The Emperor's Chosen

The Emperor's Chosen, also called the Chosen Legion, is the most elite force in the entire Imperium.

**Selection**

The Chosen are Psykers which have been selected from millions and sent through gruelling tests and assessment processes through which many of the candidates would die.

\*\*By their believe they then ascend into Immortality, fighting at their Lord’s side for the rest of time, virtually the greatest fate and honor imaginable for a indoctrinated soldier of the Imperium. They are fused with their very armor, which itself is one of the most a\*\* WIP

\*\*Creation\*\*

Just to attempt the fusing of mind to armor is worth decades as a candidate must first become a powerful and experienced psyker to have any potential to survive the fusion, and even then the failure rate is high. Yet as the fusion will give the Imperium a warrior more powerful a tenthousandfold and more it takes the price of maintaining them and sacrifices hundreds of Psykers per suit until a successful fusion is achieved.

\*\*Daily and Battle Duties\*\*

The Chosen are arguably the most prestigious in the Imperium, for the charge into battle at the side of their Emperor, and guard him as well as his closest family and important Imperial assets.

Their daily duties consist of combat training, studies, mental excercises, meditation and psychic  calibration, among other things.

\*\*Sacred Armor\*\*

They use a Advanced yet Ancient and Sacred form of powered combat armour which is enfused with psychic energy and can enhance psychic abilities, can contain a Psykers consciousness to steer it and gives great physical abilities such as superstrength, speed, agility, dexterity, precision and more.

Its advanced composition allows the wearer to survive hits from firepower that could penetrate even the armour of a tank, and it is the heaviest combat armour in any Imperial arsenal, able to withstand tremendous punishment.

The suits have been known to withstand the impact after falls or jumps from orbit onto a planet, and the colossal impact of high speed orbital micro debris.

The suits are 3m tall on average

\*\*Weapons\*\*

The Chosen use ancient relic Power Swords made from Adamantium. These weapons are especially powerful even compared to their formidable weapon-cousins. Their power is created from an internal power crystal combined with the psychic energy of a Chosen himself, meaning only a Chosen can wield such a weapon.

\*\*Threats to a Chosen\*\*

It is generally seen that the only appropriate enemy for one of the Chosen is another powerful Psyker. Tanks, heavy emplacement cannons or gunships all have been known to destroy a Chosen but they are simply out of a direct weight class, making a comparison wonky.

\_\_\*\*The Chosen's Psychic Abilities\*\*\_\_

\*\*Telekinesis\*\*

-> Redirecting bullets

-> Lifting themselves to cross obstacles or leap farther

-> Crush or rip apart enemies without touching them

\*\*Telepathy\*\*

-> Relaying orders, messages, thoughts etc. via telepathy

-> Fear & Terror: Projecting a wave of sheer terror which causes all enemies before the Chosen to fall back in fear and panic

-> Wrath: A individual is caught by a psychotic state, forcing him to attack and attempt to kill anyone in sight, even his closest friends and family without hesitation; at the end of which he will kill himself

-> Halt: A Individual or multiple stops still in the blink of an eye, immobilized and every muscle tensed up beyond mental capability

-> The Voice: A psychic audio-neuro control mechanism that enables the manipulation of speech to achieve complete control over a receiver. The armors integrated Respirator Vox Grill can amplify a Chosen's battle cries and use of the voice to deafening volumes, increasing its range

-> Puppet Master: The telepath possesses his victims mind, controlling their movements, thoughts and controlling their actions like redirecting their fire.

-> Psychic Shriek: The Psyker emits a banshee howl of psychic energy that shreds the minds of his enemies

-> Mind Worm: Hurls a bolt of psychic energy at the enemy's mind, causing a deadly mental seizure.

- \*\*Teleportation\*\*: A gateway is ripped through the fabric of reality, either "beaming" individuals or opening a portal to another location

- \*\*Smite\*\*: Shoots bolts of destructive lightning from finger-tips, rending foes with psychic energy which disintegrates them brutally/ rips them apart at the molecular level

- \*\*Force Shield\*\*: Creates a shimmering psychic barrier which protects from enemy attack

- \*\*Force Dome\*\*: A force field is created around the Chosen and nearby companions, protecting them from harm.

- \*\*Dome of Faith\*\*: Can nullify psychic power, even those of a friendly or helpful nature

- \*\*Might of Heroes\*\*: Calls upon the primordial energies to heighten the speed and strength of himself or another to unimaginable levels.

- \*\*Quickening\*\*: Grants precognitive powers, allowing to outfight enemies by seeing their movements before they even act.

- \*\*Blood Boil\*\*: Causes a foe's blood to explosively burst from every pore.

- \*\*Hellfire\*\*: Creates a torrent of psychic flames that engulfs the enemy.

- \*\*Intensity\*\*: Can cool or heat parts of the or the entire armor's surface to extreme temperatures, enabling to burn through metals or cool a chain down so much it breaks from internal pressures

- \*\*Solar Flare\*\*: A unimaginable wave of heat and bright light is unleashed from the Chosen’s armor, burning/melting surrounding objects and individuals, even metal and stone, similar to the effect of a nuclear explosion and blinding anyone looking in the direction