Treasures

Treasures are gained when 30 keys are spent on opening chests. Keys are gained from prestiging.

When you get a new treasure you do not have yet, your team DPS will be increased by 30%. If you get a copy of the same treasure, the treasure will be upgraded by one level.

All treasures have cap of 10 level, Power cola has cap of 100 lvl.

* **Power Cola** - Boosts tap damage by 100% at level 1. Afterwards, it adds an additional 10% per level.
* **Nanny's Purse** - Reduces the hero's upgrade costs by 5% at level 1. Afterwards, it adds an additional 5% per level. *This likely has a cap.*
* **Battle Cat's Blue Jewel** - Boosts the hero's critical chance by 5% at level 1. Afterwards, it adds an additional 1% per levelfor a max of 9% chance to score a critical.
* **Battle Cat's Red Jewel** - Boosts the hero's critical damage multiplier by 15% at level 1. Afterwards, it adds an additional 15% per level. It caps out at 150%.
* **Battle Cat's Battery** - Boosts the Butt Warrior's ability damage by 15% at level 1. Afterwards, it adds an additional 15% per level.
* **Fast & Furious** - Boosts the Let's Get Busy ability's team DPS by 15% at level 1. Afterwards, it adds an additional 15% per level.
* **Angry Eye Candy** - Boosts the Rage of Fury ability's critical damage by 50% at level 1. Afterwards, it adds an additional 25% per level.
* **Battle Cat's VIP Ticket** - Boosts gold drop amount from enemies by 100% at level 1 with the Cash Party ability. Afterwards, it adds an additional 100% per level.
* **Battle Cat's Magical Fruit** - Increases the HP loss through Doom Doom Paw by 5% at level 1. It reduces the enemy's HP by an additional 5% per level afterwards. This caps out at 50%.
* **Battle Cat's Fist Fruit** - Increases damage against bosses by 10% at level 1. It is further increased by an additional 10% afterwards for each upgrade.
* **Last Cold Spell** - Reduces boss' HP by 5% at level 1. This increases by 1% each upgrade level. *This likely has a cap.*
* **Fragrant Luwak Fruit** - Boosts gold drop from bosses by 50% at level 1. Afterwards, it increases the gold drop by an additional 10% per level.
* **Sword of Treasure** - Boosts damage done by 50% when fighting normal monsters. It is increased by 10% each upgrade level.
* **Ghosty Fire** - Reduces monster's HP by 5% at level 1. Afterwards, it reduces the monster HP by an additional 1%. *This likely has a cap*.
* **Battle Cat's Jewel Fruit** - Increases gold drop from monsters by 100% at level 1. 20% more gold can be obtained from monsters at each upgrade level. It maxes out at 280%.
* **Battle Cat's Lineage** - Boosts team DPS by 10% at level 1. It is further increased by 5% each upgrade level.
* **Battle Cat's Cash Machine** - Decreases team cats' upgrade by 5% at level 1. It is further reduced by 5% per level afterwards. It caps out at 50%.
* **DPS Transmitter** - Adds 1% of all team DPS to tap damage. You will be able to do 1% more tap damage per upgrade level from on forth. *This likely has a cap.*
* **Battle Cat's Watch** - Reduces the Stun duration by 5% per level. It is further reduced by 5% per upgrade level. *This likely has a cap.*
* **Battle Cat's Metallic Safe** - Boosts gold gain when away from game by 25% at level 1. Afterwards you get 5% more gold while away for each upgrade level.
* **Battle Cat's Rented Car** - Increases movement speed by 10% at level 1. It goes up by 5% each upgrade. It caps out at 55%.
* **Battle Cat's Signal Amplifier** - Boosts Ad Fairy's gold drop by 10%. It is further increased by 10% for each upgrade.

This prompt will appear if you can open a treasure box.When getting a new treasureWhen getting the same treasure