recursal/Fanatic-Fandom huggingface dataset:
Shagatake

* Anime
* Thrilled

Shagatake/Gallery

**Shagatake** (舎ヶ岳) is a minor character in *Kakegurui*. She is a member of the Beautification Council and one of the personal assistants of Midari Ikishima.

## Appearance

Shagatake has purple long hair that is tied in a small ponytail by a small red bow in the back with bangs covering the right side of her face, empty dark-colored eyes and purple fingernails.

Shagatake doesn't wear the red blazer of the red uniform instead she wears the white shirt open, exposing her red bra, a black band around her neck and has the same bracelets as Midari Ikishima.

## Personality

Shagatake is a very loyal girl to Midari Ikishima who follows her orders and she is confident where she likes intimidating others and she is shown to be mean and rude as she shoves Ryota Suzui multiple times to hurry up.

She gets bored easily that she isn't patient and she doesn't care too much about other people getting harmed in Midari's games.

## Profile

### *Kakegurui - Compulsive Gambler*

   Shagatake appears together with Tooame when Midari Ikishima told them to arrest Yumeko Jabami where they also dumped a sack over Ryota Suzui and took them underground to play the ESP Game. She and Tooame stayed with him to ensure he wouldn't do anything that he shouldn't. They hurried him to continue, while he was visibly nervous. She was called by Midari during the game and then executed her orders.

### *Kakegurui Midari*

Midari Ikishima often hangs out with her and the others where they often deal in shady gambles. She appears when Midari challenges Naoe Habakiri and brings her the money that she needs.

    Later, when Midari decides to let more people join the Beautification Council, she invites her friends. Naoe is absolutely against this idea, explaining that the Council deals with the trash around the school, which means trash like them is not suitable for this role. Shagatake, Tooame and Kururudo look quite angry. Eventually, Midari makes them decide with a gamble as usual. In the end, although Naoe is declared the winner, she acknowledges them for being brave and says she may allow them to join on a trial basis if they change their bad attitude. Shagatake and the others smile and take a selfie with Naoe.

## Episodes

### *Kakegurui - Compulsive Gambler*

* Tempting Girl
* Refusing Girl

## List of Gambles

* Naoe & Ayame vs Tooame, Shagatake & Kururudo

* Chicken Circle

## Etymology

* The name **Shagatake** means "house, hut, inn, mansion" (舎) (**sha**) and "Mt./mountain, peak" (岳) (**take**).

## Trivia

* Shagatake also has a cameo appearance in *Kakegurui Twin* when Sakura Miharutaki visits Midari Ikishima.
* Shagatake has significant changes in her appearance in the anime adaptation of Kakegurui, she doesn't wear socks, but wears a red leg garter on her right thigh that matches Toame's and silver hoop earrings in each ear.
The Genuine Girls

* Cover
* Page 2

**The Genuine Girls** is the 77th chapter of Kakegurui, written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

Yumeko and Terano, accompanied by Ryota and Yumi enter the building for the game called Fasciation Hall. Four housepets will also play. They’ll try to win as much as they can, but the game is invalid if any of them wins. There is a total of 1014 votes that will be bet. This will be a winner takes all gamble. Yumi knows that Terano doesn’t being put on equal footing with people with one vote. Yumeko and Terano took a lot of risks to amass all of their votes. So, treating that as equal to just one vote makes no sense. Yumeko's greed has driven her to do this. Terano believes that they only have a few options left and that they need to take risks if they want to win. Terano believes that how they will handle the housepets will be the key to victory.

## Plot

Yumeko had asked The Election Committee to choose a game for them. Since Terano would gamble with Yumi, Yumeko brought Ryota. Ryota is stressed about getting invited by Yumeko to such a pivotal game. They meet Sukaru, the referee of this game. They then enter the building. Every room forms a pentagon. There is a total of twelve rooms.

Terano is convinced that this place was designed by Kirari. She asks Sukaru why she is making them gamble in a place designed by their competitors. Terano goes as far as doubting Sukaru’s neutrality. Sukaru confirms that Kirari made this game, and ensures her that she is neutral. She adds that it was hard to find a game for this contest.

Yumeko, Terano, Ryota, and Yumi aren’t the only players. Four housepets arrive. These four housepets can be treated as NPC’s. They'll try to win as much as they can, but they'll never become the final victor. If any of the four housepets wins, the game is invalid. Sukaru explains the rules of Fasciation Hall. There is a total of 1014 votes. Sukaru suggests that they do winner takes all.

Ryota is surprised about his opportunity to get 1014 votes by risking 11. Terano says that until the election has a winner, he should feel free to participate regardless of the vote counts. Yumi knows that Terano doesn’t like this. She’s put on equal footing with people with one vote. Yumeko and Terano took a lot of risks to amass all of their votes. So, treating that as equal to just one vote makes no sense. Yumeko's greed has driven her to do this. Terano believes that they only have a few options left and that they need to take risks if they want to win.

Terano believes that how they will handle the housepets will be the key to victory. Terano has 753 votes, Yumeko has 250, and Ryota has 11. Yumi, Arata, Mugi, Moe, and Nanami have one vote each.

## Quick References

### Character Appearances

* Terano Totobami
* Yumi Totobami
* Yumeko Jabami
* Ryota Suzui
* Sukaru Aizawa
* Arata Ooinu
* Nanami Tsubomi
* Mugi Sarugaya
* Moe Kijioka

### Chapter Notes

* Terano has 753 votes, Yumeko has 250, and Ryota has 11. Yumi, Arata, Mugi, Moe, and Nanami have one vote each.
The Hair-Raising Girl

Cover

**The Hair-Raising Girl** is the 57th chapter of Kakegurui Twin, written by Homura Kawamoto and illustrated by Kei Saiki.

## Summary

Aoi let Kirari become president and he created Full-Bloom. He looked for talented students and a place that would aim for the same goals. He let go of Sakura, his fiancée, and rose up. Before Aoi plays his final card, Mary asks him why he staged the call to action right now. She explains that he had plenty of chances before. Aoi admits that he might have let some opportunities slip away, but he judged that now was the best time.

Mary rephrases her question. She asks Aoi why he didn’t take down Kirari when she was vying to become president. Aoi had wanted to become the high school president since he was in middle school. Kirari came to Hyakkaou and became president quickly. Mary is okay with that, but she questions why Aoi was backing her. She believes Aoi made the call to action only now because he is afraid of Kirari. Aoi seems annoyed by this remark. Mary summarizes the call to action as a way for Aoi to win without having Kirari involved. The crowd of spectators is shocked by Mary’s comments. Aoi smirks and says that maybe he is. Sakura is surprised and Sachiko laughs.

## Plot

Aoi remembers what he felt when Kirari told him she’d become the student council president. That was why he let Kirari become president and he created the Full-Bloom society. Aoi looked for talented students and a place that would aim for the same goals. He let go of Sakura, his fiancée, and rose up.

Mary tells Aoi to wait before playing his final card since she wants to ask him something. Aoi believes it’s a strategy. Mary asks him why he staged the call to action right now. Aoi is confused. Mary explains that Aoi had plenty of chances before. Aoi admits that he might have let some opportunities slip away, but he judged that now was the best time.

Mary rephrases her question. She asks Aoi why he didn’t take down Kirari when she was vying to become president. Sakura had informed Mary that Aoi had wanted to become the high school president since he was in middle school. Kirari came to Hyakkaou and became president quickly. Mary is okay with that, but she questions why Aoi was backing her. She believes Aoi made the call to action only now because of the feeling that he has for Kirari: Fear.

Aoi seems annoyed by this remark by Mary. Mary is certain that Aoi is scared of Kirari. She summarizes the call to action as a way for Aoi to win without having Kirari involved. Mikura tells Sachiko that Mary is a genius when it comes to agitating people. Meanwhile, the crowd of spectators is shocked by Mary’s comments. Aoi smirks and says that maybe he is. Sakura is surprised and Sachiko laughs.

## Quick References

### Character Appearances

* Aoi Mibuomi
* Kirari Momobami
* Sakura Miharutaki
* Naoko & Houko Ougatou
* Soutarou Ibuki
* Nagi Kamishimo
* Tsuzura Hanatemari
* Mary Saotome
* Yukimi Togakushi
* Sachiko Juraku
* Mikura Sado
* Ruri Fuen

### Chapter Notes

* Mary says, in front of everyone, that Aoi is afraid of Kirari.
Pursued Girl

**Pursued Girl** is the forty-eighth chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

The Greater Good Game reaches its climatic ending, with Itsuki Sumeragi winning.

## Plot

Yumeko Jabami declares that her and Kaede Manyuda will be paying no coins in tax donations from now on. Itsuki Sumeragi realizes this to be an act, but she wonders why they're doing this. Ibara Obami then declares that he will also be paying no tax from now on. Itsuki then realizes that this act is to scare the traitors into paying tax. Kaede invites Itsuki to join them, but she tells him that he really pulled one on her. The tax collection phase then begins. Itsuki decides that she needs to do her part, and deposits all her coins into tax. When the coins are totaled, it is revealed that they played a perfect round and that the total was 25 coins, meaning everyone gets ten coins back. After Rumia Uru congratulates them on their first perfect round, Kaede says that it's time to reveal the traitor. He says that the two traitors are Miroslava Honebami and Itsuki. He says that because Miroslava is after Itsuki, Itsuki can write down orders and leave them on the desk in the collection area. Itsuki says that this could be any two players, but Kaede says that it could only be them because Yumeko is after Miroslava. He says that Yumeko would never play like that. Kaede totals up the coins, and Miroslava is revealed to receive 50 coins, therefore, they should vote her out. Everyone agrees, and Miroslava is kicked out. Miroslava asks Itsuki why, and Itsuki says that that's just how she plays, prompting Miroslava to pin her to the wall. She says that cleanup is the Honebami family business, and she asks Itsuki if she likes Kaede. Itsuki says that she doesn't know what she's talking about. The game concludes and the final rankings are revealed: exiled and in 5th place: Miroslava, 40 coins and 4th place: Kaede, tied in second with 41 coins: Ibara and Yumeko, and 1st place with 45 coins: Itsuki.

## Quick Reference

### Character Appearance

* Terano Totobami
* Yumi Totobami
* Ibara Obami
* Miroslava Honebami
* Yumeko Jabami
* Itsuki Sumeragi
* Kaede Manyuda
* Rumia Uru

### Chapter Notes

* Itsuki Sumeragi wins the Greater Good Game.

### Gambles

* The Election
* Greater Good Game
Nozomi Komabami (Kakkokari Chapter)

## Nozomi Komabami

Cover

**Nozomi Komabami** is the 177th chapter of Kakegurui (Kakkokari), written by Homura Kawamoto and illustrated by Taku Kawamura.

## Summary

Nozomi, the representative of the Komabami family, came to school with Innu, her dog. Mary didn’t know that it was okay to bring pets to this school. Nozomi explains that she can because she’s a member of The Hundred Devouring Families. She adds that her dog won’t provoke anyone in any way. Mary notices that Innu has Ririka’s mask in his mouth. Nozomi is afraid, as Ririka has been provoked. Mary jokingly says that she won’t be angry with her.

Nozomi explains that the people in the main branch are more significant than they are. She adds that they can never go against the Momobamis. Mary asks her why they came here then. Nozomi confidently says that she came to this school to defeat what she hates and that she has nothing to be afraid of. She declares that they’ll pick more and more fights with the Momobamis. Ririka arrived in front of Nozomi with a different mask. She says that it’s the only one she had left. Nozomi apologizes and says it won’t happen again. Mary believes that Nozomi is a coward.

## Characters Appearance

* Innu
* Nozomi Komabami
* Mary Saotome
* Ririka Momobami
The Gathering Girls

## The Gathering Girl

**The Gathering Girl** is the sixty-fourth chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

Invites for the Grand Tournament are sent out by Sayaka Igarashi to certain individuals, and it soon begins.

## Plot

In their own separate room, a few members of the Momobami clan are discussing the invite that Sayaka Igarashi handed out to them for the Grand Tournament. Miroslava Honebami suggests that Kirari Momobami may be aiming to take down the other clan members, but Terano Totobami disagrees and thinks that she's trying to cut down on vote-buying. Ibara Obami suggests that all people present in the room should attend due to him believing that what happened to Rin Obami's Scumcoins might happen to Terano, taking into consideration that Kirari possesses more funds than her. Miyo Inbami agrees, and Terano allows them to participate.

In The Election Committee room, Sayaka is requesting that the Election Committee broadcast the Grand Tournament, saying that it was a request from the family. Runa Yomozuki tries to escape having to broadcast by saying that, because it was requested by the family, they have to remain neutral, but Sayaka brings up the imposter that presided over the game of War in Volume 11. Runa eventually gives in and seems excited because whoever wins will be ranked high on the charts with Kirari and Terano.

Mary Saotome, Ririka Momobami, Yumeko Jabami, and Ryota Suzui are all walking together outside of the school while discussing the Grand Tournament. Apparently Terano wasn't invited and neither was Ririka. Ririka asks Yumeko and Ryota if they're Mary's allies too, and Yumeko tells her that they're her friends. Yumeko tells Mary that this will be their first match in a while, and Mary says that she will beat her. They arrive at the Grand Tournament area and it begins.

Kurara Kurokura (the real one, as shown by the 'I am real' banner across her chest) explains that the tournament game will be Rock Paper Scissors Poker. The tournament bracket is revealed and the first round between Yumeko and Erimi Mushibami begins.

## Quick Reference

### Character Appearance

* Miroslava Honebami
* Terano Totobami
* Miyo Inbami
* Erimi Mushibami
* Ibara Obami
* Yumi Totobami
* Runa Yomozuki
* Sayaka Igarashi
* Mary Saotome
* Ririka Momobami
* Yumeko Jabami
* Ryota Suzui
* Itsuki Sumeragi
* Kaede Manyuda
* Nanami Tsubomi
* Yuriko Nishinotouin
* Midari Ikishima
* Yumemi Yumemite
* Kurara Kurokura

### Gambles

* The Election
* Grand Tournament
* Rock Paper Scissors Poker (introduced)
Shimizu

Shimizu/Gallery

**Shimizu** (シミズ)is a minor character in Kakegurui Twin. She is the assistant and housepet of Eneru Rokujou, the head of the photography club.

## Appearance

Shimizu has long dark hair, that covers the left side of her face and a tired, empty look in her eyes.

Shimizu wears the regular Hyakkaou uniform but with a long skirt. Her sleeves also seem to be too long. Shimizu is also usually seen carrying Eneru Rokujou's suitcase for her.

## Personality

Shimizu is a very loyal and obedient girl to Eneru Rokujou who usually stands behind her silently and awaits commands where she is also easily startled who is quite shy, although she does seem to be kind.

## Kakegurui Twin

When Eneru Rokujou approaches Tsuzura Hanatemari and Yukimi Togakushi during the school festival, Shimizu is by her side. Shimizu wants to get Eneru's stuff out of her suitcase, but Yukimi pushes her aside since she doesn't want Tsuzura to gamble with Rokujou. Simizu then guides the girls to the game grounds, where they are awaited by Inaho Yamato, who oversees the game.

   She herself also takes part in the game and is determined to fight for Rokujou.

Shimizu manages to win the first round since Eneru got a picture of Yukimi before the same could happen to her. In the second round, Shimizu tried her best to get a picture of Tsuzura. She almost managed to do so, but Yukimi tricked her and thus Eneru lost. When she came storming out, Shimizu did her best to cover her up. Later she is seen at the gambling den and gambles with the others.

## List of Gambles

* Eneru & Shimizu vs Yukimi & Tsuzura

* Peeping Tom Baseball Fist

## Etymology

* The surname **Shimizu** is written in katakana (シミズ), which has no special meaning. However, when written in kanji (清水), it could possibly mean "clear water/pure water, spring water".
The Imprinted Girl

* Cover
* Page 1
* Page 2

**The Imprinted Girl** is the sixtieth chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

The game of War draws to a close end, as Ririka Momobami vows to bring all of Rin Obami's lies to the light.

## Plot

The third turn of War begins. Because he believes he's cornered Ririka Momobami, Rin Obami chooses to request everyone to attack in a circle-like manner, avoiding Ririka, causing her to lose 5 points from a wasted defense. The forth battle begins, and Ririka thanks Rin for underestimating her. The results are as follows: Nation A attacked Nation F, Nation B attacked Nations E and F, Nation C attacked Nations A, B D, E, and F, Nation D attacked Nation A, Nation E attacked Nation F, and Nation F attacked Nation D. Ibara Obami points out to Ririka that, because she attacked everyone, if they chose to defend, she would have lost 50 points. Rin applauds Ririka, saying that he now realizes that her and Kirari Momobami are foes he must overthrow at all costs. The sixth battle begins and everyone chooses defend. Rin thinks that the game is getting boring so he chooses to triple the payouts by 3, making each point 30 million yen. Rin asks everyone if they're ok with this change, Midori, Anzu, and Aruka all say that they're fine with this change, but when he asks Ririka, Mary Saotome interjects saying she's had enough. Ririka refuses, and Mary says that she'll be her friend. Ririka proceeds to remove her mask and tell Rin that she will expose all his lies, and that the game is still on. Mary allows Ririka to continue, but she says that she better win this. Before they move on, Ririka says that she cannot accept Rin's condition, but will only play if they multiply the point with by 30 instead of 3, making each point 300 million yen. They proceed with the new rate, and turn 7 begins. Each of the 3 girls receives a request from Rin, but before they make their choice, Ririka asks them if they really intend to obey his orders. She tells them that they're all being tricked, and that they'll lose if they follow his orders. She then guesses that Rin told them to attack the other two, which is correct. She tells them that they all believe they have a surefire win, but it's false. Instead of a unified conspiracy, there are different conspiracies between the three girls and Rin, which ensures a surefire win by making the other two girls lose. While they were all attacking each other, Rin and Ibara would have planned to attack them all and steal their points. Ririka then tells Rin that his lies have been revealed.

## Quick Reference

### Character Appearance

* Rin Obami
* Ibara Obami
* Ririka Momobami
* Midori
* Anzu
* Aruka
* Kurara Kurokura
* Nozomi Komabami
* Innu

### Gambles

* The Election
* War
Public Morals Committee

Sachiko Juraku, the president of the Public Morals Committee

Public Morals Committee/Gallery

The **Public Morals Committee** oversees gambling related activities such as the ownership of Gambling Dens and scheduling of gambling events at Hyakkaou Private Academy.

It is only shown as an entity separately from the Student Council in *Kakegurui Twin*. After Twin, duties seem to be split between the Beautification Council (with public order supervised by Midari Ikishima) and the Student Council itself (with events supervised by Sayaka Igarashi).

## Members

* Sachiko Juraku (former president)
* Mikura Sado (former, indirectly as Juraku's housepet)

## Kakegurui Twin

The council and were introduced in Twin. After Twin, the council was combined with the Beautification Council.

## Fun Facts

* Sachiko wants Mary Saotome to fill her position when she graduates next year, to which she refuses. With Midari absorbing the committee into hers, what would have happened if Mary accepted Sachiko's offer?
Table Tennis

Cover

**Table Tennis** is the 236th chapter of Kakegurui (Kakkokari), written by Homura Kawamoto and illustrated by Taku Kawamura.

## Summary

Kirari and Sayaka find a ping-pong table. Kirari is bored, so she suggests they do a gamble in which the loser has to give a hug to the winner. Sayaka serves. Kirari wins quickly. Sayaka wants to replay, but with Kirari having a handicap. Kirari accepts and decides to play with her left hand. She lets Sayaka know that she’s good with her left hand too. Kirari wins again and Sayaka hugs her.

* Kirari's first win
* Kirari's second win
1/2

## Characters Appearance

* Kirari Momobami
* Sayaka Igarashi
The Livid Vice President

**The Livid Vice President** is the twenty-sixth chapter of Kakegurui (Kakkokari).

## Summary

Sayaka Igarashi is walking down the hall, and she notices that  the vice president is walking in front of her. She says good morning to her, but, in her usual manner, she continues on silently. Sayaka comments to herself that she never knows what she's thinking because of her mask. When she looks at her mask however, she notices that the mask has an angry mark on it, which means that the vice president was mad. Sayaka continues to analyze the mark, and the vice president falls down after tripping over her own feet. She gets up and Sayaka thinks she's even angrier now, but she's truly just embarrassed she fell down. Sayaka tries to give her some tea, but she can't drink it with her mask on. Sayaka hopes that someone will come in and interrupt the awkward atmosphere, and just then Runa Yomozuki and Yumemi Yumemite walk in. Yumemi immediately points out that the vice president is in a bad mood, and she tells her that, even though it's tough, she'll get through it. Runa then notices the mark, and she tells them that she fooled around with the vice president's mask the other day, and she wipes off the angry mark. Sayaka spirals when she realizes that it was just a mark the whole time. Runa draws a mustache on her mask.

## Quick Reference

### Character Appearances

* Sayaka Igarashi
* Ririka Momobami
* Yumemi Yumemite
* Runa Yomozuki
The Election Committee

Runa sitting on her 'committee couch' surrounded by her members working (take from anime).

The Election Committee/Gallery

The *Election Committee* is an association that works within the Student Council whose function is to serve as supervisors for gambles, specifically bets made during the Election, and manage bets within the school, which includes dealing with housepets. Its members are known to wear kigurumis (animal-like onesies) over their school uniforms.

## Members

* Runa Yomozuki (president)
* Ruri Fuen (vice-president)
* Inaho Yamato
* Rumia Uru
* Kurara Kurokura
* Sukaru Aizawa

## Kakegurui (Anime)

### Kakegurui- The Compulsive Gambler

The full committee is never shown, but instead only Runa Yomozuki is shown representing the committee at Student Council meetings.

### Kakegurui XX

The Election Committee is seen observing the election gambles through season two of the anime. Inaho Yamato supervises the Finger Cutting Guillotine game, Runa Yomozuki supervises the Nim Type Zero game, Rumia Uru supervises the Greater Good Game, and Inaho supervises again for the 100 Votes Gamble.

## Kakegurui (Manga)

The Election Committee is seen observing the election gambles through the manga. Inaho Yamato supervises the Finger Cutting Guillotine game, Runa Yomozuki supervises the Nim Type Zero game, Rumia Uru supervises the Greater Good Game, the imposter version of Kurara Kurokura and Runa Yomozuki via call supervises the War, and Sukaru Aizawa supervises the Fasciation Hall game.

## Kakegurui Twin

The committee is only seen in Volume 10 (Twin) and Volume 11 (Twin) when Ruri Fuen supervises the Conquer The Land game, which Runa Yomozuki was initially supposed to supervise, but had to take care of Election Committee problems because of Aoi Mibuomi and his call to action.
Momobami Taro

**Momobami Taro** is the ninety-sixth chapter of Kakegurui (Kakkokari).

## Summary

Kirari Momobami is telling a story about a grandmother and a grandfather. In their river was a peach tree and from that tree came a girl named Taro Momobami. Sayaka Igarashi is confused and Kirari explains to her that it's Yumemi Yumemite's idea for a PR video and she continues the story. In a journey to exterminate demons, Taro brings three friends with her: Runa the dog; and Runa interjects asking why she didn't say anything about her shape and Sayaka asks who the other friends are. There is also Midari the monkey, Yumemi the idol, Glasses, and Kimono. Runa points out that that's five with Glasses and Kimono and Midari wants her to make her a demon. However, Ririka Momobami watches from the background, because she secretly is aiming for a leading role.

## Quick Reference

### Character Appearances

* Kirari Momobami
* Sayaka Igarashi
* Runa Yomozuki
* Midari Ikishima
* Yumemi Yumemite
* Kaede Manyuda
* Yuriko Nishinotouin
* Ririka Momobami
Tempted Girl

**Tempted Girl** is the forty-sixth chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

The Greater Good Game kicks off, and Ririka Momobami is preparing to take on someone for Mary Saotome.

## Plot

Walking down the hall, people are surprised to see the Vice President walking alongside Mary Saotome. Once they're outside away from people, Mary creams at her, telling her not to follow her everywhere. Ririka tells her that they're on the same side now, but Mary says that she can't make promises with someone who has no will of her own. Mary tells her that she's going to play a match for her, and if she wins, she can join her.

Once each player accepts, Rumia Uru explains the rules of the Greater Good Game. Once she is finished, the game begins, and Itsuki deposits first. Once she is finished, Miroslava Honebami deposits, then Yumeko Jabami, Ibara Obami, and finally Kaede Manyuda. Once everyone is done, Rumia announces the result of this turn: 20 coins were deposited collectively, meaning each player gets 8 coins.

## Quick Reference

### Character Appearance

* Mary Saotome
* Ririka Momobami
* Terano Totobami
* Yumi Totobami
* Ibara Obami
* Miroslava Honebami
* Yumeko Jabami
* Itsuki Sumeragi
* Kaede Manyuda
* Rumia Uru

### Gambles

* The Election
* Greater Good Game
Promotional Items, Part 2

**Promotional Items, Part 1** is the sixty-seventh chapter of Kakegurui (Kakkokari).

## Summary

Yumemi Yumemite is asking Itsuki Sumeragi and Kaede Manyuda about promotional items. Itsuki brings up that her family owns a toy company, and Kaede tells her that this is not a place to do business. Kaede says that he would appreciate it if the items did not cost much. Itsuki points out that Hyakkaou Private Academy has plenty of money, but Kaede continues on, telling them to consider the profitability. Itsuki brings up that trading cards are highly profitable, and Kaede tells her to stop trying to promote her family's business. Kaede proposes postcards, and Yumemi tells them to stop. Yumemi brings out Sayaka Igarashi's copy of the president quotes, and Kaede considers whether it will actually sell. He asks what's so interesting about a person's words, and Yumemi reads and excerpt. She reads, "I tried to have an out-of-body experience, but I could only do it from the neck up." They admit that that's actually funny.

## Quick Reference

### Character Appearances

* Kaede Manyuda
* Itsuki Sumeragi
* Yumemi Yumemite
* Kirari Momobami
Relaxation

Cover

**Relaxation** is the 262nd chapter of Kakegurui (Kakkokari), written by Homura Kawamoto and illustrated by Taku Kawamura.

## Summary

Mary is angry after losing 100,000 yen. Miyo arrives and recommends Mary her family’s secret sencha. She tells Mary that it will relax her. Mary drinks it. She then goes to see Yumeko. Yumeko is worried, as Mary is loose. Mary says that she drank some tea that Miyo gave to her. She adds that it made her so relaxed that she couldn’t motivate herself to do anything. Yumeko asks Mary if Miyo poisoned her.

The next day, Mary angrily goes to see Miyo. She asks her if she poisoned her. Miyo answers that if it were poisoned, she would have died. Mary gets angry. Miyo tells her to calm down and suggests her a cup of tea. Mary doubts that it is tea.

## Characters Appearance

* Mary Saotome
* Miyo Inbami
* Yumeko Jabami
The Lying Girl (Chapter)

## The Lying Girl

**The Lying Girl** is the seventh chapter of Kakegurui written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

The gamble continues. Jun Kiwatari is discovered to be cheating along with Nanami Tsubomi helping him. Nanami's role and reason to helping Jun is slowly being revealed.

## Plot

Following Mary Saotome's fourth-round victory with a bad hand, Jun Kiwatari was completely discredited. Mary says she knew he would notice Yumeko's obvious third-round victory and scoffed at her stupidity. Jun tries to get back on top since she won only one, but when Mary said she would never lose to someone like him, he got angry, having to be warned that violent conduct was prohibited by Sayaka Igarashi, the dealer.

After Mary agrees not to tease him so much, Sayaka starts the fifth round. Jun bets a Kiwatari chip and Nanami Tsubomi calls with a Tsubomi chip, but decides to pass at the last minute. To everyone's surprise, Yumeko raises by four Kiwatari chips, betting the maximum amount. Jun wonders if Yumeko had any strong hands as she was sure she and Mary were working together. He thought it might be a bad hand asking him to fold, so he called with a Kiwatari chip and two Tsubomi. Sayaka asks Jun and Yumeko to show their hands. He hoped she had a bad hand too, but that wasn't the case: Yumeko wins the round with a two-and five-diamond hand.

As Jun has run out of Kiwatari chips, Sayaka asks him to pay the mandatory bet with Nanami's chips. For the sixth round, Mary goes with a max bet and Jun checks, making her win with a bad hand. As Jun notices, Yumeko suggests that Nanami stop following Jun's orders, revealing how she told him if she had a suited hand. Mary reveals that she knew that Nanami Tsubomi was practically a slave to Jun's group and how worried she was that they would certainly work together, seeing no alternative but to team up with Yumeko.

Yumeko takes Nanami's hand and presents a safer way to say her cards. Mary complained about this attitude, but she ignored it and recommended that Jun also help Nanami, irritating him. Sayaka wondered what she would do since everyone seemed to cheat in some way, but Yumeko suggested that neither pair denounce the other's cheating, so they could continue the game, which, according to her, was much more fun. Everyone agrees and Yumeko happily announces that the game has turned into a battle of bluffs.

## Quick Reference

### Character appearances

* Yumeko Jabami
* Mary Saotome
* Jun Kiwatari
* Nanami Tsubomi
* Sayaka Igarashi
* Ryota Suzui

### Chapter Notes

* Jun runs out of Kiwatari chips.
* All cheats are revealed.
* Even with the cheats, the pairs agree not to report any of them to Sayaka and decide to continue the game even with them.
Music Club

* Nadeshiko
* Tsuzura

Music Club/Gallery

The Classical Music Society, also known as the Music Club and Classical Music Research club, is a gambling den run by Nadeshiko Rurichou that was introduced in Volume 8 (Twin)

## Kakegurui Twin

The society was introduced in Volume 8 when Kurumi Kurume led Mary Saotome to it so that she could gamble with Nadeshiko. They played Listen, Weigh, Jackpot.

In volume 12, Tsuzura plays piano in this club. Nadeshiko plays Listen, Weigh, Jackpot against Mikoto. They bet 9 million yen. Mikoto immediately spots Nadeshiko cheating with her watch. Kaede, the referee, judges that Nadeshiko has to pay 9 million yen to Mikoto. Nadeshiko becomes a housepet.

## Fun Facts

* It is suspected that Tsuzura Hanatemari is apart of the society. She plays piano and is recognized by Nadeshiko for having superior piano skills.
Robot

**Robot** (ロボット編 Robotto Hen) is the fourth chapter of Kakegurui (Kakkokari).

## Summary

The chapter begins with a monologue about the Student Council and, citing Kirari Momobami, she appears with a device in hand, while the vice president seemed to be controlled like a robot while Kaede Manyuda, Sayaka Igarashi and Yuriko Nishinotouin looked on in awe. Sayaka questions Kirari about this and she explains that the vice president was her robot and she was controlling her because she thought it would be fun. As she explained about it, Kaede was surprised she even gave a name (robot vice president).

When Kirari threatened to press the "Sexy Pose Button," Sayaka tried to stop her when she noticed that the vice president apparently didn't know how to do it. Still, she squeezed and the vice president struck a pose, which made the other members think how unfair it was to her. Kirari thought it was hilarious rather than interesting, but Runa Yomozuki also appeared and asked what kind of buttons she still had on the controller, much to Sayaka's surprise, and asked if there were any that made her smile (Sayaka wondered how this would work with a mask).

Kirari found the button and pressed it. Since the vice president was wearing a mask, nothing changed, but Runa laughed. Kirari explained the vice president's moods to Sayaka, but she didn't notice what these differences were. The "robot vice-presi" looked tired, and Runa suggested that maybe it was because of the president's meaningless requests, although Sayaka thought it was because of the two of them. Even though Kirari agreed, she still went ahead and pressed a button, the one that was "appreciate the vice president for making these nonsensical requests," then discarding the controller and thanking her.

Yuriko, Kaede, and Sayaka found that the president was not a normal person.

## Quick Reference

### Character Appearances

* Yuriko Nishinotouin
* Yumemi Yumemite
* Vice President
* Runa Yomozuki
* Kirari Momobami
* Sayaka Igarashi
* Midari Ikishima
* Kaede Manyuda
Runa-Chan Turning Lies Into Reality

Cover

**Runa-Chan Turning Lies into Reality** is the 11th bonus chapter of Kakegurui, written by Homura Kawamoto and illustrated by Toru Naomura.

## Plot

Runa meets the fake Kurara, accompanied by the real one. Runa tells her that it was pretty bold of her to pose as the real Kurara. Runa admits that it’s their fault for being tricked, but Kurara and her still can’t let the fake Kurara go unpunished. Runa asks her if they should crucify her in public with no food or water until the election is over or make her run through five straight matches with a life plan riding on each one. Runa gives her the option to wear a frog hoodie she brought and swear absolute neutrality.

The fake Kurara was scared and picked the last option. She became an election referee.

## Quick References

### Character Appearances

* Runa Yomozuki
* Kurara Kurokura
* Fake Kurara

### References

1. ↑ Rin participated in a gamble in which he brought a fake Kurara, who was the referee.
Shougou Soga

* Manga
* Color
* Thrilled

Shougou Soga/Gallery

**Shougou Soga** (曽我 正業) is one of the major characters in the spin-off series *Kakegurui Twin*. He is a third year student in middle school at Hyakkaou Private Academy, who participates in high school's classes as a trial student.

## Profile

### Kakegurui Twin

Mikoto and Shougou go to the Classical Music Society room. They take on Nadeshiko, its leader, in the traditional gamble of the club: Listen, Weigh, Jackpot. They make fun of this game that Nadehsiko has spent one year building. Nadeshiko lets them win the first game to lure them into betting more during the next one. During the second round, which was high stakes, Mikoto grabs Nadeshiko’s wrist. Nadeshiko had a watch on it that helped her cheat. They call up Kaede, who confirms that Nadehsiko cheated. She now owes the children 9 million yen. Nadeshiko is at serious risk of becoming a housepet.

Meanwhile, a third-year junior high school student named Yua Shishiba comes to the Literature Club to apply for admission. She says that she came to the club because of her admiration for Meari, but there is a hidden plot, which is revealed toward the end of the book.

Tsuzura intervenes. She believes that it was unfair to have Nadeshiko pay for a cheat that the kids had figured out before playing the second match. Tsuzura thus challenges Shougou. Mikoto selects the game: Blackjack. Yua and the Literary Club’s original members come to watch the confrontation. Shougou keeps going all-in and defeats Tsuzura. This loss plunged the Literary Club into debt. Mary, who has seen the game with attention, believes that Shougou is cheating. She has them play again, with the right to run the Literary Club at stake. After the match is over, Mary believes she’s seen through the trick. She officially accuses Yua of cheating. Mary explains the trick. Yua proves that she was slightly wrong, so Kaede gave the win to Shougou.

## Relationships

### Mikoto Gouto

They’re friends. Both of them had become housepets, and they managed to gain their freedom in middle school. She follows Shougou’s gambles.

### Yua Shishiba

He collaborates with Mikoto and her during their trial at Hyakkaou high school.

## List of Gambles

* Nadeshiko vs Shougou
* Tsuzura vs Shougou
* Literary Club, Shougou, Kanade & his friends

* Listen, Weigh, Jackpot
* Blackjack
* Dice Poker

## Etymology

* The name **Shougou** means "regular work, legitimate occupation, honest business" (正業).
* Shougou's surname **Soga** means "formerly, once, before, ever, never, ex-" (曽) (**so**) and "I, me, my, self/oneself, ego" (我) (**ga**).
The Condescending Girl

**The Condescending Girl** is the sixty-first chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

As the game continues, Rin Obami and Ibara Obami display their inner feelings to us as the reader.

## Plot

In a flashback, the Obami family is questioning Rin Obami about the essence of a swindle, and he promptly answers them. Back at the game, Ririka Momobami has exposed Rin's lies to Midori, Anzu, and Aruka. Rin attempts to encourage the girls to not believe Ririka, but they are too enraged with him to believe him anymore. Ririka then urges them to all attack Rin. From this, Rin deducts that Ririka is trying to devour them whole. Making him and Ibara Obami defend and the three girls attack, Ririka can attack the girls and come into first place. Rin recalls that this situation is like his game against Kirari Momobami in Old Maiden. He recalls that during the game, Kirari reveals his cheat. Although she allowed Rin to win, the hierarchy between them was etched into his mind. Rin reveals that this Election is his chance to display his supremacy Kirari. Next to him, Ibara thinks Rin is too calm. He interprets that this means Rin doesn't care whether he wins or loses the Election. Ibara then receives a request to attack Ririka and the other three girls. Ibara tells Rin that he isn't too sure about this but Rin looks down on Ibara. Ibara doesn't want Rin to look down on him because he can't accept that Rin is a weak person down inside who looks down on others to feel good about himself. All moves are locked in, and they move onto the seventh turn.

## Quick Reference

### Character Appearance

* Rin Obami
* Ririka Momobami
* Midori
* Anzu
* Aruka
* Kirari Momobami
* Ibara Obami
* Kurara Kurokura

### Gambles

* The Election
* War
The Full-Bloom Secret File

Bonus Chapter 10

**The Full-Bloom Secret File** is the 10th bonus chapter of Kakegurui Twin written by Homura Kawamoto and illustrated by Kei Saiki.

## Plot

The Full-Bloom society councilors can be broadly divided into two groups. The true believers of Aoi: Ouri and Soutarou, and the schemers: Kurumi, Naoko, Houko, Eneru, and Nagi. Mikura believes that it's amazing Aoi formed a coherent group at all. Sachiko adds that it's fun to observe from far away.

## Quick References

### Character Appearances

* Aoi Mibuomi
* Ouri Shimotsukiuri
* Soutarou Ibuki
* Kurumi Kurume
* Naoko & Houko Ougatou
* Eneru Rokujou
* Shimizu
* Nagi Kamishimo
* Mikura Sado
* Sachiko Juraku
The 20XX Erimi Autumn/Winter Collection

Cover

**The 20XX Erimi Autumn/Winter Collection** is the 12th bonus chapter of Kakegurui, written by Homura Kawamoto and illustrated by Toru Naomura.

## Plot

Erimi puts on clothes that Sumika bought her. Sumika then gifts them to Erimi. Terano asks Sumika not to spoil Erimi too much. Sumika wants to. She believes there's nothing fake about Erimi. She doesn’t feel safer talking to anybody else. Terano suggests that it could be because she's a master at deceiving. Sumika tells Terano that she has got plenty of clothes for her too. Yumi tried on one. Terano says that she doesn't want to try on any.

## Quick References

### Character Appearances

* Erimi Mushibami
* Sumika Warakubami
* Terano Totobami
* Yumi Totobami

### Chapter Notes

* Sumika gifts clothes to Erimi.
* Sumika doesn't feel safer talking to anybody other than Erimi.
Mugi Sarugaya

* Manga
* Thrilled

Mugi Sarugaya/Gallery

**Mugi Sarugaya** (猿ヶ谷麦) is a minor character of *Kakegurui.*

## Appearance

Mugi appears to have a white complexion. Her hair is black and short, with a bit of a curl at the end. She wears the standard female Hyakkaou Private Academy issued uniform, with a Housepet tag worn over it.

## Personality

Mugi is very clever and sneaky, as shown when she gathers intel about Ryota Suzui during the Fasciation Hall.

## Profile

### Manga

Mugi is forced to gamble in the Fasciation Hall by Kirari Momobami in order to take down Terano Totobami or Yumeko Jabami. If she fails, she will be assigned a Life plan along with losing her one vote.

Mugi finds Ryota Suzui in a room and stays with him. She will know what number Ryota has since they’re in the same room. Ryota gets a three. Arata Ooinu has a matchup against Ryota. Arata knows that Ryota has only three points because Mugi told him. He reveals that he’s allied with Terano, Yumi Totobami, Mugi, and Moe Kijioka.

There is a flashback of the moment Terano convinced Arata, Mugi, and Moe to ally with her. She says that she can rescue them. Terano knows about their Life Plans. They are about making Terano or Yumeko drop out of the election. She wants to help them to bring Yumeko down.

Moe wants to be challenged by Yumeko. Mugi had given her all of her points. Moe now has twelve points. Yumeko chooses to challenge Mugi. Moe and Mugi are shocked by this decision. Yumeko wins the showdown five to zero. Ryota received more points than Yumeko, but she made him give all of his points to Nanami. Terano had figured this out. She then asks Yumeko if she didn’t think about protecting herself at all. Yumeko answers that she knows that she had taken an excessive risk, but they are gambling here. Mugi is crying since she is eliminated.
Sandwich

Cover

**Sandwich** is the 20th chapter of Kakegurui (Kakkokari), written by Homura Kawamoto and illustrated by Taku Kawamura.

## Summary

Yumeko hugs Mary from behind and greets her. Mary suggests that Yumeko does this greeting with other people too, like Itsuki. Itsuki wants Yumeko to like her. Mary assures Itsuki that Yumeko is a great hugger. Itsuki asks what’s so great about it. Mary responds that it’s the hug’s ‘pressure’. Itsuki sweats and understands why. She agrees that Yumeko has a good physique. Mary qualifies her hugging as a lethal weapon. Despite that, Itsuki is still willing to be hugged. Yumeko hugs both of them from the front. They all blush and Mary describes the situation as a car crash.

## Characters Appearance

* Yumeko Jabami
* Mary Saotome
* Itsuki Sumeragi

## References

1. ↑ The specific term being used is 巻き込み事故, which means a vehicle accident involving a turn. https://jisho.org/search/%E5%B7%BB%E3%81%8D%E8%BE%BC%E3%81%BF%E4%BA%8B%E6%95%85.​
Midori

* Anime
* Manga

Midori/Gallery

**Midori** (美鳥) is a minor character in Kakegurui. She is friends with Mary Saotome.

## Appearance

Midori has pretty long wavy hair in a shade of burnt yellow or yellowish brown and brown eyes. She wears Hyakkao's standard women's uniform, which consists of a white button-down long-sleeved shirt, black cross tie, red blazer with gold buttons, gray skirt and black calf-length socks.

## Personality

Her, along with her friends, are easily swayed and called idiots by Mary several times for being as susceptible to sudden changes and easily fooled as they were by Rin Obami. They are also the type to humiliate pets, but also can't handle Yumeko Jabami's weird and crazy attitude.

## Profile

Midori and Aruka received Yumeko after classes and asked her several questions. The three also watched her play Rock, Paper and Scissors Voting with Mary. Apparently, they collaborated with the cheat, being surprised when Yumeko found out about it. After Yumeko lost against Yuriko Nishinotoin , the three came to laugh at her for having acquired a debt she couldn't pay, but quickly left when they saw that Yumeko didn't care about it and started to act like a stray cat.
The Girl Wanting to Stab

Cover

**The Girl Wanting to Stab** is the 15th chapter of Kakegurui Yorozu, written by Gakukirio and illustrated by Ori.

## Summary

Midari meets Yuriko, a member of the Student Council. Yuriko is also the president of the Traditional Culture Club. Yuriko recalls that Midari recently became president of the Beautification Committee. Midari had stabbed her left eye gambling with Kirari. Yuriko finds her crazy. She asks Midari why she came. Midari answers that it’s obvious. She says that she’s new to the student council and wants to get to know the other student council members. Yuriko wants to gamble with Midari without cheating this time. Yuriko explains the rules of Life or Death. Midari gets thrilled. She then finds the game boring. She pulls out a sword and says that if she misses, Yuriko can just stab her herself. Yuriko responds that she’s not going to stab her. She wants Midari to get out of here. She asks Midari where she got that from. Midari has been with Yuriko for a long time and just remembered. Midari pulls out her phone. Yuriko sees Midari’s phone and thinks that it’s the worst memory she has.

## Plot

Midari meets Yuriko, a member of the Student Council. Yuriko is also the president of the Traditional Culture Club. Midari was a rare guest. Yuriko recalls that Midari recently became president of the Beautification Committee. Midari had stabbed her left eye gambling with Kirari. Yuriko finds her crazy. Yuriko asks Midari why she came. Midari answers that it’s obvious. She says that she’s new to the student council. Midari wants to get to know the other student council members. Yuriko finds this surprisingly cute in some ways. She wants to gamble with Midari without cheating this time. Yuriko explains the rules of Life or Death. Midari gets thrilled.

She then finds the game boring. She pulls out a sword and says that if she misses, Yuriko can just stab her herself. Yuriko responds that she’s not going to stab her. She wants Midari to get out of here. She asks Midari where she got that from.

Midari has been with Yuriko for a long time and just remembered. Midari pulls out her phone. Yuriko sees Midari’s phone and thinks that it’s the worst memory she has.

## Quick References

### Character Appearances

* Midari Ikishima
* Yuriko Nishinotouin