recursal/Fanatic-Fandom huggingface dataset:
카난 로흐난

> … …불. (잘건데 불 좀 꺼달란 뜻)
>
>

외관
--

* 직모, 백발, 눈을 반쯤 가리는 기장의 앞머리, 목을 살짝 덮는 뒷머리
* 졸려보이는 반쯤 감은 눈, 백안, 색이 옅어 잘 보이지 않는 동공, 다크써클
* 창백한 피부톤, 몸 곳곳에 옅은 흉터
* 아다만 수호자 갑주, 데스브링어
* 차갑고 어두운 인상

성격
--

***#멍… #무기력한 #수동적인 #냉소적인 #대담한***

어딘가 나사가 빠져 있는 듯, 멍하니 허공을 바라보고 있는 게 일상. 꼭 필요한 말 이외에는 하지 않으며, 드물게 오가는 대화도 썩 살갑지는 않다. 호전적인 성격은 아니나, 심기가 불편해지는 상황이 온다면 싸움을 피하지는 않는 편. 오히려 여러 말 오갈 필요 없이 치고박고 끝내지는 주의이다.

특징
--

* **무기력.** 이게 사람인지 이불을 뒤집어 쓴 애벌레인지… 전투와 이동 상황을 제외하곤 직립보행하는 일이 드물다.
* **그림자?** 암튼 뭐 잇음 그림자가 약간 꾸물거린다던가
* **할로네의 신자.** 종교와는 거리가 멀어 보이지만, 전투나 식사 전에 꾸준히 기도를 올린다.

직업
--

* ~~**검술사**.~~ 투기장 출신으로, 커르다스에는 용병 포지션으로 팔려왔다. 그에게도 언젠가 이 곳의 기사들처럼 문장이 박힌 방패를 들겠다는 소망이 있었던 때가 있었다.
* **암흑기사.** 최악의 만남이었지만, 어쨌든 지금은 그의 힘의 일부가 되어 싸우고 있다. 프레이를 베어버린 탓에 프레이 소환은 못 쓴다. 산송장은 쓸 수 잇다.

## <<괴조>>

### **부대 들어오기 전 과거**

부모가 약간의 돈을 받고 그를 투기장에 버리듯 넘겨준 이후로, 평범한 행복과는 거리가 있는 어린 시절을 보냈다. 그런 그에게 유일하게 위안이 되었던 것은 나이 지긋한 동료들이 들려준 이름 모를 영웅담. 불행은 영웅의 개화를 위한 양분일 뿐이라 철썩같이 믿으며, 고된 시절을 견디고 커르다스 모 귀족가의 용병으로 들어가게 되었다. 어느 날, 쓰러져잇던 프레이의 암기 소크에 반응한 그의 어두운 면모가… (이후 멧챠쿠챠 암기퀘했다.) 하지만 그는 결국 그의 나약함과 두려움을 직면하지 못하고, 대검으로 제 공범자를 반갈죽내버린다. 그 덕의 그의 반 쪽은 그에게 융화되지 못하고 그림자 신세가 되어 그의 주위를 맴돌게 되었다.

### **부대에 들어온 이유**

그 반 쪽을 조져버리기 위해서

https://posty.pe/5dsi9o

### **부대 들어온 후 상태**

두려움도, 슬픔도, 나약함도 잊은 그이지만, 결국 나아갈 방향조차 잊어버린 채 방황중이다

### **부대원과의 관계성**

 **로로미야** | 박수도 마주쳐야 소리가 나는데… 서로 성질을 건드릴 일이 없으니 메데타시 메데타시

여담
--

* 애연가까지는 아닌데 꾸준히 피운다
United Kingdoms of Élenore

**United Kingdoms of Élenore (UKE)**

The United Kingdoms of Élenore, often referred to as UKE or simply Élenore, is a sovereign nation located in the heart of the continent of Askia in the world of Huna. It is a realm steeped in tradition and history, known for its rich cultural diversity and unique political structure.

**Etymology**

The official name of the nation is the United Kingdoms of Élenore, but colloquially, it is commonly called simply Élenore for brevity. This name has its origins in the complex history of the region. Élenore was originally formed by the unification of twelve distinct kingdoms, each with its own unique culture and traditions. The name Élenore is believed to have been derived from ancient texts that described the unification of these kingdoms as a symbol of unity and peace.

**Demographics**

The citizens of Élenore are known as Élenorers, a term used to refer to the diverse population residing within its borders. The demographics of Élenore are as varied as its landscape, with people hailing from different ethnic backgrounds, religions, and languages. This diversity has played a significant role in shaping the nation's unique identity and culture.

**Languages and Religions**

The UKE is a linguistic and religious tapestry, with five official holy languages: Simés, Ûronan, Southern Sūniz, and Northern Sūniz. Each of these languages holds a special place in the cultural heritage of the nation, with Simés often used in official documents and ceremonies.

Religion also plays a crucial role in the lives of Élenorers. The nation embraces several religions, including Radulism, Eveningism, Volodism, and Tėsism, all of which are recognized in its constitution. These diverse faiths coexist harmoniously, fostering a climate of religious tolerance and pluralism.

**Flag and Coat of Arms**

The national flag of Élenore is a symbol of its history and values. It features a white background with a centered light blue cross. At the heart of the cross lies a red octagon with an oblique red cross within it. The coat of arms of Élenore is equally emblematic, bearing a blue octagon with red text that reads, "Rulvnír inirit cùrit," translating to "Our chosen Lands" in Simés, one of the holy languages. These symbols serve as a reminder of the nation's commitment to unity and heritage.

**Government and Capital**

The UKE operates under a unique system of governance. It is governed by a council of Royals, each representing one of the twelve Part Kingdoms that make up the nation. This council, known as the Royal Assembly, is responsible for making decisions that impact the entire nation. Leadership rotates among the Royals, ensuring that each Part Kingdom has an opportunity to influence national policies.

The capital city of Élenore is Âninis, a vibrant and historic metropolis located in the central region of the nation. Âninis serves as the political and cultural heart of Élenore, hosting important government institutions, cultural landmarks, and festivals that celebrate the nation's diverse heritage.
Quantum Union

**Quantum Union**

* **Federal Anthem**: Quāntum hīmni.
* **Capital City**: Castle town Fort Ālort.
* **Official Languages**: Mōat, Įrikud, Āldru, and Cēne.
* **Political System**: Elected federal cabinet.
* **Flag**: The flag features 10 colorful vertical bars with a dragon in the center.
* **Federal Emblem**: The federal emblem is a dragon with a crown.
* **Population**: 76 Players.
* **Foundation Date**: Founded on May 1, 2023.
* **Predecessors**: The Quantum Union was preceded by the Kolithūsu Kingdom, the Dragon Kingdom, the Ėuna Republic, and the Śavur Tsardom.
* **Current Involvement**: The Quantum Union is currently participating in the War of the Golden Mountain on the side of the Great Commonwealth, alongside the Sàkuren Kingdom, with support from the Klactha Kingdom and the Crownlands of Óriskitha.
Künix

# Free Farmer's People's Republic of Künix

The **Free Farmer's People's Republic of Künix**, commonly referred to as **Künix**, is a unique nation known for its agrarian socialist ideals and focus on communal farming. Situated in the continent of Askia in the southeastern region at the center of Huna, Künix has developed its own distinctive culture and political system.

## Political System

Künix is organized as a liberalist economist agrarist socialist people's commune. Its political structure centers around the "Council of the People," which consists of the three communist parties of the nation: the Farmers' Party of Künix, the Workers' Party of Künix, and the People's Party of Künix. These parties collectively make decisions for the nation, and after a decision is reached, it is subject to a vote by the citizens.

## National Symbols

**Flag:** The national flag of Künix features a light blue background with a prominent red lead positioned in the middle. Two red sickles are placed over and under the central lead.

**Coat of Arms:** The national emblem consists of a red sickle enclosed by a red lead.

## Religion

Künix has several official religions, reflecting its deep connection to agriculture and farming. These include Wheatism, Cropism, and Alanity.

## Language

The official language spoken in Künix is the Künixi dialect of Nerewen.

## Culture

Künix's culture is centered around farming and labor. The majority of its population works as farmers, and they revere crops with daily sacrifices. The attire is simple, often made from materials like wheat and cow leather. Handcrafted sickles are a common possession, adorned with intricate hand-carved designs.

## Geography

The landscape of Künix is characterized by extensive fields and plains. The nation has depleted its forests over time, primarily for agricultural purposes. Towns within Künix feature medieval-style architecture, interspersed with factories that contribute to the nation's economic output. However, the industrial activities have led to poor air quality in urban areas.

Life in towns can be challenging, with many residents lacking proper housing.

## Location

Künix is situated in the continent of Askia, located in the southeastern region at the center of Huna.
First Yeldan Confederation

The First Yeldan Confederation(Îeldân) was a nation in the north of the Yenhavoc Continent.

First Yeldan Confederation

National Anthem: Yeldanumae Dáiàcle

Language: Lomny

Capital: Yumbay

Leader: “President” Monidolato Adgahtz

Government: dictature

Founded: 12.2.2023

Preceded by: Necársha-Balǒnistan

Succeeded: 25.3.2023

Succeded by: Necársha-Balǒnistan

Climate: Hot, Temperate

Continent: Yenhavoc

Religion: Sandhay
Second Yeldan Confederation

Flag of the second Yeldan Confederation

### Constitution(optional):

https://the-realm-of-huna.fandom.com/wiki/Constitution\_of\_the\_second\_Yeldan\_Confederation?so=search

### Precceeded by:

Necàrsha-Balonistan

The Second Yeldan Confederation(Îeldân) is a state union in thd north of the Yenhavoc Continent.

Second Yeldan Confederation

National anthem: Unia en Diversianum

Language: Lomny

Capital: Yumbay

Leader: President Asonus Adarê

Parlament leader Ûru Máhô

Military leader Ârus Máîhe

Emergency Chancellor Sáhi Ahâad

Government: confederal democratic parlamentary Republic

Founded: 16.8.2023

Preceded by: States of Necársha-Balǒnistan

Climate: Hot; Temperate

Continent: Yenhavoc

Religions: Sandhay; Lunarium; Asaghe; The Ying Yang Cult
Osnos

**Capital:** Erlensos

**Official Language:** Osnosi

**Demonym:** Osnosi

**Religion:** Diskenism

**Current Caliph:** Áron-Erírea of Ífrus

## Introduction

Osnos, also known as the Caliphate of Osnos, is a nation located in the arid northern regions of the Truz Continent. Its distinctive flag features three horizontal bars, with the top and bottom bars being red and the middle one yellow. In the center, there is a red script in Osnosi that reads, "Ùn Kalif er es cúli, an ùs are cálat," which translates to "The Caliph is the one, and he is sent by Oris." Oris is the main god in the Osnosi religion, Diskenism, symbolized by a golden eagle wearing a laurel wreath, representing light, sun, warmth, strength, and faith.

## Geography

Osnos is almost entirely covered by the Osnosi Desert, a vast and scorching land located in the northern expanse of the Truz Continent.

## Capital

The capital city of Osnos is Erlensos, an ancient metropolis located in the northern region of the nation.

## Demonym

The people of Osnos are referred to as Osnosi.

## Religion

Diskenism is the official state religion of Osnos, and no other religions are constitutionally permitted within its borders. The worship of Oris, the god of light, sun, warmth, strength, and faith, plays a central role in Osnosi life.

## Politics

Osnos is a Caliphate, with its political system known as Caliphism. The Caliphate is governed by the Caliph, who holds supreme authority. Osnos is further divided into regions known as Emirates, each ruled by an Emir.

## Borders

Osnos shares its borders with the island nation of the Emirate of Sones to the west, while to the south, it shares borders with the United Emirates of Truz (UET) and the Moirazun Caliphate. The nation boasts an extensive coastline along the Urluani Ocean in the north.

## History

The formation of Osnos followed the collapse of the Reyaru Federation. The Caliphate played a pivotal role in resisting the Reyaru restoration project and took part in the Reyaru restoration wars. This alliance, including Osnos and other nations, emerged victorious and prevented any further attempts to restore the Reyaru Federation.

Osnos has a history of involvement in regional conflicts, including the War of the 1 Meter Coast, the Great Truzan Religion Wars, and its current participation in the Northern Truzan Crisis, a sub-conflict of the Second Hunan War.

Additionally, at its formation, the territory of Osnos included what is now the Republic of Nusmia on the continent of Rismun. However, Nusmia declared independence on June 5th, 2023.

Is there anything else you'd like to add or modify on this page?
The Seorium

**The Seorium**

The Seorium, often simply referred to as Seorium, is a nation situated in the western reaches of the northeastern continent of Zuilini. This cold and polar territory is characterized by tundra, snowy plains, and frosty landscapes.

**Flag and Seal:** The national flag of The Seorium features a striking icy blue background adorned with a prominent white eagle. Positioned under the eagle is a dark blue banner bearing the text "ʒʘʄɮðɜʌʌ ɻʌʒʝɮ ʌ ʘɻʌʌ," pronounced as "Dahlíruu amizli u Rouu." This phrase translates to "May Aurora and Celestia guide thee" in their native and official language, Rologenuu. The official seal of The Seorium prominently displays this white eagle alongside the same text.

**Religion:** The Seorium follows a single official religion, known as Celestialism.

**Motto and National Anthem:** The Seorium's motto, "ʌɻʒ ʌ ʘɮʌɜ ʌɻɮʌʌ" (pronounced "Ulea u kreura uhniruu"), meaning "Blessed All-father Celestia, guide our way," reflects the nation's spiritual values. The national anthem, "ɮʒʌʌ ɮɻʌ ɻɜ ɮʌʘ" (pronounced "Luznehuu Luzfiru dush Luzunir"), is a tribute to Aurora's guiding light and Celestia's steadfast presence.

**Battle Hymn:** The Seorium's Battle Hymn, "ʌʒɻʌʌ ɮʒɜ ʌ ʒɜʌʌ ʌɜʒ" (pronounced "uzheuu luzhrin u hrezuu urzan"), implores Celestia and Aurora to guide the nation during times of conflict.

**Capital:** Urues serves as the capital of The Seorium, a city located within the nation's borders.

**Government:** The Seorium is ruled by the Dhruu, who holds the title of the "King of Kings" and wields absolute power. The nation is divided into two regions: Celestirus and Aurorus, which are further subdivided into Krunuu, known as Provinces.

**History:** The Seorium was established following the conclusion of the Wars of the northeast. Throughout its existence, The Seorium has participated in various conflicts, including the ongoing Second Hunan War, where it has often provided support to other nations rather than being a primary belligerent.
Allison Argent

**Allison Argent** is a main character on MTV's *Teen Wolf*.

She is the girlfriend of Scott McCall and the daughter of Chris Argent. In later seasons, she learned that her family were a family of werewolf hunters.

## History

### Background

Allison moved around a lot because of her family's werewolf hunting business. Because of this, Allison had been held back a grade in school. Allison was not close with her grandfather, who she only saw when she was three years old. She trained as a gymnast for eight years and taking archery lessons.

## Family

* Marie-Jeanne Valet (ancestor)
* Henri Argent (ancestor)
* Sebastian Valet (ancestral Uncle)
* Unnamed (Great-great-grandather)
* Unnamed (Great-grandmother)
* Gerard Argent (grandfather)
* Unnamed (Grandmother)
* Kate Argent (aunt)
* Chris Argent (father)
* Victoria Argent (mother)
* Melissa McCall (step-mother)
* Alexander Argent (great-uncle; deceased)
* Isaac Lahey (boyfriend/step-brother/packmate)
* Stiles Stilinski (packmate)
* Lydia Martin (surrogate sister/packmate)
* Kira Yukimura (packmate)
* Scott McCall (ex-boyfriend/stepbrother/packmate)
* Derek Hale (packmate)
* Malia Tate (step-sister-in-law)
* Sara McCall (step-niece)

## Equipment

* Recurve Bow
* Chinese Ring Daggers
* Crossbow
* Mini-Crossbow
* Longbow
* Quiver of military-grade, armor-piercing titanium arrowheads
* Silver arrowheads with Argent *fleur-de-lis* seal.
* Mazda 3 (1st car), Toyota Camry (2nd car)
History of Vetris

"The history of Vetris is a tale of transformation and resilience that spans centuries. It begins with the arrival of the Vetris Tribe, a nomadic people in search of their destined homeland. These intrepid explorers settled along the southern coast of what is now Vetris, founding city-states and establishing a presence in the region.

As these city-states grew and interacted, they gradually united to form the Viking Kingdom of Vetris. This coastal empire, while initially focused on the southern coast due to the extreme cold and challenging conditions further north, thrived as a maritime power. It excelled in trade, exploration, and naval prowess, leaving a lasting impact on the southern coast.

Over time, the Viking Kingdom of Vetris underwent a significant transformation. As the years passed, the empire expanded northward, consolidating its rule over the northern territories. This transition marked the emergence of the Tsardom of Vetris, a territorial state that encompassed a broader expanse of land.

The Tsardom of Vetris continued to evolve, adapt, and face various challenges. It navigated through periods of territorial disputes, forging alliances and asserting its influence across the entire region. One notable chapter in Vetris's history was its involvement in the Northern Crown Wars, which saw its territory annexed by the Empire of the Glacial Thrones, while other regions became disputed territories.

After enduring as a puppet state under foreign rule and witnessing the dissolution of the Northern Federation, Vetris emerged as a newly independent republic. This independence marked the beginning of a new era for Vetris. The nation later sought to strengthen its regional standing by joining the Greater Yeldan Defensive Alliance (GYA).

In the GYA, Vetris faced complex geopolitical challenges, including a conflict with the Ahalath Kingdom. This period tested Vetris's resolve and resilience on the international stage. While facing these challenges, Vetris remained committed to preserving its sovereignty and participating in regional alliances.

Throughout its history, Vetris has exemplified a spirit of adaptation and determination. From its origins as a coastal empire to its current status as a sovereign republic, Vetris continues to shape its destiny and contribute to the ever-evolving tapestry of Yenhavoc's nations."
Frøsperium zöd Glåcartrön (Frozen Empire of the Glacial Thrones/First Empire of the Glacial Thrones)

## First Empire of the Glacial Thrones

Flag of the First Empire of the Glacial Thrones

### Client States(optional):

Frozen Kingdom of Gardul; Ruins of the Tsardom of Vetris; Empire of Narvën; Kingdom of Valkhöt; Polar State of Anuria

### Precceeded by:

Empire of Fern Munskit; Kingdom of Aväkin; Ärosu di Mölkai; Glacial Republic of Früskhäim; Free Aysreích of Frostholm; Union of Northern Falconist City-states; Kingdom of Máur; Glïskeben von Hayir; Dusköt zü Ranga; Tsardom of Manorcha; Glacial Empire of Nâmok; Tsardom of Vetris; (Governate of Yeldan under Necársha-Balonistan); (Second UN Protected Territory of Transia); (Kingdom of Änkavín); (Original Necársha under Necársha-Balonistan)

### Succeeded by:

Archonate of Fülnihin; Archonate of Gaskart; Imperial Falconal Union; 2nd Kingdom of Necársha-Balonistan; Free State of Osbjirn; City-state of Onsiká; Republic of Vetris; Second Frostholm Empire; (Third UN Protected Territory of Transia)
Ahalath Kingdom

**Ahalath Kingdom**

* **Official Languages:** Ahalatha, Hürürä, Bátu, Necárshan.
* **Leader:** High King Rüdrä-Ärüd III.
* **Capital:** Krülüd.
* **Flag:** Dark Blue Background featuring a Yellow centred cross
* **Emblem:** The national emblem consists of a yellow cross with a Sunflower in its center
* **Government:** Constitutional Monarchy.
* **National Anthem:** "Ärmä ür äriuk."
* **Territorial Division:** 245 Crownlands.
* **Location:** Ahalath Kingdom is a southern nation located at the southernmost part of Yenhavoc, separated from Vetris by a vast ocean.

**Geography:** Ahalath boasts diverse geography, including a mountain range, expansive oak forests, rocky coastal territories, and a mountain highland.

**Military:** The Ahalath Kingdom maintains a formidable military, divided into various branches, including the Coastal Defense Troops, the Navy, and the Mountain Warriors.

**History:** The Ahalath Kingdom was established on May 22, 2023, following the collapse of the Sakra due to the assassination of its leader. Over the years, it has been involved in several conflicts and wars, and it was one of the founding members of the Greater Yeldan Defensive Alliance (GYA) shortly after its formation.

**Current Conflict:** Ahalath has been engaged in an ongoing conflict with Vetris, another member state of the GYA, since September 2, 2023. This conflict has posed significant challenges to both nations and is being closely monitored by the GYA and the international community.
Aurorum Solarias

Flag of Aurorum Solarias

### Client States(optional):

Solen Tai Varmistach; Aurorum Pjeldixis; Valeeinen voj Sjebtéer; Orion Realm of Glenstejg

### Founded(reason):

The Gampasi caj Solari; The Fourth Sentinel War; The Neo-Drakanian Coup; Destruction of the Dragon Horde (Battle of Geschheim; SIege of Dorensal; Third Battle of Orias)

### Precceeded by:

Churchlands of Ombarian Tsetaria; Aurorum Gavinaris; Luminex da Hog; Dsastafar bai'Rolia; Aurori Realm of Gaab; Empire of Holmeni; Grand Sacred Empire of Askataŝ; Evrillo Imperium; Estraenium Avirri; Central Solari Federation; Hirvura dur Maihennen; Gastoll um Briis; Evetrum Impaeri caj Drakania; Olevrum Ivath'Roliis; Dragon Horde

### Succeeded(reason):

Second Dragon War; Solari Coup; Rebellion of Westburg; Split of the Solari Faith into Veri Soleari and Daskuni Soleari; Independance of the Second Evetrum Impaeri caj Drakania; Destruction of the Solertach (Siege of Viliemstad; Battle of Orasterai; Second Battle of the Westhill; Battle of New Dragonville)

### Succeeded by:

Second Evetum Impaeri caj Drakania; Solari Realm of Solaria; Westburg Coalition; Warlord State of Finnien; Dragoni Awerach fon Bifatien

## ***⪦Pre-⨝-History⪧***

The ⪦Aurorum Solarias'⪧ history is a long tale of culture, religion, many different tribes, unity, wars, and, ultimately, destruction at the chaotic end of the Empire.

In the beginning of 2020, when the first civilisations of Huna began to grow, with the Teriat of Vimbia being the first nation to be founded, also other smaller countries rose. Many Small nations were founded in the ϶*S**o**l**e**nϵ,* a sacred and mysterious region in the northeast of Huna. Soon, it would be the time for the *⪦⨝*D**r**a**g**o**n** H**o**r**d**e*⨝⪧* to rise. The Dragon Horde was an empire led by the 🔻Drakethe🔺, a people half human and half dragon. The Dragon Horde marched southwards to the ☀️***Soleari***☀️ regions. The Dragon Horde conquered the Duchy of *⨀***Mor**eli**nen***⨀, The* ⟭***Aurorum** Vistejken*⟬, The Greater Kingdom of ⩗*O***l***e***s***t***r***i***a**⩘, The Irnate of »Basterj« and the Soleari Realm of ⌋H**or**t⌈. They started marching towards the Corelands of Aurorum Solarias, the lands that were then the ‿**Solari** ***Federation⁔***. They conquered the cities of **Floras, Kalmir, Ontari, Restron, Minérva, Coltaraet, Abissen and Koltach.**
Gerard Argent

**Gerard Argent** is the main antagonist of *Teen Wolf*. He was the patriarch of the Argent Family, the father of Chris and Kate Argent, and the grandfather. Due to his cruel nature, he is one of the most sadistic hunters who causes the most trouble in Beacon Hills, making him the arch-enemy of Scott McCall.

## History

### Season 1

Victoria gets off the phone and tells Chris that "they' will be there within a few days. However, Chris says Scott will have more problems when Gerard gets there.

### Season 7A

Gerard's death spread throughout the supernatural world. Scott feels nothing for his arch-rival's demise after Chris tells him.

## Relationships

* Marie-Jeanne Argent - Ancestor
* Henri Argent - Ancestor
* Sebastian Valet - Distant uncle
* Wife
* Grandfather
* Chris Argent - Son
* Kate Argent - Daughter
* Victoria Argent - Daughter-in-law
* Allison Argent - Granddaughter

## Appearances

### Season 1

* **S1, E12:** Codebreaker (mentioned only)

### Season 2

**S2, E1:** Omega
**S2, E2:** Shape Shifted
**S2, E4:** Abomination
**S2, E6:** Frenemy
**S2, E8:** Raving
**S2, E9:** Party Guessed
**S2, E10:** Fury
**S2, E11:** Battlefield
**S2, E12:** Master Plan
### Season 3

**S3, E6:** Motel California
**S3, E8:** Visionary
**S3, E11:** Alpha Pact (mentioned only)
Ïarlan-Ùsulan Empire

**Ïarrlan-Ùsuan Empire**

The Ïarrlan-Ùsuan Empire, established on the 3rd of June, 2023, emerged as a union between the Empire of Ïarrlan and the Sùnandom of Ùsuan. This frosty and frigid nation is situated in the southern continent of Meygör. It operates as a constitutional Diarchy, with the Sùnan leading the union part of Ùsuan and the Emperor guiding the union part of Ïarrlan.

**Geography and Borders:** The empire shares borders with various neighboring entities, including the Ênurian Republic and the Nôlan Rexdom to the north, the Duchy of Cahadtremia and the Aliumist Kingdom of Aliuma to the east. To the south, it faces the vast expanse of the world's border. To the west, it is bounded by the Bay of Gèlen and the Republic of Sündrün.

**National Symbols:** The flag of the Ïarrlan-Ùsuan Empire features three horizontal bars. A light blue bar occupies the top position, followed by a white bar in the middle. At the bottom, a distinctive half-yellow and half-red bar completes the design. The empire's coat of arms showcases the coats of arms of the two constituent nations side by side, encircled by a frosty blue laurel wreath.

**Capital:** The capital city of the Ïarrlan-Ùsuan Empire is Ùralan.

**Dominant Religions:** The empire is characterized by a diverse religious landscape. Major faiths practiced within its borders include Alliumism, Fox Worship, Sùhun in Áladirr, and Dûlad.

**Role as a Military Force:** Historically, the Ïarrlan-Ùsuan Empire has functioned as a potent military force, particularly in the southern reaches of Huna. Its armed might played a pivotal role in upholding regional stability and peace. However, the nature of this role experienced a profound shift with the advent of the Second Hunan Wars. Regrettably, rather than preserving peace, the empire's involvement in the conflict contributed to an escalation of violence, ultimately drawing the entire continent into a devastating and bloody war.

The Ïarrlan-Ùsuan Empire stands as a testament to the complex interplay of geopolitics and regional dynamics within the world of Huna. It continues to navigate the challenges and opportunities presented by its position on the southern frontier.

Feel free to let me know if you'd like any further additions, changes, or if you're ready to proceed with this content!
Aquitan Republic

The Aquitan Republic was one of the first nations that ever existed in Huna.

Aquitan Republic

Leader: Alago’din’le

national anthem: Glory to Aquitia

government: Council

ideology: Direct electoral Council Republic

Religion: Sethorism

Culture: Aquitan Tribal cultures

Language: Aquitan Tribal languages

Continent: Wasp

Climate: Cold

Founded: 3.4.2020

Dissolved: 25. 6. 2020

Preceded: Aquitan Northern Tribes, Aquitan eastern tribes

Succeeded: Frostholm Empire

Creation:

Once, the whole Territory was ruled by many different Tribes, the Aquitan Tribes. There where the northern, southern and eastern tribes. The Northern and eastern tribes where divided by a big mountain range, while the northern and the southern tribes where divided by the powerful Mayduk river. They long lived apart from each other and had very less contact until one day, the 6 great bridges where built, connecting the tribes. After that, their relations grew, leading to the founding of the Aquitan Republic.

Constitution:

The Constitution of the Aquitan Republic contained the ground laws of the Republic:

The Aquitan Republic is governed by a democratic elected Council.

Laws are created by the council and signed by the Ara’dki(President).

Every Citizen of the Aquitan Republic has the right to vote.

Citizens need to speak the main Aquitan Language Rai’ah

Citizenship is gained by the vote of the Citizenship carbinett elected by the council.

Citizens are divided into two groups: Natives(Du’rloi) and Barbarians(Ak’dzur)

The Supreme Court is elected by the Council.

Murder is illegal.

Stealth is illegal.

Government disrespect is illegal.

The only true religion is Sethorism snd all other religions are wrong.

All Aquitans have to believe in Sethorism.

The Capital of the Aquitan Republic is Re’nah.

The Aquitan Republic is divided into the Provinces of Jasrah, R’for, Na’mensug, Ravtuuluth and Ga’red.

Bakhorzon War:

After the Assassination of three council members by the Reyan Empire, the Aquitan Republic declared War on the Empire, leading to the Battle of A’nn, destroying the armies of both Nations. After that, the two war parties met in Rai’kuthar-Sumun to discuss about peace. The Result of the Conference was the Battle of Ma’ikl. The Reyan Empire conquered the town, marching towards Aquitan’s Capital Re’nah, leading to the Surrender of the Aquitan Republic.

Frostholm-Aquitan War:

After the Creation of the mighty Frostholm empire, it expanded very fast, soon attacking the Aquitan Republic and conquering all of their territories.
April 2023

Linking page for schedules from **April 2023**.

April 1, 2023

April 2, 2023

April 3, 2023

April 4, 2023

April 5, 2023

April 6, 2023

April 7, 2023

April 8, 2023

April 9, 2023

April 10, 2023

April 11, 2023

April 12, 2023

April 13, 2023

April 14, 2023

April 15, 2023

April 16, 2023

April 17, 2023

April 18, 2023

April 19, 2023

April 20, 2023

April 21, 2023

April 22, 2023

April 23, 2023

April 24, 2023

April 25, 2023

April 26, 2023

April 27, 2023

April 28, 2023

April 29, 2023

April 30, 2023
Necársha-Balǒnistan

### Leader:

High Emperor of Necársha, Aro Necárshan; High Empress of Balonistan, Daia dê Balonii

### Founded(reason):

Dissolution of the 3rd Kingdomof Necársha-Balonistan and transformation into states

### Precceeded by:

3rd Kingdom of Necársha-Balonistan; Order of Kyrêin

### Succeeded by:

(Second Yeldan Confederation)

**Name:** Necarsha-Balonistan

**Official Languages:** Necarshan, Balonii

**Government:** Federal Autocratic Absolute Monarchy

**Current High King:** Aro Necarshan

**Capital:**

* Unitary Capital: Spectre
* Necarshan Capital: Spectre
* Balonii Capital: Vîa

**Location:** Continent of Yenhavoc

**Geography:** Vast desert, high mountains, magical forests, and large plains regions

**Alliance:** Member of the HUP (Hunan Uritaian Powers), an alliance of autocratic nations in the World of Huna

**Historical Background:** Necarsha-Balonistan was formed as a federal autocratic absolute monarchy under the rule of High King Aro Necarshan from the royal house of Necarsha. It is comprised of two distinct regions: the noble non-electoral council republic of Balonistan, with its capital city Vîa nestled in the Balonan Mountains, and the high kingdom of Necarsha. The unitary capital, Spectre, serves as the capital for both regions. The nation is situated on the continent of Yenhavoc, to the south of the Yeldan Confederation. It boasts diverse geographical features, including a vast desert, towering mountains, enchanted forests, and expansive plains. Throughout its history, Necarsha-Balonistan has experienced numerous transformations, evolving from various republics and kingdoms into its present form. It now stands as a member of the HUP, a coalition of autocratic powers in the World of Huna.
Coalition of Enclavia

**Location:** Enclavia Continent

**Flag:** The flag of the Coalition of Enclavia consists of three horizontal bars - black on top, red on the bottom, and a white middle bar. There are four stars in the central white bar.

**Government:** The Coalition of Enclavia is governed by the Council and the union Chancellor.

**Political Divisions:** It is divided into 13 Part Republics: Osarien, Carven, Ascendula, Corrinta, Asblasia, Souhna, Celestia, Crystallia, Errena, Duvrea, Namis, Duragan, and Flunsor.

**Foundation:** The nation was founded on the 13th of June, 2023, through the unification of Celestia, Crystallia, Osaria, and Corrinta. It has since expanded and acquired more territories.

**Relations:** The Coalition of Enclavia has been involved in various conflicts, including the Gostera Plague, the third Enclavia crisis, the Frostholmin Restoration, and most recently, the second Hunan war. It vassalized the fifth Frostholm Empire as a significant event in its history.

**Official Religion:** None.

**Demonym:** The people from the Coalition of Enclavia are known as "Unitary Enclavians."
Vetris

**Vetris**

* **Political System:** Vetris operates under an electoral dictatorship. Citizens elect a President who holds absolute power for one month after the election.
* **Leader:** President Ædad Úrul is the current leader of Vetris.
* **Official Language:** The official language of Vetris is Vetrån.
* **Capital:** The capital city of Vetris is Freeziglau.
* **Religion:** The predominant religion in Vetris is the worship of ice, often referred to as "Icebound Religion."
* **National Flag:** The national flag of Vetris consists of icy blue and white colors, symbolizing the frigid northern environment. The flag might feature frosty patterns or icicles.
* **National Emblem:** The national emblem of Vetris includes a dark red laurel wreath with symbols representing the ice and cold environment, such as snowflakes or ice crystals.
* **National Anthem:** The national anthem of Vetris is known as "Vetris Råd rehored." It is a patriotic composition celebrating the beauty and strength of Vetris.
* **Text in Vetrån:** "Vetris är n b’ntfäjt tr'ednor i det’nôr. U’ g’år en itli-àlrôsn för stærk’n, frosn’nåkt teŷin vårlau u ir b’røt. Æl ov r’iseœ g’är vi hånd i hånd for ov v’øre reôns. Vetris, v’år hølånd, vi älsker di, m’ed ålle v’åra hjärta."
* **GYA Membership:** Vetris is a critical member of the Greater Yeldan Defensive Alliance (GYA), an alliance formed for mutual defense and security among member states. Vetris contributes to the alliance's efforts to maintain regional stability.
August 2022

Linking page for schedules from **August 2022**.

August 1, 2022

August 2, 2022

August 3, 2022

August 4, 2022

August 5, 2022

August 6, 2022

August 7, 2022

August 8, 2022

August 9, 2022

August 10, 2022

August 11, 2022

August 12, 2022

August 13, 2022

August 14, 2022

August 15, 2022

August 16, 2022

August 17, 2022

August 18, 2022

August 19, 2022

August 20, 2022

August 21, 2022

August 22, 2022

August 23, 2022

August 24, 2022

August 25, 2022

August 26, 2022

August 27, 2022

August 28, 2022

August 29, 2022

August 30, 2022

August 31, 2022
Uni sin alar

# Uriate of Uni sin alar

The **Uriate of Uni sin alar**, often referred to simply as **Uni sin alar**, is a nation located in the southern Askian continent. It is known for its rich cultural heritage, diverse landscapes, and unique political system known as **Urism**. The official language of Uni sin alar is **Minel**, which has its origins on the southern coast of the nation.

## Political System

Uni sin alar operates under the political system of **Urism**, where a triumvirate of three Uris holds absolute power. These Uris govern the nation with a focus on unity and freedom. The nation is divided into lordships called **Miridi**, each led by a **Mirid**, and further subdivided into towns known as **Castri**, each governed by an **Odosoan**.

## National Symbols

The national flag of Uni sin alar is a striking yellow, symbolizing unity and hope, with the national emblem, known as the **Aiali**, in blue at its center. The national emblem features the Aiali encircled by a yellow ring, representing the nation's cultural and spiritual values.

## National Anthem

The national anthem of Uni sin alar is called "**Is ibi oro kidini**," which translates to "Thy Fatherland, shine in unity and freedom." It is a testament to the nation's commitment to unity and freedom.

## Geography

Uni sin alar boasts a long coastline and vast plains, making it a diverse and picturesque nation. It borders neighboring countries such as the **Free Farmer’s People’s Republic of Künix**, the **United Kingdoms of Élenore**, the **Seletdom of Cincil**, and the **Archonate of Gulíni**.

To the west, it is bounded by the **Aranosi Canal**, while the eastern border stretches along the **Sea of Uscir**. The nation also has exclave islands, **Usne** and **Ducilur**, bordering the **Hatnian Sea**.

## Capital City

The capital city of Uni sin alar is **Nunisi**, a bustling hub of culture, politics, and commerce. It serves as the heart of the nation and reflects the spirit of Uni sin alar's people.

## Location

Uni sin alar is situated in the very south of the continent of **Askia**, making it a key player in the region's geopolitics and trade.

## Governance

As an **Uriate**, Uni sin alar is governed by the triumvirate of Uris with absolute power. The nation is divided into Miridi, each overseen by a Mirid, and Castri led by an Odosoan.
March 8, 2021

* Also today, TV5 unveiled a new relaunched slogan entitled TV5 TodoMax and a revamped programming grid that divided into five blocks: TodoMax Kids (cartoons and kids-oriented), TodoMax Serbisyo (public service), TodoMax Panalo (weekday noontime and afternoon line-up) and TodoMax Primetime (later renamed as TodoMax Primetime Singko; weeknight primetime line-up).
* **Schedule Changes:**
	+ *The Beauty Inside* moves from 10:00pm to 10:30pm.
	+ *Betty en NY* moves from 10:30pm to 11:00pm.
	+ *Tierra De Reyes* moves from 11:00pm to 11:15pm.
Archonate of Gulíni

**Capital:** Bôg Ûlavâr

**Demonym:** Gulínite

**Motto:** *Îvuden âsul hered* (In the Archon we trust)

**National Anthem:** *Bûg âd nîen* (At the honey River the Archon stands)

**Official Language:** Gulín

**Official Religion:** Bâskenthai

## Introduction

The **Archonate of Gulíni**, commonly known as **Gulíni**, is a nation known for its rich culture, diverse geography, and unique political system. Situated in the southern region of Huna, Gulíni is characterized by its distinctive flag featuring red, white, and black horizontal bars, with the national symbol, Êvenen, at its center.

## Geography

Gulíni boasts a diverse landscape that includes the sprawling Brûnonn Jungle in its southern region, which is home to an array of unique flora and fauna. In contrast, the northern part of the nation features the vast Ârenes Plains and the beginnings of the Ētrenne mountain range. These geographical features contribute to Gulíni's natural beauty and ecological diversity.

## Government

The Archonate of Gulíni operates as an archonate, a system akin to an archonship. It is governed by the Archon, who holds supreme authority within the nation. Gulíni is further divided into smaller administrative regions known as Small Archonates. Additionally, the nation has established control over the occupied territory of Cincil, extending its influence beyond its core borders.

## Culture

Gulíni's culture is influenced by its rich history and geographical diversity. The nation's flag, featuring red, white, and black bars, reflects its identity, with the Êvenen symbolizing its unique heritage. Gulín is the official language spoken by its diverse populace.

## Religion

Bâskenthai is the official religion of the Archonate of Gulíni, playing a central role in the lives of its citizens. Religious practices and beliefs are deeply intertwined with the nation's culture and way of life.

## Economy

The economy of Gulíni is driven by various sectors, with agriculture, industry, and trade playing significant roles. The nation's natural resources, such as the Brûnonn Jungle, are crucial for various industries. Additionally, Gulíni's occupation of Cincil contributes to its economic strength.

## Conclusion

The Archonate of Gulíni is a unique and culturally rich nation with a distinctive political system, diverse geography, and strong sense of identity. Its commitment to its heritage, religion, and natural environment shapes the nation's character and its place in the world.
The Realm of Huna Wiki

**Welcome to the The Realm of Huna Wiki!**
TheFutureCrafts Minecraft Nations server The Realm of Huna

We're a collaborative community website about The Realm of Huna that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
December 2023

Linking page for schedules from **December 2023**.

December 1, 2023

December 2, 2023

December 3, 2023

December 4, 2023

December 5, 2023

December 6, 2023

December 7, 2023

December 8, 2023

December 9, 2023

December 10, 2023

December 11, 2023

December 12, 2023

December 13, 2023

December 14, 2023

December 15, 2023

December 16, 2023

December 17, 2023

December 18, 2023

December 19, 2023

December 20, 2023

December 21, 2023

December 22, 2023

December 23, 2023

December 24, 2023

December 25, 2023

December 26, 2023

December 27, 2023

December 28, 2023

December 29, 2023

December 30, 2023

December 31, 2023
Königreich Edalan

Das **Königreich Edalan** (*Edalan Kingdom* | エダラン王国; *Edaran ōkoku*); meistens auch nur **Edalan** (*Edalan* | エダス; *Edaran*) genannt; war ein Menschenreich, welches einst auf dem Kontinent Amrias existierte. Es lag einst im äußersten Südosten des Kontinents, direkt an der nach diesem benannten Meerenge, welches die beide Kontinente voneinander trennt. Dessen Territorium erstreckte sich beiderseits dieser Straße, doch befand sich der Großteil, sowie dessen Hauptstadt auf der amriasischen Seite.

Edalan kontrollierte über lange Zeit die einzige Handelsroute zwischen den Kontinenten, die man, bis auf die Überquerung der Meerenge, auch auf dem Landweg bewältigen konnte. Als die Seerouten in Folge des Falls von Isilda nach und nach zusammenbrachen, führte das kaum zu einen vermehrten Verkehr auf den Landweg.

In den Ersten Auseinandersetzungen gegen die Tiefschwarze Horde, der Inkarnation der Bösen Mächten, wurde das Königreich von dieser angegriffen. Was zunächst nur als Grenzkonflikt aussah wurde zu einer ausgewachsenen Invasion, in der die Horde das Königreich mit der Zeit überrannte. Erst danach konnten sich die Freien Reiche, unter der Führer des Göttlichen Gesandten, geschlossen diese zurückschlagen. In der Folge wurde das ehemalige Territorium als Pufferzone genutzt, worauf die Grenzlanden entstanden.
February 2023

Linking page for schedules from **February 2023**.

February 1, 2023

February 2, 2023

February 3, 2023

February 4, 2023

February 5, 2023

February 6, 2023

February 7, 2023

February 8, 2023

February 9, 2023

February 10, 2023

February 11, 2023

February 12, 2023

February 13, 2023

February 14, 2023

February 15, 2023

February 16, 2023

February 17, 2023

February 18, 2023

February 19, 2023

February 20, 2023

February 21, 2023

February 22, 2023

February 23, 2023

February 24, 2023

February 25, 2023

February 26, 2023

February 27, 2023

February 28, 2023
August 2015

Linking page for schedules from **August 2015**.

August 1, 2015

August 2, 2015

August 3, 2015

August 4, 2015

August 5, 2015

August 6, 2015

August 7, 2015

August 8, 2015

August 9, 2015

August 10, 2015

August 11, 2015

August 12, 2015

August 13, 2015

August 14, 2015

August 15, 2015

August 16, 2015

August 17, 2015

August 18, 2015

August 19, 2015

August 20, 2015

August 21, 2015

August 22, 2015

August 23, 2015

August 24, 2015

August 25, 2015

August 26, 2015

August 27, 2015

August 28, 2015

August 29, 2015

August 30, 2015

August 31, 2015
January 2017

Linking page for schedules from **January 2017**.

January 1, 2017

January 2, 2017

January 3, 2017

January 4, 2017

January 5, 2017

January 6, 2017

January 7, 2017

January 8, 2017

January 9, 2017

January 10, 2017

January 11, 2017

January 12, 2017

January 13, 2017

January 14, 2017

January 15, 2017

January 16, 2017

January 17, 2017

January 18, 2017

January 19, 2017

January 20, 2017

January 21, 2017

January 22, 2017

January 23, 2017

January 24, 2017

January 25, 2017

January 26, 2017

January 27, 2017

January 28, 2017

January 29, 2017

January 30, 2017

January 31, 2017
December 2011

Linking page for schedules from **December 2011**.

December 1, 2011

December 2, 2011

December 3, 2011

December 4, 2011

December 5, 2011

December 6, 2011

December 7, 2011

December 8, 2011

December 9, 2011

December 10, 2011

December 11, 2011

December 12, 2011

December 13, 2011

December 14, 2011

December 15, 2011

December 16, 2011

December 17, 2011

December 18, 2011

December 19, 2011

December 20, 2011

December 21, 2011

December 22, 2011

December 23, 2011

December 24, 2011

December 25, 2011

December 26, 2011

December 27, 2011

December 28, 2011

December 29, 2011

December 30, 2011

December 31, 2011
March 2015

Linking page for schedules from **March 2015**.

March 1, 2015

March 2, 2015

March 3, 2015

March 4, 2015

March 5, 2015

March 6, 2015

March 7, 2015

March 8, 2015

March 9, 2015

March 10, 2015

March 11, 2015

March 12, 2015

March 13, 2015

March 14, 2015

March 15, 2015

March 16, 2015

March 17, 2015

March 18, 2015

March 19, 2015

March 20, 2015

March 21, 2015

March 22, 2015

March 23, 2015

March 24, 2015

March 25, 2015

March 26, 2015

March 27, 2015

March 28, 2015

March 29, 2015

March 30, 2015

March 31, 2015
Fractured

***Fractured*** is a thriller drama television miniseries produced by Dreamscape Entertainment and ABS-CBN Entertainment (now known as ABS-CBN Studios) for iWantTFC.

## Episode List

* Below is a list of episodes of the Philippine TV series *Fractured* with a total of 8 episodes being produced.
* Due to being run in 26-33 minutes, the episodes are split into 10 half-hour episodes.
It's Showtime

***It's Showtime*** is a Philippine noontime variety series produced by ABS-CBN Entertainment. It was aired on TV5 from July 16, 2022, after *Tropang LOL*. The simulcast run ended on June 30, 2023, due to the blocktime agreement expired and moved to GTV the following day. It was replaced by *E.A.T.* in its timeslot.
Königreich Katalien

Das **Königreich Katalien** (*Katalian Kingdom* | カタリア王国; *Kataria ōkoku*); meistens auch nur **Katalien** (*Katalian* | カタリア; *Kataria*) genannt; ist ein mittelgroßes Menschenreich, im äußersten Nordosten des Kontinent Amrias. Es erstreckt sich zum Großteil über das Katalak-Gebirge, vor allem über den nördlichen Teil. Es grenzt im Südosten direkt an das Großkönigreich Luganat und im Osten an das Königreich Tarkien, wo es nur eine umstrittene Festlandgrenze mit diesem besitzt. Im Südosten grenzt es zudem an das Elfenreich Boroneth, zu dem die Bewohner Abstand halten.
March 2021

Linking page for schedules from **March 2021**.

March 1, 2021

March 2, 2021

March 3, 2021

March 4, 2021

March 5, 2021

March 6, 2021

March 7, 2021

March 8, 2021

March 9, 2021

March 10, 2021

March 11, 2021

March 12, 2021

March 13, 2021

March 14, 2021

March 15, 2021

March 16, 2021

March 17, 2021

March 18, 2021

March 19, 2021

March 20, 2021

March 21, 2021

March 22, 2021

March 23, 2021

March 24, 2021

March 25, 2021

March 26, 2021

March 27, 2021

March 28, 2021

March 29, 2021

March 30, 2021

March 31, 2021
July 2023

Linking page for schedules from **July 2023**.

July 1, 2023

July 2, 2023

July 3, 2023

July 4, 2023

July 5, 2023

July 6, 2023

July 7, 2023

July 8, 2023

July 9, 2023

July 10, 2023

July 11, 2023

July 12, 2023

July 13, 2023

July 14, 2023

July 15, 2023

July 16, 2023

July 17, 2023

July 18, 2023

July 19, 2023

July 20, 2023

July 21, 2023

July 22, 2023

July 23, 2023

July 24, 2023

July 25, 2023

July 26, 2023

July 27, 2023

July 28, 2023

July 29, 2023

July 30, 2023

July 31, 2023