recursal/Fanatic-Fandom huggingface dataset:
Twig

Twig is a Needleblight pirate and member of the Gunners.

## Appearance

Standing 7 feet tall, Twig is described as a thin walking humanoid with bark like skin and roots growing from his limbs.

## Personality

Twig is a kindhearted Needleblight and treats people as they treat him. When Renaya complimented him, he grew a flower and gave it to her. He can be aggressive when needed as shown when Crane initially showed hostility towards the Misfits.

## Background

Twig was said to have been found on Naz'agal when he was running away from Yuan-ti. Crane rescued him and recruited him into the Gunners.

## In Game

### Chapter 2

When the Misfits went to Gulltown to find a ship to sail them to Naz'agal, Twig was with Crane in the Thunder Lizard.
Kodlak Shadowbane

Kodlak Shadowbane is the chieftain of the Runescar Clan, and leader of Reynir.

## Background

The Runescar Clan protect Mount Taygetos and its inhabitants.

## In Game

Anga was attacked by Aymeric's cold breath. Kodlak quickly dashed to his daughter's aid and absorbed the damage, resulting in him losing consciousness. Though he survived the attack, he was rushed to the Shadowbane's sacred home to slowly regenerate.
Kyr Mortan

Kyr Mortan (pronounced Key-ear-Mor-tan), also known as Fort Darham to commoners, is an ancient fortress that was once home to a tribe of frost giants until they were killed off by the mortals of a pre-monarchy Velen. Since then, the Blood Hunters have taken up home there.

## Layout

Kyr Mortan sits atop a lone cliff on the ridges of the Whispering Woods which overlooks the Black Marsh. There is one single bridge that connects it to the woods, underneath is a bog infested with ghouls and wights. The perimeter is fortified behind a 80 foot stone brick wall with a single watch tower. There is a grand courtyard that connects to the keep, armoury, and the crypt.

## Background

Kyr Mortan was discovered by the Misfits when they ran into Talia, she brought Cece there to concoct an antidote for venom troll poison.
Misfits Manor

This keep is a two-story mansion paneled in Itramosi wood, painted a dark maroon color with a lighter stone foundation. The roofing is dark, near-black clay tiling with a single balcony on the second floor. It has a short tower built into the back right corner that raises to a third story.

The house is built atop a hill that is surrounded by a large stone wall. The foundation of the wall sits against the beaches that are swept by the tides in the night time. Algae and barnacles are embedded within the wall's cracks.

### Basement

The basement was an old wine cellar littered with rat droppings and empty casks. It reeks of mildew and old wine.

### First Floor

* **Foyer:** The foyer connects to all the rooms on the first floor. Coalthorn flags drape along the maroon walls. The room is illuminated by dimmed white crystals that activate when someone enters. A staircase leads to the second floor.

* **Kitchen and Dining Room:** The kitchen is larger than the inn's that you have been to during your travels, and the dining room is visible if the film panels are moved. There is a trap door in the kitchen that leads to the basement.
* **Storage Room:** Nestled in the corner lies a large iron door that guards the storage room. The stone walls are equipped with carved-moonrock slabs that act as shelving units, they give off a light blue aura that lights the room naturally.
* **Portal Room:** This is a fairly large room that contains one teleportation circle that leads to Gulltown.

* **Library Tower:** Shelves that have been littered here and there with books, and a rosewood fireplace on the second floor of the tower. On the roof lies a skylight that illuminates a lone wicker chair and stool. After the manor was given to the party, Meme quickly claimed this as their room.

* **Bathhouse:** Walls are mostly cobblestone with discreet film screens that split the bathes into four. The bathes are big enough to fit two or three individuals and are stocked with floral soaps.
* **Watch Tower (North and South):** There are two watch towers that face north and south. They have slit windows for archers and a rooftop that can be manned for scouts. Each tower has a iron bell to alert the occupants of new arrivals.

### Second Floor

* **Thia's Room:**
* **Skye's Room:**
* **Randal's Room:**
* **Korhil's Room**
* **Eldreya's Room:**
* **Alpo's Room:**
* **Lounge:**The lounge was allocated as a shared space. It is equipped with a long couch that wraps around the walls. It has a bar with eight black leather stools. The balcony is accessible here.
* **War Room:**The War Room contains a long marble table engraved with the map of Krytos.
Chapter 3: Dreams of Spring

Chapter 3 is an upcoming chapter in the campaign.

## Synopsis

In the aftermath of the War of Thorns, the city of Tyragarde Pinnacle still stands and House Coalthorn must plan on how to proceed to restoring the kingdom. Their alliance with Belkarth must continue through their agreement on marriage with the Spymaster's son.

Meanwhile in Belkarth, the mysterious expedition below the caverns of the city continue.

## Locations

* Tyragarde Pinnacle
* Belkarth
Ella

Ella was one of the twelve pixies transported into the material plane, alongside Meme and Cece.

During the Battle of Tyragarde, Ella was killed by Torven. Afterward, their body was buried between the Twins, and formed into a fey tree.

## Background

Ella grew up in the Mystics Guild. At some point, they were chosen for the ten year pilgrimage. She specialized in trade.

## In Game

### Prologue

Ella was encountered on the Voyager, the ship hired by Selica to journey to Belkarth. When the ship collided with the Lost Isles, Selica rescued Ella from her room and brought them with her. When a Shadow nearly killed Selica, Ella flew away.

### Chapter 1

#### Oxcrossing

They were later revealed to have been captured by Torven when he was sailing southward from Loxsith Academy.

#### Battle for Tyragarde

Ella was tortured and their wings were ripped off repeatedly, leaving scars on its back. Once she was revealed to be in the crate, her life was offered in exchange for the divination crystal. When the Misfits refused, Ella was killed.

### Chapter 2

#### Escaping Belkarth

When their caravan stopped between the Twins, the Misfits buried their fallen friend, Ella. Meme and Cece buried her underground then grew a Fey tree, naming it Ella, after the pixie. Suzy then dripped one of her elixirs on the sapling, forming red roses around it.
Astaria

Astaria is a country located on the Espia continent. It is known to have the highest population in Krytos as it is the most ancient empire ever recorded.

## Geography

Though it is on the northern most continent, Astaria has four seasons like most regions. There are some mountains towards the north, but Astaria is mostly flat.

Come the winter, the northern half of Astaria gets coated in a thick snowfall, while the other half gets some frost grass but no heavy snowfalls.

## Government

The country is ruled by the Niedenthal Empire, and has been since the Astarian Civil War. (See below for recorded history.) The current head of the country is King Siegbald IV Niedenthal.

The empire's army are strong, fierce, and commonly talked about in children's tales. The Novacore are a faction of knights whom act as the primary source of law enforcement. Each region has a lawmaster to sentence punishments accordingly.

## History

### Astarian Civil War

Astara is home to the world's biggest and most ancient houses, and until the Dragon Wars, it was ruled by House Sakatan. In the aftermath of the war, lesser houses began clashing with one another for absolute control of government and a civil war broke out in the supposed time for peace.

The war progressed slowly in the first decade, houses began to govern themselves and adjust taxes to fit the demands, because of this many early victims were farmers. A harsh and long winter broke out which plagued the lands of any produce which starved the vassal houses and grew more discontentment with their people. Houses began to reach out cross borders to Hirosha and Elyria, and relied on pirates to smuggle food and equipment through internal waters. This international trade caused a plague that was widespread throughout the country and wiped our a third of the population.

### Niedenthal Empire

A lord of Elyria named Calog Niedenthal plotted to conquer the dying people house by house, and marched on the lands in the middle of summer. Starting with the farm lands to the south, he strategically starved out the houses and sent his ships to sink any traders getting in or out of the borders. Word quickly spread of the western warmonger and the houses began to rally against him, though none of them sued for peace between one another, and attacked in three different battles. These battles would be known as the Duels of Dunces, as the bitter and stubborn lords and ladies would not pause their senseless hatred.

Calog Niedenthal and his army would eventually take over the entire country, and he notably tie the lords/ladies of the houses he conquered to his horse as he rode across their lands before throwing them into the crowds of smallfolk whom grew to resent them. This earned him the name Calog the Cruel and an empire that rules with an iron thumb to this day, though many still loathe Niedenthal and want a true Astarian to rule.
Engineers Guild

The Engineer's Guild is a guild of Belkarth's engineers whom create new additions to the city's defenses, upkeep the city golems and airships, supply the Brotherhood of Sworn Sky with new weapons and gizmos, or just create new inventions for personal use.

## Leadership

The For'syth bloodline has always been the leader of the guild. Quin For'syth was the first engineer and trained many during his reign as leader. The title of First Engineer is given to whom who governs the order.

Edwin For'syth - The current First Engineer. The Misfits first met him upon their first visit to Belkarth. He was asked by V'shearo to build new wings for the Dragonborn, to which he agreed to complete after the Battle for Tyragarde.

## Location

The Guild is based out in Belkarth City, primarily in the Crafting Terrace.

## Notable Members

Cyrus Cogwright - First met by V'shearo, when he was looking for Edwin. He was acting in as the First Engineer when Edwin was busy at council meetings, and took over during the Battle for Tyragarde.
Dragonleaf Gardens

The Dragonleaf Gardens are the home of the Verdant Flame.

### Dragonleaf Trees

The finest monks in the Hiroshan dynasty created these trees for the draconic lords of the land. Once the druids had shown the dragons the secret of the tree's creation they were slain, so that the secret would not spread. A handful of monks and kobold gardeners know how to tend them and make them thrive, but little more.

### City Description

The garden is an incredible, vast wilderness, in almost perpetual sunlight with hundreds of Dragonleaf Trees. Stone, metal, and dark clay make up all the structures, in various sizes and shapes, some of which are repurposed ruins of old that have been built upon and refurbished. Some, at least closer to the center, appear to be extensions of an elvish domicile design that is familiar yet unfamiliar, slender and jagged, but beautiful and sleek.

### Temple of the Dawn

In the center of the gardens, on a large hill, stands the Temple of the Dawn, the monastery of the Verdant Flame, and home of the Grandmaster Paku. It is surrounded by a perimeter wall made of a dull gray with a yellowlish-tint type stone and across the crest of it, there are red lanterns alight with a soft, warm glow.
Nakuln Duskwind

Nakuln Duskwind is a Sun Elf Cleric, and the lord of House Duskwind. He is the current wielder of the Enchantment stone, and has it melded with his greatsword.

## Personality

Nakuln has a caring heart underneath his solemn face. He is known by his country men to have an unwavering sense of honour and does his best to keep his word. He worships Bahamut, the Platinum Dragon, and is fiercely protective of his family. Enemies and strangers alike see his glare and give him the reputation of having cold and judgmental eyes.

He is known to wield his greatsword, Longclaw. His fierceness outweighs his age which earned him the title "Old Dragon".

## In Game

### Chapter 2

During the War of Thorns, Sendra had sent a raven to Elyria to inform Nakuln of the upcoming siege of Tyragarde. He ventured from across the world to join the fight as the Coalthorns were an old ally.

## Trivia

* Nakuln was my second character in Anthony's first campaign. I thought it would be fun to integrate him into the world, though much older.
* Like in Anthony's campaign, he had a thing for Erin's character, Nari. The two would eventually marry and have a son.
Elfreda

Elfreda is a elf fighter and a member of the Silverfall Covenant.

## Background

Elfreda comes from a port town in Elyria, called Seagarde. When she was a child, the town was raided and as her family home burned she prayed for help. The next thing she remembered she was outside the home with a dark blade, since then she has been serving the Night Mother.
The Traveler

The Traveler, is a celestial patron that disguises himself in many different forms to hide his identity. He travels the world frequently selling his wares to adventurers or to those in dire need of aid.

## Background

Nothing is really known about the patron, but when he disguised himself as a tabaxi trader called Akiva to the Misfits, he pretended that his family was murdered by Torven, during one of his pillages on Korrah. This was probably because he wanted to see if the party were truly heroes. He gave V'shearo a set of resistant armor at a very low cost as a sign of appreciation for taking care of Torven.

## Personality

Akiva is known to be quite charismatic, with a great sense of humor despite his past. He likes to look at the positives in life, and enjoys running businesses.

## In Game

### Chapter 1

When the Misfits were travelling southward to Oxcrossing, they encountered the Tabaxi trader leaving before the Monster Hunt. When they browsed his wares, Renaya cast suggestion on him, nearly stealing a Bag of Holding. Sizzle mentioned Torven's name, which snapped Akiva out of the spell, as Torven had murdered his family in Korrah. He kicked them out of his pocket dimension and returned to the road.

He returned back to Oxcrossing after the Monster Hunt to sell more wares to adventurers. This time, the Misfits browsed with V'shearo, once he mentioned that he would need gear to kill Torven, the Tabaxi sold him resistance armour at a very low cost.

### Chapter 2

Akiva was re-encountered in Itramos Isle during the War of Thorns. This time, his magical shop appeared to only the party, as the villagers of Keyr village could not see its existence. His disguise was of a human male named Vincent, who had dark brown hair and a curled mustache. He sold them scrolls and armour and bid them good fortune before revealing himself to be a shapeshifting patron.
Olani

Olani is a Orc Gunslinger, the leader of the Ravagers, a former member of the Pirate King's Fleet, and a follower of Azrael.

## Background

At some point during the party's travel to Naz'agal, the Pirate King recruited Olani and her Ravagers to join his cause.

## In Game

### Chapter 2

Olani was first encountered with Tharok and Nilo in Gulltown; where the trio staged a surprise attack. She gunned down the Thunder Lizard with her gattling gun before tossing a grenade which killed several civilians in the process.

During the War of Thorns, Olani was captured off screen and put to trial. She later escapes with the help of Azrael, and converted into a vampire.
Fin

Fin is a Halfling Artificer.

## In Game

### Chapter 4

Fin was encountered when he entered the Dropped Anchor Tavern in Belkarth. Under the influence of a Dark Iron pistol, he raised the gun to shoot Gwen but was stopped by Thia. His mind was cleansed by Lorlamir which freed him from Ilsensine's control.

The tavern patrons around him turned into Mindflayers, and Fin helped the Misfits fight them off.

When Fin and the Misfits infiltrated Mysellona and defeated Ilsensine, Fin claimed the Crown of Chronos. Allowing the halfling to manipulate time for himself.

## Notable Items

* Dreaming Nightfeather
* All-Purpose Tool
* Crown of Chronos

## Trivia

* Darren got a natural 20 on his first turn with Fin. He also went on to get the killing blow during his first combat on a Mindflayer.
Pirate King's Fleet

The Pirate King's Fleet were a group of infamous pirates that occupied Tyragarde Pinnacle under the Pirate King's name during the Battle of Tyragarde.

## **Location**

It is presumed that The Pirate King's Fleet's main base of operation is within Tyragarde Pinnacle. Though, nobody has been there since the Battle for Tyragarde. Before the siege, the Pirate King operated from the shadows in Stonewatch Keep, a keep in ruins, west towards the sea of the Eldrossian Reach. Scouts of the Belkarthian council reported that it has been completely abandoned since.

## **Background**

As news rung out that the lord of House Coalthorn succumbed to sickness, it did not take long for people to plot to overthrow the family. After the family sent his body on a funeral boat out the harbor and Elise set it on fire with a flaming arrow, the early resistance moved in on the city.

Thia and Brann were contacted by members of the fleet and hired to set the markets ablaze. Once they were captured they were instructed to tell them that they were from Belkarth - to avoid straight out execution. This was a way to get some of the family to leave the city, leaving it vulnerable for a sacking.

## In Game

The plan to weaken the family succeeded, however Selica and those that left with her to Belkarth made their way back home before they could siege it. The Pirate King made his first appearance in the King's Moot, which took place underneath the city of Oxcrossing. He invited crews from all over the world to rally as one to overthrow the mainlanders and steal their castles and keeps. Those who were unconvinced witnessed him nearly wipe out the Misfits in a single blast which earned their respect.

After the King's Moot, the fleet sailed to Tyragarde Pinnacle and successfully stormed the city. Once the vanguard made it to the keep's walls, the castle vanished leaving behind a green mist.
Grunja

Grunja is a vampire serving on Azrael's council.

## Background

Little is known about Grunja's past. The Misfits first encountered her during the Pirate King's trial when she turned the majority of the Ravagers into vampires to fight with Azrael.

## In Game

### Chapter 2

After the Misfits first chased down the vampires back to their ship and were warned to flee, Grunja placed a blood curse that would kill Thia after 30 days unless Grunja was defeated in combat.
Dragshallow

Dragshallow is a shady port city located in the far south-east of Velen. It is built on a mountainous peninsula that is said to be inhabited by cannibals and necromancers. Thus, travelers tend to stay within the city walls or skip the isle altogether.

## City

### Trade

Dragshallow's trade is almost entirely dependent on slavery, as their city are technically outside the ruling of Velen. The rest of their business comes from restocking ships with supplies but the two tend to come hand in hand. Men are usually tortured and trained to become disciplined fighters, while the women are rented for pleasure.

### People

The population of Dragshallow is a wide array of races, though humans tend to be the most prevalent. Natives are described as having a dark and ominous appearance. Many people in the mainlands of Velen tell their children tale's of Dragshallow to scare them so they never wish to sail.

The city is enforced by a group of slave fighters known as the Silent. Flayed men with their tongues ripped out and their eyes burned out with candlesticks. They rely on sound and are typically mindless, and are kept on leashes by their officers.

## In Game

### Chapter 2

Dragshallow was visited once by the party on their journey back from Naz'agal. Once Crane sacrificed himself and appointed Meme as the new captain of The Gunners, they decided to restock on supplies in the city. While there, Renaya was pick pocketed for 300 gold, and Meme was invited to Trakar's estate in the hills. The invitation was initially meant for Crane, but to his anger, Meme disguised himself as an angry gnome pirate.

When talks went south between Meme and Trakar, he shot a bullet through Meme's disguise. As a last attempt to persuade him, Meme convinced him with the promise of 1,500 gold pieces for safe entry and exit, to which he accepted. The Gunners tricked Trakar with a heavy chest with a cannonball inside of it. Angered, Trakar launched an attack on the ship, damaging it in the process. The Basilisk got out through the teamwork of the Misfits and the Gunners and they escaped intact.
Fareeya

Fareeya is the Sky Captain of the Brotherhood of the Sworn Sky, and acts on the Belkarthian Council. She is a close friend of Edwin For'syth.

## Background

Fareeya's heavy accent gives away she is not from Belkarth, but from somewhere in Korrah. At some point, she befriended Edwin For'syth which lead to her being a council member, and a Sky Captain.

## In Game

### Chapter 1

The Misfits met Fareeya on their first visit to Belkarth City when Selica pleaded for Belkarth's aid in the upcoming battle. Fareeya was skeptical, but was charmed by Selica's appearance. She chose to support the Coalthorns.

During the Battle for Tyragarde, the Sky Captain joined the bulk of the Coalthorn army and supported them from the skies on the Tempest. She maneuvered around the battle field and fired flares to blind the Pirate King, however he managed to still send it crashing down into the vanguard. Though Fareeya escaped the crash, her location is unknown after the battle.

### Chapter 2

During the War of Thorns, after the party met with members of the Coalthorn resistance on Itramos Isle, it was revealed Fareeya and Selica had begun an intimate relationship.
Azrael's Chosen

Azrael's Chosen are a group of vampires that follow Azrael.

## **Background**

This group of vampires have slowly made themselves known to the Misfits. Their origins are unknown but they seem to be up to no good!

During the trial of the Pirate King, Grunja had convinced the imprisoned Ravagers to become vampires and join Azrael's Chosen for their freedom. The majority of them agreed, Olani included.
Talia

Talia is a Wild Elf Blood Hunter, and the leader of Kyr Mortan.

## History

#### Chapter 2

Talia was first met when she shot an ignited arrow down at the feet of the Misfits, as a warning shot.

She saved Cece when they were poisoned, and also fed Thia a healing potion after she was knocked unconscious by the venom troll. Talia took the pixie to her home in, Fort Darham, where the Misfits met the blood hunters.

When the Misfits crossed the rickety bridge and met with the sealed gate of Darham, she tricked Thia and Renaya into opening the gate before she could remove the protective barrier, shocking them. After muttering an incantation, the seal was removed, and granted them entry.

Talia and her blood hunters helped the Misfits during the War of Thorns. She was not present for Khazir's death.

#### Chapter 3

She has stepped up as the leader of the Blood Hunters since Khazir's death at the Second Battle of Tyragarde.

#### Chapter 4

Talia sensed something evil in Belkarth. She decided to investigate as the order has been busy as there is an influx of demon reportings along the countryside. She travelled to the city and reunited with the Misfits during their quest to stop the Spymaster.

## Trivia

* Talia's race, the Wild Elves, are a homebrew race from DNDBeyond. In my campaign, they are common encounters in the Feywild, and are known to live in cities made from trees.
* She joined the Blood Hunters of Fort Darham about a year before the campaign started, and she was the last visitor who went past the barrier before the Misfits.
* Talia was the first NPC encountered in Chapter 2, as she ushered the story into its next tale.
Voltaire

Voltaire was an Assassin apart of the Uncrowned. He was killed by Azrael nearly two hundred years before the campaign started.

## Background

Voltaire was once apart of the Uncrowned and was an infamous assassin. His only friend, Lyric was possessed by Azrael and eventually betrayed him and killed him.

Outraged by the betrayal, Voltaire would curse his daggers to possess the next wielder, which would eventually be Ulrich. He then vowed to kill Azrael.
Lyana'thel

Lyana'thel was a shapeshifter vampire serving on Azrael's council.

## Background

Little is known about Lyana'thel's past. The Misfits first encountered her during the Pirate King's trial when she attempted to free the devil toad and bring him back to Azrael.

## Death

Lyana'thel was killed in the Maw after she was experimenting on Dryad-Arachnid hybrids. Eldreya jumped off a nearby enemy and sliced Lyana'thel clean in half. Before her mist form could escape it was absorbed by Asher's flail.
Korhil

Korhil is an Elf Barbarian and an ally of the Misfits. He was once a Fighter, but since learning of his wife's demise his rage consumed him.

## Background

Korhil comes from the distant country of Chrace - outsiders have scarce knowledge of the country but they are known for their fighting abilities. Korhil is no exception being a member of the White Lions. At some point he was referred to the Hunter's Grasp by Eldreya.

## In Game

### Chapter 3

Korhil's axe, A'mael, was shattered during a fight with Felangrim. The warchief struck a blow so hard it nearly killed Korhil in a single shot - his soul left his body where he reunited with Aelena in the afterlife.

When he awoke, his axe glowed indicating the party should travel north to Eyrr. It lead him to Kodlak Shadowsbane who explained Aelena was actually a Celestial named Sif. The party would later fight an adult white dragon named Aymeric whose brood was crazed and hostile.

Aymeric nearly killed Kodlak during the fight dropping his weapon, Storm's End. The axe would only be able to be wielded by those it felt was worthy, and Korhil easily lifted the weapon.
Hunter's Grasp

The Hunter's Grasp are a group of beast hunters that originated in Eyrr, but roamed southward to Velen for more game. They are best known for hunting beasts to use in the Day of Dragons Festival, in Oxcrossing.

## Leadership

The title of Huntsman is given to the greatest beast hunter in the guild, and is often challenged for. There is a new huntsman every couple of months because of this.

The current Grand Huntsman, is Huntsman Vanessa.

## Location

The Hunter's Grasp is seen hunting beasts worldwide, but have a base of operation in Gull's Town, Velen.

## Notable Members

* Huntsman Vanessa
* Korhil
* Eldreya
Velen

Velen is a land of rich history and diverse inhabitants. It is the primary location of the campaign.

## Geography

The Divide is a large canal that splits the Whispering Woods from the Kingsland. The currents run northwest to southeast to either Trath or Calamere.

The Black Marsh is a sprawling marshland with a humid and uncomfortably warm environment. It is swarming with unsavory creatures, and has an increasing goblin population.

The Eldrossian Reach sits to the southwest, built upon high mountains that loom over the Kingsland. The Reach is typically gloomy with constant rainfall and cool temperatures. The mountainous region is rich in various ores, which has lead to the boom of technological advancements in Belkarth.

## Culture

Velen is a multicultural kingdom and is very welcoming to outsiders. It is ruled by King Noran Umberith II, a long line of human kings. The majority of Elves still dominate Ala'shaio, Dwarves in the Durwood Hills, and the rest scattered in the Kingsland and Eldrossian Reach.

Natives of Velen are referred to as Velenese.

## Locations

* Ella
* Oxcrossing
* The Divide
* Belkarth
* Calamere
* Cragfist
* The High Tops
* Trath
* The Divide
* Naz'agal
* Azura's Rest
* Kyr Mortan
* Darkwater Barrow
* Duskglow Grotto
* Ruins of Aldun

## Variations

* Talia's map.
* The vanilla map.
* The original map.
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Misfits

The Misfits (Formerly known as The Gunners) are a pirate crew originally lead by Crane, but since his death has found new leadership in Meme. Their sigil is a phoenix (Formerly a Basilisk.)

## Background

When under Crane's leadership, the Gunners gradually stole ground in Gulltown and took over the black market there from Trakar. This lead to a hostile relationship between the two factions and would later come up after Meme took control of the crew. At some point, Sizzle got a tell about a heist that Crane was planning and took the score from him before he could reach it.

After the campaign started, Frupo would flee from the Lost Isles and was rescued by Crane.

Since the start of Chapter 3, T'chungo, Booker and Kevka had left the crew stating that their debt to Crane was paid. They left on good terms with the party, and since then the crew was renamed and merged with the Misfits.
Blood Hunters

The Blood Hunters are warriors of night cloaked in misconception and myth. In children's tales, they are said to infuse their blood with toxin to enhance their senses and gain supernatural powers to fight beasts.

They are often shunned for their methods of power, and are unwelcome guests to many towns.

## Summoning

With the guidance of the Night Mother, she directs members of the Blood Hunters to conflicts she deems necessary of her intervention.

## Notable Members

Khazir Elorun

Talia Elmore

Vashaad

Perim Sera

Queven

Neva Naharis

## History

The Blood Hunters of Fort Darham were encountered at the start of Chapter 2, when the Misfits met a member, Talia.
Gwen

Gwen is the quartermaster of the Basilisk.

## Personality

As the quartermaster, she likes to keep everything on track as best she can. Gwen likes to know everything and anything that happens on the ship and keeps track of it all with her day planner. Thia once snooped through it and saw various scribbles that she could barely make sense of, various things such as dietary restrictions for her crew and what people did or did not like.

Though her intentions can feel forward and obnoxious, it does stem from a good place and she seems to genuinely care about the rest of the crew.

## Trivia

* Gwen is the NPC that Jeremy has the most trouble remembering the name of.
Kevka

Kevka is a Lizardfolk pirate and the Administer of the Basilisk.

## Personality

Kevka seems to be protective and caring of his fellow crew mates and is willing to risk his life to save them. This was seen during the escape out of Dragshallow Bay, when Kevka exited the ship to deliver a chest containing a mere cannonball to deceive Trakar so that his crew could escape unharmed. He also escorted Gwen around Dragshallow to protect her.

Kevka can also be intimidating and hostile to foes or strangers, and uses the stereotype of lizardfolk to his advantage.

## In Game

### Chapter 2

When the Basilisk was pierced by a harpoon gun, Kevka removed one of the harpoons plunged in the ship so they could escape.
Brann

Brann, is a Half-Orc Barbarian, former captain of the Sea Foxes, and a founding member of the Misfits.

## Background

Brann was a infamous pirate captain primarily around Velen and Eyrr. He met Thia and the two became very close, eventually lovers. She convinced him to start a crew together, which later became the Sea Foxes.

He had a strained relationship with his brother, Leorik. The two were not very close but Brann did owe Leorik for something, which he used to persuade Brann to protect Selica Coalthorn.

He mentioned briefly he is from somewhere in Korrah.

## In Game

Brann met with a source, and got a job to attack Tyragarde Pinnacle's trade market. In return, he would be awarded a large sum of gold. The plan was to be captured, tell the Coalthorns he was a native to Belkarth, to avoid straight out execution.

On trip to Belkarth, he and Thia broke free and took control of the ship. Unfortunately, the captain secretly stirred the ship into the Lost Isles. Brann fell unconscious in the water and was found by the natives of Cragfist.

In the High Tops, Brann fell to a curse by a mysterious hooded woman, in his dream like world, he was just a boy being abused by his father. The Misfits found him and gave him the confidence to break the curses grasp, he became a man again, and turned just in time to kill his father.

When the King's Moot was taking place, the Misfits attempted to sneak into Torven's ship but were caught. The only gate in the fortress began to shut, and Brann stayed behind to keep it open long enough for everyone else to escape, leaving his fate unknown.

Before the Battle for Tyragarde began, Torven parleyed with the Coalthorn family and the Misfits to negotiate a deal. Trading the Divination Crystal for a large crate which unbeknownst to the Misfits, carried Brann, Sizzle, and Ella. When they refused to surrender, he sliced the throat of Ella, to which Renaya responded with a shatter spell. In the process of incapacitating Brann and Sizzle, the spell also destroyed the boat which sunk their bodies. Luckily, the party saved them both just in time.

When the Misfits assaulted the Harlequin, Brann was too weak to fight Torven and held off his crew with Selica. By the time that the dread pirate was defeated and Thia was slain, Brann was nowhere to be found.

###
Eyrr

Eyrr is a country north of Velen, located on the Terrari continent. The Hunter's Grasp originated in Eyrr.

## Culture

The Eyrrians are quite different than their neighbors to the south. They speak their own language, Skol Speak, which sounds similar to giant but more fierce and guttural.

They have no king or government, and are split into separate clans. Each clan having their own individual culture and identity.

Natives of Eyrr are referred to as Eyyrians.
Cragfist

Cragfist is a small Dwarven village located in the Durwood Hills. The Misfits originally formed their group in Cragfist.

## Background

Cragfist is a small rural town on the expanse due to its resourceful location between the Elven kingdom of Ala'shaio and the main road that leads to Oxcrossing. In more good fortune, the harvests lately in the century have lead to a boom of new breweries littered across the nearby hills. The prosperous town now thrives on the export of seafood, ale, and wheat.

## Trivia

* The Misfits was formed here after they defeated their first foes, the Red Rough Gang.
Elise Coalthorn

### Relatives

Myra Coalthorn (Mother), Hermes Coalthorn (Father, deceased), Selica Coalthorn (Sister), Sophia Coalthorn (Sister)

## Status

### Status

Alive

Elise Coalthorn is the eldest sister of Selica and Sophia. She is the naval captain of the Coalthorn fleet.

## Personality

Elise is a wild and headstrong young woman, raised by her father to be bold. She possess a sharp wit like her mother, and the mind for warfare like her father.

## Background

She grew up with no magical powers from her mother, thus her father taught her how to fight at a young age. After his passing, she now acts as the military leader of her house.

Shortly before the start of the campaign, her father Hermes, passed away from old age. He passed on their family heirloom, Leviathan, a magically enchanted great sword.

## In Game

#### Chapter 1

Two days before the Battle for Tyragarde, the Misfits met Elise in Tyragarde Keep. She took them to the sacred water gardens underneath the castle, and discussed the alliance with Belkarth with her mother and sisters.

She was later seen rallying her forces against the Pirate King during the siege. Her current whereabouts are unknown.

### Chapter 2

Elise was encountered again when the Misfits were ported into the Feywilds. Since her mothers passing, she has taken the mantle of leadership and has been training civilians and pixies to fight against the Pirate King.
Willakers

Willakers was a former slave from Dragshallow, before being rescued by the Gunners. Now he is the sous-chef for Burwin.

## Background

Willakers was a slave owned by Trakar who served him as a butler of sorts. He often greeted travelers to Dragshallow and brought them to Trakar when necessary. He was often beaten and starved which has left Willakers with nightmares and anxiety.

## Personality

Willakers is naturally anxious and very docile due to his years in Dragshallow. He tends to avoid people but does the tasks he is presented with. While he is very awkward in social exchanges, he seems to be fond of most of the party, especially Burwin.
Veshrak

Veshrak is a human warlock and the leader of the Sunken Temple.

## Appearance

A large foreboding figure that looms around 7 feet tall. His skin is as white as snow which is visible through his black hood and robes. Barnacles and seaweed stain the bottoms of his long black robe and cape.

His staff can be teleported in and out of the world much like Thia's hook. The staff itself has three long tentacles that can slam multiple targets.

## In Game

### Chapter 2

Veshrak and his disciples followed the Misfits and trapped them in another realm that Thia recognized to be the domain of the Drowned God.

He fought the party to test their strength and once defeated, Veshrak teleported them back. He accepted Thia as the "Daughter of the Sea". He was seen in the Battle for Tyragarde helping the party reclaim the city.
KrytosDNDcampaignsetting Wiki

## Allies

* Cece
* Brann
* Silvermane
* Mika
* Kurdak

## Notable NPCs

#### Misfits Manor Watchmen

* Alpo
* Emhyr van Uresz
* Kendrick Erwel
* Amaya

#### Belkarth

##### Belkarth Council

* ~~Edwin Forsyth~~
* Miriam Greymane
* Sky Captain Fareeya

##### Misc

* Levi Forsyth
* Rosanna Forsyth
* Bartholomew Greymane

* Benjamin
* The Mistress

#### Bloodhunters (Order of the Mutants)

* Talia
* ~~Khazir~~

#### House Duskwind

* Nakuln Duskwind
* Velero Duskwind

#### Reynir

* Kodlak Shadowbane
* Anga Shadowbane

### Celestials

* The Traveler
* Titania
* Oberon
* Sif

## Religious Orders

* Silverfall Covenant
* Whisperers

## **Enemies**

### Active

* Azrael's Chosen
* Felangrim
* Siu Chen

* Trakar
Mika

After the Misfits defeated Tharok, Mika the Goblin was promoted to captain of the Kelkrieg and its many little inhabitants.

## Background

Mika was born at the Cragbank. Sometime later, Tharok invaded the goblin city with an army of hob goblin brutes. The armada of the Cragbank is called the Kelkrieg, all their ships are stolen and tied together to form a colossal ship.
ForsakenLegion

The Forsaken Legion were the chromatic dragons whom declared war during the Dragon Wars, (1,444-1,450.)

## Background

As the mortal races grew in dominance, and began growing stronger with arcane and technological advances, the chromatic dragons feared they would soon be opposed.

Grimwing, the keeper of the Necromancy Shard, sought to form an alliance with the rest of the dragons to wage a war to bring the mortals to heel. Thus, started the Forsaken Legion.

## Notable Members

Grimwing the Black

Yrilai the Guardian

Nidzaanoth

Indri the Destroyer

Alistresa the Queen of Ashes

## In Game

Tales of the Forsaken Legion are still present to this day. The Day of Dragons Festival celebrates their defeat with a monster hunt in the city of Oxcrossing.
Worshipers of the False Serpent

The Worshippers of the False Serpent are a Yuanti tribe lead by the Empress, Fenthaza.

## Location

While the worship of Dendar is near worldwide, though mostly in secret, this tribe of Yuanti are based out on the isle of Naz'Agal. The jungle isle is located on a string of small islands off the coast of the shores of Velen, towards the east.

The jungles outside their temple are inhabited by individual kobold pacts, and it can be assumed they were natives there until they were enslaved by the Yuanti. Various slave encampments are littered about the jungle that are poorly maintained, but frequently used.

Spies of the tribe are stationed in Gulltown, to gather information and prisoners to fuel the entry of Dendar, the False Serpent.

## History

### Chapter 2

The Yuanti were first encountered in Gulltown, when the Misfits were walking through the busy streets, a barrel mysteriously fell down upon Thia and Renaya. Witnesses watched a shadowy figure with snakelike eyes begin to flee on the roof tops.

When the party eventually made their way to the isle of Naz'Agal, they were immediately stalked by Yuanti abominations, as they made a very apparent entrance. (Sizzle starting a forest fire.) This lead to them eventually being ambushed and enslaved for one month.

They were then approached by the Nightmare Speaker, Fenthaza, whom loathed the emperor as he was not native to the tribe. She kidnapped the party several times throughout the month and hired them to assassinate the emperor and in return she promised them freedom.

During the one month of slave work, much of their temple was explored and the Misfits gathered several important notes of information. One being that the emperor at the time, Ras Nsi, was struggling to stay alive due to his wounds suffered at the hands of Erra Van Astrea. Second, there was a chamber underground that was used to funnel souls into the avatar of Dendar.

Fenthaza helped bring the party to the chamber to eliminate Ras Nsi, but the party had to also fight a possessed Moira and an avatar of the False Serpent, which lead to the death of Meme. After this fight, Fenthaza was inaugurated as empress and the party was compensated for their work. A chest filled with gold and a magic belt for Fang. Even though the party killed the avatar of Dendar, Fenthaza seemingly held no resentment and suggested that Ras Nsi was not the one to usher in the serpent god in the first place.

The empress escorted the party back to their ship in a carriage and left on good terms with the tribe.
House Coalthorn

Meme's shield with the Coalthorn sigil

House Coalthorn is the great house of Itramos Isle, their seat of power is Tyragarde Pinnacle.

## Background

Roughly 300 years before the campaign, a group of sailors were hired by a wealthy Aasimar to explore beyond Eyrr. The group would discover Itramos Isle, and the native pixies who used the isle to visit the material plane. In exchange for guides to help the pixies archive information, they would be granted mastery of the arcane arts. Thus forging an everlasting alliance between the Coalthorns and the Mystic Pixies.

## Family Members

Myra Coalthorn

Hermes Coalthorn

Selica Coalthorn

Elise Coalthorn

Sophia Coalthorn
Randal Amblecrown

Randal Amblecrown is a Human Fighter, an unofficial member of the Misfits, and a member of the Gunners.

## Background

Randal is a successful charlatan from the port city of Trath. His business began to sink when the Pirate King's reign began which disrupted his routes to smuggle things in and out of the country. He decided it was time to take things into his own hands by the time the Misfits found him at 12th Street's Rose.

## In Game

### Chapter 2

Randal was met in the 12th Street's Rose in Trath, where he and Freya were both drinking together and enjoying the live performance of music. Randal expressed disdain towards the Pirate King which lead him and Freya to be recruited by the Misfits.

During the infiltration of Itramos Isle, the party snuck into a stronghold occupied by gnolls. They had a drow inquisitor in their cellars torturing their victims and after a brief fight with the drow, he revealed himself to be a vampire. He dropped his crossbow and kicked it to Randal as a reward for his valor.

### Chapter 4

During the fight with Lady Greymane, Randal died to an arcane explosion caused by a Ring Servant controlled by Cyrus Cogwright.

A resurrection was later attempted by Thia, but the attempt failed to bring Randal's spirit back.

## Notable Items

* Wayward Arrow
* The Scorpion (Given to by The Tickler)
Edwin For'syth

Edwin For'syth is the First Engineer of Belkarth, and a member of the Belkarthian Council. He has close ties with Fareeya.

He is the head of the Engineer's Guild. He built his personal airship, the Valhalla at a young age. He has begun constructing a new airship before the arrival of the Misfits.

## Background

Edwin is a descendant of the city's first, First Engineer, Quin For'syth, whom ushered in a new age of technology nearly 300 years ago.

He made his mark in the world by finishing his family's century old blueprints to make a working airship.

## In Game

### Chapter 1

The Misfits met Edwin on their first visit to Belkarth City when Selica pleaded for Belkarth's aid in the upcoming battle. Edwin was instinctively wanting to support the cause, and was later persuaded to send his airships and armada to support the Coalthorns.

Later, V'shearo approached him as he was curious if the First Engineer could construct mechanical wings to replace his lost ones. Edwin agreed to help him after the war effort.

### Chapter 2

Edwin was encountered in the war tents in Itramos Isle during the War of Thorns. He was present during the war council talks and was seen beside the rest of the Belkarth council.

### Chapter 3

The Belkarth council were present for the trial of the Pirate King. They voted in favor of an execution.

### Chapter 4

Edwin was encountered again in Belkarth when the Misfits came to reveal the Spymaster's plans. While working with the Misfits to uncover the Spymaster's corruption, he was poisoned when attending the wedding between Bartholomew and Sophia.
Alternate Thia

Thia (Alternate) first appeared in the High Tops. She is not to be confused with Thia. She acts as a secondary antagonist in the campaign.

She is one of the Drowned God's chosen champions, along with her main timeline counter part.

## Background

The Alternate-Thia first appeared at the end of the Red Rough Gang's makeshift HQ. She attempted to kill the Misfits before they could find her, but failed as they survived her trap.

She fought briefly and displayed skills similar to Thia, but quickly put everyone to sleep. She then revealed her identity to the main timeline Thia, and showed her the possible future.

## In Game

#### Chapter 1

In the High Tops, she attempted to kill the Misfits using an ignitable arrow to cause a tar filled barrel to explode. After their battle, she threw the head of the Red Rough Gang's leader to their feet to claim a reward from Cragfist's mayor. She has not been seen since.

### Chapter 2

When Thia's body was to be cleaned and prepared for a burial, the alternate version of Thia appeared once more and revived her through whispers and ash. Afterward, she vanished once more.