Jarukah

## Base Stats

### Adult

It is a Guardian Dragon with great speed and outstanding intelligence. It is said that he fought against the evil darkness in the War of Light and Darkness, following the orders given by Ezanok, the God of Memory.

It has a thin and light body and can move at very high speeds. It has excellent mobility and can catch up with any creature running at a reasonable speed. Its running speed is so fast that time passes slowly around it. It has three horns on its body. Jarukah quickly approaches the enemy while they are off guard and hits their torso. Jarukah's horns are so large that if they are stabbed, they will cause serious injury. The wings block wind resistance and allow Jarukah to move nimbly. It has blue flames on the tip of its wings to gain momentum and move forward strongly. It is smart and witty and can come up with a perfect plan on its own without any help. Sometimes, it makes a mistake while showing off its plans.

## Story

### Recorder of Heaven and Earth

Jarukah flew all day with flame on its wings.

It is looking for a place where it needs to land, and to deliver what it saw and heard to Daros.

Jarukah does not land on the ground often because it lowers its energy to fly throughout the day.

If Daros records memories on the earth, then Jarukah was a dragon that records memories in the heavens.

"What did you see in the sky today?"

The two, who were closely connected to the grace of Ezanok, the God of the Memory, meet in the place where Jarukah lands.

When Daros and Jarukah share and hear memories from the earth and the sky, Daros's body shines when it hears the memories. The two do not stop writing memories for the future generations in their position.

## Evolution

### Egg

It is an egg with blue horns.

As an egg, its horns are not sharp. It likes it when its horns are touched, but they hate it if it is touched frequently and avoids being touched. If there is a horn that wants to be scratched, it moves and place the horn in the Tamer's hand. This means that even inside the egg, Jarukah's intelligence is outstanding.

### Hatch

It has been smart and witty since it hatched.

It does everything by itself. It knows itself perfectly, so its Tamer doesn't have to worry about it. It eats, washes, goes into battles, goes to the hospital when it gets hurt, and if there's anything else it needs, it takes care of it and comes back. It pays close attention to its Tamer and surrounding dragons and offer a helping hand.

### Hatchling

This hatchling subdues its enemies with speed and intelligence.

As its thighs become stronger, it will have no trouble running around for long periods of time. Jarukah has become smarter and sometimes goes on adventures alone. It can startle its Tamer by suddenly darting away. It goes to the hospital when it has an injury, and it grows on its own without any help. However, it also wants to go on adventures together, and it actively show various strategies and ideas, so you can have a variety of experiences during the adventure.

### Adult

It protects Ezanok, the God of Memory and the world with its blue flame.

Memories run quickly and powerfully with the blue flame given by Ezanok. Its blue flames are used by attaching them to the tips of the wings. The flame does not burn the wings and gives Jarukah power and speed. Jarukah runs so fast that its surroundings appear slow. It attacks while the opponent is engulfed by its high speed. Jarukah's attack power, along with its high speed, is so enormous that its attacks cannot be endured.

## Breeding

This dragon is incompatible with Dark element dragons.