recursal/Fanatic-Fandom huggingface dataset:
Asylum Demon

— Description of Asylum Demon's Greathammer

## Summary

The **Asylum Demon** is the first boss of *Dark Souls*, and is considered a low-ranking demon in the game's hierarchy. The demon is presumably the being that knocked Oscar the Fateless to his position in the Asylum.

## Powers and Stats

**Tier:** At least **High 8-C**

**Name:** Asylum Demon

**Origin:** Dark Souls

**Gender:** Unknown

**Age:** Unknown

**Classification:** Lesser Demon

**Powers and Abilities:** Superhuman Physical Characteristics, Temporary Flight, Presumably Fire Manipulation

**Attack Potency:** At least **Large Building level** (Casual swings have 14.77 tons of TNT strength behind them)

**Speed: Hypersonic** (Swings at 2582.11 m/s)

**Lifting Strength:** At least **Class 25**, possibly **higher** (Swings his hammer, weighing 18.533 tons, around as if it were a ragdoll)

**Striking Strength: Class GJ**

**Durability:** Probably **City Block level** (Withstands attacks from The Chosen Undead)

**Stamina:** Average, wields a weapon and stands guard for as long as need be, but shows no notable feats beyond this

**Range:** About 25 meters

**Standard Equipment:** Demon's Greathammer, Big Pilgrim's Key

**Intelligence:** Below Average, as with all demons it appears to be beast-like and its actions are visceral responses

**Weaknesses:** Its head is weak to physical attacks
Captain Jack Sparrow

— Captain Jack Sparrow

## Summary

**Captain Jack Sparrow** was a legendary pirate of the Seven Seas, and the irreverent trickster of the Caribbean. A captain of equally dubious morality and sobriety, a master of self-promotion and self-interest, Jack fought a constant and losing battle with his own best tendencies. Jack's first love was the sea, his second, his beloved ship the Black Pearl.

A notorious and infamous pirate, pillager, brigand, and highwayman; that was how Captain Jack Sparrow would be described. Jack, however, could be extremely serious on occasion, such as after shooting Barbossa on Isla de Muerta, or when he saw the Kraken's corpse lying on the beach. Average in height and build, Jack Sparrow relied more on intelligence, agility, and quick wit to protect himself, rather than physical strength.

## Powers and Stats

**Tier:** **10-A**, **9-C** with weapons, **8-C** with the Black Pearl

**Name:** Captain Jack Sparrow

**Origin:** Pirates of the Caribbean

**Gender:** Male

**Age:** Unknown

**Classification:** Pirate, Captain, Pirate Lord of the Caribbean, Brethren Court member, Captain of the Black Pearl, Former Chief of the Pelegostos

**Powers and Abilities:** Peak Human agility, Good swordsman and shooter, Has a compass that points to whatever the user wants the most (Clairvoyance), Used to have Immortality (Type 7), His breath apparently smells bad enough to make people fall down, Has Teleportation, Air Manipulation and Transmutation with the Sword of Cortes

**Attack Potency:** **Athlete level** (Knocks down a soldier with a punch), **Street level** with weapons (Owns a pistol capable of blowing a hole in a coffin)**, Building level** (The Black Pearl's cannons can damage the Kraken)

**Speed:** **Peak Human** (Constantly moves and reacts faster than soldiers)

**Lifting Strength:** **Regular Human**

**Striking Strength:** **Class H**

**Durability:** **Street level** (Fine after being rolled into by a water wheel, Fine after a falling from an abyss), **Building level** (Can survive strikes from the Kraken and cannon fire)

**Stamina:** High (Capable of fighting multiple enemies at the same time while spinning inside a water wheel, Held his own with Barbossa, Fought Davy Jones)

**Range:** Standard Melee Range, Higher with pistol, Likely hundreds of meters with the Pearl's cannon's

**Standard Equipment:** A sword, a pistol and a magic compass

**Intelligence:** Seems to be a good planner and good at improvising, Reenacts William's idea to escape a cell, Good enough at aiming to headshot an enemy with a coconut, Seems to be a quick thinker

**Weaknesses:** Human weaknesses, Not immortal anymore, Can sometimes be clumsy and kind of a moron
Al'Akir

— Al'Akir

## Summary

**Al'Akir** is the elemental lord of the wind and air. He is one of the two that turned to join Deathwing during the great Cataclysm, along with Ragnaros the Firelord. He is stated to be the weakest of the four main elemental lords, although he is still immensely powerful.

## Powers and Stats

**Tier: 6-C**

**Name:** Al'Akir, The Windlord, King of the Air Elementals, Lord of the Wind

**Origin:** Warcraft

**Gender:** Male

**Age:** Unknown, at least hundreds of thousands of years old

**Classification:** Air Elemental

**Powers and Abilities:** Superhuman Physical Characteristics, Intangibility (He's made of air), Immortality (Types 1 and 9), Regeneration (Mid-Godly; he can only be killed on his plane of existence, as with all elemental lords), Air Manipulation, Weather Manipulation, Electricity Manipulation, Elemental Manipulation, Magic, Flight, Shapeshifting into a Thunderstorm, Summoning of Air Elementals, Dimensional Travel

**Attack Potency: Island level** (Created an enormous storm over the Throne of the Four Winds)

**Speed:** At least **Hypersonic+** (Comparable to Ragnaros, stated to be the fastest of the Elemental Lords) with **Massively Hypersonic** reactions

**Lifting Strength: Unknown**

**Striking Strength: Unknown**

**Durability:** Likely **Island level** (Survives attacks from similarly powerful entities, capable of surviving the impacts from his own attacks)

**Stamina:** Probably Limitless

**Range:** Dozens of kilometers with air attacks and various magical capabilities, unknown with weather manipulation

**Standard Equipment:** Sword

**Intelligence:** At least Genius, knows all wind and storm related spells, although genuinely doesn't care

**Weaknesses:** Naive, weakest of the four elemental lords
Conceptual Manipulation

## Summary

**PLEASE NOTE! This page is taken from the Vs Battles Wiki and is NOT the property of this wiki! Thank you!**

**Conceptual manipulation** is a power capable of manipulating concepts, destroying them, and creating new ones. This ability is among the most effective superpowers in fiction since proficient users can achieve virtually any effect: e.g. cutting the concept of distance enables the user to provide a cut without actually traversing any distance, destroying the concept of existence is usually a one hit kill, etc. The user basically can control the laws and rules during the fight. Abilities of this type very often make physical stats irrelevant.

Stronger users can become conceptual beings themselves, in other words, abstracts. A concept is also the thing that defines an abstract, and it's one of the few abilities that can actually destroy them - though only if the said ability is strong enough.

A few characters are not bounded by concepts (e.g. time, causality, space, etc.) and are immune to this ability.

## Users

* Any Briah and Atziluth user from Kami Sama Series
* Archetypes and Outer Gods from Cthulhu Mythos
* Chaos Gods from Warhammer 40,000
* Crimson Lords from Shakugan no Shana
* Jin Arizuka, Odin and Nagisa Suzushiro from Fortissimo
* Light Hawk Wings users from Tenchi Muyo!
* Many characters from Demonbane
* Many characters from Marvel Comics, DC Comics, Vertigo Comics and Image Comics
* Many characters from Shin Megami Tensei
* Mazoku and Shinzoku from Slayers
* MEoDP users, Slash Emperor, Gae Bolg and many other characters and weapons from Nasuverse
* Mutants from Chrome Shelled Regios
* Perfectio, Kaiser Ephes, Euzeth Gozzo, Dis Astranagant and other characters/mechas from Super Robot Wars
* Sutras possessors from Saiyuki
* Misogi Kumagawa, Medaka Kurokami, and Ajimu Najimi from Medaka Box.
* Witches and Sorcerers from Umineko
* Yukari Yakumo from Touhou
* Himeji Wataru from Magical Girl of the End
Artorias the Abysswalker

— Elizabeth

— Lord's Blade Ciaran after defeating Artorias

## Summary

**Artorias the Abysswalker** was one of the four knights of Gwyn, and was considered by all to be the strongest of them. He was allied with a great grey wolf named Sif and, together, they battled the abyssal darkness.

Artorias was given many gifts with which to battle the Abyss- he was granted the Wolf Ring, to increase his poise, and a ring to allow him to avoid being swallowed by the darkness, which in turn covered his sword in darkness. For his actions he was granted a silver pendant with which to deflect dark sorceries.

When the land of Oolacile is consumed by the Abyss, Artorias is sent to deal with the situation, but in the process is devoured by the Abyss and, in turn, Manus. However, a nameless hero arrives and defeats Manus, with the feat being attributed to Artorias as his dying act of valor.

Even many years after the fall of Artorias, his Great Grey Wolf Sif still guards his grave.

## Powers and Stats

**Tier:** At least **6-C**

**Name:** Artorias, The Abysswalker, The Wolf Knight

**Origin:** Dark Souls

**Gender:** Male

**Age:** Thousands of years old

**Classification:** The Wolf Knight

**Powers and Abilities:** Superhuman Physical Characteristics, Darkness Manipulation, Resistance to Darkness Manipulation, Greatsword Mastery, Summoning of Sif, Aura can increase his strength, Immortality (Type 1)

**Attack Potency:** At least **Island level** (Strongest of the four knights of Lord Gwyn, all of whom can battle the Everlasting Dragons- poses a huge threat to The Chosen Undead despite his arm being broken)

**Speed: High Hypersonic+**, likely **Massively Hypersonic** with **Massively Hypersonic+** reactions  (Superior to The Chosen Undead)

**Lifting Strength: Class K** (Comparable to Executioner Smough)

**Striking Strength: Class PJ**

**Durability:** Probably **Island level** (Capable of withstanding many attacks from The Chosen Undead, able to withstand corruption of Manus, Father of the Abyss for a short period of time and via equipment)

**Stamina:** Vastly superhuman, able to continue fighting past being wounded to the point of broken limbs, is able to defend his wolf in this state

**Range:** Several meters with his skills and his sword

**Standard Equipment:** Wolf Knight's Greatsword, The Wolf Ring, a Silver Pendant, a ring to avoid becoming corrupted by the Abyss, and his Wolf Knight's Greatshield (not to mention his armor)

**Intelligence:** Presumably above average, as no Knight of Gwyn is stupid

**Weaknesses:** Without his ring he loses the ability to resist the Abyss
Bogmire

## Summary

Bogmire is a purple Portrait Ghost which formed as a product of the fear and despair of the eponymous mansion from the GameCube Game (And Nintendo 3DS remake) Luigi's Mansion, serving as the boss of area 2.

## Powers and Stats

**Tier:** **9-A**

**Name:** Bogmire

**Origin:** Luigi's Mansion

**Gender:** Male

**Age:** Unknown

**Classification:** Ghost

**Powers and Abilities:** Superhuman Physical Characteristics, Non-Corporeal, Pocket Reality Manipulation, Duplication, Darkness Manipulation, Electricity Manipulation, Teleportation, Invisibility, Intangibility

**Attack Potency:** **Small Building Level** (Created a realm with a room-sized arena, and should be comparable to Chauncey and Boolossus, who accomplished the same feat. Should be superior to Portrait Ghosts, which includes Sue Pea, who flipped a room upside down)

**Speed:** **Below Average Human**

**Lifting Strength:** **Unknown**

**Striking Strength:** **Small Building Class**

**Durability:** **Small Building Level**

**Stamina:** High, likely limitless due to being a ghost

**Range:** Standard melee range, likely extended melee range

**Standard Equipment:** None notable

**Intelligence:** Unknown

**Weaknesses:** Nothing notable
Blockman Oni (Movie)

## Summary

The **Blockman Oni**, also called as **Fuwatti**, are one of the antagonists that appear in the 2015 film "Ao Oni ver. 2.0".

## Powers and Stats

**Tier: 9-B**

**Name:** Blockman Oni, Fuwatti, Fishcake, Domo, Blueberry Poptart, Poptart

**Origin:** Ao Oni ver. 2.0

**Gender:** Unknown

**Age:** Unknown

**Classification:** Demon

**Powers and Abilities:** Superhuman Physical Characteristics, Natural Weaponry (Teeth), Fusion (They can fuse together to become a bigger entity), Size Manipulation (Via fusing together), Enhanced Senses, Large Size (Type 0), Possible Transmutation and Necromancy (Can likely do the same to the people it has eaten or killed similar to the original Ao Oni), Disease Manipulation, Corruption, Power Bestowal and Biological Manipulation (Via Ao Oni touch), Durability Negation (Via transmutation)

**Attack Potency: Wall level** (Should at least be comparable to the original Ao Oni who can crush a human skull with a chomp)

**Speed: Subsonic** (A bit faster than the original Ao Oni)

**Lifting Strength:** Likely **Superhuman** (Should compare to the original Ao Oni)

**Striking Strength: Class KJ**

**Durability: Wall level**

**Stamina:** Extremely high

**Range:** Standard melee range

**Intelligence:** Unknown

**Weaknesses:** Can be squashed by large things turning it into a puddle of blue liquid.
Abstract Existence

## Summary

**Abstract Existence** is referred when something or someone embodies or exists as an abstraction, even being immortal thanks to it. Being abstract has a variety of uses, ranging from a high degree of control over the abstraction and its manifestations, the aforementioned immortality, or even being unaffected by abilities that can't target the abstraction.

The abstract nature of someone can vary from different sources, such concepts, ideas, rumors, possibilities, theories, etc. As such, being able to affect a subtype of a category does not mean a character can affect all types of abstraction.

Notice that embodying a concept it's not enough to obtain this ability. An abstract needs feats or reliable statements proving that the concept they embodies/represent grants them Immortality, Regeneration, or control over the abstraction.

## Types

**Type 1:** Exists solely and purely as an abstraction. These characters doesn't have a true physical form, and to affecting them it's needed to affect the very abstraction they embodies directly. Normally, these characters have avatars as physical manifestations, but this is not all the cases.

* **Examples:** Keiki Haniyasushin, Kanako Yasaka and the others Gods (Touhou Project), The Ideation (Creepypasta), Yog-Sothoth (Cthulhu Mythos)

**Type 2:** Embodies an abstraction, and can be immortal or be resurrected/regenerated indefinitely thanks to it. Destroying the abstraction is required to permanently kill those characters, but they can still be affected without directly altering it.

* **Examples:** Rimuru Tempest (Tensei Shitara Slime Datta Ken), Discord (IDW Publishing)

**Type 3:** Embodies an abstraction, but the destruction of the former isn't needed in order to destroy or affect them. These characters do not rely on the abstraction to survive, but thanks to their affinity with it, they are able to manipulate it.

* **Examples:** Takatou Yogiri (Instant Death)

## Notes

* Abstract entities recurrently strictly embody a concept, thought or idea up to a certain level of reality. For example, Eternity only embodies time on a local, universal scale. If the universe is destroyed, so is he.
* It is important to note that in the case of conceptual embodiments, the type of Abstract Existence should be specified alongside the type of concept.
Acrobatics

Acrobatics is the performance of extraordinary human feats of balance, agility, and motor coordination. Acrobatics is found in many types of Martial Arts and is most often associated with activities that make extensive use of gymnastic elements. Acrobatics can be used to aid in combat or to bypass complex environments.

## Examples of Users

* Spider-Man (Marvel Comics).
* Many characters from Assassin's Creed.
* Sonic the Hedgehog (Sonic the Hedgehog).
* Midoriya Izuku (My Hero Academia).
Alm

— Alm when fighting Rudolf

## Summary

**Alm** is the second protagonist from *Fire Emblem Gaiden* and its remake, *Fire Emblem Echoes: Shadows of Valentia*. Being a childhood friend to Celica being raised by Mycen in a village. He eventually joins and leads against Desaix, as Alm starts his journey. As Alm and Celica go on their own journeys as they unfold.

## Powers and Stats

**Tier:** **8-C** | Possibly **High 6-B**

**Name:** Alm

**Origin:** Fire Emblem

**Gender:** Male

**Age:** 17

**Classification:** Human, Fighter

**Powers and Abilities:** Superhuman Physical Characteristics, Swords Mastery, Magic, Healing, Regeneration (Low), Resistance to weapons, Precognition and Time Manipulation with Mila's Turnwheel

**Attack Potency:** **Building Level** (Defeated many units on this level) | Possibly **Large Country Level** (Has defeated Duma who most likely can compare to his sister who basically resides with Valentia and has Mila inside Falchion)

**Speed:** At least **Hypersonic** (Capable of dodging magic-based natural lightning), possibly **far higher**

**Lifting Strength:** **Unknown**

**Striking Strength:** **Class GJ** | **Class YJ**

**Durability: Building Level** | Likely Higher

**Stamina:** **Quite High**

**Range:** Human Range, Higher

**Standard Equipment:** Swords, Royal Sword, Falchion, Bows

**Intelligence:** Leading an army, he is quite intelligent enough to do that defeating many of his opponents.

**Weaknesses:** Spear users, Mila's Turnwheel has limited uses.

**Notable Attacks/Techniques:**

* **Zeal**: Increase Critical Hit by 5
* **Sol:** Restores HP equal to the amount of damage inflicted upon the enemy.
* **Axebreaker:** Hit Rate/Evasion +50 when the enemy is equipped with an Axe
* **Aegis:** Halves damage from certain weapons.

**Key:** **Base** | **Falchion**
Absolver (Verse)

## Summary

**Absolver** is a 2017 RPG title developed independently by Sloclap Games, advertised as a unique martial-arts based PvP experience, as well as a significant (albeit small) PvE experience with its own independent lore.

The game is centered around the Absolvers, an organization of immortal defenders guarding a ruined city sitting atop a magical resource known as Essence, which grants various powers such as Resurrection and Healing to those that can harness it. The Absolvers, throughout the game, train and work to take down the lost Prospects who have failed along the way, in the hopes of joining the ranks of those that watch over the city, and hone their prowess.

## Power of the Verse

While relatively weak as far as Attack Potency goes (typically residing at Wall level), the Mentors, ancient beings that guide and lead the Absolvers, have at least one feat that has a Town level+ rating for individual Mentorsl- that is, as a collective, the Mentors had been planning to destroy the city of Raslan, in which the game takes place. The verse has several noteworthy abilities, including instant Resurrection of most characters, Mind Manipulation, Magic, and even Gravity Manipulation.

*For more information on the power of the verse, see here*

## Characters

### High Tiers

* Risryn
* Simeon
* Mentor
* Bridgekeeper
* Statue Man
* Absolver (End of Game)

### Mid Tiers

* Revario
* Ama Saba
* Angrel
* Dormek
* Ristael
* Lamren
* Jinn Mesca
* Absolver (Beginning of Game)
* Kuretz
* Cargal
* Kilnor
* Rakkio
* Talem

### Low Tiers

* Lost Prospects
* Silan
Colm (Fire Emblem)

## Summary

**Colm** is a playable character in *Fire Emblem: Sacred Stones*. He is a thief from Renais and the childhood friend of Neimi.

He first appeared stealing Eirika's necklace as Seth and Eirika goes after him to get it back. He is seen stealing from the bandits as Eirika and Seth conquered that castle, and after that he then gave back her necklace and soon joined her, alongside with Neimi. Colm is seen to be arrogant and cold at times, but deep down he has a good heart for Neimi and proud of his skills in being a thief.

## Powers and Stats

**Tier: 8-C**

**Name:** Colm

**Origin:** Fire Emblem

**Gender:** Male

**Age:** Unknown

**Classification:** Human, Thief, Assassin, Rogue

**Powers and Abilities:** Superhuman Physical Characteristics, Proficient with a sword, Afterimage, Precognition, One Hit Kill

**Attack Potency:** **Building level** (Capable of fighting monsters and can fight bandits who destroyed many buildings)

**Speed:** At least **Hypersonic** (Capable of dodging magic-based natural lightning), possibly **far higher**

**Lifting Strength:** **Unknown**

**Striking Strength:** **Class GJ**

**Durability: Building level** (Took many hits from Bandits who destroyed buildings one by one and monsters as well)

**Stamina:** **High**

**Range:** Short

**Standard Equipment:** Swords, Lockpick

**Intelligence:** Above Average, smart enough to sneak inside a room without having anyone seeing him and steal the goods.

**Weaknesses:** Arrogant, Lance Users
Carlos Jr. Casagrande

## Summary

**Carlos "CJ" Casagrande Jr.** is a main character in "The Casagrandes". CJ is the oldest son and the second oldest child of the Casagrande siblings. He has Down syndrome, which is exhibited through his childlike actions and lack of physical development, while in his teen years.

Carlos Jr. is also surprisingly perceptive. Many times, he notices things before other members of his family. For instance, when Lincoln Loud and Lori Loud come to visit the Casagrandes, CJ is the first to notice that they have arrived, as the other members of his family are all distracted with their own tasks.

## Powers and Stats

**Tier:** **9-A**

**Name:** Carlos Jr. Casagrande.

**Origin:** The Casagrandes

**Gender:** Male.

**Age:** 13.

**Classification:** Human, Middle school student.

**Powers and Abilities:** Superhuman Physical Characteristics, Multilingualism (Can speak both English and Spanish.)

**Attack Potency:** **Small Building level** (Comparable to Ronnie Anne Santiago.)

**Speed:** **Supersonic** (Comparable to Ronnie Anne Santiago.)

**Lifting Strength:** **Class 5** (Comparable to Ronnie Anne Santiago.)

**Striking Strength:** **Class MJ**

**Durability:** **Small Building level** (Comparable to Ronnie Anne Santiago.)

**Stamina:** High.

**Range:** Melee.

**Standard Equipment:** None notable.

**Intelligence:** Due to his Down syndrome, CJ acts like a young child, despite being a teenager. He loves to play children's games like pirates and superheroes. Despite this, CJ has shown to be very perceptive. When Lincoln and Lori come to visit the Casagrandes, CJ is the first to notice that they have arrived, as the other members of his family are all distracted with their own tasks. On another occasion, when the family notices Ronnie Anne is standing under an air conditioning unit, CJ is the first to realize the danger that the air conditioning unit might fall on her. He is also the first one to notice that he has been sprayed with pickle juice.

**Weaknesses:** CJ has Down syndrome.
Boyfriend (Friday Night Funkin')

— Boyfriend.

## Summary

**Boyfriend** is the main protagonist of Friday Night Funkin'. He is on a mission to gain approval to date his Girlfriend, but must sing off against her evil ex-rockstar father, Daddy Dearest, as well as the many other characters that stand in his way.

## Powers and Stats

**Tier:** **9-A**

**Name:** Boyfriend.

**Origin:** Friday Night Funkin'

**Gender:** Male.

**Age:** 19.

**Classification:** Human, Rapper.

**Powers and Abilities:** Superhuman Physical Characteristics, Accelerated Development (Can perfectly mimic any sound or beat after only listening to it once.), Broadway Force (Can initiate a Rap Battle, which can break the loser's bones and eventually lead to their death.), Non-Physical Interaction (Rap Battles have been shown to affect intangible beings, such as ghosts.), Creation (Boyfriend can make arrows appear out of nowhere by singing.), Resistance to Mind Control (Could not be hypnotized into not loving Girlfriend.) and Pain Manipulation (Boyfriend could continued fighting after being shot several times by Pico.)

**Attack Potency:** **Small Building level** (Can draw blood from Pico.)

**Speed:** **Supersonic** (Can land hits on Pico.)

**Lifting Strength:** At least **Class 1** (Comparable to Pico.)

**Striking Strength:** **Class MJ**

**Durability:** **Small Building level**

**Stamina:** Superhuman (Comparable to Pico. Can rap for several minutes without any pauses and show no signs of getting tired.)

**Range:** Melee physically, Hundreds of meters with Rap Battles.

**Standard Equipment:** A microphone.

**Intelligence:** Skilled musician, able to perfectly mimic any sound or beat after only listening to it once.

**Weaknesses:** None notable.
Breath Attack

**Breath Attack** is the ability to generate from within oneself various effects and release them from the mouth. There can be many types of breath attacks, such as fire, ice, energy, plasma, acid, poison, or otherwise. The shapes of the breathes can include bursts, streams, spheres, even a mist of it from the mouth.

## Examples of Users

* Red (Creepypasta).
* Superman (DC Comics).
* Broly (Dragon Ball).
* Ridley (Metroid).
* Xenomorph (Alien).
* Nundu (Harry Potter).
Asura (Asura’s Wrath)

— Asura

## Summary

**Asura** (アスラ, Asura) is the main protagonist and titular character of Capcom's action beat 'em up game Asura's Wrath. His Mantra Affinity is Wrath. At the time when he was one of the Emperor and his Shinkoku Army's 8 Guardian Generals, until he was banished to Earth by being framed and betrayed by his fellow demigods, having his wife killed and his daughter taken by them.

## Powers and Stats

**Tier:** At least **3-C**, Possibly **2-C**

**Name:** Asura

**Origin:** Asura’s Wrath

**Gender:** Male

**Age:** 12,500 years old

**Classification:** Demigod

**Powers and Abilities:** Superhuman Physical Characteristics,  Master Martial Artist, Flight, Immortality (Types 1, 2, 3 & 4), Regeneration (Low-Mid; Can regenerate arms), Body Control and Statistics Amplification (Able to grow extra arms in combat and power up in stats), Energy Manipulation, Invulnerability (Can become invulnerable and increase his damage via Unlimited Mode), Transformation (Has various forms where his stats increase dramatically), Rage Power, Resistance to Soul Manipulation, can move while being petrified and free himself from it, Berserk Mode, Large Size (Type 7) as Asura the Destructor, Cyborgization, Durability Negation, Expert Swordsmen, Resurrection, Immense Pain Tolerance (Can ignore any pain) Precognition (Can read his opponents attacks and counter attack), Resistence to Existence Erasure(Was not effected to Chakravartin's Reality Warping and Existence Erasure powers)

**Attack Potency:** At least **Galaxy level** (Fought Chakravartin, whose true form can suck the entire Milky Way galaxy into himself), Possibly **Multi-Universe level** (Chakravartin is implied to have created multiple "worlds")

**Speed:** **Massively FTL+** (Kept up with Creator Form Chakravartins movement and attacks. Crossed the distance between Gaea and the center of the Milky Way Galaxy in minutes, for which the distance is 26,000 light years, dodged and reacted to several of Chakravartin's Mantra beams, can keep up and trade blows with base form Chakravartin)

**Lifting Strength:** **Immeasurable** (Overpowered Chakravartin)

**Striking Strength:** At least **Galactic**, Possibly **Multi-Universal**

**Durability:** At least **Galaxy level**, Possibly **Multi-Universe level** (Creator Form of Chakravartin hurt his hand by punching his face)

**Stamina:**Inhuman (Fought Oni Akuma for 500 years)

**Range:** Interplanetary physically in his Destructor Form, tens of thousands of lightyears with energy blasts

**Standard Equipment:** Mantra Reactor

**Intelligence:** Average, but a master combatant and suprisingly cunning in fly tactics.

**Weaknesses:** Does not like to use tactics and tends to rush at the enemy no matter how strong they are and is quite reckless.
Blue Kerlew Hound

— Quote author

## Summary

The Blue Kerlew Hound is a huge ghost dog that once was terrorizing a village, causing bad luck until it was sent away by a sorcerer. But it was only scared off and lost one of its teeth, the sorcerer discovered that it's teeth can grant wishes but one night, the sorcerer was found ripped to pieces. It originated in the book When the Ghost Dog Howls and appeared in the game Goosebumps Horrortown.

## Powers and Stats

**Tier:** **9-B**

**Name:** Blue Kerlew Hound

**Origin:** Goosebumps

**Gender:** Unknown

**Age:** Unknown

**Classification:** Malicious large ghost dog

**Powers and Abilities:** Superhuman Physical Characteristics, Passive Probability Manipulation (It's presence causes bad luck), Natural Weaponry (Sharp teeth), Its teeth can grant infinite wishes, Enhanced Senses, Non-Corporeal (Is a ghost), Immortality (Type 7), Can track others down with its teeth, Life Support (Type 1, 2 and 3), Stealth (Skilled Stalker), Fate Manipulation (The Blue Kerlew Hound's tooth is shown to be able to effect fate, as seen when Marnie used it to win a competition for 500 dollars), Resistance to Magic (Spells that were designed to "banish" it only knocked out one of it's teeth) and the effects of its own teeth

**Attack Potency:** **Wall level** (Ripped a man to pieces. Is described as a very large dog)

**Speed:** **Superhuman** (Comparable to normal dogs)

**Lifting Strength:** At least **Class 5** (Ripped a man to pieces, which would include the arms and the head)

**Striking Strength:** **Class KJ**

**Durability:** **Wall level**. Its ghosty nature makes it harder to kill

**Stamina:** At least Superhuman (via being a large dog), possibly limitless (via being a ghost)

**Range:** Standard Melee Range, Tens of meters with Probablity Manipulation

**Intelligence:** Unknown, at least High Animalistic

**Weaknesses:** None Notable
Sort Concentré

*Lorsqu'un sort touche plus d’une créature, un des adversaires a plus de mal à y résister.*

* Condition : **1 NLS**.
* Avantage : Lorsqu'un sort touche plus d’une créature, choisir une cible dans la zone d’effet du sort **DD+10 Sauvegarde** pour résister au sort. Le personnage doit **choisir** sur quelle cible concentrer le sort **avant** de lancer celui-ci. Un sort concentré occupe un emplacement de sort d’un niveau de plus que le niveau normal du sort.
* Inconvénient : Se lance comme un sort ayant **+1 niveau** (coût et difficulté).

Ce don fonctionne pour **tous les sorts** du personnage.

Seuls les sorts **autorisant** un jet de **sauvegarde** permettant d'**amoidrir**/**résister** à leurs **effets** peuvent bénéficier de ce don.
Body Control

## Summary

**Body Control** refers to the ability to manipulate one's body. While this has many potential uses that could be described infinitely, typically these abilities describe things such as prehensile limbs/attachments (tails, hair, etc), natural weapons (claws, extendable teeth, etc), or even minor shapeshifting abilities to alter a piece of the body, such as creating weapons out of a hand. It can additionally be used for less combatant things, such as maintaining the ability to bend the body impossibly or control limbs after they have been removed from the nervous system.

## Users

* Banjo and Kazooie (Banjo Kazooie)

* Red (Creepypasta)

* GIR (Invader Zim)
Algalon the Observer

Perhaps it is your imperfection that which grants you free will. That allows you to persevere against cosmically calculated odds. You prevailed where the Titans' own perfect creations have failed.
— Algalon the Observer

## Summary

**Algalon the Observer** is essentially a titanic planetary backup system for Azeroth, created by the Pantheon to analyze the safety of the planet in the event that one of the many titanic watchers dies. He has been noted to question the Titans and his existence, wondering why that which he protects is so special in the first place.

## Powers and Stats

**Tier:** At least **5-B**, possibly **4-A**

**Name:** Algalon, The Observer

**Origin:** Warcraft

**Gender:** Male

**Age:** At least hundreds of thousands of years old

**Classification:** Cosmic Elemental

**Powers and Abilities:** Fire Manipulation, Earth Manipulation, Reality Warping, Superhuman Physical Characteristics, Elemental Manipulation, Quantum Manipulation, Black Hole Creation, Pocket Dimension Manipulation, Teleportation, Intanigibility, Immortality (Types 1 and probably 9), Flight, Explosion Manipulation, Shadow Manipulation, Summoning, Magic, Holy Manipulation, Light Manipulation, Void Manipulation, Size Manipulation, Can sense relatively minor events across cosmic bodies

**Attack Potency:** At least **Planet level** (All Constellars were sent by the Pantheon to watch over planets and, in the event that they require it, destroy them and all life on them), possibly **Multi-Solar System level** (Body shown to be and is described as a "living constellation" in his true form, meaning it is the size of many, many stars)

**Speed:** Probably **MFTL+** (Is fully capable of space travel, similar to the Titans in this aspect, such as Eonar or Golganneth)

**Lifting Strength: Unknown**, possibly **Stellar+** (Assuming his portrayal as a cosmic being made up of constellations is correct, he should be the size of several solar systems and achieve this level of strength by that size alone)

**Striking Strength: Unknown**, possibly **Class XPJ+** (Once again, assuming his high end size is true, then this is based directly off of that size)

**Durability:** At least **Small Moon level** (Capable of surviving attacks from Rhonin, who is roughly equivalent to the dragon aspects), possibly **Multi-Solar System level**

**Stamina:** Godly

**Range:** Planetary with most attacks

**Standard Equipment:** None

**Intelligence:** At least Extraordinary Genius, as a constellar he simply watches the world and absorbs its knowledge, and as a being who is several hundreds of thousands of years old in the least, this should amount to a wealth of knowledge well above that of most Azerothians

**Weaknesses:** Cosmic Manipulation and higher end Reality Warping can destroy him or incapacitate him, his lesser form (the one encountered in Ulduar) is far weaker than his full power

**Note:** Regard the Black Hole feats in fiction page before making any attempt to alter this page.
Celica

## Summary

**Celica** is the main protagonist of Fire Emblem Echoes: Shadows of Valentia along with Alm. She is Alm's childhood friend, Celica was Born in the year 385 in the Valentian calendar and year 590 in the Archanean calendar. And with this said, she is indeed in actuality Princess Anthiese. She bears a mark that resembles Anthiese's mark on her palm, just like Alm.

## Powers and Stats

**Tier:** **8-C** | Possibly **High 6-B**

**Name:** Celica

**Origin:** Fire Emblem

**Gender:** Female

**Age:** 17

**Classification:** Human, Priestess, Princess

**Powers and Abilities:** Superhuman Physical Characteristics, Magic, Healing, Light Manipulation, Precognition and Time Manipulation, with Mila's Turnwheel, Soul Manipulation

**Attack Potency:** **Building level** (Defeated many units on this level) | Possibly **Large Country level** (Done some considerable damage to Duma along with Alm)

**Speed:**At least**Hypersonic** (Capable of dodging magic-based natural lightning), possibly **far higher**

**Lifting Strength:** **Unknown**

**Striking Strength:** **Class GJ**| **Class YJ**

**Durability: Building level**| Likely Higher

**Stamina:** **Quite High**

**Range:** Extended Melee Range, dozen of meters with Tomes

**Standard Equipment:** Swords, Tomes, Recover, Ragnarok

**Intelligence:** Leading an army, he is quite intelligent enough to do that defeating many of his opponents.

**Weaknesses:** Spear users when using a sword, Mila's Turnwheel has limited uses.

**Notable Attacks/Techniques:**

* **Rightful King:** Increases skill activation by 10%
* **Tomefaire:** Tome, damage +5 during battle
* **Miracle:** Saves the user from an enemy's normally fatal attack
* **Aegis:** Halves damage from certain weapons.

**Key:** **Base** | **Ragnarok**
Carne

* Carne
* Notorious B.I.G.

— Giorno Giovanna

## Summary

**Carne** is a minor antagonist featured in Vento Aureo. As member of Passione and by extension the Boss's Guard Squad, he is sent on a suicide mission to kill Bucciarati's Gang and Trish Una. Although he dies, his now-invincible Stand **Notorious B.I.G.** continues to exist and attacks the gang on their way to Sardinia.

## Powers and Stats

**Tier:** **10-B** | **Unknown**

**Key:** **Carne** | **Notorious B.I.G.**

**Name:** Carne

**Origin:** JoJo's Bizarre Adventure

**Gender:** Male | Genderless

**Age:** Unknown

**Classification:** Stand user | Stand

**Powers and Abilities:** Enhanced Senses (Stand users can see invisible beings such as ghosts) | Non-Physical Interaction (Can harm Stands), Intangibility and Invisibility, Size Manipulation (Stands can shrink themselves so much that they fit inside a human's ear, Notorious B.I.G. has shown to be able to grow by absorbing matter or energy), Immortality (Types 3 and 7, B.I.G's user is already dead), Absorption (Can absorb any type of matter or energy, as long as it can touch them), Fusion (Can fuse with a target's body, and take control over one of their limbs), Regeneration (Mid-Godly, Regenerated from the death of its user, When a stand user dies, their stand totally disappears), Adaptation (Will instantly copy the speed of the fastest moving object around, this was shown to work on both physical objects, such as clocks, and on energy constructs, such as Stands, as well as living beings such as humans)

**Attack Potency:** **Average Human level** | **Unknown** (Bypasses durability via absorption)

**Speed:** **Normal Human** | **Varies** (Will always be as fast as the fastest moving object around him, thus making its potential speed infinite)

**Lifting Strength:** **Regular Human** | **Unknown**

**Striking Strength:** **Class H** | **Unknown**

**Durability:** **Average Human level** | **Unknown** (Its regeneration and immortality make it basically impossible to kill, It will absorb any attack thrown against him, may it be physical or energy based)

**Stamina:** Average | Superhuman

**Range:** Melee | Melee

**Standard Equipment:** None notable

**Intelligence:** Unknown (Carne himself has basically no screen time, he only appears in one page, where he quickly lets his opponents kill him on purpose, making it impossible to know how intelligent he is) | Non-Sentient (Notorious B.I.G. is a mindless automatic stand; it will simply follow the fastest thing it finds, absorb it, and then move on to the next target)

**Weaknesses:** Notorious B.I.G. can only be activated if he dies | Its low intelligence makes it easy to trick
Aries Mu

## Summary

**Aries Mu** is one of the 12 gold saints. He is one of the bronze saint's most trusted allies, and serves as the man who repairs damaged cloths in the early stages of the series. He is also know as Mu of Jamir "the Cloth Blacksmith".

Mu is very soft spoken, with a scholarly-like personality; his demeanor is very tranquil and logical, almost as if he is a professor of the Sanctuary.

## Powers and Stats

**Tier:** **4-A**, **3-A** with Athena Exclamation, but it requires outside help

**Name:** Aries Mu

**Origin:** Saint Seiya

**Gender:** Male

**Age:** 22

**Classification:** Gold Saint

**Powers and Abilities:** Superhuman Physical Characteristics, Cosmo, Atomization, Regeneration (High), Light Manipulation, Reactive Evolution (The same attack never works twice), Spatial Manipulation (Created a pocket universe), Has 7 senses instead of 5, Attack Reflection, Can hit intangible beings (Cosmos users can hit ghosts), Resistance to being atomized (Can take hits from other Cosmo users like they were regular hits)

**Attack Potency:** **Multi-Solar System level** (Destroyed a pocket universe, which contained multiple constellations, with his Starlight Extinction, Created his own pocket universe with his Stardust Revolution), Can ignore durability via atomization, **Universe level** with Athena Exclamation, which requires outside help from two other Gold Saints (The Athena Exclamation was stated to replicate in a small scale the original Big Bang)

**Speed:** At least **Speed of Light** (As a Gold Saint, Mu should logically be that fast), **Massively FTL+** through Miracles (Powerscaling from Capricorn Shura)

**Lifting Strength:** **Unknown**

**Striking Strength:** **Unknown**

**Durability:** **Multi-Solar System level** (Survived hits from other gold saints), Can only be frozen by Absolute Zero

**Stamina:** Very high (Gold Saints could fight nonstop during 1000 days and nights if they need to)

**Range:** Interstellar

**Standard Equipment:** Aries Gold Cloth.

**Intelligence:** Very skilled fighter, and is very knowlogeble when it comes to cloths and cosmos

**Weaknesses:** None notable
Broadway Force

## Summary

**Broadway Force** is the ability to spontaneously trigger a musical number, compelling those around them to join in. Powerful users of this power are able to use their music to give them an upper edge in battle, may that be by using the music to trigger attacks, or in some cases altering reality through the use of music and songs.

## Examples of Users

* Boyfriend (Friday Night Funkin').
* Hatchworth (Steam Powered Giraffe).
* Hatsune Miku (VOCALOID).
* Rhapsody (Marvel Comics).
* The Ainur (Middle-Earth).
Dracolich

— Ecology of the Dracolich

## Summary

**Dracoliches** are powerful undead and among the most feared opponents in D&D. After a dragon has died, it can restore itself or be restored by an equally as powerful wizard as an undead, taking the form of a dracolich. They retain all of their abilities in life and gain a plethora of abilities in undeath, gaining immense power in the evil they have wrought.

## Powers and Stats

**Tier:** Probably **7-A**, possibly **6-C**

**Name:** Dracolich

**Origin:** Dungeons and Dragons

**Gender:** Varies

**Age:** Varies, typically at least many hundreds of years old

**Classification:** Undead Dragon

**Powers and Abilities:** Superhuman Physical Characteristics, Fear Manipulation, Aura of Fear, Magic, Necromancy, Possession (Can take the body of other reptilians), Soul Manipulation (Can store its soul in a phylactery, and cannot be killed until that is destroyed), Regeneration (At least Low-High), Immortality (Types 1, 7 and 8), Energy Manipulation, Fire Manipulation, Acid Manipulation, Ice Manipulation, Electricity Manipulation, Darkness Manipulation, Non-Corporeal (Can exist outside of its physical body and not die, merely awaiting another form to inhabit- though they are relatively weakened in this state, residing inside of their soul container), Death Manipulation (Can manipulate dead beings), Paralyzing Abilities, Mind Manipulation over Lesser Undead, Invulnerability to Poison Manipulation, Mind Manipulation, and Holy Manipulation, Spell Resistance, Resistance to Fear Manipulation and Blade Weapons, Summoning of Undead, Disease Manipulation, Claw Mastery, Poison Manipulation, One Hit Kill via Death Wind, Air Manipulation, Turning, Status Effect Inducement, Immunity to Sleep Manipulation, Summoned Undead are immune to any charm (mind) effects and illusion effects, as are dracoliches themselves, Telepathy, Can see invisible things, Dimensional Travel, Weak Homing Attack, likely many more

**Attack Potency:** At least **Mountain level** (Certain Dracoliches are accredited with wiping out huge Dwarven cities underneath mountains, crushing them underfoot), possibly **Island level+** (Can contend with beings capable of using An Apocalypse from the Sky)

**Speed: Supersonic** (Vastly superior to Dragons)

**Lifting Strength:** At least **Class 50** (Superior to dragons)

**Striking Strength: Unknown**

**Durability:** At least **Mountain level**, likely **higher** (Typical dragons flee in terror of them, can survive attacks from other dracoliches)

**Stamina:** Infinite

**Range:** Hundreds of meters with most attacks

**Standard Equipment:** Phylactery (This is typically hidden somewhere)

**Intelligence:** At least Extraordinary Genius, far beyond most spellcasters that are themselves above the rest of humanity, many dracoliches have fought godly avatars in the past

**Weaknesses:** Holy Resistance only affects One Hit Kills and abilities to cast them away, and still take double damage from holy attacks, telepathy can only be simple callouts unless he focuses purely on that, in a new body they are weaker than usual, if they are sent out of their body they must search for a nearby reptilian body
Brain Energizing Fluid

— Quote author

## Summary

Brain Energizing Fluid is a liquid used by Morggul and Gobbul so they can please their master by getting young intelligent slaves, those being Nathan and Lindy Nichols who wish to be smart. Whoever drinks the liquid gets a massive boost in intelligence and only appeared in the Goosebumps book Brain Juice.

## Powers and Stats

**Tier:** **Unknown**

**Name:** Brain Energizing Fluid

**Origin:** Goosebumps

**Age:** Unknown

**Wielders:** Nathan Nichols, Lindy Nichols, Morggul, Gobbul

**Powers and Abilities:** Turns the user into a genius, Addictive

**Attack Potency:** **Unknown** (Doesn't focus on Destruction Capacity)

**Speed:** **Unknown** (The effects kicked in only seconds it was consumed)

**Durability:** **Unknown**

**Range:** Only effective upon consumption

**Weaknesses:** The effects will wore off eventually, doesn't focus on Attack Potency
Ao the Overgod

— Faiths and Pantheons

## Summary

**Ao** was the Overgod of the Forgotten Realms setting, although he rarely plays as active a part in godly affairs as others, instead watching from afar. Ao has taken form only once, during the Time of Troubles, a time in which many gods were killed; he took a neutral form, neither attractive nor unattractive and neither intimidating or inviting.

Ao reports only to one being, the Luminous Being itself. He is accredited with the creation of the cosmos and the planets themselves.

## Powers and Stats

**Tier:** At least **High 2-A**, likely at least **3-C** Avatar

**Name:** Ao the Overgod, The Watcher, The Hidden One

**Origin:** Dungeons and Dragons

**Gender:** Male

**Age:** Older than the concept of time

**Classification:** Supreme Deity

**Powers and Abilities:** Reality Warping, Superhuman Physical Characteristics, Creation, Destruction, Size Manipulation, Dimensional Travel, Death Manipulation, Acausality, Non-Corporeal, Intangibility, Resurrection, Life Manipulation, Illusion Creation, Portal Creation, Spatial Manipulation, Time Manipulation, Power Mimicry, Reactive Evolution (Can use any power of any god within his spheres, and take away said powers if he sees fit; he can create gods from nothing should it please him), Telepathy, Teleportation, Magic, Mind Control, Mind Manipulation, Elemental Manipulation (Of the Fire, Electric, Water, Air, Earth, and Ice varieties, among others), Flight, Telekinesis, Sound Manipulation, Plant Manipulation, Energy Manipulation, Clairvoyance, Immortality (Types 1, 4, and 9), Time Travel, Regeneration (At least Low-Godly), Void Manipulation, Darkness Manipulation, Light Manipulation, Healing, Existence Erasure, Conceptual Manipulation, Law Manipulation, Information Manipulation, Explosion Manipulation, One Hit Kill, BFR, Forcefield, Durability Negation, Can strip powers from any being under his sphere, Nigh-Omniscience, likely many more

**Attack Potency: High Multiverse level+** (Infinitely superior to all beings of Faerun, including every god and primordial combined, including those that could damage the infinite multiverse, repair the infinite multiverse, and create the infinite multiverse), likely at least **Galaxy level** Avatar (Although he appeared as an avatar only once, he clothed himself in robes that contained millions of stars and moons)

**Speed: Immeasurable** (Exists outside of concepts such as time and space)

**Lifting Strength: Immeasurable, Galactic** as an Avatar

**Striking Strength: High Multiversal+**, **Galactic** as an Avatar

**Durability: High Multiverse level+** (Transcends all gods, who, even if they all used all of their might in a concentrated attack, would not affect Ao even in the slightest degree), **Galaxy level** as an Avatar

**Stamina:** Infinite

**Range:** Multiversal

**Standard Equipment:** A Robe containing millions of stars within it

**Intelligence:** Nigh-Omniscience

**Weaknesses:** None notable