Patch 3.0.10.309

**Patch 3.0.10.309** is a patch for Original War released on 26 December 2019. It updates the game to version 3.0.10.309. It requires version Patch 2.0.6.132.

## Changelog

### 3.0.10.309

* Added: Multiplayer and Skirmish Map Name now shown in Steam Status
* Added: Save and Backup option added to Editor
* Added: GetModINIParam Sail commands
* Added: Past error into Error log (for better tracking)
* Added: Replacing layer for Russian interface (Fixed issue when polish had alaskyt instead alaskit), also now replacing EON to TAWAR and other pairs in different languages
* Added: Buildings editor (buded.exe) now can export images of all buildings, also there button for ping background without shadows
* Changed: Icon system (vehicles and buildings) - Now is shared between all nations (with own background) and in better quality
* Changed: Arabs have own background on panel units
* Changed: New horse portrait
* Changed: Restored original Campaign units balance
* Improved: Pathfinding now able to find longer distance do routes
* Improved: New diplomacy offers (redesign)
* Fixed: Environment causing building not to be placed on map load
* Fixed: SetSide sail command now effects Behemoth's weapons
* Fixed: Achiev's scrollbar issue (infinity scrolling)
* Fixed: firstSettings - when changed language cause error, also caused flip classic-modern texts
* Fixed: white texture in some places after start the game
* Fixed: Polish text (dialogs and subtitles)
* Removed: all "/alaskite" from all language from command buttons and hints texts

### 3.0.10.308

* Added: ModDir variable to SAIL
* Fixed: OWorkshop progress bar bug when mods are over 2GB
* Fixed: No Face with exclamations
* Fixed: infinite loop when resolving counters
* Fixed: wri loading code clipping last character

### 3.0.9.307

* Added: SayEX sail command
* Added: SayRadioNoFace sail command
* Added: ForceSleep sail command
* Added: EvacuateBuilding sail event
* Added: Fallback for creature faces to use RU or AM
* Added: Complete Slovak Localization
* Fixed: Fixed Loading Screens using AM01 for all missions
* Fixed: profilename sail variable now uses profile name rather than directory name
* Fixed: when after changed gametype with random nations onto non-random nations caused unable allow nations
* Fixed: creating Fixed AI
* Fixed: teams icons
* Fixed: specific issue when you can have different Nation interface than Alien in main menu
* Changed: Relocated components help to the area above the facepanel
* Implemented: Say commands can now hide face and name

### 3.0.9.306

* Added: Alternative Factory UI
* Added: Ability for ForceScreenshots
* Bug Fix: Frogs no longer display Level in info
* Bug Fix: Misc Bugs Fixed

### 3.0.9.305

* Added: Alternative Factory UI (WIP)
* Added: Frog model (by Jacok)
* Added: Update System
* Added: SAIL Events (OilExtracted and SibExtracted)
* Added: SAIL Functions (ForceExclamation, UnitInBattle and InitHc\_All)
* Bug Fix: OW now looks inside AR folder for Arabian exclamations
* Bug Fix: Misc bug fixes
* Bug Fix: Fixed bug with Rewarding Units screen
* Changed: Redesigned Modern UI
* Changed: Multiplayer IRC Lobby now using irc.owsupport.com

### 3.0.9.303

Bug Fix: Fixed bug with save games and saving maps in editor (Introduced in 302)

### 3.0.9.302

* Added: Ability to compile all maps SAIL in editor
* Added: Flamethrowers can now have two turrets (Modding)
* Added: New SAIL Event for camera placement (Modding)
* Bug Fix: Fixed setting of speed in multiplayer
* Improved: Heightmap export speed increased in editor

### 3.0.9.298

* Added: TargetableSAIL button command
* Changed: Flamethrower now stops attacking if it destroys a tree
* Changed: Multiplayer chat stands out more
* Fixed: Alien Base Extended depot 4 was not spawning

### 3.0.9.297

* Fixed: ImageButtons now show correct image when parent is disabled
* Fixed: Save Dialog now disables while saving/deleting
* Fixed: Latest multiplayer fixes

### 3.0.9.295

* Added: New map added - Alien Base #2 (Big Alien Base) by Gogeta & Serpent
* Added: New map added - Competitions by Gogeta
* Added: New map added - Big Circle by Gogeta & Serpent
* Fixed: Am11 artifact dialog freeze [Issue #659]
* Fixed: Latest multiplayer fixes
* Changed: Fishes removed from flags map

### 3.0.9.291

* Multiple LUA fixes
* Latest Multiplayer fixes

### 3.0.9.288

* Added: Classic Menu (Work In Progress)
* Improved: Improved modern menu (Work In Progress)
* Fixed: Latest multiplayer fixes

### 3.0.9.286

* Added: FREQDELAY paramter for modders to change delay between burst shots
* Fixed: Latest multiplayer fixes

### 3.0.9.284

* Added: Two additional campaign slots for mods to use
* Added: Animated Tree option added to map options in editor
* Fixed: Profile directory should no longer be used for multiplayer name
* Fixed: Misc Bugfixes

### 3.0.9.281

* Added: New multiplayer map Mudbath
* Fixed: Dedicated Servers keeping match alive when only bots are present
* Fixed: Bots will now be kicked when map or gametype changes
* Fixed: Pointer error with image masks
* Fixed: Latest multiplayer fixes

### 3.0.9.277

* Added: Mastodons Trail by Gwrhkhsh(code by Tomasz)
* Added: Sync Squares added to multiplayer room
* Added: Round and Trunc commands to SAIL
* Fixed: Bug which corrupted american campaign saves
* Fixed: Latest Multiplayer fixes
* Improved: Multiplayer code improvments
* Improved: Video system improvements

### 0.27:

* Rocky Land:
	+ Waterfall animations fixed

* Balance changes - check BalanceChangelog.txt

* Flags (by Tomasz):
	+ Build Time zone(top right base) corrected
	+ Possible exit with wheeled tanks on the right side from the top center position(players decide yes/no)

### 0.28:

* New map: Mastodons Trail by Gwrhkhsh(code by Tomasz)
* A library People\_respawning has been added to almost every map
* Tree animation has been activated on Rocky Land
* Build Time zone(right middle and right bottom) corrected on Siberia
* Removal of unused: DayNight.src, crates\_loading.src, crates\_loading\_ii.src, respawning, colors\_night.txt with map
* obnova.src removed on Night Fight map(Replaced with library People\_respawning)

### 0.29:

* Mastodons Trail (by Tomasz):
	+ More trees added
	+ Crate materialization changed
	+ Second oil depot added
	+ Second sib depot added
	+ Sheik person for Arabians added(As an option)
	+ More Mastodons added(As an option)

* Table Mountain (by Tomasz):
	+ Position of the houses on the minimap(lobby) has been corrected
	+ Tree animation has been activated

* The US\_BuilUp.src library has been updated
* The US\_Init\_Resp.src library has been updated
* The US\_MP\_Inicialization.src library has been updated
* A new East versus West mode has been added to The Abyss map

### 3.0.9.272

* Fixed: Spectator sees fog buildings on minimap
* Fixed: When Character Select screen shows it has ok button disabled even if conditions are met
* Fixed: Latest Multiplayer fixes
* Fixed: Misc fixes

### 0.26:

* Materialization fixed on the map Bloody Valley (by Tomasz)
* Multidesc Kill 'em all max players fixed on the map Flags (by Tomasz)

### 3.0.9.270

* Fixed: Latest Multiplayer map fixes
* Fixed: Remote mines now hidden from spectator
* Fixed: Save games causing crash
* Fixed: Theora videos audio and video not in sync
* Improved: LIMITMOUSE3 parameter now works on windows

### 3.0.9.268

* Added: Spectator bar
* Added: latency pings
* Fixed: Multiple multiplayer map fixes
* Fixed: Bug with listboxes
* Fixed: Multiplayer base names showing invalid characters
* Improved: Increase limits of voices & exclamations probability [Issue #579]
* Improved: Expanded AI settings on maps which support it

### 3.0.9.259

* Fixed: Ru12a - Gossudarov block [Issue #626]
* Fixed: Spectator fixes
* Improved: Spectator now works on all maps

### 3.0.9.258

* Fixed: Ru06 - Achiv additional condition [Issue #625]
* Fixed: Multiplayer fixes - Alien Base, Flags, Siberia, Bloody Valley, Wilderness, Rocky Land [Issue #623]
* Fixed: Additional Serpent Fixes which were not put on the bug tracker so you get this message instead :P

### 3.0.9.253

* Fixed: Ru15 - medal condition [Issue #617]
* Fixed: Am13a/Ru13a - Base Name missing [Issue #618]
* Fixed: Joining Multiplayer match fails to join when different mod is used [Issue #622]
* Fixed: Multiplayer fixes - Alien Base, Flags, Siberia, Bloody Valley, Wilderness, Rocky Land [Issue #623]
* Improved: Legacy Mod Main Menu GUI [Issue #619]
* Improved: Make Spectators use a new Side [Issue #620]
* Improved: Implement improved profile system [Issue #621]

### 3.0.9.250

* Fixed: [multiplayer, SGUI] Allied victory tickbox [Issue #607]
* Fixed: Ru05, Ru06, AM15 [Issue #612]
* Fixed: SetSide can cause Sync Loss in Multiplayer Game [Issue #614]
* Fixed: Ru08 - people stay on a vacation [Issue #615]

### 3.0.9.248

* Fixed: Animal names [Issue #600]
* Fixed: Ru12a - Achiv conditions fix [Issue #606]
* Fixed: Small Maps can have red areas at the sides [Issue #608]
* Fixed: With Japanese language base names show garbled characters [Issue #609]
* Fixed: ESC key opens menu while giving orders [Issue #610]
* Fixed: Multiplayer Loading screen doesn't go away [Issue #611]
* Fixed: AM04 achievement [Issue #613]

### 3.0.8.246

* Fixed: loading a save when user profile has alot causes crash [Issue #601]
* Fixed: OW tools show memory leak information on exit [Issue #602]
* Fixed: ESC stops bringing up menu after loading save which is outdated [Issue #603]

### 3.0.8.243

* Added: Memory Usage added to FPS counter
* Fixed: Miscs bug with Campaign Tree
* Fixed: Ru08, Ru11 - Achiv conditions [Issue #599]
* Fixed: Memory Usage indicators now work (Map Editor)

### 3.0.8.242

* Fixed: Ru02 - Bielkov tank bug [Issue #593]
* Fixed: Ru02, Ru03 - Dangerous oil barrels [Issue #594]
* Fixed: When Resolution is not set the game has a window height of zero [Issue #595]
* Fixed: Mission Tree creates new branch even if there is no next mission [Issue #597]
* Fixed: Dedicated Server Crash [Issue #598]
* Improved: Make Load/Save dialogs stagger the loading of save preview images [Issue #596]

### 3.0.8.241

* Added: PRESS A KEY on loading screens
* Added: Dedicated Server option to make first client able to change settings
* Changed: BName increased from 9 to 20 characters
* Fixed: bug with american depot not being upgradable
* Fixed: bug with reward screen on higher resolutions (Buttons not being clickable)
* Fixed: bug with character selection screen on higher resolutions
* Fixed: Ru12 - Platonov freeze [Issue #592]
* Improved: Character Selection and Reward Screens sort now uses faster sort

### 3.0.8.236

* Added: Holding middle mouse button and dragging will now move the screen
* Changed: SetLives will now limit the amount of HP set to a maximum of the units maxhealth
* Fixed: Selection bug relating to command panel buttons
* Improved: Enchance SetMark function for additional flag colours [Issue #519]

### 3.0.8.235

* Added: FORCEDUBBINGLANG parameter
* Added: VehicleRecycled Event [Issue #408]
* Added: SAIL - IsInvisible
* Fixed: LIMITMOUSE causes game to hang [Issue #588]
* Fixed: AM07 Steam Achievements
* Changed: Faces of units now have a larger maximum size in unit lists

### 3.0.8.234

* Added: Sort for unit face panels
* Fixed: Ru12a - cannot complete the mission [Issue #590]
* Fixed: Memory overflow introduced in 3.0.8.220

### 3.0.8.230

* Fixed: Error in czech tooltip for placing turret weapon [Issue #382]
* Fixed: AutoEnemy needs to be switched back on (RU07) [Issue #496]
* Fixed: Fixes for AM10\_cont, AM14 and AM15 [Issue #498]
* Fixed: Fixed prakun model [Issue #500]
* Fixed: Fixes for Am09 [Issue #502]
* Fixed: Fixes for AM06\_cont and AM12 [Issue #510]
* Fixed: Fixes for Am08 [Issue #512]
* Fixed: Fixes for Ru05 [Issue #513]
* Fixed: (Multiplayer) Rocky Pass, Wilderness [Issue #520]
* Fixed: Am 03, Ru 02, 03, 05, 08 [Issue #524]
* Fixed: Ru 03, 11, 13, 14, 15 [Issue #525]
* Fixed: Ru 06, 12a [Issue #526]
* Fixed: Ru 04, 05, 08, 10 [Issue #533]
* Fixed: Cinematics skip - music still playing [Issue #547]
* Fixed: AM 11\_Cont doesn't end when objectives complete [Issue #561]
* Fixed: Am10\_cont - invalid chassis [Issue #563]
* Fixed: Am09\_cont - missing dialog and disabled barracks [Issue #564]
* Fixed: Am15a - missing Coonie Travers [Issue #565]
* Fixed: Ru10 - InGameOn bug [Issue #566]
* Fixed: Ru11 - units can't move [Issue #567]
* Fixed: Ru09\_cont - water issue [Issue #568]
* Fixed: Ru02 - how to kill Platonov [Issue #569]
* Fixed: Am12 - Fail retreat [Issue #570]
* Fixed: Am11\_cont - starting scene and polish dialogs fix [Issue #571]
* Fixed: Am09\_cont - disabled barracks after arabs barracks build [Issue #572]
* Fixed: Ru03 - missing dialog | attacking Omicron by barracks | blockade in Kirov [Issue #573]
* Fixed: Ru10 - Vsevolod blockade in intro [Issue #574]
* Fixed: Ru08 - delete Masha variable if Masha not exist [Issue #575]
* Fixed: Am07\_cont - missing medals descriptions [Issue #576]
* Fixed: Am09\_cont - infinity loop while arabian barracks construct [Issue #577]
* Fixed: Am11\_cont - two times ending mission [Issue #578]
* Fixed: Am13a - killable Gossudarov squad members [Issue #581]
* Fixed: Ru02 - build lab and workshop objective [Issue #582]
* Fixed: Ru03 - kirov mechanics stuck [Issue #584]
* Fixed: Am15a | Ru15a - americans cannot rebuild sib mines [Issue #585]
* Fixed: Am15 - Bugs [Issue #586]
* Fixed: Am02 - JMM squad dead on mission start [Issue #587]
* Improved: Remade OW Intro [Issue #562]
* Improved: Allow multiple buildings to be placed when SHIFT key is held [Issue #532]
* Improved: Make Flamethrower Destroy Environment and Burn Grass [Issue #543]
* Improved: Add SAIL Libraries inside mod directory [Issue #544]
* Improved: Editor - Inspect Profile Tool [Issue #553]
* Improved: GUI Replaced with SGUI