Callor

## Dialogue

greet
 Lannon

> It is good to see new faces here. It has been many cycles since anyone new arrived.
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Arbo

> How delightful! I have not seen a dog in a long time.
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Merewen

> You look familiar. I have a fair amount of my memories in tact, but there are still many holes.
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Rycard

> To think, you were just outside our door, yet unable to reach us.
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Airendal

> When we first arrived, we were in contact with your people. However, I cannot remember why.
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Gallitzin

> The world is a dangerous place. I am glad to have allies such as you.
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Shione

> Music is something we have had little of down here. I tried to learn, but my talents lie elsewhere I am afraid.
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Bhulown

> What manner of creature are you? Are you new to mankind, or have I only forgotten?
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Dimas

> I can tell a man who digs for a living. There is a look to his face that is unmistakable. I think it is the continual expectation of finding something special, if only you can dig on more time.
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Laszra

> You live? It is good to see you again Laszra. We must speak of the treasures I have found in your absence!
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job

> I was an archeologist before the calamity, and I continue that work here. I hope that one day I might unearth something to help us in this struggle.
> It is not uncommon to find things that were discarded in the past. Perhaps what was of little value then could be of great help to us.
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fog

> Naira is more of an expert on it, but we have all been into it. I do not think there is a single person who has not found themselves wandering through it at some point.
> I am glad it does not reach us here. This place is our last chance to survive. I wonder what is happening in other parts of the world.
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book

> We have a library here, in the north-west. There are many books, but some are falling apart, or were written in dead languages.
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Emerisk

> Above us lies Emerisk. It is a small collection of homes and farms. I imagine it was more than that before the calamity fell. Local culture is unlikely to thrive with the loss of memory. But it is still worth saving.
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Agmarians

> Better than Goblins. Long ago they all tread these roads, or so I was taught. It's odd. My memory is faint these days, but the things I learned in the old tongue I remember the most... I would prefer not to meet any.
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Renault

> You speak of the man who made this place perhaps? I would like to know more about this Renault. Unfortunately I am not from Emerisk and did not have any knowledge of him before coming here.
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caves

> The town above, Emerisk, sits upon a vast network of caves that go deeper than I have ever seen. Civilizations grew from below and built slowly up upon what came before them. It is truly astonishing.
> There is hardly any place in these caverns that have not been home to mankind at some point. The very deepest parts are from ages beyond our reckoning.
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graveyard

> As civilization built upwards towards the light of the sun, so did their graveyards. What lies on the surface is perhaps only a scratch upon the thousands of years of burial beneath.
> The caves are filled with dead, and this frequently attracts evil things. How I wish I could dig in the deeper areas, but to do so would mean certain death.
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Goblins

> Treat nothing as fantasy in these dark times. Our knowledge has been undone, and the wise have been made into fools. If stories of such things exist then they were written for a reason. Find the reason behind a story and you will find truth.
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Scaphin

> It is strange that you say that name. I have seen it on artifacts discovered here in the Shelter. All I have are clues. I would certainly like to know more.
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librarian

> Can it be that there is someone who knows more than us? I would welcome such a change. There is a library here down here. Perhaps there will be something there that can help you.
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silver

> These caves are full of it, but I am not an expert in metals. Occasionally I will find something made from it. I give some of the artifacts I find to others down here, but they become lost again when those people venture out of the Shelter and do not return.
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corundum

> It does not sound familiar, but if it is a real thing it can likely be found here.
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treasure

> I find many treasures in my digging. This place was once full of life and commerce. If I find anything interesting, I will stash it in one of the chests nearby. You are welcome to whatever I find.
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energy

> I have not studied it, but we seem safe from it here. If the obelisk were not there, what would happen? Some of it escapes to the surface, no doubt. I do not imagine it was meant for good.
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Kalindraur

> We cannot decipher the true meaning of the name. As a student of history, I have learned that names are always important. Perhaps we will eventually find out what it means.
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keystone

> The ancient people here etched many sacred markings into stone. Some contained power, while others did not. What you describe sounds so familiar...oh, yes! The room next to the Alchemist station has a large door with strange markings on the archway.
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Codex

> The language in the Codex is beyond my understanding. I have researched many languages, and yet it remains a mystery to me. How you are able to read any of it is truly a miracle. Perhaps you were chosen.
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dark lord

> That sort of thing is very difficult to find archeological evidence for. Supernatural forces do not always leave traces the way we do.
> Don't get me wrong. I believe that he existed for a number of reasons, but proving it is really quite difficult.
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