Session 13 10/17/2021

Session 13

Elektrah, Lucia, Duriel, Arden, Brottar

Tasha, Megan, Jeff, Michael, Bill

The party sits at the dinner table and spoke with the missing child's mother. She explains that 4 children have gone missing over the last 6 months. Shalla was the last child left in the hamlet. They establish that the hamlet has no enemies as they are simple sheep farmers. She mentions that sheep have been missing with an unusual regularity (2-3 every week, sometimes 4). The party has to decide if they want to try to follow the little girl's scent (using Elias and a wild-shaped Elektrah) or stake out the pasture in the valley to see what's taking the sheep in hopes that it has something to do with the disappearance. They decide to follow the scent as it's a better lead. Thanks to Elektrah's intelligence, she is able to determine that there are three scents. The girl's, a human's, and an animal. The trail leads them from the tree at the hamlet's well through to the back of the village and around the hill to the pasture. The child's trail stops very suddenly, leaving a faint scent of urine. The remaining scents lead off to the east, through the pasture and around the next hill. They find a small thatched roof hut. Lucia sneaks over to the hut and looks in the window. The tenses up a bit and her tail starts to twitch.

Lucia comes back and describes what she's seen. Two men standing in front of what looks like a small altar where they are sacrificing a bunny. She also saw a large cask full of shiny jewelry and gems. Arden confirms that the altar was for Cyric. The party decides that, all things considered, these men should not remain living. Lucia, Duriel, and Elektrah decide to climb, carefully, onto the roof for a surprise attack. Brottar and Arden go around to the front door and wait to give the roof-party a signal. Duriel kicks a hole in the roof and casts Spiked Growth in the hut, not realizing that it is going to inconvenience the melee fighters on the ground. The brigands notice that something is different about the floor of the hut but can't really detect what. Brottar smashes the door open and the brigands turn and draw their weapons. Arden attacks with a Spiritual Weapon (Bastard Sword) and does a bit of damage. Duriel drops the spell and fires an arrow directly into the eye of the brigand that Arden attacked. The party offers him his life in exchange for information. They are spat at in answer. He drops to the ground and twitches in what is surely going to be his death rattle. Lucia jumps down through the roof and attacks the remaining brigand. Brottar charges in and attempts to attack, but misses. Elektrah jumps down through the hole that Lucia made, casts shillelagh on her quarter staff, and proceeds to bludgeon the remaining man to death.

Arden stabilizes the dying brigand with a blessing from his god. They tie him up and wait for him to wake up. While they're waiting, Lucia and Brottar goes through the treasure. Before he's completely awake, the party decides that Lucia is they scariest one of them and should be the one to tortu---- interrogate him. Lucia says she can do it but she needs a dagger and spoon. She makes do with just the dagger. She straddles the man's lap and asks him where the children are. He laughs and refuses to answer. She slaps him in response. After several questions and an escalating level of pain, he finally breaks and starts to talk. He's just the delivery man. He drops the kids off in the valley then he drops of the treasure in the cave 1.5 hour to the north east of the hut to someone name Velos. He heard a roar, a scream, and then a gust of wind. He doesn't know anything else. The party has gotten all of the useful information out of him. Lucia makes a point to pack up the treasure and putting it with her things. They take him back to the hamlet to let the families of the children get their justice. Arden wakes the priest and explains what happened and what they brought back. The priest thanks him and advises him to get some rest. He will have someone watch over the prisoner with specific orders not to kill him. The party heads to their rooms at the meeting house/inn. Arden pulls everyone off to the side and explains that he believes they will be going up against a dragon. The party is not excited about this and goes to bed.

While they're sleeping, the families of the children leave gifts outside of their doors: Bolts of wool fabric, med kits (that give a bonus when used), and food. While at the table eating breakfast, Lucia bring out a small pouch she found in the chest. It's a small pouch containing two gold circles, very similar to the torqs the party had been wearing. The party knows that nothing good will come of this.

1,500 XP (putting the party at 6th level). loot discovered in the next session

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