recursal/Fanatic-Fandom huggingface dataset:
Episode 62

## The Vastlands are the Worst

In Game Date: Luck 29, 5667

* Short rest while we're on the cart. We head out the canyon and bid Kraz'i adieu. As we're heading out we spot and overtake the Nightwarden encampment. We travel throughout the night -- Vahlka fails another exhaustion save taking her to exhaustion 4 but Godfrey makes his.
* We head on. We find a trail of humanoid track that cross our trail and head in a slightly different direction. After some discussion we decide to continue on our current path rather than follow them.
* Dark rusty reddish-brown clouds gather overhead and Vahlka warns the party that its about to start raining blood and that they have to find shelter or the blood rain will kill them. We begin searching for shelter, and try and stay ahead of the storm.
* Olivia spots a small campsite up ahead which we pause at and inspect, we find a letter from Snow addressed to someone named Talbot. We find some abandoned equipment and the corpse of a large creature that looks like it was attacked and most the flesh melted away from its bones.
* We follow the man's tracks out toward the catacombs. Isil comes awake and poses the idea of instead heading directly toward Phoenix Rise. Vahlka and Olivia vote to head for Phoenix Rise. We argue for a bit before ultimately deciding to head to the catacombs anyway.
* We manage to find and unbury the entrance and head down into the catacombs. We pack up everything in the cart into the bag of holding and abandon the cart. We head on wards through the catacombs running into some minor problems with a few mummies and anubians.
* We follow a blood trail through the catacombs, Barkley and Isil scout ahead and find a sleeping cave wyrm/worm/wurm. After a bit of conversation we decide to sneak up and take on the creature in hope of getting any information left on the runner's corpse.

## Recording

LINK.

Infestation <- PREVIOUS EPISODE | NEXT EPISODE -> At The Precipice
Merlin LaRoth

Merlin LaRoth was an alchemist/necromancer in the city of Grindwall. He was responsible for the development of the werewolf plague in Grindwall's Lower Residential District/Quarantine District because he was trying to replicate lycanthropy without it being magical.

When the party found him, he was in his mansion and had become a wraith. The party destroyed the wraith version of him.

It was implied that he was working with The Grasp.
Shiver

**Shiver** is a temporary character played by Rachel during the Northmarch arc. She is a half-orc druid of the circle of the shepherd.

## Appearance

Shiver is very tall, broad-shouldered, and heavy set teenage half-orc with greenish skin and dark emerald green hair tied back in a practical, no-nonsense ponytail. One of her tusks is broken off and there's a long scar cutting up her lip and across her cheek on that side of her face.

Shiver wears hides and thick furs to ward off the Northmarch cold. She carries a scimitar, several javelins, and carries a heavy wooden shield.

## Personality

Shiver is practical above all else. She prefers the company of animals to people and is often socially awkward or even outright mean. She tends towards being sullen, petulant, and somewhat immature. Despite this, she's kindly and brave - willing to put a lot at risk to do the right thing.

Shiver is very exasperated by the bards and her grandma, Macey, who she loves but goddamn it grandma.

## Trivia

* Shiver's spirit totem is just the bear spirit from Xanathar's, but a goat instead cause I like goats. His name is Fortitude.
Episode 90.1

## Summary

Lucius, Vahlka, and Godfrey attempt to sneak into the Valley of Heroes in order to win and earn favor to get into the Abyss. They're found almost immediately, however, and strike a bargain with a shadar-kai named Calliope to participate so that they aren't turned over to the guards. The fight is structured like... an oddly familiar game, which is won handily by the group of mostly usurpers. Afterwards, Lucius talks with Calliope who asks him to keep an eye out for a friend of hers.

 Recap

* Lucius, Vahlka, and Godfrey head back to town and straight to the valley of heroes. We ask the guard how to get in and he just repeats that we need a ticket. Nah.
* Look around a bit unsubtly until we find a maintenance door and sneak our way into the arena poorly.
* we are promptly spotted
* elf girl calls a pause and offers us a deal. the three of us replace their missing member and she won't turn us over to the guards, we accept.
* League of Legends... happen... (I'm lazy)
* After the match Maerwyn tells Caelynn to meet with us and she does. She agrees to let us through the abyssal portal and also says she'll have her cleric friend cast Heroes Feast for us if we bring her the component.
* Lucius talks to Caliope, a shadar-kai woman who fought in the Valley, a bit about ways out of the abyss. She offers to help us if we look for her friend who disappeared in the abyss but is rather cagey about details. Lucius is like hmmm. Vahlka is like Distrust.jpg.
* Head back to the knockout pit and chill and eat Big Sandviche.

## Recording

LINK.

The Beach Episode + <- PREVIOUS EPISODE | NEXT EPISODE -> It's not me it's you, Obscura
Erasthekon

Blue Dragon, Lars Grant-West

Erasthekon is a blue dragon that is said to be stationed outside of Umbravall.

## Background

Erasthekon got in trouble with the Drow, and was captured. In lieu of being sent to the Deephold to rot, the dragon agreed to spend his days chained in the Guillotine as a guard.

At some point he jumped up at Vahlka Shadowbane (who broke her wrist punching him in the nose) and her companion at the time, Neron Duskheart.

## Appearance and Personality

Erasthekon is noted as being about half the size of an average adult blue dragon.

He can be described as "gruff, but good humored."

## Trivia

* Drow military note that Erasthekon, unlike traditional blue dragons, breathes his lightning breath in a cone of several bolts, rather than just one.
Episode 68

## Sand Elf Team Rocket Steals Our Gnome

* Barkley, Olivia, and Godfrey talk about plans for tomorrow and how to track down the Black Cat and find Anxucotl as well as the morality of assassination. Lucius is MIA. Vahlka is... tired and coming down from the fit she threw during chatzy so she stays in her room.
* We all go to sleep. Lucius has not come back from shopping.
* In the middle of the night, someone shows up in Olivia and Barkley's room, casts Sleep on Barkley and grabs her. Leaping out the window. Olivia yells to wake everyone up - runs to Vahlka's room and dimension doors Vahl to the roof. Godfrey flies out the window. All of us are in our pajamas. We spot a drow woman with Barkley's sleeping form tucked under one arm.
* We chase the woman over the roof tops and go into a skill challenge. We quickly discover the woman and any spot within 10ft of her are covered in an antimagic field. We chase her into a warehouse and descend down a staircase into a Team Rocket Dungeon.
* We charge through the Team Rocket Dungeon, stumbling into gelatinous cubes, polymorph, and reduce traps as we go. Olivia gets turned into a very tiny wolf. We eventually find our way into the chamber Lucius scried on earlier. Inside are several figures: The Black Cat, Boris, Magpie, Sauvere, and Katya.
* Barkley is vehemently arguing with Magpie, who it is revealed to the rest of the party is Barkley's mother. Magpie is insisting that Barkley needs to go back home to a small town in the Elder Woodlands and is far too young to be involved in all this. Barkley is vehemently opposed to this. Olivia kind of panics at the idea of Barkley leaving. Vahlka is very torn about the idea.
* The Black Cat leaves and ignores Vahlka's questions when she asks why Boris is here. Katya explains that The Black Cat has ordered the Claws of Bastus to keep an eye on her and that The Black Cat found the spider on the black market and purchased him.
* Katya explains her antimagic stuff. Vahlka tells her to shut up and demands some more answers from Magpie.
* The party argues with Magpie for a bit, making little headway in convincing her to not try and take her daughter home. Magpie believes we're too violent and dangerous for Barkley to keep company with us. (she's right.) Godfrey makes things worse by explaining exactly what we've been through. Barkley demands answers from her mother but is given very little. Barkley implies that it was Vahlka's fault they ended up in the Vastlands - and guiltadin does her sad thing.

## Chat Log

https://docs.google.com/document/d/1YE\_hHxbog2BVS38UlxRAMVwVa117WCPnDsLqIeNNec0/edit?usp=sharing

The Boyz are Back in Town <- PREVIOUS EPISODE | NEXT EPISODE -> Mad Marvin Steals Our Lizard
Episode 84

## Summary

Godfrey returns from a suspicious mission which puts everyone on edge and questions his loyalty for being so close with an enemy. The Arsonists proceed to infiltrate a temple to free the priests imprisoned there the only way they really know how - through violence.

## Recap

Some information may be incomplete or missing, as this is written from the recap of Episode 85. A complete audio version of Episode 84 does not exist.

* We start off the episode in Barkley's apartment. Between sessions it's revealed that Godfrey has gone off somewhere (he leaves an extremely vague note). During chatzy Lucius also is bullied to reveal his crush and that he has an interest in studying necromancy to Olivia.
* Godfrey emerges from the bathroom in what is possibly the best entrance ever, upon which he is promptly Zone of Truth'd and interrogated mercilessly by the rest of the party.
* Despite being forced to tell the truth, Godfrey isn't exactly clear of what he did. He tells us that Mysa'aor instructed him to go kill a fleshy demon thing, though.
* For succeeding, Mysa'aor tells him about portals that can access him into the feywild. Through one door we can access three truths and if we go through the other we'd get three wishes. There exists another door that under no circumstances were we supposed to go through.
* We lectured Godfrey to stop fraternizing with Tenebrous because that's our enemy, stupid.
* We ask Deacon what we're going to do in the Raven Queen temple and he has no idea, but that we should probably sleep first. Olivia objects, wanting to go asap, and almost gets her way despite being outvoted.
* A long rest is taken.
* The party proceeds to make absolute fools of themselves trying to deception their way into the temple.
* We made a mess of everything and turned to violence. Mostly everyone is subdued except for one individual who is Lightning Bolted by Lucius and promptly dies. Deacon is not happy.
* The session ends finding a suspicious individual in a cell and a bunch of priests. There is talk about how we want to go about trying to heist said priests out of trouble.

Dragon Cowboy Jesus <- PREVIOUS EPISODE | NEXT EPISODE -> The Hole-y Heist
Olivia Tropes

TVTropes hell, applied to an idiot bard girl.

Olivia is a scarily perfect match for "Sanguine" on the Four Temperaments chart. Between the blue and red choices, she'd be a Red Oni. Clearly a "Good Cop" on the Good Cop / Bad Cop dichotomy. Her MTBI is ENFP (Extroverted-Intuitive-Feeling-Perceptive), which makes her an Idealist. Her Personality Blood Type is Type B. Her Western Zodiac is Gemini. Of the Four-Personality Ensemble she is the Optimist. In the Five-Man-Band she's The Chick who often tries to be The Leader.

## Olivia Rousseau Tropes

1. The Fool
2. Jumped at the Call
3. All-Loving Hero
4. Chronic Hero Syndrome
5. The Power of Friendship
6. Horrible Judge of Character
7. Entendre Failure
8. Pollyanna
9. Wide-Eyed Idealist
10. The Cutie
11. Break the Cutie
12. Plucky Girl
13. Consumate Liar
14. Heroic Wannabe
15. Think Happy Thoughts
16. Survival Mantra ("Everything's going to be fine! No one's going to die!")
17. Ill Girl
18. Drama Queen
19. Being Good Sucks
20. What Kind of Lame Power is Heart Anyway?
21. Save the Villain?
22. Motor Mouth
23. Naive Everygirl
24. Genki Girl
25. Extraverted Nerd
26. Spoiled Sweet
27. Crowd Pleaser
28. Made of Plasticine
29. No Sense of Personal Space
30. Picky Eater
31. Sunny Sunflower Disposition
32. Sympathy for the Devil
33. White and Grey Morality
34. Silly Rabbit, Cynicism is for Losers!
35. Attention Deficit - Ooh Shiny!
36. Handicapped Badass (What she's trying for at least, YMMV)
37. Deliberately Cute Child
38. Hypocrite
39. You Didn't Ask
40. Carpe Diem
41. Shared Family Quirks (both Olivia and Theo have sticky fingers and a love of cool swords, and have similar spell lists)
42. Hiding the Handicap
43. Soap Opera Disease
44. Thicker Than Water (with Theo)
45. Friends are Chosen, Family Aren't
46. Rousseau was Right (and yes Olly's last name was chosen intentionally for this trope)
47. Innocence Lost
Aurelius

Aurelius was a gold dragonborn necromancer and a magister of Elchezar(?). He was sent to assist Merlin LaRoth in the study of one of the Fiend's Mirrors but while he was staying at Merlin's estate in Grindwall, he realized that Merlin's other experiments were far too terrible, even for a necromancer, and attempted to take the mirror and flee. When he attempted this, Merlin murdered him.

As a ghost, Aurelius attacked the party during their exploration of Merlin's home. After the party defeated them, he seemed to snap out of his ghostly rage and helped them and provided them with information. While in the LaRoth mansion, the party also found several of Aurelius' documents.

The party buried his remains in the back yard behind the Merlin's estate, and his soul seemed to go to rest.

## Trivia

* Aurelius Scaliven has been noted as a very minor reference to Critical Role's Tiberius Stormwind.
Reanna Ironhand

**Reanna Ironhand** is a human gunslinger fighter and a member of Andrith's Adventuring Party.

## Appearance and Personality

Rey is described as a relatively slight human woman with short blonde hair and blue eyes. She wears a blue and gray coat, flat brimmed hat, gloves, and carries a magical pepperbox pistol called Shiver.

Rey is gruff, tempermental, and consistently foul-mouthed and loud.

## History

Little is known about Reanna's history.

At some point she was an active part of the Grindwall Iron Guard as was her father.

## Trivia

* LET IT GOOOOOO~
* Rey has an unrequited love interest in Deacon and is angry at Vahlka for sleeping with him.
Boris

Boris is Vahlka's pet hunting spider and closest friend. She has had him since he was a tiny hatchling and he's the second oldest member of the party.

Vahlka insists often that Boris is a perfect creature that can do no wrong and she's absolutely right.

When Crow captured the party in the events of Episode 54, Boris was separated from Vahlka and the rest of the party. He has not been seen since.

~~Good night, sweet prince....~~

HE'S ALIVE!!!! Boris returns to us as of Episode 68!!

## Other Interesting Facts

* Extremely good boy.
* Literally just the best boy.
* Has the same intelligence as Grey, and is smarter than both Kasun and Kakara
Episode 11

## Episode 11: Finding strange old men in bars to bring to the most dangerous place you can think of

* Olivia convinces Barkley that they should break into Deacon's hotel room to learn more about him before going with him into the quarantine district. Barkley is persuaded to pick Deacon's hotel room lock.
* The two pour through all of Deacon's belongings, finding his Sending stone (and testing it out, Olivia pretended to be Deacon using the Actor feat and got a female voice in reply), a bunch of his letters (see DOCUMENTS!), the illusion stone, and a bunch of normal adventury stuff. They also found "photographs" of his team doing goofy shit. This was the first time we got a glimpse at Andrith Shadowbane's Adventuring Party, though we kind of got it from Deek's perspective.
* Meanwhile Kakara and Vahlka locate a bar. Inside they meet an older gentlemen who is pretty charming but definitely weird. His name is Godfrey, and he tells them he's wanting adventure and to figure out some mysteries. They say hey we're going on an adventure for some mysteries tomorrow wanna come? and he said yes. And then we had a five-player party again.
* Olivia and Barkley meet the other three at the bar and get introduced to Barkley. They also show Vahlka copies of Deacon' mail.
* There's a lot of roleplaying. Olivia convinces Vahlka and Kakara to eat cake because they've never had it before. They think it's mediocre. About half the party gets kinda drunk.
* Everyone except Godfrey goes back to Ori's. Ori is irritated that the party is drunk and stupid, that they adopted a grim stuttery bird man and a weird old Void man, and that the party plans on wandering off into the extremely dangerous quarantine district. She's like holy crap I knew you were all kind of dumb but now I think you're all fucking idiots.
* The next morning the party meets up with Deacon and prepares to go into the quarantine district.

Assaulting a Vax'ildan cosplayer in a dark alley <- PREVIOUS EPISODE | NEXT EPISODE -> Polymorphing into a bird to avoid a social situation
Herbert

**Herbert** is an NPC in Heroes of Legends. Bahamut claimed that he could possibly help Olivia to break her brother's draconic bond and free him from Tanith as he is the person that smuggled Neronvain off the material plane a long long time ago.

## Appearance & Personality

Herbert was described as an old, old, *old* man that we would 'know him when we saw him.' He claimed he was "kind of a lich."

Herbert was described by Bahamut as "a bit of a kook." and he then gave us a list of precautions to take whilst speaking to Herbert.

* do not speak to or look at the hydra

* don't mention dragonborn, glintveil, frogs, or any word with the letter X
* We can drink from blue teacups but not red

* The tentacles are an illusion

* don't eat any of his food, bring your own

* don't knock over the obelisk
* don't wear anything green
Episode 167

## Summary

The party ventures into the dwarven city beneath the Blood Peak in search of the spell forge. Overnight while resting, Lucius is forced into a contract with Dispater when Dagon trades his soul to the archdevil. Then the party proceeds into the depths of the city to find the Soulforge and put both Sethendrin and Anxukyuara souls to rest, instead binding Vahlka and Barkley's souls to the magic weapons in their place and giving the weapons new abilities. On their way out of the Soulforge they encounter Sara Payne and a force of devils and undead, after a brief bit of conversation the encounter quickly turns violent.

## Recap

* With time almost up inside Godfrey's demiplane refuge, Lucius makes a plea that they consider taking a long rest. Vahlka is opposed since they aren't sure how long the Soulforge will be available before moving on and stresses they need to hurry. It's not until Seth casts a sending to Octavius who knows how long the forge will be available for (approximately "two days, six hours") that Vahlka is convinced to rest for longer.
* The party opens the door into the Dwarven city which is utterly abandoned and silent. They find an untouched tavern nearby and Lucius begins to set up Tiny Hut. Watches are assigned and besides some curious sounds along with the appearance of a (suspicious?) mouse, nothing bothers them.
* Throughout the night, a couple hours before Vahlka's watch ends, the Tiny Hut disappears.
* After their long rest, everyone wakes up except Lucius who looks like he's still asleep. Vahlka attempts to wake him but to no avail. Godfrey goes to retrieve Sahar as they attempt to deduce what caused this, who confirms that while his body exists - his soul is elsewhere.
* As preparations are made to cast sending, a ball of pale orange light appears from over Lucius' body and once it connects with his physical form he wakes up. Immediately apparent is that his eyes have changed color once again, turning from a sallow blue of Dagon's influence to their familiar green, except the sclera are a coal black. He explains that his soul has been traded in some kind of fiendish deal and now belongs to the "Iron Duke". Lucius procures his contract, the pact primeval, and recreates a curious letter found on Dispater's desk. He also explains that due to the amendment he made to the contract, that he is to slay a fiend located in Thunder Bay.
* Barkley asks if the Kraken can break the bond and Lucius says he doesn't know until he puts the contract to a particular light, which states immediate termination of his contract should he infringe it by attempting to go around looking for a third party.
* [wip 51:00]

## Recording

LINK.

The Fall of Daggerspine <- PREVIOUS EPISODE | NEXT EPISODE ->
Allohine

Allohine is a ~~halfling man~~ bronze dragon who often appears in the guise of an extremely ugly halfling man. He is apparently one of the leading council in Tamvrien, along with Sirius Silvertongue and the spymaster Minerva. At one point in time before the game started, he gave Rashi a magical key. Allohine is the dragon equivalent of a monk. (Which means when he flies he goes NYOOOOOM)

He's an excellent shape-changer, one of the few dragons who can shapechange into more than one humanoid or animal form. He likes to shapeshift into birds, but as far as humanoids go he just *really* likes being a very ugly halfling. He could be anything he wants to be, but that's what he chooses to be, which says a lot about his personality.

In general Allohine is a good guy but also a little shit. He likes pranks and can be kind of an asshole.
Alkuperäiskansat

Tämä artikkeli kertoo muinaisista kansoista, jotka elivät maassame jo kauan sitten.

## **Kansat**

Kun maailmaamme astui ihmiset pääjumalan toimesta, erkaantuivat he lopulta omiksi kansoiksi, jotka hallitsivat omia alueitaan. Alkuperäiskansat kehittyivät ja saivat omia piirteitä eri tottumuksiensa mukaisesti. Matkustaminen jalan merten ylitse, jotka olivat vielä niihin aikoihin matalalla mahdollisti kansojen vaelluksen eri mantereille.

## **Pohjonkansa**

Pohjonkansa eleli Euroopan yläseuduilla jäämeren lähettyvillä. Äärimmäisen kylmät ja karut olosuhteet tekivät kansasta kestävän ja periksiantamattoman. He omaksuivat veden elementin osaksi elämäänsä, ja täten erikoistuivat käyttämään vettä noituudessa.

Pohjonkansa oppi elämään karun ja kylmän ilmaston ympärillä. He oppivat hyödyntämään poroja, kalastusta ja pohjoisia marjoja, sekä myöhemmin myös noituutta.

Kylät olivat pieniä ja joikaisella oli erityinen tehtävä. Selviytyminen ankarissa olosuhteissa tautien sekä muiden ongelmien saattelemana piti kylät vähälukuisina, jolloin yhdenkin henkilön menetys oli kylälle suuri ongelma. Eri kylät kuitenkin yhtenivät, ja elämä oli helpompaa. Tällöin kansa kasvoi nopeammin.

## **Lehdoskansa**

Afrikan sademetsissä asui muinainen lehdoskansa. Kansa oli levittynyt jokien viheriäille alueille hyväksikäyttäen kalastusta ja metsästämistä. Kulkuvälineinä toimi heiveröiset lautat, joiden avulla eri asutuksien välillä oli helppo kulkea. Tämän vuoksi lehdoskansa oli sosiaalista väkeä, joka piti musiikista ja tanssimisesta.

Lehdoskansa eli ravintorikkaassa, mutta vaarallisella maalla. Eksoottiset ja erittäin vaaralliset taudit olivat uhka jokaiselle, myrkylliset eläimet olivat koituneet suureksi riesaksi ja puhdasta vettä oli harvakseltaan.

Kun heimojen väliset riidat syntyivät, yritettiin keksiä uusia tapoja ja keksintöjä, joilla voitaisiin voittaa sodat. Tarina kertoo, että tyttö nimeltä Gaya sai näyn, joka kertoi tämän eriskummallisista voimistaan. Tyttö rupesi tutkimaan noituuden saloja, jotka hän sai tietoonsa jumalaolennoilta. Hän valjasti tulen käyttöönsä ja keksi uudenlaisen tavan harjoittaa eläviin olentoihin kohdistuvaa noituutta, voodoota.

## **Äärikansa**

Amerikkaa asutti aikoinaan vanha äärikansa. Äärikansa oli pystyttänyt eri puolille Amerikkaa valtakuntia, joilla kaikilla oli omat hallitsijansa. Kansalaiset omaksuivat hallitsijoille tärkeän roolin. Hallitsijat toisivat jumalat maan päälle. Uudisajattelijat kuitenkin tyrmäsivät nämä ajatukset ja lopulta aate valloitti koko äärikansan ja valta suistui.

Äärikansa oppi viljelemään ja metsästämään jo varhain, jonka seurauksena kansa pystyi kasvamaan ja täten leviämään. Kansa kunnioitti niin suuresti luontoa, että maan ja äärikansan välille syntyi rikkoutumaton side. Kerrotaankin, että maaneitonen astui Guadonan valtakuntaan kertomaan sanaa, jonka seurauksena he oppivat maaelementin salat. Mutta kun aurinko nousi, neito muuttui pölyäväksi maaksi.

## **Lumokansa**

Lumokansa asutti pääosakseen Aasiaa. Kansa eleli pääosin vuorilla, mutta levisi sitten myös rannikolle. He elelivät hyvin vaarallisilla alueilla. Ruokaa, rakennustarvikkeita ja eläimiä oli vähän
Grim

Art by Dex

**Grim** is a tiefling gunslinger and a member of the Tamvrien Crystal Watch. She talks with a heavy southern drawl, tends to be very rude, and smokes like a freight train.

The party has not met actually met Grim yet, but they are currently searching for her because her girlfriend Tristram Vaas is searching for her and has suggested she is currently working with the Cult of the Dragon.

Grim seems to be close friends with Tenebrous and was on the wyrmspeaker's list of potential tiefling allies.

## Appearance

Grim is a tall agile tiefling woman. Standing just over six feet tall on long spindly legs tipped with goat-like hooves. Grim has a long whip-like tail tipped with a spade-shaped barb which she uses for balance.

She has a long barbed tail and thick dark ram-like horns that curl to either side of her face. She wears her hair in a chin length wavy ruby-red bob that lightens to a lighter tone toward the ends. Her eyes are inverse of a human's, with a white iris and a black sclera. Her skin is a dusty reddish color. She's missing one of her front teeth, which are far sharper than a human's. Grim is never seen without her token cowboy hat.

Grim wears the white and gold cowboy uniform of the Crystal Watch, but dresses in drab dark browns and grays when not in uniform. She fights with firearms.

## Personality

Not interested in being polite or heterosexual.

## Trivia

* Might give Andy a run for her money as Teshol's biggest lesbian.
* Grim is not Grim's real name.
* Tristram informed us that Grim tried to throw the Deck of Many Things into the ocean in Tamvrien to keep it away from her foolish girlfriend, but was too wimpy and it just landed on the rocks. Causing Tenebrous to climb down and throw it for her.
* Grim is the fantasy world's worst cop. Worse than Vahlka. That's an accomplishment.
* Another of Rachel's OCs who Dex adapted for Teshol.
Episode 73

* We continue off from the fight with Dirga, "who we totally murdered".
* Upon killing Dirga, Lolth severs association with Vahlka.
* We catch up with the Black Cat and company who's fighting Osyna, which we manage to keep everyone alive up until the very end when Barkley's mother is disintegrated.
* Osyna turns into her mist form, we attempt to catch up with it.
* We go into the Void and travel through a strange, ancient city [oh god I forget the name I always mix it up with another one], where we meet an odd lady [name?]. We also see spectres of people? "An older man with grey in his dark, slicked back hair and trim beard, wearing a leather longcoat in black and silver. A white raven. An orc man covered in tattoos of dinosaurs. A young, thin elf in white robes. A girl, no older then 25, with short red hair, dressed in a dark brown dress but with her mouth stitched shut."
* Travel into some ruins, we meet the Raven Queen. Lucius cowers like a coward.
* The Raven Queen heals the party, we "hand over" the Hand of Vecna which we had the entire time without being aware of it.
* We emerge into the Shaded Valley and lock the doorway behind us.
* The party runs into someone with "a nice glaive" [name?], who takes us to Andy.
* ***PROPHECY TIME***

## Recording

LINK.

Sacrifice <- PREVIOUS EPISODE | NEXT EPISODE -> Reunion
Elchezar

The city of Elchezar is the largest city on the surface of Teshol. It is surrounded by the Chezarian grasslands.

## Councils

The People's Council

The Arcanum Council

The Council of Faiths

## Guilds

lots of trading guilds, like what Olly's dad is a part of

Runehunters Guild

Thieves Guild

## Notable Inhabitants

Barkley Bayle

Elia

Fignatius

Mother Helen

King Dorian Rynstead V

Carrie Crowlantern

Monty the Snake

 Artificer Fritz

Theo Rousseau
Hypatia

**Hypatia** is a gnome who the party encountered first in Episode 106. The party followed strange robotic drones into some illusory terrain that concealed a tower where Hypatia confronted them about stealing her research equipment. The party apologized and returned the stolen items. With some smoothing over from Lucius and Godfrey, the gnome gradually relaxed and revealed she knew how to get past the barrier into the Court of Stars. She asked us to get a list of demon body parts for her to perform the magic with, in exchange for our help setting up another research station on the other side of the barrier.

Hypatia claims to be from the City of Sigil. She displays some very impressive but slow-working magical ability. She was extremely dismissive of the party, calling them primitives.
The Claws of Bastus

The Claws are a crime syndicate affiliated with the sand elves of the Vastlands.

## Party Interaction

The Claws were contracted to assassinate Vahlka and several of her family members by parties unknown. They informed her of the contract via a mysteriously delivered letter in Episode 13.

They demanded she meet with a representative of theirs at a Cafe in Tamvrien. When the party entered the cafe during Episode 18 they were met by Tython who offered to drop the assassination contract on Vahlka if the party bested him in a duel. Upon accepting, Tython teleported the entire party to an arena where they fought Tython plus several sand elves while under the watch of Andarsella and The Black Cat.

## Known Members

The Black Cat - Leader

Andarsella - Greater Sphinx

Tython the Sharp - Lesser Sphinx

Dyzour Dawnwalker (sp?) - An agent who met with Kiare

~~Maria Crowlantern~~ - Barkley's mother, and a rogue of the Claws

Shadows Under Birds - A tabaxi abjuration wizard, and Lucius's crush

Katya Winterfall - A drow rogue with an innate antimagic aura

## Trivia

* The DM has described The Claws by saying "it's the oasis mafia."
Rikkikax

D&D 5th Edition Monster Manual, Red Slaad

Rikkikax is a red slaad, and is the father of Orienna. He appears to be tied to the rest of the slaad in Grindwall and is involved in some of their underground activity. He is very protective of Orienna and seems to love her very much. He tends to speak simple sentences and has a creaky voice. He is red, toadlike, very huge and muscular, and had long sharp claws.

Little is known about Rikkikax's backstory. The players do not know how he became a slaad, or how he came to be Orienna's guardian or if he is her biological father. He seems to be friendly to the party.

He often goes by Rikki. His first appearance was in Episode 7: rats of regret.

## Trivia

* The name Rikkikax was picked at random from a list of names made by throwing together "the worst sounds possible," as were all the other Grindwall Slaads' names.
Barkley's Monster Manual

As Barkley encounters creatures that want to kill her, she writes down what she learns from each encounter. This is both a written account of her continued survival in the face of increasingly unfavorable odds, and also an attempt to supplement her poor memory for creatures and their strengths and weaknesses.

## Shark's Maw Island

### The Sleepless Mire

#### Ghost Things

* Creepy, ambushed us at night
* Vulnerable to radiant damage

#### Blazing Spinner

* FIRE SPIDER
* Obsidian armor
* Can and Will petrify you
* All of its swarms of baby spiders turned into ash when we killed it (I didn't cry at all)

## Foghorn Isle

### Grindwall Sewers

#### Werewolf

* Creepy looking
* Very fast and nasty
* Attacks whoever hurts it the most

#### Water Weird

* From the Plane of Water??
* Very rude
* Thinks it's being funny but it's NOT

#### Old Chug

* OTYUGH, emphases on the UGH
* Venomous tentacle monster
* Not as fun as it sounds
* Attacks whoever's closest or whoever's hitting it
* I KILLED IT! IT WAS SO BADASS!!

### Quarantine District

#### Super Werewolf

* Was once a Nightwarden
* Resistance to pretty much everything except maybe necrotic?
* Breath weapon, spits acid, not fun 0/10 do not recommend
* Can mimic voices and create illusions
* Turns back into a drow when it dies for some reason?

#### Banshee

* Undead ghost thing that screams??
* Vulnerable to radiant damage and Turn Undead

#### Wraith

* **Can Kill You**
* Vulnerable to radiant damage and Turn Undead also

## The Void

#### Hadernyx

* The Dream Eater
* The fiend's mirror in Merlin's basement went to his spot in the Void
* Mysa'aor helped us take him down but we don't think he's permadead
* Found a book in Merlin's secret basement that contains info on Hadernyx that amounts to:
> There is a passage on a Balor from a long time ago called "Hadernyx the Dragon-Slayer" who killed the dragon Eldrethine in his lair in the drakelands and then took it over. The dragon was killed during the Scale War by several agents of the Shimmering Convergence, most notably struck the killing blow by a young brass dragon named Chronatus. The dragons trapped him, though historically the details are unknown, and he was said to have faded forever, unable to reform in the abyss.
>
>
* Can turn into people he successfully trapped in his dream world?
* Vulnerable to radiant damage
* Resistant to piercing, slashing, bludgeoning, and possibly necrotic damage
Tanith

Tanith is a powerful ancient green dragon known to lair in the Drakelands of Teshol. She is working with the Cult of Tiamat and she is known for being extremely intelligent and extremely cruel. Like most green dragons, she has an affinity for poison, but Tanith also has a talent for spreading pestilence and plague. She has been described as "if not as dangerous as Daggerspine, then certainly close" by Minerva.

Tanith was first seen in episode 36, when she came to the Northmarch, killed Haven, destroyed a village, terrorized the people, and incapacitated Minerva.

She has been in seen during scrying as well, first speaking with Verde, and then in some sort of blood-red mire working with Yuan-ti from beyond the Ring of Storms.

## Appearance and Personality

Tanith is an enormous green dragon, with green scales and brilliant green eyes. Almost half of her face is completely scarred and sundered, appearing burned.

Her personality is cryptic, secretive, and dangerous. She is evil to her core and though her exact goals are a mystery, her methods are known to be horrific. She is extremely intelligent.

## Backstory

Basically nothing is known about Tanith's backstory. Minerva told the party that "She is responsible for many many of the plagues that wiped out the people of the North, thousands of years ago." She also mentioned that she has a known lair in the Drakelands.

Minerva also mentioned that Tanith "has a vendetta for a couple of scars."

## Relationships

Verde is a 20 year old half-elf boy who is bonded to Tanith. Their relationship is strange - apparently Verde "begged and pleaded" to her for help, and she agreed in exchange for his "blood and loyalty." She made him the green wyrmspeaker.

Tanith has an antagonistic relationship with the metallic dragons Minerva and Haven. Both metallic dragons have had physical confrontations with Tanith in the past. During a scrying attempt, Tanith told Minerva "Do not bring your divinations here again."

## Trivia

This character has personally traumatized me in multiple ways for years and years now, and she's back to do it again.

* Tanith is a character created by our mutual friend Audrey, who also created Crow.

## Relevant Quotes

* Daggerspine is a terrible monster that can bury armies under molten rock, but Tanith is very smart...she is very secretive, very clever, very...her weapons are more subtle, and occasionally more dangerous. After all if Daggerspine decided to level a city, everybody in Teshol would know about it but if a plague wipes out a couple of towns, nobody says anything about it, really. -- Minerva, about Tanith
* “My friend ..... Minerva. Do not bring your divinations here again. I am certain that we will meet face to face soon enough.” -- Tanith
Baurogh

Baurogh is a beholder and an escaped Deephold fugitive the party fought in Episode 45. He was originally captured by a former Drow empress as a trophy during an excursion into the depths of the Underdark, but who proved too uncontrollable as a pet or a guardian beast, and thus was imprisoned.

During the fight with the party, Baurogh killed Olivia with his death ray but she was revivified.

Baurogh was slain by Barkley as the final act of the ritual to open the Fiend's Mirror in the Dwarven ruins. He was disintegrated - leaving behind nothing but his Black Eye which Vahlka picked up and later turned in to the Prime Nightwarden Camp in Elchezhar.
Episode 29: Invisible Manic Laughter

* Finished a short rest in the cell block beneath Deathcrawl's lair. Talked for a bit about whether or not to kill Warden Aisling or torture her for info. Decided to kill her so as not to waste time. Vahlka decapitated her with Sethokesh.
* As we're leaving we hear reinforcements up ahead and decide to lie in wait in the cellblock and jump them when they come down. We do so!
* Fight is far tougher than anticipated. Consisting of Diruzel the Wise, a bronze half-dragon warpriest and Annabelle Redling a human rogue as well as several Dragonwings. As the fight turned south, Tristram cast invisibility on Vahlka. Diruzel cast silence, inconviencing our spellcasters greatly. Vahlka immediately downed herself being a moron and swinging Sethokesh at someone with full-plate on and 5 hp. The fight was turned around when Ander decided to get involved and started flinging some pretty powerful spells into the mix.
* Godfrey shoves a healing potion in Vahl's still invisible face and she gets up and demolishes Diru with a crit smite. Ander and Lucius have a wizard-fist fight with Annabelle, which quickly turns in their favor when Diruzel dies and the silence spell fails.
* Lucius puts several drakes to sleep, including Balefire - who Barkley later adopts.
* Vahlka tears after Annabelle, invisible, slightly smoldering, and rolling obscenely high on an intimidate check while laughing maniacally. Decapitates her while she's held person-ed by Ander? Barkley? I don't remember?
* Take care of the last few stragglers, whom we tried to capture but they were too zealous/afraid to cooperate so they ended up getting slain when they tried to flee.
* Loot the boots of spider climbing and gauntlets of ogre strength, which are attuned by Barkley and Vahlka respectively.
* We take our NPC allies, Des, Deacon, Tristram, and Ander and beat a speedy retreat up to the mushroom forest again - we find a safe location and take a long rest.

No Chatzy!

Lose a half-elf, Gain a half-elf <- PREVIOUS EPISODE | NEXT EPISODE -> Dogs Will Be Acquired
Balefire

**Balefire** is a guard drake that Barkley adopted in Episode 29 after the fight with the Cult of the Dragon pursuers.

Balefire is poorly trained and only seems to understand Draconic, which Barkley does not speak, so he's not the best behaved pet but we love him anyway he's a pretty good dog. (Not as good as Boris, but that's okay, that's an extremely high standard)

The party left Balefire with Desdemona in Elchezar.
Ioun

## Ioun, the All-Knowing

Ioun is the goddess of knowledge, desert and the sand elves in Teshol and realms relating to the Tesholan Earth.

Priests of Ioun are called "Thought Priests" and the leader of these priests is known as the 'Thoughtkeeper." The current Thoughtkeeper in Elchezar is Eyre Sandrunner.

Ioun priests were supposedly the source of the prophecy that Tiamat will return to the world, be slain, and leave behind an available position of godhood.

## Culture

Ioun took her place as an Elven deity amongst the Celestial Triad after the fall of Lothaia, or *Lolth.* Drow call her *Uzrpater*, or the usurper god. Some of them believe that she is a devil in disguise.

Most of Ioun's followers are librarians or bookkeepers, or monks. Sand Elves often offer water to the sands, pouring a cup or a barrel into "dry wells" in the temples in order to honor her. Outside of the sand elves, many academics honor Ioun by lighting floating lanterns.

Most colleges, universities and other academic institutions keep a white-leafed *Tea-Blossom Tree* on their grounds to honor her, and students' duties may involve caring for it. During autumn festivals, young people will fold messages into notes and hang it from the tree. The flowers can also be brewed into a tea that strengthens the mind.

Scorpio is the Tesholan sign of Ioun. Children born under it are supposedly blessed with secret knowledge, and the Thought Priests in Aket'o often take them to be trained as seers.

## Details

* ALIGNMENT: Neutral
* DOMAINS: Knowledge
* CHAMPIONS: Unknown
* RELATIONS Corellon (brother), Sehanine (sister), Lolth (sister)
Lolth

## Lolth, the Spider Queen

Lolth (orig. *Lothaia*) is the goddess of spiders, lies, betrayal and the Drow in Teshol and other realms relating to the Tesholan Earth.

## Details

* ALIGNMENT: Chaotic Evil
* DOMAIN: Trickery, War, Death
* CHAMPIONS: Osyna Bloodeye,
* RELATIONS: Sehanine (sister), Corellon (brother), Ioun (sister)

## Other

"Lolth" is old elvish for *darkened one.* "Lothaia," her original name, is Sylvan for *most beloved.*
City of Dogs

**The City of Dogs** is a great congregation of the underworld from every corner of Teshol and the largest city in The Underdark other than Umbravall itself.. Thieves, smugglers and bandits trade and work in the depths. Not belonging to any particular race, the City of Dogs is one of the few places in the Underdark where anyone can make their way, regardless of race or profession. Almost all people of the Underdark inevitably spend some time there, either for trade or for other reasons. It is, among many other things, the black market capital of the world.
Dogs the Urd

**Dogs the Urd** is a winged kobold that the party encountered in Episode 48. When his compatriots attacked the party, Dogs held back, claiming that was his best chance for survival. After the battle the party questioned Dogs and decided to bring him along for further questioning. They have kept a close eye on him since then.

Dogs seems remarkably eloquent and intelligent for a kobold and has displayed the ability to cast at least second level spells. His class, if he has one, remains unknown.
Episode 56

## We Plan at Dawn!!

* Scouted out the Terrorheart compound
* Argued a lot about what to do, decided to persue some gnolls that left the compound.
* After persuing them for several hours we make camp.
* Barkley sneaks off in the middle of the night and has a weird obscura experience with a creature she calls "Wisp" who has her fight and defeat a guardian of some sort and then gives her a new holy symbol.
* Barkley explains what happened to everyone in the morning.
* We hatch a plan to infiltrate the Terrorheart compound by having the non stealthy people polymorphed and the stealthy ones carry them.

They see me gnollin'.....they hatin.... <- PREVIOUS EPISODE | NEXT EPISODE -> Mission Impossignoll
Episode 33

## Episode 33. What is it with you people and beating up horses?

* The party regroups after the previous episodes battle with wilders
* We talk to Arthur, the little boy who we had gone into the woods looking for. He says he came out into the woods looking for his friend Lily. He believes she's hurt, and we agree to help find her for him. Also Lily is a unicorn.
* We track the hoofprints/blood trail of Lily through the snow. Eventually we come across the burnt remains of a village. It seems like the place had been quarantined and then burned. In the ashes, we find a note from Noir telling a lackey to quietly "clear' the area.
* We continue on - until we are attacked! By....strange animals, large cats with strange behavior and strange viney growths infecting open wounds. Just past them we see the dark figure of Lily, a unicorn, but corrupted.
* Lily casts a powerful Insect Plague spell at the whole party and Olivia goes unconscious in a big way. The big infected cats are really strong but the party whittles away at them. Shiver summons her spirit goat to heal the party and it was a huge help.
* The fight continues on for some time, with some party members attacking the unicorn and others not wanting to attack her because she's the person we came looking to save.
* Eventually the party puts two and two together that the vines are the source of the corruption. They try to damage the vines, but when it doesn't seem to work, the party works as a whole works together, grabbing onto each other to pull each other back as Olly and Bran yank the vines from Lily's open chest wound. She is grievously injured but begins to become less corrupted, her fur changing from black to white once again.
* We speak to Lily, who doesn't know too much about what's going on but is glad to be saved and reunited with her friend Arthur. Her last memory before her corruption was being at the Withering Grove.
* After a little bit of time, Minerva tracks down the party from the air and tells them that the dragons have also figured out that the source of corruption is coming from the Withering Grove, and that we should go with her there after we take a long rest.

IN CHATZY:

-- Olivia, Bran, and Minerva scry on Noir. See Scrys.

The Four Bard Band <- PREVIOUS EPISODE | NEXT EPISODE -> dragon minesweeper
Ethris Rousseau

Ethris Rousseau is a high elf commoner and the father of Olivia Rousseau and Theodas Rousseau. He lives in Lorane, a tiny human village in the Chezarian grasslands southwest of Elchezar with his wife Hannah Rousseau.

## Appearance and Personality

Ethris is a short, high elven man who often wears obviously elven attire. He has brown hair similar to Olivia's in color, and he wears glasses. Ethris is a merchant who often makes trips to Elchezar and other places around the grasslands.

He is protective of his kids, loves his wife, and is generally a good father, but he is frequently exasperated by his *EXTREMELY* ridiculous half-elven children.

## Backstory

He has kept whatever backstory or history he might have thoroughly secret from Olivia, much to her displeasure (She's nosy).

## Relationships

Ethris is protective of his kids, particularly Olivia due to her fragile constitution. He was reluctant to let her go to Tamvrien to attend school but was persuaded by his wife Hannah.

## Other Interesting Facts

* He looks, sounds, and dresses exactly like Elrond from Lord of the Rings, even though he lives in a human hamlet of a village and is surrounded by human commoners.
* Out of character has almost exclusively been referred to as "Business Elrond."
* The DM described his personality as "Very Elfy".
* Theo as a kid stole Ethris's glasses to use to burn ants.
* This poor man has two half-elven children with deception/slight of hand/stealth proficiency, a chaotic good kid with 6 constitution and a lawful evil kid with 5 wisdom. Unfortunate.