Novantirnas

The **Novantirnas** are a race of Igarinoids (grifajes) that live on the easterly planet of Novantir, their civilisation's capital. They dominate the Malendor Supercorporation.

## History

See also: Malendor timeline

The Novantirnas were a mixture of two races: the indigenous Druharzans and the later Gedravas. The Druharzans were protected by a rebel faction of Celestials, who trained them to become a powerful civilisation that weathered the chaos of the First and Second Galactic Empires. The Gedravas were a later race, descendants of exiles from the planet Gausari who settled on the planet during the Twelfth Galactic Empire.

In ancient times, they used to possess magical powers due to their closer spiritual connection with the Celestials. Now, with magic being available only to a trained few, many magical rituals survived as ceremonies and rituals to invoke the Malendor gods.

Currently, they compete against other superpowers, especially the mutated Kuelgons.

## Characteristics

The Novantirnas are like other grifa races, being average and weak without technology. Like other grifajes, the Novantirnas are blue-skinned humanoids who are born into either one of four sexes (male, female, drone, and carer), and they reproduce by laying eggs.

## Novantirna cultures

* Capitalians, Hexagonites (homeworld, Holy Novantir)
* Ihlondrians (southern Novantir)
* Odinists and crusaders (west, northwest)
* Tanaecharad Federation, Tanaecharin (east)
* Mehlurañgians (east, centre) - an arrogant, decadent nation of aristocrats.
* Republic of Atsodan (southeast)

## Culture

"Am-ïr-ře uâh som-int. Am-ïr-ře KAN HAUHÔR!" (We do not come in peace. We come *IN WRATH!*)

- Novantirna declaration of war, directed at the Valgetan cannibal hordes.

See also: Novantirna language, Novantirna glossary, Novantirna mythology, Novantirna calendar, Malendor symbols

The Novantirnas take pride in their advanced technology and their quick vehicles.

Novantirna culture is a mixture of Druharzan and Gedravan culture, with some Celestial, Aesiric, and Norse influences.

Commoner Novantirnas who did not have a family used a gourd as a symbol. It later became a symbol of farmers.

Novantirnas leave a bare iron spear as a declaration of war, inspired by Norse warriors throwing spears to condemn their enemies. To give a spear without hostile intentions, the spear must be wrapped. To declare peace, Novantirnas give crystal sculptures, cogs, and crystal eyeballs.

Jelly made from berries is a popular dish in Novantirna cuisine. One dish, glömïlk, was made from dlïlok berry jelly with tilamökna salt crystals. A second dish, minuñöb, was made from fried pulkotre chicken doused with a jelly ooze made from berries and fish meat.

Piles of bones and skulls disgust Novantirnas, because they were associated with predatory monsters and cannibalistic civilisations in ancient history. Even as they were all destroyed by later civilisations, Novantirnas hate seeing piles of bones. They also hate seeing any intestines in general, because it may remind them of cannibals who proudly showed themselves eating intestines of enemies, especially the Kuelgons.

## Religion

The national gods of Novantir are Lumbařiz and Rîrana, the god of machines and the goddess of the stars. The three highest gods in Novantirna religions are Lumbariz, Odin, and Makravalas, sometimes referred to as the Three Holy Kings.

Like their Kuelgon rivals, Novantirnas revere magic, but their magic consists only of ceremonial rituals instead of actual powers.

In honour of one of their gods, Makravalo, the dragon (actually the hirhueh) is venerated in Novantirna culture as a sacred animal. This respectful treatment was extended to thousands of species of large reptiles that were collectively known as "dragons", because of their size, strength, and reptilian structure.

Eyes are considered sacred in Novantirna culture, as they represent Odin, one of their high gods. Any eye that is collected from stores and vaults in conquered places may be enshrined in Odin temples, to consecrate their spirits as saints. However, if they found out that the eyes were taken from a living victim, the Novantirnas will fix the eye back to the victim's socket and heal it with their advanced medical technology, so the victim can see again. But if the victim is dead, the eyes are burned as a sacrifice to the victim's soul, not to Odin.

To lose an eye would be considered a blessing, as it marks the person's consecration to Odin. But to destroy one's own eye would be to curse the Allfather and reject his gifts, and doing that is considered blasphemous in Novantirna religion. This was why the enemies of the Malendors blind their prisoners if they are Malendor or Novantirna, to curse their god. For that desecration, it is exceptionally permitted to shoot their eyes during battle to stop them and punish them for their unholy attack.

Blind people are treated with great respect and love in Novantirna culture, as they represent Odin's trials during his quests for knowledge. They may be offered to be given new eyes or to have their eyes healed, but if they refuse, they will still be loved and treated like saints nonetheless.

When a child reaches his or her second birthday, they either choose a patron deity and are brought to the god's temple to be blessed, or the family brings the child to their patron god's temple to be blessed.

## Terminology

* Novantirnâes - Novantirnas
* Mäldörindaes - Malendors
* Vaitôres - the Bright Blues

### Positive

* Čäidraes Ñjondrôni - Upholders of Civilisation
* Hoitřoes Vrûsränaî - Children of the Six Lights
* Valaračates Ôzindi, Ôzrinčaes - Servants of Odin, Keepers of Knowledge
* Vêhtaraes, Vêhtares - The Inspired Ones, Gifted of Odin (from Freyrgardian vēhtar, "inspiration, Odin's magic")
* Hänsjades - Wielders of Magic, Innovators
* Klôtintrantaes - Dollmakers
* Huehčaes - Keepers of the Dragon
* Tulnariai - Heralds of Creation
* Čarjârjes Randaesi - Gifted of the Gods
* Kjûrogârnaän, Kkûrgarânes - Destroyers of Horrors
* Children of the Dragon
* Children of Light
* Dragon Princes
* Bringers of Justice

### Negative

* Loqqorkeo - The Cold Ones (Kuelgon)
* Sarezkar - The Fairies (Kuelgon)
* Uldawekken - The Ancient Enemy (Igarin)
* Lŷlturub - The Cowards (Kuelgon)
* Krösiloné, Krösilonjes - Sorcerers (Igarin)
* Trekköziles - Sorcerers to be Sacrificed (Igarin)
* Osimorkes - Cursed by Odin (Igarin)
* Wizards
* Flimsies
* Pathetic Ones
* Idealists
* Eye-fountains

## Notable Novantirnas

* Druvara - a king who became into a guardian deity
* Döltari Andabaunti - a one-eyed hero
* Ranatar - a philosopher from the Seventh Age

### Unification Era

* Rîgara Mul'hakradä - the founder of the Malendor Supercorporation
* Galčavri Vinajaratra - Rigara's love interest and wife. Joined in his campaign later because she loved his library. She was his strategist.
* Nämolta Niračronda - Rîgara's vizier and advisor. The first Deputy CEO of the Malendor Supercorporation.
* Altoirond Nirodda - Theocrat of Holy Novantir. The last theocrat, a fanatic who was obsessed with building monuments to himself than actually helping his people.

### Sarmelonid Era

* Antariksha - the CEO of the Malendor Supercorporation during Hajogana's time. One of the Warlords cursed him so he would suffer pain without his Star Sword.
* Platuger - the Mayor of Lagenwaren, capital of Kerason. She has white hair.

## Trivia

* The Novantirnas were influenced by the Tau Empire, Hot Wheels, futuristic art, and the Byzantine Empire. To some extent, they were also influenced by Norse mythology, and Bhutanese and Japanese religious art.
* When compared to their Kuelgon rivals, the Novantirnas seem more like High Elves, or even as angels; while their monstrous foes are more like demons and Dark Elves.
* Some of the names of famous Novantirnas were derived from mediaeval European legends:
	+ Nämolta - Naimon, Charlemagne's advisor
	+ Altoirond - Atlante, sorcerer
	+ Galčavri - Princess Garaciella, daughter of King Agramante (ruler of an African kingdom)