recursal/Fanatic-Fandom huggingface dataset:
Nyaltan

```
**(Cait Sith Girl) Nyaltan** is a Epic Light Warrior.

```

 **Level 1** | On skill, increase Atk by 2.6× and attack 5 enemies in range twice.
 **Level 2** | On skill, increase Atk by 2.7× and attack 5 enemies in range twice.
 **Level 3** | On skill, increase Atk by 2.8× and attack 5 enemies in range twice.
 **Level 4** | On skill, increase Atk by 2.9× and attack 5 enemies in range twice.
 **Level 5** | On skill, increase Atk by 3× and attack 5 enemies in range twice.

## Class Characteristics

 Blader
 Sword Master
 Acrobat Sword

## Potential Awakening

 Movement Cost -2
Hozuki

```
**(Oni Girl) Hozuki** is a Rare Earth Guardian.

```

 **Level 1** | For 20s, increase Atk by 4× and become Immune to blowOff. Attacks have a small chance to blowOff enemies.
 **Level 2** | For 20s, increase Atk by 4.2× and become Immune to blowOff. Attacks have a small chance to blowOff enemies.
 **Level 3** | For 20s, increase Atk by 4.4× and become Immune to blowOff. Attacks have a small chance to blowOff enemies.
 **Level 4** | For 20s, increase Atk by 4.6× and become Immune to blowOff. Attacks have a small chance to blowOff enemies.
 **Level 5** | For 20s, increase Atk by 4.8× and become Immune to blowOff. Attacks have a small chance to blowOff enemies.

## Class Characteristics

 Destroyer
 Juggernaut
 Gigantic

## Potential Awakening

 20% pDmg Reduction
Mearus

```
**(Nemean Lion Girl) Mearus** is a Legend Light Guardian.

```

## EX Skill

 **Level 1** | For 15s, increase self and all allies' pDef by 2×, increase self Atk by 1.8×, Taunt enemies, nullify all physical damage and become immune to Stun.
 **Level 2** | For 15s, increase self and all allies' pDef by 2.12×, increase self Atk by 1.9×, Taunt enemies, nullify all physical damage and become immune to Stun.
 **Level 3** | For 15s, increase self and all allies' pDef by 2.25×, increase self Atk by 2×, Taunt enemies, nullify all physical damage and become immune to Stun.
 **Level 4** | For 15s, increase self and all allies' pDef by 2.37×, increase self Atk by 2.1×, Taunt enemies, nullify all physical damage and become immune to Stun.
 **Level 5** | For 15s, increase self and all allies' pDef by 2.5×, increase self Atk by 2.2×, Taunt enemies, nullify all physical damage and become immune to Stun.

## Class Characteristics

 Paladin
 Master Paladin

## Potential Awakening

 DEF +90
Acqua

```
**(Zaratan Girl) Acqua** is a Legend Water Guardian.

```

## EX Skill

 **Level 1** | For 20s, decrease aSpd slightly, but increase maxHP and pDef by 1.5×, increase Atk by 2.5× and Taunts enemies.
 **Level 2** | For 20s, decrease aSpd slightly, but increase maxHP and pDef by 1.5×, increase Atk by 2.5× and Taunts enemies.
 **Level 3** | For 20s, decrease aSpd slightly, but increase maxHP and pDef by 1.5×, increase Atk by 2.5× and Taunts enemies.
 **Level 4** | For 20s, decrease aSpd slightly, but increase maxHP and pDef by 1.5×, increase Atk by 2.5× and Taunts enemies.
 **Level 5** | For 20s, decrease aSpd slightly, but increase maxHP and pDef by 1.5×, increase Atk by 2.5× and Taunts enemies.

## Class Characteristics

 Destroyer
 Juggernaut
 Gigantic

## Potential Awakening

 DEF +90

## Trivia

* The name "Acqua" is derived from Italian Acqua, because of the small "tsu" (ッ prompt) intervening in her katakana name. Acqua has the same meaning as the Latin "Aqua", meaning water in English.
Ehti

```
**(Yeti Girl) Ehti** is a Epic Water Warrior.

```

## EX Skill

 **Level 1** | For 20s, increase Atk by 1.8×. Attack all nearby Ground enemies with a small chance to Blow Off enemies.
 **Level 2** | For 20s, increase Atk by 1.9×. Attack all nearby Ground enemies with a small chance to Blow Off enemies.
 **Level 3** | For 20s, increase Atk by 2×. Attack all nearby Ground enemies with a small chance to Blow Off enemies.
 **Level 4** | For 20s, increase Atk by 2.1×. Attack all nearby Ground enemies with a small chance to Blow Off enemies.
 **Level 5** | For 20s, increase Atk by 2.2×. Attack all nearby Ground enemies with a small chance to Blow Off enemies.

## Class Characteristics

 Monk
 Master Monk
 Champion

## Potential Awakening

 Atk +75
Argyro (Festival)

```
**(Silver Dragon Girl) Argyro (Festival)** is a Legend Light Sniper.

```

 **Level 1** | For 10s, increase Atk by 4.0×, increase Range by 1.4x, and attacks become AOE.
 **Level 2** | For 10s, increase Atk by 4.2×, increase Range by 1.5x, and attacks become AOE.
 **Level 3** | For 10s, increase Atk by 4.4×, increase Range by 1.6x, and attacks become AOE.
 **Level 4** | For 10s, increase Atk by 4.6×, increase Range by 1.7x, and attacks become AOE.
 **Level 5** | For 10s, increase Atk by 4.8×, increase Range by 1.8x, and attacks become AOE.

## Class Characteristics

 Gunner
 Gun Master
 Sharpshooter

## Potential Awakening

 Can be placed on melee tiles
Airen

```
**(Iron Golem Girl) Airen** is a Legend Light Warrior.

```

## EX Skill

 **Level 1** | For 11s, decrease aSpd, but increase Atk and pDef by 4×, and perform long-ranged AOE attacks.
 **Level 2** | For 11s, decrease aSpd, but increase Atk and pDef by 4.25×, and perform long-ranged AOE attacks.
 **Level 3** | For 11s, decrease aSpd, but increase Atk and pDef by 4.5×, and perform long-ranged AOE attacks.
 **Level 4** | For 11s, decrease aSpd, but increase Atk and pDef by 4.75×, and perform long-ranged AOE attacks.
 **Level 5** | For 11s, decrease aSpd, but increase Atk and pDef by 5×, and perform long-ranged AOE attacks.

## Class Characteristics

 Monk
 Master Monk
 Champion

## Potential Awakening

 ATK +75
Amirami

```
**(Lamia Girl) Amirami** is a Common Fire Sorcerer.

```

 **Level 1** | Upon activation, deals damage equals to 6% current HP of enemies within range. Restores full HP.
 **Level 2** | Upon activation, deals damage equals to 7% current HP of enemies within range. Restores full HP.
 **Level 3** | Upon activation, deals damage equals to 8% current HP of enemies within range. Restores full HP.
 **Level 4** | Upon activation, deals damage equals to 9% current HP of enemies within range. Restores full HP.
 **Level 5** | Upon activation, deals damage equals to 10% current HP of enemies within range. Restores full HP.

## Class Characteristics

 Warlock
 Master Warlock
 Elder Warlock

## Potential Awakening

 M.DEF +60
Miyo

```
**(Funayurei Girl) Miyo** is a Legend Water Sorcerer.

```

 **Level 1** | On skill, Freeze enemies in range for 3 seconds and increase token stock by 1. After that, for 30s, increase Atk by 2.2×, increase Range by 1.1×.
 **Level 2** | On skill, Freeze enemies in range for 3 seconds and increase token stock by 1. After that, for 30s, increase Atk by 2.25×, increase Range by 1.12×.
 **Level 3** | On skill, Freeze enemies in range for 3 seconds and increase token stock by 1. After that, for 30s, increase Atk by 2.3×, increase Range by 1.15×.
 **Level 4** | On skill, Freeze enemies in range for 3 seconds and increase token stock by 1. After that, for 30s, increase Atk by 2.35×, increase Range by 1.17×.
 **Level 5** | On skill, Freeze enemies in range for 3 seconds and increase token stock by 1. After that, for 30s, increase Atk by 2.4×, increase Range by 1.2×.

## Class Characteristics

 Warlock
 Master Warlock
 Elder Warlock

## Potential Awakening

 Re-deployment time -50%
Rotona

* Base
* Maid
* Nurse
 **(Zombie Girl) Rotona** is a Common Dark Guardian.

## EX Skill

* Skill 1
* Skill 2

 **Level 1** | For 40s, increase pDef and mDef by 2.6×, increase block count by 1.
 **Level 2** | For 40s, increase pDef and mDef by 2.7×, increase block count by 1.
 **Level 3** | For 40s, increase pDef and mDef by 2.8×, increase block count by 1.
 **Level 4** | For 40s, increase pDef and mDef by 2.9×, increase block count by 1.
 **Level 5** | For 40s, increase pDef and mDef by 3×, increase block count by 1.

 **Level 1** | For 30s, increase pDef and mDef by 1.8×. On attack, recovers self HP by 3% of self maxHP.
 **Level 2** | For 30s, increase pDef and mDef by 1.9×. On attack, recovers self HP by 3% of self maxHP.
 **Level 3** | For 30s, increase pDef and mDef by 2×. On attack, recovers self HP by 4% of self maxHP.
 **Level 4** | For 30s, increase pDef and mDef by 2.1×. On attack, recovers self HP by 4% of self maxHP.
 **Level 5** | For 30s, increase pDef and mDef by 2.2×. On attack, recovers self HP by 5% of self maxHP.

## Class Characteristics

 Shield Knight
 Paladin
 Master Paladin

## Potential Awakening

 M.DEF +60
Difora

```
**(Dragon Zombie Girl) Difora** is a Legend Dark Guardian.

```

## EX Skill

 **Level 1** | For 20s, increase Atk by 3.4× and attacks become long-ranged AOE. Trait damage received effect and continuous damage applies to enemies in range.
 **Level 2** | For 20s, increase Atk by 3.5× and attacks become long-ranged AOE. Trait damage received effect and continuous damage applies to enemies in range.
 **Level 3** | For 20s, increase Atk by 3.6× and attacks become long-ranged AOE. Trait damage received effect and continuous damage applies to enemies in range.
 **Level 4** | For 20s, increase Atk by 3.7× and attacks become long-ranged AOE. Trait damage received effect and continuous damage applies to enemies in range.
 **Level 5** | For 20s, increase Atk by 3.8× and attacks become long-ranged AOE. Trait damage received effect and continuous damage applies to enemies in range.

## Class Characteristics

 Destroyer
 Juggernaut
 Gigantic

## Potential Awakening

 Regen 3% max HP per second
Diffnilla (Summer)

```
**(High Orc Girl) Diffnilla (Summer)** is a Legend Earth Sniper.

```

 **Level 1** | On skill, increase maxHP by 20% permanently (max 3 times). After that, for 15s, increase Atk by 3.6x and attacks become AOE.
 **Level 2** | On skill, increase maxHP by 20% permanently (max 3 times). After that, for 15s, increase Atk by 3.7x and attacks become AOE.
 **Level 3** | On skill, increase maxHP by 20% permanently (max 3 times). After that, for 15s, increase Atk by 3.8x and attacks become AOE.
 **Level 4** | On skill, increase maxHP by 20% permanently (max 3 times). After that, for 15s, increase Atk by 3.9x and attacks become AOE.
 **Level 5** | On skill, increase maxHP by 20% permanently (max 3 times). After that, for 15s, increase Atk by 4x and attacks become AOE.

## Class Characteristics

 Archer
 Bow Master
 Artemis

## Potential Awakening

 Recovers 3% HP per second
Yasefa

```
**(Jinn Girl) Yasefa** is a Legend Wind Sorcerer.

```

## EX Skill

 **Level 1** | For 30s, increase Atk by 1.8×, increase Range by 1.4×. Increase Wind Elemental tokens' aSpd, and attacks by self or them knock back enemies slightly.
 **Level 2** | For 30s, increase Atk by 1.9×, increase Range by 1.45×. Increase Wind Elemental tokens' aSpd, and attacks by self or them knock back enemies slightly.
 **Level 3** | For 30s, increase Atk by 2×, increase Range by 1.5×. Increase Wind Elemental tokens' aSpd, and attacks by self or them knock back enemies slightly.
 **Level 4** | For 30s, increase Atk by 2.1×, increase Range by 1.55×. Increase Wind Elemental tokens' aSpd, and attacks by self or them knock back enemies slightly.
 **Level 5** | For 30s, increase Atk by 2.2×, increase Range by 1.6×. Increase Wind Elemental tokens' aSpd, and attacks by self or them knock back enemies slightly.

## Class Characteristics

 Conjurer
 Master Conjurer
 Philosopher

## Potential Awakening

 M.DEF +90
Io

```
**(Kawaguma Girl) Io** is a Rare Water Sniper.

```

 **Level 1** | For 30s, increase maxHP by 1.6×, increase Atk by 2×, damage dealt to blocked enemies is increased by 1.5×.
 **Level 2** | For 30s, increase maxHP by 1.7×, increase Atk by 2.05×, damage dealt to blocked enemies is increased by 1.5×.
 **Level 3** | For 30s, increase maxHP by 1.8×, increase Atk by 2.1×, damage dealt to blocked enemies is increased by 1.5×.
 **Level 4** | For 30s, increase maxHP by 1.9×, increase Atk by 2.15×, damage dealt to blocked enemies is increased by 1.5×.
 **Level 5** | For 30s, increase maxHP by 2×, increase Atk by 2.2×, damage dealt to blocked enemies is increased by 1.5×.

## Class Characteristics

 Gunner
 Gun Master
 Sharpshooter

## Potential Awakening

 20% pDmg Reduction
Igni (1.5 Anniversary)

```
**(Fire Drake Girl) Igni (1.5 Anniversary)** is a Legend Fire Scout.

```

 **Level 1** | For 30s, increase Atk by 1.6×, increase Range by 1.4×, increase attack targets by 1, and attacks knockback enemies. Also, give the Fire tile effect to all allies in range.
 **Level 2** | For 30s, increase Atk by 1.7×, increase Range by 1.45×, increase attack targets by 1, and attacks knockback enemies. Also, give the Fire tile effect to all allies in range.
 **Level 3** | For 30s, increase Atk by 1.8×, increase Range by 1.5×, increase attack targets by 1, and attacks knockback enemies. Also, give the Fire tile effect to all allies in range.
 **Level 4** | For 30s, increase Atk by 1.9×, increase Range by 1.55×, increase attack targets by 1, and attacks knockback enemies. Also, give the Fire tile effect to all allies in range.
 **Level 5** | For 30s, increase Atk by 2×, increase Range by 1.6×, increase attack targets by 1, and attacks knockback enemies. Also, give the Fire tile effect to all allies in range.

## Class Characteristics

 Air Scout
 Air Raider
 Sky Lord

## Potential Awakening

 Recovers 1% HP when attacking
Elute (Bridal)

```
**(Bridal Red Dragon Girl) Elute (Bridal)** is a Legend Fire Sniper.

```

## EX Skill

 **Level 1** | For 10s, increase Atk by 1.8x, increase Range by 1.2x, trait special attack applies to all attacks, and special attack damage field duration is doubled.
 **Level 2** | For 10s, increase Atk by 1.9x, increase Range by 1.25x, trait special attack applies to all attacks, and special attack damage field duration is doubled.
 **Level 3** | For 10s, increase Atk by 2.0x, increase Range by 1.3x, trait special attack applies to all attacks, and special attack damage field duration is doubled.
 **Level 4** | For 10s, increase Atk by 2.1x, increase Range by 1.35x, trait special attack applies to all attacks, and special attack damage field duration is doubled.
 **Level 5** | For 10s, increase Atk by 2.2x, increase Range by 1.4x, trait special attack applies to all attacks, and special attack damage field duration is doubled.

## Class Characteristics

 Gunner
 Gunmaster

## Potential Awakening

 Skill Cooldown -4s

```
==Voicelines==

```

Show/Hide Voicelines
Rentorp

```
**(Treant Girl) Rentorp** is a Legend Wind Sniper.

```

## EX Skill

 **Level 1** | For 45s, increase Range by 1.4×, increase Atk by 2.6×. Attacks decrease the movSpd of enemies greatly for a short time.
 **Level 2** | For 45s, increase Range by 1.45×, increase Atk by 2.7×. Attacks decrease the movSpd of enemies greatly for a short time.
 **Level 3** | For 45s, increase Range by 1.5×, increase Atk by 2.8×. Attacks decrease the movSpd of enemies greatly for a short time.
 **Level 4** | For 45s, increase Range by 1.55×, increase Atk by 2.9×. Attacks decrease the movSpd of enemies greatly for a short time.
 **Level 5** | For 45s, increase Range by 1.6×, increase Atk by 3×. Attacks decrease the movSpd of enemies greatly for a short time.

## Class Characteristics

 Archer
 Bow Master
 Artemis

## Potential Awakening

 Range +15
Lime

```
**(Slime Girl) Lime** is a Epic Water Sniper.

```

## EX Skill

 **Level 1** | For 30s, increase Atk by 2×, increase Range 1.2× and attacks become AOE. Enemy movSpd decrease from trait is doubled.
 **Level 2** | For 30s, increase Atk by 2.05×, increase Range 1.25× and attacks become AOE. Enemy movSpd decrease from trait is doubled.
 **Level 3** | For 30s, increase Atk by 2.1×, increase Range 1.3× and attacks become AOE. Enemy movSpd decrease from trait is doubled.
 **Level 4** | For 30s, increase Atk by 2.15×, increase Range 1.35× and attacks become AOE. Enemy movSpd decrease from trait is doubled.
 **Level 5** | For 30s, increase Atk by 2.2×, increase Range 1.4× and attacks become AOE. Enemy movSpd decrease from trait is doubled.

## Class Characteristics

 Gunner
 Gun Master
 Sharpshooter

## Potential Awakening

 pDef +90
Petra

* Base
* Valentine Sweetheart
 **(Gnome Girl) Petra** is a Epic Earth Sniper.

## EX Skill

 **Level 1** | For 15s, increase Atk by 1.3×, increase Range by 1.3×, decrease PAD and increase the stun gauge of enemies on attack (Accum: Small)
 **Level 2** | For 15s, increase Atk by 1.35×, increase Range by 1.3×, decrease PAD and increase the stun gauge of enemies on attack (Accum: Small)
 **Level 3** | For 15s, increase Atk by 1.4×, increase Range by 1.3×, decrease PAD and increase the stun gauge of enemies on attack (Accum: Small)
 **Level 4** | For 15s, increase Atk by 1.45×, increase Range by 1.3×, decrease PAD and increase the stun gauge of enemies on attack (Accum: Small)
 **Level 5** | For 15s, increase Atk by 1.5×, increase Range by 1.3×, decrease PAD and increase the stun gauge of enemies on attack (Accum: Small)

## Class Characteristics

 Archer
 Bow Master
 Artemis

## Potential Awakening

 Range +15
Diffnilla

```
**(High Orc Girl) Diffnilla** is a Epic Earth Guardian.

```

## EX Skill

* Skill 1
* Skill 2

 **Level 1** | For 40s, increase pDef by 2.8× and increase Orc token Atk by 50%. On skill, summon an attachable Orc token on self.
 **Level 2** | For 40s, increase pDef by 2.9× and increase Orc token Atk by 50%. On skill, summon an attachable Orc token on self.
 **Level 3** | For 40s, increase pDef by 3.0× and increase Orc token Atk by 50%. On skill, summon an attachable Orc token on self.
 **Level 4** | For 40s, increase pDef by 3.1× and increase Orc token Atk by 50%. On skill, summon an attachable Orc token on self.
 **Level 5** | For 40s, increase pDef by 3.2× and increase Orc token Atk by 50%. On skill, summon an attachable Orc token on self.

 **Level 1** | For 40s, increase pDef by 1.6× and increase Orc token Atk by 80%. On skill, summon an attachable Orc(Strong) token on self.
 **Level 2** | For 40s, increase pDef by 1.75× and increase Orc token Atk by 80%. On skill, summon an attachable Orc(Strong) token on self.
 **Level 3** | For 40s, increase pDef by 1.9× and increase Orc token Atk by 80%. On skill, summon an attachable Orc(Strong) token on self.
 **Level 4** | For 40s, increase pDef by 2.05× and increase Orc token Atk by 80%. On skill, summon an attachable Orc(Strong) token on self.
 **Level 5** | For 40s, increase pDef by 2.2× and increase Orc token Atk by 80%. On skill, summon an attachable Orc(Strong) token on self.

## Class Characteristics

 Shield Knight
 Paladin
 Master Paladin

## Potential Awakening

 DEF +90

```
==Voicelines==

```

Show/Hide Voicelines
Miteras

* Base
* Naked Apron
 **(Echidna Girl) Miteras** is a Legend Fire Supporter.

## EX Skill

 **Level 1** | For 20s, increase Range by 1.4×. On skill, decrease self HP by 30%, but heal all allies in range for (HP×1).
 **Level 2** | For 20s, increase Range by 1.45×. On skill, decrease self HP by 27%, but heal all allies in range for (HP×1).
 **Level 3** | For 20s, increase Range by 1.5×. On skill, decrease self HP by 25%, but heal all allies in range for (HP×1).
 **Level 4** | For 20s, increase Range by 1.55×. On skill, decrease self HP by 22%, but heal all allies in range for (HP×1).
 **Level 5** | For 20s, increase Range by 1.6×. On skill, decrease self HP by 20%, but heal all allies in range for (HP×1).

## Class Characteristics

 Shaman
 High Shaman
 Elder Shaman

## Potential Awakening

 Range +15

## Trivia

* The name Miteras is derived from 'μητέρα' (mi̱téra), which is Greek for 'mother'.
Ratzel

```
**(Doppelgänger Girl) Ratzel** is a Epic Dark Scout.

```

 **Level 1** | For 15s, increase Atk by 1.4× increase targets by 2, and deal true damage. When skill ends, die.
 **Level 2** | For 15s, increase Atk by 1.45× increase targets by 2, and deal true damage. When skill ends, die.
 **Level 3** | For 15s, increase Atk by 1.5× increase targets by 2, and deal true damage. When skill ends, die.
 **Level 4** | For 15s, increase Atk by 1.55× increase targets by 2, and deal true damage. When skill ends, die.
 **Level 5** | For 15s, increase Atk by 1.6× increase targets by 2, and deal true damage. When skill ends, die.

## Potential Awakening

 Re-deployment time -50%
Lupche

```
**(Charybdis Girl) Lupche** is a Legend Water Supporter.

```

## EX Skill

 **Level 1** | On skill, deal damage to enemies in range equal to 4% of their maxHP. Increase the stun gauge of attacked enemies (Accum: Large)
 **Level 2** | On skill, deal damage to enemies in range equal to 5% of their maxHP. Increase the stun gauge of attacked enemies (Accum: Large)
 **Level 3** | On skill, deal damage to enemies in range equal to 6% of their maxHP. Increase the stun gauge of attacked enemies (Accum: Large)
 **Level 4** | On skill, deal damage to enemies in range equal to 7% of their maxHP. Increase the stun gauge of attacked enemies (Accum: Large)
 **Level 5** | On skill, deal damage to enemies in range equal to 8% of their maxHP. Increase the stun gauge of attacked enemies (Accum: Large)

## Class Characteristics

 Shaman
 High Shaman
 Elder Shaman

## Potential Awakening

 Range +15
Punema

```
**(Undine Girl) Punema** is a Epic Water Sorcerer.

```

## EX Skill

* Skill 1
* Skill 2

 **Level 1** | For 20s, increase Atk by 1.2×, increase Range by 1.5×. Attacks 3 enemies at once.
 **Level 2** | For 20s, increase Atk by 1.25×, increase Range by 1.55×. Attacks 3 enemies at once.
 **Level 3** | For 20s, increase Atk by 1.3×, increase Range by 1.6×. Attacks 3 enemies at once.
 **Level 4** | For 20s, increase Atk by 1.35×, increase Range by 1.65×. Attacks 3 enemies at once.
 **Level 5** | For 20s, increase Atk by 1.4×, increase Range by 1.7×. Attacks 3 enemies at once.

 **Level 1** | For 25s, increase Range by 1.8x, trait healing is tripled, and Water allies become immune to Poison and Petrification.
 **Level 2** | For 25s, increase Range by 1.85x, trait healing is tripled, and Water allies become immune to Poison and Petrification.
 **Level 3** | For 25s, increase Range by 1.9x, trait healing is tripled, and Water allies become immune to Poison and Petrification.
 **Level 4** | For 25s, increase Range by 1.95x, trait healing is tripled, and Water allies become immune to Poison and Petrification.
 **Level 5** | For 25s, increase Range by 2x, trait healing is tripled, and Water allies become immune to Poison and Petrification.

## Class Characteristics

 Warlock
 Master Warlock
 Elder Warlock

## Potential Awakening

 Range +15

```
==Voicelines==

```

Show/Hide Voicelines

## Trivia

* The name "Punema" is thought to derive from the ancient Greek word πνεῦμα (pneuma). It has several spiritual meanings, including 'soul', 'breath', 'atmosphere', 'spirit' and 'holy', and is considered one of the most important words in Greek philosophy.
Waemawa

```
**(Thunder Bird Girl) Waemawa** is a Legend Light Sorcerer.

```

## EX Skill

 **Level 1** | For 15s, increase Range by 2.4×, increase number of targets by 3. Attacks increase the Stun gauge of enemies (Accum: Medium).
 **Level 2** | For 15s, increase Range by 2.5×, increase number of targets by 3. Attacks increase the Stun gauge of enemies (Accum: Medium).
 **Level 3** | For 15s, increase Range by 2.6×, increase number of targets by 3. Attacks increase the Stun gauge of enemies (Accum: Medium).
 **Level 4** | For 15s, increase Range by 2.7×, increase number of targets by 3. Attacks increase the Stun gauge of enemies (Accum: Medium).
 **Level 5** | For 15s, increase Range by 2.8×, increase number of targets by 3. Attacks increase the Stun gauge of enemies (Accum: Medium).

## Class Characteristics

 Conjurer
 Master Conjurer
 Philosopher

## Potential Awakening

 Range +15

## Trivia

* The name "Waemawa" is thought to be a reference to the thunderbird named Waeewama, which appears in Native American Thunderbird lore.
Hariela

```
**(Harpyia Girl) Hariela** is a Legend Light Supporter.

```

## EX Skill

 **Level 1** | For 15s, increase Range by 1.3×. Every 3s, knock back all enemies in range.
 **Level 2** | For 15s, increase Range by 1.35×. Every 3s, knock back all enemies in range.
 **Level 3** | For 15s, increase Range by 1.4×. Every 3s, knock back all enemies in range.
 **Level 4** | For 15s, increase Range by 1.45×. Every 3s, knock back all enemies in range.
 **Level 5** | For 15s, increase Range by 1.5×. Every 3s, knock back all enemies in range.

## Class Characteristics

 Bard
 Kapell
 Kapellmeister

## Potential Awakening

 Range +15
Loren (School)

```
**(School Medusa Girl Girl) Loren (School)** is a Legend Earth Scout.

```

## EX Skill

 **Level 1** | For 15s, increase Atk by 2×, increase Range by 1.2×. Attacks 5 enemies in range at once with double Petrify chance.
 **Level 2** | For 15s, increase Atk by 2.1×, increase Range by 1.25×. Attacks 5 enemies in range at once with double Petrify chance.
 **Level 3** | For 15s, increase Atk by 2.2×, increase Range by 1.3×. Attacks 5 enemies in range at once with double Petrify chance.
 **Level 4** | For 15s, increase Atk by 2.3×, increase Range by 1.35×. Attacks 5 enemies in range at once with double Petrify chance.
 **Level 5** | For 15s, increase Atk by 2.4×, increase Range by 1.4×. Attacks 5 enemies in range at once with double Petrify chance.

## Potential Awakening

 Range +15
Chizu

```
**(Tesso Girl) Chizu** is a Common Earth Sorcerer.

```

 **Level 1** | For 30s, increase Atk by 1.4×, Range by 1.2×. Increase token stock by 2.
 **Level 2** | For 30s, increase Atk by 1.45×, Range by 1.25×. Increase token stock by 2.
 **Level 3** | For 30s, increase Atk by 1.5×, Range by 1.3×. Increase token stock by 2.
 **Level 4** | For 30s, increase Atk by 1.55×, Range by 1.35×. Increase token stock by 2.
 **Level 5** | For 30s, increase Atk by 1.6×, Range by 1.4×. Increase token stock by 2.

## Class Characteristics

 Conjurer
 Master Conjurer
 Philosopher

## Potential Awakening

 Range +10
Rin (1st Anniversary)

```
**(Poison Slime Girl) Rin (1st Anniversary)** is a Legend Water Healer.

```

## EX Skill

 **Level 1** | For 70s, increase Atk by 1.4×, increase Range by 1.1×. Every 2s, deal damage equal to 60% of self Atk to enemies in range. Every 10s, inflict Poison on self.
 **Level 2** | For 70s, increase Atk by 1.5×, increase Range by 1.12×. Every 2s, deal damage equal to 70% of self Atk to enemies in range. Every 10s, inflict Poison on self.
 **Level 3** | For 70s, increase Atk by 1.6×, increase Range by 1.15×. Every 2s, deal damage equal to 80% of self Atk to enemies in range. Every 10s, inflict Poison on self.
 **Level 4** | For 70s, increase Atk by 1.7×, increase Range by 1.17×. Every 2s, deal damage equal to 90% of self Atk to enemies in range. Every 10s, inflict Poison on self.
 **Level 5** | For 70s, increase Atk by 1.8×, increase Range by 1.2×. Every 2s, deal damage equal to 100% of self Atk to enemies in range. Every 10s, inflict Poison on self.

## Class Characteristics

 Hermit
 Oracle
 Oracle Master

## Potential Awakening

 Can deploy on Melee tiles
Hagina

```
**(Shagahin Girl) Hagina** is a Common Water Warrior.

```

 **Level 1** | Increase DP by 11. After that, for 20s, increase Atk by 1.3× and performs magical attacks.
 **Level 2** | Increase DP by 11. After that, for 20s, increase Atk by 1.4× and performs magical attacks.
 **Level 3** | Increase DP by 11. After that, for 20s, increase Atk by 1.5× and performs magical attacks.
 **Level 4** | Increase DP by 11. After that, for 20s, increase Atk by 1.6× and performs magical attacks.
 **Level 5** | Increase DP by 11. After that, for 20s, increase Atk by 1.7× and performs magical attacks.

## Class Characteristics

 Lancer
 Master Lancer
 Lance Lord

## Potential Awakening

 M.DEF +60
Melon

```
**(Giant Girl) Melon** is a Epic Wind Guardian.

```

 **Level 1** | For 40s, decrease aSpd, but increase Atk by 4× and chance to Blow Off enemies.
 **Level 2** | For 40s, decrease aSpd, but increase Atk by 4.5× and chance to Blow Off enemies.
 **Level 3** | For 40s, decrease aSpd, but increase Atk by 5× and chance to Blow Off enemies.
 **Level 4** | For 40s, decrease aSpd, but increase Atk by 5.5× and chance to Blow Off enemies.
 **Level 5** | For 40s, decrease aSpd, but increase Atk by 6× and chance to Blow Off enemies.

## Class Characteristics

 Destroyer
 Juggernaut
 Gigantic

## Potential Awakening

 DEF +90
Vile

```
**(Vampire Girl) Vile** is a Epic Dark Healer.

```

 **Level 1** | On skill, deal damage to all enemies in range, equal to 15% of their maxHP and recover self HP to full. After that, for 30s, increase Atk by 1.4×.
 **Level 2** | On skill, deal damage to all enemies in range, equal to 15% of their maxHP and recover self HP to full. After that, for 30s, increase Atk by 1.5×.
 **Level 3** | On skill, deal damage to all enemies in range, equal to 15% of their maxHP and recover self HP to full. After that, for 30s, increase Atk by 1.6×.
 **Level 4** | On skill, deal damage to all enemies in range, equal to 15% of their maxHP and recover self HP to full. After that, for 30s, increase Atk by 1.7×.
 **Level 5** | On skill, deal damage to all enemies in range, equal to 15% of their maxHP and recover self HP to full. After that, for 30s, increase Atk by 1.8×.

## Class Characteristics

 Priest
 High Priest
 Elder Priest

## Potential Awakening

 Attack Speed +5

## Voicelines

Show/Hide Voicelines

==Trivia==
Sylphine

* Base
* After School Uniform
 **(Sylph Girl) Sylphine** is a Epic Wind Scout.

## EX Scene

 **Level 1** | For 10s, increase Atk by 1.6× and knockback enemies on attack. Allies in range have a 50% chance to evade physical and magical attacks.
 **Level 2** | For 10s, increase Atk by 1.65× and knockback enemies on attack. Allies in range have a 50% chance to evade physical and magical attacks.
 **Level 3** | For 10s, increase Atk by 1.7× and knockback enemies on attack. Allies in range have a 50% chance to evade physical and magical attacks.
 **Level 4** | For 10s, increase Atk by 1.75× and knockback enemies on attack. Allies in range have a 50% chance to evade physical and magical attacks.
 **Level 5** | For 10s, increase Atk by 1.8× and knockback enemies on attack. Allies in range have a 50% chance to evade physical and magical attacks.

## Class Characteristics

 Air Scout
 Air Raider
 Sky Lord

## Potential Awakening

 Movement Speed 1.5x
Help Section

## ※This page is under construction※

Well hello there, I see you've clicked on the help section.
But wait! Even if you're an experienced player, there are some helpful things that you could find here!

**First off, the FAQ for all sorts of questions:** Read this if you haven't!!

FAQ

(You are welcome to expand this page by asking a question in the comments!)

**For beginners and those who have yet to learn the secret art of reading moonrunes, I bestow upon you these pages:**

Tutorial : Explains the basics of Monster Musume Tower Defense (MTD).

Gacha : Explains the gacha system.

UI and Menus : For navigating through the sea of cryptic characters.

Useful Non-L Characters : Some of the lower rarity characters can be useful too!

Newbie Panel Missions : The panel missions section translated to English.

**For those who already have a grasp of the game, some other pages can be found here:**

Dailies : The most important things to do every day.

Tips and Tricks : Small things that might be useful when playing the game.

Battle Basics : The basic mechanics of battles (UI shortcuts, targeting, tokens, weather, special abilities)

Subskill Interactions : Subskill interactions, stacking and other info.

**For those who want to know even more, this section delves into details (Warning: Some parts get pretty nerdy)**

Damage Calculation : The formula for calculating damage in the game.

Attack Speed : ASPD/PAD, frames and converting to Attacks/s.

Battle Mechanics (Advanced) : An extension to "Battle Basics".

**Useful Links**

Characters List : To be worked on.

Characters Visual List : Visual list of characters sorted by class or element.

Implementation Log : List of characters by release date.
Teruru (Summer)

```
**(Beachside Cerberus Girl) Teruru (Summer)** is a Legend Fire Scout.

```

## EX Skill

 **Level 1** | For 25s, block count becomes 0, increase Atk by 1.8×, increase Range by 1.2×. PAD is decreased drastically and always performs triple attacks.
 **Level 2** | For 25s, block count becomes 0, increase Atk by 1.97×, increase Range by 1.25×. PAD is decreased drastically and always performs triple attacks.
 **Level 3** | For 25s, block count becomes 0, increase Atk by 2.15×, increase Range by 1.3×. PAD is decreased drastically and always performs triple attacks.
 **Level 4** | For 25s, block count becomes 0, increase Atk by 2.32×, increase Range by 1.35×. PAD is decreased drastically and always performs triple attacks.
 **Level 5** | For 25s, block count becomes 0, increase Atk by 2.5×, increase Range by 1.4×. PAD is decreased drastically and always performs triple attacks.

## Potential Awakening

 Attack Speed +15

```
==Voicelines==

```

Show/Hide Voicelines
Peroros

```
**(Skeleton Girl) Peroros** is a Common Dark Guardian.

```

 **Level 1** | For 40s, increase pDef by 2.8x, increase stun resist by 30. When below 25% HP, reduce physical and magical damage taken by 70%.
 **Level 2** | For 40s, increase pDef by 2.9x, increase stun resist by 35. When below 25% HP, reduce physical and magical damage taken by 70%.
 **Level 3** | For 40s, increase pDef by 3x, increase stun resist by 40. When below 25% HP, reduce physical and magical damage taken by 70%.
 **Level 4** | For 40s, increase pDef by 3.1x, increase stun resist by 45. When below 25% HP, reduce physical and magical damage taken by 70%.
 **Level 5** | For 40s, increase pDef by 3.2x, increase stun resist by 50. When below 25% HP, reduce physical and magical damage taken by 70%.

## Class Characteristics

 Shield Knight
 Paladin
 Master Paladin

## Class Change

Template:CC
Template:CCGold

## Potential Awakening

 Redeployment time -50%
Belltio

```
**(Dvergr Girl) Belltio** is a Epic Dark Sniper.

```

## EX Skill

 **Level 1** | For 25s, increase Atk by 1.5×, increase Range by 1.4×. Increase token stock by 1.
 **Level 2** | For 25s, increase Atk by 1.57×, increase Range by 1.45×. Increase token stock by 1.
 **Level 3** | For 25s, increase Atk by 1.65×, increase Range by 1.5×. Increase token stock by 1.
 **Level 4** | For 25s, increase Atk by 1.72×, increase Range by 1.55×. Increase token stock by 1.
 **Level 5** | For 25s, increase Atk by 1.8×, increase Range by 1.6×. Increase token stock by 1.

## Class Characteristics

 Archer
 Bow Master
 Artemis

## Potential Awakening

 Atk +75
Titalea

```
**(Shadow Elf Girl) Titalea** is a Legend Dark Healer.

```

 **Level 1** | For 20s, increase Atk by 1.6×, increase Range by 1.4×. Change all tiles in range on which Dark allies are placed to Dark tiles.
 **Level 2** | For 20s, increase Atk by 1.7x, increase Range by 1.45x. Change all tiles in range on which Dark allies are placed to Dark tiles.
 **Level 3** | For 20s, increase Atk by 1.8x, increase Range by 1.5x. Change all tiles in range on which Dark allies are placed to Dark tiles.
 **Level 4** | For 20s, increase Atk by 1.9×, increase Range by 1.55x. Change all tiles in range on which Dark allies are placed to Dark tiles.
 **Level 5** | For 20s, increase Atk by 2.0×, increase Range by 1.6×. Change all tiles in range on which Dark allies are placed to Dark tiles.

## Class Characteristics

 Hermit
 Oracle
 Oracle Master

## Potential Awakening

 Initial CD -6
Monster Musume Tower Defense Wiki

*This is a wiki about a game called Monmusu TD in genre of Tower Defense that anyone can edit*
*There have been **9,564** edits within **229** articles since March 14th, 2022‎.*
 This wiki uses information and images from:
*The official game's Twitter and Website.Japanese Wiki can be found at Wikiru*

(List of Events) | **Daily Mission**
(Newbie Panel Missions) | **Tutorial**
(List of Raid Bosses) | **Dungeon**
(Key Dungeon) | **Help Section**

(Visual List) | **Class Change**
(List of Classes) | **Subskills**

## Discord

English Fanza community discord
If you see this, your JavaScript might be disabled or DiscordIntegrator plugin isn't working. If the latter, please contact a wiki administrator.
Wiwi

```
**(Will-o-wisp Girl) Wiwi** is a Common Fire Healer.

```

 **Level 1** | For 10s, increase Atk by 1.9×. Performs magical attacks to enemies.
 **Level 2** | For 10s, increase Atk by 2×. Performs magical attacks to enemies.
 **Level 3** | For 10s, increase Atk by 2.1×. Performs magical attacks to enemies.
 **Level 4** | For 10s, increase Atk by 2.2×. Performs magical attacks to enemies.
 **Level 5** | For 10s, increase Atk by 2.3×. Performs magical attacks to enemies.

## Class Characteristics

 Hermit
 Oracle
 Oracle Master

## Potential Awakening

 Range +10
Ala

```
**(Wyvern Girl) Ala** is a Legend Wind Warrior.

```

## EX Skill

 **Level 1** | On skill, increase Atk by 1.2× and attack all nearby enemies ten times. Attacks inflict Poison(Strong) on enemies. While this attack is in progress, gain 100% evasion against all types of attacks.
 **Level 2** | On skill, increase Atk by 1.25× and attack all nearby enemies ten times. Attacks inflict Poison(Strong) on enemies. While this attack is in progress, gain 100% evasion against all types of attacks.
 **Level 3** | On skill, increase Atk by 1.3× and attack all nearby enemies ten times. Attacks inflict Poison(Strong) on enemies. While this attack is in progress, gain 100% evasion against all types of attacks.
 **Level 4** | On skill, increase Atk by 1.35× and attack all nearby enemies ten times. Attacks inflict Poison(Strong) on enemies. While this attack is in progress, gain 100% evasion against all types of attacks.
 **Level 5** | On skill, increase Atk by 1.4× and attack all nearby enemies ten times. Attacks inflict Poison(Strong) on enemies. While this attack is in progress, gain 100% evasion against all types of attacks.

## Class Characteristics

 Blader
 Sword Master
 Acrobat Sword

## Potential Awakening

 Movement Cost -2

## Trivia

* The name Ala is probably Latin *"ala"*, meaning "wing" (the plural alae/alae is more likely to be used). Although originally Latin, it is also spelled and pronounced the same way in English (wing is more common), Italian, Spanish, and other languages.
* The Mermelmann turn is a reference to Immelmann turn, named after German World War One Eindecker fighter ace Lieutenant Max Immelmann, refers to an aerobatic maneuver that results in level flight in the opposite direction at a higher altitude.
Med

```
**(Demon Girl) Med** is a Epic Dark Warrior.

```

 **Level 1** | For 10s, increase Atk by 5×.
 **Level 2** | For 10s, increase Atk by 5.25×.
 **Level 3** | For 10s, increase Atk by 5.5×.
 **Level 4** | For 10s, increase Atk by 5.75×.
 **Level 5** | For 10s, increase Atk by 6×.

## Class Characteristics

 Barbarian
 Berserker
 Revenger

## Potential Awakening

 DEF +90
Podel

* Base
* Maid
 **(Orc Girl) Podel** is a Common Earth Warrior.

 **Level 1** | On skill, recover HP by (HP×0.5) and summon an attachable Orc token on self. Token deals 2× Atk as physical damage to nearby enemies on summon.
 **Level 2** | On skill, recover HP by (HP×0.6) and summon an attachable Orc token on self. Token deals 2× Atk as physical damage to nearby enemies on summon.
 **Level 3** | On skill, recover HP by (HP×0.7) and summon an attachable Orc token on self. Token deals 2× Atk as physical damage to nearby enemies on summon.
 **Level 4** | On skill, recover HP by (HP×0.8) and summon an attachable Orc token on self. Token deals 2× Atk as physical damage to nearby enemies on summon.
 **Level 5** | On skill, recover HP by (HP×0.9) and summon an attachable Orc token on self. Token deals 2× Atk as physical damage to nearby enemies on summon.

## Class Characteristics

 Barbarian
 Berserker
 Revenger

## Potential Awakening

 DEF +60
Puteria

```
**(Hippocampus Girl) Puteria** is a Epic Water Guardian.

```

## EX Skill

 **Level 1** | For 20s, increase Atk and pDef by 1.8×, increase movSpd by 150. When moving, gain a 70% chance to evade physical and magical attacks.
 **Level 2** | For 20s, increase Atk and pDef by 1.9×, increase movSpd by 175. When moving, gain a 70% chance to evade physical and magical attacks.
 **Level 3** | For 20s, increase Atk and pDef by 2×, increase movSpd by 200. When moving, gain a 70% chance to evade physical and magical attacks.
 **Level 4** | For 20s, increase Atk and pDef by 2.1×, increase movSpd by 225. When moving, gain a 70% chance to evade physical and magical attacks.
 **Level 5** | For 20s, increase Atk and pDef by 2.2×, increase movSpd by 250. When moving, gain a 70% chance to evade physical and magical attacks.

## Class Characteristics

 Shield Knight
 Paladin
 Master Paladin

## Potential Awakening

 DEF +90
Suno

* Base
* Going Out
* Hustle Santa
 **(Jack Frost Girl) Suno** is a Rare Water Sorcerer.

 **Level 1** | For 15s, increase Atk by 1.8×, increase Range by 1.5×. However, stun self for 10s after skill ends.
 **Level 2** | For 15s, increase Atk by 1.9×, increase Range by 1.6×. However, stun self for 10s after skill ends.
 **Level 3** | For 15s, increase Atk by 2.0×, increase Range by 1.7×. However, stun self for 10s after skill ends.
 **Level 4** | For 15s, increase Atk by 2.1×, increase Range by 1.8×. However, stun self for 10s after skill ends.
 **Level 5** | For 15s, increase Atk by 2.2×, increase Range by 1.9×. However, stun self for 10s after skill ends.

## Class Characteristics

 Conjurer
 Master Conjurer
 Philosopher

## Potential Awakening

 Range +10

## Trivia

Is this Pekora?
Ifijal

```
**(Ifrit Girl) Ifijal** is a Legend Fire Guardian.

```

## EX Skill

 **Level 1** | For 40s, increase maxHP by 2×, increase Atk by 3.2×. Deal continuous damage equal to 40% of Atk to nearby enemies every second. Skill is not cancelled by movement.
 **Level 2** | For 40s, increase maxHP by 2.12×, increase Atk by 3.3×. Deal continuous damage equal to 42% of Atk to nearby enemies every second. Skill is not cancelled by movement.
 **Level 3** | For 40s, increase maxHP by 2.25×, increase Atk by 3.4×. Deal continuous damage equal to 45% of Atk to nearby enemies every second. Skill is not cancelled by movement.
 **Level 4** | For 40s, increase maxHP by 2.37×, increase Atk by 3.5×. Deal continuous damage equal to 47% of Atk to nearby enemies every second. Skill is not cancelled by movement.
 **Level 5** | For 40s, increase maxHP by 2.5×, increase Atk by 3.6×. Deal continuous damage equal to 50% of Atk to nearby enemies every second. Skill is not cancelled by movement.

## Class Characteristics

 Destroyer
 Juggernaut
 Gigantic

## Potential Awakening

 ATK +75
Tips and Tricks

Under construction

This page is a compilation of small tips and tricks that might be helpful knowing.

## General

Anything game related that does not have a particular grouping.

### Stamina

- 1 stamina point is regenerated every 5 minutes. This means the natural rate is 288 stamina per day. (388 if daily missions)
- You can tap and hold the stamina bar to see the time it takes to max.

### Homepage

- If you are idle in the home screen for 5 minutes, the character set at the home screen will say its "Idle" voiceline.
Silva

* Base
* Farming
* Maid
 **(Minotaur Girl) Silva** is a Epic Light Warrior.

Onii-tan! The following information **contains NSFW contents.** Make sure you're aware of your surroundings before clicking～

* Base
* Maid
 **(Minotaur Girl) Silva** is a Epic Light Warrior.

## EX Skill

 **Level 1** | For 20s, increase Atk by 1.4× and attack all blocked enemies at once. Small chance to Blow Off enemies.
 **Level 2** | For 20s, increase Atk by 1.47× and attack all blocked enemies at once. Small chance to Blow Off enemies.
 **Level 3** | For 20s, increase Atk by 1.55× and attack all blocked enemies at once. Small chance to Blow Off enemies.
 **Level 4** | For 20s, increase Atk by 1.62× and attack all blocked enemies at once. Small chance to Blow Off enemies.
 **Level 5** | For 20s, increase Atk by 1.7× and attack all blocked enemies at once. Small chance to Blow Off enemies.

## Class Characteristics

 Barbarian
 Berserker
 Revenger

## Potential Awakening

 ATK +75

## Trivia

* The name "Silva" is a corruption of the word "Silver", a chemical element with the symbol Ag (from the Latin argentum, derived from the Proto-Indo-European h₂erǵ: "shiny" or "white") and atomic number 47. A soft, white, lustrous transition metal, it exhibits the highest electrical conductivity, thermal conductivity, and reflectivity of any metal. Silver has long been valued as a precious metal, and is used in many bullion coins, sometimes alongside gold.
Zhulium

主页

钅主（后文简称Zu），是第145号元素，最早在生石灰星被发现，原子量为400.02，在伞钅冰矿中极微量存在，在钅主钅旨矿中存在，活动性在锡附近。化合价有+5，+7等。

## 元素基本信息

* 中文名：钅主
* 英文名：Zhulium
* 原子序数：145
* 原子量：400.0201
* 稳定同位素：Zu-399,Zu-400,Zu-401
* 化合价：+4,+5,+7,+9（少见）
* 常见化合物：Zu2O5，ZuCl7，ZuF4
* 电子填充：[Og]8s2 5g18 6f5 7d2

## 物理性质

* 颜色：淡棕色
* 密度：16.69g/cm3
* 原子半径：278pm
* 磁性：铁磁性（77℃以下），顺磁性（77℃以上）
* 熔点：432℃（参见：143族低熔效应）
* 沸点：1013℃
Clarice

* Base
* First-class Haregi
 **(Cockatrice Girl) Clarice** is a Rare Earth Warrior.

## EX Skill

 **Level 1** | On skill, Petrify nearby enemies.
 **Level 2** | On skill, Petrify nearby enemies.
 **Level 3** | On skill, Petrify nearby enemies.
 **Level 4** | On skill, Petrify nearby enemies.
 **Level 5** | On skill, Petrify nearby enemies.

## Class Characteristics

 Barbarian
 Berserker
 Revenger

## Potential Awakening

 ATK +50
Silico

```
**(Kappa Girl) Silico** is a Epic Water Warrior.

```

 **Level 1** | For 20s, increase Atk by 3×. Trait blowOff chance is doubled.
 **Level 2** | For 20s, increase Atk by 3.15×. Trait blowOff chance is doubled.
 **Level 3** | For 20s, increase Atk by 3.3×. Trait blowOff chance is doubled.
 **Level 4** | For 20s, increase Atk by 3.45×. Trait blowOff chance is doubled.
 **Level 5** | For 20s, increase Atk by 3.6×. Trait blowOff chance is doubled.

## Class Characteristics

 Master Monk
 Champion

## Potential Awakening

 Stun Resist +50
Loren

* Base
* Child
 **(Medusa Girl) Loren** is a Legend Earth Sorcerer.

## EX Skill

 **Level 1** | On skill, Petrify enemies in range. After that, for 30s, increase Atk by 2×, increase Range by 1.2×. Damage dealt to Petrified enemies is increased by 1.5×.
 **Level 2** | On skill, Petrify enemies in range. After that, for 30s, increase Atk by 2.2×, increase Range by 1.25×. Damage dealt to Petrified enemies is increased by 1.5×.
 **Level 3** | On skill, Petrify enemies in range. After that, for 30s, increase Atk by 2.4×, increase Range by 1.3×. Damage dealt to Petrified enemies is increased by 1.5×.
 **Level 4** | On skill, Petrify enemies in range. After that, for 30s, increase Atk by 2.6×, increase Range by 1.35×. Damage dealt to Petrified enemies is increased by 1.5×.
 **Level 5** | On skill, Petrify enemies in range. After that, for 30s, increase Atk by 2.8×, increase Range by 1.4×. Damage dealt to Petrified enemies is increased by 1.5×.

## Class Characteristics

 Warlock
 Master Warlock
 Elder Warlock

## Potential Awakening

 Range +15

## Trivia

* Characters in the story seem to have names derived from elements, the name Loren is likely based on the element Lawrencium, a synthetic chemical element with the symbol Lr (formerly Lw) and atomic number 103. Lawrencium can only be produced in particle accelerators by bombarding lighter elements with charged particles. Fourteen isotopes of lawrencium are currently known; the most stable is 266Lr with half-life 11 hours, but the shorter-lived 260Lr (half-life 2.7 minutes) is most commonly used in chemistry because it can be produced on a larger scale.
Keina

```
**(Hellhound Girl) Keina** is a Common Fire Sniper.

```

## EX Skill

* Skill 1
* Skill 2

 **Level 1** | For 20s, increase Atk by 3.2×, but increase PAD by 1.5×.
 **Level 2** | For 20s, increase Atk by 3.3×, but increase PAD by 1.5×.
 **Level 3** | For 20s, increase Atk by 3.4×, but increase PAD by 1.5×.
 **Level 4** | For 20s, increase Atk by 3.5×, but increase PAD by 1.5×.
 **Level 5** | For 20s, increase Atk by 3.6×, but increase PAD by 1.5×.

 **Level 1** | For 15s, increase Atk by 2.8× and attacks become AOE, but increase PAD by 2×.
 **Level 2** | For 15s, increase Atk by 2.9× and attacks become AOE, but increase PAD by 2×.
 **Level 3** | For 15s, increase Atk by 3× and attacks become AOE, but increase PAD by 2×.
 **Level 4** | For 15s, increase Atk by 3.1× and attacks become AOE, but increase PAD by 2×.
 **Level 5** | For 15s, increase Atk by 3.2× and attacks become AOE, but increase PAD by 2×.

## Class Characteristics

 Gunner
 Gun Master
 Sharpshooter

## Potential Awakening

 Movement Speed 1.5x