Kerremett

Kerremett is a continent within the world of Sekt'Amund. It is a continent inhabited by hundreds of millions of people belonging to dozens of different races.

## Countries

* **Akinan Free State:** The Akinan Free State, often simply referred to as Akinan, is an independent city-state that is nestled in the Alcaderian Range between Zuberon and the Ephelian Wastes. It is best known as the headquarters of the transnational Adventurer's Guild. The City of Akinan began developing as a part of Zuberon as a result of the founding of the Adventurers Guild in the mid-1200'sPE, but it would later gain so much influence internationally and domestically that it would split from its mother country and become an independent city-state.
* **Barsukja:** Barsukja is one of the four major powers of Kerremett. It encompasses the entire Barsukjan archipelago and has a large population of badgerkin, being the most racially homogenous nation on the continent. It is famous for its industrious, steampunk-esque culture and for its advanced technological achievements made without the aid of magic.
* **Corsaria:** Corsaria is an archipelagic nation to the south of Kerremett, and encompasses the entire Corsarian Belt. It is the homeland of the goblins.
* **Mellon'dolon:** Mellon'dolon is one of the four major powers of Kerremett. It is by far the largest nation on the continent, encompassing the entire western coast of the continent, much of the southern coast, and much of the continent's interior. Despite its size, it holds the smallest population. Most of Mellon'dolon is inhabited by elves, who jealously guard many of the secrets of the nation through strict isolationist policies.
* **Murdova:** Murdova is one of the four major powers of Kerremett. It is the most ethnically diverse nation of the continent and is renowned for its magitech industry. Murdova has an extremely hierarchical system of governance, with a ruling family of Crowkin maintaining power over the five races of the Tigerkin, Eaglekin, Mousekin, Dragonborne, and Wolfkin, who in turn maintain power over the rest of the population.
* **Tarzcei:** Tarzcei is an island nation to the southeast of Kerremett.
* **Zuberon:** Zuberon is one of the four major powers of Kerremett. It is the most populated nation of the continent and is mostly made up of humans, dwarves, and gnomes. It is an industrial nation that generally rejects most magic in favor of nonmagical means of living.

## Major Geographic Features

* **Barsukjan Archipelago:** An archipelago to the continent's northeast that varies dramatically in climate throughout.
* **Alcaderian Range:** A mountain range that separates Zuberon from the Ephelian Wastes.
* **Ruvan Abriv:** An anvil-shaped mountain in Murdova that acts as the seat of power for the government and has the city of Teiros built around and on it.
* **Mt. Dracon Abriv:** A large mountain that is rich with rare ores.
* **Arzas' Talon:** A large peninsula that extends to the continent's southeast.
* **Lake Zrurich:** A lake in Murdova with a major trading hub built on top of it.
* **Ephelian Wastes:** A large expanse of unmappable land that is everchanging. It was the scene of a major disaster in the distant past.
* **The Corsarian Belt:** An archipelago to the south of Kerremett that somewhat connects to a southern continent.