recursal/Fanatic-Fandom huggingface dataset:
Unknown Food Can

> The label is too worn to read. The content too dirty to guess. The stomach too empty to not have a bite. In-game description
>
>

**Unknown Food Can** is a food item in DayZ. All Unknown Food Cans contain Chemical Poisoning agents which can cause the survivor to become ill when consumed in large quantities in a short period of time. Having a good immune system or using any medication, does not lessen the chances of getting sick. But since the poison agents are absorbed from the unknown food can more slowly, than from for example Gasoline, and because the illness is removed its own, the cans are fairly safe to eat in small portions at the time. However, it is removed from the body slower than the stomach digests it, so an empty stomach cannot be used to determine how much is safe, unlike other illnesses. Add side note if you take 3 bites then wait until the arrows go down on your food meter you can safely take 3 more bites, That is how to eat is safely.

## Gallery

* Closed
* Opened
Telnyashka

> Apparel of Russian navy, telnyashka shirt is a thin and tightly fitting underdress. In-game description
>
>

The **Telnyashka** is an item of Clothing in *DayZ*.

## Trivia

* It is an iconic uniform garment worn by the Russian Navy, the Russian Airborne Troops (VDV) and the Russian marines. Dating back to the 19th century Imperial Navy, it was subsequently worn by the Soviet successors of these troops.
Svergino

## Overview

A View of Svergino

The village of **Svergino** lies between Severograd and Novodmitrovsk in the north of Chernarus.

## General

It has quite a few houses, but they are spread out over the hillside. This town also plays host to the nearby Pobeda Dam and boasts its own castle. It is also in close proximity to Summer Camp Arsenievo to the north-west and Nagornoe to the north.

## Gallery

* Aerial view of Svergino
Train Stations

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## Structure

### Entrances

1 to 3

**Train Stations** are buildings found along railways, usually inside large cities. There are two variants, **Large** and **Small**.

## Small Train Station

The **Small Train Station** is a recently updated building that was previously not enterable.

### Locations

* Balota
* Dobroe
* Kamenka
* Kamyshovo
* Komarovo
* Prigorodki
* Solnechny (x2)
* Vavilovo

### Gallery

* Old closed model without sign
* Old closed model with sign

## Large Train Station

The **Large Train Station** spawns clothing, equipment other useful Industrial gear.

### Locations

* Berezino
* Chernogorsk
* Elektrozavodsk
* Novaya Petrovka
* Novodmitrovsk
* Severograd
* Svetloyarsk
* Zelenogorsk
Weapons/cz

*Note: this page covers the Standalone version of DayZ; for information on the Mod, see Mod:Weapons.*
*Pro poškození zbraní a další statistické tabulky rozklikněte **Weapons, damage and armor**.*

**Zbraně** jsou jednou ze čtyř hlavních kategorií kořisti v *DayZ*. Zbraně znamenají jakýkoliv předmět, který lze sebrat a použít k poranění nebo zabití divoké zvěře wildlife, infikovaných Infected, nebo dokonce přeživších survivors. Weapons/cz obsahují ammunition, attachments a magazines používané se střelnými zbraněmi nebo ranged weapons. Většina zbraní v *DayZ* jsou úzce modelovány podle skutečných zbraní ze skutečného světa a maji i jejich vlastnosti. Existuje několik typů zbraní uspořádaných podle jejich primárního bojového použití.

## Zbraně na blízko

Melee weapons are items or tools that are used in close-range combat. Since just about any usable object can be used as a makeshift weapon in *DayZ*, items that are listed in this category either have use **only** as a melee weapon or deal a significant amount of damage, relative to other items, when used as a weapon.

## Zbraně na dálku

Ranged weapons are weapons that fire a projectile and are used in mid- to long-range combat. Although all ranged weapons require ammunition in order to function. These weapons are typically the most effective.

**Outdated**

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**This article contains outdated information. Some or all of the information present may not be reliable until this page is updated.**
Please help improve this article if you can. The Discussion page may contain suggestions.

## Výbušniny

In *DayZ* explosive weapons consist of lethal, non-lethal and multi-function explosive devices. Almost all of the weapons in this category are thrown and all of them can be used as a trap/improvised trap.

## Viz. dále

* Munice
* Attachments
* Weapons, damage and armor
* Combat
* Magazines
Weapons/hu

A **fegyverek** olyan viselhető tárgyak, melyekkel a túlélő sebzést okozhat (például banditák, zombik vagy egyéb tűlélők ellen). Minden eszköz használható közelharci fegyverként, azonban ezen oldalon nincsenek listázva.

A játékban minden fegyver kinézetét és viselkedését a valóságban létező párjukról modellezték. Csoportosításuk a továbbiakban hatótávolságuk szerint történik (közelharci, távolsági fegyverek).

## Közelharci fegyverek

Minden közelharci fegyvernek egyedi tulajdonságaik vannak, (sebzés, sebesség, hatótáv). Akció közben csendesek és használatukhoz nem szükségeltetik lőszer. A fejet ért találat általában eszméletvesztést okoz. A Stun Baton által elszenvedett találat minden esetben eszméletvesztést okoz függetlenül a találat helyétől.

Megjegyzés: A legtöbb eszköz használható közelharci fegyverként. A szúró- és vágófegyverek alkalmasak konzervek nyitására.

### Blunt

**Outdated**

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**This article contains outdated information. Some or all of the information present may not be reliable until this page is updated.**
Please help improve this article if you can. The Discussion page may contain suggestions.

## Tervezett fegverek

***Megjegyzés:** A továbbiakban felsorolt fegyverek a játék során felmerülő problémák, valamit a fejlesztesési irányelvek gyakori változtatása miatt implementálásuk nem garantált.*

### Megerősített fegyverek

Íjak
* Recurve Bow (WIP shown on May 24, 2016)

Robbanóanyagok
* LAW (WIP,January 15, 2016)
* RPG-7 (WIP,October 20, 2015)

Light Machine Guns
* M249 Para (WIP, August 26, 2016)
* PKM (WIP, January 25, 2016)

Nem halálos
* Taser (WIP, August 26, 2016)
* Dart Gun (WIP, August 26, 2016)

Puskák
* Groza-4 (WIP, February 13, 2016)

Sörétes lőfegyverek
* M12 Shotgun (WIP, December 14, 2016)

Submachine Guns
* Mini Uzi (WIP, February 13, 2016)

### Nem megerősített fegyverek

Pistols
* PB Pistol (utalás fájlokban)

Grenade Launchers
* GP-25 (említve a 2015-ös Status Reportsban)
* M203 (említve a 2015-ös Status Reportsban)

Puskák
* H&K G3 (előzőleg már szerepelt a fejlesztők listáján)
* M1 Garand (PAX 2014)

Sörétes lőfegyverek
* Remington 870 (Gamescom 2013)

## References

1. ↑ http://www.reddit.com/r/dayz/comments/2nirn2/what\_ever\_happened\_to\_this\_remington\_870/cmeaor3
Standardized Suppressor

>
> *A muzzle device for select rifles used by alliance forces. Reduces sound intensity and muzzle flash generated by firing.*  — In-game description
>

The Standardized Suppressor is a muzzle attachment for western rifles in *DayZ*. The Standardized Suppressor significantly reduces the sound and muzzle flash produced by the weapon when it is fired while also providing a dispersion reduction bonus, increasing the overall accuracy of the weapon.

## Performance

The performance table below shows improvements or reductions in the various aspects of a weapon's performance. The **base** column is the named stat of the listed weapon with **no** attachments.

 M16-A2 | 0.002
 M4-A1 | 0.0015
 Pioneer | 0.0015

## Durabillity

You can see below how many rounds can be shot until the Standardized Suppressor is ruined.

## Gallery

* Standardized Suppressor Attached to an M4A1

## Trivia

* This attachment is based on the AAC M4-2000 suppressor.
* The **Standardized Suppressor** was called the **Suppressor 556** prior to 0.52 and **Suppressor NATO** prior to the 1.0 update
* This attachment used to spawn inside of Teddy Bears during 0.52.
Tarnow

## Overview

A View of Tarnow

**Tarnow** is a widespread, spaced-out city located in the north-eastern region of Livonia.

## General

Due to the cities' semi-far reach, it can be said that this city acts as two, with both a southern and northern region; similar to Berezino in Chernogorsk. The city will have loot to suit the needs of a Survivor but the prevalence of Banditss should be noted. The city faired well against the Infected by virtue of close proximity to major military areas, such as Borek and the Krisnik Military Zone. It may not look as large as some nearby cities such as Grabin, and Sitnik, but rest assured it has all the supplies one can need. Even hosting the only Fire Station in the whole eastern side of Livonia.

## Buildings of Interest

* Police Station
* Fire Station
* Medical Center
* General Store
* Camping Areas - Mini Cabins (1)
* Factories (2)

## Trivia

Tarnow is the only place in the eastern cities of Livonia to be home to a Firestation, in fact it has one of three in the whole map.
Veresnik

**Outdated**

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**This article contains outdated information. Some or all of the information present may not be reliable until this page is updated.**
Please help improve this article if you can. The Discussion page may contain suggestions.

## Overview

A view of Veresnik

**Veresnik** (Russian: Вересник, translated as "Heather") is a small hill in central South Zagoria, near the town of Vybor. At 330m in elevation it is the 17th highest point in the region.

## General

As a small, tree-covered hill south of Vybor Air Base, there isn't much to say about **Veresnik**. It is the only real raised land for quite a distance among enormous, flat fields in the northwest corner of Chernarus. Due to the density of the tree cover on the hill, its height cannot be leveraged as much of an advantage, but you can still get a good view of the surrounding area in all directions from the safety of the tree line (and a deer stand facing southwest).

Veresnik's real claim to fame is the military installation in close proximity directly to the north, the two separated by nothing more than a tiny field and a dirt road. This military base contains clothing, weapons, and ammunition of the expected variety and is one of the better places to find camouflage clothing. It is however, just like every other military area of Chernarus, frequented by other players and therefore considered risky.

As a result of the hill and military base being so close, the two combined often form the perfect area for player-on-player battles to occur for control of the loot in the base itself. This scenario has many similarities to the battle of Little Round Top in Gettysburg (in the United States).
St. Gregory

* Hiking Map
* Tourist Map

## Overview

Ariel view of St. Gregory, south of Lopatino

**St. Gregory** (Russian: Святой Григорий, Svyatoy Grigoriy) is a small locality found south of Lopatino. It can be easily accessed via the road linking Lopatino and Pustoshka.

## General

St. Gregory likely lends its name from a small  orthodox chapel found where the previously mentioned road meets another single-track paved road leading to Myshkino. This particular chapel may have held greater significance over comparable small chapels, given that the area is named after Pope Gregory I.

## Trivia

* The area was added on the in-game hiking map in 0.63.
* St. Gregory is notable for its absence on the usable tourist map, yet its name appears on the hiking map stands found throughout the map.
Tanker Helmet

> Used by tank crews. Bumpers provide head protection inside a jolting vehicle, but little else. In-game description
>
>

The **Tanker Helmet** is a type of helmet found in *DayZ*. It is based on the kit that was issued to tankers of the Soviet Union during World War II. Although it is referred to as a helmet, it more resembles a very cushioned hat. The helmet it is based on had integrated headphones and a throat mic that could be heard over the noisy environment that was the inside of a tank, but this is not reflected in the game.
The Last of the Plainsmen

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**The Last of the Plainsmen** is a 1908 western by Zane Grey. Buffalo Jones goes on his final mission in this rousing, classic western
Stary Yar

## Overview

A View of Stary Yar

**Stary Yar** is a rural village near the northern edge of Chernarus. Along with the neighbouring village of Krasnoye, it is one of the highest settlements in South Zagoria, at an elevation of approx. 460 metres.

## General

As a fairly spread out village sitting atop the Black Rocks Ridge, Stary Yar has a fair number of houses and a water pump within the town center, with a small graveyard and a pub along the outskirts.

As one of the most northern towns in all of Chernarus, traveling here from the coast can take a considerable amount of time on foot and even in a vehicle. Whilst the lumber yard to the east of the town is typically a favourable base building location, the rest of the town experiences comparatively low Survivor traffic.

## Gallery

* Aerial view of Stary Yar
Tokarnya

**Stub**

*This article is a stub. You can help DayZ Wiki by expanding it.*

*This article is a stub. You can help DayZ Wiki by expanding it.*

## Overview

A view of Tokarnya

**Tokarnya** (Russian: Токарня, translated as "Turning") is a hill south-east of Kumyrna in central South Zagoria. It is the 11th highest peak in the region, standing at 359m tall.
The Monk - A Romance

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**The Monk - A Romance** is a Gothic novel by Matthew Gregory Lewis, published in 1796. A quickly written book from early in Lewis's career (in one letter he claimed to have written it in ten weeks, but other correspondence suggests that he had at least started it, or something similar, a couple of years earlier), it was published before he turned twenty. Its convoluted and scandalous plot has made it one of the most important Gothic novels of its time, often imitated and adapted for the stage and the screen.
Traits

*This article is a stub. You can help Sims Mobile Wiki by expanding it.*

When the game starts, players will have to create a Sim, who can be customized with certain traits. Some of them must be unlocked. One can choose three traits from the list.

**Available from the start are:**

Artsy
Athletic
Flirty
Geek
Logical
Musical
**Other Traits:**

Leader
Confident
Charismatic
Daredevil
Perfectionist
Prankster
Ambitious
Lucky
Party Animal
Irresistible
Fearless
Evil
Good
Visionary
Brilliant
Dramatic
Foodie
Goofball
Outgoing
Shy
How to play guide for Sims Mobile

*This article is a stub. You can help Sims Mobile Wiki by expanding it.*

After installing the game, players will be invited to create a Sim. Those who played the previous titles will probably recognise the menu, which is very similar to those of the PC game titles. Click "randomize" until a Sim pops up, whom you like and either customize the Sim more or click **next**, to start the life simulation. When clicking randomize, the Sims appearance and names will change.

## Customization

When clicking the customize button, the chosen Sim will appear and one can change the appearance even more. One can change head, body and the style, rename the character, change gender and apply traits, from which some must be unlocked first.
Missions

In Tokyo 42 you've been framed for a murder and are on the run. You've just arrived in Tokyo to link with your new handler Tycho and try to figure out who set you up... Complete the various **Missions** to beat the game and find hidden secrets.

## List Of Missions

**Mission 1** - **Find Tycho** - Tycho is waiting for you in the plaza. Go and meet him.

A - Find Tycho
**Mission 2** - **Get a Weapon** - Tycho has set up a drop for your first weapon. The MK-42 is your staple for all short range encounters.

A - Get to the weapon drop
**Mission 3** - **First Contract** - Eliminate Seamus Brown, the mini-golf Kingpin. He's alone and on break, this should be easy.

A - Kill Seamus
B - Meet Tycho
**Mission 4** - **The Satori Building** - Tycho has organized a sniper rifle for you but the runner sent to give us the weapon is a punk. He's put the gun on the top of Satori Tenement 1. You've got some surprise parkour to do.

A - Reach the rifle
Optional Objectives
B - Find a way across
**Mission 5** - **A long range kill** - Your target is at home. She thinks she's safe on her balcony. Unfortunately for her, that isn't true.

A - Get to a vantage point
B - Eliminate the target
**Mission 6** - **Retail Therapy** - You need to arm up before attempting to get through the Suits stronghold. Reza's barge should have the stuff we need.

A - Get to Reza's Barge
B - Meet with Tycho
**Mission 7** - **Ambushed** - Seamus' guys have tracked you down. They want revenge for the hit on their boss, defend yourself!

A - Defeat the mini-golfers
**Mission 8** - **The Temple Approach** - It's time to get over to the Temple. In your way lies a hostle gang hold. Get past by whatever means necessary.

A - Get to the other side.
**Mission 9** - **The Temple** - You're one step away from getting to the bottom of this mysterious message. Sneak your way iinto the Temple and speak to your target at the top.

A - Get to ??
Splint

>
> *Primitive wooden Splint . Helps hold the broken bone in place, allowing for relatively painless movement. The leg itself will still take some time to heal though.*  — In-game description
>

The **Splint** is a medical item in DayZ. When breaking a limb through a fall or a gunshot the player will gain continiously shock damage while walking. This results in going unconscious when moving too much. However with an applied splint the player will be able to jog without receiving shock damage. The applied splint will prevent the injured survivor from sprinting and jumping, climbing is still possible.

## Application

When a survivor has a broken limb, an appropriate symbol will appear in the player's status bar. To apply a **Splint** the player must take it into their hands and hold down the (PC Default: `Left mouse button`) for approximately **10 seconds**. The character will then have a visual splint on their left leg. As this is a continuous action, interrupting will result in an abort of the action.

A broken leg with an applied splint heals in aproximately 30 minutes. Once the fracture is healed, the splint will be in the inventory and can be reused again later. If the player cannot carry the splint, it will drop to the ground.

Detail : rags/bandages must be clean and bandages must be full. Alternatively, if duct tape is used instead of rags/bandages, the duct tape doesn't have to be full nor pristine but there has to be enough duct tape to create a splint.

## Crafting

431
100%31
10%31
Turovskiy Pass

* Hiking Map
* Tourist Map

## Overview

The western exit of Turovskiy Pass opening onto Turovo

**Turovskiy Pass** (Russian: Туровский Перевал, Turovskiy Pereval) is a large hill pass in northern South Zagoria opening onto the village of Turovo, with which the pass presumably shares some etymology.

## General

Turovskiy Pass embodies all the features of a stereotypical hill pass, formed by a long narrow valley between two prominent ridges - Khrebet ridge to the south and another, unnamed, ridge to the north, south of Belaya Polyana. The pass allows for easy passage between Turovo and Berezhki, a small coastal fishing village north of the Sharp Rocks formation, as well as to the radio tower atop Khrebet. Various sheds and barns can be found along the length of the pass, in addition to clusters of hay bales potentially giving growth to mushrooms.

A survivor travelling up the pass directly will be extremely exposed from nearly all angles, yet some may decide to do so for the best scenery.

## Gallery

* Looking down the pass from the east.
* Looking up the pass from the west.
* The end of the pass near Berezhki.

* The western end of the pass as seen from a nearby radio tower.
* The eastern end of the pass as seen from a nearby radio tower.
* The road leaving Turovo leading to Berezhki.
Wellies

> Large and durable rubber boots that reach just below the knees, designed to protect feet from getting wet. In-game description
>
>

**Wellies** are a form of waterproof boot common in Europe, and are often used during the rainy season. These boots are really useful for keeping dry in short-exposure situations, such as moving through a city, but they do not protect you in the same way that military boots would. They also provide a minor protection against cuts from exposure to the toxic PO-X gas.

## Gallery

* Wellies (Black)
* Wellies (Brown)
* Wellies (Green)
* Wellies (Grey)

## Trivia

* There is a small chance when fishing that a survivor may reel in a pair of wellies instead of a fish, to the frustration of many.
* The worm used as bait will be consumed by the Wellies.
The Call of Cthulhu

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**The Call of Cthulhu** is a short story by the American writer H. P. Lovecraft. Written in the summer of 1926, it was first published in the pulp magazine Weird Tales, in February 1928.
Vysota

**Outdated**

This article contains outdated information. Some or all of the information present may not be reliable until this page is updated - please help improve this article if you can. The Discussion page may contain suggestions.

**This article contains outdated information. Some or all of the information present may not be reliable until this page is updated.**
Please help improve this article if you can. The Discussion page may contain suggestions.

## Overview

A view of Vysota

**Vysota** (Russian: Высота, translated as "Height") is a small hill sandwiched between Dubovo and Chernogorsk to the north and south respectively; it is the smallest of the 37 marked hills and mountains in South Zagoria with an elevation of just 83m.

## General

Strategically located directly between Chernogorsk, Dubovo, and Novoselky, the mountain itself has a radio station at its peak, and has great views of the surrounding three towns, especially Dubovo with which it shares a border.
Starye Luga

* Hiking Map
* Tourist Map

## Overview

The southern slopes of Starye Luga

**Starye Luga** (Russian: Старые Лугаm, translated as Old Fields) is a large swathe of fields north-east of the town of Stary Sobor in central South Zagoria, Chernarus.

## General

Nestled in the rolling fields above Stary Sobor, Starye Luga is a barren patch of land with little to materially offer adventurous survivors. Aside from Dwarf's Castle, only a couple of caravans, deer stands and a  feed shack are present in the general vicinity. Starye Luga is overgrown with bushes and trees which systematically dissect the length of the field in parallel lengths running north-east/south-west, perhaps a remnant of a time when the area was used for agricultural purposes.

The Starye Luga area is home to roe deer, more so along the northern treeline with Glaza and Prud and to the south-west around the hill of Dazhbog.

Survivors hiking along the trails between Stary Sobor and Grishino or Altar and Kabanino will pass through Starye Luga in their travels.

## Trivia

* Starye Luga is almost exclusively referred to by its English translation "Old Fields"
The Last Man

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**The Last Man** is a post-apocalyptic science fiction novel by Mary Shelley, which was first published in 1826. The book tells of a future world that has been ravaged by a plague. The novel was harshly reviewed at the time, and was virtually unknown until a scholarly revival beginning in the 1960s. It is notable in part for its semi-biographical portraits of Romantic figures in Shelley's circle, particularly Shelley's late husband Percy Bysshe Shelley and Lord Byron.
South Zagoria

**Stub**

*This article is a stub. You can help DayZ Wiki by expanding it.*

*This article is a stub. You can help DayZ Wiki by expanding it.*

**South Zagoria**, also known as **Zagorie** or, informally, **"the Northern Province"**, is a province in north-eastern Chernarus. "South Zagoria" is the correct and proper name of the area in which the ChernarusPlus map is set, as "Chernarus" is the name of the full country.

South Zagoria is presumably a part of a larger geographic region called Zagoria that is most likely shared with Russia.

## Infrastructure

The province has a developed network of roads and streets, but only a few are asphalt or even two-lane streets. Most rivers and streams are regulated by different dams.

South Zagoria has only one power plant, located in the post-Soviet industrial town of Elektrozavodsk. Multiple power lines stretch out from it all over the oblast.

## Towns and Cities

There are five major coastal towns:

* Berezino
* Chernogorsk
* Elektrozavodsk
* Solnechny
* Svetloyarsk

Major towns off the coast include:

* Krasnostav
* Novodmitrovsk‎
* Novaya Petrovka
* Severograd
* Stary Sobor
* Zelenogorsk

There are also many smaller towns, villages, hamlets, etc. Scattered around the region, you can also find a plethora of man-made landmarks, including multiple historic castles that can be visited.

## Gallery

* ArmA 2 era map of Chernarus, labelling the region as ***South Zagoria***.
* Map on the legend of the in-game tourist map, labelling the region as ***Zagorie***.

## Trivia

* The landscape of South Zagoria is based heavily on the Czech Republic, the home country of developer Bohemia Interactive. The geography, roads, and major landmarks of Chernarus are modeled after the municipality of Povrly and its surrounding areas. Elektrozavodsk is modeled after Povrly, Solnechny after Dobkovice, Berezino after Malšovice, and so forth.
* Internally, the map is referred to as ChernarusPlus.
Syringe

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

>
> *Medical syringe fitted with a needle that can be used to take samples, or to inject somebody with its contents.*  — In-game description
>

## Gallery

* Syringe (empty)
* Syringe (filled)
Working Boots

> Durable leather boots, popular among industrial workers. This boot is as heavy as a civilian boot gets. In-game description
>
>

**Working Boots** are based around the common work boots worn by construction workers and other physical laborers. They are designed to both withstand heavy abuse and deliver comfort to the wearer, who often wears them for hours at a time. Because of this, these boots are one of the best in-game choices outside of military gear in terms of survival odds.

## Gallery

* Working Boots
(**Beige**)
* Working Boots
(**Brown**)
* Working Boots
(**Green**)
* Working Boots
 (**Grey**)
* Working Boots
 (**Yellow**)
Sporter 22

>
> *Semi-automatic rifle, fed from a detachable magazine. Great for recreational activities, like target shooting, plinking, and even small-game hunting. Uses .22 LR rounds.*   — In-game description
>

The **Sporter 22** is a semi-automatic rifle chambered for .22 LR Rounds. The damage incurred by the low-velocity .22 LR rounds is very low, resulting in several shots to the body being necessary to kill an infected human. It may take two head shots to put down any target. However, the benefits given in return are very low noise and seemingly near-to-none recoil. This allows for very fast follow-up shots.

## Overview

For a full overview of the gun and stats, check out Wobo's site on the **Sporter 22**

## Attachments

Weapon attachments are any accessories or devices that attach to a firearm in order to add, improve or modify the weapon's functionality or performance. In DayZ Standalone these attachments take the form of sights/optics, handguards, buttstocks, muzzle devices, barrel and handguard attachments and gun wraps.

### Magazines

15rd .22 Mag

30rd .22 Mag

 ###  Sights and Optics

Hunting Scope

 ###  Muzzle

Plastic Bottle Suppressor

 ###  Wraps

Ghillie Rifle Wrap

## Trivia

* The Sporter 22 was modeled after the Ruger 10/22.
* The Sporter 22 was added back into the game in the 1.08 Update.

## Gallery

* Sporter 22
 (**Black**)
* Sporter 22
 (**Green**)
* Sporter 22
 (**Wooden**)
The Desert of Wheat

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**The Desert of Wheat** is a 1924 historical western novel by Zane Grey. The novel begins: Late in June the vast northwestern desert of wheat began to take on a tinge of gold, lending an austere beauty to that endless, rolling, smooth world of treeless hills, where miles of fallow ground and miles of waving grain sloped up to the far-separated homes of the heroic men who had conquered over sage and sand.
Surgical Gloves

> Latex surgical gloves. Originally in sterile package, not suitable for manual labor but protect from infectious agents. In-game description
>
>

The **Surgical Gloves** are a type of gloves in *DayZ*. These gloves offer some protection from chemical gases.

## Gallery

* Surgical Gloves
(**Green**)
* Surgical Gloves
(**Blue**)
* Surgical Gloves
(**Light Blue**)
* Surgical Gloves
(**White**)
Ulysses

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**Ulysses** is a modernist novel by Irish writer James Joyce. It was first serialised in parts in the American journal The Little Review from March 1918 to December 1920, and then published in its entirety by Sylvia Beach in February 1922, in Paris.
Witch Hood

> A dark age style hood. Protects the head from rain and cold, now as hundreds of years ago. In-game description
>
>

The **Witch Hood** is a piece of headgear in DayZ. It was first introduced in the 1.12 Experimental patch on 1st April 2021. The Witch Hood can be found in three different colors; Black, Brown, and Red.
It was implemented in the DayZ 1.12 update for the Walpurgis Event that spanned between April 29, 2021, and May 16, 2021.

## Gallery

* Witch Hood (Black)
* Witch Hood (Red)
* Witch Hood (Brown)
Spinifex and Sand

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Non-Fiction

**Spinifex and Sand** is an 1898 biographical expedition journal by David W. Carnegie. David W. Carnegie (1871–1900), was the son of the Earl of Suffolk, and trained as an engineer. He traveled to Coolgardie when gold was discovered in Western Australia in 1892. He subsequently prospected and explored large areas of desert Western Australia.
Youth

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**Youth** is a science fiction novelette by Isaac Asimov. It first appeared in the May 1952 issue of Space Science Fiction and was reprinted in the 1955 collection The Martian Way and Other Stories. Youth is one of the rare Asimov stories with alien characters.
Aurica

**Aurica** is the spiritual leader of the Rowwa. She is a warden of the forest, an ally of spirits and a healer supreme. She is honored and liked by the whole Tribe. She receives plenty of jewelry as tokens of honor and wears them proudly every day.
In battle **Aurica** is most effective when able to support other characters with her healing and buffs, but she is also capable of outlasting enemies on her own. She charges leaves with magical power and throws them at her enemies like knives. She may seem slow and harmless, but if someone opresses her people or defiles her forest, a completely different side of her will be revealed: The one nobody wants to mess with.
**Aurica** wields an ancient staff, cut from a fallen branch of the sacred giant tree. But she never uses it as a weapon. The staff is a symbol of her status as the sacred tree embodies peace and prosperity.

## Characteristics

* Leader of the Rowwa
* Supreme Healer
* Receives jewelry as tokens of honor
* Staff is made of Sacred Giant Tree
* Sacred Tree embodies peace and prosperity
* Keywords: Healer, low damage
Keiko

**Keiko** was born into a family of samurais that had guarded important members of Aliran's society for hundreds of years. Her training began when she was 3 years old. She had to swim with tethered arms and legs and trained her sense of balance by balancing on small poles on unsteady boats. **Keiko** learned to fight with a katana, a long sword, when she was 7. Besides traditional sword fighting her family was eager to follow the samurai's code she was taught as well.
At the age of 18 **Keiko'**s training was complete and she was given the family's ancient katana, called Muramasa/Masamune. Furthermore, she was ordered to become the samurai of an influential merchant. She was sad that her training was over, she wanted to extend her knowledge of fighting techniques. At first she had no intention of guarding someone without a personal benefit, but it turned out that the merchant was a kind sorceress. Her identification symbol was the lotus flower, which she used to cast powerful lotus magic. **Keiko** was fascinated and made a deal with the sorceress: she would protect her until the end of her life, if the sorceress taught her the art of lotus sorcery. When her training was complete the sorceress handed her own lotus flower to Keiko, who surpassed the merchant's abilities.
One day she accompanied the merchant and her caravan on a trip to the Lands of the Order. Unfortunately, a storm forced the crew to land at the territory of the Karst Empire. To arrive at their destination on time they continued to travel straight through the desert, where they were attacked by desert raiders. The caravan was outnumbered and Panda fiercely fought a strong Tiger fighter to protect the merchant. She fell unconscious, when she was struck at the head from behind. The last thing she remembers is the hysterical laughter of the Tiger when she killed her beloved sorceress.
When Panda woke up, she found herself in the middle of the desert, alone. She desperately searched for the remains of the merchant, but neither found her nor the raiders. Now she is a ronin, an ownerless samurai, and a disgrace to her whole family. To restore the honor of her family she sailed the islands of Aliran on a small boat in search of people in need she could support with her skills. Panda combined the traditional sword fight and the lotus sorcery to perfection and attached the lotus flower to the grip of her katana for everyone to see. **Keiko** now seems to be fearless, but she knows well: courage doesn't imply the absence of fear.

## Characteristics

* Keiko was born into a samurai family, and was taught sword fighting and the samurai code
* Was ordered to become the protector of a merchant sorceress
* The sorceress taught Keiko lotus flower magic
* The sorceress was killed by the Red Tiger
* Keiko is now a ronin, an ownerless samurai, and tries to restore her family's honour by sailing the islands of Aliran and helping people in need
* Keywords: Melee Fighter, sticks to enemies
USG-45

>
> *Selective-fire submachine gun fed from a detachable magazine. High caliber makes up for slower fire rate. Uses .45 ACP rounds.*   — In-game description
>

The USG-45 is a select-fire submachine gun in *DayZ*. Infrequently found in military installations around Chernarus, the USG-45 is a mid-sized, tier 3 submachine gun chambered in .45 ACP.

## Overview

For a full overview of the gun and stats, check out Wobo's site on the **USG-45**

## Attachments

Weapon attachments are any accessories or devices that attach to a firearm in order to add, improve or modify the weapon's functionality or performance. In DayZ Standalone these attachments take the form of sights/optics, handguards, buttstocks, muzzle devices, barrel and handguard attachments and gun wraps.

### Magazines

25rd USG-45 Mag

 ###  Sights and Optics

Baraka Sights

Combat Sights

RVN Sights

ATOG 4x32 Scope

ATOG 6x48 Scope

NV-PVS4 Scope

 ###  Muzzle

Pistol Suppressor

Plastic Bottle
Suppressor

 ###  Illumination

Universal Flashlight

 ###  Wraps

Ghillie Rifle Wrap

## Trivia

* Before 1.0, the USG-45 was named the UMP45 after its real life counterpart. It was changed to a fictional designation along numerous items in a large renaming pass to avoid legal issues.
* The USG-45 was first shown by then Art Lead Chris Torchia on Twitter.
Wire Mesh Barrier

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

> A portable barrier that can be deployed relatively easily for a makeshift barrier, and filled with soil or gravel to create a durable fortification.In-game description
>
>

The **Wire Mesh Barrier** is a type of base building equipment introduced in *DayZ*. It no longer spawns as of 1.08.

## General

The Wire Mesh Barrier is a deployable static fortification. You can use this to start your camp.

## Use

The flat-packed box is found in Chernarus. The box can be deployed in the world, where the player can fill the barrier with dirt using a Shovel or Field Shovel. The box when filled cannot be picked up, and requires the player to empty the box in order to move it.

## Gallery

* Wire Mesh Barrier
 (**Flatpacked**)
* Wire Mesh Barrier
 (**Deployed**)
* Wire Mesh Barrier
 (**Filled**)
Windy Village

**Reupload**

You can help DayZ Wiki by uploading an improved version of the image(s) found on this page. - if the problems have been addressed, please edit this page and remove this notice - it will start with *`{{Reupload`* and end with *`}}`.*

*You can help DayZ Wiki by uploading an improved version of this image.*
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

## Overview

A View of Windy Village

**Windy Village** is an unofficial, unmarked location in Chernarus. It is located just south of Kozlovka in the shadow of Windy Mountain.

## General

Though this is not an officially recognized and named village, it is a destination in Chernarus nonetheless. It is situated in a valley to the east of Windy Mountain away from most other civilization, with it's nearest neighbors being Kozlovka to the north and Bor to the west. This makes it infrequently traveled and relatively safe. There is also a fair amount of loot here that rarely gets touched.
Zapadlisko

**Stub**

*This article is a stub. You can help DayZ Wiki by expanding it.*

*This article is a stub. You can help DayZ Wiki by expanding it.*

## Overview

A View of Zapadlisko

**Zapadlisko** is a ruined village in Livonia, between Borek and Nidek. It is within Livonia's military training zone.

## Gallery

* Aerial view of Zapadlisko
Zelenogorsk Military Base

* Hiking Map
* Tourist Map

## Overview

The large railyard at Zelenogorsk Military Base

**Zelenogorsk Military Base** is an abandoned military facility appended to the south-west end of Zelenogorsk, in the west of the  Chernarussian region of South Zagoria. The base is distinct among others in the region due its large railyard and urban surroundings.

## General

The military base in Zelenogorsk is perhaps the town's most prominent feature, dominating the lower quadrant of the settlement, attracting survivors of all types from afar. The entrance of the base, accessed via the Pavlovo-Zelenogorsk road near the fire station, can be easily identified by a small car park, a military guardhouse and temporary sandbag and camo netting fortifications erected in lieu of a functional wall - a concrete wall encapsulates the entire facility, but has deteriorated greatly since the site's abandonment, allowing for less obvious points of entry into the facility. This large and diverse facility can be partitioned into three distinct sections - a central yard, railyard, and maintenance area.

The central yard is easily accessed via the main entrance and is surrounded by a  military prison and four single-story  barracks. This area is host to the only permanent military structures in the base, predictably piquing the interest of many survivors.

Behind the prison lies the military railyard; accessed via a rampway off the adjoining central yard and maintenance areas, this area is host to most of the military cargo containers in the area, in addition to a Quonset hut and various industrial workshops. This area is often searched by survivors hoping to add to any loot found in the barracks of the upper central yard area of the base.

The least desirable of the three sections in terms of military loot is perhaps the maintenance area, consisting of a series of large garages and a corresponding garage office building; this area was presumably used to maintain the trucks transporting various cargoes to military sites throughout the region pre-outbreak.
Winter Coif

**Stub**

*This article is a stub. You can help DayZ Wiki by expanding it.*

*This article is a stub. You can help DayZ Wiki by expanding it.*

> Warm coif that's used for cold weather. The whole head is covered except for the face. In-game description
>
>

The **Winter Coif** is an item of clothing in *DayZ*. It was first added in Update 1.23 Experimental.

## Gallery

* Winter Coif (black)
* Winter Coif (green)
* Winter Coif (skull)
* Winter Coif (blue)
Sigils: Battle for Raios

***Sigils: Battle for Raios*** is an upcoming new MOBA game from Gameforge for Android and iOS devices.

## Gameplay

Sigils adapts classic MOBA gameplay for mobile platforms. Six players are divided into two teams of three pitted against each other as they try to destroy each other's base (PvP) or struggle against AI-controlled minions (PvE).

In total there are 20 Champions. There are no restrictions on character use and each team can be made up of three characters of the same type. Character level-ups are permanent and they can be customized additionally with equipment.
Świętoszowice

**Referenced Location**

This location does not feature in either ChernarusPlus or Enoch (Livonia Terrain) and is only referenced by in-game maps, road signs and items.

*This article is a stub. You can help DayZ Wiki by expanding it.*

## Overview

A sign outside Topolin pointing to Świętoszowice

**Świętoszowice** is a settlement in Livonia. While not within the playable Topolin-Nadbór Region, a sign referencing it can be found west of Topolin.

## See Also

* Andrzejów
* Stokowsko.
* Lomnica
* Kaliningrad
* Chwoszcz