Castle & Paladin

Castle & Paladin is one of Travel Stories, that tells a story of a lost Rebellious. The description is "*Legends were that once every hundreds of years this castle appeared , in which multitudinous evil monsters guarded countless treasures. Over the years, it attracted many adventures looking for their own glory and legend. Rebellious was one of them. Now i will be telling his story*."

The quest is separated in 5 volumes: Feeble Foe, Raging Heart, Twisted Soul, Last Halo, Lonely Paladin and unlocks are Mollusca Crystal, Ferocious Ghost Dog, Soul Shackles, Rebellious and Le Soleil.

## Feeble Foe

* Location — Executioner's Walkway
* Description — "*In a maze-like castle, a knight got separated from the troop, and stepped into traps of slimes. Monsterlings, however weak each of them was, once united, could be a hassle to get rid of. A slip is what it takes to get oneseld stuck. Stay alert, and kill one at a time.*"
* The plot — You appear in a small room with an ally Rebellious on yout left-bottom that says "*What is the self-revolving handle for?*" or "*Careful, stranger. Something is off about this place*", and Vajra scepter in a center. Activating the scepter will spawn 5 Large and 3 medium Slimes. The goal is to defeat them and Rebellious helps you with that. After defeating them the knight says "*We shall split the loots!*" or "*I am leaving for my companions. May the halo be with you!*", and Mollusca Crystal item appears in the center of room in the burst of light, obtainable for picking up. The exit appears on the right fo the room after 5 seconds and it returns you to a Meyer.
* Epilogue — "*I have heard that with enough slimes gathered together, there will come a Slime King.*", "*Would a true knight feel glorified by slaying feeble foes?*", "*Keep a clear mind all the time through your adventure in this old castle. Words are that adventurers can be corrupted if they stay there long enough.*"
* Unlock —

## Raging Heart

* Location — Executioner's Walkway
* Description — "*The kinght continiued his quest, alone facing the claws and fangs of evil fiends. His armor was cracked, his blade turned blunt. If only there was a companion on the jorney, the ending might have been different.*"
* The plot — You appear in a small room with an ally Rebellious on yout left-bottom that says "*We should stand to each other and overcome what is ahead of us.*" and Vajra scepter in a center. Activating the scepter will spawn 5 Teks and 5 Red Bats (They can be elite). The goal is to defeat them and Rebellious helps you with that. After completing the goal the knight says "*Really appreciate it*" and Ferocious Ghost Dog item appears in the center of room in the burst of light, obtainable for picking up. The exit appears on the right fo the room after 5 seconds and it returns you to a Meyer.
* Epilogue — "*Ferocious Ghost Dog would drive its master into a rabid state.*"
* Unlock —

## Twisted Soul

* Location — Hexed Prison
* Description — "*Battles after battles, the knight had lost track of time in the castle. What came after stain brutes were more and more assorted loots. His combat techniques ere perfected and his strength were honed.*"
* The plot — You appear in a small room with an ally Rebellious on yout left-bottom that says "*Enemies are stronger, but so am I.*" and Vajra scepter in a center. Activating the scepter will spawn 3 waves of enemies, new wave begins after deafeating all enemies from previous wave. First wave - 2 Office Zombies, 2 Archers Ashes and 1 Tek. Second wave - 3 normal Slimes,, 1 Archer Ash and 1 Bat. Third wave - 2 Office Zombies, 1 Archer Ash, 1 Red Bat and 1 Saens the Necromancer (They can be elite). The goal is to clear all waves and Rebellious helps you with that. After clearing second wave Rebellious becomes larger, gains 30% attack speed buff and deals 24 damage per hit instead of 18. After completing the goal the knight says "*My power is stronger*" (Text is trembling) and Soul Shackles item appears in the center of room in the burst of light, obtainable for picking up. The exit appears on the right fo the room after 5 seconds and it returns you to a Meyer.
* Epilogue — "*A powerful item that could force the soul out of enemy's body. But at what cost?*"
* Unlock —

## Last Halo

* Location - Hexed Prison
* Description — "*Rumor has it that deep in the castle was a Holy Grail guarded by monsters. It listened to your praiers and made all your wishes come true. as if guided by Holy Grail, the knight went deep into the castle against waves of evil foes*"
* The plot — You appear in a small room with an ally elite Rebellious on yout left-bottom that says "*I don't even remember when was the first time we met*" and Vajra scepter in a center. Activating the scepter will spawn 3 waves of elite enemies, new wave begins after defeating all enemies from previous wave. It also spawns a levitating Le Soleil item with glowing light - the representation of Holy Grail - in the center of room in the burst of light, the item can't be picked up and disappears after clearing third wave. First wave - 2 Office Zombies, 2 Archers Ashes and 1 Bat . Second wave - 1 normal Slime, 1 Archer Ash, 1 Office Zombie, 1 Tek and 1 Bat. Third wave - Vlad. The goal is to clear all waves and Rebellious helps you with that. After completing the goal the knight says "*See you later, friend*", Le Soleil disappears and Rebellious item appears in the center of room in the burst of light, obtainable for picking up. The exit appears on the right fo the room after 5 seconds and it returns you to a Meyer.
* Epilogue — ""
* Unlock —

## Lonely Paladin

* Location - Chaotic Fortress
* Description — "*Blood smeared the shattered armor, shards of which stuck into the body of the knight; his will wore off by the endless fights... The clatter between armors and weapons resounded in a hall. The knight became a part of the castle like his companions.*"
* The plot — You appear in a small room with a large Saint Rebellious on yout right-bottom with interaction option. After interacting it will say in dialogue window "*Halo... will cleanse everything*". Choosing the only one option "..." will close the window and battle begins. Holy knight has 870 hp, deals 18 damage per hit (5 damage per hit from wave), has same attack pattern as follower Saint Rebellious from item, and is equipped with Mollusca Crystal, Ferocious Ghost Dog, Soul Shackles and Le Soleil. It also randomly says "*I condemn you... guilty!*", "*Cleanse all sins!*", "*I am the halo!*" during battle with 20-second interval. The goal is to defeat him. After defeating the dying knight says "*Thank you, friend*", and Le Soleil item appears in the center of room in the burst of light, obtainable for picking up. The exit appears on the right fo the room after 5 seconds and it returns you to a Meyer.
* Epilogue — "The correct way to use Holy Grail is nowhere to be found. Be aware of its power."
* Unlock —