Gameplay

HYPER DEMON is an FPS about reaching the end as fast as possible. (It is not a sequel to Devil Daggers, which was endless.)

1. The faster you slay demons, the faster they spawn, the harder the game and the higher your score.
2. Conversely the slower you play, the slower they spawn, the easier the game and the lower your score.
3. This creates a dynamic difficulty, players set their own pace and flow.
4. Fully featured Global leaderboard as well as leaderboards for Steam and Discord friends.
5. Watch full replays of any run and share embeddable clips online. Gameplay Depth over breadth.
	* Rather than unlocking abilities, players must master minimal controls (WASD, Jump, LMB, RMB) to open up a plethora of attacks and movement abilities when combined with enemies and items. There’s a lot to learn!
	* Movement features: Dash, Slide, Dodge, Dagger Jump, Stomp, Bunny Hop, Fake, Bomb Jump, Air Dash, Air Float, Gem Dash and More!
	* Weapons feature: Shot, Rapid, Laser sniper, Spread laser, Bomb, Shield, SUPER MOVES such as Homing flurry, Cluster bombs and Laser storm.
6. The focus of the game is deep “high context” combat, this means the most immediate and improvisational play not only looks and feels spectacular but is higher scoring than a “low context” one-size-fits-all play style.
7. The enemies' spatial relationships create a living and constantly changing environment, slide under, dash over and off them to chain together dynamic flowing movement! 1 Scoring
8. At the top of the screen is a timer that is constantly ticking down, it is also your score.
9. Destroying weak points and killing enemies gives you time (except the skull fodder enemies).
10. “Par” can also be displayed at the bottom of the screen, this is the difference in pace between your current score and high score.
11. Par is also represented in the 3d arena as a blue ring when above par and orange when below.

* Fully Featured leaderboard system can be linked with your Steam and Discord friends.
* Replays are viewable for all runs on the leaderboard, as well as recent PBs (Personal Best) for any player’s profile.
* Replays feature realtime playback, scrubbing, slow mo, fast forward and control input overlay.
* Replays can be shared with magnet links online, opening the game and loading the replay.
* Players can record clips from their runs to share as embeddable videos on social media, these also have magnet links to view in-game.
* Users can vote on clips in-game.
* Discord Bot integration allows friends and communities to have a Top 10 Server leaderboard on their channel or post their latest PB. Engine & Technology
* Like Devil Daggers before it, HYPER DEMON is one of the rare modern games built from the ground up with a custom engine. This not only affords a lean game with good performance on a wide range of machines, but also allows the game to have a very unique game feel.
* Groundbreaking spherical projection gives the player wide peripheral vision without pinching and shrinking the center of the screen like a traditional linear perspective, allowing fields of view up to 180 degrees.
* An innovative red holographic “rear view” overlay gives the player a full 360 degree sensory awareness of threats.