recursal/Fanatic-Fandom huggingface dataset:
Floating

**Floating** is a 2nd track in the *Juice Galaxy: Original Soundtrack* on Volume 1. It was composed by Fishlicka.

## Usage

The music is used for the game's title menu.

## Description

Although not heard from the game itself, the music's full version from Fishlicka's Soundcloud profile will play a deep voice, which starts speaking at 2:15:

"*No. No man, no matter how keen he might be, could possibly suspect me. Besides, there is no evidence left.*"
Few more seconds later, the deeper voice then says:

"*Come here with me. Can I have a hug? I love you. You complete me.*"
## Trivia

* If the full version counts, this is the longest track from the entire track list. The second music with the longest length is the Evil Cave's theme.
* A slightly sped up version of the music plays from the Boombox.
* It is highly possible that the slowed down voice clips from the other half part of the track's full version are edited samples, but the original source is currently unconfirmed.
* The track's original file name was "`owsey_ripoff_loop_falling_demo`". It is possible that the name Owsey is referring to the music artist.

## Videos

Floating - Fishlicka (Juice Galaxy OST)Official video.Floating (Pitched Up Version) - Fishlicka (Juice Galaxy OST)Ditto but sped up version.
Signy

**Signy** is a sentient sign with googly eyes that can be considered a tutorial NPC. He is located at the Graveyard and in a few other spots in the world. He claims to possess "forbidden knowledge," which largely consists of tips for new players, and his dialogue explains certain mechanics or nudges players towards progressing through the game.

## Trivia

* There are actually five copies of Signy in the world. The first one is in the Graveyard, the second one atop the Eastern Fog Giant, the third within the Jared Fog Giant next to Signy's Sweet ride, and the fourth above the tunnel to Heck. The First Signy will tell the Player "forbidden knowledge," the second will say that he is an explorer and talks about the "Evil beneath". The third Signy says that he will let the Player borrow his car (Signy's Sweet Ride). The fourth says that he received a mortal wound and can't proceed further into the cave, giving the player his Ordinary Pineapple. The fifth appears in Wawsp Nests, in Larva Land**™**.
	+ In version 0.0.4, the wounded Signy's Morningstar was changed to an Ordinary Pineapple.
* Signy will also appear on the Toilet leading to the toilet realm if the player's computer does not support Shaders, barring them from entry and explaining that the region will hopefully become accessible in a future update.
* In version 0.1.9, Signy can now be found in the Larva LandTM, watching over Wawsp Larvae., looking decidedly the worse for wear. When talked to, he will mention the following: **"I know a certain individual who programmed a wawsp nest recently.** **At first, it was just a hole, but he figured it'd need a hive.** **A specialized AI fulfilling a biological purpose. Non-euclidian behavior.** **A pocket dimension Larva LandTM.** **A couple of months later he realized it was not the most efficient idea. He could be making spells, simpler areas and bosses...** **Pants.....** **So he put me here to watch over things for now.** **But I'm tired too, so I'm just chillin.** **With all these worms, or whatever."**
* Signy's pupils are actually their own models and are not a texture.

## Gallery

Signy, as seen in the Jared Fog Giant with Signy's Sweet RideSigny, perched atop the Lanky Fog GiantSigny, "mortally wounded," as seen in a branching path of the Evil CaveA frankly exhausted Signy, watching over the Wawsp Larvae in Larva Land.
Toeny

**Toeny** is an enemy that appears after Monster Level 10 and can be found in Wilderness. He is a very talkative entity. While fighting he claims to be Juice Queen's foot soldier and enforcer of her rule. He was originally meant to be an inconsequential practice character but Fishlicka had fun working on him and eventually decided to make him a sort of demiboss.

He spits water projectiles when he talks and jumps up in the air, bringing his giant toes down to create an explosion

Toeny was added in version 0.2.6. Each time he is beaten, his spawn point moves a little farther out and he gets stronger.
The Clog

— **The Clog**

**The Clog** is one of the two bosses introduced in *Juice Galaxy*'s 0.1.3 update.

## Appearance

The Clog is a giant, white spherical monster with two eyes and a mouth with huge lips. His corporeal form ripples constantly, and appears to be made of melted toilet paper. When fighting the player, he reveals a pair of massive, multi-jointed arms, which he uses to swat at the player like a bug.

Out of all of the characters in *Juice Galaxy*, the Clog is the most expressive, and has been shown to be able to smile and frown.

## Gameplay

The Clog appears in the final stage of the Toilet Realm. Upon the Player approaching him, he will taunt them before extending 2 long arms and swinging wildly. If the Player gets too close or far away, The Clog will slide back or pull himself forward.

Upon being defeated, The Clog will let out a defiant cry at his "failure".

## Strategies

The best strategy to combat The Clog is to fly quickly towards him while holding the mouse and stop right before you crash into him to let the plunger hit him, so you avoid damaging yourself. This should be repeated until he is unclogged.

It is important to remember that The Clog cannot be damaged significantly by any weapons other than the plunger.

## Trivia

* He was first teased from his introduction video. Before V0.1.3's official release, the Clog was introduced in a limited-time test build where his face animation was very glitchy and the boss battle appeared a bit unfinished. His full working appearance with the completed boss battle was introduced in a later test build.
* He is found by flushing the toilet in The Evil Cabin.
* In addition to taking greatly reduced damage from all non-plunger weaponry, the Clog also takes greatly reduced damage from the fire status effect (and likely all future status effects), making weapons such as FrizzX worthless for the fight.
Upcoming and Planned Content

This page lists upcoming and planned content for *Juice Galaxy* that has been revealed. This will also include suggested idea content that has been noticed and talked about by Fishlicka.

## Upcoming Content

### Entities

will soon be added in 0.2.5
it swings its arms at the player.
it can be seen in most ruins and
at spawn.

### Locations

-Biomes (Fishlicka had a mentioned idea about the Frolgs)

-Mrs. Slitherss’s Bus (possibly structure)

TBA

### Gear

(None of these gear items are confirmed, but Fishlicka has showed interest in making these)

-Pants: There is only one pant item that's been shown so far: the **"Stupid Pants"**

-Shoulder Pads

-Boots

-Gloves

-Spoon

### Spell crafting

If the player were to right click a Grimoire or spell, they would be shown a menu with magic symbols. Not much is currently known about this system, and Fishlicka just said that "It'll be something crazy" and mentioned a few simple spells. Fishlicka’s mentioned idea called: Quests System. Quests System will be implemented to Juice Galaxy.

— **Fishlicka, (Devlog 0.1.10 ~ Magic + New Gear Slots**
Juice Portals

**Juice portals** are concentrated blobs of juice that can be found at around monster level 10+

## Appearance

Juice portals are large, undulating blobs of juice.

## Uses

Pressing "E" on a juice portal will transport the player back to the Graveyard instantly, respawning all weapons, crates, and trees on the map. It will also reset certain events or bosses (e.g. allowing the Creator or Mrs. Slitherss to be re-fought after defeating them).

In the very first versions of the game, using a Juice Portal would also strip the player of their currently-held weapon and any hats that they were wearing. This was prior to the implementation of the inventory system.

## Trivia

* Juice Portals are actually very thin, about as wide as the Morningstar’s handle, but the portal always faces the player to give it the effect that it is a large blob. It is unknown why the model of the portal is not just a large blob so it does not have to face the player to appear like it.
Flight

— **Ingot**

**Flight** is one of the standard abilities in *Juice Galaxy.*

## Description

It, unsurprisingly, permits the player to hover in place and fly in any direction - a feat achieved by holding the jump button while in mid-air. (A typical method for commencing flight from a standing position will be by tapping and then holding the Space bar. The first press renders the player airborne via jumping, and the second engages flight once in midair.) Pressing any direction key will move the player through the air in accordance to where the direction is pointing relative to the facing of the camera.

Flying is crucial to a full experience of the game; the game's tutorial is rendered unbeatable (or, at the very least, painfully difficult) without its usage. It is also mandatory for the exploration of several locations in the Wilderness, as well as granting safe traversal through the game's dangerous dungeon-like areas. Flight is also a far swifter movement option than walking, making it useful for combat or when venturing into high Monster Levels.

However, flight is also an ability that is very energy-intensive, and during the early game it will not be possible to sustain flight for more than a few seconds at a time. Improving one's energy-related statistics- such as maximum energy capacity and energy regeneration- is necessary in order to render flight a sustainable mode of transportation.

**Flight** is also one of the stats that can be upgraded at the Juice Fountain. It is one of the more expensive skills to upgrade fully, and as such fully-upgrading it is typically reserved for players that have already explored some of the game's more hostile and juice-rich areas (such as the Evil Caves or the Toilet Realm).

## Trivia

* A humming vocal song plays when floating, described by Fishlicka as a "witch singing spooky music". It is an edited version of the "girlprettyvoicehumming.wav" sample from Freesound.org.
Sleep Powder

**Sleep Powder** is the first of two music tracks added to Juice Galaxy in Version 0.1.17, with both being made and produced by Stewart Keller for the update.

## Info

This track plays in any non-special combat situation while the Player inhabits and explores Mr. Fox's Dream.

## Genres

This track falls into the subgenre of electronic or ambient music known as vaporwave.

## Description

The track is composed of several pad synths overlaid over each other, accompanied by other sonic textures which give the track a somewhat soothing yet otherworldly sound. One of the synths repeats a simple motif for the majority of the song, while all of the other sounds fade in and out to provide variety. Near the very end of the song, most of the lower-frequency synths drop out, leaving only one higher frequency synth playing before the track loops.
Shades

Shades is a Piece off Headwear found in juice Galaxy.

## Pyshical Description

The shades are a pair of sunglasses with a Purpel ish color with the glas of it being black.

## Location

It is dropped by every enemy that exists in the game as of v0.18.

## Trivia

* It is the smallest Headwear in the game taking upp the least amount of space in your inventoy as of v 0.18.
* it is also the smallest model of all headwears
Jump

**Jump** is an ability that can be upgraded at juice fountains.

## Description

The act of jumping can be conducted at any time while the player is in contact with the ground and not stunned by pressing the Space bar, regardless of upgrades.

Upgrading this ability controls the maximum height of the player's jump; upgrades allow the player to rise higher per jump, reaching higher locations without the use of the flight ability.

This set of upgrades can be marginally advantageous for vertical maneuvering prior to upgrading the Flight or any Energy-related abilities, which are costly upgrade families. Ultimately, however, flight upgrades are required for accessing and exploring certain areas, meaning that the jump ability is overshadowed by Flight for most situations involving vertical movement.
Stinger Missile Launcher

The **Stinger Missile Launcher** is an explosive ranged weapon, similar to the Ordinary Pineapple. It can be dropped randomly by slain monsters.

## Description

The **Stinger Missile Launcher** functions similarly to the Ordinary Pineapple, but shoots homing missiles in the form of what appears to be Wawsps at nearby targets. The missiles do an average amount of damage, but do not cost as much Energy per-projectile as the Ordinary Pineapple.

The weapon appears to be one of the Wawsp Queen's arm cannons, which has been forcefully torn off her body (made most obvious by the cartoon bone sticking humorously out of the back).

This weapon is best used against single targets, as it's homing ability reduces the chance of missing, but may cause the missiles to hit other enemies rather than the desired target.

## Trivia

* This weapon is based on the real-world Surface-to-Air Missile launchers of the same name. However, their design in-game is a pun based on the Wawsp enemies, added in the same update as the weapon.
* The weapon's attacks are similar to the Wawsp Queen's primary attacking method - which makes sense, considering it is implied that the weapon is just a scavenged part of her body.
	+ This motif of the player taking and using pieces of the Wawsp Queen for combat purposes is also seen with the ability to wear the Wawsp Queen's Head as a helmet.

* Prior to May 29, 2021, If the weapon is used while the weapon's scale was below 1.50 the Wawsps would explode as soon as they were supposed to exit the weapon, similar to the Ordinary Pineapple.
Sucking

**Sucking** is a mechanic that can be unlocked after being turned into a vampire by the Vampire Bat, and will automatically be granted to the player after beating the Creator (if they were not turned beforehand).

## Description

Sucking is performed by pressing "Q" near the body of a defeated enemy. The player can spit out any enemy that's being sucked by pressing "Q" again. The enemy is pulled in to the player's face and an audible slurping sound identical to Batty's can be heard while the action is performed. Sucked enemies also visibly shrink while being sucked until they disappear.

Sucked enemies grant health and JP to the player, with larger enemies (such as Dragins and Stroll Fiends) granting more JP than smaller ones. However, the rate at which the player sucks up enemies is linear, meaning that it will take longer to suck up larger enemies than it will small ones.

## Trivia

* Sucking up monsters is an incredibly effective way to restore health, especially in tight situations. If used properly, it can negate the need for upgrading your Health Regen stat.
* As sucking is affected by the size of the monster, defeating and sucking enemies in higher monster levels will yield higher amounts of JP and health as well.
* Your Future Self, while not considered an enemy, can still be sucked, which will give a large amount of JP.
Planetoids

The **Planetoids** are a unique group of planets found high above the Graveyard.

## Description

The Planetoids are large spherical planets with a multicolored gradient (similar to Jupiter) that constantly shifts in position, emerging from one of the Planetoid's poles (typically the top) and receding into the opposite one.

Some even rare Planetoids possess a single ring of rainbows.

## Notable Planets

### Juice Fountain Planetoid

This is a much smaller Planetoid compared to the others, however it contains a Juice Fountain on top of it. It is positioned directly outside of the Juice Door and Juice School, and serves as a convenient respawn point should the Player choose to fight Mrs. Slitherss.

### Juice School Planetoid

One of the largest Planetoids that can be found, and it's extremely special as well. This Planetoid is surrounded by a large rainbow ring at all times, and the overall planet is only a hollow shell. Within this Planetoid is the Juice School, and there is a Juice Door that you can use to enter (or exit) it, at the cost of Juice.
Crazy Juice Hair

Crazy Juice Hair is a Piece of Headwear found in Juice Galaxy.

## Physical Description

Its the Hair of the Creator Thats problebly Made out of juice due to the Appearance of the juice Blobs that matches with the hair.

## Location

Its Unlocked after Defeating the Creator he will drop it and then Enemies can drop it as well

after the Creator is beaten for the first time.

## Trivia

* This is the only Item thats dropped by a boss to do with its Appearance as of v0.18.
* When it is dropped by the Creator it will have no stats making it Completley useless.

* It is also the Biggest headwear taking up the most space in your inventory.
Zero

* ***Endless: Rocky hits a stone at the beehive and he was chased by 69 angry bees.***
* ***Minecraft: Steve hits a stone at the beehive and he was chased by 18 angry bees.***
* ***The underwater whizzway fish zoomed around Alphabot and Francis. ￼￼***
* ***He pulled a net to see what he can get and he pulled out a jazzy wet lobster quartet.***
* ***Be careful were you go trick or treating during on Halloween. ￼￼***
* ***Little Blue bumped right into Pistachio while he was approaching.***
* ***Little Blue licked a cat because it tastes good.***
* ***Pinkerton accidentally dropped 108 marbles on the floor and started a party dance.***
Dactyl Hatchling

For how to spawn the mob look at Console Commands

The **Dactyl Hatchling** is an unfinished neutral mob that the player can spawn, it is a neutral mob that runs around the area but deals damage if the player touches it. Currently it can only be spawned using console commands as it does not spawn in the wild.

According to Fishlicka on Discord, he is considering making the enemy hatch out of a egg and/or make the enemy spawn in some sort of prehistoric area. On Ian gussey’s video 0.1.11, The **Dactyl Hatchling** is currently work in progress and it will be working to Future Update ((Presumably V0.2.0).

The **Dactyl Hatchling** is an entity and NPC that has appeared in another pre-release update footage posted by Fishlicka. But it was using console commands. Fishlicka has been mentioned by them.

It is unknown when this will be implemented, but Fishlicka has mentioned many times he plans on adding it in on a future update.

## Description

The **Dactyl Hatchling** is a tall yellow monster with bipedal, spindly legs of dark brown/purple. It has two stubby limbs that are in the shape of a wing, along with a long tail on the back. The head of it has a long nose, two goblin-like ears, an open mouth, and two realistic, human-like eyes, which are both unlike the cartoony features of the rest of the model. It is about as tall as the regular size of a Stroll Fiend.

It is neutral and does not attack, it instead walks quickly in a irregular line that it is facing, often changing direction for seemingly no reason. It may clear trees that is in it's way. It has trouble climbing up steep hills.

Currently there are no "Adult" variants of the Dactyl, and there is currently no information on what they will look like when implemented.
Apparels

sffssdfg

*Note: For now, Juice Galaxy's only wearable items are headwear, and there hasn't been any indication from Fishlicka that clothes are going to be added - at least, not yet. If a player wants to customize their character so that they appear to be wearing clothes, they can use the skin editor functionality. Mods, consider deleting this page.*
Garden

## Description

The garden resemblesa a small garden shack with slowly moving grey textures, two wooden doors and a roof with a black form of the aforementioned textures.

## Usage

This location's main use is saving the game with the Juice Fountain, but it can also be used as a small shelter to hide from enemies.

## Trivia

* The garden's textures are reused from the Fog Giants.
* This is the smallest randomly generated location in the game.
* The back of the doors use the Palette texture, which can also be found on one of the Fog Giants.
Imp Mask

The Imp Mask is a piece of Headwear found in Juice Galaxy.

## Physical Description

The Imp Mask is a red mask with no straps, white horns and four square teeth in the mouth. The mask is made to look like an imp, or demon. hence the name.

## Development

### Added In

v.0.18

It is dropped by every enemy that exists in the game

## Trivia

* It has holes for eyes and a mouth, despite the juicelings having neither. It could possibly be made for another species.
* it seems similar to the mask that Dream eater wears
Debug Spells

**Spells**, also known as **Juice Manipulation**, are special abilities and used for effecting everything in amusing and bizarre ways in *Juice Galaxy*. Press the Tab button to select the nearest object or entity, then use the number keys to cast a spell on them.

The spells are enabled upon chatting with Angrito.

## List of Spells

 1
 2
 3
 4
 5
 6
 7
 8
 9

## Trivia

* When using the growth spells, remain *extremely* cautious, as making the entity, object, or weapon far too humongous in size will cause the game's program to crash.
* Eventually, the non-enemy entities, if expanded with growth spells, can severally damage or even kill the Player upon running/flying into their sheer sizes.
* The first eight spells were first featured in the first limited-time test build and later became available for the main game's V0.1.0 update.
	+ Two new spells are also added in the third test build prior to the release of V0.1.2.
* In older versions, instead of spawning Ingot, the number 7 key would spawn a Spoidah. Fishlicka did confirmed that Spoidah will come back some day in one of the future updates.
* Blacksmith Hoagen, Signy, Batty, the Clog, and Swirly D. are the only entities immune to any spells.
* Some entities will morph into insanely unusual shapes as a result of model breaking when affected by growth or shrink spells. Koaladog is the most notable case.
	+ This is also the case for the Old Man when getting shrunk, causing him to shake violently and also gives the Player some minimal damage if approached.

* In V0.1.4 the spells can only be accesed if the command "set debugspells 1" is used.
Meet Swirly D!

*For the entity, see Swirly D.*

— **Sgt. Suckerpunch**

**Meet Swirly D!** is the 10th track in the *Juice Galaxy: Original Soundtrack* on Volume 1. It was composed by Stewart Keller.

## Usage

The song is used when Swirly D. is freed and his cutscene where he casts his "Swirly Lightning" on the player starts. When the aggressive sounds kick in, Swirly starts casting said spell, and when they eventually die down, Swirly D. leaves the area, causing the calmer hip-hop section to start playing.

## Description

It is a modern electronic-based music with a hip-hop style beat that quickly descends into an aggressive sound as Swirly D. casts his "Swirly Lightning" spell on the player. This sound eventually dies down and the track goes back to its hip-hop sound, although a bit calmer, until the aggressive sounds return and keep playing until the song ends.

## Trivia

* The music also plays from the Boombox.
* Along with Suckerpunch!, this track is one of the few music to be included with an official Soundcloud album cover instead of a screenshot.

## Videos

Meet Swirly D! (Juice Galaxy OST)Official video.
Creator

*For the location, see Creator's Plane.*

## The Creator

— **The Creator**

**The Creator** is the second boss of the game, located in **Heck**. His boss area is an empty, infinite expanse of land called the Creator's Plane.

## Appearance

The Creator is a bipedal entity with a human-like face, a giant head, and enormous googly eyes. He has rainbow-colored hair that constantly shifts in color in the same manner that Juice does. From this information, it can be speculated that his hair is made out of juice (Juice is everything Juice is all around us therefore the Creator is Juice).

While he does not wear a shirt, he does appear to be wearing dark pants of some sort.

His arms are also disproportionately larger compared to his legs, however this may just be a stylised choice on Fishlicka's end.

## Attacks and Stats

His only attack is walking towards the Player and firing Polywogs out of his hands in the Player's direction. He also deals damage upon contact, like most hostile entities. If you get too far from the Creator, he will fly towards you in an effort to close the distance.

The Creator, when defeated, gives a large amount of JP and drops the Crazy Juice Hair head-item.

After being defeated by the player at least once. The player will be able to earn the Crazy Juice Hair headwear from enemy drops.

## Trivia

* He will repeat the same lines over and over, even when dead. His mouth will even keep moving. The Creator will stop talking if the Player sucked him up completely or left him to shrink into nothing.
* The edit for the Creator's voice originates from Fishlicka's "thing" audio from Soundcloud. Recorded around 2015, it sounds like the Creator was saying in the following:

"*Ugh... I should really be working, but I hate doing work. I wish I could just stay in here longer with you. **Party with you.** Well... fuck it.*"
* Prior to version 0.0.8, Creator's plane used to be finite and darker in color.
* Prior to version 0.0.4, he had less hair on his head.
	+ This change was one of the many things listed in the changelog as well.
	+ As of Version 0.2.0, the Creator received a massive update in which he now has new attacks, and Heck has been completely redone to having a statue of him.

## References

1. ↑ thing by Fishlicka | Free Listening on Soundcloud
Off-Hand

**The Player's off-hand** is a feature introduced in Version 0.1.10. It allows for certain items to be held in the Player's right hand while simultaneously holding another item in the dominant/main hand.

Items held in the off-hand can be used by pressing and/or holding the RMB (Right mouse button, AKA Right Click). So far, the only items that the Juiceling can hold in their off-hand are Grimoires and the Grappling Plunger, but there may be more items that the off-hand will have the ability to hold in the future.
Wawsp Nests

Wawsp Nests are structures inhabited by Wawsps found in the Wilderness.

## Description

A Wawsp Nest is a giant underground structure, where the Wawsps and their Queen can be found. It's entrance is a simple hole in the ground, leading to a long tunnel with a juice fountain.

On the other end of the tunnel, an island is located, surrounded by a circle of magma. This is where Wawsp Queen and the Palpitating Palace are located.

## Palpitating Palace

A giant, purple, castle-like structure inhabited by Wawsps called the Palpipating Palace. Its walls are constantly moving, creating a confusing effect. It resembles an inflatable bouncy castle of some sort. The towers on each corner can be flown into to offer a somewhat limited form of shelter from the Queen. Regular Wawsps can still fly into them, but are limited to only two entrances.

Above it, there's a huge round hive that palpitates the same way the palace does. Wawsps are found coming in and out of it, some carrying prey.

Inside of the palace, there's a long tunnel leading to the Larva LandTM

## Larva Land

The Larva LandTM is a special room in the Palpitating Palace, inhabited by the Wawsp Larvae. It's design is similar to a child's room, suggesting that the Larvae are being stored here.

Signy is also located there, looking decidedly the worse for wear. He's sitting on a couch while watching a TV. Interestingly, the TV copies the player's screen.

## Entities

* Wawsp
* Wawsp Queen
* Wawsp Larva
* Signy

## Items

* Wawsp Queen's Head
* Boombox
* Stinger Missile Launcher

## Trivia

* If you were to perform the night glitch and go to inside the wawsp nest, the sky will turn into a glitchy texture.

## Gallery

The Palpitating PalaceThe Larva LandSigny's TV in the Larva Land roomThe hive above the Palace
## Videos

Getting my car out of a wawsp nestPre release footage of the Wawsp nest entrance, note how the textures move akin to in Heck.The Palpitating Palace aka The Cardiovascular Castle aka the Heartbeat HallwayPre release footage of the Palpitating Palace, before completion. The Juicekid can be seen wearing a Wawsp Queen's Head.Magma + Car = Hot WheelsPre release footage of the Magma surrounding the Palpitating Place. The Palace can be heard in the background.
Juice Galaxy (Pre-Alpha)

The **pre-alpha version of *Juice Galaxy*** (back where it was used to be called *Juice World*) was the earliest known prototype build that was leaked on January 7, 2020 at TIGForums. The prototype ends up updated and improved on January 21st for the game’s incoming alpha release. As suggested by Fishlicka's post, the game first began its production in December 2019.

## Details

When it was first revealed, the landscapes and other assets were far different than from the public release of the game's first alpha. The entity and item models remain exactly the same, however.

The first featured characters are: The Player, Ingot, Mrs. Slitherss, and Batty. Weapons include: Morningstar and Ordinary Pineapple.

* Ingot was meant to be fought at the Wilderness. This was never featured for the game's first release until V0.0.6.
* Before the Graveyard was implemented, there was a barn, a hand-shaped sculpture, a mushroom, and Heck's castle bridge. The castle bridge ended up used for its more fitting location, the mushroom was not added until V0.1.0, the barn was not featured until V0.1.8, and the hand sculptures went completely unused (for now).
* The game's title font and animation were fairly different.
* The Juice School's building is completely textured with multi-colored bits (which is the same texture used for Mrs. Slitherss' iris), the whole planet was missing, and Mrs. Slitherss was not holding a chalk. The student desks, ceiling, and Mrs. Slitherss' signature on the chalkboard are not there as well.
* The player’s flight animation looks very unpolished.
Sky

— **Mrs. Slitherss**

The **Sky** is a higher-level location that lies above the Wilderness.

## Overview

Found at the sky's height limit is plywood. It is an (almost) infinitely large expanse of wood, and serves as a barrier to prevent players from flying upwards forever. Due to its extreme height, the plywood can be very hard to reach without numerous upgrades to both flight and energy. if you go to monster level 2500, the plywood will disappear.

## Landmarks

* Planetoids
* Juice School

## Trivia

* Plywood was added in version 0.0.6.
* One of Mrs. Slitherss's test questions in the beginning of the game is "Is the sky made of Plywood?". Given that the correct answer to this question is "definitely not", it may be implied that she is trying to hide something from the player.
Rock

**Rocks** are common objects found throughout the Wilderness.

## Appearance

Rocks appear as gray, seemingly iridescent chunks of stone of varying sizes. They are usually fairly large, giving them the appearance of boulders.

## Spawning

Like Trees, Rocks are found around the Wilderness, often spawning on top of other objects like the Fog Giants or near some randomly generated locations, like the Gardens or the Towers. They can spawn just about anywhere on the map, which can sometimes lead to them spawning in mid-air or partially underground.

## Behavior

Rocks do not move, nor do the patterns on them appear to animate. They can be damaged and very easily destroyed for Juice. After their health drops to zero, they will bounce up, sometimes bumping into the player or enemies, creating a short distraction before they land and eventually disappear.

Rocks do not spawn Kolaths or other monsters like Trees when destroyed; however, in rare cases, they can drop weapons or hats for the player to use.
Pueblo

## Description

The **Pueblo** is a location introduced in version 0.1.11, along with the Garden. It resembles an old adobe house with 16 small logs poking out.

## Usage

This location is, at the time of writing this, completely empty, serving only as a sort of decoration, but Fishlicka might be planning to do something with this structure.
Grief

— **Mrs. Slitherss about to kill the Player for incorrectly answering one of her questions.**

**Grief** is the 1st track in the *Juice Galaxy: Original Soundtrack* on Volume 1.

## Usage

The track plays when the Player dies. This can happen after being killed by monsters or crashing into massive objects during flight.

## Description

The music's tone sounds gloomy and mildly dramatic, hence the title.

## Trivia

* Grief is the shortest music track in the game, with the second being Being Buried.
* A slightly sped-up version of the music plays from the Boombox.
* Along with The Tunnel, Grief is one of the few tracks not to be available as a Soundcloud link for the title menu's music section.

## Videos

Grief - Fishlicka (Juice Galaxy OST)Official video.
Grappling Plunger

The Grappling Plunger being held by the Juiceling.

The **Grappling Plunger** is a ranged tool added in Version 0.1.15, appearing as a red-and-yellow cylinder with wavy stripes that visually contains a plunger. Like the Grimoires, it is held in the Player's Off-hand (or their right hand), and can thus be used while holding.

It has the unique ability for the player to launch a plunger that can be retracted which will affix itself to entities and automatically reel the plunger in. The player will then either be reeled towards the grappled entity or pull the grappled entity towards themselves; this behavior is influenced by the type of entity (stationary entities, such as trees, will pull the player towards them) and the health of the entity relative to the player (entities with more health relative to the player will reel in the player, and conversely weaker enemies will be drawn to the player).

The strength with which the plunger reels things in is affected by its level; the Level 0 Grappling Plunger located in the Saloon will pull in the player lethargically, while a higher level one will yank the player and the creatures they target around. As such, a higher level plunger is ideal for rapid traversal.

   Note that enemy corpses can also be reeled in for convenient sucking, even if these corpses are composed of disparate parts (i.e. a defeated Skellyton).

## Trivia

* Grappling hooks as a mobility tool are a staple of pop culture and video games, and the notion of using plungers as a grappling tool has appeared in both video games and in movie/television animation.
* The plunger's auto targeting can make precise movement difficult, as the entity chosen to grapple onto may be difficult to influence if the target is far away and there are other grappling points in the vicinity.
* The grappling plunger will draw in enemies/the Player at high speeds, which can result in contact damage or lead to the Player briefly clipping into the ground.
* The Grappling Plunger can be used to move during the Swirly. D cutscene, despite normal movement being disabled, allowing the player to position themselves right next to him as he casts his lightning.
Stroll Fiend

**Stroll Fiends** are tall, lanky Monsters found in the Wilderness at Monster Level 1.50 and above.

## Appearance

Stroll Fiends are tall, lanky troll-like creatures with a primarily pink physique patterned with bluish purple patches. They have no eyes, pointy ears and two long, sharp fangs. They are easily the tallest spawning Monsters when scaled next to the other Monsters, even when at the lowest Monster Level that they appear in.

## Movement

Stroll Fiends take long strides with their lanky legs to approach the player. The heftiest varieties have a habit of hovering above the ground.

## Spawning

Stroll Fiends start spawning at around Monster Level 1.50, and like all other Monsters, grow stronger with each level. Some very large Stroll Fiends can be found in Heck.

## Stats

Stroll Fiends are average in most regards, although very large ones have devastating attack stats. They are a good source of juice via sucking, due to their size in higher monster levels.

## Trivia

* Stroll Fiends may be vampires, seeing their purple color and fangs, but this may not be true.
* There is a special one-of-a-kind Stroll Fiend near Creator's Plane that is named Skinny. It is unknown why it is there or why it is named, as it is the same as all others of its species.

## Gallery

A giant Stroll FiendA purple-white Elite Stroll fiendAn Elite Dragin with an Elite Stroll FiendAn orange-beige Elite Stroll FiendStroll Fiend in Plastic Filter
Underground

There are several underground locations in Juice Galaxy, and they tend to be more dangerous than the regions above-ground where one can access them. They act as "dungeons," containing powerful foes and bosses, and often lead to moments of story progression. As of 0.1.9, there are 3 dungeons: Heck/Creator's Plane, the Toilet Realm and the Wawsp Nest.

## Locations

Heck (a.k.a. "the evil cave"): Accessed via a trapdoor found in the foyer of the Evil Cabin, Heck was the first underground location to be implemented into the game. It contains many high-level monsters and access to the Creator's Plane.

The Creator's Plane: An infinite expanse of land where one fights the Creator boss, who is important to defeat for story-progression purposes. It is otherwise relatively unremarkable.

The Toilet Realm: Accessed through interacting with the Toilet in the bathroom of the Evil Cabin, this location is unique in that it is randomly generated and contains water that the player must traverse through. It contains 2 bosses, and defeating both leads to the release of Swirly D, who is presumed to have an important role in the future versions of the game.

Wawsp Nest: Accessed by entering the big hole in the ground, the compass will lead you there after beating the Unreasonable Clog.
Juice Temple

*For other related meanings, see Juice (disambiguation).*

**The Juice Temple** is where The Player is taught by Angrito on how to use Juice Manipulation.

## Description

The architectural style of the temple is modeled after Greek temples like The Parthenon. It stands on one huge pillar. The temple itself is very barren, with only Angrito residing within it.

## Inhabitants

The only inhabitant of the temple is Angrito.

## Trivia

* According to Fishlicka, not only is the temple modeled off of Greek temples, it is also modeled after The Lincoln Memorial.
Ludmilla Elegobsky

Player: Noah Willyard

Character Name: Ludmilla Elegobsky

The second child and first daughter of a landed Knight sworn to the service of house Bogsowlski, Lyudmila "Lyudi" Elegobsky was raised in the fighting tradition of the Storming Eagle Clan and had much exposure to the customs of the Arctic Raven. As a young girl she expected to become a Knight Bride of a member of her fathers liege's household, but after her family was annihilated in the struggle against the Hrongar and Ice Wing she was brought under the tutelage of a young Vasily Bogsowlski, aspiring Knight of the Green Mantle. With him she remained for years, traveling the countryside and serving the peasantry in matters both military and civil, punishing criminals and bandits, tracking down lost family members, baring legal witness to weddings. At the age of 19 she embarked on a knightly quest to gain her long over due title of Knight of the Green Mantle. While on a scouting mission in pursuit of this goal she witnessed her mentor Vasily fall to an ambush by Draconlings. Despite her best efforts Lyudmila was unable to save the closest thing to family that remained to her.

Age: 19

Appearance: 5'10, tan, long blonde hair

Lifepaths: Born Noble, Page, Hunter, Squire

## Beliefs, Instincts, and Traits

### Beliefs

1. Vasily died a foolish, brave death. My path to Knighthood is now obscured, I will seek out Tereza and offer my service.

1. Casimir has been captured by Ice Wings pops. I must inform his brother and the rest of our people.

1. I must make haste and ride hard for New Breila to warn them of the possibility of a coming dragon assault.

### Instincts

* Fight smarter, not harder.

* Men underestimate me, I will use that to my advantage

* I sleep with my bow ready.

### Traits

Mark of Privilege (Storming Eagle, ash blonde hair and a hooked nose)

Aura of Innocence

Wary

Handsome

Tough

## Artha

Fate: 1

Why?

*1: Starting*

Persona: 1

Why?

*1: Starting*

Deeds: 0

Why?

## Skills

Foreign Languages Known: Can speak the dialects of both the Storming Eagle and Arctic Raven.

## Resources

### Gear and Possessions

Run of the Mill Arms (Arming Sword, hatchet, dirk)

Hunting Bow

Ring Mail, Leather Raiment

Riding Mount

Clothes

Traveling gear

Shoes

Personal Effects

Finery (Page Uniform, Arctic Raven, Formal wear [Storming Eagle])

Small Cottage (Outskirts of New Breila)

Companion Animal (Truffle and mousing dog).
Monster (Entity)

*For other related uses, see Monster (disambiguation).*

## "Monster"

The **"Monster"** is a monster entity spawned with Console Commands. It is only present in a few builds of the game, and has been removed as of Version 0.1.7.

## Physical Description

The "Monster" shares the same model as Mr. Fox, except with a different, singular sound effect, it also appears to be bending over to one side.

## Attack Patterns

This entity remains idle and appears almost always harmless as it barely does anything to the Player. It can still deliver damage points via physical contact (much like Mr. Fox from the game's older versions). Killing it will trigger a game crash.

In rare occasions "Monster" will be able to slowly waddle, and sometimes vibrate(?), towards the player. "Monster" is almost never a real threat. However, the player should ***not*** attempt to defeat it, due to the aforementioned game crash

Of note is that the game will only crash if "Monster" is too close to the player, meaning that using the push spell a few times should get It far enough away to prevent a crash.

## Trivia

* "Monster's" sound effect is a lower-pitch version of the Koalath's "Oof!". It doesn't seem to have any other sounds, since it will only make this noise when being spawned in by a command.
* It's most likely a placeholder or early test enemy for the game's console commands feature

* The proportions of the "Monster's" jaw are consistently randomized between differently-spawned versions. Other proportions have a chance to be randomized as well.
	+ There's also a high level version of the "Monster." However, this variation almost always looks like a jumbled mess of limbs and giant eyes and/or ears. This type of "Monster" is also much bigger than most characters in the game. This variation is most likely an unintended glitch caused by the game's monster spawning system.
Cuddlebug

A Cuddlebug, about to give the Player one of its signature "hugs."

**Cuddlebugs** are arachnid-like monsters that spawn in the Wilderness. Despite the name, they are hostile, and do not act any differently than other enemies.

## Trivia

* After the Creator has been defeated, an elite level 20 Cuddlebug with a consistent name - "Lord Snuggles" - will spawn on the roof of the Evil Cabin.
	+ He is capable of flying in order to reach the player, although this is apparently not intentional.
* Cuddlebugs are likely to be assigned to spawn in biomes with a high level of "Evil" attribute, according to Fishlicka's video covering Version 0.1.12.
* Cuddlebugs share the same model as the removed mountable creature, the Spoidah. Fishlicka has hinted in the release logs that the ability to ride Cuddlebugs may be added in the future, reimplementing the Spoidah's functionality.
* At high monster levels, Cuddlebugs become far more dangerous than all other kinds of equally-levelled monsters, due to their high movement speed and large, flailing limbs that deal incredible damage. They are also extremely durable, on par with Dragins of the same level.
	+ Interestingly, Cuddlebugs are also the most dangerous monsters *for other monsters*, as their rapidly moving limbs can hurt and kill nearby enemies. Taking refuge in a shelter, such as a Barn, may allow the player to let one very large Cuddlebug sort out the riffraff and farm Juice for the player as it flails around.
Compass

The **Compass** is a mechanic and UI element in *Juice Galaxy* that, true to its name, serves to help the player from getting lost.

## Gameplay

The compass appears in the top right of the screen, with two arrows. One is longer, with a green head, and always points towards the location of the Graveyard. The other will have a skull icon, and it will point towards the location of the Evil Cabin or the nearest Barn, depending on whichever is closer.
If a player is stranded out in a high Monster Level and would wish to return to the Graveyard, following the Skull arrow towards the closest barn is guaranteed to lead to a Juice Portal, enabling fast-travel back to the center of the world.

## Trivia

* Until Version 0.1.8, the compass only pointed the player towards The Evil Cabin and the Graveyard. With the introduction of Barns as areas of interest in the Wilderness, the compass was altered so that the skull arrow will also point in the direction of the nearest barn once the player strays far enough from the world's center.
* It is likely, though unconfirmed, that the compass will receive additional functionality in future updates, as there will be more areas of interest scattered throughout the Wilderness.
Spikey Bush

**Spikey Bushes** are objects found in The Wilderness.

## Appearance

Spikey Bushes are bush-like objects composed of nothing but green spikes.

## Spawning

Spikey Bushes spawn in lush areas in the wilderness. They can also be found in Mr. Fox's Dream.

## Behaviour

Spikey Bushes do not move and only exist.

## Trivia

* The Spikey Bushes found in Mr Fox's dream cannot be harmed.
Defenses

**Cosmetic items** are items that serve the purpose of customizing the character and have no effect on the combat or any game mechanic. Currently there are four cosmetic items in the game: The Farmer's Hat of Friendship, the Skull Cap, the Rad Baseball Cap, and the Crazy Juice Hair.

## Item Information

### Straw Hat

The Straw hat resembles, well, a straw hat. It can be acquired by encountering and befriending the Old Man at his farm.
It was first added on V0.0.0.

### Skull Helm

The Skull Helm resembles the head of a Skellyton. It can be obtained by destroying all the graves in the Graveyard.

It was first added on V0.0.0.

### Rad Baseball Cap

   The Rad Baseball Cap resembles a backwards baseball cap with multiple colors. It is obtained by attacking Ingot in the Graveyard after defeating the Creator.

It was first added in V0.0.8.

### Crazy Juice Hair

Obtained from defeating the Creator. It looks like a miniature version of his hair. It has the rainbow effect as well.

It was first added on V0.0.9.

## Trivia

* The Rad Baseball Cap is colored completely in red with a blue brim when it was first featured. In V0.0.09, the hat was given more colors.
Self-Aware Joke

Idk man im like 5.

*Endoram, chill out a little... If you keep this up, you'll get a whole lot of ill will from the moderators. You're on thin ice with Lewis as is. -Kirby*

As a PSA, if you've got things you wanna talk about, or if you want to be silly, you can do it on the talk pages of the wiki, or even on the Juice Galaxy subreddit, where you're likely to get more attention anyways. Lets try and keep this wiki at least semi-serious.

Alright i got it, no more idiotic page's. At least this will be in history classes.

You know what? This should be a chating room!
Skull Helm

*For the headwear item with a similar name, see Skull Cap.*

The Skull Helm on a juiceling.

The **Skull Helm** is a piece of headwear found in *Juice Galaxy*.

## Physical Description

It is the skull of a Skelly enemy, although it isn't attached to a skeleton of any kind.

## Locations

* The Skull Helm is currently dropped by every monster in the game.
* This item could be obtained easily by defeating and de-spawning (or sucking) all gravestone and Skelly enemies found in the graveyard.

## Trivia

The Skull Helm Takes up the same amount of space in your inventory as the Skull Cap and Imp Mask.