Battle

This page aims at providing a complete and detailed list of battle available in Conquest gamemode.

# Wolf challenges

## Call of blood

* Blood moon event appears frequently and grants free military units.
* AI are more aggressive and expansionist.

## Inner sea

This battle introduces a new map type.

* AI are more aggressive and expansionist.
* Must be achieved in less than ten year.

## The Cursed

This battle introduces new units : the  Valdemar The Cursed and its  Dark Vaettir bodyguards.

* Draugrs respawn quicker from Draugr Tombs and appear more frequently from portals.
* Valdemar The Cursed roams around northgard, protected by  Dark Vaettirs.
* AI is more aggressive and expansionist.
* Permafrost map
Starting from the second year, spawn rate for draugr increases at the begining of each year. The value of this increment depends on difficulty.

# Stag challenges

## Viking's Glory

This battle introduces a new building and its related unit : Pillar of Glory and  Heralds.

* Each year at the beginning of summer, player with the highest fame earns ressources.
* AI is more aggressive yet mainly looking for fame.
* Disabled for  Snake clan

## New Settlers

This battle introduces a new event :  Supply from Homeland.

* Ships from homeland often land to bring new villagers.

## Lazy villagers

* Players start with  300
* There is more  Fish  Deer and Fertile Land than usual.
* Townhall produces  +4.

# Goat challenges

## Race to Yggdrasil

* Its colonise price is increased but it takes only one month to do so.
* There is more  Fish  Deer, Fertile Land and  Sheeps than usual.
* Eldhrumnir relic costs no  Iron, takes half the time to forge and doesn't count as a built relic.
* Must be achieved in less than six year.
* Yggdrasil colonization cost is increased

## Swamps of Death

* There is more swamps than usual.
* There is slighlty more Stones and Iron Deposit on the map.
* AI are more aggresive and a lot more expansionist.
* Ragnarök map

## Invasion from Helheim

* Each year,  Invasion from helheim occurs :
	+ More  Draugr and  Fallen Valkyrie are summoned.
	+ To avoid defeat, at least one the gates must be conquered before the event.
* Once colonized, gate keeps randomly summoning additional waves of  Draugrs and  Fallen Valkyries multiple times in the year.
* There are no neutral faction, Wolves Cave nor Draugr Tombs.
* Draugr are more likely to hold a spear or a shield.
* Mission must be completed within 4 years.
* Ragnarök map
* Invasion from helheim occurs each 6 months.

# Raven challenges

## Beyond the Sea

This battle introduces a new event :  Mercenary raid.

* Rewards for  Commercial Influence appears more often.
* Pirate ships prey on northgard, launching regular  Mercenary raids.
* Disabled for  Kraken clan.

## Imported knowledge

* Knowledges may only be acquired with  Kröwns. Prices are 50% higher.

# Bear challenges

## Winter is Here

* Most famous player March 805 wins.
* AI are more defensive and seeking for fame.
* Disabled for  Snake clan

## Defend the Opressed

* Enemy AI are more aggressive and expansionist.
* AI ally always spawn on a side

## Surrounded

* Enemy AI are more aggressive and expansionist.

# Boar challenges

## Keep it simple

* Scouts can scout enemy territory without upgraded scout camp.
* Altar doesn't require an upgraded townhall.

## The Wise One

* There is more Runestone and Circle of Stones than usual.
* AI are more aggresive and expansionist.

# Snake challenges

## Greed's Price

* Ruins and Damaged Houses appear all around the map.
* Their treasures are 50% less important than usual but respawn each year.
* Obtaining a treasure instantly kill the scout.
* AI are more aggresive and expansionist.
* Building very few buildings until you have enough kröwn for an army capable of killing the boar and building all the camps at once.
* Playing "normally" without caring for building upkeep but with a lot of wood production to repair the buildings that may catch fire if you run out of kröwns.

Alternatively, Bragaful and Altar of Kings do not affected by the challenge, so they can produce kröwns properly.

## Dystopia

This battle introduces a new event :  Elevation.

* All production are increased by 10%.
* A curse will regularly turn 10% of your population into  Spectral Warriors.
* Dreamlands map

## Hostile Lands

* Skirmishers price is halved.
* Zone hostility is doubled.
* Towers can't be upgraded.
* AI are more aggressive and expansionist.

# Dragon challenges

## Frozen Gates

This battle introduces a new area, alongside new units and event :

* Gates of Niflheim
* Dark Vaettir
* Frozen Attack

* Frozen Attack: Twice in a year, gates open and summon huge waves of frozen zombies.
* AI are more focused on securing their base, yet aggresive if they have the opportunity to attack.
* Permafrost map
* Summer wave is significantly smaller than winter wawe. Waves importance increase each year.

## Muspell's Wrath

This battle introduce a new event :  Invasion from Muspell.

* Many Gates of Muspell are opened, pouring frequently new  Eldthurs.
* Eldthurs will regularly launch attack on players.
* AI are more aggresive and expansionist.
* Ragnarök map
Easy : 10
Normal : 15
Hard : 20
Extreme : 25* Number of spawned giants depends on difficulty and year.
* Kill count is common to both players

## Too Many Wyverns

This battle introduce new wyverns type : Enormous Wyvern and  Zombie Wyvern.

* AI are more aggresive and expansionist.

# Horse challenges

## Valkyrie Galore

* Half of the areas are infested with  Fallen Valkyries. They are more aggressive.
* AI are more aggresive and expansionist.

## Gem Cutter

This battle introduce a new resource :  Gemstones.

## For Odin's Glory

* Stone deposit are more scarce.  Iron are more frequent.
* All deposit contains 50% less mineral.
* Selling  Gemstones earns four time what a regular resource would.
* Gathering or trading Gemstones increase  happiness. Failing to do so decreases it.

# Kraken challenges

## Befriend the Jotnar

* AI are more aggressive and expansionist.
* More adversaries

## Kobold Infestation

* Kobolds are more aggresive, they respawn and expand quicker.
* AI are more focused on defense and fame gathering.
* Disabled for  Snake clan.

## Myrkalfar Uprising

* Starting from the sixth month of the game.  Myrkalfars will start launching regular attacks on every player.
* Starting at year 802, volcanic  eruption happen each year.
* AI are more focused on defense.
* Ragnarök map

# Ox challenges

## Death Match

* Every clan starts with their warchiefs.
* There are no Military Paths. Instead  Military Experience gives warchiefs more attack power and defense.
* **Death Match** is organized each year : Your warchief will be summoned in the Arena to fight the others to the death.

## No Gods or Master

* Different types of Knowledge are unlocked with different resources.

## Threats from the Underground

* The closer to the Gate of Nidavellir you get, the more  Dwarves are hostiles
* Close the Gate of Nidavellir
* You have 5 years to win

# Lynx challenges

## How to train your Wyvern

* Protect the Wyvern Nest.
* More adversaries

## The Great Hunt

* There are multiple Landvidi zones.
* Scouts don't reveal units hiding in the Landvidi.
* Find the Giant Warg and Kill it
* You have 6 years to win.

# Squirrel challenges

## Glorious Lands

* You gain more  Fame from all sources.
* All zones contain more natural resources.

## Minopoly

* Stone Deposit and  Iron Deposit will only spawn in Dwarf camps in great amount

## Rising from the Abyss

* All coastal zones are beaches.
* Most resources are concentrated on the shores.
* No natural walls, all zones are connected
* Fallen Sailors

# Rat challenges

## Newfound knowledge

* All buildings producing  Lore are disabled
* There are a lot of FountainLore in the world. They are the only way to acquire knowledge

## Left Behind

* You don't have access to any building providing  Stone.
* Destroying a building gives back all resources used for construction.
* Treasures in  Ruins and  Damaged House respawn frequently.

## Quarantine

* You can build additional **Town Halls**.
* The **Gods' Messenger** lies at the center and is slowly dying. It needs your help.
* **Plague** replaces the **Sickness** and spreads among units in the same zone. The more units in a zone, the more chances the **Plague** will appear and spread.
* Rat Infestation

# Eagle challenges

## Cataclysm

* The Volcano will spit lava bursts that will forever obliterate zones in a sea of fire

# Neustria challenges

## Muspell's Wrath

This battle introduce a new event :  Invasion from Muspell.

* Many Gates of Muspell are opened, pouring frequently new  Eldthurs.
* Eldthurs will regularly launch attack on players.
* AI are more aggresive and expansionist.
* Ragnarök map
Easy : 10
Normal : 15
Hard : 20
Extreme : 25* Number of spawned giants depends on difficulty and year.
* Kill count is common to both players