Castle Greycliff

**Ruler**
 **Ruling Order**
 **Resident Forces**
 **Subsidiaries**
* War Room
* Dungeons
* Artefact Vault
* Grand Hall
* Runic Libraries
 **Beliefs**
 **Reformed**

**Castle Greycliff** is the capital of the Barony of Greycliff and seat of the Order of the Pale Horse, located high within the mountains and is an ominous, looming structure above the town below. The fortress was initially constructed by great Dwarven smiths and masons of the Bronzebeard clan, and has since been taken over by Death Knights and reformed as such, including certain areas reinforced with saronite defenses.

## Functions and Operations

Being the capital settlement for the Order of the Pale Horse, many Death Knights loyal to the Alliance and to Stormwind City specifically are found within, training and practicing the tenets of the Order of the Pale Horse. It is the source of all their tactics and rituals, from knighting ceremonies and training grounds in the Yard, to the planning strategies of the war room and secretive knowledge within their extensive library and runic storages.

As capital, the Grandmaster's quarters as well as a large War Room and grand hall are present, welcoming of guests and providing space for the Order to collaborate with like-minded allies in both Law and Military Enforcement across the Kingdom of Stormwind's territories. The Grandmaster's room is perhaps the most defensible and impenetrable place of all Castle Greycliff, with the fabled artefact vault a closely guarded second, being a closely-guarded secret and widely-believed myth above all.

## History

### Founding

Castle Greycliff was initially created by Dwarven smiths and masons belonging to the Bronzebeard clan, though the inhospitable climate of Duskwood drove away the Human settlers who paid for the construction of this place. It sat, like the rest of the territory, and rotted away, forgotten in the corner of Duskwood it took up space in, until the land was granted to the Order of the Pale Horse.

### Reconstruction

The first charge for Greycliff was to rebuild and reinforce Castle Greycliff, The rebuilt Castle Greycliff would include rooms and styles befitting that of Death Knights, including making some rooms out of saronite, such as the Grandmaster's personal room as well as the dungeons and the artefact vault.

Much like how the Cathedral of the Light within Stormwind City is hallowed and consecrated ground, harmful to the Undead and bolstering to the Light-wielding pious, the grounds of Castle Greycliff (and the outpost farther south, Lonely Watch) are unholy, bolstering of Death Knights and the Undead, and limiting to those of the Holy Light, though not directly harming or hurtful.

### Present Day

As it stands, Castle Greycliff is the crown jewel of the Barony of Greycliff, a proud and stoic castle that resides overlooking Paradise Post, a small town that has the popular Afterlife Inn within. Many of the members of the Order of the Pale Horse reside here chiefly, committing themselves to their duties and training new initiates or learning as best they can from the runic libraries. The current Grandmaster is Klimin Bloodsong-Rimebinder.

## Layout and Construction

### Grandmaster's Room

The Grandmaster's Room is the most defensible room within the castle, with the secretive artefact vault a close second. Whatever secrets and personal effects the Grandmaster deems important are stashed securely and safely away therein, known only to them, and protected inside the room made of entirely of saronite. Currently, Sir Klimin Bloodsong-Rimebinder is the reigning Grandmaster.

### Dungeons

The Dungeons of the Castle reside in what would be a basement, located deep beneath the grounds and securely protected by Death magic runes. The most dangerous and the most important of prisoners that are given to the Pale Horse, or captured by the Pale Horse, are kept here under lock-and-key, watched day and night.

### War Room

The War Room is a grand meeting room for allies and members of the Pale Horse alike to coordinate over a large map of the Kingdom of Stormwind's territories. The reverse side has a map of the continental Eastern Kingdoms as well. There are chairs aplenty, and ample space for many folk to crowd and stand around when plans and strategies are made.

### Artefact Vault

This room is little more than a rumored myth amongst the world at large, but known to the members of the Pale Horse and their closest of allies is their artefact vault, a room within Castle Greycliff that protects and houses unholy, dangerous artefacts relating to Necromancy, Domination, and Death Magic at large, shielding them from the world. Sometimes, the vault also includes venerated relics and weaponry or armor, as well as other items that may not be directly related to Death Magic but are still dangerous or entrusted to the Pale Horse.

## Notable People

There are several chief members of the Order of the Pale Horse who stand out as members of leadership, and can oft be found around Castle Greycliff. Some of the various rooms are dedicated either to these people entirely, or to their sects which they are devoted to. This list includes, but is not limited to;

* The Grandmaster of the Order of the Pale Horse, Sir Klimin Bloodsong-Rimebinder
* First Watcher of the Revenant Guard, Dame Perynn Numitor
* The Horsemen of the Order of the Pale Horse
	+ Sir Cade Highflare (Hiatus)
	+ Sir Caricias Telrenn (MIA)
	+ Dame Perynn Numitor
	+ VACANT

The Grandmaster has their own private quarters, outfitted not only with the best defenses available, but also with whatever personal effects and designs they so choose. The First Watcher has their own office located within the dungeons below Castle Greycliff, befitting their station as the head of Law Enforcement for the Pale Horse, but they chiefly have their own control at Lonely Watch. The Four Horsemen have their own spots within the War Room, as well, befitting their status as leaders for the Order of the Pale Horse.

## Gallery

Castle Greycliff, within the mountains of Duskwood.