Spawn

## The Heart Of Rhapsody

**Spawn** is the area where all new players appear at the very beginning after going though and completing entry-spawn. The word "Spawn" also means 'to appear' in a video game, where either players, bots or items seem to appear from nothing. The player can warp here directly by using the **/spawn** command. This is also the default area a player will find themself immediately after being killed, if a new point is not determined by a bed.

## History

When the world was first generated, Rhapsody's default spawn point was between where it is currently located and Cozy Forest Town, which would have been spawn's location if Colin had not called dibs before Bunny could. Instead, A different scenic forest with similar mountainous terrain nearby was chosen to be Rhapsody's spawn point, and its location has not changed since.

After the selection of spawn's location, the nearby area immediately underwent very drastic changes which made the location recognizable to those who play present-day. Before extraordinary, extensive terraforming, biome swapping, and settlement, Rhapsody's spawn point would likely not be recognized from how it appears today.

### Some of the most notable changes to the natural generation

* The original biome for spawn was a regular forest- but, in memory- (and Bunny's stubbornness) of Rhapsody's failed forge server (which rocked a jungle spawn area), the biome was changed to a jungle biome using the worldedit plugin.
* The terrain, while hilly and turbulent, did not used to feature the multiple overhangs which now surround and partially "roof" the spawn point. These overhangs were fashioned to resemble the terrain generation of minecraft's older versions out of a desperate longing for nostalgia on the server owner's part.
* The custom jungle trees that occupy the area were almost all made by hand with different variants, and were fashioned to look like the trees that had generated naturally in Rhapsody's original modded forge iteration.
* Copious ores were added to the exposed stone to give the area a more enchanted feel. They cannot be mined, and they're just for decoration. This extends even up to the floating islands which the church is sitting on.

## Problems Near Spawn

The continuous spawning of individual players at the same point since the beginning of the server's time has been accompanied with certain challenges. A much higher level of erosion than normal has been seen in the area, especially underground. At one stage, not a day went by without the Spawn cactus and sugarcane being griefed, though, being a grief trap, this has always been its purpose.

Due to the nature of the game, there have historically been several strip-mined areas around spawn and the number of ugly dirt castles and "first-night-shelters" is constantly increasing. The strict grief-control policies of the server have, in the past, prevented even such buildings from being removed by other players, leaving it up to auxiliaries to clean up abandoned buildings. However, the introduction of Relocation Villa has helped to address the issue of quality of building around Spawn by allowing unwanted and abandoned buildings to have a proper place without crowding spawn or other areas of the server.

Bunny addresses the issue of the degeneration of resources both directly around spawn and server-wide by periodically rolling back some areas most often mowed down for their resources, and manually replacing some features around the map like deforested areas and looted structures. This usually proves effective in keeping the server beautiful and well-stocked, despite its small map.

## Variants Of Spawn

During different seasons, holidays or events, Spawn adapts appropriately.

* During Halloween, cobwebs, jack-o-lanterns, sculk, and orange and black carpet can be observed surrounding the spawn pond.
* During what are considered winter and spring months of the year in the USA, Spawn freezes over, adopting a snowy, icy landscape until it warms up and "thaws".
* During Christmas, a Christmas tree can be spotted on a tiny island in the spawn pond, decorated generously with ornaments and "garland", and the pond will often be surrounded by red and green carpet in the same fashion as the orange and black carpet from Halloween.

## Notable Buildings & Structures

Some notable buildings in and around the spawn area include:

* Welcome Center
* Auxiliary Building
* Sauna
* Treefarm Platform
* Public Farm
* Inconvenience Store
* Church
* Event Hall
* Paws & Claws Pet Shop
* Interdimensional Pit Stop
* Jail
* AFK Room
* F50ST's Medieval Village
* Star Tree
* Train Station
* Grief Traps
* Pixel Art
* Bumble & Bunny's Maze
* Rainbow Connection Noteblock
* Eddie
* Vile's Simon Statue
* The Museum
* The Theatre
* The Aquarium
* Taco Bell
* Robot's Giant Noteblock
* Poke Garden (Open 24/7)
* Cemetery
* "Broken" Aether Portal
* Alice APTS.
* Pasta Junction
* Bunny's Dirt House