Adventure 18

**Real World Date: 11/12/2017**

**In Game Dates: December 21st, 5000 M.E. - January 20th, 5001 M.E.**

**XP: 1300 (Total: 11001)**

## Wicked Hangover

Byren Koen wakes up, groggy, head hurting, and disoriented. He is in the back storage room of the **Wandering Jester Inn**. He was woken up by a bucket of water being thrown into his face by Danver Fieldman, the owner and proprietor of the Inn. He was being hidden in the back room because he has wandered into town and in the middle of town and accused Elman Highridge of running a cult and trying to destroy the town. Afterwards, he passed out and his body was in almost a coma. Elman and his allies were searching for Ren, most likely to hurt him.

Ren has no memory of this. He was at the **Winter Solstice Joke Festival** in Nurak, which was about a week ago. Another person in the room is Hilda Graymoon, a priestess of Khanos, who healed Ren after he was brought into the Inn's back room. She asks about his eye, which Ren has no real explanation for. Suddenly Neela, a waitress, bursts into the back room and warns Danver that Elman and his lackeys just showed up at the bar. Danver goes out with Neela to talk to them and warns Ren and Hilda to stay back there hidden.

## I Just Want To Eat My Breakfast In Silence

 **Location** | Wandering Jester Inn - Bar

Aust and Wrax have woken up and were heading downstairs for breakfast when they wander into the confrontation between Elman Highridge and Danver Fieldman. They intervene and try to calm down everyone, but Elmans seemed hell bent on finding Ren. Suddenly a battle breaks out, with Danver and Neela diving out of the way and Ren and Hilda come out of the back room to join the fray.

After they make quick work of the cultists, they realize that Elman Highridge had escaped. Also, several of them were not exactly human, being Yuan-Ti Purebloods trying to pass as Human. They tie up the Humans to interrogate them later. Hilda offers to travel with Ren to pursue Elman and finish this. She also asks for Wrax and Aust to help them. They agree and they begin to track Elman through the streets of Nenda.

## Smells Like Dungeon Crawling

 **Location** | Nenda Sewers

Aust tracks Elman to a sewer entrance and they drop down below to follow. They follow his path to a dead end of the sewers. With a search of the area, they find a secret door that leads to a long hallway. Before they can even enter, three snake like humanoids from from up above and attack. They are severely hurt, but they manage to defeat the creatures. Before they move on, they rest and heal a little.

They try to step into the long hallway only to find out the entire hallway is trapped. Blades swing in the hall for the first 80 feet, with large pillars smashing onto the ground for 50 feet, and a strange red glow for the last 30 feet. After some quick tests and searching, they determine there is an enchantment to detect any living beings which activates all the traps and there is no discernible way to disarm it. So, they back track to the city to search for more clues.

## Finally, Some Eggs

The party decides to have breakfast before they continue on. Hilda checks on the Human cultists to see what they know. They get the directions to the house of Elman so they can figure out more about him.