Survival Guide

## Description

*"The most beneficial way to get a chopper!"*

*"Got in trouble? Don't know what to do? Step-by-step survival guide!"*

Complete the tasks from the diary and increase your survival skill. Complete all tasks and earn lots of rewards, including chopper parts.

Unlock the full version of the diary to learn the full Carlos's story and get more valuable rewards.

## Note in diary

Note # 1

by Carlos Rudy

If you happen to end up in a situation like mine - being all alone in the devastated world submerged in chaos - read my diary. Hopefully, it will help you survive... First of all, build a house. Homeless don't live long here.

Note # 2

I have always traveled a lot and I'm safe to say that a fair knowledge of the terrain is one of the main requirements essential for survival. Explore the environment, keep a couple of first aid kits to hand. Learn everything new. All skills are useful. Build a melting furnace. You will need it for work with metals.

Note # 3

The dead will return, so don't bother to mop up the territory once and for all. Just keep killing them again and again. Be practical - stock items of different kinds in separate chests, so that you can quickly find what you need at the right time.

Note # 4

Bunkers are packed with all sorts of stuff. Too much to take all of it out per run. Go deeper to find something genuinely valuable. Take a backup weapon, and most importantly, armor. Jeff died in a bunker a few days ago. I found him on the third floor. He was killed by a turret for defending...

Note # 5

Get a dog for a pet. Or better yet, - a few dogs. I used to have a dog named Troy. He died after attacking a toxic abomination following me. The poison must have got into his system. That was not the first time he was saving my life. Good boy.

Note # 6

Reinforce wooden walls as soon as possible, as they won't stand a zombie HORDE. It will also make it harder for other survivors to invade your place. Remember, your house is your fortress, you have to protect it.

Note # 7

Assemble a radio to get in touch with the locals. The first to answer is most likely to be dealer Joe. Tell him you're from Carlos. He is a nice fellow, though a little greedy. Also try to get in touch with the guys that mop up the bunker Alfa. They may even take you on a raid with them. But I doubt that will happen.

Note # 8

Go to the places you've already been to. Visit the spots that are easiest to get to. For example, the closest to the base. It's easier to navigate the familiar terrain and survive on it. Today I found a Chopper wheel in Limestone Cliffs. Now all I need to find is a gas tank...

Note # 9

There is Crooked Creek Farm not far from here. Another place full of useful stuff to collect. The Kennetts used to live there, god bless their souls. Now there are only the dead. P.S.: Last time I was there the bridge to the farm was completely destroyed... probably, it'll have to get fixed.

Note # 10

I ran into someone's shelter. You may run into similar ones as well, so better carry axes around. Assessing the situation during a raid is very important. If you smash everything in sight - zombies will rush to the noise, or what is worse, the owners of the shelter.

Note # 11

Set up traps. Even simple spike traps will do for the start. Don't neglect your own safety and skimp on building resources. Such saving will cost you dear.

Note # 12

Soldiers on the Wall are said to be giving out power armors to explore the territory within the perimeter, but not to everyone interested. If you manage to get inside, don't panic: the world behind the Wall will seem different to you.

Note # 13

My Chopper is ready, so I'm going to leave. There was some stuff I couldn't take along, so I buried it under a tall oak tree in the pine bushes on the west coast. Let's say it's a little reward for reading my diary through instead of using it as a fuel for building a fire.

Note # 14

This note is one of the last I will make. I genuinely tried to tell you about what I've seen and done. But there is nothing left to keep me here in the South: my friend Jeff is dead, and so is Troy. I'm heading to the northwest... If you decide to follow me - craft a generator for the tower. I will take mine with me.

Last note:

I repeat. Never stop learning. Build and reinforce the base. Don't give up on doing things that at first sight may seem routine. Set yourself new tasks. It will make you stronger and more practical. The most important thing to do in this new world is to survive. Good luck.

## List of tasks

Day 1

* Visit Pine Bushes - 0/1 + 10 POINTS
* Build 2 1-level walls - 0/2 + 10 POINTS
* Kill 20 zombies in any pine location - 0/20 + 20 POINTS
* Find and kill The Deadface in Limestone Ridge - 0/1 + 30 POINTS
* Cook 5 steaks on the campfire - 0/5 + 30 POINTS

Day 2

* Reach Pine Grove - 0/1 + 10 POINTS
* Make a Melting Furnace - 0/1 + 10 POINTS
* Get any skill - 0/1 + 20 POINTS
* Take a humanitarian aid box from the special event on the map - 0/1 + 30 POINTS
* Kill 5 toxic zombies - 0/5 + 30 POINTS

Day 3

* Build 8 1-level walls - 0/8 + 10 POINTS
* Make 3 Small Boxes - 0/3 + 10 POINTS
* Kill 5 Floater Bloaters or Toxic Abominations in any mountain area - 0/5 + 20 POINTS
* Find and kill Sgt. Kowalski in Pine Bushes - 0/1 + 30 POINTS
* Make a deal with Dealer. To make the dealer appear you need to have a working radio - 0/1 + 30 POINTS

Day 4

* Reach Bunker Alfa - 0/1 + 10 POINTS
* Take a humanitarian aid box from the special event on the map - 0/1 + 20 POINTS
* Visit Limestone Ridge - 0/1 + 10 POINTS
* Kill 20 zombies in any mountain area - 0/20 + 30 POINTS
* Find and kill Alpha Wolf in Pine Grove - 0/1 + 30 POINTS

Day 5

* Craft a Dog Crate - 0/1 + 20 POINTS
* Visit Blackport PD - 0/1 + 10 POINTS
* Put 20 raw meat pieces into the Dog Crate - 0/20 + 10 POINTS
* Kill 10 Floater Bloaters or Toxic Abominations in any pine forest - 0/10 + 30 POINTS
* Open 10 chests in any pine location - 0/10 + 30 POINTS

Day 6

* Visit Limestone Cliffs - 0/1 + 10 POINTS
* Upgrade 4 walls to level 2 - 0/4 + 10 POINTS
* Kill 10 zombies in Blackport PD - 0/10 + 30 POINTS
* Stand 5 zombie waves in the police station yard - 0/1 + 30 POINTS
* Get any 2 skills - 0/2 + 30 POINTS

Day 7

* Make a deal with Dealer. To make the dealer appear you need to have a working radio - 0/1 + 10 POINTS
* Visit Bunker Alfa lobby - 0/1 + 10 POINTS
* Kill 15 toxic zombies - 0/15 + 30 POINTS
* Find and kill Timmy the Bloat in Limestone Cliffs - 0/1 + 30 POINTS
* Open 10 chests in any mountain location - 0/10 + 30 POINTS

Day 8

* Go to Limestone Spires - 0/1 + 10 POINTS
* Get any 2 skills - 0/2 + 10 POINTS
* Kill 20 zombies in Bunker Alfa - 0/20 + 30 POINTS
* Make 3 Chests - 0/3 + 30 POINTS
* Get any box for coupons in the lobby of the bunker Alfa - 0/1 + 30 POINTS

Day 9

* Visit Crooked Creek Farm - 0/1 + 10 POINTS
* Upgrade 8 walls to level 2 - 0/8 + 20 POINTS
* Kill 5 Toxic Abominations - 0/5 + 20 POINTS
* Find and kill Colonel in Pine Wood - 0/1 + 30 POINTS
* Make any 3 reinforced armor items - 0/3 + 30 POINTS

Day 10

* Make 2 Iron Hatchets - 0/2 + 10 POINTS
* Kill 10 zombies on Crooked Creek Farm - 0/10 + 20 POINTS
* Break 3 walls on an enemy base - 0/3 + 20 POINTS
* Kill Ravager on Crooked Creek Farm - 0/1 + 30 POINTS
* Grow a dog - 0/1 + 30 POINTS

Day 11

* Make Spikes - 0/1 + 20 POINTS
* Go to Pine Wood - 0/1 + 10 POINTS
* Kill any 10 zombies in Limestone Cliffs - 0/10 + 20 POINTS
* Find and kill Fifty-Two-Mike in Limestone Spires - 0/1 + 30 POINTS
* Kill 10 Toxic Abominations - 0/10 + 30 POINTS

Day 12

* Visit the ground part of bunker Bravo - 0/1 + 20 POINTS
* Kill 20 zombies in Bunker Alfa - 0/20 + 30 POINTS
* Kill any 10 zombies in Limestone Spires - 0/10 + 30 POINTS
* Activate bunker Alfa security protocol - 0/1 + 30 POINTS
* Modify any weapon in the Gunsmith Bench - 0/1 + 30 POINTS

Day 13

* Make Recycler - 0/1 + 20 POINTS
* Get to Infected Forest - 0/1 + 20 POINTS
* Kill any 10 zombies in Pine Wood - 0/10 + 40 POINTS
* Pick up a puppy on Crooked Creek Farm - 0/1 + 30 POINTS
* Find a Farm Chest and saw it up - 0/1 + 30 POINTS

Day 14

* Get to Watchtower - 0/1 + 10 POINTS
* Kill 30 zombies in any mountain area - 0/30 + 30 POINTS
* Craft a Generator - 0/1 + 40 POINTS
* Upgrade 3 walls to level 3 - 0/3 + 30 POINTS
* Crossbreed two dogs - 0/1 + 30 POINTS
* To Day 14 740 points without ​FULL VERSION​
* To Day 14 1580 points with FULL VERSION

Day 15

* Kill 20 zombies in any pine location - 0/20 + 20 POINTS Limited time 24h
* Make a deal with Dealer. To make the dealer appear you need to have a working radio - 0/1 + 10 POINTS Limited time 24h
* Put 20 raw meat pieces into the Dog Crate - 0/20 + 10 POINTS Limited time 24h
* Kill 20 zombies in Bunker Alfa - 0/20 + 30 POINTS Limited time 24h
* Get any box for coupons in the lobby of the bunker Alfa - 0/1 + 30 POINTS Limited time 24h

Day 16

* Find and kill Sgt. Kowalski in Pine Bushes - 0/1 + 10 POINTS Limited time 24h
* Kill 15 toxic zombies - 0/15 + 20 POINTS Limited time 24h
* Kill 20 zombies in Blackport PD - 0/20 + 20 POINTS Limited time 24h
* Stand 5 zombie waves in the police station yard - 0/1 + 30 POINTS Limited time 24h
* Open 10 chests in any pine location - 0/10 + 30 POINTS Limited time 24h

Day 17

* Make any 3 reinforced armor items - 0/3 + 20 POINTS Limited time 24h
* Take a humanitarian aid box from the special event on the map - 0/1 + 20 POINTS Limited time 24h
* Kill 5 Floater Bloaters or Toxic Abominations in any pine forest - 0/5 + 10 POINTS Limited time 24h
* Pick up a puppy on Crooked Creek Farm - 0/1 + 30 POINTS Limited time 24h
* Kill 20 zombies on Crooked Creek Farm - 0/20 + 30 POINTS Limited time 24h

Day 18

* Kill 10 Toxic Abominations - 0/10 + 20 POINTS Limited time 24h
* Grow a dog - 0/1 + 20 POINTS Limited time 24h
* Open 10 chests in any pine location - 0/10 + 10 POINTS Limited time 24h
* Upgrade 3 walls to level 3 - 0/3 + 30 POINTS Limited time 24h
* Make a deal with Dealer. To make the dealer appear you need to have a working radio - 0/1 + 30 POINTS Limited time 24h

Day 19

* Find and kill Alpha Wolf in Pine Grove - 0/1 + 20 POINTS Limited time 24h
* Kill 30 zombies in any mountain area - 0/30 + 20 POINTS Limited time 24h
* Get any box for coupons in the lobby of the bunker Alfa - 0/1 + 20 POINTS Limited time 24h
* Kill 15 toxic zombies - 0/15 + 30 POINTS Limited time 24h
* Crossbreed two dogs - 0/1 + 30 POINTS Limited time 24h

Day 20

* Find and kill The Deadface in Limestone Ridge - 0/1 + 20 POINTS Limited time 24h
* Kill 20 zombies on Crooked Creek Farm - 0/20 + 20 POINTS Limited time 24h
* Pick up a puppy on Crooked Creek Farm - 0/1 + 10 POINTS Limited time 24h
* Kill any 20 zombies in Limestone Spires - 0/20 + 30 POINTS Limited time 24h
* Open 10 chests in any mountain location - 0/10 + 30 POINTS Limited time 24h

Day 21

* Kill any 10 zombies in Limestone Cliffs - 0/10 + 20 POINTS Limited time 24h
* Take a humanitarian aid box from the special event on the map - 0/1 + 20 POINTS Limited time 24h
* Kill 5 Floater Bloaters or Toxic Abominations in any pine forest - 0/5 + 20 POINTS Limited time 24h
* Kill 20 zombies in Blackport PD - 0/20 + 30 POINTS Limited time 24h
* Find and kill Timmy the Bloat in Limestone Cliffs - 0/1 + 30 POINTS Limited time 24h

Day 22

* Find and kill Colonel in Pine Wood - 0/1 + 20 POINTS Limited time 24h
* Make 2 Iron Hatchets - 0/2 + 10 POINTS Limited time 24h
* Kill 20 zombies in Bunker Alfa - 0/20 + 20 POINTS Limited time 24h
* Put 20 raw meat pieces into the Dog Crate - 0/20 + 30 POINTS Limited time 24h
* Get any box for coupons in the lobby of the bunker Alfa - 0/1 + 30 POINTS Limited time 24h

Day 23

* Kill any 20 zombies in Pine Wood - 0/20 + 20 POINTS Limited time 24h
* Kill 20 zombies on Crooked Creek Farm - 0/20 + 20 POINTS Limited time 24h
* Kill 10 Toxic Abominations - 0/10 + 20 POINTS Limited time 24h
* Kill Ravager on Crooked Creek Farm - 0/1 + 30 POINTS Limited time 24h
* Find a farm chest and saw it up - 0/1 + 30 POINTS Limited time 24h

Day 24

* Crossbreed two dogs - 0/1 + 20 POINTS Limited time 24h
* Kill 5 Floater Bloaters or Toxic Abominations in any mountain area - 0/5 + 20 POINTS Limited time 24h
* Modify any weapon in the Gunsmith Bench - 0/1 + 20 POINTS Limited time 24h
* Find and kill Fifty-Two-Mike in Limestone Spires - 0/1 + 30 POINTS Limited time 24h
* Kill 15 toxic zombies - 0/15 + 30 POINTS Limited time 24h

Day 25

* Make any 3 reinforced armor items - 0/3 + 20 POINTS Limited time 24h
* Kill 20 zombies in Blackport PD - 0/20 + 20 POINTS Limited time 24h
* Find and kill Sgt. Kowalski in Pine Bushes - 0/1 + 20 POINTS Limited time 24h
* Stand 5 zombie waves in the police station yard - 0/1 + 30 POINTS Limited time 24h
* Make a deal with Dealer. To make the dealer appear you need to have a working radio - 0/1 + 30 POINTS Limited time 24h

Day 26

* Kill 10 Toxic Abominations - 0/10 + 20 POINTS Limited time 24h
* Open 10 chests in any mountain location - 0/10 + 20 POINTS Limited time 24h
* Make 2 Iron Hatchets - 0/2 + 10 POINTS Limited time 24h
* Kill any 20 zombies in Limestone Spires - 0/20 + 30 POINTS Limited time 24h
* Find and kill Colonel in Pine Wood - 0/1 + 30 POINTS Limited time 24h

Day 27

* Find and kill Fifty-Two-Mike in Limestone Spires - 0/1 + 20 POINTS Limited time 24h
* Kill Ravager on Crooked Creek Farm - 0/1 + 20 POINTS Limited time 24h
* Pick up a puppy on Crooked Creek Farm - 0/1 + 10 POINTS Limited time 24h
* Kill 30 zombies in any mountain area - 0/30 + 30 POINTS Limited time 24h
* Put 20 raw meat pieces into the Dog Crate - 0/20 + 30 POINTS Limited time 24h

Day 28

* Take a humanitarian aid box from the special event on the map - 0/1 + 20 POINTS Limited time 24h
* Kill 15 toxic zombies - 0/15 + 20 POINTS Limited time 24h
* Open 10 chests in any pine location - 0/10 + 20 POINTS Limited time 24h
* Grow a dog - 0/1 + 30 POINTS Limited time 24h
* Crossbreed two dogs - 0/1 + 30 POINTS Limited time 24h

Day 29

* Find and kill Colonel in Pine Wood - 0/1 + 20 POINTS Limited time 24h
* Kill 20 zombies in Blackport PD - 0/20 + 20 POINTS Limited time 24h
* Kill 5 Floater Bloaters or Toxic Abominations in any pine forest - 0/5 + 20 POINTS Limited time 24h
* Stand 5 zombie waves in the police station yard - 0/1 + 30 POINTS Limited time 24h
* Make any 3 reinforced armor items - 0/3 + 30 POINTS Limited time 24h

Day 30

* Upgrade 3 walls to level 3 - 0/3 + 20 POINTS Limited time 24h
* Kill 20 zombies in Bunker Alfa - 0/20 + 20 POINTS Limited time 24h
* Get any box for coupons in the lobby of the bunker Alfa - 0/1 + 20 POINTS Limited time 24h
* Find and kill Timmy the Bloat in Limestone Cliffs - 0/1 + 30 POINTS Limited time 24h
* Make a deal with Dealer. To make the dealer appear you need to have a working radio - 0/1 + 30 POINTS Limited time 24h

* Total 1840 POINTS without FULL VERSION
* Total 3410 POINTS with FULL VERSION

## Rewards

1. Level
	* 5 Bottle of Water
	* 5 Juicy Steak
	* 75 Coins (FULL VERSION)
	* AK-47 (FULL VERSION)
2. Level 15 POINTS
	* 10 Plant Fiber
	* Golf Club
	* 25 Coins (FULL VERSION)
	* Basic Backpack (FULL VERSION)
3. Level 15 POINTS
	* 20 Common Log
	* 20 Limestone
	* 25 Coins (FULL VERSION)
	* 50 Iron Ore (FULL VERSION)
4. Level 15 POINTS
	* 20 Common Log
	* Common modification blueprint **Lucille Bat** Baseball Bat
	* Glock 17 (FULL VERSION)
	* 20 Rope (FULL VERSION)
5. Level 15 POINTS
	* Cleaver
	* Road Sign
	* Shotgun (FULL VERSION)
	* Rare modification blueprint **Tactical Butcher Knife** Cleaver (FULL VERSION)
6. Level 15 POINTS
	* 5 Bandages
	* 5 Juicy Steak
	* Katana (FULL VERSION)
	* 5 Bandages (FULL VERSION)
7. Level 15 POINTS
	* 5 Iron Bar
	* Winchester
	* M16 (FULL VERSION)
	* Basic Backpack (FULL VERSION)
8. Level 15 POINTS
	* 10 Bolts
	* 5 Charcoal
	* Glock 17 (FULL VERSION)
	* 50 Limestone (FULL VERSION)
9. Level 15 POINTS
	* Beanie
	* Work Boots
	* Thick Jacket (FULL VERSION)
	* Denim Jeans (FULL VERSION)
10. Level 20 POINTS
	* 10 Adhesive
	* 5 Duct Tape
	* AK-47 (FULL VERSION)
11. Level 20 POINTS
	* 25 Coins
	* 20 Common Log
	* Skull Crusher (FULL VERSION)
12. Level 20 POINTS
	* 20 Limestone
	* 10 Common Plank
	* Shotgun (FULL VERSION)
13. Level 20 POINTS
	* 5 Bottle of Water
	* Saw Blade Mace
	* Energy Drink (FULL VERSION)
	* 20 Piece of Cloth (FULL VERSION)
14. Level 20 POINTS
	* First Aid Kit
	* 5 Duct Tape
	* 20 Iron Bar (FULL VERSION)
15. Level 20 POINTS
	* Basic Backpack
	* 5 Charcoal
	* Katana (FULL VERSION)
16. Level 20 POINTS
	* Glock 17
	* Road Sign
	* Shotgun (FULL VERSION)
	* Energy Drink (FULL VERSION) (Electronic Circuit changed in Beta v.1.11.5 or 1.11.8)
17. Level 20 POINTS
	* 20 Limestone
	* 10 Common Plank
	* 25 Coins (FULL VERSION)
	* Electronic Circuit (FULL VERSION) (Energy Drink changed in Beta v.1.11.5 or 1.11.8)
18. Level 20 POINTS
	* 5 Leather
	* 20 Common Log
	* 20 Iron Bar (FULL VERSION)
19. Level 20 POINTS
	* M16
	* 10 Common Plank
	* 25 Coins (FULL VERSION)
	* Rare modification blueprint **Double Drum** FN SCAR (FULL VERSION)
20. Level 20 POINTS
	* Shepherd Puppy (renamed from Puppy in a Box in Beta v.1.12)
	* 20 Limestone
	* Tactical Body Armor (FULL VERSION)
	* Tactical Trousers (FULL VERSION)
21. Level 20 POINTS
	* 10 Iron Bar
	* 5 Nails
	* Tactical Cap (FULL VERSION)
	* Tactical Boots (FULL VERSION)
22. Level 20 POINTS
	* Shovel
	* Common modification blueprint **Oak Handle** Saw Blade Mace
	* VSS Vintorez (FULL VERSION)
23. Level 20 POINTS
	* 5 Juicy Steak
	* 10 Charcoal
	* Valuable Survivor's Diary (FULL VERSION) (Pine Forest Magazine changed in Beta v.1.11.5)
24. Level 20 POINTS
	* Survivor's Notes (Survivor's Diary changed in Beta v.1.11.5)
	* 5 Beer
	* VSS Vintorez (FULL VERSION)
25. Level 20 POINTS
	* Saw Blade Mace
	* Common modification blueprint **Saw Hatchet** Metal Pipe
	* Glock 17 (FULL VERSION)
	* Electronic Circuit (FULL VERSION)
26. Level 20 POINTS
	* 5 Adhesive
	* 5 Rubber Parts
	* 20 Iron Bar (FULL VERSION)
27. Level 20 POINTS
	* Basic Backpack
	* Energy Drink (FULL VERSION)
28. Level 20 POINTS
	* 10 Charcoal
	* 5 Bandages
	* AK-47 (FULL VERSION)
29. Level 20 POINTS
	* Glock 17
	* Energy Drink
	* 5 First Aid Kit (FULL VERSION)
30. Level 20 POINTS
	* Common modification blueprint **Long Muzzle Brake** Glock 17
	* 20 Common Log
	* SWAT Trousers (FULL VERSION)
	* SWAT Boots (FULL VERSION)
31. Level 20 POINTS
	* Skull Crusher
	* SWAT Helmet (FULL VERSION)
	* SWAT Body Armor (FULL VERSION)
32. Level 20 POINTS
	* 25 Coins
	* 10 Spring
	* 25 Coins (FULL VERSION)
	* AK-47 (FULL VERSION)
33. Level 20 POINTS
	* 10 Spring
	* 10 Charcoal
	* Katana (FULL VERSION)
34. Level 20 POINTS
	* Winchester
	* 3 Oak Plank
	* Shotgun (FULL VERSION)
35. Level 30 POINTS
	* Valuable Survivor's Diary (Northern Forest Magazine changed in Beta v.1.11.5)
	* Oak Forest Magazine
	* Energy Drink (FULL VERSION)
	* Flare Gun (FULL VERSION)
36. Level 30 POINTS
	* 5 Juicy Steak
	* Survivor's Notes (Bunker Documents changed in Beta v.1.11.5)
	* M16 (FULL VERSION)
37. Level 30 POINTS
	* Tactical Backpack (First Aid Kit changed in Beta v.1.11.8)
	* Energy Drink
	* Milkor MGL (FULL VERSION)
	* Needs 690 points to get to this level... Nice-0
38. Level 30 POINTS
	* 5 Iron Plate
	* 35 Bolts
	* 20 Iron Bar (FULL VERSION)
	* 5 Ball Bearing (FULL VERSION)
39. Level 30 POINTS
	* 30 Scrap Metal
	* 10 Wiring
	* 20 Rubber Parts (FULL VERSION)
	* 20 Engine Part (FULL VERSION)
40. Level 30 POINTS
	* Chopper Fork
	* 4 Basic Backpack
	* Chopper Gas Tank (FULL VERSION)
	* 2 Chopper Wheel (FULL VERSION)
41. Level 40 POINTS
	* Tactical Boots
	* Tactical Trousers
	* 25 Coins (FULL VERSION)
	* 5 First Aid Kit (FULL VERSION)
42. Level 40 POINTS
	* Tactical Cap
	* Tactical Body Armor
	* Machete (FULL VERSION)
	* 20 Iron Bar (FULL VERSION)
43. Level 40 POINTS
	* Glock 17
	* Engine Part
	* M16 (FULL VERSION)
44. Level 40 POINTS
	* Valuable Survivor's Diary (Bunker Documents changed in Beta v.1.11.5)
	* C-4 Explosive (FULL VERSION)
	* 10 Iron Plate (FULL VERSION)
45. Level 40 POINTS
	* Valuable Survivor's Diary (Survivor's Diary changed in Beta v.1.11.5)
	* Flare Gun
	* 25 Coins (FULL VERSION)
	* 10 Spring (FULL VERSION)
46. Level 60 POINTS
	* 3 Wrench
	* AK-47 (FULL VERSION)
47. Level 60 POINTS
	* Shepherd Puppy (renamed from Puppy in a Box in Beta v.1.12)
	* Energy Drink (FULL VERSION)
	* 10 Spring (FULL VERSION)
48. Level 60 POINTS
	* Katana
	* Engine Part
	* 10 Iron Plate (FULL VERSION)
49. Level 60 POINTS
	* 10 Spring
	* Electronic Circuit
	* 25 Coins (FULL VERSION)
	* M16 (FULL VERSION)
50. Level 60 POINTS
	* M16
	* Common modification blueprint **Green Laser** M16
	* Energy Drink (FULL VERSION)
	* 5 Beer (FULL VERSION)
51. Level 80 POINTS
	* Steel Plate
	* C-4 Explosive (FULL VERSION)
	* 10 Spring (FULL VERSION)
52. Level 80 POINTS
	* Hi-Tech Components
	* AK-47 (FULL VERSION)
	* 10 Iron Plate (FULL VERSION)
53. Level 80 POINTS
	* 5 Engine Part
	* 25 Coins (FULL VERSION)
	* Dry Food (FULL VERSION)
54. Level 80 POINTS
	* 25 Coins
	* Survivor's Notes (Oak Forest Magazine changed in Beta v.1.11.5)
	* 5 First Aid Kit (FULL VERSION)
	* 5 Gasoline (FULL VERSION)
55. Level 80 POINTS
	* Valuable Survivor's Diary (Northern Forest Magazine changed in Beta v.1.11.5)
	* 5 Aluminium Plate (FULL VERSION)
56. Level 100 POINTS
	* Electronic Circuit
	* Energy Drink (FULL VERSION)
	* AK-47 (FULL VERSION)
57. Level 100 POINTS
	* Glock 17
	* Common modification blueprint **Reinforced Stock** AK-47
	* Military Backpack (FULL VERSION)
58. Level 100 POINTS
	* Common modification blueprint **Reloader** Shotgun
	* Electronic Circuit
	* Saw Blade Mace (FULL VERSION)
	* 3 Steel Plate (FULL VERSION)
59. Level 100 POINTS
	* SWAT Helmet
	* SWAT Body Armor
	* FN SCAR (FULL VERSION)
	* 5 First Aid Kit (FULL VERSION)
60. Level 100 POINTS
	* SWAT Trousers
	* SWAT Boots
	* 100 Coins (FULL VERSION)
	* Milkor MGL (FULL VERSION)

* Total 2200 POINTS

## Trivia

* Without Full Version, you can only get up to Level 53 of the Survival Guide. Although you will only be 10 points away from Level 54, it is impossible to reach Level 54 without spending money in the app.
* Added in Beta v.1.9.7
* Added scroll buttons on **Note in diary** in Beta v.1.9.8
* Added Tactical Backpack in Beta v.1.11.8
* Possible glitch: One of the mountain area tasks might be glitched and require you to go to a wood area instead.
* Possible glitch: Even if you don’t have the full paid version, zombies such as The Deadface and Sgt. Kowalski, and other creatures such as the Alpha Wolf will spawn when the day said task is “given”. However, you will not gain any points for “completing” the task.