Ghost

**Ghosts**, also known as **Spirits**, are beings made out of pure Ectoplasm, they are either already born **ghosts** or are the dead spirits of humans or animals that have been denied afterlife.

## History

### Origins

**Ghosts** have been around for as long as living things started dying.

## Types

Like Zombies, Vampires, and Werewolves, there are numerous types of **ghosts** that exist in the Multiverse. They usually follow a similar pattern are a non-corporeal, focused on the place they died and have unfinished business.

**Note**: These types of Ghosts were established by S.P.C.A.

* **Neutral - Ghosts** that are harmless and do nothing. They are the most common types of **Ghosts** and are usually of a deceased person. They can become visible; they can speak or make noises, touch you or even emit an odor like perfume or cigar smoke, etc, to let you know they are there.
* **Poltergeists -** **Ghosts** responsible for physical disruptions such as loud sounds and items being moved or destroyed. Most **poltergeists** are natural born ghosts, however strong and evil departed souls can also become **poltergeists**.
* **Animal Spirit -** Animal souls that have died and become **Ghosts**. The majority of **animal spirits** are harmless, but there are a handful that may be quite deadly.
* **Mist -** A vaporous cloud **Ghost** formed entirely of Ectoplasm. They prowl about houses or in the open air.
* **Environment -** Either a massive cluster of Ghosts or an uncontrollable quantity of Ectoplasm that begins to physically alter the environment.
* **Half-Ghosts -** A combination of a human and a ghost, generally the result of an unique Ghost Bond in which the ghost gives up their entire essence to the human, granting the human the powers of a ghost upon activation.
* **Possessed** - Ghosts that have have taken over human bodies, the original body dies as the ghost takes possession. Possessed Humans take on a distinct appearance head shapes and body types that mix with human and ghostly attributions.
* **Superior Ghost -**

### Powers

* **Cold Presence:** They have the ability to project a field that lowers the temperature around them, creating a constant chill.
* **Corporealization:** They can transform non-corporeal beings and/or themselves, into a physical form with a tangible body.
* **Ectoplasm Manipulation:** They can create, shape and manipulate extra-planar energy called ectoplasm, which comes from the roots ektos meaning “outside” and plasma meaning “something formed or molded”, as such it can be understood as a variable-state form of matter-energy coming from planes beyond the physical. Its form can range from raw seething energy, a misty vapor, a viscous gelatin, a bundle of fine threads, a living membrane or a fine, fabric-like tissue, that can also be solidified and used for material purposes.
	+ **Ectoplasm Mimicry:** They are made up of or can transform their body completely into ectoplasm. Users transformed form can be anatomically identical to their normal form, aside of being made of ectoplasm, in which case it contains all two organs and is somewhat vulnerable to attacks.
* **Electronic Disruption:** They can disrupt electronic signals, causing cell phones and other electrical appliances to work erratically, or fail completely.
* **Energy Independence:** They have an independence from energy, having no need to eat, drink, sleep, ATP, Mitchondrion, and by extension the lack of need for calories or other units of energy.
* **Haunting:** They can cause an area, buildings, vehicles, or objects to become a festering ground for ghosts and lost spirits.
* **Immortality:** They can never age, never get sick, are completely self-sustaining, free from all bodily necessities, and can shrug off virtually any kind of decay or harm.
* **Inaudibility:** They can become inaudible, either being able to be completely silent or allow themselves to only be heard by certain individuals or make things around them inaudible too.
* **Inodorosity:** Their body possesses no discernible scent, allowing them to evade users of Enhanced Smell among other things.
* **Intangibility:** They can move through solid objects and ignore most physical effects in their way; the exact means of how this is done vary between slipping partially into other dimensions, being able to make their particles move between different particles, being a non-physical being of energy, vibrating their molecules into a new quantum frequency, etc.
* **Invisibility:** They can render themselves unseen by the naked eye and become invisible in the visible spectrum.
* **Ectoplasmic Flight:** They can fly through the manipulation of ectoplasmic energy.
	+ **Levitation:** They can cause oneself/subjects/objects to hover/float in the air unassisted, allowing them to seamlessly float in the air and prevent their bodies from making contact with the ground below.
* **Physical Force Immunity:** They are unaffected by various physical forces.
* **Portal Creation:** They can open a hole in the universe connecting two non-adjacent locations. They usually use this to move through Space and the Astral World.
* **Possession:** They can inhabit or take over the body of other beings, whether sentient or not, by stealing their motor functions and senses.
* **Psionics:** They can use various forms of psychic abilities/powers, including psychokinesis, telepathy, teleportation, precognition, etc.
	+ **Dream Walking:** They are capable of entering the dreams of others. Some users may be able to enter daydreams.
	+ **Fear Inducement:** They can evoke and increase fear and horror in others causing the target’s brain to release fear-inducing chemicals.
	+ **Illusion Manipulation:** They can manipulate illusions, causing targets to see, hear, touch, smell or taste things differently from what they truly are.
	+ **Telekinesis:** They have telekinesis, the ability to manipulate or otherwise interact with matter or another aspect of a physical system through non-physical means.
	+ **Telepathy:** They are primarily able to receive and transmit information from one person to another through mental means.
	+ **Teleportation:** They can teleport; moving instantaneously from one location to another without physically occupying the space in between or transfer matter (beings/objects, including themselves) or energy from one point to another without traversing the physical space between them.
* **Regenerative Healing Factor:** They possess a regenerative healing factor, meaning that they can rapidly heal and get restored to their optimal and full health/state at an extremely fast rate.
* **Shapeshifting:** They can change their shape, size, color, density, texture, cellular composition, and/or atomic composition to mimic qualities, impersonate entities, amplify abilities, and/or traverse environments.
	+ **Electrokinetic Shapeshifting:** They can transform/reshape their ectoplasmic form as desired to adapt to varying situations, impersonating others, enhance their body to combat, turning into animals, monsters, etc.
* **Supernatural Condition:** They possess supernatural capabilities, attributes, and aspects that are drastically beyond what is naturally possible.

### Techniques

* **Electrokinetic Combat:** They are able to incorporate ectoplasm into physical combat, allowing for a form of fighting that focuses on bypassing defenses and striking the opponent's soul.
* **Ghost Tail:** They possess or turn their lower body into a tail of intangible matter to fly faster through the air.

### Weaknesses

* **No Physical Body**: Most **ghosts** do not possess a physical body which means they can't interact with the world around them.
* **Power Limitation**: The health and nature of whichever host body they are possessing at the moment may place certain physical limitations on their abilities.
* **Other Ghosts**:
* **Ectoplasm Manipulation**: