Towns

## Settlement Levels and Progression

**Outpost**: Temporary Base with extremely limited options. (**Chapter 73**)

**Town**: Permanent with more options. The amount of options depend on how you founded it.  Able to purchase buildings from the Town Shop (**Chapter 73**)

**City**: Must be a Lord to rule a city, more options opened up. (**Chapter 73**) Awarded a limited structure by the System upon becoming a Lord (**Chapter 222**)

**Global City**: Similar to a City but only global cities can have off-world teleporters, however Port Atwood cannot build an off-world teleporter while the planet is still in its emerging stages.Being Lord of a global city is similar to being king of a country. Generally, there can be no more than ten [Global] Cities on a planet. (**Chapter 162**)

**World Capital**: Highest level on a D grade world. Upgrading to this level has you recognised as the owner of the planet. However, anyone strong enough can just kill the owner of a planet to become the new planet owner. A Lord first has to upgrade their City to a Global city before trying to turn it into a capital. (**Chapter 162**)

## Nexus Stations and Nodes

"Nexus Stations were lesser versions of the Nexus Node that gave access to the class system, but needed quests to unlock the town management systems.

Apparently there were differences between the nodes as well, where he got a throng of options, whereas most of the towns only got the bare essentials. Nexus Stations were extremely common though from what Alyn told him, which made sense as people needed to get their classes somehow. Alyn didn’t explain how they appeared, as they generally had been around for thousands upon thousands of years on their home planet." **Chapter 97**

Becoming a Lord allowed Zac to purchase Nexus Stations that could be placed all around his territory keeping people from entering his private property or make any attempts to wrest the City from him (**Chapter 126**)

## Nexus Hubs

Zac claimed the Nexus Hub of the Torrid Demon Incursion and it has allowed him to travel to other planets although so far he has only used it for off world quests. The nexus Hubs of other Incursions he closed first became inert and then disappeared(**Chapter 508**). The author has confirmed that this is due to them being duplicates for his force and further went on to agree with statements that Thea, Billy and Void would also have control of the Nexus Hubs of their Incursions due to closing them barring duplicates.

There appear to be some restrictions on Nexus Hubs as Catheya states that Zac would have to upgrade his if he hopes to travel to the Twilight Harbour (**Chapter 473**)

Nexus Hubs requires upgrades. You might need to do multiple jumps to return if the hubs you use are too low-quality. Each jump is a risk of entering a hostile environment. **Chapter 530**

Upgrading them can take thousands of years. Normally, you start out with a Nexus Hub that can teleport you to neighbouring planets at most. From there, you need to gradually expand its radius with quests and improving your empire. It’s not a task that can be rushed unless the System itself helps you cheat like it did as a reward for Zac's S-grade integration trial. **Book 6 Ch 22**

## Leadership

Leaders are appointed by virtue of fulfilling System quests with Zac and Thea becoming Lords via closing their Incursions and New Washington getting a Lord via completing a reputation quest.

"Well, those crystals [Nexus Stations] appear when enough people live together in a town, right? Then everyone gets a quest to fight for ownership. It can get pretty crazy. My parents got such a quest once, but we immediately left town and hid out until it settled down. But I heard those crystals are always the worst ones, and only give classes. Only those who get their crystals [Nexus Nodes] from The Tutorial can actually build things with it, and it is different there as well. Like if they impressed the System in the tutorial they get to buy more things. I’m not sure.

It looked like the nexus stations popped up just from population density, and a quest like the one for the Fruit of Ascension would start. The Nexus Station gave almost no options, but he was sure that the one who claimed ownership would get some quest to evolve the crystal.” **Chapter 100**

### **Leadership challenges**

In the event of the leader of a town being killed/ousted the System would launch a quest for the town, if the challenger wins said quest or no one dares to challenge them, then the town is theirs provided that they don't own a town already. If they do own a town already then they can appoint a Mayor assuming they are a Lord.

## Limitations

"If I placed it [teleporter] any closer a quest would start where only one town could remain within a month. Towns of competing factions can't be too close.

... and the distance only increases as the rank of the town is upgraded. Lower-ranked towns can be pretty close, but capitals requires over a week of travel, limiting the number of kingdoms on a planet.” **Chapter 331**

## Known Towns and settlements in the Atwood Empire

### Earth

#### Human

* Port Atwood
* Fort Roger
* Greenworth
* Billyville
* Kingsbury
* Eastern Hills
* New Washington
* Mount Everlasting
* Refugee Harbour
* Westfort
* New London
* Underworld Nexus (Dragonwing Enterprises)
* Main Paris

#### Ishiate

* Cog Town
* Winterleaf Village
* Everwood Refuge
* Glimthain

#### Zhix

* Hive Kundevi
* Hive Tahiti
* Hive Urbot

#### Other

* Azh'Rodum (Azh’Rezak Clan)
* Tul’Sarath (Tal-Eladar)
* Cradle of God (Salvation)
* Westbound Harbour

### Ensolus

#### Other

* Fort Atwood
* Rebirth City

1. ↑ https://discord.com/channels/593783253320597515/593789035584159765/772168073473687582
2. ↑ https://discord.com/channels/593783253320597515/593789035584159765/744511106206400603