recursal/Fanatic-Fandom huggingface dataset:
Přečtení soupeře (Bojovník)

## Přečtení soupeře - zvl u Bojovníka

*S touto obsahovou pravomocí může hráč stanovit, že budoucí soupeř jeho postavy má při boji zblízka určitou slabinu nebo nějakou oblíbenou taktiku, kterou ve střetu s jeho postavou využije. (Aktivace 1 Vliv)*

* Bonusová akce (1 za kolo, nesouvisí s klasickou Akcí)
* Za 1 Vliv může Bojovník určit, že 1 aktuální protivník bude reagovat určitým stylem v určité situaci nebo že má určitou slabinu
	+ nesmí vyústit ve Vyřazení protivníka

```
*> Bojovník určí, že střelec střílí primárně po lidech bez zbrojí a štítů*

```

* Slabina se projeví tak, že protivník má proti Bojovníkovi Postih na konkrétní formu Akce
	+ Protivník si po nějaké době může uvědomit své slabiny a bude volit jiné Akce
	+ Slabina způsobuje postih POUZE proti Bojovníkovi, který ji "přečetl"

```
*> Např, Bojovník určí, že Bandita vždy míří sek zleva a díky tomu, že to Válečník ví, tak seky od Bandity mají Nepřesně.*

> Bojovník určí, že Bandita drží štít moc nízko, tak akce vykrývané štítem mají Nepřesně vs Válečník.

> Bojovník určí, že bandita blbě drží šavli, tak jeho útoky proti němu mají Chabě

```

* **OBSAHOVÉ ZMĚNY U "VÝZNAMNÝCH" PROTIVNÍKŮ MOHOU BÝT DISPUTOVÁNY PJ**
Abandoned Garfield

Abandoned Garfield

Aliases
Abandoned Garfield, Abandoned Cat, Garfield

Species
Cat/Suit

Gender
Male

Starting Location
Character Prep 1

Starting Night
Challange Mode

Colors
Orange, Yellow, Pink, Black

Appearance
The appearance of the Abandoned Garfield is absolutely ordinary and does not stand out in any way, only his costume was disfigured, for example, he does not have a right paw and on his left, he only has fingers. his tail is broken. and he doesn't have a lower left paw. it has an orange color and a darker texture. his eyes are black where you can't see anything!

Behavior
1.0
The behavior of the Abandoned Garfield is very disgusting. he used to make the children laugh. he liked his existence. but when it was left somewhere in a damp and abandoned place. he wants revenge. his character turned from good and kind to rotten and terrible.

1.0 Revived
The behavior of the Abandoned Garfield is very disgusting. he used to make the children laugh. he liked his existence. but when it was left somewhere in a damp and abandoned place. he wants revenge. his character turned from good and kind to rotten and terrible.

2.0
The behavior of the Abandoned Garfield is very disgusting. he used to make the children laugh. he liked his existence. but when it was left somewhere in a damp and abandoned place. he wants revenge. his character turned from good and kind to rotten and terrible.

Trivia* He only appears in Challange Mode.
* He is only non-Disney character in One Night with Sinister Mouse.
* Also, the Abandoned Garfield can be found here -> https://five-nights-at-treasure-island-rp.fandom.com/wiki/Abandoned\_Garfield
Lazarus z Mírovce (Kája V.)

## Kartička postavy

[Tělo]:5 /🟩🟩🟩🟩🟩 [🩸 - Jizvy]

[Duše]: 5 /🔷🔷🔷🔷🔷 [🩸 - Jizvy]

[Vliv]: 5 /🔴🔴🔴🔴🔴 [🩸 - Jizvy]

###### •Povolání

* Bojovník [2]
	+ Přečtení soupeře
	+ Cit pro zbraň
* Kejklíř
	+ Špeh
* Válečník
	+ Šermíř

###### Výbava

* Meč, dýka, lucerna, měch na vodu, prsten s černou růží, plášť

## Popis postavy

[Obrázek/odkaz na případný obrázek?]

[Popis vzhledu postavy]

[Něco málo co o postavě znají i ostatní]
Přidružené (bonusové) akce

## Co jsou Přidružené akce

* Přidružené akce jsou úkony, které Postava zvládne dělat během běžné Akce nebo Protiakce
* Přidružené akce nemohou nést Následky pro jiné Postavy ani pro vykonavatele
	+ Přidružené akce ovlivňují pouze příběh a nebo mohou získat informace
* Zpravidla se jedná o Akce samozřejmé (= tak jednoduché, že ani není potřeba si na ně házet)

## Příklady Přidružených akcí

* > Přesun postavy po bojišti/lokaci
	+ > předpokládejme, že pohyb po bojišti není sám o sobě nějak zkomplikovaný
* > Rozhovor (1-2 věty/kolo) s jinou Postavou, bez možnosti ovlivnit Ohrožení/Jizvy...
* > Informační akce
* > Změna vybavení, vyndání/uklizení předmětu z batohu/bedny...
* > Drobné interakce s předměty (otevření dvěří, zatáhnutí za páku, odsunutí malé překážky, úprava oblečení) bez možnosti měnit Ohrožení nebo zásadně měnit lokaci
	+ > Postava jako Přidruženou akci může otevřít okno/dveře v hospodě, ale nepřesekne lano visutého mostu po kterém běží nepřítel
	+ > Postava si upraví plášť, který má lehce nakřivo, ale nesrovná si plášť, který mu někdo hodil před hlavu aby mu zvýšil Ohrožení
Tagnar (Pavel)

## Kartička postavy

🟩[Tělo] 4/3 [🩸 - Jizvy]

🔷[Duše] 7/4 [🩸 - Jizvy]

🔴[Vliv] 4/4 [🩸 - Jizvy]

• Rasa: Hobit

• Lupič (1) - Dotykový Jed

• Kejklíř (1) - Děsivá Přesnost (nůž)

• Mastičkář (1) - Dryjáčník

• Výbava:

* Suroviny 21x(universální)
* Dýka: 2x
* Nůž: 15x
* torna
* měch na vodu
* Křesadlo 2x

## Popis postavy

**Vzhled:** Hobit s krátkými zrzavými vlasy a tyrkysovýma očima. Oblečen jako nějaký sedlák moc oblečení nemá, nějaká košile a kalhoty, boty u něj nehledejte. Vypadá na 20-30 let, kolik mu ale skutečně je nikdo neví.

**Co je o něm známo:** Je to potulný lupič o kterém už nikdo nic neví. Ten kdo si pamatuje začátek války nebo je členem nějaké školy poznává znak co má na oblečení a stříbrné dýce kterou nosí každý člen nějakého cechu. Více v Legendě o Woludyse (již brzy)
Beta and Scrapped Content

* Whoa, Hi! It's Page "Not Added to the Game"

## Ancient Suicide Mouse

This page was created on Abandoned: Discovery Island RP: Ancient Suicide Mouse

It was previously planned to add Ancient Suicide Mouse This is what it looks like:

Ancient Suicide Mouse being inactive in the Broadcasting Room.Ancient Suicide Mouse being active in the Broadcasting Room.Ancient Suicide Mouse in the Character Prep 1.Ancient Suicide Mouse in the Staff Area.Ancient Suicide Mouse in the Lounge (Unused).Ancient Suicide Mouse in the Office (Discovery Island).Ancient Suicide Mouse's Icon.Creppy Ancient Suicide Mouse image when he appear/active in Broadcasting Room and Character Prep 1.Ancient Suicide Mouse's Full Body.Ancient Suicide Mouse's Promo.Ancient Suicide Mouse's television texture when he active.Ancient Suicide Mouse's television texture when he active (Old).Ancient Suicide Mouse's Jumpscare.

## Sinister Oswald's Beta Jumpscare

Previously, Sinister Oswald's jump was supposed to look like 1 frame. But due to the fact that the Author did not like it, he made 3 frames. but 1 frame. He can be found leftover in the classic 1.0 version's files if you extracted.

Unused Sinister Oswald's 1 Frame Killscreen.
DrD2 Lovci Wikia

🐺 Lovci
WIKI ke kampani Lovci pro systém DrD2.

Zde budou odkládány všeobecně známe informace.

## 🐺Hlavní články

* Hráčské postavy / Družina ⚔
* Příběhový deník 📖
* Lokace 🗺
* Postavy (NPC) 🎭
* Předměty 📦

## 📜 Informace o světě a Lorečko

* Lovecké Cechy 🗡
* Náboženství 📿

## 📐Pravidlové dodatky a homebrew

* Výklad dovedností a zvláštních schopností
* Upřesnění zbraní a nástrojů
* Výklad mechanismů

## 🎯 Úkoly (neherní)

* Napsat backstory postavy + medailonek na discordu a zde + mít vytvoření herní deník, obviously
* Vytvořit kolíček, žeton a plaketku vaší postavy
* Vyplnit test na pravidla

sdfg
🍺 Odpočinek a obnova Zdrojů

V pravidlech se řeší přirozené doplňování Zdroj tak, že při "adekvátním" odpočinku (spánek v klidu) se doplňují 3 libovolné Zdroje.

## 🍺 Modul kvalita spánku

* Postavám se za spánek (6-8 hodin / přes noc / přes den) doplní 1k6 Zdrojů.
	+ "Spát" lze 1x za den
* Postavy mohou "garantovat" počet Zdrojů na základě zajištění kvality spánku.
	+ Za každou splněnou kategorii dostane Postava minimálně 1 Zdroj
		- > Hráč hodí 2, má splněné 3 kategorie → Obnoví si 3 Zdroje
		- > Hráč hodí 5, má splněné 3 kategorie → Obnoví si 5 Zdrojů

##### Kategorie kvality spánku

* **Teplo:** Alespoň kožešiny na spaní, táborák, vyhřátá místnost...
* **Pohodlí:** Sucho, Střecha nad hlavou nebo jiná ochrana před povětrnostními podmínkami, Pohodlná matrace...
* **Plný žaludek**: Zkonzumovaná 1 jednotka jídla, večeře v hostinci apod.
Sauce

### "This man made me buy omori." -Spranzo

Sauce is one of the main moderators of The Gamer Cave. He was born on October 21st, 2004, draws artwork, writes stories, and generally creates new media for his friends. This media includes the SSMP, a series of Minecraft servers built on gimmicks, card games, board games, wild story scripts, game mods, and server-wide competitions.

Notable for bringing a lively atmosphere to voice calls, he has created what he had dubbed "The Sauce Effect". It says that whenever Sauce leaves a voice call, he takes most, if not all, participants with him. If he leaves to join another call, they will join him. If he leaves for the night, most will also leave as well.

Sauce has a very normal relationship with Girlfriend from Friday Night Funkin'. Do not start up a conversation with "Hey, have you seen the new GF design?" or "What do you think of GF from FNF?" for your own safety. Of course, this should not be an issue, as his relationship with her is platonic and normal.

*`Funny Orbit Edit#5 : I have many questions about this guy. Is he really a furry? Why won't he post the picture of the bag he allegedly made? Is he straight? But by far my biggest one is... Why is he so fucking weird????`*

SweaterCN Color PaletteBoioingKitsune Sauce by InkyChibi WalkingTortured Sauce by Orbit
#### Played Games

1. Dicey Dungeons
2. Omori
3. Friday Night Funkin'
4. Minecraft
5. Risk of Rain 2
6. De Blob
7. Tabletop Simulator
8. Rivals of Aether
9. Bloons Tower Defense
10. Deltarune
11. Undertale
12. Team Fortress 2
13. Ultimate Chicken Horse
14. Fortnite
15. Unrailed!
16. Splatoon 3
17. Paper Mario: The Origami King

## Sauce (In-Canon)

Ketchup (Sauce) Junkie is the protagonist of Reheated, an upcoming turn-based rpg by Sauce. His weapons of choice are the whisk, ladle, and roller. In the world of Cornucopia, a land of foods, a group of protectors titled Sauces are tasked with defending the rulers of each kingdoms. As the son of Frank Junkie, the ruler of Junkala, he must fulfill that role. His mother, Bunn, died giving birth to him, and as such his older brother Mustard grows a distaste for him. As Ketchup (both the person and condiment) sweeps over the land of Junkala, Mustard is dethroned as the ideal poster child, leading to his final straw of patricide. As such, Ketchup sets out to stop his brother, along with the villainy group called The Bevs.

## Trivia

* The bag on Ketchup's head is a representation of him unsure of who his true identity is after becoming the poster boy of Junkala.
* The symbol on Sauce's shirt can be found within many of his works, and not just Reheated.
* "Sauce" comes from a mispronunciation of the word "Boss", which is how the name came to be.
Wasp

*"Man I fucking hate Faggots"*

I'm wasp and I'm a slightly newer member to the gamer server

I'm the funniest man since the 16th century you must laugh...

Big Ultrakill and Soulsborne game fan

I have cool music interests like:

King Crimson, Black midi, Sweet trip, Radiohead, Animal collective just to name a few
Gennesis Icarus Wiki

**Welcome to the Gennesis Icarus Wiki! (under development)**
Game Info

Start your adventure in an open world where taming dragons and other fantastical creatures as mounts and pets is only the start. Forming guilds and alliances where you run dungeons together or simply finding other people to from a party with and tackle challenges to build your character up.

* Starting off
* Tempering
* Transcending
* Refining
* Crafting
	+ Weapons
	+ Armor
	+ Jewelry
* Buffs (to be added)
* Maps (to be added)
* Taming(to be added)

## Important articles

PlaceholderArmorPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Talents

After Getting into the city (Victory Plaza in Hackain’s Crossing) you will start the quest line Audience with the king.

After that you will get a quest from crow and complete a story line in Hakanas Highlands. You will then return to crow and get a second quest line in Hakanas Highlands. After completing this and the final quest in Broken Caldera [talent] strength unlocked and this will unlock your talents.
Refining

## Refining / Honing

Before you can refine you need to temper weapons and armor to 20 and jewelry to 5 (Tempering)

(Note: You will need to have refining stones / honing stones in your inventory of the correct level see (**Refining Stones / Honing Stones**)

* Refining is changing the stat types
* Honing is changing the stat value (it is advisable to get all the stats you need before honing
* Refining and honing both cost gold and cost more or less depending on the level of the item.

Head to the Market District to Custom

You can now either refine or hone

(NOTE: make sure to lock stat you are trying to save after clicking “Retry” to save that stat (and have enough elluns.))

Once you have the top two stats you are looking for transcend if you have not done this already. (Link Transcending)
Malformity

### "WITHOUT ME, YOU LACK DIRECTION AND A SENSE OF PURPOSE. YET ALL I BRING IS DISASTER. ...WHAT A CURIOUS PREDICAMENT." -Malformity

Malformity is the primary antagonist of the Gifted SMP and Gifted SMP 2. She is the negative thoughts of Issac and Marcus Day embodied in the form of a red smile. Although she exists in both Marcus and Issac's minds, her creation is different. In Marcus's case, the smile represents Sarah, his wife, telling him to smile through the pain. In Issac's case, the smile represents Caroline's fading memory being distorted into something he's scared to face.

## Gifted SMP

In the original Gifted SMP, Malformity was not known of by Gifteds until around a week into the world's lifespan. Gifted SMP brought about the character, but did not give her a name. The only known way of implying Malformity's presence was through a smile built in the world or through a "=)" in text. She is the one responsible for the journals found without the Gifted SMP, as they are thoughts of Marcus as he travels down the road.

## Gifted SMP 2

Gifted SMP 2 brought back Malformity and gave her substance beyond a simple villainous, god-like entity. When Abstractus is brought into the picture her demeanor goes from threatening to demanding. It is explained here that her purpose is to push Issac towards finding out what happened to Caroline, even if it hurts him. She is only shown as scary because he is not ready to face her yet. This is not the case for the original Gifted SMP, as Marcus is already aware of what had happened to Caroline.

After banishing Abstractus, Malformity realizes that Abstractus is a necessary part and fights to bring him back alongside the Gifteds. After this is done, the two understand that they need to sacrifice themselves to allow Issac to move on.
Cases

Cases with a "Key" Value need a key of that cost to be opened, otherwise, no key is required.

*\*\*Keep in note that cases with asterisks are trade only and have been removed from the shop\*\**

   **Cases:** (ranging from least expensive, to most.)

**Chroma Case:** [$30] **Key:** [$80]

**Gamma Case:** [$30] **Key:** [$80]

**Clutch Case:** [$40] **Key:** [$75]

**Shattered Web Case:** [$50] **Key:** [$65]

**Breakout Case:** [$80] **Key:** [$30]

**Bravo Case:** [$200] **Key:** [$800]

**\*Elementals - Deep Sea Case:** [$25,000]

**\*Elementals - Inferno:** [$37,500]

**\*Doodle - Pink Out** [$69,420]

**High Roller Case:** [$99,999]

**Neon Operation Case:** [$125,000]

**Corrupted Case:** [$250,000]

**Highest Roller Case:** [$499,999]

**Dream Case:** [$749,000]

**[50/50] Blue vs Red:** [$2,500,000]

**[25/75] Purple vs Green:** [$2,500,000]

**Special Cases:**

**Booster Case:** [R$80 for key, & case] OR, once the server fills up the 'reroll drop party machine" everybody gets a free Booster Case and key.
Rastan Oakenborn (Kory)

## Kartička postavy

🟩[4] / [🩸 - Jizvy]

🔷[7] / [🩸 - Jizvy]

🔴[4] / [🩸 - Jizvy]

**• Rasa:** Osamocený Trpaslík

1. • Druid (1) + Paměť dřeva
2. • Lovec (1) + Zálesák
3. • Zaříkávač (1) + Knihomol

**• Výbava:**

* *Stříbrná dýka se symbolem Alentova loveckého cechu*
* *Sekáček na maso*
* *Prak a nasbírané kameny*
* *Prošívaná kožená zbroj*
* *Prošívaná vesta*
* *Tunika*
* *Obyčejné látkové kalhoty*
* *Našité chrániče na kolena*
* *Kožené boty obvázané kožešinou*
* *Palečnice bez prstů*
* *Měchy s vodou*
* *Semínka zeleniny a bylin*
* *Skládací prut*
* *Hrnec*

## Popis postavy

**Vzhled:** Zavalitý trpaslík se zrzavými vlasy a vousy. Má jizvu přes levé obočí (není přesně známo proč). Vypadá tak na 30 až 35 let.

**Co ví družina?:** Je to typický dobrák od kosti. Důvěřivý, pomáhající, avšak do jisté míry naivní. Je to druid, který je velice povídavý a především, když se jedná o jídlo a jeho podávání. Taktéž je uctívačem Kvartu živlů, což napovídá, že pochází z města Barnbuldor.
Crafting

Crafting is an adventure into items other than those dropped or farmed.

Improve your gear, craft marks to tame. Craft food and potions to improve your abilities.

* Weapon Crafting
* Armor Crafting
* Jewelry Crafting
* Barder Crafting (mounts and pets)
* Alchemy (potions)
* Cooking (food buffs)

Note: Crafting requires materials and leveling up your craft level. This is done by mastering two items (per level)\* and then advancing to the next level.

\*Mastering is done by crafting to fill all the orbs on two items per level.

## How to Craft

Before starting to craft you first need to find a recipe for the item you wish to craft and decide on what level you will be crafting. For example

* Tempering
* Transcending
* Refining / Honing

If an item has High or Very High has a better chance of crafting and also Higher stats then normal.
Rozbřesk (cech lovců)

Nikdo pořádně neví odkud poněkud enigmatický cech Rozbřesk pochází. Různé povídačky tvrdí, že byl zřízen církví Zlatého Slunce. Jinde se dozvíte, že to je prodloužená ruka královské rozvědky a můžete také slyšet, že je to ve skutečnosti část kultu Vlka, který se obrátil proti zbytku.

Ať už je to jakkoliv, jedno je jisté. Agenti rozbřesku byli trénováni na výzvědy, pohyb mezi lidmi, rozvracení společností a špionáž. Měli své finty, kontakty a vždy se našel někdo, kdo byl ve skutečnosti jejich pobočník.

Jejich hlavní práce spočívala ve vytrhávání kořenů práve kultu Vlka, který se snažil šířit společností a stejně tak jako se vždy odnikud vzali, stejně tak mizeli i “podezřelí” ze spolupráce s Korvinem.
Praky

## Vlastnosti nástroje

* jednoruční vrhací/střelná zbraň
* dává zdarma manévr Lstivě, pokud Postava používá určenou munici (keramické/kovové/otesaný kámen do oblázku) v ceně stejné jako u šípů/šipek (1 groš = 6 projektilů)
* hledání nouzových nábojů (le random kámen = bez manévrů) je Zkouška na Vrh/Střelbu a generuje 1k6 nouzových kamenů a nebo 1 nouzový kámen ve vyhrocené scéně (třeba souboje, útěky...)
	+ nouzové projektily umožňují Akci, ale neposkytují manévr Lstivě zdarma

## Vrhačka nebo Střelná?

V pravidlech jsou uvedené mezi vrhacími zbraněmi s manévrem Lstivě. Já osobně (Nogrim) si myslím, že by dávalo větší smysl je mít mezi střelnými, vzhledem k tomu, že se je jedná o nástroj, který přemisťuje projektily na dálku, podobně jako kuš nebo luk je nástroj na přemisťování projektylů. Vrhání je podle mne to, že vlastní rukou PŘÍMO ovládáte projektil. Tvrdit, že jde o vrhačku, protože "praky vrhají šutry" je stejný jako že se u balist říká, že vrhají oštěpy.

Ve výsledku jsem asi ochoten uznat oboje pojetí a měli byste si příběhově sami říct, jestli se to hodí k vaší postavě bez ohledu na to "co je mechanicky výhodnější".

## Náboje do praků

Věc, která je celkem "OP borken" je systém "lol kameny jsou vždycky kolem hej".

   Zatímco všechny vrhačky a nebo střelné zbraně potřebují mít předem nakoupené projektily a neustále visí nad uživateli hrozba, že jim dojdou náboje, tak u praků se to často pojímá, že "šutry jsou všude" a tudíž se nemusí řešit náboje, pokud není specificky řečeno jinak.

Vzhledem k tomu, že prak je mnohem levnější na pořízení sám o sobě, tak je podle mě nefér, že by k tomu měl mít ještě střelivo zadarmo. Na internetech jsem se dočetl, že se do praků dělala speciální munice, buď hlazené oblázky, pálená keramika nebo olověné kuličky. Abychom trochu vyrovnali ekonomickou zátěž luků a kuší, bude se prakům uznávat manévr lstivě, pouze při používání specializované munice. *Le random kámen z lesa bez další úpravy prostě nemá aerodynamiku specializovaného projektilu.*

## Magie kamene a projektily

* Ve vyhrocené scéně lze 1 Akcí vyrobit 1 Projektil (Lstivě)
* S manévrem Rozsáhle lze vyrobit 6 Projektilů (Lstivě) za 1 Akci (v jakékoliv scéně)
	+ > Výroba Projektilů skrze Kovářství (Válečník) a Tesařinu (Hraničář) stojí Suroviny, takže Druidy to bude stát alespoň trochu snahy a oblázky od cesty.
Chroma Case

**Drop chances:** (Least rare to most)

**Glock-18 | Catacombs:**

**SCAR-20 | Grotto:**

**XM1014 | Quicksilver:**

**MP9 | Deadly Poison:**

**M249 | System Lock:**

**Dual Berettas | Urban Shock:**

**Desert Eagle | Naga:**

**Sawed-Off | Serenity:**

**MAC-10 | Malachite:**

**AK-47 | Cartel:**

**P250 | Muertos:**

**M4A4 | Dragon King:**

**AWP | Man-o'-war:**

**Galil AR | Chatterbox:**

**Rare Special Item: (Placeholder)**
Wildfire

Disambiguation page for WildfireThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* *Wildfire* (album)
* "Wildfire" (song)
Gamepasses

**1 Day Very improtantw penis w sex butthole sex gay = 5023 Robux (Lasts until you cum[00:00 AM Next fat cock in ass)**

**7 Day very important penis = 30000 Robux (Lasts until the last day ends)**

**1 Month very important penis = 592 Robux ( Same as 7 Day)**

**Boobster Set = 801123 Robux ( Includes x1 Booster Case and x1 Booster Case Key)**

**Triple Boobster Set = 1813350 Robux ( Includes x334 Booster Cases and x31234 Booster Case Keys)**

**extra blow job = Gives an extra Case Rowboat inside my ass ( Starts at 102320 Robux, +22135 Robux each purchase until it reaches 20012443 Robux where it caps)**

**10% Faster Animations = 1500 Robux ( Speeds up Cock Opening Animations by 10%)**
Knives

=== **Karambits:** ===

* Karambit | Diamond
* Karambit | Ultraviolet
* Karambit | Damascus Steel
* Karambit | Marble Fade
* Karambit | Doppler
* Karambit | Rust Coat
* Karambit | Autotronic
* Karambit | Free Hand
* Karambit | Lore
* Karambit | Gamma Doppler
* Karambit | Tiger Tooth

=== **Butterfly Knives:** ===

* Butterfly Knife | Darksaber
* Butterfly Knife | Diamond
* Butterfly Knife | Case Hardened
* Butterfly Knife | Damascus Steel
* Butterfly Knife | Tiger Tooth
* Butterfly Knife | Vanilla
* Butterfly Knife | Fade
* Butterfly Knife | Doppler
* Butterfly Knife | Rust Coat
* Butterfly Knife | Crimson Web
* Butterfly Knife | Emerald
* Butterfly Knife | Ruby
* Butterfly Knife | Black Pearl
* Butterfly Knife | Sapphire
* Butterfly Knife | Marble Fade
* Butterfly Knife | Slaughter
* Butterfly Knife | Ultraviolet

=== **Bayonets:** ===

* Bayonet | Tiger Tooth
* Bayonet | Lore
* Bayonet | Gamma Doppler
* Bayonet | Autotronic
* Bayonet | Rust Coat
* Bayonet | Doppler
* Bayonet | Ultraviolet
* Bayonet | Damascus Steel
* Bayonet | Marble Fade
* Bayonet | Gold

=== **Flip Knives** ===

* Flip Knife| Autotronic
* Flip Knife | Tiger Tooth
Tempering

Tempering items (Weapon / Armor / Jewlery / Mounts and Pets) increases the stats.

Weapon (increases damage)

Armor (increases damage and defense)

Jewelry (increase damage[necklace] (cast time(speed of attack), health/mana [rings]

Mounts / Pets (survivability and or seal stats)

### Reverse tempering

Reverse tempering is best done starting from Ellora as the success rate is harder when reverse tempering a higher level such as Temain. When crafting, although tempering will drop reverse tempering will stay at whatever level it was previously at. this can be done a maximum of 5 times.

* Reverse tempering can only be done after tempered to level 20.
* Heroic stones are needed after Lv20

## Mounts / Pets

You can temper a pet or a mount without using an extractor. (Specifically useful for Mounts that cannot be turned into pets and therefore cannot use an extractor)

● To temper a pet, go to the familiar screen (press “y”) and select the pet you want to

temper, then click tempering at the bottom (make sure you have the correct pets

image in the box as sometimes this glitches and you can temper the wrong

pet/mount).

● You will need:

A Familiar Enhancer + Recipe (Purchased from Barder Craft Merchant in Hackain's Crossing)

○ +1 = Two Level 1 heroic seal stones + 15 familiar enhancers.

○ +2 = Two Level 1 heroic seal stones + 27 familiar enhancers.

○ +3 = Three level 1 heroic seal stones + 36 familiar enhances.

○ +4 = One Level 25 heroic seal stone + One Level 1 heroic seal stone + 45

familiar enhancers.

○ +5 = One Legendary seal stone ( Rodesh soul stone is good here) + one level

25 heroic seal stone + 60 familiar enhancers.

○ +6 = 3 ancient casperts

○ +7 = 3 ancient casperts

mats to temper / seals to temper / extractors.
Sinister Goofy

Sinister Goofy

Aliases
Sinister Goofy, Sinister Dog, Acephalous

Species
Metal Suit

Gender
Male

Starting Location
TBA

Starting Night
Normal Night

Colors
Yellow, Orange, Blue, Green, Brown, White, Black

Portrayed by
VictorCuddles126

Appearance
He appears to be a normal Goofy suit, but he looks melted. His pupils are gone with eyes having holes and blots around them. His mouth also has blots swinging from the top of his jaw to the bottom of his jaw. His hat looks melted, exposing it's top part. His body looks much more melted with blots around the holes, and he has missing fingers on his right hand. And he also has a missing half of one of his shoes. He also appears to be covered in bits of blood splatters that came from his inky appearance.

Behavior
He will start from the Character Prep camera, and as it happens, he will immediately go to the office, standing in the middle right infront of the desk. The player must use the flashlight on him to get away from him. Failing or neglecting to do that will result in a jumpscare and of course, a game over.

Trivia* He was the goofiest out of all characters, but he seems to become more confusingly funny.
* His voicelines actually sound like the normal Goofy, but low-pitched and edited to sound like he's inside the building.
* He was created as an idea suggestion for the game.
Monitor

Description
The Monitor is one of the main mechanics used in One Night with Sinister Mouse, which is used to check around Treasure Island's cameras to keep an eye on where the suits are throughout the building. The player can also shut off the cameras to lure some suits out of the Office.

Camera List
1.0* CAM 1 - Broadcasting Room

1.0 Revived* CAM 1 - Broadcasting Room
* CAM 2 - Storage Room
* CAM 3 - Character Prep 1

2.0 (AI Test)* CAM 1 - Staff Area
* CAM 2 - Meat Freezer
* CAM 3 - Character Prep 1
* CAM 4 - Storage Room
* CAM 5 - Bathroom
* CAM 6 - Lounge
* CAM 7 - Bathroom
* CAM 8 - The Roof

2.0* CAM 1 - Staff Area
* CAM 2 - Meat Freezer
* CAM 3 - Character Prep 1
* CAM 4 - Storage Room
* CAM 5 - Bathroom
* CAM 6 - Lounge
* CAM 7 - Broadcasting Room
* CAM 8 - Character Prep 2
* CAM 9 - Janitor's Closet
* CAM 10 - The Roof
* CAM 11 - Caverns Entrance

Trivia* The monitor can lure every suits out of your Office.
* Only 1.0 and revived has no camera buttons and layout.
* The monitor can shut off the camera if someone is in your office and there is no cooldown.
Sinister Photo-Negative Mickey

Sinister Photo-Negative Mickey

Aliases
Sinister PN Mickey, Sinister Photo-Negative Mickey, Photo-Negative Mickey

Species
Metal Suit

Gender
Male

Starting Location
Character Prep 1

Starting Night
Normal Night

Colors
Negative, White Grey,

Portrayed by
AnArt1996(Archival recording)

Appearance
The appearance of Sinister Photo-Negative Mickey is look like Photo-Negative Mickey from Five Nights at Treasure Island, except he looks withered in his body, his ears and nose are bit melting, and he lack his right eye.

Behavior
The behavior of Sinister Photo-Negative Mickey is exactly the same with Photo-Negative Mickey. At the beginning, he is in Character Prep 1, Then when he is active, he gets up and looks at the camera, then he goes to the Staff Area. Meat Freezer and Lounge. And then he shows up at the Office

Trivia* It's confirmed that Sinister Photo-Negative Mickey is made out of metal.
Safe & Sound

"**Safe & Sound**" is a song by Kurt Schneider and Sam Tsui, a cover of Taylor Swift's 2011 song.

## Lyrics

**Lyrics**
[Verse 1]

I remember tears streaming down your face

When I said, "I'll never let you go"

When all those shadows almost killed your light

I remember you said, "Don't leave me here alone"

But all that's dead and gone and passed tonight

[Chorus]

Just close your eyes

The sun is going down

You'll be alright

No one can hurt you now

Come morning light

You and I'll be safe and sound

[Verse 2]

Don't you dare look out your window, darling

Everything's on fire

The war outside our door keeps raging on

Hold on to this lullaby

Even when music's gone

Gone

[Chorus]

Just close your eyes

The sun is going down

You'll be alright

No one can hurt you now

Come morning light

You and I'll be safe and sound

[Bridge]

Oooh, oooh, oooh, oooh

Oooh, oooh, oooh, oooh

La la (la la)

La la (la la)

[Chorus]

Just close your eyes

The sun is going down

You'll be alright

No one can hurt you now

Come morning light

You and I'll be safe and sound
Office

Office

Main Location
Treasure Island

Type
Security Office

Camera No.
N/A

Inhabitants
The Player

The **Office** is the player's room in Treasure Island. This is where the player spends the majority of his time on the island.

Appearance
The office is a large room with a desk and a sign that has fallen from the wall with the inscription "Treasure Island". On the table there is an ashtray with a cigarette butt, a map of treasure island, a pencil and a computer monitor. Next to the sign there is something similar to a barricade tape, as well as a "The Chain Gang" poster. There are two doorways through which suits will enter.

Inhabitant
Only the player is inside this room. However, all of the suits are able to enter and attack the player once in this room. He has to defend himself to survive through the night.
Template:Locations
Derpy

### "Has never missed a day in his life"- Sauce

Derpy was born on July 3rd, 2007, and has not spoken a word since The Gamer Cave's creation. Even though he hasn't muttered a single word throughout the entirety of his stay, he has still managed to crawl his way up into the higher rankings and into the hearts of the members of the server. Despite being mute, Derpy is almost always active and participating in games and other activities. His art skills rival that of Orbit, and his aim with a sniper is even better. He is the peanut butter to Gery's jelly. He totally doesn't fantasize about fictional men.

#### Games Played

1. Omori
2. Team Fortress 2
3. Ultrakill
4. Risk of Rain 2
5. Black Ops: Cold War
6. Unrailed!
7. Fortnite
8. Fall Guys
9. Among Us
10. Doom Eternal
11. Sven Co-op
12. Postal
13. Postal 2
14. Tabletop Simulator
15. Saints Row the Third
16. Cookie Clicker
Withered Unfinished Mouse

Withered Unfinished Mouse

Aliases
WUM, Unfinished Mouse

Species
Suit

Gender
Male

Starting Location
Janitor's Closet (2.0), Bathroom (AI Test)

Starting Night
Normal Night

Colors
Peach, Red, Black, White, Yellow

Description
Withered Unfinished Mouse is an antagonist in One Night with Sinister Mouse. As his name implies, he is an unfinished "Mickey Mouse" who is broken and not fully drawn in his state on a piece of paper, as is the practice when drawing Mickey Mouse. His textures have not been fully colored due to distraction.

Appearance
Withered Unfinished Mouse is an unfinished Mickey Mouse in his unfinished colors. His face is white, but it is almost a pale peach color. He still has red shorts with white buttons and yellow Mickey Mouse-like boots. He still has eye-less eyes, which are still the same as those of Mousey the Suicidal. He looks like Mickey Mouse and Suicide Mouse mixed together. He still has pale white gloves, but he has small red spots on them. He has a gray tongue inside his tongue because of his unfinished textures, and he is an unfinished "Mickey Mouse" cartoon, as the name implies, his textures and cartoonist costume are not drawn or textured completely because of an unknown distraction.

Behavior
Withered Unfinished Mouse activates on the third night or custom night, he will behave somehow slowly on each camera in the monitor as his next locations, so that he will have difficulty taking his unfinished route to the office. He will start in the Janitor's Closet, then he will take the direct route to the office. Eventually he will appear at the following locations: Withered Unfinished Mouse was discovered by the SSA Organization in 2023 on December 3rd.
and he was horribly broken.
He will appear in the following locations:
* Bathroom
* Meat Freezer
* Staff Area
* Character Prep 1

After he appears in the following locations, he will eventually appear in the Office, if he is inside the Office Room, the entire Office Room will become unfinished, the way to fend him off is to raise the hide under the desk him leave. Failure to Hide Under Desk in time will cause the mouse to jump, get scared, attack, or kill the player.

Trivia* The Withered Unfinished Mouse is an unfinished version of Mickey Mouse and the Mouser Mouse.
* He replaces Acephalous.
* As his name implies, he is an unfinished cartoon Mickey Mouse, which is not drawn in finished form on a piece of paper the way Mickey Mouse was drawn. His textures have not been fully colored due to distractions.
* Unfinished Mouse is an unfinished cartoon due to an unknown scattergun. Unfinished Mouse is also known as "Unfinished Mickey."
* In 2.0 AI Test, he starts in the Bathroom instead of Janitor's Closet because the 2.0 AI Test use 2.1 mfa by PuritySin and Janitor's Closet does not exist.
	+ He also did not appear in 2.0 AI Test. But if you decompile the game, you can find him in the files (No Jumpscare or Office render).
Transcending

Transcending Enhances Weapons / Armor / Jewelry. (Yellow stats)

To transcend an item. you will need another of the same item (note: make sure to check which piece is used as material and which is the piece to be transcended as this cannot be undone after) as a material for the item you wish to transcend plus transcending stones of the correct level.

Right click the transcending stone and left click the item you wish to transcend (make sure you don’t click the items that you are using for the material, because the actual weapon you are trying to transcend will be destroyed.)

You can hover over the items to make sure the materials used are not the ones you are trying to transcend (sentence help)

Click transcend

Click progress to transcend item (good luck! (hopefully it doesn’t fail))

As you can see the Yellow stats have now added to your original stats.

Now do this fully 6/6 before crafting (Note: Temmain will require 7/7 transcended for crafting Zelnaris or Cold Blooded)

Now if you have it fully tempered / reverse tempered, refined, transcended you are ready to craft

* Tempering
* Refining
* **Transcending**
* Crafting
Sinister Oswald

Sinister Oswald

Aliases
Oswald, Sinister Rabbit, Dark Rabbit

Species
Suit

Gender
Male

Starting Location
Storage Room

Starting Night
Normal Night

Colors
Grey, Black, Brown

Portrayed by
AnArt1996(Archival recording)

Appearance
The appearance of Sinister Oswald is collapsed. broken. or simply disassembled. He has a brown color. grey face. and dark red shorts, he doesn't have a left eye, his right one is a little broken. and he can't see well.

Behavior
1.0
Sinister Oswald's behavior is common when a Player is sitting in the office Sinister Oswald appears in the office on the right side after a while. The player must turn off the camera in order for Sinister Oswald to leave.

1.0 Revived
Sinister Oswald appears in the Storage Room where he stands looking into the camera in the middle of the room. After a while, Sinister Oswald appears on the right side of the office. in order for him to leave, the player needs to turn off one of the cameras.

2.0
Sinister Oswald appears in the Storage Room where he can be seen lying next to the boxes. after a while, Sinister Oswald will get up and stand next to the pipe as if hiding from someone. then he will go to the Staff Area Where he can be clearly seen, he will step over the threshold of his location. After that, he will go to the Meat Freezer at the end of the corridor where he can still be seen. then he will go to the Lounge where he will stand next to a small chair. and finally Sinister Oswald will go to the Office where he will stand to the left of the office. where it can be noticed. The player must turn off one of the cameras in order for Sinister Oswald to leave.

Trivia* He replaces Oswald or Classic Oswald.
* He is one of the characters has ability when the player gets jumpscared and send the player to the warning screen (except 1.0).
	+ The other being Sinister Willy and Sinister Photo-Negative Minnie.
* He is the only one who does not have shiny effect in One Night with Sinister Mouse.
Sinister Corruptus

* 2.0 Remastered
* 2.0

* Overview

## **Appearance**

Sinister Corruptus is an additional character in One Night in Sinister Mouse 2.0, his face and shorts have different colors of different characters, for example, the suicide mouse, Mickey's photonegative and the colors of the usual Mickey Mouse.

## **Behavior**

appears as a glitch on cameras, its standard location is the Broadcasting Room.

## Sinister Corruptus

### Aliases

Sinister Corruptus, Glitch Mouse, Corruptus
Angel’s Flight

In *Angel’s Wolf* a vampire becomes fascinated with the seductive angel who rules Louisiana. But all is not what it appears to be in her court.

In *Angels’ Judgment* a hunter must track one of her own gone bad, while surviving the deadly tests placed in her way by the archangels themselves. Unexpected backup comes from a stranger who might just be the most lethal threat of all...

Plus FIRST TIME IN PRINT

In *Angels' Pawn* a vampire hunter faces off against two rival factions and the angel manipulating them both, and a vampire whose help is not entirely selfless...

And NEVER BEFORE PUBLISHED

In *Angels’ Dance* an angel trapped in the mountain stronghold of the Refuge finds herself under siege by a warrior angel from a martial court.
Abandoned Mario

Abandoned Mario

Aliases
Abandoned Plumber, The Plumber

Species
Suit

Gender
Male

Starting Location
TBA

Starting Night
TBA

Colors
Red, White, Blue, Tan, Brown, Orange, Yellow

Portrayed by
ChronisGr2010 (Nightmare PN Minnie)(Archival recording)

Appearance
He appears to look like Mario, but he is dusty, dirty and his clothes are scratched. alongside having black glossy eyes. His body seems to be melted a bit on the left side as well. His eyes also have ink coming out of them

Behavior
**Coming Soon!**

Trivia* His voice is meant to resemble Charles Martinet's voice who voices the actual Mario, but the sound a bit higher pitched and edited to sound like he's inside the building.
	+ Although his Jumpscare sound is from Super Mario 64 when Mario gets burned by lava, but edited.
* He was created as an idea suggestion for the game.
Sinister Suicide Mouse

Sinister Suicide Mouse

Aliases
Sinister Mouse, Sinister Mortimer, Suicide Mouse

Species
Suit

Gender
Male

Starting Location
Broadcasting Room

Starting Night
Normal Night

Colors
Grey, Black

Portrayed by
George W. Kush(Archival recording)

Appearance
The appearance of the Sinister Suicide Mouse is broken, as if hinting that it is made of Iron. Its texture is old and broken. He has no eyes, and his mouth is slightly open, and it feels like he is smiling.

Behavior
1.0
Sinister Suicide Mouse Appears in the Broadcasting Room and spends the most time there. After a while, Sinister Suicide Mouse appears in the office. And stands in the middle of the room closer to the desk. When Sinister Suicide Mouse is standing on the right side of the Office, the player must turn off one of the cameras so that Sinister Suicide Mouse leaves.

1.0 Revived
Sinister Suicide Mouse Appears in the Broadcasting Room and spends the most time there. After a while, Sinister Suicide Mouse appears in the office. on the right side, he stands a little further from the door. When Sinister Suicide Mouse is standing on the right side of the Office, the player must turn off one of the cameras so that Sinister Suicide Mouse leaves.

2.0
Sinister Suicide Mouse Appears in Broadcasting Room, then he goes to the Character Prep 1 room where he looks into the camera. Then he goes to the Character Prep 1 room where he looks into the camera. Then he goes to the Staff Area. Where he stands below and looks into the camera. Then he goes to the Meat Freezer Where he stands in front of the refrigerator with his left arm outstretched. Finally, He gets to the Office. where it stands on the right side of the room. When Sinister Suicide Mouse is standing on the right side of the Office, the player must turn off one of the cameras so that Sinister Suicide Mouse leaves.

Trivia* He replaces Suicide Mouse.
* Also, Sinister Suicide Mouse Can be found here.
* Sinister Suicide Mouse quotes is same as Suicide Mouse (from Abandoned: Discovery Island), but low pitched and with reverb effect (same with his music).
	+ For unknown reason, he uses Photo-Negative Mickey's screech but low pitched and with reverb effect instead using Suicide Mouse (from Abandoned: Discovery Island).
	+ "I don't deserve this life" quote got scrapped very quickly and its unedited because the creator himself lost the file somewhere.
* Previously, the Sinister Suicide Mouse Model was supposed to look like this:
Skills

## Keyboard shortcuts

H – Help menu (guides on controls and other useful information on playing the game)

Esc – settings

a,s,w,d - movement

F – Action key (double left mouse click is sometimes required instead of F key)

T –T board for joining or creating parties

Y –List of your familiars (pets and mounts)

U – mount/unmount & calls/un-calls your last pet or tame.

I – Inventory

O – Friends list and mentoring list

P – Character and armour

[ - achievements

] dungeon list and resetting dungeons (link)

G – Guild page and or alliance page (lists all players in the guild and their rankings and class etc.…)

J – Quest list (you can hide and unhide quests here by checking and unchecking the boxes.

K – Skills – where you drag and drop skills into your skills bar (hotkey bar)

L- Character action list (emotes and setting party members such as healers with a logo above their name)

: - battle ranking

‘ - spire ranking

Z – Equips / un-equips weapons

V – Locks onto an enemy

TAB – Changes lock-on to another enemy

B – Bestiary (what is available to tame in what area)

N – Crafting menus

## Adding skills to your skills bar (hotkeys)

Unlocking third level of skills bar go into settings/ game/ and tick expanded slots
Abandoned Shaggy

Template:Unused

* Overview
* Gallery
* Audio

**Abandoned Shaggy** was a planned character in **One Night With Sinister Mouse: Remastered**, before the remaster was scrapped for **One Night With Sinister Mouse 2.0**.

## Appearance

Abandoned Shaggy resembles his original design from Scooby-Doo, but is dirty and missing his left pupil.

## Behavior

Due to the cancellation of the version, his behavior was never made.

## Trivia

* Abandoned Shaggy was considered to be in **ONwSM 2.0,** but like Abandoned Mario, was scrapped.

## Gallery

### Miscellanous

A render of Abandoned Shaggy.an image of testing Abandoned Shaggy's mouth rig.Abandoned Shaggy's promo.Abandoned Shaggy reacting to the "new lore".Original Shaggy.

## Audio

***Shaggy running through some chairs.***

***Shaggy opening a door.***

***Shaggy walking along a hallway.***

***Shaggy slowly walking.***
Custom Night

* One Night with Sinister Mouse: Revived
* One Night with Sinister Mouse 2.0

* Overview
* Gallery
* Trivia

## **Information**

In the Revived version, a **Custom Night** was planned, but it had to be canceled because XanderCat didn't know how to code it well, and there were too few characters.

## **What is Custom Night?**

In **Custom Night**, you can put all the characters from 0 to 20, the higher the value, the faster the character moves.
it is also worth mentioning if the character's counter is at 0, then it will be automatically turned off in **Custom Night**.

## **Miscellaneous**

the original custom night from Scott Cawthon.

## **Gallery**

Xander writes in the discord that he is going to make a **Custom Night** for Revived.

* There was a screenshot of a **Custom Night** in the Revived version, where Xander showed the **Custom Night** itself, it is currently lost.

* Overview
* Gallery
* Trivia

## **Information**

In the 2.0 version, the full version of the **Custom Night** appeared, and Additional Characters were also added.

## **What is Custom Night?**

In **Custom Night**, you can put all the characters from 0 to 20, the higher the value, the faster the character moves.
it is also worth mentioning if the character's counter is at 0, then it will be automatically turned off in **Custom Night**.

## **Miscellaneous**

the original custom night from Scott Cawthon.

## *Classic Characters*

the icon of Sinister Suicide Mouse in **Custom Night**.the icon of Sinister Oswald in **Custom Night**.the icon of Sinister Photo-Negative Mickey in **Custom Night**.the icon of Sinister Photo-Negative Minnie in **Custom Night**.the icon of Sinister Disembodied in **Custom Night**.the icon of Sinister Pluto in **Custom Night**.the icon of Sinister Willie in **Custom Night**.
## *Additional Characters*

the icon of Sinister Corruptus in **Custom Night**.

Xander shows that Custom Night is in development.
Abandoned Hiro Hamada

Template:Unused

* Overview
* Gallery

**Abandoned Hiro Hamada** was a planned character for **One Night with Sinister Mouse 2.0**, but was later scrapped.

## Appearance

Abandoned Hiro resembles his original counterpart, but is dirty and has no eyes, with a human eyeball in his right eye socket.

## Behavior

Due to his removal, his behavior was never made.

## Trivia

* He actually never had any voice-lines made, but they were planned.
	+ His voice-lines were meant to be edited clips of Hiro from the film.
* He was removed, along with **Abandoned Chuckles**.
* His original model is from Disney Infinity 2.0.

## Gallery

### In-Game Content

Abandoned Hiro's Jumpscare.Abandoned Hiro in the Extras.Abandoned Hiro's Icon in the Jumpscare Menu and Custom Night.
### Miscellanous

The Jumpscare Menu, when Abandoned Hiro was in the game.Original Hiro.