recursal/Fanatic-Fandom huggingface dataset:
Level Requirements

Level Requirements:

Formation- requires lvl 4

Gear - requires lvl 6

Tavern - requires lvl 14

Blue Equipment - requires lvl 20

Joining a Pirate Crew - requires lvl 20

Gear Gem Embed - requires lvl 21

Gear Polish - requires lvl 21

Blacksmith Gem Synthesize - requires lvl 24

Wharf - Beli Tree - requires lvl 25

Daily Task - requires lvl 26

Arena - requires lvll 29

Ladder / Match Battle - requires lvl 29

Binks Sake - requires lvl 30

Elite Battle - requires lvl 30

Breakthrough - requires lvl 31

Crew star upgrade - requires lvl 31

Treasure Hunter - requires lvl 32

Study (talents) - requires lvl 32

Daily Must - requires lvl 33

Pirate Trial - requires lvl 36

Bounty task - requires lvl 38

Pirate Ship Ark Maxim - requires lvl 40

Ships - requires lvl 42

Hot Springs - requires lvl 45
Throne Duel - requires lvl 50

Undead Brook - requires lvl 50

Pirate Ship Thousand Sunny - requires lvl 50

Escort - requires lvl 50

Wharf - Fishing - requires lvl 51

Impel Down - requires lvl 55

Fashion - requires lvl 60

Pirate Ship Thriller Bark - requires lvl 60

Elite Battle Wipeout - requires lvl 60

Rip-Off Bar - require lvl 60

Personally Talents - requires lvl 60

Imprint - requires lvl 62

Refine - requires lvl 63

Inherit - requires lvl 64

Dials - requires lvl 66

Pirate Ship Kuja - requires lvl 70

Grand Conquest - requires lvl 70

Ancient Weapons - requires lvl 70

Tokens - requires lvl 75

Ultimate challenge - requires lvl 75

East Blue Vivre Card - requires lvl 75

Trial Path - requires lvl 78

Tactics - Requires lvl 78

Pirate Ship Island Ship - requires lvl 80

Potential -requires lvl 80

Mugiwaras Vivre Card - requires lvl 80

Endless Trial - requires lvl 80

Enchantment - requires lvl 80

Main's Superpower - requires lv 80

Superpower - requires lvl 85

Baroque Vivre Card - requires lvl 85

CP9 Vivre Card - requires lvl 90

Inferno Tower - requires lvl 90

Supernovas Vivre Card - requires lvl 95

Haki Cave - requires lvl 100

Cave Exploration - requires lvl 100

Uranus Evolution - requires lvl 100

Marine Vivre Card - requires lvl 100

Pirate Kings 2 - requires lvl 100

Doffy Vivre Card - requires lvl 105
Main's Train - requires lv 110

Captain Trial - requires lv 110

Pirate Ship Noah - requires lvl 120
Valentine Hancock

**Skills + Awakenings:**

**Normal Attack:**Shoot out pink arrows and deal Skill Power damage to the enemy in front,

**Ogi:**Hancock forms a heart beam, which can turn men into stone statues to attack and deals Skill Power DMG to the whole enemy team with chance of Petrifying for 1 to 3 rounds

**Awakening +1:**After awakening, increase chance of Petrifying

**Cost:**Skill Book 80 Dark Pearls 10

**Passive:**When battle starts, all allies' damage increases by 30%. And after an ally kills an enemy with Ogi Skill can clear Ogi Skill CD time, lasting for 3 rounds

**Ultimate:**She is immune to all Debuff

**Awakening +1:**After awakening, when battle starts provide immunity to the partner in Sequence 1 for 2 rounds

**Cost:**Skill Book 80 Dark Pearls 10

**Awakening +2:**After awakening, increase the ATK and SP of the partner in Sequence 1 by 20%

**Cost:**Skill Books 120 Super Pearls 12

**Superpower:**When battle starts, decrease enemies' ATK, SP, DEF, and RES by 20% for 3 rounds

**Cost:** 80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:**

**Cost:** 2 Transformation Cards

**How to obtain:** Events
Status Effects

Blue: Buff

Purple: Debuff

"\*"=Mouse over to view a tooltip with details

## Shield

Non-true damage is removed from shield before HP

## Tekkai

Tekkai prevents all but 1 non-true damage on each hit. It can be removed. It does not prevent other effects from applying (like dodge does).

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Trebol

**Skills + Awakenings:**

**Normal Attack:**Chain the enemy with mucus and deal Skill Power damage to the enemy in front

**Ogi:**Deals Skill Power damage to the target enemies and silence for 2 rounds. This skill is Immune to Interrupt

**Awakening +1:**After awakening, Ogi CD decreases by 1 round

**Cost:**Skill Book 35 Illusory Pearls 2

**Awakening +2:**After awakening, Ogi will add a little extra damage based on self max HP

**Cost:**Skill Book 60 Super Pearls 8

**Passive:**When battle starts, 6 Dark Mage or Sniper allies at most receive a Shield which is equal to 40% of caster's DeF​​​​​​

**Ultimate:**Normal attack has certain chance to Interrupt enemy's releasing Ogi

**Awakening +1:**After awakening, when Fury is higher than 40, must interrupt

**Cost:**Skill Book 30

**Awakening +2:**After awakening, add extra silence for 2 rounds, When battle starts

**Cost:**Skill Book 40 Dark Pearls 5

**Superpower:**Dark Mage allies increase damage by 30% for 3 rounds​​​​​​​​

**Cost:** 40 Devil Fruit, 40 Breakthrough Stone, 40 Burning Heart, 40 Star Marble

**Transformation:**Main's normal attack has 10% chance to Disrupt Ogi

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Binks Sake), Spirit Bar, and Events
List of Guides

Please note that external links to the forum may be guides that are extremely outdated and/or bad.

## New Player Guides:

New Player’s Guide to OP2

First Time Topping-up Strategy

Beginner Tips

EXP Sources for New Players

CP9/EXP Info Guide

Partner Rank Guide

Partner Breakthrough

Main Superpower Guide

Main Promotion Guide

Main's Train Guide

## Game Mechanics Guides:

Level Requirements

Status Effects

Ancient Weapon Guide

Ladder Point Chart

Tactic Guide

Where to Find Stats

Devil Fruit Guide

### Gear:

    Equipment Guide

    Enchantment Guide

    Polish/Imprint Guide

    Token Guide

    Gem Guide

### Ships:

    Ship Guide

    Ship Parts Guide

    Ship Upgrading Priority Guide

### Dials:

    Dial Guide

    AGI Dial Guide

### Partners:

    Attributes Guide

    Haki Guide

    Superpower Guide

    Transformation Guide

## PvE Guides:

Useful Formations for GLW

The Compleat UC Guide

Impel Down Guide for F2P

Impel Down/PT Guide

Endless Trial Guide

## Technical Issues Guides:

Guide for Server Connection Issues

Black Screen Guide

## Sniper Guides:

Sniper

Sniper Crew Guide

Sniper PVE Skill Guide

Inferno Tower Guide for Sniper

PT Sniper Video Guide lv94-140

PT Sniper Video Guide lv141-154

Inferno Tower lv60-70 Guide

## Sailor Guides:

Sailor

Sailor Crew Guide

Sailor PT Formation lv127-140

Grand Conquest Boa Hancock

Grand Conquest Sengoku

Grand Conquest Doflamingo

Sailor PT 80 Video

Sailor PT 85 Video

Sailor PT 90 Video

Sailor PT 95 Video

Sailor Impel Down lv4 Stage 30

Sailor Impel Down lv5 Stage 7

Sailor Impel Down lv5 Stage 8

Sailor Impel Down lv5 Stage 9

## Dark Mage Guides:

Dark Mage

Dark Mage Crew Formations

Dark Mage PT 103+ Videos

Dark Mage PT 139+ Videos

## Doctor Guides:

Doctor

Megalodon Doctor Guide
LEEOCharger

LEEOCharger is Competitor, and is actually a Veteran on Old School Warrior.

LEEOCharger managed to beat Stage One in OSW 2...but he has since been mis-ranked as a Regular. This has since been fixed if he competes in any future Old School Warrior Tournaments.

In his 1st Attempt, Tournament 1, LEEO would fail just the 2nd Obstacle, The Shotgun.

He returned though in Tournament 2, and not only beat the Shotgun, but also beat Stage One entirely. He did his best in Stage Two, and got pretty far....but failed the Balance Tank.

Since T2, he was mis-ranked as a regular, and hasn't been able to beat Stage One. He missed Tournaments 3-5. Failing the 2nd Obstacle Again in Tournament 6, the Crooked Glider in 7..

Though he missed Tournament 8, he came extremely close to beating Stage One in Tournament 9, failing the Finale Leaps, the last obstacle of Stage One.
Jinbe

**Skills + Awakenings:**

**Normal Attack:**Jinbe swings his fist using Fishman Karate and causes an impack wave in all directions to deal normal damage to enemies in the facing horizontal row

**Ogi:**Deal normal damage to target enemy to Interrupt enemy to cast Ogi Skill and decrease all allies' Damage Received for 1 round.

**Awakening +1:**After awakening, Dispel all allies' Debuff for 1 layer

**Cost:**Skill Book 60

**Awakening +2:**After awakening, Heal self HP by 50% of the damage dealt to a target with higher HP or increase damage dealt to a target with lower HP

**Cost:**Skill Book 80 Poseidon Sword 10

**Passive:**Greatly decrease the direct damage received, and when standing in the first row, enemy's normal attack can only target him.

**Awakening +1:**After awakening, gains immunity to all Debuffs for the first round

**Cost:**Skill Books 12 Sailor Sword 12

**Ultimate:**After dying, revice once fully

**Superpower:**Every time Jinbe receives direct damage, allies in self formation increase DEF and RES by 3%, stackable

**Cost:**80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:**Reduce DMG received by 15%

**Cost:** 2 Transformation Cards

**How to obtain:**Tavern (rip-off bar), Spirit Bar, and Events
Bartholemew Kuma

**Skills + Awakenings:**

**Normal Attack:** Attack with strong impact wave and deal both Normal and Skill Power damage to the enemy in front

**Ogi:**Compressing Massive air to a small cube to launch great impact while shooting, he can deal both Normal and Skill Power Damage to the whole enemy team with Slow Down Debuff for 2 rounds.

**Awakening +1:**After awakening, deal damage to 9 targets at most

**Cost:** Skill Books 120 Sailor Sword 12

**Passive:** After dying have a set chance to revive

**Awakening +1:**After awakening, guarantee to revive after dying first time

**Cost:**Skill Books 80 Poseidon Sword 10

**Awakening +2:**After awakening, raise chance of revival

**Cost:**Skill Books 80 Sailor Sword 10

**Ultimate:**When battle starts, all allies' damage increases by 30%, lasting for 3 rounds

**Superpower:**Poseidon Sword Each time after taking action, increase team's RES and DEF by 3%. When Kuma revives, increases team's RES and DEF by 10%. Both effects are stackable

**Cost:**80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:**After dying, has 10% chance to revive

**Cost:**2 Transformation Cards

**How to obtain:**Tavern (rip-off bar), Spirit Bar, and Events
Shiki

**Skills + Awakenings:**

**Normal Attack:** Deal Normal and Skill Power DMG to the target enemy (add extra 10% damage based on Shiki's max HP) and with 50% chance to cause lightning strike for 1 round

**Awakening +1:**After awakening, normal attack add extra 15% damage based on max HP, and must cause lightning strike for 1 round
**Cost:**Skill Book: 600 Noah Gun: 40
**Awakening +2:**After awakening,Shiki's damage rate increases by 0.1%
**Cost:**Skill Book: 700 Killing Gun: 50
**Ogi:** Deal Normal and Skill Power DMG to the target enemy (add extra 15% damage based on Shiki's max HP) with lightning strike for 2 rounds, and dispel all of enemy team's Buff

**Awakening +1:**After awakening, Ogi's CD time reduces by 1 round
**Cost:**Skill Book: 600 Noah Gun: 40
**Awakening +2:**After awakening, Ogi add damage based on 20% of Shiki's Max HP
**Cost:**Skill Book: 700 Killing Gun: 50
**Passive:** Dodge increase 50%, immune to all Debuffs. In the opening round, the team's Dodge, DEF, and RES increase by 30% for 2 rounds

**Awakening +1:**After awakening, the team's Dodge, DEF, and RES increase by 40% for 2 rounds. A member of the enemy team will randomly receive lightning strike for a round before the first action each turn
**Cost:**Skill Book: 600 Bloody Gun: 40
**Awakening +2:**After awakening, in the opening round, the team's Dodge, DEF, and RES increase by 40% lasting for 3 rounds, and 2 members of the enemy team will randomly receive lightning strike for a round before the first action each turn
**Cost:**Skill Book: 700 Noah Gun: 50​​
**Ultimate:** Attack 2 times per round, with 20% chance to attack again after each Crit

**Awakening +1:**After awakening, 25% chance to attack again after Crit every time
**Cost:**Skill Book: 600 Noah Gun: 40
**Awakening +2:**After awakening, 30% chance to attack again after Crit every time
**Cost:**Skill Book: 700 Killing Gun: 50
**Superpower:** When battle starts, 2 random allies become immune to Ogi and Normal Attack for one round

**Cost:** 150 Devil Fruit 80 Colorful Stones

**Transformation:** Main dodge increase by 30%

**Cost:** 3 Transformation Cards

**How to obtain:** Splendid Events, Monthly Events, Forum Events, Discord Events.
Can You Imagine?

**Next:** | "These Tribe Divides Are Crazy"(next season)

**Can You Imagine?** is the season finale of *Survivor: One World*.

## Challenge

* Immunity (Day 37)
* Immunity (Day 38)

**Challenge:** Individual Immunity
**Winner:** Jeremy W.

**Challenge:** Individual Immunity
**Winner:** Tony P.

## Tribal Council

### Day 37

 Jaclynn (4 votes)
 Tony (1 vote)
 Sophia(used Hidden Immunity Idol)

### Day 38

 Participant
 Jeremy

### Day 39

 Jeremy (6 votes)
 Tony (1 vote)
 Sophia (1 vote)
 SOLE SURVIVOR:Jeremy W.
"Cat Burglar" Nami

**Skills + Awakenings:**

**Normal Attack:**Deal Skill Power DMG to the target enemy, with a set chance to Stun for 1 round

**Ogi:**Deal SP damage to at most 12 enemies in the whole team, and Stun for 1 round

**Awakening +1:**After awakening, deals more SP damage to all enemies

**Cost:**Skill Books 120 Wishes of Poseidon 12

**Passive:**Immune to Stun, Petrify, Hypnotize, Freeze Debuff

**Awakening +1:**After awakening, Immune to all debuffs

**Cost:**Skill Books 100 Philospher's Book 10

**Awakening +2:**After awakening, make a random [Female] ally excepy Nami immune to all Debuffs for two rounds when battle starts

**Cost:**Skill Books 120 Wishes of Poseidon 12

**Ultimate:**Increase self damage to male enemies by 20%

**Awakening +1:**After awakening, increase self damage to male enemies by 30%

**Cost:**Skill Books 60 Medical Model 8

**Awakening +2:**After awakening, increase self damage to male enemies by 40%

**Cost:**Skill Book 80 Philospher Book 10

**Superpower:**When battle starts, female allies increase damage by 40% while male enemies reduce damage by 20% for 3 rounds

**Cost:** 80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:**Increase DMG dealt to male enemies by 20%

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Binks Sake), and Events
Foxninja190

Foxninja190 is a Competitor, and Veteran on Old School Warrior.

Foxninja190 is a recurring competitor. Like most Veterans, Foxninja cleared Stage One in his 1st appearance , but hasn't been able to beat Stage One since.

He first appeared in Tournament 2, where he beat Stage One in his rookie attempt. He proceeded to go out on the First Obstacle in Stage Two.

He'd miss Tournaments 3-5, and once he returned for Tournament 6, he got decently far in the Stage....But would ultimately fail the Flying Net. He's then regressed in performances each time he's come back. Failing the Crooked Glider in the 7th, and the Jumping Spider in the 9th. Then in the 10th Tournament, Fox would fail the Broken Passage, an obstacle he's beaten 3 Times before.
Splendid Events

Warning: These are not all the Splendid Events - we're screenshotting them as they appear.

Please note: None of these events are on a specific rotations. Most of them appear once a month, and their rewards are constantly changing, therefore, it is impossible to provide a detailed guide to any one event. If you have questions about a specific event/s please ask in the official discord.

This list is to provide a rough idea about the type of events that regularly appear, and it might not have all the current events listed - we are adding events when we can.

## **Seabed Treasure/Skypiea Treasure**

**Please Note: Seabed rewards frequently change, and sometimes have Monthly Event Currency or SSS partners in them. Past Seabeds have had: Sengoku, Garp, Aokiji, Akainu, Kizaru, Blackbeard, Ivankov.**

## **Captain John's Treasure**

1/7
Aokiji

**Skills + Awakenings:**

**Normal Attack:** Deal Physical and SP DMG to the enemy in front

**Awakening +1:**After awakening: have 30% chance to Freeze target for 1 round
**Cost:**Skill Book: 240 Illusory Pearls: 20
**Awakening +2:**After awakening: deal DMG to enemies in a horizontal row
**Cost:**Skill Book 360 Dark Pearls: 32
**Ogi:** Dispel all enemies' Shields and Buffs and cast Frost to decrease 30% agility for 2 rounds. When Ogi is activated again, release "Ice Age" to deal DMG to at most 12 enemies. Frost target must freeze for a round

**Awakening +1:**After awakening, "Ice Age" applies to all enemies
**Cost:**Skill Book: 320 Dark Pearls: 28
**Awakening +2:**After awakening, "Ice Age has a 20% chance to apply Freeze II to Frost target for 1 round. Freeze II ignores immunity
**Cost:**Skill Book: 420 Super Pearls: 36
**Passive:** After receiving damage, cast Frost to the attacker for 2 rounds and increase own agility by 30 until the end of battl. Reduce enemies ATK and SP by 2% and increase own ATK, SP, DEF, RES by 2% before each rund begins

**Awakening +1:**After awakening, reduce all enemies' ATK and SP by 4% and increase own ATK and SP by 4% before each round begins
**Cost:**Skill Book: 240 Illusory Pearls: 20
**Awakening +2:**After awakening, reduce all enemies' ATK and SP by 5% and increase own ATK, SP, DEF, RES by 5% before each round begins
**Cost:**Skill Book: 320 Dark Pearls: 32
**Ultimate:** Immune to Stun, Petrify, Hypnotize, Freeze Debuff. Restore HP every round before taking first action

**Awakening +1:**After awakening, every round before taking first actio, cast Freeze II to a random enemy for 1 round if self side fury is higher than 60. Freeze II ignores immunity
**Cost:**Skill Book 320 Dark Pearls: 28
**Awakening +2:**After awakening, every round before taking first action, cast Freeze II to 1 random enemies for 1 round if self side fury is higher than 20. Freeze II igores immunity
**Cost:**Skill Book: 480 Super Pearls: 40
**Transformation:** At the start of battle, Kuzan has 100% chance to freeze 2 random enemies for 1 round. Each time before taking action, frost 2 random enemies. Each round before taking the first action, summon a shield for allies, which is equal to 20% own HP. Aokiji's deals 50% more damage to Frozen units; Aokiji can revive 1 time with 60% HP and Tekkai for 1 round after death

**Cost:** 150 Devil Fruit 80 Colorful Stones

**Transformation:** Increase own Agility by 5 until battle ends; the enemy who deals Physical DMG to this ally will receive Freeze Debuff for 1 round

**Cost:** 3 Transformation Cards

**How to obtain:** Splendid Events, Monthly Events, Forum Events, Discord Events.
DenyOfDestruction

DenyOfDestruction (Or DOD) is a Competitor on Old School Warrior, and is a Veteran.

Deny first competed in Tournament 4, where he had an impressive showing, being the 2nd person to clear Stage One at only #11. Deny would also clear Stage Two, albeit a slow time. He didn't last long in Stage Three though, going out quickly on the First Obstacle, the Flying Bar.

In Tournament 5, Deny would go out on Stage One this time, failing another Flying Obstacle, the Flying Net.
AnActualRock

AnActualRock is a Veteran, that competed in the first Old School Warrior Tournament.

AnActualRock doesn't seem like a consistent competitor. He made his debut in Tournament 1, and actually cleared Stage One. He'd fail the C-B-A in Stage Two though, and that seemed like his only appearance.

He suddenly came back in Tournamnt 8. though, where he actually got past one of the hardest obstacles in Stage One, the Jumping Spider. He'd fail the next obstacle though, the Bungee Attack.
LikeSkitty

Formally (Ilikeskittles), LikeSkitty is a American Competitor, and is the Second Grand Champion on Old School Warrior.

Ilikeskittles came out of nowhere in Tournament 3, clearing Stage One with over a minute left, and clearing Stage Two as-well. Ilikeskittles would even clear Stage Three on his first try, something AetherWither didn't do. And just 0.01 Seconds less than AetherWither, Ilikeskittles would scale the Final Tower in 1.35 Seconds, becoming just the Second Grand Champion in just his first appearance.

Trying to become a Two-Time Grand Champion, Ilikeskittles cameback in Tournament 4, where despite having a close call on Stage One, being the slowest clear with 2.83. He cleared with 20 Seconds in Stage Two. In Stage Three, Ilikeskittles looked good, being only 1 of 2 people to make it past the Supernova Cliffhanger. Ilikeskittles came up JUST short of the platform, as he accidentality pressed shift twice, causing him to miss the landing. Since Ilikeskittles came up shorter than Nnormasked, Skittles was given the Best Performance, showing that his Total Victory was no fluke.

In Tournament 5 However, Ilikeskittles would suffer a shock, as he would go out on Stage One for his first time, failing the Flying Net.

In Tournament 6, Ilikeskittles wasn't able to get revenge on the Flying Net, as he failed a new obstacle, the Crooked Glider in Stage One.

Making a trend, In Tournament 7, Ilikeskittles once again fell in Stage One, failing earlier and earlier, this time on the Broken Passage.

Returning in Tournament 8 with a new name, LikeSkitty. He finally showed off his skill by clearing Stage One for his 1st Time since T4. This wasn't a return to Stage Three though, as in Stage Two, LikeSkitty would run into the Trouble Pinch, one of the harder Stage Two obstacles, and failed there.

In Tournament 9 LikeSkitty would fail the Bungee Attack in Stage One, under-jumping just the 2nd Bungee.

Tournament 10 saw a resurgance in LikeSkitty. After beating Stage One for just his 4th Time, LikeSkitty finally broke through to Stage Three, a Stage he hasn't attempted since Tournament 4. Though low appearances, Skitty once again made it to the back-half of Stage Three, beating the Supernova Cliffhanger. Though he failed a bit early on the Nightmare VLK, It shows that LikeSkitty still has enough skill to beat Stage Three again.

## Trivia

* 2nd Grand Champion of Old School Warrior.
* Best Newcomer Performance. **(Total Victory)**
* 2nd Competitor to go the furthest Two Tournaments in a row. **(Tournament 3 and 4)**
* Only Competitor to reach the Final Stage on their 1st Appearance. Also the first to achieve Total Victory in their 1st Appearance.
* Only Competitor to have a 100% Final Stage Record.
* Fastest to Achieve Total Victory **(1 Tournament)**
WackyJacky5

WackyJacky5 is a Competitor, and Veteran on Old School Warrior.

Wacky made is first appearance in Tournament 2, where on he cleared Stage One with one of the fastest times that Tournament, 53 Remaining. He'd fail the Highwalk in Stage Two though.

With a pretty low number in Tournament 3, as only #14, Wacky was the 1st Stage One clear. Stage Two, he'd get further, and nearly cleared, but would run out of time just as he finished the Net Cross. It was the Final Obstacle.

WackyJacky wouldn't return until Tournament 6, where he would clear Stage One for a 3rd Time in a row. He still couldn't get past Stage Two though, this time failing the new Metal Spin Lotus.

Wacky came-back for Tournament 7, and was one of the many victims of Stage One, failing the Broken Passage, and failing Stage One for his first time.

Wacky would bounce back in Tournament 8 though, where he cleared Stage One. Stage Two though, he'd go out earlier than last time, failing the Spider Walk.

Tournament 9, Wacky ended up failing the Jumping Spider in Stage One, though ti was easier than the previous version.

In the Landmark 10th Tournament, Wacky once again beat Stage One for a 5th Total Time. Stage Two, Wacky had a tied-personal best run, failing the Trouble Pinch.
VeryVunks

VeryVunks is a Competitor, and Veteran on Old School Warrior.

VeryVunks, like most Veterans, cleared Stage One in his 1st Appearance.

First appearing in Tournament 2, VeryVunks cleared Stage One......In Stage Two, he made it to just the 2nd Obstacle, before failing there.

Tournament 3, he would end up failing the Jumping Spider Tunnel in Stage One, despite beating it last time.

VeryVunks hasn't competed since. Though, he has turned up a couple of times to the course, even recently in Tournament 9, but he hasn't ran. It is unknown why.
OSW 8 - Flying Net

**The Flying Net was the 7th Obstacle in Old School Warrior's 4-8, but in OSW 8, something happened.**

After a lot of revamps in Stage One for OSW 8, the Flying Net was one of the obstacles that were supposed to stay the same....but it wasn't.

It was accidentally made harder, and it showed. Up until #91, only 5 People managed to clear it out of 16 Attempts. Now it might not seem that bad, until you realize how pixel perfect the jump was, which it wasn't supposed to be. And it wasn't until #91 NKJoskay pointed it out.

Afterwards, everyone who had failed the Flying Net, were given Re-Runs's until they cleared.

## **The List of OSW 8 Re-Runs.**

#8 - LRVBluestar

#25 - Hotfire1

#43 - FiyaHunter

#63 - Undersquaresentric

#65 - DoomDino

#80 - Summ\_Shimmer

#83 - TheBModeNinja

#86 - WackyJacky5

#89 - TNASKITO1

#90 - Lightmaglightning

#91 - NKJoskay

**After #91, the Flying Net was eventually reduced to easier difficulty.**
OSWWarrior Wiki

**Welcome to the OSWWarrior Wiki!**

## **What this is...**

This basically me doing my own course because I'm bored, and I usually have nothing else to do. Sometimes people actually do run the course, but most of the time...nah. So I'm doing this because, I like statistics, even though I hate math. If you've been on Customsasukepedia, you would know that this is Old School Warrior, currently on it's 9th Tournament Now, with 2 Grand Champions already, AetherWither, and Ilikeskittles.

## **Can you add stuff yourself?**

Sure, but make it accurate to what has already happened in OSW 1-8. I will add pictures, but I can't right now.

## **Old School Warrior - Competitors**

**All-Stars**

 **AetherWither****, Ilikeskittles, TNASKITO1, HalfyOkay, Nnormasked, Fireapparition, CoinyICECK, XxEpiklyEpicxX**

## **Possible All-Stars**

**(Competitors who could've been an All-Star, but was stopped due to the Cut-Off Point being made in Tournament 8. They are instead are a Higher Tier of Veterans.)**

**GR8SK8M8 - (Final Stage in Tournament 8) - (Was 6 for 6 on Stage One after T8)**

**PennyICECK - (Final Stage in Tournament 8) - (4 for 5 on Stage One after T8) (2 Straight Stage Three Appearances - T7, T8)**

## **Prominent Veterans**

**(Have to had completed Stage One Twice, and competed in more than Half of the Tournaments. Or have made it to Stage Three Once.)**

Lightmaglightning (Stage Three)

ZGZElite (Stage Three)

DO18 (Stage Three)

TheBModeNinja (Stage Three)

Vegitoguenoob

5Darmy (Stage Three)

NKJoskay

WackyJacky5

BreezyDC

Undersquaresentric

Summ\_Shimmer (Stage Three)

Bluestriker (Stage Three)
GOGOREXPO

GOGOREXPO is a Veteran on Old School Warrior.

GOGOREXPO competed in Tournament 1, where when wearing a pretty high number, he beat Stage One. Stage Two, he went out early on the Downhill Rush.

Tournament 2 he got a pretty low number despite beating Stage One previously, and he ended up failing Stage One on just the 2nd Obstacle.

He hasn't competed since.
YellowLikeMaJello

YellowLikeMaJello is a Competitor, and Veteran on Old School Warrior.

Yellow has been competing since Tournament 2, and has competed in every Tournament since.

In his 1st Appearance in Tournament 2, Yellow was one of many Clears in that Tournament, being the 21st Clear out of 32. Unfortunately due to that, Yellow's Stage Two run was all-cut, in which he failed the Highwalk. This would beat Yellow's only Stage One clear for a while, and his Stage Two run wasn't even shown.

Returning in Tournament 3 as #50, Yellow would fail early in Stage One on the Slack Line.
5Darmy

5Darmy is a competitor on Old School Warrior, and is a Veteran who has been to Stage Three once before.

In 5Darmy's first appearance in Tournament 1, Darmy was able to beat both Stage One and Two with realtive ease. Clearing Stage One with 13.2, and Stage Two with 17.9. Unfortunately though, his Stage Three run wouldn't last long, as he failed the very First Obstacle, the Sidewinder Kai. Since then, Darmy hasn't been able to even beat Stage One.

Like everybody else who made it Stage Three in Tournament 1, Darmy was given a high number in the next Tournament, with #96. Darmy would shockingly go out on just the Second Obstacle in Tournament 2, failing The Shotgun, and being just 1 of 2 Stage Three Finalists from Tournament 1 to fail Stage One.

Darmy was then given a low number in Tournament 3, with #47. Darmy would fail Stage One once again, this time going out on the Jumping Spider Tunnel.

Darmy wouldn't compete in Tournament's 4 or 5, but would comeback for Tournament 6, where he'd fail the Broken Passage. This would turn out to be his nemesis.

Darmy competed in Tournament 7, where he once again went out on the Broken Passage.

Returning in Tournament 8, Darmy managed to get revenge on the Broken Passage, but would go out on the very next obstacle, the Airborne Spider.

Coming back in Tournament 9, Darmy ran into his Stage One enemy for a 3rd Time, going out on the Broken Passage.

Darmy then missed Tournament 10.

## Trivia

* 5Darmy is the only 1 out of the 7 to reach Stage Three in OSW 1, and to have not beat Stage One since.
Vegitoguenoob

Vegitoguenoob is a Veteran on Old School Warrior.

Vegito first competed in Tournament 2, where he didn't last long, failing The Shotgun in Stage One. It was the 2nd Obstacle.

He returned for Tournament 3, and he did much better. He got all the way to the Crooked Wall, but failed there.

Tournament 4 was a step-back in performance, failing the 2nd Obstacle again. This time it was the Rolling Ball.

In Tournament 5, Vegito was finally able to beat Stage One, as the 5th Runner. He unfortunately didn't have a good Stage Two run, going out quickly on the 1st Obstacle. Still made it to Stage Two though.

He could beat Stage One again in Tournament 6 however, where he once again ran into a Crooked Obstacle, the Crooked Glider.

He proceeded to beat in next time however, on his way to beating Stage One in Tournament 7. In Stage Two, he had a personal best, making it all the way to the 5th Obstacle, The Metal Spin Lotus.

Missing Tournament 8, Vegito came-back in Tournament 9. He however, didn't do good as last time. He went out on the Jumping Spider in Stage One.

Coming back in Tournament 10, Vegito once again went out early. In-fact, he would go out on the Broken Passage, and obstacle he's never failed prior.
ANinjaElite

ANinjaElite is a Competitor, and Veteran on Old School Warrior.

He first appeared in Tournament 2, and he is one of many veterans to clear Stage One on their first appearance. He didn't get too far in Stage Two though, going out quickly on the Double Salmon Ladder.

Like many 1st time Veterans, ANinjaElite hasn't been able to beat Stage One since. Missing Tournament 3, he's gone out on just the 2nd Obstacle in Tournament 4, and failed the Road-Block Obstacle, the Broken Passage in Tournament 5.

In Tournament 6, he got all the way to the Crooked Glider and failed there.

Then after a 3 Tournament Hiatus, Ninja returned in the Landmark 10th Tournament. Though getting further than he has in Stage One before, he would fail the Shadow Sprint.
GuardShade

GuardShade is a Competitor, and Veteran.

GuardShade is another Longer-Running Competitor, having competed in 8 out of the 10 OSW Tournaments.

He first appeared in Tournament 1, where he showed that while he has skill, he is generally unlucky on the course. He made it all the way to the Final Obstacle, but unfortunately was too slow throughout the Course, and timed out.

He would miss Tournament 2.

Guard returned in Tournament 3, but didn't go nearly as far, falling the Jumping Spider Tunnel in Stage One again.

Tournament 4, Guard would once again go out on the 4th Obstacle, but this obstacle was the Broken Passage, which replaced the Jumping Spider for the time being.

After missing Tournament 5, Guard returned for Tournament 6. Although he beat the Broken Passage, he would go out on the next, the Crooked Glider.

Tournament 7, Guard would go out the earliest he has yet, failing just the 2nd Obstacle, the Cannon-Ball Slider.

Tournament 8, Guard went out on the 5th Obstacle again, this time it was the Bungee Attack.

Then in Tournament 9 as #3, Guard managed to get all the way to the Last Obstacle of Stage One for a 2nd Time, and once again would time out due to going too slow.

Finally in Tournament 10, this saw Guard finally beat Stage One. After timing out in Tournament 1, and nearly 10 Tournaments later, Guard beat Stage One with 32.14 Left, much faster than his previous attempts. His Stage Two experience didn't last long however, as he failed the Swap Salmon Ladder, just the 2nd Obstacle.
ShazzGod

ShazzGod is a Competitor, and Veteran on Old School Warrior.

ShazzGod competed first in Tournament 5, where he beat Stage One with a pretty decent time. Though he tried his best on Stage Two, he came-up just a bit short, timing up on the Final Obstacle, the Wall Lift.

He didn't do nearly as good in Tournament 6, going out on just the Broken Passage.

He hasn't competed since.
HalfyOkay

HalfyOkay is a German Competitor on Old School Warrior, and was a Veteran before being named an All-Star after Tournament 4.

HalfyOkay first competed in  2. Tournament 2, where he did well, clearing Stage One with over 55 Seconds, and Stage Two with over 20. Halfy would fall early in Stage Three though, going out on the 2nd Obstacles, the Floating Boards.

Tournament 3, Halfy would go a bit further, making it back to Stage Three, and beating the Floating Boards. He'd go out 3 Obstacles later on the Shin-Ultra Cliffhanger.

In Tournament 4, Halfy would once again beat Stage One and Two for a third time in a row. In Stage Three, Halfy wouldn't be able to improve again, this time going out on the new Supernova Cliffhanger.

After Tournament 4, Halfy and 2 Others were named All-Stars due to their performances.

Halfy unfortunately couldn't continue his streak, as in Tournament 5, he would fail in Stage One. Going out on the last obstacle, the Rope Climb.

Halfy would make a return in Tournament 6, where he got back to the Rope Climb, and beat it, clearing Stage One with 13.37 Remaining. Halfy would also clear Stage Two quite easily., reaching Stage Three for his 4th Time. Halfy would fail the Supernova Cliffhanger once again though, earlier this time, failing the 1st to 2nd Ledge.

In Tournament 7, Halfy would go out in Stage One once again, failing early on the 3rd Obstacle, the Ramp Jumps.

Halfy didn't compete in Tournament 8.

He'd return in Tournament 9, and beating Stage One for a 5th Time...Stage Two however, HalfyOkay saw his first failure, this was due to him going too slow and timing up on the Wall Lift. This is the 1st Time he's failed Stage Two.

He'd get his revenge in Tournament 10. Halfy beat Stage One with the fastest time, 40.26, and was actually the only person to get over 40 Seconds. Though not the fastest in Stage Two, he made sure to hurry this time around, beating Stage Two with over 20 Seconds Left. Stage Three saw Halfy get a new personal best, beating the Supernova Cliffhanger, and beating the first transition of the Nightmare VLT....but failing the 2nd. This is the first time Hafly has beaten a Cliffhanger Obstacle.

## Trivia

* He and Nnormasked are the only All-Stars to have not yet finished in 1st Place.
* Despite his 5 Stage Three appearances, Halfy has never placed in the Top 3 Yet.
NKJoskay

NKJoskay is a Competitor, and Veteran on Old School Warrior.

NKJoskay made his first appearance in the 1st Tournament. He ran as #47, but would fail early on The Shotgun.

He returned for Tournament 2, where this time around, he managed to clear Stage One. He failed Stage Two however, and was All-Cut. It is known though he failed the Downhill Rush.

He got a pretty low number in Tounament 3, running as #15. He'd fail the Jumping Spider Tunnel in Stage One.

He'd then take a 3 Tournaments break, missing 4-6. He returned in Tournament 7, with a surprisingly high number for his caliber, #92. Somehow though, he managed to beat one of the Hardest Stage One's. He'd have a personal best in Stage Two, reaching the Metal Spin Lotus before failing there.

In Tournament 8, Joskay would clear Stage One for a 2nd Time in a row. Stage Two though, he'd go out earlier, failing the Spider Walk.

Though making it to Stage Two, Joskay didn't compete in Tournament 9, and returned for Tournament 10. There, he'd fail the Triple Jumps, the 2nd to Last Obstacle of Stage One.
Fashion Guide

Fashion Unlocks at lv 60

You can access "Fashion" on your character profile here.

​​​​Fashion provides stats using Illusion Coins as a currency.

You can attain Illusion Coins by fighting Undead Brook, which unlocks at lv50. The Undead Brook Event takes place Wedensday and Saturday from 6:00 to 23:00.

You can fight undead brook 3 times for free, and then you can buy two extra chances using diamonds specificially 500 diamonds and then 1500 diamonds. You will earn 1 Illusion Coin per fight, and then extra Illusion Coins based on your ranking.
Token Guide

## **BASIC INFO**

Tokens can be crafted at lv 75 by going to "Blacksmith" and clicking "Token Forging"

Your material forging total value must be at least 251 points for a token to be crafted. There is no effect to using more than 251 points, except wasting them.

You can use "Token Promembryo" to designate which type of token you want, or you can click random.

## **Crafting Table**

**Advanced Forge Protection Talisman Success Rate:**

## **Enhance Table**

The max Token Level is 30, however, you can only access level 21+ by evolving your token at lvl 20. You need 20 Token Evolving Stone 1, 2, and 3 for each token.

## **Type of Tokens with Effects and Stats**

**Ace Set**

**Skull Pendant**: Give HP, Block, Agility​​​​​​

​​​​​​

**Ace Pants**: Give Defense, Fortitude, Crit DMG

**Boots on Fire**: Give Resist, Accuracy, Agility

**Boa Set**

**Snake Shaped Earring**: Give Hp, Fortitude, Agility

**Boa Hancock's Qipao**: Give Defense, Attack Bonus, Crit

**Empress' High Heels**: Give Resist, Sp bonus, Agility

**Mr.2 Set**

**Swan Headgear**: Give Hp, Accuracy, Agility

**Swan Coat**: Give Defense, Block, Accuracy

**Mr.2s Ballet Flats**: Give Resist, Fortitude, Agility

**Mihawk Set**

**Big Black Knife-Night**: Give Attack, Crit DMG, Attack Bonus

**Cross Knife**: Give Sp, Crit, Sp Bonus

**Zoro Set**

**Sandai Kitetsu**: Give Attack, Crit, Attack Bonus

**Tachi**: Give Sp, Crit DMG, Sp Bonus

**Smoker Set**

**10 Guards**: Give Attack, Accuracy, Attack Bonus

**Large Cigar**: Give Sp, Attack Bonus, Sp Bonus

## **Suggested Sets:**

5 Sets of Ace

4 Sets of Zoro

1 Set of Mihawk

If you use a tank, and you want the tank, and you have plenty of fury, you might try using a Boa set.

## **Token Polish Table**

You can find Amber and Sapphire in Ultimate Challenge Glory Shop & from completing Ultimate Challenges.

You can find "Ruby" in Ultimate Challenge Glory Shop & from the coupon shop. For VIP0-2 it costs 80 coupons. For VIP 3+ it costs 64 coupons.
Blueallalice

Blueallalice is a Female Competitor, and Veteran on Old School Warrior.

Blueallalice is one of the few Female jumpers to have cleared Stage One. Like many, she beat Stage One in her first appearance. Her 1st was Tournament 4, with a relatively high number, 72. After beating Stage One, she'd fail the Spider Walk in Stage Two.

While it would be a while before she cleared Stage One again, she has been close before that. Failing the 2nd to Last Obstacle in her next appearance, the 5th Tournament. And the Final Obstacle in the 6th Tournament. Then two early failures in 7 and 8.

Finally, in Tournament 9, she finally beat Stage One for a 2nd time. While she went the furthest she has yet, she'd fail the Trouble Pinch in Stage Two.

With the lowest number given in the Points (#979) Blue would fail the Penultimate Obstacle in Stage One, failing the Finale Leaps. The 3rd time she's gotten that far, and failed in Stage One.
Skullkid181

Skullkid181 is a Competitor and Veteran, on Old School Warrior.

Skullkid made his first and only appearance so far in Tournament 5. Where he had a good debut, clearing Stage One and Two with respectable times. In Stage Three however, Skullkid had the worst performance there, failing the 1st Obstacle, the Flying Bar.

Skullkid hasn't returned despite that sucess.
"Devil" Robin

**Skills + Awakenings:**

**Normal Attack:**Deal Normal and Skill Power DMG to the target enemy,

**Ogi:**Deal Normal and SP damage to at most 12 enemies,

**Awakening +1:**After awakening, cast Burning for 1 round

**Cost:**Skill Book 80

**Awakening +2:**After awakening, Start CD Time: none

**Cost:**Skill Books 120 Illusory Pearls 12

**Passive:**When partners have full HP increase DMG by 30%. When Partners don't have full HP increase DMG by 15%

**Ultimate:**When battle starts, self side Fury increases by 20 points,,

**Awakening +1:**After awakening, self side Fury increases by 30 points, After awakening

**Cost:**Skill Books 120 Dark Pearls 12

**Awakening +2:**After awakening, self side Fury increases by 40 points

**Cost:**Skill Books 180 Super Pearls 18

**Superpower:**When battle starts, generate a shield equal to 30% own MAX HP for all allies. "Devil" Robin's normal attack at most aborbs 20 fury from the enemy

**Cost:** 80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:** When battle starts, increase self team fury by 20

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Rip-off Bar), and Events
WWEROCKS123

WWEROCKS123 Was a Long-Time Regular, that became a Veteran.

WWEROCKS is a Frequent Competitor, that has competed in every OSW Except for 1. (OSW 4)

Despite competing so often, WWEROCKS hasn't had that good of success. (Until Recently.)

He first competed in Tournament 1, WWEROCKS had one of the highest numbers given, #95. Though a High-Number, he didn't have the skill to go with it at the time, as he'd fail just the 2nd Obstacle, the Shotgun.

Returning in Tournament 2 with #29, WWEROCKS went further into Stage One, but still ended up failing the Jumping Spider.

Coming back in Tournament 3 with an even lower number, #13, WWEROCKS had a close encounter with success. He was nearly the first to beat Stage One that day, but unfortunately failed the Last Obstacle, the Lumberjack Climb.

He didn't compete in Tournament 4, which is the only Tournament he's missed as of now.

Tournament 5, WWEROCKS was given #57, and was thought of as 1 to Beat Stage One due to his close encounter from before....But WWEROCKS suddenly failed just the 1st Obstacle of Stage One, the Dancing Stones. Though a Regular, this was probably one of the more shocking failures, as WWEROCKS went from the Last, to the First Obstacle of Stage One.

Tournament 6, WWEROCKS was given a lower number again, #15. He did better than last time, but not his best. He'd go out on the Crooked Glider.

Tournament 7, WWEROCKS would surprisingly, (Or Not) go out on the First Obstacle again, the Dancing Stones. This is the 2nd Time he's failed the First Obstacle.

Though failing the First Obstacle in the Previous Tournmant, WWEROCKS came-back in Tournament 8 as #82. He still couldn't break through Stage One, as he'd fail the Airborne Spider.

Tournament 9, he was given #11, and failing the Jumping Spider once again.

Finally in Tournament 10, after 8 Previous Failures, and 7 since his Last Obstacle Failure, WWEROCKS123 finally managed to beat Stage One for his very 1st Time, doing so with a respectable 25.35 Left. His Stage Two attempt didn't last long at all however, as he'd fail the First Obstacle, the Ball Reloader. But still, WWEROCKS had finally beaten Stage One.
UnternizedEXT

UnternizedEXT is a Competitor, and Veteran on Old School Warrior.

UnternizedEXT has been a pretty frequent competitor since his 1st appearance in Tournament 3. In that Tournament, he managed to beat Stage One, but ended up failing early in Stage Two.

He has since not been able to beat Stage One in his last 4 Attempts since. He did fail the Final Obstacle in Tournament 4, but has failed about Half-Way into Stage One since then.
SRDG686

SRDG686 is a competitor on Old School Warrior, and is a Veteran. SRDG is the first person to clear Stage One in OSW History.

SRDG made his first appearance in Tournament 1, where at #9, was the first competitor to clear Stage One, doing so with 32.8 Remaining. SRDG wouldn't be the first to clear Stage Two though, as he would go out on the Highwalk.

This seemed like SRDG's first and last appearance on OSW, as he didn't compete in Tournament's 2-4.

But SRDG surprisingly cameback in Tournament 5, where it looked like he never went away. SRDG would clear Stage One once again, this time with a much slower time of 3.34. But in Stage Two, SRDG was the first to clear the Stage, and went on to Stage Three for his first time. SRDG would fail early in Stage Three, going out on the 2nd Obstacle, the Garde Stair Hopper, placing just outside the Top 3.

SRDG was invited back for the landmark 10th Tournament, and for a while it wasn't known if he was competing...until he competed. Despite being away for 4 Tournaments, SRDG still managed to beat Stage One, though it seemed to be easier than last time. Even Stage Two was no match for SRDG, as he once again cleared it for a chance at Stage Three. This time SRDG saw his best performance, getting all the way to the Supernova Cliffhanger Transition.

## Trivia

* First Competitor to ever Clear OSW's Stage One.
* Has the Slowest, Fastest Stage Two Time. **(2.60. Set in T5)**
Aerogreen

Aerogreen is a Competitor, and Veteran on Old School Warrior.

Aero first competed in Tournament 1, where he failed early on The Shotgun. He did however manage to show his skill in the 2nd Tournament, by beating Stage One, and making it to the Highwalk in Stage Two, failing there.

Since Tournament 2 though, Aerogreen hasn't been able to beat Stage One. After missing Tournaments 3 and 4, Aero has shown glimpses of reaching Stage Two again. Making it to the Final Net in 5, and the Final Obstacle in 6th. He hasn't been able to get back there though. Since Tournament 5, his numbers have been getting lower and lower.

Wearing #33 in Tournament 7, he would go out on the Broken Passage, which wouldn't be the last time.

Wearing #20 in Tournament 8, he failed the Bungee Attack, though he did get past the Broken Passage.

Wearing #19 in Tournament 9, which is his lowest yet, he would fail the Broken Passage once again.

In the landmark 10th Tournament, Aerogreen wore #936, or just 36. He would beat both the Broken Passage and Bungee Attack, two obstacles he has failed before. Unfortuately, he'd fail the Shadow Sprint.
MatchingCat

MatchingCat is a Female Competitor, Veteran, and Friend of DO18.

MatchinCat has been a pretty consistent competitor since her return.

She has beaten Stage One 4/5 Times she's competed, starting in Tournament 2. She beat Stage One there, but went out on the Highwalk.

After a 4 Tournament Hiatus, she finally returned in Tournament 7, and failed the Broken Passage, which isn't that surprising.

She has beaten Stage One three times in a row now doing so in Tournament 8, 9, and 10. Failing the Swap Salmon Ladder in Tournament 8, and the Trouble Pinch in Tournament 9, which is now her personal best.

She would beat Stage One for a 3rd Time in a row in Tournament 10. In Stage Two though, she still ended up failing the Trouble Pinch once again.