Opal Crest

> I'm not the brightest, but my plasma is! Imagine if I could refract it around my crystal magic? I didn't even know I could pronounce refract!
>
>

## Opal Crest

* roblox
* Silhouette
* Drawn

### Aliases

Captain Crest, Wizzy, The Insurgent, The Psudocurse, 'polly'

### Relatives

Landon Crest (Father), Rhea Crest (Mother), Virgil Crest (Brother), Cherry Crest (niece)

### Occupation

Ship Captain, Warlord of the sea (some-fucking-how)

## Appearances

### ◆Overview

Opal is an OC and the Main Character to a fic, Odyssey Of Arcane (which is yet to be posted). The title "The Insurgent" is in reference to Opals storyline against the Order of Aesir, while their alternative title "The Psudocurse" is in reference to the experiments they were featured in during their time captured by The Order prior to the events of the story.

Opal, after a long history of **[REDACTED]**, is physically stunted which is why they're so short. On top of this, they suffer with chronic pain due to their unstable crystal magic which can occasionally become debilitating especially after costly fights. They also can have episodes of 'insanity' on occasion for seemingly no reason, often when waking up from nightmares or when passing by places they've had significant altercations at.

### ◆Personality

Opal has various dispositions that depends on their surroundings and the people they are around. On their own, they come across very dull and quiet, often lacking any expression and also lacking awareness of their surroundings, often aimlessly wandering until something or someone prompts them. However when surrounded by others, Opal portrays a very bubbly, loud and boisterous side, taking joy in sparring, pranks, swimming and combat, but overall is very kind hearted. They can also be a little absent minded, being very blunt in how they speak which can come off rude even if it was not the intention, they also struggle to be socially aware which often gets them in trouble as much as it catches others off guard enough to hand Opal the advantage unknowingly.

They also tend to lack a core identity, their memory loss combined with the trauma from The Order can leave Opal seeming to others, as loud as they are, a hollow person with no personal goals, dreams or values outside of stopping the Order and helping people, which is addressed and worked on as the story progresses.

Additionally, Opal has various problems that impact their daily life, from poor memory to insomnia and waking nightmares. When working on discovering Order of Aesir members, Opal often emotionally shuts down, become quite negative, becomes defensive and looses interest in formerly engaging topics. They often avoid speaking about the topic when necessary, as it brings Opal an overbearing sense of guilt and shame, ultimately becoming a very distressing topic, but regardless Opal pushes on.

### ◆Abilities

#### ♦Combat

* Magic
* Strength
* Weapons
* Vitality

Plasma (Nova Variation)

Crystal (Sapphire Variation, Unstable)
Iron Leg

Wooden Staff

Duel Swords

Duel flintlocks
TBA (when vetex decides to finally reskin the weapons for the Wardens. Or maybe spirit weapons will be unique? who knows!)

#### ♦Non-Combat

Seeing Ghosts and spirits

Improved vision at night

### ◆Relationships

* ♦Friends and crew
* ♦Allies
* ♦Rivals and Enemies
##### Morden

Morden and Opal are, throughout the story, very close friends, Morden being the sensible force to Opals extroverted gremlin. But they actually frequently bicker. Playful bickering. When left alone together they act like siblings sometimes, Opal often brags about being a few months older than Morden, the two will roughhouse despite Morden being significantly stronger, as well as the two poke at eachothers embarrassing moments, and frequently play board games during downtime. Morden almost always wins, unless Tucker uses ghostly intervention to cheat for Opal. Mostly just to spite Morden from beyond the grave if he has said something any best friend would've punted him for had Tucker been tangible.

###### Iris

Originally Opal thought Iris was going to kick their shit in, so to say, but due to their previous encounter with a much more skilled fighter, Iris's higher firepower was less of an issue. Before and after the fight Opal gave considerable thought to Iris's motives, quickly realizing the situation before the first hit was thrown. Despite the scuffle they still view Iris highly, taking note of her kindness towards friends and having a vague respect for her Put-Em-Up-Punk attitude when its applicable.

###### Neviro Boreas

Neviro and Opal have had a rocky start, with Neviro being very distant and cold, although Opal understands its simply due to circumstance. Opal does however respect him for his selfless nature when it came to Ravennas situation after Calvus's defeat, and before then appreciating his help in locating the order members on Cirrus island, even if it were small.

###### Edward Kenton

Just like in the game, Opal encountered Edward at Elm Island while exploring after leaving the Jaws, and helped him fish while making small talk. The two bond over their aimlessness in life, and Opal invites Edward to sail the WarSeas with them as their Quartermaster, to which Edward agrees. Both spend the time between Leaving Elm Island and arriving at Frostmill, it was only the two of them on the ship defeating pirates and assassins as a duo, talking about the Navy, playing card games and more. The two of them together came up with their ships name after Opal mentioned it didn't have one, which is the Origin of the name "Ninepins Crew".

###### Enizor

After reaching Frostmill, defeating and befriending Iris and getting some rest, Opal befriends Enizor and introduced him to Edward as the newest 'member of Ninepins'. Enizor often helps Opal with advanced brewing that Tucker didn't know, as well as enchantment, but also silly pranks. Nobody suspects the gramps.

###### Tucker

In OOA, Opal spends most of the story being followed around by a helpful ghost, that being Tucker, however he never gave Opal his name from concern that Opal would tell Morden about his existence, which Tucker was concerned would upset him that he hadn't "moved on". Tucker grows to become a sort of older sibling, filling in Opal on information, helping them to read and write and brew potions, as well as helping them hunt down Order Members. His intelligence and great memory, but ghostly form not allowing him to directly help, leaves him as an assisting second half for Opal in the story.

###### Moon

Moon is the Ninepins Shipcat that Opal, Edward, Enizor and Reilly rescue from PaloTown where he was previously a stray. Moon is missing a portion of his tail from a dog attack, however serves as the Ninepins expert mouser, quickly dispatching Rats and other pests onboard. Moon, due to magic pollution, is mildly acidic, and often hisses at Morden for no apparent reason (perhaps due to the DeathCurse).

###### Jamie Blackwell

Jamie was a castaway that Ninepins rescued from open seas, but she chose to stick around and join Ninepins as a show of gratitude. She's extremely loyal to Opal and the rest of Ninepins, maybe slightly serious but compassionate regardless.

###### Arish Vista

After dueling a couple times at Cirrus Island, Opal invited Arish to travel with Ninepins to hone his skills. Arish agreed and began travelling with them, often 'rematching' Opal as the two grow stronger, but also bonding with Enizor who also extends his knowledge to Arish. Arish later returned this favor (and became very good friend with Enizor) after the trip into the Dark Sea awakened Enizors snow magic, which Arish helped Enizor hone.##### The Gale Pals

##### Gill

Gill is Opals rival, a criminal that Opal just happened to keep running into by accident, often accidentally insulting her. Gill frequently refuses the idea that the two are Rivals, but Gill will still give anything to get back at Opal

### ◆Misc.

* ♦Trivia
* ♦Feats
* ♦Gallery

* Opal has wings, but at the current point in the story are basically useless, they're too small to allow flight.
* Opal likes knitting and sewing, they actually made their own scarf, and insist on giving every Ninepins member a scarf.
* Before learning Iron leg, Opal had terrible balance.
* Opal is merciful, they will kick ass but only kill if absolutely necessary.
* Opals voice is notably 'robotic', although due to the time period it's usually referred to as "distorted and jittery". They also have problems pronouncing certain things. This is a reference to Vocaloids.
* Socially, nobody can seem to decide on if Opal is a man or a woman.
* When Opal sneezes, sometimes they sneeze out crystals. Likewise when they flinch, sometimes crystals instinctively split out of their skin in spikes.

- Surviving various near death experiences

- Survived being stranded in the dark sea, hid on an Atlantean ship and travelled on it until the edge of the 1st layer and then swam back using a water breathing potion.

- Befriended a Gryphon

In gameSilhouetteOpal top halfOpal in combat