Striga

## Powers

### Level 1:

Ecstatic Touch (Charisma+Striga vs Willpower; On success, target is subject to the pleasure of the Kiss until contact is broken. Critical Success lasts until target is harmed or the end of scene)

Evil Eye (Manipulation+Striga vs Resolve+Composure; deals Superficial Willpower damage, but displays no external signs. The target knows you're behind it, however, and the effect requires eye contact. This directly erodes the will of the target.)

Illness (Rouse Check: Intelligence+Striga vs Health+Target Bane Severity; Success causes the target to contract a common, nonlethal illness, because of which they suffer penalties to the appropriate senses/physical pools equal to your Striga. Lasts until the end of the scene; Critical success lasts until end of the night. Kindred can be effected, but can reduce penalties as though healing from superficial wounds (So Striga 3 illness is healed as if it were 3 superficial Health damage). Cannot effect target more than once per night.)

Shadow Cloak (As Chicago by Night)

### Level 2:

Anguish (Rouse Check: Manipulate+Striga vs Composure+Resolve; On success, the victim needs to roll Willpower at a difficulty equal to your Striga rating + their missing Health to perform any task. Lasts until the end of the scene, or you release the effect, or they Critically Succeed their Willpower roll.)

Arms of Ahriman and Shadow Cast (As Chicago by Night)

Poison Heart (Rouse Check: Manipulate+Striga vs Willpower; On success, provokes a Harm Compulsion in the target, even if Mortal. The penalties imposed is equal to your Striga rating, rather than 2.)

### Level 3:

Abyssal Aggression (Requires Arms of Ahriman; Passive: Arms of Ahriman can be 3D tendrils of darkness (Choose upon activation of AoA); These Arms have extra Health equal to your Striga, but can be harmed as any vampire could, aside from staking. They use your full Potence instead of half Potence for damage, and are resisted physically, such as through Dexterity+Athletics.)

Dark Call (Rouse Check: You touch a person, and they get marked by your will. At any time in the next hour, you may roll Strength+Striga or Charisma+Striga vs their Stamina+Fortitude, causing nonhalved superficial damage from afar as their bones and organs try to rip themselves apart. If this impairs a kindred, their Hunger increases by 1, or 2 on a crit, due to the blood loss.)

Ecstatic Chain (Requires Ecstatic Touch; Rouse Check: Ecstatic Touch is communicated across everybody in contact with your initial target, and anybody who touches the target while they are effected by Ecstatic Touch. If they touch a being critically-effected by Ecstatic Touch, but are not themselves critically-effected, they may suffer one Aggravated Willpower damage to end the effect, unless you are still in contact with the critically-effected victim.)

Terror (Rouse Check: Charisma+Striga vs Composure+Resolve; On success, target is sent into a Fear Frenzy, even if they're mortal. You choose if you are the thing the victim is frightened of, or if they hallucinate their worst fears.)

### Level 4:

Black Metamorphosis (Requires Arms of Ahriman; Two Rouse Checks: This transformation takes your turn, where you can do nothing but defend. Until the end of the scene, you gain extra Health equal to your Striga rating. You may suffer 1 Aggravated Health damage to create an Arm of Ahriman; You may create any number of tendrils this way, and you do not need to split your dice pool to use multiple arms simultaneously. Manipulating the tendrils always takes your turn, though you may perform other tasks if you don't manipulate them.)

Empty Memories (Requires Ecstatic Touch, Anguish, Poison Heart, or Terror. Rouse Check: Improve the relevant effect. The victims of the relevant effect have their memories muddled while impacted by Striga. Recalling events requires a Willpower at [Striga] Difficulty, with a success recovering vague memories, and a critical success recovering them flawlessly.)

Sin-Eating (While under a Compulsion or Frenzy, you can end the Compulsion or Frenzy instead of making a Rouse Check. After the first use of Sin-Eating in a night, you must succeed Striga vs Hunger to use this ability. On a failure, you need to make two Rouse checks, rather than one, and you don't remove your Compulsion or Frenzy. If you fail this check during a Hunger Frenzy, or the failure causes you to enter Hunger Frenzy, this frenzy lasts the entire night, regardless of how much blood you consume.)

### Level 5:

Plague of Fear (Requires Terror; Two Rouse Checks: Improve Terror. Mortals who see the frenzying being must roll Willpower at difficulty 3. On a failure, they also fall into fear frenzy, frightened of the frenzying being. These mortals further spread the effect.)

Shadow Step and Tenebrous Avatar (As Chicago by Night)