Imperial Guard

*All of the worlds of the Imperium shall look to their own defense. They shall also look to the defense of the Imperium, and the prosecution of such wars as the Emperor in His wisdom shall decree.*
*Therefore, each populated planet shall raise and maintain its own planetary defense force, and from the ranks of this defense force it shall provide the best of its troops for recruitment into the Imperial Guard, according to such requirements as shall be imposed by the Administratum.**From the Introit to the Codex Exercitus (Warhammer 40,000 Compendium)*

## Race Overview

The Imperium of Man, the most vast and sprawling galactic empire ever to settle in the stars in recent memory, holding dominion on more than a million worlds. But to hold such number of worlds would require the largest army ever seen in our Galaxy. It is here were the Astra Militarum, or more commonly known as the Imperial Guard, comes to defend the worlds of the Imperium. Billions upon billions of humans are recruited from said worlds and organized into thousands upon thousands of regiments. This force is more than ready to stand against the hostile and uncaring horrors of the galaxy and act as the first line of defense, and on occasion, as the last.

Using a wide array of weapons and vehicles, from flamers to plasma guns, to artillery and tanks to the most heavy and powerful machines of war ever created, willing and near limitless Imperial Guard are ready to give their lives in the defense of humanity and for the glory of The Imperium.

## Playstyle

### Limitless Troops, and Heavy Armor Support

The Imperial Guard is not often known for the strength of the individual men and women who serve under its banner. Countless Guardsmen are sent into the thick of battle to die gloriously in battle. Their true strength lies in their sheer numbers, and their vehicle support.

### Inspire Your Men

The Imperial Guard has many single model support units that can be attached to your Guardsman squads in order to improve their performance. This includes Field Medics, Commissars, and even sanctioned Psykers. Be sure to use these leaders to strengthen your troops, lest they die in battle without taking the enemy with them.

### Bunker Tunnels and Aggressive Defense

Several Guard buildings do not require to be placed within a power field, allowing you to build turrets and Infantry Commands anywhere you need. In addition, many infantry units can garrison within one these buildings, then be deployed at any other you control, allowing you to swiftly move troops to the front line and replace those cut down by enemy fire.

### Tiering Up

The Imperial Guard primarily increase their Technology Tier through add-ons to their HQ building, the Field Command. The final Tier upgrade, Full Scale War, comes from the Mechanized Command building.

### Increasing Population

Infantry Population is increased by constructing more Infantry Command buildings. Vehicle Population is increased by constructing more Mechanized Command buildings.

**Pop Cap Increase**
  **Support (Vehicle Cap)** |  | Mechanized Command
Tech Priest Enginseer

## Units

### Campaign Honor Guard Units

Listed here are the Honor Guard units available in Campaign Mode, including special units only available in this mode.

### Survival Reinforcements

Listed here are the units granted to the player while playing in Survival Mode at each Tier.

**Tier 1**

**Tier 2**
\*

**Tier 3**

### Easter Egg Units

Listed here are several units that become available under special conditions.

## Buildings

**Tier 2**
Telepathica Temple
Hellhound Depot
Basilisk Depot
Marauder Depot

**Tier 3**
Ministorum Temple
Vindicare Temple