recursal/Fanatic-Fandom huggingface dataset:
Shotgun Ammo

* Item
* Picture

**Shotgun Ammo(s)** are items that were added to *Granny* in Version 1.4. These rounds of ammo are vital for the Shotgun, as they load it up and actually make the Shotgun usable against Granny or for other tasks.

There are twelve rounds of **Ammunition** scattered all throughout Granny's house, and onlyoneof those rounds can be loaded into the Shotgun at a time. When the Shotgun is fired, the round of **Ammunition** that has been loaded will be used. Once you have used all of the rounds of **Ammunition**, the Shotgun becomes useless, as it cannot shoot Granny, the Spider and the Crow. In addition, you will not be able to solve anymore puzzles using the Shotgun.

## Appearance

The rounds of **Ammunition** appear in the game as shotgun rounds, and they are painted red with a thin band of cream (what used to be white, as the rounds are dirty) on one end. This is a common appearance of shotgun rounds.

## Locations

There are four groups of Ammunition located around the house and appear in rows of 3.

## Trivia

* The fourth group of ammo didn't exist until Version 1.5, due to the Special Room not existing.
* It appears in every Granny game along with the Safe Key, Weapon Key, Shotgun and the Padlock Key.
* You can only load 1 round of **Ammo** at a time unlike in Granny: Chapter Two and Granny 3 where you can have 2 rounds of **Ammo**.

## Gallery

The Shotgun Ammo in Bedroom 1.The Shotgun Ammo in the Garage.The Shotgun Ammo in the Living Room.The Shotgun Ammo in the Special Room.The textures used for the **Shotgun Ammo**.
Apple Monster

The **Apple Monster** is both a passive antagonist and the pet in the game Hotel Insanity.

## Description

The **Apple Monster** has a yellow skin with spots. He has two legs and a big tail but moves quickly and steadily. He has protruding eyes with black centers and a large mouth with sharp teeth. You can always see a bit inside his "always-open" mouth, which has the same texture as his exterior.

## Behaviour

When the **Apple Monster** spots a player with apples, he produces a quiet, but eerie roar and pursues them. If the player has no apples, he will stay neutral and ignore them. If the player has one apple, he snatches it and reduces their health. If the player has multiple apples, he can grab up to four and then he will leave the area, and eat the apples without disturbance.

## Trivia

* The texture used for **Apple Monster's** skin was recycled and reused for the Strange Substance.
* The **Apple Monster** is the first pet to be added in one of DVloper's games.
* The **Apple Monster's** roaring sounds can intermittently be heard in another one of DVloper's games, Slendrina; The Forest.
	+ Its roars are commonly reused for Mother and her Spider form.
* The Maniacs, presumably the owners of the **Apple Monster**, cannot interact with him in any way.
Sewer (Floor)

## Contents

### Possible Items

Padlock Code, Wooden Stick, Meat, Car Battery, Hammer, Red Cogwheel, Freeze Trap, Birdseed, Engine Part, Meat, Special Key,Buttstock, Orange Cogwheel, Remote Control, Rusty Padlock Key, Cutting Pliers, Master Key, Gasoline Can, Battery, Plank

### Structures

Skeleton, Table, Target Lock, Barrels, Fireplace, Birdseed Plate, Paintings

The **Sewer** is a floor in Granny that is connected to the Backyard and Meat Room. It was added to Granny in Update 1.7.

## Description

The **Sewer** is a dirty sewer area of the house that the Player can access from going down the one-way drain in the Backyard next to the Playhouse. They will fall into a small space and then they will approach the Sewer Tunnel that will lead them to this main part. There is a staircase opposite the Sewer Cell which leads up to the Old House Kitchen. There is a crow cage, a Birdseed Bowl on the top of the Barrel, a Fireplace, and two other rooms: the Old House Dining Room and the Old House Closet which is covered up by the planks. To the right of the Old House Closet is a Door that leads to the Meat Room.

## Trivia

* Granny will never go to this area on her own.
	+ She will only access this area if the Player makes a noise in this area.
* As of Version 1.8, there is a one-way exit from the Spider Cellar to the Sewer.
* The Player must be very careful while exploring this area as there is no alternative exit in this area. Moreover, the only exit and entrance to this area is through the staircase to the Old House Floor.
	+ Even though there's another trapdoor that leads to the Backyard, the Player can't climb back up to that place.

 **Spider Cellar** | Spider Cellar Drain • Spider Cellar Tunnel • Wheel Crank Tunnel • Pipe Room • Elevator • Chest Room
Audio and Soundtracks

This page is a list of every sound and music played in the game Granny.

Note: not all sounds and music are DVloper's, but most of them are composed by him.

## Audio

### Doors

**Closing**
**Rattling**
 **Jail Door** | **Opening**
**Closing**
 **Shed Door** | **Opening**
 **Playhouse Door** | **Opening**
**Closing**
 **Cupboard,Cabinet,Wardrobe doors** | **Opening**
 **Garage Cabinet** | **Opening**
 **Car Trunk, Hood** | **Opening**
**Closing**
 **Garage Door** | **Opening**
**Rattling**

### Soundtracks

A bold **M** means that the track only plays if the "Music" option is ticked.

Here's a list of every soundtrack in the game.

### Ambiences

These always play and change depending on what area you're in.

**Basement, Secret Area,**
**Sewer Area**

### Background Sounds

These are sounds that are produced by an object somewhere in the house and can be heard anywhere. They'll become louder when you get closer to the object that's producing the sound.

## Trivia

* Most sounds' file names are in Swedish. For example: the sound of a table falling is called "BordRamlar.ogg" ("Bord" is table and "Ramlar" is falling in Swedish).
* There's currently a bug with the music where after Spider Mom loses track of you if the "Music" option is off, the Spider Cellar music will play permanently even when you're not in the Spider Cellar. It will only stop playing if you get knocked out.
* DVloper uses Reaper to compose, he said this in this Tweet.
Girder

The **Girder** is a hazard in Granny and it is found in the Basement, behind the Workbench wall.

## Description

The Player must exercise caution to avoid alerting Granny in the Basement. Knocking it over will create noise, which can draw her attention.

## Appearance

The **Girder** seems to be made out of either metal or wood, it has a black/gray kind of color. It has a small cylindrical knob on the top of it. Its color is fading away and is chipping. Its appearance generally seems dull and has a moist texture to it.

## Strategies

There is a useful trick that uses the Girder to buy the Player some time. You knock it over to face the side of the Garage entrance area. You then go back the other way, opposite of the Girder, and watch Granny from the side of the stairs, make sure you follow her on the axis when she is going down the stairs. You can then go up the stairs safely. You can also do this the other way, but Granny seeing you is much more likely. **Just make sure that you don't get too close to the stairs, as she will most likely see you.**

## Audio

 **Deadly** | Chest Puzzle • Gasoline Can • Rear Bumper • Granny • Spider • Spider Mom • Unstable Flooring
Engine

* Fixed
* Unfixed

The Engine is a mechanism located within the Car, and serves as a necessary component in order to affix all the car parts together and start the car. It was added into the game in Version 1.5.

## Description

The **Engine** is one of the tasks the Player has to do to escape with the Car. The Player needs to fix the Engine with the Engine Part, Car Battery, the Wrench and the Spark Plug in order to fire the engine.

## Engine Part & Wrench

The Engine Part needs to be put on the middle of the Engine. The Player also needs the Wrench to tighten up the Engine Part.

## Car Battery

The Car Battery needs to be put on the right side of the Engine.

## Spark Plug

The Spark Plug needs to be put on the left side of the Engine, which is attached to the Engine Part.
Shed

* Normal
* Nightmare
* PC Version
* PC Nightmare

The **Shed** is both a structure and a room located within the Backyard. It can be accessed by the Shed Tunnel, or simply by using the door that leads to this room (in the Backyard) It contains a Small Lamp shining over a Blueprint for the Guillotine and few shelves with a Tin Can that can easily be knocked over and can alert Granny. It was added to Granny in Version 1.3.

## Appearance

The **Shed** is a tiny shed with an appearance you'd expect a shed to have. The shape of the **Shed** is a cube-like shape and it is made out of brown, wooden planks with a dull appearance. Inside the **Shed** contains 2 shelves on the wall which can hold an item, but it also holds a Tin Can. Knocking it down will make noise and alert Granny. It also has a table which holds the Shed Lamp and a Blueprint of the Guillotine. On the floor is a pallet, touching it will make it move to the side, and it leads the Player to the Shed Tunnel and to the Basement.

## Spawning

### Item Locations

* On Presets #1 and 5, no items will spawn in this room, resulting in this room becoming pointless if the player is searching for any items.
* Preset #2 -
	+ Buttstock - Second row of the shelf, leaning on the Wall
* Preset #3 -
	+ Birdseed - Right hand side of the Table, next to the Blueprint
* Preset #4 -
	+ Gasoline Can - Second row of the shelf

## Trivia

* There is a bloody message that says “HELP” on the top of the Shed. This is an Easter Egg, and it's impossible to get up there without using mods, glitches or hacks.
	+ There is a way to see it without going on top of the Shed. The Player needs to shoot Granny, near the Locked Door. If the Player climbs up Granny correctly, they should see the phrase "HELP" written on top of the **Shed**.
		- This way no longer works as a glitch will occur.
* The shed's window could be located either in front of the backyard wall, or on the left side of the house. In reality, this small window is located into the backyard, probably to be able to see Granny better, however it would be even better if she was located outside the house.
* In Dark Mode, the light from the Shed stands out more than it normally would due to the darkness taking over the place.
* Even though there is a bullet hole in the Shed's window, Granny can't see the Player through it.
* In the Previous Versions, the Melon, both cogwheels, and the Meat had the capability to spawn in this room.

## Gallery

The Shed window glowing in the darkness.The bloody message on top of the **Shed**.

 **Spider Cellar** | Spider Cellar Drain • Spider Cellar Tunnel • Wheel Crank Tunnel • Pipe Room • Elevator • Chest Room
Garage Tunnel

The **Garage Tunnel** is a structure that exists on the other end of the wall behind the Garage Door. It was added in Version 1.5, and it is connected to the Car Escape Ending.

## Appearance

The tunnel walls are made out of rough stonewall bricking and the ground is made of dark sand with pebbles.

## Trivia

* It is only possible to enter the **Garage Tunnel** using glitches to clip through the walls of the Garage and get out of bounds. Click here for more info.
* If the Player attempts to walk to the end of the tunnel, they will be teleported back to the staircase connecting the Basement and the Garage.

## Gallery

The near end of the tunnel. The wall can be broken to connect the Garage and this tunnel together.The far end of the tunnel. This probably leads to an escape path.
Special Key

The **Special Key** is one of several keys in Granny*.* It is an item that is used to open the Special Door, that leads to the Special Room.

## Appearance

The Special Key's base is made out of wood. It is chipped and grimy in certain places. Its handle is round, blue and is covered in dirt, and certainly has a yellowish tinge and is melded onto the back of the key. There are four dusty, metal prongs on the opposite side. The key itself looks very old.

## Mechanics

### Usage

Unlocking the door that leads to the Special Room.

### Spawning

The **Special Key** spawns in one of the listed below places, depending on the game's current Preset:

* Preset #1 - Kitchen - in the locker
* Preset #2 - Dirt Room - on the table
* Preset #3 - inside of the Chest Puzzle
* Preset #4 - Spider Cellar - in cupboard #3
* Preset #5 - Old House Closet - on the barrel

## Trivia

* The **Special Key** shares its dropping sound with the Wrench.
* The **Special Key**, the Spider Key and the Rusty Padlock Key are the only keys to be seen physically inserted into a lock in Granny 1.
* The **Special Key** used to spawn in a couple of different locations, those being:
	+ On the table in the Meat Room, on the table in the Hidden Closet and in the microwave in the Kitchen.
* The **Special Key** is the largest key of all Granny games.
	+ The **Special Key** doesn't look like a regular key, which is probably why it's called a **Special** Key.

## Gallery

The message saying "I need a Special Key."The **Special Key** as it appears in the Dirt Room on preset #2.The **Special Key** as it appears in the Chest Puzzle on preset #3.The **Special Key** as it appears in the Spider Cellar's Cupboard #3 on preset #4.The **Special Key** as it appears in the Old House Closet on preset #5.The Special Key inserted into its lockThe **Special Key** as it appears in the Kitchen on preset #1.Using the Special Key on the Special Lock.The **Special Key** as it used to appear in the Hidden Closet on preset #3, prior to Version 1.8.The **Special Key** as it used to appear in the Microwave on preset #4, prior to Version 1.8.The **Special Key** as it used to appear in the Meat Room on preset #3, prior to Version 1.7.The textures used for the **Special Key**.
Jumpscares

One of the most horrifying features of Granny is perhaps the multiple jumpscares. These can really cause the player to scream if least expected or first time seeing the jumpscare. It can really catch them off-guard.

## Jumpscares

### The Bed Jumpscare

One of the most well known jumpscare is when the player tries to hide from Granny under the bed ending up in Granny falling on all fours resulting in an extremely horrifying jumpscare. The sound which comes when Granny drops to all fours makes the bed jumpscare even more horrifying.

### Basement Game Over Scene

Another well known jumpscare occurs when the player gets knocked out 5 times and gets the thrown into basement ending. Most of the animation is harmless until the player looks up and sees granny with her mouth opened falling onto the player to eat him resulting in the jumpscare.

Granny can also jumpscare you if she sees you hiding in the Car, the Chest or the Cabinet. If she does see you, she will open one of the three hiding places, pull the Player out and jumpscare them.

**Spider Mom Jumpscare**

After Version 1.8 update, an another jumpscare has been added.

When the Spider Mom sees you, she roars at the Player which when heard the first time could give the Player Goosebumps.

## Trivia

* There is a glitch, where even if Granny sees you going under the Bed, she won't jumpscare you.
* Since Version 1.7.9.3, there have been a few occurances where Granny can see the player hiding in the Cabinet, even though she didn't see them going in the Cabinet.
* The most likely explanation is that she can see you, because there are very narrow holes on the sides of the Cabinet which are still visible to the outside, meaning she can technically see you.

## Gallery

Granny jumpscaring the player.Granny jumpscaring the player, under the bed.Spider Mom jumpscaring the player.Granny jumpscaring the player with using guillotine.
Animal fun and paint

* Icon
* Logo

**Animal fun and paint** is the fourth game created by DVloper. The game was designed for children's creativity. Currently removed from Google play, and it is impossible to find it even on websites. Information about the game is preserved only here.

## Description

Animal fun and paint is a application for kids who love animals, nature and to paint.

In Animal fun and paint you can:

\*Listen to different animal sounds on a farm

\*Listen to different animal sounds in the forest.

\*Feed a happy but hungry monkey with bananas directly from a banana tree.

\*Save beach balls from to break of the spines on hedgehogs.

\*Help a fisherman to fish. Shoot water from a whale. Or why not squirt ink from an octopus in the face of a diver.

\*Then there is a drawing section where you can draw with your fingers as you like with different colors and pencils.

Your child will have fun with this game for a long time.

(This game is suitable for children aged 3-5 years)

Have fun and please rate.

kw: barn, kids, animals, paint, sounds, djur, måla, ljud.

## Trivia

* According to this Facebook post, there was a LITE version of the game.
* This game's stile resembles the series South Park's stile.
Car Battery

The **Car Battery** is an item that was added to Granny in Version 1.5. It is required for repairing the Car, so that the player can escape from Granny.

## Description

It appears to be a rectangular block and a white colored **Car Battery**, with a sign symbolising electricity, inside of a yellow triangle. On its surface, is a tiny black, thin piece on the battery. Two metal terminals protrude from the surface of **Car Battery** to place it in the engine bay in the Car.

## Mechanics

### Usage

The Player must put it into the Engine Bay in order for the Car to work. It is placed at the right hand side of the Engine, found after lifting the Car Hood.

### Spawning

The **Car Battery** can spawn in one of listed below locations, depending on which Preset you're playing on:

* Preset #1 - Bedroom 1 - Chest of drawers' shelf.
* Preset #2 - Basement - On the Workbench.
* Preset #3 -Sewer Cell - Back left corner of the room, opposite of the Skeleton.
* Preset #4 - Spider Cellar - In the right corner, next to the Wheel Crank Tunnel.
* Preset #5 - Stair Closet - In the back right corner of the room.

## Trivia

* The **Car Battery** and the Melon share the same dropping sound.
* In the previous versions, the Car Battery could spawn in different places:
	+ It used to spawn inside the Playhouse, *later moved to the Sewer Cell in v1.7.*
	+ It used to spawn in the Safe, *later moved to the Workbench in v1.8.*
	+ It used to spawn in Hidden Closet, in the secret lair/Teddy Closet, *later moved next to the Wheel Crank Tunnel in v1.8.*

## Gallery

The **Car Battery** as it appears in Bedroom 1 on preset #1.The **Car Battery** as it appears on the Workbench on preset #2.The **Car Battery** as it appears in the Sewer Cell on preset #3.The **Car Battery** as it appears next to the Wheel Crank Tunnel on preset #4.The **Car Battery** as it appears in the Stair Closet on preset #5.The message saying "I need a Car Battery."The Car Battery Inserted into The EngineThe textures used by the Car Battery.The **Car Battery** as it used to appear in the Teddy Closet on preset #4, prior to Version 1.8.The **Car Battery** as it used to appear in the Playhouse on preset #3, prior to Version 1.7.The **Car Battery** as it used to appear in the Safe on preset #2, prior to Version 1.8.
Key

This page has been created to clear up any confusion between articles with similar names. Below you can find a list of links to pages and explanations of their topics for the readers to easily understand what page to go to for a certain topic.

## Items

* Master Key - the item used for unlocking the main door lock.
* Padlock Key - the item used for unlocking regular padlocks.
* Safe Key - the item used for unlocking the basement safe.
* Weapon Key - the item used for unlocking the weapon safe.
* Playhouse Key - the item used for unlocking the playhouse padlock.
* Car Key - the item used for unlocking the trunk and starting the car.
* Special Key - the item used for unlocking the special lock.
* Spider Key - the item used for unlocking the spider cellar trapdoor.
* Rusty Padlock Key - the item used for unlocking the rusty padlock.
* Shed Key - the item used for unlocking the shed in Granny 3
Buttstock

The **Buttstock** is an item, and a part of the Shotgun. It was added to Granny in Version 1.4, along with the Shotgun itself.

## Appearance

The **Buttstock** has a complex shape with multiple jagged corners and and narrowing curve to the part, that connects it to the Trigger. It is made out of wood itself, but with darker shading.

## Spawning

The **Buttstock** has several positions that are not randomized, but predefined by the Preset you're playing on:

1. Hidden Closet - Under the left rack of the shelves;
2. Shed - On the lower shelf;
3. Spider Cellar - In the Cupboard #1;
4. Kitchen - On the countertop;
5. Old House Dining Room - On the table

## Trivia

* Until Version 1.7, the **Buttstock** could spawn on the Guillotine in the Backyard, making it the only item to spawn there.
* The **Buttstock** used to spawn on top of the Barrels in the Basement. Later it was moved to the Spider Cellar in Version 1.8. (Preset 3)
* The **Buttstock** and the Meat are the only items that can spawn in the Spider Cellar's Cupboard #1.
* Prior to V1.7.9.3, the Buttstock was darker.
	+ Since the release of the update, the Buttstock was brightened a little bit.

## Gallery

The **Buttstock** as it appears in the Hidden Closet on preset #1.The **Buttstock** as it appears in the Shed on preset #2.The **Buttstock** as it appears in the Spider Cellar's cupboard #1.The **Buttstock** as it appears on the Kitchen countertop on preset #4.The **Buttstock** as it appears in the Old House Dining Room on preset #5.The **Buttstock** as it used to appear on the barrel in the Basement on preset #3, prior to Version 1.8.The **Buttstock** as it used to appear on the Guillotine on preset #5, prior to Version 1.7.
Blackwaste

The **Blackwaste** is a large region of space in the Triangulum Galaxy that takes up almost the entire southeastern chunk of the galaxy, underneath the Inward Crescent. Originally containing several large military outposts of the Jian’Tur Federation, the Blackwaste was viciously attacked by the armadas of Red Six Trillion during the First Vuokra Invasion, rendering the area devoid of life and bestowing its grim title. The fragmented Jian’Tur military left in the region after the end of the invasion eventually turned into the vicious Cleanser Swarms that plagued the Triangulum Galaxy for many millennia afterward. Though often containing fragments of advanced Jian’Tur and Vuokra technology, the planets of the Blackwaste are too heavily decimated to be worth colonizing by most civilizations, and likewise, it has remained devoid of significant inhabitation.
Hotel Insanity

* Icon
* Logo

**Hotel Insanity** is a game released by DVloper on July 8, 2016. The goal of the game is for the player to survive as long as possible, while three maniacs are looking after the player. Due to the fact that the player will die from starvation, they are required to buy apples from a vending machine, while being careful to not meet the Apple Monster which can eat all of Player's apples. The game got deleted from Google Play Store on September 24, 2018.

## Description

Welcome to the Hotel Insanity.

The hotel where you have to survive as long as you can.

You must find coins that are on different places in the hotel. They show up at random places. coins can be hard to find, so look properly.

The coins you must use in any of the three Apple machines that are located in the hotel.

The apples you should eat to survive your hunger.

There is even a small apple thief wandering in the hotel and who loves apples. Watch out for that little guy.

Beware of the maniacs wandering in darkness. They'll hurt you.

And also beware of traps. (Some traps you can disarm).

Good luck and have fun!

Thank you all for your kind ratings you have given me! You are the best!

If you want to send an email to me, please write in English or Swedish.

The game is free but it contains advertising.

## Trivia

* This is the second game that is not based on Slendrina Series or Granny. First being Robot Hunt and The third being The Twins.
* This is the first game to have an elevator. Second being: Granny 3 and Granny 1 .8
* This is the only DVloper game that doesn't have a difficulty selection option.
* This is the first DVloper game that has enemies as humans. Second being: The Twins.
* This is the second DVloper game that has been deleted from Google Play Store. First being: Robot Hunt, and Third being: Slendrina: Asylum (albeit, this game was restored).
* Inside the game files of The Child Of Slendrina has an unused maniac from this game.

 **Cancelled Games** | Unity 3D "Mining"
Main

This page has been created to clear up any confusion between articles with similar names. Below you can find a list of links to pages and explanations of their topics for the readers to easily understand what page to go to for a certain topic.

* **Main Page** - A redirect to this wiki's home page.
* **Main Menu** - The menu that comes up after the DVloper's logo intro.
	+ **Main Door** - The door that is also an escape route.
		- **Main Door Lock** - A lock on the Main Door.
		- **Main Door Escaping Procedure** - The list of actions needed to escape through the Main Door.
Car Hood

This page is currently incomplete and lacks a lot of information. If you wish to add more to this page, it is recommended to first read our rules and guidelines, and then add the information into the appropriate section.

## General Information

### Tooltip

None

The **Car Hood** is a car part in Granny, which is used for covering the Engine. It was added to Granny in Version 1.4 which added the Car itself.

## Hiding

In order to hide, you first need to find a big item then try to set this item upright, then walk on it. But this is not recommended since Version 1.5 because the hood is full.

## Trivia

* The Playhouse Key used to spawn in the Car Hood but was moved to the Garage Table.
	+ The Trigger also used to spawn here but it was moved to the Glove Compartment.
	+ Similar with the Barrel. It was moved on top of the Garage's Shelf where no items spawns there.
* It is possible to hide from Granny if you crouch in the front of the Car, and then pull the hood up.
	+ This is not recommended on Darker Mode and Extreme Mode as Granny is faster and it's Dark.
Item Locations/Version 1.3

All **Item Locations** for the Version 1.3 are listed here.

## General Spawning

The items under this category always spawn in the same location, regardless of the preset's number.

## Painting Pieces

Each one of the four Painting Pieces has its own spawning locations, which are random and independent from the presets.

 **#2** | Study - In the wardrobe
 **#3** | Kitchen - In the cupboard #1
 **#4** | Bedroom 1 - On the shelf

## Trivia

* This is the first version where the left sink in the bathroom could be occupied with items.
* This version has many repeating item locations for puzzle items:
	+ Hammer appears in the well on presets #1 and #5
	+ Master Key appears in the cogwheel safe on presets #3, #4 and #5
	+ Padlock Key appears in the melon on presets #3 and #5
	+ Safe Key appears behind the jail ventilator on presets #1 and #3
* This version is the only item where an important item (excluding the Painting Pieces) will spawn on the Bedroom 1's Shelf.
	+ While for the other versions, only the Painting Pieces will spawn on the Bedroom 1's Shelf.￼
Granny's Bat

This page is currently incomplete and lacks a lot of information. If you wish to add more to this page, it is recommended to first read our rules and guidelines, and then add the information into the appropriate section.

## Background Information

### Added in

Version 1.0

Granny's Bat is a hazard in Granny. It was added in Version 1.0.

## Appearance

Granny's Bat is Granny's weapon. It appears to be made of wood and covers in blood . And it is proof that the Previous Victim was killed by Granny really badly.

## Trivia

* Granny's Bat is the only weapon Player can't interact with.
* Granny's Bat appears in all 3 Granny Games, it also appears in The Twins if "With Guests" mode is enabled .
* This also proves that Granny most likely is not a cannibal.
* This bat could be made from a strange new wood type or Granny is freakingly strong.
* Even if Granny faints, she won't drop her Bat.

## Gallery

The texture used for the Bat's wood.The texture used for the Bat's blood.Granny is holding her Bat. (Mobile)Granny is holding her Bat. (PC)Granny is hitting to the Player with using her Bat.
Birdseed Bowl

The **Birdseed Bowl** is a small structure found in the Old House Kitchen. Its main use is storing the Birdseed. The Birdseed Bowl was added to the game in the Version 1.7.

## Appearance

The **Birdseed Bowl** is a small wooden bowl placed on a Barrel across the Crow Cage. Its edges appear to be jagged, and the interior inside of it is much darker.

## Description

The Birdseed Bowl is used for the Player to lure and attract the Crow into leaving its cage, by using the Birdseed. This allows them to grab whatever item is in the Crow Cage.

## Gallery

The Birdseed Bowl when filled with the Birdseed.The Crow eating the Birdseed.The texture used for the seed in the bowl.
## Trivia

* Its mechanic is similar to the Empty Plate, where the Player places the pet's food (in this case, the Birdseed) onto the plate/bowl and the pet eats it.
* In the PC Port, the birdseed bowl glows.
* When the player interacts with the bowl without the Birdseed, a message stating "An empty bowl" will appear on the screen.
Alligator

The **Alligator** is the grandparent's pet in Granny 3.

## Appearance

The **Alligator** is a water-dwelling reptile boasting a dark brown, scaly exterior, complemented by a pale yellow underside. Its eyes are a shade of the colour yellow, and it possesses a distinctively V-shaped snout.

## Trivia

* The **Alligator** cannot be directly killed, instead, with the use of the shotgun, it will be stunned for a very short period of time.
* In the game files, it is referred to as "Monster".
* In-game, the poly count is drastically reduced, and it is re-textured.
	+ Its poly count is reduced to the point where it has no teeth.

## Gallery

The textures used for the Alligator.The **Alligator's** original model.Attacking the player, animated
Special Door

The **Special Door** is a door in *Granny*. It is found in the Attic, and serves as a gateway to the Special Room. The Player needs the Special Key to unlock it, when inserted the lock, the door slides and creates loud noise, but it doesn't alert Granny. It was added to Granny in Version 1.5.

## Appearance

It appears to be an old, rusty door, made out of rusty, scratched metal. The door appears to have chipping paint, too.

## Trivia

* There is a glitch where Granny clips through the door. This later got fixed, but still can be found rarely close when hiding.
Item Locations/Version 1.7

All of the Item Locations for Version 1.7 are listed down below.

## Trivia

* This is the item locations where most items from the Bathroom, the Walk-In Closet, and the Meat Room were moved to the Sewer Area.
	+ This is because a lot of items were moved into the Sewer Area, and many puzzles were added there.
		- Most of the puzzles and items moved there are located in the Old House Floor.
* This is the only item location version where on every Preset, an item will always spawn inside the Kitchen's Locker.
	+ Unlike the other versions as on some Presets, the Kitchen Cabinet will not have any items spawning inside.
Granny Wiki

**Granny Wiki** is a free contribution-based encyclopedia about the horror survival video game, Granny, made by Dennis Vukanovic, more known by his internet nickname, DVloper. The wiki was founded by the fans of the game on 25 February, 2018 with intentions of documenting the game and its aspects and features to educate the readers and preserve as much information about it for the future.

Anyone can help this wiki by adding more information to it and correcting it. You can also discuss topics and share things on the Discuss page. Before you do any of this however, you must get known with the wiki's rules and guidelines to avoid getting in trouble; if you have a question about the wiki, or notice someone breaking rules, contact someone active from the staff so they would resolve the situation.

We have also founded wikis about other games made by DVloper that go about them more in-depth, you can see them all on this website: https://sites.google.com/view/granny-wikis/home. You can also get more known with the wiki's community on our Discord server: https://discord.com/invite/uT3VSQyr.

Below you can see the activity on the wiki and its all-time statistics achieved thanks to its community.

SamNg311 (talk) 16:23, January 5, 2020 (UTC)

The staff team is made up of people who have shown their commitment and help to the wiki and have been given powerful tools to let them further help with the wiki. You can contact an active or a semi-active person from the staff team if you have a question or you notice someone breaking rules, they will help to resolve the situation.

You can see information about some retired staff of the Granny Wiki on the following page: Granny Wiki:Veterans.
Plank Lock

* Normal
* Nightmare

The **Plank Lock** is one of several Locks in *Granny.* It is a lock on the Main Door. It can be knocked down by the Hammer to unlock the bottom portion of the door. Upon completion, it will fall off and create a noise that alerts Granny. The **Plank Lock** will always appear on the Main Door in every difficulty.

## Appearance

The **Plank Lock** is a normal, horizontally placed wooden plank on the Main Door. It has two nails hammered on both edges, specifically on the door frame. The plank itself is extremely desaturated.

## Usage

The player has to use the Hammer twice to knock down both sides of the Plank Lock. However, if the Plank Lock will also fall if the player uses the Hammer two times on the left side of the Plank Lock. When it falls it makes a noise, alerting Granny.

## Trivia

* The right side of the Plank Lock will always fall first.
* It is the only plank in the game that cannot be picked up.
* The textures of the lock were reused for the Planks in the Mannequin Room and the Old House Closet.
* The Player does not have to gradually interact with the right side or the left side to pry the nails off the plank, instead they can just quickly interact two times on any side of the plank and make it fall off.

## Gallery

The hint that says "I need a hammer".The Plank Lock in the version 1.0.The textures used by the Plank Lock.The textures used by the Plank Lock in the Nightmare mode.

 **Deadly** | Chest Puzzle • Gasoline Can • Rear Bumper • Granny • Spider • Spider Mom • Unstable Flooring
Padlock Code

The **Padlock Code** is an item in Granny. It was added to the game in Version 1.0.

## Appearance

The **Padlock Code** is a small, rectangular piece of yellow paper with the word "code" inscribed in black lettering. The paper is dusty and moist, furthermore the label is a bit faded-away, suggesting that the **Padlock Code** has been around for a while. There is no numeric code written anywhere on the Padlock Code, meaning the implied code is literally "Code".

## Mechanics

### Use

The Padlock Code can be used to disengage the Numeric Padlock, helping achieve the escape through the Main Door. Due to its light weight, as well as how small it is, the Padlock Code can't disarm Bear Traps.

### Spawning

The Padlock Code spawns on any difficulty that excluding Easy (if the Extra locks option is off):

* Preset #1 - Kitchen - on the back of the fifth Cupboard's door
* Preset #2 - Sewer - on the backwall of the staircase
* Preset #3 - Stair Closet - on the left wall to the doorway
* Preset #4 - Meat Room - on the wall above the Table
* Preset #5 - Study - In the right drawer

## Trivia

* The Padlock Code used to spawn in a few other locations:
	+ In the Basement's tin can.
	+ In the Bathroom's cabinet, on the side-wall.
* The code on the Padlock Code is seemingly "Code".
	+ It could be possible that the code can be translated with telephone numbers. This means that the actual code would be "2633".
	+ It could also be possible that the code can be translated with the corresponding number placement from the alphabet. This would make the code "31545", although the code appears to be 4 digits.
	+ The font used for the label on the **Padlock Code** is called "ITC Bradley Hand Std Regular".
* From V1.0 to V1.1, the Numeric Padlock and Padlock Code did not exist from the start of the game. It would be added by loud metal clunk sound, thus implying that it has been placed onto the Main Door.
* The Padlock Code makes the same noise as the Tranquilizer Darts when dropped.

## Gallery

The message that used to notify the player about an extra lock being set.The **Padlock Code** as it appears in the Kitchen on preset #1.The **Padlock Code** as it appears in the Sewer on preset #2.The **Padlock Code** as it appears in the Stair Closet on preset #3.The **Padlock Code** as it appears in the Meat Room on preset #4.The **Padlock Code** as it appears in the Study on preset #5.The textures used by the Padlock Code.Using the Padlock Code on the Main Door.
Bat (character)

## Bat

Bats are the scaring characters in Slendrina 2D, Slendrina X and Slendrina: The Forest.

## Appearance

The Bat has black wings. It doesn't have eyes.

## Trivia

* The Bats are only for scaring, not alerting; just like the Spectral Spiders.
* This character appears in the screen very least time. Just 1 second.

## Gallery

The Bats in Slendrina X.Ditto, but animated.
Gasoline Tank

And I thought that was the Gasoline Can..

The **Gasoline Tank** is a car part in Granny. It is attached to the Car and is there at the start of the game. It is an item that is used in one of the Endings of the Game.

## Description

The Gasoline Tank is a red, dirty box with a small white circle cap on top. This tank is similar to the Gasoline Can in terms of size, shape and color. It fills up about 1/4 of the Car Trunk.

## Location

The item is a gas tank, of course, it will only be located in the car, which is in the garage.

## Purpose

This tank is a little different from others in that it is filled through the trunk, and not through the right or left side. And you need to fill it in order to get the ending.

## Trivia

* When gasoline is poured in the Gasoline Tank, the cap moves manually so the Player could pour the gasoline.
	+ In the PC Port the tank's cap doesn't move.
Slendrina: The School

* Icon
* Logo

Slendrina: The School is seventh game in the Slendrina Series. It was released for the first time on August 20th, 2016 for Android devices, and later on April 11th, 2017 for iOS devices. The player needs to find 8 fuses and along, a Teddy while Slendrina tracks and hunts you down. The fuses are used to open a locked door which leads to a classroom with a single desk, which has the name "Slendrina" written on it. The desk can be opened, which contains an outline of teddy, which then gives a photo with people whose faces have been crossed out, with the exception of a certain girl. Eventually, Slendrina pushes the player down the stairs, the player then brings the photo and views it, to which then Slendrina disappears, and lets the player free.

## Description

Slendrina is back in a new scary game!

This time you are in an old school where Slendrina at young age use to go to.

Try to find 8 fuses that are scattered throughout the school.

The 8 fuses will be used to open a locked door.

You must also find one of Slendrina's belongings and give it to her, to get something in return.

You also need to find keys to open certain doors

and health boxes that give you a little more health when you have been injured.

Thank you all for your kind ratings you have given me! You are the best!

If you want to send an email to me, please write in English or Swedish.

The game contains advertising.

Have fun!

## Trivia

* This is the First game since House Of Slendrina where Slendrina is the only enemy.
* This is also the last game where She is alone.
* This is the first game where Teddy is seen.
* In version 1.2.2 the game was given 30 fps.
	+ This is probably a mistake.

 **Cancelled Games** | Unity 3D "Mining"
Crib

* Normal
* Nightmare

The **Crib** is a structure at the back of the Nursery. Without the Teddy, it serves no purpose. When the Teddy is thrown into it, it respawns Granny, and summons Slendrina. The **Crib** was added to Granny in Version 1.3.

## Appearance

The Crib is an old baby crib. It is made out of desaturated wood. It was presumably Slendrina’s crib. It has 4 small golden knobs on top of the each wooden bar.

## Description

It can be used to hide, but it also serves as an Easter Egg that goes to summon Slendrina. You have to find the Teddy and drop it into the Crib, though you have to be careful since Granny (and the Spider Mom who can't chase you outside the Spider Cellar) know your location, so make sure Granny is far away or knocked out. But Granny will spawn back in the Basement once the Teddy has been dropped. If you escaped via the Main Door, then the Secret Ending will be unlocked.

## Trivia

* The Crib doesn't do anything other than acting as an altar for the Teddy.
* The player can only use the **Crib** once. After the first and only use, the Teddy will disappear and the player will be unable to use it again.
* The model of the Crib was re-used on Granny 3.

## Gallery

The textures used for the Crib.The textures used for the Crib. (Nightmare)
Slendrina (Game)

## Slendrina

* Original Icon
* Free Icon
* Logo

Slendrina is a horror survival videogame fully worked on by an indie developer, DVloper, known by his real life name as Dennis Vukanovic. The game is a part of the Slendrina videogame series, being the first and followed by Slendrina: The Cellar, House of Slendrina, Slendrina: Asylum, Slendrina 2D, The Child Of Slendrina, Slendrina: The School, Slendrina: The Cellar 2, Slendrina: The Forest, and Slendrina X. The game was first published on Google Play for Android devices on November 4, 2013 and later on App Store for iOS devices on January 15, 2015.

## Description

Slendrina is a new horror game where you have to find items to get you out of different places, but someone is following you all the time. And if you look at her for too long ..... well, then she will get you .....

It's a bit like "Slender Man" but Slendrina is more evil.

If you like this game, so please rate it and write a comment. I appreciate it very much and it will help me in my future projects.

Thank you ALL for your kind ratings!

Enjoy this game!

## Trivia

* This game along with: Slendrina: The Cellar and House of Slendrina have paid versions on Google Play and App Store.
* This is DVloper's first horror game.
* The trees are called ghost trees in the game files.

## Gallery

### Icons

The Current app icon used since the version 2.0.1 (Used since version 1.0 on the paid version)A previous app icon used between the version 1.0 and 2.0 (Free Version only)
### Screenshots

 **Cancelled Games** | Unity 3D "Mining"
Meat

The **Meat** is an item in Granny that was added to the game in Version 1.5.

## Appearance

The **Meat** appears to be an uncooked rib-eye beef steak. It has fat lining on edges, and a bone in the center of the upper area. The main meat is literally a persimmon color, and hence the name, **Meat**, it looks quite dirty.

## Mechanics

### Usage

The **Meat's** main use is to attract the Spider to it for approximately 10 seconds. The Player must simply place the Meat on the Empty Plate, and the Spider will run over and eat it. This will allow the Player to get the item inside the Special Room Locker relatively unharmed.

Keep in mind, once the Spider finishes eating, the **Meat** will be gone for the rest of the current playthrough, forcing the Player to use an alternative method if they failed to grab the item in the locker.

### Spawning

The **Meat** can spawn in one of listed below locations, pre-defined on the preset you're playing on:

1. Spider Cellar - On the shelf.
	* Inside of the locker is the Wrench.
2. Sewer Cell - On the table.
	* Inside of the locker is the Birdseed.
3. Nursery - On the chest of drawers.
	* Inside of the locker is the Chain Cutter.
4. Old House Closet - On the barrel.
	* Inside of the locker is the Winch Handle.
5. Spider Cellar - In the Cupboard #1.
	* Inside of the locker is the Rusty Padlock Key.

## Trivia

* The **Meat** is the third food item to be added into the game.
	+ The first was the Hanging Meat, the second was the Melon, and the fourth is the Birdseed.
* The **Meat** previously used to spawn in different locations, and those are listed right below:
	+ On the Shed's Table, *later moved to the Old House Closet in v1.7.*
	+ In the Bathroom's toilet, *later moved to the Sewer Cell's table in v1.7.*
	+ In the Kitchen's Cupboard #4, *later moved to the Spider Cellar's shelf in v1.8.*
	+ In the Kitchen's locker, *later moved to the Spider Cellar's Cupboard #2 in v1.8.*
* The Meat's texture and model comes from an oldest game of DVloper, Unity 3D "Mining". If you kill a Boar, it will drop meats to you.

## Gallery

Spider is eating the Meat. (PC)The **Meat** as it appears on the Spider Cellar's Shelf on preset #1.The **Meat** as it appears in the Sewer Cell on preset #2.The **Meat** as it appears in the Nursery on preset #3.The **Meat** as it appears on the Barrel in the Old House Closet on preset #4.The **Meat** as it appears in the Spider Cellar's Cupboard #1 on preset #5.The textures used for the Meat.The Meat's original model from Unity 3D "Mining".

 **Deadly** | Chest Puzzle • Gasoline Can • Rear Bumper • Granny • Spider • Spider Mom • Unstable Flooring
Barrel (structure)

* Basement
* Special Room
* Old House Kitchen
* Old House Closet
* PC Version (Basement)

**Barrels** are static structures in *Granny* that have existed in the game starting from Version 1.0. They are located in the Basement, the Special Room, the Old House Kitchen and the Old House Closet.

## Appearance

The **Barrels** are regularly-sized barrels that look like as excepted, although these ones are grey, instead of brown, like normally. The head of the barrel is a light-brown color, and it has a darker interior to it, literally like every other object in Granny's House.

## Spawning

The Barrels can spawn 5 items, depending on the Preset you're playing on.

***Preset #1*** - Birdseed;

*on the Old House Closet's barrel.*

***Preset #2*** - Wooden Stick

*on the Old House Closet's barrel.*

***Preset #3*** - Engine Part

*on the Old House Closet's barrel.*

***Preset #4*** - Meat

*on the Old House Closet's barrel.*

***Preset #5*** - Special Key

*on the Old House Closet's barrel.*

## Trivia

* The model for **Barrels** comes from the game House of Slendrina, where they can be found all over the huge cellar in that game.
* In Version 1.8, the only **Barrel** to have an item spawn on top of is the one in the Old House Closet. But in previous versions, the one in the Basement could have the Buttstock on it.

## Gallery

The textures used for the Barrel. (In the Basement, Abandoned Kitchen and Abandoned Closet).