Light Within - Origin: Wolf Hunt

## Overview

Note: Origin is a series of the origin story of each map or hunters in Light Within.

* Release Date: Late Fall 2021

* Beta Release: 1st September- Join us!

## Story Concept:

* The new machine has arrived in the Light Within Headquarters, allowing everyone to use a relic to go back in time and experience an origin story of each entity and place. The team activated the machine, only to find out that they did not just only go back in time. But they are the person who lives during that time. Worse than that, some of the explorers are on a werewolf side. Both sides are now fighting, following the story and keep the timeline from breaking.

* Time Period:
	+ Sometime before the Head Quarter finishes building.
	+ 7 days before the abandonment of the forgotten village.

## Gameplay

* Map Type: Multiplayer Adventure Survival
* Game Concept: VampireZ, Capture The Flag, Prison Break, Village Defense

* Up to 20 survivors and 1 alpha wolf. (21 players total)
* 7 Minecraft days - game mode.
* Survivors must defend themselves from monsters and the wolves
* Both side can attack each other during the daytime.
* Only wolves can attack during the night time.

## Villagers (Survivor)

* Protect the wolves from stealing the totem of transformation.
* Survive and stay alive until the next light.
* Fight your way through waves of monsters.
* Rescue the captured fellow villagers.

* Getting incapacitated will result in you being captured.
* Getting incapacitated 2nd time will result in elimination.
* After being captured, if the rescue team fails to get you out, the wolves can transform you into a half-wolf if they stole a totem of transformation from the village.

## Werewolves (Hunter)

* Turn or eliminate everyone in the village.
* Steal totem of transformation to use on the captured villager and expand your pack!

* Getting incapacitated will result in elimination.
* The Choice to defend your territory and your pack or attack the villager during the daytime.

## Gameplay - Guide:

1. Elimination:
	1. All villagers 1st time eliminated will become captured.
	2. All villagers 2nd time eliminated will be permanent death.
	3. All werewolves eliminated will be permanent death.
2. Totem and Switching Side:
	1. At night **one totem** collected will be used to transform **all captured villagers** into a werewolf.
	2. One totem can be collect per one werewolf.
	3. Max spawn of 2 totems per game.
3. Survivor Trade and Shop
	* Survivors can trade their loots into a Colhoun Ingot.
	* Survivors can purchase an item or upgrade with their Colhoun Ingot.
	* Stolen totem cannot be recovered but can be destroyed by defeating the wolf holding it.
		* All werewolves can **exit** the village area during the daytime.
		* All werewolves can **enter** the village at any time.
		* Cooldown 1 minute after travelled.
	2. Villager Side:
		* All survivors can commence an attack by standing in front of the cave.
		* Werewolf side can attack or defense during daytime.
	2. Villager Side:
		* Villager side can attack during daytime.
		* Villager can **only defense** at night.
		* Villager can attack only once per day.
		* Villager can activate Rescue Team Sequence.
6. Transformation (Werewolf)
	* All werewolves will transform **automatically** at night.
		+ Alpha Werewolf can transform into his full form.
		+ Turned Villager can transform into half-wolf form.
	* All werewolves can transform during the daytime.
		+ Transform duration: ~10 seconds.
		+ Transform Cooldown: ~10 seconds.
	* All werewolves transform into **full-wolf form** during a **final night**.
7. Rescue Team Sequence (Survivor Only)
	* Activation:
		+ When a survivor walks to the cave entrance.
		+ Only one rescue team / attack per day.
	* When Activated:
		+ The survivor will activate commencing attack sequence.
		+ Cooldown bar will be visible to all survivor.
		+ The first person who activated the cooldown will become a leader.
		+ **Only one** leader per attack.
		+ Deactivated (Reset) when all survivor left the area.
	* Commencing Attack:
		+ Other survivors can join the attack.
		+ The sequence will be canceled if all survivors left the area.
		+ If the leader left the area, other person who still joined will be randomly chosen as a leader.
		+ If the survivor(s) stay in the area until the countdown ran out, all survivors participate in the attack team will be teleport to the wolf territory entrance depending on the side of the cave.
	* Cancelling attack (Aborting Mission)
		+ If the leader left the wolf territory before other team members. The mission will be aborted.
	* Mission Aborted:
		+ The timer bar will be shown on the screen
		+ When the time ran out. All member left in the wolf territory will be **captured**.
	* Escape the area:
		+ All rescued villagers must escape the cave entrance before night time.
		+ All team member must escape the cave entrance before night time.
		+ Avoid being eliminated (capture) by other team.
		+ Elimination rules apply to all survivor during the rescue mission.
8. Raiding Event:
	* Completed the challenge will reward you with Hero of the village status effect.
	* Boss fight: 800 HP
		+ Health will be increased per survivor alive.
	* Complete the objective to stay alive.
10. Save your friends:
	* Can you save yourself and your friends.