Noob Saibot/MK11

Health: 1180
Toughness: 1450
Recovery: 1400
Power Gen: 130%

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Noob Saibot**. Having a card that "counters" **Noob Saibot** does not mean it is always a good choice.

### Good with

* MK11 Kharacters.
* Netherrealm Kharacters: Noob Saibot gives Netherrealm teammates +50% Critical and Lethal Attack damage.
* Mileena/Vampiress: Mileena gives Netherrealm teammates extra damage against Bleeding opponents.
* Shinnok/Vengeful: Shinnok gives Netherrealm teammates 20% Critical hit chance.

### Good against

* All forms of resurrection.
* Shao Kahn/Konqueror: Noob Saibot's summoned shadow can waste Shao Kahn's instant kill on his SP2.
* Ermac/Klassic: By killing Ermac using his SP2, the summoned shadow can take the death damage for Noob Saibot. Or the shadow can KO Ermac himself after being summoned, wasting the death damage.

### Countered by

* Unblockable and grapple Special Attacks: Noob Saibot's shadow can only kounter-attack against blocked special attacks.
* Cassie Cage/Undercover: Cassie Cage deals 20% more damage against Netherrealm Kharacters, which include Noob Saibot.
* Ermac/Pharaoh and Shinnok/Bone Shaper: Upon the knockout of Noob Saibot’s shadow, Shinnok gains damage and Ermac and his teammates gain increased critical chance and damage reduction.
* Jacqui Briggs/Kosplay: Jacqui's Tremor and Ermac variations have advantages over Netherrealm Kharacters, which include Noob Saibot.
* Johnny Cage/Strike Force: Johnny and his fellow Strike Force teammates deal 10-30% more damage against Netherrealm Kharacters, which include Noob Saibot.
* Kitana/Day of the Dead: Knocking out Noob Saibot's spawned shadow can activate Kitana's Regen passive.
* Kenshi/Elder God: Kenshi can give a bar of power to himself and his teammates by knocking out Noob Saibot's summoned shadow with a special attack. He and his Elder God Teammates are also immune to critical attacks.
* Scorpion/Hellspawn and Jacqui Briggs/Cybernetic: Both kharacters take less damage from Netherrealm characters including Noob Saibot, and Hellspawn Scorpion is immune to Critical attacks.
* Shang Tsung/MK11: Shang Tsung gains back health upon the knockout of Noob Saibot’s shadow.
* Tremor/Aftershock: Tremor has unblockable chance against Netherrealm opponents, which include Noob Saibot.
* Respirator equipment: This equipment reduces damage from both crit and lethal attacks.

## Abilities

Here are Noob Saibot's abilities.

+50% Critical and Lethal Damage for Netherrealm teammates.
 Tele-Slam
 Shadow Charge
 Together Again

## Support Cards/Equipment

Here are Noob Saibot's support and equipment cards.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.

## Gallery

Card RenderWar Banner BackgroundsWar Banner IconsCharacter Card infoFeatured on Brutality teaserOfficial Wallpaper
## Trivia

* MK11 Noob Saibot's krushing blow is unique and cannot be done in console game.
* MK11 Noob Saibot"s Elder God Victory Stance "You Reap What You Want" is his Victory Cinematic from MK11, named "Night Kata".
* MK11 Noob Saibot's appearance consists of these kustomization from MK11:
	+ Skin: **Kilgore**
	+ Mask: **Dark Automata**
	+ Sickle: **Grim Reaper**
	+ Shadow: **Servant of Gong Tau**