recursal/Fanatic-Fandom huggingface dataset:
Artifacts

Artifacts are structures built on stars that provide certain bonuses to the empire owning that star. An empire can only build one artifact in it's life, other artifacts must be captured to use them. All artifacts can attract trade ships, increasing the Empire's wealth.

## Wormhole Disruptor

   This temporarily (on average about half the time) disrupts the wormhole connecting this star to neighbours. This means that it is protected from attacks (though not empire-wide events), and also that it can not launch any attacks.

It can also have the interesting side-effect of splitting up the galaxy into different isolated parts, which can have some nice effects.

## Lunar Monument

   This is just an ego-boost for the ruler of the empire. When built, it removes most of the wealth of the star it was built on. Attracts trading ships.

## Research Laboratory

   This artifact makes the planet research at a massively increased speed. and plays an animation from time to time.

## Missile Station

Launches fabulous missiles at enemy stars. Fun fact: They can actually hit ships as well, though they never aim at them.

## Mind Control Hub

Dispatches Mind Control Pods to nearby stars, to convince them to join the cause of the empire who owns the Hub.

## Fleet Base

Hosts 4 Interceptors, that can launch against any hostile ships (or meteors and etc) that approach. Each interceptor has a white laser that deals 1.0 Laser.

## Stellar Forcefield

Shields a star providing the equivalent of 3 tech levels of defense, and destroys all hostile projectiles and ships.

## Disrupt Launcher

Shoots disruptor missiles at hostile stars, destroying them and breaking their connections for a while.

## Financial Center

Increases wealth of nearby friendly stars. Has a particle effect in the form of coins.

## Holy Site

Is the holy site of an religion. Makes people around it have a greater chance of following the religion of the Empire that built the artifact.

## Sentinel Station

This artifact fires orange missiles dealing 1 HP of damage against Space Oddities. Their projectiles can cover the entire map and are mostly fired in bursts of 3 before a cooldown. The sentinel station has actual animation not particles. There is a small glitch that the Sentinel Station will fire on some ships in its own empire but it won’t do any damage.

## Imperial Tomb

This artifact spawns "ghosts" - dead 4-star-people that had been working for the Empire. After some time, a group of them may swarm out to attack the ship with the highest level in the galaxy.

## Weapons Platform

This gives a significant boost (equivalent to 2 tech levels) for attacks either against this star itself, or attacks from this star to an adjacent enemy star. It also triggers a fancy animation.

It may also defend from other items, such as missiles or space oddities using a white laser that deals 1.0 damage.
エルダー・スクロールズ・オンライン Wiki

**エルダー・スクロールズ・オンライン Wikia**は、DMM Gamesから日本向けにローカライズされた、「エルダー・スクロールズ・オンライン」（The Elder Scrolls Online）の日本語版Wikiです。攻略情報だけでなく日本人ギルドの紹介ページなどもプレイヤー同士で編集してます。

特集
--

* エルダー・スクロールズ・オンラインWikiaオフ会
* 納涼！Wikiaフィッシング大会
* アドオンまとめ
* 日本人ギルド紹介
* ESO Walker
* 雑談掲示板

## 初心者ガイド

* ゲーム情報
* ゲームの始めかた
* 基本操作
* よくある質問
* 同盟戦争(PvP)

## スキル

* 種族スキル
* クラススキル
* 武器スキル
* 防具スキル
* ワールドスキル
* ギルドスキル
* 同盟戦争スキル
* チャンピオンスキル
* 生産スキル

## 種族スキル

* ダガーフォール
	+ オーク
	+ ブレトン
	+ レッドガード
* エボンハート
	+ ダークエルフ
	+ アルゴニアン
	+ ノルド
* アルドメリ
	+ ウッドエルフ
	+ ハイエルフ
	+ カジート
* インペリアル
	+ インペリアル

## クラススキル

* ドラゴンナイト
	+ 熾烈なる炎
	+ 龍族の力
	+ 大いなる大地
* ソーサラー
	+ 闇魔法
	+ デイドラ召喚
	+ 嵐の召喚
* テンプラー
	+ エドラの槍
	+ 暁の憤怒
	+ 回復の光輝
* ナイトブレード
	+ 暗殺
	+ 影
	+ 吸引

## 武器スキル

* 両手武器
* 片手武器と盾
* 二刀流
* 弓
* 攻撃の杖
* 回復の杖

## 防具スキル

* 軽装鎧
* 中装鎧
* 重装鎧

## ワールドスキル

* Soul Magic
* Werewolf
* Vampire
* Legerdemain

## ギルドスキル

* Fighters Guild
* Mages Guild
* Undaunted
* Thieves Guild
* Dark Brotherhood

## 同盟戦争スキル

* 急襲
* サポート
* 皇帝

## チャンピオンスキル

* The Warrior
	+ The Lord
	+ The Lady
	+ The Steed
* The Thief
	+ The Tower
	+ The Lover
	+ The Shadow
* The Mage
	+ The Apprentice
	+ The Atronach
	+ The Ritual

## 生産スキル

* 鍛冶
* 調理
* 付呪
* 縫製
* 木工
* 錬金術

## 更新履歴

オークブレトンレッドガード

ダークエルフアルゴニアンノルド

ウッドエルフハイエルフカジート

インペリアル

（〜8月中旬まで投票） 過去の投票結果

## 最新のコラム

 BLOG\_LISTING\_POST\_BUTTON\_TEMPLATE

H.metaverse
2016年10月20日 (木)

 0

## JP Extended for LootLogリリース

グループメンバーと自分のドロップアイテムのログを表示するアドオンです。

アイテム画面のオプションから「チャットにリンク」というコマンドがありますがずっと知らずに、
たまにチャットで見かけるアイテムのリンクはなんじゃらほい！という状況でした。…

投稿の全文を読む

H.metaverse
2016年10月13日 (木)

 0

## JP Patch for Untauntedリリース

タンクの挑発時に、敵に対しての挑発タイマーを表示してくれるアドオンです。

片手剣スキル、アンドーンテッドスキルでの挑発でタゲが取れてるか取れてないかイマイチわかりにくいのと、
時限で挑発が切れてしまうため、主にグループダンジョンでタンクする…

投稿の全文を読む

H.metaverse
2016年10月12日 (水)

 1

## JP Patch for Librarian Book Managerリリース

本を読むためにログインしたい、けど今作は本が多すぎる上にインベントリから外れているため、
Skyrimの時のように未読の本だけトランクに放り込む！みたいなことができません。

未読、既読を管理してくれるアドオンないかなーと探していたらあるでは…

投稿の全文を読む

==
スクリーンショットの撮り方

## スクリーンショットを撮影する方法

* (Windows)
	1. **[Print Screen]** キーを押す。
	2. 保存場所は以下のとおり。
	+ ```
	C:\Users\ユーザー名\Documents\Elder Scrolls Online\live\Screenshots
	```
* (Mac)
	1. **[Command:⌘]+[Shift]+[4]** を押す。
	2. **[Space]** キーを押す。
	3. **[Alt]** キーを押しながら画面を左クリック。

### 小技：ユーザーインターフェイスを消す方法

* スクリーンショットを撮る際にカーソルやコンパスを消して撮影できる方法。
	1. **[Esc]** キーを押すとメニューが出てくる。
	2. キーバインド設定の「UI On/Off」で、ユーザーインターフェースのオン/オフを切り替えるキーを割り当てることができる。※デフォルトでは未設定。
	3. 2.で設定したキーを押すとユーザーインターフェースを消すことができる。
プレイスタイル

# ESOを楽しむ6つのプレイスタイル

探索、生産、釣り、対人戦、犯罪、人外化など、『エルダー・スクロールズ・オンライン』（以下、ESO）ではプレイヤーひとりひとりに違った楽しみ方がある。ここでは大きく6つのパターンに分けて、このゲームのプレイスタイルの例を紹介する。もちろん、ここで紹介する例のほかにも楽しみ方は無数に存在する。どれかひとつのプレイスタイルに徹する必要もなく、それぞれを自由に楽しむことが可能だ。

## 英雄プレイ

3つの勢力で争う大規模対人戦で活躍することを目的としたプレイスタイル。全世界のプレイヤーがライバルとなり競い合うことになるので、スポーツ感覚のPvPを楽しみたい人にオススメだ。対人戦ができるのは、キャラクターレベルが10になると入れるようになる大規模対人戦用エリアのシロディール。ここで武勲を上げてトップに立ち、皇帝の称号を得ることが大きな目標となる。対人戦はエンドコンテンツのひとつだが、シロディール内ではレベルが低くても能力値がレベル50に補正されて、高レベルプレイヤーとの能力差が縮まるため、初心者でも楽しみやすくなっている。また、攻城兵器を使っての活躍も可能なので、臆せずチャレンジしてみよう。

## アウトロープレイ

盗みや不法侵入、スリ、殺人などの犯罪行為を行い、賞金首となる犯罪者ロールプレイ。TESシリーズではお馴染みのプレイスタイルであり、ほかのMMORPGでは味わえないスリルを楽しみたい人向けの遊び方だ。ESOでは、ほかのプレイヤーに対してではなく、NPCに対してのみ犯罪行為をはたらくことが可能。犯罪を重ねると賞金がかけられ、街のガードに攻撃されるようになるなどの展開に発展し、捕まれば罰金や死刑が待っている。ガードをうまく回避するか、犯罪行為を発見されないようにするか、状況をよく考えて犯罪行為は行おう。なお、賞金は時間とともに軽減されていく。犯罪を犯しすぎて取り返しが付かなくなるということはないので安心だ。

## 職人プレイ

料理、鍛冶、服飾、木工、錬金など、冒険に役立つ装備やアイテムを生産する職人的なプレイスタイル。フィールドを探索して素材を入手し、それを材料に様々なアイテムを作り出せる。しかし、クラフトにもスキルがあるため、最初からいいものを生み出すことは難しい。日々の積み重ねを経て、よりよいものを作れるようになっていく、という過程と達成感を味わいたい人にオススメだ。また、装備類は通常、自分の種族に合ったものしか生産できないが、ゲーム内で専用のアイテムを使用することで、ほかの種族の装備も生産可能になる。自分の装備だけでなく、ほかのプレイヤーの装備も作れるような頼れるマイスターを目指すのもいいかもしれない。

## 冒険家プレイ

おもに未踏のダンジョンへの挑戦や、クエスト攻略を目的としたプレイスタイル。いわゆるMMORPGのスタンダードな楽しみ方のひとつで、最初はキャラクター育成や装備獲得のために、多くの人が通る道となるだろう。ダンジョンは、ソロ用の難易度に設定されているものから、協力プレイ向けに高難度になっているものまで多種多様に存在する。そのため、ときにはほかのプレイヤーと協力して冒険することも必要となる。ゲーム内のプレイヤーズギルドに所属するなどして仲間を募り、攻略を進めていこう。また、NPCギルドであるFighters Guild、Mages Guildなどに所属すると、そのギルド専用のスキルを習得できるので、そちらを極めるのも面白い。

## アウトドアプレイ

絶景を求めて旅をしたり、釣りを楽しんだりするプレイスタイル。ESOでは釣りを独立したミニゲームとして遊ぶことができ、各地域に決められた釣り用のスポットで釣り餌を選ぶことでプレイが可能となる。釣れる魚は地域ごとに決まっており、魚の種類は全部で数百種類以上とかなりの大ボリューム。地域ごとに存在する固有種の魚を全種釣ることで達成されるアチーブメントも用意されており、本作のやり込み要素のひとつとなっている。釣った魚は換金できるほか、食べられる魚は切り身にして料理の素材にすることも可能。釣り餌は特定の敵を倒したり、フィールドで採取したりすれば入手できるので、自給自足なライフスタイルを確立してみるのもいい。

## 人外プレイ

犯罪者と並んでTESシリーズの名物ロールプレイである人外プレイ。本作では特定のクエストを攻略するか、有料アイテムを購入することで、ヴァンパイアかウェアウルフ（狼男）になることができる。どちらも専用のスキルが用意されており、ウェアウルフは野獣に変身してスピードやスタミナを向上、ヴァンパイアはコウモリの召喚や生命力の奪取などが可能となる。さらにプレイヤー間で人外化を伝染させることもでき、ほかのプレイスタイルとは違った独特な楽しみ方ができる。ただし、一度人外化してしまうと、人間に戻るためには専用のクエストをクリアする必要がある。ほかのプレイスタイルと比べて気軽にプレイとはいかないので注意しよう。
アルゴニアン

1. エルダー・スクロールズ・オンライン Wikia
2. 種族スキル
3. エボンハート・パクト
4. アルゴニアン

ここは、エルダー・スクロールズ・オンライン(ESO)の**アルゴニアン**に関する項目です。

* アルゴニアンはブラック・マーシュに住む不思議な種族で、その表情は読み取りにくい。
* 彼らは魔法とステルスに加え、絶妙な刃さばきを得意とする。
* ゲリラ戦法に習熟しているため、斥候や散兵として活躍することが多い。
* かつて彼らを奴隷としていたダークエルフたちと行動を共にする真意は、彼らにしか分からない。

オークブレトンレッドガード

ダークエルフ**アルゴニアン**ノルド

ウッドエルフハイエルフカジート

インペリアル
納涼！Wikiaフィッシング大会 〜水辺に集うタムリエルの民〜

**納涼！Wikiaフィッシング大会　結果発表！**

1時間の制限で、餌の捕獲から始まり釣りをして、制限時間に集合場所まで戻ってくるという過酷な条件で始まった
「納涼！Wikiaフィッシング大会」も無事終えることができました。

完璧な魚卵を何個ゲットするかで順位を競い、見事「**ライオナス**」さんが優勝いたしました！

**【優勝】**ライオナスさん（2個）
## **【準優勝】**taichoさん、discoさん（1個）

【参加者一覧（釣果）】

ライオナスさん（21匹）　taichoさん（17匹）　discoさん（38匹）　内藤さん(57匹）　saodaKさん（52匹） velcraさん（27匹）　shinomiyarenさん（23匹）　Agosukeさん（23匹）　rinagenaoさん（15匹）　kid6452さん（1匹） to-shiさん（1匹） TackyOttさん（0匹）

今回、厳しい条件で釣果を競う形となりましたが、楽しんでいただけたみたいで大変うれしく思います。
参加していただきました皆さま、大変ありがとうございました！

※表彰、釣果の情報はdiscord上のテキストログから記載しております。もし記載されてないor記載に間違いがある方がいらっしゃいましたら、下記コメント欄にてお知らせください。

エルダー・スクロールズ・オンライン Wikia オフ会開催決定！

詳しくはこちらのアドレスで確認してください！

http://goo.gl/WyHp4H

人気ゲーム実況者のべるくらさんも参戦。イベントの様子を動画で配信中です。

（※Youtubeチャンネル「べるくら企画」）

### 参加される皆さまへ

当日の進行では、Discordを使用いたします。

招待リンクより”納涼!Wikiaフィッシング大会”チャンネルへのご参加をお願いいたします。

## イベント概要

### イベント内容

制限時間（１時間）内に、できる限り多くの魚を釣る。
タイムアップ後、釣った魚を捌いて、"完璧な魚卵(Perfect Roe)"の獲得数を競う。
(大会の模様は後日の動画配信を予定しています）

※獲得数を競うアイテム名の記載が誤解をまねく表記になっておりましたので、修正いたしました。
　"完璧な魚卵(Perfect Roe)"が正確なアイテム名となります。(2016/8/25）

### 日時

9/3(土) 16:00 〜18:20

※終了時間は多少前後する可能性があります。

### 集合場所

ダガーフォール内、ストロス・エムカイのフンディング港にある下記画像の場所に時間までに集合してください。

※大会に参加するにはダガーフォール勢力のキャラクターである必要があります。キャラクターを新規作成しての参加ももちろんOKです。

### タイムスケジュール

* 集合 16:00
* 説明開始 16:10（Discordを使用予定）
* 釣り開始 16:25〜17:25 (1時間)
* 魚捌き 17:25〜17:55 (30分)
* 結果発表 18:10（上位３名の方はエルダースクロールズオンラインwikia内で表彰）
* 集合写真撮影18:15（参加者キャラで集合しての記念スクリーンショット撮影）
* 解散 18:20

## 大会ルール

### 事前準備〜大会開始まで

* 事前に持ち物は空の状態にしてください。（※クラフトバッグをご利用のかたはご相談ください）
* アドオンの導入に制限はありません。（釣り関連のオススメのアドオンはこちら）
* "完璧な魚卵(Perfect Roe)"の事前の持ち込み防止のため、開始時に参加者全員でアイテムがわかる状態のスクリーンショットをとります。

### 大会中〜集計まで

* 銀行および頭取の使用は禁止です。
* "完璧な魚卵(Perfect Roe)"の獲得数は自己申告にてお願いいたします。
* 獲得数上位3名の方々からは、獲得数の確認用として集計時のアイテムがわかる状態のスクリーンショットをお願いいたします。
Genealogy

Empires in Galimulator have their own ancestral lineage that determine the fate of the next empires. An empire at first will be born from a neutral star system and grow and spread its genes as long as it lives. Once the previous empire dies, riots, or transcends, the next empire will carry the same traits and ethnicity as the one before it. Descendant empires will carry the technological level as the parent empire which will determine how it performs in the coming history.
暁の憤怒

1. エルダー・スクロールズ・オンライン Wikia
2. クラススキル
3. テンプラー
4. 暁の憤怒

ここは、エルダー・スクロールズ・オンライン(ESO)の**暁の憤怒**に関する項目です。

* 記載されているスキルの値はすべて基本値であり、ゲーム内での実際の値は異なる。
* 実際の値は基本値をもとにキャラクタ－レベル、スキルラインレベル、装備などの様々な要素を上乗せて算出される。

## アルティメットアビリティ

* 範囲内の敵にMagic属性小ダメージを毎秒与え、さらに敵達の攻撃ダメージを30%低下させる。
* 味方一人はSynergy効果のSupernovaを起動可能で、範囲内敵全てにマジック属性のやや大きいダメージを与え2.5秒間スタンさせる。
基本操作

## スクリーンショットを撮影する方法

* (Windows)
	1. **[Print Screen]** キーを押す。
	2. 保存場所は以下のとおり。
	+ ```
	C:\Users\ユーザー名\Documents\Elder Scrolls Online\live\Screenshots
	```
* (Mac)
	1. **[Command:⌘]+[Shift]+[4]** を押す。
	2. **[Space]** キーを押す。
	3. **[Alt]** キーを押しながら画面を左クリック。

### 小技：ユーザーインターフェイスを消す方法

* スクリーンショットを撮る際にカーソルやコンパスを消して撮影できる方法。
	1. **[Esc]** キーを押すとメニューが出てくる。
	2. キーバインド設定の「UI On/Off」で、ユーザーインターフェースのオン/オフを切り替えるキーを割り当てることができる。※デフォルトでは未設定。
	3. 2.で設定したキーを押すとユーザーインターフェースを消すことができる。
Main Page

<hero description="Nicholas Cataldo, better known by his stage names JTG and Machine Gun Kelly, is an American rapper, and actor, from Cleveland, Ohio. JTG embarked on a musical career as a teenager, releasing a mixtape in 2006." imagename="" cropposition="" />
The database did not find the text of a page that it should have found, named "Main Page" .

This is usually caused by following an outdated diff or history link to a page that has been deleted.

If this is not the case, you may have found a bug in the software.
Please report this to Wikia staff, making note of the URL.
嵐の召喚

1. エルダー・スクロールズ・オンライン Wikia
2. クラススキル
3. ソーサラー
4. 嵐の召喚

ここは、エルダー・スクロールズ・オンライン(ESO)の**嵐の召喚**に関する項目です。

* 記載されているスキルの値はすべて基本値であり、ゲーム内での実際の値は異なる。
* 実際の値は基本値をもとにキャラクタ－レベル、スキルラインレベル、装備などの様々な要素を上乗せて算出される。

## アルティメットアビリティ

* 嵐の力を手に込め、自身の通常攻撃をUltimate仕様に置き換える。
* Light attackでは雷の弾を発射。Shock属性の特大ダメージを与える。
* Heavy attackはボタンを押し下げている間、前方扇状の範囲の敵達にShock属性中ダメージを継続的に与える。

 * これらの攻撃をする際にUltimateをMPの様に消費する。
* 起動時に最低75点溜まっている必要があるが、offにしても0にはならない。
ナイトブレード

1. エルダー・スクロールズ・オンライン Wikia
2. クラススキル
3. ナイトブレード

ここは、エルダー・スクロールズ・オンライン(ESO)の**ナイトブレード**に関する項目です。

* 暗殺に向いた職業。
* どの職業もハイドは使えるが交戦中に突如姿を消すことができるのはこのナイトブレイドだけ。
* 狡猾な魔術で敵の体力を吸い取ったり、影を操ったりする。
* これに高度なステルス能力を組み合わせ、狙った標的を冷徹にすばやく消していく。

## スキル

* 暗殺……対単体用の決定打
* 影……影モチーフの防御技。ステルスや分身
* 吸引……Helthやら色々吸収する攻防一体の魔法

* 暗殺
* 影
* 吸引

## アルティメットアビリティ

* この攻撃を当てた対象に向こう6秒間与えるダメージが20%上昇する。
* Major Defileにより標的の得る回復効果を30%減少させ6秒持続。
* アルティメットの余分でダメージ増加の記述は無くなった。
* 雰囲気に反して非発見状態から当ててもダメージボーナスは無い。

## アルティメットアビリティ

* このエリアに居る敵は移動速度が70%低下する。
* このエリア内の自分と味方は受けるダメージが30%減少する。
* また、体力の少ない味方はシナジーを起動することが出来、起動すると透明化し4秒かけてxの体力大回復を得る。

## アルティメットアビリティ

* このスキルの影響下にある敵をターゲットできる味方1人はSoul Leachシナジーを発動可能で、敵からHealthを大きく奪い自らを回復出来る。
* 範囲内の味方全てを大回復し、追加で0.5秒毎に小さめに回復し3.5秒間持続。
* また味方はMajor Vitalityにより受けるHealing効果が30%増加し4秒間持続。
* シナジーの発動条件が微妙に変わり、「このスキルの影響下にある敵」の文言が抜けターゲットだけすればよくなる。
* DLC TG以降は詠唱者自身も効果を得られるようになった。
* このスキルの影響を受ける敵から、1秒毎にヘルスを少し奪い取る。持続時間8秒経過か、敵が側を離れるまで有効。

## アクティブアビリティ

動画
--
回復の光輝

1. エルダー・スクロールズ・オンライン Wikia
2. クラススキル
3. テンプラー
4. 回復の光輝

ここは、エルダー・スクロールズ・オンライン(ESO)の**回復の光輝**に関する項目です。

* 記載されているスキルの値はすべて基本値であり、ゲーム内での実際の値は異なる。
* 実際の値は基本値をもとにキャラクタ－レベル、スキルラインレベル、装備などの様々な要素を上乗せて算出される。

## アルティメットアビリティ

* 神の恵みで範囲内の味方全てを1秒毎に大きめに回復。
* このUltimateの効果を得ている間、自身は移動出来ないが、CC系効果については無効化することが出来る。
* 4秒間のモーションを完遂出来なかった場合、効果を全て得られないままスキルが中断する。
* 6秒間0.5秒間隔で[14/15/16/17]回復する
デイドラ召喚

1. エルダー・スクロールズ・オンライン Wikia
2. クラススキル
3. ソーサラー
4. デイドラ召喚

ここは、エルダー・スクロールズ・オンライン(ESO)の**デイドラ召喚**に関する項目です。

* 記載されているスキルの値はすべて基本値であり、ゲーム内での実際の値は異なる。
* 実際の値は基本値をもとにキャラクタ－レベル、スキルラインレベル、装備などの様々な要素を上乗せて算出される。

## アルティメットアビリティ

* 召喚したAtronachは移動出来ないが、近くの敵をフォーカス系の魔法で攻撃する。
* また、効果範囲内にいる味方1人がCharge Lightning synergyを発動させることが可能で、味方とAtoronach両方がMajor Berserkによりダメージが25%増加し8秒間持続する。
ダガーフォール・カバナント

1. エルダー・スクロールズ・オンライン Wikia
2. 種族スキル
3. ダガーフォール・カバナント

ここは、エルダー・スクロールズ・オンライン(ESO)の**ダガーフォール・カバナント**に関する項目です。

## ストーリー

* レッドガードは規律正しく、武術に長けた民族であったが、しぶしぶオークと手を組むことに同意した。
* その説得を成功させたブレトン人は機知に富む民族で、交渉術と商才に長けるブレトン人ならば、ダガーフォール・カバナントを勝利に導けるかもしれない。
* 内部に不和を抱えているものの、ダガーフォールは自分たちこそが強力なリーダーシップで帝国を引っ張り繁栄へと導けるのだと信じている。

## レッドガード

オークブレトンレッドガード

ダークエルフアルゴニアンノルド

ウッドエルフハイエルフカジート

インペリアル
ドラゴンナイト

1. エルダー・スクロールズ・オンライン Wikia
2. クラススキル
3. ドラゴンナイト

ここは、エルダー・スクロールズ・オンライン(ESO)の**ドラゴンナイト**に関する項目です。

* 接近戦に向いた職業。戦場では道を切り開くアタッカーとして活躍。
* オーソドックスな盾職で、攻撃力がやや低いが、プレートアーマーを着込んで盾を構えれば、高い防御力を誇る。
* 炎の力を解き放って敵を襲ったり、大地の盾を発生して味方を守ることができる。
* さらにはドラゴンの怒りを力に変え、戦場で驚異的な力を発揮する。

## スキル

* 熾烈なる炎……炎の竜をモチーフとした攻撃技群
* 龍族の力……竜の強靭な肉体にちなむ防御技中心
* 大いなる大地……バフと状態異常技

* 熾烈なる炎
* 龍族の力
* 大いなる大地

## アルティメットアビリティ

* さらにMajor Defileにより範囲内の敵の得る回復量を30%減少させる。
* 味方1人はエリア内の敵に炎ダメージと移動不能を与えるShackleシナジーを起動可能。

## アルティメットアビリティ

* 効果時間中に受けるダメージは、自身のHealth最大値の3%が上限となり抑制される。
* さらに周囲の敵に炎属性小ダメージを毎秒与える。
* 追加効果：効果時間中、自身の攻撃は標的のアーマー値を完全に無視する。

## アルティメットアビリティ

* 対象の敵は全てノックバック。
範囲:6.5m
* ダメージ増加。コスト低下。
範囲:6.5m
範囲:6.5m
Main Page

**Kraffen** is a story that was created from a series of Minecraft Roleplays that took place between 2016-2018.

The two creators of the story/roleplay, Griffy and Indigo have two seperate interpretations of the story that are quite different from one another, and have their own respective versions, Arc's Kraffen (aka Griffy's Kraffen) and Navy's Kraffen.

**With that said, welcome to the wiki and have fun!**
Vassals

Vassals are a relatively new feature in Galimulator. Various benifits are reaped by both a vassal and their lord.

## Vassalization

Typically, smaller countries ask for a much larger country to vassalize them. Upon vassalization, the country that the vassal asked to be vassalized by is referred to as the 'lord' of the vassal. When the lord and vassal are merged into a single country, it is very rare for the territory of the vassal to account for more than a fifth of the total territory of the resulting country.

Vassalization, along with merging, is one of two diplomatic actions that can only be requested by AI. Additionally, it is possible for a vassal to have a vassal, although it is not possible to have the vassal's vassal be the lord of the original vassal's lord (vassals cannot be looped). In somewhat rare cases, the rump state of a large empire can be vassalized by a nearby larger empire.

## Effects of vassalization

The most immediately noticeable effect of vassalization is that the vassal's color will change to a darker shade of the lord's color. This holds true when a vassal has a vassal, giving the vassal's vassal an even darker shade of the original lord's color. A vassal also has a +300 diplomatic bonus in relations with their lord ("Is our vassal") and vice versa ("Is our vassal lord and master", likely supposed to be "Is our lord and master").

Should vassals become large enough, they will attempt to revolt against being a vassal.
Employees

A list of all known roles/levels within a empire. **Don't affect the gameplay in any way - these are just lore descriptions.** (Currently fairly blank so any edits are appreciated)

## Emperor

The leader of the Space empire, are generally very rich and powerful.If he is threatened,as in if another empire is taking territory that he/she is in, they will go to safer territory.

-Autocrat: is the as an emperor same but has no ministers will most times also be richer.

-Dictator: is just the same as an emperor but has other ministers.

-King: is the head of the government with his family.

-Commander in chief: Leader of an army type empire.

-CEO: Head of any company/corporation.

-President: is the leader of a government.

## Ministers

-Military: Normally a person with a very high MIL stat.

-Internal: A minister that basically build artifacts within empire and manages the wealth and security.

-Queen: King's wife.

-General of armies: A Military Minister.

-Admiral of the Fleet: Also a Military Minister.

## Other Goverment

-Arch Priest: Normally a person with a very high ADM stat.

-Imperial Guard: Normally a person with a very high INT stat.

-General: High ranking official.

-Militia commander: A commander of the ground forces.

-Planetary commander: A commander of a given planet system.

-Prince: King's son\*

-Princess: King's daughter\*

(\* are not related to that person)

## Ship/Fleet

-Fleet Commander: Only one will appear per empire, can be replaced if current one dies.

-Captain: Appears on almost all ship types.

-Ship Officer: There will be 2 on every manned ship.

-Pilot: Are units whom fly in interceptors.

-Reserve pilot: are interceptor pilots on a boarded on a carrier.
Interface

* "Normal" map mode
* "Wealth" map mode
* "Heat" map mode
* "Religion" map mode
* "Alliances" map mode
* "Factions" map mode
1/6Shown to the right is the different map modes that are currently in the game, normal shows the parts of the galaxy that are controlled by the different empires, wealth shows the distribution of wealth, heat shows which parts of the galaxy are in the most intense conflict, religion shows what part of the galaxy follow what religion, alliances shows the current alliances in the galaxy, and factions shows the factions in the galaxy. Map views can be changed by tapping the button near the bottom left.

On the top left, you can see a list of the current empires and some information about those empires. This table can be modified by clicking on the configure button, where you can enable or disable certain information to be shown.

The top right corner shows how long this galaxy has existed for, the number of empires that have transcended, and the current speed of the simulation.

The bottom right corner shows the current frames per second that the simulation is running at. Usually galaxies with more stars and empires run with a lower FPS.

The array of buttons that covers most of the right side is where most of the controls will be. The topmost button is the place used to save a galaxy, load a galaxy, and create new galaxies. The button below that controls the speed of the simulation. You can use the button to pause and play the simulation, as well as control the speed by holding down the button. When the simulation is paused, a button on the left of that will appear, that button is used to run the simulation in steps. Below the speed control button is the quests button. It shows ships that are currently on a quest. Below that button is the statistics page. It contains a histogram, which shows the amount of a galaxy that each empire currently controls, a genealogy tree, which shows the heritage of empires, a list of current wars in the galaxy, and a list of religions. Below that is the settings button, where you can configure your galaxy to your needs. Below that is the sandbox button, where you can play around with the galaxy. Below that is the dynasties button, which shows prevalent families in the galaxy. Below that is the about button, where you can get information about the game, view credits, and get links that are related to the game.
The Lady

1. エルダー・スクロールズ・オンライン Wikia
2. チャンピオンスキル
3. The Warrior
4. The Lady

ここは、エルダー・スクロールズ・オンライン(ESO)の**The Lady**に関する項目です。

## チャンピオンスキルとは

* Lv50以上のキャラを擁するプレイヤー向けの成長システム。
* 経験値が溜まる行動時にチャンピオンランクが上昇。同時にチャンピオンポイントが貯まり、ポイントを消費することでパッシブスキルを得る。
* チャンピオンポイントの経験値ゲージが満タンになる毎に、三つある大星座The Warrior、The Thief、The Mageの順にポイントを得る。
* ある1種の大星座に集中してポイントを獲得することはできない。
* 各大星座のポイントはその大星座が内包する小星座でのみ使用可能。
* 振り込むことの可能なポイント上限は合計501ポイントまで（各大星座内で使用可能なポイントは、各167ポイントまで）。
The Lord

1. エルダー・スクロールズ・オンライン Wikia
2. チャンピオンスキル
3. The Warrior
4. The Lord

ここは、エルダー・スクロールズ・オンライン(ESO)の**The Lord**に関する項目です。

## チャンピオンスキルとは

* Lv50以上のキャラを擁するプレイヤー向けの成長システム。
* 経験値が溜まる行動時にチャンピオンランクが上昇。同時にチャンピオンポイントが貯まり、ポイントを消費することでパッシブスキルを得る。
* チャンピオンポイントの経験値ゲージが満タンになる毎に、三つある大星座The Warrior、The Thief、The Mageの順にポイントを得る。
* ある1種の大星座に集中してポイントを獲得することはできない。
* 各大星座のポイントはその大星座が内包する小星座でのみ使用可能。
* 振り込むことの可能なポイント上限は合計501ポイントまで（各大星座内で使用可能なポイントは、各167ポイントまで）。
Stars

Stars are a basic territorial point in Galimulator, and a core element of the game mechanic. It has many roles in the game - it can act as shipyard, as capital, as a hub for starlanes, it can be conquered and lost, and so on. Empires existence is all about controlling them. Every star has certain variables, such as wealth, majority and minority faith, sometimes - a separatist faction that controls it. This is the smallest unit of controllable area in the game currently.

## Star Systems

   Every star has it's own "star system" - planets which are related to this star. You can click on a planet to look at information about the planet.
カジート

1. エルダー・スクロールズ・オンライン Wikia
2. 種族スキル
3. アルドメリ・ドミニオン
4. カジート

ここは、エルダー・スクロールズ・オンライン(ESO)の**カジート**に関する項目です。

* カジートは皮肉っぽいユーモアを見せる猫型の種族で、商売では他の追随を許さない。
* ドミニオンに対しては、過去に「ナハテンの流感」という疫病が流行した際に助けられており、大きな借りがある。
* 彼らは快楽主義的な考え方をするが、戦場では狡猾に戦う。機転を効かせ、粘り強く戦う戦士たちとして、同盟に貢献している。

オークブレトンレッドガード

ダークエルフアルゴニアンノルド

ウッドエルフハイエルフ**カジート**

インペリアル
Galimulator Wikia

**Welcome to the Galimulator Wiki!**
In such a complex game, questions often arise, and as Galimulator's team is comprised of just one person, he can't answer all questions. That's where this wiki comes in!

**About The Game**

Galimulator is a simulator game about galactic civilizations. You get to watch how they rise and fall, wage war and make peace, or even take control of one in Emperor mode. When you enable Sandbox mode, you can act like a god, building up and destroying entire empires on a whim or go crazy and terrorize the galaxy by spawning space oddities. The game is available for Android, iOS(formerly), Windows, and Linux.

Current Galimulator Versions
 Beta
 Stable

Note: iOS has been discontinued since version 4.5. iOS devices that still have Galimulator will still be able to access it.

If you see this, your JavaScript might be disabled or DiscordIntegrator plugin isn't working. If the latter, please contact a wiki administrator.

**Download/Purchase the game!**
Histomap

The Galimulator histomap shows how much of the galaxy that certain empires control. Blank spots in the histomap are caused by empires that are too small and won't register on the histomap, or stars controlled by neutral. The histomap is a good result of how an empire is doing, although other factors will come into galactic power.

The histomap will rise and fall on the graph depending on the galaxy's current situation. If an empire is rising greatly in size, the histomap will go up. If the empire is not doing well, it will go down.

In addition to viewing the entire galaxy, you are also able to view galactic control of one single empire by clicking on the button "Single", and then selecting the empire you wish to view.
Sleepers

Sleeper Empires are Empires that have long since fallen but have colonies in other "galaxies" which may someday decide to return. The sleepers spawn with a estimated 10-15 ships and will attack any ship that gets close to the center ship, From there it will proceed to any star to take it over...

### Returning

when a sleeper empire takes a star the motto, government, and name remain the same, however things such as color and age change.
Achievements

**This article is a disambiguation page for Achievements**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

* Achievements (In-Game)
* External Achievements (Those you earn in Play Store and other platforms)
Map features

These are about things certain maps have not spawned by empires.

## Gems

Gems are small randomly colored rhombus shaped diamonds above a star. These gems increase the wealth of a star whenever a trade ship arrives at the star. The gem then disappears and increases the wealth of the specific star.

## Uber/long lanes

Mainly found in composite galaxies, these lanes are long and thicker than the normal variant and empires need to be at least tech level 5 to traverse them. They generally spawn to cover vast distances between stars.
Removed features

Within the development of Galimulator, a lot of new features were added - but some, due to various reasons, are no longer present in the game.

## Conspiracies

Conspiracies were rumors or facts that roam around the galaxy from to leadership to leadership. Conspiracies showed that an empire or empire trait has been founded recently. WIP

## Buffs and debuffs for ships in battles

Not much is known about this feature anymore. Some speculate that these buffs/debuffs refer to tech levels.

## "Holding of the sacred Place" religion

This religion has been replaced by the new religion, Someism.

Not much is known about this religion.
Emperor mode

Emperor mode is the mode of game where you can contol an empire, ruling over it with an iron fist. You can access this mode by pressing on the empire you want to control, then pressing a big red button "Take Control!".

## Empire menu

   You have a lot of options in managing your empire. Most of them are present in the special Empire menu you can access by tapping on a Emperor Mode button and scale.

### Tap to summon fleet

Tap on a star to move your fleet to where you tapped.

### Change religion

Changing your empire's religion will make the empire start converting to the selected religion, at the cost of a duration of degeneration.

### Switch to FORTIFYING/EXPANDING

Here you can switch between the empire states of expanding and fortifying.

### Spy network

Allows you to incite riots, steal tech, or improve relations with an empire. You cannot have 2 spies in the same empire.

### Factions

This will show any currently existing factions in your empire.

### Diplomacy

This shows the diplomatic status of your empire with other empires (war or peace, empires with "no contact" will not show here) as well as the relationship score.

### War Room

The war room is for focusing resources and fleets in current wars that your empire is in. There are 2 resources, admirals and fleets. The admirals are Admiral Attacksalot and Admiral Defendsalot. As the names imply Attacksalot will give an attack bonus and Defendsalot will give a Defense Bonus. Defendsalot and Attacksalot can only be assigned to 1 war at a time.

Fleets assigned to the war will directly attempt to push the border into enemy land and destroy enemy ships

### Build artifact

This allows you to build artifacts. After one is built, a wait of a length specified in settings happens before another can be built.

### Ship construction

Ships will automatically build themselves unless automatic building is turned off.

The maximum ship count depends on the size of the empire and the ship count multiplier. Industrial empires will have their ship capacity doubled.

### Corruption level and Reform Government

Corruption rises over time in emperor mode. If too much corruption is present, the empire will degenerate. To prevent this, you can reform your government. As a consequence, you will still degenerate, although for much less time than you would have otherwise. Additionally, each reform causes the government to corrupt slightly faster than it was before.

### Resign

Resigning from your empire causes you to lose control of your empire.

## Negotiation with empires

Negotiation is initiated by clicking/tapping on an empire that isn't the one you own, and pressing Negotiate. In it, you can:

* Join their alliance
* Ask them to join your alliance
* Create a new alliance with them
* Leave the alliance you're in with them
* Declare war
* Ask for peace (relations must be over 0 to be accepted)
* Say hi

## Dynasty mode additions

If you play emperor mode with the Dynasties turned on, your gameplay enhances with a lot of new features, mainly focused around different people. The skill of these people influences things such as faction interaction, empire relations, and star wealth.
Stats

Stats are a set of values present on every person in the galaxy. They control anything from their general luck, to the chance of becoming the new leader, to how well they would do as such (non-exhaustive list).

## Stat list

* Prestige - Preceded by a yellow hexagon with a P on it instead of having a label above the general position of the list of people viewed, unlike most other stats. Mostly is a show of how far people have came into the ranks.
* Emperor stats
	+ INT - Intelligence. Decides the fate of peaceful negotiations against factions and research speed.
	+ adm - Administration. Determines the rate at which factions are made.
	+ DIP - Diplomacy. Can worsen or improve foreign relations. A DIP of less than 6 will worsen relations but a DIP of more than 12 will improve them.
	+ MIL - Military. Strengthens/weakens ships of an empire depending on the value and determines whether military intervention succeeds against a faction.
* Rank - Basically categorization of Prestige but with extra steps. Can be anywhere from 1-5 and rank names vary with government type.
Achievements (In-Game)

Achievements are accessed by the Achievements button and don't have any real affect on the game. They are achieved by empires for doing specific things things in Galimulator.

## List of achievements

* Has been around for at least 5 millennia
* Has been around for at least 10 millennia
* Has been around for at least 20 millennia
* Has been around for at least 40 millennia!
* Has been around for at least one hundred millennia, wow!
* Have built an artifact
* Researched some technology of their own!
* Once controlled half the Galaxy!
* Once dominated the entire galaxy, good job guys!
* Conquered the last star of a significant empire
* Wanted to see the world reduced to cinders (stayed alive after going AWBA)
* Has colonized another galaxy (has sleepers in another galaxy)
* Changed their minds and decided to stay here instead (an empire fails to transcend)
* One of the original empires to spawn at the start of the game
* Decided to transcend to a higher level of existence

A significant Empire is an Empire that has controlled at least 25% of all the stars in a galaxy at one point.
Alliance

In Galimulator, an alliance is a group of empires that have such a great relationship they decide to be friends. The alliance further increases their relation score.

An alliance is usually formed to fight a common enemy, help during times of hardship, or just to build up a bigger relationship.

Alliances have their own emblems along with a flag, every single one has its own color.

Any empire may enter into the alliances unless, they are allied, or the list is locked manually.

An alliance can only be formed when the two empires are at peace.

Alliances have no member limit and can hold as many members as it likes.

Alliances from birth age like empires and may fall when you least expect it (When more than one member is defeated).

Alliances are automatically deleted if less than two member empires remain.
Corporation

A company that has, through one way or another, gained control of government affairs.

## Positions

* ***CEO:*** Chief Executive Officer, highest corporate officer, ultimately in control of the company's affairs.
* ***CFO:*** Chief Financial Officer, roughly equivalent to a treasury minister, responsible for maintaining finances.
* ***COO:*** Chief Operating Officer, day-to-day operations are this officers speciality.
* ***CTO:*** Chief Technology Officer, responsible for technological affairs, maintaining relevant infrastructure, scientific advancement.
* ***CRO:*** Chief Revenue Officer, oversees all profit generating ventures.
* ***CMO:*** Chief Marketing Officer, basically a propaganda minister, polishing the reputation of the corporation.
Benedict Atkin (Earth-2202)

## Shutterbug

Benedict Atkin, whom also had other names such as Macaw and Shutterbug , was a failed inventor and photographer which had a distinctive hate for Thermone.

He was 24 years old and was married to Duncney Ducemi.

## History

### Macaw

He was first seen in THERMONE where he fought Thermone on a train and lost, which triggered his hate for the hero, he often robbed stores and was used as a distraction when teaming up with other enemies.

### Seagull

Macaw was seen no longer when after a duel with Woodlouse, Thermone had discovered a flock of seagulls roaming everywhere, which belonged too Seagull, Benedict's new nickname. Benedict grew a like to the seagulls but however the seagulls were neutral towards him, sooner later when he was about to win his first fight and almost kill Thermone, however his seagulls turned on him causing him to end life for Seagull and have his eye poked out.

### Shutterbug

After being beaten many times Benedict gave up and took life as a photographer, however Thirteen jinxed his camera making every thing he took a picture of, it would dissapear and be locked up in a photograph, which Benedict thought would be a great way of being rid of Thermone, Thermone was captured however as an attempt to kill Thermone, Benedict, now called Shutterbug, tried to burn the photograph which actually freed Thermone and resulted in a massive fire.

### Death

He was last seen as Shutterbug and fainted due to stress from the fire. Thermone escaped alive but Benedict burnt to death.

Thirteen, succesfully killing his target, now had a new target, Thermone.

#### Powers as Macaw

**Screech:** As Macaw he has the power to screech loudly, which harms the listener's ears forcing them to stay away from a long distance. His screech can be harmful to construction too.

#### Abilities

**Flight:** He has the power to fly, however he must constantly flap his wings.

#### Powers as Seagull

**Screech:** This ability is still present.

**Seagull Manipulation** He has the power to have the aid of seagulls at his hand, however they don always do what he says.

#### Abilities

**Flight:** This ability is still present.

## Personality

Macaw is easily offended and is quick to moan about the slightest things, he is often a show-off but never gives up until he gets what he wants.

## Trivia

* His real name was based off Crescenzio's real name.
* Originally this character was created as a joke, he was to have a spiked wrecking ball attatched to his costume's talon which gave him the name 'Wrecking Bird'.
* He along with Woodlouse, were originally villains for the cancelled comic series, 'Blind Faith'.
Jury

A kritarchic institution ruled by a body of selected figures in the law field.

## Positions

* ***Spokesperson:*** The foreman of the jury, responsible for communicating its wishes to the court and rendering the final judgement.
* ***Elder Juror/s:*** One of two senior jurors whose experience lends their opinions more influence.
* ***Juror/s:*** One of two junior jurors invested with a vote.
Cormac Fletcher (Earth-2202)

## Occurrence

Cormac Fletcher, infamously known as The Occurrence or Display-Case, is a powerful enemy to St. Crelenia City. He had the power to repeat occurrences and meddle with them in statistics, this power was used on the famous assassination on Roman Pines.

## History

### Teenage Life

Life as a child was boring but after being exposed to movies he grew inspired to become an actor, however he belived the effects were real and brought in a knife for an audition to a Bugsy Malone play and ended up fatally injuring his friend. Cormac was expelled at age 12 and taken a few months later to juvenile hall, there he learnt that if he didn't get his way he'd get nothing in life, he learnt that intimidation earns loyalty and acted as a major threat in hall.

When he was released at 14, Fletcher had a different perspective of the world, he saw it as a harsh place where it's hard to get by, trapped in a cell overridden with criminals and dead-slobs. He then went on at 16 to study human emotions and thoughts, he found that the best way to know about people was to keep information on them, so he opened a small business at 17 where he'd sell private information about the people in his city. He ended up meeting a mobster who had found out about drug dealers making money on his turf, funny enough, Cormac was the one who provided this.

### Claiming Powers

Cormac was hired to collect information from Menefreghismo members, after all nobody would suspect a kid to be doing all this. However Menefreghismo members soon found the link but was mislead into killing Cormac's adviser. Afraid of what was to come next, Cormac's allies turned on him and Cormac fled to the forest. A few minutes later he became lost but soon he stumbled upon a hidden waste disposal surrounded by boulders, trees and shrubs. Cormac later had accidentally inhaled the dangerous fumes of an unknown element and knocked himself unconscious only to wake up 3 years later covered in dirt.

### Murder of Roman Pines

Roman Pines was confronted in his own blood by Occurrence in 1999, December 2nd. The place took set on the top floor of Winter's Halt, Pines' father's home of management. Pines gained serious cramp in his right leg from fleeing cowardly which gave Occurrence to show off what he could handle. Occurrence set the level of pain in Pines' leg to the max and put it on an infinite loop which triggered a scarred Pines into screaming and shouting to tears.
Technological level

Tech is a big part when it comes to combat. Having even a one level tech advantage can change the outcome of the battle. When an empire reaches tech level 5, it will have access to a thicker starlane. This type of starlane connects multiple galaxies together and can only be traversed by empires with tech level 5 or higher. When an empire reaches a high enough tech level (default level 9, can be changed in settings), they will start transcending.

## During Combat

If the tech level of an empire is around tech 4 or above it will start building more advanced vessels and would be able to conquer stars much faster. Ships also get a damage and defense buff as they advance tech levels.

## Relations with other empires

When 2 empires have a tech difference of 4, they will have a +100 to their relationship score due to the less advanced empire fearing the more advanced. Advanced empires don't see less advanced empires as a threat, and lesser advanced know that opposing them is futile.
Republic

A democratic nation which sees power primarily invested with the officials elected by the people, as opposed to the people directly.

## Positions

* ***President:*** The head of the republic given administrative authority.
* ***Senator/s:*** Officials invested with legislative powers.
* ***Consul:*** A senior statesmen subordinate to the President, but nevertheless powerful.
* ***Tribune:*** An official elected to more actively represent the interests of the common people and monitor the government.
Senate

Nation where power ultimately lies with a small council of legislators called eponymously, a "Senate". Senates are dominated by two parties, making their leaders (listed below) major figures.

## Positions

* ***Speaker of the Senate:*** Officer elected by the senate to preside over sessions and act, at least in theory, as Head of State.
* ***Majority Leader:*** Leader of the largest party of the Senate, granting them great influence.
* ***Minority Leader:*** Leader of the smaller of the two parties.
* ***Senator:*** Delegate who can be assumed to be the most prominent Senator not currently holding a leadership role.
* ***Senator's Aid:*** An official tasked with assisting the Senator in many matters, from researching bills, scheduling meetings, and helping draft legislation.
Hyperlane wars

Navigate your ships around the galaxy to shoot the enemy ships and conquer all the stars. Place strategic chokepoints, circumvent enemy strongholds, make bold attacks to gain territory or turtle up and hope to outproduce your enemy.

This game is a spiritual precursor to Galimulator, predating it by many years.

## Gameplay

You play the light-purple empire at the right-most side of the screen. Use your "ships" to conquer the galaxy!

### Defensive positions

Ships stationed around stars shoot much more frequently and accurately than ships on the move. This makes it possible to set up strong defensive positions, and dangerous to attack into them.

### Arriving at stars with ships orbiting them

If one of your ships arrives at a star with enemy ships orbiting it, your ship - and ALL the orbiting ships will be destroyed. Reaching the star without those ships shooting you is the tricky part …

### Veterans

When ships reach a certain age, they will become veterans. They get a darker circle in the middle to mark it. Veterans ships fire two lasers.

### Ship limits

The galaxy can not support more ships than twice the amount of total stars. In other words, in a 100 star galaxy, the amount of ships held by **all empires in total** will never exceed 200. Additionally, a single empire may never have more ships than the amount of stars it holds times 5.

### Vitality

Bigger empires actually produce fewer ships per star than big ones, to symbolise their inefficiencies. So don't despair if you are a bit behind, and don't get too cozy just because you are ahead.

## Controls

* Select a star by ***left-clicking*** on it, or by ***clicking*** on any ship orbiting the star
* Move ships by first selecting a star with ships orbiting it, and then ***left-clicking*** on any other star
* De-select a star by ***clicking*** outside a star or ship
* ***Right click*** on a star to toggle it being a rally point. New ships will automatically travel to the closest rally point.
* Ships will automatically fire at hostile ships as soon as they enter in range. Range is marked by a ring around the ship.
* Press ***P*** to pause the game
* Press ***R*** to restart the game (warning! no confirmation request)
Craftendia (Legacy)

**Craftendia** is a country founded in 2064, which is actually *today's*Antarctica. This country was founded by Santumerino, and is still a living country as of 2116.

## History

In 2055 GDL discovered the world heating up drastically, saying it would be near impossible to live in Old Craftendia in 5 years from then. In 2056, an expedition started to find new livable land, an expedition to find the New Craftendia.
Arc's Arcany (Legacy)

**Arc's Arcany** is a direct sequel TV show to Arc's Kraffen. It follows some of the same characters though introduces new ones as well.

## Plot

King Jonathan, Sgt. Nikolas, Dr. Lukas, and T.O.O.D.L Bot all infiltrate the ORA headquarters successfully, and are able to reach the control panel of the entire building after a grand battle between them and ENDR. While in the control room TOODL knows the technology, and is able to access all options. Everyones intent was to try and destroy the timeline they were in, sending them back to their original timeline, and restoring peace. Though right as they find the option to end the reality they're in, ENDR tries to stop them one more time.

**ENDR:** If you know what's good for you... don't do it...

Though ignoring ENDR, they all officially decide to execute the command killing off the timeline they're in, and potentially killing them.

Once the button was pressed, the ORA headquarters/ship goes spinning out of control as everything in the universe explodes, and turns back into nothing.

They look outside the window and see utter emptiness. Quickly, Nikolas ties up ENDR as they figure out what to do.

Moments later a loud bang occurs, and everything starts forging back again, and they go spiraling out of control again until they reach Kadav, their planet.

Though somethings wrong, they notice. The planet is now split up into a bunch of different continents.

Luke: What just happened?

ENDR: Can't you see, it says it right there in the monitor that it's 3030. And yes, while you may have your original timeline back, by messing with time in the first place you've damaged Kadav, and it's slowly fragmenting. Not only are we now stuck in the future because you guys broke the time generator, but now you guys have to fix the planet... by yourself. And I'm not helping. You guys now own the most powerful institution of the universe, it's out of my hands.

Thus setting up the events of Arcany.
Rules

### DISCORD RULES

**NO SPAM -** This one should be a given, but please do not spam. If you do this, you will get kicked. If you continue to do this you will eventually be banned. This also includes spam-pinging people. Just ping someone once, once is enough.

**NO FLAMING** - Flaming is the act of agressivley hating someone by using strong language, threats, etc. Please do not do it, or else you will be banned until you cool off. Even if there is drama going on, there is no need to use language like that.

**NO PORNOGRAPHY** - Please do not link pornography, or post pornographic pictures. It's important to note that most people in here are under the age of 18, so it is actually illegal to do so. No matter the context, just do not post pornography.

### CRAFTENDO RULES

**NO BAITING** - Please do not annoy other players, in attempts to get something out of them. This counts as bait, and on the flipside, please do not fall for bait in order to give the troller/baiter what they want. Simply ignore them, and kick them. If they persist, feel free to ban them.

**NO EXTREME PRANKING** - When you prank, please do not do it to an extreme level. Please do not pretend to be someone else, or do it only to enduce anger, just do it in a light hearted manner.

**NO SERVER LAGGING** - Do not lag the server. I know most of the time it's hard to know what lags the server or not, but if there's something you're not sure about, or something that seems excessively large, don't do it.

**All of the Discord Rules apply to Craftendo Rules, as well so don't think you can spam, flame, and post pornography on the server, because those rules also apply to the server.**

### NEW ADDED RULES

**NO INTERRUPTING RP** - If people are roleplaying, please do not interrupt them. Instead, please use parentheses to talk, or don't talk at all, as to not ruin the experience.

**NO COMMAND ABUSE** - Please do not use obnoxious commands that affect all players, or any that spam the chat. It makes the server not very fun to play on in general, so just don't do it.

* To add to this, please don't use any // commands like //sphere or //pyr over size 25, and make sure that neither of these things affect someone's builds surrounding it.

**NO MULTIWORLD COMMANDS** - Don't attempt to use any multiworld commands, as it takes up massive amounts of memory in the server's database. If you want to create a new world, please ask me, and I will consider it.

**NO OUTSIDERS** - Please do not encourage people from outside Fantendo to come onto the server. There are only a few exceptions to this rule, but please ask first before allowing someone on the server, or better yet op them.

**NO INTEREFERENCE** - If someone is trying to build something, it's incredibly rude and obnoxious for someone to come in front of them, and not allow them to build. Please let people build in peace. If you do this it will result in a kick.