recursal/Fanatic-Fandom huggingface dataset:
Daelien Knightly

## Description

Daelien is a Wood Elf of large height and average build for her people. She is 6'5" tall with pinned back red hair and a freckled face. She is seen wearing strange clothes comprised of furs and metal. Her winter attire is a wooly covering with bone face mask while her summer wear is more relaxed and breezy using thick hide and metal strapping for reinforcement.

## History

In the lands of Theslnd, Daelien and the members of the tribe known as the hive hunt dinosaurs for food. Theslnd is divided into different lands ranging from white sand deserts to mountainous ranges to grassy plain lands. Daelian held themselves to a high standard, hoping to become the chief hunter for the tribe, excelling at the tracking beasts. Daelien was lost from Theslnd to Dalos during an exceptionally difficult hunt went wrong. Arriving in Sundry Daelien seeks to continue their goal in this new sandy wasteland.
Hatrix Greenbottle

## Description

A short, redheaded halfling who is never seen without at least one book on her. Hatrix has spent her years travailing the forgotten realms, studying the different races and cultures as she did.

## Background

Born in the city of Waterdeep, Hatrix was always the curious type. She spent her youth woth her nose in a book or questioning visitors about their homes. She eventually meet Franklin, a retired human anthropologist and powerful wizard. He started teaching her magic and anthropology. After he pased away, he left Hatrix his book with all the information he had gathered on different races through his years. Hatrix decided to continue this work, going to different settlements and civilizations, learning and recoding how they acted and the ins and outs of their groups. She was never as powerful as Franklin though, who could travel to different planes for short periods of time to study cultures from different planes.
Hidden Drake Dojo

## Kangaekata dojo

The Kangaekata dojo is a building 10 miles off from Osteria, sitting slightly off the road and in the shady glen forest. The dojo's design is not common to the region, being a blend of Human structure and Elven openness to the outside world. Years ago, it was the region's premier center for martial arts training, be it unarmed or fully armed and armored. Its students were known to be the best of the best, and many of them became officers in city guards or the King's army.

It is a quieter place now, no longer quite so popular, but those who study at the Kangaekata dojo are still known for their wisdom and skill in battle. Students are allowed to stay in the dormitory free of charge, and are encouraged to better themselves in all areas, not merely focus on combat.

The dojo has since has a change of leadership and is in the process of reconstruction.

## Members of the Kangaekata dojo

The dojo is now led by Fenwey and Bennain Stormcloud, who have recently taken over as new owners of the dojo. Carrying out many reinnervations to to old bulding. They are helped out by Owen Reid, one of the trainers Many member have found other avenues of self-improvement but all members will have a place in the new Dojo.

* Zoran
* Greethak
* Blaize
* Tania Regalflaw
* Lucien
* Victor
* Guan Nuo
* Arkalys
* Tashenai
* Echo
* Alessana Songspire
Ledrick Stoddart

## Description

Ledrick, of the noble House Stoddart, stands stoicly at 6'4. His once jet black hair turned white from his age. He is well kept, properly manners, presents himself with ettiquette, he is a nobleman through and through. Though he may be older and no longer the strong young man he once was, he dons his armor with veterancy and attracts those around him with his gravitas. A scar marks the right side of his face. Many others in several parts of his body.
Lucius "Lucy" Oleander

## Description

Lucius, though he prefers the name "Lucy" is a 5'5 man though his heeled thigh-high boots have him stand at 5'9" tall. He has soft, smooth, and fair skin, which amplifies his soft features, red eyes, and the razor sharp fangs which he barely hides when he smiles. He wears a... unique priestly garb consisting of a black cassock which have slits on the sides that would ever so slightly reveal his thighs at the right angle though most of it is hidden underneath the thigh high heeled boots he wears, piercings dot along his ears, two red bands are adorned on his arms, and a flowy white scarf is laid over his shoulders.
Delmik (Moja Wersja)

* Administratorze, kliknij tutaj, aby usunąć tą stronę.
* Pamiętaj, aby sprawdzić linkujące oraz historię przed usunięciem.

"Ech, prawdziwy chleb z wiejskim masłem, pamiętasz ten smak?" -
Słynny cytat z reklamy "Wiejskie masełko"

**Delmik** to brand hero margaryny Delma. Obecnie występuje w postach marki na Facebooku.

### Lata aktywności

1996-2017, 2020 (Telewizja)2020-obecnie (Facebook)

### Firma którą reklamuje

Twoja Delma (1996-2000)Delma Extra (2000-2017)Delma (2020-obecnie)

### Płeć

Kobieta (1996-2006,2020-obecnie), Mężczyzna (2006-2020)

## Opis

### Stary wygląd (1996-2017)

Delmik to żółta postać kształtem przypominająca gruszkę. Posiada on dwoje oczu o czarnych źrenicach a nad nimi parę brwi (początkowo czarne, potem brązowe). Ma wypukłe policzki oraz duży, kartoflowaty nos. Posiada on również dość duże jak na jego rozmiar stopy.

### Nowy wygląd (2020-obecnie)

Delmik nie zmienił swojego kształtu. Jego oczy jednak powiększyły się i otrzymały parę niebieskich tęczówek. Nos postaci nie jest aż tak duży, a polika są prawie niewidoczne. Na głowie Delmik ma czuprynkę w kształcie kawałka masła. Palce u rąk postaci zniknęły, a stopy się pomniejszyły.

###

### Charakter

W reklamach Delmik jest przedstawiany jako pomocnik w robieniu kanapek. Mówi radosnym głosem zachęcając do kupna margaryny Delma.

## Ciekawostki

* W 2012 roku Delmik został uznany za najgorszego brand hero.
* Delmik dawniej występował w rysowanej formie.
* Delmik jest czasem błędnie uznawany za kawałek margaryny.
* Animowany komputerowo model postaci stworzyło studio AlienFX. Wcześniej używano rysowanego modelu stworzonego przez studio animacji "Orange".
* Pomimo wycofania postaci z reklam Delmy, to nad logo Delmy Extra widoczny jest jego szkic. Od momentu anulowania go z reklam, stał się stałą częścią logo.
* Delmik był brand hero dla Delmy Extra również w innych krajach. Więcej informacji tutaj.
* Początkowo ta postać odnosiła się do siebie jako "Delma". Imię "Delmik" nadano w późniejszych latach.

## Galeria

Rysowana wersja postaciModel studia AlienFX z lat 2006-2017Model używany na Facebooku Delmy w okresie maj-październik 2020
Gil

Gil was a cleric and acting head of temple of the many gods. He is a follower of the Spark of Azuth. He seems to be relatively old, possibly in his 5th or 6th decade of life. He most often dressed in a black doublet, or solid gold armor if he expects combat. His purpose in Daleos was to provide healing and guidance to the people of Osteria, as well as ensure that the temple is properly funded for their work. He seemed to have a personal dislike for undead, fiends, and those who create/summon them.

It was later discovered and revealed that Gil was an undercover demon. He led an invasion on temple, being sent back to the Hells in the process. He hasn't been seen or heard of since.
Serce

**Serce** to brand hero Telekomunikacji Polskiej oraz Orange. Razem z Rozumem z tych samych reklam tworzą najpopularniejszy duet w reklamach telewizyjnych w Polsce.

### Lata aktywności

2010-2017 (Telewizja)2010-dzisiaj (Facebook)

### Firma którą reklamuje

Telekomunikacja Polska (2010-2012)Orange (2012-2017)

## Opis

Serce to najlepszy przyjaciel Rozumu. Jest od niego bardziej wysportowany oraz energiczny. Zawsze idzie na łatwiznę. W reklamach Telekomunikacji Polskiej ma czerwoną skórę oraz pasiasty sweter. W reklamach Orange ma pomarańczową skórę oraz nosi dresy.

   Serce było animowane przez studia: Xantus, HumanArk i AlienFX.

## Symbol

W wyglądzie Serca można doszukać się symbolicznych znaczeń. Sweter w niebiesko-żółte paski symbolizuje optymizm, radość oraz wolność. Nieestetyczny wygląd twarzy (oczy różnej wielkości, szwy, zamek błyskawiczny) może oznaczać to, że Serce przeżyło wiele złych i dobrych chwil - jak serce każdego człowieka.

## Ciekawostki

* Mimo że Serce i Rozum zostali wycofani z reklam w 2017 roku, to na ich fanpage'u na Facebooku nadal pojawiają się posty w postaci śmiesznych obrazków z postaciami.
* W 2011 roku powstał hitowy viral TP z Sercem i Rozumem. Serce śmieje się w nim z Rozumu przebranego za Tomasza Kota.
* W jednej reklamie radiowej powiedział "Kurde"
* Serce i Rozum występowali w reklamie Tesco w roku 2012 gdzie spotkali Henia

## Linki

* Kanał w serwisie YouTube
* FanPage na Facebooku

## Powiązane strony

* Rozum
* Oczy
* Renia
* Pieszczoch
* Robot (Orange)

1. ↑ https://www.youtube.com/watch?v=YP9uIvO4sfU
Jake Kingston

### Affiliation

House of the Sanguine Helix, Hidden Drake Dojo, Osterian Guard, Arboreal Enclave

## Physical description

### Hair color

Black

Jake Kingston. Gambler, swindler, hustler. Handsome and charming, always wearing a confidant, cocky smile. A white rose adorns the lapel of His expensive black suit. It is trimmed with red velvet and tailored to fit his slim frame. Polished black shoes match a black leather belt and vest. Jake's eyes have an unnatural reddish quality to the pupils and his pale skin is the only Indication that he is not well. Jake speaks with a slow and methodical drawl but his word choice indicates a high-born upbringing. Jake walks with a cane topped by a silver wolf's head that he taps to herald his approach.

## Description

Jake Kingston. Gambler, swindler, hustler. Handsome and charming, always wearing a confidant, cocky smile. A white rose adorns the lapel of His expensive black suit. It is trimmed with red velvet and tailored to fit his slim frame. Polished black shoes match a black leather belt and vest. Jake's eyes have an unnatural reddish quality to the pupils and his pale skin is the only Indication that he is not well. Jake speaks with a slow and methodical drawl but his word choice indicates a high-born upbringing. Jake walks with a cane topped by a silver wolf's head that he taps to herald his approach.
Thomas/Monsters, lnc Parodies

## Cast

* Sulley - Thomas/Percy/James/Toby/Gordon/Henry/Edward/Duck
* Mike - Percy/Thomas/Toby/Duck/Edward/James/Henry/Gordon
* Boo - Lady/Rosie/Emily/Molly/Mavis/Belle
* Celia Mae - Rosie/Mavis/Emily/Lady/Molly/Belle
* Randall - Diesel/Diesel 10/Spencer/Bulgy/George
* Mr. Waternose - Diesel 10/Diesel/Spencer/Smudger/George/Bulgy

## See Also

* Thomas/Monsters, lnc Parodies-Featuring Thomas and Gordon
* Thomas/Monsters, lnc Parodies-Featuring Percy and Toby
* Thomas/Monsters, lnc Parodies-Featuring James and Duck
* Thomas/Monsters, lnc Parodies-Featuring Toby and Gordon
* Thomas/Monsters, lnc Parodies-Featuring Edward and Henry
* Thomas/Monsters, lnc Parodies-Featuring Duck and James
Faust

A strange stare and smile, uncanny and yet un recognizable mania wraps their face, as they seem to never blink.

standing at a relatively average height of 5'9" Faust seems to be relatively clean in appearance, although covered in long, cleanly healed scars that wrap in random patterns around her limbs.

Her clothing seems that of a trader, yet damaged, as a sleeve seems to be torn off, with large holes in the back and missing any shoes.
Jack

## Description

Jack is an Aarokokra that is something of a jack of all trades. He tends to pick up the basics of skills quite quickly but can never grasp them beyond the basics. He is very outgoing, yet rarely reveals anything important about himself, at least not something that you can believe.

## History

While Jack is a very outgoing person (or bird, he doesn't care what you call him, just don't call him late to supper), he rarely talks about anything specific from his past beyond stories that are likely either made up or straight up fibs.
Ardo Mervito

Ardo

## Description

Ardo is a rather dashing human male, who is usually dressed just a little more extravagant and expensively than those around him. He has piercing blue eyes and hair which is very intentionally kept in a 'I took a lot of care to make it seem casual'-state.

Ardo tends to be a very present voice in any situation. He has copious self-confidence (some it it deservedly so, some of it very much not). He will convince you that your mother is your father if you let him, after a few beers at the local tavern. There is a good heart hidden somewhere below all the layers of sophistication and misdirection, but good luck bringing it out if Ardo does not feel like showing.

## History

Brought up a noble's second son in a mansion on the outskirts of Waterdeep, he very early on in life felt caged and restricted by the noble life, as much as he did appreciate the creature comforts. So he set out to find 'diversions' in the Waterdeep underworld. This allowed him to keep up the nobleman's son act by day, but have some excitement during the night as well.

Naturally, this exploded in his face spectacularly. At the age of 23 he was forced to flee his fathers enforcers, after unknowingly helping set up a large heist of goods that belonged to Lord Mervito. He has been on the run ever since.

And, while in the midst of a shady deal going wrong, he was suddenly rifted to the town square of Osteria. he is now trying to figure out whether this is a good or a bad thing...
Lua Kong

Lua Kong is a tabaxi who comes from the northern mountains of Hua Xia. Similar to Lua Bao, he hails from a small village that attempts to survive the arctic cold to maintain their near-isolated state away from the civil war going in within their country (and beyond). He currently lives in Osteria, working among the docks for a bit of coin.

## Appearance

Lua Kong's height is 4' 10", has a regular build, white spotted fur, and a pair of golden eyes that peek from his hood. He wears a yellow coat, casual pants with pockets, and basic cloth shoes. His most notable clothing is his custom made cloak with a hood specifically made for his ears to stick out. Sometimes, he holds a very roughly patched up leather mask perfectly made for a tabaxi's face, which has rough wooden plating on it, and four teardrop-shaped holes on the mask underneath the left eye. One hole is filled with a silverish Elarium drop. The rest are empty.

## History

Lua Kong, as a child, would always wander away from the village to go explore the mountains, often scolded by both his parents and the elders of his village. He soon found the ancient ruins and catacombs of their ancestors, and found the dirty secret that the elders had been hiding, artifacts that would attune their ancestors to the gods. The elders refused to accept or listen to Lua Kong's information he found, and was told that the gods had since abandoned them. The relics were taken from Kong and returned to the catacombs in silence, never to be found again by Kong.
As Lua Kong grew up into his teen years, he took any chance he could to inspect and study the relics within the ruins in hiding. He found a leather mask with various teardrop shaped holes underneath the left eye, as if something fit within the slots. With determination, he set out to find whatever fit in those slots. Soon after, he found a metal teardrop within his ancestor's catacombs that fit perfectly within the mask, and upon placing it in, he soon found himself bound with power. His lifeforce slowly was drained from him to summon aspects, both the aspects of life and death itself.

The elders soon heard and quickly put a stop to Lua Kong's ramblings once he returned to the village, casting him off the Cliff of Memories where all exiles are sent to either die, or forever leave their home. Kong survived the fall by the mercy of Fu Xi, the god of life, and continued to live his life at the base of the mountain alone to study and attempt to find the other teardrops which were now known as the Ancestor's Tears.

A few years later, as Lua Kong was attempting to find the second teardrop within the ruins below, he was rifted into Osteria. He was unaware of what had happened but soon found himself panicked at the sight of a bustling city. He did his best to find his way, and his place, in the city, and started to work at the docks. He also visited the Rabbit's Respite Inn, where he found his sister had taken over the inn as a co-owner, and had talked out and apologized for his actions and half-truths he had told his sister.
Chomik (Real)

*Ten artykuł dotyczy postaci reklamowej sieci sklepów Real. Być może szukasz chomika z reklam sieci Eko.*

### Głos

Nieznany (2004)Joanna Titkow (2010-2011)

Nieznany (2010 alt)

### Płeć

Męska

Chomik To Brand Hero upadłej sieci Hipermarketów Real

Chomik było animowane przez studia: Action Production

## Wygląd

Ten chomik wygląda jak zwykły chomik Jego Rasa Ma Rosyjski karzeł Campbella

## Ciekawostki

* Ten Chomik wygląda na realistycznego
* Na Tej Reklame Jego Głos Chomika Jest alternatywa https://www.youtube.com/watch?v=HGX7edkmJR0 pare dni pożniej niestety alternatywy głos Chomika nie jest używana
* Chomik był Reklamie Roku 2004
Deep Woods

Outside Osteria is an extensive forest. Within a short travel is The Shady Glen. Beyond is the **Deep Woods**. The light struggles to get through the canopy. Nature has taken over completely. Few but the bravest explore these lands alone.

Due to predators, poor terrain, and the threat of monsters, resting in the deep woods does not remove levels of exhaustion. Additionally, anyone (Including those who do not require sleep) who spends more than 24 hours in the Woods suffers one level of exhaustion. Each additional 24 hours increases the level of exhaustion by 1, until the creature reaches level 5 of exhaustion.
Bane

## Description

Bane is a 5'11" human with a prosthetic right arm, and whose left half is covered in acid burns. In contrast to when she first arrived, Bane has a soothing, calm air about her. Occasionally she forgets what she is working towards, the stain of a lifetime of exposure to xenophobic propaganda, though in general, she tries to be kind and inclusive

Bane wears ring mail under her ordinary clothes, an intentional choice on her part, as she could certainly afford more decent gear. She looks at her past life with some measure of disgust, something she now reserves only for herself, though self-loathing hardly dictates any of her actions.

## History

### Pre-rift

Bane was a paladin of Hextor, and was lead general of the armies of the Humane Empire of Law. Bane lead the charge of the Tavel Dynasty's onslaught and attempted genocide against the monsterfolk of Hornheim.

Bane understands why oppression is needed. It creates order. It eliminates crime, poverty, and chaos. It promotes a regimen of physical fitness and ethical obligation. In many ways, it makes the lives of those within its iron grip better. Those who seek to liberate a city from the Church of Hextor must acknowledge the fact that, without it, the lives of those citizens would be chaotic, brutish, nasty... And short.

Hence, Bane's exercise of power isn't a matter of tyranny or cruelty. It's a matter of security, of safety for those below her, both from domestic and especially foreign threats. This is what drives her. Imposing order, ensuring the safety of those who would ruin themselves through their own foolishness. She keeps people safe by removing any trace of free will.

Bane was strategizing a potential way to use an ironic reimagining of the very spell that first disfigured her to end the war against the tribal monsters. It was during a meeting discussing her plan with the Emperor that she was ripped from her home, deposited somewhere she'd never seen, though *based on the endless prairies, I'm still on... are those mountains?*

### Post-Rift

Upon Arrival, Bane scoffed at the various inhuman races of Daleos. She worked towards establishing a worshipping presence for the Church of Hextor, and sought to form a small, secret cult, but nothing came of it.

At some point in her journey, Bane began experiencing doubts. She started seeking enlightenment, the glorious warmth and embrace of Lathander or some other good-aligned deity, but found nothing, instead experiencing inner turmoil. She lost her conviction, and thus her powers, and eventually left Osteria behind, seeking answers in the northern mountains.
Eny

**Eny** to brand heroes platformy N.

Eny z jednego z spotów teaserowych

## Opis

Eny to są zabawne małe stworzenie w kształcie kuli o małych rozmiarach podobne do tych kuliek które są w logo "Platformy n" a jeden w innym kształcie, gadają n ciągle.

## Ciekawostki

* Spoty z nimi realizowane były techniką live action (tło) w połączeniu z animacją.

* Seria reklam z Enami rozpoczęła się od 5 i 10 sekundowych telewizyjnych spotów teaserowych.

1. ↑ 1,0 1,1 https://media2.pl/marketing/83382-Niebieskie-Eny-w-kampanii-telewizji-n-wideo.html
Mitigate

Mitigate is suited up and ready for battle

## Description

Chevelle Geni is a human woman standing at 5'5" and weighing 125 lbs. Her hair is cut pixie-style and white. Her skin is brown, and her eyes an insightful brown. She is twenty four years of age.

She wears scale mail plated with golden metal bracers and shoulder-guards. They are designed to offer optimal movement over physical protection.

She always carries a small octagonal object at her side. She also has an artificer's gun slung over a shoulder. She has several small bags, pouches, and canisters at her side, always providing easy access to the things she needs within a moment's notice.
Camie

## Description

Camie is, by her standards, at least a little bit pretty, but since her standards are astronomically high when it comes to personal beauty, she's got it in one. She's approximately 8ft long, head to tailfin, but she stands at roughly 5'8", when upright. Her pinkish-white eyes are always wide with wonder, and she has scales on her eyelids, arms, and where she'd normally have calluses from her vocation as a martial artist. Her personality is best described as peppy, sunny and friendly, perhaps slightly sheltered, but she has no qualms about fighting -- she in fact revels in it. She takes great pains to look her best, and to emphasise her physical appeal wherever possible. She hates stairs.
Adamhj1 Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Foosdak Boulderhoof

## Physical Description

Foosdak Boulderhoof is a young and tall minotaur, who just so happens to be built like a damn lighthouse. He prefers to wear heavy armour, and has a veritable armoury strapped to himself, including a big maul. His horns are long and sharp, and his skin is covered in battle scars. Everybody who has exchanged more than three words with him would describe him as rude and direct.

His backpack has several tools attached, the discerning eye would recognize smithing tools and leatherworking tools. Not much a fan of people in general, he seems like a bull that would do just fine living on his own somewhere on a plains or in a forest.

## History

### Pre-Rift

Foosdak was trained as a warrior in the city of Skophos, which worships the Theros god of Slaughter and Violence. Although the chaos of the battlefield didn't seem to bother him, having to fit into the mould of the city did. He was eventually kicked out of the city for having struck an instructor in the face... for the third time that week.

Foosdak moved far away from that bothersome city, and most other bothersome people, eventually settling down in a peaceful forest. Unfortunately, he did not know there was a village being set up rather close by. The villagers caught wind of him eventually, and asked some adventurers to investigate the monster in the forest.

Fortunately for the adventurers, their meeting was peaceful. One of the adventuring folk was named Karma, a young human girl that managed to get under Foosdak's skin in under a minute. They agreed that if he would just meet the villagers, and prove no threat, they would leave him alone. FOREVER.

Cruel fate would have it though, that upon their entry into the village a cult of Tiamat had also targeted the village for burning and murder. Foosdak smushed and smashed his way through their ranks, only to be surprised by one of the cultists hopping through a portal to escape him. He followed the cultist into an inn, and smushed their head into the floorboards, only to have the portal snap shut on him.

### Post-Rift

Immediately after the portal closing, he was accosted by several people, calling him a murderer and calling the guard. Making the most out of the situation, Foosdak ordered some food and sat down to eat after a hefty fight, whilst waiting for the guard.

The guard cleared him of any suspicions, as his testimony was truthful on the point of fighting evil cultists who were inflicting harm. He has taken some time to get accustomed to Daleos, before going on his first quest. Of course, this quest immediately set him up against another of Tiamat's foul spawn; a Red Dragon! Foosdak's powers proved to much for it, as he pulled it from the sky with a well aimed javelin and the group proceeded to stomp it into oblivion.

He certainly hopes all his quests will proceed as smooth as his first one.
Lubiś

**Lubiś** to brand hero marki Lubisie (daw. Petitki Lubisie).

Oryginalny Lubiś w 3D

## Opis

Lubiś to miś o idealnie kulistej głowie. Początkowo jego futro było jasnobrązowe, później ciemniejsze. Ma dwoje oczu i pyszczek. Nosi Pasiastą koszulkę i niebieskie spodnie na szelkach.

Lubiś to wesoły i przyjazny miś. Zawsze jest radosny i potrafi zachęcić dzieci do zjedzenia drugiego śniadania w formie biszkoptowych ciasteczek z nadzieniem.

## Ciekawostki

* W Czechach Lubiś nazywa się Brumik.
* Na Ukrainie Lubiś nazywa się Barni.
Necropolis of Zuthmandyr Containment

A walled-off area surrounds a massive hole, being where the guard has contained the main entrance to the grand Necropolis, currently sitting under Osteria. This consists of two fortified stone ring walls with archers, as well as a crane lift that goes down into the hole. This location is only for viewing and as a quest location, as it requires permission to enter.
Noele 'Dustvale'

## Description

An Albino Tiefling with reddish eyes, a Forked Tail, and relatively large White Bat-like Wings. Her right horn has a notch cut into it, and her long white hair is generally well taken care of. Her mouth might occasionally reveal very sharp teeth. She usually wears reinforced leather armor amidst custom travelers clothes, and a half-cloak on her right side, with several smaller blades, pouches, a rapier and a pair of firearms(revolvers) on her belt or person. She generally has a pair of dark-lens glasses, that she either hangs from the collar of her shirt or wears. She may sometimes carry a longer ranged weapon with her, and has a modified bag/pack to work with her wings. The perceptive may sometimes see her pull out a device or set of tools to do something. She's about 5'7'' in height.

She carries herself with a much quieter sort of confidence, and an ever-wary air. When looking at Noele, something suggests an unknown depth to her of which she doesn't show.

She can usually be seen with a Black Owl somewhere nearby her.

### Backstory

- Find out Yourself! :)

Though, she did rift in high above the city alongside a storm of magic spells, fireballs, and arrows chasing her through the air. She got struck by one, and crash-landed in an alleyway. She later met A'vane in another alleyway as the person to first find and talk to her, and she departed soon after that to try an start her new life in Daleos.......

There was & is also an entire story arc, involving Mwizi.

She is a Sanguine Helix member, and previously worked as the Sous (secondary) Chef at the Rabbit's Respite, before life pulled her away from that.

A lot has happened since she first arrived in Daleos, she has been through so much as she changed over time, and more recently finds herself in a strange and very real new chapter in her life.
Desire

Desire is a Fierna Teifling trickery cleric 2 and Fiend warlock 2

## Description

Desire is a red skinned short horned long purple haired Fierna teifling. She wears a long black and gold trimmed dress reaching her ankles. She has a silver circlet around her head, a bronze necklace around her neck and has two bracelets one on ether arm, the first having a small red gem in it the other has an engraving of a beautiful woman with red hair on it. She also has 4 sheaths each one holding a dagger, 2 on her hip and two on her back.

## History

Desire is a woman who knows what she wants, and she wants a lot. Raised by her parents to follow her instincts and being true to herself Desire grew up with a slightly unhealthy obsession with her looks and a known flirt and swindler moving from one poor soul to another and taking advantage of them one way or the other. This grew interest into the Lady of the Fourth Fierna who saw a lot of herself in Desire and so contacted her in her dreams of promises of control of those that you wish to and an eventual acceptance into her palace after she died as long as she made a pact with her to be every bit as scandalous, vain and manipulative as she could while spreading name of the power she would gain from her to which Desire agreed all too eagerly. At the opposite end of the spectrum however she also gained the attention of The Princess of Passion Sune who took note of Desire's love of beauty even if it was just her own and saw potential in the girl if steered in the right direction to become a beauty of the realms that would change the land for the better but would need guidance and so contacted her through one of her Heartwarders which through all their honied words and promises of beauty and passion decided to become apart of this religion and embrace the faith as one of her vices. Now both god and Archduchess have hold upon the girl and wish to implement their own ends onto the girl but who will full claim the girl when all is said and done.
Dywin Protannous

Dywin, 3 days prior to 'rifting'

## Description

Dywin is a pale-blue skinned moon elf with black hair, stands at 5'4 and 110 lbs. He wears the robes of a wizard apprentice, that look roughed up.

## History

Dywin was born in the Kingdom of Islands, He served as a sage, and a court wizards apprentice. He was charged with finding the source of corruption, in a forest invested with gnolls. He went missing for years, until the rift brought him into Daleos.
Neferna, Hazoret's Flame

## Description

Neferna stands at 5'7", her fierce features heavily reminiscent of a Jackal's. She tends to wear ornamental armor with tones of gold and red, accenting the sharp black of her coarse fur. Her eye are normally a rich brown with flecks of red.

Down the length of her right arm is a tattoo that looks like a shimmering wall, set behind a city that forms the cuff of the sleeve.

When neferna dons her mantle of flames, her eyes turn into balls of bright red fire, the flames yielding slightly around the tattoo on her right arm.
Wesoły Kostek

**Wesoły Kostek** to brand hero marki Alpen Gold.

Wesoły Kostek we własnej osobie

## Opis

Wesoły Kostek to dość prosto zbudowana postać. Jest on kostką czekolady z twarzą. Do tego ma ręce i nogi. Nosi brązowe buty.

Wesoły Kostek jest osobą bardzo wesołą. Wszędzie gdzie się pojawi, nie ma nudy.

## Kontrowersje związane z reklamami

Pewna reklama (dostępna do obejrzenia u dołu strony) z udziałem Wesołego Kostka była kręcona w lokomotywie, która parę lat później została zmasakrowana w Katastrofie Kolejowej Pod Szczekocinami.

## Ciekawostki

* Słynne hasło Wesołego Kostka to "taki sik że mi prawie nadzienie wypłynęł" i "Nie! Nie! nie mam tego telewizji! nie puscią"
* Jego motto to "Dobry Wesoły Kostek".
* W roku 2012 Wesoły Kostek zmienił głos, dziecięcym głosem na dorosłym głosem
Meridia

Sorcerer-Warlock-Fighter

## Description

Standing at 2'6" and 22lbs with translucent wings, silver hair, green eyes and pale skin.

## History

Meridia grew up in a small village of fairies in the Deep Woods of Daleos, having never left the safety and comfort of the forest, until a black fungus spread throughout the land, forcing the entire settlement to flee for their lives. She flew far from the danger, finding herself in the city of Osteria, a place she was always warned to avoid. After finding out her sister had been captured and enslaved, forced into labor as the maid of a corrupt noble, Meridia set forth to rescue her and see her safely back to the Enclave.
Liryczny Rzeźnik

**Liryczny Rzeźnik** to brand hero marki **Delikatesy Centrum.** W tą postać wciela się piosenkarz Paweł Kowalczyk - półfinalista trzeciej polskiej edycji "Idol" w Polsacie.

## Wygląd

Rzeźnik to osoba mająca ok. 20-30 lat. Ma czarne elegańskie włosy i szare oczy. Jest ubrany w białą koszulę, czerwony fartuch z logotypem Delikatesów Centrum oraz czerwoną muszkę, śpiewającym głosem głównie mówi o selekcji mięsa w sieci Delikatesy Centrum. Nazywa on samego siebie "Rzeźnikiem Lirycznym".

## Ciekawostki

* Za reklamy z nim jest odpowiedzialna agencja reklamowa LVOV

## Galeria

Paweł Kowalczyk (odgrywacz roli Lirycznego Rzeźnika) na planie zaakulisów reklamy Delikatesy CentrumLiryczny Rzeźnik z (prawdopodobnie) ekipą filmową od reklam
1. ↑ https://www.facebook.com/PawelKowalczykpl/photos/a.165015433588360/4514437105312816/?\_\_tn\_\_=%2CO\*F
2. ↑ http://www.lvov.pl/gallery/portfolio/
Grideir Beskytter

## Description

Grid is 6'7, 190lbs. She braids her dirty-white hair usually and her eyes are a dull light blue. She typically wears heavy furs and leather, warm clothing meant for snow. Her armor is made up of mostly chainmail hidden in-between cloth and leather, with a few pieces of solid metal near her shoulders and knees. She usually smells very bad, as a result of sleeping outside.

She's a very headstrong and emotional woman, who falls in and out of love and relationships easily. She thinks of herself as a free spirit,and doesn't like being tied down. She REALLY doesn't like dragons.

## Backstory

Grid was raised by a cloud giant, Durvaskr, in a large estate that housed many giants. She saw these giants as her true family. When Durvaskr passed, she mourned him for a long time but was content that he died a peaceful death after such a long life of turmoil. When she arrived in Osteria, she had completed a ritual that she believed would enable her to see him again.
Caolas Ciùin

Caolas is one of the cockiest bards you'll ever meet, but when he begins to perform, it's clear he's earned the right to brag. He enjoys his instruments but always prefers to sing and twist a story for a crowd. Always on the lookout for a new story, perhaps you'll be in his next.

## Description

Caolas stands just above six feet tall and has a rather muscular build, his right arm half replaced by a prosthetic. His hair is kept long, and he always seems to be perfectly clean, whether he has a bath or not. He can almost always be found wearing his custom made kilt over simple leathers, a blade on one hip, and a drum on the other. He's extravagant in everything he does, and always wants to pull others into the fun he's having. Something about the man, no matter how much you might want to hate him, he always seems to make people smile and have a good time.

## History

The elven man came along with a large group of others on an airship that rifted in and crashed just outside of Sundry. Since arriving, he's met quite a few people, complained about the heat and state of Sundry, spent almost every moment with Orla, and has lost his arm on an adventure...yet he always seems to be happy and cheerful and always willing to share a tale or an ale.
Albert Ward

## Description

Albert is tall for an elf. He can be commonly seen patrolling the alleys and streets of Osteria in his guard tabard, studded leather armour and double edged shortsword strapped to his back. He has a well developed posture, indicating a military past, and he projects confidence in all his actions. Despite his rigid, military, bearing, there’s an underlying grace and fluidity to his movements. While he gives off the aura of a competent professional, you only have to spend time with him to find out the truth, whatever it may be.

## History

Albert served as a junior commander in his kingdom’s military before stepping off the battlefield through the rift that brought him to Daleos, in the city of Osteria. He was briefly educated at the Maketh academy of Magic before being conscripted into the military. Drawing on his ancestral link, he developed his bladesong during his initial martial training and, due to his ability to cast spells, gained his commission. He had been on campaign for several months and developed a confident bearing and quick to act approach. He developed the mindset of ‘better to execute a good plan now, than a perfect plan never’. It has gotten him into trouble often but he manages to scrape by.
Jane

## Description

Before you, and possibly quite a ways down, stands an inconspicuous but nervous-looking halfling woman. Her clothes are of different tints of brown, dusty but well kept and her reddish brown hair is partially braided. You notice she is armed with a shortsword and a dagger. Considering that they are both halfling sized weapons neither of them are much longer than an average dagger.

She looks uneasy but smiles tentatively if a little awkward.

## History

Ask "Jane" any question about her past and she will always tell another story. Even her real name is a mystery because she will always give a new name whenever introducing herself. "Jane" -short for Jane Doe- is the pseudo name people who know of her compulsive lying, refer to her. Likewise it is impossible to know which story she spins about her past is the truth. The only certain truth about "Jane" is that she is a liar and a thief.

Personality-wise "Jane" is a good-hearted, friendly person despite her issues. Probably the nicest thief of Waterdeep.
Lemur Jedyny Taki

**Lemur Jedyny Taki** to brand hero platformy Cyfra+ oraz sieci komórkowej PLAY.

## Opis

Lemur Jedyny Taki wygląda jak prawdziwy Lemur. Mimo tego, nazywa się jedynym takim.

Postać ta lubi chwalić się swoja przynależnością do Cyfry+ oraz swoją sławą.

## Ciekawostki

* W 2012 roku sieci komórkowej PLAY nagrała reklamę Lemur Jedyny Taki
* Po fuzji Cyfry+ z n, Lemur Jedyny Taki nie pojawił się już w reklamach.
* W 2021 roku został wspomniany w reklamie sieci komórkowych Orange.
Merlin

**Player Characters**

If she starts with 'Ta' then there is a good chance she is one of mine. Tawny, Talynne, Tamiko, and TaBrine are the main ones. Tamiko, as a cartographer and calligrapher with a shop, The Spot, in the port district is the most liekly involved with other quests.

**NPCs**

CMOT Dibbler, Professor Branestawm, Gricko, and various others in shops and businesses.

**Factions**

Minotaur Hoof (Celia Bowen); Arboreal Enclave (Mattheus Wayne)

**Safety Tools**

Before a quest, if you have lines (areas to avoid) or veils (details kept off screen) then please DM me.

During a quest it is important that everyone feels comfortable.  I therefore use the following safety tools. None of these require an explanation from the player, it is enough to say that you call on one.

X – hard stop.  No questions asked.  If you are uncomfortable then we stop.

Pause - time for a breather. A scene maybe getting intense and you need a moment to gather your thoughts.

Fast forward – to skip over a scene, effectively a fade to black moment.  The scene happens but without description.

Rewind – to redo a scene if you are uncomfortable with it.

((for further details see https://briebeau.com/thoughty/script-change)

**Quests**

I am in the EST time zone, with quests potentially running during the weekday evenings or at weekends. I run single 3-5 hour quests and multi-session quests. I generally try to avoid pbp.

I use a combination of maps on avrae, maps on Roll20 (link will be often provided but screenshots will always be regularly posted), and simple theatre of the mind.

I lean to story lines and arcs but will occasionally drop one off “quickies”.  Important to note that one quest may spark another.  I take note of what you show interest in, and that’s where my ideas come from.  The more engaged you are then the more likely to get further quests from me.  I like to see RP, and encourage it.  You may even find you get Inspiration points but, more importantly, the more I get to know your characters then the more chance there is I will think up something for them.

Just because you can see it does not mean I think you can kill it.  I do not kill PCs on purpose.  I would prefer not to.  But actions have consequences. And dice can be fickle. Running away is always an option, unless you leave it too late.

And if something happens you don’t like then please discuss it with me.  We all make mistakes.  But sometimes the styles of players and DMs don’t mix.  Better to be open.

**House Rules**

Thinking outside the box is often rewarded.

If you want to use a different skill than I ask for, you may propose it if you have a good reason

Melee can be non-lethal. Ranged and spells are on a case by case basis.

Ask if you want to search a body.  If you don’t search/ harvest – you don’t find.

Please keep the turns moving along.  After 5 minutes of inactivity your PC may go on hold/dodge

PM me for questions on rules etc

No rules lawyering.  I prefer fun to RAW

On that note, QR decision is final.

And finally, remember, sometimes it may be better to RUN AWAY.
Dusk

## Description

Dusk is a small fey creature of the unseelie court, he is distant and doesn't like to interact with people too much.
When he does he often comes over as arrogant or angry.

this all changes when his sister Dawn convinces him to join in the pranks, he doesn't quite know when to stop and a lot of pranks have gone wrong due to this.
Jo'Daro

## Description

Jo'Daro spends most his time relaxing about the respite or follows his brother Dra'Andra around Osteria while out on patrol. When those options are exhausted he can also be found treating himself to some sweet treats.

## History

Jo'Daro was born under a Waxing moon which gave him the gift of Shadow magic, Jo'Daro would often use these gifts to trick others or gain access to places where normal men couldn't go. He may be a tricky Khajiit but he remains loyal to his brother Dra'Andra
Murmur

## Description

A muttering mage with self confidence issues, Murmur got his nickname from his stammer.

## History

Quite capable in his studies, Murmur has done well for himself as an Illusionist Wizard until he rifted.

Now, his world turned on it's head, Murmur is struggling to find a place for himself in the world of Daleos. The people are welcoming enough, some a little terrifying to the poor man, but it is his inabilities which trouble him most.

In the city of Osteria, only a handful of people know his full name, which he likes; it's easier to be known by a name you chose than by name chosen for you. Here, Murmur is not some cruel nickname, it is what he wishes to be known as.

One day, he will figure out a way to finish his deceased colleague and friends research, the very thing that set him on this path in the first place: Inter-Planar Travel.
Keilani

Rift Date: Oct. 31, 2021

## Description

A lithe and colorful creature, Keilani is a strangely beautiful being, her features blending draconic and fey elements. Just shy of four and a half feet tall, she has pale, smooth skin, though her arms, shoulders, and dragonlike tail all feature patterns of iridescent green scales, notably textured and somewhat glossy, but seamlessly meshed with her skin organically. Her hair is a vivid purple, roughly cut short and always decorated with a couple of flowers. Her head also features a fan of vibrant pink spines, and the same spines rise down the length of her tail - these spines move, flexing and bobbing with her movement and also seeming to be somewhat expressive. Her eyes are golden and dragonlike, and her voice is a high but warmly-toned pitch, and her typical manner of speech lacks refinement but is nevertheless somewhat endearing.
She usually dresses in very light, handcrafted leather clothing, held on with thin leather cordage as straps and laces. It's sturdy enough to allow for her to keep a dagger and pouch at her waist, and she also sometimes carries a handcrafted leather satchel with her supplies within.
Benedict Zacharias

## Description

Benedict "Ned" Zacharias is a blue skinned, crown-horned, fork-eared, long-haired hexblood with a deep love for life and his sister. He's an apothecary and hunter by trade and an incredibly skilled marksman. He can often be found with his sister, Tenet, and their horse and wagon.

## History

Ned was born in 711 in Tepest, a domain of dread. After the last tithe he attended he and his sister were banished. They traveled into the mists to escape and arrived in Daleos.
Lixue Teng

Lixue Teng (鄧理學) is a human from Hua Xia, about 20 miles south from the Wu capital city of Luoyang. She worked as a blacksmith for most of her life until leaving her occupation 3 years before her rifting, and fell in love with Lee Teng, whom she married a year after.

### Appearance

Teng Lixue stands at 5 foot 4 inches tall, weighing 160 pounds, with a muscular build. She has lightly tanned white shin covered in tribal tattoos which show when she's wearing her typical blacksmithing clothes. In combat, she wears her chainmail and uses her trusty warhammer and light hammer.

### History

Before Lixue came to live in her tavern on the opposite side of the Luoyang cove, she worked with the mountain dwarves deep in the caves of the mountains on the Wu islands south. She was originally born in Yizhou during the call to adventure against the magical beasts in Hua Xia, and her parents had both answered that call. They lost their lives fighting against an ancient white dragon.

She was adopted by the dwarves who taught her everything she needed to know about handling metal and constructing various pieces of armor, weapons, and equipment. She took those skills and used them to make a living, moving up to Luoyang to begin life as a blacksmith during the civil war of Hua Xia.

During this time with the dwarves, she had taken a liking to the deity known as Nezha, and was intrigued by how he protected others, even though his own personality seemed opposite to what he had taught others to do. Taking up in his own image, she did what she could to help protect the dwarves from all sorts of danger, creating a warhammer that she could both forge and fight with. She secretly talked to him monthly until she was found out by one of the clerical dwarves. The dwarf did not condemn her, rather, taught her how to properly talk to the deity, and thus a bond was formed between the woman and her god.

Years later, she had started seeing a soldier often visit her shop and request simple repairs, which seemed odd to her. They eventually became friends, and as Lee continued his advancements, Lixue fell for his charm. Eventually Lixue became tired of the blacksmithing life and with the money she had saved, moved away from Luoyang with Lee and built their tavern, the Bear and Hammer.

A year later, after working together and remaining close, Lee and Lixue got married on the cliffs outside of Luoyang. Lixue, as a last major project, made two polished steel rings for the both of them, setting a striped agate stone in hers as a reminder of Lee.

The tavern did well until finances became difficult for any business, and so Lixue and Lee resorted to creating a secret fighting club where the strongest in Hua Xia would come and fight in the large basement of the Bear and Hammer, often taking bets. Lixue and Lee eventually joined in the fights as a duo, and won almost every fight they got into, earning coin for the tavern to stay alive.

During a fight however, they were rifted mid battle into the Rabbit's Respite, where the opponent had pulled out an axe and tried to kill Lee. Lixue and Lee quickly killed off the hostile enemy, and begun their life now in Daleos.