recursal/Fanatic-Fandom huggingface dataset:
Planet Panic Season 1

1. Saving a Cat On Top of A Tree
2. Missing Cap
3. Gathering Features
4. Told You
5. Police Day
6. Resting
7. I Remember You
8. Traffic Panic
9. The Massive Stadium
10. High Heights
11. Pebbles's Day Out
12. Hurry Curry
13. A Second Straw
14. Bending The Planet
15. Pebbles Gone
16. Restore Manager
17. Shading Colour
18. It's a Man Job!
19. Empty Guts
20. Construction Collapse
21. The Worst Mission Ever
22. Inserting Cash
23. Complete a New Challenge Each Day
24. Intelligent School
25. Evening Matters
26. Taking Things In My Own Hands
27. Don't Leave The Car!
28. Digital Window Screen
29. Endgame Realms
30. Zeus Is Hurt
31. Cap Screwing
32. Am Not A Child Anymore
33. Leave The House
34. Pepperoni Cutters
35. Floor Napping
36. Food Waste
37. What Have You Become!
38. Heel Wheels
39. Pencil Irrated Snapper
40. Laptop Stuck-Up
41. Perfectly Normal
42. Mint Bumper
43. Ahead Of Its Time
44. Team Up Are Just Not The Right Thing
45. Galaxy Destroy
46. Own Life
47. What's The Big Deal
48. Noted Down
49. Not Really Safe
50. Watching Crimnals
51. Record
52. Planet Contributions
Lonely Gun 30XX (Arcade)

Lonely Gun 30XX machines

Lonely Gun 30XX is a game in the Arcade.

## How to Play

To play Lonely Gun 30XX, hold the gun by holding right click once the round starts. Then, aim at the targets and shoot them. You have a total of 20 shots, so make sure not to miss too many.

There are four rounds in Lonely Gun 30XX, and each one has a different amount of targets. The targets for each round are:

* **Round 1 -** 1 target
* **Round 2 -** 2 targets
* **Round 3 -** 2 moving targets
* **Round 4 -** 3 moving targets and 1 cup

## Trivia

* The lore for Lonely Gun 30XX, as shown on the Help menu, reads, "If you're reading this, there is hope. This machine is dedicated to someone special. In his time, he found use of this arcade cabinet in the fight against [REDACTED]. Perhaps playing it in your time will give you a shot when the fight begins."
	+ This game is based on the 1999 Namco arcade game *Quick & Crash*.
Paradise (Ball Race)

"A warm, summer map with half pipes and good times."

**Paradise** is a medium Ball Race map.

## Levels

### 1

Players start on a small square platform and take a left turn through a tube, falling down, turning left again, and finally being shot back up in the air. There is a series of moving platforms with a button on one end and the finish on the other end. The button moves a set of platforms in front of the finish to allow players to access it.

### 2

Level 2 starts with a rotating L-shaped platform that moves players to a pair of tubes. Each tube has an optional path leading to one melon, but mainly lead down to the next part of the level. Players ride on a red moving platform to then roll across a series of small wood beams, leading to the finish.

### 3

Level 3 starts with a ramp leading players to take a left turn, dodge a bumper, and take a U turn, collecting the map's first Golden Melon along the way. Players then roll over another ramp and take a left turn to roll up a slope made of several small platforms. Next, they roll off another ramp onto a set of isolated platforms, off one final ramp, and finally bounce off two slanted platforms to the finish.

## Tips and Trivia

* When shot out of the tube in level 1, players can roll forward to immediately reach the end of the level, skipping the button.
Bedzoom (Accelerate)

"Zoom through a playful and exciting toy race track!"

**Bedzoom** is a hard Accelerate map.

## Appearance

Bedzoom is set in a huge house, and the track and surrounding parts of the map are made of various toys, pieces of furniture, and other household items.

## Track Description

The track starts with a left turn past a giant toy robot, a line of item boxes, and a wide U turn. Past the U turn, players drive through a second line of item boxes and take a smaller U turn. Next is a giant upward slope covered in boost pads followed by a left turn.

Next, players drive on some large boxes with roads scribbled on, and take a left turn through another line of item boxes and down a steep slope back to the floor. Players take a sharp U turn and can either grab more items and take a wide U turn next, or go left through a shortcut made of popsicle sticks.

Finally, players take a left turn, drive through item boxes, boost forward, drive through one last line of item boxes, then pass the finish line.

### Coin Paths

Bedzoom used to have 3 coin paths, although they were all removed at some point. Their previous locations are shown below.

First Coin PathSecond Coin PathThird Coin Path
## Trivia

* Toy Room can be seen in the background of track 1, around the part with the large downward slope.
* Many of the toys in the background of Bedzoom are purchasable as placeable items, mainly at The Asteroid Belt.
Player Permissions (Condo)

In the My Condo section of your condo scoreboard is the Player Permissions tab. It allows you to set various permissions for other players, such as placing items, bypassing rules, or banning other players.

The Player Permissions tab has 3 sections in it. You can customize the individual permissions of each player you give permissions to.

## Items/Building

The Items/Building section includes permissions related to building and editing items.

* Edit ALL Items
* Surface/IO Edit
* Stash ALL Items

Allows the selected player to edit and place any item in the Condo, regardless of who owns or placed it. This permission allows for co-op building when toggled on. (Note: Doesn't allow stashing or selling items)

Allows the selected player to edit surfaces, lights, or Condo I/O wires.

Allows the selected player to stash any item, regardless of who placed it. (Note: With this disabled, the player can still stash items they placed)

## Admin

The Admin section includes permissions mostly related to moderating other people.

* Ban Players
* Kick Players
* Mute Players
* Save Data Control
* Noclip
* Move Players

Allows the selected player to ban other players from the Condo for a specific amount of time.

Allows the selected player to kick other players out of the Condo.

Allows the selected player to mute other players from text or voice chat.

Allows the selected player to manage the save/load data of the condo (only for dedicated servers).

Allows the selected player to noclip (V key).

Allows the selected player to teleport to other players, or move other players to them.

## Misc

The Misc section includes various miscellaneous permissions.

* Media Admin
* Special Items Use
* Switch Use
* Flashlight Use
* Instrument Use
* Locked Door Access

Allows the selected player to pause videos, seek to a specific part of videos, or skip videos on media players.

Allows the selected player to use any special item (equippables, instruments, etc.), regardless of global rules set by the host.

Allows the selected player to switch light switches on and off, regardless of global rules set by the host.

Allows the selected player to use their flashlight (F key), regardless of global rules set by the host.

Allows the selected player to use instruments, regardless of global rules set by the host.

Allows the selected player to open locked doors.

## Upcoming

Be aware that the content of this section may be inaccurate or incomplete, or subject to change.

Permissions that are planned to be added in the future.

* Edit Own Items
* Edit Environment

Allows the selected player to place or edit their own items in your Condo. Currently, you can only use the Condo host's inventory.

Allows the selected player to change the time and weather.
By the Sea Shore (Store)

The entrance to By the Sea Shore.

**By the Sea Shore** is a store in The Great Outdoors (by the lighthouse path) that sells aquatic pets in exchange for Sea Dollars.

## Trivia

* Despite the pun, She does not actually sell sea shells.
* All of the non-fictional pets have their binomial names listed as their descriptions.
EXP

Doing anything in Tower Unite will award you with experience points (EXP). Each activity in the game has its own EXP bar that is filled by playing it. EXP is typically earned either when you get a Unit payout, or on a short timer.

Earning EXP will award you with milestones and badges. Most games do not give rewards past either 500,000 or 1,000,000 EXP, but there is no limit to the amount of EXP you can earn.

## Games with EXP

All parts of Tower Unite that currently have their own EXP bar. Games that are not yet released are not included.

* Plaza
* Casino
* Arcade
* Laser Tag
* Bowling
* Plaza Events
* Halloween
* Condo
* Ball Race
* Minigolf
* Virus
* Little Crusaders
* Zombie Massacre
* Accelerate
Power Field

POWER FIELD
A field of power wreathes weapons with this quality, increasing
its Damage and Penetration. Such modifiers are already
included in the weapon’s profile. When you successfully use
this weapon to Parry an attack made with a weapon that
lacks this quality, you have a 75% chance of destroying your
attacker’s weapon.
Dueling Arena

Be aware that the content of this article may be inaccurate or incomplete, or subject to change.

The Dueling Arena is a building in the Plaza, located in the main plaza square. It will house a dueling game where players can bet Units to battle each other with a weapon of their choice.

Dueling Arena's development progress here.
Plaza Events

Plaza events are events that randomly occur every few minutes in the Plaza. There are two types of Plaza event: events and minigames.

Some holiday events have their own Plaza events, such as Halloween and the Winter Holidays. Every Plaza event from every holiday/seasonal event will occur during the Tower Unite Anniversary event.

## Events

Plaza events are small events that can occur anywhere in the Plaza. These mostly involve something appearing in the Plaza, such as a character or buried treasure.

### Year-Round

These events occur all year, although they may be disabled during certain holiday events.

* Treasure From Sea

### Halloween

* Halloween Remains
* Trick or Treat
* Halloween Character Visit

### Winter Holidays

* Presents
* Holiday Character Visit

## Minigames

Minigames are 3 minute long games. These can range from simple tests of reflexes to deathmatch brawls. These always occur at the minigame arena.

### Year-Round

* Balloon Burst
* Target Practice
* Fruit Frenzy
* Plane Wars
* Chainsaw Deathmatch
* Snowball Battle

### Halloween

* Ghost Hunting
* Pumpkin Smash
* Food Frenzy

## Upcoming Events/Minigames

Be aware that the content of this section may be inaccurate or incomplete, or subject to change.

There are some upcoming minigames shown on Tower Unite's roadmap.

View the development progress for these minigames here.

* RC Racing
* Boat Battle
* Dolphin Race

RC Racing is a game where players will likely race through a track in an RC car.

Boat Battle is a game where players pilot a boat and have to sink each other's ships.

Dolphin Race is a game where players will likely race through a track while riding dolphins.
Billiards

A billiards room in Volt Nightclub

**Billiards** is a game that can be played in various spots in the Plaza and in Condos.

## General Information

Billiards plays using 8-Ball American rules. Players hit the white cue ball to strike the 15 other balls on the table. 7 are a solid color (Solids), 7 have a stripe pattern (Stripes), and one is a solid, black 8 ball. If a player pockets the cue ball (drops it into one of the side/corner holes), they scratch, ending their turn. If the 8-ball is pocketed early, the game is ended prematurely, and the opponent wins.

### Controls

* **Hit cue ball:** Hold right click and move the mouse sideways to aim. Hold left click and pull the mouse back to decide the power, then let go to hit the cue ball.
* **Spin:** Hold right click and pull the mouse back to adjust spin.

### Points

Players earn points while playing Billiards. For Plaza billiards, this decides the payout at the end of the game.

* **Sink Ball:** +200
* **Scratch:** -200

## Gameplay

### Multiplayer

2 players take alternating turns to sink either all stripes or all solids. Which type of ball each player is assigned depends on the first player to sink a ball (ex. if the first ball sunk was a stripe, the player is assigned all stripes). After a player sinks all balls of their assigned type, they need to pocket the 8-ball to win.

### Singleplayer

The player sinks all stripes and solids on the table, saving the 8 ball for last. Scratching only results in a point penalty, allowing the player to continue immediately after.

## Variations

### Volt Nightclub

Volt Nightclub billiards rewards Units as payouts.

### Warp Zone Arcade

Arcade billiards rewards Tickets as payouts.

### Condo

Billiards tables can be purchased for Condos at The Toy Stop for 50,000 Units. The item has variations for the Nightclub and Arcade table models. Condo billiards does not give any payouts.

## Variations - Upcoming

Be aware that the content of this section may be inaccurate or incomplete, or subject to change.

### Tower Casino

Casino billiards is planned to have a way to bet on who wins the game.

It is currently unknown when Casino billiards will be released.

## Images and Videos

One of the billiards rooms in Volt Nightclub2020 - Billiards WIPAn in-development video of billiardsAn Arcade billiards tableThe icon for the Billiards Table placeable item
Morphs

Morphs are a type of item acquired through milestones in certain games. They allow you to become a different character in the Plaza and in Condos.

## How to Equip

To equip a morph, click and drag it into your wearables hotbar (cap icon). Morphs can be found in the Magic tab.

To unequip it, remove it from your hotbar.

## Morph Types

### Orb

The orb morph is a Ball Race milestone. It allows you to roll around in an orb, just like in Ball Race. You can jump in the orb by pressing space.

Your current playermodel, with all equipped wearables, will appear in your orb.

### Knight

The knight morph is a Little Crusaders milestone. It allows you to transform into a knight. Press R to change your rank between being an esquire, knight, baron, and count. The knights have two unique emotes they can use.

Players using the knight morph can equip weapons and wearables equipped using the hotbars, but cannot equip wearables such as hats and glasses.

### Ghost

The ghost morph is a Little Crusaders milestone. It allows you to transform into a ghost. Ghosts fall slower and can press and hold shift in midair to glide in the air. Press R to change your rank between being a dead esquire, knight, baron, and count.

Players using the ghost morph can equip weapons and wearables equipped using the hotbars, but cannot equip wearables such as hats and glasses.

### Monster Potion

The monster potion is a Zombie Massacre milestone. It allows you to transform into every monster type in Zombie Massacre, excluding boss monsters. Swap between monsters with R. While being a ghost, you can shoot orbs with left click. As every other monster, you can attack with left click.

Players using the monster potion cannot equip anything.

### Dolphin

The dolphin morph is a fishing milestone. It allows you to transform into a dolphin. Dolphins can swim very quickly in all directions underwater, but can only move very slowly on land. Dolphins can also make dolphin noises on command.

Players using the dolphin morph cannot equip any items.
Ring God (Arcade)

Ring God machines

**Ring God** is a game at the Warp Zone Arcade.

## How to Play

Ring God is a ring toss game. Bottles are worth more points the further away from the player they are. Rings need to be picked up manually; up to 5 rings can be held and thrown at once.

For this game, 10 points = 1 ticket. If the player reaches 750 points, they receive a bonus of 1,000 extra points.

Score Table
 Dark Blue
 Purple
 Pink
 Red
 Orange
 Yellow

## Related Achievements

> Main article: Collection Book/Arcade
>
>

## Trivia

* The lore for Ring God, as stated on the first sentence of the Help menu, reads, "It beckons. The sound of drums pumps through your veins. You are destined to become the next Ring God."
* The achievement *"*Lord of The Rings" is (of course) a reference to J. R. R. Tolkien's *The Lord of the Rings.*
Mas Fuerte 2K (Arcade)

Mas Fuerte 2K is a game in the Arcade.

## How to Play

Mas Fuerte is a 2-round game where the player's goal is to slam a metal plate with a large hammer.

To charge the slam, mash any keys as fast as possible, while keeping the cursor (controlling a large circle) on the moving white circle. The slam takes about 5 seconds to charge, and the round ends when it has finished charging. The color of the circle you control will change color depending on how well you're performing (white, to blue, to mint, to yellow, to red).

The machine has two vertical light bars on it, one for each round. The bars rise up to a certain point at the end of the round, higher or lower depending on how well you performed. After the game ends, you are rewarded with the same number of tickets as the score of the round you performed best in.
Collection Book/Dark Voyage

This page lists all Dark Voyage-related stats and unlockables stored in the Collection Book.

## EXP (Milestones, Badges, Trophies)

In Dark Voyage, EXP is earned alongside Unit payouts at the end of rounds. EXP earned is 3x the payout. Dark Voyage currently has no milestones.

Badges

Trophies

## Achievements

Dark Voyage currently has no achievements.

## Stats

* Rides
* Best Score

## Leaderboards

* Top Score
* Most Rides
Chat

There are two ways to chat with other players in Tower Unite; text chat and voice chat.

## Text Chat

Text chat is one of the two ways to communicate with other players. To open chat, press Y by default (the chat should already be open on the main menu). The text chat has 4 sections.

### Global Chat

Global Chat is a chat that allows players from any part of the game to talk to each other. This chat also shows messages sent in Local Chat (with a tag next to them), when someone hosts a Game World or condo, and when someone gets a jackpot at the Casino.

### Local Chat

Local Chat only shows messages from players in the same server as you; this is the default chat mode. When you type in Local Chat, it only sends the message to other players in the same server. Local Chat also shows the locations of players in the server next to each message they post, if it's the Plaza or a condo.

### Announcements

Announcements only shows messages for when someone hosts a Game World or Condo server, or if an event occurs in the Plaza. You cannot send messages to Announcements.

### Awards

Awards only shows when someone earns an achievement or gets a jackpot in the Casino. You cannot send messages to Awards.

## Voice Chat

Voice chat is the second way to communicate to other players. To use voice chat, press and hold X and talk into your microphone.

Only nearby players on the same server as you can hear you while you're talking, and you can also disable hearing voice chat in the Audio settings, under Communication.

## Chat Bans

If you violate any of the Global Chat's rules, you will be banned from using Global Chat and any forms of text or voice chat in Plaza servers. You will still be able to join Plazas, as well as chat in Game Worlds and Condos, except for the rare occurrence when that level of ban is deemed necessary by a moderator.

If you were banned and feel the ban was unfair or excessive, you can submit an appeal using this guide.

If you see someone violating one of the rules and wish to report them, click on their name in either text chat or the scoreboard (Tab) and click the Report button.
Dragon's Treasure (Arcade)

A couple of Dragon's Treasure machines.

**Dragon's Treasure** is a coin pusher in the Arcade.

## How to Play

### Dropping Coins

The player is given 30 silver coins to drop down a pachinko board into two coin pushers. The coin dispenser can be moved with A and D. If a coin falls into the chest moving left and right across the board, it will become gold.

### Treasures

The machine starts with several rows of coins placed in front of the top pusher, along with three treasure chests and two gemstones. When all treasure chests or gemstones are pushed off the edge, they will re-appear the next time someone plays on the machine.

When a coin or other treasure falls down the bottom ledge, it is converted into points, which are given to the player as tickets when the game ends.

### Gems & Wheel

There are six circles (gems) at the middle of the board that light up when a coin passes through them; when all six gems are lit, the wheel on the wall of the machine will spin, granting the player a random bonus. After the wheel stops spinning, the gems will darken again.

Bonus Wheel Spots
 + Gemstones
 + Chest
 Bonus

Treasure Rewards
 Gold Coin
 Gemstone
 Treasure Chest

## Tips/Trivia

* During the bonus, a dragon will appear on the top pusher and its material will change from metal to lava. Paper flames also appear on the sides of the machine.
Sanctified Carapace

SAnctIfIed cArAPAce
Created with great care (and great
expense), a sanctifi ed carapace features
engraved prayers on each layered plate.
Additional prayers and wards
border each primary piece (such
the rim of the helmet or edges of
the chest plate), while large holy
symbols are set into the centre
of the chest and along each limb.
Finally, the entire suit is blessed
and then anointed with sacred
machine oils.
Once complete, a
sanctifi ed carapace grants
the wearer a number of
protective benefi ts. First, it
provides a +10 bonus on Tests
made to resist any direct psychic attack or
manipulation used against the user. Additionally, it provides
full Armour Points against attacks of psychic force or warp
energy that deal damage directly as well as attacks made with
the Warp Weapon effect. Blows made with the carapace’s
gauntlets are considered to be “Holy” in nature and will have
additional certain effects on some Daemonic creatures and
warp entities (as will be noted in their description). Finally,
the armour’s sanctifi ed nature give it an aura of purity, causing
all supernatural creatures within 20 metres to take a -10
penalty on Willpower Tests.
Collection Book/Minigames

This page lists all Minigame-related stats and unlockables stored in the Collection Book.

## EXP (Milestones, Badges, Trophies)

In Minigames, EXP is earned alongside Unit payouts at the end of minigames. EXP earned is the same as the payout.

Badges

### Extra Item Info

* The Throwable Fruit throws a random fruit (apple, banana, orange, or watermelon slice) each time it is thrown.
* The Snowball Launcher has a secondary fire which shoots a burst of 5 snowballs.
* The Magnum can be spun around by pressing R. This is only visible in the first person viewmodel.
* The Crossbow has a functional scope.

## Stats

* **Balloon Burst**
	+ Best Score
	+ Total Score
* **Booze Bash**
	+ Best Score
	+ Total Score
* **Chainsaw Deathmatch**
	+ Best Score
	+ Total Score
* **Easter Egg Scramble**
	+ Best Score
	+ Total Score
* **Food Frenzy**
	+ Best Score
	+ Total Score
* **Fruit Frenzy**
	+ Best Score
	+ Total Score
* **Ghost Hunting**
	+ Best Score
	+ Total Score
* **Pumpkin Blast**
	+ Best Score
	+ Total Score
* **Snowball Battle**
	+ Best Score
	+ Total Score
* **Target Practice**
	+ Best Score
	+ Total Score

## Leaderboards

* Top Total Score - Target Practice
* Top Total Score - Fruit Frenzy
* Top Total Score - Balloon Burst
* Top Total Score - Pumpkin Smash
* Top Total Score - Food Frenzy
* Top Total Score - Snowball Battle
* Top Total Score - Ghost Shoot
* Top Total Score - Easter Egg Scramble
* Top Total Score - Booze Bash
Volatile

...this isn't defined in Dark Heresy even though it appears in an instance. Deathwatch actually has the description:

Volatile matter is charged with potential energy, and reacts violently on a solid hit. If a 10 is rolled for Damage on a weapon with the Volatile Quality, Righteous Fury occurs automatically, dealing another 1d10 points of Damage. If the second roll results in 10, further Damage is possible (see Righteous Fury on page 245).
Rob's Imports

The cashier of Rob's Imports, Rob, who is represented by a phone.

Rob's Imports is a thrift store that sells decorative junk, antiques, jetpacks, magical items, and other stolen goods. Rob's Imports' cashier is Rob.

## Location

Rob's Imports is located in the west stores.

## Items

You can view Rob's Imports' items on Tower Express:

https://express.towerunite.com

## Trivia

* The Rob who runs this store is a character created by TU community member The Lich. He would occasionally join GMod Tower lobbies, and was interviewed for the Tower Unite: Player Testimonials video.
Controls (Accelerate)

Accelerate's controls.

* Keyboard/Mouse
* Xbox
* PlayStation
* Switch

Accelerate's keyboard and mouse controls.

### Driving

* **Accelerate** - W
* **Turn** - A (Left), D (Right)
* **Reverse** - S (Turn keys are reversed while in reverse)

### Drifting

* **Drift and Jump** - Space
* **Drift Without Jump** - Shift

### Items

* **Use Item** - Left Click
* **Throw Item Forward** - Left Click + Scroll Wheel Up
* **Throw Item Backward** - Left Click + Scroll Wheel Down

### Camera

* **First/Third Person Toggle** - R
* **Look Behind** - Right Click (Hold)

### Miscellaneous

* **Reset if Stuck** - K
* **Headlights** - F
* **Honk Horn** - E

Accelerate's Xbox controller controls.

### Driving

* **Accelerate** - A
* **Turn** - Left Stick (Left), Left Stick (Right)
* **Reverse** - B (Turn directions are reversed while in reverse)

### Drifting

* **Drift and Jump** - RT
* **Drift Without Jump** - RB

### Items

* **Use Item** - LT
* **Throw Item Forward** - LT + Left Stick Up
* **Throw Item Backward** - LT Click + Left Stick Down

### Camera

* **First/Third Person Toggle** - D-Pad Up
* **Look Behind** - X (hold)

### Miscellaneous

* **Headlights** - Y
* **Honk Horn** - LB

Accelerate's PlayStation controller controls.

### Driving

* **Accelerate** - X
* **Turn** - Left Stick (Left), Left Stick (Right)
* **Reverse** - O (Turn directions are reversed while in reverse)

### Drifting

* **Drift and Jump** - R2
* **Drift Without Jump** - R1

### Items

* **Use Item** - L2
* **Throw Item Forward** - L2 + Left Stick Up
* **Throw Item Backward** - L2 Click + Left Stick Down

### Camera

* **First/Third Person Toggle** - D-Pad Up
* **Look Behind** - Square (hold)

### Miscellaneous

* **Headlights** - Triangle
* **Honk Horn** - L1

Accelerate's Switch pro controller controls.

### Driving

* **Accelerate** - B
* **Turn** - Left Stick (Left), Left Stick (Right)
* **Reverse** - A (Turn directions are reversed while in reverse)

### Drifting

* **Drift and Jump** - ZR
* **Drift Without Jump** - R

### Items

* **Use Item** - ZL
* **Throw Item Forward** - ZL + Left Stick Up
* **Throw Item Backward** - ZL Click + Left Stick Down

### Camera

* **First/Third Person Toggle** - D-Pad Up
* **Look Behind** - Y (hold)

### Miscellaneous

* **Headlights** - X
* **Honk Horn** - L
Cooking

Be aware that the content of this article may be inaccurate or incomplete, or subject to change.

Cooking is an upcoming activity players will be able to do in Condos. Players will be able to mix ingredients into pots, pans or blenders and be able to cook them into various foods or potions.

You can view cooking's development progress here.

You can view cooking potions' development progress here.
Oasis (Ball Race)

A video of Oasis.

*Not to be confused with Oasis, the store in the Plaza*.
**Oasis** is a medium Ball Race map.

## Appearance

Oasis is set in a massive, duny desert with pyramids visible in the background. The levels themselves are made of sandy checkerboard-pattern platforms, and have man-made structures made of beige bricks that often have hieroglyphics carved into them.

## Trivia

* Oasis is a returning map from GMod Tower, where it was originally named Sand World.
	+ It was made by community member Neox, whose name is carved into a brick at the beginning of Level 5.
Ballistic Cloth Surcoat

BallistiC Cloth surCoat
Many senior Arbitrators wear formal surcoats over their
carapace armour in the discharge of their duties􀀎 The origin
of this practice is unknown, but is apocryphally said to have
begun on Terra, where the corrosive acid rain of that most
holy of hive worlds tends to strip the paint off unprotected
armour􀀎 The advanced weave of these garments
adds somewhat to the protective quality of
the carapace armour beneath􀀎
This article of clothing adds +1 AP
to the arms and body of the wearer,
and can be worn over other armour,
provided it has been tailor-made
for the wearer and their equipment􀀎
Franky's Grill

Franky, cashier of Franky's Grill

Franky's Grill is a store in the Plaza. It sells various holdable foods and drinks. Franky's Grill's cashier is Franky, a talking dog wearing a hot dog costume.

## Trivia

* Franky is jealous of Kalleira for being more successful than him while also selling "illegal goods," claiming that it's "unfair competition."
* Franky is vegan.
* The holdable beer sold at Franky's Grill used to be the only way to get drunk in the Plaza before Volt Nightclub was released.
Avalanche (Arcade)

Avalanche machines

**Ring God** is a game at the Warp Zone Arcade.

## How to Play

Avalanche is a ball toss game where the player throws snowballs at catsacks. There are 5 snowballs in the machine which roll back to the ball return once thrown.

### Catsack Points/Mechanics

Catsacks get knocked down when hit by a snowball. Once two full rows of catsacks are knocked down, all catsacks will rise back up shortly after.

The top row of catsacks is worth 30 points per hit, the center row 20, and the bottom row 10. Bottom row catsacks also periodically become blue, meaning they are worth 2x the points.

### Bonus

If the player reaches 500 points, they earn the bonus; it increases the ticket payout to 500 tickets, and all catsacks become worth 2x points. The points earned from hitting catsacks after the bonus will be added to the ticket payout at the end of the game.

Points Per Catsack Hit
 Center
 Bottom

Score Chart
 50 - 90
 100 - 190
 200 - 290
 300 - 390
 400 - 490
 Bonus (500)

## Related Achievements

> Main article: Collection Book/Arcade
>
>
Balanced

**Balanced** is a weapon special quality exclusive for melee weapons.

## Dark Heresy (1st Edition)

"Some weapons, such as swords and knives, are designed so that the weight of the hilt balances the weight of the blade, making the weapon easier to wield. Balanced weapons grant a +10 bonus to Weapon Skill Tests made to Parry." (Page 128)
Decommission (Slaughterday Night Live)

## Decommission

Fight it out in this decommissioned waste-processing center. Make sure to avoid the sludge!

### Theme

Abandoned toxic waste waste processing plant

### Achievements

3

**Decommission** is a map for Slaughterday Night Live. It is a port of Corrosion from Virus.

## Description

### Layout

Decommission is set in one long room with two square-shaped pits around the waste treatment plant's Processing Units, creating an 8-shaped layout. The North and South sides of the map, the Processed Storage, are the longest, with ramps and ledges placed throughout. The long sides are connected via a thoroughfare on the far east side, a bridge surrounding an Injection Tank on the far west side, a corridor just between the two Processing Units, and two bridges that loop around the two Processing Units. There is also a small room at the South side of the Injection Tank.

Three of the locked doors from Virus - Corrosion are opened up in Decommission, all of which lead into dead-end rooms with pickups inside:

* The Drainage Tunnel in the southern Processed Storage area is a tight corridor that contains the map's only Super Weapon pickup.
* The southeast Heating Tower Inlet is a wide, tall corridor that contains an armor pickup behind a barrel container and an ammo pickup at the far end of the room.
* The northwest unmarked room is a small closet containing an ammo pickup.

### Physics Props

The toxic waste barrels and the hourglass-shaped barrels are physics props that can be thrown by the Grav Glove weapon. The barrels do not actually explode.

## Media

The center corridor between the two pitsThe small room near the Injection TankProcessing Unit No. 2A part of one of the long hallways in the mapThe high ceiling above one of the Processing UnitsThe east thoroughfareSDNL Beta Release!Footage of Decommision is shown at the following timestamps: 0:11, 0:24, 0:31, 0:34, 0:39, 0:48
## Trivia

* Decommission is the first map to be ported from one Game World to another.

 Features
Mancatcher

mAncAtcher
Popular among Acolytes who must quickly restrain targets
without killing them, the Mancatcher is a pole-arm with a
restraining device on the end. Some have simple cable loops
that can be restricted around the neck. More elaborate designs
exist, including an iron loop with dozens of spikes.
The wielder may make a Weapon Skill Test with a -20
penalty against any humanoid opponent struck by the weapon,
if he succeeds the target is restrained. If the target wishes to
move it must succeed in an opposed Strength Vs. Weapon
Skill Test with the wielder to break free of the restraint. If the
target fails it may not move, if it succeeds it has broken free
and may move as normal. Alternatively the target may make a
Contortionist Test, if successful he breaks free of the restraint.
Judgeslayer Handcannon

“Judgeslayer” handCannon
All miscreants and lawbreakers fear their nefarious activities
coming to the attention of either the Arbites or the local
Enforcers􀀎 The more desperate among these scum take
precautions against such discovery, seeking out Hereteks
or backstreet killsmiths and demanding weapons capable
of stopping a carapace-armoured Arbitrator in his tracks􀀎
Thousands of different confi scated “Judgeslayer” designs
of this broad type line the
walls of the Cold Vaults
of the Precinct Fortress on
Scintilla, a silent litany of
murder and infamy stretching
back centuries􀀎 All such designs are
characterised by a crazed disregard for the safety
of the user, as all normal precautions in pistol design
are thrown to the winds to allow the creation of a weapon as
likely as lethal to its user as its victim􀀎
Shock Staff

sHocK sTaFF
These staves are popular amongst the Scholariate at Arms,
feature a crackling electrical tip capable of delivering a highvoltage
shock. Nothing quells a volatile situation quite like the
sight of a would-be attacker writhing in pain at an Acolyte’s
feet, ready for interrogation. In addition to the obvious
martial benefi ts, the Shock Staff often fi nds utilitarian benfi t
in the hands of aging Banishers or other Inquisitorial staff
that simply fi nd walking long distances on foot exhausting.
When not activated the weapon is almost impossible to
distinquish from a simple iron or steel walking staff, imposing
a -20 modifi er on any attempts to identify it as a weapon.
Physics Items

Physics items are a type of placeable item which are affected by gravity and can usually be picked up by players.

Physics items have interactions with all transportation items (teleporters, trampolines, fans, etc). Their friction is also affected by surface materials (mud and sand = higher friction, ice = no friction).

## Settings

Item settings for physics items.

* Can Pick Up
* Respawn After Thrown

Toggles whether the item can be picked up by players.

When toggled on, respawns the item to a set location after being thrown.

Related settings:

* **Respawn Delay:** The time before the item is respawned
* **Respawn Location:** The coordinates where the item will be respawned
Event Coins

Redirect to:

* Currencies#Event Specific Currencies
The Halloween, Winter Holiday, and Anniversary events in Tower Unite have their own currencies which are used to purchase exclusive items.

## How to Earn

Event coins are earned in X minute periods. The first time you earn a Unit or ticket payout in any game (besides the Casino) during one of these periods, you will earn the current event's coin. You can also fish them up.

## Event Coins

### Ghoul Coins

Ghoul coins are a special currency earned during Halloween events. They are used at the Ghoulcery to buy exclusive Halloween items.

Ghoul coins are earned in 6 minute periods.

### Holiday Coins

Holiday coins are a special currency earned during Winter Holiday events. They are used at Santa's Workshop to buy exclusive Holiday items.

Holiday coins are earned in 6 minute periods.

### Anniversary Coins

Anniversary coins are a special currency earned during the Tower Unite Anniversary events. They can be spent at Anniversary Celebrations for exclusive anniversary items, or they can be used to purchase Holiday and Halloween items.

Anniversary coins are earned in 4 minute periods.
Bowling Pro Shop

Darien, the Bowling Pro Shop's cashier

Bowling Pro Shop is a store that sells cosmetic bowling ball upgrades.

## Location

Bowling Pro Shop is located in the Bowling alley.

The store attendant of The Pinhead, another NPC in the bowling alley, can be used to equip bowling ball upgrades from this store.

## Items

The Bowling Pro Shop is not available on Tower Express, so you'll need to go to the Plaza to buy items from it.
Blackwing Halberd

BlacKWing HalBeRd
On certain volcanic asteroids within the Koronus Expanse,
sheer black cliffs tower above seas of liquid magma. The stone
of these mighty edifi ces resembles obsidian but is stronger
than steel and nearly impossible to quarry. Expertly-placed
explosives can fracture this rock into thin, striated slivers that
resemble the wing of a black bird—albeit one that’s sharper
than a razor blade. Affi xed to a suitable shaft, the result is a
weapon of matchless speed and elegance, perfectly balanced for both offence and defence.
Amphitheatre (Little Crusaders)

A screenshot of Amphitheatre

Amphitheatre is a Little Crusaders map.

## Layout

Amphitheatre is set in a small amphitheatre near a castle.

The front area where the knights spawn is a slightly elevated platform with two ramps on the left and right sides of it. The ramps lead to a broken bridge in the center of the arena, as well as the raised platform in the back of the arena.

The back platform of the amphitheatre, where the dragon spawns, is elevated much higher than the front side. Besides that, it is very similar to the front side. Both sides of the amphitheatre also have stairs leading to a small field in the center of it.

## Images

The map from above.View from raised dias platform.The map has barrels, weapon racks, and fire hazards.Wide shot from back of the map.Wide shot from front of the map.
## Tips & Trivia

* Several of the slopes on this map, like those on the columns, can be used to build speed by sliding off of them, which can be used to quickly get around the map.
Infected (Virus)

The Infected are one of the two teams in Virus. Only one player is selected as the first Infected each round.

## Info

The Infected's goal is to infect every Survivor before the round ends. The Infected run slightly faster than Survivors and can only kill survivors by running into them or by slashing them. The Infected can see where every Survivor is at all times by looking at their outlines, making it easier to intersect them when they're running away.

However, the Infected can be detected by the Survivors' geiger counters, appear on their minimaps, and have a bright green glow around them that the Survivors can use to detect when an Infected player is near. Survivors can also outrun Infected for a short time by using their adrenaline. When killed, Infected will need to wait 2 seconds before being respawned

### First Infected

At the start of a round, one player is chosen to be the first Infected, and must infect all of the other players and convert them into Infected. If the first Infected is killed without infecting anyone, they will become enraged. The first infected will also have 150 HP (up from 100) until a Survivor is infected.

## Attacks

### Infect

The Infected can infect Survivors in two different ways:

#### 1. Touch

The Infected can infect Survivors by running into them.

#### 2. Slash (Left Click)

The Infected can also infect Survivors by slashing forward at them.

### Enraged

If the first Infected is killed without having infected anyone, they will become enraged. While enraged, they recieve a significant speed boost and more health, until they infect a Survivor.

## Tips/Trivia

* All Infected wear either red or black shorts.
* According to Tower Unite's Indiegogo page, the Infected run faster than Survivors due to "newly accelerated weight loss."

 Game Mechanics
Called shot

**Called shots** allow the player to target a specific body part with their attacks. Called shots are combat circumstances (not combat actions) which modify the Weapons Skill or Ballistic Skill tests of most actions.

## Dark Heresy (1st Edition)

"Weapon Skill and Ballistic Skill Tests made to hit a specific location are Hard (–20). Note you cannot make Called Shots when firing a weapon on semi-automatic or full automatic fire." (*Core Rulebook*, Page 198)
Arbites Riot Armor

arBites riot armour
The Arbites are often called to break up riots􀀎 Whatever the
nature of the disturbance, whether it be a queue war involving
disparate packs of petitioners outside Administratum
scriptoria, or desperate food riots aimed at snatching
resources from tithe shuttles, the Arbites will not falter before
the mob􀀎 When facing large, ill disciplined multitudes armed
with cobblestones, planks, or staves, the Arbites will attach
panels of protective cushioned wadding over parts of their
carapace armour to protect against impact damage􀀎 These
pads are often brightly coloured, and are designed not only
to protect the Arbitrator, but to signal to rioters that they are
about to be routed􀀎
Riot armour is a simple, but encumbering, collection
of cushioned pads that are attached to vulnerable parts of
standard carapace armour when facing riots􀀎 They add 1 point
of additional AP to all locations, but this additional 1 point of
AP will only protect against Impact Damage􀀎 All other types
of Damage bypass riot armour completely􀀎 The armour is
unwieldy and encumbering, and reduces a character’s Agility
by 10 points when worn􀀎
Pets

**Pets** are a type of item that come in both equippable and placeable forms. Equippable pets can follow or orbit players, and placeable pets either sit in place, walk around, or swim in aquariums.

An update for pets is planned (currently backlogged) which will add the ability to pet, feed, and grow them. The roadmap page for this update is attached here.

## Equippable Pets

### Rolling Pets

Rolling pets roll around and follow the player. If the player moves too quick for the pet to catch up, or if it gets stuck, it will teleport to the player. If they meet another player's rolling pet, they will talk to each other.

Rolling Pet Emoticons
 ^\_^

Rolling Pet Dialogue
 Yay!

### Floating Pets

Floating pets float or fly around the player. If the player has multiple floating pets equipped, the pets will form a circle around them. Unlike rolling pets, floating pets don't talk.

## Condo Pets

### Aquatic Pets

Aquatic pets can only swim in the water. These are mainly obtained from fishing or By the Sea Shore. They can be played in either aquariums purchasable at Gone Fishin' and D.I.Y. or select bodies of water in Condos.

### Wandering Pets

Wandering pets walk around the Condo. They usually can only wander around within the boundaries of the Condo map.

### Stationary Pets

Stationary pets do nothing, but may have an idle animation.
Great Hammer

gReaT HaMMeR
These iconic symbols of Inquisitorial might operate on the
simple theory that there is very little that faith in the Emperor
and a solid hunk of steel can’t move. Though slow and
cumbersome in the extreme, a Great Hammer can crush armour,
break bones, and knock even the most intransigent heretic to
the fl oor. Great hammers add +10 to Weapon Skill Tests to
Stun opponents. This weapon requires two hands to wield.
Double or Nothing (Casino)

A row of Double or Nothing machines.

**Double or Nothing** is a digital game in the Tower Casino. Each play costs, 1, 3, or 5 credits (1 credit = 5 Units).

## Gameplay

The player has two buttons they can choose to press, Double and Cash Out:

* **Double** has a 50% chance to double the player's credits, and a 50% chance to reset the multiplier, losing the credits.
* **Cash Out** awards the current multiplied credits in Units, then resets the multiplier.

After cashing out or losing the credits, players can choose to play again or leave the machine.
Janet Wolfgang

The PE Teacher **Janet Wolfgang** is a recurring character in the series. She is the gym teacher at the school of Tommy and Gus. She is voiced by Laurence Bouvard.

## Personality

Wolfgang is very strict and looks very angry at all times. She let the kids train very hard and under heavy conditions during PE lessons. She wants them to feel the pain and become friends with the pain. It seems like she isn't very popular among the students. Wolfgang also seems to not care about children who are disabled, and lets them work as hard as the average children, or let them make easy targets for Kurt during dodge-ball. Janet does have a sensitive side however for Tommy, eventually becoming a very good friend of his. She sometimes has a tendency to have the kids either come to PE class in either just their underwear or sometimes just naked.

## Appearance

Wolfgang wears her red hair in a bun and wears white shorts, with a white sports hoodie that exposes her bare midriff. She also carries a silver whistle around her neck with a red cord.
When teaching swimming, she wears a blue bikini but still carries her whistle around her neck.
Sometimes, she can be seen wearing a sleeveless blue sports bra and blue shorts.

## Trivia

* She is the only adult in the series who has a crush on Tommy Turnbull and Clyde the Wild Boy.
* Her voice tends to change from episode to episode. In "Kurt's Father", her voice had a bit of an accent, was deep, and had a drill-sergeant tone. In "The Boy Who Cried Kamikazi", she sounded a bit like Robotboy (granted because Laurence voiced them both) and her voice was nasally. In "Tween for a Day", her voice was a little softer and higher-pitched.
* Apparently, the school isn't very strict on dress code (or anything else for that matter, including whom they hire without doing background checks), considering they allowed her to wear a skimpy gym outfit while teaching 10-year old students.