Spaniards

The Spanish are from Iberia, the large peninsula of southwestern Europe. Once a wealthy part of the Roman Empire, it has diminished since the coming of the barbarians, but they are not destroyers. They support and protect the cities.

Spanish knights are rare in Arthurian literature, though the Medieval tradition is strong. I’ve chosen to ignore the Reconquista in favor of the 6th century history.

### Noble Vocabulary

Lord: Señor

Lady: Señora

Knight: Caballero (“ll” is pronounced like a “y.” Thus Ca-ba-YAIR-o)

King, the: El Rey (el RAY)

## Personal Information

### Homeland

Iberia is divided into five parts. Terraconensis is in the north, and the bustling port of Tarraco is its regional capital. Carthaginiensis is a large region, including most of the mountainous interior and a wide Mediterranean coast. This is the province of the King. Toledo is beautiful, and renowned for its scholars and armorers. Baetica’s main city is Corduba. Lusitania faces the Atlantic Ocean, and its main city since ancient times is Mérida. (The final part is not Visigothic. It is the Kingdom of the Suevi, a different barbarian tribe, in the northwest.)

d20 Homeland

01-04 Tarraconensis Tarraconensis

05 Tarraco [Tarragona]\*

06-09 Carthaginiensis

10 Cartagena\*

11-14 Baetica

15 Corduba [Cordoba]\*

16-19 Lusitania

20 Emerita Augusta [Mérida]\*

\*See “Urban Roman,” below.

### Culture

#### Visigoth

The Spanish are a portion of the Visigoth tribe. They rule this former Roman province, whose natives are a different culture and religion from their lords. The Visigoths have been largely Romanized by long contact with the ancient empire. (On the map on pg. 200 of the Great Pendragon Campaign, they are labeled as the Visigothic Kingdom.)

Other Visigoths also live in Aquitaine and Occitania.

#### Urban Roman

The cities in Iberia are actually Roman/Roman Christian, and the Visigoths have left them relatively intact, so that they will continue their Roman efficiency at making and collecting money.

For characters from here, use the information for the Roman/ Roman Christian people.

#### Names

##### Male

Amalaric, Athalaric, Theodehad, Theoderic, Theudis.

#### Religion

##### Arian Christian

“Saint Arius, Bishop Ulfilas and Emperor Valens taught to us the way of the true Christ, who is subordinate to God the Father. We are good and pious, and so God watches over us.”

### Your Lord

d20 Roll Lord

01-10 Banneret

11-19 Count

20 The (Visigothic) Royal Household

### Father’s Class

Cavalryman

If you want your character to be a son of the King of the Visigoths, ask your Gamemaster.

### Equipment

#### Cavalry

Chain mail and open helm (10 points), Shield (6 points), Sword, 5 spears, dagger; Charger, rouncy, sumpter

#### Toledo Steel

Toledo armorers are world-renown for their superior metallurgical skills, and the Spanish knights of this and later periods have armor that is one point better than normal Pendragon armor of the same type. The only way to get this is to kill a man wearing it and take the armor, or by terms of a tournament, or go to Toledo and put in a request to one of the lords who control the armorers who make it. He is happy to acquire a long “waiting list” and ridicule the knights on it in private. Buy one? Impossible.

## Traits and Passions

### Spanish (Arian Christian)

Chaste 10/10 Lustful

Energetic 14/6 Lazy

Forgiving 10/10 Vengeful

Generous 10/10 Sel sh

Honest 13/7 Deceitful

Just 13/7 Arbitrary

Merciful 13/7 Cruel

Modest 7/13 Proud

Pious 10/10 Worldly

Prudent 6/14 Reckless

Temperate 10/10 Indulgent

Trusting 10/10 Suspicious

Valorous 15/5 Cowardly

### Religious Bonuses

If all the underlined Traits are 16 or higher, then the appropriate bonus applies.

### Directed Traits

Choose one:

* Suspicious of Byzantines +5
* Suspicious of Moors +5

#### Special Directed Trait: Gastronomy

Gastronomy is a Directed Trait that can be added to either Temperate or Indulgent, as desired, depending on the food being served. The decision is entirely up to the player. The starting value of this Directed Trait is 5.

### Starting Passions

Loyalty (Lord) 2d6+5

Love (Family) 2d6+5

Hospitality 2d6+5

Honor 2d6+5

## Attributes and Derived Statistics

### Men

Roll 3d6+4 for SIZ, and 3d6+1 for each other attribute.

### Women

Roll 2d6+2 for SIZ and STR; 3d6+1 for DEX and CON; and 3d6+5 for APP.

## Skills & Combat Skills

### Starting Skills

Skill Male Female

Awareness (8) (5)

Boating (2) (2)

Chirurgery ― (8)

Compose (2) (2)

Courtesy (5) (8)

Dancing (2) (2)

Faerie Lore (2) (2)

Falconry (2) (2)

Fashion ― (5)

First Aid (5) (8)

Flirting (2) (7)

Folklore (1) (5)

Gaming (5) (2)

Heraldry (2) (2)

Hunting (8) (1)

Industry ― (8)

Intrigue (2) (4)

Orate (2) (2)

Play (harp) (1) (2)

Read (varies) (0) (0)

Recognize (4) (5)

Religion (varies) (2) (5)

Romance (2) (0)

Singing (2) (2)

Stewardship (2) (8)

Swimming (2) (2)

Tourney (0) (0)

Combat Skills

Battle (2) (1)

Siege (2) (1)

Horsemanship (8) (2)

Sword (8) (0)

Lance (8) (0)

Spear (8) (0)

Dagger (5) (5)

Don’t forget to add Individual Skill Choices!

## Luck & Glory

### Spanish Luck

d20 Roll Result

01 Money: £15 in old Roman coin.

02 Money: £3d6+5 in old Roman coin.

03 Money: £5d6 in old Roman coin.

04 Five gold rings, each with a different precious stone. £3 each.

05 Fantastic Dancing Shoes: Grants +3 to Dance.

06 Feather of Saint Matthew, a Christian Relic: With a Piety roll, grants +2 to any one Combat Skill; on a Fumble of Piety or Combat skill, the feather turns to dust.

07 Vial of Blood of Saint James the Greater, a Christian Relic: With a successful Piety roll, grants +2 to Horsemanship.

08 Ear of Saint Martin the Soldier, a Christian Relic: With a successful Piety roll, grants +2 to Sword Skill of any Christian. Failed Piety = immediate Melancholy.

09 Fantastic Sobriety Ring: Grants +3 to Temperate.

10 Lucky Hunting Dog: Adds £1 income each year to the manor where it lives. Roll d20 each Winter; on 01- 03, dog dies; on 04-06 it had a pup like itself

11 Luxurious Cloak: Worth £2, never deteriorates, grants +2 APP.

12 Fantastic Goblet: Grants +5 to Temperate.

13 Horn of Santiago: When blown before a charge, it adds +1 to the Lance Charge of the unit to which the owner belongs.

14 Ring of Chastity: Grants +3 to Chaste.

15 Spearhead of Saint George: Grants +10 against dragons, wyrms, wyverns and other draconic creatures.

16 Mighty charger: 7d6 damage.

17 Charger and a Camargue ambler

18-19 Andalusian Charger

20 Andalusian Charger, with trapper (5 points armor).

## Knighting

### Warrior Tradition

The Spanish cavalry are professional mounted warriors, fighting with lances at a charge. Membership in this elite social class includes formal acceptance by a warlord, swearing loyalty, then receiving weapons and finally a blessing by the priests. This does not qualify for the 1000 Glory of being knighted.

### Previous Experience

Get 50 Glory for witnessing each non-battle event. For each battle, get 1d6 x 50 Glory.