recursal/Fanatic-Fandom huggingface dataset:
Argussian Guardian Shield Projector

## General Information

* Faction: Argussian Imperium
* Location Developed: Milky Way Galaxy
* Type: Planetary and Local Projector
* Capacity: 150 Million TerraJoules

## History

The *Guardian Type Shield Projector* was first devised by Doctor *Chestnut Darktail* (Doctor Ches'trinas Darnas in Traditional *Argussian*) of the *Argussian Imperium* in 2259. The shield was originally designed as a civilian technology, in order to protect mining locations in the Pegasus Nebula from ionising particles and other space debris most commonly found inside the chaotic asteroid fields of the *Pegasus Nebula*. This shield technology is far beyond anything currently developed by *Starfleet* or the *United Federation of Planets*.

The shield creates a "shell" of excited *antiprotons* around a stationary location, providing exceptional protection from kinetic impacts, radiation and energy discharges. The multiplex pattern technology allows the shield to auto-compensate for any additional stress and distribute stressing factors along the shield equally. This provides additional time for the secondary and tertiary to restore resolution to the areas of the shield are suffering from significant stress.

Due to the stationary nature of this technology and the need for a continuous high power usage, the shield was proven to be impractical for installation on space vessels and other mobile platforms. Ideally, the shield would require an abundant energy supply, such as geothermal or polaric ion energy in order to function directly, due to all three emitters being in constant use.

Due to the nature of this shielding technology and the ability to displace oxygen and carbon-dioxide molecules within the shield, it is possible to create a atmosphere within the shield which would be maintained by specialist atmospheric generators built inside the shield generator.

Additional equipment such the use of ice collectors can be used to convert water into oxygen for use by the atmospheric generators built into the shield. This would allow for carbon dioxide to pass naturally through the shield barrier but prevent oxygen from escaping, which is then collected and reprocessed for a continual supply.

This shield technology has proven critical to assisting many colonial operations during the height of the Argussian Imperium. Since becoming protectorates of the Federation, the surviving Argussians have provided starfleet with this technology in order to help smooth over relations between the Argussian Imperium and the United Federation of Planets.
Nergal (Old One)

## Biography

Known to be the first of the beings known as The Old Ones, Nergal is the largest Old One ever encountered by the Galactic Commonwealth measuring at almost 500 AU in length and composed of many different appendages, tentacles and a huge maw which could engulf almost an entire solar system.

Nergal is the guardian of the Immortal Prison, created by unknown lifeforms to guard over Aza'lon who is contained within the anomaly at the centre between the Milky Way, *Andromeda* and *Triangulum Galaxies.* It is a point between three galaxies where the fundamental interactions are negated. Theoretically, anything that passes through there would come apart as the forces holding it together disappear.

Nergal exists around this *Nullification Field*, destroying anything that gets close enough to threaten its dominion. However over the aeons, Nergal has become increasingly tormented by its duty, scarred by loneliness with its only companion being the psionic discussions with Aza'lon, its captor.

Commonwealth xenobiologists believe that even though the more traditional Old Ones seen in the Black Eye Galaxy were created by The "One" known as *"The Void Mother"*, Nergal appears to be entirely different and may be the progenitor of the Old Ones themselves, considering his enormous size compared to the other Old One's that are only seen to be planet size or smaller.

This would suggest that the *Void Mother* learned the technique for create Old Ones from another species or Nergal is a completely different species of Old One which the *Void Mother* used when she created the Old Ones that operate in Void Space.

In April 2452, the U.S.S. Normandy (NCC-61944-A) encountered Nergal while attempting to breach the Immortal Prison to rescue Chief Science Officer *Hetaxi's* child, *Nakaja* that had been captured by Aza'lon earlier that year, where Aza'lon was attempt to supplant her consciousness with his own, allowing him to leave his prison. The future version of the Normandy, which had gone back in time to prevent The Abyss War from starting, as in their timeline, Aza'lon had successfully started it, engaged Nergal to distract it long enough for the present Normandy to get inside the *Nullification Field* and rescue Nakaja.

The current status of both Nergal and the future Normandy is unknown.
S.S. Nocturne II

### Thrusters

250 Standard Mark I Magnetohydrodynamic Gas-Fusion Thrusters (For Orbital Adjustment)

## Name

Nocturne:

* A short composition of a romantic nature, typically for piano.
* a picture of a night scene.

## History

Plans for Nocturne II were established in August 2419 as an emergency position should the Commonwealth's main facility in the Iris Sector be compromised.

Nocturne II would need to substantially more durable then the original Nocturne station and was originally designated as "Project: Alexander".

Originally designated as "Alexander Station", the recently established colony of New Ctarl-Ctarl, settled by the Commonwealth member, the Ctarl-Ctarl Empire was chosen as the construction point due to its remote location on the edge of the Black Eye Galaxy.

However in October 2419, the Void underwent an "Expansion Phase" and the original "Nocturne Station" was destroyed by a terrorist bombing, causing the Commonwealth to fracture.

With the Void now expanding into Commonwealth space and the plans to stop it with the Tempestrium explosive resulting in a scattering of the Fleet and the loss of several ships, Ctarl-Ctarl reigning monarch, Queen Tanisha offered New Ctarl-Ctarl as a sanctuary for all fleeing Commonwealth forces.

With Nocturne II unable to be constructed due to the Commonwealth's weakened position, the project was shelved until the Altean Federation joined the Commonwealth through the U.S.S. Nemesis in October 2419.

Their technology, a powerful and seemingly "magical" form of particle synthesis allowed Nocturne II to be completed by the end of October 2419, serving as the Primary Fleet Headquarters and shipyard.

In honour of those that lost their lives during the destruction of Nocturne Station, Admiral Orion Windwalker officially opened the station as "Nocturne II".

Nocturne II was destroyed in early 2420 during the Roth/Strategos War, when Roth/Strategos forces launched a sneak attack on New Ctarl-Ctarl, successfully invading and capturing the planet.

## Combat Record

* Invasion of New Ctarl-Ctarl - March 2420

## Technical Data

#### **Overview**

Class: Dundurn Class

Fleet Operational Speciality: Command

Commissioned: 2419

Decks: 1200

Power Generation:

* 10 Mark "ESD" Fusion Reactors (1 Exclusively for Independent Medical Systems)

Diplomatic Rating: Grade A\*

Expected Hull Life: 1000 Years

#### **Defensive Systems**

* 370 x Type XII phaser arrays
* 24 x Type 2 Burst Fire Photon Torpedo Launchers
* 35x Rotary Burst Torpedo Launchers
* 400 Nox-Veredian Expanding Envelope Plasma Torpedoes

#### **Enhancements**

* Internal docking bay capable of holding up to thirty Starships, depending on type

* Fifteen hangar bays capable of holding up to three hundred shuttlecraft shuttlecraft
Nuridium

Nuridium is an element, common to only the Black Eye Galaxy (M64). Nuridium contains high levels of negative energy isotopes and is considered to be extremely dangerous when handled without protective equipment. The Nox-Veredian Empire and the Black Eye Consortium are both known to have active mines and refine Nuridium to use as a power source.

Nuridium has an atomic mass of -15 and is found in a crystalline state in its natural form. It can be refined into metal for other purposes besides energy.

Niridiom (spelled in the Nox-Veredian tongue) comes in 3 stages, Impure, Semi-pure, and Pure.

Impure Niridiom is purple, and is usually used for armor and other things, as its mass is the heaviest.

Semi-pure Niridiom is blue, and is more used for ammo, lighter mass, but more resistant to explosive force.

Pure Niridiom is cyan colored, and only seems to form on Niridiom Acolytes, and is used for shields, Armor, Weaponry, and many other things, it is the most powerful form of Niridiom, hence why it is in such small supply, and barely used.
Jaqc Javan Class

## General Overview

Rarely seen outside the Jaqc Monocracy, the *Javan-Class* is one of the oldest designs in the Jaqc Fleet. Over 19,000 meters in length, the Javan Class operates more as a station than a starship, never operating alone but as the head of a Jaqc Fleet or Battlegroup, coordinating attack wings to squash effective resistance, preferring to operator within the atmospheres of planets, continually deploying millions of Jaqc troops to conquer the surface below.

Believed by the Jaqc to be a design given to them directly by Spirit of the Abyss in order to conduct their *Holy Crusades*, the Javan-Class boasts a highly unusual design for any vessel seen in the Black Eye Galaxy, resembling something more akin to Aventis Empire vessels rather then normal Jaqc designs.

The Javan-Class consists of two massive *"jaws"* which can ensnare an enemy vessel, between which lies powerful *Energy Dampening Projectors*, to keep enemy vessels pacified until the Jaqc can capture the vessel and *"purify"* the crew. The vessel's sheer size means that it can ensnare even the most powerful of enemy vessels, ensuring their capture and conversion to the Jaqc cause.

The *Javan-Class* also sheds some light on the Jaqc propulsion method as their vessels lack traditional warp drives or nacelles, instead employing an *Event Horizon Drive*, a subspace drive that tears a hole in space directly in the pocket dimension of the Abyss, allowing them to navigate through this warped realm of crushing gravity and emerge on the other side, providing the ship with almost limitless travel.

As a result of this unique engine design, Jaqc vessels do not require bulky, energy-consuming warp drive technology, allowing them to divert power to other systems such as shields and weapons. This allows Jaqc ships to wield more powerful weapons then standard directed energy weapons such as the *Arc Graviton Blaster* and have higher capacity shielding.

The *Javan-Class* is also equipped with several *Arc Graviton Collectors*, this allows the *Javan-Class* to siphon energy off the natural magnetic field inherent to nearly all planets, providing them with almost unlimited methods for recharging their energy reserves at the cost of creating massive gravitational disruptions in the planet below. This energy can also be used to manipulate a planetary bodies gravitational field, using it to disrupt weapons fire coming from above.

However, the most devastating weapon aboard the *Javan-Class* is the *"Divinatus Nonexistence",* a unique spatial projector that can greatly amplify the magnetic field of a planetary body, forcing it collapse into a singularity, consuming and destroying an entire star system.
Operation: "Taon's Sword"

Operation: *"Taon's Sword"* was the code-name for a combined counter-offensive led by the United Commonwealth of Planets, aimed at recapturing Chion Prime from the Umojan Empire

## History

In April 2421, Sky Marshal Leogryn Romeli and General Sylveris Lunamonde, under pressure from Vice President Akko Kratz began to concieve a plan to retake the previously conquered planet of Chion Prime, which had been under Umojan Empire occupation for several months.

With new intelligence provided by *Commonwealth Intelligence* indicating that the Umojan were close to repairing the *Chioni Shield Matrix* at *Harmony's Crossing* *Spire*, Fleet Admiral Romeli had no choice but to launch the attack before the Commonwealth was ready in order to prevent the Umojan from activating the powerful shield grid and making the planet almost impossible to retake.

Many of the Commonwealth Council were also spurred into action by the disturbing and horrifying treatment of the Chioni people by Umojan-declared President Rannis Kratz, which involved mass murder and cybernetic experimentation on his own people.

As a result of these unforgivable abuses of sentient rights, the *Upper Galactic Alliance*, a newly formed union of the Robun, Rothian Union and Aventis Empire, pledged themselves to retake Chion Prime in order to stop this. The House of Gik'tal, who had recently settled within the Black Eye Galaxy also pledged themselves to the Commonwealth cause, declaring the Umojan as *"dishonourable cowards"* and relished the oppotunity to face them in battle.

## Notable Participants

#### **United Commonwealth Of Planets**

* S.S. Trident
* U.S.S. Nemesis
* U.S.S. Normandy
* U.S.S. Arizona
* U.S.S. Wynter Life
* U.S.S. Claidheamh Mòr
* U.S.S. Normandy
* U.S.S. Wolfsbane

#### **Upper Galactic Alliance**

* Robun Aegis & Aegis II Class
* Aventis Bastion Class
* Aventis Burh Class
* Rothian Emancipation Class

#### **House of Gik'tal**

* C.C.S. Cleopatra
* Gik'tal Negh'var Class
* Gik'tal Vor'cha Class

#### **Umojan Empire**

* Umojan Praetor Class
* Umojan Bishop Class
* Umojan Curator Class
Set

## Biography

In the ancient realm of gods, deitys reigned supreme over all existence. Known as the Old Ones, Who possessed unimaginable power and wisdom. Seeking to maintain balance in the cosmos, the Old Ones devised a plan to safeguard the Void, a realm of eternal darkness.

With great care, the Old Ones selected Set, a formidable deity revered as A God of Death. Set was entrusted with the solemn duty of guarding the boundaries of the Void, ensuring its impenetrability and preservation.

Set embraced this sacred task with unwavering devotion. Armed with his scythe and clad in shadows, he stood as a stalwart sentinel against any who dared to encroach upon the Void's enigmatic depths.

Through eons of vigilance, Set honed his abilities and mastered the art of protection. His presence alone served as a deterrent to those who sought to exploit or disturb the tranquility within. With each passing era, Set's allegiance to his divine charge remained unyielding.

Thus, under Set's watchful gaze, the Void thrived in its eternal obscurity—a testament to the timeless bond between guardian and domain; an unbreakable pact forged by an ancient god for the sake of cosmic equilibrium. Set is 24850 Years old there able to chage forms form what looks like a jackel and into there form old one, sets most used weapons are his big tentacles maw and scythe And is the much older brother of The old ones Lynvaramek, And shard, Yama, Anubis, Sleipnir, Hades, Viduus, Osirus, C'thanius, Viduus, Viduus, Tiamat, Set May also be the frist born old one,
Slabrock

## General Overview

*"If there is one planet in the Commonwealth that can be considered "unincorporated" I think this is it."*

*-Estak*

*Thonis I*, also known as Slabrock by its inhabitants, is a dusty, almost Martian world inside of Anthropius Prime's solar system. Even though it is inhabited, it is sparse with very little infrastructure. Even though it's part of the Commonwealth, it has been largely forgotten about and there is very little governance or law enforcement. It is popular with outsiders within the Commonwealth, either as a place to lay low or a haven for outsiders to "live off the grid". Even its closest thing to a "capital" is nothing more then a hippy commune, a gas station and a dive bar.

The planet used to be a completely barren and uninhabited, but when the Siqhai first started exploring Commonwealth Space they found that location ideal for a terraforming project. Unfortunately the Umojin War got in the way of any progress and the planet was left partially unfinished, with a breathable atmosphere but not nearly enough water to sustain a large population, or any life forms besides those most suited for desert biomes. Largely forgotten about, and even passed over by the Umojins themselves, the planet has become a secret hideaway for people that need to disappear from the world. It is simultaneously a symbol of the Commonwealth's failed ambitions, and perhaps a symbol of hope of what may be yet be able to rise from its ashes.
Primordial Emperor

## Biography

**His Exalted High Emperor Primordius**, also known as **The Primordial Emperor** or **The Immortal Emperor** is the enigmatic leader of the **Hune Empire**. Originally born as **Human**, the Primordial Emperor was changed over time due to contact with the **Diadem Protocol**, an artefact recovered from a **Ghast Dominion** subspecies, known as the **Balnazzar** who were fleeing the oppressive rule of **Carmine**.

The **Balnazzar** were hiding the **Diadem Protocol** from Carmine and other Ghast who would seek to claim it, with the Diadem Protocol providing access to the **Galactic Base Code** of the **Tasi Universe Simulation**, allowing the user to remake reality to their desires.

Somewhere around the **Terran 20th Century**, the Primordial Emperor was born, his original name lost to history as his people controlled a small Empire, bordering the **Ekwidine Republic**, who were envied by the Hune for their more advanced technology and wide-reaching power in the **Pridwen Galaxy**. An accomplished **Xenobiologist**, the Emperor was part of the original Hune team that made contact with the Balnazzar species and endeavoured to learn more about them. The Balnazzar, distrustful of the Hune decided to hide their original appearance and change their form to resemble other humans in order to better interact with their guests.

Over time however, the Hune, who had become suspicious of the Balnazzar's true nature and power, manipulated the Balnazzar into believing that they could be trusted and upon learning of the true nature of the errant Ghast, were horrified and saw them as **"Demons"** and **"Abominations"** which needed to be purged.

Knowing that they were unable to defeat such powerful creatures, the Emperor managed to learn the location of the Diadem Protocol and successfully led a mission to steal it from the Ghast. Lacking the wisdom and knowledge to fully control the Diadem, the Emperor went against his own people's orders to study the object before using it and changed the Galactic Base Code to strip the Balnazzar of their power, leaving them helpless to defend themselves.

However the Emperor also used the Protocol to empower himself, accidentally imbuing the dormant **Primordials** with sentience and turned on his own people, installing himself into powerful and transforming the Hune into an Imperialist power, in an event known as **"The Million Tears War"** or simply, the **"Hune Civil War"**. It was during this time that several Hune colonies attempted to gain independence, with none succeeding as the Emperor was able to use the Diadem to cause massive natural disasters on their worlds. During this conflict, the peaceful Balnazzar were completely destroyed.
Phoenix Reborn

## General Overview

*Phoenix Reborn* was a extremist, xenophobic terrorist organisation formed in 2421 on the terraformed Commonwealth (Commonwealth I).

The organisation was made up of remnants from the resettled survivors of Commonwealth Prime that was bombarded from orbit by the Umojan Empire at the end of The Worthless War, which left the planet unable to support life.

During 2441, in a period referred to as *"The Dark Ages"*, the Arkhosian Legion sought to resolve a major immigration and refugee crisis on Io (Arkhosia II-D) by terraforming Commonwealth Prime into a habital planet again.

This action had the unintended but beneficial result of creating a booming trade market for The Shadow Commonwealth, greatly strengthening their economy while also creating lucrative trade deals with the newly discovered Interstellar Alliance and the Gloreen Commune.

In commemoration of the fall of Commonwealth I, the planet was was renamed *"Phoenix"* after the mythical bird from *Terran Egyptian Culture,* which also curiously resembled the current culture of the Kingdom of the Siqahi.

The resettlement action began in 2442, with an Anthropian Fleet providing overall security for Phoenix City, the first major city built on the terraformed surface of *Phoenix Prime*.

During the 2450's, many citizens who had been away from the planet for almost 30 years, began to feel that Phoenix should push for its own independance as a people group, desiring to break away from The Shadow Commonwealth, a notion that was rejected the Arkhosian Legion, Anthropians and Kingdom of the Siqahi who had all contributed massive resources into terraforming the formally dead world.

This refusal for independence and the increased trade with other alien species, led to the creation of *Phoenix Reborn*, a terrorist faction that desired total independence and isolation for all of Phoenix.
Charles Sommerfleck Austinmer

## Biography

Ensign Charles Austinmer was born 190209 in Boston, Massachusetts to a middle class family with no siblings. After completing high-school, he would join the military for a few years during the Cardassian War on Bajor. Realizing he was not making a difference on the ground as a grunt, Charles decided to enlist and become commissioned by Star Fleet in San Fransisco where he would graduate top of his class in regards to combat expertise from the war.

## Service History

* Joined United Commonwealth of Planets - November 2420
* Promoted to Ensign - November 2420
* Transferred to Tactical/Security - November 2420
* Retired from Active Service - December 2420
Romulan Vokar Class

## General Overview

Originally conceived in 2371 by the *Tal Shiar*, the *Vokar Class Romulan Warbird* was supposed to be part of a new *Tal Shiar* fleet built in secret in the *Orias System* within *Cardassian Union* space.

However an incident in 2371, when *Maquis Terrorists* commandeered the *U.S.S. Defiant* and attempted to expose a secret build up of *Obsidian Order* vessels within the *Orias System* forced the *Tal Shiar* to shelve production of the *Vokar-Class* in favour of traditional *D'Deridex Warbirds* during their brief alliance with the *Obsidian Order* in 2371 in order not to be implicated to *Starfleet Command* during the incident.

The *Vokar-Class* design was not revisited again until 2420, when the New Romulan Star Empire obtained archived files of the *Tal Shiar* since its destruction at the end of the Iconian War in 2410.

At just under 600 meters long, the *Vokar-Class* is smaller then the *D'Deridex Class Warbird* and considerably less bulky, able to be much more agile, comparable to the *Shadow-Class*, another clandestine *Tal Shiar* design.

Within the Black Eye Galaxy, the *Vokar-Class* serves as the primary warbird of the New Romulan Star Empire, equipped with powerful disruptor weaponry, plasma and photon torpedo launchers as well as a *Scimitar-Class* inspired *Duel Layered Shielding Matrix*, which allows the *Vokar-Class* vessel to use its shields while cloaked.

The *Vokar-Class* is also designed for extensive atmospheric flight as well as the capture of smaller vessels, which can be captured and analysed via a sophisticated tractor/sensor array located between its *"wings"*.

## Acknowledgements

* Ship Design provided by DonMeiklejohn at DeviantArt with all rights and credit to vessel design.
Othanis Proboscidea Class

The *Proboscidea-Class* is the primary mid-25th Century cruiser of the Othanis City States.

## History

Developed in 2314, the *Proboscidea-Class* is the mainstay of the Othanis City States, designed to compliment the much larger warships of their allies, the Aventis Empire and preserve their own borders.

At 371 meters long, the *Proboscidea-Class* is a durable and reliable starship, known in the Zeta Quadrant for its exception durability and considerable longevity.

Developed by the Othanis City States with the assistance of the Aventis Empire, the *Proboscidea-Class* is the only starship of the Othanis, incorporating a lot of original technologies used by the much larger and more powerful Aventis Empire.

Curiously, the Aventis Empire refused to share Aventis Coaxial Warp Drive and instead encouraged the Othanis to develop their own version of a warp drive, meaning the ship is only capable of conventional warp and limited to a cruising speed of Warp 5.

Despite this, the vessel uses the *Verteron Beam Technology* mostly common to Aventis vessels and unique *Photon Mine Launchers*, which incorporate an ingenious *"ballista"* system imbedded in the *"central spine"* of the ship, allowing the vessel to throw mines to deploy a considerable distance from the ship.
Rothian Apex Class

## History

The *Apex-Class* is the workhorse of the Roth fleet in much the same way as the *Excelsior-Class* within Federation Starfleet. Designed during the height of Roth war with the Aventis Empire, the *Apex-Class* is considered to be a bulky, sturdy cruiser and earning a command of one is considered to be a high achievement within Rothian society.

The *Apex-Class* has served for many years, proving itself to be an indispensable vessel, able to take on a variety of mission types and scientific research.

The *Apex-Class* contains a huge array of scientific and research facilities even surpassing that of the United Commonwealth of Planets's U.S.S. Callisto. Despite this, the *Apex-Class* can also serve as a front-line warship as Roth ship design dictates that vessels must be able to take on a multi-role function.

## Tactical Systems

The *Apex-Class* is armed with five Polaric Ion Disruptor Beams. Polaric ion energy was a highly volatile form of energy based on polaric ion particles. Although polaric ions were capable of generating power on a large scale, polaric ion devices were prone to subspace chain reactions. Such a reaction had the potential of devastating an entire planet, vaporising all life within a matter of seconds.

The *Apex-Class* is also equipped with two plasma torpedo launchers.

## Special

The *Apex-Class* is equipped with a highly advanced Genetics Facility, designed to research cosmetic and biological applications as the Roth aristocracy are obsessed with their mortality. The facility has garnered a terrible reputation amongst the Roth citizenry for increasingly bizarre, unnatural and disturbing Rothian genetic experiments.

## External Links

* Polaric Ion at Memory Alpha, the wiki for canon *Star Trek*
Qox'cotel Humility Class

## History

The main vessel of the Qox'cotel Protectorate, the *Humility-Class* is a multi-purpose vessel, measuring at just over 1000 meters in length.

Due to the advanced technology of the Protectorate, the *Humility-Class* is built from a complex process of *particle synthesis*, with a hull composed of *programmable matter*, granting the vessel the ability to *"mimic"* other vessels, right down to their unique energy signatures. This technology has allowed the Qox'cotel to conduct advanced covert surveillance of other sentient civilisations for decades.

The *Humility-Class* is also an effective combat vessel, possessing a unique defense system, a *Programmable Matter Projected Armour* system which allows the *"Control Wings"* at the rear of the vessel to project particles of *programmable matter* up to 5,000 kilometers away from the vessels hull, to create a solid *"wall"* to absorb incoming weapon impacts.

## Tactical Systems

The *Humility-Class* is equipped with a *"Lepton Neutrino Pulse Cannon"*, a weapon of considerable size, launching from inside the vessel's *mid-section*, a beam of pure *Lepton Neutrino*. A *Lepton* is a type of subatomic particle, with neutrinos being a specific variety of leptons, most commonly found inside *wormholes*. This weapon has the ability to specifically target vessel individual components, simultaneously scanning the enemy vessel and allowing the *Humility-Class* to *"select"* individual components, creating small *"Interspatial Flexure"* inside the enemy vessel, allowing the Qox'cotel to displace ship components, depositing them into space.

Additionally, the *Humility-Class* is also equipped with 10 *Subatomic Disruptor Arrays. Subatomic Disruptors* are a type of energy weapon which caused a target's molecular structure to break apart. It is capable of taking down the shields of an Intrepid-Class starship in one hit.

The *Humility-Class* is also equipped with 3 *Neutronic Torpedo Launchers*, although these weapons are hardly ever used due to their massive destructive potential, considering distasteful by the Qox'cotel and only a weapon of last resort. The *Neutronic Torpedo* has the destructive potential to completely reduce a planet's mass to just a few atoms floating around, or can be used to impload a star.

## Acknowledgements

* Ship Design provided by robob3ar at DeviantArt with all rights and credit to vessel design.
Martok Mogh

## Service History

* Joined United Commonwealth of Planets - October 2420
* Transferred to Security/Tactical - October 2420
* Promoted to Ensign - October 240
* Assigned to Security Officer, U.S.S. Normandy - October 2420
* Assigned to Security Officer, U.S.S. Normandy (NCC-61944-A) - January 2421
* Joined Colonial Defence Force - December 2421
Redemption (Arne VII-Z1)

## General Overview

Redemption, also known as *Arne VII-Z1* is the seventh planet of the *Arne System* located within Revelkan Empire space. It is the sight of one of the most fortified prision and correctional facilities within the Revelkan Empire, located inside the 30 rings of *Arne VII*.

*Arne VII* itself is a *Class-T* Gas Giant, with a total diameter of 699 kilometers, making the planet almost 5 times larger then *Jupiter*, the largest planet of the *Sol System* in the Milky Way Galaxy.

*Redemption Colony* is located on a small ice asteroid inside *Arne VII*'s colossal rings, known as *Nibelungen's Rings* by the Revelkan Empire, the ring system is one of the largest known ring systems ever recorded in the Black Eye Galaxy. The planetary rings of *Arne VII* have since become a site of inspiration to the Revelkan Empire, with many travelling and composing some of the greatest artistic works within the Empire itself.

In 2300, the Revelkan Empire established a prison facility within the rings of *Arne VII* in order to deal with the more disruptive elements of their society. *Arne VII* was chosen due to its isolated position and lack of atmosphere, making escape from the *Colony* without access to a ship impossible.

When the Revelkan Empire joined the United Commonwealth of Planets in 2420, *Redemption Colony* became the main correctional facility of the Commonwealth itself.
Orion Windwalker

## Biography

During him time in Starfleet Orion specialises in various degrees of hand to hand combat training studying martial arts such Aikido, Mok’bara (Klingon), Suus Mahna (Vulcan) as well as training with edge weapons his preferred choice in most situations.

While not Klingon Orion gravitates to their honourable culture and has earned the respect of many in the Klingon Empire. She also hold an unofficial place in the house of Noggra for saving the life of General Rodek’s mate B'irja from a assassination attempt.

## Awards

* Latinum Star - For Leading Crew in Combat - February 2418
* Leading Ship Commander - April 2419

## Service History

* Joined United Commonwealth of Planets - March 2418
* Transferred to Operations - March 2418
* Assigned to Chief Operations Officer, U.S.S. Warrior - March 2418
* Promoted to Ensign - March 2418
* Promoted to Lieutenant - September 2418
* Promoted to Lieutenant Commander - December 2418
* Promoted to Commander - February 2419
* Promoted to Captain - March 2419
* Transferred to Command - March 2419
* Assigned to Commanding Officer, U.S.S. Hiryu - March 2419
* Granted Brevet Promotion to Rear Admiral - April 2419
* Assigned to Chief of Commonwealth Operations - April 2419
* Promoted to Admiral - July 2419
* M.I.A. - May 2420
Ournal Class Starbase

## Starship Design Statistics

* Beam : 5.5 KiloMeters
* Draft : 8 KiloMeters
* Hull Type : Duranium
* Decks : 1550
* Officers : 40.000
* Crew : 111.959

## Tactical Strength and Systems

### Phasers

* Type : XIII
* Number of arrays : 16
* Strength and Power Output : 115 Gigawatts
* Effective Range : 2.000.000 Kilometers

* Type : X
* Number of arrays : 42
* Strength and Power Output : 68 Gigawatts
* Effective Range : 1.500.000 Kilometers

### Torpedo Systems

* Compliment : 8.000 Torpedoes
* Torpedo Types : Photon
* Number of Launchers : 36
* Number of Tubes per Launcher : 5
* Range : 3.000.000

### Shields

* Type : Asymmetrical Redundant Subspace Graviton Field
* Number of Grids : 1440
* Power Output : 46.080 Gigawatts
* Shield Range : 20 Meters from Hull
* Frequency Range : 18% of EM Spectrum

## Propulsion Systems

### Warp

* Warp Reactor Type : NNEC Mark 4.5 Dilithium Focus Chamber x 6
* Normal Power Output : 21.600 Petawatts
* Normal Peak Power Output : 27.600 Petawatts
* Maximum Power Output : 30.000 Petawatts

### Thruster Systems

* Type : Version 12 Magneto-Hydrodynamic Gas-Fusion
* Number : 260
* Output : 12.6 Million Newtons

## Utilities

### Sensor Arrays

* Number : 220
* Type : Multi-Modal
* Range : 48 Light-years

### Tactical Sensors

* Number : 220
* Type : Multi-Modal
* Range : 48 Light-years

### Navigational Deflector

* Type : Molybdenum & Duranium Mesh
* Power : Two Graviton Polarity Generators
* Output : 256 Gigawatts
* Field Strength : 550 Millicochranes

### Tractors

* Power : 3 - 15 Gigawatt Multi-phase Graviton Polarity Sources
* Field Strength : 480 Millicochranes
* Minimum Range : 126 Million tons at 2 Kilometers
* Maximum Range : 1 ton at 30.000 Kilometers
* Object Size Range : Up to 920 Meters

### Transporters

* Type :: Personnel
	+ Number : 34
	+ Payload : 900 Kilograms
	+ Range : 40.000 Kilometers
	+ Operations per Hour : 100 persons per Hour

* Type :: Cargo
	+ Number : 310
	+ Payload : 800 Tons
	+ Range : 40.000 Kilometers
	+ Operations per Hour : 100 operations per Hour

* Type :: Emergency
	+ Number : 28
	+ Payload : 900 Kilograms
	+ Range : 15.000 Kilometers
	+ Operations per Hour : 100 persons per Hour

### Computer

* Type : AC-18 Bio-Neural Super-System x 8
* Version : LCARS 5.5
* Storage Capacity : 190.000.000 MegaQuads
* Processing Speed : 6.240.000 ExaFLOPS

### Communications Array

* Short Range : 12.000.000 Kilometers
* Long Range : 72 Light-years for Real-Time Transmission
* Transmission Capacity : 18.5 kiloquads per second
* Transmission Speed : Warp 9.9997

### Craft Manifest

* 20 x Danube Class Runabout
* 45 x Type 6 Shuttlecraft
* 25 x Type 7 Shuttlecraft
* 95 x Type 8 Shuttlecraft
* 200 x Type 9 Shuttlecraft
* 100 x Type 10 Shuttlecraft
* 100 x Type 11 Shuttlecraft
* 15 x Executive Shuttlecraft
* 500 x Work Bee Repair Craft
* 200 x Travel Pods
Irasca (Omega Orenns V)

## History

First encountered by the U.S.S. Normandy (NCC-61944-A) in July 2421, the fifth planet of the *Irasca Star System*, is located in the *Orenns Sector* of the Omega Quadrant, intersecting the furthest edge of Symphony of Lor'ia'tu space.

Situated in orbit of a dying *G-Type Star*, which has already began its expansion phase, destroying *Omega Orenns I & II*, Irasca was once a beautiful lush planet with some of the most diverse plantlife ever witnessed in the Black Eye Galaxy (M64).

However, as the star expanded, consuming its heavier elements over thousands of years, the atmosphere of Irasca became more and more inhospitable, destroying almost every water source on the planet and blanketing the planet in powerful ultraviolet radiation.

As a result of this change in both the planet's orbit and environment, the Irasca civilisation on the planet, who were somewhat advanced but powerless to prevent their dying star from expanding, entered into a technologically stagnant era.

Irasca became a nuclear wasteland shortly after the visit by the U.S.S. Normandy (NCC-61944-A) as the people of the planet annihilated themselves after the destruction of *"The Great One"*, a random deck of cards which had been the Irasca's sole form of law making, based on completely random chance.

## Environmental

Nearly all water sources and vegitation on the planet have been completed destroyed, with only more harsh, flora and fauna adapting to the desert-like conditions of the surface. Some of the ecological damage from radiation has however been provented by a thick *Thermobaric Cloud* layer, added to the planet's natural *Ozone Layer* in order to filter out some of the more harmful ultraviolet radiation.

The *Thermobaric Clouds* create a stunning night sky on Irasca, similar to the *Aurora Boralis* of *Earth* and have proven effective at allowing the Irasca to flourish in the desert-like conditions of Irasca, where temperatures can range from -3.9c at night, to a sorching 38c during the daytime.

Several subterranean water sources still exist beneath the planets surface, allowing the Irasca to drill deep into the planet's crust to locate clean water supplies.

## Government and Society

Irasca society is run by the *Jurats,* a council of powerful arbitors that serve as the ruling class for all of Irasca society.

After the event that the Irasca refer to as *"The Calamity"*, the various different settlements of Irasca became increasingly isolated, relying on small trade between each town and city and the environmental changes forcing some of the Irasca to become nomadic.
Insidea (Insidea IV)

## History

Stratis is the original home planet of the Stratis (and later Strategos) civilisation, located in the *Strategos Sector* of the Tau Quadrant.

Originally a lush world with rolling plains and green forests, Stratis was the sight of a climatic disaster almost 10,000 years prior to the formation of the United Commonwealth of Planets which neutralised all the neucleogenic particles typically found in all Class-M planets and rendered the planet in capable of recycling water.

At the time, the Stratis people ruled over a large interstellar empire within the Tau Quadrant and made contact with an "Old One" known as *"Eshu"*, who proceeded to destroy much of the original Stratis military forces.

Unable to defend themselves against only one Old One, having never encountered one before, the Stratis Empire eventually dissolved until only Stratis remained, with many of their former people now corrupted by the powerful psionic fields projected by Eshu.

Facing total defeat and eventual annihilation, the Stratis enacted a desperate plan to copy their consciousnesses into a computer mainframe and proceeded to destroy their original bodies, making it appear to Eshu that the Stratis Empire had been completely destroyed, becoming the Strategos Collective.

Successfully managing to deceive Eshu, the Stratis lured it over the planet and then used a powerful *Compressed Tempestrium Beam* (which had proven to be successful in wounding the Old Ones before due to its ability to mutually annihilate negative energy particles), to destroy Eshu, causing it to crash into the planet, spreading negative energy particles into the atmosphere of Stratis, killing the original inhabitants of the planet and annihilating all the neucleogenic particles in the atmosphere, ending the Stratis Civilisation.

Abandoning their original home planet to build the Strategos Mainframe, Stratis remained abandoned until 2420, when during the Roth/Strategos War, the U.S.S. Callisto was taken to the planet after being captured by the Strategos during a routine patrol.

The crew were deposited on the surface of the planet and took shelter in many of ruins of the long dead world, discovering the ancient origins of the Strategos Collective.

However it was eventually revealed that this was actually an elaborate deception by the Strategos in order to extract Commonwealth strategic data from the crew and the crew had actually been kept in stasis aboard the Callisto, connected to the Strategos Collective the entire time, leaving doubt as to if this was actually a genuine experience of Stratis itself.

## Environmental

Stratis is an extremely harsh desert planet with no natural surface water or rainfall. As a result of this, only limited forms of adapted animal life have evolved on this planet.

The surface of this world has also been littered with ruins from the once great cities of the Stratis people and after the perceived destruction of the Strategos Collective following their defeat in the Roth/Strategos War, Stratis has become a planet of archaeological interest to the Commonwealth.
Pavarnis (Pavarnis I)

## History

Pavarnis is the first planet of the *Pavarnis Star System* in the *Maladroon Sector* of the Tau Quadrant. Due to the intense heat of the *B-Type* star which Pavarnis orbits, the entire planet is almost completely molton, with an unusually fast orbital cycle of 0.25 *Earth Years* and an axis rotation of just 3 hours.

Despite this however, Pavarnis is home to the Pavarnis Assembly, an advanced plant-related species with exceptional psionic and telekinetic powers who have evolved into one of the dominant powers of the region through their exceptional technology.

The mineral rich, volcanic soil of Pavarnis provides a vital source of nutrition for members of the Pavarnis species, with the intense light from the nearby *B-Type* star and large quantities of hydrogen compounds in the atmosphere promoting the Pavarnis natural photosynthesis, further enhancing their growth.

Living on the rocky formations amongst the molten surface, Pavarnis can grow to the size of a modern skyscraper, with the largest being over 400 meters in height, their roots being able to burrow deep below the surface of the planet for the rich mineral deposits below.

Traditional cities and dwellings are not essential to the Pavarnis due to their motionless state, with psionically assembled shield generators employed to occassionally protect their bodies from possible falling debris spewed into the atmosphere by Pavarnis's 750 known active volcanoes.
Rannis Nanotech Warship

## General Overview

An unmanned vessel, created by the Rannis Consensus using the advanced production facilities of *"The Circle"*, the *Nanotech Warship* is a large vessel, measuring about 1700 meters in length and is fairly unique in that it does not have any interior decks common to most starships as the vessel is connected directly to the central governing artificial intelligence of the Rannis Consensus.

Created by spreading the nanotechnology virus developed by the Consensus to the nearby planet of Monarchia and converting its population to metallic elements used to fabricate these vessels, each vessel is equipped with a Rothian neural link, essentially a brain spared from conversion by the nanotechnology virus, which has been augmented with technology in order to perform its function.

Most disturbingly, these vessels will often transmit random signals on wideband communications, calling for *"help"* or for them to be *"killed"*, indicating that the original person converted into this ship may still be somewhat aware of the process and what has happened to them. This is also used by the *Rannis Directing Superintelligence* to help to demoralise the crews of enemy vessels that encounter these vessels.

These vessels appear to use some kind of *Nanopulse Emitter Weapon* never before encountered by the species of the Black Eye Galaxy, which interferes heavily with a ships power systems as these vessels do not seem to carry weapons in a conventional sense.

Once a vessel is disabled, the Nanotech Warship will transport the nanotechnology virus directly into the ship itself, infecting the crew and will then protect the target from others until the conversion is completed. Originally, the nanotechnology virus developed on Bassar (Bassar III) would convert an entire body to metallic elements however the *Rannis Directing Superintelligence* has modified the virus to make it much slower in conversion, giving the Nanotech Warship ample time to transport the brain and most of the spinal columns of the crew into a containment facility aboard the warship for implantation into additional ships.
Sergals

## General Overview

The House of Adversus Sergals are Sergals that have settled in the Adversus Galaxy since a visit by Kirv Goldblade long ago. Sergals have sense settled a colony and are beginning to be seen more often in the Black Eye Galaxy.

## History

Sergals have started exploring and trading with the Adversus Alliance for years, and have been able to settle on a terraformed planet within their new home, called New Tal. Sergals are tall, slender and have a shark like apperance. Though Northen Sergals are not unheard of within the Adversus, Southern and Eastern seem to be the dominant variation found. All have a highly athletic frame and are capable of speed and finesse far beyond that of a human in combat, and though they are warp capable, a typical sergal usually prefers a simple pastoral lifestyle then that in spent in space for long periods of time. There are unforunate stereotypes going around that Sergals are primative and even violent, but like most species that largely depends on individual to individual.

Sergal life relies on a caste system, that is slowly being phased out but there is still a higharchy within their society that is highly influenced by it and is rarely challanged as they typically fall into whatever role they're born into. On the other hand, outside attempts to change their society has been met with fierce resistance by the species, who find this meddling highly offensive and racist.

When the Adversus Alliance have been establishing themselves in the Black Eye Galaxy, Sergals have also been migrating to Foxxune, which has fallen under the Alliance's protection after the breakup of the Commonwealth.
Nammu (Preservers)

## General Overview

The Nammu are the oldest civilisation ever recorded in the history of the universe, the existence predates the original creation of the universe 13 billion years ago.

The Nammu are considered long extinct, although the reason for their extinction is currently unknown. All evidence of their race exists in ancient texts of some of the oldest races in the known universe as well as a few scattered monuments and relics.

It is believed that the Nammu were the original progenitors of the universe, causing the Big Bang which created the known universe. A highly advanced technology society with motives beyond human understanding.

It is believed that the Nammu existed in confluence point at which all alternate realities converge and connect. They were one of the first random convergences of life that evolved but as they progressed they could find no other forms of life within their "original" dimension.

It is believed that the Nammu felt cursed by their essential loneliness, finding nothing beyond the confines of their own universe and seeked to reshape existence by creating several quantum realities to exist within their own.

These "micro-universes", a term coined by Jadzia Dax in 2370 were constructs created by the Nammu who engineered the basic laws of space, time and gravity as well as possibly inspiring the origin of the humanoid form to resemble themselves.

It should be noted that this species has never had an "official" name, the term "Nammu", which is the name of an Ancient Sumerian God (The oldest recorded civilisation in Human history) was coined by the U.S.S. Republic upon its discovery of the existence with this species.

It is possible that all humanoid life has the evolutionary concepts of "religion" and "faith" coded into their DNA which would explain why many cultures are compelled to "worship" certain aspects of their environment. This could be a possible tribute the "Preservers" engineered to their original creators.

## Notes

* The "Nammu" were also seen in *TOS Episode: "The Paradise Syndrome"* as well as *TNG Episode: "The Chase"*.
* The term "Nammu" refers to the Goddess of *Sumerian Mythology*. *Sumer* is considered to be earliest recorded civilisation in Earth history. Nammu was known as *"she that gave birth to all the Great Gods"*.

## References

Preservers at Memory Alpha, the wiki for canon *Star Trek* works