recursal/Fanatic-Fandom huggingface dataset:
Viscount Aubrey

Aurora's suitor.

Track: Troll in act 1, Suitor in act 2, Tourist and Sleepwalker in act 3, Wedding Guest in act 4.

Sleeping Beauty UK & International Tour 2015-2016

* Daniel Collins (Plymouth and Leicester only)
* Glenn Graham
* Adam Maskell
* Leon Moran

Sleeping Beauty UK & International Tour 2012-2013

* Dominic Lamb
* Adam Maskell
* Danny Reubens
* Leon Moran (Cover)
* Chris Trenfield (Cover for US Tour)
Sleeping Beauty UK and International Tour 2012-2013

A king forgetting to show his gratitude leads to devastating consequences for his kingdom, especially for his beloved daughter. An adventure involving vampiric fairies, deadly roses and, of course, true love's kiss.

## Cast

Aurora

* Ashley Shaw
* Hannah Vassallo
* Kate Lyons (Cover)
* Mari Kamata (Cover)

Leo

* Dominic North
* Chris Trenfield
* Phil Jack Gardner (Cover)

Count Lilac

* Christopher Marney
* Liam Mower
* Joe Walkling (Cover)

Carabosse/Caradoc

* Ben Bunce (UK Tour)
* Tom Jackson Greaves
* Adam Maskell
* Danny Reubens (Cover)

King Benedict

* Edwin Ray
* Chris Trenfield
* Daniel Collins (Cover)

Queen Eleanor

* Kerry Biggin (UK Tour)
* Daisy May Kemp
* Pia Driver (Cover)
* Nicole Kabera (Cover UK Tour)

Ardor

* Kerry Biggin (UK Tour)
* Mari Kamata
* Kate Lyons
* Pia Driver (US Tour, Cover for UK Tour)

Hibernia

* Katy Lowenhoff
* Kate Lyons
* Sophia Hurdley (Cover) (UK Tour)
* Mari Kamata (Cover US Tour)

Autumnus

* Luke Murphy
* Dominic North
* Joe Walkling
* Liam Mower (Cover)

Feral

* Sophia Hurdley (UK Tour)
* Dena Lague (US Tour)
* Ashley Shaw
* Pia Driver (Cover)
* Mari Kamata (Cover)
* Katy Lowenhoff (Cover for UK Tour)

Tantrum

* Tom Jackson Greaves
* Luke Murphy
* Liam Mower
* Joe Walkling (Cover)

Lord Rupert

* Daniel Collins
* Danny Reubens
* Edwin Ray (Cover)
* Leon Moran (Cover)

Viscount Aubrey

* Dominic Lamb
* Adam Maskell
* Danny Reubens
* Leon Moran (Cover)
* Chris Trenfield (Cover for US Tour)

Miss Maddox

* Nicole Kabera
* Daisy May Kemp
* Katy Lowenhoff
* Mami Tomotani (US Tour)

Flossie

* Pia Driver
* Nicole Kabera
* Dena Lague (US Tour)
* Daisy May Kemp (Cover)

Archie

* Daniel Collins
* Leon Moran
* Luke Murphy
* Phil Jack Gardner (Cover)

Bertie

* Phil Jack Gardner
* Leon Moran
* Luke Murphy
Save The Hurt (Hurt Christian TV Special)

***Save The Hurt***is a Television special based off *Hurt Christian*, It was made by Nicolas Mininson (the creator of Hurt Christian).

## Plot

It starts with Christian, who is on the computer on KDellowStudio's profile on BeviantTART. He finds a story by him that is very popular, and then he copies it to Geoshea's Lost Episodes Wiki. KDellow eventually finds that he has done that and tracks down his IP address. Christian is still at home, laughing now that he had stole the story without anybody knowing. Eventually, KDellow breaks in and starts to beat him up. Christian runs for help, but gets dragged back by KDellow, who puts his face into a pot of boiling water and burns him alive.

## Summary

Christian copies KDellowStudio's story, which makes KDellow really mad, and he tries to cancel Christian's show and kill him.

## Travia

* This episode's theme song has various internet memes in it.
* KDellowStudio is a parody of JYellowStudio, because at the time Nicolas didn't like the way he was treated by JYellow.
* The wiki on this special is real.
Sam Archer

* Ralph
* Maurice

Swan Lake UK Tour 2013/2014

* The Prince

Cinderella Tour 2010-2011

* The Pilot

Swan Lake UK & International Tour 2009-2010

* The Prince

Edward Scissorhands Tour 2008-2009

* Edward (original cast)

The Car Man UK Tour 2007

* Angelo
* Dino
* Chad

Nutcracker! US Tour 2004-2005

* Licorice Man

Play Without Words UK & International Tours 2003-2005

* Anthony

The Car Man USA Tour 2001

* Vito

## Other Work

### Currently

wonder.land (Manchester International Festival: 29 June-12 July 2015, National Theatre: November 2015-March 2016)

### Previously

A Soldier's Tale (Tokyo: 24 July-2 August 2015), La Boheme (RAH), Metamorphosis, Wind in the Willows (ROH), Chariots of Fire, Earthquakes in London, Oklahoma, Mary Poppins, Bugsy Malone, We Will Rock You, Oliver!
Sleeping Beauty UK & International Tour 2015-2016

A king forgetting to show his gratitude leads to devastating consequences for his kingdom, especially for his beloved daughter. An adventure involving vampiric fairies, deadly roses and, of course, true love's kiss.

## Cast

* Aurora
	+ Cordelia Braithwaite
	+ Mari Kamata
	+ Kate Lyons
	+ Ashley Shaw
* Leo
	+ Andrew Monaghan
	+ Leon Moran (Cover)
	+ Dominic North
	+ Chris Trenfield
* Count Lilac
	+ Jack Jones
	+ Christopher Marney
	+ Liam Mower
* Carabosse/Caradoc
	+ Tom Clark (Plymouth to Liverpool)
	+ Adam Maskell
	+ Liam Mower
	+ Danny Reubens (Cover)
* King Benedict
	+ Will Bozier
	+ Glenn Graham
	+ Danny Reubens (From Sadler's Wells)
	+ Chris Trenfield
* Queen Eleanor
	+ Pia Driver (Plymouth to Sadler's Wells)
	+ Nicole Kabera
	+ Daisy May Kemp (from Sadler's Wells)
	+ Katie Webb
* Ardor
	+ Mari Kamata
	+ Kate Lyons
	+ Katie Webb
* Hibernia
	+ Cordelia Braithwaite
	+ Katy Lowenhoff
	+ Katrina Lyndon (From Liverpool)
	+ Kate Lyons
* Autumnus
	+ Leon Moran
	+ Luke Murphy (From Birmingham)
	+ Jack Jones
	+ Philip King
* Feral
	+ Dena Lague
	+ Katrina Lyndon
	+ Mari Kamata/Nicole Kabera
	+ Katie Webb
* Tantrum
	+ Philip King (From Bradford)
	+ Andrew Monaghan
	+ Liam Mower
	+ Dominic North
* Lord Rupert
	+ Will Bozier
	+ Tom Clark
	+ Dominic Lamb
	+ Leon Moran (From Norwich)
	+ Danny Reubens (From Bradford)
* Viscount Aubrey
	+ Daniel Collins (Plymouth and Leicester only)
	+ Glenn Graham
	+ Adam Maskell
	+ Leon Moran
* Miss Maddox
	+ Nicole Kabera
	+ Daisy May Kemp (From Woking)
	+ Katy Lowenhoff
	+ Katrina Lyndon
* Flossie
	+ Pia Driver (Plymouth to Sadler's Wells)
	+ Nicole Kabera
	+ Dena Lague
	+ Katrina Lyndon (From Sadler's Wells)
	+ Jamie-Emma McDonald (From Liverpool to Nottingham)
* Archie
	+ Tom Broderick (From Norwich)
	+ Andrew Monaghan
	+ Daniel Collins (Plymouth, Leicester, Bradford, Bristol and Norwich)
	+ Leon Moran
	+ Danny Reubens (From Leicester)
* Bertie
	+ Jack Jones
	+ Philip King
	+ Dominic Lamb
	+ Luke Murphy (From Liverpool)

## Tour Dates

Plymouth 17-24 October

Leicester 28 October - 1 November

Dublin 10-14 November

Glasgow 17-21 November

Salford 24-28 November

Sadler's Wells 1 December - 24 January

Milton Keynes 26-30 January

Woking 2-6 February

Birmingham 9-13 February

Liverpool 16-20 February

Bradford 23-27 February

Bristol 1-5 March

Norwich 8-12 March

Southampton 15-19 March

Wimbledon 22-26 March

Newcastle 5-16 April

Nottingham 19-23 April

Cardiff 26-30 April

Milan 5-8 May

Sheffield 17-21 May

High Wycombe 24-28 May

Seoul, South Korea 22 June - 3July

Singapore 4-7 August

Shanghai, China 16-28 August

Tokyo, Japan 14-25 September
Lattice Portal

Lattice Portals are a cosmic phenomena, both scientific and mystical in nature, that tie locations together. The locations are in motion in conventional space-time, but stationary in a mystical sense. The stability of these portals varies, ranging from a constant connection that may be traversed at will to an intermittent connection that cannot be predicted.

### Stable Portals

Stable portals are a two dimensional area that stabilizes the surroundings in a multitude of manners. For example, on a planets surface, geology will be stabilized, and geologic events such as earthquakes will not have much effect on the area in question. Upon entering this circular area, a flash similar to lightning occurs, and the traveler vanishes, and is deposited outside the circle on the other side of the portal. Upon arriving, another flash occurs, and a sound of thunder occurs. The smaller the traveling being, the less these occur.

### Unstable Portals

Unstable portals are undifferentiated from stable, aside from the random nature of the transportation. One could sit within the circle, and transport could occur at any moment.

### Hidden Portals

Hidden portals are subject to extreme variation, and suspected to be the handiwork of Frank. Both stable and unstable versions of hidden portals occur, however the physical characteristics may be unique to each portal.
Simon Williams

## For New Adventures

### Previously

Swan Lake UK & International Tour 2013-2014

* The Prince
* Swan/Stranger

Swan Lake UK & International Tour 2006-2007

* The Prince
* Swan/Stranger

Swan UK & International Tour 2005-2006

Swan Lake Japan & Korea Tour 2005

Swan Lake UK Tour 2004-2005

Swan Lake Japan & Korea Tour 2003

Nutcracker! Sadler's Wells 2002-2003

The Car Man 2001 & 2002

Swan Lake Tour 1999

## Other Work

### Previously

Michael Clark Company

English National Ballet
Sophia Hurdley

* Feral
* Hibernia (Cover)

Nutcracker! 2011-2012

* Sugar
* Enid/Cupid 1

Cinderella 2010-2011

* Irene
* Judy

Edward Scissorhands UK & International Tours 2006-2009

* Bunny Monroe

Swan Lake 2004-2005

Nutcracker! 2004

* Marshmallow Girl (Japan only)

## Other Work

Joseph and the Technicolor Dreamcoat, The Pajama Game, The Phantom of the Opera, Pinocchio, The Red Balloon, Kismet, The Mikado, The Merry Widow.

Choreographed: Callas (Cloud Dance Festival and Resolutions)

Film: The Phantom of the Opera, Young Victoria, Bedlam (History Channel)

## Training

Northern Ballet School

Staples School of Dance
Scott Ambler

## As New Adventures Associate Artist

Lord of the Flies - co deviser, director and choreographer

## For New Adventures

Dorian Gray

The Car Man

* Dino

Edward Scissorhands

* Bill Boggs (original cast)

Play Without Words

* Prentice (original cast)

Nutcracker!

* Dr Dross
* King Sherbert

## For Adventures in Motion Pictures

The Car Man

* Dino (original cast)

Cinderella

* Malcolm (original cast)

Swan Lake

* The Prince (original cast)

Highland Fling

* James (original cast)

Nutcracker!

* Fritz and Prince Bonbon

Spitfire

Town and Country (original cast)

Deadly Serious (original cast)

The Infernal Galop

The Percys of Fitzrovia (original cast)

Late Flowering Lust (BBC TV)

Drip (BBC TV)
Vithrid At'Hemmar

**Species - Silver Orc**

**Homeworld - Alipya**

**Region - The Heartworlds**

**Individual Character - Vithrid At'Hemmar - "Vithrid Half-Burned"**

"The god damn Orc is drooling fish again..."

Vithrid At'Hemmar is a notable Silver Orc that participated in The Sickle Purges. Recruited by the Empyrean military to investigate Kalia Cain's actions prior to her decision to unite the Heartworlds with Iktheniqs and Apara. Vithrid is part of Faryn's Wall, and was the deciding factor in saving the Rylve noble's life, using Seeker, a Maluf, to choke and kill the Golden Orc hero Daniel MacIerne in single combat, forcing the Golden Orc army to retreat, and saving the force of Rylve, including Faryn Voralos. This earned Vithrid a good deal of animosity from the Golden Orc ranks, and put him in the position of having started a brief war between the Silver Orc and the Golden Orcs.

Vithrid is a known tinkerer, and adopted the nickname "Metalbrain" during his service in The Sickle Purges. However, this name was eventually replaced by a name earned through combat - "Vithrid Half-Burned". Vithrid earned this name for his brutal defeat of a Golden Orc Shaman, Horas Griogalach, who was channeling the soul of Daniel MacIerne that Vithrid murdered with Seeker. The combat in question ended the civil war between the Orc species, and allowed Kalia Cain to unite the disparate species under her banner. This Golden Orc Shaman was considered well beyond Vithrid's abilities, and Vithrid walked into the fight knowing he was going to die. In a vicious crowd-watched arena battle, Vithrid and his opponent dueled to the death, both beginning in their normal state and undergoing Korm later in the fight. After a savage exchange of blows, both combatants were unarmed and brawled in the dirt. Eventually, the Golden Orc Shaman's inefficient Korm state forced him to return to normal size, whereupon Vithrid's hands tore the Golden Orc's skull in half. This resulted in a volatile dispersion of the Shaman's magic, burning both of Vithrid's hands, and the left side of his face, earning him no small amount of glory, as well as the nickname "Vithrid Half-Burned". The killing of the Golden Orc Shaman not only appeased the Golden Orcs, whose chieftan's soul had been granted the honorable fight that it deserved, but this kill also temporarily appeased the Rylve, who appointed great glory to Vithrid for having saved Faryn Vorallos, and did not wish to see their hero killed. Vithrid was personally congratulated by Kalia Cain for his performance, having put her in a strategically advantageous position regarding her acquisition of the loyalties of the Heartworlds races.
The Car Man

Welcome to Harmony, an Italian-American community in the 1960s, where the arrival of a charming stranger transforms the lives of everyone at Dino's garage and diner.

## Creatives

Matthew Bourne - Director & Choreographer

Terry Davies - Music

Lez Brotherston - Set & Costume Design

Chris Davey - Lighting Designer

Paul Groothuis - Sound Designer

Etta Murfitt - Associate Artistic Director

Neil Westmoreland - Resident Director (2015)

## Previous Tours

The Car Man Tour 2015

The Car Man UK Tour 2007

The Car Man UK & International Tour 2000-2002

## Filmed Productions

The Car Man has been filmed twice, once in 2001 in a studio, the other time a live performance at Sadler's Wells in 2015.

### 2001

This production was filmed for television and broadcast on the 22nd of December 2001 on Channel 4. It was later released on video and then DVD.

### 2015

Two live performances of The Car Man were filmed at Sadler's Wells on the 21st and 24th of July 2015. The film was broadcast on Sky Arts on Monday the 2nd of August 2015 and will be shown in selected cinemas from March 1st 2016.
The Memory Stone Wiki

## Welcome to the The Memory Stone Wiki

The history and details of a group constructed universe.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Rules

You must follow the Rules. Otherwise, we will block/ban you.

## Main Rules

1. Don't spam.
2. Don't swear.
3. Don't make any useless pages, you will get a 1-week ban if you do it.
4. Do not harass users. You will get a 3-day block on first offence.
5. Do NOT vandalize pages. This can lead to a month ban if any admins find out.
6. Doing any badge farming results in a week ban.
7. Do not use sockpuppets to get past a ban. You'll be blocked for 1 year and your sockpuppet infinitely. Sockpuppets can only be used if something bad happens to your other account ( Been hacked, no longer available, cannot log in etc. ).
8. Do not ask ANY users for their password or their email. It will be considered privacy invasion and we will ban you for 2 weeks.
9. Do not make any sexual references ( Comments, blog posts, edits etc. ). It is extremely disgusting to some younger users here and you'll get blocked for a month.
10. Do not ask for any jobs ( Rollback, Chat Moderator, Admin etc. ). If you do ask us for a job, you will get a warning. Eventually after 3 warnings, we will block you for a day, then 3 days, and so goes on until you are blocked infinitely.
11. Do not upload any images that can cause seizures or epilepsy or you'll get blocked for 3 months.
12. Do NOT false report people when they are innocent. If we find that you false reported someone, you will get blocked for a year or infinitely, depending on who you false reported.
13. Do NOT impersonate people. You will be blocked for 1 day if you impersonate a regular users, 3 days if you impersonate Rollbacks or Chat Moderators, 1 month if you impersonate a Moderator, 1 year if you impersonate an Admin or Brueaucrat or infinite if you impersonate the Founder.
14. Don't speak other languages.

## Admin Rules

1. Do not ban people for no reason whatsoever or we will ban YOU for 3 days.
2. Obey the Main Rules.
3. Do not ask for Brueaucrat rights unless you have a reason. If a Brueaucrat finds out you don't have a reason, he/she will block you for 1 month.
4. Do not change the background without permission.

## Brueaucrat Rules

1. Obey all the Main Rules, Admin Rules, Brueaucrat Rules and Chat Moderator Rules.
2. Do not promote people to jobs unless you have a good reason. If we catch you promoting someone to a job for no reason, we'll revoke your Brueaucrat rights for a week and give you a warning.

## Chat Moderator Rules

1. Obey the Main Rules
2. Do not kick people for no reason.
3. Do NOT kick everyone out of chat for private chat. If it's 3 or more people, use multi PM. If it's only between 2, use regular PM.

## Bans

(Note: Some Rule breaking results in being banned at a random ammount of time.)

1. Warning
2. 1-day ban
3. 3-day ban
4. 1-week ban
5. 2-week ban
6. 1-month ban
7. Infinite ban
Comedy Central Greenlights 'The Sophia Show: Super Ultimate Powered Edition Is A Go!'

The redesigns of Sophia and Alexa, shown in a picture

Comedy Central has green-lighted a reboot of the 1992-2014 show, The Sophia Show, named 'The Sophia Show: Super Ultimate Powered Edition Is A Go!'. This television special was produced by Nicolas Mininson, the same person responsible for Hurt Christian, which was a collaboration with MondoMedia and Viacom. The special will feature Sophia, Alexa, and an all-new character named Steven. As they travel on a quest to stop Dr. Grampa and the teachers from destroying the world. Nicolas also confirmed at a press conference, that the characters, Sophia and Alexa, will be redesigned in live-action. This special will premiere on March 20, 2015.

### About Comedy Central

**Comedy Central** is an American basic cable and satellite television channel that is owned by Viacom Media Networks Entertainment Group, a unit of the Viacom Media Networks division of Viacom. The channel carries comedy programming, in the form of both original and syndicated series and stand-up comedy specials, as well as feature films.

Since late 2006, Comedy Central has expanded globally with localized channels in Germany, Hungary, India, Israel, Italy, Latin America, New Zealand, the Netherlands, Poland, Spain, Sweden, Denmark, Republic of Ireland, United Kingdom, Brazil, Bosnia and Herzegovina, Croatia, Macedonia, Montenegro, Serbia, Slovenia, and Africa. The international channels are operated by Viacom International Media Networks.

As of February 2015, approximately 93,992,000 American households (80.70% of households with television) receive Comedy Central.

### About 'The Sophia Show'

**The Sophia Show**is American television series, that premiered on June 8, 1992.
Thal’Umdör

Capital City

The Dwarves of the Brenael region are boastful, happy, and believe in strong ties to family and friends. The kingdom of Thal’Umdör is perfectly seated in the center of the northern mountains of Brenael and stretches far beneath the stone of the surface.  Arguably the largest of the kingdoms, Thalian envoys reach far and wide and many dwarves are found giving in to wanderlust of the riches the other fertile lands of Brenael could provide. For the last forty years Thal’Umdör has been hiring any and all warriors from the south lands to help fight their ongoing war with the underground Drow kingdom Desprahel.
Dragon magic

(copy-pasting conversation for now)

ANZ: Dragon magic seemed to be executed through speech. Would that be accurate?

ME: Indeed it is. and while it is \*magic\* in the sense that it allows you to persuade stuff like rocks that wouldn't ordinarily understand speech, and that you can persuade things to do things that would ordinarily be impossible for them, it still requires the speaker to speak compellingly.

One uses the dragon tongue directly for inanimate objects or for beings who don't understand other languages you speak, but if (say) I was trying to use dragon-magic on someone in the party, it's more like... they'd hear me speaking the language we share but with an undercurrent of dragon tongue; the language they understand is partly an illusion. In general, it's really easy to persuade a sapient being to do something they're already able to do: "go open that door" takes barely a drop of magic if we speak the same tongue, but "go open that door" with no shared tongue, in dragon-speak directly, is more like a level 2 spell than level 0.

ANZ: I would think it would get harder to convince the more intelligent or willful something is. Maybe?

ME: Definitely, if what you want them to do conflicts with their will. If opening the door would somehow lead to the death of the character's beloved father, that gets way harder! Meanwhile, telling someone to sprout wings is way easier if they really really want it.
Malleo

"Obey Malleo, Destroy Bowsa!"'

"We'll give-a Bowsa the old Brooklyn 1-2."

"Eh, Weegee?"

Malleo is the brother of Weegee, and the son of Fortran and Ulona. When he says "Fire Flower'" he turns things into a Fire Flower, obviously! He also owns a Fire Flower Factory. He is very evil and has destroyed hundreds of thousands of cities on different planets. He also has an army.
Malleo is one of the many people who have cartoon or nicknamed form known as toon forms. Malleo was also later thrown into a German prison for no reason, but then escaped. He was later stopping Boozuh from flooding the Weegeeverse, but later was fooled and kipnapped. He was later saved by his younger brother Weegee and foiled Boozuh's plans. He also married Daizeh's friend, Paesh and gave birth to Samalleo. He also has a fire version of himself: Fire Malleo. Malleo has a biological brother named Monroe that ran away because of conspiring against Fortran. Some conspiracy theories suggest that Malleo is the leader of the Illumiweegee. If it is true, that means that he plans to exterminate all Fakegees and Weegee.
Anzgrim

Anzgrim is a Titan, elevated by The Sung God to a place of seeming authority among the Titans during the Behemri extermination. He was one of three titans to survive the conflict on Petrl for the longest. Upon elevation, he took the role of commander of the Titan armies.

## Physical Appearance

Anzgrim is a dark bronze color, and has a wolf-like shape to his head. His shard wings appear no different than Titans of no distinction. To complement his head, his feet are canine in nature.

## Role

Anzgrim is seen leading and organizing the Titan armies, and may be responsible for their tactical decisions. He is seen as a god of war by mortals for this reason.
Hartston

A planet in Verdance that is home to the Konnylep and Kethlep.

## Geography and Climate

A mixture of grassland, savannah and old growth forests, Hartston has no major oceans, but a large interconnected system of lakes and rivers. Without oceans there is little to no wind, and the lungs of the species there are strong enough to filter the stagnant air. The grasslands are the only area with mild climates, as the savannahs are characterized by scorching heat and the forests by persistent rain, hail, or snow depending on the season. Though it is not always raining, all plant life in the forests has adapted to conditions where they will never be truly dry.

## Races

The Konnylep and Kethlep are the only intelligent races that are native to Hartston. It is one of the less welcoming planets of Verdance due to the climate and hostile Konnylep.
Sorthov

*"Stay your hand. Wait for the opportune moment"*

Sorthov  is a Titan, elevated by The Sung God to a place of seeming authority among the Titans during the Behemri extermination. He was one of three titans to survive the conflict on Petrl for the longest. He is seen as the caution of the Titans, a voice of humility for an extremely powerful race.

## Physical Appearance

Sorthov features skin that looks like liquid gold, and a head that is shaped like a cobra. His shard wings feature smaller, more slender pieces than those of the other Titans.

## Role

Sorthov has capabilities of the other four named Titans: great combat prowess, vigilance, and tactical proficiency for example. However, he possesses these capabilities to a lesser degree. To mortals, he is an apt symbol of caution temperance, and humility, even in spite of his gaudy appearance.
Empyrea

Empyrea is a region of space defined by a collection of stable Lattice Portals.

## Composition

Empyrea contains approximately 50 worlds, scattered across space, at times galaxies apart. This region contains the galaxy-sized Karysaniel, the seat of the Gods. The worlds in Empyrea are advanced societies, either in mysticism or technology, and often both.

## Notable Worlds

* Karysaniel
* Olom'ritr
* Petrl

## Governmental Structure

The worlds of Empyrea are united under the rule of Karysaniel.
Gahl (Deity)

*Gahl is one of seven Gods created from mortals in the later ages of the local universe. He expresses associations with prophecy, time, and the passage thereof. He is known for planning and manipulation.*

Gahl is the first of the seven to be created. His ascent occurred when he was killed in vengeance as per Sulian tradition. He planned for this death to lead to his ascent, which was successful.

## Physical Appearance

Gahl appears to mortals as a tall, dark skinned man, bald, and with eyes emanating teal energy. This teal energy shows in an aura following his movements as well. He wears a dark colored business suit.
Rankings

100 points = Rollback

200 points = Rollback + Chat Moderator

400 points = Rollback + Chat Moderator + Moderator

600 points = Rollback + Chat Moderator + Moderator + Brueaucrat

900 points = Brueaucrat + Admin

* ( Helping the wiki for 14 days = Major Admin )

1200 points = Music Changer

Permission = CSS Coder
Jaliad

## Physical Characteristics

The Jaliad are a synthetic race native to the region Empyrea. They have a form very similar to that of humans by default, though they often alter their appearance in colorful and creative ways. Jaliad are an extremely complex synthetic organism. Their bodies operate very much in the same way as biological mortals, though all the elements of their bodies are mechanical, and sometimes are composed of nanotechnology. Races with gender are often confused by the Jaliad form, as they alter their forms to somewhat mimic other species as fashion trends. This mimicry is by no means perfect. For example, a Jaliad may take the form of a female human, but still clearly be synthetic.The forms Jaliad adopt are often eerie for other races to look upon, due to the fact that the Jaliad choose to emulate a mathematically perfect face.

The defining part of a Jaliad "self" constituting personhood is, rather than the body, the mind of the Jaliad. Jaliad may transfer this consciousness between bodies, wearing them like clothes. This makes it difficult for other species to identify a Jaliad, as they may choose to wear different bodies from one day to the next.
Rylve

The Rylve are a race native to the planet Rojen in The Heartworlds.

## Physical Characteristics

The Rylve are a tall, slender and fair skinned race. Height ranges upward of six feet and can reach seven. Rylve hair color varies in shades of reds and oranges, and eye colors in shades of green. Their ears are pointed, and their foreheads feature a single ridge, beginning at the hairline and joining with the nose bridge. Rylve have a more advanced nervous system than other species, allowing for quicker reflexes and mental capacity, though the difference is not extreme. According to Jaliad scientists, this difference is 24% on average, with a variance of 2%. There is a drawback to this, however, in that Rylve sensations, such as pain, are also increased.

## Culture

Rylve culture puts emphasis on expressing dominance, making interactions with other species difficult at times. If submission occurs, it is hidden in the public social context. A Rylve cowed by another will not show it as other races may.
Huarn

A humanoid jaguar species that live in the thick jungles of their planet in Primordia.

# Physical

With an upright curving spine, the Huarn are a feline species with some humanoid attributes. Their spine is the most human part of them, aside from human like hands, though they lack some range of motion in their hands due to retractable claws in their fingers. They have long, heavy tails that act as a counterbalance when they leap from tree to tree. Their muzzles are also shorter than a true jaguars, but are still powerful and fanged. Due to the shape of their muzzles and vocal chords, their languages sound like growing to others, but are actually quite extensive and nuanced. It is difficult for them to speak human languages as well. A tall species, they are around eight feet tall with generally lean, muscular build.

# Cultural

A treetop dwelling people, they live in the massive canopy of the rainforest with towns made up of treehouses connected by branches they have twined together as the branches grew so make natural bridges. An artistic and scholarly species, they put great stress on philosophy and the arts, despite their primitive level of technology and advancement. They make a parchment type paper and ink drawings are the most common form of artistic expression, along with woodcarving. Philosophy is perhaps the best stressed though, and it is not uncommon for a Huarn youth to isolate themselves for a period of philosophical reflection.

They are neither nomadic nor agricultural, preferring to live off of the game and fowl they catch, and do have a cohesive society that is an early republic, but with leaning towards a more monarchy type government. They take pains to preserve food for harsher seasons, and share their resources rather than every Huarn for himself. Hospitality is highly stressed, and it is considered exceptionally rude to go to your neighbor to ask for something/say something and leave without staying for at least one meal.
Stormfront

The Universal Region named Stormfront is the region of lattice connections that remain after The Sung God punctured a hole in the universe into Nef's realm. When this occurred, a wave emanated from the puncture point, moving stellar gas, dust, and smaller objects such as comets before it. Fractures followed this wave, essentially cracks in spacetime. These cracks were places of quantum friction between realspace and the realm of Nef, which severed lattice connections along their paths, and discharged energy when too much had been built up. The region supports many species, all of which have been altered by the event.

## Spatial Phenomena

The Fractures are seen as large, bright, lightning shaped structures that cause phenomena that can be described as weather in space.

#### Fracture Storms

Fracture Storms are storms of energy that erupt when a Fracture discharges energy into the space around it. A fracture storm is like a massive, continually branching lightning strike that continues until the energy that created it is exhausted.

#### Ripple Tempests

Ripple tempests are localized spatial distortions that warp matter in contact with them. They are essentially aftershocks of the initial wave of the puncturing of space. Greater gravitational pull severely lessens the effects of these phenomena, and therefore stars protect their inner planets from damage by these. Ripple tempests announce their presence only by the distortion of light that passes through them.
Splinter Walker

*"Shit." -Revlyn*

## Origin

The Splinter Walker is a minion of Iyaroh, and likely his most notable, as their appearance across Agreon in 54 A.S.E. marked the birth of the death god. It is unknown whether the Splinter Walkers were willfully created by Iyaroh, or an unavoidable by-product of his presence.

## Characteristics

The Splinter Walker can take many forms, most of which are disturbingly irregular. They are composed of animate fragments of bone, joined together mystically to create the form that is the Splinter Walker. These fragments erupt from corpses, either freshly or long dead. Large quantities of bone can join to make larger and more dangerous creatures. Splinter Walkers have demonstrated a resistance to slashing weapons, but a weakness to fire.

**Notable Individuals**

The Ashen Prophet
Zatha

One of the only fertile planets of The Visionscape, Zatha is at the highest point of the system and home to the only race in The Visionscape; the Zelen.

## Geography and Climate

A heavily forested planet, what is strange is that much of Zatha's forests are new growth choked with underbrush, despite the Zelen not having the capabilities to cut down trees, and no indication of other races having come and harvested the old trees. At least none the Zelen will allow others to see, and Zatha's age matches that of the other The Visionscape planets, that is being quite old. Aside from the poles, forests exists everywhere, and there is some sort of magic in the planet that keeps most of the planet the same temperature and climate. Ranging from pleasantly cool to frigid, it rains occasionally and snows very little, with winds that shouldn't exist due to a lack of oceans, and even large lakes. The water on the planet is predominantly in freshwater streams and the occasional pond.

## Races Present

The Zelen are the only race to inhabit Zatha, and are the only intelligent living things native to The Visionscape aside from the goddess Caeli. Unlike the other planets, it lacks the ruins of past civilizations, leading to the belief that only the Zelen have ever existed there.
The Sickle Purges

The Sickle Purges is the title of the event that occurred to stop the Astraphage's progress into Empyrean space.

Orchestrated by the Titans, who received orders from the gods to act in defense of the universe, The Sickle Purges were a bringing together of many races to exterminate the infected individuals so that the disease would not spread.
Caeli

Goddess of memory, dormancy, and reasonable vengeance, Caeli is an aloof creature from The Visionscape.

## History and Dominion

Awoken from dormancy on one of the barren planets of The Visionscape by the Sung God, Caeli remembers little to nothing of her society and world before the system was ripped from a pocket universe and ended up in the domain of The Sung God. Stricken by her lack of memory, despite being surrounded by the ruins of what might have been her home, she vowed to remember everything from that moment on. Memory is a gift she began imparting upon mortals when they were created both to spare them from that pain and to let them remember and thus learn from their mistakes.
Her long sleep also imparted upon her the gift of dormancy, to disperse it and slow the things around her, bringing sleep and peace for a time. However it is not that which influences those around her. Though not one to encourage needless conflict, she harbors within her a deeply ingrained sense of taking it upon oneself to right wrongs, thus reasonable vengeance. The drive for it radiates from her though she is not completely aware of the root of her desire. The first human act of vengeance was related to magic, and shortly thereafter she was officially established as the Goddess of reasonable vengeance, often favoring mortals who pursue it.
After the return of the The Sung Gods voice, old memories were triggered, and she was able to recall the now dead language of The Visionscape that all but the Zelen used, and with that language she became able to traverse the otherwise unstable portals between planets without danger of ending up in Frank's bag.
She is the only deity to consistently remember Frank, at least before he gained a seat in Karysaniel.

## Appearance

Caeli will manifest in different forms depending on where she is and how she wishes to present herself (she would look different coming to mortals as the Goddess of vengeance compared to the Goddess of memory) however a few things always remain the same. Two sets of feathered wings with golden, blue and black feathers are the most striking feature, and are always present despite varying in size depending on the situation. She appears humanoid otherwise, though with a distinctly predatory slant to her features and body that vary by account but are always a mixture of feline and raptor. The only weapon she carries is a longbow of a dark wood embellished with carvings of whispers to small for any but herself to read.
Skogweir

A tall and hardy breed of Agreon Humans from the city of Ingdalhre. The average Skogweir ranges from eight to nine feet tall with both males and females boasting immense strength. They are a pale-skinned people, with many having hues matching the snow that covers their land. The most common hair colors are of a stark black but silvery and blond manes are also known. Skogweir or "Skogs" as they are sometimes referred, hail from a society of warriors, explorers, poets, and architects. They value courage, innovation, and competition while holding strong traditions of heavy feasting, hunting, brawling, and stonework.

## Origins

The legends surrounding the children of Sama and Bain are shrouded in mythology but the Skogweir are firm believers of their heritage as sons and daughters of Sama Firstborn and the Forest Giant and King, Awthalwych. With their mixed blood of giant and human, the Skogweir came to be a large people with ties to the mystic qualities of Ardek's shapeshifting giants. While much of the Skogweir people are quite similar to other humans, albeit significantly bigger, some do boast a remarkable talent for shapeshifting and illusion magic and are called Wychweir.

## Notable Skogweir

Rath Awthalma, Prince of Ingdalhre

Oryx Awthalma, Queen of Ingdalhre

Draug Awthalma, King of Ingdalhre

Riastra Awthalma, Crown-Princess of Ingdalhre

Ignarm the Kinslayer
Kethlep

An antelope centaur people, the Kethlep occupy the savannah and Equatorial regions of the planet Hartston in the Verdance. A more peaceful race than their cousins the Konnylep, they prefer to spend their energies advancing rather than fighting.

## Physical Characteristics

Only slightly smaller than the Konnylep, the Kethlep are larger than the average antelope, and have tawny fur, dark skin, and slim builds. Also unlike their deer siblings, fur color and skin color are not the same.

## Culture

Focused around advancement, with architecture that is roughly bronze age, they are much farther in weaponry since they have early firearms. A mostly peaceful people, they engage in trial by combat to solve conflicts but do not engage in the Konnylep wars or wars of their own. Preferring to trade their blunderbuss like firearms with their deer neighbors, they content themselves in weaponry and tech advancement, with architecture coming shortly after. They also have a concept of several genders, since all of them have horns it isn’t based on that.

Agriculture based but they don’t tend to farm wheat or rye, but vegetables and legumes. Though there is meat in their diet, it is mostly a chicken like fowl that they have domesticated. They have also domesticated a line of the leopard like animals that roam the equatorial regions and for the most part the leopards are for protection from the pack hunters.

Their government is pure democracy, and their towns are a commune like places based around an agricultural settlement. They build with stone, mortar, mud, and lumber since their bodies are ill suited for mining, and their metals and gunpowder come from large surface deposits.
Gelve

videoThe Gelve are a humanoid race, similar to the Rylve in some respects, and aided them in their dominion of the Heartworlds. They are native to the planet Dagrin.

## Physical Characteristics

The Gelve’s most notable features are their bat-like ears, similar to but less elegant than those of their Rylve cousins. These ears parallel the head, rather than sticking out. They feature black, straight hair, and dark eyes. Their skin comes in similar shades to that of humans. Their foreheads feature a single ridge from the bridge of their nose to their hairline. Gelve height ranges from 5’6 to 6’6 on average. The Gelve also have an advanced nervous system, but not to the degree of the Rylve. The increase in reflex is increased 15%, with a variance of +/- 2%. The Gelve have greater visual and auditory acuity, however, likely due to the slow rotation of their world, its long nights, and frequent eclipses.

## Culture

The Gelve speak with their hands as much as verbally, and can communicate with one another with hand signals only. Emotion is also shown partially in these gesticulations, rather than only in facial expression and inflection. This is due to their world being more predator heavy than most others in the Heartworlds. Hand signals were essential to not give away your position when hunting to your prey or other possible predators in the dark. The hunt is emphasized in Gelve culture, taking a prominent place among coming of age and end of life rituals. Gelve cities are constructed both on the ground and up among the excessively large trees that grow on their world. Their larger fortresses have been built over hundreds of years, by planting these trees in arrangements that will provide natural cover and extreme height advantage to the defenders. Gelve architecture is frequently hard to distinguish from their surroundings from afar. The Gelve believe in striking from the shadows before an enemy realizes their presence, and as such were instrumental in the establishment of the Rylve Dominion. Their assassins frequently effected regime changes that favored dominion membership.
Agrenath

A surprisingly intelligent race of giant spiders occupying an unnamed planet in Primordia.

## Physical Characteristics

Giant. Fucking. Spiders. Like Aragog sized on average.

## Culture

Despite being relatively intelligent, the Agrenath choses not to be a cohesive race, but rather suck the life out of animals, large and small, cover the planet in their webs, and scare the living shit out of anyone who accidentally takes a portal to their planet. If that is, they don't eat the interloper first.
Azesis

*Azesis is one of seven Gods created from mortals in the later ages of the local universe. He expresses associations with fear, caution, temperance, and aven creatures.*

Azesis was created when the human woman, known as One-Eye, slew him with a bone club, terrified that he would somehow cause her harm. He then fused with a Watcher Stone set before him, ascending him to godhood.

## Physical Appearance

Azesis is only very barely translucent, and emanates an ashen, cold light. His face has very general features, to an almost unnerving point. His black hair is covered by a tattered light brown-grey hood of robes of the same color and wear. When he moves his head, one looking upon him might see for a split second a visage of what terrifies them most.
The Heartworlds

The Heartworlds is a region of the universe defined by a collection of stable Lattice Portals.

## Composition

The Heartworlds is composed of over 90 worlds scattered across space, at times galaxies apart. Of the total worlds in the region, only about a tenth maintain truly stable Lattice Portals. The rest are either hidden or intermittent unstable connections.

## Notable Worlds

* Agreon
* The World of Mists
* Rojen
* Alipya

## Governmental Structure

The only world-spanning governmental structure that The Heartworlds have known is that of the Rylve Dominion, which declined into non-existence between about 370 and 320 B.S.E. Since then, no governmental body has reached beyond their Lattice Portal for the lands of another world.
The World of Mists

## Origin

The World of Mists was one of twenty two worlds created by The Sung God, according to myth.

## Features

### General Climate and Surface

The World of Mists is aptly named, as mist and fog are frequent occurrences. The world features only one landmass and scattered islands. Nearly the entire landmass is temperate rain forest, highlands, moors, or craggy mountains of dark stone. The interior of the continent is dotted with lakes.

## Culture

The Golden Orc is native to The World of Mists, and is nearly the only sentient race to live there, aside from small pockets of humans. The Golden Orcs have maintained a clan-like system of social organization for thousands of years, frequently warring with one another in a ritual manner. The natives mark significant events by raising stone megaliths on the place of the occurrence. Markings of this type require an event of extreme significance however, and even fewer warrant being carved to indicate the event. Nonetheless, these standing stones dot the landscape, and many have been worn away by time. This is one of the greatest examples of the Golden Orc belief in the acceptance of time swallowing memory.

Stone henges, however, are erected and maintained to indicate the location of a Lattice Portal present on this world, though smaller ones are at times built for varying reasons.

The Golden Orcs are welcoming to outsiders, and it is customary for them to offer hospitality to travelers, so long as they show no aggression to the clan. Golden Orc clans also utilize ritualized combat to settle disputes, and prevent their destructive capabilities from overcoming them entirely. The consequences of violating these customs depends on the degree of violation and the disposition of the affronted party, but may range from banishment to immediate beheading.

## Notable Events

### Rylve Dominion

At one point, the Rylve Dominion held The World of Mists in its grasp as a territory at the height of its power. The Orc Rebellions that ended this dominion also began here. This occupation left many crumbling fortress ruins upon this world, though many became ancestral homes of clans that claimed them.
The Car Man UK Tour 2015

Welcome to Harmony, an Italian-American community in the 1960s where the arrival of a charming stranger transforms the lives of everyone at Dino's garage and diner.

## Cast

* Luca
	+ Jonathan Ollivier
	+ Chris Trenfield
	+ Marcelo Gomes (Sadler's Wells only)
	+ Tim Hodges (Cover)
* Lana
	+ Ashley Shaw
	+ Zizi Strallen
	+ Cordelia Braithwaite (Cover)
* Angelo
	+ Liam Mower
	+ Dominic North
	+ Andrew Monaghan (Cover)
* Rita /Virginia
	+ Katy Lowenhoff
	+ Kate Lyons
	+ Katrina Lyndon (Cover)
	+ Katie Webb (Cover, but never performed)
* Dino
	+ Jonathan Ollivier
	+ Alan Vincent
	+ Dan Wright
* Rocco
	+ Daniel Collins
	+ Glenn Graham
	+ Dominic North
* Mercedes
	+ Cordelia Braithwaite
	+ Katy Lowenhoff
	+ Katie Webb
* Bruno
	+ Glenn Graham
	+ Tim Hodges
	+ Chris Trenfield
* Monica
	+ Pia Driver
	+ Freya Field
	+ Katrina Lyndon
* "Hot" Rod
	+ Tom Clark
	+ Tim Hodges
	+ Danny Reubens
* Gina
	+ Nicole Kabera
	+ Katrina Lyndon
	+ Kate Lyons
* Vito /Erick
	+ Daniel Collins
	+ Andrew Monaghan
	+ Leon Moran
* Marco
	+ Liam Mower
	+ Danny Reubens
	+ Layton Williams
* Chad
	+ Leon Moran
	+ Layton Williams
	+ Andrew Monaghan (Cover)
* Frankie
	+ Kerry Biggin
	+ Cordelia Braithwaite
	+ Freya Field
	+ Katie Webb
* Dirk /Chuck /Jose /Dexter
	+ Tom Clark
	+ Dan Wright
	+ Glenn Graham (Cover)
* Delores /Shirley
	+ Pia Driver
	+ Nicole Kabera
	+ Zizi Strallen
Rojen

Rojen is the home of the Rylve, and an outlying planet in The Heartworlds.

## Features

Rojen is covered by a tropical climate, featuring mostly shallow seas or ocean. Island chains are scattered throughout the world, with occasional minor continents. Aquatic life is extremely prevalent on this world. Rojen also features a unique atmosphere that filters far more of the harmful solar rays than other planets do.

## Local Culture

Rojen was once the center of power of the Rylve Dominion. During this period, Rojen was enriched with cultural ideas and items brought back by returning soldiers, expeditions, or visitors from across the Dominion. Although the Dominion has fallen, these influences remain.

### Piracy

Piracy is a persistent element of Rojen due to the vast seas and uncounted islands that cover the globe.