The House

**The House** is the main location in 123 Slaughter Me Street 2, and the first level of Slaughter Me Street: 1999.

## Appearance

### Slaughter Me Street 2

The House is an extremely large house with 2 bedrooms, 3 bathrooms, a living room, a study, laundry room, a kitchen, and a basement. It also has a rather large backyard which is shrouded in a strange glow, and a driveway that abruptly ends. The backyard also has a shed that is inaccessible to the player.

### Slaughter Me Street: 1999

In Slaughter Me Street: 1999, the house's layout remained largely the same aside from the addition of an attic, a front yard, and an odd storm shelter, as well as the expansion of certain areas such as the backyard and the driveway. Additionally, the shed in the backyard was made accessible, and several new connecting vents were added throughout the house. Lastly, several props and pictures were added or replaced.

## Rooms

### Kitchen

The kitchen has a table with cabinets along the bottom, as well as a closet, the door to the basement, and two of the collectible tokens, The Waiter's and The Screamer's.

### Bedrooms

These bedrooms has a closet and a door leading to the bathrooms. In one of the closets, you can find The Nightmare's coin.

### Daughter's Bedroom

There is nothing significant about this bedroom, besides the fact that it obviously belongs to the daughter.

### Living Room

The living room has a blue couch in front of a TV that shows different footage in the levels, like The Nightmare, and old footage from *The Dancing Pig*. You can find The Greeter's coin and The Stalker's coin.

### Bathrooms

There are three bathrooms in the house. There are two big ones that are connected to both bathrooms that has a shower that you can hide in and a vent to crawl in and out of that'll lead into the bedroom closets. There's also a smaller one that has a picture of the developers on the wall, this is where the player can get "Say Hello Developers".

### Backyard

The backyard is full of trees and has a shed. If the player stays idle for too long, The Nightmare will fly out of the shed and kill the player. You can find The Follower's coin.

### Workshop

The workshop is where the puppets were created. The first game's puppets can be first found here, as well as smaller versions of them on the desk. It is also where the player can get the "*FluffyTown Express*" achievement. The seek objective will be found here during the Tutorial.

### Vents

There are two vents that go from the bedroom closets to the bathrooms. These can be used to avoid threats as the demons cannot enter the vents themselves. Finding and traveling through both vents gets the player the "Vent Master" achievement.

### Garage

This is where the car is. You can interact with the garage door as well as find The Hunter's coin.

### Basement

The basement is packed with boxes. It has the entrance to the backyard and the Workshop. The Seeker's coin can be found here.

## Trivia

* The mapping and design of the house has changed from it's beta version.
	+ The House's furniture has changed from simplistic designs to more ornate ones.
* While almost each area of the house has safe/hiding spots. The Vents are the only places where the player is entirely safe. This is because none of the threats can reach the player when they are in either vent.
	+ This is not the case in Slaughter Me Street: 1999, in which the Stalker and the Nightmare can both enter the vents.

## Gallery

The Stalker in the kitchen.The Screamer in one of the bedrooms.One of the Bedrooms.One of the Bedrooms.The Bathroom.The Kitchen/Living Room.