Babies

**Babies** are the main gameplay element. They are used to attack enemies and protect the door.

There are currently 45 babies in the game. 21 of them are obtainable between levels, 4 are unlocked at the beginning (Little C.H.A.D., Brother Bobby, Bob's Brain, and Cube of Meat), 18 are unlocked by completing achievements, and 2 (Lost Soul, Imp) cannot be obtained by normal means (i. e. being chosen in the baby pool).

Only 4 babies can be used per level (Schoolbag increases that amount to 5) and they cost hearts to place. The only free baby is Imp.

## Obtaining Babies

Babies are obtainable/unlockable between rooms. You can choose only one baby, but after that, those other babies that were previously shown won't appear anymore in the run.

Usually, there are 3 babies when choosing. 2 are shown and 1 is hidden. If you have the Crystal Ball item then all 3 babies will be shown.

In any run you will get a chance to see and choose any baby. When the amount of babies left isn't enough to fill the screen, there will be only 2 or 1 baby card(s) shown. Usually when it's the last time for choosing babies, there will only be 1 baby to choose from. No matter what amount of babies are there to be chosen, 1 will be always hidden.

If the player has the item More Options, there will be more babies to choose from every time. However, because you get one more baby card, there will be less babies in your run.

If the player has the D6 it will appear on the far left from the baby cards. if you click on it, it will get partially damaged and will change all babies to other random babies that haven't been shown yet. Any babies previously shown but not picked will not appear. It's recommended to use the item D6 only if you have the Crystal Ball item. If you use the D6 during the next time you get to pick another baby, it will get destroyed and you will lose your chance to obtain another baby.

    You can get a bonus baby via using Mystery Gift. If there are no more babies to give, Mystery Gift will give you Imp. It's worth noting that Mystery Gift is the only way to obtain Imp as a Baby Card in your inventory.

You can also get 1 Baby at the start, where you get to choose your babies, if you had Eden's Blessing last run.

## Trivia

* To get the max amount of babies as of v0.2.0.6, the most you can get is 17 (assuming you have all babies unlocked and obtained). This is achieved with the items, Eden's Blessing and Mystery Gift. To start off, in your previous run, buy the item Eden's Blessing which in return, which give you an extra baby to work with in your max babies run. This also doesn't effect the baby pool. Next, choose any babies you'd like, while denying to buy the items More Options and D6 because they will limit the pool of babies next time you get to choose one. Next, while your choosing babies, make sure you buy the item Mystery Gift because just like Eden's Blessing, it won't affect the pool of babies. You may continue on collecting babies until the baby pool is exhausted.
	+ The way the baby pool works is that after each decision you make, the babies shown previously will never appear again in the run, unless in Amber. Essentially, because More Options gives you 'more options', you lose more babies and because D6 allows you to reroll babies, those previous babies the player was shown to be "rerolled" will never appear again in the run.
	+ This is the best way to get Imp as a baby card.
* Babies that count towards unlocking the Deserter are the following: Lil C.H.A.D., Cube of Meat, Lil Loki, Spike Baby, Tooth & Nail, Double Baby and Red Maw.
* Imp cannot be obtained in your deck normally. The only way to obtain it in your deck is through Mystery Gift after exhausting the baby pool.
* Lost Soul is the only baby that cannot be obtained *at all.*
	+ Although if you were to somehow obtain this Baby, it's cost is 666 Hearts.