Backstab (game show)

***Backstab*** is a Transmanitainian television game show competition pilot similar to *Greed*.

## Gameplay

In each episode, every game is played with 5 contestants. All of them initially work together to add to (or subtract from) a mutual pool, which they all have a chance of winning a share of. However, one by one, they will try to eliminate each other in order to make it into the final round, as trust is broken, daggers are drawn and blood is spilled.

### Round 1: Build Round

In the first round, all five contestants will, one by one, be asked a total of 5 questions on a timer of 60 seconds. Each correct answer will add Ð5,000 to their round score, while each incorrect answer and each one they don't get to will subtract Ð5,000. At the end of their round, the contestant's score will be added to the prize pool which means that in the case of a negative round score, they will actually remove money from the cash pool, which will not gain them the favor of their temporary teammates.
The cash pool starts out at Ð5,000 and can not drop below Ð10,000. As such, after every contestant has played their Build, there is always a minimum of Ð10,000 in the initial cash pool.

### Round 2: Pool Round

Once The Build has been played, the game proceeds to Round 2. Contestants take turns to decide between two choices: Play, or Betray. Should they choose to Play, they may bet any amount - in steps of Ð5,000, and with an initial minimum bet of Ð10,000 - from the current prize pool to play for, and will then be asked a multiple choice question with four possible answers. If they answer correctly, their bet is doubled and added back to the prize pool; if they answer incorrectly, their bet is lost completely. The difficulty of the question will adjust based on the amount of money the contestant chose to bet.

Should they choose to Betray, they may select one of the other players, who will then both be asked the same multiple choice question. Both players will answer in secret. Should one of them get it right and the other get it wrong, the player who got it wrong will immediately be eliminated from the game and leave with nothing. If both players get it right, or both get it wrong, another question is asked. If there isn't a clear winner after three questions, the betrayal is considered failed, and the player who initiated it is eliminated from the game.

In order to incentivize contestants to eventually betray each other, the minimum bet will be increased by Ð10,000 after every question (and the difficulty thereof will scale accordingly). Once a betrayal has been committed, regardless of its result, the minimum bet is reset back to Ð10,000.

Once again, the prize pool may not drop below Ð10,000 during this round.

Once all but two contestants have been eliminated, the game proceeds to Round 3.

### Round 3: Traitor's Dilemma

Both contestants will be playing three rounds of Traitor's Dilemma against each other. At the start of the round, the total prize pool is cut into thirds, and one third will be assigned to one round each. The players must now choose whether to Trust or Betray their opponent. If both contestatns trust each other, they will both receive half of the money assigned to that round. If one player trusts and one player betrays, the traitor will receive all of the money assigned to that round, while the trusting player receives nothing. If both contestants betray each other, both contestants will receive 10% of the money assigned to that round. The players' choices for all three rounds have to be given in secret all at once; i.e. both contestants must submit three actions at the same time, one for each round. After both players have submitted their actions, the rounds are resolved according to the rules above. Once all rounds have been resolved, the game moves on to the fourth and final round.

### Round 4: The Final Betrayal

Once more, the players will have to choose whether to Trust or Betray each other. If both contestants trust each other, each one will leave with the money they have won up to that point. If one player trusts and one player betrays, the traitor will steal all of their opponent's money, and the trusting player will leave with nothing. If both players betray each other, both players will leave with nothing.