Dimensia

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Dimensia is a resurrected witch from space.

 **Hair Color:** Black

## Abilities

Black Shield:

Dimensia activates a shield which will absorb a large amount of damage and only disappear after a sufficient amount of magic damage has been dealt to it. All magic damage dealt to the shield is converted to health and applied to Dimensia, recovering 1/4 of her health by the time the shield disappears; and all physical attacks dealt to it increases her attack strength. Once the shield is broken; it explodes, causing damage to all nearby enemies and disabling the last attack used on it. If a shield dispeller is used on the black shield, it will immediately bring Dimensia's health all the way back up; explode violently, causing a devastating amount of damage to enemies in a huge radius and disable all magic attacks for the person who used the dispell. The first attack and all physical attacks dealt to the shield will deal a small amount of damage to the attacker and decrease the attack strength of all enemies caught in its explosion.

Magic Shield:

Dimensia activates a shield to protect an ally which will absorb a small amount of magic damage before disappearing and increasing the
ally's max HP by a small amount. If a shield dispeller is used, it will heal them instead. The shield will also increase the ally's defense for one attack when it fails.

Physical Shield:

Dimensia activates a shield to protect an ally which will absorb a small amount of Physical damage before disappearing and increasing the
ally's strength for one attack. If a shield dispeller is used, it will explode instead, causing damage to all nearby enemies.
The shield will also decrease the attack strength of the enemy who deals the finishing blow to the shield for one attack.

The Dark Corruption:

Dimensia launches a large, slow-moving black orb at her target. The orb will constantly fire small black dots in a vortex-shaped pattern that will inflict them with Wither for seven seconds. If the orbs hits the target, it will cause massive damage and inflict the target with Wither II for 40 seconds and disable any active transformation for 3 attacks. If it hits a magic imbued object, it will be corrupted for 3 attacks. The orbs absorbs all energy it touches but is very slow moving.

Lich Resistance:

Dimensia is resistant to physical attacks.

Scythe Excavation:

Dimensia digs her scythe into the ground and pulls up a zombie, skeleton, or one of the Unheads. If she pulls up a zombie, she will gain a
strength boost which will last one move. If she pulls up a skeleton, her defense will be increased for one move. Pulling up an Unhead will increase Dimensia's Max HP.

Nether Excavation:

If Dimensia uses *Scythe Excavation* in the Nether, she also the chance of pulling up a zombie pigman, wither skeleton, or wither. If
she pulls up a zombie pigman, her speed will be increased for a short period of time. If she pulls up a wither skeleton, her next attack
will inflict the target it hits with wither for ten seconds. If she pulls up a wither, she will be immune to all damage and unable to make
any attacks until the wither is defeated. Dimensia will be given health regeneration for 10 seconds once the Wither is defeated.

Biome Excavation:

If Dimensia uses *Scythe Excavation* in the desert or snowy areas, she also has the chance of pulling up a husk or stray respectively.
If she pulls up a husk, her next attack will inflict the target it hits with poison for ten seconds. If she pulls up a stray, her next
attack will inflict the target it hits with slowness for ten seconds. This move will also grant Dimensia a speed boost for
10 seconds.

Scythe Swing:

Dimensia swings her scythe at her target, causing massive physical damage.

Scythe Uppercut:

Dimensia swings her scythe upward at her target, causing a large amount of physical damage, a small amount of magic damage, and
sending the target flying. If the target hits another target, they will both receive additional physical damage. It will also inflict the target hit by the scythe with Wither for five seconds.

Black Orb:

Dimensia launches a black orb at her target. If it hits, it causes magic damage and decreases the targets attack strength for their next
three attacks. If it misses, Dimensia will gain a strength boost for her next three attacks. It will also increase Dimensia's dodge rate if it misses. The orb absorbs all magic energy except shields.

Black Ball:

Dimensia launches a small black orb which will bounces between targets and cause magic damage, the ball will also decrease the defense of the first target it hits for one attack.

Black Beam:

Dimensia shoots a black beam from her wand. If it hits her target, it causes magic damage. It will increase Dimensia's defense for one attack it misses.

Charged Black Beam:

Dimensia charges her *Black Beam* attack before releasing it. If it hits her target, it causes magic damage and decreases the targets
defense for three attacks. If it misses, it increases Dimensia's defense for three attacks. It will also increase Dimensia's strength for one attack if it misses.

Black Skull:

Dimensia pulls a skull out of the ground and imbues it with black magic before launching it. If it hits her target, it will cause a large
amount of physical damage, a small amount of magic damage, stun the target, and inflict them with wither II for five seconds. The physical damage and stun effect can be avoided with a physical shield, and a magical shield can protect from the rest. If the skull fails to hit its target, then Dimensia will regenerate her health for ten seconds. It will also increase Dimensia's strength for one attack if it misses.

Grenade Skull:

Dimensia pulls a skull out of the ground and imbues it with black magic before launching it. If it hits her target, it will cause a small
amount of physical damage and a large amount of magic damage. If the skull fails to hit its target, it will explode on impact, causing a
small amount of magic damage to enemies in a large radius. It will also increase Dimensia's attack speed for one attack if it misses.

Wither Breath:

Dimensia can breathe a wither vapor over a short distance, inflicting front enemies with Wither for fifteen seconds.
The effect will last for twenty seconds, and during this period, if enemies' moving direction is different from when a battle begins, they
Will receive magic damage and get stunned.

Potion of Decay:

Dimensia throws a potion of Decay at an area, inflicting nearby targets with Wither II for twenty seconds.

Bone Spiral:

Dimensia summons three kinds of bones to attack enemies, dealing damage for 4 times to all enemies in a short time. Each hit attack of
bone randomly marks enemy. Black Bone: reduces targets' MP. White Bone: deals damage Magic Damage. Flame Bone: Stuns targets.
Ice Bone: Freezes enemies.

Black Hole:

If Dimensia's health is below 50%, she will be able to put herself into a black hole which will disappear then reappear somewhere else
and deposit her there.

Final Force:

If Dimensia's health is below 25%, her dodge rate will increase.

Devastation:

Dimensia swings her scythe down on her target, dealing a massive amount of damage.

Black Magic Burst:

When anyone casts a skill, Dimensia will obtain a black energy ball, black energy balls will increase Dimensia's spell power, the amount
cap of her energy balls is 20. When Dimensiaia casts Black Magic Burst, she will release all the energy balls to damage enemies. Black
Magic Burst will be cast again when Dimensia is defeated, but the damage will be halved. (Excluding damage of energy ball.)

Boost Shield:

Dimensia grants her ally who casted the most skills a shield, increasing target's attack speed and spell power while the shield exists.

Paralyzing circle:

Dimensia creates a magic circle, dealing magic damage to enemies nearby the circle, also freezing non-magic enemies.

Magic Boost:

Dimensia can feel and infect her allies' magic skill. When her ally casts a skill, Dimensia will damage 3 random enemies.

Protection:

The lower the HP of Dimensia, the higher spell power she gains.

Reduction:

Dimensia makes a contract with one ally, reducing 10% of incoming damage for the ally, while increasing 10% for Dimensia, and all allies
plus herself gaining bonus life regain speed. For each time she casts another skill, Dimensia shortly increases attack rate and movement
speed of the ally.

Summoner:

Summons 2 skulls to strike front enemies, the ice skull can shortly freeze enemies and wither skull will strike right after enemies are frozen, dealing spell damage and inflicting them with Wither II for 40 seconds.

Shard attack:

Summons a wave of dark shards to attack all front enemies, dealing spell damage and slowing them down for 3 seconds.

Iceball:

Drives an ice ball forward with magic fire, dealing spell damage to enemies hit, if enemies are slowed, additional damage will be inflicted.

Area Damage:

Dimensia releases the power of Black Magic to attack, create large amount of magic damage in certain area.

Concentration:

Dimensia concentrates magic on one target to attack 4 times, create magic damage and knock them back.

Confusion:

Create illusion to confuse target, silence them and reduce their spell resistance.

The Unheads are a team of floating heads that are under Dimensia's control.

# Moves

Bile stream:

Septica vomits a stream of bile at a random target, damaging and marking them so all enemies with an INT below her own attacks them for one move.

Kamikaze:

Septica will explode once her HP reaches 0, covering the frontmost enemies with bile and slowing them for one move.

Bile:

Dimensia's basic attack will slow enemies it hits for 5 seconds.

# Moves

Bad Breath:

Smokescreen breathes a stream of wither vapor at a target, inflicting them with Wither II for 15 seconds.

Smoke Screen:

Smokescreen breathes a cloud of wither vapor which envelopes the entire team, inflicting them with Wither for 5 seconds and decreasing their accuracy for three moves.

Wither:

Dimensia's basic attack will afflict enemies it hits with Wither for 5 seconds.

# Moves

Flame Thrower:

Flamethrower breathes a stream of fire at her target, causing sustained damage for five moves.

Fireball:

Flamethrower spits a fireball at her target, causing damage to them.

Flamefire:

Dimensia's basic attack will afflict enemies with sustained damage for 3 seconds.

# Moves

Freezer:

Icer Freezes the frontmost enemies, causing damage and rendering unable to attack for three moves.

Hypothermia:

All enemies are slowed as long as Icer is on the battle field.

Ice Cube Maker:

Dimensia's basic attack will freeze enemies for 3 seconds.

# Moves

Spinal whip:

Spiker attacks with her spine, causing damage.

Combo:

Spiker rams into the frontmost enemy, spin attacks them causing damage for five times, then attacks them with her spine. This attack causes massive damage and stuns the enemy for three moves.

Physical buff:

Dimensia's basic attack will do twice as much damage.

# Moves

Single Attack:

Toxica attacks a single target, causing damage and inflicting them with Poison for 30 seconds.

Venom Spray:

Toxica attacks her target with her tendons, causing damage, paralyzing them for three moves and inflicting them with Poison II for 15 seconds, She then sprays the entire enemy team with her venom, inflicting them with Poison for ten seconds.

Poison:

Dimensia's basic attack will afflict enemies it hits with poison for 5 seconds.

# Moves

Bright Light:

Lumina flashes her target, stunning them for one move and decreasing their accuracy for four moves.

The Flash:

Lumina flashes the entire enemy team, stunning them for one move and decreasing their accuracy for four moves.

Flashing Light:

Dimensia's basic attack will stun enemies it hits for 3 seconds.

# Moves

Stunning Sound:

Soundwave attacks a target, damaging them and stunning them for three moves.

Sonic Boom:

Soundwave attacks the entire enemy team, damaging them and stunning them for three moves.

Loud attack:

Dimensia's basic attack will stun front enemies for 1 second.

# Moves

Hypnosis:

Amygdala hypnotizes her target, turning them on their team for one move.

Attraction:

Amydala hypontizes her target, drawing them to the middle of her team. This effect lasts until the target is attacked after they reach the team.

Mezmerizing Attack:

Dimensia's basic attack is undodgeable.

# Moves

Vortex ball:

Gravita spits out a white ball of energy that detonates and creates a temporary vortex which pulls in nearby enemies and immobilizes them but causes no damage. The ball will home in on its target.

Gravity Wave:

Gravita sends out a shockwave that disables gravity in a certain area for a short amount of time.

Levitator:

Dimensia's basic attack effects targets with Levitation for ten seconds.