Guide/Hunger & Thirst Management

Last updated for version `1.8.0-BETA-7`

*Main article:* Survival Mode
🌀 *The content below transcludes to Special:WhatLinksHere/Guide/Hunger & Thirst Management.*

One day in Horizon challenges the player to quench 96 nutrition points (NP) hunger and thirst each. Since the points are also measured in caps, exactly 192 caps per in-game day. Don't forget that 1 hour (in-game) equals 3 minutes (real-time). It is important to know that you can track the exact amount of hunger and thirst at any time using the Field Kit. The needs can be satisfied in different ways, hunting, gathering, fishing, farming, trading, etc. which initially sounds easier than done.

The Timescale addon has an impact on your NP/day (instead of 4 pts/tick it scales hunger/thirst by 6 pts/tick now). Watch out for diseases such as Parasites . Parasites decrease your food value intake by 50%, so you have to eat more. Depending on timescale parasites last for 168 or 84 in-game hours which equals around 8.4 hours real-time.

* If you like to hunt, it should be said that the higher the Hunting skill is, the more edible food items per enemy you can get, up to the point that you gain twice the food items per roll.
* Gathering and looting places is also a nice strategy when your aware of many locations already, many Purified Water is scattered around the commonwealth especially when following the main quest line
* Fishing, a new mechanic, is also an option at the beginning of the game, by the way, the activity increases the Survival skill too.
* However, none of this can be topped by pure Trading, trading is the easiest way at the beginning if you know where the Vendors are located to get tons of food items.

**Rule of Thumbs:**

1. Avoid the yellow hunger/thirst debuff, the debuff only disappears when neutralizing **all** NP. Obviously watch your field kit and current NP. The icons turns yellow approx. 70+ points.
2. Thirst should always be quenched because the higher the thirst, less XP is distributed per action, after 2 days the player takes damage at the latest, which can lead to death!
3. Hunger can be neglected because the disadvantages are not that serious, however, the same applies here: the player can die of hunger, takes periodic damage after 3 days.

The following is a summary of the points that you should pay attention to in order to gain a foothold as quickly as possible. From left to right there are; notes, the icons for the corresponding disease ranks in hunger/thirst and the corresponding debuff effects (diseases).

* Steal mirelurk eggs, this is by far the fastest way to get a lot of food safely!
* Try to upgrade your settlement to a Successful Settlement and unlock Settler Mission: Hunter.
* Trade your Chems and food items at Diamond City to Takahashi, located at the inner circle, against noodle cups (42 NP).
* Charisma/rank ↓
* Luck/rank ↓
 Thirst - periodic damage after 48h/2days* In general craft soups and stews (these count both for hunger and thirst).
* Craft a Purifier Module, build a Water Purification Unit and setup a Work Order in the Production Manager (Active Services) to gain purified water bottles at the end of a production cycle (1 cycle is measured in real-time = 90 minutes).
* Follow the main quest line, many purified water bottles are available there.
* Trade for Purified Water:
	+ Sheng Kawolski sells purified water.
	+ Vendor Stalls (general, bar & doctor) sell purified water.
* Craft Rad Treatment Remedies or *Mutated Hound Chops* and drink Dirty Water till there is no tomorrow but know, drinking dirty water triggers a disease roll, which sooner or later, results in getting a disease.
* Craft Beverages like Melon Juice which grant additional bonuses.
* Save Purified Water to craft Juices and/or Soup's and Stew's both neutralize hunger AND thirst!
* Intelligence/rank ↓
* Luck/rank ↓
* periodic damage