Consigliere Results

This page includes all of the results that can be found by the Consigliere.

All results are sorted alphabetically.

A

Your target has advanced listening and tracking devices. They must be an Agent.

Your target wears camouflage to keep themselves hidden. They must be the Ambusher.

Your target has records of head trauma from an accident several years ago. They must be an Amnesiac.

Your target's house reeks of gasoline and fire. They must be an Arsonist.

B

Your target has a cellar where they keep stocks of alcohol. They must be a Bartender.

Your target owns body armor and a gun. They must be a Bodyguard.

Your target has a large, intricate bomb tucked away, and a hidden shelter in their basement. They must be a Bomber.

Your target owns a meat cleaver covered with the blood of their victims. They must be a Butcher.

C

Your target's home is filled with illegal supplies. They must be the Caporegime.

Your target keeps detailed records of the possessions of other town members. They must be a Consigliere.

Your target owns very expensive jewelry. They must be a Consort.

Your target uses special supplies to ensure the safety of those they serve. They must be a Courier.

Your target owns a vintage set of old armor and a sword. They must be a Crusader.

D

Your target has a notepad on which they scribble notes constantly. They must be a Detective.

Your target has several explosive devices that they place in houses in the town. They must be a Detonator.

Your target has perfect replicas of the possessions of others. They must be a Disguiser.

Your target owns scrubs, medicine, and a set of surgical tools. They must be a Doctor.

Your target has a gun with a single bullet, and supplies to clean up a large mess. They must be a Double.

Your target owns dream-catchers that are cursed with dark magic. They must be a Dreamwalker.

E

Your target uses strength and intimidation to force others into submission. They must be an Enforcer.

Your target owns many beautiful dresses. They must be an Escort.

Your target owns many pictures of [target], each crossed out with a red ‘X’. They must be an Executioner.

F

Your target has a few cans of gasoline and a lighter stowed in their closet. They must be the Firebrand.

Your target leaves incriminating evidence lying around. They must be the Framer.

G

Your target walks in long clothing to cover their translucent skin. They must be a Ghost.

Your target has been constantly receiving letters from the Italian mob. They must be the Godfather.

Your target has wings and a halo, and a picture of [target] by their bedside. They must be a Guardian Angel.

H

Your target has several books dedicated to killing [roles]. They must be a Hunter.

I

Your target owns a considerable amount of handcuffs. They must be an Incarcerator.

Your target passes handwritten notes to others. They must be an Informant.

Your target is keeping case files on the citizens of the town. They must be an Investigator.

J

Your target has a prison cell in their basement. They must be the Jailor.

Your target owns a variety of highly acidic cleaning supplies. They must be a Janitor.

Your target’s house is full of their deranged, crazy paintings. They must be a Jester.

Your target hides a revolver with their long silk robes and gavel. They must be the Judge.

Your target has large muscles from their time spent in vigorous military training. They must be the Juggernaut.

L

Your target owns binoculars and uses them to watch others at night. They must be a Lookout.

Your target’s house bears an unsettling aura. They must be a Lost Spirit.

M

Your target has borrowed items from other Mafia members. They must be the Mafioso.

Your target wears dark clothing and hides in the shadows. They must be a Marshal.

Your target has official papers listing them as the leader of this town. They must be the Mayor.

Your target takes a crystal ball to the graveyard every night. They must be a Medium.

Your target wears dark clothing to frighten all who see them. They must be a Menace.

Your target has several contracts on their desk, listing hit targets. They must be the Mercenary.

Your target has a storage room where they keep several bags of flour. They must be a Miller.

Your target owns a violin for performing mesmerizing melodies. They must be a Musician.

N

Your target owns many books speaking of serving those that have passed on. They must be a Necromorph.

O

Your target is malnourished and wears bleak, ragged clothes. They must be the Orphan.

P

Your target is the epitome of death itself. They must be Pestilence, Horseman of the Apocalypse.

Your target owns an old baron’s uniform. They must be a Phantom.

Your target uses different weapons to rob and kill others. They must be the Pirate.

Your target wears a plague doctor mask and reeks of pure disease. They must be the Plaguebearer.

Your target owns many tarot cards and candles. They must be a Psychic.

R

Your target owns several magical tomes and visits the graveyard often. They must be a Retributionist.

Your target uses slips of paper to decide the fate of other members of the town. They must be the Revolutionary.

S

Your target has handwritten speeches on their desk that contain malicious propaganda. They must be the Seditionist.

Your target has an extensive collection of knives. They must be a Serial Killer.

Your target wears blackout cloaks after the sun sets. They must be a Shadowalker.

Your target has hidden away a golden star badge. They must be a Sheriff.

Your target sits on a rooftop to watch people at night. They must be a Spy.

Your target owns a model telescope that is pointed to one house in particular. They must be a Stalker.

Your target owns a few bulletproof vests and hides in fear of death. They must be a Survivor.

T

Your target steals the belongings of others. They must be a Thief.

Your target owns a magnifying glass for identifying footprints. They must be a Tracker.

Your target owns an expensive, high-tech carriage. They must be a Transporter.

Your target owns hunting traps and weapons of every kind. They must be a Trapper.

Your target has a photograph of the person that saved their life. They must be the Trauma Patient.

V

Your target has a shotgun lying by their bed. They must be the Veteran.

Your target has hidden a rifle in their closet. They must be a Vigilante.

W

Your target watches others with an extremely keen eye. They must be a Warden.

Your target has a spell-book that speaks of changing someone’s fate. They must be a Warlock.

Your target carries field glasses and notes of what they see occur. They must be a Watcher.

Your target's house has scratch marks and fur everywhere. They must be the Werewolf.

Your target has small voodoo dolls of everyone in town. They must be a Witch.