Hexis Jones

"*You know boss... I been 'round a while. Can't quite remember all of it, like where these other two arms came from. But I know a bad idea when I see one. And this one has stupid written all over it.*"

— Hexis dry, if honest, manor of speaking

**Hexis Jones** is an NCP of the Church of Metal, usually counted on to keep lookout. Being undead he is immune to heat, cold, hunger, and even sleep, making this roll perfect for him. He can sit and watch for days on end without having to so much as move. That said, he is also the guardian of the 2nd floor within the guild, and carries all the power that comes with it. He is primarily a gunner, utilising his four arms to shoot just as many guns with deadly accuracy. This gives him a very large edge when fighting at range in the New World, as his guns can outclass anyone armed with just a bow and arrow in both range and stopping power. Though, there is likely little chance that this is happening. He will go out and fulfill any orders he is given, but otherwise is perfectly content to sit around the guild and relax most of the time.

## Appearance

Being undead, Hexis possesses some starkly inhuman features. He stands at just a little under six feet tall, with a gaunt silhouette and yellowed, almost sand colored skin. Oddly, despite his emaciated appearance, he has very few blemishes or open wounds. His face however is a different story. He has an almost skull ike head, a few ragged black hairs being all that remain, skeletal mouth and nose, and hollow eyes. Upon closer inspection, one might notice a pair of dark red spots within his eye sockets, but at a distance these are often overlooked. His most noticeable feature however, is the extra set of arms that sit just behind his first pair. They are just as dexterous as his first pair, enabling him to wield all four of his weapons simultaneously.

His attire likewise befits a stereotypical cowboy. He dons a pair of well-worn leather riding pants, adorned with numerous trinkets such as ammo belts and hunting trophies.  He wears a kneepad on his right knee, and the jawbones of some long-forgotten animal on his left. His boots are equally well-worn, but have kept up well, and Hexis tucks them into his pantlegs. His four guns, War, Plague, Famine, and Death, also hang from a large belt around his waist, two across the flat of his back and one at each hip. As does a tattered half cape that hangs down to the backs of his knees. Apart from his guns, his main items are the Grootslang Hide and Hades Sunhat. The Grootslag Hide is a thick black poncho adorned with bones, that can open at the front, or hang off his shoulders to conceal his arms. Hades Sunhat is a black trycorn style cowboy hat that almost never leaves his head.

## Personality

Seeing as most people usually see Hexis lounging around doing very little, they assume he is lazy. And, they would be right. Apart from the barest minimum, Hexis opts to spend his unlife simply taking in his surroundings, no mater how mundane they may be. His current job of being a lookout at the Church of metal suits him perfectly, allowing him to laze the day away without worry. This is to say, however, that he will not act when prompted. Like the other floor guardians, he will fulfil any order given to the best of his ability. He is more of a patient observer though, preferring to formulate his own battleplan than simply charge into the fray, guns blazing.

Outside of this, Hexis holds himself to a narrow code of honor. He will never harm someone who does not mean to take up arms, nor will he finish off a surrendering opponent. He remembers the face of anyone who has aided him in some way, and will be willing to return the favor should he be capable. How and when are entirely up to him, but you can count on him if he thinks he owes you some sort of favor.

Strangely since coming to New World he seems to have developed a tase for it’s vices. Being undead, his poison resistance makes him immune to being drunk. None the less, he seems to enjoy a good scotch or rum, or any other type of alcoholic drink. Those wishing to barter with him merely need to bring a good drink or the promise of one, and you’ll have his ear. Likewise, Hexis makes a good drinking buddy, and an excellent companion to have lend an ear. In short, while he may appear frightening and carry a foreboding air about him, Hexis is more than likely the most easygoing of the floor guardians.