recursal/Fanatic-Fandom huggingface dataset:
Korevnan Horse

The **Korevnan Horse** is a breed of horse, sometimes considered a separate species, which is native to the kingdom of Korevna. They are known for their massive size and odd coloration.

## Appearance

The Korevnan horse is the largest of the extant horse breeds in Fayos, standing on average at seven and a half feet tall, with weights in excess of a ton. The animals are stockier than southern horses, with shorter legs in proportion to their bodies. Their heads are larger, with thicker skulls. Korevnan horses tend to have shaggier coats, though this trait is not universal and some retain thinner coats year round. Their mains grow long towards the front of their head but taper off into a ridge as they progress down past the shoulders.

Korevnan horses have much more limited coloration than other horses, only appearing to have tan to dark brown coats without admixture from other horse breeds. Natural stripes appear on the muzzle, neck, shoulder, and haunches. These stripes lead into darkened legs. A rare coloration, typically found in wild herds, is that of a fawn coloration without stripes, but with a dark stripe down the back and two dark spots on the brows. Korevnan horses are known for being ornery and stubborn.

## History

Since prehistory, the Korevnan horse has inhabited the North, with ancient bones found fossilized in Korevna and Barland. Man excavated Mound Builder burials include the remains of Korevnan horses of exceptional size, usually surrounded by the remnants of riding gear and adornments. In 54 CE, the eminent Fleurian archaeologist Roland Alm, uncovered two ivory carvings of what appeared to be Korevnan horses in a cave in Barland that he estimated to have been made in the 8th century of the Ancient Era. The first historic record of the animals came from Norduren settlers, who mentioned them in their Sagas during the ----.

Once humans arrived in the North, the taming of Korevnan horses soon followed. Prior to this, the animals roamed the plains in great herds. After, their wild numbers would dwindle but remain constant into the Current Era. Korevnan horses became a constant in Northern life, especially warfare, where they were crossed with Arimanian horses to create the popular destrier. They are considered the finest mount for cavalry forces uninterested in speed. The less admixture added, the more expensive the Korevnan horse.

## Breeds

While the Korevnan horse itself is sometimes considered its own breed, many also consider it its own unique species. However, it also has a few smaller offshoots that are popular in Fayos. The first is the Vark Horse, a catch all name for the heavily crossbred offspring of Korevnan horses and other horse breeds. They are smaller than purebred Korevnan horses, leaner, and overall less stubborn. These horses are favored by commoners for everyday use, retaining the Korevnan horse's hardiness but eliminating some of its more unappealing aspects. It is common to see Northerners traveling on this breed.
Crown Prince Alial

## Alial

### Relatives

Nebakamah (Father)Alialia (Mother)Ashur (Brother)Nebakamah II (Brother) Mardu (Brother)Panna (Sister)Shazzar (Brother)Alialia II (Sister)Enlil (Brother)Nasirpal (Brother)Shamur (Sister)Nebakamah III (Brother)Han (Brother)Nardean (Brother)

## Physical description

### Eye color

Black

**Crown Prince Alial** was the firstborn son of King Nebakamah and Queen Alialia. He died young and was never able to rule his kingdom.

### Biography

Alial was the firstborn son of the King Nebakamah and his wife Queen Alialia. The two anointed him with oil on the day of his birth and had him circumcised in the rites of the old Bailet's. He grew up as a thin and sickly child, noted as having been ill at the age of two and never recovering.

At the age of ten he took a chill while traveling with his mother to Palmira. He died soon after and was buried in the Mausoleum of Kings.

### Appearance

Alial was small and sickly, always thin and unusually pale for a Kuddian. He wore his hair in a twisted bun on top of his head as well as a circlet of the crown prince.

### Family

Alial did not live long enough to marry or have children.

* Nebakamah (Father)
* Alialia (Mother)
* Ashur (Brother)
* Nebakamah II (Brother)
* Mardu (Brother)
* Panna (Sister)
* Shazzar (Brother)
* Alialia II (Sister)
* Enlil (Brother)
* Nasirpal (Brother)
* Shamur (Sister)
* Nebakamah III (Brother)
* Han (Brother)
* Nardean (Brother)
The Wheel

**The Wheel** is a type of weapon and execution tool used especially in Arimania as well as Ihjarga as both a combat weapon and punishment tool. It is banned in Sikkud.

## History

Sometime in the mid Ancient Era the wheel was invented in Ihjarga, possibly in Ulupashja, as a weapon used for executions. It was originally designed as a way to punish smugglers, as the wheel represented a ship's wheel. Its use became popular in the port city, spreading to the other cities along Ihjarga's coast. Sometime later, the practice became popular in Sikkud as well.

Around 1,000 A.E. specialized wheels for torture and execution had been perfected. They were manufactures mainly is Ihjarga, then traded north into other countries for use. The Arimanians became especially interested in them after their conversion to Justainism. It is said that every town in Arimania had a wheel, which was displayed with reverence in side rooms of chapels to scare followers. Outside of major cities, the wheel was not used more than displayed as a sign of justice. During the first crusade, the wheel was a common weapon given to soldiers who had earned the rank of knight commander. By the end of the first crusade a new order and rank had been created, called the paladium who specialized in wheel combat and execution. The paladium served both as a military rank as well as traveling inquisitors who were given express permission to enact the emperor's justice without push back. The wheel was their emblem and weapon of choice.

In 725 A.E. Empress Wilda Hathortep I banned the weapons use in Sikkud after the
Adilm

**Adilm** was a small island off the eastern coast of the island of Vil, near Fleur. Many small islands dot the waters near it, most being rocky with poor soil quality. The lime and sandstone of Adilm was perfect for use in mixing to make the walls surrounding Vil. Because of this extensive mining the island was eventually unsuitable for life. Erosion eventually deteriorated it's landscape even further. It was swallowed by the sea in 1041 AE.
Другие персонажи

Профессор Сильван профессор покемонов в регионе Торрен,которая выдаёт начинающем тренерам Иви.В случае игрока и Дэмиана,она предлагает также в Дельта покемонов.

### **Таэн**

*Статья о **Таэне***

Таэн - один из членов культа Идеальности.Использует легендарного покемона Кьюрема.

### **Гаэн**

*Статья о **Гаэне***

Гаэн - защитник природа и временный союзник игрока.Использует легендарного покемона Зайгарда.
Wilemberg

**Wilemberg**, formerly **Vinyen,** is the capital city of Fleur.

## History

Prior to 175 AE, the royal family of Fleur lived within its then capital city of Skjol. However, when Kateraldir and her family moved to there in 175, they would begin the shift south. The couple oversaw the building of a stately manor keep near the sea which they called Evermere. The family became the governors of the town, helping expand the little hamlet into a bustling trading stop on the Green Glass Road. Evermere would become a home for the adult children of the Fleurian monarch until the capitol was moved from Skjol to Wilemberg in 85 AE by Queen Taurinja Wilem of Flowers.

Wilemberg experienced rapid expansion under the rule of both Queen Tizarn and Taurinja Wilem. It was Taurinja who had the city renamed to Wilemberg after completely a massive five year building project in 88 AE that saw the construction of walls around the city. By the time of Imogen II the city was considered the most modern in the North, with elaborate planning, monuments, and architecture. The city saw extensive planned remodeling in the late 80s CE under Queen Lorelai Wilem of Flowers, in which the entire city was renovated in the Neo-Fleurian Revival style, also called Fleurian Nouveau.

Wilemberg has been the capital of the arts in Fleur and the North since the beginning of the last century of the Ancient Era.

## Noteworthy Locations

* Elken Hall - The headquarters for the Brotherhood of the Elk and Sword from 113 until its destruction in 117 CE. Formerly near the University District.
* Evermere - The royal palace for the ruling household of Fleur.
* Cathedral of the Nine Feats - A massive cathedral dedicated to Saint Imogen Wilem in the Glass District.
* Lambert University - The most prominent university in Fleur and the center of the University District.
* Our Beloved's Home for the Children of Fleur - A charity orphanage established by Queen Hestia Wilem of Flowers for the children of Wilemberg.
* Palisade Street - A market street built against Taurinja's Wall in New Town from which a multitude of luxury stores sell goods.
* Saint Astoria's Chapel - A chapel in honor of Saint Astoria Wilem near the gates into Old Town, near the Red Light District.
* Taurinja's Wall - The former outer wall of the city which has become part of its interior. Separate the Old and New Towns.
* University of the Arts - The leading college of the arts in the country, if not the entire North. Located in the interior of the University District.
* Willowreach Gardens - A large public garden and cemetery where noteworthy figures have been buried.
* Yellowpaper - Former home of famous artist, Mia of the Lily. Located in the Artist's Quarter.
Silver Bear Forest

**Silver Bear Forest** is a royally protected forest in the Region of Wilemette, Fleur. It stretches between Plumfield Manor and Maulen. According to legend, Prince Consort Ivan Wilem slaughtered the beast with his bare hands.

## History

The forest was established as a royal hunting ground by Queen Taurinja Wilem of Flowers in 88 AE. Legend claims her daughter's husband, Prince Consort Ivan Wilem, hunted down a raging silver bear called Oro there, who had been tormenting local farmers. The land serves as both a public forest, where foraging but not hunting is allowed to this day, under control of House Wilem. Sometime in the early 5th decade of the Ancient Era, someone established a small shrine to Oro at a large boulder deep in the woods. The shrine has expanded greatly to venerate both Oro and Ivan.

The forest itself is mostly birch and pine trees, with thick shrubbery. A few small streams run through it.
Sir Lukas Halvelen

**Sir Lukas Halvelen** is a guard in the retinue of castle Oligarden. He served the Lord Cyprus Wilem and was knighted by him.

## Biography

Lukas was born sometime in 74 CE to merchant parents in Oligarden. He was raised by them for the first five years of his life before being entered into the court of Oligarden Castle. There he excelled in his work as a squire and page, eventually being chosen to be trained as a guard for the noble family there. Lukas completed his training by seventeen and became a guard for the family. Eventually, he proved himself worthy of being knighted after he saved Lord Cyprus' life during a boar hunt near Skjol. He was knighted for this endeavor, gifted land near the keep, and promised the hand of the daughter of a local merchant.

### Disappearance of Charles Wilem

On the 16th of Nordren 99 C.E. the Lord and Lady of Oligarden had just past a small bridge across Veldrkot Canyon when they're carriage was stopped. Something had spooked the two horse drawing it, enough so that their driver had to struggle to maintain control. In their retinue was one house guard, a knight called Sir Lukas Halvelen, their driver, and the driver's son, a boy of twelve. The driver claimed that a great animal had ran across the road ahead, but seems to have moved on into the brush. Sir Halvelen volunteered to search the brush to make sure the path was clear, which was accepted and appreciated by the two nobles. While he did so, Cassandra, who was then only three years old, complained of needing to go to the toilet. Lady Hestos was too afraid of the animal to leave the carriage, urging her daughter to wait but the girl claimed she could not. Laughing, her husband claimed he could handle any beast with his military training before deciding to take the young girl to the treeline opposite where Sir Halvelen was searching to urinate. As he stepped out, Charles decided he too needed to go, bounding out after his father before Hestos could stop him.

Lord Cyprus was watching his daughter as she crouched besides him in the bushes, with Charles at his side. He had just finished urinating when a great cry came from Sir Halvelen. He had found the beast, an Aardwolf, hiding nearby in a den. When Cyrus turned back to look at his children, Charles was gone. Halvelen participated in the search for Charles for the remainder of his service to the Lord and Lady. After their deaths, he would retire from his service to the noble family, except for in times of great need. He lives with his wife in their manor near Oligarden.

## Appearance

Sir Lukas Halvelen is a Fleurian man in his thirties. He is lean, taking no pleasure in food or drink. His skin is pale, his hair dirty blond. Lukas wore chain mail armor while serving the Lord and Lady of Oligarden, his personal crest being the Oligarden House crest with a speared boar in its left division.
Hathorism

**Hathorism** is the name given to the main religion is Sikkud, sometimes referred to as Wildism or Sikkudian Polytheism. It is the state supported religion and the largest religious group in the South.

### Beliefs

Hathorism believes in the existence of the Five High Gods as well as the Lesser Gods, Daemonic Lords, and Daemonic Spirits. They see Hathor as being the Most High (*Kumil*) of the High Gods, being the main deity of the cult. They also believe in the divine nature of the Wilda Queens, mainly in that they are aspects of Hathor on Fayos and thus should have divine right over all things. Hathorism also rejects the worshiping of the Ten Daemonic Lords, seeing them as beings to be fearfully venerated instead of outright worshiped.

Wildakar is the holy city of Hathorism and is the location of the cults religious leaders and highest temples. Wihat, the mountain that looms over the city, is considered the religions most holy site. Pilgrims are expected to make at least one trip to Wihat in their lifetimes. Wihat is the mountain which the Wilda's climb before ascending into High Heaven according to Hathorism.

### Deities

The High Gods:

* Kumil Hathor
* Batalal
* Ishjar
* Ashtorah
* Dagon

The Lesser Gods:

* Butar
* Deltorah
* Enki
* Ortorias
* Solos
* Stolas

Other Spirits:

###
House Wilem

**House Wilem** is the current reigning royal family of Fleur. They are the ----th house to rule over Fleur, following the marriage of Lady Astoria Wilemsdotir to Prince Aeren Verden in 198 A.E., solving a succession crisis, though not without some controversy. Since then, the Wilem family has ruled Fleur, with their current reigning monarch Queen Guinevere Wilem of Flowers ruling from the palace Evermere in Wilemberg.

## History

In 195 A.E., the ruling Queen of Flowers, Leota of House Verden, died at age sixty-one of natural causes. Her only child, Prince Aeren Verden, became the heir apparent of Fleur. The prince was age thirty-six and still unmarried. His closest living female relative was the Lady Minerva Arimos, who was living in Media at the time, married to Prince Damian of Pilos. A Council of Succession was quickly formed, with great debate occurring over who best to inherit the kingdom. Two camps quickly formed: those in favor of Lady Minerva's claim and those desiring to find a new bride from the nobility for the Prince.

A vote was cast in late 195 A.E. in which it was decided 59 to 41 in favor of Minerva. An ambassador and entourage left to Pilos in spring of 196 A.E. but by their arrival in 197 A.E. were shocked to find that the Lady Minerva had died of a bowel illness months prior. Outraged, the entourage returned just in time to learn that the Prince had chosen a bride from a lesser family called Wilem.

While word was being sent to Pilos, Prince Aeren had met a woman at a gala named Astoria who was attending as a lady-in-waiting of Lady Maria Olivarden. She had met the Prince by chance in the hall, after he had excused himself to clean a stain from his coat. Astoria had offered her help and the two hit it off. Within a month, he announced his plan to marry the woman, and in 198 A.E. they were wed in the city of Skjol. They ruled side by side until 177 A.E. when the fifty-five year old Aeren died in a hunting accident. Astoria succeeded him, becoming the Queen of Flowers in a controversial coronation. She would rule until her death in 169 A.E. She was succeeded by her daughter Queen Kateraldir Wilem of Flowers, cementing the Wilem family as the new royal House of Fleur.

For the next three-hundred years they would rule Fleur.

## Line of Succession

1. Astoria Wilem
2. Kateraldir Wilem
3. Tizarn Wilem
4. Taurinja Wilem (contested)
5. Aryanja Wilem
6. Imogen Wilem
7. Imogen Wilem II
8. Grace Wilem (indirect, shared the same great-great-great-grandparent as her husband. Not an official queen but acted as one.)
9. Hestia Wilem
10. Cycilia Wilem
11. Lady Hestia Wilem the Lionsbane (regent for the infant Helena from 24 to 39 CE)
12. Helena Wilem
13. Minerva Wilem
14. Lorelai Wilem
15. Minerva Wilem II
16. Guinevere Wilem
17. Persepina Wilem II
Plum War

The **Plum War** was a brief conflict between members of the Boran family over the inheritance left by Lady Lorelai Boran upon her death in 46 CE. It resulted in the arrest of Nikolas Boran and the establishment of Plumfield as a noble House.

## Events

### Prelude

Lady Lorelai Boran was an exceptional botanist and arborist. She established an orchard at her new manor Plumfield in 5 AE and became very successful by the time of her death on 8 Cernon, 46 CE. Three of her four children would continue the family business, with Sirena Boran being especially gifted. However, her only brother, Nikolas Boran, believed he was due the lion's share of his mother's property, so when it was discovered upon her death that most everything had been left to Sirena, he became enraged. Tensions began to rise following the reading of the will.

### The Plum War

After becoming Lady of Plumfield, Sirena would enact several changes to the property, one reclaiming a large swath of unused pasture for the use in growing a peach orchard. Nikola objected, stating this area was necessary for his bees to use in creating honey. Sirena would not budge, and on the 30th of Holeaum 47 CE, she banned Nikolas from using the property. Furious, Nikolas refused to leave, so on the 4th of Attep Sirena sent in hired mercenaries to forcibly remove Nikolas and his staff. During this conflict, several beehives were burned, causing massive revenue loss for Nikolas. In response, Nikolas fled to Wilemberg, where he raised funds from his investors to hire a small host to raid the manor. On the 33rd of Attep his host met Sirena's outside the manor gates, resulting in twenty deaths as well as the partial destruction of the orchard that Lorelai had planted. Despite his efforts, Nikolas was defeated as Sirena had built up fortifications around the orchard and received her own protection from her investors. Nikolas fled again to Wilemberg where he recuperated.

On the 26th of Netep a small explosion damaged part of Plumfield Manor proper, destroying a tower and leaving three servants dead. Enraged, Sirena wrote to Queen Helena Wilem of Flowers for aid. She responded by putting a bounty on the head of Nikolas Boran. On the 30th of Netep Nikolas was found hiding in an opium den in Wilemberg. He was arrested and put on trial before the court the following month. He was found guilty of conspiracy to bomb Plumfield Manor as noted by the supplies found in his apartment. Queen Helena asked of what punishment Sirena wanted for her brother, to which she responded she was no kinslayer, requesting instead life imprisonment. The sentence was carried out on the 4th of Hathoria 47 CE. Nikolas would later die of Glass Joint Fever in 49 CE in Saltrock. Sirena retained full control of Plumfield Manor and eventually sued in 48 CE for her brother's intellectual properties, which she won from his widow Emmeline.
Hyperbolia

**Hyperbolia** is the legendary flying horse ridden by Queen Imogen Wilem II of Flowers during her Nine Feats.

## History

Near Moorful was a great peak, called Horvingardr and upon it was said to dwell a horse called Hyperbolia. The horse was one of three made by Justain at the dawn of time to order the stars and he was wild and untamed, jet black with wings like a night wind. Imogen climbed the mountain in search of him.

Hyperbolia lived in a valley high on Horvingardr where no man had ever stepped foot. It was warm there, hot even, so Imogen removed her clothing and left the Lance of Sigvening among her things. She found a hot spring and bathed there and while she bathed Hyperbolia came to drink. She hid within the water and when he was close, she leapt out and climbed onto his back. Hyperbolia panicked and took flight, leaping into the night air and flying high into the sky. Imogen cried hot tears as the air grew cold and her grip on his mane tightened. The air was frigid the higher they climbed, her grip loosening with each wild buck. But Imogen held fast, not letting go, until she was amongst the stars. There she whispered into Hyperbolia's ear the word's of his divine father which she had learnt from walking with God. Immediately, the horse was calmed and he returned to the hot spring. From there on, Hyperbolia was Imogen's loyal companion, never disobeying a command, swifter than any mortal steed, and smart as a man.

Imogen later road Hyperbolia into battle with Ob during her Ninth and final feat. No one knows what happened within the dragons layer, only that Imogen emerged victorious. She road Hyperbolia back to Wilemberg where it was said the horses hooves never touched the ground. Hyperbolia lived at Wilmberg until the moment of Imogen's death in 76 AE, where it was said he took to the sky immediately, disappearing into the night sky never to return.

## Description

Hyperbolia is said to be black as night, with both a black mane and coat. Some descriptions mention black feathered wings, though most do not. It is said he could fly without assistance, as if unaffected by gravity. Many sources note that the horse's hooves never touched the ground.

## Legacy

Hyperbolia has become an important part of Fleurian tradition. Many horses have been named after the beast as well as other pets and even some children. A constellation called Hyperbolia can be seen in the summers in the North nearby the constellation Dagosh which is the sign of the Whale. Many paintings have been made depicting the taming of Hyperbolia.

## Trivia

* Solomon of Arimania named his white warhorse Hyerbolia, after it appeared to him miraculously following a nap in a field.
Ulvri, King of the Grits

**Ulvri, King of the Grits** is a character in the Song of Halmrich and a legendary king from the island of Nordures. He appears within the Chronicles.

## Biography

Ulvri ruled a small chiefdom in the far north of Nordures on an isolated peninsula called Grit. His people were called the Grits, though it is unknown if this was just a tribal division or a distinct ethnic group. He is said to be the great great grandson of King Sigvening the Navigator. In the Song of Halmrich, Halmrich spends three months living in the hall of king Ulvri who treats him as an honored guest. While there, Halmrich witnesses the wedding of the king's daughter Firja to a local war chief as well as a berserker ritual before he leaves to the pole. Ulvri gifts him with three rings to wear on his sleeve. It is said as Halmrich leaves that Ulvri would die in a years time during "a roaring of the sea".
Eli Mikaelson

**Eli Mikaelson** is a character in Little Miss Claire. He's the only son of Hannah Mikaelson and the twin brother of Nikki.

## Strengths and Weaknesses

He has all the strengths and weaknesses of a vampire, siphoner and human tribrid.

## Name

Template:Eli. He was named after Hannah's uncle Elijah Mikaelson

**Mikaelson** (Elder Futhark: ᛗᛁᚲᚨᛖᛚᛋᛟᚾ) is of Scandinavian origin and means "Son of Mikael".
Колодец

### Описание

«Обеспечивает доступ к воде в случае пожара, а также снижает вероятность распространения огня поблизости. Не упадите!»

Колодец - тип городского строительства в игре *Kingdoms and Castles*

Он дает +5 к счастью в радиусе 5 клеток

Все жилые дома требуют, чтобы колодец находился поблизости.

Если какой-либо Колодец, Коттедж или Особняк не находится в радиусе колодца, есть наказание в размере -8 от счастья.

### Риски пожара

Колодец также снижает риск пожара в пределах его радиуса. Опасность пожара можно оценивать по шкале от 1 до 5, при этом 1 является наименьшим пожароопасным, а 5 - наивысшим уровнем риска пожара.

Опасность пожара - 1, в пределах 2 клеток колодца

Опасность пожара - 2, в пределах 3 клеток из колодца

Опасность пожара - 3, в пределах 4 клеток из колодца

Опасность пожара - 4, в пределах 5 клеток из колодца

Опасность пожара - 5, в пределах 6 или более клеток из колодца
King Lothar of Skjol

**King Lothar of Skjol** was the king of Skjol from ---- to ----. He is noteworthy for his popularity and competence as a ruler.

## Biography

Born in 1774 to King Ivar Isaksen and Queen Evana Isaksen, Lothar Isaksen was the firstborn son and heir to the throne of Skjol at birth. A healthy child, he grew up in the mountains near Holmond, at the Castle Havard with his mother and, later, two brothers. Lothar showed great promise in hunting from an early age, able to shoot and ride with ease. He had an analytical mind, often sitting in on his father's councils, weighing in when asked.

By seventeen, he had participated in several tournies and jousts, showing himself to be very skilled. When he was twenty-nine his father died and he was coronated soon after. Within six months of his coronation, he had married his wife Sigrid, a noble lady from Moorful. The two had a daughter soon after, called Victorianne and later a son named for his father.

As king, Ivar was very well liked. He protected Skjol's borders, made great relationships with Forsen and Isgerdia, and brought economic prosperity for the nation. He was great friends with the High King Alexei Herminov, even being the one to cradle him as he lay dying after being stabbed by Eliza Whitemantle. He became a lead advisor for his sons, Alexei II and Korvid II Herminov.

King Lothar was expelled from Isgerdia by Korvid II for conspiracy when it was learned that he had been the main reason for suppressing High King Alexei's wish to have Korvid II made the heir to the throne. Returning home, Lothar began to allow his son Lothar II to rule more as he went on increasingly longer hunting parties. He became obsessed with whaling, eventually seeking to slaughter the legendary leviathan, Migdgir. In 1713 he left on a ship to hunt the beast near Nordures. However, a great storm made them head west and they found themselves stuck in an ice pack.

King Lothar was one of the men who had left the ship to search for supplies on a nearby island, but when him and his six compatriots returned, they found the ship gone, with only rubble in its place. For two years, these men survived on the tiny island of Svaldar, eating reindeer meat and polar bear livers. King Lothar became horribly ill in this time, succumbing to his illness in 1715. The remaining two men buried him outside the cave they were staying in, under a cairn. In 1714 they were rescued by an exploratory ship, which returned later to recover the King's body.

King Lothar Isaksen was buried in the royal crypt at Wintersbane.
Urg

**Urg** is the legendary great wyrm killed by the hero Halmrich in the Song of Halmrich.

## Biography

Urg was a great wyrm that lived off the southern coast of Nordures according to the legendary Song of Halmrich as recorded by the chronicler Harold the Archpoet in 907 AE, though the original verse is much older, placing its event in the 5th millennium of the Ancient Era. Halmrich, after many adventures and battles finds himself in the hall of a Lord Kurg who is unable to catch food for his people because of Urg, who has been terrorizing any boat that leaves the coast. Halmrich, renowned for his prowess agrees to slay the beast in exchange for a magic ring called Hingviros which was said to protect the wearer from cold. Kurg agrees to the wager and Halmrich along with his men take to the sea and do battle with Urg.

Urg herself is said to have been a mile long with the head of a great lion and a tail like a cedar. She slays the heroes companions and crushes their boats. Halmrich, in a bout of clever thinking, dives into the beasts throat and pierced through her palette into her skull with his sword. He narrowly escapes, slaying the great wyrm and winning the ring. Urg was dragged to shore by the villagers and eaten, her skull placed atop Lord Kurg's hall.
Unicorn

**Unicorns** are a type of hooved animal found in Caldos and rumored to have once ranged in Fayos.

## Appearance

Unicorns come in two types: the smaller, more goat-like type and the larger more horse-like type. They are thus called the Lesser and Greater Unicorn. The Lesser Unicorn resembles a goat in build, with cloven hooves and long shaggy coats. The Lesser Unicorn stands to about the height of a five year old, about three to four feet and can weigh around two hundred pounds. The horn of the Lesser Unicorn is twisted and somewhat crooked, confused often for the horn of a goat or antelope. It sprouts from the center of the forehead. The head and eyes of the Lesser Unicorn resemble a goat's. They range in color from white to black, many being grey. The blood of the Lesser Unicorn is caustic and its meat is inedible to humans.

The Greater Unicorn is more closely in shape to a donkey. It has hooves without a clove, rounded pupils, and a solid sturdy body. They stand between four and five feet tall and can weigh upwards of seven hundred pounds. The horn sprouts from the middle of the forehead and can reach two feet in length, curling always to the right. The Greater Unicorn is often striped, being white with black striped on the ridge of the body and back. They are more aggressive than the Lesser Unicorn, running in herds of thirty to seventy and engaging in violent kicking and biting of herdmates. The blood of the Greater Unicorn is caustic and the meat is inedible to humans.
Firja

A drawing of Firja from a manuscript circa 800 AE

**Firja** was the daughter of Ulvri, King of the Grits and was mentioned in the Song of Halmrich. She is later referenced in a short verse poem where she is called "Firja, Mother of the Grits".

## Biography

Firja was the daughter of Ulvri, King of the Grits and was betrothed to a local war chief when Halmrich arrived at their hall in the far north of Nordures. She was described as being tall with golden hair in a wreath about her head. Ulvri, attempted to have her marry Halmrich instead but both parties refuse and Halmrich instead witnesses her marriage to the unnamed war chief. During the ceremony, Firja appears naked with her hair loose to cover herself. She sings a song that makes all in the party cry before the feast ends. When Halmrich leaves to go to Higdures, she gifts him her cloak of seal skin to keep dry. As Halmrich departs, a line of the poem claims that her father Ulvri would die a year later from "a roaring of the sea".

A much later poem included within the greater Chronicle called *The Wolf of Grit* composed supposedly in the 5th century AE has the main character, a warrior called Himdil, call upon Firja, Mother of the Grits, for strength as he hunts down the titular wolf. It has been assumed that this reference is to the Firja of the older story, the daughter of Ulvri. The lines are as such:

"O Firja, great Mother of the Grits, hear my plea.

Thou dined on the flesh of the seals gray,

Thou slaughtered thy enemies on the beaches.

Give to thy servant the strength of thy heart."

These verses imply that Firja perhaps became a queen after her father's death.
Hathor (Deity)

**Hathor** or Kumil Hathor is a deity worshiped throughout the south, most notably as the head of the Hathorism branch of the Sikkudian religion.

### Appearance

As a higher spirit, Hathor does not have a definitive form. However, when manifesting on Fayos, she chooses to present as a cow-headed woman covered in fine orange fur. Her horns stick straight upwards, with a mild curve inwards, holding between them a radiant solar disc. Sometimes she is pregnant, or at the least, appears to be so. She has three fingers on each hand and calf's feet. Mostly she wears a silk slip gown common to Sikkudian nobility or nothing at all.

Sometimes, Hathor has been known to appear as a human woman. In this form, she stands far taller than any man, with an ethereal glow about her. Her eyes are dark black, with tanned brown skin, and long fair black hair. She appears pregnant, wearing her silk slip gown and with a crown on her head typical of Sikkudian royalty. Even rarer, Hathor is said to appear completely as a cow, still with solar disc intact.

### Personality

Hathor portrays herself as a kind and loving mother figure to the people of Fayos. As their creator, she loves all men and wants to ensure their success and safety. She is nurturing and wholly good, according to Hathoric teachings. However, she is not without wrath. Hathor hates Ishjar and her kin, despising whores and those who seek pleasure without love. She despises the Cadanites, who she cursed to appear in her image for turning their eyes from her. Many myths tell of her cursing and spiting those who turned from her, especially those who left her service to serve Ishjar.

She loves her husband Batalal and works tirelessly with him to maintain their creations.

### Important Actions

Sikkudian teachings tell that Hathor was the second to last to arrive at the forming of Fayos, with her husband Batalal, to create man to reign over the beast creations of Ashtorah. Her gift of life made her the first mother; some variants of the myth going so far as to say she birthed man from a clay seed placed into her womb. Hathor was made the Most High of the High Gods, becoming the head of their court in High Heaven. She was the one to decide to separate the heavens from Fayos to protect from the Serpent. This all occurred in prehistory.

Sometime in early history, Hathor cursed the unites tribes of Cadan to become bovine in appearance for turning from her and worshiping Lord Khalazaar instead. She loathes the Cadanites still.

### Court

Hathor's realm is Hathos in High Heaven, a realm of hills and trees and beautiful nature, tended by her followers and the souls of her dead worshipers. Within Hathos is Havos, a small but seemingly infinite pocket of countryside surrounding a radiant temple on a hill. Surrounding it are cottages and farmsteads and homes wear the souls of martyrs and holy men live forever with their families. Hathor herself dwells within the high temple and watches over her flock from there.

The following is a list of members of Hathor's court who reside within Hathos:

* The Avosi
* Wilda Hathortep I
* Wilda Hathortep II
Mossrock

**Mossrock** is a small hamlet in Barland, near the border with Korevna on the road to Akdur. Its most famous for being involved in the disappearance of Charles Wilem.

## History

Mossrock was founded sometime in late 200 A.E. by settlers from the nearby town of Kordur. It was originally founded by three families, for a total of twenty-two individuals. By 150 A.E. it had grown to eight families. Steady growth occurred in the hamlet for the next near two hundred years. On the 16th of Nordren 99 C.E. the son of Lord Cyprus Wilem of Oligarden, Charles Wilem went missing at Veldrkot Canyon. A passerby claimed to have seen a man carrying a boy of similar age towards Mossrock, where the search parties moved to.

The keeper of the local tavern at the time claimed to have seen the man and the young boy asking around for a horse to buy. A local farmer sold him the horse for twenty silver lilies, far more than it was worth. During the ensuing search, Mossrock was inundated by strangers looking for the lost lordling. In the ensuing years, more than seventy people would move to the town and pilgrims occasionally visit to see the shrine to Charles in the local chapel.

## Noteworthy Locations

**Mossrock Chapel of the Bleeding Palm** - A standard small Justainian chapel, noteworthy for its shrine to the missing Charles found inside. The shrine has been visited by Lady Hestos and later, High Queen Cassandra Wilem of Flowers. It features a painted sculpture of the boy, wrapped in a cloth, with a bleeding wrist. He is enshrined in silver adorned wood paneling in the shape of a radiant. Merchants in the town sell amulets and pilgrimage medals to the unauthorized saint.
Duchy of Montesteae

The **Duchy of Montesteae** is a region in the northern portion of Fleur, east of the Duchy of Labrotzia and directly next to the border with Skjol. Its capital is the city of Skjol and it is ruled by house Purseum. It is the third largest division of Fleur. It was originally ruled by the royal family of Fleur, established as an autonomous region in 570 AE, though then it encompassed nearly half of the kingdom. It was downsized around 120 AE.

## Description

Montesteae is a hilly region, the coldest in Fleur, covered in pine trees, the beginnings of mountains, and wet marshes. It is closer in terrain to Skjol than Fleur and was originally part of Forzen before it was dissolved into Fleur and Skjol. The region is landlocked, though it is pierced by several small rivers trickling down from the mountains. The Skordova Mountains begin in the northern part of Montesteae. East is mostly swampy flat areas surrounded by hills and to the very southern edge are birch forests and low rolling hills.

The region produces a great deal of lumber for the rest of the kingdom because of the great amount of pine available. Mining for precious metals as well as quarries make up the bulk of the exports.

## Cities, Towns, and Villages

The capital of the region is Skjol, the city formerly the capital of the kingdom. In 30 AE, the capital was moved to Wilemberg in Wilemette because of the dilapidated state of Skjol.
Hyperion

**Hyperion** is the most northern country in the continent of Ayelaend according to northern folklore. The kingdom is filled with mighty men of the highest rank and order.

## Description

Hyperion is the mountainous northernmost part of Ayelaend according to legend. It is entirely made up of rocky mountain peaks covered in snow, interspersed with shallow valleys full of orchards brimming with fruit. On every peak is a castle or cathedral in which live the greatest rulers, knights, scholars, and priests in the entire world. It is said that the libraries in Hyperion are as numerous as the trees of Barland, with more books than can be read in a thousand lifetimes. Similarly, no weapon can break in Hyperion, each one crafted to perfection for use in endless mock combats where no one ever falls. The kings of Hyperion, as there are many, sit upon their thrones and debate philosophy and government. Each of its cathedrals is adorned with gold and silver. It is always afternoon in Hyperion, as the sun never sets there but instead lays low in the sky. It is said that all the beasts that dwell there are without want to harm man, so they may be observed without fear of attack.

Hyperion sits above the lands of Kird and Heptu.

## Legacy

Hyperion is considered the good land of Ayelaend and thus the most difficult to enter into. It is often unknown to the heroes of tales who arrive in Goh in search of Cockaine but they quickly set their sights to it once they realize that Cockaine is as corrupt as its neighbors. Hyperion is a much older concept, existing in the old Norduren epics and poems as a place within Higdures. In its original form, Hyperion was a mysterious city at the pole where all knowledge could be found, including the secret to eternal life. The hero Halmrich quested for passage there in the Song of Halmrich, eventually making it to Higdures before disappearing into the snow. The idea of the mythical kingdom of eternal knowledge was transformed into Hyperion some time in the 8th century AE and eventually incorporated into the Ayelaend idea. Some believe that this is to represent Skjol when viewing Ayelaend as allegorical to Fayos, though this has been debated among other scholars because the two lack similarities. An alternate suggestion is that it represents High Heaven. It is agreed, however, that Hyperion represents the sin of pride.
Idormes Histories (Book Series)

The **Idormes Histories** are a series of historic volumes covering the foundations and histories of Caldos and its peoples from the time of the ancient days, to the kingdom of Etonia and the arrival of the Caedes. The last volume was published in 1302 A.E. by Idormes of Valentia. The six volumes are considered the best on the ancient history of Caldos.

## Contents

### Volume I

The first volume covers the creation of the world, the forming of Caldos and Kaiya as dictated by various religions, and information on the ancient peoples of Caldos. The volume contains a map of Caldos with the locations of several ruins, cairns, and burial chambers related to these ancient cultures. These maps were not included in later releases. The volume ends on the forming of the first kingdoms: Ilisia, Etonia, and Karval.

### Volume II

The second volume focuses on the kingdom of Ilisia and its founding. The book is the prime source on information on the Ilisians, who were decimated by the Etonians in 1432 A.E. Idormes studied many ancient texts, oral histories, and ruins to come to the conclusions made in the book. An extensive genealogy ends the book, chronicling the royal families through their seventeen dynasties.

### Volume III

The third volume runs parallel to the second and covers the Karvals, a kingdom once located in the north western section of Caldos. It talks of their rise to power, the sacking of Carcosa from the wild men, the lines of kings, and their defeat at the hands of plague in 1420 A.E. The book is incredibly rare, often not reprinted as it is banned by the Caedes for containing "falsehoods and secrets of the court". A copy is on display in Kavidae College, though only select pages are available for viewing.

### Volume IV

The fourth volume covers the founding of Etonia, the conquest of Ilisia, and the building of a great kingdom. It is the longest volume. It ends on the defeat of the Etonian king, Yaro Thulasizawa, in 1370 A.E. by the Caedes. The original version contained less harsh language towards the Etonians, but later editions were edited to add more anti-Etonia sentiments.

### Volume V

Idormes' masterwork, a chronicle of all the events of the first fifty years of the reigns of the Caedes. It covers every detail of each years happenings in every sector and is massive. The volume is considered to be the best piece of historic literature in the world. Vast maps of the kingdom throughout the years are placed after every major section, showing the gradual changes within the new kingdom.

### Volume VI

The last published and left unfinished at the time of Idormes' death, Volume VI follows the events of 1320 A.E. to 1302 A.E. in Caldos. It was published without the final nine pages, which were deemed incomprehensible by the editors of the tome. They were apparently burned, though rumor has it copies exist in hiding.
Kudd

**Kudd** is the name given to the region spanning the middle south of Fayos from the Fayosi Sea to the Sunrise Ocean. The region is highly arid, mostly desert or dry grassland, watered mainly by the Ashatar-Shamai river. It contains a salt sea called the Uruki Sea as well as a large freshwater lake called Baalel. Many empires, kingdoms, city-states, and other collectives have risen and fallen in Kudd throughout the ages.

## Description

Kudd spans from the Fayosi Sea in the west, to the Neck in the north, Ihjarga in the south, and Cadan in the east. The western most region is largely a desert, with long stretches of sandy dunes from which little grows. The Uruki Sea
Nikolas Wilem II

Nikolas II in military garb from 1 CE

Lady Irena Kasekova (wife, deceased)

Lady Hestia Wilem (daughter, deceased)

Lord Mikael Wilem (son, deceased)

Prince Frederick Wilem (grandfather, deceased)

Lady Grace Wilem (grandmother, deceased)

Princess Helia Wilem (aunt, deceased)

High King Samuil Herminov (uncle, deceased)

Queen Cycilia Wilem of Flowers (sister, deceased)

Princess Iseult Wilem (sister, deceased)

Princess Moira Wilem (sister, deceased)

Lord Josef Wilem (brother, deceased)

Lord Frederick Wilem (brother, deceased)

Lady Lorelai Wilem of Flowers (adopted sister, deceased)

Roberte Wilem (adopted brother, deceased)

**Nikolas Wilem II** sometimes called **Nikolas the Unlucky** was the firstborn son of Queen Hestia Wilem of Flowers and Prince Consort Nikolas Herminov Wilem. He was a prominent member of the royal court of High King Samuil Herminov until his death in 4 CE during a boar hunt.

## Biography

Born on 25 Muntep of 22 AE, Nikolas was adored by his parents. The queen refused a wet nurse, instead feeding the child herself, a rarity for the time. While young he was kept besides his mother whenever possible, while his father took charge of him when she was unable to. As a child, Nikolas tormented his elder sister Cyclia whenever possible, much to the annoyance of his parents and governess. His father educated him in the martial arts he had learned as a boy and Hestia insisted he be taught how to play the violin, harp, and piano. Nikolas lived with his parents at Evermere until he was twelve in 13 AE, when he went to live with his paternal uncle, High King Samuil Herminov, in Isgerdia.

In Isgerdia Nikolas excelled at the sword as well as in the social spheres. He became close to his cousins, joining them in many hunting endeavors, which he particularly enjoyed. At court he met the young Lady Irena Kasekova. The two were married in 7 AE, having their first child together two years later, a daughter they called Hestia after her grandmother. In 2 CE they had another child, a son called Mikael. During this period Nikolas was granted the position of Ambassador of Fleur, where he carried out diplomatic endeavors between the two kingdoms on his mother's behalf. He was quite successful at this and still made time to return to Wilemberg to visit his family.

On the 21st of Cernon of 4 CE Nikolas was killed by a boar while on a hunting trip with his cousins and other members of court. The boar had knocked him down and gored him after disarming him of his spear. He died on the scene, bleeding to death. He was twenty-nine years old. His devastated mother attended the funeral in Isgerdia and led the procession back to Wilemberg where the body was laid to rest in the Royal Vaults at Evermere.

## Appearance

Nikolas looked much like his father, with paler skin and sandy blond hair. He was very fit, with dark brown eyes that always seemed to be full of self assurance.
Halmrich

**Halmrich** or **Halmrich the Arl** is the hero of a verse poem within the Sigtich Chronicles, a written account of much older Norduren epic oral legend. He is famous among the northern nations as a hero and figure of many pieces of art and theater. Halmrich is considered one of the Nine Saintly Heathens according to the Church

## Biography

Halmrich was born son of Halm the Cup-bearer in the court of a Lord Foldvening. Little is given to Halmrich's childhood, only that he was "raised in the ways of warrior virtues" among the sons of Lord Foldvening. When Halmrich was of age, he had already competed in many skirmishes among the warring lords. He was attending to the lord's horses when he was approached by an old crone. This crone asked him if he could spare her bread and drink from the lord's table and when Halmrich agreed, he stole some food from the banquet hall and gave it to her. The crone, thankful for his kindness, revealed herself to be a shaman of great renown. She told Halmrich that he had a throne among the king's of legend, a spot among the glittering ice spires at the pole in Higdures. It was his destiny to sit upon it. The crone then left him to think on her words.

WIP