Every setting in the nexus

## **Why this page?**

This page has been created so that each setting in your nexus is explained in the best possible way. It is useful for new players but certainly also for experienced players to find a setting quickly and easily.

## **Settings**

### **Pacifism**

Here you can change the type of your kingdom. You do this by clicking on it. When you'e in paciism mode, you can't be attacked but you can't attack yourself either. There is a seven-day cooldown before you can change again.

### **Shield**

With this setting, you can buy a shield for your kingdom. When a shield is active, your kingdom cannot be attacked. When you just create your kingdom, there is always a 3-day schield by default. Below are the prices of the different shields you can buy.

```
6 Hours:    1.000

```

```
12 Hours:   1.900

```

```
1 Day:      4.500

```

```
1 Week:     50.000

```

```
1 Month:    100.000

```

### **Invites**

When this option is off, players can join your kingdom without having to send a invite first.

### **Relations**

Here you can set the relationship settings. The relationships between kingdoms are: nuetral, ally, truce and enemy.

### **Interact**

Toggle block interaction for opening containers.

### **Use**

Toggle using blocks, such as doors, levels, buttons, ...

### **Manage Turrets**

Toggle breaking, placing and interacting with turrets.

### **Manage Structures**

Toggle breaking, placing and interacting with structures.

### **Tax**

Here you can set the tax of your kingdom. By clicking on it, you can enter the new amount in the chat.

### **Public Home**

This setting alows you to choose whether your kingdom home is public or private, anyone can go the kingdom home with */k home <kingdom home>*

### **Flag**

This setting allows you to have a flag displayed on the livemap. This feature is only for premium members.

### **Color**

This setting allows you to change the colour o your kingdom on the livemap. It may take some time to update on the livemap.

## **Misc Upgrades**

### **Glory**

Gives you more experience when you kill players.

#### Level 1:

Killing non-players on your land yields x2 experience.

#### Level 2:

Killing players on your land yields x4 experience

#### Level 1:

Your tilled soil cannot be trampled by players and other features.

#### Level 2:

Pistons placed outside of your land to push block in/out of your kingdom will not work. This also prevents endermen from stealing blocks within your territory.

#### Level 3:

Protects certain animals from being damaged in your lands.

### **Nexus Guards**

When someone enters your nexus land, this upgrade spawns guards that are stronger that your normal guards.

This upgrade can not be purchased if you are in pacifism mode.

### **Guards**

With this upgrade, guards will randomly spawn to protect the kingdom if a non-ally entered the land.

This upgrade can not be purchased if you are in pacifism mode.

### **Insanity**

If you have a powercell, defenders and nexus guards will have more strength.

### **Invasions**

Here you can see how many invasions you have helft. You can also upgrade them here.

This upgrade can not be purchased if you are in pacifism mode.

### **Invasions Teleportation**

Decreases your teleportation delay for */k tp* after every upgrade.

This upgrade can not be purchased if you are in paxifism mode.

### **Anti-Explosion**

#### Level 1:

Prevents creepers from destroying your land.

#### Level 2:

Prevents TNTs from destroying blocks in your land.

#### Level 3:

Protect your kingdom members, animals and all the other trapped mobs within your lands from explosions.

### **Max Players**

Every upgrade allows you to have 3 more members.

### **Claims**

Increase your maximum claims by 2 every upgrade.

## **Turrets**

Here you can buy turrets that are available. Turrets should be placed on a fence.

## **Structures**

Here you can buy structures that are available. Structures can do different things. You can only have one structure per land. Note that the nexus is a structure itself. You can buy structures with resource points.

## **Members**

Manage your kingdom members. Promote or demote them.

## **Masswar**

Here you can see the status of the masswar. During masswar invasions are free.

## **Nexus** **Chest**

Here you can put items sin your kingdoms chest for everyone to use.

## **Audit** **Logs**

In this section you can view kingdom logs including invasions, claiming, unclaiming and all other member activities. Most of these logs stay for 30 days after the're deleted. Some may stay for a shorter time that are less important.

## **Damage** **Boost**

Here you can upgrade your damage boost. Each upgrade increases your damage by 1% when you're in your own kingdom land.

## **Arrow** **Boost**

Here you can upgrade your arrow boost. Each upgrade increases your bow damage by 1% when you're in your own kingdom land.

## **Mailbox**

Here you can write, send en recieve mails from an to other kingdoms.

## **Regeneration** **Boost**

Here you can upgrade your regeneration boost. Each upgrade increases your regeneration rate by 1% in your land. This update doesn't do any regeneration by itself. It only boosts your health generation amount that you gained by eating food.

## **Damage Reduction**

Here you can upgrade you damage reduction. Each upgrade reduces damage taken by 1% when you're in your own kingdom land;

## **Resource Points Converter**

Hee you an convert items into resourcepoints.

## **Champion Upgrades**

In this setting you can find al the settings and upgrades for your champion.

### **Settings**

Change your champion's settings such as upgrading its equipment or changing your champion type.

### **Champion Health**

This increases champion's health by 50 every level.

### **Reinforcements**

With this, each upgrade will spawn an additional nexus guardian every 30 seconds.

### **Resistance**

Each upgrade adds a percentage chance that the champion won't be knocked back by an attack.

### **Speed**

Increases champion's speed when his health is lower than 20%.

### **Focus**

Players hit by the champion will have 1 second removed from all their active potion effects.

### **Strength**

Strenth potion will be added to the champion and will be amplified each level.

### **Throw**

Every attach, there will be a chance to knock the player into the sky. Each upgrade increases this chance by 10%

### **Death** **Duel**

All players except the invader will deal 50% less damage to he champion. The champion will also deal double damage to all players except the invaders.

### **Drag**

If the invading player is more than 10 blocks away from the champion, the player will be dragged to the dhampion.

### **Thor**

Every 3 seconds, lightning strikes the invading player and all nearby non-allied players. Deals damage, and knocks the players back also.

### **Damage** **Cap**

Your champion can only receive up to 20 damages on any attack.

### **Pow**

You champion will try to clear lava and webs.

### **Fangs**

Spawn fangs for the enemy players around the champion.

## **Ranks** **& Permissions**

Here you can modify ranks and permissions for your kingdom members.