Atlee Thanda

*Atlee Thanda character data created by Wikia user Darthauthor.*

*Affiliations: The Fringe*

Atlee Thanda is the leader of the the Zygerrian Thanda clan. He is infamous for the clan's daring tactics. The Thanda stage raids on passenger liners and simply spaced- sent into the vacuum of space without a space suit- those they deemed not worth selling as slaves. As a crime lord, Atlee Thanda has made a name and a fortune for himself and sees no reason to stop.

### Use in Play

Atlee acts as the main antagonist in the adventure Zygerrian Takedown. The character is full of himself and is a little careless, but he is not stupid. He never goes anywhere without his bodyguard/enforcer or put himself in a situation where the reward isn't worth the risk. Atlee has made his fortune off of risking and selling other people's lives, not his own. Used to dominating social situations, Atlee will want to talk before a fight unless his is ambushing someone. If he is ambushed he will attempt to Intimidate his would-be attackers with threats of reprisal from the Thanda clan with his Persuasion +17 skill (in addition to his reroll; also if PC are lower level they have a -1 penalty due to Atlee's **Inspire Fear I**) to back down from a confrontation or flee for a short time.

If a fight breaks out, Atlee uses his minion for defense while he sizes up the situation and decides to fight or flee. In addition, Atlee won't fight to the death, and if reduced to half his Hit Points will surrender. While retreating, he does so using Disturbing Presence if he needs to pass by the PCs without provoking an Attack of Opportunity.

If the PCs surrender or are taken alive he will not waste good merchandise. After interrogating them for information about how they found him and what they want from him, he will sell them into slavery.

If Atlee is taken alive and turned over to the local authorities, with his influential friends, reputation, and wealth, he will discreetly get out in 1d4 days. Depending on the circumstances, this will be covered up as his making bail or the charges dropped because the arrest was without a warrant or because the person who made it had no badge or was outside of their jurisdiction. That or the GM could have trial scene with the PCs doing the lawyer thing for roleplaying. For adventure sake, Atlee should go free or escape but regardless he (or his clan) will put out a bounty or kill contract on the PCs to make an example of them.

## Atlee Thanda Statistics (CL 10)

Medium Zygerrian Noble 6/Scoundrel 1/Crime Lord 3

**Force Points:** 6; **Dark Side Score:** 4

**Initiative:** +7; **Senses:** Perception +14

**Languages:** Basic, Bothese, Herglic, Huttese, Rodese, T'surrese

### Defenses

Reflex Defense: 26 (Flat-Footed: 23), Fortitude Defense: 22, Will Defense: 29; Strength of Conviction

Hit Points: 67, Damage Threshold: 22

### Offense

**Speed:** 6 Squares

**Melee:** Unarmed +7 (1d6+6)

**Melee:** Knife +7 (1d4+6)

**Ranged:** Heavy Blaster Pistol +8 (3d8+5)

**Base Attack Bonus:** +6, **Grapple:** +8

**Special Actions:** **Attract Minion**, Command Cover (+1), **Connections**, Friends in Low Places, **Influential Friends**, **Inspire Fear I**, **Wealth**

**Species Traits (Zygerrian):** Bonus Feat (Martial Arts I), Iron Will, Strength of Conviction

### Base Stats

**Abilities:** Strength 12, Dexterity 14, Constitution 12, Intelligence 14, Wisdom 8, Charisma 15

**Talents:** **Attract Minion**, **Connections**, **Illicit Dealings**, **Influential Friends**, **Inspire Fear I**, **Notorious**, **Wealth**

**Feats:** Disturbing Presence, Friends in Low Places, Improved Defenses, Linguist, Martial Arts I, Point-Blank Shot, Skill Focus (Deception), Skill Focus (Gather Information), Skill Focus (Perception), Skill Focus (Persuasion), Weapon Proficiency (Pistols), Weapon Proficiency (Simple Weapons)

**Skills:** Deception +17, Gather Information +17, Knowledge (Bureaucracy) +12, Knowledge (Galactic Lore) +12, Perception +14, Persuasion +17 (may reroll to Haggle or Intimidate, may keep better result), Pilot +12, Use Computer +12

**Possessions:** Heavy Blaster Pistol, Knife, Comlink (Short-Range), Datapad (Encrypted), Credit Chip (11,500 credits), The *Scourge*