Adventure Mode

**Adventure Mode** is the main game mode in The One Billion Survivor. Adventure Mode can be played in either single-player or multiplayer mode. There are two mechanics of this game mode, in which the game mode includes a platformer-game side which mainly starts in every level and a music-game side that occurs after the end of the platformer-game side.

## Campaigns

### Main Story

The Main Story is the first and main campaign of Adventure Mode. There are a total of eight stages and a tutorial level playable in this mode, each having their own song and with six levels.

### Golden Challenges

The Golden Challenges Pack is the second campaign of Adventure Mode. The Special Challenge Pack comprises of 20 challenges in 4 packs (Easy, Medium, Hard, and Expert). This campaign can be unlocked by completing Stage 7 of the Main Story.

A unique gimmick occurs before the level starts, if the player starts between the first and nineteenth "challenge", the game would start off with a snippet of the final boss prelude cutscene from Stage 8-4-3 of Dan The Man, except for the final Challenge, where it is replaced with a snippet of the Fright Zone 2-2 pre-boss cutscene before the exact sample of the final boss prelude cutscene that appears in the previous 19 challenges appears before the same Golden Challenge snippet appears from the previous latter. This occurs before and after the song. Plus, every Golden Challenge ends with another snippet of the post-final boss cutscene from the latter game, ending with the explosion. Also, in the last Golden Challenge, after both are finished separately and respectively, the song will start.

### Fright Zone Challenges

The Fright Zone Challenges Pack is the third campaign of Adventure Mode that is found next to the Golden Challenges. As with the Golden Challenges, the Special Challenge Pack comprises of 20 challenges in 4 packs (Easy, Medium, Hard, and Expert). This campaign can be unlocked after beating Stage 8 in the Main Story, similar to how the Golden Challenges can be unlocked by completing Stage 7. The Fright Zone Challenges functions almost similar to the Golden Challenges; the only difference is that the songs and style are completely different.

In addition, a unique gimmick occurs before the level starts, if the player starts between the first and nineteenth "challenge", the game would start off with a snippet of the final boss prelude cutscene from the final level of the Fright Zone DLC campaign, except for the final Challenge, where it appears to be the same as for the last Golden Challenge, except that the bosses are fused up together for an even bigger challenge. Plus, every Fright Zone Challenge ends with the last cutscene of the Fright Zone campaign of the latter game. The last Fright Zone Challenge is basically the Fright Zone snippet from the previous challenges before being cut to the Golden Challenges snippet from the latter. As with the last Golden Challenge, in the last Fright Zone Challenge, after both cutscenes are finished separately and respectively, the song will start, and vice versa.

## Trivia

* The Main Story is the only one of the campaigns to have both gameplay mechanics used.
* The Golden Challenges are reminiscent of the final boss cutscene in the main story from Dan The Man.
	+ This could be the reason why the main story final boss in Dan The Man marks a large connection towards the Golden Challenges in The One Billion Survivor.
* The Fright Zone Challenges are named after the Fright Zone from Dan The Man and are reminiscent to the latter game.
	+ This could be the reason why the Fright Zone in Dan The Man marks a large connection towards the Fright Zone Challenges in The One Billion Survivor.