recursal/Fanatic-Fandom huggingface dataset:
First Hell Crusade

The **First Hell Crusade** was a massive joint-Imperial defensive campaign conducted by several Space Marine Chapters including: the Golden Castellans, Knights of the Anvil, Spartiate Marines, Lightning and the Templars Moline, against a massive Chaos incursion from the nearby dual-warp rifts, known as the Hellgates, in defence of Sector Occident Prime.

## Background

The Hellgates are a pair of relatively small warp rifts located in the Thermopylae sub-sector. In M36, the Hellgates were still a part of the ancient Loculus sub-sector, located in the area of the galaxy known as Sector Occident Prime. These dangerous warp rifts are located only 1,000 light years from the Imperial Throneworld of Terra. This region has long been a haven for renegades, outcasts and the followers of the Dark Gods. Within the Hellgates, these hellish realms of Chaos are ruled by all four factions of the Ruinous Powers, who constantly vie with one another for absolute supremacy. Daemonic incursions and the predations of marauding Chaos warbands have been common for millennia.

In 110.M36, a massive Slaaneshi warhost led by the Daemon Prince, Xeraz the Exquisite, and his Chaos allies, erupted from the hellish pleasure realms within the Ashaklun Gate, and soon the entire sector was embroiled in bloody conflict. Receiving multiple astropathic calls for assistance, the Golden Castellans Chapter, located in the nearby Gathalomar Sector, send their entire Chapter in response to this grave threat. Several other nearby Space Marine Chapters - including the Knights of the Anvil, Spartiate Marines, The Lightning and the Templars Moline - respond to the threat, rushing to commit their strength to the rapidly escalating war. Though several worlds burn in the fires of destruction, and the shadows gather close, throughout the sector, the Emperor's avenging Angels of Death stand fast, determined to save the besieged Imperial worlds of this sector or die in the attempt.

Leading the Imperial defence of the besieged sector, the Golden Castellans spearheaded the fleet of Battlefleet Loculus against the vast Chaos armada. Utilising their flagship, the *Incursus Defensior*, a Ramillies-class Star Fortress, this colossus of war utilised its formidable firepower to fight valiantly in many major battles against the Forces of Chaos. After nearly eight decades of bloody conflict, this mighty vessel becomes the lynchpin in the blockade of the Hellgates, and eventually plays an instrumental role in turning the tide of the conflict, driving the Chaos armada back into the swirling eddies of the Hellgates.

After nearly eight decades of bloody conflict, these five Chapters finally managed to form a successful blockade of the Hellgates which eventually plays an instrumental role in turning the tide of the conflict, as the Imperial forces finally managed to drive the Chaos armada back into the swirling eddies of the Hellgates. In response to any potential future attacks, these five Chapters formed a quintumvirate collective, known as the Hell Warders, to stand eternal vigilance against further attacks by the Forces of Chaos.
Genesis

Departmento Cartographicae pict-file of the Chapter home world of the Chancellors of Genesis.

## Planet

### Class

Civilised World/
Adeptus Astartes Chapter Home World

## Location

### System

Unrecorded

**Genesis** is an Imperial civilised world that is home to the Chancellors of Genesis Space Marine Chapter.

## Background

Genesis is the home of the Chancellors of Genesis. Not since the Chapter made the planet its home world has there has been any wars or larger conflict on the planet. The population live in harmony and serenity in small communities.

As a token of gratitude for its long and significant service to the God-Emperor, the Chapter has been granted the honor that Genesis will be hidden from the rest of the Imperium. It´s location has been deleted from any known databases and star-maps. The Chapter wants the planet to be unspoiled and unaffected from the rest of the galaxy. It is a sanctuary for the brothers of the Chapter. And one of the few and extremely rare places in the galaxy of utterly peace and prosperity.

### Notable Flora & Fauna

Genesis is a planet with lush and flourishing nature of a stunning beauty. Rivers, majestic mountain ranges and endless forests that is nearly untouched by humans, makes the planet close to an utopia.

### Population

The population of Genesis live a life of plenty on the planet and know that they forever are protected by the Chapter. The Battle-Brothers often walk among the people and its not uncommon for the brothers to visit their old communities and places they grew up or was born. There is a strong Chapter Cult among the people of Genesis and the brothers are seen as demi-gods. The fallen of the Chapter are all honored with statues and places to remember their deeds.

### Fortress-Monastery

The Forum Maximus is a space station that serves as the Fortress-Monastery to the Chapter. It is in orbit over Genesis and watching over the planet and its population. The station also serve as harbor for the the Chapters flottila. The Forum Maximus is essentially a mobile battle station and is capable of travel through the Warp if needed.

#### Chapter-Embassy

Across the galaxy the Chapter has established a great number of Chapter-Embassies on strategic and sensitive locations or at the edge of Imperial-controlled areas. Often it is enough with just the presence of the Chancellors of Genesis to preserve the stability in a sector or to prevent conflicts. But sometimes the Chapter-Embassies are used as frontline bases for more active operations to maintain stability and security.

Each Chapter-Embassy are supervised by a Ambassador, often a veteran Battle-Brother or a officer of the Chapter. And with him are often a retinue of Battle-Brothers, Initiates, Neophytes, Chapter Serfs or other advisors and resources of his choosing.
Haman Mal

**This article, Haman Mal, was written by Salusien1. It may be linked to any page without asking for the author's permission.**

## Haman Mal

Haman Mal, Chaos Lord of the Warp-Cursed, during the invasion of Solitudinem

## Physical Description

### **Weight**

130 kg

Haman Mal was a powerful Sorcerer and the Chaos Lord of the Warband *The Warp-Cursed*. He was known for the invasion of Solitudinem, Home World of the Desert Hawks Space Marine Chapter. The Desert Hawks is the protectors of the artifact, The Essence, and Haman Mal sought to take control of this powerful relic. After a long and bloody battle Haman Mal was defeated by the Chapter Master of the Desert Hawks, **Lore-Keeper Akecheta**, and his first Company, **the Cheveyo**.

### History

After centuries of internal conflicts and wars with other Sorceres over the dominion of several powerful artifacts. Haman Mal left the Thousands Sons and formed his own Warband, **The Warp-Cursed**. As Chaos Lord he now decided his own fate, traveling thru the realm of Chaos and real space searching for mighty relics of his own to prove himself worthy to be accented to a Tzeentchian Daemon Prince.

He waged wars for centuries to exand his collection of artifacts of both Chaos and Xenos orgin. Once Haman Mal heard of The Essence he saw this as the last piece of his accend and commanded a full-scale attack upon the planet of Solitudinem.

### The Soul War (720.M41)

Haman Mal gathered all of his forces, from the mightiest of war machine to the lesser deamon, and assault the Home World of the Desert Hawks Space Marine Chapter. He openend a large warp-rift over and threw his Silver Towers down to the planet, letting his Warband ravage the surface.

The Chapter put up a fierce defence but the Forces of Chaos forced the Desert Hawks to retreat to its Fortress-Monastery, The Nest. But when the victory was near for the Lord of Warp-Cursed he was strucked down in a desperate attack by the Chapter Master and the remnants of the first Company.

After the death of Haman Mal the Warband was scattered and the Forces of Chaos fled the planet.
Halo's Scourge Invasion

The **Halo's Scourge Invasion** was a xenocidal campaign that lasted for nearly four centuries that was fought between military forces of the Imperium of Man and the Hel-kar-daxes xenos. The Imperial's primary counter-attack was spearheaded by the Marauding Eagles Space Marine Chapter.

## History

This massive campaign lasted for four centuries, from 333-746.M35. Emerging from deep into the Halo Stars, a immense fleet of xenos called the Ascended Council of Hel-kar-daxes, began conquering the region and making way to the passages leading to the Imperium. They reduced in slavery any and all species they conquered, including humans. The whole Marauding Eagles Chapter gathered and began a long and thankless war against the invaders. Théodoric, called the Great, crafted a century-long plan to stop the momentum of the xenos by bypassing them and delving for their coreworlds, only to disappear again.

The two following centuries saw the xenos trying to consolidate their gains, while the Marauding Eagles struck at their ports, use their Scouts to fan the flames of rebellion on human-occupied worlds. Revolts and unexpected attacks forced the xenos to spread their forces. The Brotherhoods were then unleashed on the weakest worlds, reclaiming them and leaving when those worlds occupied by other aliens. The final hundred years saw the rebels (both aliens and humans) steal weapons and starships and wage war against the Ascended Council. Théodoric gathered the full might of his Chapter, roughly 545 Battle-Brothers and attacked the core-worlds. The Ascended Council was annihilated, and its whole population was killed.

The remaining centuries of M35 were spent destroying the aliens uplifted by the Council's technology and brought Imperial compliance to the pagan worlds inhabited by Mankind.
Ganter Bay

Armorial of the Knights of the Watch.

### **Role(s)**

Knight-Champion and Errantus of the Watch allied with Lord Inquisitor Malleus Skotus

## Biographical Data

### **Born**

c. 520.M41

**Ganter Bay** was originally a member of the Blood Ravens Space Marine Chapter, but at some point, parted from his Chapter. He has served as a member of the Knights of the Watch for the past two hundred or so years and is widely famed as a champion of the Chapter.

## History

### Early Life

A mystery even to Ganter. He remembers being the youngest of ten, a seventh son, and living on a farm in rolling, partially wooded countryside - which doesn't sound like any of the Blood Raven's usual recruiting planets. It was in any case a *very* long time ago. He treasures the memories but he is a Space Marine now and feels no urge to uncover his roots.

## Personality

A gentle giant with a mischievous sense of humor and knack for relating to ordinary people (possibly thanks to those treasured childhood memories). Like many Blood Ravens he is a picker-up of unconsidered trifles.

## Appearance

For an eight foot post human he can be surprisingly un-intimidating - at least when out of armor. As a Knight of the Watch he wears a black robe under a white hooded tabard and a blood red mantle. His armor as an errantus of the Watch is bone white save for the gauntlet, vambrace and pauldron of the left arm which is gilded and the pauldron ensigned with the icon of the Watch.

Ganter also owns a set of unpainted gray ceremite carapace armor and a gray body glove and long coat to wear with it when he goes undercover. You wouldn't think a Space Marine could do undercover but Ganter manages, usually passing himself off as a Catachan.

## Abilities and Traits

In addition to his formidable battle prowess Ganter excels as a small unit strategist and tactician. He is useful to Lord Skotus as an analyst as well as combat leader and warrior.

## Equipment and Weapons

Ganter owns a set of terminator armor but usually wears his ancient Mark 6 tactical armor along with the vestments of the Watch. His armory of weapons include powerfist, a relic sword *Kaliburnus*, and a storm-bolter. He sometimes carries a storm-shield which he uses to protect his companions.
First Defense of Aevis

Armorial of the Ironclad Templars.

The **First Defense of Aevis** is the earliest recorded engagement of the Ironclad Templars Space Marine Chapter when they defended their home world of Aevis against a large Drukhari raiding force. Tragically, the history of the chapter was lost during the First Defense of Aevis, where part of the chapter's vaults was burned down by Drukhari Kabalite Warriors. The number of crusades the chapter have been on is unknown as the records where lost in the vault fire.

## Background

Not long after the chapters founding on the planet of Aevis, a large Drukhari invasion force was heading for the chapters home world. It'd be a complete disaster massacre for the Ironclad Templars and some Imperial Fists that were still setting up on the new planet of theirs. But someone else wanted the planet. By the time the Ironclad Templars realized what was going on it was too late. High Marshall Cylux (first name unknown) quickly set up a defence to stop the invasion, but it wouldn't be enough. The Invasion force of the Drukhari was too strong, the chapter took massive amounts of loses even with their small number of Astarte's to begin with. But through honour and devotion the dwindling defenders held out longer than expected, but the Drukhari just kept reinforcing before the High Marshall could reorganize. The remaining defenders were then forced into the fortress vaults, where Cylux gave the order for some of the remaining Astarte's to escape in order for a chance for the chapter to survive. After that, all that was left was High Marshall Cylux and a handful of Sword Brethren who thought and held against the attackers for hours until they were surrounded and killed.
Howling Stars Castigation

The **Howling Stars Castigation** was a notable xenocidal castigation campaign conducted by the zealous crusading Castigators Chapter, the culmination of their First Crusade, in which they launched their neverending crusade into the galaxy to bring the light of the Emperor to the darkest reaches of the galaxy. Sometime during late M36, upon the height of their xenocidal campaign against the alien Ryssith, the Castigators' first Chapter Master, Baraquiel, met his end at the hands of these vile xenos. Before he succumbed to his many wounds, he directed his warriors to burn their nestworlds to cinders. Following the death of Baraquiel he was succeeded by Captain Crassus, also originally one of the Black Consuls founding members of the Chapter. Before carry out their Crusade, he ordered the Chapter to repaint their battle-plate sombre black in memory of their fallen lord. The Castigators wore these colours of mourning for fourteen years as they diligently performed their campaign of retribution for the death of Baraquiel.

## History

Master Baraquiel fell during the campaign to retake the Howling Stars from an alien race known as the Ryssith. These mighty aliens fought in defence of their 'nest-worlds', raising extensive armies to protect their spawning grounds. Determined to rid the Imperium of their taint, Baraquiel fought at the forefront of his Battle-Brothers. The aliens were repulsed after a short and brutal xenocidal purge that reduced the nest-worlds to cinders. The Ryssith Empire has never recovered from this blow - the race is now scattered into small bands of mercenary soldiers that roam the galaxy.
Hekatole Corbas

TBA

The Current Chapter Master of the Iron Blood Chapter

## History

### Early Life

A student of the legendary Karaz, he was a young Astartes when his Iron Father fell, and his Chapter nearly crushed. Since then he followed his chapter master, quickly rising up the ranks, and took over when his teacher fell for the final time and the previous Chapter Master was also defeated.

Since then Corbas has lead his brothers against all foes of the Imperium that challenged them and their sector, to the best of his ability eventually earning him the unconditional respect of his peers.

Pending

## Personality

To the outside, Corbas is a mountain of personal strength who never second guesses his choices, yet within the chapter master, there is doubt, especially at his more...controversial choices which would affect the future of his chapter.

He does, however, hold great pride and in the face of a mistake, he may acknowledge it, but he is quick to move on. He is cautious like a stalking predator, but quick to strike when he sees an opportunity, though he fears perhaps too quick to strike. For this reason does he keep confidants and tactical advisers.

As Chapter Master, he is somewhat secretive about the inner workings of his Chapter, yet has afforded

## Appearance

Born with a natural light brown skin tone, the right side of his face however, was burnt and left pale, with a bionic eye replacing his lost eyeball. His white hair, is neatly cut and he sports a trimmed goatee, while four service studs are in the right side of his head. He is also missing his right arm and and leg, which have been replaced by bionics.

## Equipment

* Terminator Armor: As Chapter Master Corbas wears terminator armor in the colors of his office.
* Shadow Master's Pelt: The skull and pelt of a sabertooth beast from the jungles of Uvias, worn in tandem with an Iron Halo on his armor.
* Thunder Claws: The left arm of his armor sports thunder claws
* pending
First Invasion of Osiris

The **First Invasion of Osiris** was an Imperial defensive campaign carried out by the Guardians of Osiris Space Marine Chapter against a large Chaos force comprised of several Chaos Warbands upon the Chapter's homeworld of Osiris.

## History

The Invasion of Osiris was one of the most dire battles that the Chapter ever had. This invasion was made by a group four of Chaos Warbands commanded by none other then Anubis Kemet himself, going into the heart of Osiris territory to seek revenge. The battle on the planet was horrific for both sides. The Guardians of Osiris were bombarded by the Chaos ships and were then attacked by waves of Heretic Astartes and daemons. But after 3 months of bombardment, the ships of the heretics where attacked and destroyed by the Chapter's new flagship, the *Pride of Osiris*. With no more bombardments to destroy Osiris' fortifications, the Chapter regrouped itself and made a final assault on the enemy's territory, where Anubis Kemet was finally slain by the Chapter Master Ivar Freyson.
Fires of Faith

Together with forces from the Sisters of Battle, the Chapter burned down several Hive Cities in the Farmol System.

A disbelief in the God-Emperor had sparked in the system. This let to numerous uprisings and several Agri-Worlds had stopped its production.

After the operation was done by the Sisters and the Chapter, all went back to compliance. The faith in the Emperor among the population was once more strong.
First Jerasian War

Armorial of the Storm Zealots Chapter.

The **First Jerasian War** was a conflict were the Storm Zealots Chapter homeworld was invaded by the infamous Khornate Warband known as the Blood Reapers. Though there was only a skeleton force of Storm Zealots battle-brothers, local PDF and one Astra Militarum regiment to defend their homeworld, they valiantly fought to the last and miraculously managed to achieve a resounding victory from an inevitable defeat.

## History

Jeras was invaded by the notorious Chaos warband, the Blood Reapers, commanded by the Chaos Lord Belgor Skulltaker. The Chaos Lord believe that Jeras was a planet fresh for the slaughter with rich ceramite worthy for his warband. Rather than influence the natives with the whispers of Chaos, the Chaos Lord instead launched a massive invasion upon the planet, destroying the newly constructed planetary defences with ease. The 1st Company, under the leadership of Captain Benjamin Mendel, led the entire Veteran Company to fend off the assault of the Blood Reapers Berzerkers.

First Captain Mendel managed to duel the Chaos Lord Belgor, but with one mighty chop to his neck with his deadly Chaos-blessed blade, Captain Mendel was slain. With the death of the First Captain, this final act of ritual sacrifice caused the Chaos Lord to immediately transform into a Daemon Prince of Khorne. The news of the valiant First Captain's death brings great consternation amongst the Storm Zealots, and during this grim hour a Sternguard Veteran by the name David, is ready to take up arms and challenge the Daemons of Khorne himself. Within the charred ruins of the town of Beit Aldin, Sternguard Veteran David met the Daemon Prince.

After nearly seven hours of battle, the Daemon Prince's mortal form was weakened by the relentless bolter fire of the brave Sternguard. Morally wounded, the foul creature finally met its end through a decapitation strike by the ordinary Sternguard. Sternguard David then carried the head of the Daemon Prince towards his fellow battle-brothers, as he screamed in glorious victory, "Hear o' Brothers, the Emperor our God, is one! He is with us and we are invincible!" With his shout, the once bloodthirsty Berzerkers and Chaos Space Marines retreated in fear at the sight of their slain master, as the Storm Zealots, alongside the 48th Jerasian Defenders, sallied forth and charged the enemy, to slay them all. Many Blood Reapers cultists and Traitor Astartes fell to their knees at the sight of the vengeful Space Marines, and were slaughtered to a man.

In honor of his valorous actions, Sternguard David was promoted to lead the 1st Company by the Chapter Master and lauded by the Planetary Governor for his bravery. First Captain David then received a gift from the Chapter Master himself - a master-crafted Nemesis Power Sword capable of killing daemons or any other creature of the warp with ease, known as the *King's Bane*.The black colored sword is rumored to contain the shard of the original *Black Sword* that is wielded by the Emperor's Champion of the Black Templars Chapter.
Greyhold

**Location**
 **Segmentum**
 **Sector**
 **Sub-sector**
 **System**

"*This is our fortress, our bastion, and our home.*"
— Grand Vigilant Yorus Corb, Master of Sanctity
**Greyhold** is the Fortress-Monastery of the Emperor's Wardens Space Marines Chapter on the world of Thedosia. Greyhold is a very old building carved into a mountain, far in the North of the planet.

## History

Greyhold has stood high in the far north of Thedosia, within the perilous mountains of the Spine for so long that nobody can remember who built it and for what purpose. Most of Thedosia's historians believe it could dated from the first human settlers on the planet, thousands of years ago, but noone knows for sure.

Nowadays it has become a place of pilgrimage for the mortals of Thedosia, even though only a few of them manage to reach it.

## Structure

Greyhold is divided into 10 communal spaces, one for each Houses. When they don't fight, the Battle-Brothers spend their times training and meditating for many hours or days. There is also a area for the Neophytes of the chapter, where they live and train until they become full Battle-Brothers.

### The Wall of the Wardens

The Wall of the Wardens is a huge stone that stood at the center of Greyhold, where the names of the fallen Battle-Brothers have been carved to never forget their sacrifice.
Galastram’s Charge

Armorial of the Penitent Knights Chapter.

**Galastram's Charge** is a notable campaign conducted by the Penitent Knights Space Marine Chapter in 432.M34 against a now unknown Renegade Chapter, upon the world of Ostaenus.

## History

Patrolling the Sector on the hunt for foes of the Imperium, Lord Crusader Galastram and his fleet encountered a grave and dire situation: a Chaos invasion. The planet of Ostaenus had forces of the Dark Gods spilling across its surface while another Astartes Chapter hanged in orbit. The Penitent Knights beamed messages to the other Chapter's fleet, and none were returned, only the fire of their guns, destroying one of the frigates accompanying the Knights' battle barge *The God-Slayer*. Shortly after returning wrathful fire onto their aggressors, they received a distress call from Imperial Guard remnants upon Ostaenus' surface. The Guard were about to be overrun and their compound full of citizens would be filled with blood by traitor Space Marines.

At that moment, the Lord Crusader Galastram Traitorbane made a decision to send the entirety of the Order of the Winterbound to evacuate the desperate Imperial Guard and their charges while he, his Knight-Exemplar, and the Order of the Lightbringers would use the God-Slayer's teleportarium to enter the renegade Chapter's battle barge. And so, the Order of the Winterbound under the command of Knight Captain Liowain deployed on the crumbling Guard compound and held their line while their own Thunderhawk transports evacuated civilian and Guardsmen alike. They faced both renegade Astartes and full Chaos Marines, but managed to close of entire corridors with the use of their Shieldbearers and returned bolter fire to their hated enemy.

Galastram, his Knight-Exemplar and the Paladins of the Chapter appeared suddenly amidst the serf and Marine in the battle barge's Command Deck, immediately swinging blade and firing bolt to all around them. The host of the Chapter's elite managed to seal off the Deck from the rest of the ship while they did their work, turning the barge's guns upon its own traitorous fleet. It was at that moment that the Lord Scholar Helleburn informed the Lord Crusader of the construction of a Chaos temple upon Ostaenus' surface. Later receiving the report from Knight Captain Liowain that the Winterbound had evacuated the Guard and innocents but had taken tragic losses, Galastram turned the battle barge on a course to crash into the arising Chaos temple, and his host was teleported back aboard the Knights' "God-Slayer." Although they had fulfilled their duty by saving the lives of many civilians, the Order of the Honored had paid a high price for their duty. Reduced to only a few squads, themselves highly battered and bloodied. Knight Captain Liowain grieved for the loss of his brothers, and requested that those they had saved be taken as Chapter Serfs to avoid the Inquisition killing them and making his brothers' sacrifice mean something. Needless to say, Galastram agreed.
Grav-Muskets

A pict-file of a Grav-Musket.

**Grav-Muskets** were the original type of modified Grav-Weapon created by, and utilised exclusively, by the Void Basilisks Space Marine Chapter. They were created with information learned from researching graviton artefacts on their Chapter homeworld of Caverna Reguli Primus.

## Technology

The muskets as opposed to standard grav-weapons that use constant streams of graviton particles, use constant short bursts of them which makes the weapons although weaker, more easily and cheaply created. Often used due to the fact that they are a (relatively) nonlethal, detaining variant. The same technology used in Grav-Muskets has been implemented in a starship weapon called the Gravitic Rail Gun famously created by Hermocrates Antipater. Using the same burst-fired graviton particles the weapon shoots torpedoes at incredible speeds. The weapon was created after a strike cruiser was attacked and nearly destroyed by a rogue Tau ship using similar rail guns.

## Locations

The Musket was originally intended for use solely for the Void Basilisks, however, after hearing of its power an undisclosed amount was stolen by civilians who have then sold them on to several types of people from cultists and bounty hunters to trappers and slavers. The weapons are usually spread out between two segments at once rarely in the same and occasionally in three or more depending on companies movements.

## Tactics

The Grav-Muskets are almost always paired with melee fighters and so there are several tactics using both, however, the first ever use in battle consisted of a combination of muskets and tactical marine bolters.

## "Próto Taktikó"

The first set of tactics created by Hermocrates Antipater and used by the Void Basilisks' 1st and 7th companies during The Great Crimean Crusade. The tactic was simple and involved a crouched line of Veterans Wielding the muskets with a standing line of tactical marines with bolters standing behind them. Depending on the targets some of the tactical marines in the back lines would run forward with tactical knifes killing enemies downed by the muskets as they were protected by the remaining bolter fire.
First Vituris Campaign

The **First Vituris Campaign** was an ambitious campaign of Imperial expansion carried out by the Storm Sentinels Space Marine Chapter, to acquire more territory for the Imperium and to re-discover and bring into Imperial compliance newly discovered worlds. This ongoing campaign lasted for over three centuries, and many laurels and accolades were heaped upon the Storm Sentinels for the role they played in this campaign.

## History

Captain Vituris is given a blessing by the Chapter Master to lead a Campaign to expand the Imperium's territories. The 2nd, 3rd, and the 6th Companies accompany the 4th Company in their Captain's campaign.

Captain Vituris leads his force in his focused campaign in the Ignis System. The campaign is only able to succeed thanks to the guerrilla strikes led by Scout Squadrons that disrupt enemy lines.
Gulman Pacification

The **Gulman Pacification** was a joint Imperial castigation campaign conducted by the Adamant Wardens, Astral Leviathans and Ordinators Space Marine Chapters upon the rebellious world of Gulman Secundus against the heretic forces operating under the influence of a Daemon Prince of Tzeentch.

## History

A Preceptory of Adamant Warden forces, conducting a failing Siege upon the Traitorous world of Gulman Secundus, realized as the battle progressed that they would require further support in dislodging the renegade governor's numerous PDF forces. With reinforcements weeks away they set out a distress signal, calling upon nearby chapters to aid them in their engagement. This took a hearty debate considering the chapter's innately aloof nature, but eventually a force of Astral Leviathans arrived. The two stubborn chapters initially butted heads over various issues, but the Adamant Wardens begrudgingly gave operational command of the Imperial reclamation action to the Leviathans under Commodus Harathiel, the Wardens still operating rather independently.

Over the course of the engagement another chapter soon arrived; the Ordinators, who quickly began to lead the Imperial forces on the ground further into the heretic lines until breaching the Governor's Palace. It was soon revealed that the forces involved were not simply renegades, but were servants of Tzeentch.

Legatus Pharseus of the Ordinators initiated an offensive at the Governor's palace, fighting alongside 1st Master-Captain Thrantis and Reclusiarch Errael. After a long and bloody fight ensued that left even the superhuman Astartes exhausted, though they soon broke through to the Throne Room, slaying the governor and revealing a Daemon Prince of Tzeentch in his place. A hard battle ensued, with the Astral Leviathans and Ordinators successfully helping the Adamant Wardens to destroy the Daemon Prince along with his coven at the cost of 56 Wardens, several Leviathans, and 12 Ordinators, leaving a mere single Adamant Warden left alive. The Lone Warden cursed Vengeance on the forces of Tzeentch, soon to become a Sergeant for his honor in battle.

Actions by a genetically defective and bloodthirsty Astral Leviathan during the battle leading to the murder and devouring of an Adamant Warden led to strife between the three factions, eventually ending with the involvement of the Inquisition at the last moment to prevent the near outbreak of war, though not before the Astral Leviathans nearly attempted outright toward Grey Knight forces. The situation was resolved by the formation of a mutual defense pact, known as the Pact of the Sword of Fire, which persists as a cooperative defensive organization led by the Ordinators across the Segmentums Pacificus and Solar to this day.
First Defence of Morgen Schwach

The **First Defence of Morgen Schwach** was an Imperial purgation campaign carried by the Mordekaisers Space Marine Chapter against an encroaching space hulk that threatened the Imperial starport of Morgen Schwach.

## Background

In 457.M39, a space hulk suddenly arrives outside Morgen Schwach and disgorges feral Heretic Astartes who attack the star port though are easily repulsed by it's mighty defences. Naturally the entire Mordekaisers Chapter responds and Kaiser Willafried, the first Kaiser of the Chapter, orders for an all out boarding assault to be launched.

The Space Hulk, named *Hell's Door*, was clearly a recently formed one as it was made up of only a handful of ships and was around the same size of Morgen Schwach. Still it would be difficult to cleanse, but the Mordekaisers backed down from no challenge.

## Wrath of the Murder Lords

The Mordekaisers breached the space hulk and were immediately set upon by warp touched Chaos Marines, genestealers and Orkz. The nightmarish and twisted space hulk had clearly been a warzone between the three factions for a very long time and those who could survive the constant battle were hardened and deadly veterans. The moment the Mordekaisers had set foot in the space hulk they were assailed from all sides by the deadly occupants. Every step was fraught with danger and losses were heavy but, as sons of Dorn, the Mordekaisers pressed forward.

Most of the records of what exactly happened in the Space Hulk is now lost but what is known is that the entire Chapter entered the massive chamber where they met hordes from all three of the groups of occupants in the Space Hulk. With a shout of fury from the Kaiser, the Mordekaisers charged and, according to who was left, their enemies learned why they were named the Murder Lords.

The Mordekaisers emerged from the Space Hulk a day later, and they looked like they had been through hell: over a quarter of the Chapter had died and there none who didn't bear some form of wound or scar. Even the armour of dreadnoughts were covered in dents and scratches. Surprisingly the Mordekaisers only repaired their armour back to functionality and did not allow their scars to fade. It appeared that the Space Hulk had been a revelation to them, if they could survive a hellhole like that then they could surely survive anything. The damage became a part of the Mordekaisers' life, a sign of their invincibility. Thus the Mordekaisers continue to bear their damage proudly and throw themselves into the dangerous warzones where no other Chapter would dare go.

The Mordekaisers had been reborn in that Space Hulk and the enemies of the Imperium would soon know the wrath of the Murder Lords.
Crusher's Own

## 99th Vengeance Armored Regiment

(To be added)

(To be added)

**Crusher's Own**, known formaly as the 99th Vengeance Armoured Regiment, is an Astra Militarum regiment that hails from the world of Vengeance.

They take their better known by-name from the famous Commissar Adolphus Crusher who so signally distinguished himself at Kalingrad and Kursk during the Third war for Vengeance (106.M39)

## SO&E

### Regimental Command Element

* C.O. - Col. R. Quarrey
* X.O. - Maj. N. Corbulo
* Comsar. Jael Holfernes
* Command Squadron:

* + ​Command Baneblade and two consorts
	+ Two Hellhammers
	+ One Leman Russ Command Tank
* Tank Crews - 34

### First Battalion

* 4 Tank Companies
	+ Comany Captains - 4
	+ Squadron Lieutenants - 20
	+ Squadron Sergeants - 20
	+ Tank Sergeants - 100
	+ Gunner Corporals - 100
	+ Tank Crews - 400

* 1st Logisitics Company
	+ Company Captain
	+ Quartermasters Section - Trojans
	+ Medicae Section - Samaritans
	+ Artillery Tanks - Hellhounds, Devil Dogs, Medusa Siege Tanks

### Second Battalion

* 4 Tank Companies
	+ Officers and Men - 644
	+ Tanks - 100
* 2nd Logistics Company

### Equipment

* Baneblade Tanks
* Hellhammer Tanks
* Leman Russ Exterminator
* Leman Russ Eradicator
* Leman Russ Punisher
* Leman Russ Conqueror
* Leman Russ Demolisher
* Leman Russ Annihilator
* Trojans
* Devil Dogs

## Combat Doctrine

The Crushers are chiefly an anti-Infantry force intended for counter-insurgency in an urban environment or open field battles of manouvre. As part of the 10th Damocles Battle Group they usually operate in close cooperation and support of the 54th Amerikon Mechanised Infantry Regiment.

## Notable 'Crushers'

### Colonel Rutger Quarrey

Quarrey is known for taking the regiments' motto *'Crush 'em'* very literally indeed. His name is singularly apt as he has been described as looking like he was hewn from solid rock then left out in the weather for a few aeons. On the rare occasions he leaves his command baneblade he carries a Big Frakking Gun in each hand with assorted other weapons hung about him.

### Major Nelson Corbulo

Quarrey's X.O. Smoother than his superior - not that's much of a stretch - and perhaps rather lacking in minor scruples. 'The end justifies the means' is his personal motto and standard operating procedure.

## Notable Quotes

### About the Crusher's Own

"*These patriots, these HEROES are replacing the SCUM of this galaxy with piles of molten lead and ashen craters, and I intend to make certain they've got what they need to keep blasting and shelling until the heat death of the universe! For a modest surcharge.*"
— Douchard Bagge
Horu Assault

Void Paladins armorial.

The **Horu Assault** was an Imperial castigation campaign conducted by the Renegade Void Paladins Space Marine Chapter against one of the recruitment worlds utilised by the mysterious Cabal of Destiny, a Chaos warcult dedicated to the Chaos Lord of Change, Tzeentch and led by a Thousands Sons Chaos Sorcerer named Akemos.

## Background

In a campaign that lasted for four years from 133-137.M38, the First Cabal Invasion of Pueblo was the first attempt by the nefarious Cabal of Destiny Chaos Warband to secure more resources or otherwise destroy the Void Paladins or there recruitment base. They secure a foothold on the moon away from the forge hives and from here push straight to the surface of the planet. After several years of intense fighting they are pushed out of the system though inflict savage losses on the human population.

In 143.M38, the Void Paladins launch their campaign of wrath against their hated foes by attacking the feral world utilised by the Cabal as a recruiting place in vegeance for the attack on Pueblo several years earlier. The Cabal's main fortress on the planet is destroyed along with thousands of the native chaos worshiping savages. In this attack over a dozen chaos tomes are stolen and placed within a warded vault somewhere in the Void Paladin's holdings.
Coroxian Crusade

Armorial and Iconography of the Argent Leviathans Chapter

The **Coroxian Crusade** was an Imperial excoriation crusade launched against the Chaos-controlled system of Coroxia and other select surrounding systems and planets. Spearheaded by the Argent Leviathans Space Marine Chapter, this Crusade lasted 24 standard Terran years before ending in a decisive Imperial victory. The Crusade was won after the Cult of the 6 Arms fled into the Warp.

## History

Once the system of Coroxia had been unresponsive to the rest of the Imperium for a sufficient amount of time, a small amount of the Argent Leviathans Space Marine chapter was sent to investigate and destroy any dangers to the system. Upon arriving in the Coroxian system, they discovered a system-wide rebellion had occurred and that the entire system was under control of a chaos cult called the Cult of the Six Arms.

### Battle of Coroxia Tetriaris

Upon arriving in the system, the closest planet was the Agri World of Coroxia Tetriaris. Upon getting within orbit it became noticeable that most of the agricultural estates of the planet had been burned to the ground, the only light emanating from the planet was coming from the capital city of the planet.

Due to the vox hails sent down to see if any PDF forces remained were left unanswered, the 3 companies began the assault with a 2 day orbital bombardment of the capital city and surrounding settlements. After the bombardment was ended, the bulk of the 3 companies were sent to 3 different locations around the capital, surrounding it, while individual squads were sent to suppress any chaotic ideology in the surrounding settlements.

The battle was swift as the Leviathans preferred, as they surrounded the city to methodically destroy any resistance in their way while a small squad infiltrated behind enemy lines to kill their leader. After infiltrating enemy lines with his squad, 4th Princeps Doran Orterro quickly made his way to the Governor's Palace, where it was suspected the chaos leadership was located. Upon entering the palace, the squad would meet heavy resistance from heretic Astartes before finding the leadership of the chaotic forces in the middle of a ritual. Due to the heretics being distracted, Orterro and his squad were able to kill them easily. To this day the purpose of the ritual is unknown, however it is suspected to have involved daemonic summoning.

Upon killing the leadership, the rest of the forces were able to make their way through the city and kill the remaining cultists. After finishing the fight, the Astartes decided to leave the politicking to the mortals and decided to move on to the next planet.
Inquisitor Lexandro

## Bio

Xavier is an inquisitor who serves in the Ordo Xenos. He is a fit human of a high age, with a bionic eye, left forearm, and a right leg. He has a modified vocal chords; so he can speak in Cant Mechanicus, life sustaining implants; increasing his life-span, and a custom interface; technological machine placed in he base of his skull and in his spine, allows data to be transferred and commands spoken without words to mache spirits.

## Personality

Xavier is a stalwart and grim man, with a harsh sense of justice. He hates xenos, especially the Orks, because of their savagery.

## Weaponry/Gear

Ignatus power armor, master crafted power sword, artificer bolt pistol, a rosarius; in the shape of the Inquisition’s symbol on his chest plate, master crafted Balfire Boltgun, and rad grenades.

## Quotes

*”This world is dead to me. It has fallen to the genestealer’s, and the surviving loyalists shall be remembered. Kill this planet. That is all.”* Inquisitor Lexandro on a hiveworld that fell to the Genestealers
Gudrohar

Pict-File of Brother Gudrohar.

**Gudrohar** is a member of the Imperial Sentinels Space Marine Chapter, a notable crusading Successor Chapter of the stoic and proud Imperial Fists. Formerly a Terminator Sergeant and member of the Chapter's elite 1st Company, when he was mortally wounded he was interred within the sarcophagus of a relic Leviathan Pattern Dreadnought.

## Background

The Astartes once known as Gudrohar was a member of the elite first company, the Templar Brethren, and a Terminator sergeant at that. Now he occupies the Imperial Sentinels' sole Leviathan-Pattern Dreadnought, bringing death and destruction to the chapter's enemies. Gudrohar's service history from before his internment into the Leviathan has mostly been lost, but this is no great tragedy, for his deeds since then could fill several tomes. Typically fighting beside the first company due to his honored position in the chapter or beside the fifth given the Leviathan chassis being intended for siegebreaking Gudrohar is a sight to behold on the battlefield. His coming heralds untold devastation on the enemy from a variety of sources.

At range, the Storm Cannon mounted on his right arm spits out High Explosive Armor Piercing shells while the twin Volkite Culverins mounted in his chest bores holes into enemy armor. In close combat the siege claw on his left side rends apart anything unlucky enough to be caught between the pincers or burnt to ash by the palm-mounted heavy flamer. Gudrohar has fought within his body of adamantium and ceramite for over a millennium, participating in such notable battles as the Gehenna Crusade, Third War for Armageddon, Indomitus Crusade, Plague Wars, War of Beasts, and the Ferrum Crusade.

## Wargear

* **Relic Leviathan Pattern Dreadnought**
* **1 Leviathan Siege Claw**
* **1 Leviathan Storm Cannon**
* **2 Torso-Mounted Volkite Culverins**
* **Smoke Launchers**
* **Reinforced Atomantic Shielding**
* **Searchlight**
* **Extra Armour Plating**
* **Grenade Launcher**
Jericho III Xenocide

The **Jericho III Xenocide** was a xenocidal castigation campaign carried out by the brutal and xenophobic Blood Scorpions Space Marine Chapter against Drukhari raiders upon the Imperial world of Jericho III. Deploying enmasse, the Chapter struck the vile xenos like a thunderbolt and ravaged by the ferocious Astartes, who quickly made short work of the Drukhari raiders and hung their corpses from the capital city's tallest spires, to serve as a dire warning to those that would dare soil an Imperial world with their foul xenos presence.

## History

Fragmentary records of the Chapter's earliest engagements were found deep within the vast catacombs of the great Librarium Terra, the great repository of Imperial records that pertains thousands upon thousands of years of Imperial history. The rare and ancient *Libris Velum*, or '*Book of the Veil*', authored in M35, makes mention of the Blood Scorpions voyaging near the Veiled Region near the southern edge of the Segmentum Tempestus. Responding to a series of frantic distress calls from Imperial deep-range outposts within the Spartus Sector, the Chapter fleet of the Blood Scorpions made all haste towards the Imperial world of Jericho III.

This sector had long been a haven for Drukhair raiders over the millennia. They habitually raided the human worlds, inflicting much pain and misery, and then returned to their dark realm - their vessels' holds full of terrified slaves. As the Drukhari attacked Jericho III's capital, the Blood Scorpions deployed en masse, striking like a thunderbolt, and decimated the Drukhari's flanks. The vile xenos were brutally exterminated by the savage Astartes, as only a small number of survivors managed to effect their escape. The Drukhari commanders were then hung until dead from the tallest hive spires, a warning to their wretched kind -- touch the soil of an Imperial world again, and this fate shall befall you also.
Fleet-Based Chapters

*This article, Fleet-Based Chapters, is a community project. While you are free to edit, please do not edit or delete anything written by another user without their permission. This page was last edited on 29/1/2024 by Algrim Whitefang*.

This article is comprised of a complete list of all the fanon **Fleet-Based Chapters** listed here on the WH40K Homebrew Wiki. Fleet-Based refers to Space Marine Chapters not based on a Chapter homeworld. They possess only a fleet with one of the fleet ships usually serving as their Chapter's mobile Fortress-Monastery. They are naturally among the most mobile Chapters. Some fleet-based Chapters are also called Crusade Chapters. Many Chapters who rebelled at some point but were later granted the Emperor's forgiveness are often fleet-based, crusading Chapters because they were forced to forfeit their homeworld. Included in this list are Expanded Universe Chapters as well as those fleet-based Space Marine Chapters that have been declared *Excommunicate Traitoris* by the High Lords of Terra, regardless if they serve the Dark Gods or not. This list does not include Space Marine Chapters that fall into the humour category. This is an ongoing project, and as such, additional Chapters will be added or removed accordingly. For those Chapters that are missing from the list, please feel free to edit this article and add it, or if the Chapter article has been deleted, feel free to remove it.

## List of Fleet-Based Chapters

### F

 Ferrus' Children |  | Imperium of Man(*Fedelitas Totalis*)
 First Scions |  | Imperium of Man(*Fedelitas Tenebrae*)
 Flesh Rippers |  | Imperium of Man(*Fedelitas Sine Recursu*)

### R

 Redeemers |  | Imperium of Man(*Fedelitas Totalis*)
 Retributors |  | Imperium of Man(*Fedelitas Totalis*)
 Ruiners |  | Imperium of Man(*Fedelitas Totalis*)

### U

 Ultra Invictus |  | Imperium of Man(*Fedelitas Totalis*)
 Umbral Wraiths |  | Imperium of Man(*Fedelitas Scindere*)