J!Nightmare

## Nightmare

* Past!Nightmare (Art by Sericinus)
* Corrupted!Nightmare (Art by Cricketina)
* Dead!Nightmare/Future (Art by Shadikal15)

"Who are you, stop following me!" -J!Nightmare to J!Dream

J!Nightmare is the brother of J!Dream from the J!Dreamtale AU in the Joltverse.

## Profile

### Appearance

J!Nightmare appears as a distorted version of Classic!Sans. His entire body is covered in a black, corrupted goo, giving him an eerie and unsettling appearance. The goo seems to be in a constant state of flux, adding to the otherworldly vibe. Additionally, four tentacles extend from his back, further emphasizing his nightmarish and eldritch nature.

### Capabilities

!Nightmare possesses the ability to dodge and parry attacks, utilizing his agility and skills to avoid and deflect incoming strikes.

### Personality

While not much know about him as a human, but currently he's currently deceiving, erratic, and unpredictable. He sees everyone's as mere tools to further his goals and is completely devoid of empathy. He's also Intelligent, and often comes up with countless schemes to bring absolute suffering to existence. He's filled with pure and utter Hatred, wanting everyone to be in a perpetual state of torment.

## Powers

* Past Nightmare
* J!Nightmare
* Dead!Nightmare

### Shadow Flicker

Past Nightmare can briefly make small shadows flicker around him, creating momentary distractions for opponents. However, it has limited effectiveness and doesn't pose a significant threat.

### Gloom Grasp

Past Nightmare can summon weak, fleeting tendrils of darkness that attempt to grasp or hinder nearby objects. This ability lacks strength and precision, making it more of a minor nuisance than a formidable power.

### Corruption Wave

J!Nightmare can release a wave of corrupting energy in a short radius around him. While it doesn't cause major damage, it can induce a sense of unease and temporarily weaken the resolve of those caught in its influence.

### Shadow Teleportation

J!Nightmare has the ability to momentarily dissolve into shadows and reappear in another nearby shadowed area. This teleportation is short-ranged and requires shadows to be present.

### Nightmarish Illusions

J!Nightmare can project illusions into the minds of his opponents, creating nightmarish scenarios that might briefly distract or disorient them. These illusions, however, lack substance and do not cause any physical harm.

### Shapeshifting

Corruption can take the form of anything he wants, but keeps to his Sans form because he is comfortable with it.

### Corrupted Grasp

J!Nightmare can extend his tentacles to grab onto surfaces or objects momentarily. This ability is primarily used for mobility and minor interactions rather than combat.

### Dark Resilience

J!Nightmare possesses a limited ability to absorb and disperse incoming attacks made of dark or shadowy energy, providing him with some resistance against such assaults.

### Ethereal Phasing

Dead!Nightmare can temporarily phase through solid objects, allowing him to move through obstacles or evade attacks. This ability, however, is limited in duration and requires a brief cooldown.

### Cursed Touch

Dead!Nightmare's touch carries a curse that induces temporary feelings of fear and despair in his targets. While not physically harmful, it can weaken the resolve and focus of those affected.

### Soul Draining Gaze

Dead!Nightmare can lock eyes with his opponents and drain a small amount of their life force. This draining effect is minor and serves more as a psychological threat than a substantial source of power.

### Dreamwalker

Dead!Nightmare can enter and manipulate the dreams of sleeping beings. While in the dream realm, he can influence the dreamscape but cannot cause direct harm to the dreamer.

### Temporal Echoes

Dead!Nightmare has a limited ability to perceive echoes of past and future events. This skill aids him in anticipating certain actions and making strategic decisions.

### Shadow Constructs

Dead!Nightmare can solidify shadows to create temporary constructs. These shadowy entities lack true substance but can be used for minor interactions or distractions in battle.

### Dreadful Presence

Dead!Nightmare exudes an aura of fear, causing unease and discomfort in those nearby. This passive ability can make opponents more susceptible to his other fear-inducing powers.

## Scaling Information

### Soul

Total Nightmare

Total!Nightmare represents a spectral and ethereal evolution of Nightmare, embodying the essence of his fearsome and otherworldly nature. In this form, Nightmare takes on the appearance of a purple-flamed spirit with ghostly characteristics. The flames that engulf his form transition from a dark purple to an intense jet black, reflecting the depth of his nightmarish powers. His lower body is replaced by a standard ghost-like extension, giving him an unsettling and floaty presence. The ribcage becomes visible, adding a skeletal element to his haunting visage. The eye sockets undergo a color shift, alternating between jet black and purple.

### Spectral Annihilation

Total!Nightmare has the ability to unleash waves of ghostly energy that can erase both physical and metaphysical entities from existence. This power allows him to obliterate opponents by breaking down the very fabric of their being, transcending traditional attacks and defenses.

### Nightmare Manipulation

Total!Nightmare gains control over the nightmares and fears of those around him. By tapping into the deepest recesses of his adversaries' minds, he can manipulate their perceptions, induce terrifying hallucinations, and amplify their darkest fears to the point of incapacitation. This ability gives him a psychological edge in battles, making him a formidable adversary.