recursal/Fanatic-Fandom huggingface dataset:
Gyro Daddy

**Other** | #4976 (#GYRO)

The **Gyro Daddy** is a vehicle in *Saints Row 2*.

## Overview

The Gyro Daddy is a small 2-seat helicopter. Its 2nd rotor is placed directly behind the cockpit and in front of the steering flaps. This setup eliminates the need for a long tail, just like with real autogyros.

Unlike its real-life counterparts, the Gyro Daddy does not have side body pieces that protect the pilot and prevent him from falling out.

The Gyro Daddy is easy to control, is fast, and good for darting between buildings and getting into small spaces. It has the slowest ascension speed of any helicopter, and loses altitude very quickly while heading forward, requiring frequent stops and ascentions, making it less than ideal for lengthy flights.

## Obtaining

The Gyro Daddy can be added to the garage by entering #4976 (#GYRO) into the Cellphone. The unlock code was given to GameStop pre-order customers, along with the Peewee and the Destroy, and does not flag the save file as cheating on Xbox 360 or PC. On PS3, the save file is marked as cheating, but Autosave is not disabled.

As it is a cheat and not an unlockable, it takes up a space in the 64-vehicle garage.

## Trivia

* When landing too fast, the Gyro Daddy tend to tilt backwards on impact with the ground.
* The Gyro Daddy has the fewest hitpoints of any vehicle in *Saints Row 2*, fewer than half as many as the next lowest, the Bee.
* The Gyro Daddy explodes with one hit from a missile or one McManus 2010 bullet.

## References

1. ↑ **Stats**: Gyro Daddy: 1200, Bee: 2700

This article contains no references. See Help:Refs.
High Times

"**High Times**" is a bonus mission in *Saints Row: The Third*.

## Overview

After controlling the entirety of the New Colvin district (by completing all City Takeover gameplay in the Wesley Cutter Intl, Rosen Oaks, Camano Place and Espina neighborhoods), Playa receives a phone call from Zimos.

The mission reveals the events that lead to Zimos being in Safeword in "Return to Steelport".

## Transcript

* Male 1, 2, 3, Female 1, 2, 3
* Zombie

**Playa**: "*Zimos, I gotta ask you something...why'd Kiki and Viola put you in the pony show?*"
**Zimos**: "*You just destroyed everything those two built in this city. Can't we just enjoy the "now" without you digging up the past?*"
**Playa**: "*Not if you don't want a new saddle showing up every week.*"
**Zimos**: "*Alright, alright... I slept with one of them.*"
**Playa**: "*Which one?*"
**Zimos**: "*I don't know -- that was the problem.*"
**Playa**: "*Wow... Well anyway, thank's[sic]  for the help with the Morningstar.*"
**Zimos**: "*You need anything else, give ol' Zimos a call...*"

**Playa**: "*[Roars]*"
**Zimos**: "*You just destroyed everything those two built in this city. Can't we just enjoy the "now" without you digging up the past?*"
**Playa**: "*[Gargles]*"
**Zimos**: "*Alright, alright... I slept with one of them.*"
**Playa**: "*[Babbles]*"
**Zimos**: "*I don't know -- that was the problem.*"
**Playa**: "*[Grunts]*"
**Zimos**: "*You need anything else, give ol' Zimos a call...*"

## Rewards

* Cash: None
* Respect: None
* Achievement: Mourning Stars (25 / )

## Trivia

* As with all bonus missions in *Saints Row: The Third*:
	+ Reloading a save before completely taking over the district and taking it over again does not replay this conversation unless the game is reset.
	+ Despite not being included as a mission statistic and not having any objectives, the string files in the game define it as a mission, and saving the game after completing it shows the name "High Times" as the last mission completed.
* This mission can be failed by dying during the phone call.
* Entering a vehicle during the phone call may cause a glitch that causes Playa to take damage until the call ends, which can kill them and lead to a mission failure.

## References

1. ↑ 1.0 1.1 **Image**:

This article contains no references. See Help:Refs.

This article has been rated  13   Gold 13/16
Goliath

The **Goliath** is a vehicle in *Saints Row*.

## Overview

The Goliath is a large Westside Rollerz-themed semi truck driven by Joseph Price. While the Peterliner resembles a basic semi, the Goliath resembles an aerodynamic streamliner, but the performance is still the same, though Goliath has nitrous equipped by default. It never spawns randomly.

## Location

After completing Semi-Charmed Life, the Goliath parking spawn is enabled in the parking lot of the Westside Rollerz Hijacking activity in the Copperton neighborhood. The spawning chance is 75%, the same spawning chance as the Nightingale.

When visiting the parking spot immediately after completing "Semi-Charmed Life", without loading a save, the Goliath is parked there as frequently as the Nightingale is parked at the airport.

The Goliath does not spawn after saving and loading the game, as the mission completion check is located in the wrong place.

Completing a replay of "Semi-Charmed Life" at a Theater does not unlock the parked Goliath. The only reliable way of obtaining the Goliath is to save immediately before "Semi-Charmed Life", completing the mission then visiting the parking space.

## Trivia

* The Peterliner and Goliath are the only tractor units in the *Saints Row* series.
* The Goliath logo is one of several logos on biker jackets in *Saints Row 2*.
* Goliath is the giant adversary of David in the Bible.
* It's the tallest vehicle in *Saints Row*.
* Although the Goliath is classed as Truck, it uses van animations rather then truck animations.
* The stripes on the side disappear at a distance.
* The Goliath may spawn facing either direction, as the orientation value is not set.
* It resembles a Kenworth T2000 Semi-Truck.

## References

1. ↑ **Mission**: Semi-Charmed Life
2. ↑ **Note**: All other mission-related checks occur in the \*\_main() function associated with each mission. The mission completion check for the Goliath occurs in the wr09\_init() function instead of the wr09\_main() function, which causes the check to return false. See talk page for more details.

This article contains no references. See Help:Refs.

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Guardian Angel (Activity)

**Guardian Angel** is a removed activity in *Saints Row 2* and an activity in *Saints Row: The Third*.

## Overview

### *Saints Row 2*

In *Saints Row 2*, the data files for this activity are included with the game. The data files for this activity were incomplete, so the details of this activity are uncertain, but it seems that this activity involved protecting people, in an escort type mission, rather than killing them.

### *Saints Row: The Third*

In *Saints Row: The Third*, Playa must protect either Pierce or Kinzie Kensington while in a helicopter using an Annihilator and a McManus 2015. Guardian Angel is the only Activity in *Saints Row: The Third* that only has two instances - all other Activities have six instances across two districts.

The activity consists of 2 parts. In one part Playa is flown around by helicopter and has to use an Annihilator to keep the gangs from taking out the Saint driving around in their car to get to a specific place. The other part is where the Saint Playa's helping is not in a car. Playa ties himself to a helicopter and goes a little down the side of building to get a good view to snipe. The enemy gang comes riding and running to stop the Saint while Playa has to take them out with a sniper rifle.

## Locations

### *Saints Row 2*

The locations for Guardian Angel would have been the High End Retail District and Chinatown District. In Chinatown, Playa would be protecting ambassadors, and in the High End Retail District, Playa would have been protecting bank robbers.

### *Saints Row: The Third*

You can help by editing the page.

The locations for Guardian Angel are Ashwood and Henry Steel Mills.

## Trivia

* Two other activities, Hijacking and Piracy, were also cut from *Saints Row 2* before release.
* This activity is very similar to Heli Assault, in which Playa controls a Tornado if doing it for Pierce or a Vulture if doing it for Kinzie, and must protect a Homie driving a car.
* In *Saints Row: The Third*, a GameInformer preview misidentified this Activity with Escort.
* While this activity did not return in *Saints Row IV*, the map icon for it remains in the game's files.

## Transcript

When played as part of the storyline, there is an opening cutscene.

**Pierce**: "*Check it out, boss...*"
**Playa**: "*What's up?*"
**Pierce**: "*Since this used to be a Syndicate crib, thought I'd poke around and see what they left behind.*"
**Playa**: "*So what am I looking at?*"
**Pierce**: "*Safety deposit keys. Now, don't you wanna know what it is they got all locked up...?*"
**Playa**: "*The Syndicate will know we have the keys -- they'll be waiting for us to make a move.*"
**Pierce**: "*I guess you better watch my back.*"
**Playa**: "*Let's go.*"
 — Guardian Angel storyline cutscene

## References

1. ↑ 1.0 1.1 **Game Informer**: The Over-The-Top Activities Of Saints Row: The Third, retrieved 25th July 2011
2. ↑ **Achievement**: Achievements and Trophies in *Saints Row: The Third*

This article contains no references. See Help:Refs.
Humbolt Park

**Gang** | Vice Kings SR
 **Unlocked after** | Round Peg, Square Hole SR
 **City Income** | $200 SR
 * Amberbrook
* Atlantis Avenue
* Nob Hill
* Union Square
* Adept Way

**Humbolt Park** is a neighborhood in the Museum District of Stilwater.

## Overview

In *Saints Row*, it is bordered to the north by the Ocean, to the north west by Atlantis Avenue, to the southwest by Nob Hill, to the south by Adept Way and to the east by Amberbrook.

In *Saints Row 2*, it is bordered to the north by Centennial Beach, to the north west by Stilwater Boardwalk, to the west by Nob Hill, to the south by Union Square and to the east by Amberbrook.

## Locations

* Stilwater Science Center
	+ Charred Hard Burgers SR2
* Foreign Power
* Brown Baggers SR1
* Max Visions Theater
* Racing SR2
* Museum Station SR1
* The Pride of Stilwater

## Trivia

* Humbolt Park postcard incorrectly displays Centennial Beach, which instead incorrectly displays Humbolt Park.

## References

This article contains no references. See Help:Refs.
Grass Roots Pack

**Weapons** | Yes

**Grass Roots Pack** is downloadable content for *Saints Row IV*.

*Get your rural on, with outfits, weapons and radically rustic truck that reflect a more... unsophisticated lifestyle.*— DLC description

## Overview

* This article is brand new

You can help by editing the page.

This pack contains "Hillbilly" weapon costumes for Heavy SMG and Pump-Action Shotgun, and a separate Plunger Gun weapon. This pack also contains Texas T vehicle, two suits: "Sexy Redneck" and "The Hillbilly" and two hats: "Country Straw Hat" and "Dirty Trucker".

## Trivia

* Texas T have license plate similar to the ones used in 1950s Steelport simulation.
* Two suits are reference to "Dukes of Hazzard".

## References

This article contains no references. See Help:Refs.
Glitz

**Games** | * *Saints Row*
* *Saints Row 2*

**Glitz**, or **Pussies** is a Night Club in *Saints Row* and *Saints Row 2*.

## Overview

Glitz is a Night Club located in Misty Lane neighborhood of the Suburbs District.

### *Saints Row*

Glitz is run by African American drug dealer Reno. A new police officer who got transferred to Stilwater threatened to run Reno out of business and was to lead a raid on the club, but Reno hires Playa to cause chaos to distract police.

### *Saints Row 2*

Glitz is renamed Pussies in *Saints Row 2*. While it is not featured in any missions, it contains a usable Liquor Store and is possible to buy the store after taking control of Misty Lane.

## References

1. ↑ **Game**: *Saints Row*
2. ↑ **Game**: *Saints Row 2*
3. ↑ 3.0 3.1 **Activity**: Suburbs Mayhem in *Saints Row*
4. ↑ **Stronghold**: Suburbs Strip Club

This article contains no references. See Help:Refs.
Hair Salon

**Games** | *Saints Row*

 **Games** | *Saints Row*

**Hair Salon** is a type of store in *Saints Row*.

## Overview

Hair Salons can be used to customize head hair, facial hair, hair color, and hair length.

### *Saints Row*

There are two Hair Salons in *Saints Row*:

* Do it Up - located in Southern Cross and Sommerset
* Shear Intensity - located in Nob Hill

### *Saints Row 2*

The "Hair Salon" class of stores does not appear in *Saints Row 2*; instead players can customize hair at the Image As Designed Plastic Surgeon.

## Styles

These are the hair styles and prices available in the *Saints Row* Hair Salons:

## Trivia

* Despite not appearing in *Saints Row 2*, some Shear Intensity buildings are still present, such as in *the Shops at Amberbrook*, north of Brass Knuckles in the Amberbrook neighborhood.

## References

1. ↑ **Image**:

This article contains no references. See Help:Refs.

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Hot Times

**Games** | *Saints Row 2*

**Hot Times** is a strip club in *Saints Row 2*.

## Overview

The club's only entrance is located inside Porno Palace. The club consists of 7 peep show rooms, 4 strippers and a lounge area with a non-usable bar.

Hot Times is part of the Bavogian Plaza Drug Labs Stronghold.

You can help by editing the page.

## Improvised Weapons

*Main article: Improvised Weapons*
* bar stool - 11
* desk lamp - 4
* bottle
* trashcan

Upstairs
* weed brick
* turpentine
* cardboard box
* barrel

## Trivia

* Going up one flight of stairs resets all the doors, props, and civilians
* It rains in the halls, and civilians use umbrellas.

## References

1. ↑ **Image**:

This article contains no references. See Help:Refs.
Henry Steel Mills

?

**Henry Steel Mills** is a neighborhood of Steelport.

## Overview

Henry Steel Mills is a neighborhood that makes up the island north of Loren Square. This neighborhood has many tall buildings and a few steel mills on the northern end of the island for which the island is named after.

One skyscraper is the Syndicate Tower, headquarters of the Morningstar, and the tallest building in Steelport.

## Locations

Henry Steel Mills is home to a Friendly Fire, Image As Designed, Rim Jobs, and Rusty's Needle. In addition, the Henry Steel Wharf property is located to the north. Activities include Professor Genki's Super Ethical Reality Climax and Guardian Angel.

Northwest of the Trafficking activity is a small building with a sign "Payne's Place - keep off the mud". The sound of barking dogs comes from inside the building. There are also 2 Toads parked outside.

## Trivia

* Payne's Place is named after David Payne, the Weapons and Props Art Lead.
* This neighbourhood is the only Downtown neighbourhood not to be declared a restricted area after the sinking of the Thermopylae during the My Name is Cyrus Temple mission.
* To the west of the east dock in *Saints Row: The Third*, an Estrada spawns in a boat spawning location.
* North of Henry Steel Mills in *Saints Row IV* is an area of water defined as an "Alien Controlled Hood".

## References

1. ↑ **Image**:
2. ↑ **Image**:

This article contains no references. See Help:Refs.
Invincible Pack

**File Size** | On Disc

The **Invincible Pack** is a downloadable content in *Saints Row: The Third*.

## Overview

*More cheats than you'll know what to do with. Never worry about dying or running out of ammo! Unlock the Get Down Cheat that makes you ultra limber. Super Saints gives you better guns and better health while Ultimate Clip ensures that you're always ready to fire. Get Infinite Mass for your vehicle plus Super Explosions and you'll be ready for anything!*— Steam
The Invincible Pack adds seven cheats to the game. Can be purchased via PSN, Xbox Live, and Steam, for $2.99.

* Car Mass Hole: Your car has infinite mass and smashes other vehicles out of the way.
* Never Die: You will never die.
* Player Pratfalls: Use Primary Attack and Secondary Attack to pratfall, as in Insurance Fraud.
* Infinite Ammo: Gives you infinite ammo for all weapons.
* Unlimited Clip: You never have to reload because your clip runneth over forever.
* Super Saints: The Saints are bad muthas.
* Super Explosions: Explosions are 4x bigger.

## Notes

The majority of the cheats from this DLC can be done in the core game:

* Car Mass Hole: is not the same as the 'isquishyou' cheat, it plows cars out of the way, not crushes them.
* Never Die: Can be bought from the phone's upgrade section, although the phone upgrades do not protect you from melee damage, so be careful with brutes.
* Infinite Ammo: Can be bought from phone.
* Unlimited Clip: Can be bought from phone.
* Super Saints: Saints are invincible. However, homies can be upgraded in the phone, but not to the point where they are invincible.

If any of the cheats are enabled **all** achievements and trophies will be disabled.

Some of the above descriptions are not entirely clear on what they do:

* Car Mass Hole: Stops the car from taking any damage.
* Super Saints: Gives homies better weapons and higher health.

## References

1. ↑ **Steam**: *Saints Row: The Third*

This article contains no references. See Help:Refs.

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Hangman's Wharf

?

**Hangman's Wharf** is a neighborhood in the Stilwater Prison District of Stilwater.

## Overview

This neighborhood takes up the lower portion of the Stilwater Prison District, to the north is the Stilwater Penitentiary neighborhood. Across the ocean to the southeast is Pleasant View in the Arena District.

As the name implies, this area is a wharf. It contains the warden's house and no Stores. The neighborhood is controlled by Police and cannot be taken over by the Saints.

Playa and Carlos break through a police cordon at the docks and steal a prison Convict boat.

## Locations

* Hitman
* Racing
* Tagging - 3 tags
* CD Collection - 2 CDs

## References

1. ↑ **Location**: Between Hangman's Wharf and Stilwater Penitentiary neighborhoods.
2. ↑ **Mission**: Jailbreak

This article contains no references. See Help:Refs.
Merhman's

**Games** | *Saints Row 2*

**Merhman's** is a Night Club in *Saints Row 2*.

## Overview

Merhman's is located in the Mission Beach neighborhood of the Saint's Row District. The building functions as a Liquor Store, so Blunts and 40 oz. can be bought here. There are two Arcade Machines here, Zombie Uprising can be played at either of them.

As with all named Night Clubs, it is listed only as "Night Club" on the in-game map. It is not possible to buy this club, as Ultor controls the whole District.

The interior has green carpet, 9 booths, a long green L-shaped bar with one server. The walls behind the bar and the arcade machines are made of brick with wording that say "Oh Yeah! Eat that Shit!" with the last word being covered up by the machines. The wall to the left of the bar has vertical brown and white stripes. The logo consists of a green diamond with a capital M over it.

You can help by editing the page.

## Trivia

* **Brian Mehrman** is listed in the Saints Row 2 credits, and may be the namesake of this bar, although it is not spelled the same.
* Above the door is a mounted deer head with a green tie around its neck.
* There is a pinball machine to the left of the arcade machines. Civilians play both the arcade machines and the pinball machine, but the pinball machine is inaccessible to Playa.

## References

This article contains no references. See Help:Refs.
Lil' Croaker

* Some facts on this page *may* be incomplete or outdated.
* Verify everything and add proof, such as references and screenshots.
* Do not add information without a reference. Anything without references will be removed.
* If the game has been released, verify everything is correct and remove this header.

 **Appears in** | *Saints Row: Gat out of Hell*

**Lil' Croaker** is a Weapon in *Saints Row: Gat out of Hell*. and the Plague of Frogs Pack DLC for *Saints Row IV: Re-Elected*.

## Overview

The Lil' Croaker is an Explosive weapon, with one costume, named "Lil' Croaker".

Grenadiers use this weapon.

It is available in *Saints Row IV: Re-Elected* in the pre-order Plague of Frogs Pack pre-order DLC.

You can help by editing the page.

## Upgrades

**Clip Size**, **Hop Distance** and **Rate of Fire** can be upgraded 5 levels each. The "Ultimate Upgrade" is **Gimme Tongue**.

## Trivia

* Volition have stated that they have no intention to release the Plague of Frogs Pack DLC separately, or on Xbox, PS3 or PC.

## References

1. ↑ **Image**:
2. ↑ **Image**:
3. ↑ **Note**: Stated in Gat out of Hell livestream chat.

This article contains no references. See Help:Refs.
Magma

The **Magma** is a vehicle in *Saints Row 2*.

## Overview

The Magma can appear as a hardtop two-door or topless car coupe. The topless variant can seat a full three other passengers while the hardtop can only accommodate for one passenger. The vehicle's muscle car origins make it a speedy vehicle, while its modern coupe influences give it respectable handling.

Luz uses her own light-blue variant in Drug Trafficking Activity in Hotels & Marina district, but this cannot be kept outside of the Activity.

It is wanted by the Chop Shop in the Truck Yard District.

## Locations

* The Magma spawns in the Downtown District, as well on Mount Claflin and Highways, including being on the side of the road near highways.
* It is unlocked in the first group of Gang Customization vehicles after conquering 7 Hoods.
* A Magma is provided in the second half of the mission "Riot Control".
* The Magma can also be purchased at Foreign Power for $30,000 or $27,000 from an owned Foreign Power.

## Modifications

The Magma has a total of 46 Vehicle Customization options. It does not have Industrial Rims available. The available Wheel Sizes are 6-10 and the available Wheel Widths are 1-3.

Mods
* 3 Hoods
* 4 Front Bumpers
* 3 Rear Bumpers
* 4 Side Skirts
* 2 Trims
* 4 Spoilers
* 3 Exhaust Tips
* 3 Grills
* 2 Mirrors
* 2 Mudflaps
* 3 Roofs
* 2 Antennas
* 4 Junk/Clutters
* 7 Decal 1s

Paints
* Body Color (3 sections)
* Trim Color
* Rim Color (2 sections)
* Window Tint
* Interior Color

## Variants

*Saints Row 2*
* Beater (20%)
* Standard (70%)
* Bling (10%)
* Chop\_Shop (0%)
	+ Chop Shop magazine image
* gang\_saints (0%)
	+ Available in the first group of Gang Customization vehicles after conquering 7 Hoods.
* Drug (0%)
	+ Used by Luz in Drug Trafficking
* SS\_08\_02 (0%)
	+ Used in the mission Riot Control
* CS\_SS06 (0%)
	+ This refers to the mission Bad Trip, but there is no Magma in the cutscene.

## Trivia

* There is no Cheat for this vehicle.
* It loosely resembles a third generation Chevrolet Camaro, the headlights also bear a slight similarity to a third generation Dodge Challenger.
* Certain variants (such as Luz's Magma) of this vehicle have a CD hanging from the rear-view mirror. The best way to obtain this CD variant is via Foreign Power.

## References

This article contains no references. See Help:Refs.
Hand Crossbow

**Appears in** | *Saints Row: Gat out of Hell*

**Hand Crossbow** is a Weapon in *Saints Row: Gat out of Hell*

## Overview

The Hand Crossbow is a Pistol-class weapon, with one costume, named "Energy Caster", and is one of 3 Pistols in the game. It is a small crossbow with a scope attached. This scope is usable, making this weapon a cheap alternative to the Sniper Rifle, especially when dual-wielded.

You can help by editing the page.

## Trivia

You can help by editing the page.

## References

This article contains no references. See Help:Refs.
Inauguration Station

**Clothing** | Yes

**Inauguration Station** is free downloadable content for *Saints Row IV*.

## Overview

Released on the 6th of August 2013 for the Xbox 360 and Microsoft Windows. The PlayStation 3 version was released on August 13. The Inauguration Station was released in order to customize and dress characters to upload for use in *Saints Row IV*. It acts the same as the Initiation Station, and players can download characters they created in *Saints Row: The Third* in order to be used for *Saints Row IV*.

It is not possible to save characters locally, or to load a character from a *Saints Row: The Third* saved game.

## News ticker

At the bottom of the Inauguration Station main menu is a scrolling news ticker

* Welcome to the Inauguration Station for Saints Row IV!
* Make sure to register your official SaintsRow.com community account so that you can upload and share your characters!
* Check out each shop in the Inauguration Station and create your perfect character.
* The characters you create here can be used in the full release of Saints Row IV on August 20.
* Visit SaintsRow.com to view all of the characters created with the Inauguration Station and vote for your favorites!
* Saints Row IV: From the crack house, to the penthouse, to the White House.

## Trivia

* Unlike the Initiation Station, it is possible to skip the intro logos.
* Unlike the Initiation Station, when starting the Inauguration Station, it automatically attempts to connect to the database. If there is no network connection, the "communicating with community site..." message is displayed indefinitely.
* It is possible to upload characters using the Inauguration Station, then download them in *Saints Row: The Third*, which allows access to some otherwise unavailable clothing items.
* It is only possible to upload 20 characters per account.
* It was possible to obtain early access to the Inauguration Station on PS3 in the US before it was released by making a UK account, using "Download in Background" to download it from the UK PlayStation store, then switching back to a US account.

## References

1. ↑ **Image**:

This article contains no references. See Help:Refs.

## Related discussions

• How many characters can be uploaded at one time?
Lefturner

**Other** | DLC Purchase

The **Lefturner** is a vehicle in the The Gankster Pack DLC for *Saints Row*.

## Overview

The Lefturner is only available in the The Gankster Pack, wherein three variants of this vehicle are available at Foreign Power for $1 each.

The 3 variants are:

* Freckle Bitch's
* Friendly Fire
* Lik-a-Chik

## Performance

Handling-wise, the vehicle controls very similarly to the Ruckus and Rampage Demolition Derby cars, having good acceleration and light brakes, allowing it to turn corners simply. It also has a short gear-shift, which helps it get into 2nd gear from almost as soon as the accelerator is pressed, making the vehicle very useful when it comes to doing the Racing activity or getting to or from timed objectives. The durability however, is very weak as the Lefturner can't withstand many hits before ending up in a wreck, so care must be taken when racing in the later levels as the other racers are more aggressive.

## Modifications

The vehicle can be customised at Rim Jobs, but there are no Body Mods or Wheel options available.

Nitrous and Hydraulics are available, and Decals cannot be changed.

Paint options consist of Body Color, Rim Color, Window Tint, and Color Schemes (Paint and Rims).

## Trivia

* The Lefturner resembles the Chevrolet Impala SS CoT, a car used in NASCAR.
* The Lefturner gets its name from the way NASCAR tracks are shaped, having long 30° banks that require left turns to go around.
* With the DLC installed, the Lefturner shows up during the racing activity whenever the player is in an exotic class car.

## References

This article contains no references. See Help:Refs.
Laura

**Family** | * Amy
 **Occupations** | Drug Trafficking

**Laura** is a character in *Saints Row* and *Saints Row 2*.

*Don't worry sweetie, when it comes to drugs or snicker doodles I'm the best.*— Laura

## Overview

Laura is a normal housewife and mother, who is also a drug dealer. Her clothes and appearance reflect this, as she doesn't wear anything extravagant. In *Saints Row 2*, her features generally remain unchanged, although she now wears an orange prison outfit with a gray coat and slippers on - even after being freed from Stilwater Penitentiary by Playa.

## Biography

### *Saints Row*

Laura is the client in the Suburbs District Drug Trafficking Activity in *Saints Row*. Although initially giving the impression that she's a normal housewife - having a family car, stable personality, a husband, several kids, one of which is a 16 year old named Amy, and giving piano lessons - she reveals an African-American friend of hers recommended the drug trade and she gave dealing Koma a shot. Playa rides shotgun on her drug deals in return for cash and respect.

### *Saints Row 2*

Sometime during the five years between the events of *Saints Rows* and *Saints Row 2* Laura leaves her husband and marries Tobias, a fellow drug trafficker. At some point she was incarcerated at Stilwater Penitentiary. In *Saints Row 2* Playa rescues and returns her to her loving husband, and the couple start working for the 3rd Street Saints: Tobias as a helicopter pilot and Laura as a drugs expert.

### *Gat out of Hell*

Laura has been accepted into Heaven by God while her spouse Tobias is sent into Hell. Unbeknownst to her, Tobias is attempting to reunite with her.

## Trivia

* Laura is very naive about her dealing of drugs, and both games make humourous references to this through what she says.
* Upon completion of all of her Drug Trafficking levels in *Saints Row*, she is unlocked as a homie, armed with a Tombstone, and drives a Hannibal
	+ During Drug Trafficking, her Hannibal is a unique variant, but she drives a normal Hannibal when called as a homie.
* Sometimes during the Drug Trafficking, she occasionally says "*I don't want to go to jail*", which foreshadows her being in jail at the start of *Saints Row 2*.
* In the extras and bonus section of the *Saints Row: The Third* Prima Guide, it is revealed that Laura and Tobias were to be killed in one of the original plans for The Syndicate's attack on Stilwater, which involved the destruction of the city during a Saints-themed convention called Saints Con.
* There is a lawn gnome Improvised Weapon outside of Laura's house in *Saints Row 2*.

## References

1. ↑ **Relation**: Daughter
2. ↑ 2.0 2.1 **Audio**:  Laura asks to bring Amy to "take your daughter to work day"
3. ↑ **Relation**: Spouse
4. ↑ 4.0 4.1 **Mission**: Airborne Assault
5. ↑ 5.0 5.1 **Mission**: File in the Cake
6. ↑ **Quote**: *If you think that's bad, you should see what my 16 year old can do*
— One of Laura's random Homie remarks during *Saints Row*
7. ↑ **Website**: *Saints Row 2*: Official Site
8. ↑ **Activity**: Torment Fraud (Easy)
9. ↑ **Image**:

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Lopez Mansion

**Games** | *Saints Row**Saints Row 2*

The **Lopez Mansion** is a Crib in *Saints Row*.

## Overview

The mansion is located in the south-west of Stilwater, in the neighborhood of Ezpata in the Barrio District.

### *Saints Row*

It was originally owned by Hector and Angelo Lopez, who lived there in addition to using it as the base of operations of Los Carnales. In *Saints Row*, the 3rd Street Saints raid the mansion once in the hopes killing Angelo Lopez, who fled the mansion. The Lopez Mansion then becomes a crib for Playa after Angelo Lopez's death.

### *Saints Row 2*

Sometime between *Saints Row* and *Saints Row 2*, the Lopez Mansion appears to have been purchased by the Ultor Corporation alongside most nearby buildings, as during the 4th level of the Septic Avenger Activity in the Red Light District Playa is tasked with spraying waste over Ultor buildings, and the Lopez mansion is marked as one.

## Trivia

* When Playa raids the mansion, Angelo Lopez escapes by breaking through the garage door with his car. However, once the mansion becomes a crib, the garage door is in perfect condition.
* The player can not crouch in either the swimming pool or the hot tub.
* There are paintings of Hector Lopez, Angelo Lopez, and Luz on the second floor landing.
* Outside of the room containing the Weapons Cache, Safe, Save Point and Wardrobe is a locked door on the left (standing inside the room and facing the landing). There is no room marked on the map, but the door can be destroyed by an explosion. Inside, there is a teddy bear which is only visible from certain angles. When shot, the bear breaks open and money falls out.

## References

1. ↑ **Mission**: House Call
2. ↑ **Mission**: What Goes Up...

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Marauders

**Weapons** | Lasers

**Marauders** are characters in *Saints Row IV*.

## Combat

Marauders approach by rolling towards the target in ball form, completely invulnerable in this state. Once deployed, they attack the player by charging and firing a laser attack which inflicts serious damage when the shot connects. They will even try and get a bead on their target due to the charging time of their attack but once their firing sequence initiates - their aim stays there, allowing a shrewd opponent to exploit this.

They are also well armored in the front, including their turret, able to shrug off most enemy fire, making head-on attacks nigh successful.

Marauders also cannot be picked up by Telekinesis and are immune to the gravitational pull of the Black Hole Launcher's attacks as they anchor themselves down to the ground.

They appear after "Welcome Back" during level 3 Notoriety.

## Weaknesses

The Marauder's ball form may protect it from hostile fire but they can be picked up and hurled by Telekinesis, allowing players to throw the Marauder away from close range and, preferably, into the sea. Although they will *try* to curve around and come back.

With armor focused solely on the front, the back of the Marauder isn't so well armored. The exposed machinery at the back of the turret is vulnerable and can be shot at to damage and destroy it.

Exploit this weakness by directing Bounce Rifle blasts to the back of the unit. Other means include: Running to the back of the turret and shooting or launching guided RPG missiles past the Marauder and then directing them back to the Marauder by pointing at it.

## Trivia

* Marauders are only named twice in the game: in the Statistics entry "Marauders Killed", and in the mission objective "Destroy the Marauder". They are not formally introduced, and when mentioned in dialogue are refereed to as ball tanks, ball turrets, or just balls.[*when?*]
* The internal name in the character definition file is "ballturret".
* Miniature Marauders appear inside Planet Zin on shelves.
* Homies are able to kill Marauders without shooting its rear.
* They are similar to Destroyer Droids used by the Trade Federation in Star Wars, both droids turning into balls when moving.
* It is possible to kill Mauraders by going right in front of them, and using the dash shield by using super sprint

## References

1. ↑ **Mission**: A Game of Clones

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Mech Suit Mayhem

**Rewards** | #Rewards

**Mech Suit Mayhem** is an Activity in *Saints Row IV*.

## Overview

Mech Suit Mayhem is an activity similar to Tank Mayhem or UFO Mayhem in which the player is in the Mech Suit, trying to cause as much mayhem and damage as possible.

The Activity is unlocked after the "Matt's Back", which introduces the Mech Suit.

## Levels

* Easy:
	+ Bronze: $300,000
	+ Silver: $550,000
	+ Gold: $800,000
* Hard:
	+ Bronze: $500,000
	+ Silver: $700,000
	+ Gold: $900,000

## Rewards

After completing all instances, along with Tank Mayhem and UFO Mayhem, on Silver difficultly, monster trucks (Atlasbreaker, Betsy XL, Bootlegger XL, Infuego XL) are unlocked at Gateway Garage.

After completing all instances, along with Tank Mayhem and UFO Mayhem, on Gold difficulty, a Saints Xor hoverbike is unlocked at Gateway Garage.

## Tips

* Mech Suit's rocket launcher overheats very quickly, so don't use it on NPCs - instead use the miniguns which never overheat.
* Mech Suit's rockets are very powerful and have big blast radius. One rocket is enough to blow up a convoy of enemy vehicles.

## Trivia

* In PAX Demo, the marker of Easy instance of Mech Suit Mayhem is located in Brickston, near Friendly Fire. The requirements for medals are also different: 100,000 for Bronze, 900,000 for Silver and 1,800,000 for Gold.
* Playa cannot be killed while in a Mech Suit during the Activity.
* The HUD doesn't disappear if body slam is performed.

## References

1. ↑ **YouTube**: Saints Row IV - PAX Demo (U.S. Version) (2:55)
2. ↑ **YouTube**: Saints Row IV - PAX Demo (U.S. Version) (3:44)

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Homie conversations

**Homie conversations** are a feature of *Saints Row: The Third* and *Saints Row IV*.

## Overview

In *Saints Row: The Third* and *Saints Row IV*, recruited Homies may briefly converse with one another. The dialogue may highlight the characters' opinions of each other, their past, or simply serve to add some humor.

## Converations

### *Saints Row: The Third*

Pierce, Zombie Gat and Nyte Blayde do not have any dialogue in-game, although some placeholder dialogue for Pierce exists.

#### Unused

 Burt and Pierce unused Homie conversation

### *Saints Row IV*

In *Saints Row IV*, almost every Homie interacts with each other when recruited. Although he is not unlocked as a Homie in the game, there are also conversations with Phillipe Loren.

There are only 2 pairs of Homies who do not speak, Julius and Veteran Child, and Phillipe Loren and Roddy Piper.

## Trivia

* Angel and Burt's conversation reveals the current year to be 2014.

## References

1. ↑ **Note**: Murderbrawl 13 took place in 1996.
Murderbrawl 31 takes place during *Saints Row: The Third*.
1996+(31-13) = 2014
Therefore, *Saints Row: The Third* takes place in in 2014

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Kayak

The **Kayak** is a vehicle in *Saints Row: The Third*.

It is renamed **Taxi** in *Saints Row IV* and *Saints Row: Gat out of Hell*

## Overview

The Kayak is an SUV favored by Steelport citizens for its spacious interior, sporty look, and extensive customization options.

In *Saints Row IV*, the Kayak is renamed "Taxi", but is identical to the Kayak.

## Modifications

*Saints Row: The Third*
The Kayak has a total of 74 modification options. The available Wheel Sizes are 20-27 and the available Wheel Widths are 1-4.

Mods
* 4 Hoods
* 3 Front Bumpers
* 3 Rear Bumpers
* 4 Trims
* 2 Spoilers
* 3 Exhaust Tips
* 5 Grills
* 2 Front Mods
* 2 Rear Mods
* 3 Spare Tires
* 4 Roofs
* 2 Windows
* 2 Fins
* 2 Miscellaneous
* 3 Engines
* 10 Decal 1s
* 8 Decal 2s
* 5 Decal 3s

Paints
* Body Color (4 sections)
* Rim Color
* Trim Color (4 sections)
* Window Tint
* Interior Color
* Misc Color
* Grill Color
* Underglow

*Saints Row IV*
The Taxi has a total of 53 modification options. It does not have Hydraulics available. The available Wheel Sizes are 20-27 and the available Wheel Widths are 1-4

Mods
* 4 Hoods
* 3 Front Bumpers
* 3 Rear Bumpers
* 4 Trims
* 4 Spoilers
* 3 Exhaust Tips
* 5 Grills
* 2 Front Mods
* 2 Rear Mods
* 6 Roofs
* 2 Windows
* 8 Decal 1s

Paints
* Body Color (4 sections)
* Rim Color
* Trim Color (3 sections)
* Window Tint
* Interior Color
* Misc. Color
* Grill Color
* Underglow

## Variants

### *Saints Row: The Third*

* Average (90% chance)
* Ultimate (10% chance)
* Rough (does not spawn randomly)
* Decker (does not spawn randomly) - Light Neon Blue/ Black with the respective Syndicate star on the roof. Drives around in Decker territories and is dispatched at Level 2+ Decker Notoriety.
	+ The Deckers Kayak has unique rims #193 - Asanti AF1 MONOBLOCK 110, which are not used on any other variants or vehicles, and are not available through Vehicle Customization.
* M2\_hack (version in "I'm Free - Free Falling")

### *Saints Row IV*

* Big Willy (35% chance)
* TNA (30% chance)
* Average (30% chance)
* Ultimate (5%)
* Decker (does not spawn randomly)

## Trivia

* There is no Cheat for this vehicle in any game.
* Same as the Aqua, it resembles a Honda Element but with four doors. It's boxy shape also bears some resemblence to a late '90s Land Rover. This vehicle also looks similar to a Ford Flex, Dodge Nitro or a Chevrolet Orlando.
* In *Saints Row IV*, a TNA Taxis variant spawns outside Wesley Cutter Intl, but when saved in a garage, the decals change back to Big Willy's Cab Company.
* It is the only vehicle in *Saints Row: Gat out of Hell* not to have its name changed after *Saints Row IV*.

## References

1. ↑ ***Saints Row* website**: Vehicle Week - Day 4
2. ↑ **YouTube**: Dome: *Saint's*[sic]  *Row IV* preview gameplay 4
3. ↑ **Image**:
4. ↑ **Image**:
5. ↑ **Video**: Gat out of Hell Playstation Livestream
6. ↑ **Image**:

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Hapton Hotel

**Games** | *Saints Row*  *Saints Row 2*

**Hapton Hotel** is an enterable building in *Saints Row* and *Saints Row 2*.

## Overview

The Hapton Hotel is located in the Wardill Airport neighborhood in *Saints Row* and in the new Huntersfield neighborhood of the Airport District in *Saints Row 2*.

The hotel lobby contains a Jewelry Store called On Thin Ice, as well as a Night Club named Crash Landing.

In *Saints Row*, Deb provides a Hitman list in the hotel lobby.

In *Saints Row 2*, The top floor of the hotel contains the Hotel Penthouse crib. A second Hapton Hotel is located in the Ultor Dome Neighborhood, but this location cannot be entered.

## Trivia

* The name Hapton Hotel is a parody of Hilton hotels, which are often located near airports in real life.
* The piano player in the lobby has no stool and is floating in the air.

## References

1. ↑ **Note**: The name comes from the game data files
2. ↑ **Image**:

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King Penthouse

**Games** | *Saints Row*

**King Penthouse** is a Crib in *Saints Row*.

## Overview

### *Saints Row*

The penthouse is the home of Benjamin King until he is forced out by the Vice Kings. The penthouse then falls into the hands of Tanya Winters. Playa, Johnny Gat, and Benjamin King storm the penthouse to find Tanya. After Tanya's death, the penthouse is unlocked as a Crib.

### *Saints Row 2*

After the events of *Saints Row*, the penthouse is taken over by the Ruchamkin Denebola Corporation.

## Trivia

* There is a Stilwater Transit station named King Plaza, as well as a tall building carrying the same name, but these are unrelated to the King Penthouse.
* The names Ruchamkin and Denebola were both names of ships in the US Navy.

## References

1. ↑ **Mission**: All the King's Men
2. ↑ **Image**:

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Let's Pretend

**Games** | *Saints Row 2*, *Saints Row: The Third*, *Saints Row IV*

**Let's Pretend** is a Store in *Saints Row 2*, *Saints Row: The Third* and *Saints Row IV*.

## Overview

Let's Pretend is a costume shop which sells many novelty items of clothing, as well as full outfits.

## Locations

In *Saints Row 2*, there is a single Let's Pretend store located in the Rounds Square Shopping Center under the Nob Hill Neighborhood in the High End Retail District. It is located between two levels.

In *Saints Row: The Third* and *Saints Row IV*, there is a single Let's Pretend store located in the New Baranec Neighborhood of the Carver Island District.

## Trivia

* It's the only store in *Saints Row 2* which sells outfits.
* There is a glitch in *Saints Row: The Third* regarding *Let's Pretend*. In any clothing store, run out the door and press the Action button before the prompt disappears. The appropriate store menu opens, but the Let's Pretend background is displayed.
* Check out any of the "Let's Pretend" billboards scattered throughout Steelport in Saints Row: The Third, on it, the stance taken by the bunny mascot is that of the famous "Crane Kick" pose used by Daniel-san from the movie "Karate Kid"
* One Survival call involves protecting Let's Pretend from a massive mascot assault because they are trying to take advantage of a store sale.
* In *Saints Row: The Third*, there are models of the AR-40 Xtnd, pistols, a revolver, a RPG and a minigun on the wall as airsoft guns.
* In *Saints Row IV*, the "Employee's Only" door can be shot open, and there is a secret room containing developer heads and the Tiny Pistol weapon. While the door exists in *Saints Row: The Third*, it cannot be opened.
* In *Saints Row IV*, the music that plays in the Let's Pretend menu isn't credited in-game, but is *The Detectives* by Alan Tew, which was composed for a 1970s British TV series called *The Hanged Man*, and is better known in the UK as the theme for *The Two Ronnies'* comedy serials featuring the duo of Charley Farley and Piggy Malone.

## References

1. ↑ **YouTube**: Secret Room and Secret Gun
2. ↑ **Image**:

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Boar Mask

the **Boar Mask** is the mythical sacred object in Natian Pantheon.

## History

Boar Mask is a mask given by Anemo Archon, Varah from the God of Volcanic, Renpeke in 600 BC.  in their fight  After Renpeke was defeated by Varah.  He left the boar mask to Varah.  At present, no one knows the origin of this mask for sure.  Varah has collected the boar mask.  and take it to Celestia

After he brought the boar mask  go up to Celestia  There were also some deities including Electro Archon, Khar and Hydro Archon, Mizumei, who mocked the boar mask as to why it was such a funny mask.  Varah was dismayed at the mask that was supposed to be such a noble one.  To be able to make other gods laugh.  Then he dropped the boar mask onto the earth.  When the wild boar mask fell to the ground, a strong gust of wind caused many wild animals to panic.  When the wind calms down  Then 11 wild boars looked at the mask with suspicion.  The 1st, 3rd, 5th, and 9th Wild Boars in the Wild Boar Flock used their noses to touch the Wild Boar Mask.  Until the wind gusts again  And was born a little boy with pink hair wearing a boar mask.
McManus

**Appears in** | *Saints Row*

The **McManus** is a weapon in *Saints Row*.

*This is the "McManus". As you see, it's fully collapsible and comes in a stately black attaché. The 18" cryogenically treated stainless steel bull barrel givels this rifle a guaranteed accuracy of .2 minute of angle at 600 yds with match grade ammunition. With it's[sic]  hand reamed chamber and match grade trigger, the "McManus" is designed for the marksman who wants to reach out and touch someone at a moments notice.*
— Friendly Fire saleswoman

## Overview

The McManus is a semi-automatic sniper rifle that boasts great accuracy and firepower, capable of killing any pedestrian, law enforcer or gang member in one shot, and two shots to kill Playa, making it one of the deadliest weapons in the game, both for and against Playa. Being a sniper rifle, it comes with a 2x zoom scope. Despite the tremendous power of the McManus, it is somewhat let down by its 5-round magazine and high recoil which forces a delay while it steadies before the rifle can fired again.

A McManus is given to Playa for use in the mission "McManus Says Hello", and is used by several enemies in multiple stronghold missions. It costs $2000, but can be obtained for free at any time by Safecracking the Friendly Fire in Sommerset or Tidal Spring.

In *Saints Row 2*, it is replaced by a later model, the McManus 2010.

## Trivia

* The Cheat for this weapon in *Saints Row* is #62262687 (#MacManus).
* The mission in *Saints Row* called "McManus Says Hello" both features and is named after the sniper rifle.
* The McManus seen in the "Meet McManus" cutscene is a higher resolution model and texture than the usable weapon. This is common for several objects, character and vehicle models which are seen up close in cutscenes.
* The McManus resembles an Accuracy International AWM, but the McManus is a semi-automatic gas operated sniper rifle, while the Arctic Warfare Magnum is a bolt action sniper rifle.
	+ It is possible that Volition didn't know how to code the bolt action mechanism properly, so they made it Semi-Automatic.
* In the film *The Boondock Saints*, Murphy MacManus picks up an Accuracy International AWM. In the film *The Usual Suspects*, Michael McManus uses a completely different sniper rifle which looks nothing like the McManus.
* The McManus appears in *Saints Row 2*, on the wall inside Friendly Fire, but is not available to use.

## References

1. ↑ **Mission**: McManus Says Hello, "Meet McManus" cutscene

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