Sling Pea

*Sling Peas fire 5 peas in a burst, targeting and briefly stunning the zombies closest to your house each time.*

## Almanac statistics

### Special

Stun prevents Shield Zombies from maintaining shields, Dodo Rider Zombies from flying and animal carriers from releasing chickens and weasels

### Price from shop

20,000  (10 copies of seed packets)

**Sling Pea keeps a keen eye on the whole battle space. He's alert and attentive. "If something slips through," he muses quietly, "it would be my fault. And I just couldn't forgive myself if that happened."**

**Sling Pea** is the event seedium of Green Gold Rush in *Alternate UniverZ*. He fires five peas every 4.9 seconds, targeting up to five zombies closest to your house each time, briefly stunning them.

Sling Pea can be unlocked through its seed packets, which are obtained through beating Green Gold Rush and completing world quests, or purchasing directly from the store.

## Almanac entry

* Normal
* Pro

**Sling Pea**

SUN COST: 250

RECHARGE: 15

TOUGHNESS: 300

DAMAGE: 15

FIRING RATE: 4.9

STUN DURATION: 0.1

Sling Peas fire 5 peas in a burst, targeting and briefly stunning the zombies closest to your house each time.
Damage Details: peas only land on lanes with zombies
Special: stun prevents Shield Zombies from maintaining shields, Dodos from flying and animal carriers from releasing chickens and weasels
Pro Status: +25 sun, -0.5s firing cooldown, doesn't work at nighttime

Sling Pea keeps a keen eye on the whole battle space. He's alert and attentive. "If something slips through," he muses quietly, "it would be my fault. And I just couldn't forgive myself if that happened."

**Sling Pea**

SUN COST: 225

RECHARGE: 15

TOUGHNESS: 300

DAMAGE: 15

FIRING RATE: 4.4

STUN DURATION: 0.1

Sling Peas fire 5 peas in a burst, targeting and briefly stunning the zombies closest to your house each time.
Damage Details: peas only land on lanes with zombies
Special: stun prevents Shield Zombies from maintaining shields, Dodos from flying and animal carriers from releasing chickens and weasels
Pro Status: +25 sun, -0.5s firing cooldown, doesn't work at nighttime

Sling Pea keeps a keen eye on the whole battle space. He's alert and attentive. "If something slips through," he muses quietly, "it would be my fault. And I just couldn't forgive myself if that happened."

## Plant Food effect

When given Plant Food, Sling Pea fires three volleys of 25 shots to zombies on the lawn, each dealing 5 more damage and stunning the zombies with 5 times the normal duration.

## Strategies

Sling Pea's main selling point is not its damage, but rather the ability to weed out tanky zombies. However, Sling Pea is terrible against hordes of zombies, since if there are multiple zombies on the lawn, Sling Pea will spread out its damage between the zombies, doing minimal damage to each. Therefore, piercing plants such as Fume-shroom and Laser Bean can be used to aid Sling Pea, as these plants help deal with his weaknesses against swarms of zombies and vice versa.

Its stun may seems short, but with enough of them on the field, it will be a force to reckon with, though they may easily get synced up and making the stun uptime way lower than it should be. Even without many of them on the field, the stun can still helps with certain situation such as disabling Shield Zombie's shield, stopping Gargantuar Prime's laser, interrupting Dodo Rider Zombies midflight, and avoiding zombies like Chicken Wrangler Zombies and Weasel Hoarders from releasing their annoying critters.

The full board range is certainly Sling Pea's best feature as even when there is not a zombie on every single lane, all Sling Peas will still be shooting at zombies meaning they will not lose damage from a lack of zombies in their lane. In fact, if there is a lot of Sling Peas on the lawn targeting at individual zombies in a lane, not even Gargantuars can last for long against their strong, united force of damage.

## Balance Changes

### Version 1.5

* Pro Status added for Sling Pea.
* Damage got increased unintentionally.

### Version 1.6

* Sun cost (Pro Status): 250 > 225
* Damage (Pro Status): 20 > 15