recursal/Fanatic-Fandom huggingface dataset:
FC-IX

## **FC-IX: Shift Session**

**FC-IX**, also known as **Shift Session**, is the ninth and second to last main level of Frostbite Caves in *Alternate UniverZ*. After completing this level, the player receives a Note.

## Dialogue

(At the start of the level)

Crazy Dave: The sliders...

Crazy Dave: ARE SLIDING???

Crazy Dave: THIS IS THE CRAAAAZIEST INVENTION EVER!!!

Penny: No, we're not doing this.

Crazy Dave: Pretty please?

Penny: No.

Crazy Dave: Penny... Why are you so mean to me...

Penny: User Dave, please. There are more important things at hand.

Penny: Once we've done with this, we can go back to normal.

Crazy Dave: Hmm... You're right Penny! I can make better sliders at home!

Crazy Dave: Let's beat this Zom-pocalyse and get back home!

Penny: We're still far away from reaching the end of the adventure, but I like your enthusiasm.

(After the player picks up the note)

Crazy Dave: This looks like a drawing of zombies... fighting on a stage... with a giant white hand?

Crazy Dave: Interesting, very interesting!

Penny: User Dave, I think you play video games too much.

## Tips

* The newly acquired Chard Guard is a unique option, being able to throw zombies back for a total of three times alongside having a bit of health. While this ability can prove to be very useful, as he deals exceptionally well with most threats, and controls crowds quite well, it also means that he needs to be constantly replaced in order to gain new leaves, as he is relatively impractical otherwise.
* As the penultimate level of Frostbite Caves, brace yourself for ice floes changing positions every so often. This can cause you to be clueless about the zombies' positions, so you will have to adapt as such. Aside from this, do recall the traits of Dodo Rider Zombies and Weasel Hoarders with ice floes. Troglobites may also be able to push their frozen blocks closer to your defenses compared to before, due to the ice floes potentially acclimatizing to their advantage. And finally, aside from being mindful of the ice floes, do take notice to any Snowstorm ambushes as well, as they will carry significantly more dangerous foes in this level.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:** The previous batch of Slider Tiles will be removed when a new batch of Slider Tiles appeared.

## Gallery

By SmileFTWBy Kiro Washiri
* Adventure
* Holiday
* Others
FCX-VII

## **FCX-VII: Sweet Betrayal**

**FCX-VII**, also known as **Sweet Betrayal**, is the seventh extra level of Frostbite Caves in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Update History

### Version 1.4.1

* Stunion added to the final wave for easier zombie killing.
* Removed C1 slider.
* Added frozen Spikerock.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

' pushes 1x

## Gallery

By SmileFTWBy Kiko* Adventure
* Holiday
* Others
FF-VII

## **FF-VII: The Pushover**

**FF-VII**, also known as **The Pushover**, is the seventh level of Far Future in *Alternate UniverZ*. It acts as an introduction to the Mecha-Football Zombie. After completing this level, the player receives a Money Bag.

## Dialogue

Crazy Dave: Yet another new mech? I'm getting tired.

Penny: There's no time to rest, user Dave. The Mecha-Football Zombie may just be the most dangerous mech yet.

Crazy Dave: Sigh, can't we just go back to simpler times?

Penny: One can dream. The Future is beyond complex by nature.

Crazy Dave: Why can't we have minecarts back! These were fun and simple!

Penny: Society at this point has advanced past the point of industrial means of transportation.

Penny: My scans point towards a... neglectful chance of any rails.

Penny: There's something I would want to say right now, but I have been programmed not to be explicit.

## Tips

* Mecha-Football Zombies can shove plants to the left, making them extremely dangerous as they can destroy defenses with ease. Not only that, but they also possess the health of a Robo-Cone Zombie. Do NOT leave these zombies alone, and try and defeat them quickly as possible. A Spring Bean will be able to knock a single Mecha-Football Zombie back before he gets shoved, and he will also wake up before the zombie gets close again, making him a very good choice against these fearsome menaces. The newly obtained E.M.Peach will be able to stun them for a limited amount of time as well. His effect can also be elongated by the help of a stalling plant, such as a Snow Pea or a Kernel-pult. Apart from that, maintaining powerful attacking plants to dispose Mecha-Football Zombies quickly will be important as well.
* Shield Zombies will attempt to protect Mecha-Football Zombies from your plants' attacks to further expose you to their thrusting. Spikeweed will counter both of them nicely, as Shield Zombies cannot protect other zombies from them, and Mecha-Football Zombies cannot push them. Bot Swarm ambushes also occur throughout, so get the better of them before they stir up trouble.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By Phantom of RaRugbilore's three slot run with Sunflower, Spring Bean and Spikeweed
* Adventure
* Holiday
* Others
FCX-I

## **FCX-I: Primal Barbeque**

**FCX-I**, also known as **Primal Barbeque**, is the first extra level of Frostbite Caves in *Alternate UniverZ*. It acts as an introduction to the Sasquatch Imp. After completing this level, the player receives Hurrikale.

## Dialogue

(At the start of the level)

Crazy Dave: We're back in the cold cave! It's still as cold as when we were here!

Penny: And I still can't sense temperature.

Crazy Dave: Looks like that small guy felt the same! Maybe we can steal his cloths?

Crazy Dave: Neighbor, heat him up so that he takes off the cloths!

Penny: Unfortunately, that would not work, those cloths aren't what they seem.

Penny: They're actually heat-resistance cloths, so he's immune to all kinds of fire damage.

Crazy Dave: But... How??

Penny: Probably made by Dr. Zomboss.

Crazy Dave: Ah, that makes sense now.

## Tips

* As Penny mentioned, the new Sasquatch Imp is immune to all fire damage. Thus, you will have to bring a mix of non-fire and fire plants for this and any other levels with Sasquatch Imps.
* While the Sasquatch Imps may make the objective look tricky at first, note that electricity is not fire but still reduces zombies to ash. For extra zombies to ash, allow Weasel Hoarders to release Ice Weasels.
* Considering the objective, choose instant-kill plants that ash zombies such as Electrici-tea and Lava Guava for the early waves.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW* Adventure
* Holiday
* Others
LC-VII

## **LC-VII: Soft Digger**

**LC-VII**, also known as **Soft Digger**, is the seventh level of Lost City in *Alternate UniverZ*. It acts as an introduction to the Excavator Zombie. After completing this level, the player receives a Money Bag.

## Tips

* Excavator Zombies not only block straight shots from plants, but they will also dig up any plant in their way and fling it behind them, making them vulnerable to other zombies. Defensive plants are not a good choice here as they will be dug up by them as well, so simply using lobbed-shot plants like Kernel-pult or Melon-pult to defeat them quickly should work. The newly acquired A.K.E.E. will be a valuable choice in this level as well, as not only do their lobbed shots effectively damage them, but their bouncing seeds do sufficient damage to multiple zombies, taking care of them quickly. Though, they are quite expensive, but the Gold Tiles should work to your favor in affording them.
* Imp Porters will support Excavator Zombies by building up zombie-summoning tents, providing them with shielding zombies. Stalling plants like Iceberg Lettuce and Stallia should be deployed alongside other plants to delay the hordes and lead them more susceptible to your defenses.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Update History

### Version 1.3.1

* This level and LC-VI swapped positions with each other.

## Gallery

By SmileFTW (pre-1.3.1)By PlasmaSheePYT* Adventure
* Holiday
* Others
Levels

> *"AltverZ is a revamp mod, like ECLISE, but aimed to be closer to vanilla, both in terms of balancing and difficulty. Yes! AltverZ is very easy compared to other mods that’s floating around right now, and that’s a good thing! Because there aren’t really mods for casual players or players who just want to enjoy the game without too much thinking. It opens to them, otherwise, I wouldn’t have made this mod."*
> ― ItsPForPea
>
>

After beating tutorial levels in the Player's House, the player starts their journey with Ancient Egypt, then proceed (in order) to the Pirate Seas, Wild West, Far Future, Dark Ages, Lost City, Frostbite Caves and Neon Mixtape Tour. For every 10 normal levels, there will be another 10 extra levels which are more advanced in terms of difficulty, and has objectives that will surely throw the player in for a loop. The 5th level is always a minigame level, while the 10th level is always a huge battle.

But that’s not all! There are also multiple side quests that revolves around the holidays, levels from the Timeless Avenue that are made by other AltverZ players, Vasebreaker levels for puzzle enthusiasts, The Breakroom which will make the players experience the minigames in a whole other way, and then there is stuff like Old Noon Flashback. Proceed those with extra caution.

Overall, enjoy the gaming experience you will have in *Alternate UniverZ*.

* Adventure
* Holiday
* Others
FCX-VIII

## **FCX-VIII: Neutral Advantage**

**FCX-VIII**, also known as **Neutral Advantage**, is the eighth extra level of Frostbite Caves in *Alternate UniverZ*. After completing this level, the player receives the second Plant Food Boost.

## Dialogue

(At the start of the level)

Crazy Dave: These Zoybean Pods are good, lemme tell ya!

Crazy Dave: They make these zomboids every once in a while, good for both offense and defense!

Crazy Dave: The zomboids can also use sliders! Kinda makes me jealous though.

Crazy Dave: And lastly, they're very yummy!

Penny: I don't think you should be eating those, user Dave.

Crazy Dave: Don't care, tastes good!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Update History

### Version 1.4.1

* Nerfed some waves.
* Planting limit increased to 16.
* Added an extra Plant Food.

### Version 1.5

* Nerfed some waves.
* Lone Ice Weasels removed.

## Gallery

By SmileFTW* Adventure
* Holiday
* Others
Gold Leaf

*Gold Leaves create a Gold Tile on planting.*

**"For a small initial investment, you too can generate huge sun," says Gold Leaf. She's a firm believer in solar markets.**

**Gold Leaf** is the second plant available in Lost City Extra in *Alternate UniverZ*. When planted, she instantly creates a Gold Tile on her tile, similarly to how Tile Turnip creates Power Tiles. She can be planted on top of other plants, but not on other Power Tiles or Gold Tiles.

Gold Leaf is unlocked after beating LCX-III.

## Almanac entry

**Gold Leaf**

SUN COST: 100

RECHARGE: 60

Gold Leaves create a Gold Tile on planting.
Special: single use, instant

"For a small initial investment, you too can generate huge sun," says Gold Leaf. She's a firm believer in solar markets.

## Costumes

* Current
* Skins
* Pre 1.5

## Strategies

Gold Leaf is an excellent secondary sun-producing plant. Her biggest strength is bringing space-efficiency to your defense: a column of Sunflowers with Gold Tiles has the same sun production as two columns of Sunflowers, but uses half the space on the board similarly to a Twin Sunflower, allowing you to use more offensive plants to strengthen your defense. This makes Gold Leaf an excellent choice for longer levels: you can start replacing your sun-producing plants with more firepower, but still have sun income. She is very useful for *Don't have more than X plants* levels since the Gold Tiles she creates do not count as plants, and she can help save space in levels where mold colonies are involved on the board.

On the other hand, Gold Leaf is a very poor choice as your only sun-producing plant due to her high sun cost and long recharge. You will likely still need to bring along another sun-producing plant for the early game, meaning two of your seed slots are taken up by sun producers. This makes her an overly complex choice for shorter levels where it is easier to set up a smaller defense that can withstand until the end. And of course, she is not recommended for *Don't lose more than X plants* levels as using her counts as a plant loss.

Gold Leaf should not be planted in a space where the player will surely not place another plant. It is a waste of sun and recharge time, and the ensuing Gold Tile will also allows Imp Porters to set up their camp. It is advised that they are planted near the left side of the lawn.
GGR-VII

> *"Toadstool and Thyme Warp join forces against Replicators and swarms of weak zombies!"*
> ― Travel Log description
>
>

## Rewards

### Replaying

Same as before

**GGR-VII**, also known as **Prevention Measures**, is the seventh level of the Green Gold Rush quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW
* Adventure
* Holiday
* Others
FF-V

## **FF-V: Sun Bombs**

**FF-V**, also known as **Sun Bombs**, is the fifth level of Far Future in *Alternate UniverZ*. It acts as an introduction to the Sun Bombs minigame. After completing this level, the player receives Starfruit.

## Dialogue

(At the start of the level)

Crazy Dave: The sun's looking purple-ish today, isn't it?

Penny: The sun highly radiated today, user Dave. It will explode when touched.

Penny: We also cannot use sun-producing plants, due to the sheer amount of radiation.

Crazy Dave: Of course! We can't treat our sunflowers like that!

Crazy Dave: But no problem-o! Just don't touch it when it's too hot!

## Tips

* Sun Bombs, the minigame of Far Future, requires you to take advantage of the falling destructive purple sun to defeat the zombie horde. Tapping on the purple sun will create an explosion that will damage both plants and zombies, but when they reach their destination, they transform back into normal sun. With sun-producing plants banned, finding the right balance between gaining sun and damaging zombies will be critical, while also avoiding your own plants from being damaged as much as possible.
* Robo-Cone Zombies and Shield Zombies will be a dangerous duo, especially with the lack of sun. While gaining sun for attacking plants, try and destroy Shield Zombies as quickly as possible with piercing plants like Bloomerang or Laser Bean, to separate Robo-Cone Zombies from their protection. And an Electrici-tea should take care of them if low on resources.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By Phantom of Ra
* Adventure
* Holiday
* Others
Invaded DAX-VII

## **Invaded DAX-VII: Minutes 'till Doomsday**

**Invaded DAX-VII**, also known as **Minutes 'till Doomsday**, is the invaded version of DAX-VII, and the third and final level of Invaded Dark Ages in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
HS-V

> *"A familiar machine is plotting a return to have their revenge."*
> ― Travel Log description
>
>

## **HS-V: Metallic Madness**

**HS-V**, also known as **Metallic Madness**, is the fifth level of the Heroic Showdown quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Penny: Huge warning, user Dave!

Penny: The dangerous Z-Mech has returned!

Penny: A piece of technology surpassing even me. I thought that's only possible in the Far Future.

Crazy Dave: Hang on, Z-MECH!

Crazy Dave: I recall him being the arch enemy of Nightcap!

Crazy Dave: Neighbor! Take down Z-Mech. For NIGHTCAP!!

Crazy Dave: Wait. "has returned"? Have we fought him before?

Penny: Uh, yes? Dr. Zomboss from the alternate timeline has used one against us.

Crazy Dave: He did? Weird. I only recall a massive attack. The usual!

(After the player picks up the money bag)

Crazy Dave: Ohhh, now I remember!

Crazy Dave: Stupid me. I sincerely apologize for the inconvenience, Penny.

Penny: Inconvenience? No, no, no big deal-

Crazy Dave: Ah, forget it. Let's just go!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:**       spawn randomly.

## Gallery

N/A

* Adventure
* Holiday
* Others
FC-VII

## **FC-VII: Climatic Transit**

**FC-VII**, also known as **Climatic Transit**, is the seventh level of Frostbite Caves in *Alternate UniverZ*. It acts as an introduction to the Snowstorm ambush. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Penny: Weather report: Snow storms incoming.

Crazy Dave: Snow storms? That sounds vaguely similar to-

Crazy Dave: AH!!! MY EYES!!!

Crazy Dave: Yup, I know now.

## Tips

* The Snowstorm ambush sends zombies past your defenses in a similar manner to Sandstorm ambushes from Ancient Egypt. However, the zombies here are considerably more dangerous, so it can be quite tough to face. Moreover, they are also sent quite deep into the lawn here, threatening lanes with ice floes significantly. The newly received Rotobaga is quite useful here as a result, as similarly to Starfruit, she can attack zombies on multiple directions, only more heavier, and is thus effective at regulating the lawn.
* Chilling winds will only appear on the third lane in this level, and the ice floes all direct zombies there. As such, it is recommended to avoid planting most plants there, as this means that you won't need to pick heating options against the zombies here. This also means that planting Rotobagas in the lanes with ice floes is recommended to kill zombies while minimizing the amount of danger they face.
* Apart from zombies transported from Snowstorm ambushes, Dodo Rider Zombies and Ice Weasels deployed from Weasel Hoarders will also be able to attack your Rotobagas. Therefore, it may be a good idea to place your sun-producing plants up front in order to stop them from getting near to your Rotobagas. Defensive plants may also be an option, though do note that Dodo Rider Zombies can glide over most of said plants.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW* Adventure
* Holiday
* Others
FC-V

## **FC-V: Big Trouble Little Zombie**

**FC-V**, also known as **Big Trouble Little Zombie**, is the fifth level of Frostbite Caves in *Alternate UniverZ*. It acts as an introduction to the Big Trouble Little Zombie minigame. After completing this level, the player receives Stunion.

## Dialogue

(At the start of the level)

Crazy Dave: You know when you left something out cold, it dries out and shrinks, yeah?

Crazy Dave: Well, that's most likely what happened here!

Penny: While the actual cause of this is unknown, it's beneficial for us.

Penny: So I'm not going to bother.

## Tips

* Big Trouble Little Zombie, the minigame of Frostbite Caves, requires you to deal with crowds of shrunk zombies. Despite their significantly lower health, they also gain quicker speed, so your Cabbage-pults will most likely struggle while dealing with them. Wall-nuts are very beneficial here, as they can help hold the zombies in place for your Cabbage-pults to kill them. However, Hunter Zombies can freeze them into frozen blocks, and Dodo Rider Zombies can glide over them, so be sure to support them with other plants, such as Torchwoods, who can both melt any frozen block nearby and destroy most zombies in the lane when overwhelmed.
* Stunion will be of great use here, being able to stun zombies in an area for an extended period of time. This can help you stall tough zombies, such as Blockhead Zombies, which can take quite some hits from the Cabbage-pults. Not only that, but this can also help you delay zombies if you get overwrought with them, and effectively get Jalapeños to make quick work of the zombies.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW* Adventure
* Holiday
* Others
Hot Potato

*Hot Potatoes melt the ice blocks they're planted on.*

**How does Hot Potato stay so positive and even-peeled all the time? Yoga, that's how. She never misses a class. Also, regular meditation. It's the only way she can handle the hard work of fighting zombies, day in and day out, without melting down.**

**Hot Potato** is the first plant available in Frostbite Caves in *Alternate UniverZ*. She can be placed on any frozen block, and takes 2.5 seconds to melt it. As such, she works similar to Grave Buster, but unlike Grave Buster, Hot Potato cannot be damaged while it is still melting the block.

Hot Potato is unlocked after beating FC-I.

## Almanac entry

**Hot Potato**

SUN COST: 50

RECHARGE: 0

TOUGHNESS: 300

AREA: Single

Hot Potatoes melt the ice blocks they're planted on.
Usage: single use
Special: melts an ice block

How does Hot Potato stay so positive and even-peeled all the time? Yoga, that's how. She never misses a class. Also, regular meditation. It's the only way she can handle the hard work of fighting zombies, day in and day out, without melting down.

## Costumes

* Current
* Pre 1.5

## Strategies

Hot Potato will be the first thawing option that is from Frostbite Caves available to the player. On earlier levels in Frostbite Caves, she will prove sufficient, as she can thaw single plants significantly faster than other warming plants and there is little pressure from the wind and Hunter Zombies. However, she is incapable of preventing plants from freezing in the first place, and her status as an instant plant means that she will be quickly overwhelmed in later levels and in the world's Endless Zone, Icebound Battleground.

In Special Delivery levels, try to save Hot Potatoes given to melt down important plants, such as heavy damage plants like Repeater and Bonk Choy. Avoid using Hot Potatoes on plants adjacent to a Pepper-pult or other thawing plants, as they already have the ability to melt frozen plants.

Another thing to remember is that Hot Potato can also thaw frozen blocks with encased zombies. This makes Hot Potato a useful plant against the frozen Yeti Imps and Sasquatch Imps pushed by Troglobites. It is recommended that the player only thaw zombies when sufficient firepower is present - a Weasel Hoarder freed at the wrong moment can quickly overrun the player's defense with Ice Weasels, though a Snapdragon can rectify that with sufficient Wall-nuts.

## Balance Changes

### Version 1.4.0.1

* Sun cost: 25 > 50
* Recharge: 7.5 > 0
Incendiary Program

> *"Devastating fire bombs will drop from the sky in Incendiary Program by BeepBoop. Win to earn a handful of gauntlets!"*
> ― Travel Log description
>
>

## Rewards

### Replaying

Same as before

**Incendiary Program** is one of the First Creator Contest levels in Timeless Avenue made by BeepBoop in *Alternate UniverZ*. Fire bombs will drop onto your lawn throughout the level, heavily damaging both plants and zombies. The bombs are varied in shape and size. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:** Fire Bombs affect a 3x3 area.

## Gallery

By SmileFTW
* Adventure
* Holiday
* Others
Last Stand

**Last Stand** levels are certain levels in *Alternate UniverZ* where you have a preparation time to pre-plant your defense before the Zombie onslaught. During the grace period, no zombies will spawn and all of your seed packets have no cooldown. The wave curve of these type of levels are higher than regular level, so it is advised to bring out your heavy plants. Although you have a ton of starting sun beforehand, there's no sun falling from the sky and most sun-producing plants (such as Sunflower) are typically banned. One more thing to note is that some of the plants can be selected but cannot be pre-planted in the grace period.

Some Last Stand levels are usually accompanied with the timer objective, where instead of surviving based on a wave count, the player need to survive within a time limit. Most of the time, sun-producing plants are available in these levels. The player is thus discouraged to bring heavy plants that will overkill the zombie waves or they risk facing ramps too difficult for them to tackle on later in the level.

## All Last Stand levels

\* Has one or more additional objectives.

* Adventure
* Holiday
* Others
LC-VI

## **LC-VI: Raining Equipment**

**LC-VI**, also known as **Raining Equipment**, is the sixth level of Lost City in *Alternate UniverZ*. It acts as an introduction to the Parachute Rain ambush. After completing this level, the player receives A.K.E.E..

## Dialogue

(At the start of the level)

Crazy Dave: Is it a bird? Is it a plane?

Crazy Dave: Wait, it IS a plane!

Crazy Dave: Penny, look! We are getting some aerial support!

Penny: Upon closer inspection, no, user Dave.

Penny: I am certain that it's Dr. Zomboss' face on both sides of the plane.

Crazy Dave: Oh, I didn't see that, it's too far away!

Penny: ...The plane is flying at around 20 meters above us. You should get some glasses, user Dave.

Crazy Dave: Nah, I don't want to look smart, I want to look CRAZY!

Crazy Dave: Besides, I don't think it would go well with my pot!

## Tips

* The Parachute Rain ambush releases Lost Pilot Zombies into the middle of the lawn, who will hang above for a bit, potentially eating plants as well, before dropping down and proceeding onward. Although they aren't very tough, they can be quite an issue, damaging your defenses in groups. Therefore, plants that can effectively hit multiple of them, such as Starfruit and Fume-shroom are good options against them. Defensive plants like Endurian can also work wonders against them, as they have to finish eating before moving on.
* Bug Zombies and Relic Hunter Zombies will be an issue, being able to bypass your defenses as well, while Parasol Zombies will try and protect them up front. Bringing plants that can effectively keep them in check will be crucial if you don't want to be subdued by them, such as the flexible Red Stinger, or the potent Stallia.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Update History

### Version 1.3.1

* This level and LC-VII swapped positions with each other.

## Gallery

By SmileFTW (Pre-1.3.1)By PlasmaSheePYTBy PlasmaSheePYT (Snow Pea)* Adventure
* Holiday
* Others
FF-IX

## **FF-IX: Reprogrammed**

**FF-IX**, also known as **Reprogrammed**, is the ninth and second to last main level of Far Future in *Alternate UniverZ*. After completing this level, the player receives a Note.

## Dialogue

(At the start of the level)

Penny: Uh oh, the Power Tiles have turned against us.

Crazy Dave: I knew it! There had to be something wrong with these tiles!

Penny: It's not the time for that, user Dave.

Penny: These tiles can be used like normal, but they also help aid the zombie attack now.

Crazy Dave: Alright, let's see if there's anything I can do.

Crazy Dave: But first, we have to survive the attack!

(After the player picks up the note)

Crazy Dave: Ha, look! It's doing a reference!

Penny: Huh, I thought the zombies are trying to downplay your intelligence.

## Tips

* The newly obtained Citron can be extremely helpful at eliminating tough and dangerous threats in this level, being able to defeat even Robo-Cone Zombies with his powerful damage. Using Citrons is undoubtedly recommended to be able to vanquish multiple durable zombies appearing in every single wave later on.
* As the penultimate level of Far Future, get ready for the heaviest and longest normal level yet. You will also have to change tactics for the level's special gimmick: Power Tiles are now at the far right, and zombies will also spawn in groups from these tiles. Fortunately, the Power Tiles come in groups of four, which can be used to boost your sun production to set up good defenses quicker than ever before, or deliver extremely heavy bursts of damage to the zombies. Nonetheless, be wary for extremely destructive zombies like Mecha-Football Zombies or Disco-tron 3000s spawning close to your plants. Be sure to use E.M.Peach whenever you feel like these zombies will cause devastation.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By Phantom of Ra
* Adventure
* Holiday
* Others
HS-II

> *"It seems like Rustbolt's fans with varying upgrades also found the convention!"*
> ― Travel Log description
>
>

## Level

### Objective

Don't let the zombies trample the flowers

**HS-II**, also known as **Rusty Lines**, is the second level of the Heroic Showdown quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: Penny, quick question?

Penny: Yes, User Dave?

Crazy Dave: Assuming the budget stood low...

Crazy Dave: Why are these zombies dressed up as Rustbolt wearing cones and buckets?

Crazy Dave: That's not faithful to the original superhero!

Penny: You seem to know a lot about these zombie heroes. From where?

Crazy Dave: The comics? Duh.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
HC-II

> *"Sapflings are in danger! Protect these supporting trees against the endless hordes of holiday zombies."*
> ― Travel Log description
>
>

## Rewards

### Replaying

Same as before

**HC-II**, also known as **Tree-Trunk Slack**, is the second level of the Holiday Cheer quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: Look at these cute little Sapflings!

Crazy Dave: They can throw sticky sap at zombies!

Crazy Dave: These aren't exactly snowballs, but still a great substitute!

Penny: The sap also slows down zombies, which makes them really useful.

Penny: But because how they're set up, we'll have to protect them from the zombies.

Crazy Dave: That just makes them even more ADORABLE!

Penny: No pun this time?

Crazy Dave: I would LOVE to make one, but they all got Sapfling'd away!

## Tips

* The Sap-flings are great stalling plants, being able to slow down all zombies in a tile with slight damage as well. Therefore, bringing a moderate or heavy attacking plant to support and protect them is a good idea. However, beware of the Short Fuse ambushes throughout the level. You may need to move the Sap-fling on the minecart around in order to avoid its defeat. Remember to bring a plant that can attack threats on the back.
* Feastivus Poncho Zombies are immune to not only chilling and freezing attacks, but also every other type of stalling effect, such as Kernel-pult's butter, and Sap-fling's sap. They may be problematic if left alone against the endangered Sap-flings, so bring a defensive plant like Wall-nut or Tall-nut to delay it from coming closer.
* Caroling Pianists have less health, but are faster compared to their normal counterparts. They will be able to crush your plants more effectively, so using a Spikeweed to destroy it quickly is recommended. There are also Cowboy Zombies present in the level, so take care of them quickly before a Caroling Pianist enters the lawn.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
Greatest Hits

**Greatest Hits** is the eighth **Endless Zone** in *Alternate UniverZ*. It is Neon Mixtape Tour's Endless Zone. It is unlocked after beating NMTX-V.

## Dialogue

(Crazy Dave appears)

Crazy Dave: Howdy, neighbor! Welcome to the GREATEST HITS!

Crazy Dave: I hope you're ready for a righteously up-tempo experience!

(Crazy Dave leaves)

(If this is the first time picking a card)

(Crazy Dave appears)

Crazy Dave: Nice, let's see how far you can get!

(Crazy Dave leaves)

## Gallery

GreatestHits.mp4By Entical Mintzic-AltVerZ- Greatest Hits Lv40!By Entical Mintzic
* Adventure
* Holiday
* Others
HS-III

> *"Nightcap has responded to the signal, get to know her intriguing abilities in this upcoming battle!"*
> ― Travel Log description
>
>

## Rewards

### Replaying

Same as before

**HS-III**, also known as **Overshadowed Soirée**, is the third level of the Heroic Showdown quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Penny: User Dave, I have identified a stealthy mushroom that goes by the name of Nightcap.

Crazy Dave: No way! My childhood hero!

Crazy Dave: I want to get his autograph on The Adventures of Nightcap!

Crazy Dave: Penny, where did you see him?!

Penny: Ahem... shall we get back to the topic here?

Penny: Nightcap throws stars that cause zombie targets to lose a percentage of their full health.

Crazy Dave: Come on, Penny! Let me see the famous Nightcap!

Penny: I advise against that. I detect numerous astral tremors.

Penny: Much like the previous holiday timeline, expect many celebratory portals.

Crazy Dave: Whatever, now let me go!

Crazy Dave: Who cares if the fabric of space and time collapses!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
Lawn of Doom

*An empty Lawn of Doom lawn.*

**Lawn of Doom** is the fifth event quest in *Alternate UniverZ*, added in version 1.3.1 and unlocked after FC-X. It is based off vanilla's Lawn of Doom event and has 7 levels. The reward for completing the quest is Pumpkin.

Just like Summer Splashdown, the Epic Quest takes place at nighttime and has tombstones. However, compared to both it and Dark Ages, there are more silent and sudden tombstone spawns. Lawn of Doom also has silent Necromancies, in which various zombies will rise up onto the ground from tombstones similar to Dark Ages, albeit without a warning.

## Update History

### Version 1.4

* Unlocked requirements changed from beating LCX-V to beating FC-X.
* Removed due to glitches.
LC-I

## **LC-I: Sunset Vista**

**LC-I**, also known as **Sunset Vista**, is the first level of Lost City in *Alternate UniverZ*. It acts as an introduction to the Bug Zombie and the Gold Tiles. After completing this level, the player receives Red Stinger.

## Dialogue

(At the start of the level)

Crazy Dave: Welcome to Lost City, land of the lost!

Penny: Not quite, user Dave. I think these zombies are coming here intentionally.

Crazy Dave: Probably going to steal whatever's lost in the temple!

Penny: Or these gold tiles, perhaps?

Crazy Dave: Oh, right, gold tiles! Plant something on them and they'll produce something shiny!

Crazy Dave: Yes, you guessed it! Sun!

## Tips

* The Gold Tiles will generate sun as long as they are planted on. This can prove to come in handy, as you can take advantage of the extra sun production to bring in more expensive plants, such as Coconut Cannon, to defeat the oncoming zombies, though do expect the zombie hordes to be more ferocious in response.
* Bug Zombies will drop an Adventurer Zombie upon defeat, potentially swarming you over with them. Despite this, they aren't particularly dangerous, though do try and stop them from getting near to your defenses. Kernel-pult will be useful here too, as his butter can instantly defeat them.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW* Adventure
* Holiday
* Others
Invaded AEX-VIII

## **Invaded AEX-VIII: Safety Breach**

**Invaded AEX-VIII**, also known as **Safety Breach**, is the invaded version of AEX-VIII, and the third and final level of Invaded Ancient Egypt in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
Invaded FFX-VI

## **Invaded FFX-VI: Bursting with Power**

**Invaded FFX-VI**, also known as **Bursting with Power**, is the invaded version of FFX-VI, and the third and final level of Invaded Far Future in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Differences

The green Power Tiles in C1 and the blue Power Tile in C5 have been replaced by Gold Tiles, and there are two extra Gold Tiles in C6. Imp Cannon is no longer present, in exchange for Wizard Zombie, Zombie King, and Relic Hunter Zombie all joining the attack. All Basic and Conehead Zombies are now Peasant Zombies, which means they can become Knight Zombies. Bot Swarm! ambushes are replaced by dangerous but infrequent Necromancy! ambushes. Some Plant Food has been moved to later waves or in graves. The objective has been increased from 12000 sun to 13500 sun to offset the Gold Tiles.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
HS-X

> *"A number of anomalies have been found, this final foe is making a splash!"*
> ― Travel Log description
>
>

## **HS-X: Final Turn**

**HS-X**, also known as **Final Turn**, is the tenth and final level of the Heroic Showdown quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

(Dr. Zomboss appears)

Penny: It's over, Dr. Zomboss! What's our last trial?

Dr. Zomboss: Oh, I'm glad you asked.

Dr. Zomboss: An intelligent machine like you must have figured out already that this was rigged from the start.

Dr. Zomboss: Nevertheless, it was all for a great cause.

Dr. Zomboss: I can't let myself be left out of the festivities. It's my time to shine!

Dr. Zomboss: I apologize in advance for my lacks in budget management. Neptuna Sewers took their toll.

Dr. Zomboss: Who's Neptuna, you may ask?

Dr. Zomboss: It's me!

(Dr. Zomboss leaves)

(After the player picks up the money bag)

(Dr. Zomboss appears)

Dr. Zomboss: It appears I must accept my defeat. You completed my festive trials.

Dr. Zomboss: And part of being an honorable adversary is knowing when to stop.

Dr. Zomboss: Or is it?

Dr. Zomboss: See you in another where and another when.

(Dr. Zomboss leaves)

Penny: Good job, neighbor. Zomboss' departure put an end to the tremors.

Penny: Holiday timelines should now be hopefully safe from any danger.

Penny: On another note, I can detect user Dave floating somewhere between time and space. We should go pick him up.

## Gallery

N/A

* Adventure
* Holiday
* Others
LOD-I

> *"Modern days have fallen into darkness once again, and armored zombies are rising from the ground... crush all of their tombs to earn Pumpkin seeds!"*
> ― Travel Log description
>
>

## Rewards

### Replaying

Same as before

**LOD-I**, also known as **Costume Party**, is the first level of the Lawn of Doom quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: BOO!

Crazy Dave: Ha! Got'cha!

Penny: I'm certain that isn't enough to scare anyone.

Penny: If it's not obvious by now, it's the Halloween season.

Penny: We're already fighting the undead, let's see if it'll get any scarier.

Crazy Dave: Oh my god, Penny look!

Crazy Dave: There's a...

Crazy Dave: spooky...

Crazy Dave: scary...

Crazy Dave: Spider! On top of zombie's head!

Penny: Oh, that. That does nothing.

Crazy Dave: Nothing? Nothing at all?

Penny: Aside from giving zombies high toughness, nothing.

Crazy Dave: Hey! That's still something! High toughness zombies in dark timelines, you know!

Penny: Huh, your sense's still here.

## Tips

* The Webhead Zombies are even tougher than Blockhead Zombies, so they will be really tough to crack. Due to it being nighttime, it is recommended to either take them out quickly with cheap plants such as Electrici-tea and Hypno-shroom, or a good defensive plant like Wall-nut or Endurian to hold them off while your defenses do the job. E.M.Peach is also a good plant against it, as the spider is robotic.
* Zombies will also be able to rise from tombstones suddenly without warning, so it is best for you to watch out for them, and clear them out as fast as possible. Thus, Tomb Raiser Zombies will pose a significant threat as well, as they can summon more of them onto your lawn, possibly overwhelming you if left unguarded.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW* Adventure
* Holiday
* Others
Hearts of Flesh

*An empty Hearts of Flesh lawn.*

**Hearts of Flesh** is the second event quest in *Alternate UniverZ*, added in version 1.1 along with Far Future and unlocked after FF-X. It is based off vanilla's Valenbrainz event and has 5 levels. The reward for completing the quest is Blooming Heart.

Hearts of Flesh has the "Lovestruck!" ambush, in which some zombies will enter the lawn with a 2.5x increase to their speed for a while. However, this can be neutralised with slowing effects.
Glowing Tomb

> *"What happens when you put Sun Bombs and Ra Zombies in one level? Beat Glowing Tomb by BeepBoop to earn a handful of gauntlets."*
> ― Travel Log description
>
>

## Rewards

### Replaying

Same as before

**Glowing Tomb** is one of the First Creator Contest levels in Timeless Avenue made by BeepBoop in *Alternate UniverZ*. The level may seems like a regular Sun Bombs level, but the Ra Zombie will spice thing up by moving the radiated sun, leaving you with a choice between losing the sun for a short amount of time or denotating them right at the zombies. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW
* Adventure
* Holiday
* Others
Key

**Keys** are items available in Alternate UniverZ. They are used to unlock new worlds. Beating the Gargantuar battle of the world will grant the key of the next world. The player can view them in the Upgrades section of the Almanac, alongside with the Upgrades and Trophies.

## **Keys**

Obtained by beatingPH-IV
You have secured access to the archaic dunes of Ancient Egypt and started your time traveling journey.

Obtained by beatingAE-X
You have secured access to the aquatic banditry of the Pirate Seas.

Obtained by beatingPS-X
You have secured access to the lawless prairie of the Wild West.

Obtained by beatingWW-X
You have secured access to the technological conundrum of the Far Future.

Obtained by beatingFF-X
You have secured access to the feudal savagery of the Dark Ages.

Obtained by beatingDA-X
You have secured access to the secluded wonder of the Lost City.

Obtained by beatingLC-X
You have secured access to chilling enclosure of the Frostbite Caves.

Obtained by beatingFC-X
Heroic Showdown

*An empty Heroic Showdown lawn.*

**Heroic Showdown** is the ninth event quest in *Alternate UniverZ*, added in version 1.6.2 and unlocked after Birthday Bashers. It is based off vanilla's Plants vs. Zombies Heroes event and has 10 levels. The reward for completing the quest is Nightcap.

Heroic Showdown has Neptuna Sewers, in which special holiday zombies that step onto them get washed off into their normal counterparts.
LCX-II

## **LCX-II: Grounded Ranger**

**LCX-II**, also known as **Grounded Ranger**, is the second extra level of Lost City in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: Hey look, this little fella can move your plants around!

Crazy Dave: I wonder what can we use this ability for!

Penny: I'm seeing plants being delivered by the conveyor.

Penny: These plants against Excavators might result in a tough nut to crack.

Crazy Dave: Well, I hope you can figure this out!

## Tips

* To complete the objective, you will need to strategically use Escape Roots to move your Fire Peashooter and defeat zombies in time. You can also relocate the preplanted Red Stingers to the back of the lawn using Escape Roots for additional support. However, dealing with Excavator Zombies can be challenging as they block both their shots. As such, you will need to defeat them using Split Peas or the explosion damage of Escape Root. By swapping with a plant, Escape Roots will be immediately armed, so be sure to use this tactic when quite some Excavator Zombies are approaching.
* Bug Zombies and Imp Porters can be helpful here as they summon more zombies to the field, which can make the objective easier. However, do note that keeping an eye on them and managing the summoned zombies effectively will be crucial in order to maintain control.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Update History

### Update 1.4

* Replaced Coconut Cannon with Fire Peashooter.

## Gallery

By SmileFTW (pre-1.4)
* Adventure
* Holiday
* Others