Console Commands

Console commands are used to directly affect the game in a manner of ways. They are not settler controls, but instructions given directly to the game to change or create something that already exists.

To use a Console Command, you start by pressing the tilde key(~) (it's usually located to the left of the 1 button).
This will open a dialog box in the top left of the screen, enter the following commands to make the stated changes.

## Spawning

Adding items and entities into the game uses the same base command: spawn

### Spawn Item

To create an item(s) in the game, use the following: spawn -i [ItemID] [count]

* [ItemID] is the Item ID listed inside of the item here in the Wiki.

> Example: To create an Iron Ingot, use the ItemID "item\_iron\_ingot"
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* [count] is the number value equal to the number of the items you want to spawn. If no value is given, one(1) will be made.

> Example: To create 10 Iron Ingots, type "spawn -i item\_iron\_ingot 10"
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As you start to enter the ItemID, it will start showing you items that can be created using what you have typed. It is suggested to finish typing out what it is you want because sometimes it will give you the "base" item in the auto-complete instead of the last one or one you auto-select.

### Spawn Entity

To create an entity in the game use the following: "spawn -e [entityid] [professionid] [factionid]"

> Example: To create a human warrior use "spawn -e entity\_human profession\_warrior". You can add "npc\_neutral" to not have it part of the settlement"
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> If you use "spawn -e entity\_human profession\_warrior hostile (quantity)" it will spawn that many aggressive human warriors.
> When you are adding modifiers such as profession and faction, they have to be done in order.
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> Scenario
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> To begin an event (scenario), use the following: "scenario -f scenario\_(event)"
> For example: scenario -f scenario\_ancient\_settler\_unworthy\_0
> This will spawn an event where a low level Ancient will come looking to join the settlement.
> There are a lot more options for scenarios to expand into later.
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> Increment Season
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> To change to the next season (day 1), use the following: "season -inc"
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> Change to Season
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> To change to a specific season (day 1), use the following: season [SeasonID]
> Season IDs: Spring, Summer, Fall, Winter
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> Kill NPCS
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> * To kill all NPCs enter: kill -n
> * To kill all enemies enter: kill -e
> * To kill all player enter: kill -p
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> Tile Painter
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> To change the landscape and/or place props enter: Paint true
> This will open a menu on the right side of the screen that will allow you to left click and place the selected object/landscape.
> Holding the left mouse button will place it on every tile the cursor comes into contact with.
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> Invicibility
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> To make all entities on the map invicible enter: invicible true
> Note: This will affect all entities, not just friendly ones.
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> Extra Info:
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> These are only the ones that have been released to the public with Sleipnir saying "There are more but I'll keep them secret for now. Specifically the event/underground discovery stuff."
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