recursal/Fanatic-Fandom huggingface dataset:
Fusión Nuclear Wiki

## Fusión nuclear

Fusión de deuterio con tritio, por la cual se producen helio , se liberan un neutrón y se generan 17,59 MeV de energía, como cantidad de masa apropiada convertida de la energía cinética de los productos, según la fórmula E = Δm c2.

En física nuclear, fusión nuclear es el proceso por el cual varios núcleos atómicos de carga similar se unen y forman un núcleo más pesado.

​ Simultáneamente se libera o absorbe una cantidad enorme de energía, que permite a la materia entrar en un estado de plasma.

La fusión de dos núcleos de menor masa que el hierro (en este elemento y en el níquel ocurre la mayor energía de enlace nuclear por nucleón) libera energía en general. Por el contrario, la fusión de núcleos más pesados que el hierro absorbe energía. En el proceso inverso, la fisión nuclear, estos fenómenos suceden en sentidos opuestos.

En el caso más simple de fusión, en el hidrógeno, dos protones deben acercarse lo suficiente para que la interacción nuclear fuerte pueda superar su repulsión eléctrica mutua y obtener la posterior liberación de energía.

En la naturaleza ocurre fusión nuclear en las estrellas, incluido el Sol. En su interior las temperaturas son cercanas a 15 millones de Kelvin. Por ello a las reacciones de fusión se les denomina reacciones termonucleares. En varias empresas se ha logrado también la fusión (artificial), aunque todavía no ha sido totalmente controlada.

Sobre la base de los experimentos de transmutación nuclear de Ernest Rutherford, conducidos pocos años antes, Mark Oliphant, en 1932, observó por primera vez la fusión de núcleos ligeros (isótopos de hidrógeno).

Posteriormente, durante el resto de ese decenio, Hans Bethe estudió las etapas del ciclo principal de la fusión nuclear en las estrellas.

La investigación acerca de la fusión para fines militares se inició en la década de 1940 como parte del Proyecto Manhattan, pero no tuvo éxito hasta 1952. La indagación relativa a fusión controlada con fines civiles se inició en la década de 1950, y continúa hasta el presente.
Adventure Core

Adventure Core, AKA Rick, in Portal 2

> "*I don't want to scare you, but I'm an Adventure Sphere. Designed for danger.*"
> ― Adventure Core
>
>

The **Adventure Core** is a corrupted core that appears in the final boss battle against Wheatley  in the single-player campaign of *Portal 2.*

The Adventure core, otherwise known as 'Rick', is in the trio of corrupted cores along with the Fact Core and Space Core. He constantly brags about being a daredevil, heroic, and most notably, having several black belts, although he's done none of the sort. He also attempts to woo the player, commenting on how beautiful and strong Chell is, while also claiming he could take down Wheatley. He tries to assist you by playing 'adventure music', making a catchphrase for when you defeat Wheatley, making a plan to distract him, and bragging about how strong he is.

He appears in the first Meet The Cores, humming his 'adventure music' while moving towards a pit, and then proceeding to fall down in said pit. His next appearance is in Meet The Cores 3 as a television character on Star Cores, where he is taken prisoner by Darth Vader.

## Trivia

1. Adventure Core is voiced by Nolan North, who also voices the other two cores in the trio.

2. Rainbow Core, a character in the *Portal 2* mod *Portal Stories: Mel,* may have used inspiration from Adventure Core, for they are almost complete opposites in terms of personality, but their eye shapes are similar.
Prince Dail

Syntax

> "*It is my duty to protect my father's kingdom.*"
> ― Dail
>
>

**Prince Dail** is the ruler of the Kingdom of Shuigang and the older brother of Spade.

In Freedom Planet, he witnesses his father's beheading by Brevon and becomes brainwashed by the tyrant. Brevon convinces him to steal the Kingdom Stone from Shang Mu and Shang Tu, which nearly results in war between the three kingdoms. At the end of the game, Dail is freed by Spade from his mind control and becomes the official ruler of Shuigang.

## Appearance

Dail is a panda with black hair that is tried up in a bun. Normally, he has black eyes. When he is brainwashed by Brevon, however, they become red, similar to others whom Brevon has under his control.

He wear a lime green outfit with a black undershirt and pants. He wears a yellow scarf around his waist and a yellow earpiece around his right ear.

## Personality

Before Dail was brainwashed, he is shown to have cared about Shuigang and looked forward to one day succeed his father to the throne. When he is brainwashed by Brevon, he talks in a monotone voice and obeys Brevon's every word.

## Relationships

### Former King of Shuigang

Dail, being the oldest son of the former king, holds a lot of respect for his father. When Brevon invaded Shuigang, Dail tried as hard as he could to stop him. When Brevon murders the king in front of Dail, he freaks out and tries to kill Brevon in revenge.

### Spade

Spade is the younger brother of Dail. Most details of their relationship are unknown, but Spade appears to believe that he would've been a better ruler for Shuigang than Dail.

## Quotes

*"MURDERER!"* -to Brevon after he kills Dail's father

*"It is my duty to protect my father's kingdom."* -to Brevon while brainwashed after being asked what his goals are

*"Revenge is upon us, my fellow kin. We have confirmed who is responsible for the death of our king. Zao of Shang Mu!"* -to the people of Shuigang after being told by Brevon in a brainwashed state that Zao murdered his father

*"It's such a shame that you chose the wrong side. Enjoy the last few minutes of your pathetic lives!"* -to Team Lilac before his bossfight in Battle Glacier
Syntax

Sash Lilac

Carol Tea

Milla Basset

> "*INTRUSION DETECTED. PLEASE REMOVE YOURSELF FROM THE FACILITY.*"
> ― Syntax
>
>

**Syntax** is Brevon's A.I. assistant and defense drone. It is often seen by his side.

In Freedom Planet, Syntax assists Brevon by giving him information on the whereabouts of the Kingdom Stone, formulating plans for the conqueror, and defending his underwater base and dreadnought. She fights Team Lilac in Thermal Base and Final Dreadnought 1.

## Appearance

Syntax is a black and green robot that floats in the air. It has two green tentacle arms and a single green eye in its center. It is a color swap of Pangu.

## Personality

Syntax's main goal is to serve as Brevon's top planner and defense drone, and it is endlessly dedicated to that cause. Despite being a robot, Syntax has somewhat of a personality. In Thermal Base, it tries to trick Lilac into stepping on an explosive and seems to think it is fairly humorous. In the credits scene for Freedom Planet, it has a slap fight with Pangu.

## Abilities

* **Intelligence**: Syntax is a skilled planner and advisor for Brevon.
* **Flight/Teleportation**: Syntax can float in the air and quickly teleport from one place to another.
* **Projections**: Syntax can display maps, charts, and pictures via holograms.
* **Transformation**: Being a defense drone, Syntax has several different forms that it can take in order to fight Brevon's opponents.

## Relationships

### Arktivus Brevon

Syntax is endlessly loyal to Brevon, as he is likely the one who created her. It carries out all of his orders and guards both his underwater base and his dreadnought. It is vaporized in Final Dreadnought 1 after Brevon orders it to stop Team Lilac, and it is unknown if it survived.

## Quotes

*"HELLO SIR. HAVE YOU BEHEADED THE INTRUDERS YET?"* -to Brevon after he murders a rogue warrior who failed to stop him

*"INTRUSION DETECTED. PLEASE REMOVE YOURSELF FROM THE FACILITY."* -to Lilac when she detects that she's entered Brevon's underwater base
Meet The Cores

First animated from July 31, 2012.

**Meet the Cores** is an ongoing animated Youtube series created by Harry101UK. It is animated in source film-maker, with the premise of taking a look at all of the Aperture Science Personality Constructs who keep the facility running.

The series is based on the popular Team Fortress 2 animations that are part of the series "Meet The Team", where each character is introduced as part of a short animation that shows the audience who they are.

## Episodes

### **Meet The Cores 1**

Characters in Meet The Cores 1:

* Anger Core
* Turret Core
* Wheatley
* Space Core
* Adventure Core
* Onathan
* Rusty

* Glitchy
* Minor Meet The Cores Characters

### **Meet The Cores 2**

Characters in Meet The Cores 2:

* Fact Core
* S.T.4.N.L.3.Y
* Narrator Core
* Onathan
* Drill Sergeant Core
* Turret Core
* Motel Supervisor Core
* Ray
* Omni-core
* Music Core
* Chuck
* Oxygen Core
* Humor Core
* Virgil
* Glitchy

### **Meet The Cores 3**

Characters in Meet The Cores 3:

* Fact Core

* Virgil
* Onathan
* Turret Core
* Atlas
* P-Body
* Constructor core
* Gaming Core
* Fergus
* Chuck
* Legal Core
* Loose-Screws Louis
* Quest Core
* Rose
* Avery
* Dr. Alma
* Lava Atlas
* Bar Atlas

## Unused Cores

### Meet The Cores 2

GlaDOS Core

Orange Core

lime core

Wall Core
Stadium

Stadium is a mode in Super Smash Bros. The Silver City. It has multiple minigames like it did in the previous installments.

## Target Blast

Players must break targets by giving damage to a bomb. Once the bomb is hit or touched, it's starts a countdown from ten seconds before blowing up. The player gets two turns to try and destroy all the targets. Prizes can be unlocked on this mode.

## Target Smash

Players must break certain targets in a level as fast as they can. The player can have from one to five lives and the player can choose the difficulty. Easy - Medium - Hard - Very Hard. Each level is different depending on the difficulty.

## Multi Man Smash

Players must fight a team of Mii's. Their classes are completely random. There are different kinds of battles.

* 10 Man smash - Defeat 10 Mii's.
* 100 Man Smash - Defeat 100 Mii's.
* Rival Smash - Defeat more KO's than the rival.
* Cruel Smash - No time limit, Mii's are overpowered.
* 3 Minute Smash - Defeat as many Mii's as possible within three minutes.
* Endless Smash - Defeat as many Mii's as possible before being KO'd.

## Home Run Contest

Players choose a character and have tens seconds to give as much damage as they can to sandbag and launch them with their attacks or the Home Run Bat. The more damage that sandbag has taken, the further it'll launch. Prizes can be unlocked on this mini game.

## Boss Battles

Players choose a character and have to fight all the bosses that appear in Story Mode. If the player loses a life, it's game over and they have to start from the first boss again. Prizes can be unlocked on this mode as well.
P-Body

P-Body is one of the two deuteragonists of Portal 2 Co-op, the other being Atlas. He is a testing robot built by GLaDOS to solve chambers with his partner.

Allies and Enemies

Allies:

Atlas (testing partner)

GLaDOS (supervisor turned hero leader)

Enemies:

Turrets (hazard)

The Huge Vault Door (arch-nemesis)

The Bird
Green Core

The Green Core, which can be seen on the core pyramid at the end of Meet The Cores (middle row, right)

## Information

### Affiliation

Aperture Science

The Green Core is a Aperture Science Personality Construct whose purpose, along with most of its background and identity, is unknown. It has a white chassis with a green eye, thus why it is only known as Green Core. it makes two very brief appearances in Meet The Cores. The first when Glitchy explains how the other cores make fun of him, which Green Core can be seen next to Wheatley laughing at Glitchy. The second being at the very end to show the title "Portal 2: Meet The Cores" where it is in the core pyramid. these are the only times that it has ever been in the Meet The Cores series thus far, and may never return.
The subject KILLER

The subject KILLER (TsK) is a map series consisting of seven parts, it was made in the Hammer Editor by Vingo on Steam until it was cancelled.

## Parts

* The subject KILLER part 1: the awakening
* The subject KILLER part 2: out & in
* The subject KILLER part 3: name of turrets
* The subject KILLER part 4: the source of fire
* The subject KILLER part 5: needs power
Dr. Alma

Dr. Alma is the head of R&D at Aperture Science Laboratories. She is a personality core introduced in Meet the Cores 3 on YouTube.

Her outer shell consists of a lab coat pattern made out of green and blue. She also has a green eye and an iris made out of several green pentagons. In Meet the Cores 3, she shows the Fact Core around her R&D lab, introducing to him (but not limiting to) the multiverse portal, the brain storage and a hovering system built for turrets. Dr. Alma is quite passionate about what she had created, especially the Multiverse Portal. The cloning machine that the Ego core fell into at the end of Meet the Cores 3 is, according to Dr. Alma 'the most impressive piece of technology in the whole R&D division', despite having no idea what it does. She also makes sentient objects by putting the brains of past test subjects and employees into these objects, such as a sentient toaster.
Fergus

video
A core with a Scots accent who appears in Meet The Cores 3, whose job is Gel Supervisor.
He has a dark blue paint scheme, and wears a hard hat. Overreacting to the Fact core‘s statement of the selection of gels being “quite the mix”, Fergus yells at him not to mix the gels, proceeding to show him a locked and shielded cell containing a mixture of Repulsion gel and Propulsion gel, cautioning that it is infinitely deadly. Unfortunately, Ego Core caused a power failure by switching a buffer he’d purchased to turbo mode, causing the mixture to break loose and wreak havoc on the facility.

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Apparatus Retrieval Tool

A side view of the Apparatus Retrieval Tool.

The Aperture Science Apparatus Retrieval Tool is a tool avaliable to the player in the Portal 2 Virtual Reality mod Portal Stories: VR. It goes in the player's left hand.

Visually, the Apparatus Retrieval Tool resembles a set of Quantum Shaping Prongs on a handle, however, when it is directed towards a movable piece of testing equipment (such as a Weighted Storage Cube) it can emit a small but powerful orange Excursion Funnel which draws the object swiftly to within reach of the Quantum Shaping Prongs.

This tool has unlimited range.

## Gallery

An Apparatus Retrieval Tool aimed at a Weighted Storage Cube.An Apparatus Retrieval Tool that is actually retrieving a Weighted Storage Cube.A side view of the Apparatus Retrieval Tool.A bottom view of the Apparatus Retrieval Tool.A view of the operational end of the device.A different angle of the tool.A back view of the tool.
Vortex Cannon

The Vortex Cannon is a custom weapon / tool that is in development for the Portal mod Portal: Last Hope. Currently, no images or descriptions of the Vortex Cannon have been released due to a slow modelling process. The developers of Portal: Last Hope have promised that it will present many new ways to solve tests.

The Vortex Cannon is supposed to be introduced in the Portal: Last Hope demo, PLH: Preliminary Maelstrom.
Erik Van Der Wegen

A Bendy. Likely exactly how Erik appears due to most Bendies being identical.

Erik Van Der Wegen is a level 3 researcher at Batcature Laboratories. He is currently lost in the Dimension Between Portals and Time due to opening an unauthorized portal during a test in testing spere Zeta, causing him and a wide array of Batcature Laboratories equipment to be sucked through.

A note from Erik can be found in a secret area in Batcature Laboratories Part 4 - Between portals and space. This note states Erik's intention to jump into one of the portals seen drifting around the dimension. What became of him after he did this is unknown.

Erik expresses a disliking of the Cat Overseers, something he was likely unable to talk about at his workplace.

In the third part of the Batcature Laboratories Series Erik's room can be seen onboard the Batcature Research Flagship. His room is #102, and cannot be entered.

## Notes

* Due to the nature of Batcature Laboratories universe, Erik Van Der Wegen is probably a Bendy.
Ключ от «Кричащей двери»

Ключ от «Кричащей двери».

**Ключ от «Кричащей двери»** (англ. *Screaming Door Key*) — предмет в игре *Ghost of a Tale*, ключ, открывающий первую дверь на пути из тюремной камеры Тило во двор.

## История

***Незавершённый раздел**. Вы можете помочь **Ghost of a Tale вики**, дополнив его.*
*Статьи с незавершёнными разделами*
## Местонахождение

Ключ находится на поясе у крысы-стражника Снорла, за провинности назначенного караулить «Кричащую дверь», но уснувшего после выпитого брюходёра.

## Задания

Побег из тюрьмы • Ключ понадобится Тило, чтобы открыть дверь, охраняемую Снорлом, и добраться до «Плачущей двери».

## Заметки

«Кричащая дверь» именуется так по поведению выведенного из камеры узника в момент, когда стражники волокут через неё ещё протестующего приговорённого на казнь.
Batcature Floor Button

An unpressed Batcature Floor Button.

A Batcature Floor Button being pressed by a Weighted Storage Cube.

The Batcature Floor Button is the Batcature Laboratories equivalent of the Heavy Duty Super-Colliding Super Button, and behaves identically. It emits a signal when pressed down by a cube or the player.

It does not have an Edgeless Safety Cube Receptacle variant, but it's Weighted Storage Cube Receptacle Variant (the Batcature Cube Button) appears exclusively in the map Magnet Madness.
Ted Ross

Ted Ross was a scientist at Aperture Science and one of the people who set up The Office Prank. He is the main character in part 3, and in The Office Prank - Part 4 (Bonus): Nemesis the player is investigating his house.

Ted Ross was working on robots at Aperture, and kept one in the closet in his house, which appeared to have been fitted with a CMLU, then being developed by another, unknown scientist.

At the end of part 3, Ted Ross shoots himself after having a nightmare about being trapped in a room full of Mannequins. In the dream he shoots himself, but he also somehow shoots himself in the real world at the same time.

In part 4, the player sees his ghost in the ending cutscene.
Ray

**Ray** is a personality core that first appeared in Meet the Cores 2. His character may be based on a quote by GLaDOS  where she mentions she was doing tests on sharks, but it is assumed she abandoned the project and left it to Ray. This is hinted at when Ray says, "It was one of GLaDOS's old ideas that never saw the light of day." He also claims that the project was also abandoned because of animal welfare and "other reasons," which can be guessed but are never formally hinted at.

Ray has a similar attitude towards the sharks as Space Core has with space. He is obsessed with doing tests with said sharks, lasers, and lasers on the sharks. It's unknown what tests he's preforming on the sharks, but he loves doing them nonetheless.

## Trivia

1. In Meet The Cores  3, he says he has 7 sharks when he calls to ask if the badge buffer, a item that was introduced in the beginning of the episode, can buffer sharks, but the person on the other side of the line abruptly hangs up on him.
2. Ray has a relationship with Space Core and misses him.
3. Ray is never seen out of the room, supposedly because he's tending to his sharks.
4. Ray is voiced by Gregory James Holgate.
5. It seems that Ray (like Space Core is obsessed with space) is obsessed with sharks.
6. Some think Ray is like Space Core's twin, but interested in something different and the "Oh if only Space Core was here to see this!" partly supports this theory.
7. The line about "sharks, lasers, and lasers on the sharks" is a reference to The Lego Movie. This in itself is a reference to a line spoken by Dr. Evil in Austin Powers.
Haley

Haley was an intern who worked at Aperture Science, and is the main character in The Office Prank part 1. The Mannequins were set up by several employees with the intention of scaring her.

In the map, she travels through deserted offices (as everyone has either gone home or been killed by the mannequins) as increasingly suspicious things involving the mannequins happen. They start moving around, bloodstains appear, and the offices are extremely messy.

It is revealed in the ending cutscene of part 3 that she was killed by the mannequins.

## Trivia

In part 1, the player model is a Bendy, but in the cutscene in part 3, she appears to use a female citizen model from Half-Life 2.
The subject KILLER part 5: needs power

The first test.

The second test.

Part five of The subject KILLER series, "needs power" begins in the old elevator that that player was left in at the end of "the source of fire". The player leaves the elevator at a certain floor and proceeds to be told by GLaDOS that she wants you to re-connect a power generator at the end of the next test back into her grid.

The player will have to portal their way around some damaged doors and make their way past several groups of turrets in the office hallways. The player must then portal their way through a vent and crouch to make their way into a currently shut down test chamber.

After portalling across the goo in the chamber, GLaDOS opens a panel (into a Rattmann Den) for the player to pull an override switch. This switch re-powers the test chamber, and GLaDOS makes the player solve it.

The elevator after solving the first test takes the player to a second where they are introduced to multiple new testing elements.

After finishing the second test and entering the elevator, the map ends.

## Testing Elements

* Vital Apparatus Vent
* Pedestal Button
* Material Emancipation Grid
* Goo
* Aerial Faith Plate
* Heavy Duty Super-Colliding Super Button
* Weighted Storage Cube
* Companion Cube
* Thermal Discouragement Beam Emitter
* Thermal Discouragement Beam Reciever
* Orange Field
* Discouragement Redirection Cube
* Human Flesh Emancipation Grid
* Green High Energy Pellet Launcher
* Green High Energy Pellet Catcher
* Green High Energy Pellet
* Signal Reverser

## Secrets

### Dodge Turrets

If the player makes it to the de-activated test chamber without killing the group of three turrets in the hallway on the way there, the words "Achievement Complete! - Dodge Turrets" will appear.

### Sneak Peak

Upon returning to the other side of the chamber after powering it, several cans and water jugs will fall from a hole in the ceiling that was not open before. The player can place a portal through this gap and get into a secret Rattmann den. Upon entering this room, the text "Achievement Complete! - Sneak Peek" will appear.

### New Companion

If the player enters the code "835927" into the device in the ceiling Rattmann den, the text "Achievement Complete! - New Companion". Doing this will also cause the Vital Apparatus Vent in the main test to dispense a Companion Cube instead of a Weighted Storage Cube.
Oxygen Core

> "*For some reason a human decided it would be a good idea to make a core that required oxygen to function*"
> ― Oxygen Core explaining its creation
>
>

The **Oxygen Core** is an Aperture Science Personality Core who was created by Aperture Science to find out if you could create a robot that required oxygen to function. Because of this he claims to have nearly used up all of Aperture Science Enrichment Centre's oxygen supply. He was one of many cores interviewed by the Fact core in Meet The Cores 2 where he detailed the reason he was created.

## Trivia

* His mask is apparently welded on, leading to an exchange parodying Bane from *The Dark Knight Rises.*
Anti-Emancipation Gel

A blob of gel emerging from a pipe.

A blob of Anti-Emancipation Gel splatting on the ground.

Anti-Emancipation Gel (unnoficial name) is a custom Gel type made by reepblue in the Portal 1 version of source engine, and showcased in his Youtube series Hammer Notepad. It is blue, similarly to Repulsion Gel, but it does not seem to have the same bouncy attributes.

Instead, Anti-Emancipation Gel only affects cubes that it is able to coat. A BPDC Cube (essentially a Weighted Storage Cube) that collides with a blob of Anti-Emancipation Gel becomes a Non-Emancipateable Cube, a type of cube from Blue Portals that is completely immune to Material Emancipation Grids.

It's demonstration video actually takes place inside a run-down version of the BPDC as opposed to a simple boxy room.
Music Core

The Music Core is an Aperture Science Personality Construct from the animated Youtube series Meet The Cores. He has an orange chassis and eye, and a set of metallic headphones that are permanently attached to the sides of the core's spherical body.

The Music Core also appears in his own music video animation where he sings his signature song, a parody of Lionel Richie's "Hello". According to information in the music video, this is the only song the Music Core can actually sing due to having a corrupted library.

The Music Core (as demonstrated in the music video) yearns for the scientist who created him to return and help him fix his corrupted music library.

## Gallery

The Music Core mid disassembly.The Music core attached to GLaDOS.
## Notes

* The Music Core is voiced by Harry101UK.
Vertical Elevation Transportation Pad

A set of active Vertical Elevation Transportation Pads.

The Aperture Science Vertical Elevation Transportation Pad is a testing element used exclusively in the Portal 2 Virtual Reality mod Portal Stories: VR. It is used to counteract the restrictive nature of moving in VR, coupled with the fact that the player does not have a portal gun.

Vertical Elevation Transportation Pads are always placed with one pad above the other. Standing on the bottom pad will instantly teleport the user to the top pad.

## Notes

* According to the Announcer, all testing candidates gave the Transportation Pad a "pain rating" of 11/10.
MINERVA

MINERVA's Steam logo

MINERVA is an episodic series of mods for Half-Life 2: Episode 1 made by Adam Foster.

Currently, only MINERVA: Metastasis has been released, with Adam Foster claiming to work on MINERVA: Out of Time in his spare time.

## Episodes

* MINERVA: Metastasis
* MINERVA: Out of Time (In development)

## External Links

* *Official Website*
* *MINERVA on Wikipedia*
* *MINERVA on the Half-Life Wiki*
* *MINERVA on the Steam Store*
* *MINERVA on Mod DB*
The subject KILLER part 2: out & in

An area from the beginning of the map.

One of the later tests, showing Green Fizzlers

Part two of The subject KILLER series, "out & in" begins with the player standing on the catwalk where the first map (the awakening) left off. Shortly after the map starting, Wheatley will emerge on a management rail and "hack" a nearby door to allow the player to proceed.

After proceeding into the next room, the facility begins to shake, and the Announcer states that a powerup has been initiated. Wheatley then talks about brain damage while guiding you through a room full of tubes containing cubes and other such objects.

The player then ends up in an office area, headed towards a door labeled "Elevator to surface". The door closes in front of them and GLaDOS makes herself known. She then redirects the player down a different corridoor into an observation chamber where the Portal Device is aquired (With only the ability to produce Blue Portals).

The player is then forced into a test chamber involving high energy pellets which is in fact just a modern style remake ofTest Chamber 08 from the original Portal.

After finishing this test, the door to the elevator will not open, and begins sparking. GLaDOS remarks she is going off to fix it, and a panel in the wall opens up allowing the player into a behind the scenes are where they are sucked up into the tube network by a Pneumatic Diversity Vent.

After a short tube ride the player is despensed into another test designed to teach the basic mechanics of several new testing elements including Fire Cubes, Ice Cubes, Purple Fizzlers and Green Fizzlers.

After this test is solved, entering the elevator ends the map.

## Testing Elements

* High Energy Pellet Launcher
* High Energy Pellet Catcher
* Unstationary Scaffold
* Goo
* Portal Spawner
* Pedestal Button
* Weighted Storage Cube Receptacle
* Ice Cube
* Fire Cube
* Fire Vital Apparatus Vent
* Purple Fizzler
* Heavy Duty Super-Colliding Super Button
* Ice Vital Apparatus Vent
* Green Fizzler
* Fire Pneumatic Diversity Vent
* Victory Lift
Gaming Core

**The Gaming Core** is another Aperture Science Personality Construct that appears at the beginning of Meet The Cores 3. While he is on screen, he shows Fact Core a game he's made. He calls it "Portal Tale." He described it as "the tale of an unfortunate test subject lost deep within the facility." At the start of the episode, we see a short clip of this game. Based off the visual style, sound, and name, it's safe to assume that "Portal Tale" is a variation of Undertale.

The Gaming Core has a mostly white case, with the rims and middle section being red. His eye is red as well, shaped as the default circle. His handles are the same colors as his casing. On both sides of the rim around his eye, there are four dots. These are assumed to mimic the four button that are on most gaming controllers.

The Gaming Core's first appearance
Turret Dropper

A turret dropper that is awaiting the signal to replace it's turret. The replacement turret can be seen inside, held by a claw.

A Turret Dropper that is in the process of replacing it's turret.

The Turret Dropper is a custom testing element that dispenses Sentry Turrets when the previous turret assigned to the dropper is disabled. This allows tests to be built with respawning turrets.

Turrets are delivered by a claw mechanism emerging from a Vital Apparatus Vent.

Droppers will deliver turrets when the previous turret is emancipated, blown up, knocked over, or otherwise made incapable of attacking the player.

## Notes

* When a dropper delivers a new turret, the body of the previous turret is emancipated to prevent the player from amassing a collection of disabled turrets.
* If the turret assigned to a dropper becomes coated in gel, the turret is immediately emancipated and replaced. This happens even if the gel is Propulsion Gel, which would not significantly impact a turrets ability to do it's job.

## Gallery

A Turret Dropper that is standing by to replace it's turret.A Turret Dropper that is currently in the process of replacing it's turret.A Turret Dropper from the 1950s Aperture BEEmod Theme. The Turret inside cannot be seen.A Turret Dropper from the 1950s Aperture BEEmod Theme that is in the process of replacing it's turret.
## Bugs

* Turret droppers can be placed on walls and floors, meaning the turret will be immediately destroyed once released. This creates an infinite cycle of turrets who are doomed to die.

## Credits

The Turret Dropper is part of the Portal 2 mod BEEmod.

**Creator:** TeamSpen210
Batcature Pedestal Button

An unpressed Batcature Pedestal Button.

A pressed Batcature Pedestal Button, currently emitting a signal.

Batcature Pedestal Buttons are the Batcature Laboratories equivalent of the Pedestal Button, and behave identically.

When pressed by the player, Batcature Pedestal Buttons will emit a signal. This signal can either stop being emitted after a time, or the button may stay pressed forever.
Portal: The Flash Version

The Fangame's Logo

*This topic is better covered by the main Portal Wiki, check there if you want to know more.*

Portal: The Flash Version is a two dimensional Portal fangame made in Adobe Flash by the studio "We Create Stuff". It features new and re-interpreted mechanics from what the developers could piece together from the Portal trailer.

It seems to take place in it's own universe.

## Story

The thin story of Portal: The Flash Version has Test Subject 15837 traveling through a testing track using the Aperture Science Handheld Portal Device. They are guided by a voice from above (presumably GLaDOS, though this cannot be confirmed) through the chambers.

At the end of the Testing Track, Test Subject 15837 is given cake, and proceeds through a door into the unknown. What happened to them afterwards is not seen.

## Custom Testing Elements

* Moving Platforms
* Red Button
* Track Platform
* Cube
* Turret
* Blue Plasma Field
* Red Plasma Field
* Crusher
* Electricity Field
Interview core

Don’t flatter yourself, you never were a functioning part of anything

-ego core describing the Interview core

The Interview Core is the main character of The Underground.

He is the host of the underground, the interview core is responsible for interviewing his guest and answering their questions to his dead audience
Child friendly Police Officer

This police officer is an officer who helps lost children. They have slightly different properties to normal officers as they look for lost children who can't find their way out and need their help to travel to their destinations via police cars for a ride. The officer asks the kid if they need help and if they agree to go with the officer then they get helped. When they are inside of the police car, the police officer grabs a smaller police outfit from the back of the car that looks exactly the same as his and then makes the taken child wear the full uniform. When they reach the destination, the outfit is removed and they leave.
Physics Repulsion Field

A double-height Physics Repulsion Field.

Physics Repulsion Fields, (otherwise known as "Physics Shields" or "Physlers"), are a common custom testing element used in community maps. They do not emancipate objects, despite emanating from the same emitters as Material Emancipation Grids and appearing somewhat similar.

The player is able to pass through Physics Repulsion Fields without problem. The fizzler does not even remove the player's portals. All other physical object however (Cubes, Cameras, Turrets, et cetera...) will not be able to pass through the field, as if it were a physical wall.

The player can shoot portals onto surfaces though Physics Repulsion Fields. The Physics Repulsion Field will not impede the portal whatsoever.

Physics Repulsion Fields can be activated and deactivated by signals from buttons and the like.

## Notes

* Gel Blobs will also splat if they hit Physics Repulsion Fields.

## Credits

The Physics Repulsion Field is part of the Portal 2 Mod BEEmod.

**Creator:** Felix Griffin
Earth 1 Aperture Science

Earth 1 is the origin point of the player from the official Portal 2 Perpetual Testing Initiative campaign. They have been sent through as part of their universes Perpetual Testing Initiative. The Aperture Laboratories on Earth 1 began tricking alternate universes into building test chambers for them due to being almost bankrupt.

Earth 1 would then send testers into these chambers .
Alice

Due to being an Announcer style AI, there is no image for Alice.

Alice is a level 4 automated AI system designed and built by Batcature Laboratories to guide test subjects through the chambers.

Alice appears to have a lot of authority inside the Batcature Facilities, reporting directly to the Cat Overseers.
Shaped Repulsion Gel

The Shaped Repulsion Gel

The symbol that marks the destination of objects launched by the Shaped Repulsion Gel.

Shaped Repulsion Gel is a testing element from the Portal 2 Mod BEEmod. It replaces the Aerial Faith Plate in BEEmod's various Old Aperture themes, due to the Aerial Faith Plate not fitting thematically with the rest of old Aperture.

The Shaped Repulsion Gel is a panel that appears to be coated in Repulsion Gel that launches the player in the same way as the Aerial Faith Plate.

## Notes

* Shaped Repulsion Gel has a large variant called the "Large Shaped Repulsion Gel".

## Credits

**Creator(s):** Carl Kenner and TeamSpen210
Turret (Portal: TFV)

*This page refers to the Sentry Turret from Portal: The Flash Version, for the turrets from the main Portal series see "Sentry Turret", or for a turret from another mod see "Turret (Disambiguation)".*

## Turret (Portal: TFV)

A Portal: The Flash Version Turret

Turrets are hazardous testing elements from Portal: The Flash Version. They are based on the Sentry Turrets from the main Portal series, but do not speak like them.

Upon the player entering their line of sight, the turret will begin shooting bullets in the players direction. These bullets can kill the player.

If a turret is knocked so that it is not standing upright, it will begin to shoot bullets in a panic before shutting down. However, if a turret is placed upright again correctly after shutting down, it will re-activate.

Turrets can be picked up using the Aperture Science Handheld Portal Device, similarly to Cubes.

## Notes

* A turret does not have to be dropped to panic and shut down, if a turret is held upside down it will shutdown identically to if it had been dropped that way.
* If a turret is picked up from the front it will (unlike in the Portal Series) not automatically turn to face away from the player, and can still shoot them while being held.
Miles Shaw

Miles Shaw is an employee of Aperture Science from the series "The Office Prank". He works in the offices of the facility, and is partly responsible for initially setting up the Mannequins (as what he thought was a harmless prank) which would kick of the rest of The Office Prank's story.

He set up the Mannequins with the help of his coworker Maxwell Martins and Ted Ross.

According to an A-Mail from Tony Gray in the second part of The Office Prank, everyone involved with the prank has gone missing. This almost definitely includes Miles.

## Trivia

* Miles Shaw's A-Mail address is poodleeater125@aperturemail.com.
Tony Gray

A Mannequin wearing Tony Gray's face.

A more illuminated closeup of the Mannequin.

Tony Gray is a character from the Portal 2 Perpetual Testing Initiative map series "The Office Prank". He is the only person who sends A-Mails to the protagonist in the second map of the series.

During the events of the second part, he is looking for the missing employees, along with Jerry. He then tries to meet up with the player by following open doors, which he (wrongly) assumes to be the players doing, as he does not yet know that the Mannequins are moving around. He also does not know that the player has a portalgun, and is confused about how the player is moving around so quickly. He soon realizes that the mannequins are capable of independent movement, as he 'saw one walking around'.

After wandering around aimlessly, he presumably returns to his desk.

At the end of the second part, it is revealed that Tony Gray has been murdered by a Mannequin who is currently wearing his face and the front of his shirt.

The mannequin is seated at Tony's computer, and sends the player one last A-Mail reading "You're too late".

Tony's body was later found in a nearby storage closet, along with the body of Jerry and the mannequin that killed them both.

## Trivia

* Tony Gray's A-Mail address is "thetonybeast778@aperturemail.com".
Rainbow Core

“*Hello there, gorgeous! Might I say you are looking as beautiful as a... rainbow?*” - Rainbow Core

**Rainbow Core**, voiced by Harry Callaghan, is an easter egg character that can be seen midway through the game. He has a single line of dialogue where he flirts briefly with Mel before leaving on his management rail. After he leaves, Virgil seems flustered by his presence, asking Mel if she “(got) that core’s serial number”.

## Trivia

* Rainbow Core’s voice actor, Harry Callaghan, also voices AEGIS, the antagonist of the game, and Cave Johnson.
* Callaghan is also the creator of the popular *Portal* fan video series, *Meet the Cores .*Rainbow Core appears at the end of Meet the Cores 2 as a 'next on Meet the Cores' segment, but does not appear in Meet the Cores 3.
Turret Core

The Turret Core as it first appears in Episode 1 of Meet The Cores.

The Turret Core revealing it's guns

Template:Stub

> "*Where are my guns? Where are my legs? HELP!*"
> ― Turret Core
>
>

The Turret Core is an Aperture Science Personality Construct who is a recurring character in the Harry101UK animated Youtube series Meet The Cores. For all intents and purposes they are the Artifical Intelligence of a Sentry Turret placed into the body of a core, with several adjustments to the body to allow for combat.

As demonstrated in Episode 2 of Meet The Cores, the Turret Core is able to open up it's chassis to reveal a set of twin Gatling guns, making it far more deadly than a regular Sentry Turret.
Sendificator Slim

The Sendificator Slim (Currently unpowered)

The Sendificator Slim transmitting a cube to the end of a Thermal Discouragement Beam that it is connected to.

The Sendificator Slim is a custom testing element that (when activated) teleports the cube placed inside of it to the end of a Thermal Discouragement Beam that it is connected to.

The full list of objects the Sendificator Slim can transmit is as follows:

* Weighted Storage Cube
* Weighted Companion Cube
* Discouragement Redirection Cube
* Edgeless Safety Cube
* Vintage Weighted Storage Cube
* Vintage Weighted Companion Cube

The Sendificator Slim will not transmit Sentry Turrets or other physics objects.

## Notes

* The Sendificator Slim is a smaller, space saving variant of an element known simply as the Sendificator which works exactly the same.

## Gallery

The Sendificator Slim.A gif of the Sendificator Slim in action.The Sendificator Slim from the Aperture BEEmod Theme.
## Credits

The Sendificator Slim is part of the Portal 2 mod BEEmod.

**Creator(s):** HMW, TeamSpen210, and Konclan.
Neera Li

Bird Guard

> "*You never smell right. I'm referring to those kids. They know something about this. We have to find them.*"
> ― Neera
>
>

**Neera Li** is the top advisor for the Royal Magister and the head of the Shang Tu Police Department.

In Freedom Planet, Neera is assisting Gong in protecting the Kingdom Stone. When forces from the Red Scarves and Shang Mu storm the area to capture the Kingdom Stone and Gong tells the Magister about how Lilac and Carol warned them of the attack, Neera is immediately suspicious of them. When she reveals to the Magister that they were former members of the Red Scarves and accuses them of being puppets for Mayor Zao, the Magister orders them to be imprisoned. Neera is eventually proven wrong in her assumption and joins with the Magister in helping Team Lilac stop Brevon.

Neera was designed by Sabrina DiDuro.

## Appearance

Neera is a black and white panda with a short bob of blue-black hair. She has dark pink eyes.

She wears purple robes with armor underneath, black boots that go up to her knees, and white gloves.

## Personality

Neera has a stone-cold outer personality. Her main job is to enforce the will of the Magister throughout Shang Tu. She is always skeptical of people suddenly helping the Magister, as she does background checks into Team Lilac when they offer their assistance to him. Neera also has a sense of honor; when she falsely accuses Team Lilac of being puppets for Mayor Zao and realizes it, she takes responsibility for her mistake.

## Abilities

* **Frost Arts**: Neera uses a variety of ice-themed weapons, most notably her Cryo Staff, which she can use to fire ice projectiles and freeze people in blocks of ice.
* **Agility**: Neera is very nimble, being able to hop around her opponent to avoid attacks.

## Relationships

### Royal Magister

Neera's main job is to act as Shang Tu's law enforcement. She is also the Magister's top advisor, and has his full trust. She takes great pride in her work and as such is always looking out for him.

### General Gong

Neera often works with Gong on certain missions, such as guarding the Kingdom Stone, and the two of them get along well. When she tells Gong that something doesn't smell right about Lilac and Carol, he thinks she's talking about his odor, and she responds that he never smells right.

## Quotes

*"You never smell right. I'm referring to those kids. They know something about this. We have to find them."* -to Gong after he tells the Magister about how Lilac and Carol warned him that the Kingdom Stone would be stolen

*"This theory you have of a man from another world sounds highly suspicious, at best. If you will allow me to explain, Magister, I have a different theory in mind."* -to the Magister after hearing Torque tell them about Lord Brevon

*"There are two way we can do this, dragon! And you're only conscious in one of them!"* -to Lilac after she refuses to go back with her to Shang Tu
Loreleine

The mod's logo

Loreleine is a Portal mod that died quickly because of internal drama and incapabilities to cope with the scope on the team's part

## Story

Little is known about Loreleine's story, other than that it follows the story of a scientist named Loreleine who works in an Aperture Science Testing Facility on Rhea, one of Saturn's moons.

## Name Changes

Loreleine has gone through several name changes.

Originally, the mod was named Portal: Interlude. However, due to slight story changes, the name was then changed to "Epsilon".

It was changed again to it's current title of "Loreleine", due to the mod creator feeling that the title "Epsilon" was too generic.

## Notes

* Blue Portals in Loreleine have been replaced with pink portals.
* Most test chambers in Loreleine will have glass roofs to allow for natural lighting.
* In Loreleine, dark surfaces are portalable and light ones are not.
Ice Vital Apparatus Vent

An Ice Vital Apparatus Vent as it first appears.

The Ice Vital Apparatus vent is a custom testing element from The subject KILLER custom map series, appearing first in the map "out & in". Visually it is a regular Vital Apparatus Vent that has been coloured light blue. They only ever emerge from the ceiling of test chambers and are technically part of the tube network of Aperture Science.

Fire Vital Apparatus Vents exclusively dispense Ice Cubes.
Terra 3 Penal Science Colony

The Terra 3 Penal Science Colony is an alternate universe version of Aperture Science which is set in space. Terra 3 is the place where the galaxy puts it's Space Criminals, Political Prisoners and Exiled Planetary Leaders. It is part of the official Portal 2 Perpetual Testing Initiative campaign.

The Warden of Terra 3 is Cave Johnson.

The last time the player hears from Terra 3 is during a breakout, from a slowly dying Warden Cave. Apparently, due to the fact that Terra 3 used forcefields instead of doors, all the prisoners were able to escape when the power went out.

## Notes

* The Terra 3 Penal Science Colony refers to it's test subjects as "Test Prisoners".
Reflection Gel

Reflection gel is a BEEmod 2.4 add-on. It acts like a reflective cube, but can be produced by its own dropper (if you change its dropper type, it will almost certainly crash your game!). Its splash has purple blobs coming off it, and if it crashes into you, it will show the Propulsion gel screen. This is odd as it is silver in colour.
Anthony

**Anthony** it a defective turret . Anthony and The Band add sound effects to the talk show in The Underground .

## Overview

Anthony often faces issues with his defectiveness, such as falling apart during a rimshot or having trouble with romantic interests (for example : when he makes a sound, he loses part of it). It has a male voice (lower than in other damaged turrets) and at the same time it looks like an ordinary turret (only dirtier).

While being used as the butt of many jokes, in the original script of "The Underground" Anthony was supposed to actually be in on everything going on (with the mainframe) behind the scenes.
Music Core's Creator

A photograph of the Scientist holding the Music Core

The core silhouette that appears at the end of the Music Video

The Creator of the Music Core is an unnamed female scientist working for Aperture Science in the universe of Meet The Cores, created by Harry101uk. She appears in the standalone Music Core music video parody of "Hello".

As her working name states, she is the scientist responsible for the creation and programming of the Music Core, as part of the GLaDOS project. It seems that she and the Music Core became close during this time.

When GLaDOS destroyed the facility, the Music Core believed her lost, but he realized he needed her to fix his corrupted music library, which is why he sings longingly, hoping for her return.

At the end of the Music Video, her silhouette appears in the doorway to the room in which the Music Core is singing, before fading away and being replaced with the silhouette of a core, implying that the scientist uploaded her mind into a core to escape the wrath of GLaDOS.