Alliance

Alliance in ATLAS is a method for your Company and other Company's to trade with each other, to give access to use claimed places on a island, to give access to use Doors, storage boxes and structure. You can use your Alliance to fight with your enemy Company's
In PvE normally you can not visit an anchored Ship. If you are in a alliance you easily can visit other ships (note that you can not respawn on company's bed, when you travel with your alliance)

## How it works

1. you need to create a Company.
2. you need to find another Company you wish to trade or be a friendly neighborhood.
3. go in your inventory with `i`
	1. switch to the tab Company's
	2. make a new Alliance
4. If you have enough rights to invite other people in your alliance you need to hold `e`
	1. press **Invite to the Alliance**
	2. now the other company need to hold `e` and go to **Accept invite from**

You can also promote and demote members in the alliance overview as well as kick a member or leave the alliance yourself.

To coordinate you and your alliance you easily can use the Chat

If you do not want to be friendly you can declare a war with another company and get help from your alliance

### Governance

In the governance section you can change different settings. These settings can determine what a alliancd is allowed to do and how structure ownership works. Which alliance can access on structure.

* Company overview
* Alliance tab

## Patch History

* You are also able to define an inclusion or exclusion list to these, to only allow or exclude specific company IDs (also used by players without companies). To grab someone's ID for the inclusion/exclusion list, you'll need to look at a structure they've placed which will list their Company ID; this number can be input into the flag's list system to prevent/enable building. Please note that exclusion/inclusion lists are not saved when altering building permissions, so switching from 'Everyone' can build to 'Company & Alliances' only will clear your list should you wish to return to 'Everyone' can build.
* All claim flags will use the 'Everyone can build' as a default setting when placed, and this will also be a retroactive change. However, it will not function until Thursday the 10th of January, where we will release another server update to make this setting active. This means you will have two days, from Tuesday to Thursday, to decide and adjust the settings on your claim flag before the change is live.
* Only admins and above will be able to make changes to company claims.
* Claim Flags will have icons above them to represent their owner and setting. Your claim flags have a green icon. Claim Flags belonging to your allies that do not permit you to build, have a blue icon, or purple if they do belong to your allies and allow you to build. Claim Flags which belong to your enemies and do not allow you to build have red icons, or yellow if they belong to your enemies and enable you to build within them.
* Fixed some bugs related to Sea Claims.
* Enemy Claim Flags can now be directly pinged to identify any contesting enemies nearby
* The time required to steal an enemy claim now decreases the more Claims that enemy team has.
 9.2 | * Company Member, Company Groups, and Alliance data loss issue should hopefully be resolved.
 6.1 | Alliance players should no longer contest each other's claim flags