Astral Plane

The **Astral Plane**, also known as the **Astral Sea**, is a Plane of Existence beyond the Material Plane.

## **Description**

The Astral Plane is one of the boundary planes that lie between many of the other realms. It is an amorphous realm where the will and the imagination have influence over the surrounding space, where one can will oneself to float and move. Some creatures whose species have been there for a long time have learned to actually shape the amorphous matter and energy into structures and objects. They therefore tend to be very psychic-oriented.

During a conversation on how to dispose of the Horn of Orcus they had acquired, Lady Allura told Vox Machina that when a Bag of Holding is destroyed, its contents jettison into the Astral Sea.

Travelers in the Astral Plane can move in any direction simply by thinking about moving. Their standard speed is three feet multiplied by their Intelligence score.

## **Appearances**

### **Campaign One**

* When Scanlan Shorthalt *Scryed* through his magical poo, his consciousness transcended the Material Plane, traveled across the Astral Sea, and arrived at his scrying destination on the Material Plane.
* When Keyleth used *Greater Restoration* on Animus to sever Orthax's hold on Percy's soul, his soul began floating in the Astral Sea.

### **Campaign Two**

* The Mighty Nein found an Astral dreadnought floating in the Astral Sea while exploring the Happy Fun Ball.
* Both Caduceus and Beau found themselves floating in the Astral Sea after reflected *Banishments* during the fight against Vokodo.
* When Vokodo was killed, the Mighty Nein received a vision of his past in the Astral Sea, fleeing from a pursuing living city and ripping through the planes to escape.
* The Tombtakers used the Immensus Gate in the ruins of Aeor to open a portal directly to the Astral Sea. The Mighty Nein pursued the Tombtakers into the portal, and found themselves directly within the sight of the living, mutated Cognouza Ward.

## **Points of interest**

* **Hestavar**, the divine metropolis that is home to Erathis.
* **Towers of Night**, the home of Zehir, always hidden among the astral winds.
* **Cognouza**, a former ward of the city of Aeor that now drifts through the Astral Plane.

## **Inhabitants**

Many beings reside within the Astral Sea:

* Githyanki
* Astral dreadnought chained by Halas Lutagran
* Erathis, the Law Bearer
* Zehir, the Cloaked Serpent
* Vokodo (formerly)
* The Somnovem

## **References**

1. ↑ See "The Ruined Sliver" (2x104) at 0:46:16.
2. ↑ See "Shopping and Shipping" (1x14) from 0:51:53 through 0:52:25.
3. ↑ See *D&D: Dungeon Master's Guide*, 5th ed., p. 47.
4. ↑ See "The Rematch" (1x23) at 2:59:00.
5. ↑ See "Passed Through Fire" (1x69) from 1:07:13 through 1:09:02.
6. ↑ See "The Beat of the Permaheart" (2x82) from 4:09:39 through 4:13:31.
7. ↑ See "Rumble at Rumblecusp" (2x105) at 3:59:46.
8. ↑ See "Rumble at Rumblecusp" (2x105) at 3:49:39.
9. ↑ See "Rumble at Rumblecusp" (2x105) at 4:37:01.
10. ↑ See "Shopping and Shipping" (1x14) from 0:52:25 through 0:52:32.
11. ↑ See "The Beat of the Permaheart" (2x82) from 4:11:05 through 4:13:29.
12. ↑ See *Explorer's Guide to Wildemount*, p. 22.
13. ↑ See *Explorer's Guide to Wildemount*, p. 29.
14. ↑ See "The Ruined Sliver" (2x104) from 0:36:19 through 40:53.
15. ↑ See "An Open Window" (2x114) at 3:07:48.

**Art:**

1. ↑ Fan art of the Astral Sea, by Cers @Cersonality (source). Used with permission.
2. ↑ Fan art of the Mighty Nein facing Cognouza in the Astral Sea, by CT Chen (source). Used with permission.
3. ↑ Fan art of Hestavar, the Bright City, by Madeline (source). Used with permission.

## **External Links**

* Astral Plane on the *Forgotten Realms* Wikia (*Forgotten Realms* lore is not canon to *Critical Role*)