recursal/Fanatic-Fandom huggingface dataset:
Cyberware

**Cyberware** an be purchased almost anywhere. Some of the medical procedures are simple: walk-in types of surgery with minor installations taking place in whatever basic clinics (Bodyshoppe, Fashion/Fusion, and Parts N' Programs are three popular chain stores) still exist, or drop-in medical centres (Docs R Us™). These installations are much like getting your ears pierced. You can even have upgrades and improvements plugged into the old hardware for the cost of the new parts, allowing you to start small (called "stripped" or "economy") and add as you go.

## Rules

### Properties

* **Cost:** The cost of the cyberware in Euro Dollars, the main currency of the system.
* **Install:** Where you can get the cyberware installed. Installation surgery is always included in the price, including at Character Generation.
	+ **Mall** means you can literally get the installation done in any mall or street corner bio-mod shop; the equivalent of ear-piercing in the 1900s.
	+ **Chipware** means the cyberware is a simple neural chip that can be plugged in and out at will without any surgery required.
	+ **Clinic** means an actual Medtech in a medical surgery clinic. Most of the installation is automated, but it takes a skilled practitioner to use that gear. Most ripperdocs are at this level.
	+ **Hospital** means the work requires major surgery and a Medtech capable of doing this kind of work. This also requires a full hospital or the nearest equivalent, which is relatively rare.
* **Description:** A description of the cyberware, its game mechanics, its prerequisites, and what is known about it on the street. Benefits from multiple installations of the same cyberware do not stack unless otherwise noted.
* **Options Slots:** Most classifications of cyberware have a foundational piece of cyberware that is a prerequisite for installing other cyberware of this type. This cyberware has a number of Option Slots that can be filled with other cyberware. Unless otherwise marked, most cyberware options require one slot in the foundational cyberware or of that category. If a type of cyberware requires a foundational piece it will be listed first with its Option Slots. In the case of Fashionware, Internal Cyberware, and External Cyberware, there is no foundational cyberware but you can still only implant 7 Option Slots worth of cyberware.
* **HL (Humanity Loss):** How badly this installation will affect your psyche. At Character Generation, Humanity Loss uses the preset value. After Character Generation, Humanity Loss is determined by the dice in parentheses following the preset number.

### Other

* **Pairing:** When an option "must be paired", it must be purchased twice and installed in two different foundational pieces of cyberware at the same time (e.g. eyes, arms, legs). Humanity Loss must be paid for each.
* **Default Additions:** Some foundational cyberware comes with a default addition (e.g. hands or feet). These additions cause no Humanity Loss and take no option slots when installed in this way.
Hells Angels

**Hells Angels** are one of the so called *Seven Nations*, the seven major nomad clans operating in the Belt. Unlike other gangs, nomad clans are scattered far and wide and have no real place they call home. You can find local biker gangs and auto crews pretty much everywhere that are associated with the nomad clan of their choice. Hells Angels started as a resurrection of the old biker gang on Earth, and quickly gathered together a good number of followers. They deal largely in drug smuggling and production, and have inroads even in the inner planets.
Sol (system)

The **Sol system** is a gravitationally-bound system comprised of eight primary planets and various other natural satellites orbiting a G-type main-sequence star called Sol, commonly referred to as the Sun. This system is the birthplace of humanity, with all known terrestrial life originating on the third planet, Earth. Humanity has since spread throughout the Sol system, colonising planets, their major satellites, and even asteroids wherever possible.

The Sol system formed 4.6 billion years ago from the gravitational collapse of a giant interstellar molecular cloud. The vast majority of the system's mass is in the Sun, with the majority of the remaining mass contained in Jupiter. The four smaller inner planets: Mercury, Venus, Earth and Mars, are terrestrial planets, being primarily composed of rock and metal. The four outer planets are giant planets, being substantially more massive than the terrestrials. The two largest planets, Jupiter and Saturn, are gas giants, being composed mainly of hydrogen and helium; the two outermost planets, Uranus and Neptune, are ice giants, being composed mostly of substances with relatively high melting points compared with hydrogen and helium, called volatiles, such as water, ammonia and methane. All eight planets have almost circular orbits that lie within a nearly flat disc called the ecliptic.

## System Composition

### Orbiting Bodies

#### Inner System

* Mercury
* Venus
* Earth
	+ Luna
* Mars
	+ Deimos
	+ Phobos

#### Outer System

* The Belt
	+ Ceres
	+ Vesta
	+ Pallas
	+ Hygiea
	+ Hebe
	+ Eunomia
	+ Iris
	+ Juno
	+ Eros
* Jupiter
	+ Io
	+ Europa
	+ Ganymede
	+ Callisto
	+ +75 known moons
* Saturn
	+ Mimas
	+ Enceladus
	+ Rhea
	+ Titan
	+ Iapetus
	+ +77 known moons
* Uranus
	+ Titania
	+ +26 known moons
* Neptune
	+ Triton
	+ +16 known moons
* Pluto
	+ Charon
	+ +4 known moons
Exoscience

## Exoscience Inc.

**Exoscience** is a system-wide megacorporation dealing in scientific research and design, engineering and manufacturing, fusion tech, and an assortment of other civilian or military technological sectors. It is one of the most powerful and influential megacorporations in the system, most famous for the invention of the Exo Drive, which shattered the previous limitations of fusion drive technology and opened the frontier of space to humanity at large.

## History

Exoscience is somewhat unique amidst the megacorps of the inner planets due to its mixed origins. Though it was founded, grew, and gained notoriety on Earth; its founder, Alton Silver, was actually of Martian descent, coming from a long line of scientists tracing back all the way to the first settlers of the Mariner Valley. When his parents returned to Earth to work in a government-contracted research facility, they brought back with them the passion and drive that was so quintessential to the establishment of the first colony on Mars and to its ongoing survival.

Even compared to his impressive lineage, Alton was considered a brilliant engineer and physicist, and he put his considerable talent to use at an early age, founding Exoscience with the support of his parents at the mere age of 21. The company would soon rocket to prominence thanks to a series of cutting-edge scientific and technological breakthroughs, most notable of which being the Exo Drive. The drive, a hyper-efficient fusion engine, enabled ships to sustain thrust throughout the entire voyage, cutting down the travel time around the solar system to a matter of weeks and days rather than months and years.

Propelled by the unrivalled success of the drive, the company continued to dominate the technological market, having branches in active development of all things from cybernetics, to artificial intelligence, to neural interfaces, to advanced robotics, to nanotech. To this day, Exoscience remains a powerhouse of the system, selling its technology to virtually every market available, with research stations in every pocket of colonised space. It is by far the wealthiest and most influential megacorp of the modern era and has driven human progress at accelerated rates for well over a century, even after the death of its founder, whose descendants now run the company. Much of the infrastructure of modern society depends on or is derived from Exoscience tech, a fact which gives the company a pseudo-monopoly on the entire system. No other megacorp dares to wage war on Exoscience, though many have tried to undermine its universal reach in more subtle ways. In every case, the company seemed to emerge unscathed, if not better off, and has continued to enjoy its position at the top of the corporate ladder.
Oscar dos Santos

**Oscar dos Santos**, called *the Grim Reaper* or *the 4th Horseman* of the Valentinos, is Sebastian Ibarra's personal bodyguard and hitman, dealing in the most important and dangerous wet work required by the gang. He was rescued by Ibarra from the streets as a young child after the bloodbath at Moto Cielo, and is undyingly loyal to the now aging gang leader, who effectively became his adoptive father.

Oscar has a reputation for being clinical, effective, and deadly, and is widely feared both within the gang and without. He is not frequently sent out on hits, but those targets assigned to him are usually high-value, high-security threats: whether it's moles within the Valentinos themselves, or gangers from other factions requiring a reminder of their place in the ladder.
Charon (moon)

## Charon • Pluto I

**Charon**, also known as *Pluto I*, is the largest of the five known natural satellites of the dwarf planet Pluto. With half the diameter and one eighth the mass of Pluto, Charon is a very large moon in comparison to its parent body. Its gravitational influence is such that the barycenter of the Plutonian system lies outside Pluto.
Bolsheviks

The **Bolsheviks** are one of the so called *Seven Nations*, the seven major nomad clans operating in the Belt. Unlike other gangs, nomad clans are scattered far and wide and have no real place they call home. You can find local biker gangs and auto crews pretty much everywhere that are associated with the nomad clan of their choice. Bolsheviks are proud believers in classical communism and equality for all. Their loyalty to each other is unparalleled, as is their distrust and resentment of outsiders. They are vehemently opposed to the increasingly capitalist society of the system. Bolsheviks deal in bootleg cyberware and other electronics. They have a good number of adept technicians and ripperdocs amongst their ranks, and can take apart mostly anything within a matter of minutes.
World War III

**World War III** or the *Third World War*, often abbreviated as WWIII or WW3, was a global war that lasted from 2084 to 2089. It involved the vast majority of Earth's nations on multiple sides of the same conflict. The war had long-term ramifications both on society and the planet, ending with a full strategic exchange of nuclear arsenals between most of the participating parties.

## Timeline of Events

* 2084
	+ Following decades of border skirmishes, full-scale conflict begins between China and India, setting the stage for the war.
	+ Joint members of NATO and its allies call for peace and attempt to organise a ceasefire, but their efforts prove unsuccesful.
	+ Taiwan asks for increased defensive aid from the US amidst fears of imminent invasion.
* 2085
	+ China pushes further into India, occupying most eastern territories in the peninsula. Reports of war crimes and internment camps cause pressure to build on the western nations to intervene.
	+ NATO puts harsher sanctions into place, but avoids explicitly entering the war by instead empowering paramilitary corporations to disrupt Chineseoperations in Southeast Asia. Expanded rights for private militaries arise as a consequence.
	+ Terrorist groups in the Middle East attack multiple Turkish bases near the Black Sea, suspected to be funded by the Chinese government.
* 2086
	+ China threatens to use nuclear force if NATO continues to interfere with its operations in Southeast Asia. NATO condemns the threats as escalation.
	+ Israel, with support from Turkey, launches a full-scale "peacekeeping operation" in neighbouring Middle Eastern countries, citing hopes to pre-emptively purge growing Chinese influence. A coalition of North African and Middle Eastern nations respond with force.
* 2087
	+ North Korea launches an invasion south, supported by Chinese military. US military bases in South Korea are accidentally attacked, prompting NATO to finally enter the war under pressure from the US.
	+ Japan chooses to remain neutral, despite pressure by western allies.
	+ China invades Taiwan and overthrows its government after weeks of fierce fighting. It immediately begins to use the region to launch attacks on US naval bases in the Pacific.
	+ Several South African nations, supported by NATO and other allied forces, blockade several Chinese ports in East Africa.
* 2088
	+ Chinese land efforts stall in India after stiff resistance from the Indian military, supported by NATO allies.
	+ A coordinated terrorist effort on the US west coast is foiled by security forces, with suspected ties to Middle Eastern terrorist groups.
	+ NATO forces invade North Korea and seize several key military bases.
* 2089
	+ Under assault from all sides, and foreseeing defeat, China initiates a global nuclear strike, which swiftly escalates into a full strategic exchange. Despite most advanced nations having anti-nuclear defence systems, many strikes are successful, leaving entire areas of land devastated by nuclear fire, later to become known as ‘Hot Zones’.
	+ China surrenders by the end of the year under continued bombardment. An armistice is signed in December, bringing an end to the war.
Io (moon)

## Io • Jupiter I

**Io**, also known as *Jupiter I*, is the fourth-largest moon in the Sol system. Outward from Jupiter, it is the first satellite in the gas giant's orbit. It is one of the Galilean moons, the first group of objects discovered orbiting another planet as discovered by Galileo Galilei.

With over 400 active volcanoes, Io is the most geologically active object in the system. This extreme geologic activity is the result of tidal heating from friction generated within Io's interior as it is pulled between Jupiter and the other Galilean moons: Europa, Ganymede and Callisto. Several of these volcanoes produce plumes of sulphur and sulphur dioxide that climb as high as 500 kilometres above the surface. Io's surface is also dotted with more than 100 mountains that have been uplifted by extensive compression at the base of Io's silicate crust. Some of these peaks are taller than Mount Everest, the highest point on Earth's surface.

Unlike some of Jupiter's moons, Io isn't shielded from the gas giant's massive radiation, making a standard vac suit insufficient to protect its user. This, combined with it's tectonic instability makes it rather unsuitable for human habitation. As a result, it largely houses drone-operated factories and automated power plants that harness the tectonic activity to generate and ship out power cells for the Belt and outer planets.

## Geography

### Notable Locations

* **Argos Power Plants:** A number of connected automated power plants that harness geological energy and prepare shipments of charged power cells for distribution around the system.
Clara Elise Silver

**Clara Elise Silver**, the (rumoured to be favourite) granddaughter of founder Alton Silver, is the current Chief Executive Officer of Exoscience, the systemwide megacorporation that invented the Exo Drive. A brilliant engineer and skilled netrunner in her own right, she took over from her father after his ousting by the shareholders board, and revitalised the company in her grandfather's image, re-asserting its place at the top of the corporate ladder.
Snake Nation

**Snake Nation** is one of the so called *Seven Nations*, the seven major nomad clans operating in the Belt. Unlike other gangs, nomad clans are scattered far and wide and have no real place they call home. You can find local biker gangs and auto crews pretty much everywhere that are associated with the nomad clan of their choice. Snake Nation aren't exactly a true nomad clan, but a coalition of many independent smaller clans that want a voice in nomad politics. They're loosely organised, have no real hierarchy, and have no set base of expertise upon which they base their economy. Nonetheless, they are both the largest nomad clan and the fastest growing.
Callisto (moon)

## Callisto • Jupiter IV

**Callisto**, also known as *Jupiter IV*, is the third-largest moon in the Sol system. Outward from Jupiter, it is the fourth satellite in the gas giant's orbit. It is one of the Galilean moons, the first group of objects discovered orbiting another planet as discovered by Galileo Galilei.

The surface of Callisto is the oldest and most heavily cratered in the system. Its surface is completely covered with impact craters. It does not show any signatures of subsurface processes such as plate tectonics or volcanism, with no signs that geological activity in general has ever occurred, and is thought to have evolved predominantly under the influence of impacts. At a small scale, the surface is varied and made up of small, sparkly frost deposits at the tips of high spots, surrounded by a low-lying, smooth blanket of dark material. The moon is surrounded by an extremely thin atmosphere composed of carbon dioxide and molecular oxygen, as well as by a rather intense ionosphere.

Unlike some of Jupiter's moons, Callisto isn't shielded from the gas giant's massive radiation, making a standard vac suit insufficient to protect its user. As such, the moon's small population resides largely in the subterranean mining station. Aside from the robust mining industry, the station also boasts a range of subterranean shipyards for the United Nations Navy, as well as a respected scientific university with affiliations to the technical institutes on Mars. The hemisphere facing Jupiter includes an observatory focused on Jovian research.
Sinner Saints

The **Sinner Saints** gang was started by small community of Irish and Scottish descent living in Medea Station, following the murder of one of their own: Rose "Roxxie" O'Neill, a strip club owner and ex-doll who famously treated her workers fairly and defended them from violent clients, a rarity in the sex business of the Belt. Roxxie's murder at the hand of Loca Griegas gangers sparked a violent feud between friends and family of the club owner and the Griegas. The feud, and the back-and-forth hits and assaults, resulted in the Irish and Scottish community becoming a more organised faction that took on the mantle of protecting street-working girls and guys from violence and abuse in general. Their reputation expanded quickly in popularity amongst the many sex shops, brothels, and strips club of Medea, and many such establishments now look to the Sinner Saints for protection, or even enrol in the gang itself. They are a relatively small and scattered organisation, with no strict hierarchy or contiguous turf aside from the area around Roxxie's club, but they defend their clubs and bars fiercely against outside interference. Their ranks consist of mostly sex workers, anarchists, punks, and any other people wishing to stand up against gangers' lawlessness and brutality, and the de facto control they have over Medea Station. The Saints are well-known for their colourful and diverse looks and tend to wear outfits that are a mix of the punk aesthetic and the inexpensive fashion worn typically by prostitutes, however they usually do not wear clothes that would restrain their movements in any way, leaving them looking more like gangers than your typical sex workers.

Most of the Sinner Saints' income comes from the establishments under their protection, especially Roxxie's Bar, which remains their main headquarters and keeps the name as a symbol of defiance and remembrance. They do not control any contiguous portion of Medea, focusing instead on protecting the facilities, members, and sex workers who operate in the vicinity of their main establishments. As long as they are left to their business, they do not actively seek confrontation with other gangs, although they continue to have tense relations and occasional skirmishes with the Loca Griegas due to their history.
Malorian Arms

## Malorian Arms, Inc.

**Malorian Arms** is a small-scale but iconic producer of custom handguns known for their accuracy and durability in tight situations. The company was founded by a now famous Belter pirate turned gunsmith, Eran Malour, who still heads the operation from his private offices in Medea Station. Malour was one of the founders of the Outer Planets Alliance, and remains one of its head members.
Goldman Sachs

## Goldman Sachs Group, Inc.

The **Goldman Sachs Group** is a prominent investment bank and financial services company that was one of the few megacorporations to survive the Third World War and ensuing economic turmoil without total collapse. In the search for stability, it enjoyed the full support of the United Nations in the aftermath of the war, and remains closely affiliated with many ranking politicians to this day, recieving healthy bailouts whenever there's a whiff of trouble in the market.

Goldman Sachs has survived multiple controversies, economical shifts, and outright coups since its foundation almost five centuries past, but has remained at the forefront of the financial industry to this day. It has fingers in a great many pies, and is often touted as "too big to fail", often by those who have a stake in its survival.
Titan (moon)

## Titan • Saturn VI

**Titan**, also known as *Saturn VI*, is the second-largest moon in the Sol system. Outward from Saturn, it is the sixth satellite in the gas giant's orbit. It is the only moon known to have a dense atmosphere, and is the only known object in space other than Earth on which stable bodies of surface liquid have been found. It is primarily composed of ice and rocky material, which is likely differentiated into a rocky core surrounded by various layers of ice. The atmosphere is largely nitrogen, with the climate (including wind and rain) creating surface features similar to those of Earth: such as dunes, rivers, lakes, seas of liquid methane and ethane, and river deltas.

## Geography

### Notable Locations

* **New Pacific Resorts:** All-inclusive resorts for tourists to visit and the extremely wealthy to stay, known particularly for the Arboretum domes with their breathtaking views and luxurious gardens, where one can watch methane rain fall onto the pristinely transparent glass. The resorts are as close to Earth as Belters can ever experience, with free-flowing atmosphere and close to open air areas.
* **Herschel Cosmodrome:** An advanced spaceport, launch platform, and drydock all in one, it is the only significant port this far out in the solar system, and sees plenty of traffic from water haulers gathering ice from Saturn's rings. It also serves as a military outpost for the UNN.
El Coyote Cojo

**El Coyote Cojo** (*Spanish*: "The Limping Coyote") is a dive bar in the Stacks run by the universally-liked Jose "Guapo" Maria Miguélez. Its clientele mainly consists of locals, but anyone who can appreciate good food and has the means to pay for it is greeted with open arms. It also acts as a hub of activity for the Valentinos, and is one of their strongholds in the area.
Ceres (dwarf planet)

## 1 Ceres

**Ceres**, designated as *1 Ceres*, is the largest known object in the main Asteroid Belt, and the first to be discovered in 1801. Originally considered a planet, it was reclassified as an asteroid in the 1850s after the discovery of dozens of other objects in similar orbits. In 2006, it was reclassified again as a dwarf planet.

## History

Ceres was amongst the first of the objects in the outer system to be settled following the invention of the Exo Drive. A mining settlement was established on the surface of the dwarf planet in 2244, largely to extract water for the construction of Medea Station in nearby orbit, and later for mining the metallic core. Though the resources of the dwarf planet have since been depleted, it serves still as a storage facility for trade passing through Medea.

## Geography

### Notable Locations

* **Ceres Storage Depot:** Originally a water extraction plant and mining station, the depot is now used for both long term and short term storage of cargo containers, as well as an off-loading point for ships too large to dock with Medea Station proper.
Agricorp

**Agricorp** is an Earth-based megacorp that holds an almost singular monopoly on the production of food supply in the Belt and outer planets, thanks to its majority ownership of the Ganymede agricultural domes and orbital mirrors. Their success and current status is largely due to their early advances in vat-grown meat substitutes, which were broadly popular during early space colonisation.

Their main exports these days still cater for space-bound ships and stations, most notable of which is "Kibble", a staple in the Belt. Though the exact ingredients remain a secret, kibble typically comes in small, dry, hard, triangular pellets, designed to be cheap, stable, and have a long shelf-life. Aside from their famous kibble, Agricorp also mass produces the rest of the foodstuffs available in the system. Wheat pastes, synthetic honey, dried fruit, and a variety of textured proteins derived from soy and mushrooms that take all kinds of forms, from fake eggs to fake cheese to fake bacon to fake steak. More expensive fare, such as the vat-grown meat that earned Agricorp their fame, or the microgravity fish farm-produced seafood, is generally reserved for upper class society, and few common folk can say they’ve had them, let alone the real thing. Among the rarest of foods is real cheese, which Agricorp only produces on Earth. It is worth more per ounce than precious metals out in the Belt, leading to a thriving black market.
Anderson Station

**Anderson Station** is a remote ore refinery owned and operated by the Anderson-Nguyen Industries Group, specialising in refining ores mined from the various asteroids of the Belt hefore shipping them to the rest of the system. It is a ring station with a single rotating drum affording it a low but measurable constant spin gravity. It has a population of approximately 10,000 people at a time, but is not technically meant for permanent habitation. Staff is intended to rotate to avoid the long term effects of low gravity on the body. Often this rotation is neglected, which has led to a more permanent Belter community on the station.
Logan Garcia

**Logan Garcia** is a prominent member of the Loca Griegas and reigning champion of the fight ring at Meatwagon Arena, the gang's main stronghold. He is known for his brutality and his abhorence of physical weakness, and has routinely "accidentally" killed or severely injured opponents in the ring that he considers unworthy of a greater physical form. Born on Earth and amped up on a plethora of steroids and body enhancements, he is a formidable fighter with his bare hands and claims he has never been defeated in a fair match.
Alexandra Verbinski

**Alexandra Verbinski** is Director of Outer Planet Operations at Axiom Dynamics. She is responsible for the overall expansion of the corporation in the Belt and outer planets, which generally includes delegating responsibility of fledgling branches to other personnel, keeping a watchful eye on proceedings, and taking over once the operation comes to fruition. Despite still being in her mid-30s, she has gained a reputation as a stone cold bitch who will do anything and screw over anyone to win. This mentality, her proud Martian heritage, and her exemplary success rate, has earned her a seat at the high table of the corporation, a seat she will most definitely kill to keep a hold of.
Black Sky

**Black Sky** are a radical terrorist faction that has vowed to tear down all symbols of UN dominion in the Belt. Originally a pirate faction and major member of the OPA, they have in recent years taken on more hard-lined terrorist approaches to further the OPA’s cause. This in turn has given them an outlaw status amongst other members of the alliance, who have little wish to be hunted down for association with outright terrorists. Nonetheless, Black Sky continue to wear their outlaw status as a badge of honour, and despite their radical views, the continued poverty and oppression in the Belt has driven more people to their cause and away from the more "reasonable" way of approaching things.

While their members are violent and vengeful, Black Sky are born from a simmering rage that lies at the heart of many Belters, bred from suffering endured over generations. In the minds of many, if the UN will not willingly give the Belt its rights, then there is nothing further to lose, and it was better to fight back with full force and die trying. In the end, Black Sky wants freedom for themselves and the Belt, and death to the Inners. Nothing more, nothing less.
Nolan Frakes

**Nolan Frakes**, also known as *Iceman*, is a Belter anarchist and de facto leader of the Red Chrome Anarchs. His outwardly jovial demeanour hides a deep-seated anger at the oppressive bootheel of the United Nations and the capitalist machine megacorporations have fostered to keep Belters in particular suppressed. Some people believe he is totally unhinged, pointing to his abrupt transitions into sudden bouts of cold fury when pushed, and his almost casual application of reckless violence. But he is also deeply loyal to his followers and their cause, and smart enough to know where to point his wild rebels at the right times. Under his leadership, the Red Chrome Anarchs have reignited their famed rage against the machine, and reclaimed much of their territory from 6th Street. Their place of influence in the OPA has also been restored.
Jose Maria Miguélez

**Jose Maria Miguélez**, locally known as *Guapo*, is the owner and bartender of El Coyote Cojo, and a member of the Valentinos. He also acts as a fixer of sorts, passing along gigs and gossip from his day job to members of the gang, and making use of his extensive contacts to acquire goods when needed. He is a popular figure amongst the Valentinos, and is generally well-liked by the locals outside the gang as well, seen as a pillar of the community.

Though he is a Belter, he was born and raised on Ganymede, giving him a stockier frame than most. He moved to Medea Station in his mid-teens and joined the Valentinos shortly thereafter. He enjoys martial arts of most forms, and often has MMA or boxing matches from around the system running on screens behind the bar.
Scarcity of Stars • Prologue

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*Little crimson spheres float down a corridor, leaving streaks along square plated walls.*

*Alarms blares. Depressurisation warnings. Hull breach. Falling oxygen levels. The noise is muffled and faint in the rapidly thinning air.*

*Three men in black spacesuits drift through the hatch, ignoring the droplets of blood splashing silently against their suits. Almost two meters tall each; long and lanky with frames that are almost skeletal. Heads too large for their bodies. They soar through the ship with the grace of people born to space.*

*The command deck is a cacophony of flashing screens. Muffled alarms blare from every direction, growing quieter and quieter, the vacuum consuming all noise. Without saying a word, the three men spread through the deck. One goes left. Another goes right. And the last floats elegantly down the middle, hooking one ankle against a crash couch to bring himself to a stop.*

*In the air before him, just too far of anything to push off from, is a boy, maybe 14 years of age. Just a poor rock hopper. His limbs already stretched; his body already hopelessly frail. Wild, bloodshot eyes turning empty. Weakening fingers scrabbling for a helmet they just can't reach. The man in the black VAC suit watches impassively as the boy struggles for one more breath. Until the struggling fingers slow, twitch, then stop.*

*"Sorry beratna," an inaudible voice says to a corpse that can't hear it, "This is how it has to be."*

*He pushes past the body and plugs an interface cable into the ship's NET. Alarms continue to scream silently into the empty vacuum.*

*And through the dark shadows of his visor, a cybernetic eye ignites with light, white as ice, and begins to see.*

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Cortex

**Cortex** is a virtual assistant technology developed by AAA Mercantile as an amalgamation of various previous assistants such as Amazon Alexa and Cortana. The technology is widely available in higher-end apartments, offices, and spaceships. There are numerous concerns about the access Cortex has to private conversations in the home with its non-stop audio pick-up services, but most of these concerns have been dismissed by AAA Mercantile despite strong evidence suggesting it is gathering that data and selling it to other corporations.
Buck-A-Slice

**Buck-A-Slice** is a notoriously low-quality fast food establishment that sells pizza slices and diluted soycaf. All of its ingredients are proudly synthetic and have the taste and consistency of greasy cardboard, and are near guaranteed to cause gastrointestinal distress. Despite all this, Buck-A-Slice remains wildly succesful, and is a staple and rite of passage for all Belters. According to urban legends, the MSPD has an entire file on the mysterious deaths of homeless people whose last meal was pizza from the chain.
Deimos (moon)

## Deimos • Mars II

**Deimos**, also known as *Mars II*, was the smaller and outermost of the two natural satellites of Mars, the other being Phobos. It previously housed an important Martian military base and shipyard, and was destroyed as part of Operation: Broken Sky following the failed secession by the Martian Congressional Republic. The destruction of the moon is widely considered one of the greater examples of United Nations ruthlessness, with many Martians still harbouring a grudge over Earth "ruining their sky".
Red Chrome Anarchs

The **Red Chrome Anarchs** are less of a gang and more of a movement, or so they like to claim. The faction grew out of an increasing resentment for the privileged status held by megacorps in the system, where those born into wealth and power would automatically hold sway over billions of people. Together, they have sworn to expose and destroy corporations and their cronies, in any way they can. They can be found in many stations around the Belt, and even have sects on the inner planets, actively working towards the destruction of megacorp dominion. Despite their one purpose, these groups are generally scattered and don’t have any one leader, and as a result lack the unified power to make serious headway. Nonetheless, they are very much a thorn in the side of any corporation, and often instigate riots, stage assaults and hit jobs, and do basically anything they can to lessen the hold of any local corporation they deem is oppressing people. Their cause aligns closely with the OPA’s agenda, and so they are proud (if sometimes overly rowdy and impatient) members of the alliance.

As the name would suggest, the Anarchs often sport red-tinted cyberware and clothing, and have an emphasis on classic anarchist improvised weaponry, such as bats, knives, hammers, and any other shit they can get their hands on off the streets to smash up the nearest corpo transport. They might lack cohesion, but their drive is certainly not lacking, and they will continue to fight for independence until they get what they want, or the UNN spaces all of them.
Thorton Motor Company

**Thorton Motor Company** is an automative manufacturer that makes everyday utilitarian vehicles for the general public consumer-base. The company is recognised for their wide array of utility vehicles, including pickup tracks or wagons, as well as their mid-class passenger cars. Thorton vehicles are famously robust and durable.
Prometheus NET Intelligence

**Prometheus NET Intelligence** started as a small policing organisation based out of London. Its focus was on cybercrime and the protection of the NET, first in the European State, and later across the globe. After the creation of WorldSAT’s communications infrastructure, and the expansion of the NET to a systemwide network, it became readily apparent to the UN that controlling the NET was of extreme importance. Prometheus was tasked with doing exactly this, employing highly skilled netrunners with state-of-the-art software to patrol the NET and root out any illegal activity, working in tandem with WorldSAT to keep their system free of anyone trying to assert a foothold. One of their greatest advances in this field was their Black ICE technology, deadly programs that, once triggered, hunt down other programs or netrunners across an entire NET architecture.

Once the corporation had gained this unprecedented knowledge of the network, it was only a matter time before it used its position to provide contracts for intelligence gathering via the NET, which many megacorps were greatly interested in. Nowadays, Prometheus continues to work closely with SIGINT, the UN’s intelligence division, providing key access to the NET and skilled talent to traverse it. In the meantime, it carries out contracts under the table for many other clients, ranging from simple data mining to corporate espionage and even sabotage. Rogue netrunners across the system often find themselves on the wrong side of Prometheus operatives and software whenever they make a misstep or dig a bit too greedily. For many of them, it is the last mistake they ever make.
James MacMorran

**James MacMorran**, also known as *Dullahan* (a name for the Headless Horseman in Irish mythology), is an ex-UN marine who was dishonorably discharged for insubordination. He is now a member of the Sinner Saints, and lends his military know-how to the gang's operations. He has a particular dislike for 6th Street and the Loca Griegas. He earned his nickname during a scuffle with the Griegas, during which one ganger bit off half his right ear. The story says that MacMorran became possessed by the spirit of the dead horseman and killed two dozen Griegas with his bare hands, laughing maniacally as he did so. No matter the truth of the situation, the story earned him a place of rank and a degree of respect in the largely Belter-dominated Sinner Saints, where he puts his violent talents to good use.

MacMorran is described as a direct, stubborn, and sometimes brutish man, not quick to laugh and more likely to crack skulls rather than jokes. Despite that, he is also very tactically-minded and has a keen understanding of military strategy from his time in the marines, a fact that has frustrated numerous efforts by the Loca Griegas to stamp out the Sinner Saints once and for all.
Cyberpsychosis

**Cyberpsychosis** is a mental illness, specifically a dissociative disorder, caused by an overload of cybernetic augmentations to the body. Those afflicted with cyberpsychosis are known as cyberpsychos. Generally these have existing psychopathic tendencies, enhanced by cybernetics, and as a result have lost their sense of identity as a person either to themselves or to others. They come to view regular people and other living things as weak and inferior. With their enhanced physical abilities and complete disregard for life, cyberpsychos are extremely dangerous to anyone that crosses their path.

Cyberpsychosis can affect anyone modified with cybernetics eventually, but the less empathetic or psychologically stable a person is, the more susceptible they are to it. Symptoms are gradual, ranging from decay of self-preservation, distancing from or disregard of friends and family, and poor or impulsive outbursts or acts. Victims start to identify more with machines than people, and stop doing things that used to give them pleasure (eating, sleeping, socialising, sex, etc). Eventually human interactions become irritating, and then irritation morphs into contempt, and finally violence. Not all cyberpsychos are physically violent. Some have fragmented personalities, some are kleptomaniacs, others are compulsive liars. But violence towards living things, especially people, is most common. The effects are cumulative. A single cyber hand is unlikely to cause cyberpsychosis, but replacement of all four limbs and both eyes will probably start down the slippery slope to madness.

There is no real cure, though treatment is available. People who are near the edge are politely asked (that is, required) to register as such. A registered cyberpsycho is on something akin to parole. They must attend periodic therapy sessions to keep them human. They have implants to monitor their activity. So long as they don't do anything dangerous, they can go about their lives as normal.

A cyberpsycho who goes over the edge is often killed outright. Cyberpsychos usually have enough implanted hardware to cause significant damage, and are a threat to anyone they come across. Most police departments will not go out of their way to risk people's lives trying to take the psycho alive. But if the psycho can be subdued, they will be strapped down and all of their cybernetics deactivated. They are forcibly jacked into a custom braindance, where a cyberpsychologist (sometimes called a *psychoshrink*) attempts to piece their personality back together. Over weeks or months, the cyberpsycho gradually regains their humanity. They may even eventually become human enough to install cybernetics again (assuming they are not in prison for crimes committed on their rampage), but they are never really the same again. Mental damage from cyberpsychosis will change aspects of their personality, and follow them their entire lives.
Salendre

C'est un Reptile qui a muté et qui c'est fait mordre par un vampire

**Pouvoir**

Il peut cracher de l'acide et dégager un brouillard toxique qui brules les yeux,le nez et la gorge donc ce qui empêche de respirer .

**Combats**

*1combat*

Vampires vs Chevaliers = Défaite

*2combat*

Vampires vs Chevaliers = Victoire

*3combat*

Victoire vs Chevaliers = Interrompu

**Passé**

   Il y a 9000000 d'années, Salendre étais un reptile qui vivait aux enfers, a cause de l'air toxique des enfers il a commencé a muter et il a fait parti des Stigma 70000 plus tard . C'est la Reine des Vampires qui lui a apprit a parler .

**Capacités**

Poison mortelle

Crache venin
Patrick Star

Bunny Star

Cecil Star

Ouchie

## General

Patrick Star Is the titular protagonist of the series. He is A Lazy, Overweight Sea Star With A Green Flowered Shirt And Some Blue Shorts, In The Original Show He Wore No Shirt And Only Some Green Flowered Shorts, He Keeps Looking After His Family As His Top Priority And Also Likes His Show Running Smoothly.
Villefort

**Villefort** is an automative manufacturer that builds good-quality, full-size cars that are popular among wealthier citizens and lower-ranked corporate officials. The company's model names are derived from famous explorers and conquerors like Cortés, Narváez, or Alvarado. This naming system was subject to criticism after competitors drew attention to the fact that almost every one of those historical figures had committed atrocities. This controversy only caused increased sales of Villefort's products.
The Patrick Star Show

Marc Ceccarelli

Andrew Goodman

Kaz

Mr. Lawrence

Vincent Waller

Stephen Hillenburg (Main Series Showrunner)

## General

The Patrick Star Show Is an American-animated series that is A Spin-off To The Popular TV Show SpongeBob SquarePants, The Show Has Got A Good Reception Since The First 2 Episodes Got Very High Ratings! The Show Has Only Got 6 Out Of The 13 Episodes Announced. The Main/Titular Characters in the series Are Patrick Star, Squidina Star, Bunny Star, Cecil Star, GrandPat Star, Ouchie And SpongeBob SquarePants.
Ty Ru

Ty Ru es la membre des Stigma la plus terrifiante du groupe et elle n'abandonne jamais !

**Pouvoir**

Elle es capable de contrôler et de crée des armes a volonté

**Combats**

*1combat*

Vampires vs Chevaliers = Défaite

*2combat*

Vampires vs Chevaliers = Victoire

*3combat*

Victoire vs Chevaliers = Interrompu

**Passé**

Elle es née dans l'enfer, son père étais un Vampire et sa mère une femme araignée . Elle es connu pour être loyal au combat .

**Capacités**

Âmes vengeresse

Tsunami d'armes

Combat elite
Vehicles

If there's one thing humanity couldn't leave behind when they became a spacefaring species, it's their rides. Vehicles are common in the larger stations and colonies, both in the inner planets, the outer planets, and the Belt. Shipping vehicle parts is expensive as all hell, so many are cobbled together from a variety of spare parts, but there's plenty of nice ones if you have the cash.

Following bans on fossil fuels by the United Nations, all vehicles listed below are electrically powered, and can be charged anywhere there's civilisation or a battery pack.

## Rules

### Properties

* **Type:** The overall class type of the vehicle.
* **Cost:** The cost of the vehicle in Euro Dollars, the main currency of the system.
* **Structural Damage Points (SDP):** How many points of damage the vehicle can take before being destroyed. As long as a vehicle has at least one SDP, it can still move. When it has no SDP left, the vehicle is considered Destroyed, is no longer considered cover, and cannot move unless it is repaired with the appropriate Tech Skill.
* **Seats:** The number of people the vehicle can sit comfortably.
* **Speed (Combat):** The vehicle's MOVE STAT for use in combat.
* **Speed (Narrative):** The vehicle's top speed in Kilometers per Hour. Useful for knowing how fast it is outside of combat.

## Thorton Motor Company

Galena G240Galena GA40XT RattlerGalena GeckoColby C240TColby CX410 ButteColby Little MuleMackinaw MTL1Mackinaw WarhorseMackinaw Larimore
## Chevillon

Emperor 620 RagnarEmperor 720 IroncladCortes V6000 OverlordThrax 388 Jefferson
## Archer

Quartz EC-L R275Quartz EC-T2 R660Quartz EC-T2 BanditQuartz SidewinderHella EC-D I360Hella EC-H I860 EnforcerArch ItsumadeArch Nazaré
## Mahir Motors

Maimai P126Maimai P126-VSupron FS3MT28 Coach
## Militech International

MTI BehemothMTI BasiliskMTI WyvernMTI GriffinMTI KestrelMTI OctantMTI OverwatchMTI ManticoreMTI Surveyor
## Mizutani

Shion KyokotsuShion CoyoteShion MZ2Shion TargaShion XF
## Quadra Motors

Turbo-R 740Turbo-R V-TECHType-66 640 TSType-66 CthulhuType-66 Jen RowleyType-66 JavelinaType-66 AvengerType-66 Reaver
## Rayfield

Aerondight S9CaliburnExcaliburExcalibur AV
## Villefort

Columbus V340Columbus V340 EnforcerValor V500Alvarado V4F 570
Spaceship Parts

## Quirks & Flaws

When purchasing or upgrading a spaceship, you may want to get a slightly cheaper option by purchasing ships or parts that come with some wear and tear, or else just some quirks and flaws that came about during manufacturing. Adding quirks and flaws to your ship reduces cost of purchase, but adds some additional modifiers to its behaviour.
Late For Breakfast

## Plot

The episode starts around Patrick gets hurt by an Urchin to be awake, he gets a long Toothbrush and puts it inside a "Toothbrush Sharpener" to get ready to Brush his Teeth. But instead of Brushing his Teeth, he actually Brushes the inside of his Eyes. He then gets ready for Breakfast and says hello to his Family. when he gets ready for His Meal, he then finds out he hasn't gotten many, on which means that Patrick has been, well... "Late For Breakfast".
Islands Patrick Star Show Event July 2021

The Icon For The Event

## Event Info

The Patrick Star Show Event From The Popular ROBLOX Game Islands Which Was Sponsored By Nick Was Held In July Of 2021. To Get The Badge From This Event And The Patrick Trophy In Game You First Needed To Go Up To Patrick Star And Talk To Him, He Will Say To Help His Family With All Their Problems, You Can Do All Of Their Quests In Any Order, Once All Of The Characters Quests Are Done You Go Back To Patrick Star And Talk To Him, Then You Will Get A Badge Which You Can See The Link To Below Here

https://web.roblox.com/badges/2124775661/Patrick-Star-Show

Also The Event Was Ended After The Pirates Update!

## Gallery

In-Game Build-BoardStar Family HouseInside 1Inside 2Inside 3PatrickBunnyCecilSquidinaGrandPat
Cecil Star

Bunny Star

GrandPat Star

Ouchie

## General

Cecil is one of the main protagonists in the show, he is known to be Patrick's Father. He Is A Turquoise-Colored Starfish With Brown-Colored Hair, Eyebrows And A Moustache, He Has A Red-Stylized Bowtie and A White Classic Shirt With Grey Shorts And A Brown Belt that is always being weared on his Shorts.