recursal/Fanatic-Fandom huggingface dataset:
Rila

## Rila Franrina Centana

* Species: Manticore

* Gender / Pronouns: Female, She

* Height / Weight: 7’6”, slim

* Description: Rila is relatively a tall, usually robe-clad, figure who is obviously in her adult years. She has visibly a lot of fur, most of it being crimson-red, while her chitin-covered limbs are black. Her tail has two golden stingers which hinges similar to pincers.

http://shikkatl.deviantart.com/art/Rila-Ref-Sheet-546573776

## Current Status

* Fate Points | Refresh: [ | 3\* ]

* Physical Stress (0-3): [ ][ ][ ]
* Mental Stress (0-2): [ ][ ]

* Temporary Aspects

* + Aspect:

The skills of Physique and Will affect maximum Physical and Mental Stress, respectively. +1/+2 provides 3, +3/+4 provides 3, while non-trained skills provide only 2.

## Aspects

* High Concept: Far-traveling Arms Dealer

* Trouble: Cares for no one but Marli and herself

## Skills

* Great (+4)

* + Contacts
* Good (+3)

* + Notice

* + Resources
* Fair (+2)

* + Mechanics

* + Provoke

* + Fight
* Average (+1)

* + Physique

* + Deceive

* + Stealth

* + Empathy

## Stunts

Stunts are specific abilities that give you a strong boost when performing a very specific task.

If you are having trouble coming up with mechanics for stunts, see the provided Stuntmaker.

## Relationships

### Marli

Marli and Rila have known each-other for quite a long time, ever since Rila was an teen, and Marli was a kid. Rila met Marli every now and then after she started her travels, but one day, Marli joined her and has traveled with Rila ever since, much to Rila's dismay.

## History

### Backstory

Rila was born 10th of Monmonth, in Gnawth, and has lived there until her early adulthood, but decided to brave the world for... Her own reasons... And eventually came to be an arms-dealer, with a permit for that, of course.

### Previous Adventures

**A Weapon of Dubious Origin**

One day, Rila struck a deal with a pawnbroker for a weapon that had just been sold to them. However, she soon saw herself having to answer to the law, as the weapon had been used on a failed robbery, but was then stolen from inside the evidence storage on the next day! She then worked to clean the confusion and managed to prove her innocence. The thief, however, got away.
Streptanie

* Species: Masked Owl
* Gender / Pronouns: She, Her, Hers.
* Height / Weight: 7'10", 407 lbs
* Description:Though A larger member of her species, Strept's bulk is made up for

by her flexibility and dexterous clawed fingers are as precise as tweezers, she possesses three arms (one right and two left) each ending in 4 fingered hands. her stable stance is accentuated with her treetrunk like legs and large feet. Her work with disease and pathogens has resulted in a preference for white rubber hazardous materials suit, though she tends to wear the hood down when not working with her beloved germs

## Current Status

* Fate Points | Refresh: [ | 3\* ]
* Physical Stress (0-4\*): [ ][ ][ ][ ]
* Mental Stress (0-4\*): [ ][ ][ ][ ]
* Temporary Aspects
	+ Aspect:

The skills of Physique and Will affect maximum Physical and Mental Stress, respectively. +1/+2 provides 3, +3/+4 provides 3, while non-trained skills provide only 2.

## Aspects

* High Concept: The Microbe Mom
* Trouble: The Plague Freak
* Aspect: Squeaky Clean suit
* Aspect: Two Right Hands
* Aspect: smothering affection

## Skills

* Superb (+5)
	+ Skill\* Starting characters will not have a Superb skill
* Great (+4)
	+ Skill
* Good (+3)
	+ Skill
	+ Skill
* Fair (+2)
	+ Skill
	+ Skill
	+ Skill
* Average (+1)
	+ Skill
	+ Skill
	+ Skill
	+ Skill

## Stunts

**A Chance to Heal, A Chance to Hurt..**. [action] - Can heal a consequence via dice, using \_\_\_\_\_\_\_. If you tie, nothing is healed. If you succeed, heal the consequence. If you succeed with style, you heal an additional lower leveled consequence. If you fail, the character gains an additonal consequence. (note- the defense rolled against is the consequence in shifts.)

## Relationships

### Character Name

Info about how the two characters know each other- Note both friends and enemies here, everyone you have a significant history with. The GM is always thinking about how to bring back old friends and rivals.

## History

### Backstory

Any history important to your character not specifically noted in Previous Adventures. This information can be known by other characters or secret- but it will be public knowledge to other Players, in order to provoke interesting drama.

### Previous Adventures

Copy the Adventures written for character creation here, in chronological order.

### Recent Adventures

Summarize your character's actions in recent play sessions.
Noah Cyrus

BIRTHDAY: January 8, 2000

BIRTHPLACE: Tennessee

AGE: 15 years old

## About

Actress and younger sister of Miley Cyrus. She played Gracie Herbert in the TV series Doc and appeared in Hannah Montana from 2006 to 2010. She also provided the voice of the main character in the animated Hayao Miyazaki fantasy adventure film Ponyo

## Before Fame

She became a young equestrian and began playing the role of Gracie Herbert when she was three years old.

## Trivia

* She recorded the Ponyo Theme Song with Frankie Jonas in 2009

* She is the daughter of singer Billy Ray Cyrus and Tish Cyrus. Her older brother Trace Cyrus became a member of the band Metro Station.

* She starred alongside Luke Benward in the 2008 TV film Mostly Ghostly: Who Let the Ghosts Out?

* She is one of Stella's Friend & They Both are models for Mudd Style 2015
Florafate Wikia

## Welcome to the Florafate Wikia

Welcome to FloraFate! The (semi) official RPG of Floraverse.

I’ve been interested in this for some time, but I’d really like to GM a tabletop RPG online- and without further preamble: introducing, FloraFate! Floraverse (www.floraverse.com) + Fate Core (http://fate-srd.com/)

So why is the Fate system such a good match for Flora? Read More

I’m looking for 3 or 4 players to join in the adventure. I’m still researching what the best way to maintain our campaign resources are (I’m thinking a Wikia would actually work very well for hyperlinking, and I’ll be trying out some templates). Although I feel that the experience is improved with voice chat, depending on people’s level of comfort we may play be text. And for reference, I am on US Central Time (CDT -5), and have a 9-5 job weekdays.

If you’re interested in joining, reach out to me, either through tumblr  at or on Flora IRC: irc://irc.veekun.com/flora where I participate as LazyLucy, LazyVicente, just Lazy\*Everything. Join the #florafate channel if you want to talk shop. I’m busy planning for a long distance move right now, so I think we’d start around August.
Bop to the Top

Bop to the Top is the 7th song from High School Musical and the 7th song on the movie soundtrack. It's also the song that Sharpay and Ryan sing for their callbacks.

## Lyrics

Ryan:

```
Mucho gusto

```

Sharpay:

```
Ay que fabulosa
Rrrr, ay, ay ay!

```

Ryan:

```
Arriba

```

Sharpay:

```
Quieres bailar?

```

Ryan:

```
Mirame

```

Sharpay:

```
I believe in dreamin'
Shootin' for the stars

```

Ryan:

```
Baby to be number one
You've got to raise the bar

```

Sharpay:

```
Kickin' and a-scratchin'
Grindin' out my best

```

Ryan:

```
Anything it takes
To climb the ladder of success

```

Ryan and Sharpay:

```
Work our tails off every day
Gotta bump the competition
Blow them all away

```

Ryan:

```
Caliente!

```

Sharpay:

```
Suave!
Yeah we’re gonna

```

Ryan and Sharpay:

```
Bop, bop, bop
Bop to the top!

```

Ryan:

```
Slip and slide and ride that rhythm

```

Ryan and Sharpay:

```
Jump and hop pop ‘til we drop!

```

Sharpay:

```
And start again

```

Ryan and Sharpay:

```
Zip zap zop
Pop like a mop!

```

Ryan:

```
Scoot around the corner

```

Ryan and Sharpay:

```
Move it to the groove
'Til the music stops
Do the bop bop, bop to the top
Don't ever stop
Bop to the top

```

Gimmie, gimmie

```
Shimmy shimmy
Shake some booty and turn around
Flash a smile in their direction

```

Sharpay:

```
Show some muscle

```

Ryan:

```
Do the hustle!

```

Sharpay:

```
Yeah, we're gonna

```

Ryan and Sharpay:

```
Bop, bop, bop
Bop to the top!

```

Ryan:

```
Wipe away your inhibitions

```

Ryan and Sharpay:

```
Stump, stump, stump do the rump!

```

Sharpay:

```
And strut your stuff!

```

Ryan and Sharpay:

```
Bop, bop, bop
Straight to the top
Going for the glory!
We'll keep stepping up
And we just won't...

```

Ryan:

```
Stop...

```

Sharpay:

```
Stop...

```

Ryan and Sharpay:

```
'Til we reach the top!
Bop to the top!

```
FusionFall Legacy

**FusionFall Legacy** es un juego de MMO (Juego multijugador masivo en línea) que saldrá próximamente. Es esencialmente una recreación del juego Cartoon Network Universe: FusionFall, un MMO desarrollado por Cartoon Network que estuvo en línea desde enero 14 de 2009 hasta agosto 29 de 2013.

Por el momento, no se sabe una fecha exacta de cuándo saldrá el juego, ya que el juego aún se encuentra en una fase 'alpha cerrada', y eso se refiere que el juego no se encuentra disponible.

## Historia

*Esta es la historia del juego, según la página oficial de FusionFall Legacy*.
### El Planeta Fusión

Por miles de años, el Planeta Fusión (Planet Fusion) ha aterrorizado al universo entero, absorbiendo mundo tras mundo. Cada planeta que ha caído por el ataque alienígena le ha otorgado al enemigo mayor gravedad y poder a medida que avanza hacia su siguiente víctima... ¡la Tierra!

### La Invasión

El Planeta Fusión ha enviado ola tras ola de Fusion Spawns a nuestro mundo para conseguir información y comenzar el ataque. Esas pequeñas gotas de baba nociva consiguieron muestras de casi todo en nuestro planeta para crear un ejército de fusiones, formas distorsionadas de formas de vida comunes y héroes de nuestro mundo.

### Nanos

Los Nanos son versiones pequeñas de los héroes y villanos de nuestro mundo, creados por medio de una combinación de Materia de Fusión (Fusion Matter), un artículo de creación y Energía Imaginaria. Los Nanos son el arma más poderosa que tenemos contra Lord Fuse.

### La Guerra

Los Terrafusers están llegando a todas partes. Ellos están destruyendo el medio ambiente, creando campos minados, plataformas y trampas. Si algo no se hace para detenerlos, todo se perderá. ¡Todo depende de ti y tus nanos el detener a Lord Fuse y salvar el mundo! ¿Crees poder manejarlo?

## Música

Main Theme - FusionFall Legacy Soundtrack by Jake DurrTema principal de FusionFall LegacySuburbia - FusionFall Legacy Soundtrack by Jake DurrSuburbia (Ésta puede ser escuchada en el Sector V, Pokey Oaks (Sur y Norte), y Genius Grove).Summerland - FusionFall Legacy Soundtrack by Jake DurrSummerland (Ésta puede ser escuchada en Peach Creek (Commons y Estates), Mansión Foster para amigos imaginarios, los bordes exteriores del Deposito de Chatarra de Cabra (Goat's Junk Yard), y Candy Cove).Hookslice Country Club - FusionFall Legacy Soundtrack by Jake DurrHookslice Country Club (Ésta puede ser escuchada en la zona infectada del mismo nombre del soundtrack, de Hookslice Hills (Área exclusiva de FusionFall Legacy)).
## Videos

A First Look at FusionFall LegacyUna primera mirada a FusionFall Legacy.
Humanoids

The **Humanoids** are enemies that don't seem to be actual suits. They appear to be more human-like than what a suit would be. These humanoids are named:

## God

A tall, white, female humanoid that will start in the Meat Freezer on Night 5.

## Undying

A very tall, red-colored humanoid. It will start in a cage in the location called "Pirate Caverns". Its room can be accessed by an elevator.

## Slester

A short humanoid with big empty eyes and a mouth, and what appears to be suture marks on its chest and stomach. It also appears to have two needles through its body, one going through its shoulders, and the other
 through its head.

## See Also

* Humans
* Suits
Número Uno

Spitwad Volley
 First Aid
 Big Bucks

**Miguel One** (en inglés **Nigel Uno**), mejor conocido como **Número Uno**, es el indiscutible líder del Sector V. Es desconfiado con todo tipo de adultos, aunque estos sean adultos inocentes, aunque confía mucho en sus padres. Le gusta dar ordenes, es muy organizado y un buen líder. Es muy descrito como un genio táctico por algunos y como un adicto al trabajo, por otros es conocido como paranoico, ya que toma su posición y sus responsabilidades como agente de de los chicos del barrio demasiado en serio.

## Apariencia

    Número Uno, no tiene cabello, siempre usa unos lentes de sol negros. También lleva siempre un suéter de cuello alto rojo, un chaleco negro de militar, guantes negros, shorts verdes oscuros, medias blancas, y zapatos de montaña cafés, que actúan como zapatos cohetes cuando golpea sus talones juntos.

## Curiosidades

* Su nombre hace una referencia a su número, ya que se llama "Miguel One", One significa Uno en inglés.
* Es el único miembro del Sector V que no tiene un hermano.
* Su característica más preciada es su liderazgo y que es muy audaz.

## Galería

Primer Banner de Número Uno del Project: RSegundo Banner de Número Uno del Project: R
Dee Dee

Diva Dynamite
 Way Of The Dee Dee
 Ponypuff Pirouette

**Dee Dee** es la hermana mayor y protectora, pero un poco tonta, de Dexter y es quien causa que en el juego original, él jugador avance mucho tiempo en el futuro al inicio del juego. A pesar de que parece poco brillante, a diferencia de su hermano menor, ella todavía ama a Dexter. Su muñeca favorita es la muñeca Ponypuff, los nombres de sus mejores amigas son MeeMee y LeeLee, y ella odia completamente a Cerebro, incluso cuando sabe que a Cerebro le gusta ella. Ella tiene un amigo imaginario llamado Koosalagoopagoop (Koosy para abreviar) que vive en la tierra de koos.

## Apariencia

    Dee Dee es una adolescente de 17 años, ojos celestes, de estatura promedio, y, al igual que en la serie, más alta que Dexter, de cabello rubio que siempre lleva recogido en dos coletas. Usa un corto listón negro al rededor de su cuello con una hebilla dorada. Lleva también un traje de bailarina de ballet con medias largas y blancas, con zapatillas de bailarina y un listón que usa al rededor de su cintura.

## Curiosidades

* Se creía que en el juego original, en el futuro, ella seguía pensando que Dexter seguía con vida, y lo estaba esperando en casa, como lo dice un Dexbot.

## Galería

Primer Banner de Dee Dee del Project: RSegundo Banner de Dee Dee del Project: R
Dexter

Glide
 Inviso-Ray
 Teleporter

**Dexter** es el hermano menor (pero más inteligente) de Dee Dee. Él es un niño genio y está totalmente dedicado a la ciencia, pero también es muy arrogante y se enorgullece de su inteligencia. En la serie, cuenta con un laboratorio detrás de su estantería, donde realiza experimentos y crea inventos, que generalmente lo conducen a problemas. Su laboratorio suele quedar devastado por culpa de su hermana Dee Dee que sólo quiere jugar con sus inventos.

Antes de FusionFall, Dexter habla de sí mismo como un genio e inventor famoso, y, a veces puede parecer como el líder en la lucha contra Fuse. Antes de llegar a su adolescencia, Dexter fundó su propia compañía, DexLabs, y con el paso del tiempo, Computadora, la asistente robótica de Dexter se convirtió en su única compañera.

## Apariencia

    Dexter es un adolescente de edad al rededor de los 13-15 años, de estatura promedio, con cabello rojo. Lleva un par de lentes rectangulares. Lleva una pequeña bata blanca de laboratorio con botones dorados en ella, y un cinturón blanco con una hebilla roja. También usa siempre guantes morados y un reloj café en su mano izquierda, y también unos pantalones negros y zapatos negros con hebillas doradas. Al igual que en la serie original (en el idioma inglés y en el juego original), él habla con acento ruso, a pesar de que ninguno de sus familiares habla así.

## Curiosidades

* En la serie él es pequeño y de ocho años de edad, pero en el juego original, él tiene edad al rededor de los 13-15, y es de una estatura promedio de un adolescente.
* En la serie él no tiene cabello en la parte de atrás de su cabeza, pero en en el juego original, si tiene, al igual que su Nano y su contraparte Fusion.

## Galería

Primer Banner de Dexter, del Project: RSegundo Banner de Dexter, del Project: RDexter y Cerebro en la imagen de "Servers are Offline"
Game Creation

Game creation is the first session played by the group, used to define the story you'll be entering. This is a collaborative effort, and allows the GM and players to clarify what kind of game they want to play. See the SRD for more details.

## Before getting started

You may have an idea for a character. That's good! During Game Creation, think about how their personality and desires fit the setting you want to see them in. Be thinking about how your character is connected to the issues, the places, the groups, and the faces we will be creating together! You may even come up with a character that interests you even more.

For those who do not have a specific character in mind, that's good! Setting creation is a great time to air what kind of adventure you want to play, and will help shape what kind of protagonist you want to be.

## Setting and Scale

The other question to think about is, will the problems being delt with by the PC on a city scale or region scale? How epic or personal will this story will be? How you want to

So, where on Owel will this story take place? What kind of setting do the players and GM want to explore? For a Flora story, I recommend a lower scale of encounters- although the comic certainly has branched into more.

I recommend starting with city scale, and branching out from there

## The Big Issues

The things going on that will spur you into action

Current Issues: Problems or threats that exist in the world already, possibly for a long time

Impending Issues: Things that are about to rear their ugly heads and make the world worse.

At this point, it's also worthwhile to define city-level locations, as well as any large organizations who may be involved with the above issues.

The issues, cities, and organizations, will eventually have aspects attached to them.

## Faces and Places

While the last two sections were general,  now let's come up with specifics

Faces are the important NPCs you will be interacting with during scenes. It is very possible that you may be very inspired by a Face, and want that to be you're character- Awesome!

Places are the important locations you travel to for scenes.

After we identify some, the GM will take time before the next session to flesh these out before they are formally introduced. And of course, this list is not comprehensive to an area- new ones will be introduced as needed as the story unfolds

It's likely that some faces and places wil be a mystery to players, define it losely, and don't come up with an aspect immediately

It is important that the protagonists have some connections to the faces and places- not all of them, but enough to relate characters into the setting. If you're unable relate your character idea to the faces and places, it may be appropriate to rethink your concept and imagine a new character.

When you're making characters,  you'll come up with more ideas for the settings and the NPC faces they know. Be sure to note them on the game sheet before starting play!
TOM

**TOM** o **T**oonami **O**peration **M**odule (Módulo de Operación de Toonami) es el anfitrión del bloque de programación de Toonami. Su diseño se basa principalmente en TOM 3.0 (pero recientemente, el equipo de FusionFall Legacy a mostrando algunas imágenes con los diseños 1.0 y 4.0 de TOM), aunque se pueden notar algunas diferencias. Él es el único NPC que no proviene de una serie, sino un bloque de programación, en la que anuncia los espectáculos y ocasionalmente clasifica nuevos videojuegos.

## Apariencia

    TOM es un robot, su diseño en el juego original se basa en la versión 3.0 de TOM, que es un robot color azul acero, blanco al rededor de los dedos, húmero, clavícula y fémur. Su estatura es igual a la de un adulto promedio y, a diferencia de sus anteriores "encarnaciones", éste tiene un aspecto mas musculoso.

## Curiosidades

* Teniendo en cuanta el juego original, TOM era uno de los tres únicos NPCs que eran los únicos personajes principales que aparecían en el juego de sus respectivos programas. Los otros dos eran Juniper Lee, Coop y Johnny Bravo.
* Hay 4 trajes de TOM que se pueden encontrar con las unidades C.L.Y.D.E., que son TOM 1.0, 2.0, 3.0, y 4.0; Cada uno es similar a respectivos modelos de Tom.

## Galería

Primer Banner de TOM del Project: RSegundo Banner de TOM del Project: RModelo de TOM versión 1.0Modelo de TOM versión 4.0Concepto de Nano TOM
23 Hours

Hello. I am Nerzik. I am 27 years old, and I thank you for staying this far.

I am locked in my own home. No water, food, and the oxygen is being sucked out slowly.

I have given up all hope of survival, so I thought I might as well leave a story for all those people who matter in my life.

It has been 20 hours since I was locked, and based on my calculations, I have 3 hours left to live. So here is my story, which I'd like to tell before I die.

Mom, I haven't been truthful to you. I was doing drugs behind your back when I was 15 years old, and it has been getting worse ever since.

I feel my withdrawal symptoms nearing, all that pain and shit like that. All I wish for you to do, is to try to sell all my drugs, to make enough money to live the life you want.

I am already feeling better, knowing that you'll be okay.

Alice, meet Joan. My girlfriend.

Joan, meet Alice. My wife.

Yes. I have been cheating on both of you. I have been weak and paranoid, not knowing who to love or who loves me, so I chose two to be safe.

To tell you the truth, I love you both. But now, since I'll die, I might as well make you feel happy for my death. Think of it as justice, or karma, if you may.

I have one thing to say to you. Be careful of the men in this world. Lots of them are weak, and bound to betray. Be careful of love.

Baoz. Hey bro. Or should I say, the man whose life I worsened.

I am deeply sorry for driving you to drugs, stealing, and even going against people. I felt like I needed someone to relate to.

Huh. I have 1 hour left.

Those of you reading my story, know this.

These 23 hours, have been hell. Not because of my death, but because of my reflection on my life. I have lived such a sinful life, I am sin.

But, I have forgiven myself, and changed, although it is worthless. Because I will die. But all I want is for all of you to forgive me. And try to live a great, loving life.

Because no one knows when your 23 hours will come.

As for who did this to me, thank you. You freed me from lies, hate and self-hate. You helped me, and if you are found, I wish for you to not be arrested.

Huh, it's true what they say.

Your last moments bring the worst in you to light, and show the best of you.

Thank you. Please, make your 23 hours worth reflecting in.

*Credited to MightyRandom

Content is available under {{#NewWindowLink:http://creativecommons.org/licenses/by-sa/4.0%7CCC-BY-SA}}*
FusionFall Legacy Wiki

¡Bienvenido a la enciclopedia más informativa sobre FusionFall Legacy, un juego remake hecho por fans de "Cartoon Network Universe: FusionFall"!Actualmente estamos manteniendo 14 articulos y 88 archivos.Por favor asegúrate de leer las FusionFall Legacy Wiki:Reglamento antes de empezar a editar.

***FusionFall Legacy*** es un juego MMO (Juego Multijugador Masivo Online) que trata de un mundo del Universo de Cartton Network en el que los jugadores deben de vencer a las Fusiones, recibiendo también ayuda de los personajes de Cartoon Network. El juego actualmente no se encuentra disponible.

Leer más...
Alexa Losey

BIRTHDAY:November 24, 1993

BIRTHPLACE: California

AGE: 21 years old

## About

Popular video content creator on both Vine and YouTube who first came into fruition with her YouTube channel smokeypinkleopard. She is a beauty and fashion guru

## Before Fame

She uploaded her first YouTube video "What I Got For Christmas" to her more popular channel smokeypinkleopard on Christmas day of 2010

## Official Account

* Alexa Losey on Twitter
* Alexa Losey on Facebook
* Alexa Losey on Instagram
* Alexa Losey on Insstar.com
* Alexa Losey on Instagweb.com
* Alexa Losey on Buzzcent.com
* Alexa Losey on Insstars.com
* Alexa Losey on Photostags.com

## Trivia

* She has a second YouTube channel that is self-titled. Her beauty tutorials stand out because of her spontaneity and frequent bursting into song

* She attended Crean Lutheran High School in Orange County. Her brother JP appears in a few of her videos

* She was featured alongside Jenn McAllister in a video titled "Jennxpenn's Fake Shopping List - Stranger Danger."
Larry 3000

**Lawrence "Larry" 3000** es miembro del Escuadrón del Tiempo, mas específicamente de la unidad de Buck Tuddrussel. Diseñado para ser un diplomático, se convirtió en un oficial en el Escuadrón del Tiempo cuando las naciones del mundo se unieron en 1.000.000 d.C. Larry, Buck y Otto Osworth viajan juntos para corregir las anomalías del tiempo y asegurarse de que los eventos de la historia ocurran como deberían. Es experto en tecnología, servicio de limpieza y cocina, sin embargo generalmente sus esfuerzos no son reconocidos por Buck.

## Nano

Se anuncio que Larry 3000 tendría su propio nano en el juego. Se desconoce de que tipo sera y sus poderes.

### Galería del Nano

Diseño del Nano Larry 3000Nano Larry 3000 en la incubadora
## Curiosidades

* Larry 3000 era el único personaje que aparecía en el Futuro sin aparecer también en el Pasado en el juego original (aunque solo fuera su cabeza).

## Galería

### Diseños y Concepto de Arte

Diseño de Larry 3000 para FusionFall LegacyDibujo de Larry 3000 junto a CoopMisiones de Larry 3000 (anunciados antes del Demo). En la imagen se puede observar la posible localización de Larry en el juego (el Depósito de Chatarra de Cabra)
Fusiones

Las **fusiones** son versiones malvadas de los personajes de Cartoon Network, con la piel teñida de verde (causada por la materia de fusion en su cuerpo) y los ojos rojos brillantes. Fueron creados por Lord Fuse, el líder del Planeta Fusión. Por lo general son la cabeza de uno de los planes repugnantes de Fuse. Para poder derrotar o encontrar a uno de ellos se requiere estar en una misión en que el objetivo es conseguir un Nano, aunque no cada uno crea un Nano (Esta regla no se aplicaba en el juego original a Fusion C.L.Y.D.E., Cootie, Judy, Rudy y Tootie). A veces una fusión de un cierto personaje creará un Nano de otro, como por ejemplo; Fusion Coop crea a Nano Megas, Fusion Abuelo Max crea a Nano Cuatro Brazos, Fusion Ben crea a los Nanos de Fuego Pantanoso y Alien X, Fusion El Escoses crea a Nano Demongo, Fusion Tetrax crea a Nano Humongosaurio, Fusion Demongo crea a Nano Aku, Fusion Homínido crea a Titán Sim-Biónico, y Albedo crea a Rath, lo que lo hace el único NPC con el que se lucha para recibir un Nano. Las fusiones que proporcionaban más de un Nano en el juego original, solo fueron Fusion Burbuja, que no sólo da su propio Nano, sino también el Nano Johnny Bravo; Fusion Finn, que da el Neno Jake, así como su propio Nano; y Dexter, que da un Nano Inestable a través de misiones y crea un Nano a través de una máquina.
Hookslice Hills

**Hookslice Hills** es el hogar de algunos de los personajes mas ricos, de entre los cuales destacan Padre y sus hijos (los Chicos de la Otra Cuadra). En el frente del área, justo detrás del letrero de Peach Creek, se encuentra la mansión privada de Padre, con un mirador al lado izquierdo, un laberinto al lado derecho y un pequeño estanque con un puente detrás de esta. Detrás de su mansión gigantesca esta la construcción detenida de la tarta de cumpleaños de sus hijos que (como siempre) no compartirán con nadie, cuya construcción fue confiada este año al Servicio de Comidas de Mung Daal. Chowder, emocionado de que finalmente se le dio la oportunidad de supervisar un proyecto por sí mismo, se encuentra junto a Padre, que esta actualmente enojado porque otro de sus proyectos (el Delightful Developments) se ha detenido debido a la invasión. Otro NPC, actualmente desconocido, se encuentra cerca de una zona infectada. En esta zona, los restos flotantes del campo de golf del Hookslice Country Club, se encuentran bastante cercanos a la Mansión de la otra cuadra.

## Monstruos de Fusión

* Carnivorous Cake (único confirmado de momento)

## Curiosidades

* Esta es la primera nueva área en ser oficialmente anunciada en FusionFall Legacy.
* Según Dogon McBanana, la zona infectada se basó en una idea desechada del juego original de una zona con el tema del campo de golf, la cual tuvo muy poco progreso durante su etapa de idea. Él fue capaz de incorporar diferentes elementos de Chowder y Los Chicos del Barrio para profundizar en los mundos de los dibujos animados representados en la historia de FusionFall.

## Galería

### Arte Conceptual del Área

Arte conceptual de la Mansión de la otra cuadra con la torta detrás de ellaArte conceptual de la zona infectada Hookslice Country ClubPrimer mapa con indicaciones de lo que se podría encontrar en Hookslice Hills
Coraje

Horrific Howl
 Softshoe Shimmy
 Cower Power

**Coraje** (Conocido en el idioma inglés como "**Courage**" y "**Agallas**" en España) es un perro de raza desconocida o inexistente de color rosado. Irónicamente su nombre es Coraje/Agallas, cuando en realidad, como el título de la serie lo dice, es un perro muy cobarde. Fue adoptado por una familia casada, Muriel y Justo Bolsa (Muriel y Eustaquio Habichuela en España), cuando Muriel lo encontró de cachorro cuando perdió a sus padres hace años. Aunque Muriel lo ama y quiere mucho, Justo/Eustaquio lo llama siempre "Perro Estúpido" y lo asusta con una máscara que posee. Sin embargo, él protege a sus dueños con su vida.

## Apariencia

    Es un perro rosado de raza desconocida o inexistente. Tiene un gran hocico, que tiene cortos y delgados bigotes, con una nariz negra, ojos grandes y negros. También posee una corta y despeinada cola. Tiene manchas negras en los costados negras y orejas del mismo color. Tiene la capacidad de caminar bien tanto en dos como en cuatro patas.

## Curiosidades

* A diferencia de la serie, no posee un hoyo en uno de sus dientes.
* Junto a Jake y Duke, son los únicos perros del juego, que a parte, tienen características humanas (como el saber hablar y caminar en dos patas).

## Galería

Primer Banner de Coraje/Agallas del Project: RSegundo Banner de Coraje/Agallas del Project: R
Coop

**Harold Cooplowski**, mejor conocido como **Coop**, es el piloto de Megas y único NPC de su serie. En la serie, él es un hombre flojo, que un día, encuentra a Megas en el Depósito de Chatarra de Cabra, al lograrlo tunearlo y rehabilitarlo, se convierte en el piloto de Megas. Sin embargo, se encuentra con el piloto original de Megas, Kiba, una chica del futuro, quien entrena a Coop para poder manejar a Megas.

## Apariencia

   Coop es un chico gordo y de gran apetito. Tiene el cabello rubio y una corta barba, y ojos café oscuro, usa una camiseta blanca, con una camisa roja con mangas cortadas. Usa un jean azul, con un cinturón marrón y hebilla dorada y roja, también usa unos zapatos negros.

## Curiosidades

* Lo que pasó con Jamie y Kiba es desconocido, pero se cree que Fuse tiene algo que ver.
* Megas es una grave amenaza para Fuse debido a su tamaño, fuerza y acción general en su serie del mismo nombre. El propósito de Megas en la serie es de mantener a raya el avance de los ejércitos extraterrestres; por lo que se adapta perfectamente para defenderse de la amenaza de Fuse. Junto con algunos otros héroes que han luchado directamente contra invasiones alienígenas en sus respectivos programas, si se hubiera podido prevenir que Megas hubiera sido atrapado por la materia de fusion, Coop habría podido ayudar a los otros héroes, o incluso sin ayuda, a vencer a Lord Fuse y su ejercito, mucho antes de que la batalla oficial comenzara.
Cartoons Representados

En FusionFall Legacy, hay un gran número de personajes de las series de Cartoon Network.

## El Laboratorio de Dexter

    **El Laboratorio de Dexter** (conocida en inglés como **Dexter's Laboratory** y de forma abreviada como **Dexter's Lab**) es una serie animada infantil de ciencia ficción y comedia creada por Genndy Tartakovsky para Cartoon Network. La serie gira en torno a Dexter, un niño genio con un laboratorio secreto lleno con una colección de sus inventos. Dexter se encuentra constantemente en conflicto con su hermana Dee Dee, que siempre logra entrar a su laboratorio a pesar de sus esfuerzos por mantenerla fuera de él, así como a Mandark (Cerebro en Hispanoamérica) su archirrival.

## Coraje, el Perro Cobarde/Agallas, el Perro Cobarde

    **Coraje, el Perro Cobarde** (conocido en inglés como **Courage the Cowardly Dog** y en España como **Agallas, el Perro Cobarde**) gira en torno a las hazañas de Coraje, un perro pequeño, color rosado que, a pesar de su nombre, es un perro muy cobarde que le tiene miedo a las cosas más mundanas. Sus temores normalmente se justifican, sin embargo, como Eustaquio/Justo y Muriel son constantemente atacados por varios monstruos, extraterrestres, villanos, maldiciones, experimentos, desastres naturales y otras formas de riesgo que pone a prueba el valor de Coraje, para proteger a Muriel, y de vez en cuando a Eustaquio/Justo.

## KND: Los Chicos del Barrio/Código KND

    **KND: Los Chicos del Barrio** (conocido en inglés como **Codename: Kids Next Door** y en España como **Código KND**) se centra en torno a una organización de niños menores de 13 años de edad que utilizan la tecnología especial basada en objetos de uso diario para combatir a los malvados adultos que desean establecer un reino de tiranía y privan a los niños de cualquier tipo de actividad lúdica o de ocio. Más específicamente, la caricatura sigue al Sector V (La 'V' hace referencia a la letra, no a el número romano para 5): El líder, Número Uno, el experto piloto e inventor, Número Dos, la experta en tácticas de distracción, Número Tres, experto en combate mano a mano, Número Cuatro, y la experta espía, Número Cinco.

### Nanos

Número UnoNúmero DosNúmero TresNúmero CuatroNúmero Cinco
## Megas XLR

    **Megas XLR** trata de un mundo futuro durante una guerra intergaláctica en la que debe ser defendida Tierra por un robot gigante, el Megas. Accidentalmente, el gigantesco robot acaba siendo enviado hasta un punto equivocado en el tiempo y cae en manos Coop. Con su mejor amigo, Jamie, y Kiva, un soldado del futuro enviado para recuperar el robot, Coop debe defender el robot de ser tomado por las manos equivocadas.
Dog Found

“Damn it, Spanks,” I cursed as I made my tenth lap around my neighborhood. My girlfriend wasn’t far behind, trying her best to call the stupid animal in her cutest, sing-songiest voice, with a few clicks of her tongue for good measure.
“I think he’s staying gone this time,” I called back to her, though I don’t know if she was choosing to ignore me or was just busy shaking a nearby bush. Yeah. Like the dog was napping in a damn shrub.

It was a Christmas present to her from her folks, who didn’t like me and knew I didn’t like dogs. I think they figured it would drive us apart, but I have managed to tolerate the smelly, drooly animal just to spite them.

As I passed each telephone pole, I thumped each of our “Lost Dog” posters. I wanted to take them down, and stop all this frantic “worrying” about the animal’s well being.

“Hey, babe,” my girlfriend called to me. “Can you go a street over to the café and get me a hot chocolate. It’s so cold, and I don’t want to freeze out here. Thanks!”

Oh, well, then maybe you should go back in, dearest, I thought. So you’re worried about freezing in sixty degree weather, but not the dog first? Jeez.

“Sure thing,” I replied in a half-sarcastic voice, looking over my shoulder to see her peeking behind a fire hydrant. I love that woman, but hell, she can be pretty damn stupid sometimes.

As I rounded the corner on the next street over, about half a block from the coffee shop, a flyer caught my eye.

“DOG FOUND,” was what caught my eye first, and then the picture of a lab that looked just like ours. I drew myself closer to read it, and made a mental note to see an eye doctor for new glasses.

“Female lab found at 5:20 pm on Thursday, May 14th on the corner of Liberty and Franklin. The dog is about a year old. Black lab with a white, heart-shaped patch of fur under its chin. Slightly crooked tail, and a limp on the left hind leg. Brown collar, but no tags. Very friendly.”

Amazing! I thought. Someone found this damn mutt. There was something in smaller print below all the text, but I figured it was the contact info of the person. Filled with relief—not for the dog being found, but rather for the searching to be over—I called my lady over.

“What is it?” she asked, placing her head on my shoulder. “Oh!” she said, excitedly, finally noticing the poster in front of her. “Look! It’s Spanks!” she said, reading the poster out loud, for confirmation that the dog pictured was indeed ours.

“Oh my god!” she screamed and stumbled backwards, and began to cry very suddenly.

“The hell is wrong with you?” I asked. “Someone found the dog.”

She didn’t say anything, only pointed weakly at the poster.

“I don’t get it,” I said, turning back to the poster, and read it out loud, thinking I missed something.

Nothing struck me as odd until I looked closer at the smaller text.

It read, “Tasted like chicken.”

*Credited to ClericofMadness*
Across the Border

There was a couple from Texas who were planning a weekend trip across the Mexican border for a shopping spree.

At the last minute, their baby-sitter canceled, so they had to bring along their two year old son with them.

They had been across the border for an hour when the baby got free and ran around the corner.

The mother tried to find him, but he disappeared. The mother found a police officer who told her to go to the gate and wait. Not really understanding the instructions, she did as she was told.

About forty-five minutes later, a man approached the border, carrying the boy. The mother ran to him, grateful that he had been found. When the man realized it was the boy's mother, he dropped him and ran.

The police were waiting for him. The boy was dead, and in less than the forty-five minutes he was missing, he was cut open, all of his organs removed, and was stuffed with cocaine. The man was going to carry him across the border as if he were asleep.

*Original Author Unknown*
2023 FIFA Women's World Cup squads

The 2023 FIFA Women's World Cup is an international women's association football tournament held in Australia and New Zealand from 20 July until 20 August 2023. The 32 national teams involved in the tournament are required to register a squad of 23 players, including three goalkeepers. Only players in these squads are eligible to take part in the tournament.

A provisional list of between 35 and 55 players per national team is to be submitted to FIFA, who do not publish it. From the preliminary squad, the final list of 23 players per national team need to be submitted to FIFA by 9 July 2023. FIFA published the final lists with squad numbers on their website on 11 July. Teams are permitted to make late replacements in the event of serious injury, at any time up to 24 hours before their first match, where the replacement players do not need to be in the preliminary squad.

The age listed for each player is on 20 July 2023, the first day of the tournament. The numbers of caps and goals listed for each player do not include any matches played after the start of the tournament. The club listed is the club for which the player last played a competitive match prior to the tournament. A flag is included for coaches who are of a different nationality than their own national team.
A Dream within a Dream

Take this kiss upon the brow!

And, in parting from you now,

Thus much let me avow—

You are not wrong, who deem

That my days have been a dream;

Yet if hope has flown away

In a night, or in a day,

In a vision, or in none,

Is it therefore the less gone?

All that we see or seem

Is but a dream within a dream.

I stand amid the roar

Of a surf-tormented shore,

And I hold within my hand

Grains of the golden sand—

How few! yet how they creep

Through my fingers to the deep,

While I weep—while I weep!

O God! can I not grasp

Them with a tighter clasp?

O God! can I not save

One from the pitiless wave?

Is all that we see or seem

But a dream within a dream?

*Credited to Edgar Allan Poe*
A Ballad of Suicide

The gallows in my garden, people say,

Is new and neat and adequately tall;

I tie the noose on in a knowing way

As one that knots his necktie for a ball;

But just as all the neighbours--on the wall--

Are drawing a long breath to shout "Hurray!"

The strangest whim has seized me. . . . After all

I think I will not hang myself to-day.

To-morrow is the time I get my pay--

My uncle's sword is hanging in the hall--

I see a little cloud all pink and grey--

Perhaps the rector's mother will not call--

I fancy that I heard from Mr. Gall

That mushrooms could be cooked another way--

I never read the works of Juvenal--

I think I will not hang myself to-day.

The world will have another washing-day;

The decadents decay; the pedants pall;

And H.G. Wells has found that children play,

And Bernard Shaw discovered that they squall,

Rationalists are growing rational--

And through thick woods one finds a stream astray

So secret that the very sky seems small--

I think I will not hang myself to-day.

ENVOI

Prince, I can hear the trumpet of Germinal,

The tumbrils toiling up the terrible way;

Even to-day your royal head may fall,

I think I will not hang myself to-day.

*Credited to Gilbert Keith Chesterton*
Samson

The **GameCube** (Japanese: ゲームキューブ Hepburn: *Gēmukyūbu*?, officially called the **Nintendo GameCube**, abbreviated **NGC** in Japan and **GCN** in Europe and North America) is a home video game console released by Nintendo in Japan on September 14, 2001; in North America on November 18, 2001; in Europe on May 3, 2002; and in Australia on May 17, 2002. The sixth-generation console is the successor to the Nintendo 64 and competed with Sony Computer Entertainment's PlayStation 2 and Microsoft's Xbox.

The GameCube is the first Nintendo console to use optical discs as its primary storage medium. The discs are similar to theminiDVD format; as a result of their smaller size and the console's small disc compartment, the system was not designed to play standard DVDs or audio CDs. The console supports online gaming for a small number of titles via the broadband or modem adapter and connects to the Game Boy Advance via the link cable, allowing players to access exclusive in-game features using the handheld as a second screen and controller.

Contemporary reception of the GameCube was generally positive. The console was praised for its controller, extensive software library and high-quality games, but was criticized for its exterior design and lack of features. Nintendo sold 21.74 million GameCube units worldwide before it was discontinued in 2007.
God

**God** is an anonymous, unknown female figure that can be found in the downloadable minigame *TBmHC*.
 Upon inputting 777 + the first button on the left, an image will pop up
 depicting God staring at the player. Its official name is yet to be
revealed, and it is unknown what its effect on gameplay will be. However, she will start in the Meat Freezer.

## Description

### Appearance

God is nothing more than a tall ghostly female humanoid with a white-grey colored body and empty black eyes.

### Behavior

It's currently unknown what God's behavior is.

### Locations

God's start location has been confirmed to be the Meat Freezer, but the rest of her movement patterns are unknown.

## Future Updates

* It has been confirmed God will have a voice in the game, and that she will be voiced by Tia.

## Trivia

* God is one of three female enemies in the game, the other two being Photo-Negative Minnie and Daisy Duck.
* According to Tia, Oswald and God are connected in some way.
Martha

## Character Name: Martha ???

* Species: Cat
* Gender / Pronouns: Female, she/her
	+ tall (for a Cat), thin, wiry frame
	+ fur is thin, short, and somewhat curly. a pale grey-teal
	+ clearly aged, sharp cheekbones, rather stern-looking face

## Current Status

* Fate Points | Refresh: [ | 3\* ]
* Physical Stress (0-4\*): [ ][ ][ ][ ]
* Mental Stress (0-4\*): [ ][ ][ ][ ]
* Temporary Aspects
	+ Aspect:

The skills of Physique and Will affect maximum Physical and Mental Stress, respectively. +1/+2 provides 3, +3/+4 provides 3, while non-trained skills provide only 2.

## Aspects

* High Concept: "Seasoned Traveler"
## Skills

* Superb (+5)
	+ ---l
* Great (+4)
	+ Will
* Good (+3)
	+ Skill
	+ Skill
* Fair (+2)
	+ Skill
	+ Skill
	+ Skill
* Average (+1)
	+ Skill
	+ Skill
	+ Skill
	+ Skill

## Stunts

Stunts are specific abilities that give you a strong boost when performing a very specific task.

If you are having trouble coming up with mechanics for stunts, see the provided Stuntmaker.

## Relationships

### Character Name

Info about how the two characters know each other- Note both friends
and enemies here, everyone you have a significant history with. The GM
is always thinking about how to bring back old friends and rivals.

## History

### Backstory

Any history important to your character not specifically noted in
Previous Adventures. This information can be known by other characters
or secret- but it will be public knowledge to other Players, in order to
 provoke interesting drama.

### Previous Adventures

Copy the Adventures written for character creation here, in chronological order.

### Recent Adventures

Summarize your character's actions in recent play sessions.
Anthem/Chapter 4

Many days passed before we could speak
to the Golden One again. But then came
the day when the sky turned white, as if
the sun had burst and spread its flame in
the air, and the fields lay still without
breath, and the dust of the road was white
in the glow. So the women of the field
were weary, and they tarried over their
work, and they were far from the road
when we came. But the Golden One stood
alone at the hedge, waiting. We stopped
and we saw that their eyes, so hard and
scornful to the world, were looking at us as
if they would obey any word we might speak.

And we said:

"We have given you a name in our
thoughts, Liberty 5-3000."

"What is our name?" they asked.

"The Golden One."

"Nor do we call you Equality 7-2521
when we think of you."

"What name have you given us?"
They looked straight into our eyes and
they held their head high and they answered:

"The Unconquered."

For a long time we could not speak.
Then we said:

"Such thoughts as these are forbidden,
Golden One."

"But you think such thoughts as these
and you wish us to think them."

We looked into their eyes and we could not lie.

"Yes," we whispered, and they smiled,
and then we said: "Our dearest one,
do not obey us."

They stepped back, and their eyes were
wide and still.

"Speak these words again," they whispered.

"Which words?" we asked. But they
did not answer, and we knew it.

"Our dearest one," we whispered.

Never have men said this to women.

The head of the Golden One bowed slowly,
and they stood still before us, their arms
at their sides, the palms of their hands
turned to us, as if their body were delivered
in submission to our eyes. And we could
not speak.

Then they raised their head, and they
spoke simply and gently, as if they wished
us to forget some anxiety of their own.

"The day is hot," they said, "and you have
worked for many hours and you must be weary."

"No," we answered.

"It is cooler in the fields," they said,
"and there is water to drink. Are you thirsty?"

"Yes," we answered, "but we cannot cross the hedge."

"We shall bring the water to you," they said.

Then they knelt by the moat, they gathered
water in their two hands, they rose and
they held the water out to our lips.

We do not know if we drank that water.
We only knew suddenly that their hands
were empty, but we were still holding our
lips to their hands, and that they knew it,
but did not move.

We raised our head and stepped back.
For we did not understand what had made
us do this, and we were afraid to understand it.

And the Golden One stepped back, and
stood looking upon their hands in wonder.
Then the Golden One moved away, even
though no others were coming, and they
moved, stepping back, as if they could not
turn from us, their arms bent before them,
as if they could not lower their hands.