Blades of Morkai

Blades of Morkai armorial with Chapter iconography.

Blades of Morkai Primaris Intercessor, *"Berserkers of Hel"* Great Company.

### **Specialty**

Close-Quarters Combat, Lightning Assault, Shock & Awe, Search & Destroy Operations, Hit-And-Run Tactics

### **Battle cry**

Officer: "Send them to Morkai!"Battle-brothers: "He will feast tonight!"

"For Helheim! For the Allfather! For the Wolf King!"

The Blades of Morkai are known to unleash blood-curdling howls either during battles, or in the dark of night to terrorize their foes

### Successor Chapter(s)

N/A

*"My brothers, the Imperium is facing its darkest hour, beset on all sides from Traitors and xenos. Yet in its darkest hour, we are forged and released. Though our chapter is young, we have much to do to earn our place among the Adeptus Astartes, especially to our parent chapter, the Space Wolves. Let us show our brothers that we earned the right to be called sons of Russ! Let us show the Imperium that we will be the sword to be wielded in its darkest hour! This system will be our stronghold for us to replenish our losses and equipment, but we will fight wherever we are called upon! For Helheim! For the Allfather! For the Wolf King!!"*

 -Hjalmar Bloodtooth, Dauðr-konungr of the Blades of Morkai, giving his vow upon the newly forged Blades of Morkai chapter

The **Blades of Morkai** are an Non-*Codex* compliant chapter, who hail from the lineage of the ferocious Space Wolves, created during the Ultima Founding. Their chapter is composed of entirely Primaris Space Marines -- created to help defend the besieged Imperium, to be their sword to strike against the Archenemy and xenos.

The Blades of Morkai have earned a reputation to perform savage, yet decisive assaults. Though they are known for close-quarters combat, like their parent chapter, but they prefer to use a fast and constant moving force, some of the tactics they like to use are lightning assaults, shock & awe tactics, search & destroy operations, and hit-and-run tactics.

As Adeptus Astartes, the chapter will answer hails in defense of the Imperium, and to help reclaim or gain new territory from xenos and heretics. However, due to the close proximity of their homeworld to the Maelstrom, the Blades of Morkai prefer fighting against traitors and heretics. They are relentlessly stalking their prey in proximity in the Maelstrom, hunting out any foolish damned soul that strays far from it.

## Chapter History

### Indomitus Crusade

The Blades of Morkai are among several Primaris Space Marine Chapters to be created from the the ferocious and deadly Space Wolves. They were created during the Ultima Founding, of the Indomitus Crusade, during that time they were still part of the Unnumbered Sons, their fleet was sent to retake the fallen system, Helheim System, from the brutal and savage Orks.

The Helheim System contained five planets, Uldasha's Fall, Hjarrfold, Skalmold, Hredriflura's Forge, and Helheim. Out of the five planets, only three are still managed to hold off the Orks, but the other two, Hjarrfold and Uldasha's Fall, had fallen to the foul xenos. Skalmold, a jungle feral world, where its inhabitants used guerilla warfare against the Orks. Hredriflura's Forge is a forge world, where the Adeptus Mechanicus stationed on it produce endless amounts of weapons to push back the xenos invaders. And Helheim, where both ice and fire collide against one another was used against the Orks.

The fleet's commander, Hjalmar Bloodtooth, had order his fleet to help secure Hredriflura's Forge first, before securing the rest of the system. He knew that in order to reestablish control of the system from the enormous amount of Orks, he would need more firepower, thus securing the forge world was the best option. Soon after the fleet arrived above Hredriflura's Forge, they received an emergency transmission from the planet's Archimandrite, Katrothovich Reylos, he requested the immediate assistance to defend the planet's primary forge from the Orks. Apparently the Orks managed to find a vulnerable spot in the defenses of the primary forge.

Hjalmar wasted no time in deploying his forces to defend the primary forge, like the hounds of Hell, he and his brothers unleashed the Allfather's wrath upon the foul xenos. While the tides of greenskins continued to assault the defenses of the primary forge, it soon became clear that they were paving the way for their leader, the Ork Warlord Glutgak Urd Grimsmasha. Hjalmar knew that by killing the Ork Warlord, that the momentum and the morale of his Waagh! would break.

He led a daring assault to slaughter both his Nobz guarding him, and to cut off the head of Glutgak. Using several Raider-pattern bikes, provided by the Mechanicus, Hjalmar and several Unnumbered Sons, charged into the greentide. Using the gun batteries from the defenses as fire support, they managed to breach into the heart of the greentide, and come face to face with Warlord Glutgak and his retinue of Nobz. While his brothers dealt with the Warlord's retinue, Hjalmar was the one to face the massive Ork Warlord. After a brutal battle, Hjalmar, bloodied yet unexhausted, raised the decapitated head of Glutgak, high into the air for all Orks to see. The Orks, whose numbers were drastically decrease because of the endless assault from the defenses of the primary forge, were already weary and their morale was on the verge of breaking, Glutgak Urd Grimsasha was the only one who kept the greentide together, now their leader is dead, they started running in every direction to escape from both the gun batteries, and the wrath of the Unnumbered Sons. As they began to run, Hjalmar ordered his brothers to slaughter every last one of them, so no Ork would dare assault Hredriflura's Forge again.

Word spread across the planet of the death of Warlord Glutgak, because of this, battlefields that were turning in favor of the xenos, changed to the Imperial forces ending the battlefields with slaughtered dead Orks. Soon, the entire forge world was free from the onslaught of the Orks, and began their focus to purging the xenos from the rest of the system.

The Imperial Forces launched their assault on freeing Skalmold from the Orks, which thankfully didn't last too long, for he inhabitants of Skalmold constantly harassed the Orks with guerilla warfare, and allowed the Imperials to quickly defeat whatever resistance was left on the planet. Then they sought to reclaim the worlds of Hjarrfold and Uldasha's Fall, when they arrived on these worlds, word has spread to the remaining human inhabitants on the reclaiming of the worlds Skalmold and Hredriflura's Forge, which inspired and rallied them to fight back the Orks until reinforcements would arrive. Like the Emperor's angels of death, the Unnumbered Sons unleashed their wrath on the Orks and their strongholds until none were left to stand against them.

Then came to the final planet of the system, its capital world, Helheim itself. When they arrived above orbit of the planet, the forward scouts had reported of the Orks constantly pushed back by both the terrains and the inhabitants, as if the entire planet itself was fighting against the xenos. A few months later, the Orks had be defeated and thus were no longer a problem within the system.

Soon after, Hjalmar sent word to the Lord Commander of the Imperium, Roboute Guilliman, of the recapture of the Helheim system, and thus awaited new orders from the Avenging Son. Lord Commander Guilliman knew that the system can't be left unguarded by just the forces of the forge world, so he had declared that a new chapter would be placed here, and Hjalmar Bloodtooth would be declared as its first chapter master. Because of this, a large number from the fleet's force, those who bear the gene-seed of the Wolf King, were placed in this new chapter, and the command of the fleet was passed to a son of Rogal Dorn, Mathias Valtus, and soon departed, leaving the sons of Russ to build their own destiny on the worlds, they have recaptured.

### A New Destiny

Hjalmar Bloodtooth, now the first Dauðr-konungr of the newly founded, Blades of Morkai, decided that his brothers would not just recruit from their new homeworld, Helheim, but from the other planets as well. He made a pact with Archimandrite of Hredriflura's Forge, to supply his chapter with weapons and vessels, and the chapter would deploy a garrison onto the forge world to defend the world again if needed. The first vessel provided to the Blades of Morkai, by the forge world, was an Emperor-class Battleship, as a gift of not only for their new pact, but for also defending their forge world from the Orks.

## Notable Campaigns

* **The Slaughter of Xaragresh Swiftbound (005.M42)** - Xaragresh Swiftbound was an aspiring Chaos Lord of the Red Corsairs. For several months, him and his raiding fleet had attacked Imperial convoys and supply lines. Their recent prey had taken them through an asteroid belt, some ships within his fleet tire of staying with the fleet, and rushed ahead to catch their prey. Not long after they lost sight of these restless ships, they soon lost contact. Shortly after that, the raiding fleet came across their smoldering husks, no warning or signs of who had destroyed them. Still not wanting his prey to flee, Xaragresh ordered his ships to press-on, but with more caution. As they proceed through the asteroid belt, they are set upon by a combination of macrocannons and lasers from all sides. No room to maneuver, and the asteroids providing cover for the attackers. As Xaragresh tries to rally his forces, a battle barge comes directly to starboard side of his cruiser, launching several boarding torpedoes into his ship. Soon after, he command deck receive reports of slaughter and tireless carnage throughout the ship. When it looked as if the attackers were heading towards the bridge, he orders his warriors in defensive formations, but it wasn't fast enough. The door leading into the bridge suddenly exploded, wounding or killing any unprotected damned soul near. The next thing they saw were rampaging horde of Primaris Space Marines, wearing the colors of the Blades of Morkai, had fought tirelessly as they proceed to kill every damned soul on the bridge. Xaragresh and his warriors tried to resist the onslaught but it was already too late. As the smoke clears, the leader of the assault, Hersir Iveir Stormbane, had stepped onto the bridge, cleaving anyone that stood in his way towards the Chaos Lord. As Xaragresh was fighting off two Blades, Iveir had gotten Xaragresh's attention, a duel that last only a few minutes ended with the Chaos Lord decapitated. Seeing their quarry is slain, they return to their ships, the Blades' warship proceed to destroy any remaining vessels, leaving no survivors.

* **First War of Oaths (0.48-0.58.M42)**

## Chapter Home System

### Helheim System

The Helheim system is located in the Segmentum Ultima, situated westward and not far from the Maelstrom, which is host to several warbands of Renegades and Heretics. Due to this, this system is among the numbered systems that are at the forefront in fighting against the onslaught of the piratical and heretic forces that unleash from the Maelstrom.

This star system hosts five planets, these planets are Uldasha's Fall, Hjarrfold, Skalmold, Hredriflura's Forge, and Helheim. Hredriflura's Forge serves as the one of the many forge worlds placed throughout the Imperium, while the other four worlds have become the recruiting worlds for the Blades of Morkai chapter.

#### ***Planets***

**Helheim** - The ferocious death world of Helheim, primary recruiting world of the Blades of Morkai, and is the host world for the chapter's fortress-monastery. Though the chapter recruits from three other worlds within the system, they chosen Helheim to be the primary one.

The lands of Helheim resembled the bleak landscapes of ancient Terra's tundras, a fridged hell scape broken by volcanic mountains that spilled fire seasonlly providing the planets only heat. The continents are broken by a great ocean(s) which the inhabitants rely on for trade and as their primary food source, drawing substance from the abundant wildlife below the oceans iceberg dotted surface.

**Skalmold** - The jungles of this feral world provide another source of recruitment for this chapter. The planet has known only one rule, only the strongest, quick-witted, and most adaptable tribe can survive its harsh forests. If it is not the local fauna, like the acid-spitting apes or the gargantuan jungle wyrms, that doesn't kill you, it would be the other tribes. The constant warfare between the tribes has produced strong warriors, knowing that if they catch the eye of a "Chooser of the Slain," then they know that they have a chance for greater glory.

**Uldasha's Fall** - Feudal World

**Hjarrfold** - Volcanic Feral World

**Hredriflura's Forge** - Hredriflura's Forge is one of the numerous forge worlds across the Imperium. Producing weaponry for the Imperium's armies on its surface while building new ships to add to its navy. The forge world has three moons in its orbit, two of them are Mining Worlds, or Mining Moons in this case, provides the needed materials for the forge world, while the third moon is another forge world, or forge moon.

### Konùnsgard

The primary fortress for the Blades of Morkai operations and replenishment, the location for it is surrounded by an endless snowstorm, ceasing only briefly during the "Days of Fire" season.

## Chapter Organisation

### Officer Ranks

**Dauðr-konungr** - Dauðr-konungr, meaning "King of the Dead" in Helheimic, is the equivalent to a Chapter Master, the current Dauðr-konungr is Hjalmar Bloodtooth. Not only does he command one of the Great Companies of the Blades of Morkai, he is chosen as the one who will bring the wrath of Morkai upon the enemies of the Imperium. Upon the death of a Dauðr-konungr, the current Wolf Lords will cast votes on who will become the new Dauðr-konungr of the Blades of Morkai.

**Grand Hersir** - A Grand Hersir is chosen from the assembled Hersirs, if the Dauðr-konungr isn't present, to lead the assembled Great Companies during a campaign. It is also equivalent to the standardized rank of Force Comander.

**Hersir** - A Hersir, or Jarl, commands one of the twelve Great Companies of the Blades of Morkai, they are equivalent to the standard of a Space Marine Captain. Each Hersir commands their Great Companies like a king does for his troops, with awe, honor, loyalty, and respect, as each of them are a harbinger for the Allfather's wrath, and revered scions of Leman Russ.

**Earl** - An Earl is equivalent to that of a Lieutenant within the ranks of the Primaris Space Marines. Each Earl serves under their Hersir of their Great Company, serving as the Hersir's advisors and personal bodyguard among the Húskarls.

### Specialist Ranks

**Úlfhéðnar -** Úlfhéðnar, in Helheimic, means warrior shamans, are officers with the dual responsibility of being both chaplain and apothecary of the Blades of Morkai. As such, they oversee the physical and mental well-being of the warriors, while also choosing Aspirants from the four worlds of the star system, these world are Helheim, Uldasha's Fall, Skalmold, Hjarrfold.

**Runekeeper -** Runekeepers are the equivalent of a Librarian, like their forebears, the Space Wolves, these psychically-gifted individuals are part of the Chapter's psychic order and stand apart from the Librarians of other chapters of the Adeptus Astartes.

**Forge-Seer -** Forge-Seers are equivalent to that of a Techmarine. Forge-Seers look after several technical systems within the Blades of Morkai's fortress-monastery, overseeing engineering projects and all other complex technical tasks as they manage every day, while also operating and forging new weapons of war for their chapter.

### Line Ranks

**Thegn** - A thegn is equivalent to that of a standard Space Marine Sergeant. Each thegn commands one of the packs within one of the Great Companies.

**Grey Slayer** - A Grey Slayer is equivalent to that of a full-fledged battle brother of the chapter.

**Blooded Claws** - A Blooded Claw are the newly inducted warriors into the chapter, having tested an earned the right to be counted among their number.

**Unblooded** - An Unblooded is one who hasn't been tested yet, and undergoing the trials to be earn the right to wear the insignias of their chapter and great company.

### Unit Formations & Special Units

**Einherjar** - The Einherjar is referred to when more than one Great Company is present during a campaign. The Einherjar is led by either the Dauðr-konungr, or a Hersir chosen amongst the assembled lords, this Hersir is referred to as Grand Hersir until the campaign is concluded.

**Great Company** - A Great Company is similar to that of the companies used by their progenitors, the Space Wolves.

### ***Wolf Packs***

**Húskarls** - Each Hersir maintains a cadre of Hearth Guard, comprising the very finest warriors under their command. Hjalmar Bloodtooth is no exception, and perhaps maintains the largest Hearth Guard of the Jarls. Hjalmar's Hearth Guard, known as the Death Wolves, will defend their lord with their lives, and slay without remorse or mercy against any foe that stands in the way of the Dauðr-konungr. Each húskarl had earned their place, not by age or experience, but of valor and feats.

***Steel Jaws*** - This brotherhood are charged with guarding Hrediflura's Forge from further attacks.

**Intercessor**

**Hellblaster**

**Aggressor**

**Eradicator**

**Reavers** - Should an Aggressor or a Hunter be considered reckless, has the need to break formation, and yet still unleashing devastating firepower, these brothers would be reassigned to the Reavers, where they are given the opportunity to strike their foe at rapid speed and with deadly weapons.

* **Storm Reavers** - Storm Reavers are the the chapter's Inceptors, striking with precise and overwhelming force, not giving the enemy a chance to recover. Should an Aggressor is considered reckless but still bringing necessary firepower, they would be transferred to the Storm Reavers, where they can unleash their weapons at a fast-moving and close range.

**Suppressor**

**Hunters** - Hunters are referred to the Primaris Marines that prefer to be a more fast and strategic force, this refers to the reivers, infiltrators, eliminators, and incursors.

* **Pale Hunters** - This subunit of the Hunters refers to Primaris Marines that favor a more stealth approach when assault enemy positions, such as harrowing enemy supply lines, communications centres, causing terror and demoralize their foe. The Primaris included in this unit are Reivers and Incursors.

**Infiltrator**

**Eliminator**

**Outrider**

## Notable Blades of Morkai

* **Dauðr-konungr Hjalmar Bloodtooth** - Hjalmar Bloodtooth is the first and current reigning Dauðr-konungr (King of the Dead), he is also known as the Herald of Morkai, and the High King of Helheim, he is also the Jarl of one of the twelve Great Companies. Like many sons of Fenris, both him and his twin brother, Hrothgar, were Aspirants during the wrathful days of the Great Scouring, both stood in the presence of the Wolf King himself, they were loaded onto Adeptus Mechanicus transports to be taken to Mars. Hjalmar, Hrothgar and other Aspirants were taken into labs beneath the Red Planet, to become part of the Primaris Project. Both Hjalmar and Hrothgar were among the first of the earliest Primaris Space Marines created by Archmagos Dominus Belisarius Cawl, and would spend the next ten thousand years, slept in cryo-pods, and continued to be further experimented on.

* **Hersir Hrothgar Deathwrack** - Hrothgar Deathwrack is one of the Hersir that commands one of the twelve Great Companies, and is also the twin brother of Hjalmar Bloodtooth. His Great Company, the Berzerkers of Hel, is one of the most ferocious and deadly companies among the Blades, they represented the chapter during the First War of Oaths, bringing more glory to the chapter.

* **Hersir Harat Darkhand**

* **Hersir Iveir Stormbane**

* **Hersir Svandr Winterhowl**

* **Hersir Attalon Greyblood**

* **Hersir Jorundik Gnarlweaver**

* **Hersir Vaskal Trollmaw**

* **Hersir Kagen Kulvael**

* **Hersir Svorn Fellhammer**

* **Hersir Hvane Warfist** - Hvane Warist is one of the Hersir that commands one of the twelve Great Companies. His Great Company is one of two companies that fields more armoured vehicles than the rest of the chapter. They were sent to reinforcement Hrothgar's Great Company during the First War of Oaths. Among his brothers, Hvane Warfist was more reserved and disciplined, showing a more practical mind when it comes to coordination and strategy.

* **Hersir Bjoth Krakenhame**

* **Chief Úlfhéðnar Kjotve Wyrdbane** - Kjotve Wyrdbane, also known as "the White Wolf" and "the Warden of Death" serves as the Chief Úlfhéðnar of the Blades of Morkai.

* **Úlfhéðnar Skallagvar Grimstriker** - Skallagvar Grimstriker is a Primaris Space Marine Úlfhéðnar, or warrior shaman in Helheimic, that hails from the Blades of Morkai Chapter. One of the first Primaris Space Marines to be inducted into the Blades of Morkai, Skallagvar had fought some of the bloodiest battles with his Greyshield brethren as they continued the Indomitus Crusade. During a battle against an Ork Waaagh!, he had earned a reputation for being grim and ruthless while combating the xenos. After the the reconquest of the Helheim system, he was among the selected sons of Russ to be inducted into the new Blades of Morkai chapter. Soon after the creation of the chapter, Skallagvar sought to become one of the first Úlfhéðnar, to guide his brothers against whatever foes they shall face, and to ensure the continuation of their chapter by choosing the strongest aspirants from the four worlds of the Helheim system. Thus, Skallagvar Grimstriker, once a Greyshield among the Unnumbered Sons, became one of the first Úlfhéðnar. Currently, Skallagvar is serving his first Long Vigil with the Deathwatch, the Chamber Militant of the Inquisition's Ordo Xenos. His Vigil was taken up not long after the creation of his chapter, being stationed in Watch Fortress Black Bastion.

## Chapter Fleet

***Wrath of Morkai (Retrofitted Emperor-class Battleship)*** - Current flagship of the Blades of Morkai, this vessel was given to the sons of Russ as an reward, by Archimandrite Katrothovich Reylos, for defending Hredriflura's Forge from Glutgak's Waagh!. Since the Battleship was received, it has gone massive retrofitting to serve the Blades' needs.

**Endless Aggressor (Battle Barge)**

**The Unbowed (Battle Barge)**

**Hel's Fury (Mars-class Battlecruiser)** - One of the vessels salvaged from a space hulk, had gone under repairs and retrofitting to serve the chapter's needs.

**Hellbreaker (Strike Cruiser)**

**Blood-eagle (Strike Crusier)**

**Crimson Maelstrom (Vanguard Cruiser)**

The Blades of Morkai also boast a number of various frigates within their Chapter fleet.

Due to constant warfare near the Maelstrom, the chapter would seek any damaged vessel that can be salvaged, repaired, and pressed into service. Whether it be from capturing former ships belonging to a now-forgotten pirate fleet, or through the vast depths of space hulks.

## Notable Quotes

### About the Blades of Morkai:

*Feel free to add your own*

[Source]

 Renegades

[Source]

 White Scars Successors
 Space Wolves Successors
 Imperial Fists Successors
 Blood Angels Successors
 Iron Hands Successors
 Ultramarines Successors
 Salamanders Successors
 Raven Guard Successors
 Unknown Lineage

[Source]

## Gallery

Blades of Morkai HeraldryBlades of Morkai Húskarl Skándír the Hammer, *Merciless Champion of the Primordial Stars*, arrayed in formidable Indomitus pattern Terminator Armour.Blades of Morkai Thunderhawk