Hero Syndrome

**Hero Syndrome** is an achievement in The Long Journey Home.

It is the only visible achievement in the Stories category. It is granted for solving all 57 of the galaxy's current "problems".

## Requirements

While the achievement doesn't encompass all feats in the game, it proves that its owner has weathered most the galaxy has to offer and helped everyone with their problems, good or evil.

This achievement demands that a player not only does most of the mainstory quests for each race, but also for them to pay close attention to their surroundings, as everyone might need help. And this feat literally means everyone; including that burning ship that dares to ask for 300 for one load of fuel. Sometimes being a hero means to be the galaxy's lapdog and victim. Don't let them die for their greed! And don't chose option B yourself. Hammer and Bone! All or nothing!

### Quests

**Cueddhaest**

* Everybody's Going To The Rapture
* The Translator
* Missionary Down - You need a seed with a Cueddhaest starting system!
* Energy Drain
* The Colour Of Truth - It is irrelevant, whether the conflict is solved peacefully, or the Cueddhaest blow themselves up, as long as the quest is properly completed.
* As It Is Written...

**Raxact**

* Smuggler's Run
* HAMMER AND BONE! - You can do both: Give the chest to the Marauder WIngman, or keep it for yourself - pirate style - as long as you talk to the Wingman after collecting the Treasure Chest.

**Wolphax**

* The Grand Tournament
* The Hand of The Princess
* The Race of Providence (Race BEGIN!)
* Democracy In Action
* Patient Grasshopper event

Squire Temrach intercepts the player during the journey and challenges the player to win a duel. He attacks three times and is easy to defeat, while he poses no threat, even to the IASA equipment. Unlike the "Patience, little grasshopper" achievement, the player has to win all three fights for the hero syndrome achievement.
* Tilting At Windmills - You need a seed with a Wolphax starting system!
* The Flame Of Rebellion

**Logos**

* Wisdom of Crowds event

The player is intercepted by a Logos ship called "Laws Of The Logos", who will ask the player to decide in a law case between two other races in the seed. The player has to choose a side, the quest reward depends on the opinion of the Logos on the decision. The "winning" race will increase its respect and the "losing" race decrease its respect for the player.
* The Cleansing
* Pirate Patrol
* The Stowaway
* The Stars in our Sky
* Emergency Inoculation Procedure - You need a seed with a Logos starting system!
* The Investigation (The Boneyard)
* Chemtrails in the Sky

**Vine Consensus**

* The Call Of Yggdrasil - Taking the survivor aboard is sufficient for the achievement. You can still feed him to the Raxact, or whatever else you're doing with defenseless innocent alien passengers. You need a seed with a Vine starting system!
* A Life Ends, Another Begins

* Sticky Business mini quest

When asking a Vine Consensus city for work during the Season of Thorn, the lander will be filled with Vine Resin. The Vine Resin can be shown to Vine Consensus Gardens to get the reward. But be careful: The resin becomes solid amber in the cargo bay pretty fast and blocks the inventory slots until the player manages it to remove the Vine Rosin. This can be done by flying close to a sun to liquefy it, or by paying a Glukkt starport to remove it for 100.
* Pollen Count
* Fallen Leaves
* Garden Variety Pollution
* Toby's Last Wish

**Meorcl**

* A Banquet Fit For A Meorcl - the quest counts for the achievement independent of whether the King likes the banquet or gets poisoned.
* Distress Beacon (THE GREAT QUIZ)
* Delicious Friends
* King Enagaramus' Exotic Pet Show - You need a seed with a Meorcl starting system!
* The Brain Trust
* Asteroids

**Ilitza**

* Distress Signal
* The House of Pleasure
* The Unusual Suspects
* Unfriendly Competition
* Bringing Down The House
* Gambler's Remorse - it's counted for the achievement in all cases: paying the debt, winning and losing Jassikan's Teeth.
* Adventures In The Slave Trade - You need a seed with an Ilitza starting system!

**Reeve**

* The Shivering Rot
* Operation: Rescue
* Playing Asteroids
* Our Damn Sky
* Unknown Address mini quest

Find a planetary gate and show its coordinates to the Reeve. The reward depends on the gravity/size of the planet.
* ...For The Inconvenience
* Planetary Alert (Stop That Probe!) - You need a seed with a Reeve starting system!

**Glukkt**

* Courier Run
* The Glukkt Who Sold The World
* The Lost Ambassador
* The Route Of All Weevils
* The Next Big Thing
* Fire Sale event

The player can find a burning Glukkt Trader during the journey (appears as a purple circle on the minimap). The Glukkt Trader is about to explode and because he is a real Glukkt, wants to sell his fuel to the player for the insane amount of 300 to avoid the disaster. Paying saves the Trader, but with a chance of 90% he will not explode and lower his price to 150. Again paying saves the Trader, but with a chance of 75% he survives again and decreases the price to 100. Once more buying the fuel saves the Trader, but in 40% of the cases he does not explode and lowers the prices to 50. Now the player needs to pay or live with the consequences! (For all statistic nerds: The expectation value is 118.)
* The Vitruvian Human event

The player gets intercepted by a Glukkt Entrepreneur, who wants to perform a "medical scan" on a crew member to "learn" more about the humans. The player immediately gets 50 as a reward. The Entrepreneur will intercept again later on and offer the player to buy back a copy of the Glukkt VR Erotica he recorded with the selected crew member. This needs to be done, such that the quest is counted for the achievement. The Glukkt VR Erotica have to be bought for different prices and will have different market values, if sold later on, depending on the chosen actor: