Moracar - World Map

Moracar serves as both the name of the greater universe of these adventures, as well as the home planet. The planet of Moracar is home to six continents, each of which houses their own legends, mysteries, and unique people.

Scholars who have wielded the power of the Temple of Time in an attempt to witness the beginnings of the universe state that the planet of Moracar was carved out by the Eternal Pantheon, with aid from the cosmic entities known as Kami and and the Ancient Aeons. Each continent was forged with its own purpose, with the overall goal of watching the spread and evolution of different primordial races.

The six different continents that make up Moracar are as follows:

**Chult**

A distant land of summer sun and treacherous jungles, Chult is home to lava-plumed mountains and creatures of ancient lore. In the heart of the main landmass is a pool of natural power called the Wellspring, and it was here that the first beastfolk races were born. For this reason Chult is populated with a majority of beastfolk races. There are no stories in the Labyrinth of the Modern World that yet involve Chult, but the continent played a central role in the *Tomb of Annihilation*, an adventure that took place on the Broken World.

**Seleon**

Believed to be the first continent carved out by the gods, Seleon is a massive landscape with a history to match.  Long ago an ancient spellplague soaked into the land, killing all non-primordial beings who came to the land. For this reason, Seleon is only inhabited by the primordial races. The middle of the continent is covered by a forest that spread as a result of this spellplague, known as the Great Green. For a millenia the primordial inhabitants have attempted to combat the widespread growth of this forest. There are no stories in the Labyrinth of the Modern World that yet involve Seleon, but the continent played a central role in the *Resurgence of Darkness* and *Storm of the Old Gods* adventures of the Broken World.

**Tochii-Senso**

Sometimes called the *1000 Islands*, other times the *Land of the Samurai*, Tochii-Senso is home to an empire with a bloody history. Sea serpents are said to traverse the long isles, and true knowledge of this place is often shrouded to the outside world. The inhabitans of Tochii-Senso are ruled by an Empress with an iron fist and a xenophobic demeanor. The pantheon of Gods crafted by the primordials here are known as the Far Gods, and are known to change and evolve with the constantly shifting culture of these island chains.

**Dragonlands**

When the astral dragons descended upon the material plane, it was this triplet of landmasses that they made their first homes upon. Many of their descendants still populate the northern territories, while the southern shores have become the commerce hub of the world. The dragonlands contain Eesia, a constant anchor between the multiversal versions of Moracar. A considerable number of adventures have taken place within Eesia across the other worlds of Moracar, and it is here where the adventures of *Prophecy* began.

**Bjesta**

Home to the Old Gods, Bjesta is an unforgiving region of snow and sorcery. It is believed the last of the ancient dragons abandoned their first home and flooded here, laying upon the earth and slumbering to become the bountiful mountains that split this continent. Constantly battered by all means of tremendous weather, the Bjestan people are a special kind of resilient. There are no stories in the Labyrinth of the Modern World that yet involve Bjesta, but the continent played a central role in the *Storm of the Old Gods*, an adventure that took place on the Broken World.

**Sharan Anrazi**

The Land of Fated Sands. Supposedly this continent was built upon the threshold of the Elemental Plates. A land dominated by primordials and genies alike, pyramids of archaic lore dot the deserts of this arid region. Sharan Anrazi is a land dominated by strife, as two opposing factions constantly vie for control of the many ancient sites of power. There are no stories in the Labyrinth of the Modern World that yet involve Sharan Anrazi, but the continent played a central role in the *Land of Fated Sands*, an adventure that took place on the Broken World.