Guide on Novels and Games - TITLES

In games the "Titles" are something that one can obtain after reach certain conditions and depending on the game can have various effects or even don't have any effect but just something that is used in the dialogue but in the case of novels they are usually something that are is just used in dialogues and society, in other words they don't give any type of active bonus, the max one can obtain is an influence in the interactions

## What effects can obtain a character from a title?

This depend on the title itself, plus we need to understand that sometimes title represent instead a "curse" that instead make the owner more weak so in the end what is possible say about their effect are

* Stats, the title increase or decrease the stats of the character.
* Skill, the title boost or weaken the effect of any skills involved by the title.
* Magic, the title boost or weaken the effect of any spells involved by the title.
* Society, the title influence how people react, positive title can grant access to certain zones while negative ones have the opposite effect. Please remember that how someone react to the title change from person to person, for example bandits can stay well between each other while a bandit will be refused by guards.
* Special effect, the title can grant special power and effect to the character's actions for example a slayer title increase any type of damages against the specific type of being so if for example an adventurer have the beast slayer title then it will be able to inflict addictional damages to any of its attack, that they are made using magic or weapons is not rilevant

Have a Title don't mean have all of the thing I listed up here, even because I don't think I listed all the options, so don't start think "cool, I have a title and now I'm strong like a dragon or even more" there are no title like that because Titles are something that can't be OP on its own

## How a character can obtain a title?

In games the titles are unlocked via 2 methods:

* story progression, you progress in the story of the game and unlock Titles.
* actions, you do certain actions, like kill a certain number of monsters.

But in novels the way a title can be obtained change a little.. in fact the methods are:

* Moved, reincarnated/summoned/transfered people have always a relative title like "reincarnated", "Summoned Hero" and "Transfered from another world".
* Actions, like the game counterpart, do certain action and obtain the title.
* Rumors, rumor make possible obtain a title... for example a fake rumor about me that crushed a gang grant me the title of "Punk beater".

This is how I think a title can be earned are the way I think is possible obtain a title but since writers have freedom, we can think other way without problems

## A character can have more than one title?

The answer is "yes", people can have more than one title but the problem become their effects.

If we apply the logic "only social influence" as effect, that is mainly used in novels, than more positive titles one have more positive reaction will that character receive from the society and viceversa

Despite this please remember that certain type of titles can open certain circles, for example a negative title can open the doors of various criminals circles.

All of this happen if we simply have the title that influence the society but if we have titles that have other type of effects? Well, the situation change a little... first of all, when we talk about effects, we have to remember that all the titles give ALWAYS passive effect and don't grant active skills, after understand this than we can start with the "title equipment slot".

As you can understand from that is basically the chance of equip titles like they are some kind of equipment pieces like a ring or a shoe... normally all the works I saw, and I'm not talking only about novels but games too, there is only a single slot and this mean that only a single title can be equipped.

One of the reason I can say about this is for limit any type of buff that any character can gain... just think this, you have a character at the beginning of its story, that character obtain 4 different titles and the character "equip" all of them, what will happen? In two words happen what I call "balance breaking"... any story must have some kind of balance in its progression and the moment a character is able to obtain various titles that give special abilities and buff and use all of them then the character itself disturb the balance of the story, some of you can even say "what's wrong with the character that become OP this way?" and so I can answer "it's wrong", if you look at all the OP characters in the various novels and games you see that there are mainly 3 cases:

* OP from the beginning, the character is OP without even doing something particular.
* OP after training, this characters spent a part of their life training and their story take place after they end their training.
* OP in the long time, the character become OP around 7/10 of the story and spend the remaining 3/10 regulating itself with its own new OP status.

As you can see from this, there is balance in that 3 cases, make the possibility of equip various titles that grant enormous powers is like a police story where the detective know the identity from the beginning and spend all the story doing thing without any will and telling to the reader "I know who is the culprit but I have to make this long so that you can suffer."

In the end the summary of all of this is

* A character can have various titles.
* Characters can equip only a title at time.
* Titles must have moderate effect or have restriction

## How I can create a title?

Finally the last part of the section about titels

For make a title one need to respect 5 simple points:

* Name, the name is important because explain the title itself, there is no need to use single word or two words name infact a title can be "Pyromancer", "Master of flames" or even "The one that live blazing in the night"... my sense for names is terrible but I hope I gave the gist of it.
* Type, if is a dialogue one or a bonus one... this is important, don't understimate it.
* Acquisition, the way a character obtain the title, normally they are particular deeds, like kill a certain number of enemies, or even be part of a certain family.
* Bonus, if the title is one that grant bonus than you need to list the number and the type of benefict a title give, ALL THE BONUS ARE PASSIVE, DON'T GRANT ACTIVE POWERS AND DON'T MAKE OP... if a character is OP it's because the beneficts of the title are added to other skills, so is like "title + skills + stats = moderate OP" and not "title = OP".
* Availability, when one think a title need to think too to the ones that will have it and if it's possible that more than one person can have it but let me do an example for this two cases... Example 1: "Beastman warrior of the fang tribe" title can't be used by a humans or an elves because that type of title is limited to the warriors of the Beastman race and of the fang tribe while "Warrior of the fang tribe" can be used by anyone that is a member of the fang tribe since the race limitation Beastman is removed Example 2: the title "Second princess of the palmear kingdom" is a title that can be used only by the second princess in question because there is only one second princess while the title "Princess of the palmear kingdom" can be used by any of the princess of the kingdom because the numerical limitation Second is removed... no need to say that if the kingdom have only 1 princess the numerical limitation is useless, obviously if there is only one princess of that kingdom than only her can use that title.

Once one have "filled" this points... tadaaa, the title is ready