Patch 050

*Editor's Note: Unlike past patch notes, this patch does not have a number. It is called Patch 050 in order to preserve naming conventions.*

**Post-Launch Patch - October 13, 2020**

This patch contains additional improvements, balance changes, voice lines, and fixes following our **v1.0 Launch Update**. We expect to deploy another patch in the coming weeks. Thank you for playing!!

## Boons & Blessings

* Lightning Reflexes (Zeus): improved scaling from Poms
* Hydraulic Might (Poseidon): increased power scaling at Heroic rarity
* Huge Catch (Poseidon): Conch Shell Keepsake now works as a prerequisite for this to be offered
* Clean Kill (Artemis): improved scaling from Poms

## Infernal Arms, Aspects, & Abilities

* Heart-Seeking Bow: reduced damage of Volley special *(it retains other improvements from the v1.0 update)*
* Heart-Seeking Bow (Chiron Aspect): increased arrows from Volley special *(offsetting the change above)*
* Heart-Seeking Bow (Hera Aspect): additional improvements to interaction with Crush Shot (Aphrodite)
* Twin Fists (Talos Aspect): increased Magnetized damage bonus

## Daedalus Hammer Upgrades

* Dash Nova (Blade): increased Sturdy effect duration
* Charged Volley (Bow): increased power level *(offsetting the Volley change above)*
* Sniper Shot (Bow): increased size of effective area
* Flaring Spin (Spear): increased damage of pulse effect

## Foes & Encounters

* 'Trial of the Gods': increased encounter difficulty in Elysium
* Minor adjustments to foe appearance rates in Tartarus

## Mirror of Night

* Fiery Presence: fixed damage bonus not working correctly; adjusted bonus to compensate

## House Contractor

* Added Theme, Infinite and Theme, Sonorous, two new late-game decorative themes that spruce up the Boon Info screen and Victory screen *(there now are eight unlockable themes in total)*

## Fated List of Minor Prophecies

* Added a new Prophecy after the true ending, on the path to the epilogue

## Art & Visual FX

* Lord Hades' luxurious mane and moustache now animate as well they ought in certain contexts
* Bloodless foes now have a start-moving animation
* Minor visual fixes and improvements to some chambers

## Voice & Narrative

* Thanatos should make his very first appearance more reliably *(once you have met the requirements)*
* Achilles should grant the Codex more reliably early on
* Added more Charon voice lines for miscellaneous interactions with him
* Added more Asterius voice lines when entering his chamber
* Added more Zagreus voice lines in certain contexts; and a new late-game conversation with Achilles
* Added a new Inspect Point after the epilogue
* Nyx should be more inclined to greet you on approach
* Dusa has a wider variety of remarks when startled
* Fixed issues preventing some repeatable Zeus and Athena dialogue events from playing
* Fixed Zagreus no longer sometimes calling out different types of foes by name in encounters
* Minor fixes, changes, and improvements to various narrative events

## Miscellaneous

* Various updates and improvements to translated content. Cheers to our heroic Community Translators!!
* Adjusted animation and presentation after a successful escape attempt after the true ending
* Added several names to Community Contributors and Special Thanks in the Credits
* Various minor performance optimizations
* Various minor text changes and fixes

## Bug Fixes

* Fixed various additional crashes reported by players
* Fixed Mouse Lock not always working properly with multi-display setups
* Fixed Sundial, Imported sometimes not appearing as expected from the House Contractor
* Fixed additional cases of Codex Index screen displaying incorrect requirements for Boons
* Fixed Decorative Themes causing too many 'new inventory' notifications from the House Contractor
* Fixed Well Stocked (Achievement) sometimes not unlocking correctly
* Fixed Back to Work (Achievement) sometimes not unlocking in the correct chamber
* Fixed cases where you could give gifts to Thanatos after he had already shifted away
* Fixed cases where you could not interact with Thanatos in the House of Hades
* Fixed Orpheus sometimes switching songs when you moved between House of Hades chambers
* Fixed effect of Divine Protection (Athena) being visible during a key story scene
* Fixed Dusa sometimes embarrassingly getting stuck while flying away in embarrassment
* Other minor fixes

## Quote of the Patch

> Night bore hateful Doom and dark Fate and Death, she bore Sleep, she bore the tribe of Dreams.
>
> Theogony (Hesiod; M. L. West translation)

**Note: You should see v1.36401 in-game once you have the update.**