Terminus Prison

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> **"Alas, this is the end of development. But perhaps secrets remain elsewhere."**
>
>

## Terminus Prison

### Enemies

Lupine Skeleton
Jailor
Malformed
Cerritulus Lunam
Infested Corpse
Skeleton
Obsidian Skeleton
Giant Skeleton

### Connected Areas

Castle Le FanuForlorn Arena
Labyrinth of Ash

### Music

*As Above* - Jarren Crist*So Below* - Jarren Crist

**Terminus Prison** is a main area connected to Castle Le Fanu. It is one of the last areas of the game.

## Walkthrough

### Access

To gain access to this area, you will first need to defeat Crilall, The Dark Prince of Wings in the Throne Chamber,

which a mirage will be revealed, leading to the main floor of this area.

### Overview

Terminus Prison is composed of three main areas: The Prison, The Basement, and The Green Asylum. The Prison is composed of three floors, each of which is layered on top of one another. The three floors form the outer walls of a large empty room, with the basement at the bottom. Falling down from the main floor to the basement will most likely kill the player, but you can jump down from one floor to the one below it, although it may look like a bottomless pit. Each floor is the outer layer of a rectangle, lined with cells that you need a Terminus Prison Key (link pending) to open. The enemies here include Jailors, Lupine Skeletons, Maledictus, and one Malformed. NPCs here include Garrat the Hound and Lobos. Points of interest here include the corpse of Etna, and a lever that opens up the gate to the Forlorn Arena (link pending).

#### The Lower Prison

The lower prison is the lower area of the Prison, and is composed of large, open, dark rooms full of coffins, carts, and crosses. The enemies here include Cerritulus Lunam andInfested Corpses. The area connects back to the entrance via a mirage. This area contains a massive gate leading to the Forlorn Arena, which must be opened with a lever in the highest floor of the prison. This area also contains the Green Asylum, which serves as a gateway into the The Labyrinth of Ash.

#### Green Asylum

The Green Asylum is a sub-area of the lower prison, it contains green, grimy walls, bottomless pits, and numerous skeletons. Near the entrance to the Green Asylum is an elevator-like device where grates move up, crushing the

   player. One of the shafts is stuck, so the player can fall down to a deeper level of the Asylum featuring Giant Skeletons (link pending) and the entrance to the The Labyrinth of Ash.

### Getting The Key

To get the key, go down to the lowest main prison floor, there will be a room with some jailors, on a table you will find the Terminus Prison Key on a table next to a staircase leading down to the lower prison.

### Garrat The Hound

In a locked prison cell you can find Garrat, who explains that the Jailors locked him up, and that he lost his hammer. You can retrieve his hammer (link pending) and he will take it from you whether or not you agree to hand it over.

## Items

* Fishing Spear
* Broken Lance
* Icarian Flight
* Blue Flame Arc

## Lore

* Moon Beasts
* Etna
* Tear And Maim
* Fishing Spear

Those of the Abyss take the form of the Dreamers' fear. For in ages past they were as animals or the extinct. But with time, fear changes. Gradually the creatures became more abhorrent, more strange. Designs forgotten in favor of the abstract and howling flesh we cannot simply observe.

I miss the wind and the rain, painful as it was. I miss the sky and the people, hurtful as they were. I will leave the only way I can, leaving this body behind.

What am I to do? Though I tear and maim, the creatures of the abyss are always growing. I no longer recognize myself or my foes as we once were.

Spear in hand I am to die. Not from defeat I lie to myself. But from a longing for an end to this eternal war.

* Green Asylum #1
* Green Asylum #2
* Green Asylum #3
* Green Asylum #4

What has it got to do with me?! I have them all. They died, but no no no. Not while I'm here with room a plenty.

Used to be easy, so said. But no proof! Jail persons all blocking the way! Can't bring all friends now. Have to sleep.

So frail, chipped on unripe bone. Pain, but is friend anyway. It's nice to have a friend down here.

Made it! Made it! Haha! Leaving him here, was nasty! Wouldn't shut up! Kept babbling like those clutching clams of bone. Slimy, downright and frivolous in least! But I quiet! Time to see the horsey!