recursal/Fanatic-Fandom huggingface dataset:
Sledge Hammer

Explosion radius:
Triggerable: 4
Infantry: 5
Environment: 15
Vehicle: 10

The **Sledge Hammer** is a gadget in *BattleBit Remastered*.

## Summary

Contrary to the Pickaxe, which is very useful for selecting specific bricks to knock away, the sledgehammer makes short work of entire walls. Use it to advance quickly through urban environments and building compounds.

### As a Melee Weapon

In this strategy, we play as the elusive John Sledgehammer, forgoing our secondary and primary weapons in favor of bludgeoning trained military personnel to death with a sledgehammer. This gadget will deal a flat 50 damage upon hitting an infantryman, meaning that most of the time, it will only take 2 hits to secure a kill. One may assume that the enemy has plenty of time to react after the first hit, but in most cases, there's little-to-no time due to lag compensation and/or very subtle indication upon getting hit.

Your enemy will not hesitate to exploit your obvious lack of range. When they see a big, angry, speedy block-man in army fatigues sprinting towards them with a Sledgehammer, they don't see danger; they see a free kill. Rather, your best bet is to quickly approach an enemy while they're unaware of your most holy presence. While the other classes capable of using the Sledgehammer may have similar success, the Assault class (by default) has just enough armor that you can land your first hit, survive a few panic shots, and quickly kill the enemy with the next hit. If movement speed is your thing, opt out the default heavy vest for a light/ranger vest and equip an SMG such as the UMP-45 or Kriss Vector, or PDW such as the MP7 or PP2000, as they are all tied for the highest mobility out of any primary weapon by default.
Flare

## Overview

### Damage

Infantry: 1
Light vehicles: 1
Heavy vehicles1
Environment: 0
Buildables: 0

Explosion radius:
Triggerable: 4
Infantry: 1
Environment: 1
Vehicle: 1

### Capacity

Leader: 3
Assault: 3
Medic: 3
Support: 3
Engineer: 3
Recon: 3
Can be resupplied

## Requirements

### Classes

Leader
Assault
Medic
Support
Engineer
Recon

## Technical

### ID

0\_Flare

**Flare** is a gadget in *BattleBit Remastered*.

## Strategy

Blind combatants using night vision by dropping flares in night maps.
L96

The **L96** is a British Sniper Rifle. It is unlocked at level 65.

## In-Game

The L96 is a high-powered, long range rifle. Damage is high, sporting a one-shot-kill to the head at all ranges. Range is excellent, as it is for all sniper rifles. The L96's damage profile is identical to the REM700, and it is the second-best damage profile in its class, behind the more powerful M200. Muzzle velocity is tied with the MSR for second-best in-class, at 1100 meters per second. The firerate clocks in at roughly 37 RPM, slow but typical for its weapon category. Magazine capacity is excellent, tied for best in-class with the SSG 69 and SV-98 at 10 rounds.

Reload times are average for the sniper rifle category, taking 3.67 seconds for a normal reload. Handling traits whilst not great, are decent for its class. Aim time is just 0.28 seconds, on par with the SV-98 and REM700.

Can be zeroed to a maximum of 1000m.

## Attachments

* Barrel
* Main Sight
* Other sights
* Side Rail
* Underbarrel Rail
* Magazine

 Delta Sight Top
 C Red Dot Top
 F You Top
 Red Dot
 Holo Dot
 F You Canted

 Search Light | 110

## History

The L96A1 is the designation given by the British Armed Forces to the Accuracy International Precision Marksman (PM), a bolt-action sniper rifle designed and built by British firearms manufacturer Accuracy International. Firing the 7.62×51 mm NATO rifle round, the L96A1 is the base model for the famous Arctic Warfare series of rifles. The L96A1 was created following the British Ministry of Defence's callout for a purpose-made precision sniper rifle, to replace its aging L42A1 sniper rifle that had been in service since the Second World War. The L96A1 was eventually superseded in service by the L115A3, the British designation for the Arctic Warfare Super Magnum chambered in .338 Lapua Magnum.

## References

1. ↑ "SAS Weapons - L96A1 Sniper Rifle". *Elite UK Forces*.
2. ↑ "Accuracy International L96". *MilitaryFactory.com*. Last modified May 3, 2019.
Range Finder

**Range Finder** is a gadget in *BattleBit Remastered*.

## Summary

The range finder shows you how far away whatever you're pointing at is from you.

There is a similarly named weapon attachment that can be mounted to a primary weapon's side rail and unlocks at 120 kills. The distance is shown on a small display and also in scopes and sights when aiming down sights (ADS).

## Strategy

Click here to add a strategy!

The range finder makes it very easy to set the zeroing distance, that means the distance at which the rifle is calibrated so the bullet hits the target exactly, while engaging in long-range firefights. By default, you can change the zeroing distance by holding the ALT key, then scrolling the mouse wheel up or down.
M9

M9
--

## General Data

### Classes

Leader

Assault

Medic

Engineer

Support

Recon

## Control

### Muzzle Scale

0.25

The **M9** is an Italian pistol. It is unlocked by default.

## Attachments

* Barrel
* Main sight
* Side rail

* Compensator
* Tactical
* Flash Hider
* D G N-308

##### Suppressors

* Suppressor Long
* Suppressor Short
* Osprey 9

- Pistol Red Dot

- Pistol Delta Sight

- Flashlight

- RedLaser

- Tactical Flashlight

- GreenLaser
Quick-A

The **Quick-A** magazine is a attachment unlocked by acquiring kills with the corresponding weapon.

## In-Game

The Quick-A magazine attachment decreases the reload time of any weapon it is equipped on. Most weapons see a reload time reduction of approximately ~16.7% or roughly one-sixth. Some do gain a slightly lower or higher reduction, ranging between 16% to 26%. The MK14 EBR sees the least benefit, gaining a 16.1% decrease. The P90 gains the largest benefit, seeing a 25.8% decrease.

The Quick-A attachment also negatively affects some weapon's others statistics, mainly recoil and control.

## Data Points across the weapons

Datapoints are set in category for best to worse

ARs

Fal 21.5%

ACR 21.1% (Quick B 13.1%)

M4A1 20.6%

SG550 20.5%

AK74 16.7%

AK15 16.7%

SCAR H 16.7%

AUG A3 16.7%

FAMAS 16.7%

G36c 16.7%

HK419 16.7%

SMGs/Carbines/PDWs

PP19 25.8%

P90 22.9%

UMP45 19.35%

MP7 18.75%

MP5 18.7%

Vector 18%

Honey Badger 16.7%

AS Val 16.7%

DMRs

MK20 20%

MK14 16.1%

LSW

L86A1 16.6%
Grappling Hook

Explosion radius:
Triggerable: 4
Infantry: 8
Environment: 3
Vehicle: 5

**Grappling Hook** is a gadget in *BattleBit Remastered*.

## Summary

The Grappling Hook shoots out a hook that travels in an arc. The longer the arc, the more gas it consumes from the Grappling Hook. If there is insufficient gas in the Grappling Hook, another hook cannot be shot.

The hook can only be shot on surfaces that are relatively perpendicular to the ground, invalid hook locations result in the arc trajectory being red while a valid location is white.

Once a hook lands on a wall, it will deploy a rope going straight down from the location of contact. If this rope touches an object or curved section of the wall going down, it will end prematurely. This rope will not despawn upon player death.

## Strategy

The Grappling Hook can be an incredible time saver if used effectively to traverse deep valleys or water-dense areas. Shooting and climbing a Grappling Hook is much faster than traveling by ground in many scenarios and also much less predictable.

The Grappling Hook makes a loud audio cue when shot. If this sound is heard, stay vigilant for unexpected entrances. Once a rope has been deployed however, climbing it makes no sound at all. As a result, the Grappling Hook can allow for extremely effective flanks and ambushes.

While climbing the rope, players are unable to use weapon or gadgets. As such, it is advised to deploy the rope on sides of buildings or walls facing spawn to make using the rope much safer. The ropes also have no team affiliation once deployed, so it is impossible to tell whether or not a teammate or enemy deployed a specific rope. As such, all players are able to use ropes, regardless of which team deployed them.

Allied and enemy ropes can also be cut (CAPSLOCK by default). This results in the rope disappearing. Hooks are not returned upon being the rope being cut. Since the ropes do not disappear upon death, the value of this gadget is primarily in the early game and typically diminishes in utility as more ropes are deployed.

It is also important to note that some maps have invisible ceilings, meaning that the Grappling Hook would not grant access to the building rooftops on such maps.
Impact Grenade

Explosion radius:
Triggerable: 3.9
Infantry: 6
Environment: 0
Vehicle: 2

**Impact Grenade** is a gadget in *BattleBit Remastered*.

## Summary

A Throwable which explodes on impact with a surface.

The impact will not kill an enemy on a direct hit. Unknown with respect to higher armor levels.

## Strategy

Use in close quarters when timer on standard gernade allows too much reaction time for enemy to move away from blast area.
Desert Child Wiki/Section 2

Features
* Hunt bounties, deliver drugs, throw races - do anything you can to earn cash.
* Explore a pixel-art solar system inspired by Cowboy Bebop, Akira, and Redline.
* Customize your beloved bike with Guns, Amplifiers and tasteless bumper stickers.
* Dine on a range of interplanetary cuisine with sweet buffs to help you win.
* Master deep combat and racing mechanics and define your own style.
* Race, shoot, and get better! Designed for replayability, with a buttload of secrets to keep you coming back.
* Chill to a sci-fi soundtrack.

Racing to Mars
* Customization
* Food
* Jobs
* Soundtrack
* Racing
* The Rider
HK419

Assault

Medic

Engineer

Semi-Auto

Burst

The **HK419** is a German automatic rifle. It is unlocked at rank 135.

## Attachments

* Barrel
* Main Sight
* Other sights
* Side Rail
* Underbarrel Rail
* Magazine

 Delta Sight Top
 C Red Dot Top
 F You Top
 Red Dot
 Holo Dot
 F You Canted

 Range Finder | 115

## Trivia

* HK419 is not a real weapon designation. It appears to instead refer to the 419 mm (16.5 inches) barrel of the HK416 A5.
	+ In spite of the name, the barrel on the HK419 in-game appears to be the 368 mm (14.5 inches) barrel.

## Gallery

* Loadout screen
* First person view
* Magazine check
* Sight picture
Air Drone

**Air Drone** is a gadget in *BattleBit Remastered*.

## Summary

It is a small, man-portable drone with four rotors. Use the mouse to turn, use Q (or space) and E (or ctrl) to go up and down, use WASD for directional movement, and press shift to accelerate.

In spite of its simplicity, the Air Drone is one of the most chaotic gadgets in the game. It has a much wider variety of uses than it would seem on the surface.

## Strategy

### Reconnaissance Drone

Fly the drone high in the sky for a bird's eye view of the battlefield. You can use it to spot out enemies for your team, or to find targets to snipe. This is very effective after the spotting overhaul.

### IED Drone

Place multiple Anti-Personnel mines on the drone and fly it into groups of enemies to destroy them. When approaching enemies you must fly at their feet, as players still need to step on the mine to activate it. It is best to approach a group of enemies from behind who are fighting or otherwise distracted.

Alternatively, substitute the AP Mines with C4. This takes a bit more practice to do right, as you have to detonate manually after flying into a cluster of enemies, but as a tradeoff, you can now use it to take down unsuspecting vehicles.
G36C

## General Data

### Classes

Leader

Assault

Medic

Engineer

## Damage

### Firing Modes

Full Auto

 Semi-Auto

## Control

### Muzzle Scale

0.50

The **G36C** is a German automatic rifle. It is unlocked at rank 120.

## Attachments

* Barrel
* Main Sight
* Other sights
* Side Rail
* Underbarrel Rail
* Magazine

 Delta Sight Top
 C Red Dot Top
 F You Top
 Red Dot
 Holo Dot
 F You Canted

 Range Finder | 115

 Quick-A | 30

## Gallery

* Loadout screen
* First person view
* Magazine check
* Sight picture
Smoke Grenade Blue

**Smoke Grenade Blue** is a gadget in *BattleBit Remastered*.

## Summary

A blue smoke grenade causes a cloud of blue smoke to rise where the grenade landed. The smoke is completely opaque, blocking sight of anything behind it. Being inside the smoke makes you unable to see much, although you can see within a short distance of yourself.
Honey Badger

Medic

Engineer

Semi-Auto

The **Honey Badger** is an American personal defense weapon. It is unlocked at rank 35.

## Description

The AAC Honey Badger is a highly specialized firearm designed for compactness, maneuverability, and quiet operation. Originally developed by Advanced Armament Corporation (AAC) in collaboration with the United States military. [Source 1] [Source 2]

In-game, the Honey Badger is always equipped with a suppressor, meaning it is impossible to equip barrel attachments. In spite of this, the weapon still has the standard sound spread of 600, although it does reduce the weapon's muzzle flash substantially. The ballistic properties of the .300 Blackout rounds are reflected by a rather low projectile velocity, but high damage per shot. The Honey Badger suffers from a few drawbacks: a low base magazine capacity of 24, which is lowered even more by the Quick-A attachment to 20 bullets. Despite that, the reload is rather slow. Additionally, the horizontal recoil is rather high, making it somewhat difficult to predict and control. Its high fire rate and damage will nevertheless allow for very fast kills for players capable of taking favorable engagements.

It is best suited for closer ranges, because of its low projectile velocity, temperamental recoil, fast damage drop off, high rate of fire, and higher than average movement speed.

## Attachments

* Main Sight
* Other sights
* Side Rail
* Underbarrel Rail
* Magazine

 Delta Sight Top
 C Red Dot Top
 F You Top
 Red Dot
 Holo Dot
 F You Canted

 Range Finder | 120
Red Dot (Canted)

The **Red Dot (Canted)** is a Canted Sight.

## Description

The Canted Red Dot sight is a red dot style canted optic. It has 1x magnification. It, like other canted sights, has no impact on the handling of the weapon. The reticle is composed of a single red dot in the middle of a rounded-square border. The sight features very high visibility and is suited for short to mid-range fighting.

## See Also

* Red Dot

* Sights
System Requirements/fr

Processeur: Intel Core 2 Duo, 2.0 GHz or AMD Athlon 64 X2 6400+, 2.5 GHz

Mémoire: 4 Go RAM

Carte graphiques: nVIDIA GeForce GTX 260 256 Mo or ATI Radeon HD 5670 256 Mo or Intel HD Graphics 4600

DirectX: Version 11

Espace disque: 1 Go d'espace disque disponible

Souris, Clavier

### Configuration recommandée

OS: Microsoft Windows XP/Vista/7/8/8.1 (64-bit)

Processeur: Intel Core i5-3470, 2.7 GHz or AMD FX-6300, 3.2 Ghz

Mémoire: 4 Go RAM

Carte graphique: nVIDIA GeForce GTX 660, 1 Go or AMD Radeon HD 7870, 1 Go

Espace disque: 1 Go d'espace disque disponible

Souris, Clavier

## MAC OS X

### Configuration minimal

OS: OS X 10.10 (64-bit)

Processeur: Intel Core 2 Duo, 2.0 GHz

Mémoire: 4 Go RAM

Carte graphique: nVIDIA GeForce GTX 260 256 Mo or ATI Radeon HD 5670 256 Mo or Intel HD Graphics 4600

Espace disque: 1 Go d'espace disque disponible

Souris, Clavier

### Configuration recommandée

OS: OS X 10.10 (64-bit)

Processeur: Intel Core i5-3470, 2.7 GHz

Mémoire: 4 Go RAM

Carte graphique: nVIDIA GeForce GTX 660, 1 Go or AMD Radeon HD 7870, 1 Go

Espace disque: 1 Go d'espace disque disponible

Souris, Clavier

## SteamOS + Linux

### Configuration minimal

OS: Ubuntu 14.10 (64-bit)

Processeur: Intel Core 2 Duo, 2.0 GHz or AMD Athlon 64 X2 6400+, 2.5 GHz

Mémoire: 4 Go RAM

Carte graphique: nVIDIA GeForce GTX 260 256 Mo or ATI Radeon HD 5670 256 Mo or Intel HD Graphics 4600

Espace disque: 1 Go d'espace disque disponible

Souris, Clavier

### Configuration recommandée

OS: Ubuntu 14.10 (64-bit) or newer

Processeur: Intel Core i5-3470, 2.7 GHz or AMD FX-6300, 3.2 Ghz

Mémoire: 4 Go RAM

Carte graphique: nVIDIA GeForce GTX 660, 1 Go or AMD Radeon HD 7870, 1 Go

Espace disque: 1 Go d'espace disque disponible

Souris, Clavier
Gold

**Gold** is an item in *Dwelvers*.

It is a dense, soft, malleable, and ductile metal with an attractive, bright yellow colour and lustre that is maintained without tarnishing in air or water. To find gold you will need to dig deep and take advantage of the natural cliff formations in the dungeon. It is primarily used as a food source for the Dark Mother so that she can spew out orcs.
SCAR-H

Assault

Medic

Engineer

Semi-Auto

The **SCAR-H** is a Belgian automatic rifle. It is unlocked at rank 50.

## Description

The **FN** **SCAR** (**S**pecial Operations Forces **C**ombat **A**ssault **R**ifle) is a family of gas-operated short-stroke gas piston automatic rifles developed by Belgian manufacturer FN Herstal in 2004. It is constructed with modularity for the United States Special Operations Command to satisfy the requirements of the SCAR competition. [Source] The SCAR-H is the variant of that family chambered in 7.62x51mm, a higher caliber which makes the SCAR-H more of a combat rifle than an assault rifle.

In the game, this high caliber is reflected in the rifle's statistic: it is powerful, but slow firing and suffers from significant recoil. The damage of the SCAR-H is best in class, and means it is capable of killing most opponents in just 3 bullets. While as an automatic rifle, it still offers a fair amount of versatility, the SCAR-H is less suited than most other AR's to close quarters combat, due to its low fire rate and heavy movement speed penalty. It is, however, excellent at medium ranges, at which the recoil will remain controllable, and the powerful rounds will be sure to devastate enemy players, dealing their full damage up to 100m.

It is very similar to the AK-15, offering marginally higher damage and faster ADS speed, at the cost of an 8% slower fire rate, and an ever so slightly longer reload.

## Attachments

* Barrel
* Main Sight
* Other sights
* Side Rail
* Underbarrel Rail
* Magazine

 Delta Sight Top
 C Red Dot Top
 F You Top
 Red Dot
 Holo Dot
 F You Canted

 Range Finder | 115

 Quick-A | 20

## Gallery

* Loadout screen
* First person view
* Magazine check
* Sight picture
Salhan

**Salhan** is an urban-desert map sized at 2x2 km. The origins of the map comes from Iraq. It is more focused on close/medium range combat.
The map supports the AAS gamemode.

## Update

 Ver 1.9.3  (July 23th, 2023)
* Salhan and Frugis objectives adjustments based on players feedback to avoid spawn camping.

## Map

Domination - 32 vs 32 (Ver 1.9.3)

before Ver 1.8.1

This Data in Ver 1.5.1

Rush - 32 vs 32

Domination - 64 vs 64

Conquest - 127 vs 127

## Details

* Bridge: this area is intended for medium-range battles and tactical methods of combat, like using smoke grenades.
* City: this area allows for a variety of transportation methods and is focused on close-quarters street combat.
* Oli Station: this area is designed for medium-range combat.

UnderGround - A

UnderGround - B

UnderGround - C

UnderGround - D

## Trivia

* Salhan was the first public BattleBit map.
Wolf Den

The Wolf Den is a naturally generated feature in the world of Kingdoms and Castles. The map will contain naturally occurring caves, and after placing your Keep the more distant caves will become Wolf Dens. Wolf Dens will eat anything that comes near, including Vikings, with the exception of peasants currently working at a Forester. These Wolves can be killed by Soldiers, after which the Wolf Den will revert to an empty cave. Empty caves can be removed by a rock removal.
Smoke Grenade White

**Smoke Grenade White** is a gadget in *BattleBit Remastered*.

## Summary

A white smoke grenade causes a cloud of white smoke to rise where the grenade landed. The smoke is completely opaque, blocking sight of anything behind it. Being inside the smoke makes you unable to see much, although you can see within a short distance of yourself.
Unica

Assault

Medic

Engineer

Support

Recon

The **Unica** is an Italian heavy caliber pistol. It is unlocked at rank 40.

## Description

The Mateba Autorevolver Model 6 Unica is an Italitan semi-automatic revolver first produced in 1997.

In-game, it is the first Heavy Caliber Pistol that a player will unlock. At 60 damage per shot, double that of the previously highest damage sidearm, it should be apparent that the Unica packs a punch. Its high damage is balanced by a slow fire rate at just 200 rpm, and much higher recoil than the pistols. Nevertheless, it still allows the Unica it's very capable of finishing off wounded enemies in one hit, and healthy ones in 2 or 3. Its low rate of fire means it is a demanding weapon, any miss will be costly. It also isn't very well suited to taking on several foes, due to this low fire rate and having only 6 shots in the cylinder.

As a backup gun, though, it is a powerful option, especially in the hands of a skilled player.

## Attachments

* Barrel
* Main sight
* Side rail

* Suppressor Long

- Pistol Red Dot

- Pistol Delta Sight

- Pistol 8x Scope

- Flashlight

- RedLaser

- Tactical Flashlight

- GreenLaser

## Trivia

* The Unica is one of only four guns in the game with fully modeled cartridges in the magazine.
	+ The other weapons that model cartridges in the magazine are the M4A1, the M249, and Rsh12.
* When performing a combat reload, an entire cylinder is dropped rather than the individual rounds seen in the animation. This inconsistency is likely in place to make it easier to find cylinders so they can be picked up again.
Desert Eagle

Assault

Medic

Engineer

Support

Recon

The **Desert Eagle** is an American-Israeli Heavy Caliber Pistol. It is unlocked at rank 100.

## In-Game

### ***Usage & Tips***

The Desert Eagle is a powerful, but slow and difficult to control sidearm. Its enormous damage means you'll generally need only one shot to take down an opponent that's previously been damaged, and anyone with no helmet will die in just one headshot. However, its very slow rate of fire means any missed shots will be particularly punishing. While the deagle is one of the most demanding sidearms, it also has the highest potential. It's one-shot ability is a godsent in close quarters combat, allowing a skilled player to reliably dispatch of enemies without taking any damage, which would be impossible with most other pistols. That isn't to say it is not useful at range, since the deagle benefits from a rifle-like velocity, and its high base damage means it will still pack a punch even after the damage has dropped off.

### ***Conclusion***

The Desert Eagle is a harsh, but powerful weapon, which in the right hands can dismantle any opposition.

## Attachments

* Barrel
* Main sight
* Side rail

* Compensator
* Tactical
* Flash Hider
* D G N-308

##### Suppressors

* Suppressor Long
* Suppressor Short

- Pistol Red Dot

- Pistol Delta Sight

- Flashlight

- RedLaser

- Tactical Flashlight

- GreenLaser
Archer Tower

The **Archer Tower** is a type of Castle building in *Kingdoms and Castles*.

## Overview

The Archer Tower is the first available active defense against enemies. It can be constructed after first building a Treasure Room.

The Archer Tower will automatically attack enemies that come within range. It shoots rapidly, dealing constant damage that is particularly effective against weaker targets such as Wolves and Vikings.

The Archer Tower must be built on a Wood Castle Block or Castle Block and gains increased range from elevation. It has a base range of 4 tiles and each level of elevation appears to give it an extra 0.65 tiles of range, for a maximum range of 10.5 tiles on a tower 10 blocks tall.

### History

* Fixed archer tower range display.

Beta Version 1 - April 28th, 2017

* Archers and Ballisteers now must be paid twice a year. Their wages are deducted from your gold. If they go a year without pay, they will quit until you have gold to pay again.
Wakistan

**Wakistan** is a forest map at 2x2 km. The origins of the map come from the mountain of Tebulosmta in Georgia. It has picturesque mountains, forests, and rivers. Its topography gives players who seize hills an advantage over their enemies.

The map supports the AAS gamemode.

## Details

* Repair Station: Huge structure for repair vehicles
* Control Station: Station for control huge radar
* HillTop: Military Base on the Hill
* Iwanovo: Village
* AirWatch: Station for spot any air vehicle
* Forest: Just great Forest with lonely House
* Bridge: Old Bunkers on Cliffs between two bridge.

## Trivia

* The actions of the Cinematic short video BATTLEBIT : Cinematic Introduction 1 occurred on this map.
R700

## Damage

### Firing Modes

Bolt-Action

The **R700** is a sniper rifle.

## Attachments

* Barrel
* Bolt
* Canted Sight
* Main Sight
* Side Rail
* Top Sight
* Underbarrel Rail

* Basic
* Compensator
* Heavy
* Long Barrel
* Ranger
* Tactical
* Flash Hider
* O G N-308
* V A M B-762
* S O N-6 762
* N T-4 556

##### Suppressors

* Suppressor Long
* Suppressor Short

- Bolt Action A

- Bolt Action B

- Bolt Action C

- Bolt Action D

- Bolt Action E

- Ironsight

- Red Dot

- F You Canted

- Holo Dot

- None

##### Medium Range

* Acog
* M 125
* Prisma
* Flir
* Echo
* T R I4 X32
* Burris A R332

##### Long Range

* 6x Scope
* 8x Scope
* 15x Scope
* 20x Scope
* P T R-40 Hunter

- Flashlight

- Rangefinder

- RedLaser

- Tactical Flashlight

- GreenLaser

- Searchlight

- Delta Sight Top

- Red Dot

- C Red Dot

- F You Top

- Angled Grip

- Bipod

- Vertical Grip

- Stubby Grip

- Vertical Skeleton Grip

- F A B-O T F G

- Magpul Angled

- Shift Short Angled Grip

- Hera C Q R Front

- B-25 U R K

- V T A C U V G Tactical Grip
C4

C4
--

## Overview

### Damage

Infantry: 200
Light vehicles: 800
Heavy vehicles1800
Environment: 400
Buildables: 0

Explosion radius:
Triggerable: 5
Infantry: 4
Environment: 2
Vehicle: 2

### Capacity

Leader: 4
Assault: 4
Medic: 4
Support: 4
Engineer: 4
Recon: 4
Can be resupplied

## Requirements

### Classes

Leader
Assault
Medic
Support
Engineer
Recon

## Technical

### ID

3\_C4

**C4** is a gadget in *BattleBit Remastered*.
P90

Medic

Engineer

Semi-Auto

The **P90** is a Belgian personal defense weapon. It is unlocked at rank 125.

## Description

The P90, also known as the FN P90, is a compact and innovative submachine gun developed by the Belgian company FN Herstal. It was introduced in the early 1990s and has gained recognition for its distinctive appearance and unique features. The P90 was specifically designed to meet the needs of military and law enforcement agencies, offering high firepower, maneuverability, and versatility. [Source]

## Attachments

* Barrel
* Main Sight
* Other sights
* Side Rail
* Magazine

 Delta Sight Top
 C Red Dot Top
 F You Top
 Red Dot
 Holo Dot
 F You Canted

 Range Finder | 120

 Quick-A | 50
AS Val

Medic

Engineer

Semi-Auto

The **AS Val** is a Soviet carbine. It is unlocked at rank 105.

## Description

The AS Val is a specialized assault rifle developed in the Soviet Union during the late 1980s. Designed for covert operations and close-quarters combat, it has gained a reputation for its exceptional performance and unique features. The AS Val is primarily used by special forces and elite military units due to its stealth capabilities and versatility in various combat environments. [Source]

The As Val comes with an integrated suppressor, preventing barrel attachments from being used with it. In spite of the suppressor, the gun's sound spread is still the standard 600, although the muzzle flash is significantly reduced.

## Attachments

* Barrel
* Main Sight
* Other sights
* Side Rail
* Underbarrel Rail
* Magazine

 Delta Sight Top
 C Red Dot Top
 F You Top
 Red Dot
 Holo Dot
 F You Canted

 Range Finder | 120

 Quick-A | 20
T90A

The **T90A** is based on the Russian T-90, a third-generation main battle tank that entered service in 1992. It is a modernized version of the T-72 tank, with improved armor protection, a more powerful engine, and advanced weaponry.

## In Battlebit

In-game T90A has a crew of three and is equipped with a 125mm smoothbore gun, which can fire one of two ammunition types: Armor-piercing fin-stabilized discarding sabot (APFSDS) rounds and high-explosive (HE) rounds. The tank also has a coaxial machine gun and a machine gun mounted on top of the turret. The tank commander has a thermal image and is able to give marks to the rest of the crew, the commander has no weapons on the tank.

## Strategy

The T90A, like its US team counterpart M1 ABRAMS, has different zones that, when hit, deal various amounts of damage. Hitting the rear hitbox of the tank on the image will cause 200% damage, hitting the front hitbox on the image will cause only 50% damage.
Pickaxe

Explosion radius:
Triggerable: 4
Infantry: 5
Environment: 15
Vehicle: 10

**Pickaxe** is a gadget in *BattleBit Remastered*.

## Strategies and Uses of the Pickaxe

Very useful for selecting specific bricks to knock away. Small holes made from the pickaxe are useful for long range sniping behind cover. Using a pickaxe allows more precision and control over the destruction of obstacles allowing for more tactical and discrete destruction for "stealthier" gameplay.
Anti Personnel Mine

Explosion radius:
Triggerable: 8
Infantry: 5
Environment: 0
Vehicle: 8

**Anti Personnel Mine** is a gadget in *BattleBit Remastered*.

## Summary

The Anti Personnel Mine is a small black disc that can only be placed on the ground. They can be hidden much easier than claymores, but sport a smaller trigger area. They will detonate upon enemy contact or being shot. Anti Personnel Mines will not despawn upon player death. There is a deploy limit of 4 mines at any time. When the fifth mine is placed, the first will despawn.

Upon early access release, Anti Personnel Mines did not have a deploy limit. However, they despawned upon player death which made them considerably more niche compared to claymores, which did not despawn upon death. This was changed in version 1.8.1 which made the Anti Personnel Mines persist upon player death and gave both the Anti Personnel Mine and Claymore a deploy limit of 4 at a time.

## Strategy

Anti Personnel Mines should be placed in congested locations that ideally have a large amount of traffic. Windows and staircases for instance, make for great trap locations due to limited visibility and difficulty in removing the mine.

## Use On Drones

Anti Personnel Mines can be placed on Air Drones to create some sort of explosive Air Drone. At its target, the drone has to be flown at ground level to trigger the mine. Some people prefer to use C4 instead.
ACR

Assault

Medic

Engineer

 Semi-Auto

The **ACR** is an American automatic rifle. It is unlocked at level 110.

## Attachments

* Barrel
* Main Sight
* Other sights
* Side Rail
* Underbarrel Rail
* Magazine

 Delta Sight Top
 C Red Dot Top
 F You Top
 Red Dot
 Holo Dot
 F You Canted

 Range Finder | 115

 Quick-A | 30

## History

The Remington ACR (Adaptive Combat Rifle) is a modular and versatile firearm designed for adaptability and performance in various combat situations. Initially developed for the U.S. military's Individual Carbine program, the ACR offers shooters the ability to customize and configure the rifle to suit their specific needs and preferences. The ACR is chambered in standard NATO 5.56x45 mm, 6.5x39 mm Grendel, 6.8x43 mm Remington SPC or Soviet 7.62x39 mm ammunition (source).

## Gallery

* Loadout screen
* First person view
* Magazine check
* Sight picture
Warfare Update

The **Warfare** Update is a major update released on **June 11, 2019**

It added several new buildings to create armies.

It was released as **Version 115**.

## Additions and Changes

### New Features

* Added Archer School and Archer Squads.
* Added Castle Stairs allowing units to walk on walls.
* Added Troop Transport Ships.
* Added Viking Thieves.
Suicide C4

Explosion radius:
Triggerable: 5
Infantry: 5
Environment: 3
Vehicle: 3

**Suicide C4** is a gadget in *BattleBit Remastered*.

## Summary

The Suicide C4 is a last-resort option available for all classes. Upon use, the Suicide C4 explodes, killing you and up to 4 enemy players caught in the resulting blast. In situations where death is unavoidable, this gadget gives the user an opportunity to take down any nearby enemies with them. Though it lacks the flexibility and destructive potential of regular C4, it requires much less setup.

Even though using this gadget is usually a one-way ticket to the respawn screen, teammates are able to revive you afterwards.
Rock Removal

The **Rock Removal** is a type of Industry building in *Kingdoms and Castles*.

Unusable Stone (black stone) can only be removed by building a Rock Removal which requires Gold and Tools forged by a Blacksmith.

Empty Caves can be removed using Rock Removal as well.

### History

* Fixed issue where you could place a rock removal on top of an existing rock removal.

Version 1.01 - July 13th, 2017

* Rock removal is now 1 tile instead of 2.

Beta Version 3.01 June 17th, 2017

* Rock removal has tools built into the cost so removal can happen right away once completed

Beta Version 2 - May 16th, 2017

* It is now possible to remove rocks with the 'Rock Removal Crew'
FAMAS

Assault

Medic

Engineer

Semi-Auto

Burst

The **FAMAS** is a French Automatic Rifle. It is unlocked at rank 95.

## In-Game

### ***General Information***

The **FAMAS** (Fusil d'Assaut de la Manufacture d'Armes de Saint-Étienne, "Assault Rifle from the Saint-Étienne Weapon Factory") is a bullpup assault rifle designed and manufactured in France by MAS in 1978. The FAMAS has three firing modes: Automatic, Semi-Automatic and a 3-round burst.

In the whole assault rifle class, the FAMAS has the least damage, accuracy, bullet speed and its recoil is worse than average. It is also worth noting that the FAMAS is equipped with a 25-round magazine by default, and a default iron sight that is very hard to use. However, it also benefits from a very fast rate of fire at 900 rounds per minute, as well as very fast reloads.

### ***Usage & Tips***

The main problem when using FAMAS is its low accuracy, damage and excessive firerate. It is not nearly as well suited for long-range tasks as other assault rifles. Even with various modifications that reduce recoil, fully automatic fire can be extremely difficult at a distance, since accuracy and a huge rate of fire reduce the likelihood of hitting and killing the intended target.

### ***Conclusion***

Despite its huge disadvantages, FAMAS is quite effective at a short distance due to its huge rate of fire and fast reloads, but unfortunately these are the only advantages.

## Attachments

* Barrel
* Main Sight
* Other sights
* Side Rail
* Underbarrel Rail
* Magazine

 Delta Sight Top
 C Red Dot Top
 F You Top
 Red Dot
 Holo Dot
 F You Canted

 Range Finder | 115

 Quick-A | 25

## Gallery

* Loadout screen
* First person view
* Magazine check
* Sight picture
G3

G3
--

Assault

Engineer

Recon

Semi-Auto

The **G3** is a German Designated Marksman Rifle. It is unlocked at level 90.

## In-Game

### ***General Overview***

Among battle rifles, it has excellent accuracy and horizontal recoil, and has modest distance attenuation, making it a highly effective weapon in mid- to long-range combat.
However, its DPS is not excellent, and the number of ammunition in the magazine is only 20, making it unsuitable for close-range combat or continuous battles.

## Attachments

* Barrel
* Main Sight
* Other sights
* Side Rail
* Underbarrel Rail
* Magazine

 Delta Sight Top
 C Red Dot Top
 F You Top
 Red Dot
 Holo Dot
 F You Canted

 Range Finder | 115

## Trivia

* Whilst classified as a DMR in-game, the variant depicted appears to be the G3A3, which is a battle rifle.
	+ This is indicated by the select-fire mode, and the green-colored plastic handguard and fixed stock.
Archer Tower/de

Beschreibung | "Attackiert Feinde in Reichweite. Die Reichweite steigt mit der Höhe des Turms."

Bogenschützen sind die erste aktive Verteidigung gegen Feinde.

Sie müssen auf einer Steinmauer gebaut werden und verursachen jährliche Kosten.

Für jede Etage eines Turmes, auf dem die Bogenschützen platziert werden, wird die Reichweite um 1 erhöht - ausgehend von einer Reichweite von sechs Feldern auf der ersten Etage.

Bogenschützen beginnen mit einem Schadenswert von 40, der mit zunehmendem Können der Soldaten steigt.

### Entwicklung

* Gefixt: Anzeige der Reichweite.

Beta Version 1 - 28.04.2017

* Bogenschützen und Ballisten müssen nun zweimal jährlich bezahlt werden. Ihre Bezahlung wird von Ihrem Gold abgezogen. Wenn die Bogenschützen ein Jahr nicht bezahlt werden, stellen sie die Arbeit ein, bis die Schatzkammer wieder gefüllt ist.
Medic Kit

**Medic Kit** is a gadget in *BattleBit Remastered*.

## Summary

Can be used to heal self and ally players.

Equip the Medic Kit with the secondary gadget key (5 by default). Once equipped, Left-Click to heal self, Right-Click to heal ally player.

The Medic Kit can be dropped with the button X, allowing other classes to heal themselves by approaching the dropped kit and pressing F.
Barrel

Players can attach different Attachments to the end of the barrel of their guns, or even change the type of barrel used, with different effects on handling.

\*Accuracy is calculated from a base stats of 77.5, it should only be treated as a comparison and not exact value

\*\*Control and Damage is no longer affected by Barrel attachments since patch 2.2.1
Ballista Tower/de

Beschreibung | "Hohe Reichweite und hoher Schaden, aber niedrige Feuerrate. Die Reichweite steigt mit der Höhe des Turms."

Die Balliste ist eine Waffe in Kingdoms and Castles. Sie schießt langsamer als die Bogenschützen, verursacht aber mehr Schaden - ideal, um Oger auszuschalten.

Wie auch die Bogenschützen muss die Balliste auf einer Steinmauer platziert werden. Die Grundreichweite beträgt acht Felder und mit jeder weiteren Etage des Turm erhöht sich diese um 2.

Die Balliste hat einen Schadenswert von 50, der mit der Ausbildung der Soldaten zunimmt.

### Entwicklung

* Reichweite der Balliste erhöht.

Beta Version 1 - April 28th, 2017

* Bogenschützen und Ballisten müssen nun zweimal jährlich bezahlt werden. Ihre Bezahlung wird von Ihrem Gold abgezogen. Wenn die Bogenschützen ein Jahr nicht bezahlt werden, stellen sie die Arbeit ein, bis die Schatzkammer wieder gefüllt ist.
AUG A3

Assault

Medic

Engineer

Semi-Auto

The **AUG A3** is an Austrian bullpup automatic rifle. It is unlocked at rank 75.

## Description

The AUG A3 is a long-range automatic rifle, sporting the second lowest base infantry damage, only losing to the SG550 and lowest infantry DPS among the long-range ARs, but the highest light armor damage, and DPS, of any automatic weapon in the game. It also features excellent recoil statistics, as well as formidable accuracy and velocity that compete with DMRs and sniper rifles.

## Attachments

* Barrel
* Main Sight
* Other sights
* Side Rail
* Underbarrel Rail
* Magazine

 Delta Sight Top
 C Red Dot Top
 F You Top
 Red Dot
 Holo Dot
 F You Canted

 Tactical Flashlight
 Redlaser
 Greenlaser
 Searchlight
 Rangefinder

 Quick-A

## Usage & Tips

* The AUG A3 is an extremely accurate and low recoil automatic rifle. In particular, its accuracy and velocity stats are entirely unmatched by other ARs, allowing its entire effective range to be utilized with relative ease. As such, it is an excellent option for the role of a medium-range automatic. However, its low fire rate and moderate damage results in the lowest infantry DPS of any AR, making it a poor choice for close-range combat where its strengths are less apparent.
	+ The AUG's low infantry damage also gives it relatively poor hits to kill. In particular, it is one of only two long-range ARs that cannot kill in two headshots against a normal helmet. Before attachments, it also takes one more hit to kill an opponent with bodyshots compared to the higher damage ARs, across all five armor types. The considerably lower recoil and better accuracy of the AUG compared to higher damage ARs compensates for this difference somewhat.
* The AUG has the highest light armor DPS of any weapon in the game. Combined with the high capacity of extended magazines, and its pinpoint accurate bursts, it can deal significant damage to transport vehicles in a short amount of time. While the various anti-vehicle options of the Engineer class will outperform it, the AUG can still serve as an alternative, or complement, to C4 for other classes.
	+ As with all weapons outside of the sniper rifles, the AUG deals no damage to heavy armor.

## Gallery

* Loadout screen
* First person view
* Magazine check
* Sight picture
Sewer Tentacles

**Sewer Tentacles** is a Creature in Nightbanes.

## Abilities

Sewer Tentacles's first ability is Earthbind, dealing 3 damage.

Its second ability is Necrosis.

Its third ability is Tenacity, returning with 2 health, with a chance.

## How to get

You obtain this card by evolving 8 Monster Tentacle, and 8 Plaguebolt with 3000 Blood Pearls in the Evolution Shop.
Flashbang

Explosion radius:
Triggerable: 0
Infantry: 20
Environment: 0
Vehicle: 0

**Flashbang** is a gadget in *BattleBit Remastered*.

## Summary

The Flashbang erupts in a bright light and do a small amount of damage after about 2.5 seconds of travel time from being thrown. They affect both allies and enemies alike, similar to Smoke Grenades and Flares. Any players within close proximity of the flashbang when it erupts will see their screen go white and freeze up, a very hallucinogenic effect, leaving them temporarily useless in a fight.

## Strategy

Flashbangs should be used with careful consideration in order to make sure allies aren't affected and enemies suffer the most from it. They are used best within enclosed areas, where enemy position is somewhat predictable and there is limited cover to avoid the Flashbang. Capitalizing on Flashbangs is also much easier in enclosed areas due to not needing to worry about being shot from other angles. Typically, it is best to bounce the Flashbang off of walls as it allows the player to stand clear of the blast without repositioning.

Additionally, Flashbang eruptions will also create a hitmarker due to it doing 5 damage in a small radius. Players can use this information to determine if the Flashbang was successful in blinding an enemy.
AK-15

Redirect to:

* AK15

The **AK-15** is an assault rifle.

## Description

The **AK-15** is a Russian assault rifles chambered in 7.62mm. It is designed and manufactured by Kalashnikov Concern (formerly Izhmash). It is one of the modern derivatives of the Russian AK-Pattern series of assault rifles.

In the game, this high caliber is reflected in the rifle's statistic: it is powerful, but slow firing and suffers from significant recoil. The damage of the AK-15 is beaten only by the SCAR-H, and means it is capable of killing most opponents in just 3 bullets. While as an automatic rifle, it still offers a fair amount of versatility, the AK-15 is less suited than most other AR's to close quarters combat, due to its low fire rate and heavy movement speed penalty. It is, however, excellent at medium ranges, at which the recoil will remain controllable, and the powerful rounds will be sure to devastate enemy players, dealing their full damage up to 100m.

It is very similar to the SCAR-H, offering a marginally higher rate of fire and faster reload, at the cost of 2 points of damage and a slightly slower ADS speed.

## Attachments

* Barrel
* Main Sight
* Other sights
* Side Rail
* Underbarrel Rail
* Magazine

 Delta Sight Top
 C Red Dot Top
 F You Top
 Red Dot
 Holo Dot
 F You Canted

 Range Finder | 115

 Quick-A | 24
BattleBit Wiki

## Welcome to the Official *BattleBit Remastered* Wiki

The *BattleBit Remastered* guide for Weapons, Vehicles, Maps and more written and maintained by the players.
We are currently maintaining 1,034 pages (176 articles).

Contribute by creating new articles or expanding existing ones.

### Content

Vehicles
Weapons
Armor
Gadgets
Maps
Classes
Clans · Leveling (Prestige)

### About BattleBit Remastered

Game version: Early Access - 2.0.2

Low-poly. High-octane. *BattleBit Remastered* is a massive multiplayer first-person shooter experience, allowing up to **254** (two hundred fifty-four) **players** to battle it out on almost fully destructible maps. Gather your clan, load up your gear, and head out into the battlefield to change the tide of war!

### Information

* How to play guide for BattleBit Remastered
* Release date
* System requirements

### Wiki and Editing Help

General HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

### Community

RegisterHow to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
	+ If you have any questions, concerns, suggestions, or any feedback you want to give feel free to join the BattleBit Projects Club discord server https://discord.gg/U6M3ZHA9ZY

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Namak

*This article is a stub. You can help BattleBit Wiki by expanding it.*

**Namak** is a map set in a city in eastern Asia.

## Trivia

* Namak was originally released during the game's closed beta. In response to player feedback, it was later redesigned and re-released on June 24, 2023, becoming the first post-early access map release.

## Gallery

* Loading screen
* Minimap view
* Satellite view
* Old version icon
* Old version loading screen
Kobra

The **Kobra** is a Short Range Main Optic.

## Description

The Holographic sight is a red dot style optic. It has 1x magnification. It, like many short range main sights, has no impact on the handling of the weapon. The reticle is comprised of three red lines, two horizontal lines with a gap in between, and a single vertical line below and between the horizontal lines.
SSG 69

The **SSG 69** is an Austrian sniper rifle. It is unlocked by default.

## Description

Can be zeroed to a maximum of 500m.
A sniper rifle that can be used from the beginning.
Although it has the lowest power and the slowest bullet speed among sniper rifles, it is an easy-to-use sniper rifle because it can kill you in one shot if you land a headshot, and its cocking speed is fast.
It is also unique in that it can be equipped with a 20-round extended magazine.

## Attachments

* Barrel
* Main Sight
* Other sights
* Side Rail
* Underbarrel Rail
* Magazine

 Delta Sight Top
 C Red Dot Top
 F You Top
 Red Dot
 Holo Dot
 F You Canted

 Search Light | 110
Smoke Grenade Green

**Smoke Grenade Green** is a gadget in *BattleBit Remastered*.

## Summary

A green smoke grenade causes a cloud of green smoke to rise where the grenade landed. The smoke is completely opaque, blocking sight of anything behind it. Being inside the smoke makes you unable to see much, although you can see within a short distance of yourself.