Savior

A Savior is a paragon of good and justice, one who has fought evil tooth and nail and even made the ultimate sacrifice on occasion. Far more than a simple champion, a savior is a hero of legend all existence will recall. Only characters with 80% or more karma may choose this destiny.

Destiny Features:

I am the Light in the Darkness (level 31): Once per day you may spend an action point to inspire all allies who can see you. An inspired ally may spend two healing surges, and gains a +2 bonus to attack, damage, and all defenses for a number of rounds equal to your Instinct.

Ally to Good (level 35): At the beginning of each day, For every ally in your party with 50% or more karma, you gain 10 temporary hit points. For every 10 temporary hit points, you gain 1 DR that only applies to your temporary HP. Temporary hit points from this feature are lost first.

Nightmare to You (level 39): Once per day you may mark a creature with 25% or less karma on the field. While under the effects of this mark, they lose half their total DR, and their attacks take a -3 penalty to attack and damage rolls if they don't include you as a target. This mark lasts for half level rounds.

Hero's Fist

At-Will ✦ Martial, Unarmed

Standard Action    Melee

Target: One creature

Attack: Strength vs Repulse

Hit: 4[p] + Strength damage.  One Ally you can see gains a +1 Power Bonus to their next targeted Defense.

Heroic Shot

At-Will ✦ Martial, Ki

Standard Action    Ranged 13

Target: One Creature

Attack: Instinct vs Reaction

Hit: 4[k] + Spirit damage.  One Ally you can see gains a +1 Power Bonus to their next attack roll.

Level 31 encounter powers:

Hero's Combo

Encounter ✦ Martial, Unarmed

Standard Action    Melee

Target: One creature, two attacks.

Attack: Strength vs Reaction

Hit: 3[p] + Strength damage. If both attacks hit, you and all allies who can see you may spend a healing surge.

If There's a Way to Win I'm Gonna Find It!

Encounter ✦ Martial

Standard Action    Ranged 13

Target: One creature

Attack: Wisdom vs Reaction

Hit: 5[k] + Spirit damage.

Special: This attack gains the keyword of whatever would deal the most damage to its target. (Unarmed, Ki, or an Element, and deals damage of that type.)

Level 34 utility powers:

Rapid Deflect

Daily ✦ Martial

Minor Action    Stance

Effect: Increase your Reaction against ki attacks by 3. If a ki attack would have to pass you to damage an ally, you prevent it from traveling through your square, this effect does not work against or bursts.

I Don't Care If You're a Million Times Stronger Than Me!

Encounter ✦ Martial, Shout, Power up

Immediate Reaction    Power up

Trigger: An enemy powers up or transforms and his power level is higher than your own.

Effect: Spend a power surge to active. Your pub increases by 3 for the duration of this power up. During this power up, one ki attack of your choosing deals 2 additional dice of damage. You must state this BEFORE attacking.

Resolute Stance

Encounter ✦ Martial, Stance

Minor Action    Stance

Effect: While in stance you gain a number of temporary hit points equal to half your level, and gain universal DR 2.

Level 36 Daily powers:

Twin Dragon Shot

Daily ✦ Martial, Ki

Standard Action    Ranged 15

Target: One creature range.

Attack: Instinct vs Reaction. This attack generates two “shots” that must be used within half level rounds of being made.

Hit: 6[k] + Spirit damage, and the opponent is surprised. If both attacks hit one enemy, they gain Vulnerable 5 against you.

Miss: If one attack misses, your remaining shot gets a +4 circumstance bonus to hit if used against the same target.

You're Not Gonna Get Away With This!

Daily ✦ Martial, Unarmed, Shout, Teleport

Immediate Reaction    Melee 10

Trigger: An enemy reduces an ally to 0 or less hit points.

Target: The triggering enemy, which you teleport to.

Attack: Strength+2 vs Reaction

Hit: 6[p] + Strength damage, and the ally may spend a healing surge.

Miss: The ally still gets to spend a healing surge.

Level 40 Ultimate Power:

I won't let you!

Daily ✦ Martial, Ki, Shout

Immediate Reaction    Ultimate Ranged Sight

Trigger: An enemy you can see uses an offensive ultimate with the ki descriptor.

Effect: Immediately begin beam struggling the attack. You have a +5 bonus to your Beam Struggle rolls for the duration of the struggle. On success, you reflect all damage the ultimate would cause to the opponent, and whatever effect the ultimate skill would have inflicted is not triggered. On failure, YOU suffer the damage of the ultimate and its effects still activate as normal.