recursal/Fanatic-Fandom huggingface dataset:
Nagaise

**Nagaise** (#034) is a Mental /Water Temtem.

It evolves from Tental after 24 levels and is the final evolution of Houchic.

### Tempedia

*Cipanki legends are full of sage Nagaise giving cryptic advice to folk heroes - an early example of the traditional association of this species with wisdom, insight, and spirituality.*

## Evolution

Nagaise is the final stage of a three-stage evolutionary line. It evolves from Tental after it leveled up 24 times which evolved from Houchic after it leveled up 29 times.

+29 Levels

+24 Levels

## Techniques

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Nagaise.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Location

Nagaise can't be found in the wild. The only way to obtain one is by evolving a Tental.

## Trivia

#### Stats

* As of Early Access 0.9.4:
	+ Nagaise has the highest base  and  of all Mental Temtem.
		- And by extension, all fully-evolved Mental Temtem.
	+ Nagaise is tied with Kinu for the lowest base  of all fully-evolved Mental Temtem.

#### Name Origin

* Nagaise's name is derived from *Naga* and *Wise*.

## Gallery

* Nagaise's StickTem! sticker.
* Nagaise as seen in the Tempedia.
* Nagaise as seen in the Tempedia's Photo Mode.

### Renders

* Unofficial full body render of Nagaise.
* Unofficial idle animation of Nagaise.
* Unofficial full body render of Luma Nagaise.
* Unofficial idle animation of Luma Nagaise.

## Update History

* Early Access 0.8
	+ Hypnosis Level up learnset level raised from 1 to 3.
* Early Access 0.6.4
	+ Trait order swapped.
* Early Access 0.6
	+ Introduced.
Nature type/nl

**Andere types:**

Het type **Natuur** is een van de types die Temtem kunnen hebben. De aanvallen van dit type zijn **sterk** tegen Water Type en Earth Type Temtem, maar zijn **zwak** tegen Fire Type, **Natuur** en Toxic Type. Natuur is **verdedigend sterk** tegen Water Type, **Natuur**, Electric Type en Earth Type, maar is **verdedigend zwak** tegen Fire Type en Toxic Type aanvallen.

In de Omninesia jungle leven de meeste Natuur Temtem. Ondanks dat zij hebben bewezen sterk te zijn in gevechten is het nog maar de vraag of ze kunnen worden gezien als planten of dieren.
Lifeful Sap

**Lifeful Sap** is a Status Nature Technique.

## Effect

Lifeful Sap gifts the user with the  Regenerated Condition for 5 turns.

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Update History

* Early Access 0.9
	+ Regenerated Condition duration reduced from 7 turns to 5.
* Early Access 0.8
	+ STA Cost raised from 20 to 23.
* Early Access 0.7
	+ STA Cost raised from 12 to 20.
* Alpha 0.2
	+ Introduced.
Meditation

**Meditation** is a Status Mental Technique.

## Effect

Meditation gifts the user with the  Vigorized Condition for 3 turns.

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Update History

* Early Access 0.6
	+ Introduced.
Loali (NPC)

*This article is a stub. You can help Temtem Wiki by expanding it.*

**Loali** is a woman with a rebellious appearance and personality, who lives in Nanga with her father StarGazer. She hates that she is named after a Temtem, being openly critical of both her name and the "hippie flowergobbler" lifestyle that she blames for the name. This seems to be a source of conflict with her parents, as she is first encountered in the midst of an argument with her father.

After reaching Cipanku, Loali can also be found in Neoedo's Citizen's Bureau Central Offices, albeit with a different appearance. When talked to, she announces her intent to finally change her name, referencing the building's (planned but currently unimplemented) ability to let players change their Tamer names.

## Trivia

* If the player asks what Loali is considering changing her name to, she announces that "Max" is the frontrunner because "it's nice, simple, and gender-neutral".
	+ The player can instead suggest that Loali changes her name to the player's name, but Loali laughs at and insults the name idea.
* Loali is the only NPC who can be permanently found in two separate locations.
* Loali is a possible delivery target for the postal service, either in Nanga or Neoedo. This can hilariously result in players being tasked to "Deliver the food parcel to Loali in Nanga," which may cause confusion for players who are unfamiliar with the NPC, as actual Loali can be encountered nearby.
Kilima Peaks

*This article is a stub. You can help Temtem Wiki by expanding it.*

## Temtem

* Area 1
* Area 2
* Area 3
* Area 4

## Items

* 3x Growth Enhancer (north)
* 2x TemCard++ (north)
* 1x Telomere Hack - ATK (south)

## Trivia

* Kilima Peaks is a *Breeder Tier* Route by **Kyle**, who pledged $6000 to the Kickstarter. Crema found a place for this snowy region on the highest mountains in Kisiwa.
* Kilima Peaks features a canid-patch of grass inspired by Momo.
* Kilima is Swahili for "hill".

1. ↑ https://www.kickstarter.com/projects/cremagames/temtem-massively-multiplayer-creature-collection-a/description
2. ↑ 2.0 2.1 https://crema.gg/temtem/presenting-two-breeder-temtem-and-the-first-ever-breeder-routes/
Kaku

**Kaku** (#048) is a Nature Temtem.

It evolves into Saku after 11 levels.

## Description

### Physical Appearance

Kaku is a blue Temtem with a dark red flower - of four petals, each with two blue dots - on top of its head that resembles a rafflesia flower. It has a light blue round body and two stubby, triangular legs each with one yellow dot at the end. Its eyes are round and black.

### Tempedia

*Less known than its evolution, Kaku are delightful creatures, cute beyond description. They tend to keep their petals wrapped around the body for protection, although no sane person would ever want to hurt a Kaku.*

## Evolution

Kaku is the first stage of a two-stage evolutionary line. It needs to level up 11 times before evolving into Saku.

+11 Levels

## Techniques

### By Technique Course

* ***Italic* indicates a technique that gets STAB when used by Kaku.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Kaku.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Trivia

* Kaku was first revealed to the public on Kickstarter update #13.
* Kaku has an emote on the official Temtem Discord.

#### Name Origin

* Kaku's name is derived from *Kakusareta* (Protected in Japanese).

## Gallery

* Kaku's StickTem! sticker.
* Kaku as seen in the Tempedia.
* Kaku as seen in the Tempedia, from the side as details are obscured from the front.
* Kaku as seen in the Tempedia's Photo Mode.
* Luma Kaku in-battle.
* Kaku's final design artwork.

### Renders

* Unofficial full body render of Kaku.
* Unofficial idle animation of Kaku.
* Unofficial full body render of Luma Kaku.
* Unofficial idle animation of Luma Kaku.

## Update History

* Early Access 0.8.3
	+ Base  increased from 35 to 60.
	+ Base  reduced from 60 to 35.
* Alpha 0.3
	+ Bark Shield added to Egg learnset.
	+ Lifeful Sap added to Egg learnset.
* Alpha 0.2.5
	+ Luma added.
* Alpha 0.1
	+ Introduced, but didn't have its Luma.
Nahua Crater

**Nahua Crater** is a small area located on Tucma connecting Xolot Reservoir, Kupeleleza, and the town of Quetzal.

## Points of Interest

### Mini-Temporium

**Temporium**
**General**

 Smoke Bomb
 120

 Super Scent
 320

**Capture**

 TemCard
 15

 TemCard+
 80

**Medicine**

 Balm+
 325

 Ether+
 300

 Power Revive
 700

 Revive
 500

 Tonic+
 350

 Untrapper
 150

 Antidote
 120

 Balm
 80

## Items

1x Rock-hopping hook (Given to you by Manki during the Shipwrecked in Tucma! quest)
Molgu

**Molgu** (#006) is a Digital Temtem.

It evolves from Halzhi after 16 levels and is the final evolution of it.

## Description

### Physical Appearance

Molgu is a primarily gray Temtem which resembles a badger. It has gray and black limbs with sharp claws on their ends. It has a brown head with a gray elongation on the back and two black ears with gray tips that resemble radio antennae. It has a single, pink eye in the center of its face.

### Tempedia

*This model represents a significant upgrade from Halzhi. Surprisingly, Nanto Labs found examples of escaped Molgu evolving on their own, further proving the point thatDigital Temtem are every bit as "alive" and "natural" as other varieties.*

## Evolution

Molgu is the final stage of a two-stage evolutionary line. It evolves from Halzhi after leveling up 16 times.

+16 Levels

## Techniques

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Molgu.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Location

Molgu can't be found in the wild. The only way to obtain one is by evolving a Halzhi.

## Trivia

#### Stats

* As of Early Access 0.9.4, Molgu is tied with Zaobian for the highest base  of all Digital Temtem.
	+ And by extension, tied with Zaobian for all fully-evolved Digital Temtem.

#### Name Origin

* Molgu's name is derived from *Mole* and *Chingu* (Friend in Korean).

## Gallery

* Molgu as seen in the Tempedia.
* Molgu as shown in the second Kickstarter types update.

### Renders

* Unofficial full body render of Molgu.
* Unofficial idle animation of Molgu.
* Unofficial full body render of Luma Molgu.
* Unofficial idle animation of Luma Molgu.

## Update History

* Early Access 0.8
	+ Execution Level up level decreased from 61 to 55.
	+ Faraday Cage Level up level raised from 55 to 72.
* Early Access 0.7.3
	+ Base  increased from 69 to 79.
	+ Base  increased from 74 to 84.
* Early Access 0.7
	+ Introduced.
Mitty

**Mitty** (#097) is a Mental Temtem.

It evolves into Sanbi after 15 levels.

### Tempedia

*Often derided by Lochburgian tamers as a "typically Propertonian cuteboi that packs no punch!", Mitty are gentle and curious Temtem, but also fast learners and extremely effective in the hands of an experienced tamer.*

## Evolution

Mitty is the first stage of a two-stage evolutionary line. It needs to level up 15 times before evolving into Sanbi.

+15 levels

## Trivia

#### Stats

* As of Early Access 0.9.4:
	+ Mitty has the highest base  and  of all unevolved Mental Temtem.
	+ Mitty is tied with Reval for the highest base stat total of all unevolved Mental Temtem.

#### Name Origin

* Mitty's name is derived from *Mind* and *Kitty*.

### Renders

* Unofficial full body render of Mitty.
* Unofficial idle animation of Mitty.
* Unofficial full body render of Luma Mitty.
* Unofficial idle animation of Luma Mitty.

## Update History

* Early Access 0.8
	+ Introduced.
Liliana

Reason: "*A minor character doesn't need their own page*"

**This page is a candidate for deletion.**
Reason: "*A minor character doesn't need their own page*"

*This article is a stub. You can help Temtem Wiki by expanding it.*

**Liliana** is a young girl featuing in Wild Imagination. She lives in Arissola where she circles the town square.
Mud Shower

**Mud Shower** is a Special Earth Technique.

## Effect

Mud Shower deals damage to a single target.

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Update History

* Early Access 0.8
	+ STA Cost raised from 14 to 16.
* Alpha 0.3
	+ Introduced.
Protective Chestplate

Availability

The **Protective Chestplate** is a top slot cosmetic item purchasable at The Paktli's Boudoir in Quetzal. Once purchased, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item.

## Description

An innovative piece of armor that protects the chest from blows while allowing excellent freedom of movement.

## Gallery

* Information for the Protective Chestplate from the shop.
* Protective Chestplate as it appears in the shop.
Lady Lottie's diary

Availability

Starts the Lottie's Diary quest

## Description

Reads

"Day 1. Arrived from Deniz. In utterly found mood. Will get my revenge on outrageous Denizan interloper. This I swear by my Braeside ancestors. Distraught. Tea."

"Day 3. Made point of buying all skates on island, ensure nobody reaches volcano. Dr. Hamijo, intolerably disrespectful for a boffin commoner. But one has orders. Respect for chain of command, etc. Ran out of tea"

"Day 5. Arrived at this dismal Banyan-place. Awful overgrowth everywhere. Kicked out natives. No decent tea to be found anywhere."

"Day 10. Still sans tea. Slowly perishing in this forsaken place."

"Day 12. Dr. Hamijo finally making some sort of progress. has triggered an eruptions or some such. Natives growing restless. Ho-hum."

"Day 14. Tremendous eruption. Airship access blocked, My liege approves, says good cover for the general's Kisiwan op. Hamijo refuses to report daily as requested"

"Day 15. Eyes of Nanga docks say Narwhal arrived, Tihani on her way. Must hurry. Cannot wait to get to Arbury and have a proper cuppa tea."

## Obtaining

Found on the bottom floor of the Giant Banyan in a hidden room.
Natural Path narrow carpet

**Natural Path narrow carpet** is a Floor item sold at Furniture Shops. It can be used to decorate player Housing at Atoll Row. Like other items of the same category, multiple can be used so long as there is remaining space available. Floor items have the unique property of being placable below other items.
Kupeleleza

*This article is a stub. You can help Temtem Wiki by expanding it.*

Kupeleleza is the symbol of the Kisiwan-Tucmani friendship. Before the first and cataclysmic eruption of the Anak volcano, Tucma and Kisiwa made up a single, massive island. This explains their many cultural similarities. After the split, Quetzal and the Kisiwan surface cities were built. This was before airships, so in order to trade and send messages, they invented rock-hoping and traversed through Kupeleleza. However, now that airships are cheaper and safer, rock-hoping and the disconnected route have simply become an exciting sport and a part of its cultural legacy. In order to ensure safety for new learners, the Stoneskip Club have installed safety nets throughout the area.

## Points of Interest

### Stoneskip Club

The building in north-western Kupeleleza houses the Stoneskip Club. Rock-hopping enthusiasts fill the Club, who train new rock-hoppers to make sure they can manoeuvre safely. They also explore new areas, hire lifeguards, and install safety nets. The Club also views itself as an alternative to Temtem taming, and a social club to keep young people away from the activity. They have strong negative views of fighting.

Inside the club also resides a tracker, called Tetzauyo the Nose, even though his Mudrid Pedrín does the nose-work. He usually tracks lost Temtem, or feral Toxic type Temtem in order to closely manage the ecosystem. He views his Temtem as partners, and refuses to force them to battle.

## Temtem

* Area 1
* Area 2
* Area 3
* Area 4

## Items

* 1x Full Restore (Go to the upwards path next to the Lifeguard)
* 1x Revive (Once going down the island that Huenupan and Zulia are on, go right and go right again)
* 2x Tonic+ (Once going down the island that Huenupan and Zulia are on, go right and go right again)
* 1x Power Revive (Once going down the island that Huenupan and Zulia are on, go right and go right again)
* 2x TemCard+ (To the left of Valentina and Federico)
* 2x Ether+ (In the big patch after rockhopping past Amitlatl and Amiyatzin, going all the way to the back next to the farthest straight tree on the right)
* 3x Average Crystal (In the big patch after rockhopping past Amitlatl and Amiyatzin, going all the way to the left past the last tree)
* 5x Tiny Crystal (In the big patch after rockhopping past Amitlatl and Amiyatzin, to the furthest right section)
Lost Grandpa

**Lost Grandpa** is a Side Quest.

## Starting

Speak to Hana in the Hashimoto Ryokan, to the right of the Rice Fields.

## Objectives

* *Search for the lost grandad, near the Mines of Mictlan.*
* *Rescue Akihiko from the Mines.*
* *Reunite with Hana and Akihiko at the Ryokan.*

Incorrect choices do not matter here, just keep trying until you rescue him. If you have difficulty, remember:

* His granddaughter's name is Hana, and she's waiting for him in Cipanku, in the Ryoken.
* To get out of the skating area, you should go north, then west.

#### Rescue Akihiko from the Mines.

Speak to Akihiko again and keep trying to select the right answers.

#### Reunite with Hana and Akihiko at the Ryokan.

Travel back to the Ryokan and speak to Hana once more. Hana will reward the player with the Tinfoil Hat.

## Story

Hana's grandfather was supposed to meet her in the yesterday. He used to travel a lot, but after Hana's grandmother passed away, he doesn't feel like traveling anymore. Hana encouraged him to travel more and convinced him to meet here in the Inn, but he hasn't shown up yet. He was last seen in Tucma, where he used to love skating with his wife in the crystal fields south of the city. He wanted to go there one last time before meeting Hana. Hana asks the player to locate her grandfather, but not to tell him she sent the player, as he'll get grumpy if he thinks she was worried about him.

Turns out that Akihiko's Crystal Skates broke... well, at least he didn't lose them in an airship crash for months. The player kindly helps the elderly man both with getting off the Crystal and with his memory.

Hana is very grateful that you've helped her grandfather, but her grandfather continues to stubbornly insist that he didn't need rescuing. Hana decides to give you the Tinfoil Hat as a reward, though her grandfather protests that that was his favorite hat.
Jinxed Whisper

**Jinxed Whisper** is a Status Neutral Technique.

## Effect

Jinxed Whisper inflicts a single other target with the  Asleep Condition for 2 turns but causes the user to be overexerted the next turn.

## Temtem

### Level up

 #144
 #153

### Breeding

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Update History

* Early Access 0.8.3
	+ Priority reduced from High to Normal
* Early Access 0.8
	+ Introduced.
Nessla

**Nessla** (#123) is a Water /Electric Temtem.

It does not evolve into or from any other Temtem.

## Description

### Physical Appearance

Nessla is a large, aquatic Temtem that shares much of its appearance with eels. It has red eyes and its body is mostly light blue. Nearly all of the bottom half of its body is covered in yellow scales. It has several yellow fins located under its mouth, at the back of its head and near the end of its tail. The top half of its head is colored in light cyan and at the top of its head is an orange, triangular horn. The tip of its tail also has a similarly orange, triangular fin, while at the center of its body are two orange dorsal fins that are more rounded.

### Tempedia

*Water and electricity are always a dangerous mix - and it's never as true as in the case of Nessla. These undulating, majestic creatures are at home in open waters, where their powerful electric discharges are most effective.*

## Evolution

Nessla does not evolve into or from any other Temtem.

## Techniques

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Nessla.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Trivia

* Nessla was originally unnamed #33 on a list of scrapped Temtem that was to be voted to bring back on Kickstarter Update #2.
* Nessla was one of the two winners of the Choose a Temtem backer mini-game during the Kickstarter.

#### Name Origin

* Nessla's name is derived from *Nessie* and *Tesla*.
	+ This name was proposed by a community member (JMick) in Official Discord, and later chosen as the winner during the Choose a Temtem names poll in the 6th update of Temtem's Kickstarter.

## Gallery

* Nessla's StickTem! sticker.
* Nessla as seen in the Tempedia.
* Nessla as seen in the Tempedia, from the side as details are obscured from the front.
* Nessla's final design artwork.
* Naming vote options for Kickstarter backers.
* Nessla, #33 on the list of scrapped Temtem before being brought back.

### Renders

* Unofficial full body render of Nessla.
* Unofficial idle animation of Nessla.
* Unofficial full body render of Luma Nessla.
* Unofficial idle animation of Luma Nessla.

## Update History

* Early Access 0.9.3
	+ Base  increased from 50 to 58.
* Early Access 0.7
	+ Base  increased from 45 to 50.
	+ Aquatic Whirlwind added to Egg learnset.
* Early Access 0.6.9
	+ Base  increased from 70 to 76.
	+ Thunder Strike added to Level up learnset at level 57.
* Alpha 0.3.7
	+ Base  increased from 42 to 45.
	+ Base  increased from 70 to 76.
	+ Base  increased from 63 to 70.
* Alpha 0.2
	+ Luma added.
* Alpha 0.1
	+ Introduced, but didn't have its Luma.
Mental type

**Mental type** is one of the types Temtem and their techniques can have. Temtem with the Mental type are predominantly featured on Arbury.

## Type Effectiveness

Mental type techniques are very effective against Neutral and Melee Temtem, but ineffective against Crystal Temtem.
Mental type Temtem are resistant to Neutral and Melee techniques, while they are weak to Electric, Digital, and Crystal techniques.

Mental type Temtem are immune to the Asleep status condition.

## Mental Techniques

*The Techniques Table is broken. Please contact an Administrator*

## Synergy Techniques

These techniques get a synergy bonus when used with a Mental type partner.
*The Techniques Table is broken. Please contact an Administrator*

## Trivia

* Mental type is represented by the color purple.
* Mental is the only type effective against Neutral.
Lochburg

## Appearance

 Smoke Bomb
 120

 Super Scent
 320

 Max Scent
 1,200

**Capture**

 TemCard
 15

 TemCard+
 80

 TemCard++
 325

**Medicine**

 Balm+
 325

 Balm++
 700

 Ether+
 300

 Ether++
 650

 Power Revive
 700

 Full Revive
 1,400

 All Healer
 250

 **Clyde's Finest**
**Furniture**

 Pub-style padded bench
 5,000

 Savoir-Faire side table
 5,900

 Second Pansun lamp
 1,500

 Tea & Book plush armchair
 4,500

 Rose of Arbury flower pot
 2,600

 Autumnal Pansunday bookshelf
 3,500

 TØKANSÅO king-size bed
 14,999

 MEKUELGA coat-stand
 5,000

 "Owlhemental, dear Watson" framed picture
 13,000

 "Some Kind of Superstar" panoramic framed picture
 14,000

 Lady Catherine fainting couch
 9,900

 GreenThumb flower pot
 3,000

 Braeside Hall luxury carpet
 9,000

 ÄPPÄLANKE padded chair
 3,900

 Wee Dram drink cabinet
 4,500

 Midnight Oil secretaire
 6,000

 BËNTANUKÖ window frame
 5,500

 OwlheTú full wardrobe
 6,500

 Proper Propertonian wallpaper
 29,500

 Hallowed Halls flooring
 26,500

 BAMØXAFARDEÁ window frame
 4,900

 KEMALÖÖMBRÅ wall lamp
 1,500

### Sticker Restorer

The Sticker Restorer lives in the Eastern half of Lochburg and his ervices are unlocked by completing the side quest In Mint Condition. After completing this quest, you can bring two damaged stickers of the same type and he will restore them into one Mint sticker.

## Items

* Bait (rewarded upon completion of the Pub Quiz quest, along with up to 1,200 Pansun)
Mosu

**Mosu** (#014) is a Melee Temtem.

 It evolves into Magmut after 15 levels.

### Tempedia

*The adorable Mosu descends from the primeval pachyderms that roamed the Greenglen Forest back when it was part of a great boreal forest spanning almost half of Paninsula.*

## Evolution

Mosu is the first stage of a two-stage evolutionary line. It needs to level up 15 times before evolving into Magmut.

+15 levels

## Techniques

### By Technique Course

* ***Italic* indicates a technique that gets STAB when used by Mosu.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Mosu.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Location

 Greenglen Forest | Arbury | 10% - 80%

## Trivia

#### Stats

* As of Early Access 0.9.4:
	+ Mosu has the highest base  of all unevolved Melee Temtem.
	+ Mosu has the lowest base  and  of all Melee Temtem.
		- And by extension, all unevolved Melee Temtem.

#### Name Origin

* Mosu's name is derived from *Manmosu* (Mammoth in Japanese).

## Gallery

* Mosu's StickTem! sticker.
* Mosu as seen in the Tempeida.

### Renders

* Unofficial full body render of Mosu.
* Unofficial idle animation of Mosu.
* Unofficial full body render of Luma Mosu.
* Unofficial idle animation of Luma Mosu.

## Update History

* Early Access 0.8
	+ Introduced.
Shaolant

**Shaolant** (#077) is a Melee Temtem.

It evolves from Shaolite after 12 levels and is the final evolution of it.

### Tempedia

*Bigger and meaner than Shaolite, Shaolant have become the darlings of the tamers of Lochburg Dojo who want to command respect for their choice of squad.*

## Evolution

Shaolant is the final stage of a two-stage evolutionary line. It evolves from Shaolite after leveling up 12 times.

+12 levels

## Techniques

### By Breeding

* ***Italic* indicates a technique that gets STAB when used by Shaolant.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**
* **\* indicates the parent must learn the technique through a Technique Course.**

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Location

Shaolant can't be found in the wild. The only way to obtain one is by evolving a Shaolite.

## Trivia

#### Stats

* As of Early Access 0.9.4, Shaolant has the lowest base  of all fully-evolved Melee Temtem.

#### Name Origin

* Shaolant's name is derived from *Shaolin* and *Ant*.

## Gallery

* Shaolant's StickTem! sticker.
* Shaolant's final design art.

### Renders

* Unofficial full body render of Shaolant.
* Unofficial idle animation of Shaolant.
* Unofficial full body render of Luma Shaolant.
* Unofficial idle animation of Luma Shaolant.

## Update History

* Early Access 0.8.3
	+ Jinxed Whisper replaced with Lullaby.
* Early Access 0.8
	+ Introduced.
Mask and bobbed hair

Availability

The **Mask and bobbed hair** is a head slot cosmetic item available to purchase at CEL BRAND FASHIONS! located in Neoedo. Once purchased, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item.

## Description

The best solution for protection, anonymity, and mysterious allure... with a cute touch.
Early Access 0.5.4

**Early Access 0.5.4** is the 4th patch to be released for Temtem since it's Early Access release. Various fixes were introduced in this version.

## Fixes

* Fixed queue 2 minute grace period after reconnecting not properly working.
* Fixed Temtem getting lost after a reconnection.
* Fixed Gear items getting lost after a reconnection.
* Fixed swapped techniques not working.
* Fixed an exploit that allowed to escape from NPC battles.
* Fixed desynchronization of particles in Sophia’s dojo.
* Fixed incorrect animation displayed on Lottie’s Belsoto grunts.
* Fixed some location tags not being replaced with the correct location name on some languages.
* Fixed errors when closing the game while in a co-op battle.
* Fixed errors when disbanding a co-op party while your partner was waiting for you at a building’s exit.
* Fixed casual battles not working when players were in different server rooms.
Location Maps

This page shows locations for a number of different categories. it is possible to filter for wanted categories on the top left of the map window.

It is also possible to switch the island by clicking at the top section on the according island name.

Please be aware that this map is work in progress.

Gears: Item locations which are found under the Gear tab in the inventory.
General Items: Item locations which are found under the Items tab in the inventory.
Key Items: Item locations which are found under the Key items tab in the inventory.
Landmarks/Towns: Locations of towns, routes and caves.
Main Quest: Location of each quest step of the island's main questline.
Medicine: Item locations which are found under the Medicine tab in the inventory.
Performance Items: Item locations which are found under the Performance tab in the inventory.
Side Quests: Locations for quests which are not mandatory to progress the story.
Sticker: Locations for the StickTem! album.
Technique Course: Item locations which are found under the Technique Course tab in the inventory.
Teleport Node: Teleport Node locations. The Matter-Transfer Drone is required in order to register the nodes.
Temcards: Item locations which are found under the Capture tab in the inventory.
Temporium: Temporium and Mini-Temporium locations.
Missing Kids

Needs Desc

## Starting

Speak with Headmistress Dolça, she is on the top floor of the Accademia in Briçal de Mar.

# Objectives

1. **Find Yusuf and Roger in Briçal.**
	* *Ride your surfboard across the Indigo Lake west of Briçal de Mar. You will find Roger & Yusuf on the southwest shore. (see fig. 1)*
2. **Report back to the Headmistress of the Accademia.**

## Gallery

* fig. 1 - Roger & Yusuf
* fig. 2 - Larger location map
Musa

**Musa** is the Dojo Master in Vumbi and leader of the Kisiwa Resistance. He specializes in Neutral and Earth Temtem.

## Story

Musa is first encountered at the Temporium in Vumbi, where he is struggling to organize the members of the Resistance. The player offers to help, and he tests them by requesting that they clear out the Belsoto from the Juu Tunnel.

Afterward, he invites the player to his dojo for a further test. After the player's victory, he gives them the Resistance Badge and declares them a member of the Resistance.

Musa assists the player throughout their trek through Kisiwa and during the Resistance's siege on Uhuru against the Belsoto. Afterward, he participates in the First Archipelagic Congress as its leader.

## Rematch

After defeating Musa for the first time, players can rematch him once per week.

### Signature Temtem

These Temtem will always appear on Musa's rematch team.

### Pool Temtem

These Temtem are chosen randomly each week to appear on Musa's rematch team.
Nature type/pt-br

**Outros tipos:**

O **tipo Natureza** é um dos tipos que um Temtem pode ter. Suas técnicas são **muito eficazes** contra Temtem Tipo Água e Tipo Terra, mas são **ineficazes** contra Tipo Fogo, **Natureza** e Tipo Tóxico. Natureza é **resistente** contra Tipo Água, **Natureza**, Tipo Elétrico e Tipo Terra, enquanto é **fraco** contra técnicas Tipo Fogo e Tipo Tóxico.

As exuberantes selvas de Omninesia hospedam a maioria dos Temtem do tipo Natureza. Embora eles tenham mostrado suas habilidades de batalha várias vezes, ainda é discutível se alguns deles são da flora ou fauna.
Narwhal Dye

**Narwhal Dye** is a Dye that was available as a reward from the FreeTem! Organization during 2020 Week 46. Similar to all other dyes, it is also available through the Loot Pool. It can be used to recolor various Cosmetics the player owns that have dye slots. Like other dyes, it is a single-use item and is consumed upon using.
Minox

**Minox** (#151) is a Mental /Electric Temtem.

It evolves from Minttle after 12 levels and into Minothor after another 13 levels.

## Description

### Tempedia

*Charles Temwin developed his theory of Temtem evolution by establishing a genetic link between the little, gentle Minttle and this mighty, bullish evolutionary stage.*

## Evolution

Minox is the mid stage of a three-stage evolutionary line. It evolves from Minttle after it leveled up 12 times and requires leveling up 13 times before evolving into Minothor.

+12 levels

+13 levels

## Techniques

### By Technique Course

* ***Italic* indicates a technique that gets STAB when used by Minox.**

* **(+ ) indicates the technique has Synergy with the type shown in parentheses.**

## Location

Minox can't be found in the wild. The only way to obtain one is by evolving a Minttle.

## Trivia

* Minox was the first Temtem to become a Mount.

### Name Origin

* Minox's name is derived from *Mind* and *Ox*.

### Renders

* Unofficial full body render of Minox.
* Unofficial idle animation of Minox.
* Unofficial full body render of Luma Minox.
* Unofficial idle animation of Luma Minox.

## Update History

* Early Access 0.9
	+ Hypnosis replaced with Kick.
* Early Access 0.8
	+ Introduced.
Metabolize

**Metabolize** is a StatusTechnique.

## Effect

If the target of Metabolize has the Poisoned Condition, it loses it and heals 15% of its maximum life.

If used with a  ally, the target also gets the Regenerated Condition for 2 turns (if it has the Poisoned Condition).

## Description

*This metabolic enhancement reacts to  poison in the target's body by purging it and recovering 15% of health.*

## Synergy Description

*Used in combination with a  Nature ally, improved assimilation of nutrients  regenerates the Temtem for 2 turns.*

## Temtem

*This technique is not learned yet by any Temtem.*

See all Techniques​
Miyako Village

Miyako Village is found in the north-east of Cipanku, past the Pillars of Highabove.

The village features the Cipanki Dojo Park.

### Mini-Temporium

**Mini-Temporium**
**General**

 Max Scent
 1200

 Smoke Bomb
 120

 Super Scent
 320

**Capture**

 TemCard
 15

 TemCard+
 80

 TemCard++
 325

**Medicine**

 All Healer
 250

 Balm+
 325

 Balm++
 700

 Ether+
 300

 Ether++
 650

 Full Revive
 1400

 Power Revive
 700

## Items

* 2x Max Scent (west of the houses to the southwest of the village)
Jeans and heavy-duty boots

The **Jeans and heavy-duty boots** is a bottom slot cosmetic item available to purchase at Evilas Row located in Properton. Once purchased, you can customize your character through the Customization options. It has ? dye slots that allow for further coloring of the item.

## Description

Picking mushrooms in the forest or catching Temtem by the river? No matter what you do, this rugged combinations will serve you well.
Physgulp

**Effect** | HP Restored

**Physgulp** is an HP restoring Trait and is currently exclusive to Magmut.

## Effect

Physgulp restores 8% of the holder's max  whenever they are attacked by a Physical Technique.

## Update History

* Early Access 0.8.3
	+ It now restores 12 ⇒ 8% of the holder’s max HP whenever they are attacked by a Physical Technique.
* Early Access 0.8
	+ Introduced.
Nagaise's Fury

**Nagaise's Fury** is a SpecialWaterTechnique with a MentalSynergy and a signature technique of Nagaise.

## Effect

Nagaise's Fury deals damage to the rival team or the user's ally.

If used with a Mental ally, its damage increases to 135.

## Update History

* Early Access 0.8
	+ STA Cost raised from 28 to 33.
* Early Access 0.6
	+ Introduced.
Narwhal

Narwhal is a zeppelin or airship commanded by Adia Turay. The crew is comprised by **captain** Adia Turay, **first officer** One-eyed Matthew, **navigator** Kemal and other members. It flies the Arissola-Nanga-Uhuru route. The ship travels at sixty knots, and carries an extensive library for its passengers to enjoy. Its engines are "Top-notch Tucmani engineering", as Octlana puts it.

## Characters

* Adia Turay
* One-eyed Matthew
* Chef
* Sous-Chef
* Stowaway
* Octlana
* Kemal
* Agustín

## Battles

### Second time

\*It is not necessary to win this fight to progress in the story.

## Items

* 2x Cooler (First Deck in room with Kisiwan Traveler and Omninesian Traveler in a trashcan)
* 1x Vital Durian (First Deck near Frequent Flier and Asterion in a trashcan)
* 4x Silicon Shard (Cargo Deck in the first crate right of the stairs)
* 1x Enhancer Avocado (Cargo Deck all the way right in a crate)
* 2x Vigorous Loquat (Cargo Deck in a White Box next to a Barrel that’s a tight corner next to the Stowaway)
* 1x Vital Durian (Second Deck, in the room with Kemal and in a trashcan)

**Note:** All the items are only found on the first time aboard the Narwhal.

## Trivia

* The ships engines were replaced just a couple years earlier, which made the old engineer quit.

## Gallery

* The sleeping quarters
* The kitchen
* Agent's sleeping quarters
Mental type/pt-br

**Outros tipos:**

O tipo **Mental** é um dos tipos que um Temtem pode ter. Essas técnicas são **muito eficazes** contra Temtem Tipo Neutro e Tipo Lutador, mas são **ineficazes** contra Temtem Tipo Cristal. Mental é **resistente** a técnicas Tipo Neutro e Tipo Lutador, enquanto é **fraco** a técnicas Tipo Elétrico, Tipo Digital e Tipo Cristal.

Há mil piadas sobre o Temtem do tipo Mental e os donos da Properton. Ambos têm orgulho do cérebro e possuem capacidades mentais quase mágicas. Eles tendem a ser indiferentes e desdenhosos a princípio, mas ficam muito amigáveis uma vez domados - o Temtem, queremos dizer!
QAt the heck...

**Requirements**  | Completion of:
- Ludogastronomic Dissonance
- Rubbertemin'

**QAt the heck...** is a Side Quest.

## Starting

To start QAt the heck..., complete Ludogastronomic Dissonance. This quest will start automatically.

## Objectives

* Check with the QA team.
* Report the bug to Kikillo.
* Let Tsukki know about the reality-breaking bug.
* Fight Tsukki!
* Get back to QAngel.
* Tell Kikillo we're going gold!

## Guide

Progressing this quest past the first stage requires completion of the other Crema quests (Rubbertemin' and Winners Use References, in addition to Ludogastronomic Dissonance to start this quest). After reporting the success of the art and code teams to QAngel (Crema building, level 2), you will encounter a concerning ~~bug~~ "feature" with reality, and be asked to report it to Kikillo (level 3). Inform Kikillo of the bug, then report to Tsukki (level 3) and battle her. Then return to QAngel, who gives you Mom's Lunch. Return to Kikillo again, who will give you the Morale-boosting Whip. Quest complete!

## Items

Mom's Lunch (given as a reward by QAngel)

Morale-boosting Whip (given as a reward by Kikillo)
Koli

Reason: "*A minor character doesn't need their own page*"

**This page is a candidate for deletion.**
Reason: "*A minor character doesn't need their own page*"

*This article is a stub. You can help Temtem Wiki by expanding it.*

**Captain Koli** is the captain of the Quetzal guards.

## Location

He is initially spotted at the entrance to Quetzal, blocking the player's entrance. After the player manages to break out of the Prison of Quetzal, he can again be spotted blocking the entrance to Quetzal. After Yareni speaks to him on your behalf, he can then be located in the prison with a request for the player in exchange for One-eyed Matthew's freedom.
Matope Road

*This article is a stub. You can help Temtem Wiki by expanding it.*

## Temtem

* Area 1
* Area 2

## Items

* 3x Super Scent (Up the cliff, then north past the Belsoto diehard and Demoralized Belsoto)
* 1x Enhancer Avocado (Past Mixtli and Malinalli, across the rock-hopping ledge headed northeast)

After you re-obtain the Crystal Skates

* TemCard++ (2x - west of the crystal patch)
* Max Scent (1x - west of the crystal patch)
Rotten Goo

**Rotten Goo** is a SpecialToxicTechnique with an ElectricSynergy.

## Effect

Rotten Goo deals damage to a single other target and inflicts them with the  Seized Condition for 2 turns.

If used with an Electric ally, its priority increases to High.

## Temtem

### Level up

 #128
 #142

### Breeding

* **^ indicates the parent must learn the technique through Breeding.**

* **+ indicates the parent must be bred with a later evolution stage or related evolution due to a type addition/changing/difference.**

* **- indicates the parent must be bred with an earlier evolution stage due to either a type or their gender ratio changing upon evolution.**

* **‡ indicates any variation of the parent can be used.**

## Update History

* Early Access 0.8
	+ Introduced.
Scholar's Best Friend

The **Scholar's Best Friend** is a bag slot cosmetic item available to purchase at Evilas Row located in Properton. Once purchased, you can customize your character through the Customization options. It has ? dye slots that allow for further coloring of the item.

## Description

This practical, sartorial bag can be worn comforatbly as a rucksack or carried elegantly like a briefcase. Ideal for both freshers and University dons!
Naolin

*This article is a stub. You can help Temtem Wiki by expanding it.*

 **Occupation** | Unknown

**Naolin** is an Archtamer and a hermit who lives by the Amethyst Barrens in Tucma. Octlana describes Naolin as "the only one crazy enough to live in this wasteland." Some say he has gone insane. He has "disciples" and stands in opposition to the Bandits in the Corrupted Badlands.

## Story

Naolin is first encountered at his home in the Amethyst Barrens, during the quest Shipwrecked in Tucma!. He assists the player in helping the crew of the Narwhal and helps them get to Quetzal. He later battles the player in the Xolot Reservoir to test their skill before they leave Tucma.

## Quotes

Naolin's quotes

And now, I bid you farewell. We shall meet, on another island, to fight one crucial day: you, me, and the other three. (after defeat)

## Trivia

* During the *Shipwrecked in Tucma!* quest, he will heal your Temtem and refill your Temessence Vial for free.
Mental type/nl

**Andere types:**

Het type **Mentaal** is een van de types die een Temtem kan hebben. Zijn aanvallen zijn **erg sterk** tegen Neutral Type en Melee Type Temtem, maar zijn **zwak** tegen Crystal Type Temtem. Mentaal is **verdedigend sterk** tegen Neutral Type en Melee Type aavallen, terwijl het **verdedigend zwak** is tegen Electric Type, Digital Type en Crystal Type aanvallen.

Er zijn wel duizende grappen over Mentale Temtem en de bazen van Properton. Beide zijn erg trots op hun hersenen en hebben bijna magische mentale krachten. Ze zijn in het begin meestal afstandelijk en minachtend, maar zorgen voor zeer capabele vrienden.
Kisiwo

Availability

The **Kisiwo** is a head slot cosmetic item purchasable at the Utulivi Boutique in Uhuru. Once purchased, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item.

## Description

The natural big-hair look that has won over the boulevards of the Uhuru.
Mental type/de

**Typen Navigation:**

Der **Mental Typ** ist einer der Temtem typen die Temtem haben können, Ihre Attacken sind **sehr effektiv** gegen Neutral und Kampf Typ Temtem, aber sind **Ineffektiv** gegen Kristall Typ Temtem.
Mental hat einen **Widerstand** gegen Neutral Typ und Kampf Typ Techniken, ist aber **Schwach** gegen Elektro Typ, Digital Typ und Kristall Typ Techniken.

Mental Typ Temtem sind immun gegen den Status **Schlaf**.

Es gibt Tausend Witze über Mentale Temtem und die Dons von Properton. Beide sind Hirnstolz und besitzen fast magische Mentale Fähigkeiten. Sie sind anfangs distanziert und verächtlich, aber werden zu guten freunden wenn man sie zähmt - Wir meinen die Temtem!

## Eier

Weibliche Temtem von Typ Mental legen diese Eier:
Neutrality

**Effect** | Status Condition Prevented

**Neutrality** is a Status Condition preventing Trait.

## Effect

Neutrality protects the holder from being inflicted with the  Asleep,  Burned,  Cold,  Frozen,  Exhausted,  Isolated,  Poisoned,  Seized,  Trapped, and  Doomed Conditions.

## Temtem

### Lair

 *More information: Lair - Mythical Temtem Traits*

## Update History

* Early Access 0.7
	+ Now only prevents Negative Status Conditions.
* Alpha 0.2
	+ Introduced.
Kisiwan Resistance pants

Availability

The **Kisiwan Resistance pants** is a bottom slot cosmetic item purchasable at the Utulivi Boutique in Uhuru. Once purchased, you can customize your character through the Customization options. It has two dye slots that allow for further coloring of the item.

## Description

Optimal for negotiating the broken terrain of the savanna... and for showing your defiance against the invaders.