Stats

Stats are an rpg mechanic which allows you to train to gain mastery for technique types in order to improve them.

You can get them by fighting hostile mobs with the same type of technique to improve. Experience gained scale with the mob’s health and technique strength. You can also gain a really small amount by getting hit. The higher your “stat” level, the more difficult it becomes to get stronger in that particular stat

## Infinite Stat Type

### Ninja Level

basically your raw strength. It defines how trained you are and how strong you are overall. Exp needed to level are the stats listed below. The more you train them the more you gain exp. It Improve Health, Chakra pool and Armor. Watch out what you’re training because it defines you! (Increases infinitely by percentage). Hititng Training Dummies also Works.

###### Ninjutsu

Ninjutsu allows you to strengthen ninjutsu by fighting using the latter.

###### Taijutsu

Taijutsu is gained by fighting without weapons and by bare hand.

###### Genjutsu

Stat for illusory techniques. Strength and duration of your genjutsu is gained by of course using basic genjutsu to start and improves your genjutsu before it wears out. Increased by using genjutsu

###### Kenjutsu

improves your strength by fighting with weapons, like swords or bows.

###### Medical Jutsu

improves how good your healing towards other players, it is increased by infusing.

###### Fuuinjutsu

States how successful will your sealing technique be, and the percent of success of sealing a tailed beast within yourself and other players

###### Dojutsu

Dojutsu also called eye abilities, like sharingan and byakugan. It improves genjutsu with the usage of your dojutsu, and with higher mastery comes more strength

###### Summoning

Summoning is a way to (summon) a creature and lets you improve your summoning stat, the higher the stat, the higher the success over a big and strong summon. It is visible till the beginning but started only when crafting the summoning scroll. To create your summon right click with the summoning technique highlighted, the more you hold the bigger and stronger it gets

###### Senjutsu

Senjutsu aka natural chakra that has to be gathered by standing still. The more this stat is levelled, the less you need to stand still to fill your senjutsu bar. You improve this by meditating with your summon. Press the meditate button after summoning to start meditating and increasing max senjutsu

## Finite Stat Type

### Mastery Related Stats

#### Mastery

Each technique has its own mastery bar and depending on how high is the stat related to the jutsu it will succeed (ninjutsu for lightning dragon, taijutsu for front lotus for eg)

*You have ninjutsu level 5*

*Lightning Dragon (B rank 100 raw power and 500 power at level 5 ninjutsu) will be harder to master at ninjutsu level 5 than level 7*

*While*

*Lightning Bullet (C rank 50 raw power and 100 power at level 5 ninjutsu) will be easier to master than Lightning Dragon at any level*

#### Bonding

Bonding is exclusive to bijuus and Jinchuuriki. It has 5 levels total and it is the level of the friendship you have with your bijuu. The higher is the stat, the more is the chakra given and the more the level, the more the transformations unlock

#### Intelligence

Intelligence is a stat required to advance to certain ranks, like chunin or jonin. It is also used To decipher scrolls or identify DNA.

## Training

Training ideas:

You have a limit in training (editable in the config). If you train more then your limit you will tire out and gain debuffs depending on how much you train.

If you train more than your body can take you will get nausea, mining fatigue and weakness.

If you keep training despite these debuffs you will get blindness and vomit.

You can train with both dummys and with other NPCs. Dummys will yield less experience.