Five Nights at Freddy's 2

## Summary

*"Forgotten, dismantled, deactivated, REDESIGNED, REACTIVATED,* *MALFUNCTIONING, AND ZERO DOORS."* **-Trailer tagline**

## Five Nights at Freddy's 2

### Platform

Windows, Android, iOS, Nintendo Switch, PlayStation 4, Xbox One

### Release date

November 10th, 2014 (Windows)November 12th, 2014 (Android)November 20th, 2014 (iOS)November 29th, 2019 (Nintendo Switch)November 29th, 2019 (Playstation 4)November 29th, 2019 (Xbox One)

### Rating

9/10 (Steam)4.7/5 (Google Play)4.7/5 (App Store)

***Five Nights at Freddy's 2 (FNaF 2)*** is a horror indie game published in 2014. It is the second game in the *Five Nights at Freddy's* series, and a prequel to the first game. Like its predecessor, the game takes place in a fictional pizzeria where the player is a security guard who must defend themselves from the hostile animatronics that wander the pizzeria at night.

Scott Cawthon teased *Five Nights at Freddy's 2* in September 2014, just one month after the release of the first game. It was released on Steam November 10th, 2014, earlier than its planned release date; December 25th, 2014. It released on Android November 12th, 2014, and iOS November 20th, 2014. It was then released on Nintendo Switch, PS4 and Xbox one November 29th, 2019.

The game received mixed reviews, who praised its panic-including gameplay but criticized its difficulty in comparison to its predecessor.

The first trailer  was released October 21st, 2014. November 11th, 2014 the demo was released on IndieDB. That same day the full version came out on Windows for $7.99.

## Gameplay

*Five Nights at Freddy's 2* is a survival horror video game with point-and-click elements. The player takes the role of Jeremy Fitzgerald, a night security guard who must complete their shift without being caught by the homicidal animatronic characters that wander through the building.

The character sits alone in an office they cannot leave. They have access to a network of security cameras which can be used to track the movement of the animatronics throughout the restaurant. The office has three entrances; a center hallway and two side air vents. Unlike the previous game's security doors, none of these entrances can be sealed off, and animatronics can enter the office freely.

The animatronics are remodeled versions of Freddy, Bonnie, Chica and Foxy from the first game, their decrepit counterparts, and two new animatronics called the Puppet and Balloon Boy. The player can shine lights on an animatronic through the camera feeds to slow it down temporarily, and can avoid being detected by most characters by wearing an animatronic mask. The mask will not work on Foxy or the Puppet, who are repelled by other means. A flashlight must be repeatedly shone into the hallway to ward off Foxy, and the Puppet is subdued by a music box that must be constantly wound up using a button. The power supply for camera and light use is unlimited, but this does not apply to the flashlight; if its battery runs out, the player becomes vulnerable.

The player character is killed if they are caught by an animatronic, except for Balloon Boy, who only disables the flashlight. After the player dies, there is a chance that an Atari-style minigame will appear. These minigames provide insight into the game's plot. The game consists of seven levels called "nights", each lasting several minutes and gradually increasing in difficulty.

## Plot

The game takes place November 8th, 1987. Jeremy Fitzgerald, a night security guard working at a new Freddy Fazbear's Pizza location. An unnamed staff member calls Fitzgerald on the phone each night to provide advice and information on the franchise's backstory. The employee explains that the restaurant's animatronics feature facial recognition software connected to a criminal database, with the purpose of protecting children from potential harm. Despite these features, the robots were not programmed with a proper night mode; when they detect silence, they seek out the nearest source of noise to find people to entertain, which happens to be the security office. The caller further explains that a number of older animatronics were outfitted with this technology, and are kept onsite for spare parts.

As the game progresses, the employee reveals that the restaurant is being subject to a police investigation. The Atari-styled minigames provide insight into the restaurant's troubled past, implying that it was the site of the murder of multiple children by an unnamed purple figure. On the game's fifth night, Fitzgerald is informed by the staff member that the restaurant has been put on lockdown due to an unspecified event. At the end of the fifth night, Fitzgerald receives a paycheck.

On the sixth night, the employee explains that the restaurant has been temporarily shut down, and mentions that he plans to replace Fitzgerald as the restaurant's night security guard, as Fitzgerald will be promoted to a day shift. A newspaper is shown upon the night’s completion, which announces the restaurant's closure, stating that the newly redesigned animatronics will be scrapped, but their older counterparts will be saved for when the restaurant reopens. On the seventh "custom night", the player controls a new character named Fritz Smith. Upon completing this night, Smith is fired.

## Reception

*Five Nights at Freddy's 2* received generally positive reviews from critics. Omri Petitte from *PC Gamer* gave the game a score of 70 out of 100, commenting that what he wanted in the sequel "was more mind games and more uncertainty. I wanted the plodding animatronic suits to find me and rip my face off in new and interesting ways. I wanted working legs. What I got was a horror game dipping heavily into deception and subtlety, a wonderfully cruel cocktail of supernatural mystery and jolts of panicked adrenaline. Enjoying the good parts, though, comes with a cost of the frustratingly steep difficulty."

## Development History

### 2014

* September 12th: On Scott Cawthon's website, a teaser for the game *Five Nights at Freddy's 2* was released, featuring a Freddy which looks damaged or remade, due to slight changes in appearance.
* September 28th: Another teaser was released for *Five Night's at Freddy's 2*, this time featuring Bonnie with his face torn off, alongside Toy Bonnie, with the text "Something borrowed... Something new..." associated with Bonnie and Toy Bonnie respectively.
* October 7th: Scott Cawthon released yet another teaser on his website with the original Foxy and his new counterpart, Mangle hiding behind a plain purple curtain with a sign that has only the number two on it.
* October 15th: Scott released another teaser on his website where the player appears to be wearing a Freddy Fazbear Head looking at an even more tattered looking Foxy, with the tagline "No place to run...and exactly one place to hide."
* October 21st: Scott Cawthon released the trailer for the second game, *Five Nights at Freddy's 2*.
* November 9th: Scott released another teaser on his website that was almost completely black. Brightening the picture revealed a marionette-like figure, later called The Puppet.
* November 10th, Scott announced the demo of *Five Nights at Freddy's 2* would be coming out the next day. An extended demo was sent to certain YouTubers that had three nights instead of two nights.
* November 11th, *Five Nights at Freddy's 2* was officially released on Steam and Desura. A 2-night demo was also released on IndieDB.
* November 15th, a mobile port was released on Android and a free demo with the first night on it.
* November 20, a mobile port for iOS was released for $2.99.
* December 2nd, a mobile port for Windows Phone was released for $2.99. However, as of an unknown date, this port is no longer sold. This is possibly due to the complaints about the graphics of the game, which were lowered due to "limitations of Windows Phone" as Scott described it.

### 2015

* January 16: *Five Nights at Freddy's 2* won two FEAR awards, including Game of the Year.

### 2019

* October 29: The mobile version of *Five Nights at Freddy's 2* was remastered by Clickteam LLC. It was improved to look like the PC version.
* November 29: The game was ported to the Xbox One, PS4, and Nintendo Switch by Clickteam LLC.

## Links

1. ↑ https://www.youtube.com/watch?v=lVPONdZBh6s
2. ↑ https://www.indiedb.com/
3. ↑ https://en.wikipedia.org/wiki/GameRankings
4. ↑ https://www.metacritic.com/games/
5. ↑ https://www.metacritic.com/games/
6. ↑ https://en.wikipedia.org/wiki/Metacritic
7. ↑ https://www.metacritic.com/game/five-nights-at-freddys-2/