Spellix Romwod

Character Art of Spellix

Spellix Romwod was a gnome, disguised as a goblin named Yarb-Knock, and the former chief and founder of Karkolohk.

## Description

Spellix donned a set of mechanical armor to disguise himself as a goblin. The armor featured boots, gloves, and a helmet with a semi-functional moving jaw that would make a grinding noise when it worked.

Spellix was shown to be extremely selfish and narcissistic.

## Relationships

Spellix was known to have been a part of an adventuring party at one point.

## Biography

Spellix was a former adventurer, having once been a part of an adventuring party. One day, crossing the Spine of the World, the party was trapped in an avalanche, a trap set off by goblins. The rest of the party was captured. Spellix, being a tinkerer, crafted a set of mechanical armor to disguise himself as a goblin. However, after infiltrating the goblin hideout, the goblins began to worship Spellix as their leader, calling him Yarb-Knock, which means Ever-Gnawing in goblin. Spellix enjoyed his newfound fame and allowed the goblins to kill his former party as he ascended to the position of chieftain.

Spellix, clever as he was in his use of mechanisms and inventions, began to improve the quality of life for the goblins, eventually founding Karkolohk, their new home and fortress.

Over time, and as the Endless Winter carried on, the goblins began to suffer as the entirety of Icewind Dale did. Spellix, with his suit beginning to malfunction, began to fear for his life. The goblins would sacrifice one of their own when they would go too long without eating, and Spellix believed they soon would turn on him. As such, he sent word to Speaker Duvessa Shane that he wished to parlay for the attacks, when in reality, he just needed someone to escort him from Karkolohk to safety.

When the Snow Drifters arrived, Spellix met with them; however, the party already knew of his disguise, given that Mama Booyahg told them his secret. He offered the party a magical, mechanical egg to bring him to safety. Ultimately, the party agreed, even against his protests of bringing Trizik, as he only cared for his own life and not to help the Snow Drifters get Mama Booyahg to take the mantle of chief and cease the raids on Ten Towns.

During their escape, the goblins accused the Snow Drifters of kidnapping Yarb-Knock. When Spellix tried to quell the goblins, his suit failed and fell off, and was revealed to be a gnome, who the goblins particularly despised. Big Smile knocked him unconscious and the party delivered him to safety and fled together. That night, Spellix drew the ire of the party as he attempted to first claim the party's tents for his own personal quarters, and then attempted to steal the party's dog sled to flee to safety. As a result of this, the party bound him and let him sleep outside, in the cold, under a sled.

Spellix learned the party did not intend to deliver him directly to Bryn Shander, but to leave for Jarlmoot. Spellix protested, but his welcome had worn out and the party expelled him from their ranks, and left him to find his own way back to Bryn Shander. In a last minute act of mercy, Quintus used his bag of tricks to summon a giant badger, which Spellix used as a mount temporarily.

Whether Spellix made it back to Bryn Shander is unknown, but unlikely, and is presumed dead.