Demo

Current release: 1.4.3:

Download.rar
Download.zip

## Changelogs

* Changed cries of Rypeck, Rybeak, Nimbian, Konimbus, Beelzebug
* Changed some NPC/trainer sprites (Sahara receptionists, Beauty, Battle Girl, Black Belt, Tuber, Bird Keeper, Schoolkid, Punk Girl, Biker, Fisherman)
* Adjusted some maps
* Fixed bug with Pokémon Center healing automatically after blacking out in a restricted location
* Fixed bug on Route 11 where turbine blades sometimes stay on screen after entering windmill
* Fixed bug where boats don't tint based on time of day
* Fixed bug where opponent's party status doesn't display properly in double battles with more than one opponent
* Fixed visual errors in Fly and Dark\*type move animations
* Fixed bug where following Pokémon footsteps show in sand even when the following Pokémon isn't out
* Changed Dazzling Gleam to hit all opposing opponents in double battles
* Misc. event changes
* Updated Aychem front sprite

* Fixed tile/passability errors
* Misc. event changes/bug fixes
* Fixed Metal Claw animation sound bug
* Added Medunaga and Ledian front shiny sprites

* Fixed evolutionary stones
* Fixed icon sprite positions in Pokédex for larger sprites
* Fixed icon sprite visibility in PC box for larger sprites
* Readjusted Pokemon front sprite position in PC
* Updated Ratation, Revolster, and Junkster's following sprite
* Updated Revolster and Jestrio's back sprite
* Added more shiny sprites
* Fixed Pilove's shiny sprite
* Fixed tile/passability errors
* Fixed updating issue where Liz won't show up in 1.4 if player entered the Day Care in 1.3
* Made talking to Liz for the egg after beating her optional, since this could cause a softlock if the player game overs with a poisoned Pokémon immediately after beating her
* Updated disclaimer splash screen
* Fixed bug with Farm scientist not giving Pokémon even if player caught >= 30 Pokémon

* Upgraded from Essentials 16.2 to Essentials 17.2. Associated changes are here: https://web.archive.org/web/20180307171833/https://pokemonessentials.wikia.com/wiki/Downloads
* Upgraded from EBS 2015 to EBS 17.2
* Increased screen size from 256x192 to 370x240
* Added mouse functionality in battle and for the start menu (toggleable in Options menu)
* Modified battle UI
* Redid party screen UI
* Redid Pokémon summary UI
* Redid Pokédex UI
* Rewrote some Pokédex entries
* Redid region map
* Redid Bag UI
* Redid Trainer Card
* Redid Pokémon Storage System UI
* Removed Withdraw/Deposit options
* Exiting from the Pokémon Storage System will now completely log the player out of the PC
* Redid Pokémon Center healing animation
* Redid Poké Mart UI
* Changed border design and changed border ratio so screen size can be adjusted to 16:9
* Changed default font to FRLG
* Changed battlebacks and battlebases
* Renumbered Routes
* Redid Gobi Forest
* Redesigned Gobi Village Gym
* Redesigned Kalahari City Gym
* Modified Route 5
* Modified Color Rock entrance
* Redid Route 6
* Added Kolora Outpost between between Sahara City and Kalahari City, which contains a Pokémon Center
* Removed all map connections from the game
* Updated Lass, Youngster, Breeder, Hiker, Young Couple, Poké Maniac, Poké Fan, Nite, Eve, Yucca, Stein, Gemma, Roy, Biv sprites
* Updated all Trainer transitions and added special transitions for Roy and Biv
* Newly available Pokémon: Mairkura, Buoychin, Inflatant
* Redesigns
* Minor: Platsplash, Dropokol (formerly Kowomnut), Tumbli, Drygon, Muskle, Veneon, Ironeon, Parabox, Gondolog, Bubbelo
* Moderate: Dengo, Olvee, Tauring, Taurmera, Shrimbur, Volglee, Thorniust
* Major: Doongo, Nimbian, Komodon, Beelzebug, Larvuzz, Flydra, Velocisect, Drakeon, Bouldeon, Pesteon, Windeon, Chickatoo, Clownun, Jugduo, Jestrio, Eleclee, Waddalog, Apololo, Dianan
* Re\*typed Tauring to Normal/Fighting
* New abilities
* Thorny: Identical to rough skin and Iron Barbs
* Bull Charge: Boosts next attack by 1.5x if received direct damage during the turn
* Updated receiving Badge animation
* Created new wild battle theme
* Added some following sprites
* Shortened wild/trainer battle transitions
* Throwing animation is now skipped in wild battles if a follower is out before the battle starts
* Shiny rate adjusted to 1/1024
* Added more shiny sprites
* Changed character dialogue and fixed typos
* Fixed bug with Paralyze Heal not being available at the Pokémon Center
* Fixed tile/passability errors

* Fixed Bubbelo learnset
* Fixed Fly locations
* Fixed Stealth Rock, Cut, Water Pulse TM learnability
* Fixed tile errors
* Replaced duplicate Rock Tomb TM with Ominous Wind TM \*Save files that have two Rock Tomb TMs will have one replaced upon loading the save
* Redesigns
* Minor: Rypeck, Rybeak, Konimbus, Drabi, Weeemu, Stingidna, Echneedle
* Moderate: Ratation
* Animated front sprites: Konimbus, Myradeux, Beautifowl, Ratation, Stingidna, Echneedle, Banditcoot, Thornihor, Stonely, Elekid, Ninjask
* Animated back sprites: Kowomnut, Jumblitz, Psykapp, Krosbeak, Golweed, Komodon, Beautifowl, Prospegon, Ratation, Beackaneer, Echneedle, Panamba, Lootcoot, Waddalog, Jurode, Ammoflage, Parapupa, Bubbelo, Stonely, Scortur, Decaedile, Wresall, Vuudu, Eevee, Elekid
* Updated sprites/animations: Pyroo, Kokoala, Cocombat, Burspine, Paleoplate

* Fixed tile/passability errors
* Fixed Nimbian NPC
* Fixed massage NPC
* Fixed elevator bug in Patagon City
* Fixed Gondolog bug in Wet Zone
* Added Krosbeak, Golweed, Medunaga high res back sprite
* Added Krosbeak, Golweed, Stereote, Echneedle, Medunaga Banditcoot, Bomboil, Ninjask, Shedinja party icons
* Reduced lag

* Fixed bugged character sprite if moved to 1.3 with customized outfit
* Fixed misc. tile and passability errors
* Fixed Pokédex numbering errors
* Fixed open Pokédex crash bug
* Fixed Harvest bug
* Fixed Dreamtime bug
* Fixed Sailor boat transfer in Patagon City
* Waddalog can now use Leaf Stone to evolve
* Fixed Sachet
* Added high res back sprite for Bombore, Stereote and Revolster
* Added Bombore and Revolster party icon
* Redesigned Revolster

* Added content up to 3rd Gym
* Backsprites have been upscaled and resprited to to be more consistent with the other sprites
* Improved some front sprites and their animations
* Updated most indoor tiles
* Party icon/box sprites replaced with follower sprites
* ~30 new Pokémon
* Official Pokémon are either removed or replaced with Spectrum forms
* Ledyba, Spinerak, Smoochum, Nincada, Mime Jr, Happiny, Drilbur, Trubbish, Spritzee lines have been replaced with new forms
* Pansage, Pansear, Panpour, Eeveelutions, Kangaskhan, Solrock, Lunatone, Druddigon lines are currently made unavailable
* Redesigned some Pokémon
* Minor: Kowomnut, Jumblitz, Taplat, Psykapp, Krosbeak
* Moderate: Kokoala, Cocombat, Prospegon, Gambiss (formerly Hisschance), Buildore
* Major: Beautifowl, Nimbian (formerly Pansurge), Konimbus (formely Simisurge; now Electric/Flying), Dreamare (formerly Pajambaz; now Normal/Psychic)
* Renamed some Pokemon
* Scaggot \*> Scurgot
* Goblat \*> Invarn
* Prospergon \*> Prospegon
* Coalspine \*> Burspine
* Modified encounters and trainer teams to reflect Pokémon changes
* Fishing mechanics overhauled to be a grid based minigame
* Dynamic trainer customization added
* Hats, shirts, pants, and gloves can be removed or mixed and matched
* Hair can be changed after reaching a certain point in the game
* Added more Olvee evolution locations
* New abilities
* Weather Report: Randomly changes the weather between sun, rain, and hail each turn
* Evasion Boost: Increases evasion by 1 stage at the cost of 1/8 HP each turn
* Steam: Increases evasion by 2 stages and takes no damage when hit by a water\*type move. Evasion also increases in rain.
* Bloodsucker: HP\*stealing moves heal for 100% of damage dealt
* Day Aura: Powers up Fire/Grass/Psychic/Electric/Fairy type moves
* Night Aura: Powers up Ice/Water/Dark/Ghost/Fairy type moves
* New moves
* Thorns: Grass\*type physical attack that increases attack by one stage
* Champ Roll: Fighting\*type biting move. Has chance to flinch
* Junk Toss: Poison\*type physical move that does damage from 0.5x to 1.5x the user's level
* Contagion Drain: Poison\*type HP\*stealing moves that poisons if user is Poison\*type
* Freeze Blade: Ice\*type physical move with increased crit rate and chance to freeze
* Reduced wild encounter rate; increased number of free steps after an encounter before the possibility of a new encounter
* Removed the option for Switch battle style for balancing reasons
* Money lost from a black out is now half of the player's money
* Increased the price of items from shops
* Removed the option for full screen mode due to bugs with RPG Maker
* Updated Nite, Camper, Picnicker, Fire Breather, Bug Catcher, Punk/Roughneck, Ranger, Pokémon Center Nurse, and Anonymous sprites
* Story revamp
* Sunny/Sol replaced with Eve
* Many early game dialogue/characterization and event changes
* New New Game intro
* Improved visibility during night hours. Forest areas no longer have day/night tinting

Known bugs
* Map connection lag in general and Route 9 lag; espc. on the southwest side
* Metronome doesn't work
* Status icons placed incorrectly in double battles
* Some party/box sprites cut off
* Unfinished follower sprites (followers don't change direction or aren't visible)
* Unanimated battle sprites
* Missing shiny sprites
* Walking NPCs don't animate when on bike

* Updated storage UI
* Put the "Move" command on the top for convenience
* Updated Pokegear design and Pokegear UI
* Updated region map
* Updated badge case design
* Updated location signs
* Added new battle intro graphic for villainous team
* Fixed tinting in Kalahari houses
* Fixed some passability bugs
* Fixed event issue on Route 6
* Fixed possible event issue on Route 7
* Fixed follower talking twice bug
* Fixed map locations in pokedex
* Aychem follower now changes formes automatically
* Follower now disappears if it's fainted after a battle
* Did QC on Pokemon data (egg moves, heights, weights, stats, dex entries, etc)
* Added Stealth Rock and Leech Seed animations
* Added more Pokemon animations
* Redesigns:
* Moderate: Goblat
* Major: Hisschance, Charmeow

* Added dialogue and various events
* Major map changes to Pokemon Centers, caves, every outdoor map, and some indoor maps.
* Route 9 and Route 10 are now merged into one large route (Route 9). The maps are still split up internally to reduce lag.
* Flower Shop in Sahara City is removed. It will come into play later.
* Avoid saving in these maps before updating. If you are stuck, use your older version of the game to move your character to a safe spot (gates and most house interiors are unchanged, so try using these)
* Added new areas
* Tileset changes and various tile issues fixed
* Character sprites are now gen 5 style. Some redesigns and overworld sprite updates
* Misc sprite improvements
* Most Pokemon and Trainers are now animated in battle.
* Multiple Pokemon redesigns
* Minor: Spectrain, Rypeck, Rybeak, Platsplash, Minore, Coalspine, Crecoon, Pansurge, Pesteon
* Moderate: Cocombat, Flydra, Pajambaz, Parabox
* Major: Rotant, Eleclee
* Character customization now added
* Skin and hair color can be swapped
* Clothes can be unlocked through the game and changed at Pokemon Centers.
* Changed how NPC speech works. Speech bubbles now point to the character speaking
* Following Pokemon feature added. Currently only works with certain Pokemon (the ones with finished sprites). More sprites will be rolled out in later updates.
* New moves:
* Cocombat now learns a signature move called "Coconut Drop" at level 27. It's a physical Grass-type move that has a chance to confuse the opponent. Damage is based on the difference between the user and opponent's weight, similar to Heavy Slam.
* Wallopy learns a new move called "Fisticuff." It's a trapping move akin to Bind.
* Platsplash now learns a new move called "Mind Control." This does the same thing as Foul Play, except it's Psychic-type.
* Pajambaz now learns "Dreamtime" at level 23. This puts the user to sleep for two turns while raising its each of its stats by one stage.
* Pajambaz also learns "Sheep Count" at level 45. This has the same effect and accuracy as Spore except it may affect Grass-types.
* Minore learns Rocky Terrain. Reduces HP of non Rock-type, non airborne Pokemon everywhere on the field by 1/16 and cuts their speed for 5 turns
* Cut is now optionally available to use on any compatible Pokemon other than Aychem. You must get the TM separately from a new NPC hidden in a new area.
* Lowered encounter rate for cave areas
* Thunder Stone now obtainable from a NPC, making two new evolutions available (+ Jolteon)
* Drakeon is now in Gobi Village to get Pokemon Eggs
* Modified night time tinting for better visibility
* Updated music in every map along with most sound effects
* Updated the title screen and the intro leading up to it
* Updated the intro upon starting a new game
* Reduced the shiny rate slightly
* Reduced encounter rate of official Pokemon in wild battles and made them less frequent in Trainer battles.
* The game is now using essentials v16.1, so it comes with all of v16's standard features. Run toggle can be set in the options now rather than pressing the S key.
* Changed Pokedex and Summary GUIs
* 2 new Pokemon lines added in a new area of the game
* Added a badge case to the trainer card
* Added Day Care checker scene made by -FL-. This is unlocked via a Pokegear app given by a NPC.
* Added shiny sprites for every animated Pokemon
* Second gym gives a new TM
* Misc minor bug fixes (typos, NPCs without dialogue, etc)