Cotton Plantation

* New World

**Cotton Plantation** is a Production Building which produces  Cotton from cotton fields. It can be built only in the New World, it requires cotton fertility and fields to operate.

## Productivity

It takes 60 seconds to produce 1 ton of cotton so the production rate is 1 ton of cotton per minute. To achieve 100% productivity the farm needs 144 cotton fields. Productivity can be changed by adjusting working conditions and using items.

## Production Chains

All regular production chains involving the Cotton Plantation are listed below.

### Sails (New World)

**Sails**

 -35 -50

 3440 26

* Sailmakers
**1** @ 100%
for **2** /min

	+ Cotton Mill
	**1** @ 100%

		- **Cotton Plantation**
		**2** @ 100%

### Fur Coats

**Fur Coats**

 -620 -20 -200 30

 8940 36 10 8 5

* Fur Dealer
**1** @ 100%
for **2** /min

	+ Cotton Mill
	**1** @ 100%

		- **Cotton Plantation**
		**2** @ 100%
	+ Hunting Cabin
	**2** @ 100%

**Supplies:**

• 75  Artisans Residences (up to 2250  Artisans)

• **or** 37,5  Engineers Residences (up to 1500  Engineers)

• **or** 2  Hotels (up to 1000  Tourists)

### Bowler Hats

**Bowler Hats**

 -85 -50 -20

 15000 30 4

* Bomb­ín Weaver
**1** @ 100%
for **2** /min

	+ Cotton Mill
	**1** @ 100%

		- **Cotton Plantation**
		**2** @ 100%
	+ Felt Producer
	**1** @ 100%

		- Alpaca Farm
		**1** @ 100%

**Supplies:**

• 75  Obreros Residences (up to 1500  Obreros)

• **or** 41,7  Scholars Residences (up to 5000  Scholars)

### Land of Lions DLC

#### Tailored Suits

**Tailored Suits**

 -960 -400 -30 -35

 21000 30 20 16 16 10

* Tailor's Shop
**2** @ 100%
for **2** /min

	+ Cotton Mill
	**1** @ 100%

		- **Cotton Plantation**
		**2** @ 100%
	+ Linen Mill
	**1** @ 100%

		- Linseed Farm
		**2** @ 100%

**Supplies:**

• 12,12  Scholars Residences (up to 1454  Scholars)

#### Lanterns

**Lanterns**

 -1020 -25 -100 -20 -30 -180

 60400 24 15 8 70 50

* Lanternsmith
**2** @ 100%
for **2** /min

	+ Glassmakers
	**1** @ 100%

		- Sand Mine
		**1** @ 100%
	+ Chandler
	**1** @ 100%

		- **Cotton Plantation**
		**2** @ 100%
		- Apiary
		**1** @ 100%

**Supplies:**

• 111,1  Elders Residences (up to 2222  Elders)

### Tourist Season DLC

#### Souvenirs

**Souvenirs**

 -1080 -25 -100 -100 -55 -10

 62950 44 45 24 15 15

* Chemical Plant: Souvenirs
**1** @ 100%
for **2** /min

	+ Orchard: Camphor Wax (New World)
	**1** @ 100%
	+ Glassmakers
	**1** @ 100%

		- Sand Mine
		**1** @ 100%
	+ **Cotton Plantation**
	**2** @ 100%

**Supplies:**

• 1  Hotels (up to 500  Tourists)

### The High Life DLC

#### Celluloid

**Celluloid**

 -3430 -155 -500 -40

 273200 176 200

* Chemical Plant: Celluloid
**2** @ 100%
for **4** /min

	+ **Cotton Plantation**
	**4** @ 100%
	+ Orchard: Camphor Wax
	**2** @ 100%
	+ Chemical Plant: Ethanol
	**2** @ 100%

		- Lumberjack's Hut
		**1** @ 100%
		- Corn Farm
		**4** @ 100%

#### Billiard Tables

**Billiard Tables**

 -5960 -70 -2600 -195 -500 -40

 420300 334 384 120 100 40

* Artisan's Workshop: Billiard Tables
**4** @ 100%
for **4** /min

	+ Orchard: Cherry Wood
	**2** @ 100%
	+ Felt Producer
	**2** @ 100%

		- Alpaca Farm
		**2** @ 100%
	+ Chemical Plant: Celluloid
	**2** @ 100%

		- **Cotton Plantation**
		**4** @ 100%
		- Orchard: Camphor Wax
		**2** @ 100%
		- Chemical Plant: Ethanol
		**2** @ 100%

			* Lumberjack's Hut
			**1** @ 100%
			* Corn Farm
			**4** @ 100%

#### Toys

**Toys**

 -9510 -70 -50 -2600 -200 -240 -750 -80

 672400 438 524 152 130 70

* Artisan's Workshop: Toys
**4** @ 100%
for **4** /min

	+ Felt Producer
	**2** @ 100%

		- Alpaca Farm
		**2** @ 100%
	+ Chemical Plant: Celluloid
	**2** @ 100%

		- **Cotton Plantation**
		**4** @ 100%
		- Orchard: Camphor Wax
		**2** @ 100%
		- Chemical Plant: Ethanol
		**2** @ 100%

			* Lumberjack's Hut
			**1** @ 100%
			* Corn Farm
			**4** @ 100%
	+ Chemical Plant: Lacquer
	**2** @ 100%

		- Sand Mine
		**2** @ 100%
		- Orchard: Resin
		**2** @ 100%
		- Chemical Plant: Ethanol
		**2** @ 100%

			* Lumberjack's Hut
			**1** @ 100%
			* Corn Farm
			**4** @ 100%

#### Shopping Arcades

Cotton Plantations are also involved in the following Shopping Arcades patents:

**Vacuum Cleaners**
*Department Store Patent*

Affects All Old World Residences except Scholar Residences:
• Happiness: +5
• Income: +16%
• Consumption reduction: -25% •  -15%

 -5370 -20 -300 -960 -155 -500 -50

 395800 436 700 240 320 140

* Department Store: Vacuum Cleaners
**4** @ 200%

	+ Sheep Farm
	**2** @ 100%
	+ Chemical Plant: Celluloid
	**2** @ 100%

		- **Cotton Plantation**
		**4** @ 100%
		- Orchard: Camphor Wax
		**2** @ 100%
		- Chemical Plant: Ethanol
		**2** @ 100%

			* Lumberjack's Hut
			**1** @ 100%
			* Corn Farm
			**4** @ 100%
	+ Furnace
	**2** @ 100%

		- Iron Mine
		**1** @ 100%
		- Coal Mine
		**1** @ 100%

**Briefcases**
*Department Store Patent*

Affects All Old World Residences:
• Happiness: +5
• Income: +12%
• Consumption reduction: -20% •  -10%

 -7070 -200 -960 -155 -500 -80 -80

 484200 480 800 336 400 220 16

* Department Store: Briefcases
**4** @ 200%

	+ Brass Smeltery
	**4** @ 100%

		- Copper Mine
		**2** @ 100%
		- Zinc Mine
		**2** @ 100%
	+ Chemical Plant: Celluloid
	**2** @ 100%

		- **Cotton Plantation**
		**4** @ 100%
		- Orchard: Camphor Wax
		**2** @ 100%
		- Chemical Plant: Ethanol
		**2** @ 100%

			* Lumberjack's Hut
			**1** @ 100%
			* Corn Farm
			**4** @ 100%
	+ Sanga Farm
	**4** @ 100%

**Vanity Screens**
*Furniture Store Patent*

Affects All Old World Residences except Scholar Residences:
• Happiness: +5
• Income: +15%
• Consumption reduction: -20% •  -25%

 -5390 -140 -50 -960 -200 -105 -250 -40

 377300 420 660 272 350 170

* Furniture Store: Vanity Screens
**4** @ 200%

	+ Cotton Mill
	**2** @ 100%

		- **Cotton Plantation**
		**4** @ 100%
	+ Orchard: Cherry Wood
	**2** @ 100%
	+ Chemical Plant: Lacquer
	**2** @ 100%

		- Sand Mine
		**2** @ 100%
		- Orchard: Resin
		**2** @ 100%
		- Chemical Plant: Ethanol
		**2** @ 100%

			* Lumberjack's Hut
			**1** @ 100%
			* Corn Farm
			**4** @ 100%

## Alternatives

Cotton Plantations are also involved in the following production chains when particular items are equipped in a  Trade Union.

### Bowler Hats (Milliner)

**Bowler Hats**
*Milliner*

 -75 -60

 12500 27 2

* Bomb­ín Weaver
**1** @ 100%
for **2** /min

	+ Cotton Mill
	**1** @ 100%

		- **Cotton Plantation**
		**2** @ 100%
	+ Alpaca Farm
	**1** @ 100%

**Supplies:**

• 75  Obreros Residences (up to 1500  Obreros)

• **or** 41,7  Scholars Residences (up to 5000  Scholars)

## Items

Some items when equipped in trade unions can have an impact on cotton plantations.