V1.0.9

* The T.P.P. has been completely overhauled!
	+ Toons can now earn and display backgrounds and nameplates on their T.P.P.
	+ Toontask and Cog disguise statuses are now displayed in the T.P.P.
	+ Added more in depth information regarding a Toon when they're online.

Items Page

* The Items page has been completely overhauled as well!
	+ Players can now switch between their backgrounds, nameplates, speedchat colors and clothing on the items page from anywhere in Toontown.

Features

* Added a search bar to the friends list.
* Players can now choose the texture quality, especially useful for lower end computers.
* Added Silly Saturday.
	+ Every Saturday, the events throughout the week will cycle on a bi-hourly basis!
* Added Surplus Sunday.
	+ Every Sunday, Cog Boss rewards will be increased by 1, with the exception of the C.E.O., which receives a +2 fire bonus.
* Added three new sidequests
* Added "Skip Tutorial" button.
	+ You must have a Toon on the account before you can skip the Tutorial.
* Increased the Speedchat+ box size allowing longer messages.
* Added Sprint/walk keys.
	+ Press "Shift" to sprint, and "F6" to walk!
		- These keys can be rebinded in the controls menu.
* Added a new emote to the cattlelog, Taunt!

Tweaks

* Disable the "Nearby Pets" tab on the friends list when not in the estate.
* The Shtickerbook has been consolidated a bit.
	+ Moved the code redemption page to the items page
	+ Moved the Gag training page to the Gags page
* Edited the Tutorial to reflect the Shtickerbook changes.
* Disabled the Shkraftbooking page
	+ This page will be reimplemented once all of the Shkraftbooking systems are ready, or whenever we have an event that uses materials.
* Changed FPS meter styling to a look a little more toony.
* Lowered friend limit to 100 toons
	+ Toons with over 100 friends will not lose their friends.
* Acorn Avenue has been enveloped into the waterfall.
	+ The design of the street now reflects the cavernous interior of Acorn Falls.
* Minigolf completion and miss sounds now include some of the new species sounds.

Quality of Life

* Rearranged some settings
* Removed camera collisions on C.F.O. objects.
	+ This is especially useful for Toons that are stunning Goons. Their camera will no longer adjust against them!
* Boss cog jumps now play at a consistent volume.
* Changed the time limit of the diving game to 75 instead of 60 seconds.

Optimization

* Implemented a potential fix for memory leaks

Experimental

* Fixed and reimplemented the experimental multithreaded graphics option.
	+ This may net an increase in FPS for some computers, though it will result in a few graphical glitches.

Bugfixes

* Fixed levels in certain V.P./C.F.O. difficulty tiers
* Players can no longer chose a resolution higher than their monitors resolution.
* Fixed the scaling of the Sellbot HQ tunnel's sign leading to Daffodil Gardens.
* Various Toontask fixes.
* Fixed a bug where Toons could pick up treasures when they have completed a treasure quest.
* Fixed a crash when opening the items page after receiving a nametag.
* Fixed a bug where Toons couldn't open/close the book after the Tutorial.
* Fixed an issue where Toontask Speedchat phrases didn't display correctly.
* Fixed an issue where Toons couldn't delete friends.
	+ I guess this update isn't so friendly after all, eh?
* Boss Cogs and Doodles now respect frame blending.
* Fixed double Lure EXP bug.
* Fixed some collision issues with the Ye Olde Toontowne gag shop.
* Fixed some collision issues with the Ye Olde Toontowne dungeon door.
* Fixed a white haloing effect around Toon eyes.
* Fixed the street names on some of the advertisement billboards.
* Fixed a district reset.
* Fixed an issue where CGC and DA Office models would not unload