recursal/Fanatic-Fandom huggingface dataset:
Grandpa

**Grandpa** was a man who lived during the early days of the United Republic of the Bruhs. He was one of the early members to join the republic and was present for many historic battles.

## Grandpa

### Relatives

FortifiedAura (grandson), Bruh (great-grandson)

## History

Grandpa was born during the Age of Chaos and thus grew up in a harsh environment. Not much is known about his early life, but due to the times, no technology was available to him. Years later he and his grandson, FortifiedAura, would travel from their hometown and found a settlement made by Ryan. Both would help build the new society. In the time following, FortifiedAura warned that the Ender Dragon would return, leading Ryan to lead a team to defeat it, including Grandpa. They won the battle, but it was costly, Grandpa had an injury in his legs, but at the time in wasn't to major. After the formation of Bruh Republic, Grandpa would once again accompany Ryan and FortifiedAura to another battle, this time against Racism. In the end the battle was lost, and due in part to his earlier injury, Grandpa was left crippled for life. After this he became rare to see in town and became bitter and apathetic to the world around him.

A few years went by and in is isolation Grandpa became increasingly delusional and even dangerous. He had strange obsessions' with things like doors and gravel Eventually, Ryan and julian703 decided to put him down, as his meds and supplements weren't enough. At first, they tried to make in quick and hang him from The Nooses, but this didn't work. They discovered a small bunker under one of the nooses though, and lured him in. They left him trapped, assuming he only had hours left to live. They began reflecting on the life of Grandpa by the noose, however, he wasn't gone yet. Somehow, Grandpa became a vengeful spirit and dug out from his grave. Horrified, Ryan and Julian ran to the Imperial Palace and hid in one of the hollow pillars. Grandpa quickly found them though, and they ran once again, this time through the Nether and into Obama Town. Grandpa chased them all the way there and the pair hid on top to the Obama Statue. Grandpa snuck behind the statue and made his way up, Ryan and Julian frozen in fear. Then, he jumped off, seemingly killing himself. Now calm, Ryan and Julian returned and went through the portal, but they were followed. Appearing behind them was Grandpa, more angry than ever. He shot Julian, injuring him, then chased Ryan down the highway. Thanks to a loyal Zombie Piglin, Grandpa was struck and Ryan confronted him. He apologized for what they had done to Grandpa, but still did what needed to be done. He struck Grandpa down with his sword, killing him, presumably for good.
Modding SOS (Incorporating EVA tags to Mod Armors)

Within the <apparel> tag inside the <ThingDef>

Add these lines:

```
<tags>
    <li>EVA</li>
</tags>

```

and

```
<layers>
    <li>Shell</li>
</layers>

```

or

```
<layers>
    <li>Overhead</li>
</layers>

```

If your EVA is a full head-to-toe suit (i.e. has a helmet and body suit as one piece), add both Overhead and Shell tags.

For Vanilla, Vanilla Expanded and Spartan Foundry power armor and prestige power armor you can use:

 Vanilla Armors patch
Stronghold

The **Stronghold** is an underground structure located in Strongalia, containing a portal to The End.

## History

The Stronghold is one of many built thousands of years ago throughout Bruh World. The Stronghold was built by the Cult of Ender during the ancient times of Bruh World. The Cult of Ender used them as a base of operations and religious site to worship the Ender Dragon. Eventually, the cult installed a portal to the Stronghold, one capable of instant transport to The End. As the cult grew in population, small structures were built above the Stronghold, this would evolve into the village that lay on the land above it. After the Cult of Ender's exile to The End, the Stronghold would lay abandoned for thousands of years, decaying into disrepair.

Thousands of years later, Ryan and FortifiedAura set out to defeat the Ender Dragon. After finding the Stronghold using eyes of ender, the two began the process of reactivating the portal, in which they were successful. After The Battle of The End, the Stronghold would continue to be the only way for residents of the Republic of the Bruhs to access the The End.

## Composition

The Stronghold is almost entirely made of stone bricks. The only major exception of this is the library rooms, being made of wood.

## Layout

The Stronghold's layout is maze like, containing many repeating rooms and branching paths. It contains two library rooms that served as an archive for the Cult of Ender. Along with this there are prison's, possibly used to hold sacrifices and traitors.
Hardpoint

Ship Hardpoints allow for buildings to be constructed outside the ship hull, such as turrets and other structures that must be outdoors. They can be tiled and act as flooring.

They provide power, and cooling, but by nature of being exposed to vacuum any ship weapons placed outside the ship will be totally reliant on heat sinks inside to remain cool. That makes hardpoints useful for external defense against boarding parties.

They come in 1x1, 2x2, and 3x3 sizes.

## Building

 Hardpoint (2x2)
 Hardpoint (3x3)
Travelling Between Worlds

Traveling between world requires you complete a quest.

First, either build a ship of your own, or, acquire the vanilla landed ship.

Upon reaching orbit and scanning for orbital sites at the bridge for some time, you will receive a notification that your ship has found the Ship Bow of the vessel that brought you to this world.

After fighting your way through this ship bow and hacking / destroying the AI, you'll get another quest to venture to the planet below and find the Johnson Tanaka Drive which crashed on the planet below.

This drive will have a stored charge which you must first dissipate before you can safely deconstruct it to acquire it's Entanglement Manifold, and use it to build your own JT Drive on your ship. this will take 15 days, where you will survive waves of fierce raids.

After you have built your own drive, you only need to power up a single 100,000W charge in your capacitors and use the bridge to travel.
Modding Guides

###   **Modding guides**

SRTS Fix for the "unable to target map" bug

* Categories
* Mod compatibility

# Categories

 Modding in new AI ships

Modding SOS (SOS Addons)

Modding SOS (Performance Enhancers)

Modding SOS (Incompatibilities List)

Modding SOS (Mod Patches List)

Modding SOS (Incorporating EVA tags to Mod Armors)

Modding SOS (Adding New Ships to SOS Default)

Modding SOS (Adding New Ships to a Mod Faction)

# Mod compatibility

###

###  List

###

 List
Johnson-Tanaka Drive

A spacecraft drive system that works without reaction mass. This means it doesn't need to throw gas out the back of the craft to accelerate like a rocket, which makes it possible to accelerate for years at a time. This technology, combined with cryptosleep, is what made interstellar travel at all feasible for living humans. The drive doesn’t violate conservation laws; it works by transferring momentum to nearby stars along precisely-aligned “beams” of momentum waves instantiated in exotic virtual particles.

Regular interstellar space travel is possible because of JT drive. Without one, the trip between stars would take thousands if not millions of years.

Because of its complexity, researching these drives is simply beyond most if not all RimWorld colonies, and the only way to acquire one is steal one from a shipyard, trade for it with a glitterworld civilization, or find one wrecked on your planet.
Battle of the End

The **Battle of the End** is a battle fought in order to defeat the Ender Dragon.

## History

During the settlement days, FortifiedAura warned Ryan of the dangers of the Ender Dragon, and its dark influence. So the two set out to defeat him. After activating a portal to The End, the battle began. The Ender Dragon was much stronger than the two were expecting, he knocked them down a few times, and destroyed FortifiedAura's items. After much fighting, the two were finally able to destroy the Ender Dragon, collecting its egg. The outcome of this battle showed Ryan that peace was obtainable, and he formed the United Republic of the Bruhs.
Racism Disaster

The **Racism Disaster** was an event which involved a failure to defeat the god, Racism.

## History

Ryan and FortifiedAura had gathered the tools required to re-summon Racism. They decided to fight Racism in Global Warming Mesa and began to fight it. The battle quickly turned against them as Racism overpowered them. Ryan and FortifiedAura were defeated, loosing all their items and retreating. This proved Racism as a powerful threat.
Ship Hull Plating

The base layer upon which the internal structures of a ship may be built. Flooring can be built on top of this plating. It must be placed inside a room enclosed exclusively by ship hull walls. Enemy weapons fire must pass through hull blocks before doing any damage to the rest of your ship.

Fully flame resistant.
Spinal Mount Weapons

## Intro

The largest class of ship weapon, very few civilizations are capable of constructing these devastating engines of mass destruction.

Spinal weapons come in three segments which must be linked together:

A **Capacitor**, which transforms power into a stable form and builds up a change to be released.

An **Amplifier**, which boosts the accelerated slug, reinforces the magnetic shell of the plasma, or enriches the particle stream.

And a **Barrel**, which emits the weapon's projection.

Because of the obscene energy costs per shot, Batteries are too inefficient to power the weapon. Some vessels use Ship Capacitors attached to each amp or the Drive Capacitor of a Johnson-Tanaka Drive.

The Barrel of each Spinal Weapon must be left open to space, outside the walls of the ship. This is a significant weak spot, but necessary. Anything caught in the way of the projection will be destroyed.

### Spinal Laser Barrel

At full power with enough amplifiers, this highly excited wave of high energy particles is more than enough to cut a ship in half when its shields are down.

### Spinal Plasma Barrel

If the enemy ship has its shields up, the Spinal Plasma Cannon can change that. When this weapon's projectile smashes into the shields of an enemy ship, the fierce magnetic containment emits a pulse which overwhelms all but the most hardened of power grids and heat sinks.

When exposed hull is hit, plating vaporizes in a wildfire of destruction.

### Spinal Railgun Barrel

An enormous rod is accelerated down the length of the Spinal Railgun's amplifiers, which can be slung at near relativistic speeds towards an enemy. With no technical range limits, this high speed kinetic kill vehicle will eventually hit something, whether that sterilizes a planet or guts a warship is anyone's future guess. Most shields will be strained if not broken by this sudden blast, but a direct hit to hull will be devastating no matter how many amps are attached to the barrel.

### Spine Amplifier

As many Amplifiers as are desired may be built in sequence, enhancing the weapon's power.

Some ships will only have 1 Amp, which is enough to act as at least the next level up from a Large Turret. Others will have as many as 10 or 15, making up half or more of the length of their ship.

Each Amp will require a heat sink with a dedicated radiator, as well as [[X]] power.

### Spine Capacitor

    While expensive to manufacture and very large, so much so that most civilizations would be bankrupted by attempting to construct this device, the Spinal Capacitor serves only one purpose: to soak up power from the ship's grid and focus it into a sudden overwhelming burst of energy to the amplifiers.

This is only the first element of the Spinal Weapon. A row of amplifiers must be attached, ending in a Barrel which sets the weapon's type.
Ender Dragon

The **Ender Dragon** was a large creature the ruled over The End.

## History

The Ender Dragon originated in the Galactic Void. It settled in The End regions of the galaxy and survived off other creatures that inhabited the area. The Dragon was a very powerful being, being able to control life forms with it's mind. Using this ability it was able to control the inhabitants of the end, corrupting their mind and making them nothing but loyal to it. It's power grew and to expand, it conjured large amounts of its power to spread visions of itself across the galaxy. These places included Bruh World, and the few in effected began The Cult of Ender.
Save Our Ship Wiki

Welcome to the Save Our Ship Wiki!

## About

Save Our Ship is a Rimworld mod overhauling spaceflight where you can build your own custom ships. It adds new content such as ship-to-ship combat, persistent ship, and oxygen systems.

Currently for Rimworld 1.4 the only way to play is to use the Experimental version.

## Navigation

###
News

###

###
Reports

###
FAQ

###
Official pages

###
Guides

###
Features

###
Ship designs

###
Modding

## Getting Started

* Building a Ship
* Managing O2 and Heat
* Ship-Ship Combat Primer
* Travelling Between Worlds

Compatibility Issues With Other Mods

For Tech Help, go to: The RHX Discord! Please keep all RimWorld and SOS2 content in `#save-our-ship.` There are multiple projects there.
Contribute

If you'd like to contribute any content to the Save Our Ship official wikia, then you've come to the right place!

This page will contain various pre-defined style classes for all of you to use on any page within this wikia.

* Tables
* Containers

# Tables

 Tables
 Containers -->

# Containers

```

```
```
<div class="ez-wrapper">
  <div class="ez-wrap-left">
[[File:ShipBeam Unpowered Atlas.png|128px]]
  </div>
  <div class="ez-wrap-right">
'''Unpowered Hull Wall'''<br><br>
Simply costs Plasteel and Steel. Provides atmosphere containment and armor.
  </div>
</div>

```

**Unpowered Hull Wall**
Simply costs Plasteel and Steel. Provides atmosphere containment and armor.

 <-- Tables
 Common classes -->
Ship Landing and Liftoff

**Take Off**

Having the **Ship Bridge** selected will show options related to take off and landing.
Selecting Show launch plan will show you what you are missing before you can take off.

**Ship Landing**

Select the **Ship Bridge** you will have a option to land ship on the plant you are currently over. You will
need a clear area with no tree/rocks or other building obstructions when you paste down your ships blue print.
Hull Corner

* Corner (1x1)
* Corner (1x2)
* Corner (1x3)

These corner pieces are equivalent to a hull wall, and apart from being decorative, provide armor equal to their equivalent of 1, 2, or 3 hull lengths. Does not contain power, gas, or coolant lines, and thus cost less than hull walls.

## Building

 Hull Corner (1x2)
 Hull Corner (1x3)
Ship-Ship Combat Primer

Space isn’t safe; sometimes mechanoids and spacers will try to kill you. Hence, you are going to need some weapons and shields to defend yourself. And if that doesn’t work? More armor, marines, and weapons!

### The Bridge

The Bridge is the most relevant building on your ship while in combat. From here, you can toggle the shields, select all weapons, change your relative ship position, and flee from combat. If the bridge is destroyed, your ship will crash on the surface of the planet. Any colonists in auto-ejector caskets will be launched to the surface, though some will make it to the auto-ejector caskets if not inside.

### Distance Matters

1. The distance between your ship and the enemy ship is shown on the right side menu.

2. Distance modifies the accuracy and usability of the three ship weapon types.

3. Once your ship is far enough distance away from the enemy ship, you can flee combat.

### Defending your ship

1. Double Hull your ship once in space.

2. Slap on a Shield Generator, with heat sinks

3. Have a room dedicated to heat sinks, with 3x3 empty squares surrounded by 8 ship radiators, 1 airlock, 4 ship hull on corners. (Ship radiator need 3 tiles to extend and function.) This increases the effective surface area to vent heat.

You can use Hard Points in (4 sizes) to attached security turrets to the outside of your hull to help repel boarders.

These turrets will not last long under fire if your shields are down, so ensure they are in protected fields of overlaping arcs a good distance apart.

Mechs and Raiders will drop on your ship in shuttlepods.

### Take the Heat

1. When your shield absorbs the energy of projectiles, it generates heat.

2. This heat is transferred to your heat sinks.

3. If your heat capacity is overloaded, your shield generator will break, and you will be exposed. You must repair it with a component.

4. Ship radiators can’t vent heat while the shield is up. This will turn your ship into an oven.

### Shoot them Right Back!

There are 3 Types of weapon in 3 Classes

1) Rail Guns

2) Plasma Cannons

3) Laser Batteries

4) and Torpedoes

5} biological
Ship Structural Beam

Primarily used as the spine of a ship, Structural Beams are made of a highly advanced weave of steel and plasteel. Additional components regulate shielded electrical conduits, coolant lines, and atmospheric ducts and vents. Structural Beams are strong enough to take a direct hits from most ship to ship weapons.

Due to their cost, it is cheaper to use Ship Hull for bulkheads and armor.

A 1x1 wall segment costs 16 Steel, 4 Plasteel, 1 Component to build and takes 27 work to construct.

Has 1000HP and is mostly flame resistant up to 1000C!

While cripplingly expensive, using powered Structural Beams is a good way to ensure your ship never suffers from overloaded or shorted circuits when the grid is connected to anachronistic power supplies, like batteries or low tech power generators. Especially when handing Capacitor Arrays.
2020 Election

The **2020 Election** was an event planed to occur, however never did due to Cosmic Bruh Moment, M.O.J.A.N.G.R.O.B.B.E.D.U.S.

## History

During the realm, after much consideration from Ryan, a presidential election was decided to occur. MagicFish445985 and Minecrafter5099 were the two candidates to run, but after M.O.J.A.N.G.R.O.B.B.E.D.U.S, it was delayed. Eventually, due to lack of public interest, it was canceled and the world is still without President.
Obama

**Obama** is a god like being, responsible for sealing away Racism.

## History

Many years before the formation of the United Republic of the Bruhs, Bruh World was in a time of lawlessness. Seeing an opportunity, the bored god Racism decided the decided to invade Bruh World to spread its influence, being very strong. At the same time, thousands of light years away, Obama was elected to be the first black president on the United States of America. Sensing Racism's presence in the galaxy and know it would be weak after a black man was elected, Obama set out on a top secret mission to defeat Racism. Obama arrived at Bruh World to meet it, and a battle ensued. Both parties fought long and hard, but Obama proved himself to be more powerful than Racism. Obama was able to seal Racism away, ending its rain of terror over Bruh World, for a time. After this heroic action, Obama returned home, but his story would not be forgotten.

As the years went by, Obama's story was passed down by generations on Bruh World, all the way up to the time of the United Republic of the Bruhs. To honor his legacy, a statue would be built in his honor, in a town named after him, Obama Town.
Official Τerraria a Septamodded Series Wiki

**Welcome to the Official Τerraria a Septamodded Series Wiki!**
**If you are a Admin please read the Rules**

P.S. you can't add unless you're an admin. be sure to E-mail Fctinboyk@gmail.com if you want to become an admin(also put a reason)!
Link to the Webcomic:

## Important Pages

* Characters
* Enemies
* Alliances
* Items
* Mods Used
* Our (CoolKevin99990 and LittleHeroFish's,) fan made Reality Mod (if you are a Admin, please don't edit this)
* Map
* Credits
* Storyboard

## All the other Pages

* Please do not click this
* Terraria Wiki
Cringe Corp

Cringe Corp was a structure built by CornerHades0462 shortly after him joining the United Republic of the Bruhs.

## History

Cringe Corp served has a base for CornerHades and as a small museum for all things cringe. He built many secret compartments an oddities in Cringe Corp. Later on, he committed arson on his base and tired to frame Blackxethos. All of this would be undone by the Cosmic Bruh Moment, M.O.J.A.N.G.R.O.B.B.E.D.U.S. and Cringe Corp would never see the light of day after the reset.
Portal Room

The **Portal Room** is a structure on the edge of Bruh Town. It contains a nether portal which links to the Nether Hub.

## History

During the Settlement Era, Ryan was ready to explore a major subspace that could be accessed from Bruh World. This subspace was The Nether. Ryan decided to build the portal a little ways away from the currently built structures, so he built it at what would become to edge of Bruh Town. After the portal was built Ryan decided it should be contained in a building. He built the structure and it remained the same for a decent while. At some point Red Nether brick and crimson doors were added.

The most notable expansion was a station platform, as the Spawn to Bruh Town Railway expanded to it.

## Composition

The structure is simple being made of two main blocks. Nether brick makes up most of the build with red stained glass being the ceiling.
Compatibility Issues With Other Mods

### Most info on this wiki is outdated and needs to be updated. For up to date info on SOS2 for RW 1.4 go here.

This site lists know issues with other mods. It is not complete and never will be.

The eye in the storm of modding never blinks. The machine gods only smile on the worthy.

Please add your own findings to the Wikia.

### General incompatibility

General issues with SoS 2 that require workarounds or patches.
 Any storyteller forcing Raids at Player Home
 Any custom storyteller based on Randy
 A small note on RimThreaded

### Mods with unknown compatibility

Add mods here that might have compatibility issues but are not sure of the severity.
 Remote Tech

### Mods with partial compatibility

These mods add features that might not work with SoS 2 but will otherwise not interfere with SoS 2 functionality.

 Pocket Dimension
 Designator Shapes
 RimHud
 Rim-Effect: Themis Traders

### Supported mods

These mods have integrated support built into SoS 2.
 Dubs Bad Hygine
 Android Tiers
 Advanced Doors

## The True Bugs Are Within Us!

As a consequence of modding inherently being witchcraft known only to the few brave enough to read the runes, we get a daily barrage of user feedback telling us all the things people have found wrong with SOS. Getting a note about how the FAQ/Wikia helped, is rare.

If you have solved your own problem because of this text or any other, type in the comments:

***PRAISE BE THE BLUE SMOKE!*** ***THE THUNDER HAS ENLIGHTENED ME!***

*And your brothers will respond by a song of percussion on the metal sides of their old machines, hollering in praise of the Blue Smoke which animates all electric things.*

*When the fools asks what it means, tell them to look to the sacred texts of the ones who came before, and offer sacrifices of our minds' dedication to the Blue Smoke. The Blue Smoke which animates the machine, and gives life to the screen. The Blue Smoke which saves us, and keeps our files in order.*

If they do not understand these words, send them here so the witches may pray over them and show them the way.

If they refuse to learn the songs and perform the sacrifice of turmoil and strife, rend their clothes, gnash their teeth, and sing lamentations to the Blue Smoke which has abandoned them.
Rocket Engine

* Single Rocket
* Double Rockets
* Maneuvering Thrusters

Rocket Engines are powerful Chemfuel powered thrusters which launch a ship from the ground to orbit, allow the ship to land on the planet, reposition around the map, and in combat allow for approaching and fleeing from enemies.

Rockets require a Mass to Thrust ratio to achieve orbit, so bigger ships need more fuel and more engines to lift off and accelerate/decelerate in combat.

Lifting off from a planet and landing exhaust all the fuel available, so they must be refueled after launch or landging. Plan ahead by bringing more fuel with you.

Additional Maneuvering Thrusters can be attached to the hull of the ship to help the ship maneuver in combat, making enemy weapons less accurate.

Rockets (Except Maneuvering Thrusters) will destroy anything in their path in a line from their jets to the edge of the map, so don't build anything too close!

Single Rockets hold 500 Units of Chemfuel.

Single Rockets take 100 Steel, 20 Plasteel, and 6 Components, along with 333 work to build.

Double Rockets take 200 Steel, 40 Plasteel, and 12 Components, along with 667 work to build.

Double Rockets hold 1000 Units of Chemfuel.

Maneuvering Thrusters take 75 Steel, 15 Plasteel, and 8 Components, along with 370 work to build.

Maneuvering Thrusters hold 700 Units of Chemfuel.

Maneuvering Thrusters do not contribute to liftoff or landing. Their sole purpose is to provide maneuverability in combat or moving the ship in orbit.
Racist Incursions of Bruh Town

The **Racist Incursions of Bruh Town** was an attack on Bruh Town by the Racist Clan.

## Racist Incursions on Bruh Town

### Performers

Ryan, MagicFish445985, Minecrafter5099, SupineBeret2646, Racist Clan

## History

It was a peaceful day in Bruh Town, when suddenly, the Racist Clan invaded. A series of two raids transpired as the Racist Clan attacked. It was a long battle but the United Republic of the Bruhs fended off the Racist Clan. This event inspired the republic to try to fight Racism.
The Sky Tree

**The Sky Tree** was the only tree left after The Tree Assault on McDonalds. It is a 2x2 spruce tree that remained snow covered in the sky.

## History

The Sky Tree was one of many trees spawned on McDonalds during The Tree Assault on McDonalds. After destroying all the other trees, Ryan allowed Minecrafter5099 to keep one, which became The Sky Tree. The Sky Tree remained for a while, but was taken down at some point. Another tree was spawned and was taken down at another point.
Operation Marketplace 7-3

**Operation Marketplace** is the third level of Medal of Honor: Underground Girls Frontline World in mission FInal Shine to the France Liberation!

It occurs in the Rue des Martyrs area, Paris on August 21st, 1944.

## Briefing

Operation Marketplace

Monday 21 August 1944

Great work! With the barricades destroyed, our operatives can mobilize throughout Paris.

Luckily, we've discovered a cache of German anti-tank weapons hidden near the market entrance. Get your hands on that before you go any further.

The Jerrys are mobilizing several Panzer throughout the city, and you're bound to need those weapons sooner or later.

At the far corner of the market square, you will meed with a resistance agent. He will provide information about the location of the German HQ here in Paris.

The orders you previously acquired bring us grave news. While General Choltitz, the Commander whom Hitler has ordered to burn Paris, wishes to see no more bloodshed, one of this underlings has gone over his head and ordered much of Paris to be wired with explosives.

The Elite Demolitions Squad of the VII SS - Panzer Korps is Germany's most ruthless demolition squad and is made up of the same men who trapped your brother in that schoolyard ambush so long ago. They will be arriving by train in one of the metro stations in town. Once you have met your contact, make your way down to the metro platform on the other side of the park.

Manon: I'm Hungry let's check that vendor without person.... OMG i miss Croissant come here both of you.

StG44: woaaahhh sound tasty...

Gewehr 43: let's dig it i'm very hungry.

Manon: (Chomp Chomp)

StG44: (Chomp Chomp)

Gewehr 43: (Chomp Chomp)

Manon: alright there's red rum let's cheers and drink everyone

StG44: Cheers

Gewehr 43: for free france.

Manon: ahhhhhh i'm full okay so we will meet france agent right

StG44: that was very tasty bread and rum. but i have feeling maybe that agent is spy?

Gewehr 43: alright we will check him and start our mission right?

Manon: Yes let's start this mission.....

## Objectives

* Find panzerfaust
* Meet contact
* Escape into subway tunnels
* Stop the tanks (3)

## Characters

* Manon Batiste (Playable)
* Helene Fourcade (Level Briefing)
* Resistance Agent (K.I.A.)

## Weapons

### Starting

* Gewehr 43
* StG-44
* Petrol Bomb

## Vehicles

* Panzer II
* Stuka
Nether Hub

The **Nether Hub** is a relatively small region in the Nether, it is designated as safe place for players and is marked by a large wall.

## History

When the first Nether portal was built and Ryan went through, he spawned in what would become the Nether Hub. It was a rather generous spawn surrounded by a lava ocean on one side and on the other a thick wall of netherrack and flat terrain. The best part about it was there was fortress right where he spawned, so exploring the dangerous Nether would not be needed. As time went on, Ghast started stalking the portal, attacking any unsuspecting players. To prevent this, Ryan built The Great Nether Wall to keep ghast out, this would officially designate the Nether Hub. It would be covered in half slabs to prevent ghast from spawning. The Nether Hub is also to origin point of all the Nether Highways.

## Sub-locations

The Great Nether Wall

Nether Highways

The Nether Fortress
Old Train Station

The **Old Train Station** was a structure located near Ryan’s House, it served as a terminus for the Spawn to Bruh Town Railway until it was rerouted to Bruh Town Station.

## History

The Old Train Station was built by Ryan as the end of the railway connecting his base to spawn. At the time this was for personal use at the time, but soon more people needed to use it. A map was added and a small fridge to provide food to new residents. As time went and the railway was used more, it was decided to reroute the railway away from Ryan's base. This was done and the station became disused.

Later on Minecrafter5099 bought the train station, making it his new base. He expanded the station downward and added many rooms. Later Ryan bought it back in preparation for the construction of the Imperial Palace. The original foundation of the station was destroyed and integrated into the palace
Minecrafter's Failed Country

**Minecrafter's Failed Country** was a faction that inhabited Bruh World. It was formed in retaliation of the United Republic of the Bruhs.

## History

Shortly after Minecrafter5099 joined United Republic of the Bruhs he began to question the government, proposing a mayor. Eventually he broke away and made his own nation, but it would never bear a name. The first location was right next to Minecrafter5099’s House, a massive lava casted wall that was insanely ugly and dominated the skyline at the time. He also built a bunker underground inside the wall but it was never completed.

Realizing that he was outmatched by Ryan and the rest of the republic, Jack ran away to the Global Warming Mesa and to an ice spikes biome that was close to it. Before leaving the mesa, he burned down the small shack there. He found a village and built a small cobblestone shack with the intention of making it the new center of his nation. A strip mine and the start of a villager farm were built but eventually Jack surrendered to Ryan and rejoined the United Republic of the Bruhs.

When the Cosmic Bruh Moment occurred, Minecrafter5099 repeated the same actions as before, and yielding the same results.

After Jack rejoined the republic, Ryan with the help of Jack tore down the wall, and the skyline was clear once again. He also was forced to pay a fine of 25 diamonds to Ryan, and rebuild the shack at the Global Warming Mesa. The only thing that remains of this failed nation is the cobblestone shack, now abandoned and the village was left untouched.
Ship Reactor

## Intro

 Ships need power, and while Solar Panels can provide some of that, Stellarator Fission Engines are the fastest way to fill the massive Capacitors you'll need to survive prolonged engagements with enemy ships and operate the interstellar Johnson-Tanaka Drive.

Fueled with refined Uranium via Uranium Fuel Pods, these are highly volatile machines, capable of generating significant power and an equally significant amount of heat and radioactive debris.

In addition to the heat, there is a risk that these reactors may enter meltdown when damaged and driven too hard.

To clear instability, let the reactor rest at its lowest level or switch it off.

Ensure your ship has adequate Heat Sinks and Radiators to handle the extreme heat buildup these devices produce.

## Building

500 Steel

200 Plasteel

100 Silver

20 Advanced Components

Work to Build: 384

Flammability: 10%

Hit Points: 500

## Fuel

Uranium Fuel Pods are made at a Machining Table from 1 Steel and 5 Uranium, which yields 100 units worth of fuel.

Ship Reactors can hold 2500 units of fuel (25 Canisters.)

### Overdrive I

Considered normal operating levels, Overdrive I produces 7,500W of power, and a low level of heat. The reactor core can stabilize, eliminating volatile buildup, and a full reservoir of 2500 units of fuel will last 4.2 Years.

### Overdrive II

Providing 15,000W of energy, Overdrive II begins to slowly build up instability, risking shorts and radiation leaks if the core overheats without enough heat capacity. Heat output also doubles. While not intended for prolonged use, it is safe to occasionally switch to in times of heavy power drain.

### Overdrive III

Providing 22,500W of energy, Overdrive III is a somewhat dangerous setting. The reactor begins to emit dangerous radiation, and as instability increases, radioactive ash will be emitted into the room. Heat is a major concern. It is ill advised to operate here for long.

### Overdrive IV

    Providing 30,000W of energy, Overdrive IV can rapidly fill the Capacitors, but is highly unstable, rapidly overheating and emitting significant qualities of radioactive ash. Shorts are common, starting fires and rapidly heating the room. This mode is only for the desperate.
Ship designs

--- Ships:

Bellow are outdated designs from SOS2 for RW 1.3. For updated 1.4 designs, see link above.

* Starter ships
* Freighters
* Fighters
* Frigates
* Destroyers
* Cruisers
* Dreadnoughts

# Starter ships

Cargo Runner

Dmg. Frigate

Exploration Vessel

Dmg. Cargo Vessel

Exp. Warship

Warship

Exp. Stealth Vessel

Civ. Garden Vessel

# Freighters

Mod. Cargo Hauler

Light Cargo Runner

Unl. Fuel Tanker

Exploration Vessel

S. Trade Ship

F. Transp. Empty

F. Transp. Low Res.

Cargo Runner Escort

Trade Ship Empty

Salamander

Corvette

# Fighters

Micro Fighter

Micro Fighter MK1

Micro Fighter MK2

Micro Fighter MK3

Micro Fighter MK4

Heavy Fighter MK1

Heavy Fighter MK2

6x Micro Fighter

Heavy Bomber MK1

Heavy Bomber MK2

Arwing

Arwing with Fighters

# Frigates

Simple Scow

M. Landing Craft

Light Frigate MK1

Light Frigate MK2

Torpedo boat

Heavy Frigate MK1

Heavy Frigate MK2

Torpedo Frigate

# Destroyers

Marine Board. Vessel

Scorpion

Destroyer MK1

Destroyer MK2

Destroyer MK3

Dest.MK1 Missiles

Ship Breaker

Twin Spine Dest.

Scythian Destroyer

# Cruisers

A.Beam Cruiser MK1

L. Battle Cruiser MK1

Battlecruiser MK2

H.Battlecruiser MK1

H.Battlecruiser MK2

# Dreadnoughts

Dreadnought MK1

Crescent Moon Dread.

Juggernaut MK1
FortifiedAura

**FortifiedAura** is a regular player on My World

## History

FortifedAura first joined the world in spring of 2019. Once on he would build his first base, a large sky base made of cobble stone. He would remain living there for some time. In his early days he would often steal goods from Ryan, however as he gained more resources he gradually stopped his behavior. The two became close allies, doing many things together. After FortifiedAura moved out of the sky base, he would build a cave base. Shortly after the completion of the base, he would join Ryan in the Battle of the End. The two came out victorious. The two would continue to go on quest to defeat the evil of the land, including the CEO of Racism. However they would not always win, in the fight with Racism the two lost, setting them both back in terms of gear. FortifiedAura was able to bounce back though, building his green top. He is now skilled in enchanting and is a very powerful player. He is a high ranking official in the Republic of the Bruhs.

## Things Built

FortifiedAura’s Sky Base

FortifiedAura’s Cave Base

FortifiedAura’s House (Incomplete)

Automatic Carrot Farm (destroyed)

FortifiedAura’s Green Top

Villager Compound (With Ryan)
Racism

Racism is a powerful god who terrorizes My World.

## History

It is not known exactly when Racism was born, it is presumed it was created when someone was racist for the first time. Whatever it’s origins, it’s a being of pure evil hellbent on destroying all. During a lawless time on Bruh World, Racism invaded , spreading its hate and destruction. Luckily, Obama sealed Racism away to protect all, however, it could still be re-summoned if someone desired it. Over the years the Racist Clan formed, they worship Racism and were led by The CEO of Racism. After the defeat of the CEO of Racism, Ryan and FortifiedAura re-summoned Racism in an attempt to defeat it once and for all. Unfortunately they were un-successful, Racism defeated them, destroying most of their items in the process. This event would be known as the Racism Disaster.

Despite their failure, the people of the United Republic of the Bruhs still wanted to defeat racism. Ryan was hesitant for a long time, knowing the power Racism. Ryan forbade anyone to summon it. However, after much time, Ryan would change his mind after the Racist Incursions of Bruh Town. Realizing the Racist Clan worshipped Racism, Ryan knew killing it would stop them. Ryan, MagicFish445985, Minecrafter5099, and SupineBeret2646 set out to destroy Racism. They went to the Racism Battleground to fight it. The fight was long and strenuous, but ultimately the group fell to Racism once again. MagicFish445985, in a deluded attempt to win, he tried punching Racism. Racism eventually got tired and let him win, but the victory was not strong enough to defeat Racism once and for all. This would be the Second Racism Disaster and started the Dark Ages.

The Republic recovered from this dark time and began to prepare to fight Racism again. Soon enough, they were ready. Strategizing much better, they found a better place to summon Racism. The battle would be quick, as it became easily distracted by other mobs. The four attacked on all fronts and made quick work of Racism, destroying it once and for all.
My World Wiki

**Welcome to the My World Wiki!**
This is a personal wiki dedicated to documenting the lore of a Minecraft world. This is meant for personal use only, so anyone who is not connected to the world shouldn’t edit, feel free to browse though!

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
MagicFish445985

**MagicFish445985** is a player on My World.

## History

MagicFish445985 first joined in 2020. After joining he found a plot of land and started construction on his house. Before finishing he edited the various roads in Bruh Town. He made them more consistent and easy to follow. After this he started construction on a series of Sky Islands, forming The Bruh Island Company. One day he and Ryan went to The End to get MagicFish an elytra. After getting to end city, MagicFish put on a binding helmet, due to not being able to wear his pumpkin, he died to an enderman. After this massive blunder he continued to work on his sky islands. His house in now complete and he owns a farm. He plans on running for president during the 2020 Election. He is gay.

## Things Built

MagicFish445985's House

Sky Islands

Massive Replica of His Magical Fish Dong
Enderman Farm

The enderman farm was built by Ryan shortly after defeating the Ender Dragon as a way to grind xp to mend tools and such. It utilized a basic design that works, and that's it. An ender chest, crafting table, and chests were populated around where the enderman fall. After a long time, Minecrafter5099 added an enchantment table to the side of the farm. MagicFish445985 turned the old walkway into an ice highway for faster transport to the farm.
Power Tower

Minecrafter5099 built the power tower sometime after rejoining the United Republic of the Bruhs. It was built as a way to show his power by having a tall tower, hence the name. It was built out of Blackstone bricks with oak wood corners. Overlooked by Jack however, FortifiedAura’s Sky Base is 3 blocks taller. Much after the power tower was built the Imperial Palace was created and dwarfs the Power Tower in height.
Global Warming Mesa

The **Global Warming Mesa** is a combination of a mesa and ice berg in My World.

## History

The Global Warming Mesa was first found by Ryan. It was notable for being the first mesa found on the world, and being close to the first desert found. The biome was odd as it was next to a snow biome, with an ice berg cutting through it. This unusual mix of climate led people to believe that global warming was to blame. Many polar bears have been stranded in the mesa. Due to its obscurity and many resources, a nether highway was dug to this location, the first of the Nether Highways to be built. A small shack was built around the portal at the Mesa, to protect players and provide a sleeping spot. Ryan and FortifiedAura would do some mining here. Eventually, Ryan and FortifiedAura summoned Racism here. This would lead to the significant destruction of some of the land.
After awhile, Racism would be re-summoned in the same sport, like before, this did not go well, and more of the area was destroyed.

## Sun-locations

Mesa Shack

Racism Battleground
Obama Statue

The **Obama Statue** is a large statue depicting Obama.

## History

After the defeat of the CEO of Racism and the founding of Obama Town, Ryan decided to build a statue honoring its name sake. It would take him a while to build but eventually it was finished. It became a fan favorite destination, with many coming to honor Obama.

## Composition

The entire statue is made of different colors of wool.
Spawn Shack

The **Spawn Shack** is a small structure located at Spawn.

## History

Ryan built the Spawn Shack early on into the world. It was built to give new players a place to sleep if they join during the night. It was also used as a terminal for the Spawn to Bruh Town Railway, which is it’s primary use today. At some point MagicFish445985 took it upon himself to destroy the Spawn Shack, much to the disapproval of Ryan. Although MagicFish tried to rebuild it, he couldn't get it right. Fortunately, Cosmic Bruh Moment, M.O.J.A.N.G.R.O.B.B.E.D.U.S undid this, and the shack was reverted to its original state. A station platform was added to it as well.

## Composition

The shack is perhaps the smallest structure in My World. It is made out of birch planks and contains a single bed inside.
Villager Compound

The **Villager Compound** is a structure containing many villagers, with the purpose of trading.

## History

The Villager Compound was built as many knew villagers could trade many good items. Ryan and FortifiedAura found a village, and with the help of Minecrafter5099, got to work. They built the structure and rounded up all the villagers, and began using them for trades. The most notable items there are mending books.
Spawn

Spawn is a location and starting point for all players on My World

## History

As Spawn is where the player starts, it was naturally the first location Ryan founded after creating the world. Ryan didn’t stay in spawn for long though, building his house a short ways away from it. Spawn would remain fairly desolate, the Spawn Shack would be built by Ryan to give new players a place to rest and to locate it easier. Eventually a railway would be built going to Bruh Town. The significance Spawn has is the Spawn Mines, a series of strip mines. Magicfish decided to build a storage facility there because it "was supposed to be the industrial district but no one f\*cking built anything." Minecrafter5099 covered the ravine in glass because of the high death toll.

## Sub-locations

Spawn Shack

Spawn Ravine

Spawn Mines

Spawn to Bruh Town Railway
Cosmic Bruh Moment

A **Cosmic Bruh Moment** is an astrological event that occurs within the Bruh Universe.

## Nature

Cosmic Bruh Moments happen all the time in the expanses of the Bruh Universe, however them taking effect on My World is extremely rare. Simply put, a cosmic bruh moment is just a regular Bruh Moment on an extremely large scale, generating so much Bruh Energy that is takes effect on the nature of reality. These effects can include opening holes to other dimensions, turning back time and even the destructions of large parts of the Bruh Universe. They can also take effect on the mind as well, this was proven when Minecrafter5099 repeated many actions and emotions after a cosmic bruh moment occurred. The reason a cosmic bruh moment occurs can not be proven, as they are to large in scale for any being to comprehend.

## Known Occurrences

Cosmic Bruh moments happen all the time in Bruh Universe, but as of now, only two are known and documented by the people of My World.

### The Bruh Bang

The Bruh Bang was the first cosmic bruh moment, so large it is believed to have created the Bruh Universe.

### M.O.J.A.N.G.R.O.B.B.E.D.U.S

M.O.J.A.N.G.R.O.B.B.E.D.U.S, standing for, Major Omega Jumbo Atrocity Neglecting Good Reasoning Of Big Bruh Entities Dubbed Universally Stupid, was a cosmic bruh moment responsible for setting back time, about one month, on My World. Any structure built during the month was subsequently deleted from existence. Although it cannot be confirmed, some believe Bruh dying played a part in it's occurrence.
Bruh Moment

A **Bruh Moment** is an event, often rather short, in which something tragic or humorous happens, often at the expense of others.

## Nature

Bruh Moments happen all the time and are caused by Bruh Energy. They typically happen as a result of karma and always produce a bad outcome for the victim. Despite this Bruh Moments are not malicious in nature, they serve as a means of cosmic balance and never happen without a reason. One can usually identify why a Bruh Moment has occurred, a Cosmic Bruh Moment, however is one so large that sentient life can't comprehend why. These have large impacts in Bruh Universe at a cosmic scale.
Spawn to Bruh Town Railway

The **Spawn to Bruh Town Railway** is a railway connecting Spawn and Bruh Town.

## History

After the first structures of Bruh Town were built, Ryan though it to be good idea to connect the city with Spawn, for easier access to Spawn Mines. Ryan took to work and gathered rails to build the railway. The railway was soon complete and it still serves Spawn and Bruh Town regularly. For a long time the line terminated at the Old Train Station, near Ryan's House. It was eventually rerouted to further in Bruh Town, at Bruh Town Station. The portion of track that is no longer used still remains, abandoned. Minecrafter5099 doubled-tracked the railway, so two people could use it in opposite direction at the same time. Unfortunately, Cosmic Bruh Moment M.O.J.A.N.G.R.O.B.B.E.D.U.S undid the double tracking.

## Route

The railway starts in Spawn, at the Spawn Shack. It continues forward through the spawn region and crosses a river via a small bridge. It the begins to climb into the Bruh Town area. It formally went a cross a bridge to the Old Train Station, and terminated there. It was rerouted to go across a longer bridge and then terminates at Bruh Town Station.
Bruh Universe

The **Bruh Universe** is the plain of existence in which all things occur.

## History

The Bruh Universe has always and will always exist, as it is the physical plain of reality, and thus can not be broken. However, what many consider to be the start of the Bruh Universe was a Cosmic Bruh Moment known as the Bruh Bang. This event introduced Bruh Energy to the universe. Cosmic Bruh Moments would continue to shape the Bruh Universe into its current shape. Over the course of trillions of years, millions upon millions of civilizations, planets, species and much more have lived and died throughout the existence of Bruh Universe.