Sentinel

* First Stage
* Second Stage

## Appearance

The Sentinel is a giant eye surrounded by a protective shield with four nodes, equidistant from each other, placed within the protective shield. A player will encounter Sentinel when they pick the 'Boss' in a level one choice room or encounter it randomly in Level 1.

## Behavior

The Sentinel has two stages which both have unique attacks. Sentinel will repeat attacks in a specific stage if the time spent in that stage prolongs.

When a player enters the room Sentinel starts its first stage, which is comprised of three different attacks which include homing bullets, a short wave of bullets, and node lasers. Sentinel's homing bullet attack is where a singular homing bullet some out of each remaining node on its protective shield. The homing bullet(s) will target players, moving slowly towards the players location, damaging players on contact. The Sentinel's short wave of bullets attack is where it will shoot bullets from its node(s), while its protective shield will begin to quickly move counter-clockwise. This makes bullets fly all around the room in a spiral-like formation. The node laser attack is where Sentinel's protective shield will move counter-clockwise while laser(s) shoot out from the remaining node(s).

Stage two occurs when Sentinel's protective layer is destroyed. The second stage, unlike the first stage, follows a certain cycle of attacks which allows you to interfere its next move. Stage two is comprised of three attacks, Sentinel's eye laser, the large wave of bullets, and Sentinel's charging attack. Right after Sentinel's protective layer is destroyed it will shoot bullets from its eye while moving counter-clockwise. This scatters bullets everywhere. This attack is functions like a more lethal version of the small wave of bullet attack from phase one of Sentinel. After, it will emit a large laser from the pupil of its eye which goes in a counter-clockwise direction. While it does that it will also move towards you, but it will do so very slowly. Once that is over it will stop to look at you and spikes will jut out from all around the eye, and they will move around the eye like a saw blade. Then it will charge at you very quickly in a straight line like a bull. After this, if Sentinel isn't dead it will start with its large wave of bullets attack, and it will start the cycle all over again.

## Strategy

Sentinel mainly uses slow-paced, bullet-condensed attacks and fast-paced, predictable laser attacks. This means focusing on your dashing and movement is crucial for defeating Sentinel.

Sentinel has two stages. The first stage is comprised of simple attacks that are all centered around Sentinel's protective layer and the nodes on it. One tip is to destroy as many of the nodes on Sentinel's protective layer as quickly as possible. Doing this will significantly impact Sentinel's first stage attacks, making it much easier for you. Another tip is using yellow notes. Yellow notes will help with hitting the nodes since they pretty small.

For the second stage the attacks are faster and require a little bit more muscle memory. Make sure that you prioritize dealing damage to Sentinel's eye in-between attacks. A tip for the second stage attacks is to interpret where Sentinel, bullets or lasers will go beforehand, this will help you make attacks seem less intense.

## Attacks

Sentinel's homing bullet attackSentinel shooting lasers from the nodes on it's protective layerSentinel's wave of bullets attackSentinel's charging attackSentinel's large laser attackSentinel's large wave of bullets attack