Paladins Beta Version 0.40.1478.3

## See also

← 0.39  •  **0.40**  •  0.41 →

All Patch Notes

###  Ability 1 [Q] - Fire Bomb

Hurl an incendiary device that leaves a pool of fire for 6s. Enemies that contact the fire will burn for 9% of the maximum health over 0.6s. Continued Contact refreshes this effect.
###  Ability 2 [F] - Hunter's Mark

Mark an enemy for 6s. Marked enemies are revealed and take 15% increased damage from your basic attacks.
###  Ultimate [E] - Crossfire

Gain 40% attack speed and 40% movement speed for 4.5 seconds. Firing does not consume ammo.
### Cards

* **Incensed**
	+ [Fire Bomb] Gain {8/16/24/32}% movement speed for 3s when activating Fire Bomb.
* **Napalm**
	+ [Fire Bomb] Fire Bomb reduces healing by {5/10/15/20}% more.
* **Salamander Hide**
	+ [Fire Bomb] Reduce Self damage taken from Fire Bomb by {20/40/60/80}%.
* **Volatile**
	+ [Fire Bomb] Reduce the cooldown of Fire Bomb by {1/2/3/4}s.
* **Favored Quarry**
	+ [Hunter's Mark] The reveal portion of your hunters mark lasts {1/2/3/4}s longer.
* **Hunting Season**
	+ [Hunter's Mark] Gain {200/400/600/800} health if you kill your Hunter's Mark target.
* **Ranger**
	+ [Hunter's Mark] Reduce the cooldown of Hunter's Mark by {1/2/3/4}s.
* **Tracker**
	+ [Hunter's Mark] Gain {5/10/15/20}% move speed while hunters mark is active.
* **Bandolier**
	+ [Grenade Launcher] Reduce the cooldown of Grenade Launcher by {0.5/1/1.5/2}s.
* **In the Fray**
	+ [Grenade Launcher] Reduce Self damage taken from Grenade Launcher by {25/50/75/100}%.
* **Quick Release**
	+ [Grenade Launcher] Gain {10/20/30/40}% reload speed for {3/6/9/12}s after using Grenade Launcher.
* **Turn the Table**
	+ [Grenade Launcher] Heal for {50/100/150/200} after hitting an enemy with Grenade Launcher.
* **Locked and Loaded**
	+ [Weapon] Increase your Ammo count by {2/4/6/8}.
* **Primal Might**
	+ [Armor] Getting an elimination reduces all active cooldowns by {10/20/30/40}%.
* **Survivalist**
	+ [Armor] Increase your maximum Health by {50/100/150/200}.
* **Trail Blazer**
	+ [Armor] You cannot be slowed by more than {50/60/70/80}%.

## General

* The free champions have been changed:
	+ Viktor
	+ Cassie
	+ Drogoz
	+ Kinessa
	+ Fernando
	+ Tyra
	+ Pip
	+ Skye
* Items that are Exclusive or Limited now have an improved presentation to make their obtainability clearer.
* Models may now be rotated when viewed in the Store.
* Ultimates are now blocked from firing before the round has begun.
* Fixed an issue in Payload where items would incorrectly display as owned after the round restarted.
* Stealth is no longer removed when a stealthed player is stunned.
* Damage increases are now properly affected by damage falloff.
* Addressed an issue with the fourth boosted item in a Radiant chest when you are not boosted.
* Fixed an issue where the ‘Go To Chest’ button wouldn't direct you to the correct chest.
* Fixed an issue where the ‘Go To Chest’ button was not appearing correctly in store details.
* Fixed an issue where the Store filter ‘Available’ wouldn't correctly filter items.
* Added rarity border on items in the Store and Champion Customize screens.
* Added camera blur when unlocking Chests once items appear to improve readability.
* First person Health bar now flashes red when taking damage and at low health
* Added silhouettes to Barik Turrets, Bomb King bombs, Kinessa Mines.
* Increased visibility of hit feedback on enemies.

## Cosmetics

###  Tyra

* Alluvial
	+ Head: Alluvial Plaits
	+ Body: Alluvial
	+ Weapon: Alluvial Auto Rifle
* Conifer
	+ Head: Conifer Plaits
	+ Body: Conifer
	+ Weapon: Conifer Auto Rifle
* Heartwood
	+ Head: Heartwood Plaits
	+ Body: Heartwood
	+ Weapon: Heartwood Auto Rifle

###  Cassie

* Cassie has undergone a visual update. Players who played before OB40 will receive Cassie's old model as a skin for free.
* Amaranthine
	+ Head: Amaranthine Braid
	+ Body: Amaranthine
	+ Weapon: Amaranthine Crossbow
* Azure
	+ Head: Azure Braid
	+ Body: Azure
	+ Weapon: Azure Crossbow
* Cheshire
	+ Weapon: Cheshire
* Coral
	+ Head: Coral Braid
	+ Body: Coral
	+ Weapon: Coral Crossbow
* Hornet
	+ Weapon: Hornet
* Northern Watch
	+ Body: Northern Watch
* Timber Collection
	+ Timber
		- Head: Timber Braid
		- Body: Timber
	+ Tinder
		- Body: Tinder
* Vampire Slayer
	+ Head: Night Bane's Brim
	+ Body: Night Bane's Raiment
	+ Weapon: Night Bane

###  Ruckus

* H.A.W.K.
	+ H.A.W.K. Jumpsuit has been updated with new goggles.

### Colossal Chest

* The following items have been added to the Colossal Chest:
	+ H.A.W.K.
	+ H.A.W.K. Jumpsuit
	+ H.A.W.K. Miniguns
	+ Timber Braid
	+ Timber
	+ Northern Watch
	+ Tinder

### HRX Digital Loot Pack

* The HRX Digital Loot Pack is now available for a limited time only, which includes all of the following items:
	+ Fernando
		- Head: Invitational 2017 Helm
		- Body: Invitational 2017
		- Weapon: Invitational 2017 Lance
		- MVP Pose: Champion 2017
	+ Viktor
		- Head: Invitational 2017 Patch
		- Body: Invitational 2017
		- Weapon: Invitational 2017 Rifle
		- MVP Pose: Champion 2017
	+ Ying
		- Head: Convention 2017 Veil
		- Body: Convention 2017
		- Weapon: Convention 2017 Mirror
	+ Sprays
		- HRX 2017
		- Invitational 2017
		- Trophy 2017

### Gold Cards

* Gold Cards are now available in Radiant Chests.
	+ Gold Cards replace existing cards in your collection with an updated gold frame.
	+ Once you acquire a Gold Card, you will also receive a spray of that card's art. Gold Card sprays are usable only by the champion the card belongs to.
	+ In this patch, only some of the Gold Cards come with sprays. More Gold Card sprays will be added in coming patches.

## Spectator

* Added a new visual state for ultimates and kill streaks.
* Added a new presentation for team names and scores.

## Maps

* **Jaguar Falls**
	+ Jaguar Falls has had a visual theming pass.

## Champions - Balance/Updates/Fixes

###  Androxus

* **Revolver**
	+ Reduced damage from 620 to 600.
* **Accursed Arm**
	+ Explosion damage now falls off towards the edge of the explosion.
	+ Fixed an issue where Androxus's arm would get stuck when activating Accursed Arm.

###  Cassie

* **Crossbow**
	+ Reduced damage from 700 to 650.

###  Evie

* **Ice Staff**
	+ Reduced bonus damage after using Blink from 30% to 20%.

###  Grover

* **General**
	+ Increased Health from 2700 to 3000.
* **Throwing Axe**
	+ Increased base damage from 350 to 400.
	+ The damage scaling over distance has been adjusted to end at the same damage at max range.

###  Mal'Damba

* **Gourd**
	+ Fixed an issue where Gourd would fail to deploy in some areas on some maps.

###  Pip

* **Evil Mojo**
	+ Evil Mojo's projectile will now travel through shields.
	+ Evil Mojo's explosion will now hit targets through shields.

###  Sha Lin

* **General**
	+ Fixed an issue where some visual effects were persisting after using abilities before mounting.
* **Impaler Arrow**
	+ Added first person camera visual effects when target is stunned.

###  Skye

* **General**
	+ Reduced Health from 2000 to 1800.
* **Wrist Crossbow**
	+ Increased minimum accuracy from 84 to 90%.
	+ Reduced accuracy lost per shot from 2% to 1%.
* **Poison Bolts**
	+ Increased projectile hit detection radius by 100%.
* **Hidden**
	+ Addressed various issues with the stealth material appearing incorrectly.
	+ Fixed Skye's hair retaining stealth visual effects after Hidden expires.
	+ Updated tooltip to correctly show that Hidden applies bonus Movement Speed.
* **Cards**
	+ **Ninja**
		- Ninja now adds it's Movement Speed on top of the base Hidden Movement Speed rather than setting it to a new value.
		- Reduced Movement Speed bonus from 15/30/45/60 to 8/16/24/32%.

Source