recursal/Fanatic-Fandom huggingface dataset:
Royal Regalia Museum

**Royal Regalia Museum** (*Muzium Alat Kebesaran Diraja*) is located in the heart of Bandar Seri Begawan, the capital of Brunei. It mainly houses the regalia of the Sultan and the royalty, as well as exhibits related to the commemorations of the Silver and Golden Jubilee celebrations of Sultan Hassanal Bolkiah's rule of Brunei. It was officially opened on 30 September 1992 by the Sultan himself.

## History

Since construction began in 1969, about 80% has been completed by 1970. The building complex costed an estimated of B$3.35 million. The building was opened in 1971, originally as Churchill Memorial Building. At that time it was the only museum in the world dedicated to commemorate Winston Churchill, although Brunei was regarded an unlikely place as he had never visited the country. It was commissioned by Sultan Omar Ali Saifuddien III, known to be a great admirer of the British prime minister albeit the Sultan only met him once when he was in London at one time. Apart from the memorial museum, the building also housed an aquarium, then Brunei's historical and cultural centre, the office of the Fisheries Department, and a lecture hall.

The building then had a 7–8-foot (2.1–2.4 m) bronze statue of Churchill himself posing with the V sign. The statue stood on top of a granite base which had an inscription of a quote by Churchill himself:

> “These are not dark days.”
> “They are great days.”
>
>

The building was converted to the present state in 1992 in conjunction with the silver jubilee celebration of Sultan Hassanal Bolkiah's ascension to the throne as the 29th Sultan of Brunei. The renovation to convert the building took seven months, and the statue of Winston Churchill was removed and put into storage.

Since 2 December 2017, the building has been renamed to the Royal Regalia Museum, in conjunction with the Golden Jubilee Celebration of Sultan Hassanal Bolkiah's ascension to the throne.

## Description

The museum building is a large gold-domed structure which is fitted with specially-designed mosaics. It has a semi-circular plan and is covered with plush carpets. Marble has been used extensively in its interior. The main display at the entrance hall is a huge chariot used for the parade carrying the Sultan through the streets of the city on the occasion of his 1992 silver jubilee celebration. A bevy of headless mannequins dressed in traditional attire are displayed in front of the chariot. There is also a second chariot which was used during the 1968 coronation and also during the 1972 Queen's visit to Brunei.

Exhibits include the artifacts that were used for royal ceremonies in the country, the gold and silver ceremonial weaponry, crowns embedded with jewels, and other paraphernalia that formed part of the coronation ceremonies, and ceremonial costumes. There is an exhibit of a golden hand and forearm that the Sultan used as a prop for his chin at his coronation and an ornate crown, as well as exhibits of "documents and treaties" in the Constitutional Gallery.
Abdul Kahar

**Abdul Kahar Jalilul Alam ibni Bolkiah Shah Alam**, posthumously known as **Marhum Keramat**, was the seventh Sultan of Brunei. He was reputed to possess supernatural abilities and be a devout man (*berkeramat*). He reigned from 1524 until stepping down from the throne in 1530 to allow his nephew and adopted-son Saiful Rijal to become Sultan. Additionally, he was known as **Siripada** by Antonio Pigafetta in 1521.

## Background

In 1521, a group of Ferdinand Magellan and Antonio Pigafetta visited Brunei when he was the regent. It was said that he was around 40 years old during Pigafetta's visit. In 1526, a Portuguese named Jorge de Menezes came to Brunei with the aim of doing business as well as seeking support to conquer it. But since Brunei's strength at that time was strong, it was expected that it would be quite difficult to defeat, so the purpose of doing business was to continue. Accordingly, he has successfully made a friendship and trade agreement with then Sultan Bolkiah.

## Reign

Sultan Abdul Kahar ascended the throne in 1524, marking the continuation of Brunei's Golden Age throughout his rule. The entirety of Borneo as well as other foreign territories were included in the colonies he inherited from his father. Another Portuguese diplomat by the name of Goncalo Pereira visited Brunei in 1530 in order to examine the country's affairs while conducting commerce, but his enterprise failed to take off and finally vanished. Many Islamic scholars still visit Brunei, though. With the title Paduka Seri Begawan Sultan Abdul Kahar, he abdicated in 1530. The Brunei Times states that he, proceeded to extend Brunei's possessions with naval expeditions, which included the entire Borneo, Palawan, Sulu, Balayan, Mindoro, Bonbon, Balabak, Balambangan and Bangi and Luzon. *Pitis* was a new form of coinage developed by him. After his death in 1578, he was known as Marhum Keramat (Saint), because it's a common belief that his phantom rode a horse.

## Personal life

Sultan Abdul Kahar had the following issue:

* Raja Sakam, later Pengiran Bendahara
* Sultan Saiful Rijal, 7th Sultan of Brunei
Brunei Arts And Handicrafts Training Centre

**Brunei Arts and Handicrafts Training Centre** (*Pusat Kesenian dan Pertukangan Tangan Brunei*) is located in Bandar Seri Begawan. Built along the banks of the Brunei River, this centre was established for the preservation of traditional handicrafts with displays of beautiful brocades called 'Jong Sarat, hand-woven baskets, silverware, brassware, woodcarvings and unique replicas of the asymmetrical daggers called 'Keris' that can be purchased from the centres handicraft shop.
Nether Exorcism Wiki

**Welcome to the Nether Exorcism Wiki!**

wiki for the Nether exorcism Mod

We're a collaborative community website about Nether Exorcism that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

Summary

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
"Nomad - Part 1"

***"Nomad - Part 1"*** is the first chapter of the Dash manga, Zoocuspid Saga, Nomad Arc, and the first chapter of Volume 1. It introduces the protagonist Dee Jun, sets the genre and mood of the story, and establishes the setting of Henwale.

## Synopsis

The chapter began with a narration discussing the Deep Lands in Captasia, stating it has been 12,867 years since the founding of the World Government, but that the Deep Lands had only been explored within the last 142 years. The narration introduced Henwale, and the deteriorating state of the century old village. The culture there was one of fear,
Muhammad Ali (Sultan)

**Muhammad Ali ibni Muhammad Hasan**, also known as **Marhum Tumbang Di Rumput**, was the 12th Sultan of Brunei. His murder would later go on to spark the beginning of the Brunei Civil War between his killer and Sultan Muhyiddin, which a protracted civil war of succession that broke out and lasted for several years.

## Reign (1660-1661)

### Disagreement

Prior to him ascending to the throne in 1660, he was known as Raja Muhammad Ali. During Sultan Muhammad Ali's reign, the Brunei Legal Code was also put into effect. The sultan's own son, Pengiran Muda Bongsu, was involved in an incident. The son of Pengiran Bendahara Abdul Hakkul Mubin, Pengiran Muhammad Alam was the prince's opponent in the cockfight, and out of retaliation after losing, Bongsu killed him in revenge. As a result, the prince was given a death sentence by his father, the sultan, in accordance with the legal principle that death is punishable by death, as stated in the fifth and eighth clauses on gisas (retribution).

### Murder

Pengiran Abdul Hakkul Mubin came to Sultan Muhammad Ali's palace and requested if he could carry out the killing of Pengiran Bongsu himself, but was soon rejected. He refused to permit the execution of his son, arguing that he alone has the authority to punish. Pengiran Abdul Hakkul Mubin was enraged at the meaning that was left unsaid and killed everyone inside the palace. Sultan Muhammad Ali was then garroted by Pengiran Abdul Hakkul Mubin during Asr prayer on 16 November 1661. His death led Abdul Hakkul Mubin in succeeding him as Sultan of Brunei and also sparking the Brunei Civil War. After his demise, he was locally known as Marhum Tumbang Di Rumput.

### Aftermath

He was avenged by his son-in-law Muhyiddin who later became the fourteenth Sultan of Brunei. Sultan Muhyiddin wanted to pass the throne back to Sultan Muhammad Ali's family when he was in power. Sultan Muhyiddin's planned successor, Pengiran Muda Bongsu, who had fled to Sambas, was asked to return to Brunei and granted the title of Raja Bendahara. Despite that, Pengiran Muda Bongsu passed away prior to that purpose could be carried out. In the end, Pengiran Anak Muhammad Alam, son of Pengiran Muda Pengiran Muda Bongsu, was chosen by Sultan Muhyiddin to serve as Raja Bendahara Alam.

## Personal life

Sultan Muhammad Ali had 4 children, whom were:

* Raja Omar Pumukar
* Sultan Hussin Kamaluddin, 17th Sultan of Brunei
* Pangiran Muda Bongsu Besar Hassan
* Pangiran Anak Putri Siti Mariam, consort to Sultan Muhyiddin
Simone Lynwood

**Simone Lynwood** was a houseguest on *Big Brother 1*.

**Simone** started with a strong social game but got nominated due to an unexpected HOH win by **Kailo**, where he had built up 0 trust along with him, making him an easy put-on-the-block person. Despite being put on the block, they didn't give up. They improved up their social efforts with the social game advantage that they had walking into the season and began planning up strategic moves. When **Cynthia** won the Power of VETO and saved herself from the block, a highly social player took their place, that being **Dahlia**, who was in multiple alliances with the other houseguests, including **Simone**. Determined knowing that he was going to walk out of the house, **Simone** caused chaos and almost convinced the house to evict the other nominee, however, there was no stopping the best social person at the time. Their adaptability and disruptive gameplay made a significant impact on the season, where **Mateo** and **Dahlia** fell down to the trust rankings, and the most iconic part of the eviction was when **Simone** walked out of the door and called **Kailo** a "B\*TCHFACE".
Bad Weather

Bad Weather is a unique technique of War Soul (cannot be learned by Werner). It has a list of different Weather Casts and works by firing the War Soul.

## How it works

Bad Weather is a complex technique. Firstly you get a 🔥 indicator. It is either fired (and you have it) or not. You can fire it up by using a new option of any Firearm: lose 1 bullet, 1❤ and 2🠞 to get 🔥. You are also immune to fire damage, instead of getting it, you get 🔥.

🔥 can be used to cast weather casts, they are active actions that are damage oriented.

Having good and bad Social Links upgrades (as long as you keep a link) Weather somehow. You cannot upgrade it the usual way, through 🟊.

## Weather Casts

All casts cost 🔥. For how to upgrade Bad Weather, check next section.

 Foggy
 Windy
 Sunny
 Tornady

## Weather Upgrades

There are upgrades for Good and Bad Social Links. Only amount of links matters, they are cumulative and upgrade automatically.

 Good
 Good
 Bad
 Bad
 Bad
Social Links

Social Links are created and transformed throughout the game, based on characters' relationships. There can be 1 positive and 1 negative social link at most between every pair of characters.

## Positive Links

#### Hope

Gives both characters +1🟊 at the end of every battle.

#### Trust

You may transfer weapons (with a ring background) during battle between these two characters.

#### Heartfulness

Ending round on the same line gives both characters 1 charge. Every second charge gives +1◆.

#### Respect

Timers for mini-games are extended for both characters.

#### Soul Mates

When after damage one of the characters is at 1❤, the other character receives +1◆.

## Negative Links

#### Apprehension

Characters may not end their movement adjacent to the other character.

#### Distrust

Characters may not end their movement adjacent to the other character. They also may not use abilities and items on each other.

#### Angriness

Timers for mini-games are lowered for both characters.

#### Upset

Characters may not use abilities and items on each other.

#### Fear

Characters may not end their movement adjacent to the other character. They also may not transfer items to each other.

#### Worry

When one of the characters has 0🠞 and 0◆ left, the other one loses ◆.

#### Sorrow

Both characters must spend more 🟊 on upgrading techniques.

#### Attachment

When choosing parties at the end of Resting Place, these two characters must be distributed in the same party.

#### Hatred

When choosing parties at the end of Resting Place, these two characters must be distributed in different parties.
Lilith

Lilith is last main playable character, introduced in chapter 2. She has 4🠞 and 2 techniques: Pacifist and Musician. Her cave upgrade may be viewed here. Lilith's starting inventory consists of Lute.

## Storyline

Lilith is a strange bard, found in Chapter 2. Jacob, Aristeepe and Werner find her playing on her Lute and invite her to their group. She will travel with everyone and makes songs about their journey and new allies.

**>>> SPOILER WARNING <<<**

Lilith is a travelling bard, who got tired of boring songs and her lack of imagination lately. She goes down Mycelium to find her muse but fails. Finally, Mycelium itself talks with Lilith and offers a great deal. Lilith will make everything, so all people she meets here will stay in Mycelium by their own will, especially Werner. For that Mycelium will make sure that Lilith can come up with the best song.

During the whole story Lilith will smoothly come up with praising and offensive songs, based on relations in group. If someone has too much bad social links, they will get a praising song, and vice versa. Lilith will carefully spread rhetorics to convince everyone to stay. In Chapter 7, no matter what, Lilith runs away from the group. She will participate in the last battle from afar, playing her Lute to help the others.

The ending of the game shows Lilith in a bar on the surface. She plays her greatest song on stage telling the story of Mycelium and main cast.

## Gameplay Events

Lilith has a special event during small camp in chapter 3/4 if she is placed in one party with Archie. If not, it occurs during Resting Place after chapter 4. In this event Archie helps Lilith to craft strings for her Lute. How it works can be learned here.

## Dream Images

Instead of images Lilith has a phrase divided into 4 bits: GET THE | HELL OUT | OF MY | HEAD.
Omar Ali Saifuddien Mosque

**Omar Ali Saifuddien Mosque** (*Masjid Omar Ali Saifuddien*) is in Bandar Seri Begawan, the capital of Brunei. It is one of the country's two *masjid negara* or national mosques (the other Jame' Asr Hassanil Bolkiah Mosque), as well as a national landmark. It is one of the largest and oldest mosques in the country and is named after Omar Ali Saifuddien III (1914–1986), the 28th Sultan of Brunei and the father of the current monarch Sultan Hassanal Bolkiah. The mosque serves as a symbol of the Islamic faith in Brunei.

## Construction

The mosque took almost five years to build and cost more than £1 million at that time.

The architectural firm involved in the construction was the Malaysia-based Booty Edwards & Partners, whereas the consulting firm was the Singapore-based Steen, Sehested and Partners.

The construction work began on 4 February 1954. The construction uses 1,500 tons of concrete and 700 tons of steel. The lengths of the foundation piles are between 80–120 feet (24–37 m).

The mosque was inaugurated on 26 September 1958 in conjunction with the 42nd birthday celebration of Sultan Omar Ali Saifuddien III.

## Architecture

The mosque is influenced by Mughal architecture. It was accounted that the design was first conceptualised by Sultan Omar Ali Saifuddien III and then developed by the commissioned architect Rudolfo Nolli, an Italian sculptor and decorative stonework contractor.

The size of the mosque is about 225 by 86 feet (69 by 26 m) and can accommodate 3,000 worshippers. It has a maximum height of 52 metres (171 ft). The dome is covered with gold. The floors and columns were built of marble from Italy at a cost of S$200,000. The interior houses a chandelier of 15 feet (4.6 m) in diameter and weighing more than three tonnes; it holds 62 fluorescent tubes. The interior is also lighted by an addition of more than 480 tubes. The floors were covered with Axminster carpets, handmade from Belgium and Saudi Arabia.

The mosque sits on a 5-acre (2.0 ha) site and almost surrounded by a man-made lagoon. In the middle of the lagoon sits an artificial barge called *Mahligai* in which the design is meant to resemble a ship of Sultan Bolkiah, a Sultan of Brunei who reigned in the 16th century. It was inaugurated on 19 December 1967 in conjunction with the 1,400th anniversary of Nuzul Al-Quran, a holiday in the Islamic calendar which commemorates the revelation of the first verses of the Qur'an. Built at a cost of B$500,000 at that time, the barge was intended to be a permanent venue for various national Islamic religious events.
Dee Jun

**Dee Jun,** known to the world as **Dash,** and later on as **Locknyss,** was a human male swordsman, seru user, and martial artist who was a member of Putic's Team and DeMonica, and the lover of Allison. He was originally a member of the Satina Lia, the crew manned by Cosmic, before becoming a Bow for Proxima for several years. During one of his missions, he would meet Aryu, Putic, and Cthulu, and while resistant to their friendly advances at first, would quickly to consider them, as well as the rest of Putic's Team, to be his closest friends.
Musician

Musician is a passive technique. It's Lilith's technique (Werner may not learn it). It allows to play Lute - it's a stance action that automatically works in Enemy Attack Phase.

## How it works

Having the Musician technique gives a 𝅘𝅥𝅮 indicator. You gain 1𝅘𝅥𝅮 at the end of every battle. Musician allows to play different Songs on the Lute. They cost 𝅘𝅥𝅮 to play. There are no upgrades for this technique, but upgrades in Pacifist technique actually affect this technique too. Playing a Song requires you to complete a Song Mini-game.

There is also an improv action available, where you can input any combination of notes. Songs for improvisation are found throughout the game, while main Songs are gained at Small Camps and Resting Places.

Song mini-game is a rhythm game, completed by pressing note buttons corresponding to 4 strings in time. You may fail 1/2/3 times based on chosen difficulty. Playing each note in every song triggers the equipped string effect.

## Strings

Lute has 4 strings, which are all neulon. While out of battle you can change the strings to new ones you find. Strings can be found lying around Mycelium or crafted in a special string craft event. Each string triggers its effect on every note played on it.

#### Neulon

Basic string, doesn't have any effect. They are used to craft other strings. A new pack of 4 may be created with a Scrap.

#### Spiderweb

Gives -1🠞 to a random enemy. Crafted from a Neulon string and 4 Webs.

#### Silk

Plays notes by itself, doesn't need to be pressed. Having all 4 equipped and playing any one non-improv song unlocks the Silksong Achievement. Crafted from a Neulon string and Skin.

#### Hair

Gain +1🠞. Crafted from a Neulon string, maximum once and only if Archie starts to act weird in his storyline.

#### Marble

Small chance to spawn a Stone on a random cell. Crafted from a Neulon string and a Stone Skin Potion.

#### Metal

If you don't have Concentration, gain Concentration. Crafted from a Neulon string and Scrap.

#### Lightning

Deals 1 damage to a random Shocked character or enemy. Crafted from a Neulon string and any Rune. Can only be done if Archie and Lilith have a good Social Link.

## Songs

Lilith starts knowing 2 songs: Song of Memory and Whirlwind song. Lilith will learn new songs at Small Camps and Resting Places. They are dedicated to other characters and have 2 versions: praise version and offensive version, Lilith chooses which one based on her judgement.

## Improv

Improvisation songs are found in different rooms, mostly scribbled on the walls. All improvisation songs can be played backwards to "reverse" the effect. If you do it at least once it unlocks the Esrever Achievement.

 2,2,2,2,2,2,2,2,3,3
 2,3,2,3,2,3,2,3,4,4
 1,1,2,2,3,3,4,4,1,1
Difficulty

There are 3 difficulties for the game: Easy, Normal and Hard. There are also 2 difficulty gauges separately for Reaction-based mini-games and for Puzzle-based mini-games levelled Easy, Normal and Hard. The difficulty gets locked on the whole save file (you have 3 files with save tree across the whole playthrough) as soon as you step into Chapter 3. After difficulty lock it can only be lowered. It is recommended to calibrate difficulty right before chapter 3, both ways, as Hard difficulty is the intended way to play (but not obligatory).

Finishing the game on any difficulty unlocks Penicillin achievement. Finishing on Normal or Hard unlocks Pretty Normal achievement. Finishing on Hard unlocks To The Mega achievement.

## Difficulty Descriptions

#### Easy

Sand Timer is turned off. Hit costs 1🠞. You may flee every battle. Mini-game difficulties may be set to any level. Challenge rooms provide extra game save. You get extra treasure chests at the start of each Chapter (starting with Chapter 3).

#### Normal

Sand Timer is turned on. Hit costs 2🠞. You may flee once in a while. Mini-game difficulties may be set to any level. Challenge rooms may be failed and the game will continue with them locked out permanently.

#### Hard

Sand Timer is on and faster. Hit costs 2🠞. You may not flee battles. Mini-game difficulties must be set to hard. Challenge room fail results in game over. If character has 11+ inventory slots occupied, they get -1🠞 to their maximum. Starting from Chapter 3 you need to find a food ration each chapter to feed everyone during Resting Places, failing it results in permanent -1❤. Free Resurrect does not work after battles. Enemies have more ❤.

## Suffering Modes

If Mycelium feels to easy even on Hard difficulty, you may enable a playthrough with 1 of 5 Suffering Modes. They permanently implement some kind of rule.

#### Taurus

No single use items allowed. (That includes: heal items, disposable items, be better books. Does not include: weapons, lockpicks, chalk, ammo.)

#### Sagittarius

No weapons allowed. That includes: almost all weapons. That does not include: Jacob's and Nick's knives, temporary summon weapons, shields and free use items like shiv.

#### Aries

No 🟊 allowed. (which leads to no upgrades)
Bolkiah

**Bolkiah ibni Sulaiman**, also known as **Nakhoda Ragam**, was the fifth Sultan of Brunei. He ascended the throne upon the abdication of his father, Sultan Sulaiman, and ruled Brunei from 1485 to 1524. His reign marked the Golden Age of Brunei.

The Spaniards refer to him as **Sultan Salan** in the Boxer Codex, a 16th century Spanish manuscript. Bolkiah was mentioned in the *Batu Tarsilah*, a 19th century Bruneian stone tablet which describes the genealogy of the Sultans of Brunei. He was also mentioned in the *Silsilah Raja-Raja Berunai*, a 19th century manuscript which also describes the same genealogy.

## Title

Bolkiah was known in Bornean and Malay traditions by the title *Nakhoda Ragam* ("Singing Captain"). However, it is argued that the title is also given to another Sultan of Brunei and other figures in the Malay archipelago.

## Reign

### Succession

The reign of Sultan Bolkiah is said to be the golden age of Brunei. His dominion is said to have included present-day Sarawak and Sabah in Borneo, as well as Manila and Sulu Archipelago in the Philippines. There is also the possibility that his sovereignty also extended to Kalimantan, including Sambas, Kotaringin, Pontianak, Banjar, Barau and Bolongan. Sultan Bolkiah was mentioned in *Silsilah Raja-Raja Berunai* as the Bruneian Sultan who "defeated the states of Suluk and Seludong". Hugh Low, a British colonial administrator in the 19th century, identified Seludong as Manila. However, it was argued that Seludong was not Manila but Serudong River in Sabah, which was said to be controlled by the Sulu Sultanate at that time.

### Seludong

The visit by Antonio Pigafetta to Brunei in 1521 is said to have occurred during his reign. Sultan Bolkiah's victory over Seludong (modern-day Manila) by defeating Tundun in Luzon and as well as his marriage to Laila Menchanai, the daughter of Sulu Sultan Amir Ul-Ombra, widened Brunei's influence in the Philippines. This increased Brunei's wealth as well as extending Islamic teachings in the region, resulting in the influence and power of Brunei reaching its peak during this period. Bolkiah's rule reached essentially all of coastal Borneo, as far south as Banjarmasin, and as far north as the island of Luzon, including Seludong (present-day Manila) in the Philippines.

### Death

After his death, he was succeeded by his son, Abdul Kahar. He was buried in Kota Batu with his wife, Princess Leila Mechanai.

## Personal life

Sultan Bolkiah continued on to Selangor, where in the midst of a flurry of celebrations, he wed the princess Laila Menchanai, a princess from Sulu. One tradition states that Bolkiah married a Javanese princess. It is also said that her followers intermarried with the Bruneian people, which became the ancestors for the Kedayan ethnic group.
Moon Cry

Moon Cry is a stance technique, that automatically works during Enemy Attack. It depletes † to cast different prayers. This technique is unique for Aristeepe (cannot be learned by Werner).

## How it works

Aristeepe has commandments and sins - special conditional triggers, that add or remove †. She has a maximum of 6†, which can be increased to 12† with Cave Upgrade. Adding more † than your maximum does nothing, but losing more † than you have adds sin points (as much, as you couldn't lose †). † are used to cast prayers in battle. When casting prayers, you need to complete praying mini-game. Failing it still consumes † but doesn't do anything.

By default, you have three prayers, but you unlock one more prayer for every 2 Moon Coins you throw in the Moon Wells. Throwing 8 Moon Coins in one playthrough unlocks the Good Luck Achievement.

Praying mini-game consists of fast typing 3 random words from a random prayer. You just need to type them before time is up. This technique does not have any upgrades, like others.

## Commandments and Sins

#### Commandments

* Kill +1† (only when finishing off an enemy/familiar)
* Start battle wounded +1† (per missing ❤)
* Call for the Moon +2† (works when a Moon Coin is thrown in the well)
* Sacrifice Blood +2† (it is connected to Moon Sacrifice prayer)

#### Sins

* Don't resurrect -4†
* Don't be resurrected -4†
* Don't eat food -2† (Water, Bread and Meat counts)
* Extra Hearts -2† (Triggers if you have a maximum of 15 Enemy Hearts at the start of battle)

## Sin Points

As soon as you get 30 sin points, you will be teleported into special map part with your only further choice - going forward into battle with the Moon. She does not like all out battles and prefers to play Ur instead. Defeating (or losing) this game changes Aristeepe's storyline and upgrades † system. Commandments and Sins stop working (Only Moon Sacrifice works). Instead Aristeepe receives +3† when ends round with at least 1◆. If it happens she also gets +1† per 2🠞 she has left. Meeting the Moon unlocks God Of Board Games Achievement.

## List of Prayers

All prayers have an amount of Moon Coins at which they unlock besides them.

#### Moon Ray (0)

Costs 2†: deals 1 damage in a straight line.

#### Fire Burst (0)

Costs 2†: deals 2 fire damage in a cell up to 2 cells away.

#### Drain (2)

Costs 1†: removes all ⛊ from adjacent enemy, heals as much ❤ to caster, as ⛊ was removed.

#### Eviscirate (4)

Costs 3†: deals 3 damage to adjacent cell and 1 damage to caster.

#### Raise Spirit (6)

Costs 2†: makes any knocked out character a spirit familiar with 2❤ until end of battle or until his owner is resurrected.

#### Grave (8)

Costs 3†: gives Grave to any target on any cell. (Grave deals 5 damage at the end of the next round, Grave can only be on 1 target at the same time)
Archie

Lisa is the third playable character, found in chapter 1. He has 5🠞 and 2 techniques: Rune Reading and Sleight of Hand. His special cave upgrade can be learned here. Archie's starting inventory has the following: Dispell Rune, fully loaded Handgun, 3 extra bullets.

## Storyline

Archie is an academic, who studied Runes for a lot of years and now can read them. Nick and Lisa stumble upon him in chapter 1, which resonates in some worries among them. Primarily Archie went to Mycelium to search for runes, to sell them on the surface, as they are very expansive. As noted by Lisa, his sleight of hand skills are suspicious.

**>>> Spoiler Warning <<<**

As known further, before Mycelium, Archie was involved in black market and burglary. His academic knowledges didn't bring much money, which lead him there. Once called to arms, Archie made a deal with black market men. The deal is, he finds a lot of runes in Mycelium and brings them back to them, getting a small percent, but most importantly - immunity to war involvement.

Archie told about his intentions in advance. But as the party learns more about reasons and where the runes will go, Lilith and Lisa start to have conflicts with Archie, as they understand, runes will go to battles and bring more destruction and deaths.

If Archie is not cautious about using runes, reading them off the walls and breaking the rift, he may become mad and run away in chapter 7. If not, he is presented with the choice at the end to throw away all the runes or keep them to sell later.

## Gameplay Events

Archie has a special event during small camp in chapter 3/4 if he is placed in one party with Lilith. If not, it occurs during Resting Place after chapter 4. In this event Archie helps Lilith to craft strings for her Lute.

## Dream Images

These are the images for memorisation game, when character gets Dream.
Lisa

Lisa is the second playable characters, introduced in chapter 1. She has 4🠞 and 2 techniques: Shooter and Activate Sign. Her special cave upgrade can be learned here. Lisa's starting inventory consists of a Handgun, loaded with 1 bullet.

## Storyline

Nick stumbles upon Lisa at the beginning of the game, she has nothing but a handgun with 1 bullet. Lisa is a shaman, who can draw magical chalk signs to summon familiars and create traps, though she doesn't know a lot of signs. She's also a trained professional gunslinger.

**>>> TRIGGER AND SPOILER WARNING <<<**

Before Mycelium, Lisa was in hard training to become a shaman soldier. Mother taught her to shoot and father taught her to draw the chalk signs. When Lisa was called to arms, she decided to fake medical papers and was declined by committee. It resulted in Lisa becoming a chalk miner, so her face went pale after some time. Her parents were called to arms too. It didn't took long before Lisa got mail, telling her they died in battle. Crushed by guilt, she decided to travel to Mycelium in hope of something ending her life there. She took a handgun with 1 bullet to attempt ending her life on her own, though she couldn't do it.

Lisa is found by Nick, and later finds herself in a big company with Archie and Paulo. When Nick turns out to be a fugitive (after meeting the other half of the main cast), Lisa is devastated and refuses to travel further with him, forcefully splitting in a different way, to the library. During the library section (chapter 4) Lisa bodyguards another character from attack by throwing herself to the enemy, which leads her to telling her story about parents. At the end of chapter 4 she finds an old book about an artifact from the old stories. It is sitting somewhere inside Mycelium. It brings Lisa new hope, as the artifact is known to make wishes come true.

In later chapters Lisa can find an artifact she learnt about. If she does she is transformed into War Soul, an old fire entity, created to destroy. He occupies her body and is intended to fullfil her wish of ending the war by participating in it. Further relations of party members with War Soul can influence what happens next, either Lisa takes control back and make a symbiosis with War Soul, or War Soul suppresses her fully.

If artifact is not found, she just sticks around with others, trying to find herself and understand what to do next.

## Gameplay Events

During small camps, Lisa finds some gunpowder and can craft different items into bullets.

During resting place after 4th chapter a special event occurs, where Lisa decides what to do - clean guns or train others to shoot. Cleaning guns increases firearm accuracy for everyone by 25%. Training others lets you pick 2 characters, who can now shoot with 100% accuracy. If you made no shots until this moments you automatically pick both, as well as get an achievement.

## Dream Images

These are the images for memorisation game, when character gets Dream.
Nick

Nick is the first playable characters, introduced right at the start of the game in chapter 1. He has 6🠞 and 2 techniques: Intercept and Charm. His special cave upgrade can be learned here. Nick's starting inventory consists of only Nick's Knife.

## Storyline

The first thing you will know about Nick, is that he has some sort of amnesia.

**>>> SPOILER WARNING <<<**

As it turns out in the end of chapter 2, Nick is actually a fugitive, who escaped from the battle and now hides here, in Mycelium. He studied 6 years in a military school, which allowed him to not participate in the war for a long time, as well as getting a lieutenant rank (conversation dialogue with Lisa in late chapters). Then he was sent in a squad as one of the officers where he got to know Jacob. Not much is known about his battlefield times besides their common friend Chuck, the sniper, as noted as reference to Werner's working out. During one of the battles Nick escapes (without much losses, as he was an officer), leading Jacob to follow him later and try to find him.
Almost immediately he runs to Mycelium to hide. He spent an indefinite amount of time there, feeding on spiders and fangs. During the game's events Nick tries to find people to escape Mycelium after a long struggle. After finding Lisa, Archie and Paulo they stumble upon the other half of the main cast. Jacob reveals Nick's history and brings chaos to his relations with new acquaintances. Nick has no choice but travel with the new character party in search of exit, while being under constant watch.

While travelling further, speaking with the Giant Spider reveals to Nick he has an ability to talk with any creature despite of language boundaries. Party's opinions of it are split. Later at one of the camps, Mycelium itself touches Nick and grants even stronger voice powers. Deep voice brings even more terror to other characters if used.

After chapter 4 Nick reveals Jacob's lies, who is a fugitive too, deduced by their battle markings on Jacob's Knife, which opens up a way for Nick to take back his lost leader's position. Both Nick's and Jacob's actions decide what happens to them at the start of chapter 7. Their relations can result in a friendship, fighting to death or Nick's surrender.

## Gameplay Events

During Resting Place after chapter 4 Nick tries to apologize to Lisa for betraying her trust. You can choose dialogue options here by yourself or use a Charm mini-game to find out which options are more effective. This can result in partial or full removal of their hate social link.

During Small Camp in chapter 5/6 Nick has a unique function event, where he can have a small talk with 2 other characters or talk twice with 1 character, easing the relations between them.

## Dream Images

These are the images for memorisation game, when character gets Dream. They are the same for Jacob.
Bullet

*Ammo, combine with any firearm to reload it. Reloading costs 2} during battles.*

#### Description

Bullets are expandable items, which are primarily used in combination with firearms.

#### Where to find

You may find bullets in almost any treasure chest and inspectable places. They can be created by dismantling a Pocket Gun and crafted with Lisa's small camp event.

#### Special Usage

Bullets are used not only for firing, but also as a currency at Deaf Merchant's shop. So saving them up results in buying more items from the shop during Resting Places.
Librarian

Librarian is a character, who lives in Mycelium for a long time. He appears in Chapter 4 and tells a story about a Steam Heart. You only hear him speak through Opera signs, that you activate and complete a puzzle.

Librarian was the leader of old group of people, who investigated Mycelium and lived there. One day they started to build a Steam Heart, but had no actual intentions to do it. Librarian understood it and warned everyone, that Mycelium itself seeded this thought in their minds. When everyone left, he could not resist the urge to stay and started living in the Library.

You meet him in person, in form of the Boss. Time spent in Mycelium didn't do him justice and he had gone mad.
Werner

Werner is a playable character, introduced in Chapter 2. He has 5🠞 and no techniques, but has a unique mechanic of learning other's techniques. Werner, starting from Resting Place after Chapter 2, will get a new religion. Werner's starting inventory is empty.

## Storyline

Jacob and Aristeepe find Werner lost in Mycelium. Aristeepe's his sister and her intentions are simple, she wants to return her brother back to their mother after he ran away.

**>>> SPOILER WARNING <<<**

Aristeepe and Werner are brother and sister with Werner being the elder one, their Mother is an opera shaman and father is a hunter. One day father got hurt badly at the hunt and barely made it home. His wound was deadly and he asked for monks. Werner didn't wait for too long and went searching for the Light Monk, who could heal his father's wound or revive him after death. Instead of a Light temple he got lost in hurry and stumbled upon a Wind temple, where he got converted into a Wind Monk.

Werner served the Wind Monks for a long time, while his sister served the Moon. One day a scandal occurred about Wind religion being nothing but a cult, full of lies. Werner that day ran away to Mycelium. Aristeepe didn't wait for too long and rushed straight ahead for him.

After meeting his sister, Werner was arranged with another person (can be anyone from the main character cast) to learn some skills and bring some foundation to his life. Ari watched him become stronger and better person.

While at a camp some kind of voice have spoken with Werner, telling him it's a true God and offered a deal. If Werner follows the commandments, the true God will help him and his party.

Based on Ari's decisions and Werner's storyline, they can have different endings:

The God reveals itself as Mycelium. If Werner listened to the God and helped it by obeying its rules, he will start serving the Mycelium and get away from the party. In that case, Aristeepe will be the leader of last party, that will go and search for him, only to find out, what happend. After defeating Werner, Aristeepe will knock him out and pull him to the exit at the end or she will obey the Moon religion's ways to judge the situation and will kill Werner (it is based on Aristeepe's storyline).

If Werner declines Mycelium's offer, Aristeepe will be kidnapped by Mycelium and Werner will lead the party to her rescue and then escape Mycelium.

## Gameplay Events

During Small Camps Werner receives +10🟊 for free.

During first two Resting Place, Werner can choose almost any technique (exceptions are: Bad Weather, Charm, Light Prayer, Moon Cry, Musician, Pacifist) to learn. This will pair Werner with the owner of technique (adds an Attachment Social Link) and add a new special Blitz for Werner. As soon as Blitz will be done, Werner gets the technique permanently.

During first Resting Place Werner can get a new religion. Accumulated † can be then spent on next two Resting Places to upgrade the whole team, which opens its own special window.

## Dream Images

These are the images for memorisation game, when character gets Dream.
Sleight Of Hand

Sleight of Hand is a passive technique. It helps to use items more efficiently and get more of them. Initially it is Archie's technique, but can be learned by Werner too.

## How it Works

By default, this technique gives 3 different effects. Moving items in your inventory during battle costs 0🠞. Transferring items to allied characters costs 0🠞 (for character with this technique). And finally, Sleight of Hand allows to use lockpicks to unlock locked chests and drawers. Using lockpicks requires a lockpicking mini-game to be completed. Sleight of Hand is an all-purpose technique, that utilizes item using to the maximum. Moving items in inventory also helps with more fluent Weapon change and Runes change. Upgrading this technique makes it even more powerful.

Lockpicking mini-game is comprised of 2 elements: appearing small circles, that you need to point with your cursor until the game is done, and two triangles, that need to be connected with A/D keys, or the circles won't work. Finishing all the circles before time is up results in success and if time's up it is considered failed.

Werner's Blitz to learn Sleight of Hand is flipping a coin 66 times in battles. Werner receives the coin from Archie at the start of training the technique and it's a personal item, that is lost as soon as the technique is learnt.

## Upgrades

#### Sharp Hands (18🟊)

Using any items costs 1🠞 less (can even cost 0🠞).

#### Dilution (8🟊)

You may dilute potions with water. Pouring 2 units of Water into any Potion with at least 1 point left adds 1 point to that potion. Also unlocks 1 of 3 Talk options against Hot Pot.

#### Pickpocket (10🟊)

Using basic Hit ability against Bosses steals an item from them (maximum once per battle).

#### Deathrattle (8🟊)

Losing all ❤ with any resurrecting items in inventory automatically uses those items on yourself.

#### Parademic (10🟊)

Allows to use Healing and resurrecting items on all ranges.

#### Barter (18🟊)

Deaf Merchant's prices are reduced by 25%.

#### Carpenting (8🟊)

When anyone in the party repairs Shields with Scrap, Shields get +2 points of durability over the max amount of 4.

#### Bandit's Delight (12🟊)

You have +2 Passive slots in inventory for trinkets. Occupying all 4 slots with trinkets while having this upgrade unlocks Ecstatic Achievement.
War Soul

War Soul is a playable semi-secret character. It is unlocked if Lisa finds an artifact. It is found behind a Chalk Door in Chapter 5 or 6. Touching the artifact transforms Lisa into War Soul permanently (and changes her storyline). War Soul has 4❤ instead of usual 3❤ for other characters and 5🠞. It has 2 techniques: Shooter and Bad Weather. Shooter keeps all the upgrades that were purchased by Lisa.

## Storyline

Lisa can find an artifact she learnt about. If she does she is transformed into War Soul, an old fire entity, created to destroy. It occupies her body and is intended to fullfil her wish of ending the war by participating in it. Further relations of party members with War Soul can influence what happens next, either Lisa takes control back and makes a symbiosis with War Soul, or War Soul suppresses her fully. If latter takes place, War Soul will be mentioned as Reaper by bar guy and bar girl.

## Gameplay Events

Only gameplay event is War Soul's tutorial on Bad Weather when you first meet it.
Jacob

Jacob is the first playable character in Chapter 2, introduced through his search event at the start of the Chapter. He has 6🠞 and 2 techniques: Hunter and Copycat. His starting inventory is: Jacob's Knife, Cig Pack, Adrenaline and a Light Scroll.

## Storyline

Jacob is a Hunter, who is looking for someone inside Mycelium. He has a notable leadership qualities.

**>>> SPOILER WARNING <<<**

Revealed at the end of Chapter 2, Jacob was looking for Nick. Nick is a fugitive, who ran away from battle and Jacob was ordered to bring him back to war court. Jacob makes Nick a prisoner and starts to look for ways out of Mycelium. It leads him with a party to Giant Spider, who tells everyone about ways to weaken Mycelium and run away from it.

Later in game, after Chapter 4, Nick strikes back, deducing from Jacob's knife marks that he is a fugitive too. It destroys the prisoner status of Nick and gives Jacob hard time among other characters. Jacob ran away soon after Nick did and decided to clean his karma by catching fugitives, same ones as him. Both Nick's and **Jacob's** actions decide what happens to them at the start of chapter 7. Their relations can result in a friendship, fighting to death or Nick's surrender.

## Gameplay Events

At the start of Chapter 2 and at the end of Chapter 4 Jacob makes a search investigation to learn where to go. It is done through Logic mini-game and its main purpose is a tutorial for said mini-game.

During Small Camps and also by using Dinner upgrade Jacob gets a Meditation Event, in which he can choose copied abilities up to a maximum among all copied this game abilities.

## Dream Images

These are the images for memorisation game, when character gets Dream. They are the same for Nick.
Hunter

Hunter is a passive technique with a diverse set of unique effects. It is initially Jacob's technique, but may be learned by Werner too.

## How it works

Hunter by default has 3 different passive effects. It allows to search clues, highlight inspectable places' points of interest (including hidden ones) and learn enemies' order during Enemy Attack if several Stances are used. All these actions require completion of Logic mini-game, described in Copycat technique. The most useful effects in Hunter technique is its upgrades.

You can learn enemies' order only once per battle, other effects are unlimited. Clues can be found in Chapters 3-6 (But not in 4th), they start in some room and require to search a whole trail. During each step a door will be highlighted to know where the next step is. Clues always lead to Optional Bosses.

Werner's Blitz is finishing off 6 marked enemies. An enemy is marked for Werner at the start of each battle and it is Werner who must kill them to complete blitz.

## Upgrades

#### Taxidermy (10🟊)

Every 20 kills (among all party) gives one of the 6 Paw Trinkets. They do not repeat until all are collected. Collecting all of them gives Trophy Hall Achievement.

#### Scout (4🟊)

Marks Chapter's exit room on the map. Marks all doors that lead to battles.

#### Predict (8🟊)

Detecting enemy order is automatic and works always (not once per battle).

#### Detective (4🟊)

Automatically completes mini-game for Clues and Inspectable Places investigations.

#### Skin (6🟊)

Every 5 kills (done by character with this technique) adds 2 items: Skin and Meat.

#### Companion (16🟊)

At the start of the battle summons a Wolf Familiar with 50% chance (Chance can be higher with Jazz upgrade).

#### Loyalty (16🟊)

Companion upgrade works with 100% chance.