Cannery

* Old World

**Cannery** is a Production Building which turns  Goulash and  Iron into  Canned Food. It can be built only in the Old World (and Cape Trelawney).

## Productivity

It takes 90 seconds to produce 1 ton of canned food from 1 ton of goulash and 1 ton of iron so the production rate is 0.67 tons of canned food per minute. Productivity can be changed by adjusting working conditions, using items and electricity.

## Production Chains

All regular production chains involving the Cannery are listed below.

### Canned Food

**Canned Food**

 -2650 -240 -50 -1050

 189040 184 145 112 112

* **Cannery**
**6** @ 100%
for **4** /min

	+ Artisanal Kitchen
	**8** @ 100%

		- Cattle Farm
		**8** @ 100%
		- Red Pepper Farm
		**8** @ 100%
	+ Iron Mine
	**1** @ 100%

**Supplies:**

• 390  Artisans Residences (up to 11700  Artisans)

• **or** 195  Engineers Residences (up to 7800  Engineers)

• **or** 66,7  Scholars Residences (up to 8000  Scholars)

• **or** 333,3  Technicians Residences (up to 6666  Technicians)

## Alternatives

Canneries are also involved in the following production chains when particular items are equipped in a  Trade Union.

### Using Pigs instead of Beef

**Canned Food**
*Recipe Archivist*

 Notice that the green custom productivity values illustrate the optimal production ratios between the buildings, **IF** you want to prevent under- or overproduction.

You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.

 -2410 -200 -50 -1050 -12

 173940 152 145 112 112

* **Cannery**
**6** @ **130%**
for **5,2** /min

	+ Artisanal Kitchen
	**8** @ **130%**

		- Pig Farm
		**4** @ **130%**
		- Red Pepper Farm
		**8** @ **130%**
	+ Iron Mine
	**1** @ **130%**

 **Canned Food supplies:**

  • 507 Artisan Residences (up to 15210  Artisans)

  • **or** 253,5 Engineer Residences (up to 10140  Engineers)

  • **or** 86,7 Scholar Residences (up to 10404  Scholars)

  • **or** 433,3 Technician Residences (up to 8666  Technicians)

### Using Pigs instead of Goulash

**Canned Food**
*Chef Michel*

 -810 -120 -50 -450

 93300 56 65 48 48

* **Cannery**
**6** @ 100%
for **4** /min
and **2** /min

	+ Pig Farm
	**4** @ 100%
	+ Iron Mine
	**1** @ 100%

 **Canned Food supplies:**

  • 390 Artisan Residences (up to 11700  Artisans)

  • **or** 195 Engineer Residences (up to 7800  Engineers)

  • **or** 333,3 Technician Residences (up to 6666  Technicians)

 **Sausages supply:**

  • 100 Worker Residences (up to 2000  Workers)

  • **or** 50 Artisan Residences (up to 1500  Artisans)

### Using Flour instead of Iron

**Canned Food**
*Mrs. Mayson, The Very Good Housekeeper*

 Notice that the green custom productivity value illustrates the optimal production ratios between the buildings, **IF** you want to prevent under- or overproduction.

You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.

 -2580 -100 -900

 164120 192 130 96 96

* **Cannery**
**4** @ **150%**
for **4** /min
and **1,33** /min

	+ Artisanal Kitchen
	**8** @ 100%

		- Cattle Farm
		**8** @ 100%
		- Red Pepper Farm
		**8** @ 100%
	+ Flour Mill
	**2** @ 100%

		- Grain Farm
		**4** @ 100%

 **Canned Food supplies:**

  • 390 Artisan Residences (up to 11700  Artisans)

  • **or** 195 Engineer Residences (up to 7800  Engineers)

  • **or** 333,3 Technician Residences (up to 6666  Technicians)

 **Tortillas supply:**

  • 46,5 Obrero Residences (up to 930  Obreros)

## Items

Some items when equipped in trade unions can have an impact on canneries.