Drives

**Drives** are the equivalent of quests/missions/tasks in other games, tied to overarching storylines running throughout the game. They are listed below together with the sections of Erlin's Eye they affect. Completing a drive will yield an upgrade point, allowing the Sleeper to improve their systems.

## Yatagan

*Location: Lowend*
The first drive of the game also leads to a lengthy series of drives related to the triad-like organization operating on the Eye, Yatagan.

* Survive: You need access to corporate pharmaceuticals otherwise this escape attempt will come to rapid end.
	+ Get Sabine Out: Sabine is involved in something bad with Yatagan, they need your help to escape.
	+ Work for Rabiah: Rabiah wants you to be part of Yatagan. Could they help you settle on the Eye?
	+ Expose Yannick: If Sabine is right, Yannick has been working with Essen-Arp behind Yatagan's back. Time to find out the truth.

## Dragos

*Location: Dragos's Yard*

The beginning drives, which introduce some of the core themes of the game and mechanics at play.

* Repay Dragos: Dragos pulled you out of the salvage and set you up, perhaps you can repay his kindness in time.
	+ Study the Winter Light: This blasted ship came into the same yard as you did. Is there a connection, or are you just paranoid?

## Ankhita

*Locations: Rotunda, The Wastes*

To start these drives and help the stranded mercenary, you need to spend time exploring the Rotunda.

* Fix the Ambergris: Ankhita's cutter is out of commission. Help her get it running again.
	+ Find Ashton: Ankhita wants you to help her locate the crew member who betrayed her, Ashton Kaede.

## Lem and Mina

*Locations: Shipyard, Lowend, The Hub*

The following drives require the Sleeper to work in the Shipyard and meet Lem. They eventually lead to one of the endings.

* Help Lem Work: If Lem wants to leave on the Sidereal Horizon he'll need someone to watch Mina while he works his way onto the construction crew.
	+ Win a Sidereal Ticket: Workers on the Sidereal crew get entered into a draw for the colony ship's live-in crew. That's one way off the Eye and into a new life.
	+ Escape On The Sidereal: Castor has offered a second chance. If you cooperate, perhaps you could be leaving on the Sidereal Horizon after all.

## Feng

*Locations: Shipyard?, Lowend, The Wastes*
The following drives are related to disabling the Sleeper's tracker and involve work with Feng to unearth a terrifying conspiracy at the heart of Havenage.

* Disable Your Tracker: Feng has said he will disable your Essen-Arp tracker... if he can get to the bottom of his mystery first.
	+ Extract the Past: Feng wants to dig into old Solheim networks in search of secrets that could change the future of the station.
	+ Hack Hardin's Network: Feng wants to use Hardin's associates to find proof of his past, and present, crimes.
	+ Crack Conway: Feng has located a Conway facility buried deep in the wastes. He needs your help to crack it and expose Hardin.

## Datasphere

* Free Neovend: NEOVEND is hiding from the Hunter protocol. They need your help to counter it.
	+ Deal With Hunter: Hunter is constantly tracking you, but with NEOVEND's help you may be able to deal with this rogue protocol.
	+ Deal with Killer: Killer is a terrifying blind threat, roaming the Hub's dark mainframe. And NEOVEND is trapped in their domain.
* Enter the Greenway: The networks and systems of the Greenway have been cut off since the collapse. What could be growing within them?

## Hypha Commune

* Join the Hypha Commune: The Hypha Commune meets the needs of its members in exchange for work. Could you find a home here?
	+ Help Riko's Experiments: The botanist Riko wants you to help her understand the closed ecosystem of the Greenway.
* Grow Mushrooms: The Aviary would be the perfect place to grow mushrooms, with some work that is.

## The Hunters

* Pay Ethan's tab: Maybe if you manage to pay his tab Ethan will leave you alone. Wishful thinking perhaps, but what else can you do?
	+ Gain Ethan's Protection: Somehow you are once again helping Ethan. This time he has offered his protection if you help clear his debt.

## Miscellaneous

The following drives aren't necessarily related to any of the major story arcs, but provide a huge help.

* Build a Home: There's a derelict unit in the Lowend that remains unclaimed. With lots of scrap and a little work, it could be yours.
* Build a Shipmind: You've heard talk of a fabricator owned by the Ort exchange, with that and a few fragments you could build a Shipmind Core.
* Help Bliss Compete: Bliss needs investment and hard work to turn her repair bay around. Could you be her business partner?
* Improve the Overlook: Tala wants to build a distillery in the backroom of the Overlook. And Tala is someone it is hard to say no to...
* Get to Know Emphis: Emphis loves two things: stories and food, maybe if you supply him with both you can hear his story.

## *Flux*

* Flotilla Aid: Eshe and Peake need help gathering supplies for the refugee flotilla quaratined past the wastes. Will you help them?
* Breaking Quarantine: Peake will need you to scope out and execute a safe path through the cordon for Eshe.