recursal/Fanatic-Fandom huggingface dataset:
Divine Magic

**Divine Magic**, sometimes called **Divine Force Manipulation**, is a system of magic that grants Old Gods power over various aspects of reality and nature derived from one's divine Cosmo.

## Description

Divine Magic was the system of magic originating from the Sphere of the Gods, a metaphysical reality where godlike beings and magic itself derives their existence from. It grants deities various abilities, the most notable being authoritative and mystical command over certain spheres of influence connected to reality and nature, such as life and death, war, thunder, life, etc. This power is the reason why mortals feared and worshiped deities of mythology as they maintained balance and ensured the safety, prosperity and development of whatever civilization worshiped them.

The Rules of Magic state anyone with magic requires their abilities to manifest within a mystical art, which has been akin to different styles of dance and media genres. Each style of magic grants users abilities and limitations based upon that art form; Unlike other Mystic Arts, it's revealed that Divine Magic was a field of energy fueld by Cosmo rather than an actual style of magic, granting deities immense abilities beyond the capabilities of their non-deity members and worshippers. For example; Norse Gods such as Odin and Thor wield Asgardian-based magic as their Mystic Art, however being deities enables them to perform things regular Asgardian practitioners were incapable of doing.

## Abilities

* Possess mystical control over a certain sphere of influence
* Bestow divine gifts and power (Divine Blessing)
* Manifest psionic powers (Telepathy, Telekinesis, Teleportation)
* Imbue their follows with their own power (Divine Empowerment)
* Warp reality and create life (Reality Warping)
* Cast spells
* Transmute matter (Transfiguration)
* Summon mystical creatures and objects
* Manipulate divine energy (Energy Manipulation)

## Known Users

* Old Gods
* Angels
* Users of Divine Empowerment (limited)
* Demigods
* The Spectre
* Lords of Order using Order Magic
* Lords of Chaos using Chaos Magic

## See Also

* Sphere of the Gods
* Magic
* Gods of Earth
Angels

**Angels** are a race of celestial beings and children of the Almighty Presence who were created as soldiers of Heaven and defenders of mankind.

## Overview

As warriors of God and agents of Order, Angels are the most powerful supernatural beings in existence that's comparable to Old Gods. They're superhuman divine forces wielding powers over natural forces and possess responsibilities integral for humanity and universal survival. Unlike deities, Angels were primarily guardians of mankind and other creations of the Presence; They didn't rule over mortals nor outright dictate their actions, however their influence over Creation was respected amongst the pagens who often seek them for spiritual guidance.

## Powers & Abilities

### Powers

As Warriors of God and Agents of Order, Angels were the most powerful supernatural beings in existence whose abilities varied greatly; Regular angels were stated to possess the level of power comparable to an Old God, while Archangels are a type of Protogenoi. Angels shared various powers amongst their species while also having a wide range of powers depending on their role within the Angelic Heirarchy. Their power originates from holy grace, a divine celestial energy supplying them with a certain amount of Enochian Magic and the condition of their wings affect their overall strength and abilities.

* **Wings**: Angels possess large bird-like wings that protrude from their backs, who allow them to fly at incredible speed, and defy the laws of gravity. It's been shown that angels can fly with their wings on show, so they may be symbolic.

## Angelic Heirarchy

The Angelic Heirarchy differs greatly from Christian angeology, with an angels power dependent on their Choir and role. Furthermore, each Choir is led by an Archangel, the most powerful angels in existence made of "primordial creation".

* Above All: The Presence
* Archangels: Demiurgic Angels born directly from God
* Spirits of Heaven: Aspects of God; Exclipso (wrath; formally), Radiant (Mercy), and The Spectre (Vengeance)
* Seraphim: Spirits of Holy Fire
	+ Pax Dei
* Cherubim: Unknowns
* Virtues: The Shining Ones
	+ Angels of Death
	+ The Erelim
* Dominions: Lordships
	+ Principalities: Divine Ministers
* Thrones: Keepers of Knowledge
* The Powers: Heavenly Warriors
	+ Guardian Angels: The Protectors
* Grigori: Watchers
* Fallen Angels: The Disgraced

## Habitat

### Cultural Traits:

Even though Angels have access to highly advanced technology, their weapons of choice tend to be swords, spears and bows with arrows.
Geokinesis

**Geokinesis** is the mental and/or physical ability to control/manipulate earth. Abilities can include earthquakes, fissures, rock slides, landslides, volcanic eruptions, or the ability to cause rocks to shoot up from the ground.

## Description

The user of this ability is able to mentally and/or physically control earth. User can create, shape and manipulate earth and earthen elements including most solid objects, specifically all minerals and mineral compositions regardless of their state (mountain, boulder, sand or dust), dirt, soil, etc. With this ability, one could hurl rock, dirt or minerals at foes with only the power of their minds, create fissures, sinkholes, mudslides or form said rock, mud, and soil into constructs, like walls or projectiles. Powerful users may also be capable of even creating massive earthquakes, control every kind of metal or more even rarer: turn soil/rocks into lava

## Abilities

* Creating fissures in the ground.
* Ability to move the earth.
* Making or causing earthquakes.
* Manipulating the ground.
* Ferrokinesis
* Magmakinesis
* Summon precious metals and gems from the Earth.

## Known Users

* Earth Deities (via Divine Magic)
	+ Gaea
	+ Ourea (limited to mountains)
	+ Hephaestus/Vulcan (limited to volcanoes)
	+ Nesoi (limited to islands)
	+ Artemis/Diana (limited to valleys, hills, and the forest terrain)
	+ Perseus Lykaios
	+ Hecate
	+ Tarquin
	+ Hades/Pluto
	+ Nico di Angelo
	+ Hazel Levesque
	+ Poseidon/Neptune (limited to earthquakes)
	+ Skadi (limited to mountains)
	+ Geb
	+ Pele (limited to volcanoes)
	+ Thor Odinson (limited)
	+ Loki Laufeyson (limited)
	+ Sif
* Terra
* Geo-Force
* Crystal
* Users of Mystiokinesis
	+ Circe
	+ Flora
	+ Khalid Nassour
	+ Magnus Chase
	+ Michel Desjardins
	+ Scarlet Witch
	+ Setne
* Magma
* Red Volcano
Wild Magic

**Wild Magic** is an old, ancient form of magic wielded by faeries of the Wild Hunt and is one of the darker practices of Metamorphosymbiosis.

## Description

Known for being extremely ancient, Wild Magic is not bound to many rules and was considered to be "*nature's wild and untamable energy*". Older faerie groups are seemingly made of Wild Magic itself, the most notable being the Wild Hunt and Riders of Mannan, with the former described as feeling like wild magic because it's wild magic that binds hunters to the Hunt. It's also because of this attribute certain faeries are capable of lying unlike other fey.

The Wild Hunt uses wild magic to bind hunters to the Hunt. The details of how it is used by the Hunt are unknown to most as the fey are very secretive and most of the information shared by the Hunt has been purposefully misleading. However, it is known that the initiation process involves drinking water mixed with the blood of the leader of the Wild Hunt, Perseus Lykaios. The wild magic in this causes one of the eyes of the initiate to change into Perseus' golden color, while the other remains the same, marking them as one of the Hunt.

Wild Magic is also the most difficult and darkest practice of Metamorphosymbiosis due to its transformative abilities. It can turn a living creature into the most aggressive being, a beautiful plant can become carnivorous whereas animals can turn into a ferocious monster. Wild Magic can grant or enhance the shapeshifting powers of its user, allowing them to transform into magical creatures. This may also come with a cost, especially if the user strays from nature's intended path for selfish purposes, as it changes the appearance and powers of the users making them evil.

## Abilities

* Detect sources of Wild Magic
* Form a strong connection with magical creatures (Bonding
* Sense certain magical elements such as ley lines and convergences
* Turn living beings into another living thing (Metamorphosymbiosis)
* Create illusions that disguise people and objects (Glamour)
* User is able to speak falsehoods
* Absorb magical energy
* Construct pathways into Avalon
* Shapeshifting

## Known Practitioners

* The Wild Hunt
	+ Perseus Lykaios
	+ Gwyn ap Nudd
* The Riders of Mannan
* Kalshara
* Brafilius
* The Trix (being turned into shape shifting witches due to wild magic)
Odinforce

The **Odin-Force**, also known as the **Power of the All-Father**, **Odinpower**, and when utilized by Thor - the **Thor-Force**, is a branch of Asgardian Magic originating from the merging of Vili and Ve's life-force with their elder brother, enabling Odin to be the most powerful Norse God in existence.

## Description

The Odinforce was created after Vili and Ve had their divine life-force merged with Odin's godly power during the last cycle of Ragnarök, the eternal cycle of life and death of the Norse Gods, preventhing them from being reborn anew. It combines the mystical and cosmic energy with the user's own life-force, which can then be manipulated to achieve an immense amount of capabilities such as warping reality and project planet-destroying energy blasts. Since Odin is the "founder" of its power, the Odinforce passes on hereditarly and is adapted to its user and can be altered by its own will.

Sometimes Odinforce can become unstable, needing objects to focus and stabilize it, such as Thor who utilized Mjølnir to help him control his added powers granted to him by the Odinforce.

## Abilities

* Force-Field Generation
* Manipulate matter
* Energy Manipulation
* Chlorokinesis
* Reality Warping
* Telepathy
* Bestow power onto others
* Remove one's abilities
* Psychokinesis
* Enchantment
* Teleportation
* Flight

## Known Users

* Odin Borson
* Thor Odinson
Amokinesis

**Amokinesis** is the ability to control the emotions of love and desire. The word 'Amokinesis' may be derived from ‘Amor’, meaning ‘love’ in Spanish.

## Description

User can sense and manipulate all the aspects of love, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling love, even manifesting the emotional energy to a physical level. Love includes a variety of different feelings, states, and attitudes that ranges from interpersonal affection ("I love my mother") to pleasure ("I loved that meal") to an emotion of a strong attraction and personal attachment. It can also include basic kindness, compassion, and affection. This power is intensified if the user has charmspeak because it also uses the power of the voice to make anybody do what they want.

This is one of the most powerful abilities ever known despite not having the destructive force of Hydrokinesis or Pyrokinesis, as love can even bring even the gods to their knees.

## Abilities

* Induce emotions of love, desire, and lust
* Amplify the love and desire in others
* Charmspeak
* Remove feelings
* Know a person's love life
* Empathy
* Control relationships
* Generate emotional energy based around love
* Release desires in others

## Known Users

* Love Deities (via Divine Magic)
	+ Aphrodite/Venus
	+ Erotes
		- Eros/Cupid
		- Anteros
		- Aphroditus
		- Hedylogos
		- Hermaphroditus
		- Himeros
		- Hymenaios (limited to marriage ceremonies)
		- Ganymede (limited to same-sex romance)
		- Pothos
	+ Dionysus (limited to pleasure)
	+ Piper McLean
	+ Cliodhna
	+ Freya
	+ Hathor
	+ Ishtar
* Perseus Lykaios (via Pathokinesis)
* Amore (via magic)
* Aphrodite's Cabin Members
* Amora the Enchantress
* Medea (using various spells)
* Circe (using various spells)
* Star Sapphire Corps
* Predator

## See Also

* Charmspeak
* Empathy
* Pathokinesis
Chlorokinesis

**Chlorokinesis**, also known as **Agrokinesis,** **Botanokinesis**, and **Phytokinesis**, is the ability to mentally and/or physically summon, control and manipulate plants and vegetation.

## Description

Chlorokinesis has been shown to be a very powerful ability as users with this ability to mentally and/or physically summon, control and manipulate plants and vegetation, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, fruits and flowers. The user can cause plants to grow, move/attack or even rise from the soil.

They can use their power for defense and support, cause flowers and other plants to bloom instantaneously, manipulate tree branches to use them as whip-like weapons, control spores and pollen, and bring plants back to life and make them sprout seeds/fruits/berries They can use this ability to have their enemies ensnared in plants, or even telepathically communicate with plant life and vegetation; an ability known as "green-speaking."

Users can influence and accelerate the growth of plants causing flowers and other plants to mature with supernatural speed, grow to unusual size, and produce in abundance. User can cause plants to grow from seeds to full-grown plants in moments, cause them to flower and produce fruits, seeds, etc. outside season, cause a cut plant to grow roots and other similar feats.

## Abilities

* To make plants grow and appear out of nowhere.
* To cause plants to quickly manifest from the soil and wrap around a target.
* To mutate plants by rearranging DNA structures, and revive recently withering plants or dead plants.
* To create bridges out of wood or make vines grow and support the person to get him/herself on a higher level from the ground.
* To manipulate wood (dendrokinesis).
* To weaponize plants by hitting or grasping the target with roots and vines, projecting thorns at a distance.
* To release deadly toxins, venoms, and pheromones (toxigenesis).
* To keep bacterial fungi at bay.
* To summon Karpoi
* To sense magical items made from wood.
* To telekinetically move plants.
* To sense the location of plants.
* To telepathically communicate with plants ("Green-speaking")
* To teleport through plants.
* Summoning or creating plant-based weapons such as spears, shields, or arrows.

## Known Users

### Deities

* Gaea
* Demeter/Ceres
* Perseus Lykaios
* Artemis/Diana (regarding forests)
* Katie Gardner
* Persephone
* Triptolemus
* Dionysus/Bacchus
* Pan/Faunus
* Kronos
* Pomona
* Dryads
	+ Meliai
	+ Anthousai
* Aphrodite/Venus (limited)
* Priapus
* Zeus/Jupiter (limited)
* Athena (limited)
* Poseidon (limited; via Marine Telepathy)
* Arion
* Deedra
* Sif
* Freya
* Freyr
* Geb
* Osiris
* The Dagda

### Others

* Poison Ivy
* Swamp Thing
* Users of Mystiokinesis
	+ Traci 13
	+ Khalid Nassour
	+ Meg McCaffrey
	+ Medea
	+ Jinx
	+ Tetu
	+ Miranda Gardiner
	+ Gloriana
	+ Castor
	+ Pollux
* Atlanna (limited; via Marine Telepathy)
* Nature Girl
Storm Magic

**Storm Magic**, also referred to as **Chaos Magic**, is a branch of Elemental Magic that specializes in summoning weather disasters.

## Description

Storm Magic is a branch of Elemental Magic utilized by those possessing Chaos Magic. It enables Elementalists to create and summon weather disasters, primarily extreme winds, lightning, tornadoes, cyclones, hurricanes, etc. Unlike traditional weather-based magic, Storm Magic is specifically tied to the element of Chaos and revolved around the weather's chaotic and destructive power, however it has also enabled users to manipulate elements such as water and earth with enhanced destructiveness.

## Known Users

* Set
* Apophis
* Amos Kane
* Kwai
* Sarah Jacobi
* Rebel Magicians
* Lords of Chaos
	+ Child
	+ Klarion
	+ Mordru
	+ Wanda Maximoff
Hallucikinesis

**Hallucikinesis**, sometimes called **Illusion Casting** or **Illusion Manipulation**, is the ability to create illusions.

## Description

Hallucikinesis is a term used to describe the ability of some characters to create illusions in reality with no perceptual boundaries. These illusions can be generated from the user's mind or from the victim's. Many of these illusions can affect more than just sight, such as resembling touch, smell, taste and hearing in a manner evoking hallucinations. Glamours were considered a type of illusion that's primarily concerned with distorting one's appearance based upon what someone wishes to see, but depending on the user, can also mimic the ability to shapeshift.

## Abilities

* Induce hallucinations
* Project illusions into one's mind
* Cancel out illusions
* Disguise others
* Blend into the immediate environment
* Create illusionary barriers

## Known Users

* Users of Mystiokinesis
	+ Gods of Earth via Divine Magic
		- Ares
		- Circe
		- Deimos
		- Hecate
		- Garn Daanuth
		- Loki Laufeyson
		- Medea
		- Phobos
	+ Darcy
	+ Doctor Strange
	+ Khalid Nassour
	+ Hila
	+ Mitra
	+ Scarlet Witch
	+ Utgard-Loki
	+ Wiccan
* D'Spayre
* Ikonn
* Mastermind
* Users of Mind Magic
	+ Arion
	+ Olympia
	+ Perseus
* Telepaths via Telepathy
	+ Charles Xavier
	+ Elizabeth Braddock
	+ Emma Frost
	+ Jean Grey
	+ Martians
	+ Stepford Cuckoos
Ha-wi

***Ha-wi*** is an Egyptian Divine Word that means "strike", or to strike . This is a spell used to strike the opponent. Magicians following the path of Horus can use it to summon the Fist of Horus. The hieroglyph consists of mainly two phonograms. The left phonogram is the letter H, the right two represent *force* or *effort*.

## Known Users

* Perseus Lykaios
* Loke
* Carter Kane
* Set

## Trivia

* When Carter used Ha-wi, it appeared as a glowing energy fist, similar to the Fist of Horus. With Set's use it simply exploded at the target.
Fah

**Fah** is an Egyptian Divine Word that is used to release something or a spell's magic.

## Hieroglyphs

* The hieroglyphs that make up this Divine Word are 𓆑𓍼𓐍𓂻.
	+ 𓆑 means “horned viper” and is used as a third person singular masculine suffix pronoun.
	+ 𓍼 is likely a variation of the word for “rope”.
	+ 𓐍 means “placenta” or ”sieve” and is pronounced as “h”. I
	+ 𓂻 in this instance likely means “do not move”, or “stop” and is pronounced as “rd”.

## Known Users

* Sadie Kane
* Isis
* Khalid Nassour
* Carter Kane
* Perseus Lykaios
* Kent Nelson
Switching

**Switching** was a sub-branch of Transfiguration and a form of transformation. It was the art of magically exchanging physical features between two targets. Switching targets in this manner could be accomplished with Switching Spells. The only known sub-group of switching was Cross-Species Switches.

## Description

### Nature

Switching greatly resembled general transformation, but with two main differences: firstly, the features of the two targets were switched simultaneously; secondly, the change in one of the pair was dependent on a change in the other.

It is hard to gauge the relative difficulty of switches exactly compared to other types of Transfiguration, because the exact year in which they were learned is not known. However, Professor McGonagall was impressed when Hermione knew about switches as a first-year student but was disappointed in Neville for not being able to perform simple switches by the fourth year. Therefore, students must have started learning switches in second, third or (early) fourth year (most likely third), earlier than almost all the other branches of Transfiguration save transformation.

### Method

The only known method of switching was through the application of Switching Spells.

## Known Practitioners

* Albus Dumbledore
* Harry Potter
* Hermione Granger
* Minerva McGonagall
* Ronald Weasley

## See Also

* Transfiguration
* Cross-Species Switches
* Transformation
Telumkinesis

**Telumkinesis** is the ability to manipulate weaponry

## Description

The user can create, summon, manipulate and use any kind of weapon with perfect skill, whether pre-modern or modern. If it is a weapon or could be improvised as one, they are completely proficient with it. Users can also conjure and use any weapon very well, knows everything about a weapon when they sees it; can incapacitate their enemies' weapons by transforming them into something far less threatening, place dangerous curses on weapons, and use telekinesis to disarm opponents or manipulate weapons without physically touching.

## Abilities

* Summoning weapons
* Telekinetically control weapons
* Instinctively know how to use any weapon
* Change weapons into a different material (ex: Celestial Bronze to rubber)
* Place curses on weapons
* Disarm opponent of weapons
* Create weaponry
* Is a master of every weapon

## Known Users

* War Deities (via Divine Magic)
	+ Ares/Mars
	+ Athena
	+ Perseus Lykaios
	+ Enyo
	+ Bellona
	+ Frank Zhang
	+ Odin Borson
	+ Týr Odinson
	+ Ishtar
	+ Horus
	+ Sekhmet
	+ The Morrigan
* Children of Ares/Mars
	+ Clarisse La Rue
	+ Hippolyta
	+ Sherman Yang
* Children of Bellona
	+ Hylla Ramírez-Arellano
	+ Reyna Ramírez-Arellano
* Athena's Cabin members
	+ Annabeth Chase
* Combat Magicians using Combat Magic
* Lord of War
* Michael
* Camael
* War
* Hazel Levesque (limited to sacred metal weapons)
Chaos Magic

**Chaos Magic** is the name of a rare type of magic practiced by the Lords of Chaos, the enemies and cosmic opposites of the Lords of Order. It grants the power to manipulate and reconstruct the very fabric of existence and reality to the users whims, even bringing total destruction to the cosmos.

## Description

Chaos Magic is an extremely powerful magic that channels power from chaotic forces of the universe can utilize and reconstruct the probabilities and very fabric of existence that are interconnected to reality, bestowing magical powers and mastery of spells that are are capable of warping the actualities of reality. Moreover, Chaos Magic, unlike other magical abilities displayed by ordinary magic wielders, requires no sort of method to intiate magic (pentagram, sigils, chants, rules etc.) and instead being casted depedent on the user's will alone. It's also distinctive in the fact that it also comes with no costs.

At their fullest potential, the user can cause total chaos and destruction to the cosmos, even rewriting entire multiverses on a whim, making them virtually omnipotent because of endless chaotic forces that exist.

Long ago, the Elder God known as Chthon used Chaos Magic to rule the Earth alongside fellow Lords of Chaos. However, the Lords of Order were empowered by the Demiurge and ended their reign with a lie: They said "There is no God of Chaos. And there is no Chaos Magic."

Chthon was later sealed within Mount Wundagore, the eventual birthplace of Wanda Maximoff. The newborn Wanda was touched by the hand of the degenerate Elder God Chthon, leaving her with a fraction of his power that allowed her to control Chaos Energy and alter reality itself beyond recognition. It was later revealed that he wanted to use Wanda as a "vessel" he could one day possess in order to come back to and reign over Earth's dimension, once she was a full-grown adult and reached her full potential.

According to Scarlet Witch, Chaos Magic was the first form of magic in existence alongside Order Magic. It's neither good nor evil, but rather a natural force and power that governs the fundamental aspects of reality, being the source of everything "negative and evil".

## Known Users

* Lords of Chaos
	+ Divine Lords
		- Amatsu-Mikaboshi
		- Apophis
		- Chaon
		- Chthon
		- Darkar
		- Eris/Discordia
		- The Weaver
	+ Child
	+ Doctor Chaos
	+ Eclipso
	+ Klarion
	+ Garn Daanuth
	+ Lord of War
	+ Man-Bat
	+ Mordru
	+ Scarlet Witch
	+ Xanadoth
* Amos Kane
* Dark Majistra (limited)
* Rebel Magicians
* Set
* Thalas
A'max

**A'max** is an Egyptian Divine Word that summons a fire to burn the target. It is the opposite of Maw, which summons water.

## Hieroglyphs

The hieroglyphs that make up this Divine Word are 𓌴𓄿𓄡𓊮.

* 𓌴 means “sickle”
* 𓄿 means “Egyptian vulture”
* 𓄡 means “animal belly” and is pronounced as “h”
* 𓊮 means “fire/flame”, “lamp”, or “brazier”

## Known Users

* Perseus Lykaios
* Zia Rashid
* Amos Kane
Energy Manipulation

**Energy Manipulation** is the ability to generate, control, and manipulate various forms of energy. The levels (molecular, atomic, subatomic, etc.) in which one manipulates energy varies greatly.

## Description

Users can generate, control, and manipulate various forms of energy which can be transformed (converted) into a number of forms that may each manifest and be measurable in differing ways.

## Abilities

* Absorb energy into one's self usually to either recharge one's power or to increase it
* Detect energy signatures from great distances
* Siphons someone's powers and use them as energy
* Generate heat, force, fire, electric, and/or nuclear energy etc.
* Flight - fly or levitate using energy
* Project light, heat, force, and electricity or really any form of energy in the form of powerful blasts.
* Solidify energy into forcefields and other shapes
* Override another's mutagenic aura, making them temporarily unable to use them
* Transmit the properties of one form of energy from one object to another

## Known Users

* Old Gods can utilze Divine Magic to control various forms of energy imbued with divine and magical properties
	+ Athena
	+ Hades
	+ Poseidon
	+ Zeus
	+ Perseus Lykaios
	+ Ra
	+ Odin Borson (via the Odinforce)
* Vulcan
* Cyclops
* Havok
* Users of Psychic Energy
	+ Jean Grey
	+ Psylocke
	+ Zaltora Students
* Eternals
* Doctor Strange
* Magneto
* Carol Danvers
* Quasar
* Gambit
* Dazzler
* Scarlet Witch
* Lucas Bishop
* Phoenix Force
* Eternity
* Infinity

## See Also

* Cosmo
* Magic
Ferrokinesis

**Ferrokinesis** is the ability to summon, control and manipulate all metals

## Description

The user canmanipulate metal, a solid material (an element, compound, or alloy) that's typically hard, shiny, and has good electrical and thermal conductivity. This ability is seen as a sub-power of Magnetokinesis, the ability to manipulate magnetic fields, with many of its users having power over any ferrokinetic substance and material. Some users may also be advance geokinetics, especially amongst Old Gods. Since metal is merely earth that has been purified and refined, highly skilled users can utilize some form of seismic sense to perceive the trace amounts of "unpurified" crude earth still present in the metal, target it, and use it to control the purified metal itself.

## Abilities

* Move and manipulate metals and ores
* Detect precious metals and ores
* Alter the metallic terrain beneath others to disorient their targets or move them out of the way
* Metallurgical intuition
* Cold Welding
* Alloy synthesis
* Metal purification
* Heavy metal poisoning
* Reinforcing a weapon's durability by increasing the metal's tensile strength

## Known Users

* Hades/Pluto
* Demeter
* Users of Magnetokinesis
	+ Gaea
	+ Magneto
	+ Perseus Lykaios
	+ Polaris
* Annabeth Chase (limited)
* Hephaestus/Vulcan
* Users of Chrimatakinesis
	+ Hazel Levesque
	+ Mammon
	+ Njord
	+ Ploutos
* Crystal via Geokinesis
* Cosmic Boy
Eighth Metal

**Eighth Metal** is the purest form of metal utilized by the Gods of Olympus and other pantheons, being two steps from Tenth Metal and one step from Nth Metal.

## Description

Very little is known about Eighth Metal due to Old Gods being the only forces capable of using it. The exact origins of Eighth Metal is largely unclear, with the only thing being known was that it's one of the many Sacred Metals created by Perseus Lykaios using Alchemy.

A great many smithing gods have utilized this metal for the crafting and forging of the weapons, equipment and armor for their pantheons. Hephaestus used this metal to forge weapons and armor for his fellow gods and their mortal worshipers alike; such as the Sunblade for Apollo or the armor & weapons for their sentinels on Earth such as armaments and protective wear like the bracelets, sword and certain other items utilized by Wonder Woman.

## Known Eighth Metal Items

* Sunblade
* Poseidon's Trident
* Hera's Staff
* Master Bolt
* Bracelets of Submission
* Sword of Athena
* Aegis (Breastplate; formally)
* Wonder Woman's Armor

## See Also

* Element X
* Nth Metal
Thought Projection

**Thought Projection**, sometimes known as a **Projection**, was a type of magic that allows a person's three-dimensional image to appear in a place without being physically present.

## Description

Thought Projection was a magical ability deep within the Mind Arts and one of the most complex abilities practitioners of Mind Magic can learn. It allows users to create a psychic copy of themselves, similar to duplicating one's image or astral projecting. This can work even over great distances, allowing users to be in two places at once. While some Thought Projections are intangible like holograms, used merely for communication, powerful users are capable of creating a unique Thought Projection that's able to physically interact with people and objects, despite lacking a physical form.

The creation and maintenance of this specific Thought Projection are very taxing, essentially halving the user's overall power; however, once this particular projection reunites with the user's body, their power returns to normal. It's possible for the user to make a thought projection of themselves wearing a different outfit or appear as their younger self

Unlike Astral Projection, users didn't project their soul from the body which prevented them leaving and going to the Astral Plane. Instead, projections created an image of the user that's generally placed within a person's mind. This causes those affected to perceive the user as if they were actually there much like how illusions can affect one's senses. It's also shown that unlike someone astral projecting, users won't sustain any damage should they manage at projection strong enough to interact with others. This essentially grants them an immunity towards telepathic attacks, however powerful telepaths could harm them should their telepathic reach extend to the users location.

## Known Users

* Perseus Lykaios
* Hecate
* Arion
* Calculha
* Jellal Fernandes
* Olympia
* Valentine Morgenstern
* Raphael Santiago
* Gwyn ap Nudd
* Arawn
* Tessa Gray

## Trivia

* While projections are usually only images of a being and cannot be touched, Valentine Morgenstern was able to kill Inquisitor Aldertree by materializing his Projected hand inside him.
* The ability to project can apparently be disrupted by faerie rings.
* It is apparently difficult to Project from the Gard.
Mnemokinesis

**Mnemokinesis** is the ability to control memories

## Description

User can control memories of oneself and others, allowing them to modify, fabricate, suppress, influence, repair, restore, erase, detect, and view them. They can change memories to confuse, wipe away certain memories to cause amnesia, discern and provoke nostalgia, and enter the victim into a psychic vision, replaying their memory.

## Abilities

* Alter memories
* Create false memories
* Erase memories
* Steal memories
* Have an advanced memory

## Known Users

* Mnemosyne/Montea
* Lethe/Oblivio - forgetfullness
* Clio - history
* Users of Mist Control
	+ Chiron
	+ Hazel Levesque
	+ Thalia Grace
* Users of Mind Magic
	+ Arion
	+ Olympia
	+ Perseus Lykaios
	+ Zaltora Students
* Telepaths via Telepathy
	+ Emma Frost
	+ Jean Grey
	+ Professor X
	+ Psylocke
	+ Stepford Cuckoos
Order Magic

**Order Magic** is the name of a rare type of magic practiced by the Lords of Order, the enemies and cosmic opposites of the Lords of Chaos. It grants the power to manipulate and reconstruct the very fabric of existence and reality to the users whims, bringing total stability and balance to the cosmos.

## Description

Order Magic is a formidable and enigmatic branch of mystical arts that bestows upon its practitioners the power to not only wield potent spells but to essentially act as architects of reality itself. Those whom harness the orderly forces of the universe possess the profound ability to influence and restructure the very fabric of existence, weaving a tapestry of cosmic harmony and balance. Furthermore, Order Magic's usage will often corrode a magic user from the inside or come with a "cost", requring powerful entities governing magic to adopt various magical systems to allow it's practice without immediate consequence to the user. Most forms of magic fall under this category, including magic that is limited in use, magics focused through enchanted objects, and pentagrams.

This discipline stands in stark contrast to its counterpart, Chaos Magic, which seeks to disrupt and destabilize the natural order of things. With Order Magic, users are granted the means to shape the universe according to their will, adhering to principles of order and balance. The very core of this magic revolves around precise incantations and manipulation of the forces that bind the cosmos.

## Abilities

* Produce supernatural effects by speaking backwards
* Control the Threads of Fate
* Utilize the "genetic code" of metaphysical concepts of the universe (Rune Magic)
* Imply fair justice upon any situation
* Pacemiakinesis
* Make things always in order
* Enforce oaths
* Tychokinesis
* Rewrite and manipulate any law or rule
* Induce stabilization
* Nullify chaos to bring the universe back into balance
* Reality Warping
* Users can detect when either order or chaos are out of balance

## Known Users

* Lords of Order
	+ Arion
	+ Calculha
	+ Cyra
	+ Dalphi
	+ Deedra
	+ Doctor Fate
	+ Gemimn
	+ Harmonia
	+ Hoku
	+ Jheryl
	+ Myrath
	+ Lady of Peace
	+ Perseus Lykaios
	+ The Wizard
	+ Themis
	+ Ynar (formally)
	+ Vishanti
		- Agamotto
		- Hoggoth
		- Oshtur
	+ Agents of Order
		- Count Control
		- Brother Patter
		- Doctor Fate
		- Lord Structure
		- Sister Symmetry
		- The Kingbutcher
* Destiny of the Endless
* The Moirai
* The Norns
Execration

**Execration** is a sinister form of magic that involves destroying a small representation of the target to completely erase the target. Although it normally cannot destroy gods, it is the magical equivalent of blowing up a nuclear bomb in their face; it banishes them so deep into the Duat, that they may never be able to exit it again. A form of execration called **shadow execration** can destroy a god completely but is difficult magic and requires the god's shadow/*sheut* to work.

## Description

Execration can be used to stave much greater spells, so that the execration of a minor demon can generate enough power to summon and trap Set inside a malachite vase. The spell requires using the target's secret name. The spell can also be used to banish a god deep into the Duat by destroying a *shabti* of said god in the god's presence, but the more powerful the god, the more power it takes to perform and the magician can burn up from using all of their life force to do it. This happened to Michel Desjardins who used an execration to temporarily banish Apophis into the Duat to buy the Kanes some more time to teach the Path of the Gods. This execration only lasted a few days to weeks before Apophis returned again. While performing the execration, a shield of sorts formed around Desjardins and absorbed all attacks thrown at him by Apophis.

The evil magician Setne discovered a way to destroy any being in existence; including gods and Apophis by using an execration on their *sheut*. This is called a **Shadow Execration.** The shadow is part of the soul, like a back-up copy of it and also represents your legacy upon the world. If that is destroyed in an execration, the being it belongs to is destroyed as well.

Gods are aware of this and keep knowledge of the *sheut's* true nature from mortals as a result with it being forbidden to even talk about it with them as the gods fear their *sheuts* being captured and used to blackmail or destroy them. Despite Setne making it sound complicated, this version of an execration, called a shadow execration is actually rather simple: the person needs to bind the *sheut* to a *shabti*, which is easy, with the hard part being actually finding the *sheut* which the gods hide and then they need to cast a normal execration on the *sheut* in the god's presence.

An execration can also be used in reverse to restore a being. In this case, the person needs to capture the being's *sheut* and then cast a **Reverse Execration**. Unlike a regular or shadow execration, this can be cast from a distance as it's a beneficial spell. The reverse execration will restore the being's *sheut* to them and all other parts of their soul will be fully restored.

## Known Users

* Michel Desjardins
* Perseus Lykaios
* Sadie Kane
* Carter Kane
Prophecy (Ability)

**Prophecy** is the ability to see the future through a variety of means

## Description

The user possesses the power of prophecy; the psychic power to receive prophecies through visions and information that can take the form of messages from higher powers, such as cosmic or divine entities, with most those entities possessing the power of prophecy themselves as a direct link to the source of those visions and messages.

Unlike Divination, Prophecy wasn't just concerned with seeing things beyond regular perception, but involved predicting the future by speaking prophecies. While users are known as Seers, the power to see into the future and speak prophecies came from divine beings themselves and thus users are called Oracles.

## Abilities

* Able to see the future
* Able to see the past
* Can utilize mystical tools to gain visonary clairty (Divination)

## Abilities

* Deities
	+ Apollo
	+ Koios
	+ Phoebe
	+ Mnemosyne
	+ The Moirai
	+ The Three
	+ Rhea
	+ Prometheus (rather limited, as his ability is merely forethought instead of true foresight. He can still predict most things with great accuracy, however)
	+ Frigga
	+ Freya
	+ Mimir
* Atlantean Royal Family
	+ Calculha
	+ Majistra
	+ Arion
	+ Perseus Lykaios
* Phineas
* Oracles
	+ Oracle of Delphi
		- Rachel Elizabeth Dare
	+ Trophonius
	+ Herophile
* Users of Divination
	+ Asteria
	+ Hecate
	+ Olympia
	+ Odin Borson
* The Disir

## Trivia

* Some myths say the Vanir can predict the future.
* Other names for the ability are 'Foresight'.
* The ability is an advance variation of Divination
Element X

**Element X**, also known as **Tenth Metal**, is the purest form of Creation itself and a mystical substance only accessible to Protogenoi.

## Description

Known as the Fire of the Gods, Element X is a metaphysical substance and tremendous source of power only capable of being wielded by the Protogenos. It can be manipulated by thought alone to achieve nearly anything, and is present in small quantities in every single thing, sentient being or otherwise, in the Multiverse.

Having been dubbed as the metal of pure possibility stemming from the Forge of Worlds wherein entire universes are crafted and made. Its said that whosoever wields the Tenth Metal will have his/her first words etched into the hall of kings. For with it, those who have it in their possession can bring their imaginations to life through its use. Being able to take whatever form the user wants and arm whoever they wish to bequeath it too.

But it loses it's effect the deeper into the Darkness one goes. Because it is the metal from which all things spring into existence from. Every single thing within reality is comprised of trace amounts of Tenth Metal, it is literally the stuff of creation. Used in tandem with copious amounts to interconnect with every one and every thing, it can rewrite the nature of all reality.

## Known Tenth Metal Items

* Spear of Destiny
* Amulet of Atlantis
* Glorious
* Excalibur

## See Also

* Nth Metal
* Eighth Metal
Human Transfiguration

**Human Transfiguration** was a sub-branch of Transfiguration and a form of transformation in which one transfigured human body parts or an entire human being into another form. Human Transfiguration was more difficult than any other form of Transfiguration, including Cross-Species Transfiguration.

## Description

### Nature

Human Transfiguration could be used to essentially replicate the natural abilities of Metamorphmagi, allowing the practitioner or the subject to take on an entirely different form or make various individual changes to their appearance, such as growing or changing the colour, style or pattern of one's hair or taking on individual animal body parts. However, while Human Transfiguration could presumably be performed by any magical who was skilled enough, on themselves as well as on others, a Metamorphmagus was born with the ability to make such changes to their own bodies with little to no effort and without the use of a wand or spell.

Although it was possible to transfigure humans into inanimate objects, it is unknown how someone who had himself transfigured into an object would be able to untransfigure without the intervention of another. If magicals performed this on themselves, they would do this with the intention of retaining their mental consciousness and abilities. Therefore, they could untransfigure themselves back to human form, both nonverbally and wandlessly.

### Dangers

It had been stated many times that Human Transfiguration could go badly wrong when performed poorly. The user had the risk of getting stuck in their transfigured state.

## Known Practitioners

* Old Gods
* Albus Dumbledore
* Arion
* Gellert Grindelwald
* Harry Potter
* Hermione Granger
* Merlin Ambrosius
* Minerva McGonagall
* Viktor Krum

## Trivia

* Professor McGonagall claims that a wizard can use a combination of wandless and non-verbal magic to change themselves back into a human, though it had previously been established that full Human Transfiguration causes a human to think like the creature they turn into.
Sphere of the Gods

The **Sphere of the Gods** is a metaphysical reality that's home to all known divine beings and extra-dimensional creatures, and is the source of Magic and Cosmo. It's inhabitants exist on the highest plane of existence imaginable than the inhabitants of the 52 realities that make up the Orrery of Worlds, but on a lower plane than the Void of Chaos.

## Overview

At the dawn of Creation, magic existed in an unimaginably raw form within the plane of existence that would one day become the Sphere of the Gods. It was promising and pure, a realm that surrounded and gave meaning to the forming Multiverse. The Void of Chaos was a primordial abyss where the creator known as Chaos embodied and resided. It was here that the first primordial forces, the Protogenoi emerged, and who shaped the entire Multiverse and Sphere of the Gods.

The Sphere of the Gods is home to most if not all of the Gods and Immortals that exist outside the Multiverse, who each reside in one of eight larger realms that make up the Sphere of the Gods. Each of these eight realms act as a polar opposite to another realm within the Sphere of the Gods, such as the shining New Genesis which acts as the polar opposite to the fiery Apokolips. Each realm within the Sphere of the Gods is directly connected to Prime Earth, the main reality of the Orrery of Worlds which greatly affects the nature and developments of other universes they are connected to.

The Sphere of the Gods is also the fount from which all magic flows into the Multiverse and grants the gods and those who have godlike abilities their power, being the oldest power in existence and the most powerful of The Seven Forces of Creation, all of which are bound together by the mystical and fundamental power known as Cosmo - the essence of the Big Bang which fuels all supernatural capabilities regardless of its source.

## Points of Interest

* Inner Planes
	+ Skyland
		- Ama
		- Celestial Hawaiki
		- Celestial Heliopolis
		- Giizhigong
		- Hanan Pacha
		- Heavenly Realm
			* Ta-Lo
		- Olympus
		- Orun
		- Otherworld
			* Avalon
				+ Ancestral Plane
				+ Garden of Eden
				+ Realm of Chaos
				+ Realm of Order
			* Magic Dimension
			* Tír na nÓg
		- Nirvana
		- Topán
		- Upperworld
	+ Astral Dimension
	+ Darkworld
	+ K'lay
	+ Garden of Forking Ways
	+ Heaven
	+ Mirror Dimension
	+ Realm of Death
		- Tartarus
			* Duat
				+ Djalia
				+ Aaru
			* Hades
			* Helheim
		- Graveyard of Gods
		- Purgatory
		- Spirit World
	+ Serpent's Sea
	+ The Dreaming
		- Dreamtime
		- Dream World
	+ The Garden of Forking Ways
	+ The Gray Realm
	+ The Fulcrum
	+ The Threshold
* Blood Reef
* Apokolips
* Dark Dimension
* New Genesis
* Quarry of Creation
* Superflow
* Far Shore
Watercraft Manipulation

**Watercraft Manipulation** is the ability to control watercraft through willpower alone and simple commands

## Description

As one of the gifts bestowed upon children of Poseidon, Perseus can control watercraft through willpower and commands. This may be limited to sailing vessels and similar craft only as Perseus has only been seen commanding a sailing ship, a rowboat and getting the rigging ready on the *Argo II*. In the latter case, Perseus did not use this ability to start the engine or pilot the ship.

Perseus has been shown to be able to command watercraft with both verbal and non-verbal commands. Simply by concentrating on the ship, Perseus was able to summon the *Queen Anne's Revenge* from a distance while on Polyphemus' Island. When Perseus first stole the ship, he noted that it would usually take a crew of fifty several hours to get it underway while his commands got it moving in seconds. He also describes controlling the ship as an extension of himself. With the *Pax*, when the rowboat started to fall apart, Perseus was able to keep it together through sheer willpower alone for a time before the boat eventually fell apart completely.

## Abilities

* Commanding a ship's rigging to move
* Instinctive understanding of sailing
* Piloting a ship through willpower alone
* Remote-piloting a ship under his control from a distance
* Always knowing his exact nautical coordinates wherever he is, which allow him to easily navigate his way at sea
* Magically cleaning a boat
* Propelling a vessel such as the *Pax* which lacks oars to move it normally
* Keeping a vessel from falling apart through sheer willpower alone

## Known Users

* Perseus Lykaios
* Triton
Chronokinesis

**Chronokinesis** is the ability to control time. This is not the same as controlling fate itself, yet it is a very dangerous power.

## Description

Users have the power to control and manipulate time from the past, through the present, into the future, in the general area or for a specific target in various ways, with the most basic of acts revolving around accelerating, slowing, stopping, and even rewinding or looping it. The range of the affected area is proportional to the mastery of the user, with those at higher levels being able affect the entire space-time continuum.

## Abilities

* Freeze/Immobilize a person in time
* Manipulate events and the timestream
* Accelerate/decelerate the flow of time
* Change the way people perceive time (demonstrated when Kronos and Hecate slow time around New York City)
* Users can cntrol the effects of time
* Make the user resistant to the effects of time
* Instinctively tell time
* Users can Time Travel

## Known Users

### Deities

* Chronos
* Ananke
* Perseus Lykaios
* Kronos/Saturn
* Janus
* Horae (limited)
* Saturn
* The Moirai
* Chaon
* Hauhet
* The Norns
* Khonshu
* Shiva
* Kali

### Others

* Phoenix Force
* Users of Mystiokinesis
	+ Arion
	+ Scarlet Witch
	+ Khalid Nassour
	+ Mordru
	+ Wiccan
	+ Phantom Stranger
	+ Brother Voodoo
	+ Raven
* Users of the Speed Force
	+ Black Flash
	+ The Flash
	+ Impulse
	+ Reverse Flash
* Amenadiel
* Deon Owens
* Time Trapper

## Trivia

* Chronokinesis came from the word Chronos, the embodiment of time; not to be confused with Kronos, the Titan of time.
* It's hinted that chronokinesis could be used like hebekinesis.