C.A.S.T.

## General Overview

Magic is a powerful force in the world of Immutis, before the coming of mechanical power and the rise of science to atempt to explain away some of the nature behind it, an entire era has been able to use it to make life convenient and made the universe a mysterious place worthy of exploration. Many are tempted to abuse this power of course, and many do, but those that take a step too far have one organization to worry about. This global entity is dedicated to the betterment of those with even the faintest interest in magic but getting on it's bad side brings down the wrath of some of the most powerful beings Immutis has ever known, and even beyond the confines of this world. Within her ranks are beings that know secrets of the universe few others could fathom, beings that can handle threats on a cosmic level, let alone the disturbance of an individual mortal. This is the Coalition of Arcane Study and Thaumaturgy, but most know (and some fear) it's acronym often branded, sealed and worn on the uniforms of it's agents: CAST.

In antiquity some of it's core members, particularly the dragon Itzul the Creator, has seen the need for restraint within the magic community after out of control casting has almost caused an extinction event long ago. Believing research is preferable to prohibition of magic and to prevent sapient beings from hiding themselves from knowledge out of fear, Itzul and the original core archmages drafted the treaty and ordered the known major empires and kingdoms of the time to sign it. From there the organization moved from location to location before settling in what is now Gradis and has become the leading guide of magic use sense.

## The Cabal Treaty

The Cabal Treaty is a long document kept by the organization's inner members and assumes authority over all matters of magic around the world. The document can be summed up as:

**Investigate:** The essence of magic is not parlor tricks or welding powers of combat it is the understanding of the universe and one's place within it, making use of it's secrets for the betterment of all beings. CAST seeks to understand everything it can about this universe, collecting and researching into "anomalies" it has found since it's inception.

**Cultivate:** CAST is dedicated to the betterment of knowledge of all parties interested in the study of magic. It's goal is to establish facilities of learning to all corners of the globe, for ignorance is no excuse for responsibility. CAST and magic schools often go hand-in-hand, including it's headquarters in Gradis . In addition to education CAST dedicates itself to providing employment opportunities to it's members, providing itself as a great database of skilled and reliable spellcasters.

**Regulate:** Before the foundation of CAST magic use has often led to disaster, through careless, greed and sometimes great evil. The organization is dedicated to protecting the world and keeping magic use safe and beneficial and discourages malicious practice of it. Enforcement is usually handled by the laws of individual countries, in the cases where they are not the organization often are obliged step in. Rules enforced by the organization include but are not limited to:

Control of all conjugations, summoners are responsible for all entities brought into this world.

All threats towards the existence of major populations by supernatural causes must be diffused, in larger scopes by any means necessary.

Magic is not used to disrupt the economic systems of political entities.

Magic used to manipulate the will of others must be avoided unless in enforcement of other commandments of the treaty. Those victim must be released as soon as such manipulation is no longer needed.

Manipulation for personal gain or violation of the rights of the victim is explicitly forbidden.

No resurrection of sapient beings without consent.

## Structure

**Civilian** - Sometimes just called "The Common", this is a marker for all non-personnel.

**Student Class** - This is a special title given to members of magic schools associated with CAST. Are expected to withhold the organization's ideals but are not granted access to the organizations inner workings for reasons of safety. At locations that include CAST staffing, students are often in proximity to but do have direct access to entities under containment.

**Intern Class** - These are members, often students, that have officially entered the member of CAST, and all members usually start at this level. They have limited access to the archives and containment of the organization for research and training. These interactions are closely monitored for both the integrity of the organization and the safety of the personnel.

**Containment Class** - These are the staff required to look after all data and collections of the organization. On the lowest level they are librarians that care for the archives, at higher levels they may play the role of reliquarians and wardens looking after the live entities contained within [DATA EXPUNGED], at it's highest levels it includes [DATA EXPUNGED]

**Archmages** - A member charter of high ranking spellcasters that the organization can rely on for their advanced skills, many are within the inner parts of CAST but not always, with some in retirement or on other pursuits outside of magic or have interests outside the organization.

**The Cabal** - The inner circle of the organization, the council members always of archmage levels, who oversee regulatory matters related to the organization and are dedicated to the following of their treaty by all spellcasters. Under the council members is long trail of bureaucracy that handles violations, grievances, and other matters related to spell-casting on a global level. The larger part of this organization often includes intern class members and provides them with professional work.

**The Cabal Core** - The highest rank within the organization, The Core are given access to all parts of the organization but due to their position it is understood to not give them direct access to dangerous entities unless given explicit orders by the specific, individual core member. All core personal are some of the most powerful spellcasters in the world. Their presence in settling conflict are only necessary in threats to the universe or existence, with smaller threats left up to their agents.