Kamaran Fusiliers

Kamaran Fusilier

The **Kamaran Fusiliers** are the collective Astra Militarum Infantry Regiments raised from the planet of Kamara in Segmentum Pacificus. While they have only been part of the Imperium for a comparatively brief time, they have a rich martial history that predates this considerably and put them in good stead for joining the ranks of the Imperial Guard.
The Kamarans value discipline and firepower above all else, believing that a strong firing line is key to victory. Aggressive officers willing to close with the enemy are highly prized, with those that survive rising rapidly through the ranks.
The highest disdain is held for those that rout in the face of the enemy, with the label of coward being one of the greatest insults you can level against a Kamaran. Regiments that have retreated without orders or broken in the face of the horrors of the galaxy are disbanded and struck from the records in disgrace, with any survivors being assigned to penal units, if they are lucky.

## Regimental History

### Discovery

Kamara is a relatively new addition to the Imperium's rule, having been discovered during the 36th millennium and peacefully incorporated into the Imperium. The planet's populace was no stranger to conflict, having spent the previous millennia embroiled in myriad internal conflicts which had honed a strong martial culture and style of warfare. The discovery that they were part of a greater human empire largely quelled this internal strife but the culture remained, being directed outwards against the foes of the Imperium instead. The Kamarans eagerly embraced the Tithe as a result, raising large regiments to provide to the Imperium.
Since this time, Kamaran regiments have faithfully served the Imperium, providing them with stalwart infantry regiments to feed the Imperial war machine.

## Notable Campaigns

* **Hive Fleet Leviathan** - As a world in the vicinity of the Grendyllus tendril of Leviathan that assailed the Bastior Sector, Kamara was ordered to muster a number of new regiments to contribute to the defences of the "anchor worlds". Kamara obliged with a host of warriors, detaching the best of the PDF as well as freshly raised formations. These units are currently battling this new threat that has emerged against the Imperium.

## Regimental Homeworld

Kamara is the homeworld to the Kamaran Fusiliers, a highly martial world where military service is deemed a great honour. Second only to this is supporting the war effort of these soldiers, with the manufactorum workers also held in high regard. Kamara is a world of rolling plains and populous hive cities, with a large population. As a result their military evolved to favour long battlelines of close order soldiers, with large armies being the norm. Some of the greatest internal wars saw enormous conflicts involving millions of soldiers battling with primitive stub weapons and bayonets.

## Regimental Recruitment & Training

Kamaran regiments are formed semi-independently of the planet's PDF, for rather than selecting the best of the PDF to form the Tithe, instead the recruits are separated from those of the PDF during initial selection and then trained separately to avoid them putting down roots amongst the local populace that might lead to a reluctance to be posted off-world and broken families. Like most Astra Militarum regiments, the Fusiliers are not supported after leaving Kamara, being combined with other units when attrition has degraded their combat ability to the point of ineffectiveness.

## Regimental Organisation

The organisation of Kamaran regiments adheres to a standard layout. Kamaran regiments are divided into several battalions, which are composed of companies and these in turn of platoons. While these are further divided down into squads, formations smaller than a platoon are rarely used in combat and are mainly for administrative purposes. Several companies are composed of light infantry, with the remainder being line infantry. Each regiment also has a grenadier detachment. When first formed, regiments typically comprise of 20,000 soldiers, this total not including support staff such as ammunition orderlies, chefs etc.

### Regimental Ranks

#### Officer Ranks

* **Colonel** - Regimental commander.
* **Lieutenant Colonel** - Battalion commander. Responsible for commanding a section of the regiment.
* **Major** - Administrative officer, responsible for discipline and overseeing the logistical support of the regiment.
* **Captain** - Company commander. Granted high levels of autonomy to maximise combat efficiency.
* **Lieutenant** - Platoon commander.
* **Ensign** - The lowest ranking officer of a regiment. Typically act as support to the Lieutenant, carrying their messages to the squads or commanding a detachment of the platoon.

#### Non-Commissioned Officers & Enlisted

* **Serjeant Major** - These senior non-commissioned officers are typically assigned to support the Major with logistical duties.
* **Serjeant** - Squad leader. Serjeants are expected to lead from the front and inspire their men, as well as maintaining discipline.
* **Corporal** - Typically act as support to the Serjeant, or commanding a detachment of the squad.
* **Lance Corporal** - Veteran Troopers entrusted with carrying important equipment such as special weapons or vox casters.
* **Private** - Line infantryman.

### Combat Doctrine

As firm believers in discipline and close order drill, the Kamarans favour a steady advance upon the foe, supported by fire from friendly armoured and siege regiments, and the skirmishing of their light infantry, before unleashing formidable fusillades of lasfire upon the opponent and a follow up bayonet charge if they appear to be close to breaking. In defence they will hold their fire until it is deemed most effective, cutting down the advancing foe before counter-attacking at the first sign of disorder. Casualties are deemed an inevitable result of combat and few commanders with shy away from them in the name of defeating the enemy or capturing the location.

### Specialist Infantry

* **Grenadiers:** - Locally created Stormtroopers. Trained and equipped in the same manner as Cadian Kasrkin or Tempestus Scions and boasting to be the match of both. Kamaran Grenadiers are typically used as shock troopers, spearheading assaults or being assigned to key areas of the battleline.
* **Light Infantry:** - The bravest and brightest of the mainline infantry are given additional training in irregular tactics and formed into squads of light infantry. They are given a unique uniform to denote their status and equipped with longer range and more accurate lasrifles. Light infantry squads act as scouts and skirmishers for the rest of the regiment, providing intel on enemy positions and harassing their formations.

## Regimental Equipment

Kamaran forces are well armed and equipped, thanks to high quality manufactorums on their homeworld.

### Standard Regimental Kit

The standard regimental kit for an Kamaran Trooper is as follows:

* **1 Mark III pattern Lascarbine and 8 charge packs** - The Light infantry are equipped with a longer barrelled variant of this weapon. All are outfitted with wooden furniture.
* **Laspistol and 2 charge packs**
* **Bayonet/combat knife**
* **2 frag grenades**
* **Shako** - A tall, cylindrical military cap. Flak armour plates are incorporated into the design, though their usefulness is dubious.
* **Uniform** - A two piece outfit consisting of a coat and trousers, with flak armour plates woven into the coat
* **Gas mask**
* **Micro-bead**
* **Poor weather gear** - Includes a long smock and a ground sheet which can be used to construct a rudimentary shelter.
* **Rucksack**
* **Entrenching tool**
* **Basic toolkit**
* **Mess kit and water canteen**
* **2 weeks rations**
* **Blanket and sleeping bag**
* **Rechargeable lamp-pack**
* **Grooming kit**
* **Dog tags**
* ***Imperial Infantryman’s Uplifting Primer***

### Optional Wargear

Like any regiment of the Imperial Guard, the Kamaran Fusiliers deploy a wide range of special and heavy weapons. In particular autocannons, and long-las rifles are prized.

* Lascannon
* Heavy bolter
* Mortar
* Missile launcher
* Autocannon
* Flamer
* Grenade launcher
* Plasma gun
* Meltagun
* Shotgun
* Heavy flamer
* Sniper rifle/Long-las
* Boltgun
* Autogun
* Hot-Shot Lasgun/Hellgun
* Hot-Shot Volley Gun
* Bolt pistol
* Hot-Shot Laspistol/Hellpistol
* Autopistol
* Plasma pistol
* Chainsword
* Power sword
* Power fist

## Regiment Appearance

Kamaran Fusiliers wear ornate uniforms with flexible flak armour woven into the main components. Their uniform consists of a red coat with yellow facings. This coat is highly decorative, with white braiding and gold buttons. A white sash with medals (if possessed) is typically worn. Grey trousers and high boots finish the uniform and a tall, cylindrical military cap is typically worn. The Kamarans believe that displays of finery are the epitome of bravery in the face of the enemy and disdain the use of plain or camouflaged uniforms. The only exception to this is the light infantry of the regiment, which wear green in place of red and grey, and a black sash. Nonetheless this uniform is still ornate, retaining the white braiding and with silver buttons on the coat.

### Regimental Markings

Inspired by the Cadian identity system, Kamaran squads receive a three-digit number designation. Command squads are issued a two-digit number with a central skull motif. These are typically inscribed on the gold badge of the cap.