Level 4

Note: **TheGreatEscape164** has gave me permission to put my idea in Level 4.

**Survival Difficulty: Class 2e - Environmental**
**》Unsafe**
**》Secure**
**》Non-Entity Hazards**
Level 4 is the 5th level of **The Deathrooms,** and the last of the **Main 5**.

## Description

Level 4 seems to be a house that has wallpaper and decor with varying tones of the same color, and there's four, maybe five sections in this monochrome madness. Each exit varying in difficulty and difference. Each section is drastically different, so without further ado, lets start.

## Sections

Each section is different, and each have varying difficulty to exit, so lets not waste time and explain all four of them.

### The Attic

This is where you first start; it appears to be a collapsed attic, with mangled parts, and unreliable supplies. If you're lucky, you can find useful supplies, but most are worthless, and should not be cared about much. Parts of this cramped labyrinth can collapse on oneself, causing wanderers trying to desperately escape. Usually, they'd find a small door that is mistaken for an exit, and they'd enter another attic. Each small door will lead to another attic, leading to the highly feasible theory that each section is a labyrinth of some sort. The Attic appears to be made out of mulberry wood, which is weak and unreliable. In order to exit, you must find a trapdoor that leads to a withered area, and the only way to go through is by falling in there. And that way, you've entered the next section.

### The Third Floor

This is the second section of this level, and is slightly higher in quality than the attic. It has slightly withered wallpaper, and sometimes with a torn carpet. There's moderately unreliable resources, but either way, its not needed unless you're in a dire situation. Unlike The Attic, Colonies & Outposts can be formed, but its different given the environment of the section. There's wet mahogany wood all over the place, and sometimes there's thumbtacs and nails in the ripped up carpet. In order to explore the rest of the labyrinth, you must find a door with a paper that says "LAUNDRY." It will send you to another part of the labyrinth. In order to exit, you must find some wet, crooked stairs, that will send you to the next section.

### The Second Floor

The third section of Level 4 is where there's an extremely high increase in quality, with walls made from gray-painted maplewood, and occasional balconies. There's only slight deterioration in the wallpaper, and barely any tacs. If you're lucky, you may find a room with windows, which is where the image of Level 4 was supposedly taken. Settlements aren't too hard to make, but not easy either, as there's only moderately reliable resources. There's multiple reports on how to explore the labyrinth, but its agreed that you can find a soft, spiral staircase, that you can walk down to enter the last confirmed section.

### The First Floor

The supposed last section of Level 4. Its relatively uniform to the Second Floor, and is a deluxe area with soft sofas, recliner chairs, rocking chairs, and paintings all over. This place usually has useful supplies, and is the hotspot of communities. Its loved by wanderers, and there's storage rooms every area in the labyrinth. In order to explore the labyrinth, you must find a tube, and climbing through it will send you to another area of the labyrinth. In order to exit the level, you have to find a swing glass door depicting the next level, which will bring you out of the level.

### The Basement

This place only exists through myth, but its told to be better than the first floor, and is luxury. Its said to be entered through the vents of the first floor, but no evidence of this section existing has been confirmed.

## Entities

No entities have been confirmed, but footprints and handprints have shown that there could be entities lurking in the level.

## Causes of Death

* People can be severely injured when trying to exit the attic, or the third floor, and can sometimes cause deaths.
* The tacs and nails can't kill people, but usually causes flesh wounds.

## Colonies & Outposts

There's many of them, but I'll list the two largest.

### Monochromatic Magic

* Has a population of about 110 people.
* Accepts wanderers of all kinds.
* Resides in the first floor.
* Will give shelter, protection, and supplies.

### Our Gray World

* Has a population of about 70 people.
* Slightly suspicious of newcomers.
* Resides in the second floor.
* Will test newcomers before they join.

## Entrances & Exits

### Entrances

* Walking away from the staircase of Level 3 for 10 minutes will send you here.
* This is the only known way to enter.

### Exits

* Finding a swing glass door depicting Level 5 in the first floor will send you to Level 5.
* Finding a bedroom in the second floor will send you to Level 6.
* Entering a glitchy door in the attic will send you to Level 44.
* Finding a glitchy door in any other section will send you to Level 444.