recursal/Fanatic-Fandom huggingface dataset:
Patch 0.1.10.2365

* juvenile rex foot step sound notifys
* juvenile rex blendspaces
* juvenile rex native anim bp
* rex juvenile and subadult accurate movement data
* fixed adult rex native anim bp and movement data
* reverted adult rex anim bp
* broken legs are now always saved

### Optimized and Improved master dinosaur Shader:

* Added proper support for masked detail normals and set them up for every dinosaur type
* Made subsurface scattering use a colour input so that it actually has a visible effect
* Converted several texture samplers to use "Sample Source shared:wrap" to reduce the number of texture lookups
* Hooked up roughness & ambient occlusion maps that were going unused
* Made sure all skins were correctly parented to the default of each class for consistency
* Replaced metalness texture option with a constant of zero since skins should not be using this, (and none were).

### Updated master prop Shader:

* Added support for bump offset
* Added support for emissive flicker / phasing
* More baby steps towards implementing a wetness overlay
* Continued converting Industrial & Hangar assets over to master prop shader, imported height maps for certain floor materials
* added missing carno footstep sounds
* reduced random volume range of carno footsteps
* reduced random pitch range of carno footsteps
* fixed sync group issue in carno anim blueprint
The Grim Expanse

⚠
**This article or section contains information that is out-of-date.**

* Please replace the old information with up to date information.
* This may include rewriting sections to ensure they are clear and concise, and wikifying.

## Information

This 8km x 8km map is set in a sprawling, arid desert, littered with abandoned ruins and freshwater oasises. Expect a difficult time surviving on this map with water being scarce and predators being able to see you from far distances.

This map is ideal for a larger server, and may require higher system requirements.

To launch the map on your hosted server, use this command line:

```
/TheGrimExpanse/maps/TheGrimExpanse

```

I suggest you use the Public Branch.
Mod ID: 906379810

**Suggested specifications:**

* 50-100 Players (Useful for populating the entire map).
* Mid-tier dinosaurs can access certain areas of the map.
* Flying dinosaurs are not suited for this map.
Trapping

File:Trapping The Isle.gif   **Trapping** or **Trapped** is when one player gets another player trapped within their body which will be causing a cross body appearance which annoys individuals and provokes biting.

## How to Get out of being Trapped

* Smaller Dinosaurs can easily escape large trapping dinosaurs but if said dinosaur is the same size they will be trapped so it's safe to stay away from your own sized dinosaurs.
* Biting and Aggressive roars at the trapper will show you aren't in the mood to be bothered.
* Don't be around the nearly the same sized Dinosaurs.
Utility Building

Utility Building concept thumbnails by Tapwing

The "Utility Building/shack" is an upcoming human structure that is being added to *The Isle*. It is unknown what Island it will be on. It is currently in its concept stage.

## Gallery

Computer props made by VisualTech. It is unknown if these new props will be featured in the Utility Building
Tyrannosaurus (The Stomping Land)

**The page known as Tyrannosaurus (The Stomping Land) has been discontinuted from Isle Development!**

## Game Stats

### Tier:

4

The Stomping Land Tyrannosaurus is a exclusive dinosaur for those who have had the The Stomping Land game.

## Trivia

* In Sandbox the TSL Tyrannosaurus Rex loses 10 stamina instead the usual number loss due to it's weight class.
Pterosaurs

**Pterosaurs** are flying reptiles/archosaurs which are known to be the earliest vertebrates to have evolved to have the ability to have flight.

In the Isle, their are currently three (3) known pterosaurs, two (2) being Playables and one (1) as an A.I. Pterosaurs are part of the Flight Branch.

## Description

Pterosaurs were described as highly evolved creatures which were different from their reptilian ancestors by the addition and adaption to have the power of flight. Pterosaurs bones were hollow and air-filled, like the bones of birds.

They had a keeled breastbone that was developed for the attachment of flight muscles and an enlarged brain that shows specialized features associated with flight. In some later pterosaurs, the backbone over the shoulders fused into a structure known as a notarium, which served to stiffen the torso during flight, and provide a stable support for the scapula (shoulder blade).

## In The Isle

Throughout the history and updates/patches of The Isle, the first presence of pterosaurs were in 0.0.0.92, whereas Quetzalcoatlus was the first ever pterosaurid but was later removed temporarily. Pteranodon was added in later updates, and was the last playable pterosaur; the latter two being the only playables. Pterodactylus is the last pterosaur and is the smallest out of the two, and whom is an AI creature.

### Known Pterosaurs

* Quetzalcoatlus
* Pteranodon
* Pterodactylus

## Trivia

* *Quetzalcoatlus* is the first ever pterosaur in the Isle, and is by far the largest one.
	+ It is the only aerial 'Apex'.
* *Pteranodon* is the second pterosaur and a medium-sized one.
	+ It may be the only Pterosaur capable of eating Fish, due to its piscivorous diet.
* *Pterodactylus* is the smallest pterosaur in the game, and an AI.
	+ Despite being an AI in the official servers, it was playable some time in Sandbox.
* All of the three pterosaurs are have distinct diets from each other, either a carnivore, piscivore, or a scavenger. But the pterosaurs may choose all.
PH (Potentiel Hydrogène)

Le pH, échelle de pH ou potentiel hydrogène est l'échelle qui permet de savoir si une solution chimique est acide, neutre ou basique. Plus une solution est acide, plus elle libère des protons dans les réactions chimiques.

## pH négatif

L'échelle 0-14 pour le pH est une limite conventionnelle. Ainsi une solution concentrée d'acide chlorhydrique à 37 %m a un pH d'environ −1,1 quand une solution saturée d'hydroxyde de sodium a un pH d'environ 12,5. Les produits plus acides que l'acide sulfurique à 100 %, sont qualifiés de superacides.
Patch 0.1.10.2382

* fixed blendspaces using incorrect notify trigger mode
* added rex sub adult native anim bp and blendspaces
* fixed rex double footprints
* added dryo attack
* **changed:** Carnivore Tree Dryo diet is now meat based. This is to prevent us from having to code in horrible workarounds for the dryo not being a real carnivore until it is replaced when more dinosaurs are completed.
* **changed:** TestLevel can no longer be hosted on public dedicated servers.
* **fixed:** bug that caused Shanty and Trike to be able to stomp while resting.
* **changed:** Carno Dryo Hunger Loss per tick from 2 to 1.
Patch 0.0.0.79

* **New:** Rotation will now save along with your position in the database.
* **Fixed:** Bite Attack animations no longer cause damage after the attacking person has died.
* **Fixed:** Name tags would show up in the wrong situations and on AI.
* **Fixed:** Characters will now save properly on server shutdown.
* **Fixed:** Character Corruption Database Flaw that would result in the failure of your character from spawning in.
* **Improved:** Game Performance related to rendering name tags and avatars.
* **Improved:** Character Saving System.
Treatment Plants

The Treatment Plants are a large man-made facility built on Isle V3. Its supposed purpose was to treat the water that came in and out of the Aviary through the Sewer Creek and then pump it into large pipes, that either transported the water to other buildings or dumps it into the nearby Southern Canyon.
Patch 0.1.14.3636

Adjusted apex stats (Giga/Spino/Rex/Acro) to focus on short bursts of speed and ambush. This is to move them away from extremely mobile "pursue forever" hunters that can't be dealt with.

* Each apex has slightly different stats based on weight and damage that play off of their stamina. These are all relatively close together, but over time result in drastically different hunting capabilities.
* Acro/Giga focus on a moderate, single burst of speed/long stamina regain time, with minor stamina regain during trots.
* Rex focuses on a short, single burst of speed/moderate stamina regain time, with only stamina regen during resting.
* Spino focuses on moderate, numerous bursts of speed/moderate stamina regain time, with minor stamina regain during trots.
* **Updated:** Acro weight/health to 1.2x values to bring it in line with its size.
* **Updated:** Giga bleed resistances to be the highest of all dinosaurs to adequately display dominance over Acro.
* **Fixed:** Anky juvy scale still being at 1.3 again and causing him to spawn with 20% values.
* **Fixed:** Damage and stomp timers now work on Shant/Trike/Puerta.
* **Adjusted:** Shant loses stamina per stomp and increased stomp damage. You now choose whether to flee or fight, not both.
* **Fixed:** Trike/Shant can no longer stomp on bone break (This functionality broke during damage update).
* **Fixed:** Baryonyx's weird animation that played any time he stopped moving during idle transition.
* **Fixed:** Theri attacking while sitting.
* **Fixed:** Hypo Rex attacking while sitting.
* **Added:** Orodromeusto progression, tier 1.
* **Added:** Camarasaurus progression, tier 5 (from Shant).
* **Moved:** Puerta to tier 6 (from Camara).
* **Fixed:** Acro call emote so it no longer pulls from Allo animation.
* **Fixed:** Galli BP so his calls no longer distort his arms and upper body.
* **Fixed:** Herrera idle to limp idle having no transition.
* **Fixed:** Puerta from having an inconsistent, jittery walk.
* **Fixed:** server alignment in server list UI.
* Re-imported corpses with new origin point to fix floating/sunken gore corpse meshes. (Adjusted all dinosaur corpses as the re-import screwed up all dinosaur sizes. Current sizes will not be accurate. Needs adjustment!)
* Added native attack damage boolean to all dinosaurs.
* Fixed Rex bite processing twice on hit.
* Fixed the corpse sizes from last night, fixed Acro camera, improved Pue, Oro, and Camara camera.
* Fixed Camara skins having white spots.
* Removed Orodromeus jump until animation is in place.
* Updated character select list so Oro/Camara appear in correct places.
* Fixed Acro sliding during its default roar.
* Fixed Orodromeus animation reverses on resting.
* Fixed Camarasaurus eat/drink not properly playing.
* Added Camara/Oro dossiers to select list.
Tisso

**This article is a disambiguation page for Tisso**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Upcoming content

This is a list of unreleased content. Only official content—confirmed in the client or leaked by Afterthought LLC—is listed. As development of The Isle is highly iterative, whether or not an item or feature will be released remains speculative.

## Features

Strains
* For example: Hypers, Neuros and Tissos

(This will not include Magnas, as per their removal alongside the disconnection with Primal Carnage and The Isle Lore)

Elder system
* Larger, more powerful variations of the adult stage of life.
* Elders start off stronger than the highest tier adult of their species, however, quickly over time they depreciate in strength till you are far weaker
* Once you are old enough (survived long enough) you will have the option to "opt-out"
* Allows a "gameplay loop"
	+ Granting a player a "perk" for that species in that server for them

New Combat System (Already in)
* Grabbing, swallowing smaller Dinos whole, location-based (i.e. trample) damage, some Dinos being able to pounce onto others.
* A system will be implemented, that allows you to drag or carry corpses and young or small dinos.
* All survival dinosaurs have first priority to completion.
	+ For all other dinosaurs it is planned for the far future to come into Survival.
		- Spino will get remodeled and a juvenile version. ( earliest 2020 or 2021 )

New Map
Gateway

 v **·** ePatch history
Tribals

The **Tribals** (also known as Generation One and Cannibals, not to be mistaken as the Eyeless/Old Cannibals) are a group of heavily mutated humans living on The Isle coming to the game. They rely on the use of very primitive technology and use their knowledge about nature and the environment to survive the harsh landscape.

## In The Isle

Tribals will be able to tame dinosaurs, but only by beating them to submission instead of gaining their trust. They will also not have full control over dinosaurs they are riding.

## Crafting

### Tools:

* Bone Mace
* Bolas
* Club
* Hook

## Gallery

Old Human Concept Art 1 The Isle.pngTribal concept art alongside final models and clothing
Volcano

The Volcano on Thenyaw Island. Screenshot by Coco.N

The **Volcano** is a type of mountain biome that can be found in The Isle.

Currently, the only map with lava is Thenyaw Island.

## Description

A large pit of lava. The smoke from the volcano can be seen from almost anywhere on the map.

## In The Isle

Possible future:

It will erupt, cause destruction, and become one of the more challenging events players would face in the future.

## Gallery

A smaller lava pool found on Thenyaw Island. This is the only other lava pool in the game. Screenshot by Coco.NLava dripping down into a small lava river inside the Canyon on Thenyaw Island. Screenshot by Coco.N
The Isle Concept art

Tons of concept art have and are being created for The Isle. They are used as conceptual designs for the developers so they can have an idea for what the finished designs of the game will look like. They are made mostly by Rodrigo Vega, Fred Wierum, and Former skin artist Levia draconia. Tapwing has recently been creating concept art for newer dinosaurs.

### Concept Artists:

* Rodrigo Vega
* Levia draconia
* Fred Wierum
* Tapwing (Current)

## Gallery

Early Cannibal concept by Rodrigo VegaCannibal texture concept by Rodrigo VegaBuilding concept by Levia DraconiaAviary concept by Levia DraconiaFeathered *Tyrannosaurus* concept by Rodrigo VegaFence concept by Levia DraconiaFence concept 2 by Levia DraconiaFlora concept by Levia DraconiaGiant Trap by Levia DraconiaEarly humans concept by Rodrigo VegaHyperendocrin *Tyrannosaurus* concept by Rodrigo VegaNative effigies by Rodrigo VegaNatural bridges concept by Rodrigo VegaNueronic *T. rex* concept by Rodrigo VegaRangers concept by Rodrigo VegaRiding concept by Levia DraconiaSolar panel concept by Levia Draconia*T. rex* strains concept by Rodrigo VegaTissoplastic Raptor concept by Rodrigo VegaTree concept by Levia DraconiaTribal structures concept by Levia DraconiaThe bunker concept by Rodrigo VegaCannibal cages concept by Rodrigo VegaHyperendocrin Colossus by Rodrigo VegaNeurotenic Mastermind by Rodrigo VegaTissoplastic Reaper by Rodrigo VegaBiome concepts by Rodrigo VegaFeathered *T. rex* concept 2.0 by Fred WierumObservation postAtrium inside conceptAtrium CanalAtrium conceptAtrium Entrance conceptCarnivore concept by Rodrigo VegaCarnivore strains concept by Rodrigo VegaHyperendocrin *Utahraptor* concept artHyperendocrin *Spinosaurus* concept by Fred WierumUpdated Hyperendocrin *Utahraptor* by Fred WierumHyperendocrin *Carnotaurus* by Fred WierumHyperendocrin GiganotosaurusBoma wall conceptFire pit concept art (note the mammoth skulls)Totem conceptTotem upgrades conceptHut conceptTree tower conceptTotem conceptTent conceptTotem conceptTotem conceptUncolored Homalocephale concept art by TapwingOviraptor concept art by TapwingBeipiaosaurus Concept art by TapwingMagyyarosaurus concept art by TapwingUncolored Hypsilophodon concept art by Tapwing
The Isle Steam Workshop

The Steam Workshop is a central hub of player-created content and tools to publish, organize, and download that content into the isle game. The acceptable items, entry rules, and rewards may be different for each product downloaded and used, so please read the instructions carefully to see where your skills and interests can have the most impact for the isle.
The Isle Server Settings and Configuration

Isle server settings and configuration are controlled by several files and have subsections the value must be entered under.

The following commands can be used in The Isle:

## Command Line

There are several options available on the startup command line.

### Default Command Line

TheIsleServer.exe /Game/TheIsle/Maps/Thenyaw\_Island/Thenyaw\_Island?

#### Optional Maps

 Isle\_V4
 Isle\_V3
 Isle\_V2
 Isle\_V2 Redwoods
 DV\_TestLevel

### Multiple Servers

Add the following options if running multiple servers on single server hardware.

Port=<Port#>?QueryPort=<QueryPort#>?

## Game.ini

### [/script/theisle.igamemode]

 ServerStartingTime=
 bServerDynamicTimeOfDay=

Supported Database Types For External Databases (Not Required for Standard File Databases)

SQLite
MariaDB
 DatabasePort=
 DatabaseUser=
 DatabasePass=

## GameUserSettings.ini

### [TheIsle.Mods]

**MOD SUPPORT HAS BEEN DISABLED AND IS STILL OFFLINE AS OF 2019/01/01**

## Engine.ini

### [url]

 PeerPort=
(Optional if not using command line port settings.)
The Isle Wiki/Sandbox

This wikipedia currently has over **585 articles** and **2,380 files**.

Since it's creation on October 21st 2016.

Contents

Humans

Dinosaurs

Maps

Flora

Nesting

Game controls

Official Developers

Patch history

Upcoming content

Blog Posts

Forum

How to help
**Learning how to edit?**

+ If you are new to wikis, check out the **tutorial**.
+ Know how to edit? Consult our **Manual of Style**, and **wiki policies and guidelines**, to better see article standards.

**Helping out**

+ If you want to help but you're not sure where to start, try improving the various **stub articles** and **articles to be expanded** by expanding them.
+ Uploading game screenshots is another way to help out. Check for pages **needing images**. Don't forget to add the correct categories and a description!
+ Check the list of wanted pages for frequently linked-to articles that don't exist yet.
+ **Clean up** articles that are in need of attention.
+ Fix **maintenance reports**.

Official Links

Twitter feed
Twitter

Survive
Black March

**Black March** (검은 삼월, *Geomeun Sahmwol; "Black Third Moon"*) Adalah senjata jenis **Jarum Rank - B** dan sebuah **Senjata Menyala** yang dipinjamkan **Yuri Zahard** kepada **Bam** untuk beberapa waktu . Yang sudah dia ambil kembali.

**Black March** selalu dianggap sebagai senjata jarum tingkat atas , walau bukan yang paling kuat - faktanya, itu bahkan bukan senjata terbaik yang dimiliki **Yuri ,**
Patch 0.0.0.82

* **Fixed:** Database saving system would still save you under the map if you were crouching on a hill.
* **Fixed:** Raptor pouncing while using rest and limp keys resulted in getting stuck.
* **Fixed:** Other various raptor pounce desyncing issues.
* **Fixed:** If you didn't enter raptor pounce or leave it playing the correct animation state, you ended up stuck in the wrong animations.
* **Fixed:** Raptor pouncing while spamming spacebar resulted in undefined behavior.
Jinsung Ha/Penampilan dan Kepribadian

* Stasiun Nama
 **Ranking** | Top 100

## Penampilan dan Kepribadian

Jinsung Ha adalah seorang pria kurus yang tinggi, dengan rambut coklat kehitaman dan mata coklat. Dia diperkirakan setengah badan lebih tinggi daripada Viole. (Season 2 Eps.27). Jinsung mempunyai rambut yang sedikit keriting (curly) yang orang-orang lihat murahan dan lucu.

Jinsung Ha merupakan seorang pecandu rokok kelas berat. Dia sering tampil dengan menghisap rokok yang membuat dia terlihat keren dan cool. Saat berbicara kepada Wangnan Jah setelah peristiwa Viole VS Urek, Wangnan memberikan dia lolipop (permen hisap) menyatakan bahwa rokok tidak baik untuk kesehatannya dan sebaiknya dia belajar untuk menghentikan kebiasaaanya menghisap rokok, dan menggantinya dengan permen. Alhasil, saat Jinsung Ha diperlihatkan kembali di Stasiun Pemburu Nama, dia mengganti tampilan gaya hisap rokoknya dengan menghisap permen. Tapi dia tetap terlihat keren dan cool.

Jinsung Ha mempunyai kepribadian yang peduli dan sikap yang menyenangkan, meskipun ini juga berfungsi sebagai sebuah topeng yang menyembunyikan maksud dan tujuan dia yang sebenarnya. Sejak bertemu dengan Bam, sikapnya sedikit melunak ke titik dimana dia merasa menyesal pada sikap FUG yang kasar terhadap Bam.

Awalnya dia menghargai keputusan Viole untuk tinggal bersama Tim Tangsooyook dan membiarkan mereka semua tetap hidup (Berdasarkan kata-kata Hwa Ryun). Tetapi setelah melihat Viole terluka parah saat melawan Urek Mazino dan membuktikan pendapatnya benar (bahwa Tim Tangsooyook tidak cocok untuk tetap terus naik lantai bersama Viole), dia pun berbicara kepada Wangnan Jah agar mereka meninggalkan Viole dan dia akan mencari teman tim kuat yang benar-benar cocok untuknya.

Peristiwa Viole VS Urek tegas menyatakan bahwa Jinsung Ha peduli terhadap keselamatan Viole, terlepas entah apakah itu karena rasa belas kasihannya sendiri atau karena Viole merupakan investasi, serta calon Dewa dan Slayer yang wajib dilindungi dan dirawat karena kelak akan menjadi senjata FUG di masa depan.
Wildfire

**Wildfires** are future events in The Isle in which a large destructive fire will spread across bush and woodlands, causing mayhem. Wind will play a part in it, perhaps in directing wildfires to where they spread. While relatively easy to add, the developers have opted to suspend it until it has a good mechanical niche in the game. There will be a method of lowering edible foliage availability, probably occurring, on a map the size of current V3, about twice for each real-life hour, with varying intensities.

## Gallery

Forest fireA developer screenshot of a wildfire.
Velociraptor

Velociraptor mongoliensis

The *Velociraptor* was added to *The Isle* in Patch 0.1.11.2865.

## In Real Life

Velociraptor is a genus of dromaeosaurid theropod dinosaur that lived approximately 75 to 71 million years ago during the latter part of the Cretaceous Period.

## In The Isle

It is a small predator that will readily attack you if you are a hatchling or a juvenile, so beware of the screeching! It is the only aggresive AI present on the Legacy Branch. It poses threat to juveniles of mid tiers and below but no threat to adults. Its food intake for most carnivores is abysmal because of its small and frail body.

It is only playable in Sandbox , but is present as AI as well

## **Pros:**

* **Decent speed**
* **Very easy to hide**
* **Decent stamina**

## **Cons:**

* **Very low health**
* **Very weak attack**
* **Annoyingly loud**

## Gallery

Velociraptor DossierVelociraptorA Velociraptor chasing a wounded "Psittacosaurus"
Tribal Marks

**Tribal Marks** are part of ancient native traditions where individuals Male or Female will engrave symbols,pictures, and or words on their body by the usage of painting,burning, and or cutting of the skin during adulthood. The primary function of the tribal marks is for identification of a person's tribe, family or patrilineal heritage.

## Gallery

Early Tribal Marks Concept Art #1.Early Tribal Marks Concept Art #2.Early Austroraptor Tribal Marks Version 1.Early Austroraptor Tribal Marks Version 2.Early Austroraptor Tribal Markings.
Patch 0.1.9.1821

* updated changes from unreal engine 4.12 patch 1 upstream
* fixed linux build errors.
* implemented the new footstep logic on the other tyrannosaur types and added footprint notifies
* added vertical user camera offsets
* added user configurable horizontal cam offsets
* added missed updated shant spring arm max pitch curve asset
* Shant cam update
* added cam offsets while eating and drinking
* Can now transition from crouch to resting
* Can now transition immediately from crouch to sprint only by holding sprint key
* code for trotting and sprinting camera offsets
* allosaurus trotting and sprinting camera offsets
* user camera offsets only apply to the camera when facing forwards
Hadéen

L’Hadéen est le premier éon de l’histoire de la Terre. Il commence avec la formation de la Terre et se termine il y a

### Raison de fin

Début de la tectonique des plaques

4 milliards d’années avec le début de la tectonique des plaques.

Le paysage de l’Hadéen inférieur ressemblait à l’enfer. La surface était couverte par des volcans et de la roche fondue, et la planète était constamment bombardée par des météorites et des comètes.

Les pemiers millions d’années étaient trop inhospitaliers pour accueillir une quelconque forme de vie, avec des températures de 230 degrés celsius en surface (et même 2000 degrés au tout début), et une pression atmosphérique 27 fois plus élevée qu’aujourd’hui. La Terre possédait une atmosphère, mais celle-ci était régulièrement détruite à cause des fréquentes collisions avec des corps célestes.

Il y a 4.4 milliards d’années, la planète commença à se refroidir; la découverte de zircon fournit les preuves de l’existence d’eau liquide à cette époque Pourquoi ?. Le fin de cet éon est marquée par la formation des océans et de la croûte continentale.
Weight Classes

**Weight Classes** determines difference in the damage a individual dinosaur can inflict and cause on another dinosaur due to the size they are.

# Weight Classifications

Ultra Light➞Very Light➞E. Small➞Small➞Light➞Medium➞Large➞Heavy➞Titan➞Colossal➞Leviathan

## Carnivores

* Hyperendocrin Tyrannosaurus: Titan Weight Class
* Hyperendocrin Giganotosaurus: Titan Weight Class
* Hyperendocrin Spinosaurus: Titan Weight Class
* Spinosaurus: Titan Weight Class
* Spinosaurus (Aquatic): Titan Weight Class
* Tyrannosaurus Rex: Titan Weight Class
* Tyrannosaurus (Feather): Titan Weight Class
* Giganotosaurus: Titan Weight Class
* Carcharodontosaurus: Titan Weight Class
* Acrocanthosaurus: Large Weight Class
* Suchomimus: Large Weight Class
* Allosaurus: Large Weight Class
* Carnotaurus: Large Weight Class
* Baryonyx: Large Weight Class
* Utahraptor: Small Weight Class
* Dakotaraptor: Small Weight Class
* Austroraptor: Small Weight Class
* Herrerasaurus: Small Weight Class
* Velociraptor: Extra Small Weight Class

## Herbivores

* Puertasaurus: Leviathan Weight Class
* Camarasaurus: Colossal Weight Class
* Shantungosaurus: Titan Weight Class
* Triceratops: Heavy Weight Class
* Stegosaurus: Medium Weight Class
* Ankylosaurus: Heavy Weight Class
* Therizinosaurus: Heavy Weight Class
* Diabloceratops: Heavy Weight Class
* Avaceratops: Large Weight Class
* Maiasaura: Large Weight Class
* Pachycephalosaurus: Light Weight Class
* Gallimimus: Light Weight Class
* Dryosaurus: Light Weight Class
* Orodromeus: Ultra Light Weight Class
* Psittacosaurus: Very Light Weight Class

## Unknown Weight Classes

* Tissoplastic Rex
* Neurotenic Rex
* Megaraptor *(Scrapped Dinosaur)*
* Deinonychus
* Rauisuchus
* Deinosuchus
* Albertosaurus
* Titanoboa
* Megalania
* Hyperendocrin Carnotaurus
* Hyperendocrin Utahraptor
* Pteranodon
* Compsognathus
* Quetzalcoatlus
* Ceratosaurus
* Dilophosaurus
* Monolophosaurus
* Brachiosaurus
* Avaceratops
* Brontosaurus
* Diplodocus
* Corythosaurus
* Kentrosaurus
* Styracosaurus
* Orodromeus
* Protoceratops
* Plateosaurus

## New System

Based on a suggestion seen here we have taken the consideration of "(Attacker Weight/Victim Weight) \* Attacker Damage (or bleed amount/bone break chance) = Damage" into account, allowing a more accurate and vastly superior thought to our own on how combat damage could be applied across the entire spectrum of dinosaurs, as well as allowing guns and other tribal tools to deal a flat amount of damage to creatures without any mitigation factors (excluding future hitbox relevant damage/armor).

1. ↑ http://steamcommunity.com/games/TheIsle/announcements/detail/614011511193959247
The Isle Employees

## Employees

The following is a list of employees that work on The Isle:

Director
* Dondi

Developers
* KissenKitten
* Punchpacket
* Bryan Phillips (Animation); Twitch
* Amarok (Artificial Intelligence);Twitch
* VisualTech48 (3d Hard Surface modeler/Prop/Environment artist ); Twitch Artstation
* dinosauriac (Sound Design)
* Dondi; Twitch
* Dont DM me, ask a Moderator (Fred Wierum)
* hypno
* foszor Twitch (main programmer)
* dmIV (programmer)
* Filipe Tessaro (programmer)
* ikarop
* Seiza (presumably: Trailers and Teasers) Youtube Twitch
* Tapwing; Models
* What Fred Said (Jake Baardse)

Community
* Steam
	+ TFO-OptimusPrime
* Discord
	+ Circle of Life
	+ Reisysn
	+ Overpowered
	+ Sannom
	+ Souretsu
	+ MotherOrganoid (Formerly)
	+ twilia (Formerly)
	+ BlackSpectre (Formerly)

## Former Employees:

* ParadymShift (Marketing Director; fired from dev team)
* Sledge (Gun designer, also assisted with human development)
* DeathlyRage (programmer; was fired and then severely damaged code, which is what sparked the recode).
* looter (main programmer)
* Malanth (Programmer)
* Levia Draconia (artist)
* Vlad Konstantinov (Concept artist) Models
	+ He made the 3d-arts for "The Stomping Land", which were implemented in "The Isle" in 2015.
	(Currently most Sandbox Dinosaurs, like the Theri, old Rex, Carno, Austro, Puerta)
Titanoboa

**The Titanoboa page has been Rumored for Isle Development!**

The ***Titanoboa*** is an upcoming snake. It is currently in development and might be finished later. It will only be playable in survival mode because of its lifestyle: sit in the exact same spot for hours and wait for prey to come. However, because it can also chase fish it might be added for players later.

## In Real Life

*Titanoboa* was a large species of extinct snake known to live in what is now La Guajira, Colombia. It was theorized to eat crocodiles, turtles, and fish. This slithering tyrant would bite its prey then wrap around and squeeze the life out of its victim and devour it whole. It has surpassed the *Gigantophobis* as the largest snake since it's discovery.
Size: 13-14m, weight 1.1 ton

## In The Isle

The *Titanoboa* is very broken, it looks like a curly noodle when used, devs can only use it, look at the 3rd image in the gallery.

Using the *Titanoboa* in game might cause:

* Crashes
* Glitches

* FPS Decrease

**Be warned**

## Gallery

*Titanoboa*  modelTitanoboa Glitching Under A Dead HypoBroken Titanoboa
## Behind The Scenes

It is unknown if this project was abandoned or not. It will likely not be available in the Recode.
Twins Complex

A Pachycephalosaurus at the Twins Complex. Screenshot by SuncherPunck

The Twins Complex is a couple of small man-made buildings between the Twin Lakes of Isle V3. They have an unknown purpose. The buildings are similar, if not the same, that are also at the Barracks.

It's been noted by some players that in the vicinity of these buildings, a small glitch will appear on the screen, as documented by YouTuber The Carno Rex

## Gallery

An *Orodromeus* near the Twins Complex. Screenshot by Cherry BulbasaurThe screen glitch (right side), as documented by The Carno Rex
Diatomée

Cette page est une ébauche

Toute modification utile est la bienvenue !

Cet article est partiellement ou entièrement tiré de Wikipédia.
(Du grec diatomos, séparé par le milieu)

Végétal unicellulaire aquatique, à coque siliceuse bivalve parfois finement ornée, et présentant de nombreuses particularités. (Les diatomées forment une classe.)

Les diatomées, de leur nom scientifique « Bacillariophycées », sont répandues dans toutes les eaux du monde, douces, salées ou saumâtres et plus abondamment dans les eaux froides. On en connaît plus de 100 000 espèces. Elles constituent un des plus importants puits de carbone sur terre (le phytoplancton absorbe 40 % du CO2 sur terre et émet 60 % du dioxygène), loin devant les forêts, et participent ainsi à la lutte contre le réchauffement climatique.

Les diatomées sont des sources d'inspiration pour la verrerie car ce sont, avec certaines éponges, les premiers « verriers » sur Terre, car leur « carapace », ou frustule, est en fait une cage de verre. Chez les humains, nous attribuons la découverte du verre translucide aux Mésopotamiens, vers 4 500 ans av JC : en portant du sable et de la soude à plus de 1000 degrés, ils parvinrent à les faire fondre pour obtenir une pâte visqueuse et transparente. Les techniques ont beaucoup évolué depuis, mais une chose n’a pas changé : il faut chauffer à très haute température.

Les diatomées (et les éponges) montrent qu’il est possible de faire du verre à température ambiante, ouvrant ainsi la voie à ce que l’on appelle aujourd’hui la chimie douce. Le procédé « sol-gel » est maintenant bien compris et maîtrisé : une molécule d’acide sicilique Si(OH)4 présente naturellement dans l’eau est décomposée en dioxyde de silicium (le verre ou silice) et deux molécules d’eau. La silice ainsi obtenue est utilisée par la diatomée sous forme de nano billes pour fabriquer son frustule, cage de verre transparente, laissant passer la lumière pour permettre la photosynthèse, et percée de trous pour les échanges de nutriments avec l’extérieur.

Elles jouent un rôle primordial dans la vie des écosystèmes marins, puisqu'ils sont à la base des réseaux alimentaires de nombreuses espèces. Selon Mann et Droop (1996) il y existerait probablement plus de 200 000 espèces de diatomées, dont ils affirment que 10 % ont été nommés, soit environ 20 000 espèces. Mais une étude de 2012 souligne que bien que les estimations du nombre total d'espèces varient considérablement selon les auteurs (entre 30 000 et un million d'espèces), il est plus probable que chez les diatomées, le nombre total d'espèces se situe en fait bien autour de 20 000 dont environ 8 000 restaient alors à découvrir et à décrire. Et début 2018, 14 803 espèces de diatomées sont répertoriées dans AlgaeBase.

## Source(s)

https://www.larousse.fr/dictionnaires/francais/diatom%C3%A9e/25271

https://theconversation.com/les-diatomees-ces-algues-qui-fabriquerent-du-verre-bien-avant-les-humains-163368

Wikipédia
Shantungosaurus

Shantungosaurus giganteus

***Shantungosaurus*** is a genus of saurolophine hadrosaurid from the Campanian epoch of the Cretaceous period.

The Shantungosaurus was added to The Isle on the game's release along with Puertasaurus, Austroraptor, Carnotaurus, Tyrannosaurus Rex and Gallimimus.

## In Real Life

*Shantungosaurus* was the largest known hadrosaur, reaching between 48-54 feet (14.7-16.6 meters) in length, and weighed up to 18 tons. It also had 1,500 teeth in its jaws.

## In The Isle

Though the *Shantungosaurus* is not particularly fast, it can still outrun or outstam most large predators, with the exception of *Giganotosaurus*. It can attack their foes with a very high damage output that can smash even the largest of predators in only a few stomps. This coupled with their impressively high health and weight makes them a prey item most predators would prefer to avoid.

It is currently only selectable in Sandbox mode, but can be nested in the Survival during events.

## General overview:

### Pros:

* Extremely high health and weight
* When the mass is accounted for, Shant stomps do the highest damage of any creature in the game, excluding strains and sauropods.
* Great Bleed Resistance.
* Decent damage/head attack.
* Loses hunger very slowly.
* Fast for its size, its sprinting speed is faster than every apex except for T-Rex.
* Good turn speed when running.
* No slide.
* Able to take on any carnivore in the game.
* A fully grown juvenile shant can outrun every apex and is faster than a parasaurolophus (But it has much less stamina).
* A fully grown shant can kill a Suchomimus in one hit with its alternate attack.

### Cons:

* It is fairly easy to spot.
* Below average stamina.
* Stomps cost a lot of stamina
* Cannot stomp with a broken leg
* Stomps are slow and prevent the Shant from turning during the animation, making them less useful if the Shant's opponent remains mobile during the fight or baits it out.
* Can be overpowered by apex predators if caught off guard or injured.
* Bad turn radius and speed when z-turning or trot turning.
* Terrible health regeneration.

## Gallery

For a more complete gallery, visit Shantungosaurus/gallery

## Behind The Scenes

It has been stated by the developers that the Shantungosaurus would need a heavy remodel and also a heavy rework, so it's possible the Shantungosaurus would get completely redone in all aspects. This is due sometime long after the recode.
The Isle Wiki Rules

Official Rules of the Isle Wikia

**Rules are a set of explicit and understood regulations governing over this community so this Wikia will have peace, civility, order, and Law.**

# Official Wikipedia Rules

0. Respect all the staff and we will respect you the same way.

1. The Wikia will not Tolerate any form or type of trolling or vandalism.

2. Any type of nudity or pornographic content is prohibited by DEFAULT.

3. Do not Ask for ETA's do not harass the official isle staff members no matter the reason.

4. Do not harass, insult, provoke, or belittle other users on this Wikia (keep your issues off this site.)

5. Do not give out false information relating to or about the isle Wikia this is prohibited.

# Image Rules

1. Nudity is not allowed of any kind or type this is and always will be prohibited.

2. Add "the isle" at the end of the image for search engines (Ex: Trex The Isle.png)

3. Do not UPLOAD ANY FANFIC Pictures unless it's for your profile page.

4. Do not upload watermark images (Example: Deviantart with the user copyright waterwork.)

5. Uploading real pictures of yourself is at your own cost.

6. Consult to the Admins on changing the main page image!

# Consequences

**Breaking the rules will lead to users being properly banned from this site the users will get 2 warnings if they directly ignore or delete the warning from their talk page they will get a 3-day ban this is showing them we don't play games around here.**

Uploading any type of Nudity will automatically be a Ban following an IP ban as well and if a user creates a sockpuppet then Wikia will contact to have you're banned from across the global Wikia community.

Disrespecting the staff will give you a week or a month ban depending on the severity.

Uploading watermark images will give you an automatic 1-month ban.

Harassing, insulting, provoking, and belittling other users will be a 2-month ban automatically if a user asked you to leave them alone or not to bother them this also applies.

Bothering the community isle staff will just be a 7-month ban if they tell you as well to leave them be then take that hint.

Giving out false information or any false images or sources will be a 3-month ban from the Wikia.

Trolling/Vandalizing the Wikia will just be an instant ban and an IP ban because these acts are immature and pathetic.

Overall making ANY type of Sockpuppet when you are banned will lead to 2 options your main account being overall banned or adding more days to your current ban on both accounts this is depending on the Admin of the site we are very strict about these rules so following them will keep you editing here.

**NOTE:** ***ALL STAFF DOES NOT HAVE TO COMPLY WITH THE DETERMINED ESTIMATED BANS! THEY HAVE FREE REIGN ON THEIR BELIEF ON WHAT YOU ARE SENTENCED ON!***

**Staff Positions:**

Founder

Adminstrators

Bureaucrats

Content Moderators

Discussions Moderators

Rollbacks

Chat Moderators
The Isle Wikia Updates

These page will be used to keep a strict up-to-date to the wikia be it logos,design,codes, and or staff promotions!

**Note to Staff:** If something isn't listed it shouldn't be added without discussions.

## 2016

* **October 21, 2016:** The Isle Wikia was created.
* **October 24, 2016:** Wikia theme was updated with Favicon and Logo.
* **October 26, 2016:** Wikia navigation was unofficially updated.
* **October 29, 2016:** Wikia theme was updated with Unofficial colors.
* **October 29, 2016:** Wikia Description was updated.
* **November 27, 2016:** Wikia navigation was unofficially updated.
* **November 4, 2016‎:** Wikia navigation was unofficially updated.
* **November 3, 2016:‎** Wikia navigation was unofficially updated.
* **December 4, 2016:** Wikia theme was updated with official background.
* **December 19, 2016‎:** Wikia navigation was unofficially updated.

## 2017

* **January 13, 2017‎:** Wikia navigation was updated again but unofficial.
* **February 3, 2017:** Wikia navigation was updated again but unofficial.
* **February 13, 2017‎:** Wikia navigation was updated again but unofficial.
* **February 21, 2017:** Wikia navigation was updated again but unofficial.
* **February 20, 2017:** Wikia theme was updated with Official colors.
* **March 26, 2017:‎** Wikia navigation was updated again but unofficial.
* **March 15, 2017‎:** Wikia navigation was updated again but unofficial.
* **April 18, 2017‎:** Wikia navigation was updated again but unofficial.
Reel Inventory

* Androssi menembakkan Reel (Kawat) dari Arms Inventory miliknya
* Androssi menembakkan Reel untuk mendapatkan pin Quant
* Kaiser menggunakan Kawat untuk melempar senjatanya
* Uri inventory1.jpgReel Inventory terpasang di Arms Inventory Yuri Zahard
1/4
**Reel Inventory** (*릴 인벤토리, ril inbentori*) adalah peralatan tambahan dasar yang digunakan oleh semua Fishermen. Itu ditandai dengan corak/garis yang ada pada Arms Inventory.

Sebuah Reel Inventory tidak boleh disamakan dengan Arms Inventory,yang digunakan juga oleh Posisi lainnya.
Linker

## Hai Linker!

Ini adalah halaman belajar bagaimana cara untuk menjadi seorang **Linker**.

> "LINKER adalah orang yang siap untuk meng-edit "LINK" pada setiap halaman/artikel yang telah dibuat." Tugas LINKER hanyalah fokus ke LINK saja. Tidak kurang atau lebih." --- ADMIN
>
>

> "Seorang LINKER sebaiknya adalah orang-orang yang tahu dan paham secara mendalam mengenai TOG dan juga cara meng-edit LINK."
>
>

Karena Tower of God Wiki Indonesia merupakan hasil "COPY-PASTE" dari versi Inggris, jadi beberapa LINK ada yang tertulis dalam kata-kata atau arti yang ditulis Bahasa Inggris.

**PENTING!!!**

**PENULISAN NAMA ARTIKEL / KARAKTER / LANTAI / DSB HARUS SESUAI DENGAN VERSI INDONESIA, KECUALI BEBERAPA ISTILAH-ISTILAH TERTENTU.**

## BELAJAR CARA MENJADI LINKER

1. Seperti biasa kalian hanya perlu menekan tombol EDIT (lihat pojok kiri atas halaman)
2. Senjata LINKER hanyalah tanda baca tutup kurung mutlak (kotak). Cukup ketik " [[ " kalian akan langsung dapat membuat sebuah LINK
3. LINKER harus memperhatikan penulisan nama, karakter, spasi yang terdapat pada suatu LINK.
4. Jika penulisannya benar, maka LINK akan langsung otomatis tersambung ke halaman yang sudah ada.
5. LINKER hanya perlu memperhatikan LINK WARNA MERAH, artinya LINK tersebut belum ada halamannya. Belum dibuat. Tapi kalian tetap bisa membuat LINK tersebut.
6. Nanti jika sudah dibuat halamannya, LINK tersebut akan berubah jadi WARNA JINGGA/ORANGE
7. LINK YANG BERWARNA JINGGA/ORANGE adalah LINK yang tidak perlu diubah lagi.

## DAFTAR PENULISAN LINK VERSI INDONESIA

KOON = KHUN

YU HAN SUNG = HanSung Yu

HA JINSUNG = Jinsung Ha

ANDROSSI ZAHARD = Seharusnya ENDORSI (Tapi tetap ditulis Androssi Zahard)

VIOLE / BAM = Nama LINK halaman utamanya "Twenty Fifth Bam (Bam - 25)" CONTOH Bam / Viole

Kata FLOOR = diterjemahkan Lantai1, Lantai 2, Lantai 20, Lantai 21, dan seterusnya....

ZAHARD = TETAP "ZAHARD"

ZAHARD'S PRINCESSES = (Putri Zahard) Putri Zahard

10 GREAT WARRIORS = 10 Petarung Agung

10 GREAT FAMILY = 10 Keluarga Agung

HA YURI ZAHARD = Ha Yuri Zahard

EMILE = (EMILY) Emily

MR. TRAVELLER = Pengelana

DAN LAIN-LAIN (YG PERNAH BACA TOG LENGKAP PST TAU)
Tissoplastic

**Tissoplastic** is the 3rd known mutant strain within the isle as this strain will allow camouflage capabilities, changing gameplay into a more stealth-based and assassin-like mode which will be a better hunting situation.

## Abilities

* Tissoplastic has the ability of camouflage.
* Tissoplastic has the ability of invisibility.
* Tissoplastic has the ability to have its speed increased dramatically.
* Tissoplastic has the ability gives it a small boost to its health.
* Tissoplastic may have to ability to fire venom from its fangs.
* Tissoplastic may have venomous bite.

## Subjects

* Tissoplastic Rex
* Tissoplastic Reaper
Wounds

**Wounds** are visible once damage is inflicted on another being be it a player or AI.

## Gallery

Injured TyrannosaurusInjured ShantungosaurusInjured TriceratopsInjured AllosaurusInjured AustroraptorInjured StegosaurusInjured MaiasauraInjured QuetzalcoatlusInjured AnkylosaurusInjured SuchomimusInjured DryosaurusInjured DiabloceratopsInjured TherizinosaurusInjured CarnotaurusInjured Gallimimus
13 Senjata Bulan

## List of Weapons & Current Owners

The following consist of a list of the name of the 13 Month Series along with their previous and current owners. [kim0 on ToG cafe|Referensi1] dan Referensi2

The **Thirteen Month Series** (13월 시리즈, *13 wol shirijeu*; or "*13 moon series*") consists of an Arms Inventory and 12 sentient Ignition Weapons made by a craftsmaster, Ashul Edwaru. They are bestowed by the King Zahard to a formal Princess. In fact, the symbolic significance of the 13 Month Series is greater than any other weapon in the Tower..

These weapons also vary in shape and function. For instance, one is a Needle and another a Hook. Out of these weapons, only the Golden November is the only S-rank. The 12 Ignition Weapons, when Ignited by the user, release vast amounts of power. It is said that only a formal Princess is supposed to be able to ignite a 13 Month Series, though Regulars such as Anak Zahard and Twenty-Fifth Baam have proven this to be untrue.

No matter how skilled the wielder is, they cannot force a 13 Month Series to Ignite. Depending on the weapon's personality, it may refuse to listen to its owner. Baam managed to ignite Black March, however Yuri Zahard was unable to do the same despite being a formal Princess. When weapons of the 13 Month Series meet, they will resonate and their owners can feel it.

## Receiving a 13 Month Series

A Princess who has climbed the Tower and become a Ranker, might be chosen to become a formal Princess who is also called a "chosen Princess". Only a "chosen Princess" is eligible to receive a 13 Month Series, as she has proven her ability by climbing the Tower.

## Rules Binding a formal Princess

When a formal Princess accepts one of the Series, she must abide by a set of rules:

1. She may not give or even lend a 13 Month Series to another person, otherwise they may be viable for execution by Zahard.
2. A Princess may own more than one weapon from the 13 Month Series, such as Yuri Zahard or Garam Zahard.
3. A Princess can refuse a weapon from the 13 Month Series. Heice Zahard, upon becoming a Ranker, was presented with a 13 Month Series but she turned it down for unknown reasons.

## Notes and Trivia

* The 13 Month Series all have their names engraved on them. The engraving is in Japanese, because their creator Ashul Edwaru uses a language based on Japanese. SIU made it clear there is no significance behind this, as Chinese, Arabic and other languages are also used throughout this manhwa.
* The 13 Month Series is actually based on the lunar calendar where all months are based on moons.
* According to Random Webtoon Fan, the Princess who collects them all would be granted the right to bear Zahard's child.

## References

1. ↑ Ch.18: 2F - Crown Game (5)#Blog Post
2. ↑ 2,0 2,1 Mangafox Forums
3. ↑ Ch.65: 2F - Last Examination (9)
4. ↑ Ch.19: 2F - Crown Game (6)
5. ↑ 5,0 5,1 Ch.32: 2F - Zahard's Princess (2)
6. ↑ Ch.02: 1F - Headon's Floor (2)
7. ↑ Ch.19: 2F - Crown Game (6)#Blog Post