Artisan

### Special

Able to craft items well above others abilities. As well as lower the Armor Class of enemies and Bolster their allies.

## Mechanic Information

### Innate Bonuses

+2 Wisdom
+1 Body
+1 Charisma

### Legendaries

Elegance Beyond
Silent Legion Oblivion Plate (Forgemaster)

*"Like a blade needs temperance, the master too must find balance in pride and humility." - Valgerd, Forgemaster of Hyael*

## Description

The Artisan is known as the crafter, the creator, the forger of all that is considered the best of the best. The things that they craft stand above all others. Sure anyone can pick up a trade or two, but Artisans can do it all. Between forges working with metal, shaping stone or crafting the finest artifacts, Artisans compete among themselves to make the relics of the world.

## Base Abilities

**List of Abilities:**

* **Bolster Armor:** This ability boosts the armor of the caster or a target within one tile (Buff to Armor Class).
* **Bolster Weapon:** This ability boosts the attacking strength of the caster or a target within one tile (Buff to Attack Bonus).
* **Sunder Armor:** This ability lowers the armor of a target within one tile (Debuff to Armor Class).
* **Fresh out of the Forge**: Reach out to a target within one tile distance and remove physical effects on them.
* **Astari Hand Grenade**: Throw a hand grenade at three targets within three tiles. (Special: Knock target down to prone on Critical Hit, requiring them to spend a turn getting back up.)
* **Tech Specs**: Put on your Artisan Tech Spectacles and get a bonus to your perception and Decipher Script.

**Special Class Skills/Features:**

* **Artisan: Master Craftsman:** This skill can be used instead of any of the Professions skills in the dice sheet in order to roll for crafting something.

## Artificer

You employ useful gadgets to impair and hinder your foes.

**List of Abilities:**

* **Hand Cannon** (Basic Attack): Special: Whenever you roll an 18, 19, or 20 with this attack you may immediately use it again on the same target.
* **Duck and Cover**: Whenever you struck by a critical hit you may activate this ability to negate any damage or harmful effect you suffered from it.
* **Net Launcher**: You draw your trusty net launcher and fire it at a foe, knocking them down and trapping them. *(Special: This attack gains no bonus damage from your Ability Scores but has a higher base damage than other ranged attacks.)*
* **Iconic Power**: **Impossibility Cube**: Impossibility Cube: You present a small cube of exquisite craftsmanship, the relic hums to life and soaks the area in prismatic light! Who knows what may happen next?!!!
* *Activation: Can only be used when at least Seven Targets are available! Friend of Foe!*

*NOTE: Please contact a Staff Member for a Prop Hand Cannon for RP uses.*

## Forgemaster

Heavy weapons and fire are at your disposal if you choose to walk the Forgemaster path.

**List of Abilities:**

* **Hammer Strike**: Forgemaster Basic Attack *(Special: This has Reach and can strike foes up to two tiles away.)*
* **Forge Fire Orb**: You hurl an orb containing volatile liquids that explode on impact setting a foe ablaze.
* ***Shattering Blow**: You decimate your foe's armor, drastically lowering their defensive capabilities.* *(Special: This attack cannot Critically Hit.)*
* **Iconic Power: Anvil Smash**: You empower your next attack with the white hot fires of the Dhaine's forge, bringing it down upon a foe struck by your Forgefire orb and Shattering Blow.
* *Activation: This ability can be used immediately on a target who was struck by both your Forgefire Orb and Shattering Blow.*

## Stonehewer

Brute strength, enough to split rocks and bend steel. The Stonehewer relives on brute strength alone to bring their foes down.

**List of Abilities:**

* **Rocksplitter**: Stonehewer Basic Attack *(Special: This attack deals substantially more damage than other attacks when you land a Critical Hit and Stuns your foe.)*
* **Shoulder Slam**: You slam into your foe with your shoulder sending them reeling backwards. *(Special: This attack cannot Critically Hit.)*
* **Titanic Might**: You center yourself, unlocking your great reserves of strength. (Buff to Body Attribute)
* **Iconic Ability**: **Titanic Smash:** You slam the ground sending a massive shockwave force out from you as the earth buckles under your strength.
* Activation: Special: Only useable while affected by Titanic Might.
* *Special: Only useable while below 50% of your Maximum Health rounded down.*