recursal/Fanatic-Fandom huggingface dataset:
The Darkitect

Telepathy

## Summary

After Baron Typhonus was betrayed by the Spider Boss and his body dragged into the corrupted Nexus, his distorted form became the physical manifestation of the mysterious entity known as the Darkitect.

The closest chaos has to a master, the Darkitect has an influencing force on all creatures of the Maelstrom, able to telepathically command their actions, especially useful for directing the tactics of the Maelstrom forces in their war against the Nexus Force.

Unlike the mindlessly mind-numbed masses of the Maelstrom, the Darkitect has a personality according to those who survived the misfortune of seeing, hearing, and sometimes even speaking to him. He is devious in his demeanor and ruthless in his delivery. In his lair, one cannot know if he has them trapped yet or not - the illusion of control is his trick, there being no choice to make that is counter to what he wants: your doom.

As of Scattered Ashes the Darkitect is still presumably alive and controlling the Maelstrom from somewhere in the Nimbus System.

The Darkitect is rumored to have been a key (or perhaps the THE key) reason for some of thedude's dark and terrible ways. However, there is no provable evidence for this.

### Appearances in the KOTOS Universe:

The Fall of the Baron

The Adventures of the Peculiar Enchanter:In the Nexus Force

The Adventures of the Peculiar Enchanter: The Ten Heroes of Malidor

Three Years (Mention only)

Tertiary Positioning (Mention only)
Sect Leader

## [Source]

The **Sect Leader** is one of the recurring characters in ***I Shall Seal the Heavens.***  He first appeared in the ninth book of the series. His given name was never revealed.

He is the sect leader of the Vast Expanse School. Although he is referred to as the "sect leader", his position, power, and cultivation is the same as the other members of the *Five Potentates*. He also rules the first sect of the Vast Expanse School.

## History

*Missing information*
Han Bei used some unknown methods to get the position of the Holy Daughter of the First Sect from the Sect Leader.

After a couple of years passed, he, along with Meng Hao, Jin Yunshan, Sha Jiudong, Immortal Bai Wuchen, and some 9 Essences Paragon goes to Patriarch Vast Expanse Necropolis, hoping to transcend in the Transcendence Dais. Only to be interrupted by Allheaven when he tries to interfere with Meng Hao Transcendence.

Later on in the story, he along with all of Vast Expanse School fought with the 33 Heavens, Immortal God Continent, and Devil Realm Continent under Meng Hao leadership.
He would die because of Allheaven's curse in his secluded meditation facilities tens of thousands of years after the war.
Earth

## Summary

Earth is a planet-world in the Sol System in the Milky Way galaxy, mostly known in other worlds as Terra or sometimes Gaia. It is the third planet from its sun, a main sequence dwarf star, with one natural satellite called Luna.

The tech-age of the planet is largely Digital Age with small pockets of less developed cultures, their regions intentionally kept in isolation from and by the Digital Age peoples.

## Related Articles

* Kadrus Galaxy
* Milky Way Galaxy
Stromlings

## Summary

The Stromlings are the front line forces of the Maelstrom's effort to infect the universe. They typically take the bodies of infected creatures, including minifigures dead or alive. Dead minifigures can be reanimated by the essence of the Maelstrom, like zombies, but the similarity to dumb, slow zombies ends there because these are cunning, fast-moving Stromlings. Living minifigures turned into Stromlings are in a compromised state - infection eventually obliterates their Creative Spark, so creatures of Imagination they are no longer, yet their consciousness can remain albeit in perpetual agony. Most infected lose their minds in the infection process and in that way become as mindless as the typical Stromling. Others attempt to hold on, only to slowly, painfully slip into the darkness...

Yet some Stromlings do not feel this pain, and rather can maintain their sentience after infection, but do not believe they are unscathed, as their preexistant personality becomes corrupted. Honesty becomes deceit, humility becomes pride, satisfaction becomes lust. Good becomes evil. Either natural immunity, a strong mind's commitment to survive, or manipulation at the hand of the Darkitect enables this phenomena by which intelligent Stromlings are formed, then taking the places of tacticians in helping lead and direct their underlings in the mindless masses of the Maelstrom army.

## Types

* Chainsaw Stromling
* Dark Ronin
* Dark Spiderling
* Hammer Stromling
* Maelstrom Horseman
* Maelstrom Spider
* Stromling
* Stromling Admiral
* Stromling Ape
* Stromling Mech
* Stromling Pirate
* and others...

On Crux Prime, the proximity to the Maelstrom Vortex makes Stromlings stronger in weapons and armor. These advanced enemies are referred to by the Nexus Force as Stromling Invaders.

## Disinfection

It is possible to disinfect Stromlings. The probability of success depends on how far the infection process has gone before treatment. With assistance, a minifigure's Creative Spark can fight off the infection like the immune system fights an infectious disease, if the Creative Spark is still in any way or form present. If the Creative Spark is absent, as is the case in long-infected Stromlings, successful disinfection by standard means is impossible. According to a Paradox theory, an artificial Creative Spark can be implanted into a Stromling and its body restored, but success is based on the question, does anything remain of the mind?
Sea Cleaving Heaven Defying Pill

* One of the three pills that are famous and were concocted by past Patriarchs of the Fang Clan. Unfortunately, even though they left pill formulas behind after they perished, no one has been able to successfully concoct them.
* Whoever concocts this pill will receive a reward of 1,000,000,000 spirit stones, 1,000,000 Immortal jades, 20,000,000 merit points, 100,000 medicinal plants of your choice from the Dao of Alchemy Division, six clan Daoist magics, and one Ancient treasure. The Dao Bell will toll 18 times.
Alizarin Rayne

Alizarin Rayne is one of the seven gem-wielders, and a member of Chase Powers' Away Team, who arrive in the KOTOS Universe with the joint goal of freeing Lady Jonna and freeing Morcia itself. Alizarin's weapons of choice are a pair of nunchuck-pistol hybrids (affectionately referred to as "gunchucks") that specialise in quick and light knockback blows.

Alizarin's first canon appearance in the storyline was in the epilogue of "Lady Jonna's Quest", in which she, Chase, Qrow Rayne and Talia Rayne arrive in the KOTOS universe through the dimensional gate.

## APPEARANCE:

Alizarin, like her siblings, has the Golden eyes of the Rayne bloodline, and the crimson hair of the Cleur bloodline respectively. She can normally be seen wearing a clothing the same shade of red as her hair, most notably overcoats or jackets of that colour. It'd also be hard to see her without some kind of plaster or bandage on due to her reckless nature.

## PERSONALITY:

Alizarin's most prominent personality trait is her carefree nature, and how safety is a very low-priority concern in many of her endeavors. She's brash and reckless, unafraid to injure herself, and spends a lot of time having fun instead of facing up to her responsibilities. However, these traits overshadow her surprising intelligence, with a sharp tongue to match her sharp mind. She often plays up the more overstated parts of her personality, so those who underestimate her find themselves unprepared for her strategic and wily fighting style and scathing wit.

## ABILITIES AND POWERS:

As a gem wielder, Alizarin is one of the most powerful Savants her home dimension has ever seen. Her control over flame is second to none, and she uses her abilities in tandem with her impressive combat abilities. Her fighting style is a mixture of nunchuck-wielding and boxing (nunch-boxing) and for more deadly opponents she uses a wide array of fire-based abilities. Unexpectedly enough, she's also a wry businesswoman, keeping her company afloat with all sorts of bold deals and transactions. Her final significant skill is her deductive reasoning. Having learnt from two mentors in her youth, she quickly learnt the basics of deduction and has become an individual one would be hard-pressed to outwit.

## TRIVIA:

* Alizarin's full name, "Alizarin Crimson", is a lesser-known shade of red.
* Alizarin lives her life by the rules she has dubbed "Ali's three S's": Be smart, be sassy, and be skilled.
Fleet Captain Talmid

## Summary

Fleet Captain Edric Talmid is the captain of the USS Talmidon IV in the Star Trek dimension. He led a longstanding resistance and successful counteroffensive against thedude when the interdimensional tyrant invaded the Federation.

## History

Born Edric Talmid to civilian parents Charles and Layla in New York, Earth, Edric's first experience in space was traveling with family to visit cousins on Luna when he was 4. He next got to visit the USS Century which his grandfather Lieutenant Commander Luther Talmid served on.

At 18, Edric joined the Star Force Academy formed by Admiral Harvard Grant. Along with squadmates Adam Flynn, Sarina Orbin, S'ran Edith Taylor, Jacynda Oran, and his cousin Trevor Curtiss Talmid, Edric graduated with the class of 2463 and soon served on a number of starships as a combat-trained special guard for Captains, Diplomats, Ambassadors, and other high-profile persons. He earned the rank of Staff Sergeant. His career placed him on a number of ships including the Excelsior Class USS Wellington and the Galaxy Class USS Kosmos.

After a year soldiering, Edric decided to pursue a larger career in tactical leadership. He completed a course in officer training at Star Fleet Academy and was assigned to the Kosmos with the contemporary rank of Lieutenant specializing in strategic defense planning in 2465.

Edric soon developed an interest in starship design and demonstrated his intelligence in this field. The Kosmos was assigned to Alpha Centauri Fleet Yards to take advantage of Edric's ability, and he was promoted to Commander. Leading a team of engineers, Edric designed the Generations Class Tactical Cruiser. After the Kosmos's captain retired, Edric was assigned his first command and promoted to Captain. He was also approached by Admiral Green with a budget to create a new defense fleet, Minuteman Division.

He began designing a new tactical flagship to lead Minuteman Division with a similar design to the USS Generations. This became the prototype USS Talmidon.

## Related Articles

* USS Talmidon
* The Invasion of the Star Trek Dimension
BSS Barney

## Summary

The BSS Barney is the first of the Barney-Type Battleship, and one of the largest and most destructive starships in thedude's fleet. After its refit and repainting to gunmetal gray and dark red, the Barney was destroyed in the Battle of the Mavijo System in 3037 AF when thedude self-destructed it.

The Barney was armed with several torpedo launchers and one giant superlaser cannon that could destroy starships in one hit.
Daiyu Abernathy

> "*I'm Daiyu Abernathy, I'm seventeen years old, and I'm a terrible thief.*"
>
>

Daiyu Abernathy is a member of the crew of the Origin, and the main female protagonist of Foes and Heirs. She has no weapon of choice, preferring not to get involved in fights if she can help it.

Daiyu's first canon appearance in the storyline was in the prologue of Foes and Heirs, "Fewer years ago than the opening segment", in which she meets Iamos Wilder and Rainer Oum for the first time.

## APPEARANCE:

Daiyu's hair is pure black whilst her eyes are a shade of purple, specifically lilac. These factors of her appearance, as well as her tanned skin, is most likely a result of inheriting factors from different nationalities - presumably Cheinise and a more western country. Her clothing is mostly casual, if on the shabbier side, with Daiyu not being one for maintaining appearance - especially given her circumstances.
Calibus Tower & Estate

## Summary

Calibus Tower is a estate owned by the Calibus family. It is not particularly special in any way, nor is it near any other important landmarks or resources, save the wood in the forest it is located in. Never the less, Fate has decreed it to be an epicenter for many of Morcia's tumultuous events.

The name of Calibus was made famous by the late Queen Amelia Moracol, who's maiden name was Amelia Calibus.

### Appearances:

**The Lady of Calibus, The Search and the Hunt, and To Return Home: Act 4: Journeys**

**Rise of the Traitor**

*And perhaps others... Have to check...*
0052+0072

**R** , **Latin Capital Letter R**, (***Unicode number:** U+0052   **HTML-code:** &#82;   **Version:**  1.1 - June of 1993*) is a member of the Basic Latin block and is a member of these sets (English Letters, Letters and Letter R).
**r** , **Latin Small Letter R**, ( ***Unicode number:** U+0072   **HTML-code**: &#114;   **Version:**  1.1 - June of 1993* ) is a member of the Basic Latin block and is a member of these sets (English Letters, Letters and Letter R).

 They are symbols #83 and #115 on the Unicode table.  They are also the upper cased and lowercase variants of the 18th letter of the English alphabet  *wp*.

?text?
Tain Lee

Doc (by Carson)

Paradox Marauder Missile Launcher and Blaster

## Summary

Tain was born in Aquila with mixed Aquilone-Cheinese heritage. He joined the Paradox Rogues contingent in Aquila on July 4th, 3027, in the first year of thedude's rule, but within a month he became disenchanted by the Rogue's fanaticism and cruelty, leading him to go rogue against the Rogues. Thus he became known as the Rogue Square.

For 5 years Tain ambushed and sabotaged Rogue movements across the western kingdoms, while avoiding being caught by the incompetent Rogues under Commander Borock. But after helping Nuncius Coedwig the Messenger, Tain was captured by Mikhaila's Elite Paradox Rogues. (Legend of the Rogue Square)

In 3037, while imprisoned in the Prisons of Thunderclap Keep, Tain was freed by friends of Peragrine Wanderthistle along with other prisoners (To Defy Doom). He is currently at large.

### Personality

Tain is an introvert, uncomfortable with showing his feelings. Sharing them vocally is in most cases completely out of the question, so that's why his emotions often come out to play in different ways (glaring and wincing for instance), which however are too subtle for people to usually notice. Tain at the same time wants people to know how he feels, but also will do his best to hide such feelings. So, while he might glare at someone to get his annoyance out, once he realised that person noticed him he would look away, worrying that they might think he was angry or annoyed. The fact that he *was* would be irrelevant; what matters is not letting other people know, partially to avoid tension and burdening other people, partially because expressing his feelings is not his best suit.

Despite this social misgiving, Tain strongly cares about doing the right thing and fighting evil and wrongdoers, which has more than once brought people to look up to him in a crisis, to his great discomfort (which he dares not let show.).

### Appearances

* Rise of the Messenger
* Legend of the Rogue Square
* To Defy Doom
* To Find Friends
BSS Tyrant

The BSS Tyrant

## Summary

BSS Tyrant was a Barney-Type Battleship constructed in 3037 AF after the destruction of the BSS Barney Refit. Like the refit, it had sharper teeth and a gunmetal color scheme. In 3038 AF it was stationed at Macabross and became the flagship of thedude7501, the emergency clone of thedude7500 activated after 7500's supposed death. When thedude7500 showed up at Macabross in 3038 AF appearing to command the Talmidon, and subsequently losing control of it, thedude7501 attempted to destroy thedude7500. They were both killed when the Talmidon saucer rammed the Tyrant to destroy it.

RearFiring Butterfly TorpedoFiring SuperlaserDestruction
Sir Luke

Circa Scattered Ashes

Sacul

Calm and composed, Sir Luke is the cautious leader. Sir Luke is one of the founding Knights of the Olde Speech, and while it is rumored that Sir Talmid and Sir Thingguy were the driving force behind the group's lovely choice of language, Sir Luke definitely sanctioned it. In his own words, he loves "Old-timey talk".

During The First Syntax War, Sir Luke had more than his share of leading the Knights by himself, while his colleagues ran off or were magically teleported into getting captured. Without the co-founders, he was able to lead the other Knights victoriously through some especially nonsensical battles against thedude's minions and the Monkey King, and was successful in recruiting more Knights and allies to the cause.

After the Skyfalls, Sir Luke was among the scattered knights who escaped, but he was unable to reunite with any others. In the new dreary world, he knew there was little he could do, except wait. He roamed the land alone for many years, making his way north. Silently and patiently, watching and hoping, he waits for the day when his friends will return....

### Appearance

As a Knight, Sir Luke wears a fairly standard Knightly garb of mail and armor over a simple blue shirt and reinforced gray pants. His main weapon is a sword, a weapon he is adept with, but depending on the situation he may utilize a shield, arrows, and a pistol. Sometimes he is also dressed in the wear of a pirate.

### Personality

He's not quite as jocular as Sir Thingguy, or as outspoken as Sir Talmid, but he is forthright with his views and a capable leader. When the future is uncertain, Sir Luke knows what to do to accomplish that which needs to be done. He is determined but knows when a battle is lost, and above all will do what he can to help his friends live to fight another day.

### Abilities and Powers

Sir Luke does not have any special powers, but he is well trained in many forms of weaponry and is a proven and capable leader.

### Quotes

*"Oh fellow knights, we must hasten to do what we are to do."*

*"Faileth."*

*“I used to be an adventurer like you, but then I took an arrow to the knee,”*

*"The kingdom needs you! Join the Knights of Olde Speech!"*

### Appearances

* Perpetual Doom: Being the First Installment in the MMOS KOTOS Series
* Scattered Ashes - Being the Second Installment in the MMOS KOTOS Series
* The Fall of the Gemini

### Trivia

* Along with Major and Sir Sharp, Sir Luke has a strong dislike of thedude's stranger minions, Barney and the Dark Hunter, Elmo.
* When searching for more Knights in the Syntax War, Sir Luke took a brief trip back to the Nimbus System, making him the last of the original Knights to see the universe outside Militiregnum for what would be a very long time....
* Sir Luke had to duel Sir Talmid for a short time when the latter was consumed by thedude's mind control.
Council of the Sorcerers

> *“I greet you, members of the Sorcerers’ Council! O, Council of the fools, as you should be called!"*
>
>

> - *Wiz Ardon, the Peculiar Enchanter, 3027 AF*
>
>

## Summary

Based in Morcia, the Sorcerers, practitioners of magic and divination, saw themselves in their eyes as supervisors of events that occurred around them, involving themselves in manners explicit or behind the scenes if the possibility of a certain outcome, deemed unwanted by them, warranted their meddling hand. The Sorcerers Council was led by an elected Headman.

During the First Syntax War the Sorcerers chose to side with thedude against the Knights of the Old Speech, but thedude did not recognize their gesture of goodwill and eloquently ordered their deaths.

As of the year 3041 AF (15 Yt), the Council is disbanded with some of the surviving members having joined thedude's (and/or Vladek's) forces, some choosing to resist him and the majority retiring.
Barney-Type Battleship

## Summary

The Barney-Type Battleships were powerful warships introduced in 3035 AF and used by thedude's forces. As some of the largest and most powerful ships serving thedude's campaign of Unverse domination, many were stationed across the multiverse and commonly supported beachheads, guarding planets such as Militiregnum, Macabross, and Mavijo.

## History

### Design and Development

The Barney-Type Battleships were designed in the likeness of Lord Barney, integrating his wide body and gaping smile into an imposing capital ship presence. The prototype BSS Barney was originally painted green and purple like its namesake.

Lord Barney, whom the BSS Barney is based onPrototype BSS BarneyConstruction of the Barney-Types took place on Fridia following the Matriarch's alliance with thedude. (Ships of the Line) Weapons systems such as Butterfly Torpedo launchers and the Superlaser were produced on Fridia, while special shielding compatible with the Unverse Drive and capable of withstanding transdimensional maneuvers were sourced from the Rogue presence on Jirdia, to be equipped on Fridia.

### Invasion of the Star Trek Dimension

See main article: The Invasion of the Star Trek Dimension

As the most powerful of thedude's various ships at its launch in 3035 AF, the prototype BSS Barney was sent to the Star Trek Dimension to reinforce his and his allies' forces spread across the Milky Way and rally them in preparation for the all-out invasion. Between 3035 and 3037, the Barney returned to Fridia for a major refit and serious repainting before being stationed at Mavijo, where it was ultimately destroyed after battle with Star Fleet. (Star Trek Talmidon: The Movie)

Despite the prototype's loss, additional ships of the type were ordered and constructed in short time for transdimensional operations, such as stationing the BSS Tyrant at Macabross (Talmid Show S3 E4).

## Technical Data

### Propulsion

Two powerful hyperdrive engines could propel ships of the type to faster-than-light speeds beyond Warp 9.99999........

### Weapons Systems

The Barney-Types were armed with multiple torpedo launchers and a single devastating superlaser that can destroy target ships in one hit. The superlaser is so critical a function that the Barney-Type's gaping "jaw" is normally "closed" to protect it, and opens for battle.

## Ships Commissioned

* BSS Barney
* BSS Tyrant
* Unknown Barney-Type Battleship (Militiregnum) (Talmid Show S3 E6)
* Unknown Barney-Type Battleship (Unverse Jumpgate) (Talmid Show S3 E6)
* Possibly more

BSS Barney (prototype) (circa 3035 AF)BSS Barney Refit (circa 3037 AF)BSS TyrantUnknown Barney-Type Battleship at Militiregnum (circa 3039 AF)Unkown Barney-Type at the Jumpgate (circa 3039 AF)
Lady Charlotte

Lady Charlotte Calibus is a noblewoman of Morcia, and sister-in-law to King Matthias. She is the younger sister of Lady Amelia Calibus and Lady Jonna's aunt. She is the owner of her family's estate, Calibus Tower.

## Appearance

Lady Charlotte has long, light brown hair that has become liberally streaked with silver, and soft grey eyes. True to her aristocratic upbringing, she rarely wears anything but elegant dresses that compliment her lithe figure.

## Personality

Lady Charlotte is a reserved woman, and thoroughly versed in the ways of nobility. She carries herself with cool grace and graciousness, yet behind this mask of refined stature, she hides great pain and a cold abhorrence for thedude and his minions. But she especially holds a hatred for Lord Vladek, who murdered her sister. She is also an inventive strategist who often plans for the long term.

## Abilities & Powers

She possesses no notable abilities or powers, aside from her strategic mind.

## Quotes

*"My plan will take many, many years; yet it is better to plan carefully and silently than to rush into outright denial, as my dear father did.” -* Lady Charlotte, speaking of her plan to undermine Mount Thunderclap.

*“We used to play chess, you know. Amelia always got upset and stormed off whenever I won. . . I always won."* Lady Charlotte, speaking of her departed sister, Queen Amelia, mother of Princess Jonna.

*"Welcome. I am Lady Charlotte Calibus, the Master of this estate. Any relation of Austin's is a friend of mine." -* The Lady, addressing Stirling Silverstine.

*"It is a long way to Mount Thunderclap. Even longer when we are mining for every step. But is it not worth the wait, even if it is months or a whole year, to have a free Morcia for years to come? For this plan does not simply defeat thedude, but strikes fear into any who would dare to ascend after him."* -Lady Charlotte, revealing her plan to Stirling and Peragrine.

*"Strong enough words do not exist that I can say that could express the hatred I have for you. I will not waste my breath on it."* - A captured Lady Charlotte, speaking to Lord Vladek, her sister's killer.

## Appearances

* Rise of the Traitor
* The Lady of Calibus
* To Return Home Act 4: Journeys
* The Adventures of the Peculiar Enchantress: The Search and the Hunt

## Trivia

* Oddly, it would seem as though Lady Jonna does not have a close relationship with her aunt.

* Lady Charlotte's father, Lord Mirabus, was killed by thedude (or perhaps an agent of thedude) when he initially rebelled against thedude's reign.
File 2315-A65

## File 2315-A65: Moderator Powers

Moderator powers are an obscure set of supernormal abilities that Mythrans and some minifigiures wield. Moderator powers consist of many previously unknown and completely never before seen abilities. The few known specific abilities that have been documented are presented as follows:

### Word Editing

Subjects with moderator powers can consciously change the words of any book, manuscript, or text by looking at them and substituting them with othe words of their choosing.

### Speech Augmentation

Moderator powers also include the ability to silence, or mute, specific words and utterances from being heard in their presenece, or field of influence which may expand beyond their immediate presence.

### Object Transformation

The transformative abilities of moderator powers extends beyond words and utterances to even physical objects. For example, during one of the Crystalien Conflicts, Mythrans were observed transforming swords, guns, and other lethal weaponry into nonlethals such as pretzel sticks and laffy taffy shooters.

### Locking

Mythrans have been observed summoning gigantic steel gates with an unlockable golden padlock that is suspected to be just for show - only Mythrans, or other people with moderator powers, can unlock the gates and they can do it without even touching the golden padlock. The Nexus Force has observed locks being used to quarantine particularly dangerous Maelstrom zones on Crux Prime.

### Telepathic Communication

It is unknown yet if this is a Mythran specific power, but scientists have monitored Mythrans' brainwaves and found that they can open telepathic communications with other Mythrans, and possibly even mnifigures.

### "Fourth Wall" Breaking

Theorists, the type who suggest there is a fourth dimension with four-dimensional beings looking at us, suggest that someone powerful enough in the arts of Moderator Powers can even break a mysterious object known only as "The Fourth Wall."

End of File 2315-A65
Nirvanic Rebirth

***Nirvanic Rebirth*** is a type of rebirth that occurs when a Nirvana Brand is invoked. Nirvanic Rebirth differs from reincarnation in that this "rebirth" can happen to a single person more than once while retaining their identity.

## Overview

To undergo this rebirth, one must have a deep cultivation base as well as a pure Allheaven bloodline. Meng Hao, who was born with a Nirvana Brand, was reborn through Nirvanic Rebirth on his first seventh birthday. This repeated when he reached the age of seven in his second life. To prevent this cycle, Fang Xiufeng and Meng Li consulted an Outsider who advised them to stand guard over South Heaven for 100,000 years to allow their child to overcome his third *"seventh year tribulation"*.

Allheaven manipulated people into becoming demons before he absorbed them; as this would allow him to use Nirvanic Rebirth and be reborn with a new, even more powerful body.

## Origin

While its origins remain largely unknown, the first known user of Nirvanic Rebirth was Ancient-Immortal. In her fight against Allheaven, Ancient-Immortal used it to self-detonate. The resulting impact threw her, Allheaven and Lord Fifth to the place that would later give birth to Vast Expanse. Her last reincarnation was born in Paragon Immortal Realm.

## Notable Facts

* The power of Nirvanic Rebirth within the Allheaven bloodline, along with the multifarious magic of the Demon, would have enabled Allheaven to craft a new body for himself.

## Affected Individuals

The following underwent Nirvanic Rebirth;

* Ancient-Immortal
* First Generation Fang Clan Patriarch
* Meng Hao

## Links and References

1. ↑ Other Tales 3: The Parrot and the Meat Jelly
2. ↑ Other Tales 3: The Parrot and the Meat Jelly
Lord Barney's Inauguration Speech

Written by Ninjago\_Builders

Posted on 8-30-15

This is an excerpt from Lord Barney’s speech upon his inauguration as chief of police:

Oh goodie! I’m sooo glad that King Dude made me the official lawmaker. This is going to be so much fun!!!

Law #1: Always obey all laws.

Law #2: Don’t obey the laws if we tell you not to.

Law #3: Always look both ways before crossing the street, on penalty of smash. In the long run it’ll save lives!

Law #4: You have the right of free speech and you can say whatever you want. (Though you may be smashed if it’s not something *we* want)

Law #5: Sharing is caring! Make sure to “share” all valuables with the Dude’s royal treasury on pain of smash.

Law #6: If you manage to capture an evil KOTOS knight, you will get a million dollar reward! (Which will then be transferred to the royal treasury on account of Law #5

Law #7: You must sing the Barney theme song after every meal.

Law #8: You must watch the Barney TV show at least five hours a day.

Law #9: You must play the Barney theme song every night while you sleep. We will be installing security cameras in your homes to ensure cooperation.

Law #10: Always eat your vegetables!! These vegetables are provided by The Dude and will be served free of charge with every meal because they will make you hypnotized and submissive…oh, I mean they will make you big and strong.

Law #11: Never be mean to other people or you’ll be smashed!

Law #12: You have the right to remain silent while we torture you for information.

Law #13: Originally I was going to order the burning of all books that are contrary to our laws, but Lord Vladek informed me that burning books has developed a reputation of such infamy that it might cause unrest and/or rebellion. Instead, I decided it would be safer and simpler to smash anyone who reads those books.

Law #14: I am allowed to make up more laws on the spot if I want to. If I don’t like something you are doing, I can make a law prohibiting it and smash you.

Law #15: Just remember, although some of these punishments may seem strict, in the long run it will make a better kingdom. Keep in mind I’m smashing you for your own good!

Barney stepped down from his podium, satisfied with his work. With The Dude's help, maybe, just maybe, he could transform the world into a better place, a utopia free from evil where children would be nurtured and cared for by the most caring person in the whole wide world: Lord Barney.
Militiregnum

> "Milterregnum! Wonder of wonders, home to the forever sword wielder, the valiant knight, the lowly peasant, and all things medieval and lordly and Castle themed! Whoosta!" - Peragrine, Rank 3 Daredevil, Buccaneer, and Adventurer, after crash landing on the planet with Stirling Silverstine
>
>

## Summary

Militiregnum, originally called Demakor, is a planet-world in the Demakor system in the Kadrus galactic core.

It orbits one sun, with it's southern axis slightly tilted towards the sun, ergo, it's northern is tilted away. Militiregnum spins upon this axis, and gets a day/night cycle very much like earth. The world had two moons, Lyra and Kapern, but Kapern was destroyed in 3038 by the Rhoddwr Marwolaeth, after which only one moon remained, the one responsible for the Skyfalls phenomena.

Militeregnum is a relatively small planet, in comparison to other inhabitable planets. It is perpetually medieval, meaning its technological development is stuck at a level akin to that of a medieval society.

Militiregnum is home to many cultures, kingdoms, and societies, as well as individuals and wayfarers.  Significant kingdoms, societies, and lands of Militiregnum include:

* Ankoria
* Aquilia
* Britay
* Easterling Empires, Cheinir and Jepuni

* Elepharia

* Morcia

* Nordland

* North Island
* The Southern Isles

## History

*See also: Timeline of the KotOS Dimension*

Militiregnum was first colonized by the Figorani and in the first millennium AF was part of the Figorani Confederation, and later the Galactic Empire. The planet-world was called Demakor at the time, and the names Demakor and Militiregnum are used interchangeable.

At the end of the second millennium, in 2997 AF, the Four Explorers landed on Militiregnum, where Baron Typhonus takes his scepter.

In the early third millennium AF, in 3027 AF, with the end of the Faction War, the exiled thedude7500, Barney the Dinosaur, and the Paradox Rogues hijacked their transport ship, the NSS Botany Bay, and crash landed on Militiregnum, beginning the years of thedude on the planet.

## Maps

*See also:* *Militiregnum Map, by fffffplayer1*

In the first picture, we see the parts that mostly appear in the stories. We have, Morcia, Aquilia, Elepharia, Britay, the Land of Nordeners and Ankoria.Eastern map, in which we see the Empires of the Easterlings. Cheinir and Jepuni.Southern map, in which we see the Southern Isles south of the Suidam Sea and the Uncrossable Sea.Map of Morcia by TalmidNorthern Mountain Range Breakdown
0048+0068

**H** , **Latin Capital Letter H**, (***Unicode number:** U+0048   **HTML-code:** &#72;   **Version:**  1.0 - October of 1991*) is a member of the Basic Latin block and is a member of these sets (Letters, English Letters and Letter H).
**h** , **Latin Small Letter H**, ( ***Unicode number:** U+0068   **HTML-code**: &#104;   **Version:**  1.0 - October of 1991* ) is a member of the Basic Latin block and is a member of these sets (Letters, English Letters and Letter H).

 They are symbols #73 and #105 on the Unicode table.  They are also the upper cased and lowercase variants of the 8th letter of the English alphabet  *wp*.

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On July the 4th

"And that is why we throw apples down the river on Midsummer night", the Storyteller concluded.

The children listening to the story looked at her in awe now. She surely knew everything.

"Will you tell us about the 4th of July, too?" asked Jimmy once again, hoping this time he'd get to hear it.

The Storyteller considered for a moment. Then she decided, "Very well then. I shall tell you. For you see. On July the 4th..."

Nothing happened.

Happy Four Years of the Wiki

Suck it N\_B!
Lord Brocktree

Lord Brocktree, Dark Space Ranger

* The Nexus Force
* The Sentinel Faction

### Music Theme

When Your Middle Name Is Danger (Trocadero) (https://www.youtube.com/watch?v=tw2VDWB-u2Y)

* WIP PAGE\*

### Appearance:

Brocktree wears augmented and upgraded versions of Sentinel Faction gear, which are mostly coloured black and blue. His faces is normally obscured by a helmet.

### Personality:

Before his disappearance (and subsequent mysterious servitude to thedude), Brocktree was known to be a stalwart fighter, valiant hero, and generally gallant man. Often called *'the greatest Hero in all the Nexus Force'*, and *'Second only to the Faction Leaders'* he was, however, still always willing to serve, maintaining his active duty Sentinel Rank till his disappearance. He was the epitome of a Sentinel soldier, earning the moniker of 'Super Sentinel', and as such, was often focused on his current mission, making it difficult for anyone to really get to know his personal preferences and opinions. However, his sense of honor, loyalty, and confidence shone through his armor and combat style in battle. His sensible and grounded voice and opinion were always noted in tactical planning as well, even amongst the Faction Leaders.

It is difficult to imagine the Super Sentinel without a foe like the Maelstrom to give him a purpose.

After his capture at the hands of thedude and the Paradox Rogues, (The Ten Heroes of Malidor) Lord Brocktree is later shown to have a changed personality in the events of The *Rhoddwr Marwolaeth.* He continually wears his mask with the visor at full opacity, at all times. Rarely speaks, if at all, and is extremely agressive, even to past friends. He also appears to be working for thedude and the Paradox Rogues in subsequent stories (*Raid on Calibus Tower*, *Lady Jonna's Quest*, Scattered Ashes), which is contrary to what people remember of him. The reasons for this drastic personality shift are not currently known to the Knights of the Olde Speech or their allies, though hints have been gleaned here and there. (Charcoal and Embers)

### Abilities and Powers:

As the minifigure version of Lord Brocktree, he is afflicted with the Bloodwrath, a condition which causes him to sometimes go berserk during battle. During this time, he is capable of inflicting massive damage to enemy forces, while being able to ignore and continue fighting through nearly all enemy blows. However, the Bloodwrath is also a weakness in battle, as it makes him unable to distinguish friend from foe.

### Appearances:

* The Ten Heroes of Malidor *(Adventures of the Peculiar Enchanter Series) -* By fffffplayer1

* The Rhoddwr Marwolaeth - *By Talmid And Thingguy2*
* The Lady of Calibus, The Search and the Hunt, and To Return Home: Act 4: Journeys - by Samlooploop, fffffplayer1, and JamesAT13
* Lady Jonna's Quest - By Haroldosaur
* Charcoal and Embers - By Talmid
* Scattered Ashes
* Perhaps more...?

### Trivia:

* Lord Brocktree is originally sourced from the popular ***Redwall*** Series, where he is a hulking Badger.
* One of the inspirations for Lord Brocktree's characteristics was The Meta, from Red vs Blue.
Battle of the Skyfalls

## Summary

The decisive Battle of the Skyfalls was the final official conflict of the First Syntax War that saw the defeat of the Knights of the Old Speech and the end of Morcia's resistance against thedude. Many were slain on both sides. The surviving Morcian combatants, including the Knights of the Old Speech, either managed to escape or were captured.

The battle is notable for occuring during the annual Skyfalls event in which the gravitational force of Lyra, Militiregnum's closer moon, causes the mist of the Equatorial River, and objects within it, to levitate for as long as its orbit is concurrent to the river's path.
001D

****&#x001D;****, **Group Separator**, (***Unicode number:** U+001D   **HTML-code:** &#29;   **Version:**  1.0 - October of 1991*) is a member of the Basic Latin block and is a member of these sets (ASCII, Paragraph Separator, Control, Combining Mark, Common Script and C0 Controls).

 It is symbol #30 on the Unicode table.  ?text?
0015

****&#x0015;****, **Negative Acknowledge**, (***Unicode number:** U+0015   **HTML-code:** &#21;   **Version:**  1.0 - October of 1991*) is a member of the Basic Latin block and is a member of these sets (ASCII, Boundary Neutral, Control, Combining Mark, Common Script and C0 Controls).

 It is symbol #22 on the Unicode table.  ?text?
0018

****&#x0018;****, **Cancel**, (***Unicode number:** U+0018   **HTML-code:** &#24;   **Version:**  1.0 - October of 1991*) is a member of the Basic Latin block and is a member of these sets (ASCII, Boundary Neutral, Control, Combining Mark, Common Script and C0 Controls).

 It is symbol #25 on the Unicode table.  ?text?
King Matthias

## Summary

King Matthias is a Main Character of Perpetual Doom. He is the one responsible for bringing the Knights of the Old Speech to Morcia. When being confronted by the superior powers of thedude at his front gates, he looked in the yellow pages for some mercenaries to hire to bolster his relatively small and untrained army. The one he chose was The Knights Of The Olde Speech, for their extremely low rates. And so the story began...

### Appearance:

Blonde hair, with strands of grey creeping in. Very visible in his full beard, which he keeps in good taste, even in hiding. Steel blue eye, which sometimes are mistake for steel grey. On the throne, he seemed very tired, and regal, but now, in hiding, he has appeared rejuvenated, and there is always a glint in his eye. His outer appearance of age is deceiving in battle, as the inner spark is still full of strength, and only enhanced by the experiences of his life.

### Personality:

King Matthias has a calm and even temper. He is generally a very forgiving and kind person. He is often described as mellow-tempered. This is not to say he is lenient in discipline. His life has had many life changing events, but his kind heart, gentle temperament, and forgiving nature have always stayed the same.

### Abilities & Powers:

As King of Morcia, he has a vast network of associates. While he may not posses any extremely powerful or unique abilities naturally, (save the exceptional swordplay and shield technique any proper King has,) chances are he knows someone who does, and owes him a favor.

### Quotes:

*"Thou art to conquer the Paradox Rogues, and bring back my tender daughter."* - *King Matthias, charging the Knights with their mission.*

*"I will hold them off.  My daughter, you are a knight.  You must go with them." - Matthias, admitting to Jonna as not needing his protection, anymore.*

*“If I lack the strength and wisdom to defend my kingdom, then I don’t deserve to rule it,” ...“My people deserve a better ruler.” - Matthias, in hiding, speaking of re-ascending to the Throne.*

### Appearances:

* Perpetual Doom
* Scattered Ashes
* Rise of the Traitor

### Trivia:

* He is the son of King Marcus III Moracol and husband of Lady Amelia Calibus.
0007

****&#x0007;****, **Bell**, (***Unicode number:** U+0007   **HTML-code:** &#7;   **Version:**  1.0 - October of 1991*) is a member of the Basic Latin block and is a member of these sets (ASCII, Boundary Neutral, Control, Combining Mark, Common Script and C0 Controls).

 It is symbol #8 on the Unicode table.  ?text?
0049+0069

**I** , **Latin Capital Letter I**, (***Unicode number:** U+0049   **HTML-code:** &#73;   **Version:**  1.1 - June of 1993*) is a member of the Basic Latin block and is a member of these sets (Letters, English Letters and Letter I).
**i** , **Latin Small Letter I**, ( ***Unicode number:** U+0069   **HTML-code**: &#105;   **Version:**  1.1 - June of 1993* ) is a member of the Basic Latin block and is a member of these sets (Letters, English Letters and Letter I).

 They are symbols #74 and #106 on the Unicode table.  They are the upper cased and lowercase variants of the 9th letter of the English alphabet  *wp*.

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Template:Similar to Ii
0017

****&#x0017;****, **End of Transmission Block**, (***Unicode number:** U+0017   **HTML-code:** &#23;   **Version:**  1.0 - October of 1991*) is a member of the Basic Latin block and is a member of these sets (ASCII, Boundary Neutral, Control, Combining Mark, Common Script and C0 Controls).

 It is symbol #24 on the Unicode table.  ?text?
0058+0078

**X** , **Latin Capital Letter X**, (***Unicode number:** U+0058   **HTML-code:** &#88;   **Version:**  1.0 - October of 1991*) is a member of the Basic Latin block and is a member of these sets (Letters, English Letters and Letter X).
**x** , **Latin Small Letter X**, ( ***Unicode number:** U+0078   **HTML-code**: &#120;   **Version:**  1.0 - October of 1991* ) is a member of the Basic Latin block and is a member of these sets (Letters, English Letters and Letter X).

 They are symbols #89 and #121 on the Unicode table.  They are the upper cased and lowercase variants of the 24th letter of the English alphabet  *wp*.

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0126

**Ħ** , **Latin Capital Letter H with Stroke**, (***Unicode number:** U+0126   **HTML-code:** &#294;   **Version:**  1.1 - June of 1993*) is a member of the Latin Extended-A block and is a member of these sets (Letter Variations, Letters with Diacritical Marks, Letters and Letter H).

 It is symbol #295 on the Unicode table.
Ember

## Summary

> "*Ember is a very intelligent, very obedient, and very gifted girl. You must take her with you. We understand you will fight thedude and save Morcia, but you cannot do it all alone. Ember will help you, in ways you cannot imagine now. You must take her with you. She can be the greatest knight Morcia will ever see if you teach her.*"-Eline, to Sir Talmid
>
>

## CHARACTERISTICS

### Special Ablilities

* Mind Control
* Telepathy

## PERSONAL INFORMATION

### Relative(s)

None

Ember is a mysteriously powerful young girl who has allied herself with the Knights of the Olde Speech, and is apprenticed to Sir Talmid. She does not carry a weapon, instead using her abilities to her advantage in combat.

Ember's first canon appearance in the series was in *Charcoals and Embers*,where she accompanied Sir Talmid on his quest to overthrow TheDude.

### APPEARANCE:

Ember allegedly has the appearance of a ten-year old girl. In *Charcoal and Embers**,* she is first seen wearing a dress befitting a young girl like herself. Her hair is long and blonde, and more often than not, uncombed.

### PERSONALITY:

Ember is a very quiet girl, who may seem shy at first. She uses her small, often overlooked stature to be a silent observer, until she finds the most opportune moment to intervene, if needed.

### ABILITIES AND POWERS:

Ember has a wide range of telepathic powers. The most significant of these is her ability to control other beings. This is not limited to humans as, albeit with some effort, she is able to control the destructive power of a Red Mythran.

### QUOTES:

Ember does not speak - whether this is by choice or because she is unable is unknown.

### APPEARANCES:

* Charcoals and Embers - by talmid
* The Uneggsplainable Events
* **Scattered Ashes**

### TRIVIA:

* Guys, Talmid came up with Ember BEFORE *Stranger Things*, right? Please tell me that *Stranger Thing's* 'Eleven' is a total rip off of Ember, and not the other way around.
0014

****&#x0014;****, **Device Control Four**, (***Unicode number:** U+0014   **HTML-code:** &#20;   **Version:**  1.0 - October of 1991*) is a member of the Basic Latin block and is a member of these sets (ASCII, Boundary Neutral, Control, Combining Mark, Common Script and C0 Controls).

 It is symbol #21 on the Unicode table.  ?text?
0021

**!** , **Exclamation Mark**, (***Unicode number:** U+0021   **HTML-code:** &#33;   **Version:**  1.0 - October of 1991*) is a member of the Basic Latin block and is a member of these sets (ASCII, Other Neutral, Other Punctuation, Exclamation, Common Script, STerm, ASCII Punctuation and Symbols and !).

 It is symbol #34 on the Unicode table.

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0046+0066

**F** , **Latin Capital Letter F**, (***Unicode number:** U+0046   **HTML-code:** &#70;   **Version:**  1.0 - October of 1991*) is a member of the Basic Latin block and is a member of these sets (Letters, English Letters and Letter F).
**f** , **Latin Small Letter F**, ( ***Unicode number:** U+0066   **HTML-code**: &#102;   **Version:**  1.0 - October of 1991* ) is a member of the Basic Latin block and is a member of these sets (Letters, English Letters and Letter F).

 They are symbols #71 and #103 on the Unicode table.  They are the upper cased and lowercase variants of the 6th letter of the English alphabet  *wp*.

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Template:Similar to Ff
0029

**)** , **Right Parenthesis**, (***Unicode number:** U+0029   **HTML-code:** &#41;   **Version:**  1.0 - October of 1991*) is a member of the Basic Latin block and is a member of these sets (ASCII, Other Neutral, Close, Close Punctuation, Close Parenthesis, Common Script, ASCII Punctuation and Symbols and )).

 It is symbol #42 on the Unicode table.

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002B

**+** , **Plus Sign**, (***Unicode number:** U+002B   **HTML-code:** &#43;   **Version:**  1.0 - October of 1991*) is a member of the Basic Latin block and is a member of these sets (ASCII, European Separator, Math Symbol, Prefix Numeric, Common Script, ASCII Punctuation and Symbols and +).

 It is symbol #44 on the Unicode table.

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Template:Similar to +