Adventure Mode

**Adventure Mode** is the first available mode and the main mode in *Plants vs. Zombies Expansion*. There are six areas playable in this mode, which are Day, Night, Pool, Fog, Roof, and Night Roof; each with their own characteristics. There are 10 levels from each area except Fog and Night, as 4-5 takes place in Night, A new plant is unlocked and added to the player's roster at the end of most levels, and in the other levels the player receives an item or a note.

## Overview

In Adventure Mode, the player starts out with only a Peashooter. The fifth level in each area is a bonus level, which takes the form of a mini-game. The tenth level of every stage is a conveyor-belt level. Every fifth level, except for Level 5-5, is later unlocked as a mini-game or Puzzle Mode level. During Level 3-2, the mini-games mode is unlocked, and Puzzle Mode is unlocked during Fog Level 4-6.

### First time playing Adventure Mode

When playing Adventure Mode for the first time:

* At the end of the first through third and fifth through eighth levels of each area, a new seed packet is obtained.
* In every first, third, sixth and eighth level, a new zombie is encountered.
* At the end of every first, second, third, fifth, sixth, seventh, eighth and tenth level, a seed packet is obtained
* At the end of the fourth level, an item is obtained.
* The fifth level is a mini-game.
* At the end of the ninth level, a note from the zombies is obtained.
* The tenth level is a conveyor-belt level,
* No seed packets or items are obtained throughout world 6
* At the end of Level 6-10, the player receives another note from the zombies saying they give up and the Silver Sunflower Trophy at the first time.

Once Adventure Mode has been beaten once:

* The Silver Sunflower Trophy is obtained.
* More mini-games, Puzzle Mode, and Survival Mode are unlocked.

### Replaying Adventure Mode

Once the player has finished Adventure Mode for the first time, they can opt to replay the Adventure mode. The player can use whatever plants previously obtained in each level. The player will face increased difficulty and a more challenging gameplay than they have experienced when playing for the first time. The player will also discover the Zombie Yeti upon playing Level 4-10 for a second time.

When replaying adventure mode:

* Crazy Dave will choose three random seed packets in the player's seed slots, each of which is different in every level and cannot be replaced or removed.
* Bonus levels will be replaced with their corresponding mini-game or Puzzle Mode counterparts.
* A money bag containing $250 coins will be dropped by the final zombie each level instead of a seed packet or item (except in Level 4-5, in which the bag only contains $100); notes are still dropped as before.
* Zombie Yeti can be found in Level 4-10.
* Almost every level has an extra flag, with a few exceptions.
* The spawn rate of the zombies will be increased slightly.
* The game will only record the number of times the player completed Adventure Mode up to 2,147,483,647; after that, the game cannot store the value of the number of times the player has completed Adventure Mode.

## Levels

Unless otherwise specified, each level has one extra flag after the player finishes Adventure Mode.

**Note:** Flags do not equal waves. 1 flag = 10 waves unless otherwise specified

* \* – Only in replays.
* † – Only in ambushes.