Legacy

Legacy is a player concept, not a character concept. The New Game Plus of Nexus. Each time you, the player, begin a new campaign beyond the first, you, THE PLAYER, gain a point of Legacy. In addition, when a game is properly concluded, you, again, the player, get another point of Legacy.

In the event of a character's death an not being resurrected, you get a special Fell Perk based on the manner your character died in. All of your newly created characters then gain the benefits of that Fell Perk. It's not really related to Legacy, but I'm mentioning it here because when the fuck else would I?

When you create a character, your new character gets additional benefits based on your Legacy rating. You choose the benefits gained, as appropriate to the character being created.

## Legacy One

The following features are suited for a single point of Legacy invested. A Legacy of 2 would get you 2 of these, if you want to spend your Legacy on it. Y'all get it.

### Improved/Extra Detail

This increases or adds an additional feature-detail for your Class. Examples are listed below;

#### **Hit Dice**

The class' Hit Die is increased by 2 steps(Wizards get a d10, Clerics get a d12, Fighters get 2 hit dice per level, but they're d6's, Barbarians get 2 d8 hit dice per level, etc.)

#### **Expertise**

Your class gains a Skill Expertise at level 1.

### Additional Race Feature

Many Races, most notably the Humans, Gith, and Planestouched, have points with which to build their racial features. This Legacy feature lets you choose an extra feature. Races without the option to build features may take this, gaining an additional feature from a subrace or another race, as appropriate.

### Knacks

One Knack of your choice for the character.

### Magic Item

At the start of the game, you get to choose a magic item to start with. Perhaps your Chosen One's Sacred Sword gifted by a powerful friendly wizard... Or a nice sword they randomly found in the desert and decided to keep. Either way, it's yours now, and it costs one Legacy. For power purposes, usually Very Rare is the limit(Being that they are only Rare in Nexus), but there are plenty of rarer items that can be used, even upto Legendary items.

### Improved/Extra Focus

This increases or adds an additional feature-focus for your Class. Examples are listed below;

#### **Attacks**

The class gets an Extra Attack at 1st level. It also counts as having 2 Attacks for the purposes of things like Prestige.

#### **Spellcasting**

Your class's level of spellcasting is increased by one step, such as turning a Paladin into a 2/3rd caster, a Fighter into a 1/3rd caster, an Eldritch Knight into a half-caster, or a Wizard into a 4/3rds Spellcaster.

#### **Ki**

Your class gains [additional] Ki equal to half the level, regaining it on a short rest, and gains 2 Ki Features appropriate to the class.

### Scion Item

You gain a special magic item which progresses alongside your character. This follows the standard Tier increases.

## Legacy Three

### Extra Specialization

You choose two subclasses, rather than one, for each of your classes. If they share a feature, you treat them as you would your Paragon/Modifier classes to combine the features.