Alpha Timeline

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The Alpha Timeline (αT) is the first and original timeline.

## **Characteristics**

* First state of the terrain.Go to https://mspfa.com/?s=24464&p=40
* Worker's house addedGo to https://mspfa.com/?s=24464&p=43
* Fortress addedGo to https://mspfa.com/?s=24464&p=67
* CFG reader addedGo to https://mspfa.com/?s=24464&p=69
* After recover save file.Go to https://mspfa.com/?s=24464&p=83
* A Secret Place addedGo to https://mspfa.com/?s=24464&p=98
* Viewable area expanded.Go to https://mspfa.com/?s=24464&p=104
* Viewable area expanded, again.Go to https://mspfa.com/?s=24464&p=113
* Bridgette added?Go to https://mspfa.com/?s=24464&p=145
* Pine forest addedGo to https://mspfa.com/?s=24464&p=186
1/10
The Alpha Timeline's terrain is brown and rocky. There are a few buildings. To the right of the screen is a chasm to the void.

## **Characters**

* Bridgette
* Crowbar
* Daedalus
* Dex
* Die
* Donut
* Fi
* Lab
* Mr. Dink
* Sawbuck
* Secret
* Sweet Bro & Hella Jeff
* Petunia
* Us
* Worker
* Ziggy & Jelly
* GTG

## **Infrastructure**

* Factory
* House
* Fortress
* CFG Reader
* Lab's Hole
* A Secret Place
* Pine Forest

## **Event Log**

```
Game started

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Readme file opened

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Cube of Creation placed

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Donut created; GTG speaks for the first time

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Black hole created

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Factory created

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Help given by Fi

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Factory placed, Donut placed in Factory

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Time advanced for the first time

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Worker created

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```
Worker placed in Factory;
timeline splits into α and β

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House created

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Time set to advance until Donut finishes processing;
Cube of Creation placed into factory

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Terrain created

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Planet created

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House placed

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Creation point counter created

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Cube of Removing created, placed

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Us created

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Data corruption detected...;
Fi released from protocol, GTG contained for now

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```
Us placed

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```
Hidden file "easytostackandstoreaway.txt" opened;
cubes (aka relics) explained

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Cube of Game Editing created

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Us initiates a conversation with Worker; time is set to auto-advance

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Cube of Game Editing placed; Us and Worker resolve to protect the relics

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.cfg file reader created

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Cube of Identifying created

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Fortress created

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Conversation #2 (Us, Worker) initiated

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Mineral extractor created

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Secret created; Fi exposits on RNG

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Indestructible chest created

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```
Fortress placed; conversation #3 (Us, Worker) initiated

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Cube of Identifying placed

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CFG file reader placed

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Indestructible chest placed

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```
Mineral extractor placed

```

```
Laborer created, placed;
conversation #4 (Us, Worker, Lab) initiated, Lab shown to be mute

```

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Secret placed in fortress

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Secret joins conversation and is informed the fortress isn't his home

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```
"Something without any power in every sense of the word" created

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Cube of Sight created

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DID SOMEBODY SAY VIEWPORTS??? (brief interjection by author)

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```
Viewing screen created

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```
Save file deleted

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```
 File restored!, with a few glitches:

  Time has passed

  The House's roof is green rather than brown

  CFG reader has moved

  ~~Pumpkin added~~ What pumpkin? There wasn't one before, and there certainly isn't
  one now.

  Lab has long bunny ears  "Something without any power in every sense of the word" replaced with Crowbar

```

```
Furniture created, placed

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Secret's house created

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```
Creation tab closed

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Secret identified

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Cubes created (Secrets, Time, Definition)

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Crowbar placed, conversation #5 (Crowbar, Us, Worker) initiated

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Cube of Secrets placed, Cube of Time placed

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Secret's house placed

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Crowbar identified

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Cubes created (Expansion, Error)

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Secret furniture created

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Mr. Dink created

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Area expanded

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Non-infectious wolfman workman created

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Mr. Dink placed, conversation #6 initiated (Worker, Mr. Dink)

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Secret furniture placed

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Us brought under control for exploration

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Bridge created

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Non-infectious wolfman workman placed

```