recursal/Fanatic-Fandom huggingface dataset:
Experience

**Experience** is granted to Rangers and party members as they complete quests and defeat their enemies. Once enough experience points are gained, characters go up a level. The methods of gaining experience differ somewhat by game and are covered below in detail.

## *Wasteland*

The primary method of gaining experience in the original *Wasteland* is defeating enemies and performing stat and skill checks. There are no experience rewards for completing quests, aside from destroying Base Cochise, which immediately grants 10 character points and 10 MAXCON (or health).

To level-up, Rangers need to radio Ranger Center (using the R key). General Surgrue will then grant them promotions as appropriate, which come with extra MAXCON and two points to distribute. The max level cap is 181, conferring the rank of Supreme Jerk.

Experience can be ground by defeating high-level enemies using melee weapons (eg. chainsaw or Proton ax), which double the experience gained. Certain areas also allow for grinding skill checks (eg. the warehouse roof over Ugly's Hideout in Quartz constantly checks Perception, the collapsed basement in Spade's Casino underground tests climb, and swimming in the Bay of Mexico tests swim), as they passively test skills, granting experience for each test regardless if it's a success or fail. Note that each character who wants to gain experience must possess at least one rank in the appropriate skill.

Setting up key macros helps a great deal.

## *Wasteland 2*

Experience has been modernized as expected, and comes from defeating foes and completing missions. Grinding is more involved this time around, as it requires the player to farm random encounters on the world map (which come with the bonus effect of giving loot to trade). As with the original, Rangers need to phone home to gain ranks.

The max level is 50, with the rank of lieutenant.

## *Wasteland 3*

The next-generation *Wasteland* game is streamlined in this aspect (and because the Rangers *are* the commanders of the Colorado Rangers), and level-ups happen as they defeat enemies and complete tasks.

The max level is 35, though it takes a substantial amount of effort to actually reach it.

## Other games

### *Fountain of Dreams*

The spin-off by Electronic Arts mostly follows the original's experience system: You gain experience for defeating encounters (which also means that resolving the various plot threads that disable random encounters with the OhOhs or the Beachcombers might need to be put off for later). Each level-up grants two points to distribute and increases MAXCON.

### *Escape from Hell*

This unique game awards experience for succeeding in combat. Enough experience means a level-up and skill increases, on top of the usual bonus to HP.
Exoskeleton armor set

## Requirements

Strength
7

Weird Science
3

## Requirement penalties

Hit Chance
-32%

Action Points
-4

Combat Speed
-1.6

**Exoskeleton armor set** is an armor set in *Wasteland 3*.

## Armor set

* Exoskeleton Helmet
* Exoskeleton Chest Armor
* Exoskeleton Legs

## Effects

Cumulative effects of all items.

* +53 Armor
* +50% Melee damage

Requirements
This armor has requirements for character attributes and skill levels. Failure to comply with these requirements will result in penalties.

* Strength: 7
* Weird Science: 3

Penalties

* Hit Chance: -32%
* Action Points: -4
* Combat Speed: -1.6

## Locations

Helmet
Abandoned oil well
Chest
* Rewarded by Saul Buchanan for bringing him in his palace both Poke action figure and Peek action figure.
* Scar Collector mine

Legs
Paint Mines: Buried in the snow, next to the camper at the Northwestern part of the map.
## Missing armor parts

Initially, the armor was supposed to be divided into five parts, but two of them were cut from the release version - hands (gloves) and feet (boots). However, all images of the armor remained unchanged, and the two missing pieces are not shown anywhere.

## Gallery

* Exoskeleton hand, not included in the release version
* Exoskeleton feet, not included in the release version
Felicia

**Felicia** is the wife of Pedros, the mayor of Quartz.

## Overview

She is being held against her will by Ugly John and his gang when the player encounters her. She is a recruitable NPC.

### Fate

Recruited into Ranger service, Felicia reached the rank of Fireteam Lieutenant. By 2102, she is dead, buried outside the Ranger Citadel.
Everest Hotel Pamphlet Draft

**Everest Hotel Pamphlet Draft** is an unused lore book in *Wasteland 3*.

## Description

Plastic and cheap paper, that's all this battered pamphlet is. Half of the brochure is comprised of crabbed, handwritten notes, many of which have been struck through by an aggrieved third party.

## Transcript

*How to order from the restaurant*

Due to recent circumstances, we now only serve a limited menu. It's just mushrooms. But rest reassured that the menu boiled, steamed, fried, but always mushrooms, and don't expect any seasonings because we've got mushrooms. We will still feature the high standards synonymous with the menu. In fact, it is arguably a better selection of available dishes. No longer will we subject our guests to fatty meats. Now, instead, we will provide culinary experiences intended to enhance the health and the well being of our guests. Because it's only mushrooms.

The following note, which can be found at the last page of the pamphlet, is scrawled in with clumsy block letters.

*seriously run away while you can. something is wrong here*

Over this, written by a precise hand, is aother note:

NOT FOR PUBLICATION, PRINTING ERRORS, REVISION REQUIRED,

## Location

* Not obtainable, as Everest Hotel was cut from the game.
Fountain of Dreams (location)

## Fountain of Drems (location)

Fountain of Dreams in the end of the game.

Fountain of Dreams - place in Florida in the Fountain of Dreams game.

## Main information

There is a legend that in Florida there is a magical fountain, the waters of which cure any mutations and diseases, restoring health.

## History

Every day more and more people begin to look for the fountain of dreams, because the danger of mutations is growing. As a result, Killer Clowns, in particular the Eerie Willie squad, are hunting for the fountain.

Finally, Gramps Astor, after reuniting with his lost wife, gets rid of his anger and realizes that his old friend Roger Ribbet may know the location of the fountain. After negotiations with him, he tells us about the location of the fountain of dreams, but we are late - coincidentally, the clowns, led by Kiwi Eli, have already found it. This brings us to battle with them.

After the defeat of the Kiwi, nothing will stop them from opening the fountain for the people of Florida and thereby saving them.

## Appearance

Fountain of Dreams appears only in Fountain of Dreams
Find Redhawk

**Find Redhawk** is a mission in *Wasteland Remastered*.

## Overview

You must find somebody called "REDHAWK" and return him to the Savage Village. Wherever that may be.

## Walkthrough

REDHAWK\_NOTE
At the top of a sand dune in Needles, you found a note. The note asked for help to somebody called "REDHAWK", and return him to the Savage Village.

REDHAWK\_RESCUED
You have rescued REDHAWK from the Guardians of the Old Order's Guardian Citadel. Now you must return him to the Savage Village.

REDHAWK\_MURDERED
You have mercilessly slaughtered REDHAWK.

REDHAWK\_RETURNED
You returned REDHAWK to the Savage Village. There, his father, the Junk Master, told you that that Base Cochise, the home of the Deadly Robots, can be found way up in the northwest.

REDHAWK\_GRAZERBAT
You presented the Junk Master, leader of the Savage Village, with a Grazer Bat Fetish. He accepted your gift, and told you that that Base Cochise, the home of the Deadly Robots, can be found way up in the northwest.

REDHAWK\_ATTACK
You have attacked the people of the Savage Village, slaughtering them in their homes.

## Outcomes

MISSION\_REDHAWK\_COMPLETE\_REDHAWK
You have freed REDHAWK from the Guardians of the Old Order and returned him to the Savage Village.

MISSION\_REDHAWK\_COMPLETE\_GRAZERBAT
You have freed REDHAWK from the Guardians of the Old Order and he has returned to the Savage Village.

MISSION\_REDHAWK\_COMPLETE\_SLAUGHTER
You have mercilessly slaughtered all the residents of the Savage Village.

MISSION\_REDHAWK\_COMPLETE\_MURDERED
With REDHAWK dead, there's no reason to return him to the Savage Village.
Evidence!

**Evidence!** is a cassette tape in *Wasteland 3*.

## Description

This cassette has multiple courier labels on it, as if sent back and forth numerous times.

## Transcript

All right, Marshals, listen up! If you won't take my noise complaints seriously and do your damn job, then I guess I'll just have to do it for you!

There's been strange noises coming out of Apartment 3 all week! People yelling and stomping around at all hours, and strange, mechanical sounds. He could be making bombs for all I know!

You say you need evidence? Well, Irv just left, so I'm going inside and documenting everything I find!\" ::keys rattle::",

Let's see what Mr. Mysterious is hiding...

*::unlocks door::*
        ::muffled:: Ah! Who's there...!?

Oh! Uh... It's, uh, it's Rosie Wong, the landlady! I was just checking to make sure you were okay.

        ::muffled:: Why wouldn't I be okay?

Oh. Well. You know, the noise-

        ::muffled:: I'm fine.

Well. Uh...do you mind if I come in?

        ::deadbolt locks::

I don't understand...I watched him leave five minutes ago! It doesn't make any sense...

## Locations

* Sans Luxe Apartments: In Wong's container, in the room just by the entrance.
Fraternization clearance form, bottom

**Fraternization clearance form, bottom** is an item in *Wasteland 3: Battle of Steeltown*.

## Description

The bottom half of a form that seems to request permission for two workers to see each other romantically. The "Party 2" field is filled in with the name "Luna Moon”.

## Location

* Found in a toaster in Steeltown factory level.

## See also

* Fraternization clearance form, top - another part of the form.
Final Deluge

The **Final Deluge** or the **Holy Deluge** is an an event prophesized by followers of the Church of the Final Deluge. It was preceded by the Deluge of Fire.

According to The Gospel of Nicholas and The Gospel of Nick, their holy prophet Nicholas commemorated and consecrated the remembrance of the Final Deluge by leading his congregation in a ceremonial *Denial of Old World Consumer Goods*, where the Final Deluge was described as a great rain of cleansing fire which gave their children a new beginning by washing away all the false trapping of the old world. This was represented by casting various artifacts in the traditional ceremonial flames, as well as the cleansing fire of a microwave after the other Nick had lost the flint.

According to Miriam Knox, no one knows much about the Final Deluge, although everyone has theories. Followers believe that a strong leader - the Patriarch - can take them though it unharmed.

According to the Priest of the Final Deluge, followers do not know what form the Final Deluge will take, but some say steel and others say blood. The Dorseys twist the faith of the Church to justify their evil ways, but the Final Deluge would wipe them from the Earth. Followers await the coming of the Final Deluge where the Earth shall be swept clean. The Priest claims that the righteous were spared by God in every Deluge, and the Final Deluge will be no different. He also warns to be vigilant, as the Deluge could come at any time, and that perhaps it already began in the dying east, sweeping a tide of refugees across the plains.

## References

1. ↑ Scripture of the Final Deluge. The Gospel of Nicholas can be found inside the church in Broadmoor Heights, and the Gospel of Nick can be found in the Garden of the Gods.
2. ↑ Dialogue with Miriam Knox after completing Aspen.
3. ↑ Priest of the Final Deluge sermons.
Faded photograph

**Faded photograph** is a miscellaneous item item in *Wasteland 2*.

## Background

Faded and weather-worn, a surprising depth of emotion emanates from this photo of a man and a dark-haired, olive-skinned woman. While you can only make out the man's silhouette, the woman's face beams with love and contentment. Oddly, she seems to be wearing armor made of old tires.

## Characteristics

Can be traded to Deputy Mona Shera at Angel Oracle for a Neutron projector.
Gila Monitor (Wasteland 2)

The **gila monitor** is a species of lizard. The version found after the War has been mutated and made much bigger than its pre-War counterpart. They can be found in Highpool and at Rick's RV.

## Trivia

The name of this creature is likely derived from the colloquial Indonesian name, "crazy monitor" (Indonesian: *ora gila*), of it's real life counterpart, the Komodo monitor.

## References

1. ↑ Auffenberg, Walter (1981), *The Behavioral Ecology of the Komodo Monitor*, University Presses of Florida, p. 123
Flamethrower

**Flamethrower** is a weapon in *Wasteland*.

## Background

A flamethrower is a man-portable device capable of throwing a stream of fire a short distance. Flamethrowers are used in military and agricultural applications, being equally able to set a tank or a field on fire. Flamethrowers used by the military usually spray burning liquids; those used by civilians usually spray a plume of compressed natural gas or propane, which is considered safer.

## Characteristics

The flamethrower is unique in that its use isn't governed by any skill.

The flamethrower cannot be reloaded, except for trading it in at a shop, and thus is often passed over in favor of energy weapons and guns.
Fixer Upper

**Fixer Upper** was a quest in *Wasteland 3*. It was a small side-quests where the Rangers could earn a discount at Everest in return for fixing up overheated pipes, a busted fridge compressor, and a damaged drone in the lobby.

## Raw strings

```
Fixer Upper
Harlick's Repair List
Fixer Upper (Completed)
Killed all the Caretakers
Collect reward from Harlick
Complete three perfectly safe repair jobs!
• Overheated pipes by the door.\r\n• Busted compressor near the fridge.\r\n• Broken drone in the lobby.
This old hotel is looking better than when we found it.
Obviously, we can't get a discount from a dead person.
We should let Harlick know that the repairs are all complete.
✓ Pipes will no longer scald guests or staff.\r\n
✓ Compressor is up and running.
✓ Drones are singing once again."

```
Extended choke

## Effects

* +5 Range
* -20 Cone angle

**Extended choke** is a weapon mod in *Wasteland 3*.

## Description

This extra-long protruding choke funnels barrel output, extending range dramatically at the cost of reducing the cone of fire.

## Crafting

Ingredients to produce one (1) unit
* 1 Open cylinder choke

## Locations

* Ghost Town: Located in the southern portion of the area. Locked behind a level 8 safe.
Grimy note

**Grimy note** is a miscellanous item in *Wasteland 3: Cult of the Holy Detonation*.

## Description

Peter.

Sorry. Had to get out. The mutants threw the rad suit in a shipping container marked with a nuclear symbol.

Davy

## Location

* Cheyenne Mountain Research Level: In a crate near Hydraulics Control Room.

## See also

* Note from vending machine - another part of this conversation.
General Bragg's Fancy Hood Wax And Lubricant

**General Bragg's Fancy Hood Wax And Lubricant** is a junk item in *Wasteland 3*.

## Description

"Give your car the treatment it deserves with the greatest product to come out of a Carolina! Guaranteed to get your car looking sparkling clean while protecting it from the elements! Will also ensure you'll able able to smoothly slide across the hood of your getaway vehicle while fleeing the long arm of Johnnie Law!"

## Location

* Peterson Air Force Base: New container in the garage after completion of Unwelcome Guests.
Fishlips

**Fishlips** is a recruitable character in *Wasteland 3*.

## Background

Cannibalistic leader of the Hard-Heads, a scavenger gang who specialize in dismantling large machines and factories for iron and steel, Fishlips is a brutal thug who only respects power. If you're weaker than him he'll kill you and eat you. If you're stronger than him, he'll follow you until you falter, then he'll kill you and eat you. It's always good to watch your back if Fishlips is in your party, because he's watching it too - and thinking about spare-ribs.

Fishlips wasn't always a cannibal. He had a peaceful childhood, living with his scavenger parents on the shores of Sloan Lake, until a gang called the Cannibal Cabal rolled around. The family was easy pickings and both of his parents were killed and consumed before his very eyes. Then they left him for dead, making a major mistake. Fishlips tracked them down, killed, cooked, and ate their corpses, finding out that he enjoys long pig.

That was the start of less-than-beautiful friendships, as he gathered the orphans of the wasteland under his leadership and formed the Hard Heads, a cannibal gang with exceptional technical aptitude. Since then, they roved the wastelands, paying extra attention to Union Station, their home base.

## Interactions

### Companion

* Fishlips can be recruited over at the Union Station. Unless you have the appropriate Hard Ass level, he will have to be defeated first in combat to acknowledge your superiority and surrender. He comes with a bladed melee weapon and is generally specced towards beating people up. He has an unique background: Scrapper with + 0.4X Critical damage.
* If you got rid of the Gippers and have Kiss Ass 4 you can convince him to move to Denver. This unlocks a special ending. Note that this has to be done on the *first* encounter, otherwise you'll lose the ability to ask them to move.
* You can still recruit him from Denver by attacking him in front of the building and taking him to low HP.

## Gallery

* Concept art
* Concept art
* Concept art
* Concept animation
Fire axe

**Fire axe** is a tier 4 bladed weapon in *Wasteland 2*.

## Description

The fireman's favorite. For when things get hot.

## Characteristics

The weapon alerts enemies (generates noise) in a 10 unit radius.

Can attack diagonally.

## Locations

* Can be purchased from Captain Martin Hogan in Temple of Titan after Diamondback Militia takes it from M.A.D. Monks
Godfisher windfarm

**Godfisher windfarm** is a location in *Wasteland 3*. It is the part of Yuma County Speedway.

## Background

A windfarm that once provided enough power for the whole region, now shared between the Payasos and the Godfishers. One side grinds people up for clown burgers, the other dismembers them to fly them on kites.

## Points of interest

* Welcome to a fairly straightforward area. Just as you enter, you'll find the local food establishment, the Clown Burger where Risky Briskett will force a Clown burger upon you. You can refuse with Kiss Ass 9 and mentioning that it tasted funny. Explore the area to find some loot in the shack and a buried collectible. The radio is off limits for now.
* Head east to run into the Godfishers. To reach the kites and find evidence that will help you put the clowns and Godfishers against each other, you need to go through them. You have three groups of Godfishers to fight through on your way up the mountain. Take your time. At the top you'll have a special Razorback, Cuddles the Bear, to fight through, but otherwise it's a fairly straightforward fights. The kite with the corpse of Cucaracha is to the southeast of the summit. Check the level 10 armor crate to the west (mind the frag mines) for a creepy doll.
* The northern branch of the farm contains mostly various  waste worms,  drools, and so on to get some experience and loot off of them. Note the Waste Worm Queen you can kill.

## Notable loot

* Risky Briskett's Recipe: In the container in the shack by the barbecue.
* Salvaging: A Life, Mime outfit: Buried just in front of the above mentioned shack. Only present if you return the slaves to the Payasos after saving them from the bisons at the racetrack.
* Alaska Surprise Jingle: By the overturned ice cream truck near the Payaso outpost.
* Cucaracha's corpse: Up on the kites on the top of the windfarm.
* Angry Aaron, Power armor legs, Spectrum assault helmet: In the armor crate on the upper plateau, mind the mines.
* Windfarm Engineering Report: By the waste worm queen.
* The Retirer, Make My Day: In the camp to the northeast, behind a level 10 trap.
* Toaster Helmet: Inside the level 9 broken toaster at the Meat Clown.
Final Assessment

**Final Assessment** is a tier 2 energy weapon in *Wasteland 2*.

## Description

Von Overbake's energy pistol. Perfect for tallying up the worth of a taxpayer's life and then erasing it from the ledger if you find them in arrears.

## Characteristics

Energy weapons cannot jam or inflict Critical Hits, but deal bonus damage to targets with Conductive Armor.

 Non-Conductive | 0.5x

The weapon alerts enemies (generates noise) in a 20 unit radius.

While this weapon is not extremely powerful, its low AP cost can make it incredibly useful for a skilled energy weapons specialist.

It is often possible to fire Final Assessment at least once after firing a larger and more powerful energy weapon in the same turn. This allows it to be used in much the same way as a sniper rifle and pistol which can often be fired in the same turn.

If not using any AP to move, it is usually possible to fire three shots in a turn with this weapon.

## Locations

* Prison: Carried by Assessor VanOverbake.
Frostbite

### Dam. type

**Cold**. Scales with Weird Science, maximum penetration, effective against organic targets (+30% damage), ineffective against non-organic targets (-30% damage), often has a chance to apply Frozen.

## Effects

* 10% to apply Frozen
* Anti-organic
+30% damage to organic targets
-30% damage to mechanic targets

## Item Data

### ID

ITM\_Equip\_Weapon\_Handgun\_Tier3-4\_Frostbite

**Frostbite** is a handgun in *Wasteland 3*.

## Description

Make sure you prepare a selection of cold-themed puns before taking this into a gunfight.

## Characteristics

Damage can be increased from various bonuses. Also Cold damage provide +99 Armor penetration, which negates target's armor completely. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output.

Cold damage maximization example

* +8 Damage from Titanium-Cobalt Barrel
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness attribute at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor
* +30% Cold damage from Weird Science skill at level 10
* +30% Cold damage from Elite cryo exo armor set

Applying all bonuses (+16 Damage +93% Ranged damage +60% Cold damage) leads to the following result:

* 203 - 237 damage in weapon stats.

In fact damage will vary depending on a target:

* 263 - 308 damage against organic targets (+30% Damage).
* 142 - 165 damage against mechanic targets (-30% Damage).

### Field stripping results

* 12-19 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 5%  Broach-Rifled Barrel
		- 5%  Columbium Barrel
		- 5%  Cylinder Choke
		- 5%  Extended Mag
		- 5%  Red Dot Scope
		- 5%  Tactical Light
Hailstorm

## Effects

25% to apply Shocked

**Hailstorm** is a submachine gun in *Wasteland 3: Colorado survival gear*.

## Description

850 rounds per minute puts the brrr in BRRRRTT.

## Characteristics

Damage can be increased from various bonuses. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output. Especially not recommended to use rare and expensive damage type conversion mods.

Physical damage maximization example

* +20 Damage from Shortened Barrel  at the cost of -10% Hit chance
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+28 Damage +93% Ranged damage) leads to the following result:
* 67 - 73 x6 (402 - 438) damage in weapon stats.The damage dealt to targets will depend on the armor they are wearing and the armor penetration rate on your character.

## Location

Ambush site: Automatically added to inventory as a pre-order bonus or as a part of Colorado survival gear DLC.

## Trivia

Hailstorm is a snow camo painted Skorpion.
HE capsule

## Effects

* Converts to Explosive damage
* +99 Armor penetration
* -10% Melee damage
* Applies Damaged Armor

**HE capsule** is a weapon mod in *Wasteland 3*.

## Description

Housing hundreds of tiny microfuses, this impact-activated capsule produces localized explosions with every strike. Just be sure to handle your weapon gently after installation.

## Locations

* Aspen: Sold by Opie.

Recipe
Yuma County Speedway: In a safe.
## See also

Other melee weapon damage type conversion mods:

* Battery pack
* Cryo capsule
* Incendiary capsule
Hallie

**Hallie** is a character in *Wasteland 3*.

## Background

A refugee who managed to get into Colorado Springs, Hallie has narrowly evaded enslavement by a "smiling lady" and is now anxiously waiting for her mother to appear after fleeing the slaving band. She is the target of La Perla.

## Interactions

### Quests

* Slaver's Bounty: She is the objective of the slaver quest and a test of your Rangers' moral spine.
Gas station

**Gas station** is a location in Needles. You will also automatically end up here when using the Jeep outside Quartz. Otherwise, enter the red building west of the main street of Needles.

## Overview

This former 'gas station' is now really just a garage. The attendant can fix the jeep after you bring him an engine. The Jeep can then be used to drive to Las Vegas.
Exoknee

## Effects

* +1 Armor
* +0.2 Combat Speed

**Exoknee** is an armor mod in *Wasteland 3*.

## Description

An external frame provides assistant power to leg extension, reducing the exertion needed for movement.

## Crafting

Cannot be crafted, but can be upgraded to Personnel drive.

## Locations

* Downtown Colorado Springs: Possible drop from a large container in the Marshals' Station armory (requires Lockpicking 4 to access the armory).
Glancing Strike (Brawling)

### Effect

Melee attacks of opportunity unlocked, allowing you to attack enemies passing by, dealing 50% of normal damage.

### Unlocks

Opportune Strike (Brawling)

**Glancing Strike (Brawling)** is a perk in *Wasteland 2*.

## Effect

Melee attacks of opportunity unlocked, allowing you to attack enemies passing by, dealing 50% of normal damage.

## Description

Your prowess in close combat allows you to catch your enemies with a well-timed attack as they weave in and out of the fray.
Gopher Hunter

### Effect

Enemies have 40% less benefit from Cover when attacking them with Assault Rifles

### Requirements

Automatic Weapons 3

**Gopher Hunter** is a perk in *Wasteland 3*.

## Description

Little gophers like to stay in their holes, but that just makes it easier for you to take 'em down.

## Effects

Enemies have 40% less benefit from Cover when attacking them with Assault Rifles. Other weapons receive no benefit.
Greaser (Wasteland 2)

## Greaser

**Greaser** is a tier 1 submachine gun in *Wasteland 2*.

## Description

Who knows what this gun used to be, but when you pull the trigger the bullets still come out.

## Characteristics

The weapon alerts enemies (generates noise) in a 21 unit radius.

A very basic SMG that's good only as long as the Rangers don't find a better one. Replace ASAP.

## Locations

* Ranger Citadel: Starting weapon for Rangers with the Submachine guns skill.

## Strip parts

* 5-6 Junk parts
* Underbarrel flashlight
* Sturdy mag

## Trivia

"Greaser" is the well known M3 "Grease Gun". It was originally designed in .45 ACP to be a cheap replacement for an expensive "Tommy Gun". However, there were versions and conversion kits chambered for 9x19mm Parabellum.
Glancing Strike (Bladed)

### Effect

Melee attacks of opportunity unlocked, allowing you to attack enemies passing by, dealing 50% of normal damage.

### Unlocks

Opportune Strike (Bladed)

**Glancing Strike (Bladed)** is a perk in *Wasteland 2*.

## Effect

Melee attacks of opportunity unlocked, allowing you to attack enemies passing by, dealing 50% of normal damage.

## Description

Your prowess in close combat allows you to catch your enemies with a well-timed attack as they weave in and out of the fray.
Convince Dante that Beatrice is out to harm him

**Convince Dante that Beatrice is out to harm him** is a quest in *Wasteland 2*.

## Walkthrough

1. First, you must have done the two jobs for Dengler to be able to finish this quest
2. Talk to Dengler after finishing the Tequila recipe quest and he will ask you to find Dante's fortune
3. Talk to Dante and tell him Beatrice and Dengler are plotting against him and Dengler and his gang will appear (Recommended that you finish the cure quest first and poison the others)
4. Finish off Dengler then talk to Virgil

Alternatively, if Dengler is killed without Beatrice dying, she will skip town, causing Dante to come to his senses. One way to do this is to lure her to Dante's shed *without* completing the quest to have Dante lock her in. She will thus not be in the building where Dengler is, allowing you to start a firefight with impunity.
Ghoul

**Ghoul** refers to various kinds of humans mutated by radiation:

* Pit Ghoul
* Shambler Ghoul
* Spineless Ghoul

It might also refer to other creatures that share similarities with the aforementioned "ghouls", even though they are not technically called "ghouls" in-game:

* Desert Dweller
* Drool (Wasteland)
* Drool (Wasteland 3)
* Lost Soul (Wasteland)
* Lost Soul (Wasteland 3)
* Night Screamer
* Night Terror
Galileo's telescope

**Galileo's telescope** is a miscellaneous item item in *Wasteland 2*.

## Background

In a cardboard and plastic blisterpack, this seemingly-Renaissance era telescope is in impressive condition. A sticker tells of its keepers, the scientists of the "Gift Shop."

## Characteristics

Can be traded to the dealer at Salt Lake Park for a unique SMG called the "Eviscerator" 6AP @ 62 damage/AP, uses .38mm rounds.

## Location

* There is a ***toaster*** in the Gauntlet of Samson inside Griffith Park. It is near the end of the gauntlet path, if facing the entrance gate into the God's Militia "base", it is on the right side edge of the map hidden near the treeline. Inside is Galileo's Telescope
Gary "NaCl" Wolfe

Temple of Titan

*Wasteland 3*

Peterson Air Force Base → Yuma County Speedway

Wolfe's Hunt

Corporal **Gary "NaCl" Wolfe** is a recruitable character in Temple of Titan in *Wasteland 2*, and a quest giver in *Wasteland 3*.

## Background

### *Wasteland 2*

Corporal Wolfe is a freelance security expert, skilled at cracking keypad codes and safes, doubling as a ranged sniper and tactician. For a while he worked for the DBM, but now that the war with the monks is over, he's bored and looking for new challenges.

### *Wasteland 3*

Wolfe participated in the war against the Cochise AI, but eventually parted ways with the Rangers over differences in approaches. Ever ruthless and pragmatic to the point of sociopathy, Gary decided to track down synths across America, tracking them down from Arizona to Colorado. After taking eleven of them out in the desert, he moved his operation to Colorado, hoping to achieve the same success there.

What he achieved is alienating the Marshals and a kill order from Sheriff Daisy should he ever appear in the city again: In tracking down October-11, he wound up shooting up downtown Colorado Springs, wounding several civilians and causing major property damage, then had the gall to tell the Sheriff herself to get out of his way. He decided to step out of the way and set up camp at Peterson Air Force Base, to try and get the Rangers to do his work for him.

## Interactions

### *Wasteland 2*

#### Details

* Wolfe will appear at the Temple of Titan after completing the Titan quest arc in favor of the Diamondbacks.
* Recruiting him requires a total of 25 Charisma (all party members included).
* Wolfe has a whopping 70% rogue chance. This means that even with a ranger at Rank 10 Leadership Wolfe will still have a 20% chance to ignore orders on his turn.
* Wolfe has Master Thief as a Perk, without meeting the prerequisites.
* In the Director's cut version of the game, there is a persistent bug (still unpatched as of 2021), resulting in Wolfe not spawning unless you first decline the offer of Sadler to work with the DBM at the DBM HQ, but still send the Silo 7 nuke to the DBM depot for Wolfe to appear. There is no known workaround, but it is possible to add him by editing the save files, immediately dismiss him, and then talk to him; by doing so, conversation will be initiated as if you've never met before.

### *Wasteland 3*

#### Details

* Wolfe's Hunt: Gary asks Team November to deliver him the head of a synth hiding in Downtown Colorado Springs. Old habits never die. If you don't kill synths for him, Gary will be seen again at the Yuma County Speedway (even if you killed him at Ranger HQ), now working for the Scar Collectors. You can use Kiss Ass 9 to try and defuse the situation or just attack.

## Inventory

### *Wasteland 2*

* Weapon: AK-47
* Armor: Kevlar vest
* Consumable: Extra Strength Pain Relievers
Gwyn Talbot

**Gwyn Talbot** is a character in *Wasteland 3*.

## Background

*A reek of tobacco and tannin surrounds this wizened, dark-skinned woman. Without breaking eye contact, she swaps her chewed-down cigarette stub for a fresh one and lights it before she speaks.*

Gwyn is the local armor merchant, selling outfits and armor finely crafted from tanned leather hides.

## Sells items

**Light Armor**
* Tactical Armor Set x2
* Trooper Armor Set x2

**Heavy Armor**
* Savage Armor Set x2
* Tank Armor Set x2

**Armor Modifications**
* Polyxylylene Barrier
* Phase Temper Controller
* Accelerator Skeleton
* Personnel Drive
* Sensory Shroud
* Head Gear Platform

**Consumables**
* Repair Kit
Goat horn aphrodisiac

## Effects

* 10% Damage to User
* Applies Horny
	+ +2 AP (max)
	+ +2 AP
	+ -15% Hit chance

**Goat Horn Aphrodisiac** is a consumable item in *Wasteland 3*.

## Description

Love songs? Flowers? Dude, you’ve got it all wrong. The secret is ground up animal parts. Trust me.

## Crafting

Ingredients to produce one (1) unit
* 1 Toxic Spines

## Recipe location

* Hoon Homestead: In a container inside the Hoon's house (Lockpicking 2).
Greaser (Wasteland 3)

## Greaser

**Greaser** is a submachine gun in *Wasteland 3*.

## Description

This old-school submachine gun is perfect for clearing trenches.

## Characteristics

Damage can be increased from various bonuses. However, it is not recommended to waste high-tier mods on this weapon, due to low damage output. Especially not recommended to use rare and expensive damage type conversion mods.

Physical damage maximization example

* +20 Damage from Shortened Barrel  at the cost of -10% Hit chance
* +8 Damage from Toxic Linkage  or Crippling Linkage  or Razor Linkage
* +33% Ranged damage from Sadomasochist quirk at the cost of +33% Received damage
* +35% Ranged damage from Awareness at level 10
* +25% Ranged damage from Threat Intelligence  helmet modification at the cost of -6 Armor

Applying all bonuses (+28 Damage +93% Ranged damage) leads to the following result:
* 67 - 71 x4 (268 - 284) damage in weapon stats.The damage dealt to targets will depend on the armor they are wearing and the armor penetration rate on your character.

### Field stripping results

* 2-5 Scrap
* With Expert Disassembler:
	+ +30% Scrap
	+ Chance to get one mod:
		- 1%  Alloy Barrel
		- 1%  Cut-Rifled Barrel
		- 1%  Wide Choke
		- 1%  Long Mag
		- 1%  Reflex Scope
		- 1%  Underbarrel Light

## Locations

* Ambush site: Possible drop from weapon crate if one of your rangers has submachine gun as a starter weapon. Make sure that for this weapon crate content generated on character creation, so you need to start the new game to get a different weapon from the crate.

## Trivia

* "Greaser" is the common name for M3 "Grease Gun". But taking picture into account this is an MP40, a German WWII submachine gun.
* This is one of the rarest weapons in the game. The only way to obtain the "Greaser" is to get a character with submachine gun as a starter weapon and get some real luck against random drop from weapon crate in Ambush site. No merchant sells it, and it won't appear in random drops in other locations.
Gamma ray blaster

**Gamma ray blaster** is a unique energy weapon in *Wasteland 2*.

## Characteristics

Energy weapons cannot jam or inflict Critical Hits, but deal bonus damage to targets with Conductive Armor.

 Non-Conductive | 0.5x

The weapon alerts enemies (generates noise) in a 20 unit radius.

Generally regarded to be the best energy weapon in the game (and arguably the best weapon in the game period), the Gamma Ray Blaster is the quintessential Wasteland 2 energy weapon. Because it has an armor threshold of 2, almost every enemy that can be encountered after finding the Gamma Ray Blaster will take 2.2x the listed amount of damage of 40-65, which is already extremely high. This means that with the 6 AP 3 round burst the player can routinely expect to do in excess of 300 damage per turn to all but the most lightly armored enemies, making it more powerful per AP than even The Dragoon.

## Locations

* Ranger Citadel: Received as a requisition for returning rare items to Mercaptain.

Can be purchased from Ethil Mercaptain for a requisition after turning in Depleted uranium. Depleted uranium is found in a toaster. The toaster is found in the far end of Temple of Titan Missile room.
Fists (Wasteland)

**Fists** are a Pugilism-skill "weapon" in *Wasteland*.

## Background

Your fists. That's right, your dukes, your bare knuckles, your twin hammers of justice against the scum of the Wasteland...

## Characteristics

In Wasteland, unarmed combat is worked out using two skills: Brawling and Pugilism. Even if you have a level 7 Pugilism skill, you still only get one attack if you only have Brawling 1. Therefore, to be a really good unarmed fighter, you should also take the time to develop your brawling skill a bit. If you like to keep at least one tool of certain types in your party (Crowbar, Shovel, Pick ax) you can use these... although, if you can't scrounge enough Proton Axes, you might consider getting some Chainsaws.

The two major advantages of Pugilism are that you don't have to keep a melee weapon in your inventory, and you fight in style: you get to go around beating down your mutant enemies with your bare FISTS. That's about as manly as chugging Brawndo, blasting Van Halen while machine-gunning hordes of Leather Jerks and Blood Cultists from the back of Ace's Jeep.
Find a toaster heating element

**Find a toaster heating element** is a quest in *Wasteland 2*.

## Overview

Toast is a bit of an obsession of Mister Manners. Unfortunately, his own toaster is broken (surprise, surprise), so he is willing to offer good money for a toaster heating element.

## Walkthrough

* This quest can only be completed if the player activates the Los Angeles Aqueduct location and left Mister Manners in charge at the Angel Oracle.
* Simply enter the location, repair the toaster, and bring the element back to Sam Posten.

## Reward

* 5 Mystery Meat.
* 400 experience.
* Access to cat litter bags in Mister Manners' room.
Gamble

**Gamble** is a skill in *Wasteland* and *Wasteland 2*.

## Overview

The skill that built Vegas, you'll do well in all games of chance, and you’ll also be able to spot a crooked game from a mile away.

## Wasteland

Doesn't have any practical applications in the game, outside of getting relatively free cash at gambling machines with a high skill.

Good places to train this skill: roulette tables at Fat Freddy's (up to level 12).
Ghost Mechanic

**Ghost Mechanic** is a generic character in *Wasteland 3: Battle of Steeltown*.

## Background

A member of the Ghost Gang armed with a sniper rifle.

## Inventory

**Weapon (possible drop)**
* Hot-Rivet Rifle

**Possible item drop (0-2 items)**
* Grounded armor set parts
* Injury Kit
* Med Hypo
* Medic Pack
* Cricket-Crunch Snack Bar
* Scrap

**Possible ammo drop (0-2 items)**
* .30-06 ammo
* .45 ammo
* .50 ammo
* 7.62mm ammo
* 9mm ammo
* Energy Cells
* Sawblades
* Shotgun Shells

**Possible junk drop (0-2 items)**
* Employee of the month betting slip
* Meal voucher
* Order slip
* Poorly photocopied political pamphlet
* Self-help book
Godfisher holy book

**Godfisher holy book** is a lore book in *Wasteland 3*.

## Description

Assembled from sheets of salvaged paper, this small book is bound in curiously supple, fine-grained leather.

## Transcript

In the Before Time, the world was fertile and green, and the Lords of the Void favored mankind with gentle winds and life-giving rain.

But man grew proud, and coveted the powers of the gods. His vessels soared through the heavens, and he sought to usurp the fury of the sun itself. And in his arrogance the skies burned, and a terrible darkness fell upon the Earth.

Great was the suffering of mankind, generation upon generation, until a prophet came among the people with a bucket of the clearest water and a message from the sky. And the prophet said unto the people: I have lain upon the barren earth, and looked up into the vaulted heavens, and I have seen the faces of the gods. Their gifts can be ours again, but they will not come without a price.

We must call the gods back to the world with songs of lamentation and the smell of blood on the wind. We must offer them the flesh of the wicked and the innocent alike. We must cast our gifts to into the sky to show our worth and our devotion.

We must become like fishers unto the gods.,

## Location

* Denver Ruins, Oil Field: Looted from Flensing-Ice's corpse.
Culver City Brothel

**Culver City Brothel** is a map location in the northwest of the initially accessible area of Los Angeles. It can be discovered when you receive a distress call from the workers there.

## Overview

On arrival, the player will encounter two women waiting outside the entrance. They warn the player that God's Militia has taken over the brothel and is killing anyone who walks in as "anyone who would enter a brothel is automatically a sinner" and deserving of death. This does not, however, stop the militiamen from forcing the prostitutes to offer their services to them for free.

When the player enters they will find the bodies of a few customers and will be ambushed by a group of militiamen. After defeating them, the player can talk to one of the workers out front to complete the mission and receive a lifetime discount on the brothel's services and a boost in the Rangers' California reputation.

## Notes

* If Pizepi Joren is in your party when you complete this quest she does not engage in any dialogue about the nature of the services provided even though she is vocally curious about this when the player enters Heidi's Hollywood Hideaway.
* One of the rooms contains a prostitute murdered during intercourse and displays a dialogue remarking on the extreme brutality and psychotic violence of the militia.
Grooved grip

## Overview

### Skill req.

to craftWeapon Modding 4to mountWeapon Modding 3

## Item Data

### ID

ITM\_WeaponMod\_Melee\_Grip\_Tier2-1

**Grooved grip** is a weapon mod in *Wasteland 3*.

## Description

Finger channels in the handle improve comfort and reduce accidental slips.

## Crafting

Ingredients to produce one (1) unit
* 1 Tactical grip

Can be upgraded to Overmolded grip.

## Locations

*The location is unknown. You can help Wasteland Wiki by submitting it.*
HLK

**HLK** is a tier 5 submachine gun in *Wasteland 2*.

## Description

Whoever customized this 9mm SMG from a stock MP5K was either too lazy to aim beyond center mass, or needed to regularly take down freakishly mutated targets insufficiently pacified by single bullets.

## Characteristics

The weapon alerts enemies (generates noise) in a 45 unit radius.

## Locations

Located in a locked safe in Pilgrim's Rest in Los Feliz. The safe can be opened with the code CHAPTER5.
H3Y0

## Biography

### Location

Steeltown gates

**H3Y0** is a character in *Wasteland 3: Battle of Steeltown*.

## Background

An automated protector of Steeltown, stationed for its protection.

## Inventory

**Weapon (possible drop)**
* Disruption Pulser

**Possible item drop (0-1 items)**
* Disruption Trap
* Acidic Sludge
* Combat Analysis Processor
* Focusing crystal
* LED matrix
* Optical sensor
* Cutting Blades
* Glowing Ooze
* Industrial Saw Blade
* Laser Emitter
* Purified Tar
* Reactor Core
* Remote control chip
* Titanium Plating
* Turret chassis

**Possible ammo drop (0-1 items)**
* Energy Cells

**Possible junk drop (0-2 items)**
* Robot cooling system
* Robot hand
* Robot shoulder pad
Glowing panther mushroom

## Effects

* 100% Healing
* Holy Radiation  debuff X3

**Glowing panther mushroom** is a consumable in *Wasteland 3: Cult of the Holy Detonation*.

## Description

An irradiated mushroom with a dangerous-looking glow. You're not sure if your experiment on it was fully successful.

## Locations

* Cheyenne Research Level: Produced in Mycology Lab.

## See also

* Glowing destroying angel mushroom
* Glowing horse mushroom
Guard-Bot

## Biography

### Location

Steeltown gates
Steeltown factory level

## Gameplay

### Armor

27-30

**Guard-Bot** is generic character in *Wasteland 3: Battle of Steeltown*.

## Inventory

**Weapon (possible drop)**
* Disruption Pulser

**Possible item drop (0-1 items)**
* Disruption Trap
* Acidic Sludge
* Combat Analysis Processor
* Focusing crystal
* LED matrix
* Optical sensor
* Cutting Blades
* Glowing Ooze
* Industrial Saw Blade
* Laser Emitter
* Purified Tar
* Reactor Core
* Remote control chip
* Titanium Plating
* Turret chassis

**Possible ammo drop (0-1 items)**
* Energy Cells

**Possible junk drop (0-2 items)**
* Robot cooling system
* Robot hand
* Robot shoulder pad
Ghost Thermal-Tec

**Ghost Thermal-Tec** is a generic character in *Wasteland 3: Battle of Steeltown*.

## Background

A member of the Ghost Gang armed with a machinegun.

## Inventory

**Apparel**
* Energy Exo Helmet

**Weapon (possible drop)**
* Tar-Thrower

**Possible item drop (0-2 items)**
* Grounded armor set parts
* Injury Kit
* Med Hypo
* Medic Pack
* Cricket-Crunch Snack Bar
* Scrap

**Possible ammo drop (0-2 items)**
* .30-06 ammo
* .45 ammo
* .50 ammo
* 7.62mm ammo
* 9mm ammo
* Energy Cells
* Sawblades
* Shotgun Shells

**Possible junk drop (0-2 items)**
* Employee of the month betting slip
* Meal voucher
* Order slip
* Poorly photocopied political pamphlet
* Self-help book
Granny Astor

Pharmacy 2

Doctor 1

Perception 2

Languages 1

Handgun 2

Rifle 1

Swim 1

Evasion 1

**Granny Astor** is a recruitable NPC in *Fountain of Dreams*.

## Background

The long-lost wife of Gramps Astor, held hostage by the Killer Clowns. Rescuing her starts the endgame, gets Gramps off his rear, and causes him and Felix, as human representatives, to join your party and go over to the mutant village to negotiate with Rodger Ribbet.

## Interactions

* Granny is basically a temporary NPC: Rescuing her and bringing her to Miami starts the endgame: You're asked to stash her somewhere safe (anywhere you can store characters, or just banish she) and then return to Gramps. Notably, Granny has the Forgery skill, which is dummied out and is part of several hints at what could have been... maybe, this skill give you possibility create documents for Killer Clowns (as example] or for DeSotos or other gangs.

## Appearances

Granny Astor appears only in *Fountain of Dreams*.
Goat cannon

**Goat Cannon** (4 AP): Unleash some serious headbutting on your enemies.
80-120 damage
On Success: Applies Stunned

**Goat cannon** is a vehicle mortar in *Wasteland 3*.

## Description

It’s a cannon with a goat in it that delivers more than just a headbutt on impact. Exercise caution when reloading.

## Location

* Cannibal Jamboree: Inside a locker in the workshop cage.