Known Bugs

This page lists the known bugs in the game at the moment (as of the 6.3 update).

#### Firebug

* If you attack a human enemy so that its first health bar is exhausted AND put it on fire at the same time, it will die either from the next attack or when fire damage is applied at the start of its own turn

#### Tyreese Circles Bug

* This used to be an annoying bug but is fixed since update 6.3
* See the separate page for this

#### Push Bug

* Sometimes on overwatch, push weapons will cause the walker to end up in a different tile than where the game visually shows that it is
* Note that the tracking will work correctly, so you can still target the walker by selecting the tile it actually is on
* The issue can be fixed by a hard restart of the game, it will also fix itself on the walker movement turn

#### Herding Bug

* If Beta (or anyone, if he's the leader), equipped with a Morning Star, does a long move to hit the last walker in a row of at least 3 walkers, the first walker in the line could both be herded and stunned (from the push effect). This can cause an infinite loop of the text "herded" showing above Beta. The only way to resolve this loop is to restart the game.

#### GW Bugs

* It sometimes happens that you (usually due to bad network reception) get kicked out of a mission or finish a mission, without the game registering that you actually left the mission. This means that the blue dot is showing you playing the mission, while being on the main screen yourself. Sometimes this is fixed by itself by simply waiting for the game to reconnect and fix the problem, sometimes nothing helps and you or someone else needs to redo the mission and you end up losing a sword.
* It is also possible that a mission that was already finished (and marked as finished) becomes unfinished again. This is basically the same problem as the blue dot bug mentioned above, but can only be solved by support. Send in a ticket and hope for the best! NOTE! In no case should you replay the mission, as that guarantees that the sword is lost.
* Some missions on some devices causes the game to crash time after time
* In some rare cases, missions that were finished will become unfinished, and it can even be that Island C is finished and suddenly Island A or B becomes unfinished
* In all cases it is recommended to quickly contact in-game support with as much detail as possible in order to possibly get the lost sword back

#### Other smaller bugs

* "Killing" a explosive barrel awards charge points
* Razor increases total damage by around 4%
* Sometimes at the start of a mission warriors and bruisers can get the move of a scout
* Badges are in many cases displayed with the incorrect values
* Michonne's LT has several bugs:
	+ Charge attack negates her LT swift strike ability
	+ Michonne's LT Threat Reduction is not affected by lucky
	+ Assaults (and maybe other ranged as well) can get another attack if they kill a target with their main attack
* If Guardian Carol shoots a human opponent in GW PvP, and it dodges the attack, she will never use her second shot.
* If Fighter Rosita is the leader, her LT overrides other movement boosts, so a survivor that uses a bonus charge attack will only be able to do half a move (instead of the normal full move).
* Hwacha requires that you start dragging to the target cell by clicking on an empty cell next to the survivor. If no empty cells are available (due to being surrounded by walkers), Hwacha can not be used.
* Note that a Hwacha attack can be dodged with the Bullet Dodge trait, but it's not possible to dodge the ignition
* Walkers already next to a survivor might sometimes make a one-step move before making its attack (this might be by design but happens so rarely players experience it as a bug).
* Whisperers (not existing in any missions in the current meta), had some features some consider bugs:
	+ If you use a stunning attack (for example an Assault's charge attack) on an undiscovered whisperer, it will be revealed but not stunned
	+ Any attack revealing a whisperer will not damage the whisperer

#### Links

* @natsudark's bug list on the official forum: https://nmlforum.decagames.com/walkingdead/discussion/51900/a-bug-list-created-to-support-deca#latest