The Seven Eves

## Common Knowledge

A small but noteworthy and powerful band of four adventurers. Citizens of Coral City, Narak (or former citizens of the Abyss), the Aetorg Lands, or Aiur might know that their country is represented by one of the Eves. Those who served under Dayne in the Seven Nations’ Alliance would know that the Eves originally worked with Dayne but switched allegiances to the Binturians.

## Further Description

The Seven Eves are a group of four adventurers who are incredibly effective. They were at one point thought to be the equals of the Binturian Party. They have since become the Binturians’ trusted allies.

The Eves were coerced and blackmailed into trying to kill the Binturian Party,  and to subsequently usurp their “role” as Orelisle’s main adventuring party, by Dayne and the Seven Nations’ Alliance. The Binturians convinced them not to complete their contract, and instead they became valuable double agents in the conspiracy against them. Following the dissolution of the Seven Nations’ Alliance and the death of Dayne in 10,017 A.B., the Seven Eves have travelled Orelisle performing great deeds for its people and getting involved in countless adventures (such as surviving both Faeme’s Maze and Dungeonopolis). They even kept the name for their group from Dayne’s contract for them.

## Practices

The Seven Eves travel Orelisle in search of work or adventure, usually accepting jobs in exchange for stone (or perhaps goodwill in rare cases). They occasionally cross paths with or just miss the Binturian Party, especially when both groups catch wind of a major event (such as Dungeonopolis).

## History

### Initial Meeting (< 10,016 A.B.)

At some point in the past, Tirza, Tael, Khazzrak, and Myrna met and formed an adventuring party, where for at least a few years they gallivanted through their respective nations and beyond, doing good for the people.

### Dayne and the Seven Eves (10,016 A.B. - 10,017 A.B.)

During the Fel Invasion, Tirza and her family were forced to flee from the Abyss, and ended up teleporting to Khazzrak’s home for safety. They found little rest there, and with Tirza’s family safe they teleported to Coral City to check on Tael. There, they pulled Tael from the rubble of Coral City after he tried and failed to evacuate a building stepped on by the Fel Kaiju. Over the course of the next year, the three would work their way to Aiur to check up on their last member Myrna.

As the four exchanged stories in an Aiurian tavern, they were approached by a mysterious hooded figure. This person, whom they would later come to know as Dayne, offered the four a way to prevent what had happened to them from happening to anybody else, as their woes were caused by the failures of the Binturian Party (and perhaps their best would be better than the Binturians’ best). They agreed, but found they could not back out when they were told that they were being tasked with killing the Binturian Party. Dayne would supply them with artifacts, powerful weapons, and other resources to do so, and they would need to complete their mission within seven encounters of the Binturians (seven eves, if you will).

The first eve passed uneventfully, as the Eves sized up the Binturians’ strengths and weaknesses. The second eve involved luring the Binturians into an underground fighting ring in Aiur, known as the Lightning Cube, where they pitted the Binturians against waves of foes and eventually the Binturians’ miraculously-returned foe: Fist, the Puncher.

On the third eve, just as the Binturians had finally learned the terms and conditions of the Eves’ agreement with Dayne, their brawl was interrupted by the Binturians making absolutely clear that they had no intentions of fighting or even harming the Eves. A long conversation followed, in which the Eves were eventually swayed that the Binturians could free them from their contract if they would help the Binturians figure out Dayne’s deal and his connections. The Eves agreed, and acted as double agents for the Binturians within the Seven Nations’ Alliance. To the end of their own freedom from the contract with Dayne, the Eves revealed Artificer Theo’s newest weapon of war and its location, helped smuggle the Binturians into Spymaster Aubin’s chambers and kill them, and joined the Binturians in the final battle against Dayne and his Seven Nation Army.

### Recent Endeavors

The Eves have been known to have participated in Faeme’s Game and Dungeonopolis. They also attended a small harvest feast in Marujai.

## Members

### Tirza Akane

A demon from the Seventh Terraform of the Abyss who collects and hoards family. Along with her brother Olim, she looks over a number of young demons whom she adopted after the Fel Invasion. A capable animus and mom-friend to the max.

### Tael Pluturis

A Merman (Merfolk) from Coral City and an amateur adventurer. Tael is a strong fighter, protector of families, and a bear enthusiast. Not too big of a fan of the Binturians after Coral City was destroyed.

### Khazzrak

An Aetorg Lizard-Folk from the Sanrik clan, who believe that psicrystals bestow stronger enhancements when closer to the user’s blood. As such, Khazzrak’s psicrystal is embedded in his teeth. He is a strategist despite his tribal nature.

### Myrna Roswood

A Hobbit from Aiur. Myrna is an assassin, a member of the Aiur-based guild known as the Cutting Edge. As such she marks her kills as tallies on her arm.

## Further Information

* The Abyss
* Aetorg Lands
* Aiur
* The Binturian Party
* Coral City
* The Cutting Edge
* Dayne
* Dungeonopolis
* Fel Invasion
* Narak
* Seven Nations’ Alliance
* Theo Rothin