Mega Man

Mega Man

## Showcase

* Attack
* Charge Shot
* Ultimate Charged Shot
* Leaf Shield (Surround)
* Leaf Shield (Throw)

## Description

Mega Man is the protagonist of the "Mega Man" series. Originally built as a household assistant robot along with his sister Roll, he asks Dr. Light to weaponize him when Light's industrial robots are stolen and reprogrammed by Dr. Wily.

## **Abilities**

### Active Skills

**Charge Shot**

Shooting an energy round to inflict **10.86% (+ 0.09% per level)** attack damage to the target. Can be charged to unleash a more powerful energy round that deals **10**x damage, x damage, and can penetrate all targets in its path. The damage after penetration is **25%**.

Half-charge time: 0.5 seconds

Half-charge damage: 54.29% (+0.43% per level)

Full charge time: 1.5 seconds

Full charge damage: 109.67% (+0.87% per level)

Cooldown: 2.5 seconds, with recovery frame of 0.7 seconds.

Modifier Chips
(Post-penetration damage: 35%)
(Damage: 120.64% (+0.96% per level))

**Leaf Shield**

Obtain a shield that can withstand **35%** of damage and continuously deal **36.29% (+0.29% per level)** damage to targets that come into contact with it. When the Leaf Shield is up, it can be thrown to deal damage to enemies on its flight path, and the damage after penetration is **50%**.

Shield duration: 6 seconds

Thrown shield damage: 130.64% (+1.04% per level)

Cooldown: 9 seconds after throwing the Leaf Shield.

* The shield can hit up to 12 times.

Modifier Chips
(Damage: 39.92% (+0.32% per level))
(Damage: 143.70% (+1.14% per level))
(Skill cooldown: 7.2 seconds)

### Passive Skills

8
(Slow duration: 5 seconds)
24
50
40
360

## Cards

* HP:17
* DEF:4
Enhanced Buster Mastery I(→II):
Increases the effect of Buster Mastery by 20%(→30%). When you equip more than 1 copy of this card, only the card in the right most slot will be activated.
Requirement:
 Mega Man
Buster Adaptability I(→II):
Reduced damage taken by 4%(→6%) when equipping a buster.
Requirement:
1 Blue 1 Green 1 Green
 186
* HP:13
* DEF:5
Quick Restart I(→II):
Launch the leave shield and when it hits a target, there is a chance to make the skill available immediately again (triggers 100% at 5-star). This effect can only be triggered once more after a 15-second cooldown and when you equip more than 1 copy of a card, only the card in the right most slot will be activated.
Requirement:
 Mega Man
Slow Special Attack I(→II):
When you hit a target in slow status, increase the damage you deal by 4%(→6%).
Requirement:
1 Green 1 Green 1 Blue

## Trivia

* "Double Charged Shot" is a reference to his Power Gear ability in Mega Man 11 where he can shoot two Charge Shot consecutively.
* "Ultimate Charged Shot" is a reference to his Double Gear ability in Mega Man 11 where he can overclock himself and release a gigantic Charge Shot.
* is a recurring special weapon that he can obtain by defeating Woodman throughout the Megaman series.
* Despite the title of the game using the Japanese naming convention for its title, the character is referred to as "Mega Man" rather than "Rockman".
* Originally, Mega Man was a limited-time event character, and could not be achieved through standard Capsule or Dive Festivals. His memories were also not obtainable in any boxes .
	+ Mega Man is also the first B-rank character to be introduced into the game post-launch.
	+ Both Taiwanese and Japanese version gifted players with 110 Mega Man memories to celebrate Mega Man's release date in December 2020, allowing them to unlock Mega Man.
	+ Mega Man was introduced into the standard general gacha pool with the arrival of the Special No. SWNo.001 Event.
* "Mobility" had no effect, but the glitch has been fixed in Ver.2.3.1 (December 29, 2020).
* The skill did not go on cooldown if the player has the shield at launch. It was patched later.
* Prior to the 5th May 2021 patch,  dealt only 2 times the damage of the Maximum Charged Shot and had no invulnerability.