Special NPCs

There are certain non-player characters within the game whose roles and routines are unique from other students. Some are given scheduled events that cannot be edited with the JSON file .

## NPCs

### ID 1

Student 1 is the designated senpai of the protagonist. Being in close contact with them will trigger a pink aura where the protagonist is unable to interact with or kill the NPC. If they die through the use of an Easter Egg, they will automatically respawn the next day.

Student 1 has unique reactions to the player's interactions - they will instantly end the game if they notice the player in most situations.

Student 1's default portrait.
### ID 25

Student 25 used to be the test rival's friend now she is a normal student. They used to be scheduled to interact with Student 7 on the roof at lunchtime on Mondays.

This student can be befriended by accepting their task and acquiring the blue bra from behind the cherry tree.

Student 6's default portrait.
### ID 7

***The information below is outdated and used to be for Kokona the test rival***

Student 7 is currently the test rival. This student has various set 'interactions' during the week that allow new elimination processes to be unlocked. Befriending Students 7 and 13 unlocks the ability to matchmake the two.

This student can be befriended by accepting their task, acquiring a spare uniform from Info-chan and tailoring it to size in the Sewing Room.

Student 7's default portrait.
### ID 6 (Kyuji Konagawa)

Student 6 is the suitor for Student 11 (Osana Najimi). Befriending this student and confronting them over their crush for Student 11 unlocks the ability to matchmake the two.

### ID 21

Student 21 is the leader of the Martial Arts Club and will stand in the middle of the club room after school, allowing the player to join the club, perform activities and learn about the club.

You can start a sparring match with this NPC similar to the delinquent minigame

Student 21's default portrait.
### ID 26

Student 26 is the leader of the Occult Club and will stand in the middle of the club room after school, allowing the player to join the club, perform activities and learn about the club. She is now removed due to being an official rival

Student 26's default portrait.
### ID 11 (Alias: ID 33)

***Note: Starting with the January 3rd 2017 build and ending with the release of the demo, a series of countermeasures to prevent Osana's addition into the game have been implemented, more over time. The game requires intense modding of its DLL files (which we do not encourage) to enable the addition of Osana***

Student 11 participates in a phone call in the lefthand wing of the school at 7:30 AM on Monday, at the same time as Student 7 used to. Their call subtitles are located in the same place, but are different. It will provide the 'information obtained' trigger that will unlock an option to talk about by putting a note in her locker. You can also access this info by info chan by purchasing rival's dark secrets

Student 11 performs a hands-on-hips idle animation in place of the regular idle animation.

So far, Student 11 has two programmed interactions with Senpai everyday - one in the morning and one at lunchtime.

Student 33's default portrait.Osana’s current portrait
### ID 81

Student 81 is the child of the loan shark. If kidnapped after initiating Student 7's request, this student may be recorded using the basement camera, allowing a non-lethal elimination method to be unlocked.

This student can be befriended behind the school at lunchtime on Monday by accepting the task and acquiring a box of cigarettes.

Student 32's default portrait.