Haste (Status Effect)

**Warning! Confirmation on haste caps on Horizon is still needed and thus the data on this page MAY NOT be entirely correct. Proceed with caution when using it!**

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## Description

 **Haste** is a beneficial status effect that increases a character's speed (action speed, not movement). Benefiting characters experience reduced weapon delay and magic recast timers.

March is a similar Song effect bestowed by Bards. It provides the same types of benefits as Haste, and can also be combined with Haste.

*The negative counterpart to Haste is Slow.*
## Usage

Haste is calculated as a percentage reduction in weapon delay and magic recast time. That is, with 50% Haste, attacks rounds will occur twice as often. With 66% Haste, attack rounds will occur 3 times as often.

*For Example*: A weapon with a delay of 509 normally takes ~8.48 seconds before an attack can be initiated. With 50% Haste, this delay would be treated as 254.5, or ~4.24 seconds of wait before the next attack would occur.
*For Example*: Raise has a base recast time of 60 seconds. With 50% Haste, the recast time drops to 30 seconds.
Despite reducing weapon delay, the amount of TP gained per hit is not adjusted with haste. As a result, Haste accelerates TP gain over time by making hits more frequent.

## Limitations

There are limitations to the amount of haste gained from various sources:

* Equipment: 25% (256/1024)
	+ Includes Catastrophe
	+ Haste from equipment caps at exactly 25% (256/1024), however it may require 26% haste from items to reach the cap due to haste working on a n/1024 scale. See **"Precise Haste Values"** section below for more details.
* Magical effects: ~43.75% (448/1024)
* Job abilities: 25%
	+ Haste gained from job abilities does not reduce spell recast timers

The maximum recast time reduction from all sources is capped at 50%, and the absolute maximum amount of haste from all sources is ~80%.

## Precise Haste Values

Haste appears to be calculated on a n/1024 scale(where n is the amount of haste on specific items, spells, or job abilities).

Haste caps at 256/1024(exactly 25%) from equipment; however, due to the values of haste being on a n/1024 scale, items with +haste may not give the precise haste value listed.

For examples(all values come from this source):

* Blitz Ring gives 11/1024(1.07..%) haste, which is slightly higher than the actual listed value of (1%) on the item description.
* Speed Belt =
* Ace's Helm = 40/1024(3.90625% haste).
* Rune Chopper =
* Homam Manopolas, Homam Gambieras, Dusk Ledelsens +1, and Dusk Gloves = 30/1024(2.92..% haste).

**The example below lists incorrect figures for Horizon and should only be used as an exmaple on how the haste cap works.**
Using the items from the above examples - a Dark Knight using a Rune Chopper(9% from in game description), Ace's Helm(4%), Homam Manopolas and Homam Gambieras(3% each for 6% total), and Speed Belt(6%) would have a total of 25% "listed haste".

However, the exact haste from each of the items would only add up to 24.51%~ haste(251/1024). To cap haste on equipment, 5/1024 haste would be required.

Adding a Blitz Ring to the DRK wearing the items in the example above would add the final 5/1024 needed to cap haste on equipment(which is 256/1024).

Take note that adding the Blitz Ring would only add 5/1024 haste rather than 11/1024 haste(which Blitz Ring has) due to the haste cap on equipment being 256/1024.

In the above example, 26% "listed haste"(haste listed on gear in game but actually different than the actual haste value the item has) would be required to reach the 256/1024(25%) haste cap on equipment.

## How to remove the effect

* This effect can be removed manually.
* This effect can be dispelled.
* Certain sources of Slow have higher priority and can replace and negate Haste effects entirely.

## How the effect is bestowed

### Spell Haste Effects

* **White Magic**
	+ Haste +15%
* **Bard**
	+ March +9~40%

### Blood Pact

* **Garuda**
	+ Hastega +15%

### Job Abilities

* **Samurai**
	+ Hasso +10%
* **Dark Knight**
	+ Desperate Blows +15% when Dark Knight set as main job. +10% when set as sub-job.
* **Dragoon**
	+ Spirit Surge +25%

### Enchantment

* Haste Belt
	+ Considered a magical effect
* Hydra Tights
	+ Considered a magical effect

### Environmental Effects

* Possible random effect gained from stepping into the swamps in Caedarva Mire. You will receive the message, "You gain some mysterious effect from the swamp!"

### Weapons & Armor

**These lists need auditing for accuracy. I can confirm that Rune Chopper  is incorrectly listed and it's possible that other items here as also.**

## References

1. ↑ 1.0 1.1 1.2 Precise Haste Values source