Warchief

## Overview

The Warchief (Also known as "Odracir") is the "Warden of the ARK" and is the leader of all of the Wardens. Odracir is much stronger than all of the other wardens and requires the toughest of players and tribes to take down.

## Extended Details

Odracir is a DodoRex capable of dealing large amounts of damage in a very short amount of time, because of this, he is the most difficult animal to attack. Odracir is currently in a Development Stage and so may be changed further down the line.

* Species: DodoRex
* Level: 1 (Scales with the Difficulty Settings, with level 20 being the default setting for the mod)
* Base HP at Difficulty 1: 666,666,000 (May change based on Server Settings)
* Base Damage at Difficulty 1: 6,000 (May change based on Server Settings)
* Location: TBA (Development Stage)
* Water Immunity: When Odracir comes into contact with water, it will regenerate 100% of Maximum Health within a few seconds.

Warden Debuffs:

* When near Odracir, it will reduce all nearby creatures and players Movement Speed by 15%
* ***(Odracir Only Debuff)*** - When near Odracir, all nearby players and creatures gain 1% torpidity per second. (Players will not receive this debuff if they are mounted on a creature)
* ***(Odracir Only Debuff)*** - When near Odracir, all nearby players and creatures lose 2% maximum Stamina per second. (Players will not receive this debuff if they are mounted on a creature)
* ***(Odracir Only Debuff)*** - Odracir will go "berserk" if too much damage is dealt to him, which will increase his damage done to 200% for 30 seconds.

Attacks:

* Bite (Default Attack) - Deals damage to Metal Structures.
* Firebreath (Alt Attack) - Deals 50x Melee Damage to Maximum Health over 10 seconds, every 10 seconds.
* Fireball (Special Attack) - When the distance between the player and Odracir is too great, it will shoot a fireball that deals 50x Melee Damage to Maximum Health over 10 seconds, every 10 seconds.

Loot (Base)

* Randomized Armour
* Randomized Weapons
* Randomized Ammo
* Randomized Saddles
* Various materials such as Polymer, Gasoline, Electronics, Jerky and Metal Ingots

Loot (Guaranteed)

* Complete Celestial Warden Armour Set (All Armour items at Celestial/Ascendant Quality. Please note that if it dies due to fire damage/DoT from the Celestials, the Armour will NOT drop.)
* 10 of each Warden Essence.

Harvestable Materials:

* Hide
* Raw Meat
* Raw Prime Meat

Console Command line for spawning:

The code below can be used to spawn Odracir:

admincheat SpawnDino "Blueprint'/Game/Mods/Genesis/Dinosaurs/DodoRex/Warchief/BossWarchief\_Character\_BP\_GNS.BossWarchief\_Character\_BP\_GNS'" 1 1 1 100

Please note that the "100" is the creature level, increasing/decreasing this value may affect the creature stats once it spawns (taken into account after other mods/workshop items to the game)

## Combat

This section will help you understand how to attack and defend from Odracir

### Attacking

Odracir is a very powerful DodoRex which can deal large amounts of damage in short periods of times, so great care will need to be taken. However, since Odracir is still in a development phase, not much else is known. It is suggested that due to the extreme difficulty, several Celestials may be required to take him down.

### Defending

It is unknown as to how to defend against Odracir as it is not released yet.