recursal/Fanatic-Fandom huggingface dataset:
Древнее Теневое зачарование

Атака Теневой сферы приведет к тому что она выпустит взрыв из самонаводящейся теневой энергии
После получения удара Теневая сфера не может быть атакована на протяжении 5 секунд
Ваши атаки могут наложить "Слепоту"
Призывает питомца Пожирателя Душ и Теневую сферу*

### Продажа

2

**Древнее Теневое зачарование** (От англ. *Ancient Shadow Enchantment*) - хардмодный аксессуар, который можно создать. Когда экипирован, вокруг игрока будут кружиться две Теневых сферы. Если атаковать Теневую сферу то она создаст взрыв из самонаводящейся теневой энергии. Следующие 5 секунд игрок не сможет повторно ударить сферу. Атаки игрока имеют шанс наложить на врага дебафф "Слепота". Также оно призывает Ручного пожирателя душ и Сферу тьмы.

## Рабочие места

 Демонический алтарь
 Кровавый алтарь

1

1

1

1

1

1

1

## Интересные факты

* Символ на Древнем Теневом зачаровании напоминает разбитую Теневую сферу.
Зачарование Аэроспека

Получение больше 25 урона за один удар приведет к падению нескольких самонаводящихся перьев
Призывает миньона-Валькирию чтобы защитить вас
Эффект Медальона гладиатора и Нестабильной призмы
Призывает питомца Ротом*

## Характеристики

### Тип

Питомец

**Зачарование Аэроспека** (От англ. *Aerospec Enchantment*) - пре-хардмодный аксессуар, который можно создать. Когда экипирован, игрок будет падать быстрей и получит полный иммунитет к урону от падения. Если по игроку нанесут больше 25 единиц урона за раз то с неба вниз упадет несколько самонаводящихся перьев, наносящих урон врагам. Также призывает Валькирию, миньона, который будет защищать игрока, делая рывки во врага. Также дает игроку эффект Медальона гладиатора и Нестабильной призмы. В дополнение к этому он призывает питомца "Ротом".

## Используется в создании:

* Сила Аннигиляции (*Force of Annihilation*)

## Рабочие места

 Демонический алтарь
 Кровавый алтарь

1

1

1

1

1

1

1

1

1

1
Теневое зачарование

Темные враги время от времени обстреливают щупальца теневого пламени других врагов.
Призывает питомца Пожирателя Душ и Теневую сферу.*

### Продажа

1

**Теневое зачарование** (От англ. *Shadow Enchantment*) - это пре-хардмодный аксессуар. Когда экипирован, у атак игрока есть шанс нанести дебафф "Слепота". Враги, которые находятся под действием дебаффа, обстреливают щупальцами теневого пламени других находящимися поблизости противников, нанося урон и дебафф "Теневое пламя".Также оно призывает Ручного пожирателя душ и Сферу тьмы.

## Используется в создании:

* Древнее Теневое зачарование (*Ancient Shadow Enchantment*)

## Наложение эффектов

### Описание Баффа

Создает магическую теневую светящуюся сферу

## Рабочие места

 Демонический алтарь
 Кровавый алтарь

1

1

1

1

1

1

1

1

1

300

## Примечания:

* Несмотря на то что Теневое зачарование имеет редкость равную 3, он не использует стандартный оранжевый цвет в игре. Вместо этого он использует цвет #423371 ●.
* Щупальца теневого пламени также наносит дебафф "Теневое пламя", что может создать бесконечную цепочку.

## Интересные факты:

* Символом Теневого зачарования является Пожиратель душ.
Wall

The wall is the most common environmental feature. It is, as the name indicates, an impassable wall that defines Dungeon of Weirdos gameplay, as every room is essentially full of these.

Walls are impassable for every enemy that follows a regular linear path. Projectiles, either enemy or friendly, cannot go through these walls. However, Bombs and many projectiles spawned by your weapons are capable of destroying these. Upon being destroyed, walls will occasionally drop a random item of any tier. The walls on the edge of the screen cannot be destroyed.

If the player gets their hands on a pair of Wings, they can completely ignore walls. They cannot, however, exit the boundaries of the dungeon, even though the player can use Wings to fly above the border walls.
P.A. Works

**株式会社P.A.Works**（日语：株式会社ピーエーワークス，英语：P.A.Works Corporation，“P.A.”为“Progressive Animation”的缩写）是一家成立于2000年11月10日的日本动画工作室，总部位于日本富山县南砺市。

概述
--

2000年11月10日，BEE TRAIN的公司代表兼制作人堀川宪司于富山县东砺波郡城端町成立**越中动画本铺株式会社**。2002年1月1日，公司正式更名为P.A.Works，并紧接把工作室搬至现址。成立的缘由在于堀川需要按家族的约定回归当地，并有见本土未有任何成熟的动画工作室，于是决定创业。设立初期曾一度因资金有限而要借用已荒废的医院作改建，及借用有线电视的网络去处理各项行政工作。创立以来，公司长期作为BEE TRAIN、Production I.G和BONES作画协力的合作伙伴之一。

随着公司业务发展，公司除了有力于首都东京成立分社，亦致力改善员工在健康和宿舍方面的福利。目前富山本社主要负责作画和3D-CG制作，而东京事务所P-10则负责演出和发行制作的事宜。2008年，公司首次投入独立制作《真实之泪 true tears》，并借此定下其早期推展原创动画，及致力维持成品高品质的路线。同时间，公司亦有投资在《雷顿教授系列》的Q版画风制作。

作品
--

* 真实之泪 true tears（2008年）（La'cryma同名游戏名义）
* CANAAN（2009年）
* Angel Beats!（2010年）（与Key和Aniplex共同企划）
* 小舞的魔法与家庭之日（2011年）（富山县当地企划的短篇动画）
* 花开物语（2011年）（P.A.Works创立10周年纪念作品）
* Another（2012年）
* TARI TARI（2012年）（EVERGREEN名义）
* RDG 濒危物种少女（2013年）（角川文库创刊65周年纪念作品）
* 有顶天家族（2013年）
* 来自风平浪静的明天（2013年）（与月刊Comic电击大王共同企划）
* GLASSLIP（2014年）（风道名义）
* 白箱（2014年）（武藏野动画名义）
* Charlotte（2015年）（与Key和Aniplex共同企划）
* 春&夏事件簿 ～春太与千夏的青春～（2016年）
* 黑骸（2016年）（P.A.Works创立15周年纪念作品）
* 樱花任务（2017年）
* 有顶天家族2（2017年）
* 天狼 Sirius the Jaeger（2018年）
* 来自缤纷世界的明日（2018年）
* Fairy Gone（2019年）
* A3！（2020年）（与3Hz共同制作）
* 天晴烂漫！（2020年）
* 成神之日（2020年）

链接
--

* （日文）P.A. Works官方网站
* （日文）官方网志
* （日文）P.A.WORKS 公式的Twitter账户
* （中文）PAWORKS中文的新浪微博

## 页面信息

这个页面的最后版本由Natsunohikari（联系TA！）于2020年6月11日做出，最后版本页面ID为-，总字节数为3304，详细信息请见这里。
Trap

Traps are environmental features that resemble four holes in the ground. Every once in a while, the holes will temporarily change color to your assigned Master Color for a short while, then spikes will extend from the ground and deal damage to players that touch them. The spikes are only extended for under a second.

Traps often get in the way when moving around levels. They are common, and thus careless players will find themselves taking a ton of damage. The use of Iron Boots or the Claw Hammer is recommended.
Зачарование подмастерья

**Зачарование подмастерья** (От англ. *Apprentice Enchantment*) - это хардмодный аксессуар. При ношении аксессуара, после каждого удара или выстрела вылетит дополнительный огненный шар, который накладывает дебафф "В огне!". Также увеличивает дальность стрельбы всем огнестрельным оружием.

## Используется в создании:

* Зачарование темного артиста (*Dark Artist Enchantment*)

## Рабочие места

 Кристальный шар

1

1

1

1

1

1

1

## Примечания:

* Огненные Всплески не наносят урон, но наносят дебафф "В огне!".
* Символом зачарования подмастерья является Шляпа подмастерья.
Bonus Rooms

Bonus rooms are key rooms found after getting a Key in a level with a gate on the left hand side. They are rooms with many different possible layouts the game chooses from at random, mostly shaped as letters from the alphabet, and provide different rewards.

Many rooms have a set layout that is completely invariable, and some contain enemies that never drop any items upon defeat. However, the rooms shaped as letters are made of randomly picked blocks and items, namely:

* Energy Orbs
* Walls
* The Diamond
* The Diamond Prism
* The Diamond Square (rare)
* The Balloon

Due to their varying layout, it's not always the best choice to seek Bonus rooms out. However, with good luck, they can be extremely rewarding, like in the example below. Their main difference with Themed Rooms is the fact that they never provide high-tier items.
Tutorial:Fujitsu Windows XP Recovery (V1) (Tablets, Notebooks, Desktops)

## Recovery Via HDD

Press The Power Button

Press F10

The Starting Windows 98 Screen Is Shown

The Welcome Message Says **Welcome To Fujitsu Siemens System Recovery. Press 1 To Begin The Recovery or Perform A Fresh Install By Pressing 2** (Many Notebooks And Tablets Have This) **Press 2** (or 3) **To Exit.**

Press 1 And The Message Says **The Progress Will Delete All Data On Your Hard Drive. Continue?**

Press Y And The Recovery Begins

The Recovery Will Approx. 10 or 15 or 20 mins

## Recovery Via RCDs

Recovery CDs And System CD Required.

Insert System CD

Restart Your Computer/tablet

The Starting Windows 98 Screen Is Shown

The Welcome Message Says **Welcome To Fujitsu Siemens System Recovery. Press 1 To Begin The Recovery or Perform Via HDD By Pressing 2. Press 3 To Exit.**

Press 1 And The Message Says **Please Insert Your Recovery Media 1 And Restart Your Computer By Pressing Any Key.**

Message Will Read Starting Caldera DR-DOS Will Shown

Follow The Steps To Recovery progress (Takes 30 to 60 Mins To Reinstall Windows XP)

Once Recovery Is Done, The PC May Reboot And The Recovery Thanks Message Will Say **Thank You For Restoring The System, Copyright Fujitsu Inc. 1995-(Year Of The PC Is Built).**
Зачарование Ассасина

**Зачарование Ассасина** - пост-мунлордный аксессуар. При ношении аксессуара он дает 10% шанс для стрелкового урона скопировать себя и нанести на 15% больше урона, также отобразив зеленый взрыв. Также дает 5% шанс мгновенно убить обычного врага. Дополнительно, все атаки дальнего боя будут накладывать на врагов дебаффы "Проклятие ада" и "Ихор".

## Рабочие места

 Древний манипулятор

1

1

1

1

1

1

1

1

1

1
Адамантитовое зачарование

**Адамантитовое зачарование** (От англ. *Adamantite Enchantment*) - хардмодный аксессуар, который можно создать. Когда экипирован, каждый 8-ой снаряд, выпущенный игроком разобьется на еще 3 снаряда, которые, в свою очередь, также могут разбиться на еще большее количество снарядов.

## Рабочие места

 Кристальный шар

1

1

1

1

1

1

1

## Примечания

* Несмотря на то что Адамантитовое зачарование имеет редкость равную 7, он не использует стандартный лаймовый цвет в игре. Вместо этого он использует цвет #DD557D.

## Интересные факты

* Символ меча на Адамантитовом зачаровании напоминает Адамантитовый меч.
Open Arcs

* Find out how to get out of Barovia
* Fortunes
* Stop the witches at Morganthas mill
* Någonstans i Barovia finns antagligen en treant, ett hus med ett ansikte, och en undead unicorn.
* Shipment from Krezk
* Dragomir and Drylvia Missing (Burgermeisters servants)
* Hitta Bluto Crogarov för att gripa honom (sjön)
* Wineyard
Зачарование вихря

Два раза нажмите "Вниз", чтобы войти в режим невидимости, который делает вас наименее приоритетной целью для врагов, ценой снижения скорости
Входя в режим невидимости вы призываете вихрь, затягивающий и сильно бьющий врагов
Призывает Куб-компаньон*

### Продажа

8

**Зачарование вихря** (От англ. *Vortex Enchantment*) - Пост-Мунлордный аксессуар, который можно создать. При двойном нажатии "Вниз" вы входите в режим невидимки, в котором враги почти не будут замечать вас ценой скорости. Входя в режим невидимости вы призываете вихрь, затягивающий и сильно бьющий врагов.Также призывает Куб-компаньон.

## Рабочие места

 Древний манипулятор

1

1

1

1

1

1

1
Known Characters

A page containing information about characters we have met or heard of so far.

## A-Z

Arik

Bella

Blinski

Danika

Donavich

Father Lucian

Fiona Wachter

Ireena Kolyana

Ismark Kolyanovich

Kolyan Indirovich

Madam Eva

Morgantha (Granny)

Morwen Daggerford

Rictavio

Stanimir

Strahd von Zarovich

Stella Wachter

Urwin

The Vistani (group)

V. Valakovic (Burgermeister)

Vasili von Holtz
花江夏树

动画贺图

**花江夏树**（花江(はなえ) 夏樹(なつき)）为日本男性声优。隶属于Across Entertainment。出生于日本神奈川县。血型为B型，身高173cm。于2016年8月27日宣布结婚的消息。

## 个人经历

由于在高中时讨厌学习、决定不念大学、受到当时播放的动画‘樱兰高校男公关部’影响立志要当个声优。

不参加声优的培训所、憧憬山寺宏一想成为声优所以发邮件至Across Entertainment官方网站。经过了3个月的研讨会通过了试镜。经过了2年期间终于正式成为Across 娱乐所属。2012年‘TARI TARI’里的维也纳为首次担任主角的角色。

有着柔软的少年声，略带忧郁的气质。多为单纯、朴实的少年配音，也可配稚气的童音，但自称擅长强势的角色。

2018年12月开始，使用本名成立YouTube频道，主要以电玩游戏实况为主，不定期会邀请声优一起玩电玩游戏，如声优江口拓也、小野贤章都曾上过节目。

## 代表作品

* 维也纳／前田敦博（TARI TARI）
* 灰村切（裁断分离之罪恶剪刀）
* 先岛光（来自风平浪静的明日）
* 金木研／佐佐木琲世（东京喰种系列）
* 界冢伊奈帆（ALDNOAH.ZERO）
* 小凑春市（钻石王牌）
* 有马公生（四月是你的谎言）
* 库温瑟·柏波特吉（重装武器）
* 焰魔堂辘轳（双星之阴阳师）
* 真壁政宗（政宗君的复仇）
* 灶门炭治郎（鬼灭之刃）
* 寄叶9号S型（尼尔：自动人形）
* 鸟束零太（齐木楠雄的灾难）
* 加贺谷修一（格莱普尼尔）
* 日之出贤人（想哭的我戴上了猫的面具）

引注
--

## 页面信息

这个页面的最后版本由Natsunohikari（联系TA！）于2020年7月25日做出，最后版本页面ID为-，总字节数为2435，详细信息请见这里。
Зачарование Жука

**Зачарование Жука** (От англ. *Beetle Enchantment*) - хардмодный аксессуар, который можно создать. Когда экипирован, дает эффект бонуса комплекта Брони жука с Нагрудником жука (а точнее - защищающих жуков). Также увеличивает время полета на 50%.

## Примечания:

* В то время как Зачарование Жука имеет редкость 8, в игре оно не использует стандартный оранжевый цвет. Вместо этого оно использует цвет #6D5B86

## Интересные факты:

* Символом на Зачаровании Жука является жук.
Астральное зачарование

Всякий раз, когда ты наносишь критический удар на врага падает шквал освящённых и астральных звёзды...
Этот эффект имеет 1 секунду перезарядки, прежде чем он может сработать снова.
Эффект Астрального Арканума, шкуры Аструм Деуса и Гравастар Сабатона.
Вызовет питомца Астрофага.*

### Продажа

3

**Астральное зачарование** - пост-мунлордный аксессуар. При ношении аксессуара, позволяет выпускать большое количество звезд при критическом ударе. Этот эффект имеет 1 секунду перезарядки. Также дает эффекты Астрального Арканума, Шкуры Аструм Деуса и Гравастар Сабатона.

## Используется в создании:

* Сила Опустошения (*Force of Desolation*)

## Рабочие места

 Древний манипулятор

1

1

1

1

1

1

1

1

1

1

1

1

1

1

## Интересные факты:

* Символом **Астрального зачарования** является звезда.
Kid Flash

Don Allen (Father)

Dawn Allen (Aunt)

Wally West (First Cousin once removed)

Rudy West (Great Uncle)

Mary West (Great Aunt)

Jay Garrick (Legal Guardian)

STAR Labs

Quick Reflexes

Nimble Mind

**Bartholomew "Bart" Allen** is a speedster from the year 2056 and the grandson of Flash (Barry Allen). When he came to the past, he joined the Team under the name **Impulse**. After Wally West's death, he took on the mantle of **Kid Flash**. He later joined the Outsiders.

## Personality

Given the dire situation that his time is in, Bart is serious and slightly jaded. But in order to win over the heroes of 2016, he adopted the persona of a hyperactive, vivacious and very talkative speedster, who was greatly appreciative of his extended family in the past. Whether accidental or intentional, Bart constantly "spoils" information for people, such as revealing Robin's and Nightwing's secret identities to Beast Boy, and that Iris West-Allen was carrying twins.

## Physical Appearance

Bart Allen is a Caucasian teenager with a slim physical build, brown hair and green eyes. In 2056, he wore a gray shirt with a green jacket over it, black gloves, blue pants, and black shoes. In 2018, he has gotten taller and has cut his hair as well as taking to wearing a white shirt with red sleeves, dark blue pants, and brown boots.

As Impulse, his costume was a white spandex suit, with a red line on the middle of his body, along with red gloves and boots. He wore a yellow visor with red rims. Bart's red gloves had a small compartment in which Bart could store small items. After becoming the new Kid Flash, he adopted a yellow and red costume identical to his predecessor's, including the red goggles. By 2018, he has improved the design of his costume by changing the goggles and other features.

## Powers and Abilities

* **Superhuman Speed:** Bart is able to utilize incredible super speed akin to that possessed by his grandfather, the Flash. He can create wind funnels, speak incredibly fast, and detect things that move too rapidly for the normal human being to observe.
	+ **Molecular Vibration:** Bart can vibrate his molecules at a high enough frequency that he can phase through objects and escape from restraints.
	+ **Aerokinesis:** Bart can use his speed to manipulate air currents and create vortexes that can levitate and/or suffocate others.
	+ **Accelerated Healing:** Bart heals faster than the average human.
* **Superhuman Agility:** Bart has superhuman levels of balance and bodily coordination, which allows him to easily maneuver while moving at super speed.
* **Superhuman Reflexes:** At high speed, he could dodge Robin's staff.

## Equipment

* **Stealth-Tech:** Impulse's costume is fitted with stealth-tech, activated by a button hidden on his chest.
* **Darkwear**
4 - A Pie For a Pie

Vakna i Vallaki, gå på vandring med mr silly, se alla stores och grejer, kyrkan, orphanage och town square. Prata med hans kompisar och få guld. Sen springa på shoppingtur med Terrak och Doomslayer + ge orphanage paj. Sedan försöka kolla upp stallet vid Bluewater inn. Hon blir sur och säger att vi måste fixa med vinet innan hon blir glad igen. Efter det sprang vi till Baron, han åt god mat och pratade om att allt var bra. Sen så märkte Doomslayer att det fanns lite bad guys i huset så alla utom Terrak sprang och kollade runt i huset. Dom hittade en liten plats med en massa skräp och en låst dörr. Där inne fanns en massa undead-katter. oj oj oj vad skumt! Magi på marken också, skum snubbe måste bo där. Det fanns en dörr till i huset där saker inte rikitgt var rätt, men dit in kunde vi inte komma :( Sen gick vi hem
Fcx

"Original beef" data sheet

* 24/48 1gbE copper (PoE available)

* Full layer 3, IPV4 + IPV6 routing, L2/L3/L4 ACL's, VRRP, OSPF, SNMP, sflow, VRFs, tunnels, BGP

* No 10gbE by default. See Here for notes on adding 10gbE cards

* Fans cannot be modified

* ~40w power draw

* 2x redundant hot-swap PSU's

* Aggregate capacity: 152gbps / 114Mpps (wirespeed regardless of features enabled)

Noise: PoE not recommended for home. non-PoE a little quieter than Dell R710 or ICX 6610

Recommendation: A very cheap platform to learn networking with (as they support everything, including BGP), or a lab box. For switches to use in your permanent home network, you might want to look below at the newer models. These are best for a lab environment on a budget where you don't care about a bunch of 10gbE or noise, but want advanced networking features such as BGP and VRFs
21 - Orphans by choice

Vaknar upp i bubblan vid windmill efter konstiga drömmar.

Planen är att ta barnen till Valaki. Pony kanske kan ta med dom till Orphanage?

Fabs fågel sa till honom att följa efter honom in i skogen när vi kommit halvvägs till Valaki. Vi gick och gick i ett par timmar. Vi såg ett hus i rätt riktning och fortsatte att gå mot det. När vi nästan kommit fram möts vi av en flod. Hur ska vi ta oss över? Abholos plan är att sätta upp en Tiny Hut och att folk ska kunna gå ovanpå den. Strunk tänker att vi kan hugga ned ett träd men ingen hade en yxa. Pony tycker att någon ska yeeta över henne och binda ett rep på andra sidan. Doomslayer tycker det är en bra idé. Doomslayer crit toss easy. Vi tog oss alla över floden på våra egna sätt.

Det går en stig längs med klippan på väg upp mot huset vi sett.

Tyger springer iväg på jakt. Pony springer efter medan alla andra stannar. Big fight mellan Pony och Tyger, Pony förlorar. Efter short rest kommer alla andra på att vi ska springa och leta efter Pony.

Hon sitter downad vid ett träd med Muriel på ett av sina knän. Abholos försöker sätta ut ett fälleben för Pony efter att hon igen försökt rusha iväg men Pony använder sin "auto dodge dex save" grej och förlorar en del av sin själ. Efter det så springer vi alla efter och hittar Tyger igen. Ny fight med alla vs Tyger... Pony park är över när Pony landar det sista skottet i Tyger.

Efteråt drog vi tillbaka mot där Isek och den andra pojken stannade med barnen. Dom var inte kvar och det fanns spår av jättemånga folk. Fågel ville dra åt ena hållet men spåren ledde åt ett annat. Fab och Crisp drog efter fågeln och träffade på ett par Vistani. Dom pratade bara nästan sanningen.

Efter det sprang vi hela vägen bort till wineyard. Plockade med oss lite pojkar och sprang mot yesterhill. Där hade det startat en ritual på morgonen under samma dag som folket var lite oroliga för. En del träfolk och Volenta som står uppe på kullen. TAGGA Crispudesu + Fabsan vs BOSS :'(
7 - Coup d'état

"The seed of betrayal has been planted"

Isek har ingen familj och blev upphittad som orphan av baronen. Han "grew his arm", vad nu det betyder. Är alltid arg och väldigt hotheaded.

springa till blinski's toys och köpa en kostym till Terrak. På countern finns också en liten docka av Doomslayer som inte är till salu. Commisioned by Isak himself.

Rumor om en living clockwerk doll från Blinski, hittar vi den vill ha se den

Rictavio har varit i någon liten strid bakom sin vagn, sedan flytt där ifrån via sidgator tillbaka till Blue Water Inn och sedan tagit sin häst och ridit iväg.

Efteråt gick vi iväg till mr silly för att hitta Irena igen.

Sen gick vi och satte upp ett bakhåll på Isek. Det gick sådär :( Sen slogs vi

Terrak förrådde oss pga been planted osv, Abholos tog 26 damage firebolt i ansiktet och sen typ 3 till från Terrak, så han fick ett ärr i ansiktet. Terrak blev pummeled av Strunk och blev downad av Iseks stora yxa och fick ett infekterat sår. Doomslayer och Strunk gick iväg med Doomslayers nya bror Isek och lät vakterna plocka med Terrak och Abholos.

Inne hos Baronen finns ett rum med dockor. Alla dockor ser ut som Doomslayer och flera av dom är från olika år som Doomslayer has lived. Isek säger att han sätt Doomslayer har levt i sina drömmar. Vi lyckades övertala den stora läskiga vakten att joina oss. LUL
3 - Let's Make a Deal

Session 3 returned back to where session 2 ended. Terrak had been downed in Morganthas mill and had lost an arm in the battle; the rest of the group was just outside. Abholos turned to rush back to save Terrak, he came close to the mill, screamed for Terrak to lay down his arms (funny hehe) but realized quickly what must have happened inside. He called out for a trade and got invited into the mill by Morgantha.
Barovia

* ░░░░░░░░░░░░▄▐░░░░░░
* ░░░░░░▄▄▄░░▄██▄░░░░░
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* ░░░░▄▄▄██▀▀▀▀░░░░░░░
* ░░░█▀▄▄▄█░▀▀░░░░░░░░
* ░░░▌░▄▄▄▐▌▀▀▀░░░░░░░
* ▄░▐░░░▄▄░█░▀▀░░░░░░░ U HAVE BEEN SPOOKED BY THE
* ▀█▌░░░▄░▀█▀░▀░░░░░░░
* ░░░░░░░▄▄▐▌▄▄░░░░░░░
* ░░░░░░░▀███▀█░▄░░░░░
* ░░░░░░▐▌▀▄▀▄▀▐▄░░░░░ SPOOKY SKILENTON
* ░░░░░▐▀░░░░░░▐▌░░░░░
* ░░░░░░█░░░░░░░░█░░░░
* ░░░░░▐▌░░░░░░░░░█░░░
* ░░░░░█░░░░░░░░░░▐▌░░ SEND THIS TO 4 PPL OR SKELINTONS WILL EAT YOU
House Rules

#### Drinking Potions

Drinking a potion is only a bonus action instead of an action. Feeding a potion to another creature is one action.

#### Rolling HP

You may reroll any ones while rolling hp at a level up.

#### Underwater Spellcasting

Unless a creature can breathe underwater, casting a spell with Verbal components requires the creature to release some of the air in its lungs. A spell with a casting time of an action requires you to use up all the air, while a spell with a casting time of one bonus action uses half of it. When a creature runs out of air it starts drowning and falls unconscious after a number of turns equal to its constitution modifier.

#### Sharpshooter/Great Weapon Master

The relevant sections of the Great Weapon Master and Sharpshooter feats now read "-Prof./+x2Prof." instead of "-5/+10". So a character at lvl 1 with a proficiency of 2 can take a reduction of 1 \* 2 to hit, but at an increase in damage of 2 \* 2 (This is a nerf).

#### Lingering Injuries

The additional Lingering Injuries rule from the DMG will be used.

#### Inspiration

An alternative to inspiration involving random events based on fate will be used.

### Rule Clarifications

#### HP-based effects

Some spells or magical effects (like sleep or power word kill) has an affect on a creature based on their current hit points. Druid’s Wild Shape or a creature under the effect of a Polymorph spell have their hit points changed and thus becomes susceptible to these effects.

#### Casting multiple spells

If you use both your action and bonus action to cast spells during your turn, one of those spells has to be a cantrip.

#### Somatic components

In order to cast a spell with somatic components, you need a free hand. You can perform the somatic components of a spell with a hand that is holding a spellcasting focus.
Sessions

All the sessions in order

* Session 1 - Journey into Barovia
* Session 2 - Old Svalich Road
* Session 3 - Let's Make a Deal
* Session 4 - A Pie For a Pie
* Session 5 - All Will be Well
* Session 6 - Feast
* Session 7 - Coup d'état
* Session 8 - Coup d'etet 2 electric boogaloo
* Session 9 - Coup d'etet 3 Terraks Hämnd
* Session 10 - Dinner
* Session 11 - Ravenloft
* Session 12 - Distress
* Session 13 - Stalker
* Session 14 - Tiny Hut
* Session 15 - Wizard of Wines
* Session 16 - Delivery
* Session 17 - Tome
* Session 18 - Tyger
* Session 19 - ???
* Session 20 - ???
* Session 21 - Orphans by choice
KaK of Strahd Wiki

**Welcome to the KaK of Strahd Wiki!**
Haha Barovia

## Important articles

Strahd von Zarovich1 - Journey into BaroviaBaroviaFortunes

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
12 - Distress

Upp i torn, men hur tar vi oss till höga tornet?? Attackerad av flygande svärd, 1 blev rekt 1 gjorde aj. 2 till kom, strunk fånga 1. Dörren var låst, så vi gick ned. Där fanns 3 katter och Victor Valak. Även en hexa och hennes hex-vänner. Dom blev rekt och Abholos dödade en grab, föll ihop och switchade. Efter det läste Strunk en bok och smakade på en cauldron. Eller innehållet i alla fall. Fab snodde boken :( men inte! Victor vill fly barovia, blev övertalad att gå till paladinsilverdragons och ta det luuuugnt. Ut ur castle, MASSA dragon och gargoyle. Strunk förvirrad, Abholos fly, Isek CRIT POGU, failed terrak saveTERRAK DÖD :( FFFFFF Försöka putta av Victor från tak och misslyckas
Abholos funeral words

*We are gathered here in sorrow, for this man who has no tomorrow.*

*Attacked by a vampyr he took his final breath, taken by death.*

*We are here to ask of the mourninglord to never again let this man pick up his sword.*

*Let his body remain buried, so we all can stay unworried.*

*Let his soul rest, without giving him a final test.*

*As we fill this grave with dirt, help us stay unhurt.*

*Our journey to Vallaki has only just begun, don't let this burial become undone.*
The letter of Kolyan Indirovich

The letter found on Kolyan Indirovich during Session 1. It reads:

> "Hail thee of might and valor:
>
>

> I, the Burgomaster of Barovia, send you honor - with despair.
>
>

> My adopted daughter, the fair Ireena Kolyana, has been these
>
>

> past nights bitten by a vampyr. For over four hundred years,
>
>

> this creature has drained the life blood of my people. How, my
>
>

> dear Ireena languishes and dies from an unholy wound caused by
>
>

> this vile beast. He has become too powerful to conquer.
>
>

> So I say to you, give us up for dead and encircle this land with
>
>

> the symbols of good. Let holy men call upon their power that
>
>

> the devil may be contained within the walls of weeping Barovia.
>
>

> Leave our sorrows to our graves, and save the world from this
>
>

> evil fate of ours.
>
>

> There is much wealth entrapped in this community. Return
>
>

> for your reward after we are all departed for a better life."
>
>
Donavich

The priest of Barovia. He had his vampyred son locked in the basement of the church.
We aided him in his matters by slaughtering his son, nearly having Donavich killed in the process.

When we left him he was heartbroken and bitten - I sincerely hope we have not made a terrible mistake leaving him there. (/the doomslayer)
18 - Tyger

Folk i röda kåpor i Vallaki är sura på vår tiger. Dom attackerar vår tiger och är rude. Pony skjuter på pojken som sköt på tigern, tigern blev arg och bet folk. FIGHTING HAPPENS. Pony är på tigerns sida, alla andra verkar lite sådär på. Strunk fick alla att springa.

Träffade Victor. Han hade pratat med Strad om att hitta Irena och få fly. Han fick följa med.

Sedan träffade vi en död pojk som var från House of the Silver Dragon. Han gillade inte Strad alls och hotade oss till livet. Vi skulle till Argynvostholt och prata med Vladimir om att bli vänner för att slåss mot Strad. Tiger tog av mot sjön över Vallaki.

Vi tar oss över, försöker knacka på dörren och sen blir blixtad. Efter vi blivit blixtade så dansade Doomslayer och Strunk nolledansen och då öppnades dörren. Vi går in.

Där inne finns en hiss och 4 lerstatyer. Efter Abholos bugat sig framför statyerna så sänker dom ned hissen till vår våning. Medan Doomslayer och Strunk långsamt tar sig upp i hissen, och hissmusik spelas, så klättrar Pony upp på väggen utanför.

Revenents i argynvostholt.
The Vistani

Stanimir told us that they came from ancient land of kings, that they were forced from their homes and now wander the roads.
They had found a wounded soldier, and decided to nurse him back to health. However, this soldier turned out to be very troublesome.
He would not tell them who he was, despite being hunted by many dangerous assassins, insisting on being returned to his homeland.

Once the Vistani successfully had him returned home, he promised them that they would be safe within his lands. Turns out he was a prince, or something like it.

The prince is now cursed and the Vistani are looking for brave heroes to save him from his ailment.

Supposedly, those heroes are us.

Ismark told us they were The Devil's spies, and to never trust what they said.
6450

"Beef snack" data sheet

* 24/48 1gbE copper (PoE available)
* 4x 10gbE SFP+
* Full layer 3, IPV4 + IPV6 routing, L2/L3/L4 ACL's, VRRP, OSPF, SNMP, sflow, all the usual
* 25w power draw for the 24-port models with or without PoE
* 50w power draw for the 48-port models with or without PoE
* single built in PSU
* Aggregate capacity: 176gbps / 132Mpps (wirespeed regardless of features enabled)

Noise: Fans can be modified/replaced to run even quieter/near silent. Has 1 small fan, nearly silent (48 port and PoE models have 2 or 3 fans, but they can be removed if you're not using near full PoE load)
6610

"Beef king" data sheet

* 24/48 1gbE copper (PoE available)
* 16x 10gbE (8x SFP+ in the front, 8x via 2 QSFP+ breakout ports on the rear)
* 2x 40gbE (separate from the previously mentioned breakout ports)
* Supports OpenFlow in hardware for SDN, including hybrid port mode
* SupportS MACSEC on the SFP+ ports for 80gbps of real time L2 AES-128 encryption
* Same OS features as ICX6450 but adds advanced protocols like BGP, VRFs, tunnels, everything
* 80w power draw for the 24 port models with or without PoE
* 110w power draw for the 48 port models with or without PoE
* 2x redundant hot-swap PSU's
* Aggregate capacity: 528gbps / 396Mpps (wirespeed regardless of features enabled)

Noise: Audible - about the same as an R710, little quieter than LB6M. Fans cannot be modified
7250

"Medium beef" data sheet

* 24/48 1gbE copper (PoE available)
* 8x 10gbE SFP+
* Full layer 3, IPV4 + IPV6 routing, L2/L3/L4 ACL's, VRRP, OSPF, SNMP, sflow, all the usual, but also adding VRFs and tunnels (but no BGP)
* 50w power draw
* single built in PSU
* Aggregate capacity: 256gbps / 190Mpps (wirespeed regardless of features enabled)

Noise: Nearly silent (same sound level as the ICX6450). Fans can be modified/replaced to run even quieter/near silent
7150

"microbeefer" data sheet and install doc including port explanation on page 15

* 12x 1gbE copper, all PoE
* 2x 10gbE SFP+
* Full layer 3, IPV4 + IPV6 routing, L2/L3/L4 ACL's, VRRP, OSPF, SNMP, sflow, all the usual
* 12w power draw
* totally fanless & silent
* single built in PSU
* Aggregate capacity: 68gbps / 51Mpps (wirespeed regardless of features enabled)
Spirit Sanctum

"The place where you can see the future when everything is in ruin"

The Spirit Sanctum features daily battles that reward the player with experience scrolls. It has 7 difficulty levels that host increasingly harder enemies, yet better rewards. The element of the sanctum changes every day, and defines the guardian stones of the enemies, and the element of the scrolls that are gained. Depending on the difficulty, a certain amount of team members must be of the given element.

The currency used to enter the Spirit Sanctum is the Spirit Sanctum Pass, which replenishes every day or can be obtained as special rewards.
OceanClaws

Description: Dark green, dark blue, pastel blue and/or pastel pink scales. Wave patterns on their wings, tail, body and face that sometimes glow underwater.

Abilities: Can breath underwater and hold their breath for four hours. Skilled fighters and great leaders. Can shoot water from their tales.

Special: Firespray, Camouflage.

Kingdom: Bay of MoonClaw magic

Queen: Queen Reef

Heirs: Princess Riptide, Princess Cyclone

Alliances: Currently allied with the NightClaws and IceClaws in the Moon War.
MoonClaws

Description: Wiped out by the AcidClaws, but when they lived they had dark grey, pastel silver and pearl white scales and their wings were shaped like moons. They also had six wings.

Abilities: When they lived, they could fly extremely fast and were the most skilled fighters in Oshyla. Some were rumored to have strange control over the moons.

Special: None have been known but some think that the NightClaws might know

Kingdom: Their last know location was Moondrop Forest.

Queen: Only the NightClaws know who their queens where.

Heirs: The last know heirs are only known by the NightClaws now.

Alliances: Wiped out by the AcidClaws, therefor starting the Moon War.
6650

"Beef overload" data sheet

* 64x 10gbE (56x SFP+ on front, 8x via 2x QSFP breakout on the rear)
* 4x 40gbE via rear QSFP (separate from QSFP breakout ports)
* Supports OpenFlow in hardware for SDN, including hybrid port mode
* Same OS features as ICX6610 - everything including advanced protocols like BGP, VRFs, tunnels, etc
* 120w power draw
* 2x redundant hot-swap PSU's
* Aggregate capacity: 1600gbps / 1190Mpps (wirespeed regardless of features enabled)
* does NOT support stacking
* DOES support MCT / MC-LAG (cross-chassis LACP)

Noise: Audible - louder than the ICX6610, not screaming but would not want it next to you. Fans can not be modified

Recommendation: These start to lose out cost wise compared to some Arista models with the same port count, such as the 7050T-64 which are a very good value - it's up to you if you prefer Arista's EOS or Brocade's FastIron OS
Stardiamond

Age: More than 18 years at death (Hatched around 4979 A.S.)

Gender: Male

Tribe: MoonClaws

Occupation: Royal Guard

Status: Deceased (Died in 5001 A.S.)

**Relatives**

Mother: Nightstone

Father: Beamflicker

Sister(s): Dazzlespark

Wife: Moonriver

Brother-in-law: Darkstripe

**Book Appearances**

Appeared in: Six Moons

Mentioned in: Spinning Mind, Battle Cry
IceClaws

Description: White, light grey, light blue or pastel blue scales. Normally ice light wings with frost at the tips. Claws tend to be covered in white and blue ice.

Abilities: Can survive freezing temperatures. Frost in claws know as Frostclaws. Can use the ice on their wings as spears. (Ice grows back)

Special: Icescales, Frostbreath, Icespeak.

Kingdom: Kingdom of Snow

Queen: Queen Frostbite

Heirs: Princess Blizzard, Princess Icecloud

Alliances: Currently allied with the NightClaws and OceanClaws in the Moon War.
A classroom bereft of angels Wiki

***A Classroom Bereft of Angels***

Welcome to the wiki page for "A Classroom Bereft of Angels"! A wiki dedicated to everything about the manga that anyone can edit. Please help us by editing the page so we can collect more and more information over time! We will try and include as much info as we can gather about the manga!

Please note that **none of the names here are canon!** They are **fan-names** made by Instagram user @kokichee and others from the a Classroom Bereft of Angels group chat. The official manga does not give names to any of the characters except three, so we are using stand-ins or fake names for unnamed characters stemming from their personality, appearance, and their part in the story!

## Characters

HainiwaAmane ShirakiSaekoThumbnail.PNGUnnamed character 1 / "Tomie"TouriTsumugiThumbnail.PNGUnnamed character 2 / "Tsumugi"AoiThumbnail.PNGUnnamed character 3 / "Narumi"TomiiThumbnail.PNGUnnamed character 4 / "Kasumi"PlaceholderUnnamed character 5 / "Iroha"PlaceholderUnnamed character 6 / "Rumia"PlaceholderUnnamed character 7 / "Kaguya"PlaceholderUnnamed character 8 / "Kanade"PlaceholderUnnamed character 9 / "Hiyori"PlaceholderUnnamed character 10 / "Mafuyu"PlaceholderUnnamed character 11 / "Aera"PlaceholderUnnamed character 12 / "Satsuki"

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
NightClaws

Description: Pastel grey, grey and black scales and sometimes small patches of white scales. Closely related to the MoonClaws that were said to be wiped out by the AcidClaws.

Abilities: Great fighters. Blend in well at night. Can send black clouds from their wings.

Special: Darkness Claws

Kingdom: Only know by themselves, OceanClaws and IceClaws.

Queen: Queen Nightcloud

Heirs: Princess Smokeseeker, Princess Evernight

Alliances: Currently allied with the IceClaws and OceanClaws in the Moon War.
AcidClaws

Description: Can come in dark colours but always some black. Sharp tipped tails. Twirled horns.

Abilities: Vary from dragon to dragon; Acid in sharp tails to stab their pray. Sharp tips that extend from their horns that temporarily paralyze their pray. Can shoot acid from their teeth.

Special: None

Kingdom: Acid Trees Kingdom

Queen: Queen Acidwing

Heirs: Princess Sinkhole, Princess Poisontip

Alliances: Currently allied with the CloudClaws and RiverClaws in the Moon War.
Hainiwa

**Hainiwa** is the protagonist of *A Classroom Bereft of Angels* and was a childhood friend of Amane's. They met during kindergarten, where Amane grants her wish of A to stop picking on her. Afraid of what Amane could do to her, she refuses to tell anyone about the deaths or confront her.

During high school, Hainiwa stands up to Amane to figure out the truth behind everything. Amane proceeds to throw her off the school roof, killing her, which then causes Hainiwa to spend her afterlife watching over her.
CloudClaws

Description: White, grey and silver scales. Huge wings with cloud patterns. Wings like clouds.

Abilities: Powerful flyers. Can create clouds. Can stand on clouds. Can also breath fire.

Special: None

Kingdom: Cloud Kingdom

Queen: Queen Whiteline

Heirs: Princess Cloud, Princess Solar, Princess Feather, Princess Whitebear

Alliances: Currently allied with the AcidClaws and RiverClaws in the Moon War.
Valarr

**Valarr** is a character from *Exos Heroes*. He is an obtainable character. His Fatecore is Valarr (Knight of Black Sword).

## Journal Entry

The Second of the Five Greatest Generals of Saint West.

Valarr was born in a promising noble family. Since his childhood, the support from his family enabled his talents to reach their fullest potential. When Valarr became an adult, he was already a promising knight who made his name throughout the Kingdom with his marvelous battle skills. Until this time, Valarr was an extraordinary knight trusted by seniors and respected by juniors.

However, the final match of jousting at the National Memorial Festival changed his life. Valarr was humiliatingly defeated by Garff, a commoner who could become a knight thanks to Valarr's recommendation. The former King's attention to Valarr moved to the commoner, who was only an obscure knight but defeated the most prominent one. Valarr's mind started to deteriorate as he watched the King favoring Garff.

Blinded with jealousy and envy, Valarr tried to surpass Garff by whatever the cost. As all his attempts failed, it became even harder for him to reclaim the No. 1 position. The King was disappointed that Valarr lost his cleverness and became enslaved to his jealousy and sense of inferiority. Gradually, even people around Valarr began to turn their backs on him.

However, since Valarr's mind was completely crooked, he could not see what was going on around him. Thinking that everything will return to normal if he can just beat Garff, he is still obsessed with taking over the position of the First of the Five Greatest Generals of Saint West.

## Quotes

* Garff... Such a vulgar opportunist!
* I am the first sword of my lord.
* Aristocrats... should keep their dignity and elegance.
* You thought you could defeat me? Silly peasant.
* You didn't deserve my attention.
* I'll finish you in one strike. (Basic Attack)
* You should be honored... to receive my sword. (Demon Slash)
* Let me end, your arrogance! (General's Authority)
* No... not yet... (Death 1)
* Garff... I'll be sure to... (Death 2)

## Stats

Level 75/75
 Dodge
 100

Level 100/100
 Dodge
 100

## Skills

 Thrust 3
* Gains Mana (1 mana) additionally if the target's Health is at 80% or more
* Removes 1 mana from the target and then Gains Mana (1 mana) to you if the target's Health is at 30% or less

Executioner* Grants additional effects to you if receives a Command depending on the state of the target that was struck by the skill

 Demon Slash
 General's Authority
Burst
* [Executioner] If the target dies, all allies Gain Mana (2 man). If the target survives, the target gains Executioner mark
Amane Shiraki

```
***Please be careful, as this article contains spoilers for "A Classroom Bereft of Angels"!***

```

## Amane Shiraki

### Aliases

• Angel (on the gore website)• Miss Amane (by her classmates)

## Physical description

### Eye color

Black

**Amane Shiraki** is a seemingly perfect girl who is admired by her peers. However, she leads a secret double life where she kills innocent girls for “wishes” to be made. She is a user on a gore website, where she goes by the name “*Angel*”.

To grant the wish of one of an unnamed character (for all of her classmates to be dead) she fakes her suicide to send her classmates on a rampage, which leads to them all killing each other and themselves in various ways.

## Appearance

Amane has long, black hair that reaches her legs, paired with braids tied in white ribbons. Her face could not be seen until chapter 9, in which she is revealed to have black eyes.

She wears the typical school uniform— a button up, short-sleeved white sailor shirt with magenta buttons and a black ribbon.

## Personality

Amane puts up a front of being a perfect, angelic being. She’s shown to be social and outgoing with numerous students, and has multiple friends who mourn her after her “suicide”. Amane also throws herself in front of one of the students to prevent them from getting stabbed by Touri.

However, Amane is truly a sadist who has little to no sympathy for others. She is perfectly okay with anyone dying for the sake of “wishes” or sheer pleasure.

She is shown to be intelligent and cunning, as she is able to gain the trust of others quickly and is able to get away with several crimes.
Touri

***This article contains spoilers for “A Classroom Bereft of Angels”. You have been warned.***

**Touri** is the secondary antagonist in *A Classroom Bereft of Angels*. She is incredibly infatuated with Amane and stalks her immensely. Touri had watched Amane for hours on end, writing in her journal about what the girl had done that day, how much she loved Amane, etc.

When she hears about a rumor that Amane was murdered, she went on a rampage killing her classmates to find out who murdered her. After it had been discovered Amane had allegedly committed suicide, with a suicide letter found by Girl A, the remaining classmates were angered by Touri's killings of innocent students. Two unnamed characters, also known as Touri's accomplices, shifted the blame completely to her, causing the remaining students to kill Touri.

## Appearance

Touri is a girl with magenta hair in pigtails with striped black-and-white ribbons. She has large magenta eyes and fair skin.

She wears the typical school uniform— a button up, short-sleeved white sailor shirt with magenta buttons and a black ribbon. This pairs up with the white skirt.
Bathory

**Bathory** (バッソリー, *Basorī*?) (바소리?) is a character from *Exos Heroes*. She is an obtainable character. Her Fatecores are Bathory (Dewy Skin), Bathory (Maxim-ized), Bathory (Descendant of Spirit) and Bathory (Holiday Lady).

## Journal Entry

King's Guard of Green Land.

Bathory is talented in various disciplines, but she is particularly gifted at using magic. Expectations were high that she would make a good ruler in the future due to her patience and calm demeanor.

However, Queen Beth found that Bathory could not sympathize with others. She did her best to conceal Bathory's lack of empathy and brought her up in a strict manner. Thanks to her stern education, Bathory was able to learn the concept of right and wrong, how to socialize with others, and morality and law, but she still could not sympathize with others.

Bathory, who worked in the King's Guard in Lenombe, is now journeying in search of Ramge, who is suspected of regicide and theft of Exestruk.

## Relationships

 Anastasia | Bathory's sister. Eager to assist Bathory.

## Quotes

* Are you done?
* What's your business here?
* You're looking for me?
* What's the matter?
* Easy opponent.
* Get frozen. (Basic Attack)
* Be trapped in there... and face your death. (Mistelten)
* Freeze, split. Get shattered into pieces. The breath of ice, the iceberg of eternity! (Niflheim)
* Is this... the end...? (Death 1)
* I'll carry this resentment to the end... (Death 2)

## Stats

Level 75/75
 Dodge
 100

Level 100/100
 Dodge
 100

## Skills

 Mana Utilization 3
* Gains Mana (1 mana) if allies' mana count is at 10 or more on turn
* Gains Mana (1 mana) if enemies' mana count is at 10 or more on turn

Breath of Mana* [Over Time Effect] Front row allies permanently gain 1 mana

 Mistelten
 Niflheim
Burst

## Gallery

Concept artwork.Screenshot.Screenshot.Screenshot.Screenshot.
Minea

**Minea** is a character from *Exos Heroes*. She is an obtainable character.

## Journal Entry

A fortune teller of Lenombe.

A mysterious girl with purple hair and golden eyes. She was born visually handicapped but inherited the power to see the future. Minea's parents recognized her ability and left her to a fortune teller instead of raising her by themselves.

Though Minea was antagonized for her ability to foresee the future, her mentor told her that her ability was a blessing, rather than a curse. Minea internalized her mentor's teachings and became a good fortune teller who wanted to use her power to help people.

Minea helped people without any compensation. She was soon called the 'Prophet of the Stars' and was widely respected. Some people assaulted Minea to exploit her, but Minea never faltered. King John of Saint West was also one of the people who received help from Minea. King John tried his best to help Minea, but Minea turned down the offer and left to continue her journey to help people in danger.

One day, Minea foresaw a huge disaster, unlike anything she had witnessed before. Minea wrote a letter to warn King John, but King John had passed away because of a coup d'etat led by the Tikan Clan. When the news of the Tikan Clan's coup d'etat spread throughout Saint West, Minea disappeared from Saint West.

## Quotes

* I had... a vision.
* I saw... the future.
* This is only the beginning.
* The stars... are swirling.
* Battles... will continue.
* Stars. (Basic Attack)
* Stars, please answer my call. (Constellation Seal)
* With the light of bright stars... (Constellation Effect)
* Sorry... I can't help... anymore... (Death 1)
* If... this is my destiny... (Death 2)

## Stats

Level 75/75
 Dodge
 99

Level 100/100
 Dodge
 99

## Skills

 Cleanse 2
* Gain Mana (1 mana) additionally if Health of target is at 20% or less when triggered.

 Constellation Seal
 Constellation Effect
* [Debuff] Decreases Block of targets by 61 for 18 turn(s).