Chapters (Asterix & Obelix XXXL)

These are the chapters that Asterix & Obelix XXXL: The Ram From hibernia consists of.

## Gaul

In Gaul Asterix and Obelix meet Keratin, who calls them to help save her homeland Hibernia from the Roman invasion. As they come to the beach, they see that the Romans destroyed Keratin's boat. They crash the nearby Roman camp - Aquarium, and use their galley instead.

The majority of the game's mechanics are explained here.

Gaul Loading ScreenAquarium Loading Screen
## Drogheda

In Drogheda Asterix, Obelix and Keratin look for her friend Cowlix to get information on where the chief's beloved ram could be. The Gauls pass through the forest and meet the Roman general Perilus, who is set on conquering Hibernia, but he escapes while they fight the other Romans. Later the heroes find Cowlix and learn that the ram was given to a Roman musician who would be performing nearby soon. The Gauls accompany Cowlix to his house, but a group of Romans distracts them and takes him hostage, bringing him to their camp Keepinschtum, located on multiple galleys. They rescue him and head to the place of the concert, while Keratin goes to her father.

This location introduces iron crates, shielded legionaries and centurions, weapons with ricocheting properties and how to break iron crates and shields with certain weapons.

Drogheda Loading ScreenKeepinschtum Loading Screen
## The Hibernian Concert

Here Asterix and Obelix meet the British bard Radiogagax, who must perform soon, but the Romans took his bagpipes and musicians away from him. All of that was done to make space for the Roman musician Almostfamus. The Gauls help him restore him band, pass through the nearby Roman camp Harmonium and help him out in a musical battle against Almostfamus.

The musical battle works as a mini-boss battle. The player needs to protect Radiogagax from Roman attacks, dodge waves of legionaries, and throw hammers at Almostfamus' crate when it's not glowing red (red glow means it's indestructible), then himself. The player must hit him 3 times, while making sure Radiogagax doesn't get hit 3 times himself. The Roman musician will then confess he gave O'Kidokix to the centurion camping near the site of Hibernian games.

Heavily armored soldiers with sledghehammers and throwers are introduced, the throwers in the the mini-boss fight only attack Radiogagax and not the player. Also, this location features Simon Says type puzzles: the player hits an organ and watches the other musical instruments play sounds, then they must reproduce them by hitting the instruments in the same order. In the camp, it may be necessary to play the instruments to make Romans stop spawning.

The Hibernian Concert Loading ScreenHarmonium Loading Screen
## The Hibernian Games

Asterix and Obelix get challenged by the centurion (via a messenger legionary) to get through the racetrack if they want more information on the ram. The track leads them to the camp Podium where the centurion - named Autofocus, resides. He additionally challenges them to beat the Roman records in his camp. His troops indefinitely attack them for most of the camp's duration. Asterix and Obelix complete the task, take O'Kidokix with them and head back to Drogheda.

This location features sections with targets, dummies and score goals. The player can see Gaulish and Roman scoreboards. They must throw objects at targets and break dummies by any means until their score matches the Roman score, then they can keep going forward. It's best to use round objects for that.

The Hibernian Games Loading ScreenPodium Loading Screen
## Drogheda Cliffs

Asterix and Obelix return to Drogheda, but find it in ruins and deserted. They encounter some Roman soldiers and learn they've captured the local habitants. The Gauls find the camp Maximum where those are kept, but instead of entering normally they cross the dangerous cliffs and enter from another side. There they meet Perilus again, who reveals his plan. They decide to ignore him for now and rescue the villagers, then follow O'Kidokix to Tara to help the chief.

This and the following chapters are the only ones where O'Kidokix accompanies the player, they can use him to clear iron crates and as an aid in combat if they throw small objects. This location also introduces sections where the player must hurry while avoiding obstacles - a red barrier follows them, if it touches them or they die they have to restart the section. There's only one such instance in this chapter, before the camp.

Drogheda Cliffs Loading ScreenMaximum Loading Screen
## Tara

The Gaulish duo passes through the big village Tara before they reach the chief - Whiskitonix, and encounter Perilus for the final time.

The dialogue cutscene with Whiskitonix and Perilus leads to the final boss fight. The player must dodge waves of legionaries - now with more precision, watch Perilus as he hides behind one of the 3 crates, and throw hammers at the correct crate to hit him. The 1st hit is introductory, they must him 3 more times to win.

This chapter has several red barrier sections, both in the main level and the camp. Be ready to get rid of the shielded legionaries who block the way in one of the camp's red barrier sections.

Tara Loading ScreenTara Camp Loading Screen
## Trivia

* Gaul is the only chapter where the Roman camp isn't at the very end.
* Drogheda and Drogheda Cliffs are the only chapters where the player comes to the same place.
* Maximum is the only camp with spring catapults meant to launch enemies. A couple of them are out of reach, while with the others the player can catapult themselves into the abyss if they're not careful.
* While in Podium, the game may crash in a few minutes with the message "Fatal error!".