Valentina Oso-Fisher

> It is said that absolute power corrupts absolutely. Wise words, no doubt. Still, *if* someone wanted to test that theory out, I *could* be persuaded to volunteer my services.
>
> Valentina Oso-Fisher

**Valentina Oso-Fisher** is the seventh bear the player meets after arriving on Cozy Grove Island. She is the mayor of Cozy Grove and the sole real estate agent on the island, and she often asks for help keeping the area looking presentable. She is a Town Spirit.

Valentina's living area is located to the northwest of Francesca's and Patrice's areas and to the north of the player's beach campground.

## Appearance

Valentina wears a mayor's tuxedo with a mayoral sash, a mayor's tophat, and a mayor's monocle.

The following landmarks are located in Valentina's area: a large fountain, a hat shop, a statue of bears in a boat, a coffee stand, standees of Valentina, some festive balloons, piles of shopping bags and packages, and a few houses.

## Biography

Valentina first sets the player a few tasks relating to their citizenship paperwork, blaming missing documents on the imps. When she first introduces herself she says she has an assistant named Bruce, but as time progresses she announces that the player is her new assistant. She often asks for help picking up trash, getting coffee, and performing other duties befitting a mayor's administrative assistant.

Valentina does not like the imps of Cozy Grove Island. She worries about the mischief they cause, and what their troublemaking could do to her approval rating. Valentina and Allison Fisher are half-sisters, but it appears Valentina is not a fan of Allison's cooking... or, possibly, not a fan of Allison. Valentina tells that she has supported Allison through "all her little projects," but she does not feel as though she has gotten much in return. There's even a mention of Allison giving Valentina a bagel with push pins in the dough.

## Specialty

See **Decor and More** for more details.
Once the player completes Valentina's third story quest, Valentina opens her decoration store, Decor and More. Valentina's store offers four random decorations for purchase daily. Valentina will also buy most items from the player.

Any items purchased at Valentina's store are sent to the player's mailbox at the start of the next game day.

## List of quests

Every day, Valentina Oso-Fisher has a chance to give the player a quest, provided she has no quest active. The quest can be started by speaking to Valentina Oso-Fisher.

If Valentina Oso-Fisher is ghostly blue and her area is not colored, she will give the player a story quest. If Valentina Oso-Fisher is colored but her area is not, she will give the player a daily quest. If both Valentina Oso-Fisher and her area are colored, she will not give any quests, but the player can still converse with her to listen to some gossip or occasionally advance her story.

Story quests are untimed and advance Valentina Oso-Fisher's story, allowing the player to learn more about her, fill her heart meter, and restore her memories. Some story quests require the player to collect a lot of resources or help other bears to get quest items. The story quests often give spirit logs as rewards.

Non-story quests have a time limit, do not provide any story development, and give random rewards. There are no penalties for letting a timed quest expire.

Some quests require the player to find items hidden on the island. The hidden objects spawn after the player accepts the quest, with hints on their location provided in the quest menu. If the player has trouble locating the item, they can get a hint from Charlotte Pine for 100.

### Daily quests

Every daily quest has a chance to give the player a spirit wood or a crafting recipe for a random decoration in addition to regular reward.

## Chat

Every day, when Valentina Oso-Fisher has no quest active, the player can chat with her for some random gossip. Valentina Oso-Fisher can give the player advice or tell a little about herself or other bears.

Chatting with Valentina Oso-Fisher does not advance her story.

After the player chats with Valentina Oso-Fisher once, they can ask her for a hug.

**Valentina:** People talk a lot about red tape. But there's way more kinds of tape than that.
Red is midlevel. Takes some effort but I can handle it. White, green? Piece of cake.
But *black* tape?
You have to be a Master Bureaucrat to cut through *that*.
**Valentina:** Oh it's you! Hi again, neighbor.
Yesterday I had a nightmare. There were potholes and angry constituents everywhere.
I woke up and was so relieved to be mayor of a town with no roads!
**Valentina:** You know neighbor, when I first became mayor, I was excited about wearing the sash.
Then came the dry cleaning bills.
**Valentina:** Sure, I'm mayor. But there's more to me than my job.
Why, I like to loosen the sash and kick back with the latest issue of *Mayortrends Magazine*.
Or lose myself painting my HO scale model of the Central Business District.
And who doesn't like tenting their fingers as they stare into a gigantic fireplace, plotting their next move?
We politicians: *we're just like you!*
**Valentina:** Being mayor is a lot of hard work. You've got to plan roads. Zone neighborhoods. Monitor crime and pollution. Maintain a budget.
Who could ever have fun doing *that*?
**Valentina:** It is said that absolute power corrupts absolutely. Wise words, no doubt.
Still, *if* someone wanted to test that theory out, I *could* be persuaded to volunteer my services.
**Valentina:** I'll let you in on a secret, neighbor. The power of the mayoralty? It's but a fragile ediface.
If I don't appear in control, public faith wavers. Legitimacy is called into question. Soon, chaos and anarchy reign.
I know that *sounds* pretty metal, but trust me, it's not something you want!
**Valentina:** The political insiders say that you've got to keep a close eye on the polls.
But I've discovered you can skip all that if you just keep the rich folks happy.
And it saves them the trouble of having to cook up a bunch of polls.
**Valentina:** One thing I've learned in politics is: when someone asks you for something, **never rush**.
Someone wants a public permit, or compensation for a wrongful death? Keep them waiting as long as possible! Invent new laws if you have to!
It's not neglecting your duties as an elected official. It's self-care!
**Valentina:** Look at this: *Another* letter from the Beach Conservation Committee asking me to place limits on local fishing.
Why can't they see this problem solves itself?! If we run out of fish, the fishers will stop. Simple as that!
Sometimes you just have to let the *free market* handle these things.
**Valentina:** I can't count the number of times I've cited the Captain for Public Disorderliness.
The grog-swilling I can tolerate. But the  *shanties*? That's a bridge too far!
## Daily quest lines

### Coffee

Start:

**Valentina:** It's been one of those mornings, assistant!
Be a dear and fetch me coffee?
**Valentina:** What a day! I can barely keep my focus.
Sounds like a *certain assistant* needs to bring me some coffee.
**Valentina:** Those imps took the only thing that gets me through the day.
I need coffee. Now.
**Valentina:** It's terrible! Those wretched imps have made off with my dark roast special brew.
Please help me, assistant! I can't possibly get through today without my coffee.
End:

**Valentina:** I feel a little better. Thanks, as usual.
**Valentina:** Mmm, now this will really perk me up! Great work!
**Valentina:** Good. My stress-thoughts are starting to run a little faster again.
**Valentina:** Yes, yes, my coffee! And not a moment too soon.
<Ssssssiiip>
Ahh... now I feel 'grounded' again. Get it? Grounds? Oh, never mind...
### Critters

Start:

**Valentina:** Our town is infested with horrible **bugs** of some kind!
As if the imps weren't bad enough already. Do something, assistant!
**Valentina:** There are plenty of things that can impede the reelection of a mayor, assistant.
Economic decline. Crime. Infrastructure decay. Bad parade management.
But nothing's worse than an **unchecked insect infestation**. Something must be done!
End:

**Valentina:** Good job, assistant. This situation was really *bugging* me.
**Valentina:** Spectacular work, assistant!
Now leave me to it. These critters have a LOT of paperwork to fill out...
### Gold ingot

Start:

**Valentina:** The town bank needs assistance, Assistant!
It lacks 'display gold' in its vaults and windows. Bad for appearances.
**Valentina:** Ever since Toupee Bear was elected, ostentatious displays of wealth are *in*.
A little gold to decorate the town bank's foyer would be great for public morale!
End:

**Valentina:** Good work! I'll send this straight to the bank.
It's important to maintain the illusion of a stable currency, you know.
**Valentina:** Wonderful! With this, our bank will look like people actually use it!
### Needle and thread

Start:

**Valentina:** I busted a seam in my Mayoral outfit. How embarrassing!
Could you gather me some thread and a needle? There's a good assistant.
**Valentina:** I just read that sashes are totally *out* this season!
I can't have another fashion scandal! I need to do some emergency alterations, ASAP!
End:

**Valentina:** Ah, just what I needed! Now I can cover up this fashion-don't right away!
**Valentina:** Whew! You've come through for me again, assistant.
Hopefully with this, I can stay off the mayoral 'worst dressed' list!
### Photos

Start:

**Valentina:** Do you think that a town can ever be... *too* neighborly? With ammenities that are simply...
...*too* attractive?!?
You know what, don't answer that. Just get me some more promo photos to add to the brochure I'm working on.
And get ready for a *stampede* of new tax revenue streams--er, I mean citizens!
**Valentina:** Something I love about this town is that it's a living thing, in a way. It changes every day. It grows.
Cozy Grove today will never be quite the same as tomorrow. See if you can capture a bit of its essence.
End:

**Valentina:** Oh wow! This is exactly what I was after!
You know, these will make *fine* additions to the promotional brochure.
**Valentina:** Are they ready? Let's take a look!
Okay, this is...this is *interesting*. / *Well*. These are certainly very... oh what's the word. Interesting?
Anyway, a deal's a deal. Here's something for your trouble.
### Suitcase and wizard hat

Start:

**Valentina:** The other day, I was talking to a completely real bear on the street...
*'Mayor* they said, *there's one thing this town desperately needs...
...and that's **another public art installation.**'*
Can't argue with the public! Care to help me gather some supplies for a sculpture?
**Valentina:** As mayor, I intend to make Cozy Grove the eco-friendliest town in the world!
That's why I've decided to only fund public art made with *renewable materials*.
As for *acquiring* those materials...
Well, that's where you come in, my faithful assistant!
End:

**Valentina:** Yes! That's everything our sculptor requested.
I think this will be the art installation that finally puts Cozy Grove on the map... don't you?
Here's your payment for a job well done.
**Valentina:** Excellent! That should be everything our sculptor needs.
...And if it isn't, I'll say we're in a budget crisis.
You're reliable as ever, assistant! Have this, with the town's thanks.
## Mementos

Spoiler alertThis article or section contains **spoilers**. Proceed with caution!
1. *Valentina Oso-Fisher, the Mayor Bear, clearly believes in running a tight ship, even if all her residents are dead.*
2. *Valentina takes great pride in Cozy Grove and its residents. She works hard to keep up appearances.*
3. *Somehow, Valentina has roped you into being her new assistant. Think of it as a phantasmagorical unpaid internship.*
4. *Things seem strained between Valentina and her half-sister, Allison Fisher, over the baker's unconventional style.*
5. *Feeling dissatisfied after her shopping spree, Valentina seeks something that'll bring her true happiness. A photo of her old motorcycle stirs something in her.*
6. *It seems that imps are drawn to negative energy, which explains why Valentina is a frequent target of their pranks. Can she still turn things around?*
7. *Valentina is finally at peace with how she died and the fate of the town. Today is the first day of the rest of her afterlife!*

The comic attached to the second memento.The comic attached to the fifth memento.The comic attached to the seventh memento.
## Story quests expanded

### Residency paperwork

Valentina is excited to welcome the player to Cozy Grove but she needs them to fill out several forms:

**Valentina:** Greetings, neighbor!
As the Mayor, it's my pleasure to welcome you to Cozy Grove!
Can you feel that extra warmth in the air?
Our town is so inviting, the sun spends a few more minutes here each day.
Our secret? Shhh... it's simple.
"*We pay attention to the details*.
Now, I've heard you've taken up temporary residence on our fine island! Did I hear right?
**Scout:** You heard right!
**Valentina:** Perfect, perfect!
**Scout:** I hope it's temporary...
**Valentina:** But why would you hope that?
This is a **perfect** town, as long as you don't get hung up on the whole *ghost factor*.
**Valentina:** But here's the thing...
You don't become an impeccably-charming village by letting any old Scout pitch a tent on your front lawn.
Don't get me wrong! You've been very helpful to our citizens, and we'd love to have you as a resident.
But without any paperwork? That won't do.
I've got the proper forms right here in my.... purse...
Wait, where's it gone?
What a pity... if we can't track down those forms, I can't **establish your residency**.
If I can't establish residency, I can't give you a **welcome packet**.
Without a welcome packet, you won't be getting the **complete Cozy Grove experience**!
And that **just won't do**! It won't do **at all**!
Three documents can be found hidden on the island. After the player delivers them, Valentina formally welcomes them to Cozy grove and gives them a spirit wood and a beautiful birdhouse.

**Valentina:** Oh, thank you! Those are exactly the forms I was looking for.
Look... I don't want anyone to know that those forms were just lying around in the dirt.
If you would refrain from mentioning it in any reviews, I'd appreciate it.
To show you I'm serious, I'm giving you my personal number. Give me a call, day or night.
My assistant Bruce will answer, and he'll make sure your question is routed to the appropriate committee.
I'll also have him mail you your welcome gift. Hand-crafted by a local artisan! Check in with Postal Bear tomorrow.
In the meantime... **welcome home**!
### Lost paperwork

Valentina lost the player's paperwork again. This time it was taken by imps.

**Valentina:** Bad news, neighbor! Your paperwork **was** ready to go...
I crossed every 't' and drew little bear-paws on top of every 'i'.
But when I reached the records office, I looked in my purse and **your paperwork was gone again!**
There's no way I would lose those papers twice.
It's got to be the **imps**, playing one of their little jokes.
**Imps.** They're the source of my high blood pressure, and the twitch in my left eye.
WHAT THE #$@&%\*! DO THEY WANT WITH THIS TOWN AND WHY WON'T THEY LEAVE FOREVER!?
Sorry, neighbor. That was positively *unmayorlike* of me. It's just...
Without those *three papers*, I can't welcome you to our town officially!
The papers can be obtained by chasing and catching three imps. After the player delivers them, Valentina happily proclaims them a certified resident and gives them a spirit wood and a scout book page.

**Valentina:** I'd heard you were an upstanding citizen, Citizen...
...but I still can't believe you managed to stand up to those imps!
We need more folks with your can-do spirit.
Forget the paperwork. I'm making it official, right now.
By the power invested in me by the dearly departed voters of Cozy Grove...
I hereby proclaim you a **certified resident**!
**Scout:** I'm honored!
**Scout:** Great. I'm now officially stuck on this island...
**Valentina:** Isn't it wonderful when things become **official**?
**Scout:** Does this certification come with any perks?
**Valentina:** Along with this honor, here's a customary Spirit Log of Gratitude.
I'm sure you've amassed quite a few by now!
### A new look

Valentina wants the player's look to match the town theme.

**Valentina:** Hello there, constituent!
Have I mentioned how much I love your whole *Spirit Scout look*?
It's so *unvarnished*. So *true to you*.
But now that you're a resident of our town... have you considered trying out a few more fashion-forward pieces?
**Orange.** Yes. I could really see you in orange!
Here's an **Orange Winter Scarf** to start the outfit. Mr. Kit should have the rest. Can't wait to see it!
She gives the player an orange winter scarf and asks them to get an orange cozy cap and an orange cardigan. Both can be purchased at Kit's Canteen for 250 each. After the player purchases the clothing, they can go back to Valentina to complete the quest and get a spirit wood.

**Valentina:** What a tasteful, refined fashion choice! *Scout Nouveaux*! It's just so *you*, don't you think?
Yes. This new, *highly personal* style of yours is exactly what we needed in the town color scheme.
Nothing says 'self-expression' like blending in perfectly.
Hmmm... now if only we had some new **decorations** around town to further accentuate the vibe.
Decorating has practical benefits, like **making nearby animals happy**. But the *aesthetic benefits* are priceless!
I'll be sure to let you know if you wear or do anything that clashes with, well, everything else.
This quest also unlocks the access to Valentina's decorations store, Decor and More.

The next day when the player approaches Valentina, she tells them about the town's statue and gives them a grog mug.

**Valentina:** So! Are you settling in? Getting a feel for the place?
Did you see our town's commemorative statue?
Impressive, isn't it?
The original proposal was for the town founder, Grizzwald C. Grove, to appear alone on the bow of a ship.
But what sort of message does that send? Towns aren't built by one bear alone!
No, it's the **community** that makes Cozy Grove special.
So I made sure that we had all twenty-nine settlers...
...INCLUDING the six-month-old cub born at sea...
all rowing that boat ashore. Together!
Did I have to make concessions? Sure I did.
Did I need to sell a little ad space on the plaque? Yes.
Did I have to mix cornstarch into the building materials to bring the price down? Yes.
(And you do NOT want to know the ratio.)
But I got that statue made. And thanks to me, you can see that **everyone** is important in Cozy Grove.
Anywho! I was indexing some of the items in the gift shop, and I found *this awful mug*.
It doesn't match our seasonal theme *at all*. I think maybe one of the **beach bears** left it in town.
If you find its owner, please pass it on.
This also unlocks Valentina's second memory and comic.

The next time the player speaks to Valentina, she advertises her services as a real estate agent and gives them her card and a DuClaw statue.

**Valentina:** Another beautiful day in Cozy Grove!
Did you know, there's no investment more prudent than a Cozy home!
Honestly, if I could buy up the whole town myself, I would.
Sadly, the town's bylaws prevent that sort of conflict of interest.
Can you imagine? A mayor, owning the town, writing the rules, and renting it all back to citizens, piece by piece?
Anywho, did you know that in addition to serving as mayor, I'm also a licensed real estate agent?
I can't rent out property here, but I'll happily take a commission!
If you ever want to get out of your tent and into a nice Colonial...
Here's my card, and here's a hand carved wooden bust of my face to remind you of me!
**Mayor Valentina: Earning Your Vote by Selling Your Home**
### Imps are loose

The imps have taken down the signboards Valentina and her assistant Bruce have placed, so she asks for the player's help locating the signs.

**Valentina:** Oh, hi there prospective voter!
It's quite a lovely... day... in the.... errrrrrr...
IT'S ANOTHER #@$%!ing CRISIS IS WHAT IT IS NEIGHBOR!! BLAAAAAARRRRGHH!!!
Oh my, I'm sorry about that outburst!
I'm sure I can explain. And I can do it with the *dignity and restraint befitting my position*.
So... a few *real estate opportunities* opened up in our town recently. Lovely!
My assistant Bruce and I put up some signs *highlighting* those opportunities for lucky buyers.
And then came *the imps*. Oh, those imps!
They've *stolen the signs.* And if they put them in the wrong yards...
It could invite a FULL BLOWN REAL ESTATE PANIC!! AHHHHHHHHHH!!!!
...
If you could recover those signs quickly, citizen? Well... you'd have the full support of my office.
Five signboards can be obtained by finding and chasing the imps with question marks above their heads. After the player delivers them, Valentina is overjoyed and gives them a spirit wood and an Imp Removal Award.

**Valentina:** You found every last sign!? Citizen, I don't know how to thank you!
Or **do I**? Hah!
In anticipation of your success, I had Bruce commision a special award for you!
For your swift response to those supernatural pests, I hereby bestow upon you...
The **Mayoral Imp Removal Commendation**! Only the second of its kind!
It has been ages since I've had the help of such a fine, upstanding Spirit Scout!
Without your efforts, why... this town might not be **perfect** at all!
A few days later Valentina is excited to tell the player her assistant's position is now open and rushes to make the player her new assistant.

**Valentina:** Hi there neighbor! I have some wonderful news!
You remember my assistant Bruce, I'm sure.
Well, his position has just opened up!
**Scout:** An open assistant-Mayor position? How exciting!
**Valentina:** Assistant *to the* mayor.
And exciting... **yes**! That's the **perfect** word for the work you'd be doing!
**Scout:** So Bruce finally quit, huh?
**Valentina:** Oh, I wouldn't use the term 'quit!'
Though I suppose Bruce would.
**Scout:** Um... is Bruce ok?
**Valentina:** Well, my dear assistant Bruce is a ghost at best, or a figment of my imagination at worst.
So... yes, Bruce is absolutely fine! He's just **moved on to other opportunities**, that's all.
**Valentina:** Tell me, what are your qualifications?
**Scout:** My huh? / My what? / I'm not sure I have any....
**Valentina:** **Perfect, perfect**! I don't think we need to drag out this search any longer.
Congratulations on your new position as **assistant to the Mayor**!
It's a volunteer position, but it's a stepping stone to even **bigger responsibilities**. Hooray!
You'll be performing all of Bruce's old duties.
For example, solving problems as they arise and balancing my budget.
For some reason, Bruce **always** had a hard time with the budget...
Your first task? Bruce left **this letter** on his desk, right next to his resignation.
It's sealed tight. But I'm sure you'll find someone to give it to when the time is right!
Valentina gives the player a red letter. This also unlocks Valentina's third memory and comic.

### Mayor's tuxedo

Valentina wants the player to get some new clothing to match their new role as the mayor's assistant.

**Valentina:** Hi there, new assistant! We need to talk about your *clothes*.
They were just **perfect** for your old role as a rag-tag stock-photo citizen.
But now? You're representing \*me\* out there. You need to dress *sharp*.
Here's a shopping list, and my credit card...
Whoops, never mind, that credit card's maxed out!
Go ahead and buy those clothes yourself. I'll be sure to reimburse you. Eventually.
Welcome to **Team Valentina**!
The mayor's tuxedo can be purchased at Kit's Canteen for 900. After the player purchases it and speaks to Valentina again, she gives them a spirit wood.

**Valentina:** Yes! This outfit is **perfect**.
In fact, it's so sharp, so *executive*, I worry people will see it and think that *I'm* working for *you*.
...And now that I look closer, I see that this is a *grizzly cut*.
Why, you'd be swimming in that neckline!
Maybe I should hold onto this. Put it in my closet to wear on a special occasion.
**Scout:** Sounds like a great plan, Mayor!
**Valentina:** I like your positive outlook, assistant!
**Scout:** Wait. Wait. Did you just steal my new clothes? Which I paid for?
**Valentina:** Hah! I like our banter, assistant.
**Valentina:** And on second look, I like what you're wearing, too.
It says *I care too much about this town to worry about material things*.
We have that in common, don't we? We both **really care**.
Sometimes we almost care **too much**...
### Trash pickup

Velantina says she saw trash on city streets last night and wants to make picking it up a competition between her and the player.

**Valentina:** Hello, constituent-slash-assistant!
I saw a piece of litter in our pristine streets last night.
That just won't do. It won't do at all.
Valentina
Ten pieces of litter can be found scattered across the island. After the player collects them and delivers to Valentina, she says the player has won the competition and gives them a spirit wood.

**Valentina:** Wow, you won our little competition!
I found a candy wrapper, but I didn't want to put it in the public trashcan. What would that say about our city's diet?
So I had to leave town to throw it out. But there are no trash cans in the wilderness!
So here I am with my one piece of trash, plus your ten.
I'll just stuff these under my hat, and discretely dispose of them tonight.
Let me tell you, new assistant... sometimes perfection can be *exhausting*.
### Baked goods

Valentina wants the player to get some snacks for an event.

**Valentina:** Assistant! I need some snacks for an upcoming event.
Unfortunately, there's really only one vendor in town, so...
Would you mind picking up some *so-called food* from my half-sister Allison?
Valentina asks for three camp churros; they can be cooked by Allison or randomly received as quest rewards. When the player delivers the food to Valentina, she does not seem very pleased.

**Valentina:** Oh, thank you! ...Wait, what is this?
Is this **animal food**? Why is Allison baking animal food??
I should have known better than to bring family into this!
I should have imported some nice **Alaskan salmon**.
Instead I have this locally sourced *garbage*. It won't do. It won't do *at all*.
**Scout:** You shouldn't be so hard on Allison!
**Valentina:** Hard on Allison?!
**Scout:** Trust me, she could have cooked something a lot worse.
**Valentina:** Oh, I know.
Last time I bought a bagel from her, I found *two separate push pins* in the dough.
**Scout:** Don't bears like eating animal food?
**Valentina:** Wow. What a lazy stereotype.
Bears are like everyone else... they like **quality**.
And unfortunately that's not on Allison's menu.
**Valentina:** I've supported her through all her little projects.
And all I get in return are goofy smiles and 'inventions' like *floor-ham frittata*.
She just doesn't see what's at stake!
**Scout:** Um, what's at stake?
**Valentina:** **Everything**, of course!
A tidal wave of imps could bring this gorgeous town, my *life's work*, crashing down!
And if that happens, my approval rating won't be far behind.
I'm the only one holding this all together, for all the little people. Like Allison. And like *you*.
The player receives a spirit wood as a reward. Completing this quest also unlocks Valentina's fourth memory.

### Key to the city

Valentina looks very worried. The imps have stolen the key to the city, and she wants the player to retreive it.

**Valentina:** There you are! I've been calling and calling, but *you don't have a phone*!
The worst thing has happened... the imps have stolen the **key to the city**!
Without it, I can't access city hall!
You may wonder... *was it wise to make a giant novelty key that opens all government buildings?*
And my answer is...
THAT #&#?@! KEY HAS SMALL-TOWN CHARM AND I #@#\*&! REGRET NOTHING, OK???
Sorry, sorry. *Keep it civil, Valentina*. Keep it *electorate-friendly*.
Assistant... I have a request.
When you get a moment, would you please STEAL BACK THAT KEY BEFORE THE IMPS BLOW THIS VILLAGE WIDE OPEN??
The key to the city can be obtained by chasing and catching an imp with a question mark above their head. When the player returns the key to Valentina, she thanks them and gives them a spirit wood.

**Valentina:** You did it. I knew you would!
Look at the key... smudged with imp-prints.
I need to get it to a dry-cleaner right away.
Can you dry-clean a key? Do we even *have* a dry-cleaner in town anymore?
Maybe I should buy a key-cleaning machine.
Thank you for your help. I'll take it from here.
### A shopping spree

Valentina wants to treat herself and asks the player to buy some clothing fore her.

**Valentina:** Ah, assistant! There you are!
After everything we've been through, I think it's time for us to *treat ourselves*, don't you?
Pick me up a *brand new tux, hat and monocle* from Mr. Kit...
...and I'll give you something special in return!
The clothing Valentina asks for can be purchased at Kit's Canteen: the mayor's tophat for 2,000, the mayor's tuxedo for 3,000, and the mayor's monocle for 1,000 (6,000 in total). After the player brings it to Valentina, she gives them a spirit wood.

**Valentina:** Oh yes. **Yes**.
Look at how perfect I look in these! These will **absolutely do**.
Bruce, the bakery, the imps... it was starting to feel like things were spinning *out of my control*.
But look at me now! Ms. Valentina Oso-Fisher, or *Madame Mayor* to a few thousand of my closest friends.
How can I look this good and not be in control?
Oh! I promised you something special, assistant. And here it is...
A hand-me-down Mayor's outfit! Only slightly and recently used.
Now you can dress like your *role model* any time you like!
The player gets to keep the clothing they have purchased after completing the quest.

### Gift receipts

Valentina says she has spent too much money recently and wants the player to find the receipts.

**Valentina:** Hi there, constituent-slash-assistant.
I may have gone just a liiiiittle overboard with my spending recently.
For a few minutes, I felt like I owned the world.
But now the bills are coming in, and it turns out the world has a heck of a monthly payment.
I'd pay it off with my other credit cards but, well... most of them have stopped working.
I'm going to need the receipts for all those purchases.
I think they got a little... scattered. Can you help me track them down?
Three gift receipts can be found scattered across the island. After the player collects them and returns to Valentina, she gives them a spirit wood.

**Valentina:** Good job, assistant!
Look at everything I bought... suits, various top hats, *three* commemorative statues...
It feels so good in the moment, purchasing things.
But a day later... I realize I splurged. What a word. **Splurge**.
So *undignified*. So *unbecoming of my office*.
I'm going to do my best to show more *mayorly restraint* from now on...
### A photo

Valentina realized shopping does not make her happy and asks the player to find something to inspire her.

**Valentina:** Ah, assistant! I had an opening in my schedule between 1 and 1:30am last night.
So I decided to do some *reflecting*. Do you know what I realized?
**Scout:** That you've been working way too hard? / That you're a bit *obsessive* about Cozy Grove? / That you still owe me for that suit I bought you?
**Valentina:** What? No!
I was thinking about that *splurge* of mine.
Of course it was exciting, buying all those flashy things.
But when it was all over, those things I bought didn't make me happy.
What would make me happy, I wonder?
I've been flipping through catalogs, but I haven't found anything...
Not a single **picture** of anything that inspires me. Maybe you can help?
The photo Valentina is looking for can be obtained from Arjun Bhalla after completing one of his story quests. When the player brings Valentina the photo, she remembers her old motorcycle.

**Valentina:** What do you have there, neighbor? Let me see...
**gasp!**
That's... me. Me with a **motorcycle**!
Could you imagine... me? With the wind blowing through my fur, on the open road...
Not caring what anyone thought or said?
No. It wouldn't do. It **wouldn't do at all**!
Thank you for the memory! But I think it would be best for me to forget about that cycle.
After all, I have important work to do!
The player receives a spirit wood as a reward. This also unlocks Valentina's fifth memory and comic.

A few days later Valentina shares her new idea with the player.

**Valentina:** Ah, assistant! I had a perfect idea.
I'm going to put up a suggestion box for my constituents.
That way they can tell me how much they appreciate everything I do for this town.
I think that will be therapeutic. Don't you?
**Scout:** What could possibly go wrong? / That's a terrible idea. / I'm not sure...?
**Valentina:** Oh, sorry, assistant. That was a rhetorical question.
But if you have any further thoughts on my plan, you're welcome to leave a note in the box.
Once I figure out where to put it, of course...
### The stolen suggestion box

The imps have stolen Valentina's suggestion box.

**Valentina:** The imps stole the suggestion box!
THE IMPS STOLE MY $\*#@&%! SUGGESTION BOX!
Help!!!
The suggestion box can be obtained by chasing an imp. When the player returns it to Valentina, she gives them a spirit wood.

**Valentina:** Assistant! You found the box!
Days and days of searching for the perfect spot to put it, and those imps ripped it out within hours.
Ugh. They put a suggestions in it, too.
Let's see...
*Please relax. You're stressing us out*.
Well, I never! Typical imp rudeness.
I'll make sure to hide this box somewhere that it'll be safe from further offensive suggestions...
### Massive shopping spree

Valentina asks the player to get her more items.

**Valentina:** Imps are EVERYWHERE. Who the $\*#@&%! keeps FEEDING them?
Look, I'll be honest. My chances of winning the next election are narrowing.
Luckily, I have a plan!
No time to explain it right now. Just please, get me everything on this list.
The deluxe mayor's tophat can be purchased at Kit's Canteen for 50,000, three chocolate galettes can be cooked by Allison Fisher. After the player delivers the items to Valentina, she gives them a spirit wood.

**Valentina:** Perfect. Well done.
Now here's the plan...
Step one! These hats will make me look great during election season.
Step two! I've always wanted this cookware. Really refined.
And step three... I just really need some chocolate. Even if it means enduring Allison's cooking.
Good, good... for now, I have *everything I need*.
...except maybe the means to leave this imp-infested town behind.
### Scattered suggestions

Valentina's suggestion box has burst, and the suggestions are now scattered across the island.

**Valentina:** I hid that suggestion box from the imps. I'm *sure* I did!
But they found it somehow. And it started filling up.
Today, it happened. That overstuffed box burst wide open!
Now there are **suggestions** littering the whole island.
What an embarrassment! What an eyesore! It won't do.
Assistant, I'm asking... not just for me, but for the town.
Would you gather up those suggestions and bring them back for me? Please?
Fifty suggestions can be found hidden on the island. After the player brings them back to Valentina, she gives them a spirit wood.

**Valentina:** Let me see those.
These all say the same thing.
*Let go*.
Did the imps...?
No. These suggestions are all signed. By my dearly-departed constituents.
I know all their names. They helped me make this place what it was.
And they watched it fall into decline, while I was helpless to fix it.
You know, I saw hundreds of suggestions burst out of that box...
But when it burst, I didn't feel angry. I didn't feel like yelling.
Honestly, I felt a strange sense of peace.
You didn't gather them all, did you, assistant? Not quite a *perfect* job.
But you know what? **This will do.**
### Imp pamphlet

Valentina wants to know more about the imps.

**Valentina:** I'm starting to wonder... what is it about this town that draws in those imps?
**Scout:** I blame Clyde Wallace. The **Wolf Bear**.
**Valentina:** Clyde? But he's such a fine, upstanding citizen!
Every election, he gives me a sizeable donation.
**Scout:** Allison's been making food for them.
**Valentina:** Don't tell her... but I know. My half-sister has such a big heart that she wants to feed everyone.
**Scout:** I think they enjoy tormenting you.
**Valentina:** Hah! That's understandable. Tormenting me has been pretty easy.
**Valentina:** But there must be something more.
This afterlife of ours... it's a strange place. Full of riddles and hints.
I wish I had some more information about those imps. Something concrete, from an expert.
Like an opposition report. Or even a **pamphlet**...
The imp pamphlet can be obtained from Charlotte Pine for completing one of her story quests. After the player brings it to Valentina, she gives them a spirit wood.

**Valentina:** Great job, assistant, you found it!
The pamphlet reads...
*Imps are lost, hungry souls. They skitter through the afterlife, pursuing illusory goals. They are never satisfied.*
*Imps are drawn into our world by pockets of negative energy,*
*where they hunger and feed in an endless loop of unhappiness.*
That's a sad story. And a familiar one.
Does this mean my **perfect little town**... is a vortex of **negative energy**?
I do have to admit... all those details I've fussed over? That I thought might help me **sell** this village to the rest of the world?
Those things never made me happy. They just made me hold on tighter.
I wonder... what is it that I really need? What would make things better?
### Valentina's motorcycle

Valentina asks the player to find her a way to let go.

**Valentina:** Assistant, it's becoming clear to me... this has all happened to me before.
The obsession with a perfect town. The spending. Losing control of the town.
I can't remember how it ended for me.
But I know this... I need to find a way to *let go*.
I need to find the **key to my happiness**.
The motorcycle key can be obtained from Lee Berry Dennings by completing one of his story quests. Once the player gives it to Valentina, she tells them about her motorcycle and rewards them with a spirit wood.

**Valentina:** So this is the key...
The key to my **motorcycle**.
I remember sitting on a pile of debt, boxed in on every side, fielding calls from angry constituents as the town was sold out from under them...
It was awful. Endlessly awful.
But then one day I saw her, sitting out in front of a dusty garage with a very reasonable price tag.
I knew almost immediately that she and I belonged together. My ride. My **Wolfsbane**.
### Biker outfit

Valentina wants to ride her motorcycle but is unable to do it looking the way she does.

**Valentina:** That bike has been idling in my driveway for days.
I want to take it out on the road... but something keeps holding me back.
How could I go out on a motorcycle, dressed like this?
It wouldn't do. It **wouldn't do at all**!
The player is prompted to buy a biker outfit for Valentina. All three items in the outfit are sold at Mr. Kit's Clothes and are more expensive versions of regular clothing. To complete the quest, the player needs to buy the biker shades for 25,000, biker scarf for 75,000, and biker jacket for 100,000 (200,000 in total). Once the player delivers the outfit to Valentina, she is overjoyed and gives them a spirit wood.

**Valentina:** Assistant! After all the times I took advantage of your good nature, and *forgot* to reimburse you...
DID YOU REALLY JUST GET ME THIS WONDERFUL GIFT?
Wow.
These are completely unlike any of my current clothes.
If I wore these to a campaign event or a dedication, why, I'd be laughed out of the town!
They're *absolutely perfect.*
The next day Valentina wants to talk to the player before taking her first motorcycle ride.

**Valentina:** Well, assistant... I think I'm ready to set out on my first ghostly ride.
So before I go... do you want to hear about how my *last ride* went, a lifetime ago?
**Scout:** I vote *yes* for your last story!
**Valentina:** After I gave up the Mayor's office, I used to take Wolfsbane out on the road all the time.
I'd ride past boarded up stores, vandalized fountains, statues rusting away... and I'd just keep riding.
The longer I rode, the more I felt at peace.
And then one day, I turned a corner and I saw Clyde Wallace putting up a **For Sale** sign on City Hall.
And all at once I felt SO $&\*#@#! ANGRY AGAIN.
I remember my foot was pressed on the gas, too hard. For just a flash, I realized I was losing control.
Then Wolfsbane went into a skid... and Clyde's eyes sped towards me, going wide.
And that's the last thing I remember.
**Scout:** Sorry, I vote *no* on that proposition.
**Valentina:** Fair enough, constituent.
**Valentina:** ..Well, enough reminiscing.
You are hereby relieved of your duty as Assistant to the Mayor.
You've served the office with distinction... far better than the *other assistant* who took the job years back!
I *may* even prefer you to Bruce!
It's time for me to *let go* now. Please, take *this*. I don't need it.
See you around town, neighbor!
This conversation rewards the player with a spirit wood and the town deed and unlocks Valentina's final memory and comic. Valentina ascends and turns golden, her area will stay permanently lit and colored. She will no longer give the player story quests; however, she will still occasionally give the player daily quests.

## Version history

* 3.1.0: Bears will now only have one piece of gossip per day.
* 3.0.0: Added daily photo quest.
* 2.0.0: Added the option to hug Valentina Oso-Fisher after chatting with her twice. Added the critter daily quest.