Gargoyle Stoneplate

## Stats

+40 armor

+40 magic resistance

## Passive

Unique – Stone Skin: If 3 or more enemy champions are within 850 radius, grants <span style="color:**Script error: The function "keyword" does not exist.**;">40 **bonus** armor and <span style="color:**Script error: The function "keyword" does not exist.**;">40 **bonus** magic resistance.

## Active

Unique – Metallicize: Increases <span style="color:**Script error: The function "keyword" does not exist.**;">**current** and **maximum** health by 40%, as well as champion size by 7%, but reduces the damage you deal by 60% for 4 seconds. If Stone Skin is active, instead increases <span style="color:**Script error: The function "keyword" does not exist.**;">health by 100% and size by 25% (90 second cooldown). *Current health percentage is conserved when the effect ends, as well.*

## Menu

Defense › Armor

Defense › Magic Resistance

Defense › Health

**Gargoyle Stoneplate** is a finished item in  League of Legends.

## Cost Analysis

**Gold Value**
* 40 armor =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 40 magic resistance =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 40 armor = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 40 magic resistance = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

Gold Efficiency*\**

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is 60.8% gold efficient without its passive and active.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is 121.6% gold efficient with its passive Stone Skin.

## Similar Items

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Locket of the Iron Solari**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Maw of Malmortius**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Sterak's Gage**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Zeke's Convergence**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Zhonya's Hourglass**
## Notes

* Metallicize does not restore  health equal to 40% (or 100%) of <span style="color:**Script error: The function "keyword" does not exist.**;">**maximum** health. If activated while on 5% health, it **does not** increase to 45% (or 105%) - rather, 7% (or 10%).
* As the user's <span style="color:**Script error: The function "keyword" does not exist.**;">**current** health percentage is conserved at the beginning and end of the effect, the active functions to effectively reduce all incoming, non-percentile damage for the next 4 seconds by ~28.57% (or 50%), including  true damage. The item does not provide any effective File:Heal power.png healing.
	+ The active effect also reduces the effectiveness of non-percentage based healing by the same amount.
	+ As the active effect increases both <span style="color:**Script error: The function "keyword" does not exist.**;">**current** and <span style="color:**Script error: The function "keyword" does not exist.**;">**maximum** health, percentile damage is not affected by the damage reduction. 5/100% is the same as 10/200%. The active can prevent executions that modify their own damage based on <span style="color:**Script error: The function "keyword" does not exist.**;">**missing** health percentage if the modified amount is no longer sufficient to kill - e.g. **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** dealing increased damage to low health targets versus **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** which deals a percentage of the target's <span style="color:**Script error: The function "keyword" does not exist.**;">**missing** health.
* The user's size increases significantly more when activated with Stone Skin.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** active effect does not reduce the user's outgoing  true damage, outside of **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.

## Strategy

* As per the above, the item is best activated under similar circumstances to **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** as a means to mitigate the enemy's burst - and achieves little if activated when on the verge of death.
* Stone Skin can be used to determine if there are nearby enemy champions that can not be seen, particularly useful when trying to figure out if there are 3 or more champions hiding in a nearby bush without having to get close enough to place a ward.
* The health-gains are not countered by  Grievous Wounds.

## Trivia

* This armor was heavily inspired by **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**.
* Stone Skin shares its name with **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
* The item's icon was recolored for the icon of the Teamfight Tactics item **Lua error in Module:ImageLink at line 338: attempt to call field 'arguments' (a nil value).**.

## Patch History

V10.4
* Combined cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.

V8.10
* Active cooldown reduced to 90 seconds from 92.

V7.22
* New Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Old Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Active cooldown increased to 92 seconds from 90.

V7.18
* Metallicize now increases base health and bonus health proportionally, rather than all increases being considered bonus health. *For example, if you have 1500 base health and 1000 bonus health, the empowered cast will grant 1500 base health and 1000 bonus health instead of 2500 bonus health.*
* Active no longer scales with  Stoneborn Pact or **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** Well Fed buff.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** <span style="color:**Script error: The function "keyword" does not exist.**;">+20% **bonus** health is now only applied **once** *after* Metallicize, rather than Metallicize first increasing the champion's health already factoring **Gargoyle Stoneplate** active and then **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** triggering again to increase the new amounts of bonus health.

V7.17 August 25th Hotfix
* Previous V7.17 changes reverted.

V7.17
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** <span style="color:**Script error: The function "keyword" does not exist.**;">+20% **bonus** health is now only applied **once** *after* Metallicize, rather than Metallicize first increasing the champion's health already factoring **Gargoyle Stoneplate** active and then **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** triggering again to increase the new amounts of bonus health.

V7.12
* Bug Fix: Fixed a bug where Metallicize self-damage reduction was applying twice to **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** basic attacks.

V7.9 May 5th Hotfix
* Bug Fix: Active cooldown is no longer incorrectly reduced by cooldown reduction.

V7.9 Added
* Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* +40 armor.
* +40 magic resistance.
* Unique Passive - Stone Skin: If 3 or more enemy champions are nearby, grants <span style="color:**Script error: The function "keyword" does not exist.**;">40 **bonus** armor and <span style="color:**Script error: The function "keyword" does not exist.**;">40 **bonus** magic resistance.
* Unique Active - Metallicize: Increases <span style="color:**Script error: The function "keyword" does not exist.**;">**maximum** health by 40% and increases champion size, but reduces the damage you deal by 60% for 4 seconds (90 second cooldown). If Stone Skin is active, instead increases <span style="color:**Script error: The function "keyword" does not exist.**;">**maximum** health by 100%.

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de:Steinpanzer des Wasserspeiers
pl:Kamienna Płyta Gargulca
ru:Каменный доспех гаргульи