recursal/Fanatic-Fandom huggingface dataset:
Artemis (Swimsuit ver.) : 158

* 3★
* 4★
* 5★

Though stiff and cool, she's a born leader who can break her usual silence to exhibit ferocity when you least expect it. Her Killium comes from the bow of the lunar goddess Artemis, and it is said that whenever she walks the Reaper is not far behind to claim her enemies. She can't handle sexual conversation or behavior at all, and so is of course not happy about this underwater combat armor. However, she's decided that being chosen for the head group is an opportunity to help out her commander...but the swimsuit given to her to try on was so revealing that it made her faint.

 **PWR** | 82

## Artemis (Swimsuit ver.) : 158

### **Leader Skill**

Wind Marksman's Grit - +10 PAtk/MAtk for whole stage for Wind allies.

### **Max Lvl**

50 (max 70)

Though stiff and cool, she's a born leader who can break her usual silence to exhibit ferocity when you least expect it. Her Killium comes from the bow of the lunar goddess Artemis, and it is said that whenever she walks the Reaper is not far behind to claim her enemies. With Apollo's help, Artemis has managed to decide on a swimsuit. Even when she reaches the lake shower, though, unlike the rest of the group she keeps herself covered up with a towel--this is because her commander is there. When her commander pointed out that they wouldn't be able to give orders like that, she instantly sent an arrow flying their way...

 **PWR** | 94

## Artemis (Swimsuit ver.) : 158

### **Leader Skill**

Holy Wind Archer's Grit - +15 PAtk/MAtk for whole stage for Wind allies.

### **Max Lvl**

60 (max 80)

Though stiff and cool, she's a born leader who can break her usual silence to exhibit ferocity when you least expect it. Her Killium comes from the bow of the lunar goddess Artemis, and it is said that whenever she walks the Reaper is not far behind to claim her enemies. Because Artemis won't go in the water at all, her commander has utilized their last resort: a giant swimming ring shaped like Orion. She eventually does get in the water, hiding her body with the massive ring. However, it's unclear whether she's fit for combat like this...

 **PWR** | 110
Phantom of the Kill Wikia

# Welcome to the Phantom of the Kill Wiki!

**A WHOLE TRPG IN THE PALM OF YOUR HAND!**

Introducing Phantom of the Kill, the tactical role-playing game that combines strategy with drama! Join warriors named after legendary weapons in their epic battle against evil. Turn the tides of war with a swipe of your finger!

**OPENING ANIMATION SUPERVISED BY MAMORU OSHII!**

Watch the amazing opening, created under the editorial supervision of Mamoru Oshii, the world-famous director of Mobile Police Patlabor and Ghost in the Shell! See how the in-game movies push the boundaries of animation as they immerse you in the world of Phantom of the Kill!

**EXPLORE A MULTITUDE OF BATTLEFIELDS WITH ONE THUMB!**

Simple and intuitive tap-and-drag controls make this just the thing smartphone gamers have been waiting for! It's easy to play, yet has tons of depth!

**DOZENS OF CLASSES AND CHARACTERS TO PLAN YOUR STRATEGY WITH!**

With a huge variety of characters and their classes, the possible combinations are endless! Form the perfect party for each battle and lead them to victory!

**SLASH, STRIKE, AND SHOOT YOUR WAY TO WEAPON MASTERY!**
Use axes against lancers, swords against axes, and lances against swords. But that's not all! See for yourself which of the six types of weapons works the best against each enemy!

**NOTES**

Phantom of the Kill is free to download and play, however, some game items can also be purchased for real money. A network connection is required to play this game.

**COMPATIBILITY**

Requires iOS 7.0.0 or later. Compatible with iPhone 5 or later, iPad 3 or later, and iPad Mini 2 or later.

A smartphone or tablet with Android 4.1 or later, 2GB RAM or more, and 1.5 GB disk space or more is recommended. \* Some devices with these specifications may still not be able to run this application.

**DEVELOPER**

Fuji&gumi Games, Inc.

**PROVIDER**

gumi Inc.

**HOMEPAGE**

http://phantomofthekill.com/

**TERMS OF SERVICE**

http://phantomofthekill.com/terms\_of\_service/

**PRIVACY POLICY**

http://phantomofthekill.com/privacy\_policy/

**POWERED BY CRIWARE**

CRIWARE is a trademark of CRI Middleware Co., Ltd.

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Aymur: 022

* 1★
* 2★

A stern girl, she follows orders faithfully, but hates unreasonableness with a passion, and will defy her commander if the orders go against her own principles. The source of her Killium is Aymur--meaning "driver"--the divine weapon of the god Baal. Perhaps as a result of this, once ordered to attack a target she will track them down and crush them, no matter how long it takes. She follows orders above her own will when fighting or doing anything else. She shows little emotion, and often comes across as speaking like a robot. However, she herself believes she's showing emotion quite clearly.

 **PWR** | 83

## Aymur: 022

### **Max Lvl**

30 (Max 40)

A stern girl, she follows orders faithfully, but hates unreasonableness with a passion, and will defy her commander if the orders go against her own principles. The source of her Killium is Aymur--meaning "driver"--the divine weapon of the god Baal. Perhaps as a result of this, once ordered to attack a target she will track them down and crush them, no matter how long it takes. She loves solitude, and in combat is calm and systematic. She watches her comrades' movements closely, and eliminates foes with planned precision--she therefore somewhat dislikes people who become emotional and rush on ahead in battle.

 **PWR** | 95
Parashu: 028

* 2★
* 3★
* 4★

A hard worker who strives to become closer to the ideal self that she envisions. Her Killium comes from the axe of Rama, who is said to be an incarnation of the god Vishnu. From it she has inherited an incredible persistence, and the heartlessness to keep on attacking until her targets are completely annihilated. She loves things of beauty, and feels that true beauty lies not in decorative objects crafted by the hands of humans, but in flowers and other things that grow in nature. Having said that, though, recently she has also developed a typically girly interest in clothes and jewelry.

 **PWR** | 81

## Parashu: 028

### **Leader Skill**

Hacker's Grit - 1.1x PATK for whole stage for axe allies

### **Max Lvl**

40 (max 50)

A hard worker who strives to become closer to the ideal self that she envisions. Her Killium comes from the axe of Rama, who is said to be an incarnation of the god Vishnu. From it, she has inherited an incredible persistence, and the heartlessness to keep on attacking until her targets are completely annhilated. She even spends her time off training, striving to achieve her ideal self. She is more concerned with strength than with beauty, but has recently come to believe that "to become strong, one must also possess beauty" and started paying more attention to her looks.

 **PWR** | 95

## Parashu: 028

### **Leader Skill**

Axechamp's Grit - 1.2x PAtk for whole stage for axe allies.

### **Max Lvl**

50 (max 70)

A hard worker who strives to become closer to the ideal self that she envisions. Her Killium comes from the axe of Rama, who is said to be an incarnation of the god Vishnu. From it she has inherited an incredible persistence, and the heartlessness to keep on attacking until her targets are completely annihilated. As she has recently developed an interest in her looks, she's been getting advice from other Killer Princesses. However, as she's closest to Vajra and Brahmastra, her commander is secretly worried that she might start dressing too revealingly...

 **PWR** | 113
Kusanagi: 011

* 3★
* 4★
* 5★

Arrogant and effusive, she conducts herself in an extremely grandiose way. She likes to be treated politely and with respect, and loathes being looked down upon. Her Killium comes from the divine sword Kusanagi, one of the Three Sacred Treasures told of in a legendary island nation. She considers herself to be the greatest of the Three Sacred Treasures, but doesn't expect the other two--Yata no Kagami and Amenonuhoko--to treat her with quite as much deference as the others. Even among the other revered and deified Killer Princes and Princesses, she finds it easiest to get on with those whose origins lie in weapons from the same island nation as her, because they understand the ceremony and formality that she expects

 **PWR** | 82

## Kusanagi: 011

### **Leader Skill**

Great Dueler Blocker: 0.8x PAtk for Sword foes for whole stage.

### **Max Lvl**

50 (max 70)

Arrogant and effusive, she conducts herself in an extremely grandiose way. She likes to be treated politely and with respect, and loathes being looked down upon. Her Killium comes from the divine sword Kusanagi, one of the Three Sacred Treasures told of in a legendary island nation. Azusa Yumi and Masamune understand sacred customs and traditions, and so can accept Kusanagi's arrogance. In fact, they treat her a little too politely, meaning she's free to be as selfish as she wants, which doesn't go down well with the other Killer Princes and Princesses. She herself is of course completely unconcerned by this, though.

 **PWR** | 101

## Kusanagi: 011

### **Leader Skill**

Trueblade Blocker: 0.7x PAtk for Sword foes for whole stage.

### **Max Lvl**

60 (max 80)

Arrogant and effusive, she conducts herself in an extremely grandiose way. She likes to be treated politely and with respect, and loathes being looked down upon. Her Killium comes from the divine sword Kusanagi, one of the Three Sacred Treasures told of in a legendary island nation. She's good friends with Yata no Kagami and Amenonuhoko, who are both from the same island nation as her. To anyone looking in from the outside, however, it just seems like Kusanagi is bossing the two of them about. In fact, though, the three of them will get together and sit in a circle, talking for hours on end about all the interesting things that they've seen or discovered recently.

 **PWR** | 117
Perun (Valentines ver.): 135

* 3★
* 4★
* 5★

She's usually calm and gentle, but also has a very hot-blooded side. Her Killium comes from the axe of the ancient thunder god Perun. It has given her a very strong sense of justice, and she is unrelenting in her attacks on foes and evildoers. She hunts down her targets in such a heartless and merciless way that no one wants to get on the wrong side of her. She really likes Valentine's Day, as its a great excuse to eat chocolate. She prefers tasting it to making it, though, so apparently doesn't really make any herself. However, after seeing the other Killer Princess doing so, she's been thinking about giving it a try this year...

 **PWR** | 82

## Perun (Valentines ver.): 135

### **Leader Skill**

Axechamp Blocker - 0.8x PAtk for Axe foes for whole stage.

### **Acquired By**

Electric Valentine (Valentines Dungeon) / Evolve

### **Max Lvl**

50 (Max 70)

She's usually calm and gentle, but also has a very hot-blooded side. Her Killium comes from the axe of the ancient thunder god Perun. It has given her a very strong sense of justice, and she is unrelenting in her attacks on foes and evildoers. She hunts down her targets in such a heartless and merciless way that no one wants to get on the wrong side of her. Perun is actually surprisingly good at making chocolates. She also takes great care over their decoration, stop her once the chocolates themselves have become completely hidden by all the decorations.

 **PWR** | 93

## Perun (Valentines ver.): 135

### **Leader Skill**

Axechamp Blocker - 0.8x PAtk for Axe foes for whole stage.

### **Max Lvl**

60 (Max 80)

She's usually calm and gentle, but also has a very hot-blooded side. Her Killium comes from the axe of the ancient thunder god Perun. It has given her a very strong sense of justice, and she is unrelenting in her attacks on foes and evildoers. She hunts down her targets in such a heartless and merciless way that no one wants to get on the wrong side of her. Perun's putting a lot of effort into wrapping up her chocolates, too--in fact, she seems to prefer wrapping them to making them. Busily adorned with ribbons and stickers, they're wrapped up so much that you can't see their original shape at all.

 **PWR** | 105
Keraunos: 061

* 3★
* 4★

A combat genius who possesses both great physical prowess and exceptional fast-thinking ability. The source of her Killium is the thunder wielded by the almighty god Zeus. Inestimable combat ability lies dormant inside her, and she keeps her power under strict control. She gets on well with Labrys, whose Killium also comes from a weapon wielded by Zeus, and often helps her out with her "idol" schemes. She's also loved by the sharp-minded Caduceus and Kerykeion, and when the three of them get together the conversation is so high-level that no one else has a clue what they're talking about.

 **PWR** | 84

## Keraunos: 061

### **Leader Skill**

Sage's Grit - 1.2x MAtk for whole stage for Gun allies.

### **Max Lvl**

50 (max 70)

A combat genius who possesses both great physical prowess and exceptional fast-thinking ability. The source of her Killium is the thunder wielded by the almighty god Zeus. Inestimable combat ability lies dormant inside her, and she keeps her power under strict control. Because her Killium relates to Zeus, lots of the other Killer Princes and Princesses dislike her. In particular, Adamastos and Apollo avoid her because of their former memories. Bashosen also dislikes her--not because of any past memories, but because she acts overly familiar with their commander.

 **PWR** | 104
Trident: 039

* 3★
* 4★
* 5★

A natural trouble-maker, this scatterbrained Killer Princess does everything her own way. Her Killium comes from the divine trident wielded by the sea god Poseidon. Perhaps because of this, she uses a range of divine skills both in battle and in her private life. She's generally laid-back, but is always fretting over her younger sister Keraunos's habit of coming on to people. She's relatively uninhibited when it comes to romance herself, but Keraunos is another matter entirely, and she's constantly worrying that she'll get herself caught up in some sort of trouble.

 **PWR** | 90

## Trident: 039

### **Leader Skill**

Lancechamp Blocker - 0.8x PAtk for Lance foes for whole stage.

### **Max Lvl**

50 (max 70)

A natural trouble-maker, this scatterbrained Killer Princess does everything her own way. Her Killium comes from the divine trident wielded by the sea god Poseidon. Perhaps because of this, she uses a range of divine skills both in battle and in her private life. She has a long-standing feuding relationship with her rival Trishula, and the two of them are at each other at every opportunity. This conflict with Trishula has become part of her daily routine, though, and it's clear that on some level she enjoys it. Apparently she gets pretty bored when Trishula isn't around.

 **PWR** | 102

## Trident: 039

### **Leader Skill**

Holy Lance Blocker - 0.7x PAtk for Lance foes for whole stage.

### **Max Lvl**

60 (max 70)

A natural trouble-maker, this scatterbrained Killer Princess does everything her own way. Her Killium comes from the divine trident wielded by the sea god Poseidon. Perhaps because of this, she uses a range of divine skills both in battle and in her private life. When her younger sister goes missing, she puts her battle with her rival on hold and rushes off to find her. On her way, though, she trips over a rock and flies headfirst into a street stall, causing a huge scene, and finally Trishula, with a sigh, ends up helping her out.

 **PWR** | 117
Mitum (M): 123

* 3★
* 4★
* 5★

Boisterous, vicious, and above all very loud, he has a taste for the flashy and loves to stand out. His short fuse, combined with the difficulty in calming him down once he loses his temper, makes him quite a nuisance. His Killium comes from the divine mace Mitum, which was wielded by the ancient war goddess Inanna. Inanna was the goddess not only of warfare and destruction, but also of love and fertility. The Killer Prince Mitum takes after her in all of these respects, seemingly in equal measure. This is especially true for the love aspect--but in his case, it was less sex appeal, and more animalistic lust...

 **PWR** | 82

## Mitum (M): 123

### **Leader Skill**

Axechamp's Secret - +5 Crit for whole stage for Axe allies.

### **Max Lvl**

50 (max 70)

Boisterous, vicious, and above all very loud, he has a taste for the flashy and loves to stand out. His short fuse, combined with the difficulty in calming him down once he loses his temper, makes him quite a nuisance. His Killium comes from the divine mace Mitum, which was wielded by the ancient war goddess Inanna. Because the goddess Inanna once "died" by descending to the underworld, only to later come back to life, he has very little fear of dying--although this may have more to do with his original personality than his Killium. It was this lack of fear, combined with the knowledge that he could have knock-down brawls against beasts, that led to him sign on to become a Killer Prince.

 **PWR** | 103

## Mitum (M): 123

### **Leader Skill**

Holy Axeman's Insight - +10 Str and Crit for Axe allies for whole stage.

### **Max Lvl**

60 (max 80)

Boisterous, vicious, and above all very loud, he has a taste for the flashy and loves to stand out. His short fuse, combined with the difficulty in calming him down once he loses his temper, makes him quite a nuisance. His Killium comes from the divine mace Mitum, which was wielded by the ancient war goddess Inanna. The memories instilled in him have made him unreasonably violent and prone to dishing out merciless beatings on a whim. However, he is quite weak to compliments: butter him up, and he'll do almost anything you ask. This in fact makes him the easiest to handle out of all the unique and diverse Killer Princes...

 **PWR** | 120
Selena: 145

* 3★
* 4★
* 5★

One of the "Six Heroes". She's usually friendly & cheerful but in battle shows off her powerful sword skills with a cool iciness. Her Killium comes from Lexida, a sword treasured by the savat people as a symbol of their chief. She has memories of battling valiantly as a hero from a fallen kingdom, and in these battles she lost many comrades. When these memories come back to her, her expression becomes so sorrowful that people even hesitate to speak to her-- when she thinks back to the love of her comrades, though, a smile always returns to her face.

 **PWR** | 81

## Selena: 145

### **Leader Skill**

Water God's Power: +10 EVA for the whole stage for Ice allies.

### **Acquired By**

Brave Frontier Collaboration Dungeon - Phantom of the Brave

### **Max Lvl**

50 (Max 70)

One of the "Six Heroes". She's usually friendly & cheerful but in battle shows off her powerful sword skills with a cool iciness. Her Killium comes from Lexida, a sword treasured by the savat people as a symbol of their chief. She has memories of bonding with Lexida, and they stil support each other now, both as Killer Princess & Killium and as swordswoman & sword. Lexida was and still is her trusty partner, and allows Selena to unleash her true power.

 **PWR** | 93

## Selena: 145

### **Leader Skill**

Water Creator's Power: +15 Eva for whole stage for Ice allies.

### **Max Lvl**

60 (Max 80)

One of the "Six Heroes." She's usually friendly and cheerful, but in battle shows off her powerful sword skills with a cool iciness. Her Killium comes from Lexida, a sword treasured by the Savat people as a symbol of their chief. Although her memories of her time as one of the Six Heroes are sometimes hard for her to deal with, above all else she remembers the warm love of her comrades. She understands the importance of comrades very well, and having met with her new comrades and commander as a Killer Princess, is determined to live life to the fullest.

 **PWR** | 104
Azusa Yumi: 211

* 4★
* 5★

Honest, self-reflective, and quiet, she's self-sacrificing, and has a habit of putting others first--her one flaw is being slightly too deferential. The source of her Killium is the legendary bow of a certain island country. Because of the memories she has inherited from it, she's always repeating some sort of incantation. She was once linked to Kusanagi and Yata no Kagami by a sacred tradition, and she's very pleased that she was able to meet them again in this life. She puts up with Kusanagi's selfishness and chats cheerfully with Yata no Kagami, and enjoys doing so even during battle.

 **PWR** | 100

## Azusa Yumi: 211

### **Leader Skill**

Holy Wind Archer's Clairvoyance : +20 Acc for whole stage for Wind allies.

### **Max Lvl**

60 (Max 80)

Honest, self-reflective, and quiet, she's self-sacrificing, and has a habit of putting others first--her one flaw is being slightly too deferential. The source of her Killium is the legendary bow of a certain island country. Because of the memories she has inherited from it, she's always repeating some sort of incantation. Her lack of rivals is down not only to her memories as a divine weapon, but also the fact that her fortune-telling has told her to stay away from those she does not get on with. By no means does this suggest there is anything "suspicious" about her "fortune-telling"...

 **PWR** | 121
Mistelteinn: 200

* 3★
* 4★

She has no self-confidence, and is always putting herself down. She's very reserved, lacks presence, and has no ambition whatsoever. The source of her Killium is Mistilteinn, the blade used to kill the sun god Baldr. She loves forests because of all the shadows, which makes it easy to conceal herself. When inside them she becomes slightly more lively, and sometimes climbs trees. This isn't because she likes the woodland air or being up high, though--it's simply a good place to hide from foes.

 **PWR** | 70

## Mistelteinn: 200

### **Leader Skill**

Light Cleric's Formation - +5 Acc/Eva for whole stage for Light allies.

### **Max Lvl**

50 (Max 70)

She has no self-confidence, and is always putting herself down. She's very reserved, lacks presence, and has no ambition whatsoever. The source of her Killium is Mistilteinn, the blade used to kill the sun god Baldr. Her "hobby" is searching for shadows. She's bad at being in front of people, or even out in the sun, and spends the whole time searching for shadows and shade. This isn't really a hobby at all--more of a habit, or a special skill. When traveling, the others often lose sight of her, but usually find her again in the nearest shadowy place.

 **PWR** | 86
Sky Piercer: 042

* 3★
* 4★
* 5★

She possesses an incredible fighting ability, but is also obstinate and selfish. Her Killium comes from Sky Piercer, the legendary halberd used by Lu Bu, who was known as the greatest military general in all history. Although she believes herself to be the most powerful warrior ever, there are three Killer Princesses with which she feels a sense of rivalry: Green Dragon, Masamune, and Yoichi. The four of them are hailed as the most powerful of their respective weapon types, and they clash whenever they see each other. Rather than their personalities, this is more to do with their innate instincts as those who seek ultimate power.

 **PWR** | 85

## Sky Piercer: 042

### **Leader Skill**

Lancechamp's Grit - 1.2x PAtk for whole stage for Lance allies.

### **Max Lvl**

50 (max 70)

She possesses an incredible fighting ability, but is also obstinate and selfish. Her Killium comes from Sky Piercer, the legendary halberd used by Lu Bu, who was known as the greatest military general in all history. The "ultimate warrior," there is one alone that she does fear--Bashosen. Bashosen is more prone to jealousy that anyone else, and seeing other Killer Princesses casually touching her commander enrages her incredibly. The last time this happened, she sent Sky Piercer flying off into the horizon--she did catch her off guard, though. Ever since, Sky Piercer has exercised the utmost caution to avoid causing offence to Bashosen.

 **PWR** | 104

## Sky Piercer: 042

### **Leader Skill**

Holy Lancer's Grit - 1.3x PAtk for whole stage for Lance allies.

### **Max Lvl**

60 (max 80)

She possesses an incredible fighting ability, but is also obstinate and selfish. Her Killium comes from Sky Piercer, the legendary halberd used by Lu Bu, who was known as the greatest military general in all history. She thinks the universe revolves around her, but the way she interacts with her commander has changed of late. She once believed that the weak should be cut down and the strong thoroughly used for their ability, while she stood above them all. But she has come to acknowledge that even the weak have something to offer, and that they can become stronger if she protects and uses them. That is why she has decided to protect her commander, while still standing at the top.

 **PWR** | 117
Brahmastra: 064

* 2★
* 3★
* 4★

Infinitely cheerful and forgiving, this Killer Princess is never swayed by anything or anyone. Her Killium comes from Brahmastra, a divine weapon crafted by Brahma, the god of creation, and an incredible fighting ability inherited from it lies dormant inside her. She has a tendency to show off, and loves being in the spotlight, so lots of her attacks are very flashy. As a result, the sites of many of her past battles are now little more than ruins. Her commander always has to take special care not to get caught up in her attacks.

 **PWR** | 84

## Brahmastra: 064

### **Leader Skill**

Mage Blocker - 0.9x MAtk for Gun foes for whole stage.

### **Max Lvl**

40 (max 50)

Infinitely cheerful and forgiving, this Killer Princess is never swayed by anything or anyone. Her Killium comes from Brahmastra, a divine weapon crafted by Brahma, the god of creation, and an incredible fighting ability inherited from it lies dormant inside her. Her favorite pastime is meditating, and she allocates a set amount of each day to doing so. While she meditates, no one is permitted to speak to her, and she spends the time contemplating the principles and origins of the universe. She loves telling others about the answers she comes up with while meditating, and when doing so becomes even more talkative than usual.

 **PWR** | 100

## Brahmastra: 064

### **Leader Skill**

Sage Blocker - 0.8x MAtk for Gun foes for whole stage.

### **Max Lvl**

50 (max 70)

Infinitely cheerful and forgiving, this Killer Princess is never swayed by anything or anyone. Her Killium comes from Brahmastra, a divine weapon crafted by Brahma, the god of creation, and an incredible fighting ability inherited from it lies dormant inside her. As you can tell by looking at her, she loves flashy clothes, jewelry, and accessories, and whatever she gets to a town she immediately heads off to do some shopping. She particularly likes large jewelry made with natural gemstones, and says that she likes stones in which she can "sense the universe." She always wears at least three such gemstones, and they make a jingling sound as she walks.

 **PWR** | 116
Freikugel: 062

* 3★
* 4★
* 5★

She's always excited and raring to go, and is so full of energy that when not moving or talking she seams ready to drop dead. Her Killium comes from Freikugel, the legendary "magic bullet." Also known as the "free-flying bullet," it is said that six out of seven shots would hit its shooter's target with exact precision, while the remaining shot would fly where the Devil willed it to. Similarly, she's a formidable shooter, but every so often her shots will fly off target.

 **PWR** | 89

## Freikugel: 062

### **Leader Skill**

Mage's Grit - 1.1x MAtk for whole stage for Gun allies.

### **Max Lvl**

50 (max 70)

She's always excited and raring to go, and is so full of energy that when not moving or talking she seems ready to drop dead. Her Killium comes from Freikugel, the legendary "magic bullet." Although every shot she fires usually hits with perfect precision, if she ever sees a happy newlywed couple, she'll get shaken up and miss her target. Although she'll laugh it off, saying "Their happiness was infectious!" it's actually due to the fact that the uncontrollable power of the Devil still remains in her shots, which she constantly struggles to hide.

 **PWR** | 95

## Freikugel: 062

### **Leader Skill**

Sage's Grit - 1.2x MAtk for whole stage for Gun allies.

### **Max Lvl**

50 (max 70)

She's always excited and raring to go, and is so full of energy that when not moving or talking she seems ready to drop dead. Her Killium comes from Freikugel, the legendary "magic bullet." She's like a hurricane of joy, and is full of life 24 hours a day, seven days a week. However, she worries that the uncontrollable power inside her may cause her to mistakenly shoot her commander, and because of this she has a habit of sticking close. However, she'll simply explain this by saying "Well, I'm in love!"

 **PWR** | 111
Dagda: 032

* 1★
* 2★

She possesses a voluptuous figure, and a broad-minded personality to go along with it. However, she has a very lazy side: she dislikes moving by herself, and always wants to ride in a carriage or other means of transport. The source of her Killium is the club used by the earth god Dagda. In combat, she likes to crush multiple targets at once. She focuses on efficiency, but only because she doesn't want to exert any more energy than she has to. She's very romantically assertive, and likes to be pampered over--this is also simply down to her laziness, though. She's very worried about the weight she's put on as a result of giving in to all her desires...

 **PWR** | 82

## Dagda: 032

### **Max Lvl**

30 (max 40)

She possesses a voluptuous figure, and a broad-minded personality to go along with it. However, she has a very lazy side: she dislikes moving by herself, and always wants to ride in a carriage or other means of transport. The source of her Killium is the club used by the earth god Dagda. In combat, she likes to crush multiple targets at once. In stark contrast to her wild, unrefined fighting style, she also assist her comrades by tending to their wounds. This caring side to her is currently still developing--as is her bust. In fact, she insists that all her added weight is from her bosom alone.

 **PWR** | 93
Brionac: 199

* 4★
* 5★

A talented woman with great skills of insight and understanding, In battle, she has the strong will and adaptability to select the best option according to the moment. Her Killium comes from a sacred treasure owned by Lugh of the Tuatha De Danann, a tribe of gods. Her memories of her past owner include him slaying his grandfather, Balor, and this has given her the ability to calmly and swiftly strike at foes' weak points to deliver fatal blows--even if that foe might be a friend or family member. She never shows a moment's hesitation when carrying out extermination orders, and people sometimes call her the "devil woman" behind her back.

 **PWR** | 105

## Brionac: 199

### **Leader Skill**

Great Light Sage's Wind: +30% HP / +5 Acc for whole stage for Light allies.

### **Max Lvl**

60 (max 80)

A talented woman with great skills of insight and understanding, In battle, she has the strong will and adaptability to select the best option according to the moment. Her Killium comes from a sacred treasure owned by Lugh of the Tuatha De Danann, a tribe of gods. She is feared by those around her for her unflinching poker face and her ability to calmly dispose of anyone she perceives to be a foe, even if they might be a friend or family member. However, Brionac has been deeply moved by her time with her commander, and recently there have been reports of her displaying a wide range of different emotions.

 **PWR** | 127
Longinus (Swimsuit ver.) : 156

* 4★
* 5★

This Killer Princess has a timid and cowardly disposition, and is shy and fearful of strangers. She is kind-hearted, but this often backfires on her. Her Killium comes from the holy lance of Longinus, which once pierced the side of a great holy man. Her Eldritch swimming ring is equipped in order to guard her flank, but she is in fact also very bad at swimming. It's not that she can't swim at all, but her breath control is poor, so she can't keep it up for long distances. What's more, if she doesn't have her swimming ring she worries and freezes up, and ends up sinking--which is basically the same as not being able to swim in the first place.

 **PWR** | 100

## Longinus (Swimsuit ver.) : 156

### **Leader Skill**

Holy Ice Lancer's Insight - +10 Acc/Crit for whole stage for Ice allies.

### **Max Lvl**

60 (max 80)

This Killer Princess has a timid and cowardly disposition, and is shy and fearful of strangers. She is kind-hearted, but this often backfires on her. Her Killium comes from the holy lance of Longinus, which once pierced the side of a great holy man. The others often ask her why she bought an Eldritch swimming ring, and she in fact intended to buy a cute one with a tomato pattern, but it was switched for the Eldritch one when she went to pay. Naturally, Caduceus was the one behind this...

 **PWR** | 116
Artemis: 049

* 2★
* 3★
* 4★

Though stiff and cool, she's a born leader who can break her usual silence to exhibit ferocity when you least expect it. Her Killium comes from the bow of the lunar goddess Artemis, and it is said that wherever she walks the Reaper is not far behind to claim her enemies. She likes beautiful moonlit nights, and often takes walks alone late at night. During these walks, she reflects on the day's events, the other Killer Princes and Princesses, and her commander. This time spent thinking and gazing up at the dignified, silently shining moon is very precious to her.

 **PWR** | 81

## Artemis: 049

### **Leader Skill**

Archer's Grit - 1.1x PATK for whole stage for Bow allies.

### **Max Lvl**

40 (max 50)

Though stiff and cool, she's a born leader who can break her usual silence to exhibit ferocity when you least expect it. Her Killium comes from the bow of the lunar goddess Artemis, and it is said that wherever she walks the Reaper is not far behind to claim her enemies. Although in front of the others she acts cool and calm, when alone she transforms into a very girly girl, surrounding herself with bear toys and bear memorabilia. Based on her usual manner, you'd never be able to imagine the completely different tone of voice she uses when talking to her stuffed bears.

 **PWR** | 103

## Artemis: 049

### **Leader Skill**

Marksman's Grit - 1.2x PAtk for whole stage for Bow allies.

### **Max Lvl**

50 (max 70)

Though stiff and cool, she's a born leader who can break her usual silence to exhibit ferocity when you least expect it. Her Killium comes from the bow of the lunar goddess Artemis, and it is said that whenever she walks the Reaper is not far behind to claim her enemies. Out of all her bear toys, her favorite of all is her stuffed bear, Orion--she adores him, and each night tells him about her day before hugging him to sleep. Once, the other Killer Princes and Princesses tried hiding Orion. Artemis was so upset that she went on a rampage, virtually destroying their lodging.

 **PWR** | 116
Amenonuhoko: 044

* 2★
* 3★
* 4★

A gentle Killer Princess, she has a vivid imagination, and once she dreams something up often ends up completely lost in her own illusion. Her Killium comes from Amenonuhoko, the lance used by the creation gods Izanagi and Izanami to create land. Perhaps as a result of her memories of this, she dislikes combat. The gods of creation once used Amenonuhoko to stir up the land, and this is the reason behind her fondness for things that revolve or are spun. She is highly intrigued by the contraption her commander told her about that creats sweet candy simply by inserting sugar and stirring it with a stick.

 **PWR** | 81

## Amenonuhoko: 044

### **Leader Skill**

Lancer Blocker - 0.9x PAtk for Lance foes for whole stage.

### **Max Lvl**

40 (max 50)

A gentle Killer Princess, she has a vivid imagination, and once she dreams something up ofter ends up completely lost in her own illusion. Her Killium comes from Amenonuhoko, the lance used by the creation gods Izanagi and Izanami to create land. Perhaps as a result of her Memories of this, she dislikes combat. Rather than being in battle, she much prefers her time on standby, which she spends drawing or reading inside. This stems from the fact that the divine lance Amenonuhoko was not used in combat. However, if her commander is ever in danger, all bets are off.

 **PWR** | 95

## Amenonuhoko: 044

### **Leader Skill**

Lancer Blocker - 0.9x PAtk for Lance foes for whole stage.

### **Max Lvl**

50 (max 70)

A gentle Killer Princess, she has a vivid imagination, and once she dreams something up ofter ends up completely lost in her own illusion. Her Killium comes from Amenonuhoko, the lance used by the creation gods Izanagi and Izanami to create land. Perhaps as a result of her Memories of this, she dislikes combat. Recently she's been helping out Masamune with her cooking, though really she's only there because she enjoys stirring things. Whenever Masamune wants to cook something that needs to be stirred for a long time to prevent it from burning, she calls for Amenonuhoko.

 **PWR** | 110
Thyrsos: 074

* 1★
* 2★

She thrives on adversity, and never gives up. The flip side to her bravery, however, is an extreme self-conceitedness. Her Killium comes from Thyrsos, the staff wielded by Dionysus, the god of grapes and wine. It has imbued her with an innate ability to draw people to her, as well as with great luck. Her appearance belies a diligent, hardworking personality, and she works tirelessly at any task until it's completed-apparently, she enjoys the process just as much as the end result. The staff Thyrsos represents bountiful harvests, and similarly, her amazing ability is the fruit of a lot of good, honest hard work.

 **PWR** | 63

## Thyrsos: 074

### **Max Lvl**

30 (max 40)

She thrives on adversity, and never gives up. The flip side to her bravery, however, is an extreme self-conceitedness. Her Killium comes from Thyrsos, the staff wielded by Dionysus, the god of grapes and wine. It has imbued her with an innate ability to draw people to her, as well as with great luck. She is very confident in herself, which is a result of all her hard work and refusal to ever give up. She hates being taken for a fool, and if anyone ever tries to do so, she doesn't hold back... It is said that those who look down on her become blind drunk and are sent spiraling down a path of mistake and misery.

 **PWR** | 74
Bashosen (Halloween ver.): 205

* 4★
* 5★

High-handed and arrogant, with a strong desire to monopolize, she's the type who's always ready for a fight. The source of her Killium is the sacred fan once wielded by the wife of the Ox Demon King. She possesses enough power to fell foes in a single strike, and her only problem is her lack of composure. She donned a Halloween costume, and now she won't stop asking her commander whether it looks good on her. It seems she wasn't sure about the right angle for the charm on her head, and she kept adjusting it. And when the wind blew it out of position even a bit, she would immediately try to put it back in place.

 **PWR** | 100

## Bashosen (Halloween ver.): 205

### **Leader Skill**

Great Wind Sage's Wind - +30% HP / +5 Acc for whole stage for Wind allies.

### **Max Lvl**

60 (Max 80)

High-handed and arrogant, with a strong desire to monopolize, she's the type who's always ready for a fight. The source of her Killium is the sacred fan once wielded by the wife of the Ox Demon King. She possesses enough power to fell foes in a single strike, and her only problem is her lack of composure. When the other Killer Princess tried to get candy from her commander, she got jealous and tried to chase them off. But since they kept coming and coming, she started going around, handing out candy herself, while keeping everyone else away from her commander.

 **PWR** | 120
Longinus: 034

* 3★
* 4★
* 5★

This Killer Princess has a timid and cowardly disposition, and is shy and fearful of strangers. She is kind-hearted, but this often backfires on her. Her Killium comes from the holy lance of Longinus, which once pierced the side of a great holy man. Her memories of being a holy lance lusted after by all sorts of lords and men of the church have traumatized her, and she has a deep-rooted wariness of those who hunger after her power. Even now, people pursue her when they hear the name "Longinus," and she's sick and tired of it.

 **PWR** | 82

## Longinus: 034

### **Leader Skill**

Lancer's Grit - 1.1x PATK for whole stage for Lance allies

### **Max Lvl**

50 (max 70)

This Killer Princess has a timid and cowardly disposition, and is shy and fearful of strangers. She is kind-hearted, but this often backfires on her. Her Killium comes from the holy lance of Longinus, which once pierced the side of a great holy man. She wants to help others, but always backs out when it becomes clear they're after her power. It is widely believed that the holy lance of Longinus possesses healing powers, and people are always trying to touch her lance. No matter how many times she insists that it was the power of the holy man, not the lance, no one listens.

 **PWR** | 95

## Longinus: 034

### **Leader Skill**

Lancechamp's Grit - 1.2 PATK for whole stage for Lance allies.

### **Max Lvl**

60 (max 80)

This Killer Princess has a timid and cowardly disposition, and is shy and fearful of strangers. She is kind-hearted, but this often backfires on her. Her Killium comes from the holy lance of Longinus, which once pierced the side of a great holy man. Popular legend says that armies with the holy lance on their side are guaranteed victory in battle, and may people have tried to become Longinus's commander. Her current commander is the only one who has never tried to pressure her, and is the first person that she is slowly beginning to trust. She doesn't have courage to make this known, though.

 **PWR** | 105
Arondight: 133

* 4★
* 5★

She dislikes any more conversation than is absolutely necessary, avoids unnecessary contact with people, and never gives her opinion on things. Her Killium comes from Arondight, the sword of Sir Lancelot, the Knight of the Lake. Her previous owner Lancelot's adulterous love affair led to the dissolution of the Knights of the Round Table, and so she keeps her heart closed firmly shut in order to avoid ever straying down a similar path. It's obvious to anyone that she's forcing herself to do this, though, and she's always worrying about her commander and the other Killer Princes and Princesses.

 **PWR** | 81

## Arondight: 133

### **Leader Skill**

Trueblade's Grit: 1.3x PAtk for whole stage for Sword allies.

### **Acquired By**

Rampage Quest: Arondight on a Rampage / Evolve

### **Max Lvl**

60 (max 80)

She dislikes any more conversation than is absolutely necessary, avoids unnecessary contact with people, and never gives her opinion on things. Her Killium comes from Arondight, the sword of Sir Lancelot, the Knight of the Lake. She carries more painful memories than anyone else: Arondight became a cursed blade, and she is constantly unable to escape the fear that she will end up doing the same thing to her commander. However, as she travels together with her commander and other Killer Princes and Princesses with painful memories, these feelings are slowly beginning to change.

 **PWR** | 94
Gram (Holiday ver.): 235

* 4★
* 5★

A bright and positive Killer Princess who never becomes disheartened, no matter what happens. Her Killium comes from the dragon-slaying blade Gram--meaning "Wrath"--a sword that was once destroyed but then reforged. When the holiday season draws near, she mounts a dragon to take her up to the mountains, where she fells a spruce tree to bring back to display in town. This has become an annual tradition, so much so that the appearance of the dragon and its rider has become synonymous with the coming of the holidays among the townsfolk.

 **PWR** | 98

## Gram (Holiday ver.): 235

### **Leader Skill**

Fire Trueblade's Grace: +50% HP for whole stage for Fire allies.

### **Max Lvl**

60 (Max 80)

A bright and positive Killer Princess who never becomes disheartened, no matter what happens. Her Killium comes from the dragon-slaying blade Gram--meaning "Wrath"--a sword that was once destroyed but then reforged. Once a year, she heads into town on her dragon to deliver presents to all the good little girls and boys. Maybe that's why the town's children are starting to think that Santa is a beautiful lady on a dragon, rather than a fat, bearded man on reindeer-drawn sleigh.

 **PWR** | 111
Apollo (M): 127

* 3★
* 4★
* 5★

Boundlessly positive and constantly striving to improve, he has the fiery passion and mental fortitude to overcome any obstacle. His Killium comes from the divine bow of the sun god Apollo, which is perhaps the source of his cheerful and passionate character. He believes firmly in himself, and faces any trial head-on, just like a proud sun god. However, within the Ragnarok Institute he's considered full of himself and a bit of a pain--naturally, though, Apollo doesn't care at all, and asserts himself at any opportunity.

 **PWR** | 84

## Apollo (M): 127

### **Leader Skill**

Archer's Insight - +5 Acc for whole stage for all alies.

### **Max Lvl**

50 (max 70)

Boundlessly positive and constantly striving to improve, he has the fiery passion and mental fortitude to overcome any obstacle. His Killium comes from the divine bow of the sun god Apollo, who was also a god of music, and he himself is also a music-lover. He loves all genres of music, and instantly remembers any song after hearing it just once. He's usually humming a tune while going somewhere or doing something. Apparently he sometimes also plays his bow like a stringed instrument...

 **PWR** | 103

## Apollo (M): 127

### **Leader Skill**

Marksman's Insight - +10 Acc for whole stage for all allies.

### **Max Lvl**

60 (max 80)

Boundlessly positive and constantly striving to improve, he has the fiery passion and mental fortitude to overcome any obstacle. His Killium comes from the divine bow of the sun god Apollo, who was renowned as an oracle and said to have the power to see into the future. Unlike the sun god he can't really read the future, but he does have good instincts. He often surprises his commander by voicing any "premonition" that pops into his head, but his foresight is only sufficient to give a usually-accurate prediction of what will be for dinner that night...

 **PWR** | 123
Ukonvasara: 198

* 4★
* 5★

She has a considerate and calm personality, but when in battle changes completely, displaying a violent passion. The source of her Killium is Ukonvasara, the stone axe wielded by the ancient thunder god Ukko. Her past memories are a mixture of being used as a stone axe, a sword, and an arrowhead, but personally she likes to use a thunder axe to crush her foes. She is drawn to people who understand the beauty of thunder and stone axes, and immediately wants to make them her comrades. She also possesses great conviction, and once she becomes comrades with someone she'll protect them no matter what.

 **PWR** | 100

## Ukonvasara: 198

### **Leader Skill**

Holy Thunder Axeman's Def: +10 PDef/MDef for whole stage for Thunder allies.

### **Max Lvl**

60 (max 80)

She has a considerate and calm personality, but when in battle changes completely, displaying a violent passion. The source of her Killium is Ukonvasara, the stone axe wielded by the ancient thunder god Ukko. Her Killium has instilled in her a strong sense of companionship, and she will do whatever it takes to protect her comrades. She is completely selfless, rather than see someone else injured will immediately choose to act as a human shield and bear the injury herself. Her commander worries about her way of thinking, but she stubbornly refuses to listen.

 **PWR** | 117