recursal/Fanatic-Fandom huggingface dataset:
How it Works

## The Outer Guiding Point

As it stands, this RP is about constantly changing, or followed, futures in order to decide a victor. That being said, I (Theros) will decide who is destined to win based off creation and their aspects; I may also end up picking a favorite runner, yet nothing special occurs aside from interaction off of this. To show example, let's say we have five contestants: Bob, Bill, Joey, Lara, and Tammy. Theros sets it in a loose fitting for the course of events to happen in this order: Bob and Lara team, Bill is killed, Lara is killed, Bob is killed, Tammy is killed, Joey wins. At the beginning, Theros took Bill as his underdog choice favorite, so Bill got more information in talking and questions. Anything that *possibly* changes this set line of events is counted as a fate dodge, where each phone buzzes to the avoided dead end. Dead end displaying on your phone means you're destined to die with this current path. When you plan on killing someone, you or the person being targeted flags themselves with a DEAD END. Simple enough?

## Interacting with Phones

So predicting the future is difficult, I know. But here's how it goes: Joey ends up alone in the woods. Joey gets found by Tammy, who's diary told her that he would be here, where he planned on going, and what he was doing. Joey finds out from his diary that he's being trailed. Examples emotes are:

*Tammy now trailed in distant steps, eyes locked to the screen as the information refreshed in the instant. The pond was his destination, and this left him exposed... Unaware... There she would strike.*

*Joey continued his path along the trail, hands rested in pockets as his eyes locked to the skies. Then, out of pure curiosity and precautions, his hand swiped the phone from his pocket to reveal the follower notice and the **DEAD END** flag. He instantly averted his path from the pond, now sprinting off away from the park.*

In this situation, Tammy's diary would update after, assuming it had a direct tracking ability for victims, saying his path changed. His DEAD END flag would remain until Joey managed to evade, detain, disarm, or kill Tammy. DEAD END flags do update mid combat when swayed in one's favor; communication in PM or OOC help with the use of flags and predictions, too!

## Dead Ends

So, to trigger a DEAD END flag, the user must first select the diary owner within their device and call it as their target. This will then trigger the flag on their phone, notepad, whatever device and say what number is seeking them out. It's pretty simple, really. Just keep in mind, you *must* flag someone for death for it to count as a confirmed kill.

For other means of death, it just triggers a DEAD END flag and says what will kill you. Just WHAT will kill you.
Reno

## Appearance

Reno stands at five feet and ten inches tall and weighs in at a hundred and seventy seven pounds, a fairly average size for his age. He isn’t overly muscular, though he is well-toned, mostly due to the amount of physical augmentation he went through earlier in his life. Sporting coal black hair and whatever eye colour suits him at the time, the only visible augmentation on his body is his entire right arm, which was completely replaced with a metal frame with multiple utilities within it. More often than not, this arm is covered by an advanced camouflage that makes it look and feel like human skin. His clothing is extremely varied over different timelines, as he typically goes with whatever will help him blend in depending on the time period he ends up in.

## Background

Reno’s story is one that he prefers to tell himself, yet this timeline is a pretty cut and dry short story. Fleeing from a previous timeline after gathering and documenting what information he could, a war-ridden version of the earth that had almost completely been destroyed by its own inhabitants, he threw himself into the first timeline that he was given. His travel into this timeline was intercepted by Theros, who brought him into the Chancel of the Gods to see who was meddling with his world. A short conversation led to Reno agreeing to participate as a ‘Seeker’ in the god’s game so that he could move onto his next timeline freely. Meanwhile, he does his job for Theros as well as the job he’d been assigned when he was actually twenty five years old: collecting and documenting any and all information of every timeline he could find.

## Personality

Hundreds of years’ worth of time travel have warped what was once a young, caring and good individual. Reno still believes in his mission, and somewhere in there he has a collective of twisted morals; a warped sense of justice still lives within him. Often times he chooses his own survival over all else, willing to manipulate and murder if he truly believes it’s needed. He’s learned to do the latter rather efficiently over the years. On the exterior, however, he prefers to portray himself as a roguish type, taking and doing whatever he wants with a cocky smirk plastered over his expression, often pretending to be less intelligent than he actually is. He also has quite the temper.
Krista Ibori

### Relatives

(Foster Family) Marcus Johnson (Father), Cassandra Johnson (Mother), Scott Johnson (Brother)

## Appearance

Krista has a slender yet toned figure, having been training and exercising for most of her life; it’s been helpful in her hobby of free running and climbing. Her long dark purple hair reaches her lower back, but is usual kept in a ponytail during work, exercise, or daily activities. When not in uniform, you can usually find her wearing an orange and white jacket, black tights and a form fitting undershirt, along with a beige scarf. During training or free running, Krista ties her jacket to her waist, and slips on blue and beige armbands.

## Backstory

Born in Central Africa, the first two years of her life are clouded as she can only remember how much her family moved around to avoid militias. Ending up in South Africa, Krista’s father was able to contact family friends outside of the continent to foster their daughter while he went off to continue his work with her mother. Not much else is remembered before that, only that she was terrified of the plane as she came to America.

The Johnson’s were family friends, taking Krista in as a favor to her father. They quickly began to adore the child and loved her as their own, bringing her up in a caring environment. Her childhood went by without much problem, participating in various sports and doing well in school. It wasn't until high school that she began developing an attitude that landed her in trouble with not only her grades, but with other students. This part of her life is what shaped her into the woman she is today, that tough exterior being forged through multiple fights and arguments.

At the end of highschool, she was highly respected among her peers and was leader of three sports teams. Having not decided on a career path yet, she chose to work for a year or two before looking into college. Her job as a barista went so well that they promoted her after only a few months of working at the Caffe. Other than work, she continues to participate in sports any way she can, and has taken a major interest in free running.

## Personality

A rather tough individual on the outside, but a generally sweet girl at heart. Krista always appreciates a challenge, whether it be sports, eating, drinking, you name it. Her respect has to be earned, and she’s lived by that her whole life, giving credit where it's due and standing up for herself and others when there is something clearly wrong. Otherwise she is a free spirit, loving the company of others and the occasional debate.
Белая Комета

**Белая Комета**-это белая кошка с черным кончиком хвоста и серой мордочкой.

## Биография

Появилась впервые тогда, когда Солнышко, бывшая Солнцелапка, убежала в лес. Она поймала ее и хотела наказать. Но Рыжая Комета не захотела ее наказывать, увидев раненного Стрёмнолапого, бывшего Стрёмненького.

После смерти Рыжей Кометы она упомянулась с именем Белая Комета, но ещё не была предводительницей. После посвящения её сбило чудище, от чего она умерла.
Arena Chest

## Categories

 Chests

* **Potential Prizes**:
	+ **Medals**: Spartacus, Thorn, Kasai, Necromancer, or Goddess.
	+ **Items**: Arena Stone, Wood, Blue Wood, or Red Wood.
* **Cost**: 5x Chest Arena Key

## Potential Prizes

A rare hero will be added as a prize of **Arena Chest** after reaching each Arena Level represented as a badge.

  Red Wood × 20

  Arena Stone × 1

  Arena Stone × 1

  Arena Stone × 2

  Arena Stone × 2
Staff Members

Here is the page of all the staff members. If you have any vandalism /spamming to report, or help needed, contacts one of our staff members below! These guys are the monitors of this wiki, without them this wiki would be a riot. But don't be intimidated, they're still fellow Respawners, just like you!

## About the ranks

\_**Staff -**  The staff(s) are people who work for the entire Wikia Community. Can demote Bureaucrats and have the power of a Founder.

\_**Founders -** Is the founder of a wikia. Has all the powers of a Bureaucrat.

\_**Bureaucrats -** Can promote users to Bureaucrats. Has all the powers of an Administrator.

\_**Administrators -** Can block people. Can change settings on the wiki. Has all the powers of a Moderator.

\_**Moderator -** Can close, delete and open threads. Can delete comments. Can delete, restore pages. Has all the powers of a Rollback.

\_**Rollbacks -** Can revert edits. Has all the powers of a Chat Moderator.

\_**Chat Moderator-** Can kick Autoconfirmed Users and New Editors from chat. Has all the powers of an Autoconfirmed User.

\_**Autoconfirmed User -** A user that has been part of any wikia for 5 days or more. Has no powers.

\_**New Editor -** A user that has been part of any wikia for less than 5 days. Has no powers.

### Adminnistrators

* Bane64 : Active

* Tr143: Active
* Darkangel12S : Active
* Elijah888: Active

(more staff infos will be added in the future)
Crabz Powers

## Area

 Claws

 Mission 3

## Progression

**Previous**:
 Yummy Crabz

**Next**:
 Crabz Dinner

## Dialogue

### Prologue

Adele

Again your King Crabz buddy is here today.

Sam

About what King Crabz said the other day.
Do you know anything about \*"Guardian"\*?
Also what would Espada want from that \*"Guardian"\*?

Adele

You are ruining the mood. Let's rumble would you?

### Epilogue

Adele

You know Sam, I never told you but I'm a bit like you.

Sam

We sure are quite different though.

Adele

No I mean, I don't know where I'm from or who my parents are.
Gunny found me on the beach when I was little.
I can't remember anything prior to that.

Sam

So both of us are children of the sea.

Adele

Children of the sea. Yes that's what we are!
Crabz Dinner

## Area

 Claws

 Mission 4

## Progression

**Previous**:
 Crabz Powers

**Next**:
 Crabz Wreck

## Dialogue

### Prologue

King Crab

I HAZ A DEALZ FOR YOU.
I GIVEZ YOU EZPADA SHIP AND YOU LEAVEZ MY CRABZ ALONE.

Sam

I wish we could but then you would attack innocent ships in the region.
We cannot let that happen.

Adele

We will leave you be if you go back from where you came from.

King Crab

ZEN NO DEALZ FOOLISH HUMANZ.
MEETZ MY STRONGUEST WARRIOR…
BE SCARZED…

### Epilogue

Adele

Did King Crabz say he could give us Espada's ship?

Sam

I wonder if he really knows where the shipwreck is.

Adele

We should be fair if he is not trying to trick us…

Sam

I agree. But if he does…
Quotes

Just some of my favorite quotes from my reviews.

"I give the episode a 1/10 and changing the title to "A Worse Episode in the Show"" - from MLP: FiM "A Bird in the Hoof"
"The Insurance guy doesn't care because he has Insurance haha. Yay! Tina noise again." - from Bob's Burgers "Tina-Rannosaurus Wrecks"
"Oh yea I forgot to mention This Movie kind of has a pickle fetish. It is explained briefly though... still it's weird. o.O" - The Cobbler
"Do you like 'Teen Titans Go!'? Than this Movie is for YOU!" - from Minions
"-dear god WTF happened to the chipmunks. It looks like they tried to make them look like hip kids but they forgot they were making chipmunks until 7/8th of the way done." - from ALVINNN!!! "Talking Teddy"
""There's no need to hide I just want to look." then quit chasing her down with a damn magnifying glass, in fact why do you even have that at hand is this just a daily thing for this kingdom? Actually why did you even goto her room in the 1st place?" - Little Princess "I Don't Want Nits"
"When the fire crackles left it means love but when it crackles right it means love." - Fireplace 4K: Crackling Birchwood (April Fools Joke 2016)
Fraud

## Area

 Prince Arthus

 Mission 2

## Progression

**Previous**:
 Public Disorder

**Next**:
 Stolen Property

Please stop right where you are.
I am Arthus, prince of the Navarre and head of security.
Now identify yourselves.

Adele

Hello Arthus sir, I'm Adele, Gunny is my grandfather, and this is my friend Sam.
We are trying to deliver an important package to the castle.

Arthus

Gunny, Gunny, Gunny!
Ah yes I knew I had something on that old scoundrel.

Sam

What now?

Arthus

We have an arrest warrant for Gunny for fiscal fraud.
I will have to ask you to hand me that ship to pay for his debts.

Adele

Not gonna happen weirdo.

Arthus

You shall not pass!

### Epilogue

Arthus

In addition to fiscal fraud, Gunny is now…

Adele

As the Monkis say: "if something does not work, hit it hard to fix it."

Sam

No, Adele, we have to respect that one.

Arthus

What does she mean?
Was she implying direct assault on a royal family member?
Gold Knight

## Categories

 Rare

 Heroes

## Skills

 Throw Swords (thunder)

 Thunder Wave

## Requirements

 :  Medal × 10

 :  Medal × 15

 :  Medal × 30

 :  Medal × 80

 :  Medal × 400

## Description

The Thunder Knight throws one of the most powerful thunder wave which destroys everything on its way!
**Alias**: Thunder Knight
## Skills

###  Thunder Wave

Huge sword strike which will damage everything. (4)

## Stats

The stats listed here may be outdated by app updates.

## Notes

* The active skill name: "Thunder Strike" was changed to "Thunder Wave" in version 1.0.407 (iOS beta)
Machine Gun++

## Categories

 Dandolo

 Weapons

## Stats >

 160 … 256

 295 … 475

 59 … 95

 2 seconds

 10 seconds

## Requirements

 Wood × 120

 Red Wood × 80

 Black Stone × 15

 Tech Gem Dandolo × 3

Mastered Machine Gun+

## Evolution

**From**: Machine Gun+

**To**: Machine Gun+++

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Machine GunMachine Gun+**Machine Gun++**Machine Gun+++
BoatFamiliesExplanations Generic

## Availability

After opening a Legendary Chest for the first time

## Giver

 Gunny

 Main Island

## Dialogue

Gunny

Wow… your new module is great!
You can install it on a hull from the \*same family\*.
If you don't have any hull from this family… Be patient… Soon you will get one
I'll put your brand new module in the \*Bag\*.
And once you have a boat from that same family, you will be able to install it!
Machine Gun

## Categories

 Dandolo

 Weapons

## Stats >

 90 … 144

 115 … 185

 23 … 37

 2 seconds

 10 seconds

 275 … 442

## Requirements

 Wood × 30

 Red Wood × 10

 Black Stone × 2

## Description

* **Availability**: After defeating Kina (area): Normal: Mission 5
* Fast pace machine gun, damage quickly everything on the enemy's deck.

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

**Machine Gun**Machine Gun+Machine Gun++Machine Gun+++
Hero Power

## Categories

 Stats

**Hero Power** is a guide value that represents the power of a Hero.
Heroes Power is the sum of power of Heroes that are on boats and on the ground of Home island.
The Fighting Power of a boat displayed in Battle Areas, Arena, and Crusade is the sum of Fleet Power of Modules of the boat and **Hero Power** of the Heroes on the boat. The PvP matchmaking algorithm of Arena and Crusade refers this value.
## Formula

**Hero Power** of a Hero is calculated by the following formula.

* `Level × 10 × 1.2 evolution level - 1`
* **Evolution Level 1**
`Level × 10 × 1`
* **Evolution Level 2**
`Level × 10 × 1.2`
* **Evolution Level 3**
`Level × 10 × 1.2 × 1.2`
* **Evolution Level 4**
`Level × 10 × 1.2 × 1.2 × 1.2`
* **Evolution Level 5**
`Level × 10 × 1.2 × 1.2 × 1.2 × 1.2`

The decimals will be rounded off after each operation.
## See Also

* Pirate Power
* Fleet Power
Axl

## Categories

 Pirate

 Heroes

## Skills

 Axe

 Wild Axes

## Requirements

 :  Medal × 10

 :  Medal × 40

 :  Medal × 100

 :  Medal × 400

 :  Medal × 2000

## Description

* **Axl** is a Pirate hero that can be obtained by battling in Axl's Fleet.
* His main attack is throwing axes.
* He seems to be harder to obtain on your crew than Rufus, who also comes from Axl’s Fleet.
* Axl is not strong to any Element

## Stats

The stats listed here may be outdated by app updates.
Kidnapping

## Area

 Prince Arthus

 Mission 4

## Progression

**Previous**:
 Stolen Property

**Next**:
 Assault

I recognize you people and have done some background checks.
I have probable cause that you have kidnapped my sister \*Luna\* who's been missing for more than a year now.

Adele

WHAT?

Arthus

I will engage in 3.

Sam

Arthus sir, it's a huge misunderstanding, we have never met \*Princess Luna\*.

Arthus

2

Adele

Let's not even try to reason this metal head.

Arthus

CHAAAARGE!

Adele

Told you. It's the helmet.

### Epilogue

Sam

It pains me to beat this silly person again and again.

Adele

At least we get fancy Pirate ship modules.
Golden Mortar+

## Categories

 Dandolo

 Weapons

## Stats >

 140 … 224

 150 … 240

 150 … 240

 10 seconds

 10 seconds

 340 …

## Requirements

 Wood × 50

 Red Wood × 40

 Black Stone × 5

Mastered Golden Mortar

## Evolution

**From**: Golden Mortar

**To**: Golden Mortar++

## Skill

###  Boom Balloon

Launch an explosive barrel over the enemy that deals a lot of damages (4)

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Golden Mortar**Golden Mortar+**Golden Mortar++Golden Mortar+++
Fighting Power

## Categories

 Stats

The **Fighting Power** of a boat displayed in Battle Areas, Arena, and Crusade is the sum of Fleet Power of Modules of the boat and Hero Power of the Heroes on the boat. The PvP matchmaking algorithm of Arena and Crusade refers this value.

## Fleet Power

*Main article: Fleet Power*
Fleet Power is a guide value that represents the sum of offensive and defensive power of a Module.
**See more >**
## Hero Power

*Main article: Hero Power*
Hero Power is a guide value that represents the power of a Hero.
Heroes Power is the sum of power of Heroes that are on boats and on the ground of Home island.
**See more >**
Iron Cannon+

## Categories

 Navarre

 Weapons

## Stats >

 192 …

 187 …

 112 …

## Evolution

**From**: Iron Cannon

**To**: Iron Cannon++

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood Cannon+Iron Cannon**Iron Cannon+**Iron Cannon++
Galleon Cannon+

## Categories

 Pirate

 Weapons

## Stats >

 160 … 256

 200 … 320

 120 …

 6 seconds

 10 seconds

 480 … 768

## Requirements

 Wood × 280

 Black Stone × 20

 Tech Gem Pirate × 3

Mastered Galleon Cannon

## Evolution

**From**: Galleon Cannon

**To**: Galleon Cannon++

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Galleon Cannon**Galleon Cannon+**Galleon Cannon++
Animal Rights 2/2

## Giver

 Mansoole

 Marketopeia

## Progression

**Previous**:
 Animal Rights 1/2

## Dialogue

Mansoole

Where is my money.

Sam

You kinda lost your accent, there, Mansoole.

Mansoole

Accents are for my clients, not thieves.
Give me my money and you can go back to being the first.
Good deals make good friends, yes?

Sam

Fine…
here's all we have.

Mansoole

Ah good.
Fine gold.
You can have the cargo.

Sam

His name is Smoothie.

Mansoole

Names are for pets.
Not slaves.

Sam

What did you just say?

Mansoole

Enjoy your slave…
client

Sam

You know what?
He's a person. Unlike you, evidently.
Prepare to meet the bottom of the sea, slaver.

### Hint

Sam

No deal, no sell.

### Epilogue

Sam

Smoothie, you are free to go as you wish now!

Smoothie

Thanks
You helped me, I help you
Smoothie good at helping others and tweaking cannons!

Sam

Welcome Smoothie…
Dart Nose

## Categories

 Navarre

 Noses

## Requirements

 Wood × 30

 Blue Wood × 15

 Arena Stone × 6

Mastered Silver Bow

## Evolution

**From**: Silver Bow

**To**: Dart Nose+

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Nose is calculated by the following formula.
`Adjust = **1**`
`Life ÷ 2 × **1** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Silver Bow**Dart Nose**Dart Nose+Dart Nose++Dart Nose+++
Mansoole

## Categories

 NPCs

 Marketopeia

 Mansoole (area)

## Description

* A merchant in the Marketopeia.
* **Aliases**: Mansole, Mansolee.

## Related Quests

### Guide Quests

#### Shady 1/3

* **Giver**: Adele @ Main Island
* **Objective**: (none)

#### Shady 2/3

* **Giver**: **Mansoole** @ Marketopeia
* **Objective**: Have Banana × 6

#### Shady 3/3

* **Giver**: **Mansoole** @ Marketopeia
* **Objective**: Defeat **Mansoole**'s Stolen Cargo

#### Animal Rights 1/2

* **Giver**: **Mansoole** @ Marketopeia
* **Objective**: Have Coin × 1000

#### Animal Rights 2/2

* **Giver**: **Mansoole** @ Marketopeia
* **Objective**: Defeat **Mansoole**

### Grind Quests

* Free the Monkis
* Save the Fish
* Catch Mansoole if you can!
Gold Cannon++

## Categories

 Dandolo

 Weapons

## Stats >

 256 …

 339 …

 136 …

 4 seconds

 10 seconds

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1.1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1.1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood Cannon+Gold CannonGold Cannon+**Gold Cannon++**
Get the Light Pearl

## Progression

**Next**:
 Washed Ashore 1/2

## Dialogue

Espada

What would it be, guardian?
Hand over the Solar Pearl…
or should I come chop it off your fish head?

God Fish

LITTLE FOOL WITH BIG SHIP…
WHO THINKS HE'S WORTHY OF ENTERING THE DARKLAND.
YOU ARE NOT THE FIRST, YOU WILL NOT BE THE LAST, YOU WILL BE-

Espada

Yadi yadi yada, eat lead, fish!

Complete

Hit the enemy 5 times

God Fish

Hahaha… that's all you can do?
Let's see what you look like without your cannons

Complete

Be hit by the enemy 2 times

Espada

This won't be enough to stop me!
Can you survive the devastating Espada Tsunami?

Complete

Launch the skill: Espada Tsunami

God Fish

Hahaha… Devastating? This mosquito?!
Let me show you what devastating means!

Complete

Be hit by the skill: Meteor Rain

Espada

Ouch, you are more powerful than I thought

Billy

Don't worry Captain Espada
My repair skill will bring those cannons back into action!

Complete

Be healed by the skill: Heal All

Espada

We only have one option left!
Let's see if the Rotating Cannon can cut his dangling pearl!

Complete

Hit the solar pearl

Espada

HA! The SOLAR PEARL IS MINE!
To me all the riches of the Darkland!

God Fish

LITTLE FOOL. THIS IS HOW THE WORLD ENDS.
WITH YOUR GREED.

Espada

What is… The light… The pearl… it's burning my eyes!
Knight Catapult

## Categories

 Navarre

 Weapons

## Stats >

 170 … 272

 130 … 209

 78 … 125

 6 seconds

## Requirements

 Wood × 80

 Blue Wood × 50

 Crusade Stone × 4

Mastered Shield Catapult

## Evolution

**From**: Shield Catapult

**To**: Knight Catapult+

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **0.9**`
`(Damage Per Shot ÷ Reload Time × 20 × **0.9** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Shield Catapult**Knight Catapult**Knight Catapult+Knight Catapult++
Assault

## Area

 Prince Arthus

 Mission 5

## Progression

**Previous**:
 Kidnapping

**Next**:
 Ahoy Selené

Only one man could be so persistent while taking advantage of my sister's belongings at the same time.
And that man is the infamous \*Espada\*.
SAM I SEE THROUGH YOU!

Sam

Not again!

Adele

By the Darklands. Please let us go through!

### Epilogue

Sam

Arthus Sir, we have tried everything to prove our good intentions, but you seem determined to not let us go through.

Arthus

You are not Espada though, I can feel it.
You fight fair.

Adele

Is there a problem with your helmet Arthus?

Arthus

Yes it's been blocked on my head since I was a kid.

Adele

Yuck.

Sam

So chances are that you mistook our identities.
Could you let us through?

Arthus

But when there is a doubt there is no doubt.
And even if you seem nicer than what I expected, I still have doubts about you two and can't let you pass.

Adele

BUT.

Sam

Let it go Adele, we will find another way.
Doggy Mine Launcher++

## Categories

 Pirate

 Weapons

 Rears

## Stats >

 231 … 369

 461 …

 20 seconds

 10 seconds

## Requirements

 Wood × 250

 Wood Doggy × 25

 Black Stone × 40

 Tech Gem Pirate × 10

Mastered Doggy Mine Launcher+

## Description

* **Availability**: Evolves from Doggy Mine Launcher+ that is related to the event: Doggy.

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **2**`
`Attack × 2 × **2** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
**See more >**
## Evolution

Doggy Mine LauncherDoggy Mine Launcher+**Doggy Mine Launcher++**
Cutting Nose+

## Categories

 Pirate

 Noses

## Stats >

 320 …

 160 …

## Requirements

 Wood × 150

 Arena Stone × 15

## Evolution

**From**: Cutting Nose

**To**: Cutting Nose++

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Nose is calculated by the following formula.
`Adjust = **1**`
`Life ÷ 2 × **1** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood NoseCutting Nose**Cutting Nose+**Cutting Nose++Cutting Nose+++
Excalibur Crossbow

## Categories

 Navarre

 Weapons

## Stats >

 110 … 176

 125 … 200

 50 … 80

 4 seconds

 10 seconds

 305 … 488

## Source

 Legendary Chest

 Navarre Chest

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

**Excalibur Crossbow**Excalibur Crossbow+Excalibur Crossbow++
Fight

Fighting is a type of battle that happens at the battle arenas. Battles can be initiated using energy and can be lost or won. The player gets rewards and XP upon winning the battle.

Fighting at the Battle Arenas is different than Arena or Crusade. When the player’s ship health reaches 0, they sink and lose the battle. But if the enemy’s ship sinks, the player wins, displaying a message saying Victory and rewarding various rewards.

Rewards vary from battle to battle, but the most common rewards are:

* Coins
* XP
* Wood
* Medals
* Blue Wood
* Red Wood
* Relic Pirate
* Relic Navarre
* Relic Dandolo

(Someone please expand upon this page)
Cutting Nose

## Categories

 Pirate

 Noses

## Stats >

 200 … 320

 100 …

## Requirements

 Wood × 60

 Arena Stone × 5

Mastered Wood Nose

## Evolution

**From**: Wood Nose

**To**: Cutting Nose+

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Nose is calculated by the following formula.
`Adjust = **1**`
`Life ÷ 2 × **1** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood Nose**Cutting Nose**Cutting Nose+Cutting Nose++Cutting Nose+++
Star Saber

The Star Saber is one of the most powerful ancient Cybertronian weapons, and is said to hold the power of the Matrix of Leadership itself. It was designed and built by Solus Prime using her Forge.

Its immense power is so great that it can slice a huge boulder in two and fire energy waves at long-range targets. This relic can only respond to the power of a Prime alone. Even without a Prime to wield it's power, the Star Saber could be used like an ordinary sword in battle, only bigger to humans.

## History

### Creation

The Star Saber was created by Solus Prime with her Forge back on Cybertron. It holds the power of the Matrix, but it can only be wield by the hand of a Prime. During the battle against Unicron, Prima, the first ever Transformer, wielded it in battle.

### Exile

The Star Saber was among the powerful relics that Alpha Trion sent to Earth for Optimus Prime to retrieve.
Boosting your assets

## Availability

After a Hull has evolved for the first time

## Giver

 Gunny

 Main Island

## Progression

**Next**:
 Getting a Pearl

**Next**:
 Pearl Workshop (quest)

## Dialogue

Gunny

Nice! Your boat is now stronger and you get an extra bonus…
You can boost it with \*Pearls\*

Sam

What's that?

Gunny

Pearls can be installed on your boat to boost its capabilities.
There are several kinds of pearls… Some to increase the \*life\* of your boat. Other will boost the \*attack\*…
Really helpful if you have a hard time beating an enemy
You can find pearls while \*repairing\* your friend's boats on the \*Map\*
Make sure to add some friends
Mecha Cannon++

## Categories

 Dandolo

 Weapons

## Stats >

 256 …

 416 …

 166 …

 4 seconds

 10 seconds

## Requirements

 Wood × 200

 Red Wood × 200

 Crusade Stone × 30

 Crusade Fusion Gem × 4

Mastered Mecha Cannon+

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood Cannon+Mecha CannonMecha Cannon+**Mecha Cannon++**
Dandolo

## Categories

 **Dandolo**

 Factions

## Description

The **Dandolo** people are a dark-skinned race that love high-tech weapons and have an affinity for the thunder element.
## Hulls

Dandolo CorvetteDandolo FrigateDandolo Frigate+Dandolo Frigate++Dandolo ProtectorDandolo Protector+Dandolo Protector++
## Weapons

Gold CannonGold Cannon+Gold Cannon++Mecha CannonMecha Cannon+Mecha Cannon++Salvo CannonSalvo Cannon+Salvo Cannon++Machine GunMachine Gun+Machine Gun++Machine Gun+++Heavy Machine GunHeavy Machine Gun+Heavy Machine Gun++Golden MortarGolden Mortar+Golden Mortar++Golden Mortar+++Thunder MortarThunder Mortar+Thunder Mortar++
## Sails

Dandolo SailDandolo Sail+Protector SailProtector Sail+Quick SailQuick Sail+
## Noses

Dandolo NosePiercing NosePiercing Nose+Piercing Nose++Piercing Nose+++Golden SwordGolden Sword+Golden Sword++Golden Sword+++Dented NoseSaw NoseSaw Nose+Saw Nose++Saw Nose+++CSaw NoseCSaw Nose+CSaw Nose++CSaw Nose+++
Fleet Power

## Categories

 Stats

**Fleet Power** is a guide value that represents the sum of offensive and defensive power of a Module.
The Fighting Power of a boat displayed in Battle Areas, Arena, and Crusade is the sum of **Fleet Power** of Modules of the boat and Hero Power of the Heroes on the boat. The PvP matchmaking algorithm of Arena and Crusade refers this value.
## Formulas

The values of the `Adjust` are different from module to module. Default = 1.
The decimals will be rounded off after each operation.
The `Adjust` values listed here may be outdated by app updates.
### Hull

`Life × Adjust × Buffs`
* Navarre:
`Adjust = **1.1**`
`Life × **1.1** × Buffs`
* Dandolo: Dandolo Protector series:
`Adjust = **1.2**`
`Life × **1.2** × Buffs`

### Weapon

`(Damage Per Shot ÷ Reload Time × 20 × Adjust × Buffs) + (Life ÷ 2 × Buffs)`
* Pirate : Boom Cannon, and Precision Gun series:
`Adjust = **1.1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1.1** × Buffs) + (Life ÷ 2 × Buffs)`
* Pirate : all the Mine Launchers:
`Adjust = **2**`
`Attack × 2 × **2** × Buffs`
* Pirate : Harpoon:
`Adjust = **2**`
`(Damage Per Shot ÷ Reload Time × 20 × **2** × Buffs) + (Life ÷ 2 × Buffs)`
* Navarre : all the crossbows: Wood Crossbow, Crossbow, and Crossbow of Speed series:
`Adjust = **1.1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1.1** × Buffs) + (Life ÷ 2 × Buffs)`
* Navarre : Shield Catapult and Knight Catapult series:
`Adjust = **0.9**`
`(Damage Per Shot ÷ Reload Time × 20 × **0.9** × Buffs) + (Life ÷ 2 × Buffs)`
* Dandolo : Gold Cannon and Salvo Cannon series:
`Adjust = **1.1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1.1** × Buffs) + (Life ÷ 2 × Buffs)`
* Dandolo: Thunder Mortar series:
`Adjust = **0.99**`
`(Damage Per Shot ÷ Reload Time × 20 × **0.99** × Buffs) + (Life ÷ 2 × Buffs)`

### Sail

`Life ÷ 2 × Adjust × Buffs`
* Dandolo: Protector Sail series:
`Adjust = **0.75**`
`Life ÷ 2 × **0.75** × Buffs`

### Nose

`Life ÷ 2 × Adjust × Buffs`
* Pirate: Blocking Nose, Wood Shield, and Knife Nose series:
`Adjust = **1.1**`
`Life ÷ 2 × **1.1** × Buffs`
* Pirate: Robot Nose:
`Adjust = **1.05**`
`Life ÷ 2 × **1.05** × Buffs`
* Pirate: Robot Nose+:
`Adjust = **1.1**`
`Life ÷ 2 × **1.1** × Buffs`
* Pirate: Robot Nose++:
`Adjust = **1.15**`
`Life ÷ 2 × **1.15** × Buffs`
* Navarre: Pauldron Nose and Giant Knight Nose series:
`Adjust = **1.1**`
`Life ÷ 2 × **1.1** × Buffs`
* Dandolo: Golden Sword series:
`Adjust = **1.1**`
`Life ÷ 2 × **1.1** × Buffs`

## Buffs

* **Fusion**: Gives +20% (`× 1.2`) buff per fusion level. Affects both Damage Per Shot and Life.
* **Passive Skills**: Attack Up +10% (sail), Nose HP x2, Sail HP +50%, etc.

## Help

Sometimes the **Fleet Power** that you calculate is different from the actual **Fleet Power**. It's caused by rounding off decimals, or outdated `Adjust` value.
To know the actual **Fleet Power** of a module, check the boat's Fighting Power before and after attaching the module in the configuration view. The difference is the actual **Fleet Power**.

## See Also

* Pirate Power
* Hero Power
* Stats
Blocking Nose

## Categories

 Pirate

 Noses

## Stats >

 130 … 208

 72 …

## Description

* **Availability**: After defeating Claws: Normal: Mission 3
* Vertical nose, great to protect the front weapon.

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Nose is calculated by the following formula.
`Adjust = **1.1**`
`Life ÷ 2 × **1.1** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
Golden Mortar+++

## Categories

 Dandolo

 Weapons

## Stats >

 358 …

 384 …

 384 …

 10 seconds

 10 seconds

## Skill

###  Boom Balloon

Launch an explosive barrel over the enemy that deals a lot of damages (4)

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Golden MortarGolden Mortar+Golden Mortar++**Golden Mortar+++**
Kina 3/5

## Area

 Kina (area)

 Mission 3

## Progression

**Previous**:
 Kina 2/5

**Next**:
 Kina 4/5

Miss Kina, I'm Adele I come from a tiny island and did not know much of the world before meeting Sam and Luna…

Kina

You speak with a pure heart young lady.
And if you want to remain that way you should go back to your island and live a quiet life.

### Epilogue

Adele

What could we do to prove our good faith?

Kina

Just go away, we Xenotek have suffered enough for a thousand years.
Crossbow

## Categories

 Navarre

 Weapons

## Stats >

 90 … 144

 113 … 180

 45 …

 4 seconds

## Requirements

 Wood × 50

 Blue Wood × 30

 Black Stone × 4

Mastered Wood Crossbow

## Evolution

**From**: Wood Crossbow

**To**: Crossbow+

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1.1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1.1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood Crossbow**Crossbow**Crossbow+Crossbow++
Kina

## Categories

 Xenotek

 Heroes

## Skills

 Chakram

 Wild Chakram

## Requirements

 :  Medal × 50

 :  Medal × ?

 :  Medal × 100

 :  Medal × 400

 :  Medal × 2000

## Description

**Kina**

I am Kina, and I don't believe in peace with humans.
Greedy and power hungry creatures.

## Skills

###  Wild Chakram

Send a rain of chakram aiming only at the enemy's weapons (4)

## Stats

The stats listed here may be outdated by app updates.
Giant Knight Nose

## Categories

 Navarre

 Noses

## Requirements

 Wood × 30

 Wood Giant Knight × 5

## Description

* **Availability**: Can be crafted during the event: Giant Knight, requires the event reward: Wood Giant Knight.

## Skill

###  Attack Up +5% (nose)

Weapons will cause 5% more damage as long as this nose is alive

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Nose is calculated by the following formula.
`Adjust = **1.5**`
`Life ÷ 2 × **1.5** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

**Giant Knight Nose**Giant Knight Nose+Giant Knight Nose++
Kina 2/5

## Area

 Kina (area)

 Mission 2

## Progression

**Previous**:
 Kina 1/5

**Next**:
 Kina 3/5

Miss Kina, I'm Luna from the Navarre family, we…

Kina

NAVARRE?
Even worse than pirates.
They stole from my ancestors centuries ago!

Adele

I wonder why we always stumble on the stubborn ones.

Miss Kina, you have all the reasons in the world to distrust humans but we are part of the good ones.

Kina

Disgusting lies.
Good humans.
Such persons do not exist.
Crabz Wreck

## Area

 Claws

 Mission 5

## Progression

**Previous**:
 Crabz Dinner

**Next**:
 Queens Guard

I LEADZ YOU TO EZPADA SHIPZ AND YOU LET UZ ALONE.

Sam

I will make you a deal King Crabz.
If you win, obviously you will be able to do whatever you want.
But if we do win…

Adele

And if you are not lying about Espada's ship.

King Crab

ME NO LIEZ.
NEVER.
I LEADZ YOU TO EZPADA SHIPZ AND YOU LET UZ ALONE.

Sam

So if we do win, we will leave you be but you must not attack ships full of innocents anymore.
Only ships with cannons.

Adele

Ships able to fight back.

King Crab

AGREEDZ…

### Epilogue

King Crab

YOU WINZ.
ME NO LIEZ.
HERE IZ EZPADA SHIP.

Adele

Woah, look below the sea…
Espada's shipwreck!
I'm diving in.

Sam

Thank you King Crabz.

King Crab

I ZEE GOOD ZINGS IN YOU.
DONT DIZAPPOINT.

Adele

Look what I found!
A secret notebook with a royal Navarre crest on it!

Sam

And that's it?
No ghosts? No gold? No Espada?
Just a silly notebook?

Adele

But this is a huge discovery Sam.
Let's bring it to granpa!
CitizenBoardExplanations

## Availability

When the Pirate Inn is opened for the first time

## Giver

 Gunny

 Main Island

## Progression

**Previous**:
 Let's get stronger

**Next**:
 AddPirateCrew

## Dialogue

### Prologue

Gunny

Welcome to our Pirate Inn Sam!
This is where all the heroes who have crossed your path will hangout.

Sam

And if I get enough

Gunny

Indeed Sam, indeed. And why don't we start with Rufus?

### Epilogue

Rufus

Hey what's rockin' boss?

Sam

Welcome Rufus! Hope you will have fun with us.

Gunny

The world is full of heroes, and just like Adele, Rufus or you Sam…
they all have different sets of skills.
I would highly recommend that you try and collect as many as possible.

Sam

These heroes sure could come in handy to be on top of the ship battles!

Gunny

One last thing about Medal.
Don't stop collecting them once the heroes joined you.
Medal will also help the heroes reach new levels of evolution!

Sam

This might be too much information at once Gunny.
But I get it, Medal are cool and we need them.
Excalibur Crossbow++

## Categories

 Navarre

 Weapons

## Stats >

 282 … 452

 320 … 513

 128 …

 4 seconds

 10 seconds

## Requirements

 Wood × 160

 Blue Wood × 200

 Black Stone × 40

 Tech Gem Navarre × 8

Mastered Excalibur Crossbow+

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Excalibur CrossbowExcalibur Crossbow+**Excalibur Crossbow++**
Cutting Nose++

## Categories

 Pirate

 Noses

## Stats >

 512 …

 256 …

## Requirements

 Wood × 300

 Arena Stone × 30

 Tech Gem Pirate × 3

Mastered Cutting Nose+

## Evolution

**From**: Cutting Nose+

**To**: Cutting Nose+++

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Nose is calculated by the following formula.
`Adjust = **1**`
`Life ÷ 2 × **1** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood NoseCutting NoseCutting Nose+**Cutting Nose++**Cutting Nose+++
Arrow

## Categories

 Elements

* The Element: **Arrow** is an attribute for Heroes and Modules, represents their strength or weakness.
* Heroes and Weapons that have the Arrow Strength will cause 50% additional damage to all Sails and Dandolo hulls.

## Weapons

Wood CrossbowCrossbowCrossbow+Crossbow++Crossbow of SpeedCrossbow of Speed+Crossbow of Speed++Excalibur CrossbowExcalibur Crossbow+Excalibur Crossbow++
Golden Mortar

## Categories

 Dandolo

 Weapons

## Stats >

 110 … 176

 90 … 144

 90 … 144

 10 seconds

 10 seconds

 217 …

## Requirements

 Wood × 30

 Red Wood × 10

 Black Stone × 2

## Evolution

**To**: Golden Mortar+

**To**: Thunder Mortar

## Description

* **Availability**: After defeating The Doge: Normal: Mission 5

## Skill

###  Boom Balloon

Launch an explosive barrel over the enemy that deals a lot of damages (4)

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
Machine Gun+++

## Categories

 Dandolo

 Weapons

## Stats >

 256 …

 471 …

 94 …

 2 seconds

 10 seconds

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Machine GunMachine Gun+Machine Gun++**Machine Gun+++**
Ash

## Categories

 Rare

 Heroes

## Skills

 Throw Swords

 Dark Strike

## Medal Source

 Heroes Chest

 Mr Wing

## Requirements

 :  Medal × 10

 :  Medal × 15

 :  Medal × 30

 :  Medal × 80

 :  Medal × 400

## Description

Ash throws a dark shadow upon his enemies, damaging everything and paralysing them with fear!
## Skills

###  Dark Strike

Huge sword strike which will damage everything. Damaged weapons will be \*cursed\* for a short period of time. (4)

## Stats

The stats listed here may be outdated by app updates.
Animal Rights 1/2

## Giver

 Mansoole

 Marketopeia

## Progression

**Previous**:
 Shady 3/3

**Next**:
 Animal Rights 2/2

AAh you have found cargo.
Give.
Here, good pay.

Sam

No.

Mansoole

…
You making mistake.
Big.

Sam

Is that a threat?
Because you're not scary.

Mansoole

If you keep cargo, buy cargo.

Sam

And with some gold, you'll leave Smoothie alone?

Mansoole

Smoothie? Cargo?

Sam

He has a name! He's called Smoothie!

Smoothie

You buy cargo, you get "Smoothie".

Are we really going to buy Smoothie from Mansoole? He would leave him and us alone, I suppose, but it feels icky. Anyway, you're the boss, boss, you decide. I'll break my piggy bank and see if I can contribute a bit.