Mila Hargraves

## Sigil

**Wolf**, lesser known in her civilian form as **Mila Hargraves**, is a solo unregistered Magical Girl with no affiliations.

She is infamous for her power to transform into, control, and assume the abilities of Monsters, a reputation that ensures she leaves behind little roots. More infamy lies in her tendency to migrate from place to place for weeks at a time, suddenly claiming routes to patrol on her lonesome until the CDD is summoned to the area. In spite of this, Wolf doesn't seem to hold any outspoken contempt or hostility for other Magical Girls.

## Physical Appearance

Mila is of Southeast Asian (primarily Filipino) descent with a taller than average, heavy-set stature (181cm / 5'11"). Xe has a well-defined musculature, toned somewhat by fat. Her skin is a medium-light olive. These can be obscured somewhat while transformed, as xyr forearms are often covered in gray fur gradienting to dark platinum, ending with black claws.

Her eyes are a salmon pink. While transformed, she dons striking grey and dark platinum eye shadow, with dark platinum stripes coming below the bottom corners of her eyes. Dark platinum hair of varying lengths fall down her shoulders and the sides of her face--shorter ends stick out around the ear mark. Her roots are gray.

Before receiving the dream, Mila's eyes and hair were dark brown.

### Sigil

Dark platinum in color, located on xyr lower forehead.

Peculiarly stylized, Wolf's sigil resembles an anterior longhorn-esque skull with three eyes. Two pairs of tusks protrude from the sides of its jaw; a third hangs from the front of the mouth. Due to its vagueness, it could also resemble a horned insect with eye-like wings and horns on its abdomen.

## Personality

Wolf's sense of humor is flat-toned, delivered straight, and peppered throughout the majority of her interactions. At first blush, one might think she's no-nonsense; but once you get to know her, it's hard to tell if she takes anything seriously at all. She takes to backlash and conflict with further sarcasm and disregard, preferring not to waste her time and investment on those who might look down on her.

Xe has a knack for strategy and problem-solving. Having experience thinking under pressure even before xe had the Dream, Wolf exudes a sense of confidence even in things xe admittedly doesn't have a clue on. While xe won't flaunt xyr expertise, xe's quick to call out those who may be delivering false and/or harmful information. However, correcting rumors about xyrself tends to be an exception: Wolf already has too many negative buzz around xem to care.

Wolf prefers to keep to herself (namely, her Magical self) in all manners public and private. The only exception to this appears to be when she's trying to bring attention to an under-defended / underfunded District or Sub-district: every once in awhile, she'll migrate to somewhere in the City with poorer infrastructure and/or a dearth of Magical Girl patrol routes, and use her controversial powers to bring attention to the area. Oftentimes in this, she plays up the "villainous" image that's been misconstrued by others throughout her tenure. As an act to temper her sanity, Mila spends her civilian time disguised and volunteering in these areas, often staggering it with when her Magical alter ego leaves to deter suspicion.

## History

Little is known about Mila Hargraves and xyr chaotic, never-settled life. Hardly passing out a name to those xe meets, pulling out a backstory from xem can be a challenge of great purport. If you have, chances are you know one of three things: 1.) xe used to live in the Downs when xe was really young; 2.) xyr social transition was sudden and came with great upheaval; 3.) xe's not going to be able to stay for very long. But xe's not a bad dude: with a peculiar sense of humor and a penchant for silly conversations, xe tries to leave places better than when xe found it. Schoolmates, if you can find them, think of Mila fondly, though they can only remember xyr deadname—something they're deeply apologetic of.

The Big, Bad Wolf in the Woods is a different story entirely.

In C.S.Y -5, a monstrous Magical Girl popped up in the Downs, empowered a Boss Monster, gave 4 out of a team of 5 contact wounds, and caused significant property damage. All within her first week of going on patrols.

The news went ballistic.

Apparently, the Magical Girl didn't have a title—or a name, for that matter—and records came up completely empty. She was still appearing during the Nightly Purge, glimpses caught by passerby patrols and civilians peeking from windows, so it wasn't like she was some rogue Monster. Rumor had it that she could control them, though. Rumor had it that she was bonding with them. That she was resentful. That she was ungrateful. That she was a monster at heart.

Hargraves, having only realized xe was a girl less than 24 hours before xe got xyr Dream, didn't even have a *normal* name yet.

Other Magical Girls in the area were more charitable than the media, able to recognize new Mahou when they saw it. And the new girl appreciated their kindness and hospitality, she really did... but xe wasn't going to be registered any time soon. She laid low for several nights, then ran from the Downs as soon as she got the chance.

Things got worse before they got better—the media and frightened, less charitable Magical Girls certainly didn't help—but eventually, Wolf made a name for herself; and so too did Mila. Her craft has been refined and her bad press weaponized into a tool for infrastructural change. However, most of what you'll hear about Wolf are secondary and tertiary sources. Not all of it is true, but even less is unfounded...

## Powers

Irrevocably Monster-themed, Wolf's powers practically make her an honorary Boss Monster in her own right. Coming into play the moment a Monster steps into a moderate radius surrounding her, Wolf is presented the following:

* Varying assertion of control over Monsters.
* Passive, reflexive copying of the Monster's passive abilities (primarily power-boosting and non-combative features, e.g. temperature, mobility, alternative sight, specialized bolsters).

Once she makes physical contact with a Monster, she is also afforded the ability to more concretely emulate a Monster, form and all; and/or fuse her physical form with the Monster(s), wrangling control from it and all its abilities.

By default, Wolf's weapons are a **wolf Monster-like helmet** and **claws** to match. While perfectly capable of doing devastating damage on their own, xyr weapons change and merge with xyr form whenever Wolf shapeshifts or fuses, amplifying the offensive powers of the fused Monster whenever applicable.

## Gallery

A full body picture of Wolf's base Magical Girl outfit, weapons not included. Of note is the neck ruff, which has been replaced by a collar of spikes (seen in expanded gallery.)Two bust-up drawings of Wolf, showing off her Helmet (both) and Claw (bottom) weapons.Note from Wolf creator and artist, MD: "it is my hope this pleases the cube"Further creator and artist notes: "i forgot to add the make-up adn stuff to it"A small comic portraying an 11-year old Mila, pre- and post-Dream.
## Trivia

* Wolf is transfeminine. While xe's open about this fact, xe tends to joke about xyr turnaround time from "egg\*" to "mahou." Apparently, "by the time [xe] had [xyr] revelation and went to sleep, [xe] woke up with purple hair and a tattoo on [xyr] face."
	+ Egg is a term in the trans community used to refer to someone who hasn't realized they're trans ("hatched") yet.
* Has thematic powers with "The Swan." Despite learning of each other within the past year, they refuse to team up.
* Lives alone. Dropped out of school shortly after becoming a Magical Girl, spending off-time either self-teaching or volunteering.
	+ In spite of xyr lack of formalized education, Wolf is a lot more well-read than average. Xe spends a lot of time researching monsters and sciences to better utilize xyr powers. Wolf may also have all these smarts because xe is a huge nerd.
* In spite of her lack of official documents, Wolf is currently listed under the T.R.A.C.E system with T, A, and E. While she fervently declines study, enough observations about her powers have been made by other Magical Girls to make the classification.
	+ T (Thematic) - Newly realized and theorized, connection being made to The Swan. In spite of the other specializing in Barrier manipulation, the two's Sigils and outfits strongly match and contrast each other. What connections Monsters and the Barrier might have are put into question by their thematic convergence with each other.
	+ A (Amplified) - Wolf's repeated ability to fuse with Monsters with no discernible time or numerical limit falls under this criteria. Being able to passively and wholly emulate their abilities on her own does not, however.
	+ E (Excessive) - Observed during her first year as a Magical but carefully avoided afterwards, Wolf acquires the ability to make contact wounds whenever she's emulating or fused with a Monster, of which is amplified by the strength of the Monster(s) she's in contact with. Physically interacting with Wolf while she's nearby Monsters is considered extremely dangerous and should be avoided.
* While not a particular fan of any Magical Girl, Wolf has a deep respect for Team Maiden, the Magicals patrolling xyr home district before xe got xyr powers and had to move away. It's being theorized by those who caught wind of her move that xe's taking over from the power vacuum Maiden left behind...