Glorybound: Episode 01

### Reddit Thread

***Glorybound* Episode 1** was originally streamed on Arcadum's Twitch channel on May 2, 2019, and released on Arcadum's Youtube channel on July 8, 2021.

## Summary

A shady pale girl with burn marks on her hand, walked the stones of the city High Horse in Daborak. She is running away from something, and notices the sign of a tavern having a discount of half price, called The Fleece. She goes forward, looking for the tavern, and arrived at a bridge with running water underneath. She seems to have trouble passing by the bridge somehow, and ask an aid from a guy carrying an apple cart nearby to cross it. She thanked the man and promised him to help him whenever she can. She passed by a statue of a horse in brass and platinum, but she didn't mind it too much, and enters a tavern called The Fleece, to escape a burning heat of the sun.

A priest carrying an enormous book, departing his hometown looking for a man named Dadrian Aldoss, walked by the same stones. He noticed the same signs, but he still make a choice to ask locals. He approached an old man named Pappy, with one eye faded white, sitting on the side of a road. The old man, after some difficulty hearing the question asked, points the priest to a nearby tavern where he can find the man. The priest passed by the bridge, and encounter a mysterious ferrymen offering a fish. He comes across the same statue, and checked out a plaque underneath the horse, that says:

> *To commemorate Dastion's last charge, may he be forever remembered by the people of Highhorse.*
>
>

The priest have such knowledge of Dastion, a heroic warhorse in the older days of Daborak, back when it was still a city-states. It was said that the horse, with his rider slain, charged the forces of the enemy of Daborak, and crushes their commander with his hooves. However, Dastion did not survive the charge, impaled by many spears, and died on top said commander. The people of Highhorse, inspired by the action of the simple warhorse, won the day and made the statue to remember him. The priest notes an incantation, *Dastion's Charge*, since he know the language Cantor. He keeps it in his notes, and moved on to the Fleece.

An illusionist with a strange black clothing, walked the stones previously trod by the priest and the pale girl. He encountered an old man in the side of the road, Pappy, who were crying and rambling about seeing his son, who died drowned in a vat of milk, and swore vengeance to the mother of his son Jenny. After a failed attempt to persuade the man to dissuade him from taking vengeance, he suddenly died in the middle of his angry rambling. He encounters the same ferrymen when he traversed the bridge, and happily agreed to take a fish. He only realized that what he catch is not a fish, but a bag sewn to look like a fish, and the ferrymen who threw it has mysteriously disappeared. He looks inside the "fish" bag, and found 100 gold.

He walked by the statue of Dastion, and notices a buzz underneath the statue, and that the statue is held together by an enchantment of a Transmutation spell. Analyzing the magic, he notices that the statue has an activation sigil, which he turns on. The statue begins to move, and reveals a door beneath it. The display is noticed by the crowd who looks at the moving statue excitedly and pushed back the illusionist, and soldier begin approaching the crowd to disperse the crowd and fix the moving statue. The illusionist slinks to the tavern to avoid getting into trouble.

A former dancer, deep in thought, walked over the stones. She was a newly freed woman, who meet a hag, in search of a new meaning in her life other than dancing, that pointed her to search for a man called Dadrian Aldoss. She noticed the sign of discount, and talked to herself a bit. She passed by the bridge uneventfully, and approached a dispersing crowd. She asked around and heard about the moving the statue of Dastion, and she was pointed to the Fleece nearby.

A plain looking man escaped a caravan that abducted him, and walked the stones of Highhorse. He was looking for the man Dadrian Aldoss, for information about the talking skull he acquired and got help from while escaping the caravan. He was required to fulfill a certain promise to the skull to get the help he needed, and now he's looking for information about how he can fulfill those promise. He comes across a white robed man, who cleans up part of the road from bile and urine, coming from Pappy who died earlier. The plain looking man asked him about Daydrien, and he told him to go to the Fleece and ask the bartender there.

Before he leave, the white robed man warned him about a ghost of a fishermen, that appears beneath the bridge. He warns him to not hear what he has to say, and do not took whatever he has to offer. The ghost appearance is apparently linked to a lord's son who died ten years ago in the city. The plain looking man continues walking, and arrived at the bridge. He walked by the bridge, then stops in the middle. He dawdle for a moment and waited. After a moment, he feel a vibration, and notices it comes from his talking skull. The skull warns the plain looking man about how the fishermen's ghost is being corrupted by something, a shadow, and to watch the river. He walked by the river, and arrived at the statue of Dastion. The man noticed two rubies adorned by the horse's eyes, and entered the Fleece.

In the Fleece, the priest and the plain looking man talked and discover that they're looking for the same man. The pale girl chimes in after hearing the name Dadrian Aldoss. The illusionist was prodded by a ravenous man to eat something, and the illusionist asked him about the man. The ravenous man proceed to boisterously proclaim the name, and everybody in the tavern heard the name but one guy, deep in his study of his scroll, sitting next to the former dancer.

The former dancer tried to talk to the man, who introduced himself as Dadrian Aldoss, but ended up creeping him out after a prolonged handshake and staring, and the man moves away to sit in a couch in front of a brazier. The pale girl, who heard the man's name, tried to dramatically flip and sit next to Dadrian, but failed horrifically and flips face first into a furnace, burning her hair a bit.

After such dramatic entrance, Dadrian finally was talked to by the plain looking man, who introduces himself as Dhax. Dhax inquires about a rumor that Dadrian is seeking aid for adventurers and finally notices that they were all adventurers that are looking to answer his call. The pale girl introduces herself as Alice, the priest introduces himself as Horras, and the illusionist introduces himself as Jeanne. The former dancer never really introduced herself.

Horras reveals to Dadrian that he's looking for him because his name is written inside his book, which was a book given by his father who were also a priest of Runethares. The book is revealed to be a story tome, and it was fabled that the story tome is the book in which history was written upon, and that the book will be kept in Runethares' library. Horras is here to complete the tome while adventuring with Dadrian.

Jeanne reveals that he is looking for Dadrian to ask about a man named Vaid(?), who burns down his house. Dadrian reveals that he knows of such person, and he'll arrange a meeting with him and then Jeanne can do whatever he pleases with the man.

Dadrian begin explaining the job, to guard him while he's expanding his business to the Riverlands, near the border of Daborak and the Rift, and said that his last guardians were not effective. He reveals a scar in his arm, who were made by a druid with a tiger fetish. He devised a test for the group, to get rid of bandits who made a hideout in a nearby barrows, and will consider permanent jobs with him if they succeed. For this task alone, he is giving them 200 gold apiece. He points to a nearby man who will give provisions for them to reach the bandit's hideout.

The man is a priest of Babylon, which Horras nervously notes, and he gives them rations in a bag that lasts for six days apiece. He, however, gives Alice a different bag. Alice tries to discreetly glance inside the bag, and managed to hide it from almost everyone but Jeanne, and the bag is filled with 6 red vials.

They were then informed that an elf man wants to speak to them before they leave. The elf, named Feiree Lasaint, was informed by the priest of Babylon that the bandits took his mother's aquamarine necklace and offered them extra reward if they find it while clearing the bandit hideout. Horras questioned the elf about a commotion earlier before, and revealed that there was rumors that there are catacombs under the statue of the horse.

Alice tried to talk the group out of travelling while the sun is out, and proceed to accidentally reveal that she was a Dhampir by looking at a mirror in front of the party. Shenanigans happen, including a waterskin kiss for a cloak, and the party not recognizing the former dancer as a fellow adventurers and almost leaving her behind.

On their way to the hideout, they meet a tortle carrying many items on his numerous bags. The tortle's name is Many-Bags, and he is a travelling merchant. He recognizes that the party is new and not carrying enough money to buy items from him, so he gifted them a Chest of Holding. After gifting them the chest, he walked away.

After travelling for a few hours afterwards, they finally reach the entrance to the hideout. They argued about how to approach it, but unfortunately they did not lower their volume, and they were found out by guarding bandits before they were able to approach them stealthily.

Dhax immediately made two bandits asleep, and slows down almost all but one of the bandit down who tried to wake up their comrade, while he hopes that the rest of the party would deal with the bandits. The rest of the party, however, completely missed with their various attacks. He then summoned a dagger and do it himself, hitting the bandit.

Another bandit rushes over while the other bandit woke up the last sleeping bandit, and one hit Alice hard. But the party pull through and managed to slaughter the two bandits who came close, Alice in particular doing a bloody finishing move towards the bandit who strike her.

They then engage with the bandit, but everybody missed the bandits, swinging wildly. The bandits got a really good hit on the defending Horace. But soon they began beating them, with Jeanne exploding one with Chaos Bolt and Alice ending the other with a pounce and multiple stabs of her dagger.

The group then searches the nearby vicinity for the entrance to the actual hideout, and then discovers a locked door in the nearby vicinity, with marks on it that indicate that there was multiple attempts to try and pry it open. Horace notices a soft knocking voice that he recognizes as Cantor, specifically tied to Dastion, and matches the rhythm to complete the song by knocking back.

As he does that, the way to the barrow open, and the party entered it.

## Featured Characters

### Main Characters

* Alice Price
* Dhax
* Horras Venril
* Jeanne
* Lene

### New

* Bandits
* Dadrian Aldoss
* Feiree Lasaint
* Father Grinwald
* Pogun Poruu
* Raiden Bronzeshadow
* Many-Bags

## References

1. ↑ Twitch Tracker refers to this episode as *Glorybound Ep. 1*
2. ↑ Date taken from Youtube VOD