Herir

**Herir** were a species of sentient, bipedal mammals created by Maya, Goddess of Frost and Unor, Goddess of the Moon and originated from Allium. They were creatures of ice and frost that populated the 4th Domain.

## Biology and Appearance

Herir were powerful, snowbound beings. They stood at a height range between 1.6 and 1.9 meters. Sexual Dimorphism is a characteristic experienced by Herir, but the differences between female and male are average/normal. Their skin colors were very pale blue/white, with freckles of light blue across their bodies. Their eye colors ranged from white to blue, and their hair colors were various shades of blue.

Their outer flesh was soft and meaty, presenting the bare minimum protection required to survive in the world(excluding their cold resistance). They were immune to cold, but very susceptible to heat. They were also susceptible to sharp and blunt damage, psionic damage, and other forms of physical and mental damage. They tended to live up to 80 years old, but outliers lived up to and beyond 100 years of age.

### Reproduction

Two Herir, one male and one female, mate to produce a child. The gestation period is roughly 9 months, split into 3 trimesters. Herir can interbreed with the following species(female only); Angel, Aveli, Silvarmir, Fodolom, and Narin. Interbreeding is dangerous due to Herir body temperatures.

## Society and Culture

Herir tended to be quite xenophilic, seeking friendly relations with their neighbors. They held a variety of jobs, having no inclination towards any specific profession.

### Dress/Attire

Nightwear for Herir tended to involved loose dresses for women and two piece cloth pajamas for men. Informal Herir wear features flowing dresses for women and thick bodysuits for men, with unisex heavy jackets. Formal Herir wear closely mimicks their informal wear, just a bit more ornate in design. Herir footwear are involve thick boots with furry interior coatings.

### Rivalries

#### Fodolom

Herir and Fodolom were once great allies, and their nations(the Sion League and the The Fideron Kratocracy respectively) acted as the main peacekeepers following the collapse of the Lanthem Accord and the Angel Imperium. Following the The Alornivian Invasion of 1765, and the Sion League's refusal to support their faltering compatriots, tensions escalated to war. In the 202 years since then, the Fodolom and Herir were consistently at war and absolutely hated each other.

#### Angel

During the reign of the Angel Imperium, the Herir began to detest the conditions placed upon them by their Angel overlords. This anger blossomed to animosity near the end of the Imperium, but tensions have cooled significantly since then.

### Naming Conventions

A Herir's full name is made up of two names. Their first name is chosen by the parents, and is usually di, tri, or quad syllable. Their second name is their family name, passed down through generations of males.

### Lineage and Relations

Herir tend to respect the younger generations, which is a rare cultural choice in Allium.

## History

### The Age Before

Herir were among the nine species created by the Gods of Allium during the Age Before. Their creation was handled by Maya, Goddess of Frost and Unor, Goddess of the Moon. They were prosperous and spread throughout Allium.

#### The Damnation of Allium

Herir served among their Gods during the Damnation, clashing with the Unrisen and Ninnol, Incarnation of the Non-Existence and serving as personal guards for Maya, Goddess of Frost. Following the death of Talod, God of Souls, Unor, Sovereign Lord of Allium approached 300 Herir and took them to the Exterior Firmament to be protected by the Outsiders.

### The Eon of Silence

Three Hundred Herir were among the 2,700 protected by the Outsiders. They were endowed with fragments of their Patrons, gifting them arcane abilities.