recursal/Fanatic-Fandom huggingface dataset:
Ankhsar Khatun

* Eagle
* Ankhsar

## Appearances

*Ghost of Tsushima: Iki Island*

**Ankshar Khatun**, also known as the **Eagle** (オオタカ, *Ōtaka*), is the main antagonist of *Ghost of Tsushima: Iki Island*.

She was the leader of a tribe of Mongolians known as the Eagle Tribe who have gained a foothold in Iki. The Eagle was a threat unlike any Jin Sakai has ever faced.

## Biography

Before Ankshar Khatun was a khatun and revered shaman who was not only a conqueror of nations but also a shepherd of souls. She was born on Iki and spent her life there and during her younger days she was a medic raider. but she lost her eye in battle during the sakai invasion and was always outcasted by her own people due to how she treated injured raiders with her medicine that drove some raiders to loose their minds she was then washed away by a huge flood during the battle of cloud forest that killed raiders and samurai alike her people thought she and the raiders drowned in the flood but she survived and left Iki to join the Mongol Empire. She was trained and became the leader of a mysterious Mongolian tribe called the Eagle Tribe, who followed her every command and koutun gave her the title of the "Eagle". This mysterious woman had gained a foothold on the lawless island where she grew up.

## Skills

The Eagle is a skilled commander and warrior, capable of switching between a sword and her Mongol shaman staff in combat while also throwing kunai-like blades to attack enemies from long-range, as seen in her final battle against Jin.

She is knowledgeable about using her sacred medicine as a form of psychological warfare to force the people of Iki to submit to the Eagle Tribe. This is especially apparent when she tricks a poisoned Jin to reveal more about himself and causes him to suffer multiple hallucinations about his past. However, the Eagle is surprised when Jin is later able to become mentally strong enough to resist the sacred medicine, which leads to her defeat.

## Tactics

The Eagle can be frustrating. The best way to beat her is by using the Sarugami Armor, which makes Perfect Parries and Perfect Dodges deadlier, which is perfect against her. One way to boost the chance for Perfect Dodges and Perfect Parries is to use, Mizu-No-Kami Charm, found in the Marsh Rock Shrine.

## References

1. ↑ imdb link
2. ↑ Ghost of Tsushima: journey into the dark secrets of Iki Island
Hironori's End

* Image
* Location
* Location 2

**Hironori's End** is one of the locations in *Ghost of Tsushima.* It contains an Adachi Sashimono War Banner. It is likely derived from the name of Hironori Nagao, a member of clan Nagao and a student to Sensei Ishikawa. The name explains that it is the place where Hironori Nagao was killed.
Kaede

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

> How dare you trespass on Tadayori's sacred ground! You dishonor Tadayori's legacy, thief!
>
> ― Kaede
>
>

## Physical description

### Skin

Pale

**Kaede** is a female samurai. She is the last of Tadayori Nagao's line.

## Biography

Kaede guards Tadayori's Rest for an unknown period of time, killing trespassers seeking to dishonor her ancestor's legacy. Though related to Clan Nagao due to being a descendant of Tadayori, it is uncertain if Kaede identified with her relations to the clan beyond her ancestry.

One day, Jin Sakai, seeking Tadayori's Armor to use against the Mongol invasion, tracked down the rest and began to search for clues there. When Kaede discovers Jin's presence, she swiftly confronts him. Jin reveals his identity to Kaede, but Kaede believes he is a scavenger pretending to be a samurai, under the belief that he is there to steal from Tadayori. Kaede then engages Jin in a duel. Upon seeing Jin's impressive skills with a sword, Kaede realizes he is telling the truth and sheathes her blade just as Jin gained the upper hand.

After apologizing for the misunderstanding, Kaede tells him that Tadayori's armor was lost, but notes a line from an old scroll: "Tadayori watches over Azamo Bay for eternity." She suspects it's a clue to the hidden location, which Jin deduces must be the cliffs overlooking the bay. Kaede notes that Tadayori's armor gave him great speed and deadly aim, and makes Jin promise to wear it in defense of the innocent, just as Tadayori did to defend Azamo Bay.
Gomyo

> In Kushi, I met a man who claimed he killed the other bandits around him. When I questioned him, he said they killed his family. He sounded sincere. I will help him get his vengeance.
>
> ― Jin Sakai
>
>

## History

Gomyo was a peasant who, having filled himself with debts. he was forced to become a bandit to support his family and pay off his debts, but years later he found out that the bandits had killed his family and in anger he swore to kill them all.

## Game Events

In one of his journeys, Jin Sakai found Gomyo among the remains of a band of bandits destroyed, Jin thought that he was a wounded bandit and Jin was going to end his suffering, but Gomyo told him his whole story.

moved Jin helped Gomyo to kill the last bandits, Gomyo was seriously injured and before he died he begged Jin not to leave his corpse next to the bandits, to which Jin agreed and gave him a proper funeral.
A Thief of Innocence

* Title card
* Location

**A Thief of Innocence** is a tale of Tsushima that becomes available during Act 2: Retake Castle Shimura.

## Synopsis

A woman in Umugi Cove asks Jin Sakai to help her find her daughter Kuma, who disappeared a few days prior. Jin speaks with several people regarding Kuma's whereabouts, including a Straw Hat named Sanetoki who makes cryptic comments comparing children to chickens. Eventually, Jin finds one of Kuma's friends who claims to know where she is. According to the friend, Kuma had left Umugi Cove with a man who had promised her a job at the Nukamaka Inn.

Jin leaves Umugi Cove and heads to the inn, where he is attacked by a group of bandits. He defeats them all and finds Kuma on the second floor of the building. Upon being freed, Kuma explains that the bandits had been using her to flag down travelers for them to rob. She apologizes, and Jin prepares to take her home. Outside however, they find Sanetoki holding Kuma's mother hostage. Repeating his previous comments, the ronin challenges Jin to a duel. Jin slays Sanetoki, and Kuma reunites with her mother.

## Objectives

* Investigate Kuma's disappearance
* Speak to the ronin at the dojo
* Follow the ronin
* Search for the Nukamaka Inn
* Find Kuma
* Speak with Kuma
* Lead Kuma to safety
* Speak with the ronin
* Duel the ronin

## Journal entries

> A woman in Umugi Cove is calling out for her daughter. I'll find out what's happened.
>
>
>
>

> A mother is missing her daughter. It's been days—and though I hate to admit it, her daughter is likely dead. But this woman reminds me of my own mother, holding on to such hope. Such determination has won wars. Perhaps I can find her daughter.
>
>
>
>

## Notes

Replay of Sanetoki’s duel is not immediately unlocked. After completion of the mission, Kuma and her mother may be followed back to Umugi Cove in real time. This takes around 20 minutes. If you don’t do so directly after the mission, they will respawn on the road not far from the front entrance when you travel there again.  They can be killed by random encounters, including animals, and you will not get a warning if they are spotted before you.

If even one of them makes it back to their shop and home, Sanetoki’s duel is unlocked for replay. Restarting from Last Checkpoint if they are killed respawns them back by the inn.
Broken Armor

> Samurai Armor that has been damaged beyond repair
>
> ― In-game Description
>
>

* In-game
* Original

The **Broken Armor** is the damaged version of the Level 3 Samurai Clan Armor which Jin wears at the Battle of Komoda Beach, and the first outfit that Jin fights in. As Lord Shimura's ward, Jin Sakai wore this armor to represent Clan Shimura as opposed to the Armor of his own clan, due to his guilt over his failure to intervene in his father's murder.

The armor can be seen in it's non-damaged state by upgrading the Samurai Clan Armor at level 3 with the Seasons of War dye, along with equipping the samurai helmet Jin earns by after upgrading the Samurai Clan Armor to level 2.

You can get the armor by completing all lady Masako quest

## Use

The armor has no effect whatsoever and is the only armor to be such, rendering it obsolete in function against all other. The armor is also the only armor set which cannot be upgraded; the only conceivable use of the armor is for players to challenge themselves with.

## Gallery

Broken Armor (default)Broken Armor - Dark Survivor
Hiyoshi Springs

Hiyoshi Springs Inn

**Hiyoshi Springs** is a hot spring in Izuhara, located near the Hidden Springs Forest.

## Services

* Bowyer
* Merchant
* Trapper

## Trivia

* Location of the collectible record *Deliver to Sensei Ishikawa* (at the tower).
* Nearby the springs, in a bamboo clusters, there is a villager cutting bamboo trees with a dead Mongol that has bamboo grow through him. Players can interact with the villager and have Jin ask how that is possible to which the Villager will say that "the Bamboos here has always been different".
	+ This is likely a reference of the unproven method of Bamboo Torture supposedly used across South-East and East Asia. Rumors has it that Japan used this technique during World War II.
* The Hiyoshi Hot Springs are the only Hot Springs in Tsushima that Jin cannot rest at after the first time.
Crimson Dye Merchant

* In-game appearance
* Map Location

The **Crimson Dye Merchant** (Real name: **Sao**) is a special vendor found in the Iki Island expansion. As his name indicates, he will sells special cosmetics that specialize in red colours for Flowers, just like the normal Merchant. Unlike the similar white and black dye merchants, the crimson merchant must be unlocked by completing the Hidden Cove Tournament in Fune's Refuge.

When first approaching the merchant after unlocking him, he will give Jin one item for free.

## Vendor

* Armor Dyes
	+ Samurai Clan Armor: Raw Courage (25 Flowers)
	+ Samurai Clan Armor: Endless Wrath (10 Flowers)
	+ Sarugami Armor: Crimson Victory (10 Flowers)
* Sword Kits
	+ Undying Rage (15 Flowers)
* Hats
	+ Crimson Blood Straw Hat (20 Flowers)
* Masks
	+ Savage Fury (10 Flowers)
	+ Hashihime Mask (20 Flowers)
Jogaku Temple Lake

Jin firing upon the Mongols on the opposite side of the lake

**Jogaku Temple Lake** is one of the locations in *Ghost of Tsushima.*

## Description

The Jogaku Temple Lake is a frozen lake which lies behind the Jogaku Temple. Due to the extremely cold weather, the ice is incredibly durable, as even flaming arrows and explosives cannot crack its surface. When Yuna and Jin decide to make the temple their base of operations in their fight against Khotun Khan, they lure the Mongols across the frozen lake using the alarm on the opposite side, before taking advantage of some explosives which are strewn across the lake's surface to defeat the Mongols.
A Final Request

* Title card
* Location

**A Final Request** is a side tale in *Ghost of Tsushima*.

## Synopsis

Jin Sakai encounters a group of Straw Hats attacking Lucky Genzo's Inn. He defeats them all and checks for any survivors of the attack. The only person alive is an old woman. She explains that the ronin attacked the inn and took all of the men to Hollow Gorge. With her dying breath, she begs Jin to save her husband Oda, who was among the men taken.

Jin travels to Hollow Gorge, clearing the camp there of ronin and freeing the prisoners. However, Oda is nowhere to be found. One of the prisoners mentions another ronin camp on a cliffside nearby. Once again, Jin clears the cliffside camp and frees the prisoners but is unable to find Oda. One of the prisoners mentions that some of the Straw Hats who attacked the inn were survivors of the Yarikawa Rebellion.

Jin heads to one final camp nearby, where he finds both Mongols and Straw Hats. After defeating the enemies, he finds Oda and frees him. The man tells Jin to hurry to the inn to help his wife, but Jin breaks the news to him. A distraught Oda then leaves to say goodbye to his wife.

## Objectives

* Speak with the dying woman
* Search for the ronin camp by the gorge
* Defeat the ronin at the camp by the gorge
* Speak with the prisoner
* Search for the ronin camp atop the cliff
* Defeat the ronin at the camp by the cliffs
* Speak with the prisoner
* Search for the ronin camp near Lake Kubara
* Defeat the ronin at the lakeside camp
* Speak with the prisoner

## Journal entries

 Encountered
 Begin tale
Clan Oga

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

## Clan Oga

### Head

Sadamune Oga

**Clan Oga** is a samurai clan of mainland Japan. Led by Lord Sadamune Oga, the clan's warriors were sent to Tsushima as reinforcements by the Shogun to help fight the Mongol invaders. The clan later occupied Castle Shimura in preparation to defeat the Mongol fleet in the Kamiagata region of Tsushima.

## History

Clan Oga is a samurai clan led by Lord Sadamune Oga. They are bannermen of the shogun and are considered by Sensei Sadanobu Ishikawa to be an elite fighting force. They served with Kazumasa Sakai on Iki and did the same for Lord Shimura during the Mongol invasion. They proved invaluable in aiding the jito in retaking his castle and the general war effort.

## Trivia

* Clan Oga was possibly based on the samurai Oda clan from real life Japanese history.

## Tales

* *The Fate of Tsushima*
* *From the Darkness*
* *Heart of the Jito*
Ghost of Tsushima: Legends/Nightmare Week

**Nightmare Week** is a weekly challenge in *Ghost of Tsushima: Legends*. Every Friday, at 3:00 PM UTC, a new weekly challenge is revealed and the leaderboard for the previous challenge is locked. Nightmare Week consists of both a Nightmare Story option and a Nightmare Survival option. The Nightmare Story is a specific tale in *Legends* at Nightmare difficulty, with a specific world modifier to provide additional challenge to the player. The Nightmare Survival consists of 25 waves of enemies in a specific stage, on Nightmare difficulty, with a specific world modifier.

Normally, completing the Nightmare Story will yield an Epic Gear Item of 105 Ki. However, starting in Week 9, completing the Nightmare Story and all bonus objectives, or completing the Nightmare Survival will yield an Epic+ Gear Item of 110 Ki at the end of the week.

## Modifiers

 Tool Shortage
 Reduced Healing
 Wildfire
 Empowered Foes
 Incapacitated
 Burning Blades
 Barbed Arrows
Growing Up Fisher

***Growing Up Fisher*** is an American sitcom that aired on NBC from February 21, 2014 to May 16, 2014. The series had a total of 12 episodes.

## Plot

The family of 11-year-old Henry (Eli Baker) begins to function after the divorce of blind father and lawyer Mel (J.K. Simmons) and mother Joyce (Jenna Elfman). The series follows everyday situations the family goes through, often involving Henry's sister Katie (Ava Deluca-Verley) and normal situations the parents handle, usually in a comical way. The family of 11-year-old Henry (Eli Baker) begins to function after the divorce of blind father and lawyer Mel (J.K. Simmons) and mother Joyce (Jenna Elfman). The series follows everyday situations the family goes through, often involving Henry's sister Katie (Ava Deluca-Verley) and normal situations the parents handle, usually in a comical way. The family of 11-year-old Henry (Eli Baker) begins to function after the divorce of blind father and lawyer Mel (J.K. Simmons) and mother Joyce (Jenna Elfman). The series follows everyday situations the family goes through, often involving Henry's sister Katie (Ava Deluca-Verley) and normal situations the parents handle, usually in a comical way. The series follows everyday situations the family goes through, often involving Henry's sister Katie (Ava Deluca-Verley) and normal situations the parents handle, usually in a comical way.

## Cast

* J. K. Simmons as Mel Fisher
* Eli Baker as Henry Fisher
* Ava Deluca-Verley as Katie Fisher
* Lance Lim as Runyen
* Jenna Elfman as Joyce Fisher
* Jason Bateman as Future Henry Fisher (voice only)
A Message in Fire

**A Message in Fire** is part of the main story campaign, Jin's Journey, during Act 2: Retake Castle Shimura.

## Synopsis

Jin Sakai must enlist the help of Lord Shimura's pirate contact, Goro, to sail past the Mongol armada and bring a message to the shogunate on the mainland to send additional samurai warriors to combat the Mongol invaders. If Goro can sober up, he will have at least a dozen enemy ships to get past, and a new weapon to deal with: the Hwacha – a siege weapon the Mongols brought with them from Goryeo (modern day Korea) that can fire 100-200 flaming projectiles from a handcart. Maybe Jin can find a way to use this new weapon against his enemies so Goro's ship can get past the fleet?

## Objectives

* Search for Umugi Cove
	+ Look for a path with a circular gateway and red flowers
* Follow the guard to meet Lady Sanjo
* Speak with Lady Sanjo, then go downstairs and speak with Goro
* Follow Goro to his house and take the map
* Speak with the Straw Hat Ronin at the door, then leave Umugi Cove
* Travel to Lord Shimura's old hunting camp and speak with him
* Follow Lord Shimura to meet Goro at his boat
* Follow Goro
* Travel to Fort Mitodake with Lord Shimura
* Ambush the Mongol patrol
	+ Wait until Lord Shimura attacks
* Attack Fort Mitodake
	+ Focus on eliminating enemy archers with fire arrows before melee attacks, if you can. Roll (circle) if Jin catches on fire
* Open the gates and continue the attack on Fort Mitodake
* Fight to the hwacha tower
	+ Pay attention to white circle on the ground as that's where the hwacha projectiles will land, dodge (circle) to avoid the projectiles as they greatly reduce Jin's health
* Defend Goro's boat
	+ Aim with the right stick – the white marker will help you alter the direction/trajectory– and shoot with
	+ You must be quick: if 1 ship reaches Goro's boat, the objective fails and you'll have to start from the last checkpoint
	+ Eliminate the first 6 ships, then focus your attack on the shore where archers will be shooting at Goro – focus the hwacha on the archers and yurts, then shift your attention to the 3 larger ships while looking out for a few smaller ships that are remaining

## Journal entries

>  We need samurai reinforcements if we're going to save our home. The shogun can provide them, but only if we contact him to request more forces. Lord Shimura knows a pirate named Goro skilled enough to break through the Mongol blockade and deliver our request. I should be able to find him in the smuggler's den of Umugi Cove.
>
> ― Jin
>
>
Curses

**Curses** are items in New Game+ that provide various deficits to Jin Sakai both in and out of combat and are meant to provide the player with an even greater challenge than what can be offered by the difficulty level. They are obtained from Baku the Voiceless, purchased through Ghost flowers.

Like Charms, Curses can be equipped in the Gear section of the pause menu (Gear → Sakai steel). They occupy a Charm slot.
Empty Baskets

* Title card
* Location

**Empty Baskets** is a side tale in *Ghost of Tsushima*.

## Synopsis

Jin meets a woman crying outside her house. He asks her what happened, to which she responds that bandits took every last scrap of her food. She tells Jin that they headed northeast, into the woods, and asks Jin to not harm them, to which Jin responds that he can't make any promises. After Jin finds the small bandit camp in the woods, he either dispatches of the bandits and takes a small bundle of rice in the center of the camp, or he obtains the food without killing anyone.

Jin returns to the peasant's house and gives her her food, to which she exclaims that she has not had rice in a long time. Jin realizes that the peasant had been lying to her, and scolds her for doing so. The peasant apologizes and reiterates that she asked Jin not to hurt anyone. If Jin did not kill any of the bandits, he responds that he luckily didn't have to. Otherwise, if Jin did kill any bandits, he responds that the bandits gave him no choice. The peasant then either thanks Jin or apologizes to Jin. Jin tells her that she shouldn't have lied, and that he would have helped her regardless. The peasant tells Jin that she won't do it again.

If Jin revisits the peasant's house after this tale, he will find bandits exploring in and around the house and the bloodied corpse of the peasant, presumably killed by said bandits. This is regardless of whether or not Jin killed the bandits in the woods.

## Objectives

* Speak to the distressed woman in Tsutsu
* Travel northeast toward the woods
* Search for the bandits
* Enter the woods
* Search for the stolen food
* Return the rice to the woman

## Journal entries

 Encountered
 Begin tale
Dance of Wrath

> Unleash three consecutive unblockable attacks that inflict high damage.
>
> Kills may terrify enemies.
>
> ― In-game description
>
>

The **Dance of Wrath** is a legendary sword technique of Clan Yarikawa that was practiced by the clan until it was thought lost with Tokiasa Yarikawa during the rebellion. The technique is infamous for being the bane of Lord Shimura's father and brother, leaving him as the last of his family. Jin later learns this technique as he explores the Mythic Tale: The Spirit of Yarikawa's Vengeance.

## Use

It allows Jin to perform three (3) consecutive unblockable attacks by pressing  and  simultaneously. This technique costs three (3) Resolve to execute. Killing enemies with the Dance of Wrath has a chance to inflict Terrify towards nearby enemies. Jin will target the nearest other enemy should the previous one dies before the technique completes its course. The technique gives Jin "super armor" mid-execution, meaning he cannot be staggered or cancelled by weaker attacks when the technique is executed unless that attack cuts Jin's health bar empty.

When used in Duels, the technique serves as a power move that can eat up much of the opponent's health bar; this technique resumes itself if interrupted by a deadlock.

The technique is usable in tandem with the Way of the Flame, burning away whatever the final cut wasn't able to kill.

## Trivia

* Like the quest, The Heavenly Strike, Jin is also the last person alive to master the Dance of Wrath after killing the Spirit of Yarikawa's Vengeance.
* This sword technique appears to resemble iaido (居合道), a method in Japanese sword fighting that involves quickly unsheathing one's blade for a fast attack.
Impact of loss

The impact of loss is a side tale in Ghost of Tsushima: Located on Iki Island.
You will have to choose to save the monk or husband.
If the player saves the monk, Doshun will return to camp with Hotoke. If the player saves the husband, Doshun will die, Hotoke will also get sick.
The player can speak with Togo after the tale if they save him. You can't save both the monk or husband.
Honor Buried Deep

**Honor Buried Deep** is a side tale in *Ghost of Tsushima*.

## Synopsis

After liberating Azamo Bay, Jin Sakai encounters a citizen, Hyoe, that brings Jin his shop to discuss his neighbor, Haruo's clandestine activities at night. Hyoe followed his neighbor to a cemetery and witnessed a meeting with bandits. Jin goes out to the cemetery to investigate and notices a recent fire, some bloody bandages and a half-eaten meal. Jin goes outside, hides in the pampas grass and waits for the neighbor to return.

When Haruo and the bandits return, Jin secretly follows and sees them burying an Inari statue. Jin confronts the bandits, who explain that since the Mongols are known to destroy everything, they decided to hide their sacred artifacts so they do not get destroyed if another raid were to happen. A few more bandits approach, saying that the Mongols have found their location.

Jin asks the bandits who are able to fight to join him, and together, they defeat the Mongols. Jin speaks with the bandit and discovers that there are some villagers inside the house who were also hiding from the Mongols. Jin asks the bandit to help escort them to Azamo Bay, where they will be safe.

Upon reaching Azamo Bay, Jin assures the gatekeeper that the bandits protected the villagers and will help protect Azamo Bay. The gatekeeper obliges, and the bandit thanks Jin for allowing him to prove himself an honorable man.

## Objectives

* Speak with the villager
* Follow the Azamo villager
* Speak with the villager
* Investigate the home by the cemetery
* Reach the search area
* Investigate the home
* Hide and watch the house
* Follow the group
* Observe the group in secret
* Confront the bandits
* Listen to the bandits
* Follow the group
* Defend the bandits
* Defend the homestead from the Mongols
* Regroup with the others
* Speak with the bandits
* Escort the group to Azamo Bay

## Journal entries

This section requires expansion.

 Begin tale
Blood on the Grass

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

## Blood on the Grass

### Rewards

Major Legend increase
Ronin Attire

## Mission progression

### Concurrent

The Tale of Lady Masako
The Tale of Sensei Ishikawa

### Next

The Tale of Ryuzo
Hammer and Forge

**Blood on the Grass** is part of the main story campaign, Jin's Journey, during Act 1: Rescue Lord Shimura.

## Synopsis

>  The mercenary Straw Hat Ronin may be rough around the edges, but I could use their blades to help rescue Lord Shimura. I should look them up and see if they're open to some work. Apparently they've been seen hunting Mongols in the Kishi Grasslands.
>
> ― Jin
>
>

Jin goes to Kishi Grasslands in search of the Straw Hat Ronin. He discovers a burning wagon and a trail of Mongol bodies. He follows the trail, nearly gets ambushed by a Mongol, and runs into his childhood friend, Ryuzo. Jin explains that Lord Shimura is still alive and that he needs all the help he can get to save his uncle. Ryuzo is hesitant because the Straw Hats are starving and do not want to risk their cause just to save one man. Jin offers that Lord Shimura will pay them back, just before he and Ryuzo are ambushed by more Mongols.

Ryuzo is impressed by Jin's fighting abilities but is still hesitant to help rescue Lord Shimura. They travel to the Straw Hat camp stopping to investigate a fallen wagon along the way. A peasant man tells them that the Mongols (who are camped at Fort Ohira) stole his horse and food. Jin suggests that the Mongols have stored food at the fort and he can help the Straw Hats invade. Ryuzo is skeptical about this but eventually agrees to attack the fort. Ryuzo says that his men will scope out the fort first and to meet him and his men at Takuzudama Cemetery.

## Objectives

* Travel to the coast by the Kishi Grasslands
* Follow the trail of dead Mongols
* Investigate the dropped Straw Hat
* Travel with Ryuzo to his Straw Hat camp
* Speak with the peasant
* Travel with Ryuzo to his Straw Hat camp
* Walk with Ryuzo
* Pick up the Ronin Armor

## Journal Entry

>  Ryuzo and I have gotten into our fair share of trouble over the years, but I never thought my old friend would fall in with the mercenary Straw Hat Ronin. I asked him to help rescue Lord Shimura, but he needs some convincing.
>
> ― Jin
>
>
Hammer and Forge

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

## Mission progression

### Previous

The Broken Blacksmith
Blood on the Grass
The Tale of Ryuzo
The Tale of Lady Masako
The Tale of Sensei Ishikawa

### Next

The Iron Hook

**Hammer and Forge** is part of the main story campaign, Jin's Journey, during Act 1: Rescue Lord Shimura.

## Synopsis

Yuna and her brother, Taka, have gone to Komatsu Forge ahead of Jin Sakai, but when Jin arrives, he sees Yuna in combat with Mongol soldiers, while Taka and the other villagers have taken refuge inside the forge. When the Mongols have been defeated, Jin asks for Taka's help in creating a tool that can be used to scale the walls of Castle Kaneda. Taka insists that he needs his assistant, Yukio, to help him complete this task. Of course, Yukio is being held by Mongol soldiers and Jin needs to quietly rescue the assistant so the Mongols don't kill any hostages. After Yukio is rescued, Jin returns to Taka to discover that Yuna is trying to save even more hostages from the Mongols across the river. Jin goes to help his new ally, who now spins the tale of the Ghost, much to the samurai's chagrin.

## Objectives

* Go to the town of Komatsu Forge
* Reach the encounter area
* Follow Yuna
* Find Yukio
* Help Yukio
* Speak with Yukio
* Help Yukio rescue his wife
* Rescue the peasants
* Speak with the peasants
* Lead the peasants back to the forge
* Find Yuna
* Free the hostages
* Lead the peasants back to the forge
* Speak with Taka
* Defend the forge
* Defeat the Mongol warlord
* Kill the remaining Mongols

## Journal Entry

>  Yuna's brother is finally safe, but we had to split up after our escape. I should make sure they reached the town of Komatsu Forge. If Take's had time to recover, he may be able to make me a tool to climb the walls of my uncle's prison at Castle Kaneda.
>
> ― Jin
>
>
Clan Kikuchi

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

## Clan Kikuchi

### Head

Lord Kikuchi

**Clan Kikuchi** was one of the dominant samurai clans of Tsushima and Clan Adachi's rivals. The clan was destroyed during the Battle of Komoda Beach.

When returning 55 sashimono banners to the monk at Komatsu Forge, the player will learn about Clan Kikuchi from the following conversation:

>  I must confess, the emblem of Clan Kikuchi is a strange one to me
>
> ― Monk
>
>

>  It symbolizes the mighty Winter lords. They say Kikuchi’s warriors took comfort from the cold and dark of Kamiagata. They also say living there made them harsh and stubborn. At clan gatherings, they usually kept to themselves. When they didn’t, there was often a quarrel that ended in a duel. But when the call went out to gather at Komoda, Lord Kikuchi and his men didn’t hesitate to join us.
>
> ― Jin
>
>

>  I admire your honesty, my Lord. It’s important to remember that even samurai are flesh and blood
>
> ― Monk
>
>

If players possess the Headband of Uncertainty, start a New Game+ and refrain from doing the Haiku again, the item description of said headband reveals more about the Clan: Klan Kikuchi was implied to be close, if not one and the same with clan Yarikawa before "breaking ties" and move North.

## Members

* Lord Kikuchi (Lord of Clan Kikuchi; Deceased)

## Trivia

* The Headband of Uncertainty's description states: "Centuries ago, the Kikuchi family braved uncertainty to break ties with the Yarikawa clan and tame the frozen north. The gamble paid off when the Kikuchi family established the island's largest trading port―and became one of Tsushima's five great clans."
* The record, "Conversations with the Kahn 2" reveals that Clan Kikuchi has had tensions with Clan Adachi. This is likely a hint towards Hana being resentful of her younger sister Lady Masako.
Friends in Passing

**Friends in Passing** is the eighth Ishikawa Tale during *Act 3: Kill the Khan* of *Ghost of Tsushima*.

## Objectives

* Speak with Sensei Ishikawa at Jogaku Temple
* Join the hunt for Tomoe in eastern Jogaku
* Investigate the wrecked Mongol convoy
	+ You'll meet a lady named Matsu
* Accompany Matsu while she checks her three (3) traps
* Speak with Matsu after reaching the final trap
* Accompany Matsu home
	+ Defeat the Mongols blocking the road
* Head back to Jogaku Temple
	+ Look for Sensei Ishikawa next to the Bowyer

## Journal Entry

>  Sensei Ishikawa believes Tomoe is somewhere in the northern reaches of Kamiagata. When I’m there, I should help his hunt for Tomoe.
>
> ― Jin, before starting the Tale
>
>

>  Sensei Ishikawa is planning to shelter at a peasant’s house nearby. I’ll stay with her so I can speak with the sensei about the hunt for Tomoe.
>
> ― Jin, after starting the Tale
>
>
Echoes Between Worlds

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

## Echoes Between Worlds

### Rewards

Major Legend Increase
+5 Ghost Flowers

## Mission progression

### Next

"The Warrior's Code"

**Echoes Between Worlds** is the first mission of New Game+ in *Act 1: Rescue Lord Shimura* in *Ghost of Tsushima*.

## Synopsis

Jin Sakai meets Baku the Voiceless on Lake Izuhara. He offers up dyes, armors and charms for Ghost Flowers.

## Journal entry

> I can't explain it, but I feel as if I've walked this path before. Only now, something is different. Someone is waiting for me. On Lake Izuhara.
>
> ― Jin
>
>
Battle of Castle Kaneda

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.
The **battle of Castle Kaneda** was a battle between Jin Sakai and his allies against the Mongol garrison of Castle Kaneda. It started as a rescue of the captive jito Lord Shimura, but upon the jito's release, he commanded Jin and his allies to fight the Mongols off the fortress.

## Battle

Seeking to rescue his uncle from the clutches of Khotun Khan, Jin prepared to do so by recruiting allies across the island: Yuna and her blacksmith brother Taka, Lady Masako, master archer Sensei Ishikawa, and his old friend and mercenary Ryuzo, who leads the Straw Hats. After Taka crafted Jin a special grapping hook that would allow him to scale the walls of Castle Kaneda, Jin called for his allies to begin the rescue mission. However, Ryuzo and his Straw Hat reinforcements never arrive, but Jin refuses to wait any longer and decides to commence the rescue without them.

After using his grappling hook to get inside, Jin disables the alarm to avoid any Mongol reinforcements, and with the aid of his allies, battles his way through the castle into the inner keep. Just outside of the inner keep, however, Jin finds Ryuzo waiting for him. Ryuzo explains that the Khan has put a bounty on Jin, and wanting to feed and protect his men, he and the Straw Hats have betrayed Jin for the Mongols. Jin pleads for his friend to reconsider and offers to ask Lord Shimura to help, but Ryuzo refuses to be sent on a suicidal charge like in the Battle of Komoda Beach. He and Jin then engage in a duel, with Jin emerging victorious.

Badly injured and outmatched by his old friend, Ryuzo calls for nearby Mongols to divert him and escapes the Castle. After defeating the Mongols, Jin makes his way to the top floor of the main keep, where he kills Mongols guarding Lord Shimura and reunites with his Uncle. Lord Shimura explains that Khotun has left the Castle to conquer Toyotama, and orders Jin to help him retake Castle Kaneda from the remaining Mongols. With the help of Jin's allies, the castle is successfully retaken and the remaining Mongols all killed.
Journey into the Past

**Journey into the Past** is the introduction to the *Ghost of Tsushima Iki Island DLC.*

This quest serves as a partial "point of no return,” in that you will have to stay on Iki until finishing the DLC's main story, If there are any other quests, upgrades, or purchases on Tsushima you wish to complete, it is best to do so before traveling to the island. You will only be able to fast travel back to Tsushima after completing The Blessing of Death mission at the end of the DLC main story.

## Synopsis

At an unknown time during or after the invasion of Tsushima, Jin Sakai hears about disturbing events happening at a small settlement named Drowned Man's Shore located in the southern Toyotama region and decides to investigate.

After arriving, Jin finds the peasants in the whole settlement have been driven into insanity by an unknown force. An investigation of a Mongol yurt nearby indicates to Jin that a previously unidentified tribe of Mongols were involved with whatever happened. A group of Mongol soldiers then appear, led by a shaman who declares to Jin that the "Eagle" is calling out for him before starting a shamanic chant. Jin fights off the Mongols, who have their combat abiltiies enhanced by the shamans. He speaks to a surviving shaman afterward, who tells him the Eagle will lead her Eagle Tribe to Tsushima's shores from Iki island before dying. Jin then remembers the childhood memory of his father's death.

Sometime later, Yuna arrives. Jin speaks to her about what happened, telling her that his father died on Iki before deciding to return there to investigate the Eagle Tribe's presence. Yuna stays behind to help the peasant settlement while Jin prepares for his journey ahead by talking to a boat captain by the shore that will take him to Iki.

The player at this point is warned that they are about to begin a long series of Tales that will challenge their skills as a warrior.

Whenever Jin is ready, he and his horse will board the boat, his first destination being the ancestral stronghold of Fort Sakai. The boat captain warns there have been severe storms around Iki ever since the Mongol invasion began, only they should be fine. Once they have set sail, Jin sights a large storm approaching, with lightning striking the boat afterwards.

Jin manages to survive the shipwreck, walking alone onto a beachside shore with the hope that his horse was alive too. After moving through a seaside cave, Jin finally reaches his destination of Iki island.
Hidden in Snow

* Title card
* Location

**Hidden in Snow** is a side tale in *Ghost of Tsushima*.

## Synopsis

Jin Sakai arrives in Sago Mill. The town is deserted save for a few men who all greet Jin nervously. Sota, the person in charge, explains that he and his people are wary of strangers because of encounters with Mongols and bandits. Jin offers his help but Sota declines, saying that their real problems—disease and starvation—cannot be solved with a blade.

Still suspicious, Jin decides to investigate the village further. He meets a peasant who claims that the villagers are hiding something. The peasant leads Jin to another area of the village where Jin finds several men's corpses. They all appear to have been killed by weapons despite Sota's claim that most of the villagers died from illness. He also finds tattered women's clothes, crates with scratch marks, and sets of footprints. He follows the footprints out of the village to a nearby Mongol-occupied farm. Jin defeats the Mongols and frees their prisoners, who turn out to be women from Sago Mill. He offers to lead them back home, but they refuse. According to the women, the remaining men of the village had allowed the Mongols to take them away without a fight.

The women stay behind to make a new life for themselves. Meanwhile, Jin returns to Sago Mill and orders all of the men to face him. He scolds them for allowing the Mongols to take the women away and prepares to kill them all. However, Sota speaks up and takes responsibility for their actions. Jin either executes Sota alone and allows the other men to leave, or kills them all.

After the tale's completion, Jin visits the farm from which he rescued the women. The women are gathered around a campfire. The earlier peasant who helped Jin is there also, and comments that he finds the farm peaceful despite the ongoing war. Jin informs one of the women that he dealt with the men of Sago Mill.

## Objectives

* Travel to Sago
* Investigate the town
* Find Sota
* Speak with Sota
* Investigate the town
* Follow the peasant
* Investigate the town
* Follow the tracks
* Travel to the farm
* Rescue the women
* Return to Sago
* Kill Sota
* Speak with the peasant

## Journal entries

 Encountered
 Begin tale
Blood in the Snow

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

## Mission progression

### Game

*Ghost of Tsushima: Legends*

**Blood in the Snow** is a Survival stage in *Ghost of Tsushima: Legends*. It has three defense points: the camp, the outpost, and the mine. It also has two locations for enhancements: one in between the camp and the mine, and the other by the outpost. It takes the form of General Dogshin's Camp in the base game as a Mongol territory and can be freed once Dogshin has been defeated in a duel.

## Gallery

Aerial view of the campThe mineThe outpostThe camp
Archery Master's Attire

> Worn by Sensei Ishikawa
>
> ― In-game description
>
>

Rank I & II

The **Archery Master's Attire** was an armor set that was only available in a New Game+ playthrough, where it could be purchased from Baku the Voiceless for 25 Ghost Flowers. It provided bonuses for the Half bow and Longbow to nocking and reload speeds, increases the duration of concentration and rewards the player for landing a successful headshot by restoring a portion of the concentration meter. It is the same attire that is worn by Sensei Ishikawa.

This armor set was later removed in Patch 2.04 with the release of *Ghost of Tsushima: Director's Cut*, and instead became a dye option for Tadayori's Armor. Players who had already purchased the armor before the patch were able to keep it.

## Stats

* Increases nocking and reload speed by 45%
* Increases total Concentration time by 3 seconds
* Headshots restore 50% of the Concentration meter

## Upgrades

Together with the Deadly Rival's Attire introduced with New Game+, the Archery Master's Attire currently does not have any upgrades.

The perks on this attire are the same as the perks on Tadayori's Armor after its fifth upgrade, which is also only available in New Game+.

## Armor Dyes

This set currently does not have any cosmetic dyes.

## Gallery

Menu screen for the Archery Master's Attire.
Frost Cliff Shrine

> These torii gates lead to Frost Cliff Shrine, sanctuary of Nigihayahi-no-Mikoto, kami of the sky.
>
> ― Torii gates description
>
>

**Frost Cliff Shrine** is a Shinto shrine in *Ghost of Tsushima*. It is located in Kamiagata, along the southeast coast of Kin prefecture.

A grapple hook is required to ascend to the top.

## Description

The shrine's main entrance is broken and in flames, but there is a path around the wreckage - a second bridge is also broken. There is an alternate pathway that is beneath the wreckage and eventually leads to the other side of the second broken bridge, leading to the shrine.
Hirotsune Nagao

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.
**Lord Hirotsune Nagao** was a samurai and the leader of Clan Nagao. Prior to becoming the leader of his clan, Hirtosune fought on the island of Samoa, becoming referred to as the "Island Warrior" as a result of his exploits. Many years before the Mongol invasion, he awarded Sensei Ishikawa with a bow, and was likely the one to punish Ishikawa after Hironori Nagao used his teachings to lead a rebellion within the clan.

Hirotsune and his clan were destroyed with many other samurai at the Battle of Komoda Beach.
Katayama Market

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

## Katayama Market

### Rewards

Base game:* Minor Legend Increase
* 6 Steel

NG+:

**Katayama Market** is one of the locations in *Ghost of Tsushima: Iki Island.* It is a minor Mongol camp located northeast of Kidafure Battleground.
Hana's clan

**Hana's clan** is a samurai clan formed by Lady Hana that existed for a brief period of time. They worked to destroy Clan Adachi but were destroyed with the help of Jin Sakai and Hana's sister, Masako Adachi.

## History

Hana felt intense resentment for her sister, Masako, after she earned the affection of Lord Harunobu Adachi and later married him. Hana was married off to a drunk and abusive retainer of Clan Kikuchi, which resulted in her feeling she was deprived of a life she deserved. She plotted revenge on her sister and enacted it on her family and clan during the Mongol Invasion of Tsushima, which gave Hana the opportunity she needed to strike against Masako. Hana gathered allies from those who felt Clan Adachi had wronged them in the past, Sadao, Omura, Kajiwara, and Mai. They orchestrated the massacre of all Adachi kin except for Masako. Hana faked her death and established her own clan afterwards.

Jin Sakai would aid Masako in hunting down her family's killers all the way to Hana herself. She had established a facade of using her estate as a home for the poor and garnered a substantial samurai force to protect her. Jin and Masako defeated her retainers and confronted her. Lady Hana lamented how Masako subjected her to a life of torment incomparable to the loss of her sister's family. Masako says she cannot kill her sister in spite of her actions and giver her her tanto to do the deed herself. Hana mocks her sister one last time and kills herself, ending her clan's brief existence.

## Trivia

* The mon of Hana's clan looks like a modified version of Clan Adachi's mon.
* In one piece of concept art, featuring the mon of Hana's clan, along with the Archery icon, and Ronins' mon, Hana's clan is referred to as the "Ikeda clan"

## References

1. ↑ https://mikeackerman.artstation.com/projects/w6aQo6
Kajiwara

**Kajiwara** was a fisherman and former servant of Clan Adachi. He was also one of the conspirators responsible for the Adachi massacre.

## Biography

Kajiwara grew up as a fisherman, and was thought to be a loving husband and father to his wife and daughter. He worked as a retainer for Clan Adachi, being skilled and dependable. However, Masako Adachi soon discovered that Kajiwara was actually a cruel and vicious man, being quick to anger. She and Clan Adachi excused his behavior due to his skill until Masako caught him beating his wife and daughter. An outraged Masako dismissed him from the Clan offered his wife and daughter refuge, but they returned to him within a day.

Seeking vengeance for his banishment, Kajiwara joined a conspiracy led by Lady Hana to exact revenge on Clan Adachi. His part in the conspiracy was recruiting the men who ultimately slaughtered Clan Adachi. Satifsfied with his revenge, Kajiwara went to a fishing hut along with his family, where he took the occupation of a fisherman. Unbeknownst to Kajiwara and the other conspiritors, however, Masako had survived the onslaught and recruited Samurai Jin Sakai to seek vengeance against her family's killers. Once Masako had identified Kajiwara as one of the conspirators, she and Jin set out to confront him.

Meanwhile, Kajiwara's hut alongside the beaches came under attack by the Mongols, while he and his family were still inside. Unwilling to allow his family to be savaged by the raiders, Kajiwara mercy killed his own wife and daughter and fled from the arriving Mongols, hiding near a cliffside. He managed to evade the Mongols, who were then killed by Masako and Jin, but the two managed to locate Kajiwara after deducing he was responsible for his family's deaths. Kajiwara attempts to lie that the Mongols were responsible, but Masako and Jin see through this and confront him for his involvement in the Adachi massacre.

Masako demands to know who hired Kajiwara to recruit the assassins that slaughtered her family and offers him a quick death if he does. Kajiwara merely replies that the conspirator leader knew how it felt to be driven to poverty and ruined by Masako. He continues to go on a hate-filled rant on how Masako’s actions took a toll on his family, but is finally silenced when Masako angrily cuts him down.

Though unable to get any further information from him, Kajiwara’s death and actions led Jin and Masako to deduce that the conspirators' motivations were all out of hatred for Clan Adachi, prompted by past connections to them.
A Mother's Law

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

## Yahataa

### Rewards

Base game:* Minor legend increase
* Minor Melee charm
* 2 Silk

NG+:

## Mission progression

### Game

*Ghost of Tsushima: Iki Island*

**A Mother's Law** is a side tale in *Ghost of Tsushima: Iki Island*. It becomes available after "Epilogue: Last Words".

## Journal entries

> It sounds like Fune is plotting another raid. I should see what she has planned.
>
> ― Jin's journal, before starting the Tale
>
>

> Fune wants my help to relieve a Mongol ship of its supplies, at least, that's what she wants her crew to believe. In fact, she wants my help saving her daughter without a potential rival finding out and using it against her.
>
> ― Jin's journal, after starting the Tale
>
>