Amulet of Souls

The **Amulet of Souls** was a major item in *Turtle Man and DaPhantom*, being a powerful amulet created to be able to have control over souls, both those of the alive and dead. Before being destroyed and causing the Soul War, it played a major role in both the second movie and eighth season of the show as an item that main heroes Turtle Man, DaPhantom and Officer M. needed to keep maintenance over.

## Appearance

The Amulet of Souls was mostly a dark blue in colour palette and covered in moss due to it’s age, and the fact that it was left alone in a dingy cave for years on end. There were 4 outer, larger triangles that were a lighter blue and folded into darker panels. These all had small cracks over them, and the outer triangles were connected by 4 glowing bars that led into a small vac which stored the souls that could be seen within from the outside. Within certain scenarios the Amulet would glow a violent red instead of it’s usual blue, when it was extra volatile or if it was used to awaken the flesh monster within the ancient forest shrine.

## Background

Long ago, the distant Mystical Acres was inhabited by two inventors named John Blemington and Dan Rider who were acclaimed by the hamlet for their many creations which had contributed to people’s lives. One day they had came up with the idea for a contraption which could harbour the souls of both the living and the dead, but this featured quite complicated tech and so they got the help of a woman named Lisa Frolic to finally create the Amulet of Souls. The trio wanted to show off their newest invention to the public, but this ended in catastrophe and messed with the souls of many across the village so they were prohibited by the mayor from ever using the Amulet around others again. This resulted in many fights between the three creators over who should get to keep the Amulet, but it ended with John and Dan deciding to shut out Lisa and keep the Amulet for themselves to try and improve it, for they thought that her involvement is the reason it was so dangerous. Lisa swore that one day she would get her hands on the Amulet again, no matter what means would be necessary to retrieve it. Meanwhile, John and Dan made tweaks to the Amulet to try and make it more safe but their tweaks ended up making it cause even more damage then before when testing it again. The two finally decided that the Amulet was too dangerous and that it had to be buried away somewhere where nobody would ever find it, so they travelled for days on end and found a distant mountain range to bury it away in. Before hiding it though, they implemented a feature where the Amulet would have a meltdown and stop functioning normally if it were to absorb too much soul energy. Many people over the years attempted to steal the Amulet and failed, including a villain and his accomplice who looked for ancient artifact hidden within a forgotten chamber. They found the chamber and the henchman was able to open the door just by guessing a code, revealing the artifact: the lost Amulet of Souls. They took the amulet but barely made it out alive due to many traps however the villain is able to heal both of them using the Amulet. The henchman warned that it is very dangerous but the villain didn’t give it up, so they both were vaporised by the amulet, with it levitating back to it’s pedestal.

One day, a mysterious person wearing a purple cape and suit appeared within the chamber of the Amulet of Souls to take it and used it to completely steal Shumi’s soul whilst encountering him on a trek somewhere. The travelling villain with the Amulet of Souls was then trekking through a desert when a giant sand monster appeared and roars at them, ready to attack. The person just used the Amulet to completely explode the monster and steal its soul, then continue on their journey. The mysterious villain was then walking through a snowy tundra area and used the Amulet of Souls to create scorching soul flames that melt all of the snow in a large area around them. The native Frost Mercenary appeared and got angry at the villain for ruining his snow, threatening them before the villain punched him and used the Amulet to steal his soul. By stealing the soul, the villain gained the Mercenary's memories and abilities, including memories of where the trio they were after lives: in The City of Nexus. The villain was revealed to be a woman, as she spoke in her head about now knowing where to find her targets and began to redirect her journey to move toward Nexus. The mysterious villain was then walking through a dingy forest, on her way to the City of Nexus when she stumbled across the mossy, abandoned tombstone of Ellie. She smashed the tombstone to bits, and then continued her journey. The villain was later walking through a Mountain Range where the Devourer’s lair was, and he spotted the villain walking by alongside Storm. Using the code he has, Storm was able to find out that the person walking through their territory is a fellow villain named the “Manic Mage,” he got the idea that they should recruit her into the sentinels which the Devourer agreed to. However, they back off and let her keep walking by when she did nothing in response to their request but threateningly pull out the Amulet of Souls. The Manic Mage finally reached the City of Nexus after DaPhantom stopped a flood she caused and used it to steal the souls of Mort, Doctor M. and Katie as well as use it to induce nightmares within the minds of the three heroes, but eventually the Mage used the Amulet to steal the heroes’ souls. She was about to dump all the souls she collected into the boiling lava of a cave but was defeated and pushed into the lava by a shadowy figure who released all the collected souls. Later on a talking crocodile named Snappy entered the cave and started picking up the Manic Mage’s bones to gnaw on, he picked up the Amulet of Souls which survived the lava and mistook it for a frisbee, taking it away to show to some people.

Before Turtle Man, DaPhantom and Officer M. departed for a Mountain Race occurring some time later, they noticed Snappy the crocodile running by with the Amulet of Souls and Officer M. tries to take it from him since it is dangerous. Snappy bites him and says it is just a frisbee, then digs away but the guys dismiss it for now as they think that he wouldn’t know how to cause any damage with it. Turtle Man, DaPhantom and Officer M. were exploring a swamp a few days later in search of Snappy, so that they could finally get the Amulet of Souls back from him. They were about to be attacked by a Drowned, but then a huge red crocodile named Snappy 2 shows up and eats the Drowned, questioning the three as to why they are looking for Snappy. After unsuccessfully trying to fool her by saying that they were trying to sell Snappy real estate and life insurance since scammers did that before, they manage to convince Snappy 2 that they are cousins of his and just want to visit him - she lets them through into a slimy cave even though 30 other people told her this exact same thing. The trio are just walking around the cave but suddenly trip on a pool of slime, falling down into a winding sewer that leads them to a hidden, lower section of the cave. After wandering about some more they suddenly encounter a very old crocodile who called himself Snappus the Third, and claimed that he would tell them anything they desired if they managed to complete three trials, so they agree to it. Even after completing the trials, Snappy was still refusing to give his “frisbee” back not knowing of it’s powers because he found it first; Officer M. tried to get Turtle Man to speak dumb with Snappy but this didn’t work. Snappy then ran away with the amulet and was being chased by Turtle Man, DaPhantom and Officer M. back through the three trials they completed until they reached the beginning where they finally managed to catch him. Taking the amulet off of him, Officer M. found that it was actually just a cardboard replica of it he made for fun, much to everyone’s annoyance. Snappus the Third recalls Snappy saying he left it in a place called the Farlands which he agrees to having done - Officer M. used a tracker device to reveal just how far away the Farlands is from them. Not being able to contact Mort since he was on holiday or Gerald because he crashed his plane, the three decided that they must set off to Yoshi Resort in hopes that someone there might know about the Farlands because they would have to pass the Resort anyway to get there. Snappy asked if he could come, but the trio shouted at him that he could not. After completing a huge copper tower parkour challenge for Llama in Yoshi Resort, he told them the story of an old man named Ivor who lived in the Farlands alone. This story would later end up being true after Llama took them there and back in his boat, where they accidentally knocked Ivor into a deep cave and got the Amulet back from him, returning it back to Nexus.

Turtle Man and DaPhantom trusted Officer M. to keep ahold of the amulet, but this didn’t end well since the Devourer snuck into the night and took the Amulet, using it to bring Purple Man and Track Tom back to life so they could revive their Channel 100 show and make new episodes to annoy Turtle Man, DaPhantom and Officer M. After some attempts to see where the Amulet could have gone, the guys visited Channel 100 Studios and later Turbotown where the show takes place, and got in a fight with the clones of Purple Man and Track Tom as well as the Devourer. They emerged victorious and got the amulet back with the help of the shadow figure again, who once again quickly departed. During the wedding of Doctor M. and his fiancée Katie a few weeks later, the evil Roger snuck into the wedding and stole the Amulet since Turtle Man unknowingly dropped it on the floor and used it to cause havoc upon the wedding before Gerald returned to defeat him. Roger tried to get the Amulet back later by flying over the city in his plane and dropping bombs on the houses of Turtle Man, DaPhantom and Officer M. since the explosion would cause it to fly into the air. Unfortunately for him, the trio managed to foil his plan with the help of their newly repaired weapons and made them explode his plane. The Amulet began to become even more unstable and was glowing a violent red frequently, so the trio had various people come over like Max, Llama, Victor, Snappy and also a weird Alien to try and fix it, but nobody was able to help except for Snappy whose hands were relaxing the Amulet’s intensity. After some more shenanigans they decided to try and find out about the origins of the amulet to see if they could put a stop to it’s growing intensity, so Mort gave them a map leading to Mystical Acres in hopes of finding out anything about the Amulet’s history and a way to cool it down. On the way there they found a shrine with prophecies involving the Amulet, Manic Mage and them, before the Devourer got his hands on the amulet again and used it to cause havoc in the forest. Upon arriving in the village, a shadowy figure led them to a library where they were told the story of the Amulet and that a feature was added where it would meltdown and stop functioning if it absorbed too much soul energy, before the Devourer arrived in the village and kept using the Amulet. They kept fighting him over it, pulling and pulling which cracked it more and more until it finally exploded, making a vortex which pulled in souls from all across the world and made vessels for them to possess, bringing millions of souls of both good and evil people back to life. This resulted in not only the destruction of the Amulet of Souls after many years of bitter conflict over it, but the beginning of a war that would change the world.

## Abilities

The primary ability of the Amulet of Souls is control of souls, which includes stealing of souls from live bodies and transporting them around, or even placing them in other bodies (both those alive and dead). The Amulet itself was extremely durable due to the mysterious materials it was forged of, making it impervious to nearly all types of physical damage. It also had some other strange properties such as control of the weather to make it more or less extreme, the transferring of memories or skills from gathered souls into the holder’s mind and produce volatile soul flames, making it an extremely powerful tool which could be useful yet also dangerous if put in the wrong hands. Another mysterious property of the Amulet of Souls is it’s ability to regenerate or paralyse the dead, such as a giant flesh monster which was summoned by accident after the trio and Devourer knocked it onto a flesh core within an ancient forest shrine.

Despite all this, the Amulet of Souls was prone to becoming more volatile and dangerous after excessive use. Additionally, the original creators John Blemington and Dan Rider added a feature where if the Amulet absorbed too much soul energy then it would have a meltdown and stop working temporarily, just in case someone ever found it and overused it’s extreme powers.

## Appearances

* Turtle Man and DaPhantom: The Lost Origins
* S8E1 - Mountain Race
* S8E3 - Snappy's Swamp
* S8E5 - The Farlands
* S8E6 - Amulet Woes
* S8E8 - Doctor M's Wedding
* S8E10 - The Blacksmith
* S8E12 - Unstable Amulet
* S8E13 - Quest to the Acres
* S8E14 - The Mystical Acres

## Trivia

* Really it is the first item to have such a consistently major role across a large period of the show, in both an entire movie and season.

Roger's Plane