Spider

a spider

Hard: 1.5

takes no fall damage

can be ridden

    **Spiders** are common mobs which have the ability to climb walls. They form the primary back bone of any raiding party, due to said ability. They also can act as mounts for both Players and Skeletons.

## Spawning

### Item

If natural spawning is disabled, Spiders can only be spawned by players using their fused item. It takes a total of 1 second for the fusion part to be fused, at the cost of 8 mana. Once complete, the Spider can be spawned at the owner's leisure.

### Natural

If natural spawning is enabled, wild Spiders can sometimes spawn, having a 6% chance to replace normal spiders.

### Spawners

Dungeons can, on rare occasion, host Engender Spiders, though this is quite rare.

## Drops

Upon death, a spider drops the exact same drops as a normal spider, however, it has it's own separate loot table, and thus can be edited to have entirely different drops.

## Behavior

Spiders, unlike their normal counterparts, aren't neutral, and will be hostile to anything considered a threat. If wild, it will include every other mob except other wild mobs and hostile mobs that aren't attacking them. If owned, they follow the same threat detection rules as other engender mobs, with the exception that they will hunt normal Bats without provocation.

Spiders can climb up over solid blocks but not overhangs or on ceilings. If a spider cannot find an ideal path to the target, when they go behind or on top of a wall, it approaches as close as it can to the target's position from the outside or below as it can see through blocks, at that time proceed by climbing the wall vertically until it gets to the top, even if it loses its aggression toward them. When a spider loses its aggression, it continues moving forward blindly for 2 seconds; this behavior causes the spider to climb up any walls in its path.

If shot with arrows when outside of the detection range, spiders turn and run in the direction from which the arrow was fired. If the player moves away, the spider continues following the same path unless the player enters detection range, in which case the spider changes direction and attacks. Spiders [Once again!!!] have a leader. but their leader is spelled the same way as "****SPIDER**"** is spelled.

When right clicked with an open hand, an allied player can mount the spider. Like a horse, the spider has a jump meter, but instead of jumping higher, it jumps further. It can also still climbs walls when ridden. If the spider is a mob girl, she will carry the rider on her shoulders while holding their legs.

Even though spiders do not inflict the Poison effect, they are immune to it. They are also immune to the slowing applied to most mobs when walking through cobwebs. They also are immune to fall damage, and anything riding them is also immune.

An aggressive spider pounces at close range. Whether it is swimming in 1-block-deep water, it pounces upon touching the submerged floor. They can attack when their Y-axis position is changed. If a Spider is a hero, it has a special pounce attack it can perform from up to 16 blocks away, instantly closing the distance to their target.

Spiders flip onto their backs when they die, unlike all other mobs, which land on their sides. If they're a mob girl, they flop on their back instead of flipping.

When they're a mob girl, spiders have a different hitbox, and thus can't get stuck on the same traps that normal spiders can get stuck on. Breeding with a spider girl will also result in 2-5 babies being spawned. Like other babies, baby spiders can be carried by the owner on their head (back if cmm mode is enabled).

## Variants

### Spider jockeys

Spider Jockeys can be made from one of 3 ways in Engender:

1. Shift right clicking a spider while there's an allied skeleton nearby will mount the skeleton on the spider
2. Using a Spider Jockey fusion item
3. 1% chance of a spider spawning as a Spider Jockey

If the 3rd one occurs when spawning in a normal spider, the skeleton will be wild, and begin to attack it's own mount.

### Survival Test skin

All engender spiders have a 1/5 chance to spawn in with the special easter egg skin of the spider's original texture from survival test. Although this has no stat effect on the spider, it's eyes no long glow in the dark or appear when invisible.

   From Minecraft Wiki Fandom, spiders climb throught walls.

**Cleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee**

**މިހާރު ދާންވީ ދޯ؟**