recursal/Fanatic-Fandom huggingface dataset:
BONK Scout

## Description

The BONK Scout is a subclass of the regular Scout. This subclass is designed for flanking and capturing objectives. BONK Scouts are not based on a behaviour, but most are not friendly.

## Armament

Most often, they will carry the Back Scatter (due to flanking), but other scatterguns may be used as well.

The defining trait of this subclass is its secondary: BONK Atomic Punch. This energy drink allows for several seconds of complete invulnerability and a slight speed buff; at the cost of an inability to use weapons while it's active. This allows the BONK Scout to get behind enemy lines and catch the team off guard, or capture a control point unnoticed.

Most BONK Scouts go with the Atomizer as their melee, thanks to its triple jump ability. This allows for the subclass to leap over the enemy.

## Strategies

### **For:**

* Try not to be seen! Although you'll be invulnerable for a short time, if the enemy sees you, they'll likely just follow you until the ability wears off.
* Use chip attacks. Run up to the enemy's back and shoot, then run off. Wait, and repeat. The Back Scatter is not designed for head-on engagement.

* Be a team player! If you have the oppurtuinity to capture a point or push the cart, at least try. Your team will thank you (ok, maybe not, but still).

### **Against:**

* Do not underestimate or ignore the BONK Scout. If you see him flying over you in battle, try to follow him. Most classes will be able to defeat him in a 1v1.
* Be aware. Treat a good BONK Scout like a spy, and watch your back. You never know when he'll be laughing over your corpse.
Great Robber of the Red Night

## Equipment

* Current
* Lost

Hexetia's Short Sword

Nevartan's Necklace

Associated with danger and red nights.

## Information

A powerful transcendent and the only person who can deceive the gods' eyes. He is known to steal treasures from powerful or influential people, but is willing to steal less valuable items if the owner isn't very wealthy.

## Appearance

He was an ordinary old man. His wrinkled skin had age spots and his waist was bent so much that people wanted to get him a cane.

## Personality

A mad old man affected by kleptomania. His urge to steal is so great that he bases most of his choices on it. For example, he previously neglected robbing Grid because he was waiting for him to make greater treasures. He isn't the type to make friends, but he will help people if it goes along with his goal of taking treasures.

## History

In order to prevent the world's end, he started making preparations. He stole many treasures and stayed away from human relationships. He especially looked for traces of the Refractive Dragon.

He once stole from the Tower of Wisdom. He successfully broke in and took the Nevartan's Necklace. However, he was soon bewitched by the necklace long enough for the Tower's detection magic to find him.

## Story

### Chapter 1228

Mentioned by Radwolf, who describes a bit of the Robber's history. He reveals how the Robber stole a cursed item from the Tower of Wisdom. Hayate believed it wasn't a problem, but Radwolf couldn't trust the thief. Therefore, he assigns Grid a quest, Nevartan's Necklace, to get the necklace back.

### Chapter 1346-1347

When the barrier to Titan is lifted and teleportation is allowed, the Great Robber suddenly appears. Grid recognizes his strength and invites him to join the Drasion raid. The Robber agrees, on the condition he be given 'any three treasures' in return.

### Chapter 1356

Angels are trying to execute people, but the Great Robber intervenes. He pulls the people into his mental world, keeping them out of harm's way.

### Chapter 1359-1360

After the raid ends, the Robber asks for Hexetia's Short Sword. He acknowledges its worth and promises one of his own items in exchange. Grid asks for Nevartan's Necklace, so the Robber gives it to him.

## References

1. ↑ Chapter 1356
2. ↑ Chapter 1373
3. ↑ Chapter 1360
4. ↑ Chapter 1347
5. ↑ Chapter 1786
Caberman

The Caberman is a Demoman/knight who has chosen to release himself from the restraining bonds of the sticky bomb launcher and the eyelander and instead has turned towards the glorious ullapool caber. While not traditionally a friendly the homepage said that other sub-classes would be featured here as well as friendly friendly

## Equipment

All these demos need is the caber, but the more skilled ones understand that the booties and a shield or a sticky jumper add a lot of mobility. These are the subdivisions of 'caberknight' which focuses on the high damage of a guaranteed crit caber and 'Caberjumper', terrorising the sniper locations on CTF maps like doublecross.

## Actions/Playstyle

Much like troldiers not all caber demos are good. Some are very bad. But if you meet a skilled one you will never have a moments rest while on the server. A caber demo will always try to caber you and then depending on the class you are playing may try to finish you off or just escape. Caber demos always rely on surprise so a good counter is to just know whats around you, if you can't do that tf2 might not be the game for you.
Spectator

The spectator, observer or watcher is a neutral/hostile subclass for spy whose purpose is to document and record anything unusual they come across (I know this because one time I found a channel on youtube that seems to be owned by a Spectator that shows recordings and documentaries of strange anomalies.), but don't think they are harmless. They will scare you, and have rarely been spotted butter knifing in swarms.

The fad revolves around several cosmetics themed around cameras, working in tandem to obscure the spy's entire face.

The spectators try to refrain from as much activities as possible, including but not limited to: visibly walking, attacking, taunting, switching weapons from the tape recorder, jumping and using voice lines.

However, there are actions desirable and mostly exclusive to the spectator: reaching and uncloaking at weird places. Grouping up and synchronising with fellow spectators. Having the red tape recorder equipped.
Their anatomny seems to consist of a strange, red substance similar to oil. The liquid seems to be blood, but it is unkown if it is human blood or not. One Theory is that these creatures have their own type of blood.

They very rarely attack and usually try to flee or hide in a place that is safe when frightened or in danger.

If one tries or attempts to attack or assassinate you, please follow the procedures listed or instructed to you.

1: Stay calm and keep vigilant, as panicking will most likely make the situation even worse.

2: Attempt to eliminate the attacker, as they can't kill you if you kill them first.

3: Attempt to calm it down, as startling or frightening it may be the reason for their attack.

4:Call for help or get 1 or more teammates to help you if you are being attacked by a swarm, as getting help will also most likely end the attack quicker.

If an attack happens, please remember to always follow these procedures.
The 2fort goblin family tree

THIS IS NOT THE PAGE ON THE 2FORT GOBLIN THEMSELVES, ITS A FAMILY TREE!

Now that thats out of the way, we can begin.

And if you are searching for the page on the 2fort goblin alone, click here.

CLOSE SUBSPECIES

-Wearbirbs

-Dancing Engies

-Santaneers

-Mechagoblins

-Hams

-S I G H T L I N E S

-Trickster gremlins

-Tourist Goblins, Also known as 2Fort Goblins on Vacation.

AND REMEMBER TO REPORT ON ANY FINDINGS OF ANY MORE SPECIES OF GOBLIN!

Some extra photos of the subspecies that could not fit within the text above:
Solid Spy

The Solid Spy isn't a friendly in the normal sense, but are quite interesting. They are a fan of the Metal Gear games, so they emulate the gameplay into TF2

## Behaviour

They will use the Boxtrot Taunt to get around, before finding an enemy (most likely alone enemies) and killing them using their revolver, however they have been known to use their knife

### Primary

The Solid Spy will *usually* use the L'Etranger, as it is similar to a revolver used by Liquid Ocelot in *Metal Gear Solid*

### Secondary

For their Secondary, the Solid Spy will use the Your Eternal Reward[1], even though the L'Etranger and the Your Eternal Reward are part of this set, the Solid Spy doesn't care about this. They use it because the backstabs are silent, however they will immediately get rid of the disguise

### Invis Watch

And in case of emergencies, or the server they are in are able to spot them in the boxtrot, the Solid Spy will use The Cloak and Dagger, as this allows them to stay invisible for a long time.

### Sapper

Although they don't use it that often, the Red-Tape Recorder as they can "Record" Intel

### Cosmetics

For their cosmetics, the Solid Spy uses The Deep Cover Operator, the Eye-Catcher and the Lurker's Leathers
The Demoham

Similar to the Demopan in many ways, the **Demoham** is a species of player (Demoman) that will ask you to stop using the Pan and instead use the Ham Shank, a Multi Class Melee Weapon, like the Pan. They travel in packs, being slightly more aggressive, and Frequently asking you to join their Mafia via binds.

They're most commonly found in Hightower and 2fort Causal Lobbies, popular Trading Servers, and Their own Hightower Community Server.

**Primary:** The Demoham usually uses either the Loose Cannon, Iron Bomber, or some kind of boot, most commonly, the Bootlegger.

**Secondary:** Most commonly found with Demohams is the Tide Turner in their arsenal, Followed by the Sticky Jumper, and the Splendid Screen.

**Melee:** The Ham Shank, Usually Specialized or Professionalized Killstreak. Genuine and Spells can also be there and are common, but vary.

**Behavior:** *Extremely* Similar to Demopan, they don't usually ask to trade much. To become a Demoham, equip the Ham Shank, Graybanns, and either the Yule Hog or a Killer Exclusive. To go the Extra Mile, the Killer exclusive will be Painted Green, Purple, or Orange. (It's Probably significant?). To go even further, join whatever group they ask you to join, usually the Ham Mafia.

**Chat:** Usually a bind similar to "Join my steam group for a Free Ham Shank!!!"
List of Neutrals

In the simplest explanation, a neutral who play to game to actually engage in combat but are willing to socialize with Friendlies. They range from your average player who respect other's concept of fun but they can also be the person who just want to dick around with dumb strategies or a gimmicky subclasses. While there can be some people using gimmicks that can be pricks, there's a pretty good chance that they're chill.

* Scout
	+ Milkman / Holy Mackerel user
* Soldier
	+ Trolldier
* Pyro
	+ Pyro-Shark
	+ Pybro
* Engineer
	+ Sentry Jumper
* Heavy
	+ Buffalo Steak Sandvich user
	+ Bear Heavy
	+ Taunt kill Heavy
* Demoman
	+ Demopan
	+ Caberman
* Medic
	+ Battle Medic
* Sniper
* Spy
Pootis

The Pootis are an extremely friendly subclass of Heavy, they are seen wearing the Chicken Kiev and running around spamming the Pootis Spencer here.

* PRIMARY: Any weapon but usually the Tomislav

* SECONDARY: Sandvich and Fish Cake

* MELEE: Holiday Punch or Fists, Fists Of Steel, Killing Gloves Of Boxing if angered.
Normal Demoman

The **Demoman** is a scrumpy-swilling demolitions expert from the Scottish town of Ullapool, and is one of the most versatile members of the team. A master of explosives, the **Demoman** strategically deals massive amounts of indirect and mid-range splash damage.

Normal demomen are normal players and do as the pootis-police say when they get pulled over. They do not break the law. They love their families and works hard to support them.
The milk man

because this is made by some some scunt and not the creator of this wiki things are different on this page. there is a better milk man page so you should check that one out if you need more details.

the milk man is the scouts friendliest subclass.

there primary is varied but its not used much
the secondary must be mad milk
the melay (hope i spelled that right) does not matter

note i have not seen one myself so they may be endangered or extinct.
i'm no tf2 expert but i've been around the in game block to know whats what.
im peterpandus and i will see you later
Soldier Tortoise

Despite being essentially undocumented, the Soldier Tortoise (Forram Mericarius) is a species that drives around in a Panzer Pants tank, acting as its shell. It does not do intentional harm, but unlucky victims that get into the way of the Tortoise may contract "killbind fever".

The Tortoise is nearing Critically Endangered (CE) due to being hunted for the Strange Point they grant upon killing.

## Soldier Tortoise

The only photo of the elusive Soldier Tortoise.

## Name

### Alias(es)

* Soldierturtle
* Tortier

## Gear

### All Weaponry

Weapons are not important, so this is up to you.

### Taunts

The Panzer Pants taunt. Can come in any unusual effect.

## Behavior

The Soldier Tortoise is very neutral when it comes to interaction. The most you will get out of them for a reaction is a regular "battle cry" response. Occasionally, they may fire the barrel on the tank/turtleshell.
Fish Scouts

# Main Info

Fish scouts are scouts that like to swim around in the waters of 2Fort.
There are currently no existing photos of Fish Scout, as there is currently only one left.
You can tell if a Scout is a Fish Scout, if they yell "Help!" or "MEDIC!" until they get back into the water.

# How to be a Fish Scout

###### Secondaries:

Mad Milk or BONK! Atomic Punch (optional)

###### Other Notes:

When in water, hold down space to "swim".

You are not allowed to use guns to attack. (Shoving with Shortstop doesn't count though.)

# Inter-species Relationships

###### Friendly:

* Spycrabs
* Democrabs

###### Enemies:

* Pyro Sharks
* Scunts
Airblast Pyro

Airblast Pyros only use their airblasts and never their flames. They may be normal Pyros at first but switch to Airblast Pyro if they're on a friendly server so they can knock friendlies around with airblast, either to have fun, protest the friendliness, or just be annoying. Whatever their motives, the Airblast Pyro will rarely switch to any secondary or use flames as stated above.

###

Loadout might consist of the stock flamethrower, dragons fury, due to the seemingly unlimited airblast, or degreaser because of the fast holster speed. Secondaries are largely unknown because the Airblast Pyro will almost never use them and would rather use fire in a fight-or-flight situation. We do, however have some common knowledge of these weapons as Airblast Pyros are becoming more and more common. They prefer to use the scorch shot, or manmelter to be as annoying as possible, those these loadouts may change.

Airblast Pyros like to hang out on maps popular maps with a higher chance of friendlies, (their prime target) maps like 2fort, Doublecross, Upward, or even Turbine. Their least favorite map (and my soon to be most played) is most likely Mercenary Park as their are so many chokes followed by open spaces that their abilities are limited from some-what lethal, to just annoying and easy to deal with. They also hate payload maps with Upward being the exception for obvious reasons (In case you don't know, Upward is surrounded by cliff on all sides). The most common strategy, (On 2fort at least) is to find friendlies dancing near the bridge area in the center of the map and sit there and watch them, either waiting for them to get closer to the water, or to see when the best time to strike is. If a Pyro with his flamethrower is doing this, you may need to relocate away from the water, directly into the water yourself or prepare for the worst, the worst being you get airblasted into the water and have a hard time getting back to the friendly spot you were in before. Evasive action is advised when coming face-to-face with a troll Airblast Pyro, or if you can without causing panic, attack the Pyro once to show it is not welcome here and should leave, if it doesn't leave you in peace after this, you can either, use your melee to knock it into the water if it's near enough, or you can just kill it. Airblast Pyros NOT carrying the degreaser will be considerably harder to take out then one with stock, as the faster holster speed can give experienced Airblast Pyros a fighting chance and may even take three or four allies to get rid of.

Their behavior is kinda noticeable the second they exit spawn: They like to troll people, or annoy them out of being friendly. They will also try to break up a friendly server by causing fighting which can confuse people and in the mess, even if the Airblast Pyro is killed, the damage has been done. It is estimated one in four friendly servers can be decimated by an annoying player with Airblast Pyros the second biggest cause of friendly servers being broken up, right behind Scunts. Avoid at all costs!
The Democrab

The democrab is also like the spycrab. He's a crab. But due to the democrab not needing to look up to go into crab mode, they can see if anything is attacking them. There is no need to attack these friendly creatures for they are merely a small crab. You can find them near shallow but watery areas. They are always watching out for their enemy, the pyroshark.

These creatures will sometimes come onto land to get supplies aka. health and charge. They get charge because its part of one of the things they have in their loadout. Speaking of which:

## Their Loadout

Primary really isn't needed, but due to their pirate-like style, they are usually found with the loose cannon. It's also good for memes.

###

### Their secondary

They will be found using any shield, mostly the tide turner for the pirate look. To be a democrab, you don't need a shield, but its recommended.

#### Their melee

To actually get the democrab look, you have to use an all class melee and hold it out, giving your arm a jittery look.

## Play Style

They usually just walk around the place saying "thanks" and "no". Their favorite voice line is the "no" voice line because it sometimes makes them say "ach, nooo" which is what they find funny.

Try not to mix these guys up with demoknights. They are demoknights if the are using

1. Ali Baba's Wee Booties
2. A shield
3. A sword.

They are democrabs if they are using

1. The Loose cannon
2. The Tide Turner (or any shield)
3. An all class melee

Don't mix them up with demopans either.
Pirene Wiki

Aquí aparecerán links a las distintas páginas de la wiki, lugares, objetos, personajes etc

Indice

## Ayudas de Juego

Cola de Caballo - Rio Arazas

* Ars Magica

* Europa Mítica
* Orden de Hermes
* Las Doce Casas
* Glosario Hermético
* Las Artes Herméticas
* La Magia en el Mundo

## Mecánicas

* Tiradas
* Magia
* Combate
* Virtudes y Defectos

## Creación de Personajes

1. Escoge un Concepto
2. Elige una Casa (Solo Magi Herméticos)
3. Escoge Virtudes y Defectos
4. Compra Características
5. Habilidades
6. Reputaciones
7. Confianza
8. Equipo

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>
Phil the seal

# Phil the seal is a seal that lives in Selbyen,

Phil is a very pure being their favorite activities include taking short strolls along the beach and enjoying fine sushi brought to them by the team fortress 2 mercenaries.

Phil is part of a relationship with Blahaj the shark from Sharkbay, Phil is not into kinky stuff such as being whipped by soldier, instead Phil and Blahaj kiss each other softly well cuddling.

HEY HER NAME IS SYLVIA.

DONT USE PHILS DEADNAME!
Screaming eagle

These hilarious soldiers go around the map doing the normal melee taunt screaming at people. They are not very common for the same reason Bird friendlies aren't common but when you find one they pretty much just hang out in a few spots on the map and do their thing. They always wear the freedom feathers but sometimes and sometimes you'll find one with a eagle sign and a compatriot on their shoulder.
Huntsman Taunter

A Huntsman Taunter is someone who only taunt kills with the huntsman taunt 'Skewer' unless in immediate danger. Identifiable by the "Stab, Stab, Stab" voice line. May or may not be friendly.

## Loadout

The only required weapon is the Huntsman. All other slots can be used for whatever.

## Behavior

The Huntsman Taunters will go around taunt killing corners and stunning hoovies. If they aren't trying to kill, they will usually kill bind before they actually kill you.
Taunt Kill Heavy

> "*POW! Haha!*"
>
>
>

   A Neutral known Heavy subclass that utilises the Holiday Punch and Showdown Taunt as a combo. These Heavies are most common in Hightower where they mostly fight amongst themselves in a designated area, not to disturb others. Many are tricked into thinking these guys are Hoovies. Until you are met with an invisible bullet in your chest.
Demoshark

Demosharks are creatures who live in the sewers of 2fort, attacking anyone deemed "unworthy".

### Behavior

Demosharks behave very "annoyed", anyone who even looks suspicious will die within seconds if they are smart, charging at the person viciously.

### Weapons

Demosharks use the following to attack their prey:

Wee booties or the Bootlegger

Tide Turner

Half-Zatoichi
Slender

this is not exactly a "Friendly" subclass, and is a rare sight to see, but will (at least try to) horrify you should you come across one of these "Proxy-Players". the slender is a character that will just be standing there, in a suit (usually frenchman's formals as scout or spy, the 2 skinny classes), staring at you, sometimes wearing a mask of sorts. they will usually run if they think you are trying to take a screenshot of them, which is why i have no photos or anything. eventually, they will attack you if you stare at them enough. no special weapon choices, at least, not that i've found. they may have a picture of their master, slender-man, as a photo on their body or on a consious objector, or as their little profile picture (or all 3 options sometimes.). in the chat, they may say "he is coming for you", "all hail slender-man", etc. in any language. i will update this if i can get any more info on these rare finds.
Human guide

The interstellar guide on How to Deal With Humans.

## DON'T PANIC

Welcome to the Human guide. After a number of incidents, misunderstandings and rumors involving Humans, the Galactic Council of Sentient People's has decided to publish this document to aid the galactic citizens in their interactions with the newcome race known as Humanity.

### Warning!

First, a warning: the rumors *are true*. The Human race, despite previous predictors that it was impossible, indeed came from a Level 3 Deathworld. They are apex predators. However, that said, please don't forget that they are also thinking beings like the majority of Council races. They are not likely to attack without provocation.

## What to do if a Human is heavily wounded.

First check with the Human what you consider heavily wounded, your Human will probably consider a bad day.

## What to do when a Human drinks caffeine.

First of all, don't panic. Unlike other races, Humans don't die from caffeine until levels such as at least 3g of caffeine is reached; instead Humans get stronger. They get more focused and can work longer as caffeine suppresses their need to sleep. Due to this some humans consume high caffeinated drinks regularly.
Tf2 Friendlies Wiki

**Welcome to TF2 Friendlies**

 Friendlies • Administrators • Recent Changes • New Pages • Help Wiki

Welcome to the **TF2 Friendlies Wiki**! Here you will find all the available information regarding the various and special species that combine together into TF2's beautiful ecosystem! So sit back, relax, maybe watch some Pootis birds and shoot down some Scunts (we hate them)

We currently have **1,684** edits to **112 articles** and **175 images** on our wiki!

**Who are we?**

*Led by a **passionate consortium of gamers, virtual ecologists, and TF2 enthusiasts,** our conservancy has embarked on a mission to raise awareness about the importance of these often-overlooked subclasses who are currently **endangered and at risk of extincion.** Their emblem, a stylized amalgamation of TF2's iconic classes, is a symbol of unity in the face of digital extinction.*

*For over **15 years** we've been observing and collecting data on these various subclasses and we, as well, funded **numerous campaigns** to preserve these species. While our conservancy continues to flourish, it forges alliances with **like-minded TF2 players and dedicated individuals**, ensuring that these subclasses are not relegated to obscurity. We wanna have contact with the **young population** to make sure how to treat well and respect these species and have a good understanding of the serious situation we are facing and fighting for.*

*The conservancy's passion reverberates through the corridors of the TF2 community, echoing the principles of **real-world wildlife conservation.** In our quest to protect these endangered subclasses, we inspire players to embrace diversity, celebrate quirkiness, and recognize the value of each sub-class in contributing to the rich tapestry of **Team Fortress 2's digital ecosystem.***
Gardener pyro

Gardener pyro's are a friendly variant of the pyro. They are always seen with the back burner, although it is not mandatory. Usually the are found on maps that have grassy areas. You will see them raking the leaves with melee. They are always friendly and will usually say the voice lines: "thank you" and "spy". Like the hoovy if you harm this local gardener he will accept he was harmed and say "good shot" and then keep gardening. But of you do manage to anger these gardeners they will kill you. The reason why they will destroy you is because of their loadout.

Their loadout consists of the following items, although other loadouts can be used (Back Scratcher is mandatory):

The Back Burner

They use this when attacking enemies that hurt them. If they try to run they can crit them. This will ensure that they no longer attack you. Although even with the airblast cost increase for the back burner, they will still extinguish you at any time and anywhere. Even if you're both falling off a cliff. If not for the points then for the feeling they hello someone. Usually its the second one.

The Man Melter

They use this t help there teammates at all cost. For the man melters airblast the can extinguish with out having to lose ammo. Really, you can use any secondary on the gardener pyro but whats most common is the stock shotgun and the man melter.

The Back Scratcher

They use this to garden the plants. May I point out that most gardener pyro's work for burny the pyrosaur's gardening services. This is why you shouldn't hurt them. They aren't attacking, because their not merc's. This is another reason they are usually friendly. But you may have the loadout but you need the play stile. The gardener pyro might have the most unique play stile out of all the nine friendlies.

Play style.

The play style for the gardener pyro is simple but unique. you go around gardening without a care in the world for all the killing going on around you. Some people will notice you and most likely come up to you because the aren't use to having the gardener doing his job in the middle of a battle. If you come up to about three feet close to them they will usually look at you.

Their play style changes when you come close to them. It changes to every once in a while they will look at you, say "thanks", then go back to gardening. See? Simple but no other friendly has a play style like that. Its usually go up to the enemy and hope they don't kill you. The only other friendly subclass that does that is the lazyneer, and he just sits around. While the gardener pyro is actually doing something, he gardening!
Squezebox Medic

The Squeezebox Medic is similar to the Didgeridoo Sniper the only difference being is that instead of playing the Didgeridoo, they play the accordion, they are also incredibly rare, they might even be the rarest species of friendlies

# Behaviour

The squeezebox medics are incredibly rare, but most of the time, you can find them using the surgeon's squeezebox taunt

# Gear

it doesn't matter what type of gear they use, they just use the surgeon's squeezebox taunt
The Pyroshark

## Pyroshark

**Pyrosharks (Scientific Name: Ardere Selachimorpha)** are territorial creatures that are rarely friendly to other players. One of the least friendly of the friendly subclasses, they will attempt to kill you at any chance possible. Never underestimate how good a pyroshark can be and always check for pyros around corners when going into the water. Pyrosharks seem to be friendly with another species, the Hoovies. If you try to be friendly they may or may not accept you. You shouldn’t try being friendly with them, unless you have a death wish.

## Pyroshark info

Pyrosharks swim around all bodies of waters, sneaking up on unwary mercs and dealing a fatal blow with the Neon Annihilator. The pyrosharks prioritize stealth during hunting in order to get the maximum amount of kills. Pyrosharks often make a nest in certain places like the lilypads on 2fort. These are where they retreat back to after a successful hunt. If there are multiple pyrosharks on a server, they will often share a nest with each other and even go on hunts together.

 Pyrosharks are not often seen on land. This is due to the fact that the Annihilator will not crit when not in a natural pyroshark habitat. One could also say that the pyroshark just can't breathe on land as it is a water species. But as the pyroshark can also drown, the common stereotype pyrosharks fall under is amphibian.

Pyrosharks don't like being near non-pyroshark teammates. This is due to certain try-hards who get mad at our sharky friends for not following the objective. After the great friendly war, pyrosharks have been thrown out of society and wish nothing more than to continue hunting for prey.

## Loadout and strategy

Pyrosharks always use the Neon Annihilator as their melee of choice. Primaries and secondaries can be anything, but you may choose the Thermal Thruster as your secondary, as you can use it to jump to ponds of water quickly.
Conga Demoman

The conga demoman is a interesting creature found in the game Team Fortress 2. This creature is a friendly demoman that is always using the conga taunt.

### **Appearance**

The demoman is usually wearing nothing or the **South of the border** set (Allbero, seeing double and six pack abs).

### **Loadout**

The demoman almost always has a shield equiped for faster movement (mostly the tide turner for faster shield recharge), the primary wepon is random and for their melee they preferably have meme wepons like the ham shank or the pan.

### **Gameplay**

The conga demoman usually tries to go into the enemy lines and start a conga. If the enemy team has a sentry, or they kill the conga demo, he tries to start a conga in his team side.
Bongo scout

Bongo scouts are a fairly common species of scouts usually found in 2fort they're characterized by sitting in one spot for the majority of the game and using the "runner's rhythm" taunt. bongo scouts unlike most scouts are peaceful creatures that will not attack unless provoked. occasionally bongo scouts are accompanied by pyrano's and other friendlies.
Boxers

Boxers are a rare variant of Hoovies that, as the name suggests, mainly use melee. They are usually seen crouching with their melee or sometimes secondary out. In order to be a Boxer, hoovies must use either the K.G.B, G.R.U or Apoco-Fists. They must also use a lunchbox item for their secondary. It's recommended to keep away from Boxers in order to prevent provoking them, as when attacked, a Boxer can gain crits after killing a player with the K.G.B, which warns other players to keep away from them

## Gear

### Primary

Not important but usually Tomislav, like the Hoovy, because of the quick and quiet spin up time, which can be used to combat Tryhards in some cases. Never used unless provoked.

### Secondary

Almost always a lunchbox item such as the Sandvich, but other common items are the Second Banana, Dalohko's Bar or Buffalo Steak Sandvich.

Rarely Boxers and Hoovies will ever use a shotgun, but when they do it is estimated that the weapon of choice may be the Panic Attack due to the fast fire-rate.

### Melee

Common items are the K.G.B, G.R.U or Apoco-Fists, but pretty much any melee works.

## Behaviour

### Actions

Mainly the same as a Hoovy, although sometimes organizes boxing matches with other Boxers or Hoovies in specific locations.

They might also spray decals that alert players of their existence.

### Tournaments (aka Hoovyweight Championship)

They may also start a tournament. To start a tournament, each contestant must have full health and the contestants must have the same boxing gloves. Two or more players agree to box in a specific location in the enemy base. Before fighting, they will both throw a Sandvich at eachother to ensure they have maximum health. If the winner is the one in the enemy base, they wait for the next opponent. If the winner is the one in their own base, they go to the enemy base and start the cycle again.
The Soldierbat

The Soldierbat is a species which, since December 14, 2020, has been labelled by the government of Teufort as an Endangered species. They wear any type of Gibus, Pyrovision Goggles, or both, and have the Rocket Jumper usually equipped. They are usually found in Teufort, but will migrate to Doublecross if the server is too seriously played, or vice versa. They also hibernate. Their spot of hibernation is either the Intelligence room on Doublecross or the roof of the bridge on Teufort.

If you or a loved one finds a Soldierbat, have no worry, for they are usually harmless unless provoked or their children are in danger. The only time they are aggressive is in the beginning of their mating season, which lasts through August to December. During said mating season, their usual go-to attack is market gardening, which is a skill passed on from the Trolldier. When their children grow up, they are either a Trolldier if they are male, or a Soldierbat if they are female. If anyone you know or see is attacked by either a Trolldier or Soldierbat, wait until they rocket jump, then run past them. During flight, these creatures cannot move in the opposite direction they are launching from, so they cannot attack unless they are juvenile, since juveniles don't have the Rocket Jumper equipped, and therefore can attack.

It should also be worth noting that the wizard Merasmus, despite his feud with the real Soldier, owns about 38 Soldierbats and 21 Trolldiers, and says both he and his pets love each other, and despite them being illegally owned, he's never been caught.
Piranha scout

Piranha Scouts **(Scientific Name: Pygocentrus Celeri)** are newly discovered creatures that roam the water of the few maps that have water, to begin with, most commonly 2fort and sometimes well. The Piranha Scouts seem to have its first appearance in an octo video The Deadly Piranha Scout (ɢɪᴍᴍɪᴄᴋ ᴍɪɴɪꜱ)

Piranha Scouts are the deranged cousins of PyroSharks. The Atomizer mini crits in water as long as you don't touch the ground

# **Primary**

Even though you shouldn't use your primary as a Piranha Scout the most common choice is the soda popper or the force-a-nature the soda popper because after dealing enough damage with it on land you will be able to activate the Hype meter allowing you to jump in the air up to six times and the force-a-nature because it allows you to jump higher when shooting under your feet mid-air

# **Secondary**

Same as the primary, The Piranha Scout shall never use his secondary however the most popular choice is the winger allowing you to jump way higher when it's out

# **Melee**

The melee should always be the atomizer as it allows you to have mini crits mid-air although you will also get mini crit boosted when in water as long as you don't touch the floor

# **Cosmetics**

There are no set cosmetics for the Piranha Scout as it's species is very young

## Behavior

The Piranha Sharks sit in water and wait for its prey to come. They can leap out of the water using the triple jump the atomizer provides or quickly switch to the winger, force-a-nature, soda popper. Unfortunately, A mini crit boosted Atomizer only deals five more damage than the stock bat so its best for Piranha Scouts to stay in groups
The Discord-Mod-ineer

A Discord-Mod-ineer is an extremely rare species of Engineer, a Discord-Mod-ineer wears specifically and only: Level Three Chin, The Trucker's topper and the Egghead's overalls. A Discord-Mod-ineer is an incredibly lazy species of engineer and barely does anything all day.

Loadouts don't matter, you just need the 3 cosmetics listed above and do nothing but do the rancho relaxo taunt.

Allies: Jizzscout, Lazyneer, Milkman scout, Hoovy, Pootis Birb, Spycrab, Boxtrot spy.

The last time a Discord-Mod-ineer was seen was in 2Fort in a friendly party.
Bird friendlies

These bird friendlies are rare because of the halloween restriction the cosmetics face usually most are friendly but if you see a eingineer with the gunsliger prepare for minisentry spam but the others are usually chill most chicken kievs are hoovies but sometimes you'll find one that's tryharding in the bad way. There are also the Sir Hootsalot which will probably headshot you.But most others ones are friendly and there are subspecies of bird friendlies.
Fat Spy

A Fat Spy.

These heavys will use the mittens, and try to get a crit or "backstab" so they can tauntkill you.

They either use hoovy cosmetics or ones to resemble spy. They won't use guns or cap the objective, as their goal is to tauntkill as many players and friendlys as possible.

So they have the lunchbox items mostly equipped.
Intellego

**Intellego (IN) “Percibo”** Intellego es el Arte de la percepción. Permite que un magus reúna información directamente de la forma de los objetos. Esta información no se refere a la apariencia de los objetos (a menos que se use magia de Intellego Imaginem), sino a la naturaleza real de un objeto. Por lo tanto, no se puede engañar a la magia de Intellego mediante disfraces mundanos. Pronunciado “intélego”.
Aristospy

The Aristospy is a type of friendly. They are usually seen with the Distinguished Rogue outfit and wearing any type of hat, like the Charmer's Chapeau. They almost always have the Luxury Lounge taunt, and usually call out for a "Medic Butler," and if they are lucky enough, said Medic Butler will indefinitely heal them.

Their main enemy is the camper, which likes to camp in specific places, like spawn. The solution is to wait for them to come, equip your Dead Ringer, and when they attack you, you will cloak. Use this advantage to go behind them and backstab them. If that doesn't work, use something like Cloak and Dagger to hide in a different area. And if all else fails, the only real solution is to move into spawn so they can't get you; you will still get the attention all friendlies need.
Gibus Engineer

Gibus Engineers are a common friendly to find, especially in Casual TF2. They are often completely new to the game, and struggle to live in the cruel world of TF2. They often just need some assistance while they learn how to live in the world of TF2.

**Gear**

**Primary**

Usually stock shotgun, but their aim is usually so bad you can't even notice them shooting at you. Some may equip any other primary they can find, thinking anything is better than stock.

**Secondary**

Stock pistol it is 99% of the time, yet a rare subspecies had been recently discovered which uses the Wrangler, probably because it provides a shield to make up for their bad tanking abilities. Most of these rare Engineers don't know that they can shoot with the Wrangler.

**Melee**

Most of the time it is the Wrench, some use the Gunslinger.

**Cosmetics**

The Gibus Engineers are famously known for their cosmetics, namely the Ghostly Gibus and the Pyrovision goggles.

**G.E.W.P.**

G.E.W.P. (or Gibus Engineer Wildlife Protectors) is an organization with their only intention being to protect and help the Gibus Engineers. You can join their cause here .

The Anti G.E.W.P. is an organization with their only intention being to disrupt the activities of G.E.W.P.
The aimbot

The Aimbot isn't really a friendly so to say but anyway, the aimbot is more of a cheat/script to use rather than an actual type of player. Most of the time they are seen playing sniper and killing you from across the map. Good ways to tell an aimbot apart from simply a good sniper player is the following:

\*They are more often than not spinning fastly and crouching.

\*They are often seen flick sniping as soon as they see a player around.

\*They are often seen spamming in chat or being named really edgy and shit like: the n word, ( ͡° ͜ʖ ͡°), and more. (Or they might take the name of another inoccent player. perhaps trying to shift the blame on the inoccent player.)

\*And some of them have Noise maker Particles around them.

WHY AIMBOTS THO? JUST WHY?!

Probably the reason why aimbots do this it's not beacuse they are assholes without skill, but beacuze they are attention whores. We all go through that stage in life that you are just a bother to everyone you are with it's called being an: "Absent minded little shit".
Imposter spy

An imposter spy at it's best.

**Description and behavior**

An imposter spy is not particularly a friendly, but it is friendly enough to make it here. Imposter spies tend to wear the Handsome Devil, but otherwise no specific loadout is needed, except that they will only use the stock knife and disguise kit. What separates an imposter spy from a regular spy is that they will disguise themselves as other friendly players, such as a Hoovy or Spycrab, only to backstab other friendlies.

They will not usually capture objectives or push the payload. It seems that their only goal in life is to backstab (in the truest sense of the word) friendlies. The reason they only use the knife is because they haven't yet figured out that they posses a revolver. The ones that do progress from this stage and become the spy main.
Pogo Scout

There Is A Scout In You All. You Just Need A Shotgun, Speed, And Mobility

Pogo Scout Is A Subclass

Now Since Your a Scout Inside A Soldier This Is Your Arsenal:

Primary: Rocket Jumper

Secondary: Any Shotguns Only

Melee: Escape Plan/Market Gardener/Displinary Action/Pain Train

**Playstyle:**

Offensive/Support

**Description:**

Its A Man! Its A Ghost! Its A Rocket Jumper Man! Able To Disable Your Caps And To Disable Your Kidneys

Warning To all Must Hide Before He Finds You.

**Cosmetics:**

Stainless Pot

Lumbricus Lid

Stout Shako

Idiot Box

Screamin' Eagle

**Note: Im Not A Cosmetic Guy Im more to Weapons**

**Why Rocket Jumper?:**

This Will be your Double jump and Mobility

**Why Pain Train?:**

Due to scout Cap Rate But However You Are A Scout with No Ability to cap The Intel

**Shotguns Good For The Subclas In My Opinion:**

1. Shotgun
2. Panic Attack
3. Reserve Shooter

Shotguns Only

Credits:

https://www.youtube.com/watch?v=G\_OaC-zmRWk&list=PLxEAtgFEr-9mzR7GXk4C6P0oUkAc9LJjG&index=5&t=16s Soundsmith

Shiro-Luna

**PS.**

Probably B or C in tier

Probably A gimmick Or Viable Like Demoknight

**Idk How to make the subclass icon so I will express it:**

Has the Rocket Jumper Soldier Icon and Has A emblem of The Scout not beta Btw Has A Blu And Red Version

I hope You Have A Great Time
Penis Scout

**WARNING: ATTEMPTING TO REPLICATE ANYTHING FOUND IN THIS ARTICLE WILL ALMOST DEFINITELY RESULT IN EITHER A LIFE SENTENCE OR A DEATH SENTENCE BY THE GOVERNMENTS OF THE WORLD. TALKING ABOUT PENIS SCOUT OUTSIDE OF EDUCATIONAL PURPOSES WILL RESULT IN YOUR DEATH. BECOMING A PENIS SCOUT IN ANY WAY WILL SEND YOU TO THE LOWEST PITS OF HELL IN AN INSTANT. YOU HAVE BEEN WARNED.**

## Name

### Alias(es)

* Penis Scout
* "What the fuck is Penis Scout?"

## Species Information

### Affiliation

The armies of Hell

The Penis Scout is an abomination of nature originally found on the TF2 subreddit, only for the youtuber "TheWhat Show" to make a video documenting it.

## Loadout

The Penis Scout always uses The Backscatter, The Mad Milk, and The Boston Basher. There is no variation of this, and if you use any other weapon your life will be spared as you are thankfully not a penis scout. The cosmetics do not usually matter, but cosmetics to make your head look like a penis are usually the norm.

The reason for this loadout is because the Backscatter looks like a penis, and the Mad Milk looks like a jar of semen. The Boston Basher has a use we will get to later.

## Behavior

Penis Scouts are the worst people in existence. Unlike the Scunt, they care not for winning and only care for the suffering of others. They will flank behind people to use the Backscatter and Mad Milk, and are generally very skilled. They will use the Boston Basher to take damage and in turn steal healthpacks from teammates. While they are usually aggressive towards enemy players, if their team desperately needs their help they won't do anything at all.
Wheat Watcher

The Wheat Watcher.

## Description

Wheat Watchers are a mutated version of the Watcher,presumably ones who have been infected by the Breadcrab.

## Behavior

Wheat Watchers are far,far more violent then the Watcher,and will attack anyone who gets too close to them

## Appearance

The Wheat Watchers use the typical Watcher cosmetics,except their beard has grown into a Bread Biter.

WE,THE WHEAT WILL DESTROY ALL INFORMATION DESCRIBING US.
Jarate Sniper

## Overview

Jarate Snipers are Snipers that throw jarate into crowds of friendlies similar to The Milkman[1]. They usually don't attack. Jarate Snipers are sometimes formed out of distrust for pure friendlies so they have a better chance if they attack but most of the time they just toss it into the crowd for fun.

## Loadout

A Jarate Sniper must carry Jarate. Melee can be interchangeable but the most common one is the bushwacka. Primaries is also interchangeable but lots of friendly Snipers in general use the Huntsman.

the super jarate version uses Jarate and Sydney Sleeper

## Behavior

Jarate Snipers toss their jars into large crowds. They rarely single out people in order to be non-threatening. After throwing their jarate they often use the schadenfreude taunt but also can do one of the stock taunts.
The wild 2fort gobling

This guy,oh I like him.

He has helped me quite the large bit.

Oh and,he is NOT a fake f2p.

- wild

am gobling. someone taped funny goggles to face and now see funny world. do not understand bonkerman war or why live in cave instead of bush. its ok tho since are also gobling.

dont understand why goblings stay 2fort and not wander big
Poison Harpoon (Move)

**Poison Harpoon** is a damaging Poison type move. When used, it deals damage and causes both the opponent and user to move at the same speed (whichever speed is slower) for five turns, and prevents the user from using poison harpoon until the five turns have ended.

 **Stats**

 **Target**

 * On Bulbapedia
Air Drop (Move)

**Air Drop** is a damaging Air Type move. When used, the terrain will become Air terrain for three turns, halving damage from all physical moves except air-type moves, and doubling electric type moves damage. If used on an Air Type creature, the terrain will stay permanently stay air terrain, or until another terrain is applied. Earth and Metal type creatures will cause Air Drop to fail, and when an Earth Type is switched onto the field, the Air terrain will be removed instantly.

 **Stats**

 **Target**

 * On Bulbapedia
Dragon Slayer?

## Description

[Dragon Slayer?]

[You have a dragon weapon, but you have yet to prove that you have killed a dragon. There are those who are confused whether you are a dragon slayer or not.

\* When fighting dragons, there is a probability of ignoring their 'Absolute Defense.'

\* When fighting dragons, there is a probability of your stats increasing.]

## How to Obtain

### Achievement

* Forge a dragon weapon without killing a dragon.