Bugs

## **Known Bugs**

As Wildmender is currently in a pre-alpha demo state, there are a plethora of bugs that may be exploited and/or feared. Muse Games and Kwalee have been compiling a list of known bugs. They can be found here. If you've noticed a potential bug, please join the Wildmender Discord and create a post there **if there isn't already a similar post already made**. It would be greatly appreciated!

The most obvious bugs that will be encountered are listed here.

### **Broken Quests**

Currently, there are 4 quests that *cannot* be completed. These 4 are A Gardener's Request (cannot bury the remains), The Memory Seed (no further steps after accepting), Planting More Acorns (no further steps after accepting), and Hedging Your Bets (Variant cannot be made; missing parent plant). See their respective links for additional details.

### **Tutorial Stage**

During the tutorial stage (prior to leaving the oasis's bubble to get the first crystal shard), time is stopped. there is no need to eat or drink as there's no drain on the player's food or water. Food should only be consumed when Vidyas makes mention of it.

### **Wellstone Connections**

There are two things related to wellstones that *could* be bugs, but aren't confirmed as such. One is the "connection limit" displayed on any wellstones' interaction menu. Static wellstones (the Oasis's stone or one of the "blocked" stones) show that they have a limited number of connections. Crafted Wellstones show they have only a single connection. However, a Crafted may be connected to a Static... and that Crafted may have one Crafted stone connected to it. This can, effectively, double the number of connections allowed on a World/Static stone. More information on this can be found on Water Duplication and wellstones.

### **Naia's Temple**

There are a few concerns with the Naia's Temple location. They have been listed together. Naia's Flood, The Lost Oak, and Subterranean Plants are their working names.

#### Naia's Flood

Should a player decide to sculpt the land in the pools surrounding Naia's Temple, they will find that the surrounding area will become flooded with water. The severity of the flood depends on how much has been done. There are "hidden wellstones" hidden around the temple's pillars; specifically, they are between the tall pillars in front of the sunburst pots on the main floor.

#### The Lost Oak

Once players have cleared the temple of any corruption, the sapling that resides in the patch of dirt in the middle of the temple will quickly grow to full size within moments instead of in-game days. It is a unique variant and cannot be grown elsewhere even with a seed from the fully grown oak. It also cannot be created by transforming another oak. This oak will disappear/revert to its' sapling state upon reloading the world.

#### Subterranean Plants

The plot of land inside the temple's center is capable of sustaining normal plant life without them disappearing. However, plants will sometimes end up propagating underneath the soil of this plot. There have been reports of lag possibly resulting from these plants.

### **Forbidden Water**

In some locations of the world, "water" can be found underneath the land. This is not the visual display of water directly under the surface of "wet" ground, however. It is also not ocean water... which is heavily poisoned. This is "forbidden" water. It does not function in any way like water other than visually. The player doesn't "swim" in it. It does not water plants. It does not evaporate. It does not drown plants.