Armored Garage

They find some gas and lots of scrap metal. Just need time to tinker.

**Armored Garage** is a Driving Event in *Death Road to Canada*. It gives the party a chance to repair their Vehicle and construct armor for it, allowing it to plow through obstacles without suffering chassis damage.

## Event Text

*The group finds a professional car garage. The sign says 'CAR PROZ'.*

*They find some gas and lots of scrap metal. Just need time to tinker.*

```
+30 to 50 Gasoline

```

* Car repair and tune up
* Drive away
* [Group has at least 4 food per party member] Repair and armor the car for 2 days

## Outcomes

### **Car repair and tune up**

*[Character] tries to repair the car in the hope it goes a little further before breaking down.*

**Mechanical is 2 or more over repair level**

*He/She expertly repairs the car in no time at all!*

```
Chassis and Engine repaired 50-100%
[Character]'s Mechanical revealed
[Character]'s Mechanical +1

```

**Mechanical is 1 over or equal to repair level**

*The repairs takes a good part of the day.*

```
Chassis and Engine repaired 50-100%
[Character]'s Mechanical revealed
[Character]'s Mechanical +1
Group eats a day's worth of food

```

**Mechanical is 1 under repair level**

*The repairs take a good part of the day, and are very difficult.*

```
Chassis and Engine repaired 25-50%
[Character]'s Mechanical revealed
[Character]'s Mechanical +1
Group eats a day's worth of food

```

**Mechanical is 2 or more under repair level**

*He/She has no idea what he/she's doing, and wastes a day's time pretending to work on the car.*

```
[Character]'s Mechanical revealed
Group eats a day's worth of food

```

**Engine status**

[Engine at or over max] *The car runs like new!*

[Engine at 15 or more] *The car runs like it's in good shape.*

[Engine at 8 to 14] *The car has seen better days.*

[Engine at 7 or less] *The car may still break down at any moment.*

**Chassis status**

[Chassis at max] *The car looks undamaged!*

[Chassis at 3 or more] *The car looks all beat-up, but still sturdy.*

[Chassis at 2 or less] *The car still looks all busted up.*

### **Drive away**

```
No change

```

### **Repair and armor the car for 2 days**

*[Character] uses the scrap metal lying around to create some makeshift armor on the car. It takes a couple days.*

**Mechanical is 2 or more over repair level**

*He/She does amazing work! The car is practically a tank now!*

*SUPER ARMOR UP!*

```
Max Chassis +3
Car Armor +3
Chassis and Engine repaired 50-100%
[Character]'s Mechanical revealed
[Character]'s Mechanical +1
[Group] +2 Morale

```

**Mechanical is 1 over or equal to repair level**

*He/She works efficiently. The car looks formidable!*

*ARMOR UP!*

```
Max Chassis +2
Car Armor +2
Chassis and Engine repaired 50-100%
[Character]'s Mechanical revealed
[Character]'s Mechanical +1
[Group] +2 Morale

```

**Mechanical is under repair level**

*It looks like the armor is about to fall off the car at any time.*

*ARMOR sort of UP!*

```
Max Chassis +1
Car Armor +1
Chassis and Engine repaired 25-50%
[Character]'s Mechanical revealed
[Character]'s Mechanical +1
[Group] +1 Morale

```

```
Group eats 4 food per party member (different consumption rates are ignored)

```