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Maltran

**Character Designer** | Daigo Okumura

**Maltran** (マルトラン, *Marutoran*?) is a character that appears in *Tales of Zestiria*. She owns the title, **Blue Valkyrie**. She is Alisha Diphda's mentor as well as a motherly figure due to Alisha's mother not being able to nurture her in the game's story due to her low social-status.

Maltran previously survived a great battle from a group of hellions, but later on finding she had become one herself, without major effects from malevolence and being able to maintain her sense of self.

## Profile

### Appearance

Maltran has magenta hair which is tied up in a blue and black flower band. Her hair is curled towards the bottom half of her ponytail, whereas the rest is curved and covers the right-side of her face. Her outfit uses the official colours of the Hyland Kingdom. The attire she wears consists of a white corset that shows an ample amount of her generous cleavage which is worn under long-tailed blue jacket with a black choker from her collar. Like Alisha, she wears armour on her arms and legs.

### Personality

Maltran is a strict teacher but appears as one who also cares, as well as being knowledgeable. She appears calm but inside she contrasts from her usual persona into a dark one, who is obsessed with ideals of nothing but war and destruction.

## Fighting Style / Abilities

Maltran, like Alisha, uses a spear in battle. The two share the same techniques. Like many other instructors in the series, she is shown to be a lance user. As a hellion, she is able to make her body blend in with the malevolence of the surrounding areas and use is also able to use the environment to spread her malevolence in a solid form. The shape of the solid form can be changed and suited to match her situation. Maltran is a powerful instructor who is said to have came out of the Battle of Glaiveland unharmed. This was actually the time she had become a hellion, being effected by the battlefield which had also changed her personality.

Due to being a hellion, Maltran has the ability to see seraphim, as seen when she had glanced at Lailah when speaking to Sorey in front of Alisha's residence. She has strong prowess with using spears and is able to face against multiple enemies due to its reach and her quick strikes.

## External Website Links

* **[JP]** Tales of Zestiria (Official Website)
* **[JP]** Character **Maltran** マルトラン
Blue Saffron

**Blue Saffron** (ブルー サフラン, *Burū Safuran*?) is a special consumable herb item. It is an enhanced form of the Saffron. The effect of using a blue saffron results in one party member receiving an increase in their max AGI (Agility) by 2. It can be used while moving or during combat.

In *Tales of Xillia 2*, it can be bought for 60000 Gald and sold for 600 Gald. It can be obtained from the Sapstrath Deepwood after clearing the game and also from the coliseum against an enemy *Jude* at a 4% drop rate.
Ickx Neve

**Ickx Neve** (イクス・ネーヴェ, *Ikusu Nēve*?, **Ix Nieves**) is a main character and the lead male protagonist in *Tales of the Rays*. He is a 17-year-old man and the protagonist of the story. His class is called Mirror Knight, which enables him to manipulate magic and also fight at close range. At the age of 5-years-old, his parents died and was left to be raised by the people of the island.

His independence is very strong, but he is afraid to create trouble for others, and gradually tries to become braver, often refusing more help than necessary. His ancestors were also mirror knight or mirrists which he had learned from his parents and their the parents and their funeral. Ickx tends to be pessimistic and cautious, always imagining the worst case scenario in any situation.

## Story

### Prologue

At the beginning of the game, Ix and Mileena Weiss are seen at the mountain outside of Sellund reprimanding Marcus Grimm. Marcus decides not to listen and prepares himself to kill Ix and Mileena. Ix and Mileena then ready themselves as Yuri Lowell, Luke fone Fabre, Sophie and Sorey fend off surrounding enemies before heading into battle.

## Trivia

* His last name, *Neve*, is of Gaelic origin meaning "bright".
Abbey

**Seiryou** (聖寮?, "Holy House"), also known as The **Abbey**, is a large organisation which focus on the use of the powers from the Malak; a group of spiritual beings who are alternatively used as familiars of no will to purify or destroy the world in *Tales of Berseria*. It is said that the Abbey seal off a malaks will before tethering to them for their artes, referring to them as "exorcist techniques" or "praetor artes".

They are the leaders of the Exorcists.

## Etymology

* An **abbey** is a complex of buildings used by members of a religious order under the governance of an abbot. It provides a place for religious activities.The concept of the abbey has developed over many centuries from the early monastic ways of religious men and women where they would live isolated from the lay community about them.
Grimoirh

**JP Voice Actor(s)** | Fumi Hirano

**Grimoirh** (グリモワール, *Gurimowāru*?, "Grimoire") is a major character in *Tales of Berseria*. She is an elder normin versed in magic spell books and the decryption of the ancient tongue of the *Wasteland* world. This is seen when she translates and old document with Laphicet. She is referred to as "Sister" by Bienfu and Magilou and referred to as a teacher by Laphicet. She is the first major normin noted to be female.

Her true name is **Normin Happy Advice**.
Chiral Particles

The **Chiral Particles** (キラル分子, *Kiraru Bunshi*?, **Chiral Molecules**) is the name of a unique molecule found in *Tales of the Rays*. It is classed as a special energy particle. High quantities are said to be found in the world of Tir Na Nog. It is said to produce an infinite amount of energy which could be used in the development in the technology The misuse of the Chiral Molecule and the lack of knowledge and interest to develop weapons from it led to its corruption. This further led it to the creation of the weapon known as a Kaleidoscope, a weapon that destroys substances and animals that are the backbone of life and turns objects into sand that shines will rage in the world war.

*Chiral particles, mysterious energy particles found in Tir Na Nog. They copy the anima of their target, transforming the copy into more chiral particles. It can create infinite copies and thus infinite energy.* When one irradiates an object, it can lead to the expel and copy of the Chiral Particles and something fused with it before its separation, called the Anima. Using these copied properties can lead to the mass production of identical and cloned weapons or items. The lost object then turns into a sand of light.
Sage

**Sage** (セージ, *Sēji*?) is a special consumable herb item. The effect of using a sage results in one party member receiving an increase in their max HP by 10. It can be used while moving or during combat.

In *Tales of Xillia 2*, it can be bought for 40000 Gald and sold for 400 Gald. It can be obtained from the Sapstrath Deepwood after clearing the game and also from the coliseum against a *Brutaur* at a 4% drop rate.
List of characters in Tales of the Rays

This is a list of the characters that appear in *Tales of the Rays*. Characters come from various games within the series.

## Characters

### *Tales of the Rays*

**Ickx Neve****Mileena Weiss****Mark Grump****Gefion****Garows Outsorrow****Karya**
### *Tales of Eternia*

**Reid Hershel**TORAYS Farah Portrait.png**Farah Oersted**
### *Tales of the Abyss*

**Luke Fon Fabre****Tear Grants****Guy Cecil**TORAYS Jade Portrait.png**Jade Curtiss****Mieu**
### *Tales of Vesperia*

**Yuri Lowell****Estellise Sidos Heurassein****Repede****Flynn Scifo**
### *Tales of Graces*

**Asbel Lhant****Sophie****Cheria Barnes**
### *Tales of Xillia 2*

**Ludger Will Kresnik****Elle Mel Marta**
Moana

**Race** | Human
 **JP Voice Actor(s)** | Tomoyo Kurosawa

**Moana** (モアナ, *Moana*?, **Kamoana**) is a supporting character in *Tales of Berseria*. She is a young girl and the daughter of a priestess called *Mahina* who was turned into a tree daemon by the Abbey. Moana was turned into a therion daemon after being corrupted by malevolence. She began to fear herself because of the change in her appearance but after being consoled by Eleanor Hume and many others, she began to accept it. After having found out that her mother left to protect her, and later devouring her, Moana began to cry in mourning for being a "bad daughter" and out of love for her. Moana states that she wants to be a good priestess like her mother.

She later calms down after Medissa steps in as her guardian. At the end of the game, she later started living happily with the crew members who had used the abandoned Titania as a hideout, returning back to her human form.

## Profile

### Appearance

Moana is a girl with tanned skin and dark green hair. In her therion form, she has two long horns from her head and has a bug like outfit to match. Her hair extends to a longer length when compared to her human form, complete with a venus fly trap-esque ponytail acting as her malevolence-eating mouth, and also has black markings placed throughout her body, as well as her hair turning black towards the tip. The color of her hair is more vibrant than her original. Her left eye is yellow with a glyph-shaped pupil, and her right eye becomes a variant shade of her original.

### Personality

Moana is a very lively girl, growing up with the people of the Haria Village. She would often go out to play outside the borders when possible. During the story, Moana encounters Velvet and the party, where she meets Laphicet and becomes friends with him. This relieves Moana as she does not have many friends around her same age group. Moana is said to be cheerful but can also be very childish, which she reflects on later and claims she wants to be a better person.

As a Therion, Moana is scared, often crying because of her transition between her human appearance and that of her daemon's. At first, she referred to herself as *scary* and *ugly*, but with comfort from many of the party members, especially Laphicet and Eleanor, she starts to accept herself and move on with life. From there on, Moana regains her former cheerful personality.

## Story

### Palamides

When Moana was removed from Palamedes, Haria Village's residents turned into daemons very quickly. Velvet finds out that there were similar consequences after she escaped from Titania upon her return.

## Trivia

* The name *Moana* means "big blue sea" in the word of Haria from the game's lore. This reflects the real-world meaning in Hawaiian cultures.
* Moana is Laphicet's first female friend around his *mental* age.
Lukius Bridges

**JP Voice Actor(s)** | Mitsuki Saiga

**Lukius Bridges** (ルキウス・ブリッジス, *Rukiusu Burijjisu*?) is the main antagonist of *Tales of the Tempest*. He is a character who hunts for Lycanth, works with the Church and wear a mask to hide his identity. When the main characters defeat Lukius in the desert, his mask comes off and his face is revealed for the first time. To everyone's amazement he looks almost exactly the same as Caius Qualls. This is because the two of them are actually brothers, separated at birth at sent to live with different parents.
Midgand

**Midgand** (ミッドガンド, *Middogando*?), also referred to as the **Holy Midgand Empire**, is a story setting and continental region in *Tales of Berseria*. It is an archipelago and is part of the *Wasteland* world. It has areas of land and islands in the game are divided into "territories". The capital of Midgand is Loegres.
As compared to the future of it—which becomes known as essentially known as Glenwood as a whole, the world of *Berseria* is vastly different. The towns, the nature, and names of places are completely different. There are however bits of the culture and nature in *Berseria* that may still be seen in the continent of Glenwood. As the player searches the world of *Wasteland*, one may find bits of history and truth that never made it to the future era.
Shepherd

The **Shepherd** (導師, *Doushi*?), often translated as **Monk** or **Priest**, is a major figure which appears in the story events of *Tales of Zestiria*and its prequel, *Tales of Berseria*. The main role of the Shepherd is to travel the world and form pacts with multiple Seraphic beings to increase their overall strength and gain the *Powers of Purification*, which is then used to cleanse themalevolence of the world. Sorey, as the Shepherd in *Tales of Zestiria*, gains the *Flames of Purification* after forming his pact with the fire seraph, Lailah, who is also a Prime Lord. Through forming a pact with the prime-lord, the Shepherd is able to form pacts with other seraphim—as well as grant them the powers of purification to their own nature and provide a vessel in the Shepherd, where the seraphim can take a spiritual form to rest their bodies in. The Prime-Lords serve as a guide to the Shepherd, sharing their knowledge of the world. They are usually the first to enact the Armatus with them; a process which is the fusion of the host body and the powers of the seraphim to boost their base power and purification immensely, this process is called "Armatization".

In *Tales of Berseria,* it is revealed that the term originated during the game's timeline and that Artorius Collbrande was the first of them. The Abbey, a pre-*Zestiria* foundation consisting of *Exorcists* under their rule, all function as the Shepherds of their time. Throughout the events of *Tales of Berseria,* it is shown that the members of The Abbey and their patrolling army, the *Exorcists*, can form pacts with Malakhim and acts as vessels for them. Malakhim are the pre-*Zestirian* form of the seraphim. Eleanor Hume, an ex-member of The Abbey and once serving under Artorius Collbrande can form pacts without the need of having a spiritual being such as the seraphim prime-lords as seen in *Tales of Zestiria*. This ability has also been shown by Magilou, a mysterious witch party member of *Berseria*, when forming a pact with a Normin Malak called Bienfu. Oscar Dragonia and have been shown to be enact the powers of the Armatus, something heavily related to that of the Shepherd's abilities. Guidelines have proven that the term *Exorcists* had evolved into eventually referring to all Exorcists as Shepherds. As the vessel for Maotelus, the sixth Empyrean and the purifier of Malevolence, Eleanor Hume effectively becomes the first "true" Shepherd after Artorius.

The major Shepherds in *Tales of Zestiria* include Sorey, the previous Shepherd Michel and the overseeing Temple Trial seraphim. Rose takes on Sorey's role as the shepherd so that she could continue quelling hellions in his place as he cleanses the world in a timeless space allowing his powers to be used by his Squires.
Laphicet Crowe

**Laphicet Crowe** (ライフィセット・クラウ, *Raifisetto Kurau*?) is a major character in *Tales of Berseria*. He is the younger brother of Velvet Crowe and Celica Crowe. He enjoys reading books due to being confined to his bed because of his illness which results in his lacking ability to walk. He has been sick since birth and longed for his parents of which whose roles were taken on by his eldest sister. Later on, after his sister fell in love with a strange who had been accommodated at their home called Arthur, who he became close friends with to start referring to him as a brother. When Velvet saved a member of the malakhim race who slightly resembled him in nature, she named him Laphicet, after him, her brother.

He is the main plot device for the *Tales of Berseria* game and the result of Velvet's vengeance.

He was presumably resurrected as **Innominat**, or perhaps not.
Blue Basil

**Blue Basil** (ブルー バジル, *Burū Bajiru*?) is a special consumable herb item. It is an enhanced form of the Basil. The effect of using a blue basil results in one party member receiving an increase in their max PSY (Psyche) by 2. It can be used while moving or during combat.

In *Tales of Xillia 2*, it can be bought for 60000 Gald and sold for 600 Gald. It can be obtained from the Sapstrath Deepwood after clearing the game and also from the coliseum against an enemy *Muzét* at a 4% drop rate.
Bartlow

**JP Voice Actor(s)** | Yutaka Nakano

**Bartlow** (バルトロ, *Barutoro*?) is a character and minor antagonist in *Tales of Zestiria*. He oversees both the bureaucracy and cabinet ministers of the Hyland Kingdom. Because the kingdom’s real political power now lies within its bureaucracy, with royalty and aristocrats becoming increasingly figurative, Bartlow is the essence of its leadership. He is cautious of Sorey and his friends interfering with his plans to become king, and also has a dislike towards Alisha due to her royal lineage, of which has a higher status and closer selection to becoming the next ruler.
Kaleidoscope

The **Kaleidoscope** (カレイドスコープ, *Kareidosucōpu*?) is the name of a weapon found in *Tales of the Rays*. It is particularly developed in Sellund, the main town setting of the game. The Mirror is used in part of developing the Kaleidoscope. The Kaleidoscope is initially a Magic Mirror weapon that once fell into the crisis of destroying the world. Extracts material and Anima which is the backbone of life and repeats reflection inside the kaleidoscope to eliminate the object. The object whose Anima is lost will disappear as light sand. Despite being referred to as a destructive weapon, it was first built to aid the human beings of Tir Na Nog, as do the Magic Mirror Weapons for the Mirrists.

*A mirrage weapon that once threatened the world's very existence. It leeches out the anima at the core of living and material things alike, and reflects it within itself many times. This causes targets to dissolve into glittering sand.*

The Kaleidoscope can be seen in the logo of the game as it is the main focus of the story's corruption but also the fact that it is related to the mirror's used by each individual for their source of powers. The mirrors are what are used inside the weapon.

## Etymology

A kaleidoscope is an optical instrument with two or more reflecting surfaces inclined to each other in an angle, so that one or more (parts of) objects on one end of the mirrors are seen as a regular symmetrical pattern when viewed from the other end, due to repeated reflection. The reflectors (or mirrors) are usually enclosed in a tube, often containing on one end a cell with loose, colored pieces of glass or other transparent (and/or opaque) materials to be reflected into the viewed pattern. Rotation of the cell causes motion of the materials, resulting in an ever changing viewed pattern.

The term "kaleidoscope" is derived from the Ancient Greek καλός (kalos), "beautiful, beauty", εἶδος (eidos), "that which is seen: form, shape" and σκοπέω (skopeō), "to look to, to examine", hence "observation of beautiful forms." This is also seen as the Kaleidoscope has the ability to scope and reflect and original item, hence creating "copies", likewise seen in the game.
Cruxis

**Cruxis** (クルシス, *Kurushisu*?) is an organization of angels headed by Mitos Yggdrasill featured in *Tales of Symphonia*. The Four Seraphim are below him. His alter ego Mitos and original self is one of them. The others are Kratos Aurion, Yuan Ka-Fai, and Martel. Cruxis's role is believed to be a society of guardians, who are also believed to be related to the Goddess Martel of the world of Sylvarant, the one who guides the Chosen on the Journey of Regeneration. Lloyd Irving, Genius Sage, Collet Brunel, Kratos Aurion, and Refill Sage meet Remiel, a member of Cruxis who promises them that if Collet the Chosen follows the path and releases the four seals she will complete the Journey of Regeneration. As a result, Sylvarant will be restored and prosperity will follow. The Desians, an organization of half-elves, are part of Cruxis. They take the role of enforcers on the planet with the angels in the heavens. Every main member of Cruxis and the Desians are half-elves with the exception of Kratos.

## The Four Seraphim

* Mitos Yggdrasill
* Martel Yggdrasill
* Yuan Ka-Fai
* Kratos Aurion
Mirrist

A **Mirrist** (鏡士, *Kagamikishi*?, **Mirror Knight**), plural **Mirrists**, is a class in *Tales of the Rays*. The class appears to be used by the protagonists of *Tales of the Rays*, Ickx Neve and Mileena Weiss. It is also as a title for other playable characters and antagonists in the game. It is also called *Mirror Knight*, which appears in spin-off titles of the *Tales of* series. They are a group of humans able to conjure the power of illusions with mirrages. They can manipulate the anima life-force that pervades all things using chiral particles.

In *Tales of the Rays*, the mirrists fight using the powers of the mirrors, and enemy mirrists usually destroy wildlife and nature as part of the scheme of copying and producing weaponry. The mirrirst's use techniques called Magic Mirror Artes. Mirrirsts, or Mirror Knights, can have varied battle styles, as seen by Mark Grump, who is a mirror knight but uses a combination of a gun and sword, that of which differentiates him from common mirror knights of their world.
Red Basil

**Red Basil** (レッド バジル, *Reddo Bajiru*?) is a special consumable herb item. It is an enhanced form of the Basil and a further enhanced version of the Blue Basil. The effect of using a red basil results in one party member receiving an increase in their max PSY (Psyche) by 3. It can be used while moving or during combat.

In *Tales of Xillia 2*, it cannot be purchased but can be sold for 900 Gald. It can be obtained from the coliseum when clearing the tag mode junior difficulty.
Costumes (Zestiria)

This is a list of the costumes obtainable in *Tales of Zestiria*. A majority of the costumes are made available as downloadable content.

## Costumes

### *Seaside Resort*

Sorey.Alisha.Mikleo.Lailah.Edna.Dezel.Rose.Zaveid.
### *Tales of Series*

Sorey wearing Yuri's outfit.Alisha wearing Cheria's outfit.Mikleo wearing Leon's outfit.Lailah wearing Mint's outfit.Edna wearing Elize's outfit.Dezel wearing Luke's outfit.Rose wearing Milla's outfit.Zaveid wearing Zelos's outfit.
Glenwood

**Glenwood** (グリンウッド, *Gurinuddo*?, "Greenwood") is the name of the continent in which *Tales of Zestiria* takes place in. The continent is split up into two parts, the warring states of Hyland Kingdom and Rolance Empire. It is part of the world called Wasteland and was previously known as Midgand and Westgand.

By this time, the continent of Midgand has evolved and many ruins have been formed around the Wasteland world. The world had vastly changed and there is little use of ships as transporation.

During this time period, humans had lost the ability to see seraphim, which were once known as Malak in the past. Fundamentally, the world was ruled by laws of the two opposing states and the continent had roughly been split in half. Deserted in some areas and polluted in the other, the world had been enveloped by a negative energy or force known as malevolence; an impure aura resonating when a creature such as beasts, animals and humans have negative thoughts and ambitions for both themselves and the world. Due to this factor, the continent of Glenwood had been sprawling with hellions, malicious beasts, for the past two decades since the last Shepherd.
Cheria Barnes

**Cheria Barnes** (シェリア･バーンズ, *Sheria Bānzu*?) is a main character and a female protagonist in *Tales of Graces*. She is one of the concurrent heroines and is the granddaughter of the Lhant's family butler, Frederic. Cheria was sickly as a child but is speculated to be healed by Sophie's powers. She harbors a crush on Asbel but treats him coldly after he leaves Lhant. She later reveals her sorrow in having Asbel abandon her and reconciles with him, and later becomes Asbel's wife.
Motoi Sakuraba

Sakuraba (桜庭 統​, born August 5, 1965) is a Japanese musician who primarily composes video game soundtracks. Motoi Sakuraba is known for working with Baten Kaitos series co-creator Hiroya Hatsushiba, whom he's worked with on many games for Namco Tales Studio (then Wolfteam), tri-Ace, and Tri-Crescendo. After composing the music for the Baten Kaitos series, Sakuraba composed for the Hiroya Hatsushiba's next project, Eternal Sonata.

## Works

All works listed below were solely composed by Sakuraba unless otherwise noted.

## External Links

* Motoi Sakuraba at Wikipedia
* Motoi Sakuraba at IMDB
* Motoi Sakuraba at RAWG

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Lloyd Irving

**Lloyd Irving** (ロイド・アーヴィング, *Roido Āvingu*?) is a main character and the lead protagonist in *Tales of Symphonia*. He is a young man who attends the local school in Iselia with his friends, Collet Brunel and Genius Sage. When he was younger, he was picked up in a forest on the outskirts of Iselia and was brought up by a dwarf adoptive father. This upbringing resulted in him learning dwarf techniques as his hands were very dexterous. He aims to appear cool and flashy, but in reality he is a hot-blooded man. Lloyd has excellent spirit of judgement and is loved by everyone despite his grade results for the school often turning out bad. At first, he accepted the peace created by sacrificing someone, but notices the inconsistent contradictions in the world's system and later becomes the weapon to transform the united worlds.

When Lloyd learns his mother, Anna, was killed by the Desians, he decides to join Colette's journey. During the journey, Lloyd kills Kvar, one of the Desian Grand Cardinals, after learning that Kvar's Angelus Project caused the death of Lloyd's mother. As Lloyd continues his journey with the party, he is chosen to wield the Eternal Sword to help them achieve their goals. To accommodate for his dual-sword fighting style, the Eternal Sword's powers enter Lloyd's Material Blades. After merging the two worlds and germinating the Great Seed into a Giant Kharlan Tree, Martel pronounces Lloyd as the tree's guardian and asks him to name it.
Blue Chamomile

**Blue Chamomile** (ブルー カモミール, *Burū Kamomīru*?) is a special consumable herb item. It is an enhanced form of the Chamomile. The effect of using a blue chamomile results in one party member receiving an increase in their max INT (Intelliegence) by 2. It can be used while moving or during combat.

In *Tales of Xillia 2*, it can be bought for 60000 Gald and sold for 600 Gald. It can be obtained from the Sapstrath Deepwood after clearing the game and also from the coliseum against an enemy *Rowen* at a 4% drop rate.
Jude Mathis

**Jude Mathis** (ジュード・マティス, *Jūdo Matisu*?) is a main character and a male protagonist in *Tales of Xillia* and *Tales of Xillia 2*. He is one of the two lead dual protagonists of *Tales of Xillia*, the other being Milla Maxwell. Jude is a young man aspiring to become a researcher of the Rieze Maxia world. In *Tales of Xillia*, he is seem as a sharp and intellectual individual who studies as at Talim Medical School in Fennmont until he meets the Lord of Spirits, Milla Maxwell. He excels in martial arts. By the events of *Tales of Xillia 2*, Jude becomes a spyrite researcher in Elympios. In *Tales of Xillia 2*, he becomes a graduate of Fennmont university and explores the world of Elympios as a researcher of Spyrites.
Lady of the Lake

The **Lady of the Lake** (湖(みずうみ)の乙女(おとめ), *Mizuumi no Otome*?) is a person, a mysterious female figure who used the sword of Ladylake's sanctuary as a vessel in *Tales of Zestiria*. The title is said not intended to be hereditary. The only known character who currently possesses the title is the fire seraphim, Lailah. The sword in the sanctuary is classed as pure, and therefore is a suitable vessel. Because Lailah has dwelled in the ancient sword for so long, it has become her personal artifact of use when enacting the armatus.

Since residing in the sanctuary of Ladylake, Lailah is able to freely move around the building without having to dwell in the artifact because of the prayers and offerings from the locals which help purify the area, give Lailah strength, and cleanse any malevolvence within the surrounding perimeters.

## History

Lailah had stated that before she had even arrived to the sanctuary of Ladylake, that the entity known as the *Lady of the Lake* had already been a figure of praise who had already left. Lailah now assumes the title as to when one day when she took shelter in the sanctuary, people started heading prayers towards her in which she resumes the former's position. No-one knows where the original had left to.

After the ending of the game, Lailah continues to resume this position with the help of Ladylake's *Lord of the Land*, Uno, in her absence, as she is travelling on a journey with the next Shepherd after Sorey. It is unknown who the previous *Lady of the Lake* was before Lailah appearance and where she has disappeared to.
Demon Fang

**Demon Fang** (魔神剣, *Majinken*?, lit. "Demon God Sword"), also **Demon Fist** (魔神拳, *Majinken*?, lit. "Demon God Fist") and **Demon Dog** (魔神犬, *Majinken*?, lit. "Demon God Dog"), is a classic technique used throughout the *Tales* series, often as a starting arte for a majority of its users (especially protagonists). It is due to that the trademark logo is literally a silhouette of a user (namely Cress Albein) performing the attack, in ode to its mass usage.

Each version of the attack despite having different names, all have the same Japanese reading.

## Description and History

This arte is a grounded-projectile that is launched from either the user's weapon or fist. It often functions primarily as the user's standard projectile attack, though often of low-base damage due to how early the arte is received in most titles it appears in. It is because of its grounded nature that in most games save for those with the Aerial Linear Motion Battle System, it can easily be jumped over and/or can miss airborne targets. Despite the name of the attack, it is not a darkness-based attack, while in some games it can also be performed in midair.

In games such as *Tales of Symphonia*, the projectile in all its variations gains a bonus effect in that it can pick off downed targets off the ground, possibly for some extra combo utility. It can also guard break any targets that have been hit from either behind or the side.

Alisha Diphda is one example of a character who uses the attack without a sword, despite the Japanese name, as she uses a spear for the arte instead.

## Appearances and Users (Demon Fang)

* Note: Names in parenthesis are the localized names used, unless the title in question does not have a proper localization.

### Mothership Titles

* **Tales of Phantasia** (all ports): Cress Albein (Demon Fang)
* **Tales of Destiny** (all ports): Stahn Aileron, Leon Magnus (both playable and boss version; localized as Missile Blow in PSX version)
	+ **PSX version**: Shadow
* **Tales of Eternia**: Reid Hershel, Valkyrie, Cress Albein (Sonic Blade)
* **Tales of Symphonia**: Lloyd Irving, Kratos Aurion, Zelos Wilder (Demon Fang)
* **Tales of Rebirth**: Veigue Lungberg
* **Tales of Legendia**: Chloe Valens (Demon Fang)
* **Tales of the Abyss**: Guy Cecil (Demon Fang)
* **Tales of Innocence** (DS version): Ruca Milda, Spada Belforma, Asura
	+ **Tales of Innocence R**: Ruca Milda
* **Tales of Vesperia** (X360 version): Flynn Scifo, Traitor to Heaven (Demon Fang)
	+ **PS3 version**: Flynn Scifo, Leblanc, Traitor to Heaven
* **Tales of Hearts** (DS version): Kunzite, Guy, Stahn Aileron (very latter uses it as a support arte when summoned)
	+ **Tales of Hearts R**: Kor Meteor, Kunzite (Demon Fang)
* **Tales of Graces** (both ports): Asbel Lhant (Demon Fang)
* **Tales of Xillia**: Alvin, Wingul, Gaius (Demon Fang)
* **Tales of Xillia 2**: Ludger Will Kresnik, Alvin, Gaius, Victor, Stahn Aileron (Demon Fang), Cress Albein
* **Tales of Zestiria**: Alisha Diphda, Sergei Strelka (Demon Fang)
* **Tales of Berseria**: Antique Armor, Lancelot, Cluster Fang (Demon Fang)
Red Sage

**Red Sage** (レッド セージ, *Reddo Sēji*?) is a special consumable herb item. It is an enhanced form of the Sage and a further enhanced version of the Blue Sage. The effect of using a red sage results in one party member receiving an increase in their max HP by 30. It can be used while moving or during combat.

In *Tales of Xillia 2*, it cannot be purchased but can be sold for 1200 Gald. It can be obtained from the coliseum when clearing the tag mode junior difficulty.
Oscar Dragonia

**Oscar Dragonia** (オスカー・ドラゴニア, *Osukā Doragonia*?) is a major character in *Tales of Berseria*. He is a major antagonist for the majority of the story. He is a first-class anti-daemon praetor of the Abbey and encounters Velvet Crowe during several occasions. He is the younger half-sibling brother of Teresa Linares. He serves under Artorius Collbrande and first encounters Velvet as she tries to flee from Titania, the prison island. Velvet scars his left eye with the power of flames she had achieved from consuming malak, Seres.

"*Don't think badly of me, but I don't hold back against powerful daemons like you!*"

—Oscar Dragonia.

## Profile

### Appearance

Oscar has blond hair, fair skin and green eyes. He has a fairly tall build and neat hair, with some hair strands flicking out. His outfit consists of the standard exorcist uniform; a long white cape with blue as an inverted colour, white and golden top and shoe gear, black pants and long white gloves. He carries a belt in which carries his sword within its sheath.

### Personality

Oscar is a cool and rational type of character, even when in a life-threatening situation, he always manages to remain calm. This personality had always been one of his assets in battle, for the sake of his people and protecting the world from evil. Oscar seems to be very formal and affectionate towards his sister, Teresa, as he always tries to cheer her up when she is upset and every birthday he would buy Teresa a gift despite not sharing the same mother as her.

## Story

### History

Oscar is a first-class graduate of the distinguished nobility, the Dragonia house. His elder half-sibling sister, Teresa Linares has been treating him as an older sister as well as a motherly figure from a young age. Ever since being protected, he worked his way up to be an asset to his older sister who has always been a supporting heart in his life.

## Fighting Style / Abilities

Oscar's class is a swordsman and first-class daemon executioner, otherwise a praetor. He fights with a flat end sword, not hoping to do any unwanted damage but knows how to control it when the situation becomes serious. He also has malak in his service. These malak act as vanguard who protect him from minor threats as he still holds some value in their lives, trying not to have them injured. Oscar has the ability to use the Armatus, although to what extent is unknown. He has displayed the ability to control the powers of the Wind Armatus.

## Trivia

* The name *Oscar* means "Divine Spear".
* The name *Oscar* could possibly be derived from a Norman baronial name taken from a French place-name meaning "golden city". The celtic-gaelic meaning of Oscar is "Lover of deer".
* The surname *Dragonia* is derived from the meaning "of dragons" or "dragon tamer".

## External Website Links

* **[JP]** Tales of Berseria (Official Website)
* **[JP]** Character **Oscar** オスカー
Rommy

**JP Voice Actor(s)** | Ayumi Sena

**Rommy** (ロミー, *Romī*?) is a major antagonist in *Tales of the Tempest*. She works for the church as a priest-soldier. It is her job to round up Lycanth, using it as a purpose for the means of murder or vandalism, of which she likes, with her partner Lukius Bridges and to take them to the capital city of Janna. At first, she enters the village of Fern as one of the hooded inquisitors and later kills many of the villagers, such as Rubia Natwick 's parents and harms Mister Qualls.
Red Lavender

**Red Lavender** (レッド ラベンダー, *Reddo Rabendā*?) is a special consumable herb item. It is an enhanced form of the Lavender and a further enhanced version of the Blue Lavender. The effect of using a red lavender results in one party member receiving an increase in their max STR (Strength) by 3. It can be used while moving or during combat.

In *Tales of Xillia 2*, it cannot be purchased but can be sold for 900 Gald. It can be obtained from the coliseum when clearing the tag mode junior difficulty.
Blue Lavender

**Blue Lavender** (ブルー ラベンダー, *Burū Rabendā*?) is a special consumable herb item. It is an enhanced form of the Lavender. The effect of using a blue lavender results in one party member receiving an increase in their max STR (Strength) by 2. It can be used while moving or during combat.

In *Tales of Xillia 2*, it can be bought for 60000 Gald and sold for 600 Gald. It can be obtained from the Sapstrath Deepwood after clearing the game and also from the coliseum against an enemy *Gaius* at a 4% drop rate.
Blue Savory

**Blue Savory** (ブルー うま味, *Burū Umami*?) is a special consumable herb item. It is an enhanced form of the Savory. The effect of using a blue savory results in one party member receiving an increase in their max TP by 20. It can be used while moving or during combat.

In *Tales of Xillia 2*, it can be bought for 80000 Gald and sold for 800 Gald. It can be obtained from the Sapstrath Deepwood after clearing the game and also from the coliseum against an enemy *Elize* at a 4% drop rate.
Panacea Bottle

A **Panacea Bottle** (パナシア ボトル / 万能薬, *Panashia Botoru / Man'nōyaku*?) is a recurring recovery bottle item. It heals all physical and magical ailments. It can be used in combat or while moving. It works similar to the Syrup Bottle which prevents any physical and magical ailments, but the Panacea Bottle should be used after being inflicted by one whereas the Syrup Bottle would be used before.
Bind Order

**Bind Order** (バインド・オーダー, *Baindo ōdā*?) is a mystic arte technique. It was introduced in *Tales of Berseria* as Laphicet's level 1 mystic arte after performing his switch blast skill, Seer's Storm.

The activation sequence starts with the user spinning around while placing a ring of papers around themselves, and then raising their arm to the sky, targeting the enemy. The paper sheets then surround the target enemy and creates a chain barrier. This of which is constructed by the user's control, resulting in the enemy to be frozen, and then completing the attack by firing a paper sheet towards the barrier's direction, resulting in a charged laser-like beam to be shot at and destroy the enemy. The sequence ends with the paper sheets being scattered after the chain circle is shattered.
BURN

**BURN** (バーヌ, *Bānu*?) is the opening theme song for *Tales of Berseria*and composed by band, FLOW. The song was inspired by the story events which occur throughout the game and specifically titled "burn" as a reference of paving a path and quelling evil with purifying flames; also referencing the Shepherd from *Tales of Zestiria*.

The song was co-planned along with the opening for *Tales of Zestiria the X* and composed by the same band. The theme of the song refers to a burning passion of both timelines. Velvet Crowe and party's passion to live and face off against The Abbey, and Sorey and party's passion to face all evil and quell the malevolence left in the world.

## Theme

The theme also refers to the power of purification of which the two leads gain from forming contracts. Sorey gaining the "flames of purification" by forming a contract with the fire seraphim, Lailah, who resides against the holy blade. Velvet gaining the power of to quell the daemons, as well as a boost to her ability with the element of fire due to the consuming of malak, Seres.

## Lyrics

### Rōmaji Lyrics

Fukiareru kaze, tachi domaru mono.

Sama yoeru Kokoro-tachi yo

Shibarareta seigi, nari yamanu SOUL

Tsugi no ippo fumidase-nai (Oh~)

Shikai kumo ya-seta, nami da o hoomuri satte

Yami o nukedashite kibo wa, yuri so sono. Kagayaki o Mashite

Azayaka na it's a brand new day

Kakenukero go ahead the way

Mata to nai inochi moyashite

Tamadoi wa take it all away

Doko made mo just lead the way

Sekai to iu na no field ni

Isshin ni hanatsu hikari de

Yaki tsukete miseru yo omoi o

Afure teru yode nanka tarinai ya, sozoshi yoru ni tada yoeba

Nantonaku fuande kakimidasu Tomorrow, migi wa me na kucha ikenai

Toki ni me ni mieru, mono yori, mienai mono o ga taisetsu-dattari shite

Ashita wa ittai docchi dai, wakatteru yo de kanchigai

Kotae o mitsuke rarezu ni, furuitatsu kokoro ga aru, yuruginai omoi ga aru, sore sae tashikanarai-i

Yasashiku terasu tsuki ga hohoemu﻿

(Instrumental)

Awarakana It's A Brand New Day

Kakeru koro Go Ahead The Way

Mato to nai inochi mo kashite

Tomadoi wa Take It All The Way

Doko made mo Just Lead The Way

Sekai to iu na no Field ni

Isshin ni hanatsu hikari de

Yaki tsukete miseru yo omoi o.
Red Savory

**Red Savory** (レッド うま味, *Reddo Umami*?) is a special consumable herb item. It is an enhanced form of the Savory and a further enhanced version of the Blue Savory. The effect of using a red savory results in one party member receiving an increase in their max TP by 30. It can be used while moving or during combat.

In *Tales of Xillia 2*, it cannot be purchased but can be sold for 1200 Gald. It can be obtained from the coliseum when clearing the tag mode junior difficulty.
Hourglass

**Hourglass** (アウワーグラス / 砂時計, *Auwāgurasu / Sunadokei*?) is a unique and special consumable item. The effect of using an hourglass is that it is able to stop enemies for a fixed period of time. The fixed period of time can then deliberately be used to continuously attack enemies, recover health or technical points.

In *Tales of Xillia 2*, the hourglass cannot be purchased but can be sold for 3000 Gald. It can be obtained after clearing the game as a special item and also after defeating *Chronos (3)* at a 100% drop rate. The game mentions that the hourglass is similar to the Chromatus in notion, as they allow a character to use time to their advantage of attacking an enemy.
Desian Human Ranch

The **Desian Human Ranches** are places where humans get Exspheres implanted in them in order for the exspheres to become more powerful. This cause the host to grow weak and maybe even turn into a monster. The humans are kept in cages within the ranch and are treated like prisoners in a jail. When they are let out of their cells they are forced to do labor or will face punishment. Each human ranch is controlled by a Desian Cardinal who oversees the production of exspheres. In the quest for world regeneration, Refill Sage makes all of the ranches they go to self-destruct when they have saved all the humans and killed the Desian Cardinal.
Daemon

**Gouma** (業魔?, lit. "Karmic Demon"), known as **Daemon** in the localised version, are beings who have been effected by the Daemonblight from the Scarlet Night event in *Tales of Berseria*. One factor which effects the if the output of a being is set to remain or become a daemon is malevolence, the darkness in a being's heart and is often seen as a dark shade of purple in the form of bubbles or a gas being emitted of humans.

They are the pre-Glenwood form of the Hellions. Like Malakhim, daemons do not have a set form. Some appear as completely enveloped beasts and others appear as their original form before becoming one, as well as retaining their sense of reason.

There are humans who have not become daemons but have the like of their powers residing within them. This causes those with visible changes to be shunned by the outside society and leaving them to be tormented or thrown into prison such as Titania, specifically built for the capture of daemons. .

## Etymology

* The name *daemon* is derived from *demon* or the Greek *daimōn,* in reference todaimonic typically means quite a few things: from befitting a demon and fiendish.
Malevolence

**Malevolence** (穢れ(けがれ)・汚れ, *Kegare*?, lit. "impurity" or "uncleanliness"), sometimes referred to as *Negative Energy*, is a factor which appears in both *Tales of Zestiria* and *Tales of Berseria.* It appears as a purple bubble-like or a gaseous substance, all murky and cloudy which infiltrates a being such as a human, Seraphim, Malakhim or an animal which, with enough malevolence would transform the carrier into a Daemon or Hellion (憑魔 **Hyouma**?, lit. "Possessing Evil"). The level of malevolence corrupting a person or a vessel's body determines what type and strength the being will become once transformed into a hellion.

Malevolence has been mentioned multiple times in both titles and Magilou from *Tales of Berseria* states that it is the *darkness of the heart* and thatmalevolence stirs daemonblight. Malevolence is impurities born from the negative emotions of humanity—and threaten the existence of natures, humans and malakim/seraphim. In some locales, it is visible as a purple particle moving horizontally from a body.

All animals infected with malevolence would transform into a mythical being from inspired legends and mythology or a more powerful and elder form. *Examples are: a bird into a harpy, a dog into a werewolf.*

Important factors such, as environment, lifestyle, relationship, temperature, feelings and emotions determine the appearance of a human or seraphim; unlike an animal which will just further evolve or mutate. There are also fix-gender hellions. Some examples are: *Medusa*, *Echidna* and *Succubus*, which can only be turned from a female human or female seraphim.
Sergei Strelka

**Sergei Strelka** (セルゲイ・ストレルカ, *Serugei Sutoreruka*?) is a major character in *Tales of Zestiria*. He is the head of a band of knights associated with the Empire of Rolance. A fiery man, he has earned deep respect from his troops for his loyalty to the empire and dedication to the common people. Sergei's combat capabilities exceed those of a normal person, he can even respond to attacks he cannot see from members of the Seraphim.

He encounters Sorey and the party multiple times throughout their journey. He battles Sorey, as a knight, testing the powers of the Shepherd and later teaches him a secret technique passed down for generations in the Strelka family/

## Profile

### Appearance

Sergei has short brown hair, which is crested in the middle with two lines shaved on the right side of his head. He has green eyes and a short, brown goatee on his chin. He wears silver armour and also a red and gold tunic that covers the entirety of his arms and his shoulders. On his right shoulder is a wing-like decoration with a red line down the center to connect to a golden rhombus. Sergei also wears a pair of black gloves and protective gauntlets. Armour is also worn on his legs, which go all the way up to his thighs, creating a symbolic flame to them, matching the appearance of his arm armour which is silver and red. His tunic is made up of red diamond patterns, over the top of which is a white coat. He also has a red and gold cape which is made into the shape of a flame.
Red Chamomile

**Red Chamomile** (レッド カモミール, *Reddo Kamomīru*?) is a special consumable herb item. It is an enhanced form of the Chamomile and a further enhanced version of the Blue Chamomile. The effect of using a red chamomile results in one party member receiving an increase in their max INT (Intelligence) by 3. It can be used while moving or during combat.

In *Tales of Xillia 2*, it cannot be purchased but can be sold for 900 Gald. It can be obtained from the coliseum when clearing the tag mode junior difficulty.