Blessings

Various blessings can be occasionally found in the Catacombs. They are usually located in very difficult-to-reach positions, like inside of walls, or across a pit of lava with no bridge, but they can also be found in Soul Chests. Once acquired, they can be picked up and used to apply the blessing. Upon use, they grant a permanent buff relating to the blessing type.

There are three types of blessing, and only one can be "equipped" at a time. Using a blessing while already possessing one will overwrite the first one. Blessings cannot be removed unless overwritten with another blessing.

## Types

### Blessing of Fire

Blessing of Fire grants immunity to Burning as well as all other sources of fire damage including lava, plus getting burned will give you a "fiery aura" that will inflict burning to anything that attacks you. Bodies of water will boil if attacked with the aura. It also prevents the user from freezing in the Anticropolis. However, flamethrower traps and explosions will still deal damage, but they will no longer inflict Burning.

### Blessing of Thunder

Blessing of Thunder grants immunity to Zapped and periodically grants the user a thunder strike, a yellow orb that orbits the user. Performing a melee attack while possessing a thunder strike will cast a bolt of lightning from the tip of the weapon. This bolt of lightning deals damage and inflicts foes with Zapped and can electrify water. Water will now be electrified just by coming in contact with water at anytime.

### Blessing of Venom

Blessing of Venom grants immunity to Poison and periodically grants the user a venom strike, a green orb that inflicts Blind and Poison to any foe that is hit with a melee attack. This also automatically poisons all arrows (or bones) fired from a bow without consuming the venom strike. Poisoned arrows and bones will appear green and are capable of inflicting poison indefinitely even when thrown by hand. Coming into contact with water will make it toxic.

## Trivia

* All of the blessings have trance spell counterparts, and thus, serve as lesser but permanent versions of these trances.
	+ Boiling Veins, the Infernus trance, grants temporary immunity to Burning and fire damage much like Blessing of Fire.
	+ Thunder Strike, the Chain Lightning trance, grants 5 thunder strikes that function identically to the one periodically granted by Blessing of Thunder.
	+ Venom Strike, the Poison Blob trance, grants 5 venom strikes that function identically to the one periodically granted by Blessing of Venom.
* All methods of inflicting Blind (such as a thrown Ball of Slime) result in a temporary blob of a particular color that is visibly stuck to the victim's face. The blob from a venom strike is green.
* Blessing of Fire does not prevent equipped tomes from burning.
* Thanks to the granted immunity, Blessing of Venom allows the user to take full advantage of the plentiful Mushrooms of the Upper Dungeon without fear of Poison from eating them or inhaling their gas. Eating poisonous food will also reset the Blessing of Venom.
* Drinking a potion of the same type will reset the strike. (Example: Drinking a Potion of Lightning will reset the Blessing of Thunder)