recursal/Fanatic-Fandom huggingface dataset:
Andromeda

# **Andromeda /ænˈdɹɒmɪdə/**

## **Background / Origin Story**

Andromeda's beginnings are wrapped in mystery, adding a sense of curiosity to her character. Many believe she's closely tied to Infinity, considering she's the only one who knows about his outwardly unknown origin.

## **Description**

Andromeda exudes a calm and reserved demeanor, much like Infinity. She enjoys her own company but also values close friendships with Molly and Infinity. Occasionally, she steps out of her introverted shell to spend time with the group. Her personality is loosely based on the INFJ type, similar to Infinity, and she takes on the role of second-in-command, supporting the team after Infinity.

## **Appearance**

Andromeda stands at an impressively tall 2.82 meters. She has a mystical presence with pale skin and captivating magenta eyes. Her features resemble those of a Caucasian human. She has light grey wings spanning just under 6 meters, and her voice has a unique blend of Australian and British accents, which turn especially formal when she's serious. Andromeda's striking purple hair is adorned with delicate white dots, resembling a galaxy with nebulae, stars, and dust clouds. The gentle, motherly gaze in her eyes adds to her calming aura, especially for Tinkers and Rubble.

## **Relationships**

### Tinkers

To Andromeda, Tinkers is more than just a friend; he's like a son. He is a Russian Blue neko and is often shy around strangers, but shows his affectionate side around his adoptive father and close friends.

### Rubble

As Tinkers' younger brother, Rubble is a tabby neko who is also affectionate and sociable. He radiates warmth towards most people, especially his adoptive father and their circle of friends.

### Infinity

Andromeda holds a special place in Infinity's heart, being his first and only friend during the early millennia on Terramaine. Their bond is deep and enduring, [REDACTED DUE TO INCOMPLETION].

## Notes

* Her last name is unknown.
* Andromeda's remarkable understanding of Infinity's origin is a mystery to everyone, even Infinity himself.
* Like Infinity's origin, the true source of Andromeda's existence remains undiscovered.
* Andromeda shares a strong bond with Molly, connecting through shared interests and profound friendship.
* In her developmental years, Andromeda's only companion was Infinity, solidifying their connection as lifelong friends.

## Statistics

* Full Legal Name: Andromeda
* Sex: Female
* Date of Birth: 05/11/5702 BCE
* Height: 2.82m
* Weight: 14kg
* Species/Races: Angel
* Occupation/Class: Rogue
* Alignment: True Neutral
* Place of Origin: Domus Angelorum
* Known Skills/Abilities: Small-scale shapeshifting
* Known Languages: ᔑ!¡ᒷ╎∷𝙹リ

© Remi Briggs
Aphrohelia

# **Aphrohelia /æfroʊˈhiːliə/**

## **Description**

Aphrohelia, situated in the heart of the Terramainian Solar System, is the closest planet to its parent star, Anstellynxia. Aphrohelia is an inhospitable planet, much like our real-life Venus, far removed from the life that inhabits planets such as Terramaine or Aresolara.

## **Characteristics**

Shrouded by a thick, corrosive atmosphere, Aphrohelia's surface is entirely obscured by layers of sulfuric acid clouds. These clouds reflect most of Anstellynxia's light, causing a greenhouse effect. The extreme atmospheric pressure and temperatures have rendered the planet inhospitable to most forms of life, preventing any manned exploration efforts from taking place.

## **Atmosphere and Climate**

Aphrohelia's atmosphere is predominantly composed of carbon dioxide, with traces of other gases such as sulfur dioxide and nitrogen. The planet's proximity to its star induces an intense greenhouse effect, causing surface temperatures to soar to levels far exceeding those found anywhere on Terramaine. Aphrohelian winds circulate the planet constantly, but any hope of lowering the temperatures of the planet are extinguished by the aforementioned greenhouse gasses and proximity to Anstellynxia. Occasional volcanic activity releases further gases into the atmosphere, exacerbating its inhospitable climate.

## **Geology and Surface**

Beneath the opaque clouds, Aphrohelia's surface features vast, rocky plains that are mutilated by its scorching temperature. Volcanic features dot the landscape, evidence of the planet's geological history. No signs of liquid water can be found on its surface as the searing heat and high pressure have stripped the planet of any life-giving elements.

## **Origin / Formation**

Aphrohelia, much like the other bodies within the star system, emerged from the cosmic dust and gas that formed the early Terramainian Solar System, at approximately 4,500,000,000 BCE. Its fate as a barren, inhospitable world was influenced by its proximity to Anstellynxia and abundance of greenhouse gasses, leading to the scorching conditions that characterise its existence.

## **Exploration and Potential**

Due to its inhospitable nature, Aphrohelia has not been a primary target for exploration or colonisation. The harsh conditions render any attempts at landing or settlement impossible. However, remote observation and space probes have provided valuable insights into the planet's extreme environment, offering a glimpse into the wider diversity of planetary conditions within the Terramainian Solar System.

## **Extra / Trivia**

* Aphrohelia's extreme atmospheric conditions make any missions to explore the surface near-impossible.
* The planet's surface temperature can exceed 470°C, hotter than the most scorched regions of the underworld despite its distance from Anstellynxia.

© Remi Briggs
Main Page

# **𝑾𝒆𝒍𝒄𝒐𝒎𝒆 𝒕𝒐 𝒕𝒉𝒆 𝑻𝒉𝒆 𝑰𝒏𝒇𝒊𝒏𝒊𝒗𝒆𝒓𝒔𝒆 𝑾𝒊𝒌𝒊*!***

The official, canonical wiki page for Aether's Infiniverse.

## Need Help Navigating The Wiki?

* Rules of the wiki
* Check out the main character
* Hover over the "WIKI CONTENT" button above to navigate
* Join the Discord server
* Check out the proper wiki (For those of you who like it more or want a more Wikipedia-like appearance)

## Categories:

* Locations
* Characters
* Species
* Elements/Particles
* Maps

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

© Remi Briggs
Arik Vallen

# **Arik /ærɪk/**

## **Background / Origin Story**

Arik Vallen, a greatly recognised figure on the UN council, hails from the storied land of Sweden. Born into a lineage of Dracons, a species known for their longevity and wisdom, Arik's early years were shaped by the traditions and ancient knowledge passed down through generations. His upbringing was marked by a deep connection to the natural world and a profound sense of responsibility. Arik's journey into global politics was motivated by a deep-seated commitment to preserving the planet's natural beauty and fostering cooperation among its inhabitants. His wisdom and centuries of experience have made him a respected voice on the council.

## **Description**

Arik Vallen possesses an imposing figure, his towering presence accentuated by his reptilian scales that shimmer in hues of emerald. His piercing amber eyes hold a sense of wisdom accumulated over his centuries of life. Arik's visage is a reflection of his Dracon heritage, marked by an aura of dignity and seriousness; though he doesn't mind the occasional light-humour of his fellow council members.

## **Appearance**

Arik's attire is a blend of modern fashion and traditional Dracon garments, a testament to his desire to bridge the gap between the past and the present. His clothing often incorporates earthy tones, reflecting his reverence for the natural world.

## **Relationships**

### Patrick

Arik has a close working relationship with Patrick, marked by mutual respect and cooperation. Their collaboration often revolves around environmental conservation and the protection of Terramaine's natural habitats.

### Lila

Arik shares a deep friendship with Lila Renarde, a fellow council member. They often collaborate on initiatives aimed at promoting cultural exchange and preserving the planet's biodiversity, and have been friends for decades.

## Notes

* His wisdom and passion for environmental conservation make him an invaluable advocate for the planet's well-being and the UN Council.

## Statistics

* Sex: Male
* Date of Birth: 08/03/1701 CE
* Height: 1.9m
* Weight: 95kg
* Species/Races: Dracon
* Occupation/Class: UN Council Member
* Alignment: Lawful Good
* Place of Origin: Sweden
* Known Skills/Abilities: N/A
* Known Languages: English, Swedish

© Remi Briggs
Gà 9 cựa, nỗi sợ hãi của núi rừng

## Kỹ năng

Sau khi hạ gục địch, +1  tạm thời cho TOÀN BỘ đồng minh cùng đường

Khi có Voi chín ngà , Ngựa chín hồng mao đồng minh trên chiến trường, bạn giành chiến thắng

## Thông tin

Hiếu chiến nhất trong các Thần Thú, được mệnh danh là sát thủ của rừng sâu. Vậy mà chi nhờ một mẹo nhỏ của người nông dân, Sơn Tinh đã thuần hóa được nó.
TRANSECTION-1

# **TRANSECTION-1 /trænzɛkʃᵊn wʌn/ | AKA T-1 /tiː wʌn/**

## **Background / Origin Story**

Known as TRANSECTION-1, or simply T or T-1, this android stands out as a unique and mysterious entity in the world of Terramaine. Crafted as the very first android prototype by ancient races, T-1's roots reach back approximately four million years. At that time, three powerful races ruled the centre of the universe. Conflict among them resulted in a catastrophic war, leading one of these races to create an army of advanced androids, including T-1. However, he remained dormant, holding vague memories of those ancient times as his creators' downfall unfolded.

## **Description**

Standing at 2 meters tall and weighing 120 kilograms, TRANSECTION-1 presents a robust and imposing physical presence. Despite his ancient age, T-1 possesses the mental age of a young adult. This uniqueness stems from the fact that he was only activated in the year 2022 CE on Domus Angelorum. Lacking a predefined personality, T-1 is a self-learning AI, developing his own personality and adopting mannerisms through interactions with the world.

## **Appearance**

This android takes on a distinct humanoid form, blending a technological essence with a sense of familiarity. Crafted with intricate precision, T-1's metallic body radiates advanced engineering. His glowing emerald optic sensors give him a piercing gaze, adding a touch of mystique. His chassis, composed of nanotunglite, a near-indestructible metal with properties akin to tungsten and a chemical structure similar to graphene, makes him both resilient and surprisingly lightweight.

## **Relationships**

TRANSECTION-1's connections on Terramaine are in their early stages, with his most significant ties being to Infinity and Andromeda, the angelic pair who discovered and awakened him. While not particularly close to others, his friendship with Infinity and Andromeda is flourishing. Additionally, he shares connections with other android prototypes, namely EXECUTION-6 and EXECUTION-13.

## Notes

* TRANSECTION-1, also known as T or T-1, was the first android prototype created by ancient races.
* Dormant for four million years, T-1 was activated in 2022 upon discovery on Domus Angelorum.
* T-1's unique ability to access the internet through a specialised port allows him to gather information from the digital world, though he's limited by the device's bandwidth.
* His self-learning capabilities make him adaptable, adopting behaviors and mannerisms from those around him as he develops his evolving personality.

## Statistics

* Full Legal Name: TRANSECTION-1
* Sex: Male
* Height: 2m
* Weight: 120kg
* Species/Races: Android
* Occupation/Class: N/A
* Alignment: Chaotic Neutral
* Place of Discovery: Domus Angelorum
* Known Skills/Abilities: Internet accessibility, evolving personality
* Known Languages: English

© Remi Briggs
Marijana

# **Marijana /ˈmærijɑːnɑ/**

## **Background / Origin Story**

Marijana, an ordinary and compassionate human, resides in the industrial district of Circinus with her husband, Chris. Her family history remains shrouded in obscurity due to being raised as an orphan, but her warm-hearted nature and protective instincts towards her family and friends have carved out a special place for her in their lives. Choosing a career as a blacksmith, she honed her skills and craftsmanship in the heart of Circinus.

## **Description**

Marijana exudes genuine kindness, making her a beloved figure in her community. As a skilled blacksmith, she showcases determination and talent in her craft, creating impressive works of metal artistry that serve both practical and decorative purposes.

## **Appearance**

A modest and unassuming human, Marijana's physical features reflect her down-to-earth attitude. Standing at an average height, she boasts a fit and sturdy build developed from years of blacksmithing. Her brown eyes carry a warm and comforting gaze, inviting those around her to feel at ease in her presence.

## **Relationships**

### Chris

Marijana is married to Chris, a zombified piglin with exceptional sword-fighting skills. Their unique union stands as a testament to the harmonious coexistence between different races on Terramaine. Their loving relationship is anchored in mutual respect and admiration, as well as their daughter, Christine.

### Christine

Christine is Marijana's playful and teasing daughter. Despite the light-hearted banter between them, Marijana and Christine share a deep bond, and Marijana is one of the most important people in Christine's life along with Chris.

### **Erica**

Marijana's circle of friends extends to Erica, an introverted dwarven engineer from a family of miners. The two have forged a strong friendship, bound by their shared passion for craftsmanship and engineering.

## **Notes**

* Marijana's devotion to her family and friends drives her to protect and care for them without hesitation.
* While she may not play a central role in the main plot, her presence and contributions hold value in the overall narrative of the Terramainian universe.

## **Statistics:**

* Full Legal Name: Marijana Alice Hartwell
* Sex: Female
* Date of Birth: 12/11/1982 CE
* Height: 1.65m
* Weight: 60kg
* Species/Races: Human
* Occupation/Class: Blacksmith
* Alignment: Lawful Good
* Place of Origin: Circinus
* Known Skills/Abilities: N/A
* Known Languages: English, Snippets of Piglin

© Remi Briggs
Cj

# **Cj /siː ʤeɪ/**

## **Background / Origin Story**

In the late 1790s, Cj was an average man in his early 20s, working in a research lab in Circinus. One day he stumbled upon a risky experiment involving an artificial black hole and an elemental being, which unbeknownst to the scientists working on it, has the possibility to wipe out a large portion of the city. Despite his warnings, his colleagues went ahead with it, which caused Cj to step in. The end result was a fusion of all three entities in the chamber, thus turning Cj into the peculiar creature now known as an elecavunigralis. He accidentally hurled fireballs in every direction, overwhelming him with grief and horror, before escaping to the desert, where he built a lab to find a cure for his condition. Instead, he discovered the power to manipulate particles, create rifts, and traverse vast distances.

## **Description**

Cj is a super curious elecavunigralis fascinated by science, particularly immunology. He spends loads of time studying the diverse wildlife on the four private islands he owns near his home. Often found in front of camera monitors, he meticulously watches creatures, takes notes, and occasionally sends food to any animals that are struggling. These activities captivate him, and he loves sharing his discoveries and experiences with friends.

## **Appearance**

As the only known elecavunigralis, Cj's body seems to absorb all light, creating an event horizon-like effect, even though his mass doesn't visibly generate one. A photon ring orbits his head, like a heart rate monitor. Fire particles envelop his left arm and leg, intensifying and glowing brighter with strong emotions like anger, hate, and love. In contrast, ice particles surround his right arm and leg, shining more during emotions like fear, sadness, and happiness. A heart-shaped region in his chest represents the merging of fiery and icy particles, indicating his emotional state and the strength of it.

## **Relationships**

### Nathan

Cj's close friend Nathan ended up in their universe through a rift in time a little after his transformation. After returning 300 years later through a regular rift, their reunion warmed everyone's hearts, especially Infinity.

### Infinity

After his transformation, Infinity became Cj's first friend, introducing him to the rest of their crew. He provided support during the construction of Cj's house and lab.

## **Notes**

* Cj was initially a human before his transformation.
* Post-incident, he cut ties with his past life, opting for a more reclusive existence.
* Not much is known about his life pre-accident, as he prefers keeping details under wraps.
* Pollution levels on Terramaine are so low that 70% of all pollution comes from Cj's lab.

## **Statistics:**

* Full Legal Name: Cj Schmidt
* Sex: Male
* Date of Birth: 04/02/1775 BCE
* Height: 1.7m
* Weight: 40kg
* Species/Races: Elecavunigralis
* Occupation/Class: Rogue
* Alignment: Lawful Neutral
* Place of Origin: Circinus
* Known Skills/Abilities: Fire/Ice Magic, Rift Creation
* Known Languages: English

© Remi Briggs
Zara Nyx

# **Zara /zɑrɑ/**

## **Background / Origin Story**

Zara Nyx, a remarkable and enigmatic member of the UN council, originates from the ancient lands of Greece. As a Sylph, she embodies the very essence of air and mystery. Born into a culture steeped in myth and legend, Zara's life was touched by the ethereal from the beginning. Zara's path to the UN Council was forged through her tireless pursuit of knowledge and her unique connection to the planet. Her advocacy for scientific exploration and the uncovering of Aresolara’s hidden secrets has made her a respected presence on the council, especially in the astronautic community.

## **Description**

Zara Nyx is an embodiment of elegance and mystery. Her translucent, iridescent skin seems to shimmer like a shifting mist, giving her an otherworldly appearance. Her vibrant blue eyes emanate an aura of wisdom and the profound connection she shares with the scientific community.

## **Appearance**

Zara's attire often mirrors the celestial skies of Terramaine. She is often seen wearing flowing garments in shades of blue and silver, adorned with intricate patterns reminiscent of constellations and celestial bodies.

## **Relationships**

### Arik

Zara has a professional relationship with Arik Vallen, a fellow council member. They often collaborate on initiatives related to the exploration of the cosmos and the study of Terramaine's celestial wonders.

### Eva

Zara shares a close friendship with Eva Alastair, another council member. Together, they advocate for the protection and preservation of Terramaine's natural and mystical heritage.

## Notes

* Her unique connection to the scientific community and her love for space exploration has made her an influential advocate for the exploration of Aresolara and the running of a large scientific colony there.

## Statistics

* Sex: Female
* Gender: Non-Binary
* Date of Birth: 09/07/1995 CE
* Height: 1.7m
* Weight: 57kg
* Species/Races: Sylph
* Occupation/Class: UN Council Member
* Alignment: True Neutral
* Place of Origin: Greece
* Known Skills/Abilities: Inbuilt celestial navigation
* Known Languages: English, Greek

© Remi Briggs
Elara Vossen

# **Elara /ɛlɑrɑ/**

## **Background / Origin Story**

Elara Vossen, a prominent member of the UN council, came from the Netherlands. She was born into a family with a strong sense of community and diplomacy, and was raised with the values of unity and harmony deeply ingrained in her persona. As a child, she showed a natural aptitude for leadership and empathy, often mediating conflicts among her peers and fostering an environment of cooperation. Elara's academic ability led her to excel in political science and international relations, and her passion for diplomacy drove her to pursue a career in global politics. After completing her education, she worked diligently within the Netherlands' political landscape, demonstrating a knack for bridging divides and finding common ground.

## **Description**

Elara is an embodiment of poise and authority. Her commanding presence, often felt when she enters a room, is softened by her near-regal appearance. Her auburn hair, a symbol of her fiery determination, cascades gracefully over her shoulders. Her facial features are sharp yet approachable, and her most striking characteristic is her pair of piercing green eyes, which reflect not only her determination but also her unwavering commitment to the ideals of peace and cooperation.

## **Appearance**

Elara's wardrobe matches her role in the UN council. She is often seen in tailored suits and dresses in shades of blue, a colour that symbolises unity and tranquillity. Her attire is both professional and graceful, fitting for her position and personality.

## **Relationships**

### Patrick

Elara Vossen maintains a professional relationship with the Chief of Police. Their interactions primarily revolve around matters of global security and maintaining peace on Terramaine. They share a mutual respect for each other's roles in maintaining the planet's safety.

## Notes

* Elara Vossen's commitment to diplomacy and her unshakable belief in the value of unity have made her a beloved figure on Terramaine.

## Statistics

* Sex: Female
* Date of Birth: 15/03/1978 CE
* Height: 1.78m
* Weight: 64kg
* Species/Races: Human
* Occupation/Class: UN Council Member
* Alignment: Lawful Good
* Place of Origin: Netherlands
* Known Skills/Abilities: N/A
* Known Languages: Dutch, English

© Remi Briggs
Xương Cuồng Vàng

## **Kỹ năng**

 Nuốt: Lá bài bị nuốt đặt dưới lá bài này, được tính là bị hạ gục nhưng không vào MỘ

 Hiến tế tiên nhân

(Tiêu hao 1 ) Nuốt 1 Lính đồng minh để nhận X . X là  yêu cầu của Lính vừa nuốt.

 Phát tiên khí

Hủy Y Lính đã nuốt để giảm Y  yêu cầu của Phép tiếp theo bạn sử dụng HOẶC hủy 4 Lính đã nuôt để giảm 1  yêu cầu và tăng 1 sát thương của Phép gây sát thương bạn sử dụng đến hết trận đấu.

## Thông tin

Nhờ phước lành từ Thần Thụ, muôn điều hạnh phúc và may mắn sẽ tới với Tiên tộc. Trờ thành Đồng Nữ - cô dâu của Thần Thụ Tiên nhân là ước mơ và nghĩa vụ vinh hạnh với bao cô gái trẻ của Tiên tộc.

## **Phân tích và đánh giá**

* Sức mạnh: /5
* Độ khó: /5
Gióng

## **Kỹ năng**

Cơm: Trong DÀN TRẬN của bạn, có thể hủy X Cơm để hồi X Máu cho đồng minh/TRỤ

 Cuối VÒNG CHƠI: Tạo 1 Cơm

 Cả làng nuôi Gióng

Cho quân này hấp thụ 2 Cơm để hồi 2 Máu và +1 vĩnh viễn cho quân này

Lớn phổng

Khi quân này hấp thụ:

6+ Cơm, nhận

8+ Cơm, nhận ít hơn 1 sát thương từ mọi nguồn

12+ Cơm, có

## Thông tin

"Tôi năm nay hơn 70 tuổi rồi mà chưa gặp trường hợp nào ăn nhiều như thế này cả". Một già làng chia sẻ, tay vẫn đang xới cơm cho Gióng

## **Phân tích và đánh giá**

* Sức mạnh: /5
* Độ khó: /5
Ngư Tinh

## **Kỹ năng**

Nuốt: Lá bài bị nuốt đặt dưới lá bài này, được tính là bị hạ gục nhưng không vào MỘ.

 Sau khi quân này nuốt 1 Lính, +1 vĩnh viễn và hồi 1 Máu cho quân này.

 Nuốt chửng

Kết thúc Dàn trận của bạn: Có thể nuốt lính đồng minh đứng trước quân này. Khi quân này hạ gục Lính địch, nuốt lính đó.

 Quẫy đuôi

Sau khi quân này tấn công địch, gây X sát thương lên địch đứng cạnh địch vừa bị tấn công , X là số Lính quân này đã nuốt.

## Thông tin

Đại Cổ Ngư, một trong những loài cổ xưa nhất của Thủy tộc, bị tha hóa bởi Xương Cuồng trở thành Tam Đại Yêu Quái, khiến Long Quân và Âu Cơ vất vả mấy mươi ngày mới hạ được.

## **Phân tích và đánh giá**

* Sức mạnh: /5
* Độ khó: /5
Ngựa 9 Hồng Mao, kỳ quan núi rừng

## Kỹ năng

Hết DÀN TRẬN của bạn: Gây **1 sát thương** lên TOÀN BỘ quân địch cùng đường

Khi có Voi 9 Ngà, Gà 9 Cựa đồng minh trên chiến trường, bạn giành chiến thắng

## Thông Tin

Nhanh nhất và mỹ lệ nhất trong số các Thần Thú của Sơn tộc. Học lỏm được thuật khiển ngựa của người dưới xuôi, Sơn Tinh đã một mình khéo léo tiếp cận và thuần phục được nó.
Cuội

## **Kỹ năng**

 Lá đa thần

Hết dàn trận của bạn: Hồi 1 Máu cho quân này và đồng minh đứng cạnh

 Hồi Sinh

(Tiêu hao 1 ) Hủy 1  tự do để triệu hồi lại một Lính bị hạ gục trong vòng chơi trước với Máu hiện tại bằng 1. Lính này bị Hủy sau khi vào MỘ

## Thông tin

Đã không còn biết bao lâu rồi từ ngày định mệnh ấy. Cuội bám theo cây Đa thần mà lên tới tận Cung Trăng cùng Chị Hằng. Cuối vãn nhớ trần thế da diết, nên không ngừng dõi theo

## **Phân tích và đánh giá**

* Sức mạnh: /5
* Độ khó: /5
Sùng Lộc, tể tướng của Thủy tộc

## Kỹ năng

Hết DÀN TRẬN của bạn:

- DÀN TRẬN trước: Địch đối diện **không thể di chuyển** đến hết vòng chơi

- DÀN TRẬN sau: Chọn gây **2 sát thương** HOẶC làm MỆT địch đối diện.

## Thông Tin

Là chú và thầy của Thủy Tinh - Thách Long Quân, nhưng trước nay Sùng Lộc chỉ kính cẩn cúi đầu trước Sùng Lãm - Lạc Long Quân. Kiêu hãnh, lạnh lùng và cực đoan, đó là cách hắn giữ được vị thế của bản thân và Long tộc cả trăm năm nay.
Rùa cổ đại

## Kỹ năng

Lần đầu tiên mỗi VÒNG CHƠI, khi quân này nhận sát thương, **hồi 1 Máu** cho đồng minh đứng cạnh

Nếu đó là Thần, **hồi 2 Máu** thay vì 1

## Thông tin

Bên bờ sông có loài sinh vật kỳ dị: thân hình to lớn đồ sộ, thân mềm, trên thân mang theo vỏ cứng. Loài này vốn sinh ra từ khi tạo thành trời đất, nay lại nhờ đi theo Đại sư mà ngày càng thêm linh tính.
Táo Vàng

## **Kỹ năng**

 Năng học hỏi

Mỗi khi bốc bài, quân này dược +1 tạm thời

 Tìm tòi

Sau khi bốc 2+ lá bài trong vòng chơi này, quân này có  tạm thời.

## Thông tin

"Không đúng quy trình rồi!" Thông thái và giỏi lý thuyết nhất trong lứa Táo quân tập sự, nhưng mà đôi khi lại thiếu thực tiễn vì sợ phải động tay động chân

## **Phân tích và đánh giá**

* Sức mạnh: /5
* Độ khó: /5
Bắc Đẩu

## **Kỹ năng**

 Lá Lính trong MỘ đồng minh gọi là Linh hồn.

 Hy sinh linh hồn

Trong Dàn trận của bạn hoặc Đầu Giao Chiến: có thể hủy X linh hồn để vô hiệu hóa X sát thương 1 đồng minh có thể nhận trong vòng chơi này.

Sổ tử gọi tên

Hạ gục 1 lính đồng minh có Y  yêu cầu để gây Y sát thương lên 1 quân HOẶC hủy Z Linh hồn để hạ gục 1 lính có Z  yêu cầu.

## Thông tin

"Thật vô lý, sao lại giao Sổ Sinh cho một kẻ đần độn vô trách nhiệm như hắn, làm ta phải liên lụy!". Thời buổi nhiễu nhương chiến tranh loạn lạc khắp nơi, người chết vô số kể, Bắc Đẩu lại bận rồi!

## **Phân tích và đánh giá**

* Sức mạnh: /5
* Độ khó: /5
Hồ Tinh

## **Kỹ năng**

 Cửu vĩ sinh mệnh

Với mỗi lá Hồ Tinh, sau khi bị hạ gục LẦN ĐẦU và LẦN THỨ HAI sẽ tự động hồi sinh ngay tại vị trí cũ ở trạng thái sẵn sàng. X là số lần quân này đã hồi sinh

 Ma khí tích tụ

Khi quân này bị hạ gục, gây 1 sát thương lên TOÀN BỘ địch cùng đường. Khi quân này bị hạ gục lần thứ 9, hạ gục TOÀN BỘ địch trên chiến trường.

## Thông tin

Xưng bá khắp nơi, quấy nhiễu hết vùng này tới vùng khác, Hồ Tinh cũng gặp được kẻ chế ngự được nó - Mộc Tinh. Dù có đủ 9 mạng vơi đủ tài biến hóa, Long Quân và Âu Cơ cũng đã tiêu diệt được nó sau 7 ngày đêm.

## **Phân tích và đánh giá**

* Sức mạnh: /5
* Độ khó: /5
Christine

# **Christine /ˈkrɪstiːn/**

## **Background / Origin Story**

Christine, a human-piglin hybrid, was born on the 8th of October in 2006 CE to her parents, Chris and Marijana. She resides in the house gifted to her father by Infinity long before she entered the world.

## **Description**

Christine, with pinkish skin and brown hair, is a human-piglin hybrid. Her closest pals are Tinkers and Rubble, and a subtle crush between her and Rubble has been brewing since their early highschool days. Enjoying teasing her two best friends, Christine engages in existential conversations with her parents and talks to Pond and Infinity about her father, Chris.

## **Appearance**

Christine sports slightly rougher pinkish skin than an average human, complemented by long, brown hair and heterochronic eyes. Her left eye is a silvery blue, while the right is a deep green, and she stands at 1.8 meters tall.

## **Relationships**

### Chris

Beyond family ties, Christine shares a strong bond with her father, Chris. They both share a passion for sword training, equipped with guards for safety during practice. Engaging in philosophical discussions, they explore abstract concepts together, often leaving themselves amused and puzzled.

### Marijana

As Christine's caring mother, Marijana enjoys conversing on a variety of topics with her daughter. She takes a keen interest in watching Chris and Christine practice their swordplay. Together, they indulge in their shared love for TV shows and movies, enthusiastically discussing various characters and plotlines.

### Rubble

One of Christine's best friends, Rubble holds a special place in her heart. Over the years, both Christine and Rubble have harbored secret crushes on each other, unbeknownst to one another. Eventually, they confess their feelings, much to the delight of Tinkers.

### Tinkers

Another close friend of Christine, Tinkers plays a crucial role in helping her and Rubble come together. As the older brother of Rubble, Tinkers finds pleasure in playfully teasing Christine, often mentioning her relationship with his brother, playfully flustering them both.

## **Notes**

* After more than seven years of developing feelings for Rubble, Christine finally started dating him in 2022.
* Christine, despite her outgoing nature with others, has always been a bit shy around Rubble.
* Training with her gold sword, Christine hones her skills alongside her father, Chris.

## **Statistics:**

* Full Legal Name: Christine Margaret Hartwell
* Sex: Female
* Date of birth: 08/10/2006 CE
* Height: 1.8m
* Weight: 65kg
* Species/Races: Human/Piglin Hybrid
* Occupation/Class: N/A
* Alignment: True Neutral
* Place of Origin: Circinus
* Known Skills/Abilities: N/A
* Known Languages: English, Piglin

© Remi Briggs
Thầy bói

## Kỹ năng

Sau khi bốc bài ở đầu VÒNG CHƠI, đoán  **yêu cầu** của lá bài tiếp theo trên đầu chồng bài bốc là số **Chẵn** hay **Lẻ.** Nếu đoán đúng, bốc lá đó lên tay. Nếu đoán sai, gây **2 sát thương** lên quân này.

## Thông Tin

"Chập chập rồi lại cheng cheng

Con gà trống thiến để riêng cho thầy

Đơm xôi thì đơm cho đầy

Đơm vơi thì thánh nhà thầy mất thiêng."
Chị Hằng

## Kỹ năng

 Ánh Trăng

Đầu VÒNG CHƠI HOẶC khi mở khóa kỹ năng này: Nhận 1

 Phước Trăng

Quân này có

Trong VÒNG CHƠI với mỗi 2 lần sử dụng bài Phép, +1 tạm thời cho quân này.

## Thông tin

Chẳng biết tự bao giờ, nàng đã ở trên Cung Trăng. Có Cuội, có Thỏ Ngọc bầu bạn, âu cũng không đơn côi. Nhưng sâu thẳm trong lòng nàng là tiếng gọi trở về từ một nơi rất xa..
Sơn Tinh

## **Kỹ năng**

 Đồng lòng

Đầu GIAO CHIẾN: +2 tạm thời cho quân này nếu có đồng minh đứng cạnh

 Sơn tinh triệu tập

Quân này có

Lá bài Lính đồng minh trên tay được giảm 1  yêu cầu

## Thông tin

Lớn lên dưới sự đùm bọc của anh em Tí Nị, Cáo nhỏ và Hổ ca, Sơn Tinh luôn hiểu được tầm quan trọng của sự đoàn kết. Sơn tộc đáng sợ nhất khi sát cánh bên đồng minh của mình.

## **Thông tin**

**Tản Viên Sơn Thánh** (chữ Hán: 傘圓山聖, 304 TCN - ?), còn gọi là **Sơn Tinh** (山精), là một nhân vật trong truyền thuyết Việt Nam, theo quan niệm dân gian là vị thần cai quản dãy núi Ba Vì (tức núi Tản Viên), ông là một trong bốn vị thánh bất tử của tín ngưỡng dân gian người Việt, gọi là Tứ bất tử. Ông được xem là hàng đệ nhất trong 4 vị thánh thần này.

Các sự tích, truyền thuyết về Đức thánh Tản, đặc biệt là truyền thuyết Sơn Tinh - Thủy Tinh, trở nên nổi tiếng hơn bao giờ hết trong văn hóa người Việt hiện đại. Những truyền thuyết khiến ông trở thành bất tử, không chỉ trong tín ngưỡng mà trở thành một biểu tượng văn hóa.

## **FAQs**

* ***Hỏi:***
* Đáp:

* ***Hỏi:***
* Đáp:

* ***Hỏi:***
* Đáp:
Nông dân hăng hái

## Kỹ năng

(Cơm: Trong lượt của mình, có thể hủy X Cơm để hồi X Máu cho đồng minh/TRỤ)

"Đầu vòng chơi": tạo 1 Cơm

Hủy X Cơm để tạo X Nông dân lên sân (chỉ số 1|1, tộc Người, màu Xanh ) HOẶC 1 Nông dân cường tráng lên sân (chỉ số X|X, Người, màu Xanh

## Thông tin

Chập sáng đã đến, chập tối mới về. Vụ mùa bội thu, dân làng no ấm, đều nhờ người nông dân giỏi giang.
Caelimeris

# **Caelimeris /siːlɪˈmɛrɪs/**

## **Description**

Caelimeris, the planet between Aresolara and Joviregnis, is positioned at a distance of 413 million km from Anstellynxia. It occupies a location around the same distance from its parent star to that of the asteroid belt found in the real-life Solar System.

## **Appearance**

Caelimeris's distinctiveness emanates from its position and physical attributes. It has a surface with rugged terrain, craters, and small ice deposits filled with bacteria that completely baffle Terramainian scientists.

## **Atmosphere**

Unlike some of its neighbours, Caelimeris lacks an atmosphere that would create the familiar atmospheric phenomena found on planets like Terramaine. Instead, it stands as a barren world with a thin and inhospitable atmosphere, much like Munar. This atmosphere, though minimal, contributes to the planet's unique features and interactions with its microbial lifeforms.

## **Microbial Life**

While Caelimeris's harsh environment may seem inhospitable to higher life forms, the planet has revealed a secret to Terramainian scientists: the existence of microbial life on the planet. Hidden within the ice deposits and tiny caves, these microscopic organisms have adapted to the extreme conditions, making themselves at home within Caelimeris's environment.

## **Orbital Dynamics**

Caelimeris's orbit positions it at a temperature range that spans the spectrum between the cold environments of outer planets and the warmth found around Anstellynxia. This placement gives Caelimeris an environment that, while harsh, is not entirely devoid of possibilities.

## **Extraterrestrial Research**

Caelimeris has become a point of interest for explorers and scientists from Terramaine. While not a prime candidate for exploration due to its challenging conditions, the planet has nonetheless attracted researchers who want to uncover the impossibility of its microbial life. Remote research stations much like those on Aresolara have been established to study Caelimeris, giving the scientific community of Terramaine significant insights into the potential for life beyond the confines of Terramaine.

## **Trivia**

* The microbial life that was discovered on Caelimeris revealed life's ability to adapt to extreme environments to the scientists of Terramaine.
* Caelimeris serves as a research subject for extraterrestrial studies, with remote research stations established underground to observe its native life forms.

© Remi Briggs
Cóc

## **Kỹ năng**

 Nổi Trống lên

Khi đồng minh tấn công và hạ gục địch, nhận 1 Hồi trống. Đầu GIAO CHIẾN: có thể tốn số Hồi trống tương ứng để thực hiện các Lệnh dưới đây:

- Gọi Cáo (1 Hồi trống): Triệu hồi 1 Lính lên vị trí trống HOẶC lấy 1 lá Lính đồng minh trên sân về tay, giảm 1 yêu cầu cho lá Lính đó.

- Triệu Gấu (2 Hồi trống): Đồng minh đứng trước CÓC được +2 tạm thời HOẶC  tới hết vòng chơi.

- Mách Ong (2 Hồi trống): Đồng minh đứng sau CÓC nhận  tạm thời.

- Điều Hổ (2 Hồi trống): Đồng minh **đứng trước CÓC giao đấu** với địch đối diện.

- Bẫy Cua (1 Hồi trống): Đồng minh bên cạnh CÓC nhận  tạm thời

## Thông tin

"Tôi tưởng ăn chặt con Hổ rồi, nào ngờ con Gấu từ đâu chui ra..!" Hồi tưởng về ngày Thiên đình thất thủ trước một đám thú khát nước, một Thiên Lôi kinh hãi kể lại.
Kael Dernar

# **Kael /keɪl/**

## **Background / Origin Story**

Kael Dernar is a Dwarven UN Council Member, who hails from the rugged and majestic landscapes of Scotland. He represents the unique perspectives and interests of the Dwarven community within Terramaine. Kael's path to the UN council is marked by his unwavering dedication to craftsmanship and resource management; a result of his heritage and culture in the mines of Scotland.

## **Description**

Kael embodies the resilient and resourceful spirit of the Dwarven race. His stocky build and intricate beard, a point of pride for Dwarves, bear witness to his heritage. Behind his bushy eyebrows, his shrewd eyes reflect his keen intellect, while his hearty laugh resonates with the warmth and camaraderie that defines his character.

## **Appearance**

Kael's attire often reflects his Dwarven roots, with garments adorned in finely crafted metalwork and rich earthy tones. He carries a unique staff he hand-crafted in his early teenage years, which is topped with a beautifully polished gemstone, a symbol of his craft.

## **Relationships**

### Nadia

Kael shares a professional relationship with Nadia Ossman, another council member. They have a unique friendship that mostly consists of Nadia pissing of Kael with puns and other forms of jokes.

### Rohan

Kael and Rohan Karna have a shared interest in sustainable resource utilization. They frequently work together to develop policies that benefit both Terramaine and its natural resources.

## Notes

* Kael Dernar's presence on the UN council represents the interests of the Dwarven community, with a particular focus on craftsmanship, resource management, and the responsible utilisation of Terramaine's rich geological resources.

## Statistics

* Sex: Male
* Date of Birth: 15/12/1965 BCE
* Height: 1.4m
* Weight: 81kg
* Species/Races: Dwarf
* Occupation/Class: UN Council Member
* Alignment: Lawful Neutral
* Place of Origin: Domus Scotland
* Known Skills/Abilities: N/A
* Known Languages: English

© Remi Briggs
Táo Tím

## **Kỹ năng**

 Gồng Lỗ

Khi tấn công Thần địch, gây thêm 2 sát thương nếu Thần đó hấp thụ nhiều  hơn quân này

 Bơm Thổi

Đổi vị trí của địch đối diện quân này với địch cùng cột

## Thông tin

Là thành viên nhỏ nhất của lứa Táo mới "Liêm chính! Liêm chính!" Lời dặn của Táo Kinh tế cứ văng vẳng trong đầu Táo quân tập sự. Nhưng chỉ "văng vẳng" mà thôi..

## **Phân tích và đánh giá**

* Sức mạnh: /5
* Độ khó: /5
Tinkers

# **Tinkers /tɪŋkəz/**

## **Background / Origin Story**

Tinkers, born on the 20th of September in 2003 CE, has unknown biological parents, as he was adopted by Infinity along with his younger brother Rubble in 2008 CE. Creating a close-knit family with Andromeda, they lived happily under Infinity's care until Tinkers turned 18. Using his savings, Tinkers bought a house for himself and Rubble, providing them with their own home.

## **Description**

Tinkers is a reclusive and introverted neko, finding comfort in the familiar surroundings of his or Infinity's home rather than large social gatherings. His reserved nature makes him reticent in crowds, preferring solitude. However, Tinkers' demeanor transforms when in the company of Rubble, Infinity, Andromeda, and their close circle of friends who frequently visit Infinity's house.

## **Appearance**

As a Russian blue neko, Tinkers exudes a gentle and affectionate disposition towards his brother, adoptive father, and close friends. His most distinct features include light skin, blue-grey fur on his tail and ears, and average-sized ears that add uniqueness. His bright orange-brown eyes convey warmth and compassion.

## **Relationships**

### Infinity

Infinity, Tinkers' adoptive father and dear friend, is both a guardian figure and a cherished companion. Adopted in 2008, Tinkers' earliest memories include Infinity.

### Andromeda

Andromeda, one of Tinkers' closest friends, assumes a significant role as a sort of motherly figure in his life. Despite not being married to Infinity or directly related, Andromeda's presence provides comfort and support.

### Rubble

Rubble, Tinkers' younger brother and best friend, shares a playful and mischievous camaraderie. Tinkers enjoys teasing Rubble, participating in his younger brother's antics, even if at times reluctantly.

## Notes

* Tinkers enjoys playfully teasing Rubble, especially when Christine is around.
* His sociability extends primarily to Infinity, Andromeda, Rubble, and Molly.

## Statistics:

* Full Legal Name: Tinkers Briggs
* Sex: Male
* Date of Birth: 20/09/2003 CE
* Height: 1.4m
* Weight: 40kg
* Species/Races: Neko
* Occupation/Class: N/A
* Alignment: Lawful Neutral
* Place of Origin: Circinus
* Known Skills/Abilities: N/A
* Known Languages: English

© Remi Briggs
Tấm Xanh

## **Kỹ năng**

Khi triệu hồi hoặc hồi sinh: tạo 1 Cơm.

Tái sinh: Với mỗi lá TẤM, sau khi bị hạ gục LẦN ĐẦU, được hối sinh lại miễn phí 1 lần, không cần (icon năng lượng) và không cần hủy lá bài Thần

 Cơm vàng cơm bạc

+1 tạm thời cho quân này với mỗi 2 Cơm hiện có

(Cơm: Trong DÀN TRẬN của bạn, có thể hủy X Cơm để hồi X Máu cho đồng minh/TRỤ)

 Bống bống bang bang

(Tiêu hao 1) Hủy X Cơm để triệu hồi 1 Lính Cá Bống (chỉ số X|X, Thủy tộc, màu Xanh, có )

## Thông tin

Mỗi lần cho Bống ăn, Tấm đều dịu dàng gọi: "Bống bống, bang bang. Lên ăn cơm vàng cơm bạc nhà ta. Chớ ăn cơm hẩm cháo hoa nhà người..."

## **Phân tích và đánh giá**

* Sức mạnh: /5
* Độ khó: /5
Long

## **Kỹ năng**

 Long nộ

+1 tạm thời sau khi có Lính đồng minh bị hạ gục

+1 vĩnh viễn sau khi có Thần đồng minh bị hạ gục

Long khí

Quân này có

Sau khi có Thần đồng minh bị hạ gục HOẶC 2+ Lính đồng minh bị hạ gục, TOÀN BỘ đồng minh trên chiến trường có  tạm thời

## Thông tin

Hiện thân của quyền lực và sức mạnh. Tương truyền rằng, khi Long giáng lâm, một minh quân mới sẽ xuất hiện.

## **Phân tích và đánh giá**

* Sức mạnh: /5
* Độ khó: /5
Anh Khoai

## **Kỹ năng**

 Khắc xuất

Bỏ 1 lá bài để gây 1 sát thương lên mục tiêu cùng đường với quân này

 Khắc xuất khắc xuất

Lần ĐẦU TIÊN trong vòng chơi hết bài trên tay, gây 1 sát thương lên TOÀN BỘ mục tiêu địch cùng đường với quân này, rồi bốc 1 lá bài

## Thông tin

Ở hiền thì gặp lành. Ở như anh Khoai thì được gặp Bụt

## **Phân tích và đánh giá**

* Sức mạnh: /5
* Độ khó: /5
Nam Tào

## **Kỹ năng**

 Sinh mệnh của một đường là tổng Cấp hay tổng  yêu cầu Lính đồng minh trên đường đó

 Sinh mệnh mãnh liệt

2+ Sinh Mệnh: Kết thúc Dàn trận của bạn: Hồi 1 máu cho TOÀN BỘ đồng minh ở đường này.

5+ sinh mệnh: Giảm 1  yêu cầu cho Lính đồng mình ĐẦU TIÊN được triệu hồi trong vòng chơi ở đường này.

 Chuyển sinh hạ thế

(Tiêu hao 1 ). Triệu hồi 1 Lính Sinh linh mới, chỉ số X|1, màu Xanh, tộc tùy chọn. X là số Sinh mệnh của đường triệu hồi Lính này. Lính này bị hạ gục ở cuối vòng chơi.

## Thông tin

Với Nam Tào, mỗi Sinh Linh dù mới hay cũ, đều mang theo sứ mệnh riêng khi đã đi vào Luân Hồi. Một khi đã được đầu thai dưới dương gian, Ngài đều dõi theo và công tâm chấm điểm.

## **tích và đánh giá**

* Sức mạnh: /5
* Độ khó: /5
Xương Cuồng Tím

## **Kỹ năng**

Nội tại: Nuốt: Lá bài bị nuốt đặt dưới lá bài này, được tính là bị hạ gục nhưng không vào MỘ

 Tha hóa

Nuốt 1 Lính đồng minh, nhận năng lực( Dư Chấn/ Càn quét...) của Lính đó vĩnh viễn. Khi dùng kĩ năng này lên 1 Lính mới, nhận thêm năng lực mới vĩnh viễn

 Ăn tươi nuốt sống

Hủy X Lính đã nuốt để nuốt 1 Lính bất kỳ có X yêu cầu, nhận năng lực của Lính đó vĩnh viễn và + X tạm thời

## Thông tin

Từ niềm tự hào, niềm mơ ước… việc làm Đồng Nữ dần trở thành nỗi ám ảnh với các thiếu nữ Tiên tộc. Một ngày nọ, bước ra từ cây thần không phải là tiên nhân, mà là một con ác quỷ đầy dục vọng..

## **Phân tích và đánh giá**

* Sức mạnh: /5
* Độ khó: /5**FAQs**
Hedgehogs

The **Hedgehogs** are an anthropomorphic species made physically distinctive by their resemblance to earthling hedgehogs.

## History

### Project Shadow

In 1970, the United States Government initiated a secret project in order to search immortality, which was linked to the name "Robotnik". The result of this project was the creation of Shadow the Hedgehog, the Ultimate Life Form. However, the project was shut down and Shadow was kept in a cryogenic pod.

### War for the Master Emerald

#### Attack on Longclaw's House

In 2010, Sonic the Hedgehog was running across Green Hill Zone to give a flower to his guardian Longclaw, not knowing that the Echidna Tribe was following him. When he arrived to their house, they both were attacked by the Echidnas and tried to escape, but Longclaw was injured by an arrow. Sonic was warned about those who will hunt him to steal his power and Longclaw gave him a bag of rings and a map of safe worlds before opening a portal and sending him to Earth.

### Life on Earth

For ten years, Sonic lived on the town of Green Hills spying Tom and Maddie Wachowski, which made him want to have a family. One night, he played a baseball game with himself and after realizing he was alone on Earth, he started to run around the field an exploded in anger and frustration, causing a massive energy explosion that left half of the country without lights.

### Chase of Sonic the Hedgehog

#### Hedgehog on the Run

This incident caught the attention of the United States Government, which called Dr. Robotnik to investigate the blackout. Robotnik discovered the real nature of the energy blast, which caused that Sonic had to escape with the help of Tom Wachowski because Robotnik wanted to use his power to conquer the world. They made a Road Trip to San Francisco to recover Sonic's rings, which accidentally fell on the top of the Transamerica Pyramid, while being chased by Dr. Robotnik and his machines.

#### Chase of San Francisco

Sonic and Tom arrived to San Francisco and convinced Maddie Wachowski to go with them. When they arrived to the Transamerica Pyramid, they were cornered by Robotnik with his Egg-Pod. Sonic used his super speed and his rings to sent Tom and Maddie back to Green Hills as he was chased by Robotnik across the city and the world, with them finally arriving to Green Hills and Sonic being badly injured.

#### Battle of Green Hills

Sonic recovered and decided to use his powers to fight Robotnik's Egg-Pod. After a great battle, Tom opened a ring behind the Egg-Pod and Sonic destroyed the Egg-Pod, sending Eggman to the Mushroom Planet.

## Characteristic Traits

The Hedgehogs have a resemblance to the earthlings hedgehogs. They have quills, noses and tails similar to these. However, the main difference between them is that the Hedgehogs are anthropomorphic, they can speak and they are half the size of an average human.
Arkifane (Devil)

De Arkifane is de leider van de gelijknamige gang, Arkifane. Meestal wordt hij De Arkifane genoemd om verwarring te voorkomen.

In tegenstelling tot andere gang leiders is de Arkifane geen sociaal icoon. De meeste Torm-Serners weten dat hij de gang leidt, maar hebben hem nog nooit gezien. Vanuit de schaduw bestuurt hij als een kingpin echter veel gang activiteit in de stad.

Het is onbekend wat voor devil de Arkifane precies is omdat hij veel van zijn lichaamsdelen heeft laten vervangen met machine parts over de jaren.
Phụng

## **Kỹ năng**

 Tái sinh

Với mỗi lá Phụng, khi bị hạ gục LẦN ĐẦU sẽ lập tức hồi sinh 1 lần ở trạng thái Sẵn sàng tại vị trí cũ

 Bùng cháy

Mỗi khi hồi sinh, +1 vĩnh viễn và +2 tạm thời

## Thông tin

Được sinh ra từ lúc trời đất mới hình thành và sẽ còn tồn tại tới khi chỉ còn hư không. Tương truyền, mỗi khi Phụng tái sinh, là điểm báo một đại sự kiện sắp sửa diễn ra, lành dữ khó đoán.

## **Phân tích và đánh giá**

* Sức mạnh: /5
* Độ khó: /5
Jurassic Impact Wiki

**Welcome to the Jurassic Impact Wiki!**
Jurassic Impact is a speculative evolution project created by u/EpicJM on Reddit where a meteor similar to the one that struck the earth at the end of the Cretaceous strikes at the end of the Jurassic period instead. Many of our timeline's plants and animals do not get a chance to evolve, and thus things take a very different but still familiar turn. After all, sometimes even the smallest changes have large consequences. The creation of this wiki was started by u/JurassicParker11 and authorized by JM himself.

We're a collaborative community website about Jurassic Impact that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

join our discord to determine how the animals and plants of Jurrassic Impact will evolve https://discord.gg/7SG6dERq

## Important articles

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