recursal/Fanatic-Fandom huggingface dataset:
The Future

Centl City.

**The Future** is when most of the events in the series take place. It's in an unspecified time passed “now”. Humanity has long progressed to a global unified world, eons after ancient times. Although most things are artificial, food is plenty, viruses are eradicated, and labor is done mostly by machines.

## Technology

As the show takes place at the height of humanities progress the Future is filled with various sorts of technological wonders:

* Weather is artificially controlled.
* Viruses, and diseases are all but eradicated. If someone get's sick, they were most likely poisoned intentionally.
* Cars, buses and motorcycles fly.

## Similarities

* People in the future celebrate New Year Eve.
* English is a universal language all over the globe.
* People still use cellphones, just with more capabilities.

## Differences

Since the show takes place on an alternate Earth and history, there are some differences between the real world.

* Many animals are all but extinct.
* Most trees and plant life are artificial.
* Cars fly. Transportation is 100% automated, rarely do people drive.
* City Heights are thousands of feet high. The real worlds tallest structures are modest in comparison.
* Notion of race, gender, and nationality are obsolete concepts.
* Countries, in the typical sense, do not exist in the future. The planet is made up of various districts and cities with their own local governments.
* Armies do not exist. The notion of a city going to war with another is as ludicrous as saying LA is going to war with New York.
* Most labor is done by machines, meaning most humans work by choice.
* Many hospitals are self-automated. Nearly all business and shops are as well.
* Most humans have some access to a U.B.I. (Universal Basic Income). Housing and healthcare is free, but not all cities or locations in said city are well-off or safe.

## Trivia

* The inspiration for setting the show in the future comes from the DC animated series Batman Beyond (1999) [1].
Episode 1

Episode 1 featured on the Hyun's Dojo Community Youtube Channel

**Omega: Episode 1** marks the first episode from the series and serves as a pilot for the overall story and main character. It showcases Omega from the past, Powerball, and the mysterious cult "The Order".

## Synopsis

The episode opens in ancient times. A mysterious figure transfers his power into a book stating "This era is over".

Years later, now in the distant future, an average college student and powerball player,  Devin Hawkins, ponders his future and goals in life. His girlfriend assures him there's more to life than a silly game. Later, Devin's status in his Ancient History class isn't all too great. His professor suggest he study like the ancients did in one of the very few library's that exist.

That night at the library, Devin stumbles upon a group shady cult members. Unable to escape, he secretly watches them try to summon what looks like to be a book. After a chase and getting caught, Devin is left surrounded at the library's alter. The book finally reveals itself and then, mysteriously, it's powers are transferred onto Devin. After an initial shock and visions from the past, Devin instinctively takes out the thugs with his new power within seconds. Shocked by all of this, and barely aware of what just occurred, Devin runs out into the night fleeing the scene. Above the library's balcony lurks a perplexing figure.

## Background

Development for the episode started in July 2013. This is a reboot of an older version of the series, personally dubbed 'South Park Omega' by its creator due to its cheap animation style. The series was restarted from a real "pilot" of the series. Originally Episode 1 was going to be made back to back with 2 & 3 (those being different episodes entirely to the final presented ones) but was cut back due to misdirection. The episode in total for the 7 minutes took 2 1/2 years to make. This was due to inexperience and testing for the new direction and style.

The shows overall look in the characters was heavily inspired by the DC Animated show "Young Justice".

## Trivia

* Devin's phone unlock screen is the number "24". Omega is the 24th letter in the Greek Alphabet.
* The first we see of Omega's journey is at the end when he transfers his symbol into the book. "Omega" is often used to denote the last, the end.
* The episode won two medals on Newgrounds: Frontpaged (February 8, 2016) and a Daily Feature award (February 7, 2016).
* Episode 1 was featured on the Hyun's Dojo Community Youtube Channel [1].
* The Cult Leaders chant to seize the Omega book was inspired by the Bane chant in the Dark Knight Rises (2012).
Процессия теней

## Места появления

Хор Шипов,Глубокое сожаление,Разорванная башня

Предание:

*Незнакомец из змеящегося тумана, заплати нам фальшивой истершейся монетой с зазубренными краями - ничего не стоящей и никому не нужной. И тогда мы проводит тебя через плотную завесу тьмы в самые отдаленные места.*

**Процессия теней** - это группа людей способных преодолевать завесы тьмы. За забытое подношение в качестве платы, они могут отвезти Кающегося в недоступные места на карте.

## Перемещение

Впервые Кающийся встречает их в локации Хор Шипов.

* Заплатив им забытым подношением, они отвезут его в недоступное до этого крыло локации Глубокое сожаление, в которое можно попасть только имея оружие Вередикто и Сармьенто и Сентелла.
* За второе забытое подношение процессия из Глубокого сожаления отвезет Кающегося в закрытую часть локацию Хор Шипов, которая имеет выход к лифту, ведущий в локацию Две луны.
* За третье забытое подношение процессия из Хора шипов отвезет в недоступную часть локации Разорванная башня.

## Другое

После перемещения, Процессия теней на своем прежнем месте оставляет сосуд со стигматами.
The Order

## Cult

**The Order** is the mysterious cult on the quest for the power of Omega. Their origins date back to ancient times and they're the last known group to use sorcery.

## History

The Orders history dates back to ancient times during Omega's lifetime. Their strict belief in the "natural order" led them down a path to turn humanity back to its original state, before technology. There are over 10,000 members scattered all over the globe. Many live off the grid, outside of society in the out lands of the world, working as farmers.

The Order is made up of a trifecta; three leaders who each represent a fundamental part of the world: Light (Humanity), Nature (Animals), and Dark (Dark Ones). Valon, the representation of Nature, made his first appearance in Episode 2.

## The Code

Traditionally, members of The Order followed a strict code and guidelines for each member:

* Nature above all. Do not part take in worldly things.
* Do not cause harm to your environment or to others.
* Balance.

The code has been broken several times by more modern members in escalation of their goals. The rationale being thay ‘the world is already corrupt, so the guise of purity only holds us back’.

Valon is the only member who follows the code in every respect.

Omega was unintentionally the cults main influence. Their garbs are modeled after his wardrobe and all are hand made by each member. They believed in the path set forward by him, but over the years came to realize the dangers of mankind flying too close to the sun.

## Background

The Order was inspired by various cult like groups and organizations from films and television. A main influence comes from the 2008 film, Jumper. An ancient secret society called 'Paladins' that seeks certain people with a special power [1]. Other influences are the League of Shadows from Batman Begins (2005), and The Red Lotus from Legend of Korra (2012). In Batman Begins, Bruce Wayne originally was a follower of the League until defecting. The Order serves as an inverse of that idea relative to Omega. The Order were originally unofficial followers of Omega until defecting from his cause.

## Trivia

* The Order's logo is based on the Greek Goddess, Themis. It is based on an upside-down Libra logo.\*
* The Order's code was inspired by the 'Assassin's Creed' [2].
Manga Chapter 7

Japanese

## Summary

* Mitsuha Yamano explains how she will sell the pearl necklace she has to fund herself when Iris von Bozes loses her emotions due to the rarity of the pearls. Mitsuha tells a made-up story about the necklace is an important memento of her mother in order to sell the necklace to Iris. She also sells a knife to Theodore von Bozes.
* As dinner continues, Mitsuha talks about various things with the Bozes family. She then accidentally calls Klaus von Bozes her father, which brings back memories of her family's death so she begins to cry.

## Characters

* Mitsuha Yamano
* Klaus von Bozes (no name given yet)
* Iris von Bozes
* Alexis von Bozes
* Theodore von Bozes
* Beatrice von Bozes
* Stefan

## Locations

* Count Bozes County
	+ Bozes Town
		- Bozes Estate
Isabel

First appearance in Episode 1.

## Skills & Abilities

Book smart

**Isabel**, is the main love interest of the series. She's smart, caring, and serves as a moral compass for Devin.

## History

"*You say you do, but we are only defined by our actions.*"
-Isabel, Episode 1

Isabel is Devin's girlfriend before the events of the series. They've been together happily for two years. She's very supportive of him despite not being too keen on his obsession with Powerball. She attends all of his games and almost everyone of his practices.

She’s very compassionate and tries not to lose sight of what's important. The future provides many people a lot of freedom and security but due to this fact, it also produces indifference among the population. She tries to see through the abundance and find the issues people still need help with as a volunteer. Overall, she sees the big picture, but through her actions helps in the small ways only a regular person can.

During the events of the series she shows support and serves as a moral compass to Devin. She believes in him, and would prefer he set his sights on a less selfish life. Later when she is kidnapped, she worried about what would unfold.

Despite her fate being a mystery, she still appears to Devin as hallucinations in Episode 3. She acts how she would've in those situations, pushing him further.

## Personality

Isabel has a sweet and shy personality. She is compassionate, clear headed, and lives a simple life in the future. She often teases Devin when he complains about insignificant issues.

## Physical appearance

Isabel is a Caucasian female, with long blonde hair and blue eyes. She wears a white blouse, blue skirt, and black shoes. She often is seen carrying tablets.

## Background

Isabel is primarily based on Gwen Stacy [1] from Marvel Comics, a love interest of the main hero who also has a tragic fate. Her design is based on Wonder Girl from Young Justice (2010).

## Trivia

* She is voiced by SailorSilverStar [2]
* Her physical appearance was originally inspired directly off of Wonder Girl from Young Justice (2010). This has been changed to avoid further confusion and have originality.
* Isabel's line "We are only defined by our actions" was inspired by Rachel Dawes line "It's not who you are underneath, but what you do that defines you" from Batman Begins (2005) [3].
* Her fate from Episode 2 is intentionally left ambiguous.
Молитвы (Blasphemous 2)

**Молитвы** — это магические способности, которые позволяют Кающемуся выполнять удобные боевые приёмы или обеспечивают его какими-то положительными эффектами на небольшой промежуток времени. На произнесение **молитвы** расходуется рвение. Характеристики **молитв** могут быть улучшены с помощью фигурок установленных в алтаре милостей.

Во второй части игры все молитвы разделены на Хоралы и Стихи.

## Хоралы

Это могущественные молитвы, требующие время на подготовку и большое количество рвения.

## Стихи

Это короткие боевые молитвы, требующие малое количество рвения.
Крыши архикафедрального собора

Деамбулаторий Его Святейшества

**Крыши архикафедрального собора** — это верхняя часть Матери матерей. Отсюда открывается великолепный вид на церкви и другие соборы, а в самой высокой башне находится Его Святейшество Эскрибар, наблюдающий за тем, как Чудо разрушает мир внизу.

Это место имеет сложную и взаимосвязанную архитектуру со множеством рычагов и шипов. Прохождение следующего уровня невозможно, пока вы не откроете решетку рычагом на предыдущем уровне, поэтому рекомендуется пройти всё доступное, прежде чем направляться выше. В центральной башне находится лифт со статуей, который можно активировать с помощью масок. Их можно получить после победы над каждым из трёх боссов, которые встретятся вам на протяжении путешествия по **Матери матерей** и её ответвлениям. Список масок:

* Изуродованная маска Орестеса;
* Чеканная маска Крещенте;
* Зеркальная маска Дольфоса.

Здесь можно встретить трёх Солдат Миропомазанного Легиона, после победы над которыми вы получите Метки Прибежища, необходимые для квеста Перерождение.

В режиме **Истинных Мук** здесь можно найти Джибраэля, который призовёт Деву Зари точёной стали.

## Предметы

На втором уровне в длинной комнате недалеко от Стены Священных запретов.

## Секреты и головоломки

### Иллюзорные стены

В комнате со множеством кровавых платформ (для попадения туда требуется Холст из золотых нитей) справа есть иллюзорная стена, ведущая к порталу Синей Розы.

## Точки интереса

* Святилище (х3);
* Храм Mea Culpa;
* Врата путешествия;
* Леди Шести скорбей (первый уровень, самая правая комната);
* Портал Синей Розы.

## Жители

* Аколит
* Амаргура
* Крылатое лицо
* Серафим
* Солдат Миропомазанного легиона
Episode 4

**Omega: Episode 4** is the fourth episode from the series. It will focus on the developing relationship between Devin and Max working together in Centl City.

## Background

The episode will be the longest animation of Omega produced with more frames to match that of a real animated TV show:
"Animation is much more intense. One scene I'm doing is around 2600 frames (In contrast, the entirety of Episode 1 had only 800 frames)" -JTmovie.

The episode will feature a new style of animation much akin to character rigging with frame-by-frame animation.

## Trivia

* This will be the first episode to feature Powerball since Episode 1.
Альберо

**Альберо** — это деревня, расположенная на окраине Кастодии. Она имеет вид бедного средневекового городка, населённого больными и нуждающимися людьми. Это один из последних оплотов безопасности, где живут **Целователи ран**, исцеляющие людей, на которых Чудо послало болезни. Здесь можно найти Орден Истинного Погребения, который занимается сбором останков несправедливо обвинённых, чтобы обеспечить их телам должное захоронение и упокоение. Рядом со Святилищем находится **фонтан**, взаимодействие с которым при наличии нужных предметов приведёт Кающегося к Озеру безмолвных паломников.

В доме **Целователей Ран** Кающийся найдет Тирсо, который попросит его принести ему ингредиенты для лечебных мазей и запустит квест Лечебные травы. В соседнем здании находится Людовико, член **Ордена Истинного Погребения**, которому можно приносить останки в рамках квеста Истинный Храм. В **Озере безмолвных паломников** вы найдёте Благословенного Владыку Солёных берегов, который будет благословлять некоторые принесённые вами предметы, выполняя квест Обмен Реликвий.

После победы над одним из трёх боссов сюжетного задания Три Унижения откроется дверь в церковь (справа от **Людовико**). Делая пожертвования (указана общая сумма), **Кающийся** будет получать различные бонусы:

* 2000: Кающийся может искупить вину у коробки с пожертвованиями;
* 5000: Кающийся получает Символ признательности (перезайдите в церковь, чтобы забрать бусину);
* 10000: Святилище будет восстанавливать рвение;
* 20000: Дизайн Святилища меняется, теперь между ними можно путешествовать при отдыхе;
* 30000: Кающийся может искупить вину у коробки с пожертвованиями бесплатно.
* 50000: Кающийся получает Заточенный рубин (перезайдите в церковь, чтобы забрать бусину);
* 100000: Открывается облик «Подаяние ради забвения».

С каждым заходом в локацию с некоторой вероятностью (примерно 10%) справа от церкви вы можете встретить щенка, которого можно погладить.

## Секреты и головоломки

### Иллюзорные стены

На нижнем этаже дома **Целователей ран** находится иллюзорная стена, которая ведёт к Оссуарию и затем к Осквернённой цистерне.

## Предметы

Около Оссуария, который находится за иллюзиорной стеной справа на нижнем этаже дома Целователей ран.

## Точки интереса

* Святилище;
* Храм Mea Culpa;
* Врата путешествия;
* Оссуарий;
* Озеро Безмолвных Паломников.

## Жители

* Людовико
* Клеофас (после завершения его квеста)
* Щенок из Альберо
Людовико

## Места появления

Альберо

**Людовико** — персонаж, которого можно найти в Альберо. С ним можно общаться только через окно. Разговор с ним начнёт квест Истинный храм.

Он является членом Ордена Истинного Погребения, чья главная цель состоит в том, чтобы обеспечить всем изгнанным и наказанным надлежащее захоронение, чтобы те могли обрести покой.

Если поговорить с **Людовико** после встречи с Клеофасом, вы получите важный квестовый предмет — Шнур Истинного Погребения, который напомнит **Клеофасу** о его предназначении (раньше он состоял в **Ордене**) и убережёт его от самоубийства.

## Интересные факты

* Концепция **Ордена Истинного Погребения** вдохновлена Братством Милосердия Севильи, одной из миссий которых было дать тем, кого признали еретиками, надлежащее захоронение. Как и произошло с **Тентудией**, во время инквизиции церковь разделяла останки этих людей, чтобы их души не могли упокоиться.
Informant

Motion showcasing his powers.

## Powers & Abilities

* Elasticity

The **Informant** (real name *Canye Canary*), is a main player and negotiator between the major Centl City gangs. He approaches and works for each gang neutrally, serving as a middle man for negotiations. In his opening scene he attempts to negotiate the price of Motions weapons, which sets off the events in Episode 3.

## History

The "Informant" served as a formality between the gangs for many years as a necessity to keep some kind of peace and reason. Many negotiations involved terms and agreements between the cities most dangerous and civil gangs on trading, turf, boundaries, and personal disputes. All to ensure things go smoothly and prevent pure chaos and anarchy within the city. While gangs were opposing forces to each other, their interest generally were mutual. Canye, the Informant was very good at keeping this system in order. Eventually, he came to believe that "force" sadly was the the new trend in the city, and due to his absence or possible death, the gangs in Centl City have no real way to peacefully communicate. He is considered "off-limits" in terms of gang "code" and honor. This rule was broken when Motion, out of frustration, kicked him out of his office window.

## Powers

The Informant has elastic skin and can stretch his body. This ability has not yet been seen on screen.

## Physical appearance

The Informant has combed slicked black hair. He is quite tall and slender. He dresses formally in futuristic Guide Jet Suits, with a turtle neck. The suit itself is fitted to work with his powers.

## Personality

Cayne has a calm, but somewhat pushy personality. He sets his demands firm and expects a result. He usually takes the "employers" statements and rephrases them in his own words in order to achieve some kind of middle ground. He seems to have some kind of favor with Madlocks gang, or this could be the case of a 3rd party telling him to make that so.

## Background

Cayne is inspired by James Wesley from Netflix’s Daredevil (2015) [1].
Stick cricket live Roster you should have for players that have around 700-900 trophies

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Centl City Police Department

CCPD Badge

## CCPD

**Centl City Police Department** (CCPD) is the peacekeeping central taskforce in Centl City.

## History

The CCPD has been around as long as the city itself. It's updated its practices and methods as the decades went on to inhibit various crimes the city perpetuated. For many years the police force has changed its philosophy to a more non-violent approach to crimes. All its equipment has been switched out for non-lethal and defensive tech to stop crime. Officers are not permitted to kill suspects or criminals even in most cases of self-defense.

## Departments

Each department is relative equipped to deal with said task. The *Meta-Taskforce*, ran by Max Spencer and Riley is its most prominent and largest department. Each Head Officer works in pairs, often with a lower ranking member for training. Regular street cops work in groups of four, and regularly parole and gain intel on suspicious activity. "Enforcers" are used for dealing with dangerous Meta-humans, often metas themselves.

## Crime

The Police deal with various forms of crime, primarily violent in nature. These include tech-based crimes, and meta-human. Various operations are set around the city to respond on a whim. Within minutes, officers will be on the scene to deal with the malfeasance. Leaving only the savviest criminals who continue to allude them. Meta-humans in particular require creative solutions dealing with their abilities. They can be very dangerous to the general public, and with the wrong mindset, deadly.

## Technology

All taskforce in the Police are specially equipped with the best gadgets the future has to offer. Protective laser proof vest, riot gear, defensive gauntlets, rocket boots, and baton bats. They use holographic caution tape for crime scenes. Other equipment used for certain occasions include jet packs, force shields, and magnetic repulsors. Their guns are equipped various non-lethal settings: tasers, immobilizing latches, fire extinguisher, grapple, flashlight, and trackers. Lasers are forbidden for officers to use. Head Officers have hovercars to be on site for investigations. Police tech is highly sought after on the black market.

### D.E.L.T.A.

For investigations, they use an integrated A.I. system called D.E.L.T.A. (Dialectical Evaluation, Learning, and Technological Assistance). This system synchs all tech, security, and communication. This A.I. system provides potential crime locations based on a suspects background and likely outcome. They view these possible scenarios in what they call the "Profile Room". This system is highly regulated and limited due to easy misuse and violation of civil rights. This integrated system is nearly impossible to hack into.

## Trivia

* CCPD officers design are inspired by "Peacekeepers" from the Hunger Games film series [1].
Caribbean

Play cricket in the Caribbean... it doesn't get any better than this!

## **Trophies**

* To unlock: **25 Trophies**
* Max available: **100 Trophies**
* Loss **-6 Trophies**
* Win **+9Trophies**

## **Entry Fee and Prizes**

* Entry fee: **800 Coins**
* Prize: **1,600** **Coins**

## **New Cards available from the Carribean**

* Sidewinder
* Tornado
* Arush Adiya
* Hugh Mungus
* Yasir Khan
* Baraak Ishram

## **Gallery**

**Aerial view of Caribbean stadiumView of Caribbean stadium from the pews**
Просоленный наконечник копья

Описание:

*Повышает сопротивление физическому урону.*

Предание:

*Острый наконечник пики. Закончив свой кровавый труд, солдат упал в воду, сжимая в руках оружие. Сталь ржавеет и трескается, но воля не сдается даже под водой.*

**Просоленный наконечник копья** - это бусина для розария, которую можно найти в локации Затонувший собор, дающая защиту от физического урона.
Анунсиада

## Места появления

Кастодия

Предание:

*Я стану тебе наставницей в пути и буду взывать к тебе с высочайшего из престолов.*

**Анунсиада** — одна из Святых небесного престола. Является наставником Кающегося в его новом паломничестве.

## Описание

Она божественное существо, окруженное херувимами и поддерживаемая гигантской рукой. Так же как и Деограсиас она держит в руках длинный свиток.

Анунсиада действует вне воли Чуда и даже напрямую противостоит ему, прося Кающегося остановить Эвитерно и помешать рождению нового ребенка Чуда.

Она выглядит как обычный ангел, которого постоянно сопровождает яркий свет и не подвержена никаким монструозным изменениям как другие слуги Чуда, тем самым доказывая свою доброжелательность и одновременно узаконивает свои притязания на святость. Одним своим видом показывая, что она представляет силы добра в этом мире, в то время как Чудо выступает в роли Демиурга - бога материи и хаоса, а так же самозванца, который ложно считает себя истинным Богом. Использующий свои силы чтобы держать человечество во тьме истины, мучая их и не давая им достичь истинного вознесения, чтобы господствовать над ними.

## Интересные факты

* Имя Анунсиада означает "Объявленная". Имя первоначально происходит от Annunciation - Благовещение, отсылающее к возвещению Девы Марии архангелом Гавриилом.
	+ В испаноязычных странах имя Анунсиада благодаря его связи с католицизмом и Благовещением Девы Марии, ассоциировалось с божественной защитой и верой в Бога.
Dubai

Up next in the Stick Cricket Live world tour: Dubai! Get ready for the final levels in this stunning stadium.

## **Trophies**

* To unlock: **700 Trophies**
* Max available: **600 Trophies**
* Loss **-16 Trophies**
* Win **+20 Trophies**

## **Entry Fee and Prizes**

* Entry fee: **100,000** **Coins**
* Prize: **200,000** **Coins**

## **Gallery**

**Aerial view of Dubai stadiumView from above Dubai stadium**
New York

The Biggest (and everyone's favourite) stadium in Stick Cricket Live. Face the most skilled players in this massive cricket ground.

## **Trophies**

* To unlock: **1,800 Trophies**
* Max available: **800 Trophies**
* Loss **-25 Trophies**
* Win **+25 Trophies**

## **Entry Fee and Prizes**

* Entry fee: **1,000,000** **Coins**
* Prize: **2,000,000** **Coins**

## **Gallery**

**Aerial view of New York stadiumView of New York stadium from the pews**
Sydney

Did you know the Sydney Cricket Ground was the first ground used in Stick Cricket?

## **Trophies**

* To unlock: **200 Trophies**
* Max available: **300 Trophies**
* Loss **-10 Trophies**
* Win **+15 Trophies**

## **Entry Fee and Prizes**

* Entry fee: **10,000** **Coins**
* Prize: **20,000** **Coins**

## **New Cards available from Sydney**

* Crusher
* Armadad Uhno
* Raging Bull

## **Gallery**

**Aerial view of Sydney stadiumView of Sydney stadium from the pews**
Alpha

Alpha creating darkness in the tomb.

## Powers & Abilities

* Darkness Manipulation
* Super Strength
* Limited Illusions
* Knowledge of Sorcery
* Limited Healing

*This article is about Alpha. For his successor, see Alex*.

**Alpha**, is an ancient sorcerer, and brother to Omega who lived thousands of years before the events of the series.

## History

Alex grew up as an orphan with his older brother James, on the rough streets of ancient Greece. At a young age, Alex, would use his youth to scheme and steal his way to get by. He would often draw unnecessary attention to the duo, trying to help in his own way. This dynamic created friction between the two over the years. Growing up with nothing and expecting less, Alex developed a cynical view of the world as a child.

## Powers

Alpha was merged perfectly with beings of darkness. Allowing him access to most of their abilities, without being controlled by them. This makes him very durable, strong, and protected from many physical attacks. He can cover large areas in darkness, while also able to clear it out of a room. He can do limited illusions to manifest shapes and forms, cloaking himself. From his hands, he can conjure weapons of any shape he likes, while also being able to unleash darkness at will.

He has some knowledge of sorcery and can do basic spells.

## Personality

Alex, is a cynic by nature, contrasted by his older brother's more optimistic view of the world. While he believes in the goals set out by his brother, he does not have a high opinion of humanity. He feels that humans are just as selfish as the Dark Ones and that his motivations are based purely on self-preservation. He can be quite charming and can make connections easily at social gatherings. Generally amused by most situations, the only thing that upsets him are contentious corrections from his know-it-all older brother. He has a tendency to find the negatives in things, but also the humor in their folly.

## Physical appearance

Alpha is a Caucasian male with short black hair, trimmed beard, and white eyes. He wears a black cloak with his signature "A".

## Background

Alpha is based on a multitude of dark wizards in pop culture. His hair and wardrobe is inspired by Maximus Boltagon from Marvels Inhumans [1][2].

## Trivia

* Alphas cloak is on one side dark and the other part light, referring to his dual nature as half human and half darkness.
* "Alpha" is the first letter in the Greek alphabet, however he is younger than James.
* Alpha's name refers to his nature being “first” as darkness came before light.
Max Turner

Max was the typical "promising youngster" and was fast tracked to professional cricket as a teenager in Wellington. He has never held a real job and hasn't paid for kit since he was 14 years old. Has questionable fashion sense.

## **Attributes**

* **Spin** bowler
* **Slow** paced
* **Right-Handed**
* **Rare** card
* Found in **Christchurch** and beyond
Kit Bags

Earn Kit Bags to obtain **coins**, **gems** and **cards**. Kit Bags won from matches must be unlocked before you can access their contents. Unlocking a Kit Bag takes time. Alternatively the wait can be skipped by spending Gems. Each player can only hold a maximum of **four** earned Kit Bags in total. In addition **one** Free Kit Bag is granted periodically and **one** 'Runs' Kit Bag is awarded when achieving a set number of runs.

## **Kit Bag Types**

### **Free Kit Bag**

* Free Kit Bags are given every **4** hours
* Free Kit Bags can be opened instantly
* Free Kit Bags can contain cards, coins and gems

### '**Runs' Kit Bag**

* Runs Kit Bags are awarded every **500** runs
* Runs are earned from playing matches
* Runs Kit Bags are limited to **2** per day

### **Blue Kit Bag**

* These are earned by winning matches
* These take **4** hours to open or cost **20** gems to Fast Track
* The contents of this Kit Bag is dependent upon which stadium it was earned from

### **Big Green Kit Bag**

* These are earned by winning matches
* These take **8** hours to open or cost **36** gems to Fast Track
* The contents of this Kit Bag is dependent upon which stadium it was earned from

### **Large Red Kit Bag**

* These are earned by winning matches
* These take **12** hours to open or cost **52** gems to Fast Track
* The contents of this Kit Bag is dependent upon which stadium it was earned from

### **Players Kit Bag**

* These may be purchased with gems via the in game store
* The contents of this Kit Bag is dependent upon which stadium the player has most recently unlocked

### **Pro Extra Kit Bag**

* These may be purchased with gems via the in game store
* The contents of this Kit Bag is dependent upon which stadium the player has most recently unlocked

### **Elite Extra Kit Bag**

* These may be purchased with gems via the in game store
* The contents of this Kit Bag is dependent upon which stadium the player has most recently unlocked
Peiter De Trundler

This all rounder from Durban is dependable. His steady medium pace bowling is occasionally interrupted by his faster "effort ball" that will "cartwheel" your middle stump if your concentration lapses.

## **Attributes**

* **Stock** bowler
* **Medium** paced
* **Right-Handed**
* **Common** card
* Found in **Galle** and beyond
Currencies

Stick Cricket Live has two forms of currency.

## **Coins**

You'll need coins to pay your entry fee and upgrade cards. You can get coins by winning matches, opening **Kit Bags**, watching rewarded videos or exchanging your gems for coins.

## **Gems**

You'll need gems to buy items in the store and fast tracking the unlocking Kit Bags. You can get gems in some Kit Bags, or by purchasing them in the store.
Trophies

## **Overview**

After winning a match, you will win a set number of trophies, depending on the stadium you're playing in. Trophies are essential to the game, you will need them to unlock stadiums. If you lose a match, you will also lose some trophies!

Once you win all the trophies available in a stadium, you won’t gain anymore unless you move on to the next level.

## **Trophies by Stadium**

### **Christchurch**

* To unlock: **0 Trophies**
* Max available: **20 Trophies**
* Loss **-2 Trophies**
* Win **+3 Trophies**

### **Galle**

* To unlock: **10 Trophies**
* Max available: **50 Trophies**
* Loss **-4 Trophies**
* Win **+6 Trophies**

### **Caribbean**

* To unlock: **25 Trophies**
* Max available: **100 Trophies**
* Loss **-6 Trophies**
* Win **+9 Trophies**

### **Dharamshala**

* To unlock: **75 Trophies**
* Max available: **200 Trophies**
* Loss **-8 Trophies**
* Win **+12 Trophies**

### **Sydney**

* To unlock: **200 Trophies**
* Max available: **300 Trophies**
* Loss **-10 Trophies**
* Win **+15 Trophies**

### **London**

* To unlock: **400 Trophies**
* Max available: **500 Trophies**
* Loss **-13 Trophies**
* Win **+18 Trophies**

### **Dubai**

* To unlock: **700 Trophies**
* Max available: **600 Trophies**
* Loss **-16 Trophies**
* Win **+20 Trophies**

### **Cape Town**

* To unlock: **1200 Trophies**
* Max available: **700 Trophies**
* Loss **-19 Trophies**
* Win **+22 Trophies**

### **New York**

* To unlock: **1800 Trophies**
* Max available: **800 Trophies**
* Loss **-25 Trophies**
* Win **+25 Trophies**

### **Mumbai**

* To unlock: **2500 Trophies**
* Max available: **900 Trophies**
* Loss **-32 Trophies**
* Win **+30 Trophies**
Pavel Florin

A slow, slow, slow bowler from Romania. Famous for his enthusiasm for a game that did not come naturally to him. He is well loved by the wider cricket community.

* Romanian National Team
* Cluj Cricket Club
* Advocate for emerging cricket nations
* Stick Cricket Hero bowler

## **Attributes**

* **Stock** bowler
* **Slow** paced
* **Right-Handed**
* **Hero** card
* Awarded for linking game to Facebook account
Jon Slow

Since this docile fella was reluctantly thrown into the spotlight at a young age he has struggled to find his place on the world stage. Hailing from Yorkshire, England he prefers the colder climates but can be relied upon to bowl in any conditions. Doesn't know much.

## **Attributes**

* **Stock** bowler
* **Slow** paced
* **Right-Handed**
* **Common** card
* Found in **Galle** and beyond
Greeva

"My Lord has little time for the burdens of court. I will bear this weight, and guard him from them."

## Lore

### Realm

The Entrance of the Tower, Which does not Exist

The Courtier of Flame, Syr's Right Hand, Ember Ambassador

Syr has little patience for the demands of Adoxima and his court, especially now that Syr's purpose had arrived. After being demanded of Adoxima, that if the need would arise, kill the god awakening inside of Beryl. It was after this demand of service and obedience that Syr decided that they need a courtier to send in their stead. Someone to make the long travels to the oasis, and to receive guests when Syr is away.

Syr wrought Greeva from the right arm they lost in their conflict with the titan of Narthil. This allowed Syr to know all that she knew and see all that she saw.

Greeva is well learned in cosmic law, etiquette, the art of cutting, and the secret of the Tower.

Greeva was also tasked to guard the entrance to Syr's tower. An ineffable task, as it is common knowledge that the Ashen Tower has no entrance or exit. Greeva would contemplate this task for over a millennia before she realized the meaning of this task.

## Trapping of Adoxima

At the concordance of the gods, peace was saught, but not found. Violence broke out, and it ended with Yaros wounded, Nor frozen in time, and Greeva trapping Adoxima in the Tower.

## Ascension

Syr departed from the cosmology and Greeva ascended as the master and god of the Ashen Tower.
Нетленная рука магистра братства

Описание:

*Священная реликвия в отличном состоянии. Рука иногда легко трясётся, когда сочтёт это нужным, тайно приводимая в движение эфирными мускулами и сухожилиями. Колокольчик, который она держит, предупреждает обладателя о близости тайны.
В конце концов, ни один бастион не устоит под настойчивостью истинно любопытных.*

Предание:

*«...Едва заслышав жуткий грохот земной, поняли они, что случилось нечто ужасное. Они искали своего учителя в самых отдалённых уголках пещеры и нашли огромное облако пыли, простиравшееся покуда видит глаз, но даже тогда не откликнулся учитель на их крики. Прошло несколько дней, пока облако опустилось, и увидели они разрушительные последствия оползня. Они уже потеряли надежду и пролили слёзы, как вдруг услышали вдалеке какой-то звук. То звон колокольчика разносился среди упавших камней. Они пошли на звук и обнаружили изломанное и разлагающееся тело учителя. Рука его, однако ж, таинственным образом уцелела, а колокольчик был примотан к пальцу».*

## Получение и эффект

Даётся как часть квеста Обмен реликвий.

Когда Кающийся будет находиться поблизости иллюзиорной стены или пола, то вы будете слышать ритмичное звучание колокольчика, громкость которого будет тем выше, чем ближе вы к скрытому проходу. Это также относится к скрытым в темноте частям комнат, в которые можно попасть рывком.

Даётся взамен Льняной платок, которую дает Тирсо в Альберо после первой отданной лечебной травы.
Даётся как часть квеста «Яйцо уродства».
Даётся взамен Отрубленной руки, которую можно найти в Осквернённой цистерне. Требуется Ноготь, выковырянный из грязи.
Венерада

## Места появления

Город Благословенного Имени

Предание:

*Отец мой наконец может дать отдых усталым рукам и спине в лучах вечной милости нашей Госпожи.*

**Венерада** - это дочь Монатньеса, которая займет его место после того как вы выполните квест по завершению статуи Благословеннейшей Госпожи.

## Взаимодействие

При раговоре с ней вы можете совершить несколько действий на выбор:

* Открыть Алтарь Милостей и поменять в нем экипированные фигурки;
* Увеличить вместимость Алтаря за стигматы;
* Передать воспоминания, по которым Венерада вырежет фигурки.
Dharamshala

Play cricket in this picturesque stadium in Dharamshala, the home of the Dalai Lama!

## **Trophies**

* To unlock: **75 Trophies**
* Max available: **200 Trophies**
* Loss **-8 Trophies**
* Win **+12 Trophies**

## **Entry Fee and Prizes**

* Entry fee: **3,000 Coins**
* Prize: **6,000** **Coins**

## **New Cards available from Dharamshala**

* Glide
* Supersonic
* Ivan Knuckleball
* Iain Swinger
* Rocco Androlo
* Rajiv Gangoogly

## **Gallery**

**Aerial view of Dharamshala stadiumView of Dharamshala stadium from the pews**
Galle

Smash sixes in one of the most picturesque cricket stadiums in the world, in the shadows of the Dutch Fort!

## **Trophies**

* To unlock: **10 Trophies**
* Max available: **50 Trophies**
* Loss **-4 Trophies**
* Win **+6 Trophies**

## **Entry Fee and Prizes**

* Entry fee: **200 Coins**
* Prize: **400** **Coins**

## **New Cards available from Galle**

* Velocity
* Vortex
* Midway
* Peiter de Trundler
* Oli Rounder
* Mohammed Outeez
* Jon Slow

## **Gallery**

**Aerial view of Galle StadiumView from above Galle stadium**
London

Does this stadium look familiar?

Hint: it is also known as the Home of Cricket.

## **Trophies**

* To unlock: **400 Trophies**
* Max available: **500 Trophies**
* Loss **-13 Trophies**
* Win **+18 Trophies**

## **Entry Fee and Prizes**

* Entry fee: **30,000** **Coins**
* Prize: **60,000** **Coins**

## **New Cards available from London**

* Triforce
* Asad Yurat

## **Gallery**

**Aerial view of London stadiumView of London stadium from the pews**
Stick Cricket Live Wiki

**Welcome to the Stick Cricket Live Wiki!**
**Stick Cricket Live** is a Multiplayer cricket game developed and published by Stick Sports Ltd. It was released in July 2019 for Android and iOS. It is the 10th official title by Stick Sports and the 5th instalment in the Stick Cricket series for mobile platforms.

DOWNLOAD HERE: https://www.sticksports.com/stick-cricket-live/?utm\_source=wiki
Nephimo

## God of Ruin and Redemption

In the midst of one of Adoxima's greatest tantrums, the storms of the Eternal Oasis broke past the boundaries and began ravaging the divine palace. In the great turmoil, Nephimo came into being. Nephimo came as a God of Ruin and immediately took to his entropic path.

In his first moments, Nephimo summoned the Sword of Dust and began to strike the gods. Each swing of the blade cut down another deity. For the first time, the Unknowable made an appearance and with the help of the Narrator, they ushered Nephimo into the vase of the Unknowable.

Nephimo had been sent into the void. The God of Ruin found his way into the Realms of other Deities. In these Divine planes, Nephimo set to work creating the Titans. Wraiths of the dead gods. Great elementals that would rend apart the realms from which they were made.
The Nine Towers

Nine Vrenn sit in a great bonfire in a barren plain. Leading them is Kolbak: A small Vrenn of the Hunters. Though Kolbak is the smallest, he is clearly the oldest. Where is Pyre? The other Vrenn were much younger. Barely more than the flames of a candle. They have been meditating, pleading to their lord for an audience.

Syr heard their silent cries. Never before had the Vrenn gathered in such a large grouping, and so Syr thought it prudent to appear.

The bonfire that the Vrenn prayed in surged and grew into a towering edifice. A figure clad in raw iron. Their face is concealed beneath a helm or mask. Each of the Vrenn see Syr differently, a reflection of the society they are from.

"You have called for me." Kolbak is the first to speak.

"Lord, disease and death have broken out across the land, a great terror brought by the gods. So many have died. But... we have not been afflicted. You have saved us from this disease, and we believe we have found a way to save the Ifari. To cure them of this plague, but it will come at great cost. It will leave the Vrenn sterile. What would you have us do? Were we made to sacrifice ourselves for the sake of the Ifari, the first born of the gods?"

Syr is slow to respond, as is their way. Mitd, the youngest of the Vrenn, Spoke out.

"Why do the gods do this? Do you not care about the pain? Are we just mere playthings to you? Is this just some test?!"

She was always impatient. She would learn. Kolbak began to berate the girl. Syr silenced them.

"What makes you think that the gods brought this plague?"

"Do the gods not control everything?! Did you not make everything?" cried Midt.

Syr raises their blade, and holds the tip to their own neck.

"I am Syr. God of the flame who brought fire to this world. If I wear to disappear, to die, what would happen?"

A look of terror takes the Vrenn. The thought of a god no longer existing had never occurred to them, and it filled them with dread. The Unknowable, somewhere, smiles. Kolbak speaks up.

"The flames would disappear, surely."

"Do you think the gods so great, that everything would fall apart if we were not hear to prop it up?"

Midt spoke with a passion that reminded Syr why they made her.

"No! We would take up the flame, it would fall to us! We will protect the Ifari, and make sure they are safe."

Syr does not speak, and a smile goes unseen. Syr reaches into the fire beneath them, and pulls nine coals from the bonfire. Syr crushes them in his gauntlet and as the ash falls away, nine silver shards are revealed.

"Each of you will take the Ifari where you believe them to be safe, and when you get there, plunge one of these shards into the earth, and there a tower will grow."
Elimination Area

Listed below are contestants who entered:

Door: Eliminated in The Big Episode, rejoined in How Good are you at the Trombone?

Light: Eliminated in The Inanimate Insanity Themed Episode

Lava: Eliminated in Too Cold! rejoined in Don’t Fall eliminated again in Restle, Play, and Scissors

Legoy: Eliminated in The Eliminated Contestant Elimination Time

Paper: Eliminated in The Eliminated Contestant Elimination Time

IPad; Eliminated in Is It Me, Or Is Legoy Coming To Kill Us?

Toothy: Eliminated in Something Has Happened to the Eliminated Contestants

Housey: Eliminated in Is 13 really unlucky, or is it just me?

Wandy: Eliminated in Riddlate

Tune: Eliminated in How Good are you at the Trombone?

Lava: Once again, eliminated in Restle, Play, and Scissors

Chair: Eliminated in The Quick Elimination
Bakkh

## Bakkh: Deity of Mirth and Death

   The God between worlds

Accumulated from the passing debris left as other beings moved between the realities connected by Nephimo's path of Ruin, Bakkh is the God of Mirth and Death and the shepherd of the veil. The eons he spent as a fledgling god, observing the grey passages between planes lent him an inherent curiosity and ability to empathize. His obsessions with gathering and celebration have intertwined ritual, festival, chemical enlightenment and death on the mortal plane. He guards his precious passageways between the mind to the other side and decides when the minds that take those passageways need pass into the domain of Nephimo.

If a dead soul left something unfinished or feels guilty over actions- it can petition Nephimo and Bakkh for the right to redemption, as well as to plead with Bakkh for to bring them back.

## What is a Hero?

After Pyre died, and their body and soul absorbed by the Narrator, Bakkh has been trying to recreate the heroine, but despite his best efforts, has been unable to succeed.

## The Conclave of the Gods

Gods argued, Yaros declared traitor. Bakkh, Narrator, and Diameter try to 'redeem' Adoxima. Yaros and Nor tries to kill Adoxima. They fail, and Nor is frozen in time. Greeva traps Adoxima in the Ashen Tower.
Tomo

## Goddess of Inspiration

Shortly after Syr was created by Vaergys, a meteorite struck the world that had been built by Grell. Adoxima sent Syr, along with his son Rahzah, the Narrator, Diameter, and the Unknowable to see what had arrived. In the crater formed by the meteorite, wreathed in resplendent flame, was Tomo. The goddess informed the party that it was time for their work to begin in earnest. Inspiration had arrived.

Syr kept a piece of the magical fire of Tomo and a piece of her meteorite. The Resplendent Star and the Ashen Tower were built from these, respectively.

The gods took Tomo to their celestial domains, and spread her message.

The place where she arrived would remain a place of power in the world. A place where mortals and immortals would forever find inspiration.