Places in Teiros

## Residential Heights and Above

##### The Anvil

The center of all bureaucratic debate and lawmaking. Representatives of licenced guilds within Murdova, representatives from the founding heights, and the Sovereign of the Feather comprise “the Council of Murdova.” They are in charge of all lawmaking. Foreign ambassadors are able to petition to meet with the counsel to go over treatises and international agreements.

##### The Podium of the Feather

The core precinct of Murdova where the highest ranking members of the featherguard are stationed. It is also where the highest profile trials take place.

##### Ruvan Abriv(Nest of the Anvil)

Home to the Qruarks, the honored crowkin family of Murdova and home to the Sovereign of the Feather.

##### Temple of Progress

In the Residential Heights. Worshipers of Muelan, Cultivator of Progress, gather here for worship and to beseech Muelan for luck in their business pursuits.

## Above the Pit

##### The Docks

The primary pick up and drop off location for important goods travelling by air. The easiest way in and out of Teiros if you have the coin to afford the trip.

##### The Stack (Gambling Halls)

A Multi-leveled gambling hall built into the side of the mountain beneath the docks. The lower you go, the higher the stakes.

##### The Suite

A tall hotel for important business folk and foreign diplomats. There is a gondola that connects to the upper portions of the residential heights where important people have easier access to the Anvil. The bottommost level has a cheaper option not unlike a hostel with a disappointing breakfast waiting for its visitors.

##### The Workshops

An entire section of the city dedicated to Magitech and magical study. Promising students of the arcanum are granted internships and apprenticeships to pay their way through the education in various workshops and store fronts throughout “the Workshops.” Some parts of the workshops are highly gated, only allowing verified individuals to access them due to either the danger of the work or the danger of the products being created.

## Storefronts

### The Exchange

##### Don’t Forget to Buckle Up

The storefront in the exchange where Gahena the wolfkin conducts her business. She has a forge in the back as well as a craft room where she treats and tools leather. The storefront itself has various weapons and adventuring gear mounted on the walls and stacked on top of shelves. There’s climbing gear, first aid, and even basic herblore books and apothecary equipment.

##### The Homekeeper

Betsy the ogre keeps a tidy storefront of all the basic equipment needed to stock one’s home. She has a section dedicated to art supplies, kitchen supplies, as well as an assortment of spices and preservatives. The walls are covered in paintings she clearly did herself with a sign indicating that she would happily negotiate the sale of any of them. Most of them are landscapes and places in Teiros. She’s got some old work on display; clearly she’s improved drastically over the years.

##### Scrolls and Binding

A second book store for novels, smut and a small selection of instruction manual. It is poorly sorted, more of a thrift store style than anything. Run by the shopkeeper Gretal.

### The Pit

##### Franky’s Boom Boom Shop

The dilapidated steel shack where Franky conducts his business. It’s guarded by members of the whisker crew, more so Franky doesn’t blow himself up than anything. There’s scorch marks all around the walls and just outside the food frame, which has clearly been repaired several times. It's located deep in the Village in a solid looking overhang in the wall.

## Guilds

##### The Adventurer’s Guild of Teiros

Technically a branch of the Adventurer’s guild in Mer’Iktanai. They were founded with the purpose of enabling people to find a more legitimate and productive trade than mercenary work or general looting. They serve as a forum for dangerous job requests and a place where Adventurers can auction their spoils. Since its inception it has mitigated, though not eliminated, the need for a blackmarket in Murdovan economy. It is also the only guild to cross borders between different realms as every country bordering Ephelia has a branch of the Adventurer’s Guild at the very least within proximity of the border to Ephelia.

##### The Arcanum Guild

University for up and coming Arcanists. They reserve the exclusive right for licensing arcanist work within Teiros, as well as handing out Arcanist Gilders to Arcanists who prove themselves.

##### The Merchant’s Guild

Protectors of the free exchange, made up of a council of the most upstanding merchants to protect the market from people who would seek to take advantage of it. They also run the bank of Teiros, a safehold for wealth and

## Restaurants/Taverns/Inns

##### Adelia’s

The restaurant that Mikael works at as a Sous Chef. Run by Adelia, a Half-Elf.

##### Drip and Sizzle

Bar down in a deep part of the pit. Generally considered reputable, a lot of interesting people show up there. The owner, Spats the Cook is a hardworking molekin who tolerates no nonsense, especially from Trowel members. The liquor there isn't expensive, but they try to make up for it by serving decent cocktails. A goblinoid Ogre plays

## The Pit

##### The Orphanage

A literal orphanage for Ratkin children in "The Village." Run by mother Rianna and home to the "Rugrats." Ratkin children in training who have a habit of wearing the rugs as pretend cloak and cowls.

##### The Refinery

The core of Teiros, it is a tremendous factory around which the pit is built. Their core function is to take raw or mundane materials and refine them and/or dope them with various chemicals. They may process some materials into more complicated materials or charge gaeian minerals with specific magics and functions.

##### The Taps

A system of workshops and manufacturing plants in the tunnels near the Ratkin Settlement "The Village," where small parts and important mass produced components are fabricated for use in "the Workshop" and other projects in Teiros. So named by the tapping sound of metal working on metal.

##### The Village

The main community of Ratkin adjacent to the pits. Everyone knows everyone here and they take care of their own. Members of the community often have shorter lifespans due to the dangerous work they do treating waste and handling chemicals.