Artifacts

**Artifacts** are items introduced in Version 1.20. You can obtain Artifacts (along with Eggfinity Stones and Ingredients) by completing spaceship missions via Mission Control. Artifacts can also be crafted from other Artifacts and Ingredients in the Hall of Artifacts.

Each Artifact offers its own bonus depending on its type, tier and rarity. All three affect the Artifact's base statistics, its visual appearance and how many stone slots it contains. Although legendary Artifacts usually have the most stone slots (3), some may have only two. One such Artifact is the Gilded Book of Basan. This is often referred to as 'T#' for its tier, and either 'C', 'R', 'E' or 'L' for its rarity. For example, a T3R Puzzle Cube, or simply 'T3R cube', is the rare version of the Mystical Puzzle Cube. Another example is 'T4L chalice' for the legendary version of the Eggceptional Chalice. This fan-made tool helps in better understanding Artifacts.

Most Artifacts have a legendary version at tier 4. One has a tier 3 version, the Tungsten Ankh, whereas others don't have any legendary version at all (the Lunar Totem, for instance).

In a way, Artifacts are similar to Boosts, but they have a permanent effect as long as they remain equipped. By default, players can have up to 2 Artifacts equipped at a time, but with the Pro Permit they can equip up to 4 at a time. Certain Artifacts have sockets into which players may place stones to power them even further. Each Artifact can only be used on one farm at a time. If you have multiple of one Artifact, it can be used on different farms.

Every item that can be returned by spaceships is assigned a quality number, which cannot be directly ascertained, and each spaceship has a quality range assigned, which can be vaguely guessed at from the listed sensor rating. Spaceships only return items with quality in their assigned range. The quality range is displayed graphically in the screen where you select a spaceship to send. The later spaceships will no longer return the lowest quality items, so you may need to use an earlier spaceship if you are in need of basic materials for crafting. There are items that cannot be returned by spaceships; they must be crafted.

Every time you craft a particular Artifact, the next time you craft that particular Artifact it will cost fewer Golden Eggs, in line with the following formula:

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{\displaystyle Discounted Price = Original Price \times \left (1 - 0.9 \times \left (\frac{Number Of Previous Crafts}{300}\right )^{0.2} \right )}

Note that the dividend of the Scaling Factor cannot reach a value below 1.0 (i.e., prices will stop being discounted after 300 crafts - when the price becomes 10% of the original cost). Sometimes the cost will not go down but after another crafting of the same Artifact it will; this might be due to rounding.

Crafting costs can also be lowered by crafting artifacts during a Crafting Sale Special Event. These events nominally occur on Sundays (8 AM PST). Although there is not a set pattern for this event, there has not been any instance of two weeks in a row containing a Crafting Sale. There are three levels of discounts that have been seen since the first Crafting Sale event. Each corresponds to the percentage of crafting cost removed, which compounds with the 'previous crafting discount' mentioned above:

 35
 40

Each artifact crafted will add XP to your crafting level/rank. The level goes from 1 to 30 (labeled in Roman Numerals) and determines how likely you are to craft a rare, epic, or legendary artifact. Lower ranks give minimal bonuses to craft a shiny artifact, and higher ranks (such as the "Crafting Legend" at level 30) give generous multipliers to do the same. Artifacts that are difficult to craft will generally give more XP than basic artifacts. Crafting shiny artifacts doesn't give an extra XP bonus, and any artifacts gained from Spaceships do not add any XP.

Default Crafting Sound

Alternate Crafting Sound (unused)

## Types of Artifacts

Rarity values are ordered in Common / Rare / Epic / Legendary. For Artifact tables, the "Sockets" column is the number of Eggfinity Stones which you can attach to the Artifact, the "Craft" column is the cost (not including Golden Eggs) to craft the Artifact, and the "Consumed" column lists what you get when you consume the Artifact.

The images of rare / epic / legendary Artifacts are the same as the usual images but with blue / purple / yellow shimmering light surrounding the item.

### Aurelian Brooch

Aurelian Brooches increase rewards from Drones.

### Beak of Midas

Beaks of Midas increase the chance of a Golden Egg reward from Gifts and Drones.

* The base : ratio for Drones is 3:7, i.e. a 3/10 chance of Golden Eggs; the Beak's effect multiplies 30% by the appropriate number below (e.g. x2 for a +100% Jeweled Beak of Midas) to get the chance of Golden Eggs. If this number goes above 100% (x3.33 or +234%) Golden Egg drones are guaranteed.
	+ This means the Common, Rare, and Legendary T4 Beaks all have the same effect on drones. As for the effect on Gifts, the Legendary Beak is bugged and *does not* guarantee Golden Egg gifts, despite claiming to.
* The base ratio for Gifts is unknown.

### Book of Basan

Books of Basan increase the effect of *each* Egg of Prophecy you have by *adding* the listed percentage as percentage points *rather than* an actual percentage (e.g. 10% + 0.25% = 10.25%).

### Carved Rainstick

Carved Rainsticks are supposed to increase the chance of a Cash reward from Gifts and Drones. Legendary rainsticks are bugged and instead *decrease* the chance of Gifts having cash to 0% (they will only ever provide 6).

* The base  chance for Drones is 70%, meaning a 30%  chance. Carved Rainsticks are the opposite of Beaks of Midas, and *do not* work as advertised - instead, they are genuinely reverse beaks, and *divide* your chance of golden eggs, rather than modifying bocks chance. The table below delineates the real effect (assuming you have no beak equipped) in addition to the listed effect. The formula for the new odds of a cash drone is

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{\displaystyle max\left(0,1-0.3{\frac {1+beakmult}{1+rainstickmult}}\right)}

, where beakmult is normally 0 if you have a rainstick equipped. Note that legendary beaks and rainsticks do not follow any formula, they simply set your chance for GEs to 100% and 0% respectively.
	+ **This means Clarity Stones will not behave intuitively on a Rainstick.** For this reason, the table below also includes Clarity effects.
	+ If you *do* combine a legendary beak with a legendary rainstick, the beak will take precedence.
* This artifact should usually be your last choice for drone farming for bocks because its greatest possible impact on the money you get per drone is a multiplier of 10/7, i.e. about 1.43 - about a 43% increase - but it will often be your best choice for your fourth slot. Here is how you maximize money per drone:
	+ Aurelian Brooch to make money drones drop more money. Even a T3C (a common Jeweled) will outshine a Legendary T4 Rainstick, buffing drone money by 50%.
	+ Mercury's Lens, because the amount of money a drone drops is your farm's value times a multiplier - meaning for money drones, the Lens works like a second Brooch. Again, a T3C will outshine even a legendary Rainstick with a 50% buff.
	+ Neodymium Medallion to make drones more common. Once again, a T3C supplies a 50% buff, outshining a T4L Rainstick.
	+ Whichever is better, your Rainstick's effect or your Vial of Martian Dust. To calculate the Vial's effect on drone farming, use this formula:

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	{\displaystyle \sqrt{1+\frac{Vial}{MaxRCB}}}

	 - for example, with a maximum running chicken bonus of 540 and a T4L Vial, you would take the square root of 1+500/540. A T4L Rainstick will beat a T4L Vial (about 43% to 39%), for example.
		- Since all of your rare, epic, and legendary artifacts should have Terra Stones equipped if you're trying to hunt drones for cash, this makes Vials even less enticing than they first appear. Don't forget to account for your Terra Stones when comparing your Vial to your Rainstick. Rainsticks will *usually* win.

### Chalice

Chalices improve the Internal Hatchery rate.

### Demeters Necklace

Demeters Necklaces increase egg value. Note the spelling: this appears to be a necklace made out of multiple Demeters, rather than a necklace belonging to Demeter, due to the lack of a possessive apostrophe.

### Dilithium Monocle

Dilithium Monocles increase Boost effectiveness.

### Gusset

Gussets increase the capacity of Habitats.

### Interstellar Compass

Interstellar Compasses increase egg shipping rate.

### Light of Eggendil

Lights of Eggendil increase the value of the Enlightenment Egg. (All other Artifacts are not compatible with the Enlightenment Egg without Clarity Stones.) *(Note that all Eggfinity Stones placed in any Light of Eggendil will function at 100% of their effect on an Enlightenment Farm **except for** Clarity Stones, which do nothing on a Light of Eggendil.)*

### Lunar Totem

Lunar Totems modify earnings while away from your farm by a specific factor.

### Mercury's Lens

Mercury's Lenses increase farm value, not only making it easier to upgrade your egg, but also increasing Cash rewards from Gifts and Drones.

### Neodymium Medallion

Neodymium Medallions increase the frequency of Drones. The base frequency is 154 per hour (142 normal, 12 elite).

### Phoenix Feather

Phoenix Feathers increase the Soul Egg collection rate, although not by the amounts listed below. Instead, Phoenix Feathers grant you additional Soul Stones by simulating additional bock income relative to the listed rate; for example, while a Tattered Phoenix Feather is equipped, you earn Soul Eggs as though you were making 25% more Bocks, which is *significantly* less than making 25% more Soul Eggs per second.

### Puzzle Cube

Puzzle Cubes decrease the cost of Common Research. This is directly comparable to simply earning more money and buying the research that way, although you can equip money Artifacts, earn the money, and then switch to a cube before buying.

### Quantum Metronome

Quantum Metronomes increase the egg laying rate.

### Ship in a Bottle

Ships in Bottles increase co-op mates' earnings in Contracts.

This only applies to other members, not the user. If multiple members of your co-op have one of these active, their effects will be added together. You can tap on the boost info to view which member has provided which effect. *(In some cases, the percentages seem to not quite add up properly, such as 4 Ships in a Bottle which display as 79% instead of 80%.)*

### Tachyon Deflector

Tachyon Deflectors increase co-op mates' egg laying rate in Contracts.

This only applies to other members, not the user. If multiple members of your co-op have one of these active, their effects will be added together. You can tap on the boost info to view which member has provided which effect.

### Titanium Actuator

Titanium Actuators increase the Hold to Hatch rate.

### Vial of Martian Dust

Vials of Martian Dust increase the Max Running Chicken Bonus.

\* These artifacts are shown in game 1% lower than their actual effect (Example: Tier 3 Dilithium Monocle is shown as 14%, but is actually 15%.)

## Artifacts Intro Message

The following message is displayed when a player unlocks Artifacts:

*Due to recent discoveries beyond Earth, egg farms have begun to look to the stars.*

*Evidence is building that we were not the first to unlock the secrets of the egg.*

*Artifacts from lost civilizations appear to enhance egg farming in ways both technological, and mystical...*

## Trivia

* If you try to deactivate a Gusset while the extra capacity is being used by a Habitats, the game will give you a "Cannot Be Removed" message. However, you can still deactivate the Gusset as long as the extra capacity is not in use by any Habitats.
	+ If you have a Gusset that offers a greater increase in capacity, you can replace the current Gusset with the new one by dragging it from the list to the spot the current Gusset is occupying.
	+ If you have a Gusset equipped and craft another Gusset of a higher tier, the higher tier one will automatically replace the current Gusset.
* If you receive artifacts (or other items) from a Spaceship or from an Artifact Crate reward on a Contract but accidentally tap somewhere else on the screen before pressing the final Collect button on the list of items, don't worry; you still received the items.
* Lunar Totems are the only type of Artifact to not require any other Artifacts or Ingredients to craft Tier 3. They are also the only Artifact to not have a confirmed legendary version.
* Artifacts that claim to give a 100% chance for Bocks/Golden Eggs will not always give a box with Bocks/Golden Eggs. Since there is a ratio for Golden Egg boxes to Bocks boxes, a 100% chance will only double the ratio number for Bocks/Golden Eggs.
* You can only have 1 Artifact of each type active at any time on any given farm.
	+ For example, you cannot have 2 Puzzle Cubes active at the same time on your main farm, even if they are of different tiers and/or rarities.
* The "Soul Egg collection rate" mentioned in the Phoenix Feather description can confuse some people. The examples below help explain how it works.
	+ A +100% increase to Soul Egg collection rate is saying that any particular number of Soul Eggs that you wish to collect while under this effect can be collected "100% faster". This does NOT mean that you will earn 100% more Soul Eggs in the same amount of time; it means that it will take half the time to earn each individual Soul Egg compared to how long it would normally take. This is effectively equivalent to earning the Soul Eggs you would earn if you were earning Bocks 100% faster, so some people refer to this increase as a *phantom Bocks multiplier* of 2. Since the formula for Soul Eggs as a function of Bocks is a power function with p=.21, your Soul Egg earnings (assuming the effect is active for your entire prestige or at least the part where you earn the vast majority of your Bocks) will be multiplied by 2.21 = 1.1567, which is only a 15.67% increase.
	+ A +400% increase to Soul Egg collection rate is saying that any particular number of Soul Eggs that you wish to collect while under this effect can be collected "400% faster". This doesn't mean a 400% increase in Soul Eggs; it means you'll take 1/(1+4.00) = 20% of the time to earn each individual Soul Egg compared to how long it would normally take. This is effectively equivalent to a *phantom Bocks multiplier* of 5. Since the formula for Soul Eggs as a function of Bocks is a power function with p=.21, your Soul Egg earnings (assuming the effect is active for your entire prestige or at least the part where you earn the vast majority of your Bocks) will be multiplied by 5.21 = 1.4021, which is only a 40.21% increase.
	+ Soul Beacons behave similarly to how Phoenix Feathers behave.
* Rare, Epic, and Legendary Artifacts can be "demoted," meaning that they can washed from their "shininess." This will remove the stones for free, give a small reward, and change the Artifact to Common rarity.
* The first time you craft an Artifact (as part of the game's tutorial) it is free. You still need to spend the component Artifacts, but you don't need to spend any Golden Eggs.
* The number of Artifacts of each type you have in the Hall of Artifacts will turn blue *(white number in blue circle)* when you have enough Ingredients to upgrade it to the next tier. If you tap on the Artifact with the blue circle, then the blue circle will go away regardless whether or not you perform the upgrade. However, the blue circle may return the next time you collect new Ingredients.
* The "Consume" button is accessible by viewing an item (Artifact, Eggfinity Stone, or Ingredient) and then pressing the recycle symbol. In other words, the game makes sure you really want to consume the artifact by making you press multiple times before consumption happens.
	+ If you want to consume multiple items, you can either repeatedly press the consume button, or press and hold the consume button, which accesses a menu that asks if you want to consume 50% or 100% of that stack. In the new update, instead of using percentages, the game will give you the actual figures.
	+ Pressing the recycle symbol also enables the minus sign button next to the Artifact's rarity *(which allows you to demote a rare/epic/legendary artifact to Common, in exchange for a very tiny reward)*.
	+ When consuming an item for Golden Eggs, the item generally gives a certain decimal amount (rather than a whole number) of Golden Eggs, which is then totaled and rounded down. This is only noticeable when consuming multiple items at one time, as the first item consumed always gives the same amount. For example, the Tiny Gold Meteorite gives around 5.43 Golden Eggs when consumed. Consuming 1 will give ~5.43, rounded down to 5, consuming 2 will give ~10.86, rounded down to 10, but consuming 3 will give ~16.29, rounded down to 16.
* More specific instructions about multi-consume: You can consume multiple of an item at a time by pressing the recycle button and then holding down the red button that appears (which you would usually just tap to recycle 1 of the item). This brings up the Multi-Consume menu. From there, the red button will Cancel the multi-consume, the yellow button will consume 50% of the that type of item (the amount CONSUMED is rounded down if it is not an integer), and the green button will consume 100% of that type of item. Multi-Consume does not work with items of which you have less than 10.
	+ More recently, the game added the ability to multi-consume Rare/Epic/Legendary Artifacts. It will consume 100% or 50% of the artifacts you have of that exact type, tier, and rarity (excluding any equipped artifacts or artifacts containing Stones.
* Note that not all rarities of each tier of each artifact exist. For example, a Tier 2 Gusset can be Epic but cannot be Rare.
* Smart Crafting was introduced in Version 1.21. If you would be able to craft a new item by first crafting various intermediate items, Smart Crafting will be able to detect that. You will see the missing materials colored in blue (for example, "1/3" under "Reggference Quantum Metronome" would be colored blue if you have 1 of them but could make another 2) rather than green (when you already have the materials) or red (when you can't make the materials). Smart Crafting does not offer the chance of intermediate items being rare/epic/legendary. Smart crafting reduces the Golden Egg cost of crafting future instances of intermediate items just as direct crafting of those intermediate items does.

## Hints at Artifacts (pre-1.20)

Before Version 1.20, there were several hints at the Artifacts update.

### Contracts mentioning Artifacts

* Restoration
* Tachyon Deflector
* Lost Civilizations

### Images of Artifacts

* An Artifact hint. Tachyon Deflector
* An Artifact hint. Demeter's Necklace
* An Artifact hint. Ornate Gusset
* An Artifact hint. Vial of Martian Dust
* "Did anyone watch SpaceEggs launch the Chicken Heavy today?"
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