recursal/Fanatic-Fandom huggingface dataset:
Story: Origins of the Darkness

***Origins of the Darkness ''***is a story between Act 2 and 3 in Fall of Kings and describes the origins of the Darkness and how the heroes came to be.

## *The Story*

There was once two brothers; there names were Ra and Va and came from the East. This was during the Era of Creation, where the world was split into three sections and three sections alone. One day, Va decided he wished to leave the east and see these other sections for himself. He packed his bags and made his way to the docks to leave his section.

Ra tried to stop him, warning him that the journey would be rough and dangerous, not to mention it would be against the Creator's wishes. Va prevailed and so they fought; their skill was equally matched which left the fight going on for days on end. By the third day, Ra was too tired to continue fighting so Va left the section.

The Creator had split the world into three, each one containing a different race (Humans to the east, Elves in the centre and Dwarves to the west) in a bid to stop conflicts from occuring. Once Va reached the end of his section, he was ambushed by Va who tried to stop him by attacking him with cannons. But this time, Va was successful in his mission and left Ra in the ocean.

Va turned mad with power and instead broke the section, allowing the three sections to be connected once again. Va explored the new areas before becoming leaders of the new world, overuling every single section that he could.

His first law was to banish Ra by sending him to die in an area which is now known as the Core. But Ra persisted and struck Va with a meat cleaver, causing serious injuries. Va got all the mages in the world to split Va's spirit into 4 crucial pieces, three would be kept in a bloodline whilst the final piece remained in Va. Ra tried to do the same however this failed and fled to raise an army of his own.

Va commanded his legions to attack and kill all the orcs of the land, much to Ra's dismay. Ra employed the orcs to be on his side to defend themselves from the threat of Va. War began as they fought to the death, but after the first hour; the Creator came down and sealed the two spirits in a world of their own to be continually fighting. Va became known as the Infinite Warrior whilst Ra turned to become The Darkness. They were sealed in a second dimension, below the world of Fly.

The orcs became loyal to their deceased master and together planned his ressurection and remained in the Core, trying to break the seal. Whilst the three spirits of Va became later known as the heroes, and were later turned to become Merek Brai, King Brom and Sanson Gillow.

But the war had left an eternal scar on the world, so the Creator made four wizards to keep the world in check, maintaining that peace be apart of this world for the eons to come.
Thunderfury

**Thunderfury**was the ancestral blade of House Noland in Naporia, known as a large claymore sword that was roughly 1.08 cm long. The sword was forged out of electrum which gave it a yellow-colouring.

## History

Thunderfury was thought to have been smelted sometime during the early 6,000 BS where the city of Naporia's main sense of income was from the gold they mined and panned. The rest of Thunderfury's history is unknown.

During 235 BS, Prince Blacktear Noland stole the sword before heading out to the Roda where he kept it for five years. The king of Naporia was reportedly annoyed with his brother, even allowing his execution, before giving a reward for his brother living. Blacktear returned in 230 BS after being attacked by bandits, but was the hostage of several quaraths. King Louis III killed all of the quaraths before demanding the return of Thunderfury, which Blacktear ordered a trial by combat. Blacktear won the trial by combat and won the possession of Thunderfury for the rest of his life.

During the War of the Two Great Cities, Blacktear used the blade to attack the strongholds in the Roda continent before returning to the Pacif lands. Wielding the sword, Blacktear took several forts and returned home to Naporia for a feast to celebrate his recent victories in recapturing several forts and strongholds. However, the Burning of Naporia occured and Blacktear died using the blade in an effort to escape the castle.

Several Rabarian guards later found the blade and presented it to King Karpin I who took a great interest in it. Knowing that House Terison's blade of Balistag was forged using shards of Thunderfury, he ordered a blacksmith to melt Thunderfury into Balistag which was done.
Valcruez

**Valcruez**is the most famous dragon in all of Fly's history, from many of the popular tales told down throughout the years. The dragon lived for just over a thousand years, 9,102 to 8,091 BS. and apparently grew to the size of Staguni by the time of it's death. There is not many sources talking about the dragon as the database of dragons was burnt down as a result of the Fire of Capital City.

## History

Valcruez was hatched sometime around 9,102 BS in the state of Muma in the Pacif continent, and was one of 16 hatchlings born of a dresmolite mother. The next time that Valcruez was mentionied was sometime in 8,802 BS where a large dragon flewn over from the Brass Hills to the area which is now known as The Core. However, Staguni wrote that a dozen sheep were eaten by the dragon during the late hours of the morning, and the name Valcruez was given to the beast.

It wasn't for another five hundred years until Valcruez was mentioned when it destroyed a mass area of land and it's crops before gorging on beasts in the Roda continent. During this time, Valcruez was 500 metres large but the dresmolite continued to grow, however much faster than original thought. There is a blank space in it's life where many tales are told about the beast, but the validity of them is disputed.

Around the year 8,101 BS BS Valcruez flew over from the core to Capital City in which he burnt down 2/5 of the entire city and several crucial buildings. Half of the World Library was burnt down, but the original copy of Tozi's Diary was thankfully saved. For over a month afterwards, the Fire of Capital City began and ended. The fire's origins were from Valcruez and left the city upon starting it.

Later, the Council commanded that the dragon Valcruez was to be killed, but no-one wanted to take down the beast as many knights had tried to kill him during his siege of the city and all of them died in the onslaught. Debates began on who would kill the dragon, and it was finally decided that Ser Robert Lunag would take down the beast. Upon arriving at Valcruez, Robert was instantly killed with his sword located scattered amongst the rocks of the Core.

However in 8,091 BS, Ser Peter Naporia  went to the Core to meet with the dragon, Valcruez who was sleeping at that pont. Peter sliced the neck of Valcruez very badly as the dragon awoke, and throwed it's tail in the area and knocking Peter backwards across several metres causing him to break severa bones in his body. Valcruez squealed as blood poured from his neck before he collapsed and died. Peter was later found by a travelling apothecary and given correct medical treatment.
Orcs

**Orcs**is one of the four main humanoid creatures and places a key part in the society of Fly after much debate on whether they should be allowed in mainstream society.

## About

Orcs are often normal human sized creatures which often have reptillian scales across their body and have cat-like eyes which helps them see in the night. Their actions are like humans; maintaining their lands are such but they are skilled warriors like dwarves. Orcs have a very short life-span compared to the other races, often reaching only 50 to 90 years.

## History

Originally, orcs came from Kyind, an island to the north-west of Duchon which is often left on many maps of Fly with the belief that it doesn't exist. After the splitting of the barrier, many orcs headed west with the hope of starting a new life. Orcs were the only people in the entire world at the time who were known to tame dragons or at least control them somehow, and often flew over to the main continents by the power of these dragons.

When they arrived, they bonded with Ra according to the story and fought against Va in the war which ended in their defeat. A clan of 100 orcs remained in the Core whilst the others fled back to Kyind to return to a normal life. Throughout history, many more orcs came to the popularised world and sometimes dwelled in caves or caverns where they would live in small clans.

Since their first departure to the main world, there have been several Orc Rebellions to the main world to which all of them have failed excluding the 4th Rebellion in which a clan of 200 orcs settled in The Core and other Roda places, much to the dismay of the locals.

Orcs dwelled in the Roda continent for a long time, living there since the fall of the last dragon to the War of the Darkness where they rejoined, with many travelling from Kyind to the new world, to defeat the enemy like their fallen master, Ra, over 2 eons ago.
Rise of Darkness (series)

*This page is about the series, if you are looking for the world see "Fly "*

**Rise of Darkness**is a book series speaking of the events between 15 AS until 33 AS. The series can be split into three different parts: The Mountains Embers, The Pines of Passage and the Fall of the Water. The series was then sequeled by Shards of Fire.

The story follows the adventurers of King Brom, Merek Brai and Sanson Gillow  as they head across the world in their plan to defeat the Darkness.

## List of Books

* Tales of Fly                                                                3000 BS - 15 AS
* Rise of Darkness: Mountains Embers                            15 - 30 AS
* Rise of Darkness: Passage of Pines                             30 - 31 AS
* Rise of Darkness: Fall of Kings                                     31 - 32 AS
* Shards of Fire: Tensions of the World                            122 AS
* Shards of Fire: A World Anew                                       123 AS
Forest Guardian

**Forest Guardians**are creatures in Rise of Darkness and are the creatures of the forest. According to many elves, they are seen as Gods of Nature. They are often prayed to by elves and people of Magonhorn.

## History

They were born of the Creator as well as the Elves and the Nature Wizard, and purpose was to serve as the protector of the forests. There was once many, several across each continent however by 900 BS, the Forest Guardians began to lose their power and became used as transport across forests.

The Forest Guardians are believed to be omnipotent and omniscient beings, spending their days protecting the forests but also are aware of the events around the world. They can often see forward into time, this is seen when King Brom encounters a Forest Guardian near the Elven Capital of Naór.

Although Forest Guardians are often non-hostile, when they were captured and used under the services of elves and men, they began to attack which resulted in mass killing. Their numbers dwindled and by 349 BS, all female Forest Guardians were killed.

By the turn of the early AS, there was only 5 Forest Guardians around; one near the elven kingdom, one in Roda, one in Squirin, one in Pacif and another in the Roda continent. However, in 67 AS the last Forest Guardian passed away.
Fly

**Fly**is the world in which Rise of Darkness and Shards of Fire is based in. The name Fly is the title of the entire planet, and is split into different regions.

## Northern Hemisphere of Fly

The Northern Hemisphere is where the books take place, featuring the five continents of Duchon, Roda, Farzing, Squirin and Pacif. This is home to the three main races; humans, dwarves and elves.

## Windlands

The Windlands is the name of the region located west of Duchon where the continent Kyind and others lurk including the Southern Continent where, "savages" live. The name comes from the weather to the direct west of Duchon, known to be quite stormy and windy, to which many sailors never return from.

## The Lands of Nor

The Lands of Nor is the name of the ice lands to the south of Questoz, according to the Questozians there is an old prophecy that tells of the Lands of Nor:

*It stretches far and wide, where the snow and ice will meet to be combined. Mountains of ice will rise up, where the ice dragons and beasts lurk. Desolate and remote, you can travel south further and further but you will meet with no end. People will live and die just travelling, some with be blessed with luck and see the southern coast, filled with treasures, but their friends and companions can not come with them. What is the point in treasures when you cannot share it with those who deserve it.*

## Clifflands

The clifflands is the name of the region located to far east of Pacif which are said to be a tropical haven of small clans that lead to the "edge of the world." Not much is known about the Clifflands as no-one dares go there for the fear of causing the world's destruction by falling in.
Blumren

**Blumren**(**Fxb**in Tozish) is a small blue flower found in the continents of Pacif, Squirin and sometimes Roda. Blumren is commonly used as a form of medicine by apothecaries.

## As a Medicine

Blumren is one of the most important herbs in the entire world, discovered by Alchemist Toflin as a painkiller. After discovering the potential of the herb, he spent most of his life unearthing the powers of Blumren and other herbs he discovered.

To use Blumren, it's petals must be crushed up using a pestle and mortar creating a fine purple powder. By pouring the powder into a chalice filled with water or other liquids (not ale) which would make it dissolve inside it. Once dissolved, the liquid can be drank by the patient to help with the pain. If you mix Blumren powder with ale, it mixes together to create a yellow liquid which, when drank, can cause dizziness, nausea and temporary blindness which may last for up to two weeks.

But other methods of using Blumren can be heating, extracting the dew from it and other such methods which can help with other illnesses and diseases.
Monk Sinja

*"The wounds you have sustained around the world can be cleansed here." -***Monk Sinja**to Sanson Gillow

**Monk Sinja**(73 BS - 30 AS) is a ninja monk who resided in Kenoshima for the entirity of his own life. Sinja was a devout follower of the Warrior and was a spiritual teacher for Sanson Gillow, Palchoi Gillow, Aiko Gillow and Hori.

* Monk of The Warrior (61 BS - 30 AS)
 Race
 Birth
 Weapon of Choice

## Life

Born in Kenoshima at 73 BS, Sinja was born to Amatsu and Tsjura Gillow as their first child. It was decided at a young age that Sinja would pursue a life of spiritual peace and such, unlike his brother. At the age of 5, Sinja began his training as a spiritual ninja and it wasn't until Sinja was 11 when he became a fully fledged monk. Sinja became apart of the three monks as many of them died of old age and  it wasn't until 53 BS when he became the Head Monk of the island.

On a visit to the island, Sinja taught Hori the religion of the Warrior and so Sinja and Hori have a close friendship even keeping in contact during the years that followed. Sinja also taught Palchoi as a child, even blessing him before he left to fight at the Siege of Flaeoria. When news returned of his brothers death, Sinja was filled with immense sadness and retreated on a spiritual journey for himself, fasting and avoiding human contact for over a week.

When Sanson was born, Sinja acted as a father figure for him and taught him how to spiritually be a good believer in the faith. Sanson showed progress, even being recommended to be a monk and as an acting apprentice for Sinja, but he never fully trained beyond that point. When Sanson left, Sinja began to teach Aiko the spiritual belief, although she never showed much practice.

## Trivia

* Sinja acts as a mentor for Sanson, much like Hori for Brom.
Ice Ridge

The **Ice Ridge**is a large land mass located at the south of Fly which stretches for, roughly, 2,000 miles from the western to it's eastern point. It is known to be very snowy, with some parts having daily blizzards.

## Geography

To the far west of the Ice Ridge is several snowy mountains which making landing there impossible, these mountains continue for roughly 20 miles down the coast to where it eases off. This new flat area is known as the, "Western Ice Plains," as it is remarked for it's constant stretch of snow. The climate for the Western Ice Plains is milder than the mountains, (constant blizzards) but is still extreme. The Western Ice Plains continue for many miles until they get to the main part of Questoz.

Past Questoz is the Eastern Ice Plains which are known for a much calmer climate than the western portion of the Ice Ridge. The Eastern Ice Plains take a large majority of the Ice Ridge and are home to many small settlements, most of which are abandoned. A key abandoned settlement is Frostran which continues to battle the elements and is often home to many bandits wishing to make it their home.
Assassins

The **Assassins**or previously named **Ninjas**are a class of humans who are trained in the wars of assassinations and ninja swordplay. They are said to be the greatest warriors who have ever lived, learning the abilities of more than 5 weapons.

## History

Their history is not known very well, the earliest known thing is that the Warrior was once a human who founded their home island, Ninja Island or Kenoshima. Years later, in 1,202 BS several ninja's left to start a new colony known as the Eastern

They never bother with the politics of the rest of the world and are often quite secluded. They have been in just two years in their 9,000 year old history. The wars were Siege of Flaeoria and War of the Darkness.

### Fall of the Ninjas

Midway through 30 AS, Sanson Gillow returned with several Quaraths to his homeland. Upon returning, several events occured including the Bearded Serpent visiting the island. After Sanson met in the Temple, the Bearded Serpent warned him to leave immediately, which he did then the serpent left. However, after he left a giant Dresmolite came down and destroyed the island within minutes.

### Ressurection of the Assassins

By 31 AS, Sanson Gillow left the Guardians to teach the ways of the ninjas to a bunch of new people who wish to learn the ways of them. He taught several ninjas on the abandoned Eastern Ninja Temple before he left the island to go help the heroes once again.

## Famous Assassins

The following is a list of the most famous assassins

* Sanson Gillow
Calendar

A common year in Fly is split into a 5-day week past through 12 months out of 365 days with an extra day every four years. Each day and month has a different name than what its true name is.

## Days of the Week

* **Nionday**
* **Lumday**
* **Baraday**
* **Yonosday**
* **Oyioxday**

## Months

* **Miwrup                   -**January
* **Emilup                   -**February
* **Spriup                    -**March
* **Lamiup                   -**April
* **Norrup                   -**December
Elven Capital of Naór

The **Elven Capital of Naór**is a major city located on the small island of Naórn to the east of the Farzing continent. The capital is the centre piece for all of Elven culture, including the elvish royal family. The city is based atop large trees, with houses and settlements inside trees or surrounded by hedges and foliage.

 Religion
 Founding
 Type of Settlement
 Race

## History

When the many elves left Roda during the human migration from the east, they headed south to the desert lands of Farzing. Before turning back, they saw the island of Naórn and how rich and fertile it is, believing it to be a sign of hope. They colonised the land as a small village before expanding outwards to form the great city of Naór.

During the formation of the Elven Empire in 5,561 BS, the elven city of Naór was to be the capital and leader of the elven towns. They left the monarchy of Capital City and kings for the individual settlements and created the Elven Monarchy.

## About

The city is built amongst the thinner north sections of the Forest of Naór and stretches for hundreds of miles across the northern coast.

* **Elven Catacombs**- hidden underneath the city, wrapped in vines, are the corpses of the all the great elven leaders
* **Elven Throneroom -**built out of a strange formation of a tunnel of leaves the throneroom is infront of the tallest tree
* **Walkways of Skye -**to connect several rich treehouses, long old bridges connect them up.

### Culture

The elven city of Náor only ever allows humans and dwarves to visit and never stay, meaning that the culture is entirely comprised of elves who believe in the Gods of Earth. Everything in the city is naturally grown and rich.

## Trivia

* It's pronunciation is "Na-o-ar" which the author joked that it can only ever be said in a West Country accent
Questoz

*"The Ice Cracks for our Enemies!"***House Questoz**

**Questoz**is a large city located on the Ice Ridge  to the south of the Northern Hemisphere of Fly, owned mainly by Humans the entire city is made out of snow and ice. It is the second largest city other than Capital City and holds many commoners and high lords who spend there days in the city of fishing around to help the food.

## History

### The Founding of Questoz

The first recording of Questoz being founded came in a diary found in the Questoz Library which comes from a migrant who was the first to set foot on the lands. According to the diary, the ship (from Capital City) landed on the shores on December the 25th 3,211 BS where they met with the locals, the Quesoians, which greeted the travellers with a meal which later became known as the first Yulemass.

The travellers left on December the 26th and did not return until June the following year in which the locals greeted them like heroes. One traveller stayed during that time and became a translator from the language which the Quesoians spoke. An agreement came of them in which a small town would be built and the Quesoians would become the leaders of it.

The Quesoians are recorded being able to shift the snow and ice to form buildings with ease, which could possibly relate to another form of Spells. By 3,204 BS the basic three mile radius of Questoz was built and many lords moved to the city. Each year the city increased in size but remained to be rune by the Quesoians which became kings of the city.

### The Lords Rebel

In 1,087 BS many of the high lords grew sick of being ruled by the Quesoians who decided on revolting against the new leaders. This however did work for several weeks, gang riots began to occur in the city for several weeks following this. Many men from Capital City came down to Questoz to help defeat the Quesoians who put up a great fight.

However, Quesoians knew the land very well and a battle soon took place which involved many men down the side of a great mountain. Using a horn, the Quesoians caused an avalanche which suffocated many soldiers to which Capital City removed all of it's troops from the lands and the lord's apologized for their actions.
Grandfather Brai

**Geoffredo Brai**, although commonly called just **Grandfather Brai,** (82 BS - 3 AS) was the Great Bard of the Village of the Bards during several years. He is most famous outside the village for being the grandfather of Merek Brai.

## Life

Born in 82 BS, Geoffredo was the son of Simon Brai and Anne Mauma during a, "cold winters night." Not much is known about his young childhood, but Simon taught Geoffredo and Carlot Mauma how to play the lute. When he was no learning how to play the lute, Carlot offered to teach Geoffredo how to play the pipes which was the Mauma's family instrument.
Timeline

The timescale of Rise of Darkness is split into two parts; BS (Before Split) and AS (After Split). The split that is mentioned is about the Alliance between the main cities of Fly.

 Age of Creation
 Age of Literature
 Age of War
 Age of Evil
 Age of Exploration

## Age of Creation

* **10,000,000 BS**The presumed start of everything
* **300,000 BS**The first humans land from the far east
* **200,000 BS**The First War of the Darkness
* **200,000 BS**The seperation of the world from three seperate bits
* **200,000 BS**END OF AGE OF CREATION

## Age of Literature

* **199,999 BS**  The start of the Tozish Calender according to Tozi
* **47,004 BS**A meteor causes a great famine and great destruction
* **35,779 BS**The great Temple of Jieo is fully constructed
* **29,021 BS**The dwarven clans of Duchon found the great city of Dragonbreath
* **13,449 BS**The 15 states of Pacif are created
* **10,320 BS**Great Apothecary Tozi is born
* **10,249 BS**Great Apothecary Tozi passes away
* **8,091 BS**Infamous dragon Valcruez dies
* **7,925 BS**       Infamous dragon Dalblist, daughter of Valcruez, is slain
* **7,896 BS**       The unnamed dwarf city is founded in the Roda continent
* **3,527 BS** The Great Plague begins
* **3,495 BS**Apothecary Alchemist Toflin is killed
* **3,490 BS**END OF AGE OF LITERATURE

## Age of War

* **3,204 BS**The city of Questoz is founded
* **2,760 BS**Mage Kathlina DeAragona is born
* **1,956 BS**       The Alliance is formed with the Humans
* **822 BS**         The great Bard Migration begins with the Village of the Bards founded
* **743 BS**The Rabarian Civil War occurs
* **629 BS**The start of the Alarish Armada
* **610 BS**The end of the Alarish Armada after the failed Siege of Icarius
* **585 BS**         The town of Cántown is founded
* **420 BS**         Dwarves enter The Alliance
* **420 BS**         The city of Diamore is founded near Mt Axus
* **195 BS** The War of the Two Great Cities ends with the Burning of Naporia
* **100 BS**The Technical Innovation begins
* **98 BS**The Technical Innovation ends with the deal of Migeaul Damos
* **97 BS**           The unnamed dwarf city falls due to hyperinflation, causing the Fall of the Dwarves.
* **68 BS**            The last dragon is slain
* **68 BS**            END OF AGE OF WAR

## Age of Evil

* **38 BS**           Diamore is abandoned due to a carbon monoxide leakage
* **32 BS**The infamous Siege of Flaeoria occurs
* **1 AS**              The Alliance breaks up by King Dominus XIV
* **30 AS**The War of the Darkness begins
* **32 AS**The War of the Darkness ends
* **67 AS**The last Forest Guardian passes away
* **70 AS**           END OF AGE OF EVIL

## Age of Exploration

* **70 AS**A trading connection to Kyind begins
Magic

**Magic**is the name of a supernatural force that is controlled using the bloodlines that features the gene of Margick, dominant that is responsible in allowing offspring to be able to control the eight elements.

## The Eight Elements

In Fly, the Council only allow the ability to control the main four elements;

* **Fire**
* **Air**
* **Water**
* **Earth**

However in the far distant lands, such as Kyind, they allow the practise of four other elements, two are currently unknown.

* **Persephonius -**the ability to control fauna
* **Almha -**the ability to control flora
House Asorin

**House Asorin***"Brothers of the Dwarves"*

**House Asorin**is the reigning dwarven house/family of Dragonbreath and members of House Asorin include Prince Rakdal and King Asmar the IX. The banner of House Asorin is a brown field with a white floor which features a red dragon and pickaxe.

## History

Although the true origins of House Asorin is unknown, it is commonly believed to come from the bloodline of the first king of Dragonbreath; King Asmar I from 7,000 BS. The bloodline continued as the reigning house until being overthrown by House Rogana in the year 257 BS before the House of Asorin regained the throne in 196 BS and continued on until the passing to House Stoneworth with the passing of King Brom I.

 Seat of House
 Religion
Laisa Terison

**Queen Laisa Terison (20 BS - 73 AS)**was the daughter of King Robert Terison X of Rabar, she later married king Dominus Requiem XIV of Capital City, making her queen.

## Life

Born as the youngest child to the then king Robert X, Laisa was known as quite boisterous, often running into woods and climbing trees, much her brothers annoyance. At the age of 10, her brother, Karpin, became king of Rabar which caused a sudden change of personality for her.
Tallinfilm

**Tallinnfilm** is the oldest still functional film studio in Estonia. Originally founded as Estonian Culture Film in 1931, the studio was nationalized in 1940 after Estonia was forced into Soviet Union. During the first year of Soviet Occupation (1940–1941) *Eesti Kultuurfilm* was taken over by the Communist Party and renamed *Kinokroonika Eesti Stuudio* (the Estonian Newsreel Studio). In 1942 during the German occupation in World War II was renamed *Kinokroonika Tallinna Stuudio* (The Tallinn Newsreel Studio) and called *Tallinna Kinostuudio* (The Tallinn Film Studio) in 1947 again by the Soviets. The Tallinn Film Studio was renamed *Kunstiliste ja Kroonikafilmide Tallinna Kinostuudio* (Tallinn Feature and Newsreel Film Studio) in 1954 and in 1963 was renamed again Tallinnfilm.

During the Soviet era, the studio was the only major movie production house in Estonia, leading to its being responsible for almost all feature-length movies of the time. (Most of the rest were produced by Eesti Televisioon)

Most notable feature films produced by Tallinnfilm during the Soviet era were Viime reliikvia (The Last Relic), released in 1969 by Tallinnfilm. The movie set the absolute box office record for the entire Soviet Union at the time by selling 44,9 million tickets. It was successfully distributed by the Soviet film export internationally in more than 60 countries. The Spring (1969) Estonian: *Kevade* directed by Arvo Kruusement sold 558,000 tickets in Estonia (Total population 1.34 million)and in 1971 8,100,000 in Soviet Union.

After Estonia regained independence in 1991, Tallinnfilm terminated its production activities and concentrated on the restoration of its film stock and film distribution. Since 2004 Tallinnfilm acts as art-house cinema operator. The owner of Tallinnfilm is Estonian Film Foundation.
Commander Ruso

*"We are dwarves, we do not cower behind walls, we fight in the fields with our hammers."*- **Commander Ruso**whilst planning the Assault of Dragonbreath

**Commander Ruso**(58 BS - 15 AS) is a dwarf in Rise of Darkness and is the commander of Dragonbreath. Noticed as being loyal and honourable, he is also a famed warrior and commander.

 Race
 Birth
 Death
 Relatives
 Weapon of Choice
* Cleaver Sword

## History

Ruso was born in Dragonbreath in 58 BS to one of the greatest warriors ever. His father taught him how to handle an axe properly, teaching him to be a great warrior when Ruso was only 9. His father also taught Ruso dwarven tactics for war, to make him sure that Ruso would be a great commander.

By 36 BS, Ruso enrolled into the dwarven army and made it through the ranks to be the commander of the army. He had a good concept and grip on how to win battles and wars, although he was more fond of offensive tactics rather than defensive. However, during a mutiny in the city, Ruso was given the scar before killing the would-be assassin.

Ruso proceeded to keep his status during the reign of King Brom, and led the defense of Dragonbreath when Rabar attacked the mountain. But due to a fateful flaw, Ruso was crushed by one of the Rabarian horses. His funeral took place the same time as Anthrula's.
Electroflame

**This page, as well as all of its contents, are the property of Vyorus. That being said, please do not modify it. Any use of content from this page in your works will require permission from Vyorus. Thank you.**

## Description

Electroflame was born from a mixture of a powerful unnamed fire Quirk and a powerful unnamed lightning Quirk. It allows the user to freely generate and manipulate powerful electric blue fire with the best properties of both lightning and fire, as well as blue lightning crackling around it. It has the shape and form of fire, but the extremely high temperature and conductivity of lightning. Similar to a bolt of lightning, the flames generated by Electroflame have a temperature of around 50,000 °F (or 27,760 °C), and cannot be extinguished unless the user wills it. The flames can also jolt, stun, or electrocute any living being they come into contact with, depending on how much power is put into them. If any flames generated using this Quirk make contact with water, they will spread throughout it with the same speed as electricity, while remaining just as hot as they are normally, until the entire surface is covered by the electric blue fire.

## Usage

A user of Electroflame is also able to use it in similar ways to Endeavor's Quirk, Hellflame, and Dabi's Quirk, Blueflame, such as generating flamethrower-like blasts, and fireballs, as well as flame jets for propulsion, but can even apply it across their body in a manner akin to Endeavor. Users of Electroflame were even of forming weapons, such as javelins, made from their flames, just like Endeavor can with his Hellflame. Similar to Endeavor and his Hellflame, a user of Electroflame can adjust the power output of their flames, though the temperature will remain unchanged no matter what. Electroflame users seem to be completely immune to the effects of Electroflame, as even after prolonged use of it, they do not suffer any damage to their body. While Electroflame does cause the user's body temperature to rise dramatically while in use, it does not seem to affect them, and their body temperature appears to instantly return to normal any time their Quirk isn't actively being used, only increasing again while the Quirk is active.

## Weaknesses

While a user of Electroflame is completely immune to the effects of their own Quirk, if not used carefully, it can quickly and easily cause serious injury to not only their enemies, but also their allies. Additionally, if there are multiple users of this Quirk, they can completely prevent each other's use of it if they so choose, extinguishing the other's flames as they form, forcing them to rely on whatever else they might have.
The Great Cities

**The Great Cities**is a term used to describe the five richest and most powerful cities in the entire northern hemisphere of Fly.

## The 5 Great Cities

### 400 BS - 195 BS

* Capital City
* Naporia
* Questoz
* Saroff
* Dragonbreath

As a direct result of the War of Slavery, the Council give Dragonbreath the title of Great City out of fear, Rabar is classed as too small compared to the other cities

### 195 BS - 98 BS

* Capital City
* Questoz
* Saroff
* Rabar
* Nifi

With the recent destruction of Naporia, Rabar takes its place as does Nifi taking Dragonbreath after realizing the dwarves don't care about not being given the title.

### 98 BS - 32 BS

* Capital City
* Saroff
* Questoz
* Pacif
* Flaeoria

The entire continent of Pacif takes the place of Rabar as it holds two of the largest cities that would both equal to the place, with Staguni having a large amount of money. Flaeoria joins as a huge powerhouse of the Elves and Nifi being destroyed so it is given to the elves.

### 1 AS - 32 AS

* Capital City
* Saroff
* Questoz
* Rabar
* Flaeoria

During the War of the Darkness, it is a commonly held trope that Rabar is the most powerful city at this time, replacing Capital City. The reasoning is this: Capital City would begin to deal with it's internal problems, Saroff would remain out of world activity, Questoz would begin to deal with a large influx of people wanting to move here causing riots against the new refugees and Flaeoria being corrupted by the Realm of the Free Men.

## Trivia

* With the belief that Rabar is the only great city in 31 AS, it helped reveal King Karpin Terison III.
	+ The author compared the reveal to Asgore from Undertale, as they both are powerful leaders who are talked about throughout the entire book/game.
	+ They are both admired by a large amount of the population
Cántown

**Cántown**is the name of the town located on the largest of the Pacif Islands. Founded in 7,292 BS, it began as a small port hub for the King of the Waves, Elimario Solif I before the line ender and became the town for the selling of slaves and cargo, before being travelled to the rest of the world. Built mostly from the rock found in the nearby mountains, through out the ages it expanded and expanded before becoming several districts of the port town.

## History

Founded in 7,292 BS by a bunch of sailors for it's rich and fertile land, it began as just a commune of three small farms which grew fruit to be sold in Rabar and Flaeoria. Over time, more farmers came to the land including one who started growing grapes to be later made into Grapeale. After the farmer became riching selling grapes to the brewery, many other farmers began creating large vineyards and making grapes the main exporter.

After 90 years, more farmers came to Cántown and soon it was later classed as a port town. More houses were built and a government was instilled making Cántown an official town. Many people from around the world flocked to Cántown to become rich as a result of it's booming economy. They came on great ships and by 370 BS, there was over 5 thousand people living in Cántown making it a poverty stricken city.

## In The Lowly Farmer

In the Lowly Farmer, Wislon visits it when travelling with the Basilica in the late Autumn of 98 BS

## Trivia

* The town of Cántown is based on Havana and other Central American towns, including the culture and architecture.
Robert Wexley V

"*The king Robert V of Rabar was assassinated by a drunkard on the streets."*
*"*

―an excerpt from **Kings and Queens of Fly**
**King Robert Wexley V (828 BS - 779 BS)**was the king of Rabar in the line of House Wexley.

## Life

Born to King Edward XI, Robert was named after his uncle, who tragically died of sickness at birth. He was destined for the throne, but every spare moment he had was with his brother, Sean. His childhood involved a lot of education to learn about how to be a good ruler. On his 36th birthday, he set sail to Capital City to maintain relations with them under orders of his father with his brother accompanying him. However when he returned to Rabar a year later, it was with the news that Edward XI had been poisoned.

The throne passed to Robert who became King Robert Wexley V who began his term shakily. He was under intense pressure which caused him to fall into a month long coma whilst Sean acted as king for a short while. When Robert awoke, he had suffered great mental struggles including being unable to move his feet or hands.

He contemplated suicide with his poor life, but ultimately decided against the chance. He would often parole the streets to get to key places in the city. During one venture through the city late one night, a drunkard apparently jumped from a window to ontop of Robert's carriage, breaking through the roof. Unable to fend for himself, Robert was brutally punched with his head reportedly caving in.

According to legend, Robert survived but with complete paralysis of his entire body but asked Sean beforehand to mercifully kill him if he got any worse in an effort to stop the pain.

## Trivia

* Robert V is given the nickname, "the Idiot King" in reference to his disability and being killed by a drunkard.

Edward Wexley XI | **ROBERT WEXLEY V**
**(790 BS - 779 BS)**
Werson Brai

Werson Brai

**Werson Brai** **(9 BS)** is the cousin of Merek Brai and appears in Rise of Darkness. He lives in the Village of the Bards and only left the village once in his entire life. In his later life he becomes the Great Bard of the villag

## History

Born to unknown parents, he was raised by his grandparents and his cousin; Merek Brai. After his grandfather died in 2 AS, the Brai family economy went down the drain so Werson became a bargeman.

## Trivia

* Werson is burnt due to a fire as a child that killed his parents
Imperial Congress

The Imperial Congress of Damagón is an institution that controll all the culture in the Empire.The members of the Congress are selected by the Emperor and the Prime Minister.

## Functions of the Imperial Congress

One of the main important functions of the Imperial Congress is to create laws related to the culture of the Empire. This laws have to be aprove by all the members of the parliament and by the Crown. Also the Congress discuss about the grow of the Capital of the Empire.

## Members of the Imperial Congress

1. Prime Minister------Prince Alexander
2. President of the Parliament------Fabio Aguilar
3. General Secretary------Miriam Montoro
4. Minister of Justice------Charles of Haro
5. Minister of War------Philip Castro
6. Minister of Peace------Ruben Osorio
7. Minister of Economy------Raul Velasco
8. Minister of Agriculture------David Hijar
9. Minister of Culture------Guillermo Guzmán
10. Minister of Education------Rocío Ribera
11. Minister of Diplomatic Relations------Juan of Traba
12. Minister of Health------Pedro of Pimentel

## Laws that the congress has approved

* Creation of the Imperial Theatre of Magnus
* Building of the Cathedral of Magnus
* Creation of the Square of Ivan I
* Creation of the Imperial Palace of Magnus
* Proclamation of all the members of the Parliament
* Proclamation of Alexander of Devonshire as Prime Minister of Damagón
* Creation of the Imperial Parliament

## Historical events before the creation of the Imperial Congress

* Change from an absolute monarchy to a semi-constitutional monarchy
* Coronation of His Imperial Majesty The Emperor Ivan I
* Funeral of His Imperial Majesty Ismael I
* Annexation of Damadia
* Annexation of Yatus
* Annexation of Capros
* Annexation of Hope
* Growth of the Imperial army in 76%
* Change from a feudal monarchy to an absolute monarchy
* Coronation of His Imperial Majesty Ismael I
* Funeral of His Imperial Majesty Juan I
* Annexation of the karakumbo tribe
* Annexation of the sariturbi tribe
* Creation of the Imperial Army
* Imperial laws of extraction of minerals
* Creation of the Imperial court in Imperial Capital of Magnus
* Coronation of His Imperial Majesty Juan I
* Foundation of The Empire of Damagón
March of the Dwarf King

The **March of the Dwarf King**was the final battle in the War of Slavery between the humans of Rabar, Naporia and Staguni against the dwarves of Dragonbreath, Diamore and more.

## History

After the dwarves had a stable camp at the base of the Amook Lands, King Dórs IV sought it necessary that the next march was to combat the Staguni and Naporia forces that were at Staguni. The king planned extensively, and brought his cousin, Asmar, and his uncle.

During an early autumnal morning, the forces of the dwarves marched north, through the fields, to the city of Staguni. According to several sources, the infantry of the dwarves were shot out with arrows which slowed down the dwarves, but their moral was not lost. They continued to march until the Naporian infantry began marching at the dwarf forces.

At that moment, King Dórs IV gave the following speech;

"*For years, we have dug deeper and deeper, a way of life for us all. These people want to destroy us! Burn our bones, raoe your wives and tear down our fine dwarvish strongholds. Our blood is magma! We have killed dragons! We are the dwarves! The pure dwarves! And those bastards have taken our folk and forced them to do their bidding. I say no more! Charge dwarves of Dragonbreath! Charge dwarves of Diamore! For all dwarves everywhere!* "
―King Dórs IV speech
The forces charged into battle in a triangle shape with the king at the front as his biggest challenge was breaking the human forces' line. They broke the first front of the humans before an archer shot King Dórs IV in the neck, to which the Kingsguard quickly took him away from the battlefield. According to legend, he whispered his final words to the commander, "Kill them all, face the stone."

At that moment, prince Asmar of House Asorin ascended to the throne as king as he continued to lead the charge

## Trivia

* The death point of King Dórs IV is marked in the Amook Lands with a stone which has the Tozish runes spelling KING.
Electraeon

**Electraeon** (電劫, *Denkou lit. Electric Vital Force*; portmanteau between electricity and Greek word, aeon.) is a Mutant-type quirk, its only user is Keiko Hotaru; a U.A student.

## Description

Electricity courses through every human’s body; our cells create electricity to maintain themselves and are specialized in conducting electrical currents. Our nervous system requires the element so that it can send signals through our entire body, even the brain so that we can move, think and feel. Keiko’s quirk basically kicks this logic up a notch simply by having more electricity coursing through her body than the regular person’s. This is because she, herself has an electric organ located within her abdominal regional. This organ is not unlike the ones found in electric eels, which is made up of electricity-generating cells, also known as electrolytes. For the sake of reference, Keiko’s father, who is a scientist named it the Valknut, as a reference to the creature’s Hrungnir’s heart that was slain by Thor. This organ is also capable of other functions such as electroreception, though this is something that Keiko has yet to develop.

Initially, Keiko’s use of Electraeon wasn’t the most creative, to say the least. Her main of utilizing it is simply to enhance her physical capabilities. Without the need of wasting a huge chunk of her energy, she is able to draw out strength by manipulating the electrical signals in her body. This includes increasing her reaction speed and reflexes, allowing her to dodge attacks or react at a speed that she couldn’t before. She can also channel electricity into her muscles, increasing her strength by a sizable margin. This does not only allows her to cause more damage with each hit but also enhances her movement capabilities. By this same logic, she can also absorb bioelectrical energy from other sources, including her opponent’s attacks. There are other, more specific manifestations of this usage such as enhancing her sense of smell through stimuli of the olfactory muscles/cells. Keiko can also perform maneuvers that could only be considered otherworldly.

Recently, Keiko has learned to output electricity as well. This changes her usual close-range style to a more balanced one, where she can change between ranged and close combat. Her use of Electraeon is now both inner and outer. She is able to employ this new discovery in the form of beams, bullets and other forms. If these make contact with an opponent aside from causing sheer blunt damage, it can electrocute the opponents causing burns and even paralysis. This method, however, drains Keiko quicker unless she consumes any other bio-electric sources.

Since Electraeon requires Valknut to work, it has a limit in terms of voltage that it can produce. But like every organ, this can be improved upon constant conditioning and training. During the 2-B training sessions, she focuses on pushing the limits of electricity she can produce. Also boosting her physical traits still causes strain to her body. She also needs to maintain a good physical health, mental health and nutrition to work on max efficiency.