Ancient Black Drake

Ancient Black Drake

Old Abilities

Changelogs

**Ancient Black Drake** is a neutral creep found in:

* Dragon Camp

## Ability

Magic Amplification Aura

**Ability**
Aura
**Affects**
Enemies

The Black Drake's gaze makes enemies more susceptible to Spell Damage

**Neutral Radius:** 800**Player-Controlled Radius:** 1200**Spell Damage Amp:**  5%/6%/7%/9%**Aura Linger Duration:** 0.5
Aghanim's Shard Upgrade:

 Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.

Illusion Notes:Bestows the aura.Modifiers []

NOTES 923
`black_drake_magic_amplification_aura`

* Applies generic incoming damage amplification on affected enemy units. Stacks additively with other sources of generic incoming damage manipulation.
	+ Affects only spell damage the affected targets receive. Does not amplify the following damage sources:
		- Attack damage.
		- Damage flagged as HP removal.
		- Despite utilizing incoming damage amplification, it does not affect the damage sources that ignore outgoing amplification (e.g. Cleave sources,  Damage Return and  Moon Glaives).

* Multiple instances of the aura do not stack.
	+ When player-controlled, all neutral creep auras have a 1200 radius.
	+ Does not affect invulnerable units.
	+ The aura's buff lingers for 0.5 seconds.

* Magic Amplification Aura has 4 levels by default, but the 4th level can only be unlocked by the following sources:
	+ Holy Persuasion
	+ Helm of the Overlord's Dominate

### Innate

Neutral Upgrade

**Ability**
Passive
**Affects**
Neutral Units

Neutral creeps now increase their stats as time passes by.

**Max Stack:** 30**Upgrade Interval:** 450**Health Bonus per Interval:** 30**Armor Bonus per Interval:** 0.5**Base Attack Damage Bonus per Interval:** 3**Attack Speed Bonus per Interval:** 5**Gold Bounty Increase per Interval:** 1**Experience Bounty Increase per Interval:** 5Modifiers []

NOTES

* Each upgrade interval is at 7.5 mins after the game horn.
	+ Instantly updates all existing neutral creeps upon each upgrade interval.

* Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
	+ 900 health bonus.
	+ 15 armor bonus.
	+ 90 base attack damage bonus.
	+ 150 attack speed bonus.
	+ Additional **30**  and **150XP** bounty.

* The total values on each upgrade cycle can be seen in each of the camps' articles.

* Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.

## Recent Changes

VersionDescription

7.33

* Increased  Magic Amplification Aura spell damage amplification from 5% to 5%/6%/7%/9%. []

7.31

* Reduced attack damage from 34‒45 to 20‒22.
* Increased armor from 0 to 2.
* Increased magic resistance from 0% to 25%.
* Increased base attack time from 1.8 to 2.
* Increased attack speed from 100 to 120.
* Reduced attack point from 0.94 to 0.5.
* Reduced attack backswing from 0.56 to 0.5.
* Increased turn rate from 0.5 to 0.9.
* Increased gold bounty from **26‒33** to **39‒45**.
* Increased experience bounty from **50XP** to **95XP**.
* CHANGED attack class from Pierce to Default. []
* CHANGED defense class from Basic to Default. []
* ADDED new  Magic Amplification Aura ability.

*Passively increases incoming spell damage on nearby enemies.*
Neutral radius: 800
Player controlled radius: 1200
Incoming spell damage amplification: 5%
Aura linger duration: 0.5
Notes: Multiple instances of the aura do not stack. Disabled by Break.

7.29

* Increased armor from -1 to 0.