Activity and Division Progress

The more active you are in the game, the more likely you are to promote. But there are a lot of interrelated points and rankings, some of which you can check while others are hidden, that fit together to determine your progress week to week. In short:

1. A lot of the things you do in the game earn you activity points
2. Comparing your activity points to all other knights determines your activity level rank, while comparing them to the top player determines your activity percentage
3. Your activity level rank on Wednesdays at noon determines how many combat class points you get that week
4. Your updated combat class point total determines your combat division for the week
5. Your excess combat class points determine your combat division progress towards the next combat division

These are explained in greater detail below.

#### Activity Points

* This number is stored in the background, and can’t be monitored directly
* The activity point total is reset to 0 at noon on Wednesdays in Central European time
* Different activities in the game earn activity points, adding to your total throughout the next week; the more activities you do, the higher your point total
* Auto fighting contributes to you activity; however, manual fighting has a greater impact due to the greater engagement with the skill
* Hunting also counts towards your activity, driven by the number of orcs you kill

#### Activity Level Rank

* This number is a ranking (shown as some number out of 14) and can be checked on your knight’s page on the website or in the skill using the command **my activity**
* All of the knights are sorted based on their current activity point total, so your activity points determine your activity level
* The top 0.3% of players (who are more active that 99.7% of players) get an activity level of 14/14; the next 0.5% of players (more active than 99.2%) get a rank of 13/14, and so on. The ranks and corresponding percentages are shown in the table below:

#### Activity Percentage

* This number can be checked on your knight’s page on the website, and is shown as a percentage following your activity level rank
* The number shows your current activity point total as a share of the activity point total for the player with the most activity points
* For example, if you have earned 1,200 activity points this week, and the top player has earned 10,000 activity points, your percentage would be 12%; if another player has earned 1,500 points, their percentage would be 15%
* Because the activity points for all players are being compared to the same value (the total for the top player), you can indirectly compare your activity point total to that of other players by comparing the percentages
* When it comes to promotion, though, all that matters is your activity level rank; having a higher percentage within the same rank won’t give you more points towards promotion

#### Combat Class Points (Knight)

* This number is stored in the background and can’t be monitored directly
* You start the season with 0 combat class points, and have to earn them in order to earn promotions throughout the season
* Combat class points are updated based on your activity level rank on Wednesdays at noon Central European time to determine promotions, with all knights in each activity level rank getting the same number of combat class points
* Knights in the 14/14 rank get the highest number of points, and knights in the 1/14 rank get the fewest points; these points are added to your running combat class point total
* In addition, each week 10% of your combat class points expire; if your activity level rank earns you fewer points than the number that expire, your running total will go down

#### Combat Class Points (Class)

* Each combat class (e.g. knight, champion, warlord) requires a set number of combat class points
* Once your knight’s combat class point total reaches the required number, you achieve that combat rank
* By the same token, if your point total drops below the required number due to low activity, you can get demoted back to a lower rank
* The number of combat class points needed for the next combat class goes up as you climb to higher ranks; e.g. it takes more points to move from General to Warlord than it does to go from First Sergeant to Knight

#### Division Progress

* This number can be checked on your knight’s page on the website or in the skill using the command **my activity**
* On Wednesday at noon (Central European time) when activity is evaluated, your combat class point total is updated and compared to the required point totals for each combat rank
* Your rank will be the highest one for which you have earned all of the required points
* Any points beyond the total required for that rank are divided by the total gap between your current rank and the next one to give your division progress towards the next rank; for example, if you are a Knight, and you have 12 extra points beyond the number needed for the rank of Knight, and the gap between Knight and Bloodguard is 100 points, you are 12% of the way to Bloodguard

#### So how do I promote more quickly?

The short answer is to achieve a higher activity level rank, because that gives you more combat class points each week, and you will reach higher ranks faster. But depending on the resources available to you, a higher activity level rank may not be achievable for you this week. Let’s walk through an example. All numbers are made up for the purpose of illustrating the principles involved.

Lancelot is a legionnaire, trying to earn his way up to centurion. Last Tuesday night, his activity level rank was 9/14, and on Wednesday his combat division progress only went up 12%. Now it’s Tuesday again, and his activity is still at 9/14 again this week. If he doesn’t improve, he will go up around 12% again this week, but if he can get his activity level rank up to 10/14, he will go up by some higher percentage, maybe 25%.

This is where the activity percentage can be useful. Right now, Lancelot’s activity percentage is 7%, but he took a look at the leaderboard, and found another knight with an activity level rank of 10/14 and a percentage of 8%. If Lancelot can go from 7% to 8%, that will also probably move him from 9/14 to 10/14. That extra percentage point is about one-seventh of Lancelot’s activity so far for the week, so if he can do an extra day’s worth of fighting, that might be enough. If Lancelot typically uses 1000 energy every day, that means buying 1000 energy, or eating 5 apple pies, and using them to get some extra fighting in Tuesday night. He can also try ‘free’ activities, like playing blackjack, to gain some extra activity points.

Now let’s say Lancelot does the extra fighting and gets up to 10/14, and wonders if he can make it to 11/14 tonight. He finds a few other players at 11/14, and the lowest activity percentage among them is 11%, so he would need to add another three percentage points of activity (because his activity percentage is now 8%). If 1000 energy gave him one percentage point, another 3000 energy should get him another three percentage points, or close to it. But maybe Lancelot doesn’t have enough diamonds to spend to get there. In that case, he is better off saving all his diamonds for next week. It won’t matter if his activity percentage is 10% or 8%; as long as his activity rank is still 10/14, he will make the exact same division progress.

So far we’ve covered short-term ways to boost his activity, but he can make long term investments as well. Lancelot has about 1000 energy available every day because he has bought some balanced food. But he hasn’t maxed out balanced food yet. If he spent 1000 diamonds to buy another 10 balanced food, he would have 24% more energy available to him every day, which might increase his ‘normal’ activity rank to 10/14, without having to buy any extra energy on Tuesday night. Of course, he also needs enough featherbed to make sure he can use all of his energy everyday to make it count. And in the long run, maxing balanced food will give him 2040 energy every day, enough to regularly hit an activity rank of 11/14 or 12/14, which will help him promote faster than he is right now.

The highest activity ranks are very hard to achieve. Typical activity percentages for players at 13/14 can be over 20%, while players at 14/14 might have activity percentages over 30% or 40%. You can check this by looking at the top players on the leaderboard. Compare their activity percentage to your own, and you’ll have some idea of how much more active you would have to be to get up to 14/14 and maximize your combat division progress for the week. For Lancelot, it would mean that he needs to be 4 to 5 times as active as his baseline. The only way to do that would be to spend a LOT of diamonds, so Lancelot may decide he’s okay with slower progress after all.

Another thing to factor in here are your goals for the season in terms of what rank you want to achieve, and how quickly. Players that hit an activity level rank of 14/14 every week make it to high warlord in about 9 weeks. With an activity level rank of 12/14 every week, it might take about 15 weeks. With seasons running about 6 months, that means 12/14 is probably high enough to get to high warlord before the end of the season. You get to choose where to spend extra diamonds: energy to raise your activity each week so you get to high warlord faster; or skills and bonuses to improve the long term performance of your knight.