Chapter 5: Unveiled

https://www.newgrounds.com/portal/view/767525

## Synopsis

 File:Title Screen 5.png
Having escaped the prisons of the Grand Ziggurat, Soriel continues his quest to liberate Lumen City from the grasp of the mysterious Enchantress.

 File:SorielDed.png

**Notice!**

Attempting to play the game in incognito mode will cause the game to freeze and progress will not be saved.

## Changes

* **Equipment** now needs to be manually equipped in the menu screen to gain benefits from them, and are no longer always in effect.
	+ Equipment is now split into 6 groups, **Weapons**, **Pendants**, **Rings**, **Charms**, **Trinkets** and **Artifacts**
* **Glyph Gems** are now equippable in the skills menu instead of always being active.
* **Covenants** now have **Link Energy** which is depleted upon taking damage, if this reaches 0 the covenant in question can no longer be used for the rest of the battle. **Link Energy** regenerates every turn while not equipped.
* **Restorative Items** can now be bound to hotkeys for quick use in battle.
* **HUD** update, Hotkeyed Covenants are now displayed in the top left corner.
* **Temptable** enemies that are not enchanted now have a **Tempt Gauge** which causes them to become instantly tempted when it fills. Unenchanted bosses can no longer be tempted by RNG and must have the bar filled.
* **Ellym's Covenant** now has access to Rejuvenate
* Cooldowns may now be reduced by a set amount after battles.
* **Gallery** is no longer tied to save codes - You now unlock scenes permanently once obtained. However clearing flash cookies will clear these too if played in browser.
* The inventory now holds 32 items.

## Enemies

List of enemies that appear in this chapter.

## Changelog

### 1.1

* A difficulty slider has now been added in the **Options** menu.
* Stats for Servinnia and Royal Guards reduced.
* AI adjustments for Imp Nobles
* A **Collectibles** menu added that shows items available in the current chapter as well as hints to how to obtain them.
* Minor fixes and optimizations.

### 1.2

* Updated Tutorial.
* Level cap correctly adjusted to match attainable level.
* You can no longer create infinite Failed Experiments in **Alchemy**
* Fixed a bug which caused the game to freeze if Rithris was brought down to 1 HP using a Parry.
* Fixed an issue where the game would break after toggling autoplay in the gallery.
* Fixed an issue where you could not obtain the Red Jelly's Covenant.
* Minor fixes and optimizations.

### 1.3

* Fixed an issue where Zazna would incorrectly cast **Arcane Fire Wisp** during Assassinate if the damage threshold was met.
* ~~Free crafting now works properly~~
* Fixed an issue where you were unable to purchase items from the Shop if you had exactly the required amount of azurite for an item.
* Minor fixes and adjustments.

### 1.4

* Fixed an issue where **Trinkets** and **Rings** were invisible.
* Quickslots no longer freeze the game under certain circumstances.
* Minor fixes and optimizations

### 1.5

* Extraction has been added to **Alchemy** and recipes streamlined to reduce clutter and future proof recipes from becoming unusable.

### 1.6

* Free crafting removed
* Alchemy now works properly.

### 1.7

* Full Version
	+ Slight corrections and fixes.

### 1.8

* Dialogue fixes to match game features
* Minor bugfixes