recursal/Fanatic-Fandom huggingface dataset:
Paladin (Card)

Name : Paladin

Rarity : Legendary

Evolve : Scarlet Crusader (4 000 000 Gold) or (4 000 Gems)

Starting stats :

HP : 40

ATK : 10

Upgrades :

Level 1 : Heal (spell)

Recover 9 HP to all friendly creatures (3 turn cooldown)

Level 2 : Blessing of Kings (passive)

+15 HP

+5 ATK

Level 3 : Flash Heal (spell)

Recover 5 HP to all friendly creatures (1 turn cooldown)

Lvl 3 stats :

HP : 55

ATK : 15

Spell (passive) : None

Spell (active) : Recover 5 HP to all friendly creatures (1 turn cooldown)
March2016 Boss1

# 協力イベント「大地を砕く鉄槌」開催！2016/03/14

『グリムノーツ』をご利用いただき誠にありがとうございます。

2016年3月14日(月)15時より、協力イベント「大地を砕く鉄槌」を開催します！

# イベント内容

**▽協力の想区に新イベント「大地を砕く鉄槌」が登場！**

新イベントでは初級から絶級までの計5つのクエストが追加され、

すべてのクエストに**ボス「ブルヘッド」**が立ちはだかります！

各クエストをクリアすると、1度だけ特別な報酬をクエストごとに手に入れることができます。

注目は超級で入手可能な**「闇のコアⅢ」**！

「闇のコアⅢ」は闇属性の攻撃力を大きく増加させるスキルコアで、

武器に装着すると、さらにヒーローを強化することができます！

ぜひ、他プレイヤーの皆さまとともにご挑戦ください！

# 開催期間

* JST
* EDT
* UTC
 From Monday March 14, 2016 **3:00pm** (UTC+9) until Thursday April 18, 2024 **2:59pm** (UTC+9)

From Monday March 14, 2016 **4:00am** (UTC-4) until Thursday April 18, 2024 **3:59am** (UTC-4)

From Tuesday March 15, 2016 **12:00am** (UTC) until Thursday April 18, 2024 **11:59pm** (UTC)

# 参加条件

「箱庭の王国」の城を**レベル３**まで上げ、「協力の想区」を開放する必要があります。

今後とも『グリムノーツ』をよろしくお願いいたします。
April2016 Boss1

**This Article involves Weapon Recipes**Weapon Recipes require the Weapon Research Centre to be upgraded to the appropriate level.
**The highest recipe in this Article requires a level 5 Weapon Research Center.**

**This is a Co-operative Quest**
Quests of this nature require a level 3 Castle in the Miniature Kingdom in order to participate.

2016/04/06

# 新・武器錬成イベント「鳥獣グリフォン」

『グリムノーツ』をご利用いただき誠にありがとうございます。

4月11日(月)15時より、武器錬成イベント「鳥獣グリフォン」を開催します！

# イベント内容

**▽協力の想区に新イベント「鳥獣グリフォン」が登場！**

各クエストで待ち構えているボスを討伐すると、ここでしか入手できない素材をドロップ！

この素材で☆2から**☆5**まで３段階進化する特別な武器を錬成することができます！

また、クエスト中、稀に「グリフォン・シアン」といういつもとは違うボスが登場！

グリフォン・シアンの素材を使うことで別の武器へと派生します！

## ボス詳細

### グリフォン

ドロップ素材：鳥獣の羽、鳥獣の爪、鳥獣の皮、鳥獣の嘴、鳥獣の魂

弱点：突・火
### グリフォン・シアン

ドロップ素材：蒼鳥獣の羽、蒼鳥獣の爪、蒼鳥獣の皮、蒼鳥獣の嘴、蒼鳥獣の魂

弱点：突・雷※挑戦するクエストの難易度によりドロップする素材が変化します
### Event Period

* JST
* EDT
* UTC
 From Monday April 11, 2016 **3:00pm** (UTC+9) until Monday April 25, 2016 **2:59pm** (UTC+9)

From Monday April 11, 2016 **4:00am** (UTC-4) until Monday April 25, 2016 **3:59am** (UTC-4)

From Tuesday April 12, 2016 **12:00am** (UTC) until Monday April 25, 2016 **11:59pm** (UTC)

### Weapon Evolution and Material Acquisition Period

* JST
* EDT
* UTC
 From Monday April 11, 2016 **3:00pm** (UTC+9) until Tuesday April 26, 2016 **2:59pm** (UTC+9)

From Monday April 11, 2016 **4:00am** (UTC-4) until Tuesday April 26, 2016 **3:59am** (UTC-4)

From Tuesday April 12, 2016 **12:00am** (UTC) until Tuesday April 26, 2016 **11:59pm** (UTC)

今後とも『グリムノーツ』をよろしくお願いいたします。
Chlene

## Stats

* ★
* 1★

 Level
 1

 Level
 1

* Note: Stats do not include gains from base weapon.

## Evolution Materials

**Evolution 1**

*x30**x30**x30**x30**x30*
**Evolution 2**

*x30**x30**x30**x30**x30*
## Story Background

File:Chlene Info.png

A female Spring Spirit, she was born to protect the fountain which become source of living for the people living in the forest for the rest of her life. People of the forest watch over and protect her from outside enemies since the spring can't live without her, and if she's weaken the spring will dry up. But thanks to certain boy who was assigned to watch over her turns out sympathize to her fate, she's taken out of the forest.
Re-roll Starter

Re-rolling can be done simply by just clearing data, no re-installation is required. Do note that if your account is not bound, erasing data will lead to loss of account. Remember to bind account after getting your desired draw.

### Android

* Go to the Application Info for Grimm’s Notes
* Hit the Clear Data to clear the data
* Restart Grimm’s Notes and your game should be on the un-logged in state

### iOS

[ need input from iOS users ]

A good re-roll for now would be any 5★ heroes, preferably a One-Handed Swordsman type since the story will grant you a 3★ One-Handed Sword rather early in the game. Combining that with the 5★ Hero will grant an easy damage boost to the whole party.

*Credits for Starter guide :*
[Facebook Name] Aaron Xheres Tan | IGN : ゼレス | Player ID : 4UGeto
Morrigan

## Story Background

フォルテム教団を束ねる、“災厄の魔女”。ヒーローの魂を取り込みながら、あらゆる想区を統一し、自らの手で他者の運命を紡ぎだそうとしている。かつてグリムノーツの一員として創造主たちと旅をしており、“万象大全”の力を借りることで創造主のようにイマジンを生み出す。

魔女は「お月さま」のために物語を語り続ける。運命に押しつぶされるあの子の嘆きを。宿命に翻弄されるあの子の絶望を。かつて物語に憧れた少女の面影はもうそこにはない。いったい自分が何者になりたかったのかも忘れてしまった魔女に、「お月さま」はなにも語らない…。

## Abilities

#### Ultimate Skill

 Effect
 No. of Gauge Required

#### Skill obtained at Level 10

 Effect
 Condition

#### Skill obtained at Level 30

 Effect
 Condition

## Costume

    #### Ultimate Skill

 Effect
 No. of Gauge Required
Heroes

Heroes are characters from various fairytales and folklores from all over the world. They may also appear as characters in the Story Zones or guests in special Event quests.

> ↳ For list of Heroes, see Heroes (Category)
>
>

## Job Types and Weapons Types

All Heroes are categorized under one of the four Job Types available, and are further grouped under the Weapon Type that they can use.

With the exception of the Ex who can connect with and summon two Heroes of any Job type, each Character can summon two Heroes of two Job Types.

### Attacker

One-Handed Sword users have balanced HP and very fast attacking speed. Great Sword user have higher attack, lower defense and slower attacking speed. However, Great Swords also has the "Strike" Element, so they have advantage over Armored enemies.

### Healer

Lower overall stats, but able to recover HP through different Skills and Ultimate Skill. Some Grimoire users have Skills that buff allies or debuff enemies for certain duration.

### Defender

High HP and defense, but weaker attack and slower attack speed. They can serve as shields to block enemies so that Shooters behind can attack freely.

### Shooter

Lower defense and HP, the Shooters can deal high damage from far, especially with their Ultimate Skills.

## Level Limit Break

Heroes can break their level limit by using pages.

Each heroes can break the limit 4 times.

Break the limit one time will increase max level by 5.

Pages can be acquired when you get duplicate hero in gacha.

* - Duplicate 3 stars hero gives a piece of page, page(S)
* - Duplicate 4 stars hero gives a page, page(M)
* - Duplicate 5 stars hero gives a pack of pages, page(L)

**Heroes based 3 stars**

Pages consume:

1 page(S) per break

**Heroes based 4 stars**

Pages consume:

25 page(S) per break

or 1 page(M) per break

**Heroes based 5 stars**

Pages consume:

50 page(S) per break

or 25 page(M) per break

or 1 page(L) per break
Maurya Savile

## Stats

* ★
* 1★

 Level
 1

 Level
 1

* Note: Stats do not include gains from base weapon.

## Evolution Materials

**Evolution 1**

*x30**x30**x30**x30**x30*
**Evolution 2**

*x30**x30**x30**x30**x30*
## Story Background

File:Maurya Savile Info.png

A boy who was assigned to monitor the Spring Spirit Chlene to keep the spring (which serve as the source of living for people in the forest) from drying up. However, he began to mourn Chlene's fate to be bound in the spring for the sake of people in the forest, and so he took her out, free from her sealed fate in the spring. He believes that his justice is right.
Ex

Ex
--

Owner of a "Blank Tome", Main Character is a young man living in a Story Zone with no idea what lies in his future. One day, he encountered Reina and the others, and thus began his journey to grasp his destiny with his hands.

Able to connect with any Heroes' Soul, he possesses the "Wild Crest".

Official Twitter account: エクス＠グリムノーツ

## Story background

### Anime

> **Warning!! Spoiler Ahead!!**
>
>

Owner of a "Blank Tome", Ex is a young man living in a village, in a region within the Cinderella Story Zone. He lives there with his uncle and aunt, and he spend his time helping them sell pumpkins in the city before he meets Reina and the others. He is a
History

Significant Historical events are listed here:

The Liberal War:

The Liberal War started in 2017 when Cameron James Smith formed the Liberation Militia and invaded Russia. Russia was taken over by the Militia and the UN freaked out, causing the Croatian Government to from the United Croatian Department of Genetic Science. The UCDOGS genetically engineered soldiers (Also known as Hunters) and fought the Liberation Militia (LM) for 3 years. In 2020, Cameron Smith was killed and the war ended though remnants of the LM still exist to this day.
May2016 Boss1

**This is a Co-operative Quest**
Quests of this nature require a level 3 Castle in the Miniature Kingdom in order to participate.

# 協力イベント「切り裂き妖精」開催！

『グリムノーツ』をご利用いただき誠にありがとうございます。

2016年5月2日(月)15時より、協力イベント「切り裂き妖精」を開催します！

# イベント内容

**▽協力の想区に新イベント「切り裂き妖精」が登場！**

新イベントでは初級から絶級までの計5つのクエストが追加され、

すべてのクエストに**ボス「ドゥームリッパ―」**が立ちはだかります！

各クエストをクリアすると、1度だけ特別な報酬をクエストごとに手に入れることができます。

注目は超級で入手可能な **「火のコアⅢ」**！

「耐火のコアⅢ」は火属性の耐性を大きく増加させるスキルコアで、

武器に装着すると、さらにヒーローを強化することができます！

ぜひ、他プレイヤーの皆さまとともにご挑戦ください！

# Event Period

* JST
* EDT
* UTC
 From Monday May 02, 2016 **3:00pm** (UTC+9) until Monday May 16, 2016 **2:59pm** (UTC+9)

From Monday May 02, 2016 **4:00am** (UTC-4) until Monday May 16, 2016 **3:59am** (UTC-4)

From Tuesday May 03, 2016 **12:00am** (UTC) until Monday May 16, 2016 **11:59pm** (UTC)

今後とも『グリムノーツ』をよろしくお願いいたします。
Hans Andersen

## Story Background

“アンデルセン童話”の作者。「人魚姫」「マッチ売りの少女」など、悲劇的結末の物語の多くを描いた。生涯独身で、孤独な死を迎えると思われていたが、彼の死に王族から貧者まで、すべての人が涙した。そして「人生は一冊の童話」と語った彼の物語は、今も尚輝き続けている。

人生とは物語、物語は人の生き様そのもの。たとえこの身が朽ち果てようが、たとえこの名が忘れ去られようが、我が物語を読みし者たちが、次なる生き様を示し、物語となり、また後世に繋がるのなら、死すら通過点に過ぎないーーそう信じた男は叫ぶ、「魂は、不滅」と。

## Abilities

#### Ultimate Skill

 Effect
 No. of Gauge Required

#### Skill obtained at Level 10

 Effect
 Condition

#### Skill obtained at Level 30

 Effect
 Condition

## Costume

    #### Ultimate Skill

 Effect
 No. of Gauge Required
Lewis Carroll

Story Background

なによりも少女を愛している数学者兼写真家兼詩人。奇妙な論理で相手を煙に巻き、この世の条理をすべてひっくり返そうとしている。かつて仲が良かった三姉妹にせがまれて、ある物語を語ったことがある。物語の主役の名前はアリス。彼が語った少女は世界中の少女の憧れとなる。

すべての少女を愛し、すべての少女の守護者たらんとしている語り部。彼が語る物語に教訓はなく、意味はなく、言葉と論理を駆使し、聞き手を奇妙な世界に誘う。彼の閃きの源である「話の泉」が枯れない限り、彼は少女に語り続ける。ナンセンス極まりない愛すべき世界の物語を。

## Abilities

#### Ultimate Skill

 Effect
 No. of Gauge Required

#### Skill obtained at Level 10

 Effect
 Condition

#### Skill obtained at Level 30

 Effect
 Condition

## Costume

#### Ultimate Skill

 Effect
 No. of Gauge Required

#### Ultimate Skill

 Effect
 No. of Gauge Required
Ranks

Private-

The Most basic rank. No special Privleges. Earned by making a character.

Private 2-

A bit snazzier than Private. Can suggest things such as new races/factions etc. Earned by doing basic tasks for a higher ranking user (Admins, Founder, Moderators etc) or participating in 4 forum posts or performing a worthy task.

Lance Corporal-

Much more snazzier than Private. Can tell their subordinates to do reasonable tasks i.e fix up pages etc. Earned by Participating in minimum 3 RP sessions in either the forums or chat.

Sergeant-

Very snazzy rank. Once this rank is gained, user is now a basic Moderator. Can do everything a moderator can do. Earned by participating in 5 RP's in forum or chat, Editing 3 pages and doing a minimum of 1 task for someone.

Lieutenant-

Snazziness level over 9,000. With this rank, users become an admin. Can only be earned by very active users who have participated in minimum 4 rp's in chat or forum, fixed/edited 5 pages, helping out 2 other users and doing a good job as a Moderator.

Sergeant Major-

Second highest rank. Can tell anyone else what to do within reason (except the founder). With this, you are Moderator, Chat Moderator and Admin. You have great responsibility.

General-

Highest rank. Held only by the Founder, sorry guys.

Applying for a rank-

To apply for the next rank, you have to provide evidence of performing the required task. With Private 1, you just have to show the founder/admin etc your character info. Rank applications are given to an Admin or the Founder.
The Trainers

## Trainers

"We Train for the future and puns apply"

> "When there is no hope, the ironic way is to hide in the darkness to find a light"
>
>

> -Head Conductor Eli Hedge
>
>

The trainers is a group of Vagrants,hobos and old conductors hiding in Train tunnels using old Locomotives and trash for weapons

## History

When the war happened multiple hobos,civilians and conductors themselves including engineers that worked on trains hid in train stations,train tunnels and the old Boston Railway headquarters that would later on be the faction's headquarters.

When the Evoreans conquered Boston they were against the idea of enslaving people under their rule even when the future ahead of them is dark were there philosophy, the use coal and trash for weapons and even if it's ineffective they learned to hide in the darkness.

## Ranks

* Recruit Conductor- Recruits of the trainers, they're usually born inside the trainers but some are new recruits from the outside train tunnels
* Private Conductor- Trained(no pun intended) how to drive a locomotive, some Private Conductors(or **PC** as some call them)are later trained on how to use guns. They're limited on what kind of guns but they're likely to learn to use Trash weapons
* Sergeant Conductor- Officially learned how to conduct a Locomotive some are sent outside to scavenge for food,ammo and other things but they stay in packs as well
* First Class Conductor- Lowest High ranking member of the trainers they stay in Cabooses and use it as offices but when the locomotive is use for war or other tasks they're prepared with pistols they have been given
* Lieutenant Conductor- Operating Locomotives fit for war, they transport ammo and weapons from train station to train station and then deliver the rest to the Boston headquarters, they deploy PC's to Sergeants when they go to war
* Spy Conductors- Only a few the spies gathers enemy intelligence and contacts train stations and the main HQ at night and only entering the train tunnels when their covers has been blown, usual recruitment is slow but when war happens it speeds up.
* Head masters Conductor- Highest ranking of the trainers, the only known official to have Headmaster is Eli Hedge, the founder and leader of the trainers though he already has some successors in line

## Known members

Eli Hedge-Leader and founder of the Trainers, though he has grey hair and a long trench coat he is still strong and healthy for a man in his age

John Henry-An muscular African American wearing blue suspenders and a white shirt, he's a Sergeant Conductor but he commands some PC's and Sergeants as well and given a modified locomotive he calls "Razor blade"

## Weapons

* Locomotives-Some have been modified to destroy anything in the rails and some are given sandbags for the windows so the Conductors can shoot at enemies as well
* Machine guns-Some have been smuggled,found and stolen from enemies or shops
* Junk Weapons-This includes slingshot, a flexible slingshot using sometimes volleyball nets,hoses and other utensils that can be found with flaming coal as it's source of ammo
Orc

### **Physical Traits**

Orcs are very large and very strong, most Orcs are notable for their size and weight, they usually grow to be around 6'9, at an average height, and range from many different weights, usually being due to muscle. Orc's resemble humans somewhat, and stand on two legs. Orcs come in a variety of green shades and are usually very dark green.
Locations

New York-
New York is now destroyed, being the first invaded city in 2080. The Evoreans have a high presence there and their base is below. Cannot be accessed by normal means.

Tokyo-
Tokyo has been rebuilt and is used by the UCDOGS as a Home base. UCDOGS Soldiers and officials have a high presence there. Can be accessed by the Northern Gates.

Osaka-
Osaka is completely destroyed. Some remnants of the buildings exist, though they are prowled by raiders and worse.

All other cities are available locations for RP. They are all destroyed and can be used as Faction HQ's.
Cerberus (Card)

Name : Cerberus

Rarity : Mythical

Starting stats :

HP : 48

ATK : 9

Upgrades :

Level 1 : Hellhound (passive)

Also damages the creatures next to whomever he attacks

Shield: Damage taken cannot exceed 25 HP

Level 2 : Hell Bite (passive)

Each attack has 20 % chance to remove Taunt ability from enemy

Level 3 : Devil Hide (passive)

Spell (active): Increase all friendly creature damage +1 ATK (0 turns cooldown)

Lvl 3 stats :

HP : 48

ATK : 9

Spell (passive) : Also damages the creatures next to whomever he attacks

Each attack has 20 % chance to remove Taunt ability from enemy

Shield : Damage taken cannot exceed 25 HP

Spell (active) : Increase all friendly creature damage +1 ATK (0 turns cooldown)
Flaming Skull (Card)

Name : Flaming Skull

Rarity : Epic

Evolve : Angel Gabriel (500 000 Gold) or (250 Gems)

Starting stats :

HP : 4

ATK : 2

Upgrades :

Level 1 : Fury III (passive)

+3 ATK

+10 HP

Level 2 : Fell Flames I (spell)

Deals 3 damage to all enemies (0 turns cooldown)

Level 3 : Fell Flames II (spell)

Deals 4 damage to all enemies (0 turns cooldown)

Lvl 3 stats :

HP : 14

ATK : 5

Spell (passive) : None

Spell (acitve) : Deals 4 damage to all enemies (0 turns cooldown)
The Evorean Wars RP Wikia

<hero description="This is a RP wiki. You roleplay here (Obviously).

" imagename="" cropposition=""></hero>

## Welcome to the The Evorean Wars RP Wiki!

Roleplaying can be done in the forums or on chat. Make sure to read the rules below. Promotions are earned by doing hard work and service for the wiki. FOR THE LOVE OF BOB READ SOME OF THE LORE BEFORE MAKING A CHAR!!! AND FOLLOW THE CORRECT PROCEDURES!!!! THERE IS TO BE NO GODMODDING OR NEW SPECIES!!! Thank you for your cooperation.

## How to prepare yourself for RPing (If you are a new user)

1. Create a character

Using the template (which should be on the forums, or just look at another user's char), create a character to be used for RPing

2. Add your rank

All users have a rank (Ranks can be found in the community section of top navigation). Add 'Private' as your rank in the section of your userpage where you give some info about yourself.

3. (Optional) Join a Faction

Factions are optional, but you can meet new users to RP with or befriend if you join a faction.

That's it, the start up guide. If there are some things I missed, please inform me (The Founder, The Holy Crusader Of Light)

## Rules-

-No Sexual content in Role playing

-READ THE LORE before MAKING A CHARACTER!!

-No harassment, trolling etc

-No mini modding

-If on chat when people are Role Playing, try your best not to interrupt it and communicate with other users through Private Messaging if possible.

-Spamming is a big NO

-NO GOD MODDING, IF YOU DO, YOU WILL BE BANNED FOR A CERTAIN AMOUNT OF TIME

-Minimise the amount of vulgar language you use. It's not against the rules to swear, but don't swear too much.

Rules will be updated.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Factions

Factions are groups you can join.

The UCDOGS-

The UCDOGS are a military organisation formed during the Liberal Wars in 2017. They now use their soldiers to fight the Evorean invaders. You can join by locating a UCDOGS base and talking to a recruiter.

Raiders-

A group of raiders. You can join them by seeking their bases.

The Arothki Alliance-

The Alliance between the Arothki and Ismali. You can only join if you're an Ismali or Arothki. Humans can join as ambassadors.

The vist'rutha-

The army of the Hungrian's. A large and powerful army. How ever has only marginal better tech than the humans. But they are strong and are very brave and will risk their lives for anyone in need other than the enemies. Against there enemies they are ruthless and barbaric.

(Not all of them are warriors they are also used as builders. They are also mostly used for espionage and assassinations. There are very few that are in the main military.)

Can only join if Hungrian.
Assassin (Card)

Name : Assassin

Rarity : Uncommon

Starting stats :

HP : 9

ATK : 3

Upgrades :

Level 1 : Rabbies III (passive)

+3 ATK

Level 2 : Assassinate I (spell)

Enemy with lowest HP takes -3 HP (1 turn cooldown)

Level 3 : Assassinate II (spell)

Enemy with lowest HP takes -3 HP (0 turn cooldown)

Lvl 3 stats :

HP : 9

ATK : 6

Spell (passive) : None

Spell (active) : Enemy with lowest HP takes -3 HP (0 turn cooldown)
Draco (Card)

Name : Draco

Rarity : Epic

Evolve : Paladin (500 000 Gold) or (250 Gems)

Starting stats :

HP : 20

ATK : 4

Upgrades :

Level 1 : Dargon Wish (spell)

All friendly creatures are healed for 10 HP (4 turn cooldown)

Level 2 : Furry III (passive)

+3 ATK

+10 HP

Level 3 : Dragon Furry (passive)

+3 ATK

+10 HP

15% chance to revive self after dying

Lvl 3 stats :

HP : 40

ATK : 10

Spell (passive) : 15% chance to revive self after dying

Spell (active) : All friendly creatures are healed for 10 HP (4 turn cooldown)
Ogre (Card)

Name : Ogre

Rarity : Uncommon

Starting stats :

HP : 14

ATK : 3

Upgrades :

Level 1 : Taunt (passive)

Enemies are forced to attack this creature first

Level 2 : Endurance IV (passive)

+8 HP

Level 3 : Endurance IV (passive)

+8 HP

Lvl 3 stats :

HP : 30

ATK : 3

Spell (passive) : Enemies are forced to attack this creature first

Spell (active) : None
Frost Lord (Card)

Name : Frost Lord

Rarity : Epic

Evolve : Blizzard (500 000 Gold) or (250 Gems)

Starting stats :

HP : 25

ATK : 4

Upgrades :

Level 1 : Endurance VI (passive)

+15 HP

Level 2 : Might I (spell)

Increase creature damage +6 ATK (3 turns cooldown)

+2 ATK

Level 3 : Bloodlust (spell)

Increase all friendly creatures damage +6 ATK (4 turns cooldown)

+2 ATK

+5 HP

Lvl 3 stats :

HP : 45

ATK : 8

Spell (passive) : None

Spell (active) : Increase all friendly creatures damage +6 ATK (4 turns cooldown)
Ancient (Card)

Name : Ancient

Rarity : Epic

Evolve : Skeleton King (500 000 Gold) or (250 Gems)

Starting stats :

HP : 30

ATK : 1

Upgrades :

Level 1 : Barkskin II (passive)

Enemies are forced to target this creature first

Shield : Damage taken cannot exceed 6 HP

Level 2 : Glory of Ancient (spell)

Decrease damage of all enemies by -1 ATK (2 turn cooldown)

Shield : Damage taken cannot exceed 5 HP

Level 3 : Barkskin IV (passive)

Shield : Damage taken cannot exceed 4 HP

Lvl 3 stats :

HP : 30

ATK : 1

Spell (passive) : Enemies are forced to target this creature first

Shield : Damage taken cannot exceed 4 HP

Spell (active) : Decrease damage of all enemies by -1 ATK (2 turn cooldown)
Story so far

(Note: Forum RP's DO NOT affect the story)

20/02/2083 Location: Boston - Ray meets a scavenger called Lui near Evorean Territory. They talk as Lui finds a 2056 model Lamborghini. A man called Sans converses with them as an Evorean scout ship attacks them. They flee to Lui's hideout as the scout ship returns to the Evorean Base. Lui enters his hideout with his dog Jeff. Sans talks with Ray and they travel to the Boston UCDOGS Base.
Balrog (Card)

Name : Balrog

Rarity : Mythical

Starting stats :

HP : 50

ATK : 18

Upgrades :

Level 1 : Armageddon I (spell)

Deals 30 damage to all enemies (5 turns cooldown)

Upon death transform self into Balrog Tomb level 1

Level 2 : Armageddon II (spell)

Deals 30 damage to all enemies (5 turns cooldown)

Upon death transform self into Balrog Tomb level 2

Level 3 : Armageddon III (spell)

Deals 30 damage to all enemies (5 turns cooldown)

Upon death transform self into Balrog Tomb level 3

Lvl 3 stats :

HP : 50

ATK : 18

Spell (passive) : Upon death transform self into Balrog Tomb level 3

Spell (active) : Deals 30 damage to all enemies (5 turns cooldown)
Acid Spider (Card)

Name : Acid Spider

Rarity : Uncommon

Starting stats :

HP : 9

ATK : 4

Upgrades :

Level 1 : Acid Jaw (passive)

Each attack has 25% chance to remove Taunt ability from enemy

Level 2 : Endurance II (passive)

+4 HP

Level 3 : Acid Spit (spell)

Deals 5 damage to random enemy (3 turns cooldown)

Lvl 3 stats :

HP : 13

ATK : 4

Spell (passive) : Each attack has 25% chance to remove Taunt ability from enemy

Spell (active) : Deals 5 damage to random enemy (3 turns cooldown)
Rat (Card)

Name : Rat

Rarity : Common

Starting stats :

HP : 4

ATK : 3

Upgrades :

Level 1 : Endurance I (passive)

+2 HP

Level 2 : Rabbies (passive)

+1 ATK

Level 3 : Furry (passive)

+1 ATK

+2 HP

Lvl 3 stats :

HP : 8

ATK : 5

Spell (passive) : None

Spell (active) : None

Explain : The weakest card of this game(if you just comparing Att/Life, Hephaistos(0/0) is weakest) but you will upgrade this card daily(for daily quest). If you play this game, you can start with 2 of this card. Sometimes rats came out during Guild war because banned players' logs still remained(kind of bug).
Death Knight (Card)

Name : Death Knight

Rarity : Mythical

Starting stats :

HP : 28

ATK : 27

Upgrades :

Level 1 : Fury IV (passive)

+6 ATK

+14 HP

Level 2 : Siphon Soul (passive)

Steals 60% ATK from random enemy and give it to random friendly unit (4 turns cooldown)

Level 3 : Soul Reaper (passive)

When deals deathblow to enemy heal self for 50 HP and reduce coodown on Siphon Soul to 0

Lvl 3 stats :

HP : 42

ATK : 33

Spell (passive) : When deals deathblow to enemy heal self for 50 HP and reduce coodown on Siphon Soul to 0

Spell (active) : Steals 60% ATK from random enemy and give it to random friendly unit (4 turns cooldown)
Cyclops (Card)

Name : Cyclops

Rarity : Legendary

Evolve : T-2000 (4 000 000 Gold) or (4 000 Gems)

Starting stats :

HP : 18

ATK : 21

Upgrades :

Level 1 : Fury iii (passive)

+3 ATK

+10 HP

Level 2 : Horn Strike (spell)

Instantly kills random enemy (5 turns cooldown)

Level 3 : Unstoppable (passive)

Ignores enemy shield.

Lvl 3 stats :

HP : 28

ATK : 24

Spell (passive) : Ignores enemy shield.

Spell (active) : Instantly kills random enemy (5 turns cooldown)
Angel Gabriel (Card)

Name : Angel Gabriel

Rarity : Legendary

Evolve : Death Knight (4 000 000 Gold) or (4 000 Gems)

Starting stats :

HP : 28

ATK : 10

Upgrades :

Level 1 : Holy Sword (passive)

Each attack has 35 % change to remove Taunt ability from enemy

+8 HP

Level 2 : Gift of Grabriel (passive)

Heals self for 3 HP and gains +1 ATK for every ENEMY character that is healed in battle

+8 HP

Level 3 : Lay on hands (spell)

Returns random dead friendly character to play with full health (7 turns cooldown)

Lvl 3 stats :

HP : 44

ATK : 10

Spell (passive) : Each attack has 35 % change to remove Taunt ability from enemy

Heals self for 3 HP and gains +1 ATK for every ENEMY character that is healed in battle

Spell (active) : Returns random dead friendly character to play with full health (7 turns cooldown)
Skeleton (Card)

Name : Skeleton

Rarity : Common

Starting stats :

HP : 8

ATK : 3

Upgrades :

Level 1 : Furry (passive)

+1 ATK

+2 HP

Level 2 : Furry (passive)

+1 ATK

+2 HP

Level 3 : Will of Forsaken (passive)

20 % chance to revive self after dying

Lvl 3 stats :

HP : 12

ATK : 5

Spell (passive) : 20 % chance to revive self after dying

Spell (active) : None
Banshee (Card)

Name : Banshee

Rarity : Uncommon

Starting stats :

HP : 10

ATK : 5

Upgrades :

Level 1 : Will of Forsaken (passive)

20 % chance to revive self after dying

Level 2 : Will of Forsaken II (passive)

33 % chance to revive self after dying

Level 3 : Will of Forsaken III (passive)

50 % chance to revive self after dying

Lvl 3 stats :

HP : 10

ATK : 5

Spell (passive) : 50 % chance to revive self after dying

Spell (active) : None
Phoenix (Card)

Name : Phoenix

Rarity : Primal

Starting stats :

HP : 70

ATK : 35

Upgrades :

Level 1 : Ashes to ashes (passive)

Whenever Phoenix is damaged, attacker suffers 50% of the damage dealt.

Level 2 : Restless flames (spell)

Your dead creatures are replaced with level 3 Flaming Skulls (3 turns cooldown).

Level 3 : Rebirth (passive)

Revive self as a lower level Phoenix upon death.

Lvl 3 stats :

HP : 70

ATK : 35

Spell (passive) : Whenever Phoenix is damaged, attacker suffers 50% of the damage dealt.

Spell (active) : Your dead creatures are replaced with level 3 Flaming Skulls (3 turns cooldown).

Spell (passive) : Revive self as a lower level Phoenix upon death.
Golden Dragon (Card)

Name : Golden Dragon

Rarity : Primal

Starting stats :

HP : 18

ATK : 15

Upgrades :

Level 1 : Golden Breath (spell)

All friendly creatures are healed for 20 HP (0 turns cooldown).

Level 2 : Golden Skin (passive)

Shield: Damage taken cannot exceed 6 HP

Level 3 : Golden Claws (passive)

Ignores enemy Shield.

Lvl 3 stats :

HP : 18

ATK : 15

Spell (active) : All friendly creatures are healed for 20 HP (0 turns cooldown).

Spell (passive) :

Shield: Damage taken cannot exceed 6 HP

Spell (passive) : Ignores enemy Shield.
Slime (Card)

Name : Slime

Rarity : Common

Starting stats :

HP : 5

ATK : 2

Upgrades :

Level 1 : Furry (passive)

+1 ATK

+2 HP

Level 2 : Endurance II (passive)

+4 HP

Level 3 : Weakness I (spell)

Enemy ATK is lowered by 2 (0 turn cooldown)

Lvl 3 stats :

HP : 11

ATK : 3

Spell (passive) : None

Spell (active) : Enemy ATK is lowered by 2 (0 turn cooldown)
Werewolf (Card)

Name : Werewolf

Rarity : Common

Starting stats :

HP : 8

ATK : 2

Upgrades :

Level 1 : Taunt (passive)

Enemies are forced to attack this creature first

Level 2 : Endurance III (passive)

+6 HP

Level 3 : Endurance III (passive)

+6 HP

Lvl 3 stats :

HP : 20

ATK : 2

Spell (passive) : Enemies are forced to attack this creature first

Spell (active) : None
Gargoyle (Card)

Name : Gargoyle

Rarity : Uncommon

Starting stats :

HP : 10

ATK : 4

Upgrades :

Level 1 : Regeneration (spell)

Heal self for 4 HP (0 turn cooldown)

Level 2 : Fury (passive)

+1 ATK

+2 HP

Level 3 : Endurance II (passive)

+4 HP

Lvl 3 stats :

HP : 16

ATK : 5

Spell (passive) : None

Spell (active) : Heal self for 4 HP (0 turn cooldown)
Beast (Card)

Name : Beast

Rarity : Epic

Evolve : Shaman (500 000 Gold) or (250 Gems)

Starting stats :

HP : 20

ATK : 11

Upgrades :

Level 1 : Shred pray (spell)

Enemy with lowest HP takes -6 HP (0 turn cooldown)

Level 2 : Furry III (passive)

+3 ATK

+10 HP

Level 3 : Bear Stomp (passive)

Each attack has 25% chance to remove Taunt ability from enemy

Lvl 3 stats :

HP : 30

ATK : 14

Spell (passive) : Each attack has 25% chance to remove Taunt ability from enemy

Spell (active) : Enemy with lowest HP takes -6 HP (0 turn cooldown)
Warlock (Card)

Name : Warlock

Rarity : Rare

Starting stats :

HP : 8

ATK : 1

Upgrades :

Level 1 : Curse of Weakness I (spell)

Decrease damage of all enemies by -1 ATK (3 turn cooldown)

+4 HP

Level 2 : Curse of Weakness II (spell)

Decrease damage of all enemies by -2 ATK (3 turn cooldown)

+4 HP

Level 3 : Curse of Weakness III (spell)

Decrease damage of all enemies by -4 ATK (4 turn cooldown)

+4 HP

Lvl 3 stats :

HP : 20

ATK : 1

Spell (passive) : None

Spell (active) : Decrease damage of all enemies by -4 ATK (4 turn cooldown)
Shaman (Card)

Name : Shaman

Rarity : Legendary

Evolve: Balrog (4 000 000 Gold) or (4 000 Gems)

Starting stats :

HP : 30

ATK : 10

Upgrades :

Level 1 : Metamorphosis I (passive)

75 % chance to revive self as level 2 Beholder upon death.

Level 2 : Metamorphosis II (passive)

100 % chance to revive self as level 2 Beholder upon death.

Level 3 : True form (spell)

Transform self into level 3 Beholder (4 turns cooldown).

Lvl 3 stats :

HP : 30

ATK : 10

Spell (passive) : 100 % chance to revive self as level 2 Beholder upon death.

Spell (active) : Transform self into level 3 Beholder (4 turns cooldown).
Epoch Lord (Card)

Name : Epoch Lord

Rarity : Mythical

Starting stats :

HP : 80

ATK : 25

Upgrades :

Level 1 : Epoch Walker I (spell)

Rebirth self restoring to full health and reseting stats (7 turns cooldown)

10 % chance to revive self after dying

Level 2 : Epoch Walker II (spell)

Rebirth self restoring to full health and reseting stats (6 turns cooldown)

15 % chance to revive self after dying

Level 3 : Epoch Walker III (spell)

Rebirth self restoring to full health and reseting stats (5 turns cooldown)

20 % chance to revive self after dying

Lvl 3 stats :

HP : 80

ATK : 25

Spell (passive) : 20 % chance to revive self after dying

Spell (active) : Rebirth self restoring to full health and reseting stats (5 turns cooldown)
Berserker (Card)

Name : Berserker

Rarity : Rare

Starting stats :

HP : 10

ATK : 4

Upgrades :

Level 1 : Frenzy (passive)

+3 ATK

+2 HP

Level 2 : Frenzy (passive)

+3 ATK

+2 HP

Level 3 : Might II (spell)

Increase creature damage +6 ATK (2 turns cooldown)

Lvl 3 stats :

HP : 14

ATK : 10

Spell (passive) : None

Spell (active) : Increase creature damage +6 ATK (2 turns cooldown)
Bazaar prices

Here you will see all bazaar prices i have seen in the game. Sometimes the same thing is on bazaar for different prices so you can see here and compare if it is worth to buy it. There won't be much here at start but it will expand with every day in Card Lords.

1. 1,000 Gems

2. 2500 Gems

**Random Epic card :**

1. 500,000 Gold

2. 300 Gems

3. 600 Gems

**Random Rare card :**

1. 20 Gems

2. 80 Gems

**Random Uncommon card :**

1. 4,000 Gold

2. 5 Gems

3. 10 Gems

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

1. 1,500,000 Gold

Legendary:

1. 650,000 Gold
2. 500 Gems

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

1. 200,000 Gold

2. 50 Gems

**Tickets (3) :**

1. 100,000 Gold

**Tickets (2) :**

1. 60,000 Gold

**Tickets (1) :**

1. 25,000 Gold

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

1. 15,000 Gold

2. 10 Gems

**Food (15) :**

1. 2,000 Gold

**Food (10) :**

1. 500 Gold

2. 1,000 Gold

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

**DUST :**

**Dust (15,000) : BEST DEAL!!**

1. 300 Gems

**Dust (3,500) :**

1. 250 Gems

**Dust (1,000) :**

1. 25 Gems

**Dust (500) :**

1. 100 Gems

**Dust (300) :**

1. 25 Gems

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

1. 200,000 Gold

**Gems (5) :**

1. 25,000 Gold
Warrior (Card)

Name : Warrior

Rarity : Epic

Evolve : Minotaur (500 000 Gold) or (250 Gems)

Starting stats :

HP : 21

ATK : 6

Upgrades :

Level 1 : Furry III (passive)

+3 ATK

+10 HP

Level 2 : Furry III (passive)

+3 ATK

+10 HP

Level 3 : Axe Slam (spell)

Both enemy and your HP is halved. Ignores shields. (3 turns cooldown)

Lvl 3 stats :

HP : 41

ATK : 12

Spell (passive) : None

Spell (active) : Both enemy and your HP is halved. Ignores shields. (3 turns cooldown)
Scarlet Crusader (Card)

Name : Scarlet Crusader

Rarity : Mythical

Starting stats :

HP : 44

ATK : 11

Upgrades :

Level 1 : Greater Heal (spell)

Recover 12 HP to all friendly creatures (4 turns cooldown)

+6 ATK

+16 HP

Level 2 : Fanatism (passive)

Whenever friendly character dies gain +3 ATK (+5 ATK if victim is Paladin,Angel Gabriel or **Scarlet Crusader**)

Also Greater Heal recieve permanent -1 max. cooldown.

Level 3 : Last wish (passive)

When dies, all your other friendly cards on board gain +5 ATK and +15 max. HP

Also deals 5 damage to all enemies.

Lvl 3 stats :

HP : 60

ATK : 17

Spell (passive) : Whenever friendly character dies gain +3 ATK (+5 ATK if victim is Paladin,Angel Gabriel or **Scarlet Crusader**) Also Greater Heal recieve permanent -1 max. cooldown.

When dies, all your other friendly cards on board gain +5 ATK and +15 max. HP. Also deals 5 damage to all enemies.

Spell (active) : Recover 12 HP to all friendly creatures (4 turns cooldown)
Minotaur (Card)

Name : Minotaur

Rarity : Legendary

Evolve : Cerberus (4 000 000 Gold) or (4 000 Gems)

Starting stats :

HP : 20

ATK : 15

Upgrades :

Level 1 : Axe Slam II (spell)

Both enemy and your HP is halved. Ignores shields. (2 turns cooldown)

Level 2 : Blessing of Kings (passive)

+15 HP

+5 ATK

Level 3 : Axe Slam III (spell)

Both enemy and your HP is reduced by 75 %. Ignores shields. (2 turns cooldown)

Lvl 3 stats :

HP : 35

ATK : 20

Spell (passive) : None

Spell (active) : Both enemy and your HP is reduced by 75 %. Ignores shields. (2 turns cooldown)
Fire Mage (Card)

Name : Fire Mage

Rarity : Uncommon

Starting stats :

HP : 8

ATK : 4

Upgrades :

Level 1 : Firebolt (spell)

Deals 3 damage to all enemies (3 turns cooldown)

Level 2 : Fireball (spell)

Deals 5 damage to all enemies (3 turns cooldown) Replaces Firebolt

Level 3 : Pyroblast (spell)

Deals 10 damage to all enemies (3 turns cooldown) Replaces Fireball

Lvl 3 stats :

HP : 8

ATK : 4

Spell (passive) : None

Spell (active) : Deals 10 damage to all enemies (3 turns cooldown) Replaces Fireball
Ent (Card)

Name : Ent

Rarity : Rare

Starting stats :

HP : 20

ATK : 3

Upgrades :

Level 1 : Soul of Forest (passive)

Enemies are forced to target this creature first

+10 HP

Level 2 : Endurance V (passive)

+10 HP

Level 3 : Barkskin I (passive)

Shield : Damage taken cannot exceed 8 HP

Lvl 3 stats :

HP : 40

ATK : 3

Spell (passive) : Enemies are forced to target this creature first

Spell (active) : None
Hephaistos (Card)

Name : Hephaistos

Rarity : Primal

Starting stats :

HP : 0

ATK : 0

Upgrades :

Level 1 : Godly Plate of the Whale (passive)

40 - 55% HP of all your creatures you have in deck are added to Hephaistos HP at the start of the battle.

Level 2 : Hephaistos Masterpiece (spell)

Random friendly creature will gain one of the following buffs: (3 turns cooldown)

* + 40 - 70 max. HP
* +15 - 25 ATK
* 15 - 25 Shield

Level 3 : Obsidian Ring of the Zodiac (passive)

15 - 25 % of all your creatures you have in deck are added to Hephaistos ATK at the start of the battle.

Lvl 3 stats :

HP : 0

ATK : 0

Spell (passive) : 40 - 55% HP of all your creatures you have in deck are added to Hephaistos HP at the start of the battle.

Spell (active) :

Random friendly creature will gain one of the following buffs: (3 turns cooldown)

* + 40 - 70 max. HP
* +15 - 25 ATK
* 15 - 25 Shield

Spell (passive) : 15 - 25 % of all your creatures you have in deck are added to Hephaistos ATK at the start of the battle.
T-2000 (Card)

Name : T-2000

Rarity : Mythical

Starting stats :

HP : 150

ATK : 5

Upgrades :

Level 1 : Upgrade (passive)

+50 Hp

Level 2 : Upgrade (passive)

+50 Hp

Level 3 : Replicate (spell) 0 turns cooldown

Spell (active): Chooses random enemy card and copy it's active ability if it has any.

Lvl 3 stats :

HP : 48

ATK : 9

Spell (active): Chooses random enemy card and copy it's active ability if it has any.

Taunt: Enemies are forced to target this creature first
Tower Guard (Card)

Name : Tower Guard

Rarity : Legendary

Evolve: Scarlet Crusader (4 000 000 Gold) or (4 000 Gems)

Starting stats :

HP : 60

ATK : 10

Upgrades :

Level 1 : Tower Shield (passive)

When damaged there is 10% chance to gain Shield : Damage taken cannot exceed 15 HP and Taunt: Creatures are forced to attack this creature first and heal self for 30 HP

Level 2 : Shield Slam (passive)

Each attack has 10% chance to remove Taunt ability from enemy

+15 HP

Level 3 : Hammer of Wrath (spell)

Deals 30 damage to enemy with lowest HP (4 turns cooldown)

Lvl 3 stats :

HP : 75

ATK : 10

Spell (passive) : When damaged there is 10% chance to gain Shield : Damage taken cannot exceed 15 HP and Taunt: Creatures are forced to attack this creature first and heal self for 30 HP

Each attack has 10% chance to remove Taunt ability from enemy

Spell (active) : Deals 30 damage to enemy with lowest HP (4 turns cooldown)
Dust Orb (Card)

Name : Dust Orb

Rarity : Uncommon

Starting stats :

HP : 1

ATK : 1

Upgrades :

Level 1 : Bigger (passive) (1200 Dust)

Gives a lot of Dust! Usefull only for disenchantment only! Gives 500 Dust

Level 2 : Bigger (passive) (2000 Dust)

Gives a lot of Dust! Usefull only for disenchantment only! Gives 1000 Dust

Level 3 : Bigger (passive) (4000 Dust)

Gives a lot of Dust! Usefull only for disenchantment only!  Gives 1750 Dust

Lvl 3 stats :

HP : 1

ATK : 1

Spell (passive) : None

Spell (active) : None

Note : This card is useful only for disenchanting. It is not worth to upgrade this card because it will cost you more than you will disenchant it for. At level 0 you can disenchant it for 300. You can get it from exploring, fortune teller or simply drawing.
Card List

**Common Cards : (Grey)**

Rat

Slime

Skeleton

Werewolf

**Uncommon Cards : (Green)**

Fire Mage

Assasin

Banshee

Ogre

Dust Orb

Acid Spider

**Rare Cards : (Blue)**

Berserker

Vampire

Warlock

Antman

Ent

**Epic Cards : (Purple)**

Warrior

Frost Lord

Ancient

Flaming Skull

Draco

Beast

*Skeleton mage*

**Legendary Cards : (Orange)**

Paladin

Blizzard

Minotaur

Cyclops

Shaman

Skeleton King

Angel Gabriel

Tower Guard

Elder Orb

**Mythical Cards : (Red)**

Balrog

Epoch Lord

Scarlet Crusader

Butcher

Death Knight

Cerberus

T-2000

**Primal Cards : (Yellow)**

Phoenix

Hephaistos

Golden Dragon
Istosa

## Introduction

Istosa is Aerodal's easternmost continent. It is a harsh, yet exotic land bristling with life. However, the vibrant terrains of this continent are being gradually destroyed due to an ongoing war between the countries of Minhai and Daejeng. This war has closed Istosa off to all outside countries. However, the continent still has much to offer in terms of history, however war-torn and brutal that history may be.

## Etymology

The word "Istosa" comes from the Old Common words for "east" and "landmass," or "ist" and "dosa," respectively. However, in Minhai Istosa is referred to as "Minhai Nang," or "Land of the Minhai," while in Daejeng it is referred to as "Daejengka," or "Land of the Daejeng." The continent's varying names are yet another reason for the Daejeng-Minhai Conflict.

## Terrain and Climate

Given the size of the Istosan landmass, the terrains and climates vary greatly. Complete with rolling hills, monstrous mountains, smooth plains, and river valleys, the lands of Istosa have much to offer in terms of beauty. The most notable geographic feat is the Tsaodan Mountains, a mountain range that perfectly bisects the continent from top to bottom.Given the momentous size of the Istosan continent, the climate varies widely from region to region. The northeast experiences hot, dry summers and freezing cold winters. The central regions along the Tsaodan Mountain Range experience cool weather with frequent flooding due to the large amounts of rainfall. In the south, the climate is relatively mild, with pleasantly warm summers and cold winters.

## The Daejeng-Minhai Conflict

There are two dominant countries within Istosa: Daejeng and Minhai. The two are trapped in a perpetual state of war known as the Daejeng-Minhai Conflict. This war has been carrying on for several decades, and no end is in sight. The two countries are evenly matched in terms of military prowess, and they are directly divided by the Tsaodan Mountains. Aside from that, they refuse to accept help from outside countries. However, the war has forced the two countries into a sort of military obsession. They are constantly trying to discover new weapons and new methods of warfare. As such, they have become two of the most dangerous countries on Aerodal. It is for this reason that all outside countries have agreed to keep their hands out of the war, because if it comes to an end, there is fear that the victor will set its eye on the rest of Aerodal.
Chronology

The races of Aerodal have for quite some time now followed the Calendar of Aero, along with the timeline since history was first recorded.

## Before Krystalis (BK)

Before the birth of Krystalis had occured, and when an unknown race had begun to record history in a timeline.

50,000BK: When a race of unknown origin had first began recording history.

1BK: The birth of Krystalis.

## After Krystalis (AK)

After the birth of Krystalis.

1AK: Krystalis is a year old.

35AK: Krystalis rounds up many supporters throughout Aerodal, with efforts in establishing a fair and organized community.

46AK: Krystalis establishes a colony known as Krystalora, on the continent of Aerila.

57AK: Krystalis establishes himself as Emperor.

60AK: Krystalis marries Aylori, who is titled Empress.

62AK: Krystalis establishes the Krystaloran Empire along with the claiming of the continent of Aerila.

66AK: The birth of Aloris, son of Krystalis.

72AK: The death of Krystalis. Heir to the throne is his son Aloris.

84AK: Aloris renames Krystalora to the City of Alora, as well as the Krystaloran Empire to the Aerilan Empire.

620AK: The birth of Tair.

4265AK: The start of the Great Aerodali War. The Elven Union invades the Aerilan Empire. Aerilan Empire loses.

4270AK: (End)

## After Genesis (AG)

1AG: (Start)
520AG: The birth of Lucifer Raen II, son of Lucifer Raen I.

562AG: The birth of Lucien Raen, son of Lucifer Raen II.

583AG: Emperor Lucifer Raen II passes. Heir to the throne is Lucien Raen.

584AG: Year of current Roleplay setting in Aerodal.
Reona

Reano's are a small population within Aerodal. While being a rare species to find, so is their form. They have the ability for Reano's to blend in with other colors, or objects, mainly the reasoning behind that is their scales. Reono's have roamed the planet since as early as the time monkeys had little to no life blossoming on the earth. Now, for the detail on how they've survived, is simple. Reano's are known for their keen eyes, and ears. With those traits of easing their ways against predators coming forth, they had the simplest way of escape. Disguising themselves as a different color, or form. Now, of course, this had it's faults. Reono's have a sluggish
Daejeng Empire

## Introduction

The Daejeng Empire is viewed with extreme caution by outsiders. It is completely sealed off from the outside world, and only the most daring explorers have any desire to cross its borders. It is very similar to its geographic and cultural sibling, Minhai. Ruled with an iron fist by Emperor Seo Junsang, Daejeng is one of the most militaristic countries on Aerodal.

## History

The Daejeng Empire was founded in 647 A.K. ---
Blizzard (Card)

Name : Blizzard

Rarity : Legendary

Evolve: Epoch Lord (4 000 000 Gold) or (4 000 Gems)

Starting stats :

HP : 15

ATK : 5

Upgrades :

Level 1 : Ice Storm (spell)

Ability cooldown of all enemies are permanently extended by +2 max. cooldown (2 turns cooldown)

Level 2 : Furry III (passive)

+3 ATK

+10 HP

Level 3 : Meltdown (passive)

Transform self into level 3 Frost Lord upon death.

Lvl 3 stats :

HP : 25

ATK : 8

Spell (passive) : Transform self into level 3 Frost Lord upon death.

Spell (active) : Ability cooldown of all enemies are permanently extended by +2 max. cooldown (2 turns cooldown)
Flora

Hundreds of thousands of plant species dot the vast world, though this page will contain many of the well known or more useful flora of Aerodal.

## Flora

### Carnivorous Flora

These Flora possess sharp teeth, capable of eating meat. They are the perfect creatures to binge-eat with.

### Herbivorous Flora

These Flora do not possess teeth nor strong jaws, only capable of eating leafs, salads, soft vegetables or soft fruits. They are the perfect creatures to dine three hours with.
Lore Suggestions

## **Please keep this page tidy! Be detailed yet brief with your concept. Images and videos are accepted too!**

**- Wyvern Concept, Lucien.**

Wyverns would be the cousins of the Dragons. More common than their cousins, but they lack arms. They also have a barbed tail that holds a lethal toxin known to Aerilans as "Wyvern's Blight" which kills you within twenty four hours if not treated. The Wyvern is much weaker physically, and is much slower than their cousins, though the barbed tail proves fatal to opponents.

**- Mithril Concept, Lucien.**

Mithril is a kind of ore and metal that can be forged into durable and long-lasting gear. The metal has a shine to it, no matter how long it's been lying around collecting dust. The color of mithril is a mixture of green and dark blue. Mithril metal is created through the smelting of the mithril ore and coal. The metal is rarely found throughout much of Aerodal.