Are You Clueless?

***Are You Clueless?*** is an unsold Transmanian quiz/game show television competition program based on the similar format of the Polish game show *Gra w Ciemno* (under the format name *Clueless*, lit. ***Blind Game***) created by ATM Grupa. The Transmanian game show of the Polish original developed for and licensed in the RT by Big Synergy and originally created by Stephen Quinn and Perry Gibbons for BulletTime Entertainment (under format development). Hosted by entertainer Henriette Ryd-Saunders. It was an unsold pilot that was supposed to premiere in its primetime staple to be sold in other networks and/or syndication to and to be picked up in the Spring of 2006. The production company taped the show at least 4 pilot episodes between 2005 and 2006. The show combines elements of decision-making and high stakes gambling and was known for showing amounts in the contestant's envelopes to the studio audience and the home viewers (thanks to the on-screen graphics), while not showing those amounts to the contestant during the game or until the end of the game.

## Format

### Preliminary Round

In the preliminary round that was used in the first pilot, the host asked 15 contestants a question with four possible answers, only one of which was correct. Of the contestants who answered the question correctly, the one who it did in the fastest time is indicated – the player would move on to the main part of the game.

In the event that two or more people answered a question at the same time, there was a tiebreaker only for those people (another question).

### Main Game

#### Selection of Envelopes

The contestant started the main game by picking several envelopes from a pool of 35. Each of the envelopes contained symbolic cheques with mostly monetary values appeared on them. The contestant did not know what was in the envelope just yet until they correctly answer a question. The player would choose initially 10 envelopes.

* Among the 35 envelopes, there were 33 envelopes with symbolic checks for amounts ranging from Đ0 to Đ250,000 and 2 envelopes-traps: −50% (loss of half of the accumulated money) and −100% (loss of all accumulated money).

##### Envelope Check Amounts

* Đ0
* Đ500
* Đ1,000
* Đ1,500
* Đ2,000
* Đ2,500
* Đ3,000
* Đ4,000
* Đ5,000
* Đ7,500
* Đ10,000
* Đ15,000
* Đ25,000
* Đ30,000
* Đ40,000
* Đ50,000
* Đ75,000
* Đ100,000
* Đ125,000
* Đ150,000
* **Đ250,000**

(All envelopes approximately total Đ967,000)

#### Question Round

After picking the envelopes, the contestant will be asked a series of multiple-choice questions (one per envelope). The question will be revealed, then the contestant chose the envelope they wanted to play for, and then the four possible answers will be revealed. If the contestant answers correctly, they get to keep the chosen envelope and had to open the envelope to reveal the amount inside under their property and they could sell it later in the game or keep it. If the contestant answers incorrectly, they had to open the envelope to reveal the amount inside, then destroy the envelope using a paper shredder.

### Offers

After answering all questions, if the contestant has no envelopes left, the game ends immediately and the contestant leaves with nothing. Otherwise, the host offers an amount of money for one or more envelopes. The contestant can reject the offer; they can also suggest a new offer, but it has to be approved by the host. Once an offer is accepted, the traded envelopes are opened to reveal the amount inside, then destroyed in the same manner as the Question Round. The contestant can also choose to open an envelope and immediately claim the amount inside.

### Conclusion

Once all envelopes have been opened, either as part of an offer or for the contestant to keep, the game ends. The contestant wins any money inside the envelope(s) they chose to keep as well as any money won as part of offers; this amount is reduced by 50% or 100% if the contestant chooses to keep the corresponding envelopes.