Operation: House Call

> Don't worry, we're easing you back into field work.
>
> The Handler, right before the mission is sent in

**Operation: House Call** is the first mission in *I Expect You To Die 3*.

No world shaking ramifications here.

## Synopsis

The Handler's briefings of the mission are as follows:

> Now that you're back, it's time to get to work. We'll start you off with something simple, without world shaking ramifications. Dr. Roxana Prism is a former inventor for the Agency, and the one responsible for creating the telekinetic implant in your head, using a crystal known as kinesium. Dr. Prism has recently been absent from multiple check-ins, and is considered missing. We're looking into her whereabouts, but in the meantime she has sensitive research into kinesium that should not fall into the wrong hands. Go to her home in sunny California and retrieve that research - just so we know it's safe.
>
>

The mission starts with the player sitting on Dr. Prism's couch. The player's mission is to find and collect the kinesium research.

## Walkthrough

Begin by pressing the flashing button on the remote on the table. The button has a crudely drawn robot taped to it. To get the key attached to Robutler, you will have to distract him. One way is by putting three logs in the fireplace and pressing the fire button on the remote; he will attempt to extinguish the fire and while he is, you can grab the key. Alternatively, you can distract him by pouring a drink on him, which will also allow you to grab the key - squeezing a lemon on him will also work. Use the key to unlock a safe, which will contain a panel with words beneath buttons; you'll need this later. Press the fork button on the remote and Robutler will bring you a drink with a lemon and shrimp. You'll need the lemon for lemon juice.

Whilst doing this, you'll find pages with shape patterns. You'll need these for the computer.

Add one part Tonic and two parts lemon juice to the shaker, and shake it thoroughly to make invisible ink solution; you'll know you've done this successfully if the solution obtains a blackish colour. Pour on the "Important Notes" sheet, but save some of the solution for later. On this you will find a selection of words. Click record on the computer access mic, get the panel from earlier and click the buttons in order. Once you do, the computer will open up and you will be met with a screen. Click the yellow power button to turn the computer on. The computer will fail at bootup, so to bypass this, you'll need the note with shape pattern labelled "DEBUG MODE." Essentially the blue shape patterns on these notes represent the light plugs that you will have to place underneath the computer, to tell it to do different things. So in this case, because the pattern for "DEBUG MODE" is all blue circles, you will need to grab the single-light plug to your left to ensure that all the holes have lights. Upon doing so, press the power button again.

The computer will then dispense poison gas in your face, which will then require you to obtain an antidote for it. Grab the note labelled "PRIMARY MEMORY," which stores antidote information, and then replicate the pattern on the note on the computer using the light plugs. The recipe for the antidote will be printed, which is two parts tonic and one part vodka; this will then allow you to make the antidote and once it's shaken until steaming like the recipe suggests, you can finally drink it. The antidote will be a greenish colour if prepared correctly.

Finally, grab the note labelled "EXTERNAL DISK DRIVE." Using the leftover invisible ink solution from earlier, pour it onto the note to reveal the full pattern. If you used it all up the first time, you can simply make more, again using one part tonic and two parts lemon juice. Just like before, replicate the pattern on the note on the computer using the light plugs. Successfully doing so will eject the kinesium research.

Once you've completed the computer, Robutler will call Roxana, and in a bit will start firing a laser at you. You can block Robutler's laser using any object around you, though larger objects such as the soundboard work best. The laser will follow your movements, so be careful. To destroy him, fill the shaker with vodka (any amount will work), wait until he's overheating and shake the bottle vigorously. Once the shaker is red, bring it near him and he will explode, destroying him. Alternatively, you can also fill the shaker with gin, expose the shaker to heat as he's overheating - either from the fireplace, from the lighter, or even from Robutler himself as he's overheating - and then once it turns red it will then explode and destroy him if the shaker is close enough to him. Grab the glowing kinesium from inside his body and you're done.

## Souvenirs

### Tell Prism Agents Are Better Than Robots

During the mission, once you get the research on kinesium from the computer, Robutler will call Roxana. While she's talking, use the voice panel and click "Agent" and "Superior" meaning "Human agents are better than robots." Alternatively, clicking "Robot" then "Failure" on the soundboard to suggest that "Robots aren't *as good* as human agents," will also give you the souvenir.

### Don't Use The Single-Light Computer Plug

If you click the fork button on the Robutler remote, he will bring you a drink with shrimp and a lemon. When at the computer, plug the tail into the panel. Use this as the single-light plug and you will get the achievement when you beat the level.

### Give Robutler An Agent's Drink

There are many drinks to make, but on the instruction card for one of the drinks, next to the drink, it will say "Perfect for any agent!" Make this drink, (Three Gin, one Vodka) and pour it on Robutler to get the achievement.

### Phantom Medal

Pour the invisible ink solution on the lower half of the debug paper, then make the lights match that pattern.

### Robot Trophy

At any point during the level, look to your left. A black strap is attached to a cushion next to you. Pull the handle and pick up the trophy inside the hidden compartment.

## Debriefing

The Handler's debriefing is as follows:

> Dr. Prism, the mind behind telekinesis, working with Zor, the mind behind every evil thing we've ever thwarted at the Agency. To say we're in trouble would be like saying I enjoy tweed jackets: A gross understatement. It seems this won't be a walk in the park after all, agent. With Dr. Prism and Zor together, who knows what they could accomplish.
>
>

The pneumatic tube in the debriefing room contains 3 macarons: blue macaron has the Enhanced Operatives Division Logo and has a blue center filling, orange macaron has the Zoraxis icon with a red center filling, and yellow macaron has a unknown icon and has a yellow center filling. These macarons can be obtained as souvenir snacks.

## Trivia

* If you drink the invisible ink Robutler will say, "Wow you can drink that? Human digestion is both gross and inspiring."
* The soundtrack from this mission sounds slightly different in the mission itself, compared to the version that can be heard on the hub radio, which sounds like it has an extended melody.