recursal/Fanatic-Fandom huggingface dataset:
Sandstone Cave

This is an image of the map with spawn locations.

**Sandstone Cave** is a map created bySirestyx, being their highest rated map by a considerable margin. The map is also featured within the Community Picks.

## How to Play

The map features a playing field set within an oval-shaped wall. This wall consists of triangular shapes stacked on top each other creating an enclosure, trapping players within it.

The platforms of the enclosure have -1 bounciness and thus creates a 'slide' experience. Players must use momentum by traveling around the oval-shaped edge of the wall, to land on the centre triangle-shaped platform that is flat on top.

On the centre platform's sides, there is a deadly black platform on the bottom of this platform. Along with this, there is a capture zone above the centre platform, that players can fight over control of it.

###  Strategy

● A fairly simple way to the centre platform includes being knocked up by another player. Due to this, try to not touch the heavy key when fighting with another players. As this can help them towards the centre platform.

However, when on top of the centre platform, play with the heavy key, to knock others off the centre platform. This is to maintain control of the capture zone.
The Architect

This is an image of the spawn with spawn locations.

**The Architect** is an art map created by TamHill, being his 8th highest rated map. The map is also featured within the Community Picks.

## How to Play

The map features a multi-floor modern house, with several rooms within it. Along with this, there is a balcony within this illustration, overlooking a backyard with a pool. There is also vegetation surrounding the house, with shrubs in the backyard, and trees behind the house.

Aside from the visuals, players can push each other off the map, or into one of the red platforms, which are deadly but have been disguised as non-killing. They are scattered throughout the map, often lining the edges of walls, to prevent players from hiding within the map.

###  Strategy

● Due to the large player size, as well as the fairly narrow areas within the floors of the house, it is best to stay out of them. This is to prevent being trapped in by another player, into one of the red platforms. Instead, seek the pool area of the backyard in the map, or the roof of the house. This way, the risk is lowered for running into a red platform.
Stay Anonymous 2

This is an image of the map. Note that the spawn locations are not visible, since they are above the visible section of the map.

### Votes

+1.6k / -322

**Stay Anonymous 2** is a map created by RoctorDush, being his 2nd highest rated map. The map is also featured within the Community Picks.

## How to Play

The map features six spawns above the visible area of the map, each with a platform surrounding it, that allows the player to freely move within it. Within each platform, there is also a circular shape that is below them, that is visible within the map.

Players within the map, can try to bump off each other off a bouncy shrinking rectangle, by using their circle below them for reference. If a player's circle falls off the shrinking rectangle, their circle falls below the map, and the player hits a deadly platform above the map, killing them.

There are also two platforms at the top of the map, that hide player's arrows and name, when they are playing. It also prevents players from getting their circle above the visible map, to where the player is.

Lastly, there is a sweeper that passes through the map, shortly after players spawn, that pushes circles off the map, that do not have players controlling them.
The Ball-cher Knife

This is an image of the map with spawn locations.

**The Ball-cher Knife** is a map created by Nopples, and is their highest rated map. The map is also featured within the Community Picks.

## How to Play

The map features a rectangular surface with a 3 dimensional graphic effect, which players fight on. Above this is the "knife" (a cleaver), which repeatedly rises up slowly, then crashes down on the rectangular surface. The surface and the knife are both of normal bounciness.

Any players that are trapped under the knife when it comes down are quickly propelled rightwards, and almost always die. Due to this, players only have a limited amount of time to cross sides of the map if they go below the knife. However, players can jump to the top of the knife and bounce along it onto the other side, which is a way to avoid danger.

The map also features some detailing on the platforms, such as the white outlining on the rectangular sides and corners of the floor, and the 'shine' on the cleaver.
The Fight On The Tower

This is an image of the map with spawn locations.

**The Fight On The Tower** is a map by G3nius, being their highest rated map. The map is also featured within the Community Picks.

## How to Play

The map features two fairly bouncy stone towers, coloured grey, with a gap between them, that players can jump between. Both of these towers have a fighting platform, as well as a battlement above it, that players can bounce up to.

The map also features a plethora of visual-only additions within it. This includes the wooden poles that connect the fighting platform of each of the towers, to their overhead battlements.

There is also a background of a dark-grey stone wall, along witn a pale-blue sky. Lastly, there is a stone brick texture added onto the fighting platform, as well as the background stone wall.

###  Strategy

● Try to stay on one of the overhead battlements whenever possible. This is because it offers protection to players with its outer bumps within its design, being physical shapes, protecting players from simply slipping off the platform.

Although, players can still be bumped off the battlement, it is less likely for them to fall off the map in such a case. This is due to the flighting platform being right below, oftentimes allowing players to stop their fall by landing on it.
ShyguymaskYT

Shyguymask's main skin, although he rarely uses it in-game.

ShyguymaskYT is a bonk.io player, skin maker and successful YouTuber who used to make videos primarily on .io gaming, especially bonk.io for a period of time. With over 230k subscribers on his channel, Shyguymask has the 'Famous' title in the BCD Discord server and the 'VIP' title in the Bonk Leagues Discord server. He has featured his two maps (Lava Fortress & The Dungeon) on his YouTube channel, both of which have over 1k upvotes. He is known for making videos of himself doing challenges on Bonk.io such as the No Jumping Challenge, Do Not Move Challenge and even Solo vs. All Teams Challenge, among others. He was originally inspired to play bonk.io by one of his fans on his Discord server. He no longer makes bonk.io videos, but he still plays bonk.io from time to time.

Fun fact: his fan took the username "Shyguymask" before he started playing, hence the username "ShyguymaskYT". His old alias was "Gabidou99".

Shyguymask is also a 1v1 player, mostly if not only on DEATH. He considers himself to be one of the top DEATH players, as he is able to 3-0 most people with ease and beat experienced players. He primarily plays defensively, capitalizing on his opponent's mistakes and/or bad positioning to defeat them. Most of the time he prefers to play it safe and stay on the middle platform, as he is not too good at playing on the sides. He is often criticized for his "campy" playstyle, to the point of spawning some memes. He also won the first (and only) DEATH Fanatics tournament. In Bonk 2, he prefers playing DEATH on Arrows rather than Classic.

Shyguymask is also a notable skin maker, being the creators of semi-popular skins such as Google Chrome and The Mad Man. Because of his extremely popular "Do Not Move" video series, with one of the videos reaching *over 4 million views,* he has contributed towards making bonk.io a more popular game.

Level **81** - XP: **653,600**

Progress: **84.5%** (13,600/16,100)

*\*As of October 24th, 2020*
Stashington

Stashington is a well-regarded mapmaker who made the map "Balls 2 The Wall" and other well-known maps. As of June 11, 2020, their map "Balls 2 The Wall" is currently the 26th highest rated map in all of Bonk.io.

## Community Picks Influence

Stashington has a total of 3 maps on the Community Picks. These maps include, "Balls 2 The Wall", "The Way of The Dragon", and "The Obelisk of Thoth."

This is the map "Balls 2 The Wall" with spawn locations.This is the map "The Way of The Dragon" with spawn locations.This is the map "The Obelisk of Thoth" with spawn locations.
### Map Stats

*(As of June 11, 2020)*

Balls 2 The Wall:  *+169.1k / -22k*

The Way of The Dragon:  *+3k / -430*

The Obelisk of Thoth:  *+1.2k / -192*

## Level Progress

*(As of June 11, 2020)*

**Stashington-** Level **76,** -XP: 571,500

*Progress: **59.6%** (9,000/15,100)*
Zootopia 2/Teaser-Trailer

Disney / Screen Gems & Paramount Pictures

* **Nick Wilde**: hey judy hopps is present new friends kyle, ferdinand, eduardo "the macho" aang johnny & mayor phlegmming
* **Judy Hopps**: hi guys
* **kyle**, **ferdinand**, **eduardo "the macho"**, **aang**, **johnny** & **mayor phlegmming**: hi judy hopps
* Narrator: next year
* **mayor phlegmming**: hi chief bogo how are you
* **Chief Bogo**: good dad mayor sit down

* **mayor phlegmming**: thank you

* **Kyle**: hi clawhauser how are you
* **clawhauser**: hi official kyle come on let's go
* Narrator from the creators of the incredibles & monsters vs aliens
* **Kyle**: loock there is dr. eggman
* **Nick Wilde**: woow
* **dr. eggman**: mua ja ja ja ja
* **ferdinand, the bull**: run for you lie's
* **Kyle**: Chief bogo help me
* **Chief Bogo**: what brother what is dr. eggman
* **Kyle**: yes
* Narrator: Disney & Screen Gems present.
* **Eduardo "The Macho"**: hi judy hopps how are you
* **Judy Hopps**: hi eduardo "the macho" good is the radio 《right》
* **Eduardo "The Macho"**: yes
* **Kyle**: eduardo is the pop star 《right》
* **Eduardo "The Macho"**: yes let's dance
* Narrator: but dr. eggman returns
* **Eduardo "The Macho"**: allright boys let's kill dr. eggman
* **Nick Wilde**, **Judy Hopps**, **Kyle**, **Ferdinand**, **Aang**, **Johnny** & **mayor phlegmming**: yes
* Narrator: solors coursh
* Narrator: Disney's Zootopia 2
* Narrator: Coming soon in cinemas
* Narrator: March 21, 2019
Towers - No Bounce

This is an image of the map with spawn locations.

**Towers - No Bounce** is a map created by CatAndTie, being his 5th highest rated map. The map was also featured within Bonk 2's Arrow Picks before Arrow Picks got removed.

## How to Play

The map features two columns on either side of the map, composed of three yellow platforms on top of a dark-purple background, that players can slide on. Between the gap of the two columns, lies two red circles that players can use to bounce between the tan platforms.

### Map's Premise

The premise of the map, is to either knock people off the sides of the map, or if its played in Arrows Mode, to also shoot them off with an arrow.

### Possible Tip

A way to shoot others off the map, with an arrow, is to aim the arrow towards one of the red circles, so it ricochets towards a player on another yellow platform.
Stone Pillars

This is an image of the map with spawn locations.

1. REDIRECT Template:Maps Current

Stone Pillars is a map published by Team Arrows Ram. The map is part of the Arrows Quick Play selection.

## Gameplay

The map features a simplistic arena, with 5 non-bouncy rectangles in a "V" formation. Players on the map are encouraged to propel each other between the rectangle gaps or off the sides of the map.

### Tips

* Avoid hiding out near the edges of the rectangles, as it generally only makes oneself an easier target for other players.
* When another player is jumping between the rectangles, try to knock them from above. This way, it is likely that they fall between the gaps of rectangles.
* If within Arrows Mode, try aiming your arrows at other players from further away. This is because, in close range, other players can knock you while you are aiming to shoot. Also, try to have accurate aim in this map since most hits from close or long range can end in a player dying
Spinnies

This is an image of the map with spawn locations.

1. REDIRECT Template:Maps Current**Spinnies** is a map by GayfishDeluxe, being his 11th highest rated map. The map is also featured within the Community Picks, as well as the Grapple Quick Play rotation.

## How to Play

The map features four sets of two circles, that are coloured a light-green and a light-blue. When a player exerts a force on either of the circles in a set, both of the circles within that set rotate around a centrepoint between them.

### Classic

● To have an advantage against others, try to stay only on the top row of sets, using the row below as a backup, just in case if one falls off. Along with this, the circles within the top row, can often bump players sideways, causing them to fall off as a result.

● To quickly cause others to fall off the map, try to land on their set with as much force as possible, to make the circles within it to spin quickly. This often causes for the other player to trip up, and fall through. However, this can also backfire for the aggressor, if botched, such as hitting the circle from its sides.

### Grapple

● To strike another player with force, try rotating quickly around one of the circles beforehand and release grapple to launch oneself towards an opponent to knock them with force.
Sumo

This is an image of the final state of Sumo Mode before its deletion in September 2016.

Sumo was one of the original two modes added by Chaz in the Flash-based Bonk.io, in it's original release alongside with Football in April of 2016. It was eventually removed from the game, much like Cars and Orbital. Since it was removed on September 1st, 2016, very few players ever played or are aware of the former existence of Sumo.

Despite this fact, some maps have been created to mimic Sumo, and give the same gameplay. They mimic the gravity and mechanics.

## Gameplay

The goal of Sumo was, like Bonk (*now called Classic Mode, in the HTML5-based Bonk.io)*, to knock players off the map, but it was done on a sumo ring. Players would spawn in the shape of a semi-circle on their side and the gravity was identical to Football's but the players would bounce off each other. There would be a ball present in the middle of the Sumo ring, modified to be a heavy and fast obstacle that would bounce off the visible screen borders.

After a player touched it, the ball would bounce between the borders of the screen, slowly gaining speed while doing so. As a result, if a player got struck by it, they would often be knocked out of the area within the out of bounds ring, killing them.

## Features

The Sumo gamemode had the following features:

* Large players
* A small ball
* A deadly border as a sumo ring
The Way of The Dragon!

This is an image of the map with spawn locations.

**The Way of The Dragon!** is a map created by Stashington, being their 2nd highest rated map. The map is also featured within the Community Picks.

## How to Play

The map features four tan platforms, that players spawn on. These platforms rotate with ease when a player is on them, sometimes leading for one to lose control of themselves, and slip off.

Aside from this, there are five green platforms at the bottom of the map, with the centre one being by itself. Meanwhile, the rest of these platforms are grouped into groups of two, on either side of the centre platform.

### Tips & Tricks

Due to the tan platforms turning with ease, try to abstain from hitting it hard with force, or it can turn around, letting one to fall downwards themselves.

All of the green platforms are of negligible side, making them difficult to stand on them. To alleviate this issue, try to hold the up key, when falling onto one, to have more time to postion correctly over it. Otherwise, it is possible to hit the side of it, and be jolted off the map.
The Llama

**The \_ Llama** is a well-known Australian mapmaker and bonk.io player. He is also one of the current administrators of BCD, where he has served on the staff team since 2017. He also created the Discord bot BonkBot 2.0 for BCD. He currently serves as a curator for the Bonk.io Picks List.

He is notable for having created several popular maps in early-mid 2017, but he is most known for creating the famous classic map Futuristic Slide Thing. It has 99k upvotesand was created on March 25th, 2017. The map is the second map in the Community Picks list (which includes the top 100 maps from the BCD Hall of Fame event).

Between 2018 and 2020, he later created a string of popular maps on his alternate account Echostar, many of which also achieved thousands of likes. Notably, the map Vanishing Platform II also reached the Community Picks.

Llama also served as a co-director and co-writer on the Bonk.io Movie project until it was shelved in early 2022 following the disappearance of its lead animator, Bonkio Master.
Spinner

Spinner maps are a map copying trend in Bonk.io, first originating in 2016 within the Flash-based version.

### What They Are

These maps generally consist of a rotating circle/ring that is composed of several shapes. Players within the map are forced to use the walls surrounding them as a mean of knocking players either out of the ring or outside of the ring, depending on the map.

## History of the Trend

### Origin

During 2016, JonesReal, a famous mapmaker and player, published a handful of maps introducing the known spinner design with the set of maps called "hamster wheel", "bye", and "round and round" in October 2016.

All of these maps garnered considerable popularity at the time, especially the map hamster wheel which quickly made its way within the Top 40 of the Top Rated list in two days. The map continued growing quickly up though without an addition on Chaz's Picks, which helped maps featured on it maintain rapid growth, it slowed downed in growth and dropped into relative obscurity.

### Rise

In the weeks and months after the release of JonesReal's maps, players began coping the map, referring to them as 'hamster wheels', also plagiarizing the original map's name. Eventually though, the map referring to them as spinners grew in popularity.

The trend by 2017 reached its peak when at the time, players made various versions under different colors pallets to make them stand out, taking hold as many of the most upvoted spinner copy maps today.

### Branching Out

At the peak of the trend, players also began branching out the spinners trend into other forms, such as the remix maps of "spin cycles". These were likely first made by *luckdaboss*, who based it off the spinner trend.

Though unclear, the "spin cycle" remixes may have also led to the beginning of the Slide copy trend, as the map type features many similar elements to it.

### Current State

Today, the copy trend continues, being among the largest copy trends of the HTML5-based Bonk.io. However, they are generally frowned upon by the community for their lack of effort to create them and their unoriginality.
Slopesy

This is an image of the map with spawn locations.

**Slopesy** is a map by raspy 667, being his 8th highest rated map. The map is featured within the Community Picks, along with Bonk 2's Arrow Picks.

## How to Play

The map features five tan-coloured platforms of the same size, placed throughout the map. Behind these is a dark-red background.

The tan-coloured platforms are arranged in such a way that there is one centre platform that is leaning to the right, with a set of two platforms on either side of it, leaning to the left.

Along with this, the two platforms on the left side of the map, are coloured a lighter tan, and can be bounced on. Meanwhile, the rest of the platforms have negative bounciness and can only be slid on. Lastly, Raspy's logo is featured in the bottom right corner of the map.

### Strategy

● Try to take advantage of the bouncy platforms on the left side of the map. This can be done by jumping high on the top one of these, to crash down on others with more force, onto other platforms, without bounce.
Running out of time

**Running out of time** - is a map, created Kklkkj. Map included in Grapple Quick Play.

## Gameplay

The game is a clock and a red (second) hand that rotates and makes a full turn in 60 seconds. It kills players on touch, same with the other part, thus splitting the clock into two halves. The map also has blue circles and larger turquoise ones below. Players appear in circles. In addition, there are 5 brown platforms on the map, on which the share of which is bounced.
Yossho

Icon used by Yossho Made by Unicornmann\_

XP
--

**Yossho** was a Mexican bonk.io player and a well-known map creator, having created over 75 maps, 11 of which have over 1k upvotes.

He is often said to be one of the best map creators in the mapmaking community and in servers such as the Bonk Community Discord due to his creative mechanics and overall detail. Apart from making maps, he also creates detailed skins with visually appealing colors.

Yossho was a friend of other Mexican map creators such as World of Planes and Potassium7, as well as many others from other countries. He sometimes worked on map collaborations with said mapmakers.

## Inactivity

Yossho started being inactive shortly after Bonk 2 was announced in December 2018, mostly because of the belief that it would "delete" all the maps from bonk.io and other factors such as studies and "not having ideas for maps".

After mid-2019, he started being inactive in Discord, leaving the Bonk Community Discord and Bonk Leagues servers. After his departure from bonk.io Discord communities, almost no trace of him was left behind, with only his maps remaining in bonk.io; unfortunately, months later, his maps became targets for map copying.

In early 2019, Yossho announced his return to bonk, but whether he will follow through with his announcement is unclear.
It's Cold Outside

This is an image of the map. Note that the spawn locations are not visible, since they are above the visible portion of the map.

### Votes

+2.3k / -290

**It's Cold Outside** is an art map by VulcanKittie (an alternate account of Monkey0897), being their highest rated map. The map is also featured within the Community Picks.

## How to Play

The map features a background of a home with a wintry forest surrounding it, with snow-capped mountains in the background. There is also snowflakes surrounding background.

Aside from the background, players spawn above the map, and fall down onto a simple playing field of mostly a flat bouncy platform with rounded edges. This is due to there being minor bumps within the landscape, closer to the lefthand side of the map.

### Map's Premise

The premise of the map, is to knock others off the playing field, off the map. This can be done, by increasing height through bouncing, to knock enemies with more force.
Floresta Zeelant

Floresta Zeelant é uma localização em Aika Online.

## Descrição

A Floresta Zeelant, uma ilha saturada de Dispheron, emergiu da terra e colidiu com Lakia para se juntar as terras celestiais. Grupos de monstros tentaram restaurar a ruína colossal da Base do Túnel em seu centro, provavelmente o futuro de uma ligação para uma grande invasão em Lakia. Aqui é onde fica um dos Devirs de Lakia, o Templo de Zeelant. Recomendado para jogadores de nível 90+

## Localizações Adjacentes

* Floresta Ungor
* Torre de Giovanni
Twin Spin

Part of a series: Chaz's Picks

Previous: Climb Next: Duck and Cover

Browse the full series here: Series Chaz's Picks

This is an image of the map with spawn locations.

1. REDIRECT Template:Maps Current

**Twin Spin** is a famous map created by Chaz in August-September 2016 and was added as part of Chaz's Picks shortly afterward and remained within it until the feature's removal.

## Gameplay

The map features two rotatable platforms, one yellow and the other tan. Both of these platforms have four spawns arranged in a formation similar to the original spawns of Classic, also by Chaz.

Unlike the map Classic, there are two smaller platforms instead of one longer platform, and both of the platforms in Twin Spin are somewhat more resistant to rotation.

### Map's Premise

The premise of the map is for players to knock each of these platforms to make them rotate around their centers, working to make other players fall off the platforms and out of the map.

### Possible Tip

Avoid slamming down onto the platforms with an overly strong force, as the platform can rotate underneath one who does so, leading one to kill oneself.
The Savior

The Savior is the first of 7 maps created in the Savior Franchise created by accomplished map maker and all time winningest bonk.io player, Rasputin 666, most famously known by Raspy 667 (the very first known and ONLY player to legitimately achieve level 200 without any shortcuts, XP farming, hacking, scripting, 1 round match playing or novelty map playing experience sourcing).

The Savior is most commonly misidentified as a UFO, but Raspy confirms that the Savior is his interpretation of God himself.

Other maps in the Franchise are:

Cosmic Thunder

Cruising' 4 A Bruisin'

Hellavator

God is Angry

The Destroyer

Judas Kiss
Steady

This is an image of the map with spawn locations.

**steady** is a map by JonesReal, being his 15th highest rated map. The map is also featured within the Community Picks.

## How to Play

The map features a single platform, composing of six different rectangular shapes, with cut off corners. The shapes turn around their centrepoint as one, depending on where weight is distributed by players.

Players within the map can die by falling out of the platform. This can happen as the result of a player bumping one off, or the platform turning over, causing a player to fall downwards.

###  Strategy

● To avoid falling off the platform, try to stay near the middle of it, by going around one of the centre two shapes, when the platform as a whole, rotates around.

Along with this, try to knock others away from the middle of the platform, so they fall out of the map when the platform rotates.
Classic Skill Leaderboard

This is a player-created leaderboard of the fifty most highly skilled bonk players of all time in Classic mode.

**The leaderboard is not in any way definitive or official and is, in fact, only one of several player-created leaderboards in existence.**

```
  This list is a **wholly community made** list and is **not meant to be a definite ranking** of skill, but rather a fitting **approximation** decided on by users in the community.

```

This leaderboard was originally created by an anonymous player going by the name of "The Ranker (now Zero)" (not his real bonk username), but was later expanded and modified with help from a group of players, which consisted of wizardlypig, Fynn231, ghiii, lingonberryjam, OldGrappler, G e n i u s, Shunk, Hyperion1 and raspy 667.

In this leaderboard, levels are not taken into account, nor is there any differentiation between active and retired players.

**THIS IS AN ALL TIME LEADERBOARD. IN NO WAY IS THIS CURRENT.** This is meant to be a purely subjective observation of different notable classic players' **PEAKS**, no matter whether that be in 2016 or 2023.

1. Jabitha\_
2. Fynn231
3. G e n i u s
4. ghiii
5. BonkMan2k16
6. raspy 667
7. Revolutionist
8. AMightyDuck
9. Rethlit
10. QuickToBeSlow
11. TGVin
12. Grynn
13. Neuth
14. AlphaNZ
15. NBG112
16. ChronicTonic
17. iONutz282
18. kklkkj
19. ONE THICCC BOII
20. Limited\_Sanity
21. The Bunny
22. RoctorDush
23. retard
24. Ozmon
25. wizardlypig
26. AA1134
27. Hyperion1
28. Levi35
29. Bonkalist
30. Turkey505
31. Shunk
32. The Garden Wall
33. ILoveDigimon
34. GudStrat
35. arakyl666
36. Ringmaster500
37. Mizter\_
38. lingonberryjam
39. Superior\_
40. 1LoRd1
41. bychtromae
42. purpetuity
43. DrSilver
44. l Dormammu l
45. Lightining\_MQ
46. no\_sleep
47. picklesthedoge
48. terminator2227
49. MerlynWood
50. francy3643

There is also a tier list, which will probably be more accurate. Not including "Greatest of All Time", there are three tiers: S-Tier, A-Tier, and B-Tier.

* BonkMan2k16
* Fynn231
* G e n i u s
* ghiii
* Jabitha\_
* raspy 667
 **S Tier** | * AlphaNZ
* ChronicTonic
* Grynn
* iONutz282
* kklkkj
* NBG112
* QuickToBeSlow
* Rethlit
* TGVin
 **A Tier** | * AA1134
* arakyl666
* Bonkalist
* GudStrat
* Hyperion1
* iLoveDigimon
* Levi35
* Limited\_Sanity
* ONE THICCC BOII
* Ozmon
* retard
* RoctorDush
* Shunk
* The Bunny
* The Garden Wall
* Turkey505
 **B Tier** | * 1LoRd1
* arakyl666
* bychtromae
* DrSilver
* francy3643
* l Dormammu l
* Lightining\_MQ
* lingonberryjam
* MerlynWood
* Mizter\_
* no\_sleep
* picklesthedoge
* purpetuity
* Ringmaster500
* Superior\_
* terminator2227
Zootopia-2

**Zootopia-2** is a parallel universe, and the home of Nick Wilde and Judy Hopps, as well as many other residents.

## Known Residents

* Nick Wilde (Zootopia-2) (genius/inventor/scientist; alive)
* Judy Hopps (Zootopia-2) (Chief of ZPD; alive)
* Unnamed Vigilante (Zootopia-2) (Vigilante; alive)
* NJ Wilde (Zootopia-2) (alive)
* Robert Wilde (Zootopia-2) (alive)
* Helen Wilde (Zootopia-2) (alive)
* Clawhauser (Zootopia-2) (cop; alive)
* Finnick (Zootopia-2) (cop; alive)
* Bonnie and Stu Hopps (Zootopia-2) (carrot farmers; alive)

### Former Residents

* Skye (criminal; alive)
* Chief Bogo (Zootopia-2) (former chief; status unknown)

## Known Places

* Zootopia Police Department (Zootopia-2)
* Wilde Corp (Zootopia-2)
* Wilde Residence (Zootopia-2)
* Bunnyburrow (Zootopia-2)
* Unnamed Vigilante Place (Zootopia-2)
Pages (10)

TDR: Lightning God: http://huhurfiub-zdkyf.wikia.com/wiki/Lightning (Total drama revenge lightning way)

Burping and Lightning: http://huhurfiub-zdkyf.wikia.com/wiki/Burping\_and\_Lightning (TDROTI EP1)

Truth or Lighting: http://huhurfiub-zdkyf.wikia.com/wiki/Truth\_or\_Lightning (TDROTI EP2)

Total Drama Series 1: http://huhurfiub-zdkyf.wikia.com/wiki/Total\_Drama\_Series\_1 (Beta, Omega Landon)

Lighting 2: http://huhurfiub-zdkyf.wikia.com/wiki/Lightning\_2 (Lighting wiki page)

Dude bro island: http://huhurfiub-zdkyf.wikia.com/wiki/Dude\_bro\_island (Best butt)

8: http://huhurfiub-zdkyf.wikia.com/wiki/8 (AXC)

Total Drama Series 2 (9): http://huhurfiub-zdkyf.wikia.com/wiki/Total\_Drama\_Series\_2\_(9)

Total drama series 3 (11) http://huhurfiub-zdkyf.wikia.com/wiki/Total\_Drama\_Series\_3\_%2811%29?venotify=created (Alpha)

Sha: http://huhurfiub-zdkyf.wikia.com/wiki/Sha?venotify=created (TDROTI EP3- Ice Ice Baby)

Total Lightning Radioactive: http://huhurfiub-zdkyf.wikia.com/wiki/Total\_Lightning:\_Radioactive (Lightning TDROTI)

KXC S2 + 5 Hair Dudes: http://huhurfiub-zdkyf.wikia.com/wiki/KXC\_S2\_%2B\_5\_Hair\_Dudes?venotify=created

Whatever(15?): http://huhurfiub-zdkyf.wikia.com/wiki/Whatever\_%2815%3F%29 (Winners and Tasks)
TheAngryBull

**TheAngryBull** is a well-known American mapmaker with many popular maps. One of his maps, "Death Valley", is part of the Community Picks. Some of his other well-regarded maps include: "Worlds Hardest Game! (#4)" and "Hell In A Cell".

He is also a member of the Bonk.io Community Discord. He at one point, also made Christmas Map called "Santa's Comin' To Town" that was highly acclaimed for its artwork and came 3rd in a BCD Christmas map contest.

## Map Gallery

This is an image of the map, "Death Valley" with spawns.This is an image of the map "Worlds Hardest Game! (#4)" with spawns.This is an image of the map, "Hell In A Cell" with spawns.This is an image of the map "Santa's Comin' To Town" with spawns.
### Map Stats

*(As of June 12, 2020)*

Death Valley:  *+17.6k / -2k*

World's Hardest Game! (#4):  *+9.3k / -1k*

Hell In a Cell:  *+3.3k / -452*

Santa's Comin' To Town: *+695 / -87*

## Account Level

At the moment, The Angry Bull is only known to have one account, being his own.

*(As of June 12, 2020)*

**The Angry Bull:**  Level **105**

XP: **1,086,475**

Level Progress: **23.3%** *(4,875/20,900)*
Settings

This is an image of the current Settings with the default options, in the HTML5-based Bonk.io.

The **Settings** are a feature exclusive to the HTML5-based Bonk.io, being originally added in the "UI Redesign" update on May 12th, 2020. With the only major changes being made to it since its release being the option for a third key slot, and an additional graphics option.

## How to Use

The Settings are accessible through clicking the gear icon, on the Main Menu top bar. The Settings features a handful of preference options for players to modify.

This includes being able to set up the controls, with up to three keys for each action. These keys can also be used for multiple controls at once, to stack multiple actions with one key.

Aside from the controls, the Settings also features General Options, along with Performance Options. There is only one option within the General Options, being a profanity filter.

The Performance Options features a graphics settings between (high, medium, and low), along with an option for players to show their current FPS in the top lefthand corner of the screen.

Lastly, to save modifications to the settings, it needs to be saved by pressing the save button before exiting. If a player doesn't want to save the changes, they can press the cancel button, or press the "x" on the top righthand corner of the settings box.
Lucas Wilde

**Lucas Wilde** is the son of Robert Wilde and Helen Wilde, and the brother of Nick Wilde. He first appears in flashbacks during the Pilot episode of the series, and will be a main character in Season 2 of *Zootopia: The Animated Series*.

He might be possibly voiced by John Barrowman, who portrays Malcolm Merlyn/Dark Archer as an *Arrowverse* regular.

## Episode Appearances

Season 1

* Pilot (flashbacks/vision/possible physical appearance)
* Over the Edge (possible first physical appearance)

Season 2

* Every Episode

Zootopia 2

* Main Role

## Trivia

* He has a rare skin condition where his fur turned grey when he was little.
* John Barrowman is best known for his role of Malcolm Merlyn.
* Lucas is one year younger than Nick.
* There is no version of Lucas on Zootopia-2. NJ Wilde serves as Lucas' replacement in that dimension.
Whel

This is an image of the map with spawn locations.

1. REDIRECT Template:Maps Current**Whel** is a map created by kklkkj. The map is part of the Grapple Quick Play selection.

## Gameplay

The map features two large rotating ring structures, one on each side of the map, where there are grappleable circles attached on the edge of the rings, circling in and out of the visible map. As a result, players can grapple onto these circles to be propelled upwards.

Above is a non-grappleable overhead ceiling, preventing players from going above visible view. Additionally, there are two slowly sinking circles that can also be grappled onto. Eventually, these extra circles will sink below the map.

### Possible Tip

* Grapple around the outer circles when available and strike other players in the centre of the map. This is because the outer circles can be spun around more steadily and precisely.
The 9th Doctor

**The 9th Doctor**is a Bonk.io player and experienced mapmaker. He is a part of the BCD staff team and is recognized by most of the community for his mapmaking skills. He has a few maps with detailed backdrops like **Crystal Cave**, or advanced mechanisms such as **Combination Lock Mech**which features a room that you are trapped in and must escape by pushing colored buttons in the correct combination to succeed and reach the capture.
However most of his highly successful maps are **2-L Spinning Parkour** with over 1.5k upvotes, **3D: Unsteady House** which has over 1.1k upvotes, and **WWE with a secret** having 1k upvotes.
In most of 9th Doctor´s recent maps, he likes to use creative 3D cubic objects in his a few of his maps. An example is **3D: Pig's House**, which includes an Angry Birds pig that drops from a chimney into a room, while the spawn is located above the room. There is a specific textured style to each of the 3D platforms in this series of maps.

Most of these maps give off these certain textures to have a construction-like environment. Usually, the base platform that holds any object in these maps is what looks like a wooden platform with nails.

Currently, he also creates Bonk 2 maps, which have more mechanisms in maps specifically related to Grapple Mode such as **Grapple Gears** with 32.6k upvotes, **Grapple Gears 2**with 10.5k upvotes, **Grapple Gears 3** with 13.8k upvotes and **Roller Grapple** with 2.7k upvotes. He also has about 6 maps in Grapple quick play.

###
Soundtrack

The Bonk.io soundtrack consists of three songs, used on the main menu screen and also the skin editing screen. The songs are all paid, licensed songs from PremiumBeat, a licensed music website.
All of the songs in the Bonk.io soundtrack follow quite a consistent genre of upbeat, bouncy and bright music, and have similar instruments used. The length of songs in the soundtrack vary from around 2 minutes to 3 minutes, so are fairly short in length.

The soundtrack also switched up the music for Christmas at least once in late 2018, using some of the same artists as before and all being a similar style with Christmas elements in too.

## Former Flash-based Bonk.io

### Main menu

* **Menu 1:** "Where's My Banjo?" - RimskyMusic

https://bonk.io/sound/128\_wmb.mp3

* **Menu 2:** "Valse De Paris" - Studio Le Bus

https://bonk.io/sound/128\_vdp.mp3

#### Christmas

* **Menu 1 (Christmas):** "Born Is the Little Child Divine (Modern)" - Olive Musique

(Original link no longer works) - https://bonkleagues.io/static/music/cm\_menu1.mp3

* **Menu 2 (Christmas):** "Merry Christmas Gypsy Swing" - Studio Le Bus

(Original link no longer works) - https://bonkleagues.io/static/music/cm\_menu2.mp3

### Skin editor

* **Skin editor:** "Quirky Bossa" - Olive Musique

(Original link no longer works) - https://bonkleagues.io/static/music/skins.mp3

#### Christmas

* **Skin editor (Christmas):** "Jingle Bells (Bebop Jazz)" - Martin Riopel

(Original link no longer works) - https://bonkleagues.io/static/music/cm\_skins.mp3

## Current HTML5-based Bonk.io

### Main menu

* **Menu 1 and 2:** Currently same as former Flash-based Bonk.io.
* **Skin Editor:** Currently changed to be the same as the Menu music rotation.

### Version Development (Bonk 2 Beta)

#### Before 2020-05-12

* **Menu:** https://bonk.io/sound/experimental1.mp3

#### Before 2020-03-01

* **Menu 1:** "Caravan Story" - Studio Le Bus

https://bonk.io/sound/128\_cvs.mp3

* **Menu 2:** "Jazz Manouche Forever" - Studio Le Bus

https://bonk.io/sound/128\_jmf.mp3
Sinking Pillars

Sinking Pillars By: Chaz

Sinking Pillars is a map by Chaz that was formally featured within Chaz's Picks. It is a fairly famous map in bonk.io, being the 42nd highest rated map on the site.

## How to Play:

It features 5 green free-moving platforms, varying in color, and a tan free-moving platform below it. Due to the green platforms all having no linear drag set into place, they all quickly fall down.

This is until they impact the tan platform, which does have linear drag added onto it. However, the tan platform is pulled down steadily due to the combined weight of the green platforms.

The goal of this map is to get onto the high ground on the middle green platform as soon as possible. Due to the platforms all sinking, the playing area shrinks until the middle green platform sinks below the map.

As a result of this, round times are typically short, lasting less than 10 seconds each.
Tam's Hill

This is an image of the map with spawn locations.

**Tam's Hill** is a map created by TamHill, being his highest rating map. The map is also featured within the Community Picks.

## How to Play

The map is abstract, depicting a sun just above blue coloured lands, and a moon that players can bounce off to the left. Within the landscape, there is a small valley that players can go around within. There is a floating circle within the middle of this valley, with two objects spinning around the centre of it, each with black and white edges.

Players can touch the safe side of the spinner, to make both of the objects spin around the floating circle. If they go around the valley too slowly, or get knocked backwards by a player, they can hit the black side of one of the objects, and lose.

On the right hill of the map, there is a yellow ball of light near the top of it. Within this, there is a capture zone that players can full up, fairly quickly. Players typically arrive there, by spinning around the valley from the left of the map, and moving rightwards after scraping past the indent on the right hill.

They can do this, by landing on top of the blue hill on the right side of the map, where it is visual-only. This means that players can move within it, to the capture zone.
THANOS CAR

**THANOS CAR** was a bonk.io bot operated by Discoli for a brief period in October 2018 that would hack multiple games at once and spammed a certain message, usually containing "THANOS CAR THANOS CAR THANOS CAR..." over and over again, while also flickering the green 'ready' button on and off within a game causing it to crash.

The message THANOS CAR also sometimes mentioned users such as ProBond and Lemon\_Juice 89 for unknown reasons, however both of these players were never actually involved in the schemes of THANOS CAR during its hack. It was online in Bonk around on October 2018 for approximately 4 days. People on bonk.io had complaints about this bot but most of them haven't spoken about it since then.

THANOS CAR targeted and joined all open games with at least 2 players in the lobby, as well as passworded games with either simple passes or passwords that were written in the name of the room.
WitherBossYT

**wither\_boss\_yt** is a Greek Bonk.io player who is known for creating the 5th glitch skin on bonk.io after GayfishDeluxe (the original creator). He is a Youtuber with 44 subscribers. One of his most viewed videos has 4.8k views. He has made skins such as "Dragon Eye" which was one of his more recent glitch skins.

He is an unknown map creator to many but his best maps are **Huge Cube** with *182 upvotes* (with a duplicate version of this map called "cube arena" with 92 upvotes), **wave arena thing** with *72 upvotes*, and **Fateful Fallings** with *60 upvotes*.

He is quite an active player, and claims to be pretty good at most of Chaz's Picks and at Football. When asked about glitched skins. He can tell you many things about them considering that he created multiple versions of glitch skins. They have been a trend on bonk.io since their creation. He is also a good friend of kklkkj. He can hack, and hangs out with other hackers like DrHappy and kklkkj.

He was an active member in the Bonk.io Community Discord, but due to drama involving stealing players' passwords with fake custom clients, he left the server. He resided in the Hax4Kidz Discord server before it was deleted.

His name originates from The Wither, a Minecraft NPC.

Wither's XP was reset as a result of Chaz's April 29th update, resetting cheater's levels. He is now sitting at 0 total XP.

## Level

* **Level:** 0

* **XP: 0**

wither\_boss\_yt YT Channel: https://www.youtube.com/channel/UCtp6Xky5bpe4HlWH8P0M7Qw
Simple

Simple was a game mode in HTML5-based Bonk.io's development, being experimented during Bonk 2 Beta, having been added on June 3rd, 2020 and was removed on December 23rd, 2020 due to a general lack of usage by players. In this mode, there was only the ability to move around with the Movement Keys. Features such as the Heavy Key and the Special Key did not work in this mode. As a result, game-play of this mode is vastly simplified, it was to help new players learn the basics of playing the game.

## Accessibility on Bonk 2

When still available, it was accessible to play in Custom Games, with the change mode button, with it being the second last of the list, following the addition of Football Mode within Bonk 2 Beta, where it was placed after Simple Mode. The feature is also accessible in Quick Play, where you were able to play a continuous sequence of five maps in a cycle.

There was also once a Quick Play version for this mode, where there were only five maps featured. These maps are still today all owned by Chaz, named under "Simple Basic *(1-5)"*, but are all privated, making it near-impossible today, given that the Quick Play for the mode that they were featured in is no longer present within the game.
WeiRd DeAth BalL

**WeiRd DeAth BalL** (often abbreviated as "WDB") is a famous map created by jin0412. From June 2021 to October 2021, it was the most upvoted map on the HTML5-based Bonk.io. It is a remix of DeathBall by Botnick, with the difference being that players who grapple onto the floor will be boosted upwards (hence the map being named "WeIRd").

The map is very popular, having many rooms being dedicated to playing the map, alongside other popular maps such as Snipers' Spot. It has sparked the creation of many copies.

## Gameplay

The map is played on Grapple mode with 2 teams, and the objective is to throw a ball into the opposing team's goal. The ball is deadly, so players will usually throw the ball to the other side by grappling it and swinging it. The players are enclosed in a box with no bounciness and the 2 teams are separated by a barrier in the middle.

The floor of the map has an unusual mechanic that causes players to be quickly boosted upwards when they grapple onto it. The effect is even stronger if the player holds heavy while grappling the floor. Players may use this mechanic to their advantage to swing the ball faster, to reach the ball when it is high above the floor or to grab the ball quicker at the round's kick-off. Also, the floor has bumps in the middle and on the sides, which can be used together with the boosting mechanic to gain more horizontal speed.
Season 1

**NOTE: This series, if produced, will be a continuation of both the crossover and the film, but the second movie will be set after either Season 2 or Season 3. Thanks! - Brandon**

### **Next**

Season 2

This season will consist of 22 episodes.

## Synopsis

Following the events of Something Furry This Way Comes, Judy and Nick are back in Zootopia, and are deemed the best cops on the force for solving multiple cases between the events of the film and the Overkill case. However, when a criminal organization comes into play and threatens to take over the town, Judy and Nick must save Zootopia from the new threat that looms in the dark.

## Confirmed Plot Points

* This season will be set two weeks after the crossover's events.
* There will be a Judy and Nick moment this season.
* There will be three one-hour specials this season.
* Bellwether will be mentioned this season.
* Brandon Vhader might make a guest appearance this season.

## Episodes

### Confirmed Episodes with No Air Date

1. Pilot, Part 1 (101) - TBA
2. Pilot, Part 2 (102) - TBA
3. A Curious Tail (103) - TBA
4. The Fastest Sloth Alive (104) - TBA
5. The Ringmaster (105) - TBA
6. Over The Edge (106-107) - TBA

### Unconfirmed Episodes

1. Zooween: The Furst (108)
2. I Will Remember You (109)
3. Carnival of the Fittest (110)
4. Code of Honor (111)
5. Silly Saturdays (112)
6. Creeper in the Jungle (113)
7. To Be the Furst (114)
8. It's a Holly Jolly Zootopia Christmas (115)
9. Operation: Rogue Fall (116)
10. Secrets of the Past (117)
11. Everybody's Working for the Weekend (WORKING TITLE) (118)
12. Too Cold, Too Hot (119)
13. The Arrival (120)
14. Mission Impawsible (121/122)

## Cast

### Main Cast

* Ginnifer Goodwin as Judy Hopps
* Jason Bateman as Nick Wilde

### Recurring Cast

* TBA as The Ringmaster
* TBA as Hunter
* Idris Elba as Chief Bogo
* Raymond S. Persi and TBA as Flash
* Nate Torrence as Clawhauser

### Guest Cast

* TBA as Mister Mystery
* TBA as Lucas Wilde
* TBA as Reverse-Sloth

## Trivia

* Byron Howard and Rich Moore direct the entire season, as well as the entire series.