Session 56

**Session 56 of the Eden campaign** took place November 14 (In Erideon noon of Oct 10).

## Summary

The slaughter continues in Leucis's Arena. Krispin van ter Haar burns through his most powerful magic to dispel the Illusory Dragon. The Warforged threaten Asutali, but Lumiyax offers himself up to persuade them to reinterpret the Prime Directive. The tides of battle turn in the favor of the Suspects, until revealed that Grand Master Reinhardt had been in the process of summoning Radovius. The Old Dragon chastises the Suspects for their war crimes, and, in a tense exchange with Huron, outlines his reasons for invading the Nexus. Huron, however, offers to make amends--even when revealed it will cost him a portion of his Soul. As the Silver Shipwright begins the necessary rituals, Vidine launches an ambush against Radovius primarily and the Suspects secondarily. After receiving grievous damage, a heavily-wounded Radovius is able to escape, but Vidine rapidly turns to the Suspects.

## NPCs

* Radovius: Radovius is summoned from the Silver Havens by a message from the Grand Master, and a vision of the terrible atrocities being committed in Operation Edelweiss. Radovius reveals his core motivations: Life (and especially the Soul), he says, is too cheap in the Nexus, and the society of the Nexus is too evil and corrupt for Radovius to sit back and do nothing about it. With Keldar as his medium, he seeks to build a utopia in the Nexus, even if this means casting down and destroying the Old Order. Radovius, formerly believing the Suspects to be little more than Murderhobos, is touched by Huron's sacrifice: Via this act, the Suspects may have gained a friend in the Old Dragon.

* Grand Marshal Straeten, an old war hound, bonds with Huron over their shared distaste of war and conflict. An honorable man, he recognizes that he is beat in the midst of his conversation with Huron, and quickly rescinds his demand of Huron's surrender and tenders his own surrender.

* Yorick 001 was raised by Curioll Nirmarth as a father figure and Lumiyax as a brother figure. Programmed into his being was the Prime Directive issued by Nirmarth--that of protecting and defending innocent life under any circumstance. When Yorick and his companions turn against Asutali, Lumiyax jumps in to protect her--even offering up his own life to that end. Yorick and the Warforged must then make an impossible decision.

* Osprey Vareauna: Dozens of his friends have perished in the War with Keldar. For months, Osprey believed his true enemy to be whoever was responsible for the Burning of Vareaux. However, upon seeing an opportunity in the thick of battle, he could not help but dash in the direction of Grand Master Reinhardt in order to (in his belief) end the war once and for all.

* Krispin van ter Haar: Believed Asutali to be a character who followed a core set of principles and beliefs--a codex of honor. Even if Krispin does not subscribe to any such code himself, and even if he is pragmatic and cold-blooded enough to exercise his will in a dominating way (see his behavior in Heaven's Reach for that), the slaughter of countless innocents was far too much for him. He no longer holds Asutali in confidence.

## Quests

### Ongoing

* **Operation Edelweiss (Everyone):** Infiltrate the Keldari ceremony for the knighting of Grand Master Reinhardt's son. Install a strong ally as Pontiff of the Kelic faith. Escape the ambush of Vidine.
* **The Soul of Altruism (Everyone):** Achieve mastery over the Good eyestones (green). The Green eyestones are possessed by: Taroverulus, of the Halls of Mandalos, Radovius, of the Silver Havens, and possibly Cassida, of the Hunting Grounds.
* **The Soul of Solipsism (Everyone):** Achieve mastery over the Evil eyestones (red). The Red eyestones are possessed by: Friede, of the Ashen Dominions, Vidine, of the Netherworld, and by Romulus, of the Red Realms.

### Character

* **And from nothing... (Jade):** Meet with Corlion to discuss the re-establishment of the Myrwood School of Eldritch Knights.
* **Home, at long last (Jade):** Now that you are in Keldar, begin and conclude the search for your missing family.
* **I'll make a man out of you! (Huron):** Train the Tennega division to a higher standard.
* **The False Brother (Ulfgar):** Investigate the Sons of Mzund further.
* **The Frequent Suspects II (Huron):** Unearth the final whereabouts of Branarth, the Lord Lautrec.
* **Unshackling Mortality (Asutali):** Discuss the two Great Arts of Soulcraft--Lycanthropy, and Vampirism--and their history, with Gwyon de Glauver, Gradius the Wanderer, and Krispin van ter Haar (note: Krispin will no longer willingly reveal his knowledge of Vampirism).

### Completed

* **The Western Beacon (Everyone):** Explore and activate the Western Beacon.