recursal/Fanatic-Fandom huggingface dataset:
Belarus in the Europe Music Contest 1

Belarus will participate in the Europe Music Contest 1. Their entry will be selected through the national selection.

## Before Europe Music Contest

On 19 April 2018, It was announced that Belarus will participate in the first edition of the Europe Music Contest. Alexander Rybak would represent the country and three songs would be fighting to represent the country.

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 3
Europe Music Contest 3

## Vote

### Voting system

Each country awards two sets of 12, 10, 8–1 points to their 10 favourite songs: one set from their professional jury and the other from televoting

### Winning song

TBD

*Europe Music Contest 2*

The Europe Music Contest 3 will be the third edition of the Europe Music Contest.

## Other countries

*Further information: List of countries in the Europe Music Contest*
* https://upload.wikimedia.org/wikipedia/commons/thumb/c/cb/Flag\_of\_the\_Czech\_Republic.svg/23px-Flag\_of\_the\_Czech\_Republic.svg.png Czech Republic On 3 April 2020, Česká televize announced they will not debut in the third edition because of financial reasons.

* https://upload.wikimedia.org/wikipedia/commons/thumb/b/b1/Flag\_of\_San\_Marino.svg/20px-Flag\_of\_San\_Marino.svg.png San Marino On 20 February 2020, SMRTV announced they will not return in the third edition.
Character Template

*Note: This is for you to get an idea of what you want your Hewan to be like. You can find a better way to put it on the Hewan Characters Wiki*

## *~Character~*

Name: Self Explanatory

Age:

Sex: The sex the character was born as

Gender: the sex they identify as

Pronouns: He/She/Them

Species: Human or Hewan. Hewan could be anything, except mythical animals or dinosaurs. They could even be hybrids, as long as the animals are from the same Genus.

Occupation:

Sub Species: (For Hewan)

Hybrid? (Hewan)

Feral or Sophisticated? (Hewan)

### ~Appearance~

Skin/Fur/Feather/Scale color: Self Explanatory. However, in this universe, SKIN color doesn't matter, it's the Hewan who are discriminated against, not people of different skin colors.

Eye color:

Hair color: Hewan don't have hair, so this is for Humans

Hair style:

Height: Hewan height and weight typically relate to their animal counterparts. Mouse Hewan typically have Dwarfism, Bear hewan have gigantism, and so on.

Weight: Avian Hewan typically have Anorexia and Elephant Hewan could have Bulimia, this is due to the way they were created.

Wings?

Tail?

Any scars or deformities?

Preferred outfit:

Piercings?

Jewlery

### ~Personality~

In-Depth Personality:

Likes: Remember, if your character is a Hewan, they should some what resemble their animal counter parts. For example, bears and Cats like fish.

Dislikes: Same as likes for Hewan. Cats hate dogs, etc.

Mental Illnesses: Avian Hewan typically have Anorexia and Elephant Hewan could have Bulimia. Due to this, depression and other things are not uncommon for these Hewan.
Magi/Familiar

Information
History
Familiar
Relationships

Tama

* **Status:** Alive

* **Hatchling:** Bush Hedgehog

Tama is a shy familiar who always appears aggressive and grumpy towards anyone going near Magi... or anyone in general. She looks like the combination of a mini bushy Hedgehog with tiny flowers around them. The color of her flowers can change depends on the season (Peach=Spring, Yellow = Summer, Brown= Autumn, and Purple= Winter) Tama can often be seen resting on Magi’s hat or shoulder, or anywhere near them. Tama was also a decision maker for Magi or even a guard that warns them about something when Magi didn't see it, at the same time, protecting Magi against others that might cause them harm, by hissing at them or attack them with her tiny claws and fangs. Tama behaved this way because they are protective of their master, and at the same time afraid of others, but keep it hidden through her aggressiveness. Having involved in a life and death, Tama often developed high insecurities for both herself and her master. Despite being able to talk, she is capable of communicating through the mind, but that only works with Magi, her master.
River's Workout Routine (5e)

You reach out towards a living creature, temporarily enhancing their body to better suit the task at hand.

The creature gains one of the following effects until the end of your next turn.

* The creature’s muscles temporarily swell with strength. The creature has advantage on Strength checks and disadvantage on Dexterity checks.
* The creature’s body becomes lithe and dexterous. The creature has advantage on Dexterity checks and disadvantage on Strength checks.
* The creature’s body becomes rubbery and elastic. The creature’s melee attacks have an extra 5ft reach and they are capable of interacting with objects an extra 5 feet away from themselves. The character’s speed is also reduced by 5 feet

An unwilling creature must make a constitution save or be affected by the spell as normal.
Circustrap

* [*Faster Than a Speeding Bullet plays as the warehouse doors in Well rise, revealing a crouching RED Scout with other members of RED team.*]

[*The Scout watches various BLU team members stationed around the center point: an Engineer industriously making defensive preparations, a smoking Spy, and a Soldier juggling rockets.*]

[*Scout pumps his Scattergun and RED runs out to attack the point.*]

[*The Scout charges into a fierce battle on Well, quickly outpacing all his teammates. He runs towards the center of the map, dodging everything that BLU throws at him, then outruns and crosses a passing train as it crushes a BLU Soldier and Pyro*.]

[*"Meet the Scout" text appears*]

[*Scout walks in front of the Meet the Scout text, from off frame.*]

**Scout**: "Um... I don't even know where to start with you. I mean, do you even know who you're talkin' to?

[*Cut to a scene of a BLU Heavy, sitting near the third control point in Granary about to take a bite of a Sandvich, when he is poked in the head by the Scout's Bat.*]

**Scout**: "Yo, what's up?"

[*Cuts back to Scout in front of text.*]

**Scout**: D-Do you have *any idea*, any idea who I am?"

[*Back to Heavy and Scout, who are in a fistfight while yelling. Cuts back to Scout.*]

**Scout**: "Basically - kind of a big deal!"

[*Back to fight. Scout is strangling Heavy with his Bat.*]

**Scout**: [*flexes a scrawny arm*] "Oh man, that's beautiful. Heh!"

[*Cut back to fight, Heavy now has the Scout in a headlock. Cuts back to Scout.*]

**Scout**: " Ya' listenin'? OK. Grass grows, birds fly, sun shines, and brotha'- [*pokes the camera*] I hurt people."

[*Cut back to fight, The Scout whacks the Heavy in the gut with his Bat.*]

**Scout**: "BOINK!"

**Scout**: [*back to text*] "I'm a force a' nature!"

[*Scout hits the Heavy in the chin.*]

**Scout**: "BONK!"

[*Cuts back to Scout*]

**Scout**: "If *you* were from where *I* was from, you'd be f\*\*kin' dead!"

[*Cuts back to fight; Heavy is collapsed on the ground trying to reach for his Sandvich; the Scout runs up the side of a shipping container, jumps off and slams his Bat into the Heavy's head.*]

[*Cuts back to Scout*]

**Scout**: "WOOO!"

[*Team Fortress 2 ending flourish music plays*]

[*Scout sits on the twitching body of the Heavy eating the Heavy's Sandvich; the point is now RED's.*]
Channel Spirit (5e)

You perform a ritual to invite a dead creature's soul into your body. To channel a person's soul, you must know their name and what they look like. When channeling a spirit, your features subtly shift to fit those of the soul occupying your body, and they may use your mouth to speak. While inhabiting your body, you may communicate telepathically with the soul inhabiting your body. Other people can ask the soul questions regarding present or future events, or for more specific guidance concerning a problem.
The soul is under no obligation to answer any questions truthfully. While your body is occupied, you gain the skills and proficiencies the creature had in life.

During this spell, the soul may attempt to posses your body. The soul must make a charisma roll against your spell save DC. On a successful roll, the soul takes full control over your body for the remainder of the ritual and you can no longer end the ritual by choice, after which, you have no memory of what they were using your body to do. During this time, the soul controls your body as if you were under the effects of a ghost's possession.
Luxembourg in the Europe Music Contest 1

Luxembourg will participate in the Europe Music Contest 1. Their entry will be selected through the national selection.

## Before Europe Music Contest

On 8 April 2018, It was announced that Luxembourg will participate in the first edition of the Europe Music Contest. Shy'm would represent the country and three songs would be fighting to represent the country.

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Way of the Hailstorm (5e)

Monks of the Way of the Hailstorm dedicate themselves to mastering the use of ranged weaponry, becoming finely attuned with the intricacies of the mechanisms of their weapons.

## Way of the Hailstorm (5e)

### Summary

A ranged monk focused on loaded weapons.

Monks of this order have an intimate knowledge of projectiles, being practiced in techniques allowing them to quickly approximate the distance between them and their mark. In becoming more familiar with their tools, monks of this order who train using a crossbow or another mechanized firing device will often customize their tools in order to become more familiar with them and ensure they function to their likings.

## Hailstorm Mastery

When you choose this tradition at 3rd level, your special martial arts training leads you to master the use of certain weapons. This path also includes instruction in the modification and maintenance of the tools of your trade. You gain the following benefits:

* Ranged Weapon Proficiency: All Ranged martial weapons are considered Monk weapons. You ignore the loading property on weapons you are proficient with.

* Rapid Fire: When you use a monk feature which would normally grant you an additional unarmed attack, you may instead make a ranged weapon attack using a monk weapon.
* Tool Proficiency: You gain proficiency with Smith’s Tools.

### Optional Rule: Firearm Proficieny

If your Dungeon Master uses the rules on firearms in chapter 9 of the *Dungeon Master's Guide* and your character has been exposed to the operations of such weapons, your character is proficient with them.

## Vital Shot

At 6th level, your ki allows you to make precise, deadly shots to your opponent’s vital points. You gain the following benefits:

* Your attacks with your ranged monk weapons count as magical for the purpose of overcoming resistance and immunity to non magical attacks and damage.

* You may deliver stunning strikes with ranged monk weapon attacks. When delivering such an attack using a ranged monk weapon in addition to the normal effect, on a failed save, the targeted creature begins to bleed profusely. The creature takes 1d4 necrotic damage at the start of each turn. At the start of their turn, an affected creature may make a wisdom (medicine) roll against your ki save to stop the bleeding.

## Eye of the Storm

At 11th level, you further develop your ability to make shots others would find near impossible, granting you the following benefits.

* When firing a ranged monk weapon, you do not roll with disadvantage when attacking at target within 5 feet or at long ranges
* The attacks ignore half and three-quarters cover.

## The Perfect Storm

At 17th level, you develop a technique which allows you to fire with unprecedented levels of precision. At the start of your turn, you may give yourself advantage on ranged attack rolls for the duration of the current turn. When using this feature, your speed is reduced to 0 until the start of your next turn.
Smile, Smile, Smile!

Smile, Smile, Smile! (translated to Your Smiling Face is Pretty in korean) is the fourth episode of Season 1 from Pororo The Little Penguin.

## Plot

Loopy is a lovely little beaver living in the small forest village. One day Loopy finds her friends making a big castle with snow and joins them. Pororo carried a large snowball so then Loopy. But Pororo and Loopy can't see ahead and bump in each other. Loopy told Pororo to look ahead. Crong threw a ball of snow to Pororo just for fun. Crong threw again a snowball to Pororo but Pororo managed to dodge the snowball but instead, Loopy got hit. Thinking that Pororo attacked her with the snowball, Loopy starts a snow fight. But when the snow fight begins to seem more than a play. Pororo threw a giant snowball to Loopy then Loopy lay in the ground. Because of this, Loopy started to cry and went home. Pororo chased her to say sorry. Loopy still mad until Crong came and throw a snowball to Pororo's head. Pororo ruined his face making Loopy cheered up. They laugh each other. Now the friends started a snow fight, Crong threw a snowball to Loopy and got hit. They thought Loopy's going to cry again but Loopy smiled and laugh. They enjoyed the snowball fight together.

## Characters

* Pororo
* Crong
* Loopy
* Eddy
* Poby

## Trivia

This is the first episode where Crong throws snowballs at Pororo.

The HD Version is renamed as “Smile!”.

This is the first episode where Loopy cries, making her the first

It is also the first time where Pororo makes Loopy mad. character in the show to cry.

This is the first time where Pororo makes Loopy cry.

This is the first time where Crong plays a trick on Pororo.

This episode introduced Loopy, even though she first appeared in "We're Friends!"

Pororo gets angry for the first time.
Rosaleen Linehan

**Rosaleen Philomena Linehan** (née **McMenamin**) is an Irish stage, screen and television actress, she is the voice actress of Mrs O'Malley.

## Filmography

### Movies/Films

* *Ulysses* - Nurse Callan (1967)
* *A Portrait of the Artist as a Young Man* - Mary "May" Dedalus (1977)
* *A Night of the Campaign* - Mrs. Watson (1985)
* *Fools of Fortune* - Aunt Fitzeustace (1990)
* *Hostages* - Brenda Gilham (1992)
* *The Saint of Fort Washington* - Rosie (1993)
* *Remember* - Sheila (1993)
* *Snakes And Ladders* - Nora (1996)
* *The Butcher Boy* - Mrs. Canning (1997)
* *The Matchmaker* - Millie O'Dowd (1997)
* *The Hi-Lo Country* - Mrs. Matsons (1998)
* *About Adam* - Peggy Owens (2000)
* *Mad About Mambo* - Mrs. Burns (2000)
* *Happy Days* - Winnie (2000)
* *Conamara* - Aine (2000)
* *BitterSweet* - Teresa (2008)
* *Flat Lake* - Mrs. O'Malley (2013)
* *The Personal History of David Copperfield* - Mrs. Gummidge (2019)
* *A Greyhound of a Girl* - Emer (2022)

### Television

* *The Jazz Age* - Kitty (1968)
* *Me Mammy* - Chrissie (1970-1971)
* *Black and Blue (TV series)* - Alice (1973)
* *Great Performances* - Sister Felicity (1993)
* *Grushko* - Lena (1994)
* *Scarlett* - Mrs. Fitzpatrick (1994)
* *Sharpe* - Bess Nugent (1995)
* *Moone Boy* - Mourning Woman (2014)

## External links

* IMDb
* Wikipedia
Re-Constructed

Whether as a means of attempting to overcome the threat of mortality, or a means of recovering from damages which by other means might be impossible, it may be easier to transfer oneself into a new body altogether.

## When a character is ReConstructed, you became a Living Construct, and may replace one racial trait with one of the following.

**Living Construct**. Even though you were constructed, you are a living creature. You are immune to disease. You do not need to eat or breathe, but you can ingest food and drink if you wish. Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal.

**Darkvision**. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

**Natural Weapon**. You are proficient with your unarmed strikes, which deal 1d4 bludgeoning/piercing/slashing damage + your strength modifier on a hit.

**Natural Armor**. You have a natural armor bonus of +1. When unarmored, your AC is equal to 10 + your natural armor bonus + your dexterity modifier.

**Durable Plating**. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.
The Pouch of Goodwill (5e)

This small, unremarkable cloth pouch, rewards those who do good deeds and receive appreciation from

others with coin. It is said that it was once gifted by a goddess to one of her humble paladins that would not accept rewards for his good deeds. Before he had it, he would often find himself hungry due to a lack of any wealth to purchase food, also because he wouldn't ever accept food as a reward for his good deeds (seriously how was that guy even still alive up to this point?).

Whenever a creature verbally thanks the carrier of this pouch, a single gold coin materializes inside of it. Once a creature has caused this coin to materialize for the holder, they cannot do so until a week has passed, and the holder must either truly believe they have never helped the person before, or pass a DC 20 deception check to fool the goddess who supposedly governs how this item works.

After the second time, no matter how forgetful or deceptive the holder is, a coin will not materialize from that thankful creature ever again.
Europe Music Contest

Europe Music Contest, often shortened to EMC is a song contest on Youtube held. The competition is based upon the existing Eurovision Song Contest held among the member countries of the European Broadcasting Union (EBU) since 1956.

Each country select an entry for each year either by internal or national selection. Then the countries get to vote for each show (semi-final or final) to determine the qualifiers and the winner of the edition.
Horncat (5e)

## Description

Through a combination of magical experiments and practice spells, you’ve transformed yourself into what appears to be a large house cat with a single horn protruding from your forehead. You are capable of standing on your hind legs, though doing so is very uncomfortable.

## Traits

**Creature Type.** You aren't a naturally occurring creature. You are a Monstrosity.

**Ability Score Increase**. Your Dexterity score increases by 2 and your Intelligence score increases by 1.

**Age**. You age at the rate of whatever your original race was.

**Alignment**. You must have obviously been chaotic to end up looking like this.

**Darkvision**. You have a cat’s keen senses especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness only shades of gray.

**Keen Smell**. Like a cat you have a keen sense of smell. You have advantage on Wisdom (Perception) checks that rely on smell.

**Magical Horn**. Your horn contains latent magical energy. You know the Friends cantrip. When you reach 3rd level, you can cast the Identify spell once per day. When you reach 5th level, you can also cast the Alter Self spell once per day. Intelligence is your spellcasting ability for these spells.

**Abnormal Shape**. Being a small cat, you are unable to benefit from armor that isn’t specially fitted for your body. However, your small size and skittish movements make you difficult to hit. When unarmored, your AC is equal to 12 + your dexterity modifier.

**Nimble**. You can move through the space of any creature that is of a size larger than yours.

**Size**. Standing on your hind legs, you’re just barely 3 feet tall. You are small.

**Speed**. Your speed is 25 feet while standing upright, though your speed increases to 35 while on all fours.

**Languages**. You can speak, read, and write Common and another language of your choice.
Slingblade (5e)

Upon first observation, a slingblade appears to be a normal shortsword. However, upon closer inspection the weapon houses a firing mechanism capable of firing small projectiles such as ball bearings or small pebbles at incredible speeds.

As an attack action, the person wielding a slingblade may trigger the blade's firing mechanism off, functioning as a ranged attack of 60 ft. On a hit, the projectile deals 1d10 piercing damage. These projectiles must be individually placed in the firing mechanism, and as such the weapon has the "Loading" property.
Norway in the Europe Music Contest 3

Norway will participate in the Europe Music Contest 3. Their entry will be selected through the national selection.

## Before Europe Music Contest

On 13 February 2020, It was announced that Norway will participate in the third edition of the Europe Music Contest. Julie Bergan would represent the country and five songs would be fighting to represent the country.

**National Final**

**Semi-final 1**

 1

**Semi-final 2**

 1

**Semi-final 3**

 1

**Semi-final 4**

 1

**Semi-final 5**

 1

**Final**

 1

 1
Percival/Relationships

Information
History
Familiar
Relationships

Family
* **Kayden Daxian** - 198 (Father): Teacher- Teaches botany, happily married to Natasha- Crab-eating fox
* **Patrick Daxian** - 130 (Older brother): Servant – Married – Pampas fox
* **Anika Daxian** - 90 (Older sister): Maid- Single – Crab-eating fox
* **Kris Daxian** - 68 (Older sister): Teacher – Single- Swift Fox
* **Thomasin Daxian** - 24 (Twin sister): Baker - Single – Red fox
* **Cole Daxian** - 12 (Younger brother): In school- Leaf collector- Cale’s Twin- Kit fox
* **Cale Daxian** - 12 (Younger brother): In school- Leaf collector- Cole’s Twin- Kit fox
* **Maria Daxian** - 10 (Younger sister): In school – Adorable – Red fox

Person
Text.
Hien/Familiar

Information
History
Familiar
Relationships

Yuyu

* **Status:** Alive

* **Sapling:** .... Snowball...? Icecream...?

A tiny ball of snow, Hien can only tell she's not an actual snowball by the little cape his twin gave her to wear. She is often hiding in Hien's hair or snuggled up behind his horns, too shy to show herself to others. She is shy and rather cowardly, and only really shows herself to people Hien interacts often with. She has mixed feelings about Hien's children, as they tend to try and play with her, but she loves Zolette, who always gives her attention when she wants to come out. Other than Hien, who she loves with all her tiny heart, she adores when they visit Sei, who makes her pretty clothes to wear.

She has a tendency to leave little patches of frost where she walks, which always melts into water droplets unless it is below freezing temperatures. She'd constantly be soaking Hien if he didn't run hot enough to dry off immediately. Yuyu's "little mistakes" come in the form of little dollops of ice cream looking things, which.... Hien will admit to eating once. Out of curiosity.
Luecifer/Familiar

Information
History
Familiar
Relationships

Nemui

* **Status:** Alive

* **Sapling:** Fire/Flame Familiar

Nemui is a small fire familiar, whose favorite past time is sleeping. Physically, they literally look like a ball of fire with a thin tail protruding from their lower back region. When awake, they act more or less like a puppy - occasionally swinging their tail around and using it to express themselves to those who can't understand them. They like watching rain, and love nibbling on flowers for some reason. Though it usually always gets burned whenever they try to eat it. And more frequently than not, Nemui leaves burn stains on the floorboards whenever they walk over it - which is why Lue puts them in a breathable fireproof glass bubble, so that they could maneuver around effortlessly and safely - like a hamster, in a way.

In addition, they are very close to their owner - Luecifer. They treat him like how one would regard a father, since technically, they were adopted by him. They are also very clingy to their master, often sneaking into the man's bag whenever he has to go somewhere else without them. He also likes Lue's lover - Rune - very much; often laying down on the other's lap to sleep whenever they could.
Sable/History

Information
History
Familiar
Relationships

## History

At the young age of 10, Sable lived with her mother and father in a nice little cottage. It was a nice quiet home and loving family. Although one dreadful night men broke into the house, Sable’s Mother hurried her out of the house and told her to run to the nearest town for help. Sable ran for it and reaching to the edge of the forest she looked back seeing her home on fire and collapsing. She continued running scared and confused of what was happening.

The young Sable wondered the forest for a while until she came upon her familiar who helped calm her down and comfort her. She named her familiar Leafy (She wasn’t that original when she was 10). The two ventured through the forest together to find the next town like she was told to do.

She ended up in a town and wondered the streets for a few days tired and haggard with her familiar, no one was willing to help her, or believe her story, and they assumed she was just a beggar kid. Eventually and old man came across her path and pitied her and wanted to help her out. He was named Davie Delacriox owned an inn called The Empty Spoon and took her there to rest and food. She was very quiet and still affected from the events that transpired prior, but she told the old man what had happen. Quite concerned for her, old man Delacriox kept her at the inn and ventured to find her old home and see the damage, he confirmed what happened to her parents. It was quite the tragedy and he felt like he had to help her take care of her, he always wanted a child but lived a busy lonely life. The old man took her in and she had no home or family anymore, so he adopted her and she helped out around the inn learning the hospitality business. She at first acted very shy and aloof when she first started out, then became a little feisty in her teenage years (She was sometimes a handful).

Old man Delacroix did his best to raise her and help her; she then eventually matured into a lovely adult basically running The Empty Spoon herself due to the old man's failing health. Sadly the old man passed away leaving his Inn and all his possessions to Sable since she basically became her daughter. She was quite devastated but vows to keep the Inn running in his loving memory. She’s currently running The Empty Spoon keeping it well run.
Kida/Familiar

Information
History
Familiar
Relationships

Inky

* **Status:** Alive

* **Sapling:** Water

Inky is everything that Kida is not. Kida is laid back. Inky is anxious. Kida is lazy. Inky is.. energetic. The little water ball often finds inanimate objects to hide itself in, as a form of a security blanket. It also enjoys 'eating' various fluids which will distort the coloring of the creature.. at least; until he spits it out in nasty, colored, jello balls.
Nava/Relationships

Information
History
Familiar
Relationships

Parents
While she has a good relationship with her parents, they’ve never really shown their love for her in a personal manner. She respects them for what they have accomplished in their lives and strives to be a worthy heir to the Goldstein household.

Jonah
Nava has known Jonah for her entire life. He knows pretty much everything about her since they grew up together and while she’d never openly state it, she is very grateful for everything he’s done for her and treasurers him dearly.

Unnamed Lover †
A long time ago, Nava met a young, handsome elf who was the captain of a ship. He immediately fell in love with her and visited her every day, showering her with gifts and trying to court her. Long story short: he annoyed her and that’s why she ate him.
Nisha/Familiar

Information
History
Familiar
Relationships

Ivern
* **Status:** Alive
* **Element:** Ice

* **Sapling:** Ice Shard → **Hatchling:** Snow Bunny → **Juvenile:** Butterfly Bunny

Ivern is a curious and encouraging ball of enthusiasm, who does not define with any specific gender. Always looking out for Nisha, it takes care of chores that his master has no time for between work and hobbies, which includes small deliveries to clients. Ivern likes to be warm, despite being an ice familiar and does simply not understand why it cannot sit next to the blacksmith’s furnace for a discouraged amount of time. It usually rests on the counter of the shop and is carried on their master's head or shoulder during travel. Ivern is often found leaving cheeky remarks, though is a naturally kind hearted companion, who seeks the best for Nisha.

Their evolution from Hatchling to Juvenile took place in Henwen's Grave, as a result of Nisha successfully summoning a bird of prey, which carried him and Delta to safety after being stuck in a cave and threatened to be attacked by a yeti. The additional aether flowing through Nisha's body for the duration of the summon triggered Ivern's evolution, causing their bunny ears to replace with a pattern reminding of a butterfly wing, as well as adding a rune pattern across their fur.

**Abilities**
Ivern's abilities include casting ice magic such as freezing reasonably sized objects, minor healing by coating themselves in ice for a short duration of time and releasing snowflakes from their fur. Their pelt is resistant to low temperatures. Their ears allow them to glide from high grounds to a lower platform.
Adrius/Familiar

Information
History
Familiar
Relationships

Inardessra

* **Status:** Alive

* **Sapling:** Fire

Inardessra (or just Ina because Adrius gives nicknames to everything he can) is a small accumulation of flames that just about fits in Adrius' palm with bright eyes and bits of partly molten lava rock scattered about her body. Like Adrius, she's extremely curious and loves to explore, but unlike him, she tends to be more reasonable with her actions to avoid any unnecessary trouble. As Adrius spent more time with her, he's found that she'll scorch anything she rests on that isn't him. He's not sure why, but he claims it's the aether's work with its whole "soulmate" kinda deal it has with familiars.
Lorilla

Information
History
Familiar
Relationships

**Lorilla Foster** *(Pronunciation)* is a toy shop owner who loves to make toys for others. Her familiar is **Fluffy**.

## Personality

Rila is a pretty childish, being part unicorn and fairy didn't help this. She struggles with leadership, and is much more of a sheep, finding it easier to let someone else take control. In fact adult life in general is pretty hard for the young adult which is why she still lives with her parents. (Who do not help with their babying of her) Rila is bursting with imagination and spends many days creating new toys. She is overly generous and kind. To the point many people can abuse it without her even realizing it. This is due to her naivety and innocence.

Rila is basically just an overgrown baby to most people, the tiniest of mean comments will make her cry, to squealing at the slightest little good thing. She has a habit of counting everything. While she's a very curious girl who isn't shy at all, she is still a little skittish. So loud noises or people with loud extreme personalities can scare her. It doesn't help she's a scaredy cat.

## Abilities

* **Minor Healing** - Rila can heal small cuts, nothing bigger than scrapped knees
* **Enhanced Hearing / Speed / Leap / Smell** - Due to her unicorn body parts these things are more than the average human
* **Fairy Dust** - Her wings generate fairy dust when they flap, due to not being pure fairy it doesn't hold any magic properties. Really it acts like glitter
* **Minor Flight** - Rila can only fly for a few moments before her wings will just stop. Her wings get tired out pretty fast

## Strengths - Weaknesses

Strengths
✔ *Toy Making*
✔ *Helpful*
✔ *Creativity/Imagination*
✔ *Baking / Hot Chocolate Brewer?*

Weaknesses
𝙓 *Weak willed and strength wise*
𝙓 *Iron (she gets small rash)*
𝙓 *Cream makes her "giggly" not fully intoxicated like her dad, but still has a minor effect on her*
𝙓 *Her horn and wings are extremely sensitive*

## Extra

* She loves her ears being pet
* Giant cuddle bug
* When her wings flutter, fairy dust (which is basically just glitter) fall off
* She has glitter freckles (glitter is shown by those white dots)
Lynna/Familiar

Information
History
Familiar
Relationships

Gooseberry

* **Status:** Alive

* **Hatchling:** ???

Loves everyone and everything. Just wants to be friends and loved by everyone he meets. Is alway full of energy and is highly hyperactive. Is slightly smug that his usual ‘riding’ spot is Lynna cleavage. Despite her own angrier and annoyance at the him Lynna does love and care for.
Alia/History

Information
History
Familiar
Relationships

## History

Alia was born deep in the woods, with a family of her own kind. Her natural job would have been the same as her parents’, to keep the flora and fauna safe and protected from any danger. She helped her parents with this job from the age of ten to about fifteen. She enjoyed helping because the main portion of her responsibilities was just to walk around and see if there were any problems she could resolve.

One day, she was doing her usual patrolling of the forest, when she saw some kids playing near a stream. While people weren’t a huge mystery to her, she was still majorly uneducated on their behavior. Curious about what will happen, she watched from behind the trees. The children splashed in the water and started a game of tag. As the game progressed and became more and more intense, the little group became more and more careless. Suddenly, one of the kids, the smallest boy, tripped over a root and flew face-first into the rushing water. Unable and unwilling to stop herself, she rushed to help him. The other children, which after some conversation were revealed to be his siblings, were startled but glad someone was there to help. Alia waited until the boy came to, and they were all very glad he was ok. Unfortunately, he had cuts and bruises all over his body. While the forest spirit was used to nursing small rodents and other animals back to health, a human was something she had never dealt with before. Alia cleaned his wounds and bandaged him up a bit, but decided that the best course of action was to carry the boy back to a nearby village. Once the group arrived, Alia was taken aback. The town looked nothing like how her books portrayed them! Feeling overwhelmed by so many new species, new items, and architecture, it was hard for her to get to the local infirmary without getting distracted.

After delivering the child to safety, she decided to explore the town. Other than a few weird looks from the local folks, she found the visit enjoyable. She wandered for hours, experiencing the constant movement of the market, even trading some herbs she had on her for a small dragonfly charm. After that experience, she decided to build herself a house a bit closer to civilization and interact with people more. Alia spends her time tinkering with plants at home, helping animals, hanging out with her friends and exploring new things.
LazyTown Remixes

The **LazyTown** **Remixes** were a series of beatbox covers created by Positive Voltage of the popular Icelandic children's television series *LazyTown*. These were all released in 2017 on Positive Voltage's YouTube channel. The songs are mostly beatbox covers of songs from *LazyTown*, including the Mine Song and We Are Number One.
Daisuke/Familiar

Information
History
Familiar
Relationships

???
* **Status:** Alive

* **Sapling:** ???

As Dai never actively search for his sapling, he never realize that he has one. He may have found it once during his trip, but he didn't give a care to take it along.

## References

1. ↑ https://media.discordapp.net/attachments/395276506898890764/540384242245566474/image0.jpg
2. ↑ https://media.discordapp.net/attachments/498507410046976022/541084866234810369/unknown.png
Edea/Relationships

Information
History
Familiar
Relationships

Robyn Black
Her perfect wife. She can go on forever talking about her beloved. She adores everything about her and will shower her with compliments and flattery. Please don't stare too long at her, though, Edea will become quite jealous.

Mother & Father
She does not talk to them anymore. After they had disapproved of Robyn and demonstrated a horrifying amount of ignorance and disrespect for her, Edea had cut off all contact with them. Even after all these years later she will coldly ignore all attempts of theirs to get back into contact with her.
Chaotic Conjuration (5e)

**Chaotic Conjuration**

*1st-level conjuration*

## Chaotic Conjuration (5e)

### Summary

Allows the user to conjure an item out of thin air.

**Casting time:** 1 action

**Range:**  5 feet

**Components:**    V, S

**Duration:** Depends

Chaotic conjuration materializes something out of thin air. You
can try to control the chaotic nature of its creation or embrace it.

The caster rolls on 3 different tables to determine what the
item is, in this order: Duration, Category, and Item. When rolling on a table,
the caster can attempt to influence the outcome and gain advantage on a roll.
This can be done ONCE among the three tables, and can be decided at any time
during the first three tables. If no advantage is used in these tables, the
caster has embraced the chaos and instead must roll on a fourth “Chaotic
Property” table (without the advantage).

The caster will know the exact nature of the item upon its
creation. Although the item appears mostly normal, creatures can discern the
magical origin of the item upon close inspection with an Arcana (Intelligence)
or Perception (Wisdom) check against the caster’s spell save DC.

**At Higher Levels.**
When you cast this spell using a spell slot of 2nd or higher level, you may go
through the steps of rolling once more, and keep only one of the results of
your choosing, this advantage applies for each slot level above the 1st
(You still only keep one outcome).

**Tables:**

  1
  2
  3
  4
Mica

Information
History
Familiar
Relationships

**Mica** *(Pronunciation)* is a dragonborn glassworker with a cool aura. His familiar is **Oppo**.

## Personality

Mica is hardworking and stoic worker within Almaria. He takes pride in the detailed nature of his profession but refuses to externalize it, due to a fear of coming across as overconfident or cocky. Not only is he diligent in his crafts and fully completes every job to the best of his ability, but Mica also cares about his customers and visitors. He's thoughtful, enjoys giving small trinkets as gifts here and there with customer purchases, and thoroughly enjoys good company, though it's hard for him to show it. It's easy to tell when he likes you though; he showers friends and those he cares about with (too many) gifts and compliments, and often is overly attentive to their needs.

It's not always easy to tell that Mica is kind with good intentions. He tends to wear a blank-face most of the time, even though he fully means well, and it's challenging for him to show emotion. He tries his best, but there's an inherent lack of empathy within himself that he struggles with. Because of this, he tends to brush emotions aside, and can be overly serious in his interactions with others. Though not intentional, he has a tendency of acting distant and uninterested, which leaves him with a small social circle. Since he doesn't want to accidentally hurt feelings or come across rude, Mica also has a habit of lying about small things here and there (ie, he won't tell someone he hates mushrooms), and doesn't talk about himself much to avoid looking self-centered.

## Abilities

* **ICE CREATION** - Can create ice. Water molecules must be present in some form, whether it be steam, condensation, liquid, etc.

* **ICE MANIPULATION** - Can manipulate existing and created ice. If standing on ice, can use to skate for mobility. Limited range.

* **CRYSTALLIZATION [Mica's signature magical ability]** - Can harden ice into a clear, crystal-like glass. Takes time and focus. Cannot undo. The hardened crystal resembles diamond in both physical appearance and durability. This can be used to make beautiful yet sturdy armor, weaponry, jewelry, and other things.

## Strengths - Weaknesses

Strengths
✔ *Impervious to cold weather/ice element*
✔ *Experienced at combat*
✔ *Tank-like resilience and defense*
✔ *Quick-thinking*

Weaknesses
𝙓 *Can't swim*
𝙓 *Lacks offensive capabilities*
𝙓 *Physically slow unless using Ice Manipulation for mobility*
𝙓 *Weak to fire and heat*
Kleon/Familiar

Information
History
Familiar
Relationships

Chirp

* **Status:** Alive

* **Sapling:** Water

A sweet, well-behaved familiar. She's typically very calm, unless she senses Kleon is about to do something reckless, wherein she looks extremely concerned. She blows bubbles when she feels Kleon getting particularly emotional - positive or negative.
Rindora/Familiar

Information
History
Familiar
Relationships

Cheche

* **Status:** Alive

* **Sapling:** Water

Cheche, named appropriately for the small chirruping sounds it makes in attempts to communicate is what Rindora fondly thinks of as a teardrop. His, to be clear. The first time he found that sapling was in a hidden corner in the woods where he often hid to cry, despite it not being close to any source of water the little droplet sapling was there nonetheless. What other explanation can there be? The sapling is Rindora’s most trusted companion, and often mirrors the emotions Rindora feels through their telepathic bond. As dishonest as Rindora is, Cheche is the most sincere little thing one can think of. It often reminds Rindora to be more truthful to both others and himself, but it’s advice often falls on deaf ears.
Robyn

Information
History
Familiar
Relationships

## Robyn Black

**Robyn Black** *(Pronunciation)* is some person you describe here briefly. Her familiar is **Flamble**.

## Personality

**False Confidence:** Robyn is an actually very pessimistic persona even though she does not seem so in the first moment. Letting her intimidating looks speak for her, she uses that to keep people on a distance so she does not have to interact with them. Giving out a lot of sarcastic comments whether they are appropriate or not is a daily basis thing for her - not being able to realize to consequences on them afterwords. ´

**Brilliant but Lazy:** Even though she is a very smart women, Robyn is incredibly lazy. That can be transferred to her usual thinking as also her social life. She would like to be more outgoing and have a lot of friends, but finds it very hard to communicate with others and says she often finds it “rather draining” to keep conversations up. In terms of her work as a Hatter, she does a brilliant job - but has to fight with it being very mood inflicted; that means - she can only work if she has a good inspiration that can come from working three days straight on a project without a break to not touching a piece for to a month.

**Good is not Nice:** If you ask her politely, she will never refuse a cup of tea, a walk or help you in carrying your groceries but that does not mean to her she will be nice all of the time. Throwing in sometimes sarcastic comments or phrases that seem very questionable if she is even serious about the things she is doing - but mostly her problem is that she is not even able to realize that she has done something wrong.

## Abilities

* **Shadow Walking:** An ability that is given to everyone of her kind, being able to hide in the Shadows / become one. Allows her to travel faster from one destination to the other or just for hiding purposes.

* **Heat Manipulation:** Another ability or her's is to control heat, being able to rise the temperature of something. (very Draining and works barely on cool/cold things)

## Strengths - Weaknesses

Strengths
✔ *Determinded*
✔ *Well read*
✔ *Physical activitys*
✔ *Protective*
✔ *Creative*
✔ *Makes the best pudding*

Weaknesses
𝙓 *Poor Empathy*
𝙓 *Blunt*
𝙓 *Cold Weather*
𝙓 *Long Conversations*
𝙓 *Very easy to confuse*
𝙓 *Moody*
𝙓 *Terribly Jealous*

## Extra

* The skull she wears is a removable part, but the horns are not - they are her own.
* Has wings, but does never use them to fly.
* Wears her wedding ring on her Horn
* Coats her wings around her waist like a skirt so she does not knock things over while walking
* Has really sharp teeth
* Drinks a lot, way too much.
* Never takes of her Mask, only to sleep
* Most jealous person you can imagine over her Wife
* Her favorite food is Raw Meat
Harper/Familiar

Information
History
Familiar
Relationships

Snack

* **Status:** Alive
* **Element:** Grass

* **Sapling:** Cotton Ball → **Hatchling:** Cotton Ball Rat

Snack looks like cotton ball crossed with a rat and has no eyes. It looks like it can see regardless and is often seen perched on Harper’s shoulder. It is the size of a normal pet rat.
Delrein/History

Information
History
Relationships
Azrael

## History

Delrein was born and raised in Rosario, and generally had a good childhood, if a lonely one. He was a shy kid, but was fortunate enough to have found his familiar at a young age. They quickly bonded, becoming good friends, laughing and playing between his studies. His parents were practiced alchemists (In the time before they were banned), and were teaching the young Delrein the craft. This went on through most of his childhood, until he was 11, and that's when things changed. Ryder was exiled, and alchemy was banned. Slowly, but surely, news of the spreading plague reached his home. His parents, in desperation, came up with a plan. They believed they had the skill and the knowledge. They believed they had the reagents, and proper binding materials. They believed they could turn themselves and Delrein into Kurrea. But they were wrong. Their experiment was a total failure, killing both parents and Delrein's familiar in the process. In a time of crisis for him, his family, and his life, the people he loved the most chose to sacrifice the closest friend he'd ever had, and for what. They left him alone, in pain and in despair. Damaged and alone. But he would not die. He took his time, and once the grief had slowed, he made his decision. He must live on his own, by his own means. And he would do so. In the years following, he would train himself to use a bow, and to hunt, as well as forage, track, and trap. He became a hunter, and could support himself. What he couldn't make, he could trade pelts for. Eventually, word of his skill spread, and he began getting requests for hire as a bodyguard, guide, teacher, or, simply, to hunt. This is where he can be found now, continuing to hone his skills and instincts when not hired to do something.
Monica/Familiar

Information
History
Familiar
Relationships

Trump

* **Status:** Alive

* **Sapling:** ???

Trump is a baby egg shaped rock who loves to cuddle in-between people’s legs. He waddles and has a toupee-like moss patch on his head. He gets embarrassed when you remove his clothes.

One day he will hatch into an amazing man with LARGE hands.
Peyton/Familiar

Information
History
Familiar
Relationships

Spitfire

* **Status:** Alive
* **Element: Fire**

* **Sapling:** Fire → **Hatchling:** Fire Toad

Very curious and will shuffle over to anything that caught his interest for further investigation. When scared his fire body increases in intensity to intimidate.

Spitfire maintains his curiosity, though the gift of reason has been bestowed on him. He prefers to have a good time and be on good terms with people, but he is not afraid of puffing up if someone is up for trouble.