recursal/Fanatic-Fandom huggingface dataset:
Shamnon

Guardian of the Forest

Shamnon is the Lord of the Wolfos, who serves as Mirora's mount and as a Kokiri ancillary.

## Description

The Lord of the Wolfos, Shamnon made a brief alliance with the Kokiri at the outbreak of a massive Gohma invasion. His actions lead to the end of a century-long animosity between his kind and the Kokiri. He accompanied Mirora during their alliance's counterattack against Sulkaris and the approaching arachnid swarms.

## History

### Gerudo Wars

In 100 AG, Shamnon was invited by Kasuto to a council with the other leaders of the people of the Kokiri Forest, where he warns them of an approaching Gohma swarm led by none other than the Fallen Sage Sulkaris herself. Upon learning this, Shamnon decided that the threat was grave enough to temporarily put aside his people's enmity with the Kokiri in order to work with them against their common enemy. After the council was concluded, Shamnon approaches Mirora and asks to serve as her steed, as it is customary for Wolfos to carry their allies into battle. She accepted, and Mirora rode Shamnon into battle, slaying numerous Gohma. During the invasion, Sulkaris interrogated the Kokiri traitor Mido about the identity of the individual Kasuto had named as the next Sage of Forest. Mido lied to her and told her that Kasuto's successor was Mirora and not Saria. Sulkaris then tracked down Mirora and confronted her and Shamnon personally, effortlessly killing them both and absorbing Mirora's body to reconstruct her own. Sulkaris' mistake would later be her downfall, however, as she is later defated by Saria, the true Sage of Forest, when she seals Sulkaris' spirit long enough for Kasuto to kill her.

## Ancillary

Shamnon is a starting ancillary for Mirora, granting her +3 movement points and +2 personal security.
Arbiter Grounds

The **Arbiter Grounds** are a ruined Gerudo settlement built next to a Mirror of Twilight of Bellum that had been washed onto the surface. It lies around 32 km south of the Gerudo capital of Ashinon. In the campaign, it begins under control of the Forces of Twilight.

## History

### Ancient Age

An unknown amount of time after the end of the Druthulidi conflicts, a Mirror of Twilight of Bellum got washed onto the surface of Hyrule in the Gerudo Desert. In this age, an ancient creature of unknown origin died at the site of Arbiter's Ground, its skeleton becoming buried under the desert sand for many centuries.

The Arbiter Grounds were later settled by the Gerudo and became a burial site for the remains of warlords and heroes. The Arbiter Grounds would become a prominent site of judgement, seeing mass executions in which the Gerudo would leave bodies of the condemned to sink into the sand, from which it gained its name.

### Rise of Ganon

In 1 AG, after receiving numerous prisoners of war from Princess Nylin Zelda I, the Gerudo Circle of Warlords banish them into the Mirror of Twilight, believing it to be the entrance to an endless void.

### Hyrule in Chaos

In 136 AG, after rising from the dead, Akazoo Vapith heads to the Arbiter Grounds and reanimates the remains of the ancient creature, known as the Stallord, as a Stalfos. The countless corpses that lay submerged in the desert sands served as a plentiful supply of reinforcements for Akazoo's armies.
Mounted Recruits

The Mounted Recruit was a Kingdom of Hyrule cavalry unit.

## Description

These recruits were tasked with taking care of the horses used by the Hyrulean Knights, the most fearsome cavalry in the realm. On occasion, the recruits would even ride into battle alongside the knights when the commanding general's strategy called for a lighter, more agile cavalry unit. Those recruits that survived a campaign would themselves graduate to become members of the Hyrulean Knights.

## Role

* **Light Cavalry**

Like their dismounted counterparts, what these riders lacked in experience was made up for by their numbers. Their fast speed made them excellent at softening up enemy infantry with hit-and-run charges. They were also useful for capturing any enemy soldiers who routed.

## Attributes

* **Swift** (Unit can move faster than other units of its type and size)
* **Easily Trained** (Unit is trained faster)
* **Numerous** (Unit has a larger troop count)

## Recruitment

* **Building:** Urban Stalls
* **Time:** 2 Turns
* **Cost:** 300
* **Upkeep:** 90
Zuna

The Zuna used to be a playable faction in Hyrule Total War but are now demoted to a Minor faction.

Units:

Zuna Tridentiers

* Soldiers- 63
* Attack- 6
* Charge Bonus- 1
* Weapon Type- Melee
* Total Defense- 2
* Armor- 0
* Defense Skill- 2
* Shield- 0
* Hit Points- 1
* Recruitment Cost- 250
* Upkeep- 80
* Abilities: None Listed

Zuna TriBowmen

* Soldiers- 63
* Melee Attack- 1
* Missile Attack- 6
* Charge Bonus- 1
* Weapon Type- Missile
* Total Defense- 5
* Armor- 0
* Defense Skill- 5
* Shield- 0
* Hit Points- 1
* Recruitment Cost- 300
* Upkeep- 90
* Abilities: Effective against armor, Long range missiles, Excellent moral, Can't hide

Zuna Triballistae

* Soldiers- 46
* Attack vs. Troops- 50
* Attack vs. Buildings- 10
* Charge Bonus- 0
* Weapon Type- Melee
* Total Defense- 2
* Armor- 0
* Defense Skill- 2
* Shield- 0
* Hit Points- 1
* Recruitment Cost- 500
* Upkeep- 175
* Abilities: Area attack, Very long range missiles, Can use flaming missiles, Good moral, Can't hide

General: Master Vorday

* Zuna Tridentiers

Building granted: Zuna Weaponsmith, Bonus: Capable of upgrading melee weapons +2
Hyrule Total War Archive Wiki

## Welcome to the Hyrule Total War Archive

This wiki serves as an archive of the soon-to-be-abandoned *Hyrule: Total War* mod for *Medieval 2: Total War.* I am currently updating each page individually in my free time, so progress towards completion will be slow.
There are currently 279 pages on this wiki.

### Roadmap

* 0.1 - Recreate all major faction pages, along with their units

* 0.2 - Recreate strategic agent and general disambiguation pages

* 0.3 - Recreate all minor factions pages, along with their units

* 0.4 - Recreate buildings pages

* 0.5 - Recreate guild, mercenary and rebels pages

* 0.6 - Recreate region pages and any associated lore

* 0.7 - Recreate settlement pages and any associated lore

* 0.8 - Recreate all Hylia Historia pages and relevant lore pages

* 0.9 - Check for any remaining articles missed on first pass

* 1.0 - Check for errors and completion

### Where to start

Some of the more major pages on this wiki include: *Hyrule: Total War* and Hyrule Historia. These pages are a great place to start as they link to many other topics.

If you need help on this wiki you should go to an Admin for help. Here is a list of Admins.

## Explore

**Games**Heroes**Factions**Settlements**Buildings**Freeform Campaign**Hyrule Historia**Battle**Units*'**'**'**'***
Sandblaster

**Sandblasters** were ancient mortars used by the Gerudo. They were capable of firing magical explosive projectiles.

## Description

The sandblaster was an ancient device that predated Gerudo culture. They were unearthed in ancient tombs and temples in amazingly pristine condition and, with a bit of polishing, they were capable of being deployed as weapons in battle. The mortar would launch a round of explosive magic from far distances that would detonate as an incinerating blast of burning wind and sand.

## Role

* **Suppressive Fire Siege Weapon**

The large explosive radius of the sandblaster's projectiles usually guaranteed that something would be hit if the mortar was aimed in the general direction of the enemy. They were especially devastating weapons when used to clear out dense formations of enemies from chokepoints; however, the incorporeal nature of the projectiles made them less reliable against fortified stone structures.

## Attributes

 **Imposing** | Damages morale of all non-cavalry units

## Recruitment

* **Building:** Masonry
* **Time:** 5 Turns
* **Cost:** 500
* **Upkeep:** 175
Storm Zora

The Storm Zora are a minor faction in the Great Sea expansion of Hyrule Total War/Conquest.

Units:

Stormbringers

* Soldiers- 32
* Melee Attack- 4
* Missile Attack- 12
* Charge Bonus- 1
* Weapon Type- Missile
* Total Defense- 2
* Armor- 0
* Defense Skill- 2
* Shield- 0
* Hit Points- 1
* Recruitment Cost- 300
* Upkeep- 90
* Abilities: Can swim, Effective against armor, Long range missiles, Good moral, Can't hide

Tiderunners

* Soldiers- 63
* Attack- 8
* Charge Bonus- 2
* Weapon Type- Melee
* Total Defense- 4
* Armor- 1
* Defense Skill- 3
* Shield- 0
* Hit Points- 1
* Recruitment Cost- 300
* Upkeep- 90
* Abilities: Bonus Fighting cavalry, Can swim, Frighten nearby enemy, Excellent moral, May charge without orders, may go into a rage, Can't hide

Vipers

* Soldiers- 63
* Attack- 6
* Charge Bonus- 1
* Weapon Type- Melee
* Total Defense- 22
* Armor- 15
* Defense Skill- 2
* Shield- 5
* Hit Points- 1
* Recruitment Cost- 300
* Upkeep- 90
* Abilities: Can swim, Effective against armor, Frighten nearby enemy infantry, Good moral, Can't hide

General: Mahgxai

* Stormbringers

Building granted: Lost Library, Bonus: Experience bonus to/for infantry and ranged units trained/recruited here +2
Oracles

The three **Oracles** were created by the Golden Goddesses alongside or shortly after the Elementals during the Dawn of Hyrule. Their names were Din, the Oracle of Seasons, Nayru, the Oracle of Ages, and Farore, the Oracle of Secrets and shared their names with their patron Goddesses (Din, Nayru and Farore).

### Prehistory

The Oracles were originally tasked with assisting in the process of passing the Triforce from the Goddesses to the Trilith. The level of involvement of the Oracles in the war against the Druthulidi is unknown.

According to the Book of Mudora, they were present during the sealing of Majora into Termina.
Mounted Knights

**Mounted knights** were Hyrulean Knights mounted on warhorses. They served as the Kingdom of Hyrule's elite heavy cavalry.

## Description

These knights excelled at combat on horseback, and their heavy armor made them prime candidates for leading the vanguard of glorious charges against opposing armies. They were rightfully feared across the known land and respected by the Hylian people for their courage.

## Role

* **Heavy Assault Cavalry**

The heavy armor of the Hyrulean Knights allowed them to fearlessly run down and trample foes with little fear of reprisal. The knights also carried a sturdy Hylian shield with them, granting them some additional protection against enemy archers. However, they were not invulnerable, and could be felled by spearmen only somewhat less reliably than more lightly-armored cavalry.

## Attributes

 **Heavy Armor** | Resistant to all non-Armor Piercing attacks

## Recruitment

* **Building:** Urban Equestrian
* **Time:** 4 turns
* **Cost:** 400
* **Upkeep:** 130
Forts

**Forts** are special military buildings which can be constructed almost anywhere within a faction's territory on the campaign map.

Forts must always be garrisoned by at least one unit, or they will be deconstructed at the end of the player's turn. A Fort provided defensive bonuses to the units garrisoned within and prevents enemy forces from moving past it, making them useful for constructing on vulnerable passes and roads into a factions' territory. Forts also provide a line-of sight bonus, though it is not as effective as that of a watchtower.

Forts cannot be destroyed once built, though they will disappear if their garrison leaves. Any Fort in a region captured by another faction will remain under control of the original owner until the garrison is defeated, upon which the Fort will be occupied by the conqueror.

## **Stats**

Cost: 50 Rupees

Level: 1
Guardians

**Guardians** were reserve Goron infantry units.

## Description

Guardians were recruited from the civilian population during times of war to defend the Goron homeland of Death Mountain. Armed with nothing but their fists, Goron guardians were nonetheless rather durable and strong for their size and could take on armored enemies.

## Recruitment

Guardians can be recruited from the Battle Chambers.
Maku Tree

**This article is a disambiguation page for Maku Tree**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

You might be looking for one of the three Maku Trees in Hyrule: Total War:

* The Maku Tree of Horon]]
* The Maku Tree of Labrynna]]
* The [Dead Maku Tree]].
Rebels Heroes

List of Hero units for each rebel faction:

Rogue Hylian Soldiers: Lord Morada (Possibly getting replaced with Sir Raven in Hyrule Conquest)

Gerudo Extremists: Runeka

Goron Separatists: Darbus

Cultists of Malkorbagia: Valent

Faronists: Baga Tree (In Hyrule Conquest, he is now a hero for the Skull Kids NPC faction)

Wild Gohma: ???

Ordonian Peasant Revolt: ??? (Possibly Tsume in Hyrule Conquest)

Zora Uprising: ???

Moblin Mob: ??? (Possibly that one Moblin from Zelda NES)

Dishonored Pact: Alros (In Hyrule Conquest, he is now a hero for the Darknut Legion, makes no sense but ok)

Stalchildren: Roderick?

Tokay Insurrection: Otaylo (Now a hero for the Tokay in Hyrule Conquest most likely because of the new direction the story is in)

Rogue Fairies: Dezaia (Now a hero for the Fairies of Tarm in Hyrule Conquest, also doesn't make sense but ok)

Mad Scrubs: ???

Lizalfos Poachers: Vakat the Winged (Now a hero for the Lizalfos, used to make sense with the original story but now doesn't anymore, that is unless maybe they're still going with this idea)

Twili Remnants: Grand Judge (Now a hero for the Bonemold in Hyrule Conquest)

Zola Cannibals: ???

Dark Interlopers/Yiga: Bongo (Now are a fully playable faction in Hyrule Conquest)

Wizzrobe Rebels: Marik

Majora Spawn: Happy Mask Salesman?

Zuna Merchant Union: ???

Horonian Rebels: ???

Subrosian Rebels: ???

Huskus Rebels: ???

Tokay Rebels: ???

Storm Zora Rebels: ???

Rolling Ridge Rebels: ???

Poe Rebels: Schelzga, and Sulthis

Keaton Cartel: Halthor, and Felonius (Now an NPC faction in Hyrule Conquest)

Lon Lon Ranch: Malon Lontha

Gerudo Pirates: Jolene

Minish Rebels: Vaati's minish form?

Kikwi: ???

Skull Kids: ???

Carpenter's Guild: Cut in favor of the Cobble Kingdom

Horonian Witches: ???

Ancient Robots: Scervo

Dodongo Warbands: ???

Arach Nests: ???

Keese Brood: ???

Skulltula Infestation: ???

Wild Animals: Shamnon?

Boss Monsters: Mothula, and Vitreous
Mudmen of Faron

The **Mudmen of Faron** are a subgroup of Kokiri that serve as spear infantry in battle.

## Description

Living on the very borders of the Great Deku Tree's influence, the Mudmen of Faron were a rather feral branch of Kokiri civilization. They only loosely affiliated themselves with their father figure and other Kokiri during peacetime; when war broke out in the forest, however, the Mudmen of Faron were often the first to enlist for battle.
Freeform Campaign

The **Freeform Campaign** is *Hyrule: Total War's* ahistorical Total War-style campaign. It places all factions in the game (except for the specifically Hyrule Historia-exclusive ones) on a single map which does not follow the game's history: for example, despite starting at 0 AG, the Gerudo has already been inflicted with Ganon's curse, Bongo is already dead and turned into Bongo-Bongo, Queen Rutela is already ruler of Lanayru Province,... and many characters and factions which shouldn't even exist yet (like Queen Ambi, Mayor Bo, the Twili,...) are pushed back to accommodate the campaign.

## Game Modes

The Freeform Campaign currently hosts two gameplay modes- **Vendetta** and **Domination**. These modes differ in their complexity primarily in that, in Vendetta, a player must capture the capital territories of any "Rival Factions" in addition to conquering the required territories. These modes replace Medieval II: Total War's default short and long campaign modes.

### Vendetta

Capture **Rival Faction Capitals** (Between 1-2)

Capture **20** Territories

## Hotseat Campaigns

 File:Hotseatc.PNG
A Hotseat Campaign is an online Freeform Campaign that can accommodate up to eight players currently due to in-game glitches. In this mode, players take a turn as their faction and then usually email or otherwise transfer a save file of the campaign to the other players, whom upon entering the password, play their turn, and so on. Hotseat Campaigns are somewhat limited, as players cannot truly play against one another and must rely on the CPU to autoresolve battles for them if another player engages them when it is not their turn. They also have no means of effectively communicating in-game.
Godz Games Big Brother Wiki

## Welcome to the Godz Games Big Brother Wiki

Main hub for GZG's Big Brother Longterms.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Rebels

**Rebels** are the generic term used to refer to all units, settlements and agents without an owner.

## Features

In the game, the Rebels are considered to be a faction, though they differ from standard factions in various ways: Rebels do not recruit units, build structures or attempt to expand over other factions. They cannot enter diplomatic relations, and are permanently at war with all other factions.

When a settlement has low public order, usually lower than 70%, rebellion will occur. When a settlement rebels, its garrison will be forcibly ousted and replaced with a rebel army.

There are also various brigands that represent thieves, robbers and other disruptive influences in a province. They will appear inside territories and regions under control of other factions. They must be repelled fast because they have several damaging effects on your economy:

* Stimulating the destruction of roads, villages, farmland and everything around them, which harms your economy.
* When brigands are near or on your roads, it will reduce the trade income for that settlement.
* If a rebel army moves onto one of your watchtowers, it will remove the sight bonus that you receive from that watchtower.

Additionally, various roving packs of Wild Animals will also appear in territories under control of other factions. These packs act much as brigands, with the additional threat of appearing near a settlement if public health grow too low.

Boss Monsters can spawn at set locations and will wander the surrounding region- these units are functionally identical to rebel generals but represent a severe threat to nearby armies or settlements.

## Rebel Factions

The "Rebels" Faction is divided into numerous subfactions -these factions are largely aesthetic but also determine what rebel units will spawn in a region.

## Settlements

These settlements begin the game without an owner and are treated as rebel settlements.

* Turongo
* Holly
* Goobalwee
* Larusl
* Xexoblin
* Malcove
* Ordonafawn
* Greshou
* Panacle Cove
* Boxoblin
* Wejyblin
* Onalon
* Baral's Stand
* Wynalodorf
* Korkuloki
* Timberfell
* Kadolukshut
* Bakalushut
* Nuun
* Yoll
* Joogal
* Mohl Dar
* Orlara
* Mothulus
* Sunken City
* Sand Crab Cove
* Natzu
* Horon Cemetery
* Seshei
* Stone Tower Ruins
* Molcana
* Eldara
* Fort of Wings
* Olnach
* Meesiam
* Ison
* Falling Bastion
* Xebo
* Xolin
Big Brother 1 Daily Events

This is a page to log the daily happenings of the Big Brother house, operating in real time.

## Logs

* **Day 1 (10/7/17)** - Do or Die competition Part 1 occurs. HOH competition occurs, with Chuck being crowned the first HOH. The Do or Die Part 2 occurs, with Lily winning, and Michael and Solicitant being cursed and nominated. Michael is evicted by a 10-3 vote.
* **Day 2 (10/8/17)** - Nomination ceremony occurs. Chuck nominates Anarky and Dope for potential eviction.
* **Day 3 (10/9/17)** - Houseguests mingled. No major events occurred.
* **Day 4 (10/10/17)** - POV competition occurs. Axel won the first POV and decided to save Anarky. Chuck renominated Xbae for eviction.
* **Day 5 (10/11/17)** - No major events occurred.
* **Day 6 (10/12/17)** - Eviction occurs. Xbae is sent home in a 7-5 vote.
* **Day 7 (10/13/17)** - No major events occurred.
* **Day 8 (10/14/17)** - HOH competition occurred. Axel won the second HOH of the summer. At the nomination ceremony, he nominated Dope and Kk for eviction.
* **Day 9 (10/15/17)** - POV competition occurred. Anarky won the second POV and saved Dope. Axel renominated Grim.
* **Day 10 (10/16/17)** - No major events occurred.
* **Day 11 (10/17/17)** - No major events occurred.
* **Day 12 (10/18/17)** - Eviction occurs. Grim is sent home in a 8-3 vote.
* **Day 13 (10/19/17)** - No major events occurred.
* **Day 14 (10/20/17)** - No major events occurred.
* **Day 15 (10/21/17)** - HOH competition occurs. Chuck wins his second HOH of the season and nominates Dope and Anarky for eviction.
Actividades de variacion(Inflacion 2001-2015 nivel nacional)

En el presente
grafico se presentan la distribución de las variaciones, de las diferentes
actividades por las cuales se mide la inflación (alimentos y bebidas, vivienda,
servicios médicos y conservación de la salud, esparcimiento y cultura,
vestuario y calzado, equipamiento y mantenimiento de la casa, transporte y
comunicaciones, educación), y como esta se ha aumentado y disminuido en un
periodo comprendido del 2001 al 2015.

Con respecto a la
variable alimentación, para el año 2001 la inflación fue de 6.48, su mayor
incremento lo percibió en el año 2007 con 24.91 y su mayor decremento fue 2
años posteriores con -6.06, con respecto al último año analizado en este
estudio la inflación tuvo un monto igual al

Entre los niveles más
bajos presentados se sitúa la disminución en el transporte para el año 2008 con
-8.09, este mismo presenta sus nivele más altos comprendidos en el periodo de
2005 con la cantidad de 17.56, de esta manera, las variaciones en las diferentes
variables ha sido percibidas durante el periodo de vida económico nicaragüense,
que ha presentado grandes cambios, como lo que podemos percibir en la presenta gráfica.
Retrocognition

## Summary

The user can discern the past and past events using various means, usually entering a trance while seeing and hearing a noted past event, whether it be concerning themselves or of an unfamiliar lineage in a past occurrence. Occasionally spontaneous. Opposite of Precognition.

## Applications

* Revealing an intricate history.
* See the events happening in before.
GrimPox

**GrimPox** is a Houseguest in Big Brother 1.

Grim came into the house with a gameplan and that was to lay low. he layed low on week 1 but after anarky betrayed axels trust in axel by saving future with his power of veto axel angrily put grim in his place against folix and grim was evicted by a vote of 8-3, placing him 14th
Inflación de Nicaragua Wiki

## Actividad reciente

Análisis de Inflación en Nicaragua (Período 2001-2015)

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**

Las imágenes y videos son una gran manera de atraer lectores a tu wiki. Encuentra videos sobre tu tema en la videoteca de Fandom.

Archivo:Placeholder
Time Stones

The **Time Stones** (タイムストーン *Taimu Sutōn*?) are objects that appear in the *Sonic the Hedgehog* series. They are seven gemstones that lie dormant on Little Planet, and have the power to control time.

## Contents

* 1Description
	+ 1.1Appearance
	+ 1.2Powers and abilities
* 2Game appearances
	+ 2.1Sonic the Hedgehog CD

## Description

### Appearance

Overall, the Time Stones are depicted as seven hexagonal stones that come in the colors red, orange, yellow, green, blue, purple, and cyan. Their size, however, has been rather inconsistent; when Sonic was obtaining them, they were shown to be about the size of the hedgehog's head, while in a possible event of the Little Planet incident, one of them as small enough to fit inside of Dr. Robotnik's palm.

### Powers and abilities

The Time Stones have the power of freely controlling time to perform amazing wonders, like transforming a desert into a jungle, and turning a polluted lake into a beautiful one; just one Time Stone can be used to make impressing actions, like transporting entire planets across spacetime and restore the state they had at some point in the past. Additionally, with all seven Time Stones in hand, the user is able to command time itself in order to cause miracles to happen.

## Game appearances

### *Sonic the Hedgehog CD*

In *Sonic the Hedgehog CD*, Dr. Robotnik attempted to collect the Time Stones in order to take over Little Planet and the rest of the world. However, Sonic ended up finding them first instead.

In gameplay, Time Stones can be collected in seven different Special Stages. In order to enter a Special Stage, the player has to hold fifty or more Rings and jump into the Giant Ring at the end of a Zone. In a Special Stage, the player has to destroy all the UFOs to get a Time Stone. Collecting all seven Time Stones destroys every robot transporter automatically, thus always ensuring a good future for every Zone. Additionally, even if the player has finished at least one Zone with a bad future, they will get the good ending anyway.
Inflación de Nicaragua

## Concepto:

La inflación es el crecimiento continuo y generalizado de los precios de los bienes y servicios y factores productivos de una economía a lo largo del tiempo. En la práctica, la evolución de la inflación se mide por la variación del Índice de Precios al Consumidor (IPC). Para comprender el fenómeno de la inflación, se debe distinguir entre aumentos generalizados de precios, que se producen de una vez y para siempre, de aquellos aumentos de precios que son
persistentes en el tiempo. Econlink (23 de Sep de 2012).

El IPC es empleado para el análisis de la inflación debido a que se refiere al poder adquisitivo del consumidor, quienes son los afectados a las variaciones de los precios cuando van a realizar sus compras, la cual se construye sobre la base de la canasta que incluye bienes y servicios, los cuales deben tener un precio fijo a lo largo de las mediciones, reflejando así exclusivamente el cambio de precios y no el cambio de raciones, de tal manera que si no se realiza de dicha forma, se estaría midiendo el “Índice de Costo de Vida” no como “Índice de precios”.

Una forma de alteración de disgusto es sustituir los bienes que aumentaron su precio considerablemente por otro que es de menor valor, disminuyendo artificialmente el índice de precios. Cabe recalcar que los precios y consumo deben ser del consumidor promedio, es decir, uniendo los estratos sociales y/o económicos.
Inflacion a nivel nacional

Mediante
el transcurso de la vida económica de Nicaragua, esta ha experimentado
diferentes variaciones de la inflación, esto nos indica que los precios en los
bienes y productos han sido variables durante diferentes épocas, sufriendo
aumentos que perjudican principalmente al poder adquisitivo de los
consumidores, y de igual forma han experimentado decrementos, mediante el IPC
(Índice de precios al consumidor) es posible observar las variaciones que ha
tenido la inflación mediante el tiempo, y poder la tendencia de los precios,
aplicar medias inflacionarias, que eviten el alza de los precios en la canasta
básica de los nicaragüenses, y poder de esta manera contribuir al desarrollo
del país de manera efectiva.

En este escenario
tenemos las variaciones que se comprenden en el periodo de 2001 al 2015, en el
cual como inicio de este análisis en el 2001 la inflación fue de 4.8 y como
dato más actual se situó en 3.05, sin embargo a lo largo de este periodo, la
inflación ha experimentado varios cambios, tanto altos como bajos, como ejemplo
de esto en el año 2007 se registra su tercer valor máximo de 16.9 esto debido a
las perturbaciones externas, en especial el alza en precios del petróleo
y alimentos; y factores climáticos adversos, aspectos que determinaron  la inflación para ese periodo.

Como se
observó la inflación puede elevarse a altos niveles que afecta el desarrollo de
la economía (como se percibió en el año 2007), pero también varía de forma que
da un beneficio económico, como se presentó en el periodo 2009 la tasa de
inflación fue de 0.9 por ciento, inducida por la caída en el precio promedio
internacional del petróleo y de los alimentos.
Dodongos

**Dodongos** were dinosaur-like creatures that inhabited the Death Mountain range and that would, on occasion, serve the Gorons as beasts of battle.

## Description

While traditionally enemies of the Gorons at large, there have been several times in the history of Hyrule where these two foes have temporarily united to take on mutual threats, such as the neighboring Zora Dominion. Dodongos fulfilled the role of cavalry in Goron armies, who were themselves incapable of mounting most creatures due to their natural weight. Dodongos would serve more than adequate in this capacity, often trampling over their enemies in brutal charges.

## Attributes

 **Beast** | Damages morale of all non-beast units

## Recruitment

Dodongos can be recruited from the Dodongo Den.
Jimmy

**Jimmy**[1] (ジミー[2] *Jimī*?) is a character that appears in the *Sonic the Hedgehog* series. A Moto Bug, Jimmy is the trusty steed of the Heavy Rider, one of the Hard Boiled Heavies.

## Concept and creation

Jimmy's name pays homage to the now-deceased Polygon Jim, a member of the *Sonic* hacking community who was known for making a ROM hack of the first *Sonic the Hedgehog* game titled *Motobug the Badnik in Sonic the Hedgehog* where a Moto Bug is the playable character instead of Sonic. It was able to jump by extending its wheel, an ability which would be used by Jimmy during the Heavy Rider boss fight in *Sonic Mania* and *Sonic Mania Plus*.[3]

## Appearance

Jimmy is a regular-looking Moto Bug from Dr. Eggman's first generation of Badniks. However, Jimmy possesses two distinguishing features: its large size for a Moto Bug and red rings around its pupils.

During the Phantom Egg boss fight, Jimmy was modified to resemble a bulky motorbike with long tail pipes and thick wheels.

## History

### Sonic Mania

In *Sonic Mania*, sometime after coming to Green Hill Zone, the Heavy Rider acquired Jimmy as her steed. The Heavy Rider would subsequently ride Jimmy everywhere. After the Heavy Rider got defeated by Sonic and Tails in the Lava Reef Zone though, Jimmy fled the scene.

Eventually, while Sonic and co. fought the Phantom Egg, the Phantom Rider and Jimmy, now modified into a bulky motorcycle, were given the opportunity to fight the heroes when they got sent to their arena. However, they failed to defeat the trio.

### *Sonic Mania Plus*

In *Sonic Mania Plus*, it was revealed that Jimmy got destroyed after his battle in the Titanic Monarch Zone, his remains ending up on Angel Island along with the broken-down Phantom Heavies. However, Jimmy got revived after the Phantom King got his hands on the Phantom Ruby and used it to revive himself, Jimmy, and the broken-down Hard Boiled Heavies. Not long after, Jimmy and the Heavy Rider got reunited in the Green Hill Zone. Afterward, the Heavy Rider would ride Jimmy everywhere as before. However, Jimmy ran away after Sonic, Tails, Knuckles, Mighty and Ray defeated him and the Heavy Rider in Lava Reef Zone.

Eventually, while Sonic and co. fought the Phantom Egg, the Phantom Rider and Jimmy, now modified into a bulky motorcycle again, were given the opportunity to fight the heroes when they got sent to their arena. Like before, however, they failed to defeat the heroes.

## Personality

Jimmy is shown to be rather wild and restless for a Moto Bug. Its eyes may also indicate a looney and chaotic nature.

## Powers and abilities

Jimmy has proven itself to be faster than the average Moto Bug from his time. He also possesses a telescopic wheel which he can use to make surprisingly high jumps.

## External Link

* https://sonic.fandom.com/wiki/Jimmy from the Sonic News Network
Commander Syrax

**Commander Syrax** (シラクス司令官 *Shirakusu Shireikan*?) is a commander of the Zoah. He is the high dictator of the Fifth Rampager Legion and chief counsel to General Raxos. Before Sonic faced Raxos, he and his friends had to defeat him and succeeded

## Personality

Syrax is very loyal to General Raxos, whose orders he always follows no matter how bad he thinks it is. He seems to be slightly biased against Sonic, going to the extent of telling Sonic to come closer to the Zoah's Chaos Emerald so he could hurt them, asking General Raxos if he could sponsor them as citizens so the general could obliterate them, and questioning General Raxos' orders of support of the Sonic team when Sonic defeats him.

## External Links

* Commander\_Syrax from the Sonic News Network
Hope Kintobor

**Hope Kintobor** (born 3223) is a character that appears in the *Sonic the Hedgehog* series. She is a young female Overlander working under G.U.N., notable for being the niece of Dr. Ivo J. Robotnik and the sister of Snively Robotnik.

## Contents

* 1Appearance
* 2Personality
* 3Powers and abilities
* 3Inventions
* 5Relationships
	+ 5.1Snively Robotnik
	+ 5.2Shadow the Hedgehog
	+ 5.3Friends/allies
	+ 5.4Enemies

## Appearance

Hope Kintobor is a young, female Overlander with blue eyes. She originally had long, blonde hair before she shorten it after losing her parental figures. She usually wears a short-sleeved shirt and overalls that have yellow buckles on them.

## Personality

Hope is a caring, wise, and thoughtful girl, whose kind and righteous nature makes it hard for her to have grudges. She has some slight naivety due to the fact that she was in stasis when she was two and was not released until they landed in Mobius some years later. She has a great respect for the gentle, nature-centric culture of most Mobians, and found herself at home in their midst despite their differences in species. Hope is caring and supportive, often encouraging others at their lowest points. She also has a knack for bringing out the positive sides of others, as seen with Snively and Shadow. Hope can however get mad when provoked or saddened.

## Powers and abilities

As a member of the Robotnik/Kintobor family, Hope is gifted with extraordinary intelligence than the rest of her species, vastly outpacing sapient beings on Mobius. She was never aware of that intelligence while living with her first family. Her father, Robotnik's brother, was very against Scientific education, even squandering his son, Snively Robotnik, own talents in favor for exclusive education in Combat and Leadership. Parenting that was disconnected from her Egg uncle, who had excelled in all forms of intelligence.

Hope would tinker with planes and machines for fun, quickly improving at a rapid rate, to the point that her intelligence allowed the Guardian Units of the Nation to achieve Dimensional Travel to gather Chaos Emeralds. Ms. Kintobor spent her remaining time inventing equipment for Team Dark in the form of power-ups.

## Inventions

* Air craft
* Zone-Breaching Platform
* Flame Shield

## Relationships

### Friends/allies

* Guardian Units of the Nation
	+ Team Dark
		- E-123 Omega
		- Rouge the Bat
		- Shadow the Hedgehog
* Knothole Freedom Fighters
	+ Nicole
	+ Sonic the Hedgehog

### Enemies

* Dr. Eggman
* Snively Robotnik
Kingdom of Acorn

The **Kingdom of Acorn** is a nation that appears in the *Sonic the Hedgehog* comic book series and its spin-offs published by Archie Comics. It is a kingdom of Mobians that spans across the Acorn Archipelago.

## History

### Early times

At some point in history, the kingdom was established on Westside Island, and clashed with the United Federation at some point. Eventually, it came to be ruled by King Nigel Acorn. While he ruled justly, the king made the mistake of trusting Dr. Eggman, who repaid his kindness by banishing him to the Special Zone. Eggman reigned in tyranny over the conquered kingdom for a unknown amount of time before being overthrown by the Freedom Fighters under Sally and Sonic the Hedgehog. The king was subsequently rescued and restored, and pledged his kingdom towards opposing the Eggman Empire. Most of the kingdom's holdings were apparently reclaimed following Eggman's defeat, but a unit of his Egg Army retained a foothold in the Metropolis Zone.

### Shattered World Crisis

King Acorn was briefly usurped again when he was captured by a depowered Walter Naugus, who used technology stolen from Eggman to imprison him. Naugus then coerced Nicole the Holo-Lynx into an effort to regain his lost magical powers. During an attack by the monstrous Tails Doll on the city, however, Naugus' memories of the unaltered timeline were restored, and he fled the city in terror. This allowed Sonic and Tails to free King Acorn and restore him to his throne, having recovered NICOLE and destroyed the Tails Doll beforehand. Later, the Shattered World Crisis found the kingdom largely spared the ill effects of the planet breaking up.

## Territories

* Acorn Archipelago
	+ South Island
	+ Westside Island

## References

1. ↑ *Sonic Universe* #87, "Shattered Part One: Closing In
2. ↑ *Sonic/Mega Man Free Comic Book Day 2014*, "Sonic Comic Origins: Sally--The Exiled Leader"
3. ↑ *Sonic the Hedgehog* #255, "Countdown to Chaos Part Three: The Rabbot"
4. ↑ *Sonic the Hedgehog* #252, "At All Costs Part 2: A New Lease on Life"
5. ↑ *Sonic the Hedgehog* #257, "Damage Control"
Sonic Adventure 2

Please this is not happening again we all know Sonic Adventure 2 is for the dreamcast and was created in 2001.

## Characters

Sonic the Hedgehog

Miles Tails Prower

Knuckles the echidna

Amy Rose

Big The Cat

Dr. Eggman

Metal Sonic (2 player only)

Tikal (2 player only

Chaos (2 player only)

Chao

### Characters introduced

Shadow The Hedgehog

Rouge The Bat

Omochao

Maria Robotnik

President

Chao Walker (2p only)

Dark Chao Walker (2p only)
Freedom Fighters

The **Freedom Fighters** are a group that appears in the *Sonic the Hedgehog* comic series and its spin-offs published by Archie Comics. They are an organization of resistance cells created to oppose the tyranny of the Eggman Empire and its Egg Army units across the globe.

## Known groups

### Active

* Chaotix: Defenders of Angel Island.
* Desert Raiders: Defenders of Shamar.
* Field Explorers: Defenders of Tralius.
* Freedom Fighters: Defenders of the Kingdom of Acorn and all of Earth.
	+ Team Fighters: Sub-group of the Freedom Fighters.
	+ Team Freedom: Sub-group of the Freedom Fighters.
	+ Team Rose: Sub-group of the Freedom Fighters.
* Operations Agents: Undercover Freedom Fighters formed in secret by Harvey Who and Elias Acorn to fight Ixis Naugus. Covert operations group in New Mobotropolis.
* Resistance: Defenders of the world.
	+ Eagle Squad: Sub-group of the Resistance.
	+ Snake Squad: Sub-group of the Resistance.
	+ Fox Squad: Sub-group of the Resistance.
* Sand-Blasters: Renegade Freedom Fighters. Defenders of Sand Blast City.
* Shijin Warriors: Defenders of Chun-Nan.
* Snow Climbers: Defenders of Holoska.
* Wolf Pack: Defenders of the Thunder Plains Zone.
* Woodland Kingsmen: Defenders of Avalon.

### Inactive

* Robotropolis Spy Network: Stationed in Robotropolis. Destroyed by Dr. Ivo Robotnik.
* Rebel Underground: Dismantled - some members have since joined the Royal Secret Service.
* Rescue Substitutes: Dismantled - some members are retired, while others have joined other factions.
* Secret Intelligence Division: Dismantled due to the reformed Royal Secret Service.

### Alternate versions

* Suppression Squad: The Freedom Fighters' counterparts from Moebius.

## Tactics

Freedom Fighter groups typically act as individual cells, though they have sometimes worked together on missions. It has been rare for any group to have more than a dozen members. Typically, they prefer to use espionage, sabotage and guerrilla warfare. However, the Freedom Fighters in particular have been known to stage frontal assaults periodically, and have at times enlisted other Freedom Fighter groups in such action as well.
Egg Golem (Sonic Adventure 2)

Sonic Rivals (Cameo)

The **Egg Golem** (エッグゴーレム *Eggugōremu*?) is a boss that appears in *Sonic Adventure 2* and *Sonic Adventure 2: Battle*. He is a giant Egyptian-themed robot created by Dr. Eggman and the assigned guardian of the doctor's pyramid base.

## Appearance

The Egg Golem is a colossal humanoid robot with armor made of beige stone. His head resembles a human face with a pharaoh's headdress on it.

## History

Stationed in Pyramid Cave, the Egg Golem was called forth by Dr. Eggman to destroy Sonic and his friends when they reached the center of the base. Though shocked at the size of his opponent, Sonic engaged the Egg Golem and eventually disabled him by landing a kick on his restraining mechanism. His restrains now broken, the Egg Golem started rampaging and soon targeted Eggman, forcing the doctor to destroy his creation.

## Personality

Like many of Eggman's other robots, the Egg Golem is obedient, silent and unwaveringly dedicated to his master's orders (as long as his restrains were in place). He appears to lack in intelligence though, given his primitive and often brutish fighting methods.

## Power and abilities

Extremely large and sturdy, the Egg Golem has impressive strength, capable of moving around in quicksand without hindrance and hit with enough force to topple platforms and create powerful shockwaves. He also possesses an outer armor made of rock which makes him very durable, as it takes several shots from the Volkan Cannon to penetrate his armor.

The Egg Golem possesses articulated joints, allowing him to rotate both his head and torso 360 degrees around. Though also not near superhuman, the Egg Golem is fairly fast for his size and structure, his swings being able to keep up with even Sonic's speed. He can also generate an electrical aura that can shock anyone who touches it.

## Weaknesses

The Egg Golem possesses a number of weak spots, the most noticeable being the restraining mechanism on his head. If that is destroyed, it will send the Egg Golem on an uncontrollable rampage. He also has weak spots under his armor, though they are protected by said armor.

## Trivia

* The Egg Golem is the only boss in *Sonic Adventure 2* to have the prefix *Egg* in his name.
* The Egg Golem is the only boss in *Sonic Adventure 2* to be fought in both the Hero and Dark storylines.
* The Egg Golem is the only boss in *Sonic Adventure 2* whose intro animation can be canceled.
Disco

The hardest level in the game so far.

What makes this level the hardest is its exceptionally long 373 perfect taps for a full perfect Streak and a really fast tapping requirement.

The main theme of the level is, as its name suggests are **Disco Balls** and constant colour changes throughout the level.

### Cave

Disco's relationship with Cave has been strained through the years and only got better after the release of **Primal** and **Jurassic**

They don't have an albeit amazing relationship, simply because Cave was the hardest level before Disco and upon Disco's arrival he had been getting forgotten as people stopped playing that level and instead chose to play Disco or even some of the old levels

But they eventually were always being in the other's mind or finishing sentences for each other. Because of that their relationship grew and they became best friends over time.

## TRIVIA

* Due to having an initial weak relationship with most levels, Disco has only one friend which is Cave.
* Has a job as A life coach.
* Disco can manifest it's self into a humanoid.
* As a humanoid he has abilities of a superhuman.
Although the manifested version of Disco has these abilities, he can't swim and it won't always grant him his abilities.
Unnamed Sonic Robot

The **unnamed Sonic robot** appears in *Sonic Adventure* and *Sonic Adventure DX: Director's Cut*. It is one of the many robotic duplicates of Sonic the Hedgehog created by Dr. Eggman.

## Overview

In *Sonic Adventure* and *Sonic Adventure DX: Director's Cut*, the robot can be spotted inside a stasis tube near Gamma's birth area in the Final Egg. It plays no important role in the story, and it is unknown what happened to this robot after the game.

## Trivia

* The robot is, to date, the only Sonic look-a-like to appear in a game (or two if one counts the Director's Cut to be a separate game) to not be fought as a boss or be a playable character . It does however bare a very strong resemblance to the Mecha Sonic featured in *Sonic the Hedgehog 2*.
* Since the robot went on without a name at all in its original appearance, fans and players have called it "Mecha Sonic" or "Silver Sonic" due to its similarities to the Mecha Sonic robots.

## External Links

* Sonic News Network Unnamed\_Sonic\_robot
Croquette Bomber

Template:Infobox attack
The **Croquette Bomber** is a move that appears in the *Sonic the Hedgehog* comic series published by IDW Publishing. It is a technique utilized between Sonic and Amy in which Amy uses a Spin Dashing Sonic as a projectile.

## Description

When performing the Croquette Bomber, Sonic crouches and revs up a Spin Dash in a stationary position. Amy then gets behind Sonic and uses her Piko Piko Hammer as a croquet mallet to send Sonic flying through midair while in spinball form into their intended target. This attack packs enough power to destroy a Blowfish Transporter in a single shot.

## History

### Fallout

While protecting a town from a Badnik army, Sonic and Amy met a Blowfish Transporter that they could not get past through conventional means. As such, they used the Croquette Bomber to attack the Blowfish Transporter from a distance, destroying it in a single shot.

## Trivia

* This technique is very similar to the Fastball POW move from *Sonic Chronicles: The Dark Brotherhood*.
* In *Sonic the Hedgehog* #259 published by Archie Comics, Sonic and Amy performed a similar move that they called the "Croquet Special".

## References

1. ↑ 1.0 1.1 1.2 *Sonic the Hedgehog* #2, "Fallout Part 2"
Whisper the Wolf

Whisper the Wolf

**Whisper the Wolf** is a character that appears in the *Sonic the Hedgehog* comic series published by IDW Publishing. She is a heroic anthropomorphic wolf who wields the Variable Wispon, a Wispon capable of changing its powers.

## Appearance

Whisper is an anthropomorphic wolf with brown skin and biscotti and cloudy white fur. She wears light gray eyeshadow and has a long, bushy tail. She has long pointed ears and quite long hair that she keeps tied at the back with a black hair tie, save for a long, thick strand of hair that covers her right eye. For attire, Whisper wears a cream colored tube top and a dark gray cloak, in which she keeps six Wisp canisters. The cloak also has black and dark gray pockets seen on the shoulders.

She wears dark gray arm sleeves with black elbow pads and dark gray and light gray gloves with visible sharp fingers. Whisper wears light gray leggings, along with dark gray knee sleeves and black knee pads. She sports military-fashioned black, dark gray, and light gray boots. She can sometimes be seen wearing her cat-like mask, which is cream, dark gray and light gray in color. Three holes are seen at the right side of the mask and a blue "eye" on the left side.

## Relationships

### Friends/allies

* Silver the Hedgehog (fan)
* Sonic the Hedgehog
* Shadow the Hedgehog
* Tangle the Lemur (Best Friend
* Jewel the Beetle
* Wisps
* Nack Weasel/Jerboa (Former enemy and boyfriend)

## Trivia

* Whisper's name is a play on the Wisps.
* Whisper's mask looks similar to an equippable costume piece from *Sonic Forces*.

## References

1. ↑ Evan Stanley on Twitter. *Twitter* (20 July 2018). Retrieved on 20 July 2018. “**Tim Paraxade**: That a Wispon she's holding? / **Evan Stanley**: Yeah it's her unique weapon, the Variable Wispon.”

***Sonic the Hedgehog* characters**