Gegenstände manipulieren (Invokation)

### Machtstufe 2

Manipulate Objects
Range: 50 feet ( 1 5.2 m) + 10 feet (3 m) per level of experience; line of
sight.
Duration: Two minutes (8 melee rounds) per level of experience.
Saving Throw: None for inanimate objects. Living beings are immune
to this magic.
P.P.E.: Varies; two P.P.E. per five pounds (2.3 kg).
The Manipulate Objects spell was designed to help a sorcerer when
he needs an extra pair of hands, but has nobody to assist him. It is used
mainly to hold an item in mid-air, to bring an item from across the
room without having to get up and get it, and to use magic energy to
pick up, move, carry or hold one or more small objects.
The spell caster summons forth blue strands of magical energy that
wrap around an item and bring it to him, hold it near or in place or still,
or to pick up and carry it, following the mage around at waist or shoul-
der level. Being able to magically hold an item in mid-air until needed,
or to magically carry or retrieve an item allows the mage to keep his
hands free to perform more delicate tasks. This also means the mystical
movement of objects weighing less than 10 pounds (4.5 kg) is very
simple and requires little concentration. When the mage is not con-
sciously manipulating an object, the item hangs suspended 3-5 feet (0.9
to 1 .5 m) above the ground, usually within arm's reach.
The P.P.E. cost varies with the combined weight of the objects, two
P.P.E. points per five pounds (2.3 kg).
Inanimate objects get no save against this spell; this means that even
tiny, lightweight robots get no save, although they may struggle or at-
94 tack.

Limitations:

Maximum speed of moving objects that weigh 10 Ibs (4.5 kg) or

less is a speed factor of 1 0. Reduce speed by half when the total weight

becomes 1 00 Ibs (45 kg) or more.

Maximum height: Six feet (1.8 m).

Maximum number of objects: Two per level of experience.

Maximum weight: 10 pounds (4.5 kg) per level of experience. The

spell caster cannot manipulate more than his maximum weight, so a

first level spell caster can manipulate up to two items with a combined

weight of 10 Ibs (4.5 kg), while a third level mage can manipulate as

many as six items weighing up to 30 Ibs ( 1 3.6 kg).

The magic force has the equivalent P.S. of 8, + I per additional level

of the spell caster (9 at 2nd level, 10 at 3rd, etc.).

The magic energy is designed to hold and carry objects, so it can not

be used to open a container, open a door or window, shoot a gun, pull a

trigger or lever, press a button, or tum a knob, however, a small object

can be "manipulated" to gently press or tap against a button or switch

to tum it on or off. The spell caster must concentrate to direct the object

and each action by the object counts as one of the character's melee ac-

tions.

Likewise, the slow speed of movement, relatively low P.S., and the

fact that this spell is not intended for combat, means that small objects

can NOT be hurled or used to stab or pound an opponent. Each object

manipulated to hit/attack requires the conscious focus of the spell

caster, uses up one of his attacks per melee, and is easy to dodge or

parry (the magic force is -2 to strike, and no other combat bonuses

apply). Note: This magic cannot be used to pick pockets or steal items

unnoticed. Nor to grab an item, lift it in the air and drop it. The magic

energy will not drop anything, because it is designed to hold and carry.

A few seconds before the spell duration elapses, the objects are gently

lowered to a tabletop or the floor.