Eliwyr Summers

**Eliwyr Summers**, commonly known as the Bastard of Wyldorn, is a half-elf rogue / bard and a member of the Windblown. He is the bastard son of Caelyn Sylvorn and King Arasyl II Thalindor. Eliwyr has a twin sister, Ariyah Summers, and five half-siblings: Eruthiawen, Elyndor, Túrien, Almárëa, and Velora Thalindor.

Born in Wyldorn, he and his twin sister Ariyah were raised by their mother Caelyn Sylvorn until her death. They were them taken to live in the elven city of Syngorn. Eliwyr and Ariyah were unhappy there, and left in their teens to be on their own.

During his adventures with the Windblown, he came into possession of the legendary Dawnbreaker and Whisper to fight the Black Order. Eliwyr offered his life in service to Meridia to save his sister, and after his own death, was brought back to life by her to defeat the Others. He then abandoned his mortal form to become the Warden of the Dawn.

Eliwyr has four bastard daughters named Obara, Nymeria, Tyene and Sarella.

### Appearance and Character

#### Appearance

Like his twin sister Ariyah, Eliwyr is a half-elf. As young children, Eliwyr and his sister Ariyah looked so much alike that not even their grandfather was able to tell them apart. Eliwyr grew into a tall, handsome man, with long black hair and blue eyes like his sister, being only slightly taller than her.

#### Character

Eliwyr is rash, headstrong, and angers quickly. He is known to have little patience, and he worries about the consequences of his actions only after committing the act.

### History

#### A Human Childhood

Born the bastard child of Arasyl Thalindor and his lover Caelyn Sylvorn, both Eliwyr and his twin Ariyah were blessed with the black hair of the Thalindors and the blue eyes of the Sylvorns, and as children, looked so much alike that at times, even their lord grandfather has a difficult time telling them apart. The two were inseparable playing together in the woods surrounding Wyldorn and daring each other to climb to walls and tower of their grandfather’s castle. They even slept together and later began experimenting sexually with one and other. They were eventually caught in the act by their mother who was completely horrified and never allowed them to share a bed again. She also told them that if they were caught doing anything like that again, she would tell their grandfather, a prospect that neither of them relished.

##### Adventures as a child

Eliwyr and Ariyah, accompanied by their uncle Asher, embarked on a boat journey alongside Rodrigo Briscoletti and his daughters Nera and Debora Briscoletti. After docking, the company travel north to Whealbrook. Asher and Rodrigo met up with Whitey Whitaker and Ser Sancho. Recognizing the opportunity to explore the town, Asher encouraged the children to go and play with Whitey's daughter, Bianca.

After Bianca and her mother pick up cold medicine for her father, Whitey, Asher and the twins accompanies them back to Roundbeck. During their stay at the inn, Asher comes down with the same cold and has to sleep it off. During this time, Bianca drags the twins along on adventures at the Uptaten Towers, a haunted castle to the north. After ridding the ghosts, they find a curious Gold Orb on the roof. Returning home, they convince some boys to stop tormenting a sabercat cub, who is adopted by Ariyah and taken with them back to Whealbrook.

As the fates would have it, Caelyn died not long after they returned, thus allowing for the twin to continue sleeping together. Although the relationship seem to have meant less to Ariyah then it did to Eliwyr, Eliwyr truly fell in love with his sister and it would be this relationship that would continuously drive his actions and alter his life.

### Character Information

#### Abilities and Features

##### Half-elf Abilities

*Elven Ancestry:* Advantage on saving throws against being charmed, and magic can't put him to sleep.

*High Elf Heritage – Cantrip:* Eliwyr knows the cantrip Prestidigitation from the wizard spell list, and Intelligence is his spellcasting ability for it.

*Keen Senses:* Eliwyr has advantage on Perception checks

*Low-Light Vision:* Eliwyr can see twice as far as humans in conditions of dim light.

*Skill Versatility:* Eliwyr gains proficiency in Animal Handling and History.

##### Charlatan Features

*False Identity:* Eliwyr has created a second identity that includes documentation, established acquaintances, and disguises that allow him to assume that persona. Additionally, he can forge documents including official papers and personal letters, as long as he have seen an example of the kind of document or the handwriting he are trying to copy.

##### Rogue Features

*Expertise:* At 1st level, Eliwyr chooses two of his skill proficiencies, or one of his skill proficiencies and his proficiency with thieves’ tools. His proficiency bonus is doubled for any ability check he makes that uses either of the chosen proficiencies.

*Sneak Attack:* Beginning at 1st level, Eliwyr knows how to strike subtly and exploit a foe’s distraction. Once per turn, he can deal an extra 1d6 damage to one creature he hits with an attack if he has advantage on the attack roll. The attack must use a finesse or a ranged weapon. He don’t need advantage on the attack roll if another enemy of the target is within 1.5 meters (5 feet) of it, that enemy isn’t incapacitated, and he doesn't have disadvantage on the attack roll.

*Thieves' Cant:* During his rogue training, Eliwyr learned thieves’ cant, a secret mix of dialect, jargon, and code that allows him to hide messages in seemingly normal conversation. Only another creature that knows thieves’ cant understands such messages. It takes four times longer to convey such a message than it does to speak the same idea plainly. In addition, he understands a set of secret signs and symbols used to convey short, simple messages, such as whether an area is dangerous or the territory of a thieves’ guild, whether loot is nearby, or whether the people in an area are easy marks or will provide a safe house for thieves on the run.