Ferris 5 Star

## Breakthrough Art

**Passive Skill** - "Magic User "Blue"": When giving an ally ,  or , heal that ally HP equal to 20% of your attack and give them 1  for 3 turns.

Effects Increase per Level:

Lv 2: Additionally, when giving an ally , or , give them 1 .

**Basic Skill -** "Touch of Water": Attack a single enemy with power equal to 100% of your attack. Extreme Cold: Your attack deal an additional 100% damage, but give the enemy 1  for 2 turns. Mana Interference: If you have , consume 1 and negate the effect of giving the enemy  and instead remove 1  from the enemy.

Effects Increase per Level:

Lv 2: Increase power to 105% of your attack and increase Extreme Cold damage to 105%.

Lv 3: Increase power to 110% of your attack and increase Extreme Cold damage to 110%.

Lv 4: Increase power to 115% of your attack and increase Extreme Cold damage to 115%.

Lv 5: Increase power to 125% of your attack and increase Extreme Cold damage to 125%.

**AP Skill -** "Mana Revitalization": Grant all allies 2  and 1  for 2 turns.

Effects Increase per Level:

Lv 2: Has a 20% chance to extend the duration of  by 1 turn.

Lv 3: Has a 40% chance to extend the duration of  by 1 turn.

Lv 4: Has a 60% chance to extend the duration of  by 1 turn.

Lv 5: Has a 100% chance to extend the duration of  by 1 turn.

**SP Skill** - "Water's Protector": Give all allies 1  for 1 turn. Additionally, if an ally does not have , grant them 3  for 3 turns.

Effects Increase per Level:

Lv 2: Additionally give all allies 1  for 1 turn.

Lv 3: Additionally give all allies 1  for 2 turns.

Lv 4: Additionally give all allies 1  for 3 turns.

Lv 5: Additionally give all allies 2  for 3 turns.

**Ultimate Skill** - "The "Blue"'s Healing Magic": Heal all allies' HP equal to 40% of your attack and grant all allies 1  for 3 turns.

Effects Increase per Level:

Lv 2: Increase healing to 42% and has a 33% chance to additionally give 1  for 1 turn.

Lv 3: Increase healing to 44% and has a 67% chance to additionally give 1  for 1 turn.

Lv 4: Increase healing to 46% and has a 100% chance to additionally give 1  for 1 turn.

Lv 5: Increase healing to 50% and has a 100% chance to additionally give 2  for 1 turn.

Other Skills -

Character Rank Effect

Lv 1: Increase self Critical Hit Rate and Consecutive Hit Rate by 5% per  stack granted.

Lv 2: The  that you give will last 1 additional turn.

Lv 3: When using the Basic Skill, the effect of Mana Interference trait will be triggered without consuming .

Lv 4: When using SP Skill, reduce the cooldown of this skill by 1 turn for each ally with .

Lv 5: The  you give to self is permanent.

Lv 6: When giving  to self, give  instead.

## References-

1. ↑ Water
2. ↑ Skill using while having this buff is considered to have the effect of Extreme Cold: For each  granted, increase the damage dealt by 20% but give the enemy the same number of  as your .
3. ↑  When dealing damage with skill that have Extreme Cold effect, negates damage reduce effect given by
4. ↑  When dealing damage with skill that have Extreme Cold effect, negates damage reduce effect given by . For each stack of  on the enemy , the damage taken is increased by 10%
5. ↑ Attack power increase by 10% for each stack.
6. ↑  When using a skill , consume 1  to increase the damage dealt by 50%
7. ↑ Skill have Extreme Cold effect greatly increase damage but give enemy .
8. ↑ Reduce the damage receive from skills with Extreme Cold by 10% for each stack of  .
9. ↑ Consume  on self and activate the effect of Mana Interference
10. ↑ When using skill with Mana Interference effect, the effect will be activated. If  is lost due to passage of turn, increase all allies AP point by 1.