User Interface

Hackable objects were supposed to show on the minimap, depending on the selected hack.

The Minimap icon spreadsheet is different in unpatched game files.

Patched (Bad Blood)UnpatchedThe Minimap icon spreadsheet is again different in earlier versions of the game. In august 2013 version of the game, other icons that are not visible on the spreadsheet are separated into one by one textures in another directory.

September 2013 IconsAugust 2013 Icons

### UI Elements

In the game files there's an alternate loading screen menu which has a smaller and more white loading bar, the hints are moved to the left bottom and have exclamation mark icon near them.

Phone and cameras had a clock.

## WATCH\_DOGS 2

### Map

Originally the map icons used the same art style as first WATCH\_DOGS, most likely as placeholders.

Hackable objects were supposed to be shown on the map once again.

Minimap was completely white and gray.

### Menus

Beta pause menu background, featuring a clear image of Marcus from his own trailer.Skill Tree ConceptResearch Tree ConceptUnknown "E3" Loading Screen
## WATCH DOGS: Legion

### Phone Menu

That's right, as you might expect at some point in early development, Ubisoft wanted to include phone menu like previous games from the series, although this didn't make it into final game for unknown reasons. Below you can find a bunch of assets from it, do note that we don't know how exactly this menu would have looked like, although very similiar to WD2.

#### Homepage

First wallpaper.Second wallpaper.Dot indicating next page.Dot indicating current page.Unknown frame image, possibly for the home menu.Unknown frame image, possibly for the home menu.Some lines, possibly in the background.Unknown progression tree image.Signal strength for extra detail.Unknown "Intro" textures.Unknown "Intro" texture.Unknown "Intro" texture.Camera Icon."Blurred" Version.Clock Icon."Blurred" Version.Contacts Icon, it's quite unknown what this menu was."Blurred" Version.Data Drive Icon."Blurred" Version.Dedsec/Team App Icon."Blurred" Version.Gallery Icon."Blurred" Version.Map Icon."Blurred" Version.Multiplayer Icon."Blurred" Version.Operatives/Missions icon."Blurred" Version.Parcel Fox Icon."Blurred" Version.Scout X Icon, it's unknown what it's doing here, although it might have been another similiar app "SeeSay" more info on this in the future."Blurred" Version.Settings Icon."Blurred" Version.Upgrades icon for old level system."Blurred" Version.Some sort of "OP Swap" app icon header.Gif version.Skill points for same menu.
#### Operatives App

"Conor Walsh""Ella Brown""Emily Kelly""Kumar Tanvi""Noah Obrien"Operative 1Operative 2Operative 3Operative 4Operative 5Operative 6Operative 7Operative 8Operative 9Operative 10Operative 11Operative 12Operative 13Operative 14Operative 15

### Team Menu

Textures for old team menu, which technically can be seen during E3 2019 demo.

### Big Menus

Early image of map menu.Another image.Even older version of a small section of map menu.Early image of pause menu.Early image of Tech/3D Printer menu left in files.Another version of Tech/3D Printer menu.Car On Demand menu that was cut from the game, image left in files.A mockup of earlier version of Car On Demand menu.Early Contacts menu.Early Contacts Character View menu.Early Team menu.Team (Perks) menu, this would have been so cool ;(Early Missions menu.Early Resistance menu. (Version 1)Early Resistance menu. (Version 2)Early Resistance menu. (Version 3) Make up your mind, Ubisoft!Very very very early main menu.A nice free wallpaper for you!Very very very early benchmark menu, don't let the fps fool you, it's a concept.Another variant.Early Multiplayer Season menu. Image left in files.Some sort of "Black Market" store, possibly the premium shop.Early multiplayer challenges menu.Some sort of "Credits" menu.Some sort of "Dedsec International Tokens" menu.Some sort of VIP status menu.Early elite pass menu.Some sort of unfinished version of tactical ops menu.
### Early UI Elements

Early version of preconstruct UI.Early looking HUD, image found in files.Early looking HUD, again.Early version of Turret UI.Early version of Turret UI....Followers background video, looks like the idea of followers was scrapped. Click the image to see it better.Unknown video named "Arloading"