recursal/Fanatic-Fandom huggingface dataset:
Helbrute

**Helbrute** is a Chaos Space Marine walker unit that goes crazed when damaged.

## Description

Helbrutes are twisted mockeries of the Space Marine Dreadnoughts they used to be, combining the firepower of a small tank with the mind of a frenzied maniac. Each Helbrute holds a living creature within its plated metal chestâ€”a Chaos Space Marine driven over the edge of madness by a never-ending cycle of war.

## Weapons

 Upgrade: Conjoined Weaponry Increases the armour penetration of melee weapons.

 Upgrade: Warpborne Bolts Increases the armour penetration of bolt weapons.

## Actions

**Researchable**

 Free action
 : 3

## Traits

 **Walker**: Reduces the movement penalty in forests and imperial ruins.

**Researchable**

## Strategy

Click here to add a strategy!

Chaos Space Marines

Units & Heroes

Buildings
 Resource production
 Unit production
Game updates/2018-02-27

## Update - February 27th, 2018

Added

* Added visual effect to wire weed to make it more noticable.
* Added unit hit and die voices for all the 4 factions.
* Added please wait notification when trying to perform actions durin the AI's turn.
* Added game loaded/saved notifications.
* Added Necron colonization tip.

Changed

* Changed las beam color to yellow (to match official art).
* Tweaked weapon effects to better match ingame lore.
* Tweaked Triarch Stalker heat ray effect.
* Void strike effect.
* Unit movement dust no longer displays when moving over water.
* Unit movement dust now scales with more accurately with the unit.
* Tweaked normal impact when moving and rotation speed for certain units.
* Tweaked unit effects.
* Force Audio/EnvironmentalProcessing to off on launch.

Fixed

* Fixed crash when entering Jokaero Trader Encampment.
* Fixed pathfinder crash.
* Fixed Ork Boyz swing sound.
* Minor tweaks and fixes.

Wiki Notes

* Version 0.7.1
* Saved games from previous versions are not compatible with this version.
Noctilith Crown

**Noctilith Crown** is a Chaos Space Marine fortification that shields allied Chaos units and damages enemy psykers. *(Only with Fortification Pack DLC)*

## Description

Noctilith Crowns form vital strongpoints, for these arcane devices can draw in the raw energy of Chaos itself.

## Actions

 : 1

 : 3
 Passive action

## Strategy

Click here to add a strategy!

Chaos Space Marines

Units & Heroes

Buildings
 Resource production
 Unit production
Doomsday Ark

**Doomsday Ark** is a Necron vehicle unit with devastating firepower.

## Description

Victory through overwhelming firepower is a common tenet of Necron strategic thinking. Nowhere is this more evident than in the Doomsday Ark. Though deceptively fragile at first glance, the Doomsday Ark is a self-propelled energy cannon whose raw, unsubtle firepower is so vastly destructive that a single shot can turn the tide of a battle.

## Weapons

 Upgrade: Dispersed Targetting Increases the armour penetration of blast and template weapons.

 Upgrade: Dispersed Targetting Increases the armour penetration of blast and template weapons.

 Upgrade: Atomic Flayers Increases the armour penetration of gauss weapons.

## Actions

 Free action
 : 1

 Upgrade: Atomic Flayers Increases the armour penetration of gauss weapons.

 Free action

**Researchable**

 : 2
 Passive action

## Traits

 **Vehicle**: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.

**Researchable**

 **Extra Vehicle Armour**: Increases the armour.Requires: Extra Vehicle Armour

## Strategy

Click here to add a strategy!

Necrons

Units & Heroes

Buildings
Apothecaries

**Apothecaries** are a Space Marine infantry unit that heals allied infantry.

## Description

These courageous field-surgeons face the full heat of battle, their nartheciums healing even grievous injuries, and their vials of combat stimms and anticoagulants quickly getting wounded brothers back into the fight. They also administer the Emperor's grace to those beyond help, extracting the progenoid glands containing the gene-seed so that the Space Marine's legacy might live on.

## Weapons

 Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.

## Actions

 : 1

**Researchable**

 : 10
 Technology: Frag Grenade
 : 1

 Assault: Classification. Blast: Hits multiple group members of the target unit. Grenade: A small bomb thrown by hand.

 : 10
 Technology: Krak Grenade

 Assault: Classification. Grenade: A small bomb thrown by hand.

## Traits

**Researchable**

 **Last Stand (Faction quest only)**: Increases the morale.Requires: Last Stand

## Strategy

Click here to add a strategy!

Space Marines

Units & Heroes

Buildings
Sicarian Infiltrators

**Sicarian Infiltrators** are an Adeptus Mechanicus doctrina Imperatives infantry unit that specializes in infiltrating enemy lines.

## Description

Those hunted by Sicarian Infiltrators will find themselves buffeted by the waves of neurostatic these gangle-limbed stalkers broadcast before them. Robbed of their sight, their hearing, even their sense of smell, such victims are easy targets for the compact tools the Infiltrators use in their deadly work. Should the initial salvo from flechette blaster or stubcarbine not prove sufficient, these merciless killers will dart in to finish the job in close assault.

## Weapons

 Upgrade: Dogma Metalica Increases the armour penetration of assault weapons.

 Upgrade: Ryzan Savagery Increases the armour penetration of melee weapons.

## Actions

**Researchable**

 : 1
 Passive action

## Traits

 **Stealth**: Increases the ranged damage reduction.

**Researchable**

## Strategy

Click here to add a strategy!

 Adeptus Mechanicus

Units & Heroes

Buildings
Pathfinders

**Pathfinders** are a T'au lightly armoured infantry unit with scouting capabilities and advanced drones.

## Description

No image epitomises the essence of the Greater Good quite like a courageous Pathfinder holding his markerlight's beam upon a distant, crucial target, even as his own position is overrun by the foe. Indeed, the entire mission of the Pathfinders is a strategic embodiment of the T'au'va, for their key role is not to engage the enemy in person, but to optimise the abilities of their comrades so that they can strike with maximum effectiveness. To this end, Pathfinders carry markerlights and are regularly accompanied by a variety of highly specialised Drones that serve as fire support and drop-beacons.

## Weapons

 Upgrade: Mor'tonium Accelerators Increases the armour penetration of fusion, ion, plasma and pulse weapons.

## Actions

 : 1
 : 2

 Free action
 : 10
 : 1

 Free action
 : 10
 : 1

 Free action
 : 10
 : 1

 Free action
 : 3

**Researchable**

 : 10
 Technology: Photon Grenade

 Assault: Classification. Blast: Hits multiple group members of the target unit. Blinding: Reduces the accuracy of the target infantry or monstrous creature unit. Grenade: A small bomb thrown by hand.

 : 10
 Technology: EMP Grenade

 Grenade: A small bomb thrown by hand. Haywire: Increases the damage and ignores armour against vehicles and fortifications.

 Free action
 : 10

## Traits

**Researchable**

 **Extra Infantry Armour**: Increases the armour.Requires: Extra Infantry Armour

## Strategy

Click here to add a strategy!

T'au

Units & Heroes

Buildings
 Resource production
 Unit production
Stormtalon Gunship

**Stormtalon Gunship** is a Space Marine airborne interceptor and ground-attack unit.

## Description

The smaller Stormtalon Gunship is incredibly fast and agile, and makes a superb air-interceptor and ground attack craft. With a single press of a trigger, the Stormtalon's pilot purges his victims from existence amid a whistling hail of missiles, bolts and las blasts. All the while, the Stormtalon jinks and weaves with incredible speed, enemy fire slicing around it to no avail.

## Weapons

 Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.

 Upgrade: Improved Frag Casings Increases the armour penetration of flamer, grenade, missile and blast weapons.

## Actions

 Free action

## Traits

 **Vehicle**: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.

**Researchable**

 **Last Stand (Faction quest only)**: Increases the morale.Requires: Last Stand

## Strategy

Click here to add a strategy!

Space Marines

Units & Heroes

Buildings
Warhammer 40,000: Gladius - Relics of War Wiki/Section 2

The Planet

* **Gladius Prime**
* **Terrain**
* **Items**

* **Wildlife units**
* **Artefacts**

 Adepta Sororitas (DLC)

* Units and heroes
* Research

* Faction Quest
* Buildings

 Adeptus Mechanicus (DLC)

* Units and heroes
* Research

* Faction Quest
* Buildings

Astra Militarum

* Units and heroes
* Research
* Edicts

* Faction Quest
* Buildings

 Chaos Space Marines (DLC)

* Units and heroes
* Research

* Faction Quest
* Buildings

 Craftworld Aeldari (DLC)

* Units and heroes
* Research

* Faction Quest
* Buildings

 Drukhari (DLC)

* Units and heroes
* Research

* Faction Quest
* Buildings

 Necrons

* Units and heroes
* Research

* Faction Quest
* Buildings

Orks

* Units and heroes
* Research
* Waaagh!

* Faction Quest
* Buildings

 Space Marines

* Units and heroes
* Research
* Operations

* Faction Quest
* Buildings

 T'au (DLC)

* Units and heroes
* Research

* Faction Quest
* Buildings

 Tyranids (DLC)

* Units and heroes
* Research

* Faction Quest
* Buildings
Skitarii Rangers

**Skitarii Rangers** are an Adeptus Mechanicus doctrina Imperatives infantry unit with a sniper weapon and move through cover. *(Only with Escalation Pack DLC)*

## Description

Where the Tech-Priests are hunters of knowledge, their Skitarii Rangers are hunters of sentient creatures – the enemies of the Omnissiah in particular. These unstoppable cyborgs do not rest until the bloody deed is done, for they are driven ever onward by the imperative to locate their foes and ensure their destruction. They do this not in Drop Pod strikes launched from above, nor by sudden teleportation into the midst of the enemy, but by stalking their quarry over the course of weeks or even months until it can run no more. Once the designated target is in their crosshairs the air fills with the thump and crackle of galvanic weaponry, even as the Skitarii continue their relentless advance. The stink of electrocuted corpses is never far behind.

## Weapons

 Upgrade: Scriptorum Ordinatus Increases the armour penetration of heavy weapons.

## Traits

 **Relentless**: Negates the penalty for heavy and ordnance weapons.

**Researchable**

 **Omnispex**: Bypasses enemy ranged damage reduction.Requires: Omnispex

## Strategy

Click here to add a strategy!

 Adeptus Mechanicus

Units & Heroes

Buildings
Warhammer 40,000: Gladius - Relics of War Wiki/Section 4

Wiki Community

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Obelisk

**Obelisk** is a Necron super-heavy skimmer unit with powerful anti-air capabilities.

## Description

The Obelisk hovers low over the battlefield, the somnolent hum of its gravitic repulsors sowing dread in the hearts of the foe. As it drifts into view, black lightning arcing across its glowing hull, the Obelisk presents a darkly majestic sight. Yet wonder turns swiftly to horror as the Obelisk's weapons cycle up, glowing tesla spheres irising open to spit crawling skeins of lightning that reduce those nearby to blackened, twitching husks.

## Weapons

 Upgrade: Viridian Discharge Increases the armour penetration of tesla weapons.

## Actions

 : 1
 Passive action

 Free action
 : 1

 : 1

## Traits

 **Vehicle**: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.

**Researchable**

 **Extra Vehicle Armour**: Increases the armour.Requires: Extra Vehicle Armour

## Strategy

Click here to add a strategy!

Necrons

Units & Heroes

Buildings
Rogal Dorn Battle Tank

**Rogal Dorn Battle Tank** is an Astra Militarum heavily armoured battle tank fitted with powerful weapons. *(Only with Firepower Pack DLC)*

## Description

The Rogal Dorn Battle Tank is a lumbering behemoth, equally suited to anchoring a battle line, or grinding forward in support of an assault. Bristling with thunderous guns, these hulking armoured fighting vehicles pound breaches in enemy's defences with enormous shells, and tear apart infantry with raucous storms of fire.

## Weapons

 Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

 Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.

 Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.

**Researchable**

 Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.

 Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

## Actions

**Researchable**

 : 10
 : self
 Technology: Smoke Launcher

 Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

## Traits

 **Vehicle**: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.

**Researchable**

 **Relic Plating**: Increases the witchfire damage reduction.Requires: Relic Plating

## Strategy

Click here to add a strategy!

 Astra Militarum

Units & Heroes

Buildings
Trick or Party!? Halloween Sweets Night

Trick or Party!? Halloween Sweets Night

**Introduction**

**Start Date**: October 25, 2019 06:00:00 AM UTC
**End Date**: November 01, 2019 05:59:00 AM UTC

**Event Rewards**

Juubyou Mirai by KiLLER KiNG appears as the main song!

You'll collect Star Pt from playing the event and be able to unlock a special story!

For the event limited story, you'll receive Crystals from reading each chapter ♪

For this event, the still that appears in the event limited story has become an SSR photo!

Let's enjoy the event limited story together ♪

 450,000Pt
 950,000Pt
 1,350,000Pt
 2,000,000Pt

Halloween Sweets Night
Kento Aizome

File:【Halloween Sweets Night】Kento Aizome Awaken.png

Photo Shoot: Trick or Party!? Halloween Sweets Night

Night Life
Miroku Shingari

Admired Person
Hikaru Osari

Sweets Gang
Akane Fudo

Emergency Situation
Tatsuhiro Nome

Story
* Chapter 1
* Chapter 2
* Chapter 3
* Chapter 4
* Chapter 5
* Chapter 6
XV95 Ghostkeel Battlesuit

**XV95 Ghostkeel Battlesuit** is a T'au jet pack monstrous creature unit that provides concealment and debuffs enemies.

## Description

Ghostkeel Battlesuits lunge from the shadows to rake their prey with lethal volleys of fire. Wreathed in stealth fields projected by their hovering drones, the half-seen battlesuits move with terrifying speed for their size. One moment the enemy is advancing across the battlefield, the next looming killers are bounding through their midst with guns blazing. Panicked return fire flies wide, the Ghostkeels' attackers unable to draw a bead on their sensor-baffled targets.

## Weapons

 Upgrade: Mor'tonium Accelerators Increases the armour penetration of fusion, ion, plasma and pulse weapons.

## Actions

 : 1
 Passive action

 Free action
 : 5

 Free action
 : 10
 : 1

**Researchable**

 Free action
 : 10

 : 3

## Traits

 **Supporting Fire**: Increases overwatch damage against enemy units adjacent to other allied units.

**Researchable**

## Strategy

Click here to add a strategy!

T'au

Units & Heroes

Buildings
 Resource production
 Unit production
Warpsmith

**Warpsmith** is a Chaos Space Marine hero unit that supports vehicles and boosts the economy.

## Description

Warpsmiths are the masters of the machine. Most can trace their origins back to the priesthood of Mars, whether through the schisms of the Magi or the rigid doctrine of the Techmarines. However, where the Adeptus Mechanicus regard technology as sacrosanct, the Warpsmiths seek to subjugate and control it.

## Weapons

 Upgrade: Conjoined Weaponry Increases the armour penetration of melee weapons.

 Upgrade: Warpborne Bolts Increases the armour penetration of bolt weapons.

## Actions

 : 1

 : 3

**Researchable**

 : 10
 Technology: Frag Grenade

 Assault: Classification. Blast: Hits multiple group members of the target unit. Grenade: A small bomb thrown by hand.

 : 10
 Technology: Krak Grenade

 Assault: Classification. Grenade: A small bomb thrown by hand.

## Traits

 **Hero**: Increases the damage reduction of infantry units.

**Researchable**

 **Veterans of the Long War**: Increases the morale, and increases the melee accuracy against units of the Space Marines faction.Requires: Veterans of the Long War

## Strategy

Click here to add a strategy!

Chaos Space Marines

Units & Heroes

Buildings
 Resource production
 Unit production
B-PROJECT Wiki/Section 2

Event

*No New Events*

New Photo Shoot

*No New Photo Shoots*

New Photos

*No New Photos*

News

* [2019-06-01] Say Hello! 2nd Anniversary

* [2019-05-20] Renewal Celebration Campaign

* [2019-05-10] Renewal Prerelease Campaign

* [2019-05-06] Large News About The Renewal

* [2019-02-02] Spring 2019 Large Renewal

Read More News

Social Media

* Offical
* Game
* Anime
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About The Wiki

Welcome to the *B-PROJECT* Wiki, a resource site created and maintained by the community. **28,964,227** users have helped the wiki maintain 2,546 pages (713 articles)!

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***B-PROJECT ~Muteki＊Dangerous~* is available for download!**
Farseer Skyrunner

**Farseer Skyrunner** is a Craftworld Aeldari fast jetbike psyker hero unit that debilitates enemies and restores morale.

## Description

The Farseers that guide each craftworld are perhaps the most powerful of all psykers. By leading the Aeldari along the paths of fate they can bring salvation or doom to entire races. They are masters of prediction, and even in battle they perform their subtle art, casting up their wraithbone runes and interpreting changes in the glowing icons as they circle in the air.

## Weapons

 Upgrade: Sub-Molecular Planes Increases the armour penetration of melee weapons.

 Upgrade: Sub-Molecular Ammunition Increases the armour penetration of assault weapons.

## Actions

 Free action
 : 3

 Free action

 : 3

 : 3

 Free action
 : 3

 : 5

 Apocalyptic Blast: Hits multiple group members of the target unit. Assault: Classification. Fleshbane: Increases the damage against infantry units. Haywire: Increases the damage and ignores armour against vehicles and fortifications. Pinning: Temporarily reduces the movement of the target fearful infantry unit and prevents it from doing overwatch attacks. Psychic Power: Classification. Witchfire: Classification.

**Researchable**

 Free action
 : 3

## Traits

 **Spirit Preservation**: Grants energy on death.

**Researchable**

## Strategy

Click here to add a strategy!

Craftworld Aeldari

Units & Heroes

Buildings
 Resource production
 Unit production
Wave Serpent

**Wave Serpent** is a Craftworld Aeldari skimmer transport unit that can sacrifice armour to finish off targets.

## Description

The Wave Serpent is the primary transport of the craftworlds, though its capacity to deal death has earned it a fell reputation among the enemies of the Aeldari. Atop its turret it mounts a twin array of heavy weaponry that blasts priority targets, forcing the enemy to lie low as the grav-tank swoops down for its passengers to deploy.

## Weapons

 Upgrade: Sub-Molecular Ammunition Increases the armour penetration of assault weapons.

 Upgrade: Sub-Molecular Ammunition Increases the armour penetration of assault weapons.

## Actions

 Free action

 : 5

 Assault: Classification. Ignores Cover: Ignores the ranged damage reduction of the target unit. Strikedown: Temporarily reduces the movement of target infantry unit.

**Researchable**

 : 5

 Free action
 : 5

## Traits

 : 5

 Assault: Classification. Ignores Cover: Ignores the ranged damage reduction of the target unit. Strikedown: Temporarily reduces the movement of target infantry unit.

 **Spirit Preservation**: Grants energy on death.

**Researchable**

 **Extra Vehicle Armour**: Increases the armour.Requires: Wraithbone Infusion

## Strategy

Click here to add a strategy!

Craftworld Aeldari

Units & Heroes

Buildings
 Resource production
 Unit production
Sisters Repentia

**Sisters Repentia** are an Adepta Sororitas fragile but powerful frenzied melee infantry.

## Description

Those who fall short of the Sisterhood's rigorous codes are subject to many punishments, but in the more serious of cases the transgressor may be exiled from their Order. These warriors, known as Sisters Repentia, are each cast out with only a handful of rags, a hood to cover their face and a ceremonial eviscerator with which to strike down the Emperor's enemies.

## Weapons

 Upgrade: Blessed Blades Increases the armour penetration of melee weapons.

## Actions

 Free action

**Researchable**

 : 10
 Technology: Frag Grenade

 : 10
 Technology: Krak Grenade

 : 10
 Technology: Melta Bomb

## Traits

 **Fearless**: Reduces the morale loss and grants immunity to fear and pinning.

**Researchable**

 **Sister Superior**: Increases the morale of infantry and Paragon Warsuits units.Requires: Sister Superior

## Strategy

Click here to add a strategy!

 Adepta Sororitas

Units & Heroes

Buildings
Tyranid Prime

**Tyranid Prime** is a Tyranid fearsome synapse hero unit that boosts allied Tyranid Warriors.

## Description

Tyranid Primes are the apex of the Tyranid Warrior strain, faster, stronger and smarter than the other Warriors they lead to battle, who instinctively emulate their deadly skill.

## Weapons

 Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

 Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

**Researchable**

 Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

## Actions

 : 1
 : self
 Passive action

 : self
 : 1
 Passive action

 Free action

 Free action
 : 3

## Traits

**Researchable**

 **Toxin Sacs**: Increases the damage of melee weapons against infantry units.Requires: Toxin Sacs

## Strategy

Click here to add a strategy!

Tyranids

Units & Heroes

Buildings
 Resource production
 Unit production
Terrain

*This article is outdated and/or missing information. The wiki admin is working to update it soon.*

*This article is a stub. You can help Warhammer 40,000: Gladius - Relics of War Wiki by expanding it.*

**Terrain** plays a vital role in combat, as it can provide tremendous bonuses and maluses to both the attacker and the defender. Effective use of the landscape is an intrinsic part of victory on Gladius Prime.

Each map tile has a terrain type, any number of possible features and rarely also contains one special feature. A tile gets its individual resource effects from its type, its features and from adjacent special features. These effects influence the output of buildings built on it. The exception are the yellow percentages on top of special features, which are city wide bonuses. Some factions, Space Marines and Necrons, get slightly different resources from tiles.

Features may reduce the amount of   on the tile or increase the amount of   points required to enter the tile as well as break line of sight. Buildings can't be built on tiles with special features at all.

When a non-Flyer unit enters a tile containing a special feature, an outpost will instantly be erected and the tile's resource production will be added to the player's. In order to make use of a special feature's percentage boost effect, the tile needs to be acquired by a city. Space Marines, instead of having to acquire the tile, are able to obtain the percentage boost for their city by constructing a Fortress of Redemption on an adjacent tile.

Tiles also have a height value ranging from 1 to 4. When mousing over a tile, the third number that is displayed is the tile's height. Any unit can travel from one tile to another that is 1 level below or above it, but when two tiles are next to each other with a height difference of 2 or more, then that creates an impassible cliff that can only be traversed by Flyer units. Height differences can also break line of sight.

## Strategies

* When deciding where to build a new city, it's a generally a good idea to pick a spot where multiple special features will be in city radius. Not just because of the special features' city wide bonus, but because the tiles adjacent to special features have fantastic resource yields for buildings.
* Deciding when and when not to clear forests is an important strategic decision. Forests provide cover, break line of sight and potentially slow down an invading enemy's movement. Units inside forests are hidden from enemies until they start shooting or an enemy enters an adjacent tile. You will have to judge where and when the forests will be more useful to you than your enemy. In cities you might want to remove forests to get access to more building slots, but you will lose the +10% Ore bonus in the process.
Zoanthropes

**Zoanthropes** are a Tyranid synapse infantry unit with devastating psychic capabilities.

## Description

Zoanthropes are created solely to harness the psychic potential of the Hive Mind, and their entire bodies are perfected towards such a function. If necessary, a Zoanthrope can be used to extend the range of the Hive Mind's synaptic control, utilising the beast's vast cerebral capacity to relay its instructions to lesser creatures. A Zoanthrope's link to the synaptic web is such that, by flexing the merest part of its mind, it can rain incandescent power on the enemy, projecting destructive bolts of energy that boils through adamantium plate and disintegrates flesh with equal ease.

## Weapons

 Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

 Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.

 : 2

 Lance: Limits the armour of the target unit. Psychic Power: Classification. Witchfire: Classification.

## Actions

 : 1
 : self
 Passive action

 : self
 : 1
 Passive action

 Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.

 : 2

 Lance: Limits the armour of the target unit. Psychic Power: Classification. Witchfire: Classification.

 : 1
 : 2

**Researchable**

 : 1
 : 2

## Traits

 **Warp Field**: Increases the damage reduction.

**Researchable**

 **Gaunt Instincts**: Reduces the biomass upkeep.Requires: Gaunt Instincts

## Strategy

Click here to add a strategy!

Tyranids

Units & Heroes

Buildings
 Resource production
 Unit production
Warboss

**Warboss** is an Ork hero unit that crushes enemies in close combat and inspires allies.

## Description

An Ork Warboss is the strongest, toughest, loudest and most violent Ork in his tribe. These massive greenskins seize the lion's share of the loot from every fight, meaning they are usually armed and armoured better than any of their followers. Warbosses are not above making a swift and messy example of anyone whose kit seems shinier or more killy than theirs. They wield absolute authority over their tribe, for greenskin society is based on the idea that might makes right.

## Weapons

 Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

 Upgrade: Bigga Choppas Increases the armour penetration of melee weapons.

## Actions

 Free action

 Melee: Cannot overwatch.

 Free action
 : 5

 Free action
 : 10

**Researchable**

 : 10
 Technology: Stikkbomb

 Assault: Classification. Blast: Hits multiple group members of the target unit. Grenade: A small bomb thrown by hand.

## Traits

 **Scavenger**: Grants ore when killing an enemy.

**Researchable**

 **Fungal Forests**: Restores hitpoints each turn of Ork ground units.Requires: Fungal Forests

## Strategy

Click here to add a strategy!

Orks

Units & Heroes

Buildings
Valkyrie

**Valkyrie** is an Astra Militarum versatile airborne transport unit.

## Description

The Valkyrie Assault Carrier is a well-armed, twin-engine attack craft. The durable armour and versatile payload of the Valkyrie chassis combine with the aircraft's powerful engines and stable handling to make it a popular choice for a broad spectrum of battlefield roles.

## Weapons

 Upgrade: Hotshot Power Packs Increases the armour penetration of las weapons.

 Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

**Researchable**

 Upgrade: Kraken Bolts Increases the armour penetration of bolt weapons.

## Actions

 Free action

## Traits

 **Vehicle**: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.

**Researchable**

## Strategy

Click here to add a strategy!

 Astra Militarum

Units & Heroes

Buildings
Lord

**Lord** is a Necron iconic hero unit with versatile abilities.

## Description

These Lords of the Necrons, though lesser in stature and power than an Overlord or phaeron, are nonetheless formidable foes in their own right, and often march to war at the head of a vast mechanical army. Independent of their monarchs, Lords are cunning leaders and pitiless commanders, focused upon the destruction of their foes and their own personal glory.

## Weapons

 Upgrade: Necrodermic Blades Increases the armour penetration of melee weapons.

## Actions

 Free action
 : 1

 Free action
 : 3

 : 5
 : 1

**Researchable**

 : 3
 Technology: Dimensional Corridor

## Traits

 **Reanimation Protocols**: Restores hitpoints each turn.

**Researchable**

 **Extra Infantry Armour**: Increases the armour.Requires: Extra Infantry Armour

## Strategy

Click here to add a strategy!

Necrons

Units & Heroes

Buildings
Warhammer 40,000: Gladius - Relics of War Wiki

Welcome to the Official Warhammer 40,000: Gladius - Relics of War WikiWelcome to the Warhammer 40,000: Gladius - Relics of War Wiki
The Warhammer 40,000: Gladius - Relics of War guide for leading eight different factions to victory on Gladius Prime - all written and maintained by the players!
Please feel free to contribute by creating new articles or expanding on existing ones.

About *Warhammer 40,000: Gladius - Relics of War*

*Gladius - Relics of War* is the first 4X game set in the *Warhammer 40,000* universe, a galaxy without diplomacy, without trade, where there is only war. Gladius Prime is no exception, a once peaceful world turned into a battlefield between eight factions, each with their own agenda and goals to pursue on the blasted surface of the once beautiful planet.[Read more...]
Available on Steam and Slitherine!

The Planet

* **Gladius Prime**
* **Terrain**
* **Items**

* **Wildlife units**
* **Artefacts**

 Adepta Sororitas (DLC)

* Units and heroes
* Research

* Faction Quest
* Buildings

 Adeptus Mechanicus (DLC)

* Units and heroes
* Research

* Faction Quest
* Buildings

Astra Militarum

* Units and heroes
* Research
* Edicts

* Faction Quest
* Buildings

 Chaos Space Marines (DLC)

* Units and heroes
* Research

* Faction Quest
* Buildings

 Craftworld Aeldari (DLC)

* Units and heroes
* Research

* Faction Quest
* Buildings

 Drukhari (DLC)

* Units and heroes
* Research

* Faction Quest
* Buildings

 Necrons

* Units and heroes
* Research

* Faction Quest
* Buildings

Orks

* Units and heroes
* Research
* Waaagh!

* Faction Quest
* Buildings

 Space Marines

* Units and heroes
* Research
* Operations

* Faction Quest
* Buildings

 T'au (DLC)

* Units and heroes
* Research

* Faction Quest
* Buildings

 Tyranids (DLC)

* Units and heroes
* Research

* Faction Quest
* Buildings

General Information

* Cities
* Experience and Heroes
* Research
* Damage calculation
* Modding
* Hotkeys
* Downloadable Content
* Game updates
* System requirements

Videos

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TX78 Sky Ray Gunship

**TX78 Sky Ray Gunship** is a T'au skimmer tank unit equipped with powerful missiles that excels in first strikes and against flyers.

## Description

While the Hammerhead is a dynamic hunter, its sister gunship the TX78 Sky Ray is a far more sinister killer. Mounting a complement of seeker missiles beneath its upswept ordnance racks, the Sky Ray typically lurks behind the main T'au advance, remaining mute and concealed until the moment comes to strike. The Sky Ray often fulfils a supporting role, and its ballistic arsenal can be called in by any T'au with a markerlight to carry out a remote strike on a sufficiently valuable target.

## Weapons

 Upgrade: Blast Phasing Increases the armour penetration of flame and missile weapons.

## Actions

 Free action

 : 5
 Technology: Seeker Missile

 Heavy: Reduces the accuracy after moving.

 Free action

## Traits

 **Networked Markerlight**: Increases the ranged accuracy and ranged damage reduction bypass. The unit's attacks do not benefit from or consume Target Acquired.

**Researchable**

 **Move Through Cover**: Negates the movement penalty in forests and imperial ruins.Requires: Sensor Spines

## Strategy

Click here to add a strategy!

T'au

Units & Heroes

Buildings
 Resource production
 Unit production
Wracks

**Wracks** are a Drukhari resilient melee infantry unit with a poisoned weapon.

## Description

The gnarled hide of the Wracks is a leathery mass of old scars, inured to pain. These adepts of fleshcrafting serve wizened masters of the Covens, and are as much experiments as they are apprentices. They are granted a host of gruesome tools, butchering blades and arcane bioweapons with which they inflict maximum agony.

## Weapons

 Upgrade: Melee Weapon Bonus Increases the armour penetration of melee weapons.

## Actions

 : 1
 : 1

**Researchable**

 : 10
 Technology: Cult Cold Trader
Cost:  10

## Traits

 **Soul Hunger**: Grants influence when killing an enemy.

**Researchable**

 **Raider Readiness**: Increases the healing rate when this unit is embarked in a vehicle.Requires: Raider Readiness

## Strategy

Click here to add a strategy!

Drukhari

Units & Heroes

Buildings
 Resource production
 Unit production
TX7 Hammerhead Gunship

**TX7 Hammerhead Gunship** is a T'au skimmer tank unit with versatile weaponry.

## Description

Hammerhead Gunships glide into battle like predatory beasts. As they advance, their massive turret armaments traverse smoothly, railguns and ion cannons sweeping left and right as they hunt for targets. The moment a suitable victim presents itself, firing solutions are calculated in the blink of an eye. Power surges as gravitic stabilisers kick in with a bass hum and the Hammerheads loose the lethal fury of their arsenal upon the foe.

## Weapons

 Upgrade: Brachyuran Assemblies Increases the armour penetration of burst and rail weapons.

 Upgrade: Brachyuran Assemblies Increases the armour penetration of burst and rail weapons.

**Researchable**

 Free action

 : 5
 Technology: Seeker Missile

 Heavy: Reduces the accuracy after moving.

## Actions

 Free action

**Researchable**

 Free action

 : 5
 Technology: Seeker Missile

 Heavy: Reduces the accuracy after moving.

## Traits

 **Fire Team**: Increases the ranged accuracy when adjacent to an allied vehicle or monstrous creature.

**Researchable**

 **Move Through Cover**: Negates the movement penalty in forests and imperial ruins.Requires: Sensor Spines

## Strategy

Click here to add a strategy!

T'au

Units & Heroes

Buildings
 Resource production
 Unit production
Triarch Stalker

**Triarch Stalker** is a Necron versatile walker unit that on attacking relays its target to allied Necrons for increased ranged accuracy.

## Description

Like an enormous spider, a Triarch Stalker looms over the battlefield, its devastating weaponry directed by a high-ranking Triarch Praetorian. When a Triarch Stalker advances, it does so with a speed and surety that belies its jerking gait. Indeed, it can cover all manner of terrain with a deftness and precision seldom found in the walkers of less advanced races.

## Actions

 Free action
 : 1

**Researchable**

 : 2
 Passive action

 : 3

## Traits

 **Walker**: Reduces the movement penalty in forests and imperial ruins.

**Researchable**

 **Extra Vehicle Armour**: Increases the armour.Requires: Extra Vehicle Armour

## Strategy

Click here to add a strategy!

Necrons

Units & Heroes

Buildings
Tervigon

**Tervigon** is a Tyranid synapse hero unit that spawns armies of Termagants.

## Description

The Tervigon is a massive synapse creature whose towering carapace shields a swollen abdomen. Though possessed of a formidable array of bio-weapons, from monstrous claws that crush any prey that ventures too close, to banks of razor-tipped spines that can be fired a considerable distance, the Tervigon's true threat lies within... Every Tervigon serves as a living incubator, within whose bloated form dozens upon dozens of Termagants slumber in a state of near-life. The Tervigon can spawn its dormant broods at will, jolting their minds into wakefulness.

## Weapons

 Upgrade: Bioweapon Symbiosis Increases the armour penetration of melee weapons.

 Upgrade: Gigaborer Hives Increases the armour penetration of short-ranged weapons.

**Researchable**

 Upgrade: Biomorph Adaptation Increases the armour penetration of biomorphs.

## Actions

 : 1
 : self
 Passive action

 : self
 : 1
 Passive action

 : 1
 Passive action

 : 3

 : 1

**Researchable**

 Free action
 : 3

## Traits

 **Psyker**: Classification.

**Researchable**

 **Megaunt Instincts**: Reduces the biomass upkeep.Requires: Megaunt Instincts

## Strategy

Click here to add a strategy!

Tyranids

Units & Heroes

Buildings
 Resource production
 Unit production
War Walkers

**War Walkers** are a Craftworld Aeldari well-balanced and well-equipped walker unit.

## Description

Those that think they have escaped the main Aeldari assault are often hunted down and slain by cannon-armed War Walker squadrons. Enemy convoys are torn apart by hyper-focussed lasers before they realise they are under attack, platoons melt away under a hurricane of shuriken cannon fire, and the fighter planes of the foe are brought screaming down to earth like balls of fire hurled from the firmament.

## Weapons

 Upgrade: Engine of Vaul Increases the armour penetration of heavy weapons.

 Upgrade: Engine of Vaul Increases the armour penetration of heavy weapons.

## Actions

 Free action
 : 3

**Researchable**

 : 5

 Free action
 : 5

## Traits

 **Spirit Preservation**: Grants energy on death.

**Researchable**

 **Extra Vehicle Armour**: Increases the armour.Requires: Wraithbone Infusion

## Strategy

Click here to add a strategy!

Craftworld Aeldari

Units & Heroes

Buildings
 Resource production
 Unit production
Space Marine operations

*This article is a stub. You can help Warhammer 40,000: Gladius - Relics of War Wiki by expanding it.*

Space Marines have access to multiple abilities with map wide effects found in the top left of the screen and activatable by spending  . Most of these operations are unlocked with Space Marine research.

## List of Operations

Space Marines

Units & Heroes

Buildings
TY7 Devilfish

**TY7 Devilfish** is a T'au skimmer tank unit that can transport infantry.

## Description

Skimming swiftly across the battlefield, the TY7 Devilfish glides between smoking wrecks and blazing ruins, boosting over corpse-choked waterways and yawning ravines as it closes on its objective. A resilient and versatile transport, it is the Devilfish that affords the Fire caste the mobility they need to fight war in the T'au way. Formations of Devilfish bear Breacher Teams into the heart of the foe to execute the final stages of the Mont'ka strike. It is Devilfish that rapidly relocate Fire Warriors to new coordinates as part of each grand strategic manoeuvre, or punch through the enemy lines with guns blazing to extract Pathfinder Teams before they can be overwhelmed.

## Weapons

 Upgrade: Brachyuran Assemblies Increases the armour penetration of burst and rail weapons.

**Researchable**

 Free action

 : 5
 Technology: Seeker Missile

 Heavy: Reduces the accuracy after moving.

## Actions

 Free action
 : 10
 : 1
 Technology: MV1 Gun Drones

 Free action

**Researchable**

 Free action

 : 5
 Technology: Seeker Missile

 Heavy: Reduces the accuracy after moving.

## Traits

 **Transport**: Allows transportation of infantry units.

**Researchable**

 **Move Through Cover**: Negates the movement penalty in forests and imperial ruins.Requires: Sensor Spines

## Strategy

Click here to add a strategy!

T'au

Units & Heroes

Buildings
 Resource production
 Unit production
Waaagh!

*This article is outdated and/or missing information. The wiki admin is working to update it soon.*

Waaagh! is a special feature of the Orks and acts as a potential combat bonus or malus. It compares your  stockpile to your  upkeep. Your per turn generation isn't directly taken into consideration, just the accumulated stockpile and the unit upkeep costs. It starts out at level 0 without an effect, but it will start giving a +5%   bonus once your stockpile is at least 5 times as big as your upkeep (see the chart below). When your  stockpile is negative and 5 times your upkeep, you would get a -5%   malus instead. The bonus/ malus rises in steps of 5 and the maximum is +/-25% at 25 times your upkeep. Orks always want to have a lot of influence stockpiled, but this is made easy because Orks generate influence simply by fighting. Waaagh! is only recalculated at the start of the turn.

 5 times your influence upkeep
 10 times your influence upkeep
 15 times your influence upkeep
 20 times your influence upkeep
 25 times your influence upkeep

## Description

The Waaagh! is joie de vivre, crusade, immense psychic power, a tangible belief aura and perhaps the Ork gods themselves, all rolled into one teeth-rattling, gut-wrenching roar of delighted aggression pushing the Orks across the galaxy and into battle. It is the core of being an Ork.

Orks

Units & Heroes

Buildings
Scourges

**Scourges** are a Drukhari jump infantry equipped with ranged anti-vehicle weapons.

## Description

Airborne messengers and mercenaries who ride the thermals between Commorragh's highest spires, Scourges have been bodily modified for winged flight. They wear their grotesque new forms with the same pride that they wield their weapons, for their combination of speed and firepower renders them invaluable.

## Weapons

 Upgrade: Assault Weapon Bonus Increases the armour penetration.

## Actions

 Free action

 : 3

**Researchable**

 : 10
 Technology: Plasma Grenade

 : 10
 Technology: Cult Cold Trader
Cost:  10

## Traits

 **Soul Hunger**: Grants influence when killing an enemy.

**Researchable**

 **Raider Readiness**: Increases the healing rate when this unit is embarked in a vehicle.Requires: Raider Readiness

## Strategy

Click here to add a strategy!

Drukhari

Units & Heroes

Buildings
 Resource production
 Unit production
Sanctum Imperialis

Upkeep |  -2

**Sanctum Imperialis** is an Astra Militarum Loyalty building in *Warhammer 40,000: Gladius - Relics of War*.

## Description

The local seat of the Imperial Cult may appear dark and gothic, but is in fact a hallowed place. Adorned by statues of saints, it is a venerated local symbol of the Emperor's godlike will, and provides inspiration to the nearby populace.
Weirdboyz Pole

Upkeep |  -1

**Weirdboyz Pole** is an Orks Influence building in *Warhammer 40,000: Gladius - Relics of War*.

## Description

'What's better than a gun?' asks an Ork. 'A bigga gun', answers another. Shortly before the fight starts, they agree that, even better than the biggest gun, is a big pile of big guns. That's exactly what we have here—Mek-made guns of all shapes and sizes, loosely stacked, ready for a Boy or Killa Kan to grab when the fighting starts.
Tyrannocyte

**Tyrannocyte** is a Tyranid monstrous creature that transports units to the frontline and supports them by pinning down enemy units.

## Description

Normally acting as organic drop pods discharged from orbiting Hive Ships, Tyrannocytes have been adapted by the Gladius Prime Hive Mind, isolated as it is by warp storms. Here they act as lumbering floating transports, carrying creatures as large as Carnifexes and protecting them until close to the enemy. Then the Tyrannocyte's gravid belly opens, disgorging their monstrous cargo, whilst it assaults the enemy with endless barbed stranglers.

## Weapons

 Upgrade: Ocular Proliferation Increases the armour penetration of long-ranged weapons.

## Actions

 : 1
 Passive action

**Researchable**

 Free action
 : 3

## Traits

 **Transport**: Allows transportation of infantry units.

**Researchable**

 **Megaunt Instincts**: Reduces the biomass upkeep.Requires: Megaunt Instincts

## Strategy

Click here to add a strategy!

Tyranids

Units & Heroes

Buildings
 Resource production
 Unit production
Soylens Farm

Upkeep |  -1

**Soylens Farm** is an Astra Militarum Food building in *Warhammer 40,000: Gladius - Relics of War*.

## Description

Soylens viridians might be filling, nutritious and easy to grow in great vats—but as a foodstuff it has some drawbacks. First, it's utterly bland and flavourless. Second, it looks like green gloop. Third, it's made from any available organic matter. Persistent rumour has it that human corpses are not excluded.
Royal Court

**Royal Court** is a Necron headquarters unit that represents a city's defenses.

## Description

The seat of the Necron Phaeron and his court is a great bleak building, one of the few great Necron buildings not originally built to venerate the dead. Instead, its shielding walls are a symbolic reflection of the intense radiation the Necrons suffered under, long ago, on their original homeworld, when they were still weak creatures of flesh and bone.

## Weapons

 Upgrade: Atomic Flayers Increases the armour penetration of gauss weapons.

 Upgrade: Dispersed Targetting Increases the armour penetration of blast and template weapons.

## Actions

**Researchable**

 : 5
 : 3
 Technology: Gauss Pylon

## Traits

 **Transport**: Allows transportation of infantry units.

## Strategy

Click here to add a strategy!

Necrons

Units & Heroes

Buildings