recursal/Fanatic-Fandom huggingface dataset:
The Lost Mine - Session 8

After defeating plants and zombies, we explored the dilapidated pub and found some very old newspapers and receipts that appeared in mint condition. We tested a theory, by attempting to burn a receipt which did not effect it. Rhyf then remembered that dragons often have an effect on their surroundings, in this case, the dragon likely protected knowledge. Everyone apart from Willow who was still in dire wolf form wrote words of wisdom on their body using Morag's pen in attempt to keep themselves safe. Flow did not like that it ruined his fashionable outfit.

As we explored the rest of the town, Varding found the emerald necklace and immediately placed it around his neck. Willow found a book called "Field Medic's Guide to the Herbs of Faerûn" and later studied it to learn how to make healing potions. Upon further exploring the village, the party were surprised by 3 blights who were swiftly taken down. We then try to scout out the cultists hide out. Although Varding and Luna attempted to sniff them out, they failed miserably. Willow then tried to befriend them through the door with her awesome charisma, but she also failed miserably but heard a large group of people within the building bearing arms. We all ran to the druid's home, who was quite rude and would not open the door, even when Willow said Luna was in trouble, however Morag opened the door. When the group entered the house, the druid was no where to be seen. Vergel later realised druids can turn into small animals and likely ran away. We settle in for a night of rest.

Oh NO!!!! Vergel is awoken in the night and the group soon realise the house is surrounded by cultists demanding tax. Whilst Vergel and Varden were talking to them, Morag tried to slip through the side door, but alas, was met by a fire starting cultist. Bring on the battle! The group rose victorious and then went back to sleep. In the morning Flow cooks up some treats and gives them to Willow and Ryhf. After going through the town, we head to the tower and meet Venomfang. Although conversation started pretty polite, Varding made a bit of a blooper and tried to whisper to attack Venomfang, despite being in front of him. We enter into initiative with Venomfang, but can we side step this next session? Oooooo, only time will tell

- Willow Claw
Flow of the River

As a young Tabaxi, Flow wandered too far from their home (by the river) and mistakenly got adopted as a 'house cat' by a... somewhat low intelligence family. Flow himself doesn't have the highest intelligence, so he just sort of went along with it. Flow's real family wasn't too concerned when he didn't come home, as it was natural for family members to go exploring and rarely come back.

When Flow was permitted "outside time", they explored the surrounding area and stumbled upon a church; an extravagant one at that.

The members of the church worship Sune, goddess of beauty and love. As such, prospective members would be showered with compliments and made to feel welcome, so that they wouldn't turn away from the church.

Flow loved the attention, and kept coming back for more, eventually learning the ways of the church and becoming a cleric who spreads love, positivity, and a passion for all things beautiful.
Rhyfelglod Enaid Tywyll Contract

This contract hereby declares that Rhyfelglod Enaid Tywyll enters into lasting and unending service of Errtu.

**1 Your service**

**1.1** Your service to Errtu will last throughout all lives and afterlives; any copies of yourself are also subject to these conditions.

**1.2** Your working hours are unset, but you are expected to make yourself available in a timely manner should your presence be requested.

**1.3** Whilst alive your primary mission is to increase Errtu's power and influence on Prime Material Plane.  Where direct power cannot be easily gained, disruption of the existing power structures shall suffice.

**1.3.1** You should seek to be discreet in your actions.  While this is not a requirement, it will form part of your evaluation when considering further rewards.

**1.4** You may be issued additional tasks to be completed as needed.  You are expected to complete these at the first available opportunity.

**1.5** Upon entering the afterlife you are expected to report to the Abyss. You rank will be decided by your success in life.

**2 Compensation**

**2.1** Your primary compensation will be limited control of the Weave and thus access to arcane magic.

**2.2** You shall be awarded boons alongside your access to arcane magic. These boons will be issued as and when Errtu sees fit.

**2.3** In exchange for ridding the plane of those who do not serve Errtu, you will receive a small wellbeing boost.

**2.4** Should you be required to complete additional tasks as laid out in 1.4. You will be appropriately compensated. This compensation will generally be non-negotiable.

**2.5** You will be provided notable, but limited, direct aid in completion your personal goals (as listed below in 2.5.X).

**2.5.1** Seek safe harbour for Seren Tywyll.

**2.6** Rewards awarded under this contract are non-revokable by either party.

**3 Additional Clauses and Comments**

**3.1** Should pursuit of your personal goals ever conflict with pursuit Errtu's goals, you should always, without any limitation or hesitation, prioritise Errtu's goals.

Signed by

Rhyfelglod Enaid Tywyll

Moggas (on behalf of Errtu)
Munitions

Ammunition for weapons can be found scattered around the map both in ammunition boxes and ammunition containers. You can also find ammunition on defeated hunters.

## Custom Ammunition Types

Custom ammo can be resupplied at Special Ammo Boxes

Custom ammo can be equipped on every variant of the weapon listed here.

## Ammunition statistics

Different ammunition have different damage falloff and penetration falloff. Also each ammunition have different bullet speed and maximum range.

 Medium
 Long
 Shotgun
 Special

With 1.0 every weapon has their own bullet speed. So when before for example ever long ammo weapon had a speed of 800 m/s. Now it is depending on the weapon itself.

You can see each weapons bullet speed in the store in-game

## Ammunition boxes and packages

Throughout the map boxes with ammunition can be found. They contain 4 types of ammunition (all except special). Each box can be used by any hunter only once, and twice in total (i.e. two different hunters may use given ammunition box). Three ammunition boxes spawns in every Resupply Point. Ammunition can also be found in Ammunition packages. They give a bit less bullets than Ammunition boxes and also only for specific ammo types. They are scattered around the compounds.

Compact ammo is a red package Fichier:Ammo compact.png

Medium ammo is a bright blue package Fichier:Ammo medium.png

Long ammo is a yellow package Fichier:Ammo long.png

Special ammo was a purple package Fichier:Ammo special.png but no longer exists since Update 1.5.

Instead of this, a box, similar to a the ammunition box was introduced.

Due to a few signs on top of the cover, it is sometimes referred to as an "uwu-box".

Ammo box unused.pngUnused ammunition boxAmmo box used.pngAmunition box used onceAmmo box depleted.pngDepleted ammunition box (used twice)Special ammo box.jpg
## Damage Drop Information

Projectile drop.pngDamage drop off over distance per ammunition typeBody part multipliers.jpgBody part multipliers per ammunition typeThe formula to calculate the damage on a specific limb at a specific range is:

( [Weapon-Store Damage value] / [Upper Torso Multiplier] ) \* [Limb Multiplier] \* [Distance Multiplier]

* The Weapon-Store Damage value is the damage value displayed in the store (f.e. 149 for the Sparks LRR)
* Upper torso multiplier needs to be divided since the store value shows the upper torso damage at 10m.
* Limb multiplier depends on the ammo type and the limb that got hit. The value can be take out of the Body part multipliers image (lower image)
* Distance multiplier needs to be taken out of the Projectile drop image (upper image)

## Trivia

* Update 6.0 introduced the possibility to loot crossbow bolts from special ammo packets
* The special ammo box Voynich translates to AHA, Most likely a reference to the American Hunters Association
Wiki Hunt : Showdown

Armes
Munitions
Outils
Consommables
Traits
Chasseurs
Monstrorum
Livre des Armes
Legendaires
Modes de jeu
### Bienvenue sur le Wiki *Hunt : Showdown*

Le Wiki *Hunt: Showdown* est avant tout un projet communautaire.Nous avons actuellement 25 articles.
N' hésitez pas à contribuer en créant de nouveaux articles ou en corrigeant les plus anciens.

Navigation

## Navigatio

Louanges  •  Lignée  •  Challenges  •  Conditions  •  Consommables

 •  Death Screen  •  Evènements  •  Modes de Jeu  •  Chasseurs  •  Lore

 •  Cartes  •  Prestige  •  Roadmap  •  Astuces  •  Outils  •  Traits

 •  Armes  •  Monde

## Wiki linksWiki links

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Wiki Hunt : Showdown/Flex section

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Nagant M1895 Officier

## Nagant M1895 Officer

### Description

Modified, Imperial Russian, double-action revolver. Though it has faster rate of fire, the stronger force required to pull the trigger has a negative impact on accuracy.

Cette arme peut être maniée des deux mains.

### Information

* As this is a double action revolver it **doesnot** work with Fanning

### Gallery

Nagant officer lowered.pngWeapon loweredNagant officer prepared.pngWeapon preparedNagant officer iron sights.pngUsing iron sightsNagant officer firing iron sights.gifFiring using iron sightsNagant officer hipfire.gifHipfireNagant officer reloading.gifReloading the weaponNagant officer light melee.gifLight meleeNagant officer light melee no stamina.gifLight melee with stamina depletedNagant officer heavy melee.gifHeavy melee
### Book of Weapons

Nagant officer Landing.pngLandingNagant officer Mastery1.pngMastery 1Nagant officer Mastery2.pngMastery 2

## Nagant M1895 Officer Brawler

### Description

Modified, Imperial Russian, double-action revolver variant. The weight of this piece is put to good use with an integrated knuckle duster.

Cette arme peut être maniée des deux mains.

### Informations

* As this is a double action revolver it **doesnot** work with Fanning

### Gallery

Brawler lowered.pngWeapon loweredBrawler prepared.pngWeapon preparedBrawler iron sights.pngUsing iron sightsNagant brawler light melee.gifLight meleeNagant brawler light melee no stamina.gifLight melee with no staminaNagant brawler heavy melee.gifHeavy melee
### Book of Weapons

Nagant M1895 Officer Brawler Landing.pngLandingNagant M1895 Officer Brawler Mastery1.pngMastery 1

## Nagant M1895 Officer Poison

 Fichier:Officerpoison.jpg

## Nagant M1895 Officer Carbine

### Description

Variante de revolver impérial russe moderne, double action. Ce modèle est fortement modifié avec un canon plus long et une crosse, ce qui en fait un petit fusil à tir rapide.

### Gallery

Nagant officer carbine lowered.pngWeapon loweredNagant officer carbine prepared.pngWeapon preparedNagant officer carbine iron sights.pngUsing iron sightsNagant officer carbine firing.gifFiring weapon using iron sightsNagant officer carbine hipfire.gifHipfireNagant officer carbine reloading.gifReloading the weaponNagant officer carbine light melee.gifLight MeleeNagant officer carbine heavy melee.gifHeavy melee
### Book of Weapons

Nagant M1895 Officer Carbine Landing.pngLandingNagant M1895 Officer Carbine Mastery1.pngMastery 1

## Nagant M1895 Officer High Velocity

 Fichier:Officerhighvelocity.jpg

## Nagant M1895 Officer Carbine Deadeye

### Gallery

Nagant officer carbine deadeye lowered.jpgWeapon loweredNagant officer carbine deadeye prepared.jpgWeapon preparedNagant officer carbine deadeye iron sights.jpgUsing iron sightsNagant officer carbine deadeye heavy melee.jpgHeavy melee
### Book of Weapons

Nagant Officer Carbine Deadeye Landing.pngLandingNagant Officer Carbine Deadeye Mastery1.pngMastery 1
Lebel 1886

### Description

Fusil à verrou, révolutionnaire en son temps, de 10 cartouches. Légèrement surpasser par des conceptions plus modernes, il reste une arme puissante de choix.

### Information

* Bulletgrubber - Recover unfired round when performing partial reloads.
* Iron Sharpshooter - Remain in iron sights after firing a shot while using bolt-action rifles. Faster rate of fire while aiming down sights (31rpm).
* It takes about 1.5 seconds to individually reload a bullet, plus 1.5 seconds to push down the ramp and about 2 seconds to pull the bolt.

### Gallery

Lebel lowered.pngWeapon loweredLebel prepared.pngWeapon preparedLebel iron sights.pngAiming using iron sightsLebel firing iron sights.gifFiring using iron sightsLebel hipfire.gifHipfireLebel reload.gifReloading the gunLebel light melee.gifLight meleeLebel light melee no stamina.gifLight melee with no staminaLebel heavy melee.gifHeavy melee
### Livre des Armes

Lebel Landing.pngLandingLebel Mastery1.pngMastery 1Lebel Mastery2.pngMastery 2

## Lebel 1886 Incendiary

 Fichier:Lebelincendiary.jpg

## Lebel 1886 Talon

### Description

Fusil à verrou, révolutionnaire en son temps, de 10 cartouches, modifié. Sert également d'arme de mêlée mortelle grâce à la lame de hache attachée à la crosse.

### Informations

* Bulletgrubber - Recover unfired round when performing partial reloads.
* Iron Sharpshooter - Remain in iron sights after firing a shot while using bolt-action rifles. Faster rate of fire while aiming down sights (31rpm).

### Livre des Armes

Lebel Talon Landing.pngLandingLebel Talon Mastery1.pngMastery 1

## Lebel 1886 Marksman

### Informations

* Bulletgrubber - Recover unfired round when performing partial reloads.
* Marksman Scopesmith - Remain in scope view after firing a shot while using any weapon with a medium scope. Faster rate of fire while aiming down scope.
* Steady Aim - Weapon sway gradually lessens when you're looking through the scope of a rifle.

### Livre des Armes

Lebel Marksman Landing.pngLandingLebel Marksman Mastery1.pngMastery 1

## Lebel 1886 Spitzer

 Fichier:Lebelspitzer.jpg
Rhyfelglod Enaid Tywyll

I come from a faraway land of dragons where an ancient tongue is spoken. When I was a child, my country was invaded by our neighbours and my family had to flee. My parents died soon after our exodus, after we were caught prisoners while spending a night in the woods.

Before exhaling her last breath, my mother told me that she bonded my fate to my own name, and that I was destined for greatness.

In search for revenge against the world who wronged me, after escaping my captors I forged an alliance with the Fiend, who gave me access to arcane powers.

Now I roam foreign lands, slaughtering monsters and whoever stands in my way. The darkness never leaves my side.
Romero 77

### Information

The Romero 77 is NOT based on the old model J. Stevens single barrel hammered break action shotgun which was made in 1872.

The "Romero" name is a reference to pioneering zombie filmmaker George A. Romero.

### Gallery

Romero 77 lowered.pngWeapon loweredRomero 77 prepared.pngWeapon preparedRomero 77 iron sights.pngUsing iron sightsRomero fire iron sights.gifFiring using iron sightsRomero light melee.gifLight meleeRomero light melee no stamina.gifLight melee with no staminaRomero heavy melee.gifHeavy melee
### Book of Weapons

Romero Landing.pngLandingRomero Mastery1.pngMastery 1Romero Mastery2.pngMastery 2

## Romero 77 Handcannon

### Book of Weapons

Romero handcannon Landing.pngLandingRomero handcannon Mastery1.pngMastery

## Romero 77 Starshell

 Fichier:Romerostarshell.jpg

## Romero 77 Dragonbreath

 Fichier:Romerodragonbreath.jpg

## Romero 77 Talon

### Book of Weapons

Romero 77 Talon Landing.pngLandingRomero 77 Talon Mastery1.pngMastery 1

## Romero 77 Penny Shot

 Fichier:Romeropennyshot.jpg

## Romero 77 Hatchet

### Gallery

Romero hatchet lowered.pngWeapon loweredRomero hatchet prepared.pngWeapon preparedRomero hatchet iron sights.pngUsing iron sights
### Book of Weapons

Romero 77 Hatchet Landing.pngLandingRomero 77 Hatchet Mastery1.pngMastery 1

## Romero 77 Slug

 Fichier:Romeroslug.jpg
Vetterli 71 Karabiner

### Information

* Iron Sharpshooter - Remain in iron sights after firing a shot. Faster rate of fire while aiming down sights (42rpm instead of 32rpm).

### Gallery

Veterli lowered.pngWeapon loweredVeterli prepared.pngWeapon preparedVeterli iron sights.pngUsing iron sightsVetterli iron sights.gifFiring using iron sightsVetterli hipfire.gifHipfireVetterli reloading.gifReloading a weapon
### Book of Weapons

Vetterli Landing.pngLandingVetterli Mastery1.pngMastery 1Vetterli Mastery2.pngMastery 2

## Vetterli 71 Karabiner Deadeye

### Information

* Deadeye Scopesmith - Remain in scope view after firing a shot. Faster rate of fire while aiming down sights.
* Steady Aim - Weapon sway gradually lessens when you're looking through the scope of a rifle.

### Gallery

Vetterli sniper lowered.pngWeapon loweredVetterli sniper prepared.pngWeapon preparedVetterli sniper scope.pngLooking through scopeVetterli sniper scope firing.gifFiring using the scopeVetterli deadeye hipfire.gifHipfireVetterli deadeye reload.gifReloading the weaponVetterli deadeye light melee.gifLight meleeVetterli deadeye light melee no stamina.gifLight melee with no staminaVetterli deadeye heavy melee.gifHeavy melee
### Book of Weapons

Vetterli Karabiner Deadeye Landing.pngLandingVetterli Karabiner Deadeye Mastery1.pngMastery 1

## Vetterli 71 Karabiner Incendiary

 **Vitesse Balistique** | 410m/s

 Fichier:Vetterliincendiary.jpg

## Vetterli 71 Karabiner FMJ

 **Vitesse Balistique** | 350m/s

 Fichier:Vetterli FMJ Lore.jpg

## Vetterli 71 Karabiner Bayonet

### Information

* Iron Sharpshooter - Remain in iron sights after firing a shot. Faster rate of fire while aiming down sights (42rpm instead of 32rpm).

### Gallery

HuntGame 2018-10-05 21-56-33-730.pngWeapon loweredHuntGame 2018-10-05 21-56-35-192.pngWeapon preparedHuntGame 2018-10-05 21-56-37-623.pngUsing iron sightsVetterli bayonet iron sights fire.gifFiring using iron sightsVetterli bayonet hipfire.gifHipfireVetterli bayonet reload.gifReloadingVetterli bayonet light melee.gifLight MeleeVetterli bayonet heavy melee.gifHeavy Melee
### Book of Weapons

Vetterli Karabiner Bayonet Landing.pngLandingVetterli Karabiner Bayonet Mastery1.pngMastery 1
Sparks LRR

### Gallery

Sparks lowered.pngWeapon loweredSparks prepared.pngWeapon preparedSparks iron sights.pngUsing iron sightsSparks fire iron sights.gifFiring using iron sightsSparks hipfire.gifHipfireSparks reload.gifReloading the weaponSparks heavy melee.gifHeavy melee
### Book of Weapons

Sparks Landing.pngLandingSparks Mastery1.pngMastery 1Sparks Mastery2.pngMastery 2

## Sparks LRR Incendiary

 Fichier:Sparksincendiary.jpg

## Sparks LRR Silencer

### Gallery

Sparks silencer lowered.pngWeapon loweredSparks silencer prepared.pngWeapon preparedSparks silencer iron sights.pngUsing iron sights
### Book of Weapons

Sparks Silencer Landing.pngLandingSparks Silencer Mastery1.pngMastery

## Sparks LRR Poison

 Fichier:Sparkspoison.jpg

## Sparks LRR Sniper

### Informations

* Sniper Scopesmith - Remain in scope view after firing a shot while using any weapon with a long scope (Sniper variants).
* Sniper scopesmith won't help a lot on the Sparks Sniper as the weapon has anyway only one bullet in the chamber. But you can still use it to track where your target moves after your shot.
* Steady Aim reduces the sway overtime when staying in the scope

### Gallery

Sparks sniper lowered.pngWeapon loweredSparks sniper prepared.pngWeapon preparedSparks sniper scope.pngUsing scopeSparks sniper scope fire.gifFiring using the scopeSparks sniper reload.gifReloading the weapon
### Book of Weapons

Sparks LRR Sniper Landing.pngLandingSparks LRR Sniper Mastery1.pngMastery 1

## Sparks LRR FMJ

 Fichier:Sparksfmj.jpg

## Trivia

This rifle is based on the Sharps 1874, a popular big game hunting rifle, particularly for buffalo, of the late 19th century.
Martini-Henry IC1

### Gallery

Martini-Henry Holding.jpgHolding the Martini-HenryMartini-Henry Shoulder aim.jpgHipfire aim with the Martini-HenryMartini-Henry Aim down sight.jpgAim down sight with the Martini-HenryMartini-Henry Heavy melee prepared.jpgPreparing the heavy melee with the Martini-HenryMartini-Henry-Heavy-melee.gifHeavy melee attackMartini-Henry-light-melee.gifLight melee attack
### Livre des Armes

Martini-Henry Landing.pngLandingMartini-Henry Mastery1.pngMastery 1Martini-Henry Mastery2.pngMastery 2

## Martini-Henry Incendiary

Fichier:Martinihenryincendiary.jpg

## Martini-Henry IC1 Deadeye

### Informations

* This weapon has a very fast reload due to the breech load.
* This weapon works with the Steady Aim trait

### Livre des Armes

Martini-Henry IC1 Deadeye Landing.pngLandingMartini-Henry IC1 Deadeye Mastery1.pngMastery

## Martini-Henry FMJ

 Fichier:Martinihenryfmj.jpg

## Martini-Henry IC1 Riposte

### Informations

* This weapon has a very fast reload due to the breech load.
* All melee attacks can make the Immolator ignite

### Livre des Armes

Martini-Henry IC1 Riposte Landing.pngLandingMartini-Henry IC1 Riposte Mastery1.pngMastery

## Martini-Henry IC1 Marksman

### Informations

* This weapon has a very fast reload due to the breech load.
* This weapon works with the Steady Aim trait

### Gallery

Martini-Henry Marksman Lowered.jpgLoweredMartini-Henry Marksman Hipfire.jpgPreparedMartini-Henry Marksman aimdownsight.jpgAim down sight
### Livre des Armes

Martini-Henry IC1 Marksman Landing.pngLandingMartini-Henry IC1 Marksman Mastery1.pngMastery

## Martini-Henry Explosive

 Fichier:Martinihenryexplosive.jpg
AK12

The AK12 is a Common Rifle in SurrounDead. The in-game description of this weapon reads: "7.62 (Full Auto) - The Soviet Union's 'new' best."

* 7.62 Magazine
* 7.62 Drum Magazine
* Reflex Sight
* Holographic Sight
* ACOG 4x32
* 7.62 Suppressor
* 7.62 Compensator
* Compact Foregrip
* Vertical Foregrip
* Angled Foregrip
Duality, the Zealot

## Duality

> "…But together, they shall help the ones of sin repent, and then ascend to Paradise! Holy holy are the gates! Powerless, the demons will be, as the repenters naught! And all will feel Unity shining across their faces! For this is the will, the power, and the majesty of the Comet."
>
> Duality to The cube the cube the cube, Cobalikus, and Finn on an an ancient prophecy.

**Duality, the Zealot** is an antagonist in Seafi: REHYDRATED, and the main antagonist of the **Third Act** arc.

## History

Not much is known about Duality's history, other than that they have been a scholar for quite some time. Eventually, when The cube the cube the cube, Cobalikus, and Finn are attempting to escape a sort of sewer, Duality emerges from the lake, and introduces themselves as a sort of pariah, telling the three about a prophecy; a prophecy of three persons named the Rubick's Cube, the Edgelord, and the Cocksucker, who will supposedly help open a gate for repentance and ascension; however, Duality claims that two creatures - the Dark Lamb and the Main Ego - hinder the progress to ascension. It is quickly revealed that Zenith and Ank are the Dark Lamb and the Main Ego respectively. Eventually, it is proven that the allegations about the Dark Lamb and the Main Ego were a farce: the tale was truly just a "bunch of shlock", quoth Finn, "sloppily taped together by Duality". When the\_gaang encounters Duality and removes their mask, they simply vanish into wind. Duality's true whereabouts are yet unknown.
ACOG 4x32

## Section Header

### Size

1x2

Improves the vision and accuracy of your weapon.

* ACR (Damaged)
* AKM (Damaged)
* M4 (Damaged)
* M249 (Damaged)
* P90 (Damaged)
* R700 (Damaged)
* SV98 (Damaged)
* Vector (Damaged)
* ACR
* AKM
* AK12
* Barrett 50 Cal
* CR308
* Exterminator
* FN-Fal
* HK433
* Hunting Rifle
* L85A3
* M4
* M4CQB
* M249
* Makeshift LMG
* MP5
* MP7
* P90
* R700
* Steyr Aug
* SV98
* SVD
* Varmint Rifle
* Vector
Campfire

Campfire are a craftable item from the player inventory, Crafting Bench and the Building Bench. once crafted the survivor can place the item and use it.

## Crafting Requirements

The following items are required in order to craft a Campfire.

 Stone | 8

## Cooking Recipes

When using a Campfire the survivor can cook a verity of foods. The combinations include:
The Lost Mine - Session 7

The party set off from Phandalin in the morning towards Thundertree, with undead and emeralds on our minds. We took the path less travelled through the forest, where we would make quicker time and only one overnight camp. Willow summoned Luna and Rhyf summoned his newly acquired Quasit to keep watch. During the evening Vergel heard the call of the wild and wandered off, followed by Flow, Rhyf and Morag where they found a large mushroom circle with a glowing central podium. Flow recognised its religious vibes but couldn't place the god, to his embarrassment, but Rhyf figured out it was for Lathander, and Vergel sharpened his rapier on the central whetstone. Later at camp, the party had a strange clapping singsong led by Varding and an early night before setting off at first light towards the village.

Upon arrival, Rhyf sent Quasit to what we assume was instant death as it scouted the tall, menacing tower in the town. We entered the town, saw a warning sign about dangerous plants and zombies and kept going, keeping eyes open for any signs of movement. We reached a reinforced house - Vergel gave a loud hello to the occupier Reidoth, who refused to open up until Morag insulted him. Reidoth the old druid is part of the Emerald Enclave and oversees the natural balance of the area. He's not keen on the green dragon (poison), named Venom Fang, which lives in a cave system under the tower, as it's an agent of change. There are 12 or so dragon cultists on the other side of town, which wear black capes and dragony masks. Luckily, Reidoth had a spare mask he's given us. He's tasked us with getting rid of the dragon from town. He also told us of the dangerous plants (found in the weedy houses) and undead found all around.

We moved to explore the neighbouring overgrown building, which looked like it had been owned by a shopkeeper. Caught by surprise by some aggressive twigs which manages to catch many of us in fast growing vine, we battled and turned them to splinters. We found nothing in the building so moved north, an examined what had been a nice pub back in its day. Willow, now a direwolf, warned us of the rotting smell. After a feeble attempt to walk stealthily around the building we were once again in battle, facing a horde of the undead. We discovered that attacks resulted in puffs of ash in the face, and every time one looked defeated it would raise itself again. The last was defeated by a radiant attack from Flow, allowed the party to take a breather in the building.

Our plan is to continue through town to find Mirna's old house and the necklace, clear out the undead, find out more about these cultists and how to defeat the dragon.

- Morag Selkie
Filter Mask

With an attached Radiation Filter, this mask offers some protection against incoming radiation damage from radiated areas which will lower the player's radiation protection meter. Radiation damage from zombies will also lower the player's radiation protection meter.

## Section Header

### Size

2x2

FILTER REQUIRED - Cheap filter mask from the $1 store.
Ellwood

Ellwood is a town located in the north-eastern part of The Valley located between two hills to the east and west from the city. It is comprised of a wide variety of buildings - from single-storey residentials to three-storey commercials and warehouses.

## Landmarks

* Hospital comprised of two separate buildings located at the south-eastern corner of the town.
* Two warehouses at the south-western corner of the town.
* Two food stores - one at the north-western side of the town and another one closer to the center, near the hospital.
* Water tower and well at the north-eastern part of the city.
* Crashed plane located to the south.
* Subway station entrance.
* Remains of military checkpoint.
* Sealed-off and damaged highrise building next to the hospital.

## Threats

* Large number of Undead inside the town.
* Group of bandits can spawn on the road leading into the town from the north.
* Group of Irradiated undead always present near crashed airplane on the road leading into the town from the south.

## Gallery

Town view from the hill.Commercial block.Car repair shop.S-Mart food store.Hospital.Warehouses.Military checkpoint.Subway station entrance.
The Lost Mine - Session 1

After fighting goblins at a campsite we went into a cave, passing some wolves which Willow calmed down.

After killing his goblin pal, Vergel lied to Klarg and we went further into the cave, avoiding the spiders.

We found a bruised up Sildar tied up in a room full of goblins. After killing some, the leader said we could have Sildar if we killed Klarg, king of the cave.

We battled spiders, wolves and goblins. Flow brought Vaddix back to life and Vaddix took down Klarg.

Willow was felled.

In Klarg's room we found a Warg, boxes marked as the miners' exchange, and all sorts of magical items. Rhyf signed a contract with his patron, the rest of the group heard firey noise.

After freeing Sildar for an added ransom and agreeing the goblins wouldn't attack the town for "four moons" they also told us Gundren was taken by the Black Spider for unknown reasons.

The spiders started fleeing the cave. When exiting the cave Rhyf encountered a drow with a staff with a spider on top of it, who said "you're not one of mine" and banished Rhyf to a different plane for a minute.

We camped outside the cave and took a long rest.

- Morag Selkie
Circadian Dice

***Circadian Dice*** is a roguelike deckbuilder game developed and published by Shuffle Up Games. It was released on Steam for Microsoft Windows on July 11, 2022.

## Premise

*Circadian Dice is a game inspired by single-player deck-building games, but instead of upgrading a deck, you build up a set of dice! Use 10 different heroes and 60 game-warping relics to take on 13 hand-crafted scenarios, in runs that take 10-30 minutes. Lots of secrets and unlocks to discover!*
7.62 Ammo

## 7.62 Ammo

### Physical Size

1x1

7.62 caliber rounds. This ammo can be crafted at a Weapons Bench.

* AKM (Damaged)
* SV98 (Damaged)
* AKM
* AK12
* AK47
* FN-Fal
* SVD
* SV98
* Mosin Nagant
* Crusher
* Survivor
* Guardian
* Cerberus
* 7.62 Magazine
* 7.62 Drum Magazine
* FN-Fal Magazine
* SV98 Magazine
* SVD Magazine
* Mosin Clip
* Crusher Magazine
* Guardian Magazine
* Cerberus Magazine

Crafting Requirements
 10 Rounds are produced.
AKM

The AKM is a Common Rifle in SurrounDead. The in-game description of this weapon reads: "7.62 (Full Auto)- The Soviet Union's best."

* 7.62 Magazine
* 7.62 Drum Magazine
* Reflex Sight
* Holographic Sight
* ACOG 4x32
* 7.62 Suppressor
* 7.62 Compensator
* Compact Foregrip
* Vertical Foregrip
* Angled Foregrip
HK433

5.56 (Full Auto) - An advanced modular assault rifle designed by Heckler and Koch.

* ACR 5.56 Magazine (Can be attached but the model does not sit properly.)
* 5.56 Magazine
* 5.56 Drum Magazine
* 5.56 Suppressor
* 5.56 Compensator
* Small Red Dot Sight
* Reflex Sight
* Holographic Sight
* ACOG 4x32
* Hunter's Scope
* Compact Foregrip
* Vertical Foregrip
* Angled Foregrip
5.56 Ammo

## 5.56 Ammo

### Physical Size

1x1

5.56 caliber NATO rounds. This ammo can be crafted at a Weapons Bench.

* ACR (Damaged)
* M4 (Damaged)
* M249 (Damaged)
* Makeshift LMG
* ACR
* M4
* M4CQB
* Famas
* Steyr Aug
* L85A3
* M249
* HK433
* Phantasm
* XM250
* Colonel's Revenge
* Valkyrie
* 5.56 Magazine
* 5.56 Drum Magazine
* Makeshift LMG Drum Magazine
* ACR 5.56 Magazine
* M249 Drum Magazine
* Phantasm Drum Magazine
* XM250 Drum Magazine
* Valkyrie Magazine
* Colonel's Revenge Magazine

Crafting Requirements
 10 Rounds are produced.
Field Guide

Use this Field Guide as a reference aid for your travels and exploration across Longdown Valley. Within it, you will find descriptions for various objects, events, and activities.

The Unofficial Longdown Valley Field Guide was created by players that have zero affiliation with the development or moderation of the SurrounDead game and/or community. Simply put, it was developed by those that have a passion for the game and wished to assist new and veteran players alike.

The lore found within the guide is non-canon, but will be updated to keep it in line with the game canon as much as possible.

Credit to Gremlin and Lux from the Discord Community!
Ammo Crate

The Ammo Crate can be both found in the world and crafted at a Building Bench.

The Ammo Crate is restricted to ammo only and can hold 40mm Grenade Ammo but cannot hold grenades and other throwables. Similar to other deployable items it can be stored on the ground or on a wall.

This item is used in the crafting recipe for Military Supply Crates.

Crafting Requirements
 Polymer | 3
Cerberus

Cerberus is a Legendary Rifle in SurrounDead.The in-game description of this weapon reads: "7.62 - Highly modified spooky G28 rifle."
It was added alongside the Halloween trader for the Halloween 2023 Event as reskin of the Guardian and is still able to be found even after the trader left.

* Cerberus Magazine
* Guardian Magazine
Wood

Deforestation in the apocalypse? Wood is a Common crafting Material found in SurrounDead.

Wood is used to craft different items in SurrounDead including;

* Crafting Bench
* Campfire
* Weapons Bench
* Building Bench
* Fishing Rod
* Wood Planks
* Splint
* Cooking Fire
* Log Wire
* Spikes
* Base Marker
* Wooden Fence (Variation 2)
* Tent Cover
* Makeshift Tent
ACR

The ACR is a Common Rifle in SurrounDead.
The in-game description of this weapon reads: "5.56 (Full Auto) - A modular assault rifle designed by Magpul Industries."

* ACR 5.56 Magazine
* 5.56 Magazine
* 5.56 Drum Magazine
* 5.56 Suppressor
* 5.56 Compensator
* Small Red Dot Sight
* Reflex Sight
* Holographic Sight
* ACOG 4x32
* Hunter's Scope
* Compact Foregrip
* Vertical Foregrip
* Angled Foregrip
Horde Beacon

The Horde Beacon is a deployable item that spawns a set number of waves of enemies in a radius around the beacon, these enemies have much better loot and is a good way to test your resilience. Find the best locations to set these up, or the hardest if you're up for the challenge.

Found in military areas and from boss zombies.
Chapter 2: Limited Time Menu

**Chapter 2: Limited Time Menu** is a chapter in Danganronpa MC: Campground Despair. It covers the second week. In this chapter, Pixel is murdered, with Shrimp being their killer.

## Clues

**Clue Zero (the Filefang)**

Place of Discovery:  The lake bordering blue cabin

Time of Discovery: 12:30pm

Place of Death: ???

Time of Death: ???

**Clue One**

The body has no exterior injuries other than a few scratches at his neck. The clothes, skin, and hair are quite waterlogged, perhaps another drowning?

**Clue Two**

There’s an empty bottle outside of the stable. One of the gates is left open.

**Clue Three**

Footprints are found on the beach, some covered with a dried substance of some sort. They seem to be going both ways from the beach and back.

**Clue Four**

There’s an orange and blue bracelet fallen on the path to the campfire.

**Clue Five**

One of the canoes is out in the water.

**Clue Six**

Wheat has been taken from Betsy’s stable.

**Clue Seven**

There’s remains of a cake on one of the picnic tables where the open mic took place.

**Clue Eight**

Pixel’s floaties are found on the beach.

**Clue Nine**

Eggs and milk have been taken from Andrea’s baking supplies.

**Clue Ten**

Potions and materials are missing from Abenz’s chest.

**Clue Eleven**

You have decided to examine the body and can place the time of death somewhere around 2am. Because it is so waterlogged, however, you are unable to determine the cause of death.

**Clue Twelve**

You have decided to examine the footprints more closely, and you can tell there are three different sets. As far as you can tell, some of the prints seem to be more recent than others. One of them seems to have departed earlier than the others.

**Clue Thirteen**

Upon pressing Firefang for more information, they claim that while they were cleaning up after the beach day, they heard voices coming from the picnic area. They refuse to admit (or are just too senile to tell) who they belonged to, though. However, they count three separate voices.

**Clue Fourteen**

You have decided to examine the footprints more carefully and can easily distinguish that there are three different sets. Only one set appears to be going up and down the beach, though also to the picnic tables and back. The second only leads to the picnic tables and back, and the third only leads to the picnic tables.

**Clue Fifteen**

You have decided to examine the body closer and find traces of a foreign substance in it. What that is, you can’t tell.

**Clue Sixteen**

There are bits of sand leading up to the stable.

**Clue Seventeen**

Star claims they were woken up sometime in the night by voices, but fell back asleep soon after. They don’t know what time it was at, but it was definitely past curfew.
Wood Planks

Planks of wood, simple as. Wood Planks is a Common crafting Material found in SurrounDead.

Wood Planks are used to craft different items in SurrounDead including;

* Makeshift Wooden Body Armor
* Storage Crate
* Storage Crate (Long)
* Wooden Gate
* Wooden Door (Variation 1)
* Wooden Door (Variation 2)
* Wooden Fence (Variation 1)
* Table
* Water Well
* Watch Tower
* Small Couch
* Bed
* Storage Crate (Variation 2)
* Storage Crate (Green)
* Bear Head Mount
* Deer Head Mount
* Wolf Head Mount

Crafting Requirements
 Electronic Wire | 2
M4CQB

The M4CQB is a Common Rifle in SurrounDead. The in-game description of this weapon reads: "5.56 (Full Auto)- CQB variant of the M4A1 rifle. "This is a Close Quarters Combat variant of the M4.

* 5.56 Magazine
* 5.56 Drum Magazine
* 5.56 Suppressor
* 5.56 Compensator
* Small Red Dot Sight
* Reflex Sight
* Holographic Sight
* ACOG 4x32
* Hunter's Scope
* Compact Foregrip
* Vertical Foregrip
* Angled Foregrip
M4

M4
--

The M4 is a Common Rifle in SurrounDead. The in-game description of this weapon reads: "5.56 - The lighter and shorter M16A2."

* 5.56 Magazine
* 5.56 Drum Magazine
* 5.56 Suppressor
* 5.56 Compensator
* Small Red Dot Sight
* Reflex Sight
* Holographic Sight
* ACOG 4x32
* Hunter's Scope
* Compact Foregrip
* Vertical Foregrip
* Angled Foregrip
Lawrence Creek

## Description

Lawrence Creek is a small town in the central part of The Valley. Among notable landmarks there are S-Mart food store, pharmacy, church, truck with Weapon locker and Subway station entrance. The rest of the town is comprised of two-story residential buildings and a motel. Some of the residential buildings can be used for base building due to the absence of the clutter inside. Roads inside the town are heavily damaged and cluttered making it difficult to drive around in a vehicle, especially in a large one like Big Rig. A Water Well can be found near the Pharmacy.

## Threats

* Undead are always present in the town.
* One group of bandits spawn on the eastern side of the town close to the S-Mart.
* Group of Friendly Scavengers spawn on the road to the west outside of the town.

## Gallery

Town overviewPharmacySubway station entranceS-Mart food store
Water Well

Water Well's are a craftable item from a Building Bench. A survivor when they craft one can deploy it in their base. Once deployed a survivor can access the water provided. Note that the order the water containers are filled seems to be random, but it doesn't prioritize the ones you have in the inventory.

Crafting Requirements
 Rope | 6
SurrounDead Wiki

**Welcome to the...**
**SurrounDead Wiki**
**584 articles • 654 files • 3,661 edits**

**ABOUT US**

This is an unofficial Wiki for SurrounDead, An early access Zombie Survival game available on Steam that is actively being developed by just 1 developer. This Wiki is created by players from the SurrounDead community to help new and experienced players alike, and is driven by community input.

Join our Discord Server for fast help from our friendly community!

Check out our interactive map or learn the basics from our Unofficial Survival Guide!

To provide feedback on the Wiki or the Map please message one of our Wiki Admins, leave a comment on Reddit or comment in the dedicated Discord Wiki Updates Post and Discord Map Updates Post

**HELPFUL LINKS**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Rope

## Cloth

Sturdy climbing rope. Rope is a Common crafting Material found in SurrounDead. It can also be crafted at a Crafting Bench.

Rope is used to craft different items in SurrounDead including;

* Fishing Rod
* Makeshift Wooden Body Armor
* Makeshift Scrap Metal Body Armor
* Spikes
* Base Marker
* Wooden Gate
* Spike Wall
* Watch Tower
* Water Well
* Tent Cover

Crafting Requirements
Military Supply Crates

The Military Supply Crate can be both found in the world and crafted at a Building Bench.

The Military Supply Crates is the biggest storage unit within the game to date. It has no restrictions on what can be held inside of it. You can also stack backpacks within it to make it have more capacity.

Crafting Requirements
 Ammo Crate | 1
Military Crate

The Military Crate can be both found in the world and crafted at a Building Bench.

The Military Crate doesn't have any restrictions on what can be stored within it. Similar to other deployable items it can be stored on the ground or on a wall.

This item is used in the crafting recipe for Military Supply Crates.

Crafting Requirements
 Nails | 12
Nails

Random assortment of nails. Nails are a Common crafting Material found in SurrounDead.

Nails are used to craft different items in SurrounDead including;

* Crafting Bench
* Building Station
* Weapons Bench
* Makeshift Scrap Metal Body Armor
* Storage Crate
* Log Wire
* Storage Crate (Long)
* Ammo Crate
* Military Crate
* Gun Locker
* Bear Traps
* Tank Trap
* Spikes
* Wooden Barricade
* Chair
* Wooden Gate
* Spike Wall
* Wooden Door (Variation 1)
* Wooden Door (Variation 2)
* Wooden Fence (Variation 1)
* Wooden Fence (Variation 2)
* Bed Frame
* Table
* Watch Tower
* Small Couch
* Storage Crate (Variation 2)
* Bed
* Money Safe
* Storage Crate (Green)
* Makeshift Tent
* Small Generator
* Garage Door
* Metal Fence
* Barricaded Metal Door

Crafting Requirements
Scrap Metal

Bits of random scrap metal. Scrap Metal is a Common crafting Material found in SurrounDead.

Scrap Metal is used to craft different items in SurrounDead including;

* Crafting Bench
* Vehicle Repair Kit
* Building Station
* Weapons Bench
* Nails
* Fishing Rod
* Makeshift Scrap Metal Body Armor
* Splint
* Cooking Fire
* Log Wire
* Military Crate
* Ceiling Light
* Wall Light
* Fridge
* Gun Locker
* Bear Traps
* Tank Trap
* Wooden Gate
* Wooden Door (Variation 1)
* Wooden Door (Variation 2)
* Bunker Door
* Watch Tower
* Money Safe
* Small Generator
* Garage Door
* Concrete Military Wall (Variation 1)
* Concrete Military Wall (Variation 2)
* Razor Wire
* Metal Fence
* Concrete Wall
* Barricaded Metal Door
* Land Mine
* Pipe Bomb
* Turret
New Richland

New Richland is a town located in the far south-east of The Valley. Its most recognizable trait is a highway overpass running through the town. It is, however, heavily cluttered with car wreckages and garbage piles making fast driving nearly impossible.

## Landmarks

* Six-storey residential building.
* Two warehouses.
* Military installation.
* Car repairs shop.
* Two small food stores.

## Threats

* Some number of Undead in the town.
* Group of bandits spawns on the dead-end road leading to the shore.
* Group of friendly scavengers spawns on the road leading into the town from north-east.

## Gallery

Town view.Military installation.Food store.Car repairs shop.Residential building.New Prichland view6.jpgWarehouses.
元气快乐屋A

## **介绍**

* **开端**赢将此群对外公开，赢改群名为元气快乐屋(初代)，第一个元气正式群就此诞生。
* **发展**此群人数越来越多，重制了群规，设置了新的管理员，迎来元气快乐屋史上第一次大群。
* **落幕**因管理不当，导致H图（某人说是本图）泛滥，严重违规了群规，赢建立元气快乐屋(二代)，此群进入元气欢乐屋时期。

## **概略信息**

本群成立日：（未记载）

本群纪念日：（未记载）

本群解散日：（未记载）

## **你知道吗**

* 严格意义上元气的永恒之地/ 元气欢乐屋/元气不快乐屋应该于与本wiki合并，但是*~~水wiki~~*的作者还是都做了。
* 这是*最后一个*群主为ㅤ                            ㅤ(本wiki作者)的群了。
Vector

The Vector is a Common Submachine Gun in SurrounDead. The in-game description of this weapon reads: ".45 ACP (Full Auto) - One of the Kriss Vector SMGs."

* Vector Magazine
* Vector Drum Magazine
* Pistol Suppressor
* Pistol Compensator
* Small Red Dot Sight
* Reflex Sight
* Holographic Sight
* ACOG 4x32
* Compact Foregrip
* Vertical Foregrip
Whitewood

Whitewood is a town located in the central part of The Valley to the south-west from the central safe zone. It's relatively small and has only one street going through it.

## Landmarks

* Hospital
* S-Mart food store
* Remains of a small military installation.
* City hall type of building.

## Threats

* Some number of Undead in the town.
* Heavily guarded Coyote camp can spawn on the intersection to the south-west from the town as a part Secret Intel Laptop quest.

## Gallery

Town overview.Hospital.S-Mart food store.Remains of a military installation.City hall building.
渔夫

渔夫
--

> 又钓上来一条大鱼
>
>

渔夫是英雄乱斗内的罕见职业。着原色皮革帽子、铁胸甲、铁护腿和原色皮革靴子。

其特色为拥有一个自带击退II的钓鱼竿，可以将玩家拉过来或者击飞玩家，使得其更偏向于整活型职业，但威力也不可小视。

* 名称：渔夫
* 血量：20
* 移动削减：0%

* 护甲值：13
* 魔咒减伤：0%

### 职业特色

拥有一个自带击退II的钓鱼竿。左键可击飞玩家，右键发射鱼钩，若掉入水面可以钓鱼，若勾到实体再次右键可以使其拉到自己的位置。被击中玩家不能主动脱离，但距离超过32格会断开鱼钩。

* 击退：5

### 持有武器

无附魔钻石剑

* 身体伤害（1.12）：7
* 暴击伤害（1.12）：10.5
* 攻击频率（1.12）：1.6
* DPS（1.12）：16.8

## 职业评价

### 优点

* 钓竿可攻可守，即可主动拉起敌人攻击又可击退敌人防御。
* 武器和护甲不算太差。
* 被鱼竿击入岩浆或虚空等致死可计入击杀。
* 可以标记幽灵位置，吸引其他玩家集火攻击幽灵。

### 缺点

* 勾到其他玩家后会被攻击，通过击杀掉发射鱼钩的玩家来摆摊鱼钩。
* 玩的过火可能会被针对，乃至被群殴。

### 综评

* **推荐程度：一般**

很适合整活的职业。在一些地图里可以将自然生成的没用AI的生物拉走，也可以堵住跑酷路线，多个渔夫还可以进行击退战。甚至，也可以在水附近钓鱼。

鱼竿功能十分强大，除了可以标记幽灵外，也可以将素质不好的玩家（如头颅收割者）从出生点平台赶出去，帮助如死亡狙击手等远程职业守护高地，又或者将远程职业从高地和难以到达的平台上拉下来。对钓鱼竿的运用得当可以稳定地图的混乱局面。

但是，有相当一部分玩家使用此职业进行破坏玩家正常体验的行为，如将挂机的玩家拉出出生点平台并击杀、破坏正常战斗、将正常游玩的玩家打入岩浆等。这些行为一定程度上拉低了整体的风评。

建议不要主动攻击，除非他的行为过于出格。攻击要快速，不给其反应过来使用鱼竿的机会。避免同时与多个渔夫作战，避免在岩浆附近作战。
Secret Intel Laptop

Can be found in high tier loot crates as well as from boss enemies. Once scanned an objective is placed on the map and a quest is generated. Map icon will disappear once you get close to the objective so it is considered best practice to zoom in on the icon and place your own marker in the center of it.
**Not all icons have the objective at ground level.**
Backgrounds

**Backgrounds** are images used to insert characters in a background.

They show a background with **no characters.** **Only buildings and other stuff like that.**

Below is an example of a background:

Make sure you can credit the background if it's done.

FEEL FREE TO ADD A BACKGROUND (50 images per set).
Vicky

Name: Vicky

Birthday Born: November 15, 2006

Age: 15

Gender: Female

Birthplace: Brazil, Argentina

Ingredient: Candy, Candy Bar, Cookies

Abillies: Super Speed, Stringth

Special Powers: Flying, Fight

Hobbies/Talents: Magical, Cute, Sweetness

Friends: With Best Friend Her Layla

Parallel Counterpart: Vocky

Voise Actor: Tara Strong
娜迦-粒子对撞

*NOMOS在研发出娜迦的铝镁合金弹药稳定剂后的第一款产品。加入的稳定剂可以在保证绝对安全的前提下将液态弹药装满整个弹药罐，这让它可以用一个比原厂娜迦小上不少的弹药罐在装满时足以支撑七次射击。全枪这么小巧自然是为了提高它的机动性并且解决体积过大不易在一些环境内拿出使用的问题，只可惜随着各种制造工序过后它的实际重量还是与原厂娜迦齐平了。有趣的是，后续NOMOS的娜迦-彩虹独角兽反而使用了一个最为庞大的枪体，反而却做到了不牺牲任何一点机动性——虽然这家伙因为体积更大还是受了不少士兵的吐槽。*

娜迦-粒子对撞是娜迦的衍生A+级武器，拥有科幻感十足的小巧外观。

## 基本数据

### 娜迦-粒子对撞基础数据表

* 注：团队竞技、生化感染、异变入侵、战术爆破、街机模式的后备弹容分别为基础后备弹容的3倍、2倍、1倍、1倍、1倍

## 精英武器评价

### 缺点

1. 非常冷门，至少编者打了这么多局没看到过一个粒子对撞。
2. 换弹时间虽有加快，但依旧有较长的火力真空期。

## 你知道吗？

* 粒子对撞的最早来源“矩阵偏移”武器补给箱中的限定大师暗剑-矩阵偏移与粒子对撞一样在异变入侵中可以发挥一定效果的武器（只不过这俩和“链式反应”武器箱里的不同，矩阵偏移和粒子对撞不算在最优秀武器内），这期武器箱也变成了自“血边装甲”武器箱后第二期新增独立武器很适合打挑战的武器箱。
* 粒子对撞的名字与哨卫者的A级涂装“哨卫者-粒子对撞机”几乎重合。

## 玩家评价

*在那个时候，粒子对撞提升的一发弹容有时候就决定了你能不能打死他。*——总差一个就到十五杀的⑨

## 关于该武器的原型介绍

* 原厂武器

**娜迦**
金属霰流枪.