recursal/Fanatic-Fandom huggingface dataset:
Solvac Crops

This article is based on version 0.9.0.

**Solvac Crops** is a space station in the Longbow system. It is controlled by the Soromid.

## Description

Solvac Crops is an agricultural station. Its main purpose is to supply nutrients to satisfy the demand for food on nearby planets. The crops here are genetically modified by the Soromid, and are grown in zero-G conditions, which allows for much more potent yields. Unfortunately, the produce is often structurally unsound, collapsing under its own weight in even low-gravity environments. This is why it us (Sic) usually processed into liquid or dried foods before being sent to the consumer market.

## Bar

The entire station is zero-G, including the spacedock bar. This can be inconvenient, but most spacers worth their salt know how to deal with it.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Targeting Array

This article is based on version 0.10.4.

## Description

An improved targeting array allows your turrets to more quickly acquire targets, and minimizes accuracy losses at range. It requires a short period to compute an ideal vector, slightly slowing firing rates.

## Location

Targeting Array outfits can be purchased at the following locations:

* Akios Station, Xavier (Restricted)
* Arcturus Gamma, Arcturus (Restricted)
* Astana, Ux (Restricted)
* Atryssa, Za'lek
* Bastion Station, Pultatis
* Belltower Station, Ariadus (Restricted)
* Bon Sebb, Zied
* Crow, Corvus
* Donnar, Klantar
* Draconis Epsilon, Draconis
* Dvaered High Command, Dvaer (Restricted)
* Eclipse Station, Daravon (Restricted)
* Excelcior, Procyon
* Fairfax Station, Zintar (Restricted)
* Gath Station, Druss (Restricted)
* Godtra, Torg
* Golem, Palin
* Gorgate, Mirror
* Griffin III, Griffin
* Hartwell Station, Father's Pride (Restricted)
* Heronus, Uridhrion (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Janko, Ariadus
* Jaxheen, Longbow
* Jermose, Zintar
* Jorla, Regas
* Jurai, Hideyoshi's Star
* Kataka, Feye (Restricted)
* Lanze, Margarita
* Madeleine Station, Waterhole (Restricted)
* Manuel Station, Goddard
* Maus Station, Maus (Restricted)
* Memory of Sorom, Feye (Restricted)
* Moorline Station, Moor (Restricted)
* Mutris, Aesir (Restricted)
* Myonei, Cerberus
* Nanek, Allous
* Neo Pomerania, Bedimann
* New Haven, New Haven
* Pokyos Station, Brendon (Restricted)
* Priscus, Pisces Prime (Restricted)
* Qorellia, Qorel
* Rogan, Sirou
* Rostra, Straight Row
* Ruadan Bastion, Ruadan (Restricted)
* Ruadan Prime, Ruadan (Restricted)
* Sanchez, Teller
* Sharak, Opal
* Sirou Alpha, Sirou (Restricted)
* Stein, Stelman
* Stormy, Eiger
* Taxumi IIIa, Taxumi (Restricted)
* The Crucible, Khaas
* Turawee, Sarcophagus
* Ururis, Churchill
* Vigilance Station, Procyon (Restricted)
* Vorca, Kretogg
* Waldar, Porro
* Wikon, Monogram
* Wonclock, Sylph
* Worscha, Kyo
* Zalebus, Kansas
* Akra Station, Akra

* Fury Station, Anger (If present)

* Protera Sigma, Protera

* Rikaina, Vean (Restricted)

* Sabe, Nava

* Sigma Station, Protera (Restricted)

* Skona, Korifa

* SY-19, Vean

* SY-159, Aet

* SY-237, Rauthia

* SY-256, Aet

* SY-314, Seport

* SY-413, Rauthia

* SY-612, Rotide

* SY-894, Tobanna

* SY-920, Tobanna

* SY-1025, Rotide

* SY-1206, Tobanna
Rockhardt

This article is based on version 0.10.1.

**Rockhardt** is a planet in the Paradox system. It is controlled by the Empire.

## Description

Rockhardt was originally commissioned as an auxiliary manufacturing plant for the Imperial military. But when the Incident happened the Empire lost a lot of its core manufacturing plants, and Rockhardt was upgraded to a main line facility. An observant visitor can clearly make out the boundary between the first and second generation industrial centres.

## Bar

Even today, the Empire's military remains a well oiled machine. It isn't content to work with old or substandard equipment, and so replacement parts and ships must constantly be produced. Rockhardt has a steady supply of manufacturing orders coming in at any given time, and the commercial traffic that accompanies it is clearly visible in the spaceport bar.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Engines Low
* Engines Medium
* Heavy Weapons 1
* Hulls Medium
* Hulls High
* Laser 1
* Laser 2
* Missiles 1
* Missiles 2
* Star Maps
* Systems Medium
* Systems Elite

## Shipyard

* Empire Ships Small
* Empire Ships Medium
* Empire Ships Large
* Light Civilian Combat Ships
* Heavy Civilian Combat Ships

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water

## Trivia

* Despite Rockhardt being classified as an X-class, the image used is that of a K-class.
Sabe

This article is based on version 0.9.0.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

**Sabe** is a planet in the Nava system that serves as the capital of the Thurion.

## Description

Sabe and Anya are a pair of planets tidally locked to each other, rotating around their shared centre of gravity. Sabe is the centre of the Thurian government, housing the largest population of both uploaded and biological Thurions, acting as the de-facto capital. The majority of the planet's surface is untouched, as virtually all its inhabitants reside in the multitude of arcologies spread across its surface.

## Bar

The bar here is extremely active, with many biological and uploaded Thurions alike. Of course, as is the custom, biological Thurions do not eat or drink any substances that could harm the brain, meaning that the bar doesn't even offer alcoholic drinks on the menu.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Engines Cargo
* Engines Low
* Engines High
* Heavy Combat Vessel License
* Heavy Weapon License
* Heavy Weapons 1
* High Tech Upgrades 1
* High Tech Upgrades 2
* Hulls Low
* Hulls Medium
* Hulls High
* Hulls Elite
* Low Tech Upgrades
* Systems Low
* Systems Medium
* Systems High
* Systems Elite
* Thurion Elite Outfits
* Thurion Maps
* Thurion Outfits

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Ragnarok Beam

This article is based on version 0.10.4.

## Description

The Ragnarok Beam is one of the most powerful beam class weapons on the market. It's designed for capital ship combat, although its extremely large payload makes it somewhat useful for clearing enemy fighters.

## Location

Ragnarok Beam outfits can be purchased at the following locations:

* Astana, Ux (Restricted)
* Atryssa, Za'lek
* Bon Sebb, Zied
* Excelcior, Procyon
* House Za'lek Central Station, Za'lek (Restricted)
* Ruadan Bastion, Ruadan (Restricted)
* Ruadan Prime, Ruadan (Restricted)
* Stein, Stelman
* Stormy, Eiger
* Tesla Station, Xeric (Restricted)
* Vigilance Station, Procyon (Restricted)
* Warnecke, Octavian
* Sigma Station, Protera
Naev Universe

This article is based on version 0.10.4.
The following page contains a list of all star systems, their factions, their jump points, and any assets that are landable and/or generate Presence. It a star system has assets but none of them generate Presence/are landable, the Assets column will simply be marked uninhabited.
SY-413

This article is based on version 0.10.2.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

**SY-413** is a space station in the Rauthia system. It is controlled by the Thurion.

## Description

This is a standard Thurion shipyard manufactured to the exact same specifications as every other Thurion shipyard. The station hums with activity as ships are constructed at the station's maximum capacity.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Engines Cargo
* Engines Low
* Engines High
* Heavy Weapons 1
* High Tech Upgrades 1
* High Tech Upgrades 2
* Hulls Low
* Hulls Medium
* Hulls High
* Hulls Elite
* Low Tech Upgrades
* Systems Low
* Systems Medium
* Systems High
* Systems Elite
* Thurion Elite Outfits
* Thurion Maps
* Thurion Outfits
Soromid Ira

This article is based on version 0.10.3.

## Description

The Ira is a purpose-grown cruiser commonly found leading Soromid forces. While its armour is somewhat weak, this rarely saves those met with its devastating barrage.

## Location

The Soromid Ira can be purchased at the following locations:

* Hartwell Station, Father's Pride (Restricted)
* Heronus, Uridhrion (Restricted)
* Jaxheen, Longbow
* Memory of Sorom, Feye (Restricted)
* Moorline Station, Moor (Restricted)
* Nocalin, Malebolge
* Phosarrus, Hasselt
* Silverstone, Symm
* Sixbat Station, Zied
* Turawee, Sarcophagus

## Outfits

The Soromid Ira is equipped with the following outfits when purchased:

 Ponderosus Gene Drive I
Ponderosus Cortex I
Raglan Outpost

This article is based on version 0.9.0.

**Raglan Outpost** is a space station that orbits Jorlan in the Haleb system. It is controlled by House Dvaered.

## Description

Raglan Outpost is the Dvaereds' single most visible presence in Frontier space. Officially, the station is a mixture of a trade station and an embassy for Dvaered citizens, but it is public knowledge that the Dvaered use the base as a stronghold in their fight against the FLF, and many Frontier inhabitants fear that in time it will also be the staging point for the Dvaered invasion of the Frontier.

## Bar

The Raglan bar is a utilitarian affair, quite small and nearly empty. Though Dvaereds do like to drink, all outpost personnel are under standing orders to remain on alert, given the threat of FLF attack.
Shade & Sunshine Station

This article is based on version 0.9.4.

**Shade & Sunshine Station** is a space station in the Kansas system. It is controlled by the Soromid.

## Information

When the Soromid do something to do with biology, you can assume they do it really well. Shade & Sunshine is a crop growing station with an amazing output. Between the eternal day granted by the station's alignment with the sun and the Soromid's skill with genetic manipulation, crops here are among the most bountiful in the entire galaxy.

## Bar

Shade & Sunshine rotates the crops it grows on a regular basis. The spacedock bar is themed on the currently cultivated crops, using subtle lighting and holopaintings along the walls.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Ruin

This article is based on version 0.10.2.

**Ruin** is a planet in the Zemur system. It is controlled by the Empire.

## Description

It is said that when the first colonist ship landed here, its captain took a look outside and muttered to himself: "what a ruin of a planet". His cabin crew overheard, and the word stuck. Today, the planet is officially known as Ruin on all publicly sold star maps. While the planet has been significantly developed since its colonization, it is hard to say that it is an interesting or exciting world.

## Bar

Ruin's spaceport bar is a deliberate retro affair. Although it does have all of the standard spaceport facilities, they have been encased in old-fashioned terminal housings. The furniture and overall design also have been styled on what was commonplace several dozen cycles ago. Some like it, some don't.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Sternguard

This article is based on version 0.9.0.

**Sternguard** is a planet in the Millstone system. It is controlled by House Dvaered.

## Description

Though a fairly unobtrusive world filled with lower-middle class Dvaered citizens, the Dvaered authorities nevertheless pay close attention to what goes on on Sternguard. Close to the Sirian border, the world is a prime candidate for conversion. At the moment the population seems to be stable, but the Dvaered know better than to relax their guard.

## Bar

Grimy. Smelly. Dank. Drinks that taste of waste products. All in all, this bar meets the galactic norm.
Racheka

This article is based on version 0.9.0.

**Racheka** is a planet in the Anarbalis system. It is controlled by House Sirius.

## Description

Racheka is a relatively young Sirius colony. Where most Sirius planets are converted planets that once belonged to another faction, Racheka was actually established by Sirius colonists a considerable time after Sirichana settled on Mutris. Perhaps for this reason the Sirian religion can be felt very strongly here, as there are no remnants of other cultures mingling in the lives of the population.

## Bar

The first thing anyone notices when they step into the bar is the ceiling, which is a holographic display of the galaxy, centred around Anarbalis. Though an impressive display as well as a marvel of technology, the bar's proprietor apparently doesn't realize that many of his customers spend all day looking at the stars, and therefore have little desire to look at them when onworld.

## Outfitter

* Basic Outfits 2
* Engines Cargo
* Engines Low
* Engines Medium
* Hulls Low
* Ion 2
* Star Maps
* Systems Low
* Systems Medium
* Systems High

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water

## Trivia

* Despite Racheka being classified as an O-class, the image used is that of an M-class planet.
Rulk'ar

This article is based on version 0.9.0.

**Rulk'ar** is a planet in the Urdads system. It is controlled by House Za'lek.

## Description

Rulk'ar is a mining-world with a strong presence of Za'lek universities thanks to its rather isolated nature aesthetic view. It is a centre of terraforming research, turning an already inhabitable planet into a full class-M world. Many burnt out Za'lek researchers come here to get more in touch with nature and get away from the intense research schedules they have back at their research centres, and quite a few never return.

## Bar

This bar has holopaintings of some of Rulk'ar's breathtaking canyons, mountains, and skyline, as well as the progress on the world's terraforming. The laid-back and casual ambience is also very fitting.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water

## Trivia

* Despite being identified as an A-class planet, the image used for Rulk'ar is that of a K-class planet.
SY-256

This article is based on version 0.10.2.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

**SY-256** is a space station in the Aet system. It is controlled by the Thurion.

## Description

This is a standard Thurion shipyard manufactured to the exact same specifications as every other Thurion shipyard. The station hums with activity as ships are constructed at the station's maximum capacity.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Engines Cargo
* Engines Low
* Engines High
* Heavy Weapons 1
* High Tech Upgrades 1
* High Tech Upgrades 2
* Hulls Low
* Hulls Medium
* Hulls High
* Hulls Elite
* Low Tech Upgrades
* Systems Low
* Systems Medium
* Systems High
* Systems Elite
* Thurion Elite Outfits
* Thurion Maps
* Thurion Outfits
Sanchez

This article is based on version 0.10.1.

**Sanchez** is a moon that orbits Old King Cole in the Teller system. It is the clanworld of the Dreamer Pirate Clan.

## Description

Old King Cole's moon Sanchez is a rather dirty place due to the haphazard construction style that allows the horrible planetary dust to creep in. The pirate base was originally constructed by some fugitives from the frontier, but since then has been expanded and become the centre of power of the Dreamer Pirate Clan. Due to the little resources on the moon, other than obtaining things by piracy, the local pirates resort to exploiting other planets in the systems.

## Bar

The bar is quiet and orderly, with a few deals going down in closed-off booths, nice food and only the occasional drunken brawl. The lord of Sanchez doesn't appreciate louts, it seems.

## Outfitter

* Basic Outfits 1
* Criminal Outfits
* Engines Low
* Engines Medium
* Engines High
* Heavy Weapons 1
* High Tech Upgrades 1
* Hulls Low
* Hulls Medium
* Hulls High
* Hulls Elite
* Ion 1
* Ion 2
* Ion 3
* Kinetic 2
* Laser 1
* Laser 3
* Low Tech Upgrades
* Missiles 1
* Pirate Elite Outfits
* Pirate Maps
* Star Maps
* Systems Low
* Systems Medium
* Systems High
* Systems Elite
Stalwart Station

This article is based on version 0.9.1.

**Stalwart Station** is a space station in the Darkstone system. It is controlled by House Dvaered.

## Description

Since well-to-do Dvaereds have laid complete claim to Varia's surface, all industrial and military enterprises have been moved offworld to Stalwart Station. While two-thirds of the station's decks are in use by major Dvaered corporations, there is enough space left for a respectable military wing. In fact, Stalwart Station features as the base of most military operations in the surrounding systems.

## Outfitter

* Beam 1
* Engines Medium
* Heavy Weapons 1
* Kinetic 2
* Kinetic 3
* Low Tech Upgrades
* Missiles 1
* Missiles 2
* Star Maps
* Systems Medium

## Information

* Landing on Stalwart Station requires a standing of +50% with House Dvaered; this cannot be bypassed through bribery at any standing and is currently impossible to achieve legitimately.
SY-237

This article is based on version 0.10.2.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

**SY-237** is a space station in the Rauthia system. It is controlled by the Thurion.

## Description

This is a standard Thurion shipyard manufactured to the exact same specifications as every other Thurion shipyard. The station hums with activity as ships are constructed at the station's maximum capacity.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Engines Cargo
* Engines Low
* Engines High
* Heavy Weapons 1
* High Tech Upgrades 1
* High Tech Upgrades 2
* Hulls Low
* Hulls Medium
* Hulls High
* Hulls Elite
* Low Tech Upgrades
* Systems Low
* Systems Medium
* Systems High
* Systems Elite
* Thurion Elite Outfits
* Thurion Maps
* Thurion Outfits
Rhodium

This article is based on version 0.10.2.

## Description

Although Rhodium's corrosion resistance has traditionally been very important in many alloys, the wide availability of new ceramic and radiation-hardened materials has led to a decrease in demand. However, lower-end and older technologies still require Rhodium and are the backbone of the market demand.

## Location

Rhodium can be obtained from asteroids in the following star systems:

* Acheron
* Amatiri
* Anrique
* Arcanis
* Bastion
* Blunderbuss
* C-14
* C-59
* Chraan
* Defa
* Diadem
* Doranthex
* Druid
* Dust
* Eisenhorn
* Euler
* Felzen
* Fern
* Fried
* Fury
* Gammacron
* Gorman
* Hades
* Hargen
* Hephaestus
* Herakin
* Humdrum
* Kansas
* Kohler
* Jommel
* Limbo
* Mason
* Neexi
* NGC-1098
* NGC-1317
* NGC-2954
* NGC-4771
* NGC-8338
* NGC-8468
* NGC-9415
* NGC-12108
* NGC-13798
* NGC-14479
* NGC-14549
* Nougat
* Nunavut
* Olympus
* Poller
* Poltergeist
* Provectus Nova
* PSO
* Rei
* Rhu
* Stone Table
* Straight Row
* Suk
* Suna
* Surano
* Tartan
* Teller
* Theras
* Tomas
* Undergate
* Unicorn
* Valerie
* Vedalus
* Volus
* Westhaven
* Willow
* Xavier
* Xeric

## Information

* Rhodium is worth 91% of the price of Gold.
S&K Light Combat Plating

This article is based on version 0.9.2.

## Description

Schafer & Kane Industries mostly develop for larger ships, but the Light Combat Plating configuration is a product made for fighters and bombers, providing optimum protection.

## Location

S&K Light Combat Plating outfits can be purchased at the following locations:

* Anecu, Draygar
* Antica, Arcturus
* Arcturus Gamma, Arcturus (Restricted)
* Bedimann, Bedimann (Restricted)
* Bon Sebb, Zied
* Boowoy, Peogas
* Corax, Corvus
* Dvaered High Command, Dvaer (Restricted)
* Em 5, Hakoi
* Gamma Station, NGC-11718 (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Maatsu, Neon
* Manuel Station, Goddard
* Modus, Modus
* New Haven, New Haven
* Nocalin, Malebolge
* Rockhardt, Paradox
* Ruadan Prime, Ruadan (Restricted)
* Sanchez, Teller
* Savoy, Newmarch
* Sinclair, Massia
* Sirou Alpha, Sirou (Restricted)
* Stutee, Radix
* Vorca, Kretogg
* Warden's End, Kretogg
* Zalebus, Kansas
* Apik Shipyard, Apik

* Fury Station, Anger (If present)

* Rikaina, Vean (Restricted)

* SY-1025, Rotide

* SY-1206, Tobanna

* SY-159, Aet

* SY-19, Vean

* SY-237, Rauthia

* SY-256, Aet

* SY-314, Seport

* SY-413, Rauthia

* SY-612, Rotide

* SY-894, Tobanna

* SY-920, Tobanna

* Sabe, Nava

* Sigma Station, Protera (Restricted)
Soromid Customs Central

This article is based on version 0.10.2.

**Soromid Customs Central** is a space station in the Oberon system. It is controlled by the Soromid.

## Description

The Soromid and the rest of the galaxy have enjoyed a tense kind of friendship ever since the first bioships launched from Sorom. The rest of humanity is keenly interested in Soromid genetic treatments and the Soromid, in turn, are happy to turn a profit on their expertise, but there's still some degree of caution on both sides. Soromid Customs Central is a visible sign of that caution. It houses a full division of Soromid ships and is responsible for maintaining order as well as inspecting the traffic that passes through Oberon.
Seport

This article is based on version 0.10.2.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

**Seport** is a star system that is located in the Sol nebula. It is controlled by the Thurion.

## System

* Coran
* HS-224
* SY-314

## Jumps

* Aet
* Antares
Selphod

This article is based on version 0.9.0.

**Selphod** is a planet in the Eridani system. It is controlled by the Empire.

## Description

Selphod is a harsh and barren ice planet. Most of the locals have never ventured outside the established bases. Outdoor travels require heavy thermal protection with a personal generator to keep the wearer from succumbing to hypothermia. Many have met a swift, excruciatingly painful end by venturing out in ill-sealed thermal suits.

## Bar

Most of the drinks served at the bar are served very warm with heavy infusions of all kinds of spices. They are meant to bring warmth and energy in the cold corridors of the base.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Stormy

This article is based on version 0.10.1.

**Stormy** is a planet in the Eiger system. It is controlled by House Za'lek.

## Description

This gas giant serves as a resource gathering and advanced atmospheric research node with stations dotting its orbit as low as is safe (and perhaps a bit lower than that). The facilities here are frequently used in the construction of advanced beam weaponry, allowing a larger-than-usual presence of the Za'lek military.

## Bar

This bar is significantly neater than most Za'lek spaceport bars. That is not to say it's orderly. The patrons are overwhelmingly gas miners, manufacturers and a few militia. The drinks glow suspiciously and the bartender smirks as you side-eye them.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Beam 1
* Beam 2
* High Tech Upgrades 1
* High Tech Upgrades 2
* Star Maps
* Za'lek Outfits Low

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
TeraCom Headhunter Launcher

This article is based on version 0.9.2.

## Description

The Headhunter class interceptor missile is a medium calibre missile that can deal devastating damage to small and medium sized targets, while remaining reasonably fast and agile. Most effective when launched at distant enemies.

This is TeraCom's model Headhunter launcher. Though somewhat pricey and demanding on the ship's resources, the patented tracking and missile arming technology allows pilots to fire their missiles before the competition does.

## Location

Teracom Headhunter Launcher outfits can be purchased at the following locations:

* Bon Sebb, Zied

## Information

* Teracom Headhunter Launchers use Headhunter Missiles as ammunition.
* The Teracom Headhunter Launcher is an Impact weapon; Impact weapons do 20% less damage to shields and 15% extra damage to armour.
Sol (Map)

This article is based on version 0.10.4.

## Description

This map contains the location of the Sol system, the origin of mankind. Rendered dead by the Incident, it is now covered by a highly unstable nebula which no known ship in the galaxy can safely pass through. What lies beyond Sol, if anything, is unknown.

## Location

This map can be purchased at the following locations:

## Information

When purchased, this map reveals the location of the Sol system.
SY-920

This article is based on version 0.10.2.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

**SY-920** is a space station in the Tobanna system. It is controlled by the Thurion.

## Description

This is a standard Thurion shipyard manufactured to the exact same specifications as every other Thurion shipyard. The station hums with activity as ships are constructed at the station's maximum capacity.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Engines Cargo
* Engines Low
* Engines High
* Heavy Weapons 1
* High Tech Upgrades 1
* High Tech Upgrades 2
* Hulls Low
* Hulls Medium
* Hulls High
* Hulls Elite
* Low Tech Upgrades
* Systems Low
* Systems Medium
* Systems High
* Systems Elite
* Thurion Elite Outfits
* Thurion Maps
* Thurion Outfits
Soromid Databank

This article is based on version 0.10.2.

**Soromid Databank** is a space station in the Cerberus system. It is controlled by the Soromid.

## Description

The Soromid Databank is the primary Soromid data centre. All administration about interplanetary policy as well as the records of the gene treatment industry are managed here. This is why, although the Soromid Databank is not a military base, it has been classified a restricted facility.

## Bar

Most visitors don't make it past the spacedock bar, not even ranking Soromid personnel. The data centre is managed mostly by internal automated drones, requiring manual maintenance only occasionally. Information requests are taken at booths adjoining the spacedock bar, which are manned by secretive-looking Soromid who never leave the station.

## Information

* Landing on Soromid Databank requires a standing of +50% with the Soromid; this cannot be bypassed through bribery at any standing and is currently impossible to achieve legitimately.
Silverstone

This article is based on version 0.10.2.

**Silverstone** is a planet in the Symm system. It is controlled by the Soromid.

## Description

Silverstone is one of the Soromid's greatest producers of ships and weapons. Growing bioships is only useful if those ships can be equipped with guns, as the local governor argues.

## Bar

As Silverstone is a semi-military business world, the locals take security seriously. All visitors to the spaceport bar must relinquish any weapons on their persons, and submit to a scan upon entry.

## Outfitter

* Basic Outfits 2
* Engines Medium
* Hulls Low
* Hulls Elite
* Missiles 1
* Missiles 2
* Plasma 1
* Star Maps
* Systems Low
* Systems Medium

## Shipyard

* Basic Civilian Ships
* Light Civilian Combat Ships
* Soromid Ships Small
* Soromid Ships Medium
* Soromid Ships Large

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Sollebor

This article is based on version 0.9.1.

**Sollebor** is a planet in the Undergate system. It is controlled by House Sirius.

## Description

Sollebor stands a long way from its primary, and thus is a cold planet. Astronomers think that it was originally a gas giant, but it cooled so much that it collapsed into a solid sphere. They think this because the icy landscape is composed largely of frozen methane. The frozen methane provides for a lucrative mining business.

## Bar

Like most of the planet's habitation complex, the spaceport bar is subterranean. It is well heated, so it doesn't really seem like you're on a frozen ball of methane at all.

## Outfitter

* Basic Outfits 1
* Hulls Low
* Missiles 1
* Star Maps
* Systems Low
* Systems Medium

## Shipyard

* Basic Civilian Ships
* Basic Trade Ships
Sheik Hall

This article is based on version 0.9.1.

**Sheik Hall** is a planet in the Darkstone system. It is controlled by House Dvaered.

## Description

Since well before the rise of House Dvaered, Sheik Hall has been an important exporter of precious metals and valuable minerals. The people on this planet make their living by mining those resources, and crafting jewellery out of them. Though the planet's raw output isn't very high by any standard, the amount of money involved is on par with a medium-sized mining colony.

## Bar

The bar is ornately decorated with all that glitters and gleams. Of course, everything you can see here is a replica, as the real valuables are all shipped offworld. Nevertheless, it's attractive to pretend that you're surrounded by riches for a moment.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water

## Trivia

* Despite being identified as a Y-class, the image used for Sheik Hall is that of an A-class moon.
Tarsus Station

This article is based on version 0.10.2.

**Tarsus Station** is a space station in the Tarsus system. It is controlled by House Dvaered.

## Description

Tarsus Station is a Dvaered military base. It was constructed shortly after the Incident, when piracy and the FLF began to gain in power. Tarsus Station serves as one of the key fortifications in the defence of the Dvaered core systems.

## Information

* Landing on Tarsus Station requires a standing of +50% with House Dvaered; this cannot be bypassed through bribery at any standing and is currently impossible to achieve legitimately.
Takeru

This article is based on version 0.9.0.

**Takeru** is an Independent planet in the Alteris system.

## Description

The colony on Takeru was founded as part of an Imperial colonization program. However, the government at the time deemed the colony to be a failure, and refused to grant it Imperial status. Since then, the colonists have governed themselves.

## Bar

What is a spaceport bar? A miserable pile of drink, noise, data terminals, and of course the occasional fight. Takeru's bar has all of these components, which makes it a comfortable place to be for anyone with more than a few light years under their belt.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Soromid Marauder

This article is based on version 0.10.4.

## Description

The Marauder was developed from the same base as the Brigand, but the two ships are quite different. The Marauder was developed to fill a bomber role, which calls for increased durability and ammunition chambers. This makes it quite a bit slower than its distant cousin.

## Location

Soromid Marauders can be purchased at the following locations:

* Agino, Zintar
* Beene, Shikima
* Belltower Station, Ariadus (Restricted)
* Benedict, Tandar
* Corax, Corvus
* Crow, Corvus
* Flach, Father's Pride
* Hartwell Station, Father's Pride (Restricted)
* Heronus, Uridhrion (Restricted)
* Janko, Ariadus
* Jaxheen, Longbow
* Jermose, Zintar
* Memory of Sorom, Feye (Restricted)
* Moorline Station, Moor (Restricted)
* Myonei, Cerberus
* Nocalin, Malebolge
* Phosarrus, Hasselt
* Raptor Station, Wahri (Restricted)
* Sharak, Opal
* Silverstone, Symm
* Sixbat Station, Zied
* Taxumi IIIa, Taxumi (Restricted)
* Turawee, Sarcophagus
* Warei, Point Zero
* Zalebus, Kansas

## Outfits

Soromid Marauders are equipped with the following outfits when purchased:

 Laevis Gene Drive I
Laevis Cortex I
Sroolu

This article is based on version 0.9.1.

**Sroolu** is a moon that orbits An'ku II in the An'ku system. It is controlled by House Sirius.

## Description

Sroolu is the lone moon orbiting An'ku II. The colony here mostly concerns itself with harvesting the resources that can be found in An'ku, refining them for processing and even producing some low-level end products out of them. The operation seems to be making profit, though it seems it is fated to remain a minor player in the Sirian economy.

## Bar

Sroolu is only a small colony, but its bar is huge, even by intergalactic standards. It seems whoever built it intended for the entire workforce to fit inside at once. Suffice to say only part of the bar's floor surface is actually in use, the remaining space being screened off by mobile panels.

## Outfitter

* Basic Outfits 1
* Hulls Medium
* Missiles 1
* Missiles 2
* Star Maps
Sirius Shipyards

This article is based on version 0.9.1.

**Sirius Shipyards** is a space station in the Aesir system. It is controlled by House Sirius.

## Description

Sirius Shipyards is where most of the Sirius fleet is built, though some of the smaller support ships are actually constructed elsewhere. Though Aesir is not an ideal location for mass producing warships, the Sirii believe that building ships in proximity to Mutris will endow some small portion of Sirichana's power on the ships produced.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water

## Information

* Landing on Sirius Shipyards requires a standing of +50% with House Sirius; this cannot be bypassed through bribery at any standing and is currently impossible to achieve legitimately.
Suoer

This article is based on version 0.9.1.

**Suoer** is a moon that orbits Esker IV in the Esker system. It is controlled by House Sirius.

## Description

Though Suoer classifies as a moon, it is technically a sister planet to Esker IV. Its superdense core gives it so much gravity that it significantly affects its primary, so both planets orbit each other. Suoer's high gravity also makes it a comfortable world to live on for humans.

## Outfitter

* Basic Outfits 1
* Engines Low
* Engines Medium
* Hulls Low
* Hulls Medium
* Ion 1
* Missiles 1
* Star Maps
Sandwich Holder

This article is based on version 0.9.4.

## Description

It appears to be a limited edition Nexus Shipyards sandwich holder. Very useful for hands-free eating of sandwiches in zero gravity. Apparently the CEO really loves his sandwiches.

## Location

The Sandwich Holder outfit is obtained by completing the mission "The Last Detail".
Sirius Shaman

This article is based on version 0.10.4.

## Description

Though its relatively sleek form may cause it to be mistaken for a light fighter from a distance, the Shaman is anything but. A purpose-built light missile platform, few enemies escape the reach of the Shaman.

## Location

Sirius Shamans can be purchased at the following locations:

* Forbes Station, Kiwi (Restricted)
* Fort Sirius, Vanir (Restricted)
* Fort Voproid, Voproid (Restricted)
* Gorchenchev Shipyards, Margarita (Restricted)
* Obelisk Station, Scarlet (Restricted)
* Pokyos Station, Brendon (Restricted)
* Sirius Shipyards, Aesir (Restricted)
* Sixbat Station, Zied

## Outfits

Sirius Shamans are equipped with the following outfits when purchased:

 Unicorp Hawk 350 Engine
Unicorp D-4 Light Plating
Skater

This article is based on version 0.9.0.

**Skater** is a planet in the Pisces Prime system. It is controlled by the Soromid.

## Description

Originally, Skater was settled as a supply base for traffic between Feye and the systems beyond. This was in a time when the Soromid were still expanding into what is current day Soromid territory. Of course, the infrastructure has developed considerably since then, and Skater is no longer needed as a resupply base. But the colony is still there. The people who live here consider this their home now.

## Bar

Skater was never of much interest to visitors, but it can be a surprisingly good place to live. If you're a Soromid. The spaceport bar acts as a sort of low-profile tourist centre, providing visitors with information about the colony and its environment. The local authorities hope to attract more people to the planet in order to grow the local economy.

## Outfits

* Basic Outfits 2
* Engines High
* Engines Low
* Laser 1
* Missiles 1
* Star Maps
Starbridge

This article is based on version 0.10.3.

## Description

The Starbridge is the latest ship designed by Krain Industries. It is a lightweight destroyer reaching the same manoeuvrability as a corvette and comparable maximum speed. It's low mass comes at the cost of reduced structural space.

## Location

Starbridges can be purchased at the following locations:

* Akios Station, Xavier (Restricted)
* Arashu, Botarn
* Arcturus Gamma, Arcturus (Restricted)
* Belltower Station, Ariadus (Restricted)
* Bolero, Delta Polaris
* Burnan, Scarlet
* Chriik, Lazuli
* Eclipse Station, Daravon (Restricted)
* Eist Shipyard, Dvaer (Restricted)
* Europea, Tau Prime
* Gath Station, Druss (Restricted)
* Gorchenchev Shipyards, Margarita (Restricted)
* Griffin III, Griffin
* House Za'lek Central Station, Za'lek (Restricted)
* Lanze, Margarita
* Manuel Station, Goddard
* Marius Station, Raelid (Restricted)
* Maus Station, Maus (Restricted)
* Memory of Sorom, Feye (Restricted)
* Moorline Station, Moor (Restricted)
* Nocalin, Malebolge
* Onyx Shipyard, Urbanus
* Procyon Shipyards, Procyon
* Rockhardt, Paradox
* Savoy, Newmarch
* Sixbat Station, Zied
* Stalwart Station, Darkstone (Restricted)
* Taxumi IIIa, Taxumi (Restricted)
* Totoran, Beeklo
* Turawee, Sarcophagus
* Ummula, Ulysses
* Wikon, Monogram
* Zaren, Palin
* Skona, Korifa

## Outfits

Starbridges are equipped with the following outfits when purchased:

 Krain Patagium Engine
Unicorp D-24 Medium Plating
Sirius Fidelity

This article is based on version 0.10.4.

## Description

The Fidelity is the interceptor of House Sirius. While not particularly competent alone, it's often employed as a forward scout, bringing with it far deadlier allies.

## Location

The Sirius Fidelity can be purchased at the following locations:

* Forbes Station, Kiwi (Restricted)
* Fort Sirius, Vanir (Restricted)
* Fort Voproid, Voproid (Restricted)
* Gorchenchev Shipyards, Margarita (Restricted)
* Obelisk Station, Scarlet (Restricted)
* Pokyos Station, Brendon (Restricted)
* Sirius Shipyards, Aesir (Restricted)
* Sixbat Station, Zied

## Outfits

The Sirius Fidelity is equipped with the following outfits when purchased:

 Nexus Dart 150 Engine
Unicorp D-2 Light Plating
Tau Station

This article is based on version 0.9.0.

**Tau Station** is a space station in the Tau Prime system. It is controlled by the Empire.

## Information

Tau Station was constructed with the sole purpose of exploiting the algae produced on Tau Prime. Being a completely oceanic world with a highly corrosive atmosphere, it was deemed more profitable to build an orbiting station, rather than a platform city on the surface. From the station windows you can see heavy algae collectors flying to and from the surface on their endless algae runs.

## Bar

The Tau Prime algae has a powerful odour which pervades the bar. The air is wreathed in the smell, such that you can taste it. It doesn't taste nearly as good unprocessed. Most algae runners stop to grab drinks between runs to try to get the taste of the algae out of their mouth, though the liquors the bar serves happen to be made with processed algae.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Sirius Core

This article is based on version 0.10.4.

## Description

This map contains the location of Mutris, home of Sirichana and capital to the Sirians, as well as the surrounding systems.

## Location

This map can be purchased at the following locations:

## Information

When purchased, this map reveals the following systems, space objects, and jump points:

* Adraia
	+ Gilligan's Tomb Jump Point
	+ Ulysses Jump Point
	+ Vanir Jump Point

* Aesir
	+ Vanir Jump Point
	+ Gayathi
	+ Mutris
	+ Sirius Ordnance
	+ Sirius Shipyards
	+ Urail

* Botarn
	+ Monogram Jump Point
	+ Vanir Jump Point
	+ Arashu
	+ Dundrop Station

* Eiderdown
	+ Gilligan's Tomb Jump Point
	+ Adrian
	+ Ember

* Gilligan's Tomb
	+ Adraia Jump Point
	+ Eiderdown Jump Point
	+ Gilligan's Tomb

* Monogram
	+ Botarn Jump Point
	+ Oort Farming Station
	+ Saraab
	+ Wikon

* Ulysses
	+ Adraia Jump Point
	+ Socrates Military Academy
	+ Ummula
	+ Vao Vos

* Vanir
	+ Adraia Jump Point
	+ Aesir Jump Point
	+ Botarn Jump Point
	+ Fort Sirius
	+ Sinass
	+ Yrina
Socrates Military Academy

This article is based on version 0.9.1.

**Socrates Military Academy** is a space station that orbits Ulysses III in the Ulysses system. It is controlled by House Sirius.

## Description

The Socrates Military Academy is where the highest ranking military officers in the Sirian fleet are trained. The facility is predominantly populated by Serra echelon Sirii, with a minority of Fyrra echelon Sirii mixed in. In this facility the students learn do (Sic) command fleets, win military engagements and represent the interests of House Sirius in diplomatic negotiations.

## Bar

Many students are seen studying here at the spaceport bar. Being accepted here is a feat in itself, and only top-notch performance is accepted by the teachers. Needless to say, most students have little time for social pleasantries.

## Information

* Landing on Socrates Military Academy requires a standing of +50% with House Sirius; this cannot be bypassed through bribery at any standing and is impossible to achieve in regular gameplay.
Ships

This article is based on version 0.10.3.
Spoiler warning!This page contains spoilers. Read at your own risk.
The following page contains a list of all ships.

## Factional Ships

Ships marked by \* are not meant to be used by the player.

### Collective Ships

 Heavy Drone | Robotic Drone
 Drone | Robotic Interceptor

## Spoiler Ships

**The following content contains spoilers. Read at your own risk.**
Stella

This article is based on version 0.9.0.

**Stella** is a planet in the Paradox system. It is controlled by the Empire.

## Description

As a resource for many common building materials, Stella is a busy yet fairly squalid world. Planets like these crop up in most interplanetary economies, a sad but inevitable phenomenon. Life here is rough and unforgiving, and nobody comes here because they like to.

## Bar

It's not much fun living on a world like Stella. Few people can stay cheerful after living here for any appreciable amount of time. This spaceport bar attempts to lift spirits with a plaque over the bar that reads "A better tomorrow for all". It doesn't help any.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Reactor Class I

This article is based on version 0.9.2.

## Description

Adding a complementary reactor to your ship is a great way to get that extra energy boost you need. This does not replace the existing reactor but works alongside it and hooks up directly to the energy flux.

## Location

Reactor Class I outfits can be purchased at the following locations:
Immanis Gene Drive III

This article is based on version 0.10.4.

## Description

The gene drive is a Soromid bioship's equivalent to engines in synthetic ships. It is charged with moving the organism through space and is even capable of hyperspace travel. All gene drives start off undeveloped, but over time, just like the ships themselves, they grow and improve.

## Location

Immanis Gene Drive III outfits are automatically equipped when a Soromid Arx or Soromid Vox bioship reaches stage 8.

## Information

* Bioship outfits can only be used by bioships and cannot be removed.
Savoy

This article is based on version 0.9.1.

**Savoy** is a space station in the Newmarch system. It is controlled by House Za'lek.

## Information

An aging station, this serves as a simple guard station against possible piracy in the south. There is little to warm or recommend the place to curious visitors. There are few people wandering the halls, and most of them are militia or scientists.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Beam 1
* Crappy Core Systems
* Engines Cargo
* Engines Low
* Engines Medium
* Hulls Low
* Hulls Medium
* Hulls High
* Ion 1
* Kinetic 1
* Laser 1
* Laser 2
* Missiles 1
* Star Maps
* Systems Low
* Systems Medium

## Shipyard

* Light Civilian Combat Ships
* Heavy Civilian Combat Ships
Targeting Conduit

This article is based on version 0.10.4.

## Description

The targeting conduit redirects surplus shield energy into the targeting systems of a ship, allowing for a much quicker target lock time, albeit at the cost of reduced range due to the inherent instability caused by overloading the systems.

## Location

Targeting Conduit outfits can be purchased at the following locations:

* Akios Station, Xavier (Restricted)
* Arcturus Gamma, Arcturus (Restricted)
* Astana, Ux (Restricted)
* Atryssa, Za'lek
* Bastion Station, Pultatis
* Belltower Station, Ariadus (Restricted)
* Bon Sebb, Zied
* Crow, Corvus
* Donnar, Klantar
* Draconis Epsilon, Draconis
* Dvaered High Command, Dvaer (Restricted)
* Eclipse Station, Daravon (Restricted)
* Excelcior, Procyon
* Fairfax Station, Zintar (Restricted)
* Gath Station, Druss (Restricted)
* Godtra, Torg
* Golem, Palin
* Gorgate, Mirror
* Griffin III, Griffin
* Hartwell Station, Father's Pride (Restricted)
* Heronus, Uridhrion (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Janko, Ariadus
* Jaxheen, Longbow
* Jermose, Zintar
* Jorla, Regas
* Jurai, Hideyoshi's Star
* Kataka, Feye (Restricted)
* Lanze, Margarita
* Madeleine Station, Waterhole (Restricted)
* Manuel Station, Goddard
* Maus Station, Maus (Restricted)
* Memory of Sorom, Feye (Restricted)
* Moorline Station, Moor (Restricted)
* Mutris, Aesir (Restricted)
* Myonei, Cerberus
* Nanek, Allous
* Neo Pomerania, Bedimann
* New Haven, New Haven
* Pokyos Station, Brendon (Restricted)
* Priscus, Pisces Prime (Restricted)
* Qorellia, Qorel
* Rogan, Sirou
* Rostra, Straight Row
* Ruadan Bastion, Ruadan (Restricted)
* Ruadan Prime, Ruadan (Restricted)
* Sanchez, Teller
* Sharak, Opal
* Sirou Alpha, Sirou (Restricted)
* Stein, Stelman
* Stormy, Eiger
* Taxumi IIIa, Taxumi (Restricted)
* The Crucible, Khaas
* Turawee, Sarcophagus
* Ururis, Churchill
* Vigilance Station, Procyon (Restricted)
* Vorca, Kretogg
* Waldar, Porro
* Wikon, Monogram
* Wonclock, Sylph
* Worscha, Kyo
* Zalebus, Kansas
* Akra Station, Akra

* Fury Station, Anger (If present)

* Protera Sigma, Protera

* Rikaina, Vean (Restricted)

* Sabe, Nava

* Sigma Station, Protera (Restricted)

* Skona, Korifa

* SY-19, Vean

* SY-159, Aet

* SY-237, Rauthia

* SY-256, Aet

* SY-314, Seport

* SY-413, Rauthia

* SY-612, Rotide

* SY-894, Tobanna

* SY-920, Tobanna

* SY-1025, Rotide

* SY-1206, Tobanna
Ripper Cannon

This article is based on version 0.10.4.

## Description

The Ripper Cannon is a variant on the Laser Cannon that has stronger capacitors and twin, synchronous muzzles. The result is an increase in damage per hit at a cost of tremendously increased CPU requirements. The Ripper Cannon is mostly used by Corvettes which possess small weapon mounts, but need heavy firepower so they can take on heavier ships effectively.

## Location

Ripper Cannon outfits can be purchased at the following locations:
Simoen

This article is based on version 0.9.1.

**Simoen** is a planet in the Kraft system. It is controlled by House Sirius.

## Description

Simoen is the only habitable planet in the Kraft system, just barely. Crops don't grow well here and life is hardly luxurious, but there are reasons for humans to live here all the same. Like many desert planets, Simoen has a lot of space for solar power, which makes energy prices here very low. This makes the world interesting for all kinds of manufacturing operations.

## Bar

This spaceport bar is fairly sandy and grubby. Not that it isn't being kept clean, it's just one of those things you see on most G class worlds. Fortunately all of the facilities here are in working order, and the drinks available at the bar are decent enough, if a bit modest in selection.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Engines Medium
* Hulls Medium
* Laser 1
* Missiles 1
* Star Maps

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water