J'mi

J'mi or **Jawa Jimmy** is a staunch ally and friend who is always ready to steal or shoot an enemy. An avid lover of junk, he is rarely without his friend, the large, heavily modified, and deadly astromech Sparky.

Originally turning up when needed the most ("Hold my drink, I'm going to steal some stuff for my friends!") J'mi established himself as a trader using his ship, the *Tini Dancer*, until he joined forces with the group.

## Stats

**DEXTERITY 3D**
Blaster 9D, Brawling parry 7D, Dodge 8D, Dodge: *Energy Weapons* 9D, Lightsaber 5D, Pickpocket 5D

**KNOWLEDGE 3D**
Value 3D, Willpower 5D

**MECHANICAL 4D+2**
Musical instrument operation 5D

**PERCEPTION 2D+1**
Bargain 3D+1, Persuasion 3D+1, Search 4D, Sneak 4D

**STRENGTH 2D**

**TECHNICAL 4D+2**
Computer programming/repair 8D, Droid Programming 5D, Droid Repair 6D, (A) Droid Engineering 2D, First Aid 5D, Space Transports Repair 6D, Security 5D

**Move:** 10

**Special abilities:**Jawa Jimmy has a borg construct on the left side his head, which grants him the following abilities:

* He can use this to connect to computers within 10 Kms without requiring a datapad or other external datalink
* He can store large amounts of data inside
* Can sense nearby scomp links/communications points
* Allows use of one knowledge cartridge at a time and it takes a round to replace. These replace Jawa Jimmy's skill with that of the installed knowledge cartridge. Each holds a maximum of 6D in skills.
* Can communicate with other compatible cyborgs with borg constructs
* Borg Construct Sensory Package
	+ Thermovision: While using Thermo-Graphic vision the user suffers no penalty for fog, smoke or darkness. The user gets +2D to search, when looking for warm (living) objects
	+ Parabolic Hearing Chip: The inside of the ear is removed and replaced with an advanced sound chip. The user can “zoom in” on a particular distant sound or area, filtering out background noise, granting +2D when listening for specific sounds.

* Knowledge Cartridges:
	+ Languages 6D *(default)*
	+ Security 6D
	+ Value 6D
	+ Planetary systems 6D
	+ Tactics 6D
	+ Business 6D

## Equipment

**Equipment (on his person):** Jawa Ion gun (5D), 4 medpacs, Heavy Blaster "Thunderer" model (6D+2), robes, comlink, flute, B daft punk helmet (+1 Energy;+1D Physical), tuxedo armor (+1D Energy;+1D Physical), surveillance detector, master security kit, smoke generator, omni-box, BlasTech EE-3, golden ring with ruby signet, 3 Smoke grenades

**Equipment (elsewhere):** Deathtrooper armor, BlasTech Survivor 1000 Concealment Vest (torso: front and back, +1D vs. energy, +1 vs. physical), disintegrator Rifle (6D), Blaster Pistol (4D), toolkit, Red lightsaber "Death's Finger" (5D), Sith Acolyte Armor (+1D to energy, +1D to physical, +3D to lightsabers).

## Starships

#### YT-2400 Freighter

J'mi owns a YT-2400 space transport named *The Tini Dancer.*

## Droids

J'mi's constant companion and protector is Sparky, a violent astromech who has recently been given humanoid arms and legs. On Coruscant, he received a protocol droid that always talks about their home planet as part of a White Bantha gift exchange.

## Notes

J'mi knows how to play a melody that soothes a particular Krayt Dragon

The High Chief Jawa onece declared J'mi as an enemy of their people but has made amends as of 11 ABY.