recursal/Fanatic-Fandom huggingface dataset:
Hyper

HyperLouie is the tough one. He is the leader of the Louie clan and tells GreenLouie what to do. He gets mad when you take the wrong paths or try to make a move on his mate: TriLouie. HyperLouie's ground powers can knock out other ground types or electric types. He is not as fast as BlackLouie but his powers pack a punch! HyperLouie later on talks with GreenLouie about giving up his leader ship due to GreenLouie's hard work to save the world. He is a very angry Louie. :D
TheFabulousDC03

**TheFabulousDC03** (also known as **DC03** and **DocNewfound**) is a non-sider (since Leap Day 2016; formerly a Good User) who usually contributes to the GoAnimate Extended Wiki since August 2015, as part of his comeback online on GoAnimate two months before, after a full year of hiatus a year before. He joined GoAnimate on May 2010.

## Info

**Other aliases**: DNF, 777awsomedude (old and abandoned YouTube account), Bony Doc Ring (same as previous), DNFAwsomeGuyBDR (future alias), DisneyDiscoveryBoy3002 (January 2016), SVTFOEAllTheWay (future alias)

**Gender**: Male

**Born**: September 6 (unknown year for policies)

**Birthplace**: Washington, D.C.

**Member of**: AVGCP, AUTTP, The Action Team Force, AEDCP, HGOP, ANDCP

**Formerly a member of**: EDCP, NDCP

### Likes

* GoAnimate
* YouTube
* Wikia

#### Favorite users

* The Action Team Force
* Non-Siders
* Opinion respectors
* RescueHeroesFanatic1975
* SERGEANTCOMMANDARMY/AWESOMEADRIEHL
* MountainDewGuy2001
* Igor the Mii
* OliverWestern
* Sophie the Otter

#### Favorite television shows

* *Star vs. The Forces of Evil*
* *My Little Pony: Friendship is Magic*

#### Favorite video games

* The Super Mario franchise
* The Pokemon franchise
* The Super Smash Bros. franchise

### Dislikes

#### Least favorite users

* Bad Users
* Opinion disrespectors
* Immature users (the VGCP, the EDCP, and the NDCP)
* The UTTP
* Joey Nigro

#### Least favorite television shows

* *Breadwinners*
* *Sanjay and Craig*
Wikia Rgis

## Contenidos

Personal editing playground. Do not come here unless your name starts with a "R" and ends with a "gis".

## Novedades

* Fecha- Texto de novedades
* Fecha- Texto de novedades

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

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buttonlabel=Crear un nuevo artículo
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**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**
* Revisa el **Portal de la comunidad** para ver en qué está trabajando la comunidad

## Artículo destacado

 Archivo:Destacado.png
*Rellena aquí con el primer párrafo de un artículo que quieras destacar. No olvides incluir un enlace al artículo para que los visitantes puedan leerlo completo.*
SERGEANTCOMMANDARMY/AWESOMEADRIEHL

SERGEANTCOMMANDARMY/AWESOMEADRIEHL is an Awesome and Normal User from the Phillipines.

Friends: Mr. C F, ShizukaIsCutie, Billyhall2348, Julian Song

Enemies: Janet Napooles, Joey Nigro, Makikoiscutie

Born: Sepember 29th, 1980

Likes: Accel World, The Simpsons, Futurama, Bob's Burgers, Vividred Operation, Transformers, King of the Hill, Samurai Jack, Spider-Man, Ready Player One, Mobile Suit Gundam, Naruto, Teenage Mutant Ninja Turtles, Space Dandy, Phineas and Ferb

Dislikes: Caillou, Dora, Barney, Teletubbies, Boobah, Peppa Pig, Wild Kratts, Cyberchase, Arthur, Wordgirl, Daniel Tiger's Neighborhood, Nature Cat, Sid the Science Kid, Fetch!, PAW Patrol, Shimmer and Shine, Nella the Princess Knight, Sunny Day, Pingu, Strawberry Shortcake, Jungle Junction, Top Wing, Mickey and the Roadster Racers, The Pajanimals, Masha and the bear, VeggieTales, Thomas the Tank Engine, Bear in the big blue house, Seasme street, Jango The Best.
The Action Team Force Wikia

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Rules

1. Respect opinions on what we hate and like.
2. No Swearing
3. No Cyberbullying allowed
4. No vandalizing pages
5. You must be at least 13 years or older to join this wiki.
6. Have fun!

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
MountainDewGuy2001

MountainDewGuy2001 is a guy who is a member of the Action Team Force.

Voice: Eric

Born: December 31st, 1979 - Janaury 1st, 1980 (Birthday Party to Him O 1979 And 1980)

Enemies: Evilford, Lord Hater, Super Giant Sonic, John Pettis (Formerly), Chase The Stick Figure, Zalgo, Kasey B, TreesYesFamilyGuyNo

Likes: Ghosts, Leopold Slikk

Dislikes: Bad Comments, Kidz Bop, 6teen, Johnny Test, Drawn Together, Brickleberry, Toddlers and Tiaras, Franny's Feet, Justin Time,Zoom, Reading Rainbow, Angelina Ballerina, The Chicka Show, Tractor Tom, Nina and the Neurons, Noddy, Pinwheel, Fimbles, Postman Pat, The Sooty show, Sooty's Amazing Adventures, Thomas The Tank Engine, Barney, Fireman Sam, The Hooley Dooleys,Pajanimals, Internet Explorer, Andy Pandy, TheTailsGirl Jade (MOSTLY), Henny Loc, Sam RovioFan, Luke Gartrell, Thunderbirds205, Marcus T\*\*t, GrandChase, GrandChase RealCook, GrandChase WarrenGirl, Lothos GrandChase, Calum1998, nopecommedian, and THISNAMEHASNOBADWORD, SallyJones1998, MrAndrewB1998, Calum1998, LadyLovesTravel, Jamiem2001, Bobbyispoopy, Mother Goose Club, Bosco, Dream Street, Bananas in Pajamas, Bob The Builder and badusers
Cutscenes

*This article is considered as a Stub. You can help us by expanding it until all the information is added!*

> ***"A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, breaking up the gameplay. Such scenes could be used to show conversations between characters, set the mood, reward the player, introduce new gameplay elements, show the effects of a player's actions, create emotional connections, improve pacing or foreshadow future events."***
>
>

> -Wikipedia, "Cutscene" article, Paragraph 1
>
>

**Cutscenes** are cinematics that break the stages of a memory that are intended to illustrate a moment in the story as well as give context to the truth of what's The Ignited and The Fallen are, as well as what they're capable of and what their goal is.

## **Bedroom**

* Prologue
* Cutscene 1
* Cutscene 2
* Phone Call
* Newspaper
* "Come Back"

## **Living Room**

* Cutscene
* Phone Call
* Newspaper
* "Come Back"

## **Office**

* Cutscene 1
* Cutscene 2
* Phone Call 1
* Newspaper
* "Come Back"

## **Basement**

* Cutscene 1
* Cutscene 2
* Newspaper
* "Come Back"

## **Attic**

* Opening Cutscene
* Newspaper
* "Come Back"
* Ending
Control Shift V

that come to rest on the banks of a large, steaming geothermal lake sky, or take a night hike under the dome of the bright, multi-colored sky. It’s the ultimate getaway for Sims searching for change, searching for themselves, or searching for a piece of peace. What will you find at Aurora Skies?

BackstoryEdit

Backstory Render AS

Do it for science!

Science is everywhere around us, but at Aurora Skies it’s not just something you learn; it’s something you do!  We need bright young minds to make the dreams of the future a reality.

Even now we’re finding more uses for garbage to help the planet. Charging batteries, powering machines - the sky is the limit. Just this last year we created a modified Hot Air Balloon using garbage as fuel and turning it into pure air with a pine breeze scent.  Now you can have efficient travel and an amazing romantic adventure with no cost to the ozone (or your nose)!

Every year we’re creating more and more exciting things in the world of science. Garbage-p

*that come to rest on the banks of a large, steaming geothermal lake sky, or take a night hike under the dome of the bright, multi-colored sky. It’s the ultimate getaway for Sims searching for change, searching for themselves, or searching for a piece of peace. What will you find at Aurora Skies?*

*Without Control Shift V:*

## BackstoryEdit

[1];Do it for science!

Science is everywhere around us, but at Aurora Skies it’s not just something you learn; it’s something you do!  We need bright young minds to make the dreams of the future a reality.

Even now we’re finding more uses for garbage to help the planet. Charging batteries, powering machines - the sky is the limit. Just this last year we created a modified Hot Air Balloon using garbage as fuel and turning it into pure air with a pine breeze scent.  Now you can have efficient travel and an amazing romantic adventure with no cost to the ozone (or your nose)!

Every year we’re creating more and more exciting things in the world of science. Garbage-p
Brave

Brave Tirra is the next toughest Tirra in the game. His electrical powers can effect HoppingLouie, but not HyperLouie. Due to ground types having no weakness to thunder, it makes them stronger. Brave Tirra is weak against earth moves and will try to take out HyperLouie first. You can defeat him, he's mostly a tank in the game. (Which means he has more health than strength.) Be careful, he can paralyze you! :D
Scott

Known as
 Species
 Gender
 Occupation
 Status

**Scott** is the main protagonist in The Joy of Creation. He cannot be seen, even if by pressing ***M***. He is widely assumed to be Scott Cawthon. He is also an entirely different person that the protagonist of The Joy of Creation: Story Mode, as in that game the 'Scott' referenced is actually supposed to be Scott Cawthon, according to the final cutscene where the player is referenced as such. All of this was stated by Nikson on a QnA.

## Personality

Like the main characters of Five Nights at Freddy's, **Scott** is a silent character. It could be possible that Scott may be the manager at Freddy Fazbear's Pizza, since the Phone Guy calls him up once-in-a-while to tell him what is up with the company.

## Trivia

* **Scott** is based on Scott Cawthon, the developer of the hit series Five Nights at Freddy's, as confirmed when Michael says "Thank you for your cooperation, Scott Cawthon" in the ending cutscene.
Jumpscares

*This article is considered as a Stub. You can help us by expanding it until all the information is added!*

**Jumpscares** (previously referred as **Deaths**) are gameplay event-mechanics in *The Joy of Creation*, *The Joy of Creation: Story Mode* and *The Joy of Creation: Reborn*. These **Jumpscares** are a way of ending the game; if they don't defend themselves from The Ignited and The Fallen. These events happen if you don't avoid The Ignited and The Fallen with the appropriate mechanics, or if the power goes out in the Office memory, or if you don't stun Ignited Freddy and Ignited Foxy with your flashlight - or don't stare at Ignited Foxy for too long in the office cameras. These will also happen if you don't close the attic doors to block The Fallen's entry, or if you don't look away from Ignited Golden Freddy in time. The only antagonist of The Ignited to not have a jumpscare, yet still show hallucinations and have a death screen, is Ignited Golden Freddy.
Keyholes

*This article is considered as a Stub. You can help us by expanding it until all the information is added!*

### Inhabitants

N/A

Keyholes are interactive objects that are used in the Living Room in The Joy of Creation Story Mode.

## The Joy of Creation: Story mode (Demo)

Keyholes are used to look into the hallways which Bonnie and Freddy appear in and enter the Living Room from. They can be used to monitor Freddy's and Bonnie's progress and to plan ahead of them.

## The Joy of Creation: Story mode (Full)

The keyhole mechanic is reintroduced in the Living Room of the full version story mode. Unlike the demo, only one animatronic can be monitored through a keyhole, Ignited Bonnie, which appears in the hallway behind the double doors, while Freddy and Foxy are monitored via the TV and can be paused individually to avoid both entering at one time.
Phisnom

***"I want to thank you for giving us this opportunity to see through the eyes of your creations."***
**This page is a candidate for deletion.**
*Remember to check what links here and the page history before deletion.*

Why Is This candidate for deletion

He is a awesome horror game bro on Youtube, he helped Nikson with TJOC games and yea
Ignited Bonnie/Trivia

**Ignited Bonnie Navigation**

Overview
History
Gallery
**Trivia**

**General*** Ignited Bonnie's head seems to resemble Withered Bonnie from *Five Nights at Freddy's 2*.
	+ The wires replacing his left hand resemble Withered Bonnie as well.
* In Basement: Ignited Bonnie, Living Room, and Office when the player stares at him in the camera monitor, Ignited Bonnie attacks using a strong punch, demonstrating his brutality to the highest possible excalibur.

***The Joy of Creation: Reborn**** When crouching in a specific location of the basement, Ignited Bonnie won't see the player and will walk away.
	+ However, if the player crawls out of their hiding spot and turns their flashlight on as he's walking away, he'll turn back around and run at the player with his legs bent.

***The Joy of Creation: Story Mode**** Ignited Bonnie can help the player when he knocks out a camera as Ignited Foxy cannot spawn in broken cameras. If all cameras are broken, Ignited Foxy will enter free roam mode where only he would appear at a random door and make some audio cue when of the all cameras are broken

* Ignited Bonnie's role in Bedroom is a direct reference to Scott Cawthon's illustrious nightmares about Bonnie attempting to get into his own bedroom via the door. This is confirmed in the secret newspaper given by Ignited Golden Freddy that details this event.
August 8th, 2016

*This article is considered as a Stub. You can help us by expanding it until all the information is added!*

**August 8th, 2016** is the date *The Joy of Creation: Story Mode* is set on. It was the date of the 2nd anniversary of Five Nights at Freddy's in the real world, as well as in the universe of the game itself.

The game sets in that it's the anniversary during the opening conversation for the Living Room memory, and is also shown to the fullest on the calendar by the right entrance of the Office memory since only a week's worth of days from the start of the month are crossed out using an "X" symbol.
Smithy

Torvald's **Smithy** is a building located on the Island of the First Accord.

There is no cost, and it cannot be placed on your Home Island.

To utilize Torvald's Smithy, you must travel to the island with the needed materials.

## Construction

This building is constructed in two stages.

### Stage 1

For the first stage of construction you will need:

* 4 Block of Stone
* 20 Iron Ore
* 36 Planks

### Stage 2

For the second stage of construction you will need:

* 8 Block of Stone
* 40 Iron Ore
* 45 Planks

## Production

This building can produce the Axe of Damask Steel.
Endo F "Red"/History

*This article is considered as a Stub. You can help us by expanding it until all the information is added!*

**Endo F "Red" Navigation**

Overview
**History**
Gallery

***The Joy of Creation: Story Mode***
**Basement**
**Endo F** appears in Puzzle 4 of The Basement, where the player must walk down a long hallway and halfway through is told to keep going and not look back. After a certain amount of time, **Endo F** will rush down the player, and they must reach the door before **Endo F** can attack them. Looking back after the message appears will trigger him immediately. If you're going backwards the entire run, he will appear from the exit instead of the entrance. This can be very helpful for trying to get the basement newspaper.
If the player fails to reach the door as they turn back, **Endo F** will approach to the player, eventually killing the player.

**Attic**
Endo F later appears in The Attic, where he will approach from the right entrance (Basically in the same entrance in which Endo B "Angel" attacks). If the player hears footsteps coming from that entrance, they must shut the corresponding door to prevent Endo F from getting inside.
If the player denies to shut the corresponding door in time, **Endo F** will emerge into the attic, eventually killing the player.

***The Joy of Creation: Ignited Collection***
***The Joy of Creation: Story Mode***
**Basement**
Rope Ladder

**Rope Ladder** is produced at the Weaver.

To produce **Rope Ladder**, you will need:

* 1 Rope
* 3 Bamboo

It will take 1 hour to produce.

Once complete, you will receive 7 experience as a reward for crafting it.

## Uses

**Rope Ladder** can be used to:

* Upgrade the Stone Quarry to level 2
* Repair Towers on the Island of the Pirate Cove
* Repair Spile Taps on Sequoia trees on the Island of the Guiding Light
* Rescue Matiu from the trap on the Island of the Oracles
* Moving and carving Kauri Logs on the Island of the First Accord

**Rope Ladder** is required for construction of:

* The third stage of the Hunter
* The Turtle Pool on the Island of the Turtles
* The fourth stage of the Temple
* The second stage of the Lighthouse on the Island of the Guiding Light
* The Freshwater Well on the Island of the First Accord
Phantasmagoric Ignited Freddy

*Were you looking for his Normal Counterpart, Ignited Freddy?*

 Known as
 Species
 Gender
 Skin Color
 Starting location

Phantasmagoric Ignited Freddy is a hallucination and first appears in the second stage of the  2 TJoC:R Extras.

## Appearance

Phantasmagoric Ignited Freddy seems to be a phantom version of Ignited Freddy, with glowing white spots and holes similar to that of Ignited Foxy.

## Behavior

In the second room of the extras (the one with the long hall), he can be heard making some clanking sounds. These are his footsteps, he will run towards your location if he spots you. He would then disappear when he gets close to you.

## Trivia

* He is the only animatronic in the game without a jumpscare.
* Phantasmagoric Ignited Freddy is one of the only animatronics to not appear in the original The Joy of Creation. The other one is Phantasmagoric Ignited Foxy.
Ignited Freddy/Trivia

**Ignited Freddy Navigation**

Overview
History
Gallery
**Trivia**

**General*** Ignited Freddy is the only character in *The Joy of Creation* franchise to consistently appear as a main enemy throughout the franchise at least once per game released, with the exception of *Halloween Edition* due to it not being relevant to the timeline of the main four characters.
* In his jumpscares on First Floor: Ignited Freddy, and Office in *The Joy of Creation: Story Mode*, Ignited Freddy is seen decapitating the player's head directly by biting down on it. This character trait is also shared in Creation.

***The Joy of Creation: Story Mode**** Unlike the original *Five Nights at Freddy's*, Ignited Freddy kills the player regardless of what they do once the power goes out. Additionally, the power going out is controlled by how the player manages the animatronics themselves rather than how they manage what actually consumes power within the building itself, that being the monitors.
	+ Unlike the original *Five Nights at Freddy's*, Ignited Freddy uses the original orchestral version of Toreador March as opposed to the music box remix.
* Ignited Foxy and Ignited Freddy are always working as a duo throughout the three memories featuring The Ignited's attacks, the only case of this being obvious being the Living Room.
	+ In Bedroom, Ignited Foxy blocks Ignited Freddy's curtains and serves as an allowance for Ignited Freddy to enter the room.
	+ In Living Room, Ignited Foxy and Ignited Freddy both attack from the two doors on the very left and right of the room.
	+ In Office, Ignited Foxy blocks the player from freely searching for Ignited Freddy in order to flash him, as opening a door with Ignited Foxy in the room a minute after he spawns in it leads to him ending the player's game instantly.
Val Cawthon

Val's player model as seen in Nikson's anniversary video

**Val Cawthon** is the first of the tertiary protagonists of *The Joy of Creation: Story Mode*, and the mother of Nick Cawthon. She is the wife of the creator of the game franchise, Five Nights at Freddy's, Scott Cawthon, and is the second accidental target of Michael and The Ignited. The player controls her in the Living Room memory.

## Appearance

Prior to Nikson's TJOC:SM anniversary video, we had only seen Val as a silhouette in the living room through an image accessed in the extras menu. She has medium length hair tied back, although some hair at the front is messy in style and neatness. She was modelled in avatar creator program Fuse.

## Personality

She is shown to be very much of a pacifist. She doesn't try and fight off any animatronics, unlike the living room beta version that had Scott as the player, because he can be seen trying to stop Foxy slashing and grabbing Bonnie's jaw in the jumpscares. She is very scared, and has some of the most violent deaths seen in jumpscares for any TJOC version or game. She can pick up on things very easily, though, because she points out that Michael shouldn't have known Scott's name because Scott never said it. She is easy to scare, as she immediately jumps at the moment the lights go out.

## Trivia

* Val is technically an OC, as Scott's wife's name is unknown
Polybius

**Escrito en** | Ingles

Según una leyenda urbana, ***Polybius*** es un videojuego arcade que habría sido lanzado durante 1981, causando efectos devastadores a sus jugadores; por ejemplo, locura, estrés, horribles pesadillas e incluso tendencia al suicidio. Se cuenta que, poco tiempo después de su lanzamiento, el juego habría desaparecido sin dejar rastro alguno, ya que recibió muchas denuncias de los jugadores
Ignited Springtrap/History

**Ignited Springtrap Navigation**

Overview
**History**
Gallery

***The Joy of Creation: Halloween Edition***

Dissimilar to the other Ignited Animatronics, **Ignited Springtrap** can be led around the building; using a camera on the player's cellphone, rather than using a flashlight. If the player happens to spot him on the camera, they can play an audio cue of a laughing child, causing Ignited Springtrap to move in another direction, similar to the behavior of Springtrap from Five Nights at Freddy's 3. You cannot hear his footsteps, but you can hear his animatronic-like noises as he approaches. The man who talks to the player on the phone before the level starts states that if the player hears Ignited Springtrap coming toward them, they are to hide and stay still until he passes by. However, this will only work in gameplay if the player stays out of Ignited Springtrap's line of sight when he passes by. If the player stays still but stands in front of an open doorway, Ignited Springtrap will still kill the player.
Nikson

Aliases
 Born
 Years active
 Species
 Gender
 Eye Color
 Occupation
 Notable work
 Website

**Nikson** is the creator of 3 FNaF fan games. One is called "Those Nights at Fredbears", but that was canceled, the other two are "The Joy of Creation" and "Those Nights at Rachel's".

He works with a group, and he sometimes creates animations using the animating program, Source Filmmaker.

He also works on "Dark Deception", made by Glowstick Entertainment, which is where he works.

## **Trivia**

* Nikson has a YouTube channel, where he's posted animations and teasers for his latest games.
* His avatar appears to be Bonnie in a suit and a fedora.
* Nikson's real name is Nick Sita.
	+ His name is commonly believed to be Nicholas Simpson, though this has been disproven by Nikson himself.
* Nikson considers the creepiest enemy in the *Five Nights at Freddy's* franchise to be Bonnie, a character who the creator of the original franchise also believes is creepy, and the community has a general consensus on being creepy due to his lack of eyebrows.
	+ Nikson also considers the creepiest in *The Joy of Creation franchise*, his franchise, to be Endo C "Mouth".
* Despite having created *The Joy of Creation* franchise, Nikson does not memorize the processes taken during development, nor the specific exact details of his final products. This is likely due to mainly working solo rather than as a team and having no one to remind him of the process during production, barring the anniversary video for *The Joy of Creation: Story Mode* where he is assisted by Phinsom.
* Nikson was accused of being transphobic to a user on Discord in the form of screenshots. He eventually did confirm the screenshots provided were real on Twitter. As well as this he had made more dodgy statements, causing a lot of trouble and drama for Nikson.
	+ However, he has claimed he has no longer believed these things.
* Nikson is a nihilist.
* Nikson prefers electronic genres of music, such as electro-pop and electro rock, as well as ambient, and dislikes mainstream song genres, such as dubstep, trap, and variations of house.

## **References**

1. ↑ https://imgur.com/a/1vY4ejt
2. ↑ https://twitter.com/Nikson\_Dev/status/1298303635953201152
3. ↑ https://ask.fm/NiksonYT/answers/165187181532
4. ↑ https://ask.fm/NiksonYT/answers/165301184476
Wikia talk:Portal de la comunidad

¡Esta es la **página de discusión general** del wiki! Los fundadores del wiki deberían dejar aquí un mensaje de bienvenida y alentar a los nuevos editores y visitantes a participar en el wiki. Utilizad esta página para dejar avisos sobre novedades o las últimas noticias referentes al wiki, también podéis usar el **foro** para comunicaros con los usuarios.
Vantablack

An experimental carbon nanotube material that absorbs 99.8% of visible light. This produces the "darkest black," as described by its creators. However, computer screens cannot render the color Vantablack because they emit light in order to display color. Therefore, the Animatronics do not have Vantablack eyes. Their eyes are a similar color known as "just black."
Minor Characters

*This article is considered as a Stub. You can help us by expanding it until all the information is added!*

This is a page for all the **minor characters** in *The Joy of Creation* franchise.

## ***The Joy of Creation: Reborn***

### **Phantasmagoric Ignited Freddy**

*Main article: Phantasmagoric Ignited Freddy*
### **Phantasmagoric Ignited Foxy**

*Main article: Phantasmagoric Ignited Foxy*
## ***The Joy of Creation: Story Mode***

### **Tobias**

Tobias is Nick Cawthon's landlord in *The Joy of Creation: Story Mode*. Tobias first appears when he informs Nick via cellphone on the reconstruction of the Cawthon residence in the opening of the game, following its destruction in the recollected events of the story. Later on, according to the newspaper received in Attic as well as "Come Back" interval involving an unanswered call, Tobias discovers Nick's corpse within the reconstructed residence following his return, having died from a returning member of The Ignited. In his confusion and terrified of what he saw, Tobias reports this discovery and the event ends up on the newspaper received in Attic.

### **Sam Cawthon**

Sam is the daughter of Scott Cawthon and Val Cawthon. While the game only has 4 playable characters, Scott, Val, Nick, and Michael, Sam is one of the two children and characters along with Anthony who are only briefly mentioned throughout the game and not involved in the plot line of the game.

She is only mentioned by name in the second cutscene for Office along with Anthony.

### **Anthony Cawthon**

Anthony is the son of Scott Cawthon and Val Cawthon. While the game only has 4 playable characters, Scott, Val, Nick, and Michael, Anthony is second of the two children and characters along with Sam who are only briefly mentioned throughout the game and not involved in the plot line of the game.

He is only mentioned by name in the second cutscene for Office along with Sam.

### **Shadow Ignited Freddy**

Shadow Ignited Freddy appears as a hallucination in the Bedroom, when the player's sanity is in the red area. He can appear in several areas in the Bedroom, such as: Next to the players bed, outside the window (replacing Ignited Freddy.), Walking towards the crib and finally he can appear in the closet (Temporally replacing Ignited Chica.) If the player looks at him for too long, or fails to shut the curtains if he is outside. He will appear for 10 seconds on the top-right of the player's Field of Vision.

He is also seen as a quick hallucination when Ignited Golden Freddy appears in the Attic level.

*Main article: Shadow Ignited Freddy*
Phantasmagoric Ignited Foxy

*Were you looking for his Normal Counterpart, Ignited Foxy?*

 Known as
 Species
 Gender
 Skin Color
 Starting location
 First appearance

**Phantasmagoric Ignited Foxy** or just in short **Ignited Foxy** is a supernatural hallucination seen in the Extras Menu. He is an alternation of Ignited Foxy. Not much is known about him other than that he is a hallucination.

## Appearance

Phantasmagoric Ignited Foxy appears to differ from Ignited Foxy slightly,since he is Black-and-White colored.

There also appears to be many 'holes' on him, and the 'holes' appear to glow endlessly.

## Behaviour

### The Joy of Creation: Reborn Extras

Multiple Phantasmagoric Ignited Foxys appear in the last stage of the Extras challenge, standing motionless in a fully black room with no light source except the light from the Foxys.

After walking between the final two Phantasmagoric Ignited Foxys, the player is jumpscared by Phantasmagoric Ignited Foxy. The words "**COME BACK LATER**" flash on screen for a second before the game crashes.

### The Joy of Creation: Story Mode

**Function: He attacks instead of Foxy, after Chica attack on bedroom.**

Jumpscare audio

## Trivia

* It is unknown what the words "Come Back Later" mean. However, it is possible the words mean to come back when story mode is made, In Story mode, whenever you die, it will say come back later, so that might be a reference.
	+ Many fans have suggested theories.
		- 8Bit-Ryan, a YouTube Let's player, thought that it meant to reload the game but, it didn't work.
* Phantasmagoric Ignited Foxy is one of the only animatronic to not appear in the original The Joy of Creation. The other one is Phantasmagoric Ignited Freddy.
Endless Mode

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**Endless Mode** is a mode in TJoC:R that is similar to Survival Mode from the original TJoC. Like Survival Mode, **Endless** **Mode** challenges you to survive as long as you can. It was added in Beta v0.1.0 of TJoC: R.
Stop-Start Time

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**Stop-start time** is a mechanic introduced in *The Joy of Creation: Story Mode*, and it is only featured in Scott Cawthon's levels, Office and Attic. In its simplest form, it is the force of time being misshapen by a central character of the level, forcing the player to do more than besides reach 6 AM to fully complete it; these two characters in particular are Ignited Freddy and Ignited Golden Freddy. In its complex form, the mechanic is when in-game time is regressed by a character node.
Cawthon residence

*This article is considered as a Stub. You can help us by expanding it until all the information is added!*

The **Cawthon residence** is the main location *The Joy of Creation: Story Mode* is set in.

## **Forest**

There is a forest located directly next to the house, which is the true origin of Michael, The Ignited, and The Fallen.

## **House fire**

On August 8th, 2016, the house burned down from a fire.

## **Trivia**

The house originally was much different in the betas intro.
Attic: Ignited Foxy

> *Were you looking for the animatronic, Ignited Foxy?*
>
>

> *Were you looking for the final level in The Joy of Creation: Story Mode known as Attic?*
>
>

 Location
 Status

**Attic: Ignited Foxy** or the **Attic** is where Ignited Foxy resides at. It is one of the hardest stages in The Joy of Creation: Reborn.

## **Appearance & Room Infrastructure**

Like the basement, it is filled with many crates and shelves. Unlike the basement, the floor, ceiling and walls are wooden.

## **Gameplay**

### ***TJoC: R***

Unlike the other stages, the player is given approximately 90 seconds (1 minute and 30 seconds). Which gives the player quite a bit of time to complete your objective. The player's objective is to find all of the 5 objects while also being chased by Ignited Foxy.

To survive Ignited Foxy's peril, the player should avoid turning on their flashlight straightaway when you enter the game as Foxy spawns in front of the player. Instead, when the player sees the shadowed silhouette of Ignited Foxy approaching the player and stop, the player has an opportunity to escape.

If Ignited Foxy happens to find the player while you're searching for the objects, his eyes will glow white and he will pause for a second. If the player does not shine the light on Ignited Foxy, he will proceed to attack the player. If the player does so, he will be momentarily stunned like in FNAF 2 (about 4 seconds or so), which gives the player a chance to escape him, but if the player continue to flash the stun Ignited Foxy, his eyes will turn red and he will kill the player almost instantly. Once his eyes become red, the player is practically dead by the hook attack.

## **Trivia**

* Nikson had confirmed in a Game jolt post that Ignited Foxy's difficulty depends on the player.
	+ Same with Ignited Chica.
Basement Run Mode

The Basement Run Mode is one of the 3 challenge modes unlocked in the extras.

## Description

-Complete the Basement Level in under 8 minutes.

-You wont be able to pause the game.

-No Cutscenes will be shown.

-You will automatically lose if you go over the time limit.

-If you die once, you lose.

## Gameplay

It is the same as the regular basement memory, with the addition of a 8 minute timer. Once the timer ends, the game is over and it simply kicks you back into the extras screen. Once you complete the level, you get a FNAF-like Pink Slip with the words "You Win!" at the top and directly under that "(Don't come back.)". There will also be a star next to the option.

## Trivia

* The note appears to be addressed to Employee #2541.
Basement (Story Mode)/Strategies

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Bedroom • Living Room • Office • **Basement** • Attic

*Were you looking for Basement: Ignited Bonnie from The Joy of Creation: Reborn?*
**Basement Navigation**

Overview
History
Gallery
**Strategies**
Trivia
The Joy of Creation: The Anger of Creation

***"I want to thank you for giving us this opportunity to see through the eyes of your creations."***
**This page is a candidate for deletion.**
*Remember to check what links here and the page history before deletion.*

this is a FREAKING FAN GAME *FAN GAME* and NOT official TJOC content for god's sake guys

there hasn't been an actual playable franchise update since 2017, you aren't tricking me here
Desk Lamp

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The **desk lamp** is an important mechanic in The Joy of Creation: Story Mode.

## ***The Joy of Creation: Story Mode***

### **Bedroom**

The desk lamp is found in the Bedroom. It is a regular lamp, glowing a soft yellow when turned on.

The desk lamp is used to control the player's sanity. When turned on, the lamp serves as a comforting source for the player and will make sanity decrease significantly slower, or pause the process.

The lamp must be turned off when Ignited Bonnie and Ignited Chica are present. If it is left on, a jumpscare will occur, either ending your game or resulting (in Chica's case) in decreased sanity.
Holi.com xd

***"I want to thank you for giving us this opportunity to see through the eyes of your creations."***
**This page is a candidate for deletion.**
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hjhjhjhjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
Ignited Springtrap/Trivia

**Ignited Springtrap Navigation**

Overview
History
Gallery

**General*** Ignited Springtrap is the only animatronic in the series to have a unique jumpscare sound.
* Ignited Springtrap is the only Ignited animatronic that is a springlock suit.
* He is also the only animatronic in the game to have two jumpscares, one with the mascot suit's head on, and the other with the head pulled up, revealing William Afton's decaying head.
* Just like the repeated trope with the other ignited animatronics, he is missing some part of his shin, directly reflecting Bonnie by having his right shin missing on his suit.
* Along with Ignited Foxy and Creation, Ignited Springtrap is the second member of The Ignited to possess a full set of arms.

***The Joy of Creation: Halloween Edition**** On the title screen, Springtrap's eyes are glowing white, but in-game they’re red.
* He is the only character that does not appear elsewhere in the rest of the TJoC series.
* In-game, he sometimes makes a distorted, evil-sounding laugh when chasing you.
* Oddly, on rare occasions, Springtrap will do a stalking walk if the player is backed into a certain corner. Because of this, his walk animation is properly seen and looks like he examines all directions as he walks.
	+ The Office is one of these places.
* Ignited Springtrap is most likely a reference to FNaF 3, after Fazbear's Fright burned down.
* Springtrap's code can trigger a glitch: Upon damaging your 6th pipe the game's code checks it off, but Springtrap's code doesn't seem to count the pipe. This means you aren't allowed to leave with all the checks but can start the cutscene, Springtrap has to count 6 pipes so you can leave after starting it, but only counted 5 pipes. he'll continue to chase after you and WILL jumpscare you during the cutscene, Game Over. This happened to well-known Youtuber Markiplier who was very annoyed. (https://youtu.be/wSGaqSLmmIU?t=585 6th pipe where said glitch starts)
* The person on the phone might be the protagonist of FNaF 3, since he said "I have uh... history with the place", so some people think he could be Michael Afton. However Scott Cawthon has not confirmed yet that FNaF 3's protagonist and Michael Afton are the same person.
Curtains

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**Curtains** are a mechanic in The Joy of Creation: Story Mode. They appear in the first level, the Bedroom, and are critical for repelling Ignited Freddy.

## ***The Joy of Creation: Story Mode***

### **Bedroom**

The curtains are located on the left of the player's crib. They reveal the outside, which is raining, with a spooky-looking branch waving at the glass.

The curtains' function is to repel Ignited Freddy. When his white eyes are seen, the player must quickly close and hold the curtains to prevent him from seeing you. A metallic growl sound cue will tell the player if he has left and if it is safe to open them again. If the player is too late, Ignited Freddy will enter through the window, resulting in a game over.

If Ignited Freddy is outside the window and Ignited Foxy's hook is on the end of the crib, it is important to quickly close the curtains before Foxy appears. If Ignited Foxy has entered, he will block the player from being able to close the curtains, allowing Ignited Freddy to get in if he is near.
Front Closet

***"I want to thank you for giving us this opportunity to see through the eyes of your creations."***
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   **The Front Closet** is a location in the House where Ignited Freddy resides at.

## Surrounding Area

There are old fashioned lamps beside the Closet. Next to the left lamp is a large note board. The board has a few photos and a note stuck to it.

## Tips

The front closet is where Ignited Freddy will start off at. He will slowly start to open the closet door, which could be identifiable with a small creaking sound.

If you are too slow to turn your flashlight on him, he will proceed to jumpscare you. But if you flash your light as soon as you hear the creaking sound, then you are safe from him.
Ignited Springtrap

*This article is considered as a Stub. You can help us by expanding it until all the information is added!*

**Ignited Springtrap Navigation**

**Overview**
History
Gallery

Ignited Springtrap

Characteristics

Aliases:
SpringtrapWilliam Afton

Gender:
Male

Eye Color:
Black with a red recolor of the Phantom eyes

Skin Color:
Sewage green

Biography

First Appearance:
*The Joy of Creation: Halloween Edition*

Virtues

Abilities:
Instant kills

Goal(s):
Kill the protagonist, of whom was instructed to set fire to the horror attraction Springtrap was imprisoned in to set spirits free (Halloween Edition; succeeded)

**Ignited Springtrap** is the main antagonist of *The Joy of Creation: Halloween Edition*.
Despite the name, he has no relation to The Ignited.

**Appearance**
Ignited Springtrap is a more decayed and damaged version of Springtrap from *Five Nights at Freddy's 3*. He doesn't have the suit's lower jaw, revealing William Afton's lower jaw. His eyes closely resemble the phantom animatronics from *Five Nights at Freddy's 3*, with the exception of them being orange-like instead of white. He seems to have a darker green costume color, possibly due of the last sighting. His right upper arm, left forearm and right shin lack their suit casing and there is a massive rip in his chest, exposing Afton's innards. His ears are not damaged any further than they were for his model from *Five Nights at Freddy's 3*.
Most of his body is exposed and little pieces of the suit are still visible.
Out of all The Ignited, Ignited Springtrap has not lost any limbs; other than his jaw.

**Background**
Ignited Springtrap is a darker representation of Springtrap from *Five Nights at Freddy's 3*. He was formerly a springlock suit used by a serial killer named William Afton, or more commonly nicknamed, the Purple Guy, to hide from the vengeful ghosts that haunted the original cast of the band. However, the suit malfunctioned and the springlocks killed William Afton, crushing him to death. He now haunts the decaying suit, now known as Springtrap. He is the only animatronic that can kill you in *Five Nights at Freddy's 3*.

***The Joy of Creation: Halloween Edition***

Dissimilar to the other Ignited Animatronics, **Ignited Springtrap** can be led around the building; using a camera on the player's cellphone, rather than using a flashlight. If the player happens to spot him on the camera, they can play an audio cue of a laughing child, causing Ignited Springtrap to move in another direction, similar to the behavior of Springtrap from Five Nights at Freddy's 3. You cannot hear his footsteps, but you can hear his animatronic-like noises as he approaches. The man who talks to the player on the phone before the level starts states that if the player hears Ignited Springtrap coming toward them, they are to hide and stay still until he passes by. However, this will only work in gameplay if the player stays out of Ignited Springtrap's line of sight when he passes by. If the player stays still but stands in front of an open doorway, Ignited Springtrap will still kill the player.

**Navigation**
Pipes

*This article is considered as a Stub. You can help us by expanding it until all the information is added!*

Pipes are the main goal of the player in The Joy of Creation  Halloween Edition.

## Mechanics

From Phone Guy we learn that he wants us to set fire to the Fazber Fright The Horror Attraction but in order to do it, we need to damage 6 pipes with weapons such as a hammer.
When the damage to 6 pipes in the location catches fire and we have to escape, we will not succeed anyway, because in the end he is killed by Ignited Springtrap
Breaker Lever

*This article is considered as a Stub. You can help us by expanding it until all the information is added!*

The **breaker lever** is a mechanic exclusive to *The Joy of Creation: Story Mode* and its Attic memory.

It is located to the right of the monitors and is the main mechanic used to defend against Creation as well as complete the level by attacking Ignited Golden Freddy with it.
Balcony

***"I want to thank you for giving us this opportunity to see through the eyes of your creations."***
**This page is a candidate for deletion.**
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**The Balcony** is where Ignited Foxy resides at until the making of reborn. Usually, the balcony can be viewed by pressing the ***M*** key on your keyboard.

## Surroundings

If you look through the window, you can see a forest behind the balcony. On the left of the balcony, there appears to be only one lamp. The rest of the balcony is empty, excluding Ignited Foxy.

## Tips

Ignited Foxy will start to rise up when about 2 minutes has passed. Ignited Foxy does not make any sounds when he rises up, so you will have to check on your window after 2 minutes had passed. If he is there, then you will see his silhouette rising up with his arms outstretched.

Flashing the light at Ignited Foxy will cause him to screech and duck down again, and he will not start to rise up until about a minute later.

## Trivia

* The balcony can be seen mostly if you activate the ***M*** secret.
Pausing

*This article is considered as a Stub. You can help us by expanding it until all the information is added!*

**Pausing** is a game mechanic used in the Living Room memory in *The Joy of Creation: Story Mode*. It is used to slow down Ignited Foxy and Ignited Freddy. There is a TV in the middle of the Living Room that shows the perspective of Ignited Freddy and Ignited Foxy. To access these, the player must sit down on the couch. However, if Ignited Chica appears, the player must not sit down or they will be jumpscared.

Once the player has sat down, there are two arrows on the TV screen; one pointing to the left and the other to the right. This allows you to switch between Foxy and Freddy. There is a button that says PAUSE. You can pause one animatronic at a time which slows it down so they will not appear in the Living Room at the same time.

Occasionally, the animatronic that is not paused will stop and wait so it can resynchronize with the other. This means you must focus on only pausing one animatronic.

Foxy comes through the left door and Freddy from the right. When they get close, quickly stand up from the couch and hide behind the corresponding door. If this is not done in time, Foxy/Freddy will barge into the room and spot you. You will be jumpscared, forcing you to restart the night.