Oscoria

Map of Oscoria

## Common Knowledge

The new country of Oscoria is not too different from Eriptor, the bandit nation from which it was born. In the aftermath of the Monstrosity’s rampage, Oscoria became the largest, strongest power in the region.

## Topography and Climate

Oscoria is mostly deciduous forest with hills, fields, lakes, and rivers sprinkled about.

## Population

Humans are the most common race but make up less than half the population. Just like its sister state, one could find members of most races in Oscoria.

## Exports and Trades

Oscoria deals in many forms of tradable goods, though very often those goods came from trade caravans who failed to pay whatever “entrance fee” the district Governor imposed upon them. In recent years, the actions of King Oswald and Governor Oscar have led to a decrease in such activities. Oscoria’s mainstay, legitimately-obtained, consistently-traded goods are various crops, livestock, and candies from Governor Oscar’s vast and seemingly-bottomless secret supply.

Much of the population are farmers, hunters, mercenaries, or out-and-out bandits.

## Government

Oscoria is a republic, divided into nine districts plus one capital district for a total of ten. Each district is run by a Governor elected to the position by the district’s populace once every four years, with two exceptions. Firstly, the High Governor, who oversees and runs the capital district, is elected once every five years instead of four, and can be removed from office by a majority vote of seven other Governors if they deem it necessary (additionally, if a sitting Governor is elected High Governor, a new election for Governor takes place). Secondly, in recognition of his loyal service to Oscoria, Sir. Oscar is the Governor of the Kendricksburg district until his “natural and permanent death”.

The Governors of Oscoria convene in the Capital District to pass laws by a council vote. Each Governor has one vote which they may or may not use, and the High Governor has two votes for the same purpose. If there is a tie, the decision of the High Governor is favored. If there is a tie and the High Governor abstains (or is otherwise unable to vote), the outcome is determined by the flip of a coin. In times of great need, the High Governor may supersede the decisions of the council and make executive decisions.

The High Governor is entitled to keep one or more advisors, as they deem fit. High Governor Oswald, at present, keeps a cabinet of six members, (potentially eight, depending on the legal statuses of Frederick the Eleventy-Seventh and Skullcrusher the Decoder) who number the following: Swengar the Deboner, Health Advisor; Juslip Iron Jaw, Military Advisor; Wendon the Poet, Diplomatic Advisor; Zanfry the Swift, Transportation Advisor; Frederick the Eleventy-Seventh, Extreme Viceroy of Vicemanship; Peter the Hunter, Environmental Advisor; Henryson the Profit, Economic Advisor; and Skullcrusher the Decoder, Spymaster (and likely Espionage Advisor).

Oscoria’s government considers itself to be a holy body, and its laws blessed by the god Ted before his passing.

## Military

The military of Oscoria, though far newer than those of other major nations, is complex and varied. It is explained in detail here.

## Social Hierarchy and Culture

Oscorian culture is a blend of Eriptan bandit culture and civil sensibilities. The tenets of strength and cunning still run strong in its populace, but for the many “reformed” highwaymen they give way to a kind of “live and let live” attitude in their day-to-day lives (unless Stone or other valuables are involved, in which case all bets are off).

Oscoria has surprisingly good infrastructure, with full universal healthcare, elementary education modelled after that of Ivoran, and an effective network of roads.

### Religion

Oscoria’s formal state religion is known as the “Way of Ted”, so named for its patron deity Almighty Ted. All gods in this pantheon have suspicious connections to Oscoria, and its holy city is Kendricksburg.

#### Almighty Ted

An Oscorian farmer who (briefly) survived being struck by lightning. Delirious, Sir. Oscar convinced him that the strike awakened his godhood - that he was the true god to rule over all others - and paraded him through the streets proclaiming a god had been born. When Ted died of his wounds shortly thereafter, Sir. Oscar asserted the Almighty Ted had cast off his mortal shell and ascended, but not before making Oscar his holy warrior and prophet, King Oswald his chosen ruler, and signing the laws of Oscoria to make them holy doctrine.

#### Kendrick

The god of redemption and patron god of Oscoria, of whom Sir Oscar is both High Paladin and Prophet. Kendrick is supposedly responsible for purging the nightmares of Oscorians and Eriptans who bore witness to the Monstrosity (though in truth this was the doing of Morpheus cleaning up after his deceased not-quite-sibling).

#### Morgan

A god of ruthlessness and mercy. Described as being suspiciously similar to Brother Morgan, a former Binturian.

### Celebrations and Holidays

Aside from individual holidays, Oscoria has no formal holidays. The closest they get is “Tax Day”, a religious celebration where the followers of the Way of Ted must give their tax money to the Holy Kingdom of Oscoria.

The survivors of Eriptor may also celebrate the felling of the Monstrosity.

## Cities, Towns, and Villages

### Capital

Unnamed capital city of Oscoria. Home district of High Governor Oswald.

### Kendricksburg

Governed by Sir. Oscar, site of the first meeting of the new United Orelisian Council, district contains the battleground where the Monstrosity was defeated and the large pile of ash that resulted from its destruction.

## Alliances

Oscoria is a founding member of the United Orelisian Council, but also has strong alliances with Talios and the United Sanctuaries of Orelisle outside the Council.

## Enemy Countries

Despite its position on the UOC, Oscoria considers Aiur an enemy. Oscoria also purports that Ziltarin is its rival.

## Historical Timeline

* 10,004 A.B. - Oswald finds Oscar crying beneath a tree in Eriptor and the two become inseparable partners
* 10,012 A.B. - Oswald, Oscar, and a handful of bandit allies who follow them travel south and found the kingdom of Oscoria in a group of villages, promising them protection in exchange
* 10,012 A.B.-10,016 A.B. - As King Oswald expands Oscoria’s influence, the knighted Sir. Oscar greases palms of potential allies and kills potential bandit enemies to perpetuate the nation’s success
* 10,016 A.B. - Seeing darkness in his heart, King Oswald charges Oscar to become a hero and bring glory to Oscoria. Later that year Sir. Oscar arrives in Binturia and joins the Binturian Party
* 10,017 A.B. - The Monstrosity kills many in Eriptor and Oscoria, Sir. Oscar aids in the Monstrosity’s defeat, Oscoria swoops in and claims land once held by bandit lords to “protect their people”
* 10,018 A.B. - One of Oscoria’s special agents nearly instigates a war between Oscoria and Talios. Sir. Oscar negotiates a peace, forcing Talios to formally recognize Oscoria as a nation.
* 10,019 A.B. - The United Orelisian Council convenes in Kendricksburg, Oscoria. Oscoria joins this alliance, and all member nations (Aiur, Brennon, Cathais, Kuragma, United Sanctuaries of Orelisle) recognize Oscoria as a nation during proceedings.

## Further Information

* Aavaa, the Monstrosity
* Aiur
* Binturia
* The Binturian Party
* Brennon
* Cathais
* Kuragma
* Oscoria Military
* Talios
* United Orelisian Council
* United Sanctuaries of Orelisle (U.S.O.)
* Ziltarin