Flashy Flash

## Summary

**Flashy Flash** is an S-Class Rank 13 superhero for the Heroes Association. As his hero name would imply, he is well known for his incredible speed. He assists the other heroes within the Monster Raid, performing extraordinarily compared to the rest of S-Class during their fight with Garou. Flashy Flash realized that despite having strength and speed that vastly dwarfs his own, Saitama doesn't have even nearly the same level of fighting skills he does. His new goal is to become Saitama's teacher, believing that someone that powerful who also knows how to fight would be the ultimate hero.

## Powers and Stats

**Tier:** **7-A**, **higher** with Instakill

**Name:** Flashy Flash

**Origin:** One-Punch Man

**Gender:** Male

**Age:** 25 years old

**Classification:** Human, S-Class Hero

**Powers and Abilities:** Superhuman Physical Characteristics, Acrobatics, Water Running, Pseudo-Flight, Weapon Mastery, Master Martial Artist, Afterimage Creation, Enhanced Senses, Air Manipulation (by spinning sword at immense speeds)

**Attack Potency:** **Mountain Level** (Stated by Darkshine to be one of the heroes that would've easily defeated Half-Monster Garou before he even showed off his skills. Fought against Platinum Sperm and Post-Darkshine Garou, who launched thousands of rocks into the sky. Slightly harmed Platinum Sperm), **higher** with Instakill (Easily cut down Gale Wind and Hellfire Flame simultaneously. Stated to be weakened by not having his sword)

**Speed:** At least **Relativistic+** (Saitama was mildly impressed by his speed and considered him to be "kinda fast", while he considered Geryuganshoop's near lightspeed pitches to be a bad joke. Blitzed Gale Wind and Hellfire Flame while the environment appeared completely frozen in place in his perspective, even without using his top speed)

**Lifting Strength:** At least **Class G** (Physically clashed against Platinum Sperm and Post-Darkshine Garou)

**Striking Strength:** **Mountain Level**, **higher** with Instakill

**Durability:** **Mountain Level** (Endured numerous hits from Platinum Sperm. Survived Post-Darkshine Garou's Monster Calamity God Slayer Fist. Implied that his arm is more durable than Instakill)

**Stamina:** Superhuman (One of the few graduated ninjas from the "Ninja Village", and would needed to have overcome its brutal training. Defeated two Disaster Level Dragon threats simultaneously and came out of the battle without showing any signs of fatigue. Continued fighting even after taking multiple hits from Platinum Sperm and Post-Darkshine Garou. Got up relatively quickly after Platinum Sperm and Garou's beat down, while Darkshine was still knocked out from Golden Sperm's punch)

**Range:** Standard melee range, Extended melee range with Instakill

**Standard Equipment:**

* **Instakill:** Flashy Flash wields a katana with a round guard as his primary weapon. He is very skilled in using it in combat, having defeated two Dragon-level monsters with it. The sword was broken in half when Flashy Flash was trapped under a cave-in and the blade got stuck in a rock, which Tatsumaki ripped out of the ground.
* **Kunai:** Flashy Flash wields a kunai as his secondary weapon.
* **Waterproof Cape:** Flashy Flash wears a fully waterproof cape which he uses to shield himself from liquids, as shown when he attacked the Hundred-Eyes Octopus, where he flicks the monster's blood cleanly off of it.

**Intelligence:** Gifted (An extremely skilled ninja capable of utilising several types of weapons to near perfection. Complete knowledge in a plethora of unarmed combat skills, making him a dangerous opponent even without weapons. Stated to be the most skilful member of the Hero Association)

**Weaknesses:** Seems to be overconfident in abilities. Has a bad habit of attacking any unknown individual without asking questions, regardless of whether they may be an ally or an enemy

**Notable Attacks/Techniques:**

**Ninjutsu Master:** Thanks to the inhuman training he underwent at the Village, Flashy Flash possesses an advanced level of movement and unarmed combat techniques, proving to be a highly versatile fighter with enough confidence in his skills to teach Saitama proper hand-to-hand fighting abilities. Gale Wind noted that Flashy Flash's technical precision surpassed both his and Hellfire's. Flashy Flash also states that he has trained far more than any other ninja from the Village. According to Zombieman, Flashy Flash is rumoured to be one of the S-Class' best in terms of fighting capability.

* **Wind Blade Kick:** Flashy Flash uses the momentum of his own movements to perform a spinning kick.
* **Heavy Flashy Slash:** Flashy Flash thrusts his sword forward multiple times to pierce through his target. This technique was used to break Hellfire Flame's sword.
* **Flashy Kicks:** Flashy Flash delivers a kick numerous times at incredible speeds. They have enough power to stun two Dragon-level monsters with the potential to become executives of the Monster Association.
	+ **Maximum Speed Flashy Kicks:** Flashy Flash delivers multiple kicks at his fastest speed. Flashy Flash first uses this to test Blast's abilities. Nonetheless, the top-tier hero easily dodges the attack.
* **Ultimate Techniques:** Flashy Flash's set of ninjutsu techniques unique to him.
	+ **Flashy Slash:** Flashy Flash's ultimate technique. The technique allows Flashy Flash to move at unimaginable speeds toward his opponents, slashing them before they have any time to react, even against superb ninjas like Hellfire Flame and Gale Wind. Furthermore, this technique can cut his opponents in half or decapitate them. Before Saitama, no one had ever been able to dodge it.
* **Flashy Fist:** In a mere instant, Flashy Flash travels the distance between himself and his opponent and unleashes a barrage of punches.
* **Flowing Shadow Feet:** While moving even faster than usual in the form of a serpent, Flashy Flash delivers a powerful kick to his opponent.