Season 1 - Final 22 Challenge - Pity Party

# Pity Party

This was a challenge seen in Season 1 of The Isle, "Yakushima." This was the first challenge seen that season, when there were 22 Castaways left in the game.

# Challenge Writeup

### For Todays Challenge

You'll split your tribe up into 3 different roles.

4 of you will be Runners, traversing a field of pictured signs and sand pits.

1 Caller who will be giving your Runners hints and clues about which signs and which sand pits to pay attention to.

And 2 Puzzlers who will use the puzzle piece bags found by your Runners to solve a 12-worded riddle puzzle.

Your 4 Runners will be given access to a field of 18 Signs, and 40 numbered Sand Pits.

These signs each have their own unique image, and below them, an ominous riddle (blurred out for tutorial purposes).

Up in your tribe's watchtower, your Caller will be given a list of 4 Images, all of which are located somewhere on the field of 18 Signs.

Your Callers will be able to see the field of Sand Pits, however, they will also be able to see symbols associated with each pit (blurred for tutorial purposes), along with the numbers that are attached to them.

Your Caller will study the 4 Images that are given to them, and give one-word hints to their Runners. They can give as many hints as they would like, but each hint will add time to your tribe's final score.

Callers cannot see the field of signs, so they will have to give good descriptive hints about their images for their Runners to be able to find them in the field.

Then, your Runners will look for an image on the field of signs that could relate to the hint that was given to them by your Caller.

Once your Runners think they have found an image that your Caller was giving them a hint for, they will shout the riddle that is presented on the sign below the image up to your Caller.

Once your Runners have given your Caller a riddle, it will be the Caller’s job to try to solve the riddle.

Every riddle will give your Caller a hint that leads to 1 symbol that is presented amongst the field of 40 Sand Pits.

Once your Caller thinks they solved the riddle, they will find the symbol that matches the answer, and yell that Sand Pit’s number down to their Runners.

Your Runners will then use the command "?sp[given number]" to dig in the sand pit, attempting to find a bag of Puzzle Pieces.

But be cautious, because if your tribe digs in an empty sand pit, 3 Minutes will be added to your time. There are also empty sand pits, which will also add a time penalty to your tribe's submission.

After all 4 Runners have each found a bag of puzzle pieces, your remaining 2 tribemates will work together to solve a 12-Word Riddle puzzle using the pieces found in these bags.

The answer to the riddle will be one command, using "-" for spaces.

> The time your Puzzlers took to solve their puzzle will be added to all of the time penalties that your tribe acquired during the calling/running portion of this challenge.
> Every tribe’s final times will be compared, and results will be read.
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> For every hint that your Caller gives to your Runners, 30 Seconds will be added to your tribe's final time.
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> Every time one of your Runners digs up a bag of puzzle pieces that is for another tribe, or digs up an empty sand pit, 3 Minutes will be added to your tribe's final time.
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> This is a semi-live challenge, meaning you do not need to rush to finish the running/calling portion of this challenge. Real time spent completing is not counted, and only time acquired from the actions listed above will go toward your final time.
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> If your tribe does not finish the running/calling portion of this challenge, 30 Minutes will be added to your tribe’s final time for each bag of puzzle pieces not found.
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## Reward

Along with playing for Immunity, the Castaways were competing to take home a Breakfast Basket reward. The first-place tribe would win a basket filled with Eggs (that restore 1% Morale each), Coffee (that restores 5% Morale), 2 strips of Bacon (that restore 4% Morale each), a Banana (that restores 2% Morale), an Apple (that restores 2% Morale), a Strawberry (that restores 2% Morale), a carton of Milk (that restores 5% Morale), and a strip of Sausage (that restores 10% Morale). They would take home 12 Eggs. The second-place tribe would take 6 Eggs, and a bag of Coffee, the third-place tribe would take 1 singular Egg.

## Challenge Results

? wins Immunity

Jinaru -

Kodaai -

Sakana -