recursal/Fanatic-Fandom huggingface dataset:
Merry-Go-Round Horse

The **Merry-Go-Round Horse** (**OOP16-KE**) is an Object of Power contained by the Federal Bureau of Control in the Oldest House. When Jesse Faden binds the OoP in the mission A Merry Chase, it grants her the ability Evade.

## Description

### Overview

The Merry-Go-Round Horse is a horse-shaped fiberglass carousel ride seat, now removed from the ride but still attached to its pole. The item is capable of moving short distances at great speeds, which can prove greatly hazardous to any objects or persons in its path.

### Containment Procedure

According to its documentation, the Merry-Go-Round Horse is to be contained in a confined space when not bound to a parautilitarian.

## Background

### Discovery

The Merry-Go-Round Horse was originally part of a carousel ride in an abandoned amusement park which was the subject of local rumors reporting that rides moved on their own, chasing out trespassers. These rumors eventually reached the Bureau through *America Overnight* episode 235, and agents were dispatched to investigate the site. Upon arrival, the agents discovered three locals dead in the park; the Merry-Go-Round Horse itself attacked one agent before the agents invoked Formula C.5 long enough to pacify the object and bring it back to the Oldest House.

### Events of *Control*

The Merry-Go-Round Horse was relocated to the Panopticon in the Oldest House, where it was kept in containment and bound to a Bureau parautilitarian. A few weeks before the Hiss invasion, the object became unbound, escaped containment, and disappeared into the Maintenance Sector, leading Maintenance Security Chief Simon Arish to instruct his agents to watch out for it.

During the Hiss invasion, the Merry-Go-Round Horse was corrupted by the Hiss. Jesse Faden can optionally investigate the Maintenance Sector's Break Room to discover the object in an unstable, shifting area of the Oldest House. Unlike other corrupted OoPs, the Merry-Go-Round Horse does not react to Jesse's presence in any way. Upon cleansing it and binding herself to it, Jesse will gain the ability Evade.

## Achievements and trophies

The following achievement and trophy is gained when the Horse is cleansed and bound, and Jesse Faden has returned from the Astral Plane.

## References

1. ↑ 1.0 1.1 1.2 Merry-Go-Round Horse (Collectible)
2. ↑ Arish: Escaped OoP
3. ↑ Events of A Merry Chase

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Michael

**Micheal** is the son of the owner of the Refrigerator altered item until 1974. Micheal was living in an apartment with his father in the New York City's Grand Central Hotel, Micheal drew some drawings with crayons and they were stuck on to the Refrigerators door with magnets. Micheal's father deiced to leave to go get some eggs from the corner store knowing he wont be long, when he left Micheal was drawing on the table and by the time he was a block away the building came down killing Micheal but the Refrigerator and its drawings were undamaged. In 1974 the FBC bought the Refrigerator and brought to the Oldest House.

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Quarry Threshold

The **Quarry Threshold** is a Threshold located in the Maintenance Sector of the Oldest House. The Federal Bureau of Control uses the quarry to mine for Black Rock, a material highly valuable to them due to its ability to negate paranatural effects. As a Threshold, the Black Rock Quarry is connected to an alternate dimension, the night sky of which can be seen from the quarry.

The Threshold is also the site of Quarry Site Beta (The Formation), although no known route has been found from the main Quarry area to the Beta site. The Beta site can only be reached via the Songmaster Jukebox Object of Power.

## Description

The Black Rock Quarry consists largely of various black pillars, some of which are floating in the sky. The FBC has set up mining equipment across the quarry to excavate Black Rock. A valuable Black Rock Prism is located underground and can be excavated by Jesse Faden with explosives. The Black Rock Quarry can be reached through an elevator on the right side of the map, near to where the NSC energy converter is labelled, and slightly above where the Ventilator is labelled.

## History

The Black Rock Quarry is a relatively stable Threshold compared to others in the Oldest House; as such, the FBC has established relatively long-term research and excavation equipment in the area. The Black Rock mined in the Quarry is used across the Oldest House for a variety of functions; Firebreaks are lined with Black Rock, and Altered Item/Object of Power containment crucibles are also often fortified with Black Rock. The Quarry is also the location of the Foundation, a mysterious location which is implied by the Board to be connected to the origins of the Oldest House and themselves. Ahti also appears to have some sort of knowledge of the Foundation, as it is where he led Jesse to give her his cassette player so she could navigate the Ashtray Maze.

A "City" is located elsewhere in the same Threshold, which the FBC has attempted to explore at least once. During an incident, a safety inspector discovered all Quarry staff staring towards it in a trance-like state which lasted several minutes. Shorter working shifts and weekly psychological evaluations were recommended in the aftermath.

## References

1. ↑ Quarry Incident

 Miscellaneous
Return to Sender

Shifted Offices
Operations Center
Utility Corridor
Abandoned Offices
Observation Deck

**Return to Sender** is a side mission in *Control*'s second expansion, *AWE*.

## Overview

Mission start
*Jesse finds a chain letter, which she decides to mail a few copies of. Just to be safe.*
Mission end
*She hunts down the Altered Item producing the chain letters and contains it.*
## Objectives

* Find a copy machine
* Copy the chain letter
* Mail a copy of the chain letter
	+ Investigations / Utility Corridor
	+ Investigations / Abandoned Offices
	+ Investigations / Observation Deck
* Return to the Shifted Offices
* Follow the mail tubes
* Cleanse the Altered Item

## Walkthrough

In the Shifted Offices, just before the AWE Loading Bay Control Point, the Chain Letter Collectible can be found lying atop the mail tube station. Interact with it to start the mission; Jesse will remark about the letter but decide to play along with it "just in case." To do so, three copies of the letter must be mailed off.

Head to the Operations Center to find a photocopier in the area underneath the second floor office, and use it to print three copies of the chain letter. Afterwards, each copy must be mailed off at a separate mail tube station; one in the Utility Corridor, one in the Abandoned Offices, and one in the Observation Deck.

For the Utility Corridor, use the Turntable Control Point and enter the Utility Corridor. The mail tube station is located halfway into the corridor, just past the large room overlooking a transit hallway.

For the Abandoned Offices, use the Abandoned Offices Control Point and head left from the "Filing and Processing" sign, then use either of the two mail tube stations located there.

For the Observation Deck, the quickest way to the target is via the Transit Terminal Control Point. From the Control Point, Levitate up the elevator shaft initially used to enter the area and use any of the mail tube stations along the hallway.

After mailing all three copies, Jesse will wonder if she can trace the letter back to its source. Head back to the mail tube station in the Shifted Offices and track the path of the mail tubes into a newly revealed space nearby (to the left of the mail station.) Within this area, an Altered Item is found in the form of a red and blue Mailbox, corrupted by the Hiss. Cleanse the Altered Item to complete the mission.

## Rewards

* 1 × Shaded Facet
* Unique Weapon Mod "Spam Mail"

## Gallery

Copy machineAbandoned Offices mail stationsObservation Deck mail stationsUtility Corridor mail stationFollow the mail tubesAltered Item in the roomMailboxMailbox back
FBC Reminder: Billable Hours

**FBC Reminder: Billable Hours** is one of the Collectibles in the *AWE* expansion of *Control*. It is an overhead reminder announcement for the Federal Bureau of Control's employees.

## Transcript

[Overhead notification]

FBC SPOKESPERSON: Reminder! All employees are required to report their hours at the end of each month. The Federal Bureau of Control maintains that time is not subjective and hours passed on alternative planes cannot be claimed. Astral Dives do not accumulate overtime compensation. Thank you for your attention!

[Overhead sign-off]

## Location

This Collectible is located in the Investigations Sector, in the women's restroom in the Operations Center. The restroom is located directly below the entrance to the room coming from the Operations Corridor.
Northlight

**Northlight** (also referred to as the **Northlight Engine** or **Northlight Remedy Storytelling Technology**) is a proprietary game engine created by Remedy Entertainment, and the game engine utilized in *Control*.

Northlight was first utilized in Remedy's 2016 video game *Quantum Break*. Prior to this, Remedy also developed in-house engines for its previous titles *Max Payne* and *Alan Wake*, the latter referred to as the "Alan Wake Engine." Northlight boasts a next-generation physically based render system with global illumination and particle lighting, as well as detailed facial and motion capture technology, and wide-scale destructive physics.

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Paper Lantern Supplement

**Paper Lantern Supplement** is one of the Collectibles in *Control*.

## File text

**Ramen Lantern (AI69-KE)**

BACKGROUND:

The lantern was discovered at a streetside ramen shop in Tokyo, Japan named **[REDACTED]**. The shop gained immense popularity due to this item, this shining beacon hanging in its doorway. A visiting documentarian was similarly enthralled by the crimson luster of the lantern and helped it find international acclaim through a television series highlighting the world's finest restaurants. Audience's interest in the lantern brought it to the attention of the Bureau and soon the lantern found its way here, to us. I write this as I sit beside the very item. Its light is so comforting, so familiar. It reminds me of summer nights when I was a boy. The sun setting, the air warm, the chittering song of the evening insects. The lantern knows we all want to feel safe, at home, secure in the knowledge that the world won't change and neither will we. We'll be young and happy forever, here in its glow.

APPENDIX:

The author of this document was detained shortly after this case file was distributed. Individual handling of the item is now prohibited. Information in this document may be compromised by the author's obvious infatuation with the item.

## Location

The file can be found in the Containment Sector. On the fourth floor of the Panopticon, head into the Twisted Passage (Fortified Unit 716, the same location where the Benicoff TV is encountered) but stop before entering the spiralling tunnel. Turn back towards the entrance and look up and to the right. The collectible is affixed to a wall alongside many other scattered papers and can only be reached by Levitating.

## See also

* Ramen Lantern
* Paper Lantern Procedures
Old Gods of Asgard

The **Old Gods of Asgard** are a fictional rock band from the universe of *Control* and *Alan Wake*.

## Members

* Tor Anderson
* Odin Anderson

## Known Songs

* Take Control
* Children of the Elder God
* Balance Slays the Demon
* The Poet and the Muse

## Behind the scenes

The Old Gods of Asgard are portrayed by the real-life band Poets of the Fall, who write and perform the songs attributed to the Old Gods. In-universe, Poets of the Fall are themselves mentioned in *Control* as a separate group.

## Gallery

Album Cover
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Neil Hosenberg

**Neil Hosenberg** was a friend of Jesse and Dylan Faden in the town of Ordinary, Maine. He played a central role in the events of the Ordinary AWE.

## Biography

Neil Hosenberg lived in the town of Ordinary and was a classmate of Jesse and Dylan Faden. He suffered from asthma, and as a result, he was a target of bullying by Tom Barlow and his gang, including Freddy Bartwell and Hugo, who called him "Nosebleed Neil." Because of this bullying, Neil would sometimes wish he was not a boy so that Tom could not beat him up.

On August 30, 2002, Jesse and Dylan discovered the Slide Projector Object of Power in Ordinary's landfill. Neil accompanied the siblings on many of their explorations of the slidescapes it led to. Neil became fond one particular dimension, which they named "Meadow," which caused the children to have dreams of things melting. Though Jesse disliked Meadow, Neil repeatedly went alone to the dump to enter Meadow. During one of these incidents, he was confronted and beaten up by Tom, who forced him to reveal the existence of the Slide Projector. Tom and his gang subsequently stole the Slide Projector. Jesse and Dylan were led to believe that Neil had been stranded in Meadow.

Neil did not reappear until much later in the Altered World Event, when Tom and his gang, corrupted into monstrous beings by the Not-Mother from the Temple dimension, pursued Jesse and Dylan after they stole back the Slide Projector. Neil appeared at this point to protect them, and was described by Dylan as having the appearance of a "melted dog." Dylan speculated that Neil was happy in this new form. After Polaris helped Jesse turn off the Slide Projector, Neil's whereabouts are unknown. The Federal Bureau of Control, in its records of the Ordinary AWE, describes him as "missing."

 Miscellaneous

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Randall Polaski

Ranger Second Class **Randall Polaski** was a Ranger in service to the Federal Bureau of Control.

## Biography

Polaski was asked to record instructions for the Ranger field training course. He was unaware that they recorded him during what he thought was rehearsal and then used that for the actual course. Due to several mistakes and flubs he made, Polaski was embarrassed and humiliated by the quality in front of his fellow Rangers and filed a formal complaint to get the recordings removed immediately.

When the Hiss invasion began, Polaski was possessed by the Hiss while in the Executive Sector. When Director Jesse Faden arrived to cleanse the Control Point in Central Executive, Polaski was one of several possessed agents that attempted to kill her but was destroyed instead.

## References

1. ↑ Field Training Actor Complaint
2. ↑ Mission 1: Welcome to the Oldest House
Quarry Site Beta Log 2

**Quarry Site Beta Log 2** is one of the Collectibles in *Control*, added with the Expeditions update.

## Transcript

[mic click, Hiss incantation heard throughout]

LOPEZ: They're all dead. These... things killed them all. There are so many. If you're listening, get out. No! Stay the fuck away-

[two gunshots, radio feedback, channel closes]

## Location

The file can be found in Quarry Site Beta (Expeditions). It is located in the Scrapyard subarea (second gate from the right.) Upon arrival, head straight back to the bridge. Under the bridge to the right is a cave. Enter, and the recording will be on the ground by some tents.

## Notes

The audio of this recording was originally used for Threshold Log 2 in the Active Threshold. Following the Expeditions update, Threshold Log 2 was replaced with a separate recording of the same name, and this recording was renamed and placed in Quarry Site Beta.
O'Neil

**O'Neil** was a Ranger in service to the Federal Bureau of Control.

## Biography

O'Neil was part of a squad that included Kevin Horowitz and Rupert Wells. Sent into the Sealed Threshold to secure Ocelot's Anchor, the team was repelled by the item. O'Neil was separated from his squadmates during the retreat and killed by Hiss-possessed soldiers.

When Jesse Faden entered the Sealed Threshold to retrieve Wells the two encountered O'Neil's body in a hallway on their way towards the exit.

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Moving Letters

The **Moving Letters** are a set of four Altered Items which were found directly inside the Federal Bureau of Control's offices, namely the Executive Sector's Dead Letters Archive, on October 13, 2014, without further explanation of their origin. They were then contained on the fourth floor of the Panopticon, in unit 9.

## Description

Though the envelopes of all four letters are undamaged, the letters themselves – a single page of paper each – were exposed to water, making them illegible.

### Altered Effect

The *Moving* Letters are able to move by their own effort, though not over large distances. They count as the first multi-part Altered Item that was discovered by the FBC.

### Containment Procedure

The moving effect can be suppressed by Black Rock panelling.

## History

### Discovery

The Moving Letters were found by Penny Bartwell when they tried to move out of a filing cabinet at the Dead Letters Archive. The Head Archivist had no records about these specific letters.

### Events of *Control*

During the Hiss invasion, three of the four Moving Letters manage to escape from the Panopticon and relocate back to the archive. Frederick Langston, supervisor of the Panopticon, asks Jesse Faden to return the letters which are only one of several Altered Items on his list of "runaways". Jesse is able to find and recontain them.
Quarry Site Beta Log 1

**Quarry Site Beta Log 1** is one of the Collectibles in *Control*, added with the Expeditions update.

## Transcript

[mic click]

LOPEZ: Squad Captain Lopez, reporting on expedition 17-B. At the Formation now. Visually, no distinction from the previous visit. The link detectors are still standing. One arch has a light flashing, so we're going to give the area a once over. Then we'll head back. Lopez out.

[mic click]

## Location

This Collectible can be found in Quarry Site Beta, accessible via Expeditions. It is located in the Ruins, on the top of a platform in the center.

## Notes

The audio of this recording was originally used for Threshold Log 1 in the Active Threshold. Following the Expeditions update, Threshold Log 1 was replaced with a separate recording of the same name, and this recording was renamed and placed in Quarry Site Beta.
Paracriminal

**Paracriminals** consist of individuals, groups, or entities which interact with paranatural phenomena in ways considered to be illegal or unethical by the standards of the Federal Bureau of Control.

## Background

### Paranatural crimes

Paracriminals are only expressly defined as such due to regulations set by the Bureau, which acts as the governing authority of the paranatural world. Under Bureau guidelines such as the Ash Act, various actions taken by private individuals and groups which abuse paranatural phenomena, parautilitarians, and/or material all constitute paracriminal offenses. This includes, but is not limited to:

* Private dealing, marketing, and ownership of paranatural material.
* Artificial creation of Altered Items and material.
* Manipulation of Altered materials.
* Manipulation of parautilitarian powers, firsthand or otherwise, for personal benefit.

Different designations of paracriminal exist based on their type of offense. The only known designation is "Class 2," which appears to be for paracriminals who abuse parautilitarian powers for personal benefit. The only known such offender is Emil Hartman.

### Paracriminal rights

Under the Ash Act, the Bureau's Investigations Department acts as a law enforcement agency when dealing with paracriminals, investigating and/or tracking suspects and sending agents to conduct raids and arrests when necessary. Paracriminals held by the Bureau are expressly given basic rights such as access to a lawyer through the Paracriminal Rights Act, although violations by Bureau personnel do occur. Notably, the Bureau's terminology (such as "Altered Items") is considered confidential and cannot be told to suspects even during interrogations.

## Known Paracriminals

* David Wolff
* Emil Hartman
* "Blessed" organization; Chester Bless
* Midwestern group which caused the Eagle Limited AWE; name is redacted in files
* Cult of the Tree

## References

1. ↑ Globe Supplement
2. ↑ Black Market
3. ↑ 3.0 3.1 Eagle Limited Supplement
4. ↑ Blessed Organization
5. ↑ 5.0 5.1 Hartman Background
6. ↑ Interrogation Complaint
Merry-Go-Round Horse (Collectible)

**Merry-Go Round Horse** is one of the Collectibles in *Control*.

## File text

**Merry-Go-Round Horse (OOP16-KE)**

CONTAINMENT PROCEDURE:

Object should be kept in a confined space when unbound.

DESCRIPTION/PARAUTILITY:

A fiberglass horse once used as a seat for a merry-go-round ride. The pole is still connected to the object.

The object is capable of moving short distances at high speeds. This can be quite dangerous when **[REDACTED]** its path.

The object is currently bound by **[REDACTED]**.

BACKGROUND:

The object was discovered at the site of an abandoned amusement park. Local [REDACTED] reported that the rides would move on their own, and that they would be chased out.

When these rumors reached the Bureau (see America Overnight episode 235), agents were dispatched to investigate. Three local **[REDACTED]** were found dead at the scene. The object attacked agent **[REDACTED]** by **[REDACTED]**. Agents invoked Formula C.5 to **[REDACTED]** the object long enough to **[REDACTED]**.

## Location

The file is automatically obtained through the side mission A Merry Chase.
Service Weapon/Pierce

## Pierce

Pierce is precise, with a charged shot that penetrates armor and enemies at any range

## Technical

### ID

RAILGUN
RL

**Pierce** is one of the Forms of the Service Weapon. It usually becomes available for construction as the fourth Form during the mission *Old Boys' Club*, when Jesse Faden has gained access to the Research Sector and the required materials.

## Characteristics

By functionality comparable to a railgun, Pierce charges a powerful, single shot capable of destroying the architecture of the Oldest House and striking enemies through walls and behind cover. Only two rounds are available before the weapon has to reload, each one needing to be charged by holding the trigger. The initial charge and cooldown of this Weapon Form cause it to be heavily reliant on Jesse Faden's accuracy.

## Construct Pierce

As other Forms of the Service Weapon, Pierce can be constructed at a Control Point requiring Source and materials as listed below. If any of the components has not been collected before and is completely missing from the Loadout, the construction option will not be available.

## Upgrade Pierce

Pierce can be upgraded twice as an Astral Construct at a Control Point when the required materials have become available to Jesse Faden. The option is shown, together with the exact numbers needed, when at least one specimen of each material has been collected and is present in the Loadout. On top of materials, Source is also consumed in the upgrade process. Each upgrade unlocks an additional Mod slot and increases the weapon's base damage.

 36,000 | Remote Thought × 15Corrupted Sample × 3House Memory × 3Untapped Potential × 1 | **Level 3:** Unlocks third Mod slot; increases base weapon damage

## Exclusive Mods

The following Weapon Mods are exclusive to the Pierce Form:

 Pierce Zoom Boost | Increases the zoom
Marshall: AWE Investigations

**Marshall: AWE Investigations** is one of the Collectibles in *Control*.

## File text

**FEDERAL BUREAU OF CONTROL**

**--CONFIDENTIAL--**

FOR MARSHALL'S EYES ONLY

Marshall,

We checked out the suspected AWE in Duluth. Wasn't anything. Just like the house fire before this. And the malfunctioning clothes dryer before that.

My team is getting pretty sick of duds. We need to find better a way to sort the fake AWEs from the real things. Or you need to rotate these field agents off for a bit.

Anyway, we're en route to Sherman Ranch, next one on the list. Let's hope it's a little livelier there.

Sincerely,

Special Agent Keenum

## Location

The file can be found in the Executive Sector, inside the Shelter in Executive Affairs.

## Notes

* The mentions of Duluth and a clothes dryer may be references to season 1 of the television series *Fargo*.
* Sherman Ranch is a real-life site in Ballard, Utah, that is notable for numerous claims of paranormal activity and UFO sightings. Ballard is also listed in the Operations Center as a location which the FBC is monitoring for AWE activity.
Prohibited Items Reminder

**Prohibited Items Reminder** is one of the Collectibles in *Control*.

## File text

**FEDERAL BUREAU OF CONTROL**

REMINDER!

Certain objects are not allowed inside the Bureau. Recent incidents have necessitated an issued reminder on prohibited materials.

- Unauthorized Weapons

- Pagers

- Laptops

- "Smart" Watches

- "Smart" Phones

- "Smart" Gaming Devices

- Anything "smart"

- Number 2 Pencils

- Any objects considered iconic representations of an archetypal concept (e.g. rubber ducks, ketchup bottles)

All material under Bureau investigation is to be brought in through the private entrances. If you see any lobby personnel in breach of these policies, please notify your supervisor immediately.

## Location

The file can initially be found in the entrance area of the Oldest House during the opening of the game (before descending the elevator into the Executive Sector.) During this stage, it is located at the security checkpoint in the lobby.

If the file is not collected then, it can also be found later inside Central Executive. It will be located at the small lounge area (the northwest corner) on the second floor.

## Gallery

Initial locationCentral Executive locationMap
Odin Anderson

**Odin Anderson** who named himself after the Norse god Odin was an individual that was involved with two Bright Fall AWE. He and Tor are aged members of a rock group called the Old Gods Of Asgard.

## Biography

### 1976 Bright Falls AWE

On the day of the flooding, the rock band was rehearsing in a field outside the Anderson Farm, the homestead of the band members, Odin admitted to being in a heavy state of inebriation at the time, having spent "days" drinking their home-brewed moonshine while celebrating Deerfest. He and Tor both fought and "valiantly defeated" a "dark army of the scratching hag" rising from Cauldron Lake. When Sheriff Breaker arrived he saw that the band members were alive but in need of medical aid, Tor had been struck by lightning and Odin had cut out his own right eye.

### 2010 Bright Falls AWE

Odin and Tor both ended undergoing treatment at Emil Hartman's Cauldron Lake Lodge clinic as they both have/suffer from dementia, but still keep their spirits up and keep in their rock god personas. When Alan Wake arrives the brothers tell Alan he has to go to their farm to figure out what to do next. When the power goes out, they start behaving in an unruly manner, angered by Hartman's attempts to exploit the residents of the lodge and his lack of attention to the dark presence threat. They later manage to find their way out, leading a group of the lodge's former patients.

### After the Bright Falls incident

The Anderson brothers returned to the musical world as the Old Gods of Asgard with their Return tour. During this time they were managed by Barry Wheeler and wrote the song "Balance Slays the Demon." Eventually, Barry couldn't take the brothers' extreme partying and, worried for their health, cancelled the remainder of the Return tour. After this, Barry paid for the Valhalla nursing home to be founded for the brothers in 2014.

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Picnic Basket Supplement

**Picnic Basket Supplement** is one of the Collectibles in *Control*.

## File text

**Bremen Basket (AI54-UE)**

BACKGROUND:

The item came to the Bureau's attention through several news reports in which a family was harassed by animals during a picnic in the **[REDACTED]** National Park.

The family fled the scene with the basket. Witnesses report seeing the family being chased by the following species of animal: **[REDACTED]** **[REDACTED] [REDACTED]**. The family eventually abandoned the basket, at which point the animals remained with it for unknown length of time. Agents acquired the item from the park's Lost and Found offices.

## Location

The file is located in the Research Sector. From the Active Threshold Sublevel Control Point (found after dropping down the toxic hole in the Active Threshold, which requires progression through the side mission Old Growth,) jump up to the ledge which you first arrived from when dropping down the hole. Look to the left to see another small area with lab equipment; the collectible is in this room.

## See also

* Bremen Basket
* Picnic Basket Procedures
Mail Room

The **Mail Room** is a location in the Executive Sector of the Oldest House.

## Background

The Mail Room is a section of the Communications Department. It is part of the Bureau's internal mail transportation system. The Mail Room also houses the office of the Head of Communications, through which the Hotline Chamber can be reached. Alberto Tommasi, the most recent Head of Communications, was corrupted in the Hiss invasion and must be fought by Jesse Faden when she enters the Mail Room for the first time.

The Mail Room is also the site of Executive: Personnel Protection, which is a repeatable Bureau Alert. During this mission, friendly Bureau personnel will be fighting against waves of Hiss enemies in the Mail Room.

## Layout

The Mail Room is a large rectangular space with three levels, entered via the Communications Dept.. The Mail Room Control Point can be found just outside the Mail Room itself. It has three entrances: one on the first floor and two on the second floor. All three doors are locked with Clearance Level 1, and only the door on the first floor can be unlocked from the outside.

Around the open middle space of the first floor, the second level acts as an overhang covering the first floor's edges. Eight mail tube columns are interspersed around the edges of the Mail Room, extending all the way up into its ceiling. The edges of the room can be used as cover from the attacks of Hiss-corrupted Tommasi during his boss fight. One Collectible can be found on the first level, on the most northwestern mail tube column.

The second level can be accessed via stairs along the north and south walls. The office of the Head of Communications, Alberto Tommasi, can be found on this level, at the very western end of the room. Tommasi's office contains three Collectibles as well as one secured unit hidden behind the central console. From here, the Hotline Chamber can be accessed.

There is a third level of catwalks above the second floor along the north and south walls, only accessible via the Levitate ability. A secured unit can be found on this level.

## Collectibles

* Tommasi's ID: Inside Tommasi's office, on the console to the right from the entrance.
* Butte Summary: Inside Tommasi's office, on the floor near a small cart between the room's entrance and exit.
* Tee Time: On the first floor of the Mail Room, on the most northwestern mail tube column.
* Tommasi: AWE Report: Inside Tommasi's office, on the main console with the large display board.

## Gallery

Control PointDeceased Bureau personnelUpper floorUpper floorOffice of Alberto TommasiScreen in Tommasi's officeTee TimeTee TimeTommasi's IDTommasi's IDButte SummaryButte SummaryTommasi: AWE ReportTommasi: AWE Report
Pope's Collection

Basement Lab: "Mini" Nail

* Warehouse
* Crossroads

**Pope's Collection** is a side mission in *Control*'s first expansion, *The Foundation*. It can be obtained during one of the first objectives of the story mission The Nail.

## Overview

After having reached the Warehouse Path and while on the way to "complete the ritual in the Warehouse," Jesse Faden may stumble upon several old-looking Bureau ID badges. She knows that Emily Pope will be interested in this, so she decides to go talk to her while simultaneously keeping a lookout for further badges.

***Note:** To complete this mission, the Shape Ability is needed.*
Talked to Pope
*Pope tells Jesse about the five old Bureau ID cards needed to access Dr. Ash's restricted lab below the Warehouse.*
Mission end
*Jesse uses the ID cards to reach Dr. Ash's restricted lab. There, she finds a strange cavern and a coded note written by the old Head of Research, which she gives to a very excited Pope.*
## Objectives

* Talk to Pope (Foundation / Crossroads)
* Find 5 ID cards (Foundation / Warehouse)
* Use the ID cards to access the elevator (Foundation / Warehouse)
* Find Dr. Ash's notes (Foundation / Warehouse)
* Take Dr. Ash's notes to Pope (Foundation / Crossroads)

## Rewards

For bringing Dr. Ash's notes to Emily, Jesse will be rewarded with a Shifting Fragment, a rare Mod and three Ability Points.

## Notes

The five ID cards are those of Lewis McNairy, Chief Excavation Engineer, Dr. Theodore Ash Jr., Head of Research, Hank Wilder, Security Chief, Marcus Talbot, Senior Cartographer, and Dr. Gustav Frenzel, Lead Physicist.

## Gallery

Chief Excavation Engineer's badgeHead of Research's badgeSecurity Chief's badgeSenior Cartographer's badgeLead Physicist's badge
Missing Agents

**Missing Agents** is one of the Collectibles in the *AWE* expansion of *Control*.

## File text

**[REDACTED]**, 2017

Mr. Kirklund,

Here are latest agents confirmed missing, presumed dead, from the containment breach yesterday.

- Agent Jonathon Conner

- Researcher Ezra Cruz

- Agent Caroline Dempsey

- Agent Lindsey Malcolm

- Agent Charles Murray

- Agent Derek Shah

Letters of condolence will be delivered to you to sign prior to sending them to their families. You will be updated as soon as additional confirmations are made.

Also, per your request, a network engineer checked how many cases were backed up digitally. Unfortunately, a large number of active investigations were not archived yet, and the only hard copies of reports exist behind the Firebreak. They're lost, I'm afraid.

## Location

The correspondence can be found in the Investigations Sector. It is located on the floor of the Sector Head Office near the left-hand desk closest to the sector entrance.
Sealed Threshold Account

**Sealed Threshold Account** is one of the Collectibles in *Control*.

## File text

**THRESHOLD MANAGEMENT RETROSPECTIVE**

**THRESHOLD 9-D**

SUMMARY:

Threshold with effect **[REDACTED]** manifested in the Containment Sector, in the middle of the **[REDACTED]** Department. Simultaneously, numerous **[REDACTED]** appeared in the area, injuring and killing many **[REDACTED]**. After rescue operations were completed and **[REDACTED]**, Rangers were sent in to discover the Threshold's epicenter. The sheer amount of **[REDACTED]** made the expedition impossible.

The area was sealed off after removing the clocks proved an impossible task. The department was relocated and the area abandoned.

Researchers theorize the Threshold introduced unstable matter to our dimension, which adopted the form of the **[REDACTED]**, as **[REDACTED]** when introduced to more stable **[REDACTED]**.

Refer to file 9-51-3981 for full report.

## Location

The file can be found in the Containment Sector in the Safe Room within the Sealed Threshold Hall.
Mark Gibson

Agent **Mark Gibson** was an Astralnaut for the Federal Bureau of Control.

## Biography

As an Astralnaut, Agent Gibson embarked on a total of 21 dives into the Astral Plane, and the last one was responsible for his death. Upon his return, he immediately complained of migraine-like pain, intense pressure behind his eyes, and partial blindness, also unable to recall anything he experienced during the dive. He was immediately taken to a Bureau medical examiner; however, shortly after preliminary examination, an Astral Spike burst out of his head, killing him in the process, having hitchhiked inside to enter the Oldest House. This was the Bureau's first encounter with an Astral Spike, and it was quickly contained and studied within the Research Sector.

## References

1. ↑ Medical Examination
2. ↑ Astral Spike (Astral Research)
Saba

In-Game Image of Doctor Saba

Doctor **Saba** is a researcher for the Federal Bureau of Control.

## Biography

Dr. Saba is one of the Bureau's researchers who was able to survive the Hiss invasion due to wearing a Hedron Resonance Amplifier. After Jesse Faden enters the Foundation (and unconsciously draws Emily Pope in after her,) Dr. Saba is among the Bureau personnel who follow Pope into the Foundation to conduct research on the area. He can be found in the Crossroads near the Nail along with Pope and several Rangers.

Notably, Dr. Saba is the only researcher (aside from Pope) who can be encountered in the Foundation.
Rubens Nogueira

**Rubens Nogueira** was an individual under investigation by the Federal Bureau of Control.

## Background

Nogueira was one of five confirmed identities that breached the Bureau's network security and managed to accessed a video file which contained portions of various Dr. Darling presentations. This violated Bureau Code 91, which led to them being placed under surveillance.

## Trivia

Rubens Nogueira is the name of a real-life participant of the *Control* ARG who is also mentioned in *Control*'s credits.

## References

1. ↑ Data Breach

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Mold Threshold (Collectible)

## Mold Threshold

**Mold Threshold** is one of the Collectibles in *Control*.

## File text

**PROGRESS REPORT**

**ACTIVE THRESHOLD/MOLD RESEARCH**

SUMMARY:

So you want to know how my Mold research is getting on, Casper? Here it is:

Microscopic organisms, similar in appearance to **[REDACTED]**, construct the architecture of the Mold. I do not understand if these **[REDACTED]** are the original disseminators of the Mold or are bidden by some fungal infection. The Mold is the most prolific and durable organism I have ever seen. I theorize there is a Mold source located somewhere on our side of the Threshold, rooted here to accelerate growth in our dimension. I refer to this yet unknown source as Mold-1.

The Mold produces an enticing aroma to encourage human consumption of itself. It propagates in the chest cavity and quickly subsumes the entire body, seizing control of motor functions. This behavior was not observed when I first arrived, which means the Mold has adapted to our presence, targeting our biological imperatives as a way to spread. It is a truly ingenious little thing.

A full report will be ready soon. Keep your slacks on.

## Location

The file can be found in the Research Sector. It is located in Dr. Underhill's Lab in the Active Threshold, underneath Central Research.
Ollie

**Ollie** was a Ranger in service to the Federal Bureau of Control.

## Biography

Ollie was part of Ranger Captain Ramsay's team, which was sent into the Mold Threshold under the Research Sector by Dr. Underhill in an effort to find the Mold's source. After setting up a base camp, the entire team eventually fell under the Mold's influence. Ollie was one of the earliest to consume the Mold, and Captain Ramsay noted that his skin turned green as a result.

## References

1. ↑ Threshold Log 2

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Sarah

**Sarah** was an employee of the Federal Bureau of Control.

## Background

Sarah worked in the Processes and Protocols offices of the Containment Sector, and fell victim to the Building Shift which transported the entire department into the Foundation. Sarah survived the initial Shift. However, Sarah disappeared after going to look for a radio alongside John and Nicolay, presumed by Jeanne Gibbs to be killed by an Astral Spike.
Morales

**Morales** was an agent for the FBC who was suspected to deserting the organisation, he and Gruman were both suspected to have switched teams but after an investigation was done in Keystone by Agent Keenum the two were now suspected to be involved with an Altered World Event know as the Keystone AWE. When Agent Keenum arrived at Keystone the event had already occurred.

## See also

* Keystone Inspection
* Gruman

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Refrigerator Procedures

**Refrigerator Procedures** is one of the Collectibles in *Control*.

## File text

**Arctic Queen (AI10-KE)**

CONTAINMENT PROCEDURE:

No unique procedures required.

DESCRIPTION/ALTERED EFFECT:

An "Arctic Queen" brand electric refrigerator model from the 1960s, No cooling functionality. The door is decorated with crayon illustrations by **[REDACTED]**. The illustrations cannot be removed from the item. All attempts have failed. The paper cannot be burned or torn.

BACKGROUND:

The item first came to the Bureau's attention after it survived the collapse of New York City's Grand Central Hotel, where it served as an appliance in apartment **[REDACTED]** rented by a man named **[REDACTED]**. It became the subject of local infamy after surviving the building's collapse undamaged. Mr. **[REDACTED]**, who was out of the building at the time of collapse (**[REDACTED]** p.m.), retained ownership of the item until 1974, when the Bureau purchased the item through a false identity.

APPENDIX:

New altered effect has been observed. See file AI10.F for details. See file AI10.K for new containment procedures.

## Location

The file is automatically obtained after cleansing the Arctic Queen during the side mission Fridge Duty.

## Trivia

The collapse of New York City's Grand Central Hotel occurred on August 3, 1973, at about 5:10pm.

## See also

* Arctic Queen
* Refrigerator Supplement
Mold Removal

Parapsychology
Ritual Division
Central Research
Underhill's Lab

**Mold Removal** is a side mission in *Control*. After Jesse Faden has brought a sample of Mold-1 to Raya Underhill, she is informed by the latter that a number of Mold Hosts have been sighted beyond the Active Threshold.

## Overview

Mission start
*Dr. Underhill asks Jesse to eliminate the Mold Hosts that have escaped from the Active Threshold.*
Mission end
*She eradicates the Hosts throughout the Research Sector and stops them from spreading the Mold.*
## Objectives

* Eradicate the Mold Hosts around Parapsychology
* Eradicate the Mold Hosts in the Ritual Division
* Eradicate the Mold Hosts in Central Research
* Speak with Dr. Underhill

## Walkthrough

***Attention:** Extensive mission details follow!*
This mission involves clearing out three groups of three Mold Hosts around the Research Sector. Underhill, bemoaning the incompetence of her Ranger escorts Andy and Steve, will enlist Jesse to conduct cleanup. The Hosts can be tracked down via signs of Mold in the surroundings. The three relevant areas are Parapsychology, the Ritual Division, and Central Research, in no specific order.

* **Central Research:** Exiting the elevator up from the Active Threshold to the east will reveal Mold around the entrance to Lab 01; inside, one of the Hosts can be found. Further to the south, past the cafeteria, Mold leads into the first of the two restrooms, where the second Host can be found. The third Host is inside a Hidden Location, far above on the wall beneath a window near the balcony to Luck & Probability. There are several options to kill the Host behind the window, including Levitation and brute force, or the use of explosives or other items to break the window.
* **Parapsychology:** Signs of Mold from the first two Hosts around Parapsychology can be seen through the window showing the entrance to the Astral Exhibition and around the entrance to the Extrasensory Lab. In the Extrasensory Lab, the Host is found in the southern area of the subsection. Following the shifted path near the Parapsychology Elevator, the second Host can be found on the upper level of Parakinesiology. The third one is located in the main room of the Astral Exhibition which formerly housed an Astral Spike.
* **Ritual Division:** One Host is hiding in restroom between the Luck & Probability offices and the main hall of the Ritual Division. Mold in front of the doors to the Synchronicity Lab will point to the presence of the second Host in the Ritual Division within this subsection, where it can be found on the rear upper level. The third Host is inside the Ritual Office; Jesse must use the local elevator to find and kill it.

After all nine Mold Hosts are eradicated, return to Dr. Underhill. She will mention sending burn teams to sanitize the locations. The mission will complete, and Jesse will be rewarded some material, a Weapon Mod, and two Ability Points.
Salvador: Security Order

**Salvador: Security Order** is one of the Collectibles in *Control*.

## Transcript

SALVADOR: This is Lin Salvador, Head of Bureau Security. I'm making a formal security order due to the incident in April, case number 21-HQ-593. Improper use of the Jukebox Altered Item led to two fatalities. We believe a pair of agents used the Jukebox to travel to the Quarry Threshold and engage in... inappropriate workplace behavior. An expedition team found them decomposing at the Formation's base a week later. At least we found out the Jukebox doesn't bring corpses back when the song ends. I'm having the Jukebox placed in a secure location in the Executive Sector. It should never have been accessible to low-clearance staff in the first place. The new location's security and proximity to a high-traffic area will prevent misuse, while still allowing for expedition teams to access it when required. See me for any further details.

## Location

This Collectible can be found in the Executive Sector. It appears on the ground level of Central Executive, near the security checkpoint to the Jukebox containment enclosure, after the main story mission Threshold.
Mail Tube Complaint

**Mail Tube Complaint** is one of the Collectibles in *Control*.

## File text

**FEDERAL BUREAU OF CONTROL**

Hey Bozer,

Get this. The accounting department STILL says they haven't received my expense reports. They say the receipts probably got lost in the mail tubes because of a shift or a threshold or some such fuckery and that if I don't have the originals they can't verify my expenses for reimbursement. This is such bullshit! Why do we even use these fucking tubes if they just spit our mail out in some other goddamn dimension?

Just venting here before I make a formal complaint. Useless pieces of shit!

- Rodriguez

## Location

The file can be found in the Furnace Chamber in the Maintenance Sector. It is located on a shelf below the catwalk just in front of the Furnace.
Rubber Duck Supplement

**Rubber Duck Supplement** is one of the Collectibles in *Control*.

## File text

**Rubber Duck (AI52-AE)**

BACKGROUND:

Discovered in the home of Agent **[REDACTED]** after his young daughter complained of being followed by her rubber duck. According to Agent **[REDACTED]**, the matter was ignored, believed to be the result of a child's imagination, until he began to hear the quacking at night.

After discovering the item hiding in his daughter's closet, he brought it to the Bureau for study.

UPDATE: It was discovered that Agent **[REDACTED]** was bringing known paranatural materials into his home, illegally taking them outside the Oldest House. How this may have affected the creation of an Altered Item is being investigated. Agent **[REDACTED]** has been terminated.

## Location

The file can be found in the Research Sector. It is located in the men's restroom at the end of the hallway from the Central Research Control Point outside Luck & Probability.

## See also

* Rubber Duck
* Rubber Duck Procedures
* AI52 Testing
James Bartholomew

**James Bartholomew** was a man who wrote a letter collected by the Federal Bureau of Control.

## Background

Bartholomew wrote a letter to the U.S. government, claiming that he could see the ghosts of former presidents. According to him, the ghosts would give him advice and teach him things that he did not know; for instance, he believed that John Adams wanted him to "fix America" and that Theodore Roosevelt taught him how to repair his lawnmower. He wrote to the government, offering his abilities for the benefit of the nation. His letter was ultimately collected by the FBC and catalogued in the Dead Letters Archive.
Robert Ricardo

**Robert Ricardo** was an external contractor who was brought into the Foundation by Federal Bureau of Control to map it out.

## Biography

Robert was an external contractor that was brought in by the FBC as a "special consultant" to map the Foundation of the Oldest House, he had a Bureau member shadowing him as well. Robert ended up turning insane when he stumbled upon a chamber with weird eyes covering every inch of the walls, and a strange black pillar in the center.

## See also

* Foundation Accident

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