recursal/Fanatic-Fandom huggingface dataset:
Nox Liberalis

## Relationships

* Pius Liberalis - Grandfather (deceased)
* Laurentius Liberalis - Father (deceased)
* Loreia Liberalis - Mother
* Telestis Liberalis - Uncle (deceased)
* Melaenis Romulius Liberalis - Uncle (deceased)
* Amatia Liberalis - Aunt (deceased)
* Nyxta Liberalis - Twin sister
* Caecilia Liberalis - Cousin
* Nocxia Liberalis - Cousin
* Kenna Ambrais - Interest
Matthias Bradford

## Relationships

* Malcolm I Bradford - father, deceased
* Anna Bradford - mother
* Gabriel Bradford - brother
* Lucia Bradford - sister-in-law
* Ursula Alexander - sister
* Everett Alexander - brother-in-law
* Claudia Bradford - niece
* Lucas Bradford - nephew
* Ofelia Bradford - wife
* Holden Bradford - son
* Genevieve Monteil - sister-in-law
* Rodrigo Monteil - father-in-law
* Agatha Monteil - grandmother-in-law
* *Sana Bradford*
Ofelia Bradford

## Relationships

* Matthias Bradford - husband
* Holden Bradford - son
* Agatha Monteil - grandmother
* Rodrigo Monteil - father
* Genevieve Monteil - sister
* Francisco Monteil - brother
* Gabriel Bradford - brother-in-law
* Lucia Bradford - sister-in-law
* Ursula Alexander - sister-in-law
* Everett Alexander - brother-in-law
* Claudia Bradford - niece
* Lucas Bradford - nephew
* Anna Bradford - mother-in-law
* *Sana Bradford*
Raechel Trevisian

## Relationships

* Jason Trevisian - brother
* Lauren Trevisian - sister
* Malina Trevisian - sister-in-law
* Brandon Trevisian - nephew
* Cleon Trevisian - nephew
* Tobias Ramsey
* Warren Trevisian - father
* Delilah Trevisian - mother
* Tia Rydell - maternal grandmother
* Stefan Rydell - maternal grandfather
* Lukas Rydell - uncle
* Samantha Rydell - aunt
* Miata Rydell - cousin
* Daniella Rydell - cousin
* Nathan Ramsey
* Ruby Ramsey
Siren

A **Siren** is one of many species introduced in the *Nightmare Factory* webtoon.

## Appearance

Sirens can change their appearance to their will. However, it is assumed their default eye color is green due to the lack of pigment in their eyes as Phirre described it. A human may be changed into a siren if one transfers their blood to them. They will be blessed with immortality and have green blood like every other siren.

## Abilities

Sirens cannot be killed through any means at all. Criminaxe normally has one murder allowed for a person a year, but the House of Lotus is allowed 100 as their worst punishment, a death penalty is ineffective against them. A siren has an "automatic protection" that can be activated by will, but can never be reverted. Phirre's automatic protection is whoever touches him gets burnt. It seems Phirre can also manipulate fire to his will before activating his automatic protection and fly although flying may be an addition to being the game master of Nightmare Factory. Their automatic protection can be turned off if they make a deal with Kissae, hell's messenger. They also have an ability called the "Siren's Lullaby" upon singing anyone within 200 feet will fall asleep.

## History

Sirens originally came from the water, but many have migrated to the land.

## List of Known Sirens

* Lady Lotus
* Phirre Lotus
* Lantern Lotus
* Assaie Lotus
* Kidus Lotus
Rainard Valerian

## Relationships

* Wulfwin Reisinger - grandfather
* Isolde Reisinger - grandmother
* Niccolo Valerian - father
* Katrin Valerian - mother
* Cressida Reisinger - aunt
* Leonhard Reisinger - uncle
* Sieghard Valerian - brother
* Lucrezia Valerian - sister
* Illycia Valerian - sister
* Guillen Valerian - brother
* Albrecht Reisinger - cousin
* Hagen Reisinger - cousin
* Adelbrand Reisinger - cousin
* Seia Thorne
* Reiner Valerian
* Reinhold Valerian
* Seneca Valerian
* Malina Trevisian - sister-in-law
* Lilith Thorne - sister-in-law
* Brandon Trevisian - nephew
* Cleon Trevisian - nephew
Omerosa

## History

Once known as Ionar, the Land of Plenty. Omerosa has a primarily Mediterranean climate with temperate and arid thrown in. The continent was once home to the nations of Lithios, Albea, Zumballa, Thesulonia, Eldiran, and Ventos. In addition, many tribes and clans lived as independent entities across the continent.

Almost fifty years ago, the Merosi landed on the eastern shores of Ionar and established the first Merosi city of Castalia. Over the next century, the Merosi would sweep the land, destroying the nations of Albea, Thesulonia, Ventos, Eldiran, Zumballa, and most recently, Lithios. They razed villages, sacked cities, and either killed or enslaved the Peoples in their path. Lithios, on the eastern side of the continent, militarized and put up a fight. It was the last to fall in AC 47.

The continent became unified as the Empire of Omerosa, and High Warlord Bato I, who commanded the most military victories during the Conquering, was crowned Emperor. Under him, noble ranks were formed from Merosi men with distinguished military service. It was quickly discovered although the Merosi were physically capable of mating with the Ionari people, with most pregnancies resulted in miscarriages, stillbirths, or deformities, leaving the two species to remain segregated.

Ionari men could become slaves to Merosi nobles or soldiers on the front lines of the ever-expanding Merosi army. In AC 7, Bato I and his wife, Radusa, produced his first male heir, Bato II. Bato I passed away in AC 33, at the age of 58, and Bato II took up the mantle of Emperor. Under Bato II's rule, the first gladiatorial arena in Asitrise was constructed and filled with prisoners, escaped slaves, Ionari rebels, and anyone else the nobles deemed fit.

Its popularity quickly skyrocketed, and gladiator matches soon became the most popular sporting event nation-wide. The most popular gladiators, while still under the ownership of a Maegistre and under management and supervision by a Lanistre, became celebrities among the Merosi and were bestowed lavish and expensive gifts, more meros than they could spend, and in many cases, as many concubines or calamites as their hearts desired.

## Geography

Cities in Omerosa include:

* Aerilae
* Albea
* Anteopi
* Asitrise - The Omerosan Capital
* Bal Moral
* Bormea
* Bretiax
* Cal'chereth
* Cappadocia
* Castalia
* Chryseleia
* Claronei
* Dae Marrel
* Daphines
* Eldiran
* Exeter
* Garonia
* Greenflower
* Helia
* Ideia
* Ilanaera
* Kahliste
* Kor'aa
* Leuce
* Menidise
* Mininthe
* Mirusa
* Nyamene - Former Lithiosi Capital.
* Othresise
* Pallene
* Pal'perroth
* Phanio
* Plataea
* Rhephila
* Solome
Mallia Petasia

## Character Background

Mallia is the adoptive daughter of Gallio Lartius Protus and acts as a shiphand and the primary chef on his ship, the Sea Dragon.

## Relationships

* Gallio Lartius Protus - Gallio adopted Mallia when he found her stowed away in his cargo as a young orphan. Since then, she has worked as his cook and shiphand aboard the Sea Dragon.
* Grave - Mallia was introduced to Grave through Gallio. He sees her as a little sister, but Mallia harbors intense feelings for Grave.
Loreia Liberalis

## Relationships

* Pius Liberalis - Father-in-Law (deceased)
* Laurentius Liberalis - Husband (deceased)
* Telestis Liberalis - Brother-in-Law (deceased)
* Melaenis Romulius Liberalis - Brother-in-Law (deceased)
* Amatia Liberalis - Sister-in-Law (deceased)
* Nox Liberalis - Son
* Nyxta Liberalis - Daughter
* Caecilia Liberalis - Niece
* Nocxia Liberalis - Niece
Petra Kaiser

## Relationships

* Winthrope Barrentine - father
* Edlyn Barrentine - mother
* Marjorie Barrentine - sister
* Stathis Barrentine - brother
* Sophia Barrentine - sister
* Savvina Barrentine - sister
* Brandt Kaiser - husband
* Valeria Kaiser - daughter
* Peter Kaiser - father-in-law
* Lynette Kaiser - mother-in-law
* Quentin Kaiser - brother-in-law
* Andrea Blackwell - sister-in-law
* Ingram Blackwell - nephew
* Ninette Blackwell - niece
* *Lumin Kaiser*
Malina Trevisian

## Relationships

* August Thorne - grandfather
* Thera Thorne - grandmother
* Percival Thorne - father
* Godiva Thorne - mother
* Lilith Thorne - sister
* Seia Thorne - sister
* Jason Trevisian - husband
* Brandon Trevisian - son
* Cleon Trevisian - son
* Lycina Myrcelle - aunt
* Alain Myrcelle - uncle
* Silica Myrcelle - cousin
* Hervey Myrcelle - cousin
Lynette Kaiser

## Relationships

* Peter Kaiser - husband
* Brandt Kaiser - son
* Quentin Kaiser - son
* Andrea Blackwell - daughter
* Petra Kaiser - daughter-in-law
* Edmund Blackwell - son-in-law
* Valeria Kaiser - granddaughter
* Ingram Blackwell - grandson
* Ninette Blackwell - grandson
* Luisa Radley - niece
* Giano Radley - nephew
* Bella Radley - niece
* Sabina Radley - niece
Nocxia Liberalis

## Relationships

* Pius Liberalis - grandfather (deceased)
* Melaenis Romulius Liberalis - father (deceased)
* Amatia Liberalis - mother (deceased)
* Caecilia Liberalis - sister (deceased)
* Telestis Liberalis - uncle (deceased)
* Laurentius Liberalis - uncle (deceased)
* Loreia Liberalis - aunt
* Nox Liberalis - cousin
* Nyxta Liberalis - cousin
* Ronin Vesuvius Stratus - retainer, interest
Lucrezia Valerian

## Relationships

* Niccolo Valerian - father
* Katrin Valerian - mother
* Sieghard Valerian - brother
* Rainard Valerian - brother
* Illycia Valerian - sister
* Guillen Valerian - brother
* Isolde Reisinger - maternal grandmother
* Wulfwin Reisinger - maternal grandfather
* Cressida Reisinger - aunt
* Leonhard Reisinger - uncle
* Albrecht Reisinger - cousin
* Adelbrand Reisinger - cousin
* Hagen Reisinger - cousin
* Simon Barretti
* *Lenne Barretti*
* *Lana Barretti*
Quentin Kaiser

## Relationships

* Peter Kaiser - father
* Lynette Kaiser - mother
* Brandt Kaiser - brother
* Petra Kaiser - sister-in-law
* Andrea Blackwell - sister
* Edmund Blackwell - brother-in-law
* Valeria Kaiser - niece
* Ingram Blackwell - nephew
* Ninette Blackwell - niece
* Luisa Radley - cousin
* Giano Radley - cousin
* Bella Radley - cousin
* Sabina Radley - cousin
Nyxta Liberalis

## Relationships

* Pius Liberalis - Grandfather (deceased)
* Laurentius Liberalis - Father (deceased)
* Loreia Liberalis - Mother
* Telestis Liberalis - Uncle (deceased)
* Melaenis Romulius Liberalis - Uncle (deceased)
* Amatia Liberalis - Aunt (deceased)
* Nox Liberalis - Twin brother
* Caecilia Liberalis - Cousin
* Nocxia Liberalis - Cousin
* Shiro Katayuki - Interest
Ozeranae

The Ozeranae are a genderless race whose height averages around 9 to 10 feet tall. A typical Ozeran has rigid onyx skin, long flat ears, pupiless eyes, and a broad, muscular build. They occupy the northern region of the Onyx Expanse in Rededge, and have established a small village called Orza.

## Trivia

* Ozeranae names are based on Inuit names.
Lucas Bradford

## Relationships

* Gabriel Bradford - father
* Lucia Bradford - mother
* Claudia Bradford - sister
* Anna Bradford - grandmother
* Matthias Bradford - uncle
* Ofelia Bradford - aunt
* Holden Bradford - cousin
* Ursula Alexander - aunt
* Everett Alexander - uncle
* Byron Firavanti - grandfather
* Elvira Firavanti - grandmother
* Lucian Firavanti - uncle
* Anton Firavanti - uncle
* Pascal Firavanti - uncle
The Convene

Long ago, the elves of Aeros worshipped the Convene of Five. These five Gods represented the five senses. It is said that during the Creation, each of the Gods gave a small portion of their power to create the world in their image. They were Azlyn, the Goddess of Sight; Tayce, the God of Sound; Zalman, the God of Expression; Vohkinne, the God of Aroma; and Dubghan, the God of Sensation. However, there was another God who observed from the shadows. She was the goddess Edolia, and she possessed the ability of extrasensory perception. The other Gods shared their senses among themselves, but not with Edolia. She grew jealous and resentful.

One day, Edolia decided to take the other senses for herself. She disguised herself and entered the Gods' Conclave. Then she blinded Azlyn and stole her eyes for herself. She flayed Dubghan for his skin. She silenced Zalman by slicing out his tongue. She deafened Tayce and stole his ears, and she cut off Vohkinne's nose. When she was done, she absconded with her prizes.

The Gods lost their primary senses that day, but they remained unbroken. Instead, they embraced the other four senses granted them by their friends.

Their names and most of their origin story have been lost to the modern day elves of Aeros, most of whom have been converted to Divinism. However, broken statues and old shrines still stand in ancient, wooded areas to the Eyeless God, The Silent God, The Wordless God, the Flayed God, the Anosmatic God, and... the Trickster God.
Siegward Rainier

## Relationships

* Greggory Rainier - brother
* Staton Rainier - father
* Alysia Rainier - mother
* Ulysses Rainier - grandfather
* Phillis Rainier - grandmother
* Douglas Cromwell - uncle
* Annette Cromwell - aunt
* Jaime Cromwell - cousin
* Aaron Cromwell - cousin
* Alicia Clement
* *Sylvester Rainier*
* *Jessinia Rainier*
* *Jon Rainier*
Sieghard Valerian

## Relationships

* Wulfwin Reisinger - grandfather
* Isolde Reisinger - grandmother
* Niccolo Valerian - father
* Katrin Valerian - mother
* Rainard Valerian - brother
* Lucrezia Valerian - sister
* Illycia Valerian - sister
* Guillen Valerian - brother
* Leonhard Reisinger - uncle
* Cressida Reisinger - aunt
* Albrecht Reisinger - cousin
* Adelbrand Reisinger - cousin
* Hagen Reisinger - cousin
* Revielle Trenowyth
* *Sigmund Valerian*
* *Sigryn Valerian*
* *Sigurd Valerian*
Seia Thorne

## Relationships

* August Thone - grandfather
* Thera Thorne - grandmother
* Percival Thorne - father
* Godiva Thorne - mother
* Malina Trevisian - sister
* Lilith Thorne - sister
* Lycina Myrcelle - aunt
* Alain Myrcelle - uncle
* Silica Myrcelle - cousin
* Hervey Myrcelle - cousin
* Jason Trevisian - brother-in-law
* Brandon Trevisian - nephew
* Cleon Trevisian - nephew
* Rainard Valerian
* *Reiner Valerian*
* *Reinhold Valerian*
* *Seneca Valerian*
Rowland Greenbow

## Relationships

* Agnes Greenbow - sister
* Adrienne Greenbow - sister
* Desmond Greenbow - father
* Edeva Greenbow - mother
* Segrim Dederic - maternal grandfather
* Molleva Dederic - maternal grandmother
* Edlyn Barrentine - aunt
* Winthrope Barrentine - uncle
* Petra Kaiser - cousin
* Marjorie Barrentine - cousin
* Stathis Barrentine - cousin
* Savvina Barrentine - cousin
* Sophia Barrentine - cousin
* Sebastian Dederic - uncle
* Ana Dederic - aunt
* Alonso Dederic - cousin
* Alfonsa Dederic - cousin
* Adela Riegler
* *Shaye Greenbow*
* *Bridget Greenbow*
* *Evan Greenbow*
Valeria Kaiser

## Relationships

* Brandt Kaiser - father
* Petra Kaiser - mother
* Peter Kaiser - grandfather
* Lynette Kaiser - grandmother
* Winthrope Barrentine - grandfather
* Edlyn Barrentine - grandmother
* Quentin Kaiser - uncle
* Andrea Blackwell - aunt
* Marjorie Barrentine - aunt
* Stathis Barrentine - uncle
* Sophia Barrentine - aunt
* Savvina Barrentine - aunt
* Ingram Blackwell - cousin
* Ninette Blackwell - cousin
* Edmund Blackwell - uncle
Teresa Clement

## Relationships

* Theodore Clement - brother
* Alicia Clement - sister
* Stanilde Clement - sister
* Arthur Clement - father
* Felicia Clement - mother
* Joseph Clement - grandfather
* Judith Clement - grandmother
* Gherardo De Abondiolis - uncle
* Isabel De Abondiolis - aunt
* Cione de Abondiolis - cousin
* Geoffrey Barron
* *Maryska Barron*
* *Marquise Barron*
Lauren Trevisian

## Relationships

* Stefan Rydell - grandfather
* Tia Rydell - grandmother
* Warren Trevisian - father
* Dalilah Trevisian - mother
* Jason Trevisian - brother
* Raechel Trevisian - sister
* Malina Trevisian - sister-in-law
* Brandon Trevisian - nephew
* Cleon Trevisian - nephew
* Lukas Rydell - uncle
* Samantha Rydell - aunt
* Miata Rydell - cousin
* Daniella Rydell - cousin
* Florian Garrido
* Damian Ordas
* Grayson Hawthorne - love interest
* *Kaelyn Hawthorne*
* *Zachariah Hawthorne*
Savan

## Biographical Information

### Status

Alive

Owner and Lanistre of one of the largest troupes of Gladiators in Omerosa.

## Relationships

* Blade - gladiator
* Gladius - gladiator
* Archer - gladiator
* Maul - gladiator
* Falchion - gladiator
* Club - gladiator
* Bow - gladiator
* Spear - gladiator
* Axe - gladiator
* Halberd - gladiator
* Mace - gladiator
* Pike - gladiator
* Lance - gladiator
* Dagger - gladiator
* Scythe - gladiator
* Flail - gladiatrice
* Morningstar - gladiatrice

## Trivia

* Omerosan names are derived from Slavic and Montenegrin names.
House Commidus

## House Commidus of Coust

**House Symbol:** Pegasus

**House Colors:** White and Gold

**Current Head of Household:** Unknown

**Notable Household Members:** Caterina Commidus

**Aligment:** Lawful

**Influence:** Average

**Holdings:** Modest

**Notable Holdings:** Coust

**Allegiance:** House Parnesius

**Bannermen:** Unknown

This house is old.

This house's motto is "Beacon of Hope."
Tyronius Brask

## Relationships

* Camelia Brask - sister
* Josian Garreau
* Isaiah Brask - father
* Kieran Brask - mother
* Finlay Brask - grandfather
* Aliyah Brask - grandmother
* Leonine Parnesius - aunt
* Domitus Parnesius - uncle
* Amulius Parnesius - cousin
* Mecaenus Parnesius - cousin
* Ventidius Parnesius - cousin
* Malvolio Parnesius - cousin
* Novella Brask
* Emory Brask
Stratos

## Astrals and the Summoners of Stratos

A unique magic exists on the continent of Stratos in the form of the Astrals -- ethereal beings who are inherited by the Stratosi people and passed down after the death of the previous summoner. Each denizen of Stratos is born under a particular element (Windborne, Lightningborne, Fireborne, Earthborne, Lightborne, Waterborne, Darkborne, and Iceborne), and generally have at least some magical affinity revolving around that element. Astrals are only borne into those under their element.

A very small portion of people inherit an Astral upon birth -- they are known as Astralborne, and through much of Stratosi history were heralded as the Chosen and Oracles of the Gods. Old shrines to previous summoners litter the land of Stratos, though many have fallen into disrepair in recent history.

Once, the Astralborne were looked to as leaders of Stratos. However, because of the unpredictable nature of Astral inheritance, it was impossible to ensure that an Astral would remain within a noble bloodline. Indeed, when the current Summoner died, it was possible that the Astral would be re-born in a hovel on the other side of the continent.

Many of the Astralborne used their summoning powers to rise to power. Unfortunately, once the original inheritor died and the Astral transferred to another, the once powerful families left behind would often see themselves unseated and their position of authority taken away. Over generations, many of the once noble families became bitter and angry at the loss of their Astral power, and began hunting down new inheritors in an attempt to reclaim the power.

This led many of the hunted Astralborne to attempt to flee overseas. It was quickly discovered that something powerful tied the Astrals to the land of Stratos, and attempts by the summoners to leave the land resulted in their death. When they realized that flight was futile, many Astralborne turned to fight instead. This led to the Summoner's War, wherein the land of Stratos was decimated as Astralborne and Stratosi killed each other in an attempt to claim power.

By the end of the Summoner's War, the common folk had become terrified of the power of the Astrals and their summoners. No longer were they revered, but were instead feared. Many of the houses who lead the original hunt on the Astralborne saw a permanent rise to power, and the nature of the land of Stratos shifted dramatically. The Deveral family, who had risen to acclaim during the War, was granted the throne for their efforts. Other noble families were assigned to a council and helped rule over the land. Astralborne became treated as criminals and were confined in sealed facilities and often tortured and tested on under the new regime, in hopes of extracting the Astrals and turning them into government weaponry.
The Pantheon

Aemerath is a polytheistic region of Aethos, with the majority of the population worshipping the Pantheon. The **Pantheon** consists of fifteen Gods and Goddesses, led by Edea, the Goddess of Creation.

* **Edea, Goddess of Creation** - The All-Mother, the Creator, the Revered
* **Asdros, God of the Sun and Stars**
* **Aona, Goddess of Wind and Sky**
* **Zidon, God of the Earth**
* **Sefella, Goddess of Water and Sea**
* **Yhel, Goddess of Fire and Summer**
* **Ramus, God of Peace and Prosperity**
* **Aztune, Goddess of War and Bloodshed**
* **Ibris, God of Death and Damnation**
* **Guaris, Goddess of Autumn and the Hunt**
* **Pelios, God of Spring and the Harvest**
* **Yssoi, Dragon Goddess of Ice and Winter**
* **Hieyr, God of Wisdom and Knowledge**
* **Kilene, Goddess of Youth, Beauty, Love, and Sex**
* **Oros, Snake God of Mischief, Thieves, and Revelry**
Space Sprint

> "To inhabit the Solar System is destiny. We have crossed the oceans, we have soared in the air, we have floated in outer space. We now reside in a point with one-half grounded on Earth and the other reaching out." - Norman Marsh, 2060
>
>

The **Space Sprint** began on July 11th, 2063 and ended on February 5th, 2098. In this time, the countries of the world made efforts to colonize the Solar System and to improve space travel, along with seeing significant advances in firearms, material durability and materials with unique properties, medicine, and material production output.
Sun's Harvest

**Sun's Harvest** is made out of materials, typically extracted from stars and suns, that is used for energy and weapons. Extremely expensive, difficult to obtain, and lethal to be close to, it is only available on Earth out of the entire Solar System due to safety concerns if it was researched further for its potency.

In 2120, II&I got dangerously close to obtaining Sun's Harvest when the compound holding it was found. Revolutionist Centaurs in a 6 unit team narrowly escaped capture of themselves and of the ingredients after reinforcements were sent after them.

As of May 2123, II&I is still seeking Sun's Harvest.
Charisma

Every creature has a Charisma score. Charisma measures a character's force of personality, persuasiveness, personal magnetism, ability to lead, and physical attractiveness. It represents actual strength of personality and force of presence, not merely how others perceive you in a social setting. Charisma is most important for Nobles and Jedi.

You apply your Charisma modifier to:

* Deception, Gather Information, Persuasion, and Use the Force checks (The Skills with Charisma as the key ability).

## Charisma-Related...

### Species

The following Species have either a bonus or a penalty to their Charisma score:

\**These Species, while not originally intended for character use, are still usable for Character Creation.*

### Skills

The following Skills have Charisma as their modifier:

* Deception
* Gather Information
* Persuasion
* Use the Force

### Feats

The following Feats affect or are effected by Charisma:

* Expert Briber
* Indomitable Personality
* Master of Disguise

## See Also

* Abilities
	+ Strength
	+ Dexterity
	+ Constitution
	+ Intelligence
	+ Wisdom
Dexterity

Dexterity measures hand-eye coordination, agility, reflexes, and balance. This ability is the most important ability for Scoundrels, but it's also high on the list for characters who want to be good shots with ranged weapons (Such as Blaster Pistols) or who want to handle the controls of a starship or speeder fairly well.

You apply your character's Dexterity modifier to:

* Ranged attack rolls, such as with blasters.
* Reflex Defense, provided the character can react to the attack.
* Acrobatics, Pilot, Ride, and Stealth checks (The Skills with Dexterity as the key ability).

## Dexterity-Related...

### Species

The following Species either have a bonus or a penalty to their Dexterity:

*\*These Species while not originally intended for character use, are still usable for Character Creation.*

### Skills

The following skills have Dexterity as their modifier:

* Acrobatics
* Initiative
* Pilot
* Ride
* Stealth

### Feats

The following Feats affect or are affected by Dexterity:

* Dual Weapon Mastery I
* Dual Weapon Mastery II
* Dual Weapon Mastery III
* Improved Charge
* Mobility
* Running Attack
* Weapon Finesse
* Whirlwind Attack
* Flurry
* Power Blast
* Tumble Defense
* Knock Heads
* Multi-Grab
* Return Fire
* Steadying Position
* Echani Training
* Erratic Target
* Turn and Burn
* Acrobatic Dodge
* Grab Back
* Improved Sleight of Hand

## See Also

* Abilities
	+ Strength
	+ Constitution
	+ Intelligence
	+ Wisdom
	+ Charisma
Intelligence

Intelligence determines how well your character learns and reasons, Intelligence is important for Scouts, Nobles, and any character who wants to have a wide assortment of Skills.

You apply your character's Intelligence modifier to:

* The number of languages your character knows at the start of the game.
* The number of Trained Skills you have.
* Knowledge, Mechanics, and Use Computer checks (The Skills with Intelligence as the key ability).

Beasts have Intelligence scores of 1 or 2. Sentient creatures have scores of at least 3.

When a character's Intelligence score permanently increases or decreases, it's number of Trained Skills and known languages also changes. For example, if Paul's Wookiee Scout increases his Intelligence from 13 to 14, his INT modifier goes from +1 to +2. Paul's Wookiee gains one new Trained Skill (Chosen from his Class Skills) and one new language. The Wookiee's greater **Intelligence** allows him to utilize things he has learned but never before applied properly.

## Intelligence-Related...

### Species

The following Species have either a bonus or a penalty to their Intelligence score:

\**These Species, while not originally intended for character use, are still usable for Character Creation.*

### Skills

The following Skills have Intelligence as their modifier:

* Knowledge
* Mechanics
* Use Computer

### Feats

The following Feats affect or are affected by Intelligence:

* Linguist
* Melee Defense
* Whirlwind Attack

## See Also

* Abilities
	+ Strength
	+ Dexterity
	+ Constitution
	+ Wisdom
	+ Charisma
Constitution

Constitution represents your character's health and stamina. Constitution adds to a hero's hit points, so it's important for everyone, but most important for Soldiers and Jedi.

You may apply your Constitution modifier to:

* Each die roll for gaining additional hit points (Though a penalty can never drop a hit point roll below 1; a character always gains at least 1 hit point each time he or she goes up a level).
* Fortitude Defense, for resisting Poison, Radiation, and similar threats.
* The Endurance skill.

## Constitution-Related...

### Species

The following Species have either a bonus ot a penalty to their Constitution score:

\*These Species while not originally intended for character use, are still usable for Character Creation.

### Skills

The following Skills have Constitution as their modifier:

* Endurance

### Feats

The following Feats affect or are affected by Constitution:

* Poison Resistance
* Metamorph
* Resilient Strength
* Wrruushi Training

## See Also

* Abilities
	+ Strength
	+ Dexterity
	+ Intelligence
	+ Wisdom
	+ Charisma
Star Wars Roleplaying Game: Saga Edition Wiki

The *Star Wars* films depict an amazing galaxy of strange aliens, wondrous machinery, mystical powers, epic struggles, great heroes, and terrible villains. From the moment the first Star Destroyer blazed across the screen, the story of *Star Wars* captivated the world. With this game, you can re-create the story of the films or craft your own adventures in the *Star Wars* universe. All you need is some dice, a few friends, and your imagination.

## Welcome to the Star Wars Roleplaying Game Saga Edition Wiki

* Character Creation
* Species
* Heroic Classes
* Skills
* Feats
* The Force
* Heroic Traits
* Prestige Classes
* Dexterity
* Constitution
* Intelligence
* Wisdom
* Charisma
* Noble
* Scoundrel
* Scout
* Soldier
* Vehicles
* Droids
* Vehicle Combat
* Gamemastering
* Galactic Gazetteer
* Eras of Play
* Allies and Opponents

## Fan-Made Information

Some fans of the *Star Wars Saga Edition Roleplaying Game* have further expanded the game, with more Species, Eras of Play, and other useful tidbits to spice up the campaign. Information containing this fan-made content will be under headers with the words "Fan-Made" to mark them. These special rules should only be used with EXPLICIT approval from your GM, as they (Officially) aren't supported in this system.
Wookiee

Wookiees are widely recognized as one of the strongest and fiercest intelligent Species in the galaxy. Wookiees have many customs and traditions that revolve around honor and loyalty, including the special bond called the honor family and the sacred pledge called the Life Dept. A Wookiee never uses his or her climbing claws in combat; doing this is considered dishonorable and a sign of madness.

## Species Characteristics

### **Personality:**

Wookiees tend to be honorable, rash, loyal, and short-tempered.

### **Physical Description:**

Wookiees are large furry bipeds, ranging in height from 2 to 2.3 meters.

### **Languages:**

Wookiees speak Shyriiwook, consisting of complex grunts and growls. They understand Basic but lack the ability to speak it.

### **Example Names:**

Chewbacca, Gorwooken, Groznik, Low-bacca, Ralrra, Rorworr, Salporin.

### **Adventurers:**

Wookiee adventurers usually start out as wanderers or explorers as Scouts, but some find this path by forming an honor family with (Or owning a Life Dept to) other adventurers.

## Species Traits

Wookiees share the following Species Traits:

* +4 STR
* +2 CON
* -2 DEX
* -2 WIS
 Medium Size
 Speed
 Extraordinary Recuperation
 Rage
 Weapon Familiarity
 Expert Climber
 Intimidating Presence
 Automatic Languages

## Wookiee-Related...

### Feats

* Resurgent Vitality
* Wroshyr Rage
Species

The *Star Wars* galaxy contains a bewildering variety of species, each with it's own unique outlook and civilization. Although Humans dominate the known galaxy, there are many intelligent alien species that can be encountered wherever you travel.

Humans live among the Core Worlds, throughout the Mid Rim, and even on the worlds of the Outer Rim territories. Most of the alien species have their own homeworld and colonies, but individuals can be found anywhere, thanks to the prevalence of hyperspace travel. The promise of profit and power often lure members of all species to the same areas, including spaceports and metropolitan cities.

Sometimes it's easy to believe that all Rodians are outlaws or all Wookiees are short-tempered, but the truth is that every member of every species is unique. Depending on the era in which your campaign is set, nonhuman species have different advantages or disadvantages, as explained on the Era Notes: Species page as well as the individual species' page.

## Choosing a Species

After you roll your Ability Scores and before you write them on your Character Sheet, choose your character's species. At the same time, you'll want to select your character's Class, since species affects how well the character can do in each Class. Once you've decided your character's species and Class, assign Ability Scores to particular Abilities. Alter the scores according to the species' ability modifiers and continue detailing your character.

You can play a character of any species presented below, but certain species do better pursuing certain Classes.

Your character's species provides plenty of clues as to the sort of person he or she is, how he or she feels about characters of other species, and what motivates him or her. Remember, however, that the species descriptions only apply to the majority of people. In each species, some individuals diverge from the norm, and your character can be one of these. Don't let a description hinder you from detailing your character as you like.

### Species Qualities

Your character's species determines some of his or her qualities. These general qualities are listed and detailed on the following pages:

* Species Characteristics
* Species Traits

## List of Species in...

### Core

#### Other Species

The species presented below have were included in the Core Rulebook Allies and Opponents section for building NPC Characters but may also be used in player Character Creation granted that your GM has allowed them as such:

* Aqualish
* Hutt
* Neimoidian
* Yuuzhan Vong

These species may also be detailed in other books and should use those traits instead as they qualify as "official".

### Threats of the Galaxy

The species in Threats of the Galaxy have no official images linked to them:

* Chistori
* Mantellian Savrip
* Utai
* Replica Droid
Main Page

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Before Battle For Dream Island Wiki
* First BFDI Drawing Ever Remade + Annoucement
* Fun and Games
* General Discussion
* Getting Our Frisbee Back
* How Pie Kept Exploding
* Main Page
* New on Wikia starter pages
* News and Announcements
* Questions and Answers
* Season 1
* You Could Never Teach A Woody To Drive

<poll>
Right now, what is your favorite episode of Before Battle for Dream Island?
How Pie Kept Exploding
Getting Our Frisbee Back
Tune's Epic Journey To Escape
The 1-Up Spray
Firey & Coiny's Quarell
You Could Never Teach a Woody to Drive
First BFDI Drawing Ever Remade + Announcement
The Rumors

> **"You know those local stories come and go and seldom mean anything. I can personally assure you that, whatever is going on out there, and however tragic it may be, has nothing to do with our establishment."-Phone Guy, FNaF 2 Night 3**
>
>

Due to the **MCI**, there had been many rumors and stories going around *Freddy Fazbear's Pizza*. Two of which were considered the most believable and the most popular: *Living animatronics* and most notably, ***The Purple Man***.

## Living Animatronics

When the dead bodies of the missing children were found inside the animatronics, there were rumors of the animatronics coming to life and eating people. This is told by the Pigtail Girl from ***Five Nights at Freddy's 4***:

> "*Be careful! I heard they come to life at night! And if you die, they hide your body and never tell anyone. Why do you look so worried? See you at the party!*"
>
>

## The "Purple Man"

A "Purple Man" photo from the noncanon fanmade game, POPGOES

It has been said that the person behind the murders was the "**Purple Man**". That name has been what people call the killer, due to a children's drawing was found showing a purple figure with black and white eyes, smiling. When *Freddy Fazbear's Pizza* was re-opened in 1987, the rumor was heard of many people, especially about the strange event called the "**Bite of '87**". It has been reported that someone broke into the restaurant and messed with the Toy Animatronics' security program, where they would detect a criminal right away. Due to this, someone was found attacked by a animatronic in 1987 and had their frontal lobe bitten off. The victim survived, but *Freddy's* had to shut down and move to another location because of the event. Afterward, many people swore they see a man with rotted purple skin roaming down the neighborhood streets, and are too afraid to come close to him. They assumed that it was the one and only "**Purple Man**" and stayed away. Although no one knew, the real "**Purple Man**" is actually **William Afton**, and the man they witnessed was **Michael Afton**, his son. This rumor has been famous for over 30 years up to the events of ***Five Nights at Freddy's 3***. This sparked a lot of theories who the man is and many different stories around him, due to his unknown identity and mysterious past.
How Pie Kept Exploding

How Pie Kept Exploding is the 1st episode of BBFDI.

## Plot overview

The episode starts with Pie & Cake walking, while Cake asks now that they're friends, they should play more Tic Tac Toe. Pie responds with ***Not Right Now*** because he's still a little hungry. What Cake says next is unintelligible. But Pie hallucinates bombs as food. Cake tries to explain that isn't food, but Pie runs to the bombs and eats them. Cake angrily asks Pie if he realizes what he just ate. Pie responds with no. Then Cake tells Pie that he ate bombs. A dramatic sound plays while Pie's stomach rumbles. Pie & Cake are seen hugging for Pie's last moments. A map of Goiky is seen and a part of it explodes with blueberry splash and explodes over Cake, Bomby, Gelatin, Fries, & Donut. Gelatin explains to Cake that they all saw what happened. Bottle then appears & says "And Pie is dead!", Like in BFB 3.
Season 1

**Season 1** of **Before Battle For Dream Island** consists of 4 episodes.

The season premiered on December 31, 2017. A day before BFDI's 8th birthday!

## Plot overview

*This is where you write about the general story in the season so far. A few sentences will be enough for starters. You can expand this section later.*

## Trailer

*You can replace this text with a video trailer using our "Add a video" tool. Or you can remove this section entirely.*

## Episodes

Episodes

* How Pie Kept Exploding
* Getting Our Frisbee Back
* Tune's Epic Journey To Escape (not made yet)
* The 1-up Spray (not made yet)
* Firey & Coiny's Quarell (not made yet)
* BBFDI 5

#### Extras

* First BFDI Drawing Ever Remade + Annoucement
Strength

Strength measures your character's muscle and physical power. This ability is especially important for Soldiers because it helps them prevail in physical combat.

You apply your character's Strength modifier to:

* Melee attack rolls.
* Damage for melee and thrown weapons. (Exceptions: Grenades don't have their damage modified by Strength.)
* Climb, Jump, and Swim checks (The Skills with Strength as the key ability).
* Strength checks (For breaking down doors and the like).

## Strength-Related...

### Species

The following Species have either a bonus or a penalty to their Strength:

\**These Species, while not originally intended for character use, are still usable for Character Creation.*

### Skills

The following Skills use Strength as their modifier:

* Climb
* Jump
* Swim

Feats

The following Feats affect or are affected by Strength:

* Cleave
* Great Cleave
* Mighty Swing
* Power Attack
* Weapon Finesse
* Mighty Throw
* Powerful Rage
* Feat of Strength
* Knock Heads
* Rancor Crush
* Echani Training
* Teras Kasi Training
* Slammer
* Frightening Cleave

## See Also

* Abilities
	+ Dexterity
	+ Constitution
	+ Intelligence
	+ Wisdom
	+ Charisma
Green Age

The **Green Age**, also sometimes called the **Verdigris Age**, lasted from May 7th, 2020 until July 11th, 2063 with the beginning of the Space Sprint. The Green Age was a time when the world was at relative peace, looked back upon nostalgically. Humanity's efforts were focused on energy, medicine, and agriculture.
HNH-18 TALD

The **HNH-18 TALD**, or **TALD** as it is commonly known, is an automatic assault rifle manufactured by Archibald Arsenal.

## Overview

The HNH-18 TALD is a high rate of fire assault rifle with moderate damage and low accuracy, making it best suited for close quarters combat. The weapon is compact and bullpup, weighing only 3.3 pounds, even with its largest in-class magazine size of 56 rounds. When set to its four-round burst mode, the weapon rapidly fires all four shots, making it suited to longer ranges; the FFLAG T-9, the MV-8000, and the Hagerhorst M12 Assault Rifle will still outperform it at those ranges however.
Pixar villians Wiki

Anybody is free to edit in this wiki. this will be an evil time.

## Welcome to the Pixar villians Wiki

This is about the villians from Pixar which made the first Computer CGI film, Toy Story. Hope you have an evil time. This is also the anti wiki of Pixar heroes wiki that was created four days after us.

## Describe your topic

This is about villains from the pixar films.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
OM-33 Venture

The **OM-33 Venture** is a grenade launcher manufactured by Howlock Tactical.

## Overview

The OM-33 Venture fires powerful grenades that detonate on impact. It has 2 firing modes: normal and cluster. When set to cluster, a laser at the front of the weapon cuts the head off of the grenade and launches 4 mini grenades stored inside of it less than a second later.
Lake War

The **Lake War** began in Montreal, Canada on July 21st, 1990 and lasted until December 19th, 2010.

## Background

Yobachi Ugorji, a Nigerian warlord, led a guerrilla war militia with a fleet of 8 ships on June 27th, 1990. The first attack was on the city of Montreal in Canada on July 21st, 1990. 4 of the ships continued going, dropping off troops and making outposts on several islands. The fleet continued, forming what would become known as the Water Wedge. The Water Wedge would be held until the very end of the war, although as few as 100 soldiers remained there as early as 2000.

On May 16th, 1991, the Tapestry Offensive was coordinated after 5 months of planning by the Dual Pact Alliance and lasted until June 1st, 1991. The Kabuluu militia launched a counter-defensive on June 5th, 1991; the Tepinsul Offensive. It was squandered with ease, with the majority of forces being driven out by June 12th, 1991.

Operation Hornet Helm was conducted by the Dual Pact Alliance on January 30th, 2008 and ended on April 24th, 2008, proving to be the longest and most decisive battle in favor of the Dual Pact Alliance.

## Aftermath

The world saw how disbanded bands of soldiers could draw out conflicts using guerrilla tactics.
Holyfield Industries

**Holyfield Industries** is a company with origins in submarines and mapping the ocean floor on Earth. Holyfield is best known for their state of the art robots. They have expanded to now also manufacture vehicles, mechs, biomechanical implants, firearms, and hospital supplies.

In 2035, Holyfield began work on its first underwater remote controlled robots to explore and map the ocean floor.

In 2097, a new robot series was underway. The first type was named DICE, a robot with a simulated human brain.The second type was named PINE, a robot with organic skin.

## DICE

DICE has an advanced brain. A bugged DICE model named "Duney" on board the *U.E.S. Far Roamer* went insane after being exposed to a series of simulations that made it enter another dimension or several dimensions. Duney began to make "fractal technology" wherever it went; electronic signs would recursively repeat themselves, wires would entangle and self-replicate and become physical barriers to pass through, computers would become infected with unknown viruses, announcement systems would glitch out and say things deviating from their list of phrases, among other things.

## PINE

PINE on the other hand has advanced skin. Its skin is fireproof, regenerates limbs within minutes, can turn partially invisible, and can stretch its limbs to great sizes. A bugged PINE model on board the *U.E.S. Far Roamer* would inadvertently make copies of itself when its limbs detached.

## GINKGO

GINKGO focuses on having advanced eyesight. It runs on treads, resembling a scorpion in its appearance. GINKGO has NETLAR-B Ithid Pod eyes, enabling it to sense movement through walls in its proximity. It also has a "time dilating" artificial organ which gives it super reflexes, able to dodge gunshots.
Cadman E39 Zipline

The **Cadman E39 Ziplin**e, better known just as a **zipline**, or more rarely a **Cadman**, is a zipline used by Centaurs on both sides of the conflict.

## Overview

The zipline is used to traverse between two points at a high speed; slightly quicker than using a Gale Turbine while sprinting. When in use, it requires one hand to operate, so the user will fire from the hip with less accuracy.

It is quite a violent weapon that is able to cause injury to a human target, especially at close range.
PuzzleTech

**PuzzleTech** is an armor company with great fame due to their Castle Armor series, used almost exclusively be Centaurs.

## Overview

On Earth in the 2070's and 2080's, militarizes initially tried to secretly develop the suits from each other during the Space Sprint. Eventually, PuzzleTech was made to unite those with like minds, and to be a public endeavor for more funding. They received backlash from it by some of the public, other countries, and other military leaders, but couldn't be in legal trouble since no law was broken.
Adventure Time Shorts:Evil Featurey, Verdona, and Lucy Jr. Explodes/Transcript

Shermy: Come on Beth

Featurey: Find someo-

Shermy puts Featurey in the box, making her friend turn evil.

FoodGoove: Lucy Jr.

Verdona knocks FoodGoove down. Verdona Fight Lucy Jr.'s hand with a Forcefield

Lucy Jr.: ah

Verdona: Let go from the cliff I know this hurt

Bankicamp then grabs the backpack with the $1,000,000 in it

Orager: oh no

Bankicamp runs away with the backpack with the $1,000,000 in it. Orager then knocks her off.

Bankicamp: What? Un-hand me you uncultured breakfast beverage!

Orager: I will not be threatened by Creara food!

Glenny has an idea!

Verdona: When you see I am destined to be your 20th century ooo You're Searchlight And I am The Feature

Shermy then releases Evil Featurey, while Glenny grabs Bankicamp and says...

Glenny: Well, in that case... Hasta la vista, The Feature... **YOU BELONG IN FEATURE LAND**!

Bankicamp spits her last lemon! The Lemon hits Verdona, Lucy Jr., and Featurey, and the backpack with the $1,000,000 in it. They all suddenly except - Glenny and the rest - fall down a cliff and land in water. They electrocute and exploded, taking Featurey with them. The objects overlooking them - FoodMoose, Flower and Golf ball - are shocked! Fade to black...
MV-8000

The **MV-8000** is a semi-automatic rifle manufactured by Sunderland Defense.

## Overview

The MV-8000 is a versatile assault rifle suited for all ranges, but excels in mid to long range combat. When in semi-automatic, the weapon has a moderate rate of fire. When in fully automatic, the weapon has a slow rate of fire with pinpoint accuracy.
DICE

The **DICE** is a series of robots manufactured by \_\_\_ while also developing PINE. DICE is modeled off of the human brain, albeit simpler than the real one.

## History

DICE has its origins in 2079. Looking to make smarter robots after the Space Sprint, \_\_\_\_ looked to the human brain for inspiration.

On January 7th, 2099, \_\_\_\_ began to mass produce DICE and put them on ships to act as a personal assistant and to handle ship duties.

In 2107

On October 25th, 2112, \_\_\_\_ ran Duney through simulations onboard the *U.E.S. Far Roamer* to further the intelligence of robots and lead the Robot Race. Duney went to other dimensions, all simulated, but drove Duney to insanity.
Gale Turbine

A **Gale Turbine** is a lightweight, durable device used for locomotion between two points using gusts of air-like gas, notable for being used by Centaurs.

## Overview

Gale Turbine technology's roots are in large-scale engines designed for spaceships in 2069 onwards. Over the years, it became miniaturized enough for other applications. Ever since its conception, its military use was recognized, and was modified greatly. It was used practically in warfare for the first time in 2090, with the debut of Centaurs.

Gale Turbines are equipped over the shoulders and fall onto the upper back of the wearer. They can be used around 150 times full force between overheatings before needing to be refueled at a fuel robot. Their built-in safety feature to prevent overheating also prevents leaks and breakdowns that would otherwise result from high temperatures. It is able to be used once every 4 seconds. Gale Turbines are almost exclusively found in its military role with Centaurs.