Magic Weapon Modifiers

Elemental - charged with a specific element damage. Powerful ones gain ranged, elemental energy attacks and some gain alternative melee attacks as well.

Thirsting - More powerful but if it misses its target, it will strike its user instead

Focusing - Aids in Spellcasting

Vampiric - Lifestealing

Slaying - Banes Effective against certain creatures

Grave - Reduces Healing Effects on wounds it causes

Null - Damages MP

Draining - Damages SP

Seeking - Increases Aim

Swift - Attacks Faster

Powerful - More physical Damage

Penetrating - Can hit enemy behind attacked one

Cleaving - Can hit enemy next to attacked one

Protection - Adds armor or Dodge

Void - Damages HP, MP, and SP

Returning - Comeback when thrown

Dangerous - Increased Critical Chance

Deadly - Increased Crit Damage

Deflecting - increases chance of parrying and blocking

True - Dispels illusions

Dispelling - removed enchantments on those struck

### Based on Element

Dazzling - Can create Blinding Light - Light

Phasing - Can ignore armor, less effective vs reflective. Deals reduced physical damage - Light

Illuminating - Cause target to glow - Light

Coiling - Can be used to ensnare - Wraps like Liquid Metal - Plant

Muddy - creates muck on targets, slows -Plant

Thorny - Causes bleeding - Plant

Freezing - Freezes - Frost

Chilling - Causes fear - Frost

Sonic - Deafening - Air

Galeforce- Blows knockback - Air

Shifting - Allows user to shadow step after hits - Shadow

Shadowed - Gets an additional attack with a shadow of the sword - Shadow

Frightening - Causes Fear - Shadow

Burning - Lights Foes on Fire - Fire

Exploding - Creates an AOE explosion on impact - Fire

Falling - Trips - Gravity

Rising - Forces target to float into the air - Gravity

Earthen - Bonuses underground - Gravity

Tazing - Stuns - Lightning

Shocking - Paralysis - Lightning

Charged - Can be held into the air to call down lightning to make more powerful -Lightning

Smoking - Creates blinding clouds - Miasma

Choking - Creates choking clouds - Miasma

Corrosive - Melts armor - Poison

Sickening - Makes target sick - Poison

Envenomed - Makes target take poison DOT - Poison

Necrotic - raises those slain as a loyal skeleton - Twilight

Invisible - Cannot be seen, harder to dodge and block - Twilight

Sleepy - Puts enemies to sleep - Twilight

Rusting - Degrades metal equipment - Steam

Gaseous - cannot be blocked or parried but deals no physical damage - Steam

Soaking - Drenches target in water - Water

Drowning - Can be driven into the ground to liquefy it - Water

Aqueous - cannot be parried but deals reduced physical damage -Water

Petrifying - Turns flesh to stone - Earth

Dazing - Stuns - Earth

Molten - melts through metal - Lava

Engulfing - can be driven into the ground to create molten pool - Lava

Blasting - can shoot out a plasma shot - Plasma

Neon - Causes target to glow radioactively - Plasma

Branding - Scars the flesh and deals increasingly more damage - Hellfire

Balefire - Deals tons of damage but also damages user - Hellfire

Blazing - can create an area around user that damages - Sun

Starcalling - Causes a star to fall after a short delay on target - Sun

Solar - Bonuses in sunlight - Sun

Flowing - lets user shadowstep - Mist

Phantom - creates false copies of user - Mist

Shattering - Does more damage against materials, can break shields and armor - Sand

Grating - sandpaper causes bleeding - Sand

Dusting - causes small sand storm that can be blinding - Sand

Shimmering - Confuses enemy - Moon

Lunar - Bonuses in moonlight - Moon

Celestial - Bonuses in Moon+Sunlight - Moon+Sun

Bows

Spread Shot xYZ - Arrows split into Y parts in Z pattern

Bouncing Arrows

Trans Arrows - Ignore First target hit

Intelligent

Speech - Includes Intelligence

Sense - Can feel or detect things

Skill - Can fight on its own

Singing

Materials

Damage Types