recursal/Fanatic-Fandom huggingface dataset:
Terran Core Worlds

The **Terran Core Worlds**, also known as the **Imperial Core Worlds**, the **Terran Homeworlds**, and the **Heart of the Imperium**, is the second most prestigious, well-developed, well-known, and most heavily populated planets in the galaxy. The Terran Core is often regarded as the second hub of galactic culture, finance, technology, education, and fine arts, coming short of the region that's the galaxy's hub in those respects, the Republic's Core Worlds. Ever since the Imperium was created, the Terran Core has served the center of Imperial governance and policies, both during and after Lelouch's reign. Unlike the Galactic Core, the Terran Core isn't a roughly central area of the galaxy, but instead denotes the oldest worlds ever colonized by the Terrans during their earliest space exploration and colonization, with the Terran Homeworld of Terra at the very center of this several light-year sized circle showcasing its' early roots as the first worlds colonized by the Terran people.

For much of its' history, the Core has been divided between the Terran homeworld nationstates, with each portion of the cores' worlds under control of various nationstates, ranging from full control to being equally split between the numerous states. Its' been under this state for so long that the people of those worlds still consider themselves a member of their nationstate instead of a member of their world. Once the Imperium was created, the core worlds were taken from the Homeworld and given over to various aristocrats of the newly created Terran Aristocracy but this lead to numerous rebellions across the region as nationalists tried and often failed, to reunite their worlds or parts of worlds back to their homelands. After Lelouch's death and the resulting reforms to the Imperial government, the coreworlds were given back to the homeworld Nationstates, putting an end to the rebellions that once plagued the region.

While most of the Terran Core is predominately Terrans (which includes various offshoots), its' not an overwhelming margin. More then a quarter of the planets in the Terran Core are the homeworlds of other Species like the Alteans, Galrans, Na'vi, Vi'kil, Thidaer, Koplhelians, Unilu, Thijarians, Silurians, Lombaxes, Markazians, Fongoids, Kree, Xandarians, Krylorians, Aakons, Hurctarians, A'askavarriians, Xeronians, Zehoberei, Sakaarans, Fills, Revahnders, Petrosapiens, Tetramands, and Kinecelerans, are located in this region of the galaxy.

## Planets

### Sol System

* Terra
* Luna
* Mars
* Venus
* Jovian Moons
* Saturnian Moons
* Triton

### Annexed and Conquered Worlds

* New Fastoon
* Daibazaal
* Altea
* Pandora
* Hala
* Xandar
* Torren
Shield Battery

This is the Protoss primary defensive Structure. It shoots a beam that restores Plasma Shields.
## Overview

 200  200
 1

 100  40

 Restore Shields
Recharges 3 Shields per 1 Energy spent.

Requires: Gateway

The **Shield Battery** is the primary Static Defense Structure of the Protoss race. It expends Energy to replenish the Plasma Shields of friendly Protoss units.

 Starcraft and Blizzard Entertainment are both trademarks or registered trademarks of Blizzard Entertainment in the United States and/or other countries. These terms and all related materials, characters, stories, logos, and images are copyright of Blizzard Entertainment, its parent and/or subsidiaries. This game is fan created using assets owned by Blizzard Entertainment as well as custom assets owned by various third parties. This game is a non-profit, fan based work. Please support the official release. Special thanks to the guys over at Starcraft wiki and SC2Mapster and of course Blizzard for all their help!
Anrykean Corporate Wars

* Creation of the autonomous states of Western Systems, Tri-Solar Confederation, Republic of Panerth, and the Citystate of Night City

Combatants| First Corporate War (3546 to 3548 ATC/39K.915 to 39K.917 CE)

* Elnaoi Business Machines

Second Corporate War (3550 to 3552 ATC/39K.919 to 39K.921 CE)

* Sigfuel

Third Corporate War (early to late 3558 ATC/39K.927 CE)

* Merrill, Asukaga, & Fincher
* Lazarus

Fourth Corporate War (3563 to 3567 ATC/39K.932 to 39K.936 CE)

* CINO
* Arasaka Corporation

* Orbital Aerospace
* Zetatech

Second Corporate War (3550 to 3552 ATC/39K.919 to 39K.921 CE)

* Psifuel

Third Corporate War (early to late 3558 ATC/39K.927 CE)

* Rothstein Fund

Fourth Corporate War (3563 to 3567 ATC/39K.932 to 39K.936 CE)

* OTEC
* Militech International Armaments

* Galactic Republic
* Terran Imperium

The **Anrykean Corporate Wars**, or known simply in Anrykean space as the **Corporate Wars** were a string of wars between various corporations that occured in Anrykean Space that lasted from 3546 ATC/39K.915 CE to 3567 ATC/39K.936 CE. While each conflict was unique in both the causes for them and the corporations involved, all of them did share the common theme of taking advantage of the slowly collapsing First Federation of Anryke to their advantage to directly deal with their respected rivals. With the lack of a strong, or stable, government to stop them, these corporate entities were allowed to wage war to their hearts content but eventually this would come to an end. by the Fourth Corporate War, in a combination of the government of Anryke finally stabilized and recovered into the Second Federation of Anryke and involvement of both galactic superpowers finally put an end to the 21 year long series of wars and allowed the region of space some form of peace, at least until the start of the Anrykean Civil War in 3611 ATC/39K.980 CE, although both the slow collapse of the First Federation and the Corporate Wars that followed had dramatically changed the region as a whole from being a largely unified entity to one fractured into four ways, a new federal government in the eastern regions of SFA held space with enclaves in the western regions, an autonomous Western region (Western Systems), a three system Confederation (the Tri-Solar Confederation), and a lone system Republic (Republic of Panerth). One planet in particular, Hengapus, is split between the Western Systems North Hengapus and the Federal South Hengapus with complete separate city-state entity situated at the border between the two states, the infamous Night City, home of the equally infamous Arasaka Corporation.

## History

For as shocking as these string of wars were, as well as the devastation it brought to Anrykean Space, there are some reason for why these corporations began openly fighting each other, chief among them is the instability, chaos and eventual total collapse of the First Federation of Anryke.
Farming

**Farming** is used to get herbs which you will use in order to train Herblore. In that way, you could say that Farming and Herblore are two skills that you can cross off the list by training Farming. You are not capable of planting anything other then herbs simply due to the fact that no one cares about any other resources. Majority of the people only train Farming in order to get herbs so that they can create potions, or in order to get the maximum level. That's why the development team has decided that adding herbs to Farming is enough.
Ecumenopolis

**Ecumenopolis** (from Greek: οἰκουμένη oecumene, meaning "world", and πόλις polis "city", thus "a city made of the whole world"; pl. ecumenopolises or ecumenopoleis) is the term for a planet or cases a moon, covered in one, planet-wide city. The word was invented as a hypothetical concept of a planetwide city in 34K.402 BTC/1967 CE by ancient Terran city planner Constantinos Doxiadis to represent the idea that in the future urban areas and megalopolises would eventually fuse and there would be a single continuous worldwide city as a progression from the current urbanization, population growth, transport, and human/sentient networks. The concept has since become a reality to many worlds across the Galaxy, with the most famous and earliest example being the Republic Capital world of Coruscant, which had become a vast ecumenopolis at some point in and around 96K.347 BTC/59K.978 BCE.

Most of Terra itself is covered in numerous Megacities and at least one Eperopolis, of which are continent-wide cities, two of which have largely combined into one massive Eperopolis that covers the entirety of Eurasia. Some say that Terra will become a Ecumenopolis thousands of years from now if the current rate of urbanization and population growth continues as it has been.

## Ecumenopolises in the galaxy

* Alsakan
* Anaxes
* Ator
* Axxila
* Carratos
* Coruscant
* Christophsis
* Denon
* Eufornis Major
* Gerrenthum
* Grizmallt
* Humbarine
* Jutrand
* Karideph
* Koros Major
* Lianna
* Metellos
* Nar Shaddaa
* Skako
* Taris
* Trantor
* Vorzyd V
Burrow

This is the Zerg Stealth Mechanic. These units are invisible until revealed by a Detector.
## Overview

**Burrow** is a Zerg ability used to conceal Units underground. This is the Zerg equivalent to cloaking, a Stealth Mechanic. Burrowed units are treated as a different unit type for UI tab selection purposes, unlike some other status effects. Burrowing robs every unit of its mobility except the Roach. Moving while Burrowed produces a distortion similar to cloaking. Roaches, Lurkers, and Banelings can attack while Burrowed. Structures cannot be placed on top of Burrowed Units. This Mechanic is useful for traps, flanks, and denying Expansions.

 Burrow

Many Zerg ground units can Burrow, becoming invisible and revealed primarily by Detectors.

v • e

 Starcraft and Blizzard Entertainment are both trademarks or registered trademarks of Blizzard Entertainment in the United States and/or other countries. These terms and all related materials, characters, stories, logos, and images are copyright of Blizzard Entertainment, its parent and/or subsidiaries. This game is fan created using assets owned by Blizzard Entertainment as well as custom assets owned by various third parties. This game is a non-profit, fan based work. Please support the official release. Special thanks to the guys over at Starcraft wiki and SC2Mapster and of course Blizzard for all their help!
Supreme Chancellor

the **Supreme Chancellor of the Galactic Republic**, commonly known as **the Chancellor** or simply **Chancellor**, also known as **Chancellor of the Republic**, **Galactic Chancellor**, **Grand Chancellor**, **High Chancellor** and formerly in the Republic's early history the **President of the Republic** and **President of the Senate** is the head of state and head of government of the Galactic Republic. The chancellor directs the executive branch of the federal government and is the commander-in-chief of the Galactic Republic Armed Forces, along with being the Senate Chair fo the Galactic Senate, can call secessions whenever her or she deems fit and has the final say in all bills in the Senate.

Ever since the Republic was established, the Chancellor of the Republic serves as the Republic's symbol of its' overall power and influence in the wider Galaxy. Those who were elected became the most powerful individual in the galaxy for over fifteen thousand years, after that it shared that with the Emperor or Empress of the Imperium. After the Second Galactic War, and the Imperium's decline from a rival superpower to a highly influential but now limited Great Power in Galactic politics, now was the leader of the Galaxy's sole superpower, and now had both a powerful and effective military, as well as a massive economy.

The Chancellor of the Republic's executive power is effectively those of the United States' president, which includes the execution and enforcement of federal law, alongside the responsibility of appointing federal executive, diplomatic, regulatory and judicial officers, and concluding treaties with non-republic aligned nations with advice and consent of the Senate. He/she can grant federal pardons and reprieves and have the power to convene and adjourn the Senate and finally can direct foreign and domestic policies of the Republic. The final power they have is the ability to veto bills passed in the Senate entirely.

Through the Senate, Senators elect the chancellor and vice chair to a four year-term, of which this occurs via popular vote within the senate.
Milky Way Galaxy

The **Milky Way**, also called the **White Crown**, the **Skyriver** by the Nagai, and the **Canniss** by the Asari, and simply the **Galaxy** is the galaxy in which the Galactic Republic, Terran Imperium, and Confederacy of Independent Systems and countless other civilizations calls home. The Milky Way is a spiral galaxy that contains 800 billion stars and well over 4 trillion planets all of which centers around the Sagittarius A, a supermassive black hole that makes up the heart of the Milky Way Galaxy.

The Milky Way has several satellite galaxies and is part of the Local Group of galaxies, which forms part of the Virgo Supercluster, which is itself a part of the larger Laniakea Supercluster.

In its' eight arms, the Milky Way has a multitude of sentient species that goes back hundreds of millions if not billions of years, but as of 3630 ATC there are roughly 20.6 million sentient species found in the Milky Way galaxy, most of which are native to the galaxy itself but there a number of species that originated from outside of the Milky Way galaxy.
Followers of the Force

The **Followers of the Force** is the galaxy's largest religion making up more then 48% of the galactic population, known as **Followers**. Followers of the Force encompasses a variety of traditions, beliefs, and practices largely based on a variety of teachings that originated from older, now extinct Force-based religions that once existed and the resulting philosophies created from the mixture of these diverse religious beliefs and customs. Although there is much debate about the exact location where the Followers of the Force first began, many contributed the religion's birth to the Deep Core planet of Sima, a world that's immensely strong in the force, in and around the 21,000 BTC/14K.569 CE and 21K.200 BTC/14K.769 CE.

While there exist hundreds of thousands of sects of the Followers, nearly all rarely deviant from the main teaching of the faith, that all are connected to the force, regardless of species, culture, orientation or gender and that all become apart of it once one dies, with the fires used to buried one's body symbolize that return. However, the various sects often have other interruptions that are not shared by one sect or another. With some sects taking concepts from the Jedi and some sects taking concepts from the extinct Sith. Nonetheless, all include some practice of meditation, debate, charity, and pilgrimage.
BonnieStrike (BonnieStar)

## BonnieStar

**BonnieStar** is a huge skinny smoky gray, almost black cat with green eyes, a small neat head and long paws.

## Kin

### Members

**Mate:**

* CloverStar: deceased

**Kittens:**

* Jimmy: living
* RequiemRoar: living
* FlameMusk: living
* AllianceWatcher (AllianceStar): living
* SwampBlossom: living
* BerryFur: living
* OwlWing: living

**Grandsons:**

* Driver: living
* Malibu: living
* Regis: deceased

**Granddaughter:**

* Impala: living
Pylon

This is the Protoss structure that creates Supply. It also powers their Structures, and Units can be Warped in near them with the use of a Warp Gate.
## Overview

 200  200
 1

 100  25
 +8

A Pylon is a Protoss structure needed for a Probe to be able to warp in most Protoss buildings (other Pylons, Nexus, and Assimilators being the exceptions). It's also the Supply structure for the Protoss, increasing available Psi. Pylons generate a short-ranged aura of energy, which can provide the power needed by structures and Warp Gates. A forward Pylon used for Warping in Units is referred to as a proxy Pylon.

## You Must Construct Additional Pylons

If a player attempts to create a Unit when they don't have enough Psi, they will hear an error message from the Protoss advisor; "You must construct additional Pylons". This phrase has grown into a popular meme, almost as famous as Starcraft itself. Said advisor can be seen here in the Carbot Animations Starcrafts series, harassing his Probes.

 Starcraft and Blizzard Entertainment are both trademarks or registered trademarks of Blizzard Entertainment in the United States and/or other countries. These terms and all related materials, characters, stories, logos, and images are copyright of Blizzard Entertainment, its parent and/or subsidiaries. This game is fan created using assets owned by Blizzard Entertainment as well as custom assets owned by various third parties. This game is a non-profit, fan based work. Please support the official release. Special thanks to the guys over at Starcraft wiki and SC2Mapster and of course Blizzard for all their help!
Hundred Year Schism

The **Hundred-Year Schism**, often dubbed the **Hundred-Year Darkness** and the **First Je'daii Schism**, was a conflict that began in 31K.347 BTC (5022 CE) and lasted until 31K.247 BTC (5122 CE), a full hundred years, and was primarily fought between Dark Je'daii, Light Je'daii, and moderate and more traditional Je'daii. For centuries the three groups would fight each other in increasingly more brutal ways and nearly brought an end to the Je'daii Order as a whole but within the final ten years of the conflict, the tide turned firmly onto the Traditionalists favor and within those ten years the Followers of Ashla would rejoin the Traditionalists and fought the remaining Dark Je'daii lead by Ajunta Pall. Then, by the final year the war ended in Traditionalist-Followers of Ashla victory and the near destruction of the Dark Je'daii, however, many managed to escape Tython where they would stumble upon Korriban and conquer its' native people, and in the aftermath of this conquest create a new Dark-sided order of force users which was named after the species they've recently conquered,  the Sith Order.
Force Nihilism

**Force Nihilism**, or just as commonly called "**The Insidious Force**" by its' creator, Jedi Master Kreia, is a philosophical theory that the Force is an actively malevolent, deceptively sinister, and general indifferent but more often than not sadistic deity that only desires death and carnage for all eternity. Kreia came to develop this belief of the force after living through and witnessing the horrors of both the Great Chaos Crusades and the Black Crusade then using both conflicts as examples of the Force more cruel and malevolent nature. She argues that the only way that the Universe can have true lasting peace is to kill the Force itself through a ritual that combines both Dark and Light Side techniques that should be able to kill the force completely.

After Kreia published her beliefs and teachings many Force-Sensitives, be they Lightsiders or Darksiders, heavily criticized her beliefs and argued against it. This in turn would lead to numerous debates between herself and her fellow Jedi peers, of whom were members of the Council at that time. Nonetheless, she would continue her studies on her new philosophy and continued to develop it in time, publishing numerous text on the subject which would spread across the Galaxy, be it the Republic, the Imperium, the Confederacy, or numerous small states.

While largely considered a fringe belief among Force-Sensitives the galaxy over, it still manages to garner a large number of Force-Sensitives who believe wholeheartedly in this philosophy developed in a time when the possibility of a second Galactic Dark Age was all too real of a possibility. In time, Force Nihilists grew in numbers and alignment, taking many Lightsiders and Darksiders as the centuries went on. But it never went above just a fridge belief system. For every one Force Nihilists, there were thirty non-Force Nihilists. So it is stuck in this position where the followers of Force Nihilism can never become a predominate belief among Force-users and thusly stuck as just a bleak belief that advocates the death of the Force itself in the fringe hope of it solving much of the galaxy's problems in the process.
Mandalorian

The **Mandalorians**, known in Mando'a as the **Mando'ade**, or "Children of Mandalore", are a nomadic group of clan-based consisting of members from various species, all of whom are bound by a common culture, that being the culture created by the Taung in the centuries after they colonized Mandalore.

In the early years, Mandalorian culture revolved around battle, with war being a source of honor and pride in their community. The leader of the Mandalorians are known as the Mand'alor, translating to "Sole Ruler" but is often rendered as "Mandalore" in basic. Through their history, the Mandalorians were frequently engaged in wars with the Galactic Republic, occasionally allied with Dark Jedis like the self-proclaimed sith lord Exar Kun, and often held a general distrust and dislike of the Jedi Order. However, that does not mean they won't work with the Jedi if the partnership between them is beneficial. But over time, the Mandalorians slowly began to move away from their obsessively war-like and conqueror ways and instead became either bounty hunters or mercenaries, selling their skills to various individuals and factions in the galaxy. However that was not without having a final brutal war with the galaxy at large in the Mandalorian Wars, a conflict that many pointed as being the the primary event that led to the start of the Jedi Civil War.

In 60 BTC/36K.309 CE, Tarre Viszla, the second Mandalorian to be taken into the Jedi Order, challenge Mandalore the Insane in single combat so he could end the suffering of his people and stop the conflict between Mandalorians and the Republic at the time, where he won against the Mandalore and claimed his title as his own, as is custom, eventually become Mandalore the Just and would be revered by the Mandalorians for centuries to come. So much so that once he died by the hands of the Imperium, not only did it ensure that the two sides will forever be rivals but also made it that his unique black colored lightsaber a relic to pass down to Mandalore from there on out. Another interesting developed from this period of Mandalorian history is the start of warming relations between the Galactic Republic and Mandalorians, although this does not mean that conflicts between the two have not end. But as time progressed, the number of conflicts between the Republic and their Jedi allies with the Mandalorians as a whole had fallen more and more as the centuries went on that by the time of the Second Galactic War, the Mandalorians are now firm allies of the Republic and Jedi, although elements of its' more violent past still remains.

Mandalorians wore very distinctive battle armor, including helmets with T-shaped visors that covered the entirety of their faces, and would provide inspiration for the helmets of the Republic's armors for both their troopers during the First Galactic War and their Clone Legions. These helmets would eventually become strongly associated with the Mandalorian people.
Anti-Jediism

**Anti-Jediism** (also spelled **anti-jediism** or **anti-Jediism**) is hostility to, prejudice, or discrimination against Jedis. A person who holds such positions is called an Anti-Jedite. Anti-Jediism is generally considered to be a form of speciesism and racism. It has also been characterized as a political ideology which serves as an organizing principle and unites disparate groups which are opposed to left-wing politics.

Limited to speciesist and racist, anti-jediism is usually the result of the Jedis own left-leaning political opinions and thoughts, which itself allows it to be open to all species who shows a strong connection to the Force, not limiting themselves to a single or select few species. These two aspects of the Jedis usually is viewed very negatively by speciesist as they view the Jedis as the single force that encourages 'Aliens' from 'knowing their place', add the Jedis usually being the first to openly oppose supremacist groups, its' no surprise that both groups would have such negative opinions of each other.

It should be noted that Anti-Jediism should not be confused with Jedi Criticism, as that doesn't involve outright hatred of the other group and limited to opinions against certain aspects of Jedi culture and traditions.

## History

### Jedi Civil War

One of the major occurrences of Anti-Jediism, and one of the earliest records of this happening, occurred in the aftermath of the Jedi Civil War. As a result of the death and destruction caused by the split within the Jedi order, creating the Knights of Terra for the Imperium, there were those in the Republic that blamed the Jedi for what happened in the war. As such, popular opinion on the Jedi Order dipped significantly over the next few decades, and it took the Jedi a good amount of time to regain their reputation among the people of the Republic.
Galactic Basic

**Galactic Basic**, also known as **Basic** and **Galactic English**, is the name of the most commonly used trade language in the galaxy. Being spoken by most species in the galaxy and only limited based on rather or not a species can physically speak it, and intentionally created by the traders to try and better communicate with their protentional customers, but has grown to include the vast majority of the Galaxy.

The language itself is noted to be almost completely vocally similar to the Terran language of English, leading many to assume that Basic is just a dialect of English in its' entirety. In fact, English had been used as a proto trade language in the centuries after the end of the Era of Terran Dominance and before the creation of the Republic itself, as the language remained in large parts of the galaxy even after most Terrans were forced to return to their region of space for the next nearly twenty thousand years. Predictably, English became a basis for Basic.

However, there are differences between the two that's enough for the two languages to be considered separate languages, despite having such similar vocal similarities that speakers of either languages can understand each other with virtually no difficulty. First and foremost is the most obvious, the alphabet or script of the two languages; Basic uses an alphabet called Aurebesh, while structured similar to English, with virtually similar grammar and pronouns, is far more similar in appearance to various other Core languages, like Duros, Corsucanti and Corellian, which to English readers is entirely unreadable. Second are more subtle, Basic, due to being a fusion language of various galactic languages, has certain words that are entirely unique to basic and are difficult to translate into English, with certain concepts and terms rarely translating well into English.
War's Attack

**Attack War** is a snow-white kitty with chestnut ears, with a scar on the bridge of his nose and blue eyes.

## Trivia

### Interesting Facts

* She is the weakest of the kittens and Teenwolfs.
	+ But Kelly Sydney King says that she would then be the strongest.
* Also, Kelly, Sydney king really liked the idea of doing her Damned.

## Kin

### Members

**Mother:**

* Thundering Rain: living

**Sister:**

* Herald's Star: deceaseds

## References

Template:Reflist

1. ↑ Ask Kelly Sydney King Clarence
2. ↑ «Backbone's Stories‏» Attack War's story
3. ↑ Ask Kelly Sydney King Clarence
Living Force (Force concept)

The **Living Force** is a view on the Force held by a number of Force-Sensitives, though they often regarded as a minority compared to more widely accept philosophies involving the Force, the Living Force is thought to be present in most living beings, surrounding and penetrating them, thus making all living things connected by it. The Jedi that follow this philosophy believed the Living Force relied on their instincts and were attuned to other living beings around them, they were mindful of the future and the possible consequences of their actions, but remained focused on the present.
Abrahamic Faiths

The **Abrahamic Faiths**, also referred to collectively as **Abrahamism**, are a group of Terran Semitic-originated religious communities of faith that claim descent from the Judaism of the ancient Israelites and the worship of the God of Abraham. The Abrahamic faiths are typically monotheistic, with the term deriving from the patriarch Abraham (of whom is a major biblical figure in the Old Testament, who is recognized by Jews, Christians, Muslims, and several others).

The Abrahamic Faiths were once the dominate set of beliefs in early Terran history, having grown to include well over 54% of the Terran population in the early 21st century alone. By now, the faiths have long since gone out of favor of the overwhelming majority of the Terran population in favor of the Followers of the Force and numerous other religions that have emerged in the Millenium since their height, with it now having tens of thousands of various sects and offshoots now making it up. However, within the Imperium, the Abrahamic Faiths making up the second-largest group of religious beliefs following the Followers of the Force, with some worlds having a majority of any one of the various religions within the group, but most Imperial worlds only have a small minority of followers of any one of its' faiths.

## Sects of the Abrahamic Faiths

### Sects of Christianity

#### Catholicism

One of the older sects of Christianity, Catholicism, known simply as the Catholic Church or the Roman Catholic Church is also one of he more organized sects of Christianity as it has an organized body meant to answer all doctrine questions and discussions, that being the Pope and the Episcopal Polity, although they now reside in the holy city of Vatica on Nova Mercury after being forced to leave their original residence in the City of Rome, Italy on Terra.
SeaNight

## Names

### Original names:

Море

**SeaNight** is a white kitty with beautiful blue eyes.

## Trivia

### Mistakes

* She was mistakenly described as having dark blue eyes.

## Kin

### Members

**Mother:**

* Cala Maria: living

**Father:**

* Mugman: living

**Half-Brothers:**

* BumblebeeFall: deceased
* WhiskerSwirl: deceased

**Cousin:**

* HoneyFang: living

**Grandfather:**

* OneWing: deceased

**Grandmother:**

* WinterEye: deceased

**Uncle:**

* Cuphead: living

**Aunt:**

* Bon Bon: living

## References

Template:Reflist

1. ↑ «Backbone's Stories‏», SeaNight's story
Jedi Socialism

**Jedi socialism** is a form of religious socialism based on Jedi teachings. Many Jedi socialists believe capitalism to be Dark-sided and rooted in greed, which some Jedi sects regard as one of the core parts that leads one to the Dark-side. Jedi socialists identify the cause of inequality to be the greed that they associate with capitalism.
Hutt Cartel

The **Hutt Cartel** was once a powerful, yet odd mix of a criminal syndicate, business alliance and military coalition between various Hutt families created following the collapse of the Hutt Empire in the aftermath of the Hutt Cataclysm, a brutal Hutt civil war that resulted in many Hutt worlds being destroyed, of which was their homeworld of Varl.

For many within the space once governed by the Hutt Empire, little had changed for the people living there when the Cartel took over, other than the utter lack of a professional face, as the Cartel effectively continued the same policies and actions that the old Empire did, of which was the wars between itself and the Galactic Republic. However, the Cartel was eventually dissolved following the Imperium's conquest of Hutt Space during the Great Crusade, with it only lasting for nearly five thousand years before it was destroyed and shattered.

Despite only lasting for nearly five thousand years, the Cartel is still viewed positively by many Hutt supremacists, viewing that era as a golden age for the Hutt species that was 'unfairly stolen' by the Imperium when it conquered Hutt Space, of which must be 'regain' in some way. These sorts of views varied wildly by Hutts themselves, as not all are willing or able to active this goal, with some Hutts, like Jabba the Hutt, going out of their way to align themselves with the Imperium, and other Hutts creating their own criminal empires in the former region before they're dismantled by Imperial or Republic authorities.

There have been numerous 'successor' criminal organizations, the most infamous of which is the aptly named Restored Cartel, over the centuries since the destruction of the Hutt Cartel during the Crusade, but none of them had nearly as much power, influence or wealth like the old cartel. Nor were any of them some kind of quasi-government like the original Hutt Cartel, all of these various criminal organizations are just mere shadows of the influence and power the Cartel once held, in fact, it's quite possible that with the Hutt Cartel and their region of space gone from the galaxy, galactic criminal organizations no longer can or able to hold any kind of power or influence in the wider galaxy, entirely due to the lack of a safe region of space to retreat to once government authorities finally begin to crack down on their activities.
Twi'lek

**Twi'leks** (pronounced 'twilɛk or 'twaɪlɛk) (Terran Scientific Name: **Homo Sapiens Cauda Cerebri**) are an omivorous Near-Human species originating from the planet of Ryloth. They tended to eat cultivated molds, fungi, and rycrit meat. Their distinctive features included colorful skin, which varied in pigment from individual to individual, and a pair of shapely prehensile tentacles that grew from the base of their skulls. The tentacles, called "brain-tails", "lekku", "tchun-tchin", or "head-tails" were advanced organs used for communication and cognitive functions. Twi'leks possessed a fairly standard humanoid vocal structure and were capable of learning most languages in the galaxy, however, they often usually preferred either their native language of Ryl, which incorporated subtle movement of the lekku, or the Terran language of French, which became widely spoken by the Twi'leks species as a end result of being a colony of France during the Era of Terran Dominance. When they wished, they could even communicate in complete secrecy using their cersatile brain-tails. Twi'lek females are often regarded as some of the galaxy's most beautiful beings, which sadly lead to a number of Twi'leks being captured and enslaved throughout galactic history.
Elven Species

The **Elven Species**, otherwise known as the **Species of Elves**, is the name used to refer to a number of various interrelated species found throughout the Milky Way galaxy and its satellite galaxies that are closely related to each other via specific key physical traits, like pointed ears, angular faces, and high psyker populations, though not all of these traits are shared, typically the angular faces point vary per species. Unlike Near-Humans, whose progenitor species is still active, IE Humans, the elven progenitor species are thus far have not been discovered and theorized to be extinct.

While much about the elven progenitor species is unknown and the detail of the species made up of a combination of various theories and biological similarities to modern elven species, like the fact that the progenitor species had pointed ears, a common and largely confirmed theory is that the progenitor species is itself another Near-Humans species as each of the elven species can and has produced viable offspring with Humans, thus making elven species, by extension, a group of related Near-Human species found throughout the galaxy.

## Species

### Xadian Elves

* Moonshadow Elf (Homo Aequum lunae)
* Sunfire Elf (Homo Aequum Solis)
* Startouch Elf (Homo Aequum Stella)
* Skywing Elf (Homo Aequum Caelum)
* Earthblood Elf (Homo Aequum Terram)
* Tidebound Elf (Homo Aequum Aqua)

### Nirnian Elves

* Altmer (Homo Aequum Magnificum)
* Ayleid (Homo Aequum Confirmo)
* Bosmer (Homo Aequum Meditaris)
* Dunmer (Homo Aequum Tenebris)
* Dwemer (Homo Aequum Altum)
* Falmer (Homo Aequum Glacies)
* Sinistralmer (Homo Aequum Reliquit)
* Maomer (Homo Aequum Mare)
* Orsimer (Homo Aequum Opusculo)

### Azerothian Elves

* Blood Elf (Homo Aequum Sanguis)
* High Elf (Homo Aequum Altum)
* Void Elf (Homo Aequum Locus)
* Night Elf (Homo Aequum Noctis)
* Nightborne Elf (Homo Aequum Umbra)

### Other Elven Species

* Mordesh (Homo Aequum Interitus)
* Aeldari (Homo Aequum Seniorem)
* Drukhari (Homo Aequum Seniorem Tenebris)
* Humel (Homo Aequum Misceri)
Ahch-To

**Ahch-To** is a planet covered almost entirely in water, with the only land being numerous rocky islands blanketed with green trees jutting out of the planet-spanning ocean and located in the Galactic Core. Considered one of the ancestral homeworlds of the Jedi Order, being held in equally high regards in terms of importance to the Jedi as Tython, the homeworld of the order, in fact, its' the located of the order's earliest texts and records, with much of it created from older Je'daii Order text.

For much of its' history, the Jedi Order would maintain various temples located all over the planet but rarely were they occupied by the Order or any personnel of the Union. In fact, Ahch-To was once considered an outlining planet for the Union for over the 730 years of its' existence before it joined the Republic and its' Order aligned itself with the newly created government. But over time the planets were slowly was gaining more and more visitors until it became another major world for the Order, but not in the traditional sense of the term but as the primary location for which the Order's Jedi Paladins and Interrogators are trained, namely at the planet's major temple, the Sacred Island Temple.
Kaminoan Rebellion

The **Kaminoan Rebellion**, also known simply as the **Kaminoan Revolt**, **Kaminoan Uprising** and falsely as the **Clone Revolt** was a Noble Rebellion that occurred in 3166 ATC/39K.535 CE and fought between the Kaminoan Elites and their newly breed clone army and the Galactic Republic and their loyalist on Kamino. The rebellion nearly saw the end of the Clone Legions as a program, but due to the actions of the 501st and the Alexei Morrow, the program continued to this day.

The elites of Kamino spark this rebellion largely due in part to the loss of their power and pilvages they once enjoyed when they were independent, however, that wasn't the sole reason for the rebellion, though it is the majority cause. The other reason for the rebellion was the increasing regulations and control the Republic was enacting on the Kaminoan cloning facilities and 'stolen' their property when the Republic Senate declared the Clones full citizens of the Republic. So, the Kaminoan elites planned the rebellion by creating their own clone army to revolt by stealing the current donor's DNA (which by this point in time was under heavy and strict Republic military control) and plotted to overthrow the loyalist government with said army and declare themselves independent of the Republic. The rebellion was discovered before the elites clone armies were fully prepared and the Republic, namely the 501st legion and Alexei Morrow, assault the facility the elites were using to stage the rebellion. Within hours, the rebellion ended with the elites arrested for treason and executed.

Due to the rebellion's history and how it was nearly enacted, the Republic decided it would be best if the Kaminoan cloning facilities were placed under strict Republic Military and Jedi control, no longer would any Kaminoan governorship have any control over the cloning facilities, a policy that continues to this day.
Human Supremacy

**Human Supremacy** or **Human Supremacism**, equally referred to as **Humanocentrism**, is the speciesist belief that humans are superior to other species and therefore should be dominant over them. Human supremacy has roots in scientific speciesism and it often relies on pseudoscientific arguments. Like most similar movements such as Neo-Pius Deaism, human supremacists typically oppose to members of other species and usually hold Anti-Jedi views as well.

The term is also typically used to describe a political ideology that perpetuates and maintains the social, political, historical, or institutional domination by humans (as evidenced by historical and contemporary sociopolitical structures such as the two Sith Empires policies of enslavement of all non-human species, and the segregation enacted by the Tarisian government before it's destruction during the Jedi Civil War). Different forms of human supremacism put forth different conceptions of who is considered human, and different groups of human supremacist identify various speciescial and cultural groups as their primary enemies.

In academic usage, particularly in usage which draws on critical species theory or Intersectionality, the term "human supremacy" can also refer to a political or socio-economic system, in which humans enjoy a structural advantage (privilege) over other species, on both a collective and individual level.
Dark Side (Force concept)

The **Dark Side of the Force**, also dubbed **Bogan** or **Boga**, is an aspect of the Force. Those who use the dark side were dubbed as either Darksiders, Dark Side Adepts, Dark Jedi, and when they were in existence, the Sith. Unlike most Jedis, who often relied on the Light Side of the Force, Darksiders drew power from raw emotions and feelings such as anger, hatred, greed, jealousy, fear, aggression, megalomania, and unrestrained passion. The few Jedis that do use its power often temper their use with meditation and a number of Light Side techniques to prevent them from being drawn too much into its' often malevolent pull.
Episode 07: War Goddess

**War Goddess** is the seventh episode of the first season of the abridged series *A Slap On Titan*. It adapts the seventh episode of the *Attack on Titan* anime series' first season, "Small Blade: The Struggle for Trost, Part 3".

The episode was released on Tom Andre's YouTube channel, Tomandre, on May 16, 2014.

## Synopsis

Connie inspires the 104th with rampant drug use, Jean finds a new purpose in life, Reiner looks for a helping hand, and Mikasa unleashes the fury of hell on both Titans and cadets alike.
Terra

### Primary language(s)

Various (Planet wide-languages are as followed; English (Basic), Arabic, Chinese, French, Russian, Spanish, German, Polish, Japanese, Portuguese, and Scancavandian)

### Government

Special Imperial Governorship (Varied in type, generally Constitutional Democracies)

### Major cities

* Moscow (Capital (6369 BTC - 3638 ATC)
* New York City
* London
* Tokyo
* Berlin
* San Fransico

### Major imports

raw materals, foodstuffs, bacta,luxury goods, electronics

### Major exports

electronics, industrial goods, weapons, foodstuff, medical tech, high-tech, luxury goods

### Affiliation

Terran Imperium

**Terra**, originally called **Earth** and nicknamed the **Terrans' Harsh Mother**, is the homeworld of the Terran species and the capital of the Terran Imperium, be it politically, culturally, economically, or militarily. Terra lies in the very center of the Terran Core Worlds, pertaining to the region's history of exploration and colonization by the Terran people over the centuries until it finally forged the region now dubbed the Terran Core, or Homeworlds to some. Residing in the Sol System, Terra is next to Coruscant in terms of political, cultural and economic importance, with the planet one of the most well-developed worlds in the entire galaxy, with a rich history that spans tens of thousands of years.

Although Terra is the capital of the Imperium, the planet still remains politically divided between numerous nationstates with their own unique culture and government. This came about as a compromise Lelouch made with the homeworld to have it fall under his, albeit loose, control. Back during the Unification Wars, Lelouch's forces finally made it to the homeworld after conquering the entirety of the Core worlds but the campaign was long and brutal with a tenth of his forces killed by then. Lelouch knew that the campaign to conquer the homeworld would be far longer than the campaign to conquer the coreworlds as this was the very heart of the nationstates that dominate the region and would fight tooth and nail to defend it. So instead he negotiated a peace deal, one in which the Imperium would annex the entirety of the core worlds but keeping Terra under the control of the nationstates that dominate it, and they, in turn, will govern it semi-independent of the wider Imperial government, with a Throne City being the only place on Terra to be controlled by the newfound Imperial government. In a stroke of a pen, the Unification Wars ended and the Imperium was created with Moscow chosen as the Throne City of the Imperium. After the Second Galactic War, the Throne City, now dubbed the Imperial Capital, was moved to the Island of Malta, where both the new Imperial Palace resides and Imperial Parliament sits to this day.
Governor (Galactic Republic)

Similar to the Terran nationstate of the United States, a **governor** serves as the chief executive and commander-in-chief for all Galactic Republic membersystems, functioning as head of state and head of government. As such, governors are responsible for implementing planetary laws and overseeing the operation of the planet's executive branch. As planetary leaders, governors advance and pursue new and revised policies and programs using a variety of tools, among them being executive orders, executive budgets, and legislative proposals and vetoes. Governors carry out their management and leadership responsibilities and objectives with the support and assistance of department and agency heads, many of whom they are empowered to appoint.

Every Republic governor follows a chain of succession similar to the Federal government, with all of them having a Lieutenant Governor that serves under them and succeeds them in the event of vacated by impeachment, death, or resignation. They also serve as the unofficial acting planetary governors in case the incumbent governors are unable to fulfill their duties in any way, and additionally, they serve as presiding officers of the upper houses of planetary legislatures. However, they cannot participate in political debates, and they have no vote whenever the legislatures are not equally divided.

For the Republic's many Ecumenopolises, the term **Governor-Mayor** is used instead, which is also borrowed from the United States following the admission of the state of Douglass. Functionally Governor-Mayors are no different from non-Ecumenopolis planets, having the same powers and responsibilities. Where they differ is the lack of a Lieutenant Governor-Mayor, with the position instead filled by the Executive Council, which is made up of all of the Governor-Mayor's consuls of its' planetary department, with a Chairperson of the Executive Council leading it, this Executive Council is wholly independent of the planet-wide legislature and still firmly apart of the executive branch of the Ecumenopolis's governorship.