recursal/Fanatic-Fandom huggingface dataset:
Rem 1 Star

## Awakened Art

**Base Skills -**

Skill 1 - No cooldown. Physically attacks a single enemy with 200% power and has a 25% chance of inflicting  for 1 turn.

Skill 2 - Seven turn cooldown. - Restores 10% of maximum HP to all allies and has a 100% chance to increase their action gauge by 30%.

Skill 3 - Five turn cooldown. Physically attacks a single enemy with 467% power and has a 25% chance to increase enemy's cooldowns by 2 turns and 25% chance to inflict 1  for 2 turns.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 300% power and has a 50% chance of inflicting  for 1 turn.

Skill 2 - Five turn cooldown. - Restores /20% of maximum HP to all allies and has a 100% chance to increase their action gauge by 30%.

Skill 3 - Three turn cooldown. Physically attacks a single enemy with 700% power and has a 50% chance to increase enemy's cooldowns by 2 turns and 50% chance to inflict 1  for 2 turns.

**Other Skills -**

Bonus Skills -

Defense 10% Up

HP 20% Up

Debuff Success Rate 30% Up

Leader Skill - Increase all allies' HP by 20%.

## **Stats -**

1. ↑ Red
2. ↑ You will be unable to act.
3. ↑ Take 5% of maximum HP as damage at the start of turn.
Plum 2 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 234% power and has a 50% chance to inflict  for 1 turn.

Skill 2 - Five turn cooldown. Restores 20% of maximum HP to all allies and increases their Action Gauge by 20%.

Skill 3 - Five turn cooldown. Physically attacks a single enemy with 500% power, has a 50% chance to remove 1 buff from the enemy and give self  for 1 turn.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 350% power and has a 100% chance to inflict  for 1 turn.

Skill 2 - Three turn cooldown. Restores 30% of maximum HP to all allies and increases their Action Gauge by 20%.

Skill 3 - Three turn cooldown. Physically attacks a single enemy with 750% power, has a 100% chance to remove 1 buff from the enemy and give self  for 1 turn.

**Other Skills -**

Bonus Skills -

HP 10% Up

Debuff Resistance 20% Up

Defense 30% Up

Leader Skill - All allies' Debuff Success rate 30% up.

## **Stats -**

1. ↑ Red
2. ↑ Reduces Attack by 50%.
3. ↑ Nullifies all damage.
Wilhelm 2 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 234% power and has a 50% chance of inflicting  for 1 turn.

Skill 2 - Six turn cooldown (starts off at 1 turn). Physically attack a single enemy 4 times with 154% power each hit and has a 50% chance to inflict  for 1 turn.

Skill 3 - No cooldown. [Automatic Activation] When attacking, there is a 10% chance you will inflict 2  for 1 turn.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 350% power and has a 100% chance of inflicting  for 1 turn.

Skill 2 - Four turn cooldown (Initial Cooldown: 1 Turn). Physically attack a single enemy 4 times with 230% power each hit and has a 100% chance to inflict  for 1 turn.

Skill 3 - No cooldown. [Automatic Activation] When attacking, there is a 50% chance you will inflict 2  for 1 turn.

**Other Skills -**

Bonus Skills -

Debuff Success Rate 10% Up

HP 20% Up

Attack 30% Up

Leader Skill - Increase all Green allies' Attack by 25%.

## **Stats -**

1. ↑ Green
2. ↑ You will be unable to receive any healing effects.
3. ↑ Reduces Agility by 30%.
4. ↑ Take 5% of maximum HP as damage at the start of turn.
Wilhelm 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 266% power and has a 50% chance to inflict  for 2 turns.

Skill 2 - One turn cooldown. [Automatic activation] When damaged, counterattacks [Skill 1] with 50% power.

Skill 3 - Five turn cooldown. Physically attacks a single enemy 4 times with 134% power each hit and each hit has a 50% chance to inflict  and  for 2 turns.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 400% power and has a 75% chance to inflict  for 2 turns.

Skill 2 - One turn cooldown. [Automatic activation] When damaged, counterattacks [Skill 1] with 75% power.

Skill 3 - Three turn cooldown. Physically attacks a single enemy 4 times with 200% power each hit and each hit has a 100% chance to inflict  and  for 2 turns.

**Other Skills -**

Bonus Skills -

Attack 10% Up

Defense 20% Up

HP 30% Up

Leader Skill - Increases all allies' Debuff Resistance by 40%.

## **Stats -**

1. ↑ Red
2. ↑ Reduces Attack by 50%.
3. ↑ You will hit, with the first skill, the one who inflicted it to you.
Tarco 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 400% power and has a 100% chance of giving self  for 2 turns and increasing all allies' Action Gauge by 20%.

Skill 2 - No cooldown. [Automatic Activation] Blue allies will always have 50% more Attack and 30% more Agility. When damaged, counterattack with 200% power of Skill 1 and restore 10% of your maximum HP. Whenever an ally's HP is restored, give all blue allies  for 1 turn.

Skill 3 - Seven turn cooldown. Physically attacks a single enemy 5 times with 200% power. If there are 3 or more blue allies, reduce the maximum HP of the enemy by 50% of the damage dealt. The power of this skill increases as you have more buffs. Enemies defeated by this skill cannot be revived.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 600% power and has a 100% chance of giving self  for 2 turns and increasing all allies' Action Gauge by 20%.

Skill 2 - No cooldown. [Automatic Activation] Blue allies will always have 50% more Attack and 30% more Agility. When damaged, counterattack with 300% power of Skill 1 and restore 10% of your maximum HP. Whenever an ally's HP is restored, give all blue allies  for 1 turn.

Skill 3 - Five turn cooldown. Physically attacks a single enemy 5 times with 300% power. If there are 3 or more blue allies, reduce the maximum HP of the enemy by 50% of the damage dealt. The power of this skill increases as you have more buffs. Enemies defeated by this skill cannot be revived.

**Other Skills -**

Bonus Skills -

Defense 10% Up

Agility 10% Up

Attack 30% Up

Leader Skill - Increase Blue allies' Defense by 40%.

## **Stats -**

1. ↑ Blue
2. ↑ Stacks Attack.
Spring Julius 3 Star

## Awakened Art

**Base Skills -**

Skill 1 - No cooldown. Physically attacks a single enemy with 266% power and makes a coordinated attack.

Skill 2 - No cooldown. [Automatic activation] When damaged, increase all allies' action gauge by 10%, gives all allies  for 1 turn. At the start of the battle, give self  for 1 turn.

Skill 3 - Six turn cooldown (Initial Cooldown: 1 Turn). Physically attacks a single enemy twice with 467% power, has a 50% chance to remove all buffs from the enemy and to inflict  for 2 turns and gives self  for 1 turn.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 400% power and makes a coordinated attack.

Skill 2 - No cooldown. [Automatic activation] When damaged, increase all allies' action gauge by 30%, gives all allies  (20% more than the base level) for 1 turn. At the start of the battle, give self  for 1 turn.

Skill 3 - Four turn cooldown (Initial Cooldown: 1 Turn). Physically attacks a single enemy twice with 700% power, has a 100% chance to remove all buffs from the enemy and to inflict  for 2 turns and gives self  for 1 turn.

**Other Skills -**

Bonus Skills -

HP 10% Up

Agility 10% Up

Attack 30% Up

Leader Skill - Whole team's Debuff Resistance 50% up in Arena Battles.

## **Stats -**

1. ↑ Blue
2. ↑ Increases Attack by 50%.
3. ↑ You will take any hit an ally would normally.
4. ↑ Reduces Defense by 70%.
Swimsuit Echidna 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Magically attacks a single enemy with 400% power, 100% chance to replace 2 random buffs with respective debuffs .The damage increase with lower remaining HP and damages through  .

Skill 2 - No cooldown. [Automatic Activation] At the start of battle, 50% chance to grant self  for 1 turn.  allies are permanently immune to , misfortune, , . When an ally is defeated,  allies except yourself get  for 1 turn, and apply retroactive yourself.

Skill 3 - Seven turn cooldown (Initial: 1). Sacrifice 20% of all allies' HP and Physically attack all enemies 3 times with 400% power, with 100% chance to replace 1 random buffs with respective debuffs. Grant all  allies  for 1 turn . The damage increase with lower remaining HP ,cannot be activated when HP is insufficient.

Skill 4 - Fourteen turn cooldown. Replace 2 random buffs with respective debuffs for all enemies and non-purple allies, inflict  for 3 turn ignoring . Purple allies gain  for 1 turn. Activate a 3 turn field with , .

**Max Level -**

Skill 1 - No cooldown. No cooldown. Magically attacks a single enemy with 600% power, 100% chance to replace 2 random buffs with respective debuffs.The damage increase with lower remaining HP and damages through  .

Skill 2 - No cooldown. [Automatic Activation] At the start of battle, 100% chance to grant self  for 1 turn.  allies are permanently immune to , misfortune, , . When an ally is defeated,  allies except yourself get  for 1 turn, and apply retroactive yourself.

Skill 3 - Five turn cooldown (Initial: 1). Sacrifice 20% of all allies' HP and Physically attack all enemies 3 times with 600% power, with 100% chance to replace 1 random buffs with respective debuffs. Grant all  allies  for 1 turn . The damage increase with lower remaining HP ,cannot be activated when HP is insufficient.

Skill 4 - Five turn cooldown. Replace 2 random buffs with respective debuffs for all enemies and non-purple allies, inflict  for 3 turn ignoring . Purple allies gain  for 1 turn.Activate a 3 turn field with , .

**Other Skills -**

Bonus Skills -

HP 10% Up

Agility 20% Up

Attack 30% Up

Leader Skill - Increase all Purple allies' Agility by 15%.
List of Jelly Lab Levels (Area 12)

Level 148 Location: Great Wolf Lodge Collect Bananas with the Banana Vacuum.Avoid jumping! 400, 600, 800

Level 149 Location: Great Wolf Lodge Run for time with the Banana Vacuum.Avoid performing Despicable Actions! 40s, 01m 00s, 01m 30s

Level 150 Location: Great Wolf Lodge Visit a Secret Area 4, 6, 8

Level 151 Location: Deptford Mall Beat Meena 4, 6, 7

Level 152 Location: ? Collect Bananas 2,000, 4,500, 6,000

Level 153 Location: Great Wolf Lodge Jump over obstacles while using the Banana Splitter 20, 40, 50

Level 154 Location: Great Wolf Lodge Run for time 05m 00s, 07m 00s, 08m 40s

Level 155 Location: Great Wolf Lodge Run meters with the Minion Shield 1,000, 1,400, 2,200

Level 156 Location: Great Wolf Lodge Collect Bananas with Gru's Rocket 200, 400, 480

Level 157 Location: ? Slide under obstacles 20, 30, 50

Level 158 Location: Great Wolf Lodge Run meters with the Minion Shield.Avoid jumping! 900, 1,400, 1,800

Level 159 Location: Great Wolf Lodge Run for time with the Banana Splitter 55s, 01m 30s, 02m 10s

Level 160 Location: Great Wolf Lodge Run for time.Avoid performing Despicable Actions! 02m 00s, 04m 00s, 08m 00s

Level 161 Location: ? Run meters 2,000, 6,000, 9,000

Level 162 Location: Great Wolf Lodge Jump over obstacles 80, 100, 160

X3 Multiplier - Standard Gadget Pod (Pear Jelly Machine)
Swimsuit Felt 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 366% power and extend the duration of buffs by 1 turn for all allies. Every time you use this skill, its power increases by 200%, up to 766%. When used for a second time, additionally grant  for 1 turn.

Skill 2 - No cooldown. [Automatic Activation]  allies will always have 55% more defense and 5% more agility. After 3 turns, purple allies additionally receive 55% more ATK and immunity to /buff steal/peel off. When an ally's HP fall under 30% , give all allies 100% AG increase, and extend buffs' duration by 1 turn for  allies.

Skill 3 - Three turn cooldown. Sacrifice 10% max HP of all allies. Physically attacks all enemies 4 times with 366% power, and extend the duration of buffs by 1 turn for 2 random allies. Every time you use this skill, its power increases by 200% up to 966%. After used for third times , HP sacrifice will become 0% and damage limit will be ignored (cannot be activated when HP is insufficient).

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 500% power and extend the duration of buffs by 1 turn for all allies. Every time you use this skill, its power increases by 200%, up to 900%. When used for a second time, additionally grant  for 1 turn.

Skill 2 -No cooldown. [Automatic Activation]  allies will always have 80% more defense and 30% more agility. After 3 turns, purple allies additionally receive 80% more ATK and immunity to /buff steal/peel off. When an ally's HP fall under 30% , give all allies 100% AG increase, and extend buffs' duration by 1 turn for  allies.

Skill 3 - Three turn cooldown. Sacrifice 10% max HP of all allies. Physically attacks all enemies 4 times with 500% power, and extend the duration of buffs by 1 turn for 2 random allies. Every time you use this skill, its power increases by 200% (up to 1100%). After used for third times , HP sacrifice will become 0% and damage limit will be ignored (cannot be activated when HP is insufficient).

**Other Skills -**

Bonus Skills -

HP 10% Up

Agility 10% Up

HP 30% Up

Leader Skill - Increase Purple Allies' HP by 40%.
RPG Quest Beatrice 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 600% power and increase Turn Elapse for both self and the enemy hit. After the 5th turn, power increases by 400% and you give self 2  for 5 turns.

Skill 2 - No cooldown. [Automatic Activation] When you're attacked, pass your debuffs onto a random enemy, ignoring buff/debuff resistances and restore 1% of own HP. From the 8th turn onwards, permanently increase own Attack and Agility by 300%, whenever you get a turn, reduce all enemies' Action Gauge by 50%, increase Turn Elapse by 5 turns for everyone and give self .

Skill 3 - Six turn cooldown. Physically attacks a single enemy with 260% power times the number of elapsed turns, has a 100% chance to inflict ,  and  for 2 turns. After the 8th turn, remove all debuffs from self and pass them onto the enemy you damage, ignoring buff/debuff resistances and damaqe through .

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 800% power and increase Turn Elapse for both self and the enemy hit. After the 5th turn, power increases by 400% and you give self 2  for 5 turns.

Skill 2 - No cooldown. [Automatic Activation] When you're attacked, pass your debuffs onto a random enemy, ignoring buff/debuff resistances and restore 15% of own HP. From the 8th turn onwards, permanently increase own Attack and Agility by 300%, whenever you get a turn, reduce all enemies' Action Gauge by 50%, increase Turn Elapse by 5 turns for everyone and give self .

Skill 3 - Four turn cooldown. Physically attacks a single enemy with 400% power times the number of elapsed turns, has a 100% chance to inflict ,  and  for 2 turns. After the 8th turn, remove all debuffs from self and pass them onto the enemy you damage, ignoring buff/debuff resistances and damaqe through .

**Other Skills -**

Bonus Skills -

Defense 10% Up

Defense 20% Up

Defense 30% Up

Leader Skill - Increase Green allies' Defense by 40%.

## **Stats -**

1. ↑ Green
2. ↑ Stacks Attack.
3. ↑ Can use any skill regardless of cooldown state.
4. ↑ Reduces Attack and Agility by 30%.
5. ↑ The effect of the Memory Crystal will no longer be activated.
6. ↑ The character's [Automatic Activation] effect won't activate.
7. ↑ Nullifies all damage.
Onsen Lilac 3 Star

## Awakened Art

**Base Level**

Skill 1 - No cooldown. Magically attacks a single enemy with 434% power and makes a coordinated attack with 2 allies.

Skill 2 - No cooldown. [Automatic Activation]. When the enemy uses an ability to increase AG, receive  for 1 turn. When you get a turn, 10% chance to grant all allies Life Reanimation for 1 turn, except yourself. At the beginning of the battle, for 5 turns, increase your own defense by 100% for each yellow ally on the team, and grant yellow allies immunity to attribute change///cooldown increase. When an enemy restore HP, absorb and reduce the effect by 80%.

Skill 3 - Six turn cooldown . Sacrifice 20% of all allies' HP. Magically attacks all enemies with 1800% power, with a 100% chance to replaces 5 random buffs with respective debuffs. Receive  for 2 turns, restore 80% of maximum HP and gain another turn. Additionally, apply Life Reanimation for 2 turns to yellow allies, except yourself.
(cannot be activated when HP is insufficient)

**Max Level -**

Skill 1 - No cooldown. Magically attacks a single enemy with 500% power and makes a coordinated attack with 2 allies.

Skill 2 - No cooldown. [Automatic Activation]. When the enemy uses an ability to increase AG, receive  for 1 turn. When you get a turn, 50% chance to grant all allies Life Reanimation for 1 turn, except yourself. At the beginning of the battle, for 5 turns, increase your own defense by 100% for each yellow ally on the team, and grant yellow allies immunity to attribute change///cooldown increase. When an enemy restore HP, absorb and reduce the effect by 80%.

Skill 3 - Four turn cooldown . Sacrifice 20% of all allies' HP. Magically attacks all enemies with 2000% power, with a 100% chance to replaces 5 random buffs with respective debuffs. Receive  for 2 turns, restore 80% of maximum HP and gain another turn. Additionally, apply Life Reanimation for 2 turns to yellow allies, except yourself.
(cannot be activated when HP is insufficient).

**Other Skills -**

Bonus Skills -

HP 10% Up

Defense 20% Up

HP 30% Up

Leader Skill - Increases all Yellow allies' HP by 40%.

## **Stats -**

1. ↑ Yellow
2. ↑ Evade all attacks and avoid all buffs and debuffs from characters that don't have "Incorporeal". Evade all effects from characters that don't have "Incorporeal", including passive skills, whether they are allies or enemies. Passive skills that are continuous cannot be evaded.
3. ↑ The character's [Automatic Activation] effect won't activate.
4. ↑ You will be unable to act.
Otto 2 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 234% power and give self  for 1 turn.

Skill 2 - Five turn cooldown. Increases the Action Gauge of a single ally by 80% and gives them  for 1 turn.

Skill 3 - Five turn cooldown. Physically attacks a single enemy 3 times with 167% power each hit and has a 50% chance to increase the cooldowns of the enemy by 1 turn.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 350% power and give self  for 1 turn.

Skill 2 - Three turn cooldown. Increases the Action Gauge of a single ally by 100% and gives them (20% more than the base level) for 1 turn.

Skill 3 - Three turn cooldown. Physically attacks a single enemy 3 times with 250% power each hit and has a 100% chance to increase the cooldowns of the enemy by 1 turn.

**Other Skills -**

Bonus Skills -

Defense 10% Up

Debuff Resistance 20% Up

HP 30% Up

Leader Skill - All allies' Debuff Resistance 30% up.

## **Stats -**

1. ↑ Blue
2. ↑ Increases Agility by 30%.
3. ↑ Increases Attack by 50%.
Tiger New Year Garfiel 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 400% power and has a 100% chance to increase the enemy's CD by 1 turn. Additionally, restore HP equal to 50% of the damage dealt.

Skill 2 - No cooldown. [Automatic Activation] At the start of the battle, give self  for 3 turns. Counterattack with 100% power of Skill 1. When your HP is 20% or more and you would take damage that would kill you, you survive with 1 HP.

Skill 3 - Six turn cooldown. Physically attacks a single enemy with 800% power twice, has a 100% chance to increase enemy's CD by 1 turn and inflict  and  for 2 turns. Give self ,  and  for 3 turns. If your defense is at 3000 or more, damage through .

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 600% power and has a 100% chance to increase the enemy's CD by 1 turn. Additionally, restore HP equal to 50% of the damage dealt.

Skill 2 - No cooldown. [Automatic Activation] At the start of the battle, give self  for 3 turns. Counterattack with 300% power of Skill 1. When your HP is 20% or more and you would take damage that would kill you, you survive with 1 HP.

Skill 3 - Four turn cooldown. Physically attacks a single enemy with 1000% power twice, has a 100% chance to increase enemy's CD by 1 turn and inflict  and  for 2 turns. Give self ,  and  for 3 turns. If your defense is at 3000 or more, damage through .

**Other Skills -**

Bonus Skills -

Debuff Succes Rate 10% Up

Defense 20% Up

Defense 30% Up

Leader Skill - Increases Green allies Defense by 35%.

## **Stats -**

1. ↑ Green
2. ↑ Accumulates damage received during an attack and adds the accumulated value to your attack. While this effect is active, the value will be added no matter how many times you're attacked.
3. ↑ You cannot have debuffs removed from you, other than through the passage of turns.
4. ↑ You cannot receive cooldown reduction from abilities, buffs or from gaining a turn, nor can you inflict cooldown increase.
5. ↑ You will take any hit an ally would normally.
6. ↑ Buffs can no longer be removed from you.
7. ↑ Nullifies all damage.
Sleepwear Ram 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Magically attacks a single enemy with 400% power and has a 50% to give self  for 3 turns.

Skill 2 - No cooldown. [Automatic Activation] When you get a turn, there is a 50% chance to remove all debuffs from self and restore 15% of maximum HP. When attacking, 50% chance to reduce the enemy's Action Gauge by 30%. In adiition, if your Attack is 4200 or more during the battle, you will get a turn again.

Skill 3 - Seven turn cooldown (Initial Cooldown: 3 Turns). Magically attack all enemies with 934% power and has a 100% chance to reduce all enemies' Action Gauge by 50% and to  for 1 turn. In addition, if your Attack is 3000 or more, you will damage through  and if your Attack is 4200 or more, the power of the skill increases to 1800%.

**Max Level -**

Skill 1 - No cooldown. Magically attacks a single enemy with 600% power and has a 100% to give self  for 3 turns.

Skill 2 - No cooldown. [Automatic Activation] When you get a turn, there is a 100% chance to remove all debuffs from self and restore 15% of maximum HP. When attacking, 100% chance to reduce the enemy's Action Gauge by 30%. In adiition, if your Attack is 4200 or more during the battle, you will get a turn again.

Skill 3 - Five turn cooldown (Initial Cooldown: 3 Turns). Magically attack all enemies with 1400% power and has a 100% chance to reduce all enemies' Action Gauge by 50% and to  for 1 turn. In addition, if your Attack is 3000 or more, you will damage through  and if your Attack is 4200 or more, the power of the skill increases to 1800%.

**Other Skills -**

Bonus Skills -

Attack 10% Up

Debuff Resistance 20% Up

Attack 30% Up

Leader Skill - Increases all Emilia Camp allies' Attack by 35%.

## **Stats -**

1. ↑ Yellow
2. ↑ Stacks Attack.
3. ↑ You will be unable to act.
4. ↑ Nullifies all damage.
Rom 1 Star

## Awakened Art

**Base Skills -**

Skill 1 - No cooldown. Physically attacks a single enemy with 200% power and has a 25% chance of reducing the enemy's Action Gauge by 30%.

Skill 2 - Four turn cooldown. - Physically attacks a single enemy with 334% power and has a 25% chance of inflicting  for 1 turn.

Skill 3 - Five turn cooldown. Physically attacks a single enemy 2 times with 234% power each hit, has a 25%/50% chance per hit of inflicting 1  for 1 turn and has a 50% chance to give self  for 1 turn.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 300% power and has a 50% chance of reducing the enemy's Action Gauge by 30%.

Skill 2 - Two turn cooldown. - Physically attacks a single enemy with 500% power and has a 50% chance of inflicting  for 1 turn.

Skill 3 - Three turn cooldown. Physically attacks a single enemy 2 times with 350% power each hit, has a 25%/50% chance per hit of inflicting 1  for 1 turn and has a 50% chance to give self  for 1 turn.

**Other Skills -**

Bonus Skills -

HP 10% Up

Debuff Resistance 20% Up

Defense 30% Up

Leader Skill - Increase all allies' Defense by 15%.

## **Stats -**

1. ↑ Red
2. ↑ Reduces Defense by 70%.
3. ↑ Take 5% of maximum HP as damage at the start of turn.
4. ↑ Increases Defense by 70%.
Kid Rem 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Magically attacks a single enemy with 266% power and has a 50% chance of giving all allies  for 1 turn.

Skill 2 - Six turn cooldown. Has a 50% chance to give all allies  of 5000 HP for 2 turns, reduce all allies' cooldowns by 2 turns and has a 100% chance to restore 30% of all allies' maximum HP.

Skill 3 - Seven turn cooldown. Magically attacks all enemies with 266% power, has a 50% chance to give all allies ,  and  for 2 turns and  for 1 turn.

**Max Level -**

Skill 1 - No cooldown. Magically attacks a single enemy with 400% power and has a 100% chance of giving all allies  for 1 turn.

Skill 2 - Four turn cooldown. Has a 100% chance to give all allies a  of 5000 HP for 2 turns, reduce all allies' cooldowns by 2 turns and has a 100% chance to restore 30% of all allies' maximum HP.

Skill 3 - Five turn cooldown. Magically attacks all enemies with 400% power, has a 100% chance to give all allies ,  and  for 2 turns and  for 1 turn.

**Other Skills -**

Bonus Skills -

Debuff Resistance 10% Up

HP 20% Up

Defense 30% Up

Leader Skill - Increases all allies' Defense by 30%.

## **Stats -**

1. ↑ Green
2. ↑ Increases Attack by 50%.
3. ↑ When damaged, the shield will take the damage instead. If the damage received exceeds the effect size of the shield, the character will take damage equal to the amount exceeded.
4. ↑ Increases Defense by 70%.
5. ↑ Increases Crit Rate by 30%.
6. ↑ Restore 15% of maximum HP at the start of turn.
7. ↑ Resists Debuffs.
Kadomon 1 Star

## Awakened Art

**Base Skills -**

Skill 1 - No cooldown. Physically attacks a single enemy 2 times with 100% power and has a 10% chance per hit of giving self  for 1 turn.

Skill 2 - Four turn cooldown. - Restores 40% of maximum HP to one ally.

Skill 3 - Five turn cooldown. Physically attacks a single enemy 2 times with 234% power each hit and has a 25% chance to give self  for 1 turn.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy 2 times with 150% power and has a 25% chance per hit of giving self  for 1 turn.

Skill 2 - Two turn cooldown. - Restores 50% of maximum HP to one ally.

Skill 3 - Three turn cooldown. Physically attacks a single enemy 2 times with 350% power each hit and has a 50% chance to give self  for 1 turn.

**Other Skills -**

Bonus Skills -

Defense 10% Up

Debuff Resistance 20% Up

HP 30% Up

Leader Skill - Increase all Blue allies' HP by 23%.

## **Stats -**

1. ↑ Blue
2. ↑ Increases Attack by 50%.
3. ↑ Increases Agility by 30%.
Meili 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy 3 times with 100% power and has a 50% chance to inflict  for 1 turn.If own critical chance is more than 200%, increase the power by 200%.

Skill 2 - No cooldown. [Automatic activation] At the start of battle/every 2 turns, grant all allies 2 turns of  . When an ally's critical attack is activated, restores 1% of maximum HP to all allies. At the start of battle for 3 turns, allies with 140% crit chance or higher are immune to CD increase, max hp reduction, and gain 30% agility.

Skill 3 - Six turn cooldown. Physically attacks all enemies with 1000% power, 100% chance to inflict ,  for 2 turn. If own crit rate is 140% or higher, attack ignores damage limit. If own crit rate is 200% or higher, increase attack power by 2000%, and attack stealing 5 buffs including  and , ignoring buff/debuff success rate and giving them to yourself.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy 3 times with 200% power and has a 100% chance to inflict  for 1 turn.If own critical chance is more than 200%, increase the power by 200%.

Skill 2 - No cooldown. [Automatic activation] At the start of battle/every 2 turns, grant all allies 2 turns of . When an ally's critical attack is activated, restores 10% of maximum HP to all allies. At the start of battle for 3 turns, allies with 140% crit chance or higher are immune to CD increase, max hp reduction, and gain 30% agility.

Skill 3 - Four turn cooldown. Physically attacks all enemies with 2000% power, 100% chance to inflict ,  for 2 turn. If own crit rate is 140% or higher, attack ignores damage limit. If own crit rate is 200% or higher, increase attack power by 2000%, and attack stealing 5 buffs including  and , ignoring buff/debuff success rate and giving them to yourself.

**Other Skills -**

Bonus Skills -

Debuff Success Rate 10% Up

Agility 10% Up

Defense 30% Up

Leader Skill - Increase Green allies' HP by 40%.

## **Stats -**

1. ↑ Green
2. ↑ Take 5% of maximum HP as damage at the start of turn.
3. ↑ Increase crit rate by 50%.
4. ↑ Reduces Defense by 90%.
5. ↑ Reduces Agility by 50%.
Sleepwear Emilia 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Magically attacks a single enemy with 266% power and has a 50% chance to inflict  for 2 turns.

Skill 2 - Four turn cooldown. Restores 40% of maximum HP to a single ally, cancels all debuffs and gives them  for 1 turn.

Skill 3 - Five turn cooldown. Magically attacks a single enemy 4 times with 134% power each hit, has a 50% chance to give all allies  and  for 2 turns and restores 15% of maximum HP for all allies.

**Max Level -**

Skill 1 - No cooldown. Magically attacks a single enemy with 400% power and has a 100% chance to inflict  for 2 turns.

Skill 2 - Two turn cooldown. Restores 50% of maximum HP to a single ally, cancels all debuffs and gives them  for 1 turn.

Skill 3 - Three turn cooldown. Magically attacks a single enemy 4 times with 200% power each hit, gives all allies  and  for 2 turns for all allies and restores 15% of maximum HP for all allies.

**Other Skills -**

Bonus Skills -

Debuff Resistance 10% Up

Attack 20% Up

HP 30% Up

Leader Skill - Increase all Green allies HP by 40%.

## **Stats -**

1. ↑ Green
2. ↑ Reduces Attack by 50%.
3. ↑ Resists Debuffs.
4. ↑ Increases Attack by 50%.
5. ↑ Increases Agility by 30%.
Young Wilhelm 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy twice with 134% power each hit and has a 25% chance to give  and  to self per hit for 2 turns, recovers 5% of maximum HP.

Skill 2 - Four turn cooldown. Physically attacks a single enemy with 400% power, has a 50% chance of inflicting  for 2 turns and increases the Action Gauge of all allies by 30%.

Skill 3 - Six turn cooldown (Initial Cooldown: 1 Turn). Physically attacks all enemies 5 times with 94% power each hit and has a 50% chance to inflict  and  for 2 turns on each hit.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy twice with 200% power each hit and has a 50% chance to give  and  to self for 2 turns, recovers 5% of maximum HP.

Skill 2 - Two turn cooldown. Physically attacks a single enemy with 600% power, has a 100% chance of inflicting  for 2 turns and increases the Action Gauge of all allies by 30%.

Skill 3 - Four turn cooldown (Initial Cooldown: 1 Turn). Physically attacks all enemies 5 times with 140% power each hit and has a 100% chance to inflict  and  for 2 turns on each hit.

**Other Skills -**

Bonus Skills -

Defense 10% Up

Debuff Success Rate 20% Up

Attack 30% Up

Leader Skill - Increase all allies' attack by 30%.

## **Stats -**

1. ↑ Blue
2. ↑ Increases Attack by 50%.
3. ↑ Increases Agility by 30%.
4. ↑ You will be unable to receive any healing effects.
5. ↑ Reduces Defense by 70%.
Formal Roswaal 3 Star

## Awakened Art

**Base Skills -**

Skill 1 - No cooldown. Physically attacks a single enemy with 266% power and has a 50% chance of inflicting  for 2 turns.

Skill 2 - No cooldown. [Automatic activation] Every time the enemy acts 3 times, there is a 50% chance of removing 1 debuff to all allies, restoring 10% of the maximum HP for all allies and a 50% chance of giving all allies ,  and  to all allies for 1 turn.

Skill 3 - Six turn cooldown (Initial Cooldown: 1 Turn). Magically attacks a single enemy with 934% power, has a 50% chance to remove all enemy's buffs, removes all debuffs from all allies and restores 30% of their maximum HP.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 400% power and has a 100% chance of inflicting  for 2 turns.

Skill 2 - No cooldown. [Automatic activation] Every time the enemy acts 3 times, removes 1 debuff for all allies, restores 10% of the maximum HP for all allies and gives all allies ,  and  to all allies for 1 turn.

Skill 3 - Four turn cooldown (Initial Cooldown: 1 Turn). Magically attacks a single enemy with 1400% power, has a 100% chance to remove all enemy's buffs, removes all debuffs from all allies and restores 30% of their maximum HP.

**Other Skills -**

Bonus Skills -

Debuff Resistance 10% Up

HP 20% Up

HP 30% Up

Leader Skill - Increase all allies' HP by 35%.

## **Stats -**

1. ↑ Purple
2. ↑ Reduces Attack by 50%.
3. ↑ Increases Defense by 70%.
4. ↑ Resists Debuffs.
5. ↑ Nullifies all damage.
Dress Felt 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 600% power and has a 100% chance to inflict Charm for 1 turn. Additionally convert 1 random debuff from all allies into a buff and permanently increases own agility by 10%.

Skill 2 - No cooldown. [Automatic activation] At the start of battle, give self Reincarnation for 5 turns,  and  for 2 turns. When attacked, restore 10% of all allies' maximum HP, self excluded. Every 4 enemy turns, steal 1 buff from each enemy (giving it to yourself) and gain a turn.

Skill 3 - Six turn cooldown. Physically attacks a single enemy 4 times with 500% power each. Convert 1 debuff into a buff, restore 15% HP of your maximum HP and give all allies Reincarnation for 3 turns. Yellow allies receive Reincarnation for 15 turns instead, and they also receive  for 3 turns.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 400% power and has a 100% chance to inflict Charm for 1 turn. Additionally convert 1 random debuff from all allies into a buff and permanently increases own agility by 10%.

Skill 2 - No cooldown. [Automatic activation] At the start of battle, give self Reincarnation for 5 turns,  and  for 2 turns. When attacked, restore 20% of all allies' maximum HP, self excluded. Every 4 enemy turns, steal 1 buff from each enemy (giving it to yourself) and gain a turn.

Skill 3 - Six turn cooldown. Physically attacks a single enemy 4 times with 300% power each. Convert 1 debuff into a buff, restore 15% HP of your maximum HP and give all allies Reincarnation for 3 turns. Yellow allies receive Reincarnation for 15 turns instead, and they also receive  for 3 turns.

**Other Skills -**

Bonus Skills -

Defense 10% Up

Agility 10% Up

HP 30% Up

Leader Skill - Increases all Yellow allies' HP by 40%.

## **Stats -**

1. ↑ Yellow
2. ↑ You will take any hit an ally would normally.
3. ↑ Ignores "no revive" abilities. Effects activated on death/on the beginning of battle will be activated before revival.
4. ↑ Buffs can no longer be removed from you.
RPG Quest Emilia 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 400% power times the number of purple allies and has a 100% chance to give self  and  for 1 turn.

Skill 2 - No cooldown. [Automatic Activation] At the start of battle, for 1 turn, purple allies cannot take more than 2500 damage and they cannot have their Action Gauge reduced or Cooldowns increased. When your HP is 50% or more, you are immune to  and . When you fall under 50% HP, give all purple allies, with 4000 or more attack,  and  for 1 turn.

Skill 3 - Six turn cooldown. Physically attacks all enemies with 1067% power, restore 50% of the damage dealt as HP and remove all debuffs from self. Additionally, if at least 1 ally has been defeated, power increased by 2000% and damage through .

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 600% power times the number of purple allies and has a 100% chance to give self  and  for 1 turn.

Skill 2 - No cooldown. [Automatic Activation] At the start of battle, for 5 turns, purple allies cannot take more than 2500 damage and they cannot have their Action Gauge reduced or Cooldowns increased. When your HP is 50% or more, you are immune to  and . When you fall under 50% HP, give all purple allies, with 4000 or more attack,  and  for 1 turn.

Skill 3 - Four turn cooldown. Physically attacks all enemies with 1600% power, restore 50% of the damage dealt as HP and remove all debuffs from self. Additionally, if at least 1 ally has been defeated, power increased by 2000% and damage through .

**Other Skills -**

Bonus Skills -

HP 10% Up

Agility 10% Up

Attack 30% Up

Leader Skill - Increase Purple allies' Defense by 40%.

## **Stats -**

1. ↑ Purple
2. ↑ Buffs can no longer be removed from you.
3. ↑ The character's [Automatic Activation] effect won't activate.
4. ↑ You will hit, with the first skill, an ally. You are also a possible ally to be hit.
5. ↑ Can use any skill regardless of cooldown state.
6. ↑ Increases Agility by 50%.
7. ↑ Nullifies all damage.
Magician Meili 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 400% power and has a 100% chance to inflict  and  for 1 turn.

Skill 2 - No cooldown. [Automatic activation] Green allies will always have 10% more HP and 30% more crit rate. Whenever a Green ally gets a turn, inflict  to 1 random enemy for 1 turn. At the start of battle, give self  for 2 turns, and then give green allies .

Skill 3 - Four turn cooldown. Physically attacks all enemies with 600% power and there is a 100% chance you will inflict ,  and  for 2 turns.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 600% power and has a 100% chance to inflict  and  for 1 turn.

Skill 2 - No cooldown. [Automatic activation] Green allies will always have 70% more HP and 30% more crit rate. Whenever a Green ally gets a turn, inflict  to 1 random enemy for 1 turn. At the start of battle, give self  for 2 turns, and then give green allies .

Skill 3 - Four turn cooldown. Physically attacks all enemies with 800% power and there is a 100% chance you will inflict ,  and  for 2 turns.

**Other Skills -**

Bonus Skills -

Debuff Success Rate 10% Up

Agility 10% Up

Defense 30% Up

Leader Skill - Increase Green allies' HP by 40%.

## **Stats -**

1. ↑ Green
2. ↑ Reduces Attack by 50%.
3. ↑ Reduces Agility by 30%.
4. ↑ Buffs can no longer be removed from you.
5. ↑ Resists Debuffs.
6. ↑ The character's [Automatic Activation] effect won't activate.
7. ↑ The effect of the Memory Crystal will no longer be activated.
8. ↑ You cannot have debuffs removed from you, other than through the passage of turns.
Japanese Clothing Felix 3 Star

## Awakened Art

**Base Skills -**

Skill 1 - No cooldown. Physically attacks a single enemy with 266% power and has a 50% chance to inflict  for 2 turns.

Skill 2 - No cooldown. [Automatic activation] At the start of every turn, has a 50% chance to inflict 1  on 1 enemy for 2 turns and has a 50% chance to remove 1 debuff from all allies.

Skill 3 - Five turn cooldown. Restores 30% of maximum HP to all allies and has a 50% chance to give  to all allies for 1 turn.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 400% power and has a 100% chance to inflict  for 2 turns.

Skill 2 - No cooldown. [Automatic activation] At the start of every turn, has a 100% chance to inflict 1  on 1 enemy for 2 turns and removes 1 debuff from all allies.

Skill 3 - Three turn cooldown. Restores 30% of maximum HP to all allies and to give  to all allies for 1 turn.

**Other Skills -**

Bonus Skills -

HP 10% Up

Defense 20% Up

Attack 30% Up

Leader Skill - Increase all allies' defense by 35% in Quest Battles.

## **Stats -**

1. ↑ Yellow
2. ↑ You will be unable to receive any healing effects.
3. ↑ Take 5% of maximum HP as damage at the start of turn.
4. ↑ Increases Debuff Resistance by 30%.
Tiger New Year Frederica 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 266% power and has a 100% chance to inflict  for 2 turns. Also restore 5% of maximum HP for all allies.

Skill 2 - No cooldown. [Automatic Activation] Green allies will always have 70% more HP and 50% more defense. When a Green ally is attacked, restore 1% of maximum HP for that ally. At the start of the battle, give self  for 1 turn and give all allies  for 2 turns. In addition, give all Green allies that have their defense at 3000 or more, during battle,  for 2 turns.

Skill 3 - Six turn cooldown. Physically attacks all enemies 4 times with 200% power each hit, has a 100% chance to reduce the enemies' Action Gauge by 15% per hit and to increase their cooldowns by 1 turn. Removes all debuffs from all allies. In addition, give all Green allies that have their defense at 3000 or more, during battle,  with the effect of 40000 for 3 turns,  and  for 2 turns.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 400% power and has a 100% chance to inflict  for 2 turns. Also restore 5% of maximum HP for all allies.

Skill 2 - No cooldown. [Automatic Activation] Green allies will always have 70% more HP and 50% more defense. When a Green ally is attacked, restore 10% of maximum HP for that ally. At the start of the battle, give self  for 1 turn and give all allies  for 2 turns. In addition, give all Green allies that have their defense at 3000 or more, during battle,  for 2 turns.

Skill 3 - Four turn cooldown. Physically attacks all enemies 4 times with 300% power each hit, has a 100% chance to reduce the enemies' Action Gauge by 15% per hit and to increase their cooldowns by 1 turn. Removes all debuffs from all allies. In addition, give all Green allies that have their defense at 3000 or more, during battle,  with the effect of 40000 for 3 turns,  and  for 2 turns.

**Other Skills -**

Bonus Skills -

Defense 10% Up

Agility 10% Up

HP 30% Up

Leader Skill - Increases Green allies Debuff Resistance by 50%.

## **Stats -**

1. ↑ Green
2. ↑ You will be unable to receive any healing effects.
3. ↑ Resists Debuffs.
4. ↑ Increases Defense by 70%.
5. ↑ Buffs can no longer be removed from you.
6. ↑ When damaged, the shield will take the damage instead. If the damage received exceeds the effect size of the shield, the character will take damage equal to the amount exceeded.
Julius (3 Star)

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 266% power and has a 50% chance of giving  to self for 2 turns.

Skill 2 - Five turn cooldown. Give all allies  for 2 turns and increase their Action Gauge by 30%.

Skill 3 - Six turn cooldown (Initial Cooldown: 2 Turns). Physically attacks all enemies with 534% power.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 400% power and giving  to self for 2 turns.

Skill 2 - Three turn cooldown. Give all allies  (20% more than the base level) for 2 turns and increases their Action Gauge by 50%.

Skill 3 - Four turn cooldown (Initial Cooldown: 2 Turns). Physically attacks all enemies with 800% power.

**Transcendence -**

Skill 1 - No cooldown. Physically attacks a single enemy with 400% power and giving  to self for 2 turns. Additionally, you can damage through  and reduce the opponent's maximum HP by 30% of the damage dealt.

Skill 2 - Three turn cooldown. Give all allies  (20% more than the base level) for 2 turns and increases their Action Gauge by 50%. Additionally, give red allies 1 stack of  for 3 turns.

Skill 3 - Four turn cooldown (Initial Cooldown: 1 Turn). Physically attacks all enemies with power equal to the number of red allies times 800%. Additionally, you can damage through  and reduce the opponents' maximum HP by 50% of the damage dealt.

Skill 4 - No cooldown. [Automatic Activation] When taking damage, restore 10% of your maximum HP, reduce own cooldowns by 1 turn, and give red allies 20% Action Gauge. Additionally, counterattack with 300% power of Skill 1.

**Other Skills -**

Bonus Skills -

Crit Rate 10% Up

Attack 20% Up

HP 30% Up

Leader Skill - Increase all allies' attack by 35% in Arena Battles.

## **Stats -**

1. ↑ Red
2. ↑ Increases Agility by 30%.
3. ↑ Increases Crit Rate by 30%.
4. ↑ Nullifies all damage.
5. ↑ Stacks Attack.
Rem 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 266% power and has a 50% chance of inflicting 1  for 2 turns.

Skill 2 - Eight turn cooldown. Increases the Action Gauge by 10% and decrease the cooldowns by 2 turns for all allies.

Skill 3 - Seven turn cooldown. Physically attacks a single enemy with 534% power, has a 50% chance to inflict  for 2 turns and reduces the Action Gauge by 30%.

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 400% power and has a 100% chance of inflicting 1  for 2 turns.

Skill 2 - Six turn cooldown. Increases the Action Gauge by 30% and decrease the cooldowns by 2 turns for all allies.

Skill 3 - Five turn cooldown. Physically attacks a single enemy with 800% power, has a 100% chance to inflict  for 2 turns and reduces the Action Gauge by 30%.

**Transcendence**

Skill 1 - No cooldown. Physically attacks a single enemy with 700% power and has a 100% chance of inflicting 2  for 2 turns.

Skill 2 - No cooldown. [Automatic Activation] When you get a turn, increase all allies' Action Gauge by 30% and decrease their cooldowns by 2 turns. Allies with 30000 or more HP, instead, get 60% Action Gauge and their cooldowns reduced by 3 turns. When defeated, give all allies 50% Action Gauge and decrease their cooldowns by 2 turns.

Skill 3 - Five turn cooldown. Physically attacks a single enemy with power equal to the number of blue allies times 800%, has a 100% chance to inflict  for 2 turns and reduce the Action Gauge by 30%. If there are 2 or more blue allies, also reduce maximum HP by 50% of the damage dealt.

Skill 4 - Five turn cooldown. Remove all debuffs from all allies and restore 40% of their maximum HP. Give self  for 2 turns.

**Other Skills -**

Bonus Skills -

HP 10% Up

Attack 20% Up

Crit Damage 30% Up

Leader Skill - Increase all allies' defense by 30%.

## **Stats -**

1. ↑ Blue
2. ↑ Take 5% of maximum HP as damage at the start of turn.
3. ↑ Reduces Attack by 50%.
4. ↑ Nullifies all damage.
Valentine's Rem 3 Star

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 266% power and has a 50% chance of inflicting  for 2 turns.

Skill 2 - Five turn. Physically attacks a single enemy with 400% power, has a 50% chance of inflicting , decrease the cooldowns by 1 turn for all allies and give self  for 1 turn.

Skill 3 - Seven turn cooldown. Physically attacks all enemies with 467% power, has a 50% of inflicting 2  for 2 turns and has a 50% chance to inflict .

**Max Level -**

Skill 1 - No cooldown. Physically attacks a single enemy with 400% power and has a 100% chance of inflicting  for 2 turns.

Skill 2 - Three turn cooldown. Physically attacks a single enemy with 600% power, has a 100% chance of inflicting , decrease the cooldowns by 1 turn for all allies and give self  for 1 turn.

Skill 3 - Five turn cooldown. Physically attacks all enemies with 467% power, has a 100% of inflicting 2  for 2 turns and has a 100% chance to inflict .

**Other Skills -**

Bonus Skills -

Attack 10% Up

Agility 10% Up

Crit Rate 30% Up

Leader Skill - Increase all Emilia camp allies' Debuff Success Rate by 50%.

## **Stats -**

1. ↑ Red
2. ↑ Reduces Defense by 70%.
3. ↑ You will be unable to act and reduces Agility by 30%.
4. ↑ Nullifies all damage.
5. ↑ Take 5% of maximum HP as damage at the start of turn.