Settings

T
h
e

F
a
n
d
o
m

w
i
k
i

i
s

o
u
t
d
a
t
e
d

a
n
d

a
b
a
n
d
o
n
e
d
.

P
l
e
a
s
e

u
s
e

t
h
e

c
o
r
r
e
c
t

o
n
e
,

e
n
d
i
n
g

i
n

.
g
g

a
n
d

s
t
a
r
t
i
n
g

w
i
t
h

v
t
o
l
v
r
.
w
i
k
i
.
D
o

n
o
t

e
d
i
t

t
h
i
s

o
n
e
.

{\displaystyle The\ Fandom\ wiki\ is\ outdated\ and\ abandoned.\ Please\ use\ the\ correct\ one,\ ending\ in\ .gg\ and\ starting\ with\ vtolvr.wiki.Do\ not\ edit\ this\ one.}

This article goes over the **Settings** area, accessible through the main menu of VTOL VR. It contains configuration options only available outside of flight. These do not duplicate the options found in the MFCD's Settings pages.

## Settings

### *Game Tab*

* **Interactable Tooltips**: "Show names of interactable objects when hovering over them." Displays a Tooltip over the player's hand when hovering over an interactive control in their cockpit. *On/Off.*
* **Tree Collisions**: "Player vehicle can collide with trees." *On/Off.*
* **Unit Icons**: "Show team-colored icons on units." Provides a passive HUD overlay, highlighting nearby allied Units with *blue* markers and enemies with *orange* ones. *On/Off.*
* **Tailhook Physics**: "Arrestor hook will collide with [the] surface, bouncing and skipping slightly. Increased difficulty." *On/Off.*
* **Body Physics**: "Pilot body is affected by g-forces. Nausea risk." *On/Off.*
* **Persistent S-Cam**: "Start each mission with the spectator camera enabled, if it was enabled on the previous flight." *On/Off.*
* **Experimental Wind**: "EXPERIMENTAL: Dynamic wind up to 30 knots. Just a test!" Not officially supported. *On/Off.*
* **Bobblehead**: "Shows the BD bobblehead in the cockpit." *On/Off.*

### *Controls Tab*

* **Thumb Control Rudder**: "Use throttle thumb control for rudder instead of joystick-twist." This setting is recommended for Oculus and WMR controllers. *On/Off.*
* **Skeleton Fingers**: "Animate hand poses using SteamVR's skeleton pose feature. Recommended for Index [Knuckle] controllers only." *On/Off.*
* **Hardware Control Rudder**: "Use hardware (rudder pedals) for rudder. Overrides other settings." Hardware rudders can be configured in the *Bindings* tab, located next to the Okay button. *On/Off.*
* **Toggle Grip**: "Allow toggling throttle/joystick grip by tapping grip button. Holding grip still allows releasing after letting go." *On/Off.*
* **Flight Control Haptics**: "Set the intensity of joystick/throttle haptic feedback." *Slider: 0-100, tenth decimal place precision.*

### *Audio Settings*

* **BGM Volume** "The volume of background music in menus and missions." Controls the volume of mission-specific background music (triggered through cues in the Mission Editor); player-controlled MP3 music volume is controlled separately. *Slider: 0-100, tenth decimal value precision.*

### *Video Settings*

* **Hide FPV Helmet**: "Don't show the pilot helmet from first person view." Makes the player's pilot mask invisible in first-person view so that it doesn't obstruct their view. *On/Off.*
* **Fullscreen NVG**: "Apply NVG effect to full field of view." Toggles the use of an alternative NVG effect, covering the player's entire field of view. *On/Off.*
* **Limit FPS**: "Limit game framerate to the refresh rate of the VR device." *On/Off.*
* **Multi-Display Mode**: "Display spectator camera on the second display." *On/Off.*

## Buttons

* Revert: Reverts all settings to their default values.
* Okay: Applies settings and exits to the main menu.
* Bindings: Opens the display for checking and setting up hardware rudder pedals.
* Wingman Voices: Allows the different Wingmen voices in the game to be enabled or disabled.