Jehammedan Equipment

## Black Fleece

The black fleece is coated in nanites, which makes it color pure, liquid black, and causes the wool to flutter even when the air is still. The sight of the armor terrifies people, and anyone attacking the wearer must succeed on a PSY+Faith/Willpower (5) roll or suffer a -2D penalty on their attacks. Worn by the Fatums.

## Blood of Aries

The nanite infused blood gives the Arianoi their connection to Aries. The blood is drunk from ram skulls, and makes the drinker one with Aries; the nanites in the blood heal 1 Flesh Wound per hour (and 1 every 10 minutes for higher ranking Arianoi). However, withdrawal from the blood reduces the drinkers Ego maximum by 1 per day. If their Ego drops to 0, then they break the addiction, and their maximum Ego recovers. Their Ego maximum also recovers if they resume taking the drug. Arianoi who go out into the world to carry out Aries' will carry some blood with them in field flasks. Arianoi typically carry enough for 15 days, while the Blood of Aries have enough for 30, and the Fatums have enough for 60.

## Explosive Bottles

These clay bottles are filled with a mixture of bitumen and Petro, and lit with a twisted cloth wick. They are then thrown into an enemy rank, where they explode and cover the enemy with flaming resin which cannot be washed off. The bottles deal full damage the first round, and then continue doing damage each round, with the amount decreasing by 1 each round. If the victim tries to douse the flames in sand or dirt, the damage is reduced by another 1 point per round.

## Horn

A pure white sword, shaped like an elongated horn, razor sharp and hard as diamond. Wielded by the Blood of Aries.

## Icons

An Iconide or Iconess can create an Icon by spending several days in austere prayer, requesting aid from God for a specific task. The Icon can take many different forms, like a horn, helmet, or strange bauble. The Icon is tied to a specific deed or mission, and the wearer gets +2D on all actions in pursuit of that mission. Afterwards, the Icon is considered a holy relic, and brought back to the community.

## Jehammed's Star

A piece of gold sheet on a braided cord is awarded to a Saraeli if she gives birth to an Isaaki. This talisman gives her +2 Renown within the Cult and marks her as a Pride of Jehammed.

## Jehammed's Teaching

Brass tubes containing scrolls inscribed with Jehammed's teachings. The scrolls are only opened on holy days. The owner of the scrolls gets +2D on all social rolls inside the Cult. The tribe's Shepherd will typically own a copy, as will a Voice of Jehammed.

## Jehammed's Will / Aries's Blessing

A set of scrolls stored in golden tubes, handed down from Prophet to Prophet, which Jehammed wrote down in isolation, and kept in secret until his last days. No one has been able to decipher the scrolls. They are called "Jehammed's Will" by the majority of Jehammedans, who believe that Jehammed revealed his true goals and intents within. The Arianoi call them "Aries's Blessing," and claim that Aries explained himself to humanity. The owner of the scrolls gets +2D on all social rolls inside the Cult. Jehammed's Will would be carried by Prophets and Oracles, and Aries's Blessing would be carried by a Fatum.

## Ram Helmet

A ram skull worn as a helmet in combat; the appearance is shocking to those with weaker will or faith. They are used by the Blood of Aries.

## Ram Staff

These staves are carried by the Iconides and Iconesses. The ram staff is a symbol of strength and unity. In battle, it is given to an Isaaki to rally the soldiers, granting a +1D bonus to attack rolls for all Jehammedans in a 20 meter radius.

## Scimitar

The Scimitar is preferred by Jehammedans as a traditional weapon. Standard, steel scimitars are carried by the Swords of Jehammed and Delilahs.

### Damascene Saber

An artfully designed and crafted Scimitar. Isaaki often carry them.

## Seal Stone

These small, burnt clay discs are imprinted with the word "Jehammed." Legends say that the discs were imprinted by Jehammed himself, though many are probably forgeries. Carrying one grants +1 Authority in the Cult. They are often carried by the Righteous Ones.

## References

1. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `animals`
**Katharsys.** p. 152. *“BLACK FLEECE”*
**Katharsys.** p. 84. *“5 - FATUM”*
**Katharsys.** p. 152. *“BLOOD OF ARIES”*
**Katharsys.** p. 84. *“3 - ARIANOI”*
**Katharsys.** p. 84. *“4 - BLOOD OF ARIES”*
**Katharsys.** p. 151. *“EXPLOSIVE BOTTLE”*
**Katharsys.** p. 152. *“HORN”*
**Katharsys.** p. 151. *“ICONS”*
**Katharsys.** p. 152. *“JEHAMMED'S STAR”*
**Katharsys.** p. 84. *“2 - PRIDE OF JEHAMMED”*
**Katharsys.** p. 151. *“JEHAMMED'S TEACHINGS”*
**Katharsys.** p. 84. *“4 - SHEPHERD”*
**Katharsys.** p. 84. *“2 - VOICE OF JEHAMMED”*
**Katharsys.** p. 151. *“JEHAMMED'S WILL / ARIES BLESSING”*
**Katharsys.** p. 84. *“4 - PROPHET / ORACLE”*
**Katharsys.** p. 152. *“RAM HELMET”*
**Katharsys.** p. 84. *“3 - ICONIDE / ICONESS”*
**Katharsys.** p. 151. *“RAM STAFF”*
**Katharsys.** p. 151. *“SCIMITAR”*
**Katharsys.** p. 84. *“2 - SWORD OF JEHAMMED”*
**Katharsys.** p. 84. *“2 - DELILAH”*
**Katharsys.** p. 84. *“1 - ISAAKI”*
**Katharsys.** p. 152. *“SEAL STONE”*
**Katharsys.** p. 84. *“2 - RIGHTEOUS ONE”*