Tarrasque of Hel

*Not to be confused with **another famous Tarrasque, the Tarrasque of Nymbenth***

## The Tarrasque of Hel

### Aliases

The Beast of Nightmares
Overgrown Lizard

### Affiliation

The Bosses Of Hellspawn (a part of),
Xan (pet)

## Physical description

### Species

Tarrasque
Lizard/Dinosaur

### Eye color

Yellow

***The Tarrasque of Hel**,* is a large, red-skinned Lizard beast, similar to a Dinosaur in appearance, who fights for ***Xan***. He is the ***eighth, and pen-ultimate creature of the Bosses of Hellspawn***.

## ***In-Game Stats***

### ***Challenge Rating, AC, HP, Speed, Modifiers and Saving Throws***

* **Challenge:** 30 (155,000 XP)
* **Armor Class:** 25 (natural armor)
* **Hit Points:** 369-999 (33d20+336)
* **Speed:** 40ft

* **STR:** 30 (+10)
* **DEX:** 11 (+0)
* **CON:** 30 (+10)
* **INT:** 3 (-4)
* **WIS:** 11 (+0)
* **CHA:** 11 (+0)

* **Saving Throws: INT** +5, **WIS** +9, **CHA** +9

### ***Resistances, Immunities, Senses, and Languages***

* **Damage Immunities:** Fire, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
* **Condition Immunities:** Charmed, Frightened, Paralyzed, Poisoned

* **Senses:** blindsight 120 ft, Passive Perception 10

* ***Legendary Resistance** (3/Day):* If ***the Tarrasque of Hel*** fails a saving throw, he can choose to succeed instead.
* ***Magic Resistance:*** ***The Tarrasque of Hel*** has advantage on saving throws against spells and other magical effects.
* ***Reflective Carapace:*** Any time ***the Tarrasque of Hel*** is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. On a 1 to 5, ***the Tarrasque of Hel*** is unaffected. On a 6, ***the Tarrasque of Hel*** is unaffected, and the effect is reflected back at the caster as though it originated from ***the Tarrasque of Hel***, turning the caster into the target.
* ***Fire Rejuvination:*** ***The Tarrasque of Hel*** heals half of the fire damage dealt to him, and is immune to fire.
* ***Siege Monster.*** The tarrasque deals double damage to objects and structures.

### ***Actions***

* ***Multiattack:*** ***The Tarrasque of Hel*** can use its **Frightful Presence**. He then makes five attacks: one with his bite, two with his claws, one with his horns, and one with his tail. ***The Tarrasque of Hel*** can use his **Swallow** instead of his **Bite**.
* ***Bite** (Melee Weapon Attack):* +19 to hit, reach 10 ft., one target. *Hit:* 36 (4d12 + 10) piercing damage. If the target is a creature, it is grappled (escape DC 20). Until this grapple ends, the target is restrained, and ***the Tarrasque of Hel*** can’t bite another target.
* ***Claw** (Melee Weapon Attack):* +19 to hit, reach 15ft., one target. *Hit:* 28 (4d8 + 10) slashing damage.
* ***Horns** (Melee Weapon Attack):* +19 to hit, reach 10ft., one target. *Hit:* 32 (4d10 + 10) piercing damage.
* ***Tail** (Melee Weapon Attack):* +19 to hit, reach 20ft., one target. *Hit:* 24 (4d6 + 10) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be knocked prone.
* ***Frightful Presence:*** Each creature of ***the Tarrasque of Hel's*** choice within 120 feet of him, and aware of him, must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if ***the Tarrasque of Hel*** is within line of sight, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to ***the Tarrasque of Hel's*** **Frightful Presence** for the next 24 hours.
* ***Swallow:*** ***The Tarrasque of Hel*** makes one bite attack against a Large or smaller creature it is grappling. If the attack hits, the target takes the **bite’s** damage, the target is **swallowed**, and the grapple ends. While **swallowed**, the creature is blinded and restrained, it has total cover against attacks and other effects outside ***the Tarrasque of Hel***, and it takes 56 (16d6) acid damage at the start of each of ***the Tarrasque of Hel's*** turns. If ***the Tarrasque of Hel*** takes 60 damage or more on a single turn from a creature inside it, ***the Tarrasque of Hel*** must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all **swallowed** creatures, which fall prone in a space within 10 feet of ***the Tarrasque of Hel***. If ***the Tarrasque of Hel*** dies, a swallowed creature is no longer restrained by him, and can escape from the corpse by using 30 feet of movement, exiting prone.

### ***Legendary Actions***

***The Tarrasque of Hel*** can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. ***The Tarrasque of Hel*** regains spent legendary actions at the start of its turn.

* **Attack:** ***The Tarrasque of Hel*** makes one **claw** attack or **tail** attack.
* **Move:** ***The Tarrasque of Hel*** moves up to half his speed.
* **Chomp** *(Costs 2 Actions)*: ***The Tarrasque of Hel*** makes one **bite** attack or uses his **Swallow**.