Language Prefix System

### Overview

Ravenloft: Prisoners of the Mist features a customized language prefix system. Implemented for the purposes of a roleplaying aid, the system allows the player to set a prefix that corresponds with an IG language (see Language/Prefix Table section below) and that prefix will remain until toggled to another language prefix. This system also regulates the number of languages that a character can speak. This is limited to your character's Intelligence attribute modifier plus your domain and racial language (for non-human races). Humans receive the character's Intelligence attribute modifier plus one domain/racial language. The system does not restrict the language options available to the character. It is the player's responsibility to select only languages that are legal per the Prisoners of the Mist's guidelines. Once the languages are chosen, the languages are set for the character and will require DM support to make any changes. Be conscientious when typing and selecting your languages and prefixes.

### What it is, What it isn't

What this **is**:

* A system to make speaking other languages than Common just as easy and intuitive, and remove the need for tiresome re-typing
* A system that limits characters to a correct number of languages, but with room for DMs to change or manipulate as needed

What this is **not** (at least not yet):

* A system that scrambles speech so that others cannot metagame
* A system with a dynamic means for learning new languages other than simply adding them

### How to use the Language Prefix System

The language prefixes can be assigned, listed and additional information can be attained through the IG chat bar. While in client, type the following commands:

 **@lang set** | This command can be used to set your current language prefix to a language already selected as an added language. The prefix selected will automatically display in front of any dialogue spoken by your character until you switch it to another language prefix. (NOTE: You can also select a different language by typing the language prefix in brackets before your line of speech. Example: [HM] Hello world

To quickly and easily switch between languages, simply type the language prefix that you have already added to your designated character language list in between brackets prior to your character's dialogue. This will allow you to switch between multiple languages prefixes and it will remain fixed at the most recent language prefix selected. NOTE: Typing only emotes (text bracketed by either brackets [] or asterisks \*\*) will not display the language prefix. Below is an example of what is typed versus what is displayed in chronological order:

 [HM] Hello World.
 Testing...Testing \*coughs\*
 \*Erupts into a coughing fit\*
 [Co] Testing again.

### Notable PotM Language Rules

* The druid class receives the Druid language for free
* Thieves Cant does not exist
* Selecting HM or LM as a language results in the addition of both HM and LM for the cost of a single language slot.
* Wizards and Sorcerors do **not** receive Draconic as a free language
* Vistani Patterna is not listed or available since it should not be accessible by PCs
* You do not need to assign all of your available language slots to languages

### Language/Prefix table

Below is a compiled list of languages available and their corresponding prefixes:

\*Information obtained from PotM's Forum Message Board:

http://www.nwnravenloft.com/forum/index.php?topic=43020.0

http://www.nwnravenloft.com/forum/index.php?topic=43019.msg544141#new