Mabyn

Once believed to only be just a mere court jester. Mabyn now wanders the realms in search of something. Her Sanity, perhaps? Or maybe just a good laugh. Trusting too deeply in this trickster could prove hazardous.

Unlocked at **World 2** Level 29, Cost **3000** Gems and starts at Awakening Rank **R2**.

## Skills / Abilities

Basic Attack - Melee

**Active skill: Jack Drop**

* Jack drops from the sky crushing the enemy before popping out of his box and terrifying them.
* Lvl2 upgrade: C2-Lich Hunt (also requires Obsidian), map 9 (aka "C2-9")
* targets: Ground and Flying

**Passive 1: Hammer Time**

* Mabyn slams down a giant hammer that smashes enemies and stuns them.
* Lvl2 upgrade: C2-Lich Hunt (also requires Obsidian), map 10 (aka "C2-10")
* targets: Ground

**Passive 2: Tik Tok Boom**

* Mabyn summons air or ground bomb troops that hunt down the enemy and explode.
* Lvl2 upgrade: C1-Valley of Death (also requires Efrigid and Smoulder), map 3 (aka "C1-3")
* targets: Ground OR Flying

**Passive 3: Raining Gifts**

* An epic smash that hits with such force that it stuns all enemies.
* Lvl2 upgrade: Shattered Realms S38.
* targets: Ground and Flying

Detailed Skills, Talents and Stats Info here.

Compare to other heroes in the Unlocking requirements for heroes table.

## Talents (Awaken)

**Prank Heart (start with)**

* Increased speed, dodge chance, and shorter revival time.

**Parting Gift (rank 3)**

* Sends out a plume of noxious gas that stuns and blinds enemies whenever she dies.

**Hammer Family (rank 5)**

* Normal attacks gain AoE, critical and life steal when paired with Leif.

**Magic Bag (rank 6)**

* An additional Consumable may be used in battle.

**Agent of Chaos (rank 7)**

* Improves the range and frequency of Raining Gifts. When the Goddess Elara is present, the effect of this talent is amplified.
* Effects: CD is 12s without Elara and range is x1.5 larger. CD is 8s with Elara present and range is x2 larger.

See also Awakening suggestions.

## Leveling

It costs 14075 Elixir to level up Mabyn from level 1 to 20, and 1 069 204 to reach the maximum level of 40.

## Additional information

**Roles**:

* **Official**: Melee, Nuker, Disabler
* **Unofficial** (player type / game mode): - see also Hero Categories for veterans and Hero roles table
	+ **Veterans** (tournaments): **Utility**, **CC**, Off-tank, Anti-Air
	+ **Middle** (RS, events): support (delay & fear)
	+ **Early** (initial campaign): offensive melee, delay, fear, anti-air

**Hero Tier Rankings**:

* **Veterans**: Tournament Meta
* **Middle**: Tournament Ranking
* **Early**: Campaign Ranking

**Skins**: visit Skins page

**Story**: visit Story page

**Short Tips**:

* Tik-Tok Boom air or ground bombs stay in their place forever until contact with enemies
* Her air bombs only trigger when flying enemies are near, so during tournament have Mabyn run over to engage flying enemies to trigger air bombs and then return to continue her melee damage at a chokepoint

**Further Info**: visit Heroes overview page (though that page would be changed substantially so for now this is a placeholder)

## Commentary

Like Masamane she is "tricky" to use - she can dodge attacks, but dies fairly easily, and yet pops back up more quickly than other heroes. Her little "presents" that she gives to enemies (which blow up in their faces!) allow her to handle groups, and even fliers. Truly one of if not \*the\* absolute best among the early-game heroes, though not as useful later on, so strictly a short-term expense.

* **Cost**: Same as other 3000 gem heroes (and 2.5 times the elixir to level up compared to your free heroes), but definitely worth it in her case). Most notable is that you must also purchase Obsidian, Efrigid, \*and\* Smoulder if you want to unlock her upgraded, level-2 abilities - so basically that's unlikely for F2P to have, until you want to make more use of her in tournaments.

* **Initial (early game)**: ★★★★★ for early worlds, she can get you through a bind that almost no other hero can do (until they are awakened further). If you have trouble keeping her alive, pull her back to heal (either by advancing to the next wave or Lancelot) before letting her back into the fray. Though you need to worry about her death much less than other heroes (like Lancelot) b/c she can come back so quickly.

* **Later (mid game)**: ★★☆ if you use her in a purely defensive role. Even if you got her to R5 and paired her with Leif, her lifesteal ability doesn't work if she's killed in a single blow, or frozen/stunned and can't deal damage. Stick her behind barracks, or perhaps better yet off the beaten path entirely, and just let her little boxes do their work, with the occasional "fear" to send enemies back along the pathway for more punishment from those fairly excellent damage-dealing towers in later worlds.

* **Tournaments (end game)**: at her R6 she can allow you to use an extra "consumable", which will almost definitely be a meteor to get you a higher score in tournament situations. Despite low survivability and almost zero potential to deal any damage in later waves, her fear is terrific in certain situations. She is also useful when blessed herself, but for that she can often win at low rank, in lower leagues.

Overall: older guides used to recommend her as THE "must-have" hero back when awakenings did not yet exist. Nowadays, after a long hiatus where that \*wasn't\* true, she may again have become again one of the top options to get you to necro-Connie who can take you the rest of the way. Unfortunately her awakenings offer little help past R2, until you get all the way to R6 and that is mainly for tournaments.

See also: hero strategy & purchases

## Ideal Ranks & Teams

* **Early game**: gets by quite nicely at stock R2

* **Ideal rank for tournaments**: can win at stock R2 if you are lucky, late in the season, and in lower leagues given you have the right heroes (Koi etc); though for situational utility outside of her week you need to get her all the way to R6 for her additional meteor (and then make sure that you know how to use and can afford to make those - i.e., you may want to power up other heroes before her)

* **Ideal team for lower leagues**: R2-6 Mabyn or perhaps replace her entirely + generic good heroes

* **Perfect team for a GM**: R6 Mabyn or replace her entirely + R6 Koi + a variety of situational hero options

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