recursal/Fanatic-Fandom huggingface dataset:
Cooking Recipes

## Overview

**Cooking Recipes** are used for cooking in DYSMANTLE. Each recipe provides a permanent bonus the first time it's cooked. Cooking it again heals for 5 HP per ingredient, scaled by the Doctor skill.

Recipes are found by searching specific locations on the island, and can be cooked at any available stove after inventing the Cooking Pot, or at a Campfire after inventing the Cooking Stand. Ingredients must be added in the order they appear in the recipe; multiple ingredients of the same type will stack into a single slot. The player does not actually need to discover a recipe before cooking it, and if a recipe has already been cooked before it is discovered, some of its ingredients will drop instead.

## Recipes Grid

Grilled Zander
Fish Pie
Zander RisottoZander
Risotto
Smoothie
Berry Tart
Strawberry Sponge Cake
Tomato Soup
Tomato Bruschetta
Tomato Gratin
Bone Marrow
Bone Gulai
Bone Broth
Cactus Juice
Cactus Salad
Fried Cactus
Carrot Juice
Carrot Cake
Roasted Carrots
Corncob
Street Corn
Corned Hash Beef
Pancake
Eggs'n'­Bacon
Full Breakfast
Fish'n'­Chips
Fish Soup
Fish Balls
Fishsticks
Oven Salmon
Salmon BurgerSalmon
Burger
Fried VendaceFried
Vendace
Smoked Fish Pasta
Kalakukko
Green Salad
Fish Salad
Steak­house Salad
Flank Steak
Hamburger
Tenderloin
Mushroom Skewer
Mushroom Salad
Mushroom Risotto
Bacon Mush­rooms
Garlic Mush­rooms
Mushroom Broth
Mushroom Omelette
Mushroom Skillet
Mushroom PieMushroom
Pie
Onion Rings
Pelopon­nesian Vegetables
Onion Broth
French Fries
Baked Potatoes
Potato Salad
Rice Bowl
Sushi
Beef Rice BowlBeef Rice
Bowl
Chili Soup
Chili Dogs
Curry
Bread
Pasta Bolognese
Burrito
Kimchi
Catfish Kabayaki
Grilled Lobster Tail
Shrimp Cakes Shrimp
Cakes
Lobster Salad Lobster
Salad
Shrimp Cocktail
Lobster Roll Lobster
Roll
Banana Bread Banana
Bread
Oven Porridge Oven
Porridge
Banana Fish Banana
Fish
Fried Banana Fried
Banana
Cloudberry Jam
Cloudberry Tart
Ryemeal Bread Ryemeal
Bread
Cloudberry Smoothie
Deep Fried
Octopus Rings
Grilled Octopus
Octopus Salad Octopus
Salad
Octopus, Chorizo
 and Potatoes
Truffle Pommes Anna
Truffle Risotto Truffle
Risotto
Truffle Lasagna
Truffle Arancini Truffle
Arancini
Pet Snacks
Hearty Meat Meal
BARF Special
Succulent Sardines
Mana-Enhanced Bones
Seafood Seance
Mana-Enhanced Roach
Octopus Treats
Catnip Candy
Bone Meal

## Recipes Table

##### Notes

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Obtained as a reward for completing the dungeon accessed via teleporter.
Tombs

## Overview

Loading screen of the Protagonist descending into a tomb.

**Tombs** can be found in every region of the main island of DYSMANTLE. The player must navigate through a small puzzle room to reach the end coffin, which rewards a Blue Eye Orb. Tombs are inaccessible before investigating the Graveyard Relay as part of the Escape the Island quest, and also require the Rope And Hook to be crafted. There are 21 tombs total on the main island; the last of these tombs, the Tomb of the Immortal King (also called the Pyramid Tomb), is only unlocked once all 20 other tombs on the main island are completed. In the Doomsday DLC, there is an above-ground tomb, but it cannot be used to avoid completing a tomb on the main island in order to unlock the Pyramid Tomb.

### Tombs and the Surreal Key

Tombs are the central focus of obtaining the Surreal Key, as the player must enter the Tomb of the Immortal King inside the pyramid without dying once in order to receive it. Inside of tombs, however, player deaths **are not counted** as deaths, so when attempting a deathless run, it is safe to die in tombs.

## Tomb List

### Main Island

#### Notes

1. ↑ Requires Basic Lockpick or Baseball Bat+4 to access.
2. ↑ Requires opening the Mana Rift at 552°, 484° in Westport to access.
3. ↑ Only available after viewing all 10 Myth Tablets to unlock Vulcan region.
4. ↑ Tomb inside the pyramid. Only available after completing all 20 other tombs. Requires Gas Mask.

### Doomsday DLC

#### Notes

1. ↑ Does not require the Rope And Hook to complete, being at ground-level.

## Maps

* Island
* Doomsday
Onion

### Description

"*An underground vegetable that produces edible bulbs. Quite pungent if consumed raw.*"

## Properties

### Vegan

Yes

Updated as of Version 1.3.0.63

## Sources

### Searching

* 2x from Fairwood 1217º, 382º
* 1x from Fairwood 1246º, 373º
* 2x from Fairwood 1369º, 412º
* 1x from Fairwood 1384º, 328º
* 1x from Fairwood 1491º, 393º
* 2x from Fairwood 1498º, 386º
* 1x from Fairwood 1514º, 348º
* 1x from Fairwood 1537º, 369º
* 1x from Fairwood 1539º, 342º
* 2x from Hedgefield 1246º, 643º
* 1x from Hedgefield 1371º, 710º
* 1x from Hedgefield 1478º, 603º
* 2x from Hedgefield 1591º, 630º
* 1x from The Hedgefield Shelter 17º, 12º
* 1x from Everglade 1643º, 755º
* 1x from Hibernus 1009º, 242º
* 1x from Sunburn Desert 538º, 717º
* 2x from Sunburn Desert 819º, 650º
* 2x from Serpent's Crossing 1114º, 888º
* 1x from Serpent's Crossing 1194º, 873º
* 1x from Central 682º, 404º
* 1x from Central 684º, 376º
* 1x from Central 697º, 485º
* 1x from Central 731º, 347º
* 2x from Central 733º, 491º
* 2x from Central 749º, 477º
* 1x from Central 749º, 495º
* 1x from Central 755º, 408º
* 1x from Central 768º, 483º
* 1x from Central 771º, 409º
* 2x from Polaris 450º, 136º
* 2x from Polaris 507º, 210º
* 1x from Polaris 510º, 224º
* 2x from Polaris 548º, 212º
* 1x from Polaris 571º, 183º
* 1x from Polaris 669º, 156º
* 2x from The Polaris Shelter 30º, 16º
* 1x from Frost Horn 220º, 100º
* 1x from Frost Horn 420º, 262º
* 2x from Solaris 353º, 612º
* 2x from Crown 1134º, 474º
* 1x from Vulcan 162º, 554º
* 1x from Vulcan 171º, 494º
* 1x from The Catacombs 74º, 26º
* 1x from Sinister 360º, 281º
* 2x from Sinister 470º, 337º
* 1x from Sinister 490º, 351º
* 4x from Capper 578º, 157º
* 1x from Capper 663º, 141º
* 2x from Dexter 690º, 262º
* 1x from Nona 131º, 133º
* 1x from Nona 162º, 150º
* 2x from Nona 224º, 192º
* 2x from North Decima 328º, 280º
* 2x from North Decima 332º, 270º
* 3x from North Decima 348º, 284º
* 1x from North Decima 379º, 275º
* 1x from North Decima 464º, 292º
* 1x from North Decima 555º, 123º
* 1x from Morta 601º, 144º
* 2x from Morta 610º, 156º
* 2x from Morta 788º, 208º
* 1x from Morta Secure Laboratory 13º, 7º at Morta 758º, 186º
* 1x from Frostarium 204º, 84º
* 1x from Isle of Mana 74º, 114º

### Mana Chambers

* 2x (11.11% chance) from Sinister 552º, 426º

### Maps

* Island
* Underworld
* Doomsday
* Pets and Dungeons
The Sword

Updated as of Version 1.2.1.7
## Description

*"The act of drawing your weapon is always an easier one to make than the act of sheathing it and ending the violence."*

The Sword is a mech boss located in the Hydroelectric Dam in Frost Horn that is fought during the main Quest "Escape the Island". It is one of the six bosses whose defeat is required in order to complete the game.

The four mech bosses in the main game are immune to being stunned; however, they enter a stun animation on their own when reduced to certain health thresholds. The stun animation also serves as a visual warning, as the mech fights progress through multiple phases that get progressively more dangerous and difficult. For each new phase, the mechs will fire more projectiles and use different attacks. Each projectile does little damage on its own, but the mechs fire them in large numbers, so it can be somewhat difficult to avoid them all.

## Projectiles

 Flamethrower
 Missile

## Strategy

All Phases: circle around the mech to avoid the projectiles and avoid getting too close to the mech as it has a stomp attack that it can hit you with if you are within melee range. Phase 1 only: The mech either fires pairs of missiles forwards directly at your position if you are far away, or turns twin flamethrowers on for a while if you are close. Phase 2 onwards: The mech loses the ability it had during Phase 1 to fire missiles directly at your position, however the twin flamethrowers are on permenantly. The mech also starts to also fire 12 missiles at a time upwards. Glowing circles on the ground will appear to show you where they will land, so avoid those. Phase 3 introduces a "crouch" action, where it folds up its legs and becomes stationary. During this action it fires missiles upwards constantly and fires energy projectiles in random directions. It's probably a good idea to keep your distance during this phase as the chaotic missiles and energy projectile firing directions makes it difficult to avoid taking damage. The Sword is especially hazardous during this phase as the random turning and firing also turns the flamethrowers, causing you to take a lot of damage if you are close.

Build as many Machine Gun Turret as you can in the arena as close to the mech as possible, all pointing towards the boss. Then focus on dodging bullets until the mech breaks.

If you prefer to fight the mech without using Machine Gun Turrets (or do not have them unlocked yet), an equally viable strategy is to drop Proximity Mines while having the Bandolier equipped (for extra uses of the mines) across the arena and lure the mech over them, but make sure you aren't in their radius when they explode, or you will also take damage from the explosion in addition to trying to avoid the mech's attacks. While the mech is stunned from the mines, run in and perform a power attack with a melee weapon, then dodge back out to drop more mines. You can also hit the mech from a distance with any ranged weapon, like the Hunting Rifle, Sawed-off Shotgun , or Shotgun .
Vulture

Updated as of Version 1.2.1.7
## Description

*"A carrion bird, seen circling above potential prey awaiting their demise."*

The Vulture is a passive Creature that flies in fixed paths over desert areas. It can be hunted for the Hunter Medal. It cannot be fed Animal Treats, so it cannot be tamed.

## Strategy

To kill a Vulture, you must first find one near a hill. Then, standing on the top of that hill, aim a weapon such as the Hunting Rifle at it. If the white line showing where the gun is aiming ends where the Vulture is, you can then shoot and kill that Vulture. Some trial and error may be required until you find one that you can kill, as not all Vultures are close enough to hills that you can kill them. In addition, you may be able to use Concrete Platforms to give yourself a little bit more height. 8 are required to complete the Bestiary entry, so you may want to delay activating deadly transmission in Sunburn Desert or Vulcan until you have the full entry unlocked. If you have the Doomsday DLC, the Beam Gun is a better weapon to use against them, as it has infinite ammo and fires constantly, allowing you to correct your aim easier.
You Rip What You Sow

Updated as of Version 1.3.0.63

"A bunch of welcoming and friendly messages promise a Sanctuary. Perhaps there are other people there?"

## Steps

1. Pick up the quest from the ! at 997º, 648º in Narrows Vale.
2. Proceed East and then North to get to Sanctuary Farm. Be careful of pit traps in this area that can kill you instantly.
	* If a square you are on starts to crumble away, either dodge roll backwards or keep running to get off of it before it falls. Don't stop moving or you'll fall and die. The hostile Creatures around here are there to distract you from the pit traps.
	* Squares with Pitfall traps are brown have slightly different textures to normal earthy terrain. If you stay on the grass at the edge of the path you should be able to avoid them all.
3. Enter the nearby Farmhouse. You will most likely have to fight The Perilous Pursuer at this point (see it's page for strategies on fighting it).
4. Enter the room at the West side of the Farmhouse, either by opening the lock at 991º, 594º or by breaking the walls or door with a strong enough blunt damage Weapon.
5. Read the boards on the wall inside that room.
6. Travel to Crow Pond. The path to get to there is to the North East of the Sanctuary Farm area and passes by the local Link Tower and the Fixable north of Fincher's Auto Salvage.
7. Dig underneath all the trees with skulls on them (1091º, 563º, 1093º, 551º, 1100º, 561º and 1104º, 567º)
The Call of Mana

Updated as of Version 1.2.1.7"You suddenly get the feeling that you should go somewhere. As if some force is pulling you towards it. Find out what is causing it."

## Steps

1. Pick up the quest after resting at a Campfire for the first time.
	* If you purchased the DLC part way through a playthrough, the quest will unlock the next time you rest at a campfire.
2. Use any Link Tower to scan for Anomalous Signals.
3. Use the entryway at 1678º, 632º (requires Rope And Hook).
	* Unlocks the Rope And Hook recipe if you haven't unlocked it yet. Doesn't also unlock the main island Tombs.
4. Use the tomb entrance at 22º, 25º to progress.
5. Progress through the next area, reading Myth Tablets as you go to open up the way forwards.
6. Enter the glowing portal at 64º, 70º to enter the Underworld.
7. Travel north and activate the Sinister Link Tower. Use it to lower the small gate that blocks your path.
8. Travel to around 615º, 222º and head south until you are teleported.
9. Read the blackboard at 546º, 318º and the note at 546º, 321º. You may have to wait a bit for the quest to progress, as it progresses after the text that pops up after reading the notes disappears.
	* You can also pick up the Town Station Key by searching the locker at 558º, 313º. It's not *technically* required to progress as if you have a good enough blunt damage Weapon you can just break through a wall to progress but most players will require it to progress.
10. Overload the Energy Relay at 554º, 315º.
11. Overload the Arrowhead 451º, 356º, Colony 661º, 94º, Jalopy 449º, 270º and Bunker 885º, 242º Energy Relays.
	* It's advisable to overload the Colony Energy Relay last as after this step campfire fast travel is disabled.
12. Head inside the Ivory Mountain Co. building at 598º, 247º.
13. Interact with the Link Tower at 608º, 251º.
14. Repair the Link Tower with Titanium×4 and Steel×8.
15. Activate the Link Tower.
16. Install Campfire Triangulation in the Link Tower (requires Mana Bead×15 and Electronics×5).
	* This doesn't unlock Campfire Triangulation for any other Link Towers.
17. Overload the last Energy Relay at 612º, 255º.
	* This step unlocks Campfire Triangulation.
	* You will be warped to 108º, 250º, in an area of the Underworld map called "Island in the End".
	* This step also activates Campfire fast travel on all of the other campfires in the Underworld, as if you'd installed it in the other Link Towers as well.
18. Use the Entryway at 99º, 251º to finish the quest.
Morta

## Description

Morta is the final Region of the Doomsday DLC. It is initially accessed via a Drone found at Decima Aerial Supply Depot in South Decima, which flies you to Morta Aerial Supply Depot. It contains the The Legend of the Magic Sword, a quest that unlocks the ~~Lightsaber~~ Laser Sword which is one of the best melee Weapons in the game. It also contains the Ammo Box, a quality of life equipment that allows you to fully restore the uses of any currently equipped Tools and Special Items.

## Named Locations

* Rochester
* Temporal Research Laboratory
* The Gantry
* Morta Aerial Supply Depot
* Auxiliary Intelligence Development
* Dead End Camp
* Morta Electrical Substation
* The Gantry Control Room
* Advanced Armament Design Bureau
* Executive Suite
* Morta Complex Main Generator
* Logistical Crane

## Points of Interest

Show/Hide Table

806, 139

639, 144

667, 151

681, 157

781, 156

840, 151

678, 173

583, 187

617, 185

708, 184

758, 186

798, 187

784, 192

813, 182

673, 205

673, 213

671, 217

752, 211

757, 215

807, 208

835, 204

664, 232

697, 224

775, 239

619, 251

653, 241

683, 258

689, 254

708, 243

708, 257

723, 250

813, 257

667, 266

686, 262

749, 273

610, 286

628, 282

635, 291

675, 281

705, 297

726, 293

789, 281

838, 291

#### Quests

* The Legend of the Magic Sword 617º, 185º

#### DLC2 Legendary Fishing Spots

* 667º, 151º northeast of Auxiliary Intelligence Development
* 840º, 151º east of Temporal Research Laboratory
* 835º, 204º far east of Morta Complex Main Generator, north of where the Mana Missile is/was

## Notable Loot

#### Crafting

Show/Hide Table

 Ammo Box | 761º, 262º
Found in a chest after defeating Mass Production Models

#### Keys

Show/Hide Table

 Gantry Bridge Key | 785º, 178º
To reach this area, follow the two sets of stairs at 711º, 227º and 768º, 210º

#### Blue Eye Orbs

Show/Hide Table

 Timed Crate
Requires the Rift Toolkit

#### Mana Shards

Show/Hide Table

 Dysmantling (x2)
During The Hidden Archipelago

#### Central Processing Units

Show/Hide Table

 Buried Treasure
Climb up the scaffolding that surrounds/surrounded the missile and use the girder at 819º, 248º to access the area where the dig spot is

#### Beam Gun Battery

Show/Hide Table

Requires the Blue Keycard to enter the sub areaRequires completion of the Beam Gun circuit puzzle inside to access the chest
Medal/Inventor

Updated as of Version 1.3.0.64

## Overview

The Inventor Medal is a Medal with a straightforward objective: invent crafting recipes. Any crafting recipe, including those from any of the three DLCs, counts towards this medal.

### Medal Progression

 Silver
 Gold

## Notes

* There are a total of 106 recipes in the base game, so this medal does not require you to invent all of them.
* This medal can additionally be used to track your progress towards the Inventor achievement, which requires you to craft 60 recipes.
Medal/Rare Collector

Updated as of Version 1.3.0.64

## Overview

The Rare Collector Medal is the third of five Medals with an objective of collecting different types of Materials. This medal may take a bit longer to complete than the Common Collector or Uncommon Collector medals, but it is still generally completable by playing normally.

### Medal Progression

 Silver
 Gold

### Notes

* Storing any of the following **RARE** materials will progress this medal.
	+ Amber Lily
	+ Bone
	+ Cloudberry
	+ Electronics
	+ Frost Lily
	+ Gold Bar
	+ Lobster
	+ Lumber
	+ Mana Bead
	+ Rubber
	+ Spices
	+ Steel
	+ Superior Salmon
	+ Tiger Lily
	+ Truffle
	+ White Mushroom
	+ Zany Zander
* Because Lumber, Steel, and Gold Bars  are **RARE** materials, you should be able to earn this medal easily by using the Smelter or Sawmill as you make the materials you need to craft and upgrade various items. The Material Processing Accelerator  upgrade, obtained from completing the Pets and Dungeons DLC, will also help cut down your refining time.
* Mana Beads are also **RARE** materials, so activating Deadly Transmission at a Link Tower and killing enemies will quickly progress this medal.
Seed Bag

Updated as of Version 1.3.0.64

## Overview

The Seed Bag lets you plant crops in Planters and on farmable patches of land. Suitable patches can be found while exploring the world, in particular around farms. New plant beds can also be made with the Hoe (as long as they're still on farmable land) or built using the Builder's Kit. With the Underworld DLC, it can be upgraded to the Enhanced Seed Bag  during the quest Farming with Enhanced Seed Bag , which allows farming of Mana Beads.

To plant seeds, you need a certain number of crops first. You can find these out in the world. When you have some crops, equip the Seed Bag and press the Use button/key. This opens a menu that allows you to choose your crop, while also informing you how many crops you need per seed and how many of each crop you can plant. More information on crops and their grow times can be found on the Farming page.
Sleeping Bag

## Details

### Description

"*Enables sleeping at Campfires. Sleeping passes time and grants temporary well-rested bonus effects.*"

## Unlock Requirements

### Invention

Cooking Pot

Updated as of Version 1.3.0.64

## Overview

A Feature that allows the player to sleep at Campfires, speeding up in-game time by 6-12 hours, depending on upgrade level. It also grants a temporary maximum HP bonus proportional to the time slept. This feature has a cooldown of around 18 hours of in-game time before it can be used again. Sleeping is required for the Sleeper Medal.

Sleeping can also be used to speed up Farming and Refining, or for adjusting the time of day for more favorable lighting and better Temperatures.

## Stats

 +1
 +2
 +3
Mana Crossbow

## Details

### Description

"*A very silent ranged weapon which shoots special Mana bolts through the air.*"

## Related

### Trinket(s)

Dice
Counterweight

Updated as of Version 1.3.0.63

## Uses

A ranged Piercing damage Weapon available in the Underworld DLC. It has the unique gimmick of having a base 50% chance to be able to reuse fired ammo. It mostly excels in the Underworld DLC due to its ability to break the armor off of Mana-infused enemies with a single shot, and break the invulnerability of Mana Spirits for a short time. It gets some limited use outside of the Underworld as a stealth based weapon, having increased chance of backstab critical hits and having functionally infinite ammo with enough upgrades and levels in the Ranger skill. However, it is outclassed in this latter category by the Beam Gun . If you refill the ammo of the Crossbow with the Ammo Box  before you salvage bolts, any bolts you successfully salvage will not increase the uses above its max capacity.

Be wary when you use it, as whenever you fire a bolt, you are locked into the reloading animation, which leaves you vulnerable during that time and unable to open the menu or switch weapons.
Vivarium Nexus

### Unlock Requirements

Initially accessed via Arboretum, Desolatum, Frostarium or Terrarium. The center area is initially accessed via the Pet Hub after collecting all four Pets and Dungeons Keys during Paws of the Apocalypse.

## Description

Terrarium is a Pets and Dungeons Region initially accessed via Arboretum, Desolatum, Frostarium or Terrarium. The Link Tower area in the center is only accessable after beating all of the Pets and Dungeons Mech bosses and obtaining their Keys (see Paws of the Apocalypse for full details).

## Points of Interest

Show/Hide Table

233, 116

248, 119

232, 120

240, 126

240, 126

240, 127

240, 127

240, 120

240, 130

259, 125

255, 138

#### Entrance

* Entrance from Pet Hub 240º, 120º
* Entrance to Mainframe 240º, 130º

#### Bosses

Note: the boss for this region is supposed to be located inside Terrarium, but is currently in this region due an issue with the region boundaries.

* The Beast of Terra 255º, 138º

## Notable Loot

#### Crafting

Show/Hide Table

 Tiger | 250º, 130º
 Persian Cat | 230º, 130º
 Woolly Hat | 231º, 109º
 Pocket Pet | 240º, 130º
Subterranean Sonar Toolkit

## Details

### Description

"*Enables installing Subterranean Sonar Modules to Link Towers. Sonar reveals undeground points of interests in the map.*"

## Related

### Feature(s)

Link Tower Toolkit
Scanner Radar
Deadly Transmission
Ascension Signal
Link Tower Triangulation

Updated as of Version 1.3.0.64

## Overview

A Feature available in the Pets and Dungeons DLC that allows you to install Subterranean Sonar Transmissions in Link Towers.

## Crafting

It is crafted at the Forge in the Pet Hub during the Paws of the Apocalypse quest.
Crown

## Description

Crown is located east of Central, south of Frore and Hibernus, and north of Narrows Vale. It is the final region that you must travel to in order to finish the main story of Dysmantle. It is also the location of the Ark Lab Key, which is required for crafting the Power Fist.

Crown also contains a bonus area that you can travel to via a drone when you are almost at the very end of the game. There, you can pick up the quest A Leak at the Peak, which takes you through a gauntlet of difficult enemies and obstacles. The reward for completing this quest is Catfish Kabayaki, a recipe that is carried over to New Game+ once you cook it.

## Named Locations

* K23
* Crown Entrance
* The Fortress Entrance
* Crown Station Launch Pad
* Spring Peak
* Fortified Forest
* Closed Up Chemical Plant
* King's Study
* Collapsed Launchpad Road
* Menzies' Pass

#### **Crown**

Show/Hide Table

965, 367

932, 391

987, 389

1013, 399

894, 415

908, 409

933, 404

942, 400

908, 427

902, 430

953, 429

975, 433

1029, 428

1025, 508

912, 455

904, 454

990, 459

1027, 453

1160, 454

878, 463

881, 466

965, 472

963, 477

984, 473

1123, 475

1131, 465

1151, 468

1167, 471

891, 491

941, 496

1011, 480

1019, 482

1036, 499

1162, 499

1175, 491

878, 502

1094, 510

1086, 511

1261, 520

980, 530

963, 522

991, 530

1261, 522

1173, 564

1172, 568

1169, 573

#### Entrances

* Crown Station Elevator 965º, 367º
* Entrance Launchpad Tunnel South 1036º, 499º unlocked after the Shuttle Defence at the end of Escape the Island
* Entrance Launchpad Tunnel West 1018º, 482º unlocked after the Shuttle Defence at the end of Escape the Island

#### Quests

* A Leak at the Peak 1025º, 508º (progress Escape the Island until you have the Launchpad Key; the quest marker is at the helipad in Crown)
* King's Log also takes place here, and can be started at any of the Audio Logs

#### Bosses

* Beta Wolf 1086º, 511º
* Gamma Wolf 1094º, 510º
* Wicked Leaper 1175º, 491º

#### Legendary Fishing Spots

* 980º, 530º south of Collapsed Launchpad Road

## Notable Loot

#### Recipes

Show/Hide Table

 Catfish Kabayaki | 1180º, 490º
 Onion Broth | 871º, 467º

#### Keys

Show/Hide Table

1018º, 482º
Launchpad Tunnel 44º, 13º
 Pumping Industry Keycard | Closed Up Chemical Plant 1146º, 484º

#### Blue Eye Orbs

Show/Hide Table

 Gamma Wolf boss
 Wicked Leaper boss
 Enlightened by the Crossed Light tomb
 Timed Crate
 Timed Crate

#### Mana Shards

Show/Hide Table

 Chest (x5)
 Buried Treasure (x5)
 Buried Treasure (x3)
The Legend of the Magic Sword

Updated as of Version 1.2.1.5
"The book in front of you contains an excerpt of a journal detailing a group of friends embarking on a 'quest' to find an alleged 'magical sword'. The text mentions that a 'likeness of a Death Wyrm' is the next step. This seems like a waste of time, right? Right?"

## Steps

1. Pick up the quest from the book at 616º, 184º.
2. Follow the clue to the graffiti at 658º, 180º.
3. Investigate the boxes at 660º, 194º.
4. Follow the soda cans to the next clue at 659º, 234º.
5. Search the fake rock at 637º, 236º.
Special Item Slot

Updated as of Version 1.3.0.64

## Overview

A Feature available in the Pets and Dungeons DLC that increases the speed that adds a fifth Special Items slot, increasing the maximum number that you can equip.

## Crafting

It is unlocked after finding its recipe at 360º, 116º in Arboretum. The Pocket Pet is required to get to the area where the recipe is.
Shiv Trio

Updated as of Version 1.2.1.7
## Overview

A Throwable projectile that launches three Throwing Knives at once, each dealing a base of 33 damage to the first Creature hit. One of them goes directly towards where you are aiming, while the other two are launched at a slight angle to the left and right of that one. They generally do less damage individually than Throwing Knives and have less uses, but they can be devastating against some of the larger enemies such as Ex-Human Pukers and early bosses. In addition, the triple projectile launch means that each projectile has a chance to cause stun, making them a rather niche ranged weapon that it is better to use either at range against crowds of enemies in the early game or at close range in the late game to stun enemies. In the Underworld DLC, it gets an additional use as the multiple hits knock multiple layers of armor off of Mana-enhanced enemies.

Like other throwable weapons, the shiv trio's uses are only replenished by resting at a Campfire or by using the Ammo Box . Stacks with the Soldier outfit and Bandolier trinket for an additional +6 uses (as well as additional damage from the Soldier outfit).

## Stats

 +1
 +2
 +3
Sweatbands

Updated as of Version 1.3.0.68

## Overview

A Trinket that increases running speed. One of the best trinkets in the game due to its sheer variety of uses. Most likely required for most Timed Crates to get you there in time to open them. Useful in combat to give yourself more breathing room and escape from encounters against Creatures you aren't prepared for, as well as to get close to ranged enemies and chase down passive creatures. And, of course, useful as a means to just travel around the map faster. Unlike the Digital Wrist Watch, the Sweatbands also have the bonus of only speeding up your run speed rather than yours and your enemies' run speeds.

With the addition of the Pets and Dungeons DLC, you can stack your run speed to a truly ludicrous +37% by wearing the Roadwarrior outfit and Horse Mask  while having the Sweatbands, Finnish Spitz , and either the Sawed-off Shotgun  or Shotgun  equipped. If you've cooked all speed buffing Cooking Recipes, that number jumps to +47%. Want to go even faster? Equip the Digital Wrist Watch and you'll *really* feel like you're zooming through the game.
Roadwarrior

Updated as of Version 1.2.1.7
## Overview

An Outfit that massively increases your damage block and increases your running speed. The Roadwarrior has the highest damage block stat in the main game and is only beaten in the DLCs by the Lab Coat , which provides the more situational damage block against poison. The Roadwarrior's running speed increase allows you to both travel across the map faster and close in on enemies faster, making it an excellent choice at any point in the game. The boosted running speed also aids with opening Timed Crates.
Titanium

## Titanium

### Description

"*Advanced and extremely formidable metal alloy.*"

## Properties

### Rarity

**EPIC**

Updated as of Version 1.3.0.63

## Uses

### Recycling

* Recycler: **Titanium**×1 → Steel×4 over 2m30s

### Quests

* 6x for Broken Link Tower
* 35x for The Ark

## Sources

### Creature Drops

* 1x from The Beast of Terra at Terrarium 254º, 138º
* 1x from The Beast of Desolation at Desolatum 216º, 144º

### Refining

* Smelter: Steel×3 → **Titanium**×1 over 2m30s

### Searching

* 1x from Launchpad Tunnel in Crown 39º, 4º
* 1x from Polaris 463º, 97º
* 1x from Polaris 545º, 186º
* 1x from Undercrown 943º, 349º
* 1x from Crown 1070º, 522º
* 1x from North Decima 458º, 221º
* 1x from North Decima 499º, 265º
* 1x from South Decima 269º, 358º
* 1x from Morta 847º, 290º

### Buried Treasure

* 1x from Sunburn Desert 570º, 714º
* 1x from Westport 390º, 375º
* 1x from Frost Horn 167º, 115º
* 1x from Solaris 364º, 727º
* 1x from Solaris 612º, 594º (through the mana rift at 251º, 826º)
* 2x from Undercrown 972º, 367º
* 3x from Undercrown 992º, 426º
* 5x from Crown 933º, 404º
* 2x from Crown 1013º, 399º
* 2x from Crown 1027º, 453º
* 1x from Sinister 506º, 410º
* 4x from Dexter 739º, 328º
* 2x from Dexter 842º, 215º
* 2x from Morta 705º, 297º

### Timed Crates

* 3x from Canaveral 1633º, 562º (after obtaining the Power Fist+3)
* 1x from Narrows Vale 949º, 631º
* 1x from Serpent's Crossing 1055º, 890º
* 3x from Undercrown 888º, 386º
* 2x from Vulcan 183º, 418º
* 1x from Capper 640º, 313º
* 2x from Dexter 725º, 219º
* 2x from Dexter 801º, 318º

### Stashes

* 2x from Dexter 777º, 250º
* 1x from Isle of Mana 42º, 159º

### Maps

* Island
* Undercrown
* Underworld
* Doomsday
* Pets and Dungeons
Paint Brush

Updated as of Version 1.3.0.68

## Overview

Purely cosmetic tool that allows you to paint Buildables that you have placed yourself using the Builder's Kit different colors. Press the Tool use button to paint with the selected color, or the Special Item use button to select a different color. You are also able to create your own custom colors, if you so choose.

## Unpaintable Buildables

A majority of Buildables can be painted, but some cannot. They are:

* Sawmill
* Smelter
* Recycler
* Camp Storage Box
* Workbench
* Kitchen Stove
* All items from the Greenhouse Essentials set
* Sandbag Barrier
* Concrete Stairs
* Bookshelf
* All items from the Toilet Furnishings set
* All items from 1930s Furniture
* All items from Laboratory Furniture
* Coat Rack
* Microwave Oven
* All picture frames from Basic Decoratives
* Pet Water Bowl from Pet Accessories
Strange Energy

Updated as of Version 1.2.1.7"You have encountered a strange phenomenon crackling with unnatural energy that seems to affect your perception of time. It is a peculiar puzzle that should be investigated further."

## Steps

1. Pick up the quest by approaching 3 different Mana Rifts.
2. Go to any Link Tower and use it to scan for unnatural energy signatures.
3. Travel to 242º, 821º in the Mercury Installation in southern Solaris.
Medal/Monster Hunter

Updated as of Version 1.3.0.64

## Overview

The Monster Hunter Medal is a Medal with a straight-forward objective: kill monsters. All enemies count towards this medal. It would be fairly difficult to not earn this medal during normal gameplay; you'd have to actively avoid killing enemies in order to do so.

### Medal Progression

 Silver
 Gold

## Notes

* You can use this medal to track your progress towards the Monster Slayer achievement, which requires you to kill 100 monsters of any type.
Plague Mask

Updated as of Version 1.3.0.68

## Overview

A Headgear available in the Pets and Dungeons DLC that increases your poison damage block and decreases the speed of obstacles in puzzle dungeons and tombs. While it is mildly useful for blocking poison, it is more useful as a replacement for the Old Pocket Watch, as it does not slow down everything in the game, but only the objects considered "puzzle obstacles". In tombs and puzzle dungeons, this means that timed sections are extended, fireballs and fire bars move slower, and pitfalls fall slower. Though most of these obstacles are not found outside of tombs, pitfalls *are*, and they will continue to be affected regardless of the fact that they are not part of any puzzle. Particularly for the trickier sections of A Leak at the Peak, having a bit of extra time before pitfalls break can be helpful.

## Stats

 +1
 +2
 +3

## Crafting

The Plague Mask recipe is the reward for completing the Hibernus teleporter puzzle dungeon at 1017º, 122º.
Power Fist

Updated as of Version 1.2.1.7
## Overview

The strongest Blunt damage melee weapon in the game. Can destroy anything that can be destroyed by Blunt damage weapons, and the extra **Obstacle** melee targets make this a great weapon for leveling cities. Only able to hit one enemy at once, but has a fast power attack animation and high power attack damage, so very good at dealing with single enemies at once. The lack of ability to hit multiple enemies at once, however, makes it generally bad at dealing with crowds. The strong knockback simultaneously makes this by far the best weapon for dealing with high health melee enemies and one of the worst weapons against high health ranged enemies. The relatively fast attack speed and high damage make it an excellent choice for dealing with Mana-infused Creatures in the Underworld DLC.

## Crafting

To unlock the recipe:

1. Follow the Escape the Island quest up through the objective to defend the escape pod.
2. Enter the newly opened shelter and obtain the Ark Lab Key.
3. Fully complete The Ark and use the key to access the Fabricator on the second level.

1. ↑ . This drawback can be removed by equipping a certain Headgear (to obtain this equipment, complete the Surreal Key challenge).
Pet Control

Updated as of Version 1.3.0

"Some platform buttons can only be triggered by your pet. Learning how to control them is crucial in solving more complex puzzles."

## Steps

1. Enter the teleporter in Canaveral at 1481º, 554º.
2. Craft the Pet Whistle or Chew Toy at the Forge in the corner of the tomb, directly to the left of the teleporter you use to leave the tomb. For the purposes of this quest, it's best to craft both.
3. Throw a Chew Toy on the gray square with the paw print. Once your pet goes to it, it will light up. Switch to the Pet Whistle, then whistle for your pet to stay in place. This keeps the gate in front of the fixable bridge down.
4. Lower the fixable bridge, which completes the quest.
Undercrown

### Unlock Requirements

During Escape the Island, obtain all four Fuel Cells and install them in the escape pod in Canaveral. Then inspect the escape pod and the Undercrown Eastern Entrance will be opened during the cutscene.

## Description

Undercrown is located below Crown, hence the name. It has entrances/exits in Hibernus, Frore and Crown, however all of these except the Undercrown Eastern Entrance in Hibernus must be initially opened/accessed from the inside. Undercrown is the only way to get into Crown. Undercrown is also the only Region without a Link Tower, and therefore without a way to prevent Creatures from respawning.

## Named Locations

* Undercrown Eastern Entrance
* Undercrown Western Entrance
* Lost Caverns
* Loading Area
* Collapsed Tunnel
* Crown Station Access Elevator

## Points of Interest

Show/Hide Table

933, 340

1032, 339

982, 352

1007, 353

1010, 347

890, 373

930, 371

972, 367

1076, 373

1066, 370

888, 386

1009, 396

954, 428

975, 428

992, 426

#### Entrances

* Entrance Undercrown East (to Hibernus) 1076º, 373º
* Entrance Undercrown West (to Frore) 890º, 373º
* Crown Station Elevator 982º, 352º
Desolatum

## Description

Desolatum is a Pets and Dungeons Region initially accessed via the Pet Hub after completing all of the teleporters in the desert circle (see Paws of the Apocalypse for full details).

Desolatum is a Region about as hot as Solaris, so you will likely need to equip most if not all of your heat protection equipment.

## Named Locations

* Barracks A
* Barracks B
* Mirage Labor Barracks
* Jimmy's House

## Points of Interest

Show/Hide Table

143, 135

168, 129

186, 122

204, 134

138, 152

184, 151

216, 144

214, 156

198, 165

181, 168

216, 161

201, 175

142, 191

154, 185

178, 182

166, 188

206, 199

226, 184

## Notable Loot

#### Mana Shards

Show/Hide Table

 Chest
Mana Rifts

**Mana Rifts** are portals that initially appear as question marks on the map. In order to unlock them the player needs to invent the Rift Toolkit, which is done by completing several quests:

* Strange Energy - After visiting 3 question marks, the player will receive an optional quest directing them to the Mercury Installation in Solaris.
* A Way Forward - Required to access southern Solaris.
* Displaced - Unlocks the recipe.

Once the toolkit is crafted, the player can open up a Mana Rift by spending Mana Chunks. Once opened the rift becomes a permanent portal to another location that cannot normally be reached on foot.
Material Collector

## Details

### Description

"*Instantly collects nearby materials. Handy for collecting anything dropped in unreachable spots.*"

## Related

### Feature(s)

Backpack
Workshop Furnishings

Updated as of Version 1.2.1.7
## Overview

An infinite use Special Item available in the Doomsday DLC that both increases your passive Material collect distance and can be activated to gather dropped materials from a massive distance away. Its passive gather distance stacks with the Material Magnet; however, its active bonus when used does not stack with that trinket. Useful for swapping into your active slot to collect materials dropped a large distance away, and for going back through an area after reaching a campfire with no Backpack slots left.

## Stats

 +1
 +2
 +3
Shelter Defence

Updated as of Version 1.2.1.5"The loud sounds from the speaker attracts the monsters out from the old shelter nearby. Build defenses to prepare for the horde. Kill all the monsters before they reach the loudspeaker."

## Steps

1. Pick up this quest by interacting with any Loudspeaker after hacking it to obtain a Central Processing Unit.
2. Craft the Builder's Kit. This step unlocks both the Builder's Kit crafting recipe (if it wasn't already unlocked) and the Machine Gun Turret Buildable.
3. Build a Machine Gun Turret using the Builder's Kit. You do not have to build it anywhere near a Shelter to complete this step.
4. Activate any Loudspeaker by holding the "interract" button on it. WARNING: It is strongly advised to gather multiple Central Processing Units from various Loudspeakers and chests and place several Machine Gun Turrets next to the "path" before completing this step. There will be either a single or a branching path for every Shelter/Loudspeaker pair and the Ex-Human Dwellers that emerge will always follow those paths. Use this knowledge to plan out your defences.
5. Kill the Ex-Human Dwellers before they destroy the Loudspeaker. If they manage to destroy the loudspeaker, you will fail the step, die and respawn near to the loudspeaker so that you can retry. The Dwellers for the most part ignore you and anything you place unless their paths are blocked so use of Berserker Charm and similar equipment can make this step easier for you. You can also deal extra damage to them by hitting them in the back, and it gives you some time to move away if it looks like one of them has started to attack you.
6. Enter the shelter to complete the Quest.
Scavenger Hunt

Updated as of Version 1.2.1.7
"There is an invitational letter on the table: 'Participate in the yearly Scavenger Hunt! First up you need to find a green coffee maker, then you'll get the next clue!'"

## Steps

1. Obtain the quest by reading the note on the table at 969º, 175º in Frore.
2. Across the street from the store is an apartment building with two Expert Locks. Use the Expert Lockpick to unlock them or break through the walls with the appropriate tool. Search the green coffee maker inside at 952º, 195º.
3. Near the building under construction is another house. Search the red TV set inside at 945º, 151º.
4. Head to the gym. Search the blue radiator at 929º, 179º.
5. Go to the graveyard. The quest instructions will say it is west of Chalice, but it is actually a bit more to the southwest. The orange tombstone is at 921º, 215º.
6. Last, go to the Lone Log Cabin. Search the yellow grandfather clock at 863º, 101º.
7. Equip the Shovel and dig up the reward at 836º, 110º.
Winter Coat

Updated as of Version 1.3.0.68

## Overview

An Outfit that increases damage block and cold protection, allowing you to better survive the colder regions of the map without freezing to death. Otherwise useless outside of cold regions; you will spend a good portion of your game raising your passive cold resistance so that you don't have to swap out a more useful outfit for it as often. Required to craft and equip for the Quest The Polaris Express.
On The Track To Nowhere

Updated as of Version 1.2.1.7"A sturdy locomotive stands next to you. Upon closer inspection it seems to be missing some important mechanical parts and is thus inoperable. An attached note mentions a lost shipment of parts and a place name: Solaris. Perhaps you should look there?"

## Steps

1. Pick up the quest from the ! at 639º, 650º at Mandrake's Diamond Mine in Sunburn Desert.
2. Pick up the train part from 577º, 567º in Gassy Jack's Gas-N-Snacks in Solaris.
3. Interact with the train at 637º, 647º to install the train part.
4. Interact with the train to board it.
	* Unlocks south Solaris
5. Light the Solaris Train Station Campfire at 283º, 610º.
Special Items

## Overview

Special Items are equipped in the secondary slot next to Tools, and almost all (with a few exceptions) have a limited number of uses that require resting at a Campfire or using the Ammo Box  to replenish.

## Offensive

Throwing Knives
Shiv Trio
Frag GrenadeFrag
Grenade
Proximity Mine
Stun
Grenade
Bear Trap
Mana
 Knives

## Recovery

Bandages
Pain Killers

## Utility

Amber Pills
Amber Mana Pills
Monster Lure
Material TransporterMaterial Trans­porter
Home Portal
Monster Scanner
Ammo Box
Material Collector
Pet Hub
 Portal

## Pet Control

Chew Toy
Pet Whistle Pet
Whistle
Pocket Pet Pocket
Pet
Spices

### Description

"*A collection of different leaves, seeds, fruits and other plant substances added as flavoring to a food.*"

## Properties

### Vegan

Yes

Updated as of Version 1.3.0.63

## Sources

### Searching

* 2x from Serpent's Crossing 1321º, 874º
* 2x from Serpent's Crossing 1331º, 876º
* 1x from Polaris 450º, 136º
* 1x from Polaris 450º, 122º
* 2x from Polaris 502º, 224º
* 1x from Polaris 570º, 186º
* 1x from Polaris 637º, 282º
* 1x from Solaris 265º, 764º
* 1x from Crown 934º, 440º
* 2x from Crown 1024º, 458º
* 1x from The Catacombs 25º, 21º
* 4x from Sinister 548º, 370º
* 1x from North Decima 524º, 117º
* 1x from Terrarium 345º, 175º
* 1x from Desolatum 204º, 169º

### Maps

* Island
* Underworld
* Doomsday
* Pets and Dungeons
Seagrave Letters

Updated as of Version 1.3.0

"A series of letters written by Doctor Samuel Seagrave. Maybe these will shed some light on what has happened here."

## Steps

1. Find any of the Seagrave letters to activate the quest.
2. Read all five letters.
	* Arboretum 279º, 47º
	* Terrarium 279º, 175º
	* Frostarium 212º, 65º
	* Desolatum 204º, 182º
	* Vivarium Nexus 240º, 130º to access the reward room; letter is inside at 14º, 7º
Myth Tablets (Quest)

## Myth Tablets

Updated as of Version 1.2.1.7
"Figure out what happened to the ancient island tribe."

## Steps

1. Pick up the quest the first time you interact with a Myth Tablet on the main island.
2. Interact with the rest of the main island Myth Tablets (see map below).
	* Myth tablets introduced in DLCs do not count for quest completion.
Workshop Furnishings

Updated as of Version 1.2.1.7
## Overview

A Buildable Feature that allows you to build a workbench and camp storage box with the Builder's Kit. Both items are fully functional, allowing you to upgrade equipment and store or retrieve materials when away from Campfires by placing one of the two down. The storage boxes are especially useful for placing when your inventory is full or you plan to destroy a large amount of objects and don't want to have to backtrack to the nearest campfire multiple times.
Soldier Helmet

Updated as of Version 1.2.1.7
## Overview

Headgear that greatly boosts your damage block and damage deflect. Boasting the highest damage block stat in the game, it the best gear to equip for defense; its high damage deflect stat returns a huge percentage of damage dealt to you by hostile Creatures, making it a great choice for doing a lot of damage without needing to attack an enemy first. The damage deflect of the Soldier Helmet is high enough that it can kill enemy Machine Gun Turrets that you have wandered in front of unawares after they have fired two shots at you, allowing you to possibly survive otherwise lethal encounters. Damage deflect also applies passive effects, so if you have the Sledgehammer active, enemies will have a 20% chance to be stunned when they damage you. Finally, the damage deflect can stack with the Shiny Piece Of Metal for a total of 500 damage deflect (500% of damage taken returned to sender), which is an excellent combination for facing high HP enemies.

## Stats

 +1
 +2
 +3
Material Transporter

Updated as of Version 1.2.1.7
## Overview

A Special Item that sends all Materials currently in the Backpack to storage, as if you had used a storage box. Highly useful for when you are destroying lots of **Obstacles**, especially if you have learned the Catfish Kabayaki recipe.

Like other Special Items, uses are replenished by resting at a Campfire or using the Ammo Box .

## Stats

 +1
 +2
 +3
Flower Power Forever

Updated as of Version 1.2.1.7
"The botanical laboratory contains partial research into mystical properties of certain species of flowers that were exposed to pollen infused with mana."

## Steps

1. Pick the quest up at 421º, 258º, in the Botanical Laboratory in North Decima.
2. Inspect any of the flowers in the Botanical Laboratory (grants Flower Power skill).
3. Collect Amber Lily×10, Frost Lily×10 and Tiger Lily×10 (see maps below for locations).
4. Use the fabricator at 419º, 252º in the Botanical Laboratory to craft one of the following Features:
	* Amber Lily Essence
	* Amber Lily Extract
	* Amber Lily Elixir
	* Frost Lily Essence
	* Frost Lily Extract
	* Frost Lily Elixir
	* Tiger Lily Essence
	* Tiger Lily Extract
	* Tiger Lily Elixir

## Maps

* Island
* Doomsday