Exploration

**Exploration** is one of the gameplay loops of Evochron Legacy.

## Summary

Most of the basic elements of the Evochron galaxy inside the wartorn quadrant are shown to a new pilot at the beginning of a new career. This includes stations and planets of pre-known solar systems. Regardless, there are many planets, stations and entire independant civilizations to be found out in the dark. Or perhaps a small cache and lost wreckage with a mysterious coordinate. It is one of the three main components of Evochron Legacy, alongside the faction wars and the economic expansion.

Nearly all things will be shown to a pilot when they are nearby. If a sector remains dark when they are reasonable close, the sector IS dark. There are only few exceptions.

"That is one such location (an old player request from about 12 years ago during one of the earlier game's development phases and carried through later iterations). There are only a few locations like that. Nav sensors will usually show everything in detectable range."

--- Quote from SFSW about the Sapphire "I don't Remember" station.

Stations themselves show up to 31 sectors away.

## Scouting a Sector

Since sectors consist of cubes with 4x4x4 voxels, the easiest way to properly scout a sector with a sensor array is to divide it into 8 cubes and potentially the center to cover if something was missed near it by lack of overlap. A sector has a radious of 100k.

This leads to the measurement coordinates:

C(enter)

* X: 0
* Y: 0
* Z: 0

TTL (Top Top Left or Upper Top Left) - Upper Alpha Sector

* X: -49500
* Y: 49500
* Z: 49500

TTR (Top Top Right or Upper Top Right) - Upper Beta Sector

* X: 49500
* Y: 49500
* Z: 49500

TLL (Top Lower Left or Upper Lower Left) - Upper Gamma Sector

* X: -49500
* Y: 49500
* Z: -49500

TLR (Top Lower Right or Upper Lower Right) - Upper Delta Sector

* X: 49500
* Y: 49500
* Z: -49500

LTL (Lower Top Left or Bottom Lower Left) - Lower Alpha Sector

* X: -49500
* Y: -49500
* Z: 49500

LTR (Lower Top Right or Bottom Lower Right) - Lower Beta Sector

* X: 49500
* Y: -49500
* Z: 49500

LLL (Lower Lower Left or Bottom Lower Left) - Lower Gamma Sector

* X: -49500
* Y: -49500
* Z: -49500

LLR (Lower Lower Right or Bottom Lower Right) - Lower Delta Sector

* X: 49500
* Y: -49500
* Z: -49500

Since each sector blocks scanning into a neighborhood sector by applying a minimal distance to the border, this can lead to error messages near these coordinates. To fix this, it is advised to build the sensor array, while facing the 0/0/0 coordinate which ensures the sensor is build away from the blocked area.

## Special Objectives

Among the many explorers of many a universe, finding special sights or planets is very important. In the case of Evochron Legacy all share the same universe and thus can share these.

### Gaia Worlds

Only a world that can host human life with no major terraforming or inconvenience is a true gaia world. Noteable examples include Sapphire in the Sapphire star system. A planet needs to have a mixed terrain, with an active water-cycle, plant life to sustain a permanent oxygen atmosphere and said oxygen (mixed) atmosphere.

* Arvoch Gamma - Arvoch star system
* H327 (Athena) - Eridanus star system
* J767 (Demeter) - Eridanus star system
* Sapphire - Sapphire star system
* Earth - Sol star system

#### Pseudo Gaia

* A196 (Chronos) - Chronos star system
* Sirius A - Sirius star system
* Z529 (Sheliak) - Vega star system

### Earth-like Worlds

Less demanding than gaia worlds, ELW's only demand an active water cycle with carbon based life, preferably plants. Planets that only have animal life and thus threaten the oxygen atmosphere can be logged, but are P-ELW, protected or pseudo. Terraforming would kill the native animal life. Since Science Ops can not detect animal life, this means planets without former ELW status could rise to a P-ELW upon later discovery. Systems inside the main Evochron area show their animal status in the system news section.

Aside of volcanic planets most terrain types fall in this category as long as they have a hydrox (Hydrogen), carbon or oxygen atmosphere. Methane and sulfur planets are utterly inhospitable and those without atmosphere are not even considered.

* Alpha Centauri - Alpha Centauri star system
* N370 (Tenggara) Amman star system
* I394 (Ari) - Ari star system
* M902 (Nirruta) - Ari star system
* R276 (Ketu) - Ari star system
* [Redacted] (Scorpio) - Aries star system
* I211 (Bharani) - Bharani star system
* C580 (Capri) - Cerulean star system
* Emerald - Emerald star system
* H106 (Hestia) - Eridanus star system
* I440 (Artemis) - Eridanus star system
* J467 (Aglaia) - Eridanus star system
* K380 (Apollon) - Eridanus star system
* J517 (Gamma) - Gamma star system
* R837 (Amaranth) - Iris star system
* P870 (Ymir) - Jormungandr star system
* U702 (Hyndla) - Jormungandr star system
* S886 (Lime) - Lemon star system
* Q523 (Nyx) - Nyx star system
* Olympus Delta - Olympus star system
* Olympus Prime - Olympus star system
* Arvoch Prime - Pearl star system
* Tranquil - Pearl star system
* F941 (Revati) - Pices star system
* M788 (Harlequin) - Prism star system
* K286 (Knidos) - Pyramis star system
* Z420 (Rubi) - Rubi star system
* Erato - Sapphire star system
* New Hope - Sapphire star system
* D924 (Sard) - Sardonyx star system
* J720 (Sheratan) - Sheratan star system
* M399 (Kuma) - Thuban star system
* J431 (Viper) - Viper star system

#### Pseudo ELWs

* T922 (Teal) - Chroma star system
* E870 (Beryl) - Emerald star system
* Lambda - Lambda star system
* F460 (Ostia) - Palatium star system
* I337 (Prism) - Prism star system

### Dead Worlds

Planets with no atmosphere (actually rare) fall into the category of dead worlds. Anyone of them is a rare discovery.

* Iota 2 (Iota Minor) - Iota star system
* T408 (Pilbara) - Talison star system
* Mercury - Sol star system

### Independant Systems

Among these rare systems are all which can supply all major economies for themselves and are thus great colonization targets or desireable conquests. High-tech planets are optional and asteroid fields are just nice to have as planets and moons can cover for them.

* Jormungandr star system
* Thuban star system

### Anomalies

All Evochron phenomena which are rare but don't default to the other categories go here.

* Venus - Sol star system
	+ A gas giant atmosphere (hydrogen) to mine and aesthetic but landable surface.
* Brown Dwarf - Unnamed Sun (-448 0 -3348)
	+ Outer shell is a gas giant and can be mined like a gas giant with a fusion core inside shining like a star.