Demon Lord

Not all Demons are created equal. Demon lords are those who've risen to command some portion of the demon world. What you call yourself doesn't matter. Demon king, Queen, knight, whatever your choice may be, all know you to be a demon lord. Only Demons may select this path

Path Features:

**Lord's Authority (level 21):** you may spend an action point to mark a creature with the demon descriptor of your level or lower. When marked, state a course of action you want this creature to take. Every round the creature does not take that course of action, they suffer spirit + tier damage. Every four rounds, they may attempt a save to clear the mark.

**Servant (level 25):** You gain an underling. This underling must be of the demon race, and counts as a minion.

**Demonic Will (level 29):** You gain access to the demonic will encounter power

Demonic Will

You focus the powers of the demon world through yourself, your body gaining so much energy that a red glow outlines your form.

Encounter ✦ Transformation

Standard Action    Transformation

Effect: You gain a +3 transformation bonus, double your level THP, and your attacks deal an additional damage die to all creatures with the mortal descriptor. The start of every other round reduces your stamina by 1.

Darkness Sword

You wrap your chosen implement in darkness, striking the foe with it.

At-Will ✦ Martial, Weapon OR Unarmed

Standard Action    Melee

Target: One creature

Attack: Strength vs Reaction

Hit: 3[P] + strength damage. If your instinct is higher than the opponents, they become blinded for [1d4+tier] rounds.

Demonic Impulse

You gather demonic energy and hurl it at an enemy

At-Will ✦ Martial, Ki

Standard Action    Ranged 5

Target: One creature

Attack: Discipline vs Reaction

Hit: 3[K] + spirit damage. If your spirit is higher than the opponents, they are Dazed for [1d4+tier] rounds.

**Level 21 Encounter Powers**

Evil Flame

You expel the flames of hell from your mouth

Encounter ✦ Martial, Ki, Fire

Standard Action    Cone 6

Target: all creatures in range

Attack: Tenacity vs Repulse

Hit: 4[K] + spirit damage. Creatures struck by this attack must make a saving throw or be set on fire, taking ongoing 5 fire damage for intelligence rounds. On Crit, this effect activates automatically.

Miss: Half damage to all creatures, but they can not catch fire.

Darkness Spear

Encounter ✦ Martial, Weapon OR Unarmed

Standard Action    Melee 4

Target: One creature

Attack: strength vs resolve

Hit: 4[P] + strength mod damage. If your spirit is higher than the opponents body, they are weakened for [1d4] Rounds.

**Level 24 Utility Powers**

Lord's Might

You shrug off an opponents attacks. Succumbing to them is unbecoming of a demon lord.

Daily ✦ Martial, Healing,

Standard Action    Personal

Effect: You regain 2 healing surges, and may spend one now. One condition you were suffering immediately ends.

Demonic Shroud

You surround yourself in a shroud of energy, using it to disguise your movement.

Encounter ✦ Martial, Healing, Teleport

Move Action    Personal

Effect: Spend a healing surge and move instantly to any square within your move range. If this brings you adjacent to an enemy, they are surprised until the beginning of your next turn.

Call weapon

You call a discarded weapon to your hand

Encounter ✦  Weapon

Minor Action    Ranged 10

Effect: a non attended weapon or similar object within 10 squares immediately comes to your hand.

**Level 26 Daily Powers:**

Hell wave slice

You swing your implement through the air, creating a cutting wave of pressure

Daily ✦ Martial, Weapon OR Unarmed

Standard Action    line 4 ranged 5

Target: all creatures in range

Attack: strength vs Repulse

Hit: 5[P] + strength damage. This attack ignores DR from armor

Miss: Half damage that ignores armor

Zero-in Blast

You quickly appear infront of an enemy, unleashing a beam at point blank range

Daily ✦ Martial, Ki, Teleport

Standard Action    Ranged 6, line 5

Target: One creature, all creatures in line

Special: Move adjacent to any creature within 6 squares. The enemy makes a saving throw, on failure, they are surprised.

Attack: Speed vs repulse

Hit: 5[K] + spirit damage.

Miss: If your attack misses a foe who was surprised, you deal 2/3rds damage, other wise you deal half.

**Level 30 Ultimate power**

Sekikatsuba

You use the secret weapon of demon lord Dabura

Daily ✦ Martial, Special

Fullround Action    Ultimate Ranged 4

Target: three or less creatures in range.

Attack: speed vs Reaction

Hit: The enemy is immediately turned to stone, suffering from the Petrified condition.  This effect lasts until you dismiss it, are killed, or the enemy is killed. You have three shots of this attack that must be used within 3 rounds of activating this ability. If you do not use all your shots before the alotted time, they are lost.