Equipment/Ancient/Shield of Escarium

## Shield of Escarium

Shield of Escarium Animation c/o TooT

The Shield of Escarium Dungeon (Uzum's VIP) is found in Zone 17, Olympian Secret Party. This is the 12th Ancient Dungeon for Bit Heroes. By clearing this location you gain Minotaur Head to create one of the Escarium mainhand versions ("Sword of Escarium", "Spear of Escarium", or **"Shield of Escarium"**). Shield of Escarium's passive provides **+2 SP Maximum and gain 1 SP per turn.**

## Crafting

To create the Shield of Escarium an initial craft is required from the following components:

After the initial craft Shield of Escarium starts in T18 and can be promoted to the next tier once upgraded to +4. The process of promoting a piece of equipment to the next tier is known as "uptiering".

## Reforge

Shield of Escarium is the first ancient that has three different versions. If after the initial craft you crafted Shield of Escarium, it can be reforged to the spear or sword version. Reforge costs 100 legendary gear materials () from Shield of Escarium's current tier. For example, a T13 Shield of Escarium cost 100 Monster Cell () to switch to another version. There is no limit to the amount of reforges.

## Strategy

Ancient dungeons often have a special debuff. Uzum is throwing an after-party & he's giving out Legendary Power Ups to His Followers!!

This results in familiars with special skills and augments only in the Uzum's VIP dungeon.

1SP: Earth Damage closest 2 // 2SP: Spread Heal // 3SP: Shield Target
Augments:

* Pumps: Damage Bonus x3 (30%)
* Bone: Your first attack on an opponent has a 20% chance to be empowered
* Chip: 12.5% of your healing skills also generate shields.
* Brain: 50% Chance to spread heal per turn

2SP: Earth damage Strongest // 3SP: Earth damage furthest
Augments:

* Pumps: Dual Strike x3 (30%)
* Bone: While at full health, SP regeneration increased by 20%
* Chip: Damage increased by 20% to enemies below 30% health.
* Brain: 50% chance to attack the closest enemy when you hit an enemy

2SP: Heal Self // 3SP: Earth damage closest & recoil
Augments:

* Pumps: Block x3 (60%)
* Bone: Your opponent's first attack on you has a 20% chance to be evaded
* Chip: Gain Damage Reduction the higher your health percentage is, up to a maximum of 10%
* Brain: 50% chance to attack the strongest enemy when you get hit

3SP: Earth damage weakest & bleed
Augments:

* Pumps: Empower x3 (30%)
* Bone: Your first attack on an opponent deals 20% increased damage.
* Chip: Damage increased by 20% to enemies below 30% health
* Brain: 50% chance to attack the weakest enemy when you hit an enemy

1SP: Fire damage closest 2 enemies // 2SP: Fire damage weakest 2 times // 3SP: Fire damage strongest & combust them
Augments:

* Pumps: Empower x3 (30%)
* Bone: Your first attack on an opponent has a 20% chance to be empowered.
* Chip: Gain increased damage the higher your health percentage is, up to a maximum of 10%.
* Brain: 50% chance to attack the strongest enemy when you hit an enemy

2SP: Combust the closest enemy two times // 3SP: Drain the fastest enemy
Augments:

* Pumps: Dual Strike x3 (30%)
* Bone: Your first attack on an opponent deals 20% increased damage.
* Chip: Damage increased by 20% to enemies below 30% health
* Brain: 50% chance to attack the closest enemy when you hit an enemy

2SP: Spread shield // 3SP: Combust furthest enemy
Augments:

* Pumps: Dual Strike x3 (30%)
* Bone: While at full health, SP regeneration increased by 20%
* Chip: 12.5% of your healing skills also generate shields
* Brain: 50% chance to shield team per turn

3SP: Fire drain the weakest enemy
Augments:

* Pumps: Damage Reduction x3 (30%)
* Bone: While below 25% health, heals received from skills are 75% more effective.
* Chip: While below 30% health, gain 20% Damage Reduction
* Brain: 50% chance to spread heal and spread shield when you get hit

1SP: Air damage the closest enemy // 2SP: Air damage the strongest enemy // 3SP: Shield and heal self
Augments:

* Pumps: Block x3 (60%)
* Bone: While below 25% health, heals received from skills are 75% more effective.
* Chip: While below 30% health, gain 20% Damage Reduction
* Brain: 50% chance to spread heal and spread shield when you get hit

2SP: Bleed closest 2 enemies // 3SP: Bleed furthest enemy
Augments:

* Pumps: Dual Strike x3 (30%)
* Bone: Your first attack on an opponent deals 20% increased damage.
* Chip: Damage increased by 20% to enemies below 30% health
* Brain: 50% chance to attack a random enemy when you hit an enemy

2SP: Bleed random enemy // 3SP: Spread Heal
Augments:

* Pumps: Speed x3 (30%)
* Bone: While at full health, SP regeneration increased by 20%
* Chip:Increases the potency of your Healing Skills by 12.5%
* Brain: 50% chance to shield team per turn

3SP: Bleed fastest
Augments:

* Pumps: Empower x3 (30%)
* Bone: Your first attack on an opponent has a 20% chance to be empowered.
* Chip: Gain increased damage the higher your health percentage is, up to a maximum of 10%.
* Brain: 50% chance to attack the weakest enemy when you hit an enemy

## Cosmetic

Follow the steps in the image below to have different version as a cosmetic.