Update:Patch Notes 10/21/2022

This official news post is copyrighted by Rose-Tinted Games.
 It is copied verbatim from the Genfanad Discord.
This posting is dated **21 October 2022**.

### [QoL]

* Moved Jax the butcher so he doesn’t get in the way of using the butcher table.
* Bankers in Coyn no longer wander.
* Withdraw X and Deposit X while banking now retains whatever value was used last for each.

### [Visual]

* Made shield sprites larger.
* Changed colors on steel equipment.
* Reduced the frequency that random text color changes.
* Ranged and magic attacks now face the character in the direction of the target.
* Some attackable dog enemies have had their names and sprites adjusted.
* Updated all vampire NPCs to use new vampire assets.
* Rescaled Bono to match the standard skeleton size.
* Fixed standard shortbow and longbow having invalid colors.

### [Bugfix]

* Fixed hostile npcs sometimes getting stuck when a player logged out while being chased.
* Fixed npcs sometimes getting stuck when trying to path back to their wander areas.
* Fixed being able to fire ranged attacks at the same time as other actions (crafting, chopping trees, etc).
* Fixed a line of dialogue in Royal Distractions where the speaker was the wrong person.
* Fixed low quality and high quality steel chains were incorrectly named.
* Fixed magic not working against players in pvp areas.
* Fixed some clipping with arms and shield sprites.
* Fixed some head gear appearing blurry on the character portrait.
* Fixed incorrect images being shown in the bank window for certain stack sizes.
* Fixed a double click bug that happened with the prompt in rare circumstances.
* Fixed ranged/magic combat continuing if the target retreats to a non-pvp area.
* Fixed a few cases where a player could get softlocked during the Monster Mash quest.
* Fixed some items had invalid sprites.
* Laggy players should no longer get IP banned on lag spikes.
* Fixed all instances of CLicHe being referred to as "Evil Corp."
* Fixed incorrect speaker attribution when talking to Brick during the Turning Over a New Leaf quest.
* Added the missing quest marker for The Monster Mash.

### [Rebalances]

* Players can no longer log out immediately after combat. After taking any form of damage (even a 0 hit) a 30 second timer will occur before the player is allowed to log out.
* Magic attacks against players will have their damage reduced by approximately 80%.
* Some early level cooking recipes now give slightly less exp and higher level recipes have had their exp increased.
* Adjusted level requirement for cooking wolf meat to accommodate venison recipes.
* Some botany plants now give more experience when gathered.
* Some monsters have had their levels adjusted to offer more options at each level. This adjustment will be coming to more monsters in future patches.
* Some monster drop tables have had slight adjustments. More coming soon of course.
* More recipe drops have been added to some monsters and some drop rates have increased.
* Some very low level dogs are no longer attackable.
* Monster Mash now heals vitality and can boost vitality slightly above the maximum for a limited time.
* Fixed some bronze armor pieces had the wrong defense requirements set for normal quality.

## Patch Notes 10/21/22 2:20pm

* Fletcher and Linel shop inventories fixed
* Idle timer properly works now.
* R hotkey issue should be properly fixed. (Clear cache and get newest client.)