Orospina, Lady Embroiderer

"We will embroider your flesh in sacred torment... In a tapestry of blood and gold."

**Orospina, Lady Embroiderer** is a boss from Blasphemous 2 located in the Palace of the Embroideries, and one of the penitents from the Archconfraternity under the service of the Miracle. She belongs to the Confraternity of Embroiderers, and guards one of the Three Regrets.

## Behaviour and Tactics

* **Thrust** - Orospina usually begins the fight with a normal thrust attack, which can easily be parried, causing her to be stunned for a few seconds, allowing for a few hits to be applied right as the fight starts.
* **Woven Flurry** - After disappearing via dashing, usually what immediately follows is an AOE (area of effect) attack that deals chip damage, and is best dodged. A visual blue flash indicates this attack. During her second phase, the number of AOE attacks will increase to three, but only one flurry occurring can still happen. During her final phase, the number increases to five, and cover the entire arena. Her final phase gets rid of the singular flurry and is replaced with the three flurry attack.
* **Empowered Thrust** - Orospina is capable of doing an empowered thrust. This is indicated when she goes to one end of the arena, charges up a thrust which is indicated by small lightning, and then goes to the other arena in a sweeping slash. This attack cannot be blocked or parried, but can be jumped over or dashed through. When in her third phase, the number of thrusts she does increases to two.
* **Vertical Upward Slice** - A vertical upward slice is indicated when Orospina does one backstep from the Penitent One when he is at close range. This attack usually happens after an AOE attack. It can be parried or blocked, but does not cause an opening unlike the normal thrust.
* **Gliding Projectiles** - She is also capable of summoning gliding, yellow projectiles when she jumps and lands on a golden thread above. Dashing is the only way to avoid these. During her first phase, only three can be summoned. However, during her second phase, this increases to five. During her third phase, the number increases to seven.
* **Golden Thread Clones** - It is unclear exactly when this attack happens, but appears to either happen when she is transitioning from phase one to phase two, or from phase two to phase three. Orospina summons two lookalikes made out of golden threads. These copies jump to either side of the arena and land on golden threads, where they will do as follows: invoke three projectiles, jump down, invoke three more, jump closer to the arena, and then summon five of these.

## Achievements

Defeat Orospina of the Confraternity of Embroiderers

## Relevant Item Description

* Senior Embroiderer's Thimble
* The Veteran One
* Miniature Pincushion

## Trivia

* Orospina's thrusting sword is unusually large when compared to Sarmiento & Centella and similar, real life thrusting swords, though appears to have good balance when held by her. This might be due to the large ornate hilt.
* *Orospina* likely results from blending *oro* "gold" and *espina* "thorn".
* Orospina's use of threads were inspired by Sekiro, Shadows Die Twice's Lady Butterfly. Her use of the sword was inspired by many Spanish swordswoman such as the Princess of Éboli, whose clothing also partly inspired Orospinas design.

## Gallery

Screenshot Orospina, Lady Embroiderer 01.jpgScreenshot Orospina, Lady Embroiderer 02.jpgScreenshot Orospina, Lady Embroiderer 03.jpg