Artisan's Workshop

* Old World

**Artisan's Workshop** is a Multifactory which can produce several different goods:

* Cognac - produced from  Grapes,  Cherry Wood and  Sugar
* Billiard Tables - produced from  Cherry Wood,  Felt and  Celluloid
* Violins - produced from  Steel,  Cherry Wood and  Lacquer
* Toys - produced from  Felt,  Celluloid and  Lacquer

Artisan's Workshop requires  The High Life DLC and can be built only in the Old World (and Cape Trelawney).

## Production

Artisan's Workshop produces goods when a few conditions are met:

* Desired patent is selected
* Appropriate workforce is available
* The building is provided with necessary goods

It requires three different input goods and it takes 60 seconds to produce 1 ton of the product from 1 ton of every input good so the production rate is 1 ton of the produced good per minute. Productivity can be changed by adjusting working conditions, using items and electricity. Artisan's workshop requires a  Warehouse or  Trading Post to be located within its range in order to send out carts to fetch input goods and deliver produced good. It can also receive input goods if it is within range of specific production buildings, which could deliver required goods they produce directly to the workshop.

## Artisanal Workshop Wares

*In these hallowed halls, high quality pieces are made using traditional processes. Still, with the aid of modern tools, their creation is hastened, so that more can enjoy the fruits of the artisan's labor.*

Artisan's Workshops can produce four different goods, each based on a different patent but only one type of good can be made at a time. Like in every multifactory, used patent can be switched at any moment. Artisan's workshops using different patents have the same construction costs, production times, maintenance cost and workforce requirement but different unlock condition.

### Artisan's Workshop: Cognac

*This fine-flavoured brandy requires only a select strain of grapes. The acidic, thin wine they make is virtually undrinkable - but give it two loving years to age, and the result is romance in a glass. Warm, flavourful, digestive!*

* Unlock Condition: 1 Investor Skyscraper of Level 3

All regular production chains involving the Artisan's Workshop: Cognac are listed below.

#### Cognac

**Cognac**

 -2065 -75 -1300 -10 -50

 103550 122 90 60 50 20

* **Artisan's Workshop: Cognac**
**2** @ 100%
for **2** /min

	+ Vineyard
	**4** @ 100%
	+ Orchard: Cherry Wood
	**1** @ 100%
	+ Sugar Refinery
	**1** @ 100%

		- Sugar Cane Plantation
		**1** @ 100%

### Artisan's Workshop: Billiard Tables

*Corky Jr. getting the better of you again? Don't worry, it's not the cognac! What you need is practice, old sport! So chalk up your cue and get set with this heavy-set game table with a fetching green baize. Ivory-free balls means more tusk on the walls!*

* Unlock Condition: 15 Investor Skyscrapers of Level 4

All regular production chains involving the Artisan's Workshop: Billiard Tables are listed below.

#### Billiard Tables

**Billiard Tables**

 -5960 -70 -2600 -195 -500 -40

 420300 334 384 120 100 40

* **Artisan's Workshop: Billiard Tables**
**4** @ 100%
for **4** /min

	+ Orchard: Cherry Wood
	**2** @ 100%
	+ Felt Producer
	**2** @ 100%

		- Alpaca Farm
		**2** @ 100%
	+ Chemical Plant: Celluloid
	**2** @ 100%

		- Cotton Plantation
		**4** @ 100%
		- Orchard: Camphor Wax
		**2** @ 100%
		- Chemical Plant: Ethanol
		**2** @ 100%

			* Lumberjack's Hut
			**1** @ 100%
			* Corn Farm
			**4** @ 100%

### Artisan's Workshop: Violins

*A beautiful, shapely wooden instrument to play when you're feeling blue - play it well, and it may produce breathtaking melodies; play it badly, and well... may you benefit from your neighbour's energetic percussion through the paper-thin wall!*

* Unlock Condition: 1 Investor Skyscraper of Level 5

All regular production chains involving the Artisan's Workshop: Violins are listed below.

#### Violins

**Violins**

 -6450 -140 -350 -2600 -200 -45 -250 -50

 396700 280 360 152 130 70

* **Artisan's Workshop: Violins**
**4** @ 100%
for **4** /min

	+ Furnace
	**2** @ 100%

		- Iron Mine
		**1** @ 100%
		- Coal Mine
		**1** @ 100%
	+ Orchard: Cherry Wood
	**2** @ 100%
	+ Chemical Plant: Lacquer
	**2** @ 100%

		- Sand Mine
		**2** @ 100%
		- Orchard: Resin
		**2** @ 100%
		- Chemical Plant: Ethanol
		**2** @ 100%

			* Lumberjack's Hut
			**1** @ 100%
			* Corn Farm
			**4** @ 100%

### Artisan's Workshop: Toys

*Ah, toys! Look at her, for instance - chubby face, rosy cheeks, angelic locks! Simply the perfect gift for itsy-bitsy grandchildren. They will be delighted! Most of them, anyway... Some might be terrified.*

* Unlock Condition: 15 Investor Skyscrapers of Level 5

All regular production chains involving the Artisan's Workshop: Toys are listed below.

#### Toys

**Toys**

 -9510 -70 -50 -2600 -200 -240 -750 -80

 672400 438 524 152 130 70

* **Artisan's Workshop: Toys**
**4** @ 100%
for **4** /min

	+ Felt Producer
	**2** @ 100%

		- Alpaca Farm
		**2** @ 100%
	+ Chemical Plant: Celluloid
	**2** @ 100%

		- Cotton Plantation
		**4** @ 100%
		- Orchard: Camphor Wax
		**2** @ 100%
		- Chemical Plant: Ethanol
		**2** @ 100%

			* Lumberjack's Hut
			**1** @ 100%
			* Corn Farm
			**4** @ 100%
	+ Chemical Plant: Lacquer
	**2** @ 100%

		- Sand Mine
		**2** @ 100%
		- Orchard: Resin
		**2** @ 100%
		- Chemical Plant: Ethanol
		**2** @ 100%

			* Lumberjack's Hut
			**1** @ 100%
			* Corn Farm
			**4** @ 100%

## Screenshots

Inactive Artisan's Workshop: CognacActive Artisan's Workshop: CognacInactive Artisan's Workshop: Billiard TablesActive Artisan's Workshop: Billiard TablesInactive Artisan's Workshop: ViolinsActive Artisan's Workshop: ViolinsInactive Artisan's Workshop: ToysActive Artisan's Workshop: Toys

## Items

Some items when equipped in trade unions can have an impact on all or only some of the artisan's workshops.