Patch Notes

Patch notes are copied over as written on Steam.

Keep in mind that something mentioned in an earlier change log may no longer exist in the game.

## Version 1

### Update 1.1.7 (Feb. 12, 2017)

* Added the ability to heal each other using medical kit.
* Added the ability to carry a medical kit.
* Added a second cave.
* Added tasklist.
* Added more batteries for night vision.
* Network optimization.
* Performance optimization.
* Bugs fix.

### Update 1.1.8 (Feb. 16, 2017)

* Updated Task System.
* Bigfoot is now physical body
* Added ability to move Bigfoot (unconscious).
* Added the cage for Bigfoot.
* Fixed bugs with the Bigfoot behavior.
* Fixed bugs with items.
* Optimized Camera System.
* Optimized Shadows.
* Optimized rain.

### Update 1.2.0 (Feb. 19, 2017)

* Added config Path: \ Engine \ Config \ BaseScalability.
* Added support for Directx 10 (Test).
* Modification of the behavior of the AI Bigfoot.
* Optimized collision.
* Fixed bugs with items.
* Fixed bugs with the movement of Bigfoot.
* Fixed bugs with AI deer.
* Fixed bugs with AI Bigfoot.
* Fixed bugs with resolution.

### Update 1.2.1 (Feb. 23, 2017)

* Added day-night cycle.
* Fixed bugs with the movement of the character.
* Fixed bug with menu.
* Fixed bugs with AI Bigfoot.
* Fixed bugs with synchronization.
* Fixed bugs with vegetation.

### Update 1.2.2 (Feb. 18, 2017)

* Updated and optimized all plants.
* Optimized PostProsess.
* Optimized materials.
* Fixed bugs with the movement of deer and Bigfoot.

## Version 2

### Update 2.0 (July 31, 2018)

**Maps**

* Added Glacier Bay National Park map.
* The Jasper map is removed and will be replaced in the next updates.

**Game**

* All game logic is reworked on a better level.
* Now the maximum player number is 4.
* Game now has completly new interface, a lobby, a server search system, lobbies with password and open lobbies.
* Added video-background in main menu and lobby.
* Added the ability to save game progress in a single game and in co-op.
* All assets are new.
* Now the game has more advanced graphics, sound and game settings.
* A lot of work has been done on code and graphics optimization.
* Added over 180 high-quality sounds.
* The game now has its own soundtrack (Main menu)
* Added battle soundtrack.
* Added winning soundtrack.
* Added losing soundtrack.

**Localisation**

* Added 14 languages:
	+ English
	+ German
	+ Russian
	+ Chinese
	+ Korean
	+ French
	+ Spanish
	+ Italian
	+ Arab
	+ Japanese
	+ Polish
	+ Portuguese
	+ Turkish
	+ Ukrainian

**Gameplay**

* Added text chat.
* Added deers, foxes,raccoons.
* Added the ability to get meat from dead animals.
* Added drone.
* Added tablet with applicatons for controlling cameras and drone.
* Added tent.
* Added campfire.
* Added signal flare.
* Added radial inventory.
* Added the ability to transfer items.
* Added minimap.
* Improved Bigfoot AI and animals.
* Characters now can swim and crouch.
* Added temperature system, now players have to control body temperature to survive.
* Added Bigfoot advanced combat system.

#### Update 2.0 Hotfix 1 (Aug. 2, 2018)

* Increased the drone signal range.
* Added tips.
* Improved Bigfoot Damage Balance.
* Reduced the speed of Bigfoot.
* Decreased damage from falling.
* Improved interface system.
* Fixed Bigfoot navigation bugs.
* Fixed bugs loading the map.
* Fixed item transfer bugs.
* Fixed bugs of the tablet.

#### Update 2.0 Hotfix 2 (Aug. 3, 2018)

* Game loading fix.
* Translation fix.
* Transfer of rifle cartridges fix.
* Added length limit for the name of the lobby.
* Fixed bugs with a drone charge.
* Increased the charge of the drone.
* Increased the charge of the night vision.
* Fixed bugs with stones.
* Fixed bugs with campfire.

#### Update 2.0 Hotfix 3 (Aug. 4, 2018)

* Added the ability to search for friends servers.
* Fixed a bug with a black screen (Start game).
* Fixed bugs with optimization (The game became more stable).

### Update 2.1 (Oct. 8, 2018)

**Changes**

* Added the ability to resurrect teammates.
* Added tracking bullets.
* Animal movement zones have been added
* Improved vegetation models.
* Increased number of loot.
* Added new locations.
* Added underwater sound effects.
* A new model of the house has been added.
* Added the ability Bigfoot to attack the house.
* Added the ability Bigfoot to swim.
* Added a random tree fall event.
* The animation of the Bigfoot movement is changed.
* The map was changed, it became more compact and interesting.
* A stroke of text is added.
* Gamma setting is added.
* Motion blur setting is added.
* Improved signal rocket.
* Fire damage reduced.
* Fall damage reduced.
* Recharging the gun was accelerated.
* The mini-map has been changed, it has become more practical and
* convenient.
* Added a pause in a single player game.
* Added new items
* - Battery for night vision.
* - Battery for drone.
* Changed the model of rocks (there are no problems with stucking)
* Added pathways for better orientation.
* 3d person view when character ragdoll.

**Fixes**

* Fixed bugs with a campfire.
* Fixed bugs with Bigfoot AI.
* Fixed bugs with animals AI.
* Fixed bugs interface.
* Fixed many other bugs

**Optimization**

* Optimization of AI.
* Optimization of Lenscap material.
* Optimization of vegetation.
* Optimization of water material.
* Optimization graphics on all settings.

#### Update 2.1 Hotfix 1 (Oct. 15, 2018)

* Fixed bigfoot movement bug.
* Fixed Camera signal bug.
* Reworked map in the central lake area.
* Optimization of materials and vegetation lods.
* Fixed sound effects sync.
* Fixed falling under the map bug.
* Improved combat system Bigfoot.
* Fixed displaying resolution bug.
* Fixed bug displaying incorrect icons on the map.
* Improved map lighting and weather effects.
* Improved camera freeze effect
* Now you can charge the desired type of cartridges by clicking on the icon in the inventory

#### Update 2.1 Hotfix 2 (Oct. 28, 2018)

* Fixed drone taking bug
* Network optimization
* Material optimization
* AO improved
* Graphics correction

## Version 3

### Update 3.0 (April 29, 2019)

**Changes**

* Added new map of Ross Lake
* Added new detalization models
* Added new item and weapon models
* Added dynamic weather change
* Improving vegetation models
* Improving AI of animals and bigfoot
* Added cutscenes and backstory
* Improved system of interaction with objects
* Added many new sounds
* Added random events (lightning and falling tree)
* Statistics at the end of the game
* Backpacks with loot
* Search for missing tourists
* Improved aiming system

**Animals**

* Added wolves
* Added bears

**Optimization**

* Effects optimization
* Texture and material optimization
* Logic optimization
* AI optimization
* Improved game stability
* Improved graphics settings

**Fixes**

* Fixed crash bugs
* Fixed bugs with items
* Fixed bugs with AI
* Fixed bugs with loading and saving

#### Update 3.0 Hotfix 1 (May 1, 2019)

* Increased the duration of the camp fire
* Camp fire temperature increased
* Spawn loot correction
* Removed ragdoll on mouse wheel
* Reduced deceleration from water
* Wolves nerf
* Bears nerf
* Bigfoot nerf
* Added pause in single player
* Removed holes in the landscape near the cave on Glacier Bay
* Fixed trajectory of the signal gun rocket
* Fixed crash and perpetual loading due to shadow settings
* Fixed Glaser Bay minimap
* Fixed incorrect temperature calculation

#### Update 3.0 Hotfix 2 (May 4, 2019)

* Reduced Bigfoot speed
* Reduced trap damage for players
* Track duration increased
* Bigfoot damage correction
* Drone charge increased
* Fixed bug with video sounds before the game
* Fixed bug with the sounds of the environment
* Fixed bug with saving
* Fixed bug with spawn animals
* Fixed bug with interaction with objects under water
* Fixed tree collisions
* Fixed bugs with Interface
* Fixed bug with displaying icons on the map after loading

#### Update 3.0 Hotfix 3 (May 5, 2019)

* Fixed bug with flare
* Fixed bugs with AI Bigfoot
* Fixed a bug with the network part and the lobby creation
* Fixed bug with saving
* Fixed a bug with inventory
* Fixed bugs with the interface
* Fixed bug with video before the game
* Fixed bug with sounds after loading
* Fixed bug with statistics
* Landscape correction

## Version 4

### Update 4.0 (Aug. 6, 2021)

**General**

* Added a game mode against Bigfoot under player control;
* Added Redwood map;
* Redesigned interface;
* Added notes, magazines, and other items with which you can study the history of tourists who disappeared in the preserves;
* Added game difficulty settings;
* Refactoring of the entire code has been done;
* Improved game stability;
* Added extended inventory;
* Added radial menu;
* Added achievements;
* Added player profile, level, and statistics;
* Added a safes system and notes with passwords from them. Safes store powerful weapons such as the M4 and AWM;
* Added voice proximity chat.

**Graphics**

* Reworked part of 3d models and added new ones;
* Added random effects (lightning returned);
* Improved graphics and quality of weather effects;
* Added volumetric clouds;
* Added a physically correct atmosphere.

**Bigfoot**

* Redesigned model;
* Reworked all animations. Most of it was done with Motion Capture;
* Redesigned AI;
* Improved combat system;
* Added the ability to throw melee weapons;
* Added a system of skills and perks.

**Abilities**

* Howl - allows you to spot hunters and animals at a great distance;
* Trap - allows you to set a hanging trap next to trees;
* Savage hits - Bigfoot inflicts many quick hits on the victim;
* Ram run - Bigfoot runs up and rams everyone in the way;
* Furious throw - Bigfoot takes and pushes the victim into the ground;
* Rage - Bigfoot gets furious and spends a few seconds much less energy to fight;
* Fatality - effectively finishing off hunters on death.

**Passive abilities**

* Night damage resist - allows Bigfoot to receive reduced damage from any type of weapon at night;
* Bigfoot can smell food nearby.

**Hunters**

* Added new characters with high-quality models;
* Reworked all animations. Most of it was done with Motion Capture;
* Added a parkour system through small obstacles such as fences and windows;
* Added the ability to throw melee weapons;
* Added the ability to climb over obstacles.

**Weapons**

* Added explosive objects: gas bottle, canister, dynamite, car battery;
* Added new firearms and animations to them: M4, Remington 700, Remington 870, Glock 17, AWM;
* Bullets now have ballistic physics;
* Added a stun gun to the drone.

#### Update 4.0 Hotfix 1 (Aug. 8, 2021)

* Added the ability to invite friends directly to the lobby using the steam invite system.

#### Update 4.0 Hotfix 2 (Aug. 10, 2021)

**Fixed**

* Inability to find friend lobby by name
* Wrong friends in the friend invitation list
* Infinite flare usage
* Mouse X and Y inversion
* Bigfoot stuck on cars
* Walking underwater
* Wrong spectator HUD rendering
* Damaging hunters in a trailer for no reason
* Falling under the map while using night vision and tablet
* Uninteractable traps after loading

**Added**

* Pause in single player
* Bigfoot ability to destroy trailer door
* Bigfoot now only replenishes strength if it does not take damage
* Increased voice chat volume and distance
* Random bigfoot spawn points
* High-quality shot sounds
* New 3d models

**Changed**

* Day-Night cycle duration increased from 14 min to 16 min

#### Update 4.0 Hotfix 3 (Aug. 16, 2021)

**Fixed**

* Players kicked from the lobby with no reason
* Dead tourists mobile phone chat messages rendering
* Trailer location opening by bigfoot
* Weapon indicator text rendering
* Unbreakable hunting tower
* Character rendering in a cutscene
* Bigfoot HP bar rendering in spectator
* Bigfoot movement bugs
* Bigfoot map open error
* Places where characters can stuck
* Delayed voice chat sound
* Bigfoot ability interaction bugs in small rooms
* Wrong current players data in the lobby list
* Wrong material rendering

**Added**

* Bigfoot info screen
* Multiple tablet spawner. Now the number of tablets equals the number of players
* Ragdoll from bigfoot window hit
* Breakout quick time event for bigfoot trap
* Now the password is hidden by default. (Streamers will be happy)
* Now passwords and lobby names are limited to 20 characters

**Changes**

* Decreased fall damage for bigfoot and hunters
* Bigfoot howl cooldown changed from 90 sec to 45 sec. And duration from 30 sec to 10 sec.
* Bigfoot startup max power changed from 90 to 75

### Update 4.0 Hotfix 4 (Au. 20, 2021)

**Changes**

* Added more first aid kits
* Clients can now see game difficulty settings in the lobby

**Added**

* Stamina for hunters

**Fixes**

* It was impossible to change key binding
* Sometimes loot became non-interactive
* Bigfoot movement bugs in some situations
* Too many damage indicators could appear
* Sometimes the widget for healing in knockdown did not appear
* Parkour through the wall
* Delayed voice chat sound

#### Updated 4.0 Hotfix 5 (Aug. 16, 2021)

**Added**

* Blood near the dead players
* Stamina indicator
* Hints and control information on the pause menu
* When a Bigfoot is inside a closed building, he, having no energy, can break the door
* Player list on the pause menu
* Fast trap reaction for Bigfoot
* Predators now attack Bigfoot

**Fixed**

* Melee weapons did not detonate explosives when thrown
* The number of cameras when selected was not displayed by the indicator
* When the character was crouching in the water, it was possible to fall under the ground
* Incorrect animation of the bigfoot first-person item throw
* Found corpses were not displayed on the map
* Bigfoot location indicator was not showing on the minimap
* Incorrect Bigfoot attack on building windows

**Changes**

* Increased Bigfoot trailer hits radius
* Increased hunter stamina
* Decreased Remington 870 Scatter
* Removed Remington 700 / Flare Gun / AWM Scatter
* Crouch is now on Ctrl by default
* Increased flare signal distance from 1200 to 2000
* Increased the flare signal duration from 10 seconds to 12 seconds

### Update 4.1 (Oct. 20, 2021)

**Gameplay**

* Added Winter Park
* Added modular architecture
* Added ziplines
* Added Stonehenge
* Added evidence

**Added**

* New random event - avalanche
* Elk
* Boar
* The effect of traces from bullets in the air
* During the invite, only those friends who are online are now displayed
* New door destruction
* New item - photo camera
* Guns on backpack

**Fixed**

* Bugs with opening doors
* After saving, the passwords from the safes disappeared from the sheets
* Saving the state of the integrity of the towers

**Changed**

* More stamina for hunter sprint

#### Update 4.1 Hotfix 1 (Oct. 28, 2021)

**Added**

* FOV Setting
* Zipline destruction sound effects.
* Switch cameras with the mouse wheel.
* Hunters now gain experience for found evidence.

**Fixed**

* Hunters could use a zipline while transferring the body of a dead friend.
* Evidence saving bugs.
* Evidence replication bugs.
* Bugs related to throwing off the body of a dead friend.
* Interaction with curtains in some houses.
* Bigfoot getting stuck on the stairs.
* Navmesh fixes.
* The hunter could get stuck in the photo camera interface.
* Bugs with physical materials on the ground.
* Bugs with spawning loot.
* Bugs with Bigfoot traps spawn.
* Achievement winter park explorer was given for the wrong number of locations.
* Sometimes the doors were not destroyed by explosions.
* Bug with freezing in the animation of dynamite activation.
* The drone could be charged without having batteries in the inventory.
* Bugs with drone electric shock effect.
* If you kill a bigfoot with a drone, then during the game end cutscene, the drone HUD will be visible.
* At Winter Park, there was a task to find 4 corpses, although there are only 3 of them.

**Changed**

* Reduced post-process glare when Bigfoot in howl mode.
* A friend's body can now be thrown with any key.
* Jumping and parkour now consume stamina.
* It is no longer possible to set traps underwater.

#### Update 4.1 Hotfix 2 (Nov. 4, 2021)

**Added**

* Sound optimization.
* The lobby list is now only the unplayed lobby.
* On the lobby list, friends' lobbies come first.
* The game mode is now displayed in the lobby list.
* The lobby list now updates the lobby information in real-time.

**Fixed**

* Bigfoot could not destroy the zipline.
* When choosing a set for a weapon, the magazine with cartridges did not change the material.
* There was an incorrect position of the R700 weapon in the lobby.

**Changed**

* Bigfoot's energy replenishment block now only works from damage from hunters and ignores damage from animals.
* Maximum FOV increased from 90 to 120.

### Update 4.2 (Jan. 14, 2022)

**Added**

* Improved Bigfoot AI
* Bigfoot GPS tracker
* Possibility to switch the light in each room separately
* Northern Lights in Winter Park map
* New skins for Bigfoot and weapons

**Changes**

* Increased weapon recoil
* Decreased the icon of found corpses

**Fixes**

* Melee weapons could damage allies
* The camera icon next to the evidence was visible to Bigfoot
* Bigfoot stuck near fallen trees
* Interaction with items in the knockdown
* Scope display issue
* Wrong icon color on the map of installed cameras
* Rendering bug for some materials
* Tree collision bugs in Winter Park
* Bug with permission of some doors

### Update 4.4 (Aug. 3, 2022)

**Added**

* Yellowstone Park map.
* Displaying skins on weapons behind the back.
* After loading a save, the lobby now displays the saved difficulty of the game.
* Bigfoot Item Throw Cooldown — 5 sec, Power Cost — 5. Added 50% destruction after item throw.
* Totem spawn randomization system.
* Weapon spawn randomization system for Remington 700 / 870 / Glock 17 / FlareGun.
* Window break jump now deals 10 damage. Jumping through a broken window deals 1 damage.
* Now, when carrying a wounded friend, your character can run.
* The signal flyer no longer scares away the Bigfoot but slows it down. Also, Bigfoot can now use hits while blinded if you get too close to him.
* Dust effects from walking and placing items.
* New animal — Bison.

**Fixed**

* Bug with raising a wounded friend if he is in the water.
* Locker code saving.
* Evidence saving.
* Incorrect display of map icons.
* A Bigfoot trap can pull a hunter out of the house.
* Destruction of a curtains bug.
* Bug with Bigfoot trailer attack.
* Bug with zipline destruction.
* Voice chat delay (but need testing)
* Rain rendering in some houses.
* Rocks, Clouds, Fog Materials Fixes.
* Bigfoot and other animals may catch fire if in contact with fire. Bigfoot loses strength if he is on fire.
* Camera icon doesn't disappear after taking a photo.
* Bigfoot AI behavior bugs.
* Bug with butchering an animal's corpse.
* Taking Bigfoot and evidence photos of bugs.
* Parkour through boarded windows.

**Changed**

* Bigfoot AI navigation mesh improvements.
* Improved Bigfoot's reaction to sounds and light.
* Improved Bigfoot hunter search in a zone.
* Improved stealth system.
* GPS tracker duration increased from 60 sec to 180 sec.
* Day / Night Duration +2 min. Also now the night is longer than a day.
* Increased Hunting Tower Health from 25 to 50.
* Med Kit Healing Increased from 40 (1 Player) to 25 (4 Players) To 50-35.
* Max 9mm inventory ammo amount decreased from 255 to 150.
* Max 7.62mm inventory ammo amount decreased from 255 to 150.
* Max totem count increased from 8 to 10.
* Drone signal distance increased 200m -> 600m.
* Flare gun scares away Bigfoot for a long time.
* Number of flare missiles was reduced by -2.
* Increased signal flare inventory limit 2 -> 3.
* Decreased stamina cost for hunter parkour 30 -> 15.
* Bigfoot health:
	+ 950 -> 800
	+ 1140 -> 970
	+ 1330 -> 1130
	+ 1520 -> 1290
* Bigfoot food healing:
	+ Small 2 -> 6
	+ Big 40 -> 45

#### Update 4.4 Hotfix 1 (Aug. 13, 2022)

**Added**

* Time widget in the action menu.
* Animal reaction on shot sounds.
* Bullet visual effects.

**Fixed**

* Yellowstone landscape improvements.
* Too high damage on parkour through pre-destroyed windows.
* Wrong dead counter after game load.
* Fatality logic fixes.
* Unlootable dead friend.
* AI bigfoot sinking.
* Trap installation on walls.

**Changed**

* Flare gun blindness duration 10 sec -> 5 sec.
* Stamina reduction when burning 3/sec -> 1/sec.

#### Update 4.4 Hotfix 2 (Aug. 19, 2022)

**Fixed**

* Key binding problem
* Bigfoot AI bugs

## Version 5

### Update 5.0 (Jul. 23, 2023)

**Added**

* XBox Controller support.
* Buildings redesign.
* Trees redesign.
* Cliffs redesign.
* Grass redesign.
* Volumetric ground fog effect.
* A new animal network replicated the ragdoll system.
* Mesh instancing tool for optimization.
* Materials optimization.
* Point lights optimization.
* New locations at the entrances to the parks.
* Added an icon over a dead unbutchered animal.
* New action music system.
* Added new textures and houses. Changed their layout and added new decorative elements.

**Fixed**

* Bug with flayer gun stun.
* Bug with a weapon not shooting.
* Music system fixes.
* Bear and wolf shot sound reaction bug.
* Resolution applies bug.
* UI scaling bug.
* Animal butchering bug.
* Drone charging bug.
* Drone camera and flight control bugs.
* Zipline player input bugs.
* Voice chat delay bug.
* Replication of hunter traps over long distances bug.
* Mesh culling bugs.
* Some bigfoot skins obscure the player's first-person view.
* Noise after entering the laptop stacks.
* Randomly the sound of the rain is cut out during the game.
* Bullets trace rendering artifacts.
* Incorrect rendering of shadows when the sun was at a high angle at sunset.
* Curtains interaction sound bug.
* Installing items on carpets bug.
* Incorrect reactions of bigfoot to explosions.
* Level design fixes.
* Installing a bigfoot trap in houses.
* Totem pickup bug.

**Changed**

* Bigfoot character size increased.
* Item wheel redesign.
* The TNT detonator is implemented as a separate item.
* Key rebind system redesign.
* UI and game player input system redesign.
* Improvement of sound quality.
* Game sessions completed with a win are indicated as completed in savegames.
* Changed the map.