Baranova 1

# Kapitan Ekaterina Baranova

Kapitan Ekaterina Baranova (Baranova 1) is a Warcaster available to Khador. In Prime, this Leader is available in Winter Korps.

Baranova 1 has the typeline **"Khador Winter Korps Warcaster"**.

## Abilities

### CTRL

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* **Dual Attack** - This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. This model cannot make ranged attacks after making a power attack.

**Long Shadows** - When one or more living enemy models are destroyed by an arcane attack while in this model's control range, this model gains one focus or fury point.

**Field Marshal [Arc Node]** - Warjacks in this model's battlegroup gain Arc Node.

## Weapons

 **Blade Pistol**

 **Pistol** - A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

 **Doomsayer**

 **Damage Type: Magical** - This weapon causes magical damage.
**Dispel** - When this weapon hits a model/unit, upkeep and animi on that model/unit immediately expire.

 **Blade**

 **Damage Type: Magical** - This weapon causes magical damage.

## Feat

**Storm of Ages** - Enemy models/units activating in Baranova's control range suffer -2 SPD, cannot charge, and cannot make slam or trample power attacks. When a friendly model in Baranova's control range is targeted by a ranged or arcane attack, the attack suffers -4 RNG. Storm of Ages lasts for one round.

## Spells

**Banishing Ward**

**Banishing Ward** - Enemy upkeep spells and animi on target friendly model/unit expire. Affected models cannot be targeted by enemy spells or animi.

**Gallows**

**Gallows** - When an enemy model is hit by this attack, it can be pushed d6" directly toward Gallows' point of origin.

**Invocations of Wrath**

**Invocations of Wrath** - While in the spellcaster's control range, friendly Faction models gain an additional die on attack rolls. Discard the lowest die in each roll. Invocations of Wrath lasts for one turn.

## Spell Rack

Additionally, Baranova 1 has access to the Winter Korps Spell Rack. Baranova 1 has **[3]** Spell Rack slots.

**Avenging Force**

**Avenging Force** - If one or more friendly Faction warrior models were damaged by enemy attacks while in the spellcaster's control range during your opponent's last turn, during your Maintenance Phase one model in the spellcaster's battlegroup in its control range can advance 3" and make one basic attack.

**Fog of War**

**Fog of War** - Models gain concealment while in the spellcaster's control range.

**Freezing Grip**

**Freezing Grip** - Target model/unit without Resistance: Cold becomes stationary for one round.

**Iron Flesh**

**Iron Flesh** - Target friendly Faction model/unit gains +2 ARM and Resistance: Blast.

**Puissance**

**Puissance** - Target friendly model gains +2 to its melee damage rolls and its melee weapons gain Beat Back. (Immediately after a basic attack with a weapon with Beat Back is resolved during this model's Combat Action, the enemy model hit can be pushed 1" directly away from the attacking model. After the enemy model is pushed, the attacking model can advance up to 1" directly toward it.)

**Razor Wind**

**Razor Wind** - On a critical hit on a warjack or warbeast, fill in the unmarked damage boxes or circles on the last column or banch damaged.

**Return Fire**

**Return Fire** - When target friendly Faction model is targeted by an enemy ranged attack, after the attack is resolved the affected model can make one basic melee or ranged attack, then Return Fire expires. Return Fire lasts for one round.

**Superiority**

**Superiority** - Target friendly Faction warjack gains +2 SPD, MAT, and DEF and cannot become knocked down.

**Tempest**

**Tempest** - On a direct hit, models hit become knocked down.

**Weald Secrets**

**Weald Secrets** - Target model/unit gains Pathfinder and Prowl. (While a model with Prowl has concealment, it gains Stealth.)