recursal/Fanatic-Fandom huggingface dataset:
Scroll of Cloudkill

Scroll of Cloudkill is a consumable that allows one-time casting of the Cloudkill spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Dire Wolf Pelt ×3, Badlands Ape Pelt ×3, Black Pearl Powder

**Crafting Difficulty:** DC 20, Hard

**Required Successes:** 4

## Recipe

* Sold by Priest of Arun
* Sold by Togrem Caskstrong
* Found as random loot

## Location

* Sold by the Priest of Arun
* Sold by Togrem Caskstrong
* Found as random loot
Spell Vulnerability

Spell Vulnerability is one of the detrimental conditions that can be applied to a creature. Conditions alter capabilities and state of any creature in various ways.

## Effects

Spell Vulnerability applies the following effects:

* Creature has disadvantage on saving throws against spells

## Application and Removal

**Spell Vulnerability can be applied by:** Demonic Grease of Spell Taint

**Spell Vulnerability can be removed by:** –
Scroll of Blur

Scroll of Blur is a consumable that allows one-time casting of the Blur spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Abyss Moss ×3, Dwarven Primrose

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 3

## Recipe

* Sold by Maddy Greenisle
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Maddy Greenisle
* Found as random loot
Scroll of Knock

Scroll of Knock is a consumable that allows one-time casting of the Knock spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Queen Ivy ×2, Deep Root Lichen ×2

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 3

## Recipe

* Sold by Priestess of Pakri
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Priestess of Pakri
* Found as random loot
Shadow of the Past

Shadow of the Past is one of the secondary quests in Solasta: Crown of the Magister. It is a quest connected to the Spy background.

## How to obtain the quest

If you have a character with the Spy background in your party, this quest is unlocked after you finish the Gem Quest: The Monastery.

## Objectives and quest log entries

**Go to the Gallivan Embassy**

* You've met with an old acquaintance and now have a plan to counter Belmont.

**Infiltrate the New Empire Embassy**

* You have successfully entered the embassy!

**Plant the Document**

* You successfully planted the document!

**Wait for the Next Day**

* You waited one night to allow time for Imperial intelligence to find the document and blackmail Belmont.

**Return to the Residence**

* You have successfully neutralized Lord Belmont!

## Walkthrough

Shadow of the Past walkthrough goes here.

New Empire Embassy hidden entrance
Shortsword +3

Shortsword +3 is a magical one-handed melee piercing weapon. It has the third tier enchantment (+3), which provides a +3 bonus to attack and damage. Proficiency with martial weapons or shortswords is required to use it effectively.

## Description

*Most Dwarven smiths dedicate their lives to the pursuit of their magnum opus, with many lesser smiths failing to ever do so in their lifetime. This weapon is proof of a smith's singular success; an extremely rare magic-imbued masterpiece that will remain throughout the ages.*

## Location

* Sold by Berdel Ironfoot
* Found as random loot
Silver Beetle Key

Silver Beetle Key is a quest item introduced in the Lost Valley DLC. It cannot be sold, moved to a container, or removed from the inventory by the party.

Along with the Copper Beetle Key, it's needed to open the door to the Underground Ruins.

The key can be acquired in several ways:

* Received from Marin Ving during Into the Depths quest.
* Found in People's hideout in Caer Hyfryd (need to finish the Tortured quest to gain access).
* Found in a chest in the Laboratory in Caer Hyfryd (need to finish the Confrontation quest to gain access).

## Description

*A strange, beetle-shaped key made of silver.*
Ring of Necrotic Resistance

Ring of Necrotic Resistance is a wondrous item. It's a magical item. It's equipped in the finger slot and requires attunement. When attuned, the ring grants its wearer resistance to Necrotic damage (any and all Necrotic damage is halved).

## Description

*A Manacalon master of Abjuration created this ring to counter specific damage.*

## Location

* Sold by Halman Summer
* The item is a reward for “The Magister's Amulet” sidequest
* Sold by Katniss Strongmail
Scroll of Flame Blade

Scroll of Flame Blade is a consumable that allows one-time casting of the Flame Blade spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Magnesium, Goblin Hair Fungus, Tiger Drake Scales

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 3

## Recipe

* Sold by Priest of Arun
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by the Priest of Arun
* Found as random loot
Scroll of Fireball

Scroll of Fireball is a consumable that allows one-time casting of the Fireball spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Dwarven Primrose, Manacalon Orchid, Tiger Drake Scales, Sapphire

**Crafting Difficulty:** DC 16, Hard

**Required Successes:** 3

## Recipe

* Tirmarian Ruins, near the waterfall
* Sold by Heddlon Surespell
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Heddlon Surespell
* Found as random loot
Secret Report

Secret Report is one of the secondary quests in the Lost Valley DLC. It is the second quest in the Mask faction quest chain.

*[summary goes here*]

## How to obtain the quest

You get the quest after completing A Trusted Carrier.

## Objectives and quest log entries

**Meet with Cafrain's Contact**

* Cafrain wants you to get a document from a guard in the High City.

* You got the guard's report!

**Take the Report to Cafrain**

* Return to Cafrain and give her the guard's report.

* You gave the guard's report back to Cafrain.

## Rewards

* Chime of Opening
* 2 gems
* Mask faction relations +10
Scroll of Detect Poison and Disease

Scroll of Detect Poison and Disease is a consumable that allows one-time casting of the Detect Poison and Disease spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Abyss Moss, Refined Oil, Moonflower

**Crafting Difficulty:** DC 10, Easy

**Required Successes:** 2

## Recipe

* Sold by Priestess of Pakri
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Priestess of Pakri
* Found as random loot
Scroll of Hypnotic Pattern

Scroll of Hypnotic Pattern is a consumable that allows one-time casting of the Hypnotic Pattern spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Emerald, Serpentinite, Lily of the Badlands

**Crafting Difficulty:** DC 16, Hard

**Required Successes:** 3

## Recipe

* Sold by Maddy Greenisle
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Maddy Greenisle
* Found as random loot
Sorr-Akakth Harasser

## Stats

Sorr-Akkath Harasser is a medium humanoid of 5 Challenge Rating. It provides 1800 XP when killed.

The enemy was introduced in the Palace of Ice DLC.

## Description

*A dreadful infiltrator and assassin evolved from the Sorak assassin.*

## Attacks

### Shrieker Dagger

+8 to hit, 1d4+6 piercing + 2d6 necrotic damage

### Poisonous Spine

+7 to hit, 1d6+5 piercing damage + 2d6 poison damage (save for 1/2)

## Special

### Languages

Common, Old Tirmarian, Goblin, Dwarvish, Spy's Codebook, Elvish, Halfling, Giant, Orcish

### Special Features

Prophet of Darkness, Shadow Murder, Shadow Escape, Word of Darkness, Dread Laughter

## Locations

* Kaupaapunki - Necropolis

* Kaupaapunki - Mines
* Hidden Temple of Arviad – Kaupaapunki
Shortsword +2

Shortsword +2 is a magical one-handed melee piercing weapon. It has the second tier enchantment (+2), which provides a +2 bonus to attack and damage. Proficiency with martial weapons or shortswords is required to use it effectively.

## Description

*A typical blade design from Elgador Keenspirit. Magesmith of the Arcaneum.*

## Location

* Sold by Joriel Foxeye
* Sold by Berdel Ironfoot
* Found as random loot
Sorr-Akkath

Sorr-Akkath, commonly called the Soraks, are a humanoid, lizard-like race originating on Tirmar. They follow a dark god, Sorr-Tarr, and seem to be adept at infiltrating and corrupting humans. Soraks are masters of deception and infiltration. They are utterly ruthless and dedicate themselves to spreading terror.

Soraks first came to Solasta through the rift a thousand years ago, following the human refugees fleeing Tirmar. Since then, they’ve been operating in the shadow, infiltrating the human society in Solasta – replacing some, corrupting some, and blackmailing those that cannot be corrupted.

## In the shadows

Soraks are so good at operating quietly, that they became practically a myth, not many believing that they even exist anymore. Legends of shapeshifters from another world remained, and the Church of Einar never stopped spreading their warnings, but most considered Sorr-Akkath just a boogeyman, a story that you tell children to scare and amuse them.

To retain secrecy of their existence, Soraks always take their dead with them when retreating from battle and do all they can to make sure there are no signs of their presence left.

## Shapeshifting

Sorr-Akkath have powers of mind-reading and shapeshifting. They can go into human mind, read their fears, desires and secrets. They use that knowledge to corrupt and blackmail, and even to infiltrate and replace. A Sorak Infiltrator can study a human for weeks, getting to know every little mannerism and detail, after which he will be able to shapeshift into that human, creating a perfect duplicate. Transformation is not permanent, and the Sorak will go back to his original form after death.

## Varieties

The bulk of Sorak army consists of regular grunts, Sorr-Akkath Warriors with spines filled with poison. But they also have deadly assassins, trained skirmishers and elite warriors trained especially to kill Paladins – Shikkath.

The cast of albino priests serve as clerics and acolytes of the dark god Sorr-Tarr. They are trained spellcsaters.

Giant abominations complete the roster – huge brutes trained mainly to smash without much finesse.
Scroll of Darkvision

Scroll of Darkvision is a consumable that allows one-time casting of the Darkvision spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Storm Heather, Troll Acanthus, Queen Ivy

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 3

## Recipe

* Sold by Priest of Arun
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by the Priest of Arun
* Found as random loot
Sovereign

### In-game properties

Magical, Piercing Damage, Melee, Finesse, Light, Metal, Quest, Monk Weapon, Attunement

Sovereign is a magical one-handed melee piercing weapon. It has the third tier enchantment (+3), which provides a +3 bonus to attack and damage. Proficiency with martial weapons or shortswords is required to use it effectively.

The sword has two additional properties:

* deals 4d6 piercing damage to Fiends
* allows casting of True Seeing once per day (attunement required)

Sovereign is also a quest item required to operate the gate in the Ruins of Telema.

## Description

*This long fine dagger has been exquisitely crafted and enchanted, following the design of Manacalon master wizard Exonaïka the Traveller.*
Scroll of Charm Person

Scroll of Charm Person is a consumable that allows one-time casting of the Charm Person spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Abyss Moss ×2, Acid, Refined Oil ×3

**Crafting Difficulty:** DC10, Medium

**Required Successes:** 2

## Recipe

* Sold by Halman Summer
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Halman Summer
* Found as random loot
Sorr-Akkath Shikkath

## Stats

Sorr-Akkath Shikkath is a medium humanoid creature of 7 Challenge Rating. It provides 2900 XP when killed.

## Description

*A powerful armored fighter, with superior resistances and magical abilities.*

## Attacks

### Nekkesh Blade

+9 to hit, 1d10+5 slashing + 2d6 necrotic damage, ×2 Attacks

### Poisonous Spine

+7 to hit, 1d4+4 piercing + 1d6 poison damage (target can attempt a saving throw to halve the damage), ×2 Attacks

### Touch of Darkness

+11 to hit, 6d8 necrotic damage, heal for half the damage dealt (negated with DC 18 Wisdom saving throw)

### Shriek

2-cell radius sphere, 4d6 psychic damage and frightened for 1 minute (DC 17 Wisdom saving throw to halve damage and not be frightened),

## In Battle

The Shikkath can spend its turn using either the Nekkesh Blade attacks, or the Poisonous Spine attacks.

It has 3 legendary actions. It can spend 1 charge to use either Touch of Darkness, or Shriek.

Shikkath has 3 charges of legendary resistance, letting it succeed at a failed saving throw.

Prophet of Darkness gives this creature +2 to AC, +1 to attack rolls, and +1 to all saving throws when in dim light. It also regains 5 hit points at the end of its turn. Being unlit increases the bonuses by another +1 and the hit points regained by 5.

## Special

### Immunities

Mind Controlled, Mind Dominated, Charmed, Frightened, Poisoned

## Locations

* Earcorn
* The Aer Elai
* Hidden Temple of Arviad – Kaupaapunki
Scroll of Divine Word

Scroll of Divine Word is a consumable that allows one-time casting of the Divine Word spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Blood of Solasta, Angry Violet ×3, Emperor's Eye ×3, Polar Bear Pelt ×3

**Crafting Difficulty:** DC 24, Very Hard

**Required Successes:** 5

## Recipe

* (Palace of Ice) Sold by Rogar Dostar
* Found as random loot

## Location

* Found as random loot
* Sold by Rogar Dostar
Scroll of Eyebite

Scroll of Eyebite is a consumable that allows one-time casting of the Eyebite spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Badlands Ape Pelt ×2, Troll Acanthus ×2, Polar Bear Pelt ×3, Tear of Tirmar

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 5

## Recipe

* Sold by Maddy Greenisle
* (Palace of Ice) Sold by Togrem Caskstrong
* Found as random loot

## Location

* Sold by Maddy Greenisle
* Sold by Togrem Caskstrong
* Found as random loot
Snorri's Post House

Snorri's Post House is one of the locations introduced in the Palace of Ice DLC.

This small house sits in the middle of a frozen landscape.Many caravans stop here to trade with the local trapper, Snorri.

*A post house hosted by Snorri and Helga, Marduk's friends.*

## Notable Characters

* Snorri Strongbow
* Helga Strongbow
* Ketil Strongbow

## Connected Quests

* The Hunt
* The Ice Trap
Scroll of Maze

Scroll of Maze is a consumable that allows one-time casting of the Maze spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Goblin Hair Fungus ×2, Storm Heather ×2, Diamond, Soul Gem

**Crafting Difficulty:** DC 24, Very Hard

**Required Successes:** 5

## Recipe

* (Palace of Ice) Sold by Togrem Caskstrong
* Found as random loot

## Location

* Sold by Togrem Caskstrong
* Found as random loot
Shillelagh

Shillelagh is a cantrip level spell from the Transmutation school. The spell targets one club or a quarterstaff, making its attacks magical and allowing the caster to use his spellcasting ability instead of Strength for attacks made with that weapon.

## Spell effects

Shillelagh targets one club or quarterstaff held by the caster. That weapon's damage becomes magical and deals 1d8 damage. Attacks performed with it use caster's spellcasting ability.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Druid
Magically Asleep

Magically Asleep is one of the detrimental conditions that can be applied to a creature. Conditions alter capabilities and state of any creature in various ways.

## Effects

Magically Asleep applies the following effects:

* Creature cannot take actions or reactions.
* Creature cannot move.
* Creature is considered unconscious.

## Application and Removal

**Magically Asleep can be applied by:** Sleep

**Magically Asleep can be removed by:** being awakened by an ally or damage.
Scroll of Pass Without a Trace

Scroll of Pass Without a Trace is a consumable that allows one-time casting of the Pass Without Trace spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll. Recipe can be purchased from Maddy Greenisle (Alliance with the Tower of Knowledge is required).

**Ingredients:** Serpentinite ×2, Tiger Drake Scales

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 3

## Recipe

* Sold by Priest of Maraike
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Priest of Maraike
* Found as random loot
Shortsword of Perfection

Shortsword of Perfection is a craftable one-handed melee piercing weapon. The weapon cannot be bought or found, it can only be crafted. Proficiency with martial weapons or shortswords is required to use it effectively.

## Crafting

**Ingredients:** Primed Shortsword, Volcanic Tear

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 16
Shadow Murder

Shadow Murder is one of the beneficial conditions that can be applied to a creature. Conditions alter capabilities and state of any creature in various ways.

Shadow Murder is also special feature of Sorr-Akkath Assassins. Those Soraks use this feature to turn invisible.

## Effects

Shadow Murder, when activated, turns the character invisible.

## Application and Removal

**Shadow Murder can be applied by:** Shadow Murder special feature of Sorr-Akkath Assassins.

**Shadow Murder can be removed by:** –
See Invisibility

See Invisibility is a second level spell from the Divination school. The spell allows the caster to see invisible creatures.

## Spell effects

See Invisibility can only be cast on the caster himself. It grants *Invisibility Sight* – caster can perceive invisible creatures.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Bard
* Cleric (Insight only)
* Rogue (Shadowcaster only)
* Sorcerer
* Wizard
Scroll of Wall of Thorns

Scroll of Wall of Thorns is a consumable that allows one-time casting of the Wall of Thorns spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Badlands Bear Pelt ×3, Crimson Spider Poison Gland ×4, Tiger Drake Venom Gland ×4, Sapphire ×2, Pearl ×3

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 5

## Recipe

* Sold by Priest of Maraike
* (Palace of Ice) Sold by Signy Wisecat
* Found as random loot

## Location

* Sold by Priest of Maraike
* Sold by Signy Wisecat
* Found as random loot
Shield (Spell)

Shield is a first level spell from the Abjuration school. The spell increases the caster's AC by 5 just before he would take a hit.

## Spell effects

Shield can be cast as a reaction, which the caster takes when he is hit by an attack or targeted by the magic. It grants *Shielded* – caster's Armor Class is increased by +5, and he has immunity to magic missile. This effect lasts until the start of the caster's next turn.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Cleric (Law only)
* Paladin (Oath of Devotion and Oath of Tirmar only)
* Rogue (Shadowcaster only)
* Sorcerer
* Wizard
Scroll of Freedom of Movement

Scroll of Freedom of Movement is a consumable that allows one-time casting of the Freedom of Movement spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Acid ×2, Moonflower ×3, Tiger Drake Scales ×4

**Crafting Difficulty:** DC 18, Hard

**Required Successes:** 4

## Recipe

* Sold by Priest of Maraike
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Priest of Maraike
* Found as random loot
Scroll of Feather Fall

Scroll of Feather Fall is a consumable that allows one-time casting of the Feather Fall spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Dragonrose, Refined Oil

**Crafting Difficulty:** DC 20, Easy

**Required Successes:** 2

## Recipe

* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Found as random loot
* Sold by Priestess of Pakri
* Sold by Joriel Foxeye
Scroll of Color Spray

Scroll of Color Spray is a consumable that allows one-time casting of the Color Spray spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Abyss Moss, Refined Oil ×4, Troll Acanthus

**Crafting Difficulty:** DC 10, Medium

**Required Successes:** 2

## Recipe

* Sold by Maddy Greenisle
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Maddy Greenisle
* Found as random loot
Shatter

Shatter is a second level spell from the Evocation school. The spell triggers a sudden noise that causes thunder damage in a 2-cell radius.

## Spell effects

Shatter targets a 2-cell radius sphere area. It deals 3d8 thunder damage to any creature in the area (half the damage if a creature makes a successful Constitution saving throw).

## At higher levels

The spell can be cast using a higher spell slot than its original one, providing additional benefits. Per each spell slot over II: +1 damage die.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Bard
* Fighter (Spellblade only)
* Sorcerer
* Warlock
* Wizard
Scroll of Bane

Scroll of Bane is a consumable that allows one-time casting of the Bane spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Abyss Moss, Angry Violet, Gallivan Amaranth

**Crafting Difficulty:** DC 10, Easy

**Required Successes:** 2

## Recipe

* Sold by Priest of Arun
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by the Priest of Arun
* Sold by Mogo the Poor
* Found as random loot
Sorr-Akkath Kratshar

## Stats

Sorr-Akkath Kratshar is a medium humanoid of 8 Challenge Rating. It provides 3900 XP when killed.

The enemy was introduced in the Palace of Ice DLC.

## Description

*A Sorak battlemage, trained in the beset magic schools of Solasta under a false identity.*

## Attacks

### Shrieker Dagger

+8 to hit, 1d4+5 piercing damage and 2d6 poison damage

## Special

### Immunities

Mind Controlled, Mind Dominated, Charmed, Frightened, Poisoned, Prone

### Saving Throws

Dexterity +7, Intelligence +8, Constitution +6

## Locations

* Kaupaapunki - Necropolis
Scroll of Conjure Elemental

Scroll of Conjure Elemental is a consumable that allows one-time casting of the Conjure Elemental spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Emerald, Primordial Dragonstone, Gorilla Pelt ×2

**Crafting Difficulty:** DC 20, Hard

**Required Successes:** 4

## Recipe

* Sold by Priest of Arun
* Sold by Signy Wisecat
* Found as random loot

## Location

* Sold by the Priest of Arun
* Sold by Signy Wisecat
* Found as random loot
Spear +2

Spear +2 is a magical one-handed melee piercing weapon. It has the second tier enchantment (+2), which provides a +2 bonus to attack and damage. Proficiency with simple weapons or spears is required to use it effectively.

## Description

*Used mostly as sign of status this weapon may not have tasted blood during the Manacalon era.*

## Location

* Sold by Joriel Foxeye
* Sold by Signy Wisecat
* Found as random loot
Silent Whisper Cipher Disk

Silent Whisper Cipher Disk is a quest item. It cannot be sold, moved to a container, or removed from the inventory by the party.

The disk can be found at the Silent Whisper Outpost and returned to the quest board in Caer Cyflen for a reward.

## Description

*This ancient item was used by the intelligence service of the Manacalon Empire. With the right skill, a spy could use this mechanical device to encrypt or decrypt a written message without using magic.*
Signy Wisecat

Signy Wisecat is one of the characters introduced in the Palace of Ice DLC. He is a vendor located in the White Rock City. He is a member of the Western Clans, and will offer the party better prices for items bought and sold as their reputation with the faction is raised. He also offers the Detect Magic and Identify services for items.

## Stock

Stock prices and availability change based on Western Clans faction relationship. Stock does not replenish.

* Indifference (0-10): Primed items available.
* Sympathy (11-30): 15% upcharge on base value. Rare wondrous items available; 5th level spell scrolls and scroll crafting manuals available.
* Alliance (31-50): 10% discount. Rare weapons and weapon crafting manuals available; Very Rare wondrous items available. 6th level spell scrolls and scroll crafting manuals available.
* Brotherhood (51-80): 20% discount. Very Rare weapons and armor available; Very Rare weapon and armor crafting manuals available. 7th level spell scrolls and scroll crafting manuals available. Cloak of Displacement available.
* Living Legend (81-100): 30% discount. Legendary armor and wondrous items available; 8th level spell scrolls and scroll crafting manuals available.
Scroll of Fire Shield

Scroll of Fire Shield is a consumable that allows one-time casting of the Fire Shield spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Magnesium ×3, Emperor's Eye ×3, Giant Beetle Carapace ×3

**Crafting Difficulty:** DC 18, Hard

**Required Successes:** 4

## Recipe

* Sold by Heddlon Surespell
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Heddlon Surespell
* Found as random loot
Ring des Mythos

### Set-Teil:

* ****Ring des Mythos****
* **Ohrring der Sturmwelle**
* **Halsschmuck der Vorsehung**
* **Armband des Sternenbrechers**
* **Handschuhe der Gipfel**
* **Gürtel Anschubs**

### **Set-Effekt:**

* Angriffskraft +10 und kritischer Schaden +200
* Boss-Angriffskraft +10 und kritischer Schaden +200
* Angriffskraft +10, Chi-Kraft +150
* Boss-Angriffskraft +10, Chi-Kraft +150
Scroll of Spirit Guardians

Scroll of Spirit Guardians is a consumable that allows one-time casting of the Spirit Guardians spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Emerald, Dragonrose, Goblin Hair Fungus, Storm Heather

**Crafting Difficulty:** DC 16, Hard

**Required Successes:** 3

## Recipe

* Sold by Priest of Maraike
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Priest of Maraike
* Found as random loot
Scroll of Dimension Door

Scroll of Dimension Door is a consumable that allows one-time casting of the Dimension Door spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Badlands Bear Pelt ×2, Primordial Lava Stones ×2, Swamp Opal ×2

**Crafting Difficulty:** DC 18, Hard

**Required Successes:** 4

## Recipe

* Sold by Priestess of Pakri
* Found as random loot

## Location

* Sold by Priestess of Pakri
* Found as random loot
Spectral Minotaur

## Stats

Spectral Minotaur is a large undead creature of 8 Challenge Rating. It provides 3900 XP when killed.

The enemy was introduced in the Lost Valley DLC.

## Description

*Such dreadful creatures can only be created by twisted necromancers, who wish to prolong a minotaur's slavery indefinitely – in death.*

## Attacks

### Necrotic Greataxe

+8 to hit, 2d8+5 slashing damage + 1d8 necrotic damage, ×2 Attacks

### Charge

+8 to hit, 6d8+5 necrotic damage, Pushes the target 2 cells away (target can attempt a saving throw to negate)

## Special

### Immunities

Necrotic, Poison, Cold, Poisoned, Charmed, Charmed by Hypnosis, Exhausted, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained

### Resistances

Piercing, Slashing, Bludgeoning, Acid, Fire, Lightning, Thunder
Scroll of Incendiary Cloud

Scroll of Incendiary Cloud is a consumable that allows one-time casting of the Incendiary Cloud spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Blood Ruby, Primordial Dragonstone

**Crafting Difficulty:** DC 25, Very Hard

**Required Successes:** 6

## Recipe

* (Palace of Ice) Sold by Signy Wisecat
* Found as random loot

## Location

* Sold by Signy Wisecat
* Found as random loot
Scroll of Faerie Fire

Scroll of Faerie Fire is a consumable that allows one-time casting of the Faerie Fire spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Abyss Moss, Refined Oil, Moonflower

**Crafting Difficulty:** DC 10, Easy

**Required Successes:** 2

## Recipe

* Sold by Priestess of Pakri
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Priestess of Pakri
* Found as random loot
Scroll of Revivify

Scroll of Revivify is a scroll that can be either looted, crafted or bought from Vendors. In order for the scroll to be used, the character using it must have the spell Revivify in their class' list of spells. Upon use, the scroll will allow for one casting of the spell revivify.

## Crafting

Only a character who knows the spell can craft a respective scroll.

Ingredients: Diamond, Manacalon Orchid, Tiger Drake Scales, Lily of the Badlands

Crafting Difficulty: DC 16, Hard

Required Successes: 3

## Recipe

* Sold by Priestess of Pakri
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by the Priest of Maraike
* Sold by the Priest of Arun
* Sold by Priestess of Pakri
* Sold by Dalon Lark
* Sold by Lena Swifthand
* Sold by Galfin Leafcutter
* Sold by Cuberdon Miller
* Sold by Engrem Toldus
* Sold by Erwina Longstaff
* Found as random loot
Scroll of Hold Person

Scroll of Hold Person is a consumable that allows one-time casting of the Hold Person spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Gallivan Amaranth, Troll Acanthus, Queen Ivy, Storm Heather

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 3

## Recipe

* Sold by Halman Summer
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Found as random loot
* Sold by Halman Summer
Scroll of Blade Barrier

Scroll of Blade Barrier is a consumable that allows one-time casting of the Blade Barrier spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Oil of Acuteness, Manacalon Orchid ×3, Dwarven Primrose ×3

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 5

## Recipe

* Sold by Priest of Arun
* Sold by Rogar Dostar
* Found as random loot

## Location

* Sold by the Priest of Arun
* Sold by Rogar Dostar
* Found as random loot
Spare the Dying

Spare the Dying is a cantrip level spell from the Necromancy school. The caster can touch a dying ally to stabilize them.

## Spell effects

Spare the Dying targets and stabilizes one dying creature. It can be cast on an ally that is dying (rolling death saving throws).

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Cleric
Scroll of Heal

Scroll of Heal is a consumable that allows one-time casting of the Heal spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Giant Beetle Carapace ×2, Storm Heather ×3, Lily of the Badlands ×3, Bulette Teeth ×3

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 5

## Recipe

* Sold by Priest of Maraike
* (Palace of Ice) Sold by Rogar Dostar
* Found as random loot

## Location

* Sold by Priest of Maraike
* Sold by Rogar Dostar
* Found as random loot
Scroll of Disintegrate

Scroll of Disintegrate is a consumable that allows one-time casting of the Disintegrate spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Tear of Tirmar, Swamp Opal ×2, Deep Root Lichen ×2

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 5

## Recipe

* Sold by Priestess of Pakri
* (Palace of Ice) Sold by Togrem Caskstrong
* Found as random loot

## Location

* Sold by Priestess of Pakri
* Sold by Togrem Caskstrong
* Found as random loot
Scroll of Fog Cloud

Scroll of Fog Cloud is a consumable that allows one-time casting of the Fog Cloud spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Brimstone Viper Scales, Refined Oil

**Crafting Difficulty:** DC 10, Easy

**Required Successes:** 2

## Recipe

* Manacalon Ruin, Library
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Priestess of Pakri
* Found as random loot
Silver Chime

Silver Chime is an unidentified wondrous item. Before it is identified, it has no special properties. It can be equipped in a utility slot but will not provide any benefits.

If the party never identified (or bought) this item before, it will appear in the inventory as the **Silver Chime**. It has to be identified (with an Identify spell or by paying certain vendors for the service) for all its properties to become known. Upon successful identification, the item reveals itself to be the Chime of Opening.

Silver Chime has to be identified only once per playthough. Afterwards, the party will recognize the Chime of Opening automatically and identification will not be necessary.

## Description

*A nice silver chime with minuscule elvish runes engraved.*
Scroll of Entangle

Scroll of Entangle is a consumable that allows one-time casting of the Entangle spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Abyss Moss, Angry Violet, Moonflower

**Crafting Difficulty:** DC 10, Easy

**Required Successes:** 2

## Recipe

* Sold by Priestess of Pakri
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Priestess of Pakri
* Found as random loot
Six-League Boots

Six-League Boots are a wondrous item. They are an uncommon magical item. They're equipped in the feet slot and require attunement. When attuned, the boots grant their wearer +1 movement speed.

## Description

*They might not make you the fastest being alive, but they do put some pep in your step! Crafted by Lily Longstrider for her forays outside Olme Fen.*

## Location

The item can be:

* Found as random loot,
Longbow of Sharpshooting

Longbow of Sharpshooting is a craftable two-handed ranged piercing weapon. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Proficiency with martial weapons or longbows is required to use it effectively.

## Crafting

Ingredients: Primed Longbow, Blood Ruby

Crafting Difficulty: DC 18, Hard

Required Successes: 14

## Recipe

* Sold by Circe Gerardoirin
* (Palace of Ice) Sold by Berthold Svensson
Scroll of Haste

Scroll of Haste is a consumable that allows one-time casting of the Haste spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Lily of the Badlands, Tiger Drake Scales ×2, Goblin Hair Fungus

**Crafting Difficulty:** DC 16, Hard

**Required Successes:** 3

## Recipe

* Sold by Priest of Arun
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by the Priest of Arun
* Found as random loot
Scroll of See Invisibility

Scroll of See Invisibility is a consumable that allows one-time casting of the See Invisibility spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Dwarven Primrose, Serpentinite

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 3

## Recipe

* Sold by Maddy Greenisle
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Maddy Greenisle
* Found as random loot
Sigil Ring of Abjuration

Cast Dispel Magic (1 per day)

Sigil Ring of Abjuration is a wondrous item. It's a magical item. It's equipped in the finger slot and requires attunement. When attuned, the ring grants its wearer three boons:

* +1 to all saving throws;
* +1 to Armor Class;
* Cast Dispel Magic (1 per day).

The ring recharges (regains its spell uses) at dawn. The AC and saving throw bonuses stack with those from the Ring of the Lord Inquisitor.

## Description

*A gift from Master Adrasteia for helping her and Kythaela. Sigil rings are a clear sign of draconic favor: they can only be given freely. None have been seen since the Fall of Manacalon.*

## Location

The item is given to the party by Adrasteia in the Fortress of the Shield.
Scroll of Symbol

Scroll of Symbol is a consumable that allows one-time casting of the Symbol spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Spider Queen Poison Gland, Mutated Dire Wolf Pelt, River Emerald, Primordial Crystal, Brown Bear Pelt ×3

**Crafting Difficulty:** DC 24, Very Hard

**Required Successes:** 5

## Recipe

* (Palace of Ice) Sold by Rogar Dostar
* Found as random loot

## Location

* Found as random loot
* Sold by Rogar Dostar
Scroll of Mage Armor

Scroll of Mage Armor is a consumable that allows one-time casting of the Mage Armor spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Abyss Moss ×2, Angry Violet

**Crafting Difficulty:** DC 10, Easy

**Required Successes:** 2

## Recipe

* Manacalon Ruin, Library
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Joriel Foxeye
* Found as random loot
Scavengers

Scavengers are one of the factions in Solasta.

The Scavengers are a natural organization based in the Principality of Masgarth. They travel the Marches and the Badlands, visiting locations that have been cleared by adventurers and recovering any remaining loot. They resell mundane objects and negotiate with other factions over items of historical or magical value.

## Prominent members

* Annie Bagmordah
* Milan

## Interactions and Services

The Scavengers provide a vital service and a unique looting mechanic. After the adventurers discover a location and explore it, Scavengers will be sending expeditions there in search of any and all loot that the party might have missed or just could not carry. After the expedition comes back, the party will be presented with a list of all the things that have been found and given an option to either take the items or sell them.

The Scavengers claim to take a cut of profits for every item found. However, it seems that they don't actually do that, as selling items through the Scavengers yields the same amount of money as selling them in the Gorim's store.
Silver Key

Silver Key is a valuable item. It's a key that does not seem to have a specific purpose – it opens nothing of interest.

Valuables are small items that you can sell for profit. They are purely decorative and serve no other function. They can be safely sold to a vendor.

## Description

*A key meant to open a locked door or a container.*
Scroll of Hilarity

Scroll of Hilarity is a consumable that allows one-time casting of the Hilarity spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Skarn Powder ×3, Goblin Hair Fungus ×3, Troll's Tongue ×3, Primordial Dragonstone

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 5

## Recipe

* Sold by Halman Summer
* (Palace of Ice) Sold by Togrem Caskstrong
* Found as random loot

## Location

* Sold by Halman Summer
* Sold by Togrem Caskstrong
* Found as random loot
Scroll of Stoneskin

Scroll of Stoneskin is a consumable that allows one-time casting of the Stoneskin spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Polar Bear Pelt ×3, Badlands Bear Meat ×3, Brimstone Viper Scales ×3

**Crafting Difficulty:** DC 18, Hard

**Required Successes:** 4

## Recipe

* Sold by Joriel Foxeye
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Joriel Foxeye
* Found as random loot
Sash of Transmutation

Sash of Transmutation is a wondrous item. It's equipped in the belt slot and requires attunement by a Monk. When attuned, the belt allows its user to use healing twice in a short rest, healing 1d8+2 HP.

The sash has two charges and regains its charges on a short rest.

## Description

*The pain and discomfort of this belt teaches wearers to tap into their inner strength to soothe their wounds.*

## Location

* Found as random loot
* Sold by Halman Summer
* Sold by Hanno Mudstrider
* Sold by Renno Highwater
* Sold by Erwina Longstaff
Shocked

Shocked is one of the detrimental conditions that can be applied to a creature. Conditions alter capabilities and state of any creature in various ways.

## Effects

Shocked applies the following effects:

* Creature cannot use reactions.

The condition lasts until the start of the creature's next turn.

## Application and Removal

**Shocked can be applied by:** Shocking Grasp

**Shocked can be removed by:** –
Item's

A

* Auswahl Specialtruhe für Herausforderung des Tages
* Auswahltruhe der Schlachtzugschätung
* Auswahltruhe der Verliesschätze

B

* Bagua-Truhe des Raben 2
* Bagua-Truhe des Raben 4
* Bagua-Truhe des Raben 7
* Bagua-Truhe des Raben 8
* Belihnungstruhe für Herausforderung des Tages
* Beutel der Mondscheinzuflucht

G

* Geweiter Kristall
* Glückselixier

H

* Hervorragender Hongmoon-Erfahrungstaisman

M

* Makelloser Edelstein
* Makelloses Element
* Medizinbeutel des Mondscheins
* Mondscheinknospe
* Mondscheintruhe

P

* Packet mit 5 Hervorragender Erfahrungstalismanen

R

* Rabenfeder

S

* Schatzbeutel
* Schatztruhe für Herausforderung des Tages
* Seelenstein
* Seltsame Schatztruhe
* Silberschuppenfragment
* Sternenlichttruhe

T

* Truhe der Leidenschaft
* Truhe mit Achteckigem Juwel
* Truhe mit Siebeneckigem Juwel
* Truhe mit Vergoldetem Dreieckigem Juwel

U

* Unterstüzungstruhe des Jyan
* Unterstüzungstruhe des Jyansei

V

* Versiegeltes Bagua der Donnerkugel 2

* Versiegeltes Bagua der Donnerkugel 4
* Versiegeltes Bagua der Donnerkugel 7
* Versiegeltes Bagua der Donnerkugel 8
Scroll of Regenerate

Scroll of Regenerate is a consumable that allows one-time casting of the Regenerate spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Diamond ×2, Troll Heart, Badlands Bear Meat, Troll Acanthus

**Crafting Difficulty:** DC 24, Very Hard

**Required Successes:** 5

## Recipe

* (Palace of Ice) Sold by Signy Wisecat
* Found as random loot

## Location

* Sold by Signy Wisecat
* Found as random loot
Scroll of Sleep

Scroll of Sleep is a consumable that allows one-time casting of the Sleep spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Abyss Moss, Gallivan Amaranth, Refined Oil

**Crafting Difficulty:** DC 10, Easy

**Required Successes:** 2

## Recipe

* Sold by Halman Summer
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Halman Summer
* Found as random loot
Scroll of Spell Ward

Scroll of Spell Ward is a consumable that allows one-time casting of the Spell Ward spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Slavestone, Giant Beetle Carapace ×3, Sapphire ×3, Crimson Spider Poison Gland ×3

**Crafting Difficulty:** DC 25, Very Hard

**Required Successes:** 6

## Recipe

* (Palace of Ice) Sold by Rogar Dostar
* Found as random loot

## Location

* Found as random loot
* Sold by Rogar Dostar
Shortbow of Sharpshooting

Shortbow of Sharpshooting is a craftable two-handed ranged piercing weapon. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Proficiency with simple weapons or shortbows is required to use it effectively.

## Description

*This enchanted weapon was forged using the ancient knowledge of Colthannin’s master bowyers. The Coedymwarth preferred to deal with Manacalon’s arcanists physically rather than magically. Its best archers were given shortbows, the creation of Defineth Sharpsight.*

## Crafting

Ingredients: Primed Shortbow, Blood Ruby

Crafting Difficulty: DC 18, Hard

Required Successes: 14

## Recipe

* Sold by Circe Gerardoirin in the Manacalon Ruin
* (Palace of Ice) Sold by Berthold Svensson