recursal/Fanatic-Fandom huggingface dataset:
Towns

Towns are a bustling hive of activity and hold a lot of commerce for the Adventurer Association. You can help the Association and the towns people by aiding in construction of the town for added benefit. Listed below is what you can find in towns. Keep an eye out for random events that may pop up from time to time.

## Vendors

Purchase and sell various items and weapons to resupply yourself for long journeys.

## Profession Quests

Each town will offer various Profession Quests. These quests are a great way to level up generally but will also level up life saving Profession Skills.

## Town Attacks

Town attacks are quite common on the Island. It is recommended to stop what you are doing and eliminate all the bandits when they happen.

## Guard building Upgrades

You can build guard tents to increase the amount of guards a given town can have. You can also upgrade their armor and weapons after constructing a guard tent. The First town has a tutorial guard tent that will guide you through the steps of building and upgrading.

## Constructing Profession buildings

You can construct profession buildings for the Adventure Association. This gives you the added benefit of enhancing armor, weapons, potions and spells. You will also get a decent amount of cash for completing these buildings. Building is a recommended to level up your character as well as your weapons before adventuring out to combat raiders.

## General Town Exploration

There are various homes and buildings you can explore in town. Sometimes you can find hidden entrances to caves. Watch out when underground in caves as the undead are bound to find you. Always check for common loot boxes in and around homes. Bookshelves can sometimes have useful magic spells and combat scrolls!
Охотник на аномалии

**В чём заключается геймплей?**

Охотник на аномалии имеет уменьшенное хп, но увеличенную скорость. Благодаря этому, добраться до аномалии для того что бы взять её для него не проблема. Так же ему нужен будет детектор аномалий, что бы их обнаруживать. Из за высокой ценности аномалий, получить ценнейшие артефакты и оружие не составит труда.

**Оптимальная выигрышная стратегия**

Накопить на ока эндера, активировать портал, заблокировать доступ к порталу и расправиться с драконом.
Повелитель пространства-времени

**В чём заключается геймплей?**

Повелитель времени, сложный, но интересный класс. С помощью эфира он способен создавать орбы телепортации, а за большое количество эфира одноразовые смещатели пространства.

**Оптимальная выигрышная стратегия**

Накопить на ока эндера, активировать портал, заблокировать доступ к порталу и расправиться с драконом.
Другой вариант, заставить кого-нибудь поместить в себя орб телепортации. Если этот человек пойдёт на дракона, расправиться с ним а затем с драконом.
Episode 1: Washed Up (Part 1)

**Washed Up (Part 1)** is the first episode of the series.

Part one of the two-part premiere of Ship of Fools! In the aftermath of a devastating shipwreck, three survivors find themselves washed ashore on a seemingly deserted island. Will they survive this twist of fate? Probably! They are the main characters. But will they survive having to deal with each other?
VaporWorld Вики

**Добро пожаловать на VaporWorld!**
> Это энциклопедия **VaporWorld**, здесь ты сможешь познать азы и аспекты этого сервера. Все тайны здесь раскрыть ты не сможешь, это фишка сервера. Здесь ты поймешь как эти тайны разгадывать
>
>

**Убедительная просьба, контентмейкерам, не сливать названия предметов, заклинаний и зачарований.**

## Пролог и выбор класса

Всего в игре пока что есть 10 классов, 4 из них принадлежат техномеханическому разделу, 4 магическому и 2 нейтральному, однако использовать вещи если они попадут вам в руки сможет каждый:

#### Магические

> Воин-маг
>
>

> Доктор магических наук
>
>

> Повелитель пространства-времени
>
>

> Охотник на аномалии
>
>

#### Техномеханические

> Воин-техномеханик
>
>

> Техномеханик-академик
>
>

> Пиротехник
>
>

> Робототехник-биолог
>
>

#### Нейтральные

> Торговец
>
>

> Алхимик
>
>

От класса зависит ваш стиль; как вы будете играть. Классы можно менять внутри игры, 1 раз в 72 часа (3 суток)

## Основные предметы и заклинания

Нейтральные

Refrigerium sphaera

Oculus ender

Flask of induction

Stramonium splatter

Магические

Movere aspectum

Procellae Tonitrualis

Техномеханические

Balestra

Colpicanna lunga

Многие другие предметы и заклинания вам придётся узнавать у мудрецов, по договору, может быть он даст вам задание или попросит у вас валюту, а может быть и за бесплатно.

На нашем сервере почти нету ограничений на крафт, исключением является то, что лишь маг сможет сделать заклинание, и лишь техномеханик сможет сделать автоматический арбалет, к примеру. Но не все знают как те или иные вещи делаются. Вы можете экспериментировать, но баффы к экспериментам есть у алхимика.

## Навигация

PlaceholderСтатья о теме викиPlaceholderСтатья о главном персонажеPlaceholderСтатья о главном антагонистеPlaceholderСтатья о первой серии/игровой миссииPlaceholderМесто действия темы викиPlaceholderСтатья о ключевом событииPlaceholderВажная статья
Tape 3

**Tape 3** is one of the five tapes in *In Sound Mind*. This tape is involved with Max Nygaard.

## Procedure

You will find Tape 3 in Max’s house the first time you visit it and you will need to play it in your Office on the 2nd Floor of your building. Inside the factory level, you will need to ram the gate, go into the train tunnel, solve the electrical problems inside the factory and power grid area, find all the components of the medication that you make, and have The Bull follow you into the dump site. In the dump site you will need to tame him by feeding him the medication when he is broken and attach him to his truck hitch.

## Achievement

When completed, the silver achievement Take a Chill Pill is awarded.
Rodeo Clown

**Rodeo Clown** is a bronze achievement that can be achieved in *In Sound Mind*. It can be acquired by riding The Bull for 5 seconds.

## Procedure

During Tape 3, after encountering The Bull, you will have to get on top of it, using a higher platform, then jump onto its head, then remain on its head for 5 seconds.
Tom Cat

Thomas Jasper "Tom" Cat Sr. is a fictional character and one of the two titular main protagonists of Tom and Jerry. Tom is a grey and white anthropomorphic domestic short haired tuxedo British cat who first appeared in the 1940 MGM animated short "Puss Gets the Boot". His name, "Tom Cat", comes from on "tomcat", a word which refers to male cats.
Districts/Towns

List of Districts/Towns seperated by current status as an independent town.

### **Districts**

A District is a block of land that is recognized as place that has a unique atmosphere, purpose, or community that seperates it from the surroudning areas, but is still reliant, an extension of, and is connected to another district of the city. For this reason, the goal of districts is to retain the unique atmospere, purpose, or community of the district while balancing that with connecting the area to the city. A district has a district manager. Here should be a map of all districts.

### **Town**

A Town is a block of land that is recognized as a place that has at least 1 permanent resident, and usually incorporates the block of land around the residence/s, AND is not connected to a district of the city. Towns will become districts if any of these variables change.
Districts/Towns are both administered by a District Manager/Mayor, who has powers over the Dead Space, Infrastructure, and soft building rights of the District/Town.

### Here is a list of Districts/Towns

#### **First Era (2020)**

**Districts**

* Downtown

**Towns**

* Spawntown

#### **Early City Era (Early 2021)**

**Districts**

* The Valley
* Phlorida
* BBC/Lakeside
* Medievaltown
* **Towns**
* Spawnrivertown

#### **Industrial Era (Mid 2021)**

**Districts**

* Frontiertown
* Industrial District
* South Side
* River West

**Towns**

* Santa Monica
* Jungletown
* Spruce
* Pinewolf

#### **First Drought Era (Late 2021)** **Districts**

**Towns**

* Endislandtown

#### **First Revival Era (Early 2022)**

**Districts**

**Towns**
Notable Players

Here is a List of Notable Players by the Era that they joined in.

### First Era (2020)

* angrymeats
* pasticiotto
* Lethalpineapple
* Ilikepie9074

### Early City Era (Early 2021)

* Chad\_Thunderpeen
* CommanderM24
* pxpy
* supergreen13
* phloridaman

### Industrial Era (Mid 2021)

* Rriv
* Comicspace
* Ivanovo
* JackhasFriendsss
* enderboo
* mosiacmaker
* Fridge God

### First Revival Era (Early 2022)

* mathos2003
* Schwarzer\_Mensch
* Sir\_Whiteboard
* Nic0Nic0Nii
Homa Mart

**Homa Mart** is the supermarket of Milton Haven. It is a very critical location in Virginia's Tape. Not much is known about it, other than it replaced the smaller supermarket "*Eden's Grove"* after its closing.

## Inhabitants

In Virginia's Tape, there are mannequins who represent the employees. They are listed as follows:

* Dave
* Jorge
* Inez
* Samantha
* Anderson (mentioned)

## Trivia

According to a note that can be found, there are supposedly rats living in the vents.

## Gallery

The Exterior of the StoreThe entrance to Homa-martThe cashier area of Homa-martThe interior to Homa-martDave, one of the Employees
Baleen

**Baleen** is a resident of Gillsbury, and one of Fin's childhood friends.

## Bio

Baleen grew up on Gillsbury and attended the bench school there. Her best friends since childhood are Minnow and Fin. Her and Min have been dating for a period of time. Like many other young people in Gillsbury, she thinks of Pesca Fisher as like a mother. She works with the fishermen, helping haul in and clean the catch.

## Description

She is a human woman with long red hair kept in a braid. She has dimpled cheeks and a sunny disposition.

## Role In The Story

When Fin returns to Gillsbury with Regin and Malachi to investigate why High Priestess Rosalia Starhouse took an interest in the island, Baleen reunites with him. She agrees to help the party break into Mr. Gar's house to investigate John by distracting Mr. Gar. After Fin, Regin, and Malachi leave Gillsbury, the Lithyos military occupies the island and Baleen is arrested as a spy for her involvement with the three of them. She is taken to Durmitor, where she is imprisoned and scheduled for execution along with three others accused of treason.

## References

1. ↑ 1.0 1.1 1.2 Episode 22: Homecoming
2. ↑ Episode 23: Secret Agents
Mayer Distribution

Mayer Distribution is a critical location in *In Sound Mind*.

## Background

Located at 10 Quarry Lane in Milton Haven, Washington, Mayer Distribution is a facility utilized for the research, development, and production of products for Mayer Pharmaceuticals. Previously, the facility was known as Minos Quarry, but the property, along with its employees and equipment was purchased by the Mayer Corporation in 1977.
Free Jand Town

## The beginning of the conflict

Where Jandtown and Jand Citiy lay, it was a pure desert in old times. When Jackson arrived at Angria, he covert this desert with dirt and gras and built up the town and city. Soon Dadamase joined this movement and bacame co-leader of Jandtwon, buildting the Jandtown Mall. But some of the old inhabitants of Jandtwon missed the desert, where they grew up. They dreamed about the old days, where their land was sand-covered and hot winds blew into their faces. This people gattered around Dadamase, asking for help and some preservation of the last remaining sandy islands. Jacksond declared, that main Jandtown hates sand this lead to the civil war (-> wars).
Basic Rights

These are the foundational administrative rights of all players, overpowering local governments. To break these rights would mean an admin trial which could lead to admin fines up to a ban from the server.

1. All players have the right to own the property that they developed.
2. All players have the right to settle and live where they would like.
3. All players have the right to create a local government if required, and enforce reasonable local laws.
4. All players have the right to appeal to the server admins on issues regarding local laws.
5. All players have the right to clear governance, with laws being publically accesible.

Version 11/17/2022, by angrymeats
Lunluma Ocean

The **Lunluma Ocean** contains the islands and seas of the explored world.

## Geography

The Lunluma Ocean is made up of five seas:

* The Sea of Storms is chaotic and unpredictable with giant, often magical, storms erupting out of nowhere.
* The Lightless Sea, located south of the Sea of Storms, has tranquil waters, but is blanketed in a permanent fog.
* The Abberent Sea is east of the Lightless Sea and Sea of Storms and is difficult for most ships to access. It contains eldritch creatures and magic.
* The Northern Sea has cold and rough waters, but is less magical than the other parts of the Lunluma Ocean.
* The Western Sea has a temperate climate and is home to most populated islands in the ocean.
Government

Anyone has the right to make a local government and create local laws.

## Conditions for recognizing the governement by the administration

Basically you can create a local government if u say you do. To get basic admin help, your gonna have to write down some **laws**, build some sort of **public building** to store them in (as well as the wealth of the government) like a town hall.

If u want to get admin to help you with your local governance like stripping inventories, payouts etc, you have to make an **embassy** near the admin park (basically make an embassy in the main city), where any goods can be delevered.

## Actually founded governements (incomplete)

* Santoria (old name Senioritia)
* Frontier
* Spruce
* Amaryllis
* Romania
* Jandtown
* Ohio
Take a Chill Pill

**Take a Chill Pill** is a silver achievement that can be achieved in *In Sound Mind*. It can be acquired by finishing Tape 3.

## Procedure

You will find Tape 3 in Max’s house the first time you visit it and you will need to play it in your Office on the 2nd Floor of your building. Inside the factory level, you will need to ram the gate, go into the train tunnel, solve the electrical problems inside the factory and power grid area, find all the components of the medication that you make, and have The Bull follow you into the dump site. In the dump site you will need to tame him by feeding him the medication when he is broken and attach him to his truck hitch.
Tape 1

**Tape 1** is one of the five tapes in *In Sound Mind*. This tape is involved with Virginia Ruhl.

## Procedure

You will find Tape 1 in Virginia’s apartment the first time you visit it and you will need to play it in your Office on the 2nd Floor of your building. Inside the Supermarket, you will need to follow the clues to go through all of the rooms inside to help her escape. Use your Mirror to ward off Virginia and have her fly into the fashion mirrors. When she breaks these mirrors they will reveal items and clues of what to do next. Eventually you will open the dollhouse and entire her party where you will need to spell “HATED” in front of the last fashion mirror.

## Achievement

When completed, the silver achievement Mirror, Mirror, on the Wall… is awarded.
Воин-маг

**В чём заключается геймплей?**

Фишка воина мага в том, что он имеет увеличенное здоровье, что позволяет ему участвовать в PvEvP сражениях за лут. Продавая и покупая лут у торговца и обмениваясь с алхимиком вы сможете получать разные баффы, заклинания, оружия и инструменты.

**Оптимальная выигрышная стратегия**

Накопить на ока эндера, активировать портал, заблокировать доступ к порталу и расправиться с драконом.
Balestra

**Арбалет** (итал. balestra — арбалет) — боевое метательное оружие, представляющее собой лук, оснащённый механизмами взведения и спуска тетивы.

## Использование

### Оружие

Арбалет, по сравнению с луком, заряжается дольше, стреляет немного сильнее и дальше. Натяжение производится нажатием и удержанием правой кнопки мыши, при этом скорость игрока уменьшается. В отличие от лука, выстрел может быть произведён только тогда, когда тетива будет натянута полностью. После натяжения, арбалет может быть перемещён в другой слот инвентаря или помещён в рамку, при этом стрела или фейерверк в арбалете останется.

Игрок может выбрать приоритет использования зарядов. Сначала будут использоваться предметы из второй руки, а затем — располагающиеся ближе всего к крайнему правому слоту быстрого доступа.

Урон, вызванный стрелой, не зависит от статуса эффекта «Сила».

Страннику Края не может быть нанесён урон с помощью стрелы, так как он телепортируется до попадания заряда в него.

 **Критическое** | 11 ( × 5.5)

### Фейерверки

Фейерверк может быть запущен из арбалета, если игрок будет держать ракету во второй руке. Фейерверки с большей дальностью полёта запускаются на большее расстояние и взрываются позже. Фейерверки с большим количеством пиротехнических звёзд наносят больше урона. Изначальный урон от взрыва (в фейерверке одна звезда) — 6 (), он увеличивается на 2 () за каждую добавленную в ракету пиротехническую звезду. Так, если в запущенном из арбалета фейерверке было три звезды, то урон от его взрыва составит: 6 () + 2 () + 2 (), то есть 10 (). На фейерверки также воздействуют чары «Мульти-выстрел», которые позволяют игроку запускать сразу три фейерверка.

## Источники

https://minecraft.fandom.com/ru/wiki/%D0%90%D1%80%D0%B1%D0%B0%D0%BB%D0%B5%D1%82

https://ru.wikipedia.org/wiki/%D0%90%D1%80%D0%B1%D0%B0%D0%BB%D0%B5%D1%82
Weapons

There are 7 weapons in the game and they are:

1. Flashlight (find on a shelf in your basement building).
2. Pistol (find parts and assemble in your basement building).
3. Shotgun (find in your building).
4. Mirror Shard (find in Tape 1).
5. Flare Gun (find in Tape 2).
6. Lure Pills (make pills in Tape 3).
7. Radio Device (find in Tape 4).
In Sound Mind Wiki

**Welcome to the...**
**IN SOUND MIND WIKI**
**64 articles • 180 files • 671 edits**

**ABOUT THE WIKI**

This wiki is dedicated to documenting the characters and other information about the psychological horror game *In Sound Mind*, that anybody can edit!

**WHAT IS IN SOUND MIND?**

***In Sound Mind*** is a psychological horror game developed by We Create Stuff and published by Modus Games. It was released on Steam for Microsoft Windows on September 27, 2021. It was made using Unity, and it is also available for the Nintendo Switch, Xbox Series X and Series S, and the PlayStation 5.

**READ MORE**

**NAVIGATION**

Characters Weapons Tapes Pills Achievements Artwork

**HELPFUL LINKS**

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Scatterbrain

**Scatterbrain** is a silver achievement that can be achieved in *In Sound Mind*. It can be acquired by acquiring the Shotgun in your building.

## Procedure

To access where the Shotgun is located in the first floor, you will need to use your Flare Gun, where you must shoot the board down to make the Shotgun fall down the vent. After opening the elevator, exit and go left, up the stairs and into the hallway where the Shotgun has fallen to.
Ben

Ben is an air genasi bard and member of the Archaeological Artificers Association.

## Bio

Ben joined the Archaeological Artificers Association around the same time as Nyira Khasir and Amelia, and the three of them often worked as a team on missions. However, after Nyira and Amelia left the organization, Ben stayed.

Two years ago, Ben was sent on a secret mission. His death was faked, with only The Adventurer knowing he was still alive. Ben was then able to infiltrate the palace in Durmidor and ingratiate himself with the royal family of Lithyos by performing for them as a bard. Undercover, Ben was able to gather information on Lithyos's imperialist activities. His cover was eventually blown and he was arrested. He was imprisoned for three weeks before being scheduled for execution with four other accused spies.

## Description

As an air genasi, Ben resembles an extremely pale human with white hair.
Mirror Shard

The Mirror Shard is a weapon and utility item in *In Sound Mind*. It is the only melee weapon Dr. Desmond Wales receives, and can be found in the beginning of Tape 1- in a shattered mirror at Homa Mart.

## Mirror Shard

"A mirror shard. It's reflective and sharp."

### Effects

X-Ray Vision (when looking at reflection)

## Usage

After obtaining the item from a mirror shattered by the Watcher in Homa Mart, Desmond can use it to see through the walls of his environment, an essential ability to locate the dozens of Pills cleverly hidden in each Tape. Reflecting on the environment also allows Desmond to read the thoughts of his Patients, written invisibly on the walls of their homes, the setting of their Tapes (Agent Rainbow's tauntings of Desmond can, naturally, be seen on the walls of Desmond's Apartment Building).

The presence of invisible writing, objects, or receivers/wires hidden in walls is typically shown by the placement of shattered glass on the ground, which glows magenta as Desmond walks over it. This is especially useful for puzzles regarding the usage of the Radio Device, which requires precise aiming through walls and floors at receivers not visible to the naked eye.

In addition, the Mirror Shard serves as a low-damage melee weapon, and allows Desmond to cut through certain obstacles such as police tape (and the occasional fake wall). However, it is unrecommended to engage with most enemies using this weapon, due to every enemy but the Green Inkblots having potent melee attacks.

## The Watcher

Due to Virginia Ruhl's fear of being seen, Desmond can use the mirror to combat the Watcher's incredibly agile attacks by looking at her in the reflection in the mirror. This causes her to immediately retreat upon proximity with the Mirror Shard, and is the only way to stop her from attacking Desmond if there are no standing Mirrors around.
Good Listener

**Good Listener** is a silver achievement that can be achieved in *In Sound Mind*. It can be acquired by finding and listening to all of Lucas’ session fragments.

## Procedure

Using your Radio Device, you could find 10 of Lucas' session fragments, which will turn a green colour on the Radio Device when nearby. They are all located along the pathways from the Gondola building towards the Bunker entrance and around to the pathway to the Blessed Church.
Nirgil

**Nirgil** is an explorer with an interest in magical artifacts.

## Description

Nirgil is a heavyset red tiefling man who wears glasses.

## Role in Story

Nirgil found a magic Cube in an aboleth's lair and was planning to bring it to Solaris in Benswith. He was on the *Rosemary* along with Regin Starkweather, Fin Fisher, and Malachi Khasir when the ship was wrecked by the Maelstrom Cult pursuing Nirgil and the Cube.

## Trivia

* Nirgil dated Solaris about 15 years ago and broke up fairly amicably.

## References

1. ↑ Episode 1: Washed Up (Part 1)
2. ↑ Episode 7: Conversations About Cubes
Lithyos

**Lithyos** is the largest kingdom in the Lunluma Ocean.

## Description

Lithyos is a powerful kingdom backed with a strong military. The kingdom is made up of a large, southward-facing, crescent-shaped mainland and outlying islands. The capitol, Durmitor, is centrally located at the north end of the southern bay on the mainland. Outside of Durmitor are large estates owned by noble and wealthy families.

In recent years, Lithyos has become more aggressive in taking over nearby independent islands.

## Inhabitants

* High Priestess Rosalia Starhouse, who presides over the church in Durmitor.

## References

1. ↑ Episode 32: Ship in a Bottle Episode
We Create Stuff

**We Create Stuff** is the video game development team for *In Sound Mind*.

## Developed and Published Games

### 2021/2022

In Sound Mind (PC) 09/28/2021 North America

In Sound Mind (PlayStation 5 ) 09/28/2021 North America

In Sound Mind (Xbox Series X) 09/28/2021 North America

In Sound Mind (Nintendo Switch) 10/11/2022 North America

## Staff Credits

A full list of the development Staff Credits can be found HERE!
Improvise. Adapt. Overcome

**Improvise. Adapt. Overcome** is a silver achievement that can be achieved in *In Sound Mind*. It can be acquired by finishing Tape 5.

## Procedure

You will find Tape 5 in the open Large Container that is on Floor 1 near the front of the building. Inside this level, you will collect a few tapes that you will need to play to unlock the platforming section for that particular tape. Once you make it to the next area where you can play another tape, insert the tape and then play through that one and so on. Defeat enemies along the way, get to the next area to play a tape and start the next platforming area, and so on until you have finished this level. Make sure to do ‘High Five For Dummies’ trophy while in this area where you need to go through a large shipping container where you can high five a mannequin.
Characters

This is a list of **characters** found in *In Sound Mind*:

* **Protagonist:** Desmond Wales, the doctor and the protagonist from Milton Haven
* **Antagonist:** Agent Rainbow
* **Patients:** Virginia Ruhl, Allen Shore, Max Nygaard, and Lucas Cole.
* **Minor Characters:** Rosemary James
* **Enemies:** Inkblot, Inkblot Spitter, Inkblot Brute
Ambershi

Ambershi was the second main OC that Luna had, following Skychaser (Skykicker). They are also a contestant in JIG and the Dragon Camp series. They were also the first recommended character added into the RIR series.

Ambershi was first a Male until a few weeks later they were changed into Female but then later changed into Non-binary, making xer one of Luna's many LGBTQ+ OCs.

Before JIG 2, Ambershi was added into Super Summer Dragon Camp. It is mentioned that xe traveled via rocket. She possibly evaded elimination according to their recommender, but xer elimination was still shown in the episode despite them being at a different show. They were permanently added in the Dragon Camp series after JIG 2. She was later retired on December 1st, 2021 and was replaced with Tourmaline.

## Trivia

* Luna now regrets making Ambershi and Dragon Camp, since she thought they were cringeworthy and also due to a hurtful opinion on her.
Ole!

**Ole!** is a bronze achievement that can be achieved in *In Sound Mind*. It can be acquired by tricking The Bull into attacking an inkblot.

## Procedure

During Tape 3, after making the medication, you will have to go to The Bull into the open area in the west of the map. There are inkblot enemies at either end of the railway tunnels. You will have to throw the medication towards the inkblots so that The Bull will run through the inkblot enemies and kill them.
Milton Haven

**Milton Haven** is the setting where the events of *In Sound Mind* takes place. It is a city/town where a terrible incident has caused strange happenings.

When psychologist Desmond Wales awakes in his office with strange chemical spills and nightmarish creatures lurking its halls, he begins to search for clues about the string of tragedies that have plagued the town, his recently deceased patients, and himself. Hoping to find a connection between the three, he begins to listen to the recordings of the sessions with his patients. This process transports him to different areas of Milton Haven where the environment, puzzles, and enemies are all themed after each patients’ darkest fears. Here, Desmond will need to fight monsters, solve puzzles, and scour this surreal depiction of Milton Haven before he succumbs to the same fate as his patients.
Flashback

**Flashback** is a silver achievement that can be achieved in *In Sound Mind*. It can be acquired by finishing Tape 4.

## Procedure

You will find Tape 4 in Lucas’ cabin the first time you visit it and you will need to play it in your Office on the 2nd Floor of your building. Inside the forest level you will need to go into the cabin to get the Radio. Go to the Bunker entrance and try to enter it. You will need to get the code by going to four towers. These towers are located at the water plant and water tower, the Gondola ride to the Tourist Information Center and Watch Tower, the Church Steeple, and the Radio Tower behind the Crypt. When you are at one of the towers, you will need to use your Radio and point it at the bright stars. These stars when individually interacted with, will reveal a number from 0 – 9. You need to find out each star’s number and then go from 0 to whatever to solve one of the Bunker code numbers. The Bunker code is random each time you play through Tape 4.

When you have the Bunker code, enter is at the Bunker entrance and then open all the Bunker room doors and read the emails. Next go into the Radar Tower and use the large weapon to defeat The Flash and then making contact with the distant star.
Access Granted

**Access Granted** is a silver achievement that can be achieved in *In Sound Mind*. It can be acquired by accessing the top secret Mayer lab.

## Procedure

Take the 3 fuses with you in the 3rd floor of the factory and then put them in the fuse panels located there. You can use your mirror to find and locate these pannels. Facing the Mayer Lab, the far left is 2V, next to the Mayer Lab door is 1V, and the 3V is down and around in the far corner. You will also need your ID, which can be found in an open locker in the "Archives" room.
Lights Out!

**Lights Out!** is a silver achievement that can be achieved in *In Sound Mind*. It can be acquired by finishing Tape 2.

## Procedure

You will find Tape 2 in Allen’s house the first time you visit it and you will need to play it in your Office on the 2nd Floor of your building. Inside the lighthouse level, you will be trying to replace the lightbulb in the lighthouse. You will need to make your way through the area near the lighthouse, down to the ship below for the Flare Gun, through the Warehouse, and back to the Lighthouse to eventually replace the light bulb.
Vinyl record

A **vinyl record** is an item can be acquired after getting various weapons and items in the game to allow you to navigate through the obstacles in the way. There are 6 vinyl records that you will need to collect in the game. They can be found this way:

1. A Doll's House - Virginia’s vinyl record is in her apartment in the locked bathroom behind the fashion mirror, in the sink.

2. Bottom of the Pit - Allen’s vinyl record is in his house in his bedroom on his bed.

3. Is It Me? - Max’s vinyl record is in his daughter’s bedroom on her desk.

4. Me and the Boys - Lucas’ vinyl record is in his cabin in a locked chest.

5. Whatever It Takes - Rosemary’s vinyl record is in the Church cemetery, use the Radio to locate its position near her grave during Tape 4.

6. Here Comes a Savior - Desmond’s vinyl record is in your apartment in the locked bedroom.
Tape 4

**Tape 4** is one of the five tapes in *In Sound Mind*. This tape is involved with Lucas Cole.

## Procedure

You will find Tape 4 in Lucas’ cabin the first time you visit it and you will need to play it in your Office on the 2nd Floor of your building. Inside the forest level you will need to go into the cabin to get the Radio. Go to the Bunker entrance and try to enter it. You will need to get the code by going to four towers. These towers are located at the water plant and water tower, the Gondola ride to the Tourist Information Center and Watch Tower, the Church Steeple, and the Radio Tower behind the Crypt. When you are at one of the towers, you will need to use your Radio and point it at the bright stars. These stars when individually interacted with, will reveal a number from 0 – 9. You need to find out each star’s number and then go from 0 to whatever to solve one of the Bunker code numbers. The Bunker code is random each time you play through Tape 4.

When you have the Bunker code, enter is at the Bunker entrance and then open all the Bunker room doors and read the emails. Next go into the Radar Tower and use the large weapon to defeat The Flash and then making contact with the distant star.

## Achievement

When completed, the silver achievement Flashback is awarded.
Breathing Exercises

**Breathing Exercises** is a silver achievement that can be achieved in *In Sound Mind*. It can be acquired by acquiring the Gas Mask in the building.

## Procedure

You can find the Gas Mask in the basement by going left out a few steps, up on top of a shelf near a vent, breaking through the vent, and then finally, following the pathway around to where the Gas Mask is on a table.
Shopping for Achievements

**Shopping for Achievements** is a bronze achievement that can be achieved in *In Sound Mind*. It can be acquired by pushing a cart into the water on the way to Homa Mart.

## Procedure

In Tape 1, you will need to push a grocery cart into the water along the way. This task needs to be done before entering the supermarket (Homa Mart).
Tape 5

**Tape 5** is one of the five tapes in *In Sound Mind*.

## Procedure

You will find Tape 5 in the open Large Container that is on Floor 1 near the front of the building. Inside this level, you will collect a few tapes that you will need to play to unlock the platforming section for that particular tape. Once you make it to the next area where you can play another tape, insert the tape and then play through that one and so on. Defeat enemies along the way, get to the next area to play a tape and start the next platforming area, and so on until you have finished this level. Make sure to do ‘High Five For Dummies’ trophy while in this area where you need to go through a large shipping container where you can high five a mannequin.

## Achievement

When completed, the silver achievement Improvise. Adapt. Overcome is awarded.
Audiophile

**Audiophile** is a gold achievement that can be achieved in *In Sound Mind*. It can be acquired by collecting all the vinyl records.

## Procedure

There are 6 vinyl records that you will need to collect in the game. These will only be accessible after getting various weapons and items in the game to allow you to navigate through the obstacles in the way.
The tapes are located in:

1. Virginia’s vinyl record is in her apartment in the locked bathroom behind the fashion mirror, in the sink.

2. Allen’s vinyl record is in his house in his bedroom on his bed.

3. Max’s vinyl record is in his daughter’s bedroom on her desk.

4. Lucas’ vinyl record is in his cabin in a locked chest.

5. Rosemary’s vinyl record is in the Church cemetery, use the Radio to locate its position near her grave during Tape 4.

6. Your character’s vinyl record is in your apartment in the locked bedroom.
Max Nygaard

**Max Nygaard** is the third patient encountered by Dr. Desmond Wales in *In Sound Mind*.

## Backstory

Max is not happy to be going to Desmond’s session. In fact, his therapy sessions with Desmond are court mandated after a dispute with his ex-wife results in her leaving him with their child, Maddison.

## Monster

His monster, “The Bull”, is part beast, part machine. It is a manifestation of Max’s anger and it’s ready to charge at anyone who gets in its way. This raging abomination charges his way through the old factory grounds and train tracks that surround it, pitting Desmond in close quarters against the beast. Desmond will need to lure him into open spaces before engaging.

## Trivia

According to his patient file, found in Desmond's office. He was diagnosed with Intermittent Explosive Disorder, and Narcissistic tendencies.

Max's corresponding record is, "Is It Me?", Which is performed by Guy First and produced by *The Living Tombstone*.

His designated color is red, as seen in his tape, his record and found throughout his apartment, as well as in the light of his door.

Max states a list of things that make him angry: False accusations, Therapy, Potholes, People.

## Gallery

Max's Rorschach TestThe note found in Maddy's RoomThings That Make Me AngryAndy, Max's friend, showing concernThe BullMax's Patient File
Allen Shore

### Occupation

Mechanic at the Pandora Hotel (former)Operator of Icarus Point Lighthouse (current)

## Appearances

### Appears in

Tape Two

**Allen Shore** is the second patient encountered by Dr. Desmond Wales in *In Sound Mind*.

## Backstory

For most of his life, Allen’s had nightmares about monsters swallowing him into the darkness, making him isolate himself in social awkwardness and was diagnosed with schizophrenia. He sought help with Desmond to help him overcome this fear.

## Monster

His monster, “The Shade”, is a terrifying moving sinkhole, a manifestation of his fear and fascination with the dark. While Allen was saved by the light, “The Shade” fears it and will do anything he can to remove all sources of light. It will be crucial for Desmond to use his flashlight and flare gun to thwart the darkness and get through the level to confront the Shade. Be warned though, as the light can be just as dangerous as the dark. The revolving red lighthouse bulb will shine a damaging light, so make sure you take cover if you see it coming your way.

## Trivia

According to his patient file, which can be found in Desmond's office. He was diagnosed with Nightmare disorder, phobia of the dark, and schizotypal traits.

Allen's corresponding record is, "Bottom of the Pit", Which is performed by *Sam Haft* and produced by *The Living Tombstone*.

Allen's corresponding color is yellow, as seen in his tape color, his record, and his file, yet strangely enough not the color his door lights up: which is white. The door might be white due to Allen's monster the Shade which is afraid of light and white being the lightest color of the color spectrum.

## Gallery

Allen's Rorschach TestThe ShadeAllen's Patient File
Lucas Cole

**Lucas Cole** is the fourth and the last patient encountered by Dr. Desmond Wales in *In Sound Mind*.

## Backstory

Lucas has been following a paper trail that eventually led him to Milton Haven. With countless moves and isolation, Lucas finds himself lonely and decides to seek therapy. Lucas is a Park Ranger at Elysium forest, and resides in a cabin on its’ grounds. Lucas, through his hidden audio sessions, reveals that he has killed his best friend from his Army service, named Alphonso Wheeler, in an Agent Rainbow PTSD event. He was discharged from military service after ‘asking too many questions’ regarding his first exposure to Agent Rainbow while it was secretly being tested on the battlefield.

## Monster

His monster, “The Flash” is a giant radio tower and is the manifestation of Lucas’ diagnosed PTSD resulting from his time in the military as a sniper and radio operator. The towering giant lurks in the forest surrounding Milton Haven, ready to shoot down anyone it deems an enemy. Desmond will need to be wary of the high powered rifle, hiding behind objects and using the radio device to uncover messages hidden in the night sky and on radio frequencies.

## Trivia

Lucas is among the only surviving patients of Dr. Wales in the game.

Lucas' designated color is green, as seen in his tape, record, and the color of the light from his door.

Lucas' corresponding record is, "*Me and the Boys*", Which is performed by Matan Egoze and produced by *The Living Tombstone*.

According to his patient file, which can be found in Desmond's office. Lucas was diagnosed with PTSD, suspected Delusional Disorder and Paranoid Tendencies.

Lucas agreed to go with Max Nygaard on his rage-fueled assault on Mayer Pharmaceuticals. Max dropped Lucas off in a small cave near the Toxic Dump Site where a note written by Lucas can be found in Tape 3.
Well Medicated

**Well Medicated** is a gold achievement that can be achieved in *In Sound Mind*. It can be acquired by finding all pills in the game.

## Procedure

The player will need to find all 72 pills that can be possibly found in the game. 24 pills of these can be found in the building, and the other pills can be found through Tapes 1 to 4. 12 pills can be found within each tape. The detailed locations of all of the pills can be found in this video.
Tape 2

**Tape 2** is one of the five tapes in *In Sound Mind*. This tape is involved with Allen Shore.

## Procedure

You will find Tape 2 in Allen’s house the first time you visit it and you will need to play it in your Office on the 2nd Floor of your building. Inside the lighthouse level, you will be trying to replace the lightbulb in the lighthouse. You will need to make your way through the area near the lighthouse, down to the ship below for the Flare Gun, through the Warehouse, and back to the Lighthouse to eventually replace the light bulb.

## Achievement

When completed, the silver achievement Lights Out! is awarded.
Achievements

This is a list of achievements in *In Sound Mind*:

* **P.H.Done:** Acquire all Trophies.
* **Patients and Grace:** Finish In Sound Mind.
* **Audiophile:** Collect all vinyl records
* **Well Medicated:** Find all pills in the game.
* **Point and Shoot:** Acquire the Pistol in your building
* **Fully Loaded:** Find all weapons in the game
* **Access Granted:** Access top secret Mayer lab
* **Good Listener:** Find and listen to all of Lucas’ session fragments
* **Scatterbrain:** Acquire the Shotgun in your building
* **Mirror, Mirror, on the Wall…:** Finish Tape 1 – Virginia
* **Lights Out!:** Finish Tape 2
* **Take a Chill Pill:** Finish Tape 3
* **Flashback:** Finish Tape 4
* **Improvise. Adapt. Overcome:** Finish Tape 5
* **Breathing Exercises:** Acquire the Gas Mask in your building
* **Pill Prescriber:** Collect all pills in the supermarket level
* **Pill Pusher:** Collect all pills in the lighthouse level
* **Pill Prospector:** Collect all pills in the factory leve
* **Pill Popper:** Collect all pills in the forest level
* **Pharma Bro:** Collect all pills in the your building
* **Unsung Hero:** Find Rosemary’s secret song
* **Nope.:** Hang up on your sneaky stalker
* **High Five for Dummies:** Give Dave a high five while fighting your mind
* **Feedback Loop:** Stun The Flash using your Radio Device
* **Ole!:** Trick The Bull into attacking an inkblot
* **Give Me All You Got!:** Shoot down a Shade projectile
* **Rodeo Clown:** Ride The Bull for 5 seconds
* **GOTY 10/10:** Pet Tonia
* **Take That!:** Damage The Shade using a weapon
* **A Murder of Crows:** Shoot a crow
* **You’re a Mean One…:** Scare The Watcher away using the Mirror Shard
* **Turn that Frown Upside Down:** Give a mannequin a face
* **Shopping for Achievements:** Push a cart into the water on the way to Homa Mart
Mirror, Mirror, on the Wall…

**Mirror, Mirror, on the Wall…** is a silver achievement that can be achieved in *In Sound Mind*. It can be acquired by finishing Tape 1.

## Procedure

You will find Tape 1 in Virginia’s apartment the first time you visit it and you will need to play it in your Office on the 2nd Floor of your building. Inside the Supermarket, you will need to follow the clues to go through all of the rooms inside to help her escape. Use your Mirror to ward off Virginia and have her fly into the fashion mirrors. When she breaks these mirrors they will reveal items and clues of what to do next. Eventually you will open the dollhouse and entire her party where you will need to spell “HATED” in front of the last fashion mirror.
Agent Rainbow

**Agent Rainbow** is a potent psychoactive chemical compound that has affected the town of Milton-Haven in *In Sound Mind*. The same name is denoted to the hallucinated psychological antagonist experienced by Dr. Desmond Wales, who is under the effect of the chemical itself.

## Backstory

Production of Agent Rainbow was undertaken by the company Mayer Pharmaceuticals through a joint agreement with the Central Intelligence Bureau of the United States. Though the C.I.B.'s intentions with the chemical are vague in documentation, discussion of utilizing it to awaken a dormant being is shown in executive-level letters, alongside references to real life conspiracies including the Montauk Files and MKUltra (referenced as 'BZUltra' ingame).

After Mayer Pharmaceuticals relocated to Milton Haven, the company purchased and commandeered the Minos Quarry and Factory (including its employees, one of which being Max Nygaard) and began production of the compound alongside their Experimental EX096-2LUR "Lure Pill" experiments. After employee Rosemary James suggested utilizing electromagnetic radiation to aid Mayer's production, she received corporate acclaim and was eventually made Project Lead of the synthesis and research of Agent Rainbow.

## Composition

According to C.I.B. official documentation, Agent Rainbow is comprised of the following:

1. Triptocybin Mushroom (liquefied)
2. Xanagrafozol - Central Nervous System Stimulant
3. Mehtamin (sedative)

*It should be noted that the "Triptocybin Mushroom" is most likely a reference to the real life Psilocybin Mushroom, known for its hallucinogenic effects. "Triptocybin" is also present in Mayer Pharmaceutical's Experimental EX096-2LUR "Lure Pill", the second major project the company is undertaking at the time of the story.*

### Symptoms

Within the same documentation are findings showcasing the dramatic symptoms Agent Rainbow can inflict on those who ingest it. These effects are, but are not limited to:

* Amnesia
* Hysteria
* Psychosis
* Hallucinations

*The symptoms presented above are reflected within several in-game characters affected by Agent Rainbow. Dr. Desmond Wales and his patients suffer varying side effects, ranging from Virginia Ruhl's acute hysteria, to Dr. Wales' hallucinations and amnesia.*

## References

1. ↑ https://en.wikipedia.org/wiki/Montauk\_Project
2. ↑ https://en.wikipedia.org/wiki/Project\_MKUltra
3. ↑ https://psychonautwiki.org/wiki/Psychedelic\_mushrooms
Herman

Herman is a main character of the Diamond Lil series and is the main antagonist of the series. He is usually seen trying to flirt with Lillian, although he usually ends up getting his comeuppance. He is seen chatting with others at Sid's Bar, and seems to be friends with everyone else in the bar, except for Lillian. During the summer, Herman will end up getting a sunburn that would usually last for a week.
Point and Shoot

**Point and Shoot** is a silver achievement that can be achieved in *In Sound Mind*. It can be acquired by acquiring the three parts of the pistol and assembling it.

## Procedure

You have to find and acquire the 3 parts of the pistol before being able to assemble them at the workbench. These 3 parts can be found:

1. In the Basement Laundry room, remove the Fuse and place it in the washing machine to its right so that it moves. This will reveal a Pistol Grip hidden in the wall.

2. In the maintenance room in the first floor, under the back table is the Pistol Barrel.

3. In the second floor, in the main hallway is a vending machine with the Pistol Slide on top of it.
Lunchbox

Lunchbox is a recurring character of the Diamond Lil series and is Sam's pet bulldog. He was first shown on June 3, 2013, licking Sam, and made his first physical appearance the next day, on June 4, 2013. Lunchbox is usually having a long face, but does have a heart. He is seen hanging out with Stupid, and Lunchbox would (usually unintentionally) ended up injuring Stupid. Lunchbox usually isn't seen as often in the strip compared to Stupid.
Stupid

Stupid is a recurring character of the DIamond Lil series and is Lillian's pet bird. As his name suggests, he is a very clumsy and foolish bird that ends up in a lot of mischief due to way he acts. On January 16, 2012, he flew into one of Lillian's windows, after they had been washed, which knocks him out. He then wakes up two days later and then Lillian tries to nurse him back to health, and then recovered on January 21, 2012. However, he returned on March 5, 2012 and then Lillian decided to keep him and was named "Stupid" the following day. Stupid usually ends up hitting trees.
Give Me All You Got!

**Give Me All You Got!** is a bronze achievement that can be achieved in *In Sound Mind*. It can be acquired by shooting down a Shade projectile.

## Procedure

During Tape 2, after gaining access to the cliff edges near the Lighthouse, the Shade will start to shoot projectiles targetted at you, and you can use your weapon to shoot them in the air.