recursal/Fanatic-Fandom huggingface dataset:
Season 1

Season 1 of LEGO Masters premiered on the 28th of April 2019 and the Grand Final was on the 14th of May 2019. 8 teams of LEGO Masters competed for the title and the $100,000 eventually won by Henry & Cade in episode 9.

### Episodes

**Episode 1**

Air Date: 28th April 2019

Challenge: Mega Cities

Reward: The Golden Brick

Winner: Matt & Lyn

Eliminated: NONE

**Episode 2**

Air Date: 29th April 2019

Challenge: Blockbuster

Reward: Immunity

Winner: Dinushi & Gayan

Eliminated: NONE

**Episode 3**

Air Date: 30th April 2019

Challenge: Cut in Half

Reward: NONE

Winner: Henry & Cade

Eliminated: Marielle & Kaitlyn

**Episode 4**

Air Date: 5th May 2019

Challenge 1: Break and Make

Reward: +1 Hour

Winner: Bilsy & Kale

Eliminated: NONE

Challenge 2: Apartment

Reward: NONE

Winner: Jimmy & Maddy

Eliminated: Dinushi & Gayan

**Episode 5**

Air Date: 6th May 2019

Challenge: Bridge

Reward: Immunity

Winner: David & G

Eliminated: NONE

**Episode 6**

Air Date: 7th May 2019

Challenge: Evil Lair

Reward: NONE

Winner: Henry & Cade

Eliminated: Matt & Lyn

**Episode 7**

Air Date: 12th May 2019

Challenge 1: Delorean

Reward: Immunity

Winner: Henry & Cade

Eliminated: NONE

Challenge 2: Classic Movie Scene

Reward: NONE

Winner: NONE

Eliminated: Jimmy & Maddy

**Episode 8**

Air Date: 13th May 2019

Challenge: Time Train

Reward: NONE

Winner: NONE

Eliminated: Bilsy & Kale

**Episode 9**

Air Date: 14th May 2019

Challenge: Grand Final Challenge

Reward: NONE

Winner: Henry & Cade

Eliminated: NONE
Особые основания для перевода на ИУП

* состояние здоровья (инвалиды и лица с ОВЗ);
* беременность и наличие детей до трёх лет (справка или свидетельство о рождении);
* по семейным обстоятельствам (в случае необходимости ухода за тяжелобольными членами семьи);
* участие в длительных спортивно-тренировочных сборах, спортивных мероприятиях для лиц, являющихся членами сборных команд РФ и Томской области (по ходатайству подразделений НИ ТГУ, организующих соответствующие мероприятия);
* в случае участия в культурно-массовых проектах на уровне РФ и Томской области (по ходатайству подразделений НИ ТГУ, организующих соответствующие мероприятия);
* в случае участия в мероприятиях и проектах Российских студенческих отрядов;
* углубленная научная деятельность (по представлению научного руководителя).
Hearts of Iron 4 Mod

As being apart of the Epik's Nation Wars series, a Hearts of Iron 4 mod has been in the works, being created by Epik Berm.

The mod is currently not finished, but Epik Berm hopes to get it accomplished at some time within 2021 or 2022.

The Hearts of Iron 4 mod is aimed around the existence of Game 2. It hopes to capture a replayable version of the game, with the historical length of the game, as well as possible alternate histories that could've very much happened in its little world.
Game 1 Newspapers

Throughout the first game, many newspapers found their way into existence during the events that occurred around the globe. Here are the newspapers:

The Newspaper for the beginning of the BN Civil WarNewspaper for when Husky's Republic appeared.Second Walkurian Civil War.News when Karelia was absorbed into HR.The creation of Sirnum.Second Walkurian Civil War.Namberlia demand against Mingd Dynasty.A really dumb war that made HR die.Problems in Epiklonia.Epiklonia turning into several autonomous provinces.Another War woah!!!over.Fluxal going back to WalkureAnother warAnother endThe game breaking.
Player - Epik Berm

Epik Berm, also known as Epik B0mber, is the creator of the game. Playing as one of the nations, whilst also managing the entire game, Epik spends most of his time rolling die and carving out stats for players, whilst also maintaining the roleplay aspect and AI decisions throughout the gaming experience.

Epik participated in both Game 1 and 2, playing as Epiklands; later known as Epiklonia in Game 1, and playing as a nation of the same name in Game 2.
Game 2 Factions

Within the length of Game 2, there were many factions that littered the globe. These were the factions, as well as their members:

## Central Warding

Founder:

Drian Border

Member Count: 0, Disbanded

Members:

Drian Border (March 10, 2019-November 29, 2019)

## The Empire

Founder:

Ineyuna

Member Count: 0, Disbanded

Members:

Ineyuna (March 10, 2019-November 28, 2019)

Retbutland (March 10, 2019-November 28, 2019)

## Western Commune

Founder:

Epiklonia

Member Count: 12

Members:

Epiklonia (March 11, 2019->)

Kodub (March 11, 2019->)

Gryting (March 11, 2019->)

Ubichersia (March 11, 2019->)

Pravda (March 11, 2019->)

Oplington (September 9, 2019->)

Walkure (September 11, 2019->)

Palachinia (September 12, 2019->)

Kypet (November 29, 2019->)

Tururapudia (February 29, 2020->)

Towbiglia (March 24, 2020->)

Republic of Tarvia (March 29, 2020->)

## United Monarchist Nations

Founder:

Mastia

Member Count: 10

Members:

Mastia (November 27, 2019->)

Ming (November 27, 2019->)

Middle Lands (November 27, 2019->)

Ineyuna (November 28, 2019->)

Retbutland (November 28, 2019->)

Drian Border (November 29, 2019->)

Suyukya (November 29, 2019->)

Ovebolra (December16, 2019->)

Gengar (March 25, 2020->)

Kingdom of Tarvia (March 29, 2020->)
Учебный план

В учебном плане указывается перечень предметов, курсов, дисциплин, практик, аттестационных испытаний ГИА обучающихся, других видов учебной деятельности с указанием из трудоёмкости в зачётных единицах, последовательности и распределения по периодам обучения.

В учебном плане определен объем работы обучающихся во взаимодействии с преподавателем по видам учебных занятий и самостоятельной работы обучающихся в академических часах.

Для каждой дисциплины указывается форма промежуточной аттестации обучающихся.
Проректор по учебной работе

**Проректор по учебной работе:**

1. Осуществляет контроль за организацией учебной и учебно-методической работы факультетов и кафедр.
2. Координирует составление факультетами, кафедрами учебных планов, программ.
3. Осуществляет организацию подготовки специалистов.
4. Руководит организацией и проведением аттестаций, аккредитаций и лицензирования новых специальностей.
5. Курирует вопросы предоставления студентам именных стипендий.
6. Издает приказы, распоряжения и дает указания, обязательные для сотрудников подразделений, подчиняющихся проректору по учебной работе.
Epiklands (Game 1)

Epiklands was a major country in the first game. Played by Epik Berm, this nation was the most technologically advanced country on the map.

Serving as the planet's peacekeeping force, Epiklands sent volunteers to several nations, such as Blazing Nation with their two Civil Wars, and Walluria and Wonking Wanks during the three Civil Wars of Walküre.

On January 15, Epiklands name changed to Epiklonia, which it's been since then.

Epiklonia also created an island state known as 'Sirnum' during its existence, which became its protectorate.
Game 1

The first game of Faction Wars, now Nation Wars, began on **January 10th, 2019** and ended on **April 30th, 2019** (3 months 20 days, 110 days) when the map file broke. The initial game consisted of **13 nations**, which were:

The first island:

* Blazing Nation
* Epiklands
* Tampelia

The second island:

* Retard Island (January 10-March 18)

The third island:

* Allos
* Huera

The fourth island:

* Mingd Dynasty
* Namberlia

The fifth island, 'Walküre Continent':

* Callasia
* Wallurs (January 10-January 15) Walluria (January 15-March 18)
* Wonking Wanks (January 10-January 15) Wonkers (January 15-March 20) Wonkasia (March 20->)

The sixth island:

* Ruesbia
* Trilla

There were also foreign claims on Wallurs and Wonking Wanks by a dissolved country known as 'Walküre', which was incinerated before the game started.

By the end of the game, there was also the creation of several states, which were:

* Husky's Republic out of Blazing Nation (January 10->)
* Karelian Confederacy out of Blazing Nation (January 10-January 10)
* Karelian Reserve forcefully placed in Blazing Nation (January 10-January 14)
* Walküre Reformed Republic out of Wallurs (January 14-January 15)
* Sirnum, voluntarily out of Epiklands (February 2->)
* Wankia out of Wonking Wanks (January 15-March 18)
* Walküre Reformed Republic (again) out of Walluria (March 14-April 5) Walküre (April 5->)
* Matria out of Nambleria (January 30-March 14)

The game was played by several players that held about half of the countries.

There are also images of the map's progression through time.

The game also had newspapers dotting its timeline.

You can also see all of the events of the game that pursued throughout the game.
Players

Also separately viewable on both Game 1 and Game 2's pages, this here is the list of all players; inactive and active; present and past, that have all participated in Nation Wars in one way or another.

PLAYERS OF NATION WARS:

Cobra Bryant (Game 1)

Doctor Dark (Game 2)

Epik Berm (Game 1 & Game 2)

Farnous (Game 2)

Firefox (Game 1 & Game 2)

Fluxal (Game 1 & Game 2)

Ginger (Game 2)

Husky (Game 1 & Game 2)

Malalaika (Game 2)

Mcweird (Game 2)

Mingd (Game 1 & Game 2)

Raspy (Game 2)

Trremu (Game 1 & Game 2)

Waterfox (Game 1)
Walküre (Reformed Republic) (Game 1)

Prior to Game 1 beginning, Walküre was planned on being run by Fluxal on his very own continent. Things turned sour, however, and Fluxal turned away from the game. In his absence, the **First Walkürian Civil War** occurred, Walküre was overrun by 3 other rebel states that crush it, and is forgotten to the books of time. Out of its ashes came Wallquers, Wall-Eurs, Wonkers and Wankers. The Wonkers and Wankers united, created the Wonking Wanks, and Wallquers and Wall-Eurs created Wallurs. After the creation of the game, he decided he would return in another blazing civil war.

The continent was imagined to be that like of the Middle East.

There is a document for them.

Created with the dissolvement of what would have been Walküre, the Wanking Wonks and Wallurs were two soverign nations that held the Southern part of the Walkürian continent; neighbored by independent Callasia in the North.

Soon, the Walküre Reformed Republic burst out of Wallurs on January 14, declaring war on them, igniting the **Second Walkürian Civil War**. Seeing that the two nations were weakened by this, Callasia declared war on Wallurs and the WRR, quickly amassing an army to invade them. Blazing Nation and Epiklands sent volunteer forces over to Wallurs to attempt to keep the peace versus the invaders. The Wonking Wanks then also got involved, declaring war on Callasia. All belligerent countries battled out against Callasia in the **Callasian War** until a peace treaty was signed, giving over portions of Wallurian territory over to Callasia.

With the end of the Callasian War, the Civil War continued on. Jointed with Wallurs, the Wonking Wanks, Epiklands, and Blazing Nation all worked together to put down the WRR resistance. The war ended with the continuation of current governments, and the destruction of the WRR. The Civil War lasted a day, ending on January 15.

Things were not over with, as the Wonking Wanks fell back into Wonkers and Wankia, and Wallurs became Walluria. Tensions arose confusingly, as Wankia and Walluria declare war on each other. That's when the Walküre RR resurfaced on the map in the South of Walluria, igniting the **Third Walkürian Civil War**. Epiklonian and Blazing Nation peacekeepers get involved, but not before Walluria collapses. In the end, Wankia and Walluria cease to exist, and Wonkers and the WRR coexist together holding a half of the continent each between them.

Walküre therefore survives the rest of the game, renaming simply as Walküre on April 5.
Game 2 Players

The players of the second game are as follows:

* Epik Berm as Epiklonia
* Firefox as Pravda
* Fluxal as Walküre
* Malalaika as Palachinia (May 1-May 10. September 9->)
	+ Doctor Dark as Darksolis (May 11-September 9)
* Ginger "Ginger I" as Gengar (May 1-September 11)
	+ Texas Red "Vlodimir" as Gengar (September 11-September 18)
* Texas Red "Vlodimir" as Falklands (September 18-January 23 2020)
* Mingd as Crying Boy Lands (May 1-September 11)
* Husky "Husky Sr." as Husky's Republic (May 1-October 14)
	+ Husky "Husky Jr." as Huskian Liberation Movement (November 20-April 13 2020)
* Farnous "Frederick Fletcher" as Oplington
* Raspy as Acasio (November 29-February 6 2020)
Blazing Nation (Game 1)

Blazing Nation, run by Firefox, was a second world nation that was imagined to resemble Africa as its environmental and cultural structure.

The Blazing Nation suffered two Civil Wars on January 10. Both the Karelian Confederation and Husky's Republic were diffused by the Blazing Nation.

The Blazing Nation decided to move the people of Karelia to a reserve right next to Husky's Republic through something known as the **Relocation Act**. By the 14th, however, the Karelians were absorbed into the territory of the now-sovereign Husky's Republic.
The Dragon's Tooth

*The Dragon's Tooth* is the second book in the Nalvolia series. It will be written by AStarryMidnight. The idea for this book was inspired by the attached images. Unless you want spoilers, I suggest you don't read past the synopsis.

## Synopsis

With four more objects ahead of them, the 5 set out to find the next of the magic objects, the sword of Zeph Bloodstone. But the only question is, where to find it? And what will happen to the 5 as they go through the Opal Orchard? Only time will tell...

## Prophecy

This is the second riddle that appears after they managed to take hold of the Blood Rose.

*Forged by fire*

*Forged by flame*

*What secrets do I hold?*

*Memory liars*

*Memory pain*

*Watch my story unfold*

## The Dragon's Tooth

The Dragon's tooth is more commonly known as the sword of Zeph Bloodstone, a feirce half dragon warrior. It was crafted from the earth and rocks of Ladon's landing and was made from the flame of Ladon's fire. It takes care of both the soil and land but also all mythical creatures.

### Location

The Dragon's Tooth is located at Ladon's Landing, hidden in one of the caves. Ladon is its sworn protector. A long time ago, someone penetrated Ladon's mind with the memory of people using the sword to slay all dragon-kind. This image, while it was false, seemed all too real for Ladon. The only way to pry the sword from his clutches is by removing that memory. But who could get close enough to do that?
Halloween is Here!

**Halloween is Here!** is a lift-the-flap Little People book released in 2016.

## Official description

*"Halloween is full of fun and surprises when there are more than forty-five flaps to open! Come along with Eddie and his friends as they make jack-o'-lanterns, march in a costume parade, and trick-or-treat under a spooky full moon. Who is dressed as a princess? Who is hiding in the jack-o'-lantern? Kids lift the flaps to discover the answers. Interactive activities throughout enforce early learning concepts—colors, counting, and more!"*
Game 2 Newspapers

Throughout the second game, many newspapers found their way into existence during the events that occurred around the globe. Here are the newspapers:

The newspaper for the beginning of the game.The newspaper for the game actually starting.Newspaper when the HR and Walküre declare war on Mastia.Mastia successfully invades Walküre, causing them to later surrender.Overthrowing of Darksolis, which overthrew Palachinia, which returned.Creation of the Western Commune.Total annihilation of the Huskian Fleet by Mastia.Beginning of the Gengar Civil War.The HR falls to the WC and Mastia.Monarchist war against the Crying Boy Lands.The creation of the United Monarchist Nations.Joining of Ineyuna to the new UMN.Suyukya joining UMN, Dirstan joining WC.Dirstan falls to Suyukya.Destruction of Falklands.End of the Gengar Civil War.Start of the Tarvian Civil War.Creation of Pravdinsk.End of war between Hoa & Haieudohia.Discovery of Husky Jr.Capture of Husky Jr., known insurgent.The Great Crash; implosion of WC economy.The start of the Global War.The capital of Towbiglia falling to UMN forces.
Dates and Times

The time system and names for different months and days is different than that on Earth. While the seasons have the same names and match the Southern Hemisphere times, the month and day names change along with the number of days in a month. All months have either 31 or 32 days in it. There are 378 days every year but the days stay at a length of 24 hours.

## Days

Quaine (Kwayne) - Monday

Tonora (To-nor-ra) - Tuesday

Aleyn (Ay-leen) - Wednesday

Soale (Sole) - Thursday

Vorina (Vo-ree-nar) - Friday

Braquis (Brah-kees) - Saturday

Pheen (Feen) - Sunday

## Months

Highsun (High-sun) - January (31)

Asumtai (Ah-sum-tie) - February (32)

Cykintor (Sie-kin-tor) - March (31)

Elmean (El-meen) - April (32)

Tigarash (Ti-gah-ash) - May (31)

Crybis (Crie-biss) - June (32)

Thaikard (Tie-kard) - July (31)

Sastiss (Sass-tiss) - August (32)

Arriltas (Ah-rill-taz) - September (31)

Dedaryer (Deh-dar-ree-er) - October (32)

Ashdyn (Ash-din) - November (31)

Phoenny (Feen-nee) - December (32)

## Special Holidays

1 Highsun - Sun Festival. It is what the new year is called in Nalvolia

25-32 Phoenny - Salvolia. It is the only time every year where Soaria's Star Moon and Nalvolia's moons line up, creating a passage of light between the worlds. It is like their Christmas celebration in which all the mythical creatures from Soaria gain access to Nalvolia. Some choose to stay while others visit and leave. But if you don't get back to your home by the new year, you will be stuck in the other planet for almost a full year.
Matt & Lyn

Matt and Lyn are the only grandchild/grandparent duo to appear on the show, they competed in Season 1 where they reached episode 6 before being eliminated in sixth place.

In the very first challenge of the season they won The Golden Brick which they played in episode 4 to skip that elimination build.
Killer Emma Fenn

Killer Emma Fenn is Killer Decks' friend but Killer Emma has a BF, Back!Dust

## Killer Emma FennThe Dread Princess

### Aliases

* The Dread Princess
* Satsujin-sha Ema fen (japanese name)
* Mama (Bonnie Siv)

### Relatives

* Back!Dust Decks Siv (boyfriend)
* Bonnie Siv (daughter)
* Angus Fenn (son)

## Abilities

* Knife Rain
* Knife Slash
* Rapid Slash
* Knife Barrage
* Teleportation
* Special Deals

## Equipment

* Short Jacket
* Light Grey Shirt
* Sans' Inverted Shorts
* Socks
* Heels
* Red Beanie

## Trivia

* Killer Emma was a same expressions of Killer Sans and Killer Decks
The Mermaid's Tear

*The Mermaid's Tear* is the third book in the Nalvolia series. It will be written by AStarryMidnight. The idea for this book was inspired by the attached image. Unless you want spoilers, I suggest you don't read anything past the synopsis.

## Synopsis

After obtaining the *Dragon's Sword*, it is time for the children to find their next item. The sceptre of Ladina Melice. The beginning of distrust and fights start as the 5 head to where everything began. They must all go to different paths, and hope for the best outcome. But with the darkness becoming more evident, it is not known what will happen to Nalvolia.

## Prophecy

This is the prophecy that led them to the location of the *Mermaid's Tear*

*Wash away the flame, wash away the fire.*

*I live in a pool of deep desire.*

*It's at the beginning that you shall learn*

*What waits for you at every turn.*

## The Mermaid's Tear

The Mermaid's tear is the sceptre of the mermaid Ladina Melice. It was crafted by combining the darkness of the galaxy with the cools of the water. The sceptre is in charge of holding the darkness back and also of caring for the water and all who inhabit it.

### Location

The Mermaid's Tear is located in the underwater society that inhabit Stief Falls Lake. It is located in an underwater maze, hence the mention of turns in the prophecy/riddle. This is all completely underwater and the maze has various obstacles that must be overcome. Only those who are water unhabitants or someone with water abilities would be able to do this.
Game 2

The second game of Nation Wars began on **May 10th, 2019** and is **still in play** (352 days as of today). The initial game consisted of **35 nations** so far reaching **42 nations in total.**

## Countries

### 'Zapulta' continent countries:

* Cotetaxoc (May 10 2019-November 20 2019)
* Cutepatzotlanco (May 10 2019-November 28 2019)
	+ Cutepatzo (November 28 2019->)
* Napotlanco (May 10 2019->)
* Nauhilcopco (May 10 2019-September 19 2019)
	+ Campan (September 19 2019->)
* Tolconilcolotco (May 10 2019-November 28 2019)
	+ Cocanco (November 28 2019->)
* Yzactlan (May 10 2019-September 19 2019)
* Zapultlan (May 10 2019-September 18 2019)

### 'Sodon' continent countries:

* Dirstan (May 10 2019-January 22 2020)
* Palachinia (May 10 2019-May 11 2019, September 9 2019->)
	+ Darksolis (May 11 2019-September 9 2019)
* Suyukya
* Tururapudia

### 'Moroso' continent countries:

* Epiklonia
* Gryting

### 'Boton' continent countries:

* Kodub
* Oplington
* Pravda
* Tarvia (May 10 2019-March 24 2020)
	+ Republic of Tarvia (March 24 2019->)
	+ Kingdom of Tarvia (March 24 2019->)
* Ubichersia

### 'North Soko' continent countries:

* Haieudohia (May 10 2019-March 31 2020)
* Hoa

### 'South Soko' continent countries:

* Kypet
* Ovebolra

### 'Kabal' continent countries:

* Crying Boy Lands (May 10 2019-November 27 2019)
	+ Middle Lands (November 27 2019->)
* Desert Lands
* Drian Border
* Gengar
* Guille
* Husky's Republic (May 10 2019-October 14 2019)
* Ineyunan Empire
* Mastia
* Ming
* People of Towbiglia (May 10 2019->)
* Piltonmouthia (May 10 2019-May 7 2020)
	+ Muswati (May 7 2020->)
	+ Zanzita (May 7 2020->)
	+ Al Dafibah (May 7 2020->)
* Retbutland

Throughout the game's history, there was also the appearance of new states that weren't present at the beginning of the game.

### Mid-Game Nations:

* Darksolis, in place of Palachinia (May 11 2019-September 9 2019)
* Republic of Falklands out of Gengar (September 18 2019-January 28 2020)
* Middle Lands in place of Crying Boy Lands (November 27 2019->)
* Cutepatzotlanco changes its name to Cutepatzo (November 28 2019->)
* Tolconilcolotco changes its name to Cocanco (November 28 2019->)
* Acasio out of Hoa (November 29 2019-February 6 2020)
* Nauhilcopco changes its name to Campan (September 19 2019->)
* Pravdinsk out of the Pravdan Territory on the Huskian Peninsula (March 30 2019->)
* Muswati out of Piltonmouthia (May 7 2020->)
* Zanzita out of Piltonmouthia (May 7 2020->)
* Al Dafibah, technically Piltonmouthia, renamed (May 7 2020->)

## Information

The game was played by several players that held a good amount of the countries on the map.

There are also images of the map's progression through time.

The game has newspapers dotting its timeline.

There are many events that pursued throughout the game.

In the game, there was also many factions that were present.

There is also an information sheet for the entire project to keep track of everything on.

You can also view the lineages of governments, leaders, and parties in power in nations here.
Nalvolia Wiki

**Welcome to the Nalvolia Wiki!**
When Nalvolia was plunged into darkness, it seemed as though there was no escape. Uncontrollable fires, new creatures, people driven to madness, not to mention the fact that the *Anglikahn* was fading. Despite all the loss, 5 kids took it upon themselves to find a solution to the issue. But what good could children do? This wasn't a story in some book after all...

## Important Pages

Please check out these pages for the basic information on the Nalvolia concept, books and characters.

### Concept

Classes

Schools

### Books

The Blood Rose

The Dragon's Tooth

The Mermaid's Tear

The Coldest Heart

The Moonstone Flower

### Characters

Ashford Celios

Miles Leyland

Adelia Lionel

Kali Nadeau

Zafirah Qian

## Author

The author of this series as AStarryMidnight. Their name is Caitlin.

If you wish to contact her on FANDOM, please follow the link to her message wall on this wiki or to her community central message wall.

Their tiktok is @nalvolia in case you want to see book content, Nalvolia content, or ask questions about anything.

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
The Moonstone Flower

*The Moonstone Flower* is the fifth and final book in the Nalvolia series. It will be written by AStarryMidnight. The idea for this book was inspired by the attached image. Unless you want spoilers, I suggest you don't read anything past the synopsis.

## Synopsis

The final story. The final item. Perhaps the hardest to find. The Moonstone Flower, property of Zephirine Bloodstone, the half-angel cousin of Zeph Bloodstone. The group set off to find the final item and hopefully bring light and life back to Nalvolia. But one question still stands. Who took the items?

## Prophecy

This was the prophecy that they got after finding the Coldest Heart

*You never see me though I stand in plain sight*

*I help bring peace when there is a fight*

*My honour and purpose was claimed by another*

*I serve a great purpose but I'll never recover*

## The Moonstone Flower

The Moonstone Flower is a pendant. It was crafted from frozen starlight and moonlight. It controls the cold to keep them where they need to be, along with keeping the stars and moons in place and shining/reflecting light. It belongs to Zephirine Bloodstone, an angel who was in charge of protecting it.

### Location

The Moonstone Flower is located in the Bloodstone theatre, a run-down amphitheatre that is home to the tree of life. Zephirine actually charmed the Moonstone Flower. It would not be able to be found by anyone other than an angel or half angel. Its light was so strong that only they would be able to handle it. The Moonstone is attached to the tree, embedded in it, making the tree light up. But no one could access this, aside from the angel or half angel that came to find it.
Murder at km 109

**Murder at km 109** is the second case in *Alarm für Cobra 11: Crash Time*. In this one, Semir and Chris must solve a murder that happened in the A4 lay-by.

## Unlocks

### Tracks

* Autobahn/Circuits: A Small 8
* City/Stages: Across the City
* City/Circuits: Fast and Slow
* Autobahn/Stages: Exchange of Fire

### Vehicles

* Semir Police
* Chris Police
* Monsun Police
* Executive V8
* MPV 3.0
Chris Ritter

**Chris Ritter** is a character who appears in the Alarm für Cobra 11 TV series and the Alarm für Cobra 11: Crash Time video game. In both cases, he is Semir's partner and a successor to the late Tom Kranich.

## Information

Age: 37 (concerning the TV actor's age at the time of Crash Time's setting)

Vehicles: Chris Civil, Sports Car, Ben B 32 (owned offscreen before his death)
Alarm für Cobra 11: Crash Time

***Alarm für Cobra 11: Crash Time*** is the second instalment in Synetic's Alarm für Cobra 11 series. It is the sequel to *Nitro* and the prequel to *Burning Wheels*. It was released on 2 November 2007 and on 8 May 2008 for Xbox 360, making it the first console release in the series.

## The Cases

Cases are a series of consecutive story-driven missions that the player has to complete in order to unlock vehicles and tracks for use in Single Race mode.

1. Beginner's Luck
2. Murder at km 109
3. Traffic Control (Xbox 360 only)
4. A Series of Accidents
5. Undercover
6. All Coincidence
7. Old Friends
8. The Bet
9. Code 9807

## Music

Like its predecessor, the game utilises stock music from Dynamedion, but several songs from KreaKustiK's "Gemafrei! Volume 19 - Rock & Hardrock 2" compilation album are also featured.

## Localisations

In some markets, this was considered to be the first in the series, especially in the United States, the UK and certain Eastern European markets. In the US and the UK, this is the first Crash Time title, and as such, all subsequent instalments would be known as the Crash Time series.
Executive Stretch Limo

The **Executive Stretch Limo** is a limousine appearing in *Alarm für Cobra 11: Crash Time*, *Alarm für Cobra 11: Burning Wheels* and *Alarm für Cobra 11: Highway Nights*. It is a stretched limousine version of the Executive V8 & V12. In *The Syndicate*, the car has been replaced by the Bullet Strech Limo.

## Design

### All games

As it is a stretch limo version, there are practically no design differences apart from the limousine extension. In Highway Nights, the car appears without its parent model, as the Liquidator 600 replaces it.

## Parent model(s)

* Executive V8
* Executive V12
Coupé Sport

The **Coupé Sport** (formerly Chris Civil and Tom Civil) is a car in the *Alarm für Cobra 11* game series. In Nitro, where it's known as the Tom Civil, it is named after Tom Kranich. To coincide with Kranich's death in the TV series, the car is renamed the Chris Civil, named after Chris Ritter. The car is renamed one last time in *Burning Wheels* and is now a regular civilian car without police lights or sirens.

## Appearances

In all games, the car appears to be based on the 2005-2010 Mercedes-Benz CLK 280.

### *Alarm für Cobra 11: Nitro*

Appearing as the Tom Civil, it is first provided in the mission "Accident on the A2", which the player must complete in order to unlock the car for use in Single Race mode.

### *Alarm für Cobra 11: Crash Time*

Appearing as the Chris Civil, it is the first car that the player drives in the game. The car is given a facelift to its front and rear fasciae, and its front headlamps resemble that of the Mercedes-Benz S-Class (W220).

## Performance

Concerning the real-life CLK 280's specifications, the car may be powered by a 3 litre petrol V6. In all games, the car is rear-wheel drive.

## Trivia

* In *Nitro*, the car has a single colour.
* According to a piece of mission dialogue in *Crash Time*, the car has a power figure of 231 PS (228 bhp or 170 kW). This is consistent with the CLK 280's power figure.
* The Coupé Sport is the only vehicle that assumes a different name in each of its appearances. However, the Chris Civil is still referred to as "TOM" in the car's directory.
* In Nitro, the car is fitted with a number plate that reads "SY PO 648". In *Crash Time*, this is changed to "SY CR 10", which stands for "Synetic Chris Ritter 10". Despite Chris Ritter's death, the same number plate remains in *Burning Wheels*, where it's also fitted to the Ben B 32 and its variants.
* Despite having "Sport" in the name (BW only), the car has no performance driving capabilities nor does it have a sporty look similar to a CLK AMG. This conflicts with the Semir Sport, which is a performance version of the Semir.
* In *Burning Wheels*, the car has a kids' ride-on toy car in the boot.
Reinforcement

**Reinforcement** (Ger: *Verstärkung*) is the fifth and final mission under the Criminal Chief Commissioner rank and the tenth mission overall in *Alarm für Cobra 11: Nitro*.

## Objective

Overtake a runaway Monsun for a specified amount of seconds, depending on the mission difficulty.

## Description

Original: "*Da will sich ein Verdächtiger aus dem Staub machen. Die Kollegen aus der Nähe sind bereits im Einsatz und brauchen Verstärkung. Tom und Semir, schnappt euch den Flüchtigen vor allen anderen, weil wir den Kerl unbedingt brauchen, um unseren kürzlichen Drogenfund aufzuklären.*"

Translated: "A suspect is trying to make a run for it. The colleagues from the vicinity are already in action and need reinforcement. Tom and Semir, grab the fugitive before anyone else because we absolutely need this guy to clear up our recent drug find."

## Unlocks in Single Race mode

* Vehicles: Grandsport TT 4.2 V6
* Vehicles: Grandsport Police
* Tracks: Country Road/Stages/Reinforcement
C11 vehicles compared to real-life equivalents

Vehicles in Synetic's Alarm für Cobra 11 game series appear to be based on real-life vehicles. However, they have been fictionalised due to creative liberties and licencing issues. The only real-life vehicles to have appeared are the SEAT León and its Supercopa variant, and as such, both cars are excluded from this table.
Wanted …

## Description

Original: "*Einer unserer speziellen Freunde hat seinen ersten Freigang gleich zur Flucht genutzt. Vermutlich wird er sich an dem früheren Kumpel rächen, der ihn damals verraten hat. Zieht ihn aus dem Verkehr, koste es, was es wolle!*"

Translation: "One of our special friends used his first day of freedom to escape. Presumably, he will take revenge on the former buddy who betrayed him back then. Take him out of traffic, whatever the cost!"
The Blood Rose

*The Blood Rose* is the first book in the Nalvolia series. It will be written by AStarryMidnight. The idea for this book was inspired by the attached image. Unless you want spoilers, I suggest you don't read anything past the synopsis.

## Synopsis

This book is about the story of 5 kids, Aiden Celios, Kali Nerami, Zoe Quinn, Miles Leyland and Abby Lionel, and their quest to find the 5 items of Nalvolia, the ones that power the Gem of Life. They must journey through the land of Nalvolia and return the items, challenging both their skills and their soon to be friendship. With only the words of an ancient prophecy to guide them, these 5 must find and acquire all these items, starting with the Blood Rose of the Fire Fairy.

## Prophecy

This is the prophecy that Zoe found in the ancient book. Written in old Nalvolian, it roughly translates to this:

*On the 25th day of the Asumtai*

*United are ones that walk or fly.*

*The stories will lead you to the trail*

*It's up to you. Become lost or prevail?*

## The Blood Rose

As previously mentioned, the blood rose is the property of the Fire Fairy. They created the rose out of the warmth of the sun and a drop of blood from their skin. The Rose holds the warmth of the sun, providing light and warmth to all of Nalvolia.

### Location

The Blood Rose is located in the tombs of fire, a cave located underground. It has geysers and fire shoots that could burn anyone to a crisp. They are tough to navigate, having many twists and turns within them. It is located in one of the far tunnels, sitting on a small ledge at the very top of a high ceiling. It can only be accessed by those who can fly and can manipulate fire.
Off-Roader 4x4

The Off-Roader 4x4 is an SUV that appears in *Crash Time* and *Burning Wheels*. It is based on the 1992-2014 Mercedes-Benz G-Class.

## Trivia

* Because it's based on the Mercedes-Benz G-Class, the car shares some modelling and textures with the G-Class from *Mercedes-Benz World Racing*, a game also developed by Synetic.
* In Crash Time and Burning Wheels, billboards appear around the city that advertise the car driving on a naked woman's back. The tagline reads "*Schafft jede Steigung.*", which translates to "Can handle any incline." The car is also advertised as new, making it a 2007 model.
Cabriolet

The **Cabriolet**, as the name suggests, is a cabriolet/convertible variant of the Coupé Sport. It only appears in *Burning Wheels* and *Highway Nights*. Like its hardtop coupé sibling, it's based on the 2005-2010 Mercedes-Benz CLK 280. Other styling differences featured on the Cabriolet are aftermarket wheels and lowered suspension.

## Trivia

* In *Das Syndikat*, it is referenced under the "\_3d\_fzeugdata" table in the cars.db3 database. This indicates that the Cabriolet was planned for *Das Syndikat* before being cut from the final version.
Ghostbusters

"**Ghostbusters**" is a song written by Ray Parker Jr. as the theme to the film of the same name, and included on the film's soundtrack. Debuting at number 68 on June 16, 1984, the song peaked at No. 1 on the Billboard Hot 100 on August 11, staying there for three weeks (Parker Jr.'s only number one on that chart), and at No. 2 on the UK Singles Chart on September 16, staying there for three weeks. The song reentered the UK Top 75 on November 2, 2008 at No. 49 and again on November 5, 2021, at No. 38.

The song is heard in the Little People music CD Halloween Sing Along.
Beta Releases in AFC11N

## General

* The game was originally titled as "Alarm für Cobra 11: Vol. 4".
* The original release date was 16 November 2006.

## Gameplay

* There were only 25 missions, which means that the special missions weren't implemented yet.
* There were only three levels of difficulty, which means that the Nitro difficulty wasn't implemented yet.
* The arcade/sim slider from World Racing 2 has been cut.

## Vehicles

* Player vehicles had missing number plates.
* Opponent vehicles had the ability to appear in different colours. When vehicles are viewed in MTKit, they follow WR2's colour name pattern with a few colours mismatched, such as dark red being labelled black.
* The following traffic vehicles had different textures, which can be seen in pre-release video footage (includes online and in-game frontend) and map/trailer objects. All of these look closer to their real-life equivalents:
	+ kl\_w1 (*Kleinwagen 1*/Small Car 1, Opel Corsa)
	+ kl\_w2 (*Kleinwagen 2*/Small Car 2, Fiat Stilo)
	+ kombi (*Kombi*/Estate, BMW 5-Series Touring)
	+ mk\_w1 (*Mittelklassewagen* *1*/Mid-Size Car 1, Audi A4)
	+ mk\_w4 (*Mittelklassewagen 2*/Mid-Size Car 4, Volkswagen Golf)
	+ rtw (*RTW*/German abbrevation for an ambulance, Mercedes-Benz T2)
	+ transp1 (Transporter 1/Renault Master)

* At least three traffic vehicles were cut from the game:
	+ abvan\_euro (breakdown lorry; a leftover from World Racing 2 that was scrapped)
	+ lkw\_m1 (loading lorry; unused)
	+ Police variant of mk\_w3 (File name unknown as it was scrapped; can be seen in pre-release footage)

* The Executive V8 and Saphir 3.5 Turbo had missing driver models.
* The Executive V8 was originally going to be named the Senator according to the car's directory.
* The Grandsport 4.2 TT V6 was originally going to be named the Phantom according to the car's directory.

## Maps

* In earlier builds, there were no pedestrians in the city.
* Pedestrians had no collision detection.
Ben B 32

The **Ben B 32** is a compact executive saloon that appears in every game since Burning Wheels. It is based on the 2008 Mercedes-Benz C 350, which Ben drove in the TV series.

## Design

### *Alarm für Cobra 11: Burning Wheels*

The Ben B 32 resembles a 2008-2010 Mercedes-Benz C 350 with the taillights of an Audi A5 (B8) and the headlights of a Holden VE Commodore.

### *Alarm für Cobra 11: Highway Nights*

The Ben B 32 is given a facelift with a new front fascia. The foglights and single grille slit have been deleted, the mirrors and the diffuser are now body-coloured. The tail lights have been changed completely, resembling those of the BMW 3-Series (E90). The car is also equipped with parking sensors, a detail that was absent in *Burning Wheels.* The wheels have been replaced with a split five-spoke design.

### *Alarm für Cobra 11: The Syndicate*

The Ben B 32 is updated for the last time with new headlights looking closer to the real C-Class. The taillights look closer to the BMW 3's as well. The black diffuser is back, albeit with non-functional bumper lights. The mirror indicator lights have been changed. There is also a new grille design with a shrunken "C11" badge. The grille design resembles those seen on Opel models of the late 2000s. The wheel design has been changed for the last time as well.

### *Alarm für Cobra 11: Undercover*

The design remains the same, except with a new interior texture which can be seen on all returning cars from The Syndicate.

## Variants

* Ben Police
* Ben B 32 Estate
* MadCop
* Ben B 32 Estate Police
* Ben Sport
* Ben DCTW
* Ben B 32 Estate Taxi
* Ben Coupé
* Ben Sport Estate
* Ben Sport Coupé
* Ben Sport Coupé Police

## Trivia

* In Burning Wheels, the car's number plate reads "SY CR 10", which stands for "Synetic Chris Ritter 10". This possibly indicates that Chris Ritter was going to be a deuteragonist before his final episode aired on TV. Since Highway Nights, it has been changed to "SY BJ 11" (Synetic Ben Jäger 11).
* The Ben B 32 has the most variants out of any vehicle in the series.
Liquidator 600

The **Liquidator 600** is a luxury saloon appearing in *Highway Nights* and *The Syndicate*.

## Design

### *Alarm für Cobra 11: Highway Nights*

The Liquidator 600 is based on the 2009-2013 Mercedes-Benz S 600, albeit with a few changes. The side details are altered, along with the front and rear fascias. The front end has projector-style headlamps, a front bumper with chrome pieces on the vents and a bonnet resembling that of the Mercedes-Benz SLR McLaren, albeit smaller, and it only runs to the uppermost slit of the chrome grille, which has three slits. The C11 badge is placed at the middle of the bonnet and the grille. The rear is made up of rectangular dual exhaust tips, with the centre-most tip being longer than the other tip. The two exhaust tips are joined by a grille strip. The tail lamps are made up of three LED strips, and the centre brakelight is found on the boot lid. Another chrome strip is found on the side profile, and the door handles and side mirrors are even chromed out. The side mirrors resemble that of the BMW 5-Series (E60) or BMW 6-Series (E63). Inside, the car has headrest monitors, a feature commonly found on luxury saloons of the 2000s. The car also sports parking sensors and headlamp washers. The car has a 12-spoke rim design with a bowl-shaped centre. The same rim design can be found on the Executive Stretch Limo.

### *Alarm für Cobra 11: The Syndicate*

The Liquidator 600 is given a facelift with a new front fascia, consisting of the same Opel-style grille found on the Ben B 32, a new front bumper with small foglamps, new headlamps with two xenon units, a rectangular unit and LED indicators, and the SLR-style bonnet bump has been integrated, especially in the lower part of the bonnet. The rear has minor changes, with the tail lamps turned into one unit and a strip of bump added to the rear bumper. The side mirrors now have turn indicators. The rim design is replaced with a 20-spoke design, which can be found on the Ben B32.

## Performance

In both games, the Liquidator 600 is powered by a 6.0-litre V12 engine in a front-engine, rear-wheel drive layout.
MPV 3.0

The **MPV 3.0** is a car which appears in *Alarm für Cobra 11: Crash Time*, *Burning Wheels* and *Highway Nights*.

## Design

The MPV is based on the 2006-2010 Opel Zafira OPC.

## Appearances

### *Alarm für Cobra: Crash Time*

In Alarm für Cobra 11: Crash Time, the MPV 3.0 can be unlocked by completing the case "Murder at km 109".

## Performance

In all games, the MPV is powered by a 3 litre petrol V6 engine (not found in the real life Zafira) and a front wheel drivetrain.

## Trivia

* In *Crash Time*, the car appears to lack exhausts, and with it, flames that emit from the exhaust during gear change or use of nitro. This is corrected in *Burning Wheels*, however.
America (My Country Tis of Thee)

"**America (My Country Tis of Thee)**" is an American patriotic song, the lyrics of which were written by Samuel Francis Smith. The song served as one of the de facto national anthems of the United States before the adoption of "The Star-Spangled Banner" as the official U.S. national anthem in 1931. The melody used is the same as that of the national anthem of the United Kingdom, "God Save the King".

The song is heard in the Little People music CD Yankee Doodle Sing Along.
Country Road

**Country Road** is one of the maps in *Alarm für Cobra 11: Nitro*. According to the single race menu, the scenario is set along the B9 federal motorway, and if one observes the town signs, the area contains Vershausen, Drassen and Maarfeld. The entire map is believed to be in the district of Cologne.

## Trivia

* There is a real street in Germany called Maarfeld. However, it is too far from the B9 route. It does have a tennis court nearby, however.
Rescue Trip

**Rescue Trip** (Ger: *Rettungsfahrt*) is the fifth and final mission under the Criminal Commissioner rank in *Alarm für Cobra 11: Nitro*.

## Objective

Transport the injured ambulance driver to a safe place before time runs out.

## Description

Original: "*Der Fahrer des Rettungswagens wurde angefahren und verletzt. Packt ihn ein und bringt ihn schnellstmöglich zum Treffpunkt für den Weitertransport. Beeilt euch, aber ohne Unfälle oder Kollisionen - das ist ein Rettungseinsatz!*"

Translation: "The driver of the ambulance has been hit and injured. Pack him up and take him to the meeting point for further transport as quickly as possible. Hurry, but without accidents or collisions - this is a rescue mission!"

## Operational plan

NOTE: The nitro booster is always on in the Nitro difficulty.
 **Time limit** | 2:40
 **Traffic** | 100%

Given vehicle: S.O.S 112

## Unlocks in Single Race mode

* Vehicles: Ambulance
* Vehicles: S.O.S 112
* Tracks: Autobahn/Stages/Rescue Trip
Christmastime is Here!

**Christmastime Is Here!** is a lift-the-flap Little People book released in 2019.

## Official description

*"It’s Christmastime and Eddie, Mia, Sofie, Tessa, and Koby are so excited! Join them in Fisher-Price Little People: Christmastime Is Here!, a perennial holiday favorite featuring all-new art, as they go from decorating for the holiday to being whisked away to the North Pole by none other than Santa himself! After playtime with the reindeer and a visit to Santa’s workshop, the kids return home just in time to spend Christmas with their friends and family! There are more than 65 flaps to lift that introduce early learning concepts and also include a fun-filled countdown to Christmas."*
Grandsport

The Grandsport is a sports car that appears in all of Synetic's Alarm für Cobra 11 titles. It is based on the Porsche 911 (997) with a few cues from other cars. The headlamps are based on that of the Mercedes-Benz SL (R230), but with a single headlight since Crash Time. The bumpers are based on that of the Ferrari 360 Modena and the taillamps in Nitro are based on that of the Audi TT.

## Trivia

* Unlike the real-life 911, the Grandsport is front-engined instead of rear-engined. However, the front wheels are in close proximity to the A-pillar, which is impossible for a front-engine, rear-wheel drive car.
* In Nitro, Crash Time and Burning Wheels, the car is believed to be powered by a twin-turbo 4.2-litre V6 engine. However, the engine sounds in all games hint to a flat-six, as with the real 911.
	+ In Nitro, the car utilises the same engine sounds as the Rinspeed Bedouin from World Racing 2.
* Along with the Semir, the Grandsport is the only car to have appeared in all titles.
The Rowdy

**The Rowdy** (Ger: *Der Rowdy*) is the second mission under the Criminal Chief Commissioner rank and the seventh mission overall in *Alarm für Cobra 11: Nitro*.

## Objective

Destroy a Monsun 2.5 CS speeding on the autobahn.

## Description

Original: "*Ein Rowdy hat auf der Autobahn schon etliche Unfälle provoziert. Die Kollegen können ihn nicht stoppen. Es scheint nur noch mit Gewalt zu gehen. Zieht ihn aus dem Verkehr, egal wie!*"

Translation: "A rowdy has already provoked several accidents on the motorway. Colleagues cannot stop him. The only way seems to be by force. Take him out of traffic, no matter how!"

## Operational plan

NOTE: The nitro booster is always on in the Nitro difficulty.
 **Number of drivers** | 2
 **Opponent's speed** | 130 km/h
(81 mph)
(93 mph)
(112 mph)
 **Opponent lead** | 200 m
(219 yrds)
(328 yrds)
(437 yrds)
(656 yrds)

Given vehicle: Tom Civil
List of number plates

Vehicles in the series have distinct European number plates, most of which have SYN (as in Synetic) as the blue tag marker with no EU star crest. American imports have square number plates, as vehicles sold in the United States are designed to accommodate square plates.

* LEON
* SY AC 706: Appears on the Semir Police in *Nitro*, *Crash Time* and *Burning Wheels*.
* SY AG 3
* SY AL 775: Appears on the GrandSport in *Nitro*, *Crash Time* and *Burning Wheels*.
* SY BG 65
* SY CH 401: Appears on the Monsun Police in *Nitro* and *Crash Time*.
* SY DA 436
* SY DC 349: Appears on the Coach in *Nitro*.
* SY KL 461
* SY MB 83
* SY MB 256: Appears on the Monsun in *Nitro* and *Crash Time*.
* SY NY 976
* SY PO 468
* SY RL 906
* SY RS 275
* SY WT 300