0.7.0

**0.7.0**, also known as the **Apocalypse** update, was released on 27 September 2022. The update includes options to customise game difficulty, a replacement of the existing Asylum map, a new small variant of the existing Maple Lodge Campsite map, an overhaul to the lobby/main menu UI, a new player reporting system, changes to several existing ghosts, and others.

## Additions and Changes

### Maps

General
* Redesigned the fuse box for house and farmhouse maps
* Increased rewards for playing on larger maps
* Renamed some maps

Camp Woodwind
* New map, small variant of Maple Lodge Campsite (the latter will be kept)

Grafton Farmhouse
* Added a house candle

Maple Lodge Campsite
* Trees next to cabin now block line-of-sight
* Ghosts can no longer set certain outdoor paths as ghost rooms
* Rebaked occlusion to improve performance
* Adjusted campfire particles and bloom

Sunny Meadows Mental Institution
* New map to replace Asylum
* Playable as a "Restricted" variant with four of five sections blocked off

Willow Street House
* Added new props in memory of Lead Artist cjdxn's cat, Willow

### Gameplay

General
* Main menu revamp with additional UI features (such as ID-card based stats system) to be introduced gradually in the upcoming updates
* New look for the player Lobby, with equipement shop and buyout revamps
* New collectibles and interactables
* New ambience sounds
* Adjusted skyboxes for each weather type
* Improved heavy rain and snow performance
* Dead players can now see doors
* Reduced the volume of the guitar and camping stove

Lobby and main menu
* Replaced the existing lobby with a new lobby
* Includes new interfaces split into a shop, investigation boards, access to the truck, and a staff room
* Added player ID cards
* Added a "Detailed Statistics" panel to the post-game screen
* Added long-term statistics tracking to the journal for various player and ghost statistics
* Players will now connect to the last-joined region instead of the region with the best ping
* Journal can now be used in lobby
* Steam users can now view and add friends via the new "Recent players" journal tab
* Added shortcut buttons to jump between Location Selection, Main Menu, and Shop screens
	+ Arrow keys can also be used for navigation
* Added new collectible cabinets to the lobby
	+ Each cursed possession will be added the first time it is used
	+ Collecting each type of bone will add it to the collection (some need to be added twice)
	+ More collectibles to be added in later updates
* Added the option to create loadouts
	+ Additional loadouts will be added in the Progression update
* Up to 10 photos can now be viewed in lobby, instead of 6

Objectives and challenges
* Added weekly challenges
	+ More to be added in the Progression update
* Increased rewards for all daily challenges

Photo rewards
* Added new rewardable items:
	+ D.O.T.S. Ghost
	+ Used crucifix (once or twice)
	+ Salt pile when stepped in
	+ Ghost Writing will now be labelled as Ghost Writing instead of Interaction
* Collecting the bone will now reward more on larger maps
* Removed the photo "point" system
	+ Each photo will now reward a set amount of money and XP
* Photos are no longer affected by the difficulty multiplier
* Improved the photo priority system
	+ Scored by distance and how close they are to the middle of the photo
	+ Ghost will always take priority in all cases
	+ Improved reliability

Van
* Replaced the whiteboard in the van with a progressively updating investigation board
* Moved the key next to the keypad

Difficulty
* Up to 3 Custom Difficulty presets can be set
* New Custom option with the following parameter modifiers:

Player

* + Sanity pill restoration amount
	+ Starting sanity
	+ Sanity drain speed multiplier
	+ Sprinting use allowance
	+ Sprint recharge time
	+ Sprint duration
	+ Flashlights being broken
	+ Losing items on death toggle (no rewards)
	+ Player speed multiplier

Ghosts
* + Number of evidences given
	+ Chance of changing favourite room
	+ Interaction amount
	+ Event frequency
	+ Hunt duration
	+ Grace period duration
	+ Fingerprint chance
	+ Fingerprint duration
	+ Disable hunts (no rewards)
	+ Kills extending hunts
	+ Roaming frequency
	+ Ghost speed multiplier

Contract
* + Setup time
	+ Weather
	+ Number of doors starting open
	+ Amount of hiding places
	+ Sanity monitor state
	+ Activity monitor state
	+ Fuse box map visibility
	+ Fuse box starting state
	+ Cursed Possessions quantity
	+ Cursed Possession choice(s)

### Ghosts

General
* All hunting, ghost event, and Music Box singing sound volumes now drop to 0% when the player is more than 20 metres away
* Increased the throw power range from 0.1 - 2.5 to 1 - 3
* Objects are now thrown higher
	+ Results in more consistent throws
* Increased the chance of item throws during hunts
	+ 50% chance every 0.5 seconds for most ghosts
	+ 100% chance every 0.5 seconds for Poltergeist
* Will now use sprinting sound effect when hunting on dirt floors

Demon
* Any-sanity hunt will now happen more reliably

Jinn
* Ability will now apply if the player is in the same room as the ghost, or within 3 metres
* The EMF will now be generated at the fuse box when anyone's sanity is drained, instead of just the host

Oni
* Now drains sanity at double the standard rate during ghost events
* Increased the length range of it flashing visible during hunts

Poltergeist
* Oni throw power transferred to Poltergeist
	+ Increased throw power from 0 - 5 (for Oni) to 2 - 6

### Equipment

General
* All equipment can now be placed back on van wall
* Reworked the placement highlight system
	+ Highlight will now show only when holding down placement key (defaults to F on PC and Trigger on VR)
	+ Moving the mouse left/right while holding the placement key will now rotate the highlighted object
	+ Release to place item
	+ Adjusted placeable areas of various equipments

Candle
* Will now extinguish when placed into inventory

Crucifix
* A successful block of a hunt attempt will now create an EMF 2 reading

Ouija Board
* Sanity drain for "Hide and seek" reduced from 25% to 0%

Sound Sensor
* Will now show room name of the room it is physically in, instead of the room the player was standing in when they placed it

Tripod
* Can now be rotated and placed

### Player reporting system

* Players can now report other uncivil players through a new reporting system
* Bans are progressive and increase in duration for multiple offences (some offences may start further in the chain than others): 2 days/7 days/30 days/permanent
* Misuse of the reporting system may also result in bans
* Report a player by opening the new "Recent players" tab in the journal and clicking the report icon next to that players name
* Banned players may still play singleplayer
* Reduced RAM usage for fonts
* Adjusted several light bloom values

### Controls

* Improved consistency for equipment usage
	+ Placeable objects will always use the secondary button (defaults to F)
	+ Usable objects will always use the primary button (defaults to Right Mouse)

### General

* Added text and voice recognition support for Arabic
* VR players will now see a loading screen to help with loading jitters
* Save files will now create a backup and automatically restore if they corrupt
* Objects will no longer render behind closed doors
* Game options can now only be viewed in journal
* Added screen-spaced reflections to journal options
* Changed default journal button on a gamepad to "select" instead of D-Pad up

## Bug fixes

* Fixed long-distance roams:
	+ High - 30%
	+ Medium - 20%
	+ Low - 10%
* Adjusted the chance of ghosts changing its favourite room
	+ If a ghost long roams into a new room, do a chance check:
	+ Low - 33%
	+ Medium - 66%
	+ High - 100%
	+ Then perform check based on sanity (e.g. 30% sanity = 70% chance)
	+ If successful for both chances, change favourite room
* Goryo will now have a half the chance of other ghosts to long-roam instead of double
* Myling will now decrease the audible range of its hunt audio, instead of only footsteps
* If you have less than 16% sanity when lighting the last Summoning Circle, the ghost will now hunt instantly after being summoned
* When the summoning circle is lit, the ghost's position will now sync faster for non-hosts
* Fingerprints on camping lamps will now be the correct size
* You can no longer place objects on the truck ceiling
* Fixed a rare issue where the voice recognition would not work due to an empty voice models file
* Picking up a tripod with a camcorder attached by someone else, will no longer break the camcorder
* You are no longer unkillable when hiding under stairs or similar objects in some locations
* The hiding spot next to the cabin will no longer get you killed
* Grafton's upstairs locker can now be blocked
* Bleasdale's workshop locker can now be blocked
* Having ALT as your push-to-talk will no longer keep your voice active after alt-tabbing
* The toilets upstairs in Edgefield now flush
* Ghosts will no longer affect the living room collider when standing on the basement stairs in Tanglewood
* You can no longer glitch behind the small tents to access safe spots
* The Mare will no longer stop attempting to do its light switch ability after you use the light switch several times
* Doors will no longer spin when closing for a hunt

## References

1. ↑ Phasmophobia Apocalypse Update Trailer (on YouTube)
2. ↑ *Apocalypse | Major Update v0.7.0.0* (on Steam)
3. ↑ *"Asylum will be removed when Sunny Meadows is added"* cjdxn, *Phasmophobia* Lead Artist (on Discord)

## Notes

1. ↑ Content Creators on the official Phasmophobia Discord were given early access keys on 26 September 2022.