Rafaam

### Description:

Few words can describe Rafaam: modest, sincere, righteous, a true humanitarian. OR at least that's what he wants you to believe. Standing roughly 5' 9", Rafaam is an earth genasi with a pair of glowing violet eyes and mummified bandages wrapping all around his body, making it slightly difficult to identify what he truly is at first sight. Upon closer inspection a slight sandy aura engulfs him and in-between his dusty wraps that surround his body, a lavender fluid can be seen flowing through him much resembling blood. His form cries strange magic and thus attracts attention and curiosity amongst commoners and adventurers alike, using this to his advantage he personifies himself as a humble peddler. Don't be fooled by his grubby appearance, flattery, audacious and congenial nature, for deep down he's pushed by the one sole passion, freedom. Coin can purchase all, but most importantly it can buy knowledge which in the hands of the cunning can acquire power. A cheeky charlatan with a moral compass equal to a bandit or corrupt politician, he has his honorable and almost pure moments but cannot be trusted to make ethnic decisions.

### History:

Rafaam wasn't always cursed with such a strange appearance, born a lonely human child to two despicable parents, 'procreators' as he labels them, he learned how cruel and foul the human soul can truly be. His anemic physique and feebleness proved difficult to earn the respect of others including his own father. During his youth speaking out only lead to trouble for Rafaam, as he would often pay the price dearly for any outburst. An infamous memory of his fathers' employer, a local farmer, chastising Rafaam and belittling his father for having such a pathetic offspring eventually led to Rafaam speaking out and standing up for his father and himself. This ended with tragedy as his father lost his job and income. Furious and disappointed his very own procreators traded him for an oxen at a local market, this was the last he saw of them. His new owner, A.Tony Sulve, was an abusive and putrid business human but his practices were flawless and cunning. Submission and working as an indentured servent was Rafaam's only ticket to examining his new masters, art, as he called it. A decade passed and A. Tony grew sick and weak over the years, eventually passing away leaving Rafaam to look after his shop. Rafaam gathered as much profit from the shop as he could before finally burning it to the ground and walking away to pursue a life of freedom, leaving behind only the ashes of his juvenile life and several small boxes of discarded empty vials hidden within the shops' walls. Rafaam journeyed across the vast world, disguising and adopting new identities until an encounter on a fateful expedition would change him forever. Portraying an adventurous professor, he found a crew to search for a secret library of vast untold knowledge hidden within a far-reaching desert. Unknown to him the library he had searched for was in fact a tomb of a benevolent spirit, an Archfey. The Archfey punished Rafaam for his insolence, executing his crew in front of him but to the Archfey's surprise, Rafaam shed no tears and felt no remorse for his actions. Impressed by the lack of compassion the Archfey offered a pact, Rafaam's tainted human soul for power. Rafaam accepted knowing that he would not survive escaping this fiends forsaken tomb without its' aid. Rafaam's human spirit was torn from his mortal body and transformed into what he is now.

"A new shape to match your stone cold heart, and bandages to never reveal the many faces you always hid behind. Your worst aspects now a part of your physical being for all to see." It whispered.

Rafaam retreated from the tomb alive, a now soulless enchanted earthen husk of his former identity, he searches for a way to restore his humanity and in doing so reclaim his freedom. He is the master of his own destiny, and refuses to be anybody's servant again.

### Progression:

Rafaam arrived to the city only to bump paths with a caster by the name Mr. Handsome Jr. who after a drink in the bar now refers to Rafaam as an employee of his. A quick deal with Kat has landed Rafaam a nice place to renovate and open his own shop, *Rafaam's Reliquaries*, in hopes to bring business to the hollow town and make money all whilst joining the adventurer's guild in town to generate some extra gold in his pocket and find trinkets to sell in his shop. If you ever need him always feel free to stop by the shop.

###### Week 1:

With the help of fellow adventurers: Leslie, Donatello, Rolan and Mr. Handsome Jr. they sought off to bring water to the town from a lake quite the distance away. After their arrival a gang of gnolls who proved hostile attacked the party. The gnolls were slaughtered but at the cost of their fellow companions life, but desperate for her to return to the mortal world, Rafaam called upon the Archfey to save her and by succeeding in doing so they all managed to return to town with the water together.

###### Week 2:

After a meeting amongst: Pifer, Lalala, Mr. Handsome Jr., and an artificer from a past long ago named Ari Dium, the party decided to venture deeper into the city and uncover ruined parts. Met by a horde of hungry zombies and a large zombie ogre, the group destroyed the unholy creatures and uncovered hidden secrets. Acts of necromancy in play and a religious district with a teleportation device of draconic origin, filled the group with a need to uncover these hidden mysteries. They returned to town together and all went separate ways to ask around town for information regarding their recent discoveries. Rafaam returned to his shop to work and sell his newly found trinkets for a hefty price.