SSR Gold Edward Elric (Christmas)

A Crimson Messenger

## Skills

#### Passive: Exhilarating Colors

The range of coordinated attack is increased to 2 squares, and special attack is increased by **5%**. After a coordinated attack with an allied unit or when an enemy of a Heart/Body/Technique attribute is defeated, the unit will grant itself "White Frost Flower." After a coordinated attack with an allied unit or when an enemy of a Creation/Destruction/Human attribute is defeated, the unit grants itself "Crimson Socks." If the unit has both "White Frost Flower" and "Crimson Socks," at the end of the action, the player consumes one "White Frost Flower" and one "Crimson Socks" to inflict a fixed damage of 30% of special attack on enemies within 2 squares around the unit. "White Frost Flower" and "Crimson Socks" may be stacked up to 3 times each.

#### Actions

##### Normal Attack

* Range: 1 cell
* [Special Damage] Deal 100% to a single enemy.
* Potential Upgrades
	1. [White Breath]: After a coordinated attack, the target is inflicted with "Frostbite," effective for 2 turns. Activates only once per turn.
	2. [Warm Scarf]: After a coordinated attack, grants "Ice Armor 2" to allied friendly units, effective for 2 turns. Activates only once per turn.

##### Holy Lance Strike

* Cooldown: 2 turns
* Range: 2 cells
* Target: Single
* [Special Damage] Deals 140% to an enemy. Before the attack, the unit grants "White Frost Flower" on itself. If the number of "White Frost Flower" accumulated is more than 1, the unit also grants itself "Concealment."
* Potential Upgrades:
	1. [Ice Breaking]: After skill activation, the unit grants itself an additional "White Frost Flower."
	2. [Thermal Vacuum]: After skill activation, grants "Silence" on the target, effective for 2 turns.

##### Snow Sled Rush

* Cooldown: 2 turns
* Range: 1
* Spread: 4 cells, straight line
* [Special Damage] The unit rushes in a straight line, dealing 90% ranged damage to all enemies within range, and staying in the furthest empty cell along the route of the rush. Additionally, a friendly unit within 1 square range before moving to the empty cell is moved to an empty square within 2 squares of the unit after the rush. If there is no vacant cell, the unit does not move. Before attacking, the unit grants itself "Crimson Socks." If the number of "Crimson Socks" accumulated is more than 1, after the attack, one enemy within 2 squares around the unit with the lowest HP ratio will be dealt a fixed 50% special damage.
	1. [Secret Present]: After skill activation, the unit grants itself an additional "Crimson Socks."
	2. [Reckless Reindeer]: After skill activation, the target is given "Decomposition 2," effective for 2 turns.

#### Secret Technique: Winter Bells Toll

* Range: 2 cells
* Target: Single
* [Special Damage] Deal 160% damage to one enemy. After the attack, the unit and friendly units within 3 squares are granted "Ice Armor 3," effective for 2 turns.
* Potential Upgrades
	1. [Miracle of the Snowy Night]: After skill activation, the unit grants itself "Sensitivity 3," effective for 2 turns.
	2. [Resounding Tone]: After skill activation, the unit retains 2 secret technique points to itself.

## See Also

* SR Edward Elric
* Christmas Event 2022: Holy Night Starlight