Fog of War

Template:Infobox VG

> "*The Most Dangerous Game*"
> ― Official Tagline
>
>

***Fog of War*** is a first-person psychological shooter video game developed by Crystal Perfection and published by NINE100 Studios for the Xbox One, PlayStation 4 and Anima. Officially announced on October 17 2015, the game was released on September 21, 2016.

Crystal Perfection used the Ignition Engine again due to familiarity after working on Before Christ.

## Gameplay

*Fog of War* is a narrative-driven first-person shooter that prioritizes character development and storytelling over pure action. The game presents an intertwining narrative from two distinct perspectives, each offering unique gameplay experiences. Airman Peter McCord's gameplay revolves around survival-oriented challenges, while Anh Dung's gameplay focuses on combination of stealth and intense action sequences.

Despite its pseudo-open-world design, Fog of War maintains a predominantly linear gameplay structure. However, players are rewarded with a wealth of in-game content by engaging in exploration within the game world. Throughout the journey, players will encounter a diverse range of obstacles that demand strategic thinking and varied tactics to overcome. Both sides of the conflict present formidable enemies that require a wide array of tactics to eliminate effectively.

Players' psychological state is another gameplay mechanic that influences the narrative. Through moral decisions like the choice to burn down a Viet Cong residence, players can opt-out to preserve their character's mental state or proceed, leading to a gradual deterioration of their psychological well-being. This mechanic reflects the psychological toll of war and adds depth to the gameplay, as a deterioration leads to visual clutter.

## Singleplayer Premise

### Setting

Set during the Vietnam War, the story follows Airman Peter McCord of the US 2nd Air Division after his B-52 Stratofortress is shot down during Operation Rolling Thunder as well as Anh Dung, a brainwashed conscripted child soldier apart of the Viet Cong. When the two coincidentally meet each other, they play a deadly game of cat and mouse through the jungles of Vietnam avoiding the dangers around them while at the same time hunting each other down.

### Plot

Airman Peter McCord survives a B-52 Stratofortress crash during Operation Rolling Thunder, leaving him stranded deep within the hostile jungles of Vietnam. Separated from his unit, he must navigate treacherous terrain, evade enemy patrols, and form fragile alliances with fellow stranded soldiers and local villagers to survive. Driven by his determination to reunite with his comrades and escape the unforgiving jungle, McCord's character evolves from a naive airman to a hardened survivor.

Anh Dung, a conscripted child soldier in the Viet Cong, finds himself thrust into a deadly game of survival. Assigned to missions to eliminate perceived enemies as a seemingly innocent child, Dung employs stealth and precision to navigate the dense jungles, experiencing internal conflicts as he witnesses the impact of violence on his homeland. Encounters with civilians caught in the crossfire challenge his beliefs and ignite empathy within him, prompting him to question his allegiance and grapple with personal agency in an unjust war.

As they cross paths, McCord and Dung become entangled in a relentless cat-and-mouse game with each other within the unforgiving Vietnamese jungle. McCord’s actions fuel Dung’s hatred, as McCord is forced to fight for survival, indiscriminately killing and destroying everything around him. Meanwhile Dung’s actions fuel McCord’s fear of the jungle, as Dung becomes an unrelenting force of nature that seemingly is hellbent on killing all invaders.

In the final confrontation, they confront each other in a duel to the death. Depending on moral choices taken throughout the campaign, there are 3 possible endings.

* Ending 1
* Ending 2
* Ending 3

In the first ending, McCord emerges victorious, finally securing his escape from the jungle using information obtained from Dung. However, the act of killing a child soldier weighs heavily on his conscience, leaving him haunted by regret for the rest of his life.

In the second ending, Dung prevails, killing McCord and freeing himself of his demon. However, he realizes the greater scope of the war and how insignificant personal vendettas are, and chooses to retreat deep into the jungle, facing an uncertain fate.

If the player kept their morality high enough, McCord and Dung recognize their shared humanity and reject the cycle of violence that has consumed them, refusing to perpetuate the never-ending bloodshed. McCord returns to Saigon, where he retires from the military, taking Dung with him to an orphanage in the hope of giving him a chance at life.

## Characters

* Peter McCord
* Anh Dung