Victini (Character)

Standard Special
 Side Special
 Up Special
 Down Special
 Final Smash
 Extra Skill
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
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## **Character Info**

Victini is a mythical Pokemon from the Unova who breaks the mold by being the 0th Pokemon in Unova’s regional Pokemon. Victini is known as the Victory Pokemon as its said to bring victory to whatever trainer is able to befriend it. Victinis are also capable of storing an infinite amount of energy within themselves which they can share with others. When members of Team Plasma learned of a Victini living on Liberty Garden they sought to use it to force a victory for their team. However they were stopped by a young Pokemon Trainer who went on to befriend Victini and take the mythical Pokemon with them on their journey.

## **General Information**

### **Entrance**

Victini will fly out onto the stage in a flash of fire before slowly fluttering down onto the stage.

### **Kirby Hat**

Kirby will have Victini’s giant v-ears sticking out of the top of his head.

### **Taunts**

**Up Taunt:** Victini’s ears will start to burn as flames emit from them. Victini will pat at the flames with its hand and put them out with a huff.

**Down Taunt:** Victini will perform a short tap-dancing number for a brief couple seconds ending with a ta-dah like flourish as Victini says, “Tiiiniii!”

**Side Taunt:** Victini will hold up a V on its right hand and then immediately hold up a V on its left hand. After this Victini’s ears will emit fire along their edges to form a flaming V. As this all occurs Victini will shout, “Vii, Vii, Viiii!”

### **Victory Poses**

1. Victini will spin around and hold up its hand in a V for Victory pose similar to when Mario would get a Star in Super Mario 64. While Victini is doing this, it will say, “Viiiiiiiiiic… tini!
2. Victini comes flying in surrounded by flames from the side before it lands down on the ground and stands in a classic Superman pose.
3. Victini will snap its fingers and cause a firework to fly out of its fingertips and up into the air. As the firework explodes, Victini watches on in wonder, “Ooooh…”

## **Moveset**

### **Standard Special**

**Searing Shot:** Victini will hold out its arms in front of it as it creates a blistering ball of flame between its hands. Victini will charge up this attack with toothy smirk. At no charge, Victini will just launch a small fireball in a straight line which deals a small amount of damage on contact. Charging up the attack however will increase the size of the fireball as well as give it a flame tail which can damage enemies as well, but for much less damage than the actual fireball. At maximum charge, this Searing Shot will explode out into a small aoe when it makes contact with something allowing it to hit opponents multiple times.

### **Side Special**

**Zen Headbutt:** Victini will lift itself in the air through the use of its psychic powers before it launches itself headfirst horizontally through the air. This attack is similar in nature to Pikachu’s side special, but with a few key differences. First of all, this attack cannot be charged up or canceled. Second of all this attack actually provides Victini with a teensy bit of vertical recovery at the start as it raises them into the air a small amount before propelling Victini forwards. This attack makes Victini’s entire body a hitbox, but hitting an opponent dead-on with Victini’s head will deal more damage than any other part of its body. Additionally, this attack will deal more damage the farther Victini travels before it hits an opponent.

### **Up Special**

**V-Create:** Fire will burst out along Victini’s ears and grow to create a slightly larger v before Victini rockets up into the air headfirst. Victini’s path can be angled slightly by using the control stick, but only up in a general cone. Opponents who are hit will be carried up with Victini and take small amounts of damage from the flames. When Victini reaches the height of this attack the fire on its ears will burst out one final time in a larger V and deal a higher amount of damage to any opponent they hit.

### **Down Special**

**Telekinesis:** Victini will hold up one of its fingers as it glows pink before it wags it forward. If an item is next to, or shortly in front of, Victini then that item will glow with that same pink color before it rises into the air and is sent rocketing forwards as if it had been picked up and thrown by a fighter. Items that are “thrown” in this way will deal 1.2x damage that they normally would when thrown and when used on heavier items such as Crates or Wario’s Bike they’ll be thrown farther than usual as Victini’s telekinesis doesn’t care about their weight. If there is no item within Victini’s vicinity then nothing will be picked up by the Telekinesis and Victini will look sad.

### **Final Smash**

**V For Victory:** Victini will spin around itself with a wide grin as it flashes a V For Victory sign with its hand. A massive sparkling star of multi-colored fireworks will erupt around Victini. This explosive star will take up roughly half of the Final Destination stage and will trap any fighters that make contact with it inside of the final smash as they take hit after hit of explosive fireworks damage adding up to a very high amount. All the while Victini is joyously celebrating the fireworks display with cries of “Vic! Tini!”, “Viiii!”, and “Tini Tini Tini!” until one last firework explodes to hit the fighters one final time and send them flying away from Victini with explosive force.

### **Extra Skill**

**Overheat:** This extra has a bit of telegraphed windup to it as a small fire begins to form centered around Victini’s stomach. After a short amount of time, this flame will quickly grow larger and hotter until it not only surrounds Victini but grows so large that this roiling flame becomes roughly 2x the size of Victini itself! Opponents who are next to Victini will take a high amount of damage and knockback from this attack and any nearby flammable items will take a greater amount of fire damage than normal. While the attack starts out slow, once the fire begins to grow it goes through the process rapidly so getting away from it fast is imperative. Once this attack has been used, Victini cannot use it again for roughly 20 seconds and for the next 8 seconds all of Victini’s fire-based attacks will inflict 25% less knockback and damage.

## **Alternate Costumes**

1. **Default**
2. **Mew** - Victini’s v-ears, hands, and feet will all become pink, while its body will become a paler pink.
3. **Celebi** - Victini’s v-ears, hands, and feet will all become green, while its body will become a pale green.
4. **Jirachi** - Victini’s v-ears, hands, and feet will all become yellow, while its body will become white.
5. **Manaphy** - Victini’s v-ears, hands, and feet will all become blue, while its body will become cyan.
6. **Darkrai** - Victini’s v-ears, hands, and feet will all become white, while its body will become black.
7. **Genesect** - Victini’s v-ears, hands, and feet will all become a pale purple, while its body will become purple.
8. **Diancie** - Victini’s v-ears, hands, and feet will all become a stone-like gray, while its body will become pink.
9. **Zeraora**- Victini’s v-ears, hands, and feet will all become cyan, while its body will become a bright yellow.
10. **Shiny Victini** - Victini’s v-ears, hands, and feet will all become a bright red, while its body will become white.Alt 2Alt 3Alt 4Alt 5Alt 6Alt 7Alt 8Alt 9Alt 10