Eras Zombie Invasion Global

*Change log:*

* Fixed issue of displaying a wrong icon on the Multiboard when requesting a trade in certain situations
* Fixed issues with the Multiboard when Humans win
* Blunderbuss and Machine Gun Turret have Anti-air ability enabled by default
* Summoned peasants no longer have abilities from the old Stationary Mode system

###### *Global 0.9.1e*

* *Fixed the issue where Difficulty Vote would result in an incorrect difficulty*
* *Fixed Stationary Peasants having turned off auto-cast on Repair after being upgraded to Workbots*
* *Peasants now have an ability to Gather gold*
* *Added Gold Mines to Sweden and Africa*
* *Added a counter to the income window timer*
* *Minor terrain adjustment in Mexico*

###### *EU 0.9.1e*

* *Fixed Stationary Peasants having turned off auto-cast on Repair after being upgraded to Workbots*
* *Fixed players accepting their own Trade Requests*
* *Peasants now have an ability to Gather gold*
* *Added Gold Mines to Sweden and Africa*
* *Added a counter to the income window timer*
* *Minor terrain adjustment in Mexico and Swedish-Finnish border*
* *Adjusted descriptions of Resource Buildings*
* *Added a Multiboard with names of all Players and their respective Countries*
* *Players are now renamed to their respective country names*

###### Global 0.9.1d

* Fixed Leap not working when leaping on higher cliff levels
* Fixed gates not being able to be closed
* Fixed Zombie 5 exploding effect when released
* Other changes

###### EU 0.9.1d

* Fixed the issue where zombies would attack zombies that are being released
* Fixed being able to build Human Colony multiple times
* Fires casted on water through Purifying Flame will eventually expire

###### 0.9.1c

* Fixed the issue where units wouldn't immediately go through the gates after being opened
* Fixed Human Colony and Spire being both buildable upon upgrading to Spire
* Fixed disappearing Hero Killer in EU version
* Alternate heroes now have Advanced Zombie Learning in EU version
* Other changes

###### 0.9.1b

* Changed the model of Gates
* Fixed the issue where Stationary Mode worked incorrectly for workbots
* Fixed Leap ability allowing heroes to get to unreachable places
* Fixed the difficulty vote system

###### 0.9.1

* New Gate system
* New Stationary Mode system
* Reworked AI difficulty voting to favour difficulties with the highest amount of votes
* Reworked 2nd Ability of Zimbabwe's hero
* Replaced Orb of Lightning with Orb of Frost
* Reduced Votekick cooldown from 300 seconds to 120 seconds
* Fixed Grenadier hotkey
* Changed Zasha's Frost Walk ability to make her return to the position of casting, once the spell is finished
* Decreased research requirements for Ships
* Removed Conquistador from Barcelona (can still be trained in Madrid)
* New model for Lumberjack, Squad Swordman, Squad Spearman, Gladiator Spearman, Professional Fighter, Professional Spearman, Longbowman, Heavy Crossbowman, Handgunner, Arquebusier, Blunderbuss, Early Rifleman, Gatling Gunner, Trench Soldier, Janissary, Highlander, Conquistador, Medic, Scout, Machinegunner, Sniper, Grenadier, Light AT Gun, Medium Tank, Main Battle Tank, Modern Battleship, Mortar Emplacement, Plasma Launcher, Gates, Swedish Hero, English Hero, Italian Hero, French Hero, Spanish Hero, Turkish Hero
* Added a new Auto Target ability for few certain units such as Gore Crows to prioritize peasants and Machine Gun Turret + Blunderbuss to prioritize aerial units.
* Slightly adjusted terrain textures
* Terrain adjustments in North America
* Adjustments to initial buildings
* Changed hotkeys of Prussian Infantry, Purifying Flame, Shooting Range and Garrison
* New Leap hero ability for versus AI only
* Inferno Amalgamation now deals 150 damage to all trees affected by Purifying Flame
* Fixed Hero Killer disappearing after evolving Zombie 3
* Fixed Spiked Walls ability being active (despite the requirement not being met) after upgrading walls
* Fixed the issue where the Revive Hero icon would disappear and would become impossible to revive

###### 0.9

* Expanded the map to include Oceania, South America and Africa with the addition of 6 new nations (Egypt, Morocco, Somalia, Tanzania, Congo, Zimbabwe)
* Added AI support with 8 difficulty levels (Easy, Normal, Hard, Nightmare, Hell, Apocalypse, Abnormal, Annihilation)
* New Player controlled Zombie difficulty system (Normal, Intermediate, Advanced)
* New ZINUCE files in Palace of Horrors about Human Colonies and Catalysts
* New wildfire events for Africa and South America
* New upgrade for Human Colony - Spire, with additional abilities (Catalyst Seal, Fog)
* New zombie building - Zombie Egg
* Neutral nation events - Songhai Empire
* Capitals now have an ability to convert lumberjacks into peasants
* Lumberjacks are now able to build Lumber Gathering Outposts
* Peasants, Workbots and Scientists can now enter Stationary Mode
* New collapse ability for Foundation, Lumber Gathering Outpost and Opened Gates which destroys the buildings
* Fullshare command is back
* New loading screen
* Zombie evolution costs are automatically adjusted based on the zombie player count, prices are adjusted even when a player leaves the game
* The Punished (ZM2) lvl10 ability was reworked to include a debuff in the revealed area
* Zasha's Guardian is now controllable
* Palace of horrors of others are now selectable as long as they fullshared units with you
* Zombies can now upgrade beyond lvl 25 in their Necrocrypt after evolving into zombie 6
* Adjusted the cost of items
* Changed Hero Mode bounty multiplier for gold to 1, lumber multiplier remains at 3
* Boss research cost reduced from 999999 to 900000
* New zombie upgrades - Improved Incubation, Hero Killer
* New defensive zombie building - Soul Extractor
* Advanced Zombie Training is now available from lvl7 (used to be lvl10)
* Increased Body Output effect is shared among all allied zombies and stacks, bonus food was increased from 20 to 35 and lasts 60 seconds instead of 30
* Russia has slightly larger starting income
* Mongolia and Russia terrain adjustment
* Computer controlled humans now can have colonies in America
* Adjusted the Market model to have a constructing animation
* Adjusted the size of Workbots
* Slight event text adjustments
* Cleared unused variables
* Optimization
* Bug fixes

### Library

>
> #### EZI Global
>
>
> Download - Eras Zombie Invasion Global 0.9.1e
>
>
> Download - Eras Zombie Invasion Global 0.9.1d
>
>
> Download - Eras Zombie Invasion Global 0.9.1c
>
>
> Download - Eras Zombie Invasion Global 0.9.1b
>
>
> Download - Eras Zombie Invasion Global 0.9.1
>
>
> Download - Eras Zombie Invasion Global 0.9 T15
>
>
> Download - Eras Zombie Invasion Global 0.8.3
>
>
>
> * Recommended: Warcraft III: Reforged
>
>
> #### EZI EU
>
>
> Download - Eras Zombie Invasion EU 0.9.1e
>
>
> Download - Eras Zombie Invasion EU 0.9.1d
>
>
> Download - Eras Zombie Invasion EU 0.9.1c
>
>
> Download - Eras Zombie Invasion EU 0.9.1b
>
>
> Download - Eras Zombie Invasion EU 0.9.1
>
>
> Download - Eras Zombie Invasion EU 0.9 PT16 (Playtest)
>
>
> Download - Eras Zombie Invasion EU 0.9 T16
>
>
> Download - Eras Zombie Invasion EU 0.8.3a
>
>
>
> * Recommended: Warcraft III: The Frozen Throne 1.26
>

## Eras Zombie Invasion Global 0.9: Emerging Conflagration in open alpha

12th January 2023

It has been almost a year after the initial alpha tests and the map has gone through many changes, making it the largest update yet. This version will be dedicated to playtesting the newly introduced African heroes, new mechanics and new African Zombie Bosses. Nothing in this version is final as there's lots of content coming later on which still needs some work. Especially the AI will require much more testing in the future and because of some content that is still being prepared for AI, the overall difficulty will remain increased.

## Eras Zombie Invasion EU 0.9 early alpha

15th May 2022

One month after the initial closed alpha on 15th April 2022 we're getting another update on the development and new open alpha phase, this time supported on platforms such as: GameRanger, Irina and Rubattle.net. Hopefully you will enjoy it!

Currently the tests are still ongoing and are actively updated.

World Map: Eras Zombie Invasion Global Interactive World Map

Also check out: Walling Guide