Devil's Reign

*Quirk Name: Devil’s Charm -(turned into)> Devil’s Reign*

*Quirk Type: Transformation, Emitter*

*Quirk Overview: Devil’s Charm is the quirk utilized by Lucifer or Samael Morningstar. After his existential crisis, the awakening of the second personality and the battle against Sideways, Lucifer ‘slept’ for a while, allowing Samael to take control. During this time of rest, the quirk was developed to help both Samael and Lucifer.*

 *Devil’s Reign is divided in three main categories; Wings, Devil Face, Shapeshift Face. As the Shapeshifting of his face was a simple ability that he rarely used for important battles, the Devil Face and Wings were focused on and awakened, giving both Lucifer and Samael new abilities. It also appears that when feeling negative emotions or doing evil actions, Lucifer’s quirk is boosted immensely, while Samael gets boosted by doing the opposite.*

 *First, a recap on how the main abilities worked until now;*

1. *Shapeshift allows Lucifer or Samael to shapeshift their face into people or to change slight traits to make them liked by the people used against, making it more likely to get his questions answered truthfully or his demands respected, this being the reason to him controlling multiple mafias in the underground. The ability always works unless the victim’s quirk is against that, have a high intelligence boost (usually from a quirk) or if the situation that they are in is tense, such as a fight, thus why Lucifer doesn’t consider the ability important.*

1. *Lucifer’s Wings are different from those of Samael. His wings are pitch black and get stronger, faster and more durable the more negative actions Lucifer does. Meanwhile, Samael’s wings are white and blood seems to simply disappear from them, together with any dirt that gets on the feathers. The more selfless he is, the stronger Samael’s feathers get. When his wings are out, Lucifer / Samael obtains a massive boost in speed, agility, reaction time and strength, reaching levels over the human peak. Both of their wings can move instantly around their body, making it incredibly easy to protect their own body. It also seems that they grew in size and number, and takes less time for them to regenerate. His feathers now reach a maximum of 217 mph, and appear like a blur to people unless they have sight-enhancing abilities. They also have the same speed when Lucifer flies. The feathers are incredibly durable, being able to easily block bullets and protect Lucifer. They are also thin, flexible and sharp. If previously his feathers could cut through cement with ease, now it looks like they just phase through it. Their piercing ability has increased tremendously, together with their sharpness. They also became nigh-immune to fire, not catching fire unless it stays around 10 seconds on the feathers. When flapping his wings, both of them are capable of sending an incredibly strong gust of air, capable of destroying weak buildings and extinguishing fire. When taking off and flying, a shockwave is created and the ground beneath him is slightly shattered.*

*Lucifer and Samael developed multiple abilities, though some of them are exclusive to only one of the personalities.*

*During the awakening of the quirk, not only did the feathers get a major buff, but they received another ability; Hell’s Creation. Lucifer and/or Samael can touch an inorganic object and turn it into feathers which act like regular ones. Any inorganic object works, and the size determines the amount of feathers. By touching his own skin, Lucifer / Samael is able to close wounds and regenerate the skin via his feathers.*

1. *Devil’s Face is the ability that Lucifer is most known for, and also the one which he developed the most. He changed the name of the ability from Devil’s Face to Hell’s Hound. It turns his face into a mutilated one, with a broken skull, melted skin, terrifying eyes, etc. His voice also changes to a more distorted one. Previously, when someone looked at Lucifer / Samael when using this ability, they fell on their knees and began to be filled with fear for about 30 seconds maximum. After his battle with Primo and Lukuria, he saw that some quirks and mentalities avoid this problem, and thus he decided to fix it. Hell’s Hound no longer only affects the mind, but also the body. Once eye contact is made with Lucifer’s face, aura seems to surround the victim(s). It’s pressure is terrifying and stops the opponents from moving, despite their quirks being a counter to the Devil Face previously. They gain the illusion that they are stuck in chains, and from behind they are being dragged by Cerberus, who constantly feeds on the victim’s limbs, causing mental pain. This is also the effect that makes them stop from moving, regardless if their quirk helps them mentally or not. As an example, even if someone with a puppet master quirk will have their puppets stopped by this ability, despite them being controlled. Just like the wings, Hell’s Hound obtained a new ability after the awakening. The ability is called Crystal Clear Hell. It allows Hell’s Hound to work through reflections, and also ‘enter’ the victim(s) eyes (think of Bites The Dust). To enter the eyes, Lucifer has to directly stare at someone’s eyes for 5 seconds. Once these 5 seconds are over, the victim can always activate the ability later. Once Crystal Clear Hell activates, the victim(s) always sees Lucifer in front of them, but in his Hell’s Hound (Devil Face) version. This makes the effects of Hell’s Hound to always happen as long as Lucifer is still in their eyes. Also, if someone under C.C.H. does the same requirements (to look at someone’s eyes for 5 seconds) the one(s) they talked too will also be under C.C.H*

*Cerberus*

*Quirk Limitations / Drawbacks: There are certain limitations special for Lucifer or for Samael, and there is at least one limitation / drawback to each of the abilities, including the ones that happened after the Quirk Awakening.*

*As general limits / drawbacks, there are the requirements Lucifer and Samael have to respect for the quirk to work. First, Lucifer cannot be selfless or do things that aren’t in his own interest will severely weaken the quirk, to the point where it’s at the same strength of a child. The effects last for as long as he does the selfless act. Saving someone would normally be considered something that would weaken Lucifer, but if it’s someone for the Crimson Dawn or someone who can help Lucifer, it will be considered a deed done in his own interest. Samael can no longer fight or initiate a battle, though he can fight if it’s self-defense. Even if Lucifer initiated a battle, Samael cannot fight as his quirk gets as weak as it was in prison -- meaning that it cannot even be used. This is a drawback as some of Samael’s exclusive moves cannot be utilized anymore if Lucifer or him engage into a fight first.*

*Another limitation is that, to be able to tap into their maximum strength, both Lucifer and Samael have to commit an act that represents them. For example, Lucifer has to commit murder and Samael would have to protect himself or someone else. While still being able to access around 90% of their power, they cannot reach their maximum strength until they do such things. They always reset in new roleplays, so if Lucifer kills someone, he’ll need to do it again in the next RP.*

*Shapeshifting - Lucifer’s shapeshifting is limited to only his face, as his body cannot change. Thus, Lucifer cannot fool people who are aware of his body shape, which is pretty common now that he became the most wanted villain. Just as stated above, shapeshifting cannot influence someone into liking Lucifer / Samael if the situation around them is tense, so it requires people to be chill around the number 1 villain, which is not likely.*

*Wings - The wings are Lucifer / Samael’s main offensive technique, though they do have plenty of ways to be taken care of. His wings catch fire quite fast, now taking 10 seconds to properly ignite them. The feathers seemed to increase range to 25m. They also seem to not be able to affect Holy objects such as crosses, the Bible, etc. The appendages on Lucifer’s back got weaker at the cost of the wings becoming stronger, so he can only fly for about 15 turns in a row, and flapping his wings to send air gusts will also weaken him. The wings need time to regenerate after all of them (or a majority) are destroyed. This process used to take one day for all of them to regenerate, but now it takes around 6 hours for the abilities (like flight, or air gusts) to be used again and 12 for all of them to regenerate. Lucifer also needs to not consume alcohol, eat about twice the amount of calories needed per day, and rest well.*

*Hell’s Creation - The ability to create feathers out of every inorganic object with a simple touch was one of the two new abilities he unlocked during his Awakening. A limitation of this ability is that feathers made by Lucifer can only be used for offensive abilities, while Samael’s can only be used for protection or helping others. If they do something else, they’ll burn instantly, leaving nothing behind. The creation of feathers also seems to temporarily overcharge Lucifer’s brain. During a small period of time, about half a second, he seems to be unable to move while the feathers are created. This half a second is a huge opportunity for Heroes to use after they realize his vulnerability.*

*Devil’s Face (Hell’s Hound) - Devil’s Face is arguably Lucifer’s trump card. It was the most needed ability, and thus developed the most. The face needs to be seen to take effect and it lasts for 25 seconds, 45 for kids or weak-hearted people. Lucifer can choose who he uses this ability on, and can scare someone up to three times a day. Then, for 12 hours Hell’s Hound will no longer have effect. It also seems to dry Lucifer’s throat because of his distorted speech when using Hell’s Hound. The ability doesn’t work when Lucifer’s face is recorded or reflected through a mirror.*

*Crystal Clear Hell - Crystal Clear Hell is the second awakened ability of the quirk, related to Hell’s Hound. C.C.H. allows Hell’s Hound to act as a trap and be planted inside the opponents. It also bypasses Hell’s Hound’s restriction of being reflected or not working on reflective surfaces. It can be implanted into an infinite amount of people / beings as long as the time requirement in which they have to keep eye contact is kept. Though, the limit of how often it can be used is three. The ‘planted’ Lucifer inside people’s eyes can be removed as long as it was never activated. Also, when C.C.H. is planted in someone, Hell’s Hound cannot be activated on people who aren’t under the effect of C.C.H, rendering his ability useless. So basically, if someone is under C.C.H. effects, Lucifer cannot use Hell’s Hound on someone who isn’t. To use Hell’s Hound on people who aren’t affected by C.C.H, Lucifer needs to deactivate all of the traps that he planted into everyone until now. After the quirk is activated, to get rid of Lucifer in their eyes, the victim(s) has to pour Holy Water on their own eyes, go inside a Church or keep their eyes closed for a full minute. They cannot get rid of C.C.H. through the third method if the trap wasn’t activated yet, though the first two methods will always remove C.C.H. Crystal Clear Hell can be activated from any range, time, etc.*

*Quirk Strengths: The user(s) is able to release wings, which boosts their physical abilities massively. Feathers can be shot and manipulated. The user is able to shapeshift only their face to influence others, or turn their face into a demonic version which fills the opponents with fear. Lucifer / Samael gained two new abilities, Hell’s Creation and Crystal Clear Hell.*

*Quirk Weaknesses: None of the quirk’s abilities work on priests or people like the Pope. The Devil Face doesn’t work, the shapeshifting can be seen through, and his feathers cannot damage them. When they get close to a priest, the feathers just burn away. Holy objects seem to affect the quirk too. Fire is a great weakness to Lucifer’s wings, being able to easily extend to the other ones too and in turn make Lucifer catch on fire.*

*Future Development: Currently, after the Quirk Awakening there are still many uses to his abilities that Lucifer hasn’t learned yet. With more time he will eventually access more moves or combinations.*

*Move list:*

*Baphomet - This move covers the user in feathers. It allows him to move at the speed of his feathers by manipulating the feathers around his body. They act as an armour. The weak part of the move is that if fire gets onto the feathers, it will reach Lucifer’s body quicker and burn him. When in the Baphomet form, to send air gusts Lucifer has to clasp his hands together. During this time, he can move at about 350mph*

*Noah’s Ark! (Samael exclusive) - Noah’s Ark allows the user to cover someone in a dense cocoon of feathers, shielding them from incoming danger.*

*Cerberus’ Heads (Lucifer exclusive) - This ability allows Lucifer to form blades from his knuckles, kinda like Wolverine. Because of his strength and their sharpness, they can cut through anything.*

*Charon’s Boat - Charon’s Boat allows the user to manipulate their feathers into forming a circular object beneath him, which helps him fly. He usually does this to fly other people though.*

*Genesis 27:3 (Lucifer Exclusive) - “Now therefore take, I pray thee, thy weapons, thy quiver and thy bow, and go out to the field, and take me [some] venison”. Lucifer alings his feathers like a bow. They are then shot at incredible speed and pierce through multiple objects in front of it. The feather can go as much as 150m forward in about 2 seconds*

*God’s Blow - The user begins moving their feathers in a circular rotation, creating something like a hurricane. It’s used to damage objects, fly things away, deflect things like bullets, and anything or anyone caught in the hurricane gets cut up by the feathers.*

*Great Catastrophe - Lucifer or Samael throw feathers into the air. After a few seconds, they fall back into Lucifer's range, as the feathers act like rain drops, falling onto the opponent.*