Frame and Fortune

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> *Live life on your own terms. Fortune favors the bold.*
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### Code

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Fortune Teller helps get value out of the Cop's death, while Framer and Mole work together to earn extra miscondemns

### Town Roles

Cop, Fortune Teller, Guardian, Medium, Stooge, Villager ×6

## Description

Fortune Teller usually does not work as a stand-alone protective role, as if a player who receives their Crystal Ball gets killed on the night they receive it, no one will get revealed as they haven't had the chance to choose someone to reveal at night yet. However, in this setup, Guardian helps delay the Cop's death, allowing for the Fortune Teller to give them a ball, giving town extra information when the Cop inevitably dies.

## Optimal play

### Town

Optimally, Town should play assuming that no Cop report is guaranteed to be true. The Cop shouldn't out as soon as they get a sided as usual, because the sided could easily be framed. When the Cop does out, the Guardian and Fortune Teller should both visit them. The Medium can get further info once the Cop dies by asking who they check.

#### Cop

Check a player every night, as usual. You may not want to out sided checks right away in case they have been framed. Waiting until you have two sided checks to out is perfectly acceptable. Of course, you can avoid getting framed results by not checking people who seem too obvious. Check people you are unsure of, who could lean both town or scum, and who probably won't be framed if they are town.

Keep in mind that Consigliere and basic Mafia exist, so no ns check is confirmed until both are dead.

#### Fortune Teller

Optimally, give to the Cop as soon as they out to get extra information when they die. If the Cop dies early without outting, give to a random player you think is town in hopes that they will get nightkilled for extra info, turning them into a pseudo-Oracle.

#### Guardian

Standard Guardian play means visiting no one until the Cop outs, then protecting them and ultimately dying instead of them. However, see below for untraditional play.

In most setups, Guardian should never visit randomly, because town doesn't know who you saved when you die and it isn't worth for a power role to die in the place of a Villager. However, in this setup, if the Medium is still alive, you can attempt to visit players that you think are town, and the Medium can ask you who you saved. You should only do this if you think that you are being scumread/the player in question is playing better than you and you think they should stay alive to help find mafia.

A Guardian's "when to visit" checklist:

* Is the Medium alive?
	+ If yes, are you being heavily scumread by several players?
		- If yes, is there a player leading town who will help town to win if they stay alive?
			* If yes, do you think it is worth it for you to die?
				+ If yes, then it is okay to visit a non-Cop as Guardian.

#### Medium

If the Guardian dies, you can ask them if they visited and saved anyone, to potentially be able to confirm that player as town. If the Cop dies before outting, you can ask them who they checked, and whether they got a sided or not sided result. If the Cop dies after outting, you can ask them who their final check was, and its result.

You are not the most important power role, but you are still a claimable role. Try to stay alive, and keep detailed notes to prevent mafia members from counter claiming your role.

#### Villager/Stooge

Play as normal. Fakeclaiming power roles may not work due to the possibility of you being Stooge. If checked as sided, try to push the motion that you were framed to the best of your ability. Playing very towny will help you to avoid being framed.

### Mafia

Optimally, the Mafia would like to neutralize the Cop as soon as possible, and prevent them from revealing anyone through their crystal ball, if able. This would mean killing the Fortune Teller before Cop, so early on in the game the mafia can attempt to hunt for them. Consigliere should not convert too early on, however, because there are two roles that die as basic Mafia (it and the basic Mafia), no "not sided" check is confirmed town until both are dead. As such, the first of these two roles is bussable, the second less so.

#### Consigliere

Try to avoid getting condemned if the basic Mafia has already died, especially if Cop is still alive, as that confirms all ns checks as town. Otherwise, play as a regular nonmeeting mafia. Look out for signals. The best time to convert is if the Cop has outted that they checked you as ns, or if the Cop is dead. The Mole may attempt to signal to you that Cop checked you as well, which is also a great time to convert.

If it appears that you are the one being condemned, and you have not converted yet, convert as quickly as possible to make it impossible for town to distinguish between you being the Consigliere or the basic Mafia.

#### Framer

Work together with the Mole to find suitable targets to frame. Or, stick on the Stooge the entire game to turn them into a pseudo-Patsy. The Stooge is a guaranteed non-power role, so it easier to frame then another player. However, attempting to frame an unclaimed power role in attempt to make them appear to be a fakeclaiming mafia is also viable.

#### Basic Mafia

Play as normal, but try not to get condemned if the Consigliere has already gotten condemned, to prevent ns checks from becoming confirmed town.

#### Mole

Tell the mafia who the Cop checked the previous night during each night meeting. This will help you plan whether you'd like to kill the ns check, keep them alive to make them appear to be the Consigliere, or keep them alive to have a higher chance of the Cop checking a framed target.

If the Consigliere gets checked pre-conversion, you can attempt to signal to them to convert.

If it seems like you are about to be condemned, announce the Cop's last check before you go down, despite the fact that the entire town is listening. It may benefit the mafia.

## Trivia

* Name is a pun on "fame and fortune" and "frame", referring to the Framer and Fortune Teller respectively, roles that are relatively uncommon to see in a setup.