Datacube

**Datacubes** can be found in specific spots in each of the regions on Atropos. There are 18 Datacubes in total, and each unlock a specific item, which is permanently added to the item pool when decoded. However, the only way to decode Datacubes is through certain Datacube Processors in each of the biomes. After collecting Datacubes, most of the spots where the Datacubes were will offer something else in the Datacube's place, from a Parasite to another Artifact.

* Overgrown Ruins: The Datacube Processor in the Overgrown Ruins is only found in the room after you beat Phrike, the area's boss.
* Crimson Wastes: The Datacube Processor in the Crimson Wastes is only found either after you defeat Ixion, the area's boss, and get the Icarian Grapnel, or when you skip the boss with the Icarian Grapnel. The room with the Datacube Processor is on the ledge by which you normally exit the boss arena, along with the Parasite Harvester.
* Derelict Citadel: The Datacube Processor in the Derelict Citadel is only found in the covered room right before the boss fight against Nemesis.
* Echoing Ruins: The Datacube Processor in the Echoing Ruins is only found in the splitting room next to the access points for the other two biomes, and right before the Hyperion boss right.
* Fractured Wastes: The Datacube Processor in the Fractured Wastes is found in the "hub" room, or the first room where the Reconstructor, Fabricator, and Parasite Harvester are.
* Abyssal Scar: The Datacube Processor in the Abyssal Scar is only found after you defeat Ophion, the area's boss. Once Ophion is defeated, instead of jumping into the hole that Ophion left behind, instead move behind it to find the Datacube Processor at the back of the room.

## Databank Entries

### Research Level 1

A cube-shaped metallic framework containing encoded data for an item. The encryption is sophisticated and even if it was within means to decrypt, the items made by sentient civilization use [UNKNOWN REFERENCE] beyond our current capacity. If the sentients made these items, they must have made a device to open them with. Best course of action is to seek it out.

### Research Level 2

Systemic construction of [DATA ERROR] indicating a sentient race of remarkable mechanical adaptability. Proof of [PARSING ERROR] allowing the user to craft any physically-reproducible device or object. Theoretically, this could include even those that have been previously lost either through choice or negligence.

### Research Level 3

}[^\from the churning tendrils of the nebula. Her eyes are filling with liquid memory. 'They made it.' That which was sacrificed is reborn; the lost souls return from beyond the uncharted unknowns. Comm buzz pierces the silence of the room. She does not need to answer to know what it says: We, who were to die#\*=';

## List of Datacubes

### Datacube 1: Damage Siphon

* The Damage Siphon Datacube can be found in a common room in the Overgrown Ruins, behind a fake wall (jagged, crumbling wall with red lights) on the ground floor. The room with the Datacube won't show up on maps until the fake wall is destroyed. Once inside the secret room, climb up the overgrown ledges until you reach the last ledge with the Datacube on it.

### Datacube 2: Unfed Pod

* The Unfed Pod Datacube can be found in the guaranteed room after the boss fight against Phrike. Right next to this Datacube is the terminal required to decode it.

### Datacube 3: Leeching Nanoswarm

* The Leeching Nanoswarm Datacube can be found in a rare room in the Overgrown Ruins, one of the many "choice" rooms throughout the game. Here, two sides of loot are on opposite sides of the room, with the Datacube always being on the left side. When the player enters the room, the floor will split in two, with each side moving towards their respective loot side. This forces the player to choose between one side or another. If the player wants the Datacube, they will have to quickly get on the left floor and move to the left side.

### Datacube 4: Reactive Stabilizers

* The Reactive Stabilizers Datacube can be found in a common room in the Overgrown Ruins. At a first glance, the room seems to be an empty ledge leading to nothing. However, if the player has the Delphic Visor from Biome 6, a secret orb can be seen and shot, revealing platforms that lead to an island on the other side. The Datacube, along with a teleporter, are found on the island.

### Datacube 5: Shield Disruptor

* The Shield Disruptor Datacube can be found in a common room in the Overgrown Ruins, behind a fake wall on the upper floor. After breaking the wall, the secret room (similar to the one housing the Damage Siphon Datacube) will be revealed. Just like with the Damage Siphon Datacube, the Shield Disruptor Datacube is at the top of the secret room.

### Datacube 6: Silver Lattice

* The Silver Lattice Datacube can be found in a common room in the Crimson Wastes. Climb up the sides of the room until you reach the Datacube, jut past a set of pillars and a Xenoglyph Cipher.

### Datacube 7: Adrenaline Fury

* The Adrenaline Fury Datacube can be found in a common room in the Derelict Citadel, where a bridge lies with a bottomless pit on the left and a pool of water on the right. To get the Datacube, you have to have the Hadal Ballasts and jump into the water. Move to the right, use the Grapnel hook to cross an underwater gap, and continue up a set of stairs, using a Grapnel hook again to rise up from the water. Continue along the walkway, turn towards the ledge that points back to the bridge, and you'll find the Datacube on the end of the ledge.

### Datacube 8: Emergency Melee

* The Emergency Melee Datacube can be found in a common room in the Derelict Citadel. You need the Delphic Visor in order to see a secret orb, which shooting will reveal a set of two secret platforms. After jumping across the platforms, you will find the Datacube, along with a Xenoglyph Cipher nearby.

### Datacube 9: Dismantler

* The Dismantler Datacube can be found in a common room in the Derelict Citadel, most notably the big multi-leveled room where the player can't dash. Upon entering the room, **AN UNSEEN TIMED EVENT WILL START**, so move as quickly as possible. Rush up the set of stairs and grapple up to the top until you see the timed event, indicated with a set of green lights and several sets of moving platforms. Jump across two of the ledges on the side, then leap towards the ledge in the middle (it is possible to make this last jump, even without the dash). After doing so, jump up to the tunnel just above, and the Datacube will be there along with a teleporter that takes you back out to right in front of the timed event.
* Remembering how this room looks on the map will be helpful for knowing when to start rushing towards the timed event.
* This room also has a counterpart which is thought to be the rarest room in the Derelict Citadel.

### Datacube 10: Obolite Seeder

* The Obolite Seeder Datacube can be found in a common room in the Echoing Ruins. This room is empty with a pool of water in the middle. If you have the Hadal Ballasts, you can jump inside the water and claim the Datacube in the middle of the underwater section.

### Datacube 11: Projectile Portal

* The Projectile Portal Datacube can be found in a common room in the Echoing Ruins. This room has a Grapnel hook which can be used to grapple inside a large tree. By climbing all the way up the ledges on the side, even higher than the Grapnel hook used to get inside the tree, you will find one final ledge with two pillars on the side and the Datacube between the pillars. After collecting the Datacube, you can also climb higher up in the tree to get some extra loot.

### Datacube 12: Ability Circuit

* The Ability Circuit Datacube can be found in a common room in the Echoing Ruins. This room has multiple levels and grappling to the topmost one will reward you with this Datacube.

### Datacube 13: Sealed Skull

* The Sealed Skull Datacube can be found in a common room in the Echoing Ruins. This Datacube is hidden underneath a small pool of water at the bottom of a hole.

### Datacube 14: Emergency Proficiency

* The Emergency Proficiency Datacube can be found in a rare room in the Fractured Wastes filled with laser traps. After a small climb to the top of the room, the Datacube should be in an enclosed space, sometimes with a weeping Sentient statue nearby.

### Datacube 15: Sub-Zero Pulse

* The Sub-Zero Pulse Datacube can be found in a common room in the Fractured Wastes. This large room has two secret orbs which can only be seen and shot if the player has the Delphic Visor. Shooting these orbs will reveal platforms that can be traversed across in order to reach the top of the large, middle tower. At the top of the tower is the Datacube.
* After shooting the first orb, it is possible, though harder, to do a long jump and dash over to the top of the tower without shooting the second secret orb.

### Datacube 16: Weapon Harvester

* The Weapon Harvester Datacube can be found in a common room in the Fractured Wastes. Climbing up to a bridge and grappling on a Grapnel hook in front of a small enclosed space will let you reach the enclosed space, which houses the Datacube.

### Datacube 17: Alt-Fire Stimulant

* The Alt-Fire Stimulant Datacube can be found in a common room in the Abyssal Scar, before the drop with no way back. Using the Delphic Visor upgrade, it is possible to access a hidden ledge outside the map. After grappling up to another ledge from the hidden ledge, you can access the Datacube on that ledge, with a Scout Log nearby.

### Datacube 18: Disrupting Overload

* The Disrupting Overload Datacube can be found in a common room in the Abyssal Scar. This Datacube can only be accessed during a timed event with falling stairs. The Datacube, along with a Xenoglyph Cipher, will be on the left side, but it is possible to do a long jump and dash at the right angle (towards the green/red lights) to barely reach the Datacube after the stairs have fallen. Simply go up the stairs and collect the Datacube on the end of the ledge.