Heavy Gear Mecha Weapons

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**Light Machinegun (PL 6)**

The light machine gun is a small caliber, rapid-fire Cannon used mostly for antipersonnel purposes. It has a lower damage potential than other vehicle mounted weapons, but has a vastly increased rate of fire that makes the light machine gun expensive to field. The 7.7 mm territorial arms MGU-77 machine gun is a typical light machine gun used by the spitting cobra gear. Infantry men have learned to fear this gun as "the death buzzer" because of the high pitch sound makes when fired.

**Heavy Machinegun (PL 6)**

The heavy machine gun is a bigger a machinegun with a larger caliber. This allows it to cause more damage, but at the cost of a slightly lower rate of fire. HMGs are also sturdier than LMG. A typical HMG is the 10 mm northco GU-10 Gatling unit.

**Light Autocannon (PL 6)**

Light Auto cannons are popular weapons because they are rugged, simple to design and inexpensive to field. Most come in the form of gear sized rifles which use Clipper belt-fed ammunition. They are mounted in the turret and Hall of several armored vehicles as secondary weapons.

**Medium Autocannon (PL 6)**

Medium autocannons the next most popular gear weapons. Caliber and barrel length are both increased at the cost of the high rate of fire, resulting in higher damage and range.

**Heavy Autocannon (PL 6)**

A large rapid loading automatic Cannon, the heavy autocannon is often the main Armament of light tanks and heavier gear models most of the weapons mass is taken up by the barrel (or barrels as many heavy autocannons follow a Gatling like setup) and a large autoloading system. Although most of the handheld gear variations are clip-fed, heavy autocannons are generally belt-fed.

**Special:** Gatling Type Heavy Autocanons can be used as a 1 handed weapon by a mecha with Str 25 or higher, because the weapon has clamps that fix it firmly to the forearm.

**Snub Cannon (PL 6)**

The snub Cannon is a heavy Auto loading cannon with a Smooth Bore and a short or medium Barrel. It is mostly used for Demolition and tank hunting purposes. It's heavy ammo can transfer massive amounts of kinetic energy at short range, but with little accuracy.

**Fragmentation Cannon (PL 6)**

The fragmentation Cannon is the cousin of the snow Cannon. Its function is to provide high accuracy Firepower at close quarters; the gun usually fires fragmentation ammunition to increase the chance of a solid hit.

**Light Bazooka (PL 6)**

The light bazooka is a recoilless rocket Canon which is commonly used by gears for Dependable, hard striking Firepower. Although a bit large, the Bazooka is a good compromise between weight and Firepower. The Rockets are usually loaded into clips that can be rapidly exchanged for reloading. Projectiles are typically short, the primary ejection charge being stored separately within the main body of the Bazooka itself.

**Medium Bazooka (PL 6)**

The medium bazooka is a large model of recoilless Cannon which can cause great amounts of damage to the Target. The Rockets are contained within a detachable magazine which can be quickly replaced for a fresh one. Years off and carry several additional ammo packs for this weapon like the light bazooka, a separate charge injects the rocket from the barrel, the motor ignites nearly 60 M from the muzzle preventing any damage to the firing unit.

**Heavy Bazooka (PL 6)**

The largest recoilless Cannon available on the battlefield, the heavy bazooka is so large and unwieldy they're only assault gears and Frontline combat Vehicles can carry it. Although it has a short range, the Bazookas damage is comparable to

Rapid-Fire Bazooka Take a standard infantry rocket launcher, make it bigger, tougher, and fully automatic, give it a good-sized clip, and you get a good description of the rapid fire bazooka. This rocket cannon is especially deadly when used in burst fire mode.

**Fragmentation Cannon (PL 6)**

The fragmentation Cannon is the cousin of the snub Cannon. Its function is to provide high accuracy Firepower at close quarters; the gun usually fires fragmentation ammunition to increase the chance of a solid hit.

**D.P.G. Disposable Pack Gun (PL 6)**

A disposable pack gun is a polymer autoloading weapon that can be stored on the hip plates or backpack of the gear. It is similar to a light Auto canon in its General performance profile, but with a lower accuracy due to its short and apparel. And it's folded position, it takes very little space once emptied, the gun is generally discarded and a new one used.

**Light Grenade Launcher (PL 6)**

The light grenade launcher fills the battlefield gap between the direct fire autocannons and field guns and the direct fire guided mortars. Although not very accurate, the weapon offers good Firepower. It is also very versatile since it can fire a variety of grenades. The 60 mm direct Fire Grenade Launcher made by Ankerson works (a subsidiary of Northco) is a fully automatic grenade rifle designed to be handheld by most heavy gears. It stores the grenades and a drum shaped ammo clip which is quick to replace and reload.

**Heavy Grenade Launcher (PL 6)**

A larger version of the light grenade launcher, this weapon packs of considerable punch and a good rate of fire at the cost of accuracy. The heavy grenade launcher can also for pellets grenades much further than its smaller brother. The grenades used can be of several different types. Unfortunately, because of the grenades larger size, the ammunition capacity is often quite small.

**Vibroblade, Huge (PL 6)**

The vibroblade is a close-combat weapon favored by soldiers and mercenaries throughout the galaxy. It resembles a short sword with a high-tech look and feel. The energy cell powers the blade-edge vibrations that make this weapon so deadly. Vibroblades are illegal in most urban areas.

A vibroblade requires an energy cell to operate.

**Vibrodagger, Huge (PL 6)**
Assassins and petty thugs favor the smallest of the vibro weapons, the vibrodagger. A number of civilians carry it for defense. It alone among the vibro weapons is subject to very little regulation, since it is viewed as a common tool for crafters and explorers. As with other vibro weapons, an energy cell produces rapid vibrations along the specially seated blade edge, giving the vibrodagger extra cutting power with relatively little extra effort on the part of the user.

A vibrodagger requires an energy cell to operate.

**Vibromachete (PL 6)**

The Vibromachete is in form and function the same as a regular machete.

A Vibromachete requires an energy cell to operate.