Galadhrim Garrison

* Level 1
* Level 2
* Level 3
* Star-lit Lanterns
* Blessed Waters
* Mallorn Roots
* Silvan Levy

### Upgrades

Upgrade to level 2, Upgrade to level 3, Research Star-lit Lanterns, Blessed Waters, Mallorn Roots, Research Silvan Levy

### Bonus

n/a

"It is long since any of my own folk journeyed hither back to the land whence we wandered in ages long ago," said Legolas, "but we hear that Lórien is not yet deserted, for there is a secret power here that holds evil from the land. Nevertheless its folk are seldom seen, and maybe they dwell now deep in the woods and far from the northern border."
—Fellowship of the Ring, Lothlórien

The Elves of Lothlórien were relatively isolated from the rest of Middle-earth in the late Third Age: few outsiders that entered the forest were seen again. The Galadhrim kept guard throughout the forest and were able to ambush and dispatch their foes, often without ever being detected. Whilst the number of Elves had significantly diminished by the War of the Ring, Lothlórien maintained an army sizable enough to repel the attacks of Dol Guldur and eventually led an assault on the ruined fortress.

In Age of the Ring, the Galadhrim Garrison is Lothlórien's primary unit recruitment structure from which the majority of the faction's infantry can be recruited. It is obtained by building a Mallorn Tree and researching the **Galadhrim Garrison** primary upgrade.

## Upgrades

**Upgrade Galadhrim Garrison to Level 2 (A)** - allows training of Sentinels of Cerin Amroth and Sindar Pathstalkers. +10% faster build speed. Cost: 500

**Upgrade Galadhrim Garrison to Level 3 (A)** - allows training of Marchwardens. +25% faster build speed. Adds defensive arrow tower. Cost: 500.

### Secondary Upgrades

**Research Star-lit Lanterns (W)** - Causes enemy units to cower in fear for 5 seconds. Left click to activate. Cost: 150.

**Blessed Waters (E)** - The Mallorn Tree is bathed in blessed waters. Nearby units are healed in its presence. Cost: 300.

**Mallorn Roots (R)** - Modifier Type: Debuff. Nearby enemies are slowed and suffer minor damage over time. Mallorn Tree receives +33% armour. Cost: 300.

**Research Silvan Levy (T)** - Summons a horde of Silvan Sentries to defend the Mallorn Tree for 30 seconds. Cost: 500.

## Function

The Golden Wood Garrison can recruit the following units:

## Strategy

The Galadhrim Garrison is Lothlórien's source of infantry units and so is indisputably one of its most important structures throughout the game - it is unique through the method of its creation, as well as the fact that it can provide a small amount of resources, allowing it to gain experience over time. However, levelling the structure manually will be faster, albeit at a greater cost. Silvan Scouts are more effective than many other factions' earky ranged units, and the Silvan Levy and Scouts should work to protect them as best as they can. Units recruited from an upgradedGarrison are much more elite than the early Silvan units and so Lothlórien players should strive to achieve a stable economy to be able to afford these units, with the Marchwardens in particular being a versatile unit capable of switching between bow and sword. The unit production rate of the Galadhrim Garrison can be temporarily increased via the Things That Are ability of the Mirror of Galadriel; it can be used to supplement Lothlórien's army following a costly battle.