recursal/Fanatic-Fandom huggingface dataset:
Cricket's Head

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**Cricket's Head** is a passive item.

## Effects

* +0.5 damage up.
* x1.5 damage multiplier.
* Increases tear size and knockback.

## Notes

* The x1.5 damage multiplier does not stack with the x1.5 damage multiplier from Magic Mushroom or from the combination of The Book Of Belial and Blood Of The Martyr. However, it will stack with any other multipliers, such as Sacred Heart.

## Unlockable Achievements

* The Parasite The Parasite - Pick up any 2 of the following items in a single run: Bob's Rotten Head, Dead Cat, **Cricket's Head**, Tammy's Head.

## Trivia

* In the original *Binding Of Isaac*, this item was known as "Max's Head". Max was the name of a dog that Ed McMillen wanted as a child but never got.
* Cricket's Head is named after one of Ed's cats, Cricket.
* The shocked look on Isaac's face implies that like with many children, his pet's death was kept secret from him.
* Although Cricket's Body and Cricket's Head are presumed to be from the same animal, Cricket's Body has darker fur color and spots than Cricket's Head.

## Seeds

Template:PlatPC CALB W46D (Treasure room adjacent to spawn)
Template:PlatPC Template:NormalMode 70S9 ZBBQ (Treasure room adjacent to spawn)
Template:PlatPC Template:NormalMode X8ZZ LV47 (Treasure room adjacent to spawn)
Template:PlatPC Template:NormalMode 66Q1 FBTR (Treasure room adjacent to spawn)

fr:Cricket's Head
Key Piece 1

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**Key Piece 1** is an unlockable passive item.

## Effect

* Combined with Key Piece 2, unlocks the golden gate in the starting room of The Chest and Dark Room to fight Mega Satan.
* Increases the chance of finding an Angel Room.

## Notes

* The Golden Gate can alternatively be opened using Dad's Key or File:DLC Indicator.png Get out of Jail Free Card.
* This item, along with Key Piece 2, can be rerolled into any item from the Angel Room pool.
* Unlocking the Golden Gate with the combined key pieces and then restarting the floor with Forget Me Now or an I AM ERROR room will waste the key, which will not respawn.
* Will not be rerolled by D4, D100, or Dice Room effects.

## Trivia

* File:DLC Indicator.pngThis item is used in Challenge #26 (I RULE!).
* File:Afterbirth† Indicator.pngThis item is used in Challenge #35 (Ultra Hard)
Humbling Bundle

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Humbling Bundle** is a passive item.

## Effects

* Transforms all Heart, Bomb, Penny, and Key pickups into their respective 1+1 versions.
	+ Does not work with Soul Hearts, Black Hearts, half Red Hearts, Nickels, Dimes, or drops from The Book of Sin.
	+ File:DLC Indicator.png Does not work with Gold Hearts, Lucky Pennies, or Sticky Nickels.

## Synergies

* By bombing Donation Machines, the player can earn more money than is taken from the machine, giving an endless supply of coins until the machine breaks.
	+ File:DLC Indicator.png This is especially effective with Bomber Boy, as a single bomb can yield upwards of 20 coins.
* Maggy's Bow allows all normal heart pickups to be worth four hearts.
* With Contract From Below, drops will effectively be quadrupled.
* Doubles the effectiveness of Lucky Rock and, when combined with the increase in bombs, the player can acquire huge numbers of pennies.
* When used while fighting Greed, Hangers, or Keepers, every coin knocked out of Isaac will be worth two coins, allowing Isaac to net a profit.
* The Jar: Allows for replicating hearts. Using the jar with 4 hearts inside it will cause 8 to drop, allowing you to create an infinite amount of red hearts.
* File:DLC Indicator.png With Mom's Locket, half Red Hearts are turned into 1+1 Hearts too.
* Head Of The Keeper: Anytime a shot spawns a coin, two will appear.

## Trivia

* The item is a reference to the Humble Bundles, collections of games and soundtracks that are sold online through a "pay what you want" system. The original *Binding of Isaac* was represented in three humble bundles.
* This item displays "Humbleing Bundle" when picked up. The word "humbleing" is a common misspelling of the word "humbling", though it is unknown if this is an intentional typo or a mistake.
Adrenaline

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Adrenaline** is a passive item added in *Afterbirth+*.

## Effects

* Increases damage by 0.2 for each empty red heart container Isaac has.
	+ Half-full heart containers do not increase damage.
* Template:Spun

## Notes

* This item has no effect on The Lost and Blue Baby because they can't have any red heart containers.

## Trivia

* Prior to v1.06.0190, Adrenaline was named Adderline.

fr:Adderline
Blue Map

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The **Blue Map** is an unlockable passive item.

## Effects

* Displays Secret Rooms and Super Secret Rooms on the mini map.

## Notes

* File:Afterbirth† Indicator.png Blue Map will display the additional Secret Room granted by Fragmented Card.

## Trivia

* This item is used in Challenge #10 (Cursed!).

fr:Blue Map
Lemon Mishap

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**Lemon Mishap** is an activated item.

## Effect

* When used, a tiny pool of 'Lemonade' will drop on the floor, damaging any enemies that walk over it.
* This effect is especially useful against any kind of stationary or slow enemy.

## Synergies

* Any particular item that impedes enemy movement - Increases the duration enemies are exposed to the damaging puddle

## Gallery

* Template:Plat3DS The icon of Lemon Mishap as seen on the lower 3DS screen

## Trivia

* The Pill, Lemon Party will drop a larger pool (almost the size of the room, if you stand in the middle) of Lemon Mishap.
* In the original Binding of Isaac, Lemon Mishap was the only activated collectible to have an icon different to its item (the item was a lemon, but picked up it was a glass of lemonade).
* This item is used in Challenge #12 (When Life Gives You Lemons).

## Seeds

Template:PlatPC WH8D 9K0W (Treasure room adjacent to spawn)
Template:PlatPC 00RV GXW0 (Treasure room adjacent to spawn)
Template:PlatPS4 8DSS A9N2 (Treasure room adjacent to spawn)
Template:PlatVita 6HPC VNT2
Template:Plat3DS TN1Y ANZN (First floor treasure room)

## Gallery

* Lemon Mishap on use.
???'s Only Friend

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**???'s Only Friend** is an unlockable passive item.

## Effects

* Gives Isaac a controllable follower that damages enemies on touch. Works similar to The Ludovico Technique and Robo-Baby 2.0.
* Template:Lord of the Flies

## Notes

* Unlike The Ludovico Technique, you can't control it with your mouse if you enabled the mouse control in the config files.

## Seeds

Template:PlatPS4 Y4FW NYCX (First floor treasure room)
Template:PlatPC Template:NormalMode HC7F QZAT (Treasure Room adjacent to spawn)
Template:PlatPC Template:NormalMode J6S4 VMQM (Treasure Room adjacent to spawn)
Template:PlatPC Template:HardMode 6CQZ CL2Y (Treasure Room adjacent to spawn)

fr:???'s Only Friend
Lil' Brimstone

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Lil' Brimstone** is a passive item.

## Effect

* Spawns a familiar that fires a mini-Brimstone beam. It needs to be charged up; it will not fire if Isaac is shooting a steady stream of tears.
	+ Unlike Brimstone, Lil' Brimstone can start charging up a beam while still firing the previous one.

## Notes

* File:NoDLC Indicator.png Lil' Brimstone was originally a special item, though this no longer applies in Afterbirth.

## Seeds

Template:PlatPC Z7F2 XHSN (Treasure room adjacent to spawn) (normal mode only)
Template:PlatPS4 MJH6 JJ00 (First floor treasure room)
Template:PlatVita 43YG EGL6 (Treasure room adjacent to spawn)
Template:Plat3DS VS97 K7R4 (First floor treasure room)

## Bugs

 ****Bug!**** Lil' Brimstone sometimes gets stuck at the entrance of a door after removing a co-op player.
 ****Bug!**** Lil' Brimstone might be placed in the back of your follower train when exiting and the entering the game.
Greed's Gullet

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**Greed's Gullet** is an unlockable passive item added in Afterbirth+.

## Effects

* Grants an extra heart container for every 25 coins Isaac has, up to a maximum of 4 hearts at 99 coins.
	+ Dropping below the number of coins required for a heart container removes the heart container.

## Synergies

* Head Of The Keeper: Allows for easy coin acquisition as enemies are hit.

## Interactions

* Eye Of Greed: Coins will be lost for every 20th tear fired, risking heart container loss if Isaac has more than 24 coins.

## Notes

* The extra heart container can exceed the maximum heart container limit of Keeper, allowing him to obtain more than 2 heart containers.
* Depending on the character used, this item only affects red heart containers, soul hearts (???) or health coins (Keeper). It has no effect on The Lost.
* The health container gain is not retroactive - picking it up at 99 coins will not grant 4 extra heart containers.
	+ However, picking it up at 99 coins and then dropping below 99 coins will lose a heart container, decreasing the feasibility of picking this item up the more coins you have.
		- The player will die if they lose their last form of health as a result of Greed's Gullet.
		- If Keeper drops to under 2 health coins as a result of Greed's Gullet, or by any other means (devil deal, etc.), he is unable to use a HP Up to increase his health back to 2, and has to regain the lost coins to do so.
	+ If Greed's Gullet is rerolled away after gaining health, the extra health will be preserved even if the player loses coins afterwards.
		- However, if this happens with Keeper, his health will drop back to 2 health coins upon picking up an item, unless another Greed's Gullet is picked up.

## Bugs

 ****Bug!**** If Keeper has this item, he is unable to gain health coins by any means except from Greed's Gullet, and must lose the item (such as rerolling it with D4) to be able to get health ups again.

fr:Greed's Gullet
Aquarius

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Aquarius** is a passive Zodiac item.

## Effect

* A trail of blue creep follows behind Isaac and damages enemies that walk over it.

## Trivia

* The pickup quote "Trail of Tears" is a common phrase referencing the U.S. Indian Removal Act of 1830.
* This item, like the other Zodiac items is a based on the Zodiac signs.

## Seeds

Template:PlatPC 7DRH 23W8 (Treasure room adjacent to spawn)
Template:PlatPC 6PK7 0C9H (Treasure room adjacent to spawn)
Template:PlatPC DF60 LPS9 (Treasure room adjacent to spawn)
Template:PlatPS4 0D7T 1LMF (Treasure room adjacent to spawn)
Template:PlatVita KJ8J XQ2R (First floor treasure room)

Template:ZodiacNav

fr:Aquarius
Dead Onion

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Dead Onion** is a passive item.

## Effect

* Grants piercing and spectral tears.
* Increases tear size *(without increasing damage)*.
* -0.25 Range.
* -0.4 Shot Speed.
* -0.5 Shot Height.

## Notes

* Although it says "Toxic aura tears", the tears do not do toxic/poison damage.

## Interactions

* Azazel: No effect as Azazel's Brimstone attack is already piercing and spectral; effective range remains the same.
* Cricket's Body: Not recommended, as it significantly decreases effective range.
* Ipecac: Slows your tears, making it easier to aim at enemies.
* Lost Contact: The tears can pass through multiple enemy projectiles. This means that one tear can hurt the enemy and block its projectiles.
* Mom's Knife: Overrides Dead Onion.
* Rubber Cement: Edges of tears retain both piercing and spectral effects, however the center of the tear will lose them and bounce.
* The Parasite: Tears continue to pass through enemies but create additional tears on contact.
* File:DLC Indicator.png Incubus: Does not affect shot speed or tear size but still gives the piercing effect.

## Bugs

 ****Bug!**** Picking up Dead Onion with ???, The Lost, or the Keeper gives you Isaac's head, but the respective character's body.
## Seeds

Template:PlatPC 1ERB 9HEH (treasure room adjacent to spawn)
Template:PlatVita 6P76 APSC
Glyph of Balance

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Glyph of Balance** is a passive item added in Afterbirth †.

## Effects

* Grants 2 soul hearts.
* Modifies drops from champion enemies depending on certain conditions. The priorities of the drops, in order, are as follows:
	+ **Soul Hearts**: When Isaac has no red heart containers and less than 2 soul hearts.
	+ **Full Red Hearts**: While at 0.5 red hearts.
	+ **Keys**: When Isaac has no keys.
	+ **Bombs**: When Isaac has no Bombs.
	+ **Full Red Hearts**: When Isaac has at least half a red heart container empty.
	+ **Coins**: While Isaac has less than 15 cents.
	+ **Keys**: When Isaac has less than 5 keys.
	+ **Bombs**: When Isaac has less than 5 bombs.
	+ **Trinkets**: If Isaac has no trinkets and there are no trinkets on the ground in the room.
	+ **Soul Hearts**: When Isaac has less than 6 total heart containers of any kind.
	+ If none of the above conditions are true, champions will resume dropping their regular pickups.

## Synergies

* Champion Belt: Increases damage and frequency of champion spawns.
* Purple Heart: Increases frequency of champion spawn.

## Notes

* Because the item works in the priorities listed above, this item is detrimental for The Lost as he is always considered to be at half a soul heart, and all champion drops are replaced with soul hearts which are useless to him.
* This item sees more use in Hard mode.
Camo Undies

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Camo Undies** is a passive item added in Afterbirth †.

## Effects

* Upon entering a new room, Isaac will become camouflaged and enemies will not attack until he starts firing tears.
	+ Bosses are immune to this effect.

## Synergies

* Mom's Knife: Enemies can be damaged without firing Mom's Knife, keeping the camo effect intact.
* Orbital familiars: Enemies can be damaged with little risk, as the camo effect allows the player to get close enough for the orbital to deal damage with low risk of taking damage themselves.
* Tammy's Head: Tammy's Head may be used without removing the camo effect.

## Interactions

* Brimstone: Charging ends the camo effect, and the effect doesn't happen when entering a room with a full charge.

## Notes

* Faded Polaroid has a similar visual effect.

## Trivia

* The phrase Camo Kid is in reference to the CAM0 K1DD seed.

fr:Camo Undies
Box of Spiders

{{:{{{1}}} | {{{1}}} | {{{2}}} }}
**Box of Spiders** is an activated item.

## Notes

* Blue spiders deal 2.5x the character's damage.
* Functionally the spider equivalent to Guppy's Head.

## Gallery

* Template:Plat3DS The icon of Box of Spiders as seen on the lower 3DS screen

## Seeds

Template:PlatPC GLVQ 0PMC (treasure room adjacent to spawn)
Template:PlatPC File:DLC Indicator.png PHYR RA8L (treasure room adjacent to spawn) (both modes)

fr:Box of Spiders
Delirious

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Delirious** is an activated item added in Afterbirth †.

## Effect

* Upon use, spawns a charmed Delirium boss for the current room.
* Changes the appearance of the current room so it looks like a different chapter.

## Synergies

* The Battery - 2 Charmed Deliriums can be spawned, but it takes 24 rooms or 2 Little Batteries to fully recharge.
* Charged Baby - The familiar will spawn Little Batteries to recharge the item easily.

## Notes

* If multiple bosses are spawned in one room with Car Battery or battery pickups, the bosses can try to kill each other.
* If the spawned boss can leave creep, the creep can damage Isaac.
* In 1x2 rooms, Ultra Greed can spawn. He'll lock all doors and target Isaac. He can't damage Isaac by himself, but his summons can.
* Unlike Mega Blast, this item can be charged with a single Little Battery.

## Bugs

 ****Bug!**** If Delirious is used during the Delirium fight and the charmed boss is killed, it will act as if Delirium was killed, but no chest will spawn.
 ****Bug!**** If Delirious is used in the Mega Satan Room before stepping on the pentagram, the room will change and Mega Satan will be unable to spawn.
 ****Bug!**** If a Pink Champion Polycephalus is spawned by the item, one will have the Delirium skin and the other will have the normal Polycephalus skin.
## Seeds

Template:PlatPC AWPL FXQY (Starting item as Eden)
Template:PlatPC 1D6W 0EAM (Starting item as Eden)
Template:PlatPC 09LQ 48XG (Starting item as Eden)
Template:PlatPC 7QVW Q8ZN (Starting item as Eden)
Template:PlatPC GKQE 74PP (Starting item as Eden)
Template:PlatPC D7K0 JW7K (Starting item as Eden)
Eye Of Belial

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Eye Of Belial** is a passive item added in Afterbirth †.

## Effects

* +1.50 range.
* Grants piercing tears.
* After piercing one enemy, tears will double in damage and home in on enemies.

## Notes

* The piercing effect makes placed bombs, Troll Bombs, and Mega Troll Bombs unable to be pushed around by Isaac's tears. However, shooting a bomb will apply the double damage and homing effect.

## Interactions

* Brimstone: Overridden by Brimstone.
* Dr. Fetus: Piercing effect applies, but homing and doubled damage do not.
* Ipecac: Overridden by Ipecac.
* Ludovico Technique: Doubled damage does not apply if hitting the same enemy multiple times in a row. The controlled tear will continue to increase in size on every hit up to roughly the width of a single room, and the effect resets on changing rooms.
* Mom's Knife: Overridden by Mom's Knife.
* Rubber Cement: Tears may bounce back at the enemies they have just hit, dealing extra damage.
* Tech X: Overridden by Tech X.
8 Inch Nails

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**8 Inch Nails** is a passive item added in Afterbirth.

## Effects

* +1.5 Damage up.
* Isaac's tears are replaced with nails, which have increased knockback.

## Notes

* Does not grant penetrative shots, despite the appearance of Isaac's tears.
* Any item that normally colors Isaac's tears red will cause the nails to become bloody.

## Interactions

* Piercing tears - Enemies will still receive some knockback as the tear goes through them.
* Brimstone - Enemies will still receive a decent amount of knockback as they're hit by the beam.

## Trivia

* The item is a reference to the nails used to hang Jesus Christ up on the cross when he was crucified. The band Nine Inch Nails was named after these.
* The visual effect on Isaac may also be a reference to a line in Eminem's "My Name Is", in which he says, "Wanna see me stick Nine Inch Nails through each one of my eyelids?". This line is also a reference to the aforementioned band.

## Seeds

Template:PlatPC File:DLC Indicator.png GAXS L7SJ (Treasure room adjacent to spawn)

fr:8 Inch Nails
Crow Heart

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Crow Heart** is a trinket added in *The Binding of Isaac: Afterbirth †* expansion.

## Effects

* Red heart damage will be taken before soul and black heart damage.
	+ If Isaac only has half a red heart left, soul and black heart damage will be taken.

## Notes

* This is useful for getting into Boss Challenge Rooms when you have soul/black hearts with more than one filled red heart container.
* Red heart damage taken via the trinket affects your Devil/Angel deal chances normally.
Gemini (Item)

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Gemini** is a passive Zodiac item.

## Effects

* Gives Isaac a conjoined familiar, much like Gemini's small twin, Suture. It attacks only through short-ranged contact damage.

## Trivia

* This item, like the other Zodiac items, is based on the Zodiac signs.

## Seeds

Template:PlatPC B9QZ YFAC (Treasure room adjacent to spawn)
Template:PlatPC VS4W TZCC (Treasure room adjacent to spawn)
Template:PlatPC S39G GEY0 (Treasure room adjacent to spawn)
Template:PlatPC RPE7 NZYA (Treasure room adjacent to spawn)
Template:Plat3DS 3NQS 9VJC (First floor treasure room)

Template:ZodiacNav
D100

{{:{{{1}}} | {{{1}}} | {{{2}}} }}
The **D100** is a Special secret unlockable activated item.

## Effects

Upon use, it:

* Rerolls all passive items on Isaac. (like the D4)
* Rerolls all pedestal items in the room. (like the D6)
* Rerolls all pickups in the room. (like the D20)

## Notes

* See the D4, the D6, and the D20 to learn more about the respective individual effects.

## Gallery

* Template:Plat3DS The icon of D100 as seen on the lower 3DS screen

## Seeds

Template:PlatPC ZS8C S1RH (Treasure Room adjacent to spawn)
Template:PlatPC SCMW HETM (Treasure Room adjacent to spawn)
Template:PlatPC ZKKL L1KS (Treasure Room adjacent to spawn)
Template:PlatPC XWSE FJ3Y (Treasure Room adjacent to spawn) Template:NormalMode
Template:PlatPC WWNK FTBS (First floor treasure room)
Template:PlatPC File:DLC Indicator.png AH64 B1WQ (Third floor treasure room)
Template:PlatPS4 7Q4A YHYL (First floor treasure room)
Template:PlatVita 6TEX CY1Z (Treasure Room adjacent to spawn)

Template:DiceNav

fr:D100
Brother Bobby

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Brother Bobby** is a passive item.

## Effects

* Spawns a familiar that follows Isaac around shooting normal tears that deal 3.5 damage.
* Template:Conjoined

## Notes

* Brother Bobby is functionally identical to Sister Maggy.

## Trivia

* **Brother Bobby**, like ???, is a reference to Edmund McMillen's older games which are called *Dead Baby Dressup*.
* This item is used in Challenges #19 (The Family Man) and File:DLC Indicator.png #23 (Blue Bomber).

## Seeds

Template:PlatPC ALLE HAND (treasure room adjacent to spawn)
fr:Brother Bobby
Evil Eye

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

*Not to be confused with Cain's Other Eye*.

**Evil Eye** is an unlockable passive item added in Afterbirth.

## Effect

* Isaac will occasionally fire a slow-moving eye with infinite range that fires tears identical to Isaac's tears in the direction that Isaac is firing.

## Notes

* The eye has the same rate of fire as Isaac.
* The direction of the eye's tears is affected by the direction the eye is traveling in.
* The eye will not copy the effects of 20/20, The Inner Eye, or Mutant Spider.

## Interactions

* Brimstone: Overrides Evil Eye.
* Lil Gurdy: Destroys eyes if it touches them.
* Technology: Removes the ability to fire eyes.
* Mom's Knife: Removes the ability to fire eyes.
* Azazel: No effect.
* Incubus: Incubus cannot fire eyes.

## Synergies

* Cricket's Body: The tears fired by the eyes will split into smaller tears.
* Piercing Tears: The eyes will travel through enemies.
* Polyphemus: The eyes will shoot big tears that will deal more damage.
* Soy Milk: The eyes will fire tears very quickly.
* Spectral Tears: The eyes will travel through rocks.

## Trivia

* In many different cultures, the evil eye is a curse cast upon someone, usually by a malicious glare, which can cause them injury or misfortune.

## Seeds

Template:PlatPC File:DLC Indicator.png 3KKG ENQN (Treasure Room adjacent to spawn, surrounded by rocks and spikes)
Cursed Skull

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Cursed Skull** is a trinket.

## Effects

* If Isaac has less than one full red heart after taking damage, he will be immediately teleported to a random room.

## Notes

* It is not recommended to have this item equipped during a boss fight as the boss's health will be restored to 100% if the player is teleported out of the room and returns, placing the player at a disadvantage unless he has acquired a Placenta.
* Has no effect for The Lost, as being hit with Holy Mantle up does not count as taking damage.

## Ingame Footage

fr:Cursed Skull
Crooked Penny

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Crooked Penny** is an activated item added in Afterbirth †.

## Effect

* Upon use, has a 50% chance to double all items, pickups, and chests in the current room.
	+ If the effect fails, the items, pickups, and chests disappear, and a penny is spawned.

## Notes

* If used in a Shop or Devil Room, the duplicated items and pickups can be taken for free.
* Can be used on empty item pedestals to cause another item to appear.
* If the effect fails in a shop that contains a Restock Box then the Restock Box can be used to refresh the shop, bringing back new items and pickups.
* This item can break Greed Mode easily, as items in the shop can be taken for free on a successful coin flip, which in turn allows even more items to be spawned on empty pedestals if a battery had been duplicated. In case a coin flip fails, Restock Boxes are often present, allowing the player to negate the penalty.
* If used in the Boss Rush room, it can duplicate the items, and all of them can be taken without affecting the originals. Successfully duplicating the items will trigger Boss Rush, and failing to duplicate them will not.
* If used on The Polaroid and The Negative after defeating Mom, it can duplicate them, and they can both be taken without affecting the originals.
* The 50% chance is predetermined after each use of Crooked Penny. By force quitting after each failure, this can be exploited to generate large numbers of copies of useful items - if the penny is going to fail, then use it in a different room, recharge it, and try again.

## Interactions

* Car Battery: Activates the item twice, quadrupling all items/drops in the room at a 25% chance. However, if the first activation fails, and the second activation succeeds, a copy of the item will be created as the original disappears, and the new copy will have no cost if it were in a Shop or Devil Room. This has a 25% chance as well, leaving the overall failure chance at 50%.

## Synergies

*See Diplopia#Synergies for info about stacking duplicate items.*

* Void: Using Void with Crooked Penny's effect will absorb all items in the room, with a 50% chance to drop a duplicate of them.

## Trivia

* This item's effect, if the coin flip succeeds, is almost identical to Diplopia's.
	+ Diplopia can be copied by this item.

## Seeds

Template:PlatPC ZGB7-YX8X Template:HardMode (Adjacent to spawn, Treasure Room)
Template:PlatPC C7LV-XHMV (Adjacent to spawn, Treasure Room)

fr:Crooked Penny
Circle Of Protection

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Circle Of Protection** is a passive item added in Afterbirth.

## Effects

* Isaac is surrounded by a pulsating ring of light. Enemies are damaged and enemy shots are reflected as the ring pulsates.
	+ Reflected enemy shots become homing.

## Trivia

* Circle Of Protection is based on a cycle of Magic: the Gathering cards of the same name, which similarly provide defensive effects to their wielder.
* Circle Of Protection's in-game icon may be based on the band A Perfect Circle's logo. The pickup quote is also similar to the lyrics of their song Pet.
* Circle Of Protection is also the name of a spell with a similar appearance in The Elder Scrolls V : Skyrim.

fr:Circle Of Protection
Daemon's Tail

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Daemon's Tail** is a trinket.

## Effects

* All Soul/Eternal/Red Heart drops turn into Black Hearts, if they can.
	+ Elements such as Tinted Rocks, Red Chests, Fortune Tellers, Tarot Cards, Little Chad, Bloody Penny, or Blue Fires can't drop Black Hearts. Thus, they will still drop Soul/Red Hearts with Daemon's Tail.
* The drop chances for every kind of heart are reduced.
	+ This means that cleared Rooms, Bosses, Slot Machines, Fortune Tellers, Beggars, Fires, Chests, Red Chests, Poops, Tinted Rocks, Items (Gimpy, Old Bandage, Fanny Pack), Trinkets (Bloody Penny), and Familiars (Little Chad, The Relic, etc) have lower chances of spawning any kind of heart.
	+ Hearts that are present upon entering a room for the first time are unaffected by the reduction (for example, the ones found in Curse/Devil/Angel Rooms), but will have their contents converted to Black Hearts.
		- The exceptions to this are particular Super Secret Rooms, which have the effect of forcing all heart drops to be the kind found within them.
* The V - Hierophant and VI - Lovers Tarot Cards have a chance to drop one heart instead of two. The hearts they drop will not be Black Hearts.
* If something can drop pickups other than hearts, instead of dropping hearts it will drop its other possible pickups more frequently.
	+ This means that these things will keep the same chance to drop a consumable, with an increased chance for drops other than hearts, and less chance for heart drops.
		- In particular, you'll have increased chances for Tarot Cards & Trinkets from Fortune Tellers, Bombs and Keys from Tinted Rocks, Pills and items from Red Chests, and Coins from Poops and Fires, while the rest of the mechanics, like Slot Machines, cleared Rooms, Beggars, Chests, and the Fanny Pack can drop any consumable.

## Tips

* Due to its specific mechanic, Daemon's Tail has no synergy with items increasing chances for Soul/Eternal/Black Hearts to drop instead of a Red Heart, like Mitre, Mom's Pearl, or Bible Tract.
* Since the frequency of heart drops is lowered, holding this trinket can be dangerous to Isaac if he has numerous Heart containers, as he can easily find himself short on health.
	+ This trinket will be more interesting with Blue Baby or Azazel, as they start with no Heart Containers.
* It can also be useful to get some Black Hearts to avoid Red Heart damage on a floor, and have high chances to get a Devil/Angel Room on this floor.
* Mom's Pearl or Bible Tract are trinkets who only need to be held to be useful, whereas Daemon's Tail will be more efficient to Isaac if it is frequently held and dropped, in order to get increased chance for consumables from certain mechanics on one side (to counter a lack of Bombs/Keys/Coins, or to get Black Heart protection), and to still get enough heart drops to stay alive on the other side (from Bosses or Familiars).
	+ This trinket nearly requires this kind of strategy to pay off for Isaac, making it tough to use as Isaac will have to sort and remember the moments where he must drop or pick up the trinket for the whole floor, as it interacts with nearly every consumable dropping mechanic.
Cain's Other Eye

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

*Not to be confused with Evil Eye.*

**Cain's Other Eye** is an unlockable passive item.

## Effects

* Spawns a familiar that floats slowly around the room in a zig-zag pattern similar to The Peeper and shoots normal tears in the same direction as Isaac. Each tear deals 3.5 damage.
	+ File:DLC Indicator.png Each tear scales with Isaac's damage. (The mechanic relating to this is thought to be introduced in the latest patch and not fully understood.)

## Notes

* Unlike The Peeper, Cain's Other Eye does no contact damage.
* Cain's Other Eye behaves similarly to the trinket ???'s Soul, which fires spectral and piercing tears instead.

## Seeds

Template:PlatPC ZWY4 PYQL (Treasure room next to spawn)
Template:PlatPS4 P2ZC JTS6 (Treasure room adjacent to spawn)
Template:PlatVita LBFS (Down and left from spawn)

fr:Cain's Other Eye
Jacob's Ladder

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Jacob's Ladder** is a passive item added in Afterbirth †.

## Effects

* Tears fire 1-2 sparks of electricity in random directions upon hitting an obstacle or enemy.
	+ Sparks deal half of Isaac's tear damage.
	+ Sparks have a chance to arc and hit multiple enemies.
	+ Tears that hit the floor due to running out of range do not generate arcs.

## Synergies

* Homing tears: Enemies are more likely to be hit by both sparks and tears.
* Ipecac: Electric arcs happen normally and gain benefit from Ipecac's high base damage.
* The Ludovico Technique: The Ludovico tear spawns a large number of sparks when in contact with an enemy.
	+ The Ludovico Technique+Monstro's Lung: Lightning is spawned by all the tears in the cluster but also will damage Isaac.
	+ The Ludovico Technique+Conjoined (Transformation): Lightning is spawned by all three tears but also will damage Isaac.
* The Parasite: Additional tears caused by The Parasite also create arcs of electricity.
* Serpent's Kiss: Sparks sometimes poison enemies and generate black hearts.
* Mom's Perfume: Sparks caused by a perfume shot that arc to other enemies have a chance to cause the fear effect.

## Interactions

* Brimstone / Azazel: Overrides Jacob's Ladder.
* Evil Eye: Sparks created by Evil Eye's tears will hurt Isaac.
* Mom's Knife: Overrides Jacob's Ladder.
* Spectral Tears: Spectral tears make Jacob's Ladder spawn electricity for every obstacle the tears go through. Electricity does not spawn when tears go through room walls.
* Rubber Cement: Tears bouncing off of obstacles will not spawn sparks; thus, only collision with enemies will trigger it.
* Soy Milk: Spawns sparks of electricity rapidly, but the sparks will deal very little damage.
* Tech X: Overrides Jacob's Ladder.
* Technology: Overrides Jacob's Ladder.
* Dr. Fetus / Epic Fetus: Overrides Jacob's Ladder. Bombs do not generate sparks of electricity.

## Trivia

* Jacob's Ladder is a reference to The Book Of Genesis from the Old Testament. In Genesis 28:10-19 Jacob rests on his journey and has a dream; in the dream he sees a ladder which serves as the connection between Heaven and Earth.
* This item may also be a reference to the psychological horror movie of the same name, in which a man is tormented by hallucinations and can't make out what's real and what isn't.
* This item refers to high voltage traveling arcs, which are colloquially known as Jacob's ladders. It creates a small electric arc rising between two metal rods, as the item graphic represents.

fr:Jacob's Ladder

## Seeds

Template:PlatPC YQ7X M2MW (First floor treasure room) Template:BothModes
Template:PlatPC 9ZCZ 9YBG (First floor treasure room) Template:BothModes
Lazy Worm

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Lazy Worm** is a trinket added in the Afterbirth expansion.

## Effects

* -0.40 Shot Speed down.
* +4.0 Range up.
* +2.0 Tear Height.

## Interactions

* My Reflection - Tears will orbit around Isaac depending on range stat.
* Piercing Shot Items - Tears will hit enemies multiple times in one shot.
* Dead Onion - Since Shot Speed is already so low, this will increase range without decreasing Shot Speed even more.
* Spoon Bender - Since the Shot Speed is so low, the homing has longer to home onto enemies.
Blood Clot

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Blood Clot** is a passive item.

## Effects

*The following stats are applied to tears from Isaac's left eye only.*

* +1 Damage.
* +5 Range.

## Notes

* The damage bonus is unaffected by both positive and negative damage multipliers.
* Cain has a 50% chance of firing a shot with the effects of Blood Clot whenever he fires.

## Interactions

* 20/20 - Every other set of two tears has the Blood Clot effect.
* Cursed Eye - Completely nullifies the bonuses given by Blood Clot as the tears are fired from the other eye, unless playing as Cain.
* Mutant Spider - Every other set of four tears has the Blood Clot effect.
* The Inner Eye - Every other set of three tears has the Blood Clot effect.
* Tough Love - Each Blood Clot shot has a chance to become a red tooth, dealing greater damage.
* The Ludovico Technique - Tear flashes between red and white, with red dealing greater damage.
* Dr. Fetus - Turns bombs red, and increases damage for all bombs.
* Incubus - Tears have a 50% chance to have the Blood Clot effect

## Seeds

Template:PlatPC 0FD2 LZ3Y

fr:Blood Clot
Lil' Loki

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

*This article is a stub. You can help Lunatic Mod Wiki by expanding it.*

**Lil' Loki** is a passive item added in Afterbirth.

## Effects

* Spawns a familiar that fires tears in all four cardinal directions.

## Seeds

Template:PlatPC File:DLC Indicator.png YF0D 7W4Y (Treasure room south from starting room, beneath L-shaped room)
Template:PlatPC File:DLC Indicator.png H33C VB6Y (Treasure room at spawn)
A Missing Page

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**A Missing Page** is a trinket.

## Effects

* Grants a chance to deal damage to all enemies in the room on being hit, similar to The Necronomicon.
* The activation chance depends on the Luck stat, and goes up to around 50% with very high Luck (between 50-60 Luck).

## Notes

* This item is not triggered when a hit is absorbed by Holy Mantle, making it useless while playing with The Lost.

## Trivia

* The Necronomicon, **A Missing Page** and Missing Page 2 are all references to the Necronomicon and its missing pages appearing in Evil Dead.
	+ Which, in turn, is a reference to the Necronomicon, a fictional grimoire appearing in the works of horror writer H.P. Lovecraft.
* The Necronomicon, **A Missing Page**, and Missing Page 2 all having a similar effect.

fr:A Missing Page
Box

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Box** is a passive item.

## Effects

* Spawns:
	+ 1 coin
	+ 1 key
	+ 1 bomb
	+ 1 heart
	+ 1 card/rune
	+ 1 pill
	+ 1 trinket

## Notes

* The Box will not always spawn the default pickups.
	+ Instead of a bomb, it could drop a troll bomb, a 1+1 bomb, or a File:DLC Indicator.png Gold Bomb.
	+ This is also true for hearts (1+1 Hearts), coins (nickel, dime), and keys (key ring).
* Not to be confused with Pandora's Box.

## In-game Footage

fr:Box
Crack the Sky

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Crack the Sky** is an activated item.

## Effect

* Upon activation, 5 beams of light will appear in random locations on the ground. Each beam will last for 0.8 seconds and will deal damage to enemies that touch them.
	+ Each beam deals Isaac's tear damage plus a flat 20 damage.
* The beams tend to gravitate towards the enemies, unlike the original game.
	+ File:DLC Indicator.png The beams have a high chance to directly target enemies.

## Trivia

* Conquest uses this ability to damage Isaac.

## Gallery

* Template:Plat3DS The icon of Crack the Sky as seen on the lower 3DS screen

## Seeds

Template:PlatPC NHGD 9GZS (Treasure room adjacent to spawn)
Template:PlatPC N1HG H3HR (Treasure room adjacent to spawn)
VWQ3 ZL6A (Treasure room adjacent to spawn)
Template:Plat3DS KQFE RHD6 (First floor treasure room; *Curse of the Lost*)
Template:Plat3DS DBEB GF7D (First floor treasure room)
Template:Plat3DS 1Z1T Y1VC (Treasure room adjacent to spawn)

fr:Crack the Sky
Deck of Cards

{{:{{{1}}} | {{{1}}} | {{{2}}} }}
**Deck of Cards** is an activated item.

## Notes

* If the player has Little Baggy, a pill will be spawned instead of a tarot card.

## Trivia

* This item is used in It's in the Cards (challenge #14).

## Gallery

* Template:Plat3DS The icon of Deck of Cards as seen on the lower 3DS screen

## Seeds

Template:PlatPC B43Z HT08 (treasure room adjacent to spawn)
Template:PlatPS4 3MCV 89CM (Treasure room adjacent to spawn)
Template:PlatVita 9A2G 3XBR (treasure room adjacent to spawn)
Faded Polaroid

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Faded Polaroid** is a trinket.

## Effect

* Occasionally causes Isaac to blend into the ground, which briefly confuses all enemies in the room.
	+ The confusion is only applied once everytime Isaac starts fading into the background. Therefore, any enemy that spawns while Isaac is in that state will not be confused until Isaac fades in, then out again.

## Trivia

* This is a possible reference to the old Binding of Isaac, in which The Polaroid was a trinket instead of an item.
* It is also a possible reference to the first Back to the Future film.
D20

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The **D20** is an activated Item.

## Effects

* Randomizes all Pickups and Chests within a room.

## Notes

* The empty chest object that is left behind after opening any kind of chest can be re-rolled. Empty chests disappear after leaving the room, so waiting to open chests until the D20 is fully charged can be beneficial.
* On The Chest and Dark Room, the re-rolled chests will contain items.
* Cannot re-roll pickups into Little Batteries, but can re-roll pickups into Mystery Sacks which can contain little batteries.

## Gallery

* Template:Plat3DS The icon of D20 as seen on the lower 3DS screen

## Seeds

Template:PlatPC ADXY CXCL (Treasure room adjacent to spawn)
Template:PlatPC 13CR F6FY (Treasure room adjacent to spawn)
Template:PlatPS4 Z642 SW3M (Treasure room adjacent to spawn)

Template:DiceNav

fr:D20
Chemical Peel

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Chemical Peel** is a passive item.

## Effects

* +2 flat damage to tears fired from Isaac's left eye.

## Notes

* The damage bonus is unaffected by both positive and negative damage multipliers.
* Cain has a 50% chance of firing a shot with the effects of Chemical Peel whenever he fires.

## Interactions

* Technology 2: Replaces tears fired from Isaac's *right* eye; the remaining tears all deal +2 Damage.
* The Ludovico Technique: The tear alternates between the higher damage red tear and the lower damage blue tear. A higher tear rate increases the time that the tear stays red.
* File:DLC Indicator.png Incubus: Tears fired by Incubus have a chance to be higher damage red tears.

## Trivia

* This item may be a reference to Two-Face from the *Batman* franchise.

## Seeds

Template:PlatPC 4AA3 QSMJ (treasure room adjacent to spawn) (normal mode only)
Template:PlatPC S9CH XAMT (treasure room adjacent to spawn) (normal mode only)
Template:PlatPS4 VXMQ Y96F (First treasure room adjacent to spawn)

fr:Chemical Peel
Louse

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Louse** is a trinket.

## Trivia

* The phrase "Itchy, tasty..." is a reference to the Keeper's Diary from *Resident Evil*. The Diary describes the slow transformation of a researcher into a zombie as his entries become less and less coherent due to neural decay caused by t-Virus infection. His final entry consists of two words: "Itchy. Tasty.".
Guppy's Hair Ball

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Guppy's Hair Ball** is an unlockable passive item.

## Effects

* Spawns a hair ball that loosely follows behind Isaac and can be swung like a flail, dealing contact damage to enemies and blocking projectiles.
	+ The ball grows bigger by killing enemies, which increases its damage.
		- File:DLC Indicator.png Killing the flies that Hush spawns does not increase its size.
	+ The size of the ball resets upon entering a new floor.
* Template:Guppy

## Trivia

* This item is used in Challenge #8 (Cat Got Your Tongue).
* The function and flavor text of this item might be a reference to the idioms "no room to swing a cat" or "can't swing a dead cat without hitting...".
Bum Friend

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Bum Friend** is a passive item.

## Effects

* Bum Friend is a beggar who follows Isaac and picks up coins on the ground. (He does not fill up a familiar "slot".)
* After picking up 6 coins, Bum Friend will drop a pickup.
* After that, Bum Friend has a 67% chance to drop a pickup after picking up 3 coins and a 33% chance to drop a pickup after picking up 4 coins.
* Template:Super Bum

## Drops

* Bum Friend can drop:
	+ Hearts
	+ Bombs
	+ Keys
	+ Cards/Runes
	+ Pills
	+ Trinkets
* Bum Friend will not drop Little Batteries or pedestal items.

## Notes

* Bum Friend cannot pick up sticky nickels.
* Bum Friend can pick up lucky pennies without additional benefit for drops.

## Bugs

 ****Bug!**** Template:Plat3DS If hit by an explosion before finishing collection on the room, Bum Friend may freeze in place.
## Seeds

Template:PlatPC M9JC ZYAL (Treasure room adjacent to spawn)
Template:PlatPC 2YN8 JS3R (Treasure room adjacent to spawn) (Normal mode)
Template:PlatPC MG9V SPR7 (Treasure room adjacent to spawn)
Template:PlatPC 3MR7 XNJS (First floor treasure room)
Template:PlatPC GNBR EEGK (First floor treasure room)
Template:PlatPS4 A1TT QRBE (First floor treasure room)
Template:Plat3DS WVFY R43V (First floor treasure room; *Curse of the Labyrinth*)

fr:Bum Friend
Bobby-Bomb

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Bobby-Bomb** is a passive item.

## Effects

* Gives 5 bombs.
* Bombs slowly home in on enemies.

## Synergies

* Anarchist Cookbook: The item will spawn 6 homing Troll Bombs that will home in on enemies.
* File:DLC Indicator.png Bob's Bladder: The bombs will leave trails of green creep while homing in on enemies.
* File:DLC Indicator.png Bomber Boy: The bombs will home in on enemies and explode in a cross shape, making them useful on groups of enemies.
* File:DLC Indicator.pngCurse Of The Tower: When Isaac takes damage, 6 homing bombs will appear.
* Dr. Fetus: The bombs that Isaac fires will be homing.
* Remote Detonator: The bombs will home in on enemies, but will not explode until the item is used.
* Sad Bombs: The bombs will home in on enemies and explode into tears, dealing extra damage.

## Interactions

* Mr. Boom - Mr. Boom will home in on an enemy.
* File:DLC Indicator.png No. 2 - Butt bombs dropped while firing tears will home in on enemies.

## Notes

* This item can make bombing out of rooms difficult, as the bombs may slide towards enemies and away from the door.

## Trivia

* This item is a reference to Bob-ombs, enemies from the Mario franchise who self-detonate to hurt Mario.

## Seeds

Template:PlatPC B779 DZRM (Treasure room adjacent to spawn)
Template:PlatPC W81X YFSB (Treasure room adjacent to spawn)
Template:PlatPS4 EBFT FPL3 (First floor treasure room)
Template:Plat3DS XHB6 T77L (Treasure room adjacent to spawn)

fr:Bobby-Bomb
Holy Card

Template:SpecialCardsHeader
{{:{{{1}}} | {{{1}}} | {{{2}}} }}

The **Holy Card** is a Special Card.

## Effects

* Grants Holy Mantle effect for one room.
* Has a roughly 20% chance to display the message "You Are Blessed!" and spawn another Holy Card.

## Trivia

* Unlike most special cards, it appears as a tarot card on the ground instead of a playing card (though it still appears as a playing card when held as a second card).

fr:Holy Card
Callus

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Callus** is a trinket.

## Effects

* Prevents damage from creep and floor spikes.

## Notes

* Does not prevent any damage from Curse Room doors.
* Does not prevent damage from Greed Mode's stop button.
* Prevents the use of Sacrifice Rooms, unlike flight.
* This trinket doesn't protect from Mama Gurdy's spike attack, unlike flight.

## Ingame Footage

fr:Callus
Isaac's Head

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Isaac's Head** is a trinket.

## Effects

* Isaac's severed head will follow him as a Familiar firing piercing tears, dealing 3.5 damage with each shot.

## Notes

* While holding this trinket, if there's another familiar that follows Isaac's Head, dropping this trinket will move the familiar to the first familiar slot.
	+ This resets upon quitting and re-entering the game.
	+ This is useful with familiars that are more effective when closer to Isaac, such as Lil' Brimstone and Incubus.
Dog Tooth

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Dog Tooth** is a passive item added in Afterbirth †.

## Effects

* +0.3 damage.
* +0.1 speed.
* When entering a room connected to a Secret Room or Super Secret Room, a howl sound effect will play.
* A barking sound will play if there is a Crawlspace in the room.

## Sounds

Plays when a crawlspace is in the current room.

Plays when a (super) secret room is adjacent to the current room.
Athame

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Athame** is an unlockable passive item added in Afterbirth.

## Effects

* Whenever Isaac takes damage, a black ring briefly appears around Isaac, dealing damage to all nearby enemies.
	+ When an enemy is killed with the black ring, there is a chance for it to drop a black heart.

## Interactions

* A Lump of Coal - The ring damage is halved.
	+ A Lump of Coal + Proptosis - Proptosis effects override a Lump of Coal.

## Synergies

* Proptosis - The ring is much larger and deals 1.5x damage.
* Serpent's Kiss - The black ring created by the Athame applies the poison from Serpent's Kiss. This means enemies killed will have higher chance to drop black hearts.

## Notes

* The ring is similar in appearance to the combination of The Ludovico Technique and Brimstone.
* It is identical to the ring created by Maw of the Void.

## Trivia

* An Athame is a ceremonial blade, generally with a black handle. It is the main ritual implement or magical tool among several used in the religion of Wicca, and is also used in various other neopagan witchcraft traditions. The athame stands as one of the four elemental tools in Wicca; traditionally standing for fire.
* A black-handled knife called an athame appears in certain versions of the Key of Solomon, a grimoire originating in the Middle Ages.

## Seeds

Template:PlatPC File:DLC Indicator.pngTemplate:BothModes BEB6 CTEC (Curse room next to spawn teleports to Devil Room) (Normal or Hard)

JD62 DSFM (Curse room next to spawn sitting in the middle of the room)

fr:Athame