Blazelock

A Blazelock in the Study.

The Blazelock is a flying enemy encountered in The Stygian Study. It attacks by firing either a volley of small fireballs, or one big blue fireball.

## Behaviour

Blazelocks are flying enemies with two ranged fireball attacks that prefers to stay at a certain distance from the player: if you get too close, they'll move away from you, and if you move far away, they'll prioritize closing in on you over attacking. While neither the Blazelock nor their small fireballs can pass through walls, this upgraded form of the Flamelock has an additional attack that can, making them a bit more difficult to deal with.

## Attacks

When attacking the player, Blazelocks randomly choose between one of their two attacks with no preference for one over the other.

### Fireballs

The Blazelock fires **six fireballs** in quick succession within an arc aimed at the player.

This arc is spread over a larger angle than that of the Flamelock, making that attack trickier to dodge.

The fireballs are Mid-sized Projectiles that travel in a straight line, do not go through walls and can be countered by a lot of means, like the  Knockout Punch talent,
the  Frying Pan weapon or
the  Bastion talent
.

Blazelocks' fireballs attack
### Blue Fireball

The Blazelock fires **a single giant blue fireball** aimed directly at the player.

This fireball is a Large Projectile that travel slowly in a straight line, **go through walls** and can be countered by a few spells and talents, like Knight's  Shield Block or
 Gravity Beam
.

Blazelocks' blue fireball attack

## Location

The Blazelocks can only appear naturally in The Stygian Study (including within red portals).

Once you reach NG+1, you will unlock the use of burdens:

* enabling the  Burden of Agartha’s Royal Guard will evolve every Flamelocks in Citadel Agartha into Blazelocks.
* each level of the  Burden of Evolution enabled adds a 10% chance for a Flamelock in the Citadel to instead spawn as a Blazelock, and for Blazelocks in the Study to evolve into Sollocks
* using both burdens make it possible for Flamelocks in Citadel Agartha to evolve into their highest variant, the Sollock.

## Trivia

 Name in the game files | ElementalFire\_Advanced

Eyeballs (Scout • Pupil • Visionary) -
Fire Elementalists (Flamelock • **Blazelock** • Sollock) -
Skeletons (Skeleton • Mr. Bones • McRib) -
Skeleton Mages (Staffens • Stavens • Stouffles) -
Sword Knights (Soldier • Champion • Royal Knight) -
Spear Maidens (Spear Maiden • Javelin Maiden • Partisan Maiden) -
Flying Axes (Ember Hatchet • Burning Axe • Molten Ono) -
Flying Swords (Static Blade • Shock Edge • Thunder Poniard) -
Flying Hammers (Earthen Maul • Rock Crusher • Land Cracker) -
Blob Fish (Blob Fish • Bubbly Fish • Bobble Fish) -
Lamp Ghosts (Lamps • Lights • Beacons) -
Rocket Boxes (Sentry • Defentry • Entry Preventry) -
Skeleton Archers (Skarcher • Skranger • Skranger Danger) -
Lightning Elementalists (Sparkologer • Thundologer • Stormologer) -
Flying Shields (Aqua Brace • Silver Shield • Oceanic Bastion) -
Ice Elementalists (Frosten • Icen • Glacien) -
Mushrooms (Mushboom • Portobellow • Trumpoot) -
Zombies (Risen • Re-Risen • Re-Re-Risen) -
Wolves (Warg • Wargen • Wargenflorgen) -
Wisps (Will'o • Wisp'o • Ore'o) -
Crossbows (Crass Bough • Rude Wood • Wicked Weald) -
Paintings (Doomvas • Doomtrait • Doomscape) -
Mimics (Mimic • Mimicant • Mimicrunch) -
Slugs (Slug • Sluug • Sluuuuuuuuuuug) -
Volcanoes (Ash • Lava • Magma) -
Flying Masks (Blink • Blank • Blonk) -
Fireballs (Charite • Pyrite • Infernite) -
Curse Elementalists (Cursor • Vilificator • Maledictor) -
Flying Skulls (Skubat • Boobat • Skubidydoobidyboobat) -
Axe Knights (Axe Forger • Axe Solder • Axe Welder) -
Void Elementalists (Voidist • Nulltist • Cosmotist) -
Knuts (Wall Knut • Chest Knut • Coco Knut) -
Plants (Weed • Tweed • Threed)