Items

## General Info

How items work, how they're carried and accessed, which drop on death, etc.. Players cannot manually drop an item *(except oxygen canisters)* without swapping it for something else

## Keycards

Keycards are on every map in exception to Backfill, Personoid Quarters, and C.A.I.N. maps. A minimum of three keycards (1 Red, 1 Green, 1 Blue) are required to Proceed past these maps to the next level. There is at least 1 of every keycard (Red, Green, Blue) on each of these maps and are often multiple of each keycard. Keycards are inserted into the receptacle located next to the elevator door and multiple of each keycard can be inserted for bonus points.

## 'Special' Items

Only one super item can be carried at a time as they share a slot in the player's inventory. If a player is holding a super item and attempts to pick up another, the item in their inventory will swap places with the item being picked up. All super items will drop on death.

### Wrench

The wrench is **single-use** and can open any door it is used on, with the exception of player closets in the starting area of the Lobby map. If used on a broken door in the Mall, the wrench will hold the door open though it can still be dropped by pressing either door button.

### Keycard Triangulator

The keycard triangulator is an **infinite use** item with no cooldown which, when active, will beep at a constant rate. The beeping the triangulator emits will become faster and more frequent when the player nears a keycard. The triangulator will indicate the color of the detected keycard and be shown as a color screen on the Triangulator. The Keycard Triangulator will **only** detect keycards that are present in the location where they initially spawned.

The triangulator will **not** detect:

* Keycards that have been dropped by dead players
* Keycards that are being carried by a player

The triangulator is generally considered to be the worst of the 'super' items.

### Sprint Boost

The sprint boost is an **infinite use** item with a significant cooldown. Activating sprint boost allows the player to run at approximately twice their normal speed for the duration. Jumping while sprint boost is active will allow you to jump further than normal, and momentum does apply to movement.

### Corpse Scanner

The corpse scanner is a **single-use** item and will reveal the faction (resident or personoid) of a dead player's corpse to the player who uses it. Corpses devoured by carnivorous plants are despawned and cannot be scanned.

### Squash Racket

The squash racket is an **infinite use** item with a cooldown that essentially acts as a 'super' push. Much like the standard push ability, the targeted player's trajectory will be determined by the position of the attacker and their camera angle.

## Passenger Logs

Passenger Logs are found on every map except the Lobby map. These items, when picked up or obtained from a wall socket, give clues about who the personoid might be. These some in the varieties of: at least one in a group of people is personoid, one person is personoid and the other is a resident, or, two people are in the same faction. Logs can have as many as 4 people and as little as 2 people on them. The first passenger log of every game in the reception map will always contain 4 peoples names. Same faction logs and one person is personoid and the other is a resident logs will always only contain 2 names of people. Passenger logs are dropped upon death and other players are free to pick them up. At the end of each floor there is a chance for a random passenger log to be revealed which shows the description of the log and the names it contained.

## Extinguishers

### Fire Extinguisher

The fire extinguisher is an **infinite use** item with no cooldown. The extinguisher has a relatively short range and must be aimed at the base of a fire to extinguish it. The fire extinguisher can also extinguish a burning player when aimed at their body. The sound and visual effects emitted by the fire extinguisher will change slightly when it is being applied to a surface versus empty air.

Fire extinguishers spawn at fixed locations on each map and have a 100% spawn chance at those locations.

### Water Gun

The water gun is an **infinite use** item with a 60 second cooldown. It fires a single stream of water that cannot be stopped by the user and will extinguish any fires or players it comes in contact with, and will knock over and briefly stun any players it connects with.

## Live Scanner

The live scanner is a **single-use** item that **does not drop on death**. It can only be found in airlocks, and is not a guaranteed spawn. The live scanner can reveal the faction of **either** a corpse or a living player.

## Proximity Scanner

The Proximity Scanner is a single use item that **does not drop on death.** This item can be found rarely on all 2 floor+ maps and has a similar function to the Corpse Scanner. When a Corpse is scanned with the proximity scanner it will tell you who the two closest people were at the time of the persons death.

## Throwables

### Champagne Bottles

A player can hold **3** bottles at one time, which are used to knock somebody down for a period of time

### Paper Planes

Paper planes are obtained through picking up a stack of paper which gives the player 6 paper planes. A player can pick up another stack of paper to fully replenish their paper planes if they have used any. Paper planes can also be thrown through fire to spread it and ignite players.

### Rum Cake

Rum cakes can be found on all maps and when thrown into fire, create a burst of flames around it. A player can only carry a single Rum Cake at a time.

### Six Pack

A player can hold **1** six pack which throws 6 bottles wherever your character is looking. The six pack can be found on any of the main area maps.

### Snow Ball

Snowballs are found in the Ski Resort map and Backfill lobby and work similarly to paper airplanes. A player can carry a max of **6** snowballs and can also be used to extinguish players.

### Throwable Syringe

The Throwable syringe can be found on all main area maps and acts like a normal syringe. Only personoids can pick up the throwable syringe and when thrown at another player, kills that player instantly upon contact.

## Syringe

The syringe is a single use item that can be only used by Personoids. Syringes can be found in the Syringe Case which can be found on every level unless changed by custom games.

## Padlock

The Padlock can be found in all Main Area maps and is a **single-use** item used on Syringe Cases. When a padlock is used, it increases the amount of time it takes for a Personoid to take a syringe from the Syringe Case.

## Wearables

Wearables do not drop on death and do not have item slots. They are shown along the right side of the screen, where the number of oxygen canisters is shown.

### Diving Mask

The diving mask will make your drowning time take longer. The diving mask and floaties can be combine to make a very long drowning timer. This item can only be found on the resort map.

### Inflatable Duck & Flamingo (Floaties)

The floaties work similarly to the diving mask and make your drowning time longer. The diving mask and floaties can be combine to make a very long drowning timer. This item can only be found on the resort map.

### Magnetic Boots

The magnetic boots prevent you from getting sucked out the airlock.

### Shortcut Key

The shortcut key lets players take shortcuts to another shortcut area on the map

### Personal Defense Helmet

The Personal Defense Helmet will block and knockback one attempt to be syringed by a Personoid.

## Oxygen Canisters

Oxygen canisters can be found on every floor of the game and are used at oxygen stations to replenish global oxygen. A player can carry a maximum of three oxygen canisters. Players can loose oxygen canisters at the oxygen stations if they fail to put in the oxygen by getting pushed or grabbed.

## Meeting Beacon

The meeting beacon is an item that you can throw around to gain the attention of players. It will ping all players wherever the location of the beacon is thrown. It can be found on all main floors and in the Reception map

Keycard TriangulatorFire Extinguisher