recursal/Fanatic-Fandom huggingface dataset:
The Pyroglave

After the second Reorganization and change of the Imperious Guard the new main battle weapon of the Imperious changed to the highly lethal Pyroglave. It embodies a fusion of traditional craftsmanship and cutting-edge technology. This formidable weapon, known as the "Imperious Glaive-Electro Spear," stands as a testament to their mastery of both art and warfare. It is a narrative of versatility, precision, and sheer power.

At its core lies a plasma blade projector, capable of generating a controlled inferno with a staggering temperature of 30,000 degrees Celsius. This blazing edge is a scalpel of destruction, capable of dissecting armored plating, severing structural materials, and rendering energy shields asunder. The intensity of the blade's heat causes materials to vaporize on contact, ensuring that nothing can withstand its searing touch.

On the other end of the weapon is the Electro Spear, crackling with contained electricity. Upon command, it awakens with a cascade of energy surging through the weapon. The spearhead becomes a corona of electrified brilliance, ready to deliver incapacitating or lethal electrical discharges. When it connects with a target, it delivers a surge of electricity so potent that it can incapacitate or kill instantly, disrupting neural pathways and overwhelming vital systems.

This weapon offers unparalleled versatility in battle. With a flick of the wrist, the wielder can seamlessly transition between the precision of the plasma blade and the devastating force of the Electro Spear. Whether facing heavily armored adversaries, energy-shielded foes, or agile opponents, this weapon adapts with deadly efficiency.
The Condor Galaxy

One of the Four main galaxies colonized by humans. Pulled into collision by the Condor Galaxy along with the other three galaxies, it has created a super galaxy still forming after tens of millions of years. considered the Strongest galaxy simply due to the presence of The Thorian Empire, otherwise it would be the second weakest being beaten by Reemius the strongest while the Tear drop is a close second only, beating the smaller Ulme galaxy.

Powers with in the Galaxy

1. The Thoria Empire
2. The Servile States
3. The Vreladora Republic
4. The Sidour Federation
5. The Northern Corporate Hegemony
6. The Great Yimarus Warbands
7. The Un-Administered Territory of Sol
8. The Gramis Techno-Theocracy
The Navigator Houses

All of the The Navigator Houses offer loyalty to no single galactic power, usually deciding to migrate to the power that would pay them the most. A navigator house could be as small as one with a few ships or a single for the smallest, while the biggest could have hundreds of thousands of ships with naval escorts.

Out of all of the powers that the biggest houses serve are The Thoria Empire and The Northern Corporate Hegemony each of these powers being able to pay them obscene amount of privilege and money. A perfect example is House Corina which is considered the most powerful of the navigator houses. House Corina possesses diplomatic immunity thus its ships can roam across most of the galaxy unimpeded, it also has millions of ships housed by space stations that they all but own. House Corina pays loyalty to none, even to the empire. Despite their questionable loyalty they are still highly respected in the Thoria Empire gaining 15% of the empires contracts for such work.

Navigator houses are unique because they are similar to nobility of the pre-interstellar age. Most of their power, after a certain point, does not come from the contracts they get to map the stars, Their true power comes from the immense amount of space stations, trade stations, and other infrastructure of which they own massive amounts of shares. In the Thoria Empire, if it is not a military installation 95% of all space infrastructure, except communication stations, are owed in partly if not wholly by a Navigator House. To keep this great danger in check The Emperor plays them against each other, often supporting feuds and semi-wars between the truly powerful houses.

The Navigator houses understand their unique position among the powers across the universe thus while they can get away with an incredible amount of criminal activity they still do not try and truly infuriate a galactic power. With the War of a Hundred Bloody Stars being a perfect example of their hubris becoming dangerous.
Master Timeline

# History

## Pre Sol Prerogative Split

Due to the sheer time scale the only records of the time are tertiary or vocal making it a dark age in human history, however, the primary and secondary records that do exist are in the galaxy's greatest library on Titan, a moon in the sol system for all to see.

## Post Sol Prerogative Split

### 29IM To 39IM

#### 29IM (The Molding Begins)

* 29,455IM - The Thoria Empire splits from the Sol Prerogative
* 29,464IM - The Thoria Empire conquers The Loeko
* 29,474IM - The Thoria Empire swallows 30% of the Obbudrians

### 39IM To 49IM

#### 39IM

* The War of Heaven - The Thoria Empire unifies Praefectura Praetorio Centrum

#### 45IM

* The Age Of Delirium - The Thoria Empire invades the southern reaches of The Condor Galaxy

#### 46IM

* The Thoria Empire conquers Kruqoh and unifies Praefectura Praetorio Meridiem

### 49IM To 59IM

#### 53IM(The Molding Ends, The Era of Limerence Begins)

* The First Vreladoran Crusade - The Thoria Empire gains Praefectura Praetorio Solaris

### 59IM To 69IM

#### 59IM (The Era Of Limerence, The Era Of Augury Begins)

* The Failed Expansion - The Thoria Empire Gains Praefectura Praetorio Proxima Porphyrion

### 69IM To 79IM

#### 69IM (The Era Of Augury Ends, The Era of Verisimilitude Begins)

* The Second Vreladoran Crusade - The Thoria Empire gains Praefectura Praetorio Temparium, Praefectura Praetorio Borealis, and Praefectura Praetorio Chronium

### 89IM To 99IM

#### 92IM (The Era of Verisimilitude ends, The Howling Epoch Begins)

* The Twyin-Thoria War - The Thorian empire gains Praefectura Praetorio Plagium, Praefectura Praetorio Benevolentia, and Praefectura Praetorio Occidens
* The day of Calamity - Erdem Voclain Godfrey is assassinated
* The First Imperial Slaughter - The Imperious Guard, for their grevious failure in the protection of Erdem Voclain Godfrey, spearhead millions of legions to punish the twyin peoples with mass genocide, enslavement, death, and torture so that they may repent for their sin of cowardly killing their emperor.

### 119IM To 127IM

#### 126IM (The Great Calm Ends, The Era Of Ascendency Begins)

* 126,999IM - The Son of heaven, Aleister Godfrey, is born.

#### 127IM

* 127,539IM - Aleister Godfrey is bequeathed The Loteria Eye as his personal fief
* 127,998IM - Aleister Godfrey Ascends the throne.
Slave Worlds

A slave world within the Thoria Empire is a grim testament to the darker aspects of its vast dominion. These planets are hubs of a ruthless and lucrative trade in human lives, where the reprehensible practice of slavery is not only tolerated but systematically maintained. Slave worlds serve as epicenters for the acquisition, trafficking, and utilization of enslaved individuals, a brutal industry that generates significant economic gains for those involved.

Upon these worlds, human suffering is commodified and exploited to fuel the empire's insatiable demand for labor, skilled professionals, and even entertainment. The landscape of a slave world often consists of sprawling compounds, fortified facilities, and sprawling auction blocks where enslaved individuals are paraded and sold like chattel. The air is heavy with a sense of despair, as the cries of the oppressed mingle with the harsh commands of overseers.

The lives of those unfortunate souls trapped in slavery are marked by unrelenting hardship, cruelty, and dehumanization. Enslaved individuals are subjected to grueling labor, working under brutal conditions for hours on end without respite. Their identities are stripped away, reduced to mere property as they endure physical and psychological abuse at the hands of their masters and overseers.

Families are torn apart, relationships shattered, and cultural connections severed as slaves are forcibly relocated to these worlds. The very essence of humanity is suppressed as individuals are forced to conform to their oppressors' whims, with little hope of escape or redemption. A sense of hopelessness pervades, as those trapped in the clutches of slavery find themselves caught in a cycle of suffering that can seem inescapable.

The economies of slave worlds are intricately intertwined with the broader imperial framework, with the trade in human lives contributing to the empire's vast wealth and power. These planets often exchange their wares for other vital resources, further entrenching the system of exploitation. The brutal reality of slave worlds stands as a stark reminder of the moral compromises made in the pursuit of dominance and prosperity.
The Titanfire Monolith Rifle

The standard gun of the Imperious, designed to complement the immense stature of these elite warriors, is a weapon of imposing size and formidable firepower. In their arsenal of mission versatility, every Imperious Guardsman is equipped with both the Pyroglave and the colossal Titanfire Monolith Rifle, a testament to their uncompromising commitment to combat effectiveness.

The Standard Battle Rifle of the Imperious is a true titan among firearms, dwarfing any conventional rifle in use by military forces across the galaxy. Its substantial proportions are a direct reflection of the imposing physique of the Imperious, who render regular firearms as mere toys in their hands. This colossal firearm is tailored to their unique needs and unmatched physical strength.

One of the defining features of the Titanfire Monolith Rifle is its utilization of 50 caliber rounds, ammunition designed to pierce targets and unleash devastating detonations upon impact. These rounds are engineered to inflict horrific injuries, ensuring that any target struck faces catastrophic consequences. The combination of caliber and payload is a formidable one, making the rifle a highly specialized tool in the Imperious' arsenal.

The primary role of the Titanfire Monolith Rifle is to engage and neutralize vehicles and lightly armored infantry. When faced with mechanized threats or adversaries sheltered behind minimal armor, the rifle's immense firepower comes to the fore. Its 50 caliber rounds are more than capable of piercing vehicular defenses and causing catastrophic damage, making it a potent anti-armor weapon.

In the hands of the Imperious Guardsmen, the Titanfire Monolith Rifle becomes an instrument of devastating force, capable of turning the tide of battle against even the most formidable foes. Its oversized proportions are not for show but a reflection of the Imperious' uncompromising approach to warfare, where power and precision are paramount in securing victory.
Merchant Hub World

A merchant hub world is a pivotal nexus of commerce within the expansive network of the Thoria Empire. Situated at the crossroads of multiple vital trade routes, these worlds hold a strategic and economic significance that extends far beyond their planetary boundaries. They function as bustling centers of trade, where goods, resources, and information flow seamlessly between different regions of the empire and even beyond.

Characterized by sprawling marketplaces, bustling spaceports, and towering trade skyscrapers, merchant hub worlds are a captivating blend of cultures, languages, and technologies from across the galaxy. The diversity of goods traded and the multitude of races that converge on these worlds contribute to a vibrant and cosmopolitan atmosphere. Visitors can witness a kaleidoscope of alien sights, sounds, and flavors as they navigate through the intricate web of trade and transactions.

The economic activity on a merchant hub world is ceaseless, with traders, merchants, and businesspeople from various worlds negotiating deals, exchanging goods, and brokering agreements. The local economy thrives on the steady flow of goods, both physical and digital, creating a dynamic and ever-changing marketplace. The planet's infrastructure is tailored to support this bustling trade, with state-of-the-art warehousing facilities, advanced logistics systems, and efficient transportation networks.

Merchant hub worlds also play a crucial role in maintaining the stability of the empire's economy. The constant influx of goods and resources ensures that shortages are minimized, and economic fluctuations are mitigated. Additionally, these worlds serve as hubs for the dissemination of information, facilitating the exchange of knowledge and technology that further drives progress and development across the empire.

While the primary focus of a merchant hub world is trade and commerce, they are not devoid of cultural and social aspects. These worlds become melting pots of ideas, beliefs, and lifestyles, leading to the emergence of unique subcultures and trends. Local inhabitants, as well as visiting traders, contribute to a rich tapestry of art, music, cuisine, and traditions that reflect the diverse origins of those who gather there.

## Notable Merchant Hub Worlds

 Ponti
 Tillea Prime
 Oopik IV
Time Checks

A time check within the planetary coding of the Thoria Empire refers to a specific identifier and numerical value that denotes the galactic time zone to which a particular planet is assigned. In a vast and interconnected empire, standardizing time across numerous worlds is essential for communication, coordination, and logistical purposes.

Each of the 100 time checks corresponds to a distinct galactic time zone, ensuring that all planets within the same time check synchronize their clocks. This allows for precise timekeeping across the empire despite its vast size and the potential variations in local planetary rotations, orbital periods, and day-night cycles.

Time checks play a crucial role in facilitating interplanetary trade, travel, and communication, as well as maintaining efficient operations of the various governmental bodies, institutions, and military divisions spread throughout the empire. A consistent galactic time reference ensures that activities can be coordinated seamlessly, regardless of the specific planetary conditions.

## Imperial Use

There are 100 different time checks each corresponding with each of the Greater Regions. The Thoria Empire uses simple numbers, 1-100, to denote each Time Check. this system, while far from perfect, allows the empire some semblance of an ability to create a unified time system and has its supporters and its critics as well. The time check is the very first number in the long string that is a planetary code. below is an example of a planetary code with the time check being 28.

> 28-x-x-x-x-x-x-x-x-x-x
>
>
Littlest Pet Shop: A World of Our Own

***Littlest Pet Shop: A World of Our Own*** is an animated children's television series developed by Tim Maile and Douglas Tuber for Discovery Family. The series, which aired from April 14, 2018 to January 26, 2019, centered on a group of pets who use a magical portal to enter the world of Paw-Tucket.

Based on the 2018 relaunch of the American toy franchise Littlest Pet Shop, this was the third television series based on the franchise overall, after the 2012 TV series and the 1995 TV series.

## Dubbing History

In Arabic, the series was first released exclusively on Netflix in 2019, and was later taken off said service. Soon after, it began airing on OSN Kid Zone TV. It is not known in what country or studio this dub was produced under.

The first 10 shorts that were produced for the series began airing on Spacetoon in September 2020 on the Zomorda Planet; these shorts stopped airing in July 2021. They were also available to view on the Spacetoon Go app, before the content was expired. These shorts notably have a different voice cast, and were possibly recorded in an entirely different country than the dub of the series itself, that being Venus Centre in Syria.

Spacetoon would later air the same dub of the series proper that was on Netflix, after they aired all 10 shorts.

## Dubbing Cast

### Series

*This section about an Arabic dub is **incomplete**, or has **no information available** about it. You can help the Arabic Dubbing Wiki by editing the page.*
### Shorts (Venus Centre)

 Technical supervisionالإشراف الفني
The Servile States

Once four mighty Oligarchies they were reduced to mere fractions of their former power with most planets with in the new borders incapable of interstellar travel while their inhabitants are forced into slavery to produce materials of war and grain for the Thorian empire. With the inescapable strangle hold the Thoria empire holds on the states, by most they are considered Thorian territory in all but name, while the Thorians have shown extreme willingness to protect their slaves pushing out Ke'kruts and Jadaajoren from expanding into the territory.

Originally they were four Oligarchies strung together by Alliances and trade agreements, proving a difficult target for The earlier Thorian Empire they were forced to plan more deeply than usual, however, their juicy worlds were to great a treat to be ignored any longer.
War World

A war world within the Thoria Empire is a harrowing theater of conflict and turmoil, where the forces of the empire clash with those of rebel or enemy factions in a battle for dominance and control. These worlds bear witness to the brutal realities of war, as soldiers and warriors engage in fierce combat, deploying advanced weaponry, tactics, and strategies to gain the upper hand.

The landscapes of war worlds are scarred by the ravages of battle, marked by the craters of explosive impacts, the remnants of shattered buildings, and the haunting echoes of conflict. Skies may be darkened by plumes of smoke and the flash of energy weapons, while the ground is littered with the debris of war machines and the fallen. The sounds of gunfire, explosions, and battle cries become a constant backdrop to life on these embattled planets.

War worlds are characterized by their strategic importance, often serving as key points of contention between the Thoria Empire and their adversaries. Whether it's a vital military outpost, a crucial resource-rich region, or a planetary stronghold of the enemy, the significance of these worlds cannot be understated. The outcome of battles fought on war worlds can sway the course of larger conflicts and determine the fate of entire sectors.

Life on a war world is one of constant tension and danger. Civilian populations often find themselves caught in the crossfire, enduring the hardships of war as they attempt to navigate the chaotic environment. Cities may become fortresses, with barricades and defensive structures hastily erected to provide some semblance of safety. Basic necessities such as food, water, and shelter can become scarce, and survival becomes a daily struggle for many.

The military presence on a war world is substantial, with regiments of soldiers, mechanized units, and air support converging to engage the enemy. Military bases, command centers, and forward operating bases dot the landscape, acting as focal points for the empire's war efforts. The planet's infrastructure is reconfigured to support the needs of the military, with supply lines, communication networks, and transportation routes established to ensure the flow of resources and reinforcements.
Quarantined World

The Quarantined World is a designation that signifies a planet or an entire system that has been placed under strict isolation and restriction by the Thoria Empire. Such worlds have been cut off from the broader interstellar community for various reasons, ranging from the outbreak of deadly plagues and diseases to the presence of dangerous or forbidden technologies. This stringent measure is taken to prevent the potential spread of threats or to safeguard the empire from unforeseen dangers.

When a world is designated as Quarantined, it becomes off-limits to any incoming or outgoing traffic, be it spacecraft or individuals. An impenetrable barrier is established around the planet or system, enforced by an array of advanced security measures and surveillance technologies. These security measures serve to ensure that the isolation is maintained, preventing unauthorized entry or exit.

The reasons for a world's quarantine can vary widely. It might be due to the outbreak of a highly contagious and deadly disease that poses a significant risk to the entire empire's population. Alternatively, the quarantine might be imposed by a imperial adjudicator's Claudo Mundi order.
The Inceptium

The Premier Military School for Officers in every branch while also serving as the empires largest source of military doctrine proofing.

## Notable Branches

### Branch Loteria

Serving as the largest branch behind the main branch on Trucilara it was majorly expanded by Aleister during his time as the ruler of The Loteria Eye. A Notable person to graduate the academy straight to Vice Head Captain of Battlefleet Loteria, Iona Plerbe, is considered a living naval saint with every single space battle that she has ever lead being studied across the empire.

## Notable Persons

1. Iona Plerbe, Graduated from Branch Loteria, Considered Living Naval Saint.
Shipyard Grades

The shipyard grade system is a classification framework used by the Thoria Empire to categorize its various shipyards based on their production capacity, technological sophistication, and strategic importance. This system assists in streamlining the allocation of resources, prioritizing shipbuilding projects, and ensuring the efficient maintenance and expansion of the imperial fleet.

The shipyard grade system is not concerned with evaluating the quality or capabilities of individual starships produced within these shipyards. Instead, it focuses on assessing the shipyards themselves as industrial facilities. Factors considered include production capacity (measured in tonnage of starships produced per standard year), technological infrastructure (such as advanced automation and robotics), research and development capabilities, and the level of integration within the imperial supply chain.

This system aids in strategic planning by enabling the Thoria Empire to effectively distribute shipbuilding resources. Higher-grade shipyards are typically tasked with constructing capital ships, advanced fleet units, and experimental prototypes, while lower-grade shipyards may handle smaller vessels and routine maintenance.

## Grades

Grade I: Prima - Small-scale shipyards primarily engaged in the construction of civilian vessels, transport ships, and basic patrol craft. Limited capacity and technological sophistication.

Grade II: Gradus - Moderate-sized shipyards capable of producing frigates, corvettes, and some light cruisers. They possess improved automation systems and infrastructure for more efficient shipbuilding.

Grade III: Adeptus - Large and well-equipped shipyards with the capacity to build a wide range of medium-sized warships, including cruisers and destroyer classes. These shipyards also handle maintenance and repair tasks.

Grade IV: Fabrica Navalis - Major shipyards equipped to construct capital ships like battleships and carriers. They possess advanced technological capabilities and integrated supply chains to ensure the construction of large vessels is efficient.

Grade V: Exemplum - Highly specialized and strategically important shipyards, often located in entire star systems, dedicated solely to producing the largest and most powerful ships of the Empire, such as supercarriers, dreadnoughts, and colossal battleships. These shipyards possess immense production capabilities, cutting-edge technology, and an integrated network of supporting facilities.

Grade VI: Magnus - Centralized shipyard complexes that focus on advanced prototype construction and R&D for cutting-edge ship technologies. These shipyards contribute to innovation and future fleet developments. Many of these shipyards are equal to grade IV not greater to an Exemplum Shipyard for grade VI is simply a special designation for a special shipyard not one of greater magnitude than grade V.
Sea

"The seas hide so many secrets, know that child"-???

The **Sea** is a large body of saline water that covers most of the world, it hides many secrets and mysterious places.

It is also quite well known due to the fact that most of the Pirates keep sailing in it so as not to step on land and avoid its capture, since it covers a large part of the land, it is the perfect place to hide temples or similar things, becoming one of the most supernatural places on Earth.
The Tear Drop Galaxy

One of the Four main galaxies colonized by humans. Pulled into collision by the Condor Galaxy along with the other three , it has created a super galaxy still forming after tens of millions of years.

Powers with in The Tear Drop Galaxy

1. The Servile States
2. The Jadaajoren Autocracy
3. The Ke'kruts Empire & Principalities
4. The Olkzoik-kro Dawn
5. The Klaorian Dynasty
6. The Luxro Realm
7. The Vulro Jurisdiction
8. The Globirans Republic
9. The Molzaveola Dominion
10. The Edo'ots-Aveola Government
11. The Mocers Cooperative
Yvolische Dorf Union

Yvolische Dorf Vereinigung 324

## Geschichte:

### Endstehung

Die Dorf Vereinigung Wurde 324 aus 6 Dörfern in Yvolien gegründet um die Überfälle der Heretiker zu stoppen, die die Region zu der Zeit bedrohten. Die Vereinigung wurde von einem Rad regiert den Rad zum Schutz der Yvolischen Dörfer. 325 wurde die Dorf Vereinigung um 2 Dörfer erweitert ( Süd Erweiterung).

### Der Erste Krieg

Am 3.11.329 entschloß sich der Rad den Überfallen ein ende zu setzen. Sie riefen zu einem Feldzug gegen die Heretiker aus. Diesen Schloss sich zwei weitere Dörfern an, die auch der Vereinigung beitraten. Nach dem der erste Angriff gescheitert war gab es einige weitere Schlachten.am 6.8.330 unterschriben die Dörfern der Heretiker einen Vetrag der Ihnen verbietete Yvolische Dörfer anzugreifen und Sie dazu zwang Tribut zu Zahlen für die Schäden der Jahre der Plünderung.

### Zwischenkriegsfasse

Nach dem Krieg wollten die Dörfer Charton und Tetester die Vereinigung verlassen. Im letzten Moment konnte man sich auf eine frisz von 5 Jahren einigen. Nach der Gründung des Heretischen Reichs wollten einige das es erneut angegriffen wird dies wurde allerdings mit 3 Gegenstimmen abgelehnt.

### Der zweite Krieg

Nach der Vereinigung der Heretiker (331) und der Gründung des Heretischen Reichs (332) begannen die überfälle auf Yvolien wieder. Am 1.2.333 überfielen die Heretiker an verschieden Orten wieder Yvolien. Diese Angriffe konnten die Vereinigung abwehren anders als in den freien Dörfern. Deshalb schloßen sich die freien Dörfer der Vereinigung an. Bis 335 Die Überfälle in einen Krieg ausbrachen. Bis 336 hatte die Yvolier die Oberhand. Nach dem großen Niederlage bei der Schlacht an der Talabal Wiese, bei der die Yvolier 1000 Krieger verloren. Danach wurde ein Dorf nach dem anderen Von dem Heretischen Reich unterworfen.

## Dörfer:

### 324

Wingar, Hatbume, Charton, Tetester, Hinckhamp, Bordes

### 333

Knutstobury, Loutham, Soverham, Grantfield
Space Station

The **Space Station** is a location generated by the player whilst traveling through space. The player will need **any tier of rocket** to access this location.

## Cost

To be generated, the **Space Station** requires:

* 32 Desh Ingots
* 32 Steel Ingots
* 64 Iron Plates
* 32 Desh Plates

**Note:** If the materials required are present in the **inventory of the** **Rocket** (accessed via shift-right-clicking a rocket when placed) rather than the player's inventory, **the materials will not be detected.**
Pirates

"Edward Jones, you are sentenced to hang for your multiple criminal acts, particularly piracy"-Member of the I.T.C to Edward Jones

**Pirates** or **Piracy** is a term used to refer to robbery at sea, or sometimes on land, by a commissionless agent of a sovereign nation.

**Pirates** were commonly not viewed favourably, to the point that generally when they were caught they were sentenced to hang or another method of execution.

The places with the highest number of **Piracy** records were the areas of the Caribbean Sea, where more **Pirates** were reported than in other areas of the world, making this the place of the "Golden Age of Piracy".

Although they were hunted down like animals by the navies of European countries, **Pirates** were far from just a group of lawless thugs. Most of them lived by the rules written in the Pirate Codex book, though some of them viewed the Code more as guidelines than actual rules.

Many **Pirate** crews had some sort of ship items that all crew members were required to sign. In many of these articles, divisions of power were discussed. However, it is difficult to say how effective these divisions of power were.
Throne World

A throne world is the epitome of significance within the expansive dominion of the Thoria Empire. These worlds hold a unique and unparalleled importance, directly overseen and controlled by the emperor or empress. Throne worlds are carefully chosen based on their strategic, economic, or political value to the empire's overarching goals. They are a rare and cherished designation, representing the pinnacle of imperial authority and influence.

These worlds serve as the fulcrum of power, acting as the linchpin for vital military operations, essential economic endeavors, or crucial political maneuvers. Their designation as throne worlds signifies their role as the heart of the empire's operations in their respective domains.

The distinction of being a throne world comes with an immense responsibility. These worlds are meticulously protected, fortified, and maintained, often at considerable cost. Security measures are unparalleled, ensuring the safety of not only the planet's inhabitants but also the intricate infrastructure, valuable resources, and the grandeur that defines a throne world.

Despite their rarity, throne worlds are essential to the empire's overarching vision, serving as tangible embodiments of its might, vision, and ambition. they stand as the most protected and cherished jewels in the imperial crown.

## Life on an Throne World

Life on a throne world presents a unique blend of comfort and scrutiny. The inhabitants of these esteemed worlds experience a standard of living that is often the envy of many across the empire. Abundant resources, advanced technology, and a thriving economy contribute to a life of relative luxury. Well-paying jobs, access to top-tier education, and exceptional healthcare services are the norm, creating an environment where prosperity is attainable for many.

However, this affluence is not without its challenges. The omnipresent gaze of the imperial guard casts a shadow over daily life, reminding inhabitants that their every action is under scrutiny. The meticulous watchfulness of the guard, while intended to ensure security and compliance, can create an atmosphere of unease and stress for some. The constant awareness of being observed can lead to a sense of constraint and the need to adhere to stringent codes of conduct.

Despite these challenges, life on a throne world is defined by its unique blend of opulence and vigilance. The juxtaposition of wealth and surveillance shapes the rhythm of daily life, fostering a society that operates under the careful eye of the imperial authorities. For those who call a throne world home, the rewards of prosperity and opportunity are coupled with the demands of living in a space where the empire's watchful guardians never cease their vigilance.
Sidenvis Class Destroyer

The Sidenvis Class Destroyer is one of the most ancient weapons of war the thoria empire employs, yet there is a reason that there are so many different variations. Standing as the most important class of ship it has stood the test of time with over 60,000 years of scrutinization and upgrades.

Originally created in the Yilklim Institute of Space Warfare as a initiative to revitalize smaller ship classes such as the Destroyer Class, The Sidenvis is designed for unparalleled modularity. with almost 80 different variations serving in large numbers across the empire with another 100 serving in smaller capacity it is by far the most numerous class of ship.

## Notable Variations

* Sidenvis I class Destroyer
	+ Sidenvis I A Class Destroyer
	+ Sidenvis I B Class Destroyer
	+ Sidenvis I C Class Destroyer
	+ Sidenvis I D Class Destroyer
* Sidenvis ll Class Destroyer
	+ Sidenvis ll A Class Destroyer
	+ Sidenvis ll B Class Destroyer
	+ Sidenvis ll C Class Destroyer
	+ Sidenvis ll D Class Destroyer
	+ Sidenvis ll E Class Destroyer
	+ Sidenvis ll F Class Destroyer
* Sidenvis lll Class Destroyer
	+ Sidenvis lll A Class Destroyer
	+ Sidenvis lll B Class Destroyer
	+ Sidenvis lll C Class Destroyer
* Sidenvis IV Class Destroyer
	+ Sidenvis IV A Class Destroyer
	+ Sidenvis IV B Class Destroyer
* Sidenvis V Class Destroyer
	+ Sidenvis V A Class Destroyer
	+ Sidenvis V B Class Destroyer
	+ Sidenvis V C Class Destroyer
	+ Sidenvis V D Class Destroyer
	+ Sidenvis V E Class Destroyer
The Reemius Galaxy

One of the Four main galaxies colonized by humans. Pulled into collision by the Condor Galaxy along with the other three galaxies, it has created a super galaxy still forming after tens of millions of years.

Powers with in the Galaxy

1. The Tam'zed-Kloren Nations
2. The Empire of Luxegs
3. The Ba'zoik Republic
4. The Synthetic Voltors
5. The Gaela Consortium
6. The V'ertoni Dynsasty
7. The Free Nations of Luxuom
8. The Osaeax Khanate
9. The Odorkloren Commonwealth
Monkie Pirates Wiki

**The King, and his men, stole the Queen from her bed. . . And bound her in her bones, the seas be ours, and by the powers, where we will, we'll roam**

Edward JonesHector NorringtonArmando Salazar

No unnecessary comments on pages

Nothing related to topics +18 in the comments

No fighting in the Wiki comments or forums

Do not add or edit pages of any kind without prior permission

**Discord:** Magnepe#9238
Rocket

The rocket is the basic vehicle that players can use to travel to space. Ad Astra adds four tiers of rockets. allowing further planets to be explored.
They need to be crafted in a Nasa Workbench and use 3 buckets (3000 mB) of Fuel to launch.

**Note:** While the player can get the rocket back upon landing in the form of the lander, the player should always carry an extra 3 buckets of fuel and a spare launch pad in order to return home.

* Tier 1 Rocket
* Tier 2 Rocket
* Tier 3 Rocket
* Tier 4 Rocket
Moon

The **Moon** is one of the first locations you’ll travel to within Ad Astra. Doing so requires a **standard Space Suit** and a **Tier 1 Rocket**. To reach the Moon, take off in a Rocket, select ‘**Earth**,’ then select ‘**Moon**.’

# About the Moon

## Environment

### Low Gravity

As expected, Gravity on the Moon is much weaker. The player can jump 5 blocks high and will fall slowly. Projectiles and thrown items will travel greater distances. However, falling blocks like sand will fall at the normal speed, and liquids will also flow normally.

### No Air

While on the Moon, having Oxygen is essential. Oxygen is available inside space suits, and inside player-built bases pressurized by an Oxygen Distributor. Without oxygen, the player will repeatedly take damage.

### Cold temperatures

It’s also freezing cold on the moon, and you will freeze without a Space Suit. Due to the low temperature, water and other liquids will instantly freeze. However, liquids will not freeze in pressurized areas, and water will also not freeze if placed around a waterloggable block, such as a sign.

## Geology

The surface of the moon is covered by Moon Sand. Below this is Moon Stone, with pockets of Soul Soil and ore deposits (see Resources below). There are also caves below the ground. Like the Overworld, the Moon ends in a layer of bedrock at y=-64.

## Resources

### Cheese

Moon Cheese Ore gives Cheese when mined with any pickaxe. Cheese restores four hunger points when eaten.

### Desh

The Moon's most useful resource is **Desh**. Desh is obtained from Moon Desh Ore, which requires an iron or better pickaxe to mine. You need Desh to advance in the mod: to build the **Tier 2 Rocket**, as well as many useful devices such as Solar Panels and Oxygen Distributors.

### Ice Shards

Ice shards can be obtained from Moon Ice Shard Ore. This ore can be mined with any pickaxe.

### Iron

Raw Iron can be mined from Moon Iron Ore. This ore looks similar to regular iron ore, and can be mined with any pickaxe.

## Inhabitants

### Corrupted Lunarians

Corrupted Lunarians are a hostile mob that spawns in dark places on the Moon. They can be distinguished from regular Lunarians by their green-blue skin and by the four tentacles extending from their backs. They fire damaging projectiles at the player.

### Lunarians

Lunarians are a lunar version of villagers. They live in Lunarian Villages, underground compounds accessed through small glass structures on the surface. Like villagers, some Lunarians have professions and offer trades using emeralds as a currency.

### Lunarian Wandering Traders

Lunarian Wandering Traders are a Lunarian analog of Villager Wandering Traders. They are Lunarians in a Wandering Trader's outfit, and offer a variety of space-related items. Unlike Villager Wandering Traders, Lunarian Wandering Traders are not accompanied by pack animals.

### Star Crawlers

Star Crawlers resemble blue, four-legged starfish. They are hostile and will charge the player, attacking in melee. They have twice as much health as the player and deal significant damage.
Honey Yellow Agate

✧Titles: My Agate, My supervisor,

✧Gender/Pronouns: Genderless but She/her

✧Sexuality: Questioning

✧Date of birth: 110E-I

## Appearance

✧Gem type: Yellow Agate

✧Gem Location: Back of her neck

✧Height: 8'2

✧Hardness: 7

✧Art Credit: Andybean2

## Personality

✧Personality: she very strict having high standards for all the gems she oversees, she can be cruel and rather heartless. She takes her job seriously and hates when things get side tracked or someone messes it up. She often puts other gems down if they do not fit her standards, having a favourite but she will not admit that.

## Information

✧Backstory: created in one of voids kindergarten early era one, she was made to manage the other members of the court. She now oversees two gems, but they may not always be the case.

✧Court:  Void

✧Job: Supervisor

✧Cut/Facet: V1Y-H1A

✧Alliance: Homeworld

✧Weapon(s): whip

✧Power/Abilities(s):

* Electrical Transportation( teleport with lightning),
* Electrokinesis
* Super strength
* Spin Dash with lighting

✧Friends/Enemies: White Quartz is her favourite gem she supervises and Moonstone she will often belittle
Desh Ingot

The Desh Ingot is a crafting component in Ad Astra. It's found in the form of Desh Ore on The Moon, mainly under Y level 2. Aside from the Tier 2 Rocket, Desh is also a component in the Tier 1 Rover, as well as the Oxygen Distributor.

## Obtaining

### Raw Desh

Raw Desh can be mined from Moon Desh Ore, found underground on the Moon.

### Smelting

Raw Desh can be smelted into Desh Ingots.
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Copper

✧Nickname(s): Copper Engineer, Engi

✧Gender/Pronouns: She/Her

✧Sexuality: Lesbian

✧Date of birth: 5E-II

## Appearance

✧Gem type: Copper

✧Gem Location: Thigh

✧Height: 7'1

✧Hardness: 3

✧Art Credit: CatGirl236 (https://www.deviantart.com/catgirl236/art/Copper-from-that-roblox-steven-universe-game-thing-904940251)

## Personality

✧Personality: Nerdy, Awkward, Focused, Headstrong

✧Likes: Adventure, Science, Smart People

✧Dislikes: Stupid people, being bored

## Information

✧Backstory: Constructed in the Magmos Forge, Copper Engi was originally just a simple engineer. However due to a fluke in her gem, she is much more intelligent than most of her peers, and revolutionized communications technology leading into era II. She is mainly in charge of first contact protocols.

✧Court: Rust

✧Job: Communications Specialist

✧Alliance: Citizen

✧Weapon(s): Ray Gun

✧Power/Abilities(s): Field Analysis

✧Friends/Enemies: Amber, Moon, Ale, Torm

✧Romantic Interests: Amber
Steel Ingot

The **Steel Ingot** is a basic crafting component in Ad Astra. In conjunction with the Steel Plate, it's mainly used for crafting the Tier 1 Rocket and steel building blocks, as well as other items.

## Obtaining

### Smelting

Steel Ingot can be acquired by smelting Iron Ingots in a Furnace or Blast Furnace:

**Note**: If you're using the Tech Reborn mod alongside Ad Astra, you will need to use the Blast Furnace only to smelt Iron Ingots into Steel Ingots. Using any other furnace will turn the Iron Ingots into Refined Iron Ingots and cannot be used like Steel Ingots.

## Usage

Steel Ingots are an important crafting component, being the base material to craft all the basic machinery, Space Suit and the first tier rocket. It is also used to create the steel buidling block set.

### Crafting

 Steel Plate
 Space Helmet
 Space Suit
 Space Pants
 Space Boots

**Note**: Using the Astrodux book will require the mod Patchouli to be installed.

### Compressing

Steel Ingots can be putted into Compressors to create Steel Plates
Angel Aura Quartz

✧Nickname(s): Aura, "Pure Quartz"

✧Gender/Pronouns: Genderless (they/them/she/ her)

✧Sexuality: pansexual

✧Age:8000+

## ੈ✩‧₊˚Appearance ੈ✩‧₊

✧Appearance: A crown sits atop her head, her oval gem within it. Her dusty rose hair falls in curls, being tied up in a high ponytail. She has a shoulder-less, pastel teal dress with a gold belt and equally gold accents. A ring of lilac fur circles her shoulders. Her gold belt has a big, red rose attached to it. For the final touches, she has pink gloves.

✧Gem type: Angel Aura Quartz

✧Gem Location: crown

✧Height: 8'4

✧Hardness: 7

✧Art Credit: Iridescent Diamond

## ੈ✩‧₊˚Personality ੈ✩‧₊˚

✧Personality: She is selfish, a narcissist, and a bully. She tends be incredibly fussy about her appearance, and being one neatest Quartz, does not fight. But she is two-faced, coming off as sweet, welcoming, and caring.

✧Likes:

* Bullying others
* Mirrors
* Bossing others around

✧Dislikes:

* Getting Dirty
* Fighting
* Getting touched

## ੈ✩‧₊˚Information ੈ✩‧₊˚

✧Backstory: Despite not being rare, she is valued in the court. This is due to being a specialist in healing and weapon making, able to customize them. However, she usually charges gems for this service.

✧Court: Sherbet Diamond

✧Job: healer and weapon specialist

✧Alliance: Homeworld

✧Weapon(s): feather looking daggers

✧Power/Abilities(s):

* She can create a healing liquid from water, often making bottles of these things for wars an broken gems.
* Weapon specialist: she can make weapons for all sorts of gems, as well as upgrade existing ones. She wears gloves to avoid getting her hands dirty.
* Super strength, flexibility: like most quartz, she is quite physical strong, an has formal training
* Immune to fire: she can handle extreme temperatures, allowing her to control metal.
* Hydrokinesis
* Metal Manipulation

✧Friends/Enemies:

* White Quartz (Stardust): they are close friends despite the court difference, and she often let's stardust command her guards as Aura has no interest in fighting.
* Honey Yellow Agate: though not the supervisor they tend to get, but if ever necessary will often defend White Quartz's actions.
* Moon: only knows about Moonstone through White Quartz, and does not think highly of him.

✧Romantic Interests: none yet
Fuel

Fuel is used in rockets for them to be able to launch. If no fuel is inserted into a rocket and someone tries to take off, a message will show telling the player that there is no fuel in the rocket. 3 buckets of fuel are required for a rocket to be able to take off.

### Acquiring

Fuel is acquired by putting oil into a powered fuel refinery. The oil will then be turned into fuel.

### Trivia

There is another more efficient type of fuel called cryo fuel.
Ad Astra Mod Wiki

# Welcome to the **Ad Astra Wiki**

## About

Ad Astra is a **Minecraft mod** that adds space exploration, adding new game mechanics, new planets, new mobs and much more! The mod focuses on bringing back, in a modern and fleshed out way, the experience provided by the classical mod Galacticraft. So what are you waiting for? Hop in your space boots and go explore the wonders of the cosmos with Ad Astra!

## Getting Started

Steel IngotAstroduxOilSpace StationPlaceholderThe First EpisodePlaceholderAn Important LocationNasa Workbench
## Want to Contribute?

We're a collaborative community website about Ad Astra Mod that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

### Useful Links

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King

## **Personality**

King is, well, a king. Although, he is a pretty chill guy that loves his wife: Queen. Just like his wife, he is very good at chess and can beat anybody that challenges him.

## Appearance

King is a black chess piece: specifically, a king. He is a male.

## Trivia

1. King has been king for 20+ years
2. King hates when he sees his own piece "die" in chess
Latin Wiki

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We're a collaborative community website about Latin that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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