Traditions

**Traditions** are major building blocks of your Religion. They provide you with new God actions that may assign an additional role to a disciple (complete with a new combat ability) or may affect the disciples in some major way (usually including improving the results of the next mission). Traditions are unlocked by accumulating several tenets, which unlock candidate traditions for your religion (the number of tenets for each tradition increases as your religion develops).

## Alchemy

* +1 Knowledge scaling on all physical abilites
 Perform Alchemy | 100 |  | * 50/70/90 Material if Alchemist has Knowledge rank F/C/A

## Animism

Your nature and life disciples gain 20 faith.

* +2 fervor
* for one mission, disciple gains 20% on all stats if there is a nature disciple on the team
* for one mission, if participating in a sacrament, adds 50% bonus offerings to each tribute chest

## Baptism

* the disciple gains 25 faith and regains all fervor
* the disciple develops 2x devotion

for 1 mission, 100% bonus to offerings from tribute chests

## Brainwashing

* +2 Tribute Chests for next Mission
* All future Acolytes gain -2 Knowledge

+1/2 Tribute Chests if you start the next Sacrament with 3/8 Overpower abilities among your Disciples.

## Bribery

* develops 2x might
* gains 20 faith
* followers lose 1 happiness from prosperity

## Burials

When a disciple dies, you get bonus +1/3/7 tribute chests for the next mission if they had C/B/A health.

* all disciples develop 1x health
* followers lose 2 happiness from temporary events (for 3 missions)

## Cannibalism

* Develop 1x Might, Health, and Cunning
* -10 Faith from arrogance

## Carnival

* followers gain 1 pleasure happiness
* all disciples lose 2 faith

## Champion of <God>

* if participating in a sacrament, gains bonus materials from tribute chests based on 50% health
 Rally Troops | 100 | 3 missions | * additional tribute chest for next mission
* all disciples gain a boost to physical and morale armor

## Community Elder

 Community Meeting | - | 4 missions | * all disciples gain 10 morale armor for one mission
* followers gain 1 community happiness.

## Cult of Silence

All Dark and Divine Disciples can learn "Silence":
Dark moral ability that disables opponent morale abilites. Scales on Might and Knowledge. (Fear)

* Gain Silence++ ability for 1 Mission
* On next Mission gain +1/2/3/4 Development Sparks if your participating Discpiples have 3/6/10/15 Fear abilites on their mind.

## Doom Prophecy

* if participating: bonus offerings in tribute chests based on knowledge.
* develop .5x charisma and knowledge
* will be mad for 1 mission (1 ability replaced by Maddened)

## Ecstatic Salvation

* develop 2x cunning
* +10 faith
* for current mission, if participating in a sacrament, adds bonus materials to each tribute chest based on 50% cunning

## God of Thieves

* disciple unavailable for 1 mission and loses 1 fervor.
* +1/2/4 tribute chests for next mission if Disciple has D/C/A cunning.

## Grand Abberation

 The Great Summoning |  | ? missions | * If the grand summoner is participating in next mission, gain bonus tribute chests based on the number of dark and nature disciples.
* Will start the next sacrament with "Monstrous Summoning".

## Heavenly Art

 Inspire Great Art | 100/300/500/..+50 per use | 3 missions | * all future disciples gain 1 to all base stats
* the sculptor will talk more about art for 1 mission
* attracts 20 new followers for each sculptor's knowledge

## Hermit Pilgrimage

* pilgrim unavailable for 1 mission.
* gains 8 XP on return
* gains 2 ability points on return
* disciple needs x knowledge based on island captured (..., 12, 16, 20, 25)

## Holy Judge

 Holy Trial | 100 | 3 missions | choose another disciple to be judged:
* 1 bonus tribute chests on the next mission + per 2 reason abilities on the judge's mind.
* judged disciple gains 2 clouded thoughts for 2 missions

## Holy Marriage

 Holy Procession | 100 | 3 missions | the Holy Spouse:
* gains develops 1x devotion and .25x on all other stats
* loses 10 faith from arrogance

## Human Sacrifice

 Human Sacrifice | 50 | 4 missions | if the Master of Sacrifice participates in the next mission:
* gains bonus tribute chests based on number of ancestral and/or divine disciples in sacrament
* starts the sacrament with the Demand Sacrifice ability

## Idol

* if participating: material bonus from tribute chests from 50% charisma
* -5 faith
 Please Fans |  | ? missions | The idol:
* if participating: gains 2 tribute chests for next mission
* -5 faith

## Just New World

* all discples gain boosted morale and physical damage for one mission
* +100% materials from tribute chests for one mission

## Might Makes Right

When adopted:

* +40 faith to mightiest disciple,
* -2 faith to 3 weakest disciples

* 3 weakest disciples lose 3 faith

## Monastery of Miracles

When adopted:

* All Sorcery abilities give the target -15 Accuracy for 2 rounds.

* If Participating:+1 Tribute Chests.
* Cannot receive the *"Broken Faith"* status, and do not lose converts when broken.

Disciple also gains +5 Faith permanently.

## Reincarnation

* Enough XP to gain a level.
* A powerful Prophet miracle.
 Stories from the past | 100 | 3 missions | The prohpet:
* If participating: +1 tribute chests and +1 if it has highest Might or Charisma
* +2 <Follower> per Power (description in game is wrong)

## Revelations

* Progress current Ritual \*8
 Final Revelation | - | 2 days | let and Elder Disciple die, so it can make room for a new generation
Gain +1/2/3/4 Development Spark if Disciple has rank F/C/A Devotion

## School of Philosophy

All reason abilities gain extra knowledge scaling.

* develops 1x knowledge
* gains 4xp
* learns an ability (preferred reason)

## Trade Missions

* disciple unavailable for 2 missions
* permanently adds passive +5/10/20 material income if Disciple has rank D/B/A Knowledge knowledge
* all disciples develop x1 knowledge

## Turn the Other Cheek

Prevents disciples from using physical abilities unless they convert by Grace.

## War Slaves

Followers lose 1 happiness from community; repeatable mission provide and additional tribute chest.

* all disciples lose 2 faith