Unused Content

* Introduction
* Gallery
* Audio

**Unused Content** is an article that showcases scrapped and completely removed elements from projects being made by the studio. These unused elements were most notably made before the studio was even formed. These scrapped elements will range from locations, to characters, to original story concepts, and etc.

## Trivia

* Before **Kriya Studios** was formed, projects such as **MaD MiND** and **RADSLA** existed and were seen as fan-games.
	+ They were originally apart of **The Return to Freddy's** series before the first cancelation of the two projects. Then a few years prior to the cancelation, Edmund revived the projects and started working on giving them original ideas and concepts; removing all fan-game elements they had beforehand.

* MaD MiND
* RADSLA

### Original Concept

Originally, the game was meant to be a full-fledged project with the themes of it being an RPG adventure game. Closely related to Edmund's **The Return to Freddy’s Volume 2** trilogy. That was until it was ultimately canceled as stated by Edmund in his 2nd blog about Tycrazmania. Sometime in the 2020s, the game was brought back in development and it became a more modern version, tying in with the rest of the projects being made by the studio.

The main menu.The Overworld.Boss fight.Ditto, "The Creator" boss which was planned to be the final boss.

### "You"

"**You**" was planned to appear in the original version of Mad Mind, when the player fights with The Creator in the unfinished battle. But ever since the cancelation and rebranding of MaD MiND, it is speculated that he will not make a return in the full game.

### The Machine

The **Machine** was planned to appear in the original Mad Mind until the game's cancelation. He only appears when pressing B F P which then leads the game to crash, other then that it is unknown as to what his purpose was for the original game?

### The Overworld

The **Overworld** was planned to be the primary location for the original Mad Mind until the game's cancelation.

A shrub of grass.Ditto.A sprite of the arch.A sprite of a ferris wheel.A sprite of a house.

### Original Concept

Originally, the game was meant to serve as a "Five Nights at Freddy's" fangame, and used to be one of Edmund's "The Return to Freddy's Volume 2" games. The story was originally going to take place in a government facility called the **Gilbert Facility.** The main goal of the location was to cure cancer that had been spreading around globally. And while the scientists and doctors in the facility test on several different patients to try and find a cure, they also had state-of-the-art animatronics that would perform for these patients to entertain them, while being tested on by the S.T.A.F.F.

The main menu.

### Fairytale Animatronic(s)

The **Fairytale Animatronics** are the state-of-the-art animatronics that would perform for the patients while they were being tested on. The names of these characters were **Fairytale Ty**, **Fairytale Sally** and **Fairytale Koly**. These animatronics were also supposed to be the primary threats of the original game RADSLA. Going through each floor to try and get to the player and potientally kill them.

A full design of Fairytale Ty.A poster of Fairytale Koly.

### The Funnel Office

The **Funnel Office** (or **Elevation System**) is the primary mechanic for the original game. The player would be able to travel in between three different floors.

The Funnel Office.Ditto, but to the right of the office.Ditto, but looking around the office.An old version of the office as seen in the first build.

### Grön Takaliken

**Grön Takaliken** was a character that appeared in the original RADSLA until it's cancelation. It is very possible that in the newly developed RADSLA that he won't make an appearance ever again.

Idle.Ditto.Ditto, but he has tears in his eyes.Grön's talking animation.Ditto.Ditto.Grön's crying animation.Ditto.Grön's shadow.

### Floors (Gilbert Facility)

There were three primary floors to the Gilbert Facility from the original RADSLA before it's cancelation.

A blueprint of *Floor 01*.

* MaD MiND
* RADSLA

## Main Menu

Title theme.

(Here we Live on Baba at a Time · Lauren Bonstield)

The sound that plays when starting up the game.

The sound that plays when clicking on any of the buttons.

The ambience sound that plays in the intro.

## Soundtrack

The music that plays when in the Overworld.

(Shijurui Burning · Lauren Bonstield)

The Apparition's boss music.

(Lost in Bonerland · Lauren Bonstield)

The music that plays upon getting a game over.

(Lost in Bonerland · Lauren Bonstield)

The Creator's boss music.

(Wrapped Around the Pole · Lauren Bonstield)

## Gameplay

Player Footsteps.

The sound that plays when launching into battle.

Whispering.

Attacking SFX.

## Main Menu

The sound that plays when you first open the menu.

Title Theme.

The heartbeat can be heard on the menu.

The sound when hovering on the buttons.

The sound when clicking on the buttons.

## Soundtrack

The opening scene's music.

(Beautiful Lie & Black and Blue · Hans Zimmer)

The ending scene with Grön.

The end credits music.

(Turn Back · Halina Heron)

The music that plays when a night is manually restarted.

(The Red Capes are Coming · Hans Zimmer)

## Ambiance

The ambiance when you first open the game.

The bells when you first get to the office.

The rain and thunder can be heard throughout the game.

The fan.

The sound when honking the nose on Fairytale Ty's poster.

The random sounds that can be heard throughout the game.

(Blackstick · Sidney Bechet)

(Exotique A · Paul Lenart & Bill Novick)