Partners

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*For the full transcript of this chapter, click here.*

**Partners** is the sixth chapter of *Detroit: Become Human*. This chapter has two different outcomes.

## Overview

Connor was sent by CyberLife to find Lieutenant Hank Anderson and accompany him in the investigation of the murder of Carlos Ortiz, committed by a deviant. He finds the lieutenant at Jimmy's Bar and has to convince him to drive to the location of the homicide. At the crime scene, Connor needs to investigate the scene to find clues about the homicide and possibly find the deviant who committed the murder.

## Flowchart

This is the flowchart walkthrough for Partners, with 100% completion rate and all checkpoints. This chapter is from the perspective of Connor. To the right is a picture showing the in-game flowchart, while below is a text version for ease of use.

1. In front of the bar (checkpoint)
2. Enter Jimmy's Bar
	* Face scan customers - scan at least one person who isn't Hank
3. Face scan Lt. Anderson
4. Talk to Lt. Anderson
5. Buy him another drink (Hank ) OR Wait outside OR  Spill Hank's drink (Hank ) [cross-chapter impact: unlocks a dialogue option to apologize in Waiting for Hank... if the crime remained unresolved]
6. Connor and Hank arrive at scene (checkpoint)
7. Crime scene
	* Examine Eden Club flyer - in the living room
	* Examine chair - in the kitchen
	* Analyze Red Ice - in the living room
	* Analyze baseball bat - in the kitchen
		+ Reconstruct assault with bat
	* Analyze Carlos' body - in the living room
		+ Reconstruct Carlos' last moments
	* Sample blood
	* Open closet
	* (Magazine) - in the kitchen counter
		+ Read *Android Sex*
		+ Read *Android Spy*
	* Analyze missing knife - in the kitchen
	* Analyze blood on walls
	* Analyze knife
	* Check shower
		+ Examine statue - this unlocks dialogue options in The Interrogation
	* Investigate writing
	* Analyze backyard
	* Hank wants to go
		1. Ask for more time
		2. Hank refuses [if Connor spilled his drink] OR Hank accepts [if Connor didn't spill his drink]
			1. Hank ends investigation
				+ ***Crime unsolved***
8. Out of time [if Hank wanted to leave and gave Connor more time, but he ran out of time again] OR Connor knows what happened
	1. ***Crime unsolved***
	2. Report to Lt. Anderson (focus point)
		* Fail to reconstruct the crime  OR Reconstruct the crime
			1. ***Crime unsolved***
			2. Follow Blue Blood to the attic
				1. Search attic
				2. ***Found deviant***

## Cross-chapter impacts

* Spilt drink
	+ Allows Connor to apologize if he failed to find the deviant

1. Examine statue
	* opens dialogue options in The Interrogation
	* allows the possibility of sufficient evidence in Last Chance, Connor
	* allows the possibility of being used to find Jericho in Last Chance, Connor

* Failed to solve mystery
	+ News mentions the unsolved case.
	+ Cancels the mission The Interrogation, as there is no suspect to interrogate.
	+ Removes the possibility of achieving the trophy I'LL BE BACK as Connor needs to die in The Interrogation.

1. Found deviant
	* allows access to The Interrogation
	* allows the possibility of being used to find Jericho in Last Chance, Connor
2. Looks at Carlos' Android's writing

* opens dialogue options in The Interrogation

## Relationship Changes

### Hank

* Choosing "threaten" or "persist" when first meeting Hank at the bar
* Spilling Hank's drink
* Buying Hank another drink
* Choosing "patient" or "diplomatic" after arriving at crime scene
* Choosing "firm" after arriving at crime scene
* Failing to solve the crime
* Correctly reconstructing the crime
* Finding the deviant

## Attention to Detail

Things you can do with little to no story impact:

* Connor looks at the mirror in the bathroom at Jimmy's Bar;
* He can also look at some of the graffiti on the wall of men's room;
* Looking at several windows at the murder scene, particularly their damaged blinds;
* Checking behind the curtain next to the bathroom while following the blue blood trail.

## Notes

* The songs that play in Jimmy's Bar are "Can't Leave", "C Blues" and "Straight and Narrow" by The Whiskey Charmers and "Boom Goes the Music Box" by Emily Rose.
* Unused scripts show dialogue regarding the events in The Hostage where originally a TV at the bar would display news about what happened which would have different reactions from the person watching, this would have explained better at how Hank seemingly knows about the events, in the final game there is no logical explanation for Hank knowing, it was most likely left in by mistake.
* If Connor died in The Hostage his serial number will change to 52, (in addition his serial number changes whenever he dies and returns).
* When Hank drives to Carlos Ortiz's house, the song that plays in his car "Go to Hell" by Rocket 455.
* There is unused concept art implying that Connor originally had the option to wear a human jacket during the chapter.
* Hank's starting relationship status with Connor is "Tense". Depending on Connor's first interaction with him, it can plunge down to "Hostile", remain "Tense", or soar up to "Neutral". This is specifically tied to how the player behaves towards his drink.
* At Carlos Ortiz's house, the cups next to the Red Ice resemble cups from the Fast Food Restaurant, Whataburger.
* Normally when Connor leaves the car, Hank will remind Connor of his order and Connor will mention that it contradicted his instructions, however if Connor chose “FIRM” before leaving the car, the dialogue is omitted and Hank just stays silent for a few seconds.
* If Connor takes his blood sample while Hank is interacting with another officer or not facing Connor, Hank does not react or even seem to notice what he's doing regardless of whether the sample is taken from the carpet or the knife. But if you look at the knife any other situation, Hank will get grossed out and Connor will apologize.
* Hank can learn about the writing and point out that each letter is perfect. In addition he’ll also ask Chris if the writing was written in the victim’s blood.
* Hank can ask Chris for analysis on the red ice.
* It is possible to open a closet near a window.
* Next to the same window there is also an Eden Club poster.
* It is possible to analyze blood on a door frame.
* Connor originally had a choice to explore a bedroom.
* It is possible to analyze blood near one of the walls.
* If you look outside the garden, Hank and Connor will learn that the killer didn't leave the house.
* Hank can open the closet after a while.
* Hank can toss the Eden Club flyer aside after a while.
* Hank can look outside the garden during the wait.
* If you wait long enough Hank can look around the kitchen, open a few drawers, look at the knives, and put his hand on the chair.
* If you run out of time, Hank will want to leave, Connor will ask for five minutes, if Connor spilled Hank's drink, he'll tell Connor off and leave, but if Connor bought Hank another drink, Connor will remind him of what he did for him, thus Hank will reluctantly agree to give Connor more time.
* If you guess where the crime started incorrectly, Hank will be the one to suggest going to the kitchen.
* If you make a mistake when connecting the evidence, Hank will say the story makes no sense.
* If you make too many mistakes, Hank will doubt you and leave.
* There's a hidden option to open a curtain which will cause brooms to fall down.
* It is possible to enter the mind palace whilst in the attic.
* Unused concept art shows that the writing on the wall originally said “I THINK THEREFORE I AM” this was later on used as an optional slogan in Capitol Park.
* This chapter bears a few similarities to the chapter "Crime Scene" from another Quantic Dream game *Heavy Rain*.
	+ Both Connor and Norman Jayden first meet their partners they have to be with throughout the game.
	+ Both Connor and Norman have to investigate a crime scene by analyzing the body and scanning the environment for evidence.

## Unused Content

* As seen in concept art, it appears as though Connor originally had the option of wearing a human jacket for the entire chapter.
* There's unused dialogue of the news playing regarding Connor's encounter with Daniel, the dialogue would change based on how the events played out, such as whether or not Emma was saved and whether or not Connor died, some customers would react to the news either praising Connor or criticizing him, this would explain Hank's later dialogue if Connor dies again in certain scenes, with Hank mentioning every time he died or calling him immortal despite not being around for the hostage situation, in the final game, this is a continuity error.
* The sign written in blood originally said "I think therefore I am" this was later on used as an optional sign for Markus to use in Capitol Park.

## References

1. ↑ *Detroit: Become Human* Extras, Gallery

**Chapters played as *Connor* (in chronological order) -**
Battle for Detroit
**Chapters played as *Markus* (in chronological order) -**
Battle for Detroit
**Chapters played as *Kara* (in chronological order) -**
Battle for Detroit