Bakko/Changelog

* 0.13
* 0.12
* 0.11
* 0.10
* 0.9
* 0.8
* Beta
* 0.13.0.0
Patch Notes 0.13.0.0 - (Steam)

* (F) (Updated)
	+ Targets moved by Heroic Charge will no longer be moved if the target is unhittable (I.E if the target becomes affected by .)
	+ Targets moved by Heroic Charge can no longer be knocked back or launched into the air (I.E if the target is hit by  they will simply take damage and not get launched into the air)

Battlerites

* (Bug Fix)
	+ Fixed a bug where  could be used without putting it on cooldown at the end of Rampage.
* 0.12.2.0
Patch Notes 0.12.2.0 - (Steam)

Battlerites

* + Stun duration increased from 0.5s to 0.6s.
* 0.11.2.2
* 0.11.2.0
Patch Notes 0.11.2.2 - (Steam)

* (M1)
	+ Damage increased from 8 to 9.
	+ Reduced delay between attacks from 0.25s to 0.2s.
Patch Notes 0.11.2.0 - (Steam)

*Bakko has received slight mobility and area size increases to keep up with the new pace. Blood Axe radius has been reduced to make it less safe as a poke but it has also received a slight damage buff to improve center orb control. As Bakko’s most picked rite Warlord’s Axe also received a slight reduction*

* (M2)
	+ Damage increased from 14 to 16.
	+ Radius reduced from 0.4 to 0.35.

* (Space)
	+ Radius increased from 2 to 2.2.

* (EX Space)
	+ Radius increased from 2 to 2.2.

* (F)
	+ Movement duration decreased from 0.8s to 0.75s.

Battlerites

* + Bonus damage reduced from 4 to 2.

* + Radius increased from 2.5 to 2.75.
* 0.10.0.2
* 0.10
Patch Notes 0.10.0.2 - (Steam)

*Bakko's latest changes reduced his effectiveness a tad too much. These changes should allow him to be more versatile and a bigger threat.*

* area damage increased from 25 to 28.
* now also increases Blood Axe damage by 4.
* weaken duration increased from 2.5s to 3s and dash distance increased by 50%.
* - Slamming an enemy into a wall now also deals 2 bonus damage.
Patch Notes 0.10 - (Steam)

* &
	+ Hitboxes additionally tweaked to better correspond with visuals.
* ~~tooltip now correctly shows Incapacitate instead of Stun.~~ (This is mistaken)
* 0.9.1.0
* 0.9
Patch Notes 0.9.1.0 - (Steam)

*The hit detection of Shield Slam and Heroic Charge have been reduced to better correspond with Bakko's hitbox. A few changes have been made to Bakko's Battlerites to avoid guaranteed ultimate setups and to open up more viable battlerite strategies as his offensive and mobility options have been more clearly separated.*

* stun duration reduced to 0.5 from 1s.
* and  swapped places.
* cooldown reduction increased to 1s from 0.7s.
* movement speed reduced from 33% to 15%.
* movement speed increased from 30% to 60%.
Patch Notes 0.9 - (Steam)

* + Fixed a bug with Bulwark and /. Bakko now correctly reflects Harpoon & Javelin however Bakko does not jump to a target hit by a reflected Javelin. Reflected Harpoon will pull the target hit towards Bakko.
	+ Bulwark now reflects  projectiles instead of destroying them.
	+ Reflected s can now be counter Reflected.
* 0.8
Patch Notes 0.8 - (Steam)

* now reduces cooldown of  by 0.5s per hit
* + Damage reduced from 16 to 14
	+ No longer inflicts Fading Snare on max charges
	+ Cooldown increased from 2s to 3.5s
* Rework - Leaps to target location dealing 8 damage and incapacitating all enemies for 2.5s.

New Battlerite Tree

Tier 1

* -  inflicts a 1.5s Fading Snare.
* -  can be recasted when the effect ends to bash the enemy with your shield dealing 6 damage and inflicting a 50% Weaken that lasts 2.5s.
* - Increases max range range of  by 30% and reduces cooldown by 2s.

Tier 2

* -  heals for 4 health plus 2 bonus health per Weapon Charge.
* -  inflicts a 1s Stun when slamming an enemy into a wall.
* -  causes your next  attack to deal 10 bonus damage.

Tier 3

* -  hits reduces the cooldown of  by 1s.
* -  grants 33% damage reduction to self and nearby allies upon landing.
* -  increases your movement and attack speed (M1 & M2) by 33% for 4s.

Tier 4

* -  increases movement speed by 30%.
* -  hits reduces the cooldown by 0.5s.
* - Increases maximum energy by 25% and you gain 10% more energy from abilities.

Tier 5

* -  area Stun duration is increased from 0.25s to 1s
* -  grants a shield that absorbs 30 damage lasting up to 3s.
* 0.6.187
Patch Notes 0.6.187 - (Steam)

* attack speed increased by ~10%
* can no longer be interrupted by spellblock once the shield is up.
* cooldown reduced to 15s from 20s.
* cast time increased to 0.7s from 0.6s.
* Shield is now removed if Heroic Charge is interrupted.