Kihon

As with other forms of Karate, Kyokushin teaches beginners the basics of every move in the section of Kihon.

Here, you can find full and detailed lists of the moves.

## Stances

* Fudo dachi – Immobile stance
* Heiko dachi – Parallel stance
* Heisoku dachi – Closed foot or blocked foot stance
* Kake ashi dachi – Crossed leg stance
* Kiba dachi – Horse riding stance
* Kokutsu dachi – Back stance
* Moro ashi dachi – One foot forward stance
* Musubi dachi – Formal attention stance
* Neko ashi dachi – Cat foot stance
* Sanchin dachi – Three battles stance, three point stance, hour glass stance, etc.
* Shiko dachi – Sumo stance
* Shizen tai (Yoi daichi) – Ready stance
* Soto hachiji dachi – Outside figure 8 stance
* Tsuru ashi dachi – Crane stance
* Uchi hachiji dachi – Inside figure 8 stance
* Yoi daichi (Shizen tai) – Ready stance
* Zenkutsu dachi – Front stance, forward stance, etc.

List at Black-Belt Wiki: List of Kyokushin Stances - Black Belt Wiki

## Kicks

* Ashi Barai – Foot Sweep
* Fumikomi – Stomp or Stomping Kick
* Gedan Mawashi Geri – Low Roundhouse Kick
* Hiza Geri – Knee Strike
* Kakato Otoshi Geri – Axe Kick – Sometimes only referred to as Kakato Geri.
* Kansetsu Geri – Joint Kick (usually attacking an opponent’s knee)
* Kin Geri – Groin Kick
* Mae Geri – Front Kick
	+ Mae Geri Keage – Front Snap Kick
	+ Mae Geri Kekomi – Front Thrust Kick
	+ Mae Tobi Geri – Jumping Front Kick
	+ Mawashi Geri – Roundhouse Kick
* Mikazuki Geri – Crescent Kick
	+ Uchi Mikazuki Geri – Inside Crescent Kick, In-To-Out Crescent Kick, etc.
* Nidan Tobi Geri (or Nidan Geri) – Jumping Double Front Kick
* Otoshi Mawashi Geri – Downward Roundhouse Kick, Circular Falling Kick, Falling Roundhouse Kick, etc.
* Tatsumaki Senpuu Kyaku – Tornado Kick
* Tobi Geri – Jumping Kick
* Tobi Hiza Geri – Jumping Knee Strike
* Tobi Mae Geri or Mae Tobi Geri – Jumping Front Kick
* Tobi Mawashi Geri – Jumping Roundhouse Kick
* Tobi Ushiro Geri – Jumping Back Kick
* Tobi Yoko Geri or Yoko Tobi Geri – Jumping Side Kick or Flying Side Kick
* Tsumasaki Geri – Toe Kick
* Uchi Haisoku Geri – Twist Kick, Instep Kick, etc.
* Ura Mawashi Geri – Reverse Roundhouse Kick or Hook Kick
* Ura Ushiro Mawashi Geri – Spinning Reverse Roundhouse Kick, Spinning Wheel Kick, Spinning Hook Kick, etc.
* Ushiro Geri – Back Kick
* Ushiro Geri Keage – Back Snap Kick
* Ushiro Geri Kekomi – Back Thrust Kick
* Yoko Geri – Side Kick
* Yoko Geri Keage – Side Snap Kick
* Yoko Geri Kekomi – Side Thrust Kick
* Yoko Tobi Geri – Jumping Side Kick or Flying Side Kick

## Blocks

* Karate Age-Uke – Rising Block
* Karate Chudan-Uke – Middle Level Block
* Karate Gedan-Barai – Downward Block
* Karate Juji-Uke – X Block
* Karate Morote-Uke – Augmented Block
* Karate Shuto-Uke – Knife Hand Block
* Karate Soto-Uke – Outside Block
* Karate Sukui-Uke – Scoop Block
* Karate Sune-Uke – Shin Block
* Karate Teisho-Uke – Palm Heel Block
* Karate Uchi-Uke – Inside or Inward Block

## Punches & Hand Strikes

* Age Zuki (Age-Tsuki) – Uppercut Punch or Rising Punch
* Choku Zuki (Choku-Tsuki) – Straight Punch
* Enpi (Empi) Uchi – Elbow Strike
* Gyaku Zuki (Gyaku-Tsuki) – Reverse Punch
* Haishu Uchi – Back Hand Strike
* Haito Uchi – Ridge Hand Strike
* Hasami Zuki – Scissor Punch
* Heiko Zuki – Parallel Punch
* Ippon Ken – One Finger Strike
* Nihon Ken – Two Finger Strike
* Kage Zuki (Kage-Tsuki) – Hook Punch
* Kizami Zuki (Kizami-Tsuki) – Jab Punch (also
* Mawashi Zuki (Maswashi-Tsuki) – Roundhouse Punch
* Morote Zuki (Morote-Tsuki) – Double Fist Punch or Double U Punch
* Nukite – Spear Hand Strike
* Nihon Nukite – Two Finger Spear
* Oi-Zuki (Oi-Tsuki) – Lunge Punch
* Sokumen Zuki – Double Side Punch
* Shotei Uchi – Palm Heel Strike or Palm Strike
* Shuto Uchi – Knife Hand Strike
* Tate Zuki (Tate-Tsuki) – Vertical Punch
* Teisho Uchi – Palm Heel Strike
* Tobikomi Zuki – Snap Punch
* Uraken Uchi – Back Fist Strike
* Ura Zuki (Ura-Tsuki) – Upside-Down Punch or Inverted Punch (To The Solar Plexus)
* Yama Zuki (Yama-Tsuki) – Two-Level Double Punch or Mountain Punch

*Related Punch & Strike Terminology*

* Zuki or Tsuki – Punch
* Uchi – Strike
* Jodan – High Section (i.e. High Punch – Jodan Zuki)
* Chudan – Middle Section
* Gedan – Low Section

## Throws

### Kari Waza:

Kari waza (刈 技, *cutting techniques*) is a set of throwing techniques using hands and feet. Unlike what occurs in other martial arts, sweeps in karate do not necessitate holding your adversary's body, although holding may help in controlling the technique and directing the fall of the opponent. These include:

* **Deashi barai** (足掃, *foot sweep*) is made in a circular path, against the opponent's foot (or leg below the knee), while the hips turn away (*gyaku kaiten*). The sweep can topple, put off-balance, or make the opponent overly cautious.
* **Kakato gaeshi** (踵返し, *reverse heel trip*) is placing the heel behind the opponent's heel, and pulling or locking with a contrary movement to the opponent's leg. This can be done from *suwari waza* (on the knees) or, preferably, from the *shiko dachi* stance.
* **Ko uchi gari** (小内刈, *minor inner reaping*) is similar to the technique *ko soto gari*, except that the strike is to the inside of the leg or foot.
* **Nami gaeshi** (波返し, *returning wave strike*) is a technique where the leg is passed in a circular motion, behind the opponent's leg, bringing the foot back to the height of the knee, while simultaneously pushing in a contrary motion. This versatile technique can be used for attack and defense.
* **O soto gari** (大外刈, *major outer reaping*) is performed by sweeping your leg, from the outside, with the opponent's weight on the near heel and against the back of the leg, at the calf. The movement should be started from sho zenkutsu, or moro ashi, dachi (stance), without stretching the base. The final position is identical to that at the start original. The hips turn *jun kaiten* (with the technique) at first and then *koshi kaiten* (away), with the kick, which is basically *fumikiri geri* (stomping cutting kick.
* **O uchi gari** (大内刈, *major inner reaping*) is similar to *o soto gari* but from between the opponent's legs.
* **Morote gari** (諸手刈, *open arms reaping*), or **Udewa** (腕輪, *bracelet*), is done, after a direct thrust at the belt line, by holding both opponent's legs, locking, and pulling them, and by using any recoil against the opponent.

### Kuruma Waza:

Kuruma waza (车 技, *wheel techniques*) is a set of techniques that cause the opponent to be curled up and to describe a circular path in falling. These include:

* **Irimi Nage** (体落し, *Entering Throw*) must be executed where a leg blocks the movement of the opponent's legs while applying a force on the upper part of opponent's body.

### Sutemi Waza:

Sutemi waza (舍身 技, *sacrifice techniques*) are those techniques in which the karateka falls while forcing the opponent down as well, controlling both falls to the opponent's disadvantage. Judo and jiu-jitsu have similar sacrifice techniques, but with a greater number of movements. For example, karate's *tomoe guruma* is similar to both the *tomoe-nage* and the *sumi-gaeshi* of judo. Even if one controls the movement, there is some degree of unpredictability. Some people say that sutemi waza should be used as a last resort, because the ground grappling techniques (*ne waza*) of karate are restricted, and because karate's striking techniques are most effective when on top.

* **Kani basami** (蟹挟, *crab pinch*), also known as "scissors stroke", a very dangerous and now banned move, is done by passing the lower leg behind the opponent's legs and driving the other into the front at waist height, while dropping, optionally clinging to the opponent with one hand at shoulder height.

## Board Breaking

See the main page: Breaking

Other techniques such as the use of weapons (as in traditional Okinawan Karate) is included in "Advanced Techniques".