recursal/Fanatic-Fandom huggingface dataset:
Mama Bear

* Normal
* Upgrade

**Mama Bear** is a character card. She is a created, unpurchaseable 6/6 that is Summoned by Papa Bear's Last Breath ability, who in turn is summoned by Baby Bear.

## Strategy

See Baby Bear, who summons Papa Bear, who summons **Mama Bear**.

## Notes

See Baby Bear, who summons Papa Bear, who summons **Mama Bear**.

## Gallery

*Mama Bear* card art*Mama Bear* card art pre Oct 19, 2022 patch by Kate (Ekaterina) Chesalova
## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Three of Shields

**Three of Shields** is a treasure card. It gives your characters +3 Health as an Aura effect.

## Strategy

**Three of Shields** provides solid stats on-board as soon as it is taken, frequently allowing you to stabilize. It is particularly useful if you have characters that want to survive damage, like boards with Darkwood Creeper or The Nutcracker.

**Three of Shields** is a very useful treasure overall on a variety of boards and is a good "default" pick if the other options do not fit your board particularly well.

## Gallery

*Three of Shields* card art*Six of Shields* card art pre Oct. 3, 2022
## History

 October 18, 2021 | Released in *Storybook Brawl's* Early Access.
Shrivel

**Shrivel** is a spell card. It is a combat spell that gives an opposing character -12/-12 this brawl.

## Strategy

**Shrivel** like Lightning Bolt can snipe relatively low-Health characters at the start of the match. Unlike Lightning Bolt, it also reduces the Attack of victims, letting it shut down tanky but relatively low-Attack characters, like a Hungry Hungry Hippocampus. It can also hit the front line, for better or for worse.

**Shrivel** particularly hurts characters that have abilities based on their stats, such as Wretched Mummy, Friendly Spirit, Wombats in Disguise, and Good Boy - reducing their stats before their abilities activate and in many cases rendering them useless.

Combined with **Shrivel**'s relatively low cost, **Shrivel** is often worth taking a flyer on, as it can frequently be decisive, even in some endgame fights depending on your opponent's board.

## Notes

* If a character's attack is reduced below 0 by this spell, the negative value is still saved, though it is shown as 0. If the character's attack increases later, it will be added to its true (negative) value. For example, if a 4/14 Copycat is hit, it becomes a -10/2, and if Dracula's Saber later activates, giving it +2/+1, it would become -8/3, which is still displayed as a 0/4 and it will not attack.
* If a character's Health is reduced below 0, it dies.

## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Slay

**Slay** is a keyword mechanic.

*Cards that have or care about Slay are found in its category page.*

## Details

***Slay**: When I attack and kill and enemy, get a bonus.*
## Strategy

Many **Slay** characters gain permanent stats on **Slay**, making them very snowball-y - the more they **Slay**, the easier it becomes for them to keep **Slaying** in future brawls. Characters with this abilities generally need to be picked up aggressively on-curve to be worth it, and become much stronger if you can quickly get support for them, such as treasures like Bad Moon or Supports like Mad Mim or Baba Yaga. If they fall behind, they can become obsolete; with good enough luck, they can stay to endgame.

A few **Slay** mechanics give economic or other benefits for **Slaying** - these characters tend to be a risk-reward short-term investment, rarely staying long-term but can pay for themselves and more by **Slaying**. Sometimes, it's possible to use outside scaling, such as Monster Manual or Coin of Charon, to keep these economic characters going.

And then there's a few that need just a specific number of **Slay**s, like Polywoggle and Brave Princess, who are racing against time to **Slay** before opponent's boards get too large, with an all-or-nothing payout.

While it's possible to succeed with lower-leveled slay characters such as Vain-pire, a strategy that's new to the most recent patches is to wait on playing slay until hitting level 4 or 5, where characters such as Riverwish Mermaid, Lightning Dragon, Baba Yaga, and Lancelot can all be used to combo with one another to achieve a potentially much more powerful board.

**Slay** is a diverse mechanic, but in each case it's a calculated risk - one that with the right support you can weigh in your favor. **Slay** is often considered a "Snowball" mechanic, meaning it starts weak, but gets stronger the longer it's allowed to continue scaling (like a snowball that picks up more and more snow as it rolls down a mountain). A weak **Slay** board is often pathetically weak, as it's characters are too weak to reliably **Slay.** However, if a **Slay** board gets strong enough, it will continue to **Slay** more, making it more and more powerful, allowing it to **Slay** even more, which can "snowball" into an easy victory.
Romeo

* Normal
* Upgrade

**Romeo** is a character card. He is a a 5/3 with a Last Breath ability that resummons Juliet, if she has already died, with +7/+7 this brawl.

## Strategy

He does not have much upside unless and until you pick up Juliet, so unless you are desperate for a character to fill your board, you should consider if picking Juliet makes sense for your board when you reach level 4 before picking him. Taking both of them puts you in a position where you should consider going towards a Royal-based board. Once you have **Romeo**, you should try fairly hard to find Juliet once you hit level 4. It's also often worth picking up **Romeo** past level 3 if you have Juliet. The two are fairly strong on-curve even without support, so if you happen to see them together on level 4 they're often worth taking.

Once you have **Romeo** and Juliet, you should generally put Juliet in the front row and **Romeo** in the back row, so that **Romeo** dies after Juliet and his Last Breath ability works. You should strongly consider investing in things that synergize well with Royal boards, like King Arthur and Court Wizard, as their effects apply to 3 characters instead of 2, as well as Upgrading both **Romeo** and Juliet.

Reduplicator is a particularly strong treasure with a **Romeo** and Juliet pair, making **Romeo** summon two Juliets when he dies.

Mihri, King Lion is particularly likely to move towards a Royal board, and usually wants to pick **Romeo** whenever he sees him on level 3 (and beyond).

## Notes

* If Medusa turns a Juliet into a statue and then kills the statue, that Juliet will not be able to be summoned by **Romeo**. The same thing is true if Pigomorph turns her into a Pig.
* If Juliet's stats have been altered in any way (except by Aura effects), the changes will still apply to Juliet if she is resummoned by this ability. For example, if she attacked a Rotten Appletree, her Health will be 1, before **Romeo** buffs her.
* The same Juliet can be summoned multiple times by **Romeo'**s Last Breath ability, if you have multiple **Romeo**s, or some other reason why the ability triggers multiple times.
* If multiple copies of Juliet are dead, the one with the highest Attack will be summoned (this comparison includes all buffs except for Auras). For example, if you have 2 **Romeo**, and an unaltered Juliet dies, she is resummoned as a 14/14 when the first **Romeo** dies. If she then dies and then the second **Romeo** dies, she is resummoned as a 21/21. If the second **Romeo** had died before Juliet's second death, she would be resummoned as a 14/14 instead.

## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Wizard's Test

**Wizard's Test** is a spell card. It gives a targeted character +4/+4 this brawl, and the bonus becomes permanent if you win.

## Strategy

**Wizard's Test** is Magic Research, but with higher stakes - a bigger boost, and a bigger cost.

Play **Wizard's Test** on a character that uses the stats well, like a Friendly Spirit, Court Wizard, Good Boy, etc., and consider carefully how confident you are that you are capable of winning the ensuing brawl.

If you have "Hatball", you usually want to cast **Wizard's Test** as it is 1 cost and lets you see another spell at the very least, and it can help you snowball quite quickly if you can win the brawl.

## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
The World Tree

**The World Tree** is a treasure card. When you have it, all characters are considered all types.

## Strategy

**The World Tree** can take boards to new heights, allowing powerful tribally-focused effects to work with any character and enabling synergies that otherwise are not possible. Here are some examples of what this can do:

* Good Boy now buffs every character regardless of alignment (and can get stats before it dies from others in this list!)
* Ashwood Elm buffs all characters
* Lordy gives his full +14/14 (+28/+28 if Upgraded) buff to all characters as long as you have a full board
* Oni Tyrant gives all characters (including Court Wizard) stats when they attack
* Court Wizard avenges *all* character deaths, including those of summoned characters like Pig or Cat
* The Great Pumpkin gives a full board of new characters regardless of the alignment of the rest of the board
* Aon gives Attack to all characters when you cast a spell
* If you have The 9th Book of Merlin, *all* characters, including summons, cast Spells as a Last Breath
* ...and more!

Boards created with **The World Tree** can easily reach heights not otherwise possible in just a couple turns. As such, **The World Tree** is often worth picking when offered - the exception is if you desperately need help now and can't buy new characters this turn, or if a competing option fits your board better (e.g. The Round Table with Treants). **The World Tree** is also significantly worse before level 6, as the vast majority of powerful tribal units are at level 6.

## Notes

* This includes all alignments (Good and Evil).

## Gallery

*The World Tree* card art*Radiant Prism* card art (name and art pre August 2, 2022)
The Green Knight

* Normal
* Upgrade

**The Green Knight** is a character card. It is a 10/30 that Supports characters in front of it with +10 Health.

## Strategy

**The Green Knight** provides a decent Support bonus, allowing you to boost key characters's Health, and has fairly impressive stats itself, making it decent in the right circumstances.

Good Support candidates include:

* Good Boy - Provides extra health to the entire team, including itself (though be careful not to over-pump Good Boy's Health, lest it fail to die before your other characters)
* Baby Bear and Three Big Pigs (and other Summoning characters) use Supports particularly well when combined with Bearstain, though the health buff is less meaningful than an attack buff would be
* Most importantly, Ashwood Elm - as it will both receive and increase the potency of its damage buff, and that in turn will give Burning Tree even more Health.

In summary, **The Green Knight** can be a solid contributor in the right circumstances, most notably with its fellow Treants.

## Gallery

*The Green Knight* card art*The Green Knight* card art pre September 13, 2022 patch by Reinaldo Rocha
## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
The End

**The End** is a spell card. It devours a character, gives you +1 XP, and gives your hero health equal to the level of the character devoured.

## Strategy

**The End** has about the same cost in practice as Turkish Delight, counting the cost of the devoured character. (If you need to buy something from the shop to devour, **The End** will cost more.) XP is quite important - the builds that win revolve around level 6 characters, and having access to them one turn sooner is a tremendous advantage if you are looking to win. In addition, **The End** gives you health, so it extends your life at level 6 in two different ways, and is very often worth casting.

An unfortunate True Love's Kiss or Polywoggle result (say, a Lordy, if you aren't building a Dwarf board) is the ideal target, but a character that's simply outlived its usefulness is more common in practice.

## Notes

If double-cast with Forking Rod (with a cost reduction in effect) or Wand of Weirding, you gain double the XP and health benefits, but the character is still devoured just once.

## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Sheep in Wolf's Clothing

* Normal
* Upgrade

**Sheep in Wolf's Clothing** was a character card. It was a 2/2 that Summons an Evil Sheep, a 6/6, as a Last Breath ability.

## Strategy

*This character no longer exists. This article was written when it did.*

**Sheep in Wolf's Clothing**'s stats added to its summons' stats yield a slightly-above average statline for a level 4, and like any summon character, **Sheep in Wolf's Clothing** makes great use of Supports and Auras, essentially doubling their power. With a good support like Wicked Witch of the West or Sporko, or perhaps an Aura like Monkey's Paw, **Sheep in Wolf's Clothing** provides an immediate boost in power and can help you stay on the curve for level 4.

**Sheep in Wolf's Clothing** as an Animal that summons can help the Animals that can really help you be strong on level 4, like Hungry Hungry Hippocampus and Bearded Vulture, and it can remain a solid filler character for Bearstain later, though Three Big Pigs and Baby Bear tend to be more desirable for that board later.

## Notes

* Upgrading a **Sheep in Wolf's Clothing** only results in a summoning a 12/12 Sheep, rather than two 6/6 Sheep, meaning that upgrading a Sheep in Wolf's Clothing provides little benefit, besides the treasure.
* The summoned Sheep is also an Evil Animal.
* **Sheep in Wolf's Clothing** was cut because "(It) was a disappointing level four character, and a reluctant buy at best for Animal comps. We are retiring it for now, as we go back to the lab and see what this slot can do for us."

## Gallery

*Sheep in Wolf's Clothing* card art

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Three of Swords

**Three of Swords** is a treasure card. It gives your characters +3 Attack as an Aura effect.

## Strategy

**Three of Swords** provides solid stats on-board as soon as it is taken, frequently allowing you to stabilize. It is particularly strong on summon-based builds, including animals and The Great Pumpkin. It's also very powerful on ranged characters, such as Sporko.

**Three of Swords** is a very useful treasure overall on a variety of boards and is a great "default" pick if the other options do not fit your board particularly well.

## Gallery

*Three of Swords* card art*Ring of Rage* card art pre Oct. 3, 2022 patch by Arthur Bozonett*Ring of Rage* card art pre-August 2, 2022 patch
## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Shepherd's Sling

**Shepherd's Sling** is a treasure card. It gives level 2 and level 3 characters +1/+1 as an Aura effect.

## Strategy

**Shepherd's Sling** gives
an excellent bonus for a level 2 treasure, with about the same strength as Needle Nose Daggers without the risk of losing them on level 2 and 3 characters. However, the downside is that it only applies for level 2 and 3 characters, which means that for many boards its utility will fall off severely a couple of turns after your hero becomes level 4, and you often won't have replaced **Shepherd's Sling** before it becomes nearly obsolete.

So **Shepherd's Sling'**s long term value comes from allowing you to perform better in early brawls. Do not underestimate what about 14 points of stats does in early brawls. While **Shepherd's Sling** has little upside later in the game by itself, the health saved in early brawls can absolutely be an upside later.

## Notes

**Shepherd's Sling** will affect all created (non-buyable) characters (except for Captain Croc, who is considered level 6), as their level is considered to be 1.

## Gallery

*Shepherd's Sling* card art*Shepherd's Sling* card art before March 2, 2022
## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Treasure Map

**Treasure Map** is a treasure card. When you have it, the next time you are given a choice of 3 treasures, they are 2 levels higher than they otherwise would be, and **Treasure Map** is destroyed.

## Strategy

**Treasure Map** is an extremely strong treasure, as a level 5 treasure is generally better than most combination of two level 3 treasures (with the exception of Merlin's Hat + Crystal Ball) and can give a big advantage when acquired early. When still at level 3, following **Treasure Map** with upgrading Blind Mouse will get you a very early level 6 treasure that will likely dominate the midgame. This strategy is especially common with Wonder Waddle since it has easy access to level 3 treasures (for acquiring **Treasure Map**) and only needs two Blind Mouse to upgrade it.

**Treasure Map** is also one of the few ways to get a level 7 treasures, making it powerful even later in the game - in many cases, it can make sense to keep a pair of level 3 characters on your bench that you don't intend to use again for the sole reason that tripling them may allow you to get this treasure.

**Treasure Map** is extremely powerful with Celestial Tiger, as it interacts with their hero power to make your next treasure treasure 4 levels higher. That means upgrading a level 2 character will give you a level 6 treasure and upgrading any other character will give you a level 7 treasure.

After acquiring **Treasure Map**, you generally want to avoid upgrading level 2 characters if possible, as level 4 treasures are significantly weaker than level 5 treasures and higher. If you are about to upgrade both a level 2 and a level 3 character, it is therefore generally preferable to upgrade the level 2 character first in case your level 3 treasure is **Treasure Map**.

If you really need to upgrade a low-level character like Wizard's Familiar or Happy Little Tree, this can be a reason to consider another option over **Treasure Map**. It's also a deferred-value treasure if you do not have a pair you're willing to triple for it immediately, as it does nothing until used - so if you need help immediately and another option provides that, you may need to pass on **Treasure Map**, as amazing as its upside can be.

## Notes

* **Treasure Map** combines with Hoard Dragon to give you a treasure 3 levels higher.
* If this would give you a level 8 treasure or higher, you receive a level 7 treasure instead, as there are no treasures beyond level 7.
* Treasure Map does not trigger if you win a fight with Krampus' Sleigh.

## Gallery

*Treasure Map* card art*Treasure Map* card art pre Dec 9, 2022 by Felipe Gonçalves do Nascimento
## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Southern Siren

* Normal
* Upgrade

**Southern Siren** is a character card. She has a Slay ability that Summons an exact copy of the slain character.

## Strategy

**Southern Siren** with one Slay is able to completely turn the tide of a brawl - if she manages to Slay a big character on your opponent's board, that character will now wreak havoc on your opponents board - with all permanent and temporary buffs included. She is even scarier when Upgraded, and if she Slays an Upgraded character, this can result in your opponent taking a lot more damage than expected!

**Southern Siren** is fairly effective on-curve but fairly quickly falls behind, making her unlikely to Slay in late game combats. She remains a decent "scam" character with some investment, as she may get lucky enough to finish off a powerful late game character. Oni Tyrant can help, making this somewhat more likely to happen. On the rare boards that do have the means to invest in her stats to help her remain relevant stat-wise, such as a Mage board with "Hatball", or perhaps if Beauty's Influence (or Beauty herself) is used to make **Southern Siren** Good with Good Boy, she can be an absolute terror to your opponent's board to the very end.

**Southern Siren** gets stronger the weaker your opponent's board, so if you can find a way to get **Southern Siren** while your opponents are at level 4, she goes from a mediocre character to an extremely powerful one.

## Notes

* "Exact copy" means a copy with all permanent and temporary buffs. Aura buffs will not be copied. Calculated stats on "stolen" characters will change to reflect their new owner - for example, if Scion of the Storm is stolen, its calculated stats will reflect the number of spells the stealer has cast, not the number of spells the original owner has cast.

## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Sir Galahad

**Sir Galahad** is a hero card. Whenever he gets a Treasure for any reason, all his characters get +1/+1 permanently.

## Strategy

**Sir Galahad** gets a substantial boost to his whole board whenever he gets a treasure, so clearly he is incentivized to find them. **Sir Galahad** should accordingly value pairs and triples of characters, and can pursue triples that others would be less inclind to seek, such as Tiny. **Sir Galahad** should keep an eye out for Locked Chest, which gives his board his boost both when he receives it and when it opens.

**Sir Galahad** can struggle before he finds a treasure, so he is susceptible to an unlucky game here and there.

**Sir Galahad** can execute most strategies, but he's at his best in ones that like to invest in a core of characters and Upgrade them rather than ones that cycle out their characters, as his ability doesn't affect characters you don't have yet, and once you sell old characters you also lose **Sir Galahad** buffs. Accordingly, two strong strategies for him are Dwarves and Royals, both of which tend to follow this pattern. If he can find Sky Castle and triple lots of Royals, he can accumulate some substantial buffs!

## Notes

**Sir Galahad** grants the buff upon seeing the Treasure options - even if the treasure is skipped, or even not selected at all before the next brawl starts, the buff still applies.

## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Sherwood Sureshot

* Normal
* Upgrade

**Sherwood Sureshot** is a character card. She is a 2/1 with Ranged.

## Strategy

**Sherwood Sureshot** is an excellent character to see early, sometimes winning early fights outright if she gets the first attack.

Though she is the lowest-level Ranged character, the simple fact that she has Ranged lets her be useful in a variety of boards, even into the lategame in some circumstances if there are ways to give her attack. Since she is a Royal, she fits naturally into boards that synergize with them and can be powered up by Prince Arthur and Mihri, King Lion's ability, and is an excellent candidate for a level 2 character for The Ark.

**Sherwood Sureshot** also synergies incredibly well Court Wizard, as it can never die while attacking, meaning it will always trigger the Court Wizard on death. Because of this, a board made up of Good Boys, **Sherwood Sureshot**s, and Court Wizard can be an extremely effective comp at level 6.

## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Spinning Wheel

**Spinning Wheel** is a treasure card. It gives +1 Gold per round.

## Strategy

**Spinning Wheel** has a straightforward and useful benefit, and is often worth taking early.

It's probably the treasure that's easiest to compare to the default option of skipping a treasure for +2 Gold - compared to that, **Spinning Wheel** takes 3 turns to be better if you assume that each Gold has equal value. Using that assumption, you'd need to have this treasure for at least 3 turns for it to be worth it.

(This isn't always true - for example, it tends to be more valuable on turns right after you've leveled up, for example, and if you have 0 Gold when considering whether to take this, you may or may not be able to do anything with 2 Gold if you skipped it).

However, you also have to consider whether or not +2 Gold now can make you strong enough to save health over the next couple of turns. The health saved also has long-term value, even if taking **Spinning Wheel** or another treasure also has long-term value. Also, if your treasure board is more full, you may have to consider replacing **Spinning Wheel** or other low-level treasures in a few turns, making them have little long-term value at all in those situations.

This is by no means a knock on **Spinning Wheel** specifically - these considerations apply to other treasures, especially ones that are low-level relative to what turn of the game you are on.

## Gallery

*Spinning Wheel* card art*Spinning Wheel* card art pre Oct 3, 2022
## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Hayden Swift-Lopez

Hayden with a shotgun.

**Hayden Swift-Lopez** is a character role-played by Haydeeeen.

**This page is currently under construction.**

## Description

Hayden Swift-Lopez was a former Honour Security Guard, ranking at a Senior Security Officer, due to some complications she was removed from her job and decided to finally stop being an 'underground' criminal. Hayden is adopted by Casper Lopez (Adopted Father) and Sage Lopez (Adopted Mother), Hayden's siblings are Baily Lopez (Scarecrow) and Alex Lopez. Hayden decided to make her own crew called the Iron Wraith's later handing on the presidency to Antonio Cruiiz. The crew went really well after a while making good relationships with the Pale Riders MC (Org) and Sons of Taxi (Org), having really close crew ties with them as well, unfortunately after some incidents happened the crew had to disband. Ever since Hayden has been living her own life trying to make her own fun and is ready for her next chapter in the city to come.

## Relationships

### Friends (If missing please let Hayden know)

* Shielz Gazz
* Jo Costello
* Frankie Pesitony/Ivy Pesitony
* Biz
* Steph Paris
* Bronson o' Sheen (Deceased)
* Rae Costello
* Kamantha Maxwell
* Dean Hudson
* Josh Animosity
* Ricky Q Cumberdale
* Letty
* Bill Baggins
* Antonio Cruiiz
* Pheobe Carter
* Ash Powers
* Jayce Roam

### Family

* Casper Lopez
* Sage Lopez
* Bailey Lopez (Scarecrow)
* Alex Lopez
Roll the Dice

**Roll the Dice** is a spell card. **Roll the Dice** picks a character randomly in the shop at random and puts it on your bench and gives it +1/+1 permanently.

## Strategy

**Roll the Dice** is often a welcome sight on Level 2 shops, as a character with +1/+1, even if randomly chosen, tends to be better than a chosen character without the bonus. Note that on turn 2, assuming you have the usual 3 gold (or turn 1 for The Cursed King), you can choose this spell and then, if the result wasn't what you wanted, sell the character and take the character you want.

Usually, if you are casting **Roll the Dice**, you will want to cast it first so that you can maximize your decision-making ability after the random choice is made.

**Roll the Dice** is one of the reasons Genie's Wish and Loki are strong early - getting it free or at a discount is excellent economy.

**Roll the Dice**'s value falls off later, as shops get larger and your needs become more specific and a random character becomes less useful. Sometimes, in a shop with many expensive characters that can work with your board, you may be able to take a risk on this spell for gold advantage (and a small buff), and an unlucky choice only costs a net of 1 Gold (and your spell for the turn), since you can sell the character it picks.

## Notes

If your bench is full, **Roll the Dice** will put the character in your first available board slot. If your board is full as well, the randomly chosen character will simply get +1/+1 and become 0 cost.

## Gallery

*Roll the Dice* card art*Roll the Dice* card art pre Oct 3, 2022
## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
The White Stag

* Normal
* Upgrade

**The White Stag** is a character card. When it attacks, characters behind it get +3/+3 this brawl.

## Strategy

**The White Stag** has the potential to be one most powerful level 3 character. Even with nothing supporting it, if it attacks with two characters behind it, it provides a total of 9/9 stats, spread across it and the two characters behind it. With Ranged characters behind it (or other characters that use the stats well, like Wretched Mummy or Friendly Spirit), **The White Stag** can have an even larger impact for its level. **The White Stag** can also assist Polywoggle or other characters with Slay abilities.

The caveat is - \*if\* it attacks. In order to use its ability, it has to be in the front row, and to use it to its fullest, it has to be in slot 2 or 3. With only 3 Health, if it is attacked first and dies, it does not get to use its ability, and your board will be significantly weaker. Baby Root and Lady of the Lake behind it can lessen this risk up to a point, with the latter also making good use of the buff it gets when **The White Stag** attacks.

If you have fewer than 7 characters, leaving slot 1 empty and running **The White Stag** in slot 2 is often optimal, letting **The White Stag** attack first, making it attack before it is attacked approximately 5/6 of the time if slots 3 and 4 are filled. Otherwise, its odds of attacking before being attacked are significantly lower (assuming a generic board where everything trades with everything else, about 50%). It may be worth leaving slot 1 empty even if you do have 7 characters, or putting a character with 0 attack there like Baby Root or Sleeping Princess. This also works great with a low health Lightning Dragon.

An upgraded **The White Stag** is often able to be played up to level 6. However while it can remain impactful into level 5 with the right characters behind it and with an upgrade, the risk of it not attacking becomes more significant, and it becomes increasingly impractical to leave slot 1 empty or with a 0 attack character. It certainly should not be kept in late-game, as its ability doesn't scale to that phase of the game.

## Gallery

*The White Stag* card art*The White Stag* card art pre Dec 9, 2022
## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Up the Ante

**Up the Ante** is a spell card. It gives you +3 Gold next turn if you win the ensuing Brawl.

## Strategy

Consider how much Health your upcoming opponent has and how strong your board is when considering this spell. **Up the Ante** is particulary good when you are about to level up, giving you a jump in purchasing power at the new level relative to your rivals.

If you aren't sure whether you win and you have another way to get stronger this turn with the Gold it costs to cast **Up the Ante**, you should generally do that.

## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Wonder Waddle

**Wonder Waddle** is a hero card. They only need two copies to Upgrade level 2 Animals.

## Strategy

**Wonder Waddle** can be deceptively strong, despite his ability seeming weak at first glance. They are all about finding level 2 treasures quickly, letting them more reliably and more quickly get an early lead on their opponents, while having early Upgraded Animals can potentially stomp foes early. **Wonder Waddle** can utilize Skip's Skipping Stone far more consistently than any other hero in the game, providing a very powerful boost in XP. Thanks to only needing two copies of Blind Mouse, they can obtain early level 4 treasures too.

Early in the game, buying Animals is very much what you want to do.

* Wizard's Familiar is a particularly nice early upgrade, and you can often get a Boiling Beaker or Big Book of Spells to go with it.
* Blind Mouse is another excellent pickup, as **Wonder Waddle** can get a tier 4 Treasure with just 2 of them. Several of these, if found early, provide a lot of direction, such as Forking Rod, Coin of Charon, or Evil Eye.
* Golden Chickens will give you a profit of 2 Gold if you skip the treasure and sell the Upgraded chicken, or perhaps you can keep the treasure if it suits you, while breaking even on Gold!
* Polywoggle can also be upgraded with just 2 copies, letting you potentially get upgraded characters ahead of schedule if you can manage to Slay with them. An upgraded Polywoggle that slays is arguably the most powerful highroll that Waddle has available, but it requires work to be successful. Look out for Sting, Blaze of Glory, or Ugly Gosling Helm to facilitate this later in the game - if you can manage to have an upgraded Polywoggle Slay on level 5, transforming it into an upgraded level 6 character, you'll have a huge edge on your opponents in terms of building your final board.

**Wonder Waddle** can consider still buying level 2 Animals on level 4 and 5 to finish finding key treasures, but soon after level 4 you should focus less on your hero power and more on using the treasures you hopefully gained earlier to build around, and slingshot into a strong late game. Once you are on level 6, feel free to cast It Was All a Dream to switch heroes.

## Notes

With **Wonder Waddle**, a Lonely Prince and Frog Prince will Upgrade to an Upgraded Frog Prince, but two Lonely Princes will not Upgrade. As such, it's rarely a good idea to buy a third Lonely Prince when you already have two while playing Wonder Waddle, as buying any other Royal will combine and Upgrade them at no additional cost.

## Gallery

*Wonder Waddle* card art*Frozen Phoenix* card art by Ekaterina Chesalova
## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Samantha Cumpson

### Relatives

Husband: Bryson Cumpson, 4 adopted Children, 2 Grandchildren and 1 Great-Grandchild

## Relationship Information

### Children

Kamantha Maxwell, Alicia Stuart, Thomas 'TimTam' Wright, and Joey Wagner

## Employment Information

### Business Name

1. True Blue Towing-Experienced2. AmVic-Paramedic

### Occupation

Inspector for True Blue TowingHead of MICA/Team Manager for Ambulance Victoria

## Role-player Information

### Alternate Characters

Samantha CumpsonJane Doe

Samantha Cumpson is a character role-played by **Lady Romppington.**

## **Description**

Samantha Cumpson is a caring individual, that was orphaned at a young age. In an effort to leave the past behind, she moved to Melbourne for a fresh start with her Husband Bryson Cumpson. Samantha Cumpson started her time out as a Garbage Truck driver in attempts to make the best of a bad situation. She soon found a new career with RACV, and worked up into TBT. Her TBT career soon provided an opportunity for lasting friendships to be developed, and an excuse to put down strong roots. Along with TBT, Samantha was honoured with a position within Ambulance Victoria, and has risen to the rank of Head of MICA/Team Manager. Samantha adopted 4 children, (independent of her husband), in an attempt to spread the love around the city, and save those from her own past trauma. Shortly after her Promotion with AMVIC, she accepted a role as Head of Bar, at The Room. With this busy schedule, she was able to transition her role at TBT into a volunteer basis.

## Relationships

### Family

* Bryson Cumpson (Husband)
* Alicia Stuart (Adopted Daughter)
* Mason Dwight (Grandson, through Alicia)
* Wayne Callot (Great Grandson, through Mason)
* Kamantha Maxwell (Adopted Daughter)
* JJ Maxwell (Granddaughter, through Kamantha)
* Thomas "TimTam" Wright (Adopted Son)
* Joey Wagner (Adopted Son)

### Close Friends

* Dax Baker
* Eveline Devil
* Vera Keiko
* Michi Ever
* Blessed Cox
* Ryan Storm
* Magnus Rocco
* Romaine Lettuce
* Ching Ling Crawford
* Alex Storm
* Maisie
* Albert
* Tony Jenkins
* Letty

### Friends

* BT
* Brad Cumberland
* Christian Coote
* Darren Cobby
* Fred Kent
* Gato Pablo
* Charlette Crawford
* Mr. E
* Dennis Mason
* Sir Lawrence of Davenport
* Frankie Anne
* Sofia Grace
* Peter Johns
* John Robson

### Acquaintances

* Rae Costello
* Ricky Q Cumberdale
* Rosa Vidal
* Bimini Delano
* Arabella Rose
* Sachin Bryant
* Marcus Knight
* Ching Ling
* Hans Bauer
* Dean Hudson
* Bella Rosetta
Sky Castle

**Sky Castle** is a treasure card. It lets you Upgrade your Royals with just 2 copies.

## Strategy

**Sky Castle** is a very powerful effect, allowing players to completely to dominate the midgame with Royals if found in time.

Being able to upgrade characters with only 2 units is enormously powerful effect. Not only do upgraded units have stronger stats, grant more treasures, and deal more damage, but also, Royals have some synergy with being upgraded due to Prince Arthur and Mihri. It is also great when combined with Juliet, as Romeo will summon the upgraded Juliet upon his tragic death.

In addition, **Sky Castle** can be taken when you happen to have a pair of Royals on your board to immediately have them Upgrade - this can be useful if you happen to have an Ogre Princess or Queen of Hearts you'd like to upgrade and your other options don't seem appealing.

However, **Sky Castle** has one big weakness that isn't immediately apparent: It *does not* work with Quest characters. This is because it is impossible to find more than two of the same quest character under normal conditions. Because every Quest character is a Royal, this treasure has somewhat fewer targets than you'd expect. It's not that good for finding higher-level treasures, since the only character it affects beyond level 4 is Princess Pea; the other two above level 4 are Lancelot and Hercules, both of which are quest characters. However, if you're strong and set up for Princess Pea or already have her, **Sky Castle** can be a good take just to replace itself with a level 6 treasure.

Thus, **Sky Castle** is best in the midgame around levels 4 and 5, where most Royals can be found. Having a board full of upgraded Royals allows Prince Arthur to grant massive stat boosts to your entire board, and also deal huge damage to enemy heroes. However, unless you're looking for Princess Pea, this treasure greatly drops off at level 6, meaning that leaning into **Sky Castle** will rarely result in a victory unless you can get it early, pressure your opponents with heavy midgame damage, and find a Good Boy and Court Wizards to go with your Royals later.

## Notes

* Quest characters cannot be upgraded using **Sky Castle**, even if you happen to get a second copy of them. (This may be a bug.)
* **Sky Castle** was changed from it's old effect of giving Princes and Princesses +4/+4 to the current iteration because "We liked Dwarven Forge’s effect, even if it was too pushy in Dwarves specifically. Royals have needed a boost for a while now, and Sky Castle offers them a lot more of what they are looking for, especially when you take Arthur and Mihri’s text boxes into account."
* **Sky Castle**'s art was most likely changed due to copyright concerns, and will be changed again in the future.

## Gallery

*Sky Castle* card art*Sky Castle* card art before Oct 19, 2022*Sky Castle* card art before March 2, 2022
## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
For Glory!

**For Glory!** is a spell card. It gives you a random character of your Level if you win the next brawl.

## Strategy

**For Glory!** should generally not be taken instead of a character early (with Merlin as a possible exception), but the interesting decision on Level 2 comes when you see this spell and have 1 Gold remaining. There, you are choosing between a roll and this spell, and you'll need to decide if you think you can win the upcoming brawl.

If you have a Humpty Dumpty, this can be a (risky) way to translate his early strength into economy early, offsetting the hit you'll take when he permanently dies by giving you another random unit. If you have a Lonely Prince (for example), you probably prefer the roll, because you aren't likely to win the next brawl, and a roll helps you find that key Princess to transform him.

**For Glory!** can be a good play at any time you are about to level up after the next brawl if you have a strong board but lack direction. Gaining a random character of your new level helps you get a head start at the new level at a time when you can still build around that character. Even if a random character isn't of interest to you, if your board is particularly strong, **For Glory!** can be a way to simply carry over 1 Gold to next turn.

## Notes

* **For Glory!**, even though it shows an animation after the brawl if you win with it, does not take effect until the beginning of your next shop phase. That means that if you level up at the start of your turn, you will get a random character of your new level, not the level you were during the previous brawl. This makes the spell significantly more powerful when cast on the turns before a level-up.

## Gallery

*For Glory!* card art*For Glory!* card art pre Oct 31, 2022
## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch.
Time Flies

* Normal
* Upgrade

**Time Flies** is a 2/2 that, if held in hand, is Summoned during a brawl once your first character dies.

## Strategy

**Time Flies** is a unique character that can contribute to combat from your hand rather than taking up a precious board slot.

While buying **Time Flies** seems like a straightforward increase to your combat strength, since it doesn't need to replace anything on board, consider its costs. The most obvious is that it costs 4 Gold, and in many cases, something else may be able to better improve your board, and a 2/2 can struggle to do much of anything in combat at level 5. The second problem is that **Time Flies** will often replace the first character on your board, and then take up the next attack, meaning your other characters won't attack until later. If you have characters with Slay effects or Ranged effects in slot 2-4, this can be quite bad. (On the other hand, Rotten Appletree appreciates having its attack delayed, as does Bearstain or Court Wizard.) Finally, it takes a slot in your hand, which while not as precious as a board slot, still limits your ability to hold triples for potential treasures.

**Time Flies** has several partners that can allow it to make an impact - both Crown of Atlas and Corrupted Heartwood can allow it to play well with Good or Evil synergies, respectively. On Good Boy boards, it can receive Good Boy's buff if it's Good. As with any Summoning effect, Supports and other Auras work with **Time Flies**, as it gets to use the Auras too. In a best-case scenario, you could Summon it into slot 1 with a Magic Sword +100, though this probably requires Hermes' Boots or a Lightning Dragon to be reliable. It works well with Bearstain who buffs it as it comes in, and also Geppetto, who gives **Time Flies** his boost too. It also gets a bit stronger when used with Monkey's Paw, and can boost Summoning Portal in a summoning-focused build.

Overall, **Time Flies** can be solid on a Summoning-focused build as a way to amplify your Auras - but don't see it as a "free" pickup, as it can interfere with some synergies and doesn't do enough for its cost without the right support.

## Notes

* **Time Flies** has the lowest priority over other summon effects in every scenario.
* Upgrading a **Time Flies** only results in its stats becoming 4/4, rather than summoning 2 2/2 time flies. Besides the treasure, this means that upgrading a **Time Flies** is not only worthless, but almost always detrimental, as it only uses support characters once, and doesn't trigger cards like Hungry Hungry Hippocampus twice.
Empress Pea

* Normal
* Upgrade

### Text

I get double bonuses from Supports. Last Breath: Give the characters Supporting me my Attack and Health this brawl.

## Empress Pea

### Text

I get triple bonuses from Supports. Last Breath: Give the characters Supporting me double my Attack and Health this brawl.

**Empress Pea** is a 5/5 who gets double Support bonuses and has a Last Breath ability giving characters Supporting her double her stats this brawl.

## Strategy

**Empress Pea** is a versatile threat on any board with **Support**, able to bolster the back line when she dies. She'll give a fairly strong boost to the back line thanks to her double **Support** bonus. As long as she has two *Support*ing characters behind her, she's worth including in just about any build early on level 6.

While any **Support**s appreciate her bonuses, Ranged supporting characters use the stats particularly well, making Baba Yaga, Sporko, Lady of the Lake, and Boom Hilda worth special consideration.

**Empress Pea** works particularly well with Good Boy, as she is Good-aligned and can pass the stats she receives from him to those **Support**ing her if she dies after him. Because of this, if you're **Support**ing her with something Evil like Baba Yaga, Sporko, or Boom Hilda, keep on the lookout for a Beauty's Influence to make them **Good** instead. However, even if you cannot find that, **Evil** **Supports** can co-exist surprisingly well with **Good Boy** provided **Empress Pea** is around, as they will get Good Boy's stats, even if indirectly through **Empress Pea** (though **Good** **Supports** get the bonus twice in this scenario).

Thanks to her ability to buff the back line, she fits decently in Slay boards as well, as they appreciate her ability to make their back line more of a threat and less of a liability when she dies.

Ironically, despite being a Royal, she doesn't really fit in **Royal**-heavy boards, since other than Riverwish Mermaid there are no **Royal** support characters, and Court Wizard isn't a **Support** character, making her not fit well with it. But you can take a Sky Castle to Upgrade her more easily.

Horn of Olympus is an amazing treasure for **Empress Pea**, letting her boost the entire back line and allowing you to position her in slot 1 or 4 if that's what your board calls for (whereas normally she really needs to be in slots 2 or 3 to be **Support**ed by 2). Evil Eye works well with her double-**Support** ability to provide another multiplier to her **Support** bonuses but isn't as essential.

## Notes

* **Empress Pea**'s Support-amplifying ability only affects statistical buffs like **Sporko**'s - other kinds of Support effects like Riverwish Mermaid's granted Slay ability are not doubled by that ability.
* Her second ability affects all characters that have a **Support** ability that affects her in any way, including **Riverwish Mermaid**'s but excluding **Support** abilities that don't affect **Empress Pea** like Heartwood Elder's (barring The World Tree).

## History

 June 18, 2021 | Released in *Storybook Brawl's* Early Access launch as a level 4 4/4 that gets +4/+4 for each character Supporting her.