recursal/Fanatic-Fandom huggingface dataset:
Aibolit

## **Base Stats**

 **Int.**
20 + 4.5
 **Agil.**
15 + 1
 **Str.**
15 + 2.5

 **Damage**
40
 **Move**
325
 **Armor**
0.2

**Aibolit**, the **Holy Knight**, is a ranged intelligence hero, whose signature ability, Be My Friend! allows him to take control of allied creeps. Commanding them well requires minimal micromanagement, but once mastered Chen becomes an effective pusher and one of the game's strongest aura providers. His ability to boost and heal creeps makes it natural for him to jungle efficiently and earlier than carries, emerging to push and defend with his creep army's tankiness. Aibolit's ultimate Oath of The Hippocrates  gives permanent bonus stats to all his allied heroes and heals them wherever they are on the map, allowing them to gradually improve and to secure boss fights. And that he must, building up a strong army with multiple auras will always be helpful in the battlefield.

## Talents

 +25 Intelligence
 +12 Health Regen
 +240 Gold/Min

## Recommended items

#### Starting items:

* Tango provides health regeneration while farming.
* Mail LVL1 small damage mitigation in case you tank for your creeps.
* Clarities to sustain the use of your spells.

#### Early game:

* Arcane Boots is your best early game choice of boots.
* Soul Ring for more mana to sustain your first spell.
* Midas Crown early boost to gold/exp gain.
* Headress and Ring of Basilius are small aura items, building towards Vladimir's Offering LVL1.

#### Early Mid-game:

* Drum of Endurance a good passive with a great active boost on attack speed and move speed.
* Vladimir's Offering LVL1 an aura mixture of lifesteal, health regen, mana regen, and armor.
* Midas Crown 2 better yield from the bonus.
* Helm of the Dominator for a 20% base damage increase aura

#### Late Mid-game:

* Guardian Greaves 1 Mana/health sustain.
* Siege Cuirass an upgraded drums with armor bonuses.
* Midas Crown 3 final upgrade for a great gold/exp gain.
* Vladimir's Offering LVL 2 is a nice step up lifesteal aura.
* Necronomicon 1st Edition Decent creeps for more pushing/farming power.

#### Late game:

* Guardian Greaves 2 Your final form of boots, built using Treads of Ermacor gotten upon defeating the 3rd tier of Alliance bosses, Omniknight
* Vladimir's Offering LVL 3 / Vladimir's Offering LVL 4 Depending on your team's will, you may get the Unhallowed Icon to upgrade into the 4th level of Vlad, otherwise the 3rd level is good enough.
* Radiance Armor 2 While Aibolit is no tank, getting some armor will never hurt.

#### Other items to consider:

* Solar Crest
* Angelic Alliance
* Ultra Boots
* Bloodthorn
* Necronomicon TANK
* Tome of Knowledge
Ogre Magi

## **Base Stats**

 **Int.**
20 + 4
 **Agil.**
10 + 1
 **Str.**
20 + 3

 **Damage**
30 - 50
 **Move**
325
 **Armor**
0.1

**Aggron Stonebreak**, the **Ogre Magi**, is a melee intelligence hero, famous for his random potential for extreme burst damage and his enormous health pool for an intelligence hero. He has good base attributes, and some of the best attributes gain in the game, having a very high base strength, as well as the highest strength gain of any intelligence hero by far. Coupled with his high base armor and high health regeneration, Ogre Magi is very hard to take down in the early game. He is a powerful ganker and disabler, slowing his enemies first with an Ignite, then proceeding to eliminate his opponents with Fireblast. Later in the game he takes on the role of a buffer/debuffer with his powerful Bloodlust buff, buffing his carry's damage potential enormously. And if you happen to be skilled enough, his ultimate Multicast gives him the opportunity to randomly cast his spells multiple times, allowing for great burst potential. Ogre Magi is a very strong disabler, requiring nothing but a bit of luck to successfully pull off his powerful Multicasts.

## Talents

 +25 Intelligence
 +10% Spell Lifesteal
 +240 Gold/Min

## Recommended items

#### Starting items:

* Tango provides health regeneration while farming.
* Mail LVL1 small damage mitigation in case you tank for your creeps.
* Clarities to sustain the use of your spells.

#### Early game:

* Arcane Boots to have enough mana for Boar and Battle Roar
* Soul Ring for more mana to sustain your first spell.
* Midas Crown early boost to gold/exp gain.
* Headress and Ring of Basilius are small aura items, building towards Vladimir's Offering LVL1.

#### Early Mid-game:

* Drum of Endurance a good passive with a great active boost on attack speed and move speed.
* Vladimir's Offering LVL1 an aura mixture of lifesteal, health regen, mana regen, and armor.
* Midas Crown 2 better yield from the bonus.
* Necronomicon 1st Edition Decent creeps for more pushing/farming power.

#### Late Mid-game:

* Guardian Greaves 1 Mana/health sustain.
* Siege Cuirass an upgraded drums with armor bonuses.
* Necronomicon AURAMAN Is a must have to further your creep power.
* Necronomicon TANK A good choice if you need a beefier creep
* Midas Crown 3 final upgrade for a great gold/exp gain.
* Vladimir's Offering LVL 2 is a nice step up lifesteal aura.

#### Late game:

* Guardian Greaves 2 Your final form of boots, built using Treads of Ermacor gotten upon defeating the 3rd tier of Alliance bosses, Omniknight
* Vladimir's Offering LVL 3 / Vladimir's Offering LVL 4 Depending on your team's will, you may get the Unhallowed Icon to upgrade into the 4th level of Vlad, otherwise the 3rd level is good enough.
* Radiance Armor 2 A nice touch to aid your summons with more damage aswell as keeping yourself alive.

#### Other items to consider:

* Solar Crest
* Earth Rapier
* Angelic Alliance
* Ultra Boots
* Bloodthorn
* Tome of Knowledge
* Helm of the Dominator for a 20% base damage increase aura
Dark Seer

## **Base Stats**

 **Int.**
30 + 5
 **Agil.**
0 + 0
 **Str.**
30 + 5

 **Damage**
70
 **Move**
325
 **Armor**
0

Fast when he needs to be, and a cunning strategist, **Ish'Kafel** the **Dark Seer** requires no edged weapons to vanquish his enemies, relying instead on the strength of his powerful mind. His talent lies in his ability to maneuver the fight to his advantage. Hailing from a place he calls 'The Land behind the wall,' Dark Seer remains an outsider here—a warrior from a realm beyond the veil of this reality. Once a great general among his people, and a valiant defender of the god-king Damathryx, Dark Seer’s army was wiped out by a much larger force in the final days of the Great Boundaries War. Facing certain defeat, he made one last desperate act: he led the enemy forces into the maze between the walls. At the last moment, just before capture, he crossed over—then sealed the walls forever in an explosive release of dark energy. When the dust settled, he saw that he had saved his people but found himself blinking at the sun of a different world, with no way to return. Now he is committed to proving his worth as a military strategist, and vows to show that he’s the greatest tactician this strange new world has ever seen.

## Talents

 +25 Intelligence
 +10% Spell Lifesteal
 +240 Gold/Min

## Recommended items

#### Starting items:

* Tango provides health regeneration while farming.
* Mail LVL1 small damage mitigation.
* Clarities to sustain the use of your spells.

#### Early game:

* Arcane Boots is a core item due how mana hungry his spells are.
* Soul Ring for more mana to sustain your spells.
* Midas Crown early boost to gold/exp gain.
* Kaya 1 Spell amplification and mana cost reduction at a small cost..

#### Early Mid-game:

* Veil of Discord Amplifies your overall spell damage.
* Midas Crown 2 better yield from the bonus.
* Kaya 2 decent upgrade.
* Octarine Core 1 A starter for lower cooldowns.

#### Late Mid-game:

* Guardian Greaves 1 Mana/health sustain.
* Kaya 3 more Spell Amp / Mana cost reduction.
* Midas Crown 3 final upgrade for a great gold/exp gain..
* Shiva's Guard to work towards your Ice Rapier.
* Octarine Core 2 lower cooldowns along with strong Spell Lifesteal

#### Late game:

* Guardian Greaves 2 Your final form of boots, built using Treads of Ermacor gotten upon defeating the 3rd tier of Alliance bosses, Omniknight.
* Ice Rapier is a perfect all-around item for spell amplification.
* Radiance Armor 2 Your choice of armor, since the burn damage is amplified.

#### Other items to consider:

* Ultra Boots
* Tome of Knowledge
Shinobu

## **Base Stats**

 **Int.**
15 + 2
 **Agil.**
35 + 5
 **Str.**
20 + 3

 **Damage**
36 - 40
 **Move**
325
 **Armor**
0.5

**Shinobu** 「忍ぶ」, came to her calling by a path of curious inquiry. Possessed of a scientific bent, she spent her early years engaged in meticulous study of nature's laws--peering into grimoires of magic and alchemy, recreating experiments from charred fragments of the Violet Archives, and memorizing observations of the Keen record keepers. Already quiet and secretive by nature, the difficulty of acquiring these objects further reinforced her skills of stealth. Had she been less retiring, she might have become notorious among the guilds as a thief-scholar. Instead her investigations led her into far more obscure corners. As she devoted her furtive talents to unlocking the secrets of the universe, she instead unlocked a secret door that exists in nature itself: the entryway to the most Hidden Temple. The intelligences that waited beyond that portal, proved to be expecting her, and whatever mysteries they revealed in the moment of their discovery was nothing compared to the answers they held out to Shinobu should she continue in their service. She swore to protect the mysteries, but more to the point, in service to the Hidden Temple she satisfies her endless craving for understanding. In the eyes of each foe she expunges, a bit more of the mystery is revealed.

## Talents

 +25 Agility
 +30 Damage
 +35 Movement speed

## Recommended items

#### Starting items:

* Tango provides health regeneration while farming
* Skull of Midas
* Clarities to sustain the use of your spells

#### Early game:

* Power Treads / Phase Boots your early game choice of boots
* Maelstrom 1
* Midas Armlet early boost to gold/exp gain
* Morbid Mask for health sustain

#### Early Mid-game:

* Mega Treads / Haste Boots Boots upgrade
* Mjollnir 1
* Midas Armlet 2 better yield from the bonus
* Satanic LVL2 an upgrade for greater sustain

#### Late Mid-game:

* Mjollnir 2
* Midas Armlet 3 final upgrade for a great gold/exp gain
* Satanic LVL 3 is as good as lifesteal can get before getting Unhallowed Icon
* Butterfly 2 a great all around stat item for agility heroes
* Warrior Armor 2 to start on building armor

#### Late game:

* Ultra Boots a must have for mobility
* Satanic LVL 4 is the ultimate lifesteal item for any carry
* Wind Rapier offers a great mixture of damage, attack speed, mobility and armor (once you have 20 stacks)
* Titans Armor 2 provides 45 armor and a big boost to your health regen

#### Other items to consider:

* Stygian Desolator
* Starfury
* Fire Rapier Once you max out your attack speed, you may ditch your Wind Rapier for this
* The Triumvirate
* Cursed Rapier
* Cursed Cuirass
* Heroic Helm
* Radiance Armor
Lone Druid

## **Base Stats**

 **Int.**
10 + 1.5
 **Agil.**
20 + 4
 **Str.**
20 + 2.5

 **Damage**
30 - 40
 **Move**
325
 **Armor**
0.3

**Sylla**, the **Lone Druid**, is an adaptable and versatile ranged or melee agility hero, who summons a Spirit Bear, which has its own set of abilities and can equip items, as his ally. With the help of his Spirit Bear, he can carry, jungle, and push lanes effectively. Because of this, technically speaking, the Spirit Bear and Lone Druid himself are two available heroes at once. The Lone Druid himself is mostly played as the aura giver, while the Spirit Bear is played as the main damage dealer and tank. When he activates his abilities, it will not only buff him but the Spirit Bear as well. Lone Druid is versatile as he can change from a fast ranged warrior to a tough and mighty melee bear himself. Together, they can push lanes and towers quickly, farm neutrals in a cinch, and even take down Astral Essence by themselves if equipped with the right items. Due to the Spirit Bear not benefiting from attributes, it scales weakly into the later portions of the game, encouraging a midgame-oriented playstyle. However, should the need arise, its six extra usable item slots make Lone Druid a force to be reckoned with far into the lategame.

## Talents

 +25 Agility
 +30 Damage
 +35 Movement Speed

## Recommended items

#### Starting items:

* Tango provides health regeneration while farming
* Quelling Blade small damage boost to start farming
* Clarities to sustain the use of your spells

#### Early game:

* Power Treads / Phase Boots your early game choice of boots
* Quelling Axe a starter item for cleaving
* Midas Armlet early boost to gold/exp gain
* Morbid Mask for health sustain

#### Early Mid-game:

* Mega Treads / Haste Boots Boots upgrade
* War Fury cleave upgrade along with nice stats
* Midas Armlet 2 better yield from the bonus
* Satanic LVL2 an upgrade for greater sustain

#### Late Mid-game:

* Mega Fury final upgrade to cleaving
* Midas Armlet 3 final upgrade for a great gold/exp gain
* Satanic LVL 3 is as good as lifesteal can get before getting Unhallowed Icon
* Butterfly 2 a great all around stat item for agility heroes
* Warrior Armor 2 to start on building armor

#### Late game:

* Ultra Boots a must have for mobility
* Satanic LVL 4 is the ultimate lifesteal item for any carry
* Wind Rapier offers a great mixture of damage, attack speed, mobility and armor (once you have 20 stacks)
* Titans Armor 2 provides 45 armor and a big boost to your health regen

#### Other items to consider:

* Stygian Desolator
* Starfury
* Fire Rapier
* The Triumvirate
* Cursed Rapier
* Cursed Cuirass
* Heroic Helm
* Radiance Armor
Swat

## **Base Stats**

 **Int.**
5 + 2
 **Agil.**
35 + 5
 **Str.**
10 + 1

 **Damage**
36 - 40
 **Move**
325
 **Armor**
0.5

**Kardel Sharpeye**, the **SWAT**, is a ranged agility hero who excels at dealing moderate to heavy damage from an incredible range. With no escape mechanism, poor mobility, and only a modest health pool, Sniper is exceptionally frail at all stages of the game and vulnerable to enemies who confront him head-on. However, his abilities provide him both the means to keep his distance and systematically destroy his enemies from afar. Shrapnel is a potent, high-cast range zoning ability that provides vision for Sniper while slowing and damaging enemies in its area of effect; with up to 3 charges on the ability, Sniper can completely close off any viable routes for his opponents to approach or escape. Headshot supplements Sniper's right-click damage and briefly stops enemies when it procs, which can be quite debilitating since it has a high rate of occurring. His third ability, Take Aim, gives him the largest attack range of any hero in the game, allowing him to deal high DPS from a safe distance while also giving him the ease to switch between targets at a moment's notice. Finally, Assassinate is a strong finishing and harassing ability, dealing hefty damage to an enemy from an enormous distance after a brief aiming period. Sniper is heavily item-dependent, relying on means to increase his survivability as well as his damage output as the game progresses. Skilled players will find that positioning is the most important thing to keep in mind when playing both as him or against him.

## Talents

 +25 Agility
 +30 Damage
 +35 Movement speed

## Recommended items

#### Starting items:

* Tango provides health regeneration while farming
* Skull of Midas
* Clarities to sustain the use of your spells

#### Early game:

* Power Treads / Phase Boots your early game choice of boots
* Maelstrom 1
* Midas Armlet early boost to gold/exp gain
* Morbid Mask for health sustain

#### Early Mid-game:

* Mega Treads / Haste Boots Boots upgrade
* Mjollnir 1
* Midas Armlet 2 better yield from the bonus
* Satanic LVL2 an upgrade for greater sustain

#### Late Mid-game:

* Mjollnir 2
* Midas Armlet 3 final upgrade for a great gold/exp gain
* Satanic LVL 3 is as good as lifesteal can get before getting Unhallowed Icon
* Butterfly 2 a great all around stat item for agility heroes
* Warrior Armor 2 to start on building armor

#### Late game:

* Ultra Boots a must have for mobility
* Satanic LVL 4 is the ultimate lifesteal item for any carry
* Wind Rapier offers a great mixture of damage, attack speed, mobility and armor (once you have 20 stacks)
* Titans Armor 2 provides 45 armor and a big boost to your health regen

#### Other items to consider:

* Stygian Desolator
* Starfury
* Fire Rapier
* The Triumvirate
* Cursed Rapier
* Cursed Cuirass
* Heroic Helm
* Radiance Armor
Ursa Berzerk

Ursa Berzerk        Location  Main Lane Timing  Early   tier  1

## Army

After defeating Ursa Bezerk a Child Wolf will spawn and the wolves will join your army. The Child Wolf will only live for 15 seconds unless you feed it 50 bananas. After feeding it, the Child Wolf will grow up to be a Junior Wolf.

If you play as Lycan you can control the Child Wolf and have 15 minutes to feed the banana's.
Mystic Dragon

## **Base Stats**

 **Int.**
17 + 2.7
 **Agil.**
17 + 2.7
 **Str.**
17 + 2.7

 **Damage**
32 - 42
 **Move**
325
 **Armor**
0.3

**Auroth**, the **Mystic Dragon**, is a ranged intelligence hero whose arsenal of spells gives her powerful fighting capabilities. Usually played as a core, Mystic Dragon's 2nd ability, Ice Shield, allows her to support her allies in battles. Chainy & Frosty allows early game creep clearing along with mitigating some damage as units hit by this will be rooted for 2 seconds. Frost Nova is a passive nuke that slows and deals tremendous damage in a wide area around the attacked unit. Endless Wisdom gives Mystic Dragon periodic bonus intelligence every 10 seconds, ensuring a powerful late game thanks to her passive.

Frost Soul allows her to encase a target enemy unit within a layer of ice, disabling their health regeneration for the duration of the spell but also damaging them for a percentage of their maximum health.

## Talents

 +25 Intelligence
 +10% Spell Lifesteal
 +240 Gold/Min

## Recommended items

#### Starting items:

* Tango provides health regeneration while farming.
* Mail LVL1 small damage mitigation.
* Clarities to sustain the use of your spells.

#### Early game:

* Power Treads is your best choice of boots, providing you with intelligence and attack speed.
* Soul Ring to sustain your 1st and 2nd spell.
* Midas Armlet 1 early boost to gold/exp gain.
* Azura building to wards Azura and Yasha.

#### Early Mid-game:

* Azura and Yasha is a quick way to boost your damage and attack speed.
* Midas Armlet 2 better yield from the bonus.
* Mega Treads for more stats.
* Maelstrom LVL2

#### Late Mid-game:

* Ultra Boots stats and mobility
* The Triumvirate all around great offensive item.
* Midas Armlet 3 final upgrade for a great gold/exp gain..
* Shiva's Guard to work towards your Ice Rapier.

#### Late game:

* Ice Rapier is a perfect all-around item for spell amplification.
* Radiance Armor 2 Your choice of armor, since the burn damage is amplified.
* Octarine Core 2 Since your damage is mainly magical, this will allow you stay alive against bosses.

#### Other items to consider:

* Bloodthorn
* Mjollnir LVL2
* Heroic Helm
* Tome of Knowledge
Leshrac

## **Base Stats**

 **Int.**
20 + 4.5
 **Agil.**
10 + 1
 **Str.**
20 + 2.5

 **Damage**
40
 **Move**
325
 **Armor**
0.1

**Leshrac**, the **Tormented Soul**, is a ranged intelligence hero who is known for his ability to put out a tremendous amount of area magical damage. His array of spells makes him a dangerous foe to stand around, as he can disable and nuke down anyone who dares to stand against him. Split Earth is an area stun that, after a delay, will stun all enemies in its radius while dealing damage. Diabolic Edict is a damage-over-time spell that deals physical damage, corroding all enemies near Leshrac. Unlike most other spells, it can also affect buildings, making Leshrac a very powerful tower killer who can push very effectively. Lightning Storm is a targeted nuke that damages and slows enemies as it jumps from foe to foe, easily clearing away creeps. His ultimate, Pulse Nova, deals magical damage in an area around Leshrac while it is active, making short work of nearby enemies. Few can withstand Leshrac's damage output, as all of his spells combined allow him to scour his foes from the battlefield.

## Talents

 +25 Intelligence
 +10% Spell Lifesteal
 +240 Gold/Min

## Recommended items

#### Starting items:

* Tango provides health regeneration while farming.
* Mail LVL1 small damage mitigation.
* Clarities to sustain the use of your spells.

#### Early game:

* Arcane Boots is a core item due how mana hungry his spells are.
* Soul Ring for more mana to sustain your spells.
* Midas Crown early boost to gold/exp gain.
* Kaya 1 Spell amplification and mana cost reduction at a small cost..

#### Early Mid-game:

* Veil of Discord Amplifies your overall spell damage.
* Midas Crown 2 better yield from the bonus.
* Kaya 2 decent upgrade.
* Octarine Core 1 A starter for lower cooldowns.

#### Late Mid-game:

* Guardian Greaves 1 Mana/health sustain.
* Kaya 3 more Spell Amp / Mana cost reduction.
* Necronomicon TANK since nothing stops creeps from hitting you, this will help you keep them inside your spells without dying.
* Midas Crown 3 final upgrade for a great gold/exp gain..
* Shiva's Guard to work towards your Ice Rapier.
* Octarine Core 2 lower cooldowns along with strong Spell Lifesteal

#### Late game:

* Guardian Greaves 2 Your final form of boots, built using Treads of Ermacor gotten upon defeating the 3rd tier of Alliance bosses, Omniknight.
* Ice Rapier is a perfect all-around item for spell amplification.
* Radiance Armor 2 Your choice of armor, since the burn damage is amplified.
* Aghanim's Synth will allow Lightning Storm to hit randomly one enemy unit in a radius every second.

#### Other items to consider:

* Bloodthorn
* Ultra Boots
* Tome of Knowledge
Standard

**Standard** is the earliest game mode in **Roshan Defense**. All other game modes use the same map in Standard as a base, and are mostly played the same way.

Standard Mode has a **5 minutes** respawn timer for Jungle Bosses, while Lane Bosses spawn every **10 minutes.**

Radiant and Dire creeps will first spawn at **0:20**,and then every **30 seconds** after that.

Jungle creeps spawn once the game starts, and will respawn **60 seconds** after being killed.

On difficulties higher than Herald **(Legend/Divine/Immortal),** after a random amount of time, the Forpost will start sending waves of creeps towards your base from the south, and then every **2 minutes** after that.
Heroes

* Standard
* Special Heroes
* Bonus Heroes
* Demigod Heroes
* Secret Heroes
* All Heroes

Aniki

Bristleback

Centaur

Digger

Epic Tower

Lycan

Mars

Phoenix

Spartacus

Tiny

Troll Warlord

Huskar

Lone Druid

Monkey King

Pangolier

Renegade

Riki

Ursa

Aibolit

Beastmaster

Disruptor

Greevil Lord

Jakiro

Leshrac

Mystic Dragon

Ogre Magi

Ricko

Ward Master

Wisp

Drow Ranger

Alchemist

Meatboy

Phantom Assassin

Swat

Roshan Son

#### These heroes are exclusive to Patreon donators, for more information about patreon, please click here.

Tidehunter

Void

Mark

#### These heroes are exclusive to Patreon donators, for more information about patreon, please click here.

Dark Seer

Shinobu

Zombie King

Dark Soul

Storm

Rogue Knight

Thanh Giong

Jacob

Antares

Demon King

Star Platinum

Warrior

Invoker

#### These heroes are exclusive to Patreon donators, for more information about patreon, please click here.

Spiders Queen

Dark Willow

<tabber>
All=

Alchemist

Aniki

Antares

Bristleback

Centaur

Digger

Epic Tower

Lycan

Mars

Meatboy

Phoenix

Rogue Knight

Roshan Son

Spartacus

Star Platinum

Thanh Giong

Tidehunter

Tiny

Troll Warlord

Warrior

Zombie King

Dark Soul

Demon King

Drow Ranger

Huskar

Lone Druid

Monkey King

Pangolier

Phantom Assassin

Renegade

Riki

Swat

Shinobu

Ursa

Void

Aibolit

Beastmaster

Dark Seer

Disruptor

Greevil Lord

Jacob

Jakiro

Leshrac

Mark

Mystic Dragon

Ogre Magi

Ricko

Storm

Ward Master

Wisp

STR=

Alchemist

Aniki

Antares

Bristleback

Centaur

Digger

Epic Tower

Lycan

Mars

Meatboy

Phoenix

Rogue Knight

Roshan Son

Spartacus

Star Platinum

Thanh Giong

Tidehunter

Tiny

Troll Warlord

Warrior

Zombie King

AGI=

Dark Soul

Demon King

Drow Ranger

Huskar

Lone Druid

Monkey King

Pangolier

Phantom Assassin

Renegade

Riki

Swat

Shinobu

Ursa

Void

INT=

Aibolit

Beastmaster

Dark Seer

Disruptor

Greevil Lord

Jacob

Jakiro

Leshrac

Mark

Mystic Dragon

Ogre Magi

Ricko

Storm

Ward Master

Wisp
Rogue Knight

## **Base Stats**

 **Int.**
10 + 2
 **Agil.**
20 + 2
 **Str.**
30 + 6

 **Damage**
50 - 90
 **Move**
325
 **Armor**
0.1

**Rogue Knight** is the bastard son of a Vigil Knight, born of a Pallid Meranth, raised in the Shadeshore Ruins. With his father executed for violating the Vigil Codex, and his mother shunned by her wild race, Rogue Knight believes that honor is to be found in no social order, but only in himself. After tending his mother through a lingering death, he offered himself as a novice to the Vigil Knights, never revealing his identity. For thirteen years he studied in his father's school, mastering the rigid code that declared his existence an abomination. Then, on the day that should have been his In-Swearing, he seized the Outcast Blade, shattered the Sacred Helm, and burned the Codex in the Vigil's Holy Flame. He strode from Vigil Keep, forever solitary, following his private code to the last strict rune. Still a knight, yes...but a Rogue Knight. He answers only to himself.

## Talents

 +25 Strength
 +30 Damage
 +35 Movement speed

## Recommended items

#### Starting items:

* Tango provides health regeneration while farming
* Skull of Midas
* Clarities to sustain the use of your spells

#### Early game:

* Power Treads / Phase Boots your early game choice of boots
* Midas Armlet early boost to gold/exp gain
* Morbid Mask for health sustain

#### Early Mid-game:

* Mega Treads / Haste Boots Boots upgrade
* Daedalus 1 quick damage
* Midas Armlet 2 better yield from the bonus
* Satanic LVL2 an upgrade for greater sustain

#### Late Mid-game:

* Daedalus 2 for more damage, building towards Fire Rapier
* Midas Armlet 3 final upgrade for a great gold/exp gain
* Satanic LVL 3 is as good as lifesteal can get before getting Unhallowed Icon
* Moon Shard cheap attack speed.
* Warrior Armor 2 to start on building armor

#### Late game:

* Ultra Boots a must have for mobility
* Satanic LVL 4 is the ultimate lifesteal item for any carry
* Fire Rapier armor reduction, damage, and cleave!
* Titans Armor 2 provides 45 armor and a big boost to your health regen

#### Other items to consider:

* Stygian Desolator
* The Triumvirate
* Cursed Rapier
* Cursed Cuirass
* Heroic Helm
* Radiance Armor
Renegade

## **Base Stats**

 **Int.**
13 + 2
 **Agil.**
25 + 4
 **Str.**
12 + 2

 **Damage**
35 - 45
 **Move**
325
 **Armor**
0.4

An ambitious creep who decided to betray Dire and join Roshan in search of unlimited power!

## Talents

 +25 Agility
 +30 Damage
 +35 Movement speed

## Recommended items

#### Starting items:

* Tango provides health regeneration while farming
* Quelling Blade small damage boost to start farming
* Clarities to sustain the use of your spells

#### Early game:

* Power Treads / Phase Boots your early game choice of boots
* Quelling Axe a starter item for cleaving
* Midas Armlet early boost to gold/exp gain
* Morbid Mask for health sustain

#### Early Mid-game:

* Mega Treads / Haste Boots Boots upgrade
* War Fury cleave upgrade along with nice stats
* Midas Armlet 2 better yield from the bonus
* Titan Armor 1 an upgrade for greater sustain

#### Late Mid-game:

* Mega Fury final upgrade to cleaving
* Midas Armlet 3 final upgrade for a great gold/exp gain
* Satanic LVL 3 is as good as lifesteal can get before getting Unhallowed Icon
* Butterfly 2 a great all around stat item for agility heroes
* Warrior Armor 2 to start on building armor

#### Late game:

* Ultra Boots a must have for mobility
* Satanic LVL 4 is the ultimate lifesteal item for any carry
* Wind Rapier offers a great mixture of damage, attack speed, mobility and armor (once you have 20 stacks)
* Titans Armor 2 provides 45 armor and a big boost to your health regen

#### Other items to consider:

* Stygian Desolator
* Starfury
* Fire Rapier
* The Triumvirate
* Cursed Rapier
* Cursed Cuirass
* Heroic Helm
* Radiance Armor
Project Dyson

Project Dyson was the mission to put a trillion 2 ton mirrors in low Sol orbit. These mirrors could beam tons of energy into energy collectors and revolutionise technology by giving Humanity essentially unlimited amounts of energy. The project was completed in 2818, and the Sol system has almost become a utopia.

W.I.P
Testing (Using Cheats)

This guide serves as a resource for people who wants to test the locked content in-game via a private lobby with cheats.

Games played with cheats will not be recorded in the leader boards. You can play with your friends if they join your lobby. This guide assumes you already know how to create a game lobby with cheats on.

## Spawning Items

The codes below will spawn the corresponding item when used with the **"-item"** cheat.

Syntax: **-item <space> ITEM\_CODE**

This table doesn't contain all spawn-able items but it contains the most important custom items.

If you need the code for a particular item, message me in the Roshan Defense Discord and I will add them here.
BVH's Guide

## Introduction

This guide is meant to condense wiki information into a generalize walk-through of Roshan Defence. It may glance over certain details or heros to keep the information streamlined.

**This guide is designed for returning players, so it will contain spoilers.**

## Part I: The Map

   It is important to understand the principles behind the playable map. Including the mid lane, there are 8 farmable regions with varying difficulty.

 Drops: Gold/XP

 Drops: Gold/XP and Bananas

 Drops: Gold/XP and Fish

 Drops: Gold/XP, Elixir, and +10 Stats

Part II:
Difficulty

There are **4** difficulties in Roshan Defense, with Herald being the most basic. The differences across difficulties lie in the amount of armor, health, and damage the Dire and neutral creeps, aswell as bosses, have.

### Difficulties:

* **Herald:** The base difficulty, no bonuses.
* **Legend:** +50% armor, health, and damage.
* **Divine:** +100% armor, health, and damage.
* **Immortal:** +200% armor, health, and damage.

**Notice:** On difficulties higher than Herald (Legend/Divine/Immortal), the Forpost base will send waves of creeps towards your base from the south.
Dark Willow

## **Base Stats**

 **Int.**
100 + 33
 **Agil.**
0 + 0
 **Str.**
0 + 0

 **Damage**
120
 **Move**
425
 **Armor**
0

**Mireska Sunbreeze**, the **Dark Willow**, is a ranged intelligence hero with a powerful array of disables and nukes. She can summon a tangle of thorns to root enemies in her Bramble Maze, or curse an enemy to stun them after a delay with Cursed Crown. Slipping into the Shadow Realm to avoid attacks, she re-emerges with a powerful magical burst. Calling upon her companion Jex, Dark Willow dishes out a flurry of heavy magic damage with Bedlam, or sends her enemies fleeing in fear with Terrorize. This wide arsenal of disables and nukes allows her to gank, roam, and support with equal efficiency, making her indispensable in teamfights.

## Talents

 +25 Intelligence
 +10% Spell Lifesteal
 +240 Gold/Min

## Recommended items

#### Starting items:

* Tango provides health regeneration while farming.
* Skull of Midas
* Clarities to sustain the use of your spells.

#### Early game:

* Power Treads is your best choice of boots, providing you with intelligence and attack speed.
* Soul Ring can be picked up if you need more mana
* Midas Armlet 1 early boost to gold/exp gain.
* Azura building to wards Azura and Yasha.
* Kaya 1

#### Early Mid-game:

* Azura and Yasha is a quick way to boost your damage and attack speed.
* Midas Armlet 2 better yield from the bonus.
* Mega Treads for more stats.
* Kaya 2

#### Late Mid-game:

* Ultra Boots stats and mobility
* The Triumvirate all around great offensive item.
* Midas Armlet 3 final upgrade for a great gold/exp gain..
* Shiva's Guard to work towards your Ice Rapier.
* Kaya 3

#### Late game:

* Ice Rapier is a perfect all-around item for spell amplification.
* Radiance Armor 2 Your choice of armor, since the burn damage is amplified.
* Octarine Core 2 Since your damage is mainly magical, this will allow you stay alive against bosses.
* Spellfencer

#### Other items to consider:

* Bloodthorn
* Mjollnir LVL2
* Heroic Helm
* Tome of Knowledge
Patreon

**Patreon** supports the development of **Roshan Defense**, letting the team focus on developing new content, balancing, and tweaking the game. So if you wish to help us, please click here!

When selecting one of the lower tier packs, you will be asked which of the Special heroes you would like to have unlocked. Having more then one essence allows you to change character mid-game and you keep your levels & items (great for early game -> late game character selection!)

Information about benefits, tiers, and prices can be found below.

## Ventor's Gamble

* **+100** Mana
* **+5** Health Regeneration
* **+3** Mana Regeneration

## Visual Effects

 **Effects** | Imbues its chosen bearers with an exclusive emblem featuring the Aegis of Champions and a pink ambient effect.

 **Effects** | Imbues its chosen bearers with an exclusive emblem featuring the Aegis of Champions and a blue ambient effect.

 **Effects** | Imbues its chosen bearers with an exclusive emblem featuring the Aegis of Champions and a green ambient effect.

 **Effects** | Displays a custom effect on top of your hero.

 **Effects** | Displays a custom effect on top of your hero.

## Godlike Items

 **Effects** | * **Bonus Movement Speed:** **100**
* **Unobstructed Movement**
* **Flying Vision**

 **Effects** | * **Cooldown Reduction:** **25%**
* **Health Recovery:** **10%**
* **Mana Recovery:** **10%**
* **Interval:** **10**

 **Effects** | * **Bonus Damage:** **100**
* **Shadow Duration:** **60**
* **Shadow Paramemters:** **100%**
* **Trigger Chance:** **35%**
Water Area

Water AreaThe path to the Water area can be found in the upper-left part of the starting area, just above the Golden Rock. This area is divided into two halves, the second half contains stronger versions of the creeps found in the first half. This area has two bosses, one for each half.

The SwampThis first half of the Water area contains level 2 creeps. If farming this area early, beware of the "Guards" that can bash you, leaving you vulnerable to more attacks than usual. The boss for this area spawns in the location marked by a cross.

* Herald
* Legend
* Divine
* Immortal

###
**Murloc**

Level:**2**
XP Bounty:**95**

###
**Guard**

Level:**2**
XP Bounty:**189**

###
**Siren**

Level:**2**
XP Bounty:**284**

###
**Watermelon**

Level:**2**
XP Bounty:**378**

###
**Murloc**

Level:**2**
XP Bounty:**95**

###
**Guard**

Level:**2**
XP Bounty:**189**

###
**Siren**

Level:**2**
XP Bounty:**284**

###
**Watermelon**

Level:**2**
XP Bounty:**378**

###
**Murloc**

Level:**2**
XP Bounty:**95**

###
**Guard**

Level:**2**
XP Bounty:**189**

###
**Siren**

Level:**2**
XP Bounty:**284**

###
**Watermelon**

Level:**2**
XP Bounty:**378**

###
**Murloc**

Level:**2**
XP Bounty:**95**

###
**Guard**

Level:**2**
XP Bounty:**189**

###
**Siren**

Level:**2**
XP Bounty:**284**

###
**Watermelon**

Level:**2**
XP Bounty:**378**

The RuinsThe Ruins is the second half of the Water area. The creeps here are stronger and tankier, level 3 versions of the ones in the first half. As with the first half, beware of bash. The boss spawns in the location marked by the cross as usual.

This area also has a special feature, a special boss/creep, Bounty Hunter (BH). BH is quite unique, when killed he re-spawns after 60 seconds like normal creeps, but like bosses, the next BH is stronger than the last. Unlike bosses however, who mostly only have 3 Tiers after which they stop re-spawning, BH can re-spawn infinitely. He starts off weak but his HP and damage grow exponentially with each death, even his armor although at a lesser degree. He drops a +10 stat candy when killed along with increasing gold and experience.

* Herald
* Legend
* Divine
* Immortal

###
**Slurk**

Level:**3**
XP Bounty:**124**

###
**Elite Guard**

Level:**3**
XP Bounty:**248**

###
**Sea Giant**

Level:**3**
XP Bounty:**497**

###
**Siren Prophet**

Level:**3**
XP Bounty:**373**

###
**Slurk**

Level:**3**
XP Bounty:**124**

###
**Elite Guard**

Level:**3**
XP Bounty:**248**

###
**Sea Giant**

Level:**3**
XP Bounty:**497**

###
**Siren Prophet**

Level:**3**
XP Bounty:**373**

###
**Slurk**

Level:**3**
XP Bounty:**124**

###
**Elite Guard**

Level:**3**
XP Bounty:**248**

###
**Sea Giant**

Level:**3**
XP Bounty:**497**

###
**Siren Prophet**

Level:**3**
XP Bounty:**373**

###
**Slurk**

Level:**3**
XP Bounty:**124**

###
**Elite Guard**

Level:**3**
XP Bounty:**248**

###
**Sea Giant**

Level:**3**
XP Bounty:**497**

###
**Siren Prophet**

Level:**3**
XP Bounty:**373**
Spider Area

Spider AreaThe Spider area is the easiest farming area. It contains low level creeps (level 1) that can be farmed in the early part of the game. The Spider boss spawns in the position marked by a cross.
The entrance to this area is connected to the main lane, on the right side.

    Creeps
* Herald
* Legend
* Divine
* Immortal

###
**Spiderling**

Level:**1**
XP Bounty:**53**

###
**Spider**

Level:**1**
XP Bounty:**105**

###
**Venomous Spider**

Level:**1**
XP Bounty:**158**

###
**Acarid**

Level:**1**
XP Bounty:**210**

###
**Spiderling**

Level:**1**
XP Bounty:**53**

###
**Spider**

Level:**1**
XP Bounty:**105**

###
**Venomous Spider**

Level:**1**
XP Bounty:**158**

###
**Acarid**

Level:**1**
XP Bounty:**210**

###
**Spiderling**

Level:**1**
XP Bounty:**53**

###
**Spider**

Level:**1**
XP Bounty:**105**

###
**Venomous Spider**

Level:**1**
XP Bounty:**158**

###
**Acarid**

Level:**1**
XP Bounty:**210**

###
**Spiderling**

Level:**1**
XP Bounty:**53**

###
**Spider**

Level:**1**
XP Bounty:**105**

###
**Venomous Spider**

Level:**1**
XP Bounty:**158**

###
**Acarid**

Level:**1**
XP Bounty:**210**
Ricko

## **Base Stats**

 **Int.**
35 + 5
 **Agil.**
0 + 0
 **Str.**
15 + 3

 **Damage**
36 - 45
 **Move**
325
 **Armor**
0

**Ricko** is a melee Intelligence hero who specializes in supporting and buffing his allies. He has the highest intelligence gain in the game, balanced by the fact that he has no agility gain, making him rely on his allies as frontliners.

## Talents

 +25 Intelligence
 +12 Health Regen
 +240 Gold/Min

## Recommended items

#### Starting items:

* Clarities to sustain the use of your spells.
* Sage's Mask.

#### Early game:

* Arcane Boots will allow frequent use of your spells without running out of mana
* Medallion of Courage early armor increase/reduction.
* Midas Crown early boost to gold/exp gain.
* Vladimir's Offering LVL1 an aura mixture of lifesteal, health regen, mana regen, and armor.

#### Early Mid-game:

* Drum of Endurance a good passive with a great active boost on attack speed and move speed.
* Vladimir's Offering LVL 2 is a nice step up lifesteal aura.
* Midas Crown 2 better yield from the bonus.
* Solar Crest provides armor and attack speed for your mounted ally.

#### Late Mid-game:

* Guardian Greaves 1 Mana/health sustain.
* Siege Cuirass an upgraded drums with armor bonuses.
* Midas Crown 3 final upgrade for a great gold/exp gain.
* Vladimir's Offering LVL 3 is a nice step up lifesteal aura.

#### Late game:

* Guardian Greaves 2 Your final form of boots, built using Treads of Ermacor gotten upon defeating the 3rd tier of Alliance bosses, Omniknight
* Vladimir's Offering LVL 4 Depending on your team's will, you may get the Unhallowed Icon to upgrade into the 4th level of Vlad
* Angelic Alliance

#### Other items to consider:

* Solar Crest you can stack this on top of Angelic Alliance.
* Ultra Boots in case you need to teleport to your ally.
* Bloodthorn works well with the quick damage burst from Hunger.
* Tome of Knowledge
* Helm of the Dominator is a good choice if your mounted hero has high base damage.
Jungle Bosses

* Ursa Boss
* Spider Boss
* Forest Boss
* River Boss
* Sea Boss
* Wind Boss
* Alliance Boss
* Fire Boss
* Warlock Boss
* Vampire Boss
* Astral Boss

Ursa Boss

Ursa Berzerk

Spider Boss

Spider Guardian

Spider Kidnap

Broodmother

Forest Boss

Forest Guard

Forest King

Stone Giant

River Boss

Sea Guardian

Sea Assassin

Sea Queen

River Boss

Water Elemental

Captain

Sea King

Wind Boss

Thunderstorm Essence

Thunder God

Storm Spirit

Alliance Boss

Alliance Guard

Alliance Captain

Alliance Leader

Fire Boss

Fire Elemental

Fire Golem

Fire Spirit

Warlock Boss

Sorcerer's Apprentice

Sorcerer

Warlock

Vampire Boss

Lesser Vampire

Vampire

Vampire Lord

Astral Boss

Astral Essence
Pangolier

## **Base Stats**

 **Int.**
27 + 2.7
 **Agil.**
27 + 2.7
 **Str.**
27 + 2.7

 **Damage**
37 - 47
 **Move**
325
 **Armor**
0.4

**Donté Panlin**, the **Pangolier**, is a melee agility hero. Due to his aggressive and brawling-oriented nature, he is best played in a position where he can quickly get an item advantage over the enemy. Perhaps his most iconic skill is the vector-targeted Swashbuckle, a trickster's tool for swordplay and mobility. Other tools in his kit include Druken Brawler, which buffs him with critical strikes for each hit for a duration, Bandit Greed to contribute massive amounts of extra income, and Rolling Thunder/Sonic, during which he curls into an unstoppable rolling ball which stuns and knocks back anything it hits, at the cost of a decreased turn rate.

## Talents

 +25 Agility
 +30 Damage
 +35 Movement speed

## Recommended items

#### Starting items:

* Tango provides health regeneration while farming
* Quelling Blade small damage boost to start farming
* Clarities to sustain the use of your spells

#### Early game:

* Power Treads / Phase Boots your early game choice of boots
* Quelling Axe a starter item for cleaving
* Midas Armlet early boost to gold/exp gain
* Morbid Mask for health sustain

#### Early Mid-game:

* Mega Treads / Haste Boots Boots upgrade
* War Fury cleave upgrade along with nice stats
* Midas Armlet 2 better yield from the bonus
* Satanic LVL2 an upgrade for greater sustain

#### Late Mid-game:

* Mega Fury final upgrade to cleaving
* Midas Armlet 3 final upgrade for a great gold/exp gain
* Satanic LVL 3 is as good as lifesteal can get before getting Unhallowed Icon
* Butterfly 2 a great all around stat item for agility heroes
* Warrior Armor 2 to start on building armor

#### Late game:

* Ultra Boots a must have for mobility
* Satanic LVL 4 is the ultimate lifesteal item for any carry
* Wind Rapier offers a great mixture of damage, attack speed, mobility and armor (once you have 20 stacks)
* Titans Armor 2 provides 45 armor and a big boost to your health regen

#### Other items to consider:

* Stygian Desolator
* Starfury
* Fire Rapier
* The Triumvirate
* Cursed Rapier
* Cursed Cuirass
* Heroic Helm
* Radiance Armor
Seren Sophia Amamiya

**Seren Sophia Amamiya** (天宮・ソフィア・聖恋, *Amamiya Sophia Seren*?) is a character in the Assault Lily toyline.
The Voice Actress of Seren is also the Voice Actress of Shenlin Kuo of Hitotsuyanagi Squad

## Biography

*"She is a person who has been training to become a Lily with her best friend's dream. She could have entered Ludovic from middle school if she wanted, but she passed the Ludovic entrance examination to high school in accordance with her dream. Raimu Lucia Kishimoto, Mirai Maria Kishimoto and were childhood friends and they grew up like true sisters. She have a strong respect for the future and a quiet respect for her dream."*

## Etymology

* **Amamiya** means "heaven, sky" (天) (**ama**) and "temple, shrine, palace" (宮) (**miya**).
* **Sophia** means "wisdom" in Greek.
* **Seren** means "holy" (聖) (**se**) and "love" (恋) (**ren**).
Tidehunter

## **Base Stats**

 **Int.**
0 + 0
 **Agil.**
0 + 0
 **Str.**
50 + 8

 **Damage**
100
 **Move**
325
 **Armor**
-2

**Kunkka**, the **Admiral** is a melee Strength hero who spent his life as a disciple of **Saitama** (サイタマ, *Saitama*). Applying vigorously his workout of 100 Pushups, 100 Sit Ups, 100 Squats and a 10KM Run everyday. He has trained himself to the point where he broke his "limit" and can effortlessly clear waves with a single sword strike.

## Talents

 +25 Strength
 +30 Damage
 +35 Movement speed

## Recommended items

#### Starting items:

* Tango provides health regeneration while farming
* Skull of Midas
* Clarities to sustain the use of your spells

#### Early game:

* Power Treads / Phase Boots your early game choice of boots
* Desolator 1
* Midas Armlet early boost to gold/exp gain
* Morbid Mask for health sustain

#### Early Mid-game:

* Mega Treads / Haste Boots Boots upgrade
* Aghanim's Scepter 1500 jump on Enchant Totem, and an AoE gush with lower cooldown.
* Midas Armlet 2 better yield from the bonus
* Satanic LVL2 an upgrade for greater sustain

#### Late Mid-game:

* Desolator 2
* Midas Armlet 3 final upgrade for a great gold/exp gain
* Satanic LVL 3 is as good as lifesteal can get before getting Unhallowed Icon
* Moon Shard cheap attack speed.
* Warrior Armor 2 to start on building armor
* Daedalus 2 for some damage boost, building towards Fire Rapier.
* Aghanim's Synth free Aghanims' slot.

#### Late game:

* Stygian Desolator
* Ultra Boots a must have for mobility
* Satanic LVL 4 is the ultimate lifesteal item for any carry
* Fire Rapier armor reduction, damage, and cleave!
* Titans Armor 2 provides 45 armor and a big boost to your health regen

#### Other items to consider:

* Cursed Rapier
* Cursed Cuirass
* Heroic Helm
* Radiance Armor
Elite Squad

Dire Soldier        Location  Main Lane   Spawn Time  30:00

  #### Attributes

### **Sword Of Vengeance****Passive**  Cooldown:**1.5** Proc Chance:**35%**Duration:**0.5**

     Dire Mage        Location  Main Lane   Spawn Time  30:00

  #### Attributes

### **True Strike****Passive**

     Dire Commander        Location  Main Lane   Spawn Time  30:00

  #### Attributes

### **Commander Aura****Passive**  Radius:**600**Bonus Attack Speed:**50**

     Dire Siege        Location  Main Lane   Spawn Time  30:00

  #### Attributes