Stone Golem

Speed | 6.6 m/s

*Not to be confused with .*

The **Stone Golem** is a returning stone construct monster in Risk of Rain 2, and is part of the   Golem monster family.

## Environments

* Golem Family Event only:
* Other Environments with the Artifact of Dissonance enabled

## Skills & Behavior

Any single instance of damage that deals more than 30% of the Stone Golem's total health will stun it and interrupt its attacks or movement.

### Primary: Seismic Slam

The Stone Golem can slam its fists together which creates an explosion dealing 300% damage with a proc coefficient of 1.0 in a radius of 5.5m with linear falloff.

Using this attack will not disrupt the Golem's laser charging. This attack has an animation duration of 2 seconds.

This skill has a cooldown of 1 second.

### Secondary: Laser Attack

The Stone Golem uses a slow-charging laser attack from its eye that tracks the player for 3 seconds (scales with attack speed). The laser then explodes dealing 250% damage with a proc coefficient of 1.0 in a radius of 4m with sweet spot falloff. The explosion occurs at the end point of the laser beam. This attack also deals knockback with a force of 5000 and has an end lag of 2 seconds (scales with attack speed).

The Stone Golem is able to use his primary attack while the laser is charging.

The laser is blocked by physical objects, but it will still charge and track its target even if line of sight is broken.

This skill has a cooldown of 5 seconds, which starts only after the laser has exploded.

### Behaviors

1. **Use primary**: the Stone Golem must be within 6m from its target.
2. **Use secondary**: the Stone Golem must be within 10-45m from its target and have line of sight.
3. **Chase**: no requirements.

## Tips

* The laser can be avoided with a well-timed dodge, or if the player is hidden behind a physical object. Having high enough movement speed can also allow the player to avoid it if they dash to the side. Because they cannot turn quickly without jumping, hiding behind the golem will work as well.
* The melee attack can be easily avoided by keeping space or dodging, but keep in mind that it will damage the player regardless of which way the Stone Golem is facing.

## Lore

```
“Many scholars have written of a lifeforce present in the ground we walk on. That the earth under our feet is alive, in its own way. After my experiences on this planet, I can contribute to that theory; Petrichor V is home to Golems, each towering over humans at roughly 10 feet high, and comprised of stone and twine and animated by mysterious, otherworldly forces.

From basic observation, the Golems seem to act as a defense garrison for Petrichor. While gentle with inhabitants of the planet, their true power emerges when they enter the battlefield. Manipulating a potent energy source, the Golems attack with powerful shockwaves and laser beams capable of blasting away cliff faces with ease. At the time of writing, the mechanisms that animate the Golems are still unknown.”

- The Mysteries of Petrichor V, First Draft
```

## Version History

PC Patch v1.2.2.0
* Bug Fix
	+ Fixed Snowy, Natural, and Sandy Golem skins not being fully implemented

Survivors of the Void Update
* (Undocumented) Added environmental variants of Stone Golem visuals.

Anniversary Update
* Major Content
	+ Added New Lore Entry: Stone Golem

Early Access Hidden Realms Content Update
* Quality of Life
	+ 🌧Prevent Golems from ever being chosen as a Teleporter boss
	+ Update Golem to match new visual quality since release

## Trivia

* The Stone Golem first appeared in Risk of Rain, in which it had the name 'Rock Golem'.
* The Stone golem has varying appearances based on the environment it spawns in.
	+ They can appear sandy in , snowy in  and , and mossy in .