recursal/Fanatic-Fandom huggingface dataset:
Ветка дискуссии/Психология и психотерапия

Эта страница содержит визуальное представление отдельной ветви обсуждения в рамках конференции.
Статьи расположены в соответствии с тем, как они взаимосвязаны между собой.

—> Вы также можете:
* Перейти к **полному содержанию конференции**.
* Посмотреть список всех обособленных Веток дискуссий.

## Структура ветви дискуссии

*Данная ветвь дискуссии начинается с доклада **"Психология и психотерапия в парадигме: «модернизм — постмодернизм — метамодернизм»"**, являющегося, в свою очередь, ответом на Вступительное слово*
—> Перейти к полному содержанию конференции

* Вступительное слово
	+ Психология и психотерапия в парадигме: «модернизм — постмодернизм — метамодернизм»
		- Новое явление: сексуальный перформанс в эпоху метамодернизма
		- Фасцинология: метамодернистский тизер
			* Метамодернизм и фасцинология
		- Метамодернистская психотерапия: суть нового подхода
			* В плену идеи метамодернистской психотерапии
		- Тенденции адаптации к миру Мета Модерна
Beach

## Tour Guide Message

This is the Beach, home of the Lighthouse.It is a great place to relax in the sun.Sometimes you see the pirate ship docked here!

The **Beach** is a coastal area in the southwest corner of Club Penguin Reversed Island. It is bordered by the sea, and is a popular place to relax, due to it being fairly quiet. Whenever Rockhopper visits the island, his ship, The Migrator, always docks here

## Description

Like most beaches, the Beach is a fairly un-decorated place, near the Lighthouse, there are several objects, a number 6 buoy, some nets, with a rope attached, and a box full of many grey fish. Near the Dock entrance, there are 2 beach chairs, and a green bucket and pink shovel. At the bottom middle of the beach, there are 2 starfish and clams.

## Trivia

* If you hover over the bucket and shovel, it will fill up with snow, and once it's full, it will make a "snowcastle", hovering over said castle will destroy it, and the process repeats

## Names in other languages

 French
 Spanish
 German
 Russian
Mixo

**Status** | Aktywna

**Mixo** a inaczej **emiXa** a jak kto woli to też **Mixu** jest...nie wiadomo czym, wiadomo że jest humanoidalnym niebieskim niedźwiedziem.

## **Wygląd**

Mix mierzy około 2,25 (jako ludź 1,72) jest humanoidalnym krzyżoką trzech ras. Klejnotu, Niedźwiedzia i tygrysa. Postać ta nosi na sobie czarno-turkusową bluzę z napisem "*STAY CLAM AND DUCK U*" z czarną gwiazdą nad napisem. jednak autorka zmienia napis w rysunkach co Mixo czuje albo co mówi. Oczy ma dwukolorowe, prawe jest jaskrawo różowe, a lewe jaskrawo zielone. włosy ma spięte ciemno-fioletową gumką w wysoki kucyk. futro postaci tej jest błękitne, gdzie nie gdzie posiada białe futro. oraz ciemno-granatowymi paskami na twarzy, uszach, rękach, nogach i na bokach. Mixo nosi czarne getry do łydek oraz buty tego samego koloru z fioletowymi podeszwami.

## **Charakter**

Mixo ma różny charakter, jak sie wku\*\*i to chętnie by wszystkich roztrzaskała, delikatnie mówiąc,a tak ogólnie jest poprostu sobą. lubi pomagać, jest duma jak ktoś mówi że "Mixo jest fajna" czy "Mixo nie jest wredna" bo wie że nic nie zwaiła i nic nie robi źle. Mixo to samotnik, nie lubi "iść na pierwszy ogień" i wgl...

## **Relacje** (przepraszam jeżeli kogoś uraziłam)

### **Stefan**

Nie przeszkadza mu on, do czasu kiedy nie zacznie przeklinać i sie zachowywać "*wrednie*" do reszty gangu, nie miła jest sytułacja wtedy...Mixo nie lubi takich sytułacji więc wychodzi z pokoju wtedy ;-;

### **Marian Pudełko**

Lubi ją, uwielbia zwłaszcza te arty jej ***ZNIENAWIDZONEGO*** shippu.

TBA...

## **Ciekawostki**

* Rasa "Animatronik" została po nałogowym lubienu przez autorkę gry FNAF
* Pierwsze koncepty powstały w 2016 roku jednak finalny powstrał pod koniec 17-ego

## **Cytaty**

~Reszte dodam późnej...
Lavender

## Lavender

### Colour ID

N/A

Lavender might be a colour in Club Penguin Reversed.

## Color Values

 ae9fc8
 685f78

## Trivia

* The color was named after a flower which is called Lavender.
* It was in the Colour Vote 2018.
* Dot also wore Lavender but she wore Dot Lavender instead of this item.
* On the Discord, it lost in a vote for its appearance ingame.

## Gallery

On a Player CardIn-gameIconA Lavender Penguin

## See also

* Dark Black
* Old Blue
* 2018 Colour Vote
Itajira

Itajira is a mod on Club Penguin Reversed. he wears Sensei Gray and some other random colors like Gold.

## Facts

* He is one of the Penguins to wear Sensei Gray
* His Favorite mascot is Sensei
* His name is from a Character with the same name from a game called ゴジラくん 怪獣大行進 *Gojira-kun: Kaijū Daikōshin* or in the USA Godzilla (Gameboy)
* He likes card Jitsu
* he wants to bring back the Penguin Chat Ninja
Club Penguin Reversed Wiki

**Other**
Penguin **·** Colours **·** UI **·** Items **·** Field Ops **·** Secret Missions **·** Rules **·** Glitches **·** More

There is Currently 1 Unlockable Code on CPReversed. The code is "OPENBETA" and it gives you 10,000 Coins. For a complete list of codes, click here.

Click here for more Polls!
Old Blue

Old Blue (Commonly referred to as Beta Blue) is a colour in Club Penguin Reversed. The colour was given out by Diver Jeff during the Beta Test Party.

## Color Values

 2E47AA
 172355

## Trivia

* It was in the Colour Vote 2018.
* It was one of the 2 winners of the Colour Vote 2018 and was chosen to only be available during Closed Beta.

## Gallery

IconOn a Player CardIn-gameA Old Blue Penguin
## Names in other languages

 French
 Spanish

 See also

* Dark Black
* Lavender
* 2018 Colour Vote
Gary

### Position

Elite Penguin Force and Penguin Secret Agency Agent, Inventor, Sports Shop owner

### Friends With

Aunt Arctic, Dot, Jet Pack Guy, Rookie, Rockhopper, You (If you add him)

### Meetable Character?

Yes

**Gary the Gadget Guy**, also known as **Gary** or **G**, is Club Penguin Reversed's local inventor and owner of the Sports Shop. He always appears in a white lab coat and his special curved glasses.

## Trivia

* Gary has at least six lab coats. one that he wears, another in the Gadget Room, three on a coat hanger in his room and one on the ground next to the coat hanger.
* Although Gary wears Old Blue in most of the artwork he's in, his in-game avatar is Blue.
Jet Pack Guy

**Guy** also known by his well-known name **Jet Pack Guy** is an Elite Penguin Force Agent in Club Penguin Reversed. He used to work at Penguin Secret Agency until the Penguin Secret Agency merged and joined the EPF. He is always seen carrying his jet pack, his preferred form of transportation and his glasses, which he almost never takes off. Jet Pack Guy is shown to be very thoughtful and tactical, as such he is the tactical lead of the EPF along with Rookie.

## Personality

Jet Pack Guy is loyal, determined, and self disiplined. He is shown to have a lot of courage and is quite resourceful. He loves his Jet Pack. His goal is to become a great EPF agent.

## Trivia

* Jet Pack Guy is one of the few penguins who can wear two items of the same category at once, The Jet Pack and Black Tie
* Before the FISH became a catalog, we can see Jet Pack Guy reading the FISH throughout the PSA missions.
Diver Jeff

Diver Jeff is the first Custom Mascot in *Club Penguin Reversed*. This mascot was an idea by Rainbow Grom in Power Penguin but Blackout03 elaborated on this idea. This Mascot loves diving and is secretly a member of both the PSA and EPF.

## Trivia

* He was originally going to be called Jeff the Diver.
* He was the first Custom Mascot.
* His penguin is Blue.
* He loves Pizza.
List of Beta Testers

A list of Beta Testers!

* Alexm03
* AngelWingsCPPSYT
* Avatar
* Beta
* Blackout03
* Chris
* Colin
* Deckrex
* Default
* Fox
* Goom
* Itajira
* Joker
* Joseph
* Just1n
* Kel
* Lil pump
* Penguin Pig
* Pika
* Piggie575
* Rainbow Grom
* RojoRey
* Shaggy
* Sir Tophamm Hat
* SoySauce
* Stormsnake25
* Swaggy
* That1Penguin
* Tophatcat
* Yoseftzvi
Ensom Øy

Ensom Øy (*English: Lonely Isle*)is an island of the north coast of Skarn. It is the most northerly point of Finnféaran. Ensom Lighthouse is situated on its eastern side.

## In Folklore

Fabian the hermit was said to have lived on the island. He is also credited with planting the Ensom Pine, which would date the tree to 340AD.
Rookie

This message box is using an invalid "type=**This article is plagiarized!**
You can help the *Club Penguin Reversed Wiki* by rewriting it. Always make sure to put things in your own words." parameter and needs fixing.[[Category:Wikipedia message box parameter needs fixing|Template:Main otherRookie]]

## Rookie

### Clothing Items

Rookies Hat, Rookies Sunglasses, Rookies Shirt

### Friends With

Gary, Jet Pack Guy, Dot, Aunt Arctic, Puffle Handler, Diver Jeff and You (If you add him)

### Meetable Character?

Yes

**Rookie** is the Public Relations officer and Comm leader for the EPF and an intern Secret Agent. He is a green penguin always wearing a red propeller cap, and a pair of red sunglasses and a red Hawaiian shirt patterned with white flowers

## Personality

Rookie is a silly character, whose intelligence is lackluster but is an overall nice guy. He is one of the first characters you associate with beyond Gary who is an EPF agent.
Новое явление: сексуальный перформанс в эпоху метамодернизма

### В ответ на:

Психология и психотерапия в парадигме: «модернизм — постмодернизм — метамодернизм»

## Автор

### Имя автора

Кирилл Бровко

*──> В ответ на доклад: **«Психология и психотерапия в парадигме: «модернизм — постмодернизм — метамодернизм»»***
└─˃ Список ответов на этот доклад

Жизнь в условиях мира, сотрясаемого глобальными политическими, экономическими, экологическими, финансовыми и прочими кризисами ценится очень высокого.

Не игра в жизнь, которую ловко навязывал постмодернизм, а именно жизнь, ценность которой смутно переживается как одновременное «желание большого человеческого счастья и маленьких животных радостей!». А, так как ощущение безопасного бытия утрачено — то и как одновременное нежелание тратить время на получение желаемого. На этом фоне, проявившаяся с началом миллениума культурная реакция перформатизма, ориентирующая людей на принятие или не принятие события или явления в их целостности, стала мотивировать людей на поиск эстетических контекстов, которые подтверждали бы их истинные намерения. В частности, меняли бы отношение к таким «некрасивым», «примитивным», «животным радостям», как секс «без обязательств».

В результате, в среде поколения миллениумов, проявилась четкая тенденция на поиск возможного сексуального партнера при помощи специальных сайтов знакомств, предполагающая последующее погружение «низменного» намерения обоих сторон в эстетический контекст, напоминающий ужатый во времени, эмоционально насыщенный ритуал ухаживания, заведомо предполагающий в своем конце сексуальную близость. Основными условиями такого «ухаживания» стали возникающая взаимная симпатия при личной встрече и построение юношей легкой, жизнерадостной, веселой, сексуально возбуждающей атмосферы общения с девушкой, с обязательным ее угощением вкусной едой.
Тем самым, новые отношения начинаются на основе симпатии и договорённости, где каждый знает свою роль и запросы противоположного пола, снижая уровень конфликтности между собой. В случае несоответствия ожиданиям данный союз безболезненно разрывается с целью поиска нового партнёра.

Любопытно, что такого рода знакомства не исключают дальнейшего развития отношений, однако в период участия в данном перформансе, устанавливаемая юношей внешняя эстетическая рамка «ухаживания», всегда подтверждает изначальную мотивацию встречи, не допуская ее изменения. Иными словами, два человека ныряют в спасительное для них пространство, в котором они испытывают чувство веры в искренность обоюдно испытываемых эмоций и переживаний, что их сближает. Пусть ненадолго, но без иронии и обмана. Как этого и требует новая культурная эпоха и описывает метамодернистская психология.

## Литература

1. ↑ Eshelman R. Performatism, or the End of Postmodernism // Anthropoetics Vol 6, No 2, 2001
2. ↑ Гребенюк А. А. Теоретико-методологические основы метамодернистской психологии // Фундаментальные и прикладные научные исследования: актуальные вопросы, достижения и инновации: сборник статей III Международной научно-практической конференции / Под общ. Ред. Г. Ю. Гуляева — Пенза: «Наука и Просвещение». — 2017. — С. 189—195.
Перформатизм, как условие для создания новых форм манипуляции в системах управления

*──> В ответ на доклад: **«Метамодернизм и психологическая безопасность»***
└─˃ Список ответов на этот доклад

Исследуя изменения мироощущения человека современной эпохи, проявляющиеся в литературе, кинематографе и архитектуре, Р. Эшельман обратил внимание на появление новой культурной доминанты, которую назвал перформатизм. По своей сути она выступает как компенсаторная реакция, лишающая смысла приёмы постмодернизма: деконструкции, диатропики. В человеческой деятельности она проявляется перформансом, построенным по канонам приёма «двойного кадрирования» — когда вокруг жизненной сцены (т.н. «внутренний кадр») формируется эстетический контекст, задающий ей однозначный смысл (т.н. «внешний кадр»). В результате чего участники перформанса начинают верить в происходящее, не смотря на осознания такого рода внешнего принуждения.

Следует отметить, что сознание, обуславливающее метамодернистский романтизм и ориентированное на синтез очевидных противоречий, крайне чувствительно к эстетическому изменению формы с целью изменения содержания. Поэтому современный менеджмент всё чаще использует перформанс построенный на приеме «двойного кадрирования», чтобы посредством умелой опоры на традицию, догмы и пр., заставлять человека менять своё отношение к труду. В качестве наглядного примера можно привести процесс привлечения работников к бесплатному выполнению не свойственных им должностных обязанностей во внерабочее время посредством мифологизации Советской действительности. Для этого в качестве эстетической внешней рамки активно используются многие визуальные символы прошлого, которые вызывают ностальгию у поколений, заставших СССР. Что стало активно эксплуатироваться, прежде всего, в коммерческих целях. В частности, используя такого рода эстетическое оформление, работодатели создают пусть и не достоверную, но красивую историю, которая заставляет людей начинать видеть высокие смыслы в обычном бесплатном неквалифицированном труде.

## Литература

1. ↑ Eshelman R. (2001): Performatism, or the End of Postmodernism. In: Anthropoetics Vol 6, No 2. – Режим доступа: URL: http://www.anthropoetics.ucla.edu/ap0602/perform.htm (дата обращения: 02.10.2017)
2. ↑ Андреева О., Тарасевич Г., Шейхетов С. Хочу в СССР! // Русский репортер. 12.12.2007 – Режим доступа: URL: http://www.expert.ru/printissues/russian\_reporter/2007/27/hochu\_obratno\_v\_sssr (дата обращения: 18.01.2018)
Respeto

## El respeto a nuestros padres

La ira es una expresión natural de cada individuo y mas aun en nosotros los adolescentes. Sin embargo, una buena hija es la que conoce y se da cuenta del terrible error que está cometiendo mientras desquita su frustración con los padres. La ira no simplemente te hace daño a ti, sino también daña la relación con los padres.
California Coast Bible College

**California Coast Bible College**
 **Level Rating** | 4.0 (Low)

**California Coast Bible College** is a non-denominational bible college located in Ventura, California. It is an affiliate of The City Church.

## Rules & Guidelines

### Church/Spiritual Life

* All conferences associated with the college shall be attended by all students.
* Attendance at weekly church services and events are required.
	+ One weekend service is also mandatory
* Students must attend one Sunday service and serve another.

### Class/Class Attendance Expectations

* Students are allowed one unexcused absence per week each class meets, per semester
	+ In other words, if a class meets for three hours a week, then three unexcused absences are allowed per semester
* Being late results in one absence.
* Drinks with lids are permitted, but food is not allowed.
* A passing grade is a 65% or above.
* Prayer attendance must be passed with a 70% or higher to be eligible for graduation

### Dress Codes

* Clothing such as pajamas, swimsuits or sweatpants are not allowed during class time.

### Dating Rules

* First and second-year students are not allowed to pursue an opposite-sex relationship while at CCBC.

### Residential Guidelines

* Breaking guidelines after the second warning will result in a $25 fine or 2.5 "work hours".
* Curfew is at Midnight
* Quiet hours last from 10:00 PM to 8:00 AM

### Entertainment

* Doors need to be kept open while accessing the Internet while in your residential room
* R-Rated movies are prohibited
	+ PG-13 movies may only be seen at the discretion of the Residential Assistants.
Lauria Darktow

## Background

Lauria was a half sea elf, who had been part of one of the villages struck in the Giants attack, was a tattoo artist and carpenter in the town of Triboar.

## Interactions With Mystic Obscura

Lauria met with Aegon and Arannis, who wished for tattoos. Lauria stated she'd do them; if she could build a house upon their lake house, as she wished to live near the water to keep wet, as a half sea elf required being covered in water every so often.

After being interviewed by Maximilian; who cast a spell to clarify and confirm she was being truthful, the group agreed.
Amor hacia los padres

## Dosis de cariño.

A los padres les gustan una tierna dosis de cariño y amor y no hay nada de malo en expresarlo por medio de un abrazo o un beso. Usando palabras amables y amorosas, puedes lograr consolar en todas las situaciones y te ayudará a deshacerte de tus problemas si es que lo tienes, darle cariño a nuestros padres diariamente es muy importante.
Campusing

**Campusing**, or **being confined to campus**, is a type of disciplinary procedure used in some colleges as a result of misbehavior or non-compliance. Similarly to being "grounded" at home, students who are "campused" are not allowed to leave either the college campus or their dorm room for any reason except for chapel/church, meals, doctor's appointments or other emergencies. Reasons for being "campused" may include accumulating too many demerits, attending a bar or a movie theater or a technology violation.
Timeline of Events

## 880s

879 - Zekuna Kuzi is hatched.

887 - The Pathfinder, a Kaljuli Jultak exploration vessel makes first contact with the Turapan Homeworld.

889 - Diplomacy is established between most Jultak and Turapan governments, ushering in the Golden Age of Space Travel

## 890s

891 - Laktan is hatched

893 - Kidnappings at Kreyuna

898 - Zekuna Kuzia and other enslaved Jultak are rescued. A meteorite explodes over Klajul Bay.
Laktan

Laktanalgu Taljaknejlu, better known as Laktan was a Jultak fisher, cargo laborer, and eventually, smuggler.

## Biography

Laktan hatched in Year of Klajul 891 in the fishing neighborhood of Ashkglek in Klajul City. He was the third hatched in a long line of fishers and was expected to someday take his Atriarch’s place. Upon his hatching, the local priest gave him the name of Laktanalgu, which roughly translates to one who screams. From a young age, Laktan was put to work, mostly to help sell fish, but participated in fishing outings as he grew older.

### Lookimg to the Stars

On a quiet night in 898, a massive meteor exploded in the sky above Klajul Bay sending fragments throughout the region Young Laktan had witnessed it from his clans’ flotilla. He later discovered a small meteor fragment on the deck of his boat and he made it into a necklace. From then on, Laktan was obsessed with space, space travel, and aliens. He would ask innocent, but intrusive questions whenever an alien visitor bought fish from the clan, and stocked up on books on space. He slowly began to lose interest in fishing. He decided he was going to be a cargo captain.

### Coming of Age

Thinking back the tragic Kreyuna Abductions in the Year of Klajul 895, Laktan’s Atriarch eventually began to actively oppose his wishes to go to space, and prepare him for his role as Atriarch. Laktan began to grow bored of the repetitive nature of fishing and questioned his Atriarch’s fundamentalist beliefs. Laktan believed it was his destiny to travel the stars and couldn’t resign himself to a life of fishing. When Laktan had the age to become an clan leader, his Atriarch decided the time had come to find Laktan a mate, much to his dismay and disgust. Laktan sought a way out, but one never seemed to come.

### The Storm

In the year 910, a deadly storm hit Klajul Bay while Laktan’s clan was in the middle of a fishing outing. Their boat was damaged by the waves and began to capsize. Laktan was able to rescue his Atriarch and siblings by helping them to the rowboat, but he was swept away by the current. Laktan survived by riding on a wood plank and washed ashore the next morning on a beach covered in storm debris. He was discovered by the inhabitants of a nearby house, who gave him a meal and a shower. When they asked about his identity, Laktan decided the time had come to disappear from his clan for good. He claimed he was clanless, and that his name was simply Laktan, or one. Much to their confusion, he asked them for a ride to the nearest Imperial Recruitment Center. Joining the Imperial Navy was the easiest way for a common Jultak to get into space. After failing nearly every test, Laktan was given the option to either become a local patrol officer or apply for a position with onsite training. Laktan went with the latter, a job as a cargo laborer aboard the starship Totality.
Tiempo con nuestros padres

## Tiempo con los padres

La mayoría de las hijas cometemos el gran error de reducir el mayor tiempo posible con nuestros padres, en comparación con un millón de otras cosas en nuestra rutina. Dedicar tiempo para nuestros padres debe ser natural en lugar de ser considerado obligatorio. El tiempo no significa sólo ayudándolas con las tareas, sino también conversar sus pasatiempos, hablar y escucharnos..
Markam

## **Background**

Markam grew up in Nightstone with his sister, before heading off on his own to Brimshander, Ice Wind Dale, for unknown reasons.

## **Interactions With Mystic Obscura**

After the death of Samiel Southwell, Mystic Obscura agreed to take a letter to her brother, Markam, to tell him of her death.

A whole year later, the group finally met Markam. The Sheriff of Bryn Shander, Markam was a kind, confident man who helped Mystic Obscura in the town, and also thanked them for delivering the message to him regarding his sisters death.
Klajul Underground

The Klajul Underground is the name for the lower levels of the multi-layered Imperial City of Klajul. They spread throughout most of the city and are widely known for their rampant crime and police corruption.

## Layout

Technically not underground, the lowest portions of the Klajul Underground are at sea level and consist of older buildings. As the population of Downtown Klajul grew in the early 800s, many developers saw building on top as a cheap solution. An upper street level spread above many of the ancient canals, burning them under support beams and bridges. Each level brought new buildings and new front entrances to skyscrapers. The Underground also consists of uninhabital service tunnels for the basements of these skyscrapers .

Some portions of Klajul City are as much as three street levels, each about eight stories thick. The Underground never consumed the entire city, leaving many landmarks outside downtown uncovered, with cross sections of the towering complex exposed in some places.

## Crime and Corruption

The Underground is notorious as a breeding ground of organized crime and police corruption. The portions furthest from the exposed areas are especially dangerous, with different cartels in a constant fight for control of blocks and streets. Big Shkrak, the descendant of a Jultak warlord controls most of the region under the Red Talon Clan

Imperial Underground Police are very easy to bribe and often look the other way. Per the local patrol policy, many of them are from the underground themselves and many of them have an unreported criminal record that fellow underground officers withheld for them. Many residents of the Underground feel forgotten by the Empire above and don’t believe they are subject to its bureaucracy.

## Residents

Amjis

Big Shkrak
Blasty

## Romaji

```
Jitto shite iru kibun janai o rikōde wa nai no sa

Fumihazushite kita nda chotto zutsu bokurarashiku aritai

Itsu datte seishun shitai

Naitatte seishun shitai

Douse imasaradakara shinogono wa iwanai

Machiawase ni wa chotto okureruga kigasumu made mayotte itai

Itsu datte seishun shitai

Hi botsugo mo seishun shitai

Iikagen bokutachi mo otona ni natte ku

Sayonara shinakucha ikenai sorya ikutsu ka wa

Nau owaru wake janai keseru wake mo nai

Zettai wasuren na koko ni itatte

Oh, shiny, cloudy, rainy, “blasty”, that' s my way

Ii koto nante ju ni hitotsu mo arya ii-sa

Seikai fu seikai igai no kotae o sagashi teru

Bokura wa korekara sa

So We Are Still Rolling!

So We Are Still Rolling!

So We Are Still Rolling!

Fui ni ukanda imeji de kon'na toko made kita

Garakuta mitaina joudan mo isshou mono ni narurashii

Sou yatte seishun shitai

Wasureenu seishun shitai

Yume no sakaime bakari ki ni shi tetara

Same-kata bakari umaku natte mirenaku naru kamo

Katachi wa nakutatte chanto furete iru furete iru

Yo kikoete iru yo

Oh, shiny, cloudy, rainy, “blasty”, zatto' s my way

Omoidaseba akireru hodo no story

Seikai fu seikai igai no kotae o sagashi teru

Mitsukedashite mata kanarazu ai ni iku sa

Shinmiri shi chatte

Seishuku ni shi chatte

Kanashi-gena no wa iya-sa

Bakamitai ni sa kakko tsukete ikouze

Oh, shiny, cloudy, rainy, “blasty”, that' s my way

Itte okanakucha `mitsukete kurete arigatou'

Seikai fu seikai igai no kotae o sagashi teru

Korekara sa zenbu korekara sa

Nanimokamo korekara-sa-soudaro

So We Are Still Rolling!

So We Are Still Rolling!

So We Are Still Rolling!

```
Ser un buen Hijo Karla Lucas Wiki

## Actividad reciente

En este blog se les mostrara pasos y maneras de como llegar a ser un buen hijo.

Links de las páginas del wiki:

http://es.ser-un-buen-hijo-karla-lucas.wikia.com/wiki/Amor,\_respeto\_y\_confianza

http://es.ser-un-buen-hijo-karla-lucas.wikia.com/wiki/Confianza

http://es.ser-un-buen-hijo-karla-lucas.wikia.com/wiki/Momentos\_junto\_a\_mis\_padres.

http://es.ser-un-buen-hijo-karla-lucas.wikia.com/wiki/Priorizar\_a\_nuestros\_padres

http://es.ser-un-buen-hijo-karla-lucas.wikia.com/wiki/Respeto

http://es.ser-un-buen-hijo-karla-lucas.wikia.com/wiki/Atenci%C3%B3n

http://es.ser-un-buen-hijo-karla-lucas.wikia.com/wiki/Tiempo\_con\_nuestros\_padres

http://es.ser-un-buen-hijo-karla-lucas.wikia.com/wiki/Una\_buena\_Hija

http://es.ser-un-buen-hijo-karla-lucas.wikia.com/wiki/Karlita

http://es.ser-un-buen-hijo-karla-lucas.wikia.com/wiki/Videos?venotify=created

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**

Las imágenes y videos son una gran manera de atraer lectores a tu wiki. Encuentra videos sobre tu tema en la videoteca de Fandom.
The Dhavas

***The Dhavas*** is an in-progress fantasy novel written by BluAirSky. Set in a world where humans trade and battle monsters called manis for sport, one mani, Dante, discovers his true place as a divine force, but his abuses of power coupled with a growing discord in the universe threaten to destroy not only Earth but all existence.

## Author's Note

*The Dhavas* isn't exactly well-known, nor is it published or even close to being complete. This wiki is more of a place for me to store information about characters, plot points, locations, events, and lore (without giving away too many spoilers), rather than a public display or a collaborative project. Feel free to look around, but I would appreciate if readers don't edit pages (pages are only available for me to edit). If you have a suggestion or anything, please leave a comment!

Some art related to *The Dhavas* can be found here[1] on my DeviantArt page, although a lot of it is outdated (the general rule is that art is only canon if it appears on this Wiki).

In concept, *The Dhavas* is heavily-based on *Pokémon*, *Digimon*, and other stories that focus on humans collecting and battling monsters. Its world is structurally-similar to that of *Pokémon.* However, the focus of *The Dhavas* is moreso on the interactions between humans and monsters, and the moral questions raised by taming as a whole.

Many people have offered feedback for *The Dhavas* and have even contributed to its world and story. However, I would especially like to thank PáquinhaProductions for his help. He's helped with the design of multiple characters, as well as numerous concepts for settings or plot elements (including the magic element system).

Largely due to the in-progress nature of the story, I am open to feedback and suggestions.

## Setting

*The Dhavas* is set on an alternate Earth, inhabited by humans, flora and fauna, and creatures known as *manis*. The world is divided into roughly a dozen human-governed zones known as regions.

Manis are living things with physical bodies, but they have elemental chakra (magic) derived from the Dhavas. Although generally manis physically resemble eukaryotes, their form can range from small feral animal- or plant-like creatures to sapient bipedal creatures with humanlike intelligence. Manis have generally been subservient to humans since the beginning of recorded human history.

*Mani taming*, which refers to the training of manis to fight in professional battles, is the core institution of human society, and a majority of people pursue mani taming for at least a few years, usually during their adolescence. While a majority of tamers will retire after a few years (usually as they reach their mid-twenties), some, known as *professional tamers*, spend their whole lives dedicated to taming. Taming is heavily-regulated by the Mani Taming Association.

The main goal of most mani tamers is to defeat circuits, which are groups of camps based in one region. At each camp, a tamer must battle a certified tamer.
The Blue Tailed Mermaid - Inn

## **The Blue-Tailed Mermaid**

Located in the Dock Ward, the Blue Tailed Mermaid overlooks the ocean and is made of stone. The inn is suited for the middle class and surrounded by other shops in the street. The Tavern is relatively big, with booths and tables surrounding the main floor lit by candle and lanterns, accompanied with a bar stocked with decent ale and drink, a few target boards suited for axe throwing, and on the far side of the tavern rests a large fireplace. Just adjacent to the fireplace is a small raised stage and piano where an on call musician performs for the guests. Just next to the bar is a few doors which lead to the upstairs and living quarters for guests, the kitchen, and the staff room.

### Mystic Obscura in the Blue Tailed Mermaid

After learning of their original inn, Eagle and Priest Tavern was under construction after an incident with two wizards during the Autumn Festival, The Adventuring Company was relocated to the Blue-Tailed mermaid as a temporary home until the Eagle and Priest Tavern is fully repaired.

After the skirmish between Arannis Galandal and Ada Mistborn, the inn was ripped apart by flames. While its current condition is unknown, Mystic Obscura did attempt to put out the flames, before disappearing into the night and away from the scene.

Bodies were found from another adventuring party within the inn, and Arannis was inconsolable that he had accidentally killed them, along with Rillix.
Jultak Wiki

## Welcome to the Jultak Wiki

The main database for the Jultakverse by Sigma-The-Enigma.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Yartar

Yartar was a city East of Triboar. It had originally taken in many of the refugees from nearby villages after the Giant Attacks, but after an election, enticing a new ruler, quickly expelled the refugees and increased guard presence.

## Mystic Obscura In Yartar

Despite not spending much time within the city, they found Yartar very accessible and friendly at first. Upon their second visit; using a teleportation circle hidden and looked after in the city by The Harpers, they found there had been an election, and the city was much more heavily guarded and had expelled many refugees from the Giant Attacks. It was revealed by Xanathar that the Zhentarim had taken over Yartar, and he wished for the group to take it back.
Blast

**Vocalista Shinonome Yamato (CV: Ikuta Yoji)**                 **Guitarrista** **Maki Sousuke (CV: Masuda Toshiki)**        **Bajista** **Saeki Tsubasa (CV: Yamashita Daiki)**                **Baterista** **Shirayuki Teppei (CV: Ishiya Haruki)**

*"Sousuke (Gt.) formó una banda junto a Tsubasa (Ba.) y a Teppei (Dr.), compañeros de la misma escuela del norte "Hinomiya". Ya que no logran encontrar un vocalista definitivo, Yamato se une como el vocalista temporal no.17 para el Beggining R. Ellos traen ritmos agresivos y ardientes."*

## Canciones

* Alternative
* Asterisk (Orange Range cover)
* Blasty
* Bureiko Time
* Bystander
* Dreamer
* Heartbeat
* Life Is A Paradox
* Lullaby
* Nightmare Boogie
* Objection
* Resonance
* Seek And Find
* Shout For Life
* Songwriter
* Sparkler Song
* On My Mark
Bureiko Time

## Romaji

```
Dive in to party!
Motto hame hazushita tte
It’s BUREIKO TIME

Saikin ikaga desu ka atsuku natte ne
Enten ni udaru hi ga tsuzuite ori masu ga
Chanto tabete masu ka nerarete masu ka
Sore to kokoro wa kawaite masen ka

(Oh, give me a spice)
Sou naraba chotto kocchi e
(Oh, give me a spice)
Taishita mon janai sa

(Tama ni wa hajike utai kuruu? Uneru biito ni kamake stay cruise)
Oiteke sonna nimotsu
(Welcome a board!)

Kazase “mine, mine!” shunkan saikou no chance
Shibuki sunshine suteeji wa kono hen de
Ah kotoba wa tokesatteku
Mou doudemo ii njanai kana ima dake
(Now, raise and clap your hands!)

Tobase shoudou seiten buchi nuite
Kimi ga omou zenshin o misetsukete
Ah saraba risei no cause, cause
Sarakedase honnou

Dive in to party!
Motto hame hazushita tte
I​t’s BUREIKO TIME

Sou yatte otona minna shimaikonde ku
Hontou ni shitai koto yume mitetai koto
Kubi shimetsukeru karaa chotto okisatte
Tokihanatareta settei de tomoare come on!

(Oh, give me a spice)
Mou ouita gobusata ne
(Oh, give me a spice)
Douyara junbi bantan

(Sansen shoutai join us? Somaru suntan, showtime, joint now)
Sakende fumihazuse
(Welcome a board!)

Kazase “mine, mine!” shunkan saikou no chance
Shibuki sunshine imeeji wa go jiyuu ni
Oh ikete nakutte ii no sa
Mou daremo micha inai kara saa yacchatte
(Now, raise and clap your hands!)

Tobase shoudou seiten buchi nuite
Kimi ga omou zenshin o misetsukete
Ah saraba risei no cause, cause
Sarakedase honnou

Dive in to party!
Motto hame hazushita tte
It’s BUREIKO TIME

Kazase “mine, mine!” shunkan saikou no chance
Shibuki sunshine suteeji wa kono hen de
Ah kotoba wa tokesatteku
Nee kokoro no manma ga ii ima dake
(Now, raise and clap your hands!)

Tobase shoudou seiten buchi nuite
Kimi ga omou zenshin o misetsukete
Ah saraba risei no cause, cause
Sarakedase honnou

Dive in to party!
Motto hame hazushita tte
It’s BUREIKO TIME

```
Banyaro Wiki

bienvenidos al proyecto conjunto de Aniplex y Sony Music Band Yarouze "バンドやろうぜ" aka. Banyaro, donde la juventud y la música se mezcla. Aquí se publicará toda información respecto al proyecto y sus personajes. ¡no tengas miedo en aportar!

**advertencia**: esta wiki contiene SPOILERS.

un mundo donde la música y la juventud se juntan, cuatro bandas con historias distintas se reúnen con el objetivo de llegar a la cima del mundo de la música a través de sus instrumentos y la voz.

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>

cumpleaños de Yukiho
**2 de febrero -**
cumpleaños de Makoto
cumpleaños de Tsubasa
**2 de abril -**
cumpleaños de Misato

* **fff** - none
* **ggg** - none
* **fff** - none
* **fff** - none

Twitter
Elora Galandal

## Background

Elora Galandal was born to Eldrin and Arlayna Galandal. She was a skilled warrior, and found herself constantly competing with her little brother, Arannis, upon his birth. They became distant as they grew older, and eventually; after the death of their mother at the hands of the Drow, Elora became determined to become a warrior of skill and unimaginable power.

Years later, watching as Arannis failed from his studies, due to falling in love with an elven boy named Hector, Elora with the help of Arannis's master (Rilitar Ash), killed Hector. While it is not clear as to why they did this, it was the last time Elora saw her brother for over forty years.

Elora is in fact working for The Raven Queen. It is unknown how it came to be, but as time went on her skin paled to alabaster, and her face was pale and dark.

## Interactions With Mystic Obscura

She secretly gave a book regarding nobility to Ellywick Hollyheart, stating it would help her learn many things, and to say hello to her Baby Brother. She once again had to give it to Ellywick, who forgot about it and left it in her bag.

Frustrated, Elora eventually gave up trying to get Ellywick to read it, and snuck it into Arannis's component pouch, taking away the Dragon Scale Hector had given him, and thus finally taking away the last connection Arannis had to his love.

Arannis found a note which stated "You're more important then you know, if you can get past that Ego, if you can remember it's not all about you." Arannis quickly burnt the note.

Elora once again came to one of the members of the group, Maximilian, as he was being led away by a doppelganger who had taken the form of Arannis. She told him not to be as stupid as her brother, and upon Max confronting the doppelganger, she urged him to run away, using some kind of shadow energy to hold off the doppelganger for a time.

Arriving back with Arannis, who had been kidnapped by the doppelganger himself, she killed two of his captors before freeing him. She stated she would have left him there to die, had he not been so important to her cause. She warned that the Raven Queen was coming to collect what their grandmother stole. And with that, she gave him a potion and left.

Elora arrived to save Mystic Obscura from Agronak Loneblade, after Arannis prayed to the Raven Queen to save them. She helped defeat Agronak, and then brought Arannis back from unconsciousness. She whispered how he had always ran from the Raven Queen, but begged her for help when he needed her. Stating she had missed many of his birthdays, Elora brought back Hector as a gift for Arannis, after taking him away from the elf over forty years prior. And then she was gone.
Dorrie Lake

**Dorrie Lake**, or World 3-B, is the sixth level of Dorrie Island. This is Dorrie’s First appearance in the game. This is a beach-type level in which you ride on Dorries through the whole level and you have to avoid Cheep Cheeps, as well as Porcupuffers.

## Enemies Encountered

* Goombas
* Koopa Troopas
* Koopa Paratroopas
* Cheep Cheeps
* Porcupuffers
* Cheep Chomp
* Huckit Crab
* Lakitu
Saeki Tsubasa

(佐伯 翼)

**Apariencia**

Tsubasa es un chico de complexión delgada, cabellos rosados y cortos de manera vertical a la altura de la nuca, con flequillo separado a mediación del rostro y de tez pálida. Posee ojos en tonalidad verde esmeralda.

Su atuendo para BLAST consiste en parte de su uniforme escolar usando una camisa blanca abotonada y doblada hasta los codos por de bajo de un chaleco grisáceo el cual porta el pañuelo rojo de la banda doblado dentro de un bolsillo que se encuentra en el lado izquierdo de su pecho, siendo adornado también por un par de insignias a color verde y gris las cuales hacen juego con su corbata verde con franjas blancas.

Por otro lado, mientras está en la escuela usa la misma camisa blanca abotonada (sin doblar las mangas) junto al chaleco gris por debajo de su chaqueta escolar azul con cuello a patrón de cuadros, reemplazando la corbata verde por una azul con rayas blancas.
Northshield House - Tavern

## Northshield House

Northshield House was a Tavern located in Triboar, run by former adventurer Urgala Meltimer. It was neither the most expensive or least expensive Tavern in Triboar, but was relatively well known for it's comfort and warm reputation.

## Mystic Obscura In Northshield House

Mystic Obscura stayed at the Northshield house during their first stay in Triboar. It was where Balasar revealed the truth about his old mentor; Cainon Hallowell, and where the group received Arannis's hands in a scroll case, from the former master.

Upon returning to rescue Janak and stop Davon Skinner, they sought out Urgala in Northshield House. Many refugees kicked out of Yartar were within, but Urgala herself seemed only happy to help.
Spike Bass Seasands

**Spike Bass Seasands**, or World 2-5, is the fifth level of Desolate Ruins. It takes place in a sandy lake with small grassy isles, palm trees, and Spike Basses appear throughout the level.

## Enemies Encountered

* Dry Bones
* Bony Beetle
* Eep Cheep
* Big Eep Cheep
* Urchin
* Big Urchin
* Piranha Plant
* Fire Piranha Plant
* Spike Bass
The Koopaling Flotilla

**The Koopaling Flotilla** is an area above Koopa Planet that is not a level, but an army of seven airships that belong to the Koopalings, although it does start with two normal levels, and then a castle at the end.

## Levels

Airship-1: Redcloud Skyway

Airship-2: Crimson-Sky Lavafalls

Airship-3: Larry‘s Whomp Airship

Airship-4: Morton’s Spikeball Airship

Airship-5: Wendy’s Icefloor Airship

Airship-6: Iggy’s Grabbable Grate Airship

Airship-7: Roy’s Conveyor Airship

Airship-8: Lemmy’s Bouncy-Ball Airship

Airship-9: Ludwig’s Clockwork Airship

Airship-Castle: Bowser Jr.’s Volcanic Sky-Castle
Cloudvine Armoury

**Cloudvine Armoury**, or World 1-Castle, is the tenth course, and castle, of Floating Fields. It takes place in a dark, foggy, abandoned sky castle with vines, leaves and even clouds.

## Enemies Encountered

* Piranha Plant
* Fire Piranha Plant
* Koopa Troopa
* Koopa Paratroopa
* Wiggler
* Monty Mole
* Hammer Bro
* Sledge Bro
* Spike Top
* Foo
* Thwomp
* Lakitu
* *Boss*: Piranha Dragon
Urgala Meltimer

## Background

Urgala was a former adventurer who retired after the disappearance of her wife. She is now the owner of the Tavern Mystic Obscura currently stay at, the Northshield Arms.

## Interactions With Mystic Obscura

Urgala first met Mystic Obscura during the Siege of Triboar, where she fought alongside them to defeat the Giants and Orcs attacking the town.

She eventually gave them bed and rest for free at her Tavern. Urgala was the one to inform Mystic Obscura about the Great Axe that lies just outside of the town, in an old, retired adventurers home. She also gave Balasar the scroll that had been sent to the Tavern that morning, containing Arannis's hands and a threatening note.

Upon Mystic Obscura's return months later, she informed them that she had received their letter (sent by Davon, not them) informing the town to stay away from the farm. She also informed them about Amrath murdering Darathra, and that the town had chipped in to resurrect her.
Zephyr Cavern

**Zephyr Cavern**, or World 1-2, is the second level of Floating Fields. This level takes place in a cave across water filled with Cheep Cheeps, and has a few open spaces on the walls of the cavern that show the outside sky. The end of Zephyr Cavern is a forest-themed area, probably used for the introduction of World.1-3, Appletree Grove, since it’s over poisonous water and Prickly Goombas fall out of the trees.

## Enemies Encountered

* Buzzy Beetle
* Koopa Troopa
* Koopa Paratroopa
* Goomba
* Piranha Plant
* Sledge Bro
* Cheep Cheep
* Cheep Chomp
King Gaora

**King Gaora** is a giant Gao that is the second boss that Mario or Luigi encounter. He is the boss of Desolate Ruins, fought in **Pharoah Fortress**. He appeared as a statue of the last Gao that Mario encountered in King Totomesu’s castle, and that Gao statue was mutated into King Gaora by Kamek’s magic.

## Appearance

King Gaora looks exactly like King Totomesu in terms of features, same body and same face. King Gaora has a live red snake attached to his “hat”, a golden charm on his short “false beard”, has blue fire along his back and at the tip of his tail, and glows a bright yellow.

## Strategy

Like Piranha Dragon, King Gaora acts like the first fight against bowser in New Super Mario Bros. He jumps and breathes fire, he also can spin around in blue flames and spit fire at Mario or Luigi. There are only two ways to defeat him. One, make him run into a wall and fall on his back, making you jump on his belly, Two, when he jumps, make sure to make him jump to the breakable blocks, because if he smashes all four or three layers of blocks, he will fall down in a pit. He will then glow white and then explode, revealing the key to World 3.
Newer Super Mario Bros. Sacred World Wiki

## Welcome to the Wiki

Welcome to the official wiki of Newer Super Mario Bros. Sacred World, also known as its real name Newer Super Mario Bros. The Great or incorrectly known as Newer Super Mario Bros. 3. This Wiki will include Mario enemies (of course), new bosses, different worlds, and many more!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Demotion

Demotions can be used to demote a cog to its lowest level on the corporate ladder. This means if a demotion

is used on a level 12 cog it will turn into a level 8 cog, and a level 4 pencil pusher to a level 2. Demotions are one of the rewards that can be obtained from the C.I.O. the other being the Golden Jellybean. Demotions cannot be used on a level 1 cog.

**STANDARD** **DEMOTION CHART**
Mystic Obscura

## **Background**

Mystic Obscura is the name of the party of adventurers who are the protagonists of our story. The name was adopted due to the large interest in knowledge and magic that many members of the party share.

The party was founded in The Claw of Winter, in 1490 DR (Dale Reckoning). Official contracts of shared rewards and payment were drawn up in the 'Eagle And Priest Tavern', in the Castle Ward of Waterdeep. It was decided that each member of the party would receive equal shares of coinage, while specific pieces of salvaged equipment or magical items would be divied up on a case-by-case basis.

Mystic Obscura was officially assembled as a party, under these contracts, with the aid of Dougan Fairfax, the Seneschal and treasurer of the Mistborn family. While allowed to take jobs from other sources, the Mistborn family would receive a ten percent fee from each reward. In return, Mystic Obscura would receive better paying jobs from the family, as well as a permanent suite of rooms at the Eagle And Priest Tavern. Any treasure obtained through adventuring that was not specifically payment would be kept by the party, though it was clear that Dougan would be keeping an eye out for tricks to skirt the fee.

The party is but one of several adventuring parties in service to the Mistborn family, though most are far more experienced, and thus better paid, and with better jobs.

## Current Members

Adrie Ofandrus

Aegon Loneblade

Arannis Galandal

Lady Eloithe Mistborn

Maximilian Cognitionis

Myastan Balasar