recursal/Fanatic-Fandom huggingface dataset:
The Deathly Desert

The Deathly Desert is an ever-changing desert composed of an off-white sandy element. this element turns white when exposed to oxygen for too long. it turns magenta when covered back up. this makes it so when the high winds of this area blow off a layer of sand, it exposes the rich purple layer underneath.

### Accessing

The easiest way to access is to travel here from the east.

### Cons

hostile beings are dangerous. the sand, when in it's purple state, is very hot.

### Appearance

Off-white dunes with magenta spots throughout

## Notes

* Be very careful of the hot purple soil.
* Take shelter when a Dry Flash hits. the purple sand will damage you on the way up.
Melted Region

The Melted Region is a volcanic area made mostly of an off-white wax substance. It's surface is very hot due to wax's vulnerability to heat, and easily turns most organic resources into ash.

### Accessing

Many bridges formed when the lava from the Melted Region poured onto the water surrounding it, so you can get there fairly easily.

### Pros

The wax it is made out of and the wax-infused lava it produces is very valuable.

## Notes

* If viewed from far away, the Melted Region crudely resembles a giant candle.
* There actually are five different variants of ash found on this island
Inder

### Fluch

"Heuschreckenplage" Eine riesige Heuschreckenplage zerstört die Felder des Gegners.

**Die Inder** bietet Stoffe und Ziegel zum Kauf an. Im Gegenzug verkaufen Sie ihnen Nahrung. Eine Verbrüderung mit den Indern gewährt dem Spieler Zugriff auf die Luxusware Tabak und auf die Kolonialware Elfenbein. Sie selber verkaufen den Indern daraufhin die Luxusware Lampenöl. Der Fluch Heuschreckenplage befällt die Farmen und Plantagen des betroffenen Spielers und stoppt deren Produktion. Danach müssen die Felder erst einmal nachwachsen, bevor die Farmen und Plantagen wieder ihre ursprüngliche Produktivität erreichen.

## Handel

* Fluch: "Heuschreckenplage" Eine riesige Heuschreckenplage zerstört die Felder des Gegners.

* Kolonialware: Elfenbein

* Luxusware: Edelsteine

* Einkauf: Werkzeug und Lampenöl

* Verkauf: Tabakwaren und Ziegel
The Light

The Light is a fairly safe region with very few resources. it is a very good place to camp out if you are trying to get to The Dark or The Tumor. It holds the only Teleporter to The Candylands.

### Accessing

You can access it from any of the surrounding areas.

### Pros

It is very safe, though creatures from The Dark can wander in.

### Appearance

A white variant of grass covers the land, with small oases sprinkled about.

## Notes

* The teleporter to the Candylands is found on the top of Peppermint Tower, which resides near the center of The Light.
Dry Flash

A Dry Flash is a very dangerous event that happens when the star near the Digital Plane sends out astral radiation. this causes certain elements to heat up certain materials, which then evaporate all water and send it up in violent spurts. the partially evaporated water then rises to the clouds.

In this phenomenon, some loose soil may be sort of pushed by the current of steam, and will fall back down before long.

Dry Flashes tend to happen very often in the Deathly Desert, for the sandy element it's made out of is very prone to astral radiation. to a certain extent, the lower layers are extremely hot at all times.
Channels

This list contains a list of all the Text/Voice Channels in the server.

Text channels are shown with a #, voice channels are show with a 🔈.

## Text and Voice Channels

### IMPORTANT

#rules

#announcements

#partnerships

#join-leave-logs

#wiki-changelogs

#feedback-suggestions

### GENERAL

#general

#candid

#thread

#interesting-stuff

#count-to-infinity

### ENTERTAINMENT

#art-gallery

#artwork

#memes

#media-dump

#gaming

#karaoke

#the-wood-board

### DISCUSSIONS

#debate

#anime-manga

#writing-discussions

#serious

#vent-serious

### BOTS

#bot-spam

#music

#pokemon

#waifu-spam

### NSFW CHANNELS

#nsfw-hentai

#nsfw-general

#nsfw-hentai\_flat

#nsfw-hentai\_bdsm

#nsfw-hentai\_milfs

#nsfw-hentai\_thicc

#nsfw-hentai\_yaoi

#nsfw-hentai\_yuri

#nsfw-hentai\_oppai

#nsfw-hentai\_tentacles

#nsfw-hentai\_genderbent

#nsfw-hentai\_neko-bunny

#nsfw-hentai\_kemonomimi

#nsfw-hentai\_futanari-traps

#nsfw-roleplay

#nsfw-booze

#nsfw-hentai\_guro

### GENERAL VC

#text-to-vc

🔈General VC

🔈Gaming VC

🔈1-on-1 (up to 2 at once)

🔈Stinky Channel (up to 4 at once)

🔈Staff VC

🔈AFK channel

### MUSIC

🔈Karaoke

🔈Fred - music

🔈ShineBot - music

🔈Mantaro - Music
The Ruins

The Ruins is an ancient city developed by an ancient culture. it is thought to have been made by Spirits and Humans, but no one knows for sure

### Accessing

Travel to the south of the Domesticated Region

### Pros

Some uncommon resources can be found there

### Cons

Some dangerous spirits make traveling in this land advisable only for experienced humans

### Appearance

Ancient purple skyscrapers filling the stars, and bright spirits issuing light

## Notes

* The idea of Spirits and Humans living in harmony, although backed up by evidence, would be very odd.
	+ The reason that people think that Spirits and Humans built this city together is because there are many statues of both Humans and Spirits, and that Ancient Spirit Residue is lying all over the ground
Tool Guidelines

(This is where you put a short summary of your species, showing some highlights, special abilities, and pretty much anything else)

### Forging

(This is where you put how it is made or found)

### Pros

(This is where you can put how it benefits humans or other beings)

### Cons

(This is where you can put how it harms humans or other beings)

## Notes

* (This is where you put more things you'd like to add)
* (This is where you put more things you'd like to add)
* (This is where you put more things you'd like to add)
Stop and Go

belongings

**Stop and Go** is the 16th episode of Numberjacks. It was released on July 2015 and can only be watched during school days. The Mummymouse and the Cat is next and Slick Uppuppy is previous.

The Shrieekeend News made things that should move not move and things that should stay still get moving. Horrid Henry's Comic Caper has to sort her out. There must be a WTF Boom Sound Effect in WHAAHAAHAAHAAHAAHAAIING agination if the WHAAHAAHAAHAAHAAIING makes the birds fall down.

## UK/US Danger Agency

Agents: Numberjacks (UK) 1x09 Belongings - ShareTV, 52 (New), Chuggingchugs (UK) 6x48 Kokoactivating - ShareTV, Henry Hugglemonster (UK) 1x21 Happy Hugglegivings Day / All The Pizzazz - ShareTV

Numberjacks: The Magiiciian's Assessment

Meanies: CHEESEMAGGEDDON

Goes: Pantymmimmione

Stays: DM

Controller: JM

## Ralphonophore

* Agents Kokoactivating 52 and Zephieactivate saw The Zack Express for the first time in this episode This is the first time a male Numberjack, like A Day For You goes out to sort Slow Coach Koko
Candid

**Welcome to the Candid Wiki!**
### About Candid

Candid started out as a mobile app centred around anonymous conversation, focusing on freedom of speech, where user conversed under pseudonyms such as "Exuberant raptor" or "Sincere Giraffe". One of the largest groups within the app was 'The Anime Man', a group created by the Youtuber of the same name. After the shut-down of the app in June 2017, many members of 'The Anime Man' group moved to a discord server of the same name. The server began as an unofficial server for 'The Anime Man' until the annoucement of an official server for the Youtuber, where the server then rebranded into what it is now.
Characters

From this comprehensive list, you can information pertaining to all characters within Candid.

## OG cast (2017)

* Aaron
* Aero
* Athetos
* Alanor (KIA/MIA)
* Baba
* Blank
* Choan
* Codlogic (KIA/MIA)
* DaCat
* Dadomen
* Daedrean
* Davy
* DLL (KIA/MIA)
* Drogonmar
* Emiya
* GiantDwarf
* Harle
* Immaperson
* Iriclo
* iruS
* Kat
* Ken (KIA/MIA)
* Kit (KIA/MIA)
* KittenKatja
* Kuro (KIA/MIA)
* Kurumi (KIA/MIA)
* Lamia
* Makoto
* Maya (KIA/MIA)
* Medin
* Miru (KIA/MIA)
* Mythraid
* Neon
* Nero (KIA/MIA ~~allegedly~~)
* Papa Nanashi (KIA/MIA)
* Pawslover (KIA/MIA)
* Plutia
* Prof. Banana
* Remore
* RMS (KIA/MIA)
* Ruby R.
* Sage
* Sam
* Shiro
* Sorasensei
* Soul\_Void
* Tako
* That Dude (KIA/MIA)
* ThatOneLoli
* The Principal
* Tyrone
* Waifu Hitler
* Weiss
* WowO (KIA/MIA)
* Xephyon

## The Golden Age Cast (2018)

* Ben
* Bon
* Exodus
* Meh Meh
* Tom

## 2020 Cast (2020)

* Niksen
* Sofia
* Val (KIA/MIA)

## To Be Sorted

* ~~Bakestaybe~~
* ~~Kao~~
* ~~Knight~~
* ~~Senate~~
* ~~SpaceOddity~~  ?
* ~~WILDCATUTD72~~ 2020/2019?
* ~~Wison~~ 2017 or 2018?
* ~~Zero~~
Just Roll With It (overview)

Just Roll With It is an absurdly powerful D&D podcast featuring TripleMcWheatie and youtubers Slimecicle, Grizzly, Condifiction, Bizly, and Narwhal, where they all Just Roll With It.

Follow Br'aad, Sylnan, Taxi, Mountain, and Velrissa as they roll their way through the adventure that Narwhal paves before them.
Zig and Zag - CBBC - BBC

Kerwhizz Wiki

Kerwhizz episodes/Season 2

Episode Guide

1a. Building Block Rock

1b. The Ker-razy Cave Caper

1c. The Play Place Race

2a. Spooky Speedway

2b. The Speedy Greedy Bake Race

2c. Wild West World

3a. The Overgrown Garden Getaway

3b. City Speedway

3c. The Giant Jungle Jetway

4a. The Arty Crafty Caper

4b. Treasure Island Trail

4c. The Toy Factory Track

5a. Planet Snout

5b. The Zoom Around The Moon

5c. The Deserted Desert Dash
Choan/Trivia

## Trivia

### Things they've broken

Due to how accident prone Choan is, a separate section has been made listing all the things they've broken.

* He *ate* a physical chair whilst playing in VR and broke his gums. He went to sleep shortly afterwards.
* He broke his ceiling lamp whilst playing in VR. He went to sleep shortly afterwards.
* He hit his hand really hard on something and broke a joystick.
* He once cut his leg whilst shaving them.
Waifu Hitler

WaifuHitler is an OG member of Candid and previous staff member. They are known for their bombastic behaviour and being intentionally cringey. Specifically embarssing sentences that they have said are saved under a specific bot command, to which there is many. During 2017, WaifuHitler played pranks on new members joining by threatening to ban them with “The Ban Hammer” if they didn’t introduce themselves. WaifuHitler was also at the forefront of early day VCs, where they introduced the song “Gas Gas Gas” which became a staple of nearly every VC. Intentional or not, the mention of gas also related to the real world Hitler’s gas chambers, creating another inside joke where members would spam “GAS GAS GAS” and also asked to be gassed. WaifuHitler left the server after a period of time and became inactive. However, they later rejoined and have since become an active member, yet no longer part of the staff.

## The Four Horsemen situation (Temp Title)

In the early months of the server Hitler served as an admin and was part of The Four Horsemen. They were later exiled by Sam and Miru after an incident where they reffered to Miru as a "Shirt".

~~Change your profile picture bitchm it's ugly.~~
Related servers

This page is used to list any major server that are related to the Candid server.

## Lost Pause

The 'Lost Pause' server, much like the Candid server, was created as result of the Candid App shutting down. It was an unofficial server dedicated to the Youtuber of the same name. The server is still open to join, but is currently disused and only one channel is visible to non-staff members which contains an invite link that leads to the Candid server. The server is Owned by Sam.

## Project Lazarus

Project Lazarus was a private server created by Sam. It was used to discuss any major changes about the server and discuss important issues. It was created in a council-like fashion with the most influencial members at the time being invited. Later other members were invited into a separate channel as a sort of Peanut Gallery and much later Tom was admitted into the Council.

Members in the Council included:

* Sam
* Sage (Our Lord and Saviour)
* Aero (Ominously vague council member)
* Mythraid (Designer)
* DaCat (Incest God)
* Davy (Dirty Gold God)
* RMS
* Medin
* Tom (The Almighty Drunk)

## Hentai no Tengoku (Kumi's Server)

Hentai no Tengoku (or just referred to as Kumi's or Kurumi's Server) is server owned and ran by aforementioned Kurumi. It is another server which was created as a result of the Candid App's closure. Throughout the early months of the servers, there have been a few spats between the two as well as a few members from Candid have been known to have either transferred or left for Kurumi's Server either due to Candid's volatile activity or past drama.

Notable members from Candid more active in or left for Kumi's Server include:

* Daedrean
* Kuro
* Kurumi (Owner)
* Medin
* Prof. Banana
* ThatOneLoli
* Xephyon
WILDCATUTD72

Drawing of Wildcat made by Val

Wat Tambor

WILDCATUTD72 is a member in Candid. He joined on the 13th July 2017 through Mythraid, however was not extremely active with only a few contributions here and there. He only really became noticed in late 2019 when he started to post more. It was only in 2020 when he started to speak in VC. Wildcat can mostly be found posting in #count-to-infinity. Wildcat is also a contributor to the wiki.
Bots

There are many bots in the Candid server, ~~maybe few too many~~, with functions ranging from moderating to entertainment and music to command making.

Bots in the server include:

* Bon1 (WaifuBot)
* Bon2 (Napstabot)
* Bon3 (ShineBot)
* Bon4 (WildBot)
* Bon5 (ErikaBot)
* Bon6 (Ayana)
* Bon7 (Blargbot)
* Bon8 (Discord.Me)
* Bon9 (Tatsu)
* Bon10 (Medusa Chan)
* Bon11 (Mantaro)
* Bon12 (DISBOARD)
* Bon13 (Dank Memer)
* Bon14 (FredBoat♪♪)
* Bon15 (Twatbot)
* Bon16 (KawaiiBot)
* Bon17 (Jeanne)
* Bon18 (Pokécord)
* Bon19 (Nadeko)
* Bon20 (DiscordServers)
Food Guidelines

(This is where you put a short summary of your food, showing some highlights, special abilities, and pretty much anything else)

### Is Eaten By

(This is where you put some things that eat it)

### Pros

(This is where you can put how it benefits humans or other beings)

### Cons

(This is where you can put how it harms humans or other beings)

### Is Favored By

(This is where you put what this food is favored by)

## Notes

* (This is where you put more things you'd like to add)
* (This is where you put more things you'd like to add)
* (This is where you put more things you'd like to add)
Sylnan Vengolor

> *"Older brother of Br'aad, and has a cute goblin named Hilltree. Not very smart, but a clear thinker."*
>
>
>

-Jrwi Discord, #welcome-traveler

## Sylnan Vengolor

* Arc 1
* Arc 2
* Arc 2 poster
* Scrapped design

## Relations

### Relatives

Br'aad Vengolor (Brother)Brendon (Father, deceased)Mirian Vengolor (Mother, deceased)

Hilltree (friend)

Katherine (girlfriend)

## Overview

Sylnan Vengolor is a character in the Just Roll With It universe, he is a 24 year old half-elf rogue. He is Br'aad's older brother, and his girlfriend is Katherine. He is played by Condifiction.

## Physical appearance

### Arc 1

In Arc 1, Sylnan is described as 5'11 feet tall, 145lbs. He has brown eyes, and short, slicked back dark brown/black hair, covered by a white hat with a red ribbon on it. He also has a dark brown goatee. He is wearing a blue coat, covered by a large cape that is a darker shade of blue, with the inside of it being red. His pants are a dark shade of blueish black, and his boots are a lighter shade of blue than his pants. He wears many belts around his waits, all a shade of dark blue. He wears white gloves.

### Arc 2

In Arc 2, Sylnan is wearing a red button-up shirt with pulled-up sleeves, underneath a blue sleeveless vest. He wears a cape that is a slightly darker shade of blue, and the inside is a shade of dark red. The cape has two gold strings that drape over his right shoulder, connecting to the other side of the cape. He also has a band of fabric around the bicep of his right arm, the same color of his vest. His pants are a similar shade of blue to his vest. He has a small pouch strapped onto his left thigh. His shoes are a shade of very dark blue. His belt is dark blue, with golden accents. His left hand, from the elbow down, is wrapped with a bandage, to cover the parts of his skin that turned purple.

### Scrapped design

In the first few episodes, Sylnan has short unruly brown hair, but the goatee is missing. He wears a grey top, and a black cape. In the first episodes of the show, Sylnan is described to have a small ponytail, but that is no longer displayed.
Untamed Isle

Untamed Isle is an area similar to The Overgrowth, with some slight differences. it still has a jungle feel, but now has some different resources

### Accessing

To access, traverse the water between it and the Overgrowth

### Appearance

Like the Overgrowth, but with a slight orange tint

## Notes

* Untamed Isle was originally going to be similar to Integer Isle
* Dry Flashes are amplified x3, because there is so much moisture in the ground... humans beware!
Taxi The Tabaxi

> *"Taxi the Tabaxi, put 'er there!."*
>
>
>

-Taxi introducing himself, The Great King's Wharf

## Taxi

* Arc 1
* Arc 2 poster
* Scrapped Design

## Overview

Taxi is a character in the Just Roll With It universe, he is a 22 years old Druid turned Monk. He has a girlfriend named Oriana, who is introduced at the start of the first arc. He is played by Grizzly. His deity is called Nula.

## Physical appearance

### Arc 1

In Arc 1, Taxi is described as 6'2 and 160lbs. He looks like a humanoid feline, and has fiery orange/brown hair (fur?) and bright green eyes. He goes topless, however does sport baggy brown pants with white cuffs and wood/leather pads strapped on, along with a red and gold sash tied around his waist. He also wears a small pouch around his neck.

### Arc 2

In Arc 2, Taxi wears a green shawl with gold stripes and pink flowers on it, along with a gold necklace over it. He wears matching baggy green pants with gold stripes, a piece of red fabric loosely tied around his waist, and black ribbon tied tightly around his calves.
Abbreviations

**Abbreviations** are shortened down terms used to save space, time, and effort. In Ordinal Markup, abbreviations are used to shorten down longer words/terms for visual clarity. There are also abbreviations that this Wiki uses.

## List of abbreviations used in-game

OP: Ordinal Points

RP: Refund Points

Ca+b: The Challenge combination **a** and **b** in Omega Challenge 1.
16/04/2020 The Foot Affair (Feat. The Yogscast Incident)

As this event includes someone that has yet to be added to the list of characters, they shall be referred to as **Tofu**.

## Background

Tom is a well known fanatical foot fetishist in the server and has been known to constantly ask for toe pics from other members in the server, most notably Mythraid.

## The Story

On 17/04/2020 around 19:00 it started out as a normal VC session with over 9-13 members in the Gaming VC channel. Many of the members in the session were intoxicated for some reason and the movie stream for 'The Bee Movie' was ended after it was found "Too Boring". Several minutes laters **Tofu** joined the session **~~(insert missing info here)~~**. As a joke, Tom asked for Tofu to post their Paypal to which they actually did, he paid them $13 for pictures of their feet ~~**(insert more info here)**~~. Choan later on joined the stream to which he started berating Tom about harassing Tofu, their friend, for feet pictures ~~**(insert more info about rowan being rowan here)**~~. Later on after they move to asking Mythraid for feet pictures to which they replied to buy them 'Skyrim: Legendary Edition'. Tom bought the game on Steam and gifted it to their Steam Account where they declined the offer, where they subsequently rebuked them for actually buying the game.

## The Yogscast Incident

Shortly after, Gotye's ''Somebody That I Used To Know (feat. Kimbra) and Minecraft parody songs were being played and sang along too. Diggy Diggy Hole was played where WILDCATUTD72, Niksen and Bon then discussed about the Youtube group 'The Yogscast'.
Hotkeys

**Hotkeys** are keyboard shortcuts used to perform certain functions in Ordinal Markup. They are a QoL feature accessible by pressing a key on your keyboard, and is toggled **ON** and **OFF** with the *Hotkeys* button in the **Options** tab (defaulted to **ON**).

It is convenient in the way that you don't have to switch between tabs often and perform a remedial task with minimal effort.

## Trivia

* Hotkeys were added in Update v0.31.
* Hotkeys are only triggerable if `game.hotkeysOn` is strictly equal to 1.
* Hotkeys are activated by a function in `hotkeys.js`, which is this JS code:
```
window.onkeypress = \_ => {
 const k = \_.key.toLowerCase();
 if (keybinds[k] && game.hotkeysOn === 1) keybinds[k]();
};

```
, where `keybinds` is an Object containing methods which are the Hotkeys.
Decrementy

## Overview

**Decrementy** is an exponentially increasing value that is introduced and only available in Challenge 8.

## Decrementy Effect

Decrementy mainly divides Tier 1 Automation. Decrementy’s effect on Tier 1 Automation can be raised to the power of 0.95 with the 1st Dark Upgrade, meaning the formula is

r

0.95

u

{\displaystyle r^{0.95^{u}}}

, where

r

{\displaystyle r}

 denotes your current base Decrementy divider to Tier 1 Automation, and

u

{\displaystyle u}

 denotes how many times you've bought the 1st Dark Upgrade.

## Decrementy Growth Rate

* The formula for the base Growth Rate of Decrementy is

10

0.01332
∗
(

g

o
r
d

(
10
)
1

)

0.2

{\displaystyle 10^{0.01332\*(g\_{ord}(10)+1)^{0.2}}}

where

o
r
d

{\displaystyle ord}

 is your Ordinal value.[verify]

Decrementy growth rate can be square rooted with the 2nd Dark Upgrade if your Ordinal is below **ωω3**, otherwise it will be squared.

* The formula for Decrementy growth with the 2nd Dark Upgrade is

b
a
s
e
D
e
c
r
e
m
e
n
t
y
G
r
o
w
t

h

(

2

2
∗
O
r
d
−
1

)

d

{\displaystyle baseDecrementyGrowth^{(2^{2\*Ord-1})^{d}}}

, where

O
r
d

{\displaystyle Ord}

 is 0 if your Ordinal is less than **ωω3**, or 1 otherwise; and

d

{\displaystyle d}

 represents how many times you've bought the 2nd Dark Upgrade.

It’s currently impossible to get your Autoclickers to work past an Ordinal of **ωω2** without cheats or exploits (in Base 3, from **ωω3**).

Decrementy can be used to buy Dark Upgrades and Dark Manifolds later on.

## Trivia

* While Decrementy is a nerf in Challenge 8, later on in the Darkness stage and further it becomes useful, as you can use Decrementy to buy Dark Upgrades and Dark Manifolds. The 2nd Dark Upgrade increases Decrementy gain above **ωω3** and decreases it below **ωω3**, and so at that point Decrementy can disable Tier 1 Automation right when you hit **ωω3** so there is no point of Decrementy's nerf at that point.
* Despite Decrementy being like an inverse of Incrementy, Decrementy does not become a relevant currency during the Incrementyverse event. (?)
Quadrupler

The **Quadrupler** is a simple feature that multiplies Tier 1 Automation by 4.

## Challenge Effects

* In the Challenges 6,7 and 8, the Quadrupler is disabled.

## Trivia

* Quadruplers were introduced in the Update v0.33 to make FS7 it easier to reach **ψ(Ω)**.
* According the doc for OM rewritten, the Quadrupler will be removed due to it greatly reducing many timewalls.

1. ↑ This actually happens from v0.34, in v0.33 it isn't actually disabled, the extra 4x multiplier is enough to make the player go past ωω2 with 6 Manifolds in Challenge 8 before Collapse

### Bugs

Note: This happened in a past version.

You can see that the upper message have Decrementy as this is in Challenge 8, but the Quadrupler is set to 4x rather than 1x.
Medin

Medin is an OG member and ex-moderator of Candid. Due to concerns at the time on how the server was going and some rising tension between him and some other members, along with his lover Kuro, he eventually moved to Kurumi's server and became an admin there. Much later he would go on to leave Project Lazarus.
Modifications

In Ordinal Markup, there are a list of **Modifications** made by several people to change the game in ways haven’t thought of. Many of these Modifications add new content, but some change the game's difficulty and pace of progression.

## List of Games with Ordinal as Primary Feature

 Ordinal Pringles | OP
* Pre and Post Psi Ordinal are separated with `data.ord.isPsi` instead of shared the ordinal.
* Factor Shift 7 require 5x more OP.
* All Factors are stronger based on Factor Shifts (1+(FS#-Factor#-1)/10, raised by [1,1,1,1, 1.3,1.9,2.2,2.3][FS#]), and their cost scales are always ^2.
* There is no Quadrupler, as Timewall is reduced enough.
* The requirement of Factor Boost is slower (always x3 from previous), but scale faster after FB30.
* There is no Manifolds, but you can charge Booster Upgrades.
* More content in Booster stage: Hierarchies and Overflow.
* Collapse require FB34 instead, BHO is still required through.
* There is more Cardinal type.
* There is different set of achievement, through all of them have no reward.
 Ordinal gwa tree | OGT
* Maximize happen instantly.
* Factors are not rebuyable, all are boost based on gwarkup points and autoclickers.
* Factor Boost at early stage require Ordinal Points instead.
Singularity Functions

**Singularity Functions** are a skill tree-like feature that unlocks at Singularity level 20.
You get 1 Function every Singularity level. Functions are used to buy upgrades in a skill tree-like fashion.

The upgrades are listed below. Also, there are Singularity Function upgrades stated as **Classified**. This means that they aren't used and they have not been implemented yet.

If you want to Refund, You will spent 1 Refund Points, you can gain then from Collapse or BM1 reward.

You also can buy all Singularity Functions, buying order from top to bottom, left to right, they cost 100 Refund Points.

You also can Scroll to Bottom and Top with just one click, they placed at below your Functions display.

## List of Singularity Functions

*\*In the Abbreviation, the first number refers to the row of the upgrade, and the second to the column. SFU72 means 7th row down, 2nd column over*

## Alternative Abbreviations

In community resources Singularity Function builds often refer to SFUs as *SFs*, and display a full build in an Array such as [11, 22, 31, 42] meaning SF11, SF22, SF31, SF42.

When Singularity Functions were first introduced some people made builds by referring to upgrade paths as left, center, right. The previous example build would be LCLC. This could also be LCLR if you don't count the easter egg as a function.

## Trivia

* Omega Challenge 6 limits your ability to purchase **Singularity Functions**.
* If you are below Singularity level 20, instead of displaying the skill-tree, it displays the message "Get Rekt Weakling! You need a larger singularity before you even think about unlocking this mechanic!"
* For some reason after you buy SFU11 for first time, the line doesn't appear.
* For some reason after Fractal Shift, the Functions doesn't light up, even if they affordable, it happen in several functions. (Image shows SFU91 and SFU114)
* If you bought all Pre-Incrementyverse Functions except "Good Luck", they will cost 179 Functions, or 120 after you get BM3.
* If you bought all between Incrementyverse and Fractal Engine Functions include "Good Luck", they will cost 1(98,999,999 zeroes)1(999,993 zeroes)1,250,125 Functions (total 100,000,001 digits)

## Glitches

Note: These currently happen in current versions of the game and is currently listed in the Bugs tab.

You can see SFU11 is bought, but 3 lines not appearYou can see Player have 1926 Functions and Incrementy Doubler autobuyer cost 1500, but it doesn't light upSame as previous image but with 2.40e5 Functions, The cost 2e5 Functions one doesn't light up
Subgroups

This page lists the subgroups within Candid.

## Twatfam

The Twatfam are a mafia-style 'family' subgroup headed by the Patriarch Tom.

Other members include:

* Immaperson
* Bon
* Davy
* Sam

## The Staff

The Staff are the subgroup in the server that maintain "order" within the server and include the Moderators, ""exectutives"", Admins and the Owner and over the years this list has changed.

### Current Staff

* Sam (Owner)
* Sage (Admin)
* Tom ("executive")
* DaCat ("""executive""")
* Bon (Moderator)
* Shiro (Moderator)

### Previous Staff

* Mythraid (Admin/""executive""/Moderator)
* Waifu Hilter (Admin/Moderator)
* Miru (Admin)
* That Dude (Admin)
* Codlogic (Admin)
* Weiss (Moderator)
* Papa Nanashi (Moderator)
* DLL (Moderator)
* RMS (Moderator)

## The Four Horsemen of the Apocolypse

The Four Horsemen are a defunct subgroup of the four original Admins (and Hitler) of the server.

* Sage
* Miru
* That Dude
* Codlogic
* Waifu Hitler

## Candid Albion

Candid Albion is a subgroup of members who are part of a guild in the game ***'Albion Online'***. As of recently there are no current activity within the guild, but is still open.

Members in the guild include:

* Mythraid (Guild Leader/Main Healer)
* Tom (Ranger/Main DPS)
* Bon (Mage)
* Blank (Mage/Debuffing)
* Aero (Main Tank)
* Sage (?)
* Waifu Hitler (?)
* Shiro (?)

## The "Pantheon"

The "Pantheon" is an unofficial umbrella subgroup that covers all the "Gods" of the Server.

"Gods" include:

## Duck Gang

The Duck Gang is a group of members who frequently VC nearly every day.

Those in the Gang include:

* Niksen (Founder)
* Val
* Choan
* WILDCATUTD72
* Sofia
Ross

***"Did you find any survivors up there?"***

***"One, a scientist. He was infected, I had to shoot him."*** ―Conversation between Richard Thompson and Ross.

Ross was portrayed by Jackson Bell.

Ross is one of the guards for the group of survivors from the first chapter of the chronicles. He can be seen sleeping on the couch on the night of the first break-in at the base. He is ordered by Richard Thompson to check if the zombie is dead and believes it to be dead, however it wasn't and was later killed by general Jake Gunn.

After the invasion he is one of the three survivors left alive and takes part in the extermination of the zombies in the base.

When Gunn, Thompson and Jeremy Stevenson leave to go and fight the last stand he remains at the base.

Ross was credited as Guard 2.
Ordinal Points

An essential and expanded feature in Ordinal Markup, being used as part of Factor Shifting, Factors, Autoclickers, Challenge requirements and more.

## Description

**Ordinal Points** (commonly abbreviated as *OP*) is the most major currency in the game, and the main currency of the 1st Prestige Layer, Markup. It is earned through performing a Markup, at rates that depend on your Ordinal prior, and is lost when you perform Factor Shifts, Factor Boosts, respec Booster Upgrades, start or finish Challenges, Collapse, and more.

## Usage

Ordinal Points are mainly used for purchasing Autoclickers and Factors to promote Ordinal growth. It is also used for performing Factor Shifts and Factor Boosts to start over with more opportunity. Ordinal Points are used to meet Challenge requirements, and loosely for performing a Collapse.

## Ordinal

You will earn a certain amount of Ordinal Points depending on your Ordinal value, and the larger your Ordinal is before you Markup, the more Ordinal Points it is worth.

### Calculating OP value of an Ordinal

In an Ordinal, 10 is substituted from **ω** when it comes to calculating base OP, no matter the Base. For instance, **ω32** would translate to 1032 = 2000 OP. For a more complex Ordinal, say **ωω22+ω+13**, the same fashion occurs, becoming 101022+10+13, which is then simplified to 102113 = 3e211 OP.

Also, OP multipliers boost the gain of OP in Markups. These include:

* 5x (u12, affect passive OP gain)
* 666,666x (u34, if Base < 6, affect passive OP gain if you have u35)
* max(C6 completions, 1)x (in C7)
* max(C7 completions, 1)x (in C8)
* 2x (IU9, affected by doublings)
* 2x (SFU32, affected by doublings)
* ℵ2 power (affected by passive OP gain)
* 4x (SFU42, affected by passive OP gain)
* max(total OC completions, 1)x (affected by passive OP gain)

### Post-**ψ(Ω)**

OP values post-**ψ(Ω)** are formatted differently. They are formatted as g[OP](10). In addition to this, it is very easy to calculate OP values of Ordinals past **ψ(Ω)**. Their OP value at that point is equal to the Ordinal itself, so an Ordinal of **ψ(Ω)** simply equals gψ(Ω) (10) OP.

### Post-**BHO**

The same procedure for Ordinals post-**ψ(Ω)** is followed here.

## Trivia

* Between 15 August 2020 and 31 October 2020, your OP can be displayed as an unformatted number (non-Scientific notation) if you are getting at least 10 FB/s, having an Ordinal at post-**ψ(Ω)** but not for OP.
Autobuyers

## Overview

**Autobuyers**, referred to as **Tier 2 Automation** in-game, are a post-Factor Boost mechanic that is unlocked through their respective Booster Upgrades. They perform a simulated click on their respective Button in the **Markup** tab per second at its base power. Their main purpose is to automate the remedial nature of buying Autoclickers and Factors, automating gameplay once the Ordinal **ψ(Ω)** has been reached.

### Parts of Autobuyers

They are separated into two Autobuyers, the Max All Autobuyer and the Markup Autobuyer. The Max All Autobuyer clicks the Max All buttons on both the Autoclickers and Factors sub-tab of the **Markup** tab but only when player cannot perform a Factor Shift, and the Markup Autobuyer clicks the Markup button only if the player has passed the **ψ(Ω)** Ordinal. Due to the nature of how these Autobuyers act, these criteria can be largely ignored once the **ψ(Ω)** Ordinal has been passed.

Unlike Autoclickers, you cannot have multiple Autobuyers and instead must be power boosted by Challenge rewards, Incrementy, and specific Booster Upgrades. Autobuyers can be toggled **on** and **off** in the Autobuyers subtab of the **Boosters** tab.

## Usage

**Autobuyers** are used for various concepts, such as Factor Boosting and completing Challenge 2.

### General

At its core, **Autobuyers** are used for performing clicks on the Max All buttons on both the Autoclickers and Factors sub-tab of the **Markup** tab, automating the repetitive nature of the *Markup -> Max All (Autoclickers and Factors) -> Repeat* pattern for Ordinals pre-**ψ(Ω)** for QoL. Also, once you have either u12 or the ∞ Factor Boost Sluggish Milestone, the **Max All Autobuyer** can automatically buy Autoclickers and Factors immediately after you are able to purchase one, allowing for better Offline Progress.

### Factor Boosts

**Autobuyers** automate normal runs for Factor Boosts. Due to the nature of how to increase your Ordinal past **ψ(Ω)**, Autobuyers can automatically increase your Ordinal from there. Why? Because of how you normally increase your Ordinal post-**ψ(Ω)**. The *Markup **->** Max All (Autoclickers) **->** Repeat* cycle is normally the way to increase your Ordinal post-**ψ(Ω)**, but since both Autoclickers perform simulated clicks on both the Markup and the Max All buttons, this process becomes automatic.

**If something is missed, feel free to add it.**

### Challenge 2

This works similarly to a normal run as Challenge 2 only limits Factors from being bought, and others, so the same occurs but slower than in a normal run.

## Trivia

* Autobuyers can't be bought using any currency, and so they can only be boosted by Booster Upgrades, Challenge rewards, Incrementy and more.
Base

## Overview

The **Base** is a fundamental value used for Ordinals in Ordinal Markup. You can find your current Base where the **([Base Value])** is in the full Ordinal. Specifically, it is the Base in the Hardy Hierarchy that Ordinals are modified as a result of. When a regular number in an Ordinal reaches the value of the Base or higher and the maximize Ordinal button is pressed it turns into Lowercase Omega (**ω**), then the Ordinal is simplified from there.

## Calculating the Base

The Base can be reduced via Factor Shifting. The Base is calculated by

10
−
FS
∗
(
1
−
m
a
x
(
C4
,
C7
)
)
5
∗
m
a
x
(
C3
,
C7
)
−
4
∗
bUpg

{\displaystyle 10-\text{FS}\*(1-max(\text{C4}, \text{C7}))+5\*max(\text{C3}, \text{C7})-4\*\text{bUpg}}

, where

FS

{\displaystyle \text{FS}}

 represents the amount of Factor Shifts you have done,

C3

{\displaystyle \text{C3}}

 is 1 if you are in Challenge 3 or 0 otherwise;

C4

{\displaystyle \text{C4}}

 is 1 if you are in Challenge 4 or 0 otherwise;

C7

{\displaystyle \text{C7}}

 is 1 if you are in Challenge 7 or 0 otherwise,

bUpg

{\displaystyle \text{bUpg}}

 is 1 if you have u13 and the Base is normally over 7, and 0 otherwise.
Keep in mind that with u23, the Base will be set to 5 no matter what, unless your Ordinal is above **ψ(Ω)**.
The current minimum possible Base is 3, and the maximum possible Base is 15.

All values at Base 6 will be 5 if you have u36 (6 (without u36) -> 5 (with u36))

## The Effect of the Base

Bases are incredibly powerful, and can affect Ordinals by a lot. This is because in the Ordinal, Lowercase Omega (**ω**) is worth 10 OP regardless the Base. For example the Ordinal **ω3** would be worth 1000 OP in Bases higher than 3, but in Base 3 **ω3** would be converted to **ωω**, which is worth 1.000e10 base OP.

## Trivia

* To reach an Ordinal of **ψ(Ω)**, you need to have a Power Tower of an

n

{\displaystyle n}

 amount of **ω**, where

n

{\displaystyle n}

 represents your Base value. For example, a Base of 3 would require **ωωω** and a Base of 5 would need **ωωωωω** (impossible).
* A Base of 4 or over makes it impossible to reach an Ordinal of **ψ(Ω)**. This is due to the fact that you would need an Ordinal of at least **ωωωω** (in Base 4). This is significantly harder than it seems, and the `game.ord` variable in the game's code would reach its limit far before you would reach **ωωωω**, so it is deemed as impossible (for now)
Epsilon Naught

**This page is a Stub**!

*This means that Epsilon Naught is classified as a **stub**, either lacking useful information or missing a lot of information. You can help the Ordinal Markup Wiki by adding to Epsilon Naught.*

## Overview

**Epsilon Naught** (Epsilon Zero) or **ε0**, notated as **ψ(Ω)** in your Ordinal and gψ(Ω) (10) in OP, is a milestone value and the maximum Ordinal/OP obtainable with Autoclickers alone and idling. It is essentially a marking point for the end of the Markup stage, and the start of the next Prestige Layer, Factor Boosts.

### Value

**ψ(Ω)** is achieved when you reach the Ordinal **ωωω** in Base 3. It is not reachable in any Base higher than 4.

## Trivia

* **ε0** is hardcoded at 4.000e270 in the `game.ord` and `game.OP` variables.
* The largest reachable Ordinal in Base 4 is **ωωω+ω3+ω3+ωωω+ω3+ω2+3+ωωω+ω3+ω2+13+ωωω+ω3+ω22+ωωω+ω3+ω+3+...**.
* To reach **ψ(Ω)** in Base 4, you must click about e8.07230473e153 times.
* On any Base higher than 3, `game.ord` is limited to 1e200, making the highest Ordinal in Base 10 **ωω22**, which gives you 1.000e200 OP.
	+ In Base 9, the max ordinal is **ωω22+ω5+23+ωω22+ω5+15+ωω22+ω58+ωω22+ω4+83+ωω22+ω4+7+...**, which gives 3.580e252 OP.
	+ In Base 8, the max ordinal is **ωω23+ω3+52+ωω23+ω3+44+ωω23+ω3+37+ωω23+ω3+2+ωω22+ω3+16+...**.
	+ A Base of 15 or 14 won't allow you to reach **ωω2**.
Aleph Upgrades

**Aleph Upgrades** are massively powerful upgrades that are used to unlock features, help with progression and make ℵs more useful and provide more boosts. Aleph Upgrades use ℵω, which can be bought by 1 of each ℵ.

## Trivia

* Since it is currently impossible to reach 1.158e77 ℵω, the former AU11 (and also AU12) have been removed from the game.
* The formula for the ℵω required for AUn is 2^(n-1) when n≤5 and 2^2^(n-3) when n≥5.
* In older version, if you bought AU13-16, then Button will become white instead of green.
Siberia Harbor

**Frost Harbor**

* Antonia - Orphanage Manager
* Nark - Sled Dog Breeder
* Igor - Merchant Fleet
* Zoya - College Investigator
* Vance - Execution Department Agent
* Flay
* Morgan

**Random Tree Area**

* Carne - Execution Department Agent

**Lighthouse**

* Samuel - Execution Department Agent
* Vich - Lighthouse Defender

**Christmas Tree**

* Edgar - College Investigator
* Lindo - Execution Department Agent
* Blaine Letskey - Specialty Merchant
* Kaka
Factors

**Factors** are upgradable values that are unlocked one-by-one by performing a Factor Shift. They are located in the **Factors** sub-tab of the **Markup** tab. They are upgradable with Ordinal Points, and you can only have up to seven of them per run (outside of Challenges). Factors boost the power of Tier 1 Automation, and loosely Tier 2 Automation through Challenge rewards.

Factors are lost upon performing a Factor Shift, Factor Boost or any succeeding Prestige Mechanics. They are also lost upon refunding Boosters.

## Upgrading Factors

Factors can be upgraded through spending **Ordinal Points** (**OP**), Markup's main Currency. Each Factor requires an exponentially higher amount of Ordinal Points to upgrade.

Because each additional Factor increases in OP cost, there are only a limited amount of times a Factor can be upgraded. Once a Factor would reach over 1.000e257 Ordinal Points, the contents of the Factor will change to *Maxed!* and can no longer be upgraded.

## Usage

Factors boost the power of Tier 1 Automation. Every time a Factor is upgraded, its multiplier to Tier 1 Automation increases by 1 (at base). This effect can be increased through buying specific Booster Upgrades and completing Challenges.

The total Factor Multiplier is

(

∏

# i
1

F
S

(

1

F

i

3
×
u
33
×
(
1
C
3
)

)
×
(

1
u
11

)

)

1
−
O
C
1

{\displaystyle (\prod \_{i=1}^{FS}(\mathrm {1+F\_{i}+3\times u33\times (1+C3)} )\times (\mathrm {1+u11} ))^{\mathrm {1-OC1} }}

, where

∏

{\displaystyle \prod}

 means products (

∏

# i
1

N

i

{\displaystyle \prod\_{i=1}^N i}

 is mean let variable is i, from 1 to N, every time multiply by i, aka *i factorial* or *i!*),

F
S

{\displaystyle \mathrm{FS}}

 is your Factor Shifts,

F
i

{\displaystyle \mathrm{F\_i}}

 is your Factor i bought times, u33 and OC1 mean 1 if you have this upgrade/in this Challenge, and 0 otherwise, C3 and u11 mean *OC2 completions + 1* if you have this upgrade/in this Challenge and not in OC2, and 0 otherwise.

A table has been provided to show max possible Factor values in multiple situations, such as during certain Challenges.

With this, Challenge Multipliers also let Factors boost Tier 2 Automation. This multiplier is based on the Factor, and how many times you've completed the Challenge.

## Challenge Effects

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 If you are in Challenges 2 or 7, it will be 0 instead.
2. ↑ If you are in Challenge 3 or 7, you will get more Free Factors from u33.

## Trivia

According the doc for OM rewritten, when you buy a factor, the cost will be squared, regardless the factors.
Boosters

An essential feature used for Booster Upgrades, which can help in normal Factor Boost runs and Challenges.

### Prestige Layer

Factor Boosts

**Boosters** are powerful items that are obtained when performing a *Factor Boost*. You gain additional Boosters based on how many Factor Boosts you have previously accomplished, given by the formula

n

{\displaystyle n}

 new Boosters on your

n

{\displaystyle n}

th Factor Boost. To be more precise, the total amount of Boosters you will have is actually

n
(
n
1
)

2

{\displaystyle \frac{n(n+1)}{2}}

, where

n

{\displaystyle n}

 denotes how many Factor Boosts you have done.

## Usage

### Booster Upgrades

Boosters are mainly used to purchase **Booster Upgrades**. These are powerful upgrades that boost various sources necessary for progression, such as Tier 1 Automation, Tier 2 Automation, Dynamic Factor, OP gain and others. Booster Upgrades also provide boosts that are only viable or only work in Challenges. The u22 Booster Upgrade boosts Tier 1 Automation and Tier 2 Automation by

10

b

0.9

{\displaystyle 10+b^{0.9}}

, where

b

{\displaystyle b}

 represents how many Boosters you currently own. u22's effect is also buffed if you have accomplished SM1.

### Unlocking Features

Additionally, Boosters are used to unlock later Features, such as Challenges, Incrementy (as well as their upgrades), Manifolds, and the succeeding Prestige Layer: Collapse (for the 1st time).

## Trivia

* In the game's code, `game.boosters` is treated like a dependent variable, as total Boosters are always proportionate to the player's Factor Boosts, stored as `game.factorBoosts`. Therefore if you want to cheat Boosters, you should change `game.factorBoosts` instead.
* Each Milestone that is completed grants the player with one free and permanent Booster.
Factor Shifts

**Factor Shifts** are a Prestige Mechanic (but not a Prestige Layer) unlocked when you Markup for the 1st time. Its button is found in the Factors sub-tab of the **Markup** tab, underneath the list of Factors. It is utilised to further increase a player's progression in Ordinal Markup.

## Usage

Factor Shifting is vital early-game as it reduces your Base by 1 (outside of Challenges), and the Base significantly affects your Ordinal and thus, OP gain to go with it. It also unlocks a new Factor which allows for more multiplicatively stacking benefits to Tier 1 Automation's efficiency.

Additionally, Factor Shifting resets everything that precedes it, restarting the features that performing a Markup normally does, and resetting your Factors and Ordinal Points. You can only perform 7 Factor Shifts per run outside of Challenges, as having 8 Factor Shifts would drop the Base to 2 and break the game.

## Trivia

* Factor Shifts are reset when Factor Boosting, respeccing Booster Upgrades, entering or exiting Challenges, Collapsing and more.
* Factor Shifting becomes automated via the Factor Shift Autoprestiger.
* The Hotkey for this is **S**.
* The lowest currently possible Factor Shift requirement is 3; it is only possible for the 1st (with at least 3.229 OC4 completions) and possibly the 4th Factor Shift (with SFU73 and at least 4.095 OC4 completions).
* To reduce the FS1 cost to 1 OP, you need around 13.067 OC4 completions.
* According the doc for OM:Rewritten, there will be a change in Factor Shift costs; most of them are cheaper than original version. (200/800/3000/50000/2e11/3e20/1e100)
* According the doc for OM:Rewritten, every time you Factor Shift, they will increase the base of Factor 1-[Factor Shifts-1] by 0.1.

1. ↑ This is actually Factor Boost 1, if you’ve never done one before.
Ordinal Level

The **Ordinal Level** is a minor Achievement-like feature with no clear production benefits. Your Ordinal Level increases when you first reach certain benchmark Ordinals, mainly used to show progression in the game.

When you achieve a record Ordinal Level, a banner notification is shown at the top right corner, informing you that you have reached a record Ordinal Level.

## Trivia

* This was added in v0.34.
* THIS is the raw output of ConTreeby's code, with the correct Bases. ConTreeby had to use Base 4 to make OLs 25 through 34 work. ConTreeby also used Madore's notation for post-**BHO**. Too bad ConTreeby's program **DIDN'T** automate that as well...:

Automated Wiki Editing:
1: 0
2: ω
3: ω2
4: ω3
5: ω4
6: ω2
7: ω22
8: ω3
9: ω4
10: ωω
11: ωω
12: ωω2
13: ωω+1
14: ωω+12
15: ωω+2
16: ωω+3
17: ωω2
18: ωω2+1
19: ωω3
20: ωω2
21: ωω2
22: ωω2+1
23: ωω2+910
24: ωω22
25: ωω23
26: ωω3
27: ωω32
28: ωωω
29: Ω
30: ωωω
31: ωωω
32: ωωω+1
33: ωωω+ω
34: Ω
51: ψ(Ω)
67: ψ(Ωω)
68: ψ(Ωψ(Ω))
70: ψ(Ω2)
77: ψ(Ω2ω)
78: ψ(Ω2ψ(Ω2))
90: ψ(Ωω)
94: ψ(Ωω2)
95: ψ(Ωωω)
96: ψ(Ωψ(Ω))
97: ψ(Ωψ(Ωω))
98: ψ(Ωψ(Ωψ(Ω)))
100: ψ(ΩΩ)
102: ψ(ΩΩω)
103: ψ(ΩΩψ(ΩΩ))
104: ψ(ΩΩ+1)
105: ψ(ΩΩ+ω)
106: ψ(ΩΩ2)
107: ψ(ΩΩω)
108: ψ(ΩΩψ(ΩΩ))
109: ψ(ΩΩψ(ΩΩψ(ΩΩ)))
110: ψ(ΩΩ2)
111: ψ(ΩΩ2ω)
112: ψ(ΩΩ2+1)
113: ψ(ΩΩ2+ω)
114: ψ(ΩΩ2+Ω)
115: ψ(ΩΩ2+Ωω)
116: ψ(ΩΩ22)
117: ψ(ΩΩ2ω)
118: ψ(ΩΩ2ψ(ΩΩ2ω))
119: ψ(ΩΩ2ψ(ΩΩ2ψ(ΩΩψ(ΩΩψ(ΩΩ2+ψ(ΩΩ2+ψ(ΩΩ2+2...)))))))
120: ψ(ΩΩω)
122: ψ(ΩΩω)
124: ψ(ΩΩω)
125: ψ(ΩΩω)
150: BHO
151: ψ(εΩ2)
152: ψ(εΩ2ΩΩ2ω)
153: ψ(εΩ2ω)
154: ψ(εΩ2Ω2)
155: Ω