recursal/Fanatic-Fandom huggingface dataset:
Unfinished Oswald

Oswald

God?... God?... God?...

Becomes Active on
Night 2

Species
handless Rabbit

Gender
Male

Colors
Dark blueBlack

Creator
Matthew Phoenix Rodriguez

Oswald is an unfinished Oswald costume and an antagonist in the game *Abandoned: Discovery Island*.

Appearance
Oswald resembles to his counterpart Classic Oswald, but he lose his arms, and his textures are black. Apart from this, his pants are barely blue dark. The reason for this, as explained by Lisa on Night 2, is because the suit was left incomplete before the arms could be applied to it. However, Oswald still retains the original character's key features: his long ears, a pair of oval eyes, his rabbit tail, and his nose and overalls. His overalls, however, seem to look melted, and not as they were in the original cartoons.

Behavior
He will starts in the Storage Room, where he can be clearly seen lying on the ground, and will stand up before he exits the room. He can hide from the cameras, like Photo-Negative Mickey. When he appears in the office, he is seen next to the Treasure Island sign. The player must then shut off a camera to avoid him, hide under the desk (which gives the player a 50/50 chance of surviving), or shut off the Power. If none of these actions are taken, then he will Killing the player.

Quote* "Bless your soul..."
* "Don't bless this one...."
* "Have mercy on me please... I only ask for a blessing..."
* "God?... God?... God?..."
* "God?... Where are you God?..."
* "God?...Please listen to me..."
* "I know you're here, so please bless me and help me out here."

Trivia* Oswald and God are connected in some way.
* Oswald is voiced by the creator of the game, Matthew Phoenix Rodriguez.
* Oswald's messed up textures were caused by a modeling error.
* Since Disney lost the rights to Oswald before 1928, there is no logical reason for there to be an Oswald suit here, since Discovery Island was closed long before 2006, when Disney got Oswald's rights back.
* Oswald can rarely become active on night 1. This is intended.
* In earlier versions of Abandoned: Discovery Island, his name was referred to as **Dark Oswald** in the extras, and his original name was used for Classic Oswald. However, this led to confusion in the community and many believing that Dark Oswald was the official name, leading to the former's name being reverted and the latter's being changed.
Joe Clone

### Ability

Pick a spot. Give surrounding Allies +1 Health, then Spawn 2 Joes on the highest % spots. Draw a card.

## Strategy

**Joe Clone** is a **Jack** Superpower that provides an area-of-effect buff to Friends, and spawns 2 Joe in high-% spots.

If you happen to start the game with **Joe Clone**, use it to get 2 Joe in play on Round 1. But, if you happen to draw it later, it can still gain significant value from its buff effect.
Giao báo

## Thời gian hoạt động

Thời gian có thể nhận công việc này: 6:00 (AM) => 20:00 (PM)

## Kịch bản hoạt động

* Người chơi đến địa điểm nhận công việc (bưu điện).
* Người chơi vào khu vực nhận việc, chọn công việc muốn nhận: giao báo.
	1. Hiện thông báo người chơi đã nhận việc thành công (3s).
	2. Hiện dòng thông báo người chơi cần đến khu vực thay đồ nhân viên (đến khi người chơi thay đồ): "**Bạn cần thay đồ nhân viên trước khi làm việc**".
* Người chơi đến khu vực thay đồ nhân viên (chọn đồ theo công việc đã chọn)
	1. Hiện dòng thông báo người chơi cần đến khu vực nhận hàng [báo] (đến khi người chơi thay đồ) : "**Bạn hãy đến khu vực nhận hàng cần giao**".
* Người chơi đến khu vực nhận hàng.

1. Hiện Animation đang lấy hàng (10s).

* Người chơi đến khu vực nhà xe để nhận xe làm việc (xe đạp, xe máy) [xe đap: mọi người chơi đều có thể sử dụng] [xe máy: chỉ những người chơi đã làm công việc này trên 24h mới dược sử dụng]
	1. Xuất hiện các điểm cần giao báo (10 điểm).
* Người chơi sẽ giao báo tới các điểm hiện trên bản đồ.

Sau khi giao hết các địa điểm cần giao, người chơi phải quay về lại khu vực nhận hàng để kết thúc lượt giao để nhận lương và có thể nhận lượt giao mới.

## Lương nhận được cho công việc này

Lương được tính theo số km giữa các checkpoint: 1$

## Các trường hợp có thể xảy ra

#### Trường hợp 1: Người chơi bị disconnect khi chưa hoàn thành lượt làm việc:

* Người chơi buộc bị kêt thúc lượt làm việc và quay trở lại điểm nhận hàng để bắt đầu lượt mới.

#### Trường hợp 2: Người chơi chưa giao đủ điểm cần giao:

* Người chơi dù chưa hoàn thành lượt vẫn có thể quay về điểm nhận hàng để kết thúc lượt làm việc và nhận số tiền lương theo số điểm đã giao.
2023–24 FIS Cup

Start Location
 Current Leader
 Nations League Current Leaders (Unofficial)

**2023–24 FIS Cup** – the 19th edition of the FIS Cup, which began in Szczyrk and will conclude in Zakopane.

## Starting Quotas

Each country can start up to 10 athletes.

### Period Information

* I period: Competitions 1-2
* II period: Competitions 3-8
* III period: Competitions 9-12
* IV period: Competitions 13-14
* V period: Competitions 15-16
* VI period: Competitions 17-20
* VII period: Competitions 21-22

### National Quota

The host country has the right to start up to an additional 10 athletes, in 2 competitions in Summer and 2 competitions in Winter.

**Notes**

1.**^** Number of athletes from given nation who have scored points in individual competitions.
Rat-a-pult

### Ability

Start of Energizing Phase: Does 1 damage to Enemies in its column, then Spawns a random Rat-A-Baby.

## Strategy

For two coins, you get a **3 health friend that does damage and spawns more friends**; what more could you ask for?!

Don't worry too much about its damage; Rat-A-Pult's **spawning ability is super effective** as well.
Lightning Storm

## Strategy

**Lightning Storm** brings damage to the Energy class in the form of one of the most powerful area-of-effect Powers in the game.

While it deals a lot of damage, **Lightning Storm** is expensive at 4 coins, so try to use it after your opponent spends their coins and you're confident you can clear the board.
Get Out!

### Ability

Do 1 damage to any Enemy, then it moves to a random spot in its row. Put an allied Rat-A-Baby in its place.

## Strategy

**Get Out!** is a Moxie swiss army knife, dealing damage, spawning a Rat-A-Baby, and moving an Enemy all for 1 coin.

**Get Out!** can be the most efficient way to take care of 1 health Enemies like Spike, Bloom Kitten, and yes, even Rat-A-Baby, since not only does it destroy them, but it takes their spot away.
Growth Spray

## Strategy

**Growth Spray** is a simple yet effective buff Power, giving 2 health to any Friend outside of the Basement.

**Growth Spray** not only gives the benefit of having Friends generate more Novas, but also can get some of your lower-health Friends out of the danger zone of being destroyed by single powers like Cannon, etc.
Snapper

## Strategy

**Snapper** is a 1-cost Friend with a lot of upside, possessing the ability to damage all Enemies in play... if you're lucky enough to Energize the Basement!

An important rule to note - Friends are Energized from left to right, bottom to top, so **Snapper** can be particularly valuable in the bottom-left spot where it can strike first!
The Void

> "Power. Greed. Anger."
>
> -Description of Diabolus's Void

The plains of the abyss

### Background

The Void is one of the two original realms. It is a land of mountains and lakes, It is also the place were DIA was banished after he failed to kill MICHAEL. It is currently ruled by DIA as the king and Azerus and Sulobaid as the princes of the land though Azerus also is the commander the armies of the Void.

### History

The Void can be described as a parallel universe to Alcante/Earth. While the Earth had both MICHAEL and DIA to shape it creation the Void had no such forces. Thus the Void can be seen as the base version of Earth without the protection of either MICHAEL of DIA. Very early into the Voids history DIA was banished into it for for trying to kill his brother.
Pizza Party

### Ability

Pick a column. Give Allies there +4 Health and Allies next to it +1 Health. Draw a card.

## Strategy

**Pizza Party** has one of the biggest area-of-effect buffs in the game, if you can line your Friends up by column.

Look at **Pizza Party** as sort of a big finisher - an additional 8+ health on your Friends when you're already nearing 20 Novas can put you way over the top before your opponent knows what hit them!
Super Bloom

### Ability

Spawn a random Waterer and 1 Bloom Kitten on the highest % spot, then give all Allies +1 Bloom.

## Strategy

**Super Bloom** is a **Flora** Superpower that spawns a Waterer and a Bloom Kitten when played, along with giving all of your Friends +1 Bloom.

While it can be tempting to maximize the value of giving Bloom to all of your Friends, **Super Bloom** can be one of the strongest plays even on an empty board in Round 1.
Sizzle

### Ability

When Played: Does 1 damage to Enemies in its row then moves to another spot randomly.

## Strategy

**Sizzle** is an Energy Friend that brings with it high health, a bunch of damage, and an element of chance!

There is a trade-off between wanting to maximize **Sizzle's** row damage effect while also hoping it lands on a high-percentage spot, so use it strategically.
2022–23 Ski Jumping Continental Cup

Start Location
 Current Winner
 Nations League Winners (Unofficial)

**2022–23 Ski Jumping Continental Cup** – the 32nd edition of the Continental Cup, which began in Vikersund and concluded in Lahti.

## Starting Quotas

Based on the World Ranking List (WRL), any given team will have a limit of how many athletes they can start. Teams not listed have a limit of 4.

### Period Information

* III period: Competitions 1-4
* IV period: Competitions 5-8
* V period: Competitions 9-14
* VI period: Competitions 15-20
* VII period: Competitions 21-24

### National Quota

The host country has the right to start up to an additional 6 athletes, with the right to start in the Continental Cup, in 2 competitions.
Flytrap

## Strategy

**Flytrap** is a strong damage Power that impacts nearly an entire row, dealing 3 damage to 3 spots next to each other.

**Flytrap** is one of a few examples of damage cards that you should be conscious of when placing your Friends. Try not to always put them too close together, or you may suffer the consequences!
Favoritism

### Ability

Pick a column. Give Allies there +2 Health and do 3 damage to Enemies there. Draw a card.

## Strategy

**Favoritism** epitomizes the Moxie class's balance of damage and collection by buffing Friends and dealing damage to Enemies in a column simultaneously.

Most games present a situation where you can get great value from **Favoritism**, but try to be sure it's impacting at least 2 targets when played.
QWERTY angle mod

```
US keyboard, QWERTY ANSI, angle mod

qwertyuiop
asdfghjkl;
zxcvbnm,./
qwertyuiopasdfghjkl;zxcvbnm,./
ed127 ec60 ol46 rt43 nu29 rg17 rf16 um14 ik10 rb9 yn7 ym7 ft6 hu6 ws4 rv4 yh3 uj3 tg1 nm1 tb1 hn1 hm1 yu0 wx0 qa0 gb0 vt0 yj0 fg0 hj0 vg0 dc0 fv0 jm0 sx0 nj0 fb0 vb0 zr0 zt0 zf0 zg0 zv0 zb0
Same finger points: 416

┌───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────────┐
│~      │!      │@      │#      │$      │%      │^      │&      │*      │(      │)      │_      │+      │           │
│`      │1      │2      │3      │4      │5      │6      │7      │8      │9      │0      │-      │=      │           │
│       │       │       │       │       │       │       │       │       │       │       │       │       │backspace  │
├───────┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───────┤
│           │Q      │W      │E      │R      │T      │Y      │U      │I      │O      │P      │{      │}      │|      │
│           │q      │w      │e      │r      │t      │y      │u      │i      │o      │p      │[      │]      │\      │
│tab        │       │       │       │       │       │       │       │       │       │       │       │       │       │
├───────────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴───────┤
│             │A      │S      │D      │F      │G      │H      │J      │K      │L      │:      │"      │             │
│             │a      │s      │d      │f      │g      │h      │j      │k      │l      │;      │'      │             │
│backspace    │       │       │       │       │       │       │       │       │       │       │       │enter        │
├─────────────┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴─────────────┤
│                 │X      │C      │V      │B      │Z      │N      │M      │<      │>      │?      │                 │
│                 │x      │c      │v      │b      │z      │n      │m      │,      │.      │/      │                 │
│shift            │       │       │       │       │       │       │       │       │       │       │shift            │
├───────────┬─────┴─┬─────┴─┬─────┴─┬─────┴───────┴───────┴───────┴─────┬─┴─────┬─┴─────┬─┴─────┬─┴─────┬───────────┤
│           │       │       │       │                                   │       │       │       │       │           │
│           │       │       │       │                                   │       │       │       │       │           │
│           │       │       │       │                                   │       │       │       │       │           │
└───────────┴───────┴───────┴───────┴───────────────────────────────────┴───────┴───────┴───────┴───────┴───────────┘

```
TAHAN

The TAHAN keyboard layout is recommended to use for all professional uses of typing.

Introduction video: https://www.youtube.com/watch?v=UeAFXrvpKoA

```
TAHAN

tahzyxuiop
qvgrsnkblw
mfecdj;:/\
tahzyxuiopqvgrsnkblwmfecdj;:/\
he237 ol46 nu29 ge28 rs25 av24 hg21 rd21 af17 ry16 rc14 ib10 nk9 cs8 sd8 ys6 yd3 ju3 cy1 uk0 xn0 tm0 zc0 xj0 pw0 xu0 zy0 vf0 qm0 nj0 zs0 xk0 tq0 zr0 jk0 zd0 cd0
Same finger points: 526

┌───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────────┐
│~      │!      │@      │#      │$      │%      │^      │&      │*      │(      │)      │_      │+      │           │
│`      │1      │2      │3      │4      │5      │6      │7      │8      │9      │0      │-      │=      │           │
│       │       │       │       │       │       │       │       │       │       │       │       │       │backspace  │
├───────┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───────┤
│           │T      │A      │H      │Z      │Y      │X      │U      │I      │O      │P      │>      │{      │}      │
│           │t      │a      │h      │z      │y      │x      │u      │i      │o      │p      │.      │[      │]      │
│tab        │       │       │       │       │       │       │       │       │       │       │       │       │       │
├───────────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴───────┤
│             │Q      │V      │G      │R      │S      │N      │K      │B      │L      │W      │<      │             │
│             │q      │v      │g      │r      │s      │n      │k      │b      │l      │w      │,      │             │
│backspace    │       │       │       │       │       │       │       │       │       │       │       │enter        │
├─────────────┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴─────────────┤
│                 │M      │F      │E      │C      │D      │J      │'      │"      │?      │|      │                 │
│                 │m      │f      │e      │c      │d      │j      │;      │:      │/      │\      │                 │
│shift            │       │       │       │       │       │       │       │       │       │       │shift            │
├───────────┬─────┴─┬─────┴─┬─────┴─┬─────┴───────┴───────┴───────┴─────┬─┴─────┬─┴─────┬─┴─────┬─┴─────┬───────────┤
│           │       │       │       │                                   │       │       │       │       │           │
│           │       │       │       │                                   │       │       │       │       │           │
│           │       │       │       │                                   │       │       │       │       │           │
└───────────┴───────┴───────┴───────┴───────────────────────────────────┴───────┴───────┴───────┴───────┴───────────┘

```
QWERTY wide mod

```
US keyboard, QWERTY ANSI, wide mod

qwertyuiop
asdfghjkl;
zxcvbnm,.'
qwertyuiopasdfghjkl;zxcvbnm,.'
ed127 ec60 ol46 rt43 nu29 rg17 rf16 um14 ik10 rb9 yn7 ym7 hu6 ft6 ws4 rv4 yh3 uj3 az1 tg1 tb1 hn1 hm1 nm1 wx0 qa0 qz0 jm0 yu0 vt0 yj0 fg0 dc0 sx0 gb0 fv0 nj0 vg0 fb0 vb0 hj0
Same finger points: 417

┌───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────────┐
│~      │!      │@      │#      │$      │%      │+      │^      │&      │*      │(      │)      │_      │           │
│`      │1      │2      │3      │4      │5      │=      │6      │7      │8      │9      │0      │-      │           │
│       │       │       │       │       │       │       │       │       │       │       │       │       │backspace  │
├───────┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───────┤
│           │Q      │W      │E      │R      │T      │{      │Y      │U      │I      │O      │P      │"      │|      │
│           │q      │w      │e      │r      │t      │[      │y      │u      │i      │o      │p      │'      │\      │
│tab        │       │       │       │       │       │       │       │       │       │       │       │       │       │
├───────────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴───────┤
│             │A      │S      │D      │F      │G      │}      │H      │J      │K      │L      │:      │             │
│             │a      │s      │d      │f      │g      │]      │h      │j      │k      │l      │;      │             │
│backspace    │       │       │       │       │       │       │       │       │       │       │       │enter        │
├─────────────┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴─────────────┤
│                 │Z      │X      │C      │V      │B      │?      │N      │M      │<      │>      │                 │
│                 │z      │x      │c      │v      │b      │/      │n      │m      │,      │.      │                 │
│shift            │       │       │       │       │       │       │       │       │       │       │shift            │
├───────────┬─────┴─┬─────┴─┬─────┴─┬─────┴───────┴───────┴───────┴─────┬─┴─────┬─┴─────┬─┴─────┬─┴─────┬───────────┤
│           │       │       │       │                                   │       │       │       │       │           │
│           │       │       │       │                                   │       │       │       │       │           │
│           │       │       │       │                                   │       │       │       │       │           │
└───────────┴───────┴───────┴───────┴───────────────────────────────────┴───────┴───────┴───────┴───────┴───────────┘

```
Norman

```
Norman layout

qwdfkjurl;
asetgynioh
zxcvbpm,./
qwdfkjurl;asetgyniohzxcvbpm,./
de127 ri62 ec60 lo46 un29 pu16 um14 pm11 ym7 yn7 ft6 ws4 ju3 az1 nm1 tb1 yp1 tg1 jy0 jp0 wx0 kb0 fv0 fk0 sx0 tv0 gb0 vk0 yu0 tk0 fg0 jn0 kg0 qa0 qz0 dc0 fb0 vg0 jm0 vb0 pn0
Same finger points: 397

┌───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────────┐
│~      │!      │@      │#      │$      │%      │^      │&      │*      │(      │)      │_      │+      │           │
│`      │1      │2      │3      │4      │5      │6      │7      │8      │9      │0      │-      │=      │           │
│       │       │       │       │       │       │       │       │       │       │       │       │       │backspace  │
├───────┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───────┤
│           │Q      │W      │D      │F      │K      │J      │U      │R      │L      │:      │{      │}      │|      │
│           │q      │w      │d      │f      │k      │j      │u      │r      │l      │;      │[      │]      │\      │
│tab        │       │       │       │       │       │       │       │       │       │       │       │       │       │
├───────────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴───────┤
│             │A      │S      │E      │T      │G      │Y      │N      │I      │O      │H      │"      │             │
│             │a      │s      │e      │t      │g      │y      │n      │i      │o      │h      │'      │             │
│backspace    │       │       │       │       │       │       │       │       │       │       │       │enter        │
├─────────────┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴─────────────┤
│                 │Z      │X      │C      │V      │B      │P      │M      │<      │>      │?      │                 │
│                 │z      │x      │c      │v      │b      │p      │m      │,      │.      │/      │                 │
│shift            │       │       │       │       │       │       │       │       │       │       │shift            │
├───────────┬─────┴─┬─────┴─┬─────┴─┬─────┴───────┴───────┴───────┴─────┬─┴─────┬─┴─────┬─┴─────┬─┴─────┬───────────┤
│           │       │       │       │                                   │       │       │       │       │           │
│           │       │       │       │                                   │       │       │       │       │           │
│           │       │       │       │                                   │       │       │       │       │           │
└───────────┴───────┴───────┴───────┴───────────────────────────────────┴───────┴───────┴───────┴───────┴───────────┘

```
QWERTY angle wide mod

```
US keyboard, QWERTY ANSI, angle wide mod

qwertyuiop
asdfghjkl;
zxcvbnm,./
qwertyuiopasdfghjkl;zxcvbnm,./
ed127 ec60 ol46 rt43 nu29 rg17 rf16 um14 ik10 rb9 yn7 ym7 ft6 hu6 ws4 rv4 yh3 uj3 tg1 nm1 tb1 hn1 hm1 yu0 wx0 qa0 gb0 vt0 yj0 fg0 hj0 vg0 dc0 fv0 jm0 sx0 nj0 fb0 vb0 zr0 zt0 zf0 zg0 zv0 zb0
Same finger points: 416

┌───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────────┐
│~      │!      │@      │#      │$      │%      │^      │+      │&      │*      │(      │)      │_      │           │
│`      │1      │2      │3      │4      │5      │6      │=      │7      │8      │9      │0      │-      │           │
│       │       │       │       │       │       │       │       │       │       │       │       │       │backspace  │
├───────┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───────┤
│           │Q      │W      │E      │R      │T      │{      │Y      │U      │I      │O      │P      │"      │|      │
│           │q      │w      │e      │r      │t      │[      │y      │u      │i      │o      │p      │'      │\      │
│tab        │       │       │       │       │       │       │       │       │       │       │       │       │       │
├───────────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴───────┤
│             │A      │S      │D      │F      │G      │}      │H      │J      │K      │L      │:      │             │
│             │a      │s      │d      │f      │g      │]      │h      │j      │k      │l      │;      │             │
│backspace    │       │       │       │       │       │       │       │       │       │       │       │enter        │
├─────────────┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴─────────────┤
│                 │X      │C      │V      │B      │Z      │?      │N      │M      │<      │>      │                 │
│                 │x      │c      │v      │b      │z      │/      │n      │m      │,      │.      │                 │
│shift            │       │       │       │       │       │       │       │       │       │       │shift            │
├───────────┬─────┴─┬─────┴─┬─────┴─┬─────┴───────┴───────┴───────┴─────┬─┴─────┬─┴─────┬─┴─────┬─┴─────┬───────────┤
│           │       │       │       │                                   │       │       │       │       │           │
│           │       │       │       │                                   │       │       │       │       │           │
│           │       │       │       │                                   │       │       │       │       │           │
└───────────┴───────┴───────┴───────┴───────────────────────────────────┴───────┴───────┴───────┴───────┴───────────┘

```
QWERTY US

```
US keyboard, QWERTY ANSI

qwertyuiop
asdfghjkl;
zxcvbnm,./
qwertyuiopasdfghjkl;zxcvbnm,./
ed127 ec60 ol46 rt43 nu29 rg17 rf16 um14 ik10 rb9 yn7 ym7 hu6 ft6 ws4 rv4 yh3 uj3 az1 tg1 tb1 hn1 hm1 nm1 wx0 qa0 qz0 jm0 yu0 vt0 yj0 fg0 dc0 sx0 gb0 fv0 nj0 vg0 fb0 vb0 hj0
Same finger points: 417

┌───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────────┐
│~      │!      │@      │#      │$      │%      │^      │&      │*      │(      │)      │_      │+      │           │
│`      │1      │2      │3      │4      │5      │6      │7      │8      │9      │0      │-      │=      │           │
│       │       │       │       │       │       │       │       │       │       │       │       │       │backspace  │
├───────┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───────┤
│           │Q      │W      │E      │R      │T      │Y      │U      │I      │O      │P      │{      │}      │|      │
│           │q      │w      │e      │r      │t      │y      │u      │i      │o      │p      │[      │]      │\      │
│tab        │       │       │       │       │       │       │       │       │       │       │       │       │       │
├───────────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴───────┤
│             │A      │S      │D      │F      │G      │H      │J      │K      │L      │:      │"      │             │
│             │a      │s      │d      │f      │g      │h      │j      │k      │l      │;      │'      │             │
│backspace    │       │       │       │       │       │       │       │       │       │       │       │enter        │
├─────────────┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴─────────────┤
│                 │Z      │X      │C      │V      │B      │N      │M      │<      │>      │?      │                 │
│                 │z      │x      │c      │v      │b      │n      │m      │,      │.      │/      │                 │
│shift            │       │       │       │       │       │       │       │       │       │       │shift            │
├───────────┬─────┴─┬─────┴─┬─────┴─┬─────┴───────┴───────┴───────┴─────┬─┴─────┬─┴─────┬─┴─────┬─┴─────┬───────────┤
│           │       │       │       │                                   │       │       │       │       │           │
│           │       │       │       │                                   │       │       │       │       │           │
│           │       │       │       │                                   │       │       │       │       │           │
└───────────┴───────┴───────┴───────┴───────────────────────────────────┴───────┴───────┴───────┴───────┴───────────┘

```
Turkmen Keyboard Test

```
Turkmen Keyboard Test

┌───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────────┐
│~      │!      │@      │#      │$      │%      │^      │&      │*      │(      │)      │_      │+      │           │
│`      │1      │2      │3      │4      │5      │6      │7      │8      │9      │0      │-      │=      │           │
│       │       │       │       │       │       │       │       │       │       │       │       │       │backspace  │
├───────┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───────┤
│           │Q      │Z Ž    │E      │R      │T      │Y Ý    │U Ü    │I      │O Ö    │P      │{      │}      │|      │
│           │q      │z ž    │e      │r      │t      │y ý    │u ü    │i      │o ö    │p      │[      │]      │\ |    │
│tab        │       │       │       │       │       │       │       │       │       │       │       │       │       │
├───────────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴───────┤
│             │A Ä    │S Ş    │D      │F      │G      │H      │J №    │K      │L      │:      │"      │             │
│             │a ä    │s ş    │d      │f      │g      │h      │j      │k      │l      │;      │'      │             │
│backspace    │       │       │       │       │       │       │       │       │       │       │       │enter        │
├─────────────┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴───┬───┴─────────────┤
│                 │W      │X      │C Ç    │V      │B      │N Ň    │M      │<      │>      │?      │                 │
│                 │w      │x      │c ç    │v      │b      │n ň    │m      │,      │.      │/ \    │                 │
│shift            │       │       │       │       │       │       │       │       │       │       │shift            │
├───────────┬─────┴─┬─────┴─┬─────┴─┬─────┴───────┴───────┴───────┴─────┬─┴─────┬─┴─────┬─┴─────┬─┴─────┬───────────┤
│           │       │       │       │                                   │       │       │       │       │           │
│           │       │       │       │                                   │       │       │       │       │           │
│           │       │       │       │                                   │alt gr │       │       │       │           │
└───────────┴───────┴───────┴───────┴───────────────────────────────────┴───────┴───────┴───────┴───────┴───────────┘

```
Class Types

**Each class consists of multiple Friends and Powers that players will use alongside their chosen Professional to achieve victory.**

 **BOOM** |      | The BOOM class is the most aggressive of the classes. This class arms itself to the teeth to deal as much damage as possible, *and* it has fun doing it. Friends of this class use explosive firepower to take down their enemies. It's worth noting that unlike Tech or Beast, this class is very mortal and inspired by violent human tendencies.

Class Spells
QWERTY matrix

```
US keyboard, QWERTY matrix

qwertyuiop
asdfghjkl;
zxcvbnm,./
qwertyuiopasdfghjkl;zxcvbnm,./
ed127 ec60 ol46 rt43 nu29 rg17 rf16 um14 ik10 rb9 yn7 ym7 hu6 ft6 ws4 rv4 yh3 uj3 az1 tg1 tb1 hn1 hm1 nm1 wx0 qa0 qz0 jm0 yu0 vt0 yj0 fg0 dc0 sx0 gb0 fv0 nj0 vg0 fb0 vb0 hj0
Same finger points: 417

┌───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┐
│~      │!      │@      │#      │$      │%      │^      │&      │*      │(      │)      │_      │+      │       │
│`      │1      │2      │3      │4      │5      │6      │7      │8      │9      │0      │-      │=      │back-  │
│       │       │       │       │       │       │       │       │       │       │       │       │       │space  │
├───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┤
│       │Q      │W      │E      │R      │T      │Y      │U      │I      │O      │P      │{      │}      │|      │
│       │q      │w      │e      │r      │t      │y      │u      │i      │o      │p      │[      │]      │\      │
│tab    │       │       │       │       │       │       │       │       │       │       │       │       │       │
├───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┴───────┤
│       │A      │S      │D      │F      │G      │H      │J      │K      │L      │:      │"      │               │
│back-  │a      │s      │d      │f      │g      │h      │j      │k      │l      │;      │'      │               │
│space  │       │       │       │       │       │       │       │       │       │       │       │enter          │
├───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┼───────┴───────────────┤
│       │Z      │X      │C      │V      │B      │N      │M      │<      │>      │?      │                       │
│       │z      │x      │c      │v      │b      │n      │m      │,      │.      │/      │                       │
│shift  │       │       │       │       │       │       │       │       │       │       │shift                  │
├───────┼───────┼───────┼───────┼───────┴───────┴───────┴───────┼───────┼───────┼───────┼───────┬───────┬───────┤
│       │       │       │       │                               │       │       │       │       │       │       │
│       │       │       │       │                               │       │       │       │       │       │       │
│       │       │       │       │                               │       │       │       │       │       │       │
└───────┴───────┴───────┴───────┴───────────────────────────────┴───────┴───────┴───────┴───────┴───────┴───────┘

```
Antônio Silveira

## Biografia

**Antônio Silveira Riquelme** é marido de Pilar Camargo, pai de Marina Silveira e padrasto de Rafael Juáregui.

Antônio se casou com Helena Tasso quando esta já tinha um filho, Rafael, do casamento anterior. Depois que Helena morreu de câncer, passou a cuidar de Rafael junto com a segunda esposa, Pilar.

Antônio é um homem ambicioso e mulherengo, por isso, casou-se com Helena e Pilar de olho no dinheiro das duas. Durante seus 15 anos de casamento com Pilar, a traiu diversas vezes, incluindo com Ana Lozano e Emília Baldomero.
RustyM

> "Revolution has just torn this nation apart and you know it!"
>
>

RustyM\_ is a major character in the Alpha SMP storyline. He is a heroic ally to the King Clydie and is known for his break during the KJ induction arc and Dawn of Nuclear Weaponry arc and his dramatic return in the War of Wheat arc. He is headstrong and fights brutally. He does not stop until his goals are attained.

## Appearance

Mark's appearance is a contrast to the King Clydie's appearance. While Clydie sports a bright iron texture, Mark has a much darker obsidian like texture. His face is also very simple, yet he lacks a smile. This could possibly be because of Clyde and Mark's similarities and connections, yet difference in affiliation.

## Relationships and Affiliations

### Alpha

Alpha is a city built by Clydie, bennuip and RustyM\_. It is the World Spawn and the second biggest nation in the Alpha SMP.

### Omega

Omega is a city built by Clydie, bennuip, RustyM\_ and KDJkai. It is the biggest nation in the Alpha SMP. It was built as a secret base for the Alpha Allies in the War of Wheat.

### Clydie

*RustyM* and Clydie are very good friends, they have not betrayed each other a single time in the SMP continuity. Clyde and KJ once demolished RustyM*'s house to make space in the nation of Alpha. The crime has since been forgiven, because RustyM* does not care.

*RustyM* and Clydie are notable for tricking KDJkai in the War of Wheat, stealing LanyardJoe and Call\_Me\_Johnny2's Netherite sets, building the second speedrun house, building Alpha, rebuilding Alpha, building Omega, Claiming the Pisslands, creating deity, disk hunting and fighting for the Alpha allies during the War of Wheat.

### KDJkai

RustyM\_ and KDJkai are currently allies. They fought against each other in the War of Wheat. When KJ released the bomb into spawn Mark was filled with resentment of his peer, swearing that he would kill KJ even if it meant sacrificing what he had. Clyde and KJ once demolished RustyM*'s house to make space in the nation of Alpha. The crime has since been forgiven, because RustyM* does not care.

KDJ and RustyM\_ are notable for briefly working together in the War of Wheat (despite it being a lie), rebuilding Alpha, building Omega, destroying a woodland mansion, fighting the wither, The Revolution Speech and The Rebuild Speech.

### bennuip

It is often hard to tell if bennuip and RustyM\_ are allies or enemies. They both put up with each other due to the fact that they have the mutual allies of Clyde and KJ. Mark has a resentment for bennuip's insistence to kill people for minor inconveniences. Meanwhile bennuip finds joy in harming Mark. This causes tension between the two, however there have been instances where the two support each other.

bennuip and Rusty are notable for tricking KDJkai in the War of Wheat, building Alpha, rebuilding Alpha, building Omega, destroying a woodland mansion, defeating the wither, fighting on the side of the Alpha Allies in the War of Wheat and killing KDJkai.
Miguel Carmona

## Biografia

**Miguel Carmona do Vale** é o advogado que cuida da herança de Rafael Jáuregui.

Miguel é o tabelião que lê o testamento da mãe de Rafael. No documento, consta que Rafael só poderá receber a herança de sua mãe se uma mulher disser que ama o rapaz e assinar uma declaração na frente do tabelião dentro de um mês. Caso Rafael não consiga cumprir o que foi pedido, toda a herança passa para seu padrasto, Antônio, mas com a condição de que sua esposa, Pilar, assine que seu marido é fiel a ela. Se Pilar não assinar, todo o dinheiro deverá ser doado para alguma instituição de caridade.
Eviction

### Ability

Pick any column. Do 2 damage to Enemies there and then they move to a random spot.

## Strategy

**Eviction** is a **Jack** Superpower that deals area-of-effect damage in a column, then kicks those Enemies out to random spots.

While the column damage may be the obvious value here, **Eviction** can also be used very effectively on kicking out a single large Enemy on a high percentage spot, particularly if other good spots are occupied.
Capítulo 18

O **capítulo 18** é o décimo oitavo episódio de Primeiro Amor... A Mil por Hora. Foi ao ar no dia 1º de setembro de 2000 pelo Canal de las Estrellas, no México, e no dia 19 de março de 2003, pelo SBT, no Brasil.

## Enredo

León jura para Daniel que ele vai pagar por tudo que fez.

Catarina fica furiosa ao ver Estevão conversando com Inês. Inês diz que já está cansada de tanta intromissão. Sabrina ouve a discussão e corre para a rua.

Santiago dá um soco com Daniel e o ameaça com uma navalha. Daniel diz a Santiago que não foi com Priscila e sim com Giovana que ele se deitou.

Leon procura Giovana e pergunta se é verdade que ela deu seu anel para o Daniel.

Marina aconselha Giovana a procurar um médico.
Marina Silveira

## Biografia

**Marina Silveira Camargo** é filha de Pilar Camargo e Antônio Silveira, neta de Renan Camargo, sobrinha de Andrea Camargo e prima de Daniel Ventura, além de ser a irmã de criação de Rafael Jáuregui.

Depois que Antônio se casou pela segunda vez, ele e Pilar passaram a tomar conta de Rafael junto de Marina. Apesar de terem a mesma criação, a infância de Marina não foi nada fácil já que Rafael implicava muito com a garota. A situação só melhorou quando o rapaz decidiu ir para os EUA a estudo.

Marina é uma garota muito insegura e com baixa autoestima porque seus pais nunca dão atenção a ela: seu pai, sob a desculpa de que está em reuniões com investidores, vive traindo a mãe com outras mulher; e sua mãe está sempre ocupada com sua carreira de atriz. Por pensar que não é uma pessoa que merece atenção ou carinho, desenvolve distúrbios alimentares ao longo da trama.

Apesar disso, Marina não deixa de ser uma pessoa muito protetora com quem ama, principalmente, quando se fala de sua melhor amiga, Giovana Luna, a quem ela sempre apoia e ajuda.

## Enredo

Marina começa a namorar Maurício Renaldi para esquecer Rafael e provocar ciúmes no mesmo (capítulo 36).

Quando descobre que seu pai estava com outra mulher em sua festa de 15 anos (capítulo 35) e ao ser rejeitada por Rafael (capítulo 36), as crises de bulimia começam (capítulo 38).
2022–23 Ski Jumping World Cup

Start Location
 Winner
 Nations League Winners
 2022–23 Four Hills Tournament Winner
 2022–23 Raw Air Winner
 2022–23 Planica 7 Winner
 Previous Edition

**2022–23 Ski Jumping World Cup** – the 44th edition of the World Cup, which began in Wisła and concluded in Planica.

## Starting Quotas

Based on the World Ranking Lists (WRL), any given team will have a limit of how many athletes they can start. Teams not listed have a limit of 2. In case of a competition with a team competition, a team can start 4 athletes, all have to have the right to start in the World Cup.

### Period Information

* III period: Competitions 1-8
* IV period: Competitions 9-12
* V period: Competitions 13-19
* VI period: Competitions 20-26
* VII period: Competitions 27-37

### National Quota

The host country has the right to start up to an additional 6 athletes, with the right to start in the World Cup, in 2 competitions. Not included in the limit are competitions moved from other countries.

**Notes**

1.**^** Appearances only in main competitions.
2.**^** Number of athletes from given nation who have scored points in individual competitions.
3.**^** Qualifications were cancelled due to weather conditions.
Waterer

### Ability

When any Ally Blooms or gains Bloom: Randomly adds a Growth Spray or Bloomseed to your hand (1/Round).

## Strategy

**Waterer** is the perfect addition to a Bloom-heavy deck that will trigger its ability often, giving you cheap buff Powers that are the specialty of the Floral class.

Experience the true strength of **Waterer** by playing Flora's Superpower Super Bloom on Round 1, and start receiving those Powers immediately!
Sawblade

## Strategy

**Sawblade** is the simplest of area-of-effect powers, dealing 1 damage to all Enemies.

Since it damages all Enemies, **Sawblade** can be one of the more useful ways to chip away at spots you may not otherwise be able to, such as the Penthouse or Basement. Then, follow up with other damage cards to clear out the Enemies entirely.
Bloomer

## Strategy

**Bloomer** is another Friend from the Floral class that starts with Bloom. While it can only be placed in the Mezz, it starts with 2 health to make up for it.

The sooner you can get **Bloomer** in play the better - even one trigger of its Bloom effect will put it out of range of damage cards like Slicer or Spear Attack.
2019–20 Ski Jumping World Cup (Men)

Start Location
 Winner

**2019–20 Ski Jumping World Cup (Men)** – the 41st edition of the World Cup, which began in Wisła and ended in Planica. It was won by Stephan Leyhe from Germany. The nations league was won by Germany.

## Starting Quotas

Based on points received in the Continental Cup, any given team will have a limit of how many athletes they can start. Teams not listed have a limit of 2. In case of a competition with a team competition, a team can start 4 athletes, all have to have the right to start in the World Cup.

### Period Information

* I period: Weeks 1-5
* II period: Weeks 6-7
* III period: Weeks 8-11
* IV period: Weeks 12-15
* V period: Weeks 16-17

### National Quota

The host country has the right to start upto an additional 6 athletes, with the right to start in the World Cup, in 2 competitions.

Template:World Cup (Men)
Rafael Jáuregui

## Biografia

**Rafael Jáuregui Tasso** é filho de Helena Tasso, enteado de Antônio Silveira e irmão de criação de Marina Silveira.

Rafael perdeu sua mãe para o câncer e, por isso, Antônio, seu padrasto, passou a cuidá-lo junto com a segunda mulher, Pilar Camargo. Cresceu junto com Marina, filha de Antônio e Pilar, até que resolveu ir para os EUA para estudar Relações Internacionais em Stanford.

Rafael e Marina não tinham boas relações quando crianças porque ele vivia a provocando, mas, depois que ele se mudou para os EUA, percebeu que estava apaixonado pela garota.

## História

Para causar ciúmes em e esquecer de Marina e León, Rafael e Giovana começam a namorar (capítulos 30-46).

Em uma noite, Tamara convence Rafael a saírem para beber e se aproveita para embebedá-lo. Quando Rafael vai dormir porque bebeu demais, Tamara o beija e quase o estupra, mas Rafael consegue acordar a tempo de impedir que algo aconteça (capítulos 86-87).
Bleeper

Bleeper is a living, modified alarm clock on wheels. It has a sleek design with a shiny finish. It's class is Troublesome.

10 is usually cheerful and is happy to help.

When someone says an inappropriate word, 10 will appear and scream out a loud censor bleep so that the word cannot be heard. If the word is written, the text will automatically be replaced with a “[ BLEEP ]”.

## INTERVIEW WITH BLEEPER

IV: How do you somehow manage to appear at the perfect times?

I... don't know, doc. It's like... a higher calling to me. When someone says a bad word that could be heard by young years, I feel like I HAVE to censor it somehow. It's an urge I just can't resist!

IV: Is it an urge to protect the innocence of minors?

...you could say that, yeah.

10 was invented by Imagi itself with the purpose of protecting the children of the facility from inappropriate language.
Primeiro Amor... A Mil por Hora Wiki

PRIMEIRO AMOR WIKI

**Primeiro Amor... A Mil por Hora** é uma telenovela mexicana, de 100 episódios, que conta a história de duas melhores amigas, Giovana e Marina, às vésperas de seus aniversários de 15 anos (*quinceañera*). Ao longo da trama, as duas jovens vão amadurecendo e, assim, fortalecem a amizade entre as duas, melhoram suas relações com suas famílias e descobrem o amor por dois jovens que voltam às suas vidas, León e Rafael.

A produção é um *remake* de ***Quinceañera*** e foi transmitida pelo Canal de las Estrellas entre 9 de outubro de 2000 e 23 de fevereiro de 2001. Conta com as atuações estrelares de Anahí, Ana Layevska, Kuno Becker, Valentino Lanús, além de Arleth Terán, Fabián Robles e Mauricio Islas.

personagens

vídeos
Anahi en Locura de AmorPrimer Amor A Mil por Hora - Promo Canal de las Estrellas 2000Chamadas de estreia - Primeiro amor a mil por hora

sobre

Primeiro Amor... A Mil por Hora Wiki é uma enciclopédia criada e mantida por fãs, que se dedica a fornecer aos visitantes informações detalhadas de diferentes aspectos da telenovela da Televisa "Primeiro Amor... A Mil por Hora", incluindo episódios, personagens e locações.

No momento, 88 páginas foram criadas, entretanto, algumas ainda estão sendo editadas ou precisando de edição. Por isso, você pode ajudar a comunidade crescer com sua colaboração. Seja bem-vindo!
Giovana Luna

## Biografia

**Giovana Luna Guerra** tem 14 anos, é filha de Catarina Guerra e Estevão Luna, irmã de Sabrina Luna, meia-irmã de Priscila Luna, neta de Rosaura Santacruz e sobrinha de Inês Guerra.

Giovana é uma menina muito doce, responsável e sonhadora. Está disposta a ajudar todos seus amigos e familiares. Por conta disso, trabalha como garçonete no Café de la Luna para auxiliar o pai com as despesas para sua tão sonhada festa de 15 anos.

Sua melhor amiga é Marina Silveira, quem conhece desde que entrou no Colégio York. O amor da sua vida é León Baldomero, um amigo de infância que se distanciou de Giovana desde quando ela entrou para o colégio particular por acreditar que isso afetou o caráter da menina, tornando-o uma garota arrogante.
Prêmios e indicações

Primeiro Amor... A Mil por Hora fez muito sucesso durante sua exibição original, conseguindo uma média de 25,2 pontos de audiência no México. Não por acaso, ganhou um capítulo extra intitulado Primer Amor... Tres Años Después, com cerca de 88 minutos de duração.

Por causa de seu êxito, a telenovela recebeu um grande reconhecimento pela atuação, direção e trilha sonora, conseguindo dezenove indicações em pelo menos quatro premiações mexicanas de destaque para a época. Na última edição dos Premios Eres, Primeiro Amor... A Mil por Hora ganhou em todas as 5 categorias as quais foi indicada e Anahí foi a estrela do evento ao receber o prêmio de Melhor Protagonista. Foi nomeada a 12 categorias dos Premios TVyNovelas 2001, garantindo 6 vitórias, sendo 4 relacionadas às performances de Ana Layevska, Valentino Lanús, Arleth Terán, Mauricio Islas e Kuno Becker.

Graças aos seus primeiros papéis como protagonistas, Ana Layevska e de Valentino Lanús tiveram muito destaque no meio televisivo em 2001 e, por isso, receberam o prêmio de melhor revelação em várias premiações, chegando a empatar nos Premios Eres.

## Galeria

Prêmios - Ana Layevska.jpgPrêmios - Valentino Lanús e Ana Layevska.jpg