Hawkgirl (Injustice)

*"I'm gonna enjoy giving you to Superman."*

## **Summary**

In the Injustice Universe of Earth-49, **Hawkgirl**, **Shiera Hall**, finds herself torn between her loyalties, a personal conflict emblematic of the larger divisions that fracture the superhero community. Her devotion to Superman, the dominant force advocating for a new global order, sees her aligning with his Regime, a faction that emphasizes peace and security through strict control and, often, force. In this universe, Superman's transformation from a beacon of hope to an authoritarian figure is a result of personal tragedy, which also greatly impacts the loyalties of those around him. Hawkgirl's alignment with the Man of Steel's cause is fueled by a mix of genuine belief in the world he's trying to build and perhaps an underlying commitment to what she perceives as the greater good. This commitment puts her at odds with many, including her eternal soulmate, Hawkman. Hawkman and Hawkgirl's bond, stretching across lifetimes, is a powerful one. However, the ideological divide in the Injustice Universe strains even their bond to its limits. Hawkman's opposition to Superman's Regime sees him siding with Batman's Insurgency, setting the stage for a heart-wrenching conflict between the two eternal lovers. The rift between them culminates in a tragic confrontation, with Hawkgirl ultimately choosing her loyalty to Superman over her bond with Hawkman. Hawkgirl's decision reflects the deep-rooted convictions and divisive nature of the Injustice Universe, where allegiances are tested, and personal relationships are strained by the overwhelming weight of a world in flux. The tragedy of Shiera's choice emphasizes the overarching theme of the narrative: the heavy cost of power and control, and the personal sacrifices made in its name.

## **Base**

### **Output:**

#### Physical Strength

* Knocks back Hawkman with a hit.
* Smashes a Nazis face into the ground and through stone and brick rubble.
* Knocks Bane down by tossing her mace into the back of his head.
* Hawkman and Hawkgirl brawl in the sky, fairly even until Hawkgirl wins out in the end.
* Batman and Batwoman take on Hawkgirl and Cyborg, it fairly even but the Bats taking it in the end.
* Tackles alt Joker and pulls him into the air.

### **Defense:**

#### Blunt

* Tanks getting accidentally hit by Hawkman's mace after it is thrown.
* Hawkman and Hawkgirl brawl in the sky, fairly even until Hawkgirl wins out in the end.
* Takes being assaulted by Solomon Grundy.
* Batman and Batwoman take on Hawkgirl and Cyborg, it fairly even but the Bats taking it in the end.
* Knocked out by pilled Joker slamming her face into the ground.

#### Energy

* Survives being electrocuted by Black Lightning.
* Deflects a Green Lantern energy blast with her mace.

### **Speed:**

#### Combat

* Creates a shield to block gunshots coming at her.
* Kidnaps a politician in a car fast enough that all his security can barely react as it happens.
* Deflects a Green Lantern energy blast with her mace.
* Hawkman and Hawkgirl brawl in the sky, fairly even until Hawkgirl wins out in the end.
* Batman and Batwoman take on Hawkgirl and Cyborg, it fairly even but the Bats taking it in the end.
* Tackles alt Joker and pulls him into the air.
* Grabs Damian and leaves the warehouse they are in due to being ambushed.

### **Misc:**

#### Miscellaneous Powers

* Uses the helmet of Apophis to blow up tanks and kill a bunch of soldiers.