recursal/Fanatic-Fandom huggingface dataset:
Level 66

I am TIRED OF YOU. GO TO DETENTION! ~ The Principal

3
3

**Survival Difficulty: Class 3**
»⠀Unsafe
»⠀Unsecure
»⠀Moderate Entity Count

**Level 66** is the 67th level of The Schoolrooms.

## Description

A picture of detention. Photographer status is OK.

Level 66, also known as "Detention" appears to be an abandoned, empty room with a fairly large window on it. This level is where all "bad students" go, which are mostly those who broke the rules, or whoever was sent here by the Principal. It is said that the Principal is the only one who can send one here. Even Teachers do not possess this ability, but they can be seen in this level, often "watching the troublemakers".

Many broken or unstable tables can be found in Level 66, which can be dangerous if one decides to sit in one, as it can easily break down. Stable structures, such as seats or plants, are very rare. As such, Teachers are mostly seen telling Students and other entities not to touch anything. Breaking something, even if by accident, will result in a longer punishment.

Bullies are a very common entity. Most Bullies who get in detention never come out since, despite their punishment, they are mostly seen bullying other Students and Entities, which **does** prolong their punishment, but in most cases nothing is done about it. Bullies also commonly break things intentionally and use the debris to harm others.

Here, no contact with students from outside detention can be made, as it is completely locked and the room cannot be found in Level 0.

## Entities

Entities that inhabit **Level 66**:

* The Principal is the only one that can send people to Detention. He is rumored to be the only one who can unlock doors in this level, as there are no documented reports of anyone else doing it.
* The Teachers are here to "watch the troublemakers". They will also report to the Principal if mass havoc is being caused.
* Bullies are very common in this room, and will often be found.

## Colonies and Outposts

### The Bullies

* 10 members.
* Always trying to escape detention.
* Not willing to make friends.
* Will likely attempt to harm you.
* Not related to actual Bullies.

## Entrances and Exits

### Entrances

* Breaking the rules in front of the Principal will either land you here (or Level 666 if you're unlucky.)
* Getting reported by a Teacher will likely land you here if the Principal sees fit.
* Rarely, pressing a button in the darkness of Level 2 will forge a hole to this level.
* Not finishing your homework at Level 448.

### Exits

* Wait it out. Once your punishment time is over, the Principal will come and unlock the door which will lead back to the level you were in before you got here.
* Escaping can be dangerous, but it can result in getting back to Level 0 if you're lucky.

> Open Author and Licensing Information> Close Author and Licensing InformationAuthor: Tizi! | Rewriter: apyr
Mallow

Disambiguation page for MallowThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Mallow may refer to

* Mallow (Pokémon), cook and one of the Trial Captains of Akala Island in *Pokémon Sun & Moon*
* Hober Mallow, character in the *Foundation* series of novels of Isaac Asimov
* Prince Mallow, a playable cloud-like character in *Super Mario RPG*, a 1996 adventure/console role-playing game
Penny Crygor

*"Penny" redirects here. For the Gumball character, see Penny Fitzgerald. For other uses, see Penny (Disambiguation).*

## Penny Crygor

### Family

Dr. Crygor (Grandfather)

**Penny Crygor** is a supporting character in the *WarioWare* series. She is Dr. Crygor's granddaughter, and inherited his passion for science and technology. She is voiced by Fryda Wolff.
9-Volt

**9-Volt** is a young video game fanboy from Diamond City who also works as a game developer at Wario's company. He is related to another WarioWare, Inc. employee, 18-Volt. His video game fanboyism results in his Microgames involving classic Nintendo games, a theme that stands out and stays constant throughout the series.
Queen Bean

Disambiguation page for Queen BeanThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Queen Bean** may refer to:

* Queen Bean (Disenchantment)
* Queen Bean (Mario)
Mona

**Mona** is a high school cheerleader from Diamond City who also works as one of Wario's employees at WarioWare, Inc. Besides that, she also has numerous other jobs which keep her very busy, but despite this she still finds enough time to take care of her many pets, spend time with Wario and his friends and practice her Rock 'n' Roll skills. At the end of *WarioWare, Inc.: Mega Microgame$!*, Wario wouldn't pay her or any of his employees when he ran out with the money. Mona then shouted "You greedy punk!", and ran after him. The theme of her stages is often described as "Weird", owing to the lack of specific theme and oddness of most microgames. Although Mona does like Wario, she also has a crush on him due to his nose for treasure and money.
Nova

**"Hah! Now that I'm... wait..." - Blanket**
This character is dead. If they get recovered, please remove the template from this page.

## Nova

* Current
* Real Life

## Character Info

### Status

Deceased (ghost)

Nova is a minor antagonist in the EGOV series. He will make his debut in EGOV1's 3rd episode, along with Jadedsoda, Poison Mushroom, Chrysoberyl and Oreo.

## Appearance

Nova is a halfmoon betta fish with the butterfly pattern. He has dark blue scales everywhere except his head, which has black scales. He also has a blue tail fin with white edges.

## Personality

Due to being a ghost, Nova is very mischievous and likes pulling pranks on the staff of the EGOV series. His favorite prank to pull is flickering the lights on and off.

## Trivia

* He was a real life fish that the creator had.
	+ He unfortunately died on the 8th of July, 2022.
Ana

**Ana** is a main character in the *WarioWare* series. She is a young ninja living with her twin sister Kat in a house located in the woods of Diamond City. They love nature, especially plants (especially flowers) and animals. Ana goes to kindergarten and her name, together with Kat's, is a pun on " katana ", a Japanese samurai weapon.
Goomba

"Little Goomba" redirects here. For information about the miniature version of this enemy, see Mini Goomba. For other uses, see Goomba (disambiguation).

Goombas (Scientifically Boletus Malum), initially called Little Goombas, are one of the major species of the Mario franchise. Since their first game appearance in Super Mario Bros., they have become the most iconic and common enemies in the entire Mario franchise followed by Koopa Troopas, appearing in the vast majority of games. They are usually the first enemy the player meets. They resemble small brown mushrooms with two feet and no visible arms or legs. Goombas are physically weak and are not much of a threat to Mario or Luigi, since a single stomp usually defeats them, although a number of different Goomba variants have emerged that are usually stronger in some way, and even regular Goombas occasionally drop hints of being much stronger and more competent than their appearances suggest, as in the case of Captain Goomba.

The Goombas, as a collective race, used to be allied with the Mushroom Kingdom. However, most of the Goombas turned traitorous and joined the Koopa Troop, an organization led by Bowser. Since Super Mario RPG: Legend of the Seven Stars, however, Goombas not allied with Bowser or the Koopa Troop have appeared; some Goombas, such as the inhabitants of Goomba Village, live peacefully inside the borders of the Mushroom Kingdom, while others simply hold no allegiance and operate independently in distant locales such as Monstro Town and Rogueport.
Coal

Coal is a non-binary planned contestant for the EGOV series. They are the partner of Wave Machine (another planned contestant).

## Appearance

Coal appears to be a cluster of black coal. She also wears an orange super-hero mask on her face. On her left hand, fire seems to always come out of it, but she can turn the fire off whenever she wants.

## Personality

Coal is one of two super-villains competing in the EGOV series, the other being Ace. Due to this, they are bent on taking the prize for themselves and running off with it. However, they can only be stopped by their partner; Wave Machine.

## Trivia

* Coal has a Cookie Run OC counterpart that is currently in the works.
Miles "Tails" Prowler

**Miles Prower** (マイルス・パウアー *Mairusu Pauā*?), better known as **Tails** (テイルス *Teirusu*?), is a character who appears in the *Sonic the Hedgehog* series. He is an anthropomorphic fox who, due to a genetic abnormality, was born with two distinct twin-tails, hence his nickname. Due to his abnormality, Tails was a victim of bullying during his youth. One day, however, he met Sonic the Hedgehog and was inspired to become as cool as him after seeing him run like the wind. Tails soon after began following Sonic on his adventures and has since become his best friend and sidekick. He is able to use his twin-tails to fly by rotating them like helicopter rotors and is a mechanic genius and aerial pilot.

A bright, energetic, and curious fox, Tails was initially timid and lacked courage. After meeting Sonic, however, he has become more confident, eventually growing into a more outgoing, brave, independent individual and a hero in his own right. Since encountering Sonic, Tails has looked up to him and stood by his side in order to help him whenever he can, having travelled around the world and far beyond alongside him, usually to stop the ambitions of the evil Dr. Eggman.
Piranha Plant

**Piranha Plant** ("***Pakkun**"/"パックン" in Japan)*, (sometimes spelt as **Pirana Plant**, scientifically called Natura Falsa) and also known as **Piranha Flower** or simply **Piranha**, is a recurring enemy in the *Mario* series. It is a Venus fly trap-like enemy, almost always portrayed as a leafy green stalk topped with a white-spotted red head, bisected by a white lip mouth with sharp teeth. Instead of eating flies, he eats Mario and Luigi. They have shown up many times in the series, typically hide within pipes (sometimes pipes Mario can go into) and come out whenever something passes close by. Some species can also spit fireballs, called Venus Fire Traps. Others live entirely outside pipes, being either rooted in the ground or even walking about on root-like legs. When Mario is standing on a pipe, they have the tendency to stay in the pipe. Piranha Plants originally appeared in *Super Mario Bros.*, making them one of the first and oldest enemies in the entire franchise.

On the television series based on *Super Mario Bros.*, Piranha Plants made various appearances, usually acting as obstacles for the heroes, much as they do in the games. In the *Super Mario Bros. 3* cartoon, Venus Fire Traps and Ptooie Plants were used in a manner similar to guns. In *Super Mario Galaxy*, they would instead be planted in a flower patch and moves as far as its stem will let it and try to attack Mario.
Oceania

**Oceania** is a region centered on the islands of the tropical Pacific Ocean. Opinions of what constitutes Oceania range from its three subregions of Melanesia, Micronesia, and Polynesia to, more broadly, the entire insular region between Asia and the Americas, including Australasia and the Malay Archipelago.'

The term is often used more specifically to denote a continent comprising Australia and proximate islands or biogeographically as a synonym for either the Australasian ecozone (Wallacea and Australasia) or the Pacific ecozone (Melanesia, Polynesia, and Micronesia apart either from New Zealand or from mainland New Guinea).

## Countries

### Largest city for regions

* Australasia (metro, urban or proper largest city: Sydney)
* Melanesia (metro, urban or proper largest city: Port Moresby)
* Micronesia (metro, urban or proper largest city: Tarawa)
* Polynesia (metro, urban or proper largest city: Honolulu)

### Cities by metropolitan area

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Dr. Crygor

## Dr.

**Dr. Crygor** is the cyber-organic, mad scientist and game developer at WarioWare, Inc. who is always making strange but fantastic experiments, the most notable being the gyroscopic controls he added to Wario's Gameboy which began the events for *WarioWare: Twisted!*. He also owns a private island laboratory in Diamond City where he conducts his most important experiments.
Level 27

3
3

**Survival Difficulty: Class 3**
»⠀Unsafe
»⠀Unsecure
»⠀Moderate Entity Count

Description

***"All alone in this sketchy place, is it worth it?***

**Level 27**, or **Bizarre Remains** is a burnt abandoned school. Not much is known of it, but some theorists think that this is the aftermath of Level 666, as some of the details the level holds has some similarities to Level 666.

As you wander around the level, you may see objects like desks, chairs still on fire. Many wanderers have tried to extinguish the fire, but they all failed. The TSE also have tried with their own units, but none of their attempts were successful, just like the others. You may see very, very old consumable objects like outdated Energy Drinks and dusted Energy Bars, which is assumed to belong to someone back then. Most of the Energy Drinks and Energy Bars are from the 90s - which is very long ago. This led to even more unanswered questions that holds in the level's depth. Is there any theories that are true? Nobody knows - even the public of The Schoolrooms.

An image of the level at a higher floor. Photographer got to Level 28.

One of the main things that you would occasionally see is the burnt corpses of the dead entities. They are usually in all black, as they were in the fire for an extended amount of time, more than the others. But, if you are lucky, you could see some entities hiding, such as Teachers that is still alive but traumatized by the fire. You can still interact with them, as long as they don't think you are hostile. Almost all of them has food, but is either rotten or non-consumable.

If you go far enough, you will see a "border" that separate **Level 27** and Level 28. No-clipping through it will take you to Level 28. Out there, you will see puddles of water, as if rain took place there. The "border" constantly glitches, just like Level -2 and TH3 GL1TCH3D C4T45TR0PH3. These glitches may hurt you, and corrupts a bit of you. But, if you go meet the School Nurse, she will cure the corruption like it's nothing serious, although TSE's specialists has noted corruptions as a dangerous plague and should be medically aided as soon as possible.
Entities
The only entity you'll see surviving here are the Teachers. They are alive but very weak since they haven't had any actual meal since the fire started.
Colonies/Outposts
As of now, no colonies or outposts has been established here.
Entrances/Exits
Entrances
* Finding a burnt down classroom in Level 0 may lead one here.
* No-clipping into a fire in Level Subzero may take one here.

Exits
* No-clipping into the "border" after going far enough will take you to Level 28.

Open Author n' Credits?Close Author n' Credits?- Author: TheDreamer
* Image: AI generation.
Spitz

**Spitz** is a main character in the *WarioWare* series. He is a yellow cat residing in Diamond City and managing the company Diamond Taxi as a driver with his partner and friend Dribble, with whom he is seen all the time. The two also develop microgames for the company WarioWare, Inc.

Spitz is remarkably calm, which does not fail to astonish Dribble, whose character is completely contrary to it. Spitz, much like Dribble, is also easily distracted, often forgetting to charge their customers.
Entity 5

A School Nurse, as seen in the image, it appears to be distorted.

## Description

It is unsure the true motive or intention of School Nurses. Though generally believed to be good natured, this entity is known to be dangerous. School Nurses are humanoid in shape, almost appearing completely human though they feel uncanny, as though they were artificially generated by some sort of higher being. They often have distorted hands, with extra fingers or digits seemingly too large for their hands. This entity will often wear a white apron with a few first aid supplies.

The Schoolrooms, being a hostile and dangerous place, will often have wanderers sustain injuries and sickness. These injuries, whether they are caused by entities or environmental hazards will trigger the attention of a school nurse. School nurses will come to the aid of an injured wanderer, often supplying them with a bandages and ice packs. *The School Nurse is always prepared with ice packs.* Their kind nature suggests that School Nurses are good natured entities.

Hostile wanderers or wanderers that fake injury, however, will find that School Nurses have a dangerous side. This entity is abnormally strong. They are able to lift twice their own weight in a dead lift. An angry nurse will openly attack a wanderer. Nurses will often resort to attacking wanderers with blunt objects or shoving wanderer's heads into lockers. If the wanderer gets knocked unconscious and survives the attack, they will often find themselves in a very cold place. They might wake up in an ice box found in the nurse's office, the walk-in freezer on Level 6, or any cold level found in the schoolrooms.

These attacks are rare as they only occur when provoked. If a School Nurse becomes hostile, it is advised to run away. School Nurses will not aid students injured by the Principal as they seem to be afraid.

## Biology

School Nurses are humanoid, though distorted. They have super strength, capable of lifting twice their weight. School Nurses do bleed and are not impervious to harm. They seem to eat normal, human food. They can be found in offices in Level 0 and roaming the hallways, occasionally they can be found in other levels, especially on colder levels.

## Do's and Don'ts

### Do

* Allow School Nurses to tend to your injuries.
* Seek a School Nurse if you are injured.
* Be kind to the School Nurses.

### Do Not

* Be aggressive towards a School Nurse.
* Attack a School Nurse.
* Fake an injury seeking aid.
* Expect help from a School Nurse while being confronted by The Principal.

**Credits**
Author:TheDadams

Photos: Free Stock Images or AI generation.
Object 4

## Description

An example of Chocolate Chip Energy Bars.

Energy Bars are a convenient and nutritious snack that are a great addition to The Schoolrooms. These bars are typically made with a combination of whole grains, nuts, seeds, and dried fruits, providing a balanced blend of carbohydrates, protein, and healthy fats. They are also often fortified with vitamins and minerals, making them a great source of energy and nutrients for students.

Energy Bars can be a great option for busy wanderers who need a quick and easy snack to keep them fueled throughout the day. They are easy to store and transport, making them ideal for school lunches or snacks between classes. Additionally, energy bars can be a healthier alternative to traditional vending machine snacks, which are often high in sugar and unhealthy fats.

By providing Energy Bars in The Schoolrooms, Teachers can help promote healthy eating habits and provide wanderers with the energy they need to stay focused and engaged throughout the day. They can also be a great option for wanderers who participate in extracurricular activities or sports, as they can help replenish energy stores and prevent fatigue.

## Usage & Effects

You can use this for an average amount of adrenaline that helps you to be faster and stronger for a limited amount of time. If you used it too much, it activates an process called "Adrenaline Rush". It will make you even **more** faster and stronger, but, you can't control yourself during this process. After it ends, you will feel very, very tired.

* The first thing you would feel after using one is your body feels refreshed.
* Secondly, your mind would be cleared and boosted.
* Third, your body will feel revived and energized with the adrenaline.

## Whereabouts

It is commonly founded on almost all of discovered levels, including Level Subzero and Level Glyph.

They are founded on the desks, the chairs and even on the Teacher's table!

## Variants

There are many different flavors of energy bars available, and the best flavor will depend on personal taste preferences. Here are flavors that you might consider:

### Chocolate Chip

A classic flavor that combines the sweetness of chocolate with the crunch of nuts and seeds.

### Peanut Butter

A rich and creamy flavor that is perfect for peanut butter lovers.

### Berry Blast

A fruity flavor that combines the sweetness of dried berries with the crunch of nuts and seeds.

### Apple Cinnamon

A warm and comforting flavor that combines the sweetness of apples with the spice of cinnamon.

### Coconut Almond

A tropical flavor that combines the sweetness of coconut with the crunch of almonds.

### Lemon Poppyseed

A tangy and refreshing flavor that combines the tartness of lemon with the crunch of poppyseeds.

### Maple Pecan

A sweet and nutty flavor that combines the richness of maple with the crunch of pecans.

These are all Variants (or flavors) of energy bars available. Experiment with different flavors to find the ones that you enjoy the most!

## Gallery

**> Open Author and Licensing Information****> Close Author and Licensing Information****Author:**TH3 0N3 WH0'5 DR34M1NG
List of Narratives

Here now displayed the list of Narratives of the Schoolrooms Wiki:

* A School of Today **by: RiverMan18**
* Don't Call Me Entity One by:  **TheDadams**
* The Incident **by: TH3 0N3 WH0'5 DR34M1NG**
* The Purest **by: TH3 0N3 WH0'5 DR34M1NG**
* Driscoll's Final Moments **by: Async**
* Moths to my Flame **by: Async**
* Beyond Imagination **by:TH3 0N3 WH0'5 DR34M1NG**
* Discovering Level 29 **by: Async** **(Contest Winner)**
* How To Noclip and Perform Other Reality Glitches **by: Natserolf 43**
* `LOG_355_` **by: Natserolf 43**
* My Last Birthday **by: Async**
List of Canons

The Schoolrooms are a pretty big place, with around 100+ pages, it may be hard to follow all of the lore, as such writers are allowed to create their own interpretarions of the lore, called canons, canons listed in this page need to contain the name of the author and a brief description of the contents of the canon.

Anyways, here is the list!

Sectors Canon Hub - Natserolf 43.

"What if there was more of the Schoolrooms than previously thought? What if all that we had documented was but a mere fraction?"
Sector 1

*"Wait. This isn’t right. Is this a school, or a workplace? Either way, it’s strange, and I really do not like the situation I’m in. Let’s just hope for the best."*

-Found in a Wanderer’s journal.
Sector 1 is the second sector of The Schoolrooms Prime, and the third one discovered. It was assumed to be based around a workplace or an office. It’s thought that it was originally part of Sector 0, but certain factors caused it to separate from it.

It was discovered in 2019, following the discovery of Sector 2 in 2017. Shortly after the discovery of Sector 1, a lot more sectors were discovered. The primary reason why it’s named “Sector 1” instead of “Sector 2” is mainly due to it being more related to Sector 0 than Sector 2.

After the discovery of Level 1-1 it was found that The Officerooms were more than just workspaces, causing the rest of the discoveries within the sector to derail, albeit the name was kept as the namesake as the first level, Level 0-1.

List of Levels (Sector 1)
Here’s an non-exhaustive list of levels in Sector 1. Unfortunately, it only has 10 levels, starting in Level 0-1, and ending in Level 9-1.

The Starting Three

* Level 0 - “Renovated Workspace”
* Level 1 - `"Fight or Flight"`
* Level 2 - `[UNDOCUMENTED]`

Levels 3-9

* Level 3 - `[UNDOCUMENTED]`
* Level 4 - `[UNDOCUMENTED]`
* Level 5 - `[UNDOCUMENTED]`
* Level 6 - `[UNDOCUMENTED]`
* Level 7 - `[UNDOCUMENTED]`
* Level 8 - `[UNDOCUMENTED]`
* Level 9 - `[UNDOCUMENTED]`
The Incident

`It all started as I accidentally no-clipped into this hell. I met a guy whose name was Jack, and apparently, he is in The School Council. He guided me throughout the levels, helping me to establish a colony at Level 34, but when I leaved to find food, something killed all the members, leaving me alone in the colony. That was enough for me, so I un-established the colony and just go back to Level 0.`

```Going back wasn't a big upgrade either, as some bullies are still there. That Jack guy had a meeting, so I decided to spy on him. He went into a secret chamber that I never saw before, and right before he could close the door, I slid in. All they were talking first was about the entities, which is normal for this place, since they're everywhere. But after that, I felt chills down my spine. The Principal started telling all the other members about this "project" he was working on, and he took them to another secret door that only he and high ranked members could enter.```

````He said that the project's name was "Walrider", and after that, he showed a person whose was tested on. Then, a scientist pressed a red button that was on the control board, and activate the project. The person was then killed, blood could be seen on the glass of the cage of the person, and a mysterious black figure could be seen inside of the cage. The Principal screamed, "IT WORKED!", but after a few minutes, the black figure broke the glass and roamed free, when no one was noticing, it killed everyone one by one except for The Principal, because he was spared.````

````I hid in a box, but I know it's not gonna last be long, as it is breaking everything it sees, everyone that is reading this, please, stay away from IT.````

````It has been 3 months ever since the accident happened. The "Walrider" got sent to Level -749 by The Principal, but, he said that the "Walrider" was "nice" and "wouldn't" hurt anyone. A lot of people thought that was true and got killed by the "Walrider" and also a handful of people was aware of it. I posted about what I've seen in that secret chamber and room... Unfortunately, The Principal saw my post and ripped it off the school's news. Then, he came after me. He wanted me dead. I was caught while I was running, and he gave me 2 choices: 1, I have to stay shut for the rest of my life here, or 2, he would make me the next host of the "Walrider".````

```I didn't have a choice, so I had to choose number 1. But, I hope that YOU, yes, you - the one reading this, will stay safe from the "Walrider" and spread my story to anyone near you. Please, stay safe.```

```**HEY HEY HEY!?@!? IT'Z YO BOIZ ANTI-WALRIDER MAZTERZ CLICK ON IT NOW FOR PROTECTION FROM THE WALRIDER1!12121@ DO IT NOW!1@1CLICK ON THIS LINK RIGHT HERE!!! DO IT!! DO IT!! DO IT!! NOW!! WHAT ARE YOU WAITING FOR!!?!? <----**```
Level 777

Z
Z

**Survival Difficulty: Class Zen**
»⠀Unsafe
»⠀Unstable
»⠀Mental Hazard

General Description

An image of the level.

The level is a school of zen, like the title described. It is quite small on the outside, but is infinite in the inside. And that's also your first lesson: Never, judge a book by it's cover. There are no explaination for the complexity and all the machines that works inside the school and it also defies all physics and science, thus making it **almost** inescapable. As the bell rings, the classroom will shapeshift into a long, old and dusty hallway that leads into a library, almost identical to Level 3, also known as "The Library". But instead, the bookcases are covered in spider webs, and the librarian is almost a corpse with a mind of it's own, and it barely walks. After half a hour, the building will shapeshift into a classroom again.

It repeats until the 7th time when it will shapeshift into a short hallway that leads to the exit, but it looks off. After reaching the end, it will not send you to another level or at least lead into a sub-layer. Instead, it will lead to the "dungeon" of the level. Climbing down will be your only choice to continue going. After walking for 5 miles, chills will go down your spine for a couple of hours. 10 miles, is the mark that almost everyone gives up because their legs felt like it has been ripped-off and attached to their torso multiple times. At that moment, you will hear whispers like give up, don't even try or even go kill yourself. If your carried Energy Bars, you are good to go.

The finishing mark is 15 miles. After going through all of that, you would feel decapitated and very, very tired. But as you climb up the ladder, congratulations! You have escaped this hell of a school. People also said it was dystopia for non-alethic people. Nonetheless, it is **EXTREMELY** not recommended to enter this level at all costs.

Entities
The Librarian, and Entity 777 are all the entities that are present here.

Colonies/Outposts
Due to mental hazards, there will never be any colonies or outposts that will stay here for more than 1 week.

Entrances/Exits
Entrances
* Jump down a rainbow hole at Level 776 can send someone here.
* No-clipping into an irregular, white neon wall at any levels below 500 can lead someone here.

Exits
* The only way to escape this level is to walk through the 15 miles dungeon lead to any level with Class 1 and below.

**> Open Author and Licensing Information****> Close Author and Licensing Information****Author:**TH3 0N3 WH0'5 DR34M1NG
List of Objects

Objects, also known as Items, are the several things that help or hinder your journey in The Schoolrooms. Some of them are used to increase sanity, while others are poison.

These documents were made to teach people about these items, and if one isn’t documented, go document it!

> Objects 1–15

* Object 1 - “Stamina Soda”
* Object 2 - “Homework”
* Object 3 - "Backpacks"
* Object 4 - "Energy Bars"
* Object 5 - “School Lunch”
* Object 6 - `[UNDOCUMENTED]`
* Object 7 - `[UNDOCUMENTED]`
* Object 8 - `[UNDOCUMENTED]`
* Object 9 - `[UNDOCUMENTED]`
* Object 10 - `[UNDOCUMENTED]`
* Object 11 - `[UNDOCUMENTED]`
* Object 12 - `[UNDOCUMENTED]`
* Object 13 - `[UNDOCUMENTED]`
* Object 14 - `[UNDOCUMENTED]`
* Object 15 - `[UNDOCUMENTED]`

> Objects 16–30

* Object 16 - `[UNDOCUMENTED]`
* Object 17 - `[UNDOCUMENTED]`
* Object 18 - `[UNDOCUMENTED]`
* Object 19 - `[UNDOCUMENTED]`
* Object 20 - `[UNDOCUMENTED]`
* Object 21 - `[UNDOCUMENTED]`
* Object 22 - `[UNDOCUMENTED]`
* Object 23 - `[UNDOCUMENTED]`
* Object 24 - `[UNDOCUMENTED]`
* Object 25 - `[UNDOCUMENTED]`
* Object 26 - `[UNDOCUMENTED]`
* Object 27 - `[UNDOCUMENTED]`
* Object 28 - `[UNDOCUMENTED]`
* Object 29 - `[UNDOCUMENTED]`
* Object 30 - `[UNDOCUMENTED]`
Level 448

1
1

**Survival Difficulty: Class 1**
»⠀Safe
»⠀Stable
»⠀Minimal Entity Count

General Description

An image of the level.

Level 448 is an upside-down classroom. Somehow, the desks, chairs, and everything else don't fall and wreak havoc. And if everyone was standing on the floor, you would be on the ceiling. The vents are very dusty; it looks like it has never been cleaned. They are also the best way to get out of the level, as the other way is hard to do. The Teacher would stand on the floor, but they will give you Homework that you need to do while it has normal gravity. Finishing your homework will send you to a safe level. If not, the teacher would send you to the The Principle's office, where you will be escorted to Level 66, also known as "Detention".

Sometimes, gravity would be back to normal in a minute. This happens once in a blue moon for about six months in Reality's time. As time goes by, the teacher would leave, putting you in a pitch-black room for about two periods until it is used again. Another rare event; happens when a TV slides into the classroom on a trolley, with the screen statics for five seconds before it shows a quiz, about Geography, Algebra, Science and English. There is fifteen questions.

If you answered all of them correctly, you will get a prize. If you try to cheat on the quiz, the TV will asorb everyone at the level, and send you to Level 999. Object 1 could be found at desks and chairs, and as they regenerate every 6 hours, the level will not let you to rot in this hell of a place.

Entities
The only entity that is here is The Teacher.

Colonies/Outposts
The Upside-Downers
* The only colony of the level.
* A group of 6 wanderers.
* Available for trading.
* Friendly.

They are a group of friends that decided to live at **Level 448** but leaves sometimes to find food.

Entrances/Exits
Entrances
* Touch a floating orb in Level 447 have a chance to send you here.
* No-clipping into the ceiling in Level 42 sends you here.

Exits
* Finishing the homework the teacher gave you sends you to a safe level.
* Instead, not finishing the homework would send you to Level 66.
* Cheat on the quiz will send you to Level 999.

**> Open Author and Licensing Information****> Close Author and Licensing Information**\***Author:**TH3 0N3 WH0'5 DR34M1NG
* **Image Source:**https://flickr.com/photos/tm\_hobbs/6832341387
Object 1

## Description

**Object 1** or more commonly called, **Stamina Soda** is an object found commonly within the schoolrooms, most notably in Level 0 and Level 21.

A 3d recreation of **Object 1**.

**Stamina Soda** can be easily indentified by its blue can with a logo on the back which reads "StaMIN Soda!™" and by its sweet blueberry aroma and taste. Many wanderers prefer to store the liquid in a big bottle and discard the can as it is easier to carry one big bottle over 10 250ml soda cans.

When used, **Stamina Soda** will restore a wanderer's stamina and makes they feel "energized" as wanderers described, it also gives the wanderer an energy boost, it also gives them an urge to start running for whatever reason, this can however, make wanderers quite thirsty as the drink doesn't seem to be able to replenish thirst.

## Usage

**Stamina Soda** should be drunken when you find yourself in a situation of danger or one that you need to run away from something.

**Stamina Soda** is also an item you could likely trade for other items due to how crucial it ends up being for survival in the Schoolrooms and some of its levels.

## Whereabouts

**Stamina Soda** can be found on the ground in random levels, however they will be half-empty, they can also be found in vending machines located rarely in the hallways of Level 0 and in the broken vending machines of Level 21, to get one of these from a vending machine you need to use a Rare Coin and select the **Stamina Soda**.

In Level 21 the machines are broken, so you need to open the machine and collect the **Stamina Soda** from there, once done you will be able to collect the **Stamina Soda**, however the ones found in Level 21 appear to have expired for a while and drinking them could cause various negative side effects.

**> Open Author and Licensing Information****> Close Author and Licensing Information****Author:** Natserolf\_43
**Addtional Help:** TheDadams.

**Image:** https://br.freepik.com/fotos-premium/lata-de-refrigerante-de-aluminio-de-cor-azul-isolada-no-fundo-branco-com-tracado-de-recorte\_21258839.htm
Entity 2

EXPELLED! ~ The Principal.

## Description

The Principal is an entity that is native to Level 0 of the Schoolrooms, though he is mainly in his office. There is only one principal, and his appearance never seems to change. He is often seen working or ordering/checking files, along with managing the school. However, they always seem to have time to drop whatever he is doing to check in with whoever walks into his office. The Principal can and **will** send students to "Detention" if he sees fit, but he's also capable of "expelling" Students and certain Entities, which will send them to Level 666. (Note: When the Principal "expells" teachers, it's considered "firing"). It's more likely that he will send a student to Detention before expelling them, but he won't hesitate to expell a troublesome student. The Principal is shown to have extrodinary grammar, and a very persuasive accent. Some even go as far to say the principal is immortal, since there are no documented reports of anyone who has attempted to kill him, though others speculate that becoming the Principal is a "curse", and he is one of many Principals to be affected by it, but no one really knows.

## Behaviors

The Principal is known to have a high temper and is easily angered. Things that can anger him include:

* Refusing to do your Homework.
* Breaking the School Rules.
* Being disrespectful in general.
* Talking trash about him.
* Malware

Doing everything on the list above will likely get you "expelled", however despite his anger issues, he is very respectful and always speaks to the students and the staff in the most "respectful" way possible.

## Biology

The Principal is a moderately tall man with white skin. He has glasses, though he only uses while reading. He has short blonde hair, very elegant clothes, and a short beard.

## Discovery

Two Students had intentionally failed repeatedly on multiple assignments in a certain classroom, as they were curious to see what would happen. The Teacher of this room sent them to the Principal's Office, which was still undocumented at the time. The Principal was in the middle of scolding them, then one of the Students started mocking the Principal behind his back. They were caught when one of them couldn't hold back laughter, and both of the Students were expelled out of the Principal's sheer anger. One of them made it out alive and later told their story. The other one is presumably dead.

> Open Author and Licensing Information> Close Author and Licensing InformationAuthor: Tizi | Rewriter: apyr
The Schoolrooms Wiki

**10 wanderers are currently editing over 115 articles, 6,652 edits, and 729 files.**

**AVAILABLE IN 2 LANGUAGES!**

**NOW WITH DISCORD!!**

We're a collaborative community website about liminal spaces and rooms that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. We write everything related to school such as Objects, Levels and more! This is like the Backrooms, but change the concept and think about a **liminal school...**

Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started! Or, just write a title in the following box:

But remember, before creating read our Rules! Once you have read them, we are done!

## Featured Pages

List of Levels

Level 0

"Is this a fever dream? What did I eat last night? I haven't been to school in years. That's strange... the doors are locked. I can't get out. Hello? Anybody here? I feel awake... Something is very wrong, and I am in danger."

By The Community!

T.S.E Survival Guide

"The Student Election Official Schoolroom's Survival Guide

Welcome to the official Schoolroom's Survival Guide. Your ultimate companion to navigate the exciting challenges of academic life while also maintaining your sanity. Get ready to embark on the journey of a lifetime and to discover tips and tricks to help you thrive in the Schoolrooms environment."

By AsynciumFreak

Don't Call Me Entity One

"Do you know who you are? Who are you really? Follow the adventure of an unfortunate teacher that has to answer those very questions."

By Dadams

## **CONTEST WINNERS**

**List of past contest winners: The Schoolrooms Wiki/Contest Winners**

### 100 Pages Contest Winner

Level 41

"Level 41, or "Under the Stars", is a very beautiful level to walk into. This level was found recently, but T.S.E. has done quite a lot of documentation on it in a small amount of time."

By AsynciumFreak!!

## Lists

* List of Levels
* List of Entities
* List of Objects
* Narratives
? Switch

*This article is about the object that appears in various games. For the level with the same name in Super Mario 64 DS, see Tower of the Wing Cap.*

A ? Switch, also known as a Mystery Switch, a Question Mark Switch, a ? Switch Block, or erroneously a ? Block, is a Switch Block that has widely varying effects depending on the context.
Level 18

5
5

**Survival Difficulty: Class 5**
»⠀Unsafe
»⠀Unsecure
»⠀Major Entity Hazards

**Level 18** is the 19th level of the Schoolrooms.

## Description

**Level 18** is designed as an abandoned futuristic school, it contains cylindrical hallways connecting the various areas of the school.

An Image of **Level 18** at dawn.

**Level 18** is finite and divided into 3 floors, each one containing unique classes and eventual drinking fountains, however, only objects such as Homework are present along with objects one would normally find in their respective classes.

This has been found to possess a day to night cycle of about 14 hours. There is also no working electricity within this level, as such most high-tech doors will not open and no light outside of natural light present within this level.

The air feels oddly fresher than the air in most levels and the water from the drinking fountains feels cleaner than any other water in the school.

There is only one entity, The Hydroanemis Disease. The presence of this disease alone justifies the class 5 difficulty of this level due to its potence, high contagious potential, and lethality.

## Entities

### The Hydroanemis Disease

A microscopic view of The Hydroanemis Disease.

The Hydroanemis Disease is a microscopic, entity exclusive to **Level 18**.

The Hydroanemis Disease is highly infectious and dangerous, it's transmitted through the air and the water from the drinking fountains.

The first signal that one has been infected is their skin becoming redder, after 4 hours of being contaminated they will start to feel a loss of hair constantly, and finally; after 12 hours of being infected, the infected will explode, their remains will disintegrate in about 30 minutes and infect anyone who has been touched by it.

No cure has yet been found to it, the only known way to be cured is by a School Nurse.

## Colonies & Outposts

Due to the Hydroanemis Disease, it is deemed impossible to establish a Colony or Outpost in **Level 18**.

## Entrances and Exits

### Entrances

* A rare, futuristic door may appear in Level 0, entering it will lead here.
* Noclipping into vials in Level 9 will cause you to be sent to the science room here.
* Tearing through the carpet, on a rare carpeted court in Level 17 will reveal a futuristic door, entering it will lead here.

### Exits

**[REDACTED]**

**> Open Author and Licensing Information****> Close Author and Licensing Information****Original Author:** BubbleKing312
**Rewriter:** Natserolf\_43

**Image:** https://twitter.com/iwsyakima
LOG 355

**T.S.E. Database Login Form**

Insert UsernameGARYInsert Password\*\*\*\*\*\*\*\*\*\*\*\*\*Access Granted!

`The following is a chat log between the moderators, admins and bureaucrats of the T.S.E. database, the only information about this log left is a small segment of it.`

   SC-NET/Chat/Logs/LOG\_355\_

- Log Start -

Natserolf 43 (3:42 PM) : Guys what do we do about the S.M.O?

Tizi (3:42 PM) : We should probably delete their articles

Tizi (3:42 PM) : We have evidence that they are liars

Natserolf 43 (3:42 PM) : Im all up for it

Async (3:43 PM) : Are you guys sure we should delete it?

Async (3:43 PM) : I mean are we sure about them being liars?

Natserolf 43 (3:43 PM) : Don't you remember what happened on Level 36?

Natserolf 43 (3:43 PM) : We can't really trust them again

Async (3:44 PM) : Oh yeah.

Tizi (3:44 PM) : Nathan, you have my permission to take down their pages

Natserolf 43 (3:44 PM) : Alright, will do

Tizi (4:02 PM) : Hey @Natserolf 43 the S.M.O. have sent a negotiation to us.

Natserolf 43 (4:05 PM) : What? Where?

Tizi (4:06 PM) : Look at your chats, there should be a new one.

- Log End -
Arakéia (comunidade)

## Arakéia

Ícone de Arakéia.

**Arakéia** ou **Comunidade de Arakéia** é um grupo lusófono online focado no debate histórico, artístico, em seus Servidores de Minecraft existe o universo fictício e fantasioso de Meä, onde os membros da comunidade podem expressar suas inspirações e ideias, além de fazerem alegorias aos temas principais citados.
James Thang

**James "Jimmy" Thang** is one of Wario's many friends and employees at WarioWare, Inc. He loves dancing more than anything else. He also likes to dance with cats. In *WarioWare, Inc: Mega Microgame$!* you see he is a sport fan. You can see this a little in *WarioWare: Twisted*, *Touched* and *DIY* as well.
The Purest

`I have to take my chances, step by step.``Continuing from my last post, I had to post this online, since I can't just stick it on the school's news like last time; I just can't. I almost had trouble with the Principal again, since I ALMOST, clicked the link of M4LWAR5. My friend saved me by shutting-down the computer I used. We're friends for almost 6 months now, and I definitely can trust him 100%. I took a bite out of an Energy Bar while doing this post since I was exhausted - very exhausted.`

```There's a guy calling himself, "The Purest", on The Internet (or at least the social media I am using), and saying that he is on top of all beings, including The Principal. I tried to cancel him, but he said that my time is up. I didn't knew what that meant so I kept on trying until a lot of spam mails was sent to my computer. It says about protection from "Walrider", which I was very confused, since no one seen my post except for the Principal because he ripped it off almost like immediately. I was curious, so I clicked on it to see what it does, but my friend saved me from it.```

````I see that this place has a wiki, so I spent my free time reading some popular articles. After reading them, my first impression that there were a lot of levels, classes and some stuff that I couldn't enter because it was "top secret" or something. I tried to hack the system because I am in fact a programmer. After entering them, I couldn't believe my eyes. Hidden levels, projects and even some deadly decease that the Principal is working on. What I suspected the most was PROJECT PUREST. I knew him, because he said my time is up. And that's when I felt not good.````

````I blacked-out, and in front of my eyes is a pitch-black room, with only a light bulb in the middle. I was strapped to a chair, and that's also when the Principal came in. He asked me about what I saw. I simply kept quiet since I didn't want him to be mad at me. And oh boy, he was furious. He punched me 8 times in a row, but that luckily loosened the rope used to strap me - and that's when I broke free.````

````I ran out in the dark while typing this, and it was hard to do while trying to escape a man that's mad at you while typing up a post is catastrophe. I hope that you've learned a valuable lesson from this - never anger a man who rules the school.````

````I finally found a door to a flickering hallway. Walking through it wasn't easy at all. It keeps getting farther every time you get near to the exit. After 8 hours, I had to eat 12 Energy Bars to get to the exit. After all that, I was finally here. I got on the computer to type the rest of the post because doing it on my phone is just too slow for me. All I knew was The Principal was on the hunt for me, and I don't know what's he's going to do next. Stay safe, everyone.``````