Strobe

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### Tracer Length

.1
.5

### Max Flare Scale

*Unknown*
N/A

### Flare Hex

N/A
N/A

## Cauculated Stats

### Total Damage

10

The **IR Strobe**, known in-game as the **Strobe**, is a Throwable added in the v0.7.1 "Danger close" update on February 22, 2019, and was brought back again during the v0.7.2 "Great clips" 50v50 update on March 14, 2019.

## Info

It is available in the fourth Throwables slot. They can be found in Meteor Cases, and they can be rarely found in Grenade Crates. Upon throwing, it flashes a yellow light a few times and summons an Air Strike where it lands. When the Air Strike has been called, the strobe will explode causing some damage if on top of it. Air Strikes, the Stone Hammer, and the Air Drop are the only things that can break the Aged Faction Statues, Bridge Columns, Hardstone Boulders, or anything else that has a stone-plated tag. The strobe can be randomly equipped during the "Rotato Potato" event upon killing a player or destroying a potato obstacle with a Throwable. It is great for dealing a large amount of damage and for killing many people at once.

 File:Strobe.png
## Technical

* Calls an Air Strike to its location 2.5s after being thrown. Airstrikes go in the direction thrown.
* All kills go to the player who threw the strobe.
* Can damage the player who threw the strobe, but not their teammates.

## Strategies

* Great for destroying large crowds of enemies, as the Air Strikes deals massive damage in a very large range.
* It is ideally used in a situation where an opponent cannot see you throw it and does not have time to evacuate the area.
* Great for annihilating opposing squads, due to its large range and damage and has the added bonus of being able to outright kill opponents, not knock them down.
* This grenade, like the Smoke Grenade, can be cooked indefinitely.
* It can break stone plated things, so use it to reveal the Statue Underground underneath each Aged Faction Statue, break Hardstone Boulders, etc.
* If an airdrop is close by, you can throw the strobe in the direction of it, likely killing the players looting it.
* Due to the airstrike that the strobe summons doesn't deal damage to your teammates, it can be used as a cover for your teammates.
* If there are one other survivr remaining, wait till the circle is about to close, then throw the strobe at the center, and then run to the red zone. You will sustain less damage in the red zone.
* If looting a bunker, like the ones under the Faction Statues, just toss one beside you. Other players trying to get in will die, either to you if they want shelter, or if outside, the iron bombs.
* Try throwing them while in a bunker. The people above you will probably get killed by the air strike while it won't affect you due to the fact that you are in a bunker. Works well in the Greenhouse, or under Aged Faction Statue.

## Trivia

* It brings back the Air Strike feature from the Incursion recursion update.
* It's the fifth Throwable in the game, as well as the third throwable in the game to be introduced via events.
* It is referred to as the "IR Strobe" in all other languages than English.
* The Strobe explodes after the Air Strikes, but only deals 1 damage (5 to obstacles) with 3 shrapnel that deals 3 damage apiece).
* The strobes were first leaked during the 22 February by Justin Kim (developer).
* It can be thrown indoors in certain places, even though the airstrikes would be outside. File:Annotation 2020-04-03 184452.png
* Breaking a Barrel with full Level 1 Armor and then running near a strobe would result in death by "Strobe". This requires that the Survivr has taken a small amount of damage first (the preferred method is reflecting a Peacemaker bullet into yourself).
* Strobes go a lot further than other throwables when you throw them.

 File:LeekedStrobe01.png
 File:B2DDA680-0B15-48C0-96BE-AF8AD46619C0.jpeg
## Sounds

* Thrown

zh:空襲彈