recursal/Fanatic-Fandom huggingface dataset:
At the Heart of It

"At The Heart of It is about the importance of keeping family close. The room serves as a reminder that At The Heart of It, family is everything. Each portrait represents a different element of time spent with family: embrace, communication, and remembrance. The room pulls you into a time of nostalgia that can leave you lost in time.

Sound recordings by Riley Holloway and Kenneth Le."

## References

1. ↑ https://credits.meowwolf.com/the-real-unreal/neon-kingdom/at-the-heart-of-it/
Sleep Sounds

"Silence can be soft or sharp; Silence can smell clean or stale. Silence turns blue. It gets deeper and darker as the sounds from your body move toward your ears. A shudder runs through your hair. Silence is frozen. The actions are held still. It’s violent and sharp, but when staring it becomes soft like velvet.

You can now enter without fear.

I want to create somewhere to breathe. Somewhere you can pull out of your pocket, throw on the ground and jump into just like Bugs Bunny. It’s warm here but there's a cool breeze. You can exist among things without getting in their way. The dangers are no longer dangerous, but instead, fight to protect you and this place. It’s quiet, but no one can hear you move. Exploring does not give you away.

‘Sleep Sounds’ is a dream-scape mural made to provoke wonder. Crows are engines of surveillance hidden within brush, placed on top of elaborate perches. Ghost dogs guard portals to elsewhere transforming into vases as disguise. Small secrets are scattered throughout the illusive forest."

## References

1. ↑ https://credits.meowwolf.com/the-real-unreal/neon-kingdom/sleep-sounds/
Panoa

"*This song is forbidden. The High Priestess commands you to stop.*"
―Unknown Kaleidogoth to Panoa, *Memport Cutscene*
**Panoa** is a character associated with the Kaleidogoths, the Forgotten Four, and Chya. She was known as the High Priestess of the Eemian species until she suddenly disappeared along with the rest of the Forgotten Four on the night of Convergence.

## Background

Panoa was raised during a time of eternal winter on her home world of Eemia. Her children are High Priestess Araceli and Pavel.
Ximena's Dramcorp Takeover Document

**Ximena's Dramcorp Takeover Document** is a text file collected on the DramDrive as part of the DramCorp Takeover Task in *Omega Mart*.

## Transcript

For too long the paper pushers at Dramcorp have been misusing public goods and resources.

We don’t know exactly what they’re up to, but we know it’s no good. Dramcorp recently issued a press release stating that Walter “retired” from the company, but no one has seen him since. Every time Cecelia’s in the news she looks...strained... and we think there’s an Omega-level secret hiding behind that smile.

We need to breach the cubicle walls of Dramcorp and stop their operations. I’ve been working on hacking into the Dramcorp mainframe, but their defenses are too high and we’ll have to do it from the inside.

Good thing is, we have someone who’s been helping us. We call them S. Head to the Dramcorp office and find the Legal Desk.... it’s near the giant filing cabinet. Send us the Dramcorp internal directory from that computer so we can put their operations on hold!

-Ximena
Kitchen (TRU)

"The kitchen is a backdrop for Carmen’s videos and social media posts. She spends a lot of time here testing recipes and shooting for her blog and social media. Her tablet is on the table. Meal plans and recipes are in their places on the fridge and counter. A phone hangs on the wall with important numbers listed nearby."

## Projects

### Capulus Intermissum

"An opening in the multiverse emerged has brought the cups to life. They're just doing what they know: drinking coffee."

### Doublewide

"Ants are riding marshmallow sheep created by Source-powered sugar. Labels tell shocking truths."

### Oven Diorama

"This work is a 4 mirror kaleidoscope producing the illusion of an egg. Orbiting the egg is a hand formed acrylic oven rack. The kaleidoscope is backlit with a grid of programmable UV LED lights, they are activated by a switch on the top left of the oven. The oven also has a narrative interactivity component, pressing the clock button will scramble the clock to an important time of day. All programming was done by Cathy Laughlin and tech fab by Monica Garcia."

## Activations

Pressing the clock button on the oven will scramble the clock to display 06:32

## References

1. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/kitchen/
2. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/capulus-intermissum/
3. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/doublewide/
4. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/lower-kitchen-cabinet-diorama/
5. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/oven-diorama/
Boiler Room

"The Boiler Room is an old abandoned boiler and control room. Rusted and decaying, stained and somewhat dark. Upon closer examination the boilers, pipes and control panels house dioramas and objects of memory and past events, created and hidden away to preserve histories that are being destroyed by the fungus within Ossuary."

*-credits.meowwolf.com*
Tilted Tunnel

Photo by Jess Bernstein

A thoroughly disorienting hallway consisting of segments which gradually get more tilted as they go. It connects the R@z nest and Numina.

>    "As the visitor enters a simple, strange wooden doorway their world begins to twist around them like an MC Escher drawing. Glowing lights and sound pulse together to disorient the visitor as they crawl through the tilted walkway before exiting the other end."
>
>

1. ↑ https://credits.meowwolf.com/convergence-station/ossuary/tilted-tunnel/
Neel Chowdhury

**Neel Chowdhury** is the lead biologist for DART. He shares his desk with Janine, as the two are the leads for the Dramcorp Advanced Research Team. His work includes overseeing experiments performed by DART. His office number is 378-010.

## Trivia

* It is suggested by Rhetilde that Janine and Neel are romantically involved, and this appears to be confirmed by a note from Janine informing Neel that he left his phone charger at her house.
* Neel is apparently messier than Janine, as evidenced by a note from her asking him to clean up after he uses laboratory equipment.
Jean's Funeral Program

**Jean's Funeral Program** can be found in *House of Eternal Return*. Alternatively, it can be read on the Society of Peripheral Studies website here.

## Description

Jean Selig wrote a farewell to her family before her death. She tells them that she will be returning to the Anomaly, and that each family member should focus on their abilities and meet together every year, for her.

## Transcript

A Celebration of Wisdom

**Jean Selig**
??? - December 21, 2015
Mother. Companion. Guide. Muse.

Though I return to the Anomaly— the creative force, the harmonic tone that shaped us all— it is not without some regret.

My most beloved, if I doubt at this time of my transition it is only because I will not be there to guide you through the troubles that are sure to come. Every Child of the Anomaly must face hardship and I fear that special trials await our family.‍

But know this: in love, I have shaped in you the tools that will guide you in my absence. If you still fear, remember always that Chaos is simply part of our nature. The Anomaly frees people like ourselves from soul-sickening Order. Do not be afraid to fail. In failing you may create something beautiful.

**Emerson**: I never thought I would spend my life with someone who was so analytical, but I’m proud of what we created together. Thank you for showing me that sound is the key to creation. Your heart is full of wires and transistors, but I love you. Always.‍

**Piper**: It is a rare gift to catch a glimpse of the multiverse. Continue using your all-sight in your paintings so that others may see with your eyes.‍

**Lucius**: My sweet boy... Controlling your gifts is hard, but controlling your ego is harder. People who create too much Chaos get noticed. Beware the Charter. They know you.‍

**Nicolae**: May your radio one day find the Anomaly’s music. May you hear me singing with it. May your songs reach beyond death to retrieve lost children.‍

**Lex**: You are so much like your grandfather. Through his research you will become the bridge between Order and Chaos, between Charter and Anomaly. You will go places even I haven’t seen.‍

**Morgan**: It can be very difficult to hear the feelings of others, but you must grow this gift as you grow a garden. Sound is the key to creation, but empathy is the key to life itself.‍

Do one last thing in my memory. Every year you must come together and reflect on what has passed and what you can learn from your troubles. Whenever you do this, I will be there with you.

Listen for me.

*—* Jean
La Madrina

"*Are you a victim of memory fraud? Have you been disinvested, chiseled, ripped off or royally screwed by a black market memory trade gone bad? You're not alone.*"
―La Madrina, *Memory Fraud Ad*
**La Madrina** is a fictional character associated with *C Street* and the *Convergence Exchange*. As the only attorney and bookie on C Street, she plays a significant role in organizing and growing the Convergence Exchange. She's an outspoken critic of Mollusko and Memory Fraud, dedicating herself to fighting for justice for victims of the memory black market.

## Background

La Madrina is a well-known figure on C Street, responsible for its organization and growth. She has been pivotal in the development of the Convergence Exchange. Apart from her legal practice, she also runs a bookie business, providing an assortment of services to the people of C Street. She is steadfastly opposed to the illicit practices in the memory black market and stands against Mollusko and their desire to charge rent to Gyre residents. Her Memory Fraud Ad reveals her commitment to seeking justice for victims of memory fraud, promising not to rest until justice is secured.

## Trivia

* La Madrina offers legal consultations. To schedule one, call 278-LAW.
* As a bookie, she provides betting services. New customers get five bets for rat fights.
Faulty Connection Puzzle with Vend-L at R@Z Nest

Puzzle begins by tapping your QPass card on Vend-L the vending machine in the R@Z Nest of the catacombs. Vend-L will respond by speaking an audio clue sending you to the next location to tap and continue the puzzle. Eventually the puzzle will culminate at ConcessionsBot 43.6B (theater box office robot on C Street).

*Putting a quarter into Vend-L is not required to start this puzzle.*

[Needs confirmation] Completing this puzzle leads to a memo from Tracking Error telling you to go get one of Darya Kane's mems from the ConcessionsBot 43.6B. When receiving the mem ConcessionsBot 43.6B tells you there's something strange about it and to go recall it at an ATM.

*confirm which mem you receive after completing this puzzle.*

**Text from Recall Boards:**

> *Faulty-Connection Posted by Vend-L*
>
>

> *Faulty-Connection Ayy dweebos! You wanna be R@Z material? You wanna help Vend-L? Yeaaa ya do. You’d be a chump if you didn’t! Well today might just be your lucky day, nerdo! Here’s the biz: my special robot friend ConcessionsBot 43.6B won’t return my boops! Homie broke my dang heart. Was it somethin’ I said? Spool on the street sez he FORGOT all about me AND the times we shared. Ayyyyo – was it real for real? Or did my quarters get stuck in the machine of… you guessed it: Bogus Love. If he has forgotten me, I got a MEM for him that will show him what he means to me. Help a vending-bot out and take it to him, won’t ya? And maybe l’ll even throw in a good word to The Big R@: Yea, thatz right: Mr. Plotzo. Now quit draggin and come give me a boop in tha R@z Nest of Catacombs! -Vend-L*
>
>
Mongovoo Temple

Psychedelic time machine temple room in the Ossuary made by family of generational Mongolian artists Eriko Tsogo, Tsogo Mijid, Jennifer Tsogo and Batkhishig Batochir, mentioned here https://meowwolf.com/articles/meow-wolf-announces-collaborating-artists-for-denver-exhibition and here https://hilitehead.wordpress.com/2021/05/28/mongovoo-permanent-exhibit-denver-meow-wolf-museum-first-exclusive-photos/ and here https://www.5280.com/2021/10/eriko-tsogo-and-her-family-bring-mongolia-to-meow-wolf/.

Meow Wolf has a video about the making of Mongovoo Temple.
Meow Wolf Wiki

**Welcome to the Meow Wolf Wiki!**
Meow Wolf is a Santa Fe based arts corporation that creates a series of immersive art exhibits in the United States.

* Omega Mart (Las Vegas, NV)
* Kaleidoscape (Denver, CO)
* Convergence Station (Denver, CO)
* The Real Unreal (Grapevine, TX)
* (Meow Wolf Houston) (Houston, TX)
* The Moon is to Live On
* The Due Return
* Glitteropolis
* Omega Mart (Santa Fe)
* Taos Vortex
* Dark Palace Denver
* Monster Dance Battle
* Podcast, with list of episodes
* List of notable youtube movies MW has created

```
ATTENTION : We need more pictures of the rooms and locations inside the art exhibits added to their respective pages.

```

## Important articles

Santa Fe - House Of Eternal ReturnLas Vegas - Omega MartDenver - Convergence StationCharactersKaleidoscape at Elitch GardensMusic Events Produced by Meow WolfOther MediaOther InstallationsMeow Wolf History 2016 and BeforeAnnounced Future Locations
Related Wikis:

https://omega-mart.fandom.com/
Welcome to our House.
Astral Wave Generator (pipe organ)

*Not to be confused with Light Organ, a room in Santa Fe.*

The Kaleidogothic Cathedral in Eemia contains a pipe organ that travelers can freely play.

From The Book of Whales:

> The songs made on the Astral Wave Generator attract the whales. They answer with their mournful songs. We hope that it will attract the lost Navigators, who so long ago disappeared with their pilots into Helia. (Freeze + 607 Years)
>
>

## Activations

When Panoa's Song is played on the organ, an audiovisual event triggers and the cathedral displays a lightshow. There is a short cooldown before the activation can be triggered again.

Link to video showing activation sequence

https://www.reddit.com/r/meowwolf/s/hYq13cnTVg

## Installation Changes

The organ was originally constructed to use compressed air, but proved difficult to maintain once Denver opened to visitors. Around December 2021 the organ was converted to electronic synthesizer. Once converted, the organ was upgraded to have a hidden puzzle and activation.
Pizza Pals Playzone

**Pizza Pals Playzone** is an immersive installation within the Meow Wolf Denver's Convergence Station, created by the Los Angeles-based video and performance collective, *Everything Is Terrible!*. The project is designed as a nostalgic tribute to fast food marketing campaigns of the 1970s-90s.

## Overview

Fabricated to look like an authentic fast-food play zone, Pizza Pals Playzone offers a creative experience reminiscent of the McDonaldland era, with elements that evoke memories of Chuck E. Cheese-style animatronics. Visitors can explore a world featuring talking trees, a pizza mountain, and unique characters such as 'Salad Barb' and 'Hungey', all set in a setting that captures the essence of a fast-food environment.

## Access

The Pizza Pals Playzone can be accessed via C Street or Ossuary. It is located adjacent to the Moire Room.

## Features

Beyond the main thematic elements, the Playzone houses several other notable features:

* A significant amount of side lore can be discovered within the Playzone.

* The area houses a kiosk in the ground floor lobby that provides codes for the PPP terminal.

* There are interactive elements such as buttons that make different noises when pressed.

* A (now defunct) coin circulation endpoint is located here.

* There is an arcade machine under the stairs wherein you play as a swarm of rats rolling around and collecting cheese.

* Rumor has it the company founder is buried in the ball pit.

External links:

https://www.everythingisterrible.com/

https://meowwolf.com/blob/plastic-pizza-and-positivity-with-everything-is-terrible

https://credits.meowwolf.com/convergence-station/ossuary/pizza-pals-playzone
Betsy's Light Boxes

Location: Second level, after coming up the stairs in the concert venue make an immediate U-turn.

Description: *A wall of colored boxes change colors when tapped. To one side of the puzzle is a lockbox with combination lock.*

Date Added: this was added at some point, not original

Not to be confused with Light Boxes, a different project.

Video showing a portion of the "win" sequence https://www.youtube.com/watch?v=TSPZ-reIY2U

Link to the MW Credits site: https://credits.meowwolf.com/house-of-eternal-return/fancy-town/betsy-s-light-boxes
The piZzA fReAk Emerges

"This painting recounts an event from a little known legend – one that revolves around an ancient pizza worshipping cult known as the Pizza Boyzz (PBZ). The PBZ inhabit multiple dimensions, united by their shared veneration of the Sacred Pi, enamored by its hidden mysteries and promises of spiritual and healthful glory. During the course of their history, a super-powered, crab-headed mutant antagonist known as the “Pizza Freak” is created, pictured here floating menacingly in front of a PBZ temple. A series of events has lead the Pizza Freak on a quest to seek and destroy the PBZ across all dimensions. Here, the Pizza Freak emerges from a wormhole in one such dimension. Below, three humanoid PBZ elders, the Liquid Chrome Mystics, are mid-ceremony, moments away from potential annihilation. But does the Pizza Freak actually succeed in its vengeful quest?"

## References

1. ↑ https://credits.meowwolf.com/the-real-unreal/neon-kingdom/the-pizza-freak-emerges/
ZorAstro

Photo by Nathan Hindman

## Overview

This installation invites visitors to consult with a wise cosmic guru from the outer realms, offering a glimpse into potential future paths and insights. The exhibit embodies a playful and imaginative approach, guiding visitors through an experience of cosmic exploration and self-discovery.

### Additional Details

The project "ZorAstro! The Multi-versal Seer and Cosmic Guru" was designed by Dr. B. Zurk and brought to life with the help of Ellie Red. It features materials such as household foam insulation, PVC armature, wood, paint, and LED lighting. The Mad Tatters, a creative team, were chosen for this permanent installation at Meow Wolf Denver in February 2021 after a rigorous three-year process involving applications, proposals, and plans.

### Creative Team

* **Brandan Styles**: Lead Artist
* **Ellie Rusinova**: Artist
* **Conor Peterson**: Technical Integrator
* **Emily Markwiese**: Technical Integrator
* **Emily Reynolds**: Show Manager
* **Jake Snider**: Lighting Designer
* **Joseph Yatsky**: Production Designer
* **Rebecca Bonebrake**: Lighting Designer

1. ↑ Creative Team | ZorAstro-the Multi-versal Seer at Convergence Station (credits.meowwolf.com)
2. ↑ Zorastro!- Meow Wolf (www.madtatters.com)
3. ↑ Creative Team | ZorAstro-the Multi-versal Seer at Convergence Station (credits.meowwolf.com)
The Last Stop

An Initiative of Superconductor General Oleander's to "get the people of Convergence back home."It is a controversial project which has been the subject of criticism after an anonymous whistleblower claimed it erases memories. Not much is known about it, but an intrepid traveler may be able to learn more if they purchase a QPass and complete the story.

1. ↑ Guide to Convergence
The Source

*See also Additive S* and *The Source Door.*

**The Source** is cosmic energy strong enough to power civilizations. The Zenion built a well to access Source and used Source to build and power their ancient civilization.

In the writings found in Thali's tomb, Thali states that Source was not created by Nula, but was used by Nula historically. She calls Source the first energy. Source facilitates creation and growth. When civilizations attempt to control, confine, or obscure Source, destruction ensues. Just as Source can make a world, it can unmake it.

The Source is responsible for the forked worlds. According to Thali, "The Source forked the world to be free."

The scepter, once intended for Thali and later used by Cecelia Dram to control Source in some way, is closely linked with Source energy.

### Source Constituents

The Source consists of seven separate energies or elements: desire, purity, power, unity, transition, mystery, and creation. The Zenion used the monoliths to divide Source into its individual energies, which could then be wielded by an individual.

#### Elements

* **Desire:** The hand that reaches. Absence leads to abundance. Brings prosperity and burdens. The necessary act before all other acts are done.
* **Purity**: The hand that cuts. Discipline that tempers desire. Order favors this.
* **Power**: The hand that gives, to and from yourself to community. The ability to control your desire. From the depths, the strength to lift oneself.
* **Unity**: The hand that bonds. Harmony of purpose and symmetry through dissonance. We are unified by Source because we are of Source.
* **Transition**: The Hand that Turns. Motion that moves us forward. From light to shadow, motion defying stagnation and inertia. The static giving way to life.
* **Mystery**: The hand that Masks. The depths are infinite. The multiverse is predicated on expectation and wonder. Mystery is the premise. It is a shield or a lock. Mystery and Creation are Sisters.
* **Creation**: The hand that foregoes. It is everything and unites the spirals. The aetherial binding the material. The Aetherial impulse reaches from the solid world and into the world of Source. As we Zenion learned to walk on land, perhaps you will learn to walk like Nula.

It is widely believed that the future expansion of Omega Mart will include additional gamification related to The Source.
Dram Corp Offices

An area within Omega Mart Las Vegas.

Description: the offices of Dramcorp- a room with many desks, lockers, and a "boop" station.

Contains: HR robot "Herman Resources" is located in one corner- you can speak to him by typing questions or words into the keyboard and waiting for his response. He doesn't understand "can I get a raise" or "can I get time off" (typical HR) but does give information when you ask about Kaz, or Rose, Charlie, etc. There are a couple HR files on display, one about a cashier who is "too nosy" about the inner workings of Dramcorp so has been demoted to "assistant cashier", and another employee who thinks Dramcorp killed her parent. ("Complaint type: Shakespearean").

In the other corner is DART- which is the research initiative. Here there are posters explaining the layers of the source (they say something about it having a "bean dip" structure). Neel' computer is there- he leaves messages for a coworker Janine, who he is in love with (and who loves him back, according to the "office gossip spreadsheet" I found).
There are specimens on display at the DART areas, including my favorite, the "licking lily"- only notes: "friendly".

Zenion alphabet is on Neel's computer.
The Delaney's Home

## The Delaney's House

The unsuspecting portal into The Real Unreal

**The Delaney House is an Anchor Space and Location in The Real Unreal.**

"Purchased by Gordon and Ruby in 1974, the family lived happily in this home for decades. The home always felt like more than just a building — Ruby believed that the house would always take care of the family, Gordon wrote his best music under its roof and, since moving home, Carmen has found great success with her new business."

The home of Gordon and Ruby Delaney that has become the focal point of a distortion in space-time. The base fabric of reality splinters and seeps through the hallways, appliances, and closets into a place known as The Real Unreal. In this strange realm, imagination comes to rest, pile up, and coalesce into worlds, people, and sites beyond belief. The House is only a doorway into the chaotic and creative world that lies beyond our own.

## Locations

* A Frondly Greeting
* Bathroom
* Carmen's Room
* Dining Room
* Foyer
* Gordon’s Room
* Hall Closet
* Interactive Piano Room
* Kitchen
* Laundry Room
* LaVerne and Jared's Room
* Living Room
* Moments in Spa (elevator)
* Music Room
* Office
* Understairs Nook
* Upstairs Hallway

## Documents

The House serves as the focal point of the story of The Real Unreal. It contains multiples documents to be found.

* Carmen's Garden/Taste Testing Journal
* LaVerne's Journal
* Jared's Journal
* Computers and Mobile Devices
	+ Carmen's tablet
	+ Dining room laptop
	+ Upstairs computer
	+ Living Room TV
* Foyer Mail
* Ruby and Gordon's Letters

## References

1. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/#projects
2. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/carmen-s-garden-taste-testing-journal/
3. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/laverne-s-journal/
4. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/jared-s-journal/
5. ↑ https://credits.meowwolf.com/the-real-unreal/optic-drift/computers-and-mobile-devices/
6. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/foyer-mail/
7. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/ruby-and-gordon-s-letters/
The Homesteaders

The first group of people who traveled from Earth to Forked Earth through a portal. They are the founders of 7 Monolith Village. They ran from Earth in 1936, during the Dust Bowl to find a more prosperous location to live and farm. Rose's grandmother was a member of the Homesteaders.

The Homesteaders excavated Thali's tomb in the 1940's.
Understairs Nook

“A secret understairs nook is a place where Carmen and LaVerne played as children. Recently, Jared has also found this space…”

The coat rack opens to reveal a crawl space with kids' drawings on the walls. A pink light indicates a space beyond the stairs.

## Projects

### Extraordinary Entomology

“Extraordinary Entomology is a soft and opulent otherworldly museum room with cases full of insect and plant specimen from across the multiverse. It also features a Bug Dream Reader where guests are encouraged to handle specimen and place them on a receiver to visualize and hear the bugs' inner worlds.”

## References

1. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/understairs-nook/
2. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/extraordinary-entomology/
The Greeter

“A viewer enters a dark room. The depth and shape of the room are obscured by mirrored panels on the walls. They are surrounded by vibrant, translucent foliages, in varying scales and patterns. But the viewer’s eyes are drawn to meet the gaze of a large, charismatic figure. This greeter is a texterous spectacle, familiar yet off-putting. It has a bulbous foam, covered in fur, save for its long, fleshy legs, which ripple down to the floor. One such appendage reaches toward the viewer, its red eye capturing their gaze. Other creatures crawl around the room amongst the foliages, some in fur and some insect-like. The fluctuations in scale and the abstracted life forms disorient the viewer and ask them to discover where and when they are. An occasional text fragment can be found etched into the trees. The words obscure into illegible scrawl, like swirling smoke in the wind. The fragments give clues, indicating that the viewer is inside someone’s memory of being lost in a forest and interacting with unknown life forms.”

## References

1. ↑ https://credits.meowwolf.com/the-real-unreal/lamp-shop-alley/the-greeter/
Yawlp Affrimation Society

The Yawlp Affirmation Society is a group of cryptid hunters in pursuit of a legendary creature known only as the Yawlp. It is led by Fred and May Cotter conducting their research out of the Yawlp Research Vessel. A Junior YAS member patch can be purchased in the Convergence Station gift shop, and another senior member patch is found on the corkboard in the Yawlp Boat.
Upstairs Hallway (TRU)

“Toile wallpaper decorates the upstairs hall, featuring pastoral scenes of gardening. A circular mirror adorns the wall. Further investigation down the hall and into rooms beyond may lead you deeper into The Real Unreal.”

## Projects

### Worm Cavern Card Cave

“Once long long ago, which is tomorrow, and yesterday, a unique combination of molecules united thus forming a microcosm of space a time, and silica formations providing the rare conditions for a new ecosystem to develop and provide a home for the Conglomerate Worm Colony to inhabit and thrive. This environmental anomaly has been this millennia's best facility for hosting many game marathons, traditions, ice cream feasts and debates about black holes and this year's best new records.”

## References

1. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/upstairs-hallway/
2. ↑ https://credits.meowwolf.com/the-real-unreal/the-delaney-house/upstairs-hallway/
Linda: The GeoPetri

"Linda the GeoPetri is a soothing igloo where one can rest and gain a new perspective on mold. This palette cleanser is a peaceful space, intended as a place to retreat and contemplate how small one can feel in the world in contrast to how big one is within their own mental-molecular biome."

## References

1. ↑ https://credits.meowwolf.com/the-real-unreal/the-forest/linda-the-geopetri/
Starfield Telescopes - Numina

Two telescopes can be found on the upper walkways of Numina. Image is created not with optics but using a video camera and screen.

Activation: take note of the moving arrow on screen, move the telescope to follow the arrow, it will eventually bring a digital image of a celestial body onto the screen.

MW Credits site https://credits.meowwolf.com/convergence-station/numina/starfield-telescopes
Tonal Preston

Tonal Preston is based in Denver as the Earther Relations Liaison Officer for the Quantum Department of Transportation. She is also the author of the History of QDOT book on display in the Library of Ossuary and available for purchase in the Transit Station gift shop.

According to the QDOT website, Tonal’s principal responsibility is to introduce new worlds to QDOT's multidimensional network. Tonal speaks more than 200 languages and knows the rudimentary biology of every major species QDOT has ever encountered. She holds several degrees, all in the humanities.

1. ↑ https://www.convergencestation.com/about-qdot
Morgan's Plant Journal

**Morgan's Plant Journal** can be found in *House of Eternal Return*. It can also be read on the Society of Peripheral Studies's website here.

## Description

Morgan writes about her life in her journal.

### Jean

A flower I named after grandma. I noticed it in the woods when I was singing one of grandma's songs. I took it home, even though you're not supposed to replant wild flowers. I told the flower all of my stories about grandma. It wishes it could of met her.

Jean says I can talk to her like she's grandma if I ever get scared.

### Secret Garden

Lex hurt Nimsesku again.

Mom and dad were fighting. I felt sad so I talked to Jean. Jean said I could make the closet under the stairs my secret space. She said I could have a garden there if I wanted. I will draw plants on the walls until I can get real plants.

### Anomaly

The Anomaly is not a flower, but Jean says it is the thing where all flowers come from. I don't understand that, but Jean says that's okay. She said to think of one cool thing about the Anomaly and use that to understand the rest of it. That's something grandma would of said, so I think of the Anomaly when I sing to my other plants.

### Nimseskus

Jean says the Anomaly makes many things. It makes so many things that other universes are needed to hold them all. Sometimes it copies the things it makes. Sometimes those copies are pulled into different universes. Jean said that this happened before with Nimsesku. Who's hamster is this? Did we steal it from another kid?

### Transducer

I heard a very loud noise after Lex went away. It woke me up, but it didn't wake up mom and dad. I asked Jean about the noise. She said Mom is so sad about Lex that she might try using my grandad's transducer to bring him back. Jean said the transducer is dangerous and it does not do what my parents think it does. I tried to warn mom, but she is so sad she will not listen to me. I will wait in the secret garden until the noise stops.‍
Saloon

Location: Lower level, can be accessed from the concert venue, stage left.

Description: A vibrant saloon with felt taxidermized animal heads upon the walls and a zoetrope within the closet. There is a piano in one corner that is playable.

Date Added: This is an original installation. However the zoetrope was added at a later date.
The Real Unreal

**The Real Unreal** is the fourth permanent installation created by Meow Wolf. It is located inside of the Grapevine Mills in Grapevine, Texas.

## Official Description

*Unlock your inner mind, emerge into the new age, and break into a great realm of story and art as you walk inside the Grapevine exhibition. A chosen family, a living imagination, and creative characters all await you inside of this scrumptious dimension filled with endless delight. Anything is possible!*

## History

To promote the opening of The Real Unreal, a Lærnü exhibit was temporarily available inside of Grapevine Mills. It included a display case and a claw machine with fortunes and stickers inside.

The Real Unreal opened on July 14, 2023.

## Plot

The mixed Fuqua-Delaney family grapples with the sudden disappearance of their son, Jared Fuqua and the onset of strangeness as their reality begins to splinter into **The Real Unreal**.

## Characters

* Jared Fuqua
* LaVerne Fuqua
* Jerrica Fuqua
* Carmen Delaney
* Gordon Delaney
* Happy Garry

## Anchor Spaces

The Real Unreal exhibit is divided into eight anchor spaces.

* Brrrmuda
* Front Yard
* Glowquarium
* Lamp Shop Alley
* Neon Kingdom
* Optic Drift
* The Delaney House
* The Forest
The Immensity

## Immensity

**Immensity** is the world from which C Street originated prior to Convergence. It is a planet-sized megacity, a world of water home to the amphibious beings, the Mollusko, who covered their entire world in a city. Governing with a focus on the gears of capitalism, the Mollusko have turned Immensity into a hub of multiversal commerce, trade, and the galactic black market. This page is adapted from the "Guide to Convergence" book.

## Overview

The city is divided into districts devoted to various tradecrafts with particularly spectacular arts districts. Immensity was visited by QDOT centuries ago, leading to the establishment of stations across many districts and the office of Oleander, the QDOT Superconductor General. However, post-Convergence, QDOT's TRAM Lines have been cut off from reaching Immensity due to seemingly damaged rifts.

## C Street

The section of Immensity that merged with Convergence, Sanitation District C, aka C Street, transformed from a large garbage sorting district to a multicultural hub, becoming the heart of the Convergence community. No longer under Mollusko control, it houses the Gyre Apartments, an apartment complex with an infinite amount of rooms. C Street also serves as the epicenter of entertainment and media for the four worlds of Convergence.

## Mythology

As described in Me'ekap's Myths of Convergence, the history of Immensity is told through the tale of Vuu the Sun-Eater. This myth recounts cycles of great darkness when the sun would vanish, supposedly devoured by Vuu. The Mollusko ancestors are said to have defeated Vuu by covering the entire planet in a contiguous shell of cityscape, creating the Immensity we know today.
Whale Song Deodorant (OM Product)

One of the most popular items to purchase in Omega Mart in Las Vegas.

BACK OF ITEM
“Thick layers of blubber keep whales dry and confident while insulating their warm blood from the frigid depths of the cruel ocean. Their strength echoes, transforming a haunting cry into a peaceful melody.

You too have a unique song.

Breech the surface, raise your dorsal fin high and call out to your pod.

CALL FOR PEACE.”

https://shop.meowwolf.com/merch/whale-song-deodorant/
Rainbow Room and Womb Room

Photo by Jess Bernstein

> "The Rainbow Room's psychedelic landscape surrounds a wall of sculpted creatures that envelop you as you crawl through a passageway to the… Womb Room! The Womb Room is a roundish room that has walls and ceilings of various textures, lit by the glow of a moon and textured by cloud-like felt."
>
>

The **Rainbow Room** is a narrow passageway that connects Numina to the entrance to Macarenia in Ossuary. It has a psychedelic wall of sculpted creatures and the entrance to the **Womb Room**, a round, comfortable conversation pit you can crawl into for a peaceful moment. The walls of Womb Room are covered in crystals and sea creature designs surrounding a central ceiling-mounted moon.

Credits

The Rainbow Room as seen from NuminaThe Womb Room is entered through a tunnel in the Rainbow Room and has quiet dark walls with crystal and sea creature designs.Early concept art for the Womb Room, found in permitting PDF's. Artist unknown.A creature peeking out from the Womb Room wall. Photo by Jess Bernstein.
1. ↑ https://credits.meowwolf.com/convergence-station/numina/rainbow-room-womb-room/
Reflective Passage

Photo by Nikkia A. Rae

"**Reflective Passage** is a huge columned pavilion tucked inside a small cave. The title literally describes the pathways in this room. It also gives a clue of how to navigate the tricky labyrinthian paths. Reflections creates symmetry, slow and careful steps, looking up at your surroundings, and looking for your reflection creates a clear and surprising path. Just where are you and others in this space? Non-reflective surfaces were painted to allow visual connections of shapes to be made as floor, columns, lattices, and ceilings lineup. What you see depends on your point of view and where you stand in the maze. Things can get missed by rushing. There is no goal. Reflective Passage is one of several routes located between the Swamp and Catacombs, a wandering path to explore. Historic accounts document that when pyramids have been unburied, when caves have been opened for the first time, witnesses have reported seeing bright painted colors fade before their eyes. In Reflective Passage nothing fades."

1. ↑ https://credits.meowwolf.com/convergence-station/ossuary/reflective-passage/
Thali

Thali was a Zenion priest and member of the Aetherial Order. Her remains and the contents of her tomb are the only surviving artifacts of the Zenion. Priests were the keepers of the cosmic energy, Source. In her time, Thali was treated as royalty, and as such she was buried in a tomb that was later excavated by the Homesteaders in 7 Monolith Village. Thali is the author of the Zenion Scroll.

page needs to be built out
Sparkle Cave

Photo by Kate Russell

**The Sparkle Cave** is a cavern of bright white walls and shiny crystals and inclusions that connects the mid and upper levels of Numina. Inside the cave are regular stairs that parallel the adjacent quantum stairwell but without quantum travel, because they're just ordinary golden stairs.

Credits
The Tropic of Prancer

"I have been fascinated with creating other worlds and creatures for the expanse of my art career, and lately, I have been focused on dying forms of information. Phone books, brochure stands, etc. When I found out the new Meow Wolf location would be at Grapevine Mills Mall, I was intrigued for several reasons. One, this was my childhood mall, and two, malls are dying. The idea of this re-birth to the space made me think of a realm that transcends capitalism’s strong desire to create temporary consumer experiences, and instead have a place where nostalgic dead information sources and culture can live."

## References

1. ↑ https://credits.meowwolf.com/the-real-unreal/neon-kingdom/the-tropic-of-prancer/
Oss Crystals

*"The rocks buried themselves deep into the planet's surface. They melted and reformed into layers of bright translucent crystal. Settled, they drifted to sleep, they remembered everything, and around them the world began to evolve. The Y'ruk would rise on this planet, would name the crystals Oss, and build a great civilization."* — Me'ekap's Myths of Convergence
The **OSS Crystal** is a significant mineral from the planet Ossuary. Its primary function is to absorb and store memories, making it a vital tool for preserving cultural heritage, especially for the Y’ruk people. However, contemporary uses include technological advancements that have broadened its application. There's a mythological aspect tied to it, connecting it potentially to a larger cosmic entity, the Great Sentient Asteroid Field, although this connection is speculative.

## From a poster in the Library of Ossuary

Oss is a psychic mineral found below the surface of the planet Ossuary. This unique crystal has the ability to absorb and store memories from living biological hosts. Oss use became commonplace by the V'ruk, the original inhabitants of Ossuary, as a way to preserve their cultural past after their home planet was devastated by a volcanic eruption.

### HOW OSS STORES MEMORIES

Micro pseudo-sentient particles within the Oss crystal create a magnetic force that extracts brain waves from the flow of the ether field. Once a memory becomes embedded in the crystal, the memory becomes conceptually fastened and kept structurally intact.

### READING AND EXTRACTION

Traditionally, memories in Oss could be read using a form of telepathy. Lyra Osstrand, the first documented Ossuarian Librarian, is credited with developing the process known as "speaking," which, in historical text, refers to one's ability to "speak with the stones." With modern technological advancements, memories can now be extracted from Oss as well as converted into electronic wavelength algorithmic digital pulses (EWADP), a method made popular by the Convergence Exchange.

### PROPERTIES

Quantum, Emotional, Recollective, Psych-descriptive, Cortextual.

### MYTHOLOGICAL RELATION

There is a growing school of thought posing that Oss could be related to The Great Sentient Asteroid Field (GSAF), though there is no definitive material to substantiate this claim.
Y'ruk

Y'ruk is the race of people whom inhabit Ossuary, all librarians are Y'ruk. This article is mainly focused on the mystery of the language of Y'ruk.

Y'ruk is a *lost* language, not a *dead* language, as told to travelers by Character Operators. Also Convergence Station posted on Instagram that the Y'ruk are *nearly* extinct.

Rune (one of the forgotten four) was from Ossuary and spoke and wrote Y'ruk as documented in library microfilm C+5.

Y'ruk remains un-solved and a bounty was offered on Reddit for the first person to decrypt it but little progress has been made.
Society of Peripheral Studies

The **Society of Peripheral Studies** (**SPS**) is an organization related to the events of *House of Eternal Return*.

## Documents

SPS provides transcripts of documents found in *House of Eternal Return* on their website. They are listed here:

* Camper Documents
* Charter Card
* Dining Room Table Papers
* Emerson and Jean’s Marriage Certificate
* Emerson's Experiment Notebook
* Emerson's Last Will and Testament
* Emerson's Love Letter To Jean (framed)
* Emerson's Portal Videos
* Greeting Cards
* Intercepted Charter Communication
* Jean's Dream Journal
* Jean's Funeral Program
* Lex's Research Notebook
* Lucius' Video Content on Computer
* Mendo Mercury Newspaper
* Morgan's Note to Emerson
* Morgan's Plant Journal
* PPM Lucius' Day Planner
* Piper's Diary
* Portals Bermuda flier
* Power of Positive Mechanics Binder
* THAT Magazine
* The Five Part Self by Emerson Selig
RobotPantaloons

Имя - Wytze, и я человек, стоящий за всеми рендерами и изображениями, которые вы видите в наших социальных сетях и на этом веб-сайте! Создание единого стиля для этих произведений искусства невероятно важно, я хочу, чтобы все чувствовали, будто они похожи на что-то, созданное Mojang, поэтому я потратил часы, совершенствуя каждое произведение, прежде чем оно будет выпущено!
Ruby's Garden

The spice and gardening brand created by Carmen Delaney to honor her late mother, Ruby.

Carmen Delaney created Ruby's Garden in 2019 after the passing of her mother, Ruby Delaney.
Carmen uses Ruby's Garden as a means to generate income while providing care for her elderly father, Gordon Delaney and as a way to reconnect with her late mother by sustaining their family's garden and maintaining Ruby's beliefs and legacy.

"*Carmen Delaney started Ruby's Garden as a way to preserve the legacy of her beloved mother and honor her passion for food, and her joyful creativity.*"
―Carmen Delaney, *Ruby's Garden Thyme Label*<nowiki>,
Morgan Pastore

### Relatives

Jean Selig (Grandmother), Emerson Selig (Grandfather), Lucius Selig (Uncle) Piper Pastore (Mother), Nicolae Pastore (Father), Lex Pastore (Brother)

## Physical description

### Eye color

Blue

**Morgan Pastore** is a character in *House of Eternal Return*. She makes a small appearance in *Omega Mart* and *The Real Unreal*.

## History

### *House of Eternal Return*

Morgan was the daughter of Piper and Nicolae Pastore and the twin sister of Lex. Like the other members of her family, she had a special ability from the Anomaly; she was an empath and could feel what other people felt. An example of this is when she stopped Lex from experimenting on Nimesku as he was hurting him.

Morgan tended to be ignored by her family, so she created a "secret garden" in the room under the stairs for herself. She developed a strong interest in plants after consuming a concoction made by Lex, and was able to grow plants without sunlight. Her singing may have caused them to grow.

### *Omega Mart*

While Morgan doesn't physically appear in the location, you can find an email from her sent to Marin Dram on Marin's computer. It states that she was the only person from her family to have "escaped" and that Marin should meet up with her.

***The Real Unreal***

Similarly, Morgan makes a cameo via a written letter. She explains that she came to the Fuqua house by mistake, and notes how similar their homes are. Unsure of how long she's able to stay, Morgan ends the letter by asking the Fuquas to keep an eye out for her family.

## Trivia

* Her blood type is AB+.
* Her Charter index number is [e]3AF911.
* Her favorite color is purple. Her true favorite color is "Gurlple" although humans cannot see it.
* She once shamed a lazy plant into growing.

## References

1. ↑ https://thecharter.org/narrative/biography-morgan-pastore/
2. ↑ 2.0 2.1 2.2 https://thecharter.org/narrative/potentially-useful-information-morgan-pastore/
3. ↑ https://thecharter.org/narrative/morgan-pastore/
4. ↑ https://thecharter.org/narrative/morgan-pastore/

## Further Reading

* Morgan Pastore Archives
* Morgan's Plant Journal
* Morgan's Note to Emerson
Too Sick (podcast)

**Too Sick** is a podcast about working at Meow Wolf (specifically, *House of Eternal Return* and *Kaleidoscope* which were the only projects open at the time the episodes were recorded) hosted by Sarah Bradley, Warren Langford, and Theodore Schafer. Each guest is asked the same five questions modulo going off script, one of which is "Is Meow Wolf too sick?" (hence the name of the podcast).
https://meowwolf.com/toosick

1. *Bustin’ Out Art Waves* - Benji Geary
2. *Slow, Flat Rollercoaster* - Cat Mills-Flegal
3. *Big Wild Stories* - Kimberly Belflower
4. *My Question for Myself* - Marcus Hunter
5. *Connection to the Multiverse* - Timber
6. *One of the Sparkly Ones* - Nico Salazar
7. *You Gotta Go Subconscious* - Alec Brown
8. *Adult Play Sounds Weird* - Sofie Cruse
9. *Replicating Nature* - Meason Wiley
10. *You Can Tell When it's Wrong* - Amy West
11. *Stepping Forward Like a Unicorn* - Stavo
12. *Simplicity of Purposeful Use* - Quinn
13. *Chronic Scope Creeper* - Wolves
14. *Relatively Sick* - Arlo Collins
15. *Party Mix* - Josh Davisson, Maggie Thornton, Diana Casey, Brandt Peters, and Tuscany Wenger
16. *Subvert Built Reality* - Vince Kadlubek
17. *Absurdly Ordinary, Entirely Magical, Weird and Boring, Stupid and Cool* - Mikey Rae
Wheelchair Space Kitchen / Sports Camp

It is next to Gremlin Symphony.

Activation: When you open a drawer that says "do not open" the bass drops on the track that's playing inside that room. Also there's a spot under the far desk that is activated by a limb or some other body part underneath the desk similar to how wheelchairs roll under a desk for use. When it crosses a certain part under the desk, lights shine up on the disco ball above.

https://credits.meowwolf.com/convergence-station/c-street/wheelchair-space-kitchen