1.2.1.001

The **1.2.1.001** update overhauled the Supreme Calamitas fight and added a new phase to Jungle Dragon, Yharon's fight. It also rebalanced most Godseeker Mode weapons, removed boss DPS caps, and added several vanilla item recipes.

## Additions

* Added Plague Mine.
* Added Holy Inferno.

## Changes

### Bosses

#### General

* All legendary weapon drop chances for specific bosses have been increased from 0.2% / **0.22%** in Prehardmode, 0.33% / **0.4%** in Hardmode, and 2% / **2.5%** post-Moon Lord to 2% / **2.5%** at all times.

#### Astrum Deus

* Buffed head's contact damage from 110 / **330** to 120 / **360**.
* Buffed body's contact damage from 75 / **120** to 95 / **152**.
* Now uses its own laser projectiles instead of The Devourer of Gods' Nebula Shots.
* Increased laser spread.
* Now has a limit of 6 free Astrum Deus Probes instead of 3.
* Buffed Astrum Deus Probe variant 1 and 2's contact damages from 75 / **105** to 95 / **133**.
* Astrum Deus Probe variant 2 now fires a mine every 3 seconds instead of 5.
* Buffed free Astrum Deus Probe's contact damage from 50 / **70** to 80 / **112**.
* Can now drop Hallowed Keys.

#### Bumblebirb

* Buffed health from 190,000 / **285,000** to 350,000 / **525,000**, nerfed its base contact damage from 400 / **600** to 350 / **525**, and nerfed its dash's damage from 26,640 / **39,960** to 350 / **525**.
* Buffed clone health from 30,000 / **45,000** to 70,000 / **105,000**, and their contact damage from 225 / **337** to 250 / **375**.
* Clones no longer drop any money or global NPC drops such as Biome Keys.

#### Ceaseless Void

* Dark Energies now gain 100% knockback resistance when below 33% health.
* Nerfed Dark Energy variant 3's base knockback resistance from 85% to 70%.

#### Cryogen

* Buffed Ice Blast damage from 48 / **80** to 56 / **88**.
* Buffed Ice Rain damage from 36 / **60** to 44 / **68**.
* Can now drop Frozen Keys.

#### The Destroyer

* Body segments now fire lasers more often as its health lowers in Revengeance Mode.
* Frost beams now inflict Glacial State.
* Now takes 16.67% damage from Bee Cloak, Holy Arrows, Star Cloak, and Star Veil stars instead of 33% in Revengeance Mode.
* Now forces all projectiles to penetrate at most 2 times instead of 3 in Revengeance Mode.

#### The Devourer of Gods

* Nerfed health from 650,000 / **1,040,000** / **1,120,000** to 610,000 / **976,000** / **1,000,000**.
* Removed DPS cap.
* Increased health of the second Devourer of Gods.
* "Nothing personal, kid", and buffed seasonal moon status messages now have periods.

#### Eye of Cthulhu

* Now increases Stress by 6 instead of 5 if it hasn't been defeated prior.

#### Jungle Dragon, Yharon

* Nerfed health from 1,150,000 / **1,840,000** / **2,080,000** to 780,000 / **1,248,000** / **1,280,000**, buffed his contact damage from 450 / **720** to 500 / **800**, and nerfed his defense from 260 to 200.
* Now gains a new phase after defeating a buffed Mothron which activates once Yharon reaches 3% health. Yharon will gradually heal to 50% health and gain a new set of attacks.
* Increased the amount of health needed for Yharon to transition to another phase.
* Flarenadoes are now larger, and last for 5 seconds instead of 10.
* Infernadoes are now larger, and last for 5 seconds instead of 6.67.
* Giga Flares now last for 5 seconds and no longer spawn Phoenix Fire on death.
* Now takes up 40 NPC slots instead of 20.
* Removed DPS cap.
* Buffed Solar Eclipse status message now has a period.

#### Lunatic Cultist

* Nerfed Revengeance Mode health multiplier from **15x** to **8x**.
* Decreased player damage taken multiplier from 1.5x to 1.39x.

#### Moon Lord

* Core now has a **1.3x** health multiplier in Revengeance Mode.
* Hand and forehead eyes now have a **1.2x** health multiplier in Revengeance Mode.
* All parts are no longer affected by Stress' illusion effect.
* Now causes the player to take 1.25x damage from all sources while active.
* Curse of the Eldritch status message now has a period.

#### The Plaguebringer Goliath

* No longer rains down a shower of missiles when despawning if lead out of the Jungle.
* Now able to spawn Plague Mines in Revengeance Mode when spawning enemies.
* Stronger stingers are now fired half as often.
* Stronger stingers are now faster and last for 20 seconds instead of 10.
* Stingers are now smaller and no longer produce dust.

#### Plantera

* Can now drop Jungle Keys.
* Leviathan status message now has a period.

#### Polterghast

* Nerfed health from 465,000 / **744,000** / **800,000** to 335,000 / **536,000** / **560,000**.
* No longer has a DPS cap.
* Tweaked specialized damage resistance formula.

#### Profaned Guardians

* Nerfed the main guardian's health from 120,000 / **192,000** to 80,000 / **128,000**, buffed its contact damage from 130 / **208** to 140 / **224**, and nerfed its defense from 88 to 50.
* Nerfed the defense guardian's health from 50,000 / **70,000** to 30,000 / **42,000**, and its defense from 88 to 40.
* Nerfed the healer guardian's health from 34,000 / **47,600** to 20,000 / **28,000**, its contact damage from 110 / **154** to 90 / **126**, and its defense from 88 to 25.
* Healer guardian's orbs now last for 5 seconds instead of 10.

#### Providence, the Profaned God

* Nerfed health from 270,000 / **432,000** / **480,000** to 235,000 / **376,000** / **400,000**, and her defense from 120 to 50.
* Added a new phase where Providence enters her cocoon stage and will shoot out Holy Spears towards the player while more Holy Spears spawn nearby and move horizontally.
* Decreased contact damage boosts based on guardians alive.
* Now inflicts Holy Inferno onto players far enough away from her.
* Now takes up 35 NPC slots instead of 20.
* Tweaked specialized damage resistance formula.
* Removed DPS cap.
* Nerfed offensive guardian's health from 70,000 / **98,000** to 50,000 / **70,000**, and its defense from 58 to 30.
* Nerfed defense guardian's health from 50,000 / **70,000** to 40,000 / **56,000**, and its defense from 88 to 40.
* Nerfed healer guardian's health from 30,000 / **42,000** to 20,000 / **28,000**, and its defense from 38 to 30.
* Guardian negative healing orbs now last for 5 seconds instead of 10.
* Guardians now despawn if Providence is defeated or despawns.
* Reduced the coin drop amounts for each guardian from 10  each to 5  each.
* Buffed Dungeon status message now has a period.

#### Ravager

* Nerfed free head's health from 5000 to 100, and its defense from 99,999 to 0.
* Free head is now invincible.
* Body now uses NPCHit8 for its hit sound instead of NPCHit4.
* Claws now detach after being killed and will attempt to ram into the player.

#### Siren and Leviathan

* Nerfed The Leviathan's health from **88,000** to **72,000**.
* Buffed The Siren's health from 21,000 / **33,600** / **40,000** to 30,000 / **48,000** / **52,800**.

#### Supreme Calamitas

* Nerfed health from 2,500,000 / **4,000,000** / **4,320,000** to 1,400,000 / **2,240,000** / **2,400,000**, and her contact damage from 800 / **1280** to 300 / **480**.
* Buffed Brimstone Hellblast damage from 220 to 300.
* Changed Brimstone Fireblast, Barrage, and Giga Blast damages from 320 / **600** to 360 / **500**, and they are now fired twice as often.
* Completely overhauled the fight.
	+ Supreme Calamitas will now summon two large tornadoes at a somewhat far horizontal distance from the player.
	+ The fight now consists of several bullet hell segments where Supreme Calamitas becomes invincible and various projectiles are shot from offscreen with different types spawning during each segment. In between these segments, Supreme Calamitas uses her old behavior of directly shooting different projectiles at the player and occasionally charging.
* All projectiles now have a red color filter.
* Brimstone Barrage projectiles are now slower, last for 5 seconds instead of 10, and can pass through blocks.
* Increased Brimstone Hellblast speed.
* No longer has a DPS cap.
* Now has dialogue upon defeating her depending on if she is killed in Normal or Expert Mode.
* Tweaked specialized damage resistance formula.
* Now takes up 50 NPC slots instead of 15.
* Can no longer despawn unless all players have been killed.
* Brother changes:
	+ Nerfed health from 500,000 to 300,000 / **480,000**, and defense from 99,999 to 150.
	+ Nerfed diagonal Brimstone Hellblast damage from 280 / **480** to 250 / **360**, and verticle Brimstone Hellblast damage from **480** to **400**.
	+ No longer instantly despawn if Supreme Calamitas is defeated or despawns.
	+ No longer inflict Vulnerability Hex on contact.
	+ No longer shoot more often as Supreme Calamitas' health lowers, but have an increased base fire rate.
* Soul Seeker changes:
	+ Nerfed health from 100,000 / **140,000** to 10,000 / **14,000**, its contact damage from 300 / **420** to 150 / **210**, and its defense from 250 to 100.
	+ Can now be homed in on.
	+ Now summoned once Supreme Calamitas reaches 20% health instead of 25%.
	+ 20 are now spawned instead of 41.

#### The Twins

* Increased Revengeance Mode Spazmatism's speed.

#### Wall of Flesh

* Buffed Revengeance Mode health multiplier from **1.8x** to **1.9x**.
* Can now drop Corruption Keys in Crimson worlds, and Crimson Keys in Corruption worlds.

### Enemies

* All enemies and most bosses can no longer drop legendary weapons.
* Buffed BOHLDOHR's damage from 120 / **204** to 300 / **510**.
* Ice Golem frost beams now inflict Glacial State.
* Reworked Plaguebringer Shade:
	+ Renamed to Plaguebringer.
	+ Buffed health from 8000 / **11,200** to 27,000 / **37,800**.
	+ Now naturally spawn in the Jungle after Golem has been defeated.
	+ No longer have a transparency filter.
	+ Now take up 8 NPC slots instead of 1.
	+ Increased projectile speeds.
	+ Now drops Plague Cell Canisters.
* Stasis Probes now take up 25 NPC slots instead of 4.

### Items

* Ataxia armor's on hit explosions now hit every 8 frames instead of setting target immunity frames to 6.
* Melee Ataxia armor's flames now hit every 6 frames instead of setting target immunity frames to 4.
* Changed the final line of Elemental Gauntlet's tooltip from "Normal enemies will sometimes die instantly when critically hit with a melee weapon" to "Melee attacks have a chance to instantly kill normal enemies".
* Nerfed Nebulous Core's damage and critical strike chance boosts from 20% to 10%.
* Revengeance's tooltip now mentions Stress.
* The Sponge's tooltip now mentions that it grants the wearer 30 health and mana.
* Stress Pills now reduce stress damage by 4 instead of 8.
* Buffed Victide Breastplate's defense from 4 to 5.
* Yharim's Stimulants now increase damage reduction by 5% instead of 6%.

#### Recipes

* Adhesive Bandages can now be crafted with 50 Gel, 1 Greater Healing Potion, and 10 Silk at a Hardmode Anvil.
* Armor Polish can now be crafted with 3 Ancient Bone Dust and 50 Bones at a Hardmode Anvil.
* Bezoars can now be crafted with 1 Murky Paste, and 15 Stingers at an Anvil.
* Blindfolds can now be crafted with 30 Silk, and 5 Souls of Night at a Hardmode Anvil.
* Celestial Magnet can now be crafted with 20 Fallen Stars, 5 Souls of Light, 10 Souls of Might, and 5 Souls of Night at a Hardmode Anvil.
* Fast Clocks can now be crafted with a 1 Second Timer, 15 Pixie Dust, and 5 Souls of Light at a Hardmode Anvil.
* Frozen Turtle Shells can now be crafted with 9 Essences of Eleum and 3 Turtle Shells at a Hardmode Anvil.
* Life Fruits can now be crafted with 1 Living Shard, 3 Souls of Light, and 3 Souls of Night at a Hardmode Anvil.
* Megaphones can now be crafted with 5 Hallowed Bars, 3 Rubies, and 30 Wires at a Hardmode Anvil.
* Nazars can now be crafted with 5 Lenses and 20 Souls of Night at a Hardmode Anvil.
* Vitamins can now be crafted with 3 Beetle Juice, 5 Blinkroots, 1 Bottled Water, 5 Dayblooms, and 5 Waterleaves at a Hardmode Anvil.

#### Weapons

* All Legendary weapons no longer have damage and knockback that increases after certain bosses are defeated, and their right click abilities are no longer nerfed before a certain boss is defeated.
* Aegis Blade changes:
	+ Buffed damage from 9 to 37, buffed its knockback from 3.25 to 4.25.
	+ No longer spawns sparks on true melee strikes.
	+ Blast now lasts for 1.5 seconds instead of 2, and hits every 15 frames instead of a base of 10.
* Nerfed Alluvion's damage from 140 to 55.
* Nerfed Alpha Ray's damage from 125 to 38, and gave it the  rarity instead of .
* Nerfed Animus' random damage values from 2000, 4000, 8000, 16,000, and 36,000 to 1500, 2000, 4000, 8000, and 18,000 respectively.
* Nerfed Apoctosis Array's damage from 99 to 75.
* Nerfed Ark of the Cosmos' damage from 380 to 250, and removed its random star damage.
* Nerfed Ark of the Elements' damage from 210 to 125.
* Buffed Arterial Assault's shot speed from 22 to 33.
* Nerfed Asteroid Staff's damage from 200 to 80.
* Nerfed Astreal Defeat's damage from 142 to 93.
* Nerfed Augur of the Elements' damage from 105 to 60, and gave it the  rarity instead of .
* Nerfed Azathoth's damage from 250 to 80, and its increased the yoyo projectile's speed.
* Baleful Harvester's fire orbs are now invisible aside from the dust they produce.
* Nerfed Banshee Hook's damage from 210 to 105.
* Nerfed Blissful Bombardier's damage from 200 to 60.
* Bloodfire Arrows now heal the player for 1 health instead of 2.
* Buffed Blossom Flux's damage from 2 to 16, its Spore Bombs now deal 8x the weapon's damage instead of 5x, and increased their knockback from 5 to 60.
* Nerfed Brimrose Staff's damage from 32 to 27.
* Buffed Briny Baron's damage from 10 to 55, its left click use time from 29 to 19, its right click use time from 29 to 14, but its Razorwind Blades now deal 34% of the weapon's damage instead of 64%.
* Nerfed The Burning Sky's damage from 140 to 90.
* Buffed Charged Dart Blaster's damage from 100 to 120, and added 5 Vortex Fragments to its recipe.
* Nerfed Chicken Cannon's damage from 160 to 30, and its rockets now pierce 1 time instead of 5.
* Buffed Claret Cannon's shoot speed from 12 to 24, but its bullets now heal the player for 1 health instead of 2.
* Nerfed Cleansing Blaze's damage from 242 to 130.
* Nerfed Clockwork Bow's damage from 135 to 120.
* Nerfed Contagion's damage from 800 to 270.
* Buffed Cosmic Discharge's damage from 4 to 110.
* Nerfed Cosmic Kunai's damage from 105 to 65.
* Nerfed Cosmilamp's damage from 200 to 180.
* Daedalus Stormbow now deals 25% less damage.
* Nerfed Daemon's Flame's damage from 140 to 90.
* Nerfed The Dance of Light's damage from 780 to 230.
* Nerfed Deathhail Staff's damage from 190 to 75.
* Nerfed Deathwind's damage from 240 to 165.
* Nerfed Devastation's damage from 250 to 91.
* Nerfed Devil's Devastation's damage from 400 to 270.
* Nerfed Draconic Destruction's damage from 500 to 115, and its main beam is now faster.
* Nerfed Dragon Rage's damage from 560 to 450.
* Nerfed Dragon's Breath's damage from 185 to 135.
* Nerfed Effervescence's damage from 110 to 48.
* Nerfed Elemental Axe's damage from 225 to 135, and gave it the  rarity instead of .
* Nerfed Elemental Blaster's damage from 110 to 85.
* Nerfed Elemental Disk's damage from 215 to 140, and gave it the  rarity instead of .
* Nerfed Elemental Eruption's damage from 50 to 40.
* Nerfed Elemental Lance's damage from 190 to 160, and gave it the  rarity instead of .
* Nerfed Elemental Ray's damage from 230 to 165.
* Nerfed Elemental Shiv's damage from 215 to 160.
* Buffed The Enforcer's damage from 380 to 550.
* Nerfed Eradicator's damage from 250 to 230.
* Nerfed Essence Flayer's damage from 300 to 200.
* Nerfed Ethereal Subjugator's damage from 300 to 225.
* Nerfed Executioner's Blade's damage from 260 to 180.
* Nerfed Excelsus' damage from 350 to 135.
* Nerfed Exoblade's damage from 1200 to 800, removed its ability to instantly kill enemies on true melee hits, its beam is now faster, changed its rarity from  to , and added 10 Darksun Fragments to its recipe.
* Nerfed Fabstaff's damage from 999 to 300.
* Nerfed Fate's Reveal's damage from 200 to 83, and its flame explosions now deal 300% of the weapon's damage instead of a flat 800.
* Flarewing Bow's bats now deal 150% of the weapon's damage instead of 139%, and other arrows now deal 85% of the weapon's damage instead of 69%.
* Forbidden Sun's explosions now set enemy immunity frames to 8 instead of 6.
* Nerfed Fungicide's damage from 14 to 11.
* Nerfed Galactus Blade's damage from 173 to 130.
* Nerfed Gamma Fusillade's damage from 154 to 75, and it no longer uses 10 Souls of Might in its recipe.
* Nerfed Genisis' damage from 90 to 33.
* Nerfed Ghastly Visage's damage from 150 to 110.
* Nerfed Ghoulish Gouger's damage from 250 to 100.
* Nerfed Gilded Proboscis' damage from 280 to 240.
* Buffed Golden Eagle's damage from 58 to 88.
* Nerfed Grand Guardian's damage from 275 to 200.
* Nerfed Greatsword of Blah's damage from 350 to 200.
* Nerfed Greatsword of Judgement's damage from 100 to 66.
* Renamed THIS WEAPON IS A REFERENCE TO WARFRAME OH MAH GAWD to Gun, and nerfed its damage from 550 to 200.
* Nerfed Holy Collider's damage from 285 to 200.
* Buffed Illustrious Knives' damage from 255 to 360, its knives now fade out quicker, and they are now faster.
* Renamed Profaned Trident to Infernal Spear, and buffed its damage from 590 to 650.
* Buffed Lacerator's damage from 275 to 375, its aura now deals 33% of the weapon's damage instead of 69.99%, and its yoyo projectile is now faster.
* Nerfed Lazhar's damage from 115 to 75.
* Nerfed Lifefruit Scythe's damage from 215 to 88.
* Nerfed Lunarian Bow's damage from 22 to 20.
* Nerfed Magnetic Meltdown's damage from 121 to 100.
* Buffed Malachite's damage from 9 to 36.
* Nerfed Megafleet's damage from 680 to 230.
* Buffed Mirror Blade's damage from 250 to 280, and lowered its shot speed from 20 to 16.
* Nerfed Molten Amputator's damage from 280 to 220, and lowered the amount of blobs it spawns on hits.
* Buffed The Mutilator's damage from 380 to 420.
* Nerfed Nano Purge's damage from 83 to 70.
* Nerfed Neptune's Bounty's damage from 380 to 270, and gave it a tooltip.
* Nerfed Nettlevine Greatbow's damage from 189 to 135.
* Nerfed Nuclear Fury's damage from 65 to 60.
* Nerfed Purge Guzzler's damage from 88 to 35.
* Nerfed The Obliterator's damage from 315 to 70, and its yoyo projectile is now faster.
* Nerfed Onyx Chain Blaster's damage from 95 to 55.
* Pestilent Defiler now uses the  rarity instead of .
* Nerfed Phangasm's damage from 160 to 82.
* Buffed Phantasmal Fury's damage from 215 to 235.
* Nerfed Phoenix Flame Barrage's damage from 300 to 275.
* Nerfed Planetary Annihilation's damage from 135 to 70, and gave it the  rarity instead of .
* Nerfed Plasma Rifle's damage from 450 to 320, but its right click bolts now deal 64% of the weapon's damage instead of 44%.
* Nerfed Primordial Ancient's damage from 235 to 180.
* Nerfed Red Sun's damage from 750 to 500.
* Nerfed Rouge Slash's damage from 180 to 110.
* Nerfed Sanguine Flare's damage from 237 to 165.
* Nerfed Scorpio's damage from 103 to 90.
* Nerfed Shadowbolt Staff's damage from 350 to 130.
* Buffed SHPC's damage from 11 to 16, its shoot speed from 16 to 20, and made its SHPBs deal 110% of the weapon's damage instead of 100%.
* Nerfed Shredder's damage from 23 to 18.
* Nerfed Solar Flare's damage from 250 to 110, and its yoyo projectile is now faster.
* Nerfed Soul Piercer's damage from 135 to 65.
* Nerfed Spectralstorm Cannon's damage from 62 to 44.
* Nerfed Spyker's damage from 375 to 150.
* Nerfed Staff of the Mechworm's damage from 75 to 62, and it can no longer be swung if all of the player's minion slots are taken.
* Nerfed Starfleet's damage from 150 to 70, gave it the  rarity instead of , and it no longer uses 20 Stardust Fragments in its recipe.
* Nerfed Stellar Striker's damage from 300 to 250.
* Nerfed The Storm's damage from 195 to 55.
* Nerfed Storm Dragoon's damage from 140 to 125.
* Nerfed Storm Ruler's damage from 135 to 100.
* Nerfed Storm Surge's damage from 25 to 18, and reduced the amount of Aerialite Bars in its recipe from 4 to 2.
* Nerfed Stream Gouge's damage from 350 to 250, but its beam now deals 200% of the weapon's damage instead of 100%.
* Nerfed Subsuming Vortex's damage from 330 to 75, changed its rarity from  to , and added 10 Darksun Fragments to its recipe.
* Nerfed Svantechnical's damage from 430 to 180.
* Nerfed The Swarmer's damage from 36 to 27.
* Nerfed T1000's damage from 223 to 160.
* Nerfed Tarragon Throwing Dart's damage from 170 to 140.
* Nerfed Telluric Glare's damage from 200 to 54.
* Terra Arrows now split into less arrows and produce less dust.
* Terra Bullets now split into less bullets and produce less dust.
* Nerfed Terratomere's damage from 105 to 100, and its beams now deal 60% of the weapon's damage instead of 85%.
* Buffed Terror Blade's damage from 220 to 260.
* Nerfed Triactis' True Paladinian Mage-Hammer of Might's damage from 5000 to 2500.
* Nerfed True Tyrant's Ultisword's damage from 270 to 150, its Hyper Blades now last for 3 seconds instead of 9, and its Sunlight Blades now last for 3 seconds instead of 7.33.
* True Tyrant's Ultisword and Tyrant Yharim's Ultisword's Blazing Phantom Blades now last for 3 seconds instead of 4, and all of their projectiles now visually fade out.
* Ultra Liquidator now uses the  rarity instead of .
* Nerfed Vehemence's damage from 10 to 7, its projectile is now faster, and capped its damage at 500,000 instead of 1,000,000.
* Buffed Venusian Trident's damage from 155 to 180, and increased its shoot speed from 15 to 19.
* Buffed Vesuvius' damage from 11 to 35, but nerfed its use time from 11 to 20.
* Nerfed Viscera's damage from 360 to 150.
* Nerfed Vivid Clarity's damage from 450 to 110, buffed its use time from 34 to 21, changed its rarity from  to , and added 10 Darksun Fragments to its recipe.
* Nerfed The Wand's infernado damage from 1000 to 300, but they are now larger.
* Nerfed Xeroc Greatsword's damage from 113 to 95.
* Nerfed Yharim's Crystal's damage from 250 to 100, decreased its mana cost from 125 to 100, and its full beam now deal 300% of the weapon's damage per hit instead of 1000%.
* Nerfed Yharon's Kindle Staff's damage from 500 to 400.

### Other

* Talking to the Nurse in Revengeance Mode no longer inflicts the player with Oozed, and now spawns one of The Leviathan's meteors on top of the player, dealing 200,000 / **400,000** damage.
* Stress level 400 no longer causes the player to fall off Ropes, and now causes several debuffs of varying times.

### Resprites

* Resprited Amidias' Spark and Sea Shell.
* Resprited Essence of Chaos, Essence of Cinder, Essence of Eleum, and True Shadow Scale.
* Resprited Caustic Edge, Devil's Devastation, Grand Guardian, Gun, Heart Rapier, Phoenix Blade, Red Sun, Temporal Floe Sword, True Caustic Edge, True Tyrant's Ultisword, and Tyrant Yharim's Ultisword.
* Resprited Calamitas Mask.
* Resprited Calamitas' Brew.
* Resprited Siren Lure (buff).
* Resprited Staff of the Mechworm's Mechworm minion.

## Fixes

* Fixed Calamitas, her brothers, Crabulon, Cryogen, The Perforator Hive, Polterghast, the Profaned Guardians, Providence, the Profaned God, and The Slime Gods being unable to despawn properly.
* Fixed the second and third lines of Daedalus Visor's tooltip unintentionally being merged.
* Fixed Elemental Quiver cloning Contagion and Phangasm's held sprites.