Masterwork

A product that has exceeded the conceptual limits of its kind. Is called a masterwork. A creation that matches but also exceeds a given design. It was rare to see masterwork expert mechs as they were usually treated like absolute treasures by the forces that had been lucky enough to obtain them through various means. In fact, many of the ones that existed to this day were usually legacy machines that had no practical use in combat anymore. They were treated as prized museum pieces and could only be seen in private collections or highly prestigious mech galleries.

Ves Larkinson had a theory that for a mech to become a Masterwork it was not only necessary to have manufacturing components of extreme qualities, according to Ves it was also necessary to have a good spiritual architecture, but this idea was always contradicted by Gloriana Wodin but after the construction of the Expert Mech Phobos this theory was proven when even the mech did not reach the level of Masterwork in assembly quality and parts, it managed to reach the quality of the structure spiritual.

Masterwork mechs increase the probability of pilots breaking through. I am not talking about a mild increase, but orders of magnitude greater. The difference is minimal at the ordinary level. This is why the public has not been able to perceive the difference. The real difference starts at the expert mech level. The amount of variables that increases the chances of a breakthrough from expert pilot to ace pilot are too many to count, so I can not exactly tell you a precise figure. Loosely speaking, the chances increase by as much as 1000 percent.

Senfovon's Ladder of Craftsmanship is a hierarchical model that suggests that the concept of craftsmanship has multiple layers. The most basic version of this theory claims that these layers or tiers can be stacked on top of each other like the rungs of a ladder. This system puts masterworks at the 2nd rung.

The second rung of ladder, namely masterworks, corresponds well with expert pilots, but the equation is different for ace pilots. While piloting a masterwork ace mech is better than piloting a perfunctory ace mech, it is ultimately not a good match. This is currently the exclusive domain of Star Designers. Only they are qualified to create grand works that far exceed the properties of masterwork mechs.

There is no broad consensus on the variables that affect the creation of a masterwork mech, but we have strong suspicions the novelty and uniqueness of a mech can play a small but helpful role. Another variable that may help is how innovative it is. There is a group that says faith and belief can play a major role as well, but it has never been truly confirmed. The masterwork mechs are just as prevalent in religious states as more secular states.

Only 4 percent of the total population of Master Mech Designers can produce masterwork mechs on a consistent basis. Only 23 percent of all Master Mech Designers are able to produce masterwork mechs intermittently. The remaining Master Mech Designers have never produced a masterwork mech in their lives, and not many of them intend to remedy this shortcoming. Of the Star Designers that have risen up to this day, the majority of them used to be Masters who were able to produce masterwork mechs with ease.

List of Mechs Ves's:

* Devil Tiger - Secret
* Quint
* Little Angel
* Amaranto
* Shield of Samar - (Death)
* Everchanger
* Minerva
* Mars
* Phobos
* Ouroboros (after numerous improvements by Masters and Star Designer)
* Lionheart

List of Mechs of the Masterwork Gallery's:

* Otossun - a second-class masterwork landbound hybrid mech that is designed for warfare.
* Yellow Harvest - a second-class spaceborn plasma caner.
* Husk Maker - a second-class doom crawler designed for single use for a terrorist attack.
* BDX-35F-3 - a was an experimental mech. It was designed to make its mech pilots less susceptible to fear by dampening their emotions.
* Checkered Gabardine - a the light marauder. It was designed for frontline battle service, but it did so in a way by making it as difficult to detect and lock on to it while still retaining enough protection to survive a typical battlefield.

Masterwork can be not only mechs, but also other items. For the first time, Ketis demonstrated this by forging the "Decapitator" sword for the First Sword mech, which is not a Masterwork.

Other examples:

* Miniature Valkyrie Redeemer mech
* Crown of Rion Aaden
* The Masterwork Gallery
* The Arminio Collection
* Gloriana's borrowed purse

1. ↑ Chapter 3428-3429, 3440-3442.
2. ↑ Chapter 3213.
3. ↑ Chapter 3318.
4. ↑ Chapter 3360.
5. ↑ Chapter 3427.
6. ↑ Chapter 4345
7. ↑ Chapter 5312.