Void Orchid

*Void Orchids use their dark energy to convert zombies into gravity spheres that pull in nearby zombies from other lanes.*

## Almanac statistics

### Special

Targets Wizard Zombies first
Won't follow minecarts, therefore flying on railways
Can be planted on tides

### Weakness

Can't transform high toughness zombies and Gargantuars

### Price from shop

20

**Void Orchid looks very menacing, but she's aware her actions aren't the most ethical. "I never wanted to be transforming them so abruptly," she sighed. "And that's probably why I always lose the Arcane Annual to Witch Hazel! Puff-shrooms are just that much cuter compared to gravity spheres apparently. I hate her guts."**

**Void Orchid** is a Timeless Avenue gauntlet plant in *Alternate UniverZ*. When planted, she transforms a zombie in her lane or an adjacent lane into a gravity sphere, which sucks in zombies from adjacent lanes into her lane in a similar manner to Sweet Potato. She takes 25 seconds to recharge her attack. She will always prioritize Wizard Zombies.

## Almanac entry

**Void Orchid**

SUN COST: 350

RECHARGE: 45

TOUGHNESS: 300

FIRING RATE: 25

DAMAGE: 1200

RANGE: Straight

Void Orchids use their dark energy to convert zombies into gravity spheres that pull in nearby zombies from other lanes.
Sphere Health: 600
Special: targets Wizard Zombies first
Weakness: can't transform high toughness zombies or Gargantuars

Void Orchid looks very menacing, but she's aware her actions aren't the most ethical. "I never wanted to be transforming them so abruptly," she sighed. "And that's probably why I always lose the Arcane Annual to Witch Hazel! Puff-shrooms are just that much cuter compared to gravity spheres apparently. I hate her guts."

## Plant Food effect

When given Plant Food, Void Orchid will transform the closest zombie in her range into a larger gravity sphere, which absorbs 1800 damage and sucks in zombies from a larger area, 2400 damage will be dealt to zombies that can not be transformed. If there are any Wizard Zombies in her range, then Void Orchid will target them instead.

## Strategies

Void Orchid is a very interesting plant. Her ability to transform zombies into gravity spheres in her lane can be used quite interestingly, as they basically function as weak Sweet Potatoes. This means that she can synergise with strategies quite well.

Keep in mind that Void Orchid does not instantly transform tough zombies like Robo-Cone Zombies and Gargantuars into gravity spheres; it takes them three hits in order to defeat a Gargantuar, and even then, a gravity sphere will not spawn from them.

Void Orchid should not be used as an attacking plant, as she will often struggle against hordes of zombies, so crowd controlling plants like Melon-pult and Phat Beet, or plants with heavy damage output like A.K.E.E. and Fire Peashooter should be used to help her out. Plants that benefit from being protected from zombies while dealing damage in other lanes, like Snapdragon or Electric Currant, should be considered as well.

Keep in mind that Void Orchid will not transform zombies above water in Pirate Seas, but she will still instantly defeat them.

In Dark Ages, Void Orchid can be an effective counter to the Wizard Zombie, as she prefers to target them more often than other zombies. Keep in mind though that if there are numerous Wizard Zombies coming out, Void Orchid may not be enough to stop all of them. She is also a good counter to the Reanimator Zombie, as she can dispatch of them without letting them drop their Summoning Tombs, avoiding Plagued Peasants from spawning. Do note however that this may not be reliable.

In Lost City, Void Orchid is a good choice to use against Imp Porter as she can transform him without letting him release his backpack. This also applies to Bug Zombie. In addition, her newly-created gravity spheres are a good distraction for Excavator Zombie and Turquoise Skull Zombie. Note however this may cause the Turquoise Skull Zombies to shoot a beam early. Void Orchid can easily take down a Relic Hunter Zombie or Lost Pilot Zombie as these zombies tend to land closer to your house, though the gravity spheres will be less effective as a result, as there will be a lack of zombies to suck in nearby.

In Neon Mixtape Tour, Void Orchid is useful against Punk Zombies and MC Zom-Bs that appear with some other zombies as they can be easily distracted, giving your offensive plants an advantage to destroy them. Moreover, the gravity spheres serve as a great way to divert Arcade Zombies from the arcade cabinets. Do beware of Breakdancer Zombies though, as the gravity spheres will group up zombies, letting Breakdancer Zombies kick a larger amount of zombies into your defenses.

It is not recommended to use Void Orchid in levels where the number of plants on board is limited, because the gravity spheres count as plants, and too many of them might cause you to fail the objective, which results in the loss of a level if not removed quickly. For this same reason, it isn't recommended to use Void Orchid on levels where plant loss is limited, as spawned gravity spheres are prone to being destroyed quickly by groups of zombies, which counts as a plant lost.

Avoid using Void Orchid against Explorer Zombie or Glitter Zombie as they can easily destroy the gravity spheres without letting other zombies get sucked into the lane.

## Balance Changes

### Version 1.6

* Void Orchid can no longer transform most mechs.