Frisk

* LV 1 Frisk
* LV 3 Frisk
* LV 6 Frisk

## **Description**

Frisk is the "Starter" Character of USB: FR.

There isn't really much you can say about them, they are weak, fragile, and die easily.... at low LV

It is recommended you stop using them after getting a new character until you get the shop upgrades for them.

Unless you want to take a "alternate" route.

This Frisk is based on the Genocide Route of Undertale, giving them the passive ability to get "LV Progression" which involves: 1 Kill = +1 LOVE (not LV as you see in the leaderboard)

## **Attacks**

* Genocide Frisk
* Ruins Genocide Frisk
* Snowdin Genocide Frisk

**Stick**

The Player swings a stick infront of them dealing low damage. This can be used while moving.

**Monster candy**

Upon use the player consumes a piece of candy restoring 4 HP.

**Mercy > Flee**

Gives a huge speed boost and doesn't let you use any other moves.

**Mercy > Spare**

Using this move will temporarily halve the defense of anybody close to you upon use.

LV Progression:

Level 1: 0 ATK, 0 DEF, 20 HP.

Level 2: 2 ATK, 0 DEF, 24 HP.

**Toy Knife**

The player swings a Toy Knife infront of them dealing more damage than the stick but still decently low.

**Monster candy**

Upon use the player consumes a piece of candy restoring 4 HP.

**Dash**

Upon use, the player dashes forward to dodge attacks or get closer to the enemy. (this replaces the act buttons)

LV Progression:

Level 3: 1 (3) ATK 0 (5) DEF + Toy Knife

Level 4: 3 (3) ATK 0 (5) DEF

Level 5: 5 (3) ATK 1 (5) DEF

**Tough glove**

The player punches infront of them dealing large amounts of damage to anyone they hit.

**Punch Card**

Only usable at half hp, buffs your ATK +5 permanently untill you die. (Side note: the buff will be removed when you get a new weapon in the future)

**Spider Donut**

The Spider Donut is an upgrade of the Monster candy, healing 12 hp with a long cd.

**Dash**

Upon use, the player dashes forward to dodge attacks or get closer to the enemy.

Level Progression:

Level 6: 5 (5) ATK 1 (7) DEF + tough glove + Punch Card + Spider Donut

Level 7: 7 (5) ATK 1 (7) DEF

## Tips

### **Fighting as Frisk**

Frisk can't really do much, the only strategy fighting as Frisk is to spare the enemies to lower their DEF, get close to them to attack with the Stick (Which is risky against most other characters, if not all.), and rinse and repeat that.

And also to run away with flee if needed, or to use Monster Candy to heal.

### **Fighting against Frisk**

There isn't really any strategy to fight against Frisk, other than not getting too close to them to avoid their Stick attack, and to keep in mind their other abilities (Spare, Flee, and their Monster Candy.)

## Trivia

* The track used for Frisk is a (Remix?) of "Strength of Will".
	+ In the early version of the game Frisk had a remix of "Enemy Approaching" as their theme however, later on this was changed because of a Developer's request
* When the game went into "Alpha" Stages, Frisk obtained his LV Progression, however they came out buggy, as they could somehow, get outside the map, and their HP not increasing after getting a kill.
* In the version 0.19 of the game for balancing purposes, every time Frisk increased their LV they increased their EXP award.
	+ Their WalkSpeed being the 5th thing to change, increasing every stage you achieved.