recursal/Fanatic-Fandom huggingface dataset:
Gloracus

**Important Notes**
 ○ Nest for the two seasons after spring (Migrate to the area with or that is closest to plants before doing so)

## Description

Gloracus are tough creatures known for being notoriously stubborn. Herds tend to be mid-sized and well rounded, with a single leader who’s the strongest of the entire group regardless of gender. They’re often only hunted by large creatures, as they make for quite dangerous prey that do not give up without a fight.

## Behavior

Gloracus are strong, and they are made even stronger together. Herds tend to be extremely confident, and rather stand their ground than flee from danger. Herds have one leader who’s considered the strongest of all members, being decided after a series of fights between those that want the position. Fights for leadership occur during the spring, lasting throughout the entire season, with losers being exiled from the herd. Lone Gloracus, although much more vulnerable, tend to survive fairly well but will seek to join a herd when they can. To join one however is not a simple task as the loner must beat a single member of the herd they seek to join first, with which member they fight being decided by the herd’s leader. If they lose they’ll be viciously driven off however if by chance they win they’ll be allowed to join. If the herd they wish to join is already full they’ll simply replace the spot of whichever member they face off against, forcing the poor loser into exile like they had been if they manage to win.

## Nesting

Nesting occurs for the two seasons after spring, or if numbers have drastically fallen in a herd. If a herd’s leader is female they’ll more than likely not nest unless it is necessary, as it’s far easier for them to lead without the trouble children would bring them. Herds migrate to the area with (or that is nearest to) the highest quantity of plants, placing nests close together so they can be protected more easily. Female Gloracus have 1-2 children, and are extremely protective, bringing the younglings with them everywhere until they’ve grown into adults. If a herd grows too big then the leader will gather all members, deciding who will stay, and who will go. Lastly it should be noted herds have great dislike for one another and fights commonly happen between leaders, the losing one and their herd being forced to flee the area.

## Profile Author

Written by Gingerfox0212 (FancyFlora#3747).
Athulyth

**Important Notes**
 ○ NEVER USES FORTIFY

## Description

With arrows coming out of its back and pillars broken, Athulyth is a veteran of Sonarias chaos long ago. Due to their hard work and bravery, Athulyth, also known as the “stone owl”, was given a special magic that allows some of its limbs to float, freeing Athulyth of some of its burden of weight. It is said that Athulyth hides their true face under its owl mask, with ugly battle scars underneath it. Due to its mask, it can be seen as a much more approachable peaceful creature for others. Even with its mask on, Athulyth is still a tough warrior, ready to protect itself from any dangers that ensue. This stone owl is a strong believer in independence and gaining experience without the help of others.

## Behavior

Being a creature with a long background of battles, it enjoys resting on top of ledges and observing herbivores from a distance for long periods of time. When times start to become tough for herbivores and aren’t able to find food, Athulyth will feel a need to help and fly directly overhead them, calling to grab their attention. It will then fly towards the direction of food, leading them to plants of plenty. Athulyths are known for their infinite wisdom of Sonaria, and are given offerings from other herbivores from a distance to gain its trust. If Athul accepts, it will fly towards the pack and tell countless stories of their journeys, and ask the herbivores about their experiences as well. When it's time to go, Athul will flap its wings goodbye and continue their travels. The stone bird is always weary of carnivores and will fly away towards a different ledge to rest at to protect itself from any attacks. When needing to heal, drink water, or cool off from the heat, Athulyth likes to fly towards the highest peaks of Sonaria and observe the skies for a couple days, eventually coming back down to continuing watching over herbivores. Athulyths do not nest, and prefer to stay away from younger creatures especially who might damage their stone pillars even further due to their playful behavior.
Euvias

**Important Notes**
 ○ Flocks disband during Autumn/Winter however mates stay together

## Description

The Euvias is an odd and noisy creature that forms large flocks. They can often be seen around water or flying in a distinct ‘V’ like formation through the skies. For the most part they’ll flee if approached or threatened, however one should avoid them when they nest as they become highly aggressive.

## Behavior

Euvias are wary creatures and when not nesting will come together to form large flocks. Flocks have no leader and decisions are made depending on what the majority of members wish to do. For the most part flocks can be seen resting on the top of water or grazing on plants if they’re nearby. They feed almost entirely on plants, but if they’re not close to water they’ll often dive down and feed on fish or aquatic foiledge instead. Euvias never hunt nor are they territorial, flocks instead preferring to wander, fleeing from large creatures or potential threats that draw near them. If unable to flee, only mates will protect one another in a pack, the others preferring to simply watch / continue to try and flee, only providing help if they / their mate is also attacked. If by chance a predator is faster than the Euvias’ then one, often the one leading the ‘V’ formation may use its icy breath upon it to slow it down.

## Mating/Nesting

Euvias find mates throughout the entire year, commonly from within their own flock. When one decides who they’d wish to pair with they’ll catch their attention with a few calls. The two then dance with each other on top of water until satisfied with one another, simply swimming away if not. Mates stay together for life unless one dies. During the seasons of autumn and winter Euvias will nest. Flocks will disband during this time, with only mates staying together as they begin to look for nesting spots. They’ll commonly set their nest on the ground, becoming highly protective over it and their young, driving anything that nears them away with loud honks and painful bites. Euvias will have any number of young, called euvlings, that are unable to fly until they grow into teens, whereupon they leave their parents. Euvlings will follow their female parent once they hatch, the male parent following from a short distance to better provide protection. If a pair is unable to drive off a threat they’ll flee, abandoning their nest and euvlings to the danger.

## Profile Author

Originally written by lucidive. Rewritten by Gingerfox0212 (FancyFlora#3747).
Equenix

**Important Notes**
 ○ Nesting can only occur in listed habitats, given that plants are currently spawned there.

## Description

Creatures with an innate tie to the ocean depths, Equenix are quadruped with a long body and two small eyes. The largest features on an Equenix’s face are its tusks, which it wears down on wood to prevent overgrowth. Equenix are inherently large, a theorized aquatic relative of the arboreal Boskurro, yet retain a herbivorous diet in spite of their ever-changing climate. The Equenix, despite its size, is both intelligent and benevolent, socializing purely with those smaller than itself.

## Behavior

Equenix are frequently sighted near Redwoods and Desert, preferring to dwell close to outlets into the ocean. They exhibit curiosity towards smaller tiers (anything below tier 4) and will often utilize their ability to breathe underwater to spy on groups they consider harmless. These groups are typically startled when the Equenix emerges, much to its dismay, so it prefers to keep the majority of its body submerged. On land, the Equenix is vulnerable, so it sticks near pools and coastlines to keep its skin moist.

## Shining Markings

An unfortunate creature, the friendly Equenix often finds itself subject to predation from semi aquatic carnivores. As a defense mechanism, an Equenix that feels threatened by a large carnivore(T4-T5) will use its markings to confuse its attacker before attempting to flee. Given that Dazzling Flash fails and the offender follows it underwater, however, an Equenix will stand its ground.

## Mating / Nesting

Equenix rarely encounter each other, but when they do, they display their bright markings to one another, circling around after each other in a display of affection. Then, they will settle in the habitat closest to above-ground plants and nest two offspring, which immediately leave the nesting grounds. The two parental Equenix then go their separate ways, returning to the water they call home.
Laibonich

**Important Notes**
 ○ Sends its own young away once they are hatched

## Description

Laibonich are small creatures that scuttle around the world seeking out a carni or omni they can form a symbiotic relationship with. They’re so very kind and will turn tail at any fight if they’re not protecting a nest. Creatures often avoid hunting these creatures due to their terrible taste, as well as that any other lai nearby will soon spread word of the act and as such won’t try to help said creature ever due to mistrust.

## Behavior

Laibonich are creatures that despite their looks possess a high amount of intelligence. They believe their purpose is to help other creatures rear young, and they go about fulfilling this with pride. A lai will spend its life wandering around feasting on plants until it finds the nest of another species, soon making itself comfy atop the eggs. It’ll sit atop the nest unmoving until the creature that set the nest comes along, only then getting up to greet said creature(s). If the creature decides to attack, the lai will violently shake its body releasing a cloud of sleep-inducing powder before running off. If the creature decides to keep the lai around then the lai will happily help it with its nest. The lai will do various things to help out such as warming eggs and young when the parent(s) are away, and alerting the pack of intruders with loud screams. Only one lai may help a carni or omni at a time, for if a lone lai notices a nest already has protection it’ll seek out another, wanting to spread more kindness.

## Symbiosis

This relationship is symbiotic because the other species gains extra protection for its nest and the lai gains the ability to feed upon the carcasses or fruits it brings back with it, as well as protection for itself and its own nest. Lai are asexual and will nest only around the nest they’re protecting sending the young off into the world immediately upon their hatching. If a lai notices the creature it is with is no longer nesting it’ll simply wander off to find another that is.

## Profile Author

Written by Gingerfox0212 (FancyFlora#3747).
Veludorah

**Important Notes**

## Description

Veludorah are mechanical creatures of old, recently reanimated by an unknown force. They seek out meat to rip and shove into their metal casings. The meat is then "burned" to sustain the Veludorah's life force, and creates steam in the process. Males have a large "crest" made of piping that they use alongside racing other males to attract a mate.

## Behavior

Veludorah are often lazy in nature, and can even be considered friendly to other creatures, prey or not. Once hunger sets in, Veludorah use their speed to hunt down small prey, although they are not entirely against larger meals. Nomadic until nesting season, pairs will migrate to Salt Flats.

## Mating/Nesting

Veludorah pair up with one other of their species, with females choosing whichever male is the loudest and flashiest. If a male appears down by being rejected by many other females, the youngest adult may go with them. They usually meet in their noisemaking sessions. Veludorah will migrate to Salt Flats to nest in the spring and winter. Typically two children, called gears, are born. The gears are raised until adolescence, at which point they split off at a noise session.

## Roars

Veludorah congregate in open spaces every evening and morning to roar. Bolder herbivores often become irritated by the noise and may try to silence Veludorah, although not without a worthy fight. Mates are often found here.

## Noisemakers

Archinax and Veludorah often engage in shared noise sessions. This has led Veludorah to spare Archinax during hunts and near nesting grounds. However, if an Archinax baby attacks a Veludorah hatchling, adults won’t hesitate to kill it.
Fleuralis

**Important Notes**
 ○ Lone Fleuralis may socialize with other solitary creatures, which they might adopt into a family pack once they find a mate. These creatures may be chased off by their mate, or accepted into a mix pack.

## Description

Goofy, funky, and kind, Fleuralis are plush stitched pseudo-carnivores known for their bright colors and personalities. Adults of this species sport thick, fluffy manes that stretch from the tops of their heads to the undersides of their stomachs. With their thick horns, large claws, and puppet-like snake tail, these docile creatures have a reputation of a friendly and playful nature toward other species. Females are known to be larger than males

## Behavior

Fleuralis, despite their plush exterior, are highly intelligent and curious creatures. Solo fleuralis, especially young males, are often seen observing and mimicking the behavior of other species. Whether they do this in hopes of attracting a potential mate, or for their own amusement, is currently unknown. These creatures are Crepuscular, most active at dawn and dusk, often spending their day snoozing or their nights traveling to find the next set of berry patches to gorge themselves on. These creatures are known to be extremely proud of their bright colored coats, and REFUSE to get them dirty or wet, for fear that it will ruin their fabric and or dull their beautiful colors

## Packs

Fleuralis roam alone until they find a suitable mate, sometimes adopting smaller herbivore or omnivore companions to play with until they start a family of their own. Depending on their mate's reaction to these creatures, they may chase them off or allow them to stay. Fleuralis packs are, under normal circumstances, are family units of two parents and 1-2 kits. Adult offspring of the mated pair may remain until a new litter is born, at which point they will leave to wander for their own families.

## Nesting

Fleuralis are passionate creatures that mate for life, often wandering for years before encountering another of their species. When they do find a suitable mate, the pair will gorge themselves on berries and scavenged meat before finding a suitable cave to settle down in. During Spring or Autumn, the pair will produce litters of 1-2 offspring, or Kits, which they will happily raise until adulthood. The pair will NOT reproduce again until their kits are adults, and only chase adult kits from the pack once their new litter is born.

## Profile Author

Originally written by ShrimpCrockpot (King-Skrimp#3574).
Shiyaro

**Important Notes**
 ○ Fool creatures not of high intelligence with their mimicry, and aren’t attacked/hunted if a creature isn’t able to tell.

## Description

Shy creatures often seen laying on the ground, pretending to be fallen leaves to fool others into leaving them be. If their trickery fails them they’ll leap up high into the sky, effortlessly gliding away.

## Behavior

Shiyaro are shy creatures, only interacting with their own kind, and fleeing from any creature able to see through their mimicry. Packs are often large with no leader or hierarchy, simply coming together to increase their chances of survival. When not in need of water or nesting, Shiyaro are resting on the ground near bushes or trees, sprawled out in an attempt to mimic leaf litter. Packs also often pile onto each other to mimic a pile of leaves and further fool predators. Speaking of predators, unless of higher intelligence most are unable to tell a lying Shiyaro from an actual fallen leaf, this applies to even non-predatory creatures as well. This often leads to packs laying still and quiet when danger is around, only fleeing if the creature’s not fooled. When fleeing packs (especially large ones) tend to become separated, members all glide into different directions. Needing only water to survive packs will often all go together to have a quick drink before immediately returning to mimicking.

## Nesting

During the seasons of Spring and Cherry Blossom, Shiyaro migrate to the Swamp to nest. They gather in the trees, and around the shallow pools of water, seeing the moist and densely forested area as the perfect environment for their young. Male Shiyaro land on the ground and dance, shaking the petal-like crest upon their head to attract females. Males attempt to gather as many females as possible, taking more than one mate. Two males dancing near each other will also likely fight, the winner driving off the loser and greatly lessening their chances with females. When a male is content with the amount of females they’ve gathered they’ll lead them to a nice area in the Swamp before having them create nests. Female Shiyaro commonly have multiple children, to increase the chances of one surviving to adulthood. Of course once young hatch the adults disperse leaving them abandoned, and extremely vulnerable to predators. Young spend their whole life in the Swamp, hiding in the bushes and drinking from the pools until they’ve gained their wings.

## Profile Author

Written by Gingerfox0212 (FancyFlora#3747).
Yeba'idi

**Important Notes**
 ○ Reproduces asexually

## Description

Tall and docile, Yeba’idi are creatures of the night slowly lumbering through the world. They are rarely hunted, and will stand their ground if challenged. Friendly with all creatures and having infinite patience, they rarely feel the need to run or fight unless necessary.

## Behavior

Yeba’idi are slow, and do not claim territory, they stay mostly in wet environments. They don’t worry about creatures near them, simply because they are so strong they don’t need to. If attacked they’ll fight back, as they are simply too slow to flee. They mostly become active during the night, and early morning. They are friendly with one another, like they are with all creatures, but preferring solitude they won’t stay together long.

## Nesting

Nesting happens year round with the Yeba’idi reproducing asexually. They will lay a single egg that will hatch into a child that they will then protect with their very life. The young Yeba'idi will travel with its mother until it has grown and is capable of protecting itself. Mother Yeba'idi will protect their young no matter what, even if it means they lose their life in doing so. If something manages to kill a Yeba'idi’s baby then it will usually take a whole season to grieve before having another.

## Profile Author

Written by Gingerfox0212 (FancyFlora#3747).
Dieamarjla

**Important Notes**

## Description

Dieamarjla are known to live in large groups called colonies, roosting inside of tunnels and burrows and hoarding meat they’ve found. While they do hunt on occasion, they’d much prefer to scavenge, even stealing prey from other creatures if necessary.

## Behavior

Living in large ‘colonies,’ Dieamarjla have created their own hierarchy, with one ‘Queen’ female leading the colony, and other Dieamarjla being either ‘Soldiers’ or ‘Workers,’ the latter role hunting and scavenging while ‘Soldiers’ protect the burrow and alert the colony of a possible threat. Queens are, as the name implies, the leader of the colony, and as such are the highest up in the hierarchy. Because of this, both Workers and Soldiers “bow” (X-pose) towards her. Soldier Dieamarjla are typically larger in size with a more territorial temperament, whereas Worker Dieamarjla are smaller and timid, fleeing at the sight of a threat. The Queen, in stark contrast, is incredibly aggressive to any intruder, chasing and biting them if they come close to her. That being said, she doesn’t leave the burrow very often.

## Mating/Nesting

In the summer and springtime, Soldier Dieamarjla compete with each other in order to win the Queen’s favor. Whoever comes out victorious gets to nest with the Queen, who lays several litters of eggs, one of them hatching a female–the future Queen of the colony.
Reviiaton

**Important Notes**
 ○ Parthenogentic, can asexually reproduce but generally doesn’t

## Description

Foolhardy creatures taxonomically related to Syroudon and Denjzi. Reviiatons are notorious for their unconditionally aggressive behaviour. Akin to their taxa, Reviiatons have a fearsome bite force and a muscular build that allows them to drag the likes of Jotunhel and other lightweight seabirds to the depths. On rare occasions, these creatures may also be found grazing on seaweed. Historically speaking, when its semi-aquatic ancestors became fully aquatic and entirely adapted to oceanic conditions, its lack of predators resulted in an egregious impact on the ecosystem. However, most unusually, there were no oceanic taxa capable of reliably hunting Reviiatons, and in time, this resulted in the species adapting to hunt itself, keeping its own numbers in a delicate balance. This not only allows for only the strongest and most effective members of the species to survive, but also ensures the prey population remains consistent and stable.

## Behavior

Known for unusual intelligence, Reviiatons are feared for their dramatic killings of prey and competitors. Alongside their aggression, Reviiatons are notoriously headstrong, their recklessness allowing them to effectively intimidate and harass higher tiers from temporary hunting grounds. Though they may cooperate, Reviiatons rarely share their kills with cooperators.

## Nesting

Regardless of mates, Reviiatons almost always instinctually nest in the Summer. A mere fraction of these Summer hatchlings survive to adulthood, either by Winter, other Reviiatons, or opportunists like Arrainoa and Koipise.
Alkaksu

**Important Notes**
 ○ Hibernation in winter/famine (Can only go out for food or water)

## Description

Built with the tiniest of bodies, yet harboring an impressive amount of stamina and a kin sense of sound thanks to being 4-legged and 4-eared, Alkaksus are very curious beings. Their fur has evolved into a pseudo-plant-looking fiber that serves as amazing camouflage and has the perfect aquadynamic shape. All Alkaksus have these “whiskers” that help them detect vibrations underwater. Males possess an extra pair right under their cheeks, and on females, the extra whiskers are located in their hind legs.

## Behavior

Alkaksus are anything but skittish, their size has given them a new perspective other creatures will never truly experience. From the second they’re born, these creatures pursue knowledge like a hungry Hygos follows a carcass, the difference is that in this case, the Alkaksu would be the one following the Hygos instead. This tendency to follow anything that’s remotely bigger than them can be lethal, but Alkaksus believe sacrifices must be made for the sake of science. This, paired with very high natality and growth rate, means Alkaksu has grown to be one of the wisest species in Sonaria, harboring knowledge from dozens of generations. Alkaksus are skeptical and despise their own. Different packs try to avoid each other at all costs due to a belief that the others will try to steal what they know. Science aside, Alkaksu still form loving communities, their wisest member being the leader and the one tasked with passing down information to cubs in whatever way they see fit. Pairs only nest near shallow waters and have up to 3 cubs at the same time, these cubs are thrown into the pond seconds after being born to teach them to swim. Cubs are known not only for their curiousness but for being hyperactive and overconfident, sometimes running away from home for seasons at a time if they are to ever return.

## Deep waters

Alkaksus are terrified of the deep dark ocean, their lack of natural bioluminescence leaves them incapable of traversing these waters without losing sight of where they are. However, the rare individuals who possess the “glimmer” mutation commonly explore as deep as they can go and bring information back to the surface.

## Hibernation

Naturally cold-blooded, Alkaksus will enter a state of hibernation during Winter and Famine, some get frozen out in the open while others stay near dens to prevent this.
Militrua

**Important Notes**
 ○ Does NOT start attacking until it has no other choice

## Description

Militrua are slow and bulky, spending almost all of their life in the water. Almost always on the move they barely ever sprint for they face little danger, but must reserve the energy for fleeing when they do. They come onto land only to breathe, and drink water immediately returning back to the murky depths afterwards.

## Behavior

Creatures slow moving and dimwitted, all they do is gorge themselves on any ocean greenery they can find. They do not actively seek the companionship of others but packs may form when they gather around a patch of seaweed, dispersing when all the food has been eaten and they seek a new patch. Militrua although rarely attacked will often try to flee at first, this being quite literally one of the only times they’ll sprint. If a Militrua’s fleeing attempt fails however it will do its best to defend itself by attacking the threat back. If a Militrua is in a pack none of the other members will come to its defense, as they do not care so long as they’re not attacked themselves. They’re not aggressive creatures and will never be the ones to start a fight, however neither are they caring for although they’ll converse with others they’ll only ever provide protection for their young children at best.

## Nesting

During the spring, Militrua will gather in and around the pools of the swamp, seeing the area as the perfect environment for their young. They’ll seek a mate of the opposite gender to themselves so they may nest, their pairing only lasting for the nesting season. Females make their nest beside one the shallow pools of water protecting it from all other creatures that are not their mate. When the female must eat, the male will trade spots with them, sitting on the nest until they return. They’ll have any amount of children, which upon the hatching of the male will leave the female to return back to the sea. The female will remain with the young, staying in the swamp to raise them in the safe little pools, only taking them into deepwater when they grow hungry. The female will protect their young if they’re attacked however will not feel sadness if one dies instead focusing harder on the survival of the others they have. When young have grown into teens the female will lead them into the ocean before separating entirely from them.

## Profile Author

Written by Gingerfox0212 (FancyFlora#3747).
Lissiceous

**Important Notes**
 ○ Go to desert oasis in summer to find mates

## Description

Lissiceous are extremely adaptable quadrupedal carnivores, possessing raptor-like intelligence, which they use to survive, hunt, and thrive in a variety of conditions. Their bodies are coated in a mucus-like substance, a potent toxin to any creature attempting to bite one. Alongside this, a Lissiceous’ mouth is filled with a variety of bacteria, which, when mixed with the toxins it produces, form a deadly poison, which the Lissiceous uses to weaken its prey. They’ve got fin-like protrusions coming from several spots on their bodies, forming a natural armor against all sorts of sharp teeth and claws.

## Behavior

Lissiceous are ambush hunters, using their reasonable speed, semi-aquatic nature, and mix of poison-coated teeth and claws to quickly and effectively eliminate unsuspecting prey. Lissiceous will often make their homes close to an active watering hole, where they will hover motionless beneath the surface, waiting for something to take a drink. Alongside under the water, Lissiceous will also stalk in nearby bushes, or overhanging ledges, where they bide their time until something walks by, after which the Lissiceous will drop down and assassinate its target.

## Bonded Families

Lissiceous are extremely good parents, raising 1-2 young every summer. Lissiceous parents will take turns watching over the children when they are infants, with one parent watching them and the nest while the other hunts and brings back food for the rest of the family. Once the Lissiceous reach adolescence, the parents will take them on hunts, instructing them to stay back and watch as the parents hunt prey. By the time they are adults, the Lissiceous children will have learned how to effectively survive in the wild. When summer comes around, lone Lissiceous will migrate to the Oasis, where males will perform a variety of dance-like rituals in the water in the hopes of impressing a female. When two mates bond, they bond for life, for only death can separate a Lissiceous couple.
Hemokai

**Important Notes**
 ○ Females will fill their own stomachs before even considering their offspring

## Description

Hemokai are small and agile lizard-like creatures with an attitude. They are known for their pure stubbornness when challenged for something they want whether it be a sleeping spot, hunting territory, or a piece of meat. Along their backs they sport vibrant markings, this is the only warning any creature stumbling upon a pack of Hemokai will get before being met with a plethora of poison as they scatter, screeching and spitting all the while. Hemokai aggressively defend themselves largely by spitting poison at threats. On top of that they are also equipped with a venomous bite that leaves lasting poison effects thoroughly assuring that no creature who comes into range of a Hemokai leaves unharmed.

## Behavior

Large packs can often be seen in warm, moist places to keep their scales cool. They may also be seen basking on rocks by the water, this is the only time Hemokai are remotely peaceful. This mood doesn’t last long however, soon they grow hungry and the pack is back on the move. These feisty lizards, though small, often prey on larger tier creatures for food and hunting rights to specific areas. When a carcass is obtained the Hemokai will fight each other for every scrap, only the strongest will fully fill their stomachs. This savage behavior means weaker members of the pack usually die off quickly and younger Hemokai struggle to survive into adulthood.

## Offspring

Hemokai are very ill-intended to all offspring, even if it’s their own young. Since these creatures are always on the move, nesting does not last long. As a result their offspring tend to starve or get left behind unable to keep up with the pack. In times of great famine it is likely that the pack will turn to cannibalism, youngsters often being the first target.

## Profile Author

Originally written by Sunscattered (sunlet#7390). Rewritten by AliAxolotl (Axo#7436).
Haxaline

**Important Notes**
 ○ Eldering is optional

## Description

Haxaline are large, aquatic, turtle-like creatures. Equipped with an extremely durable shell, these omnivores are able to withstand powerful blows from most attackers. Powerful flippers carry these swimming tanks through the Sonarian ocean, traveling in a constant search for food.

## Behavior

Haxaline are naturally grumpy creatures, snapping at most creatures they encounter with only a few exceptions, the most notable being the Bengon. Haxaline can usually be found with a small number of Bengon trailing them, but will only tolerate a few Bengon instead of an entire shoal. However, if no Bengon shoals are found, Haxaline will instead temporarily adopt babies from any species, whether they’re herbivorous or not, but will not provide the babies with food, only with protection from predators, and sometimes other babies in the Haxalines shoal. After the babies grow up, the Haxaline will chase them away. Haxaline are omnivorous, mostly eating plants but won’t hesitate to snap up small poisonous creatures like Zhelijin, which are not only tasty but also help build the Haxalines resistance to poison.

## Nesting

Haxaline reproduce asexually, and will create their nests in or near shallow pools of water, the most common sites being near fliers peak and the volcano. After the eggs have been laid, the Haxaline will abandon the nest, only occasionally returning to make sure the eggs haven’t been eaten or destroyed. On the final visit right before the eggs hatch, the parent Haxaline will leave some food behind, before fully abandoning their children. When Haxaline eggs hatch, the babies will stay in or near the shallow water, feeding only on the food their parent has left behind before swimming out into the open sea when no food is left. Baby Haxaline will stick together for most of their childhood, before separating when they become adolescents.

## Eldering

While Haxaline are naturally protective of their tiny friends, elder Haxaline are another story. While taking care of the babies, elder Haxaline will instead let the babies grow much older than what younger Haxaline tolerate. When the babies have grown to an appropriate size, the elder Haxaline will ambush and attempt to kill them, the Haxalines old body making it harder to travel for plants and having to resort to other means of nutrition.

## Profile Author

Originally written by Bulgarian\_Squid (Bulgarian Squidward#5744).
Brequewk

**Important Notes**
 ○ Parents abandon young once they become teens

## Description

Brequewk are anxious, flighty organisms with an innate fear of encountering competition. Anything classifying as a tier 2 or above instills a deep sense of concern and pounding adrenaline. Despite this trait, certain hormonal cycles induce Brequewk to engage in membership with larger herbivorous packs. Antibacterial and clotting properties secreted in saliva and oil glands permit contact or nearby residency of Brequewk to promote hastened recovery. Residue in prior habitats or nesting regions can confer a reduced version of these same effects.

## Behavior

Ignorant of fragility, Brequewk do not associate with their own species often. Other than nesting, they flee on sight of any seemingly similar organism. Kiiwin, Fernifly, and even the odd Yiepir may fall prey to this instinctual reaction. Brequewk devote a large portion of their time to feather maintenance, preening, and water baths in order to ensure the functionality of high speed flight and distribution of oil gland secretions. Following nesting, fledglings are monitored until roughly half-development before the female flees.
Rorolo

**Important Notes**
 ○ Not nocturnal, can roam around in the day

## Description

Rorolos are small, passive creatures with fireflies constantly flying around them, which is believed to be the lifesource, and may even be seen having conversations with them. They have bright bulbs all over their bodies that can be used to help see in the dark. Despite Rorolos being photovores, they often like to be active in the dark by simple choice rather than extinct.

## Behavior

Rorolos are very playful with their partner and often with other passive creatures. Once the sun sets completely, they will have an unusually high energy and start to playfully chase each other around Sonaria. They need very little sleep to function and only like to sleep at dawn or dusk. When spotting another passive herbivore, Rorolos will like to go into the nearest body of water and pretend to be part of the flora with its bulb and fireflies. It is unknown whether or not it is to blend into their environment or to entertain, but it does often leave the creature confused. If a creature does start to attack the pair, they will use their bright lights in order to blind and confuse the predator. If a Rorolos partner dies, it is very unlikely that it will ever find another partner again, due to the very strong bonds they had together. Due to this, lone Rorolos can be seen curiously observing other creatures, predatory or not, at a dangerously close range to pass time.

## Unpredictable “Cannibals”

On some occasions, Rorolo pairs will run into each other and decide whether or not they are safe. This is determined by how thirsty a pair is at the time. If a pair is thirsty (1 or both being below half thirst), they will try to nibble at the other pairs leaves (until 1 of them reaches half health) for the water inside of them. If not, they will travel to the nearest body of water together and swim, pretending to be plants. Or, if it’s night, they will playfully chase each other until dawn. After they have exhausted themselves, they will part ways.

## Nesting

During spring, regardless of gender, the pair will nest in 1-3 baby Rolos and care for them until the next spring season passes by. During these times, the parents will typically act like their usual skittish selves while their children are much more brave. Baby Rolos are known to circle around larger herbivores wanting to play or climb on top of them, which Rolos learn overtime that it’s not the smartest thing to do.
Ethereal Realm

The Ethereal Realm had nine provinces. Each province contained several regions in it.

In the Ethereal Realm, powerful cultivators could fly through the sky and ascend to immortality. There were also precious elixirs that could bring the dead back to life and magical treasures with boundless power.

The realm also had all kinds of powerful forces, clans, sects, and royals. Everyone in the Ethereal Realm wanted to achieve immortal ascension.
Sigmatox

**Important Notes**
 ○ If something leaves your territory, do not pursue it.

## Description

Hailing from the most bizarre climates in the world of Sonaria, the Sigmatox is a large, intelligent beast, sporting two fully functional heads with six eyes to each. These six eyes give the Sigmatox very good sight, on par with many smaller creatures. Sigmatox mouths are hooked, akin to a beak, with many sharp teeth lining the outside. Female Sigmatox have special head crests with a shiny “gem” in the center made of concentrated mana, while male Sigmatox have smaller, neater horns.

## Behavior

Sigmatox are most active during the late hours of the day, and their hunts may last well into the evening of the next, as these elusive predators are rumored to only stop hunting when they are well fed. They use their four long, flexible arms to close the distance between themselves and any unfortunate creature that gains their attention. Sigmatox will often play with their prey in a childlike fashion before killing them, typically by repeatedly picking up the prey item until they are entertained. A Sigmatox is highly territorial and proud, stamping their forelegs on the ground and shrieking at anything they deem as trespassing just before their hands-on pursuit of the foe. These haunting calls are heard throughout the night, bestowing the Sigmatox a ghostly reputation.

## Regeneration and Toxicity

Aside from its fearsome appearance and haunting vocalizations, the Sigmatox is capable of rapidly repairing any serious damage done to itself due to the highly sophisticated chemicals that are found in its blood. These regenerative chemicals are highly toxic to other creatures, and even pack hunters find taking down an adult Sigmatox to be a challenge due to its poisonous blood.

## Nesting

During autumn, a female Sigmatox will clone herself nearly perfectly, raising an heir. This autumnal time period is full of aggression from quite the overprotective mother and her still-learning hatchling. As the younger Sigmatox develops, the mother will teach it to hunt just before abandoning it altogether before it grows into an adult.
Galeostra

**Important Notes**
 ○ Have any amount of eggs which only hatch at night, keep and raise young until they’re teens (age 33-34)

## Description

Galeostra are a peaceful, intelligent, aquatic species, they have great love for the Moon and stars, spending practically their entire lives worshiping them. Capable of living in waters of any condition and fearing very little, they tend to try to share their ideals with others as much as possible.

## Behavior

Galeostra believe it brings bad luck to be out beneath the light of the sun, as such when it’s day they gather and hide within sheltered areas, telling stories about the stars or what they’ve seen during their nightly ventures. If for whatever reason a Galeostra must travel through an unsheltered area when it is daytime they’ll keep close to the seafloor, and attempt to get back to shelter as soon as possible. After the sun has set gathered Galeostra bid farewells to one another, and swim out of shelter freely with little worry. During the night they like to come to the ocean’s surface or enter shallower waters, simply so they may gaze at the sky. They believe the Moon and Sun to be gods, with the Moon being the one to have created the world and all its life. The Sun, to them, hates the Moon and its creations, constantly trying to ruin its work by sending disasters, famines, and sickness. They also believe once a creature dies their soul becomes a star within the night sky, and that the kinder a creature was in life the brighter their star will shine and the closer to the Moon they shall be. Because of their beliefs Galeostra dedicate their lives to being kind, often conversing or sharing food with other creatures. They also commonly attempt to bring up and spread their beliefs when speaking to others. Though they have little fear of predators due to their poisonous flesh, if attacked Galeostra will always flee, if escape is not possible they’ll curl up into a tight ball shielding themselves from attacks for a moment in hopes the threat will injure itself and back off. If fleeing and defending both fail at making a threat give up only then will a Galeostra fight back.

## Nesting

Galeostra are simultaneously male and female, therefore capable of nesting without a partner. Some Galeostra may choose to pair up and nest together still, though once their young hatch they’ll separate. They lay any amount of eggs, which only hatch at night. Galeostra keep and raise their young until they’re teens, teaching them all about their beliefs.

## Profile Author

Originally written by Gingerfox0212 (FancyFlora#3747).
Frigiboa

**Important Notes**
 ○ Hunt babies during Winter and Famine (all other species)

## Description

Frigiboa are small, semi-aquatic hexapods that have evolved to be nigh immune to the natural elements. With their extreme durability and speed, these resilient insects are capable of living nearly anywhere and eat anything that has some form of nutritional value.

## Behavior

Frigiboa are cunning tricksters that rely on the art of distraction to get their food. When a suitable victim is found, the pack will have a few members split off, before the majority entertain the creature with acts of singing and dancing, while the Frigiboa that departed earlier will sneak in and attempt to steal any food that they can, but will eat vegetation if no victims are found. Frigiboa travel in a single file line, but will scatter at the first sign of danger. These lines are called Militias, and have a ‘follow the leader’ mentality. The leading Frigiboa acts as a commander, giving roles to its subordinates when stealing food and during other activities. Occasionally, the leading Frigiboa will follow larger creatures, taking a break from the tiring role of commander. During the seasons where plants become less abundant, Frigiboa will retreat to the interior of caves, making their nests deep underground. However, during Winter and Famine, Frigiboa will change their distraction strategy to have the adult Frigiboa split off while the children distract their victim and go after the creatures' children instead of their food. Baby Frigiboa, also known as Frimps, are guarded by the adults, and kept in the middle of the Militia. Frimps stay with their family for their entire lives, but will sometimes be traded with another Militia by the commanders if they are disobedient or if a different Militia has a glimmer.

## Zombification

While uncommon, older Frigiboa have been observed to enter an almost zombie-like state after a certain period of time. While the cause is unknown, it is suspected that this is the result of eating certain plant species, or even certain photovores, because their immune system has weakened enough for this to occur. These zombified Frigiboa show contrasting behaviors from their alive counterparts. Zombified Frigiboa travel alone and adapt to a near completely carnivorous diet. They will attempt to hunt anything they encounter, including other Frigiboa, and will stop at nothing until they lose sight of their prey or are killed.

## Profile Author

Originally written by Bulgarian\_Squid (Bulgarian Squidward#5744).
Axothan

**Important Notes**
 ○ Can hunt together if a large creature (T5) takes the bait

## Description

Banished from the depths of the void, Axothan are an ancient but cunning species. Their feather-like fins are patterned in the shapes of the stars they once ruled, before being overrun by other ethereal beings and sent to Sonaria as a permanent prison. Having next to no other creatures to communicate with, Axothan are always bored, but take great joy in manipulating or outsmarting prey and predators alike. Formerly able to swim through space and time itself, Axothan are completely indifferent to living in salt and freshwater. Axothan are covered in elegant, waterproof feathers, serving both as intimidation and as protection against creatures who dare attack them. As part of their banishment, Axothan never truly die. They are simply reborn, forced to witness death over and over.

## Behavior

Axothan are extremely intelligent predators, having lived long before Sonaria itself was created. They are able to create elaborate traps that most creatures aren’t aware of until it's too late. Their favorite method of hunting is killing a fish and bringing it to the surface of the ocean, before waiting for an unsuspecting creature to try and eat the carcass, before dragging them down to the depths of the sea, shattering their bones with vice-like jaws making escape near impossible. However, if something bigger takes the bait, Axothan will retreat, but won’t hesitate to fight back if pursued. Axothan are generally passive towards each other, not incredibly friendly but not outright aggressive either. Axothan will also occasionally hunt together if more powerful prey is in the area. They also enjoy communicating with the few highly intelligent creatures on Sonaria, such as Lissiceous, Aolenus, Chrysos, and Ghibli to name a few.

## Nesting

Since Axothan are technically immortal, they rarely reproduce. However, the only condition for eggs to hatch is that it happens during the night, with the new Axothan being born under the stars its predecessors once ruled. Baby Axothan are disregarded by adults, seen as nothing but an extra mouth to feed.

## Profile Author

Written by Bulgarian\_Squid (Bulgarian Squidward#5744).