Armino'Sahd Habbei

**Armino'Sahd Habbei** (IGN: ArminoSambrino), is the Ilajeru of Ajek'Hreh province within the Emirate of Najer. He began as the Seyoh of Sah'Rora, but very quickly climbed the ranks, to being the Ilajeru of Ajek'Hreh.

## History

### 44 AB

Armino was born to the nomadic people, Jaden'Sahd, they were a peaceful people that travelled the wandering deserts. From a young age Armino was bright, and shown to do be able to do many basic tasks, such as raise sheep, forage, and fight. Everything was going well until he got lost one day in the bustling city of Murmurdas, he was only 7 years old. The following days he searched for his family however he could not find them. For the following 12 years he lived in Murmurdas, he made friends, met the people he loves, and the place he calls home. For someone unfortunate he was leading a fulfilling life.

One night he was awoken by a bright, glowing light in the sky, almost as bright as the sun itself. He stared at it for sometimes, it was mesmerizing. He realized that the light was expanding, however instead of illuminating more of the night sky, the light was casting a shadow. *Blackout*

### Modern Age

Armino awoke, he saw himself within a large structure, confused where he was, he stepped out of the structure and he noticed 2 other individuals that seemed to be in the same predicament as himself. Their names were Hemant, a decorated warrior, and Yosh, who was just a child.

Armino and the others decided to look around the area of the Temple-structure, they quickly noticed that the sands were sharp and hard, on closer inspection the saw that the sand had large amounts of salt. Disregarding the revelation, they looked around the ruins of Murmurdas, or what was left of Murmurdas, the land seemed to have been completely flattened and destroyed, having almost no resemblance to the once bright city they lived in. All 3 men started feeling emotional and worried about what could have happened to the city while they were left slumbering.

Upon a further inspection of the area they noticed nearby civilization, they came to learn that the town was named Abu'Hamrah, however they had no recollection of these buildings ever being here. Wondering what could have happened the 3 men decided to form a pact, a promise to find out what happened to the land, and to return Murmurdas to its former glory. As a symbol of this promise they took on the last name of 'Sahd, meaning Glowing, officially becoming Armino'Sahd, Hemant'Sahd, and Yosh'Sahd.

In the following weeks the group constructed many buildings, a farm and a sheep pen in order to live off the land, very quickly Armino and Hemant became like brothers, and Armino decided to adopt Yosh as his own son. Their small settlement was rapidly growing, this caught the eyes of some curious people.

One evening Armino was informed by Hemant of a sign left by someone, asking for a chat. Armino not knowing what to do decided to contact this mysterious person and see what they wanted. When Armino met with this person, he learned that he was Azzar, the leader of the Order of the Red Quarterstaff; the Ilajeru of Sadahef province of Najer. Azzar started by showing a map of Najer, along with where they were, Armino brought up that Murmurdas was not on the map. Azzar confused, explained that Murmurdas had been gone for 200 years, it had been destroyed in the span of a night, no one really knowing what happened to the city.

Armino returned home, devastated with the news of Murmurdas being wiped off the map, but further more that he was 200 years in the future. He broke the news to the other 2, and they had the same reaction as him. The good news was that their small settlement was now apart of the great Emirate of Najer. They officially named the land Sah'Rora, and Armino'Sahd was now known as a Seyoh.

### Building of Sah'Rora

In the coming months Armino, Hemant and Yosh worked together to developed the lands, they had set up many new buildings, and even met some new people, KevinMuncher, and Egg. The traveler pair had gone travelling searching a brewery to work for, Armino seeing these people lead him to offer them to stay in Sah'Rora, and to start anew here. He provided them with housing and a bar for them to start brewing, alcohol. That night the group of 5 partied all night long!

A month later Armino was exploring the beaches of Sah'Rora and saw a shipwreck. He ran towards the boat and climbed aboard what looked to be like the deck. He then spotted the Cabin, it was blocked by a broken door, after some struggle he managed to move the door. The air was dusty, bugs were crawling everywhere, There was a skeleton sitting on a make-shift chair, avoiding the scary skeleton he looked around he saw a large box. He approached the chest and opened it up, a shiny, golden glow poured out, it was filled to the brim with gold! Armino started celebrating how rich he was going to be with all this gold. Suddenly the gold started to float, Armino mesmerized by this decided to watch, the skeleton on the chair also began to rise, they met together in the air, gushing out rays of golden flames. Seconds later Armino opened his eyes to see what that flash of light was, in front of him was a young woman. Armino surprised, was left speechless. He looked around for the gold that was here moments ago, but it was no where to be seen. He started shouting at the young lady about what she did with the gold, he was go angry he didn't even realize that parts of her skeleton where still exposed. Confused, Armino eventually put together that she was some how brought back to life.

Weeks had past and Teuta had learned to speak Najer, and was working on for Armino on the farm. She seemed to be very a cheery person, one who enjoyed doing even the most basic of tasks. She was often seen playing around with the sheep, happy that she was once again alive. The others also warmed up to her, and they quickly found that Teuta was a heavy alcoholic, she enjoyed the bar nights that they would hold within Sah'Rora.

Habbei Pom Arc

Finding the Phoenix & Abu'Hamrah Expansion

Several more months past and Sah'Rora was slowly gaining recognition for the massive growth they had in only a short amount of time. They had built many stores, houses, and started to expand to more area of Abu'Hamrah, Armino made the castle his official home. people were starting to be recommended to join the small town. Among those recommended were BearWulf and Dyedhalo, according to them, they had died, and woke up in another world. Their stories were amazing, they were about a world of peace. Speaking about boxes which could show images, boxes that could capture moments of time and replay them, a world where people did not starve. They spoke about getting kicked out of Kijea'Jad by Hamzar the Tahel of Culture over a misunderstanding. Armino offered them a place to live, they accepted, and even decided to open a clan within Sah'Rora. They formed the Snow Clan. Soon after Egg would join their clan.

Employment Arc

Promotion Arc

Conflict Arc

## Traits

### Personality

Armino is a very friendly person, people often sing his praises, but also say he helps out too much. Often times he doesn't realize that he is making the problem worse. He tries to get along with everyone, but don't get fooled, once angry he is merciless. He is known to get down in the dumps when things don't turn out how he wants them to. He is shy around new people, and especially girls. He is loyal to Najer and would never dream of doing anything in disservice of the nation.

### Appearance

Armino is pretty slim, yet can control a weapon with ease, he has hazel eyes, with dark brown hair. He enjoys wearing a red robe with a checkered kaffiyeh.

## Abilities

### Combat

Armino is nimble with a blade, often recognized for his speed, he is lacking power and cannot work with people, but he can make it work. His speed allows him to close the gap between himself and long ranged fighters.

### General Skills

* Armino has an inviting atmosphere, which allows him to make friends and allies much easier than others.

* At times he may be very self aware, yet other moments he is foolish.

* He can build very well, taking it upon himself to build much of Sah'Rora.

* Networking, Armino has a vast connection to much of Najer.

* Leadership: Armino is a natural born leader and has proven it through his own city, however he is still a child and is learning the ways of the world.