Blythe Riegel

> *"The skies belong to me, Pilot. Nowhere to run, nowhere to hide."*
>
>

**THE FOLLOWING IS INFORMATION COMPILED BY THE UNION DEPARTMENT OF INVESTIGATION, BASED OFF WITNESS REPORTS AND EVENTS INVOLVING BLYTHE RIEGEL OF UNIT 19. SOME INFORMATION HAS BEEN REDACTED DUE TO CONTAINING CLASSIFIED INFORMATION.**

**Captain** **Blythe Riegel**, callsign **TIGERWOLF-2**and nicknamed "**Captain Blackbeard"** is a member of the infamous Unit 19, a rogue team of Hyper Lethal Vectors turned separatist organization that seeks to halt the Union of Free Lands' convergence on the Holy Republic of Drunia. As with all heads of Unit 19, he is at the top of the UDI's most wanted list.

Blythe is a dedicated, well-seasoned pilot and a veteran of warfare and well versed in the art of explosives, Blythe is capable of turning just about anything into a bomb, including ARK's. These devices range from anti-personnel, anti-ARK/Vehicle, to block leveling bunker busters. His expertise has made him a standout candidate to lead Unit 19's Aerial Warfare Division. He is also the section commander of the **Skeleton Crew**, an independent private military contracting organization consisting of renowned bounty hunters, veteran military personnel, Recusant Corsair's, engineers, logistics officers, and freelance Ark pilots from across Jeralis, selling their skills for financial gain. Brought into the fold under the leadership of Captain Blythe, they bolster Unit 19's military numbers.

**While blueprints were not received for the ARK, Olympus Black, UDI has gathered numerous eye witness reports, satellite imaging, as well as observations of the aftermath gathered in the field points to these possible design features of the machine.**

Olympus's expansive ordinance, prior to departure on a strike mission.

### Nickname(s)

* Olympus Black
* "The Black Pearl"

## Blythe Loadout

### Primary

* **FSP-15 SOCOM:** 5x23mm 45 round box mag | Integrally Suppressed | 900 RPM | 427 m/s (~1400 ft/s)
	+ "*These experimental submachine guns fire bleeding-edge caseless armor-penetrating ammunition. It comes equipped with an external flash and an integrated sound suppressor on the barrel. The muzzle flash of the FSP-15 is significantly reduced, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the FSP-15 SOCOM and increasing accuracy from decreased recoil, making the weapon more efficient at medium to long range."*
		- **Heavy Barrel:** The Heavy Barrel attachment lengthens the weapon's barrel, thereby increasing the effective range at which the weapon can operate.
		- **Laser Sight:** This attachment adds a laser sight to the side of the weapon, and increases weapon accuracy while shooting from the hip.
* '**Broadsider' Mk.6D**: 12.7x33mm 7 round mag | Semi-Auto | 632 m/s (~2075 ft/s)
	+ *"It's literally just the desert eagle. Every military roleplay worth its goddamn salt has a desert eagle. If there isn't some hick hopped up on enough ice to kill at least 3 men dual wielding these into battle in an RP, then it's not worth your time."*

### Mobility

* **Jumper Kit (1):** Jumper Kits are small jetpacks that are worn around the waist, providing the pilot with incredible parkour capabilities. Enables sustained wall-running, improving ARK Pilot maneuverability in combat situations against regular infantry, other ARKs, high mobility vehicles, and to fall from great heights.
* **Stimulant Injection (1):** Syringe containing numerous chemical mixtures that rapidly boost endorphins, causing the user to feel limited amounts of pain for a limited amount of time. Rapidly boosts pain tolerance, movement speed and reaction speed, but causes the user to feel lethargic after use.

### Boosts

* **Battery Back-up (1):** Gives yourself a backup battery to counter EMPs against yourself or your Ark. Typically used as a power source for various devices such as bombs, drones, etc.

### Munitions and Explosives

* **Fleas (1):** Independent autonomous explosive drones. You will gain 3 of these, and each autonomously tracks targets and blow up within a 1m radius unless they are destroyed.

### Legs

* **Leg Prosthetic Augments (1):** Cybernetic legs, grants stability and strength.
	+ **Cliffjumper's Package (1):** Enables feats such as leaps upwards of 20 feet.

## Olympus Black Loadout

**Super Dreadnaught Resource Cost - 45R**

### Controls

* **Basic Controls (0):** Gain a basic and intuitive set of controls for your Ark. Can be customized to accommodate limbs and attachments, or to work solely for specific limbs/attachments.

### Communications

* **Sentient A.I. (0):**Gives the Ark a super-advanced A.I. capable of accurately replicating human emotions. A.I. is subject to being influenced by its pilot's behavior and personality.
* **Vocal (0):** A built-in device that projects your voice outside of your suit up to 100m.

### Targeting

* **Assisted Aim (0):** This ark-standard system helps give relative speed and distance from a target. This information is displayed on the Ark's HUD.
* **Target Lock (10):** Requires Brain Implant. The user’s mental inputs and facilities are tied to the Ark. This allows the Ark to track and update a target’s position based off the user's mental inputs while adjusting the Ark's stance to assure an optimal chance of connected impact.

### HUD/Visual

* **Enhanced Vision (5):** Can zoom up to 10x magnification. Gain night optics.
* **Navigation (5):** Precise GPS Navigation.
* **Thermal Vision (5):** Standard Thermal Vision.

* **Radar (5):** Microwave signals are sent, bounced off objects, and returned to a transceiver, displaying their relative location.

* **Internal Status (0):** See your health, the well-being of your suit, and all relevant conditions.

### Utilities

* **Automatic Eject (5):**If the Ark sustains critical damage, then a failsafe is activated wherein the pilot is automatically ejected from the Ark in order to prevent the pilot taking damage from the Ark's destruction.
* Advanced **VTOL Hover (10):**Provides a vertical take-off hover that can be sustained for up to 30 minutes. (Wendesvehr Exclusive.)

### Defense

* **Electro-Magnetic Pulse (10):** Emits a massive shockwave of electrical energy from your Ark that is capable of disabling organics and electronic-based targets for up to 60 seconds. Capable of blacking out entire city blocks if deployed over a power plant.
* **Countermeasures (5):** Flares utilized as a defensive countermeasure against heat-seeking missiles, and are accompanied by vigorous evasive maneuvering. Intended to deceive infrared missiles fired by ARKs or anti-air sites such as SAMs.

### Weapons

* **30mm "Deimos" Krau-18 (20):** A large, hydraulically driven eight-barrel Gatling-style autocannon which is extremely accurate at range, spitting massive volumes of lead downrange and blistering rates of fire. **30x173mm API | Linkless Feed System | Selective 2,100 - 4,200 RPM | 1,010 m/s (3,324 ft/s)**

* **88mm "Jag’d Mons" Chaingun (20):** The “Jag'd Mons” is currently the largest Ark-portable autocannon on offer for pilots deployed in the field. The “Jag'd Mons” defining characteristic is its reciprocating quad barreled design, in which the barrels can be fired one or two at a time depending on the rotation pattern selected by the user. The “Jag'd Mons” weapons platform’s total mass, accounting for its four barrels, harness, and ammunition drum weighs roughly 18 tons in total, a sufficiently cumbersome weapon. The weapons platform also suffers from abysmally low fire rates, as well as limited ammo capacity but more than makes up for this detraction through absolutely devastating firepower.**88x822mm APDS | 60 Round Drum | 120 RPM |  1,010 m/s (3,324 ft/s)**
	+ *"A common armament found on Mondraen naval vessels, coastal flak emplacements, or main-battle tanks, repurposed by the Republic of Mondrae for use by their Heavy and Super Heavy Ark units, whatever few of them there are. The weapon itself is fed by an ammunition chain linked to a massive drum which is generally secured on the rear chassis of the Ark operating the weapon for better weight distribution. To aid in ease of use the weapon would ideally be mounted with a specialized pneumatic manipulator harness attached to the Ark’s sub-frame, wrapping over the shoulder. To put it in English, this allows for greater stabilization while firing the weapon, as well as allowing for seamless storage-to-combat movement. A powerful tool for bombardment, the thundering report of a Jag'd Mons is a sound any pilot should fear."*
* **150mm "Overlord" Artillery Cannon (20):** A modified, ARK portable version of a field gun, its closest modern-day comparison being the M102 Howitzer. Due to the cumbersome size of this weapon, it can be mounted on the shoulder when in bipedal mode or wielded with both hands like a rifle. Fires guided shells with energized propellants.
* "**Firestorm" Ordinance Delivery System (20):** Multiple 750-pound air-dropped bombs, of varying conventional munitions. Ranging from biochemical weapons such as White Phosperous, standard High Explosive cluster munitions, bunker busters, or most notably incendiary ordinance.

*Blackbeard is most notably seen in the field operating with a substance very similar to modern-day Napalm. Conventional bombs demand pinpoint accuracy, but not these. Carrying a vile concoction of combustible sticky gelatin and fuel, designed to spread wide and burn all in its path. Enabling an airplane to become a dragon, setting water aflame, turn a field of green earth into a lifeless, charred dead zone where no one can hide.*