Jhin/LoL/Gameplay

de:Jhin/LoL#tab-**Lua error in Module:Translator at line 21: attempt to call field 'arguments' (a nil value).**

## Ratings

```
           <div class="stat-wheel" data-values="**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**" style="width:250px;">
```

### Difficulty

<div style ="cursor:help;" title="This champion has a difficulty rating of **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.">[[File:Champion\_difficulty\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.png|link=|160px]]

## Base statistics**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).****Edit**

 Health<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource Unhandled

 Health regen.<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource regen. Unhandled

 Armor<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Attack damage<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

 Magic resist.<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Crit. damage**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**% ( ×  **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**)

 Move. speed<span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).** <span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**}
 Attack range<span id="AttackRange\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Attack speed

Base AS<span id="AttackSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="AttackSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
Attack windup**Expression error: Unexpected < operator.**% (mod. **Expression error: Unexpected < operator.**)

AS ratioN/A
Bonus AS0%

Missile speed**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Unit radius

 Gameplay radius**Expression error: Unexpected < operator.**
 Selection radius**Expression error: Unexpected < operator.**

 Pathing radius**Expression error: Unexpected < operator.**
 Auto radius**Expression error: Unexpected < operator.**

## Special statistics

* ARAM
* Nexus Blitz
* One For All
* Ultra Rapid Fire

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

## Recommended items

* Summoner's Rift
* Howling Abyss

## Abilities

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**Info**

## Damage type

### Sub-type

Basic damage

Physical

## Counters

### Projectile

Blocked

Blocked

Notes
* No additional details.

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**Info**

## Damage type

### Sub-type

Proc damage

Physical

## Counters

### Parries

Blocked

Notes
* The penalty to **Jhin's** <span style="color:**Script error: The function "keyword" does not exist.**;">critical damage also reduces the base damage ((100 + 100) × 0.75 rather than 100 + (100 × 0.75) and stacks with other sources (i.e **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**) ((100 + 100 × 1.25) × 0.75).
	+ This penalty does not affect **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
* The 4th attack versus a structure is classified as a critical strike.
* The attack damage multiplier stacks additively with **Lua error in Module:ImageLink at line 132: attempt to call field 'arguments' (a nil value).**.
* *Every Moment Matters'*  bonus <span style="color:**Script error: The function "keyword" does not exist.**;">AD will benefit from any amount of <span style="color:**Script error: The function "keyword" does not exist.**;">**bonus** attack speed, even in excess of an amount that would usually reach the attacks per second cap (2.5).
	+ The maximum modifier without attack speed is 84%.
		- 44% base modifier at level 18.
		- 40% from critical strike chance on account of the 100% cap.
		- Attack speed slows will only affect **Jhin's** bonus attack damage from his passive and will ignore his attack speed as it is fixed.
* Attack damage reductions apply before the multiplier causing them to be stronger against Jhin than advertised or versus other champions.

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**Info**

## Damage type

### Aggro

Area damage

Physical

True

## Counters

### Projectile

See Notes

Blocked

Notes
* Spell shield will not prevent the bounce.

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**Info**

## Damage type

### Sub-type

See Notes

Physical

## Counters

### Projectile

Blocked

Blocked

Notes
* Applies  spell damage to the enemy champion and  area damage to all other enemy units.
* The *Caught Out* mark only appears if *Deadly Flourish* can potentially  root the target, and will not if the ability's cooldown is longer than 4 seconds or isn't ranked up.
* *Deadly Flourish* is always cast from the original casting position.

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**Info**

## Damage type

### Sub-type

Area damage

Magic

## Counters

### Projectile

Blocked

See Notes

Notes
* The *Lotus Trap* will stop upon encountering a **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
* *Beauty in Death* does not trigger after killing a  clone.

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**Info**

## Damage type

### Sub-type

See Notes

Physical

## Counters

### Projectile

Blocked

Blocked

Notes
* Applies  spell damage to enemy champions and  area damage to other enemy units.
* Each cast counts as an ability activation for the purposes of on-cast effects such as Spellblade, charging **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, and stacking **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
* The opening sound effect and area of range are audible and visible to both teams.
* Leveling up the ability while channeling will change the final cooldown.
* **Jhin** will turn to face in the target direction whenever he uses a recast.
* The following table refers for interactions while **Jhin** is  channeling:

 Attacking
 Abilities
 Movement
 Items
 Consumables
 Spells
- Silencing effects

## Statistics

### Range

260

**Incoming damage modifier*** 1 from  ranged and  melee champion basic attacks

### Mov. speed

Static

 Protection
 Abilities
Stealth Trap
The *Lotus Trap*  stealths and becomes untargetable after 2 seconds, remaining vulnerable to trap-disabling effects at all times.

Bloom
If an enemy walks over the *Lotus Trap*, it begins to bloom,  revealing all enemies on top of it for 4 seconds and winding down over 2 seconds, during which it  slows all enemies within by 35%, before exploding, dealing **Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).** <span style="color:**Script error: The function "keyword" does not exist.**;">(+ 120% AD) <span style="color:**Script error: The function "keyword" does not exist.**;">(+ 100% AP) magic damage to all enemies hit.