The FIFT

## The FIFT (Five Idiots From Tatooine)

The Five Idiots From Tatooine, or The FIFT, are a motley crew that are looking to make a few creds...ok, looking to make a lot of creds, while trying to further their goal of buying a Star Destroyer, while doing anything and everything they possibly can to avoid joining the rebels or have anything to do with the force.

## Current Members:

John Smith : The crew's pilot, specializing in smuggling runs that require no negotiation or talking of any manner.

Drezek Androktaz : A bounty hunter who spends more time hunting prostitutes then he ever has tracking actual bounties.

Varlov Berek : Co-pilot, technician and slicer extraordinaire, his hacking talents would likely be of more use if everyone else didn't just start shooting everything all the time.

Genko Barak : The ship's engineer; he's never met a lie he didn't want to tell twice.

HR7-HA6 : Droid, soldier, medic, bi-polar psychopath. Standard issue crazy.

## Group Backstory:

### ~2BBY :

John Smith, having sustained damage
to his ship The Sunfire, hired Genko Barak to repair the damage.  As John was
recently down on his luck, he bargained with Genko to smuggle goods and aid
back to Genko’s family on Dac as
payment for the repairs, thus beginning their mutually beneficial relationship,
as John often needed repairs in his line of work, and Genko needed a reliable
smuggler to ensure that his family was getting the help that it needed.

One fateful day, while The SunFire was docked in a spaceport,
both Genko and Varlov Berek, a Duros Technician who John had hired to upgrade
the navicomputer in The Sunfire, were
working in the ship when John came rushing into the docking bay, with Imperial
Stormtroppers hot in pursuit.  There was
no time for Genko or Varlov to get off the ship before John took off, escaping
the Imperials, but trapping Genko and Varlov on the ship with John.  They were pursued by Imperial Tie Fighters,
and it took all the piloting skills of John, along with the engineering and
technical skills of Genko and Varlov to get away while keeping The Sunfire, intact.  Bonded over their shared experience, and
seeing that they made a good team under pressure, the three of them decided to
stick together for a time, running smuggling and transport jobs as a group.

##### ~4 Months Later…

Drezek Androktaz, a bounty hunter
of low repute, had tracked his current prey down on the planet of Harloen.  Realizing that he needed a second pair of
hands on this job, he rented an obsolete combat droid from a droid merchant,
designated HR7.  Despite HR7’s limited
capabilities, he proved invaluable on the job, and Drezek decided to purchase
HR7 outright so that he could assist on future bounties.

##### ~3 Months Later…

For Drezek and HR7, while on a job
on Ord Pardron, disaster struck.  They had been hired to kidnap Figrin D'an, the leader and
manager of Figrin D'an and the Modal
Nodes, who owed a significant gambling debt to an outer rim
bookie.  Figrin D'an was on Ord
Pardron playing a large Jizz concert in the capital city concert hall.  While sneaking along the scaffolding, above
the Jizz concert playing below, HR7 was blown in half by some misfiring
pyrotechnics, and Drezek had to flee the chaos that ensued to avoid being
caught.  Luckily, he was able to grab the
top half of HR7 while he fled.

Drezek snuck through town, and made
it to the spaceport before being spotted by some Black Sun thugs, hired by Figrin D'an for security during
the concert, that that were out scouring the city looking for him.  Fleeing in the nearest hanger, he found The Sunfire and her crew, John, Genko
and Varlov, prepping the ship to leave.
Drezek, knowing he had only moments to spare, told John that he would
pay hard credits if to get them off the planet immediately.  John, and the rest of the crew, eager for
some profits agreed, taking Drezek and the remains of HR7-HA6 onboard.

After fleeing the planet, Genko and
Varlov offer to help Drezek try and repair HR7.
Using some spare parts and the lower half of a broken R2 medical droid
unit, they manage to piece HR7 back together, despite his abnormal appearance
and composition, creating the newly designated HR7-HA6

After initially agreeing to drop Drezek
and the newly operational HR7-HA6 off on some backwater planet, the crew of The Sunfire decides to assist Drezek and
HR7-HA6 with one of his outstanding bounties, which goes off without a hitch,
leading to the group deciding to stick together for the foreseeable future with
the hope of great profits on the horizon.

### ~1BBY :

##### ~7 Months Later…

While on a risky job on the planet
of Dom-Bradden, John and Drezek were
captured by Dredge Faxo, a
corrupt politician moonlighting as a stolen goods fence for the local black
market.  John and Drezek were captured
when attempting to talk their way into Dredge
Faxo’s home, but they were not aware that Dredge Faxo was a minor Force user, who used his mind tricks
to make John and Drezek admit that they were there in an attempt to raid his
vault of high value artifacts and art.

Genko, Varlov and HR7-HA6 initially
planned to take The Sunfire and flee Dom-Bradden, but after working together
for the past 6 months, they felt a certain level of loyalty to one another and hatched
a plan to free the two, with HR7-HA6 eventually securing their release from Dredge Faxo, helped in part by
his immunity to force powers, when HR7-HA6 was able to trap him in his sights
and negotiate John and Drezek’s release in exchange for Dredge Faxo’s life.

This incident really tied the group
together, and any talk of the group splitting and going their separate ways
largely halted following their escape, as it was clear that the sum of this
partnership was much greater than the parts.

### ~0BBY :

##### ~5 Months Later…

After taking a job that required
the team to win a Sabbac tournament to gain access to the prestigious Daystar
Casino on Ahakista, the group all
learned how to play the game, in an attempt to increase their odds of winning
the tournament.  While they did not
succeed on that job, Sabbac became the pastime of choice for the crew of The Sunfire.

In one of the more memorable
incidents in the groups history, while enjoying some downtime during a
re-supply on a spacestation/casino, Drezek managed to both bet and lose HR7-HA6
during a game of Sabbac, in an attempt to win an evening with the beautiful and
famous courtesan Yvonne Wong.

The group had to chase down and
highjack a small transport ship to get HR7-HA6 back before he could be taken to
a pleasure house and be re-programmed as a pleasure droid.  This incident has led to both Drezek, for
getting drunk and losing HR7-HA6, and HR7-HA6, for almost ending up as the
galaxies ugliest pleasure droid, being chided quite regularly by the rest of
the group, and it is often a story recanted around the Sabbac table.

### ~1ABY:

##### ~9 Months Later…

After a string of bad jobs that
resulted in little pay and getting stiffed on more than one occasion, the group
decides to seek more consistent and regular employment, and taking the advice
of a drifter that they met in their travels, they seek out Teemo The Hutt on Tatooine in the hopes that they can join
his crew for more regular work.  After
successfully performing some minor smuggling work, Teemo brings them into the fold and allows them to stay in
his Palace.

##### ~2 Months Later…

While being chased by Imperial Tie
Fighters on the surface of Tatooine, after being caught attempting to highjack
a shipment of glitterstim, The Sunfire
was wrecked beyond repair, leaving the group ship-less.  The group had managed to evacuate the ship
before it went down, leaving it on auto-pilot to lead the Imperials away, but
eventually resulting in the ship crashing into the side of a cliff and it being
stripped of any valuable parts by a band of Jawa’s before it could be properly
salvaged.  Now without their own
transportation, the group is reliant on Teemo
to provide transportation, leaving them somewhat indentured to their new crime
boss, and unsure if the decision that they made, to join Teemo’s crew was the right one.

##### ~2 Months Later…

Your group has been working for Teemo The Hutt on Tatooine for the past number of months,
pulling odd jobs for the crime boss while staying in his palace in the small
town of Mos Shuuta.  At first it seemed like a great gig, but as time has
passed, the pay hasn’t gotten much better, and the jobs seem to be getting more
and more dangerous.  On the plus side, it has afforded the team the
opportunity to get a little more integrated into the organization, and it seems
like you are on the cusp of joining the inner circle, when a fateful
conversation takes place in the cantina just a few nights ago.  Masper Rogen, Teemo’s long time mechanic, had
a few too many drinks and dropped some hints about how the Hutt tends to get
nervous about whether new recruits can be trusted and whether or not they know
too much, and that he more often than not decides that the safest thing to do
is to send them on a suicide mission with the promise of a big pay day and a
seat at the table in the inner circle of his organization, with the assumption
that you will never return.  Masper
alluded to the paranoia likely being caused by some secretive operations that Teemo has been involved in,
operations that would anger other crime bosses on Tatooine were they to know of their existence.

It’s been three days since that
conversation, and Masper can
now be found hanging by his neck by the front entrance of Teemo’s palace, clear signs of torture evident on his
body.  You can only assume that someone working for Teemo overheard the conversation that night, and that Teemo is coming for you next…