recursal/Fanatic-Fandom huggingface dataset:
Ijiraq

https://dwarffortresswiki.org/index.php/DF2014:Elk\_man

In the Inuit religion an **ijiraq** (/ˈiːjɪrɑːk/ *EE-yi-rahk* or /ˈiːdʒɪrɑːk/ *EE-ji-rahk*) is a shapeshifting creature that is said to kidnap children, hide them away and abandon them. The *inuksugaq* (or *inukshuk*) of stone allow these children to find their way back if they can convince the ijiraq to let them go.

In North Baffin dialects *ijiraq* means Shape Shifter. While *Tariaksuq* appear like a half-man-half-caribou monster, an ijiraq can appear in any form it chooses, making it particularly deceptive. Their eyes will always stay red, no matter what they shapeshift into. Their real form is just like a human, but their eyes and mouth are sideways. *(The book of Dutch writer Floortje Zwigtman says only the shaman knows the real form of the Ijiraq).* When you are hunting somewhere that Ijirait (plural) inhabit, you will see them in the corner of your eye for a fleeting moment (like tariaksuq, shadow people) *(following another reference, you see a strange caribou in the corner of your eye instead of a normal shadow*). If you try to observe them directly however, they are completely elusive. They are sometimes helpful, sometimes fatally deceptive.
Hitimanga

## traits

### Traits

the lower jaw of a crocodile, snout or trunk of an elephant, tusks, and ears of a wild boar, eyes of a monkey, scales and flexible body of a fish, and tail of a peacock.

The Hitimanga is said to be a hybrid creature, with the lower jaw of a crocodile, snout or trunk of an elephant, tusks, and ears of a wild boar, eyes of a monkey, scales and flexible body of a fish, and tail of a peacock. There is no definite story behind why the Hitimanga is placed over *hitis*, but this creature is traditionally identified with water and is believed to be the source of existence and fertility. In Hindu mythology, it is equivalent to the zodiac sign of Capricorn. It is also the *vahana* (conveyance) of the Vedic Water God Varuna and the River Goddess Ganga.
Einherjar

In Norse mythology, the **einherjar** (singular **einheri**; literally "army of one", "those who fight alone") are those who have died in battle and are brought to Valhalla by valkyries. In Valhalla, the einherjar eat their fill of the nightly resurrecting beast Sæhrímnir, and valkyries bring them mead from the udder of the goat Heiðrún. The einherjar prepare daily for the events of Ragnarök, when they will advance for an immense battle at the field of Vígríðr.

The einherjar are attested in the *Poetic Edda*, compiled in the 13th century from earlier traditional sources, the *Prose Edda*, written in the 13th century by Snorri Sturluson, the poem *Hákonarmál* (by the 10th century skaldEyvindr skáldaspillir) as collected in *Heimskringla*, and a stanza of an anonymous 10th century poem commemorating the death of Eric Bloodaxe known as *Eiríksmál* as compiled in *Fagrskinna*.

An etymological connection exists between the einherjar and the Harii, a Germanic people or figures from early Germanic folklore attested in the 1st century AD, and scholars have connected the einherjar to the eternal battle of Hjaðningavíg and the Wild Hunt. The einherjar have been the subject of works of art and poetry.
Ellén Trechend

The **Ellén Trechend** is a three-headed monster referred to in Irish mythology. It is mentioned in the text *Cath Maige Mucrama* (*The Battle of Mag Mucrima*) as having emerged from the cave of Cruachan (Rathcroghan, County Roscommon) and laid Ireland waste until it was killed by the Ulaid poet and hero Amergin.

Its name is difficult to interpret: *trechend* means "three-headed", but *ellén* is an obscure word. One translator interprets it as a "swarm of three-headed creatures"; Whitley Stokes offered a "monstrous triple-headed bird" (Old Irish *én*, "bird"); while T. F. O'Rahilly identifies it with Aillén, the fire-breathing monster fought by Fionn mac Cumhaill.

In P.W. Joyce's *A Smaller Social History of Ancient Ireland* he tells how the Sidhe of Cruachan opened on Samhain and a crowd of horrible goblins rushed out, along with a flock of copper-red birds who were led by a monstrous three-headed vulture. It is very possible that the vulture is the Ellen Trechend as the copper-red birds are also mentioned in *Cath Maige Mucrama*.
Huma bird

The **Huma** (Persian: هما, pronounced *Homā*, Avestan: *Homāio*), also **Homa**, is a mythical bird of Iranian legends and fables, and continuing as a common motif in Sufi and Diwan poetry. Although there are many legends of the creature, common to all is that the bird is said never to alight on the ground, and instead to live its entire life flying invisibly high above the earth.

There are numerous folk interpretations of the name, among them that of the Sufi teacher Inayat Khan, who supposed that "in the word *Huma*, *hu* represents spirit, and the word *mah* originates from the Arabic: ماء *māʾ*which means water."
Khyah

Another Nepali mythical creature, the Khyah is believed to haunt Newari communities even to this day. These small demons, with body full of hair and a humanoid figure, dwell in the dark as they are afraid of artificial lights. There are two types of Khyah; the white and the dark. The white ones are the good-spirited one who fill the homes with good fortune and happiness, while the dark or black Khyah brings bad luck and problems. They are very popular mythological creatures of Nepal and we can find wall paintings, statues and carvings of them, especially in Kathmandu valley.
Earth Titan

"lord of stones, master of rock, Maker of cavern death and quakes alike" - pome about Earth titans

## Earth Titan

https://saga-of-survival.fandom.com/wiki/Stone\_Golem

## Attacks

### Ground punch (earth)

the monster punches the ground creating great destruction and quake shock waves

### Stomp (earth)

the large monster stomps creating great destruction and quake shock waves
Haklangr

League of legends bear man

### Relatives

Hrólfr Kraki (king), Hrómundr harði (coworker), Hrólfr skjóthendi (coworker), Svipdagr (coworker), Beigaðr (coworker), Hvítserkr inn hvati (coworker), Harðrefill (coworker), Haki inn frækni (coworker), Vöttr inn mikilaflaði (coworker), Starólfr (coworker), Hjalti inn hugprúði (coworker), Bödvar Bjarki (coworker).
Kludde

hobbit

In East-Flanders - but mostly in parts of Belgium - people feared the nocturnal "Kludde"-shouting monster; hence the name **Kludde** (also known as Kleure, Klerre, Kledde or Waterkledde). People know him as a horrifying Tormentor. Some people have described the Kludde as a furry; supposedly a big dog that walks on its hind legs with heavy kandee bracelets (at least one around its ankle), bear claws, a black maw, green glistening scales on the batwings on his back and crimson colored emo eyes. He's a Child Terror and pulls children into the water. The Kludde can move at immeasurable speeds and is said to spawn from the cremated bodies of witches and wizards. Some say if one were to kill the Kludde, 7 more would crawl from its corpse. He likes to play dangerous games such as glomping unsuspecting passersby and becoming increasingly heavy. The monster can sometimes be found in the reeds, under bridges and inside of hollow trees. Should one encounter the beast, their best hope is that their feet are faster than the Kludde's claws.. Throwing a handkerchief could save their life; Just like with the werewolf, this fiend has no other choice but to rip it apart carefully, fiber by fiber.

Some say the demon used to live in Dender, but the civilians of Aalst managed to chase him off to Dendermonde. An unlikely story, especially since Kludde was known in a much wider area.
Griffin

"pride full beast king of birds, stay out of his sight, and trespassers will die." - pome about griffins

## Griffin

https://chroniclesofarn.fandom.com/wiki/Black\_Griffon

## traits

### Traits

eagle head lion claws and eagle wings 9 ft tall

## Attacks

### Fly

the monster disengages the fight and flys only raged attacks will hit it

### Claw slash

the monster slashes at you with its claws

### Flying slash

the monster swoops down on you with its claws

### Raven caw

the monster screeches to call any avin in there vicinity
Klagmuhme

https://www.peakpx.com/en/hd-wallpaper-desktop-gczze

The ***Klagmuhme*** or *Klagemuhme* (both: wailing aunt) is a female sprite from German folklore also known as *Klagmutter* or *Klagemutter* (both: wailing mother). She heralds imminent death through wailing and whining and is thus the German equivalent of the banshee.

## Other name variants[edit]

The terms *Klagmuhme*, *Klage*, *Klag*, *Wehklage* (all: wailing), *Klageweib*, *Klagefrau* (both: wailing woman), and *Klagmütterle* (wailing mother) refer both to the *Klagmuhme* and to the owl with which the *Klagmuhme* often is identified.  The term *Klagmutter* also refers to the caterpillar of both the death's-head hawkmoth and of Arctiinae moths.

Further terms are *Klagmütterchen* (wailing mother), *Winselmutter* (whining mother), *Haulemutter* (wailing mother), *Klinselweib* (wailing woman), and *Klagweh* (wailing).

Te *Klagmuhme* is first attested in 15th century Middle High German as *klagmuoter* (wailing mother), denoting an owl.

## Appearance[edit]

The *Klagmuhme* often appears as an animal. So she roves howling around the concerned house in the shape of a longhaired black dog, or she sits whiningly in the corner as a white goose or in the eaves gutter as a dove. She also appears as a big gray cat wearing a scarf on its head or during curfewringing as a whimpering white or three-legged sheep near the concerned house. She further is a very eerie bird, a fiery toad or a calf with red eyes. As a sheep, she will grow to gigantic proportions if pranked by humans.

The *Klagmuhme'*s human appearance is that of an old woman in a black dress with a white scarf. Otherwise, she is described as a small woman with a face covered with cobwebs who is wearing a little three-cornered hat. She also appears clad in linen, as tall as a church steeple, and with glowing eyesor gigantic, hollow-eyed, deathly pale, and dressed in a wafting burial robe.

Her appearance can also be neither human nor animal, though. She then appears as a distorted black figure or a rolling tangled clew, particularly a misshapen blue clew spraying sparks.
Joint-eater

In Celtic mythology, a **Joint-eater**, **Just-halver** or **Alp-luachra** (Ireland) is a type of fairy who sits invisibly and consumes half of their victim's food. When a person falls asleep by the side of a spring or stream, the Alp-luachra appears in the form of a newt and crawls down the person's mouth, feeding off the food that they had eaten. In Robert Kirk's *Secret Commonwealth of Fairies*, this creature feeds not on the food itself, but on the "pith or quintessence" of the food.

A man haunted by a joint-eater will never grow fat, because the pith or quintessence of the food is consumed by the fairy. People who consume newts are thought to be plagued in this way.

In Douglas Hyde's collection of folk tales, *Beside the Fire*, a farmer, who was starving from an Alp-luachra, was eventually rid of the fairy. He was instructed to eat large amounts of salted meat and, when he could eat no more, lie still with his mouth open just above the surface of a stream. After having been driven to thirst by the salt, the offspring of the Alp-luachra, and eventually the Alp-luachra mother herself, jumped into the water. Hence, to rid one's self of an Alp-Luachra, one should eat a large quantity of salt beef, without drinking anything, and then lie by a running stream with their mouth wide open; after a long wait, the Alp-Luachra will become thirsty, and will jump into the stream to drink.
Fire Titan

"lord of flame, master of heat, Maker of blazed death and Incineration alike" - pome about fire titans

## Fire Titan

https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.deviantart.com%2Fcbinder%2Fart%2FFire-Golem-211182482&psig=AOvVaw2qe9hbigN-fSbZL3uFJJRb&ust=1694715022159000&source=images&cd=vfe&opi=89978449&ved=0CA8QjhxqFwoTCOCTp8qXqIEDFQAAAAAdAAAAABAD

## Attacks

### Ground punch (fire)

the monster punches the ground creating great destruction and fire shock waves

### Stomp (fire)

the large monster stomps creating great destruction and fire shock waves
Gaueko

In Basque mythology, **Gaueko** is the spirit of the night. He does not allow humans to do certain works outside the house during the night. He especially punishes all those who try to show off as brave in the night, boasting of not fearing the darkness. He is considered to be a devil in some accounts, a jentilor gentilic divinity in others. In some cases he makes his presence felt as a gust of wind, as he pronounces these words: *Gaua Gauekoarentzat, eguna egunezkoarentzat* ("the night for Gaueko (the one of the night), the day for the one of the day"). Sometimes he appears in the shape of a cow, sometimes in that of a monster.

In Basque, Gaueko literally means "of the night".
Lakhey

Lakhey, another Newa folklore demon, is one of the scariest mythological creatures of Nepal. It has a horrifying face, long teeth that stick out of its mouth and long, matted hair. There are many stories related to the Lakhey but they are supposed to be devils that lived in forests around the cities. With time, they supposedly started protecting the people of the cities. Popular Lakhey dances are still performed in Newa communities that comprise of powerful dance moves while wearing a scary large Lakhey mask on the face. The Lakhey are believed to scare off evil-spirits and one can see Lakhey dances taking place during most of the major festivals around Nepal.
Habetrot

simalar to a zombie in appearance but using runic book it cal cast spells and use magic

## Myth

**Habetrot** (*Habitrot*, *Habtrot* and *Habbitrot*) is a figure in folklore of the Border counties of Northern England and Lowland Scotland, associated with spinning and the spinning wheel.

## Folktale[edit]

Habetrot appears in a Selkirkshire folktale which is a variant of the Aarne–Thompson–Uther Index tale type ATU 501, "The Three Old Spinning Women". She is an old, deformed woman who lives underground with a group of other spinsters, all disfigured by their work (some have splayed feet or flat thumbs). The only other named spinster is Scantlie Mab. Habetrot spun yarn for a local girl and then convinced the girl's new husband that she should never spin again. Similar tales appear in countries such as Germany (such as The Three Spinners) and Norway (The Three Aunts).

## Other Legends[edit]

According to the folklore of the borders, it was considered unlucky to step upon "unchristened ground" (the graves of stillborn or unbaptised children) and any who did were said to catch "grave-merels" (or "grave-scab") an illness that causes difficulty of breathing and trembling limbs as well as the burning of the skin as if touched by a hot iron. The only way to relieve this was for the afflicted to wear a sack made from linen grown in a field using manure from a farmyard that has not been disturbed for forty years, spun by *Habetrot*, bleached by an honest bleacher in an honest miller's milldam and sewed by an honest tailor.
Kavarkan

"hu, a paladin, DIE!!!"

scythe warrior

## History

### childhood

when he was young he was friends with Morgan and dolores he was not the nicest friend he was known for tormenting animals but he was the only one that would protect morgan

### Teen

when Morgan was a teenager she was exiled after she left **Kavarkan** alone went to preach for her power to convince them to let her return so he also was exiled alone he wandered the wastes of the ruinous cities using the corpses there as conduits to practice his power raising an army for himself any human he saw tried to kill him so he learned to killed them first

### Death

he sees Favo hiding enraged by the pain that the order has given him he lunges himself at them striking at him with his scythe he eventually knocks down Favo but before he could stab him morgan stabs him in the back he falls but before he died he said "Mm, mo, morgan why, i tho, thought you w, were my frien..."
Fairyland

**Fairyland** (***Faerie***, Scottish ***Elfame***, c.f. Old Norse *Álfheimr*) in English and Scottish folklore is the fabulous land or abode of fairies or *fays*. Old French*faierie* (Early Modern English *faerie*) referred to an illusion or enchantment, the land of the *faes*. Modern English (by the 17th century) *fairy* transferred the name of the realm of the *fays* to its inhabitants, e.g., the expression *fairie knight* in Edmund Spenser's *The Faerie Queene* refers to a "supernatural knight" or a "knight of Faerie" but was later re-interpreted as referring to a knight who is "a fairy".

## Folklore[edit]

Fairyland may be referred to simply as *Fairy* or *Faerie*, though that usage is an archaism. It is often the land ruled by the "Queen of Fairy", and thus anything from fairyland is also sometimes described as being from the "Court of the Queen of Elfame" or from the Seelie court in Scottish folklore. The Scots word *elfame* or *elphyne* "fairyland" has other variant forms, attested in Scottish witch trials, but *Elf-hame* or *Elphame* with the *-hame* stem (meaning 'home' in Scots) were conjectural readings by Pitcairn.

## In English and Scots texts

Records of the Scottish witch trials reveal that many initiates claimed to have had congress with the "Queen of Elfame" and her retinue. On November 8, 1576, midwife Bessie Dunlop, a resident of Dalry, Scotland, was accused of sorcery and witchcraft. She answered her accusers that she had received tuition from Thomas Reid, a former barony officer who had died at the Battle of Pinkie 30 years earlier and from the Queen of "Court of Elfame" that lay nearby. It resulted in a conviction and she was burned at the stake in 1576.

Allison Peirson was burned as a witch in 1588 for conversing with the Queen of Elfame and for prescribing magic charms and potions (Byre Hills, Fife, Scotland). This same woman (styled "Alison Pearson") is also featured in Robert Sempill's ballad (1583) where she is said to have been in a fairy-ride. Sempill's piece mentions "Elphyne" glossed as "Elfland" or "Fairyland".

In the medieval verse romance and the Scottish ballad of *Thomas the Rhymer*, the title character is spirited away by a female supernatural being. Although identified by commentators as the Queen of Fairies, the texts refrain from specifically naming her or her domain except in ballad version A, in which she is referred to as the Queen of Elfland. Poet and novelist Robert Gravespublished his alteration of the ballad, replacing her name with "Queen of Elphame":

> I'm not the Queen of Heaven, Thomas,
>
>
> That name does not belong to me;
>
>
> I am but the Queen of fair Elphame
>
>
>
> Come out to hunt in my follie.
>
>

Elfhame or Elfland is portrayed in various ways in these ballads and stories, most commonly as mystical and benevolent but sometimes as sinister and wicked. The mysteriousness of the land and its otherworldly powers are a source of skepticism and distrust in many tales. Additional journeys to the realm include the fairy tale "Childe Rowland", which presents a particularly negative view of the land.
Haltija

A **haltija** (haltia) is a spirit, gnome, or elf-like creature in Finnish mythology that guards, helps, or protects something or somebody. The word is possibly derived from the Gothic *haltijar*, which referred to the original settler of a homestead—although this is not the only possible etymology. It can also be derived from the Finnish verb *hallita*, which means 'to rule', 'to command', 'to master'.

The word is also used in modern Finnish to mean, depending on the context, holder, occupant, lord, master, owner-occupier, occupier, possessor, bearer, or owner.

There are many different kinds of haltijas. There are, for example water haltijas and forest haltijas. Even graveyards have their own haltijas (*kalman väki*, "death folk").

Human settlements also have haltijas. One type is the **tonttu** or **maan haltija** (land haltija). The tonttu is the Finnish version of the Swedish tomte. The Finnish tonttu and the Swedish tomte are related to the words *tontti* (Finnish) and *tomt* (Swedish), which both mean building lot and building site. (Later, such local spirits are also referred to as a *tomtegubbe* ["old man of the homestead"] in Swedish). The kotihaltija (home elf, home gnome) is the tonttu who lives in every home. He takes care of the house, and it is important to treat him with respect. The saunatonttu lives in the sauna and protects it but also makes sure that people do not behave improperly in it. *Joulutonttu* is Finnish for Christmas elf. Unlike the Christmas elves in some countries, the Finnish joulutonttu doesn't have pointy ears.

There are even personal haltijas, which are protective spirits that are part of the plural human soul in Finno-Ugric animism. Haltijas are not like Christian angels, but have some resemblances to other spirit guide type forces found in indigenous folklore worldwide.

In Estonian mythology a similar being is called *haldjas*, whereas the term used in Estonian for a holder, master, or owner-occupier is *haldaja*.

Haltija is sometimes written as *haltia*. Nowadays this more old-fashioned spelling often refers to the elves in Tolkien's books or other fantasy literature.
Harpy

## Myth

n Greek and Roman mythology, a **harpy** (plural **harpies**, Ancient Greek: ἅρπυια, romanized: *hárpyia*,pronounced [hárpyːa]; Latin: *harpȳia*[*citation needed*]) is a half-human and half-bird personification of storm winds. They feature in Homeric poems.

## Descriptions[edit]

Harpies were generally depicted as birds with the heads of maidens, faces pale with hunger and long claws on their hands. Roman and Byzantine writers detailed their ugliness. Pottery art depicting the harpies featured beautiful women with wings. Ovid described them as human-vultures.

### Hesiod[edit]

To Hesiod, they were imagined as fair-locked and winged maidens, who flew as fast as the wind:

> [T]he Harpyiai (Harpies) of the lovely hair, Okypete (Ocypete) and Aello, and these two in the speed of their wings keep pace with the blowing winds, or birds in flight, as they soar and swoop, high aloft.
>
>

### Aeschylus[edit]

Even as early as the time of Aeschylus, harpies were described as ugly creatures with wings, and later writers carried their notions of the harpies so far as to represent them as most disgusting monsters. The Pythian priestess of Apollo recounted the appearance of the harpies in the following lines:

> Before this man an extraordinary band of women [i.e. harpies] slept, seated on thrones. No! Not women, but rather Gorgons I call them; and yet I cannot compare them to forms of Gorgons either. Once before I saw some creatures in a painting, carrying off the feast of Phineus; but these are wingless in appearance, black, altogether disgusting; they snore with repulsive breaths, they drip from their eyes hateful drops; their attire is not fit to bring either before the statues of the gods or into the homes of men. I have never seen the tribe that produced this company, nor the land that boasts of rearing this brood with impunity and does not grieve for its labor afterwards.
>
>

### Virgil[edit]

> Bird-bodied, girl-faced things they (Harpies) are; abominable their droppings, their hands are talons, their faces haggard with hunger insatiable
>
>

### Hyginus[edit]

> They are said to have been feathered, with cocks' heads, wings, and human arms, with great claws; breasts, bellies, and female parts human.
>
>
French

### Inhabitants

Beast of Gévaudan, Cheval Gauvin, Cheval Mallet, Dahu, Dames blanches, Drapé, Farfadet, Feu follet, Gargouille, Graoully, Guivre, The Imp Prince, Imp, Irrwurz, Jean de l'Ours, Karnabo, Lou Carcolh, Loups garous, Lutin, Matagot, Melusine, Nain Rouge, Ogre, Peluda, Picolaton, Quinotaur, Reynard the Fox, Tarasque, and Wild man

1. Beast of Gévaudan: black hound
2. Cheval Gauvin: evil horse
3. Cheval Mallet: evil horse
4. Dahu: goat
5. Dames blanches:
6. Drapé: horse ghost
7. Farfadet: imp
8. Feu follet: crazy fire
9. Gargouille: gargoyle
10. Graoully: a dragon
11. Guivre: dragon
12. The Imp Prince: prince of the imps
13. Imp: small demon
14. Irrwurz: plant
15. Jean de l'Ours: bear man
16. Karnabo: a man but with an elephant's trunk for a nose and the eyes of a basilisk
17. Lou Carcolh: giant snail like snake
18. Loups garous: french wolf men
19. Lutin: hobgoblin
20. Matagot: a spirit in the form of an animal, frequently a black cat, though rat, fox, dog, or cow types are also said to exist.
21. Melusine: snake woman or fish woman
22. Nain Rouge:
23. Ogre: fat giant
24. Peluda: dragon
25. Picolaton: bird
26. Quinotaur: bull fish
27. Reynard the Fox: fox man
28. Tarasque: drake
29. Wild man: men of the woods
Kikituk

A **kikituk** is an animal carving or effigy that serves as an object of power and symbolizes a shaman's animalistic spirit in the Inuit religion. The kikituk is used as a spiritual weapon, whereby a shaman brings the effigy to life and casts it towards their target. The kikituk is said to then destroy the opponent's heart and wait to be retrieved.

The animals represented by the kikituk are often meant to be weasel-like. Sometimes the kikituk is referred to as a specific type of sea-faring reptile that hunts humans.
Lubber fiend

The **lubber fiend**, **Lob**, **lubberkin**, **lurdane** or **Lob Lie-By-The-Fire** is a legendary creature of English folklore that is similar to the "brownie" (or "Urisk") of Scotland and northern England, the "hob" of northern England and the Scottish Borders, the Slavic "domovoi" and Scandinavian "tomte". It has been related also to Robin Goodfellow, and Hobgoblins. It is best known for being mentioned by John Milton.

The lubberkin is typically described as a large, hairy man with a tail who performs housework in exchange for a saucer of milk and a place in front of the fire. One story claims he is the giant son of a witch and the Devil.

The abbey lubber is a minor demon that haunts the wine cellars and kitchens of abbeys, tempting the monks into drunkenness, gluttony and lasciviousness. The best known abbey lubber tale is that of Friar Rush.

## Lubber fiend in literature[edit]

The lubber fiend appears also in *The Red Axe* by S. R. Crockett (1900):

> That fool, Jan Lubber Fiend, will ever be at his tricks. 'Tis my young mistress that encourages him, more is the pity! For poor serving-men are held responsible for his knavish on-goings. Why, I had just set him cross-legged in the yard with a basket of pease to shell, seeing how he grows as much as a foot in the night—or near by. But so soon as my back is turned he will be forever answering the door and peeping out into the street to gather the mongrel boys about him. 'Tis a most foul Lubber Fiend to keep about an honest house, plaguing decent folks withal!
>
>

Lob is the title of a poem by Edward Thomas.

It also appears in *Lob Lie-By-The-Fire* by Juliana H. Ewing, *Troll Fell* by Katherine Langrish, *Abbeychurch* by Charlotte M. Yonge and *Dear Brutus* by J. M. Barrie (as "Lob, the ancient Puck").

The comic book character Hellboy fills in some of the credentials of a lubber fiend. He was born of a witch and the devil, he has a tail, and he serves men, though not for milk. He can therefore be seen as a modern-day lubber fiend.[*original research?*]

A creature called a lubberkin appears in *The Witcher 3: Wild Hunt*, in which it is a type of protective household spirit (a *kłobuk [pl]* from Slavic folklore). The title character Geralt explicitly compares it to a hob.
Kapre

https://www.pinterest.com/pin/257268197450170081/

In Philippine mythology, the **kapre** is a creature that may be described as a tree giant, being a tall (7–9 ft (2.1–2.7 m)), dark-coloured, hairy, and muscular creature. Kapres are also said to have a very strong body odour and to sit in tree branches to smoke.[*citation needed*]
Magma Entombed

https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.deviantart.com%2Fcbinder%2Fart%2FFire-Golem-211182482&psig=AOvVaw2qe9hbigN-fSbZL3uFJJRb&ust=1694715022159000&source=images&cd=vfe&opi=89978449&ved=0CA8QjhxqFwoTCOCTp8qXqIEDFQAAAAAdAAAAABAD

## Attacks

### Punch

the monster punches at you burning what ever it hits

### Fire slam

the monster slams its fists on the ground burning it
El Nigromante

## Characters

People: Morgan, Favo, Nyxne, Kane, Calista, Alina, and Dolores.

Monsters: skeletons.

## Overview

as there heading back to the keep a negative blast ("toohs") hits in-front of them they look up and see a female necromancer Morgan then says "Dolores" Dolores then says "llik meht ym steppup (kill them my puppets)" and dozens of skeletons jump out of the rainforest and start attacking them as Morgan (slashing) and Dolores (tossing sickles) fight after Morgan deflects 12 attacks she says "Dolores w'y" she responds by saying "Camazotz gave me more than anyone else ever did" continuing there fight favo then decides to go and help Morgan as he swings his mace at Dolores who can't take his strikes she says "well sister seems you found someone special to you" she then smirks and says "llaf" causing favo and Morgan to fall she then takes her sickles to strike Morgan but favo screams "nooooooo!" and shoots a beam of light out of his hand killing Dolores then all the undead skeletons fall
Gizotso

"bound in broken chains, vengeful beasts, run, run, they will never be chained again." - Gizotso saying

## Section Header

### Name

gizotso/chained wolfs/Canis lupus vir signatus

## traits

### Traits

chained wolf man with dark marks on the front limbs. It has a large and robust head, pointy relatively small eats and yellowish eyes. Its snout has white marks.

## Attacks

### Howl

the monster Howls calling any Lycan to the location

## Section Header

### Name

gizotso Alpha/Alpha chained wolfs/Canis lupus vir signatus

## traits

### Traits

chained wolf man with dark marks on the front limbs. It has a large and robust head, pointy relatively small eats and yellowish eyes. Its snout has white marks.

### Weakness

spears (deal more damage)

once Spanish humans tried to chain werewolf's this resulted in a new sub race of lycans
Harðrefill

https://yimengjj.artstation.com/projects/rAvD3J

### Relatives

Hrólfr Kraki (king), Hrómundr harði (coworker), Hrólfr skjóthendi (coworker), Svipdagr (coworker), Beigaðr (coworker), Hvítserkr inn hvati (coworker), Haklangr (coworker), Haki inn frækni (coworker), Vöttr inn mikilaflaði (coworker), Starólfr (coworker), Hjalti inn hugprúði (coworker), Bödvar Bjarki (coworker).
Kishi

### Traits

a two-faced demon human man's face on the front of its body and a hyena's face on the back the hyena face is said to have long sharp teeth and jaws so strong they cannot be pulled off anything it bites.

The **kishi** is a two-faced demon in Angola. According to legend, a kishi has an attractive human man's face on the front of its body and a hyena's face on the back. Kishi are said to use their human face as well as smooth talk and other charms to attract young women, who they then eat with the hyena face. The hyena face is said to have long sharp teeth and jaws so strong they cannot be pulled off anything it bites.

The word *kishi*, *nkishi*, or *mukisi* means "spirit" in several Bantu languages spoken in Democratic Republic of the Congo, Republic of the Congo, northern Zambia, and Angola
Jackalope

The **rasselbock** or rarely **raspelbock** (in America called a **Jackalope**) is a mythological animal, often depicted in such locations as hunting lodges. It has the head and body of a rabbit, and the antlers of a roe deer. The female counterpart of the rasselbock is the **Rasselgeiß**, which have smaller antlers. Some rasselbocks have been known to be shown with canine teeth, unlike other hares and rabbits. The young animals are called **Waldrasslinge**.

## Range[edit]

Most alleged sightings are reported in the Thuringian Forest, but also in the Harz Mountains. Others are seen near Schwarzatal, the Schmücke and Auerhahn, a forest town near Stützerbach and Ilmenau. Some people claim to find footprints in the snow.

Many people say that the rasselbock is very shy and mostly stays hidden, but is dangerous due to its antlers.

The rasselbock has been shown on the money of Blankenhain in Thuringia. The town of Sitzendorf dedicated an exhibition in the steam engine museum to the Fabeltier in 1994.

## Related creatures[edit]

The rasselbock is similar to the wolpertinger in Bavaria. The Hessian dilldapp and the western alpine dahu are often associated with the rasselbock, as well. The creature is most similar to the North American **jackalope** and Austrian rauracl.
Grootslang

The Grootslang is said to be a huge serpent that dwells in a cave known as the "Wonder Hole" or the "Bottomless Pit". Supposedly, the cave connects to the sea 64 kilometres (40 mi) away. According to local legend, the cave is filled with diamonds. The cave is sometimes described as instead connecting to the Orange River by a natural pipe through which the diamonds are gradually funneled into the current. A large pool beneath the King George Cataract at Aughrabies Falls is also said to be a lair of the Grootslang and a source of diamonds. Here, the creature is reputed to be coiled around a great hoard of gold and gems

In *The Glamour of Prospecting*, the South African gold prospector F. C. Cornell describes the "Groot Slang" as a large snake said to live within a large rock in the middle of the Orange River, and to take cattle from the river's banks. Belief in this creature is described as ubiquitous among the local Khoekhoe (described by Cornell as "Richtersfeld Hottentots") and some white settlers, who greatly fear the serpent.

In appearance, the serpent is said to be forty to fifty feet in length, and to leave a track three feet wide.Some legends describe it as having diamonds in its eye sockets. According to a version of the story reported among the Bushmen, the Grootslang is older than the world and will protect its treasure for eternity. Another form of the myth states that the Grootslang is a spirit tasked with guarding its cavern from treasure seekers, and that its presence is marked by an overpowering "sense of evil".

While searching for treasure in the Richtersveld of South Africa in 1917, the English businessman Peter Grayson disappeared after members of his party were attacked and injured by lions, prompting rumors that the Grootslang had killed him.

According to legend, only one person entered the Wonder Hole and returned. This was a prospector who used a cable winch to descend into the cave until he reached a ledge. There, he saw tunnels leading further in and smelled a strong scent of sulfur, but dropped his electric torch when bats flew towards him and had to be pulled back up. He did not descend into the cave again.
Landvættir

**Landvættir** (Old Norse: [ˈlɑndˌwɛːtːez̠]; Modern Icelandic: [ˈlantˌvaihtɪr̥]; "land wights") are spirits of the land in Norse mythology and Germanic neopaganism. They protect and promote the flourishing of the specific places where they live, which can be as small as a rock or a corner of a field or as large as a section of a country.

## The nature of landvættir[edit]

Some scholars have suggested that landvættir are chthonic in nature, spirits of the dead, but others have interpreted them as nature spirits, since they sometimes live in land that has never been populated. Hilda Ellis Davidson argued that stories such as that of Goat-Björn imply that they were already there when the settlers arrived in Iceland. Goat-Björn was offered a partnership by a "rock-dweller" (*bergbúi*) and thereafter prospered. People with second sight saw "all the land-spirits" following him to the thing and following his brothers hunting and fishing. They told of people worshiping and receiving advice from spirits living in waterfalls, woods, and rocks.

Jörmundur Ingi Hansen, former High Priest of the Ásatrúarfélagið, said that landvættir are "spirits and they in some way control the safety of the land, the fertility of the land, and so on." According to him, they are "tied to a spot in the landscape, to a huge rock, to a mountain, or to a specially beautiful place" and that place can be recognized by being more beautiful than "just a few yards away."

The belief in local landvættir lives on in Iceland, with many farms having rocks that are not mowed closely and on which children are not allowed to play.When construction was about to start on Keflavík air base, the Icelandic foreman dreamed that a woman came to him asking to delay moving a boulder to give her family time to move out. He did so for two weeks over American objections until she came to him in another dream telling him the landvættir were all out.

Other terms are sometimes used in the texts for the spirits, such as *bergbúi*, *ármaðr*, and *spámaðr*, but there is one mention of pre-Christian Icelanders bringing offerings specifically to *landvættir*. In a section of Hauksbók, a Christian bishop rails against "foolish women" who take food out to rocks and hollows to feed the landvættir in hopes of being blessed with a prosperous household.
El murciélago

## Characters

People: Morgan, Favo, Nyxne, Kane, Calista, and Alina.

Monsters: Chupacabra

## Overview

our heroes try to make there way to the temple a trio of giant bat monsters with stone face masks get in there way they then begin an arial battle where Morgan, Nyxne, Calista, and Favo all get grabbed by the three beasts Kane and Alina start shooting at the three of them Morgan and favo escapes from the chupacabra but as Morgan is about to kill it it starts spinning favo begins striking the beast with his mace the largest one is holding Calista and nyxne tight as they stab its feet the one holding Morgan feels as Alina and Kane shoot at it it then stops spinning and starts shooting fire balls at Kane and Alina allowing Morgan to grapple to its skull as she tries to pull of its stone face mask it then rips off as it crashes it then screeches then the one that favo was hitting turns around and starts to fly towards the rest of the group they then see the one with Morgan that screeches at then before favo hits its eye causing it to crash into the other they then found out the unmasked one is blind and the masked one is def they then begin fighting them as Alina shoots a beam into the wing of the deaf one then favo bashes the wing of the blind one grounding both the third one is fighting Calista and nyxne then try to escape its feet and do so in an attempt to ground it by blinding its eyes causing it to fly around aimlessly crashing into trees and such then favo and Morgan team up to try to take out the deaf one they do so by pulling down a broken tree and shoving into the beasts chest killing it then they turn to face the blind one but before they can the third one crashes on top of the blind one crushing it and killing it the third one gets mad grabbing the dead one and flys away they then turn around to see that the temple is behind them
Erlking

https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.deviantart.com%2Fjsochart%2Fart%2FDark-Elves-938477663&psig=AOvVaw3vqnMlIOfPzJEGndq-zDo2&ust=1694789058455000&source=images&cd=vfe&opi=89978449&ved=0CA8QjhxqFwoTCIix1uCrqoEDFQAAAAAdAAAAABAD

## Backstory

once a fair and just ruler but he heard that the humans trained a warrior welding the light he dose not know if he can be trusted he called to meet him he meet iron mutating his face driving him into insanity

## Mythology

The name "Erlking" (German: *Erlkönig*, lit. 'alder-king') is a name used in German Romanticism for the figure of a spirit or "king of the fairies". It is usually assumed that the name is a derivation from the  *ellekonge* (older *elverkonge*, i.e. "Elf-king") in Danish folklore. The name is first used by Johann Gottfried Herder in his ballad "Erlkönigs Tochter" (1778), an adaptation of the Danish *Hr. Oluf han rider* (1739), and was taken up by Johann Wolfgang von Goethe in his poem "Erlkönig" (1782), which was set to music by Schubert, among others. In English translations of Goethe's poem, the name is sometimes rendered as *Erl-king*.

According to Jacob Grimm, the term originates with a Scandinavian (Danish) word, *ellekonge* "king of the elves", or for a female spirit *elverkongens datter* "the elven king's daughter", who is responsible for ensnaring human beings to satisfy her desire, jealousy or lust for revenge. The *New Oxford American Dictionary* follows this explanation, describing the Erlking as "a bearded giant or goblin who lures little children to the land of death", mistranslated by Herder as *Erlkönig* in the late 18th century from *ellerkonge*. The correct German word would have been *Elbkönig* or *Elbenkönig*, afterwards used under the modified form of *Elfenkönig* by Christoph Martin Wieland in his 1780 poem *Oberon*.

Alternative suggestions have also been made; in 1836, Halling suggested a connection with a Turkic and Mongolian god of death or psychopomp, known as *Erlik Chan*.
Longana

God of War Ascension

The **Longana** is a legendary aquatic creature of the feminine gender. The Longana appear in legends of the people of Cadore, Italy. According to the legend, these creatures live in groups, either in coves or near cliffs.

They are similar to legends like that of the Faun as they have inferior limbs of goats. They are also depicted as intelligent and beautiful women, and they regularly converse with spirits, which explains their extraordinary knowledge of natural events.

One myth tells how one of the Longana women had decided to intermix with a man, and they eventually married each other, only on the condition that the man had to totally forget the woman's origins. Eventually, the couple prosper as the woman had somehow interfered with their farming work and had made their grain aplenty. She had children and, as a result, men started calling the woman names, so she ran away leaving her husband and her children.
Lukwata

**Lukwata** (Luganda for 'sea serpent', the nominal form of *kukwata*, lit. 'to seize') is a legendary water-dwelling creature in Baganda folklore, said to be found in Lake Victoria of Uganda. It has been described as 20–30 feet long, with dark smooth skin and a rounded head, and known to attack fishermen and boats.It's stories and folklore may have also been related in some way to stories of spirits and deities surrounding canoes and fishing. Pieces of the Lukwata were thought to have magical properties and were revered as relics in eastern Africa.

Despite the nature of the legend, there is no scientific evidence to support the existence of Lukwata or any other similar creature in Lake Victoria. Despite this, the Lukwata remains an important part of the cultural and historical fabric of Uganda and the cultural identity of the Baganda people.
Graoully

god of war

In French folklore, the **Graoully** (spelled as **Graouli**, **Graouilly**, **Graouille** or **Graully**) is a creature with the appearance of a dragon. According to legend, it lived in the arena of the Roman amphitheater in Metz, France. Legends state that Saint Clement of Metz fought against Graoully and vanquished the beast.

## Etymology[edit]

It is believed that the word Graoully derives from the French word "grouiller" meaning "swarm". This has been attributed to the myth that the dragon and the large serpents were like a swarm in the amphitheater. Other origins suggested for the name include the German word "gräulich", which can mean "grayish" or "horrible". The closest English synonym it has is "gruesome" or "macabre". It has been proposed that the word "graula" may have been the origin of the name. It was commonly used in fourteenth century French as a synonym for raven, especially when used to describe ravens as a bad omen.

## Cultural representation[edit]

The legend of St. Clement inspired several other legends of dragonslayer Saints. While Graoully became a symbol of Metz and remains one of the major symbols used by a number of major establishments in the city. Graoully was also used in the local Oscan Games from the twelfth century till the start of the French Revolution.
Lavellan

In Scottish folklore, a **Lavellan**, **làbh-allan**, **la-mhalan** or **la-bhallan** is a creature from northern Scotland.

It was generally considered to be a kind of rodent, and the name "*làbh-allan*" is also used for a water shrew or water vole in Scottish Gaelic. It was however, reportedly larger than a rat, very noxious, and lived in deep pools in rivers. Its poisonous abilities were legendary, and it was said to be able to injure cattle over a hundred feet away.

Fleming, describing the Ermine, compared the prejudice against the animal to Sibbald's account of the country people's dislike of the Lavellan; Sibbald writing that the Lavellan was common in Caithness. Thomas Pennant made enquiries about the animal while in Ausdale in the county, and it is also mentioned in the work of Rob Donn, the Scottish Gaelic poet from Sutherland.

Pennant claims the locals preserved the skin, and, as a cure for their sick beasts, gave them the water in which it had been dipped.
Hjalti inn hugprúði

https://yimengjj.artstation.com/projects/rAvD3J

### Relatives

Hrólfr Kraki (king), Hrómundr harði (coworker), Hrólfr skjóthendi (coworker), Svipdagr (coworker), Beigaðr (coworker), Hvítserkr inn hvati (coworker), Haklangr (coworker), Harðrefill (coworker), Haki inn frækni (coworker), Vöttr inn mikilaflaði (coworker), Starólfr (coworker), Bödvar Bjarki (coworker).
Maggy Moulach

**Maggy Moulach** (also known as *Meg Mullach*, *Maggie Moloch*, *Maug Moulack*, *Maug Moulach*, *Mieg Moulach*, *Maug Vuluchd*, *May Moulach*, *Meg Molloch*, *Manch Monlach* and *Hairy Meg*) is a character from Scottish folklore said to be a Highland brownie. According to the folklore, she had a son named Brownie-Clod, who was said to be a dobie. A dobie is a somewhat dull-witted, though well-intentioned, variety of brownie.

She is described as a 2 ft 0 in (0.61 m) tall creature with an impressive head of hair or (and), as said in other lore, with hairy hands; that is why she was sometimes called Hairy Meg. In some later versions of the story, it is said that she reached down chimneys and stole children. She was also capable of shapeshifting into a grasshopper.

## Legend[edit]

In the earlier legends, it is said that Meg and her son were living in Tullochgorm castle, which belonged to the Grant family. She performed the usual labors of brownie, but also helped the clan chief beat his opponents at chess. She also functioned as a banshee, announcing the deaths of members of this family.

### Other legends[edit]

A folktale mentions a certain Fincastle Mill where none dare go for fear of the brownies said to protect the mill from trespassers.

One night, a girl went up to the mill as she did not have enough flour for her wedding cake. Because the miller has already left, she snuck in to grind the flour herself. She put on a pot of water to boil as she began grinding the meal.

The dobie who guarded the mill, Brownie-Clod, heard the commotion and found the audacious maiden hard at work. Keeping his distance, he asked for her name and the quick girl replied, "Oh, I'm Mise mi fein" which means "Oh, I am me myself". He again asked for her name, but again she said "Mi fein". As he approached her, she threw boiling water at him. He fled to his mother, Maggy Moulach, who asks who wounded him. Fatally burned by the boiling water, he gasps out "Me fein" (Me Myself) as he was told.

Maggy later finds out the trickery of the girl as she regularly brags to her friends of how she outsmarted a brownie. Maggy overhears the girl one day while walking past her window and takes vengeance. She throws a stool with such force that it kills the girl dead on the spot.

Another legend of Maggy tells how she found a home near a farm. She is such a good worker that the owner of the farm fires all the farmhands in order to rely solely upon Maggy's work. This enrages her such that she goes on strike and becomes a boggart, an entity similar to a poltergeist. She begins playing tricks on him until the farmer is obliged to hire back all the staff.

## Moral[edit]

The story of Maggy Moulach's vengeance for her son could be seen as a warning against excessive pride. It could also be to remind the reader that there will invariably be someone who loves each of us, no matter our appearance, and will avenge the injuries inflicted.

The tale of Maggy Moulach and the farmer could be seen as a warning not to take those who help for granted.