MagmaFiend

A species of fiend that has adapted to the magma pits of hell over eons.

The MagmaFiend is regarded as the 3rd tier of Demon species, and as such it is significantly more dangerous than both the Bullfiend & Cyberfiend.

The MagmaFiend is a race of Demon found sparringly across the lower pits of Hell - closer to the Imp Pits - where the temperatures are scalding hot, and the meals usually fewer, but at least pre-cooked.

This type of fiend is tougher yet, and while not quite as fast as the Cyberfiend; it has some innate talents given to it by enviornmental adaptation. It packs an arsenal of ranged fire attacks on top as well - making it a possible threat at short to medium range.

## Behavior

MagmaFiends rarely spawn more than 1-3 at a time, in larger groups, and may generally be found, rarely, where fiends' would otherwise spawn.

MagmaFiends arw marginally smarter than their brethren, and upon being alerted, they immediately start to run towards the players' position; in a zigzag or bullrush pattern. They utilize their fire-based attacks at random, at medium/short range.

## Attacks

### Melee

MagmaFiends prefer their melee attack if the player is in direct vicinity. It's chomping prowess has been enhanced; at a pace of approximately 50% faster than you would expect from the original Pinky demons'. This attack is significantly sped up further with +FASTMONSTERS activated.

### Lunge

MagmaFiends can lunge at their target; throwing themselves at the target like a missile - literally - according to the coding. This attack can and will hit players from behind decorative bars and barriers. Specific to the Magmafiend; this attack shares 50/50 priority with the FlameBreath attack.

MagmaFiends lunge at random, towards their target, but only if their target is within jumping distance. . Prior to the lunge; the fiend briefly pauses, allowing the player a chance to sidestep the lunge. It is possible to cause monster infighting to happen this way.

### MagmaBall

The MagmaFiend can belch a ball of magma at a target from a medium/short range. A simple missile attack with no splash damage.

### FlameBreath

The MagmaFiend can belch a continuous stream of flames at their target from a short distance, hitting everything it comes into contact with, causing rapid health draining. The damage it deals can be mitigated a lot by moving away from the flames. The FlameBreath lasts for about 2 seconds in total, and can be interrupted by pain.

This attack can kill a player at full health with green armor very quickly, if not careful. Specific to the Magmafiend; this attack shares 50/50 priority with the Lunge attack.

## Strategy

By themselves, in large open areas; MagmaFiends are only an average threat to most players sporting any arsenal better than a common Pistol. The MagmaFiend can become somewhat of a danger in tight corridors, backed up into a corner. This is due to their dangerous FlameBreath, and their ability to often survive a SSG blast point-blank to the face. In general, it is not that difficult to avoid it's attacks though.

As of alpha27; the lunge mechanic is notorious for being able to hit players when it should be obvious that the fiends' can't reach to the player.