recursal/Fanatic-Fandom huggingface dataset:
Booker Peynorth

**Booker Peynorth** is a non-player character in *Triangle Strategy*.

## Profile/Story

### Attendant of the Ende Family

Booker Peynorth is Sorsley Ende's most trusted retainer. As such, he has many duties pertaining to House Ende's welfare.

If the party surrenders Prince Roland in Chapter VII, Part I: A Soul upon the Scales, House Ende will march upon a weakened House Wolffort, hoping to capture the House and bolster House Ende's name. Booker will assist House Wolffort if they ally with House Ende during the battle, and turn against Aesfrost. Booker will attack House Wolffort in this battle if they stay loyal to Aesfrost and defend the demesne from House Ende.

Sorsley Ende opportunistically offers the struggling House Wolffort aide, and gives them a compromise: if they smuggle illegal salt for Sorsley, he will continue to provide aid to the house.

* If the War Council votes to go to go along with Sorsley's salt trade

Booker is not seen in this route, but it can be assumed he is apprehended by Hyzantian authority after Sorsley Ende's crimes are revealed to the hierophant.

* If the War Council votes to report Sorsley's salt trade

Booker predicts that House Wolffort would try to trick House Ende by faking a trip to Aesfrost, and decides to give House Wolffort a trick of his own. He ambushes House Wolffort as they prepare to look for evidence in Hyzante, and attempts to kill them to protect Sorsley's saint position. Booker is killed by House Wolffort, but not before proclaiming that they have no chance of exposing Sorsley.
Chapter XIV, Part I: A Steep Cost

**Chapter XIV, Part I: A Steep Cost** is a chapter in *Triangle Strategy*.

## Story

Avlora is swept away in the flood and the duchy's forces are in disarray. House Wolffort makes for the castle and Roland reveals his identity to Erika and Thalas before engaging in battle. Unfortunately, Cordelia incurs grave injuries while protecting her brother in the fight.
Conviction

## Basics

There are three **convictions** in *Triangle Strategy*: Morality, Liberty, and Utility.

**Morality** is associated with honorable and just choices, and will be represented with green in this guide. Morality can be increased via:

* Exchanging a large amount of kudos for items (500 Kudos = 5 Morality)
* Participating in mental mock battles (+2 Morality)
* Talking to a large number of NPCs (25 NPCs = +1 Morality)
* During Battle: Ending a turn without moving or taking action (100 Wait = +1 Morality)
* Fortifying allies (100 buffed stat points= +1 Morality)
* Winning a battle without killing all enemy units (+2 Morality)
* Winning a battle in which the recommended level matches that of your army (+1 Morality)

**Liberty** is associated with forthright and free-sprited choices, and will be represented with red in this guide.
Liberty can be increased via:

* Spending large amounts of coin at shops (10000 coin = +8 Liberty)
* Using items (50 items = +1 Liberty)
* Examining many objects (10 objects = +2 Liberty)
* Deploying units not recommended for the upcoming battle (+1 Liberty)
* During battle: Stealing items (5 steals = +1 Liberty)
* Healing allies (200 heals = +1 Liberty)
* Winning a battle in which the recommended level is lower than that of your army (+1 Liberty)

**Utility** is associated with logical and self-preservering choices, and will be represented with yellow in this guide.
Utility can be increased via:

* Selling unneeded items at shops to obtain plentiful coin (5000 coin = +8 Utility)
* Proactively collecting items and information (25 items = +1 Utility)
* Deploying the recommended units for the upcoming battle (+1 Utility)
* During Battle: Using quietuses (20 Quietuses = +1 Utility)
* Collecting spoils (10 spoils = +1 Utility)
* Weakening enemies (100 debuffs = +1 Utility)
* Eradicating all enemy units when doing so is not a victory condition (+2 Utility)
* Winning a battle in which the recommended level is higher than that of your army (+1 Utility)

These three convictions are also increased via dialogue choices and voting.

* Choosing a conviction choice adds 50 of the associated conviction.
* Voting a conviction choice adds 20 of the associated conviction.

## Choices that affect Conviction

* Chapter I: A Young Hawk Soars
* Chapter II: To Arms, Brave Warriors
* Chapter III, Part I: Whither the River Flows
	+ Chapter III, Part II: A Land of Sand and Sun
	+ Chapter III, Part II: A Land of Snow and Ice
* Chapter IV: A New Dawn
* Chapter V: Encroaching Darkness
* Chapter VI: Remember Me
* Chapter VII, Part I: A Soul upon the Scales
	+ Chapter VII, Part II: Fate in Flames
	+ Chapter VIII, Part I: Weather the Storm
Quietus

In *Triangle Strategy*, **quietuses** are special actions that can be performed during any party member's turn. They do not use up the turn, but a single quietus can only be used once a battle. They are accessed by pressing the right stick button for "Secret Weapon."

## Learning quietuses

More quietuses can be acquired from the Sundry Shop ran by the Eagle-Eyed Elder in the encampment in exchange for kudos. Kudos function as form of currency used to buy quietuses, and they are awarded for particular types of actions in battle.

Up to fives quietus points can be bought at Sundry Shop in the encampment the Each slot costs **100 Kudos.**
Roland Glenbrook/Classes/Weapons

Joining in Chapter I: A Young Hawk Soars, Roland's base class is a spear knight, with high mobility and physical strength. He wields a Lance at Weapon Rank 1, a Silver Lance at Weapon Rank 2, and a Sovereign's Lance of Justice at Weapon Rank 3, which compliment his high movement well. Roland's possesses the following classes and abilities:

### Spear Knight

 0
 4
 7
Chapter XII: Defiance and Despondence

**Chapter XII: Defiance and Despondence** is a chapter in *Triangle Strategy*.

## Story

Silvio attempts to take the Roselle by force, but Serenoa stands with them and strikes him down. Seeing his resolve, the Roselle put their in young lord and agree to go to the Source willingly. The hierophant rejoices and appoins Serenoa to a position among the Saintly Seven. With the Holy State behind them, House Wolffort prepares to take back the crown city from Aesfrost.
Dragan Aesfrost

**Dragan Aesfrost** is a character in Triangle Strategy.

## Profile/Story

### Background

Dragan Aesfrost was born to Svarog Aesfrost, the younger brother of Archduke Zigmunt Aesfrost. Despite not being born into the main Aesfrost royal bloodline, Dragan preserved through hard work and effort, creating the first explosives in Norzelia. He also began working on a secret design known as Deathsknell, which was a cannon with enough force to destroy the Goddess' Shield. His research earned him a high spot in the meritocracy that is Aesfrost's government. He is even enlisted to oversee the Grand Norzelia Mine Venture, an alliance between the three Norzelian nations.

### Overseer of the Grand Norzelian Mines

Dragan is first seen in Chapter II: To Arms, Brave Warriors, passing through House Wolffort. There, he discusses his opinion of the Grand Norzelian Mine Venture with fellow dignitary, Lyla Viscraft. While celebrating Serenoa's rise to lord of House Wolffort, he drunkenly reveals his disapproval of the prejudice Frederica faced in Aesfrost, due to her "impure" blood, a similar disdain that he has experienced as a member of the royal minor house. When he passes out, Serenoa and Frederica help escort him to his sleeping quarters.

Dragan is next seen in Chapter IV: A New Dawn, overseeing the construction of the Norzelian Mines. He had discovered a grand secret hidden deep within the mines, one that could solidify his name in the pages of history for ages to come. Knowing the importance of his discovery, Dragan sends a message to Gustadolph Aesfrost, demanding the prime minister seat in exchange for giving his discovery to the Aesfrost. In response, Gustadolph commands sleeper agents he sent to the mines with Dragan to assassinate him. Although House Wolffort arrives at the scene and tries to defend Dragan from these Aesfrosti assassins, a rogue arrow plunges into Dragan's back and kills him. In his final moments, Dragan gives his research journal to Serenoa, and hopes that one day his ambitions will be realized.

The discovery that got Dragan killed were the salt crystals in the Norzelian Mines.

"This is the end of the spoilers in this section."

## Max Stats

### Movement

5

Dragan wields a Tome of Ashes.
Chapter XVII, Part II: Of Lords and Lineages

**Chapter XVII, Part II: Of Lords and Lineages** is a chapter in *Triangle Strategy*.

## Story

House Wolffort chooses to walk Benedict's path, but Roland disagrees and challenges Serenoa to a duel. The two, close friends and brothers, defend their convictions in battle. Roland is defeated and bids farewell to House Wolffort, leaving Serenoa to take the throne in his place.
Chapter XVIII: Harden Thy Heart

**Chapter XVIII: Harden Thy Heart** is a chapter in *Triangle Strategy*.

## Story

Serenoa, the new king of Glenbrook, enters into talks with Gustadolph. The two nations form an alliance in order to free Norzelia from Hyzante's monopoly over salt, and their allied forces easily topple the Holy State's vanguard-no match for Benedict's cunning.
Chapter VIII, Part II: Sleep with One Eye Open

**Chapter VIII, Part II: Sleep with One Eye Open** is a chapter in *Triangle Strategy*.

## Story

The party accepts Silvio's offer and makes for the Telliore demesne. The fellow lord, however, has been in talks with the duchy and has more than a simple banquet planned for his guests. Benedict sees through the other's trap and devises a plan to turn the tables on the Tellioran man.

## Betrayal Beneath the Tellioran Moon

### Enemy units

5 Glenbrook Blades
3 Glenbrook Pikemen
2 Glenbrook Bowmen
2 Glenbrook Healers

### Boss units

Rufus

Serenoa Wolffort and Roland Glenbrook prepare to fend off the House Telliore forces attempting to capture Roland and kill the rest of the party.

### Terrain and strategy

One of the most difficult things about this fight is that Serenoa's party starts out divided into four groups. It's not difficult for each group to get overwhelmed. Additionally, Serenoa and Roland's starting positions cannot be changed, and Rufus typically goes right for them. Having a healer in the closest group to those two is highly recommended. Hughette can be useful in the group at the lowest elevation, because she can get on top of the house in her first turn and then behind Rufus in the next, which may entice him to remain to fight her and keeping him away from Roland, who must survive the fight. Corentin can also be useful in this group, as Frozen Fetters can silence the healers and provides solid damage against Rufus.

Someone sturdy should be at the house on the upper terrace near the lake, as that group will have to contend with several soldiers without assistance in the early battle. It can use a healer as well, and Frederica is helpful here because of the flammable tiles and how likely it is three of the soldiers will group up on them, allowing her to Scorch them and get additional damage on their turns from the burning grass. Erador is also helpful because his Provoke can protect the squishier characters and encourage enemies to stay in the burning tiles to attack him if he stays near the fire.
Chapter XIX: The Fortress That Is Faith

**Chapter XIX: The Fortress That Is Faith** is a chapter in *Triangle Strategy*.

## Story

Their missions accomplished, the three regiments converge to begin their final assault on the Hyzantian capital. House Wolffort distracts Exharme's forces while Svarog reaides his cannon to fire on the Goddess's Shield. After a successful feint attack, the Knell sounds and Hyzante's wall is reduced to rubble.

## Piercing the Goddess's Shield

### Enemy units

1-3 Hyzantian Pikemen
5 Hyzantian Cavalrymen
2-4 Hyzantian Shieldbearers
1-3 Hyzantian Bowmen
1 Hyzantian Elite Healer

### Boss units

Exharme Marcial

Serenoa Wolffort must keep defeat Exharme and his forces.

### Terrain and strategy

This battle is fought in a sandy area with areas of brush with little height variation. It's a reasonably straightforward fight with a few caveats, the first being that the Hyzantian Cavalrymen can attack three tiles in front of them with their spears, so be careful about lining forces up. Early on, reinforcements from north gate will arrive at far end of map, consisting of a Pikeman, Shieldbearer, and Bowman. Later on, reinforcements from the south gate, consisting of the same forces, arrive from the right side of the map not far from the starting position.

Exharme also has a couple of tricks to be concerned about, one being his ability to tempt friendly units with a fairly sizable area, so one should be prepared to cure temptation, as he could potentially charm a few units at once. His Sandstorm attack is a very powerful melee attack that comes close to being able to one-shot softer units. Like many bosses, though, he often waits several turns before joining the fight, so it's probably worth thinning out his forces and then perhaps focusing on him when he finally begins to fight.
Final Chapter: Blessed Freedom

**Final Chapter: Blessed Freedom** is a chapter in *Triangle Strategy*.

## Story

The party makes their way for the Roselle's ancestral home, but they are not alone. Idore is not far behind and intends to blow up both himself and the Roselle for denying the Goddess. But Serenoa stops him, buying the others time to escape. After the explosion, all they find is Frederica's pendant-the precious momento she had gifted to her beloved.
Chapter X, Part II: The Carelessness of Men

**Chapter X, Part II: The Carelessness of Men** is a chapter in *Triangle Strategy*.

## Story

The information they heard tells of a secret ledger, and House Wolffort makes their way to the Ende encampment in search of it. The ledger in hand, they are able to convict Sorsley, and the hierophant holds nothing back in punishing the minister.
Chapter XV, Part II: When Our Paths Part

**Chapter XV, Part II: When Our Paths Part** is a chapter in *Triangle Strategy*.

## Story

Serenoa returns to Castle Wolffort with Benedict where Symon holds a banquet to celebrate his son's accomplishments. Their joy is short-lived, however, as Royalist assassins infilitrate the party and attack Symon. As the former lord lays dying, he reveals to his son the secrets of his birth...Serenoa, he claims, is not his own son, but the late King Regna's.

## Conviction

**Benedict - "Now that we have reclaimed the crown city, what would you do next, my lord?"**

 Liberty
 Utility

**Patriatte - "Aye. In any case, I am deeply honored that you would come to greet me personally. Or perhaps there is something on your mind?"**

 Liberty
 Utility

## Patriatte's Gambit

### Enemy units

1 Glenbrook Blade
1 Glenbrook Pikeman
2 Glenbrook Shieldbearers
3 Glenbrook Elite Rogues
2 Glenbrook Bowmen
1 Glenbrook Battlemage
1 Glenbrook Elite Healer

### Boss units

Patriatte Konsar

Serenoa Wolffort must fend off an attempt by Patriatte to kill Symon and other members of House Wolffort.

### Terrain and strategy

Healing Symon is a top priority at the beginning of the fight, as he starts with about a third of his HP remaining. Consider placing sturdy units around him that can take some punishment such as Erador, because the larger group by the door is likely best employed taking care of the three Elite Rogues that will drop down from the higher level rather than moving forward right away. The rogues' ability to Act Twice can make them dangerous, especially if they're coming up from behind. Healers are best advanced slightly to be between the two groups so they can move to aid either one. Once the rogues are defeated, it is then time to merge up and deal with the enemies closer to Symon.

Patriatte is a bow user who deals respectable damage with his Edged Arrow, but he isn't so dangerous that he needs to be focused down. It's likely Symon will attack him, and Symon's attacks are quite strong as well. Symon also has a powerful area of effect spinning sword attack with a long reach that can help thin out the regular enemies. It's not a bad idea to take out the Healer and Battlemage early when possible.
Chapter XV, Part II: The Trot of Thieves

**Chapter XV, Part II: The Trot of Thieves** is a chapter in *Triangle Strategy*.

## Story

Serenoa accompanies Frederica to the Rosellan village. The bandits, none other than Travis and his crew, reveal a recent steal: a diary left by Frederica's mother, Orlaea. Within its pages is written the true history of Norzelia, a truth that exposes the Goddess's lies and will become the key to the chains that bind her people.
Frederica Aesfrost/Classes/Weapons

Joining in Chapter I: A Young Hawk Soars, With the base class Pyromancer, Frederica is mainly a magic user, and wields fire magic. She wields a Tome of Fire at Weapon Rank 1, a Tome of Flames at Weapon Rank 2, and a Tome of Inferno at Weapon Rank 3. With high magic attack but low physical defense, Frederica possesses the following classes and abilities:

### Pyromancer

 0
 4
 7
Countess Sansuri

**Countess Sansuri**, sometimes referred to amongst her kin as "the Lady of the Masks," is a cloud giant wizard. She commands the floating fortress of Lynn Armaal and is know for her obsession with beautiful, exotic things, being proud and vainglorious.

Engagements between her and powerful mages of the realm document her to be a privileged member cloud giants, in that she is a member of the Sunken Court of the Storm King Hekaton.

She has no direct relation to Knothling or the oppression of Waycrest, but the simulacrum of Alta Cirrus which commanded the Skyswept Palace appeared to hold an obsession with Countess Sansuri, repeatedly referring to her as his wife.

Zephyros stated that she appeared to have the power of the simulacrum, able to create them at a much reduced cost using a new technique. He believed that Countess Sansuri was behind the recent increase in cloud giant attacks. He did not think she possessed a wyvern, but noted he had not seen her in decades.

She is likely a worshipper of Memnor.
Chapter VII, Part I: A Soul upon the Scales

**Chapter VII, Part I: A Soul upon the Scales** is a chapter in *Triangle Strategy*.

## Story

Regna is beheaded and Aesfrost gains control of Glenbrook. Symon collapses when he hears the news, but Serenoa hasn't the time to despair as the Aesfrosti army approaches, led by none other than Avlora. They ask for Roland's surrender. House Wolfort must decide whether to relinquish a friend into enemy hands or defend him to the last.

## Script

See: Chapter VII, Part I: A Soul upon the Scales/Script

## Conviction

**Benedict: "You must decide."**

 Liberty
 Utility

**Wolffort Townsperson: "War is brewing, Lord Serenoa. Think carefully upon how you will navigate it."**

 Liberty
 Utility

**Wolffort Townsperson: And what of your marriage to Frederica? Was that merely a ruse!?**

 Liberty
 Utility

## Voting

This chapter includes a vote with two options:

* Stave off the Aesfrosti army and protect Prince Roland.
* Surrender Prince Roland and avoid conflict with the Aesfrosti army.

The initial stances of the voting characters are as follows:

* Roland: Surrender Prince Roland and avoid conflict with the Aesfrosti army.
* Benedict: Surrender Prince Roland and avoid conflict with the Aesfrosti army.
* Geela: Surrender Prince Roland and avoid conflict with the Aesfrosti army.
* Anna: Undecided
* Frederica: Stave off the Aesfrosti army and protect Prince Roland.
* Hughette: Stave off the Aesfrosti army and protect Prince Roland.
* Erador: Stave off the Aesfrosti army and protect Prince Roland.
Symon Wolffort

**Symon Wolffort** is a non-player character in *Triangle Strategy*.

## Profile/Story

### Background

Symon was a legendary warrior during the Saltiron war, and the leader of the powerful Wolffort clan. His ancestors united the Falkes and Telliore clans scattered across Glenbrook, into one mighty military force. Four of Symon's most trusted allies were Benedict Pascal, Erador Ballentine, Gorde Telliore (Symon's advisor), and Landroi Falkes .

Symon was originally brought into the Saltiron war at the hierophant's behest. Symon defended Hyzante from Aesfrost and Glenbrook for many years, and kept the war at an utter standstill between the three nations. Seeing how fruitless and pointless the war had become, Symon decided to ally with King Regna Glenbrook in secret to bring an end to the war. House Wolffort and the Kingdom of Glenbrook simultaneously withdrew from the Saltiron war, and ordered Aesfrost and Hyzante to do the same. Aesfrost and Hyzante, not wanting to face the combined might of Glenbrook and the Wolffort clan, ceased their fighting and entered into a peace negotiations with Glenbrook. After the war ended, Regna appointed Symon as the lord of House Wolffort, Gorde Telliore as the lord of House Telliore, and Landroi Falkes as the lord of House Falkes. Symon married a crown city commoner by the name of Destra and had one son: Serenoa Wolffort.

In reality, Serenoa Wolffort was the child of an affair between King Regna Glenbrook and Destra. Not wanting Destra to be assassinated by the Royalists, Symon accepted Destra into House Wolffort to protect both her and Serenoa.

"This is the end of the spoilers in this section."

### Lord of House Wolffort

Symon Wolffort is the father of Serenoa Wolffort, and former lord of house Wolffort. He abdicates his position to Serenoa in Chapter II: To Arms, Brave Warriors, because of his failing health and constant heart problems. When news of Glenbrook being invaded reaches Symon, he passes out and is bedridden for most of the story.

In Chapter XV, Part II: When Our Paths Part, Symon reawakens and holds a feast to celebrate his son's military exploits.

This feast goes horribly wrong, and Patriatte Konsar assassinates **Symon Wolffort**. Although Serenoa and his allies are able to kill Patriatte, Symon dies in Serenoa's arms and utters one final secret: Regna is Serenoa's father.

"This is the end of the spoilers in this section."

### Divine Blade

 Chapter XV, Part II: When Our Paths Part | Great Spinning Slash

## Mid-Battle Conversations

### Chapter XV, Part II: When Our Paths Part

#### Upon Benedict's defeat

* **Symon**: Withdraw yourself at once, Benedict! I trust none other to look after my son!
* **Benedict**: Be safe, my lord...

#### Upon Erador's defeat

* **Erador**: I always said I'd lay down my life to protect Lord Symon... And today...I might just...
* **Symon**: I order you to retreat, Erador! Who else could serve as Serenoa's shield?
* **Erador**: But they'll overrun—ngh, yes milord!

#### Upon Serenoa's defeat

* **Serenoa**: This can't be happening!
* **Symon**: Save your strength, Serenoa. House Wolffort needs a leader.
* **Serenoa**: ...As you wish.
Chapter VII, Part II: Fate in Flames

**Chapter VII, Part II: Fate in Flames** is a chapter in *Triangle Strategy*.

## Story

House Wolffort surrenders the prince to Aesfrost, but is granted no reprieve. Soon after, the duchy orders them to strike down one of their own: the high house of Falkes. The battle ends and only House Wolfort is left standing, but at a heavy price. To make matters worse, they receive shocking news of Roland's forthcoming execution.

## Conviction

**Hughette: "I only hope we can resolve this with words alone..."**

 Liberty
 Utility

**Erador: "I can see why Lord Landroi's subjects are so loyal to 'im."**

 Liberty
 Utility

## The Rout of House Falkes

### Enemy units

6 Glenbrook Blades
2 Glenbrook Shieldbearers
3 Glenbrook Bowmen
2 Glenbrook Battlemages
3 Glenbrook Healers

### Boss units

Landroi Falkes

Serenoa Wolffort is tricked by the Aesfrosti into a battle with House Falkes.

### Terrain and strategy

The longer lift on the map is broken down and can be fixed. Serenoa needs to examine the broken lift and then talk to a young man in red and white standing beneath the lines of the working lift to report that isn't functioning. He then needs to enter the house next to the windmill and talk to the old man inside to secure the needed parts. After this, Serenoa should talk to the pair as they stand outside the windmill to trigger a brief scene where the lift is repaired.

During this rout, the battlefield is filled to the brim with flammable wheat and wood. Enemy units will use this to their advantage, and try to burn the very tiles player units stand on. Ezana Qlinka's rite of rain is recommended to put out these fires, and Frederica Aesfrost's flame shield can help negate some fire damage.

There are also ziplines across the battlefield, which can be used to traverse the the map faster. The closer zipline will only be available if it was fixed during the exploration phase. It may be tempting to use this zipline to quickly attack the top terrace, but this is extremely risky as many enemy units will be in position to attack, including the shieldbearers coming up the right side. It's safer, if a bit slower, to advance up the right side, dealing with the shieldbearers first and ideally defeating a unit or two on the middle terrace.
Serenoa Wolffort/Classes/Weapons

Serenoa is a diverse unit, but because of his soldier base class, he is skilled most in physical combat. He wields a longsword at Weapon Rank 1, a Silver Sword at Weapon Rank 2, and a Sword of Libra at Weapon Rank 3. An all-rounder with no glaring strengths or weaknesses, Serenoa possesses the following classes and abilities:

### Swordsman

 3
 5
 7
Chapter IX, Part I: Dwindling Light

**Chapter IX, Part I: Dwindling Light** is a chapter in *Triangle Strategy*.

## Story

Aesfrost announces news of Roland's death and strengthens its hold on the kingdom by making Cordelia their puppet. Roland dons his late master's mask, hiding his identity, and swears revenge upon the duchy. Sorsley Ende sends House Wolffort provisions, but asks they ferry his black market salt in return.

## Voting

This chapter includes a vote with two options:

* Transport the illegal salt to the duchy at House Ende's behest.
* Travel to Hyzante and report the illegal salt shipments.

The initial stances of the voting characters are as follows:

* Roland: Transport the illegal salt to the duchy at House Ende's behest.
* Benedict: Travel to Hyzante and report the illegal salt shipments.
* Geela: Transport the illegal salt to the duchy at House Ende's behest.
* Anna: Undecided
* Frederica: Travel to Hyzante and report the illegal salt shipments.
* Hughette: Transport the illegal salt to the duchy at House Ende's behest.
* Erador: Travel to Hyzante and report the illegal salt shipments.
Underwater Breathing

## Summary

Underwater Breathing is an ability that allows its users to breathe underwater. This may be accomplished through the usage of gills, scuba equipment, creating air pockets inside of water, or otherwise finding methods to breathe underwater. Rarely, users may be able to breathe inside of other liquids as well, such as lava or blood.

This differs from Self-Sustenance in that characters still need to breathe, but can receive the oxygen they need to breathe from water.

## Possible Uses

This ability may be applied by those who live underwater, or frequently go underwater. In a combat situation, it can be used to evade an opponent that cannot breathe underwater, or to drown them.

## Types

**Type 1 (Physiological Water-Breathing):** The user has gills or other physiological traits that allow them to breathe underwater, but not outside of it.

* Examples: Great White Shark, Spongebob Squarepants, Giant Squid

**Type 2 (True Natural Breathing):** The user can breathe both in water and outside of it.

* Examples: Eridan Ampora, Aquaman, Vaporeon

**Type 3 (Breathing with Equipment):** The user can breathe underwater through external equipment, such as a scuba tank.

* Examples: Ryley Robinson, Sandy Cheeks, Alex the Lion

**Type 4 (Breathing via Air Manipulation):** The user can create an air pocket in order to breathe underwater.

* Examples: Steven Universe, The Player (Minecraft)

## Limitations

* Users may not be able to breathe outside of water, or have limited breathing ability outside of water.
* Users may need to create an air pocket inside of water in order to breathe.
* Users may need to return to the water after being on land for an extended period of time due to dry skin or to restore their abilities.

## Users

* Real-world fish, such as the Great White Shark, Sand Tiger Shark, and Ocean Sunfish
* Eridan Ampora, Feferi Peixes, and The Condesce from Homestuck
* Most, if not all Water-type Pokemon
* Aquaman and Orm from the DC Extended Universe
* Characters with scuba-diving equipment, such as Bubsy the Bobcat, Duke Nukem, and Ryley Robinson
Chapter XV, Part II: In the Wake of a Dream

**Chapter XV, Part II: In the Wake of a Dream** is a chapter in *Triangle Strategy*.

## Story

Serenoa accompanies Frederica to the deserted Rosellan village where they discover a crystal of salt. A diary left behind by Frederica's mother, Orlaea, reveals the true history of Norzelia, a truth that exposes the Goddess's lies and will become the key to the chains that bind her people.
Tsukihime

**This article is a disambiguation page for Tsukihime**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Tsukihime** may refer to:

* The original *Tsukihime*, released in December 2000.
* The *Tsukihime Remake series*, starting in August 2021 with *Tsukihime -A piece of blue glass moon-*.
Chapter X, Part III: The Reward for Betrayal

**Chapter X, Part III: The Reward for Betrayal** is a chapter in *Triangle Strategy*.

## Story

The hierophant recognizes House Wolffort's power and appoints Serenoa to a position among the Saintly Seven along with protection for his people. This declaration is more than welcome news to the struggling house, though the condition is anything but. To secure the Holy State's aid, they must return the Roselle in their demesne to Hyzante.
Heracles (Fate/stay night)

* Bersrerker
* Blackened

## Summary

**Heracles** is the Berserker-class Servant of Illyasviel von Einzbern during the Fifth Holy Grail War.

The greatest hero of Greek mythology. A demigod, the son of Zeus and a mortal woman, he was plagued by rage all his life despite his exceptional skills. He became a great hero, but Hera, jealous of her husband's infidelity, inflicted Heracles with madness, which led him to murder his own family. Troubled with his sins, he took on his legendary Twelve Labors to atone for them. He was gifted with immortality after he completed them all. After his eventual death, he ascended to Olympus as a god.

## Powers and Stats

**Tier:** **Low 2-C** | **Low 2-C** | **Low 2-C** | **1-A**

**Key:** **Base** | **Legend Reborn (Command Spell Amped)** | **Surpassing Legend (VS Gilgamesh)** | **Blackened**

**Name:** Berserker, Heracles/Hercules, Raging Destroyer

**Origin:** Fate/stay night

**Gender:** Male

**Age:** Unknown

**Classification:** Berserker-class Servant, Heroic Spirit, Demigod, God

**Powers and Abilities:**

* Abilities
* Resistances

**Resistance** to:

**Attack Potency:** **Universe level+** () | **Universe level+** (At the start of his second fight with Shirou, Saber, and Rin, Illya used a Command Spell-like effect to increase all of Berserker's abilities) | **Universe level+** () | **Outerverse level** (The blackening causes Servant's physical power to increase. In addition, their ability to fight increases dramatically as they lose their self-control in consuming magic; )

**Speed:** **Irrelevant** () | **Irrelevant** () | **Irrelevant** () | **Irrelevant** ()

**Lifting Strength:** **Class E** ()

**Striking Strength:** **Universe level+** | **Universe level+** | **Universe level+** | **Outerverse level**

**Durability:** **Universe level+** | **Universe level+** | **Universe level+** | **Outerverse level**

* **Optional Equipment:**
* **Can Create/Summon:**

## References

1. ↑ *Fate/stay night*; *Fate* route; Day 11; *VS Berserker/Replay of the legend*
2. ↑ *Fate/stay night (2006)*; Ep. 15
3. ↑ *Fate/complete material III: World material*; p.38
Chapter XX: No Turning Back

**Chapter XX: No Turning Back** is a chapter in *Triangle Strategy*.

## Story

Serenoa and his allies encounter Lyla within the Holy State. Though they plead with her to step aside, she refuses-determined to fight, as if trying to atone for some past sin-and is struck down. The party finally makes to their final destination: the Hierophant's Palace.

## Fighting Lyla Viscraft

### Enemy units

4 Hyzantian Elite Blades
2 Hyzantian Elite Rogues
3 Hyzantian Elite Shieldbearers
2 Hyzantian Elite Bowmen
1 Hyzantian Elite Healer
2 Hyzantian Healers

### Boss units

Lyla Viscraft

Serenoa Wolffort and his allies must fight Lyla Viscraft.

### Terrain and strategy

It's important to note that nearly all enemies in this battle are elites, aside from two healers. There are plenty of enemies, but fortunately, there are no enemy reinforcements to come in later. Lyla uses mostly time-based skills, such as Slow, which inflicts a good deal of damage in addition to applying the slowing effect. Temporal Suspension is an area effect spell that prevents targets from taking actions or moving for two turns. Delayed Casting is an unusual spell that inflicts damage on the target after he or she completes two turns.

As with many previous fights, hanging back and allowing the enemy to come into range is helpful. During this, the units to the side can move to join the main group, which helps better focus down enemies as they come into fight. Another advantage of this opening strategy is that Lyla may end up moving into and around the far corner area instead, which allows her to be engaged only after her forces have been thinned out. Delaying the fight with her is just a matter of staying out of her attack range as long as possible before finishing off the other enemies requires doing so.
Chapter IX, Part II: March of the Smugglers

**Chapter IX, Part II: March of the Smugglers** is a chapter in *Triangle Strategy*.

## Story

House Wolffort decides that they need Sorsley's aid if they are to get back on their fate and accepts his offer, swallowing their pride and becoming party to the clandestine dealings. But when they arrive in Aesfrost with their cargo, they quickly find themselves surrounded by an unexpected force.

## A Rematch with Bandits

### Enemy units

2 Bandit Bruisers
2 Bandit Rogues
3 Bandit Bowmen
2 Bandit Battlemages
2 Bandit Healers

### Boss units

Travis
Trish

Serenoa Wolffort must recover the salt shipment stolen by the bandits overnight.

### Terrain and strategy

One major danger in this fight is that both Travis and Trish hit hard with their attacks. If they are in attack range of the party at the same time and attack the same character, that character will probably be defeated. For this reason, going down into the very center early on is likely to end badly. A good strategy is to keep the bosses apart as long as possible and try to defeat one before the other can get in range. One way to do this is to head down into the village on the side opposite Trish's starting position, where both bosses will have spend many turns moving in. This offers time to take out some the regular bandits before Travis comes into range. It should be possible to at least nearly defeat him before Trish gets into range to use her bow. Note that Hughette has a fair chance of blinding Trish, making her less dangerous. Once the bosses are down, any remaining bandits will likely be little trouble.
Falkes Demense Outskirts

**Falkes Demense Outskirts** is a location in *Triangle Strategy*.

## Profile

Falkes Demense Outskirts is an important location in House Falkes's demense. Most scenes featuring Landroi Falkes happen here.

## Setting of

Falkes Demense Outskirts is the setting of the following events:

* Chapter VI: Remember Me
	+ 1 side story scene
* Chapter VII: Forced Hands, Fractured Bonds
	+ 3 main story scenes
	+ 4 side story scenes
	+ Battle: The Rout of House Falkes
Plinius Naveste

**Plinius Naveste** is a minor antagonist in *Triangle Strategy*.

## Profile/Story

### Ministry Researcher

Plinius serves as Chapter III, Part II: A Land of Sand and Sun's boss. Due to the Ministry's restrictions on research, Plinius attempts to leave and spread medical knowledge to all of Norzelia. However, he and his accomplices are captured by the ministry with Serenoa's help.

## Level 10

### Movement

4

Plinius' class is a cryomancer, and he wields Ministry Staff.

 Resist Temptation/Instant Death
 Icy Breath

## Mid-Battle Conversations

### Chapter III, Part II: A Land of Sand and Sun

#### vs. Corentin

* **Plinius**: You understand, don't you, Corentin? You must let me go!
* **Corentin**: As a fellow researcher, I understand your plight. Even so, I cannot condone this...
Chapter III, Part II: A Land of Snow and Ice

**A Land of Snow and Ice** is the second part of the third chapter of *Triangle Strategy*, available when the player chooses to go to Aesfrost.

## Story

Serenoa and his group visit the Grand Duchy of Aesfrost, and learns the nations', culture and shortcomings. During their, constable Sycras Diutte uncovers an illegal salt ring, which sold residents of Aesfrost illegitimate and tainted salt. With the help of former salt smuggler Rudolph Mueller, Serenoa and Sycras must apprehend the salt dealers and earn Rudolph a lightened sentence.

## Script

See: Chapter III, Part II: A Land of Snow and Ice/Script

## Conviction

**Gustadolph: "I would hear your honest thoughts on the mining accord."**

 Liberty
 Utility

**Frederica: "Has anything about our way of life caught your attention?"**

 Liberty
 Utility

**Researcher: How would you use such a collection of finely honed intellects?**

 Liberty
 Utility

## Subduing the Smugglers

### Ally units

Rudolph Mueller
Sycras Diutte

### Enemy units

9 Aesfrosti Blades
2 Aesfrosti Shieldbearers
1 Aesfrosti Bowman

Serenoa helps Sycras bring down a salt smuggling operation.
Chapter XIII, Part II: Waves of Change

**Chapter XIII, Part II: Waves of Change** is a chapter in *Triangle Strategy*.

## Story

House Wolffort proceeds with Benedict's plan. Callous and destructive though it may be, it is their surest chance at victory. They use the Aelfric to explode the dam upstream and flood the city. As anticipated, the deluge deals the Aesfrosti forces a devastating blow.
Chapter XV, Part II: Were I King

**Chapter XV, Part II: Were I King** is a chapter in *Triangle Strategy*.

## Story

Serenoa remains in the capital to expose the Royalists' misdeeds. Though Roland punishes Patriatte for his wrongdoings, a young girl attacks him, knowing the Royalists who slayed her parents were under the royal family's purview. Roland is overwhelmed by the disparity between his ideals and reality, and recognizes the extent of his own powerlessness.
Chapter XIII, Part II: Time to Say Goodbye

**Chapter XIII, Part II: Time to Say Goodbye** is a chapter in *Triangle Strategy*.

## Story

House Wolffort chooses with Roland's plan, though fraught with danger. They sneak into Whiteholm via the secret passageways and strike at the enemy commanders, slaying Thalas and Erika in battle. Serenoa and his allies then seal off the enemy's retreat by using the blast crystal to destroy their warship.

## Securing the Warship

### Enemy units

2 Aesfrosti Blades
2-3 Aesfrosti Hawknights
1-2 Aesfrosti Elite Shieldbearer
1 Aesfrosti Shieldbearer
4 Aesfrosti Bowmen
1 Aesfrosti Elite Battlemage
1-2 Aesfrosti Elite Healer
1 Aesfrosti Healer

### Boss units

Thalas Aesfrost
Erika Aesfrost

Serenoa Wolffort and his party are discovered checking out the Aesfrosti warship and must begin their attack unexpectedly.

### Terrain and strategy

Unlike with other battles, the ally, Milo, is controlled by the player. Her Green Mist skill is particularly useful, providing high damage to even armored foes, while her Moon Jump allows her particularly rapid movement across the battlefield.

This battle rewards patience and careful advancing. Try to move to the upper stone platform and stay away from the ship. Some enemies will still come down to engage, but there will be fewer. It's best to prioritize the first set of reinforcements, which arrive early in the fight. This group, which consists of Erika, an Elite Shieldbearer, an Elite Battlemage, and an Elite Healer, arrive at the top of the steps nearest to the boxes. The Battlemage is particularly dangerous due to his use of spark, which paralyzes and causes heavy damage. And the Elite Healer ideally will be taken out early as well to prevent him healing his comrades. Continue dealing with the enemies as needed.

Erika is less dangerous than her brother due to her using Oil fairly often, and she doesn't inflict any damage on these turns. She can ignite the oil with her fire attack, though, which is similar to a ranged firestone. Her dagger attacks are strong, but she doesn't need to be prioritized. It's worth dealing with the regular enemies nearby first, clearing out those with lower health.

Thalas tends to stay on the ship until the second set of reinforcements arrive, which consist of a Hawknight and two Elite Blades. They arrive next to where Erika and her soldiers entered the field. Thalas generally uses powerful wind spells that knock its targets back, frequently adding collision damage on top of the wind damage. His melee attack is also surprisingly strong, but preferable to the wind spells. It is likely a healer will be a nuisance during this fight, but since they tend to stay on the ship or the gangplanks, they aren't so easy to eliminate first if Thalas has come down onto the dock. If the other enemies have been thinned out, and Thalas is prioritized, the healers shouldn't be able to keep him alive.

Once he is down, it'll just be a matter of mopping up the rest, likely including some stragglers that didn't leave or returned to the ship.
Chapter XIX: Hold Fast to Courage

**Chapter XIX: Hold Fast to Courage** is a chapter in *Triangle Strategy*.

## Story

Frederica enters the Source and reveals the true history of the realm to the Roselle there, then destroys the statue of the Goddess. Her words and convictions open the eyes of the Roselle who rise up in revolution. House Wolffort leads them out of the Holy State, striking down any who would stop them.
Chapter XVIII, Part I: Of Fire and Blood

**Chapter XVIII, Part I: Of Fire and Blood** is a chapter in *Triangle Strategy*.

## Story

House Wolffort must do battle on three fronts if ther plan is to succeed. They split their forces into three and put their plan into motion. Benedict Pascal remains within the Wolffort demesne to drive back the encroaching Hyzantian army and claim victory over Exharme Marcial.

## Benedict's Battle

### Enemy units

2-4 Hyzantian Pikemen
1-5 Hyzantian Rogues
2-4 Hyzantian Shieldbearers
3-5 Hyzantian Bowmen
2-3 Hyzantian Battlemages
2-3 Hyzantian Healers

### Boss units

Exharme Marcial

Benedict defends House Wolffort and the Great Norzelian Mines from an Hyzantian attack.

### Terrain and strategy

There will be three waves of reinforcements coming in for this fight as Hyzantian soldiers are defeated. Each of these comes in two groups, generally with four or five soldiers. Exharme doesn't seem to move forward until the second wave of reinforcements arrive.

Being so badly outnumbered, it's useful to bait as many enemies into the traps as possible before setting them out, ideally at least five each. The farthest trap is an exception since it's difficult to lure enemies into it; the best case is probably setting it early and catching the three units who start in it. It may not be worth risking units that far forward to set off the trap, though, as the other traps require baiting the enemy in the direction of the wall.

Usually, a number of enemies will advance into the larger lower trap easily enough, so it's wise to begin by moving to be ready to set that off quickly. Forming up on the middle level helps baits enemies into the smaller middle trap, ideally including Exharme, who falls to the traps as easily as his soldiers. Once the middle trap is set off, move back up the stairs to form up at the upper level and even on the stairs themselves. Use the top trap to take out soldiers advancing from the upper level once there are a number of them in the area of effect, and then use the bottleneck of the stairs to carefully finish off the rest without too much risk. Take special care to avoid losses in this fight, as everyone will likely be needed for the final mop-up.

Piccoletta's Decoy really shines in this fight as it can be left safely in the trap's area of effect to bait enemies in. Erador Ballentine and Lionel Khapita's relative durability and ability to give enemies the Fury status also makes them very helpful in this fight.

If the player manages to completely avoid using traps during this battle, the ending will be slightly different.

One way to do a trap-less clear is to have Jens set ladders on the two houses behind the starting area, then moving the entire army onto their rooftops. Thereafter, durable units can be placed behind the ladders to block them and invalidate every single melee enemy on the map, while bow users are used to chip enemy mages/healers/archers to death slowly, before turning their attention on the sea of helpless melee units.
Tenebris Mistel

*Tenebris Mistel* is a non-player character in *Triangle Strategy*.

## Profile/Story

### Saintly Seven, Vice-Minister of Religion

Tenebris is one of the Saintly Seven of the Holy State of Hyzante, and the Vice-Minister of Religion. With Idore's help, he spreads the goddess' message throughout all of Norzelia.

Tenebris is not nearly as upstanding as his saint title would suggest. He turns a blind eye to Sorsley Ende's illegal salt smuggling affairs, and profits from an illegal arena ran by his former employer Clarus Brokker. Although he's able to keep his secrets for most of the game, he gets revealed in many of the endings.

## Endings

### Frederica

Although Tenebris is not seen during the Frederica ending, he is mentioned during the epilouge, participating in a civil war with Exharme Marcial.

### Roland

Roland Glenbrook offers the newly discovered salt crystals and the Kingdom of Glenbrook to Hyzante. Idore Delmira is moved by the young prince's loyalty to Hyzante, and decides to make him a minister. When Tenebris questions which minister Roland will replace, Idore skips all formalities and has The Hierophant strike Tenebris down for his crimes against Hyzante. Tenebris' execution leaves a position open in the saints, a position which Roland happily fills.

### Benedict

House Wolffort sends Tenebris a letter detailing all of his crimes against Hyzante, and threaten to expose him to the hierophant. Tenebris, trying to find a way to silence his blackmailers, allies with his former employer Clarus Brokker of the Norzelian Consortium.

He receives what he assumed was a letter from the dethroned Roland Glenbrook, offering his aid to attack House Wolffort's forces. Tenebris fails to realize the letter was a fake devised by Benedict and sends out Clarus Brokker with a sizeable number of Hyzantian soldiers to dispatch House Wolffort. But Tenebris learns too late of the trap while apprehended by Idore Delmira, who reveals that Benedict sent him evidence of Tenebris' crimes. Rather than executing Tenebris, Idore tasks him with escort The Hierophant to Senernoa's group with the promise of redemption. Tenebris accepts the task, only to be killed by the hierophant once he served his purpose as he attempts to flee upon realizing the being intends to kill him first.

### Golden

In Chapter XVIII, Part III: For Freedom, Tenebris is implied to die during the Roselle uprising.

"This is the end of the spoilers in this section."