Game Modes

## Description

Soul of Eden has three main locations where players can participate in matches: Battlefield, Playground, and friend battles.

Battlefield matches are the only ranked matches in the game. The Playground offers a rotating selection of special game setups. Finally, users can have friendly matches with anyone in their guild or friends list. Only Battlefield and friendly matches appear in match replays.

## Battlefield

Battlefield is the main game mode in Soul of Eden, and the only one which is ranked. By playing Battlefield matches, players gain or lose trophies for each faction, allowing them to advance in the Tower of Honor.

Players in Battlefield, especially once they have reached Gold League for a faction, are much more likely to be matched to real players than in the Playground. Matches must have guardians at a similar level and be in the same region; trophy count may have an influence as well.

Matches in Battlefield are up to 4 minutes long and always follow the same format:

As with any match, before fighting begins, the player is presented with five random cards from their deck and can swap out up to three. After selecting cards, each player begins with 6 Soul, regenerating at 1 soul per 5 seconds, and the cooldown for their Guardian skill activated. Every minute, the multiplier for the soul generation rate increases by 0.5x, to a maximum of 2.5x. Soul does not regenerate above the maximum of 10. When the player has enough soul to cover the cost of a card, they can play it by dragging it onto the field, or tapping it and dragging to arrange the units. Each time a card is played, it is immediately replaced with another random card from their deck until there are none left.

Every ?? seconds, each Guardian spawns a Tubby of the same level.

Players win by defeating the opposing Guardian or having the other player surrender. If neither Guardian is reduced to 0 HP and neither player surrenders within 4 minutes, the match will end in a draw.

Draws result in no change in trophies; winning will increase a player's trophies for the faction they were playing, and losing will decrease their trophies. Following the 10/27 update, the change in trophies will only depend on which league the player is in, with each successive league requiring a higher win/loss ratio to progress.

Battlefield matches may be featured in SoE TV, under the Arena tab. Players whose matches are selected receive ???

## Playground

The Playground offers two types of unranked variant game modes at a time. The first mode is always either Soul Power x2 or Crazy Sizzurp, switching every two days. The second one rotates between the other options and occasionally temporary modes. When modes are switched out, players can tap on the new mode to collect 5 Soul.

### Soul Power x2

"Fast-paced, body buzzin' battle!"

Soul Power regeneration rate is doubled from the beginning and tripled in the last minute. The Guardian and all cards have a level cap of 4, but otherwise the contestant's own deck is used.

### Crazy Sizzurp

"Drink it before battle for extra power!"

Green movement speed potions and red damage-boosting potions periodically spawn on the field, in increasing numbers until the end of the match. Units can drink the potions by walking over them. For multiple-quantity units, one drinking a movement speed potion will buff both, but drinking a damage potion will only boost the one that touched it. The player's own, unadulterated deck is used.

### Legendary War

"Luxurious battle formations have been released!"

15 random level 10 Legendary cards are added to the contestant's deck, meaning a total of 45 cards in each player's deck. Soul Power regeneration rate is doubled from the beginning and tripled in the last minute. The Guardian and all cards have a level cap of 10.

### Money Fever

"Gold coins are hidden in the coliseum! 'Gold' to the coliseum... the one who collects the most gold coins wins!"

Coins periodically spawn in a 5x5 array, with the last spawn having 2 coins in each location. Matches are 2 minutes long, and Soul Power regeneration is doubled in the second minute. If neither player defeats the enemy guardian, the player with more coins wins. The player's own, unadulterated deck is used.

### Killer Shot

"HARGH! Eat my soul-crushing shot!"

A ball spawns in the center of the field and can be picked up by a unit walking over it. If the unit with the ball attacks the Guardian, it does massive damage. The ball can be stolen by killing the unit carrying it, and it will be passed to any new units spawned by the player with possession.

Healing and self-exploding units can not carry the ball. Units summoned by structures or spells, Scorpioneer, and siege units can carry the ball but cannot be passed to. The player's own, unadulterated deck is used.

The following game modes are seasonal, one-time-only, or retired:

### Eden Civil War

"Five strong, new cards are on the horizon! Quick, come try 'em out!"

Contestants were randomly assigned Beasts or Empire, and given a pre-set deck containing five of the then-new cards Phoenixite, Spike Boars, Holy Guardian, Greenwood Archer, and Doom Walker.

### Halloween Havoc

"Trick or Boom!"

5 Storm Cellars are added to players' decks; Guardian HP and match length are cut in half; Soul Power regeneration is tripled. There is no level cap.

This mode was part of the 2020 Halloween event.

### Blood Trap

"Watch out! Cards with even-numbered Soul Power costs are equipped with traps!"

300 HP is deducted from your Guardian when you play even-numbered Soul Power cards. Soul Power regeneration will be doubled from the start and tripled in the last minute. The player's own, unadulterated deck is used.

## Friendly matches

Players can invite players on their friends list who are currently online or set up an open invitation to their guild for a friendly match. These matches follow the same format as Battlefield, but are unranked. However, friendly matches can be rewatched on a player's profile, unlike Playground matches.

The [name] daily mission requires players to complete a friendly match; guild matches also count. Playing a friendly match with a player who has this mission will give you 30 Soulstones.

## Other

Players can play against Cardboard Box Tubby, who has a level 1 Republic Deck, by accessing Training under the Decks tab.

Players first joining the game participate in a few tutorial battles.

Finally, soon after each faction is unlocked, the Arena challenges for that faction are unlocked through the Tower of Honor. These are sets of 5 short matches where the player is given a preset deck and the NPC opponent plays cards in a preset fashion, with commentary about recommended strategy. Beating each level gives a small one-time prize. These can be replayed at any time. The final set of challenges, Challenge Quest, includes tactics for all four factions. It is possible that this set will change or a new set will be added each year, as it is described as "the first ever Challenge Quest."