Protection Paladin

The Protection Paladin is a tank who specializes in providing support to his party while having the ability to tank through a combination of self-healing and self-buffs. Unlike other tanks, they can reduce the damage allies take through some of their abilities and they can also increase their own Movespeed when standing in one of their signature abilities. They also gain increased healing from all sources with their Mastery.

 Armor Type: **Plate**

## **Skills**

###  **Hammer of the Righteous [Q]**

Hammers the target to deal damage and restore [5 \* (1 + Resource Regen)] mana. Has 35% chance to generate [E] charge. Has 2 charges (Stacks 1).

Damage - [25 + Spell Power\*0.25].

Recharge - [7 seconds].

Mana cost - [0].

###  **Avenger's Shield [W]**

Hurls your shield at an enemy target, dealing damage and then jumping to an additional enemy within 300 range.

Damage - [35 + Spell Power\*0.35].

Cooldown - [7 seconds].

Mana cost - [10].

###  **Consecration [E]**

Consecrates the ground beneath, dealing damage to enemies within 175 range. While you remain within consecrated area, you get healed and have 15% more Movespeed. The movespeed buff remains for some time after you leave the area. Has 2 charges (Stacks 2).

Damage per second - [10 + Spell Power\*0.1].

Healing per second - [7 + Spell Power\*0.07].

Duration - [7 seconds].

Movespeed Duration (after exiting [E]) - [3 seconds].

Recharge - [15 seconds].

Mana cost - [15].

###  **Devotion Aura [R]**

Passive: Increases Paladin's Armor by [10 + Spell Power\*0.1].

Active: Requires 5 Divine Purpose stacks and consumes up to 3 multiples of 5. Temporarily increases Armor of yourself and your allies within 900 range if used on 5 stacks, and only yours if used on 10 or 15 stacks.

Armor Buff - [2 \* Divine Purpose stacks].

Duration - [10 seconds].

Cooldown - [20 seconds].

Mana cost - [35].

###  **Light of the Protector [D]**

Invoke a stream of divine energy to heal yourself. Requires 2 Divine Purpose stacks and consumes up to 5 stacks.

Healing - [(20 + Spell Power\*0.2) \* Divine Purpose stacks].

Cooldown - [1 second].

Mana cost - [15].

###  **Blessing of Sacrifice [F]**

Bless an ally, reducing their damage taken, but suffer double the damage prevented.

Damage Reduction - [(15 + 0.25\*Versatility) %].

Duration - [8 seconds].

Cooldown - [60 seconds].

Mana cost - [20].

###  **Taunt [G]**

Your next [Q] or [W] (only the first hit) will provoke enemies to attack you, interrupt the spellcast. If you weren't holding aggro it also generates [75 + Spell Power\*0.75] additional threat. Avenger's Shield [W] interrupts spell casts regardless of having this spell on. Spells with a gray cast bar can not be interrupted.

Cooldown - [6 seconds].

Mana cost - [0].

###  **Seraphim [T]**

The Light magnifies your power, temporarily granting Mastery, Versatility, Attack Speed and Damage Reduction. During this effect, you generate 2x the Divine Purpose stacks.

Mastery Buff - [50 + (Mastery\*0.5)].

Versatility Buff - [10 + (Versatility\*0.5)].

Attack Speed Buff - [50 + (Attack Speed\*1)].

Damage Reduction Buff - [10 + (Damage Reduction\*1)].

Duration - [15 seconds].

Cooldown - [100 seconds].

Mana cost - [50].

###  **Mastery: Guarded by the Light**

You receive [(10 + Mastery\*0.1) %] more healing from any source.

Hammer of the Righteous [Q] generates 3 Divine Purpose stack (Stacks 3). Avenger's Shield [W] generate 2 stack per target hit. Each instance of Consecration [E] has a 25% chance to generate 1 stack per tick, but no more than 3. Stacks cap - 15.

You have an extra damage scaling off Attack Power that multiplies all of your damage done by [1 + Bonus Attack Power\*0.01].

## **Glyphs**

###  **Tier 1: First Avenger**

Avenger's Shield [W] can bounce to 1 more enemy. After that, Avenger's Shield [W] returns to you, increasing Block by [20 + Spell Power\*0.1] for 3 seconds.

###  **Tier 2: Shining Light**

Light of the Protector [D] heals for 30% more if you are below 30% health.

Cooldown - [30 seconds].

###  **Tier 3: Unbreakable Spirit**

Devotion Aura [R] active buff is increased by 1.5x on you.

If you do not have charges on your Hammer of the Righteous [Q] or Consecration [E] you get 10 Armor buff.

## **Changelog**

24.06 - Updated for 6.0.4.

24.07 - Updated for 6.8.0.