recursal/Fanatic-Fandom huggingface dataset:
Resenha: Era uma vez

Era uma vez... é um filme brasileiro de drama e romance, realizado em 2008 e dirigido por Breno Silveira, tendo o Rio de Janeiro como cenário. Foi produzida pela Conspiração Filmes, co-produzido pela Globo filmes e pela Lereby Produções e distribuído não só no Brasil, mas mundialmente pela Columbia Pictures.

Era uma vez conta a história de um menino chamado Dé, que é interpretado por Tiago Martins. Ele é um menino nascido e criado no morro do Cantagalo, tradicional favela da cidade do Rio de Janeiro. Ainda criança, vê seu irmão ser assassinado por um traficante por conta de uma briga num jogo de futebol. Seu outro irmão de criação, Carlão (Rocco Pitanga), é expulso de casa pela mãe e acaba preso. Disposto a levar uma vida honesta, e com o peso de ver o irmão preso por sua culpa, Dé trabalha num quiosque na praia de Ipanema e lá se apaixona por Nina (Vitória Frate), uma menina rica que mora em frente ao quiosque.

Esse filme leva os brasileiros ao cinema por ser o segundo longa-metragem de Breno Silveira, que levou milhões às salas com o filme *2 filhos de Francisco - A história de Zezé di Camargo e Luciano*. No entanto, a ausência de atores conhecidos deixa o público com receio. De qualquer forma, em seu longa, Silveira consegue entregar o que foi prometido ao espectador por meio de uma história de amor ao estilo do conto de fadas.

O longa-metragem é muito bem filmado. Breno Silveira se aproveita muito bem da paisagem atípica que há no Rio de Janeiro e da convivência que existe entre prédios de luxo e as pequenas casas das favelas, sempre trabalhando nos contrastes existentes nessa convivência. Porém, existe uma ingenuidade no roteiro, uma infantilidade que só pode ser explicada pelas intenções do diretor. O final, ousado e inaceitável que dá certa dignidade ao longa, mas não faz com que ele seja menos ingênuo em sua narrativa.

    A trilha sonora em ''Era uma vez'' é marcada pelos gêneros funk e samba,bastante agradáveis como dito em outras resenhas, sendo estes tocados em momentos quase que específicos. Quando a cena se passava no morro, o gênero utilizado era o funk, já o samba era predominantemente usado no asfalto. Destacando assim a diferença entre as classes.

O filme faz referência à Romeu e Julieta, e para dar tom ao romantismo de ''Era uma vez'', Marisa Monte sugeriu à Breno Silveira e ao produtor da trilha sonora, Berna Ceppas, a música ''Minha Rainha'', na marcante voz de Luiz Melodia, composta por Manacéa, na década de 70.
Titan

"I CAN'T STOP FLYING!"

> "*AAAAAAAAAAAAAAAAA!*"
>
>

> ―Titans' only known quote.
>
>

**Titans** are moai-like character. They are calm and gentle beings until they have wings taped to their backs.

## Appearance

Titans are large grey stone monuments in the style of Moai. They are typically seen screaming due to the white feathery wings on their sides that forces them to fly.

They are seen without the wings in other games and are shown to be calm and soft-spoken... a family can even be seen in the background in the Mall in Card City Nights wearing clothing and accessories.

## Behavior

In Ittle Dew they fly upward in short bursts with a shadow underneath indicating when they're up in the air. They land with a loud thud, harming the player if they happen to be underneath. It is stated in their card that they are intelligent and philosophical... until someone taped wings to their back.

## Games

### Ittle Dew

Titans are first encountered in ***Ittle Dew*** where they greet the player by screaming due to their fear of heights. They float around on tiny wings before crashing down, damaging the player. At first they seem invincible until the player acquires the Ice Wand. They can then be frozen and pushed like blocks to solve puzzles. Striking them with a fire source while frozen destroys them. They can also be defeated by placing a flattened gravity block below them, stepping off and having them catapulted out the room.

### Ittle Dew 2

Titans return in ***Ittle Dew 2***. This time they are susceptible to knock back. The main strategy to dispose of them is to continuously strike them into a hazardous area like pits or pools of lava, keeping their stomps in mind and moving out the way to avoid harm.

### Card City Nights

They make their return in the ***Card City Nights*** series as various characters as well as on a playable card. An NPC named ***Stoneface*** can be challenged and replayed for Ittle Dew Baddies booster packs. They appear more calm and soft-spoken due to the lack of wings.

### Slap City

Titans makes a cameo appearance where they can be seen in The Castle, flapping in the air while screaming "AAAAAAAAAAAAAAAA" in the form of a trail.

## Voice Samples

AAAA!

AAAA!

AAAA!
Update

The CrosXover will be update on wikia, it now to show CrosXover Updates from Updating will be more of then us, simple there only one added and still more.

## Added

* Added OC Clan
* Added Creddyboy416 in OC Clan
* Added CrosXend Characters
* References will be next on days.
* Changing some of the Characters (by Tunetia-EHTM)
* Added V & Nix (by Tunetia-EHTM)
* Change on the staff into have Profile Image (by Tunetia-EHTM)
* Added new and change on Characters
* Added Jelena
* Added CrosXover II Staffs
* Added CrosXOver II Rules (But on the work in progress)
* Added Zero's Personality(by Tunetia-EHTM)
* Added Jelena Powers (by Tunetia-EHTM)
* Added Power Sphera & Some Power sphera characters Pages Articles (But on the work in progress)
* Added Informations powers and Personality Information on some of the characters (by Tunetia-EHTM)
* Added Putri and Slizz on OC Clan
* Added Haruya Yuuki
* CrosXover II Staffs question mark.

* Added Appearance for a bit
* Added CrosXCyber (but without characters and still work in progress)
* Added Tulio of the Aquiras team.
* Added a Trivia.
* Gallery Pages

## Coming Soon.....

* References (or Resume)
* CrosXover Generations Characters
* CrosXglitch
* Characters Team-Up
* Character Reference Intro Opening
* CrosXover Enemies
* CrosXover Comic
* V's DarkSide (Veo) will soon on CrosXend
* CrosXover Clan
* Page Modes

## More Idea (Even to released CXO Wikia, than Lobernt is gonna be next)

Lobernt will be added the Character in Allies of CrosXover Clan.

## Clans

### Force of Destruction

* Lobernt

* Meastman

* DarXad

* Lynx

### Berserker Shotting Clan

* Hobauret, the Commander of Berserk Ragers
* Daj The Vice Captain
* Jraigno The Guard Captain
* Darren The Swordman
* Diraen The Fire Captain
* Unnamed of Astral Master
* Unnamed of Flare Master
* Cayom The Silver Captain
* The Berserker Guard (Sword and Gunlingers)

## Unnamed Police Clan

* Captain Sammel, of Police Forcer
* Captain Zack The, of Police Forcer
* Captain Hannrock, the Guard Captain
* Captain Vera the Mighty of Guard Captain
* Captain Barker, the Royal of Guard Captain
* Captain Queennal, the Queen of Admiral Captain

## Others

* Laberxa
* Taro, The Blazing Fire
* Bantron
* Rano
* Laxieno, the Venom Snake
* Gearsaw
* D-12, the Chaotic Robotic Demon
* Daroca, the Doomed of Darkness
Menduro (Healthy Weapon)

## Menduro

I'll burn your village to the ground!

Menduro is a selectable fighter in Ludosity's mobile fighting game, ***Healthy Weapon***. He is a physical fighter and a potential villain, maybe.

## Appearance

Menduro has long red hair and wears nothing but bright yellow shorts opting to show off his bare chest and feet. His hands and feet are stained with red from the various tomatoes he uses for attacks.

## Attacks

Menduro uses tomatoes prior to physical attacks. He either eats one before swinging or punch or launching a kick and occasionally tosses them for a projectile attack. He is mainly a close quarter fighter with the option of ranged attacks during jumps or dashes.

## Card City Nights

Menduro does not appear as a separate character, instead he's featured as a common neutral card with unique card art

## Trivia

* Menduro takes over the empire upon defeating ***Devasom***. A special canon pic can be seen of him sitting in the throne.
Ogler

Ogler is an enemy encountered in ***Ittle Dew 2***

## Appearance

Oglers are floating creatures that resemble MonoEyes from the Kid Icarus series. They can sometimes be seen wearing fancy hats and special dark blue versions exist in Secret Dungeons

## Behavior

They float about, getting in close to fire projectiles at the player that can be blocked with walls. If the player gets too close between attacks they will attempt to dash backwards to maintain distance. You can corner them this way as they will constantly attempt to back up even if they're up against a wall

Bigger boss versions exist. They have more variety to their attacks, either spraying 3 at a time or multiple while spinning.

Ehanced versions exists in Secret Dungeons. They fire much more rapidly, can inflict debuffs and fire a singe concentrated lasers a short distance ahead.

## References

1. ↑ http://oyster.ignimgs.com/mediawiki/apis.ign.com/kid-icarus-uprising/d/d6/Kiu-monoeye.jpg
Stupid Bee

Not to be confused with Bees (Psycard) or Bee Swarm (Ittle Dew 2).

**Stupid Bee** is a weak enemy found in Ittle Dew 2 and Ittle Dew 2+. It only appears in Fluffy Fields, though it is incredibly common in said area.

## Appearance

Stupid Bee's body consists of a simple yellow blob sporting two thick, black stripes as well as two large wings. On its stinger is a cork.

## Behavior

Stupid Bee will roam around aimlessly until it sees Ittle, after which it will attack. Stupid Bee has two attacks:

* Charging at Ittle in a straight line.
* Hitting Ittle with a cork.

As neither attacks have much range, Ittle can easily hit a Stupid Bee before it hits her with a drill attack, often cancelling the enemy's attack. Rolling is also helpful in dodging both attacks.

## Games

### Slap City

In *Slap City*, Stupid Bees returns in any characters' story modes and serves as common enemies similar in Ittle Dew 2. They tend to fly in any directions before carefully approaching the player and strike at them with a tail strike. They also have a stronger variant, all red with spikes, overall faster and stronger.

## Trivia

* Bae Bee's model in Bop Saber is taken directly from Stupid Bee's.
Secrets (QuestForge by Order of Kings)

## Rumors

The following rumors are only discoverable in the manual and are **NOT** considered spoilers for ***QuestForge***

> "*I threw a lit torch in the lake and it still burned as it sunk!"*
>
>

-Erika's boy Thimmy

> "*The pharaoh let his blood shed opon the shone,*
>
>

> *the rocker hovered, colorized and divine script shone.*
>
>

> *The ancient tablet is not only the holy ornate,*
>
>

> *it is also the key to the magical gate.*
>
>

> *In sand it will rest guarded by spirit brothers,*
>
>

> *immortal to all magic in the world except eachothers."*
>
>

-Sandland Poem

> "*Single booted old mad man,*
>
>

> *through grass fields he quickly ran.*
>
>

> *Had a best friend rock named Dave,*
>
>

> *lived forever happily, together in a cave."*
>
>

-Strange folk song

> "*Once I found a tree that was impossible to chop down. It didn't matter how many times I swung my axe for I would always only hit air. I reckon it must've been magic. Mom used to warn me about magic, so I packed my things and left that part of the forest alone. Never did go back."*
>
>

-Village lumberjack

## Secrets

The following below this list will detail secrets needed to progress or more. They should be considered as spoilers.

## New Game+

Starting the game again after completing loads up a differently colored world with the enemy sprites switch around along with resistances. The player also starts with only 2 hearts versus the usual 4.

## Mystery Cave

In the Desert there is a fence in the center eastern part of the map. The fence only opens after the player has slayed the final boss.
Master Muscle

Patience is Key.

## Description

Master Muscle is an older man with a flowing eyebrows and an even flowier beard. He wields a bamboo cane.

## Appearances

### Space Hunk

Despite his older appearance he moves faster than the others in ***Space Hunk***.

### Card City Nights

He appears on an uncommon Defense and Revive card. Performing a revive combo with him flips an opponent's card.
That Guy

**That Guy** is an unknown being that resembles a potato. His first appearance is in ***Princess Remedy in a World of Hurt*** and has had cameos in several games since.

## Appearances

### Princess Remedy in a World of Hurt

That Guy is the final boss and is the reason for Hurt Land to come under a siege of ailments. He infects ***Prince Hingst*** and once confronted his battle starts which consists of a 4 phase battle with the final phase revealing him on a throne of hands.

### Card City Nights

That Guy was added as a rare neutral card in a content update to include Princess Remedy characters as a booster pack.

### Princess Remedy in a Heap of Trouble

That Guy makes an appearance as a hidden optional boss. If the player manages to 100% complete the game (Collect all hearts, heal everyone, jealous chest requirement excluded) Then, the player will be greeted with a message pictured below.

That Guy is hidden in "Gibbosity" to the right of Prince Ess' castle. The fight doesn't consist of the 4 phase segment he and Metonym had but is in a fixed location.

The fight is different however as the player must damage the arm he sits on as a throne When a certain amount of damage is inflicted That Guy begins to stir, allowing the player to push him back with the force of their projectiles.

### Ittle Dew 2

That Guy makes another cameo as a hidden boss. There is text scattered throughout the world that describes a hidden path to unlock him. The Hexrots have discovered immortality by being reborn in That Guy's image.

The player must chase down hints across the world and decode messages to unlock a hidden world that requires max hearts to access. Once inside they must traverse through obstacles with the EFCS before facing him. His fight consists of dodging *against* projectiles to poof them out and allow enough time to fire the EFCS to damage him. Winning the fight rewards a player with a suit that lets them play as That Guy.

With the suit on the player can come across other beings that look like That Guy. Speaking to them reveals that they also have opened the path and the hexrot seen chanting at the gateway is stuck to chant for 100 years.

### Card City Nights 2

That Guy makes a cameo as an NPC being studied by Dr. Stranglelove. His name is "Potatoid Prisoner" and spouts nonsensical dialogue. He also appears on an uncommon card that heals 2 life to the player with the least amount of life and does 3 damage on resolve.
A variation of That Guy was added in a content update where he was given hands titled ***That Guy with Hands***.

## Trivia

* That Guy was originally designed by Kohake, who was interning at Ludosity at the time. He originally conceived That Guy as an item for Ittle Dew 2 that would be placed down and take the shape as ittle and is described as a cookie dough being.
* That Guy was given that name so when a person sees him Kohake could answer "Oh you know, ***That Guy*** right there, you know. It's him!"
* ***That Guy with Hands***was added from an inside joke. What's the joke? Well if I tell you it won't be an inside joke, now would it?
Bob Came in Pieces

Bob came in Pieces is a physics based puzzle game.

## Background

Bob is a blob like alien who was heading to work when his spaceship crashed on an unknown planet. His ship broke into multiple pieces and he is running late, he must navigate his ship through various puzzles and collect the scattered pieces so he can make it back to work on time!

## Gameplay

The player controls Bob, the titular character who is driving the ship. The player has access to a thruster and can rotate the ship, causing it to move in the opposite direction of the thrust.

The player must collect all the parts of a level and use the "Ship Editor" at pre-designated locations to solve puzzles which may involve pushing blocks, pressing buttons or activating certain triggers using the game's physics.
Card City Nights

**Card City Nights** is a single player adventure CCG (collectible card game) created by Ludosity. It is a crossover game featuring several characters in the LudoVerse.

A sequel, Card City Nights 2, was released in September 2017.

## Plot

The game starts with the player selecting a name and an avatar before embarking their journey. The player has just moved into town and comes across a fishbun wanting to duel. A quick tutorial and match starts before the player is greeted by Excitable Student. She mentions there's a contest going on right now with all the card players attempting to collect all the legendary cards to challenge The Card King and win a grand prize of 1,000,000 coins.

## Gameplay

The game is played on two 3x3 grids. Cards with arrows are placed on the map with icons depicting its effect. When a minimum of 3 icons are linked the cards are activated, with the most icons chains taking precedence. If an equal amount of icons are activated then the player can choose the effect.

Cards can be attack, defense, revive or neutral. Attack cards add 1 damage each, defense restores 1 HP and revive re-enables disabled cards.

The duelists starts with 7 HP. The object of the game is to either bring the opponent's HP down to zero or to disable the opponent's cards and force their grid to fill up causing them to lose the round. If an opponent runs out of cards they take scaling damage with each additional turn until their HP runs to zero.

The game is typically played best 2 out of 3 rounds with legendary opponents going for best of 5. A deck must have a minimum of 25 cards with a max of 40. Copies of a card can be placed but there is a rare depending on the limit.

* Commons may have a limit of 5
* Uncommons have a limit of 3
* Rares have a limit of 1
* Legendaries can only have one of its rarity, no more than one can be placed.

## Characters

The game features several returning characters from Ludosity titles, both big and small. The NPC's are cameos and considered an AU (Alternate Universe) version of themselves. The player stars as ***Cardplaya*** whose appearance is dependent on which portrait the player picks at the start.

For More info on characters please refer to ***this page.***

## Booster Packs

Booster packs are awarded for defeating an opponent. For additional info on booster pack contents please ***click here.***

## Backgrounds

The backgrounds are somewhat interactable, with certain objects rewarding the player with 10 coins when clicked upon. They may also contain references to other characters as well. For info please refer to ***this page.***

## Trivia

* The game came to mind while Haku was on vacation. He imagined a game that mixed the three-in-a-row gameplay from Might and Magic:Clash of Heroes with the chaining from Tetra Master, a card game in Final Fantasy IX
* The game parallels another popular adventure card game, Pokemon Trading Card Game for the GameBoy. In there the player must defeat the 8 gym leaders to earn badges to unlock the final bosses. The player is also rewarded with booster packs with each victory.

## References

1. ↑ http://ludosity.com/category/card-city-nights/
Ansaksie

Ansaksie is a Komato Assasin that stars in ***Iji***

## Description

Ansaksie is a female assasin that's gone rogue. She wears a sick black assasin armor and can be seen posing near the end. She is a known illegal arms dealer.

## Appearances

### Iji

Ansaksie goes rogue and partners up with Iji if they've done a pacifist run. She leaves behind logs informing the player that by remaining pacifistic the two will meet. In Sector 9 she activates a teleporter that leads to an abandoned section of the laboratory where several assasins flank the player on their way back up.

If they manage to make it back up Ansaksie agrees to help the player and partners up to fight ***Iosa***. She then delivers the final blow, sparing the player from having to perform the kill themselves.

She can be encountered near the end of sector 10 where she rewards the player with the ***Massacre*** if they managed to have zero kills.

### Card City Nights

Her only appearance is in ***Card City Nights*** where she appears on a plain common revive card.

### Slap City

Ansaksie appears as an alternative outfit to ***Asha*** in ***Slap City.*** Despite having both arms there is no difference in gameplay.

## Trivia

* Ansaksie can be consistently talked to before fighting ***General Tor*** to prompt some humorous dialogue.
* She appears as an alternative skin to Asha in ***Slap City***
Dead Beet

The Dead Beet is an enemy in Ittle Dew 2+. It only appears in the Syncope Dream World dungeon.

## Appearance

The Dead Beet is a strange, ghostly creature. It has large, rake-like claws, and its body seems to consist in a spine wrapped around a cape resembling those of the ***Hexrots***. Its head is a beet with root-like structures protruding from it as well as a single, glowing green eye.

## Behaviour

The Dead Beet will patrol around the dungeon along a set path, until ***Ittle*** is caught in its sight. It will then relentlessly chase Ittle until she faints or leaves the room. It is very fast, and will easily catch up to Ittle.

## Strategy

It is invincible, so it is best to avoid its area of sight. If it sees Ittle, the player should run away to the closest exit, rolling whenever the Dead Beet attacks.

## Trivia

* Its internal name is "Harvester"
* Its name is a pun on the word "deadbeat"
Mapman

Mapman is an NPC encountered in Ittle Dew 2

## Description

Mapman is an old turnip wearing a white safari hat and dons a mustache along with a pair of glasses. He is a cartographer and maps out the island looking for optional caves.

## Appearances

### Ittle Dew 2

The player can approach him to trigger a cutscene where he explains how optional caves work. He explains to the player that every optional cave in the overworld can simply be solved with the stick and can be found near other caves to give the player an additional hint to secret areas.

### Card City Nights 2

He doesn't make an appearance however he does appear on a ***rare card*** that ticks a card upon placement and ticks again when resolved.
Bromancing Saga 2: Brofessional Mansassins

"You can do it, Bro!"

Bromancing Saga 2 is a game created by Remar for No More Sweden in 2012. It is a free download available on his site, here.

## Gameplay

The game is meant for 2 players. The players control 2 manly men, one with the A and G buttons and the other with the D and J buttons on a keyboard. The controls are intended to make both players clasp the same keyboard close to each other. There are three sections to this game.

### Section One

The players must communicate in real life and attempt to fistbump eachother. One button extends the arm and the other retracts. For maximum score both players must time their extensions perfectly, creating powerful fistbumps that raise their sync rate.

### Section Two

Next the player on the left must mow down enemies. They can choose to shoot left or right with their buttons. The player on the right must shout compliments with their own. They can see that the D and J are followed by either a checkmark or a heart. The player must be careful and choose the button for the checkmark. If selected their partner's firepower increases. If the heart is accidentally pressed however they spout an awkward compliment causing their partner to turn back in confusion and delay their firing for a good second or two.

### Section Three

Finally the players must give back pats, the controls being indicated above them. For maximum score they must tap the pat button as fast as they can. Like the compliments the players have to be careful to not accidentally rub as the controls can rapidly change.

## Trivia

* The Brofessionals are eventually named AG and DJ when starring in ***Card City Nights***, a reference to their controls
* The voice actor for AG is Per Jonasson and DJ is voiced by Troy Darc
* The music is composed by Chris Geehan
* The game gained attention when Pewdewpie did a Let's Play Video on it. It can be found here.
Hexrot

Hexrot is an enemy encountered in Ittle Dew 2.

## Appearance

Hexrots are giant floating carrot heads with sharp claws and a cape. They are cult-like in appearance with roots for claws and long dark capes with arcane symbols printed on them. They mumble magical spells that are in fact Swedish jargon

## Behavior

There are two types of Hexrots, ones that use fire spells and others that use ice. Their hand gestures usually hint at the attack they're about to use as well as the voice clip. They warp in and out between attacks so the player will have to read the spell early and dodge in to get a few hits to defeat them.

## Voice Samples

Ice Carrot Spell 1

Ice Carrot Spell 2

Ice Carrot Spell 3

Ice Death

Fire Carrot Spell 1

Fire Carrot Spell 2

Fire Carrot Spell 3

Fire Carrot Death
Saturnian Palace (Slap City)

**Saturnian Palace** is a stage in Slap City and is based on a location fromPrincess Remedy in a World of Hurt and its sequel, Princess Remedy in a Heap of Trouble.

## Description

The Saturnian Palace is located in space, maybe. It is a celestial structure with marble white platforms and marble pillars in the background. The royal red carpet trails up the marble staircase and leads the Remedy's mother, the Queen. There is also a lovely rainbow arcing over it.

## Soundtrack

The track is titled Ruins Orchestral and can found on .Haku's SoundCloud.
Blunda

Blunda is a playable character in Psycard.

## Appearance

Blunda is a young lady typically seen sleeping. She has long brown hair and wears a night-sky themed gown. When awake her eyes are baggy from all the sleep

## Description

She can be unlocked in the Minor Major Tournament. She meets the crew and greeting them with a good morning before revealing that she typically sleeps during small tournaments. An alternative version can be unlocked where she plays while awake.

### Powers

Blunda Asleep

* ZZZ(1 star): Sense a safe card on own row. Opponent also cannot use Star powers for 1 turn
* Torpor(2 stars): Opponent can't see card color until they win a round

Blunda Awake

* Yawn (2 Stars): Sense a fruit card
* Sleepless (2 Stars): Sense all star cards. Opponent can't use star powers until next round.

## Trivia

* She doesn't believe to losing initially and believes it's all a dream
* She only plays while awake during big tournaments.
Temple of Null

**Temple of Null** is a stage in Slap City.

## Description

The Temple of Null is a single flat platform set in a dim location. Apathetic Frog shrines can be seen looking down at the players conveying no emotion at what takes place before them.

## Soundtrack

The track has yet to be released officially, but is referred to as "Chant for Nothing" by the game.
Magic Crystal

Its magical, baby.

## Description

Magic Crystal is a ***Crystal*** that wears a pyramid-shape wizard hat and wields a star-tipped wand. Its always smiling.

## Appearances

### Ittle Dew 2

Its first appearance is in a home located in ***Star Woods***. It greets the player stating its magical properties. Breaking all of the furniture changes its dialogue stating it will place a curse on **you**.

### Card City Nights 2

It appears on a ***common card*** that grants the player a mana token when resolved.

### Slap City

Magic Crystal is an alternative skin for **Masked Ruby**. Its wand replaces Ruby's sword which can also switch to a festive candy cane. Its victory dialogue continues to evil magical mantra and implies that it is a chaotic villain.
Secret Worlds (Ittle Dew 2)

Secret Worlds are hidden locations usually hidden within Portal Worlds. Secret Worlds usually contain secret hints that provide the player with additional info on how certain game mechanics work. They may also contain a sign with numbers that can be decoded with a cypher.

## Nowhere

A beach area hidden in Farthest Shore. The hints here describe how the roll mechanic can be extended and how each item has 3 upgrades. A hidden sign can be found down a slope that is slightly obscured by the water.

* Secret Sign: Aocad rgrcd vafkk agc ekhm nhb bdadojhje gld.

## Maze of Steel

Not neccessarily a secret world, however a hidden wall tucked behind yet another hidden wall reveals a sign.

* 13207 21021 10618 071 5411 603 012704142 821.

## Frozen Court: Optional Cave

Near the center of the map are 4 archways decorating the corners of a rounded walkpath. If the player walks through them counter-clockwise they reveal an optional cave that requires the player to push Titans in a gap. Across the gap is a cracked wall, to reach the player must use the ice block and force wand in conjunction, plating a block to the far west side and timing an action where the player fires the force wand, hastily puts up another ice block 2 spaces down and run back near the gap fast enough to fire the force wand into its own projectile to bounce of the second block to create enough force to be pushed across the gap.

Secret Sign: Acbifh bclvbde kbd ajqaj aea oeb ebli. Abbfie sgqc dmjsu

## Abyssal Plain

This area is located with the Moon Garden. It contains 4 super hints that explains the number of secret shards, the roll mechanic being able to change direction and provides info about the drop table. It also tells you that Tippsie can let you know if any loot in dungeons exist.

### Place from Younger Days

A warp Found in Abyssal Plain which has a warp found in Moon Garden which has a warp found in Lonely Road is the Place from Younger Days. It has a lingering old man with a tape recording of Itan's conversation with Passel about his plans for castles.

* Hidden Sign: 7206641 100111. 031029 474 32725 9605815

## Cave of Mystery

Cave of Mystery is found in Former Collosus. It hosts an Apathetic Frog that doesn't care for your attacks with a breakable wall to the right. The puzzle there is impossible and requires the EFCS to break through.

#### Somewhere

Only accessible from the Cave of Mystery once the player has the EFCS (requires reaching the Tomb of Simulacrum). The place is a call back to the Castle Outskirts from Ittle Dew

#### Abandoned House

This house used to be Itan's Shop in the Ittle Dew. Tippsie gives a juicy tip here.

#### Ludo City

A play on words for Ludosity. An easter egg with a hidden breakable wall to the left. Whacking the Jennysis in the play testing room allows you to play a pointless mini game involving a ***duck going downhill***.

* Hidden Sign: 7206641 100111. 031029 474 32725 9605815.
* Hidden Sign: "jsalnaq geaqsr. Bbbkme bhn pcoci dcnpldn."

## Trivia

* The Secret Worlds typically house signs that spout hidden code. For further information please see ***???(Spoilers).***
QuestForge: By Order of Kings (Locations)

The following are a list of locations in ***QuestForge: By Order of Kings*** and the treasures they house.

## Castle Axvald

The starting area. Once your quest is complete a new path here will open

## Gueld Rock

Further in corruption begins to patrol the areas with the Slime. A lone stone block can be fought to gain access to a cave. This cave provides shoes.

## Einkell Field

Corruption patrol the field along with a lone Demon Head and a Diving Bell hidden in one of the rooms with the river. Coninuing east shows a pier that leads to Lake Sulmma. Crossing the bridge and heading north leads the player to a lone ogre guarding a chest

## Lake Sulmma

An underwater section; the player will move incredibly slowly unless they discover the Crystal Droplet in a chest guarded by an ogre in the nearby field north from the port entrance.

Killer Carp, Ocean Corruption and Diving Bells that shoot projectiles patrol the area. A torch can be found hidden in a patch of grass at a dead end and a mirror is contained in a chest in the southern region behind a Lava Bell.

Once the Mirror is acquired a portal to the Desert of Deception becomes available.

## Desert of Deception

A large desert with Demon Heads, Mirages and Giant Snakes patrols the area. Working Spirits guard chests with up to 3 different sigils that are able to be retrieved.

The enemies here are tough but a sword located in a cave in the center southernmost area can be acquired that can help the player stand a chance.

## Darkrock Labyrinth

Once all 3 sigils from the Desert are acquired the player can find a portal leading to this labyrinth inside Lake Sulmma.

The labyrinth is narrow and guarded by giants that cannot be avoided. Demon Heads and Diving Bells can also be encountered. Many rooms contain pick ups and following the long narrow paths in the southern part of the labyrinth leads to a path to a portal to the next location.

## Hög Heim

So much snow. Corruption patrol the area but at this point they should be no concern. Continue heading East.

## Kaell Glacier

Moosemen, bloodballs and manticores patrol the area. The South Eastern portion of the map leads to a cave with the final artifact hidden in a chest.

## Dragonbane Peak

The final area of the game. Head north from the spring with the lone fairy to gain entrance. Attacking the fairy alters the outro. The acquired artifact allows you to access the hidden area.

## Gallery

A Map showing off the locations with markers indicating places of interest
JennyBerry Mode

**JennyBerry Mode** is a difficulty mode in Ittle Dew 2. It can be activated by using the special filename "JennyBerry".

## Gameplay Differences

* The player starts with the ***Jenny Berry'*** outfit
* The player starts with ***Five Hearts***
* Tippsie's sprite in Tippsie's Tips has been replaced with Jenny Berry's ice cream cone

## Trivia

* There is no in-game reference to this special filename.
Mob Patrol

***Mob Patrol*** is a mini game that can be accessed while searching for a Ranked Mode opponent in ***Slap City***.

## Description

The player controls ***Paranoid Fish*** who has to stop a mob of enemies from approaching his isolation. The player must press the fire button repeatedly to keep up the firepower as the enemies spawn from the right. Weapon pick ups are available.

The game never ends, the mob eventually spawns more, tougher enemies until the player is finally overrun and the game is over and the player's high score is shown. It will carry off where the player left off if an opponent is found.

## Weapon Variants

The following weapons are dropped randomly. Picking one up overwrites the current weapon being used and picking up the same weapon refills its ammo.

## Enemy Variants

The following enemies are emojis from the selectrion of choices given to a player's local name file.
Deus Ex. Human Revolution вики

## Добро пожаловать на **Deus Ex. Human Revolution вики**

Расскажите другим, о чём эта вики, и сделайте ссылки на основные разделы вики. Добавьте описание вики.

## Помощь участникам

**Фэндом** — это сообщество интернет-энциклопедий на разные темы. Любой пользователь может редактировать страницы на этой вики: просто нажмите кнопку «Править» в верхней части любой страницы. Посетите Вики Сообщества и задайте любой вопрос на форуме.

Вот список некоторых служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Шаблоны
* Активные участники
* Категории
* Свежие правки
* Новые изображения на вики
* Справка

## Галерея

С изображениями и видео на вашу вики будет приятно посмотреть. Вы можете найти видео на интересующую вас тему в Видеотеке Фэндома.

## Создать страницу

Вы можете улучшить эту вики. Создайте новую статью!

Так же вы можете улучшать уже созданные страницы

<createbox>

width=24
break=no
buttonlabel=Создать новую страницу
</createbox>
Flip Hero

## Hero

Flip Hero is the star of the indie shareware titles, ***Hero*** & ***Hero Core.***

## Appearances

### Hero

Flip stars as the protagonist and playable character. He can shoot float but not touch walls too long. In cutscenes here appears in an advanced white power suit carrying a futuristic rifle.

In game play he is represented as a small pixelated sprite with a single black pixel that represents his visor.

### Hero Core

Flip returns as the hero to Tetron's headquarters. This time he has a life-bar, heat meter to the right and has the ability to level up and even has a new blade weapon to use.

### Card City Nights

Flip returns as ***Salary Man*** and can be encountered in the science lab. He challenges the player once and can be spoken to to gain access to the Alchemy Function.
He also appears on a Rare Revive Card and a legendary DX card when defeating Small Boss

### Card City Nights 2

He doesn't make an appearance as an NPC but is featured on a Common Card that deals 1 damage when resolved.
Old Man

Old Man is a scarecrow designed to be a hint dispenser and can be frequently encountered in ***Ittle Dew***

## Appearance

Old Man is just a scare crow taking on the appearance of an old bearded wise-man. They are filled with straw and have tape recorders inside.

## Behavior

They simply stand there, giving off hints, trivia or spouting nonsensical garbage when the player gets close.

## Games

### Ittle Dew

Their main purpose is to provide hints, letting the player know where to go or to give a tip on the next boss. They can also be lit aflame, with some puzzles requiring it to be destroyed in order to progress. They are also susceptible to teleportation which is another key to figuring out certain puzzles.

### Ittle Dew 2

They make their return albeit encountered in only secret areas. To avoid spoilers their encounters will be noted in the trivia section.

### Card City Nights

The Old Man makes its return as "Evil Puppet". He can be encountered by the player at the ***Haunted House*** and is one of the eight card gods. He rewards the player with the legendary Princess Pitch DX card along with a booster pack.

He is also featured on a common revive card.

## Trivia

* The Old Man is likely a parody of the old men encountered in the Legend of Zelda where they can be found in dark rooms providing cryptic hints
* An Old Man can be found in Place from ***Younger Days*** in ***Ittle Dew 2*** where a log of ***Itan*** talking about his plans can be heard.
* They can also be found in Ludo City and represent the developers
Télécharger Morales Provisoires PDF EPub Livre de Raphaël Enthoven

Lire en ligne Morales Provisoires de Raphaël Enthoven PDF EPub livre

Télécharger Morales Provisoires de Raphaël Enthoven PDF Epub livres. Free access 7-day trials to read online and download Morales Provisoires by Raphaël Enthoven PDF EPub.

### LIRE EN LIGNE

#### TÉLÉCHARGER

Read online Morales Provisoires by Raphaël Enthoven PDF EPub or download Morales Provisoires by Raphaël Enthoven book in PDF EPub Kindle or other supported format.
Shellbun

## Appearance

Shellbun is an enemy encountered in Ittle Dew 2. It is a green colored fishbun with either a red or black turtle-like shell. It is a common enemy and appears in many caves and dungeons throughout the game.

## Behavior

They typically just stand there, attacking when the player gets close by spinning and moving towards the player.
Virtual Bunibon 3D

Virtual Bunibon 3D is a bonus mini game in ***Card City Nights 2***

## Gameplay

The player controls a wire-frame model of ***Buni*** hopping around in a 3D environment. The player has 5 lives and must hop around collecting all the orbs in the stage to move on to the next level.

When all stages are completed the player are given 3 ***King Buni*** as a reward.

## Trivia

* A hard mode exists on the first stage atop of a pillar. A video listing the stages can be seen below.
Orka (Healthy Weapon)

## Orka

Banana? That's like, the lamest fruit ever.

Orka is a selectable fighter in Ludosity's mobile fighting game, ***Healthy Weapon***.

## Appearance

Orka has orange hair and sports a yellow T-shirt along with green shorts. She has freckles and wears sandals, maybe.

## Attacks

Orka uses dual watermelons and focuses on lunges. She has no ranged attacks, instead opting to get in close and fast to use physical attacks. She can charge the swing of the watermelon for one of her ground attacks.

## Card City Nights

Orka returns as "Bumptious Miner" in ***Card City Nights.*** She can be challenged at the Bear Mine and is seen trying to cheer her co-worker, ***Veteran Miner***. She also appears on a common defense card.

## Trivia

* Orka's stage features a background character named ***Uppohoppa*** who was intended to become playable in a future sequel.
* The ***Apathetic Frog*** also makes a minor appearance as a ball or a plushie stuck in a hoop in the same stage
* A canon pic implies the two are friends as Orka can be seen eating cookies while Uppohoppa fixes up 216
Frog Mode

**Frog Mode** is a difficulty mode in Ittle Dew 2. It can be activated by using the special filename "frogmode".

## Gameplay Differences

* The player is now an ***Apathetic Frog***
* The player starts off with ***One Heart***
* The player is unable to change outfits
* Ittle's Dialogue is replaced with Frog's directly from ***Paranoid Fish***
* The player can reach ***Somewhere*** for additional flavor text congratulating them by completing the game. (Reaching Somewhere requires all dungeons, regular and secret, to be completed)

## Trivia

* A glitch in the mode makes Ittle's portrait to appear incorrectly when dialogue is brought up. It's rectified once Ittle speaks again.
* The mode was originally supposed to prevent further HP upgrades through the use of ***Crayons***. The devs were able to complete the game with this restriction but decided it was too harsh for regular players.
* There is a hint in ***Somewhere***  to try the save name "frogmode".
Healing Mode (Slap City)

**Healing Mode** is a stage in Slap City based on the Princess Remedy series.

## Description

Healing Mode is set inside a body, maybe. Bones protrude in the background and the sloped wall on the left has teeth decorating its surface. There is a gap near the left of the center and the right side of the stage. The two platforms hovering on the right and an enemy from Princess Remedy hovers the right side in a single rotating pattern.

## Hazards

The floating red hand is a hazard and touching it will cause the player to take damage and suffer knockback.

## Soundtrack

The stage's track is titled "Guts" and can be found on .haku's SoundCloud.

## Trivia

* Healing Mode is the name of the battle screen in Princess Remedy in a Heap of Trouble and a World of Hurt. It is where Remedy engages battle with whatever ails the NPC.
* The track is a remix of the boss battle track from a World of Hurt.
Ninja (Game)

Ninja is a solo project created by Dooeyjo. Download link can be found here.

## Gameplay

The game is a 2d action platformer. The player controls a ninja named Reika The game has an emphasis on movement, Reika can dodge roll while crouching or running and can recover from being attacked by rolling in either direction. She can also perform a back flip by jumping in the air

Reika has a number of attacks to use as well. She can punch or kick while in the air and use a sword, pole and projectiles such as rocks or ninja stars.
Jenny Deer

"Well I'm EXTREMELY magic right now."

Jenny Deer is a boss from Ittle Dew. She also returns as CyberMaster in the LudoVerse crossover title, Card City Nights.

## Appearance

Jenny Deer appears in a robe with a skull adorning her hood. She has long green hair and wields a magical wooden staff with an apple still attached to it along with a small circular shield.

## History

Jenny Deer plays a prominent role in the history of ***iTTLE DEW.*** She's the leader of the Jenny-rich Monsteur race and spear headed a war against the turnips before the events of Ittle Dew.

She can be seen depicted with 2 legendary warriors, Jenny Tiger and Jenny Bird who are deceased by the time Ittle meets her. Jenny Lemon is also implied to have been a cohort of hers as depicted in a Mural in ***iTTLE DEW 2.***

 Her age is unknown however judging on the time that's passed she's at least a couple centuries old.

## Behavior

Jenny Deer is cocky, taunting the player for not being magical. She attacks with two different magical attacks, a homing orb and two arcs of electricity that spread far apart initially before closing in on the area.

## Games

### Ittle Dew

In Ittle Dew she is one of the three bosses that guards the treasures. Her treasure is the Gravity Rod and her attacks require the player to use the Rod to send her homing orb back to her while using the Gravity Block for cover to avoid taking damage from the wide electrical arcs.

### Ittle Dew 2

She does not make a direct appearance in Ittle Dew however a portrait of her and her fellow bosses can be found in the Grand Library.

### Card City Nights

She returns as "CyberMaster" in Card City Nights, reprising her line to be science instead of magic. She is one of the Card Gods and rewards the player with the Iji DX card upon defeat.

### Card City Nights 2

She doesn't make a direct appearance, instead she, Masked Ruby, and the Lichious Turnip are featured on a singular rare card that deals 3 damage to the player with the most life when resolved.

She's also a playable legendary card that removes 3 mana tokens and deals 2 damage for each one when resolved.

## Trivia

* The Warped Woods contain rooms that may have been a jail or torture rooms given the remnants of turnip parts along with the history of ***The Ancient War***.
Slap City Locations

## Battle Stages

The game currently has 28 battle stages, more than the original 24 planned for retail launch. They range from a number of different Ludosity games as well as being original for Slap City.

## Slap Ball Stages

The game also features a bonus game, where players have to launch a ball into a goal. The game currently has 6 stages, more than the original 5 planned for the retail release.
Osalig

Osalig is a Buntaur and Lean Boo.

## Description

Osalig is a ***Buntaur*** who can be seen wearing a ***Lean Boo***. The Lean Boo is in fact his girlfriend. Osalig has long blue bangs and his eyes are hidden within the shadows. His girlfriend can be seen smiling

## Appearances

### Ittle Dew 2

Osalig only appears in ***Dream World*** at the end of the dungeon, ***Syncope***. He mentions being kidnapped by a big larva before agreeing to step on a switch for ***Ittle*** to proceed.

One of the portraits show his girlfriend taking over. It's implied by Lean Boo's dialogue in the original ***Ittle Dew*** that they must possess another in order to smile.

## Trivia

* The devs confirmed on the official Discord that Osalig is a contextual swedish word meaning "Restless and Malevolent". It's an incomplete phrase for the Swedish term "osalig ande" (restless spirit, as in a ghost who can't find peace)
Jealous Chest

Why won't you open up to me?

## Appearances

### Princess Remedy in a World of Hurt

Jealous Chest is found hidden near the end ***in a fountain***. It will not open up unless the player skipped every chest prior to it. If opened the player gets a shot bonus and every chest leading up to it opens automatically, buffing the player significantly on the spot.

### Princess Remedy in a Heap of Trouble

Jealous Chest makes a return, this time however the player can open the chest to reap the rewards but won't be able to date Jealous Chest if the player ***had chosen to date anyone else prior***.

### Card City Nights 2

Jealous Chest makes an appearance as a ***legendary card*** that provides a Power Token when resolved
Wak Torma and Maeja

Wak Torma and Maeja are a couple in ***Iji***

## Description

The two are ***Tasen*** Soldiers who were stationed apart from each other. Logs in Sectors 3, 5, 7 and 9 by Torma drops her hopes and wishes that Maeja is okay during the ***Komato*** invasion.

## Outcomes

Maeja is encountered in Sector 3 the room before Kroterra. If the player kills her then Torma's logs disappear. If you make it to sector 9 then Iji will come across Torma's corpse along with a log expressing melancholy over her girlfriend's death. Iji laments what she's done and assimilates Torma's nano.
Z

Z

Z is a playable character in Psycard. She is one of the 4 main characters that can be chosen from the beginning and is considered to be the medium difficulty.

## Appearance

Z is a young woman who has dark skin with gray eyes and long blue hair with the left side shaved. She wears a ring in her ear and wears a red and white sweatshirt.

### Powers

* + Danger Zone(1 Star): Sense 2 safe cards near skull cards
	+ Z Vision(2 stars): Sense 2 skull cards