Training

As a shinobi, training is an essential part of life. It's how we learn about ourselves, new techniques to combat our enemies, or support our comrades. Even the laziest of ninja will all have to do it at one point, if they have any hope of going any further in their career. A character's ability to train depends on their skill within an area, those with equal or higher skill to what they're trying to learn will find it is easier and much faster than those who are not familiar in these areas. While the opposite remains true for those inexperienced, it still remains possible nonetheless. We will start with how this works regarding Jutsu, and then go into detail about earning Combat Stars, attribute points, and then Nature Types.

## Jutsu

Learning Jutsu is perhaps the most important and notable thing that a shinobi wants to learn. With new techniques, they can change the face of the battlefield in multiple ways if used correctly. What first decides how long it takes in-character to learn a Jutsu depends on one's **Proficiency**.

Proficiency refers to the correlation of one's Combat Stars compared to the jutsu they're trying to learn. So if you have two Combat Stars, then that means your character can proficiently learn C-rank techniques. Coinciding with the Time system, effort made to learn a Jutsu is measured in days, weeks, and sometimes even months and years in-character. Each session usually takes apart from a week from one another. E through A-Rank Jutsu can be learned within a week's time, or between two sessions, provided one has proficiency. Each day, within a week while training, only require four paragraphs. With this knowledge, you can understand the list below which specifies the amount of time each level of Jutsu requires to be learned with proficiency.

* E-Rank: 1 day; 4 paragraphs.
* D-Rank: 2 days; 8 paragraphs.
* C-Rank: 4 days; 16 paragraphs.
* B-Rank: 6 days; 24 paragraphs.
* A-Rank: 1 week; 28 paragraphs.
* S-Rank: 2 weeks; 56 paragraphs.

Without Proficiency up to the appropriate level, the amount of time required to learn a Jutsu is doubled. So this means, in its most extreme, an S-Rank technique will require approximately a month to learn without proficiency. These are for learning Jutsu that already exist in the world, however, there are different rules that govern the creation of jutsu. As well as this, Proficiency can be somewhat circumvented so long as the learning party in question has a *Teacher*. We'll explain the latter first, befre moving to the former and learning about Jutsu Creation.

**NOTE:** This is the minimum required for just a single person. Each person has to put out an equal, and equivalent amount of effort when either helping your character learn the technique, or learning a technique within the same session. In example: Two Genin proficient in C-Rank Ninjutsu try to learn the Great Fireball Technique. At the end of the session(s), each role-player must have written out 16 paragraphs.

### Teaching

Teaching goes for all training, from Jutsu, to Combat Stars, and Power Score points. Basically, in order to Teach someone a technique, one must have Proficiency within the area needed for the specific Jutsu being learned. Once this condition is met, Teaching can begin. This basically halves the time needed to learn the Jutsu, as the teacher themselves already has it and is guiding the student through the process. So in example: A Genin wants to learn Shadow Clone Technique. So if the Genin doesn't have Proficiency in it, it would normally take them 12 days to learn the technique. But if they go to a Teacher who is Proficient in B-Rank Ninjutsu, that teacher can teach them the technique in regular time. Even better, if the student has Proficiency in this area. Then it still halves it, making it to where the minimum requirement for learning Shadow Clone only being 3 days IC, less than the time required to learn a C-Rank Jutsu with Proficiency.

### Jutsu Creation

Like those without Proficiency, a modifier is added to the time it regularly takes to learn a Jutsu when compared to creating one for yourself. This modifier doubles the time necessary, which also stacks when a character does not have Proficiency within an area. In example: A Genin character decides to create a B-Rank Ninjutsu. They only have two Combat Stars in Ninjutsu. So they don't have Proficiency for B-Rank Ninjutsu. So instead of the usual 6 days it would take to learn a B-Rank with Proficiency, it would take exactly 24 days to create the technique ICly. Although, with at least Proficiency it would only take 12.

### Limits of Training

All jutsu require time to learn. However, for those that can fit within the span of a week, or within a single session, there a limits to the amount you can do. In example, if you focus a week entirely on training. This means you have seven days to spend on training In-Character. So, you can only fit so much training within that span of time. In example, let's say your character is a Chūnin with three stars in Ninjutsu, meaning they are proficient in B-Rank Ninjutsu. You could spend that week learning one B-Rank and two C-rank if you had a supervising teacher. However, you could not learn anymore in that week following your character learning those three jutsu. As the B-Rank would take three days to learn, and the remaining C-Ranks would take four.

## Combat Stars

As we know from the previous section, as well as the page dedicated to Combat Skills, Combat Stars are a very necessary and vital part to how Jutsu itself works in this world. Now that we understand the basics of how Training works, it will be simple to understand how training for Combat Stars works. All combat stars are of equivalent worth, and as such just one Combat Star can give you an idea on how you need to plan in order to gain these stars.

* One Combat Star requires four full sessions of training to learn, or in terms of time this would be a month (four weeks IC).

## Attribute Points

The same amount of effort is put in for earning points for either one's Power Score or their Skills, as their value is equivalent due to them working on the same system.

* One attribute point, which can be allocated in the aforementioned areas, is equivalent to one full session in-character or a week of training IC.

## Nature Types

There are three types of Nature Types: Basic (Fire or Earth), Advanced (Boil or Lava), and Kekkei Genkai (natural-born Boil or Ice). Basic types, exactly as Combat Stars, require a month in-character to learn. Advanced natures take twice as long. Kekkei Genkai, unless earned through specific methods, cannot be earned.