recursal/Fanatic-Fandom huggingface dataset:
Hunting Lodge II

Frontal image

Game Version 1.4.0.3

**Hunting Lodge II** is a tier-2 hunting building where villagers can be assigned as hunters.

## Description

*"A type of hunting building. Workers employed here will provide resources gathered from hunting. Has the Barrel, the Workbench and the Drying Rack inside. More capacious and more sturdy than its simpler versions."*
―In-game description
Hunting Lodge II is unlocked at 1,000 Survival Tech points. It is a worker building for hunting wild animals for meat and leather. It has also a workstation for crafting simple hunting tools, a drying rack, a salting barrel, a bigger storage than the lower version and more worker slots.

Upon completion, Hunting Lodge II will contain a storage chest allowing 100 kg of storage, have 4 worker slots and 1 slot for an apprentice, a workbench for bows and the lowest tier bolts and arrows, a drying rack for making fish and meat, and salting barrel for making fish and meat.

It is taxed at 3 coins at Hermitage Development Stage, 7.5 coins at Camp development stage, and so on.
Cherry

Game Version 1.4.0.3

**Cherry** is a food item and a resource used in cooking. It can be grown from Cherry Seedling.

## Description

*"A type of fruit. Collected from fruit trees in the orchards during summer. Can be consumed, squeezed in the Juice Press in the Tavern or cooked into various dishes in the Kitchen."*
―In-game description
A raw food item, Cherries rot by 50%, 25%, and 12% every season when stored in the Inventory, non-Food Storage chests, and Food Storages respectively.

Can be bought in Gostovia, Denica and Rolnica.

## Production

After Cherry Seedlings are planted in an orchard, which can be done any season, cherries will be ready for harvest next summer after 5 seasons and then every summer. Each field yields about 40 cherries (10-20 after 5 seasons, 40 after 13 seasons). Villagers can plant and harvest cherries when they are assigned as Farmers.

## Uses

Cherry is an ingredient required to make Cherry Juice or Cherry Pie.
Innkeeper

**Innkeeper** is a profession that can be assigned to villagers at a Tavern with the function of making various drinks.

## Description

Innkeepers use the resources stored in Food Storages and Resource Storage to produce different types of drinks. For innkeepers to begin working, the player must assign what items are to be produced at the Tavern where they work through the Management menu (provided they have bought the schemes for those items if necessary), and ensure there is a sufficient supply of the required materials in Food and Resource Storages.

An Innkeeper's efficiency is determined by their Production skill level. Being an Innkeeper will increase a villager's production skill level over time.

## Production

Innkeepers are able to produce these drinks:

 Apple Wine, Berry Wine, Cherry Wine, Mead, Oat Ale, Oat Beer, Pear Wine, Plum Wine, Rye Beer, Wheat Beer | ?/h
Hunting Lodge

*This is a disambiguation page—a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Hunting Lodges** are survival buildings for hunting. There are two levels of Hunting Lodges:

* Hunting Lodge 1
* Hunting Lodge 2
Salted Meat

Game Version 1.2.0.1

**Salted Meat** is a food item and a resource. It is crafted in a Barrel.

## Description

*"A type of food. Created in the Barrel in the Hunting Lodge or Fishing Hut. Can be consumed, roasted on the Campfires and Grates or cooked into various dishes in the Kitchen."*
―In-game description
Salting the meat helps it last longer.

## Crafting

No scheme is required to craft Salted Meat. It can be crafted at a Hunting Lodge II or Fishing Hut II in the salting barrel with the following ingredient:

* 1 x Salt
* 1 x Meat

Villagers can produce Salted Meat from available materials when assigned as Hunters.

## Uses

Salted Meat can be roasted on the campfires or grates into Roasted Meat, and also cooked in Cauldron in the Kitchen or House to produce Potage, Stew, Soup or Mushroom Soup.
Sewing Hut II

Game Version 1.4.0.3

**Sewing Hut II** is a tier-2 production building that enables the production of thread, fabric and clothes, and allows a villager to be assigned as a Seamster.

## Description

Sewing Hut II is unlocked at 750 Production Tech points. It is a worker building for crafting thread, fabric and clothes. It has also a workstations for crafting them and a bigger storage than lower version.

Upon completion, Sewing Hut II will contain a storage box allowing 100 kg of storage, have 1 worker slot and 1 slot for an apprentice, a Spinning Wheel for making thread, a Loom for making fabric, and a Tailoring Table for sewn objects such as Clothing.

It is taxed 5 coins at Hermitage development stage, 12.5 coins at Camp development stage, and so on.

## Construction

**Building tip:** Building the tier-2 building on top of a Sewing Hut I will help save in framing and foundation resource materials.
Beetroot Seed

Game Version Alpha v0.4.0.2

**Beetroot Seed** is a seed. It can be planted on fields to grow Beetroot.

## Description

*Crafting resource. Can be gained while collecting Beetroot or bought. It can be planted in spring and collected in autumn. Needs a Bag for sowing it on the field.*

## Production

After **Beetroot Seeds** are sowed on a field, which can be done in Spring, beetroots will be ready for harvest in autumn. Harvesting beetroot will result in beetroot and beetroot seed.
Kitchen II

Game Version 1.5.0.4

**Kitchen II** is a tier-2 production building where villagers can be assigned as cooks. It is the upgraded version of Kitchen I.

## Description

Upon completion, Kitchen II will contain a storage box allowing 200 kg of storage, have 2 worker slot, a Stone Grate for roasting meat, a Cauldron for making soups/stews, and an Oven for baking. It is taxed at 50 coins.
Linen Thread

Game Version 1.3.0.3

**Linen Thread** is a resource used in the production of Linen Fabric and the crafting of various items.

## Description

*"A type of crafting material. Crafted from Flax Stalk on the Spinning Wheel in the Sewing Hut. Can be used for crafting Linen Fabric on the Loom in the Sewing Hut."*
―In-game description
## Production

The scheme for Linen Thread is unlocked at 100 Production tech points and can be bought for 50 coins. One unit of Linen Thread can be produced from 5 Flax Stalks using the Spinning Wheel in a Sewing Hut building.

Villagers can produce Linen Thread from available Flax Stalk when they are assigned as Seamsters.

## Uses

### Construction

Linen Thread is used to construct:

* Flower Himmeli
* Flower Wreath Himmeli
* Hanging Lantern
* Large Flower Himmeli
* Large Flower Wreath Himmeli
* Medium Fishing Net
* Small Fishing Net
* Standing Torch
* Straw Wreath Himmeli
* Window Curtain
* Wooden Double Shelf

### Crafting

Linen Thread is required to craft:

* Cap
* Cap with Coif
* Coif
* Copper Spear
* Crossbow
* Fancy Shoes
* Fur Capelet
* Hat
* Hose
* Joined Hose
* Linen Fabric
* Linen Shirt
* Longbow
* Noble Boots
* Noble Shoes
* Quilted Vest
* Recurve Bow
* Saddlebag
* Short Sleeve Tunic
* Simple Backpack
* Simple Linen Shirt
* Simple Small Backpack
* Simple Tunic
* Small Saddlebag
* Stone Spear
* Trousers
* Trousers with Cuffs
* Tunic
* Waterskin

## Purchasable Locations

You can purchase Linen Thread from Seamsters located at their Sewing Huts in the following villages:

* Branica
* Denica
* Hornica
Quilted Vest

Game Version 1.4.0.3

The **Quilted Vest** is an item of clothing worn on the torso.

## Description

*"A type of clothing. Crafted at the Tailoring Table in the Sewing Hut. Can be used for wearing and temperature control."*
―In-game description
Quilted Vest provides 30% cold protection in cold seasons, but a penalty of 15% heat protection in warm seasons.

## Crafting

The scheme for Quilted Vest is unlocked at 7,500 Production tech points and can be bought for 1500 coins. It is made from 2 Leather, 2 Linen Thread and 3 Wool Fabric using the tailoring table in the Sewing Hut.

## Production

Villagers can produce Quilted Vests from available materials when they are assigned as Seamsters.

## Uses

Quilted Vest is mostly used for wearing and to regulate the body temperature during warm and cold seasons.

## Vendor

Seamster vendors sell Quilted Vests in Branica, Denica and Hornica.
Porridge with Berries

Game Version 1.2.0.1

**Porridge with Berries** is a food item.

## Description

*"A type of dish. Cooked in the Cauldron in the Kitchen or in the House. Requires a Wooden Bowl. Can be consumed."*
―In-game description
## Crafting

The scheme for Porridge with Berries is unlocked at 1,500 Production tech points and can be bought for 100 coins. It is made using a cauldron which can be found in a House or a Kitchen. Its ingredients include:

* 2 x Oat Grain
* 20 x Berry
* 1 x Wooden Bowl

Villagers can produce Porridge with Berries from available materials when they are assigned as Cooks at the Kitchen.

## Uses

Porridge with Berries can be consumed to restore +20 Food and +2 Water.
Event

At the start of every season, a random **event** may occur to the player's settlement and its inhabitants to which they must respond.

## Overview

When the player wakes up on the first day of a season, they may be presented with a random event which they must resolve by taking an action before they can continue playing. In many events, the player can choose which decision to make among multiple options, each leading to a different outcome. Many options have certain requirements that the player must meet to be able to choose them. In other events, there is only one option and the player must accept its outcome.
Heir

**Heir** is the player character's child.

## Description

In order to carry on your dynasty, you need an heir. A heir is born when the player has a wife and chooses the option to have a child with her. The heir is always born male and becomes playable later in the story when he turns 18. The player has the option to switch to play with the heir either by choice (irreversible) or if the current playable character dies from injury or old age.

## Infancy

During the infancy stage, your wife will be unable to work. She takes on the "Mother" profession for two years. This time is not affected by season length. You are not able to interact with your son during the infancy stage.

## Toddler

After the two years in the infancy stage, your son becomes a toddler. He will walk around the settlement and play with toys. Your child cannot be assigned a profession at this stage. The toddler will often appear wearing a hood, but the colors of their clothing will change when the season changes. This feature occurs with all NPCs.

### Behavior

Your son will wake up at 7:00 AM, along with the other villagers. He returns to bed at around 7:00 PM, but the exact timing depends on travel distance to the bed.

### Gifts

At this stage, you are able to give gifts to your son. You may only give your son one gift per season. Each gift will increase Affection by +1.

 Rag Doll
 Animal Figure
Sewing Hut III

Game Version 1.5.2.2

**Sewing Hut III** is a tier-3 production building that enables the production of thread, fabric and clothes, and allows villagers to be assigned as Seamsters.

## Description

Sewing Hut III is unlocked at 7,500 Production tech points. It is a worker building for crafting thread, fabric and clothes. It has also a workstations for crafting them, a bigger storage than lower version and more worker slots.

Upon completion, it will contain a storage chest allowing 200 kg of storage, have 2 worker slots and 1 slot for an apprentice, a Spinning Wheel for making thread, a Loom for making fabric, and a Tailoring Table for sewn objects such as Clothing.

It is taxed 7 coins at Hermitage development stage, 17.5 coins at Camp development stage, and so on.

## Construction

**Building tip:** Building the tier-3 building on top of a Sewing Hut I or Sewing Hut II will help save in framing and foundation resource materials.
List of all Tools and Weapons

*“**Cinderelly, Cinderelly Night and day it's Cinderelly!**”*This article needs a clean up and she has her hands already full!All animals are helping her, so there's nobody left except you.
## Tools and Weapons

In the Smithy you can craft all Handcrafted Tools & Weapons in addition to Copper, Bronze, and Iron Tools & Weapons.
Resource Storage I

Game Version 1.3.0.6

**Resource Storage 1** is a tier-1 storage building used to store non-food items produced by villagers.

## Description

Resource Storage 1 is unlocked at 50 Building tech points. It is the village's main storage for resources. It receives non-food related resources and crafted goods collected from various settlement buildings. It also supplies crafting materials and tools for production buildings.

Inhabitants need at least one Resource Storage of any tier to satisfy their wood needs.

Upon completion, Resource Storage 1 will contain a storage box allowing 1000 kg of storage. It is taxed at 3 coins at Hermitage development stage, 7.5 coins at Camp development stage, and so on.

All Resource Storages (regardless of tier) are connected and share the same inventory. The storage capacity of multiple Resource Storages adds up.

Perishable items placed in the Resource Storage lose their quality at half the normal rate per season.

## Construction

### Building tips

A higher tier resource storage building can be built on top of the current one without emptying it first. Also, building a higher tier resource storage on top of the existing one keep storage accessible.

However, it cannot be deleted or destroyed if it isn't empty or if there is not enough space for its contents in any other storage spaces, combined.
Fenenna

Game Version 1.1.1.0

**Fenenna** is a NPC teenager that the player meets during Sambor's Story I in the village of Denica. She seems to sell and buy items to and from NPCs.

## Appearance

Fenenna is a young teenage girl, who has a red braided hair. She wears a green dress.

## Personality

Fenenna has a fiery personality. She acts like a grown up who is doing business by trading goods and promises and doesn't really seem to respect others. She has some kind of an attitude problem. Fenenna takes her job very seriously and seems to be very good at it. She also likes when things go exactly her way.

## Biography

Not much is known about her life. The player gets to meet her during Sambor's Story questline where she resides in Denica. She seems to be in bad terms with Sambor. The player has to do some quests for her to finish the questline.

Right before the player completes Sambor's Story questline, she tells she is leaving the valley, which leads to the player never seeing her again.

## Relationships

### Sambor

Fenenna is not in good terms with Sambor.

### Bogdan

Bogdan was one of Fenenna's customers, who was waiting for his *Elixir of Cosmic "Potency"* from Fenenna.

## Quests

* Sambor's Story I
* Sambor's Story II
* Sambor's Story III
Manure

Game Version 1.4.0.3

**Manure** is a resource used to make fertilizer.

## Description

*"A type of crafting material. Produced at the Pigsty or collected manually from other animal husbandry buildings. Can be used for crafting Fertiliser at the Workbench in the Barn."*
―In-game description
## Production

Manure is produced by pigs in the Pigsty when they are fed with Animal Feed by an Animal Breeder. The player can also collect it manually from pigsties and other animal husbandry buildings' floors (except Henhouse and Goose House).

## Uses

Manure can be crafted into Fertilizer in the Barn which is used to ready the fields for crop planting. One unit of Fertilizer needs 2 Manure.
Cabbage

Game Version Alpha v0.4.0.2

**Cabbage** is a food item and a resource used in cooking. It can be grown from Cabbage Seed.

## Description

*A food resource that can be eaten raw or used to cook other dishes. Eaten raw, restores a small amount of food. Can be collected from fields.*

A raw food, Cabbages rot by 50%, 25%, and 12% every season when stored in the Inventory, non-Food Storage chests, and Food Storages respectively. When rotten, 4 rots are produced.

Can be bought in Gostovia, Denica and Rolnica.

**Note: Prices for food are at 100% freshness.**

## Production

After Cabbage Seeds are sowed on a field, which can be done in Spring or Summer, cabbages will be ready for harvest at the start of the next season. Each field yields 7-8 cabbages. Villagers can plant and harvest cabbages when they are assigned as Farmers.

## Uses

Cabbage is an ingredient required to make Potage or Vegetable Soup.
Nadar

Game Version 1.1.1.0

**Nadar** is a vendor in the village of Rolnica. He is the husband of Tomira and the father of Oleg and Irmina.

## Trade

He works at the barn as a Barn Worker and sells the following items:

* Animal Feed
* Apple
* Apple Tree Seedling
* Bag
* Beetroot
* Beetroot Seed
* Cabbage
* Cabbage Seed
* Carrot
* Carrot Seed
* Cherry
* Cherry Tree Seedling
* Daub
* Fertiliser
* Flat Straw Hat
* Flax
* Flax Seed
* Flax Stalk
* Flour
* Hop
* Hop Plant Seedling
* Manure
* Oat
* Oat Grain
* Onion
* Onion Seed
* Pear
* Pear Tree Seedling
* Plum
* Plum Tree Seedling
* Poppy
* Poppy Seed
* Rye
* Rye Grain
* Simple Bag
* Stone Hoe
* Stone Sickle
* Straw
* Strawhat
* Wheat
* Wheat Grain
* Wooden Hoe

## Quests

He must be visited in Dobroniega's Story I to find out what happened to a rye delivery for the village of Gostovia. He sends the player to find the worker with the rye in Dobroniega's Story II.
Newcomers

*This page is about recruitable NPCs. For a chapter quest, see Newcomers (quest).*
   **Newcomers** are people who have come to the valley but haven't found a place to settle down. They can be found sitting around campfires in towns and villages, and have a range of skills. You can assess the newcomer's suitability to join your settlement by asking them questions (small talk) or by using Inspector Mode (default key L-Alt). Using Inspector Mode has the advantage that you can see the newcomers' skills before asking them to join your village.

## Recruiting

Recruiting a newcomer requires:

* Space in a house (player house not included)
* A workplace
* Sufficient dynasty reputation, based on how many workers you already have. If you don't have enough reputation, the newcomer will decline your invitation and state how much reputation you need.

Reputation Per Worker
 1
 2
 3
 4
 5
 6
 7
 8
 9
Production (skill)

*This page is about the skill. For the technology, see Production (technology).*

*"A skill tree that determines how proficient you are in crafting and cooking."*
―In-game description

**Production** is a skill that improves the player's ability to make tools, clothes and food, as well as determines villagers' efficiency when assigned as Craftsmen, Seamsters, Cooks, Innkeepers, Blacksmiths and Builders.

## Leveling

So far, crafting tools, cooking food, and sewing clothing or bags will increase the player's Production skill level and unlock skill points. Meanwhile, being craftsmen, seamsters, cooks, innkeepers, blacksmiths and builders will increase villagers' Production skill levels.

Skill tree's maximum level is 10 and the player can have a maximum of 15 skill points to spend.

## Skill tree

Note that talents are applied regardless the crafting is made at workstations or "by hand". For example Crafting expert 3 reduces crafting time of Stone Knife when using Smithy or when crafting by hand in the middle of a forest. Same applies with Sewing Expert and Simple Bag.
Hose

Game Version 1.4.0.3

The **Hose** is an item of clothing worn on the legs.

## Description

*"A type of clothing. Crafted at the Tailoring Table in the Sewing Hut. Can be used for wearing and temperature control."*
―In-game description
Hose provide 15% protection against cold in cold seasons, but -5% penalty to heat protection in warm seasons.

## Crafting

The scheme for Hose is unlocked at 750 Production tech points and can be bought for 300 coins. It is made from 2 Linen Thread, 1 Linen Fabric and 1 Wool Fabric using the tailoring table in the Sewing Hut.

## Production

Villagers can produce Hoses from available materials when they are assigned as Seamsters.

## Uses

Hose is mostly used for wearing and to regulate the body temperature during warm and cold seasons.

## Vendor

Seamster vendors sell Hoses in Branica, Denica and Hornica.
Sambor's Story I

Wooden Deers

Game Version 1.0.0.7

**Sambor's Story I** is a story quest in Medieval Dynasty, for Sambor. You have **17 years** to complete it.

You can get it by talking to Sambor about the Wooden Deer Figurines that you can find at the clay pits close to Sambor's Hut.

## Synopsis

*I believe to have quite a creative imagination, yet I would never in a million years think of Sambor as an artist. This enormous brute carving those sweet little wooden deer seems absurdly surreal. It's sad that he feels the need to hide it. I'll see what I can do to help him out with his art. This Fenenna person cannot be as bad as he says.*
Karolina

Game Version 1.1.1.0

**Karolina** is a vendor and a seamster in the village of Hornica. She is the wife of Leonard and the mother of Helga and Jan.

## Vendor

She works at the Sewing Hut and sells following items:

* Bag
* Bag Hat
* Boots
* Cap
* Cap with Coif
* Coif
* Fancy Shoes
* Felt Hat
* Felt Vest
* Flat Straw Hat
* Flax
* Flax Stalk
* Fur Boots
* Fur Capelet
* Fur Hood
* Fur Shoes
* Hat
* Hat with Lapels
* Hood
* Hose
* Joined Hose
* Large Pouch
* Large Saddlebag
* Linen Fabric
* Linen Shirt
* Linen Thread
* Long Fur Hood
* Long Hood
* Noble Boots
* Noble Shoes
* Pouch
* Quilted Vest
* Saddle
* Saddlebag
* Shoes
* Short Sleeve Tunic
* Simple Backpack
* Simple Bag
* Simple Large Backpack
* Simple Linen Shirt
* Simple Shoes
* Simple Small Backpack
* Simple Tunic
* Small Pouch
* Small Saddlebag
* Strawhat
* Thick Leather Gloves
* Trousers
* Trousers with Cuffs
* Tunic
* Waterskin
* Wool
* Wool Fabric
* Wool Thread
Missing bow

Game Version 1.4.1.4

**Missing bow** is a side quest in Medieval Dynasty, which can be randomly given by a villager.

## Conversation

*I lost my bow, or maybe someone stole it. I'm not sure. Nevermind, it doesn't matter. I am in need of a new one. Could you please craft one for me?*

## Synopsis

***Quest will expire this season.***

*One long range weapon coming right up.*

## Objectives

* Deliver to <villager>: 1x <Random Ranged Weapon>

## Rewards

* 50 Dynasty Reputation
* 250-300 Production Technology

## Walkthrough

Deliver the required ranged weapon to the villager. The needed weapon is random. It may be something you cannot craft yet, but can be purchased at the right vendor.
Mead

Game Version v1.1.1.0

**Mead** is a food item. It is crafted in a Brewing Station.

It is an ingredient for the potion of possibilities.

## Description

*"A type of alcoholic beverage. Brewed at the Brewing Station in the Tavern. Requires a Mead Bottle. Can be consumed. Watch out - it goes to your head!"*
―In-game description
Mead restores +3 Food and +30 Water. It also rises alcohol levels by 15%.

## Crafting

The scheme for Mead is unlocked at 10.000 Production tech points and can be bought for 500 coins. It is made using a Brewing Station which can be found in a Tavern. Its ingredients include:

* 1 x Mead Bottle
* 12 x Honeycomb
* 1 x Bucket of Water
Plum Juice

Game Version 1.3.0.6

**Plum Juice** is a food item. It is crafted in a Juice Press.

## Description

*"A type of beverage. Squeezed in the Juice Press in the Tavern. Requires a Wine Bottle. Can be consumed or fermented in the Wine Barrel in the Tavern."*
―In-game description
Plum juice restores 4 food and 20 water.

## Crafting

The scheme for Plum Juice is unlocked at 10.000 Production tech points and can be bought for 400 coins. It is made using a Juice Press which can be found in a Tavern. Its ingredients include:

* 1 x Wine Bottle
* 20 x Plum

Villagers assigned as Innkeepers can produce Plum Juice.

## Uses

Plum Juice can be consumed or used as a crafting material for fermenting Plum Wine in a Wine Barrel in Tavern.
Meat with Gravy

Game Version v1.0.1.1

**Meat with Gravy** is a food item.

## Description

*"A type of dish. Cooked in the Cauldron in the Kitchen or in the House. Requires a Wooden Bowl. Can be consumed."*
―In-game description
*Note: Despite the description saying it needs a Bowl, it needs a Wooden Plate.*

A cooked food, Meat with Gravy rots by 50%, 25%, and 12% every season when stored in the Inventory, non-Food Storage chests, and Food Storages respectively.

## Crafting

The scheme for Meat with Gravy is unlocked at 25 Production tech points and can be bought for 150 coins. It is made using a cauldron which can be found in a House, Kitchen or a Tavern.

Its ingredients include:

* 3 x Onion
* 1 x Roasted Meat
* 1 x Wooden Plate
Scrambled Eggs

Game Version 1.0.0.8

**Scrambled Eggs** is a food item.

## Description

*"A type of dish. Cooked in the Cauldron in the Kitchen or in the House. Requires a Wooden Bowl. Can be consumed."*
―In-game description
## Crafting

The scheme for Scrambled Eggs is unlocked at 25 Production tech points and can be bought for 100 coins. It is made using a cauldron which can be found in a House or a Kitchen. Its ingredients include:

* 3 x Egg
* 1 x Wooden Bowl

Villagers can produce Scrambled Eggs from available materials when they are assigned as Cooks at the Kitchen.

## Uses

Scrambled Eggs can be consumed to restore +35 Food.
Porridge with Apple

Game Version 1.2.0.1

**Porridge with Apple** is a food item.

## Description

*"A type of dish. Cooked in the Cauldron in the Kitchen or in the House. Requires a Wooden Bowl. Can be consumed."*
―In-game description
## Crafting

The scheme for Porridge with Apple is unlocked at 10,000 Production tech points and can be bought for 200 coins. It is made using a cauldron which can be found in a House or a Kitchen. Its ingredients include:

* 2 x Oat Grain
* 2 x Apple
* 1 x Wooden Bowl

Villagers can produce Porridge with Apple from available materials when they are assigned as Cooks at the Kitchen.

## Uses

Porridge with Apple can be consumed to restore +30 Food and +5 Water.
Kingdom for a chicken

Game Version 1.2.0.0

**Kingdom for a chicken** is a Challenge quest in Medieval Dynasty, which can be given by the Herald.

## Synopsis

*The war is prolonged, and food is running low in the Realm. Support Kingdom's other residents by sharing your food and delivering it to the Herald or have it in your food storage and inform him about it.*

***Seasons left until quest expiration: 5***

## Objectives

* Deliver to <Herald>:
	+ Wheat x 100
	+ Meat x 50
	+ Fish Meat x 25

## Walkthrough

Deliver the necessary food to the Herald or inform him that you have it in your storage. A wife can also deliver the message if you tell her to.
Sewing problem

Game Version 1.2.0.1

**Sewing problem** is a side quest in Medieval Dynasty, which can be randomly given by a seamster.

## Conversation

*I'm sorry. Do you happen to have some wool with you?*

Do you need it?

*Yes. I'm making a new dress, and I need some.*

## Rewards

* 50 Dynasty Reputation
* Coins
* 1 Wool Thread

## Walkthrough

Deliver Wool to the villager. Once completed you will be given some dynasty reputation, Wool Thread and some coins. It is possible to receive this quest when you are unable to make wool; however, wool can always be bought from seamsters.
Profession

**Professions** are different roles than the player can assign to the workers in their settlement.

## Description

Each profession is associated with a specific skill. While villagers in the player's settlement can be assigned any profession, their efficiency is determined by their level in the associated skill, which will increase over time as they continue to perform the job. Many professions require that workers are provided with certain tools, which must be placed in the workplace's chest or in Resource Storages.

Every in-game day, villagers make for the workplaces and begin working at 8 AM, then cease working and leave their workplaces at 6 PM (except for Innkeepers who continue working until 10 PM). During work hours, items are continuously produced at predetermined rates regardless of what workers may appear to be doing (except for Farmers). Rates can be set by accessing the related building in the Management tab. The work conducted by Farmers is tied to their animations and therefore is only completed when they are performing those animations on the fields.

When a female villager gives birth to a child, she will cease to perform whichever job she was previously assigned in order to take care of her baby, and her profession becomes "Mother" instead until her child reaches the age of 2. **After finishing taking care of the child, they will not resume previous jobs and must be reassigned manually.**
Nieluba

Game Version 1.1.1.0

**Nieluba** is a vendor in the village of Jezerica. She is the wife of Bytomir and the mother of Domagoj and Domastoj.

## Vendor

She works at the tavern as a innkeeper and sells the following items:

* Apple
* Apple Juice
* Apple Wine
* Beer Bottle
* Beetroot
* Berry
* Berry Juice
* Berry Wine
* Bucket of Water
* Cabbage
* Carrot
* Cherry
* Cherry Juice
* Cherry Wine
* Dried Meat
* Egg
* Fish Meat
* Honeycomb
* Hop
* Mead
* Mead Bottle
* Meat
* Oat Ale
* Oat Beer
* Onion
* Pear
* Pear Juice
* Pear Wine
* Plum
* Plum Juice
* Plum Wine
* Rye Beer
* Salted Meat
* Waterskin with Water
* Wheat Beer
* Wine Bottle
Recurve Bow

Game Version v1.0.1.1

The Recurve Bow is a weapon used in hunting.

## Description

*"A type of ranged weapon. Crafted at the Workbench in the Smithy or the Hunting Lodge. Requires Arrows in the quiver. Can be used for hunting and combat."*
―In-game description
The Recurve Bow is the most advanced version of the Bow.

## Crafting

The blueprint for the Recurve Bow is unlocked at 1,000 Survival tech points and can be bought for 1,500 coins. It can be crafted from 1 Log, 4 Linen Thread and 3 Leather in a Hunting Lodge or Smithy. Villagers can produce Recurve Bows from available materials when they are assigned as Craftsmen.

## Usage

The recurve bow only works if you have stone arrows, copper arrows, bronze arrows or iron arrows equipped as ammo.

Draw the bow back by first holding down the aim key (RMB by default) and then holding down the fire key (LMB by default) along with it. Release the fire key to shoot the arrow, or release the aim key to cancel the shot.

Drawing the arrow back further increases damage. Keeping the bow drawn constantly drains stamina. If you run out of stamina, the bow cannot be used until you recover a sufficient amount. Arrows have drop which increases significantly with distance, so you may need to aim higher than your target to hit.

Arrows have a chance to break when hitting a target. Unbroken arrows can be recovered from the killed animal or picked up from the ground (more visible through Inspector Mode) and re-used.

## Quests

* In Alwin's Story IX you need to deliver a Recurve Bow
* In the side quest Time to hunt, a hunter in the player's settlement asks the player for a specific hunting weapon, which may be a Recurve Bow.
* In the side quest Missing bow, an NPC asks them for a Recurve Bow.
Ingredients

**Ingredients** are items that can be used in cooking meals. Most can be eaten on their own as well, but may confer a penalty, such as poisoning. Most ingredients are subject to rotting, the notable exceptions being grains, flour, poppy seeds, and salt.

## Foraged Ingredients

The following items are acquired by hunting or fishing wildlife, foraging mushrooms or vegetation, and mining. Most can be bought from various vendors.

## Farmed Ingredients

The following items are acquired from various farming buildings. Where a tool is needed, the most basic form is given for unlock technology and scheme cost.

## Processed Ingredients

These are ingredients processed in some way before being used in more advanced meals.
Into the wilderness

Game Version 1.0.0.7

**Into the wilderness** is the fourth chapter in Medieval Dynasty.

*This page has been updated to 1.0.0.7*

## Synopsis

*"It's time for some hunting challenge. Maybe I will not throw myself into the deepest water yet, but some foxes or boars will do. In spite of appearances, it is not so easy to hunt an agile fox, and boars are quite durable. Also, a hunting lodge is a useful thing, there I can easily create more complicated weapons."*
―In-game description
## Objectives

* Build Hunting Lodge: (0/1)
* Hunt: Fox or Boar (0/3)

## Walkthrough

Both boars and foxes are viable hunting targets, but hunting boars is recommended over foxes. To kill a boar effectively, you need to throw a Wooden Spear, then you shoot the boar down with an arrow from a bow while the boar is charging at you.

If you lack a Longbow, you can also take down a boar with a Wooden Spear and a Stone Axe. Throw the spear at the boar and then tank the hits. It should take around 3 hits from the axe to kill the boar. You need to be a little fast or the boar will run away, resulting in needless time being wasted while trying to chase it down. If you are at full HP, you have enough to HP to face tank about 3 boars in this way.

To hunt foxes, you can largely use the same method as when hunting boars. However, we do not recommend hunting foxes because foxes run away from the first hit from the axe, in addition to that they're more difficult to aim at with an arrow due to their much smaller size.
Let's make it better

Game Version 1.2.0.1

**Let's make it better** is a Challenge quest in Medieval Dynasty, which can be given by a Herald.

## Synopsis

*The plague left parts of the Kingdom in ruin. That is why the King needs additional building resources to rebuild damaged houses. Deliver the collected building resources to the Herald or have them in your resource storage and inform him about it.*

## Objectives

* Deliver to <Herald>:
	+ 100 x Log
	+ 75 x Stone
	+ 50 x Iron Bar

## Rewards

* 450 Dynasty Reputation
* Villager happiness gain or loss depending on good or bad king
* 5% tax reduction (until king dies)

## Walkthrough

The King's Herald was sent for resources to rebuild after a plague, namely 150 logs, 90 stones and 60 iron bars. You can either deliver these resources or inform the Herald that you have the resources in your Resource Storage. As this amount of resources is too heavy to carry even with the biggest bag upgrades, having them in your storage is the way to complete this quest. Completing the quest will gain you 250 Dynasty reputation and will increase your standing with the king by 5% at the next season change.
Missing Bucket

Game Version 1.0.0.7

**Missing bucket** is a side quest in Medieval Dynasty, which can be randomly given by a villager.

## Rewards

* Some Dynasty Reputation
* Some Farming Technology points

## Walkthrough

You need to deliver a Bucket to the villager. Once completed you will be given some dynasty reputation and some farming technology points

Note: Its possible to receive this quest when you are unable to make a bucket making the quest undoable.
Limestone

Game Version Alpha v0.3.1.4

**Limestone** is a resource that can be used to upgrade stone walls in houses.

## Production

The player can use a pickaxe to extract limestone from rocks. Villagers can produce limestone when they are assigned as Miners at an Excavation Shed

## Uses

Limestone can be used to upgrade the stone walls of houses in order to enhance the house's insulation, improving the moods of its inhabitants. Each stone wall requires 8 units of limestone to upgrade, while walls with windows or doors only require 6.
Fertilizer

Game Version v1.0.0.8

**Fertilizer** is a resource used to fertilize fields.

## Description

*"A type of crafting material. Crafted from Manure or Rot at the Workbench in the Barn. Can be used for fertilizing the fields using a Bag."*
―In-game description
Fields must be fertilized and then ploughed before seeds can be sowed. Fertilizer is applied to fields using a Simple Bag or a Bag. Each field plot requires one unit of fertilizer.

## Production

Fertilizer can be crafted using the workbench at a barn without the need to unlock any technology or buying any scheme. One unit of Fertilizer requires either 2 Manure or 10 Rot. Villagers can produce Fertilizer from available materials when they are assigned as Farmers at a Barn. Pigs, Horses and Donkeys drop a quantity of Manure per hour in their stalls, until the stall reaches 100% (then stops accumulating).
Berry

Game Version 1.0.0.7

A **Berry** is an ingredient item and a food and water source, when eaten on their own.

## Description

*"A type of fruit. Foraged from Berry bushes during summer. Can be consumed, squeezed in the Juice Press in the Tavern or cooked into various dishes in the Kitchen."*
―In-game description
Ripe berries appear dark blue-black on the berry bushes. They provide +0.5 Food and +1 Water when consumed. They weigh 0.05 kg each.

## Production

Berries can be collected from berry bushes in Summer. Villagers can produce berries in Summer too, when they are assigned as a Herbalist in the Herbalist's Hut.

## Uses

Berries are an ingredient of:

* Porridge with Berries
* Fruit Pie
* Fruit Tart
* Berry Juice

They may also be a quest items in the side quests Family dispute.
I Am Vengeance

Game Version 1.4.1.3

**I Am Vengeance** is a family-related story quest in Medieval Dynasty, given by the player's heir. The quest expires in two seasons.

*“**Your Majesty, spoilers ahead!**”*Be aware, spoilers on this page!You are on your own now.

## Synopsis

*I like to think of myself as a reasonable person with a good heart. I'm a believer in second chances and that forgiveness is a true virtue. I'm aware that nobody's perfect, everybody makes mistakes, and that those do not define the person who's willing to change... But there is theory, and then there's practice. And my practice introducing anyone who harms my family to my wrath.*

## Objectives

* Talk to your wife
* Visit the blacksmith in Hornica
* Find the bandit camp
* Take the law into your own hands

## Walkthrough

Your son was grabbed by some bandits, and they hurt him. Like, hurt him.

Your wife tells you to head to Hornica and talk to the blacksmith, with her reasoning depending on her personality or possibly your relationship (for example, because "he owes her one" or "he is the best weapon blacksmith around." When you speak to the blacksmith, you will get a special weapon--again, the name of which may vary (e.g., "The Hangover" or "The Obligator")--a special Iron Axe with 60 damage. You will also given a approximate location for a bandit camp.

Head to the camp and take revenge...
Dagobert

Game Version 1.1.1.0

**Dagobert** is a vendor and a Barn Worker in the village of Denica. He is the husband of Matylda and the father of Kinga and Oda.

## Vendor

He works at the barn and sells the following items to the player:

* Animal Feed
* Apple
* Apple Seedling
* Bag
* Beetroot
* Beetroot Seed
* Cabbage
* Cabbage Seed
* Carrot
* Carrot Seed
* Cherry
* Cherry Tree Seedling
* Daub
* Fertiliser
* Flat Straw Hat
* Flax
* Flax Seed
* Flax Stalk
* Flour
* Hop
* Hop Plant Seedling
* Manure
* Oat
* Oat Grain
* Onion
* Onion Seed
* Pear
* Pear Tree Seedling
* Plum
* Plum Tree Seedling
* Poppy
* Poppy Seed
* Rye
* Rye Grain
* Simple Bag
* Stone Hoe
* Stone Sickle
* Straw
* Strawhat
* Wheat
* Wheat Grain
* Wooden Hoe

## Quests

* House rebuilding
* New Fields
Mushroom Soup

### Materials

1 Meat or 1 Salted Meat, 1 Bolete-, 1 Parasol- and 1 Red Pine Mushroom, 1 Wooden Bowl

### Building

House or Kitchen (cauldron)

Game Version v1.0.1.1

Mushroom Soup is a food item.

## Description

*"A type of dish. Cooked in the Cauldron in the Kitchen or in the House. Requires a Wooden Bowl. Can be consumed."*
―In-game description

A cooked food, Mushroom Soup rots by 50%, 25%, and 12% every season when stored in the Inventory, non-Food Storage chests, and Food Storages respectively.

## Crafting

The scheme for Mushroom Soup is unlocked at 25 Production tech points and can be bought for 25 coins. It is made using a cauldron which can be found in a House or a Kitchen.

Its ingredients include:

* 1 x Meat or Salted Meat
* 1 x Bolete Mushroom
* 1 x Parasol Mushroom
* 1 x Red Pine Mushroom
* 1 x Wooden Bowl
Matylda

Game Version 1.1.1.0

**Matylda** is a Vendor and seamster in Denica. She is the wife of Dagobert and the mother of Kinga and Oda.

## Trade

She works at the Sewing Hut and sells the following items:

* Bag
* Bag Hat
* Boots
* Cap
* Cap with Coif
* Coif
* Fancy Shoes
* Felt Hat
* Felt Vest
* Flat Straw Hat
* Flax
* Flax Stalk
* Fur Boots
* Fur Capelet
* Fur Hood
* Fur Shoes
* Hat
* Hat with Lapels
* Hood
* Hose
* Joined Hose
* Large Pouch
* Large Saddlebag
* Linen Fabric
* Linen Shirt
* Linen Thread
* Long Fur Hood
* Long Hood
* Noble Boots
* Noble Shoes
* Pouch
* Quilted Vest
* Saddle
* Saddlebag
* Shoes
* Short Sleeve Tunic
* Simple Backpack
* Simple Bag
* Simple Large Backpack
* Simple Linen Shirt
* Simple Shoes
* Simple Small Backpack
* Simple Tunic
* Small Pouch
* Small Saddlebag
* Strawhat
* Thick Leather Gloves
* Trousers
* Trousers with Cuffs
* Tunic
* Waterskin
* Wool
* Wool Fabric
* Wool Thread

## Quests

* Matylda is involved in the Alwin's Story II story quest, where she must repair Alwin's Waterskin and demands 4x Leather. (**Note:** this story quest must have changed with the newer updates. My version: 1.0.0.7)
* She also is possibly involved in a side quest called Mouths to feed, and the player must deliver 3x Berry and 4x Meat to receive 60 Coin and 90 Dynasty Reputation. (**Note:** A random side quest, which also can be received by a different NPC.)
Kinga

Game Version 1.1.1.0

**Kinga** is a vendor and a cook in Denica. She is the daughter of Dagobert and Matylda, and the older sister of Oda.

## Vendor

She works at the kitchen and sells the player the following items:

* Apple
* Beetroot
* Berry
* Bucket of Water
* Cabbage
* Carrot
* Cheese
* Cherry
* Cherry Pie
* Dried Fish Meat
* Dried Meat
* Egg
* Fish Meat
* Fish Tart
* Flatbread
* Flatbread with Onion
* Flour
* Fruit Pie
* Fruit Tart
* Gruel
* Honeycomb
* Hop
* Meat
* Meat Pie
* Meat Tart
* Meat with Gravy
* Multigrain Bread
* Mushroom Soup
* Oat Roll
* Onion
* Pear
* Pear Tart
* Plum
* Plum Tart
* Poppy
* Poppy Seed Pie
* Porridge
* Porridge with Apple
* Porridge with Berries
* Potage
* Quark
* Roasted Fish Meat
* Roasted Meat
* Rye Bread
* Salted Fish Meat
* Salted Meat
* Scrambled Eggs
* Scrambled Eggs with Mushroom
* Soup
* Stew
* Vegetable Soup
* Waterskin with Water
* Wheat Bread
* Wheat Roll
* White Bread
Potion of Sobriety

Game Version 1.4.0.3

The **Potion of Sobriety** is a potion crafted in the Herbalist's Hut.

## Description

*"A type of potion. Prepared at the Herbalist's Table in the Herbalist's Hut. Reduces alcohol intoxication. Can be consumed."*
―In-game description
## Crafting

To craft the Potion of Sobriety, it must be unlocked for 2500 Survival tech points, and the potion recipe must be purchased for 550 coins. To craft, the player requires 1 Clay Vial, 2 Daisy, 2 Thistle and 1 Bucket of Water.

## Production

Villagers can produce Potion of Sobriety from available materials when they are assigned as Herbalists.

## Uses

Once consumed, Potion of Sobriety will reduce alcohol intoxication by 20%.

## Vendor

Herbalist vendors sell Potion of Sobriety in Baranica and Rolnica.
Oat

Game Version 1.4.0.3

**Oat** is a resource used in crafting. It can be grown from Oat Grains.

## Description

*"A type of crop. Harvested during autumn. Can be used for crafting Straw and Oat Grain on the Threshing Floor in the Barn."*
―In-game descriptionOat can be threshed in the Barn for oat grain and straw. It's stored in Resource Storage.

## Production

After Oat Grains are sowed on a field, which can be done in spring, oat will be ready for harvest in autumn. Villagers can plant and harvest oat when they are assigned as Farmers.
Pear Wine

Game Version 1.3.0.6

**Pear Wine** is a food item. It is crafted in a Wine Barrel.

## Description

*"A type of alcoholic beverage. Fermented from Juice in the Wine Barrel in the Tavern. Can be consumed. Watch out - it goes to your head!"*
―In-game description
Pear wine restores 4.5 food and 25 water. It also heals 5% poisoning and gives 35% alcohol.

## Crafting

The scheme for Pear Wine is unlocked at 10.000 Production tech points and can be bought for 550 coins. It is made using a Wine Barrel which can be found in a Tavern. Its ingredients include:

* 1 x Pear Juice
Oat Rolls

Game Version 1.2.0.1

**Oat Roll** is a food item.

## Description

*"A type of bread. Baked at the Oven in the Kitchen. Can be consumed."*
―In-game description
Oat Rolls have a nutrition value of 55.

## Crafting

The scheme for Oat Roll is unlocked at 1,500 Production tech points and can be bought for 250 coins. It is made using an oven which can be found in the Kitchen. Its ingredients include:

* 6 x Flour
* 2 x Oat Grain
* 3 x Bucket of Water
* 1 x Egg

Villagers can produce Oat Rolls from available materials when they are assigned as Cooks.
Lumberjack

**Lumberjack** is a profession that can be assigned to villagers at the Woodshed, with the function of producing timber-related items.

## Description

When assigned, Lumberjacks can produce logs and sticks, as well as craft firewood and planks from stored logs. A lumberjack's efficiency is determined by their Extraction skill level. Being a lumberjack will increase a villager's Extraction skill level over time.

Lumberjacks must be provided with a Stone Axe or an Iron Axe, either in the Woodshed's chest or in Resource Storages, to be able to produce logs, firewood and planks. If none is available, they can only produce sticks.

Even though lumberjacks can be seen performing the chopping animation on trees, the trees are not actually felled and would remain intact.
Potion of Strength

Game Version 1.4.0.3

The **Potion of Strength** is a potion crafted in the Herbalist's Hut.

## Description

*"A type of potion. Prepared at the Herbalist's Table in the Herbalist's Hut. Temporarily increases the strength of strikes and cuts. Can be consumed."*
―In-game description
## Crafting

To craft the Potion of Strength, it must be unlocked for 250 Survival tech points, and the potion recipe must be purchased for 250 coins. The player requires 1 Wooden Vial, 5 Henbane and 1 Bucket of Water to craft the potion.

## Production

Villagers can produce Potion of Strength from available materials when they are assigned as Herbalists.

## Uses

The potion can be sold/traded or consumed. Once consumed, Potion of Strength will temporarily increase attack strength by +50% for 120 seconds.

## Vendor

Herbalist vendors sell Potion of Strength in Baranica and Rolnica.
Potion of Possibilities

### Materials

1 Clay Vial, 5 Bitter Bolete Mushroom, 5 Fly Agaric Mushroom, 5 Wooly Milkcap Mushroom, 1 Mead

### Building

Herbalist's Hut (herbalist's table)

Game Version 1.4.0.3

The **Potion of Possibilities** is a potion crafted in the Herbalist's Hut II. It can be unlocked once the Herbalist Hut II is unlocked, and is bought for 550 coins. The Potion of Possibilities is used to reset the player's skill points. It also sets the player's alcohol level to 100%, and can instantly give the achievement *"I.. Am Not.. Drunk"*.

## Description

*"A type of potion. Prepared at the Herbalist's Table in the Herbalist's Hut. Resets all the skill points. Can be consumed."*
―In-game description
## Crafting

To craft the Potion of Possibilities, the Herbalist's Hut II must be unlocked, and the potion recipe must be purchased. To craft, the player requires 1 Clay Vial, 5 Bitter Bolete Mushrooms, 5 Fly Agaric Mushrooms, 5 Wooly Milkcap Mushrooms, and 1 Mead.

## Production

Villagers can produce Potion of Possibilities from available ingredients when they are assigned as Herbalists.

## Uses

Once consumed, the Potion of Possibilities resets all of the player's skill points, allowing them to be spent again in a new configuration. To unlock higher tier skills, lower tier skills must still be taken. For instance, a tier 1 skill must be learned to learn a tier 2 skill, and so on. This means that at least one experience-increasing skill must be learned, even if the player is at max level. The player will still have only fifteen skill points to spend per skill tree.

## Vendor

There are no vendors who sell Potion of Possibilities.