recursal/Fanatic-Fandom huggingface dataset:
Keladin

**Keladin** or **Swampers** are a race of Asuran people native to the large and marshy province known as White Swamp , a region of Eredar . They can be found in smaller numbers throughout the continent. The Keladin are one of the few races completely unrelated to Humans and Dwarves, being descended directly from the Arusa.

Enigmatic and intelligent, the Keladin are experts of guerrilla tactics, and their natural abilities suit their swampy homeland. They have developed immunities to diseases that have plagued many would-be explorers in the region, and they are capable of easily exploring underwater locations due to their ability to stay underwater for prolonged periods of time. The Keladin also have some resistance to narcotics.

The Keladin make great rogues, due to their superb lockpicking and sneaking skills. They are also very capable warriors and archers due to their constant use of guerrilla warfare against Battling Clans or Human slavers.

## White Swamp

*Main Article: White Swamp*

**White Swamp**, also known as **Ka'tha'zur** and the **Trash Dump of Eredar,** is one of the seven provinces of Eredar. It is the home of the Keladin, the Arusa-derived natives of this swampland rainforest. The province is filled with "large inland rivers and gargantuan marshes." The Humans of neighboring Daybreeze used to enter the region for slaves, particularly House Krats.
Dorito

**Character name** is...

Dorito is a character on BFTD, currently trying to win the Tower.

## Appearance

Dorito resembles an orange nacho chip, one that is from the Dorito brand, hence her name. She's also one of the shorter contestants.

## Personality

Dorito is neutral, neither acting benevolent or evil. Dorito often takes the role of a bystander in challenges, implying she is shy. But she does occasionally come up with plans to win, showing us that she is smart.
Groundbrim

Groundbrim, also known as the Elder Dominion, Edge of the Earth, the Motherland or The Old Empire is a vast region set in the northern part of Eredar. It is home to the Akothaki, large and hardy Arusa-Kothraki mix who have a strong resistance to frost, both natural and magical. Eredar was originally inhabited by a race of men known as the Flandolin, though after the Flando-Kothraki Extermination War, the Flandolin were destroyed and the Kothraki settled the land. It is bordered by Daybreeze to the east, Kyrodil to the south, Macefall to the southwest, and Low Stone to the west. The island of Schwam lies to the northeast of Groundbrim.
Kothraki

The **Kothraki**, also called The Scourge of Eredar, were evil and sadistic beings, humanoid in appearance, but with a four-tentacled octopus-like head.

## History

### The First Kothraki Invasion

For hundreds of years, the Kothraki lived, and presumably thrived, on Kothrak, without disturbing or being disturbed by Eredar. Early in the Second Era, around 385, the **Kothraki** invaded Eredar, at a time when the Human Empire was still fairly small. This invasion is usually credited with forcing the Dwarven Empire to officially join the Human Empire, under then-Emperor King Ranahaldus. The invaders managed to fight their way through northern Eredar. Ranahaldus eventually defeated the Kothraki, trapping them at Dull Passage and cutting off their supply lines until they died or fled back to Kothrak.

After their defeat, the Human Empire granted amnesty to many of the remaining Kothraki, including taking them on in key political and military roles. The Kothraki presumably bred into the Imperial families, as Kothraki surnames are now considered a thing of pride among Imperial nobility. There are rumored to be small clans of "true" Kothraki still on Eredar, though the details are inconsistent. The military prowess of the Kothraki was one of the key reasons the Human Empire was able to expand as successfully as it did.
Niacelhuc

**Niacelhuc**, (2E ??? - 2E 763) also known as "**King Zilch**", was a King and later Emperor of Kyrodil . Though little is known of him, it was said he was a petty king in the Human Empire. He used the military talent of the great General Ranahaldus  to command his army. After a year of consolidating power in Kyrodil, he finally recaptured the capital of the First Human Empire. At this time, General Ranahaldus was sent out to prevent an attack from Low Stone and Groundbrim (both areas that hated the idea of another Empire). Ranahaldus fought the two allied armies at the Battle of Ercnas Rot, when he infiltrated the fort the Kilmer were confused and in their confusion, swore loyalty to Ranahaldus, having their suspiscions of their Akothaki allies. The Akothaki command was defeated and killed or sold into slavery. In 2E 763, nightblades assassinated Emperor Niacelhuc, and left his  in ruins. The assassin also slit the throat of Ranahaldus, disabling him from using his voice to full effectiveness. Naicelhuc was later honored by the Ranahaldan Empire as King Zilch.
Barthoregis

**Barthoregis** is an island-nation that lies in between Eredar and Kothrak. It was conquered by Ranahaldus. It is believed that the island is located somewhere in the middle of the vast Bad'dil Ocean.

White Port is a port city on Barthoregis that was conquered by Ranahaldus, two years before the island-nation was conquered. The island's ruler, King Hasak, surrendered the entire kingdom to Ranahaldus, then he transformed it into a major base for the navy and used it as a launching point for the invasion of Kothrak.
Gonsuke

**Gonsuke** (権助(ごんすけ), *Gonsuke*) is a character in the series and the dog of Tatsuhiko. He is also one of the ordinary creatures that are secretly clis.

## Appearance

Gonsuke appears as a normal dog. Just like Tatsuhiko they wear capes and acts as a superdog that accompanies with him in Benihi.

## Personality

Gonsuke is very friendly and helps people in the way. Merely he was the reason why Tatsuhiko they got superpowers and hiding the fact that he doesn't actually have powers and Gonsuke was the real one who have powers.

## Story

Chapter 1
Da Raga

The **Da Raga** were a warrior fleet of Volodari from the continent of Volodar prior to its destruction.

They were known to have had a war with the Mole-men, in which they were the victors. In the First Era, they arrived in the western region of Eredar known as Casat'dum, and soon conquered the land from the Orks and renamed it to Macefall. They also defeated the Kothraki when their ships first crashed in Eredar and battled the Flandolin for territory. They later became known as the Elves.
Titanitum

**Titanitum** (also called **Titanitoom**) is a yellow-orange metal used to make weapons and armor. Orks are famous for their use of this mineral to create orkish equipment. The titanitum is melded with steel, at a low temperature to prevent the metal becoming brittle. Orkish armor is heavy in weight and usually of superior orkish craftsmanship, although any sufficiently skilled smith can craft it. Orkish weapons were less common during the First Era and of varying quality. Veins of the mineral are commonly found in Groundbrim. Stallin, an avatar of the Vlatamere, is called the Titanitum God of the Vertical Sword. He brought titanitum weapons to the Mole-men during the First Era, which allowed them to win the war with the Elves. Volodari were also known to create Titanitum statuettes depicting Stallin holding a severed head. The Bronze Watchtower of Volodar is possibly made from the metal.
Steel Lukyrv

**Steel Lukyrv** are the original form of Lukyrv, free from the Kothraki experiments and composed of steel. The original Steel Lukyrv were created by the Gods in the Godforge.

## History

The steel lukyrv were created by the Gods during the Kothraki Invasions. After the defeat of the Kothraki on Eredar, the keepers crafted with the help of the Godforge a second generation of god-forged, amongst them the steel-skinned lukyrv. The lukyrv revered their creators and worshipped them. They were aware to at least some extent of the events which took place in that period, including Ranahaldur's battle with the mighty Kothraki, and incorporated at least some of their exploits during that period into their legends and mythology.

After the creation of the Kothraki god Katha'Zar, an army of lukyrv was created by the Gods in order to protect Eredar.
Zeb'ra

**The Zeb'ra**, **Zebra-Men** or simply **Zebra** **Travelers** are a primitive, tribal society inhibiting the caves of the Gold Velain the region of Riverstalachtite in Low Stone. They survive mainly by breeding and trading horses in nearby Akothaki settlements. The tribe is lead by an elder.

## History

### First Era

The Zeb'ra lack written historical records of their own and are not documented or examined by modern Eredaran scholars. Some records might have existed in their ancestral homeland on Volodar, but have undoubtedly been destroyed during the great Volodari cataclysm. However, the Zeb'ra pose a very strong oral tradition, tales of their elders make the task of piecing together their history difficult, but possible.

It is not entirely wrong to consider the Zeb'ra a lost Volodari colony. It is believed that they might have descended from the northern herding clans of the Moleland steppes on the lost continent of Volodar. Some nuances in their language are surprisingly similar to the Ancient Volodari spoken by the clans.

The tales of the Zeb'ra tell a story of great journey over "sixteen oceans" on their "flying zebra-ships". While their tales could be open for interpretation, it is entirely possible that the clans took their horses with them. This is supported by the fact that the horses bred by the Zeb'ra are remarkably close to the Volodari Chargers found in Macefall.

The clans are said to have begun their migration to Eredar in order to preserve their worship of the Nail Father. Who endangered this unique belief remains unknown. But the Zeb'ra came ashore sometime in early fifth century of the First Era, nearly two hundred years before the Da Raga came to Macefall. The timing of their arrival was very fortunate - the Akothaki kingdoms were still to young to drive the colonists out. This allowed the Zeb'ra to find their niche in the Gold Velain and safeguard their ways for at least the next three thousand years.
Arusa

Arusa (also called Arukin or just Aru, or rarely Aruks) as a collective term, encompasses beings of the Arusa race in Eredaran culture.

Drastically different culturally and physiologically from humans and beastfolk, Arusa are genetically capable of interbreeding with the former, and while rumors of the latter exist, they are unproven. Arusa are also conditionally fertile, which means that they only conceive when population pressure is low, so expanding populations do not force them to explore or war with other neighbors. During the early adult years of Ranahaldus, the races of Arusa were a lot less fertile than humans and beastfolk, with female Arusa usually becoming fertile around 18-19 years of age. Their lower fertility is, however, compensated by their lifespans, with the lifespan of an average Arusa being between the 200 to 300 years. With 200 years being old and 300 years being very old.

Arusa come in an array of colors, from dark grey, to light green to pale yellow. Of the Arusa race, there are multiple subraces currently existing on the Eredaran continent. These include, the Kaledonians, Keladin, Kilmer, Kaemer, Kylaed, and Akothaki. The Krathun are an extinct Arusa race from which these races sprang. There are a few other Arusa, such as the Kaoker, that are believed to be related to these races of Arusa as well.
Akothaki

**The Akothaki** are Arusa descendants who hail from the province of Low Stone. According to the *Second Rules to Eredar*, they are descended from the Kothraki and Arusa, while other sources claimed they were the mix of Arusa and Elves blood. The Kothraki thought of making a new race with their own 'elder' or 'superior' blood, by mating with other races. The Akothaki are sometimes called 'The Mutts of Eredar' because of this.

## Low Stone

Template:Main
**Low Stone** is a western region of the Empire of Eredar. It borders Macefall to the south-east and Groundbrim to the north-east. It is mainly populated by Akothaki. Low Stone and the Winter Island are the only provinces of Eredar that do not share a land-border with Kyrodil. This region is known for its many small villages and towns and for the many grim fortifications that dot the hills and crags around them. In the past, these castles were the domains of many petty kings and lords that ruled the massive patchwork of small nations that used to make up Low Stone.
Kyrodil

**Kyrodil**, also known as **Kyrod** or the **Kothraki Rule** for much of its history, has been the capital province of the Kothraki empires in Eredar, and is the homeland of the Kylaed race of Arusa.

It is situated in the center of Eredar, and has had a varied climate throughout its history. Kyrodil is a wealthy and powerful nation and is the center of the Kothraki and Human Empires. The demonym is "Kyrodan."

## Government

### Central government

The Kothrak Council functions as the primary legislative authority of the Kothraki Empire of Eredar. The Council convenes at its chambers in the Black-Silver Tower, in the Kothrak City. The Council passes a variety of legislation, and has the power to levy taxes from Imperial provinces. The Emperor of the Kothraki possesses a veto power over any legislation passed by the Council.
Thorgrund Årud

Thorgrund fue el lider de el clan Årud y Jarl de Targos hasta su muerte en 1487 a manos de Olaf Frostspear.

Durante su vida fue reconocido por haber matado a la legendaria serpiente gigante Yjarfragrour que habitaba en una cueva en las cercanias de Targos. El apodo de Serpiente de fuego vino cuando baño su espada en la sangre de la serpiente Yjarfragrour y una chispa encendió esta en llamas, convirtiéndola en Serpiente de Fuego; una espada Bastarda que puede encenderse en llamas a voluntad del portador y permite hablar el idioma de las serpientes. Espada que en su muerte seria heredada por su hija Yaverja Årud, quien paradojicamente, se terminaría casando con el asesino de su padre.
JPG of Spongebob

"PATIIIIKKK"

JPG of Spongebob (Also known as JPGOS) is a contestant of Battle For The Tower (BTFD). He's one of the few contestants that is based on a character from another piece of media: Spongebob Squarepants.

## Appearance

True to his name, he is simply a JPG picture of the yellow sponge we've all come to love. When JPGOS changes emotions, he might change his sprite to show this, a unique property of JPGOS. Weirdly enough, this Spongebob can survive above water, though this is probably done out of cartoon logic.

## Personality

JPGOS is extremely hyperactive and zany as all, often screaming and/or moving around in cartoonish ways. Unlike the character he's based off of, JPGOS speaks in a rather raspy voice, making some of his lines hard to hear. JPG of Spongebob also seems to be rather dumb, often making irrational judgements, spouting random statements and coming off as mentally challenged. These traits makes him seen as a nuisance and much of a burden to everyone; even members of his own team seem to hate JPGOS.
Lukyrv

The **Lukyrv** are a race of fearsome half-giant warriors native to the continent of Kothrak, located in east of Eredar. They are the progenitors of the human race, who were originally Lukyrv offspring that were born weak and deformed as a result of Kothraki experiments.

While most Lukyrv dwelled in Kothrak, thousands of years ago a group of them migrated in large boats to the region of Daybreeze in northeast Eredar in search of their true gods.

## Types

A few types of Lukyrv exist. The currently known ones are:

* Steel Lukyrv

Have stone or metal-like skin with engraved runes. They are the original form of Lukyrv made of steel, and are to the Lukyrv as the Earthborn are to the Dwarves.
Terrax

Terrax is the God of Trickery and Deception, is one of the Great Six. Terrax has no real official monastic cults in most of Eredar, as most places with any decency, wouldn't want a man doing something because the God of Trickery and Deception told him to.

## Worship

Terrax is mostly worshipped by Con-artists, Thieves, and Assassins.
Downdelve

**Downdelve** is an underground city located on the small island Nilbog in the southern seas of Eredar near Kothrak. In *Goblins Guide to Eredar*, the city had a population of 25,000.

Making their home in Downdelve are the Goblins, who are native to the island.

Downdelve is home to the fabled Goblin trade princes, who hide from Imperial and Kothraki authorities on Eredar. The princes each control their own private armies and trade fleets. As a result, Downdelve is a busy place as the Goblin fortress city goes about its business.

## Introduction

Downdelve is the center of Goblin civilization. It is located beneath and within Nilbog and is connected to the island via a series of volcanic tunnels. The main centers of Downdelve are in volcanic caverns beneath Nilbog. Secondary island caverns exist farther away, and the Goblins have constructed tunnels of thick glass that lead to these smaller areas. Passing through these tubes means walking along the ocean’s floor and looking out to see the colorful fish and hungry sharks nearby. As the capital of Goblin culture, Downdelve teems with chaotic activity. Goblin alchemists and tinkers practice their crafts and set off explosions. Slave markets bustle in out-of-the-way places. Shops and businesses of all kinds are based here. In Downdelve, visitors can find the extremes on both ends: reeking slave pens in one area and the trade princes’ lavish palaces in another.

Of particular interest are a strange breed of creature called Hoblins. They resemble Goblins, but are much stronger.
Romulus Kaesar

**Emperor Romulus Kaesar**, also called **The Lost Heir**, **Lieutenant Romulus Hurricrown**, the **Great King**, and **Svalabard,** was a Chosen and the first Emperor of the Kaesar Empire. He is regarded as one of Eredar's most famous figures, having been the only one in history to unite the continent. Starting with his service under the Kyrodilic emperor Niacelhuc, Romulus Kaesar fought under the name "Lieutenant Romulus" to unify Kyrodil, eventually succeeding or usurping Naicelhuc and becoming emperor. After his unification of Eredar, an effort that culminated in the birth of the Second Empire, he ended the lengthy Interregnum and began the Second Era.
Macefall

**Macefall**, also known as **Kolenfall** in Kyrodil, **Kegathe** in the Winter Island, and **The Baklands** in White Swamp, is a vast province in the west of Eredar, bordered by Low Stone to the north, Groundbrim to the northeast and Kyrodil to the east and southeast. It is the homeland of the Kilmer and the Kaemer. Once a province of the First Human Empire until the Kothraki Invasions, Macefall became a sovereign nation in 3E 284.
White Swamp

**White Swamp**, also known as **Ka'tha'zur** and the **Trash Dump of Eredar,** is one of the seven provinces of Eredar. It is the home of the Keladin, the Arusa-derived natives of this swampland rainforest. The province is filled with "large inland rivers and gargantuan marshes." The Humans of neighboring Daybreeze used to enter the region for slaves, particularly House Krats. Some time after the Kothraki left Daybreeze, slavery was outlawed. Lapot the Rider is known to have referred to the land as the "disgusting, slimy marsh areas and their Keladin slaves."
Hamar

Hamar is a port city and the political capital of Country Hamar. It is the westernmost city in Kyrodil, located along the Blue Sea. The Holy Cathredral of Palios, where followers of the Great Six seek his blessing, dominates its skyline. Hamar is home to guildhalls for the Sorcerers Association as well as the Warriors Union. In the northeast portion of Hamar lies the statue of Ranahaldus. Fort Hamar, home of Count Kazat Doom, lies on a small island just to the south of the city. Hamar and Celgrad are the only two cities in Kyrodil in which the castle lies outside of the walls. Another landmark in Hamar is the Kenus Mansion, one of the largest houses in Kyrodil. Hamar has built up a very active trade industry (both legal and otherwise), and much of the town caters directly to sailors. Also, many Akothaki inhabit Hamar because, according to Sven the Sexy, they are "sick of freezing their asses off in Groundbrim."

Hamar is one of the smaller cities in Kyrodil, with a small residential area and few shops. While the dockside population is usually a varied mix of races, Keladin and Kaledonians are rarely seen (with the notable exception of famous author Pen-Fix) within the city proper. The architecture is comprised of large stone buildings with decorative facades and multiple stories; the image is only slightly marred by a few rundown wooden structures. Outside of the docks, the harbor buildings are much less decorative, clearly emphasizing function over form.
Volodari

The Volodari, also known as **Elves** or **Elfs**, were a race who lived on the continent of Volodar. It is implied they were entirely destroyed by the Mole-men in a war between the two races, and the survivors died with the sinking of Volodar. They are thought to have created the Bronze Watchtower of Volodar.

## History

The Volodari had, at one point, formed an Empire that stretched across the entire continent of Volodar, before the land was submerged. The Empire was said to be four times as large as the Ranahaldan Empire.

For thousands of years, the Volodari were bitter enemies of the ancient Mole-men. During the First Era, the Mole-men warred to a standstill to decide who would lead the charge against the Volodari. The Mole deity Lenan intervened and a leader was decided, and war was then declared on the Volodari. Stallin, an avatar of the deity Vlatamere, brought Titanitum weapons to the Mole-men which were instrumental in defeating the Volodari.
Mari

**Mari Mizuta** (水田 まり(みずた まり), *Mizuta Mari*) is a supporting character in the series. She was a clis that was found by Enji and Hakuu in the academy and joined the others in the Benihi Coffee later on.

## Appearance

Mari is a young girl with black hair, black eyes and has her hair pinned on the top of the forehead.

## Personality

Mari is a blockhead and gets tricked easily by others. She is very friendly and worries very much if she hurted anyone with her powers. As she has the powers to expand clothes and mostly makes them half naked below she seems to find looking at them.

## Abilities

She is one of the people that has clis powers in the academy and uses them secretly to make sure anyone doesnt know it. Her abilitiy is able to expand every objects to smaller size and can make them explode near the process. While in time she also learned how to expand other elements such as fire and can make them into fireballs. Mari uses this ability to protect herself.

## Story

Chapter 1
Fzoul Chembryl

Fzoul Chembryl (Zoul Kembril) es un clerigo de Bane de altisimo poder, es ademas un tirano conocido por ser el líder de la organización maligna llamada Zhentarim. Fzoul fue asesinado luchando contra Shadovar y fue resucitado por el Exharca Ahgrahnim para servir como Campeon del dios de la guerra Bane como recompensa por haber muerto al servicio de Bane

## Historia

Fzoul Chembryl se unio al grupo Zhentarim en 1241 a la edad de 16 cuando lord Manshoon (entonces líder de Zhentarim) forjo una alianza con Fzoul. El sirvió a Manshonn por años como segundo al mando, aparentemente contento con su rango, pero siempre deseando algo mas. Fzoul conspiro junto a otro miembro de alto rango en Zhentarim llamado Orgauth (quien tenia apariencia humana pero en realidad era un diablo del foso) para derrocar a Manshoon. Fzoul entonces intento convertir a Zhentarim en un ejercito para el dios de la guerra Bane, incluyendo a aquellos que aun eran fieles a Manshoon y a sacerdotes de la deidad que rivaliza con Bane; Cyric, ocasionando una guerra civil en Zhentil Keep entre los Zhentarim.

En **1263**

* Tomo el Santuario Oscuro de Bane en Zhentil Keep

En **1265**

* Se enamoro de una paladin de Tyr llamada Scyllua Darkhope, quien renuncio a sus votos de paladin y acepto ser una Rompejuramentos del dios Bane por su amor a Fzoul

En **1368**

* Leyó las escrituras de Oghma de La verdadera vida de Cyric, lo cual causo la caida de Zhentil Keep.

En **1370**

* Asesino a Manshoon y al resto de sus clones tomando el control de la Red Negra.

En **1371**

* Frojo el Cetro del ojo del Tirano con ayuda de Teldorn Darkhope

En **1374**

* Se alio con la Casa Jaelre y el Clan Auzkovyn para prevenir el regreso de Myth Drannor
* Ordeno a Scyllua Darkhope saquear Moonsea Ride
* Ordeno a Scyllua Darkhope invadir el Shadowfell con la ayuda de la Iglesia de Shar y la Casa Dhuurniv de los Drow.

En **1375**

* Culpo por todos los fallos de la Red Negra invadiendo y destruyendo a los elfos de Cormanthor a Scyllua Darkhope para quedar bien frente a sus aliados Drow; quienes ordenaron su inmediata ejecución.

En **1376**

* Sus aliados Drow lo abandonaron, y Fzoul se vio forzado a rendirse frente a los elfos de Cormanthor; quienes lo encerraron en su propia fortaleza en Zhentil Keep con magia.

En **1377**

* Fue asesinado defendiendo Zhentil Keep de un ataque Netherese

En **1479**

* Fue revivido por Ahgrahnim para ser el Campeon de Bane y pertenecer al grupo de campeones de Bane llamado los 9 Demonios

## Datos Extras

* Es un Clérigo de la Guerra de Bane de nivel 20 y Guerrero Campeón nivel 12 (Nivel Total 32)
* Es un Campeón de Bane de 9
Carol Leifer

**Carol Leifer** (/ˈliːfər/ *LEE-fər*; born July 27, 1956) is an American comedian, writer, producer, and actress whose career as a stand-up comedian started in the 1970s when she was in college. She has written many television scripts including *The Larry Sanders Show*, *Saturday Night Live* and *Seinfeld*. She has received four Primetime Emmy Award nominations for *The Larry Sanders Show*, *Seinfeld*, the 82nd Academy Awards and the 84th Academy Awards. Leifer's inner-monologue driven, observational style is often autobiographical, encompassing subjects about her Jewish ancestry and upbringing, coming out, same-sex marriage, relationships (having been married previously to a man and now partnered with a woman) and parenting.

She is the co-writer of CBS comedy series *B Positive*.

## Episodes (writer)

* Season 1
	+ High Risk Factor (story)
	+ Integration Therapy (teleplay)
	+ B Negative (teleplay)
	+ Canine Extraction (teleplay)
	+ Miss Diagnosis (story)
	+ Transplanticipation (teleplay)
* Season 2
	+ Baseball, Walkers and Wine (teleplay)
	+ A Dishwasher, a Fire and a Remote Control (story)
	+ A Camper, a Compass and a Cannoli (story)
	+ Heartburn, Woodstock and Ribs (teleplay)
	+ S'mores, Elvis and a Cubano (story)
Yellow Spice

**Yellow Spice** is a strange spice with magical powers that is named after its color. Early in their history, the Goblins were forced to harvest it by the Kothraki. However, its magic gave them great intelligence and the Goblins overthrew the Kothraki. The Goblins' capital city of Downdelve was likely declared so because it was in the area that contained the vital spice. However, the supply of spice soon ran out. The Goblins searched fruitlessly for more deposits of spice all over the world for thousands of years. Goblin intelligence peaked about 400 years before the Kothraki Invasions of Eredar, and has been declining ever since.
Goblin

*"It’s the goblin way! Supply and demand! Deal with it!"*
– Goblin Slogan
The cunning **Goblins** are small green creatures from the isle of Nilbog. Their love of money, explosives, and technology leaves them to be a very dangerous race, both to their enemies and themselves. Most goblins have a neutral standpoint, preferring to sell their contraptions, knowledge and services to other races.

A number of trade princes rule over the various goblin holdings around the world. Though the trade princes all live in the goblin city of Downdelve on the Isle of Nilbog, they each control their own private armies and trade fleets. In turn, each controls rings of trade, mining, deforestation, slave rings, and poaching. A notable trade prince is the ruthless Lord Zax Guncrafter rules the Bingeocean Cartel under his iron fist.

## History

### Early history

In ancient times, the Kothraki had discovered Yellow Spice and, attempting to determinate its properties, he experimented on various races. He found that the ore was extremely potent and that it increased the intellect of his subjects. One of these subjects was a small primitive life race that roamed around the islands near Kothrak. By consuming Yellow Spice, they were transformed into a new, highly intelligent race known as the Goblins. The Goblins share a common ancestor with Dwarves.
Jace Beleren

### Títulos

Cambiaplanos, El naufrago astuto, El mentalista ingenioso, El pacto viviente, El arquitecto del pensamietno, Perito de la memoria, El escultor mental, Descifrador de misterios.

*Brillante, curioso y siempre con todo bajo control, Jace es un maestro de la magia mental: puede crear ilusiones, engaños e incluso leer la mente. Sus poderes le permiten manipular a los magos enemigos contrarrestando su magia o usando sus hechizos contra ellos. Es un analista excelente y tiene un plan perfecto para cada situación (además de un plan B, por si acaso). Sin duda alguna, es un Psionico muy poderoso*

## Historia

Jace Beleren, mago prodigio en su plano natal, quiso entrenar con la misteriosa esfinge Alhammarret y, gracias a ella, aprendió a controlar sus habilidades. Sin embargo, cuando Jace descubrió que Alhammarret lo estuvo utilizando en sus manipulaciones políticas, se enfrentó a su maestro en una terrible batalla mental que le causó un enorme dolor y dañó muchísimo sus recuerdos. Esta angustia encendió su chispa de Cambiaplanos, que lo arrancó de su plano natal.

Jace despertó en el Plano Astral con los recuerdos hechos añicos y su identidad anterior olvidada. Durante ese tiempo, formó un vínculo romántico con Liliana Vess, aunque después supo que ella también lo estuvo manipulando y engañando.

Su falta de recuerdos es la causa de que muestre un insaciable apetito de conocimiento y verdad. Esta ansia de descubrir y comprender lo desconocido lo llevó a Faerun y de regreso al Plano Astral, donde resolvió el mayor misterio que se le había presentado: el Laberinto implícito. Esta hazaña le valió el título de Pacto viviente del Plano Astral y un puesto como Exharca de Mystra, donde ejerce de árbitro mágico entre los usuarios de la Urdimbre y guardian de la misma desde el Plano Astral.

Después de ayudar a derrotar a dos de los primordiales durante la Edad del Amanecer, Jace juró mantener la guardia para proteger los planos del Multiverso como miembro de los Cambiaplanos. Los Cambiaplanos le ofrecen la oportunidad de pensar y de actuar a gran escala, lo cual para él es un desafío intelectual además de apelar a su sentido de la responsabilidad. Jace no puede apartar la mirada de un misterio sin resolver. Él cree que todo lo que existe puede comprenderse y sueña con que, algún día, sabrá todo lo que hay por saber.

En Faerun, Jace supo de la historia de los Shed'vari gracias a Elminster, y ardía en deseos de saber más acerca de ellos, con lo cual partió hacia Barovia en busca de Sorin Markov. Su visita a ese plano reviste una complicación especial debido a su relación con Liliana Vess, que tiene una conexión intensa con Barovia. A causa de su romance pasado, él se siente atraído y se preocupa por ella, pero no confía en Liliana Vess en absoluto.
Moleland

**Moleland** was a region on the lost continent of Volodar. It was described as a steppe and was said to have been populated by Volodari herding clans. Unlike the rest of Volodar, that believed in the Volodari Pantheon, tribes here believed and worshiped the Nail-Father.

Sometime in the First Era centuries before the great cataclysm of Volodar an unknown force is believed to have endangered this unique belief. This drove the herding clans to migrate to Eredar and eventually become the people known as the Zeb'ra.

The capital of Moleland was the long-lost city of Talpidae, which was lost along with Volodari.
Kartaria

**Kartaria** is referred to by otherworldly beings as **the mortal plane** and sometimes poetically called "Sudnum" by both mortals and Gods. The exact reasons and specifics behind Kartaria's creation are largely not known for certain. However, all agree that the God Palios and the Great Six played pivotal roles in the creation of the waterlogged planet. One moon, Anukaes, orbits Kartaria. It is the collective deceased Minor Gods sundered corpus'. Kartaria is the center of Sudnum, which itself is the "hub" of  the universe's "wheel." The heavens beyond Kartaria are star-filled.
Human Empire

The **Human Empire**, sometimes referred to as the **Kyrodilic Empire** or **Empire of Kyrodil**, the **First Empire of Men**, or simply the **First Empire**, was unofficially formed in the year 1E 1939 after Ranahaldus defeated the invading Kothraki horde and incorporated Low Stone and Groundbrim under the reign of a reunited Kyrodil. While Ranahaldus is often credited with being the founder of the Empire, he never took the title Emperor in his lifespan. The Empire's true date of establishment is unknown. After the fall of the Ranahaldan Dynasty in 1E 2017, the Empire was succeeded provisionally by the delegated Kothraki Rule, beginning the period known as the "Kothraki Rule." The Second Empire would fall in the year 2E 341, beginning the Interregnum period. During the years following its collapse, several pretender states claimed succession to the Human Empire, though none would last until the coronation of Romulus Kaesar as the true heir to the Ranahaldan line in 2E 745.
Remalia Haventree

Una hermosa, alta y joven elfa solar con una larga y dorada cabellera, Haventree fue una de los mas importantes delegados de The Harpers hasta la "muerte" de su anterior líder; Lesath.

A pesar de ser una alta elfa, sus expresiones son mucho mas abiertas y honestas que el resto de políticos y el resto de su raza; con ella jamas se sabrá si es una muy dulce persona, o una experta mentirosa, de todas formas, es igual con la mayoría de elfos.

Remalia se unió a The Harpers hace poco mas de un siglo, y, en algún momento miembros del Culto del Dragon asesinaron a su esposo; Lord Arthagast Ulbrinter. Actualmente, ella usa todo su poder político para dar caza al culto y vengar a su difunto esposo.
Krex

**Krex**, also known as the **Famor Rule**, or the **Island Rule of Krex**, is a partially-submerged continent west of Eredar and has been a powerful, antagonizing power against the Winter Island since before recorded time. The Famor may at one time have even called The Winter Island part of Krex. For millennia, the hulking, slug like creatures, notorious for their nekromantic mastery, terrorized the Kaledonians, conjuring sea monsters along the coast and laying siege to their cities. But for all of the attacks, horror, and devastation coming from Krex, very little is known about the land itself.
Linda Lavin

**Linda Lavin** (born October 15, 1937) is an American actress and singer. She is known for playing the title character in the sitcom *Alice* and she is also known for her stage performances, both on and Off-Broadway. After acting as a child, Lavin joined the Compass Players in the late 1950s. She began acting on Broadway in the 1960s, earning notice in *It's a Bird...It's a Plane...It's Superman* in 1966 and receiving her first Tony Award nomination in *Last of the Red Hot Lovers* in 1970. She moved to Hollywood in 1973 and began to work on television, making recurring appearances on the sitcom *Barney Miller* before getting the title role on the hit comedy *Alice*, which ran from 1976 to 1985. She appeared in many telefilms and later she appeared in other TV works. She has also played roles in several feature films. In 1987, she returned to Broadway, starring in *Broadway Bound* (winning a Tony Award), *Gypsy* (1990), *The Sisters Rosensweig* (1993), *The Diary of Anne Frank* (1997–1998) and *The Tale of the Allergist's Wife* (2000–2001), among others. In 2010, she appeared as Ruth Steiner in *Collected Stories*, garnering her fifth Tony nomination. She starred in NBC's short-lived sitcom, *Sean Saves the World* as Lorna and the CBS sitcom *9JKL*.

She portrayed as Norma Goldman on CBS comedy series *B Positive*.
Dwarf

**Dwarves** are short and stout creatures mostly inhabiting the Northern Kingdoms. They are shorter than humans but taller than Arusa, taking advantage of their size when possible and relying on their robustness and strength when not. The average dwarf is steady, observant and composed both during work and combat, yet able to rage with fierce zeal and persistence when the situation calls for it. While a dwarf prefers to plan forward to overcome challenges, many of them easily lose their temperament and self-restraint when exposed to conditions stirring their feelings and concerns.

In past ages, the dwarves rarely left the safety of their mountain fortresses, spending their time on refining metal and stone into powerful weapons and beautiful jewelry. However, when the call to battle sounded, they rose up to defend their friends and allies with unmatched courage and valor. King Beldir Stonebeard led the Kingdom of the Dwarves to becoming one of the most staunch kingdoms of Eredar.
Winston Citroen

## Skin

The Winston Citroen is part of the Sport Coupes section at the dealership. It is highly paintable, all of the red portions, that is.

## **Did You Know?**

* This is one of the cars that Nitrotype Bots can use.
* This car is easily mistaken for the Winston Agile, which is also in the Sport Coupes section. However, they have notable differences in design.

Previous Car | Next Car
Kaledonians

The Kaledonians, also known as High Arusa, are a race of Arusa that inhabit parts of the Winter Island. They are primarily known for their enhanced magical abilities. As a race, the Kaledonians strive to maintain the appearance of their ancestor race, the Arusa, primarily through highly selective traditions surrounding marriage and reproduction.

## Winter Island

The **Winter Island** (also **Whinter Iland** and, rarely, **Whintar Isleland** is one island located southwest of Eredar, south of Macefall. The province is home to the Kaledonians. Even though the Island resides in the Blue Sea, they are still considered a part of Eredar.
Kilmer

The **Kilmer**, more commonly referred to as the **Dark Arusa** in the rest of Eredar, are the dark skinned Arusa originating from the province of Daybreeze. Known to be strong, intelligent, quick, aloof, and reserved, but considered by some to be ill-fated. Kilmer mostly keep to themselves, most Kilmer natives of Vak harbor a bitter distrust and disdain for other races, considering themselves superior.

## Physiology

Most Kilmer have red, glowing eyes with skin tones varying from somewhat greenish and the more common gray to the occasional light blue. They are known to be strong, intelligent, and quick, however, are also said to be ill favored by fate. Both male and female Kilmer have a height similar to most of the Humans. This means that they are generally taller than their Kaledonian cousins and shorter than the Orks.
The Kartarian Realms

## Welcome to the Kartarian Realms Wiki

This wiki chronicles the world and inhabitants of The Kartarian Realms.

## Describe your topic

Welcome traveler, please take a seat by the campfire and let me regale you with the tales and adventures of this fine land.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Lamborgotti Mephisto

## Skin

The Lamborgotti Mephisto is the predeccesor to the Lamborgotti Mephisto SS. It is unlocked at level 30 in the section, Exotic Cars. It is highly paintable, everywhere except for the black.

## **Did You Know?**

* A red version of this car appears at a non-existent page. This variant is not available in the painting colors.
* It is the Second car in all of Nitro Type.
* It resembles a Lamborghini (Not lambos like some people call it.) Murcielago.

Previous Car | Next Car that Why
Henry Thorsteinn

A muy temprana edad el hijo de Ulfen Thorsteinn comenzaba a ser un hechicero, lanzando su primer Cantrip a la corta edad de 3 años.

Henry había heredado la magia draconil de su madre, quien murió en 1490 durante el primer capitulo de El tesoro de la reina Dragón. Durante ese ataque henry también perdió su brazo izquierdo. desde entonces ha jurado vengarse de todos los miembros del Culto del Dragón por las desgracias que terminaron trayendo a su familia.
Kothrak

**Kothrak** or **Land of the Kothraki** is a continent lying to the east of Eredar. Little else is known about the continent or the people of Kothrak, as few Eredaran peoples have ever dared to cross the vast ocean that separated it from Eredar. It was believed that the Arusa lived in Kothrak at one time but were eventually eaten by the Kothraki, who have themselves launched several attacks upon Eredar in past ages.

Though Kothrak may sound too bestial to take notice of at first glance, it was an important figure and influence on Eredar's history. Kothrak has influenced Eredar for countless centuries, both in times of peace and war, as the two continents have always had a tumultuous relationship.

## History

The history of Kothrak mostly involves legends and tales of battles between armies of Kothrak and Eredar. A mythical story states that a great Human warrior once traveled to Kothrak and, with the help of the Dwarves, slew an army of Kothraki.

The first specific encounter and written record occurred toward the end of the First Era. Eredar was invaded by the Kothrak, but the invasion was halted by Ranahaldus and his armies. The Kothraki forces were destroyed, and those who remained living were offered amnesty to fight for the Human empire. The Kothraki who accepted later played important roles in Eredar's growing society.
Akatosh Frostspear

Esposa: Hilde Ulfric

Hijos: Damrjal Akatoshen, Efrjour Akatoshen

Hermanos: Einar Frostspear, Harald Frostspear, Olaf Frostspear, Ygrid Frostspear, Astrid Frostspear, Nilsa Frostspear, Seren

### Titulos

Jarl de Kaer-Dineval

*Actual Jarl del pueblo de Kaer-Dineval.*
Akatosh es un imponente y altisimo semiorco, mide casi 2½ metros y es extremadamente fuerte, sin embargo su apariencia dista mucho de su forma de ser, de naturaleza sencilla y amable, Akatosh es mucho mas que un Jarl para la gente de su pueblo, es su querido líder y un ejemplo a seguir.

*Gente del pueblo de Kaer-Dineval.*

A modo de broma, la gente que le conoce le llama como Akatosh el pequeño, debido a su imponente porte y físico, broma que le hace mucha gracia a Akatosh.

## Historia

Akatosh es el segundo hijo de Grommt Frostspear y Garona Frostspear, Su padre le crió para ser un poderoso e imponente líder guerrero y caudillo, sin embargo cuando comenzó la conquista del norte, Akatosh vio la violencia que su padre ejercía, por lo que escapo de casa a los 10 años, al cabo de 2 semanas sin nada para comer, llego al pueblo de Kaer-Koing, donde fue recibido por el monje Sebastian de Santiago, quien lo acogio y alimento hasta que Akatosh tuvo la edad para poder viajar por si solo, allí, Akatosh aprendió la importancia del trabajo y la solidaridad.

Ya con 16 años, Akatosh comenzó a viajar para conocer el resto del mundo, viaje del cual volvió a los 20 años pero esta vez para derrotar a un tirano que gobernaba en Kaer-Dineval llamado Kurth Earthshaker, volviendose Akatosh el nuevo Jarl del pueblo y liberando a todos los esclavos de el Jarl Kurth.

a los 22 años se caso con una pueblerina llamada Hilde Ulfric y estos tuvieron 2 hijos; Damrjal Akatoshen y Efrjour Akatoshen; a quienes no quiso ponerle el apellido de su padre puesto le desagradaba Grommt Frostspear

En 1491, Durante los hechos de El despertar de Tiamat, ayudo a los Vengadores de Plata a guiarse en Ten Towns puesto ellos iban acompañados de su amigo de infancia Luthier Kraen.
Demon

The **Demons** are a group of spirits in The Kartarian Realms, who inhabit the realms of Death. They are viewed variously as gods by the inhabitants of Eredar. The most powerful of the Demons are referred to as Demon Kings or Demon Nobles, and rule over their own planes of Death, which they shaped. Because they have no connection to the realms, they cannot be permanently killed, only banished.
Khabrakhan

### Titulos

El inmortal, El que no muere, Demonio de la eternidad, Señor de la discordia, Ex 9 Demonios

Un antiguo mal que data desde hace mucho tiempo atrás, su presencia en este mundo es mas bien secreta, algunos dicen que es un demonio y que busca la destrucción de todas las cosas, otros dicen que es un antiguo paladín de Lathander que fue corrompido y por ello es así, otros dicen que era un sabio muy importante, y tanto conocimiento indebido estropeo su mente, lo que si es cierto, es que llama a cada persona que conoce por otro nombre, y les trata como si les hubiese conocido toda la vida, pero con otro nombre, la teoría del antiguo sabio viene de aquí, puesto que algunos dicen que los nombres que khabrakhan usa son nombres de antepasados de la persona en cuestión.

se dice que existe desde mucho antes que el año 0, puesto sabe cosas y conoce a las leyendas que en ese año ocurrieron.

La discordia, la violencia y la locura son sus dominios principales, su cuerpo esta maldito a ser imperecedero y sus ojos pueden provocar grados de locura a quien los mire fijamente o simplemente si Khabrakhan lo desea.

Khabrakhan es ademas pervertido en literalmente todos los sentidos de la palabra, llegando a traspasar los limites de la violencia, la pedofilia, la necrofilia y entre otras perversiones de las mas oscuras y terribles.

Durante la Edad de los héroes, antagonizó los eventos de La perdición de Bane junto a otros 8 males del mundo antiguo ahora conocidos como los 9 Demonios, no obstante, se revelo en contra de los 9 Demonios para derrocar a Bane junto a los Guerreros de la Luz. Aunque conservo los dones otorgados por Ahgrahnim después de su combate

En la Edad de los Trastornos unió fuerzas junto a Requiem Markov, WIllem Destro y el dragon Reaveraedor para ayudar a encontrar la manera de comunicarse con algún ser que pudiera detener la cruenta guerra de dioses; hasta que por fin dieron con antiguos y secretos rituales que les permitirían contactar con un dios el cual el mundo entero desconocía, la supra deidad Lord Ao. quien escucho sus peticiones y bajo al plano material a ponerle fin a la guerra de dioses.

## Participación Actual

en 1490 lucho contra los Vengadores de Plata durante los hechos del capitulo 6 de El tesoro de la reina Dragón.

en 1491 ayudo algunas veces a los Vengadores de Plata durante los hechos de El despertar de Tiamat
Human

**The Humans** are a resilient species native to the continent of Eredar . Recent discoveries have shown that humans are descended from the barbaric Lukyrv, half-giant warriors who live in Kothrak . Early humans were primarily a scattered and tribal people for several millennia, until the rising strength of the Kothraki Empire forced their strategic unification. Thus the The Human Empire under Ranahaldus was formed, along with its capital, Winterholt.