recursal/Fanatic-Fandom huggingface dataset:
Drampa (Pokemon)

3. Scout

Drampas are the Placid Pokémon. They live deep within mountains, but will go into nearby towns to play with children. they will fiercely protect the children they like

Abilities:

Fire breath

(can only choose one of the following)

Sap Slipper: becomes strong if they are attacked by a "nature" move

Berserker: becomes strong if he has low health

Cloud Nine: enemies don't get weather buffs

(can only choose four of the following)

Outrage: fires three giant flamethrower attacks, then becomes confused

Hyper Voice: screams very loud

Fly: flying attack

Dragon Pulse: fires a blue beam

Extrasensory: fires an invisible beam, causing the enemy to flinch

Twister: fires a small tornado

Light Screen: blocks energy projectiles

Protect: defends himself from an attack
Artanis (StarCraft)

Despite his relative youth, Artanis was named Hierarch of the Daelaam after the fall of Aiur. Driven by the promise of a brighter future, he hopes to reclaim the protoss' fallen home world and rebuild their once glorious civilization.

Abilities:

Sheild Overload: below 75%, artimas gets a small sheild

Blade Dash: dashes forward enemies, and dealing more damage, when he dashes back

Twin Blades: slashes at an enemy twice

Phase Prism: fires a plasma orb that hurts th first enemy it hits, or he can swap positions

(Can only Choose one of the two, both have long cooldowns)

suppression pulse: hails a pulse with unlimited range that can damage enemies

Pulsefire beam: hails a beam down from the sky on a target enemy, moving slightly behind them
Alarak (StarCraft)

Not all heroes are born of altruism... some, like Alarak, simply desire vengeance. As the new Highlord of the Tal'darim, Alarak leads his people to a destiny free of the corrupt influence of the fallen xel'naga, Amon.

Abilities:

Sadism: He deals extra damage to non-minions

Discord Strike: Fires a triangular beam that prevents the enemy from using his abilities

Telekinesis: launches enemies or himself in a target location

Lightning Surge: fires a beam or electricity, healing him, more per enemies hit

Counter Stike: alarak blocks incoming attacks, than shoots a beam that deals as much damage as he would have been taking

Deadly Charge: channels for a small while and charges forward
Raynor (StarCraft)

Ex-Confederate Marshal James Raynor has stood against whatever the universe can throw at him and survived. He stands as a beacon of hope among enigmatic aliens and monsters, fighting for justice in a cold uncaring universe.

Abilities:

Penetrative Round: fires a laser that pierces through other enemies

Inspire: gets a 30% attack speed and nearby allies get 15% attack speed

Adrenalin Rush: heal himself when at 1/3 health

(Can only choose one of these two)

Hyperion: calls a hyperion that will occasionally fire explosive round in a moving aoe zone

Raynors Raiders: summons two Stealth Banshees drones that fires automatic guns
Mei (Overwatch)

3. Tech Expert

Mei is a scientist who has taken the fight to preserve the environment into her own hands. Though many blamed the planet's escalating, unexplained climate phenomena on the advent of new technologies, the rapidly growing omnic population, and drastically increased consumption of resources, the true cause remained unknown. To find a solution, Overwatch established a series of eco-Watchpoints at remote, critical locations worldwide. Mei-Ling Zhou was a member of this multiyear initiative. A peerless climatologist, she had introduced cutting-edge innovations in the field of climate manipulation that protected at-risk areas in Asia and beyond. She was assigned to the program's monitoring station at Watchpoint: Antarctica when disaster struck: a sudden, catastrophic polar storm battered the installation and cut it off from the outside world, leaving the facility damaged and the scientists stranded. As their supplies dwindled, they entered cryostasis in a last-ditch effort to survive until a rescue attempt could be made. But that rescue never came. It was years later when the team's cryogenics chamber was finally discovered. Mei, still in hibernation, was the only survivor. The world Mei awoke to had gone through considerable changes: Overwatch was no more, the serious climate issues had worsened, and none of the eco-Watchpoints were in operation. Any clues that they had uncovered were lost. Mei has decided to continue her work on her own. Equipped with a portable version of her climate-manipulation technology, she travels around the world, hoping to re-establish the eco-network and track down the causes of the threats to the planet's ecosystem.

**Abilities:**

Endothermic Blaster: fires a stream of “Frost” that will eventually freeze enemies for a short period of time, fires an icicle that can be shot at incredibly fast speeds, vacuums small piles of snow and shoot snowballs that are strong enough to kill herself with.

Cryo-freeze: Mei becomes immune to all attacks, becomes stationary, and rapidly heals her.

Ice Wall: creates a large ice wall of five pillars on the ground or walls, or she can make one pillar instead

Blizzard: sends out her little robot snowball to freeze a large area, including enemies inside

Yeti Trap: places a large bear trap on the ground, it takes a while to recalibrate and work though

Flurry: gets snowball (robot) to fill his gun this snow to make her snowball setting rapid fire for a small time

**Strategy:**

Mei is a master of isolating, freezing and killing her isolated opponents. Killing weak enemies herself and letting her team kill the frozen tanks. If she is in over her head, she can cryo-freeze or ice wall her opponents for safety, possible harming her own team. If her abilities are on cool down, you can killer quickly, because she has no escapes. She is also weak against fighting numerous enemies at once. She is better with a defensive team.

**Where does he fit**

1. Scout
2. Melee Expert
3. Tech Specialist
Christmas in the City

"Christmas in the City" is the fourteenth track of Katy Shaw and the Search for the Stolen Secret.

## Lyrics

[KATY:]

Four years ago, Christmas at the Woodshire Hotel

In room 318, a broken lamp fell

A man left his family for a woman he loved

And waited here years but still she’d not come

In 110, a hooker was staying alone

Her night off in style, eating cake with a spoon

And in room 200, just one story more

My mother was lying there dead on the floor

It's Christmas time

It's Christmas time

It's Christmas time in the city

In 310, a man sat alone with his cat

His mind slowly slipping like his weathered grey cap

He couldn't remember his home or his kids

Or the name of the cat or how long it had been

The maid last night walked in a room where she gasped

Her husband and brother in bed wearing masks

And in room 200, just one story more

My mother was lying there dead on the floor

It's Christmas time

It's Christmas time

It's Christmas time in the city

Up there, the clouds cannot take

And they burst and they shatter and break

And they fall apart slowly, disappear without sound

All that’s left, snow falling down to the ground

My step-father left her, took everything so

I stole a big score to keep her afloat

A bag full of money I brought back but when

I opened the door, I saw next to the bed

The pill case was empty, not even a note

But I just can’t blame her, I wish I had known

I wish she had stayed here, just one Christmas more

I wish I had never walked out of that door

It's Christmas time

It's Christmas time

It's Christmas time in the city
Torbjörn (Overwatch)

3. Marksman

At its height, Overwatch possessed one of the most advanced armaments on the planet, which could be traced to the workshop of an ingenious engineer named Torbjörn Lindholm. Before the Omnic Crisis, Torbjörn had gained notoriety for designing weapons systems used by countries around the world. However, his belief that technology must serve a better vision for humanity put him at odds with his employers, who desired to control his weapons using networked computer intelligence. Torbjörn had a deep mistrust of sentient robotic intelligence, and while many of his peers wrote this off as paranoia, his worst fears were realized when the robot populations of the world turned against their human creators during the Omnic Crisis. Because of his engineering genius, he was recruited to join the original Overwatch strike team, and his many inventions proved integral to ending the crisis. In the years that followed, Overwatch became an international peacekeeping force, and Torbjörn remained a critical resource for all of its technological needs and signature weapons systems. But in the aftermath of Overwatch's fall, many of Torbjörn's weapons were stolen or stashed away around the world. Feeling responsible for his creations, Torbjörn is determined to stop them from falling into the wrong hands and wreaking havoc on the innocent.

**Abilities**:

Rivet Gun: fires either a singular piece of molten metal or numerous shards at a reduced rate.

Forge hammer: small hammer used to harm enemies or repair his turret

Armor pack: Torbjörn collects pieces of scrap from ally and enemy corpses, if he get enough, he can through armor on the ground that can heal himself or allies with damage reducing armor

Build turret: Torbjörn builds an enemy tracking turret; STAGE 1, it has one barrel and fires one shot per second. STAGE 2, the turret fire quicker, doubles its strength and gets a second barrel. STAGE 3, its strength is almost tripled, it fires even quicker, it is now ablaze and even launches rockets (only available during Molten Core)

Molten Core: Torbjörn gets additionally armor, attacks quicker, his turret reaches STAGE 3, and he is on fire.

He also has lava in his cybernetic arm.

**Strategy**:

Torbjörn sets up his turret in a favorable place, where it wouldn’t get shot, but has a good view of the chokepoint, this also benefits his ability to through armor packs on the field. He sticks by it to kill anyone willing to eliminate it, and to reaper his “baby”. He has no escape abilities, his turret can only track enemies in its range that are visible, bursty tanks and snipers can easily kill the turrets, and then the big, err, small man himself.

**Where does he fit**

1. Tech specalist
2. Weapons Expert
3. Marksman
Alani (Battleborn)

Alani from Battleborn

Raised as a healer, but forced to be a warrior, Alani is all that remains of her order after Rendain’s Imperium stole the oceans from her world. Through meditation, intense focus, and warranty-breaking misuse of water-soluble nanotech, she can summon tidal waves with the flick of a finger.

Abilities:

Osmosis: successfully hitting enemies with torrent strengthens her wellspring's healing factor

Torrent: fires compressed bolt of water

WellSpring: throws water to heal visible allies, or herself (for half the strength)

Riptide: creates a wave that makes allies faster, and knocks back enemies

Geyser: creates a geyser that will trap and knock up the enemy inside

Emergence: summons a water dragon that emerges from a target spot,
Bean Slinger (West of Loathing)

3. Marksman

Magic and cooking are inextricably intertwined in Loathing and the Beanslinger is the mystical master of both.You've heard there's a shortage of cooks out West since The Cows Came Home, due to most of the cooks having been brutally killed

-west of loathing character select

by The Cows.

Abilities:

Bean-Iron whisk

bean-iron shootin' iron

beansheild:

lava fava: fires a lava projectile in the shape of a beam

bean golem: summons a floating bean golem that will headbutt enemies

butter bean: fires a bean of pure butter to disable opponents

Great Northern Bilzzard: blows a freezing bean storm, freezing enemies in sight

Use the Ol' Beam: increases his ability damage

Beanwall: summons a wall of beans

(the following is consumable)

Plate of immaculate beans: increases his\her muscle, moxie and mysticality for the day

Plate of gilded beans: increases his\her drop bonus for the day

Plate of Mirror beans: increases elemental damage resistance for the day
Pendles (Battleborn)

3. Scout

A cold-blooded killer, Pendles the Roa hails the water-world of Akopos. But don’t let his sweet pair of sneakers fool you. This assassin will sneak up behind you, eviscerate you with poisoned kamas, then slink away again in a blink of his one remaining eye.

Abilities:

Corner Sneak: Pendles become invisible and faster when out of enemy sight, this ends when he attacks

Dual Kamas & Throwing Stars

Smoke bomb: tosses a smoke bomb that instantly cloaks pendles

Injection: his kamas are now poison-tipped

Miasma: creats an air born virus around him, harming enemies and decreasing injections cooldown time
Reaper (Overwatch)

3. Badass

Some speak of a black-robed terrorist known only as the Reaper. His identity and motives are a mystery. What is known is that where he appears, death follows. The Reaper is an extremely volatile mercenary, a ruthless and remorseless killer responsible for terrorist attacks across the world. He has fought in many armed conflicts in the last decades, showing no loyalty to any cause or organization. Survivors have described a black shadow ghosting unscathed through the most hellish battlefields. The few bodies recovered of those he kills are pale, empty husks drained of life, their cells showing signs of intense degradation. It is possible that he is a byproduct of failed genetic alteration which forces his cells to simultaneously decay and regenerate at a hyper-accelerated rate. Those attempting to track his movements have begun to see a pattern in his appearances. They believe that Reaper is hunting former Overwatch agents and systematically eliminating them.

**Abilities:**

Hellfire Shotguns: has an eight shot shotgun, which he can instantly resupply

Wraith Form: Turns to gas, can fly and bullets don't harm him.

Shadow Step: Reaper teleports to a target location

Death Blossom: Empties numerous hellfire shotgun around him.

**Strategy:**

Reaper shreds anyone whos health dares to be tank. then escapes without anyone, other than the dead tank, knowing. he can be outranged by a stealth sniper

Where does he fit

1. Scout
2. Marksma
3. Badass
Brigitte (Overwatch)

3. Melee Expert

No longer sitting on the sidelines, Brigitte Lindholm has taken up arms to defend those in need of protection.The youngest daughter of weapons designer, Torbjörn Lindholm, Brigitte was the first of his children to show an interest in mechanical engineering. Brigitte spent much of her spare time in her father's workshop, learning the trade and honing her skills. Her aptitude for engineering mirrored that of her father's, but Brigitte's primary interest was in armor fabrication and defensive systems, unlike Torbjörn, who was world renowned (and perhaps infamous) for the weapons he created. Everyone expected that Brigitte would continue her apprenticeship and follow in her father's footsteps. But her plans changed due to influence of another prominent figure in her life, her father's close friend and fellow Overwatch agent, Reinhardt Wilhelm. A close friend of the family and Brigitte's godfather, Reinhardt told Brigitte tales of heroes and chivalry as she grew up. After his retirement and Overwatch's fall, Reinhardt declared that he would become a knight-errant on a quest to bring justice. Before he left on his adventures, Brigitte surprised him by asking to join him as his squire. Reinhardt accepted. As a squire, Brigitte had many responsibilities, the most important of which was the upkeep of Reinhardt's Crusader armor (a design she was familiar with as the current version was designed by her father). But more and more, she found her main job was taking care of Reinhardt himself, trying to protect him from his overenthusiasm even as his body was breaking down from years of combat. Eventually, she realized that serving only as a mechanic wasn't enough, and that the best way she could aid Reinhardt was to become a warrior in her own right. While Reinhardt trained her in combat, Brigitte began to build her own suit of armor in secret. Now Brigitte fights at Reinhardt's side to protect him, and any others in need as knight and squire journey to make the world a better place, one battle at a time.

-Overwatch.com

**Abilities:**

Rocket Flails: rapidly whacks her enemies with her flail

Repair Pack: gives a repair pack to an ally healing them if they are damaged and giving them a damage reducing armor shield Whip shot: tosses her flail to damage and knock back enemies

Barrier shield: she wields an energy shield that covers her torso, that is strong enough to resist; bullets, lasers and explosives. But not melee attacks.

Shield Smash: dashes forward with her shield on, stunning enemies hit.

Rally: heals all allies around her, over healing creates shields.

**Strategy:**
Brigitte is excellent at isolating opponents, constantly disabling said enemy, and not being to do anything back because of her shield, then healing her allies. she has no range, a sniper could get around her shield and killing her instantly.

**Where does she fit**

**1**. Tech Expert

2. Medic

3. Melee Expert
キリスト教映画「敬虔の奥義：続編」

### 公式サイト

https://jp.kingdomsalvation.org/videos/the-mystery-of-godliness-sequel-movie.html

「敬虔の奥義：続編」は、出獄した老伝道者林伯恩は全能神の世の終わりの働きを受け入れたため、再び中国政府に指名手配され、彼は余儀なく家を離れて行く先々で福音を広めてキリストを証し、すべての真心で主を信じている人間性が良い人々がついに神様の声を聞き、神様の前に引き上げられたのを語りました。

## 映画のあらすじ

何十年も主を信じてきた老伝道師である林伯恩は、終わりの日におけるキリストである全能神を受け入れて以来、彼は反キリスト勢力である牧師や長老たちに罪に問われ、退けられ、宗教界から追放されてしまった。しかし林は、攻撃されたり濡れ衣を着せさせられてもひるむことなく、彼の信仰はますます堅くなっていき、ついには宗教界の牧師や長老たちの偽善的な正体を見抜くまでになった。同時に、キリストだけが真理であり、道であり、命であり、人を救い、清め、完成させることができるのだと知って彼に従い、真の証人となるため、キリストに証し、可能な限り真理を追求し、自身の性情を変えることを決意したのである。刑務所から釈放され、信仰を棄てて更生するどころか東方閃電を信じ、「全能神が主として再臨された」と行く先々で証する林を中国共産党は指名手配し、逮捕しようと追い回す。林は家を追われるが、道中で終わりの日における全能神の働きについて証し、誠実で良心的な信者を数多く神様へと導くことに成功した。このビデオは、福音を広めて神様に証する林伯恩の実話である。

［東方閃電］全能神教会は、主イエスの再臨である終わりの日のキリスト全能神の現れと働きによって創られました。当教会は、終わりの日の全能神の働きを受け入れ、神の言葉によって征服され救われるすべての人々によって成り立っています。当教会は、全能神ご自身によって全てを創られ、全能神ご自身によって導かれ牧養されています。決して人によって創られたものではありません。キリストは道であり、真理であり、いのちなのです。神の羊は神の御声を聞きます。全能神の言葉を読めば神が現れられたのを見ることができます。

特別声明：このビデオは、全能神教会によって非営利目的の作品として制作されました。登場人物はみな非営利目的で参加しており、いかなる形の報酬も受けていません。このビデオを営利目的で第三者に配布することはできません。皆様がこのビデオを配信し、多くの方と共有されることを願っています。配信時には、出典を明らかにしてください。いかなる組織、社会団体、または個人も、全能神教会の同意なくこのビデオの内容を改ざんしたり歪曲したりすることはできません。

## おすすめ

キリスト教映画「敬虔の奥義：続編」主イエス・キリスト再臨の福音　完全な映画のHD2018
The Lost Vikings (The Lost Vikings)

Three Vikings — Erik the Swift, Baleog the Fierce, and Olaf the Stout — get kidnapped by Tomator, emperor of the alien Croutonian empire, for an inter-galactic zoo. They are able to escape the ship, but get lost in various periods of time. They must traverse various bizarre locations, and eventually confront and defeat Tomator, to find their way home.

Abilities:

Viking Horde: random globes spawn in target areas, which increases their regeneration.

Jump: all the Viking leap up high

Spin to Win: spins rapidly, dealing damage enemies to close

Norse Force: all Vikings get a damage eating shield, and increases their strength

(can only choose one of the abilities below)

Longboat Raind!: summons a landsurfing boat that can launch fire balls, or explosive mortar ammo

Play Again: gathers all the Vikings in an area, resurrects them and or brings them back to full health
Reyna (Battleborn)

3. Team Leader

Known as "the Valkyrie", Reyna Valeria is one of the few Battleborn native to the Solus system, and the ad-hoc leader of the Rogues. Reyna uses her command glove to shield her allies from danger and mark targets for swift retribution.

Plasma Pulse: fires a plasma pulse that deals extra damage to shields

Shield Booster: gives herself and an ally a shield

Priority Target: fires a homing missile that locks on to a target enemies, revealing their location and then, they get dealt extra damage

Photonic Ward: creates an energy dome that block damage for a short while
Hanzo (Overwatch)

3. Badass

Mastering his skills as a bowman and an assassin, Hanzo Shimada strives to prove himself as a warrior without peer. The Shimada family was established centuries ago, a clan of assassins whose power grew over the years, enabling them to build a vast criminal empire that profited from lucrative trade in arms and illegal substances. As the eldest son of the family's head, Hanzo was bound by duty to succeed his father and rule the Shimada empire. From a young age, he was trained for that responsibility, displaying a natural aptitude for leadership and possessing an innate understanding of strategy and tactics. He also excelled in more practical areas: he was a prodigy in martial arts, swordplay, and bowmanship. Upon the death of his father, the clan elders instructed Hanzo to straighten out his wayward younger brother so that he, too, might help rule the Shimada empire. When his brother refused, Hanzo was forced to kill him. This act broke Hanzo's heart and drove him to reject his father's legacy, ultimately leading him to abandon the clan and all that he had worked so hard to attain. Now, Hanzo travels the world, perfecting his skills as a warrior, attempting to restore his honor and put the ghosts of his past to rest.

**Abilities:**

Scatter Arrow: one arrow becomes many bouncing laser arrows

Sonic Arrow: Fires an arrow that can detect invisible enemies, and enemies behind walls

Storm Arrows: Rapidly fires six laser arrows

Lunge: dashes towards a target location

Dragon Strike: Fires two laser chi dragons that could go for miles, in a line that goes through wall, and disintegrates enemies, has a long cool down

Dragon’s Arrow: fires an explosive arrow that can go for miles, that is more dangerous the farther is goes, has a long cool down

**Strategy:**
Hanzo is a sniper, firing arrows at a distance, but his scatter and storm arrows work better when his opponent is to close for comfort. If enemies are in a building, he would use scatter arrows and dragon strikes to eliminate them. Hanzo can be outranged by other snipers, and he can be dominated by enemies who rapid move around him. He works best with a defensive team

Where does he fit
1. Marksman
2. Stealth Expert
3. Badass
Aegis (LawBreakers)

Sleek, sexy, yet terrifying, these units were built with the latest advancements in materials and technology. They are not only psychologically and physically imposing, but they were built for maximum effectiveness and civilian safety in a time where the battle is being fought on the streets outside our homes. AEGIS units run on the frontline of TASC operations, offering their agents close combat shielding and support.

Abilities:

Instigator: pump action Shotgun

Impale: bayonet

Armor Protocol: gets additional armor and his shotgun gets a more rapid rate of fire

Holo-Deflector: makes a temporary wall that prevents anything from passing

Charges: runs faster and leaps farther

Strategy:

Juggernauts are highly defensive and close range oriented. He will stay by objectives so people can walking into his shot gun and holo-deflects enemies in or out of view. He is very tanky, by can do little in close range, instead he is better reaching close range, kill him before hi does so

Where does he fit
Phoebe (Battleborn)

3. Scout

Counted among the LLC's greatest engineers, Phoebe Elizabeth Audelia Hemsworth IV utilizes powerful technology to move swiftly about the battlefield, and an array of five telekinetically-suspended swords to annihilate her foes.

Abilities:

True Strike: her slashes moves her forward

Five Virtues: slashes with her rapier

Phasegate: teleports to a target location, dealing damage around her

Blade Rush: throws numerous rapier at her foes

Blade Casscade: spins around and slashes enemies
Soilder: 76 (Overwatch)

3. Badass

Currently the target of an international manhunt, the vigilante known as Soldier: 76 wages a personal war to expose the truth behind Overwatch's collapse. Soldier: 76 revealed himself in a string of attacks that crisscrossed the globe, targeting financial institutions, shadowy corporations, and secure Overwatch facilities. Though to the outside world his motives are inscrutable, there are those who claim that he is a former Overwatch agent, determined to shed light on the conspiracy that brought down the organization. While his true identity remains a mystery, he is believed to have been trained as a member of the American "soldier enhancement program." He possesses physical capabilities exceeding those of a conventional soldier's, as well as other augmentations that make him a peerless combatant. In addition, he utilizes a cutting-edge arsenal, much of it stolen in raids on Overwatch installations. Unrelenting in his search to find those responsible for Overwatch's fall, Soldier: 76 will stop at nothing to bring them to justice.

**Abilities:**

Heavy Pulse Rifle: fires laser beams in a stream-line fashion

Helix Rockets: Fires four clustered rockets in a line

Sprint: he can run faster, as long as he isn't shooting

Biotic Field: places a small biotic emitter on the ground. Healing allies close enough

Tactical Visor: Solider locks on to an enemy and rapidly shoots it. If he looses sight of them, he will lock onto someone else

**Strategy:**

Solider is excellent at flanking enemies because of his excellent engages and escapes. Melee characters that are to quick for him to handle counter him easily

**Where does he fit**

1. Team Leader
2. Marksman
3. Badass
Mother Varmint (Adventure Time)

3. Tactician

the Varmint queen or varmint mother is the true parent to the many varmints that haunt Bonnies' pumpkin patch in Adventure Time.

Eggs: can fire strong egg that can penetrate stone, then, little varmint come out

Regeneration: can regenerate body part, but can't regenerate from being exploded, squish or just obliterated
Axel (Lawbreakers)

A born leader with a burning need for justice, Axel was made to be a TASC special agent. Always first to lead the charge, and almost impossible to out maneuver, he remains the image of the perfect agent. Driven by duty, no one is more ready to bring the criminal underworld to their knees.

Abilities:

Aerator: Fully automatic assault rifle

Badger: shock pistol that fire as a cone

Distortion Field: Boots allies movement speed, rate of gun fire, and reload speeds. this effects him as well

Electromag Grenade: small EMP that disrupts electronic devices

Bloodhound Launcher: small shoulder mounted rocket launcher that fire four homing missiles

Strategy:

Enforcer attacks with his team and cripples the enemy team. Wait until he Bloodhound Launcher is down to outrange him to death

Where does he fit
Nito, Gravelord (Darksouls)

3. Scout

Nito, the first of the dead, is one of the original Lords who found a Lord Soul at the dawn of the Age of Fire. Of his life beforehand, nothing is told, and only his title gives a base from which to theorize. His soul, the Death Soul, turned him into a living manifestation of illness and death, a mass of skeletons held together by the miasma of the Death Soul. He, along with the other Lords, waged war against the Dragons, and issued the killing blow by unleashing a miasma of death and disease upon them. After the war with the dragons, Nito descended into the Catacombs, and slumbered within the Tomb of the Giants. Even in that state, he could administer the death of all life and offered much of the energy of his own soul to death itself. Travelers brave enough to find their way into his tomb would pay their respects and become a Gravelord Servant. They would use the Eyes of Death to cause hostile spirits to invade other worlds, spreading death throughout them, which allowed the multiplication of the Eyes of Death, which in turn allows death to increase exponentially. While Nito sees all death, and induces all death, his servants return with Eyes of Death to prove that they have done their tasks. In return for their service to him, Nito accepts these offerings, and presents his servants with more power. It is thought that Nito possessed the Rite of Kindling, a power sacred to ancient clerics, which allowed them to strengthen the flame of Bonfires. In time before the player's mention, a being known as the "Pinwheel" stole this power of Nito, holding on to it until the Chosen Undead meets the Pinwheel. This power was also sought after by occultists who wished to abscond with the power of Nito, to destroy the Gods, and perhaps the other Lords, though their plot was foiled and they died in Nito's domain. These events are considered ancient history, in a timeline between the fall of Oolacile and the Chosen Undead's arrival. In their attempt to fill the Lordvessel with powerful souls, the Chosen Undead intrudes upon the underground cavern that housed the sarcophagus of Nito, who awakens and defends himself from his attacker. Even with him dead, his soul persists, as it is the manifestation of a fundamental concept. Though the world appears to forget Nito, his original power over life exists alongside the Death Soul, which lives on to this day and allows his patronage to exist in the world. It is heavily implied that he is the creator of the Milfanito and the Fenito found in the Shrine of Amana and Undead Crypt respectively in *Dark Souls II*, being referred to as the "Great Dead One". The Great Dead One created the Milfanito to comfort those bearing death and darkness, teaching the maidens a song for them to sing. The Fenito were created to ensure the deceased within the Undead Crypt rest undisturbed.

Gravelord's Greatsword: plunges his sword into the ground repapering someone else into the ground poisoning enemies

Miasma: channels and then blasting poisonous smog everywhere near him

Deaths Grip: his hand glows red, grabs an enemy, burns them then throughs them on the ground
Cow Puncher (West of Loathing)

3. Marksman

Cow Punchers solve their problems with their fists, whether it's shaking them at a disagreeable feller in a disreputable saloon or using them to punch a slightly more disagreeable feller in a slightly less reputable saloon. You've heard that Cow Punchers are in demand out West since The Cows Came Home, which stands to reason. The Cows aren't gonna punch themselves, after all

-West of loathing character select

Abilities:

Infernal Leather Ungalith-Horn Glove: hell cow leather gloves that deals "Spooky" damage

Deputy Pistol

Beef up: his\her melee attacks become stronger

First Aid: heals him\herself

Haymaker: massive punch

Bull stomp: stomps the ground, harming nearby enemies

the Ol' one two three: punches thrice

Menacing Moo: moos, lowering the strength of his\her enemies

Gore: charges forward, harming enemies

Intimidation: can choose to be more intimidating

Leatherworker: extreamly skilled leather worker
Dworgyn (Wizard 101)

Dworgyn is the Wizard City Death School instructor located in Nightside.

Dark Sprite: summons an energy projecting dark sprite

Gould: summons a graveyard patch and a gould that fires a laser beam at enemies to heal himself

Banshee: summons a screaming banshee

Vampire: summons a vampire that can turn into a bat, and gives leeched health to you

Skeletal Pirate: summons a small island and armed skeletal pirate

Doom and Gloom: all spells cast in this area deal more damage

Wraith: summons a soul stealing wraith that gives leeched health to himself
Astrid & Stormfly (How to Train your Dragons)

Astrid, 20, is the self-assured, competitive champion of the Dragon Races and Hiccup's longtime girlfriend. Beautiful despite herself, she's tough and rational, providing Hiccup with a blunt voice of reason while remaining his most outspoken supporter. A strong sense of duty defines Astrid to the core. She will always do what must be done without regard for herself. So when trouble threatens the people and dragons that she loves, Astrid stops at nothing to defend them, even if though that means going rogue and defying Stoick's orders.

Astrid's Abilities:

Axe

Sword

Knife

Incredible fighting and athletic abilities

Stormfly Abilities:

Beam of Magnesium

Spines shots: fire single or multiple spines from the tail

flight

loyalty

strength

Strategy:

Astrid is a extremely skilled melee fighter, then gets Stormfly to pick her up. Both astrid and Stormfly are very protective of eachother, capture one and you will draw the other in.
Benedict (Battleborn)

3. Marksman

Brash and arrogant Benedict loves three things: himself, rockets, and himself. Though his left wing was crippled during the evacuation of his homeworld, Benedict is still capable of limited flight, raining down rockets from a high vantage point.

Abilities:

UPR-SM23 Rocket Launcher: Benedict's trademark rocket launcher deals heavy damage in a wide explosive radius.

Hawkeye: Fires a rocket that deals damage and targets your enemy for a limited time. Subsequent rockets home in on targeted enemies.

Liftoff: Launch Benedict skyward for a strategic advantage or a hasty withdrawal from combat.

Boomsday: Launches a player-guided missile that deals damage. Reactivating the skill in-flight triggers early detonation.

Flyboy: Jump again in the air to double-jump. Hold the jump button to glide for a limited time.
Deande (Battleborn)

3. Badass

Before Deande spearheaded the Jennerit rebellion, she was the Spymaster of the Jennerit Imperium, and one of Rendain's closest advisors. Swift, stealthy, and exceptionally lethal, Deande is one of the deadliest assassins the Imperium has ever produced.

Abilities:

Tessurim War Fans: attacks with her fan blades, or throws them

Holotwin: summons a holotwin that attacks with deande, explodes apon death

Burst Dash: dashes forward and knocks them back

Blinkstrom: fires many fans in a cone
Halston Balestorm (Wizard 101)

Halston Balestrom is the Professor of Storm magic.

Abilities:

thunder snake: summons a thunder snake that can launch a thunder bolt

lightening bats: summons three thunder bats that shoot lightning, and a thunder cloud

storm shark: summons a small pool and a thunder shark

Kracken: summons a small pool with a small island and a humanoid kraken that throws thunderbolts

Wildstorm: summons a thunder storm that zaps enemies with thunderbolts

Darkwind: makes his spells cast in this area deal more damage

Stomzilla: summons a tiny toy town and a large, lightning breathed, Godzilla ripoff
Midgard

**Midgard** – słowo to wywodzi się z języka germańskiego i było określeniem używanym do opisania świata

zamieszkiwanego przez ludzi. W dosłownym tłumaczeniu oznacza "zamknięty wewnątrz". Przez wieki słowo to podlegało transformacjom językowym i np. w dzisiejszym języku angielskim ma postać **Middle-earth** (*śródziemie*).

W mitologii nordyckiej Midgard oznacza jeden z dziewięciu światów, krainę zamieszkaną przez ludzi, wewnątrz starożytnego Drzewa Świata Yggdrasil. Znajduje się ona na środku nieprzebytego oceanu, w którym żyje olbrzymi wąż morski Jormungand. Potwór ten jest tak wielki, że jego zwoje otaczają cały świat, a on pożera swój własny ogon.

Według przekazów Midgard znajduje się dokładnie pomiędzy piekłem (Niflheim) a niebem (Asgard). Ten świat został stworzony ze szczątków olbrzyma Ymira, zabitego przez trzech synów Borra: Odyna, Viliego i Vé. Z jego ciała powstała ziemia, z kości – góry, z zębów i szczęk – kamienie i skały, z czaszki zaś – sklepienie nieba. Brwi Ymira posłużyły za wał chroniący Śródziemie przed atakami innych olbrzymów. Midgard był połączony z Asgardem mostem Bifröst, którego strzegł bóg Hajmdal.

Jak mówią legendy, kraina ta zostanie zniszczona, kiedy nadejdzie Ragnarök, ostateczna bitwa rozstrzygająca losy świata. Wówczas to Jormungand wyłoni się z wody zatruwając swym jadem całą ziemię i wszystkie morza. Koniec świata przyniesie także niemal całkowite zniszczenie wszelkiego życia, a Midgard pogrąży się w odmętach nieskończonego oceanu.
Kelvin (Battleborn)

3. Resident Dummy

There are many strange beings in Solus, but the ice golem Kelvin is definitely one of the strangest -- a single consciousness emerging from a colony of extremophilic microorganisms. Rescued by Miko, Kelvin now fights for the Eldrid to preserve what's left of the cosmos.

Abilities:

Ice Form: Kelvin has a lot of health

Sublimate: for a short while, becomes an ice ghost and damages enemies and stunning them

Chomp: bites down on an enemy, if killing them, it permanently increases his health pool

Ice Wall: after a delay, he creates a wall of unpassable ice

Permafrost: gain a small health increase when successfully completing an ability

Ice Fists: punches rapidly, every second punch is an aoe attack
Winston (Overwatch)

3. Tactician

A super-intelligent, genetically engineered gorilla, Winston is a brilliant scientist and a champion for humanity's potential. The Horizon Lunar Colony was established as a first step for humanity's renewed exploration of space. Among its residents was a group of genetically enhanced gorillas that were intended to test the effects of prolonged habitation in space. One gorilla displayed such rapid brain development from the gene therapy that he was taken under the wing of Dr. Harold Winston, who taught him science and inspired him with tales of human ingenuity. The young gorilla passed his days assisting with the scientists' experiments, watching the distant blue world outside his habitat window, dreaming of the endless possibilities that awaited him there. But his life was thrown into chaos when the other gorillas led an uprising, killed the mission scientists, and claimed the colony for their own. Taking on the name of his beloved human caretaker, Winston built a makeshift rocket and escaped to Earth. There he found a new home with Overwatch, an organization that represented everything he had come to admire about humanity. Winston was finally able to live up to the heroic ideal that had been instilled in him. Now with the fall of Overwatch, Winston has gone into seclusion, once again cut off from the world he believes in, but longing for the days of heroism to return.

**Abilities:**

**Tesla Canon: fires a cone of electricity in front of him**

Jump Pack: leaps a great distance, knock back enemies when he lands

Barrier Projector: creates a large bubble shield around him: it allows allies, enemies, and allied projectiles to pass, but not enemy projectiles. He can also rig it to explode

Primal Rage: increases his health, and replaces his tesla canon and barrier projector, with a short cool down jump pack and powerful blows for a short while, has a long cool down

**Strategy:**

Winston excels at taking on numerous targets at once with his tesla canon, then activating his abiliteis to either better the situation or escape. if he uses up his abilities, he's as good as dead.

**Where does he fit**

1. Tech Expert
2. Team Leader
3. Tactician
Tokki (LawBreakers)

Tokki is a staunch supporter and believer in what the Valkyries stand for. Dedicating her education to medicine and medical technology, she would ultimately merge it with her childhood dream of being a Valkyrie and join up with them as an elite, front-line Battle Battle

Abilities:

Lobber: fires either a bouncy grenade or an explosion on hit grenade

Firefly: laser pistol

Defense Grid: makes a bubble energy shield that lets allies, ally projectiles and enemies pass, put not enemy projectiles

Support Drones: sends two drones to stay by and heal allies

Hover Pack: a jet pack that allows some verticle movement

Strategy:

The Battle Medic stays on the sideline, lobbing grenades at enemies and healing allies. he can be eaisliy outranged if you are stealthy enough

Where does he fit

1. Medic
2. Explosives Expert
3. Tech Expert
Drifblim (Pokemon)

3. Dummy

Drifblim are the Blimp Pokemon. they drift during the night time in large herds. They will randomly disappear if someone spots the herd. They drift, so they have no idea where they are going, but can manipulate their altitude by the use of generating and releasing soul gas.

Abilities:

Drifting

(can only choose one of these two)

Afterburn: deals 25% damage to whoever kills drifblim

Flare Boost: Drifblim deals more damage when on fire

(can only choose four of the following)

Phantom Force: disappears and reappears, hurting enemies

Explosion: self destructs, killing hiself and nearby enemies

Shadow Ball: fires an orb of darkness

Ominous Wind: pungent wind that boosts drifblim

Astonish: Screams loudly

Gust: sends a powerful jet of wind

Minimize: becomes small, increasing evasiveness

Focus Energy: increases the likelihood of critical hits
Galilea (Battleborn)

3. Team Leader

Warped by a corruptive agent in a mission against the Jennerit, Galilea endured hundreds of years of self-imposed exile on Bliss before joining the Battleborn. The darkness within her is both her greatest strength and most profound struggle.

Sentinels Greatsheild: laser sheild

Sheild throw: tosses her shield, stunning foes

Desecrate: target area makes enemies get delt more damage

Abyssal Form: explodes into dark energy, dealing extra damage and regenerating health for a short time
Probius (StarCraft)

Since his activation, Probius has always wanted to prove himself. He may be small, but he made a big difference by warping in a critical pylon during the retaking of Aiur. As the bravest of probes, Probius is eager to fulfill his purpose in the Nexus.

Abilities:

Warp in Pylon: summons a pylon with a limited range and health

Disruption Pulse: fires a small laser orb

Warp Rift: fires a warp rift, slowing enemies inside, if hit by a disruption pulse it will explode

Photon Cannon: summons a photon canon that will fire lasers at enemies, can only be summoned near pylons

(can only choose one of these two, both have long cooldowns)

Pylon Overcharge: all pylons begin to fire lasers, like photon canons

Null Gate: summons a gate that harms and slows enemies trying to go through
Zeratul (StarCraft)

The enigmatic dark templar Zeratul serves the xel'naga. While he expertly wields the power of the Void, it is his wisdom that earns him the respect of the Koprulu sector's leaders - despite his penchant for dramatic entrances.

Abilities:

Permanent Cloak: Nova becomes stealthed when out out of combat (not attacking or being attack) when she stay still, she becomes invisible

Cleve: spins around with his blade, damaging all nearby enemies

Singularity Spike: launches a singularity that sticks to enemies, shortly after exploding and slowing enemies

Blink: teleport to a target location

(CAn oly choose one of the two, both have long cooldowns)

Void prison: all things in a target area, allies, enemies, etc. they completely stop, zeratul is not effected
Feng (LawBreakers)

Feng is the head of the Shura Corp.’s medical research laboratories in their secretive private security division. In the pursuit of scientific gain, he decided to conduct a dangerous experiment on himself which resulted in Feng requiring several cybernetic enhancements to his jaw and arm. Although it nearly killed him, his experiment was ultimately a success, and his newfound power could be the key to Shura Corp’s future global dominance.

Abilities:

Lobber: fires either a bouncy grenade or an explosion on hit grenade

Firefly: laser pistol

Defense Grid: makes a bubble energy shield that lets allies, ally projectiles and enemies pass, put not enemy projectiles

Support Drones: sends two drones to stay by and heal allies

Hover Pack: a jet pack that allows some verticle movement

Strategy:

The Battle Medic stays on the sideline, lobbing grenades at enemies and healing allies. he can be eaisliy outranged if you are stealthy enough

Where does he fit

1. Medic
2. Explosives Expert
3. Tech Expert
Deadlock (LawBreakers)

Masked heroes typically exude an air of mystery and intrigue, and then there’s Deadlock. While he is a bit of a daredevil who revels in putting his life on the line, he can be a bit of a dork and believes his masked persona makes him cooler than he actually is. That all said, he may not actually ooze cool, but at least he can back up his ego with incredible skill.

Abilities:

Spector: Machine pistol

Wasp: combat knife and a dash

Slide

Stinger, edgect the wasp blade that will eventually explode

Chrono-Switch: slows down enemy time flow

Strategy:

The Wraith cripples enemies and then kills them quickly and silently. Beat him at his own game of crippling, and\or using explosives that don't need much aiming

Where does he fit
Alfheim

**Alfheim**to jedne z wyżej położonych światów lezących na Yggdrasilu. Zamieszkują go elfy jasne.

#### Opis

W Alfheimie panuje wieczny dzień. Słońce świeci tam przez całą dobę. Całą kraina usłana jest wielkimi pałacami jasnych elfów a także świątyniami takich bóstw jak choćby Frejr czy Freja które są szczególnie szanowane w elfickiej społeczności. Jednak oprócz elfów świat ten zamieszkują także huldry, trolle i krasnoludy choć stanowią jego zdecydowaną mniejszość.
Jotünheim

**Jotunheim** to jeden z dziewięciu światów zamieszkiwany przez olbrzymy.

#### Opis

Świat ten co oznacza **Ziemia Olbrzymów**, to leżąca na pierwszej warstwie Yggdrasilu boska kraina Thryma, boga lodowych olbrzymów oraz Surtra, boga ognistych olbrzymów. Oprócz lodowych i ognistych mieszkają tu także górskie, chmurowe i burzowe olbrzymy. Dla mniejszych istot jest to miejsce niebezpieczne, a dla znienawidzonych przez olbrzymy krasnoludów i gnomów wręcz śmiertelnie groźne. Giganci są skorzy do bitki, przebiegli, a nade wszystko nie cierpią głupców i słabeuszy. Jedyną metodą na zaskarbienie sobie ich szacunku jest pokonanie ich czy to w pojedynku muskułów, czy myśli.

Jest to górzysta kraina ognia i mrozu, pełna wulkanów i lodowców ziemia opustoszałych równin i pokrytych śniegiem gór. Roślinność jest skąpa i prymitywna - głównie wynędzniałe sosny, jemioła i trawy wysokogórskie. Jotunheim leży stosunkowo blisko Asgardu, a granicę między tymi dziedzinami stanowi rzeka **Ifing**. Na jej brzegu czternastu gigantów z klanu **Volsing** prowadzi przeprawę promową w obie strony. Olbrzymi prom jest w stanie pomieścić tysiąc ludzi i pół tysiąca kuców.

Największą twierdzą i miastem olbrzymów jest **Utgard**, służący czasem za kwaterę Thryma. Jest to miejsce potężnie ufortyfikowane i chronione potężnymi iluzjami. Miastem rządzi król **Utgard-Loki**, trzymający pieczę nad swa radą jarlów siła swej woli. Jest to górski olbrzym, który opanował tajniki magii.
Helheim

**Helheim** to świat umarłych z mitologi Nordyckiej.

### Opis Ogólny

Ponura ta otchłań posiada kilka nazw. Helheim jest najstarszą z nich i oznacza Krainę Hel. Mówi się na nią też Gnip, czyli Jaskinia. Stamtąd wyrasta jeden z korzeni Yggdrasilla, gdyż Drzewo to sięga aż do podziemnej krainy umarłych, Heheimu. Dostają się tam duchy wszystkich, niemających szczęścia polec na polu bitwy, a przeto nie wywyższonych łaską ucztowania w pałacach Odyna i Freji. Wejście do Helehimu znajduje się pośród lodów dalekiej Północy, a zwie się je Bramą Trupów. Za nią płyną dwie cuchnące rzeki graniczne, Gjóll i Leipt, ale tylko na tej pierwszej wzniesiono most Gjallarbru, pilnowany przez olbrzymkę Modgud. Oprócz niej bram Helu strzegą wściekły pies Garm - jego ponure ujadanie obwieści początek Ragnaröku - oraz obrzydliwy, trójgłowy olbrzym Hrimgrimnir. Przy korzeniu Yggdrasilla burzy się woda w studni Hwergelmir (Kipiący Kocioł), do niej bowiem zlewa się rosa z całego Drzewa i z niej też wypływają wszystkie rzeki świata.

Na samym dnie Helheimu toczy fale straszliwy strumień, a w nim pod prąd brodzą krzywoprzysiężcy i wilkołaki. Tam też niebezpieczny wilk rozrywa zwłoki ludzkie, a wąż Nidhogg pożera ciała umarłych i bez skutku podgryza korzeń Yggdrasilla. Na korzeniu tym siedzi Kogut Helheimu – rudy jak ogień. W Helheimie odnaleźć można dwa pałace. Pierwszy – nie wiadomo, do kogo należy, zaś wznosi się na Wybrzeżu Trupów. Wszystkie jego bramy wychodzą na północ, ściany są pobudowane z ciał węży, a przez dymnik wpadają do niego jad nienawiści i całe zło świata. Drugi pałac, Olund (Smutek), należy do królowej Helheimu, wiecznie ponurej Hel, o twarzy zżartej trupim rozkładem. We wnętrzu tego dworu, na złotej podłodze stoi zastawiony stół Hungr (Głód), na nim zaś leży nóż Sultr (Łaknienie). W halli pałacowej, na łożu Kor (Letarg), za zasłonami Blikande Boli (Lśniące Złorzeczenia), spoczywa Hel, ubrana w suknię zwaną Mdłością. Tyle tylko wiadomo o Helheimie, nie ma bowiem stamtąd ucieczki – powrót do krainy żywych nie udał się nawet świetlanemu Baldurowi, więc też wieści o Helu są skąpe.

Według podań do Helheimu udają się dusze tych, którzy umarli w łóżku – w przeciwieństwie do wojowników poległych w bitwach, których Walkirie zabierały do Walhalli.