Storms of Kastacal Wiki

**Welcome to the Storms of Kastacal Wiki!**

Resources and knowledge for the World and Events in Storms of Kastacal

For players, remember that while all knowledge on this wiki is fact and recorded your individual character may have different beliefs held as fact, or no knowledge of the facts outlined within.

The wiki will be updated with things known by the players (even if their characters do not know it)

There IS NO secret or spoiler information on the wiki as of yet, if there is it will be CLEARLY NOTED

Kastacal is world reborn after a great Calamity: 1017 years ago a great stone fell from the skies, crashing into Kastacal and sundering the world. When the few survivors emerged from their havens and shelters it was to a world unknown to them. A wild place…

The first thing that is recognizable about Kastacal is its features. The whole of known civilization resides on a pair of continents, Bellavode to the West and San’Hai to the East. Two moons orbit Kastacal as well. Hakor (which orbits equatorially), and Kaipa (orbiting in a Polar orbit). The Syzygy/Passing is a great storm that follows Kaipa’s orbit and makes travel relatively difficult between the continents for the unprepared.

Leaving beyond the sea in either direction brings travelers to ‘The Uncrossable’, a chasm into the planet itself where water falls into a seemingly endless void. Ships travelling too close are lost to the darkness and return has never been recorded. There are rumors of a dark continent beyond The Uncrossable but these rumors have never been substantiated beyond children’s stories.

Other stories that are more substantiated are those of twisted abilities and power that some denizens of Kastacal possess. Elders and scholars around Kastacal refer to these abilities as Magic. A man who wanders the deserts of Dustren that is able to call fire to scorch his pursuers, a warlord of the Rakt that could bend the wills of any who stood before him with a single word, a child of Jadekai who could plunge entire cities into darkness when she wanted to hide. The stories are carried through there regions and send many, more normal, denizens into a fear of their gifted counterparts. It is calculable that less than 10% of the world’s population has these abilities, but some say that number is growing.

Other stories also tug at the wonder and fear of the world, stories of The Wanderers, but these are more concrete and provable. At least 5 great and titanic creatures wander the world, Rampaging without warning and leaving nothing but scars and devastation in their wake. Kyma the Surge, Gabal the great Raze, Baraq the Tempest, Jalamuhke the Foeslayer, and the most terrifying of all, Oscuri the Darkness. These Wanderer’s follow no rules, cannot be communicated with or reasoned with, and cannot be appeased. They are akin to a force of nature and nothing more, for now.

The world itself is in a state of relative peace, loose alliances have formed while territories and countries continue to redevelop and grow. The Zerschians explore the new advancements in industrialization while the tribes of Cyclopia unify themselves under the endless canopies. The ruined kingdom sends envoys of the Plague Lord into the world to hide and grow her knowledge all while the empty seat of Kalaja in Ajit Rakt awaits the rise of the next Prism.

## Table of Contents

1. Timeline for Kastacal AC (After Calamity)
2. Kastacal
	1. Kaipa
	2. Hakor
3. Peoples
	1. Humans
	2. Hive
	3. Kin
	4. Lotus
	5. Lucht Siuil (The Keepers)
	6. Myconid (Fungal Peoples)
	7. Trejune
	8. Gorgons
	9. Jades
	10. Morrai
	11. Frogfolk
	12. Pengembara
	13. OTHERS
		1. Petals
		2. Tiefling
		3. Fisher-Blooded
4. The Wanderers
5. San'Hai
	1. Dustren
		1. Othia
		2. Oar's Rest
	2. Cyclopia
	3. Balencia Flotilla
	4. East Point
	5. The Collapsed Kingdom
	6. The Green
	7. Baahinta
		1. Daahsoon
		2. Bandargah
		3. Adomoch
		4. Veldinae
		5. Dranisk
	8. The Grand Caldera
	9. Picole
		1. Picole Peaks
			1. Pai Roncando
		2. The Mists
		3. East Landing
	10. The Fractured Independence
6. Bellavode
	1. Ajit Rakt
	2. The Tradewilds
	3. Iron Teeth
		1. Nadhir Samit
	4. Triheart Reef
	5. Jadekai
	6. The Savage Lands
	7. Zersch
	8. The Fingers of Calamity
	9. Erera Plateau
		1. The Hive
		2. Emas
	10. The Tophats
	11. Ajit Bhoom
7. The Melting Sea
	1. Mercurial
8. Enhet Ocean
9. Dinsoto Ocean
10. The Uncrossable
11. The Dark Continent
12. The Syzygy / The Passing

PENDING SIDE BAR INFORMATION