Chief Librarian

"*Through the destruction of our enemies do we earn our salvation."*

Chief Librarian's icon

## Description

A support commander equipped with a bolt pistol and a Power Sword. They can be upgraded with a Jump pack and many Spells. The Chief Librarian can be produced in the Sacred Artifact.

Despite the name, Librarians aren't here to punish you for overdue library books, instead they provide psychic support, casting spells that can heal your men, buff their speed, buff their morale and damage your enemies and disable structures.

It's a good idea to keep your Librarian protected as they aren't super in melee.

## Abilities

RUN!!!

-Order the squad to run.

-Increases movement speed by 45% in exchange for weapon accuracy.

-Lasts for 10 seconds, 2 second cooldown after use.

**Hotkey:** Q

Jump

**Requires:* Jetpacks Research*

-Left-click on this button and then on a location in the world to have this unit jump or fly to this location, passing over normally impassible terrain and units.

-Knocks back units nearby on landing.

**Hotkey:** J

Weaken Resolve

**Requires:* Learn Spell: Weaken Resolve*

- Psychic attack that crushes the spirit of an enemy squad.

- Left-click and target an enemy squad to activate.

- Reduces the morale recovery rate of the targeted squad.

- Has no effect on units not affected by morale, like vehicles.

**Hotkey:** K

Smite

**Requires:* Learn Spell: Smite*

- Librarian delivers a powerful psychic blast at the targeted location.

- Left-click and target a location or enemy squad to activate.

- Causes damage to enemy units.

**Hotkey:** E

Firebolt

**Requires:* Learn Spell: Firebolt*

- Propels a ball of daemonic flame at the target.

- Does high damage over a wide area.

- Left-click and target a location or enemy units to activate.

- Effective against enemy Infantry.

**Hotkey:** G

Mind War

**Requires:* Learn Spell: Mind War*

- Targeted unit takes massive damage.

- Only affects infantry units.

- Left-click and target an enemy infantry unit.

**Hotkey:** M

Haste

**Requires:* Learn Spell: Haste*

- Applies to the user an extra boost of speed.

- Temporary duration, left-click to activate.

**Hotkey:** H

Word of the Emperor
  40

**Requires:* Learn Spell: Word of the Emperor*

- All infantry near the Librarian continue to take damage, but will not die while the ability is active.

- This ability does not affect the Librarian himself.

- Killing the Librarian will deactivate the ability.

**Hotkey:** W

Curse of the Machine Spirits

**Requires:* Learn Spell: Curse of the Machine Spirits or Battle Command (HQ add-on, Tier 1)*

- Temporarily immobilizes the target vehicle.

- Deactivates the vehicle's weapons.

- Can only be cast on vehicles.

**Hotkey:** C

Halo Shield

**Requires:* Iron Halo*

-Toggleable ability. Turns on/off the user's personal shield.

-Personal/Halo shields are protective shields that protect the user completely from harm. While active, the shields will transfer damage from health to shields (morale).

-When the morale of the user drops to 0, the user will be incapable of shield damage and will start to lose health instead.

**Hotkey:** P

Psychic Inquisition

**Requires:* Learn Spell: Psychic Inquisition*

- Generates a psychic energy that tortures enemy units.

- This energy haunts an area, dancing around seeking victims.

**Hotkey:** I

## Upgrades

Hero: Level 1
  100

-Hero research, upgrades your commanders by levelling them up.

-At level 1: + Health + morale.

**Hotkey:** Z

Learn Spell: Weaken Resolve
  10

**Requires:* Hero: Level 1*

- The Librarian learns to use the spell, Weaken Resolve; offensive ability that cripples the enemy morale and decreases their morale recovery rate.

**Hotkey:** Q

Hero: Level 2
  200

-Hero research, upgrades your commanders by levelling them up.

-At level 2: + Health + morale - ability recharge time.

**Hotkey:** Z

Learn Spell: Smite
  15

**Requires:* Hero: Level 2*

- The Librarian learns to use the spell, Smite; offensive ability that damages enemy infantry with an area of effect.

**Hotkey:** W

Hero: Level 3
  300

-Hero research, upgrades your commanders by levelling them up.

-At level 3: + Health + health regeneration + damage bonus + morale + Wargear - ability recharge time.

**Hotkey:** Z

Learn Spell: Firebolt
  35

**Requires:* Hero: Level 3*

- The Librarian learns to use the spell, Firebolt; offensive ability with an area of effect that damages all enemies with fire, medium damage.

**Hotkey:** E

Learn Spell: Mind War
  35

**Requires:* Hero: Level 3*

- The Librarian learns to use the spell, Mind War; offensive ability that drastically damages single infantry targets, including commanders.

**Hotkey:** R

Learn Spell: Haste
  35

**Requires:* Hero: Level 3*

- The Librarian learns to use the spell, Haste; support ability that dramatically increases the movement speed of the Librarian.

**Hotkey:** T

Hero: Level 4
  400

-Hero research, upgrades your commanders by levelling them up.

-At level 4: + Health + health regeneration + damage bonus + morale + Wargear - ability recharge time

**Hotkey:** Z

Learn Spell: Word of the Emperor
  30

**Requires:* Hero: Level 4*

- The Librarian learns to use the spell, Word of the Emperor; support ability that makes all allies and commanders near the Librarian unable to die for a duration.

**Hotkey:** Y

Learn Spell: Aura of Honor
  40

**Requires:* Hero: Level 4*

- The Librarian learns to use the spell, Aura of Honor; support automatic ability aura which increases the production speed of wargear or upgrades around the Librarian within a 15m radius.

**Hotkey:** U

Learn Spell: Curse of the Machine Spirits
  40

**Requires:* Hero: Level 4*

- The Librarian learns to use the spell, Curse of the Machine Spirits; offensive spell that disables enemy vehicles for a duration.

**Hotkey:** I

Hero: Level 5
  500

-Hero research, upgrades your commanders by levelling them up.

-At level 5: + Cruel abilities + health + health regeneration + damage bonus + morale + Wargear - ability recharge time

**Hotkey:** Z

Learn Spell: Halo Shield
  50

**Requires:* Hero: Level 5*

- The Librarian is granted the use of an Iron Halo wargear, grants the abillity, Halo Shield; defensive ability that protects the Librarian from ranged attacks.

**Hotkey:** A

Learn Spell: Psychic Inquisition
  50

**Requires:* Hero: Level 5*

- The Librarian learns to use the spell, Psychic Inquisition; offensive ability that damages everything at random locations in an area of effect.

**Hotkey:** S

Hero: Level 6
  600

-Hero research, upgrades your commanders by levelling them up.

-At level 6: + Health + health regeneration + damage bonus + morale + Wargear - ability recharge time

**Hotkey:** Z

Learn Spell: Mastermind
  60

**Requires:* Hero: Level 6*

- The Librarian learns to use the spell, Mastermind; support automatic ability that allows the Librarian to immensely cast his spells at lightning speeds, making the cooldown rates of his spells immensely shorter.

**Hotkey:** D

Hero: Level 7
  700

-Hero research, upgrades your commanders by levelling them up.

-At level 7: + Health + health regeneration + damage bonus + morale + Wargear - ability recharge time

**Hotkey:** Z

Hero: Level 8
  1000

-Hero research, upgrades your commanders by levelling them up.

-At level 8: + Primary commander portable explosives + heroic inspiring aura (100m) + production speed + movement speed

**Hotkey:** Z

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