Yiek

### Description:

Seen as a 5'8" half-elf female with medium, blonde hair. She has watchful and deep, piercing green eyes containing flecks of gold and a starry blue-ish swirling within them, and generally has at least a slight smile alongside a usually friendly & folksy expression. Though, she can adapt to the situation as needed. Yiek conveys a sense of relaxed confidence. She also has a slight radiance to her, and a very dim glowing aura somewhat visible in some darker conditions, or to the more perceptive. Whatever she touches or steps on, leaves starry and glittering soft blue-ish glowing marks as well, with tiny motes of energy & light gently drifting up from them. The marks appear to last for only a minute. Yiek generally wears a set of sturdier traveling clothes, with a dark green but light hooded cloak. To those that pay close enough attention, she might be seen with an ebony rod on her gear belt, along with several pouches, a dagger, and few pieces of jewelry. Strapped to the side of her backpack is a circular crystalline shield, and diagonally across her back may be a specially-holstered twisted wooden staff with streaks of purple running through it.

Generally following alongside or somewhere nearby her as her companion, is a blue-eyed (caracal-lynx) Tressym with dark fur containing a hint of auburn. Gazzoo has taken to more often hanging and lazing around the Helix nowadays, though.

## Pre-Rift:

- Born in the nation of Cormyr in Faerun, on the world of Toril. Yiek had an eventful nomadic lifestyle with her two parents. Problems would always eventually seem to pop up, mainly due to their nomadic lifestyle, as well as their natures, and Yiek's initial lack of control of her abilities had led to many problems during her younger years. Eventually while traveling across Faerun near a forest, a group of humans from a nearby faction that despised Yiek's kind found out about them...and led a hunt. After several nights of 'hell', and running away, Yiek's parents basically sacrificed themselves when cornered so that Yiek could escape. Crying and with nothing but her mothers Flute, she ran away deeper into the nearby forest. She then had a rather odd encounter. But it gave her a chance to avenge her parents wrongful deaths, and gain the power to open up the doors of possibility... so Yiek took that opportunity. At the age of 15, Yiek then slipped through the forest and over the course of the next few days managed to brutally avenge her family, afterwards eventually vowing to do what she could to make others happy and things easier for those in need- as her mother had done as an musician(entertainer), but still be prepared for hard times and to fight like her father had. She began her new life, practicing to become a better entertainer while traveling from settlement to settlement, earning her keep in inns and such. She grew even more proficient in keeping up appearances and deception, while bringing more joy and peace to others through performances or otherwise. She also strives for more knowledge in both arcane, and regular matters, ever curious. Through self-improvement, effort and experience, she grew her magic, skills, performance and character.

## Post-Rift:

Yiek was just starting on her second performance of the evening in an Inn within Daggerford, when she rifted into the stage of the Rabbit's Respite- where she proceeded to play an entire performance without realizing she had shifted worlds, and was understandably confused immediately afterwards.
Yiek has since then learned and grown accustomed to Daleos, though it did take some getting used to. She has found a place among the Sanguine Helix that she can call a home, many people she can call friends or even family gained while in Osteria, and someone she can closely trust and love with Cherry-Lin. She has already had her fair share of adventures, and had someday looked forward to opening up a small somewhat magical music shop with Cherry, but knows it's unlikely to end up happening and she's perfectly happy with everything else she has in her life now, already. A nice fantasy that she could likely pull off, but there are other and better things to do for now. She has also achieved owning their own home with Cherry.-Lin, for some time.

She had pooled together most of her savings, as well as a portion of Cherry's to purchase a Cottage together (60%/40% split respectively) on a small secluded portion of land, a short walk out of Osteria city. "A Blink of Rest" as it has been coined, is a mostly-mediterraneon style cottage a short walk out of Osteria, with a loft window facing the lake nearby. It contains a common room-kitchen hybrid, a study, and a loft-bedroom. It has a small garden, and some standard appropriate outside furnishings. Over time there has been a few add-ons or minor renovations, but always keeping the same cozy home feel.

-She has since joined the Emerald Enclave, to help protect the natural world around her 'officially', as well as the Adventurers Guild, 'because why not'.

During the Emerald Enclave initiation quest, Gazzoo was struck down by an evil Gulthias Tree, and 'killed.' Yiek later re-summoned them through a ritual spell, and to her surprise they came back as a Lynx, instead of an Owl like all previous times......which was overall not quite expected.

Later on, Gazzoo was willfully re-summoned by Yiek as a Tressym. Though, a few times since then very unfortunate circumstances led to them having to be re-summoned, and the causes of that having to occur have paid dearly for it. They have settled on their current look and Tressym form, content with it.

Yiek was a member of the 'Underdark Party' that went on a several month long deadly expedition-journey into the Underdark to respond to calls of aid, and by the end of it the party through teamwork & determination successfully managed to slay the Ancient Sapphire Dragon tyrant 'Zavajounik' that had been harshly ruling over the area, and thus saved the Underdark from its tyranny.

.........A relatively long time after that, on (4/14/20 -irl time) she joined an expedition into the Necropolis to seek & destroy a potentially large threat to the city, that had been magically spying on seemingly random people throughout the territory. She joined up with 4 others available, one of them A'vane & headed into the Necropolis (her second time to do so). She supported them all best she could, foiled some bone-claw's ambush attempt, though when the party entered into the last main chamber to take out the final looming threat, the following fight was unpleasantly rough, unfavorable, deadly, and very unlucky at the end. Yiek was the main focus and ire of the Death Tyrant during most of the fight, and ended up facing it down fearlessly to protect the others amidst the rest of the fighting, though in it's last existing moment things went horribly as it unleashed a final dying volley before its end. Yiek weathered multiple more attacks before finally getting killed off by a disintegration beam, her body turning to ash.
A'vane was killed with a 'normal' death-beam directly after that, and the next moment the remaining members of the party quickly avenged the two by finishing off the tyrant. Then gathered everything of value in the area, and their comrades, before getting out of there.

She had died protecting & focusing on saving others in a bad situation, weathering 15 separate eye-beam attacks in the final battle before being felled by the last disintegration beam a split second before the final creature itself perished. Things were grim & depressing afterwards despite the otherwise successful mission when they returned to Osteria, and many of her friends & allies scrambled to find a way or person to bring her back despite her being ashed, A'vane included after being raised back himself earlier on. Using diamonds found, procured via funds from the mission, and with allies willing (but not necessary) to donate more if needed, Yiek was eventually True-Resurrected by the mighty Dheeg 3 Daleosian days after death, due to the love and commitment of her friends to see her once again & deny that being her end. The 'Returnal' ceremony was an interesting event.

Yiek has since returned to her home after having another chance to continue, and spent the next couple days recovering, enjoying life back in Daleos, becoming in-tune with her body again, among other things. She is much more careful to make sure she is never felled again even if she's protecting others so as to spare her friends more suffering, takes care to enjoy life where she can even more, and a few other things.
She's now come back out into the world of Daleos, with a slightly new perspective and experience.

Later on, she directly aided in the defense of the city from an (unsuccessful) Elemental Invasion, and over time other threats that she felt needed for her to intervene.

---------------------Where the story goes from then onwards, who knows at this point....

Well, she knows.

Lots of things have now happened since then.

She's even become the Guildmaster and 'Lady' of the House of the Sanguine Helix, taking over for it after the original Founder of it, Andorell, with his blessing. What a title to have earned. Life continues on.

((Dark-Furred Lynx/Caracal mix Tressym.))- Gazzoo ->

***Note***, as of 1/2/22: She has directly killed, *or* directly assisted with the slaying of; One Young Green Dragon, a Hydra, several Manticores, several Wyverns, a (Annis?) Hag, Trolls, an Ancient Sapphire Dragon, an Ancient(+?) Red Dragon, At least one other smaller/adult dragon, a Core Spawn Worm, several Undead Beholders, several Boneclaws, a Death-Tyrant\*, an Elder Tempest, a Warforged Collosus, some utterly massive dinosaur-like monster, several relatively smaller elementals, enemy mages, cultists, and 'arch-mages', a few liches, a dracolich, several Ghosts, Ghouls, Wights and Zombies... among the other smaller more forgettable things.

She is also a close friend of the Order of Beholden Blades.

Alternate Personas-

***Anna:***

A 4'3" seemingly 11-13yr old human girl, with brown hair & eyes. She wears charcoal hooded robes, with maroon (or navy-blue) highlights and an equipment belt. Anna is curious, but cautious. She does usually like to make friends, seems to have acquired magical abilities from somewhere, and can play the flute.

***Vestra Sozat:***

***Rhidar Glask: :)***

***Roseline:  :)***