Class

*"Classes sometimes have more than one name. The system will always\* show one name, but they might have nicknames that people use for them. Further, it is complicated by the translation from common to English.*

*\*What, you thought I would explain what this asterisk meant?" -- SenescentSoul*

A list of all known classes, their effects, requirements, and known derivations:

## Class Tiers

Classes come in the following tiers:

* Common
* Uncommon
* Rare
* Legendary

It is unknown if there are any class tiers above Legendary.

## Experience Requirements:

Common and Uncommon classes continue with the same experience progression formula as the classless levels. The formula for Legendary classes is currently unknown.

Rare classes have the following experience formula:

* RoundDownToInteger( 2,000 \* 1.15^level - 2,000 )

Due to how the higher tiered classes have increased experience requirements, they provide a secondary benefit in permitting awakened to unlock higher tiers of skills at lower levels.

A complete list of experience requirements can be found here.

## General Class Requirements/Variants

Meeting certain requirements allows one to choose from modified versions of base classes during class selections, these changes are shown through their names, giving out various effects.

* **Worker Variant:** Having a minimum of four skills in a crafting skill tree at rank 5 will unlock a related class, adding a +3 rank cap to the related skill tree or theme-related skills.
* **Mage/Warrior/Defender Variant:** Having a minimum of four skills in a skill tree or following a certain theme will unlock a related class, adding a +3 rank cap to the related skill tree or theme-related skills. (e.g. Dagger Combat Warrior).

## Before Class Selection

The classless levels from zero to five have the following experience formula:

* 100 \* ( lvl^2 - lvl )/2 + 100.

## Bronze Classes

Once an awakened reaches level five, they gain the ability to choose a class; they cannot advance to level six without first selecting one.

Its highly implied that at level five, the highest tier of class one can obtain is Rare.

### Known Jack Classes

5 kills with physical skills.
5 kills with magical skills.
500 damage absorbed.
 True Jack
Wait two years without picking any skills
Can substitute prerequisites of skills with other, similar skills.

## Silver Classes

The silver class selection is similar to the bronze one, except silver classes include the ability to choose specializations. Specializations increase the rank cap of skills in a skill tree by 5.

Common, Uncommon, Rare, and Legendary classes can respectively have 2, 3, 4, and 5 potential specializations.

To gain a specialization, the awakened needs to have at least 5 skills in a tree and have them all at a minimum of level 10.

### Known Worker Classes

Up to 2 Specializations
evolution of Rune Worker
 Runic Powersmith (unknown generic class name)
Provides bonuses to Metalworking and Runecrafting skills that scale with Strength.
+5 rank cap to five skill specializations
Experience may not be gained through combat
Known Class Holders:
* Tallheart

### Known Warrior Classes

At least 500 kills by physical means
50% boost to the effects of Recovery
Up to 2 Specializations
Former Class Holders:
* Snowlilly

### Known Defender Classes

Absorb at least 50,000 total points of damage.
50% boost to the effects of Vigor
Up to 2 Specializations

### Known Monolithic Classes

* Dynamo
* Clarity at least 5 times greater than Focus

Secondary Requirements
* Recover at least 50,000 total points of mana
Up to 4 Specializations
* Dynamo
* All stat points invested in Clarity

Secondary Requirements
* Recover at least 1,000,000 total points of mana
1,600% boost to the effects of Clarity
Up to 5 Specializations
Future attribute points may only be invested in Clarity

### Known Jack Classes

* Strength, Endurance, and Focus equal
* Not a Jack

Secondary Requirements
* At least 5 kills by physical means
* At least 5 kills by magical means
* Absorb at least 500 total points of damage~
 Uncertain Savior (unknown generic class name)
No specializations chosen.
Wait even longer at level 25 without picking a class than True Jack’s requirement for picking skills (“a few years”)
Evolution of True Jack.
Can substitute prerequisites of skills with other, similar skills.
Can refund skill points with an hour of concentration. Same skills can be purchased again later without losing levels and count towards unlocking other skills.
Known Class Holders:
* Ameliah

## Gold Classes

There is another class upgrade at level 50. Information on it is not widely available.

## Notes/References

1. ↑ During Rain's class selection in Chapter 12, unlike the Rare Dynamo Class, both the Common and Uncommon classes shown didn't have any warnings in regards to increased experience requirements for progression.

Though there is an unconfirmed theory that says the experience formulas are actually changed for *all* classes, despite the lack of warning. Like so: Common - RoundDownToInteger( 2,000 \* 1.05^lvl - 2,000 ) Uncommon - RoundDownToInteger( 2,000 \* 1.10^lvl - 2,000 ) Rare - RoundDownToInteger( 2,000 \* 1.15^lvl - 2,000 ) Legendary - RoundDownToInteger( 2,000 \* 1.20^lvl - 2,000 )
2. ↑ The Warden comments in chapter 108 about granting higher tiered classes to her subordinates at level 5, only mentioning the danger of granting Rare classes without even giving the Legendary tier a second thought-- as if it wasn't even possible. Considering the resources available to her, it should be safe to assume that its impossible to obtain a Legendary or higher tiered class at the first selection. At least, there has never been such a case ever documented in the new world's history.
3. ↑ 3.0 3.1 Chapter 113
4. ↑ 4.0 4.1 Chapter 123
5. ↑ Chapter 114
6. ↑ Chapter 46
7. ↑ Chapter 173
8. ↑ Chapter 108
9. ↑ Chapter 111
10. ↑ SenescentSoul\_Quotes#Axeman\_equals\_Axe\_Warrior
11. ↑ 11.0 11.1 Chapter 138
12. ↑ Chapter 153
13. ↑ Chapter 101
14. ↑ Per Chapter 173, the class is a higher rank than Bronze. Also Glavin is Silver, so the highest it can be is Silver.
15. ↑ 15.0 15.1 15.2 15.3 Chapter 164
16. ↑ Chapter 52
17. ↑ Chapter 234