recursal/Fanatic-Fandom huggingface dataset:
Comet-class

## Comet-class Courier

A factory-fresh Comet I, GY 2420

The ***Comet*-class** is a class of fast personnel couriers and runabouts, manufactured by PlazWorks for Trident Foundries military and civil use.

## Description

Designed at a time of great turmoil for the PlazWorks company, the *Comet*-class ended up being one of PlazWorks' most successful non-military designs, despite its high expense. It proved popular with small firms specialising in moving small numbers of people very fast, as well as smugglers, pirates and other less-than-legal elements who valued its speed and ease of modification. These elements, coupled with its ubiquity both within and outside of Trident space, made it an incredibly powerful and versatile small spacecraft.

A base-model *Comet* had no weaponry, but it was able to be easily (and illegally) modified to mount many types of fixed and turret-based weaponry, including fixed plasma cannons, beam weaponry and even military PlazWorks turrets.

The Trident military under Boris Tusk even requisitioned several *Comets* in GY 2423, seeing great potential in its speed and small size for modification into scout ships and minelayers.

### Exterior

The *Comet* had a sleek appearance designed primarily to appeal to buyers who want a fast ship; it had been compared to sleek racing vehicles in official PlazWorks advertising material for the class.

The front half of the ship was a wide but (comparatively) flat wedge shaped section that had a sleek and fast appearance, with basic armour panelling in the centre of the wedge's dorsal and ventral sides. Several manuevering RCS thrusters were positioned inside the wedge.

A cylindrical docking area sat directly behind the wedge front, with a standard USD docking port on each side.

Behind the docking ports, the ship widened and expanded to accomodate the eight powerful plasma thrusters and the souped-up fusion reactor.

### Systems

Eight powerful plasma thrusters gave the *Comet* incredible acceleration and speed potential in realspace, while a souped-up fusion reactor and a massive pair of Phase coils gave it superior speed in Phase space as well.

## History

E

The Trident military under Boris Tusk requisitioned several *Comets* in GY 2423, seeing great potential in its speed and small size for modification into scout ships and minelayers; each vessel was refit with a fixed long-ranged plasma coilgun along with enhanced sensor equipment. It is unknown what happened to the vessels during the Revolutionary War later that year.
Type-31a (Ship)

## Type-31a/Elite-class

An Elite-class, painted in the Trident colours of the 2430s.

The **Type-31a**, better known as the ***Elite*-class**, is a highly advanced small gunship constructed by Sirius Shipyards for Trident Foundries.

## Description

A modified variant of the Type-31 *Khopesh*-class gunship, the *Elite*-class is a more capable vessel than the *Khopesh* it is derived from, as it is more focused on its offensive systems, and loses the proprietary *Spectre* dock in favour of twin side USD airlocks.

### Exterior

The entire outer hull is composed of two shallow sloped armour sections forming the ships' "wings" and protecting key areas, with a third strip of armour running through the centre of the ship and protecting the control room that pokes out of the centre. Behind the armour strip is two vents for the engines.

### Interior

The *Elite* has vastly more interior space than a *Khopesh*.

Along the airlock corridors are several lines of benches, for marines or passengers to sit. The two airlock corridors meet and meld into a ramp, heading to the bridge. Two rooms are located either side of the ramp; a four-man crew room with integrated medical equipment on portside, and an armoury and workshop on starboard.

The bridge is comparatively spacious and seats four at full capacity.

### Systems

Five comparatively large PlazWorks-derived thrust units give the *Elite*-class incredible acceleration, while advanced RCS and redirection units give it superior manueverability to most of the PlazWorks-designed corvettes in service with the Trident navy.

The *Elite*-class has vastly superior firepower to the *Khopesh*-class. Primary armament is composed of two fixed plasma beam emitters at the front of the vessel, and a single fusion missile launcher located in a small asymmetrical alcove on the top front of the vessel, loaded with a 80-missile magazine filled with "Meteor" missiles. *Elite* also has secondary armament consisting of six plasma PDC turrets arranged around the vessel, with 3 dorsal and 3 ventral.
Plasma cannon

A **Plasma cannon** is a basic form of ship-to-ship and personnel-carried weapon.

## Description

A somewhat primitive yet effective form of directed energy weapon, Plasma cannons rely on the frequency, and to a lesser extent the composition, of the plasma bolts to deal damage to an opposing vessel. Plasma cannons are typically the weapon of choice if a starship needed to break or burn large sections of an opposing ship without enormous energy expenditure.

The *Solaris*-class of exploration vessels have a primary armament composed of seven powerful Plasma cannon turrets.

-wip-
Swift-class

## Swift-class Interceptor

A Swift-class equipped with the optional underslung torpedo pod.

The ***Swift*-class** is a common class of light fighter designed by the PlazWorks company and in service with Trident Foundries.

## Description

The *Swift*-class is a small craft, without heavy shielding or any form of FTL travel, and relies on a mother ship to travel between systems. This makes them best suited to a carrier strike role, or as purely defensive units surrounding a planet or station. Armed with light plasma cannons they are capable of successfully intercepting other fighters and bombers, as well as larger solid projectiles.

*Swift*-class fighters are small enough to penetrate the defences of most capital ships and rain destruction directly on enemy ships' hulls, flying directly under these ships' shields. To this end, they are equipped with a simple rack capable of housing and launching a single "Meteor XL" anti-capital fusion torpedo, giving them single-use capital grade firepower when the need arises.
Phase Coil

The Phase Coils from a Solaris-class, extended

A **Phase coil** is the primary propulsion component of any Trident Foundries-built Warp ship.

## Description

The term "Phase coil" is actually somewhat of a misnomer, as each "coil" is actually made up of several individual coil assemblies built from highly energy-conductive materials, linked into one unit.

The Phase coil works a little like a voltage transformer; high-energy plasma from the ship's reactor is fed through the coils, which pick up the energy and transmit it along the coil's length, towards the front of the craft, and releases the energy into Phase space through a series of specially aligned emitters on the forward end of the craft; these emitters use the phased energy to tear a hole in the fabric of space, which the ship then enters, to reach Phase space. The craft then regulates the power input to the Phase coils to selectively expand Phase space in front of the craft while contracting it astern. This allows the craft to break the light speed barrier (relative to realspace) without *actually* going over light speed.

Some starships, such as the *Solaris*-class, keep their extremely fragile Phase coils hidden behind heavily armoured doors until they are extended outwards from the craft to generate the Phase conduit. Most others keep them inside the craft, behind heavy armour and radiation shielding, and send the phased energy to specially calibrated antennae at the front of the craft instead.

E
Plasma beam

## Plasma beam, Plasma bank

A nondescript Strider-class firing it's plasma beams.

**Plasma beams** are a type of primitive directed energy weapon manufactured by the Trident Foundries, used in shipboard installations, vehicle mounts and even personal weaponry.

## Description

A slower-than-light energy weapon, plasma beams are unlike Lasers in that they need more advanced targeting equipment to compensate for the (short) length of time required for a beam of plasma to impact a target. However, plasma beam weapons are inherently more powerful than lasers due to their use of the same forms of weaponized plasma as the closely related Plasma cannon weaponry.
TRV Sirius CV-124

The **TRV *Sirius***, naval registry number **CV-124**, was a *Solaris*-class Explorer of the *Vergesso* Refit built and operated by the military of the Trident Foundries.

## History

E

In GY 2418, the *Sirius* came into contact with the RedEagle Confederacy, a previously unknown hegemony of species following a common warrior code. The vessel was destroyed by them, and not long after, the *Solaris* itself was dispatched to the same area of space to investigate.

## Embarked Craft

The *Sirius* was equipped with four standard *Krunkel*-class shuttles optimized for hazardous situations; all of the shuttles had been upgraded with stronger deflector shields and Plasma cannons.
Mereana Mordegard Glesgorv

There is a video on YouTube named Mereana Mordegard Glesgorv. If you search this, you will find nothing. The few times you find something, all you will see is a 20 second video of a man staring intently at you, expressionless, then grinning for the last two seconds. The background is undefined.

This is only part of the actual video.

The full video lasts two minutes, and was removed by YouTube after 153 people who viewed the video gouged out their eyes and mailed them to YouTube’s main office in San Bruno. Said people had also committed suicide in various ways. It is not yet known how they managed to mail their eyes after gouging them out. The cryptic inscription they carved on their forearms has not yet been deciphered.

YouTube will periodically put up the first 20 seconds of the video to quell suspicions, so that people will not go look for the real thing and upload it. The video itself was only viewed by one YouTube staff member, who started screaming after 45 seconds. This man is now under constant sedation and is apparently unable to recall what he saw. The other people who were in the same room as him while he viewed it and turned off the video for him say that all they heard at the time was a high pitched drilling sound. None of them dared look at the screen.

The person who uploaded the video was never found, the IP address being non-existant. And the man in the video has never been identified.
New Trident State

Military:

* C-I-C Jake Lancia
* Unit P1-az
* Admiral Lukas

Non-UIS allies:

* Dovan Empire

The **New Trident State** was a temporary transitional state formed when Jake Lancia united the various rebellions against Boris Tusk's corrupt government of Trident Foundries in mid-2423. It's sole purpose was to see a peaceful transition of power over to the new government, headed by President Johnson.
Monarch-class

## Monarch-class Destroyer

TRV Monarch on shakedown cruise, GY 2422.

OR

* 1 Krunkel II-class shuttle

The ***Monarch*-class** is a highly advanced class of destroyers manufactured by PlazWorks and in service with Trident Foundries.

## Description

Considered the first official Task Force Arkis ship class and the ship that sparked the Revolutionary War, the *Monarch*-class is a very important class of ship in Trident history. It is a technological pioneer, being the first full class of vessels equipped with Zero-Point Catalyst reactors, while the class prototype is also the first Trident warship equipped with a fully Zero-Point reactor system.

Designed and built in great secrecy in the underwater Aqua Vault yards in Vergesso's southern oceans, with a paranoid central government breathing down their neck, many compromises had to be made with the design. It does not have the standard PlazWorks Gen2-style armouring of the time, instead using materials that are more readily available and easier to source, both in and out of Trident. This has led to the vessel having significantly weaker hull plating than other PlazWorks vessels. This was also a deliberate attempt to try and obfuscate the origins of the craft; it could appear to be a RedEagle Confederacy ship from a distance, and indeed registers as one on most long-range sensors, with only a detailed analysis of the ship's power source belying its true origins.

### Exterior

E

Some wartime *Monarch*-class vessels have a unique "makers mark" of the Aqua Vault yard logo on the portside front of the vessel, while postwar vessels manufactured in Vergesso Driveyards spaceborne facilities do not have this mark.

### Systems

The biggest difference between the *Monarch*-class and other PlazWorks-designed Trident vessels is the power source. The *Monarch*-class is the first class of vessel to be mass-produced with a Zero-Point Catalyst reactor as standard equipment, as well as upgraded systems capable of handling the tremendous amount of power that a Zero-Point catalysed fusion reactor can produce; this includes upgraded and reinforced plasma beam weaponry, along with a shield generator capable of dissipating nearly 250 percent more energy than the shields on other similarly sized PlazWorks-built ships.

Even the fusion torpedo launch system was upgraded to benefit from the Zero-Point system; excess Zero-Point energy from the reactor could be bled into the "Meteor XL" torpedoes' warheads, adding to their already potent destructive power.

## History

E

Ships of the class began to be decommissioned around GY 2430, as their weaker hull plating was found to be far more of a detriment than originally anticipated; some captains reported hull panels peeling away under stress, among other issues. TRV *Monarch* herself remained in service as Plaz' personal vessel, still equipped with its full Zero-Point reactor and with a heavily reinforced hull and chassis.
TRV Quieros Shield

## TRV Quieros Shield CV-6001

Quieros Shield in open space, November GY 2433.

The **TRV *Quieros Shield*** (hull number **CV-6001**) was a *Gladius*-class Destroyer in Trident Foundries military service, previously stationed at TRS *Quieros* before the ship's scrapping.

## Description

First of the Mk II Block-I *Gladius*-class vessels, the *Quieros Shield* saw a lot of action in its short month of service; from anti-pirate operations, to the stopping of hostile cruisers outside TRS *Quieros*.

## History

The vessel was laid down on the 14th of November, GY 2433, in TRS *Quieros*' *Sirius*-type drydock. Shortly after the vessel's final construction on the 16th of November, the *Quieros Shield* engaged and sank the sloop *N'Gow Nimoy* in the outer reaches of the Quieros system*,* killing its commander.

#### Action of 14 December 2433

On 14 December 2433, a flotilla of destroyers consisting of the Mk II Block-I *Quieros Shield, Kopis, Pilum, Spatha* and the Mk III Block-II *Lucenia* engaged the light cruiser *Arrakis Infinite* around TRS *Quieros*. During the engagement, the flotilla was ambushed by a *Kadsura*-class cruiser, which opened up upon the flotilla with energy beam fire. In short order, both *Kopis* and *Pilum* were sunk. *Spatha* was heavily damaged during her withdrawal, and *Quieros Shield* sustained moderate damage. Upon their return, *Spatha* and *Quieros Shield* were scrapped, the damage deemed too severe to feasibly repair; and the wreckage of *Pilum* was recovered by friendly forces shortly afterwards, the reactor having failed to overload.

## Legacy

The loss of the *Quieros Shield* and her sister ships was the largest loss of warships that Trident had sustained since the Revolutionary War, and was a wake-up call for Sirius Shipyards engineers to drastically alter future ships' shield systems to be more resistant to energy beams of the type encountered in the action of December 2433.
Defender-class

## Defender-class Corvette

An old Defender-class circa GY 2419.

The ***Defender*-class** is a very common class of small vessel, originally produced by a consortium of independent shipyards for export.

## Description

The *Defender*-class has been in use since GY 2380 by various factions and individuals, and is considered an old class of ships. It has a reputation for reliability and toughness, and ships of the class are also frequently modified with additional weapons or defensive systems.

### Systems

Basic *Defender*-class vessels available since GY 2405 (Mk IIs) have been armed with crude fixed-position solid-state laser weaponry and two fusion missile launchers firing the outdated "Sidewinder" missiles, and have two turrets mounted on the sides of the vessel, each armed with a pair of 76mm-calibre railguns. Before GY 2405, the *Defender*-class Mk1s were armed with twin fixed 90mm-calibre autocannons with a high rate of fire, instead of energy weapons.
Isanth-class

A drone-converted Isanth, circa GY 2419

Underside of an old Isanth-class.

The ***Isanth*-class** is a hugely popular class of personal fighter and courier craft, used by nearly every faction in the Orion Galaxy.

## Description

The *Isanth*-class is a very common sight along the spaceways of the Orion Galaxy. Originally marketed in GY 2377 by a consortium of independent shipyards, the design was licensed out to major shipyards across the Orion Galaxy, including PlazWorks and Infinite FleetWorks of the Trident Foundries, as well as the independent Rotterdam Shipyard and New Berlin Driveyards, among many others.

### Exterior

The exterior of an *Isanth*-class is instantly recognisable, with a three-pointed look when viewed from above. It has a gently sloped primary hull, with two long and chunky weapons pods sticking out from the sides of the craft.

### Systems

Most armed *Isanth*-class vessels carry a modest armament of twin light coilguns or plasma-based weapons in the large side pods. Some variants also carry additional fusion missile pods under the cannon pods. Vessels produced after GY 2405 default to using dual plasma cannon with no secondary armament.
Raptor-class

## Raptor-class Fighter

A single unnamed Raptor-class, circa GY 2420

The ***Raptor*-class** is a class of small fighter craft derived from the *Spyglass*-class scoutship, which is in service with the Trident Foundries military.

## Description

The *Raptor*-class is the standard-issue fighter and light strike craft of the Trident Star Navy. The fighter is directly derived from the *Spyglass*-class scout; its basic shape, as well as many systems and subsystems, are retained from the scoutship, including the passive stealth systems. However, most of the sensor equipment and all of the FTL drive equipment was stripped out and replaced with plasma beam emitters and upgraded shielding, making it unable to operate alone. It relies on a carrier or nearby station for storage, resupply and transport.

*Raptors* are best utilised in a point-defence role in large swarms, where its massed plasma beam fire can make short work of incoming missiles and torpedoes. The *Raptor* also makes an effective interceptor, being able to outrun and outgun most torpedo bombers and strike craft with its array of six thrusters providing blistering acceleration in both vacuum and atmosphere, beating even the smaller *Swift*-class interceptor.

With a size barely larger than aerial jet fighters of antiquity, the *Raptor*-class is also well-suited to operating in planetary atmospheres as well as the vacuum of space; to this end it is also equipped with an advanced ground support avionics package, making it an invaluable asset for planet-based combat as well.

With systems upgrades and minor redesigns, the class has been in service with the Star Navy for well over fifteen years and is predicted to outlive the comparatively ancient *Swift*-class in service.

### Exterior

*Raptor*-class craft have a simple arrowhead shape when viewed from the top down, with a relatively wide thruster array attached to its aft end.

### Interior

The *Raptor* has a small cockpit section not much bigger than the cockpit of a *Swift* light fighter, housing one person and their life support equipment.

### Systems

Twin plasma beam emitters make up the bulk of a *Raptor*'s weaponry; the class can also be retrofit with external hardpoints for fusion missiles and torpedoes. There is also a variant that replaces the twin plasma beams with cheaper and less powerful plasma cannons of the type found on the *Swift*-class; this variant is typically exported to foreign nations.

Six massive plasma thrusters give the craft considerable acceleration in vacuum and atmosphere; these are tweaked versions of the *Spyglass*' plasma thrusters, geared for high acceleration at the expense of top speed.
Epsilon-type Station

## Epsilon-type Siphon Station

The ***Epsilon*-type Siphon Station** is a small facility specialising in resource acquisition, designed and constructed by Trident Foundries. It is the successor to the *Quieros*-type Station and shares almost all of its components with the previous station.

## Description

The *Epsilon*-type station is specially optimised to harvest both gaseous compounds, such as anbaric vapour, from gas giants, and interstellar gases, such as parsyne plasma, from open space within star systems that contain them.

The long spire at the bottom of the station contains the gas giant harvesting equipment, while large panels on the main structure attract spaceborne particles for harvesting. Four pressurised tanks hold the siphoned gaseous resources until they are taken away by a cargo ship.

## History

### GY 2434

When it became apparent that a large amount of gaseous resources would be needed to continue production on Trident starships, engineers at the Sirius Shipyards manufacturing complex designed the *Quieros*-type station. That project proved a failure due to its lack of optimisation.

However, most of its components were reused on the revised design which became the *Epsilon*-type. First deployed in September 2434 in the Sleeping Rewni system, *Epsilons* have proven adequate in both harvesting roles.
Fusion missile

## Fusion missile, fusion torpedo

A **Fusion missile** is a type of variable-yield explosive weapon. Larger capital-scale, and anti-structure variants of these weapons are called **Fusion torpedoes**.

## Description

A fairly simple form of ordinance delivery, Fusion missiles rely on an uncontrolled fusion reaction to deal damage to an opponent's vessel. They come in countless sizes and variants including basic H/He fusion warheads, gravitic interdiction, photonic warheads, chemical/biological/radioactive payloads, and Tetryon burst warheads, which has ensured that many civilizations continue to use this simple weapon well into the 2400s.
Taisho-class

## Taishō-class Corvette

The ***Taishō*-class** is a class of bulky heavy corvettes constructed by Sirius Shipyards for the Trident Foundries military.

## Description

Resembling a flat-iron from a top view, the bulky *Taishō*-class serves as Trident's primary mobile launch platform for fusion missiles and torpedoes. Large enough to house a crew of six in relative comfort, it is also an adequate scouting or long-distance patrol ship, unlike other corvettes which are limited to two or three crew and therefore cannot operate alone for extended periods.

### Exterior

The forward end of the vessel is dominated by two large stubs holding multiple fusion missile launchers; between these lies a small alcove for the bridge. The vessel slowly widens out until the engine array.

### Interior

The spacious (for Trident corvette standards) bridge can seat five crew, with tactical and navigation at the front, two general-purpose operations consoles behind, and the Captain's chair, with a full experimental VR-HUD interface installed. An android charging port is also provided.

A short corridor leads to two rooms housing two double bunks each, a small food replicator embedded in the wall, and to an airlock for the top USD docking port. Behind the airlock room, a further room with a double bunk is located, and the vessel's primary engine core is just beyond the final crew room.

### Systems

*Taishō*-class vessels have a heavy armament for their size, consisting mainly of an array of fusion missile and torpedo launchers in the stubs at the forward end. Vessels of the class also have four fixed plasma cannons on the sides of the ship, and four plasma PDCs, two dorsal and two ventral.

The oversized shield generator is located to the rear, directly between the main engines. It is an unconventional type compared to other Sirius Shipyard vessels, being a single large generator instead of two or more smaller and more obvious units.
Sirius Shipyards

One of Sirius Shipyard's many drydock facilities.

**Sirius Shipyards** is a major shipbuilding corporation, located in the Sirius System within Trident Foundries' core systems.

## Description

Constructed in GY 2431, Sirius Shipyards is a recent attempt at dispersing starship production throughout it's core systems instead of centering it at the homeworld Vergesso.

Made up of over forty *Sirius*-type drydock structures controlled from a central facility on Sirius III, the yards are capable of pumping out over 40 *Cobra*-class corvettes per day.

Sirius Shipyards primarily manufactures designs from other shipyard companies with extensive in-house research and development teams, most notably PlazWorks.

## Products

### GY 2432

* Type-30 *Spectre*-class explorer
* Type-31 *Khopesh*-class gunship
* Type-31a *Elite*-class gunship
* *Cobra*-class corvette
* *Falx*-class corvette
* *Gladius*-class destroyer

### GY 2433

* *Taishō*-class corvette
* *Dagger*-class black-ops corvette
* *Xyphos*-class frigate
* *Manticore*-class medium mining ship
* *Company*-class heavy logistics ship

### GY 2434

* *Exodus*-class battleship
* *Falchion*-class drone frigate
* *Minotaur*-class light cruiser
* *Monitor*-class support ship
Type-30 (Ship)

## Type-30/Spectre-class

A Spectre-class in space, GY 2433.

The **Type-30**, better known as the ***Spectre*-class**, is a highly advanced science vessel and long-ranged explorer vessel constructed by Sirius Shipyards for Trident Foundries' Expeditionary Force.

## Description

The Type-30 *Spectre* is probably one of the most high tech and expensive exploration ships ever built by Trident Foundries to date. Built at the recently revitalised and upgraded Sirius Shipyards, the Type-30 was originally designed by the PlazWorks company as part of the Trident Expeditionary Force movement. Taking design elements from both the *Solaris*-class and later *Halberd*-class designs of exploratory ships as well as unlimited prototyping budget and the authorisation to use classified technologies, the *Spectre* is considered one of the most well-rounded frigate sized ships ever built.

### Exterior

Taking inspiration from modern Nova Fleet Defence vessels, the *Spectre* has a long, tapered wedge-shaped front section housing most of the crew space and the forward fusion missile battery. The front end is capped off with two dual-emitter plasma beam banks. Two point-defence turrets are positioned near the aft end of the wedge, within the angled armour plating. Along the bottom of this wedge, the deflector array and multispectral emitter are located within a section surrounded in glowing plasma conduits. The shuttlebay is located directly behind this, housing a single *Krunkel II*-class shuttle.

The midsection evens out a little, with two shield pylons positioned either side of the vessel. The bridge module is located directly atop the midsection, with the primary sensor array directly behind it. Four large dual-emitter plasma beam turrets flank the bridge module, with two dorsal and two ventral turrets providing ample coverage.

The aft end houses the massive fuel refineries, mounted on outboard struts to allow for higher collection rates. A Type-31 *Khopesh*-class gunship is also docked between these refineries. The vessel's large cluster of engines is also present directly below the Type-31 docking area, necessary due to thrust balancing issues.

### Interior

The *Spectre*-class has six primary crew rooms to house the twelve enlisted crew, along with an Officer's Quarters for the four officers and a private Captain's Quarters deeper in the ship.

Engineering onboard a *Spectre*-class is cavernous compared to other Trident vessels. The massive room is dominated by the PlazWorks ZPC-2/12 "Explorer" Zero-Point Catalyst reactor, and computer consoles surround the room, monitoring various aspects of the ship and reactor.

### Systems

The *Spectre*-class is fairly well-armed for a science vessel; it's armament includes two dual-emitter plasma beam banks and two forward fusion missile launchers, as well as four plasma beam turrets amidships and six PlazWorks "Ripper" plasma PDCs.

E

## Notable Vessels

* TRV *Spectre* XV-4000
* TRV *Solaris* CV-01-A
Soros (Politics)

The mountain city was made strong by King Peter I, and now his son of the same name rules. His grandson, known as Prince Pete, leads an elite troubleshooting squad known as the Senators of Soros. They can be an excellent contact in Soros, but if you get on the wrong side of them it can mean trouble.

### Agents

There are certain spies and agents scattered across Myrnia, but the most formidable agents are the Senators led by Prince Pete. Their fame is well-earned by their strength and cunning. Still, they cannot be everywhere and the influence of Soros could one day be impressive if their network were expanded in other cities.

### Capabilities

The ability for the guards and people of Soros to navigate the dangerous Starfell mountain range gives them a great deal of security from invasion. They have enough military force to be a threat to their neighbors if they chose to leave the safety of the mountains. Their trade in stone with other city-states makes them rich. Their main weakness is a reliance on food from the plains along the Flyssa River.

### Agenda

King Peter II has a close relationship with the Unsent. He is interested in gaining more influence over the farmers in the Chiami Plains, and has cultivated a relationship with former aristocrats from the Sylvan Empire.
Vergesso Driveyards

Vergesso Driveyards Facility 47, circa GY 2433.

* Primary producer of hull parts, advanced electronic components, plasma conductor systems and Phase drive components
* Secondary producer of weapons systems

### Affiliation

* Trident Foundries
	+ Trident Star Navy
* Boris Tusk's Loyalists (briefly)

**Vergesso Driveyards** is a major shipbuilding corporation, located in the Vergesso system, the core system of the Trident Foundries industrial concern.
Mercury-class

## Mercury-class Runabout

The ***Mercury*-class** is a class of small but independent starships typically used within Trident Foundries space, as small couriers and transports.

## Description

Designed at the height of the Generation 2 program, the *Mercury*-class incorporates military grade systems into a small but bulky and utilitarian chassis, able to be used for most utility roles, and can even be pressed into combat if needed due to it's above-average armament consisting of a nose-mounted plasma cannon and twin linked fusion missile launchers.

A large plasma thruster and two other custom-built engines provide the craft with plenty of pulling power, also allowing it to serve as a small tug for larger vessels.
The City-States

These kings may dream of resurrecting the Sylvan Empire but there are two difficulties with any plan such as this. First, the city-states are all roughly evenly matched—any advantage one may enjoy is countered by a different advantage somewhere else. All of them are well-fortified and organized, else they would never have survived the time after the Fall. Taking them militarily would not just be a difficult campaign, but it would open up the attacker to in turn being attacked by outlaws or other city-states.

The other difficulty is the orcs. If someone were to proclaim themselves emperor over a new Sylvan Empire, the orcs have made it clear they would band together again and destroy that city. Though they have been peaceful for a generation, given their previous success it is not hard to imagine them following through on this promise. Some believe all the city-states together could oppose them, but since today the orcs do not leave their Commonwealth it is difficult to imagine what would bring the human kings to face them in a unified front.

There are five city-states. They do not control all the territory—there are still lawless lands between them. Karm Lema still controls the north and the tribes and Republic the south. The Gaitye Forest is ruled by the wood elves, if anyone can be said to rule that place. Many Halfling clans or villages insist on independence and remain too small or out of the way to be worth bringing under control, at least for now. But if ambition is a resource, the city-states are the main producers and business has been good.

## The City-States

* Demos
* Ixthos
* Medissa
* Soros
* Zandria
Company-class

## Company-class Logistics Vessel

The ***Company*-class** is a class of huge logistics vessels, designed by Sirius Shipyards and manufactured by Star Core Mining for Trident Foundries civil and military use.

## Description

The *Company*-class is designed to spearhead mining and construction expeditions into unexplored areas of space. Its huge bulk accommodates a massive factory and refinery system as well as a small shipyard drydock, all powered by a station-sized reactor.

While smaller than the boxy *Exodus*-class battleship, the *Company* is still large enough to require its own internal tram system to get around the ship's interior.

The *Company*-class was built by Star Core Mining as their flagship product for the Foundries' fleet program; although suited for mobile mining expeditions, the ship can serve multiple military and civilian based tasks, such as bulk transport, mobile construction and repair/resupply. Although its fabrication equipment can only allow it to make a single small corvette at a time, it has the equipment needed to build larger scale manufacturing and refining for raw material, making it an extremely valuable expansion asset. The Foundries owns a good handful of these ships, though due to their construction cost they are heavily protected. They do not sell blueprints for them, preferring to offer them for rent as part of construction, mining or exploration contracts due to their versatility.

Although the crew size is rather small for a ship of its size, specialist crewmen are needed with specific skills to operate it effectively, due to the nature of its design and large amount of high maintenance components; as such, *Company*-class ships are often known for having "grumpy old veterans on the comm" and are often a popular deployment for mechanical or engineering related apprentice crew to build their skillset.
Lightspeed Inc.

THIS IS A WIP DO NOT LOOK<aside class="portable-infobox pi-background pi-europa pi-theme-wikia pi-layout-default">

## Lightspeed Inc.

</aside>**Lightspeed Incorporated** is the successor of the Mechanicum faction. After the loss of all assets in the Brierie Cluster, Mechanicum members decided to reorganise into the **Lightspeed Incorporated,** bringing with them the values and believes in superior technology, military expansion and the creation of a galactic social equilibrium.

## Description

The Lightspeed Inc. is funded by independent investors and systems, while remaining relative independece from them. Investors do not have impact on the companies policies which are only dictated by the **Collection of intergalactic values**.

## History

### Pre-2516

In the Gen-X Cluster the faction of Adeptus Mechanicus is the earliest known predecessor of the Mechanicum. It was the faction that shaped the believes and values immensly. Search for newer and better technologies and friendlyness towards inferior factions were core ingredients. It also gave the main building techniques and styles used by its successor, the **Mechanicum**, and todays **Lightspeed Inc**.

In late 2516, the Adeptus Mechanicus fell apart after a lot of members left the faction to pursue personal interests.

**Post 2516**

The remaining members found the successor faction: The Mechanicum

2518

Virus wars

Multiple engagements left the Mechanicum fleet severly weakened
The Custom Happy Meal Wiki

## Welcome to the The Custom Happy Meal Wiki

Create your own Happy Meals. It can be your favorite tv shows or your favorite movies or video game franchises or books the choice is up to you.

## How to make a Happy Meal Box

Step 1. Go to https://www.wondershare.net/ad/video-editor-win. (link is in the description) Step 2. Download Wondershare Filmora. Step 3. Open Wondershare Filmora. Step 4. Download The Happy Meal Logo and a tv show or a movie or video game franchise or your favorite book series. Step 5. Create your Happy Meal. Step 6. Open Bandicam, if you don't have Bandicam then link is in the description. https://www.bandicam.com. Step 7. Take a Snapshot with your bandicam. Step 8. write a Happy Meal you designed and upload it to Idea Wiki. (link is in the description) https://ideas.wikia.com/wiki/Idea\_Wiki. Step 9. Congratulations! You did it! and that's it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Press Your Luck Happy Meal

There was a happy meal ad, here's The Transcript.

Transcript:

(A Happy meal box is on a wooden table, it zooms in to reveal the Press your luck 2019 set)

Announcer: Press your luck is coming to mcdonald's!

(A whammy pops up, knocks on the screen and runs away)

Announcer: Whammy Is the only one who has a taste for carrots.

(The Whammy's eyes appear and look at the carrots, dresses as a bunny and grabs it)

Announcer: But the fact that he doesnt know, He finds money!

(Whammy Grabs the money, but trips, the carrots fly into the knife. the knife chops the carrots into carrot sticks)

Announcer: You two can avoid the whammy with press your luck. now at mcdonald's!

(Shot of the happy meal box displayed on the big board, along with the carrot sticks, fish fingers, A Vampire whammy toy, and organic milk)

Announcer: Some Fun, Some Food, It's all inside this happy meal!

(The Mcdonald's jingle plays, with the happy meal logo on the red background. the logo flips over to reveal the mcdonald's logo)

Toys:

Vampire Whammy

Oprah Whammy

Jackhammer whammy

French maid Whammy

Ventriloquist whammy

Braveheart whammy

Plumber whammy

News anchor whammy

Ghost whammy

Mission Impossible whammy

Robot whammy

Coming soon to your happy meal in september:

The loud House Movie

Description: This appeared in 13th August 2021, with 11 toys in total, This was the first gameshow to go on a happy meal.
Crusader-class

## Crusader-class Light Cruiser

A Crusader-class as seen in 2420.

The ***Crusader*-class**is a modern class of light cruisers, designed by the PlazWorks company and previously in service with the military of Trident Foundries.

## Description

Comprising a narrow frontal section combined with a comparatively voluminous aft section, the *Crusader* is one of the largest designs that Trident Foundries have ever fielded in combat. Its size proved a detriment to mass production however, with only twenty completed before production ceased in 2419 in favour of smaller, newer vessels.

The *Crusader*'s primary armament includes eight heavy frontal plasma cannons. The *Crusader* is also much more heavily armoured than most Trident ships of the same era.

The *Crusader*'s main distinguishing feature is its forward observation deck, set directly in between the two forward prongs and is very unusual in Trident vessels. It was intended for Admirals to direct a battle from there, and as such robust command-and-control equipment was included there as standard.

## History

-wip-

*Crusader*-class ships were finally retired in GY 2433; the small number remaining, and the general progression of Trident's technology rendering them obsolete, led to the class being retired for economic reasons. It was deemed cheaper to construct new vessels than to refit the ageing PlazWorks-based fleet.
Spyglass-class

## Spyglass-class Scoutship

The ***Spyglass*-class** is a class of small, unarmed scoutships manufactured by Vergesso Driveyards for Trident Foundries. Ships of the class were also utilised by the New Trident State during the brief rebellion.

## Description

The *Spyglass*-class holds the distinction of being the smallest independently-operable vessel in the Trident fleet; it houses it's own heavily minituarised phase drive unit, unlike all of the fleet's shuttlecraft, and houses a powerful sensor array. The vessel is extremely well suited to intelligence gathering, being small, fast and somewhat stealthy, allowing it to evade detection and weapons fire.

It's design directly inspired the design for the *Raptor*-class fighter, which entered service in GY 2418.

### Exterior

*Spyglass*-class craft have a simple arrowhead shape when viewed from the top down, with a relatively wide thruster array attached to its aft end.

### Interior

The *Spyglass* has a small cockpit section not much bigger than a *Swift*-class light fighter, housing one person and their life support equipment.

### Systems

The *Spyglass*-class is unarmed and only lightly shielded, and is unsuitable for combat operations. However it does come with one of the fastest phase drive units in the fleet and powerful sensors, as well as passive stealth equipment.
Hufflepuff

Hufflepuff is one of the four **Houses** of **Hogwarts School** of Witchcraft and Wizardry. Its founder was the medieval witch Helga Hufflepuff. Hufflepuff is the most inclusive among the four houses; valuing hard work, dedication, patience, loyalty, and fair play rather than a particular aptitude in its members. The emblematic animal is a badger, and yellow and black are its colours. The Head of Hufflepuff is Pomona Sprout and the Fat Friar is the House's patron ghost.

Hufflepuff corresponds roughly to the element of earth, and it is for that reason that the House colours were chosen: yellow represented wheat, while black was emblematic of soil. The Hufflepuff points hourglass contains yellow diamonds. Students sorted into Hufflepuff often demonstrate exceptional abilities in Herbology, owing to their correspondence to earth.

#HUFFLEPUFFSTUDENTS
The Commonwealth

The orcs are mistrustful, though their enslavement by the elves for generations makes their paranoia somewhat justifiable in my view. They were seen as the muscle of the empire for so long, everyone expects them to be crude brutes. They feel no need to prove their intentions to anyone.

### Agents

The people of the Commonwealth are organized into farmsteads. You will find orcs outside of their territory serving their farmstead, or occasionally other races hired to act as go-betweens when the orcs are worried their reputation will be an impediment to commerce. Rarely are these people aiming for more than obtaining a certain resource or solving a particular problem.

### Capabilities

Orcs are incredibly strong, just as their reputation indicates, but they care deeply about their people, livestock, and land. They can be made to make sacrifices if it means a better life for their families. There is a mechanism for the people of the Commonwealth to band together for their common defence, something called The Call of Remiah. If this is invoked, all able-bodied members of the farmstead will leave to join with their neighbors and face whatever threat is presented. This has not been used since the fall of the Sylvan Empire, but just the threat of it has kept them safe from intruders thus far.

### Agenda

The Commonwealth is based on independence. Any threat of subservience or conquest raises strong emotions in the orcs of this land. The have a great a deal of wealth in the ruins of Chai-Syl and the empty elven towns and villas, but they have a distaste for going into those areas. If it means buying their freedom without risk of bloodshed, they will go in, but they prefer to get outsiders to enter these areas for them and retrieve valuables.
Professor Visage

Professor Rupert Visage, attended **Hogwarts** **School** of Witch Craft and Wizardry during his youth and was sorted into **Slytherin** House. Professor Visage is a new professor to Hogwarts, only taking over from Professor Binns, 3 years previous. Professor Visage is friends with **Dumbledore** and fought alongside him during the Secondary Wizarding War, joining the **Order of the Phoenix****.**

Rupert Visage is a tall man, aged in his late 50's. His deep voice is impactful and commands focused attention. Students enjoy his classes, as his stories about history and adventure are awe-inspiring. Therefore he is respected by both students and staff.
Durmstrang Institute

Durmstrang Institute (Дурмстранг) is the Scandinavian wizarding school. Located in the northernmost regions of either Norway or Sweden, the school is willing to accept international students as far afield as Bulgaria.

Having existed since at least 1294, Durmstrang is one of the three schools that compete in the Triwizard Tournament, and is notorious for prominently featuring the Dark Arts in its curriculum. Durmstrang does not admit Muggle-borns, but certain students may not necessarily share this prejudice.
Gree Grega: The First Divine Avatar

The sealing of Althmeg happened about 1500 years ago. The people were gathered outside the city, confused and unsure where to go next.

One by one, people in the crowd met loved ones who had passed years before—parents, grandparents, friends. These were not the shambling zombies of the necromancers. They were whole and smiling, and reached out their hands to lead those they left behind. The crowd was led to a hill on which a woman stood.

The woman spoke, and even people across the lake could hear her voice:

“My name is Gree Grega. I am from the One God and I say: we need no magical servants when we serve one another. I say: we need no prophesies when we remember the past. I say: we need no walls when we protect the weak.

“I have been to the gray plain of the dead and brought from there your guides. There will be no armies to loot and pillage, because you will care for the future under the guidance of the past.”

The Returned, as those were called who were resurrected, gathered those close to them and led them away from that place. The Halflings scattered across Myrnia, so they had no grand city but from that day forward their villages were found across the continent. They honored the Returned who founded their clan.

Gree Grega moved across Myrnia, visiting each clan and blessing them, offering special instructions to each. After six years and six months, the Returned came back to the lake by Dome of Althmeg and met Gree Grega there. They tearfully said goodbye to their clans, but Gree told them that though they would be gone, they would keep watching over them and give advice, though more subtly than before. Then they all marched into Lake Walbern. From that day forward there were glowing patterns visible in the water at night. Halflings believe the lake to be sacred and the spirits of Gree Grega and the Returned to still move within the waters.
Intro Story - Examine the Desk

The box on the desk is simple, but the polished wood is teak like the desk it rests upon. The exotic wood must be brought from the islands of Verdun to the south, carried upriver by gnomish steamboats. Like the sheets of parchment and bottle of velvet-black ink that lie alongside the box, the arrangement represents a lifestyle of casual luxury. A lead clerk would pay a year’s salary for this station, yet it sits in this odd room, forgotten.

But not unused. Inside the box is a small stack of parchment. Most of it has writing in the same elegant handwriting. There are four pieces, and they seem to be requests for help.

The book is bound in black leather. On the cover, stamped in silver leaf, is one word: “Minutes.” You open the book and realize that all the pages have been cut out by a sharp blade. Inside is a loose scrap of paper with a simple note: “Sorry. I’ll give them back when you’re ready. – The Swift.”

The logs were stolen by the famous thief, and his mark, which resembles the bird for which he’s named, is drawn in strong, clear strokes at the bottom, confidently capitalizing on the fine writing supplies.