KO3-EE2 and KDL-AIV

WIP

## History

### **Class 13**

After Viktor's incapacitation and the loss of Paramenia, the EUF scrambled to put together a ship to match the Valayner Valaynius. They were able to produce two Class 13s with technology however, that was less advanced compared to their Ostroni counterpart. The battle was awful, as one of the motherships were lost, but luckily the survivor was able to severely damage the rival ship, only to be destroyed by reinforcements

### **Class 14**

The EUF was already building the Class 14 Twins alongside the Class 13 Twins, in case they were destroyed. Unfortunately, they could not be deployed as the ships were not finished in time, which is why they appeared late at the Battle of Terra

## Armaments

### Viktorium Broadside Cannons

The Twin motherships are pure battleships and they have 3 gun mantlets on both sides of the ship. When dishing out a broadside, 15 cannons are used, but that's not all. The Broadside Cannons can also vary in power, changing between a weaker yellow colored projectile to a more powerful, blue colored projectile.  Unfortunately for the EUF, the Valayner Valaynius was way too advanced for both ships, and was successful in destroying one.

### Magnetic Singularity Charges

These giant explosives are the size of a Class 10 ship and are magnetically attracted to Ostroni Metal.  Upon detonation, the Mini-Blackhole residing in the case exploded, creating a powerful explosion comparable to that of a Supernova

### Psychic Laser Lances

Both of the twins have Dual Psychic Laser Lances that are projected from the front of the ship, and are used for softening up other Class 13s

### Redeemer Sun Launcher

A Sun Launcher is located on the underside of the ship and can cause tremendous damage to a ships hull and shielding.

### Frontal Hyperblade

This superweapon is more of a wedge instead of an actual blade, as it's purpose is to ram into an object, whether it be a ship or a planet, and explode. This was best seen when KO3-EE2 rammed into the Valayner Valaynius and destroyed it's hyperbeam.  This only works up close, otherwise you are just exploding for no reason

### Redemption Anti-Matter Cannons

These Cannons can be found on the front and on the side projections of the ship, and can be used as a sweeper, taking out ships located in front of the ship.

### Viktorium Broadside Cannons

After being upgraded, these broadside cannons have become up to date with advancements while still being a pure batttleship. While we haven't seen them in action, it is assumed that they too, can vary in power.

### Magnetic Singularity Charges

These giant explosives are the size of a Class 11 ship and are magnetically attracted to Ostroni Metal.  Upon detonation, the Mini-Blackhole residing in the case exploded, creating a powerful explosion comparable to that of a Supernova.

### Hyperbeam Dome

As with most of the EUF's motherships, the Twins feature a hyperbeam dome located on top of the ship.

### Psychic Laser Lances

Both of the twins have Dual Psychic Laser Lances that are projected from the front of the ship, and are used for softening up other Class 14s

### Dual Supernova Cannons

Located on the side projections of the ship, these Supernova Cannons can aid in soften up enemy Class 14s, or clearing fleets, dealing major AOE damage

### Invictus Point Accelerator Cannon

Similar to KM2, both of the Twins have IPACs, which are Anti-Matter bolts that have been Super Charged and ejected from the front of the ship via particle beams.