recursal/Fanatic-Fandom huggingface dataset:
Urn (object)

*For the item in UD, see Urn (item).*

* Large
* Small

**Urns** are objects that are found in the Panacea PAP Station of *Advanced Education with Viktor Strobovski*.

## Locations

Urns are usually found atop the ledges that run along some of the factory's walls. These ledges are extremely high up, making them difficult to access. Some large urns can also be found on the ground.

## Usage

Urns come in varying sizes, depending on where they are found. Angell can grab them with the right mouse button and move them around. She may also search within them by interacting with them. It's unknown how wide a variety of items are contained within them, but so far the only items that have been accessed from inside are clean bones, DCoins, dust piles, cookies and a bandage.

Small urns are "locked", meaning Angell cannot access their contents by interacting with them. The only way to access the contents of small urns are by dropping them from a high distance (or applying other high forces on them, such as throwing them hard against walls), which will cause them to shatter and spill their contents onto the ground.

Angell can also place and store items inside urns, even if they are locked.

## See Also

* Panacea PAP Station
* List of interactive objects
Toilets

Removed Content*This article's content has been mostly or completely removed from the game in a previous update. The information here is kept for archival purposes.*

## Toilets

### Removed in

0.16.0.3

**Toilets** are minor decorative objects in *Advanced Education with Viktor Strobovski*.

## Description

They are standard white porcelain toilets. They are two-dimensional, but can be seen from multiple angles.

## Locations

They are found near sinks in the Math Level and Language Level, inside the WC rooms.

## Sprite Rips

Front viewThree-quarter viewSide viewThree-quarter back viewBack view
## See Also

* Sinks
* WC
* Objects (AEwVS)
Soil

*For the item in AEwVS, see Dirt.*

**Soil** is a craftable item in *gd*.

## Description

Small piles of recycled soil, made from organic waste, sand and rocks.

## Obtaining

This item can be made via crafting.

Organic garbage x1
Sand x3
Rocks x1
**Soil** x3

## Usage

### Planting

This item can be placed inside any plant pot that doesn't already have soil inside it. Once soil is inside a plant pot, the pot can then be used to grow plants.

### Home upgrading

Soil is also used to add outside areas to the player's home.

Wood x15
**Soil** x10
Sand x5
Rocks x2
Smoothstone x1

Wood x30
**Soil** x10
Sand x5
Rocks x2
Smoothstone x1
Organic garbage x2

## See Also

* gd
* Potted plants
Suddenly Darkness/Objects

This is a list of objects in Suddenly Darkness. For items, which are similiar but can be stored in the inventory, see Suddenly Darkness/Items.

All of the names in this list are from the game files.

## Interactible

These objects can be interacted with in some way.

## Other

The player cannot interact with these objects, but they aren't decorative and can do something.

## Decorative

These objects exist just for decoration or to block the way and have no use at all.

## Trivia

* Certain objects' names are referencing Russian words:
	+ "Kacheli" is referencing "Качели".
	+ "Bydka" is referencing "Будка".
	+ "Mogila" is referencing "Могила".
* When picking up a coin bag, it displays a message saying how many coins the player got. However, this amount is not equal to the actual amount of coins obtained.
* Crates sometimes glitch and suddenly get very slow falling speed or don't fall at all. It's unknown in which case it happens.
* Saws rotate slower on lower FPS and faster on higher FPS.
Status effects

**Status effects** are a game mechanic in *UD*. The player can obtain status effects from various sources, such as eating certain foods, being attacked by enemies, or having a high or low enough temperature.

Any status effects the player has can be seen in the top-right corner of the screen, as well as the effects' icons, duration and amplification level.

When an effect is inflicted upon the player, it has a set "amplification level" (ranging from 1 to ∞). The higher the amplification level is, the greater its effect on the player will be. This doesn't apply to certain effects, such as Blind, Life Eye and Burning.
Supply closet

* Math
* Language

The **Supply closet** is a location that can be found in the Math Level and Language Level of *Advanced Education with Viktor Strobovski*.

## Locations

Each level's supply closet can be found somewhere near the center of the level.

## Description

Supply closets are large rooms, filled with numerous rows of racks. These racks contain many items on them, which can be taken.

Most of these items are either useless bottles of liquid and piles of clothes, but lots of useful items can also be found here:

* Lemon-berry sweet sodas and moist chocolate muffins, which can be used to ruin Viktor's jacket.
* Edible items, mainly chips and fully chocolate muffins, which can be eaten to restore stamina.
* Lockpicks (only regular).
* Medkits, which contain lots of useful medical equipment.
* Acid and manure, which have functions in certain situations.
* In the Language Level, the cross item, which can be used to prevent Konstantin XI from moving.

There may also be notebooks hidden between the racks, which are necessary to complete the level. However, be careful as supply closets are considered "staff rooms", meaning that if the Head Teacher sees the player in one one, she will send them to the punishment room.

## Trivia

* In older versions, a weird item could be found here that used a wood floor texture. When picked up, it would become a 25 cent coin, and when dropped it would become invisible, unnamed, completely useless, and the inventory sprite will become a white square.
	+ Same item is found in Untitled2, however it now uses the deleted asset texture and the name "please help me", meaning that this item was removed.

## See Also

* Math Locations
* Language Locations

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Tiara

Spoiler Warning*This article contains **spoilers** for Advanced Education with Viktor Strobovski. Please be careful when reading.*
*Spoiler type: **Major storyline spoilers***

> "*NOW YOU WILL UNDERSTAND MY PAIN!*"
> ― Tiara
>
>

## Game Info

### Appears in

*Advanced Education with Viktor Strobovski*

### Subtitle Color

#000000 (while speaking through Alice's body)

**Tiara** is a character in *Advanced Education with Viktor Strobovski*'s canon and confirmed to be Viktor Strobovski‘s girlfriend. Although she hasn't been mentioned in the game yet (though her name is used in the game files), she has been confirmed to be canon by MrDrNose.

## Appearance

Tiara is a female tarwill. Like all tarwills, her head consists of only a white mask that contains a black substance which forms her body. She can change the shape of her body to whatever she wants.

Just like Viktor Strobovski and Dubory, Tiara is one of the last survivors of her kind. Tiara's so-called "default form", which is the shape her body strives to be in since the moment she was born, is a rare mutation with four arms. She could get rid of the extra two arms if she wanted to, but when her body gets destroyed it will regenerate back to her default form.

Tiara lives inside of Alice Freudenmacher's body to hide her true form.

## Personality

Tiara is an extremely vengeful character. She mercilessly possesses Alice and uses her body to attack Angell, and seems to have no regard for others' feelings or pain. Based on her in-game quote, she is attacking Angell in order to make her "understand her pain".

## Abilities

Note: Some of her abilities are already common for tarwills.

* **Regeneration:** If Tiara only has her mask remaining, she can completely regenerate her body from it numerous times.
* **Possession:** Unlike most tarwills (who can only possess dead humans), Tiara is able to possess a living human without killing them.

## Gallery

See here for a collection of images and/or videos related to **Tiara**.

## Trivia

* Tiara has a highscore of 108 (12 lines) in Tetris and is in second place, possibly because Alice has a highscore of 1143 (127 lines) and Tiara has spent a lot of time possessing Alice.

## References

Information confirmed by MrDrNose on the EternityDev Games Discord server

*"Are Viktor and Tiara hetero or bi?"* — Atoshi

*"het"* — MrDrNose, November 20, 2020
Information confirmed by MrDrNose on the EternityDev Games Discord server

*"How tall is Tiara"* — Thomas

*"~190 cm"* — MrDrNose, August 24, 2020
Information confirmed by MrDrNose on the EternityDev Games Discord server

*"Tiara is the girlfriend of Viktor? Or she's just another person in the Tarwill species?"* — Oxtone

*"gf"* — MrDrNose, April 13, 2020

## See Also

* Viktor Strobovski
* Tarwill

 **Teachers**
 **Multi-Level**
 **Math**
 **Language**
 **History**
 **Panacea PAP Station**
 **Misc.**
 **Removed**
Sulfur crystal

The **Sulfur crystal** is a resource in *gd*.

## Obtaining

### Natural generation

Sulfur crystals have a chance of being obtained when a mars rock is broken. They can also sometimes be found inside treasure chests.

### Melting

This item can also be obtained by melting sulfur in a furnace.

Sulfur
**Sulfur crystal**

## Usage

### Selling

Sulfur crystals can be sold at the sell machine for $500 each.

### Laser machine

If the player has the laser machine, they can use sulfur crystals on it to "charge" it. The laser machine requires sulfur crystals in order to function, so sulfur crystals are often worth saving for this purpose.

## See Also

* gd
* Sulfur
* Raw sulfur
* Laser machine
Presents

Removed Content*This article's content has been mostly or completely removed from the game in a previous update. The information here is kept for archival purposes.*

> "*Your stocking won't be big enough for this gift!*"
> ― Robot Santa
>
>

## Present

* Small
* Medium
* Giant

### Type

Item Producer (in older versions)
Trash producer (currently)

### Added in

Alpha 0.14x3

**Presents** are special items introduced in *AEwVS: New Year Special*.

## Spawns

In the New Year Special, presents can be obtained in both the Math and Language levels. Small and medium presents can be found around the school randomly, either in trash bins or on classroom desks. Giant presents are occasionally delivered to the protagonist by Robot Santa.

In current versions, presents can only be obtained in test maps, such as Untitled8, because they no longer spawn where they normally used to, and Robot Santa doesn't actually give a giant present anymore.

## Usage

When a present is used, it will be opened, and it will spill its contents onto the floor. The number of items inside is relative to the size of the present; small presents contain only a few items, while giant presents contain many items.

In previous versions, presents would contain a variety of items from various levels throughout the game. Because presents can be placed in the Belt and carried between levels, this allowed players to obtain many powerful items at the very beginning of a level, which was overpowered in many ways.

However, in Alpha 0.15.5.7, presents were changed so that the only items they contain are paper, foil, and used soda cans.

## Sprites

**Small present** **Small present (opened)** **Medium present** **Medium present (opened)** **Giant present** **Giant present (opened)**

## See Also

* Robot Santa
* AEwVS: New Year Special
Stamina necklace

The **Stamina necklace** is a rare necklace in *Advanced Education with Viktor Strobovski*.

## Obtaining

This item can be obtained by combining an impetuosity gem with an empty necklace. Both of the items can be obtained in the main levels, with the gem being crafted from its fours shards found in the math and language levels, and the empty necklace obtained by killing Freek-a-del'ka in the RUST arena.

## Usage

Like any other necklace, the stamina necklace can be worn by Angell. While it is being worn, it will constantly regenerate Angell's stamina bar at an extremely quick rate (faster than the impetuosity gem does by itself). It also doesn't take up any inventory space while being worn, making it an extremely powerful item.

## See Also

* Necklaces
* Impetuosity gem
* Stamina
TEST.umap

**TEST** is an inaccessible level in Alex Basics in Biology and Zoology.

## Description

It's a test map that consists of a gray platform with doors, various items, Scrina, and Ms. Immortal. Scrina will immediately follow the player when the level starts, but behaves as if the timer reached 666 seconds - when the resist bar runs out, Scrina instead apologizes and stops being a threat. Ms. Immortal seems to do absolutely nothing. There's also Scrina's incomplete body on the floor and all needed parts to complete her, however it's not possible since the player cannot look up and down in this map. Three of the doors in this map are locked with different colored locks - a blue lock, a red lock, and a green lock. There is a red key and green key in this map, but there isn't a blue key.
Seeds

* UD
* AEwVS

**Seeds** are items found in *UD*.

## Obtaining

Seeds can sometimes be obtained when weeds are destroyed using a weed eater. This seems to be the only way to obtain these.

## Usage

If the player builds an outside area in their home, they can use a shovel to dig holes in the dirt. Seeds can then be planted in these holes.

Once planted, each seed will begin to grow a different type of tree, bush or other plant, depending on the type of seed. Each seed takes a certain amount of time to grow into a full plant.

## See Also

* UD
* Trees
* Bushes
* Cotton plants
* Persimmon

## Seeds

### Weight

100

**Seeds** are an unused item in *Advanced Education with Viktor Strobovski*. Currently they can only be found in test maps.

## Obtaining

Seeds can be obtained by using a 25-cent coin on a certain type of vending machine. (Note that the 25-cent coin required for this has a different appearance from the regular one, and their functions are not interchangeable.)

## Usage

This item can be crafted with an empty pigeon to make a fat pigeon.

## See Also

* Fat pigeon
* Empty pigeon
* Vending machines#AEwVS
The Happiness Gun

The **Happiness Gun** is a special item added in Alpha 0.16 of *Advanced Education with Viktor Strobovski*. It will likely be accessible in the Panacea PAP Station in the future, however for now it can only be found in bonus levels.

## Description

The Happiness Gun is a large gun-like apparatus. It has a long barrel with a trigger at the bottom, a cap on one side and a large opening on the other side. The barrel constantly emits a green light, likely the same kind of green light that the Happiness Gun shoots when used. Like many objects and items originating from the Panacea PAP Station, it is carved with unusual symbols, possibly Greek in origin.

The item is too heavy to be stored in Angell's bag; the only reason Angell is able to hold it is because it uses Panacea PAP Station technology that makes it lighter.

The design of this item is loosely based off the "Смеша́рики" episode it is referencing. (See the Trivia section for more details.)

## Usage

When the Happiness Gun is fully assembled, it can be used very similarly to a retro gun. It shoots a ray of green electricity in the shape of a flower, which will bounce off close walls, scatter any items or objects and dissipate momentarily. Using it will propel Angell backwards, meaning it can be used as a rocket, parachute or accelerator. Currently, this item can be used to kill Nobses in bonus levels.

In the future, the Happiness Gun will be used to turn the robots in the Panacea PAP Station into allies (as well as possibly other characters).

## Crafting

Diffuser + Cap + Barrel + deco
**The Happiness Gun**

## Gallery

Inventory spriteFirst-person viewPreview of 3D model (1)Preview of 3D model (2)Preview of 3D model (3)The Happiness Gun as seen in Смеша́рики.

## Trivia

* This is a reference to an episode of a Russian cartoon named "Смеша́рики". The episode is about Крош and Ёжик trying to build a happiness gun in order to make Пин happy.
	+ The episode also has an English translation, which can be found here.

## Version History

**Alpha 0.16**

* The Happiness Gun was added.

**Alpha 0.18**

* Fixed a glitch that allowed flying by aiming down and holding LMB.

**Alpha 0.24.0.2**

* Added a 3D model for the Happiness Gun and its components.

**Alpha 0.25.0.4**

* The Happiness Gun's projectiles now emit light.

## References

1. ↑ Discord thread about the Happiness Gun's intended function

## See Also

* Crafting
* List of Panacea PAP Station items
Strange meteorite

**Strange meteorites** are extremely rare items in *gd*.

## Description

These are bright red meteorites of various sizes. The item's filename suggests that its odd colour is due to traces of anperfysium within it.

## Obtaining

These can sometimes be found flying around space, similarly to regular asteroids. According to MrDrNose, they are very easy to spot.

## Usage

Strange asteroids can be sold at the shop machine for very high prices. This is currently their only use.

## See Also

* gd
* Anperfysium
* Space
* Asteroids
UDgame/Items/Tools

Outdated*This article's information is outdated. If you can, please help the community by updating it.*
Items in *UDgame* that can be reused by the player multiple times, and have useful effects.

## Object breakers

These items are primarily used to break rocks and other objects.

## Weapons

These items are primarily used to damage other entities.

## Storage

These items can store other items, objects, money or other substances inside them.

## Readable

These items can be opened and read by using them.
Staff

The **Staff** is an item that was added in Alpha 0.25.0.4 of *Advanced Education with Viktor Strobovski*.

## Description

It is a large, metallic staff with five large hooks at the top. A staff crystal can be inserted into the top.

## Spawns

This item is found next to the hook and the bouncy boi at the current end of the Panacea PAP Station.

## Usage

When Angell uses this item, she will slam the staff onto the floor, causing her to immediately teleport to the location she is looking at. This is extremely useful, especially in the Panacea PAP Station, where it allows Angell to skip entire sections effortlessly.

A staff crystal can also be combined with the staff in order to insert the staff crystal into the staff. Doing this changes the staff's function, depending on the type of crystal used.

## See Also

* Staff crystals
* Panacea PAP Station
* Salami
Trees

* AEwVS
* UD
* ABiBaZ

* Pine forest
* Scrina's world
* Red Forest

**Trees** (not to be confused with the christmas trees in the Christmas Curse DLC) are somewhat common decorative objects found in *Advanced Education with Viktor Strobovski*.

## Description

They are trees of various types and sizes. Most of them are two-dimensional, but the ones in the Tarwill World are three-dimensional. Notably, the ones in the Tarwill World are oddly-colored and do not have any leaves.

## Locations

Many extremely tall trees are found in the secret pine forest in the History Level. They are also found less commonly in the Tarwill World and in the area seen through Scrina's portal (which can be accessed by using the teleportation necklace). There are also many red trees in the Red Forest.

## See Also

* Pine forest
* Tarwill World

Under Construction*This article is currently under construction. Please wait for the editors to finish it.*

## Trees

* Birch
* Orange
* Persimmon

### Effects

None

**Trees** are objects that can be grown in *UD*.
## Description

There are three types of trees: birch trees, orange trees and persimmon trees. They can be grown by planting the respective seed inside a dirt hole and waiting for it to grow.

## Function

Birch trees have no real function and mainly exist for decoration. However, over time, orange and persimmon trees will grow fruits (either oranges or persimmons, depending on the type of tree). These fruits can be harvested and eaten to restore health.

## See Also

* Seeds
* Orange
* Persimmon
* Dirt holes

 **Containers**
 **Breakables**
 **Traps**
 **Furniture**
 **Plants**
 **Decorative**
 **Miscellaneous**
 **Unknown**
 **Removed**

## Trees

### Effects

None

**Trees** are minor decorative objects in *Alex Basics in Biology and Zoology*.

## Locations

These can be seen in the area outside Alex's school, though they can't be accessed due to the fences blocking the way.
Spikewire (object)

*For the item form, see Spikewire (item).*

**Spikewire** is a dangerous interactive objects found in MrDrNose's unfinished game, *gd*.

## Description

Bundles of sharp barbed wire messily placed on the ground.

## Locations

Spikewire spawns commonly on the ground in special underwater caves. It's unknown how they came to be here.

## Usage

If the player steps on spikewire, it will damage them slightly and they will lose 1HP. Spikewire isn't very dangerous by itself, however if a fish is nearby while the player is damaged by it, the fish will become aggressive and will begin to chase them and attack them.

Spikewire can be very difficult to see, as it is a very similar colour to the ground, and there is no way of looking down in this game.

However, if the player has a glove, they can use it on spikewire to disarm it, rendering it harmless and allowing it to be picked up in the inventory as an item. It can then be sold at the sell machine for $400 each.

## See Also

* gd
* Spikewire (item)
* Glove

 **Containers**
 **Breakables**
 **Traps**
 **Furniture**
 **Plants**
 **Decorative**
 **Miscellaneous**
 **Unknown**
 **Removed**
Torus

Spoiler Warning*This article contains **spoilers** for Advanced Education with Viktor Strobovski. Please be careful when reading.*
*Spoiler type: **Deep secret spoilers***

> "*A thing, that should be hidden*"
> ― Torus
>
>

## Game Info

### Appears in

*Advanced Education with Viktor Strobovski*

### Subtitle Color

#877431

The **Torus** is a sentient entity located deep inside SCP-398 in *Advanced Education with Viktor Strobovski*. It is hidden in the last door of the fourth passageway.

## Appearance

The Torus is a large, golden torus that lies dormant in one of the chambers of SCP-398.

## Abilities

* **Mind Reading:** Although Angellica cannot speak, the Torus is able to read her mind.
* **Negative Status Infliction:** The Torus is able to inflict negative status effects on Angell at will, such as nausea or a stroke.
* **Teleportation:** While the Torus doesn't teleport itself, it can teleport other entities (such as Angell) to any room in the school.
* **Item Materialization:** In older versions, the Torus could make any item appear in Angell's inventory instantly.

## Behavior

When the player interacts with the Torus, a wheel with 10 segments will appear on the screen. Each segment represents a different phrase that the player can say to the Torus, which can be seen by hovering over it. The player can then click a segment in order to say the selected phrase to the Torus and have it respond.

The Torus acts very mysteriously when spoken to, disclosing little information to Angell as it claims that it is not the right time. It will also kill her upon request without question.

## Inputs

 Return | ... (The Torus will teleport Angell to the WC room.)

## Videos

19 130 68 90 43A video of the Torus doing weird stuff.
## Trivia

* The Torus bears a strong resemblance to SCP-1968. Its abilities seem to be different, however.
* In older versions, the Torus could be used to obtain any item in the game. This function was removed for obvious reasons.

## References

Information confirmed by MrDrNose on the EternityDev Games Discord server

*"No, she can think
But torus can read her thoughts"* — MrDrNose, April 19, 2020

## See Also

* SCP-398

 **Teachers**
 **Multi-Level**
 **Math**
 **Language**
 **History**
 **Panacea PAP Station**
 **Misc.**
 **Removed**
Tarwill mask

Spoiler Warning*This article contains **spoilers** for Advanced Education with Viktor Strobovski. Please be careful when reading.*
*Spoiler type: '***Medium secret spoilers'''**
*For other articles with related titles, see Tarwill (disambiguation).*

## Tarwill mask

### Security level

Blacklisted

**Tarwill masks** are the masks of long-extinct Tarwill, found in the Tarwill World of *Advanced Education with Viktor Strobovski*.

## Description

These are the masks of dead Tarwill.

They were wiped out by a deadly vine that infested the Tarwill World, leaving Viktor, Tiara, and Dubory three of the only remaining members of the Tarwill species.

## Spawns

These are found in both levels' Tarwill Worlds, as well as at the back of the fridge. It also has a very small chance of being produced by a vending machine.

## Usage

There are 5 different versions of Tarwill masks. Most Tarwill masks serve no purpose and only exist for decoration and story purposes. However, one of them (specifically the one pictured in the infobox above) does have a function.

If Viktor sees the protagonist holding it, he will freeze in place and will be unable to move until she either stops holding it or moves outside of Viktor's field of view. This suggests that this particular mask was one of Viktor's friends before the extinction, and Viktor becomes petrified with shock when the player holds up their dead mask.

Keep in mind that Tarwill masks are considered prohibited by the Head Teacher, so use them with caution. It's best to use this item in the final chase after collecting all 10 notebooks, as the Head Teacher is no longer present during this chase.

## See Also

* Tarwill
* Tarwill World
* Viktor Strobovski
* Tiara
* List of defensive items
* List of decorative items
Rhodonite

**Rhodonite** is one of the many mineral resources in *gd*.

## Description

Rhodonite is a manganese inosilicate and member of the pyroxenoid group of minerals, crystallizing in the triclinic system. It commonly occurs as cleavable to compact masses with a rose-red color often tending to brown because of surface oxidation.

## Obtaining

This has a small chance of being obtained when any dungeon rock is broken with a sledgehammer or other suitable tool.

## Usage

Rhodonite can be sold at the sell machine for $200 apiece.

## See Also

* gd
* Rocks (object)
Space cargo

The **Space cargo** is a craftable interactive object in *gd*.

## Description

A small, grey device, with a large amount of storage space inside it.

## Crafting

This object can only be obtained by manually crafting it at the combine machine.

Titanium part big x1
Titanium part medium x2
Titanium part small x5
Epoxy resin x1
Fiberglass x10
Nut x5
Bolt x5

Epoxy resin x1
**Space cargo** x1

## Usage

The space cargo is an object that can be used to store items the player has obtained in space or on another planet, in order to take them back to Earth to sell. When any item is used on the space cargo, the item will be stored inside it. The player can then interact with it with the hand slot selected to open its UI and take items out.

It acts as an effective method of transporting items from space back to Earth, as unlike some other objects with the same function it can be stored in the object backpack. However, the item box is equally effective at this, so it comes down to a decision of whether the player wants to spend money on the item box or spend resources on the space cargo.

## See Also

* gd
* Item box

 **Containers**
 **Breakables**
 **Traps**
 **Furniture**
 **Plants**
 **Decorative**
 **Miscellaneous**
 **Unknown**
 **Removed**
Tesla coils

* Small
* Large

**Tesla coils** are harmful objects that are found in the Panacea PAP Station.

## Locations

Multiple tesla coils can be found throughout the Station level.

## Function

Tesla coils are extremely dangerous objects. If Angell touches any part of one, or is within a certain distance of one, she will be electrocuted, causing her to die instantly. If the ends of more than one tesla coil are placed within a close proximity of each other, an electric arc will appear that jumps between the two coils. These sparks are also extremely lethal.

In MrDrNose's YouTube channel, he demonstrated that if an item is constantly electrocuted by a tesla coil, it will turn into a charred, black item simply titled "oh no".

## See Also

* Panacea PAP Station
* Power block
Urchin shell

**Urchin shells** are garbage items in *gd*.

## Description

These are empty, cut up shells of a dead sea urchin.

## Obtaining

Two urchin shells are obtained when an urchin is picked up as an item and cut up with a knife.

## Usage

This item has no purpose, but it can be sold at the shop machine for $20 each.

## See Also

* gd
* Urchin (creature)
* Urchin (item)
Uranium 235

*For the item in UD, see Uranium.*

**Uranium 235** is an extremely rare item in *Advanced Education with Viktor Strobovski*.

## Description

It appears to be a cylindrical shape consisting entirely of uranium-235, which is the only naturally occurring isotope capable of sustaining nuclear fission.

## Spawns

This item has a very, very small chance of being produced by a vending machine.

## Usage

Uranium 235 is an extremely radioactive substance. It constantly emits Gamma radiation, which can cause negative effects like nausea, blurry vision and death. These effects are caused when the player holds it, or is near it in any way, unless they are wearing a hazard suit.

## See Also

* Radiation
* Maps
Urchin (item)

**Urchins** are common organic resources in *UD*.

## Obtaining

One urchin is obtained when an urchin is killed and picked up by the player.

### Cutting

The player can cut an urchin up using a knife to obtain two urchin shells and some urchin meat. The shells can be sold for $20 each, and the meat can be eaten for various effects.

## See Also

* UD
* Urchin (creature)
Viktor Strobovski/Audio

Content Warning*This article contains material that may not be suitable for some viewers.*
*Material in question: **Strong language.***
## Voicelines

**Note: Text in *italics* denotes what the voice line actually sounds like, if the in-game subtitle is wrong, or if the voice line doesn't have any in-game subtitles.**

* Alpha 0.18+
* Pre-Alpha 0.18
* Pre-Alpha 0.0.7
* Christmas Curse DLC
* Unused

Math Level

Language Level

Ruined Jacket
One of these lines plays at random when Viktor's jacket is ruined.

Puss Mode

*Hi, it's me again. As Marzia is too busy now, I will help you to complete this nasty gamemode. I will follow you again like some creepy dude. Boo. Fear me.*

Math Level

Language Level

Ruined Jacket
Played when the player uses a defensive item (such as a soda, muffin or duct tape ball) to dirty Viktor's jacket.

Puss Mode

*Hi, it's me again. As Marzia is too busy now, she can't visit you, but, this level is similar as previous, and you know what to do right? Also, I will follow you, and you do not screw something up. As usual.*

Gift Recipients
When Viktor is giving out gifts, he will call out the name of the person he has the gift for.

## Sounds

* AEwVS
* Christmas Curse DLC

 **WARNING: VERY LOUD!**

 **WARNING: VERY LOUD!**
 **WARNING: VERY LOUD!**
The Cake

*For other articles with related titles, see Cake (disambiguation).*

**"The Cake"** is an item/semi-sentient entity added in the New Year special of *Advanced Education with Viktor Strobovski*.

## Appearance

It takes the form of a pink messy cake-like mass with numerous spikes coming out of its top, and an unsettling face with its mouth wide open.

## Spawns

* In the Math Level, it can be found in Mr. Mix's kitchen.
* In the Language Level, it is found in the admin room.
* In the History Level, it is found in the welcome room. In the history level, the cake is also active from the beginning.

## Behaviour

When first encountered, The Cake will be in its idle form, where it will not move or make any sounds. It stays in this state until it is picked up and then dropped. Then, it will enter its active state. In its active state, it will slowly follow the person who dropped it when they aren't looking at it. If it is left behind, it will also randomly jump out of trash bins. When not looked at, it will sometimes also make growling sounds, or play random music or noises from other parts of the game, such as voice lines from other characters or even unused audio. Looking at The Cake will also slowly drain sanity.

If The Cake is thrown into the cauldron, a "fatal error" will occur and the game will crash. Upon re-opening the game, The Cake will be visible in the title screen, placed on the desk directly in front of the player. This rewards the player with an achievement. The cake will keep appearing in the menu until save files are deleted.

## Gallery

The Cake on the floor, in the language level.The Cake appearing in the title screen.The cake in the "Throw cake to the cauldron" achievement's icon.
## Trivia

* The Cake is one of four living entities that can be picked up as items, the others being the Gingerbread-Men, boars and Bluche.
* The Cake originates from a Saturday Night Live sketch called "Holiday Baking Championship". It was meant to represent Sonic the Hedgehog but Mitch made it so badly that he opened a portal to hell. However, the sprite used in-game has eyes edited onto it. It is also brown in the video, while in-game it is pink (though the achievement image shows it brown).
* The cake's weight is actually 999999986991104.
* Excluding growling sounds, there are 50 sounds that The Cake can play.
* There is a glitch starting with version 0.27.0.4 that causes items to look like quarters (in some cases) until picked up. This causes the cake to be a quarter in the menu.
* The "fatal error" works using a custom function named "crash" which calls itself, creating an infinite loop.

## Version History

* Alpha 0.14x3
	+ The Cake was added to the game.
* Alpha 0.15
	+ Modified The Cake's mechanics.
* Alpha 0.22.0.6
	+ Fixed a glitch that prevented The Cake from moving by itself.
Soft rubber hand

The **Soft rubber hand** is a decorative item in the History Level of *Advanced Education with Viktor Strobovski*.

## Description

It is a robotic pink hand with a rubbery texture. It is extremely likely that this is one of Scrina's spare hands, as it is found in Erie's bedroom and Erie is confirmed to be Scrina's "mommy". It also looks exactly the same as the hands in Scrina's model. Surprisingly, Erie doesn't say anything about it when Angell gives it to her.

## Spawns

It is found in Erie's bedroom, inside the small set of drawers next to Erie's bed.

## See Also

* Erie
* Scrina
* History Items
* Decorational Items
Soda bounce

*For other articles with related titles, see Soda (disambiguation).*

* Main Game
* BOFU

The **Soda bounce** is a rare defensive item found in *Alex Basics in Biology and Zoology*.

## Spawns

This item can be found on classroom desks randomly. Unlike the regular soda, it cannot be obtained from vending machines.

## Usage

Like its non-bounce counterpart, when used, the bounce soda will shoot a projectile in the direction the player is facing. However, this projectile is pink and is able to bounce off walls unlimited amount of times, meaning it will only disappear once it hits Alex, or 1 minute after being used.

If it hits Alex, it will freeze him for a few seconds, making him unable to move or catch the player.

The bounce soda isn't much better than the regular soda in terms of defensive power. However, it is generally more reliable and, if necessary, it can be used in a number of different ways (such as bouncing it around corners or setting up a trap).

## Trivia

* Using this item after getting sent to the detention room, without moving, rotating the camera, and without collecting the notebook, will cause the projectile to get stuck between the chair and notebook for a few seconds.

## See Also

* Soda
* Blood soda

 **Edible**
 **Defensive**
 **Keys**
 **Misc.**
TV VCR set

The **TV/VCR Set** is an interactive object found in the first three main levels of *Advanced Education with Viktor Strobovski*.

## Location

In the Math Level, it can be found in a locked TV room in Corpus A. This room requires the Blue door key to open.

In the Language Level, it can be found in the scene room.

In the History Level, it's found in a monitor room on the third story.

## Usage

The TV can be turned on and off.

On the table next to the TV, the VCR is always found. The TV can be connected to the VCR, or a PlayStation can be put on top of the VCR and connect the TV to that instead. The TV will display any video output from whichever device it is connected to - it will display tapes inserted into the VCR, and the "friend" disk inserted into the PlayStation. Note that the Remote control is required to change the output source from the VCR to the PS.

If the TV is connected to the PlayStation and the "friend" disk is inserted, the screen will be completely white. Using the PS controller on it allows accessing "friend".

In old versions of the game (specifically 0.0.6 to 0.12), the TV could also be used to play the tape that was inserted into the VCR. There would be a random video (list of videos can be found on the tape's page).

## See Also

* PlayStation
* Remote control
* "friend" (item)
* "friend" (location)
Small silicon ball

The **Small silicon ball** is a rare garbage item in *Advanced Education with Viktor Strobovski*.

## Description

It is a very small sphere, apparently made of silicon. It looks extremely similar to the heavy bullet.

## Spawns

These drop onto the ground when a Fidilektriki is killed, along with life crystal shards and sharp bolts.
Spooker

The **Spooker** is an unknown entity within *gd*.

## Description

It appears to be a statue, made out of metal or a similar substance. It appears somewhat similar to an angel. For unknown reasons, its entire sprite is mirrored horizontally.

## Behaviour

This is currently only found in one of the untitled maps that can only be accessed via the cheat menu. It doesn't seem to do much, however it will sometimes move in random directions while the player is not looking. It's unknown if it will be added to the main game in the future, or if it is just a test entity.

## See Also

* gd

 **Passive**
 **Animals**
 **Boltrix**
Smile.jpg

Spoiler Warning*This article contains **spoilers** for Advanced Education with Viktor Strobovski. Please be careful when reading.*
*Spoiler type:* **Minor secret spoilers''**

## Smile.jpg

### Effects

Activates the SMILE Ending

**Smile.jpg** is a painting located in the crossroads that connect the Math Level's med rooms. A few copies can also be found in the Language Level.

## Description

Smile.jpg is a painting of a dog-like figure with unnaturally human-like eyes and teeth. It comes from a common internet creepypasta about the same image driving people insane.

## Usage

Initially, Smile.jpg seems to be a regular painting in every aspect, including that the player is able to hide items behind it. However, above the painting in the Math Level, there is a message in faint text which reads "7 min".

If the player manages to look at Smile.jpg for a total of 7 minutes (420 seconds) in a single run, it will activate the Smile Ending. The easiest times do this are while playing in Puss Mode, or after the 11th notebook is collected. When the Smile Ending has been successfully activated, the painting will become extremely distorted for a second before disappearing from its frame entirely, and the entire school will become dark and monotone. The ambience will be replaced by another one. If you enter the cafeteria, the school will become significantly darker and the ambience will decrease in pitch and will slow down, and two trails of bones will appear: One will lead to a random classroom with nothing interesting in it, and the other will lead to the Smile Wolf's hideout. The window in the hideout will noew be replaced with an open passageway, allowing Angell to enter. There is one DCoin, a note, and to the right is a door with Albert's skull near it. However, walking towards this door will crash the game, so it's impossible to pick the skull up.

Staring at the Smile.jpg copies in the Language Level seems to do nothing.

## Trivia

* Smile.jpg is shown to have a connection to Smile Wolf, as once the Smile Ending is activated, a trail of bones appears that leads directly to Smile Wolf's hideout, which is now accessible.
	+ It's possible that Smile Wolf and the dog pictured in Smile.jpg could be the same entity.

## Gallery

The painting.The extremely distorted version of the painting.The painting after disappearing from its frame.
## See Also

* Paintings
* Smile Wolf
* List of interactive objects
Tanks

**Tanks** are interactive objects within MrDrNose's unfinished game, *gd*.

## Locations

It's unknown if these spawn in the main level, but they can be found in untitled maps.

## Usage

If a tank is lit on fire using a flamethrower, it will create a massive explosion, which heavily damages any objects or entities nearby, including the player.

This explosion works the same as the explosion produced by the time bomb.

## See Also

* gd
* Flamethrower

 **Containers**
 **Breakables**
 **Traps**
 **Furniture**
 **Plants**
 **Decorative**
 **Miscellaneous**
 **Unknown**
 **Removed**
Urchin meat

**Urchin meat** is an edible meat item in *gd*.

## Description

A chunk of purple meat from a sea urchin.

## Obtaining

Urchin meat can be obtained by cutting up an urchin using a knife.

## Usage

Urchin meat can be eaten by the player to gain various effects.

Eating urchin meat gives the player:

* +1-1.5 health.
* +16-24 stamina.
* +24-32 hunger and thirst.
* Regeneration x1 for 60 seconds.
* Blind x1 for 1 second.
* Nausea x1 for 10 seconds.

It also removes the Fatigue, Mortality, Paralyze, Immune boost and Aquagenic urticaria effects if the player has them.

## See Also

* gd
* Urchin (item)
Tails Doll

**Tails Doll** is a minor enemy in *BIWx3*.

## Description

This character is based off of the creepypasta of the same name. It is a doll that is intended to resemble Tails from the *Sonic the Hedgehog* series. In most depictions, it has a red gem protruding from its head, however this gem isn't present in the in-game model.

## Behaviour

(Note: I have only encountered this thing once, so I don't really know if this is correct. I'm just going by what happened to me.)

As the player is going through the game, an image of Tails Doll will sometimes appear on-screen for a split second. This is just for spoop value though, and it doesn't do anything.

Occasionally, a similar-looking Luigi doll will spawn in the labyrinth. This doll will always face towards the player, but it won't do anything else. However, when the player looks away from the Luigi doll, Tails Doll will begin to chase the player. It moves extremely quickly and if it catches the player, it will kill them instantly, showing an image of the Tails Doll on-screen before game over.

## Gallery

The Luigi doll.Screamer image.Ditto.Ditto.
## See Also

* BIWx3

 **Not Encountered**
Time bomb

The **Time bomb** is an item from MrDrNose’s unfinished game, *gd*.

## Obtaining

### Shop

Time bombs can be obtained by purchasing them from the shop machine for $3250 each.

### Crafting

Optionally, they can also be crafted using the combine machine.

PCB x1
Plastic x1
Wires x2
Gunpowder x5
Aluminium component x2
**Time bomb** x1

## Usage

When the player drops this item on the ground by pressing R, a 5-second countdown timer will begin. Once this timer is finished, the bomb will explode, destroying any rocks, barrels, pillars and any other destroyable objects within a large radius.

Every time an explosion is triggered, an earthquake will be triggered, causing multiple heavy rocks to fall from the ceiling of the dungeon.

This item acts as an effective and quick way to destroy a group of rocks or barrels, although it is very expensive so it should only be purchased later in the game.

## See Also

* gd
* Rocks
This G is D F'ever

***This G is D F'ever*** is one of EternityDev's older games, released in June of 2017. EternityDev describes it as a "sketch of his future game".

## Gameplay

This game is a point-and-click horror quest. The player can click a location on the screen, and the protagonist will walk to that location (or run if the player is holding Shift). There are also some objects that can be looked at and/or picked up or interacted with in other ways.

I don't really know much about this game because I can't... figure out how it works? I keep holding E and clicking on things, pressing E on things, but whatever I do I can't interact with anything. So uh... if anyone knows what to do about that then let me know.

## Videos

"This G is D F'ever" scripting system."This G is D F'ever" new elevator and attempt to reach a 100th floor."This G is D F'ever" new first person moving system.UE4Editor This G is D F'ever new version.
## Trivia

* The protagonist of this game is a very old design of Argemia, from before MrDrNose even came up with the ariral species.

## References

Information confirmed by MrDrNose on the EternityDev Games Discord server

*"but i have some stuff related to other arir concepts before i made them a species
before arir species argemia was a singular character lol
https://gamejolt.com/games/DG/255431
this "thing" has a very old argem as a character but without any lore i can remember, and* **way** *before the concept of arirals"* — MrDrNose, March 14, 2023

## See Also

* Eyers

 **Finished**
 **Abandoned**
StartBeta.umap

**"startBeta"** is one of the bonus levels that can be purchased from the store in *Advanced Education with Viktor Strobovski*. It costs 9999 DCoins to access, making this the most expensive purchaseble map.

## Description

This is a simple title screen, similiar to the one used in the first two versions of AEwVS. It was used in the new year special edition.

It consists of the game title, with the words "alpha 15" next to it (even though the current version number is 27). To the left, there is a message stating that "this version" is made to show hidden content in AEwVS, and therefore a lot of it is glitchy or not playable. There is also a link to the game's itch.io page, and a message encouraging new players to download the original game.

At the bottom is a text box, with two buttons underneath it, reading "open" and "exit". There is also a list of a few available levels, including "map", "map2", "map3", "playerTest", etc. There are three more buttons to the right of this list, one that allows changing the subtitle language, one that allows changing the key bindings and one that shows a list of credits for the game.

## Function

When any valid level name is typed into the text box and the "open" button is pressed, the player will be teleported to that level. If the level is not found (For example, you made a typo in the level's name), you will be sent back to the main menu (newMenu2). This can be used to access any level in the game without unlocking it, and it also allows access to a few secret levels that can't be accessed in any other way. This is likely why the level is so expensive.

Note that the player must input the level's *in-game* name. For example, entering "Math Level" will not work; the player must instead input "map".

**startBeta**-exclusive levels: achivs, data0, loops, map3\_fuck, money, torus, Untitled62, Untitled63, Untitled64, ormi.

## Trivia

* This level costed 1000 DCoins in Alpha 0.15.

## See Also

* Advanced Education with Viktor Strobovski

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Teacher's desk

**Teacher's desks** are common objects found in the first three levels of *Advanced Education with Viktor Strobovski*.

## Locations

They can be found at the front of every classroom, as well as in the advisory room, director's room, and the library. A knocked-over teacher's desk can also be found in the Head Teacher's closet.

## Description

Teacher's desks can't be interacted with, but if they are in a classroom, there is a chance that a notebook will spawn on top of them. If they aren't in a classroom, other items can be found on top of them, such as food, garbage or the blue door key. Also, in the first Math Level classroom, the teacher's desk contains one of the eleven buttons required to access the Secret Gallery.

These are one of the few classroom objects that Angell can hide underneath, although this does nothing to protect her from Viktor or Marzia.

## See Also

* Classrooms
* Notebooks
* Decorational Objects