Saint

* Art
* Arena

### Food

"*Frail and armed with a long tongue. Your journey will be one of perfect enlightenment, but walking this path requires patience, caution, and complete attunement with the world.*"

**The Saint** is a fluffy, green Slugcat added in Downpour. They are unlocked after beating the game as both the Rivulet and the Spearmaster.

## Changes

* Eating meat during Saints campaign will give 0 food pips and will stun Saint for a short amount of time. This effect does not apply to creatures eggs.
* Spears cannot be thrown, and the only way to attack creatures is to use spore puffs and grenades.
* Instead of rain, The Saint's campaign has blizzards that get worse and worse. Eventually, the blizzard will instantly kill the Saint if they haven't hibernated.
* Almost every Region's name has been changed to reflect the passage of time.
* Water becomes dangerous when there is a lot of snow, causing The Saint to freeze much faster.
* Scavengers have spread all over the world and now live in greater numbers than before.
* Yellow Lizard packs are much more common.
* All lizards except for Caramel Lizards have horns on their snout, as well as hair.
* Five Pebbles has collapsed on top of Shaded Citadel, making some regions unable to be accessed.
* Drainage System has now become a humid jungle environment.
* The Rot in Garbage Waste is completely gone.
* The Saint will die from any dangers that are usually randomized, like Lizard bites.
* Being stunned by Snails will last 4 seconds and will almost completely deplete your breath when you stop shaking.
* Almost all pearls that stored info have blanked except for the pink pearl at the farm arrays and Five Pebbles pearl that plays a hymn.

## Abilities

### Grappling

Saint has the unique ability to grapple using their tongue. Saint's grapple ability is similar to that of a Grapple Worm. However, The Saint is also able to move up and down while holding onto something. The grapple ability can also be used to ride Rain Deer without needing to use a Spore Puff.

### Freezing

When The Saint reaches below one pip of warmth, they will start to fall off poles, drop objects, and fall while walking. This does not effect their grapple ability. After a while, they will die.

Being near a Lantern can help Saint become warmer.

### Spears

Saint is umable to throw spears, and instead they just toss them.

## Story

### Opening

After a cutscene, the Saint wakes up in Sky Islands while it is snowing.

The first thing they do is visit the echo Five Droplets Upon Five Large Droplets. They will then start to visit all other echos, including the extra ones added in The Saint's campaign to reach max karma. One they reach max karma, they earn their ascension ability. They then begin to head to The Depths and begin their descent, where they will find the void sea missing and will fall until they hit the ground. Continuing their exploration, The Saint will end up in what's known as Rubicon. Rubicon is a golden version of;:The Depths, Shaded Citadel, and The Exterior; all of which no longer exist outside of Rubicon. Void Fluid will appear in certain rooms, and will kill any non-native creatures. The Saint must use their ascension ability and tongue to navigate Rubicon. The Saint will come across an iterator room, which can house Five Pebbles and/or Moon if they are ascended before entering Rubicon. If ascended, they will give special dialogue depending on whether both or one has been ascended. The Saint will then head into the Void Sea where it will meet a Void Worm. The Saint will then attempt to ascend the Void Worm but does not succeed. The Void Worm swims away, leaving The Saint alone in the Void Sea as it slowly becomes a blinding white. The Saint will then turn into an Echo, and appear back in their starting location after being stripped of all of their karma.