Secrets and Guides

This article is currently a *stub.*

## Insert Coin and Ice Cold Achievement

Small silver coins can be found throughout The Hex, and are used to open several soda machines found inside of the Six Pint Inn. 30 coins total are required to open all of the machines, however a few extras can be found in some places (presumably in case the player misses some, that way they don't have to replay the entire game). Hypothetically the player can collect all coins when playing as ??? (with a few exceptions) as by that point in the game all of the areas are unlocked, though they player can still retrieve any coins they collected when playing as other characters when a new character's chapter starts, with said coins being placed next to Reginald's phone.

**Main Floor (18 coins total):**

* At the bar, place one of the empty glass cups on the far right end of the bar. A compartment will open up underneath, with 2 coins inside. This is a reference to Tapper (the game Root Beer Tapper is based on), where the patrons leave behind coins after finishing their drinks (hence the empty glass).
* There is a coin underneath the glass on the shelf between the far right of the bar and the painting of Mr. Shrewd.
* After playing as Bryce, once he gets up off of his stool there will be a coin where he once sat.
* There's a coin on the floor in front of the 2.50$ vending machine.
* After playing the section of the game with the Holo-Concierge, if a bottle is removed from covering a sensor on a shelf above Reggie's portrait, a hologram of the strange coin will be on the wall. if clicked, a compartment with 2 coins will open.
* There's a coin under a bottle on the shelf that's on the far left of the bar, right of the painting of the game award.

**Kitchen:**

* There's a piggy bank made of ice on the top shelf in the kitchen. If placed in the oven, the player receives 3 coins.
* It's hard to see, but sitting on top of the oven on the very far left of the screen is a coin.
* **(ONLY WHEN PLAYING AS RUST):** You can actually enter the secret control room and armory in the kitchen before its technically supposed to be unlocked. There are 2 coins on the floor in front of the armory door.
* Below the sound effect button that says "Blink" on the control panel, the numbers '3663' are faintly scratched. The wheels below the control panel can be interacted with, and once moved to the 3 o'clock, 6 o'clock, 6 o'clock, and 3 o'clock positions, a compartment will open containing 3 coins.
* It's hard to see, but there's a coin sitting on top of the light in the control room.

**Basement (4 coins total):**

* **(ONLY WHEN PLAYING AS WEASEL KID):** If you enter the basement 3 barrels will be blocking the way, however a coin will be on top of them.
* There's a coin sitting on the barrels left of the escape pod.
* Another coin is beneath the escape pod, on the right.
* A coin is underneath the vat of fluid in the operating room.

**2nd Floor (14 coins total):**

* There is a coin in between the books on the shelf right of the crawl space.
* There's a coin under a bottle on the shelf in Bryce's room.
* Another coin is underneath Bryce's bed.
* There's a painting on the wall to the right of the 1.50$ soda machine, showing a recreation of the hallway. If the player places a flower pot in the position shown in the painting, a compartment with 3 coins will open.
* Clicking the lamps in the hallway will open a compartment to the left of the crawl space, containing 3 coins.
* There's a tear in the wallpaper in Chandrelle's room, to the right of the painting of the Moglees. Clicking on it reveals a compartment with 2 coins.
* If the player enters Chandrelle's room before she gets her pie, a coin will be where the pie is meant to be placed.
* If you go right instead of left through the hole in Rust's room, there are 2 coins sitting on the edge of the balcony.

**Outside (5 coins total):**

* If you go to the left of the entrance of the Six Pint Inn, a coin will be there, hidden behind a rock.
* The player will need to get the headlamp (can be obtained by talking to whoever was wearing it last). Once wearing it, the inside of the cabin outhouse will be illuminated, with 2 coins inside.

**In the Cabin**

* A coin is hidden in the top-left corner of the 3rd bookshelf.
* There's a coin under the bed on the far right of the cabin.

Unlocking one of the machines will give the player the Insert Coin achievement, though opening all of them gives them the Ice Cold achievement. The transcripts of the radios found behind the vending machines can be found on Jeremiah's page.

The first floor's machine has a sort of portal very similar to the one Irving uses to talk to Lionel, hooked up to what appear to be artifacts similar or identical to the Hex.' When playing as ???, the player can take one of the power cells from the cabin and place it here, opening the portal. Inside is a glitchy, empty version of Super Weasel Kid: Radical Road, with a giant golden statue of ??? standing on a pedestal. The inscription at the bottom, when translated, reads "to my greatest creation".

The 2nd floor's vending machine seems to be a sort of hideout, most likely Jeremiah's judging by the mop and red paint. In fact, a pair of eyes that look very similar to his can be seen peeking through the darkness before disappearing, though he isn't wearing his monocle.

The cellar's vending machine has an empty vat of fluid labelled "M.C. Serum" (likely short for mind control) with shattered devices similar to the ones seen in Waste World on the floor.

Inside of the soda machine on the main floorInside of the soda machine on the main floor, with the hex portal inside powered onInside of the soda machine on the 2nd floorInside of the soda machine in the basement
## Shrewd Awakening Achevement

Mr. Shrewd first appears in Super Weasel Kid, though is eventually implied to have died of old age after Super Weasel Kid '09: Redux. Despite this his glasses can be found across the following games, and if the right steps are taken, the player can learn a bit about him and Mr. Squarrel, as well as unlocking the Shrewd Awakening achievement.

-The first time they appear after the end of Super Weasel Kid is in Combat Arena X, during the montage where Bryce cycles through fighting various other challengers. Mr. Squarrel will appear briefly during this, sleeping. Instead of hitting him, if you click on the pair of glasses on the far right of the screen, Bryce will comment on them before the montage will continue. While this is a small detail, it kicks off the rest of the required events.

-The next appearance they make is in Secrets of Legendaria. The player will have to purchase at least 2 items from the shop before completing any of the bosses guarding the 3 Orbs of Power. Once the player returns the shop will have restocked, with one of the new items being Mr. Squarrel's glasses. The player has to purchase them and then talk to Rebecha outside, to which she'll offer to take the glasses and fix them for you.

-The glasses don't show up again until later in Waste World, as one of the items Rebecha sells at her scrap shop. The glasses give Rust +1 range. If he keeps them equipped throughout the game until the montage of various Waste World mods, once meeting Mr. Squarrel at the end of the SWK mod, shooting Mr. Squarrel won't do anything. Instead he will wake up alarmed, and ask Rust for the glasses he's wearing. His dialogue can be found below, and once the interaction is over the player will get the Shrewd Awakening achievement.

(filler)

## Heheh Achievement

Vallamir first appears in Secrets of Legendaria, later possessing Chandrelle and then being trapped in the cellar of the Six Pint Inn by her. Despite him being trapped he can actually be freed, and doing so will give the player the Heheh achievement (in reference to his catchphrase).

-The first step in getting the hammer to break the glass is in Waste World, during the montage of various mods. The hammer itself is found in the mod parodying the Waste World overworld map, found after the SWK mod. After leaving the castle, instead of going to the left, the player can click on a barely visible path found on the very far right. Following the path will eventually lead Rust to a Lamia Priest (seen in Secrets of Legendaria). The lamia praises Vallamir and speaks of his return before giving Rust a glowing purple hammer, instructing him to release Vallamir from his prison. The hammer wont be brought up again until after Rust's flashback.

-The player can interact with Vallamir after Rust's flashback in the cellar. Rust tells Vallamir that he met one of his minions in Waste World, and mentions the hammer, though he claims he must have "dropped it somewhere" and doesn't know where it is. Vallamir gets irritated and calls him useless before refusing to talk to him anymore.

-The hammer is finally found again during ???'s segment of the game. When Reginald instructs ??? to go out to his cabin, instead of going to the right, heading to the left reveals the hammer leaning against the side of the inn. ??? can then take it and go back downstairs to the cellar (if ??? doesn't already have the headlamp, they can get it by talking to whoever is wearing it last or finding it in Chandrelle's wardrobe in her room). ??? obviously can't speak to Vallamir, but Vallamir will notice the hammer and get excited, urging him to break the glass. Doing so finally frees him, to which Vallamir thanks ??? before summoning spiked tentacles and portals, destroying everything for seemingly no reason. The screen will then fade to purple, playing a fart sound effect before rolling credits, all the while Vallamir's theme song plays. After a short while the game will crash, and the player will get the Heheh acheivement.

## Gotta Catch 'Em All Achievement and MissingNo

MissingNo is actually multiple references. The character itself is a famous glitch occurring in Pokemon, though it's also found in act 3 of Pony Island. The first hint to finding MissingNo can be found in a glass bottle fished up in the Great Desert in Secrets of Legendaria, though if the player has any knowledge on MissingNo in the Pokemon franchise, the following steps make more sense.

-First the player has to walk to the lava lake at the Molten Peak, heading immediately left of the entrance.

-The player has to then walk up and down along the shore of the lava lake, to which then the battle with cue. This is in reference to Pokemon, and how MissingNo was initially encountered by walking up and down the shore of the island.

-Once the battle starts the player will be able to kill MissingNo in one hit, then granting them the Gotta Catch 'Em All achievement.

There are actually other steps that can be taken involving MissingNo and crashing Secrets of Legendaria, found below in this page.

## Entervale

Entervale is an odd secret, as its existence has yet to be explained. There's no achievement associated with it either. To unlock it, the player has to type "Entervale" during the very beginning of Secrets of Legendaria, when Moji asks for the player's name. The name itself seems to be a mix of various references, first being Vallamir's association with the unseen game Endervale, the "enter" button found on the name screen, and the binary code for Entervale found in the MissingNo boss (found elsewhere on this page). Doing so will play a loud glitching sound as well as the same sound effect made by Vallamir when he appears, turning the entire map into a giant, glitched-out purple landscape. It's worth noting that when exploring the player should be careful not to go past Moji, as doing so will cue a fight and take the player back to the regular map after completion. Additionally, if the player encounters the Hideous Slime enemies ahead, the same battle will play out but with no music. Once complete the player will be sent back to the very beginning, with the waking-up scene. Going out of the bounds of the map will reset the camera as well, though this can be fixed simply by re-entering the map bounds.

A list of objects/text found in Entervale:

* An overlay of a "No Signal" screen, rotating over the entire map
* Upside-down purple trees, some of which having Vallamir's eye and portals on them
* The message "B BOY WAS HERE"
* A ways below the message "BBOY WAS HERE": "bboy=buer?" eluding that the message is from Buer from Pony Island (though how he ended up in Entervale is unclear).
* The message "His father pure evil" repeating over and over on the far left of the screen, a reference to Pony Island, with the voice itself being Vallamir's but heavily pitched down
* The message "crying 0's and im hearing 111's
* Multiple pairs of Rust's eyes, with the whites of his eye tinted purple
* A pair of eyes belonging to Maniacus from Combat Arena X
* A pile of the eyeball sprite associated with Sado, as well as her smile floating next to them
* A pair of red eyes, possibly the ones seen in Chandrelle's Hell Storm attack
* What appears to be a crusader helmet, possibly a reference to Theodore from Pony Island (the same one seen worn by the crusader character in Combat Arena X)
* Vallamir's sprite but much bigger, with his eye and mouth being upside down, making him look sad (his mouth also syncs up with the "his father pure evil" dialogue, meaning its most likely him saying it)
* The message "pitiful soul weak"
* Pile of upside-down distorted faces of the popular meme icon Michael Rosen
* The binary code "01110011" (translated spells the letter 'S')
* Bhakto's floating head, the variation of his sprite where he's been severely beaten (found in Sado's Combat Arena X fight)

Again, Entervale is rather ambiguous. The only real apparent ties it has to anything in-game is Vallamir, what with the color of the map, his eyes/portals making an appearance, his sprite, the tie to Endervale, etcetera. Other than that, the entire thing is rather unknown.

A pair of Rust's floating eyes, tinted purpleMichael Rosen facesAn upside-down purple treeBhakto's floating headSado eyes and her mouthA variant of Vallamir's sprite with the eye and mouth upside downthe message "his father pure evil"A pair of red eyesA crusader helmetAn upside-down purple tree, this one having Vallamir's eye and portal on itManiacus's eyes (upside down)

## Fantasy Island

Fantasy Island is an easter egg in reference to the Great Kraken's want to be in a dating game under the same name. The player has to use the Obol found in the desert level to travel to Steambot Flynn's Fishing Paradise. After fishing on the dock for a while the player will eventually fish up a message in a bottle, reading "Use at your own risk. sceneId = flashback\_fantasyisland". This refers to the player's save file. If the save file is edited according to the message and the game is restarted, Trish the sphinx will appear in the titular dating simulator, giving a few lines of dialogue before the game crashes.

## Crashing the Game

Achievements can be unlocked by finding a way to crash each game featured in *The Hex,* excluding Vicious Galaxy. The guides on how to crash each game are primarily hidden throughout Walk.

#### Super Weasel Kid

The guide to crash Super Weasel Kid is found in the Transfer of Intellectual Property Agreement in Walk, where Lionel explains his process selling the Super Weasel Kid franchise to Gamefuna. If the player reads the agreement in depth, a section in Miscellaneous 8.2 explains how "tickling the chins of mountains can result in unexpected software behavior." If the player waves their cursor over the chin of the mountain in Super Weasel Kid '09: Super Redux, the mountain with appear with bleeding black eyes and an open mouth, before the game will crash.

#### Combat Arena X

The guide to crash Combat Arena X is found behind one of the standing posters in Walk, where Lionel discusses the development of the game. Behind the poster is a drawing of a cone, two people hugging, and a source code editor. This is a reference to the Konami Code (cone-ami(go)-code), a popular easter egg and now famous pop-culture icon originally found in Konami games for the NES. During Bryce's training with Irving, if the player presses up, up, down, down, left, right, left, right, and then the B and A keys, the screen will overlay Sado's distorted face over and over, before the game will crash.

#### Secrets of Legendaria

The guide to crashing Secrets of Legendaria is a bit more complex, as the player needs to have existing knowledge on both the Doppelganger secret boss and the MissingNo secret boss (said secrets can be found in this page). First the player has to defeat the Doppelganger boss, receiving the Mimic Charm. Then the player has to fight the MissingNo boss, using the Mimic Charm in order to copy the boss moves. After attacking MissingNo using its own corrupted attack, Asmodeus from Pony Island will appear onscreen before crashing the game. It's also worth noting that during the jumpscare the player's stats will read "01000101 01001110 01010100 01000101 01010010 01010110 01000001 01001100 01000101" over and over, which translates to "ENTERVALE". A more comprehensive guide to that secret can be found on this page.

#### Waste World

The guide to crash Waste World is found in Lionel's new apartment, on the far left of the wall opposite to the glowing white door leading to the next area. A piece of paper taped to the wall has some debug codes written on it which can be used in game.

* Ctrl+Shift+M will plant mines on all spaces.
* Ctrl+Shift+F will give the player copies of Rust and/or Rocky, essentially giving the player extra turns.
* Ctrl+Shift+K will instantly kill any enemy.

To crash Waste World, the player has to use the Ctrl+Shift+K code on Sado during her boss fight. Once used, a red-tinted version of Sado with bloodshot eyes will fill all spaces, before the game will crash.

On Mac devices, replace Ctrl with C. In other words, C+Shift+M, C+Shift+F, C+Shift+K would be the corresponding codes.

#### Walk

In order to crash Walk, the player has to edit the shot damage in the Waste World desert section. First the player has to set the shot damage count as high as it will go, to 1006, before bringing it back down until it reaches 666 (most likely a reference to Pony Island). Once the damage count reads 666, the screen will distort and the numbers will turn red before the game will crash.