Okiku

*Okiku* is a DLC Creature in White Noise 2.

## Description

An old spirit related to death, Okiku inhabits a miserable husk. She watches humans from afar and, once the flame of life burns out, escorts their souls to the afterlife.

Okiku doesn't have an evil nature, as she sees death as a part of the natural cycle of life.

### Appearance

Okiku is a tall, blood-covered humanoid with her left hand and right foot disconnected from the rest of her body. Okiku's face and neck have various stitches on them. Okiku wears a sky blue kimono with a dark blue edge and white clouds, with the front side being splattered with blood. She wears a gold fabric on her waist. Okiku's eyes are the same shade of blue, with her hair being black. She has a red flower pin with a blue string hanging down from it. Okiku has sharp teeth with a slit tongue and red lipstick. She has completely white patches of skin in various areas. Okiku wears Zōri sandals, which are thonged slip-on shoes originating from Japan.

## Unlocks

Due to Okiku being a DLC character, all of her skins are unlocked when purchased.

* Okiku (Character) and Maiden (Skin): Purchase the Okiku DLC.
* Arachnid (Skin): Purchase the Okiku DLC.
* Entombed (Skin): Purchase the Okiku DLC.
* Geisha (Skin): Purchase the Okiku DLC.
* Medusa (Skin): Purchase the Okiku DLC.

### Traits

* ADAPTATION: Speed, Horror, and Light Resistance are increased by 7% each time Okiku is banished.
* TRANSFUSION: Skill Usage, Strength, and Sprint Speed are increased by 8% each time Okiku catches an investigator.

## Skills

 COMPASS: Pulls up a compass for a few seconds that will roughly point in the direction of the nearest investigator or the Investigator with the lowest Stealth. The color of the pointer on the compass varies depending on the distance from the investigator. Red means far away, yellow means getting closer, and blue means nearby. If the compass is a single pale blue dot, it means that the investigator is near the general area. There is a cool-down period between compass usages.

 TELEPORT: Teleports the creature near the investigators.

 SABOTAGE: Okiku electrically sabotages an item or battery. When an investigator picks up a sabotaged battery or item, it will explode, disable their flashlight, and highlight them temporarily, as well as draining 25% of their flashlight's battery life.

 INNOCENCE: Okiku summons mirror shards around her and stuns herself. The mirrors will cause Okiku to move faster when exposed to light from flashlights, glow sticks, and other light sources.

 EXHUME: Okiku will explode, quickly teleporting her and causing all nearby Investigators to have their flashlight disabled and highlight them. This can only be used when stunned and can be interrupted by a Flashbang, running out of time before being banished, or an Investigator running into Okiku while she's using the skill.

 SPRINT: Movement speed will temporarily be increased. Exposition to light will cancel the sprint.

## Tips

Okiku is very difficult to play as. Because of Okiku's initial Speed being at two points, she can be outran by an Investigator with at least six points in Speed if they just walk, forcing her to find shortcuts through the map to get in front of them and get stunned, which starts Okiku's rise in power. If Okiku gets a steady amount of stuns throughout the game, she will be able to not only increase the frequency of her attacks with the increased Speed but also increase their length with the Light Resistance boost. However, if she is never stunned, she cannot gain the power necessary to shift the game in her favor.

Sabotage should only be used if Okiku passes an item and Sabotage isn't on cooldown. It can easily shift the game in Okiku's favor if used efficiently, as any Item can be sabotaged, including Medkits and Flashbangs. However, if the skill is on a cooldown, then Okiku should use that time to track down Investigators to make use of ADAPTATION AND TRANSFUSION.

Exhume pairs very well with Teleport, as it will save time taken to get back to the Investigators. Exhume will mark Investigators caught in the blast and disable their Flashlight. If Okiku has many buffs from ADAPTATION AND TRANSFUSION, she can get a grab more easily, which will increase the effects of TRANSFUSION.

Innocence should only be used after Okiku has gotten many buffs from her two traits, due to it having a long cooldown. It should also only be used when close to Investigators, as Okiku stuns herself, but doesn't activate ADAPTATION.

## Skins

Maiden.jpgMaiden (Default)Arachnid (+1 Skill Usage, -1 Horror)Entombed (+1 Horror, -1 Light Resistance)Geisha (+1 Light Resistance, -1 Skill Usage)Medusa (+1 Speed, -1 Skill Usage)
### Timed Skins

Chocolate (Easter Event, March 25th to April 16th)Big Head (April Fool's Day, March 31st - April 2nd)Christmas (Christmas, December 4th - ???)
## Trivia

* Okiku was intended to be released in Update #13: The Unnamed.
* Due to all of her stats being at two points except for Perception and Idol Influence, Okiku has the lowest base stats of any Creature in the game by far, with 22 stat points total.
	+ In turn, this also means she is the only Creature to be able to reach one point in multiple stats, since her alternate skins decrease her Skill Usage, Light Resistance, and Horror.
* Okiku and Darcy are the only Creatures to have multiple skins decrease the same stat, with Okiku's Geisha and Medusa skins decreasing Skill Usage. Darcy's Bewitched and Lady of the Lake skins decrease her Idol Influence.
* Okiku is likely based on the Okiku Doll and a mannequin.

## Gallery

Okiku on Update #14: Morbid Visions' update bannerOkiku's DLC ThumbnailOkiku and Yumi on a promotional imageOkiku on a promotional imageOkiku and Nikolai on a promotional imageOkiku's concept artOkiku's headshot on Emma Salamanca's websiteThe Maiden skin's reference imageThe Arachnid skin's reference imageThe Entombed skin's reference imageThe Geisha skin's reference imageThe Medusa skin's reference image