Nina Advent: Hand-to-Hand Brawl

The **Hand-to-Hand Brawl** Advent, true to its name, involves a tournament where many top fighters across the Garniel planet compete for the fame and title of the tournament's winner. Oversaw by the Mysterious Clown Jester, the tournament is divided into three rounds, each has a **pair of fighters** that the players must defeat in order to advance to the next round.

## Guide Summary

### First Wave

In the First Round, the player will compete against the Unbeatable Wanderer Aristo and Rabbit Fighter May.
Aristo's **Passives** allow him to obtain 1 **Lustrous Energy** at the start of the turn and obtain 1 additional **Lustrous Energy** after May’s death. He also becomes **immune to Abnormal Status** if the affected hero has Lustrous Energy. If the hero has 5 Lustrous Energy, consumes all to attempt an attack to apply **Revive Unavailable**.
Similarly, May's **Passives** allow her to obtain 1 **Carrot** at the start of the turn and obtain 1 additional **Carrot** after Aristo’s death. If May has 5 Carrots, she will consume all to attempt a powerful attack.

In general, players should pay attention to the number of **Lustrous Energy** and **Carrot** that Aristo and May have, respectively, in order to avoid losing your main damage dealer, especially when Aristo can apply **Revive Unavailable**. Interestingly, Aristo can be controlled with Abnormal Status when he does not have **Lustrous Energy**, so players can **remove** his Lustrous Energy to control him. May and Aristo will always attack your **Defense** hero first, then they will attack whomever deals the most damage to them. It is recommended to defeat Aristo first, and then May. The goal is not to lose anyone in your team in the First Round and to have all of your heroes' skills ready, since you will need them ready for the Semi-final.

### Second Wave

Before advancing to the Final, the player must defeat Cain and Abel, the opponents in the Semi-final.
Cain's **Passives** allow him to activate **Untamed Nature**, **Damage Absorption**, and **ATK increase** if an enemy or affected hero **recovers HP**. Cain will also **Berserk Rages** upon Abel’s death. It is important to keep in mind that Cain will take more damage from enemies who **attack multiple turns in a row**, or Multistrike, such as Ashley and Morrigan.
On the other hand, Abel's **Passives** allow him to protect Cain: he will automatically activate **Butterfly Wing** 1 time if his HP is less than 50%, helping Cain to absorb any incoming damage. when Butterfly Wing is active, Abel will grants a **recovery effect** to Cain at the end of Cain's turn. However, Abel becomes weaker upon Cain’s death.
The key to defeat this pair of fighters is to use Poison and to **not have any HP Recovery** stat on any of your heroes, which will trigger Cain's **Damage Absorption**. However, Poison can prevent Cain from healing himself. Players can bring Fully Awakened Kali with them for free Poison, and/or have their **Defeanse** or **Support** heroes on **Poison** Rune Set.
It is recommended for players to defeat Cain first before Abel, since Cain will be much more difficult to handle in his **Berserk** mode. You can prevent Abel from interfering by Stunning him after removing his Abnormal Status Immunity, either through Fully Awakened Kali's Skill #1, Morrigan's Skill #2, Fully Awakened Marduk's Counter, etc.
Similarly, **Damage Absorption** can also be removed through those methods. In addition, Fully awakened Damian can also remove it at the beginning of his turn, so you can bring him to your team.
If you bring Fully Awakened Morrigan, Cain will continuously activate his **Damage Absorption** every time he attacks Morrigan, so only in this case, you should defeat Abel first with Morrigan's Skill #3 for her to Hide, then you can steadily defeat Cain.

### Nina (Boss Wave)

In the Final Round, the player will face Nina and her companion, Ruby. If the player brings Ruby on their team, then Nina will instead bring Sara, whom is believed to be more difficult to defeat.

Ruby's Passive, **It's On!**, allows her to remove all buffs from **Defense** and **Attack-type enemies** at the start of the turn. Ruby also removes all **Abnormal Statuses** from herself when attacking or when attacked. Ruby will **Berserk Rage** upon Nina’s death. In addition, Ruby will be **immune from Abnormal Statuses**, such as Taunt, for the first 10 turns.
On the other hand, Nina's Passive, **Tiger Dance** allows her to remove all buffs from **Defense** and **Hybrid enemies** at the start of the turn.
When Nina uses her Skill #2, it causes Ruby’s turn to come quickly and Ruby will use a powerful attack that hits three targets. It is important to pay attention to Nina's **Adamantine**, which lasts 10 turns. While **Adamantine** is active, Nina greatly **decreases Single-Target attack damage taken**, and so does Ruby. Nina will **Berserk Rage** when the duration of Adamantine ends, so it is important to defeat her within that time frame.
When Nina uses her Skill #2, she will apply both **Target Lock**, which means the affected hero will become her primary target, and Weakness Reveal, which makes all of her attacks become **Critical Hit** when attacking the affected hero. **Target Lock**, however, can be nullify if Nina is taunted, so use your **Defense** hero as the main damage receiver. It is important to keep in mind that Nina can be controlled with Abnormal Status, such as **Taunt**, while Ruby cannot in the first 10 turns.

    The key to defeat Nina is for her to **take less turns**, which means removing the Adrenaline buff that she applies to herself that makes her turn come faster. **Adrenaline** can be removed in similar ways used to remove Cain's **Damage Absorption**, such as by Fully Awakened Marduk's counterattacking, Kali's Skill #1, Morrigan's Skill #2, etc. If you choose to bring Ashley as your damage dealer, you should not use his Skill #2 to self Buffs while Ruby has not yet been defeated, since she will remove them when her turn comes. Overall, try to bring down Ruby's HP to around 50%, then you can defeat her swiftly with your damage dealer's Skill #3.

Try to keep your damage dealer alive by using your **Support'**s skills and revive if necessary.
After defeating Ruby, you can defeat Nina quickly. If using Ashley, then make sure that his **Multistrike** and **Counterattack** chances are high so he can keep his Veil of Phantasm up. Your damage dealer mostly cannot take Nina's Skill #3 directly.

## Hero Information

### Example Teams

Ysabella and Maruhan are used as bonus heroes in limited-time event.Renard in Leadership position for his Leader Skill.
Here are the possible Heroes to use in **Nina Advent**, and it is vital that their Runes do not contain any **HP Recovery** Substat. **Poison** Runes will also help significantly with Wave 2:

It is recommended that your damage dealers and Defense heroes are **Fully Awakened**. Renard and Tesla should be in the **Leader** position to optimize their Leader Skill.
If using Lydia, she should be equipped with the **Epic Quest** Costume.
After defeating the Advent, Nina will be a great addition to your team. Good luck!