Items

Items include crafting ingredients, equipment and consumables. This is a WIP; I cannot seem to find a weight value for items in the code so if anyone has a completed save of the game, please can you fill these in where you can.

'Camp Ordinal' is the minimum you need to be able to scavenge/trade for the item, and includes the maximum where applicable. Camp Ordinal is a value in the game's code which reflects your progress through the game, and is closely related to your furthest floor and your camps.

## Equipment

### Lights

 Electric Light
2 Hairpin
20 Fuel
 Ghost Light

### Overs

\*Wearing the Hazmat Suit multiplies the stamina cost of movement by 1.1

### Lowers

There is a recipe for Factory Uniform Pants, however it is currently not able to be crafted.

### Head

There is a recipe for Medical Mask, however it is currently not able to be crafted.

## Crafting Ingredients

Below are all the crafting ingredients and what you can craft with them. Beside each craftable item is the number of that ingredient that is required. Consumable Items are in bold.

All crafting ingredients only require 1 camp to be able to find them in scavenges and traders' wares.

### Spider Silk

Used to craft:

* Mittens (1)
* Good Gloves (3)
* Quality Gloves (5)
* Scavenger's Gloves (5)
* Hazmat Gloves (3)
* Wool Hat (1)
* Scavenger's Hood (2)
* Explorers Helmet (10)
* Guard Uniform Pants (2)
* Padded Pants (5)
* Explorer's Pants (3)
* Long Underwear (10)
* Warm Coat (1)
* Kevlar Vest (10)
* Scavenger Vest (10)
* Exoskeleton (10)
* Hazmat Suit (2)
* Winter Parka (5)
* T-shirt (1)
* Guard Uniform Shirt (5)
* Protective Shirt (10)
* Explorer's Shirt (5)
* Scavenger's Shirt (20)

### Hair Pin

Used to craft:

* **Lockpick (1)**
* Electric light (2)
* Pistol (3)
* Revolver (1)
* Crude Shotgun (1)
* Custom SMG (2)
* Rifle (3)

### Plastic Bottle

Used to craft:

* **Poison Dart (1)**
* **Basic First Aid Kit (1)**
* **Full First Aid Kit (3)**
* **Smoke Bomb (1)**
* Electric Light (1)
* Crossbow (1)

### Elastic Bands

Used to craft:

* Jumbo Backpack (5)
* Gas Mask (6)
* Explorer's Helmet (5)
* Respirator (5)
* Padded Pants (1)
* Explorer's Pants (5)
* Scrap Metal Armor (2)
* Kevlar Vest (3)
* **Shuriken (1)**
* **Basic First Aid Kit (3)**
* **Full First Aid Kit (5)**
* Rubber Boots (10)
* Knife (2)
* Spear (3)
* Heavy Axe (3)
* Pistol (10)
* Revolver (10)
* Crude Shotgun (10)
* Custom SMG (20)
* Rifle (20)

### Duct Tape

Used to craft:

* Plastic Bag (1)
* Hiker's Rucksack (10)
* Scavenger's Gloves (5)
* Scrap Metal Helmet (3)
* Scrap Metal Armor (1)
* Scavenger Vest (3)
* Hazmat Suit (2)
* **Smoke Bomb (2)**
* **Glowstick (2)**
* Improvised Flip-flops (2)
* Spear (3)
* Heavy Axe (1)
* Crossbow (1)
* Scrap Metal Waraxe (5)
* Improvised Bazooka (5)

### Leather

Used to craft:

* Basic Backpack (5)
* Jumbo Backpack (10)
* Hiker's Rucksack (20)
* Leather Gloves (2)
* Work Gloves (3)
* Good Gloves (3)
* Quality Gloves (3)
* Hazmat Gloves (1)
* Leather Helmet (1)
* Gas Mask (3)
* Basic Pants (1)
* Leather Jacket (5)
* Improvised Flip-flops (5)
* Scrap Metal Waraxe (2)

### Glowbug

Used to craft:

* **Glowstick (1)**

## Notes

Most of this comes from https://github.com/nroutasuo/level13/blob/master/src/game/data/ItemData.json and https://github.com/nroutasuo/level13/blob/master/src/game/data/PlayerActionData.json

Many thanks to nroutasuo for making these files publicly available. If you would like to dive a bit deeper on the rarity of items, consumables etc, please check the ItemData.json file for more info. The rarity level starts at -1 and goes to 9, -1 being the most common. I am not quite sure how chance is based on these values though.