recursal/Fanatic-Fandom huggingface dataset:
Barrier Power

## The Stat

The strength of a cultivator's Qi Barrier

Barrier Power (in points/Qi) is found in Cultivation (the ying yang/dao symbol) -> Battle .

It represents the efficiency with which your character tanks damage.

## Calculation

It's calculated with the 3 main properties:

* Barrier Power Bonus (damage/Qi), `NpcFight_ShieldConversionRate`, found in Items&Equipment (the Sword icon, default hotkey Z) -> Stats -> Battle Stats
* Barrier Power Bonus (Percent), `NpcFight_ShieldConversionRateAddP`, found together with the above
* Barrier Conversion Bonus (in /point), found written on clothing

The Equation is as follows:

Barrier Power = Barrier Power Bonus Value \* (1+Barrier Power Bonus Percent) + Barrier Conversion Bonus

For example:

Final Value = (0.1 + "BASE" manuals + Darkarmor Talisman + Secret Codex of Taiyi\*0.5 + Turtle Shell\*0.15 + Flood Dragon Scale\*0.15 + "non-base" Value manuals + Levels in Protect\*0.00375 + Levels in Battle\*0.00125) \* (1 + "non-base" Percent manuals + Levels in Protect\*10%) + Clothes

Meaning the clothes don't scale, but everything else is flats added \* percents added.

### Clothes barrier power

There are four kind of materials adding barrier power to the clothes they're made with :

* Tough Demon Beast Hide : 0.05 base
* Fei Hide and Lushu Hide : 0.03 base
* Demon Beast Hide : 0.02 base

That value is multiplied by the Material Effect Multiplier of the clothes type :

* Shirts : 1.2
* Pants : 1

Finally, the quality of the clothes produced apply its usual factor, equal to 1.2 for Exquisite quality (90+), and

0.5
0.005
∗
Q
u
a
l
i
t
y

{\displaystyle 0.5 + 0.005\*Quality}

 otherwise, with the multiplier ranging from 0.5 at 0 Quality to 0.95 at 90 Quality.

So the maximum barrier power, attained with Pants and Shirts of exquisite quality made from Tough Demon Beast Hide, is :

```
0.05 [Tough Demon Beast Hide] * 1.2 [Exquisite] * (1 [Pants] + 1.2 [Shirt]) = 0.132 Barrier Power

```

For comparison, this is about equivalent to what a cultivator would have with 2 levels in barrier power and 1 in battle and nothing else (0.131).

## Next Pick-up

So, to calculate the next most efficient thing to add,

Look at your existing Barrier power bonus (flat), and Barrier Power Bonus (%) in Items&Equipment (sword icon) -> Stats

Find your highest Barrier Power Bonus (flat), and Barrier Power Bonus (%)

Add the highest flat to your existing flat, and multiply by your existing %. Write this value down.

Then

Add highest % and add it to your existing % and mutliply by your existing flat. Write this value down too.

The higher number of the 2 is the one you want to do.

## Values

* A level in Protect is ALWAYS 0.00375 (rounded) flat AND 10% ; and costs 1 Attainment for levels 1-5, 2 for 6-10, 3 for 11-15, 4 for 16-20
* Shell is 0.150 flat
* Darkarmour Talisman should say what it is flat.
* Clothes should say what they are (post scaling).
* Manuals, whether flat ("BASE"), or % (otherwise) should also say with the numbers mod.

1. ↑ `XiaWorld.ItemThing.OnInheritFromStuff()`
Blue Lotus Temple

### In-game description

A secluded sect founded by the Blue Lotus Immortal, known for their mastery of sword that is used for killing. The sect principle is to live a liberated life.

**Blue Lotus Temple** (Chinese: **青莲剑宗**, **"Blue Lotus Sword Sect"**) is a Good Sect located in Mt. Shu. It is the creator of the "Sword of Supreme White" Law, which is not available in-game.

## Adventure

Adventure Types:

* Visit: 50%
* Story: 5%
* Treasure: 5%
* Find: 25%
* HighFind: 5%
* Secret: 10%

## Trade

### Access

Access needs to be purchased before it is possible to Enter a map without being attacked by the Sect.

* <0 Favor: Cannot be purchased
* 0-399 Favor: 200 Spirit Stone value
* 400-999 Favor: 50 Spirit Stone value
* 1000-1200 Favor: 5 Spirit Stone value

### Legacy Artifact

The Sect's rental Legacy Artifact is the Purple Water Streamer. It has a weaker version of Black Vulture Banner's special effect.

### Golden Core

The Sect's Golden Core cultivator rental requires at least 400 Favor, costs 1000 Spirit Stone value, and is of Cultivation Level 7.

* The rental lasts for 3 days.
* If the cultivator dies for any reason, 5 Connection and 200 Favor are lost.

### Item Stock

The Sect stocks the following Items in addition to the above list. The exact items stocked is random and depends on the Map Seed.

* `ShuShanN` pool: Up to 1 item
	+ Igneocopper Ore
* `ShuShanR` pool: Up to 3 items
	+ Sprout Pill (requires 400 Favor)
	+ Metal Pill (requires 400 Favor)
	+ Water Pill (requires 400 Favor)
* `ShuShanSR` pool: Up to 1 item
	+ Crimson Fruit (requires 1000 Favor)
* `ShuShanSSR` pool: Up to 2 items
	+ Dragon Elixir (requires 1000 Favor)
	+ Phoenix Elixir (requires 1000 Favor)
	+ Ancient Scroll (requires 1000 Favor)
* Chant of Phenomena Manual
* Awakened Animals : 3 different Frog Cages
	+ Cage (Item) containing the "Clothing" and "Pants" Thought Shards and 0 Intelligence Shards
	+ Simple Cage containing 2 Intelligence Shards, containing a Level 2 and Level 3 Perception Thought of the same Attribute and one random Level 1 Rationality and Realization Thought each.
* 3 random Unorthodox Laws, which rotates stock every 10 days. The list of Laws stocked is random and depends on the Map Seed.
	+ The Laws are of either Ascension of Primordial Spirit rank, require 1000 Favor, and cost 1000 Spirit Stone value and 1 Connection.
	+ There are 7-11 total Laws of Ascension rank and 14-24 total Laws of Primordial Spirit rank.

## References

1. ↑ Settings\World\Places\Level1.xml
2. ↑ 2.0 2.1 Settings\Trade\SchoolTrade\Trade\_ShuShan.xml
3. ↑ Settings\Trade\GoodPool\Good\_MiBao.xml
4. ↑ Settings\Trade\GoodPool\Good\_N.xml
5. ↑ Settings\Trade\GoodPool\Good\_R.xml
6. ↑ Settings\Trade\GoodPool\Good\_SR.xml
7. ↑ Settings\Trade\GoodPool\Good\_SSR.xml
8. ↑ Settings\Trade\GoodPool\Good\_AnimalShuShan.xml
9. ↑ `XiaWorld.RandomGongMgr.GetSchoolGongs`
"Mysterious figure"

Mysterious figure is the first mystery in the game. You unlock it after completing the "Return to Taiyi" secret. In-game description: "It has been [x] months since the Taiyi Sect's destruction. When you returned to the Ruins of Taiyi to investigate on one occassion, you spotted a mysterious figure over there. From afar, it looked like ELder Yue Qingchou from the Evenfall Abode. The presence of this individual at that moment was anything but ususal. Could she know something?"
Battle between Justice and Evil

**Battle between Justice and Evil**, **Plagues wreak havoc** (Good Sect version) and **Evil Array refines the Soul** is a set of 4 closely-related Adventures occurring when visiting Evil Sects headquarters and District Locations. They influence Favor with other Sects and Alignment. TODO: the Shendao Plagues Wreak Havoc

*See: For the similar "Traces of Evil/Just Sect" Secret, see this page*

## Trigger Generic Details

The Evil type of Adventures (`BadFight`) is more likely to trigger in Evil Sects headquarters. Triggering it in a Sect headquarters does not make it more likely for the sect in question to be the one affected by the Favor outcome changes. When the Evil Adventure type is triggered, one adventure is chosen randomly (50% each) between:

* Battle between Justice and Evil
* Evil Array Refines the Soul

When the Good adventure type is triggered, one adventure is chosen randomly (50%) each between:

* Battle between Justice and Evil
* Plagues Wreak Havoc (Good Sect version)
Bear Meat

**Bear Meat** is meat obtained from slaughtering Bears.

## Obtainment

Slaughtering a Bear drops **Bear Meat** as well as Bear Hide. They can also rarely be bought from the Merchant and Sects.

## Uses

* Ingredient in Cooking
* Gifts to Sects to obtain Connection.
* Can be fed to carnivorous Animals to tame them.

Due to the absence of mid-lategame food crafting recipes that specifically require animal products, the player is generally not advised to keep an animal around solely for meat production. This is because they require protection, as well as as temperature control against Seasons and consuming more Food than they produce through their meat.
Alchemist's Peak

### In-game description

The genius doctor used to practice alchemy here, but now only an abandoned mansion is standing here with nothing left inside. Most of the spiritual herbs in the garden have dried up; only the resilient Spirit Leaves were able to survive and spread across the mountain. It is said that the genius doctor used to plant the Spirit Root Ocher Essence here, which has attained spirituality. Only the luckiest of the adventurers is able to find it.

## Adventure Output

### Secrets

Heavenly Palace

**Alchemist's Peak** is a location on the World Map. It is unlocked at the start of the Game. It is used to get Junk Pill early and contains a wild Earth Spirit Root Ocher Essence, source of Ocher Essence.

## Adventure

Adventuring here only triggers the Wild spirit root harvesting event, rewarding either:

* 1-2 Ocher Essence for Fire (preferably) or Earth cultivators every 165 to 194 days,
* 20 or x40 Spirit Leaf if the "Wander around" option is chosen.

See the event page for details. For the 2nd option, the expected value is 30 Spirit Leaf per adventure.

## Camp

### Loot

* x10 Junk Pill (T9)
* x4 Junk Pill stacks (T6)

### NPC

x2 cultivators NPCs can be here (with 30% chance each to appear) of a random sect.

### Enemies

x3 random Monsters at the Core Shaping level, respawning.

## Secret

There is a Special Adventure called Heavenly Palace at this location.

### Unlocking

It can be unlocked by reading the Location Manual The Windtamer's Travels: Volume I.

### Completion

Adventure here with a cultivator who has at least 20 Alchemy Skill Level after unlocking the Secret to successfully complete it.

### Reward

* Recipes of the Creators Manual,
* 3 Panacea Pills,
* 3 Regen Pills,
* 3 Harmony Pills

1. ↑ Settings\MapStories\MapStory\_Special.xml: Secrets\_Baozang\_EX3
Auction Invitation

**Auction Invitation** is a Misc item of None (Element) that allows the Sect to attend the Auction.

## Obtaining

The Auction Invitation may only be purchased from the Merchant. Only one invitation is required, and as long as the sect possesses the item and has inspected it, access to the Auction is possible.

## Price quotes

The price is fixed at 100 Spirit Stones of value.

## References

1. ↑ Settings\ThingDef\Item\Item\_System.xml
Borealis

### Description

Divine sword passed on from an ancient Taoist school. Refine a thousand pound of jade mixed with a hundred ounce of Jade Essence jade to congeal into a sword incubation, and then quench it with the power of Heavenly Tribulation to create Swordsprite. Once drawn, the sword will split out multiple swordsprites. Very miraculous.

### Source

Manual - Secret Eastern Codex (Purple Star Sword)

### How to Find

Loot from adventuring at Immortal Summit with a high luck and Qi sense cultivator.

Borealis is a Legacy Artifact which attacks enemies with a large number of mirror artifacts.

## Obtainment

Learn the Secret Eastern Codex (Purple Star Sword) manual, and craft it with an Artifact Crafting Skill Level of at least 20 to obtain the Incubation item.

Survive 7 Ascension Tribulations to receive the legacy artifact, which can then be claimed, locking the item to that cultivator. The tribulations can be survived by any character and in any order.

## Uses

The artifact has a relatively low base damage compared to other artifacts, however it compensates by duplicating itself repeatedly after hitting enemies.

Every 7 hits from the main artifact, 1 additional sword-sprite is created, which lasts for 7 seconds. It is effectively a less extreme version of Sirius Spike.

## References

1. ↑ `XiaWorld.Fight.FabaoBase.OnHitFabaoSpecialAbility`
Anguish Soul Gem

**Anguish Soul Gems** are Soul Gems that are produced when Soul Chant is cast on unhappy characters.

## Obtainment

### Soul Chant (Miracle)

They can be produced by applying the Soul Chant (Miracle) (evil) on an uncultivated outer or dying inner cultivator with the appropriate mood.

The type of Soul Gem received depends on the Mood of the Character, as well as whether the Character is a Sentient Spirit. A character that has been Soul Chanted does not drop a second Soul Gem if they also die in a Hell Gate.

* Depending on the Mood of the Character, one of the below Soul Gems. Only the first successful roll will result in a drop:
	+ First roll: 1 **Anguish Soul Gem** with 100% chance at 0 Mood or below, and 0% chance at 100 Mood or above.
	+ Second roll: 1 Spirit Soul Gem with 100% chance at 100 Mood or above, and 0% chance at 0 Mood or below.
	+ Otherwise: 1 Serenity Soul Gem

### Feeding a corpse to Cursed Spirit Roots

A Cursed Spirit Root will produce a number of **Anguish Soul Gems** and Serenity Soul Gems after being nurtured with a corpse. The higher the Cultivation Level, the more soul gems will be dropped.

### Deaths in Ominous Rooms

Characters drop Anguish Soul Gems when they die in a Very Ominous room, which the game does not consider an evil act. This can be taken advantage of by constructing a community termed Hell Gate (Consisting of a Sect Gate or Sect Stele in a very ominous room), prompting bowing visitors into your automated soul gem producing trap.

Having the temperature of the room beyond outer disciples' temperature tolerance will cause your victims to die sooner.

*See also: Hell Gate*

## Uses

* Specter Refinement costs 1 **Anguish Soul Gem** to cast. It increases an item's Tier.

## Alchemy

Item\_Dan\_ReBorn
* 3 Spirit Soul Gem
* 3 **Anguish Soul Gem**
* 9 Serenity Soul Gem
 Anguish Pill (Water)
Item\_Dan\_Soul1
* 81 Spirit Stone
* 81 Spirit Leaf
Reduces Lifespan by 9
 Nirvana Pill (Wood)
Item\_Dan\_ReBorn\_4
* 25 Spirit Soul Gem
* 25 **Anguish Soul Gem**
* 49 Serenity Soul Gem

## References

1. ↑ 1.0 1.1 `XiaWorld.Npc.DropSoulCrystal`
2. ↑ `XiaWorld.Npc.ChangeToCorpse`
Altar of Death

### Description

Iconic scenery of Mt. Hundred Insects, it is said to have embodied secrets regarding the nullification of time and space.

## Material requirements

### Other Items Req.

1 Heart of Crimson, 16 Soul Pearl, 99 Beast Blood, 99 Spirit Crystal Block

**Altar of Death** is the Sect Wonder of Mt. Hundred Insects.

It was intended to be used as a 6x4 Cushion for cultivation, and has the highest base Coziness of any Cushion at 2. It would have been a superior cushion to the Throne of Taos due to its smaller size and identical stats, however, as of version 1.24, it is unusable due to a bug. A mod exists to fix this bug and allow its usage as a Cushion.

## Cultivator Location

The Cultivator's location on the Altar of Death when cultivating is shown in the screenshot below (courtesy of Iguana's guide)

## References

1. ↑ https://discord.com/channels/608499065071861761/813735707419082752/995785447785627678
2. ↑ https://mega.nz/file/3xMmBRBa#DfWSQtHvLXlENtesLW1h-CBMdimcc3xODaqU2shAokY
Code Diving

For the purposes of Code Diving, to understand how the game works, it's possible to look at the first steps of more advanced Modding. The reason for this is simple: To change something, you must first know how it works.

## Basics of Code Diving

Datamining the content and functionalities of Amazing Cultivation Simulator allows to verify what things are and how they work. This is useful for mod development related tasks.

For related software, see Software Tools.

## Setting up a Code Diving Environment

Using Visual Studio Code (mentioned in Software Tools) with its Workspaces functionality is a widely used option.

* For going over vanilla content, add the following Folders:
* `[Amazing Cultivation Simulator Install Directory]/Settings`
* `[Amazing Cultivation Simulator Install Directory]/Scripts`
* `[Path to decompiled assemblies and/or assets]`

With those folders, using the explorer and global search options allows the user to look up and reference the content and functionalities with great ease. Additionally, one might consider:

* `[Amazing Cultivation Simulator Install Directory]/Mods/Example` (the example mod) can be included if additional examples are required.
* `[Amazing Cultivation Simulator Install Directory]/saves` and its subfolders should be only added if you have a need for them.

## To Be Added

Assembly Decompilation

Asset Decompilation

Content Decryption

## Useful Files and Locations

* `[Amazing Cultivation Simulator Install Directory]/Amazing Cultivation Simulator_Data/Managed/Assembly-CSharp.dll` - Majority of the game functionalities.
* `[Amazing Cultivation Simulator Install Directory]/Amazing Cultivation Simulator_Data/Managed/Assembly-CSharp-firstpass.dll` - Auxiliary functionalities, rarely used but still relevant.

### "Unusable" content

Not everything can be reasonably mined. The following list contains such files.

* `Settings/Jianghu/Hobby/Hobby.txt` - List of Anxieties/Regrets/Obsessions.
* `Settings/Jianghu/Npc/Npc.xml` and `Npc_DLC_WuDang.xml` - Preset Jianghu NPC Definitions
* `Settings/Jianghu/Secret/Clue/Clue.txt` - Mystery Clues.
* `Settings/Jianghu/Secret/Type/Type.txt` - The Mysteries themselves.
* `Settings/Jianghu/Talk` content - Social Minigame chat entries
* `Settings/RPG/Dialogues` content - (adventure mode related dialogues)
* `Language/OfficialEnglish/Settings` - translations of the folders and files mentioned above.
* Any compiled lua scripts (.luac extension) - Can be seen in some mods.

## External Links

* A guide on the topic (Setting up your developing and code diving environment)
Bow (Handcraft)

**Bows** are ranged weapons, the Handcraft variant is only craftable at a Work Place or Handcraft Station and can only be crafted from Timber. It also has reduced base weapon damage compared to its regular Forge variant.

*See also: Bow*

## Crafting Cost

Costs 5 raw materials to craft, multiplied by the Material's multiplier.
Ancestral Shrine

**Ancestral Shrine** is a Light source and Element Emitter.

## Lighting

It emits 50 Light at 4 Circular range, with decay starting at a range of 3.

## Other uses

* It can be observed by an Awakened Animal to obtain the Smelling Incense Thought Shard.
* When placed in a Room, it adds the "Founder's Hall" room type as a Feng Shui Building.
Bamboo (Plant)

### Description

A common plant that grows fast and can be used to make special buildings and items. After mature *[sic]*, its root can be harvested and also edible *[sic]*.

## Growth Properties

### Qi Requirement

0-500

**Bamboo** is a Tree that can be planted in a Field. Despite its appearance, it only occupies a single tile. Trees can grown next to each other without any reduction in growth speed.

Bamboo produces Bamboo Shoots, which can be eaten directly. It can be chopped down for Bamboo Stalk, which can be used as a Building Material, or fed to wild Pandas to Tame them.
Black Vulture Banner

### Incubation Conditions

Form a Tier 1 Golden Core of Metal element while carrying the artifact incubation.

### Description

One of the five Vast Banners. It uses bone of Phoenix as the pole, drawing with Prismatic Lotus essence on a Tough Demon Beast Hide as the flag, and then utilized the power of a Tier I Golden Core of Metal element in the making to complete itself. Although this one is a copy, it's still quite marvelous. This artifact deals double damage to targets of Fire element.

### Source

Exorcist Records of the Perfected Warrior Manual

Black Vulture Banner is a Legacy Artifact which does increased damage to Fire cultivators.

## Obtainment

Learn the Exorcist Records of the Perfected Warrior manual (obtained from a random drop from Ancient Cultivators), and craft it with an Artifact Crafting Skill Level of at least 20 to obtain the Incubation item.

Equip the item while forming a Tier 1 Golden Core of Metal element to receive the legacy artifact, which can then be claimed, locking the item to that cultivator.

## Uses

The artifact deals damage normally like any other artifact following its statistics, and does double damage to Fire cultivators.

1. ↑ `Settings\ThingDef\Item\Item_Equipment_MiBao.xml`
Bamboo Stalk

### Description

A bundle of bamboos that can be used to make fishing rods and some buildings. Only edible to pandas.

## Trading

### Sect Price

Buy Price: 5
Sell Price: 0
Stock: 25

### Merchant Price

Buy Price: 10
Sell Price: 1

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

**Bamboo Stalk** is a Bamboo type Material exclusive to Deep in the Bamboo Forest (DLC).

## Crafting

### Fishing Rod

1 **Bamboo Stalk** is a necessary ingredient in the crafting of Fishing Rod.

### Furniture

* Bamboo Folding Screen (two types)
* Bamboo Pavilion
* Waterwheel

## Food

As per the in-game description, **Bamboo Stalk** may only be consumed by Pandas.
Abyss

### In-game description

A bottomless pit in Mt. Pitfall, and its emission of a magnetic field oftentimes attracts meteors here. It is said that a cultivator once found a piece of Lumina Core here. However the treasure is enigmatic, and most people would leave empty-handed.

## Adventure Output

### HighFind (Metal)

Lumina Core

**Abyss** is located in the Mt. Pitfall region, controlled by the Pit of Doom sect. It is a source of Lumina Core.

## Adventure

It is a Metal Luck Based Adventure Loot location. To obtain Lumina Core, you need to pass a luck check of:

* Luck / 9 for Earth cultivators
* Luck / 19 for Metal cultivators
* Luck / 29 for None cultivators

with no reward in case of failure or when not a cultivator of an element above.

## Enter Map

### Loot

* x2 Lumina Core
* x6 Brownstone stacks
* x10 Stone Essence stacks

### Enemies

x5 random Monsters at Core Shaping Cultivation Level, respawning.
Amber Fruit

### Description

Wild fruit watered by dragon saliva. It has a special spiritual effect, preventing you from feeling hungry or exhausted for half a day after eating it. However the fruit rots quickly once they are harvested.

## Elixir

### Elixir Effect

-100% Food Consumption Bonus (`AddP`)
-100% Energy Consumption Bonus (`AddP`)

## Trading

### Sect Price

Buy Price: 5
Sell Price: 0
Stock: 25

### Merchant Price

Buy Price: 10
Sell Price: 1

## Decay

### Max. Qi

0

**Amber Fruit** is a Medicine (Type) grown from Amber Fruit (Plant), which can't be planted. It is mostly useful as a very early Food to manually feed to your Outer Disciples since there's a lot of Amber Fruit Plant ready for harvest at the start of the game, and it removes the need for Sleep and Food, leaving only the Water Need to take care of.

## Alchemy

Item\_Dan\_NoHunger1
* 9 Ginkgo Fruit
* 9 Herb
Cold-resistant Talisman

## Basic

A Talisman to resist cold, by adjusting Temperature Tolerances.

## Uses

Useful during Winter, or when adventuring to somewhere cold like The Great Snowland

## Comparison

Weaker than the Talisman of Supreme Yang

Counterpart to Heat-resistant Talisman

## Effect per Tier

* -2.4°C / -4.32°F Lowest Ideal Temperature
* -2.4°C / -4.32°F Lowest Temperature Tolerance

## Perfect Talisman

* T2 = -10°C / "15°F" (-17°F when worn)
* T4 = -14°C / "8°F" (-26°F when worn)
* T6 = -19°C / "-3°F" (-35°F when worn)
* T12 = -34°C / "-28°F" (-60°F when worn)
* T15 = -41°C / "-41°F" (-73°F when worn)

## Bugs

It seems the Fahrenheit temperatures are getting scaled and shifted to the corresponding absolute Celsius temperature. However, for purposes of temperature-difference, they only need to be scaled.
Bloated

**Bloated** is an Injury which occurs when additional Food or Water is consumed while already being full. It applies to all Disciples with the exception of Physical Cultivators, who are immune to it.

## Obtainment

The Bloated injury occurs when a Food or Water item is consumed, and the sum of the Food or Water content with the Disciple's current Food or Water level exceeds 160.

For example, consuming Phoenix Flesh (which has 70 Food content) while having above 90 Food will result in Bloating.

Receiving 5 or more stacks of the Bloated injury results in Death.

## Removal

Consuming Laxative speeds up the rate that the Bloated Injury heals. Alternatively, Panacea Pill also works to immediately remove the injury, but is significantly more expensive.

In the absence of these items, it also heals slowly naturally over time.

## References

1. ↑ 1.0 1.1 `XiaWorld.Npc.NormalEatItem`
Bear Hide

## Obtainment

A type of Leather obtained from slaughtering Bears. 80 drop for every Bear slaughtered, less if it is not fully grown. This can be increased by Butchering Yield.

## Uses

Used for crafting clothing that improves Temperature Tolerances slightly. As Demon Beast Hide is better in every way, it is recommended not to use regular animal hides for crafting clothing.

## References

1. ↑ Settings\Npc\Race\Race\_Animal.xml
2. ↑ Settings\ThingDef\Item\Item\_Material\_Leather.xml
Dumpling

### Description

Food from the Otherworld, filled with good wishes and festive joys. Eat it and you may discover some pleasant surprise!

## Trading

### Sect Price

Buy Price: 20
Sell Price: 1
Stock: 1

### Merchant Price

Buy Price: 20
Sell Price: 1

## Decay

### Max. Qi

0

**Dumplings** are Food items obtained from opening Festive Goods.

## Obtainment

Opening a Festive Goods drops 10-60 Dumplings.

## Uses

* Obtaining Prayer Coins.
	+ For eating large amounts of Dumplings without receiving Bloated injuries, a Physical Cultivator should be used to Devour the Dumplings, as they are immune to the Bloated injury from excessive Food consumption. They also have a much larger Food capacity, so the Food is not wasted.
* Obtains a small amount of Food and Leisure.

## Drop chance

Any one of the three Prayer Coins has a chance of dropping while eating a Dumpling.

* 2% chance to drop from every eaten Dumpling (around 0.66% for specific coin)
* 100% chance to drop after 100 eaten dumplings in a row by any Character without coin drop (around 33.3% for any one specific coin)
	+ Having 100 dumplings drop no coins occurs at a 13.26% chance every 100 dumplings eaten.

On average, the droprate is 2.13%, or 1 coin drop for every 47 dumplings eaten.

## References

1. ↑ Settings\MapStories\MapStory\_Item.xml
2. ↑ `XiaWorld.Npc.EatItem`
Construction

**Construction** is a skill which governs the speed as well as the injury rate while constructing buildings.

## Leveling

The Construction Skill can be leveled up by the Outer Disciple constructing Buildings (but not by demolishing them). It can be greatly sped up by equipping a Scraper.

## Uses

* Improves performance while constructing Buildings or Terrain.
* Reduces the chance of suffering injuries while constructing buildings.

## Build Speed

The time taken to construct a Building depends on the amount of work and the speed at which work is completed.

The amount of work is the product of the:

* Building's base craft time (`WorkToMake`)
* Material speed multiplier (`WorktoBuildRate`)

The speed at which work is completed is the product of the:

* Overall Work Efficiency (`GlobalEfficiency`)
* Building Speed (`ConstructionSpeed`)
* Additional difficulty tribulation

Each second, the work speed is deducted from the total work required, until the crafting is complete.

### Example

A Stove requires 150 base work. Making it out of Holy Stone Block has a material multiplier of 1.4, for a product of 210 work required.

Constructing the building with an Overall Work Efficiency of 2 and Building Speed of 7 will take a total of (210/(2\*7))=15 seconds. If the 3x slower building tribulation is selected, construction takes 45 seconds instead.

## Skill Level Effects

Construction Skill Level affects the following Properties for Outer Disciples:

* Construction Injury Chance (`ConstructInjuredChance`) - Lookup Table:

 10+ | 1%

* Stoneworking Speed (`StoneWorkSpeed`) - Lookup Table:

* Building Speed (`ConstructionSpeed`) - Lookup Table:

* Building Remove Speed (`BuildingRemoveSpeed`) - Lookup Table:

* ~~Building Success Rate (`ConstructSuccessChance`) - Lookup Table:~~
	+ Due to the way the Property is defined, despite the table, building construction cannot fail.

 16-20+ | 120%

## References

1. ↑ `XiaWorld.ToilBuild.OnStepToil`
2. ↑ Settings\World\Immortal\Constraint\Constraint.xml
3. ↑ Settings\Property\WorkProperty.xml
Deathknell Cave

### In-game description

Every time the disciples at Mt. Hundred Insects kill magic beasts, they will bring their bodies to the Deathknell Cave and seal them inside. The bodies will then transform in to puppets via the Qi of death to guard the mountain. If a new body sent there has not completed the transformation, one might be able to take out its Soul Pearl.

## Adventure Output

### HighFind (Water)

Soul Pearl

**Deathknell Cave** is a location on the World Map. It is part of the Mt. Hundred Insects region and controlled by the Mt. Hundred Insects Sect. It is a source of Soul Pearl and contains the Spirit Splitting manual and needs to be entered to unlock the Beast Cave.

## Adventure

It is a Water Luck Based Adventure Loot location. To obtain Soul Pearl, you need to pass a luck check of:

* Luck / 9 for Metal cultivators
* Luck / 19 for Water cultivators
* Luck / 29 for None cultivators

with no reward in case of failure or when not a cultivator of an element above.

## Camp

### Interactable

Only possible to discover Beast Cave by entering map here, and interacting with half-decomposed body.

### Loot

* Spirit Splitting Manual: has a slightly higher base Attainment cost (9 instead of 8) as the one from Primordial Symbols Law.
* x3 Beast Blood
* x3 Demon Beast Hide
* x25  Decomposed Body: same as in Player Sect, contains a random Weapon from tier 2 to 4.
Book of Heavenly Exploits

## Book of Heavenly ExploitsDanFang\_8

### Description

A fascinating tome that was once considered lost in the mists of time. It includes several incredible recipes that allow the user to exploit the mysteries of the heavens, albeit at the expense of life itself.

### Effect Description

Acquire the following elixir recipes:
Heaven Pill
Terra Pill
Ether Pill
Wisdom Pill
Blessed Pill
Pill of the Five Divines

## Manual Effects

### Unlock Alchemy Recipes

* Heavenly Pill
* Earthly Pill
* Ether Pill
* Wisdom Pill
* Blessed Pill
* Bane Pill

**Book of Heavenly Exploits** is a Standalone Orthodox Manual containing Pill recipes.

## Pill recipes

* Heavenly Pill (mistyped as "Heaven Pill")
* Earthly Pill (listed as Terra Pill, actually Earthly Pill)
* Ether Pill
* Wisdom Pill
* Blessed Pill
* Bane Pill (listed as Pill of the Five Divines, actually Bane pill)

## Obtainment

* First Golden Casket
* Alchemy Recipes, Talisman Recipes, Location Manuals Item Cache
Acupuncture Needle

**Acupuncture Needles** are Tools used for healing. They greatly improve the Properties Healing Success Rate, Quality, Min Healing, and Max Healing. Like many Tools that are crafted, they can be made from a variety of Materials. Their effectiveness depends on the Material's Work Speed Coefficient. Higher Tier Materials such as Spiritwood (Timber), Darksteel Bar, and Lumina Core Bar greatly improve their effectiveness.

Their effectiveness is not affected by the final item's Tier or Quality, and as a result do not benefit from Specter Refinement.
Deep in the Bamboo Forest

**Deep in the Bamboo Forest** is paid DLC for Amazing Cultivation Simulator. It introduces various new features, including a panda Pet, the Fishing minigame, a new Location and various new Items.

## Panda

A new Animal, the Panda, as well as an associated YaoGuai Subrace and Monster

## Pet

Xianxian and Xiuxiu are two panda Pets that are particular for being active at the same time. They are focused on Protect.

### Obtainment

They can be adopted after interacting with Panda Jade, obtained through a Secret in Great Bamboo Forest.

## Items

### Consumables

* Bamboo Stalk (Ingredients)
* Bamboo Shoots (Bamboo)

## Buildings

### Decoration

* Lighting
	+ Bamboo Light Post
* Furniture
	+ Bamboo Folding Screen (two types)
* Landscape
	+ Waterwheel
	+ Bamboo Pavilion
* Pet
	+ Divine Panda Statue

## Locations

### Great Bamboo Forest

Great Bamboo Forest is a new Location exclusive to Deep in the Bamboo Forest. It has several Awakened Pandas as well as stacks of Bamboo Shoots and Bamboo Stalk.
Exultant Sect

### In-game description

An evil sect based on the Reunion Isle. Its main disciples are all females, known to the rest of the world for their skilled extraction of Qi from men.

**Exultant Sect (Chinese: 合欢派 , "Combined Joy Sect")** is an Evil Sect located at Exultant Isle. It is the creator of the "Sutra of the Six Disires *[sic]*" Law, which is not available in-game.

## Adventure

Adventure Types:

* Visit: 50%
* Story: 10%
* Treasure: 5%
* BadFight: 15%
* HighFind: 5%
* Secret: 15%

## Trade

### Access

Access needs to be purchased before it is possible to Enter a map without being attacked by the Sect.

* <0 Favor: Cannot be purchased
* 0-399 Favor: 200 Spirit Stone value
* 400-999 Favor: 50 Spirit Stone value
* 1000-1200 Favor: 5 Spirit Stone value

### Legacy Artifact

The Sect's rental Legacy Artifact is the Chakram of Faith. It has a weaker version of Golden Lotus Stand's special effect.

### Golden Core

The Sect's Golden Core cultivator rental requires at least 400 Favor, costs 1000 Spirit Stone value, and is of Cultivation Level 7.

* The rental lasts for 3 days.
* If the cultivator dies for any reason, 5 Connection and 200 Favor are lost.

### Item Stock

The Sect stocks the following Items in addition to the above list. The exact items stocked is random and depends on the Map Seed.

* `HeHuanN` pool: Up to 1 item
	+ Ice Crystal Ore
* `HeHuanR` pool: Up to 2 items
	+ Holy Essence (requires 400 Favor)
	+ Bane Pill (requires 400 Favor)
* `HeHuanSR` pool: Up to 1 item
	+ Earth Flux (requires 1000 Favor)
* `HeHuanSSR` pool: Up to 2 items
	+ Divine Mind (requires 1000 Favor)
	+ Maligned Mind (requires 1000 Favor)
	+ Ancient Scroll (requires 1000 Favor)
* Awakened Animals : 3 different Snake Cages
	+ Cage (Item) containing the "Moon" and "Snow" Thought Shards and 0 Intelligence Shards
	+ Simple Cage containing 2 Intelligence Shards, containing a Level 2 and Level 3 Perception Thought of the same Attribute and one random Level 1 Rationality and Realization Thought each.
* 3 random Unorthodox Laws, which rotates stock every 10 days. The list of Laws stocked is random and depends on the Map Seed.
	+ The Laws are of either Ascension of Primordial Spirit rank, require 1000 Favor, and cost 1000 Spirit Stone value and 1 Connection.
	+ There are 7-11 total Laws of Ascension rank and 14-24 total Laws of Primordial Spirit rank.

## References

1. ↑ Settings\World\Places\Level1.xml
2. ↑ 2.0 2.1 Settings\Trade\SchoolTrade\Trade\_HeHuan.xml
3. ↑ Settings\Trade\GoodPool\Good\_MiBao.xml
4. ↑ Settings\Trade\GoodPool\Good\_N.xml
5. ↑ Settings\Trade\GoodPool\Good\_R.xml
6. ↑ Settings\Trade\GoodPool\Good\_SR.xml
7. ↑ Settings\Trade\GoodPool\Good\_SSR.xml
8. ↑ Settings\Trade\GoodPool\Good\_AnimalHeHuan.xml
9. ↑ `XiaWorld.RandomGongMgr.GetSchoolGongs`
Emperor's Talisman Book

Standalone Orthodox Manual on Talismans

## Contains

* Talisman of Supreme Yang
* Talisman of Supreme Yin
* Talisman of Civil Prosperity
* Talisman of Military Prosperity
* Talisman of Diligence
* Talisman of Craftsmanship
* Talisman of Fertility
* Talisman of Medicinal Mastery

## Obtainment

* First Golden Casket
* Same as any other Standalone Orthodox Manual

## Code

<ACS Install Directory>/Settings/Esoterica/Esoterica\_Spell.xml > SpellEsoterica\_4
Divine Mind

### Description

A wisp of divine consciousness leaked from the Divine Bones, can be utilized by cultivators to remold their mind and body. Due to the blessing of the immortal's consciousness, one can retain a small part of one's previous Inspiration upon rebirth. When using this item to rebirth for the first time, one's Potential will be improved as well due to the nourishing of divine consciousness.

## Elixir

### Elixir Effect

As Rebirth Pill, except the user's Post-Natal Potential is increased somewhat and they keep a small percentage of the Inspiration XP invested in them.

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 1500
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 1500

## Obtainment

* By feeding(nurturing) a blessed Spirit Root with a Divine Bone.
* Sold by Sects, Merchant, and Auctions.
* Can be obtained from Exultant Sect as Tribute after conquering them.

## Effects

* Saves a character from Dying
* Resets character to state before Promotion
	+ Retains 25% of Inspiration
* Increases Postnatal Potential by 1.5

## Trivia

* One of the alternative Rebirth options, a counterpart of Maligned Mind due to the effects being reversed.
Battle

**Battle** is a Skill usable by Outer Disciples, Physical, Xiandao, and Shendao Cultivators. It improves effectiveness of the Disciple at battling.

## Effects

Battle Skill Level affects the following Properties:

* Accuracy in Battle (`NpcFight_BaseHitChance`) - 2% Initial Value increase per Skill Level. This Property only affects Outer Disciples.
* Dodge in Battle (`NpcFight_BaseHitChance`) - 1% Initial Value increase per Skill Level. This Property only affects Physical Cultivators.
* Artifact Power Bonus (`NpcFight_FabaoPowerAddP`) - 2.5% Initial Value increase per Skill Level, stacks multiplicatively with other bonuses.
* Artifact Attack Speed Bonus (`NpcFight_FabaoCoolDownAddP`) - 1.5% Initial Value decrease per Skill Level, stacks multiplicatively with other bonuses.
* Artifact Knockback Distance Bonus (`NpcFight_FabaoRepelDistanceAddV`) - 1% Initial Value increase per Skill Level, stacks multiplicatively with other bonuses.
* Artifact Flying Speed Bonus (`NpcFight_FabaoFlySpeedAddP`) - 0.9% Initial Value increase per Skill Level, stacks multiplicatively with other bonuses.
* Artifact Turning Speed Bonus (`NpcFight_FabaoTurnSpeedAddP`) - 1% Initial Value increase per Skill Level, stacks multiplicatively with other bonuses.
* Spell Power Bonus (`NpcFight_SpellPowerAddP`) - 2.5% Initial Value increase per Skill Level, stacks multiplicatively with other bonuses.
* Barrier Power Bonus (Value) (`NpcFight_ShieldConversionRate`) - 0.00125 per Skill Level

## Battle skill modifications

Overcapping also raises the skill by the same amount.

### Innate

Certain Yaoguai subraces and Human backgrounds and traits affect the battle skill level, either directly or through Skill Affinity, which affects the initial skill attribution.

##### Yaoguai

Racial traits and backgrounds:

* Tiger Yaoguai: +20 **Battle**, +2\* Affinity for Battle, +4 Overcap **Battle**
* Bear Yaoguai: +15 **Battle**, +2\* Affinity for Battle
* Boar Yaoguai: +10 **Battle**, +2\* Affinity for Battle
* Wolf Yaoguai: +5 **Battle**, +2\* Affinity for Battle, +5 Overcap **Battle**
* Snake: +1\* Affinity for Battle
* PandaDLC: +10 **Battle**, +2\* Affinity for Battle

Thought shards:

* Smelling Rain: -3
* Weapons: -4

### Generic

* Tiger Spirit Contracts: base +1 overcap, up to +3 overcap for a T12 beast. The rider needs Primordial Spirit / Attainment State Cultivation Level.
* Battle Branch: +1 per 10 Effectiveness score, up to 5.
* Yaoguai's beast form: +5 Overcap

### Xiandao Manuals

Supreme Form from Six Paths Reincarnation Law is part of a Mutually-Exclusive series of manuals.

## References

1. ↑ Settings\Property\FightProperty.xml
2. ↑ 2.0 2.1 2.2 Three different backgrounds are named "Pickpocket"
Ancient Jade

### Description

A peculiar piece of jade found on the Heavenly Battlefield, the ancient battlefield. The essence of Yin and Yang flickers within it, as if nurturing something.

## Trading

### Sect Price

Buy Price: 1000
Sell Price: 500
Stock: 1

### Merchant Price

Buy Price: 1500
Sell Price: 750

## Obtainment

This item can only be obtained by adventuring to the Heavenly Battlefield location, which can be discovered by negotiating with Ancient Cultivators. Breaking this item will start the Torch Dragon Boss summon process.

## Uses

Can be broken to summon the Torch Dragon Boss. It is only way to summon the Torch Dragon for the first time. After the first time, the boss can be encountered through random events and lured through an Adventure instead.

## Summon Process

Once the item is broken, the summoning process begins.

* 5 days of permanent Night begins and 3 Yin eggs are summoned. This does not count as Polar Night for essence breathing purposes for Physical Cultivators, but improves Yin element Breakthroughs. During this time, every 30-900 seconds (at random), a Yin egg is summoned. If the eggs are broken, the Boss is immediately summoned.
* 5 days of permanent Day begins and 3 Yang eggs are summoned. This improves Yang element Breakthroughs. During this time, every 30-900 seconds (at random), a Yang egg is summoned. If the eggs are broken, the Boss is immediately summoned.
* After the 10 days total have passed, the Boss is summoned.

## Counterparts

* Phoenix Jade (summons the Phoenix)
* Chaos Jade (reward from Torch Dragon, has powerful Gather Qi properties)
Elemental Luck Based Adventure

There are several locations that you can Adventure to where your chance to obtain rewards depends on your Luck and the Element of the Law that your Xiandao character is practicing. Shendao and Physical cultivators are considered None element.

*See: For other Elemental-based adventures, see Wild Spirit Roots*

## Element and success chance

The place itself has an element. Your adventurer's chance to obtain rewards are based on the relationship of their element to the place's one and their luck.

* L
u
c
k

9

{\displaystyle \frac{Luck}{9}}

 (100% with 9 Luck) if the cultivator element feeds the location's element.
* L
u
c
k

19

{\displaystyle \frac{Luck}{19}}

 (52.6% with 10 Luck, 5.3% with 1 Luck), if they share the same element.
* L
u
c
k

29

{\displaystyle \frac{Luck}{29}}

(34.5% with 10 Luck) if the cultivator is None Element.
* 0% chance otherwise.

## Locations and rewards

Locations can be seen in the World and Overworld Map.
Dragon Elixir

### Description

Elixir made from the primordial spirit of a Flood Dragon, consume to convert it into one of your sub-spirits, allowing you to control an extra Artifact. Only works the first time it's consumed.

## Crafting

### Ingredients

1 Flood Dragon Forbidden Scale, 1 Flood Dragon Horn, 1 Flood Dragon Wrath Vein, 4 Flood Dragon Devil Claw, 36 Flood Dragon Scale

## Trading

### Sect Price

Buy Price: 5000 , 5 Connection
Sell Price: 2500
Stock: 1

### Merchant Price

Buy Price: 10000
Sell Price: 2500

### Auction Min. Price

Min. Buy Price: 2500 Spirit Stones

**Dragon Elixir** is a Pill that increases the number of Artifacts that can be used by 1, as well as increasing Sub-Spirits by 1. Due to its 100% Medicine Resistance, it can only be consumed once. It can be crafted with drops obtained by defeating the Flood Dragon.

Other Boss counterparts:

* Torch Elixir
* Phoenix Elixir

## Obtainment

* Alchemy Recipe Manual obtained by meditating on the Flood Dragon Forbidden Scale
* Sold by Sects, Merchant, and Auctions
* Can be obtained from Blue Lotus Temple as Tribute after conquering them.
Daemonia Temple (Location)

### In-game description

A large evil sect hidden deep in the Great Desert. It usually avoids attracting too much attention and has been in hiding for a thousand years, thus barely known to the outside world. It was not until recently when the Dragon Cliff inscriptions were found in the sanctum of evils, did the sect reemerge in the world.

### Distance

2436 km

**Daemonia Temple** is a Location within the Great Desert where Daemonia Temple (Sect) resides.

## Unlocking

The Location can be unlocked after day 114 through the Dragon Cliff inscriptions Secret at Great Desert.

## Adventure

There are no resources to be gained adventuring to this location however, adventuring here will trigger various events with Daemonia Temple that can reward things like Favor with the sect, artifacts and various randomly generated Manuals

With enough Favor with Daemonia Temple, you can adventure here until you get the "Visit the sect leader" amongst one of the event options. This will allow you to receive the Barbarous Forging Body Law.

Adventure Types:

* Visit: 10/15
* Story: 1/15
* Treasure: 1/15
* BadFight: 3/14

## Camp Resources

The Ancestral Demon's Remains wonder is located here, and can be taken after conquering Daemonia Temple.

The sect also has various manuals and resources located within, which can be either stolen or taken after Conquest.

Some notable resources include:

* Origins (all types)
* Flood Dragon Flesh (x10)
* Phoenix Flesh (x10), Blazing Feather (x10)
* Primeval Flesh (x10)
* Sage Fruit (x10), Gnarled Vine (x10), Prism Lotus (x10), Crimson Fruit (x10), Ocher Essence (x10)
* Insight Fruit, Impose Fruit
* Fortune Seed
* Maligned Mind, Divine Mind
* Fallen Obliteration Body Law

### Unlockable Buildings

* Coiled Dragon Throne
* Fiend Branch : also requires 500 Sect Reputation to unlock
* Demonic Rack
* Serpentis Banner
* Daemonia Gate
* Demon Lord's Cauldron
* Savage Statue
* Behemoth Bone Carving
* Animalian Ever-burning Lamp
* Headless Animalian Furnace
* Cornflower (Decoration), all 3 variants
* Camelthorn (Decoration)
* Cistanche (Decoration), both variants
* Ancient Remains, all 4 variants
* Ancient Stump, all 6 variants
* Ancient Ruins, all 5 variants

## Trivia

* Despite the Sect being comprised solely of Physical Cultivators, it is possible to obtain Artifacts that are said to have been crafted by its members during Adventures, even though Physical Cultivators cannot normally perform Artifact Crafting.
Feng Shui Rating

## What is Feng Shui rating?

A Feng Shui Rating is a gauge of how well off, or lucky something is. Only visible after building an Observatory.

It is applied to Feng Shui Buildings, Rooms, which is averaged into an overall Sect Feng Shui.

Feng Shui Rating levels:

* Very Auspicious (very good. The chakras are in alignment)
* Auspicious (good)
* Slightly Auspicious (ok)
* Slightly Ominous (uh oh)
* Ominous (bad)
* Very Ominous (either terrible, or you know what you're doing)

## Building rating

The **auspiciousness** of a Feng Shui Building is based on the Element Relationship between the element of the material that a building is constructed from, and the Element Composition of the tiles that it's on.

### In-depth example

#### Part #1

A Ground tile made of Rocky Terrain has 1 Metal, and 0.25 Earth element. This is seen as "80% Metal, and 20% Earth" in the dynamic Yin Yang vision.

If a Ice Crystal Training Dummy is built on top of it:

* A Training Dummy is a Feng Shui Building
* A Feng Shui Building has a **Feng Shui Rating**
* The dummy's material is Ice Crystal
* Ice Crystal is a Water element material.
* This can be shortened to "Water Feng Shui Building"

relationships:

* Metal does good (beneficial/connective) to Water.
* Earth does bad (harms/counteractive) to Water.
* Other does nothing to Water.

composition:

* 80% Metal
* 20% Earth
* 0% Other

Thankfully, there's more "good" influence from the element composition of the tile, than "bad" on the Feng Shui Building, meaning that the Rating of the Feng Shui Building will be Auspicious.

If there were no "bad" influence, 80% "good", and 20% "neutral", then the Feng Shui Building would instead be Very Auspicious.

#### Part #2

If a Holy Stone Wall were to be added next to it, this would add +12 Earth element to the tile.

Now the tile would have 12.5 Earth element, and 1 Metal element. The proportions are now "93% Earth, and 7% Metal" making it a tile that's Very Ominous for a Water Feng Shui Building, Slightly Auspicious for a Wood one, and Very Auspicious for a Metal one.