recursal/Fanatic-Fandom huggingface dataset:
Sneak

## Statistics

**Scroll of Sneak****WHM Lv.20 / RDM Lv.20
SCH Lv.20** Teaches the white magic Sneak.
Lessens chance of being detected by
sound.Aggressive enemies that detect by sound and nothing else will not attack players with Sneak who have not taken any hostile actions against those enemies.
Sneak's base duration varies randomly between 8 and 10 minutes. This duration is shortened on characters below level 20. Composure, Perpetuance, Skulker's Cape and other equipment which increases Enhancing Magic Duration will apply their bonuses to Sneak.

Like Invisible and Deodorize, Sneak wears if attacked by an enemy in combat. Receiving an Area of Effect damage attack will not remove Sneak as long as you were not directly the target of that attack.

Sneak does not wear off if characters use job abilities and cast spells that might otherwise remove Invisible.

Sneak will not overwrite an existing Sneak effect, unlike Invisible. This means you must be in a "safe" spot to recast.

Opening a Treasure Chest or Coffer removes Sneak.

Accession confers its benefits on this spell.

Players with sneak are still attacked by aggressive monsters who detect by sight, magic, Job Ability use, low HP, or True Hearing.

## How to Obtain

**Auction House Category:** Scrolls > White Magic

### Merchants

**2,400 gil**

* Falgima - Selbina ()
* Tya Padolih - Mhaura ()
The Amazin' Scorpio

## Walkthrough

* Soni-Muni, at the fountain in the Bomingo Round (G-11), will give you 1500gil for a Scorpion Stinger.

* These drop from Labyrinth Scorpion and Maze Scorpions in Maze of Shakhrami

## Game Description

**Client**: Soni-Muni (Bomingo Round, Windurst Woods)

**Summary**:

Soni-Muni wants something that will rekindle the passion for adventure in his mate Gottah. Something to do with the legend of the great grappler Scorpio might do the trick.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Sarutabaruta

The capital of the Federation of Windurst is situated within this vast steppe region. Windurst City boasts the lushest vegetation in Sarutabaruta thanks to a vast subterranean water supply, and wildlife thrives in most grassland areas. In the ancient Tarutaru language, "Sarutabaruta" means "the land of prophecy."

## Outpost

The outpost of this region is located in West Sarutabaruta at H-6.

## Regional Vendor

 Somn-PaemnBastok Markets H-9
* Lauan Log 33 - 37
* Popoto 43 - 49
* Saruta Orange 29 - 33
* Windurstian Tea Leaves 18 - 20
Rhodonite

## Statistics

**Rhodonite**A deep, red jewel.**Stackable:** 12

## Synthesis Recipes

Goldsmithing (20)

**Yield:** *Rhodonite* x 1
**Wind Crystal**
* 1 x Scarlet Stone

## Obtained from Desynthesis

* *None*

**Auction House Category:** Materials > Goldsmithing

### Factual Background

A glassy, opaque, pink to rose-red mineral, often with black inclusions, composed of crystalline manganese silicate. Named after the Greek word "rhodon" meaning "rose". It is found in the former Soviet Union, the US, India, and Australia and is usually used as an ornamental stone. Rhodonite is a member of the pyroxene group of minerals, consisting of manganese inosilicate, (Mn,Fe,Mg,Ca)SiO3, and crystallizing in the triclinic system. It commonly occurs as cleavable to compact masses with a rose-red color, often tending to brown because of surface oxidation.
Sacred Sprig

## Statistics

**Sacred sprig**A newly sprouted sprig from
the sacred tree in Zi'Tah.**Stackable:** *Not Stackable*

## How to Obtain

***Cannot** be **auctioned**, **traded**, **bazaared**, or **delivered**.*

### Quests

* Obtained by starting the quest Forge Your Destiny and then speaking to Ranemaud. If you had previously obtained this item and need another, you must trade him one Platinum Ore and two Gold Ore.
Water

**Deals water damage to an enemy.**

**Spell cost**: 13 MP
**Spell element**: **Water**
**Magic skill**: Elemental Magic
**Jobs**:
* Level 5 Black Mage
* Level 9 Red Mage
* Level 10 Pup Automaton Magic Skill 30**(OOE)**
* Level 11 Dark Knight

‡Note: Automatons learn this spell automatically once they have the requisite magic skill. They do not need to use a scroll.
**Casting Time**: 2 seconds
**Recast Time**: 8 seconds

## How to Obtain

**Auction House Category:** Scrolls > Black Magic

### Merchants

 Aroro | Port Windurst (H-8)
 Zaira | Bastok Markets (H-5)

Template:ElementalNavbox
Shoot First, Ask Questions Later

Requirements
 Items Needed
 Reward

## Walkthrough

 File:Boyahda-tree 3 NM.png
**NOTE:** You cannot begin this quest if you already have another quest involving the Weapon Training Guide active.

* Talk to Cid in Metalworks to receive the Gun of Trials and a Weapon Training Guide.
* Use the Gun of Trials until the latent effect disappears.
	+ The Weapon Skills **must** be performed by this particular gun; using a melee Weapon Skill with this gun merely equipped does not count.
	+ Weapon Skills performed while under Level Sync count.
	+ You receive 1 point for opening/soloing a weapon skill, 2 points for closing a Lv.1 Skillchain, 3 points for closing a Lv.2 Skillchain and 5 points for closing a level 3 skillchain.
	+ No message is given when the latent effect is lost. To check if the latent effect has disappeared, simply check if you have the bonus stats; if not, you are done. It is not necessary to unequip the gun for the latent effect to disappear; the stats disappear immediately upon acquiring the 300th WS point.
		- Note your Elemental Resistance bonuses from the weapon: they will be gone if the latent is broken.
* Once you no longer receive the latent effect bonus, head back to Metalworks and trade the Gun of Trials to Cid, who takes the weapon from you and gives you a  Map to the Annals of Truth and instructions to head to the Boyahda Tree.
* Once in the Boyahda Tree, go to Map 3 (J-8) and click the ??? to spawn the NM named Beet Leafhopper.
* Once the NM is dead, reexamine the ??? to obtain the Annals of Truth.
* Return to Cid for your reward.

## Game Description

Client
Cid (Cid's Lab, Metalworks)
Summary
Cid would like you to assist him in testing a new firearm. Return to the lab when the weapon no longer functions properly.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Shell

## Statistics

**Scroll of Shell****WHM Lv.17 / RDM Lv.17
PLD Lv.20** Teaches the white magic Shell.
Enhances target's magic defense.Shell provides 25/256 magic damage reduction (≈ -9.8%).

Shell's duration is reduced on targets below level 17.

## How to Obtain

**Auction House Category:** Scrolls > White Magic

### Merchants

**1,584 - 1,900 gil**

* Kususu - Port Windurst ()
* Regine - Port San d'Oria ()
* Sororo - Bastok Markets ()

1. ↑ JP Wiki
Tuning Out

Requirements
 Items Needed
 Repeatable
 Reward

## Walkthrough

* Talk to Leepe-Hoppe following Japanese midnight after completing Tuning In to receive this quest.
* Travel to Kazham and speak with Jakoh Wahcondalo (the Chieftainess) (J-9).
* Go to the Mihgo's residence and speak with Romaa Mihgo (H-11).
	+ She will ask you to travel to Gemini Falls in Yuhtunga Jungle.
* There, you will see a ??? overlooking the falls and some pools of water (K-7).

*You do not need to go through Ifrit's Cauldron to reach the ???.
Drop down the hole in (H-6), go south.
Take the south-east tunnel in the lower level of (I-7).
When you emerge, the ??? is located at the edge of the cliff on the upper level.*
* Click on the ???, watch a cutscene, and fight the five spawned NM bees called Nasus Solo'd with whm 34 and Warrior 36 close fight!.
* Once defeated, re-examine the ??? and watch another small cutscene.

*Only one person may progress per fight. The fight must be re-done for each person completing this scene, with a respawn time of 15 minutes between fights.*
* After the fight, talk to Romaa Mihgo again for a cutscene.
* Next, to get by Gilgamesh's guard, you will need to gather:
	+ A bunch of Habaneros (dropped from Mantraps in Misareaux Coast)
	+ A serving of Black Curry
	+ A Mutton Tortilla
* Travel to Norg and speak with Comitiolus (K-8) who guards the door to Gilgamesh. Trade him the Black Curry, the Mutton Tortilla, and the Habaneros.
	+ Watch a cutscene with Kamui where you are told by Ildy-Goldy to travel to Beaucedine Glacier and talk with the Tarutaru Rhinostery adventurers in the tower at (I-7).
* Once you arrive at the glacier, talk to Torino-Samarino for another cutscene and 6000 gil.
* Return to Leepe-Hoppe in Windurst Waters to get the finishing dialogue and the Cache-nez.

## Game Description

Client
Leepe-Hoppe (Rhinostery, Windurst Waters)
Summary
The Mithran Tracker has taken the new tuning fork and left for a fabled protocrystal said to exist in the Northlands. She has failed to return. Assist Ildy-Goldy in gathering information about the tracker's whereabouts.
 **SPOILER WARNING: *Click here for additional details about this story line.***
The Vicasque's Sermon

Requirements
 Items Needed
 Repeatable
 Reward

## Walkthrough

**Note:** You do not need to zone if you just finished the previous quest.

* Speak with Abioleget in Northern San d'Oria in the Cathedral and a cutscene sermon will take place with you in attendance.
* Talk to Abioleget again, and he will offer to sell you some Blue Peas. You can trade 70 gil to Abioleget for some Blue Peas.

**Note:** Blue Peas can also be purchased from Machielle in Southern San d'Oria (G-9) for 25~29 gil, if San d’Oria controls the Norvallen region.
* Head to the tower in the south-east corner of East Ronfaure (J-11). Trade Andelain a single Blue Peas despite his mentioning of 3 Blue Peas.
* Return to Northern San d'Oria, and talk to Abioleget to complete the quest.

## Game Description

Client
Abioleget (Cathedral, Northern San d'Oria)
Summary
Deliver blue peas to a friar on retreat. Find him in a tower in the southeast area of East Ronfaure.
Windurst Mission 8-2

* 80,000 gil

## Walkthrough

* Trade 6 crystals to the Conquest NPC to unlock the mission then accept it from the Gate Guard.
* Talk to Apururu in Windurst Woods Manustery (HP#1) for a cutscene.
	+ You will obtain the Manustery ring.
* Talk to the following NPCs, in any order, to receive the Rhinostery ring, Aurastery ring, and Optistery ring.
	+ Rukususu in Fei'Yin at (F-6) on Map #2.
		- Click the Cermet Door for a cutscene with her.
		- Home Point #2 to Fei'Yin is the fastest way.
	+ Sedal-Godjal in Davoi (J-8). He can only be reached by going through Monastic Cavern. Enter Monastic Cavern from entrance 2 at (H-11) in Davoi.
	+ Tosuka-Porika in Windurst Waters Optistery.
		- The Optistery is in the northern half of Windurst Waters.
		- Closest to Home Point #1.
		- Tosuka-Porika is in the eastern of the two Optistery buildings.
* Return to Apururu for dialogue regarding the final ring.
* Talk to Kupipi in Heavens Tower for a cutscene.
* Go to the tower in West Sarutabaruta (F-4) and enter Outer Horutoto Ruins.
	+ Outer Horutoto Ruins Voidwatch warp puts you right in front of this tower.
	+ Warping to the outpost/Survival Guide for West Sarutabaruta or warping to Giddeus and using Escape are the next best options.
* Go through the Cracked Wall at (I-6).
* Find the Cracked Wall at (G-8) on the second map. Touch it and pop Queen of Coins (RDM) and Queen of Swords (PLD).
* Click the Cracked Wall again once their bodies vanish for a cutscene and to obtain the Orastery ring.
* Return to Apururu for a cutscene.
* Talk to Shantotto in Windurst Walls at (K-7) for a cutscene and to obtain the Glove of perpetual twilight.
	+ You may need to speak to Shantotto multiple times for the correct cutscene.
* Return to Apururu for a cutscene.
* Go to Inner Horutoto Ruins and examine the **Gate of Darkness** at (I-7) on Map #4 for a cutscene.
	+ Fastest way is using the Toraimarai Canal Survival Guide and then back tracking to Horutoto ruins.
	+ Alternatively, travel though Toraimarai Canal using the Priming Gate in Windurst Walls (H-3).
	+ You need to pass through the Three Mage Gate if you do not enter via the Toraimarai Canal.

File:Inner Horutoto Ruins-map4.jpg

* Return to Apururu for a cutscene that completes the mission.
	+ (**Optional**) Return to Shantotto for dialogue regarding the Glove of perpetual twilight.
	+ (**Optional**) Return to Tosuka-Porika to report about the Book of the Gods as promised.
The Tenshodo Showdown

This is the first Thief Artifact Armor quest - otherwise known as AF1.

### Walkthrough

* Nanaa Mihgo will tell you to go to Jeuno. You will get the key item "Letter from the Tenshodo".

* You must have the Tenshodo Membership quest done, or have a Tenshodo Invite to continue with this quest.

* Talk to Harnek at (J-7) just inside the HQ and watch a cutscene where you and several other thieves are given envelopes and sent out to find old members of a legendary band of thieves. Your particular assignment is to find a Galka thief in Selbina. You will get the key item "Tenshodo Envelope".
* Travel to Selbina and talk to Elfriede (J-9) of the Shepherd's Muster Inn. This will trigger another cutscene with Sneaking Tiger, who says he'll gladly sign your envelope if you prove yourself worthy by bringing him a Quadav Stew.
* Quadav Stew can only be stolen from some specific Quadav : Head to Beadeaux and steal from Garnet Quadavs, Silver Quadavs, Zircon Quadavs, and Bronze Quadavs until you obtain the Quadav Stew.

* Thief as a sub job on a high level job will work also.

* Once you get the Quadav Stew, go back to Selbina, trade the stew to Elfriede and the Galka will reappear.
* You will receive the key item "Signed Envelope".
* Head back to Lower Jeuno and talk to Harnek for a final cutscene and to receive your reward.

### Game Description

**Client:** Nanaa Mihgo (Cat Burglar's lair, Windurst Woods)

**Summary:**

The Tenshodo is gathering expert thieves to its fold. Carry out your orders by handing the Tenshodo envelopes to the appropriate people and having them sign the documents within.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Water Way to Go

Requirements
 Repeatable
 Reward

## Walkthrough

*You must change areas after completing the previous quest.*
*If you have triggered Say It with Flowers, you must complete it first (even if it does not appear in your log).*
* Ohbiru-Dohbiru in the Rhinostery asks you to go to Giddeus and get him some water from the spring there.
* Take the Rhinostery Canteen he gives you to Giddeus to the spring at () or () and trade to it for a Canteen of Giddeus Water.
	+ The Rhinostery Canteen is a usable item, and you can 'use' it on the spring. As such, it will appear at the beginning of the item list, not after the equipment items.
* Trade the Canteen of Giddeus Water to Ohbiru-Dohbiru for your reward.

*This quest cannot be repeated if you have activated the quest Curses, Foiled A-Golem!?. Talking to Leepe-Hoppe on the roof may activate Tuning In, which may also make this quest non-repeatable (or at least until Tuning In is finished).*
## Game Description

Client
Ohbiru-Dohbiru (Rhinostery, Windurst Waters)
Summary
Ohbiru-Dohburu is running out of the Giddeus water needed to raise Fluoro-flora. He wants you to take a Rhinostery canteen to the springs at the back off Giddeus in order to refill his supply.
Trial by Earth

Requirements
 Title Granted
 Repeatable
 Reward

## Walkthrough

* Speak to Juroro in Port Bastok, located at I-8 (near the drawbridge). If you have sufficient fame, she will give you a Tuning fork of earth after accepting her request.

*If you have never talked to this NPC before you may have to talk to her a few times before she gives you the quest.*
* Travel to Quicksand Caves, and head to the Cloister of Tremors.
	+ Enter from Eastern Altepa Desert at (J-7).
	+ In the first room, follow the east wall, dropping to the east, and following a passage south.
	+ When the path opens into the next room, head due west along the north wall. Through another small passage and into a third room (E/F-9), go to the west wall and drop west.
* In the Cloister of Tremors, stick to the right wall to get to the Earth Protocrystal.
* Once you defeat Titan Prime, you will acquire the Whisper of Tremors.
* Return the Whisper of Tremors to Juroro for your reward.

* Alternatively, hold onto it and when you have all six whispers, you may start the quest The Moonlit Path to fight Fenrir Prime.
* If you are collecting items for the Evoker's Ring, you want the Desert Light.
* If you see an airship moving through the background of the reward cutscene, this is because an airship arrived or departed during the cutscene.

#### The Fight

* Everyone who is involved in the fight must have a tuning fork of the correct protocrystal.
* There is no level cap on this battle.
* There is a 30-minute time limit.
* You can buff up before entering the protocrystal, so feel free to do so and rest up while still outside.
* Try to fight Titan Prime on Windsday, and do not fight him on Earthsday.
* Keep up Barstonra at all times.
* Do not use Earth-based spells, weaponskills, or weapons that have Additional effect: **Earth damage**, as they will heal Titan Prime.
* The battlefield is shaped like a long path up the side of hill, with a switchback about halfway to the top. This allows the mages to stand above the fight (and out of easy reach of the avatar) while still being able to cast spells upon the combatants.
* See testimonials.

See Trial by Earth/Strategies for strategy and videos.

### Related Quests

There are a total of 6 prime avatar quests for the main summons. Here is the relevant information on each:

## Game Description

Client
Juroro (Near drawbridge, Port Bastok)
Summary
Bring the tuning fork of earth upon the protocrystal in the Quicksand Caves. A path will open to the trial that awaits.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Yuhtunga Sulfur

## Statistics

**Pinch of Yuhtunga sulfur**A sulfurous powder found near
the caldera of Mount Yuhtunga.**Crafting Material:** *See list*

## Used in Recipes

* 39 Firesand

* 53 21 01 Grenade

* 58 29 Quake Grenade

* 60 11 Riot Grenade

## How to Obtain

***Cannot** be **auctioned**, **traded**, or **bazaared**, but **can** be **delivered** to a character on the same account.*
The Three Magi

Items Needed
 Title Granted
 Repeatable

## Walkthrough

* Head over to Windurst Walls, enter Heavens Tower and head to the right and go down the stairs, until it ends and you see the NPC Chumimi.
* Talk to Chumimi and watch a cutscene with Shantotto, Koru-Moru, and Yoran-Oran.

* You will be given an option to agree with one. It doesn't matter with whom you agree, as the message "No one paid any attention to you." will be displayed.
* When you choose to side with an NPC, you will receive a title from that NPC. e.g. choosing Shantotto will grant you the title "Doctor Shantotto Supporter".
* After completing the quest, you will be able to receive the other titles from Burute-Sorute in Windurst Walls.

* At the end of the cutscene, Shantotto will ask you to go toss a Faded Crystal into the gorge in Xarcabard, and bring back a Glowstone.
	+ Make sure you have at least 1 of any element Crystal before continuing.
* **As with most AF quests, from this point on no longer need to be Black Mage**.
* Grab any type of crystal and travel to any Crag (Holla, Mea, or Dem) or any Teleport Crystal (Altepa, Vahzl, Yhoat, Jugner, Pashh, Meriph) and trade the crystal that you have chosen to the teleport crystal to receive a Faded Crystal. Since the fight is in Xarcabard, the teleport crystal there is most convenient.
* Travel to Xarcabard and head west to (E-8) and look for two ???. You want the one that's inside the gorge. On the "left", most of the way to the actual entrance of the castle. You do not want the one that's on a cliff with the torch. See the annotated map here for clarity.

* There may be some Demon Pawns and Demon Knights at the ??? so be ready to fight, just in case.
* **Note:** If you are doing this with 2 or more BLM's the ??? stays in place but there is a 10 minute time limit before you can trade and repop the Chaos Elemental.

* Trade the Faded Crystal to the ??? and a Chaos Elemental will appear.

* You may spawn Chaos Elemental on any job. Any 75 with a weapon can kill Chaos Elemental easily, sub BLM for warp even.

* Kill the Chaos Elemental and obtain the Glowstone.
* Return the Glowstone to Chumimi, who will tell you that Shantotto left the Casting Wand for you. Come on BLM if you intend to do the next AF quest immediately after.

## Game Description

Client
Chumimi (Star tree farm, Heavens Tower)
Summary
The star tree saplings at the farm in the basement of Heavens Tower aren't growing very well. Doctor Shantotto and co. have ordered an investigation to try and solve the problem. Help them by bringing back a glowstone from the crevasse of Xarcabard.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Two-Leaf Mandragora Bud

## Statistics

**Two-leaf mandragora bud**This sprout growing from the head
of the mandragora is responsible
for photosynthesis.**Stackable:** 12**Food Effects:** (5 minutes, All Races)
* **Agility +2**
* **Vitality -4**

## Other Uses

 **Resale Price:** ~10 - 11 gil

## Used in Recipes

* 07 Silencing Potion

* 08 Muting Potion

* 92 Charisma Potion

* 45 Tomato Soup

* 51 Loach Slop

## How to Obtain

***Cannot** be **auctioned**, **traded**, or **bazaared**, but **can** be **delivered** to a character on the same account.*
Somnolence

**Diabolos delivers an attack that also inflicts weight on target.**

**Avatar:** Diabolos (**Dark**)
**Blood Pact:** Ward
**Cost:** 30 MP
**Level:** 20
**Effect Duration:** *Unknown*
**Battle Application:** Magic Burst

* **Compression**, **Gravi****tation**

**Damage Type:** Magic
**Additional Notes:**

Macro Syntax* **/pet "Somnolence" <t>**

*or*
* **/ja "Somnolence" <t>**
Windurst Mission 9-2

* 100,000 gil
* Windurstian Flag
* 10 Mog Wardrobe

## Walkthrough

* Trade 9 crystals to the Conquest NPC to unlock the mission then accept it from the Gate Guard.
* Click the **Door: Vestal Chamber** on the top floor of Heavens Tower for a cutscene with Star Sibyl.
* Collect the following three key items in any order:
	+ Ancient Verse of Ro'Maeve
		- Ro'Maeve Qu'Hua Spring at H-6.
	+ Ancient Verse of Altepa
		- Zone into Chamber of Oracles.
			* Alternatively, use the (D-12) Western Altepa Desert entrance of Quicksand Caves. You will need Sneak. You will need to open the pressure switch door at I-9. This can be done with the required amount of people. Requires 3 points to open the doors. Galka = 3 points, Hume/Elvaan/Mithra = 2 points and Tarutaru = 1 point.
			* Keep left to enter Chamber of Oracles.
	+ Ancient Verse of Uggalepih
		- **???** in Temple of Uggalepih ((E-8) 2nd map), no aggro to 75's.
			* A Uggalepih Key, from Tonberry Cutters, is needed to open the door to get to the ???.
* Return to the **Door: Vestal Chamber** for a cutscene.
* Go to Full Moon Fountain and clear a two part Burning Circle fight.
	+ The first part is against four Ace Cardians. A good strategy is to cast Sleepga on them and and kill Ace of Batons (BLM), followed by Ace of Swords (PLD) and then Ace of Coins (RDM). Sleep Ace of Cups (WHM) and rest to full.
	+ The cardians will eventually start resisting sleep. However, unless you take a long time to kill the first three it should not be a problem.
	+ The cardians will aggro from outside casting player casting range. The Ace of Swords will move to melee range while the other three will cast before moving.
	+ As soon as the last Cardian dies you will get a cutscene. The next fight is with a Wyvern and a Manticore. You will be assisted by Ajido-Marujido. If he dies, you lose the fight, so be sure to cure him. Kill what Ajido-Marujido decides to fight first.
	+ Letting Ajido-Marujido choose will aggro both NMs. Be prepared to pull both off of him.
* If you use the Enternity addon the final cutscene may not play while using Windower or ashita.
	+ You might want to unload it '//lua u enternity' or '/addon unload enternity'.
	+ If you crash the game, the top door will not provide a cutscene. The remedy is to click the blank, glowing spot right outside of Heaven's Tower to complete Rank 10.
		- Not everyone has this issue but if you do the above should work for you.
		- It may look like its crashed on the multiple 30 second black screens but it eventually loads.
* Return to the **Door: Vestal Chamber** for a cutscene.
* Click the **Door: Vestal Chamber** again for the final cutscene with the Star Sibyl and to end the Windurst story line.
Woozyshroom

Woozyshroom
## Statistics

**Woozyshroom**An edible mushroom
that grows on funguar.**Stackable:** 12**Food Effects:** (5 minutes, All Races)
* **Strength -4**
* **Mind +2**

## Used in Recipes

* 16 Roast Mushroom

* 38 Elshena

* 71 Crab Stewpot

* 82 Mushroom Salad

* 92 Mushroom Paella

* 94 Black Curry

* 70 18 Deepbed Soil

## How to Obtain

**Auction House Category:** Food > Ingredients
Wind

The element of Wind is strong against Earth and weak to Ice. In-game, wind is represented by the color green.

Wind is associated with movement and Agility; many Thief abilities have some basis in wind, for example.

Associated with Detonation, Fragmentation, and Light (Skillchain). Governed by the celestial avatar Garuda.

### Spells Affected by this Element

* Aero, Aeroga line of spells
* Anemohelix
* Barstone/Barstonra
* Barpetrify/Barpetra
* Chaotic Eye
* Choke
* Deodorize
* Earth Carol
* Earth Threnody
* Enaero/Enaero II
* Feather Barrier
* Feather Tickle
* Flying Hip Press
* Frightful Roar
* Gold Capriccio
* Gravity/Graviga
* Haste
* Healing Breeze
* Hecatomb Wave
* Huton line of spells
* Invisible
* Mysterious Light
* Quick Etude/Swift Etude
* Refueling
* Sheepfoe Mambo/Dragonfoe Mambo
* Silence/Silencega
* Sneak
* Stinking Gas
* Tonko: Ichi/Tonko: Ni
* Tornado (Ancient Magic)
* Voracious Trunk
* Windstorm
* Zephyr Mantle
Utsusemi: Ichi

### Description

Uses the ninja tool, "Shihei". Creates shadow images that each absorb a single attack directed at you.

## Statistics

**Scroll of Utsusemi: Ichi****NIN Lv.12** Teaches the ninjutsu Utsusemi: Ichi
Uses the ninja tool, "shihei". Creates
shadow images that each absorb a
single attack directed at you.Provides 3 Copy Images

## How to Obtain

**Auction House Category:** Scrolls > Ninjutsu

## Derivations

* 空蝉 (*utsusemi*) refers to the empty, molted shell of a cicada, or the carcass of a dead cicada itself, a common metaphor in Japanese literature and poetry signifying the transient presence of humanity, or the shape of a person without the presence of a person. Also used as an allusion to summer.

## References

1. ↑ Japan Times

Template:NinjutsuNavbox
Tortilla

## Statistics

**Tortilla**A thin shell made from corn flour.**Stackable:** 12**Food Effects:** (30 minutes, All Races)
* **HP +6**
* **Dexterity -1**
* **Vitality +4**

## Synthesis Recipes

Cooking (14)

**Yield:** *Tortilla* x 4
**HQ 1:** Tortilla Buena x 6
**HQ 2:** Tortilla Buena x 9
**HQ 3:** Tortilla Buena x 12
**Fire Crystal**
* 1 x San d'Orian Flour
* 1 x Millioncorn
* 1 x Olive Oil
* 1 x Rock Salt

## Used in Recipes

* 41 Windurst Taco

* 69 Mutton Tortilla

* 81 Tavnazian Taco

## How to Obtain

**Auction House Category:** Food > Meals > Breads & Rice

### Merchants

 Name
 Glyke | Upper Jeuno ()
*Open 5:00 - 20:00*
Vitality

de:VIT

*This article is about the gameplay statistic. For other uses, see Vitality (Disambiguation).*
Abbreviation: VIT

Vitality is a stat that is compared with an attacker's strength to determine the damage curve and reduces the maximum amount of damage that a character takes from a blow. Tanks, primarily Paladins, raise **VIT** in order to live longer and make a White Mage's job easier.

For every two points of **Vitality**, a character's defense stat is raised by one point.

Associated with the Element of Earth. Many items that are Earth-based add VIT to a player's Stats, such as Titan's Cudgel

* Note: a large amount of Vitality can also increase the potency of cure spells.

"Ex: Koenig Schaller +10 VIT also has the same added potency as Valor Coronet's +10 Healing Magic Skill and has been tested accordingly; both results were of the same potency"- This was not accurate by 1 point of potency, +X vit has a higher effect than +X healing magic skill at this and higher scales.

* It has also been tested that VIT is a hidden modifier for the new magic shield effect on the Paladin job ability Rampart. The currently accepted formula seems to be: VIT\*2 equals the amount of damage absorbed by magic stoneskin.

* VIT also affects the damage of Jump.

* VIT also affects the curative potency of Chakra.

* VIT of the target of "Curing Waltz" enhances its potency the higher it is.

Ex: A Paladin with +vit gear will recover more HP than a BLM from "Curing Waltz" .

## Breakdown of Level 1 and 75 Vitality Stats by Race and Job Sorted Highest to Lowest

Based off Monk Vitality score

**Galka**: 10 ; 70

**Elvaan**: 9 ; 66

**Hume**: 8 ; 63

**Mithra**: 8 ; 60

**Tarutaru**: 8 ; 60

Level 1 stats taken from FFXI official strategy guide, spring 2004 version.

Level 75 stats gathered from Allakhazam.com and do not include stat bonuses from sub jobs

## VIT Rankings Based on Job

1. (Tied) Monk, Paladin

3. (Tied) Dark Knight, Dragoon, Ninja, Samurai

7. (Tied) Bard, Beastmaster, Blue Mage, Puppetmaster, Ranger, Rune Fencer, Thief, Warrior, White Mage

16. (Tied) Corsair, Dancer, Red Mage, Scholar

20. Black Mage

21. Summoner
Turquoise

## Statistics

**Turquoise**A blue jewel.**Stackable:** 12**Crafting Material:** *See list*

## Synthesis Recipes

Goldsmithing (20)
**Yield:** Lapis Lazuli x 1
**HQ 1:** Turqoise x 1
**HQ 2:** Aquamarine x 1
**HQ 3:** Sapphire x 1
**Wind Crystal**
* 1 x Blue Rock
Goldsmithing (51)
**Yield:** Lapis Lazuli x 1
**HQ 1:** Turqoise x 1
**HQ 2:** Aquamarine x 1
**HQ 3:** Aqua Gem x 1
**Wind Crystal**
* 1 x Aqua Geode

## Used in Recipes

* 98 24 26 Errant Cuffs

* 45 Turquoise Earring

* 50 Turquoise Earring

* 55 Turquoise Ring

* 60 Turquoise Ring

* 84 ?? ?? Shield Plaque

* 101 ?? ?? Amood

* 94 ?? Imperial Tapestry

* 72 ?? 47 Kilij

* 62 Mahogany Staff

* 63 Fay Staff

## Obtained from Desynthesis

* 55 Turquoise Ring

**Auction House Category:** Materials > Goldsmithing

* Teerth - Bastok Markets (). Requires Apprentice Goldsmithing rank.

**48,000 gil**

* Visala - Bastok Markets (). Only stocked if adventurers sell to her. Not automatically restocked.
Windurst Mission 6-2

* 40,000 gil
* Ashura Necklace

## Walkthrough

* Trade 3 crystals to unlock the mission, then accept it from the Gate Guard.
* Select the "Door:Vestal Chamber" at the top of Heavens Tower for a cutscene.

* You will receive Holy One's invitation and the title: "Hero on Behalf of Windurst".

* Proceed to Balga's Dais, and clear the BCNM "Saintly Invitation.". You will receive the Balga champion certificate.
	+ Home Point #1 to Giddeus is the fastest way.
	+ One party of people that are on this mission or have completed it may enter.
	+ Inside are 4 NM Yagudo. They can use their respective 2-hours.
		- Nuu Kofu the Gentle (WHM)
		- Chaa Paqa the Profound (SMN)
		- Buu Xolo the Bloodfaced (SAM)
		- Juu Zeni the Poisonmist (NIN)
	+ The Yagudo may be slept.
	+ It is recommended to fight in the order of WHM → SMN → SAM → NIN.
	+ It may be useful to pull the WHM out of AoE range, so that it does not wake the others up with Benediction.
	+ Trio of 75WHM/NIN 75RDM/BLM 75BLM/WHM can win with relative ease.
		- Fought in order of SMN > WHM > SAM > NIN to remove the elemental for sleep reasons.
* Procceed to Castle Oztroja and fight Yagudo Flagellants until a Judgment Key drops. These are found on Map 4.
* If you are not already on the top floor with the large **Brass Door**, proceed there now. To reach this floor, starting from the main entrance on map 1, go through the first brass door by turning the correct lever or running away from the trap and go upstairs at point A.
	+ On this floor proceed to your left towards the other brass door that requires a combination of 4 levers to be opened at (G-8). While you can find the solution you can also easily brute force by turning the levers until it opens.
	+ On this floor just keep going straight at the only available path until you reach map 5.
* To open the door, touch the torch in one of the four corner rooms on the top floor the map.
	+ You need any type of movement speed to make it back to the door before it closes.
	+ A second person may help with this and can just run in after this and open it from the inside.
* Next, you will need to crack the passwords to the Brass Statue.
	+ Visit the Brass Statue page to see possible combinations and further details.
* Proceed to a smaller **Brass Door** on the platform, which is past one Yagudo High Priest in this area. The priest is true sight.
	+ Whoever had the Judgment Key must trade it to the Brass Door. The key has one use only so make sure your party/alliance members are ready to enter.
	+ If someone does not make it through the door before it closes, there are two options, get another key, or have the person die outside the door, then use tractor and raise.
* Speak to Kaa Toru the Just inside the door to obtain the Holy One's oath and an Ashura Necklace.
* Return to the **Door:Vestal Chamber** at the top of Heavens Tower to complete the mission.
Zamburak

## Statistics

**Zamburak****(Marksmanship)** **All Races****DMG:** 19 **Delay:** 288 **Lv.** 30 **WAR / THF / DRK / RNG****Damage Per Second:** 3.96**TP Per Hit:** 76

## Synthesis Recipes

Woodworking (43), *Smithing (19)*

**Yield:** *Zamburak* x 1
**HQ 1:** Zamburak +1 x 1
**Wind Crystal**
* 1 x Coeurl Whisker
* 1 x Steel Ingot
* 1 x Oak Lumber

## Desynthesis Recipes

Woodworking (43)

**Yield:** Coeurl Whisker x 1
**HQ 1:** Oak Lumber x 1
**Lightning Crystal**
* 1 x *Zamburak*

## How to Obtain

**Auction House Category:** Weapons > Ranged

### Merchants

**14,158 - 16,005 gil**

* Peritrage - Bastok Markets ()

### Historical Background

Zamburak (زمبورک, lit. 'wasp') are early swiveling artillery cannons mounted on camels that fired gunpowder-loaded shells. (Wikipedia)
Warlock's Armor Set

This elegant cloth armor set is black dominated by red and is topped by the distinctive white-feathered chapeau. The red mage is called jack of all trades, and this set reflects that job identity by increasing many different magical and combat skills.

**Number of Pieces:** 5

**[****Feet****]** **All Races**
**DEF:** 13 **MP** +11 **MND** +1  **INT** +1   +10
**Shield skill** +10
 54
**[****Hands****]** **All Races**
**DEF:** 16 **MP** +12 **DEX** +4  +10
**Parrying skill** +10
 56
**[****Legs****]** **All Races**
**DEF:** 33 **MP** +13 **MND** +3
**Healing magic skill** +10
**Enhancing magic skill** +15
 58
**[****Body****]** **All Races**
**DEF:** 44 **MP** +14 **CHR** +5
**Spell interruption rate down** 10%
**Enfeebling magic skill** +15
 60
**[****Head****]** **All Races**
**DEF:** 23 **MP** +20 **INT** +3
**Elemental magic skill** +10
**Enhances "Fast Cast" effect**
**Lv.** 60 **RDM**

Note:

* To see a side by side comparison of Artifact/Relic sets visit Red Mage Artifact/Relic Sets Comparison.

## Set Summary

* **Defense** +129
* **MP** +70
* **DEX** +4
* **MND** +4
* **CHR** +5
* **INT** +4
* +10
* +10
* **Shield skill** +10
* **Parrying skill** +10
* **Healing magic skill** +10
* **Enhancing magic skill** +15
* **Enfeebling magic skill** +15
* **Elemental magic skill** +10
* **Spell interruption rate down** 10%
* **Enhances "Fast Cast" effect**
Tick

A "tick" is one set interval for an "Over-time" ability or effect to take place.

## Standard Tick

The standard tick occurs every 3 seconds (Earth time). This is used to trigger the effects of DOT spells such as Poison and Choke as well as recovery effects such as Regen, Refresh, and Regain. Such effects generally last for a certain predetermined amount of ticks before wearing off.

## Healing Tick

Another type is the "Healing Tick", which occurs every 10 seconds (Earth time). This is the time between each MP and HP gain while resting with the /heal command. Note that the first Healing Tick occurs after 20 seconds instead of 10 seconds.

* See also: Healing, HP Recovered While Healing, and MP Recovered While Healing.
Trade

You can trade items to other players or, if for a particular quest, to NPCs. Select player/NPC that you wish to trade with and select the **trade** option in the menu bar. Move the item(s) or gil that you wish to trade into the trade boxes and confirm the trade.

When trading with another player the trade will not be confirmed until both players confirm the trade. When trading to an NPC, the NPC will simply take the item if he/she wants it.

**Macro:** /item "[item name]" "[target name]"

/item "[item name]" <t>
Valor Minuet

## Statistics

**Scroll of Valor Minuet****BRD Lv.3** Teaches the Valor Minuet.
Enhances attacks for party members
within area of effect.Attack/Ranged Attack bonus is a function of combined Singing and Instrument Skill by the Bard. The natural cap of the Attack/Ranged Attack Bonus is +32.
Equipment that gives "Minuet +" or "All Songs +" increases the total attack/ranged attack bonus and base duration of the song by 10% for every +1 granted.

The Group 1 Merit Point category Minuet Effect grants and additional +1 attack/ranged attack bonus per merit level for all active Minuet Songs.

## How to Obtain

**Auction House Category:** Scrolls > Songs

## Merchants

**22 - 24 gil**

* Hortense - Bastok Markets ()

## References

1. ↑ JP Wiki

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Unbridled Passion

## Walkthrough

 File:Xarcabard.jpg
* After you have completed Fire and Brimstone, talk to Perih Vashai to continue the search for the sinner.
* You are sent to Mhaura to find a mithra. Koh Lenbalalako is standing in the corner of the Smithing Guild in Mhaura (F-9) and tells you part of a story and wont tell the rest until you give her a gold earring.
* Obtain a Gold Earring and give it to Koh Lenbalalako for her to finish her story about the sinner and Xarcabard. She will give you Koh's Letter (key item).
* Follow the sinner to Xarcabard and watch a cutscene.
* Go to the cave at (E-7) and examine the ???. After a cutscene, kill Koenigstiger the spawned NM tiger.
* After killing Koenigstiger, go to the cave at (E-8), examine the ??? and watch another cutscene.
* Next examine the ??? at (E-8) again to get a reward of 99 Ice Arrows.
* Travel back to Perih in Windurst and talk to her to complete the quest.

## Game Description

**Client**: Perih Vashai (Vashai's residence, Windurst Woods)

**Summary**:Semih Lafihna has set out to find the truth. Track her down and help her in any way possible.
Weapon skill quests

This is a comprehensive list of the weapon types that have a quest to unlock the last weapon skill for.

Hand-to-hand == Asuran Fists, Ascentic's Fury, Stringing Pummel

Dagger == Evisceration, Mandalic Stab, Pyrhhic Kleos, Mordent Rime

Sword == Savage Blade, Death Blossom, Atonement, Expiacion

Great Sword == Ground Strike

Axe == Decimation, Primal Rend

Great Axe == Steel Cyclone, Kings Justice

Scythe == Spiral Hell, Insurgency

Polearm == Impulse Drive, Drakesbane

Katana == Blade: Ku, Blade:Kamu

Great Katana == Tachi: Kasha, Tachi: Rana

Clubs == Black Halo, Mystic Boon

Staves == Retribution, Garland of Bliss, Omniscience, Vidohunir

Archery == Empyreal Arrow

Marksmanship == Detonator, Leaden Salute, Trueflight

 3 (1+2)
 5 (1+4)

It should be noted, Latentchecker addon is banned on Horizon making checking not as simple as /lc run.

Checking a Mythic Weapon will suddenly show up in your weapon skills tab without any notice, where as the Quested ones you will have to remove the weapon, then re-equip to see if you still have the latent effect on or not.
Windurst Waters

**Table of Contents:**
Connecting Areas | Quests/Missions | Fishing | NPCs

This massive district to the west of the Blacktea River, lies along the western edge the Federation of Windurst. Along with a variety of Shops, the Cooking Guild is located in the nothern half of the zone, next to the Tavern and Hostelry. Also contained within this district are a variety of official government departments, including the Aurastery (Magic School), the Optistery (The Library of Magic), and the Rhinostery (living organism research).
Obtaining the Map of Windurst Waters

Connecting Areas
Windurst Walls: North L-9
Port Windurst: South G-10
Windurst Woods: via Tonana North G-8
Zilart Mission 10

## Walkthrough

* Go to Ro'Maeve. You will need Sneak and Invisible through this area, but everything in-zone detects magic, so use Silent Oils and Prism Powders or cast Sneak and Invisible at the zone.
	+ You can now also use a mount in this zone
	+ If you have it, Survival Guide to Ro'Maeve is the fastest way, it puts you right at the zone to Hall of the Gods. Unity Warp will put you at the entrance of Ro'Maeve.
* Head for (H-5) and zone in to Hall of the Gods. Run to the other side and check the gate two times.
Water Threnody

## Statistics

**Scroll of Water Threnody****BRD Lv.16** Teaches the Water Threnody.
Reduces an enemy's resistance against
water.Threnodies reduce the target's Magic Resistance by a natural cap of 50.
* Testing before 2014 could not be found to determine the relationship of combined Singing/Instrument skill and and the amount of Magic Resistance, but for the purposes of level 99 content it is sufficent to treat the baseline as 50.
* Threnody effects do not stack with each other.
* Equipment that gives "Threnody +" or "All Songs +" increase the potency of the resistance down and song duration by 10% per +1

## How to Obtain

**Auction House Category:** Scrolls > Songs

### Merchants

**420 gil**

* Champalpieu - Upper Jeuno ()

## References

1. ↑ Two Man Cell blog
2. ↑ Two Man Cell blog

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ja:水のスレノディde:Wasser-Threnodie
Windurst Conquest Points Items

All of these items are available from War Warlocks in Windurst:

* Milma-Hapilma, W.W.
* Puroiko-Maiko, W.W.
* Harara, W.W.

as well as the Jeunoan Conquest Guards:

* Morlepiche
* Emitt
* Alrauverat
* Kochahy-Muwachahy

Items that are available when Windurst is in any Conquest Ranking are available from War Warlocks in Foreign nations - items available only when Windurst is in 1st or 2nd are not available from War Warlocks in Foreign nations:

* Chapal-Afal, W.W.
* Lexun-Marixun, W.W.

Items that are available only during 1st or 2nd Conquest Ranking are indicated with a "1st" or "1st, 2nd" next to their name.
Trial Size Trial by Earth

Requirements
 Repeatable
 Reward

## Walkthrough

* Speak to Ferrol in Port Bastok, located at I-8 near the drawbridge. You must speak to Ferrol as a Summoner.

* If you qualify, he will give you a Mini Tuning Fork of Earth.

* This item is not a Key Item like the regular Tuning Forks, but is a Rare/Exclusive item that needs to go in your inventory.

* When you are ready to go, return to Ferrol and trade him the Mini Tuning Fork of Earth (he does not keep the fork) and be warped to the Cloister of Tremors for the fight.
* Trade the Mini Tuning Fork to the protocrystal to enter the battle.

* Note that if you do not trade the Mini Tuning Fork and instead just select the protocrystal, you will enter the regular level 60+ party avatar battle if you have the regular tuning fork key item.

* Defeat him for your reward.

### Notes

* This is a solo battle.
* There is a level 20 cap on this battle.
* There is a 15 minute time limit.
* You can only use Carbuncle.
* Keep up Barstonra at all times.
* Try to fight Titan Prime on Windsday and do not fight him on Earthsday.
* When you complete this quest you keep the Mini Tuning Fork of Earth, although Ferrol will not warp you to the protocrystal a second time.

## Game Description

Client
Ferrol (Near drawbridge, Port Bastok)
Summary
The Rhinostery has developed a new "mini" tuning fork of earth. Ringing it upon the protocrystal in the Quicksand Caves will open the path to a one-on-one battle with the beast that awaits inside. However, only summoners are allowed to take up this challenge.
 **SPOILER WARNING: *Click here for additional details about this story line.***
Yoran-Oran

***Yoran-Oran***Gender: MaleRace: TarutaruAffiliation: WindurstOccupation: Former Minister**Type:**NPC**Location:**Windurst Walls () (Yoran-Oran's Manor)### Notes

Yoran-Oran is the former Minister of the Rhinostery. He currently resides in his manor in Windurst Walls.

### Involved in Missions

* Promathia Mission 3-3: The Road Forks
* Promathia Mission 5-3: Three Paths

* Past Sins (Louverance Path)
* Where Messengers Gather (Ulmia Path)

### Involved in Quests

* Blast from the Past
* BLM AF1: The Three Magi
* BLM AF2: Recollections
* BLM AF3: The Root of the Problem
Warcry

## Job Ability

* Enhances attacks of party members within area of effect.
* **Obtained:** Warrior Level 35
* **Recast Time:** 5:00 (-0:10 with each merit upgrade)
* **Duration:** 0:30

* Enmity added to the user varies depending on how many people the effect lands on.
* Adds an amount of enmity to the user equal to that of a Provoke should it land on all 6 party members.
* Does not stack with Boost. Warcry will have no effect if Boost is active.
* Range: party (not alliance) members within 14.0 yalms will receive the effect.
Windurst Woods

**Table of Contents:**
Connecting Areas | Quests/Missions | Fishing | NPCs

This expansive district is the heart of the Federation of Windurst and provides a large number of services to adventurers. The South Auction House can be found at the south-east edge of the district, next to the chocobo stables. To the south lies the Weavers' and Boneworkers' Guilds. The Manustery, which deals with the development of the Cardians, lies in the center of the district. And to the north is the Dhalmel Farm run by Illu Bohjaa, and Mithra Groves, home to Nanaa Mihgo.
Obtaining the Windurst Woods Map

Connecting Areas
Windurst Walls at (F - 5)
Port Windurst at (E - 11)
Windurst Waters via Pattsu-Yabittsu at (K - 12/13)
East Sarutabaruta at (K - 10)
Chocobo Circuit **(Not Currently on Horizon)**
Zipacna

**Family:** Golem
**Crystal:** **Light**
**Notorious Monster**

* Oblation Abjuration
* Ushikirimaru

**Notes:**

* Is a Timed Spawn, appearing 2-3 hours after it's previous time of death.
* Spawns between E-3 to K-3 and can be underground as well. This NM moves constantly, making a circuit between E-4 to K-4 approximately every 5 minutes. If the door in the middle is closed, either the east or west side will be patrolled from H-3.
* Killable by 6 level 75 players. Soloable by a RDM/NIN using Bind and Gravity.
* Special attacks: Zipacna uses the normal Golem specials, but will spam Crystal Rain (AoE damage) and Crystal Weapon (single-target, ranged damage). Mages should stay at mid- to long-range.

### Historical Background

In Mayan mythology, Zipacna is a demon, the son of Vucub Caquix and Chimalmat. He was depicted a giant caiman (a crocodile-like creature). He was strong, violent and arrogant, often claiming to be the creator of mountains. Some of the Mayan gods, a group called the Four Hundred Boys, conspired to kill Zipacna because he was too powerful. He faked his own death, letting the gods believed they succeeded in slaying him. He came back when they were all drunk and killed all 400 of them. The Hero Twins, Hunahpu & Xbalanque took revenge on Zipacna by setting a trap involving a fake crab (Zipacna's favorite food) and he was killed by either a mountain being made to collapse on him or being turned to stone.
Uggalepih Offering

**Offering to Uggalepih**This terrible-smelling chunk of rottenmeat is used as an offering to thegoddess Uggalepih. | Other Uses

## How to Obtain

* Temple of Uggalepih () () - The side rooms in the hallways before and after Bonze Marberry's room might contain a ??? - check it to receive an Uggalepih Offering. ??? can take 15 minutes to 2 hours to spawn.
Ve'Lugannon Palace

**Table of Contents:**
Connecting Areas | Quests/Missions | NPCs
Chests | Weather | NMs | Mobs

 Part of the floating island of Tu'lia, constructed ten thousand years ago by the Zilart as the "Gate of the Gods" this is said to be the very entrance to paradise itself. While the Shrine of Ru'Avitau makes up the centre of the island, Ve'Lugannon Palace comprises the interior of the areas that that make up the outer reaches of Tu'lia.
Connecting Areas

## Maps

 Gil: 12,040-18,900