Monuments

The server currently has an assortment of both Vanilla and custom monuments.

**Aquarium:** The Aquarium is a water based monument. It features heavy scientists and a green, blue and red card puzzle. It requires 2 fuses. Most of the monument is submerged under the ocean, and requires a full diving kit in order to explore. There is also a map wide treasure trail that is kicked off from this monument, but you will need access to the red card room in order to start it.

**Air Ship:** The Airship is an aerial based monument that is only accessible via a helicopter. There is a landing pad on the top of the ship, where players can park their heli’s, and must fight their way down into the storage area of the air ship in order to obtain its rare loot. It features a green, blue and red card door, and requires 2 fuses in order to complete. The red card room is guarded by several heavy scientists, so come prepared.

**Area 52:** The Area 52 hangar is the one of largest and toughest monument in the map. It features an above ground compound, which must be cleared of scientists before heading into the subterranean part of the map. The underground section is sure to provide you with a challenge, and features many scientists, a small jump puzzle and a timed door opening. There are up to 2 locked crates for better loot inside. Triggering the countdown turns the area into a PVP zone so be prepared for some potential PVP. The puzzle requires a green, blue and 2 red cards, as well as 2 fuses. CAUTION! There are Sam Sites around this monument.

**Construction site:** A long-abandoned construction site has been taken over by a gang of cannibalistic murderers. These people have plagued the underground tunnels under the site for many years, preventing access to a small building that houses a small amount of treasure. Venture into its depths to retrieve your reward. No keycards are required for this monument. You are rewarded with a green key card for this monument.

**Tunnel of Nightmares:** The tunnels of an old abandoned base are now occupied by creatures of the night. Fierce scarecrows wander the tunnels, looking to peel the flesh from the bones of the living. You must solve the puzzle and make your way into the base in order to obtain your reward. This puzzle requires a full blue key card and a fuse. You are also rewarded with a red card from this monument.

**Race Track:** A once used race track can be found on the PVE side of the map. Whilst it is now derelict players will still find some loot to be scrounged. There are also still functioning vehicle hoists for players to use as well as the race track itself for players to test their new whips out. This monument also requires a blue card.

**The Farm:** The barns of this farm are now occupied by Heavy Scientists attempting to complete their research and will defend themselves with deadly force. Players looking to snag their loot will need to be prepared for a fight. This monument requires a green and blue card to access the loot within.

**Vineyard:** This quiet little farm can be found tucked away in the countryside. Players are able to explore the monument without need of any cards to access it. Make sure you don't get lost in the fields or you might get chopped up by a murderer.

**Hydro House:** The Hydro House is is somewhat tucked away in a secluded area away from prying eyes. Players will find a rudimentary growing setup. Players are able to plant Poppy seeds in the planter boxes. Once the generator is turned on flipping the switch will start the sprinklers and also turn the area into a PVP zone until they plants are grown. The harvested Raw Opium can be refined at the Processing Plant.

**Processing Plant:** Here you will find an NPC that will refine the players Raw Opium into a product that can be sold for JDollars. This NPC also takes a cut of the J$ made as a fee for refining it.