Beginner Aggro Deck: Utsuro Himika

## Himika-o and Utsuro-o

One of the strongest Aggro Decks that focuses on dealing 4 life damage before the first reshuffle and then dealing at least 5 life damage before the opponent's 2nd reshuffle, by utilizing Himika and Utsuro long-range attacks.

### Strategy

Aim to deal 4 life damage before 1st reshuffle, even if your opponent has 5 aura, using Magnum, Quick Shoot, Full moon and Dark Pulse.

Try to keep Backstep for the 2nd reshuffle lethal with the help of Red Bullet and Scarlet Vision.

#### Strengths

* Strong against slow decks and decks that need to focus early, like Kanawe.
* Strong against some control decks that need to be in range 4 or less to work, like Tokoyo.
* Has the ability to discard reactions like Thallya's Turbo Switch or Shinra's Protest using **Dark Pulse.**
* Has the ability to cancel Tokoyo's Immortal Flower by activating **Ложь** first.

#### Weaknesses

* Has no defense mechanisms.
* No strong special attacks like Tsukikage Crush or Rhythmic Arc
* Because all attacks are long-range, usually weak against Megami that can move forward to range 0 or 1 fast like Yukihi or Raira

### Example Deck List

**Normal Cards**

**Special Cards**

### Example Lethal Plan

#### Before 1st Reshuffle

* Turn 1: Mulligan so that you have Magnum Canon, Rapid Fire, Full Moon and Dark Pulse on your 3rd turn, and move forward once
* Turn 2: Make sure that you have 2 Vigor and 4 cards in hand on your 3rd turn
* Turn 3:
	+ Move to **Range 7** (hopefully opponent moved at least once; if not, you can play from **Range 8**) using Vigor
	+ Play **Dark Pulse** and if opponent took it to Aura, discard your opponent's reaction (opponent will usually take this to their Aura: from 5 to 4)
	+ Play **Magnum Canon** (opponent will usually take this to their Aura: from 4 to 1)
	+ Play **Quick Shoot** (opponent has to take **2 Life damage**,if they don't have any reaction)
	+ Play **Full Moon** (opponent has to take **2 Life damage**, if they don't have any reaction)

#### After 1st Reshuffle Lethal Turn (usually either turn 5 or turn 6):

* Assuming **Range 2**, and you have 4 cards in hand after draw phase (2 of them are Backdraft and Backstep) (Note that if not all your cards are in your deck, you should reshuffle to get 1 more flare and make sure that you have 3 cards in deck after draw phase)
	+ Retreat once (range = 3)
	+ Play **Backstep** (range = 4)
	+ Play **Scarlet Vision,** draw 2 and discard **Backdraft** (Now you have 5 cards in hand, other than Backdraft and Backstep)
	+ Play **Shadow Wing** (Range + 2 this turn, now the Range is 6)
	+ Play **Dark Pulse** and if opponent took it to Aura, discard your opponent reaction (opponent usually will take this to their Aura: from 5 to 4)
	+ Play **Red Bullet** (3/1 opponent usually will take this to Life **1 Life** )
	+ Play **Magnum Canon** (opponent usually will take this to their Aura: from 4 to 1)
	+ Play **Quick Shoot** (opponent has to take **2 Life damage**, if they don't have any reaction)
	+ Play **Full Moon** (opponent has to take **2 Life damage,** if they don't have any reaction)

Total Damage from attack = 9 and your opponent has to take 1 damage from reshuffle after 3rd turn