recursal/Fanatic-Fandom huggingface dataset:
Ascending From The Underworld

**Ascending From The Underworld** is a mission in *Days Gone*.

## Description

Ride north to save the Lost Lake Encampment from the Militia.

## Rewards

* 2,000 Trust - Iron Mike's
* 10,000 XP

## Storylines

### We've All Done Things

*Iron Mike once told me, we make the world what it is by what we do. He learned how true that is, and paid the highest price a man can pay. Setting Skizzo free ended up costing Mike his life. Just before he died, he told me he was wrong that I should do whatever it takes to keep the camp safe. I don't think he was wrong. I just don't think the world is ready for what Iron mike wanted.*

### An Officer And A Gentleman

*Well I finally got my Mongrels ring back. Kouri recognized that it was the same motif as the tat on my back. I told him that if he'd been my commanding officer in the military, it might not have been so bad, I meant it. Maybe I'll run into him again one day. He's a survivor.*

### Race Against Time

*So Rikki and Boozer don't much like my plan, building a fertilizer truck bomb. To be honest, I don't like it much myself. But Wizard Island's southern gate is where the Militia has all their arms stacked up, all their trucks, all their weapons. If we can blow up that gate, we can stop them where they live. And yeah, get Sarah the hell off the island.*
Bullets

**Bullets** is a ring in Days Gone.

## Description

Rolling will reload your equipped weapon with a portion of its ammo.

* Level 1: +33% Clip Refill
* Level 2: +66% Clip Refill (Requires Rank 3)

It first became available as part of the Challenges DLC. As with the rest of the rings, it can be used in both the challenges and the main game. It can be upgraded after increasing your rank.
Death Train Horde

**Death Train Horde** is a Horde Killer mission in *Days Gone*.

## Rewards

* 2,000 XP
* 1600 Trust - Copeland's Camp

## Storylines

*The NERO death trains, that's what we called them. They tried to seal the body bags tight enough to keep the smell in, it didn't work. Day and night the trains would come through Farewell, heading to mass grave sites out here. After shit went down? These all became feeding grounds. Well, I guess this is one fewer Horde that needs feeding.*
Drinking Himself to Death

**Drinking Himself to Death** is a mission in *Days Gone*.

## Description

Find Boozer, who didn't return from a work shift.

## Objectives

* Drive to location.
* Get on your Bike.
* Ride out and find Boozer.
* Ride to the Abandoned Farm.
* Search the Abandoned Farm.
* Track Boozer.
* Ride to the Abandoned Barn.
* Search the abandoned Farmhouse.
* Search the Broken Road.
* Escape to Lost Lake.
* Return Boozer to the Lost Lake encampment.

## Storylines

### Surviving Isn't Living

*I remember the night Boozer's wife was killed. They were drunk and crashed his bike off Highway 97. Joany was dead when we got there. We had to drag Boozer away, called it in. Lied to the cops. If we hadn't, Boozer would have done time for manslaughter. Not something any of us was proud of. The way the MC handled it, leaving Joany out there, even for a short time, yeah, that was bad. Boozer never forgave himself.*

### Keep Your Friends Close

*Skizzo and I will never agree on this: He says you have to know when to cut a man loose, know when he's done. Not when he's your brother. Then? You do whatever it takes, for however long it takes. You don't give up. You never give up.*
An Officer And A Gentleman

**An Officer And A Gentleman** is one of the storylines in *Days Gone.*

## Missions

* We're Fighting A War
* Prove It To Me
* Driven To Extinction
* Don't Give Me Orders
* A Target On Their Backs
* I Don't Have A Pic
* A War We Can Win
* Can I Ask You Something?
* What Kept Me Going
* We Couldn't Take The Risk
* This One's On Me
* I Don't Wanna Hang
* You Alone I Have Seen
* Ascending From The Underworld

## Rewards

* 100% - An Officer And A Gentleman Custom Accent
* 100% - Diamond Lake Encampment Custom Accent
Death Stranding BB Tank

The **Death Stranding BB Tank** is a motorcycle tank that can be equipped to Deacon Saint John's bike in Days Gone.

Bend Studios helped in the development of Death Stranding and as such, to celebrate Death Stranding's launch, they released cross-promotion items for Days Gone based on Death Stranding's themes.

## References

* https://twitter.com/BendStudio/status/1192492150480502784
Chemult Community College Green Week Poster

## Description

An informational flyer about Chemult Community College's Green Week, found on Highway 97.

## Transcript

April is CCC's Green Month

Lectures, Workshops, Tours, Films, Talks, and Demonstrations with Weekly Goals and Prizes will help us celebrate our Earth and how we can help it!

Week 1

Let's Get Green!

Lectures — Climate Change and What We Can Do!

Demonstrations — Climate Change and How it Affects Us

Film — Our World is Melting — Climate Change & the Fate of Earth

Goal: Kick off Green month by Attending a Green Week Demonstration (All Week)

Week 2

Energy, Transpiration, and Vehicles

Lecture — Why Biking Can Help You and the Earth — Dana from Chemult Cyclery

Lecture — How Cars Affect the Earth

Film — Saving the World, One Pedal at a Time

Workshop — Limiting Your Driving Time

Tour — Chemult Transportation Complex & Chemult Cyclery

Goal: Go Green! Take the City Bus for a Week, Walk, or Ride a Bike

Week 3

Water, Waste, and Preservation

Talks — Preserving Water and How it Helps

Film — Recycle, Please! How Trash and Garbage Dumps Effect our Environment

Tour — Local Waste Refinery

Tour — Bottled Water Factory & Recycle Center

Workshop — How Can We Recycle Better?

Goal: Limit Waste to One Garbage Bag and Bring Your Recyclables to the Recycle Center!

Week 4

Our Natural Parks, Our Beautiful World

Lecture — How Nature Preservation Helps Our Community

Film — Out National Parks, the Story of America

Tour — Crater Lake National Park with Ranger Steve

Goal: Collect Pictures from Hiking Trails Around the Area. See the wonders of Central Oregon!

Pick up a Green Month Goal Card at the Student Council Office. Collect all the stamps for campus discounts and a change to win some amazing prizes!

Join us for the Central Oregon Community College Earth Day Festival on April 22nd!
Drifter Crossbow

The **Drifter Crossbow** is a weapon in *Days Gone*.

## Description

An improved version of a standard crossbow.

The bolts are affected by gravity and will drop over distance.

**Condition**: Level 4 - Military Spec Condition

## Bolt types

* **Standard**: Completely silent, moderately powerful. Useful for stealth.
* **Residue Bolt**: Causes enemies to freak out and turn on each other.
* **Incendiary**: Ignites on contact, useful for burning nests at a distance.
* **Poison**: Will kill enemies over time. Effective on larger enemies.
* **Explosive Bolt**: Capable of wiping out several enemies at once or a single big enemy.

## Associated Skills

* Nocked Up
* Thorn In Your Side
Belknap

**Belknap** is one of the regions in Days Gone.

## Region information

This region contains the following additional locations:

* Encampment jobs: 8
* NERO Checkpoint: 2
* Infestation: 3
* Ambush Camp: 3
* Horde: 7
* NERO Research Site: 2
* NERO Intel: 7
* Historical Marker: 10
* Character Collectible: 4
* Tourism Collectible: 9
* RIP Sermons: 1
* Herbology (Regional): 3
Agoseris

## Description

*"Agoseries is a small herb that resembles dandelions. Many parts of this herb are for varying medicinal remedies."*

## Location

While exploring Belknap, Agoseris is usually found areas directly exposed to the sun.

Good locations to find and collect Agoseris are:

* The hills west of the Marion Forks Infestation.

## Uses

Since Agoseris cannot be used to make anything, the plant serves no purpose besides increasing Deacon’s trust level with camps.

## Trivia

Agoseris is one of 33 plants players need to collect for the Herbology selection of the *The Broken Roadshow* achievement.
Gentleman Bandit Memorial - "Poetic Justice"

**Gentleman Bandit Memorial - "Poetic Justice"** is a historical marker collectible in *Days Gone*.

## Description

Historical Marker found near Chemult Community College in the Highway 97 Corridor.

## Transcript

The Gentleman Bandit (1829 - 1888) was a famous gentleman stagecoach robber noted for two things: the poetic messages he left behind after two of his robberies, and the fact that he never robbed stagecoach passengers, just the bank they were traveling with. While most stagecoach drivers and passengers were happy to fork over their wealth when confronted with a bandit, especially since it meant keeping their lives, the Gentleman Bandit never robbed them, though he did use that fear of death to his advantage. Eventually, he was caught and sent to prison. After his release, little is known of what happened to him. While some believe he retired peacefully, others theorize that he might have gone east to make another shot at robbery.
Bugged The Hell Out

**Bugged The Hell Out** is a mission in *Days Gone*.

## Description

Search the NERO MMU for sterile bandages for Boozer.

## Objectives

* Ride to the NERO checkpoint.
* Search the NERO medical unit.
* Restore Power to the NERO mobile medical unit.
* Find Fuel for the generator.
* Start the generator.
* Locate sterile bandages.
* Take sterile bandages to Boozer.

## Storylines

### He's My Brother

*I found sterile bandages for Boozer's arm. I hope it's enough. His arm is bad, third degree burns. He can barely sit up. No way he can ride. Not anytime soon.*

### Finding NERO

*As the pandemic spread, NERO set up checkpoints like these all over the country, thinking they could check for infection, force folks into quarantine. Yeah, that didn't work out so well. Wasn't long before these checkpoints were all overrun and all we got out of it was more checkpoints with cars backed up for miles. Nice job.*

### World's End

*A NERO checkpoint is overrun. Log Note: this was the seventeenth NERO checkpoint to be overrun in a period of less than six hours. Command is still investigating how the chain of communication failed so miserably.*
.50 BFG

**.50 BFG** is a Special Weapon in Days Gone. It is a powerful semi-automatic sniper rifle that fires a .50-caliber bullet.

## Description

*"A real 'one shot, one kill' weapon. Its large clip, rapid fire rate, no reloads and minimal recoil give this real 'stopping power'"* - In game Description.

Best used on tough enemies such as the Reacher and Rager.

**Condition:** Level 5 (*Special Forces*)

**Damage:** 9 (*Very High*)

**Range:** 9 (*Very High*)

**Accuracy:** 9 (*Very High*)

**Rate of Fire:** 5 (*Average*)

**Penetration:** 9 (*Very High*)

**Stopping Power:** 9 (*Very High*)

**Magazine:** 10-round box magazine.

**Cost:** 3000 credits (Trust level 2).

## Location

Found at Wizard Island. Unlocks for purchase after Trust level 2.

## Trivia

* It is based off the Accuracy International AS50.
* the ".50" in the name likely indicates its caliber or 50 BMG (Browning Machine Gun) Ammo. The BFG could stand for various things gun related,but it most likely (in proper terms) stands for "Big Frame Gun", but, a lot of players might think it stands for "Big F\*\*king Gun".'
* The name could be a reference to the BFG from DOOM, and the Serbu Arms BFG50, BFG-50A or it could also be a slight reference to the Magnum Research BFR.
* The maximum ammunition load is 25 rounds. The Fill Ammo cost is 1250 credits (equivalent to 50 credits a bullet).
Chemult Community College Horde

**Chemult Community College Horde** is a Horde Killer mission in *Days Gone*.

## Storylines

*For a guy who never went to college, I'm sure spending a lot of time at this college. First I brought Sarah to find her trash compactor or whatever it was. I'm kidding. It was a centrifuge. Very important for her work. Then Weaver's ear buds. Not so important. Maybe, with the Horde now gone, folks over in the ark can come and collect more books.*
9mm

The **9mm** is a weapon in *Days Gone*. It serves as Deacon St. John's default pistol and is in his inventory at the beginning of the game, but can also be found on various NPCs. It only comes in Junk condition and initially could not use oil filter suppressors, though this was changed in an update.

## Description

*"Better than nothing, but not by much. Probably requires headshots or lots of ammo."* - In-game Description.

**Condition**: Level 1 (*Junk*)

**Magazine**: 10-round box magazine.

## Notes

* It appears to combine design features of the Beretta 92FS, SIG-Sauer P226R, and Norinco QSZ-92.
* Various NPCs in the northern region can be seen using this pistol, but in the southern region it becomes less common, being replaced by the SAP9.
Belknap Caves Ambush Camp

## Storylines

*It's funny what you remember, what you'll never forget. I first met Sarah, just up the road here. Her car had broken down and she needed a ride so she could call a tow truck. We almost got run over, just below the bluff here, by a truck full of rednecks. I guess that's the hing: the world was full of assholes then, and now. Just now? They got more guns.*

## Location

North-east of the Crazy Willie’s Infestation, west of the Cascade Radio Tower Ambush Camp, and south of the Marion Forks Tunnel NERO Checkpoint in the Belknap region.

## Rewards

* Hot Springs Camp Trust: 750 Points
* Hot Springs Camp Credits: 1200
* 1500 XP
* Smoke Bomb Recipe

## Loot

* Airbag x2
* Bandage x1
* Gas Can x2
* Scrap x6
Bare Bay Ambush Camp

**Bare Bay Ambush Camp** is an ambush camp in *Days Gone*.

## Storylines

*You keep heading south from here, Highway 97, you'll come to Klamath Falls, then into California, Mount Shasta and down into Sacramento. I rode with Boozer once, in his big rig, on a haul down to Bakersfield. Listened to country music, which I hate, but ate some of the best biscuits and gravy I've ever tasted. Yeah, that's all gone now.*

## Location

South of the Chemult College NERO Checkpoint in Highway 97.

## Rewards

* Diamond Lake Camp Trust: 2750 Points
* Diamond Lake Camp Credits: 1700
* 5000 XP

## Loot

* Bandage x1
* Gas Can x1
* Growler x1
* Kerosene x2
* Rag x1
* Scrap x2
* Small Pipe x1
* Sterilizer x1
Can

**Can** is one of the crafting materials in the game Days Gone.

## Recipes

* Attractor
* Attractor Bomb
* Proximity Bomb
* Smoke Bomb

## Locations

Cans are very common around the open world.

* Cascade
	+ Horse Lake NERO Checkpoint
	+ Horse Creek Ambush Camp
* Belknap
	+ Iron Butte Pass NERO Checkpoint
* Lost Lake
	+ Old Sawmill NERO Checkpoint
* Iron Butte
	+ *TBA*
* Crater Lake
	+ Volcanic Legacy Scenic Byway NERO Checkpoint
	+ Spruce Lake NERO Checkpoint
	+ Cascades Lakes Railway Ambush Camp
* Highway 97
	+ Chemult Community College NERO Checkpoint
	+ Pilette Bridge NERO Checkpoint
2x4

The **2x4** is a melee weapon in *Days Gone*.

There are two upgradeable variants of weapon with a crafting recipe, earned as a storyline reward.

The Spiked 2x4 is a moderate upgrade with better damage. The 2x4 Axe is the most damaging variant.

## Gallery

2x4 Axe with stats.Spiked 2x4 with stats.Inventory icon of 2x4 Axe.Inventory icon of Spiked 2x4.
Derelict Vehicles

The Derelict Vehicles in the world still hold value in *Days Gone.*

## General Info

Though the vehicles found throughout the world of *Days Gone* no longer function, that doesn't mean they are without some use. As mentioned by one of the developers of *Days Gone*, almost every vehicle is searchable, holding craftable items, oil filters for makeshift silencers, nothing or possible danger. They also can serve as convenient cover from hostiles or vise versa. But, besides all of that, they certainly serve as a grim reminder of the Pre-Infected world.

## History

Before the Outbreak people would use their personal cars to transit from one place to another. Some of them were parked while their owners were at work or out on the town, but others were still in their vehicles when the infection hit. While others had time to evacuate, you will see many instances of people not even having the chance to leave their car to run. Even if they did get away or didn't, their belongings are still in their vehicle, just sitting there waiting for you to claim them.

Aside from their newfound utility, they serve as a grim tale of how fast disaster can strike without warning.

Types of vehicles:

* **Police**: Police vehicles, those still available to loot, will provide the player with ammo for the various fire weapons Deacon may carry at the moment of looting.
Drifter's Run

**Drifter's Run** is the third challenge from the Challenges DLC in Days Gone.

## Description

Ride your bike and pick up every bandage on the way.

## Achievements

* **Drifter's Run**: Ride your bike and pick up every bandage on the way
* **Airtime**: Get 20 total seconds of airtime
* **Slider**: Drift for 10 total seconds
* **Ramped Up**: Use 5 ramps
* **Furious**: Clear the challenge in less than 3:05 minutes
Cleanse Our Minds

**Cleanse Our Minds** is the seventeenth radio segment of Radio Free Oregon.

## Description

Copeland's Radio Free Oregon broadcast about the freedom of sobriety.

## Transcript

*Let me tell you — before this shit? We were numb and we were dumb. We were blindly taking in opiates of all kinds, keeping us sedated like fat, happy cows: candy, television, booze, heroin. And it worked. But now, well — We're feelin' the pain, all of it. Every cut. We are wide awake and we are watching. You see the truth of what I been saying from the beginning. No one can get anything past us. We're the ones running the show now, and we're doing it a damn sight better than the Feds ever did. Take a deep breath and hold it in. You're a free men. No one can take that from you again.*
Chemult Station Horde

**Chemult Station Horde** is a Horde Killer mission in *Days Gone*.

## Storylines

*When I used to hop the trains and ride them down here from Farewell, this is where I'd get off so I could hop another train going north. One time, the train didn't slow -- they always slowed -- and I had to jump and roll. I almost broke my neck. Still way safer to jump off a moving train than fight a Horde, but here I am.*
Can I Ask You Something?

**Can I Ask You Something?** is a mission in *Days Gone*.

## Description

Ride with Sarah to the Chemult Community College.

## Objectives

* Ride with Sarah to the Chemult Community College.

## Storylines

### I'm Never Giving Up

*Sarah finally asked about Boozer, about what happened to him. The last time she saw him was on that rooftop in Farewell, the night I put her on that NERO chopper. They used to be so close, Sarah and Boozer. He was the only one who came to our wedding. Sarah must have a lot on her mind, not asking about him until now.*

### An Officer And A Gentleman

*So that's how Kouri got my Mongrels ring. The Militia took Sarah's jewelry when she was sworn up, just like me. And Kouri took it from the pile later on. He has good taste, didn't want to see it melted down. Like I told Sarah, I don't care, we have bigger things to worry about. But yeah, I want it back. And I still have to figure out who Kouri is.*
Engine

The **Engine** is part of the Performance features of the Drifter Bike. It increases max speed and acceleration.

## **Types**

* Standard Engine
* Engine I: Increases the bike's top speed and durability.
* Engine II:
* Engine III: Increases the bike's top speed, durability and water DMG reduction

Standar EngineEngine IEngine IIIEngine Icon
Airbag

The **Airbag** is one of the crafting materials in the game Days Gone.

## Locations

* Cascade
	+ *TBA*
* Belknap
	+ Bear Creek Hot Springs Ambush Camp
	+ Belknap Caves Ambush Camp
* Lost Lake
	+ Deerborn Ambush Camp
	+ Berley Lake Ambush Camp
* Iron Butte
	+ *TBA*
* Crater Lake
	+ Volcanic Legacy Scenic Byway NERO Checkpoint
	+ Spruce Lake NERO Checkpoint
* Highway 97
	+ Chemult Community College NERO Checkpoint
	+ Pilette Bridge NERO Checkpoint
Bristly Manzanita

## Description

*"Bristly Manzanita is a beautiful evergreen shrub that bears fruit. The berries ripen in either the summer for autumn and are edible."*

## Location

While exploring Belknap,

Good locations to find and collect Bristly Manzanita are:

* On either side of the entrance to the Frontier Motel in the Crazy Willie’s Infestation area.

## Uses

Since Bristly Manzanita cannot be used to make anything, the plant serves no purpose besides increasing Deacon’s trust level with camps.

## Trivia

* Bristly Manzanita are one of 33 plants players need to collect for the Herbology selection of the *The Broken Roadshow* achievement.
Ammunition

Ammunition is available for sale from the gun merchants of every settlement. The price isn't per round or carton or by the pound. It is per Deacon's maximum ammo capacity and current level of ammo carried for that weapon type. When the fee is paid, Deacon's ammo level for that class of weapon is shown as 'FULL'.

### **Pistol Ammo**

*“Ammunition used in Pistols”*

Cost (Fill Ammo): ? credits.

### **Rifle Ammo**

*“Ammunition used in Sniper Rifles”*

Cost (Fill Ammo): 85 credits.

### **Assault Rifle Ammo**

*“Ammunition used in Assault Rifles”*

Cost (Fill Ammo): 75 credits.

## Scrounging For Ammo

* Deacon can sometimes find ammo cans and cartons of ammo lying around in deserted buildings.
* Deacon can also recover ammunition looted off the corpses of enemies but only if he has the exact same type of weapons as them. For instance, he can only loot ammo off of enemies' SAF if he also carries a SAF.
* The trunks of Police Cars have an ammo can that will fill up Deacon's Sidearm-, Primary- and Special Weapon ammo levels. To open the locked trunk, Deacon has to pry it open with his knife. While doing so, he is open to attack by enemies.
Blair

**Blair** is a minor character featured in *Days Gone*. She resides within the Lost Lake encampment and acts as a merchant, selling weapons and ammunition.

## Biography

### Early life

Nothing is known of Blair's early life. Following the outbreak in 2017, she survived for an undetermined amount of time before joining up with Iron Mike and his camp along the shore of Lost Lake. Within the encampment, she acts as a merchant, selling weapons and ammunition. She took over the role in 2019 after the death of Lindsey Fuller, who was murdered by the drifter Shane "Red" Riley.

### Events of *Days Gone*

Blair can be encountered at her gun stand, offering Deacon St. John a variety of weapons, ammunition and other items. Like other merchants, she will also engage in situational conversations with him such as telling him how frightened she was during the Rippers' attack on the camp.

## Trivia

* Some of Blair's comments towards Deacon seem to indicate that she may harbor an attraction for the drifter. Deacon, however, does not reciprocate.
* Despite Blair's attraction to Deacon, she may already be in a relationship with a woman named Brie. When discussing the restoration of power to Lost Lake in an optional conversation with Deacon, he will tell her that it was all Rikki and she will excitedly exclaim, "I could kiss her! Just don't tell Brie."
Baseball Bat

The **Baseball Bat** is a melee weapon in *Days Gone*. The weapon itself can be upgraded to multiple variants for maximum damage and durability. The only high-end variants of the Baseball Bat are the Superior Mace and Superior Metal Axe, which have maximum stats but cannot be crafted, and are only found in the Crater Lake region.

## Variants

### Spiked Bat

Requires:

* 1 Wooden Baseball Bat
* 1 Box of Nails
* 1 Scrap

### Bat Axe

Requires:

* 1 Wooden Baseball Bat
* 1 Saw Blade
* 1 Scrap

### Superior Club

Requires:

* 1 Wooden Baseball Bat
* 1 Scrap
* 1 Small Pipe

### Superior Mace

* Cannot be crafted, only found in Crater Lake.

### Superior Metal Axe

* Cannot be crafted, only found in Crate Lake.

## Gallery

The Spiked Bat in the gear viewer.The Bat Axe in the gear viewer.The Superior Club in the gear viewer.Stats of the Spiked Bat.Stats of the Bat Axe.Stats of the Superior Club.
Deacon's Alive???

**Deacon's Alive???** is the first of Sarah's Lab Notes. It is automatically rewarded in A War We Can Win.

## Description

Sarah can't believe Deacon is still alive — and that he's here.

## Content

Lab note two zero six. Captain Kouri brought in a new batch of recruits today. Matt seemed - oh - I don't know - it doesn't matter. I've been so focused - and now -

Deacon - he's alive. I mean, he's alive. He's alive. I remembered getting out of surgery and - I was so confused - I - I didn't know where I was. I - I thought I was at this camp, that, um - that camp in - Belknap, or - whatever the hell they were taking me - NERO - during the evacuation - I remember asking him, like, where's Deacon? Where is he, Goddammit.

At first, they wouldn't even tell me. I ripped out my IV and - and later, I woke up again and then they told me. That the camp - that refugee camp - where Deacon was waiting - was overrun. And everyone was killed. Everyone was dead. Everyone.

And now he's here. How - how can he be here? He - no - Goddammit. Come on, Sarah. Where was I? I was going to make a note about, um - about, uh - what was it? The - the mutation. Oh, dammit, I have got to focus. I have to get back to work.
Green Arrows

**Green Arrows** is one of many custom accents available in Days Gone for the Drifter Bike.

It first became available as part of the Challenges  DLC. It can be unlocked by paying $45 of in-game currency.

As with the rest of custom accents on the Challenges mode, it can also be used during the main game.
Clear Out Those Nests

**Clear Out Those Nests** is a mission in *Days Gone*.

## Objectives

* Clear the Logging Camp Infestation Zone.

## Rewards

* 3,000 XP
* 1600 Trust - Copeland's Camp

## Storylines

### He's My Brother

*Finally cleared out that nesting site down in the logging camp at the foot of O'Leary Mountain. Should mean a few less Freaks up by the safe house. Hopefully Boozer's arm is better soon and we can ride north, get away from here.*

### Infestation Exterminator

*You know, the first few months we were out here we never saw a single nest. I don't even remember when they started showing up, in old buildings, tunnels, shacks. No idea why the Freaks make them, or what they do in them. Sleep, maybe. All I know is they build them out of sticks, rags, trash. And that shit burns up good. Real good. Boozer can sleep a little easier tonight.*
Founder's Tale

## Description

Carlos' RIP Sermon about how he became Free.

## Transcript

I wasn't always Found — I wasn't always Free. Once I clung to my ego — as you all do now. Once I believed happiness came from things and not from Freedom. But those things were taken from me — just as your lives were taken from you.

As the world Released, I wandered for days, hopeless, I wanted to die. I believed there was nothing left for me. I was Brought Low by the world, but I couldn't see the Path. And then the Free — hundreds of them — approached me, and I submitted to them, ready to erase myself from this wretched Earth.

But as they surrounded me, they accepted me as their own — set me on the Path. They Founded me and brought me to this land to be their protect, to Find you all — to be Free. Don't you see, friend? Anyone can be Found, if they're willing. Are — you?
Gone Fishing

**Gone Fishing** is a mission in *Days Gone*.

## Description

Ride out on a hostage rescue job for Lost Lake.

## Objectives

* Head to Family Fishing Location.
* Track Abigail.
* Find and Save Gabbi.

## Storylines

*Back in the day, I rode out this way a few times with the MC. Nothing like it, you and a few dozen of your brothers, bikes rumbling, riding together down the highway like it was never going to end. Jack would always stick around a few days, go fishing with Iron Mike. And now? Going fishing will get you killed.*
Afraid Of A Little Competition?

**Afraid Of A Little Competition?** is one of the missions in Days Gone.

## Objectives

* Collect Bag of Silicate.
* Return Silicate to Sarah.

## Rewards

* 7,000 XP
* 1500 Trust (Wizard Island)

## Storylines

*First yeast, now silicate. I hope she knows what she's doing. What am I talking about? Of course she does. I was right about her and Weaver, about her competing with him for resources, I mean. Nothing I can do about that. He's an officer, I'm just a grunt. And I did it again. Went off on Sarah. What's wrong with me? I didn't come this far to just drive her away. I have to pull my shit together.*
Cloverdale Research Iron Butte Facility

**Cloverdale Research** **Iron Butte Facility** is a location in Days Gone.

## History

Cloverdale was a research lab from a private company. They worked in genetical manipulation, mainly of plants. But they also created at least a virus, the Freaker Virus. When an employee stole it, accidentally caused the Freaker outbreak.

After the outbreak, some employees attempted to escape, to bring their families there, but James Moore executed them and, along with the other security guards, began residing there in total isolation. About two years later, when Deacon St. John and former employee Sarah Whitaker entered, searching for a piece of equipment, the guards attacked them, forcing Deacon and Sarah to kill them all.

The place was abandoned later, though it is implied than it was used as breadbasket by nearby communities, like Lost Lake.

## Place Description

Cloverdale was a high-security location, surrounded by electrified fences and jealously watched by high numbers of security guards, and with an IA, Artificial Intelligence, watching the place. Inside the fences there were a parking of employees and three different buildings watched by security cameras. Automated corn crops grow alone, and the energy was obtained by solar cells into the roof.

## Employees

* Sarah Whitaker
* David Gorman (formerly, deceased.
* James Moore formerly, deceased.
* Dozens of unnamed security guards.

## Trivia

* Upon logging in to open the gate, Sarah's last login is stated to be 751 days ago regardless of how many days have passed in the game itself.
Criers

**Criers** are ravens infected with the Freaker Virus. They are aggressive in nature, and will often attack Deacon if they are alerted to his presence. They build Nests in trees and on top of posts, sometimes multiple of them on the same spot right next to each other. They can be killed for bounties.
Better To Light One Candle

**Better To Light One Candle** is a mission in *Days Gone*.

## Description

Ride with Rikki to repair a broken transformer.

## Objectives

* Ride with Rikki.
* Clear the gas station of Freakers.
* Help Rikki climb the power pole.
* Follow Rikki.

## Storylines

### Earning Our Keep

*Rikki's one step closer to getting power restored to Lost Lake camp. Once that's done, I hope Iron Mike will see that we've done our part, me and Boozer. I've help them seal the Metolius Cave, keep the Hordes out. Boozer's been working at the farm. That should be enough to pay back the camp, earn Boozer a place here.*

### Someone That I Used To Know

*That tells you all about Rikki you need to know. "It's better to light one candle than curse the darkness." Yeah, she says stuff like that all the time. But she means it. She believes she can make a difference, that things can get better. She almost makes me believe it too.*
Cascade Lakes Rail Line Horde

**Cascade Lakes Rail Line Horde** is a Horde Killer mission in *Days Gone*.

## Storylines

*The rail lines were some of the first things to be shut down, as the pandemic spread. Why? Because of NERO. Since they used rail cars to ship corpses around, the entire system became one giant network of feeding troughs for roaming Hordes of Freaks. One more down.*
Global Conspiracy

**Global Conspiracy** is the tenth radio segment of Radio Free Oregon.

## Description

Copeland's Radio Free Oregon broadcast about the global conspiracy.

## Transcript

*Before the shit went down, you talked about global conspiracy, most would've laughed you out of the room. No one's laughin' now. We know this went worldwide. We saw it in India. South America. What we didn't know — is that the Trilateral Commission had a hand in it. You know about those guys — an NGO that wants North America, Western Europe, and Japan to quote foster cooperation unquote. Yeah, they fostered something. You know they picked the places that got hit first. But someone betrayed America. And don't think I'm giving the United Nations a walk here either. They been giving terrorist nations a seat at the table for years. Could be, the UN is out there running just fine without us, and one of our former "friends" has a seat on the Security Council. Think about it. NERO's got a clear hand in this, but they'd need a lot of help to start this war.*
Explosive Bolt

An **Explosive Bolt** is one of the five types of bolts that can be fired with any of the crossbows available in the game.

## Usage

The explosive bolt can be fired by:

* Crossbow
* Drifter Crossbow

## Recipe Location

Inside the bunker in the Aspen Butte Ambush Camp.

## Recipe

* 1 Cedar Sapling
* 1 Gun Powder
* 1 Spark Igniter
* 1 Scrap

## Associated Skills

* Nocked Up
* Thorn In Your Side
Bill "The Grey Fox" Miner - "Oregon's Worst Bandit"

**Bill "The Grey Fox" Miner - "Oregon's Worst Bandit"** is a historical marker collectible in *Days Gone*.

## Description

Historical Marker found in Chemult in the Highway 97 Corridor.

## Transcript

Bill "the Grey Fox" Miner (1847 - 1913) is a noted American criminal known as one of the worst outlaws of his time. After every attempted heist in his life, he was almost always caught afterward, and he spent 34 of his 66 years alive in prison. Originally a stagecoach robber, the Grey Fox decided to switch to train robbery after their invention made his previous job obsolete. His first train robbery was a disaster, and it was here at Chemult Station that he was captured and sent to prison. The Grey Fox was known for his polite banditry, and is purported to be the originator of the phrase, "Hands up!"
A Score To Settle

**A Score To Settle** is a mission in *Days Gone*.

## Objectives

* Locate the camp.
* Clear the camp.

## Rewards

* 5,000 XP
* 3,850 Trust - Hot Springs

## Aftermath

*The last time we saw Rippers, before Crazy Willies, was at the Iron Ridge Pass. The Rippers had taken over most of Iron Butte by then, but the borders were still open, mostly. We had to kill a few of the bastards to get through. Maybe that's what pissed them off, made them start looking for us.*
Bear

A bear chasing Deacon.

**Bears** are one of the types of animals in Days Gone.

## Gameplay

The bear is first encountered in the mission Lots of Sick People where the player has to defeat it before continuing to take Lisa to the Hot Springs encampment. Bears can be encountered anywhere after the mission is completed.

## Attack Types

The bear has two different attack types:

1. One attack type involves the bear charging towards the player with its mouth open and grappling the player with its teeth. The player must repeatedly press the prompted button to escape the grapple. If the executioner skill is unlocked, the player can quickly defeat the bear after escaping from the grapple.
2. Another attack type involves the bear briefly moving upright and pouncing the player with its claws, dealing high damage.

## Strategies

### General

Due to the bear's high health and its ability to deal high damage, it is not recommended to use melee weapons against it, so the best strategy is to take it down within range. An effective way to quickly take down a bear is to use a high-damage assault rifle while using focus; this can quickly take down the bear without taking damage. Another effective way is to use throwable weapons such as molotovs, pipe bombs, frag grenades, and so on, as these can deal significant damage to the bear.

### Within LOSP mission

During the Lots of Sick People mission, the player can shoot barrels, gas cans, and oil tanks if the bear is close enough to either of them; this can help quickly defeat it more easily without taking damage.

## Trivia

* Some bears can be seen having yellow eyes instead of normal eyes.
* When killed, the bear waves its front paws before falling to the ground.
* After the bear successfully pounces and deals damage to the player, it will stand upright and roar for a moment before changing into its normal four-legged state.

## Gallery

A bear as it is first seen in the Lots of Sick People mission.A bear with yellow eyes instead of normal eyes.A bear attempting to pounce Deacon.Death 1Death 2
Boozer's Shotgun

**Boozer's Shotgun** is a weapon in *Days Gone*. It is used by both Boozer and Deacon St. John.

## Description

*Boozer's shotgun has a good rate of fire and damage—real stopping power.*

Boozer's shotgun is very effective in dealing with small groups of Freakers due to its high damage. The gun is also quite useful for clearing out Infestation zones. It is highly recommended for use against heavy freakers such as Breakers, as its stopping power can cause enemies to occasionally stumble.

The weapon is not suitable for going against a Horde, because of its slow rate of fire and low capacity.

## Location

*Boozer's Shotgun* is the first primary weapon to be obtained by Deacon. It is later given back to Boozer, before being unlocked upon 94% completion of the *He's My Brother* storyline.

## Trivia

* It is modeled after the Mossberg 500 Cruiser, with a tactical strap handguard on the shotgun's slide.
* When switching shoulder views, the ejection port appears on both sides of the gun
* The player was originally given a choice whether to keep the gun or give it back. This was eventually scrapped from the game.
Field Recording - 1577

## Description

Redacted. Log Note: What's wrong with you people? These were our fellow soldiers and researchers. We served with them. Who keeps accessing this recording? It's morbid. Show a little respect.

## Transcript

SFX: SOUNDS OF A CAVE INTERIOR, FREAKERS SCREAMING

**Lt. Stewart:** Come on, pull back, pull back!

**Cpl. Russo:** Pull back! Pull back!

**Sgt. Reyes:** What the hell is that thing?

**Lt. Stewart:** I don't know, I don't know —

**Sgt. Reyes:** You're the Goddamned scientist —

**Cpl. Russo:** What do we do? What do we do?

**Lt. Stewart:** We're trapped — we're trapped —

**Cpl. Russo:** Shit, there's no way out! We're trapped!

**Thompson:** Oh shit, get back! Get back! Here they come!

**Sgt. Reyes:** Fire — fire!

**Cpl. Russo:** No, no, no, no!

SFX: GUNSHOTS, SCREAMING CREATURES. MEN DYING, RIPPED APART

**Lt. Stewart:** AUUUGGGHHH!

**Sgt. Reyes:** No, no!

**Cpl. Russo:** No, no, no!

SFX: RECORDING SHUTS OFF
Camp Adair - "The War Games"

**Camp Adair - "The War Games"** is a historical marker collectible in *Days Gone*.

## Description

Historical Marker found near the Cloudcap Overlook in the Crater Lake Wilderness.

## Transcript

Camp Adair was a United States Army division military training facility. During its highest period of use, it was home to nearly 40,000 people, making it the second largest city in Oregon at the time. The camp was eventually scrapped following World War II, with a portion of the site converted to the Adair Air Force Station in 1957.

Camp Adair is most famous for its Central Oregon war-games Campaign for World War II soldiers in 1943, known as Operation Maneuver. The games were designed to test US Army units prior to deployment, and involved nearly 100,000 men. Following the completion of the Maneuver, the troops were deployed to assist Allied Forces in the European and Pacific theatres of war.
Flight Data Recording - 2041

**Flight Data Recording - 2041** is a NERO Intel in *Days Gone*.

## Description

A NERO flight crew discusses the incident at Rebel Rock Cave. Log Note: Ask command to declassify this incident and send a report to all Field Commanders. These guys can't shut up about it anyway, might as well let them know.

## Transcript

SFX: COCKPIT INTERIOR, NERO HELO, ENGINE WHINING

**Cpl. Fernandez:** So ah, Doc. You hear what they found at Rebel Rock?

**Lt. Simpson:** Hey, that's a rumour. And you're breaking protocol for even bringing it up.

**Cpl. Fernandez:** Oh, shit. Uh sorry.

**Lt. Simpson:** You will be if the C.O. hears you.

**Cpl. Fernandez:** C'mon Doc. I gotta ask you. Is it true?

**Lt. Simpson:** Soldier —

**Cpl. Fernandez:** C'mon.

**Lt. Simpson:** Ask me a different question.

**Cpl. Fernandez:** Okay, I get it. Hey — I think it's gonna be sunny today.

**Lt. Simpson:** Yeah — I think that's true.

**Cpl. Fernandez:** Jesus fucking Christ. You gotta be kidding me.

**Lt. Simpson:** Nope. So, gonna sleep better tonight? Now you know?

**Cpl. Fernandez:** Yeah right.

SFX: RECORDING SHUTS OFF
Combat Shotgun

The Combat Shotgun is a primary weapon in the game Days Gone. It is a pump-action shotgun with a tubular magazine.

## Description

*"High damage, low spread, and average reload times make this an elite weapon."* - In Game Description

**Condition**: Level 4 (*Military Specifications*)

**Magazine**: 9-shell tube.

**Cost**: 2500 credits.

## Location

* It is found at Hot Springs camp and unlocks for sale at Trust level 3.[1]

## Trivia

* It is based off the older Mossberg 590.
Ada Tucker

**Ada Tucker** is a major character and mission giver in *Days Gone*.

## History

### Background

Before the apocalypse, Tucker was the head of the female ward at a penitentiary. She believed that everyone had to work in order to earn their keep.

### Events of *Days Gone*

Tucker is in charge of the Hot Springs Camp which she runs as a forced labour camp. She employs Deacon to supply new workers for the camp and track down anyone that escapes the camp.

## Associated Collectibles

* Tucker - "Trust No One"
* Tucker - "I Can't Go On"
Cascade Highway Horde

**Cascade Highway Horde** is a Horde Killer mission in *Days Gone*.

## Rewards

* 2,000 XP
* 1600 Trust - Copeland's Camp

## Storylines

*This Horde had set up along the Santiam Highway near the logging camp. I can't tell you how many times me and Boozer had to ride for our lives from these bastards, but no more. This part of the highway, at least, is now Horde free.*
Auto Shotgun

The Auto Shotgun is a primary weapon in the game.

## Description

*With seemingly unlimited power, this weapon will make quick work of enemies of all types. A literal barrel of shotgun shells.* (Source)

## Trivia

* Its overall design seems to be based off the Benelli Supernova, while the magazine resembles that of the Maxwell Atchisson AA-12.]]
Black Crater Ambush Camp

## Storylines

*Rippers. I'm so damn sick of Rippers. Like I said, after what they did to Boozer? I'm going to kill every damn one of them.*

## Location

South-west of the Hot Springs Camp, west of the Iron Butte Pass NERO Checkpoint and south of the Patjens Lake Infestation in the Belknap region.

## Rewards

* Hot Springs Camp Trust: 750 Points
* Hot Springs Camp Credits: 1200
* 1500 XP
* Bat Axe Recipe

## Loot

* Gas Can x2
* Rag x1
* Scrap x6
* Small Pipe x1
Breaker

**Breakers** (Scientific Name: Homo Sapiens Mutans Corporosus) are large, strong, heavily mutated Freakers in Days Gone, capable of piercing military grade armour and taking extreme damage. One notable Breaker proves to be a particularly dangerous obstacle for Deacon St. John.

## Overview

Breakers are male Swarmers who grew in size far beyond that of normal infected. NERO scientists speculate that such phenomenons may be the secondary result from multiple stages of mutation or a strange reaction to people who either took steroids or produced a large amount of testosterone before being infected.

Like most Freaker mutations, Breakers are hostile towards all other infected and will attack them on sight. They are easily capable of killing Swarmers and have been shown ripping their limbs off.

Due to their size and mutation, Breakers have heavily increased stamina and strength. Despite their size, a Breaker is capable of running nearly as fast as Deacon and is not easily avoidable.

## Story

Deacon goes into Ripper territory in order to obtain medical supplies from a crashed plane. Upon arrival, he finds a Breaker violently killing another male Swarmer, ripping off its arms and beating it to death with its own. The Breaker, having killed its prey, notices Deacon, and the two fight around the wreckage of the plane, culminating in the death of the Breaker and the retrieval of the medicine for Iron Mike's Camp. Later on, other Breakers begin to appear, especially around Crater Lake, creating even more dangerous situations for the survivors of the apocalypse.

## Strategy

If caught in close proximity by a Breaker, it will grapple Deacon and cause major damage, leaving little room to escape after. It is not recommended to face a Breaker in melee as they can launch Deacon back with a single hit, dealing big damage and leaving him vulnerable for a grapple or follow-up attack. Despite their hulking size, Breakers are actually fast enough to catch up to Deacon (unlike Swarmers) and can climb structures, making escape a difficult option once spotted without using distractions like flashbangs and smoke bombs.

Breakers take substantial damage from explosions and headshots, and will shrug off molotov damage whilst on fire. They can also resist flinching from melee hits and ballistics. However, heavier weapons like axes and sledgehammers can stagger them and strong enough guns can slow it down, such as shotguns and sniper rifles. However, once a Breaker starts charging, it will be nigh-immune to knockback from everything except explosions. The seemingly best way to take down a Breaker is from a ranged, concealed position with a barrage of explosives, followed by numerous headshots, and fleeing once it begins to approach, alternating cover and repeating said attack until it falls dead.

Breakers can be killed with a singlehead shot with a high enough calibre weapon.

## Gallery

Early Concept Art of a BreakerDeacon fighting with breaker.Concept art for the BreakerDeath 2Death 1
Farewell

**Farewell, Oregon** is a location in *Days Gone*, primarily in its background sections.

A medium sized city in Oregon, Farewell is known as the hometown of the Mongrel Motorcycle Club. It was overrun and destroyed at the dawn of the Freakers outbreak.

## Known residents

*This is a list of notable residents from Farewell pre-outbreak.*

* Deacon St. John
* Sarah Whitaker
* William "Boozer" Gray
* Jack
* Jessie Williamson
* Jim

## Gallery

BillboardConcept art depicting a jammed up road into Farewell
## Trivia

* Farewell is based on Bend, Oregon, where Bend Studio is located, and used to be called Farewell Bend. The game's creators resurrected the town's name because it is here, at the start of *Days Gone*, that Deacon says his goodbye to Sarah—a farewell that starts him on a journey that will take him to the end of the world.
* If the population sign in concept art is to be held as canon, Farewell's population before the outbreak would have been more than 50% greater than that of it's real world equivalent
* The brewery featured in the intro is most likely based on the Deschutes Brewery on Southwest Colorado Avenue. Though, the relative position of the retired smokestacks atop the Brooks-Scanlon Mill B powerhouse building and Pilot Butte would suggest the brewery be slightly further south than it's real world location.
Bear Creek Hot Springs Horde

**Bear Creek Hot Springs Horde** is a Horde Killer mission in *Days Gone*.

## Rewards

* 2,000 XP
* 1550 Trust - Hot Springs

## Storylines

*I still remember that day me and Sarah rode up here, after doing a bunch of wedding planning, ate some sandwiches, drank some beers, watched the sun set. Now that the Horde here is done? Maybe I'll do that again someday.*
Gear Up For The Ride

**Gear Up For The Ride** is one of the storylines in Days Gone.

## Goal

Me and Boozer can't ride north until I fix up this bike, get some better gear.

## Missions

* Bad Way To Go Out
* Drifters on the Mountain
* No Starving Patriots
* Drugged Outta His Mind
* Everyone Has To Work
* No One Saw It Coming

## Rewards

* 67% - Copelands Encampment Custom Accent
* 83% - Hot Springs Encampment Custom Accent
* 100% - Gear Up For The Ride Custom Accent
* 100% - Drifter Crossbow