Zulfus

"Pain comes in many forms"

> "*Punishment and fear creates loyalty, forgiveness and mercy leads to betrayal*"
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Within the Realm of Pain lies the Dungeon of Punishment and within the depths of its dark corridors lives Zulfus, the God of Punishment. He takes in those beyond redemption, those that have been abandoned by their masters and Gods. He shapes them to his will, rips their souls apart and grants those that survive a second chance under his service. When other Gods have a need for the help of Zulfus, they might turn to him and deliver their failed subjects as tribute, to gain the support of Zulfus. The King of the Damned rarely asks for help from others as his loyal subjects are the ones that do his bidding and they are all he needs.

## Relations

> "*Where you see failure, I see potential. Allow me to educate...*"
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As mentioned before, some of the more open-minded Gods tend to feel that Zulfus is quite useful and has his place within the Gods. Gods like Imperatus and Calina however do not want to associate with him as the methods of torture used within the Dungeon of Punishment disgust them. The ones Zulfus himself doesn't like are those that kill without reason and rid the world of possibly useful souls. For Zulfus, Arisu and Hornafel are the worst offenders. Arisu goes on mindless killing sprees and Hornafel causes mass death with his endless battles. The souls of the slain could be used in better ways. Breaking a man mentally and subduing him to your own control is the greatest pleasure that Zulfus knows, and that is what he strives for with mortal lives.

## Obedience

If you worship Zulfus and have the *Deific Obedience* feat, you can perform the following daily obedience in order to gain its bonuses.

**Obedience:** You must wrap a thorny collar around your neck and slowly puncture yourself with a dozen needles, enduring the pain without flinching. Performing this obedience takes 15 minutes. You gain a +4 profane bonus on saving throws against pain effects and effects that cause bleed.

**Boons:**

* **12 HD. Deeds of Damnation (Sp):** *Cause Fear* 3/day, *Inflict Pain* 2/day, or *Pain Strike* 1/day
* **16 HD. Shared Torment (Su):** Whenever you succeed at a saving throw against a pain effect or an effect that causes bleed, it is deflected back at its source. If the source is another creature, they are immediately targeted by the same effect. In addition, once per day as an immediate action after you have taken damage, you can inflict half of that damage to your attacker. This does not mitigate the damage you take; you still suffer full damage from the attack and if this damage is enough to kill or knock you out, this ability cannot be used.
* **20 HD. Wrought in Pain (Ex):** TBA

## Religion traits

* **Extended Toil:** When you cast a spell that creates a loyal servant to fulfill a specific or mindless task (such as unseen servant, mount, or spiritual weapon, but not summon monster spells), you may choose to increase its duration by 50%. This does not stack with the Extend Spell feat. Dispel checks against spells you cast in this manner gain a +4 bonus.
* **Dungeon Crawler:** You gain a +1 trait bonus on Knowledge (dungeoneering) checks, and Knowledge (dungeoneering) is a class skill for you.
* **Pain Is Pleasure:** You gain a +1 trait bonus on Fortitude and Will saves whenever you have fewer than half your maximum number of hit points.

## Cleric alignments

* Lawful Neutral
* Neutral
* Lawful Evil
* Neutral Evil