recursal/Fanatic-Fandom huggingface dataset:
War Farmers

War Farmers are among the relatively few folk hardy enough to actually live near the Ring Gates where the Devilkin maraud most frequently. They are devoted to both the martial arts and farming, as yeoman Agriculturalists. Though lacking a realm of their own, they are found in a number of realms and sometimes travel the ring gates to aid or connect with their kin. They live as small farmers in well defended holds of related families. Valuing self reliance, hard work, courage and character above all, they are ruled largely by their elders and worship the stern goddess Almathea.

Young war farmers often travel as mercenaries.

In times of battle, the Traction Engines of the War Farmers are repurposed from their agricultural labors. Their armor is bolted on, they are adorned with horns of the Grox, and harnessed to the war wagons. The Elders will likewise don their heavy armor and mount into the saddle to lead the well armed farmers into battle.
YoBoy Andrew Fandom because he is so popular Wiki

**Welcome to the [1]YoBoy Andrew Fandom because he is so popular Wiki!**
YoBoy Andrew's Fandom page is created so every YoBoy Andrew fanboy can fanboy about the legendary YoBoy Andrew in which everyone loves except meanie cabeanies, who don't love the godly YoBoy Andrew. He is just so cool nerds.

It should be mentioned that YoBoy is so great. Have you seen how cool he is? YoBoy is so cool. I really like YoBoy Andrew, he is so goat-like.

## Episodes

Ep. 1: YoBoy Andrew Races a Rock (not clickbait)

Ep. 2: YoBoy Andrew does Basketball Trickshots (100% real)

Ep. 3: A Day of the Life of YoBoy Andrew

Ep. 4: GET YOBOY ANDREWED!!!

Ep. 5: Giving $100 to subscribers then taking it back

Ep. 6: I WAS ON THE NEWS!!!

Ep. 7: YoBoy Andrew Fights Rock (REVENGE)

Ep. 8: Where has YoBoy Andrew been? (not clickbait)

Other forms of Content:

The Dingerverse TheoryFirst YoBoy Andrew VideoKing YoBoy Magazine

**Important External Links**

* YoBoy Andrew on YouTube
* yoboyandrew.com
* YoBoy Andrew Merchandise

**Please Note:** Fandom page is not up to date. There are 46 total YoBoy Andrew dingers and only 9 of them have been listed.

**Executive Producers:** YoBoy Andrew, YoBoy Ben, YoBoy Joel, YoBoy Ryan

**That one irrelevant guy:** YoBoy Vinny

**List of Characters (page)**
Magnetism

## **OVERVIEW**

The Mutation of **Magnetism** harnesses the power of magnetic field manipulation. With this mutation you can control metal and its energies. The Trainer and Mentor for this power set is Magneto commonly knows as Erik Lensherr. While this Mutation offers the most controlling and forceful abilities, be warned that metal itself is limited in area and its potency diminished in non-magnetic areas.

## **ABILITIES**

### Ferrokinetic Fury

Unleashes a pulse of electromagnetic energy that will disable tech

 Debuffs:
 Level 2
 Level 3

### Magnetic Grasp

Unleashes magnetic grasp energy field in an area with a polarizing effect

 Level 2
 Level 3

### Metallic Swarm

Creates a metallic field swarm summoning metal objects and project them

 Level 2
 Level 3

### Polarizing Shield

Creates a shield that will Reflect projectiles and mitigate damage

 Level 1
 Level 2
 Level 3

## **XTREME**

### Magnokinetic Mayhem

Unleash the Mastery of Magnetism, pulverising foes with metal and crushing the magnetic field

 Debuffs:

## **TRAITS**

### Metallic Powering

Allows a metallic aura that will damage nearby foes/objects with piercing damage

### Ferrokinetic Melee

Allows ferrokinetic energy to infuse into melee attacks for greater affect

### Polarizing Defenses

Allows resistance from physical attacks and increased basic block

### Electromagnetic Sight

Allows a greater sense by revealing electromagnetic energies
Main Page

**Kronika Hrdinů Wikia**

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
YoBoy Andrew

**YoBoy Andrew**

YoBoy is the only main character on YoBoy Andrew. He is a self-considered king, Dr. Cool, Dinger Maker, god, and uncle. YoBoy Andrew has appeared the most times of any character, being in every episode but 1, "Donuts". YoBoy Andrew is also the main protagonist in The Dingerverse Theory, the story of Andrew's lifelong ethical odyssey through time and space searching for universe collapsible power to become the ultimate God in order to insure peace thoroughly throughout the multiverse.

Age: Unknown (assumed to be as old and time itself according to the Odyssey)

Birthdate: Unknown

   Gender: Male (interpreted)

**List of Appearences**

1. YoBoy Andrew Races a Rock (not clickbait)
2. YoBoy Andrew does Basketball Trickshots (100% real)
3. A Day of the Life of YoBoy Andrew
4. GET YOBOY ANDREWED!!!
5. Giving $100 to subscribers then taking it back
6. I WAS ON THE NEWS!!!
7. YoBoy Andrew Fights Rock (REVENGE)
8. Where has YoBoy Andrew been? (not clickbait)
9. Water Bottle Flip Trick Shots
10. Michael Jordan, Lebron James, or YoBoy Andrew?
11. FIREWORKS EXTRAVAGANZA!!
12. Doing a really hard basketball shot until I make it
13. Reacting to my first video (CRYING)
14. YoBoy Andrew Rock Race Rematch (not clickbait)
15. Idiot Rock - YoBoy Andrew (Diss Track On The Rock)
16. THEY GLUED MY LEG WITH ELMERS!! (not a joke, like for real dude, I ain’t cappin’ doggy)
17. YOBOY ANDREW DOES BASKETBALL 1 ON 1 WITH THE ROCK (watch this NOW)
18. WHAT IS THIS STUFF!?!?!?!? (YouTube Video)
19. Documentary on: YoBoy Andrew
20. YoBoy Andrew Makes Friends (clickbait?)
21. YoBoy Andrew Trickshots
22. YOBOY ANDREW SUCCEEDS AT MINECRAFT!! (ok, fine, it's clickbait?)
23. Time Traveling with YoBoy Andrew (possibly clickbait)
24. SPENDING 24 HOURS IN A BOX CHALLENGE
25. YOBOY ANDREW ASKS YOU TO ASK HIM QUESTIONS FOR A Q&A VIDEO IN THE FUTURE
26. YOBOY ANDREW ANSWERS QUESTIONS IN WHICH YOU (THE VIEWER) ASKED HIM
27. RUNNING AROUND THE WORLD CHALLENGE (INSANE?)
28. YOBOY ANDREW ASKS YOU TWO INSULT HIM (ROAST) (CHANCES OUR IT IS NOT CLICKBATE)
29. DING DONG DITCH WITH YOBOY ANDREW (COPS CALLED) (DINGER)
30. YOBOY ANDREW ATTEMPTS TO GET A JOB (LEGIT DINGER)
31. YOBOY ANDREW COMPETES WITH THE ROCK AND WINS OR LOOSES!!??!?!!?
32. YoBoy Andrew Shows off his Talents
33. YOBOY ANDREW GOES ON VACATION (fun)
34. We need to talk.
35. YOBOY ANDREW DOES TRICK OR TREATING? (what will he choose)

Back to Main Page
Electrokinesis

## **OVERVIEW**

The Mutation of **Electrokinesis** harnesses the power of electricity. With this mutation you can unleash all manners of electrical skills. The Trainer and Mentor for this power set is Surge commonly known as Noriko Ashida. While this Mutation offers the most electrifying abilities, be warned that its conductivity can cause a short circuit to overuse and foes with electric resistance will prove a challenge.

## **ABILITIES**

### Electric Bolt

Cast forth bolts made of electrical energy to home in on targets

 Debuffs:
 Level 2
 Level 3

### Electric Arc

Shoot out an arc of electricity chaining from enemy to enemy

 Debuffs:
 Level 2
 Level 3

### Electric Cascade

Charges forward with electric speed burst, cascading electricity forward

 Debuffs:
 Level 2
 Level 3

### Electric Surge

Creates an electrical explosion outward causing knockback

 Debuffs:
 Level 2
 Level 3

## **XTREME**

### High Voltage

Draws in electrical forces and unleashes it violently electrocuting those nearby

 Debuffs:

## **TRAITS**

### Electric Powering

Allows an electric aura illuminating the dark while damaging nearby foes

### Electric Melee

Allows electric damage to melee attacks with chance of stun

### Electric Absorbtion

Allows ability to absorb nearby electrical appliances as energy

### Electric Speed

Allows superior speed boost with electric aura
Garron

-hlava nehlava

-děsivá přesnost

-lví srdce

-základní výbava (jídlo na 3 dny, křesadlo, měch na vodu,) 20 grošů

-dřevorubecká sekera (jedno ruční)

### Pozadí

Na rozdíl se na farmu do rodiny bývalého vojáka (momentálně farmě) který byl válkou zjizvený jak na těla tak hlavně na duši. Garron, jako malý chlapec, vždy snil o tom jak z něj jednou bude slavný bojovník a hrdina. To se samozřejmě nelíbilo jeho otci, který nechtěl ztratit dalšího syna ve velkém a nebezpečném světě. Jednoho dne Garronova touha potom stát se dobrodruhem jako jeho bratr přetekla a opustil svoji rodinu.
Ep. 3: A Day of the Life of YoBoy Andrew

**Ep. 3: A Day of the Life of Yoboy Andrew**

This is the the third YoBoy Andrew video, and another perfect one brought to you King YoBoy. This video is the best video ever, tied with all of YoBoy's others. In this video, we get a glimpse at King YoBoy's day-to-day life, and we see additional proof he is godly. The description states "LETS GO MAN ITS YOBOY WITH ANOTHER AWESOME YOBOY ANDREW DAY!!!", further proving that YoBoy is so cool. In the video, we see our the amazing YoBoy do godly things, like 1000 push-ups in the morning.YoBoy, who is so great continues to be goat-like in this video.

Link to godly video: Ep. 3: A Day of the Life of YoBoy Andrew

**Main Character(s):**

* YoBoy Andrew

**Other Characters:**

* Press Nerd #1
* Press Nerd #2
* Press Nerd #3

Back to Main Page
Teleportation

## **OVERVIEW**

The Mutation of **Teleportation** grants the ability to relocate instantly. With this mutation you can instantly travel between two points. The Trainer and Mentor for this power set is Nightcrawler commonly known as Kurt Wagner. While this Mutation offers the most traversal and stealth capabilities, be warned that teleportation only works in line of sight and disruptions and unclear focus can have disastrous effects.

## **ABILITIES**

### Bamf Strike

Teleports and Strikes foes instantly

 Debuffs:
 Level 2
 Level 3

### Bamf Blitz

Teleports with foe and smashes them

 Debuffs:
 Level 2
 Level 3

### Bamf Pinball

Teleports target to location and pulverised with additional teleported objects

 Debuffs:
 Level 2
 Level 3

### Bamf Airaid

Teleports an enemy high into the air and drops them

 Debuffs:
 Level 2
 Level 3

## **XTREME**

### Brimstone Bamf

Teleport all over the place dealing multiple debuffs and damage

 Debuffs:

## **TRAITS**

### Teleporting Powering

Allows a teleporting aura that will evade projectiles and greater stealth

### Apparate Melee

Allows your melee attacks to teleport for quicker combos and critical hits

### Relocation Defenses

Allows greater dodging by teleporting out of the way quicker

### Last Minute Rescue

Allows a chance to automatically save allies from defeat (50%)

### Teleportation

Allows teleportation in a bamf for faster mobility
Ep. 6: I WAS ON THE NEWS!!!

**Ep. 6: I WAS ON THE NEWS!!!**

The 6th dinger in the Yoboy Andrew franchise is known and titles "I WAS ON THE NEWS!!!" In this awesome and totally amazing dinger, Dinger McKinger himself, YoBoy Andrew is interviewed on "The News Day with George Stanton" by Timothy Hayes, who is a seemingly stupid reporter. The description of the dinger states "I WAS ACTUALLY ON THE NEWS MAN ACTUALLY MAN LETS GO ITS YO BOY!!!!".

Link to fabulastic dinger: I WAS ON THE NEWS!!!

**Main Character(s):**

* YoBoy Andrew
* Timothy Hayes

**Other Charcters:**

* George Stanton

Back to Main Page
Light Energy

## **OVERVIEW**

The Mutation of **Light** **Field** harnesses photons energy. With this mutation you can unleashes all manner of luminescent skills. The Trainer and Mentor for this power set is Northstar commonly known as Jean-Paul Beaubier. While this Mutation offers the most illuminating abilities, be warned that the light burns bright and this can easily exhaust the user and lead to blackout.

## **ABILITIES**

### Light Blast

Project a brilliant blast of light to knockdown foes

 Level 1
 Level 2
 Level 3

### Light Beam

Project a beam of light that splits onto other enemies causing knockback

 Debuffs:
 Level 2
 Level 3

### Light Cascade

Cascade forward to deliver a powerful light infused uppercut

 Level 1
 Level 2
 Level 3

### Light Burst

Expel a burst of flashing light to blind foes

 Debuffs:
 Level 2
 Level 3

## **XTREME**

### White Light

Explode in a furious white light to blind and knockdown all foes

 Debuffs:

## **TRAITS**

### Luminous Powering

Allows an Luminous aura that will illuminate dark areas and chance to blind nearby foes (50% chance)

### Photokinetic Melee

Allows light energy to melee attacks increased there effectiveness

### Illuminating Champion

Allows the ability the chance save others from defeat or be auto revived (50% chance every 60 seconds)

### Lightspeed Velocity

Allows the ability to move at lightspeeds for incredible mobility
Ep. 1: YoBoy Andrew Races a Rock (not clickbait)

**Ep. 1: YoBoy Andrew Races a Rock (not clickbait)**

This is the first YoBoy Andrew video, so therefore it is so legendary. In the description of this video, YoBoy states "HE ACTUALLY CHEATS!!!!!!!". This statement is one of the best statements ever since it came from YoBoy Andrew, who is so cool. In the video, YoBoy Andrew races a rock who turns out to be a stupid, no good, dirty cheater when it is shown that he beat YoBoy, which is not possible, since YoBoy wins everything.

Link to amazing video: Ep. 1: YoBoy Andrew Races a Rock (not clickbait)

**Main Character(s)**

* YoBoy Andrew

* The Rock

Back to Main Page
Telepathy

## **OVERVIEW**

The Mutation of **Telepathy** allows one to tap into Cerebral abilities. With this mutation you can tap astral energies, reveal thoughts and more. The Trainer and Mentor for this power set is Kid Omega also known as Quintavius Quire. While this Mutation offers the most subtle and supportive abilities be warned that this ability is not as potent in direct confrontations.

## **ABILITIES**

### Mind Probe

Probe the minds of targets in a vicinity to reveal locations, thoughts and pathways.

 Level 1
 Level 2
 Level 3

### Psychic Surgery

Grants healing from mental damage, immunity to pain and purges mental afflictions

 Level 1
 Level 2
 Level 3

### Astral Projection

Projects an astral form into combat that will grant additional buffs

 Level 1
 Level 2
 Level 3

### Neurological Camouflage

Grants concealment to any human enemies and resist mental scans and attacks

 Level 1
 Level 2
 Level 3

## **XTREME**

### Cerebral Constellation

Taps into the highest form of cerebral powers to call upon psychic forces to assist you

 Buffs:

## **TRAITS**

### Cerebral Powering

Allows psychic energies to bolster your reflexes and boost nearby allies capabilities

### Astral Melee

Allows astral energy to be fused to melee attacks for mental damage.

### Psychic Defenses

Allows greater dodges , Immunity to Mind Control and warns before enemy attacks

### Clairvoyance

Allows a greater sense of enemy movements and reveal intents of others

### Telepathic Transference

Allows ability to transport from one point to another by melding into the Astral plane.
Metamorphing

## **OVERVIEW**

The Mutation of **Metamorphing** masters the ability to alter the form into other lifeforms. With this mutation you can transform into other beings. The Trainer and Mentor for this power set is Mystique commonly known as Raven Darkholme. While this Mutation offers the most deceptive and stealthy abilities, be warned that over extended use can cause disorientation debuff and limitations of this ability are not as useful in direct conflict especially with physical resistant foes.

## **ABILITIES**

### Disguise

Adopt a disguise to sneak past enemies unnoticed

 Level 1
 Level 2
 Level 3

### Rhino Form

Metamorph into a Rhino form

 Buffs & Debuffs:
 Level 2
 Level 3

### Wolf Form

Metamorph into a wolf form

 Buffs & Debuffs:
 Level 2
 Level 3

### Snake Form

Metamorph into a snake form

 Buffs & Debuffs:
 Level 2
 Level 3

## **XTREME**

### Monstrous Form

Transform into a terrifying monster dealing fear debuff and gaining extra buffs

 Debuff:

## **TRAITS**

### Metamorphing Powering

Allows a small healing factor from physical damage and taunts nearby enemies

### Metamorphing Melee

Allows your melee attacks to metamorph for increased damage

### Metamorphing Aquatics

Allows faster swimming and water breathing with use of metamorphing

### Metamorphing Flight

Allows flight by metamorphing into an raven
Hydrokinesis

## **OVERVIEW**

The Mutation of **Hydrokinesis** harnesses power over water. With this mutation you can shape, create and command liquids. The Trainer and Mentor for this power set is Washout commonly known as John Lopez. While this Mutation offers the most aquatic abilities, be warned that its conductivity to electricity makes it extremely volatile.

## **ABILITIES**

### Bubble

Cast forth a bubble to encase foes inside crushing them

 Debuffs:
 Level 2
 Level 3

### Water Geyser

Creates a powerful geyser of water that erupts at a location

 Debuffs:
 Level 2
 Level 3

### Tital Wave

Calls forth a wave of water to knockback foes

 Debuffs:
 Level 2
 Level 3

### Whirlpool

Conjures a whirlpool of water to crush and ensnare foes

 Debuffs:
 Level 2
 Level 3

## **XTREME**

### Maelstrom

Unleash the fury of water flooding the area and drenching foes

 Debuffs:

## **TRAITS**

### Watery Powering

Allows a watery aura that will dowse and deal impact damage to nearby foes

### Watery Melee

Allows water to infuse with impact damage to melee attacks and extended grapple

### Watery Defenses

Allows watery nature to resist Impact Damage and dodge quicker

### Watery Adaption

Allows the ability to breath underwater and move quicker in water

### Watery Slide

Allows sliding with a torrent of water for fast mobility
Biological Control

## **OVERVIEW**

The Mutation of **Biological Control** harnesses the power over life force energy. With this mutation you can command biology itself at the cellular level. The Trainer and Mentor for this power set is Elixir commonly known as Joshua Foley. While this Mutation offers manipulation over DNA itself, be warned that extreme use can dampen the users DNA to negative effect causing blackout and Non-Organic foes will be highly resistant to this mutation.

## **ABILITIES**

### Healing Aura

Use the life forces to create a healing aura

 Level 1
 Level 2
 Level 3

### Revitalizing Touch

Using the power over life forces to Revive a fallen target or induce auto revive

 Level 1
 Level 2
 Level 3

### Deadly Touch

Latches upon foes and deals a deadly hand while draining energy

 Debuffs:
 Level 2
 Level 3

### Viral Plague

Conjures forth a plague to smite in a large area lowering foes defenses

 Debuffs:
 Level 2
 Level 3

## **XTREME**

### Biological Warfare

Unleash the biological warfare on the battlefield resurrecting/healing allies while devastating foes

 Buff:

## **TRAITS**

### Biotic Powering

Allows biological powering to deal biological damage to nearby foes

### Biological Melee

Allows biological damage to melee attacks

### Cellular Defenses

Allows resistance from toxins and biological/toxic damage

### Life Force Sense

Allows a sense of life forces revealing biological lifeforms

### Organic Agility

Allows biological control over ones own body to increase agility, improving speed and jump
Husking

## **OVERVIEW**

The Mutation of **Husking** allows the ability to shed to new skins with there own abilities. With this mutation you can be ever changing and evolving. The Trainer and Mentor for this power set is Husk commonly known as Paige Guthrie. While this Mutation offers the versatility and great adaptability, be warned that overused husking will in terms cause damage to the player and leave them raw and exposed for greater damage and blackout.

## **ABILITIES**

### Fire Form

Shed into a fire form allowing greater speed and additional fire damage

 Debuffs:
 Level 2
 Level 3

### Glass Form

Shed into a translucent glass form to hide from enemies

 Level 1
 Level 2
 Level 3

### Acid Form

Shed into an acid form for additional toxic damage

 Debuffs:
 Level 2
 Level 3

### Diamond Form

Shed into a diamond form for greater defenses

 Level 1
 Level 2
 Level 3

## **XTREME**

### Titan Form

Shed into a Titan Steel Form with increased strength and invulnerability for a time

 Buffs:

## **TRAITS**

### Molting Powering

Allows the taunt debuff and unsettles foes with chance of Fear (50% every 30 seconds)

### Shedding Melee

Allows your melee attacks to adjust to the enemy type to inflict better damage

### Husking Defense

Allows greater overall Defense as well as resistance to the last damage type done

### Exfoliating Regeneration

Allows your natural husking to slowly heal over time

### Flaying Agility

Allows your rubber form to increase speed, grant boucing and wall crawling
Avian Physiology

## **OVERVIEW**

The Mutation of **Avian Physiology** harness the power of winged flight. With this mutation you soar into combat ferociously. The Trainer and Mentor for this power set is Angel/Archangel commonly known as Warren Worthington III. While this Mutation offers the most Cheyarafim of abilities, be warned that this mutation makes the wings an especially critical weakness and over extended use may unlock an enrage debuff causing negative reactions to those around you.

## **ABILITIES**

### Flechette Feathers

Sprouts out neurotoxic projectile Feathers to strike and paralyze foes

 Debuffs:
 Level 2
 Level 3

### Wing Spin

Spins Wings around causing knockback to enemies

 Debuffs:
 Level 2
 Level 3

### Archangel Fury

Unleash the archangel rage dealing multiple buff improving combat

 Level 1
 Level 2
 Level 3

### Avian Transfusion

Transfuse you blood to heal faster while healing others while dealing other buffs

 Level 1
 Level 2
 Level 3

## **XTREME**

### Avenging Angel

Flies around the area swooping down upon foes with fury

 Debuffs:

## **TRAITS**

### Avian Powering

Allows your avian nature to boost chance to evade attacks especially airborne

### Avian Melee

Allows wings to be added to melee combat inflicting piercing damage

### Avian Defenses

Allows wings to be added to increase block and faster dodges

### Avian Senses

Allows your senses to be enhanced revealing enemies on map and night vision

### Avian Flight

Allows flight with wings for faster mobility
Mike Wasowski

Mike Wasowski is the deuteragonist of the 2001 Disney/Pixar Movie, *Monsters Inc*. He will appear in the First official episode and series premiere, Mike and Sulley VS Shrek and Donkey, where he and James P. Sullivan will fight Shrek and Donkey from the Shrek series.

## Backstory

As a child, Mike Wasowski was overlooked for being smaller than everyone, until he got inspired by Scarer Frank McCay to become a scarer himself. He studied hard enough to be accepted into Monsters University. There he decided to join it's Scare Program, where he met his future friend, James P. Sullivan.
Sand Mimicry

## **OVERVIEW**

The Mutation of **Sand Mimicry** attunes the body into a dust particle form . With this mutation you can unleash all types of psammokinetic skills. The Trainer and Mentor for this power set is Dust commonly known as Sooraya Qadir. While this mutation offers the most granular of abilities, be warned that water or wind will cause weakness as will intense heat or fire leading to paralysis.

## **ABILITIES**

### Sand Blast

Transforms hands into a sand blast to knockback foes

 Debuffs:
 Level 2
 Level 3

### Sand Eruption

Erupt in a sand form forward knocking down foes

 Debuffs:
 Level 2
 Level 3

### Sand Uppercut

Shapes fist into sand delivering a ranged uppercut column

 Debuffs:
 Level 2
 Level 3

### Sand Engulf

Engulf the area in sand ensnaring foes

 Debuffs:
 Level 2
 Level 3

## **XTREME**

### Sandstorm

Explode into a vicious sandstorm to smite all enemies

 Debuffs:

## **TRAITS**

### Dusty Powering

Allows a dusty aura to to damage nearby enemies with impact damage and grant haze debuff

### Dusty Melee

Allows your melee attacks to morph into sand for range and grapple

### Dusty Defenses

Allows your sand form to resistance mental and mystical effects

### Dusty Sabotage

Allows your dusty form for greater stealth and stealth takedowns

### Dusty Flight

Allows you to fly in cloud of sand for faster mobility
Ep. 7: YoBoy Andrew Fights Rock (REVENGE)

**Ep. 7: YoBoy Andrew Fights Rock (REVENGE)**

Here we have the 7th dinger in YoBoy's franchise, titled "YoBoy Andrew Fights Rock (REVENGE). In this footage phenomenon, Mr. King, or YoBoy Andrew fights the cheating rock. YoBoy then shows how he has way more REAL subscribers than the rock. The rock has 1 million subscribers, but they are all accounts that he made since he wants to look cool but of course he isn't, he's actually a big LOSER!!!. The description of this dinger states "STAY AWAY FROM THIS GUY HES A STUPID CHEATER LETS GO ITS YOBOY!!", once YoBoy speaks great truths.

Link to epic video: YoBoy Andrew Fights Rock (REVENGE)

**Main Character(s)**

* YoBoy Andrew
* The Rock

Back to Main Page
Stacker

Slimes only*This page is only for slimes**This page is only for slimes. If you don't want to expand the template or this little cute slimes will follow you!*

## Boss

### Spawn Message

No bootable device -- insert boot disk and press any key

### Ammunition

Slime

The **Stacker** is a boss that can spawn rarely other biomes. Stacker has lot of slimes. Be careful!

A boss is very rarely and has lot of health. It can evolve to Triplet in 100 mins. or the Stacker's slime is killed for rarely.

## Design

A Stacker has Baby Slime and a top of Baby slime. It has Large Slime and only for Big Slime, Bigger Slime, Instinigna Slime and a Moderater Slime

It has some lot of health:

Baby Slime - 1 HP

Large Slime - 20 HP

Big Slime - 50 HP

Bigger Slime - 250 HP

Instinigna Slime - 400 HP

Moderater Slime - 750 HP

## Spawns

Spawns rarely on biomes expect Mushroom biomes.

## Drops

Drops 1 slime balls on Baby slime and 30 Magma creams in rare Moderater Slime only.

### As the Stacker

The Stacker has weaker baby slimes but will grow into Big in 30 mins.

### Againest the Stacker

The Stacker has lot of health due to permissions.

## Techinal

Using Wooden Sword will kill 2-6 baby slimes upon death.

Using Iron Sword deals great damage and easier to kill Large slime.

Using Golden Sword has less damage but it can only kill Baby slime and Large slimes.

Using Diamond Sword is OPness due to killing Bigger slimes and etc.

Using Netherite Sword can only be from Netherite ingot or you can simply drag the Diamond tools and weapons to give 1 netherite ingot in Transfrom Diamond > Netherite

As of Developers it will deal Infinite damage (Information help)
Energy Field

## **OVERVIEW**

The Mutation of **Energy Field** harnesses thermo-chemical energy. With this mutation you can unleashes the energy field propulsion to great effect. The Trainer and Mentor for this power set is Cannonball commonly known as Samuel Guthrie. While this Mutation offers the most thrusting energetic abilities, be warned that extreme use of this ability can causes involuntary energy propulsion for reckless and negative effect.

## **ABILITIES**

### Energy Field Blast

Expel the energy field in a powerful blast

 Debuffs:
 Level 2
 Level 3

### Energy Field Shield

Uses the energy field to shield damage while encasing foes

 Level 2
 Level 3

### Energy Field Torpedo

Propel forward in the energy field smashing through enemies

 Debuffs:
 Level 2
 Level 3

### Energy Field Slam

Slam the energy field into the ground causing knockup

 Level 1
 Level 2
 Level 3

## **XTREME**

### Energy Field Fury

Rocket forth and decimate the area with an energy field expulsion

 Debuffs:

## **TRAITS**

### Energy Field Powering

Allows an Energy Field aura that will destabilize and deal energy damage to nearby foes

### Energy Field Melee

Allows energy field to melee attacks increased there effectiveness

### Energy Field Defenses

Allows the energy field to grant Immunity to Impact Damage and boosted block

### Energy Field Hero

Allows a chance to automatically save allies/auto revive from defeat (50% every 60s)

### Energy Field Propulsion

Allows energy field to propel like a jet for faster mobility
Triddle

The Triddle have four eyes, two large ones on stalks and two small ones hidden in the folds above their mouth. They are often gregarious and most enjoy the company of strangers. They also have an insatiable love of knowledge and certain obscure foods. Some are pacifists, and overall they lack much talent for violence though they will fight when pressed. They prefer to remain neutral in any conflict and sell information to all involved. Triddle are wide spread, notably found in Lemuria.

Triddle say "Quivering Trod Nodes!" in times of crisis, apparently referring to some portion of their anatomy.
Super Strength

## **OVERVIEW**

The Mutation of **Super Strength** harnesses the raw power of physical might. With this mutation you can wreck damage with your might and be highly resistant to physical injury. The Trainer and Mentor for this power set is Colossus also known as Peter Rasputin. While this Mutation packs a punch in physical might, be warned that this will have little to no effect on non-physical enemies.

## **ABILITIES**

### Power Pound

Pounds forward that will rupture the earth in line of sight

 Debuffs:
 Level 2
 Level 3

### Concussive Clap

Claps hands together to unleash a thunderous shockwave

 Debuffs:
 Level 2
 Level 3

### Colossal Charge

Rampages forward with force knocking back foes in the process

 Debuffs:
 Level 2
 Level 3

### Brutal Bash

Slams into the ground for wrecking affect

 Debuffs:
 Level 2
 Level 3

## **XTREME**

### Monster Mash

Unleash pure raw strength to demolish the area

 Debuffs:

## **TRAITS**

### Strength Powering

Allows a tough aura to envelope you knocking back medium foes on contact with slight impact damage

### Wrecking Melee

Allows a your melee attacks more potency with additional chance of physical debuffs

### Might

Allows you to lift and throw heavy objects and enemies and allies

### Heroic Leap

Allows the strength in your body to leap massive distance with a charged jump
Plasma Energy

## **OVERVIEW**

The Mutation of **Plasma Energy** harnesses ambient energy conversion for plasma emanation With this mutation you can blast foes with plasma energy. The Trainer and Mentor for this power set is Havok commonly known as Alexander Summers. While this Mutation offers the most havok wrecking abilities, be warned that extreme use of this ability can easily cost much energy and often be volatile chance to damage nearby allies and innocents and enviroment.

## **ABILITIES**

### Plasma Orbs

Discharge plasma orbs that will home in on enemies

 Debuffs:
 Level 2
 Level 3

### Plasma Ray

Discharge a plasma ray to knockdown foes

 Level 1
 Level 2
 Level 3

### Plasma Wave

Discharge a wave of plasma energy to knockback foes

 Debuffs:
 Level 2
 Level 3

### Plasma Pulse

Discharge a plasma pulse to knock enemies upward

 Level 1
 Level 2
 Level 3

## **XTREME**

### Plasma Overload

Unleash a violent explosion of plasma energy to obliterate the area and targets

 Debuffs:

## **TRAITS**

### Plasma Powering

Allows a Plasma aura that will mitigate projectile damage and damage nearby foes with energy

### Plasma Melee

Allows plasma energy to be added to melee attacks increasing effectiveness

### Plasma Defenses

Allows resistances to energy types (heat and radiation and optic)

### Plasma Absorption

Allows absorption of plasma sources to grant additional energy

### Plasma Propulsion

Allows propulsion through plasma energy at increase mobility
Kinetic Energy

## **OVERVIEW**

The Mutation of **Kinetic Energy** accelerates molecules for explosive results. With this mutation you can unleash all manner of detonative energies. The Trainer and Mentor for this power set is Gambit commonly known as Remy LeBeau. While this Mutation offers the most charged abilities, be warned that accelerating molecules can negatively affect the environment potentially damaging allies and innocents.

## **ABILITIES**

### Kinetic Shuffle

Charges projectiles with kinetic energy to knockdown foes

 Level 1
 Level 2
 Level 3

### Kinetic Thrash

Charges a slam forward to thrash enemies

 Debuffs:
 Level 2
 Level 3

### Kinetic Trap

Charges objects and leaves it to detonate when enemies passover knocking them upwards

 Debuffs:
 Level 2
 Level 3

### Kinetic Crater

Charges the ground with kinetic energy

 Level 1
 Level 2
 Level 3

## **XTREME**

### Kinetic Fury

Explodes violent kinetic energy in the area charging all object to detonate

 Debuffs:

## **TRAITS**

### Kinetic Powering

Allows a kinetic energy aura to take place dealing energy damage to foes on contact

### Kinetic Melee

Allows kinetic damage to melee attacks and improved melee attack speed

### Kinetic Defenses

Allows kinetic energy to resist mental damage and increase dodge and evasion chance

### Kinetic Touch

Allows your grabbed objects and enemies to be charged with kientic energy and will detonate when thrown

### Kinetic Mobility

Allows enhanced speed and agility for higher and double jumps and faster movement
Pyrotechnic Energy

## **OVERVIEW**

The Mutation of **Pyrotechnic Energy** unleashes energy plasmoids that detonate. With this mutation you can unleash brilliant fireworks upon foes. The Trainer and Mentor for this power set is Jubilee commonly known as Jubilation Lee. While this Mutation offers the most lumikinetic abilities, be warned that this ability will be highly ineffective on energy resistance foes.

## **ABILITIES**

### Pyrotechnic Globules

Projects pyrotechnic globules that home in on targets and Disable tech

 Debuffs:
 Level 2
 Level 3

### Pyrotechnic Flash

Project a pyrotechnic flash to blind foes

 Debuffs:
 Level 2
 Level 3

### Pyrotechnic Grenade

Projects a grenade of pyrotechnic energy that detonates upon contact

 Debuffs:
 Level 2
 Level 3

### Pyrotechnic Burst

Projects pyrotechnic energy outwards knocking back all foes

 Debuffs:
 Level 2
 Level 3

## **XTREME**

### Firework Frenzy

Unleash a brilliant fireworks in all directions blinding and stunning foes

 Debuffs:

## **TRAITS**

### Pyrotechnic Powering

Allows a Pyrotechnic aura that will illuminate dark areas and damage nearby foes with energy

### Pyrotechnic Melee

Allows melee attacks to be infused with pyrotechnic energy

### Pyrotechnic Defense

Allows her pyrotechnic energies to protect from scans and mental probes

### Pyrotechnic Sabotage

Allows fireworks to distract and subdue enemies with firework stealth takedowns

### Pyrotechnic Propulsion

Allows propulsion through fireworks for increased mobility
Psionics

## **OVERVIEW**

The Mutation of **Psionics** taps into psionic abilities for combative effects. With this mutation you can unleash all manners of psy manifestations. The Trainer and Mentor for this power set is Psylocke commonly known as Elizabeth Braddock. While this Mutation offers the most swift and militant of psy abilities, be warned that those resistant to psy damage will prove a challenge to deal with.

## **ABILITIES**

### Psy Slash

Forge a katana of psy energy to slash enemies stunning them

 Level 2
 Level 3

### Psy Knives

Throw out knives made of psy energy to stun enemies

 Level 2
 Level 3

### Psy Aura

Envelop in psionic energies, that boost overall physicality and abilities

 Level 1
 Level 2
 Level 3

### Psy Blast

Project forth a powerful blast of psy energy

 Level 1
 Level 2
 Level 3

## **XTREME**

### Psy Onslaught

Rain down massive psionic blades to eviscerate foes

 Debuffs:

## **TRAITS**

### Psionic Powering

Allows psionic energy to illuminate dark areas and deal mental damage to nearby foes

### Psionic Melee

Allows psionic energy constructs to be added to melee attacks for TK damage.

### Psionic Defenses

Allows resistance from mental attacks and telekinetic attacks

### Psionic Levitation

Allows hyperjump and gliding with psionic levitation
Aerokinesis

## **OVERVIEW**

The Mutation of **Aerokinesis** harnesses the command over air and wind. With this mutation you can unleash all manners of aerokinetic abilities. The Trainer and Mentor for this power set is **Windancer** commonly known as Sofia Mantega. While this Mutation offers the most windy abilities, be warned that extreme use can move the environment in a negative favor and those deeply rooted within the earth will resist.

## **ABILITIES**

### Squall

Concentrates the air into a projectile to crush and knockdown foes

 Debuffs:
 Level 2
 Level 3

### Gale

Calls forth a powerful wind in an arc to sweep back foes

 Level 2
 Level 3

### Updraft

Creates a powerful updraft under foes knocking them upwards

 Debuffs:
 Level 2
 Level 3

### Whirlwind

Conjures a spiraling wind in a radial area to ensnare foes them

 Debuffs:
 Level 2
 Level 3

## **XTREME**

### Cyclone

Unleash the a raging windstorm to wreak havoc in the area

 Debuffs:

## **TRAITS**

### Aerokinetic Powering

Allows a windy aura that will damage and destabilize nearby foes/objects with wind

### Aerokinetic Melee

Allows wind to infuse impact damage to melee attacks

### Aerokinetic Defenses

Allows winds to resistance from projectiles

### Aerokinetic Sense

Allows the air to pick up noises to reveal sounds at a distance

### Aerokinetic Flight

Allows flight with wind currents cloud faster mobility
MUTATIONS

## OVERVIEW

Mutations are special abilities found within mutants, they usually manifest at puberty, and are often triggered by periods of heightened emotional stress. Some Mutations also affect appearances, such as blue skin, pointed teeth, tails, ect. Mutations vary in power and some are far more deadly and disastrous. Mutations can be mastered and in terms the abilities and affects.

## CLASSIFICATIONS

Mutations are divided into 5 categories. Elemental, Fundamental, Personal, Universal and Physical.

## MUTATION ABILITIES

Mutation Abilities are the core active skills used in combat.

There are four for each mutation tree. These abilities range and depend on the mutation genome. Some act as support, some are healing, some affect the player and allies and of course some abilities alter the battlefield and effect enemies. Mutation Abilities come with all sorts of Buffs and Debuffs. Mutation Abilities are master with use, the more they are used the more they are master and get a higher rank. There are three levels with Level 1 unlock the ability and Level 3 Mastering it. Mastery of a Mutation skill permanently unlocks additional features for that skill. Mutation Abilities require energy to use and Mutation Abilities drain energy when in use. Overuse in abilities can lead to certain debuffs if overused with lack of energy.

The player can select any four unlocked mutation abilities and swap between them.

## MUTATION XTREME

Mutation Xtremes are a special skill that only activated after a certain period of time when the Xtreme is available after cool down. Xtreme happens from Xtreme Adrenaline surge which unlocks the most powerful skill of the Mutation. Defeating enemies will increase the Adrenaline Surge over time. Mutation Xtreme can only be unlocked when mastering the 4 core Active Abilities first within a mutation.

## MUTATION TRAITS

Mutation Traits are passive skills that affect the combat of the player in various ways. Each Mutation has their own specific traits with unique features.

There are 5 Traits in each Mutation.

* **Powering Trait** : Recharges Energy and Grants an additional effect, such as buffs, debuffs or damage to those nearby
* **Melee Trait** : Adds additional damage types to melee damage, enhances and changes combat form as well as well as apply debuffs
* **Defense Trait** : Improves defenses and basic block as well as granting immunities and resistances to damage types
* **Utility Trait** : Gifts a special utility to aid in stealth and world interactions and special innate talents to assist in missions and your team
* **Traversal Trait** : Improves overall mobility and grants special travel abilities such as flight, slides, hyper jumps ect.

The Player can choose there Mutation Traits, mixing and matching between different mutations, but can only have one type of certain mutation traits in affect, at a time.

Such as Darkforce Powering Trait, Chaos Melee Trait, Time Manipulation Utility Trait, Teleportation Defensive Trait and Telekinetic Traversal Trait.
Shapeshifting

## **OVERVIEW**

The Mutation of **Shapeshifting** masterfully makes the body malleable to change shape. With this mutation you can transform into various shapes and sizes. The Trainer and Mentor for this power set is Mercury commonly known as Cessily Kincaid. While this Mutation offers the most malleable of abilities, be warned that electricity is great weakness of this mutation and can cause great erratic and negative consequence.

## **ABILITIES**

### Hammer Fist

Shifts hand into a giant fist to strike foes at a distance

 Debuffs:
 Level 2
 Level 3

### Scythe Swipe

Shifts and extends hands into scythes spinning them while knocking up all foes in range

 Debuffs:
 Level 2
 Level 3

### Giant Form

Shifts into a larger giant form with additional buffs

 Level 2
 Level 3

### Wrecking Ball

Shift into a wrecking ball to bounce and roll around

 Debuffs:
 Level 2
 Level 3

## **XTREME**

### Shifting Fury

Extends elongated spike and blunted tendrils in area range

 Debuff

## **TRAITS**

### Shifting Powering

Allows a shapeshifting form to take hold that will resist mental and mystical damage

### Elastic Melee

Allows shifting bladed and blunting enhanced melee attacks and extended grapple

### Stretching Defenses

Allows greater and quicker dodges by collapsing as a mass and melee resistance

### Molecular Sabotage

Allows greater stealth and stealth takedowns using shapeshifting

### Malleable Movement

Allows the ability to glide, wallcrawl and stretch for greater movement
Chaos Energy

## **OVERVIEW**

The Mutation of **Chaos Energy** allows control of hex magic. With this mutation you can alter probability to alter the battlefield. The Trainer and Mentor for this power set is Scarlet Witch commonly known as Wanda Maximoff. While this Mutation offers the ability to alter the reality around you, be warned that this mutation can lead to chaotic unpredictable outcomes.

## **ABILITIES**

### Hex Bolts

Unleashed hex bolts on enemies to stun and weaken them

 Debuffs:
 Level 2
 Level 3

### Luck

Grants powerful luck to deal multiple buffs

 Level 1
 Level 2
 Level 3

### Misfortune

Extends a casted area of negative energy to harm foes while dealing debuffs

 Debuffs:
 Level 2
 Level 3

### Probability Field

Creates a probability field around to shield incoming damage and reflecting it

 Level 1
 Level 2
 Level 3

## **XTREME**

### Reality Warp

Rewrites reality decimating foes with random debuff while reviving or healing allies

## **TRAITS**

### Chaotic Powering

Allows chaos energy to envelop damage nearby foes with chance of random debuff

### Chaotic Melee

Allows chaotic energy to infuse into melee damage for greater effect with chance of debuff

### Chaotic Defenses

Allows Increased basic block and grants Immunity to Mystical Damage

### Chaotic Revitalization

Allows the ability the chance save others from defeat or be auto revived (50% chance every 60s)

### Chaotic Flight

Allows chaotic energy to grant flight for greater mobility
Bone Protrusion

## **OVERVIEW**

The Mutation of **Bone Protrusion** grants the ability to shape and expel additional bone growth. With this mutation you can unleash all manners of osteokinetic abilities. The Trainer and Mentor for this power set is Marrow commonly known as Sarah Rushman. While this Mutation offers the most osseous skills, be warned that the nature of this mutation will lower Charisma among others and can even inflict pain debuff in its over use.

## **ABILITIES**

### Bone Spikes

Project outwards bone spikes as projectiles that stun foes

 Debuffs:
 Level 2
 Level 3

### Bone Armour

Creates a bone armour that will improve defense and grant additional buffs

 Level 1
 Level 2
 Level 3

### Bone Bash

Creates bone knuckle guards on fist to bash foes

 Debuffs:
 Level 2
 Level 3

### Bone Lash

Spins around with bone tendrils to crush enemies

 Debuffs:
 Level 2
 Level 3

## **XTREME**

### Osteokinetic Fury

Unleash an explosive fury of bone spears to pierce foes

 Debuffs:

## **TRAITS**

### Osseous Powering

Allows a Osseous aura that will damage enemies on contact with piercing damage

### Marrow Melee

Allows bone growth claws to infuse into melee attacks for piercing damage

### Cartilage Healing

Allows healing overtime slowly from physical attacks

### Ossein Moblility

Allows wall crawling and extended swinging with bone protrusions
The Calendar

The Present Year in Sword Haven is 13+plus the Earth Year. The game thus starts in Year 132,021.

The year contains 10 months, with 40 days each. Weirdly, nothing ever seems to happen on days after 31.

November and December don't exist in Sword Haven- if an Event did occur in one of those those months we would just assume it was Primus or Secundus.

Thus May 15th 2022 on Earth is 15 Pentium, 132,022 in Sword Haven.
Cryokinesis

## **OVERVIEW**

The Mutation of **Cryokinesis** harnesses the power over cold. With this mutation you can unleash all manners of cool and icy skills. The Trainer and Mentor for this power set is Iceman commonly known as Robert "Bobby" Drake. While this Mutation offers the most chilling abilities, be warned that those resistant to cold will prove difficult to deal with and ice itself makes surfaces slippery for allies.

## **ABILITIES**

### Ice Beam

Cast a beam of intense cold upon targets

 Debuffs:
 Level 2
 Level 3

### Ice Spikes

Throws spikes made of ice upon targets

 Level 1
 Level 2
 Level 3

### Ice Pillars

Creates ice pillars that popup from the ground on targets

 Level 1
 Level 2
 Level 3

### Ice Storm

Cast out in a radial range a storm of ice

 Debuffs:
 Level 2
 Level 3

## **XTREME**

### Ice Age

Unleash the ice age freezing all nearby enemies and inflicting frostbite

 Debuffs:

## **TRAITS**

### Polar Powering

Allows an ice form that will mitigate damage and damage those nearby with cold

### Frosty Melee

Allows cold damage to melee attacks with chance to inflict frostbite

### Cryothermal Vision

Allows to sense heat signature with cryothermal vision

### Ice Slide

Allows sliding on an ice slide for greater mobility
Darkforce Energy

## **OVERVIEW**

The Mutation of **Darkforce Energy** harnesses the dimensional ebony energy. With this mutation you can command the shadows to your will. The Trainer and Mentor for this power set is Darkstar commonly known as Laynia Petrovna. While this Mutation offers the darkest abilities, be warned that the dark energy has hunger for consummation and can darken and consume allies and innocents if not careful and employ negative charisma from others.

## **ABILITIES**

### Darkforce Claw

Cast a claw made of darkness to home in and lacerate

 Debuffs:
 Level 2
 Level 3

### Darkforce Beam

Unleash a beam of darkforce energy to knockback foes

 Level 1
 Level 2
 Level 3

### Darkforce Pincer

Erupt black night tendrils to encase enemies in there clutches

 Level 2
 Level 3

### Darkforce Swallow

Draw a cloak of shadow to swallow up enemies draining life forces

 Debuffs:
 Level 2
 Level 3

## **XTREME**

### Darkness Night

Swallow the area in darkness devastating foes and darkening the environment

 Debuffs:

## **TRAITS**

### Darkforce Powering

Allows an Darkforce aura that will damage to nearby foes with darkforce

### Darkforce Melee

Allows darkforce to melee attacks increasing their effectiveness

### Darkforce Defenses

Allows Immunity to Dark Damage and increases dodge as a shadow

### Darkforce Sabotage

Allows darkforce energy to increase stealth tactics and grant darkforce takedowns

### Darkforce Teleportation

Allows the ability to teleport in shadows for faster mobility