recursal/Fanatic-Fandom huggingface dataset:
Henchman

Henchman is an uber monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Marchosias' Essence

### Build

Werewolf Druid

**Marchosias' Essence** is a werewolf druid set.

## Description

This set have 4 pieces in it which are listed below:

Marchosias' Anger

Marchosias' Evil Grin

Marchosias' Might

Marchosias' Hatred

## Set Bonus

+1 to Druid Skill Levels
Maximum Life 20%
Set Bonus with 3 or more set items:
40% to Strength
Physical Resist 15%
Set Bonus with complete set:
50% Attack Speed
+125 to Maximum Damage
20% Life stolen per Hit
+8 to Bladestorm
+400 to Strength
Maximum Elemental Resists +2%
8% Reanimate as: The Pack

## Set Items

**Marchosias' Anger**
Long Sword (Sacred)
One-Hand Damage: (171-184) to (215-229)
Required Strength: 540
Required Level: 90
10% Chance to cast level 3 Bladestorm on Melee Attack
+(4 to 6) to Druid Skill Levels
+(140 to 170)% Enhanced Damage
Adds 63-100 damage
(151 to 200)% Bonus to Attack Rating
(11 to 20)% to Strength
+1 Life on Striking
Socketed (6)
**Marchosias' Evil Grin**
Spirit Mask (Sacred)
Defense: (2836-3129) to (3182-3510)
Required Strength: 594
Required Level: 90
(Druid Only)
5% Chance to cast level 3 Bladestorm on Melee Attack
5% Chance to cast level 5 Time Strike on Striking
+(0 to 1) to Druid Skill Levels
+(172 to 200)% Enhanced Defense
(6 to 10)% to Strength
Maximum Mana 10%
Total Character Defense (51 to 60)%
Socketed (4)
**Marchosias' Might**
Full Plate Mail (Sacred)
Defense: (7905-8669) to (9461-10398)
Required Strength: 1280
Required Level: 90
5% Chance to cast level 3 Bladestorm on Melee Attack
+50 to Maximum Damage
+(144 to 171)% Enhanced Defense
(6 to 10)% to Strength
+1000 Defense
+(151 to 200) to Strength
(41 to 50)% Chance of Uninterruptable Attack
Requirements +100%

**Marchosias' Hatred**
Heavy Belt (Sacred)
Defense: (3111-3455) to (3359-3731)
Required Strength: 568
Required Level: 90
5% Chance to cast level 3 Bladestorm on Melee Attack
3% Chance of Crushing Blow
Enhanced Weapon Damage +(91 to 100)%
+(51 to 100)% to Summoned Minion Life
+(144 to 171)% Enhanced Defense
(6 to 10)% to Strength
Socketed (2)

## Tips

Write here any tips (item combinations, recommended socket fillers, etc.).
Mazi's Eidolon

Mazi's Eidolon is a demon/undead/monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Izual

**Izual** is a super unique monster located in the Plains of Despair who must be killed to complete the first quest of Act 4. When killed in Destruction, using Dark Portal will summon a portal to Khalimgrad. Aside from his melee attacks, he will use Hailstorm.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Lava Pit

Lava Pit is an Amazon Blood tree skill which produces a volcanic lake at a target location.

## In-game Description of Skill

Spell - A volcanic lake erupts under your enemies

Fire damage per second: xx-xx
Mana cost: xx

Synergies
Energy: +xx% increased damage
Blood Fury: +100% Explosion Radius

## Equipment

The Lava Pit skill can be found on the following items:

* **Tiered Uniques**
	+ Lavadome (Helm, Proc)
* **Sacred Uniques**
	+ Khalim's Punisher (Flail, Proc)
	+ The Redeemer (Grand Scepter, Proc)
	+ Larzuk's Bombard (Repeating Crossbow, Proc)
	+ Malleus Maleficarum (Hand of God [Paladin Only], Proc)
	+ Glor-An-Fhaidha's Firebark (Gloves, Proc)
	+ Toesie Warmer (Boots, Proc)
	+ Vision of the Furies (Amazon Shield, Oskill [Charges])
	+ Cornerstone of the World (Jewel, Oskill)
* **Secret Items**
	+ Fury of Hellfire (Trebuchet [Secret], Proc)
* **Runewords**
	+ Derweze (Shields, Proc)
* **Crafted / Magic / Rare Items**
	+ 5% Ctc lvl 27 Lava Pit on Melee Attack (Amulets, Proc)
* **Set Items**
	+ Cinadide`s Craft (Paladin Holy Melee Set Gloves, Proc)

## Changelog

 XVc
 v005
 v004
 1.D9
Guard Tower

Guard Tower is an oskill that summons a tower which shoots enemies. Multiple of these towers make up the skill Fortress.

## Description

Summons a stationary tower that shoots your enemies

Item Granted Skill

Target Seek Range: xx yards
25% Weapon Damage
Duration: xx seconds
Mana Cost: xx

## Equipment

The Guard Tower skill can be found on following items:

* **Tiered Uniques**
	+ Jitan's Kamon (Splint Mail, Proc)
	+ Chargebreaker (Setzschild, Proc)
* **Sacred Uniques**
	+ The Pride of Caldeum (SSU Pike, Proc)
	+ Bellifortis (SSU Ono, Proc)
	+ Helepolis (SU Spangenhelm, Oskill)
	+ Bullseye (SU Targe, Proc)
* **Set Items**
	+ Mount Arreat (4 or more set items bonus, Proc)
	+ Rathma's Empire (Bonesplitter, Proc)
* **Runewords**
	+ Skarn (Barbarian Weapons, Oskill)

## Changelog

 v6e
 v001
 1.D9
 1.86
 021
 019
 1.57 RC
 1.57BETA
 Beta 0.3
Lilith

**Lilith** is an uber demon.

## Offense

* AR means Attack Rating.

294-367 (1.2 s)
744-883 (3.6 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Nightwing the Cold

**Nightwing the Cold** is a super unique demon (Shrieker) who guards Lam Esen's Tome within the Ruined Temple. He always spawns Extra Fast and Cold Enchanted.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary

## Trivia

Likely a reference to the item "Nightwing's Veil" from unmodded Diablo 2.

## Changelog

 1.A9 RC4
Lorenado

Lorenado is a Sorceress Poison skill which sends out a poison damage book-filled tornado at enemies.

## Description

Spell - Whirlwind of cursed books and forbidden knowledge

Poison Skill

Lorenadoes: xx

Poison Damage: xx-xx over xx seconds
Mana Cost: xx
Synergies
+1 Lorenado per 10 Skill Levels
Energy: +xxx% Increased Damage

## Equipment

The Lorenado skill can be found on following items:

* **Sacred Uniques**
	+ Al Hazir's Quillholder (SSU Light Crossbow, Proc)
	+ Scales of the Drake (SSSU Ring Mail, Oskill)
* **Set Items**
	+ The Snake Pit (Diadem, Proc)
* **Runewords**
	+ Fleshbane (Javelins, Proc)
* **Crafted / Magic / Rare Items**
	+ +(16 to 24) to Lorenado on Paladin Helms
	+ 20% Ctc lvl 11 Lorenado on Melee Attack on Gloves

## Changelog

Added as an oskill to the Rare Affix Pool for Paladin Helms

 XII
 v1->v5
 v001
 1.F9e
 1.F9c
 1.E9 RC
 1.A9 prerelease
 1.A9 RC4
Howling Spirit

Howling Spirit is an uber demon in Bremmtown. They will pounce on the closest ally of the player or the player themselves they see.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Marauder

Marauder is a regular monster located in Act 2 which has a spectral hit and teleports the player on striking.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Night Hawks

Night Hawks is a Necromancer summon skill which summons suicidal hawks. These hawks inherit Necromancer minion auras.

## Description

Summon - Suicidal hawks that deal concentrated damage

Pack Size: x
Area Effect Attack
Hits Multiple Times

Total Hawks: xx
Damage: xx-xx
Mana Cost: xx

Synergies
+1 Pack Size per 10 Base Levels
+1 Hawk per 2 Base Levels
Grim Vision Aura
Evocation Aura

## Equipment

The Night Hawks skill can be found on following items:
Infernal Machine

**Infernal Machine** is a super unique monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Get to the Infernal Machine as quickly as possibly and kill it before it summons more Elite monsters. Unseelie Dames are particularly deadly due to their curse which significantly slows the player. Mahasattva also can quickly kill the player due to their maximum resistance reduction curse.

Template:Bestiary
Kraken Guard

**Kraken Guard** is an uber monster.

## Offense

* AR means Attack Rating.

84-421 (4 s)
139-697 (4 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Hive

Hive is a Sorceress Poison skill buff that periodically spawns poisonous insect swarms when near enemies.

## Description

Buff - Periodically unleash deadly insect swarms when near enemies

Poison Skill

25% of Base Vitality Added to Energy
Delay between Swarms: 1 second

Poison Damage: xx-xx over xx seconds
Duration: xx seconds
Mana Cost: xxx
Synergies
Energy and Dexterity: +xxx% Increased Damage

## Equipment

The Hive skill can be found on following items:

* **Sacred Uniques**
	+ The Scourge of Aranoch (SU Flamen Staff, Charged Oskill)
	+ Nature's Orphan (SU Spirit Mask, Oskill)
	+ Hivemind (SU Blackguard Helm, Oskill)
	+ Klaatu Barada Nikto (Amulet, Oskill)
	+ Elemental Band (Ring, Oskill)
* **Set Items**
	+ Adria's Circle (Full Set Bonus, Hive adds 33% of Poison Spell Damage Items to Vitality)

## Changelog

 v1->v5
 x
 1.A9 beta
 023
 021
Mummy

Mummy is a regular monster spawned by a Mummy Sarcophagus.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Hobgoblin

Hobgoblin is an uber monster.

## Offense

* AR means Attack Rating.

490-980
930-1860

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Pit Knight

Pit Knight is a regular demon located within Act 2. Upon detection of the player, they will use Pounce and may use Dark Power.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Mind Warrior

Mind Warrior is an elite undead.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Kingdom of Shadow

## Map

The **Kingdom of Shadow** is a dungeon accessible through the red portal at the end of the Vizjerei Temple. The distinctive feature of this area is that almost all monsters there are untargetable and unkillable, except the occasional Darkwarden or Punishment Turret. It contains a red portal that leads to the World Nexus.

## Lore

The mythical city of Ureh, where Diablo took the form of an angel and deceived the city wizards, tricking them into casting a spell that doomed the city. Ureh and everyone within are now trapped between the mortal plane and the Burning Hells, appearing in this world only once every two thousand years, when the shadow of Mount Nymyr falls upon the ruins. Be there.
Necromorb

Necromorb is an uber demon.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Lemures

Lemures is a Paladin Demon skill tree attack that sends out multiple ice wraiths on striking.

## Description

Attack - Unleashes multiple homing ice wraiths
(Works only after using Terror Strike)
Requires a melee weapon

Unholy Skill

8 Wraiths

Cold Damage: xx-xx
Mana Cost: xx
Synergies
Vitality: +xxx% Increased Damage

## Equipment

The Lemures skill can be found on following items:
Lizardking

**Lizardking** is an uber monster.

## Offense

* AR means Attack Rating.

75-166
186-372

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Hamstring

Hamstring is an oskill that makes the player's initial attack and subsequent attacks stun enemies for a duration. (The player will turn purple for the duration of the skill).

## Description

Your attack and subsequent attacks stun the target
Requires a melee weapon

Item Granted Skill

Stun Length: xx seconds
Duration: xx seconds
Mana Cost: xx

## Equipment

The Hamstring skill can be found on following items:
Nightmare (monster)

## Nightmare

**Nightmare** is an uber undead.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Laughing Ghost

Laughing Ghost is a Druid Bow tree skill that sends out a bone flayer that travels at a limited distance in front of the player and explodes.

## Description

Projectile - Fires a bone flayer that leaps forward and explodes
Requires a bow or crossbow

50% Weapon Damage
Hits multiple times near explosion center

+xx Bonus Magic Damage
Mana Cost: xx

## Equipment

The Laughing Ghost skill can be found on following items:
Iron Golem

Iron Golem is a Necromancer summon skill which consumes an item and absorbs its attributes

## Description

Summon - consume an item to create a powerful golem
Requires a metallic item on the ground

Metal Madness
Inherits all consumed item's properties
Unaffected by Minion Resistances

Casts Spike Rush on Attack
Regenerates 100% Lief in xx seconds

Life: xxxx Hit Points
Damage: xx-xx
Mana Cost: xx

Synergies
Regeneration improved by 1 second per 2 Base Levels (Min: 15s)

## Equipment

The Iron Golem skill can be found on following items:
Jungle Snake

**Jungle Snake** is an uber monster located in Tran Athulua which inflicts a poison that drains the player's life and slows them.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Moon Queen

Moon Queen is the Amazon Javalin tree passive Devotion Skill which grants Deadly Strike, Physical Damage and Increased Attack Speed. This skill **can not** be learned if you have put any skill points into the Blood, Storm, Spear or Bow skill trees.

## In-game Description of Skill

Passive - Training in the moon temple improves combat prowess
Minimum required level to learn skill: 18

Javelin Devotion Skill
You cannot learn this skill if you have any Bow, Storm, Spear or Blood skill and vice versa(Apart from skill bonuses from items)
Chance of deadly strike: +5%
Javelin Physical Damage: +20%

First Level
+2 life after each kill
Attack Speed: +10%

Synergies
+15% Physical Damage per base level
+1% deadly strike per base level

## Equipment

The Moon Queen passive skill can be found on the following items:

* **Tiered Uniques**
	+ Wedding Dress of the Zann (Sorceress Armor, Oskill)
* **Sacred Uniques**
	+ Dragonglass Dagger (Dagger, Oskill)
* **Runewords**
	+ Tarqeq (Druid Bows, Oskill)
	+ Astarte (Sorceress Armor, Oskill)
* **Set Items**
	+ The Mysteries (Sorceress Melee Set, Oskill)

NOTE: This page was last upated on 30/Oct/2017.

## Changelog

 v001
 1.G9b
 1.F9e
 1.E9 Beta 2
 1.D9
 1.A9 Beta
 1.99 beta 1
 019
 001
Shenk the Overseer

**Shenk the Overseer** is a super unique monster found at the end of the Bloody Foothills in Act 5. He must be killed in order to complete the Siege on Harrogath quest. On all difficulties, he has a 100% chance to drop a Mark of Infusion, a reagent needed to create Honorific items. He always spawns with the Extra Strong and Magic Resistant attributes and casts Pain Spirit.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Mystic Aegis

Mystic Aegis is an uber monster.

## Offense

* AR means Attack Rating.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Groupie

Groupie is an uber monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Honorific Items

Honorifics items are created through the Magic to Honorific Reroll recipe in the Horadric Cube and have no affixes, but always come with the maximum amount of available sockets and receive double bonuses from any applied Mystic Orbs . They **cannot** be used as a base to create a Runeword. In order to create a Honorific the Mark of Infusion is needed. Shenk the Overseer in Act V will always drop one.
Oris (Simulacrum)

**Oris (Simulacrum)** is a super unique monster located in the Chapel of Vanity. He is one of two clerics located near the Crystal Ball and will constantly cast Mind Flay until killed as well as using Shuriken Flurry when the player gets close.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Hivehost

Hivehost is an elite monster located in Act 2 that can summon Brood Swarms and proc Arachnomancy on melee attack.

## Offense

* AR means Attack Rating.

26-52 (2 s)
465-744 (4 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Khanduran Royal Pendant

**Khanduran Royal Pendant** is a sacred unique Amulet.

## Description

This item is mostly used when the player resets their skills and stats and is typically removed after assigning their skills because the amount of base levels that the player has put into the skill after removing this item will not change.

## Properties

1% Base Block Chance
Maximum Skill Level Increased by 1

## Synergies

Insert which items or affixes that have great synergy with this item here.

## Notes

For patch notes, item changes, and miscellaneous information.

## Trivia

Write any Lore references, translations, and Wild Mass Guessing here.
Ice Bolt Nova

Ice Bolt Nova is an oskill that casts a nova of ice bolts.

## Description

Casts a nova of ice bolts - No, I'm not insulting your intelligence

Item Granted Skill

Cold Damage: xxxx-xxxx
Cold Length: 1 second
Mana Cost: xxx

## Equipment

The Ice Bolt Nova skill can be found on following items:

* **Tiered Uniques**
	+ Iceshell (Plate Mail, Proc)
* **Sacred Uniques**
	+ Dark Star (SU Coronet, Proc)
	+ Boarfrost (SSU Jawbone Cap, Proc)
	+ Polar Breath (SSSU Bucker, Proc)
* **Set Items**
	+ Zann Esu's Secrets (Full Set Bonus, Oskill)
* **Crafted / Magic / Rare Items**
	+ +(11 to 18) to Ice Bolt Nova on Sorceress Orbs

## Changelog

 1.E9 RC 2
 022
Horadrim's Curse

Horadrim's Curse is an elite monster located in Act 5 which will attack the player with Claw Tornado and has a chance to spawn a Darkwarden.

## Offense

* AR means Attack Rating.

1-60
4-558

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Lord Aldric Jitan

**Lord Aldric Jitan** is an uber monster located in the Torajan Jungles guarding the Web of Deceit. He will be surrounded by his Rakkis Guardsmen, who attack the player with Guard Tower while Jitan will attack the player with Fortress and Pestilence. He will drop Moon of the Spider when killed on Destruction. Like his guardsmen, he has Cold, Lightning, and Fire damage added to his attacks.

He casts Pestilence at low health and it has an infinite duration until he is killed. When he is killed, he casts Singularity.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Mana Tide Totem

Mana Tide Totem is a totem oskill which when summoned rapidly regenerates the party's mana.

## Description

Corpse Totem - Rapidly regenerates the party's mana

Item Granted Skill

Maximum Number of Totems: x
Life: xxx Hit Points
Party Members Mana Recovery Rate: +xxx%
Mana Cost: xxx

## Equipment

The Mana Tide Totem skill can be found on following items:
Howling Totem

Howling Totem is a Necromancer Totem skill which gives the party crushing blow and increased physical damage. **REMOVED IN SIGMA 1.1**

## Description

Corpse Totem - Increases the damage output of the party

Party Members: Hit causes monster to flee 5%
Maximum Number of Totems: xx
Party Members Crushing Blow: +xx%

Life: xx Hit Points
Party Members Damage: +xx%
Mana Cost: xx

## Equipment

The Howling Totem skill can be found on following items:
Lament

Lament is an elite undead monster located exclusively in the Hole in Act 1. They are wraith-like creatures that remain invisible until they attack with their Static Lance ability.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Maelstrom

Maelstrom is an oskill that throws a javelin which emits multiple spike novas while moving.

This skill exists only on the Amazon Javelin runeword Herfjotur and should not be confused with the similarly named (and significantly more powerful) Maelstrom Mk. V skill or the version that appears on crafted amazon javelins.

## Description

Javelin that emits multiple spike novas while moving
Requires an amazon javelin or throwing knife

Item Granted Skill

Fires up to 5 Novas
25% Weapon Damage
+xx Bonus Magic Damage
Mana Cost: xx

## Equipment

The Maelstrom skill can be found on following items:
Heretic

Heretic is an elite demon.

## Offense

* AR means Attack Rating.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

**Regular version:**

 **Terror** |  |  | 0%

**Uber version:**

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Ice Whirl

Ice Whirl is an oskill that sends out cold damage whirls which strike multiple targets.

## Description

Fires whirling loops of ice and frost to strike multiple targets

Item Granted Skill
Cold Damage: xxx-xxx
Mana Cost: xxx

## Equipment

The Ice Whirl skill can be found on following items:

* **Runewords**
	+ Sylvanshine (Druid Bows, Proc)

## Changelog

 020
Ice Prince

Ice Prince is a regular monster located in Act 5 which charges at the player and has a cold hit. Upon death, they will cast Frog Prince.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Hawk Talons

Hawk Talons is an oskill which sets a mine that bursts into a flurry of axes.

## Description

Mechanical mine that sends out a flurry of axes when struck
Requires a throwing axe

Item Granted Skill

Trap Duration: 10 seconds
75% Weapon Damage
+xxx Bonus Magic Damage
Converts xx% Physical Damage to Magic
Mana Cost: xxx

## Equipment

The Hawk Talons skill can be found on following items:

**Crafted / Magic / Rare Items**

* +(11 to 18) to Hawk Talons on Throwing Axes, Barbarian Helms, and Belts

## Gallery

Below is a animated image of how the skill looks like in-game:
Iceburst

Iceburst is a Barbarian axe skill tree attack which deals weapon damage that is fully converted to cold damage and sends out a blast
in front of the player while slowing the enemies nearby. Along with being the class skill, it is available as a proc.

## Description

Attack - Unleashes a chilling blast of arctic death
Requires an Axe
25% Weapon Damage
Converts 100% of Physical Damage to Cold
Shellshock
Enemy Velocity: -50%
Enemy Resistance: -xx%
Mana Cost: xx
Synergies
-1.75% Enemy Cold Resistance per Base Level

## Equipment

The Iceburst skill can be found on following items:

## Changelog

 XV
Marbled Frog

Marbled Frog is an elite monster.

## Offense

* AR means Attack Rating.

**Regular version:**

12-24 (2 s)
279-372 (8 s)

**Uber version:**

31-63 (2 s)
279-372 (8 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

**Regular version:**

 **Terror** |  |  | 0%

**Uber version:**

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Lacuni Soldier

Lacuni Soldier is a regular monster.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Library of Fate

## Map

The **Library of Fate**, part of the High Heavens rift complex, is accessible via the Silver City. Seven Zakarum's Avatar minibosses make their home here, and have a chance to drop the charm Zakarum's Ear. The portal to the Chapel of Vanity is found in the Library of Fate.

## Lore

The wound elicited by Izual's betrayal was much more profound than what Tyrael's speculations led to believe. The fallen angel, exploiting his knowledge of the High Heavens, had indeed managed to temporarily bridge his former birthplace with the Burning Hells itself, allowing for Diablo's demonic corruption to silently seep in. The lingering angelic spirits were tainted and subverted into avatars of evil, relentlessly spawning ethereal manifestations of their depraved nature, and the golden pillars adorning the halls were twisted into deadly totems spewing poison bolts. The Silver Spires have been quickly flooded by the ethereal presences and the Silver City seems to have remained the only pristine location. But for how long?
Rapture

Rapture is a Paladin light tree buff which will boost the speeds of its target, whether it be the player or ally. It can spawn as an open skill and a proc as well, however it will only have a base 10 second duration because it is only affected by hard points and duration increase.

## Description

Light Influence / Item Granted Skill
Duration: xx secondsAttack Speed: xx%Cast Rate: xx%Hit Recovery and Block Rate: xx%Velocity: xx%Mana Cost: x

Synergies
+3% to All Speeds per Base Level
+20 Seconds Duration per Base Level

## Equipment

The Rapture skill can be found on following items:

* **Tiered Uniques**
	+ The Celestial Crown (Circlet, Proc)

* **Sacred Uniques**
	+ Adrenaline Rush (Ring, Oskill)
	+ Demon's Arch (Short Spear, Oskill)

* **Runewords**
	+ Kyrie (Staves, Oskill)
	+ Lataif-as-Sitta (Assassin Naginatas, Oskill)
	+ Kundalini (Sorceress Body Armor, Oskill)

* **Crafted / Magic / Rare Items**
	+ +(2 to 10) to Rapture on Amazon Spears
Radament

**Radament** is a super unique undead located on the third level of the Act 2 Sewers under Lut Gholein. It is required he is killed for the completion of the first Act 2 quest and will drop a Book of Skill when he is killed for the first time. He will attack the player with Lightning Wall and Thunderstone.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Magma Drake

Magma Drake is an elite monster located in Act 5. They will continuously charge at the player which will knock them back and put them in a hit recovery animation, this can make them very dangerous when around other monsters.

## Offense

* AR means Attack Rating.

30-75 (3 s)
372-651 (5 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Incineration Trap

Incineration Trap is an Assassin trap skill which burns nearby enemies

## Description

Trap - Place a device which burns all nearby enemies
Requires Subterfuge

Duration: 20 seconds
Range: xx yards
Damage pierces xx% enemy fire resistance

Fire Damage: xx-xx per second
Mana Cost: xx

Synergies
+0.6 yards range per 2 Base Levels
+5% Resistance Pierce per Base Level (Max 135%)

## Equipment

The Incineration Trap skill can be found on following items:
Immortal

Immortal is the Barbarian ennead skill passive which grants the player a chance to avoid damage
while standing still and faster hit recovery.

## Description

Passive - Avoid attacks in battle and recover more quickly

Chance to avoid damage: xx% when standing still

Hit Recovery Rate: +xx%
Synergies
+1% Chance to Avoid Damage per Base Level

## Equipment

The Immortal skill can be found on following items:
Mana Monster

Mana Monster is a regular demon located in Act 3 which casts Magic Missiles that can stun their enemy.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Lachdanan

**Lachdanan** is a super unique monster (Twilight Archon) found in Travincal as one of the members of the Council.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Snake Stance

Snake Stance is a Barbarian stance which adds poison damage to weapon and slows the player's target by a percentage.

## Description

Stance - Your attacks inflict deadly poison the target
Stances only affect you and your minions
Slows Target by XX%
Poison Damage to Weapon: xx-xx over xx seconds
Synergies
Spirit Walk
+1% Slow Target per Base Level (Max 50%)
Eagle Stance: +9% Poison Damage per Base Level

## Equipment

The Snake Stance skill can be found on following items:
Six Angel Bag

Charm created by transmuting all the 6 Angel Bags obtained by killing each of the 6 Sunless Angels, located in the Island of the Sunless Sea, within the Horadric Cube. It can be further upgraded by transmuting the complete **Six Angel Bag** charm with a Sunless Crystal Bird which has a 1/6 chance of dropping by any of the Sunless Angels. Refer to the Charms page for more information on its properties.
Spirit Walk

Spirit Walk is a Barbarian Spirits tree skill which will teleport the player on top of an enemy, as well as giving increased stance radius.

## Description

Warp - Teleports you and your minions on target enemy
Cooldown: xx seconds
Requires a monster as a target

Passive - Bonus stance radius: xx yards
Mana Cost: xx
Synergies
Any Spirits Skill: Cooldown reduced by 0.2 seconds per Base Level

## Equipment

The Spirit Walk skill can be found on following items: