recursal/Fanatic-Fandom huggingface dataset:
Zha Xa Lou Tuo

Bloqueo inminente

El Maestro del Loto Zha Xa Lou Tuo es un personaje de la saga Bendita Compostela. Es primordial para el arco de superación del co-portagonista Bandido Banderas.

### Etimología

**Zha Xa Lou Tuo** (en lengua de loto 扎哈罗托‎, pron. estándar: *Zhâ Hâ Luô Tô*,) significa ''el que sabe de loto'', haciendo referencia a la arte marcial. Este es el nombre que los lemurianos le pusieron, pues nadie conoce su verdadero pasado ni su nombre real.

## Ataques especiales

**Ojos de Bazar:** Visión rayos X que permite ver a través de las paredes para cotillear (zajaroto cotilla)

**Dislalia ofuscada:** Cuando comienza a hablar aturde a sus enemigos debido a su dislalia. Es inevitable taparse los oídos

**Bloqueo inminente:** Cuando se siente acorralado, el maestro desaparece para desentenderse de la batalla en su pequeño retiro espiritual (se pica y te bloquea)

## Relaciones

### La Moura:

Desde tiempos inmemorables el Maestro y la Moura estuvieron enemistados. Esto se remonta a tiempos del concilio de los Reyes Cruzados, cuando la bella ninfa puso en jaque la tan alabada paciencia del anciano. Esta es la versión contada, sin embargo, es sabido que Zha Xa Lou Tuo siempre tuvo envidia de la belleza y carisma de la Moura, además de su juventud eterna, pues es sabido que el maestro está tan arrugado por que es mas agrio que un limón. Por lo que el chino por fin, al tener una excusa para ocultar su envidia, hizo público su desagrado por ella

La bella y pacífica Moura nunca le tuvo rencor pues gracias a su dulzura siente lástima por el anciano y su nariz

### Bandido Banderas:

Fue su aprendiz mas relevante para la saga. Se dice que lo instruyó durante 12 dias y 12 noches seguidas para ser finalmente digno de los saberes del loto.

### Pichi:

Su leal y fiel ave rapaz Pichi, que domina los cielos y todas las pájaras. Compañeros de caza y sustento desde tiempos remotos. Son capaces de hablar con la mente y comparten pensamiento y nariz
Player

## Appearance

The Player (your character) is a kite-shaped, gem-like shape. When it flies, it leaves a transparent trail behind it, and has a circle around it. When you are dashing, a thick line appears outside of the circle to show how much nitrofuel you have left, and your transparent trail becomes opaque until you run out of nitrofuel. There are three player colors: orange, purple, and green.

## Dashing

While you are flying, you generate nitrofuel. Once you have a full tank of nitrofuel, which you can tell because you will no longer see your tank refilling, you can dash. Dashing increases your speed by about 2x. However, it is best to do this sparingly, since it makes it hard to steer.

## Abilities

Once players spawn, they can go to planets and either build, fortify (on built crops), and steal (other people's crops).

## Spawning

Players always spawn at the planet Proxima, starting with 0 AP. If a player is late, they will still spawn at Proxima with 0 AP. They then have 15 seconds to look at the map and plan. They will all spawn at different angles, depending on how many players are in the game.
Henry Carlton

**Henry Carlton** was a rich businessman who built Carlton Cottage in 1875. He was married to Elizabeth Ridings and was the father of John Junior Carlton and Jane Carlton.

## Henry Carlton

### Relatives

John Carlton Senior, Ann Carlton (née Higgins), Elizabeth Ridings, John Carlton Junior, Lady Jane Carlton, Ollie Banks, more

### Affiliation

Carlton Cottage, the Carlton family, Carlton Mining Corporation

## Physical description

### Early Life

Henry Carlton grew up with his older brother, William Carlton, and his parents, John and Ann in their London Manor home named Carlton Corners Manor. He spent lots of time with his brother and the pair were both good at shooting, riding, and chess. He was known to be proficient at chess and was considered to be a Grand Master in the game. Henry moved away from Carlton Corners when he was twenty-five and married Elizabeth Ridings, a young woman he knew. He bought a house in Manchester and began his own mining business there.

### Building Carlton Cottage

Henry Carlton decided to build the cottage in the early 1870s and it had been fully built by 1875 and he moved in with his wife. He had three servants at the time of moving in; a butler named Percy Jenkins-Baxter, a maid and a groundsman. He built the house so it had a ground floor and three upstairs floors. He loved the Cottage and named it after himself.

### Main Life

Henry Carlton lived in Carlton Cottage from 1875 up until his death in 1901. He and his wife Elizabeth had their first child, John Carlton Junior, in 1883 and Elizabeth gave birth to another child, a daughter this time, in 1885.
Mango Tucán

### Resumen

Mango Tucán, también conocido como "El Lord de Roleacion", es un personaje icónico del universo de Bendita Compostela. Este loro, de origen gallego, adquirió la capacidad de raciocinio después de devorar un fragmento de "El Bendita Compostela", un artefacto mágico que confiere poderes increíbles a aquellos que entran en contacto con él. Con su nueva habilidad, Mango Tucán llegó a ser Lord de Roleacion, la tierra natal del Herrero Horacio.

### Personalidad

Mango Tucán es un personaje serio y autoritario, con una voz profunda y magnánimo en su gobierno. Es conocido por gobernar con justicia y equidad, y por su devoción por su pueblo, los "Roleadores" de Roleacion. Además, se ha destacado por su capacidad para narrar historias fascinantes y envolventes, que ha compartido con su amigo Matías, a quien ha nombrado "Don Historias".

### Biografía

La historia de Mango Tucán está marcada por su lucha personal contra Don Gonorrea, un malvado personaje que desencadenó la destrucción de Roleacion y la dispersión de su pueblo. A pesar de las dificultades, Mango Tucán nunca perdió la esperanza, y se embarcó en un viaje por toda la península para encontrar una solución a la crisis que enfrentaba. Durante su aventura, se hizo amigo de Matías, y juntos enfrentaron muchos peligros y desafíos.
A pesar de las dificultades, Mango Tucán nunca perdió la fe en su pueblo y en la justicia. Su valentía, sabiduría y coraje han inspirado a muchos, y su legado continúa vivo en el corazón de los "Roleadores" de Roleacion.

### En Bendita Compostela

Cuando Matías llega a Roleación, Mango Tucán se ofrece a colaborar con el y ayudarle a obtener el fragmento del Bendita Compostela que hay en la ciudad. No obstante, no lo ayuda sin esperar nada a cambio, Matías debe enfrentarse a varias familias rivales para cumplir su parte del trato, finalmente, uno de los enemigos le lanza unos polvos alucinógenos (El mismo tipo de substancia que más tarde dará lugar a la visión de Don Gonorrea).

Tras esto, Matías vuelve a reunirse con Tucán y recibe la "Lanza", que le resultará extremadamente útil en su aventura.
Markus

**Markus** is the first opponent of the mod's Disk 1, with the songs **Welcome**, **Vengeance**, **Repentance** and **Crazy**.

### **Appearance**

Markus takes a form that is nearly identical to Mickey Mouse, with a couple of differences. He is an anthropomorphic mouse with a tall and slim, yet somewhat geometrical body. His face appears skin-colored while the rest of his head and body is covered in black fur. He has big oval ears that always appear in a specific position in his head, regardless of which way he is facing. His eyes consist of black, slim oval dots that stand vertically. He has a protruding, oddly shaped, somewhat parallelepiped snout that appears right above his mouth, yet, just below his eyes. At the tip of his snout, lies his tiny black nose. His torso and abdomen have a square-like shape, and his hands have 4 fingers in each hand. He has a large, thin tail in his back side due to being a mouse. His clothing consists of red, somewhat triangular shorts with 2 buttons on the front and 2 on the back, all four of which have 2 small holes in their base, large, comically round yellow shoes, and finally, white gloves with 3 black lines in the back.

### **References**

1. ↑ https://scratch.mit.edu/studios/32807149/comments/#comments-213680235
The Ghosts of Carlton Cottage Wiki

**Welcome to the The Ghosts of Carlton Cottage Wiki!**
This is a community about the ghosts living in Carlton Cottage, a Manor House in England. This is a spin-off from Ghosts and Ghosts US.

We're a collaborative community website about The Ghosts of Carlton Cottage that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Vs. Mouse Ultra Wiki

**Welcome to the Vs. Mouse Ultra Wiki!**
This will allow leaks from Vs. Mouse ultra

We're a collaborative community website about Vs. Mouse Ultra that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Trivium Wiki

**Bem-vindo(a) à Trivium Wiki!**
Grupo de estudos direcionado àqueles que têm interesse no Trivium (Lógica, Gramática e Retórica) bem como, de maneira mais geral, nas artes liberais e nos estudos clássicos.

Somos uma comunidade colaborativa sobre Trivium que qualquer um, incluindo você, pode construir e expandir. Wikis como esta dependem dos leitores se envolverem e adicionarem conteúdo. Clique no botão "ADICIONAR NOVA PÁGINA" ou "EDITAR" no topo de qualquer página para começar!

## Artigos importantes

PlaceholderUma página sobre seu tópicoPlaceholderUm Personagem PrincipalPlaceholderO Primeiro EpisódioPlaceholderUm Local ImportantePlaceholderUm Evento ChavePlaceholderUm Item Crucial

*Precisa de ajuda para construir esta comunidade?*

* Regras desta wiki
* Começando
* Como contribuir
* Gerenciando sua nova comunidade
* Guias
* Todos os artigos de Ajuda

Você também pode fazer parte de uma grande família de comunidades Fandom. Visite a Central da Comunidade Fandom!

*Fundadores da Comunidade*: Escreva uma boa descrição do tamanho de um parágrafo para sua seção de boas-vindas sobre o seu tópico. Deixe seus leitores saberem sobre o que é seu tópico e adicione algumas informações gerais sobre ele. Depois disso, visite o painel de administração para mais dicas.
Quadrivium

Conjunto de disciplinas (Aritmética, Música, Geometria e Astronomia) ensinadas posteriormente ao *Trivium* (Lógica, Gramática e Retórica). O *Quadrivium* compunha com o *Trivium* as chamadas **sete artes liberais**, isto é, aqueles conhecimentos necessários a um jovem que, na Idade Média, optasse por seguir uma vida intelectual.

Enquanto o *Trivium* está associado à mente, isto é, ao espírito, o *Quadrivium* associa-se à matéria. O *Trivium* foca nas faculdades intrínsecas ao intelecto (pensamento, simbolização, comunicação) e tem por objeto, como consequência, a própria linguagem humana. Já o *Quadrivium* se volta ao uso do intelecto e da linguagem para a quantificação do mundo, para a busca de padrões e relações que se possam exprimir, condensadamente, por meio do número (discreto ou contínuo). O *Trivium* é qualitativo ao passo que o *Quadrivium* é quantitativo.

A palavra *quadrivium* é latina e significa “[os] quatro caminhos” [que se encontram].

Diz o professor José Monir Nasser, em seu Prefácio à edição brasileira do livro da irmã Miriam Joseph, O Trivium, que "uma vez vencido o desafio da mente, o *trivium*, o estudante medieval passava ao *quadrivium*, o mundo das coisas, e, dele, lá pelos vinte anos, se pudesse e quisesse, para a educação liberal superior, que, na época, se resumia a teologia, direito canônico e medicina". (São Paulo: É Realizações, 2008. 10ª impressão. p. 15.)

A irmã Joseph sintetiza na página 27 de seu "O Trivium" a que se prestam as artes do *Quadrivium*: "A aritmética, ou teoria do número, e a música, uma aplicação da teoria do número (a medição de quantidades discretas em movimento), são as artes da quantidade descontínua ou número. A geometria, ou teoria do espaço, e a astronomia, uma aplicação da teoria do espaço, são as artes da quantidade contínua ou extensão".

O *quadrivium*:
As quatro artes da quantidade
pertinentes à matéria
 Astronomia | aplicação da teoria do espaço

E na página 32 nos informa sobre o alcance do *Quadrivium* ampliado a outras disciplinas: "O *quadrivium* compreende não apenas a matemática, mas muitos ramos da ciência. A teoria do número inclui não apenas a aritmética, mas também álgebra, cálculo, teoria das equações e outros ramos da matemática superior. As aplicações da teoria do número incluem não só a música (aqui entendida como princípios musicais, tais como a harmonia, que constituem a arte liberal da música, a qual deve ser distinguida da música instrumental aplicada, que é uma das belas-artes), mas também a física, muito da química e de outras formas de medição científica de quantidades descontínuas. A teoria do espaço inclui geometria analítica e trigonometria. As aplicações da teoria do espaço incluem princípios da arquitetura, da geografia, da agrimensura e da engenharia".

# Ver também

## Sites externos

* (***Catholic Encyclopedia***) The Seven Liberal Arts
* (***Wikipedia***) Quadrivium
* (***Wiktionary***) quadrivium
Arte

Disposição que busca a eficiência e a maestria/perfeição, quando não também a beleza, para a consecução de um fim; habilidade. É o fazer ativo, consciente, medido, racional, isto é, dirigido pelo intelecto, em que há uma finalidade e em que se procura a satisfação de um objetivo original. O conhecimento acumulado com uma tal habilidade. O ofício de uma tal habilidade. O resultado final, por vezes também chamado produto ou apenas resultado, no qual se vê o intento inicial realizado.

A palavra “arte” vem do latim *ars*, *artis* que significa “o modo de agir ou fazer”, “a habilidade, natural ou, mais ordinariamente, adquirida”, “a técnica”, “o conhecimento técnico”. O termo latino é a versão latina do termo grego τέχνη (*téchnē*) que, em Língua Portuguesa, deu origem aos termos “técnica” e “técnico”. O termo grego tem o sentido de aprender da experiência, por meio da observação, imitando-se o mestre.
Proxima

# Proxima (planet)

Proxima is the planet that players always spawn on at the start of any Proxima Atlas game. It is the only planet that is mandatory to be there. Proxima is part of the Proxima planet system. Unlike the other planets, it cannot be built on, and satellites will do nothing if they have entered Proxima's radius.

## Uses

### Satellites

Proxima is where all satellites deploy. They will deploy right outside Proxima's radius.

## Appearance

Proxima is different from all other planets. It has grid-like surface and appears to have a light source aimed at it. It has a glow and a bright outline.
Vikn Wiki

**Welcome to the Vikn Wiki!**
We're a collaborative community website about Vikn that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
J1407b

The discovery of the J1407 system and its unusual eclipses were first reported by a team led by University of Rochester astronomer Eric Mamajek in 2012. The existence and parameters of the ring system around the substellar companion J1407b were deduced from the observation of a very long and complex eclipse of the parent star lasting 56 days during April and May 2007. The low-mass companion J1407b has been referred to as a "Saturn on steroids" or "Super Saturn" due to its massive system of circumplanetary rings with a radius of approximately 128 million km (0.8 AU). The orbital period of J1407b is estimated to be around a decade (3.5 to 13.8 years), and its most probable mass is approximately 13 to 26 Jupiter masses, but with considerable uncertainty. The ringed body can be ruled out as being a star with mass of over 80 Jupiter masses at greater than 99% confidence. The ring system has an estimated mass similar to that of the Earth. A major gap in the rings at about 61 million km (0.4 AU) from its centre is considered to be indirect evidence of the existence of an exomoon with mass up to 0.8 Earth masses. J1407b is also known as 1SWASP J1407
Palavra

> **Palavra** é a parte de que se compõe a linguagem, e pode ser constituída por um simples som ou pela combinação de sons, ou, ainda, pela representação desses mesmos sons. As palavras, como partes que são da linguagem, indicam as partes do pensamento, ou seja, as ideias.
>
> Napoleão Mendes de Almeida, Gramática Metódica da Língua Portuguesa, p. 17

Portanto, segundo Napoleão, a palavra apresenta dois aspectos: um concreto, material, qual seja: a sua constituição sonora ou, ainda, visual, isto é, a maneira com que é manifesta, materializada, no mundo; e outro abstrato, imaterial, qual seja: a parte que é do pensamento, a ideia que carrega em si. Esses dois aspectos, que, unidos, fazem uma palavra ser o que ela é, nos dizem que uma palavra é, via de regra, um símbolo.

> Todas as **palavras** são símbolos, exceto muito poucas imitativas ou onomatopeicas, tais como *zunzum*, *tique-taque*, *chuá*, *pingue-pongue*, *miau*.
>
> Miriam Joseph, O Trivium, p. 39
Lark and Sparrow

**Lark and Sparrow** were two cavemen who lived around about the same time and died at a similar time too. They both became ghosts and stayed at Carlton Cottage.

## Physical description

### Lives

The pair of cavemen lived a simple life, killing and hunting animals to eat and drinking water from a stream on the edge of the grounds. Lark had twenty-eight children in his lifetime, across 9 wives and females. Sparrow only had one child, whom he called Crowe. They had a diet of mostly meat and rarely that much vegetation. They died of natural causes at the ages of about 35.

### Time as Ghosts

Lark and Sparrow arrived as ghosts to find a few other cavemen ghosts, including a caveman named Hawkes who was Lark’s father. They watched many ghosts move on and notably three descend to hell (these three were two cavemen who had committed cannibalism and a Viking who’d slaughtered children) and were saddened when only they stayed. They had a couple of Viking friends for a short while, notably Sven who stuck around for two centuries after he died in 836 AD, but were still quite lonely. There was a group of Romans for a while until soon there was only five left who weren’t that friendly and lived on the edge of the grounds, away from the other ghosts. Eventually, a Saxon ghost named Harold arrived and the three became friends. Several more ghosts came and went through the ages until Mr. Henry Carlton bought the land and built a house. This was the thing needed to allow Lark and Sparrow to ascend to heaven, knowing somebody else was looking after the land now.
Didaskaleion

Comunidade de formação cristã fundada em Alexandria no século II. Também conhecida por Escola Catequética de Alexandria. Influente, foi a pioneira de seu gênero no mundo e esteve envolvida em diversas discussões teológicas importantes.

Segundo São Jerônimo, no seu *De Viris Illustribus* (Dos Homens Ilustres), a *Didaskaleion* foi fundada pelo evangelista São Marcos que incumbiu São Justo de Alexandria de administrá-la. Contudo, foi sob a direção de São Panteno, nas duas décadas finais do século II, que a escola passou a adquirir a proeminência intelectual, espiritual e histórica com que ficou conhecida.

# Ver também

## Sites externos

* (***Wikipédia***) Escola Catequética de Alexandria
Strategy

As with most Synthesis games, Proxima Atlas is about strategy. There are several different strategies, so I will list some. However, there is still general strategy, so I will list some of that first.

## General Strategy

* Don't conserve your AP. It is valuable to have a crop growing for longer. A single crop at the end of an average game, if placed at the very beginning, can yield 500 score, give or take.
* Use a maximum of 2 people to drag a satellite. You want some people doing actual work while you drag the satellite, and also, more than two people can even decrease the speed, given that everyone isn't going in the *exact* same direction. One person is quite slow, however, so two is a good number.
* If you find a big, uninhabitable planet, remember where it is on the minimap so you can find it with an Eden Satellite.

## Strategies

### 2x Exclusive

Split up with your team immediately after the game starts. Try to explore every planet as fast as possible, and control all the double planets. However, try to have at least one big, normal planet in case of a Growth Satellite, as it is better to use Growth Satellites on 1x planets than 2x planets. Make sure you own all the 2x planets. If a Metro Satellite spawns, bring it to your biggest 2x planet.

### System Control

All of your team should specify a system to go to and control, then all go to it and place a few crops on every planet in the system. Also, if there is a 2x planet, it's always good to max it out. Then split up, having a few people go to other systems while another few stay at your home base/system. Controlling systems gives you extra AP, which is good. Bring Growth Satellites to the big planet in your home system.

### Big Planet Bases

Go for the big planets and protect them. Start with one, and then slowly branch out. Big planets are great for good satellites, as the good satellites affect more crops. Don't conserve your AP. Since the planets are so big and you control so many, you should get a decent yield.
Walls of Tynoter I

The walls in Viknopolis made by Tynoter I were the defensive walls surrounding the city made c. 900 AD, and most of it was demolished in 949 AD by Tynoter II in favour of the Walls of Vikn, the new refurbished version. Parts of the walls of Tynoter I were kept.

## History

The wall was authorized for construction by Tynoter II sometime in the first quarter of the year 949, after which it began construction, starting with the Viknian Gatehouse. It took until very early 950 for construction of the gatehouse to end, after which Tynoter II named it the Viknian Gatehouse.
Tynoterian Dynasty

Coat of arms assumed by Tynoter II

The **Tynoterian Dynasty** is a royal European dynasty of Viknian (Greek, Norse and Anglo-Saxon) origin. It was founded in 883 AD by Tynoter I (853-925), the last legitimate descendant of the Lahitian Dynasty. Tynoter I was a Viknian who became Supreme Councillor of the Republic of Vikn in 873, under which he restored the then-declining Viknians by defeating barbarian raiders, fixing the economy and gaining more land. Eventually, the Consilium (the then heads of the Viknian Council) were growing angrier and corrupter, while Tynoter was becoming more popular and powerful. Eventually he would find out he's a descendant of Lachitios, a legendary king of Vikn, and he would be crowned King Tynoter I, much to the distaste of the Consilium, sparking the War to restore the Viknian monarchy. It was won by Tynoter I, who would continue to consolidate his power and grow Vikn.

Tynoter I would eventually die in 925 AD, leaving the throne to the eldest of his 3 children, Tynoter II, at the age of 6. When Tynoter II came of age at 16, Vikn would prosper under his reign. Eventually the Consilium would begin the Viknian Civil War, which was won by Tynoter II. In 941 AD, at the age of 21, Tynoter II would get an heir and name him Tynoter III. Tynoter III was the first of the Tynoterians to be born in the new royal castle, having been built around 11 months earlier.

## Members

♛ = Former head / former primary title holder -- 👑 = Current head / primary title holder

Tynoter I - Former head and founder of dynasty and former King of Vikn (b. 853 - d. 925) ♛

* Themis - (b. 923 d. 965)

* Theophilia - (b. 923)

* **Tynoter II - Head of Tynoterian dynasty and King of Vikn (b. 919) 👑**
	+ Tyroter - (b. 942)
	+ Toryon - (b. 946)
	+ Tynoten - (b. 947)
	+ Aeliana - (b. 941)
	+ Tyria - (b. 944)
	+ Tynoter III - Heir presumptive to family head and Vikn (b. 941)
		- Tynoter IV - 2nd in line to the throne of Vikn (b. 966)
The State of Israel

Flag of The State of Israel

The State of Israel is a non-aligned Patria MC Nation located in Asia on the Mediterranean coast. The Nation is officially an atheist state in accordance with separation of Religion and State however the overall religion of the nation is Judaism. Israel was the first nation to be established in Patria in-game, Jerusalem was the first town formed.
Freie Stadt Lübeck

Flag of Lübeck

**Freie Stadt Lübeck** (lit. Free City of Lübeck), also spelled Lubeck, or Luebeck, is a city-state in northern Germany that borders Germany and Prussia. Lübeck is led by Hopgrass, but his powers are quite limited, and citizens have a high degree of personal freedom. The city is divided into Altstadt, Neustadt, Agricultural, Trade, and Industrial districts. Freie Stadt Lübeck is based on the real Free City of Lübeck, a Free Imperial City of the Holy Roman Empire which existed from 1226-1937.

### Estates

The nation is formed of three estates. The ***Bürger*** Estate, which consists of the population of the nation itself; the ***Aristokrat*** Estate, or the ***Aristocracy***, and the ***Händler*** Estate, or the ***Merchant*** Estate. These Estates all assign a person to lead a district, which has a certain purpose, which correlates to one of said estates.

Altstadt and Neustadt are both controlled by the Bürger Estate; the Hamburg Trade District (also known as the Port District) and the Trade District, which are controlled by the Händler Estate, and Industrial and Agricultural Districts, both lead by the Aristokrat Estate.

The Estates are also a big source of influence for the political scene of Lübeck, as they are often active in political discussions and national debates.

### Districts

The Freie Stadt Lübeck is divided between districts, which, as previously stated, are lead by various people, from the three Estates. These districts are the following:

### Claims

The Freie Stadt Lübeck's claims expand all the way from modern day ***Krummhörn*** to the island of ***Bornholm***. These claims are a former glory of Lübeck's expansion during the Holy Roman Empire, with some land being claimed to slightly expand the city, due to lack of space for the citizens, and need of more land to house buildings and much more.

## Trivia

* Lübeck was one of the first cities formed, minutes after launch on March 4, 2023.
* Lübeck was also one of the first nations formed, on March 5, 2023.
* Lübeck has about 10 members.
King of Vikn

The **monarchy of Vikn** is the form of government by which a hereditary sovereign reigns as the head of state and government of the Kingdom of Vikn. The current monarch is King Tynoter II, who ascended the throne in 925, upon the death of his father, King Tynoter I. The royal family is the Tynoterian Dynasty, descended from the legendary kings of Vikn of the Lahitian Dynasty.
Republic of Vikn

Preceded by: ㅤㅤ Succeeded by: Roman Viknㅤ ㅤㅤViknㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤNew Republic of Vikn

The **Republic of Vikn** was a European republic founded in 410 AD and was, for most of it's lifetime, ruled by a guild known as the Consilium. It was dissolved in 883 AD after the War to restore the Viknian monarchy was won by the monarchists, led by before that Supreme Councillor Tynoter, who would become king as Tynoter I.

The Republic of Vikn was founded in the early 5th century AD, shortly after the Roman Empire's withdrawal from the region. The collapse of Roman authority created a power vacuum, which the Viknians sought to fill by establishing a republican government. The republic was based on the principle of popular sovereignty, with power resting in the hands of the people rather than a monarch.

The Consilium, a guild made up of the most prominent and influential citizens, became the de facto ruling body of the republic. They were responsible for managing the day-to-day affairs of the state and ensuring that the government operated smoothly. The Consilium was led by a Supreme Councillor, who was chosen from among its members to serve a one-year term.

During the first few decades of the republic's existence, it faced significant challenges from neighboring powers, including raiders from the north and east. However, the Viknians were able to repel these invaders and establish a stable and prosperous state.

The republic's golden age came in the 7th and 8th centuries AD, when it became a major economic and cultural center of Europe. Viknopolis, the capital city, became a hub of trade and commerce, attracting merchants and artisans from across the continent. The republic's universities and cultural institutions also flourished during this time, producing some of the greatest thinkers and artists of the age.

However, by the 9th century AD, the Consilium had become corrupt and ineffective, and the republic began to decline. In 883 AD, a group of monarchists led by Supreme Councillor Tynoter staged a coup and overthrew the Consilium. Tynoter became the first monarch of the restored Viknian monarchy, ushering in a new era of stability and prosperity for the kingdom. The Republic of Vikn was dissolved, and its legacy was largely forgotten as the monarchy reasserted itself as the dominant form of government in the region.
Roman Vikn

Preceded by: ㅤㅤ Succeeded by: Viknian Kingdom Republic of Vikn

**Vikn** (Viknensis) was a subdivision of the Roman Empire from 46 AD to 410 AD. Following the Roman conquest of Vikn in 46 AD, the former Viknite Kingdom was transformed into the Roman province of Viknensis. Under Roman rule, the region continued to thrive, with new infrastructure, laws, and cultural influences from across the Mediterranean. The Romanization of the Viknian people was gradual but significant, with Latin becoming the dominant language and the adoption of Roman customs and traditions.

The province of Viknensis remained a key part of the Roman Empire for centuries, even as other regions fell into chaos and decline. However, as the Roman Empire began to crumble in the 4th and 5th centuries AD, Viknensis was increasingly vulnerable to barbarian invasions and political instability. In 410 AD, the province was abandoned by the Roman legions, and the Viknian people were left to fend for themselves.

Despite the chaos and uncertainty of the post-Roman period, the Viknian people were determined to maintain their independence and way of life. They rallied around a new government, the Republic of Vikn, which was established in 420 AD. Led by a council of elected officials, the Republic of Vikn continued many of the traditions of the Lahitian Dynasty, while also incorporating new influences from the surrounding regions.

Under the Republic of Vikn, the Viknian people enjoyed a period of relative peace and prosperity. They continued to trade with neighboring kingdoms and city-states, and the region's unique cultural blend of Greek, Roman, and local traditions flourished. However, the Republic of Vikn was not immune to internal strife and external threats. Throughout its history, the Republic was plagued by political infighting and attacks from barbarian tribes.
Tynoter I

Tynoter I riding a horse into battle

**Tynoter**, later known by his regnal name as **Tynoter I** (853-925 AD) was King of Vikn from 883 AD until his death. Tynoter was born in 853 AD in the Republic of Vikn, and would later become Supreme Councillor in 873 AD. As supreme councillor of a declining Viknian republic, he would defeat a barbarian horde and reform the economy, which would benefit Vikn well. He was known for restoring Vikn to glory by the population, to the distaste of the Consilium, losing their popularity. It was later discovered that Tynoter was the last legitimate descendant of the Lahitian Dynasty, a family descended from a legendary Viknian king known as Lachitios. He would be proclaimed king, sparking the War to restore the Viknian monarchy against the Consilium. Tynoter would eventually win, and take on the regnal name Tynoter I and found the Tynoterian Dynasty as well as the Kingdom of Vikn.

As (petty) king, Tynoter I would bring stability to Vikn, it's economy as well as expand it's territory. He would found another settlement known as Tikn west of Viknopolis, to house more Viknians and not to overcrowd Viknopolis. By 919 AD, Tynoter I had no children. He decided to marry a woman named Mary Savill, with whom he had 3 children: Tynoter II (his heir), Themis and Theophilia (both born 4 years later). Tynoter I would eventually die of natural causes in 925 AD at the age of 72, being succeeded by Tynoter II who was 6 at the time.
Social classes in Vikn

1. King: The ruler of Vikn would have near-absolute power and authority over all other classes in the country.
2. Nobility: The nobility would have been a privileged social class, consisting of lords, ladies, knights, and other members of the landed gentry. They would have held titles, lands, and wealth, and would have served as advisors to the king.
3. Clergy: The clergy would have been an influential social class, consisting of priests, bishops, and other religious officials. They would have wielded considerable spiritual and political power, and would have been heavily involved in the administration of the kingdom.
4. Merchants: Merchants would have been an emerging social class in Vikn, as trade and commerce expanded during this period. They would have been wealthy and influential, but would not have held the same level of power as the nobility or clergy.
5. Artisans: Artisans would have been a skilled social class, consisting of craftsmen, blacksmiths, and other skilled laborers. They would have enjoyed a higher standard of living than peasants, but would not have held the same level of power or privilege as the nobility or clergy.
6. Peasantry: The peasantry would have been the largest social class in Vikn, consisting of farmers, serfs, and other agricultural laborers. They would have been the backbone of the country's economy, but would have had little power or privilege.
Destructive ranking

This is to one opinion so if you want something changed post it in the comments

 here is some info about this hero this is the best angel
 here is some info about this hero this hero is extremely rare

 here is some info about this hero a very strong attacking demon
 here is some info about this hero a kick ass ghost that looks like an attacker but it can petrify

 here is some info about this hero this is the best angel
 here is some info about this hero this hero is extremely rare

 here is some info about this hero a very strong attacking demon
 here is some info about this hero a kick ass ghost that looks like an attacker but it can petrify

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Viknian Kingdom

Succeeded by: Roman Vikn

The **Viknian Kingdom,** or the **Viknite Tyranny** *(Greek: Víknos Týrannos)* was a kingdom of Greek colonial origin. The Viknian Kingdom was founded in approximately 1050 BC as a Greek colony by Tynotios, a wealthy merchant from the city-state of Corinth. Tynotios named his new city after his son, Viknios, who became its first ruler. Under Viknios and his son Lachitios, the Viknite Tyranny prospered and grew, establishing trade links with other Greek colonies and local tribes.

Lachitios proved to be a wise and capable leader, and in 976 BC he proclaimed himself the first king of the Viknian Kingdom and founded the Lahitian Dynasty. Under the Lahitians, the kingdom continued to thrive and expand, building impressive public works such as aqueducts and amphitheaters, and engaging in lucrative trade with neighboring kingdoms.

The Viknian Kingdom reached the height of its power and influence in the 4th century BC, under the reign of King Archidamos II. During his reign, Vikn established alliances with several powerful city-states, including Sparta and Athens, and waged a series of successful wars against neighboring kingdoms.

However, in 271 BC, the Viknite monarchy was overthrown in a noble coup led by several prominent nobles. The kingdom was plunged into a period of political instability and warfare, until in 268 BC, Viknite forces led by Prince Lysandros, a member of the Lahitian royal family, defeated the rebels and restored the monarchy.

Under the Lahitian kings, Vikn continued to prosper and expand, until it came into conflict with the growing power of the Roman Republic in the 1st century BC. After a series of bitter wars, the Romans finally conquered Vikn in 46 AD, ending the Lahitian Dynasty and incorporating the kingdom into the Roman Empire.

Despite its relatively short history, the Viknian Kingdom left a lasting legacy in the region, and its culture and traditions continue to influence modern-day Greece and neighboring countries. The Viknian language, a dialect of Ancient Greek, is still spoken by a small number of people in the region, and many of the kingdom's architectural and artistic achievements have survived to this day, including the impressive amphitheater at Viknios, which is still used for performances and events.
Lahitian Dynasty

The **Lahitian Dynasty**, also known as the **Lachitian Dynasty**, was a royal European family of Greek origin founded in 967 BC by Lachitios, grandson of Tynotios, the founder and first king of Vikn. It reigned until 271 BC when it was overthrown by an Anglic coup, however returned to the throne in 268 BC after a war. The Lahitians would continue to reign until 46 AD, when the Romans conquered Vikn. After the Romans were kicked out in 410 AD, the Viknians created the Republic of Vikn instead of restoring the Lahitians to the throne. By 883 AD the Lahitians were mostly extinct, apart from one Tynoter, the last legitimate descendant of the Lahitians. Upon learning this, he would restore the monarchy and found the Tynoterian Dynasty.
Moon Cultists

The **Moon Cultists** are a set of individuals who stalk Garfilled. They have so far only appeared in one video.

## DESCRIPTION

The Moon Cultists appear as players wearing white robes with brownish outlines and cuffs on their sleeves. Their faces, along with the rest of their bodies, are shrouded by their hood.

## ORIGIN

It is unknown where these beings originated, or even what their intentions are. However, it seems that they were birthed from some kind of cult. This cult is, of course, related to the false moon.
Б

The following is a bullet point list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly at the intended article.

Pages that **Б** may refer to:

* Б (RALR character)
* Б (RAL character)
* Б (RALR episode)
* Б (RAL episode)
Vikn

Preceded by: Republic of Vikn

**Vikn**, officially the **Kingdom of Vikn**, also known as the **Tynoterian Kingdom** is a European petty kingdom founded in 883 AD after the War to restore the Viknian monarchy was won by Tynoter I, who was proclaimed King of Vikn. It's capital is Viknopolis.

The founding of the kingdom goes back to when the then Supreme Councillor Tynoter of the Republic of Vikn would find out he's a descendant of Lachitios, a legendary king of Vikn, and he would be proclaimed King Tynoter I, much to the distaste of the Consilium, sparking the War to restore the Viknian monarchy. It was won by Tynoter I, who would continue to consolidate his power and grow Vikn.

Tynoter I would eventually die in 925 AD, leaving the throne to the eldest of his 3 children, Tynoter II, at the age of 6. When Tynoter II came of age at 16, Vikn would prosper under his reign. Eventually the Consilium would begin the Viknian Civil War, which was won by Tynoter II. In 941 AD, at the age of 21, Tynoter II would get an heir and name him Tynoter III. Tynoter III was the first of the Tynoterians to be born in the new royal castle, having been built around 11 months earlier. Tynoter II would continue to have 5 more children, and approve the construction and settlementation of 7 new villages, and led the conquest of Anglic tribes around Vikn.
Caterpillar

Caterpillars are the larval stage of members of the order Lepidoptera (the insect order comprising butterflies and moths).

As with most common names, the application of the word is arbitrary, since the larvae of sawflies (suborder Symphyta) are commonly called caterpillars as well. Both lepidopteran and symphytan larvae have eruciform body shapes.

Caterpillars of most species eat plant material (often leaves), but not all; some (about 1%) eat insects, and some are even cannibalistic. Some feed on other animal products. For example, clothes moths feed on wool, and horn moths feed on the hooves and horns of dead ungulates.

Caterpillars are typically voracious feeders and many of them are among the most serious of agricultural pests. In fact, many moth species are best known in their caterpillar stages because of the damage they cause to fruits and other agricultural produce, whereas the moths are obscure and do no direct harm. Conversely, various species of caterpillar are valued as sources of silk, as human or animal food, or for biological control of pest plants.

Caterpillars used to exist, but went extinct.
Д (RALR character)

**Goals** | * Spell friends (done but forgets)

***"*****DEH HEH HEH HEH HEH HEH*****"***

*Д*, hurting Er Aggressively

***Д*** or ***De*** in pronunciation is the fifth letter in the Russian Alphabetand the main antagonist in Russian Alphabet Lore Reloaded.

## Appearance

Д is black colored letter with only one eye and sharp teeth

## Trivia

* Д is an antagonist because mostly of his attitude.
* Д did something in the past and became angry (just like Alphabet Lore)
Crash of magic strategy Wiki

**Welcome to the Crash of magic strategy Wiki!**

**Create a ranking**
Here you can talk and rank the Crash of Magic heroes

We're a collaborative community website about Crash of magic strategy

that anyone, including you, can build and expand. This wiki dep-

ends on people getting active like creating pages and more.

*Need help building out this community?*

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before editing please read our rules Crash of magic strategy Wiki:Wiki rules

for other crash of magic wikis use these links Crash of magic wiki

Rankings
Russian Alphabet Lore Reloaded Unoffical Wiki

**Welcome to the Unoffical RALR and Burmese Alphabet Lore Wiki!**
*A unofficial wiki about the Russian Alphabet Lore Reloaded and the Burmese Alphabet Lore!*
Shows created by Harrymations.

## User tools

* Search
* Page Creation

search a page:

We're a collaborative community website about RALR that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Answers on RALR

Why did PFA quit on Russian Alphabet Lore?**The most simplest answer is:**

Pokémon Fan Animations
PFA when the channel was making the series on episode О the comments on the episode where filled sometimes with "WHERE IS П" and people where telling PFA to release fast that PFA Had to quit on the series and possibly told Harrymations to remake the show.
## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

## Help

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Wiki Description

All about the Russian Alphabet Lore Reloaded Episodes from Harrymations
Snake

<- Back to Fighters

* Default
* Gold
* Iroquois Pliskin

#### CQC Knife

CQC Knife is Snake's melee weapon. It has 4.5 attack damage and 3 attack speed. It always gets taken into battle, and does not consume capacity. It has a passive ability called Scavenger that allows him to recover a bit of ammo on a random loadout item upon getting a kill on a player.

#### Loadout - Weapons

Snake has several weapons he can choose to bring into battle. Each one takes a certain capacity of his loadout space, out of 10.

 FAMAS
 S1000
 SOCOM

#### Loadout - Others

Snake has certain utility items that he can choose to bring into battle. Each one takes a certain capacity of his loadout space, out of 10.

 Smoke Grenade

## Strategy

Snake is an extremely versatile fighter due to his stealth and plethora of weapons at his disposal. The key to success with Snake is conserving ammo. It's easy to use all the ammo early on when he has a surplus, but it won't last. Try to get kills with the knife, and then space out again to put in damage from a distance. Snake's guns are extremely powerful tools, but once he is out of ammo he is very vulnerable.

## Biography

// insert a biography here. Can either pull directly from the SSBU wiki, can be a link to the SSBU wiki, or an original biography. Whatever we decide, I'd like for it to be consistent between all fighters.

## Previous Versions

// this should be an overview of ONLY what has changed. If a fighter has no changes from 1.0 to 2.0 (Ryu), leave this entire section out. Each version should be under its own sub-header, listed reverse-chronologically (latest versions first)