recursal/Fanatic-Fandom huggingface dataset:
Der Traum einer eigenen Stadt (29.07.22)

Session: Der Traum einer eigenen Stadt

Gruppe: Lucy, Charir, Rasskan, Amity, Gamthor

Der Traum einer eigenen Stadt

- Gruppe bricht zur Hafenstadt auf

- Fluss vor der Stadt ist großer geworden und reißender, Luft ist dicker und voller Insekten

- Südhälfte wird stärker patrouilliert

- Die Brücke wurde noch weiter beschädigt so das sie nun komplett zerstört ist. Die Illusion ist weiter beständig und sieht immer noch wie vorher aus

- Ein Baumstamm wurde nördlich der Brücke, über den Fluss gelegt, als provisorische Brücke

- Raskan übernahm die Führung der Gruppe

- Auf der anderen Seite der "Brücke" ist Morast

- Im Morast scheinen Will-O-Wisp zu leben, möglicherweise terminiert

- Die Orks scheinen mit großer Religiöser hingabe den Nordteil zu meiden

- Skillchallange um von hinten and die Kirche der Stadt zu kommen gescheitert

- Wachen außerhalb der Kirche außgermerzt, es befinden sich nur noch Orks in der Kirche

- Skulks sollten noch leben

- Erster rückzug aus der Stadt

- Voranschreitender Plan: Die Stadt und Kirche anzünden und niederbrennen. Pilzbefall im besten fallen mit dem gelben Kraut bekämpfen.

- Rasskan hat sich mit dem Quartiermeister angelegt und einen neuen Feind

- Öl von dem Quartiermeister erhalten

- Zurück zur Kirche gegangen und versucht sie an zu zünden

- Die Kirche wurde erfolgreich angezündet

- Einige Orks konnten fliehen aus der Kirche und sind auf die Abenteurer zugestürmmt

- Die Orkhorde konnten besiegt werden

- Der Orkschamane der die Orks führte, kam als letzter aus der Kirche und konnte in einem epischen Kampf besiegt werden

- Dach der Kirche eingebrochen und zusammengestürtzt

- Rasskan hat eine weiße Hand als brandmahl im gesicht und sein Horn verloren

- Die Kirche ist Komplett eingestürtzt und die Kirche brennt vor sich hin zu ende

- Der Eiter der Orks auf dem Boden saugt den giftige Dämpfe ein und der boden färbt sich grün

- Schield auf der Stadtseite der Brücke aufgestellt welches auf die andere Seite des Fluss zeigt and auf die Illusion der Brücke hinweist

- Der See in der mitte der Stadt füllt die restliche Stadt mit wasser und belebt alle tote auf den wegen wieder und verwandelt sie in Zombies

- Die Gruppe zieht sich zurück und beendet den Auftrag
Taming a Wolf

## Required

Store delivered Meat (50)

Make 10 Grilled Pork

Serve Wolf to complete 2 combo 2 times

## Rewards

I'm so happy to be with Fido. I never dreamed of having such a cute friend!

+1,420 Coin

+229 EXP

## Dialogue

Red Riding Hood: Hehehehe... Catch me if you can!

Wolf: Woof! Woof! Woof! (I'm gonna get you!)

Player: Red Riding Hood and... her puppy! Don't run around in the restaurant!

Red Riding Hood: Hehehe! Look at him, Chef! My Fido is so smart!

Player: F-f-fido?

Red Riding Hood: Look! Fido, sit!

Wolf: Woof! (Salute!)

Red Riding Hood: See, isn't he amazing! He learned all these tricks so quickly! And he can dance! Fido, dance!

Wolf: Woof! Woof! Woof! Woof! (You can dance, you can jive!)

Red Riding Hood: Last but not least, Fido, bang!

Wolf: Whimper! (Urk!)

Player: Wow! That's amazing. But wait, you named him? Fi... what?

Red Riding Hood: Yeah! It's Fido. Who's a good boy? I'll give you a reward, Fido!

Wolf: Woof, woof, woof!! (Meat, meat, meat!!)
Found My Customer

## Rewards

You have sharp eyes, Chef.

+220 Coin

+126 EXP

## Dialogue

Benny: We have to introduce a more systemized management.

Player: I smell your intentions to make me do something.

Benny: Just watch the customers.

Player: What? You mean stalking? That’s a crime!

Benny: Not that! Just to understand the customers! It’s the basic prerequisite for a good restaurant to know about their customers.

Player: Hmm. I guess that makes sense.

Benny: Let’s take a look at our customers.
To the Snowflake Lake

## Rewards

Good! A journey of a thousand miles must begin with the first step.

+650 Coin

+125 EXP

## Dialogue

Jeddah: Hahahahaha! The wild, wild world…

Player: I know, I know! The wild, wild world is waiting for you and you have to make a step forward… right?

Jeddah: How did you know what I was going to say?

Player: Whenever you come, you always say that. I’ve memorized your catchphrases.

Jeddah: R-really? Hmm… I guess I should revise my lines a bit. Hahaha! In any case, OK! It’s not a big deal! Passion is all that matters! I want you to show me your passion for Expeditions!
Tinman's Cooking Skills

## Required

Make 5 Shrimp-in-Farm

Serve Tinman to complete 2 combo 3 times

## Rewards

I've never cooked before.

+1,595 Coin

+294 EXP

## Dialogue

Tinman: Oh, my. Rusty again. Can I get some lubricating oil?

Player: I thought you were coming. So I prepared in advance.

Dorothy: Excuse me, are you good at cooking?

Tinman: Cooking? Why are you asking me so suddenly?

Dorothy: Well. I'm just grasping at straws at this point. In fact, I did physically grab at straws once.

Player: Dorothy. Tinman lives int he forest and knows nothing about cooking. He only comes here for oil.

Dorothy: You're right. Sorry. I was desperate to find a good cook. It was my last chance to return to home...

Tinman: Why do you need a cook to go back home?

Player: It's uh... a cooking contest... (Whisper) My wish... (Whisper) That's what happened.

Tinman: I see. Maybe I can help you. Let me cook something for you.
Snow White Searching for Her Prince

## Required

Learn Apple Fresh

Make 2 Apple Fresh

Receive Hearts from Snow White (1)

## Rewards

Thank you. It tastes amazing. I feel much better now.

+360 Coin

+51 EXP

## Dialogue

Player: Welcome to My Secret Bistro!

Snow White: Hello. Did a prince happen to stop by here?

Player: A prince? I dunno. There was a drunken guy. The drunken guy did go on an on about banquets and princesses, whew…

Snow White: Banquets… Probably off to meet other girls again…

Player: Excuse me? Are you saying that drunkard was a real prince?

Snow White: Yes. To be honest, he is my husband. I’m sorry that he has caused a disruption for you and the restaurant. If thee is anything I can do to apologize…

Player: No, no, don’t worry. He was a customer and he enjoyed my cooking. That’s enough.

Snow White: Even still, I’m so sorry... I want to apologize…

Player: Don’t worry! There is nothing more rewarding and satisfying for a chef than when someone enjoys their food. Just a moment.
Snow White's Truth

## Rewards

I'm counting on you. Thank you.

+410 Coin

+81 EXP

## Dialogue

Snow White: I heard about my mother. Since I left the castle, her loneliness has gotten worse. It's my fault.. I'm sure she traveled a long way to meet me. She's not good at expressing her love, but deep inside, she's warm-hearted.

Player: So, the queen came here to meet you, Snow White!

Snow White: Yeah. Now I know just how much of a fool I was. I made a lot of people sad due to my green to make the prince love me again. So, please tell the dwarf that I'm alright. And I'm sorry. I heard that he visits here often.

Player: OK, I'll deliver your message to him! Dwarf will be so relieved to hear that you're okay.

Snow White: Thank you. I'll be back soon.
Rules of Combat

**Initiative**

The battle begins with a roll on initiative. The order of moves in a turn is determined from the highest score to the lowest.

In the case of a surprise attack, the initiative is determined afterwards.

The player then declares his combat stance at the beginning of a turn. It can only be changed at the beginning of the player's next turn.

**Combat Stances**

**Relaxed/default stance** - The character is not prepared to attack or defend.

Defence: 6

Movement range: 10m

**Offensive stance** - Allows the character to move and perform a single attack on a selected target. You cannot move after an attack.

Defence: 10

Movement range: 10m

**Charge stance** - Allows you to sprint (up to 20m) and make one melee attack with an additional 1d4 damage (target must be further than 3m from initial position).

Defence: 6

Movement range: 20m

**Riposte stance** - Allows you to perform a riposte (counter attack) if your opponent fails a hit roll (maximum of two retorts per turn).

Defence: 14

Movement range: 5m

**Guard stance** - Allows you to attack opponents who have entered or move in the firing range of your weapon in their turn (maximum of one attack each on two different targets). In the case of ranged weapons, you can specify whether this is to be the effective range or the maximum range.

Defence: 14

Movement range: 5m

**Defensive stance** - Defence 16 if the character remains stationary, 14 if is moving.

Defence: 14-16

Movement range: 10m

In order to execute the attack, the player rolls a d20, if the result exceeds the sum of the opponent's defence (usually defence based on stance +/- character size bonus), it means a hit.

In the event of a hit, dice are rolled corresponding to the weapon damage + bonus damage (e.g. +d4 for a charge).

If the number of vitality points drops to zero, the character falls to the ground and must roll "death rolls" with each subsequent turn.

To do so, player rolls a d20.

Three rolls with a score of 11 or more allow to recover with 1vp. Rolling a natural 20 causes an immediate revival.

Three rolls with a score of 10 or less cause the death of a character.. Rolling a natural 1 causes an immediate death.

**Two-handed combat**

Using an extra weapon in the other hand does not increase the damage, but gives you a better chance of parrying. +1 to defence.
Wounded Wolf

## Required

Make 4 Gateau fraises

Receive Hearts from Wolf (1)

## Rewards

Woof! Woof! (Thanks, you are my good friend too!)

+1,060 Coin

+191 EXP

## Dialogue

Red Riding Hood: Hahaha. Fido, come! Give me a hug!

Wolf: Woof woof! Woof! (Here I am!)

Granny: Hmm... I don't like this...

Player: Is there something wrong with the food?

Granny: No, I don't like having a dirty animal around when I eat. Hey, Chef! What do you think?

Player: Ah... I'm sorry. Animal or not, he's a customer, too.

Wolf: Grrrrrr...! (What are you talking about now?)

Granny: That hairy animal, a customer? Ha! The beast would laugh. I don't like it. I'll be going then.

Wolf: Grrrr... (Am I dirty?)

Player: Granny is nervous these days. Don't take it personally. I'll make you something good to make you feel better.
Gelbes Moos

Ein hell-gelbliches Moos, das als natürliches Antidot gegen die Wirkung des schwarzen Pilzes dient.

**Fundort**: Es kann in größeren Massen unter bestimmten giftigen Dornenbüschen in örtlichen Wäldern gefunden und gesammelt werden.

(Achtung! Die Dornenbüsche können zu Vergiftungen und Schwächeanfällen sowie zu Lähmung führen!)
Wolf's Gratitude

## Rewards

Woof! Woof woof! (I want to give you something. Something like flowers!)

+950 Coin

+180 EXP

## Dialogue

Wolf: Woof! (Chef!)

Player: Oh, Fido, Why are you along today? Are you OK now?

Wolf: Woof! (Yes.)

Player: That's good. What's up?

Wolf: Woof! Woof! (Actually...)

Player: What... Do you have something to ask me?

Wolf: Awooo! (Yeah, I wanna show this to Red Riding Hood...) Awooo! ♬ Howl~! ♬ Woof! ♬ (Love you, love you, love you!)

Player: W-Was that singing? You want to sing to Red Riding Hood?

Wolf: Woof!♥ (Yes!♥)

Player: Ah, its wonderful, but I think something's missing... For the last part... Why not give her flowers while singing?
Stove

To cook, a stove is needed.

Stores > Furnitures > Kitchen

Number of cooktops available for cooking are limited depending on your level. Touch the recipe book icon to start cooking once the cooktop has been installed. You can see a list of recipes you can cook or learn when you touch the icon. More recipes can be obtained while going through fairy tale episodes.
To Break the Curse

## Required

Get 20 ingredients from Expedition

Tap Mirror 10 times

## Rewards

+5,800 Coin

+750 EXP

## Dialogue

Queen: Long time no see. I've heard Mirror caused some trouble.

Player: Yes, it seems that Mirror stole the Book of Curses and put a curse on the Prince.

Snow White: Why did Mirror do such a thing...?

Queen: We should first lift the curse. I'll need magic ingredients to do so...

Snow White: I'll go get them!

Queen: And only the one who cast the curse can lift it.

Snow White: Dwarf and Chef. You two go find Mirror.
Snow White and Customers

## Season One

Drunk Prince

Snow White Searching for Her Prince

Worried Dwarf

Beautiful(?) Queen

Dwarf vs. Prince

Dwarf's Suspicion

Marchen Land Villagers

Dwarf's Conviction

Queen's Proposal

Queen's Apple

Dwarf vs. Queen

For Snow White

Prince's Predicament

Rumors About the Queen

Snow White Appears Again

Snow White's Truth

Dwarf's Courage

Snow White's Enlightenment

Bloody Dwarf

Prince Not-So-Charming

Stately, Brightly, and Confidently!

Princess's Transformation

Departing Dwarf

Prince's Escape

Prince, the Blue Bird

Unchanged Prince

Karma

Dwarf's New Start

A Mother's Love

Beauty Loves Apples

Queen's Advice

## Season Two

Mirror Appears

Who's the Fairest?

Prince, You Shall Pay!

Nothing a Dessert Can't Fix

Listen to Me

Mirror's Search for the Prince

Abracadabra!

To the Pumpkin Ballroom!

What a Nightmare!

Phobia?

Waiting for Mirror

Where's Mirror?

To Break the Curse

Why Must I?!

Break the Curse!

Mirror's Frame of Mind

Comforting Mirror

New Expedition Area!
Hunter

## Story

Trust is everything. A calm, professional hunter who never misses his target.

## Quests

New Customer

Calling on Hunter 1

Rumors of the Beast

Hunting Begins

Footsteps Towards the Southern Forest

Fallen Wolf 1

Awakened Wolf 1

Restless Hunter

Kindhearted Man

Reserved Hunter

To Hunt

A Hunter's Skills

The Best Hunter in Marchen Land

Prove It!

Sorry Seems to be the Hardest Word
The Power of the Magic Shoes

## The Power of the Magic Shoes

### Description

It's quite annoying to go to toilet at night.

## Required

Clear Dorothy's dish 10 times

Tap Dorothy 15 times

## Rewards

Where do I want to go? I can go wherever I want!

+1,750 Coin

+335 EXP

## Dialogue

Player: Hello, Dorothy! I have a question.

Dorothy: Oh? Chef. How are you? A question for me?

Player: I have a question!

Dorothy: Question? About what?

Player: About magic shoes!

Dorothy: Magic shoes?

Player: Yes, magic shoes! Where was the best place to wear them?

Dorothy: Hmm... To the toilet! They feel so comfortable.

Player: ...Uh, well... I see. Cough.
Tutorial 2

## Required

Visit Erika

Clean 3 times

Ring Golden Bell 1 time

## Rewards

Visit your friends and help them out. Build friendship!

+150 Coin

+30 EXP

## Dialogue

Player: Whew! Now I know a little more about how to cook properly.

Benny: Yes, you’re doing well!

Player: But I don't know even know one thing about decorating a restaurant.

Benny: Interior decoration is fun, but it can be difficult. It should be efficient and beautiful at the same time.

Player: That's why it's so hard. I'm not sure if I'm doing a good job with the decor.

Benny: If you are still worried, try visiting other chefs’ restaurants for reference or inspiration.

Player: Other chefs?

Benny: Thats right. You can visit their restaurants and you can even make some friends!

Player: Really? That's a great idea!

Benny: There is a famous restaurant nearby. Why don't you visit?

Benny: I’ll teach you how to go to the other chefs’ restaurants! Touch the friend button. If you touch a profile from the list, you can do directly to that chefs’ restaurant. Now, let's try visiting Erika’s restaurant.

Erika: Oh, who are you?

Player: H-hello. I’m the chef from My Secret Bistro.

Erika: What? I had heard something about a noob chef. Could that be you?

Player: What? N-noob…? I mean I am new but…

Erika: Whatever. Why did you come? Spying perhaps?

Player: No, never! ! just wanted to say hello…

Erika: Whatever. I don't care if you're spying. But, since you're here, you should do some work.

Player: What? I just came here to greet you! Why do I have to work?

Erika: Whatever. Hurry up! Why don't you clean up a little, I'm too busy. Do you have remaining help available?

Erika: Why are you staring at me like that? Clean the cooking tools already. My restaurant is always so popular. Can't you see that we’re busy? This is our newest menu item, so be careful with it. Don't forget to touch the golden bell at the register.

Player: What's so great about ringing the golden bell?

Erika: Why should I tell you? Good work today.. Well for someone like you.

Benny: How was your visit? What do you think? Is Erika's restaurant as nice as they say?

Player: Its a nice restaurant but this Erika girl is so rude. She made me do a lot of things…

Benny: Oh, I think Erika is quite fond of you, chef. She just visited not too long ago.

Player: What? Really? She visited?

Benny: Yeah. Not only did she visit, she rang all the golden bells.

Player: I don't understand…

Benny: If you have a filled golden bell you'll see the golden bell marked at the register. If your friends ring the golden bell 6 times you can have Party Time! Let's start the party!

Player: Yeah! A lot of customers came and it was so crowded but it was a fun party.

Benny: This is all thanks to your friends. If you help your friends it's helpful for you too. If you have more friends, more and more good things will happen.
What Are Our Friends Selling?

## Rewards

Anything rare in the market, you ask? How should I know? Hehehe.

+400 Coin

+210 EXP

## Dialogue

Corey: Hey! What are you doing? This is no time to be standing around!

Player: Hmm? Me? I’m cooking, of course… Goodness! You appeared so suddenly again! Next time try to at least tell-

Corey: Now is not the time for that! I heard that some great items are up in the Market Stands now!

Player: Great items?

Corey: If you hesitate, someone else will buy them all!
Truth Revealed 2

## Dialogue

Red Riding Hood: Fido! Are you OK? Fido!

Wolf: Whimper... (It's Red Riding Hood's voice!)

Red Riding Hood: Boohoo! Fido! Don't be hurt! I'm so sorry that you got injured because of me! Sorry! And thank you!

Wolf: Groaning... Moaning... (I'm OK, if you are OK, I'm OK, too!)

Player: I can't stop these tears. Weeping... I'm an emotional chef!

Red Riding Hood: Thank you for saving my life, Fido. I was scared to death when I saw that angry bear. I really though I was going to die... But Fido appeared! Flowers in his mouth... Fido looked like he was telling me to run away while he was defenfing me from the bear. I felt like I could understand him.

Player: I-I'm so touched!

Granny: Oh, I didn't know that... Sorry, I misunderstood. Sorry Fido. Forgive me.

Hunter: When you open your mind, a beast can be a friend...

Wolf: Woof! Woof! (It's OK, we are all friends.)
Tutorial 5

## Required

Request 1 server from a friend

Send 2 servers on an Expedition

## Rewards

If it’s to gain rare ingredients, we can always go on an Expedition!

+350 Coin

+70 EXP

## Dialogue

Player: What? We even recruited servers, so why can’t we go for an Expedition?

Benny: We can’t send them for Expedition when we don’t know where to send them.

Player: That’s true. Then, what should we do?

Benny: In times like this, we need advice from an expert. There should be someone around here who knows a lot about Expeditions.

Jeddah: Expedition! The manly man’s thing! A whole new world is waiting! Hey, you! Let’s explore the world of the unknown!

Player: What? Me? N-no thank you… I’m a chef.

Jeddah: Hmm... That’s too bad.. Then is there something you need from me, Chef?

Player: Oh! That’s right. I need a Fairy Twig but I don’t know where to send my servers for an Expeditions to get it.

Jeddah: Ah! Treasure hunting, I see! It’s a magnificent Expedition! OK! I’ll do what I can to help.

Jeddah: For now! Take my Hearts. You can buy rare items with Hearts. But! There’s more to it! The more hearts you receive, the more your Affinity Level will increase. Then new Expedition Areas will be opened!

Jeddah: Here’s Starlight Meadow of Cook Island. This will be our first Expedition destination. These are items that you’ll be able to acquire from this area. If you want to send more servers, raise your affinity. Oh, did you prepare your servers in advance? Hmm… But if you only send that server, it’s hard to expect good results. Don’t be frustrated. There is always a solution. Tap the X button. Tap the friend menu as indicated by the arrow. Here, you can see your list of friends. Oh. Erika… She’s pretty famous. Why don’t you go and ask her?

Erika: Hmm? Why are you here this time?

Player: Oh… It’s because…

Erika: Whatever. What do you want from me?

Player: What? How did you know that I wanted something?!

Erika: I’m just so amazing someone always needs my help.

Player: Ugh, she drives me crazy…

Erika: Are you going to tell me what you want or not? You need servers for Expeditions? Sure, whatever. Here are my servers. They are all exceptionally talented. Tap the Server Request button. Once you’ve made a request, you have to wait until your friend accepts it. I’ll accept it if you prove that it’s worth my time. Run along for now. As you can see, I’m always busy so I can’t be bothered.

Jeddah: Oh, hey. How did your request go? Here, tap the World Map. Let’s go back to the Expedition Area again. OK, let’s choose some servers. Your server and your friend’s server will go on the Expedition together. Shall we see who your friend sent? As expected from Erika! She sent a magnificent server. Yay!!! The item probability increased a ton! We can expect a great reward from this journey! Let’s go on an Expedition!

Jeddah: Expeditions take time. But, if you use the Complete Now function, you can finish it right away! Of course, convenience comes at a price. Great! I’m curious what the server found. Open it! Wow!! You realty are a lucky one! It was a good idea to send both of them! It was a good Expedition. Then, have a safe trip!
Where's Mirror?

## Required

Go on an Expedition to Snow White and Customers 10 times

Tap Queen 10 times

## Rewards

Your Majesty, Mirror has caused some trouble.

+2,250 Coin

+390 EXP

## Dialogue

Player: Book of Curses?

Dwarf: Yes, She took it without permission, which got me in trouble. If the Queen finds out that the book is missing...

Player: Could it be? Mirror put a curse on the Prince?

Dwarf: What? The prince is under a curse?
Staff

SS
--

S

Prince

Snow White

Dwarf

Queen

Wolf

Red Riding Hood

Granny

Hunter

Aries

Sagittarius

Virgo

Taurus

Black

White

Pink

Mint

Mikael

Rafael

Beelzebub

Lucifer

Rogier

Flume

Atasha

Remiki

Sun Wukong

Xuanzang

Zhu Bajie

Sha Wujing

Kate

Rhona

Pollack

Marcos

Beta

Algae Eater

Angelfish

Percula

Echonyo

Miho

Baksaja

Mulowa

Daddy

Mommy

Boy

Girl

Currie

Volf

Franken

Reru

Jooyeon Park

Pilaran

Rakasa

Sullivan

His Majesty

Her Majesty

Hanhee

Wolyoung

Santa

Rudolf

Ayesha

Frosty

A

Prince

Snow White

Dwarf

Queen

Wolf

Red Riding Hood

Granny

Hunter

Aries

Sagittarius

Virgo

Taurus

Black

White

Pink

Mint

Mikael

Rafael

Beelzebub

Lucifer

Rogier

Flume

Atasha

Remiki

Sun Wukong

Xuanzang

Zhu Bajie

Sha Wujing

Kate

Rhona

Pollack

Marcos

Beta

Algae Eater

Angelfish

Percula

Echonyo

Miho

Baksaja

Mulowa

Daddy

Mommy

Boy

Girl

Currie

Volf

Franken

Reru

Jooyeon Park

Pilaran

Rakasa

Sullivan

His Majesty

Her Majesty

Hanhee

Wolyoung

Santa

Rudolf

Ayesha

Frosty

B

MichaelDanielSarahEmilyMasonJonathanJessicaNaomiWilliamLucasMariaSofia
C

AlbertDennisNancyCaseyJamesMartinDaisyMonicaOliverChrisEvaScarlet
D

TommyKevinLucyLilyRobinLukeRoseLauraPaulSteveKatieJennifer
Tripled Reward

## Rewards

Although it's quite dangerous, you know, I'm a professional.

+1,000 Coin

+190 EXP

## Dialogue

Red Riding Hood: Fast, fast Red Riding Hood! Did someone call for an errand?

Granny: Here. You really are fast, fast Red Riding Hood.

Red Riding Hood: Oh, Granny from the forest! Long time no see. It's been a while! What can I do for you?

Granny: Nothing big. Please go to my warehouse in the Southern Forest and lock the door for me.

Red Riding Hood: A door locking errand! But I heard that the beast is in the Southern Forest! It sounds dangerous...

Granny: Yes, it's very dangerous. I'd be willing to pay you 3 times your regular fee.

Red Riding Hood: Don't worry, I'll be right back!
Der neue Kontinent

Der neue Kontinent ist eine wilde und Gefährliche Region, es gibt neue unbekannte Flora, Fauna und Fraktionen mit denen es zu interagieren gilt, Organisationen, die noch unentdeckt sind, sowie Personen, die uns entweder helfen oder schaden wollen. Es bleibt eine Menge zu erkunden, sowohl interessante Orte als auch die reiche Geschichte dieses mystischen Ortes.
Worried Dwarf

## Required

Learn Choc Mushroom

Make 2 Choc Mushroom

Receive Hearts from Dwarf (1)

## Rewards

+360 Coin

+51 EXP

## Dialogue

Dwarf: Wahhhhhh!!!

Player: Welcome to My Secret Bistro. A tearful entrance??

Dwarf: I trusted him. He told me he would make the princess happy. But the princess has lost consciousness again! I can’t stop crying.

Player: I don’t understand but it sounds like someone’s sick. I’m sure it must be hard.

Dwarf: This is not the first time. This time, it’s not because of the apple. What if she never wakes up again?

Player: Don’t worry. You should cheer up first. Then maybe you can help her. I’ll treat you to something delicious!
The Best Hunter in Marchen Land

## Dialogue

Hunter: Is Granny here?

Player: Hello, Hunter. Granny is not here.

Granny: Ah, you're here.

Player: Eh? What is that on your back? It's moving.

Hunter: Ah! I captured the beast that destroyed the flower bed.

Granny: Already? You're a really good hunter.

Miss Wolf: Whimper... (Please help me...)

Player: Miss Wolf!
Introduction

Goblin Huntress TRPG is a role-playing game set in a fantasy world, designed for 2-5 players + one person as game master.

The game master acts as narrator, referee and impersonates all non-player characters (NPC).

Players create their characters who are part of this game world. Their actions, successes and failures are decided on the basis of dice rolls within the rules contained in this system.
Skills

Skills are divided into five categories: Physical, Discretion, Observation, Social, and Knowledge. Skills can be developed through professions. It is not possible to allocate these points independently. Professions can be learned and developed by spending experience points, provided you have access to teachers, or time to practice.

### Mental:

#### Willpower

Used to defend against the effects of certain spells, being terrified, charmed, etc.

### Physical:

#### Strength

Includes activities that require a lot of muscle, like: lifting/moving a heavy object, arm wrestling in a tavern, bending steel bars.

#### Athletics

Includes activities requiring good stamina and fitness like: Fleeing from enemies, enduring physical labor, running to a neighboring town to deliver an important message.

#### Swimming

Determines how well a character performs in water. For example: Swimming through a rapid river, diving for sunken treasure.

#### Grip

Includes activities that require a firm grip, like: Climbing a high wall, holding down a caught thief, pulling a rope.

#### Throw

Anything that requires the accurate and far throwing of objects: Attaching a rope with a hook to the roof of a building, throwing a lifebelt, throwing a healing potion to an injured ally.

#### Acrobatics

Everything to do with jumping and falling: Jumping safely from a great height, jumping over a fence during a chase.

### Discretion:

#### Stealth

Activities associated with being undetected: Sneaking up on an opponent, hiding from pursuit in a dark alley, blending in with the crowd.

#### Dexterity

Activities requiring nimble fingers: pickpocketing, card tricks.

### Observation:

#### Initiative

The power to act or take charge before others. Determines the order of movement during combat.

#### Perception

Spotting and listening activities like: Spotting a sneaking opponent, determining from afar the number of enemy forces.

#### Insight

Determining someone's intentions based on observations of their behaviour. For example, whether someone is lying to us or trying to deceive us.

#### Investigation

For example, investigating a crime scene, following tracks, asking for directions.

### Social:

#### Performance

Playing instruments, singing, acting, storytelling.

#### Persuasion

Influencing others through arguments, emotions.

#### Intimidation

Influencing others through threats and fear.

#### Deception

The ability to lie to and deceive others.

#### Seduction

Activities that improve attractiveness and desirability in the eyes of others.

### Knowledge:

#### Medicine

Wound treatment and dressing, knowledge of diseases and cures.

#### Arcana

Knowledge of everything related to magic. Identification of the properties of magical objects.

#### Survival

All activities to survive in a harsh environment. For example: finding a good place to set up camp, foraging for food and water.

#### Nature

Knowledge about various animal and plant species.

#### History

Knowledge of past people and events. It is also used to identify and value non-magical objects.

#### Sailing

Navigation and sailing skills, using a boat.
Weapons

### Melee weapons:

Hand-to-hand combat: 1d4

Dagger: 1d6

Short sword 1d8 (one-handed)

Axe 1d8+1 (-1 to defence)

Mace 1d8+2 (-2 to defence)

Long sword 1d10 (1d8 with one hand)

Great sword 1d12, attack range +1m

Great axe 1d12+2 (-2 to defence), reach +1m

Great hammer 1d12+2 (-2 to defend), range +1m

Spear 1d10 (1d8 one hand), reach +1m

Pike 1d10 range +2m

### Ranged weapons:

Javelin 1d8 (range 30/60m) (ammo 2)

Shuriken 1d6 (range 30/60m) (ammo 8)

Bow 1d8 (50/100m)

Slingshot 1d6+1 (50/100m)

Crossbow 1d10 (50/100m)
Character Creation

A character is created by filling in a character sheet according to the following guidelines.

**Character Name**

Try to keep your character's name in the atmosphere of the world. It should reflect the character's background, race and social status. Descriptions of the races include clues as to what the typical names for them sound like.

**Character Race**

See list of available Races. Based on the selected Race, it is determined:

- Number of vitality points.

- Number of mana points.

- Size of the character.

The size of a character affects how big a target it is in a fight, and provides a modifier to defence points. The following size categories exist:

Tiny (+6 defence) - up to 20cm tall/long, (playable races: fairies), (monsters/creatures: rat, scorpion, bat)

Small (+4 defence) - 21-99cm tall/long, (playable races: gnomes) ,(monsters/creatures: mongrel, cat, badger, eagle)

Short (+2 defence) - 1-1,49m tall/long, (playable races: goblins, dwarves) (monsters/creatures: wolves, lynxes, giant spiders)

Normal - 1,5 - 1,99m tall/long, (playable races: humans, elves, demons, beastmen) (monsters/creatures: skeletons, ghouls, strigas, vampires)

Large (-2 defence) - 2 - 2,49m tall/long, (playable races: orcs) (monsters/creatures: tiger, basilisk)

Huge (-4 defence) - 2,5 - 3m tall/long, (playable races: ogres) (monsters/creatures: troll, cave bear)

**Experience Points (exp)**

Each new character receives 60 exp. They are used to acquire and upgrade Abilities. There are three categories of Abilities: Professions, Fighting Styles, and Schools of Magic. Each of them has four levels of proficiency: novice, adept, expert, and master. Novice - 10 exp (+10 exp, for each any ability already possessed in this category regardless of the level). Adept - +20 exp Expert - +30 exp Master - +40 exp

For example: Buying one profession at novice level costs 10 exp. Upgrading it to adept level costs 20 exp. A total of 30 exp. Now if I want to buy another profession at novice level, I have to spend 20 exp. And if I want to buy a new fighting style, I will only spend 10 exp because I don't have any fighting style yet. Buying a third profession at novice level will cost 30 exp, but upgrading it to adept level is always a cost of 20 exp.

**Professions**

Professions are a set of skills not directly related to combat. Each character should have at least one. They add skill points and unique abilities.

**Fighting Styles**

Each character has access to ten basic combat stances, regardless of whether they know any fighting styles. Fighting styles improve these combat stances and add new ones.

**Schools of Magic**

Unlocks access to spells belonging to the corresponding school.
Orks

## Die Orks

Seit unserer Ankunft auf dem neuen Kontinent ist uns die Existenz dieser Fraktion bekannt. Von Anfang an haben sie uns wissen lassen, dass wir hier nicht willkommen sind und dementsprechend haben sie uns auch behandelt. Sie haben uns gejagt und zum Teil sogar getötet.

Die Orks sind eine brutale, rücksichtslose Fraktion, die sich im Süd-Westen unseres Lagers befindet.

Viel ist nicht über sie bekannt außer folgende Infos:

* Sie unterteilen sich in verschiedene Stämme
* Sie beten eine Gottheit namens Yotrus an
* Sie sind befeindet mit den Seehexen

Die Stämme:

* Gelbe Hand: Begegnung mit untoten Mastiffs lässt bei diesem Stamm auf Nekromantie schließen
* Weiße Hand: Nicht viel bekannt außer, dass sie Yotrus anbeten
Through the Grapevine

## Required

Make 4 Gateau fraises

Clear Red Riding Hood's dish 3 times

## Rewards

Let's make money! I'll be right back!

+1,015 Coin

+183 EXP

## Dialogue

Red Riding Hood: Good morning, Chef! Do you have any errands for me?

Player: Wait, Red Riding Hood! Have you ever heard? A beast is living in the forest! An incredibly s-s-scary beast...!

Red Riding Hood: A beast?

Player: Yeah, so don't ever go to the forest, Red Riding Hood.

Red Riding Hood: No can do. If I don't go through the forest shortcut, I'll make my customers wait. Speed and reliability are at the core of this business! That's not scary. What's scary is the possibility of not making money. I need to hurry, so please give me something to eat.
Gebiete

### Kurzbeschreibung

Hier finden sich alle durch die Spielenden entdeckten Gebiete mitsamt Gefahrenlevel, Fraktionen, Ressourcen, handelbaren Gegenständen und Spielenden-Notizen.

#### Zone

Kurzbeschreibung oder Name der Zone innerhalb eines Gebietes. Änderungen bitte mit Begründung in der Historie vermerken.

#### Gefahrenlevel

Gefahrenlevel der Zone entsprechend der Tabelle Gefahrengrade. Änderungen bitte mit Begründung in der Historie vermerken. Spielende können ausschließlich durch die Tätigkeiten ihrer Charaktere innerhalb von Abenteuern Einfluss auf das Gefahrenlevel einer Zone in einem Gebiet Einfluss nehmen. Zusätzlich kann sich das Gefahrenlevel einer Zone oder sogar eines ganzen Gebietes durch Events verändern.

Wie das Gefahrenlevel einer Zone gesenkt werden kann, müssen die Spielenden im Laufe ihrer Abenteuer selbst herausfinden. Dabei gilt: jede Zone hat feste Bedingungen, an die das Gefahrenlevel gebunden ist. Diese sind jedoch nur den Spielleitungen bekannt. Verschiedene Zonen wiederum haben unterschiedliche Auslöser zur Verringerung oder Erhöhung des Gefahrenlevels durch Spielende

#### Fraktionen

Zu findende Fraktionen innerhalb der Zone. Änderungen bitte mit Begründung in der Historie vermerken.

#### Ressourcen

Zu findende Ressourcen innerhalb der Zone. Änderungen bitte mit Begründung in der Historie vermerken.

#### Handel

Hier wird hinterlegt, ob in einer Zone überhaupt Handel mit den darin enthaltenen Fraktionen betrieben werden kann, welche Gegenstände die Spielenden erwerben können und zu welchen Preisen. Die Kaufpreise für Gegenstände richten sich nach den auf dndbeyond hinterlegten Kaufpreisen Mal dem aufgeführten Faktor. Wenn jemand einen Gegenstand ohne aufgeführten Wert erwerben möchte, bitte mit einer Spielleitung Rücksprache halten.

Bei einer Fraktion, welche leichte und mittlere Rüstungen zum 2.0 fachen Preis verkauft, kann bspw. eine Breastplate (Brustpanzer) für 800 GP erstanden werden (Basispreis: 400 GP x 2 = 800 GP).

#### Notizen

Notizen von Spielenden und Spielleitungen.

#### Protokolle

Links zu Protokollen von Abenteuern, die in der Zone stattgefunden haben.

### Gebietsübersicht

Eine Übersicht über alle durch die Spielenden entdeckten Gebieten.

#### Startgebiet

Bei diesem Gebiet handelt es sich um das Gebiet, in welchem die Schiffbrüchigen auf Halrion zuerst Fuß gefasst haben.

Kräuter
Nahrung
Keine Waffen, Rüstungen oder Schmuck.
 Orks der Ostküste

### Gefahrengrade

Der Gefahrengrad eines Gebietes gibt an, wie sicher oder unsicher das Reisen in einem Gebiet ist. Das Gefahrenlevel eines Gebietes ist an bestimmte Bedingungen geknüpft, welche die Spielenden im Laufe ihrer Abenteuer herausfinden und in der Liste der entdeckten Gebiete eintragen können. Die Gefahrenlevel von Gebieten gestalten sich wie folgt.

Nur die erfahrensten und bestens ausgerüsteten Gruppen sollten sich in diesem Gebiet überhaupt bewegen.
 Hoch gefährlich
 Gefährlich
 Berechenbar
 Friedlich
 Sicher
Goblins

## Die Goblins

Trotz des eher schlechten Bildes an das man denkt, wenn man Goblin hört, ist diese Fraktion sehr gut organisiert und zivilisiert. Die Goblins sind eine extrem militaristische Fraktion mit einer Kampfkraft, die man nicht unterschätzen sollte. Von fortschrittlichen Kriegsführungsstrategien zu stark befestigten temporären Forts, ist bei ihnen alles zu finden. Außerdem sind es nicht ausschließlich Goblins, Bugbears und Hobgoblins lassen sich ebenso in ihren Reihen finden.

Die Goblins sind sehr vorsichtig, beinahe paranoid. Sie haben eine sehr strikte Regelung, was ihr Gebiet angeht. Es wird durch ein Zeichen, das man an Bäumen eingeritzt findet, markiert und sollte nicht ohne Erlaubnis überschritten werden.

Durch ihre militaristische Art ist zu vermuten, dass sie ebenso eine hierarchische Struktur besitzen. Dabei scheinen die Hobgoblins an der Spitze zu stehen, sie bekleiden hohe Ränge wie zum Beispiel Richter. Bugbears scheinen danach zu kommen gefolgt von den Goblins. Spezies werden in verschiedene Bereiche und Gruppen unterteilt innerhalb des Lagers, jedoch war der Kaptain des Forts, das wir betreten haben ein Goblin.

Es gibt noch vieles zu lernen aber noch gab es keine feindliche Konfrontation mit ihnen.
Die Stadt der Anfänge

## Stadt der Anfänge

Die Stadt der Anfänge ist die erste Siedlung der Pioniere auf dem neuen Kontinent.

Derzeitig besteht die "Stadt" aus nicht mehr als improvisierten Hütten und Zelten, zusammengebastelt aus den überlebenden Ressourcen und den Wracks der angekommenen Schiffe.

Innerhalb der Stadt der Anfänge gibt es mehrere Organisationen, die die Überfahrt finanziert und begleitet haben. Sie haben ihre eigenen Zelte und sorgen für Sicherheit und Ordnung innerhalb der improvisierten Palisade.

Die Stadt ist in relativ schlechtem Zustand, es gibt eine ausreichende aber rudimentäre Nahrungsmittelversorgung, die Gebäude sind eine Mischung aus Zelten und Wrackteilen und es gibt keine richtigen Produktionsgebäude, nur improvisierte Werkstätten.

Innerhalb der Stadt ist ein Schwarzes Brett aufgestellt, auf dem Organisationen ihre Aufträge ausgeben können.
Halrion Westmarches Wiki

**Willkommen im Halrion Westmarches Wiki!**
Ein Haufen DnD begeisterter Nerds, die einen neuen Kontinent voller Abenteuer erkunden wollen.

Wir sind eine kollaborative Community-Website über das Thema Halrion Westmarches, die jeder, auch du, aufbauen und erweitern kann. Wikis wie dieses hängen davon ab, dass die Leser sich beteiligen und Inhalte hinzufügen. Klicke auf die „Neue Seite hinzufügen“- oder „BEARBEITEN“-Schaltfläche, die du auf jeder Seite oben rechts finden kannst, und leg los!

### Wichtige Links:

* Discord
* Kartentool
* Roll20
* D&D Beyond
* Beyond20 Plugin (Chrome)

## Wichtig

Der neue KontinentSpielerlisteWeltkarteRegelwerkDie Stadt der AnfängeProtokolle

*Brauchst du Hilfe beim Aufbau dieser Community?*

* Einführung
* Wie du mitmachen kannst
* Verwaltung deiner neuen Community
* Leitfäden
* Alle Hilfeseiten
* Regeln dieses Wikis

Du kannst auch Teil der größeren Fandom-Familie von Communitys sein. Besuche Fandoms deutsches Community-Wiki!

*Gründer*: Schreibe eine gute und absatzweise Beschreibung für den Begrüßungsteil über dein Thema. Lass deine Leser wissen, worum es bei deinem Thema geht, und füge einige allgemeine Informationen dazu hinzu. Danach solltest du die Wiki-Verwaltung für weitere Tipps besuchen.
To the Cooking Competition

## Required

Make 5 Shrimp-in-Farm

Make 100 Pastasta

Make 20 Nana Banana

## Rewards

Then, I'll be back!

+8,200 Coin

+965 EXP

## Dialogue

Player: The day has come! You've worked so hard.

Tinman: Chef, thanks for everything. No matter the outcome, I truly appreciate all your support.

Dorothy: You did your best. That's what matters. You don't need to win.

Lion: But it's better to win. Roar!

Scarecrow: Lion is right. We will win!

Player: I'm worry that I can't go with you. But you know I'll be cheering you on here. How about eating something before you leave?
Auf der Suche nach intelligentem Leben

Datum: 31.07.2022

Anwesende: Einsicht (@Nujan), Noah (@Scharpy), Orsik (@Telorak), Amity (@Kappaky), Koga (@MrMastaofDesasta / Koga)

Protokollführer: Amity (@kappaky)

### Zusammenfassung:

* Richtung NNO
* Leuchtturm wurde erschlossen und leuchtet nun
* Wasserwesen (Zombies?)
	+ im Kellerausgang im Meer sind noch ein Problem
	+ können keine Sprache sprechen
* Schiffswrack vor dem Leuchtturm auf den Klippen
* Krankheit erwischte mich
	+ durch Berühren der eitrigen Wasserzombies
	+ schwächt Gesundheit (-3 Con) und Aura (-3 Cha)
	+ führt vermutlich zum Tod
	+ blaue eitrige Beulen und Fieber
* Seevögel und Heidesträucher an Küstenlinie (Klippen)
* Leuchtturm ist Teil eines Klosters von **Talos**
	+ Priester starben durch Fremden und wurden wahnsinnig
	+ Priester wechselten im gefundenem Tagebuch von Common zu Deep Speech
	+ waren nicht mehr dort, vermutlich Tod
	+ 5 Sarkophage im Kloster
		- der mit Schrammen verbirgt eine Treppe zu den Wasserzombies
		- andere ungeöffnet aus Respekt

### Spezielle Erwähnung:

#### Noah:

* war stetig bemüht Essen zu finden
* Schoss sehr gut mit seinem Pfeil und Bogen
* war mutig alleine mit Einsicht das Gemäuer im Keller zu erkunden
* brach nach intensiven Lesen des verfluchten Buches zusammen

#### Orsik:

* Keine Tür ist seiner Kraft gewachsen
* tötete den ersten Zombie durch göttliche Kraft
* tat alles in seiner Macht um meine Krankheit zu heilen

#### Einsicht:

* rettete mein Leben gegen einen Preis, der vermutlich zu hoch war gegenüber **Caiphon**
* vergaß ihre gesamte Ausrüstung aufzustocken (keine Rationen oder eine Bettrolle)
* fand den Schlüssel für die Tür
* fand Übernachtungsmöglichkeiten
* überwand das verfluchte Buch

#### Koga:

* scheiterte am Schloss der Tür
* übernachtete ohne Vorkehrung im Freien und war danach sehr erschöpft
* griff heldenhaft mit die Wasserzombies an
* verifizierte Einsichts Einsatz, als ihr niemand glauben wollte
Tutorial 6

## Rewards

Hmm… Let’s see if this will work properly.

+500 Coin

+100 EXP

## Dialogue

Snow White: Chef! Good news!

Player: Woah! What a surprise! Princess? Have you been well?

Snow White: Yes, I have.

Player: That’s good. And, what’s the good news?

Snow White: Oh my goodness. How could I forget! I had to tell you as soon as possible, Chef.

Player: ????

Snow White: Hehehe. Everybody’s so thankful that you’ve made so much wonderful food for us all this time.

Player: Oh, don’t even mention it. It’s my job. And I love making food for you all.

Snow White: Thanks to your efforts, we are much happier now. As a small show of thanks, we have decided to open the Expedition Area of the Kingdom for you.

Player: Wow! Really?

Snow White: Yes! The Queen has also given her approval. Follow me! Let’s go to the kingdom together. Quickly! That is the newly opened area. You can now send servers there for Expeditions! There are plenty of hard to find high level ingredients there. If it’s you, chef, I’m sure you’ll make something amazing. You’ll visit our kingdom, won’t you?

Benny: Wow… I can’t believe it! Snowflake Lake! There are lots of rare ingredients there!

Player: Really? If that’s the case, is it also time to learn a new recipe?

Benny: Of course. Not just any recipe, you’ll be able to  make high level recipe this time.

Player: A high level recipe? What kind of recipe is that?

Benny: A high level recipe is a very special dish. Oh, I forgot! Where did I put it? It’s been so long…

Player: Where did you put what? What could it be?

Benny: Of course, it’s a quality cooktop! You need one to make high level recipes. A normal cooktop won’t cut it.

Player: There was something like that?

Benny: Yeah. If I remember correctly, it’s should be in Storage somewhere… Click the menu first. Let’s check the Furniture Storage, just in case. Tap the Furniture Store. If you didn’t throw it away, it should be in the Furniture Storage. Tap the Furniture Storage.

Benny: Whew! You didn’t throw it away. We should check whether it still works or not, so let’s install this in the restaurant.
Home

Spoilers up ahead!*This section contains spoilers, please be aware!*

**Home** is a location, reached at the end of Level 10, or approximately at a distance of 4650 meters. The location marks the end of what is known as a **Home Run**.

## Function

Home functions similarly to a shop, acting as a pause between levels. Upon reaching home, the player will be rewarded with both a time and Badges, the former of which, if faster than previous times, will be uploaded to the leaderboards. Home will also fully replenish the Star Power timer, similar to Shops.

### Stay up

The player can choose to stay up, where the player will enter a bonus level, containing 72 coins (excluding Rubies), one Treasure Chest and one Star Crystal. At the end of this level is a shop, before Level 11 starts.

### Sleep

The player can alternatively choose to sleep, which will increase the player's health and attack count by 1. This will reset the day and night cycle. The player is prompted immediately into Level 11.

## Related badges

*See related: Badges*
* The  Goodnight Badge is awarded if the sleep option is chosen.
* The  Moon Badge is awarded if the stay up option is chosen.
* The  Porcelain Badge is awarded if the player reaches home with the Teapot.
* The  Ghost Badge is awarded if the player reaches home without entering any Shops.
* The unlisted  Hard mode Badge is awarded if the player reaches home in Hard mode.
Goblin Huntress TRPG Wiki

**Welcome to the Goblin Huntress TRPG Wiki!**
Goblin Huntress TRPG is a free-to-play role-playing game I am working on.

I invite everyone willing to test it and share their opinions about it.

Introduction

World Map

Character Creation

Playable Races

Rules of Combat

Fighting Styles

Schools of Magic

Skills

Professions

Equipment

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Truth Revealed 1

## Dialogue

Red Riding Hood: Oh, it smells good! Am I in heaven now?

Player: Are you alright? This is My Secret Bistro.

Red Riding Hood: Oh, I guess it is. Am I still alive?

Player: Yeah, not a ghost, luckily. I'm relieved.

Benny: A ghost? Are you making fun of me?

Red Riding Hood: Fido? Where is Fido now? Is he alright?

Hunter: The wolf is recovering now. What happened?

Granny: I was worried a lot, Red Riding Hood. I'm so sorry. If it wasn't for me, you would never gone to that dangerous place...

Red Riding Hood: I'm OK, Granny. Don't say that. Anyway, I want to see Fido.

Player: You need to rest. Then, you can meet...

Red Riding Hood: I need to eat your cooking, then I'll be healthy again, and I can meet Fido! He's my friend and he saved my life!
Sparkling Sapphire

Sparkling Sapphire is an Upgrade in Chiki's Chase.

It causes the required Stars to gain Star Power to go from 10 to 8. This activates star power if the character is at 8 or 9 stars upon gaining it.

When upgraded with the Rainbow Herbs, it causes a star to be gained upon exiting star power (this is different to decreasing the amount of stars required by an additional one, as taking damage will lose this star.)

To be able to unlock it from the upgrades menu, the player must activate Star Power 10 times in one game.