recursal/Fanatic-Fandom huggingface dataset:
Phasmophobia ghost facts Wiki

**Welcome to the Phasmophobia ghost facts Wiki!**
just facts about ghosts in phasmophobia

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Yandere Slasher

> You have betrayed our heroes! you have destroyed our teams!
>
> Abdullah to Yandere Slasher

## Death Scene

If Abdullah fails the action sequence, then the Yandere Slasher will Slay his head off. If he succeeds, Abdullah will push the Yandere Slasher away and punch its head off with his gun. This death scene is shared in Multiplayer, but no decapitation.

## Appearances

* *Dead Space 5 Remastered Abdullah Teams Vs Violent Dere Types*
* *Dead Space 5 Remastered: Escape!*
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Spirit

Spirit is a common ghost that they have a chance of escaping Heaven and hell, as they come back to earth to their death spot and haunts their house where they died. Spirit has a chance to be dangerous too

How person experiences spirits:

1.They feel strange over something thats not there

2. They find activity

3. They see a bit of interactions with things that interact by itself

thats all i know lol
Demon

Demon is one of the most dangerous and aggresive ghosts that they have high chance to hunt if you fail to ouija board communication with demon. Demons are spirits that were send to hell and then escaped hell and came back in earth again.

How person experiences demon:

1.They Are experiencing cold temps in a zone thats not really cold

2.They see objects dropping really aggresive ways (like a poltergeist but more aggresive)

3.They experience TV signal errors and lights flickers (in game it hunts)

4.They hear angry voices by their ear that nobody else hears but the person only
Jinn

Jinn are spirits that come from hell too, They mostly been cases of jinn's mostly in india. There is a chance that jinns exist not only india but anywhere possibly.

Jinn's mostly appear like a shadow figure and a little bit chance to be visible in daytime for split second.

How person experiences jinn:

1.They see black things running like 5000 speed for a split second

2. They hear radio voices that are actually broadcasted by the ghost hacking into their radio and talk to the person

3. they experience orbs but in nighttime only.
Yurei

Yurei are cousins with demons but less aggresive a bit than a demon. Yurei's favorite thing to do is mostly write. Yurei will hunt a bit less faster than demons.

Yurei's come from Pulgatory a place that is like hell but a bit less bad.

How person experiences yurei:

1.They keep seeing a little line in their book

2.They experience orbs while recording in their house

Thats all i know
Wraith

A wraith is one of the most dangerous spirits you will encounter. It is aswell known spirit that has the ability to fly and sometimes travel through walls. Wraiths will almost never touch the ground which means is hard to find footprints. Wraiths can paralyze their victim by scaring them by moving stuff

How person experiences a wraith:

1.They see stuff in their ceiling moving a bit fast (means wraith flied over it)

2. They feel their room/other room Colder than usual

3. They feel paralyzed
The Corruption

**The Corruption** is an encrusting mass of Necromorph tissue typically found wherever there has been an outbreak. It is perhaps the single largest Necromorph entity on either the USG *Ishimura*, Aegis VII to Abdullah, or Tsumugi Kotobuki, its texture and surface slows them down when treaded upon, making them easier targets for other Necromorphs. It has also been documented to remove free oxygen from the atmosphere and metabolizing it into unknown poisonous gases in conjunction with Wheezers, posing a threat to the long term existence of Abdullah and any remaining crew of the *Ishimura*.
Market

The market is used to purchase upgrades and crates.

## Items

5 Nano Drills (Auto mines a visited location)
Stat Boosters (Enhances the drill)

* +Drill Power (2 with +20, 1 with +30, 1 with +40)
* +Drill HP (1 with +100, 3 with +250)
* +Crit Strike (1 with +25, 2 with +100)
* +15 resistance (for each element)

Powerup Crates (Adds bonus blocks)

* Boost Refill 20%
* Head Lamp
* Elemental Shield
* XP Boost
* Side Explosion
* Holosaw
* Side Lights
* 30% Cash Multiplier
* Phat Drop
* Tracers
* Item Drop
* Chest Lights
* Bouncing Bombs
Coretrium

The coretrium is a machine that provides upgrades that can be purchased with core fragments.

Upgrades:

* HQ Size Increase (12 upgrades)
* New Galaxy Map Unlock (2 upgrades)
* Drill HP/Power +%
* Resistance +%
* Chest value +%
* Crit Strike +%
* XP Rate +%
* Explore Cost Reduction +%
* Research Coin Amount +
* Auto Earner Gold/Speed +
* Crit Strike chance +%
Nano-Drills

**Nano-Drills** can be obtained from the Market, after unlocking them in Quadrant Exploration (at those Market drops) for the maximum of 5. You can implement them in the "Astronomy" tab and collect dust from them there too. Their deployment last 200 seconds, after which gives 3 random tile drops, 3 random item drops (from planet drop pool) and some cash. Drop amount is semi-random and depends on amount of Nano-Drills deployed (you can only deploy them at one location, all at once).

Blocks and items obtained from nano-drills DO count towards the XP of these blocks and items and you CAN use them in research and crew recruitment.
Yandere Feral Stage

The **Feral Stage** is the first phase of a Yandere outbreak. In this state, the Yandere operates in a very aggressive manner, and their expansion depends on finding sentient life forms and expanding their overall biomass. Victims become hosts to the Yandere Infection Forms, and are eventually mutated into Yandere Combat Forms, and finally to a Yandere Carrier Form. During this period of time, the Yandere attacks with little to no strategy, seeming to focus primarily on consumption of intelligent beings and biomass and thus expanding and strengthening their own forces.
As was witnessed during the events of *Dead Space 4* and depicted in the Dead Space 5, and *Dead Space 5 Remastered*, **Dead Space 4 Remastered** at some point during the Feral Stage, the Yandere begin to collectively shift their objective. When this happens, Yandere Combat Forms will work together to accumulate the biomass of both infected victims and uninfected sentient beings, allowing a series of widespread chemical reactions to occur across the reserves of calcium and flesh they have collected, eventually creating what is known.

## Trivia

* This stage was the first to be encountered by the Forerunner, although that fated meeting quickly led to the Yandere expanding into its Yandere Coordinated Stage.
* This is most likely the stage the Yandere were in when encountered in *Dead Space 4* and *Dead Space 5* and *Dead Space 4 Remastered: Revolution* and *Dead Space 4: Revolution* and *Dead Space 5 Remastered and Dead Space 5 Remastered: Escape! and in*Dead Space 5: Escape!*.*
* The Yandere at this Stage does possess some intelligence, for example on the level 343 Guilty Spark the Yandere deliberately leaves some bodies uninfected to lure others into an ambush. This befalls the Marine Squad which investigates dead Soldiers and Mr. Abdullah who investigates the dead Marines.

## Gallery

Combat Form (Usagi)Combat Form (Higurashi)Combat Form (Yandere)Combat Form (Sailor)Combat Form (K-On)Combat Form (Harem)Yandere Infection FormYandere Carrier Form
Peet Cooper

Peet Cooper (3PEET) is the Creative Director/VP at Gamers for Good based in Los Angeles.

## Biography

Former Art Director at Riot Games, former Senior Artist at Blizzard Entertainment and Creative Director/VP at Gamers for Good

Over the past 15 years, I have worked on big franchises like League of Legends, Diablo, World of Warcraft, Star Wars, Call of Duty and 007. While I love AAA games, I am most excited about transitioning to making smaller scale indie games and focusing on charity work. :)

## Social Media

* Gamers For Good
* ArtStation
* Linkedin
* Twitter
* Instagram
* Twitch
Gravity

Gravity can be thought of as a difficulty level - the higher the 'G' level, the tougher the planet is to drill. But it is a little deeper than that, as gravity affects the density of tiles as you get further down towards the core. Gravity also increases the speed at which the elemental damage rate increases as you descend.
Windybeard

* Logo
* Windy
1/2
*For information about the developer, check Anthony Enright page.*
WindybeardGames is the indie developer responsible for developing the game Galactic Mining Corp.

*"Crafting colourful and unique indie games."*

## Social Media

* Facebook
* Instagram
* Steam
* Patreon
* Youtube
* Twitter
* ArtStation

## Persons

* Anthony Enright - Art, design, programmming, VO - Owner of Windybeard
* Neil Stevens - Music Composer
* Peet Cooper - Character designer
* Lana Lux - Voice of Kira
Arthur

Arthur is a Marron Tank Engine, he works on the Norramby Branch, with Nia, Rosie, Wilbert, Owen, Edwin, Evan and Barry.

## Personality:

Arthur is a big tank engine who has never been naughty in his life. He was highly esteemed for his "spotless record" before he arrived on Sodor, never having made a mess or a fuss and never having caused an accident. His main duties were to shunt trucks and haul goods trains. Arthur can be a bit naive however and after a jealous Thomas tricked Arthur into setting his standards too high with the trucks, his record did not stay as spotless as he had hoped. Arthur is very obedient, cautious, and well-behaved. He aims to please in his work and do everything as best he can. He now mainly runs the Fishing Route by the coastal village, a duty which Thomas was only all too grateful to be relieved from. Here, Arthur enjoys the sea air and the smell of the fish.
He also cares a lot about Murdoch

## Technical Details:

Arthur is based on a London, Midland and Scottish Railway (LMS) Ivatt Class 2MT tank engine developed for the LMS, (hence the initials on his tanks). Unlike his basis, Arthur lacks a sand dome.

According to Robert Gauld-Galliers' original artwork, Arthur was originally going to have the number 41241 painted in yellow on his coal bunker and a top feed like his original basis. The number 41241 comes from a preserved 2MT on the Keighley and Worth Valley Railway, though it is worth noting that this particular engine was built by British Railways and thus never worked for the LMS. Three other members of the class are also preserved.
Kickstarter

Kickstarter is a funding platform for creative projects. Everything from film, games, and music to art, design, and technology. Kickstarter is full of ambitious, innovative, and imaginative projects that are brought to life through the direct support of others.

Every project creator sets their project's funding goal and deadline. If people like the project, they can pledge money to make it happen. If the project succeeds in reaching its funding goal, all backers' credit cards are charged when time expires. Funding on Kickstarter is all-or-nothing. If the project falls short of its funding goal, no one is charged.

# Galactic Mining Corp

On Tuesday 28th July 2020, a GEO 2 Kickstarter campaign was launched to help fund the final stages of development. In addition to attractive pricing to access the game upon release, it also included a range of reward tiers that allowed backers to help design characters, drills, planets, and other content for the game. The Kickstarter campaign ended successfully on 27th August 2020, with 314 backers pledging a total of £10,019 (approx US$13,100). It achieved over 250% of its original funding target, and two stretch goals were unlocked to add an additional galaxy map (raising it from 3 to 4 galaxies), as well as Nano Drills for unattended resource mining.

Up until 30th November 2020, the game was known as "Geo 2", and was renamed to reflect a variety of considerations which are outlined here.

## Features

* Almost endless levelling of everything! From improving your facilities and promoting crew members to upgrading planet tiles to increase its drillable value.
* Drill planet cores to collect core fragments to spend at the "Coretrium" perk tree to boost your stats and unlock huge rewards.
* Collect and record everything! Every tile you drill, item you collect and planet you visit adds to your value and power.
* Explore and unlock galaxy maps finding comets, moons, planets, and other extraterrestrial oddities; each with their own stats and loot.
* Expand your ever-growing headquarters by building and upgrading facilities and filling the rooms with awesome crew members.
* Hand-drawn art throughout; creating a colourful, unique and enjoyable universe complemented by an original soundtrack.

## Updates

```

```
Carson

### Cause of Death:

*Was killed in an explosion in 1987 at West Dorset when Andrew dropping off some coaches to Sodor*.

### Siblings:

* Stirling
* Emily
* Andrew
* Sir Patrick

## Biological Extra:

### Place of Death:

West Dorset, Island of Chester

Carson was a GNR Stirling Single who worked on the Island of New Chester!

## Technical Details:

Carson was based on the Great Northern Railway's (GNR) "Stirling Single" Class 4-2-2, nicknamed the "Eight-Footer." Designed by Patrick Stirling, all 53 locomotives were built at the GNR's Works at Doncaster between 1870 and 1895. These locomotives were used for Express passenger trains, until they were displaced by the Ivatt Atlantics, with the oldest members being withdrawn in 1899, and the remainder of the class being used in secondary service until 1916. One member of the class survives into preservation, that being the prototype engine, #1, at the National Railway Museum in York.
Drill

The drill is used to mine and navigate the galaxy.

## Stats

* Drill Power
* Drill HP
* Crit Strike
* Resistances
	+ Fire
	+ Ice
	+ Acid
	+ Radiation
	+ Dark

## Components

Drills are comprised of two components: head and body. There are 6 heads and 6 bodies.

## Upgrades

Each head and body has its own upgrades. They can be purchased using Drill tokens in the Garage.
Flashstudiosguy

Flashstudiosguy is a Voice actor, Producer, Writer, the Military Consultant, Call the Midwife Consultant, of The Fat Controller's engines! He is also Admin for The Fat Controller's engines Wiki

## Bio:

He currently serves as an Instructor specialising in Radio Communications for the Royal Air Force Cadet Corps, which he has served in since the age of 17.

## Voices:

* Max
* Toad
* Whiff
* Percy (Backup)
* Constable 26752 Henry Duncan
* Constable 706 G. Dixon
* Matthew
* Shen Valley (Engine)

## Episodes Written:

1. Short 4- Edward
2. Rule Britannia

## Channel Link:

https://www.youtube.com/c/flashstudiosguy
Duncan

Duncan is a Yellow Narrow Engine, who works on The Skarloey Railway!

## Technical Details:

Duncan is based on the Talyllyn Railway's Douglas, an Andrew Barclay "E" or "Light" Class 0-4-0WT. Between 2000 and 2015, Douglas was dressed up as Duncan for special events associated with the "Thomas the Tank Engine" franchise, known as "Duncan Days". Since 2016, Edward Thomas has performed this duty, dressed as Peter Sam. Several other engines of this class are also preserved.
Devin

Devin is Henry I's, Heather's and Harry's older brother and Aaron's younger brother!

## Technical Details:

Devin's history is considered my many to be one of the most checkered and interesting histories of any of the NWR's Fleet. In 1919, an unknown locomotive builder sent a spy to steal drawings from Sir Nigel Gresley, the Great Northern Railway's Chief Mechanical Officer. The builder had formerly been an apprentice of Gresley, and had a strong grudge against him for unknown reasons. The spy had initially meant to steal the drawings for Gresley's New Pacific Design, but accidently stole plans for an early draft of what eventually would become the LNER's B17 Class Ten Wheelers. The designer, blissfully unaware that his spy had "bungled up the job", had the locomotive constructed at once.

## Voice Actor:

* Thwaryes The Ivatt Engine
* Roger Rubenstein (Formerly)

## Trivia:

* Devin's is a CamScott's Blue Henry with a different Crovan face!
Elizabeth II

```
Not to be confused with the Queen of Great Britain "*Queen Elizabeth II*" or Not to be confused with the Queen of Sodor "*Queen Elizabeth II of Sodor*"

```

## Engine History:

### Livery:

* GWR Green
* Platinum Jubilee Purple

## Extra:

### Allies:

* Eliza
* Lilbet
* Liz

### Siblings:

* King George V
* King Edward II
* King Edward VII

## Biological Extra:

### Build Date:

2000

Queen Elizabeth II is a GWR King Replica built for the Late Queen Elizabeth II's Golden Jubilee in 2002.

## Trivia:

* Queen Elizabeth II is only GWR King named after a female monarch. Her class basis due to her name is nicknamed the Queen Class.
* She is named after the Late Queen Elizabeth II
Bulgy

**Bulgy** is a double-decker bus with an ideological opposition to railways.

## Personality:

Bulgy was a very grumpy, formerly cold-hearted and cynical double-decker bus who firmly believed that roads are superior to railways and would occasionally lie to get himself out of trouble. After being restored, he saw the error of his ways and changed his attitude.

Nowadays, he means well and works hard, and while he still believes passengers should travel by road—if the chance comes, he is willing to take advantage of an engine's inability to take passengers, even if it means sabotaging them if he thinks he can get away with it. However, Sir Topham Hatt keeps a close watch on him and makes sure that he is on his best behaviour, gently reminding Bulgy about what happens when he is not. Bertie also serves to mediate his opposing personality.

## Technical Details:

Bulgy is based on an AEC Bridgemaster double-decker bus.
City of Truro

**City of Truro** is a famous tender engine from the Great Western Railway, who once visited the Island of Sodor. He is believed to be the first engine in the world to attain the speed of 100 mph.

## Personality:

City of Truro and Duck got on very well during his stay on Sodor, talking about their Great Western heritage and ways. He sparked jealousy within Gordon, and gave him ambition to break City of Truro's record but to no avail. In addition, Edward and Duck described him as "*the finest engine in the world*".

## Technical Details:

City of Truro is based on the real locomotive of the same name, built in 1903 for the Great Western Railway (GWR) at Swindon Works, to a design by George Jackson Churchward. Debatably, City of Truro broke the 100 mph speed barrier for steam railways in 1904, the year after it was introduced. However, Flying Scotsman was the first steam engine to attain the speed of 100 mph that was officially recorded. On September 8th, 1991, City of Truro attended the opening of the line to Lydney Lakeside with Wilbert. It went on static display at the National Railway Museum following a tube failure in February 2013

In September 1902 a member of the Atbara Class, no. 3405 *Mauritius*, was reboilered with a tapered domeless boiler and Belpaire firebox. The locomotive was the first GWR 4-4-0 to be fitted with a tapered boiler; the boiler became the prototype for Churchward's Standard No. 4 boiler. In March 1903 the first of the City Class, no. 3433 *City of Bath*, was completed. It was fitted with the final form of the Standard No.4 boiler, with slightly curved sides and a tapered top to the firebox. Another nine locomotives were completed in May 1903. Between February 1907 and December 1908 nine Atbaras were rebuilt with this boiler and incorporated into the City Class. All members of the class were withdrawn between October 1927 and May 1931.
Bloomer

Bloomer is a LNWR Bloomer Class who was the express for the Tidmouth, Knapford, and Elsbridge Light Railway!

## Technical Details:

The name "Bloomer" was at first a nickname, but was quickly adopted officially. The nickname was a topical one in the autumn of 1851 when the first engine arrived on the line, because of the current popular excitement aroused by the appearance of women wearing trousers, as advocated by Mrs Amelia Bloomer. The widespread belief that they were awarded this nickname because they showed more of their wheels than earlier engines makes no sense: most earlier engines on the line had *naked* wheels.

Another enduring myth is that until 1862 the Bloomers (and other Southern Division engines) were painted vermilion. They were not, although some were painted a very dark plum-red from 1861, before the standard livery reverted to green in the following year, and then changed to black from 1873.

In April 1862 the Southern Division locomotives were renumbered into the all-LNWR series by the addition of 600 to each engine's number.

Apart from two of the 6 ft 6 in engines which were scrapped in 1866, all the Bloomers were given nameplates in 1872; the names awarded were of the usual miscellaneous variety customary on the LNWR.

## Trivia:

* Bloomer uses Henry's S2 whistle with a raised pitch

## References:

* https://ttte.fandom.com/wiki/Bloomer
* https://en.wikipedia.org/wiki/LNWR\_Bloomer\_Class
Anthony

"I may be the youngest A3! But i am not a child!"

Anthony (Formal Name being Brown Jack) is a Red LNER A3! He is also the last A3!

## Technical Details:

Anthony is based on the LNER's A1/A3 Class of 4-6-2 Pacifics. Designed by Sir Nigel Gresley for express passenger work on the Great Northern Railway (a predecessor to the LNER prior to the Big 4 Grouping of 1923), and were based off of the Pennsylvania Railroad's K4 Class of 4-6-2 Pacifics (Though they lacked the Belpaire Firebox, instead having a more traditional roundtop one). A total of 79 locomotives (52 A1's and 27 A3's) were constructed, with the majority constructed at the LNER's works in Doncaster, though 20 of them were built at the North British Locomotive Co. in Glasgow, Scotland. Almost all of the A1's were rebuilt to A3 Specifications between 1928 and 1949. The Class lasted until 1966, when the last member, 60052, "Prince Palatine" was withdrawn by BR. Only one LNER Pacific survived into preservation, #4472, "Flying Scotsman", who was the very first to officially travel 100 MPH.

Like most of the Thomas Characters, Anthony has a few differences compared to his basis, including a larger boiler, the addition of a Fowler tender, and the use of either ovular or square buffers as opposed to circular buffers.
Angelus Ceridit

## Hawina

Angelus Ceridit (Latin translates to The angel fell or in Ancient Sudgria to Hawina) was a Sudrian Goddess, who sent by the gods along with Lady Godredia, and Arlesburghian to help the Ancient Sudgria to build their civilization! Though the legend says that Hawina fell and become corrupted, becoming Angelus Ceridit, a mighty battle is said to have happened between her and Lady Godredia and the Ancient Sudgria, where Lady Godredia using all her power banished and trapping her into a Golden Sarcophagus!
Boulder

Boulder is a giant sentient mysterious boulder who lives up high in the mountains of Sodor.

## Personality:

Boulder's personality is described as proud and silent. He is extremely vengeful and easily angered; the construction of the new quarry below him infuriated him to the point where he went on a destructive rampage that ultimately forced the quarry’s closure;

## Trivia:

* In the book, Sodor: The History of a Sudgria Island, it is revealed that Boulder has a hatred for Skarloey and Rheneas!
DamsonLodge Productions

DamsonLodge Productions is a voice actor and railway consultant for The Fat Controller's engines

## Bio:

DamsonLodge Productions is also the narrator and co creator for Henry's Horror Forest's other series: The Somerset and Dorset Line Stories/Stories from New Chester where he voices all the characters!

## Characters:

* Rex
* Winston (Car)
* Harrison

## Characters created:

* Evelyn
* Andrew
* Linda
* Elizabeth (415 class)
* Morris
* Cody
* William (Tram)
* Marvin
* Jemma
* Jack (Diesel)
* Jeff
* Heather
* Jasper
* Manchester
* Bert (1400)
* Reilly (J1)
* Meshia
* Adam (8F)
* Jaden
* Nathan
* Simon
* Regaby
* Kathryn
* John
* George (Steamie)
* Tony
* Lucifer
* Harrison
* Malthus
* Conrad
* Rob
* Rebecca (Black 5)
* Mary
* Michael (9F)
* Martin
* Freddie (Standard Gauge)
* Martha
* Bradson
* Seb
* City of Euston
* City of Chester
* Leonardo
* The Royal Scot, Lady Emma
* Cronk and Abbey
* Alfie
* Paster
* Dorset
* Theodore
* Jakey
* Ella
* Sir Charles Crust
* Lord Rathmore
* Stewart
* Immingham
* Queen Anne
* Prince Albert
* Jason (J50)
* Luke (SG)
* Freida
* Arnold
* Chip
* Lord Pelaw
* Benton
* Maurice
* The Duchess of Cornwall
* The Raven of East
* Thompson
* Herbert (B5)
* Herbert
* Magda
* Hilton
* Charlotte
* Elms
* Rufus
* Crawley
* Bobby
* Ivatt
* Jack Daniel
* The Countess Rose of Chestering
* Camelot
* Ashley

## Links:

https://www.youtube.com/channel/UCcR5e-tVJgNPGn1r5AbD5qA
Big Mickey

**Big Mickey** is a large hammerhead crane who works at Brendam Docks, alongside Cranky, Salty and Porter.

## Personality:

He has been shown to be cautious in his work and does care for his friends, as seen when Salty fell into the ocean. He has also been shown as a good worker

## Technical Details:

Big Mickey is based on a USN 20t Tower Crane. Kobe, a red crane in Tanzania and a faceless purple crane in Rio De Janeiro are other members of this class.
Benedict

* III
* II
* I

Benedict is a GWR Cathedral Class.

## Technical Details:

*Taken from CaledoniaWorks, since this is what they said on the Cathedral Class*

The Chief Mechanical Engineer of the GWR Frederick W. Hawksworth had hoped to design a new 4-6-2 (Pacific) express locomotive for post war traffic, when he took up office in 1941 but had been prevented by the war from doing so. Unfortunately, the Cathedral class never made it off the drawing board but remained a proposed design with almost became reality.

Following the end of the Second World War, Frederick Hawksworth received permission from the Board of the Great Western Railway to design and build a new class of steam locomotive – swiftly dubbed the ‘Super King’, much as the Kings had been referred to as ‘Super Castles’ when they were being drafted.  Building on the lessons learnt from the Great Western Railway’s experimental engine, No.111, and taking inspiration from the London, Midland and Scottish Railway’s Duchess- and Princess-class Pacific-type 4-6-2 locomotives, Hawksworth constructed the Cathedral-class at the Great Western Railway’s Swindon Works, testing many of the features that would be a part of the Cathedral-class on the second batch of the County-class 4-6-0s which were also in production at the time.

An initial batch of five locomotives were ordered from the GWR Swindon Works in early 1946.  The prototype, No.8000, was outshopped on June 6, 1946, and was followed by another four (No.8001-8004) between the end of June and the end of July (Lot. No.359).  In total, twenty Cathedral-class locomotives were outshopped from GWR Swindon, with the remaining fifteen being built in three batches across 1947 – No.8005-8010 in January and February (Lot No.361); No.8011-8015 in June and July (Lot No.363); and 8016-8019 in December (Lot No.365).
106

106 was Thomas' older sister!

## Technical Details:

106 is based on the London, Brighton, and South Coast Railway (LB&SCR) E2 of 0-6-0 Tank Engines. They were the first locomotives designed by Lawson B. Billington, originally intended to replace the elderly E1 Class Tank Engines (Who were designed by his predecessor, William Stroudley) on light goods/freight work. 10 locomotives were built between 1913-1916 at the LBSCR's Brighton Works, Numbered 100-109. The E2's were built in 2 batches. The first batch, consisting of locomotives 100-104, had an inadequate water supply, so the second batch of E2's, consisting of locomotives 105-109, were built with extended side tanks to compensate. Unfortunately, the E2's suffered from several problems, which included (but not limited to), mediocre brakes, and offset counterbalancing, and a few other issues. One of the most notable issues was the small size of the coal bunker, which meant that the locomotive couldn't pull trains at anything faster than walking pace. Most of them were used for heavier shunting and light goods work.

When the LBSCR became part of the Southern Railway (UK), following the Big Four Grouping of 1923, the E2's numbers were increased by 2000, with the locomotives now bearing the numbers 2100-2109. This numbering scheme would remain until the the creation of British Railways in 1948, when the numbers of all former Southern Machines were increased by 30,000, with the final numbering for the E2's being 32100-32109, remaining that way until Withdrawal by BR. In the Mid-1950's, the class was used at Southampton Docks, alongside the USATC S-100 Class Tank Engines (Rosie's Basis), but the E2's longer, 16 foot wheelbase restricted them from making some of the tighter curves in the docks. The Class was withdrawn between 1961-1963, and sadly, none survived into preservation.

106 in particular is based the 2nd Batch of E2's with the extended side tanks, but 106 herself has several differences in design compared to his basis, including the addition of Splashers, a shorter wheelbase, and the running board only being dipped in the front, as opposed to both sides
Andreas

Andreas is a Yellow tank engine!

## Personality:

Andreas is a matured, and acts as a polite, yet stubborn, figure to the other engines, being a young engine. Though he might be stubborn and arrogant, if a friend is in need, he will see to it that they get the assistance they need

## Technical Details:

Andreas is based on the largest single type narrow gauge locomotive in the United Kingdom, a 'War Office' Hunslet "Waroff" class 4-6-0T built in 1916
Shade

Shade are shy ghosts that are really shy to more people. They arent shy to a single person being in their zone which means the alone person will experience more activity than others than usual. Shades are spirits who were shy and died.

How experience a shade (when alone)

1.Person experiencing moving things such as curtaints etc.

2. They will experience scary things going on

3. They feel strange near him

How experience a shade (when not alone)

1.basically nothing
Basil

Basil (Also known Sodor Railway Repair or The Ballast Spreader) is a specialized petrol-driven machine used for cleaning ballast on the North Western Railway.

## Technical Details:

The Sodor Railway Repair's specific basis is unknown, however, he is based on a piece of rail transport maintenance of way equipment that specialises in cleaning track ballast of impurities. They are often used in conjunction with ballast tampers while maintaining track.
George

**George** is a grumpy steamroller whose interactions with engines generally lead to trouble. He is owned by the Sodor Island Council.

## Personality:

George is a grumpy, bad-tempered and mean steamroller who dislikes all of the engines, even the ones who try to be nice to him. He is no friend of the railway, often heard rebelling that "railways are no good" and that they should be pulled up and turned into roads. George is happiest when he is rolling, but enjoys causing bother for the engines across the island too. He is grouchy, disagreeable and his unpleasant and unfriendly attitude towards the engines and stubborn nature are often the cause of chaos and disruption, an example being when he crashed into Sir Handel's train for calling him a "great clumsy road-hog". He also does not get along with many road vehicles, either, as he insulted Caroline after she broke down.

## Technical Details:

George is based on an Aveling-Barford R class steamroller
Duke

Duke is one of the Oldest narrow engines on The Skarloey Railway as well as The Mid Sodor Railway!

## Technical Details:

Duke himself is based on Prince, a George England tank-tender engine from the Ffestiniog Railway at Porthmadog, North Wales. Unlike his basis, Duke is built to 2ft 3in gauge, while Prince is built to 1ft 11½in gauge. Bertram is also based on Prince and has the same modifications as Duke.
Alled Greedy's Apples

Thumbnail created by The Mystic Gal

**Alled Greedy's Apples** is a remake of TheBuriedTruck's story!

## Plot:

One of the engines in Edward’s shed was called Alled Greedy. He was painted bright red, with a loudmouth to match. He never seemed to take much notice of Edward, but everyone took notice of Alled Greedy - they had to, for he simply wouldn’t stop boasting about himself!

## Characters:

1. Alled Greedy
2. Gordon
3. Edward
4. Sir Edward Hatt
5. John Priestly, Vicar of Wellsworth
6. Churchboys
7. Thomas *(Does not speak)*
8. The Frankenstein *(Does not speak)*
9. 87546 *(Does not speak)*
10. 98462 *(Does not speak)*
11. Winston *(Does not speak)*
12. Geoffrey *(Does not speak)*
13. Merida *(Does not speak)*
14. Ethan *(Does not speak)*
15. Mark *(Does not speak)*
16. Reginald *(Does not speak)*
17. Arsenal *(Does not speak)*
18. Afton *(Does not speak)*
19. Andrea *(Does not speak)*
20. Adam *(Does not speak)*
21. Lilly *(Does not speak)*
22. Emily *(Does not speak)*
23. Colin *(Does not speak)*
24. Joey *(Does not speak)*
25. Mickey *(Does not speak)*
26. Glynn *(Does not speak)*
27. Neil *(Does not speak)*
28. Clive *(Does not speak)*
29. Matthew *(Does not speak)*
30. Walter *(Does not speak)*
31. Samson *(Does not speak)*
32. Bloomer *(Does not speak)*
33. Whiff *(Does not speak)*
34. Harvey *(Does not speak)*
35. Sir Charles Crust *(Does not speak)*

## Locations:

* Sodor
	+ Tidmouth Sheds
	+ Knapford Station
	+ Wellsworth Vicarage Orchard
	+ Suddery
Daisy

Daisy is a Diesel Railcar who works on the Island of Sodor!

## Technical Details:

Daisy is based on the British Rail (BR)/Metro-Cammell Class 101/102 DMU. She is, however, a single railcar instead of the traditional two to four-piece units. These were one of the longest serving class of "First Generation" Diesel Multiple Units (DMUs), with its service life of 47 years only being replaced by the Class 121. A total of 41 cars are preserved.

## Voice Actress:

* AutumnK
* The Mystic Gal *(Backup)*
Dowager Amanda Croarie Hatt

* Lord Markus Wellsworth *(Betrothed in 1913)* *(Married in 1914 then divorced in 1919)*

### Children:

* Prince Allen Wellsworth of Vicarstown *(Died in 28 days)*
* Sir Bertram Hatt
* Sir Lowham Hatt
* Lady Isabel Hatt
* Sir Gordon Hatt
* Lady Jessica Hatt
* Lady Cynthia Hatt
* Albert Edward Hatt

### Siblings:

* Julienne Croarie *(Sister)*
* Stanley Croarie *(Brother)*

### Relatives:

* Sir Andrew Hatt (Grandson)
* Lady Amelia Hatt (Granddaughter)
* Lady Luna Hatt (Granddaughter)
* Sir Toby Hatt (Grandson)
* Queen Margaret, The Queen Mother (Granddaughter)
* Lady Amanda Hatt (Granddaughter)
* Lady Mary Hatt (Granddaughter)
* Sir Alan Hatt (Grandson)
* Sir Stephen Hatt (Great-Grandson)
* Lady Helen Hatt (Great-Granddaughter-in-law)
* Lady Bridget Hatt (Great-Granddaughter)
* Thompson Wellsworth (Great-Grandson) †
* Victoria Wellsworth (Great-Granddaughter)
* Henry Wellsworth (Great-Grandson)
* Margaret Wellsworth (Great-Granddaughter)
* Louis Wellsworth (Great-Grandson)
* John Wellsworth (Great-Grandson)
* Peter Wellsworth (Great-Grandson)
* Sir Richard Hatt (Great-Great-Grandson)
* Sir Charles Hatt II (Great-Great-Grandson)
* Lady Emily Hatt (Great-Great-Granddaughter)

## Physical Description:

### Hair Colour:

* Brown
* Grey

## Extra:

### Voice

Jonathan Asiamah

Dowager Amanda Croarie Hatt (née Croarie) (B.28th July 1895) is the mother of The Fat Controller, Sir Lowham Hatt, Lady Isabel Hatt, Sir Gordon Hatt, Lady Jessica Hatt, Lady Cynthia Hatt and Albert Edward Hatt! The Dowager Wife to the late Sir Edward Hatt! Ex wife to Lord Markus Wellsworth!

## Personality:

Dowager Hatt is a bit of a thrill-seeker, a big opera singer and hates going slow and resting. She loves her children!

## Attire:

Dowager Hatt usually wears a green dress and a green hat, with a gold band and a red flower on it. During the winter she wears a purple dress and purple hat with a lighter purple flower on it.

## Titles, styles, honours, and arms:

### Titles and styles:

* July 28th, 1895 - December 2nd, 1909: Miss Amanda Croarie
* December 2nd, 1909 - December 12th, 1914: The Lady Amanda Croarie
* December 2nd, 1909 - December 12th, 1914: Lady Croarie
* December 12th, 1914 - February 13th, 1919: Her Royal Highness, Amanda, the Lady of Vicarstown
* December 12th, 1914 - February 13th, 1919: Her Royal Highness, Princess Amanda, the Lady of Vicarstown
* December 12th, 1914 - February 13th, 1919: Her Royal Highness, Amanda of Vicarstown
* May 12th, 1922 - July 14th, 1956: Mrs Amanda Hatt
* May 12th, 1922 - July 14th, 1956: Mrs Edward Hatt
* May 12th, 1922 - July 14th, 1956: Lady Hatt
* July 14th, 1956 - May 18th, 1975: Dowager Amanda Hatt
* July 14th, 1956 - May 18th, 1975: The Dowager Hatt
Cuthbert

Cuthbert (Formal name being Giggleswick) is an LMS Patriot Steam Engine

## Technical Details:

The first two were rebuilt in 1930 from the 1912-built LNWR Large Claughton Class, retaining the original driving wheels with their large bosses, the "double radial" bogie truck and some other parts. Of the subsequent 50 locomotives of the class 40 were nominal rebuilds of Claughtons, being in fact new builds classified as rebuilt engines so that they could be charged to revenue accounts, rather than capital. The last ten were classified as new builds.

The two former Claughtons retained their original numbers until 1934, when they were renumbered 5500–1. The 40 built as replacements took the numbers of the Claughtons that they replaced; these were renumbered 5502–41 in 1934. The remainder of the class were allocated nos. 6030–9, but were numbered 5542–51 from new. The numbering of the similar LMS Jubilee Class continued on from where the Patriots left off. This was because 5552–5556 were ordered as Patriots (to be numbered 6040–4) but built with taper boilers as Jubilees on the orders of Sir William Stanier.

Naming of the class was somewhat erratic. Some retained old Claughton names, whilst others continued the military associations of the names *Patriot* and *St Dunstans*, and 13 carried names of holiday resorts served by the LMS. Seven remained unnamed, although they had been allocated names in 1943.

Between 1946 and 1949 eighteen were rebuilt with Stanier 2A boiler, cab and tender, though again these were largely paper rebuilds, based on the LMS Rebuilt Royal Scot Class. Seven (Nos 5514/21/6/9-31/40) had been rebuilt by the start of 1948 when British Railways inherited the remaining 45 Baby Scots. In March 1948 BR added 40000 to their numbers to number them 45500–13/15-20/2-5/7/8/32-9/41-51. Subsequently, BR rebuilt another 11, so that the rebuilt engines were (4)5512/14/21–23/25–32/34–36/45. The two original members of the class, and the first ten of the nominal rebuilds, were not rebuilt due to their non-standard parts.

Big City Engine, Clarence, Ryder, Martha, Bentley, Roger, Pancras, Reginald, are based of this class!

## Trivia:

* Henry's Horror Forest uses Sodor Workshops model of Cuthbert
Cranky

**Cranky** is an olive green tower crane that works at Brendam Docks.

## Technical Details:

According to an interview with Robert Gauld-Galliers, Cranky is based on photographic references of various cranes from the 1920s to the 1950s.

According to his 2015 trading card, Cranky is a hybrid design, based on various Tower Cranes that were mainly manufactured by the Stothert & Pitt Company of Bath, England
Dinah

Dinah was a red LBSCR K Class. She *died during the Sodor Blitz/Barrow Blitz in 1941.*

## Technical Details:

Due to the nature of its traffic, the LB&SCR had relatively limited need of heavy freight locomotives. However, those it did have had to be able to accelerate quickly from sidings and signals and maintain a good speed if they were not going to impede the intensive use of the lines for passenger traffic, particularly in the London suburbs. This issue became increasingly problematic after about 1910, as more and more suburban lines were electrified. The rebuilding of Robert Billinton's C2 class with larger boilers by D. E. Marsh solved this problem for a few years, but traffic continued to grow and by 1913 these were occasionally being double-headed. A larger and more powerful design was required for the heaviest freight trains, whilst there was also a continuing need for larger passenger locomotives, especially during the summer months. Lawson Billinton therefore ordered from Brighton works five powerful mixed-traffic locomotives which could cope with both types of load.

The new 'K' class incorporated several innovations for the LB&SCR. They were the first 2-6-0 locomotives to run on the railway, and the first class to have a Belpaire firebox. They were fitted with Robinson style superheaters within a parallel boiler and two large inclined outside cylinders with inside Stephenson valve gear. The boilers were fed by hot water injectors, operated by a Weir pump, and surplus steam fed back to the tenders to preheat the water. The tenders were the largest of any LB&SCR locomotive with a capacity of 3,940 gallons of water and 4 tons of coal. The class was also fitted with steam sanding and steam carriage heating equipment enabling them to be used on passenger trains.
Mare

Mare is a ghost that is a living nightmare which exists in a persons anxiety feelings or if the people experience their nightmares in real life.

How person experiences encounter with Mares:

1. Person expierences lots of sleep paralysis at night and see the same humanoid character
2. They feel strange things happening in their house
3. Person experiences unknown sounds
4. They feel things behind them everytime
Crewe

**Crewe** is the location of Crewe Locomotive Works, a locomotive works that was once owned by the London, Midland and Scottish Railway. It was built in 1840 by the Grand Junction Railway after the Industrial Revolution.

Crewe Locomotive Works is now owned by media mogul Pete Waterman, and is now named LNWR Heritage.
Dart

**Dart** is a small diesel shunter who assists his best friend Den in running the Vicarstown Dieselworks.

## Personality:

Dart works at the Vicarstown Dieselworks supporting and assisting Den. Den and Dart have worked together for so long that Dart can often guess what Den is thinking before he can get it out himself. Although not so much the thinker of the duo, he is usually the doer and can be the chattier of the two. He quickly buzzes about the Dieselworks, occasionally bashing, crashing, and clanging into things. He can be heard to grumble "Dizzy Diesels!" when something goes wrong. Dart is very able in his work and a valuable team player. Despite being small in size, he is feisty and fast. Dart also likes jokes, sometimes to the annoyance of the other Diesels. If feeling bothered, particularly by the steam engines, Dart is far from devious, but can get grumpy, gruff, irritable, cantankerous, and sometimes cheeky too, but otherwise he is the quick-witted assistant of the Dieselworks.

## Technical Details:

Dart based on 0-4-0 diesel-hydraulic shunter no. 3207 "Leys" built by W. G. Bagnall. It was the last locomotive built by Bagnall before the firm was taken over by English Electric. It is now preserved on the Foxfield Railway, along with Harvey's basis. Natalie is another member of this class.
Comets

Comets are the smallest drill sites that have up to 80 km depth. In astronomy, a comet is a small chunk of dust and ice that orbits, or travels around, a star.

## Stats

* Gravity affects the density of tiles as you get further down towards the core. It also increases the speed at which the elemental damage rate increases as you descend.
* Elemental damage is damage over time. The elemental damage is increased by a factor of the gravity with every km you descend.
* The drill is damaged only when elemental damage is higher than the drill's resistances.
* Depth is the amount of kilometers needed to reach the core.
* Each tile has a max and min health that is randomly assigned when the planet is built. The health is increased by a factor of the gravity with every km you descend.
Albert (Narrow)

## Albert

"Not to be confused with the standard gauge Albert!"

Albert was the additional No. 5 of The Mid Sodor Railway!

## Technical Details:

Albert is based on the Talyllyn Railway's Sir Haydn, a Hughes Falcon 0-4-2ST that originally worked on the Corris Railway. Albert and Proteus share the same basis. The Corris Railway is currently building another "Falcon" locomotive
Blister I and Blister II

**Blister I** and **Blister II**, so named for the problems they have when starting in cold weather, are small twin diesels who work on the Arlesdale Railway.

## Technical Details:

The Blisters are based on Cyril, an engine who works on the Ravenglass and Eskdale Railway. Their trouble starting is based on the trouble experienced with the Muir-Hill Fordson granite tractors that worked at Ravenglass with stone traffic until 1953.
Finances of the Sudrian royal family

The finances of the Sudrian Royal Family come from many sources, their own businesses, family funds, and sometimes from the Sudrian Government. The purse strings are controlled by the monarch, but the Sudrian Royal Council will often help with managing their funds. The Keeper of the Privy Purse is Head of the Privy Purse and Treasurer's Office and has overall responsibility for the management of the sovereign's financial affairs. The Family pay for their own upkeep of the various royal residences, staffing, travel and state visits, public engagements, and official entertainment,
Planets

**Planets** are drill sites of medium size. In astronomy, a planet is an astronomical body orbiting a star or stellar remnant that is massive enough to be rounded by its own gravity and to clear away any other objects of a similar size near its orbit.

## Stats

* Gravity affects the density of tiles as you get further down towards the core. It also increases the speed at which the elemental damage rate increases as you descend.
* Elemental damage is damage over time. The elemental damage is increased by a factor of the gravity with every km you descend.
* The drill is damaged only when elemental damage is higher than the drill's resistances.
* Depth is the amount of kilometers needed to reach the core.
* Each tile has a max and min health that is randomly assigned when the planet is built. The health is increased by a factor of the gravity with every km you descend.