Wears-Many-Minds

5D 7I

**Wears-Many-Minds** is one of the 22 Heroes in Chroma: Bloom and Blight.

## Lore

Oh,

me?

I'm just visiting from

[my abbey/the temple/a church/my chapter]

in

[Citadel/Cape Halcyon/Iganara/Iganara]

They have me out here

Because they're looking for some old artifact.

Would you happen to know anything about that?

Oh you're put off by the burn

I'm so sorry!

Its a bit off-putting

Isn't it

Don't worry,

I'm fine,

Just had [an accident with some candles/a run-in with a blightmage/a mishap with a torch/some bad luck with a spell/a fight with that vile worm from Drachoria and her wretched, wretched friends]

Oh, bugger

Well this is awkward

Isn't it

I am [sorry/delighted]

About this

I hate when it needs to happen

And it is my fault for slipping up

But if it's any consolation to

[You]

I expect that [your being]

Will still be

Ever so

Delectable

## Notes

* Wears-Many-Minds begins the game with Insight  Mana, and then the passive aspect of her Secondary Ability activates, transitioning the player's Insight  Mana to Valor  Mana.
* Wears-Many-Minds' Secondary Ability's Mana cycles from Valor  Mana, to Ambition  Mana, to Insight  Mana, and then back to Valor  Mana; which can be memorized as RGB.
* Wears-Many-Minds is only able to access 3 different colors of Mana per turn. Devotion  Mana, which she always has access too, the color she gets after the passive effect of her Secondary Ability triggers at the start of her turn, and the color she gets from activating her Secondary Ability.
	+ Additionally, mana that has been toggled will not be changed by her secondary, allowing her to access 3 colors of mana at the same time, and play some tri-color Cards.
	+ Of course, getting Chromatic  Mana from sources such as the Bag of Crowns or Development Enchantments will allow her to bypass these restrictions.
* While an opposing Asphyxiating Wishwonder will prevent the player from activating Wears-Many-Minds' secondary Ability, the passive effect that cycles Mana at the start of your turn will still occur as Wishwonder only prevents the activation of an ability, and not its passive effects.
* Wears-Many-Minds' Ultimate Ability will not proc if the cards played share a colored Mana cost, even if they have other, different colored Mana costs.
	+ This means that playing a pure Devotion card like Blossom, after a Devotion-Insight card like Adalor, Born at Sunrise will not draw you another card as both cards share Devotion, even though Adalor also costs Insight.
	+ Neutral Mana is exempt from this restriction, meaning that playing Animus Mirror, an Ambition card with a Neutral Mana cost, and Doxic Fiat, an Insight card that also has a Neutral Mana cost, will draw another card.
	+ Bag of Crowns is useful in this respect as it will always count as another color, meaning that it can be played between cards with any colors and still proc the Ultimate.
	+ Cards that have had their costs changed by cards such as Preparing Primordium or Hijinks will remember their old mana costs, and those colors will be considered for the Ultimate, rather than their new mana costs.
		- It is currently unknown whether this is an intended interaction, or a bug.