Storm the Hedgehog (Post time skip) (older)

### Appears in

If he was cannon sonic generations but his non-cannon appearance is in my story hero tale and Timeline black

### Debut

herotale,Timeline black

Base: low 4-C

Mighty Strom:High 4-C

Super:high 4-A

Kitsune form:low 3-C

Kitsune God:(form nerfed High 2-B) High 2-B (only used at the end of the series)a form that has all 13 kitsune elements which are **Heaven, Dark, Wind, Spirit, Fire, Earth, River, Ocean, Mountain, Forest, Thunder, Time and Sound**

## Summary

Storm lost all his friends after an attack on time and space shattering them into diff Multiverse an all out war in the Omiverse

## Powers and Stats

**Tier: High 5-B when mad low 4-C**

**Name: Storm the Hedgehog**

**Gender:male**

**Age:23**

**Battle Theme: does not have one**

**Powers and Abilities:**

* Storm Manipulation
* **Air Manipulation for winds of every power-level:**
	+ **Tornado Manipulation**
* **Lightning Manipulation**
	+ **Electricity Manipulation**
	+ **Lightning Bolt Projection**
* **Storm Generation**
	+ **Ice Storm Creation**
* **Storm Negation**
* **Thunder Manipulation**
* **Thundercloud Manipulation**
	+ **Thunderstorm Creation**
* **Water Manipulation rain, snow, sleet, hail, floods, monsoons, sub-zero rain, etc.:**
	+ **Blizzard Creation**
	+ **Cloud Manipulation**
	+ **Precipitation Manipulation**
	+ **Rain Manipulation**
	+ **Vapor Manipulation**

* **Atmos Kinetic Combat**
* **Endless Storm**
* **Perfect Storm**
* **Storm Mimicry**
* **Thundercloud Generation**

Air Manipulation

* Aerokinetic Constructs
* Aerokinetic Immunity
* Aero-Telekinesis by controlling the air around objects.
	+ Aerokinetic Flight
	+ Aerokinetic Surfing
	+ Air Walking
	+ Aerokinetically Enhanced Strength by using air pressure to lift heavy objects and land harder strikes.
	+ Repel projectiles by controlling air currents.
* Air Attacks
* Air Detection
* Air/Wind Generation
	+ Hurricane Creation
	+ Tornado Creation
* Air Interaction
* Air Negation
* Air Pressure Generation
* Air Purification
* Air Solidification
* Atmospheric Adaptation
* Cold Air Manipulation
* Electrical Immunity by using the air to insulate electricity.
* Aerokinetic Senses using air/wind:
	+ Aerokinetic Hearing by amplifying air molecule vibrations.
	+ Aerokinetic Touch by reading the air and feel any disturbances.
	+ Enhanced Smell detecting a smell that goes in the air.
* Aerokinetically Enhanced Speed by reducing air resistance and using pressurized air for jet propulsion.
* Manipulate the properties of air/wind.
* Hot Air Manipulation
* Pressure Manipulation via controlling air molecules.
	+ Crushing by increasing air pressure.
	+ Vibration Emission by releasing bursts of compressed air molecules.
* Tornado Manipulation

* Accelerated Rotation by spinning in a tornado-like manner.
* Aerial Communication
* Aerokinetic Combat
* Aerokinetic Invisibility by manipulating air densities to refract EM radiation such as light.
* Aerokinetic Regeneration
* Aerokinetically Enhanced Condition
* Aeromancy
* Aeroportation
* Air Absorption
* Air Augmentation
* Air Aura
* Air Bestowal
* Air Boundary
* Air Defense
* Air Empowerment
* Air Mimicry
* Air Portal Creation
* Air Sealing
* Air Swimming
* Air Teleportation
* Air Transformation
* Air/Wind Transmutation
* Deoxygenation by removing the oxygen in the atmosphere.
* Enhanced Breath
	+ Enhanced Lung Capacity
* Explosion Inducement by causing the air pressure inside an object to expand.
	+ Implosion Inducement by increasing external air pressure, causing a cave-in.
	+ Internal Rupturing by having internal air pressure crush organs.
* Glowing Eyes- When the user’s powers are active.
* Healing Wind
* Jet Propulsion via compressed air pressure.
* Purification of the air by removing hazardous molecules.
* Rot Inducement by oxidizing the target's area.
* Sound Manipulation- air is a medium for sound to travel.
* Unrestricted Movement
* Ice Manipulation

* Absolute Zero Inducement
* Cold Manipulation
	+ Cold Energy Manipulation
* Cold Presence
* Cryokinetic Constructs
* Cryo-Telekinesis
	+ Cryokinetic Surfing
	+ Cryokinetic Flight
* Freezing/Frostbite
* Ice Attacks
* Ice Erasure
* Ice Generation
* Ice Immunity
* Ice Negation
* Ice Solidification
* Manipulate the properties of ice
* Snow Manipulation
* Slipperiness Inducement

* Cryokinetic Combat
* Cryokinetic Invisibility
* Cryokinetic Regeneration
* Cryo Kinetically Enhanced Condition
* Cryostasis Inducement

* Ice Absorption
* Ice Augmentation
* Ice Aura
* Ice Bestowal
	+ Ice Transformation
* Ice Empowerment
* Ice Healing
* Ice Mimicry
* Ice Sealing
* Ice Storm Creation
* Ice Swimming
* Ice Teleportation
* Ice Transmutation
* Sub-Zero Rain
* Unmeltable Ice
* Electricity Manipulation
	+ Electrical Conversion
	+ Electrical Telekinesis
		- Electrokinetic Flight
		- Electrokinetic Surfing
	+ Electric Field Manipulation
	+ Electricity Absorption
	+ Electricity Attacks
	+ Electric Augmentation
	+ Electric Conductivity
	+ Electrical Constructs
	+ Electricity Detection
	+ Electricity Generation (Personal Electricity)
		- Bio-Static Manipulation
		- Electric Aura/Bio-Electric Aura
			* Electric Presence
		- Electric Charging/Infinite Electric Charge/Ionization
		- Electric Heating
		- Electric Shock/Zap
		- Electrical Bolt Projection
			* Electric Discharge
			* Electrical Beam Emission
			* Lightning Bolt Projection
	+ Electricity Negation
	+ Electricity Solidification
	+ Electric Pull
	+ Electroreception
		- Electrocommunication
	+ Lightning Summoning
	+ Manipulate the properties of electricity.
	+ Neutrino Whitewash Emission
	+ Thunder Manipulation

* Electric Accumulation
* Electric Armor
* Electric Deformation
* Electric Projectile
* Electric Transmutation
* Electrical Enhanced Condition
	+ Electrical Regeneration
* Electrical Healing by charging with electricity, which accelerates the healing of cells.
* Electrical Levitation
* Electrical Signal Manipulation
* Electrical Telepathy
* Electrical Transportation by using electricity to teleport.
* Electrical Wall Crawling
* Electricity Bestowal
	+ Electricity Transformation
* Electricity Defense
* Electricity Mimicry
	+ Lightning Ball Form
	+ Technoportation
* Electricity Portal Creation
* Electrokinetic Combat
* Electrokinetic Invisibility
* Electrolysis on atomized water.
* Electronic Communication
* Electronic Disruption
* Lightning Manipulation
	+ Lightning Calling/Sealing
* Positive Electricity Manipulation
* Prevalent Discharge
* Static Electricity Manipulation
* Super Electric Charge

**Attack Potency:**

**to 136.066 Tenatons**

**Speed:Massively FTL (Faster than light)**

**Lifting Strength:**

**Striking Strength:Small Star Class**

**Durability:**

**to 136.066 Tenatons**

**Stamina:Superhuman:**

**Range:Stellar: 1,391,400 - 50,290,000 km**

**Standard Equipment:Element Scythe**

**Intelligence:Superhuman:**

**Weaknesses:**

* **Storm Negation**
* **May not be able to generate storms, having control over existing ones.**
* **May require the necessary elements for a storm, ie enough moisture, etc.**
* **May only manipulate certain aspects of storms, instead of all aspects.**
* **May require pulling heat/moisture from the surrounding environs to create the proper storm conditions.**

**Notable Attacks/Techniques: same as Powers and Abilities:**

## **Others**

**Notable Victories: defeated power holders with easy**

**Notable Losses: lost to the power founders**

**Ties:]]not yet**

**Categories**

**Notable Attacks/Techniques:(same as Powers and Abilities but here is a few ) STROM STRAN (STROM STRAN is a wind-based attack that can cut metals things  and anything that does not have wind power infuse into it),LIGHTING JAVELIN (LIGHTING JAVELIN is a Javelin made with lighting),WIND WAVE (WIND WAVE is a slash)  WIND CANNON  WIND CANNON IS WHEN WIND PRESSURE goes to your feet and it builds up till it explodes),Storm  powers up a spin dash kind of like a light speed attack but lighting instead) LIGHTING SPEED ATTACK  (his hole body is coated in lighting by the way) TRIPLE  WIND SLASH( TRIPLE  WIND SLASH is self-explanatory)LIGHTING BEAM (lighting beam is self-explanatory) possession, generating fire or lightning, willful manifestation in the dreams of others, flight, invisibility, and the creation of illusions**