Myandra Kingdom

## History

**Lightreach** - a name that has been known across the world for many hundreds of years. Originally created as a hideaway for the Companions, effectively acting as their Base of Operations within Calmera, after the defeat of the Betrayer, their followers came to the cove, and began to colonize it, constructing new buildings. Intended as a way to keep watch over the Betrayer's prison, it eventually grew into a sizable town as more and more followers came, and over time, Lightreach became known for it's powerful command over the waters of the world, and for it's sacred duty, even if much of the world has forgotten.

As time went on, this duty became more and more blurred, and forgotten. Now, only a few truly know what Lightreach's original purpose was. In Year 60, Lightreach was named as the Capital of the newly form Myandra Kingdom, still headed by the elective Monarchy. Myandra's mastery over the seas continued as well, and they initiated significant trade with the many other Kingdoms in the world around them.

The Myandra Kingdom has had revolutionary reforms regarding the treatment of it's citizens, but otherwise, with it's own technological advancements, the Kingdom has had minimal history in it's many years of peace.

## Geography

The Myandra Kingdom is a largely coastal focused Kingdom, with most of it's townships on the coast, and a heavy reliance upon boating, particularly fishing and trade. Although it's capital is situated within a large bay, the rest of the Kingdom does not have the same benefit. That said, a large amount of ships are often patrolling the waters around the Myandra Kingdom, within the Sea of Ealtern.

### Settlements

* **Lightreach**: Lightreach is the Capital of the Myandra Kingdom, and a shining bastion of a utopia upon Calmera.
* **Cammora**: Cammora is a farming and fishing community, and provides significant food to Lightreach.
* **Stockdown**: Stockdown is where much of the Kingdom's lumber comes from, for their ships, as well as has a healthy farming community.
* **Golshaw**: Where Stockdown gathers the lumber, Golshaw processes it, and sends it to Lightreach to be used in ships for their drydocks, among other uses.
* **Moonshield**: Moonshield is a unique settlement, on the edges of Caluna Lake. It has a very unique relationship with the lake, and the isle, as well as one of it's denizens.
* **Tamwall**: Tamwall is the furthest town from Lightreach, and has a healthy farming and mining industry.
* **The Rock**: The Rock is a small village, made by adventurers in the Kingdom's earliest days.

### Points of Interest

**Caluna Isle**: Caluna Isle is an enigma few are willing to explore.

## Inhabitants

The people of the Myandra Kingdom are incredibly well taken care of. Early on it's in life, influenced by various adventurers and Chosen, numerous ideas and eventual reforms were put into play early on, resulting in a large amount of the Kingdom's funds being redirected to aiding the citizens, and making their lives easier. Food is provided in many areas for nearly free, wages are paid consistently, and many citizens simply receive some gold for being apart of the Kingdom. Unknown to most, there is a hidden darkness to this utopia - much of the menial labor, the clean streets, farming of food, transportation, hard labor, is done on the backs of prisoners. While past criminals and the particularly unfortunate are not taken care of nearly as well.

The Kingdom believes that by doing hard labor and working for the good of the Kingdom, you can become reformed and better, but the Kingdom also relies on their work; therefore, even minor crimes come with a jail sentence.

### Government

The Myandra Kingdom is an elective Monarchy, a tradition that was passed down for thousands of years, starting when it was just Lightreach. In Myandra's unique Elective Monarchy, the King is elected and his last name is formally changed to Lightreach, and he is no longer part of his original House. He may never take a spouse, and he may never have children. The King of Myandra must never have any distractions from his duty to his people. Despite these rules, there are numerous instances of Myandra Kings having bastards with various concubines or mistresses, but these bastards are never formally recognized, and often carry a significant stigma

### Nobility

#### Lesser Noble

Lesser Nobles are typically very minor, holding no more than a village, or hamlet, with the exception of a Ritter, which is a very low rank and cannot be inherited. Lesser Nobles are numerous, and make up the bulk of the Nobility in the Kingdom.

* **Ritter**: Ritters are the lowest rank of Nobility; they do not typically hold land, unless they have purchased it themselves. The rank of Ritter is granted to dozens of individuals every year, sometimes as a show, sometimes it is purchased as a way of gaining influence, and sometimes it is awarded to those individuals who have shown bravery or skill used for the benefit of the Kingdom. Ritter cannot be inherited.
* **Baronet**: The lowest rank of land-holding Nobility. Baronets are often granted land on the fringes of the Kingdom, and are similar to a Knighthood, but can be inherited. Baronets are generally expected to help defend the land surrounding them, as well as help develop the fringes of the Kingdom.
* **Baron**: Barons are similar to Baronets, but typically more powerful. Barons coordinate with local Visegrevinns and Gravins to help provide defense. They often rule from Castles and are allowed to raise and train troops within the Kingdom, for the good of the Kingdom.

#### Moderate Noble

Moderate Nobles tend to hold a decent amount of land, up to a small Town, and are usually the ones you will see in charge of a Town.

* **Visegrevinne**: Visegrevinne are the lowest rank of Moderate Nobility; they often hold a portion of land within a County, and answer directly to the Gravin. Typically a Visegrevinn's duties are purely economical, helping to oversee land that the Gravin is too busy to handle. Visegrevinns in particular are often the ones in charge of villages, hamlets and towns.
* **Markgravin**: Where Visegrevinns handle the economical aspects of a County, the Markgravins handle the Military aspect - they control the Barons, coordinating them and distributing them where they are needed. They are also often responsible for deciding where a new Castle should be built, or Outpost.
* **Gravin**: Gravins are the bread and butter of the Nobility; they hold large portions of land, and are responsible for much of the Kingdom's wealth.

#### Greater Noble

Greater Nobles are the highest rank of Nobility; powerful, and incredibly influential many Greater Nobles own land, but simply delegate it to those beneath them - Gravins and Visegrevinns more often than not.

* **Duke**: A duke is in charge of a Dukedom, a collection of Counties. Dukes are well-respected and hold significant power within the Kingdom. Dukes, while powerful within the Myandra Kingdom, do not hold nearly as much power as the next rank, although they can be candidates to the position of King.
* **Elector**: Electors are the most powerful men within the Myandra Kingdom, and although they have the same holdings as Dukes, and typically function as Dukes, they have significantly more power. When the King of Myandra is no longer capable, or abdicates his position, or dies, all willing candidates to the position - of which only Electors or Dukes can be candidates - are put in a list, and then the Electors gather, and spend a month amongst themselves and the candidates, mingling and discussing, before finally deciding on the next King. **(You cannot select this rank via RP Options)**.

## Religion, Magic, Technology & Military

### Religion

Religion within the Myandra Kingdom is primarily focused upon Gozreh, Iomedae and to a lesser extent, Besmara. Although the Knighthood and nobility focus exclusively upon Iomedae, the rural and town populace prefer Gozreh, while the sailors prefer Besmara, and sometimes Gozreh - all three deities have temples, and frequent dedications.

### Magic

Magic within the Kingdom is not as varied as other Kingdoms, but it does have it's place. Although most of it's magic is focused upon water and weather related needs; increasing winds for a sail, manipulating water, aquatic druids, and similar.

### Technology

The Myandra Kingdom is one of the most technologically advanced Kingdoms, equal with the **Kingdom of Catania**, but less than **Thel Modir**. Many of their technology advancements have been focused on seafaring vessels, rather than Airships, but they do still have a good amount of airships in the skies, often serving as trade between them and Thel Modir.

### Military

The **Myandran Military** specializes in a mixture of well-rounded troops and regiments, with a mix of cavalry, infantry, ranged troops, and artillery support. However, their crown jewel is, without a doubt, their Navy. The Myandran Navy is an astoundingly powerful force, and likely has no other match in the world.