recursal/Fanatic-Fandom huggingface dataset:
Event

There are 5 known events: spider infestation, meteor shower (meteor), raid, raid end (raid\_end) and spawn trader/spawn slave trader.

## Function

*Main page: Spider infestation*

During spider infestations, spiders and poison spiders invade your base.

*Main page: Meteorite*

Meteor showers can occur anytime after day 3, and can affect a large area at your base.

*Main page: Raid*

In normal difficulty, raids happen when you evade taxes and the Empire turns hostile towards you. In hardcore difficulty, empire raids always happen. In both difficulties, a raid also occurs every 15 days at hour 18 when the Squid Lord boss spawns.

The raid end event simply states that a raid has finished. It occurs when all raiders have been killed.

Spawn trader and Spawn slave trader events happen when you place down a trading table or slavers table respectively.

When a raid or meteor shower occurs, an event warning of 23 seconds will appear on the left of the screen. Spider infestations occur without warning.

## Commands

The /event command is used to start an event, such as a spider infestation, raid or meteor shower. You can only use it if you are admin in a peaceful colony. The trader events cannot be triggered with the command, and you must place the respective table down manually to trigger it.

### Usage

```
/event [eventname]

```

Starts an event.

```
/event [eventname] [row] [col]

```

Starts an event at the specified coordinates of the map.

## Trivia

* A bug has been discovered where during the 23-second warning before a raid or meteor shower, if everyone in the world leaves before the warning finishes counting down, the world will go offline and the event is prevented from happening when you join back. This can be used to avoid raids if you are unprepared for, or unwilling, to fight it. Using this bug can be very beneficial for new colonys that are incapable of dealing with e.g. squid lords.
	+ Note that everyone must leave the world before the world can go offline. If there are players left in the world, the world will remain online and the event will happen anyway.
	+ After a meteor shower is avoided using this bug, the red circle for the affected area on the minimap remains. The subsequent meteor shower will then occur at the same location, unless commands are used to position the meteor shower elsewhere.
Cultist Suit

Cult leader clothing

Cultist Suit is a clothing item in Junon.io. It was added on October 11, 2021 for update v0.4.20.alpha. It was intended for use in roleplay servers, although it can be crafted in Survival and Hardcore using the Forge. It takes 50 plant fiber to craft. It has the same stats as the Space Suit.

The Cultist Suit is a masked human with a black robe/hood, a white mask with a red stripe and black eyes, and grey gloves.

Like all other suits except for the Space Suit and Combat Armor, it can be used to sleep faster in beds and not run out of oxygen.

## Trivia

The suit seems to resemble the Cult of Cosmos's outfit from Assassin's Creed Odyssey.

## Gallery

Cultist suit in suit stationplayer wearing Cultist suit
Blink Stone Bracelet

These bracelets used by the elves of Dumistra link the wearer to the Hearthstone in Dumistra. Each blink stone is actually a sliver of the hearthstone allowing those attuned to the stones to find one another and the hidden city of Dumistra itself, provided they know the proper incantations. By attuning to the stone, one gains a few other abilities including the ability to cast the spell blink with a spell slot one level lower than is normally required regardless of whether one knows the spell or not. A spell slot is still, however, required. Muffy St. Claire of The Lucky Seven is the only member of the group to retain her bracelet placed upon her by the elves.
Ghost

It was used as the spectator in the minigame Imposters, sadly it is now deleted.

Can be spawned in by using the command /spawncorpse ghost

By using the command /spawnmob ghost, it does nothing at the moment.

It is unused, by most players.

   By using the butcher table, it does not harvest any item.

By using the command /trader buy ghost (Gold number) buying it will cause a invisible mob to appear with a random name.
All about tax, the empire, and raids

This page will introduce you to everything about tax, the empire and raids.

## Taxes

Every day, at around hour 15, a messenger from the Empire will come and say "The empire demands a token of loyalty". When you interact with him, 2 options appear:

1. Pay {amount of money} to the Empire
2. Refuse to pay

If you pay the tax, the empire will be happy with you. if you don't pay the tax, the Empire will not be happy with you, and raids will start appearing.

If you ignore the messenger for long enough, he will assume the second option and the Empire will raid you.

Taxes will start at 100 gold and rise by 100 gold every day, capping at 5000 gold. To earn money for paying taxes, you will need to craft a trading table to attract a trader, or craft a pocket trader to sell things for money. Depending on your playstyle, farming or mining is a key method in moneymaking, because certain crops, foods and ores can be sold for hundreds of gold.

Hmmmmm no one uses Greandaes farming to get money.Its not that hard.Its easy if you have good defence

## The Empire

The Empire sends a Messenger to collect tax. You tap the alliances key (Default: F) to see what your relationship with the empire is. If your relationship with the empire is 60 or above, the empire is happy and will not raid you. if your relationship with the empire is 50, the empire is neutral to you. if your relationship with the empire is 40 or lower, the empire will raid you. you can increase your relationship by paying tax, and you can decrease it by refusing to paying tax, or eating human meat or lecter's dinner. (It is recommended to cook human meat into lecters dinner and sell it for gold instead.)

## Raids

Raids from the empire occur when your relationship with the empire is 40 or lower. Raids currently consist of 4 main types of raiders. Guards are the most common raider and make up most of the raid. Each Guard comes with a Stun Baton equipped. The second most common type of raiders are Chemists. They throw Grenades and Poison Grenades. They are immune to poison and fire. The third type of raiders are Troopers, which carry guns. The least common type of raiders are Drones. Drones shoot lasers, and are also immune to poison and fire like Chemists.

Remember that as the raids progress, more raiders will spawn.

## The not corect story of the empire.Sorry for a lot of uselesses

The Empire is the humans of the Earth.Someday it become unliveable so the Empire seek another Stellar System.They fond a huge plant with human\_like aliens call theirselves Junoners.They were aboute to die all but the Empire \*rusced\* them.But they used as slaves and used in labs.Who dont want to work was killed.They all escaped the Empire hands and seek a new life away of them
Bottle

Stores liquid

The bottle is an item that can be used to hold liquids (water and blood), water seeds, or craft drinks. It is unknown when it was added, as it does not appear in the changelog. It is a transparent rectangle with rounded corners, a black border, a brown lid, and white light reflecting off of the side. It is crafted using 2 glass in the Crafting Menu.

## Usage

Using a bottle on a pool of water, puddles of blood or a liquid tank will grant you a water bottle, blood bottle, or respective liquid. Water bottles are used to water seeds and fill oxygen generators, while blood bottles are ingredients required to craft Blood Packs. It takes 1 scoop from water or liquid tanks, or 6 scoops from blood puddles to fill a bottle. It takes 4 bottles to fill a liquid tank. A full water bottle can water 5 soil.

## Trivia

* Liquid Tanks can hold up to 200 liters of water, according to the infobox that appears when you hover your mouse above the tank. When a bottle is used to scoop from a full Liquid Tank, the volume of water in the tank decreases from 200 L to 150 L. This implies that bottles have a capacity of 50 litres.
	+ This also implies that each scoop of blood has a volume of 8 1/3 liters.
	+ When watering crops on soil, the amount of water in the bottle decreases by 1/5th each time, implying that it takes 10 liters of water to water a plant.
* The ability to collect blood in bottles was added in update v0.2.0.alpha, along with Blood Packs.

## Gallery

Puddles of blood.Blood bottle.Water bottle.A player holding a Bottle.
Chemistry Station

Makes medical items and others

Chemistry Station is a Structure that makes medicinal consumables for the player and can also make Explosive, an Ingredient in most AoE weapons ammo.

## How-To-Craft

you need 40 Iron bars and 2 Bottles to make a Chemistry Station.

## Recipes

First Aid Kit- 5 Plant Fiber

Antidote- 1 Poison + 1 Bottle. (It used to cost 5 Plant Fiber and a bottle, but it was changed when Poison Spiders came out. )

Blood Bag- 1 Full Blood Bottle

Stimpack- 1 Blood Bag + 20 Iron Bar + 5 Plant Fiber

Explosive- 10 Sulfur
Plant Fiber

Ingredient for crafting medicine.

Plant Fiber is an item in Junon.io. It is obtainable from harvesting fully grown Plant Fiber plants.

## Obtainment

### Harvesting

Plant Fiber can be harvested from mature Plant Fiber plants, giving you a random 1-3 Plant Fiber and its respective seed, Fiber Seeds.

## Usage

Plant Fiber can be sold for 3 g, but this is highly unrecommended; even Sand sells for more than this. Plant Fiber can also be used in the following recipes:

* First Aid Kit (5 Plant Fiber)
* Cloth (2 Plant Fiber)
* Hazmat Suit (20 Plant Fiber, 1 Space Suit, and 50 Meteorite)
* Prisoner Suit (30 Plant Fiber)
* Police Suit (50 Plant Fiber)
* Lab Coat (50 Plant Fiber)
* Cultist Suit (50 Plant Fiber)
* Cola (3 Plant Fiber, 1 Bottle)
* Stimpack (5 Plant Fiber, 1 Blood Pack, 20 Iron Bars)
* Vegan Pizza (5 Plant Fiber, 2 Wheat)
* Trading Table (10 Plant Fiber, 20 Copper Bars, 30 Iron Bars)
* Christmas Tree (20 Plant Fiber, 10 Wood)
* Grass Floor (1 Plant Fiber, 1 Iron Bar)

## Gallery

There are currently no images in the gallery.
Missile

The missile is used as an ammo for Missile Turrets and Rocket Launchers. It was added in update v0.3.16.alpha on Aug 23, 2020, along with the Deep Drill, Explosives, and Grenades.

### Cost to sell

88 Gold

It's crafted with 10 Copper Ore + 1 Explosive at the Ammo Printer.

## Tips

* It's a good idea to stock up on Missiles with a Rocket Launcher or two so you won't have to worry about crafting more all the time.

## History

The missile was at one point only useable for Missile turrets. It was crafted with 3 Copper Ore + 1 Explosive at the Ammo Printer, though these changes appeared to be undocumented.

## Trivia

In the game's code, the image is named "missile\_ammo". The image of the missile shooting out of the missile turret is just "missile".

The only mob to shoot missiles is the raven.
Disinfectant

Cleans area. Removes miasma.

Disinfectant is a "weapon" that is used to clear miasma from the player.

## How-To-Craft

You need 1 Bottle, and 10 Plant Fiber to make a disinfectant.

## Uses

Disinfectant makes any jobs with corpses much easier. Brood farms are now much easier to run as you can use this as a safety bubble. If you have old corpses you can use this on yourself until you can rid of the corpses. Overall this is an effective tool to combat miasma.

## Trivia

Disinfectant used to be able to clear fires. This was later found to be a bug and is now corrected. It was probably because the way it the game is coded. If the developer reused some code from the fire extinguisher (many developers reuse code), then she/he might of forgot to remove a part that removes fires, or the fires will automatically put themselves out when the fire extinguisher is used on it.
Radio

The radio is an unobtainable item in junon.io.

The radio is used to report dead bodies in the "find the imposter" minigame

### Effects

Reports a dead body. In peaceful it does nothing, even when you use it on a dead body.

### Source

When a round of "find the imposter" starts, all players receive a radio. Only obtainable in peaceful mode with commands.

### Cost to sell

250 gold

It has no use in peaceful, (other than roleplay) but in "find the imposter" it can report a dead body.

## Trivia

It sells for 250 gold to the trader. It is unknown why it has a sell price.
Gel

Gel is a cooking ingredient for cooking Slimy meat pizza, gelatin, and Slime Broth. Gel is obtained by butchering a slime or by using commands.

## Obtaining

Gel is obtained by butchering a slime corpse at a butcher table. Like all other butcher yields, it can give you 1-3 gel or no gel at all. Like all other things, you can use commands to give you gel in sandbox.

## Usage

Gel is used for cooking slimy meat pizza, gelatin, and Slime Broth; gelatin using 1 gel, 2 gel for Slimy meat pizza, and 3 gel for Slime Broth. Slimy meat pizza and Slime Broth both require other cooking items.

## Tips

* Gel is mostly useful for gelatin, which is a good starter food item.
* Gel is not very useful late-mid game, as it is outclassed by food items like the potato.
	+ You can use gel late-mid game for Slimy meat pizza, which heals 100 health and is good for PvP or if you simply need to heal, though it also uses 2 wheat. Slime Broth is good for if you want to use a reusable bowl instead of wheat, but it uses 3 gel, so it isn't as worth it.

## Trivia

* It has been in the game since the very beginning.
* The description for Slime Broth jokes about killing your pet slime for gel. (*An unembellished, but edible soup. Who knew your pet could satisfy your hunger?*)
* Gel was originally only for making gelatin, thus the description (*Can be cooked to make gelatin*).
Sidebar (command)

The `/sidebar` command creates and sets the text of the sidebar which can include a "scoreboard". The scoreboard automatically populates with the players names and the players score value. You can also change the sidebar with InteractBuilding

## Usage

### `/sidebar set [row] @scoreboard`

* Sets the the scoreboard to display starting at a specific row.

### `/sidebar [player] clear`

* Clears the sidebar for a specific player.

### `/sidebar [player] set [row] [text]`

* Sets the text of a specific row for the specified player.

### `/sidebar unset @scoreboard`

* Removes the scoreboard from the sidebar.

## Parameters

### `[row]`

* The sidebar can show 15 rows, starting with row 0 and running through row 14.

### `[text]`

* The text to be displayed in the sidebar.

## Remarks

If a row is left blank, the sidebar will be condensed and the row will not be displayed. To leave a 'blank' row, some text must be displayed.

A row is 20 characters wide and will wrap if a word exceeds this value. If a word is over 20 characters, it will continue to display in a single line.

When adding or removing the scoreboard, any lines set below it are cleared.

When clearing lines from the sidebar, using `"[player] clear"` does not clear all lines on the sidebar for a specific player. Instead, it will clear all lines created by `"[player] set"` and any lines ABOVE it. It will leave lines set with "set" that are below lines set with "`[player] set`"

The colors of the sidebar can be changed using the following color codes. Simply preface the text with the color code, and it will display in the selected color. These are similar to the Minecraft Formatting codes, but these do not have anything beyond §f available. (Missing a color, and all of the formatting code).

## Example

/sidebar 1 §4hi will display “hi” on the sidebar in Dark Red

## See Also

Caption works with selectors.

Display text to the screen using /caption.

Display text in the chat window using /chat.

Display text above a mob using /dialogue.

Name entities (and permanently display text) using /name.
Controls

## **Controls**

* **W** - Up
* **A** - Left
* **S** - Down
* **D** - Right
* **E** - Interact
* **C** - Open the Craft Menu
* **I** - Open the Inventory
* **F** - Show the Friend Status
* **P** - Show the Base Information
* **Esc** - Pause
* **1-9** - Hot Keys (Switch to items)
* **R** - Rotate
* **Space,** Left-Click- Attack
* **Equals** - Zoom In
* **Hypen Minus** - Zoom Out
* **F5** - Stats View
* **F6** - Camera View
* **Z** , Enter - Chat
* **M** - Map
* **V** - Visit
* K - Command Blocks/Logs/Functions

You can change the key settings at the Settings in the pause menu.
Bomber Turret

The Bomber Turret is a turret that shoots Grenades and does 75 damage.

Shoots grenades at targets. Requires grenades and power.

15 Circuit Board

## Crafting

To craft a Bomber Turret you need 50 Iron Bars 30 Sulfur Ore and 15 Circuit Boards.

## Usage

Bomber Turrets use Grenades as ammo. They do 75 damage to mobs.

## Gallery

A Bomber Turret.A Bomber Turret shooting.
Dummy Player

A dummy player.

Dummy players are mobs in Junon.io. They are not naturally spawning, and can only be spawned with /spawnmob. It is unknown when they were added, as they do not appear in the changelog. They are unique in being the only mobs that can be given a role. They cannot attack other players, and do not seem to move. It has 100 health, the same as a player. They cannot be damaged.
Beer

Don't drink too much!

Beer is a consumable item in Junon.io. It is unknown when it was added, as it does not appear in the Changelog. It is crafted in the Brewery from 1 Bottle and 1 Wheat. The beer bears a resemblance to Corona Extra, a real beer. It is the drink that restores the second lowest amount of stamina (the lowest being Cola). When consumed, it gives players the Drunk effect, which makes the screen appear warped.
Role (command)

The `/role` command is used to role players in a world. This allows roles with the Commands permission enabled to role any player an existing role, except the owner, who upon getting a role will still still have full Owner permissions and be able to revert their role. This bypasses the role drop-downs for the Owner and Admins, and allows Admins to role other Admins, even though this is not possible without the Commands permission enabled. Players can also get a role through the `Colony->Info` menu. Commands can be enabled or disabled for a role. This can be done through the `colony->permissions` menu. The standard Guest, Member, and Admin roles do not have commands enabled by default.

## Usage

/role [player]

* Role the player an existing role.

## See Also

Kick a player from a world with /kick.

Adjust the world settings with /setting.

Revive a player with /respawn.

Assign a role to a player with **/role**.
Taxes

Taxes are a way of making sure the Empire's colonies are loyal to said empire. Payment is in the form of Gold.

At hour 15, a messenger from the Empire would arrive and collect taxes from the player, only in survival. You can choose to pay taxes to the Empire, or refuse to pay. Failure to pay taxes would result in a negative relationship with the Empire, and raids would happen. Taxes start at 100 gold, and increase by 100 gold every day, up to a maximum price of 5000. The old maximum price is 25k (25,000).

Like signs, when you touch the messenger it will display text (that cannot be edited), saying "The Empire demands payment as a token of loyalty". If you pay the taxes, it will display text saying "You made the right choice" If you fail to pay/refuse to pay, it will display text saying "This is blasphemy!" and at hour 22 the empire will send a raid to you.

## See also

* All about tax, the empire, and raids
* Raid
Stimpack

Speeds up melee attack speed for the price of 25 health

Stimpack is a combat consumable that doubles your melee attack speed for the price of 25 health. Using a blood bag or first aid kit lets you instantly recover.

## How-To-Craft

Using the Chemistry Station, you need 20 Iron Bars, 1 Blood pack, and 5 Plant fiber to make a Stimpack.

## Uses

Stimpack is interesting. It's a combat consumable that sacrifices health, something important in PvP, in exchange for faster melee attack speed. Whether you use it depends on if you have sufficient healing consumables, what your weapon preference is, and how you plan on fighting. It's definitely a double-edged sword in combat but should not be left to the side.

There was no "reload time" (for example, you cannot immediately eat right after you eat.) It damaged you each timed you click with no bonus damage.

## History

* Stimpack now doubles attack speed instead of damage.
* Stimpack now has a "reload time." This counts as any consumable too, so if you just ate/healed you cannot use the stimpack (or any other consumable) for a while.
How to Make Cook Tycoon

Hi, I'm MAYONT and I will show you how to make Cooking Tycoon/Simulator. Let's start

First, we need to build starter location, it's need to be a room or a street start place, it's need Beacon for player spawning location and if you want to get the same floor, then double-click to the floor, select color and texture, if you want to do a room bigger, then you can do it if you want. So the game will be named "Pizza Cook Simulator", you can name how you want. You can also place some signs on the spawn with instructions, rules and other important notes.

So, place some tables where these people will eat and chairs where the people will sit. Next summon some people using command: /spawnmob Human [Position:Chairs ROWCOL], and place another sealed door. Place sign at the position of 2nd sealed door with text: "Kitchen".

After you do the kitchen room, you need to place some (important) stuff in it, like stoves, fridges and butcher table in it. When it's done place full fridge of meat and full fridge of vegans(Plant Fiber). Open command blocks and write some commands.

```
ItemUsed

```

IfThenElse:

```
$itemType

```

Operator:==

```
Butcher_Table

```
Clean bot

Cleans your floors.

## How-to-get

Clean bots are purchased at the trader for 5000 coins each. They cannot be crafted, and do not naturally spawn.

## Usage

These bots clean dirty floors and do not need rest or charging. They do not break down unless an enemy kills them. They do not try to defend themselves, unlike slimes, Spiders, and broods so they are useless in battle. They won't run away, they will keep up with their normal cleaning.

## Trivia

* Spiders used to spawn on very dirty floors, so simpleuji added cleanbots for an automated source of cleaning
* Cleanbots just like other mob cannot go through fence.
* Cleanbots just like other pets can be renamed
* Simpleuji says that cleanbots will need to charge in a future update, and you will need charging docks.
* In the game's code there is an unused sprite called clean\_bot.png. It is unknown what purpose it was intended to serve. The clean bot's in game sprite is clean\_bot\_2.png. There is no clean\_bot\_1.png nor a clean\_bot\_0.png.
Fiber

Fiber is a plant that is used to create suits, Bed, food, drinks and can be turned into cotton in the furnace.

Fiber can be planted using fiber seeds and fiber seeds need to be planted on soil. Just like any other plants fiber seed can be watered to make the growth much faster.

Trivia

Fiber is the only plant that grows in the map naturally.

Fiber can be crafted to a lot of materials
Copper Bar

The copper bar is an item used to make other items which contain copper. This is not only an ingredient for crafting many items, but also used to make circuit boards, which is necessary to craft certain machines and electronics.

## Obtainment

Obtain by smelting 1 copper ore in the furnace.

## Crafting

### Equipments

* Pistol: 10 copper bars + 10 iron bars
* Shotgun: 20 copper bars + 20 iron bars
* Assault Rifle: 30 copper bars + 30 iron bars
* Plasma gun: 20 copper bars + 20 meteorite
* Flamethrower: 30 copper bars
* Lighter: 5 copper bars + 2 glass
* Drill: 20 copper bars + 20 iron bars + 5 wire

### Production

* Stove: 10 copper bars + 10 iron bars
* Brewery: 10 copper bars + 10 iron bars
* Deep drill: 200 copper bars + 200 iron bars + 25 fuel pipe

### Structure

* Fence: 15 copper bars + 5 circuit board
* Lamp/Wall Lamp: 2 copper bars + 1 glass
* ATM: 20 copper bars + 5 circuit board + 5 wire
* Suit Station: 5 copper bars + 30 iron bars + 5 circuit board
* Security monitor: 20 copper bars + 20 circuit boards
* Mini Turret: 20 copper bars + 50 iron bars
* Flamethrower turret: 40 copper bars + 20 iron bars

### Furniture

* Trading Table: 20 copper bars + 30 iron bars + 10 plant fiber

### Power

* Power switch: 20 copper bars + 10 circuit board
Fire Extinguisher

Puts out fires.

A fire extinguisher is a "weapon" used to extinguish dead bodies and buildings, and mobs.

How-To-Craft

You only need 25 Iron Bars to Make a Fire Extinguisher.

## Uses

They are very useful in regular worlds if you accidentally set a corpse on fire, or if a meteor shower burns half of your base.

### Pvp

This was very good in pvp because enemy players might use flamethrowers to burn your buildings. This nullifies one of the flamethrower's biggest strengths which is DoT. This can be used on your teammates or on your buildings if they are set ablaze.

### Find the Impostor

In the minigame Find the Impostor, Each player gets a Fire extinguisher at the start of the game. If the Timer bomb goes off, The crew needs to find and put out the fire in a minute or the impostor will win.

## History

It used to be able to refill this with fuel.
海后之家

## 海后之家 Water Queen's House

位於博德之門下城陡牆區的海洋女神安博麗神殿。

建築
--

建立在水上的神殿，從踏入神殿起，所有的地板都是由透明的玻璃做成的，讓人能直接看見底下的大海，並且整間神殿無時無刻都迴盪著浪潮的聲音，讓人彷彿置身大海之中。裝飾上除了代表安博麗的海浪圖騰，放置了許多魚缸，飼養著水母和鯊魚。

神殿內部除挑高的主殿外的兩側各分兩層樓

* 主殿中央放置一尊二十呎高，有著海浪長髮的女神像，手裡拿著一把三叉戟，身體被浪花給遮掩，浪花之間能看見如水母、鯊魚、烏賊等代表安博麗的生物。
* 女神像身前放著一尊巨大的珊瑚，珊瑚上刻著神殿所宣揚的教義：

「所有的生物都該知曉和畏懼她，因為風和浪將她的意念送往每一個角落。浪潮之母寬恕心存畏懼並因此奉獻的人，使他們免於大海本身的危險。但對大海不保有尊敬的人啊，她必將大海的冷酷展露在他們面前，她必用冰冷的心使他們沉淪。任何在海上航行的人都該銘記安博麗，讓被深淵吞噬的人作為他們的警惕。深淵女皇揀選認真信奉她的子民成為祭司，永遠不要在沒有回報時以她的名行事，以免她的作為被人輕視，使人們不再心存敬畏。教導人們風浪的可怕之處，除非有一名海后的祭司與她們同在。」

* 殿內沒有任何能坐下的椅子，只有盛滿海水的透明盆子，讓人能坐在其中禱告，因為安博麗的信仰提倡的是獻身給大海，讓安博麗完全掌控。

一樓包含側殿、祈禱室、藏經室、儀式祭壇、倉庫。

二樓則是祭司們的房間，同時還有研修室、廚房、餐廳和衛浴等設施。

氛圍
--

海后之家充斥著讓人不舒服的氣氛，除了安博麗的信徒之外，大多數會選擇來此獻祭的水手、航海家和海盜們都是出於對邪惡的深淵女皇有所畏懼。安博麗的祭司們清楚這一點，她們更是以此作為獲取貢品的途徑，所以神殿與祭司都風評甚差。

對航海維生的人來說，海后之家是在出航前後必須拜訪的地方，但是大多都不會停留過久，在繳納祭品後就盡速離開。祭司們也不定時的關閉神殿，據說是在執行秘密的儀式，甚至有人曾目擊大批的奇異生物從海上聚集，圍繞神殿。

海盜們不時會帶著海上發現的浮屍到這裡尋求祭司的幫助，透過安博麗賜予的神聖魔法讓溺死的屍體回答海盜們的問題，藉此得知失落沉船的位置。

服務
--

安博麗的祭司們做任何事情都會收費，這源於她們的教義，不過也因為這個原因，比起其他的教團，她們在提供服務上更加的活躍。

* 治療 (肺浸水、敗血病) — 10~30 gp
* 為航行祈福 — 5~50 gp
* 隨船護航 — 500~1500 gp
* 與溺死者對話 — 50~100 gp

人物
--

安博麗的祭司們普遍為女性，她們身穿藍或綠色的緊身衣，外加一件寬大的藍色長披風，在脖子周圍用白色的皮毛點綴，象徵浪花，腰間配備一把彎曲的鐮刀，在祭司間發生衝突時會以決鬥作為解決的方式。因為每天在身上塗抹海水的習慣，她們的皮膚大多乾枯且帶有皺紋，身上也隨時散發著一種海味。

海后之家的領袖名為伊比芬斯，底下有八名狂熱的女祭司和十六名信徒。

* 伊比芬斯．霧息（大祭司）；女性
* 賽拉斯（祭司）人類；女性
* 奧煞拉（祭司）沙華魚人；女性
Mantis

A mantis swimming in water.

Mantises are naturally-spawning mobs in Junon.io. They were added in update v0.4.14.alpha, along with the Golem and the Mutant. They are neutral, and will attack players if attacked. They have 150 health. They do 15 damage to players not wearing Combat Armor, and 11 damage to players wearing Combat Armor (Because the armor lessens the damage). They drop Stimpack when butchered.
龍岩堡

## 龍岩堡 Wyrmrock

建造在七塔河中心巨石上的堡壘，作為越龍橋的中心，龍岩堡是博德之門向南的防禦要塞，由燃燒之拳管理。

外觀
--

花崗岩打造的威嚴堡壘坐落在越龍橋的中心巨石上，堡壘的城牆包含與南北橋連接的橋門，牆上懸掛著博德之門和燃燒之拳的旗幟。城牆外圍一層一層布滿提供弓箭手向下射箭的箭孔。

設施
--

### 第一層

龍岩堡在降下城門時能夠讓人們從城堡中心的地道穿過，地道分成左右兩邊，讓居民和訪客分別進入。地道入口處的頭頂有一塊燃燒之拳標誌的木牌。地道的天花板每隔二十呎就有一個垛孔(謀殺洞)，每五呎都設有可以向下推開的箭孔，可以想像如果要攻擊這座堡壘就要有犧牲許多性命的覺悟。

### 第二層

龍岩堡的第二層有可以單獨會見稅務官的小房間和守衛休息的娛樂房。 守衛經常會對被帶往小房間的來賓開玩笑說：「注意你們的腳下，小心絆倒掉進垛孔裡，除了會摔斷腿，還要重新爬樓梯。」但事實上從一樓連通地道的垛孔和箭孔通常都是關閉的。

此外，龍岩堡的第二層設有許多庫房。裡頭裝滿油、石頭、標槍、箭矢和其他用來殺死入侵者的工具。

### 第三層

第三層是士兵們的居住空間，隊長和士兵級別的成員居住在這一層，配有大餐廳、澡堂、訓練場等設施。控制橋門的絞鍊也位於這一層。

### 第四層

第四層屬於駐守在龍岩堡的衛長級別以上軍官和特殊傭兵，除了私人的居住空間和獨立的各項生活設施外，設有會議室、戰情室以及提供給尊貴客人或臨時調派軍官的客房。

### 第五層

整座堡壘最高的防禦位置，有多座可以觀察遠方戰情、傳遞信號的瞭望塔。

在第五層中心有一片關押犯人的牢房，用鐵鍊連到牆上的手銬和腳銬。只有橋上的通行遇上阻礙或是城門不能放下時才會有犯人被羈押在此，否則會押送到博德蘭望海塔的地牢關押。

### 地下一層

挑高的地牢，被當作儲藏空間使用，存放各種補給品和能夠被垂降到河面的十二艘小艇。

部屬
--

龍岩堡是燃燒之拳的軍事重地，非相關人士除非得到召見，否則會被通往二樓的樓梯口常駐的八名燃燒之拳守衛給攔下。龍岩堡總共有常駐250名士兵及軍官、20名牧師，平時由司令官布萊德諾．紅槍帶領，同時有燃燒之拳高級法師薛芙．鴉火坐鎮。
Selectors

Also known as `target_selectors`.

Selectors are used in commands to select groups of a specified entity (player, mob, or building) .

## Usage

### `@a | @a[argument operator value]`

* A selector that is used to create a specified group of players.

### `@r | @r[argument operator value]`

* A selector that is used to select a single random player from a group.

### `@m | @m[argument operator value]`

* A selector that is used to create a specified group of mobs.

### `@b | @b[argument operator value]`

* A selector that is used to create a specified group of buildings.

## Parameters

### `[argument]`

Each selector has it's own unique set of arguments.

`@a | @r`

* region - a specific region
* role - a specific role
* team - a specific team
* health - a players current health value (not maximum health)
* stamina - a players current stamina value (not maximum stamina)
* oxygen - a players current oxygen value (not maximum oxygen)
* hunger - a players current hunger value (not maximum hunger)
* speed - a players current speed value
* gold - a players current gold value
* score - a players current score value

`@m`

* region - a specific region
* type - a mobs specific type (I.E. mantis, slime, etc.)
* health - a mobs current health value (not maximum health)
* owner - a mobs current owner
* team - a specific team
* speed - a mobs current speed value

`@b`

* region - a specific region
* type - a mobs specific type (I.E. mantis, slime, etc.)
* health - a mobs current health value (not maximum health)
* owner - a mobs current owner
* team - a specific team

### `[operator]`

The available operators are '=', '<', '>', '<=', and '>='. When using a text-based argument, only the '=' will work. If using an operator that doesn't exist (such as '<>' or '!='), a group of everything will be created.

### `[value]`

The value can be a text-base value or a numeric value. If using a value that doesn't exist (such as a region name that doesn't exist), a group of nothing will be created.

## Examples

`/give @a MiniTurret` - give all players a miniturret

`/tp @a 20 20` - teleport all players to coordinates (20, 20)

`/clear @b[type=MiningDrill]` - empty all mining drills inventory

`/caption @a[health<20] title danger` - send caption to players who have less than 20 health

`/kill @a[gold>=1000]` - kill all players who have gold value of 1000 or more

`/tp @m[region=jail] 20 20` - teleport all mobs in jail region to coordinates (20, 20)
Gelatin

Gelatin is a food item that recovers 25 hunger and heals 48 health. It is crafted from 1 Gel at a Stove. It has been in the game since the beginning.

## Crafting

Gelatin is crafted from 1 Gel at a Stove.

## Usage

Gelatin is usually used as a beginning food source in survival. It is reliable early game since it is easily obtainable, since all you need is 1 gel from butchering a slime.

## Tips

* If you do not have enough food starting out, it is a good idea to get gelatin.
* It is quickly outclassed by the potato since it is easier to get in bulk and recovers more hunger and health.
* If you have slaves that only go around butchering, it can be useful to make them cook gelatin so they do not starve.
* Selling gelatin is one of the worst food items to sell as it sells for only 8 gold.

## Trivia

* Gelatin has been in the game since the beginning.
* Gelatin appears as a jelly.
Core

The Player's starting power

The core is the player's starting power in Co-op. This will spawn with the player in their inventory. It passively generates a decent amount of power from absolutely nothing. As it's the starting power source, it's good to start buildings that need power i.e. Mining drills and chemistry stations until better options are in your reach. It's the building with the most health at 1000 health meaning this should stand for quite a while in a raid.

In the removed game mode PvP, This building is not spawned with the player meaning the Player must find alternative sources of power for their buildings in PvP.
Iron Ore

Crafting ingredient for various materials

Iron ore is one of the resources you can obtain from the Asteroid Belt. This is made into an iron bar by the furnace to craft various items. Also, the iron ore itself can be crafted into some items and is one of the first things that you get by creating a new survival or hardcore colony

## How-to-Get

Mine the asteroid: You can get iron ore with the possibility of 60 percent (Otherwise, you will get sand).

## Crafting

<Material>

・Iron Bar: 1 iron ore

<Equipment>

・Lead Pipe: 10 iron ore

・Mop: 10 iron ore

・Katana: 50 iron ore + 20 Wood

<Production>

・Furnace: 10 iron ore

<Ammo>

・Bullet Ammo: 3 iron ore

・Shotgun Shell: 10 iron ore

・Rifle Ammo: 2 iron ore

<Currency>

・Gold: 1 iron ore can be sold for 5 Gold
Assassins Knife

Looks like a radio but is actually an assassin's knife

The Assassin's Knife is an item in Junon.io. It was created for the Find the Imposter minigame, which was added on November 2, 2020 for update v0.4.0.alpha. When using in the minigame, it can instantly kill any player that is within range, but has a 20 second cooldown. It is unknown exactly how much damage it has, but it can be safely assumed it is above 100, since that is each player's health in the minigame. When using in Peaceful Mode, it does not kill anyone/do any damage. If one tries to use it, a caption will say 'No Player Targets Available'. It also says this in the minigame if the Imposter is too far away from any players. It cannot be obtained in Survival/Hardcore.

## Trivia

* It is unknown if it can be used to damage mobs, since there are no mobs in Find the Imposter, and it cannot be used in Peaceful.
* When killing a player, it flashes to a knife-like appearance. Most of the time, it is identical to the Radio.

## Gallery

Assassins Knife InfoAssassin's Knife in the Inventory.
Taming

Currently, slimes, bioraptors, broods, golems, mantis, spiders, and poison spiders are tameable. In the tutorial, it you are supposed to tame a slime.

To tame a mob, you need to hold any food item at the mob and they will consume it. It takes many food items, and be careful, as the mobs will still attack you if you are feeding them. After they are tamed, they will start following you and defend you. (with the exception of the bioraptor, you can ride it) If for some reason you do not want the pet any more, you can sell it to the slave trader or make it livestock which allows you to kill it.
Flamethrower Turret

Shoots flames at targets. Requires fuel and power.

The Flamethrower Turret is a flame turret that does a decent amount of damage to enemies.

## Crafting

To craft a flamethrower turret, you need 20 Iron Bars and 40 Copper Bars.

## Usage

Flamethrower turrets require a fuel source to use. You can connect them to a fuel source by using Fuel pipes, or placing a filled Fuel tank next to them.

They do decent damage to most enemies, but chemists, drones and squid lord have fire immunity, so flame throwers can't damage them. Spiders have fire resistance, so fire deals less damage to them.

## Trivia

* In the "find the imposter" mini-game, flamethrower turrets surround a room. If a player is voted out, the voted out player will be ejected or incinerated.
* Flamethrower turrets are essentially normal flame throwers implemented as turrets.
Starting Out

PART I

When you start out, you want to explore the map and find water. If you did, That's Great!

Next, go mine until you have a decent bit of iron ore and copper ore. Place your energy core down and craft a furnace and a stove. Place them directly next to the energy core. This way, you don't need to make wires to link it up.

Now you need to set up oxygen. Make a water pump and place it down. Also make a Oxygen Generator and put it directly next to the O2 Gen. so the water pumps automatically to the O2 Gen. Now when you need O2, you can just go over the the O2 Gen! :)

You probably have low stamina and you've sustained yourself on potatoes. Gather some plant fiber and mine for iron ore and sand. (You don't need iron but it's nice to have some on hand). Craft a bed and get your stamina up. After you've done that craft soil and start farming potatoes!

PART II

Now you have a temporary spot to stay in, you should either be on day 1 or 2 at the latest. Scout out for oil and mine for iron and copper. Craft a oil extractor and a fuel tank. Remember to place them Directly Next to each other. Craft 2 Flamethrowers and you have a pretty good weapons set up.

Raids are going to show up in large quantities, so if you do not have another player's power core, Craft and place groups of solar panels near the area you've built in. ( Optional: You can craft mining drills to get iron ore and copper ore automatically for you, but the process is slower then mining. ) Craft 3-5 turrets and place them around the area. ( You can fortify them but keep their line of fire open. If you surround it with sealed doors, then they can still shoot!) . Wire them up to the solar panels and put ammo in them. You can make a ammo printer if you want for additional ammo.

PART III

BUILDING YOUR SPACE BASE

Gather lots of materials. Rooms will take a decent amount of time and resources. Make a platform in space close to where the O2 Gen is. Build O2 tanks there and connect it to the Gen with pipes. Make sure the platform is not touching the asteroid and there is no standing platforms where rebels can spawn. This is your back Up O2 in case raiders destroy your gen. ( You can also do this with oil and water )

Make a decent sized space where you can fit your suit station(s). The doors going into the Space Base should be around 2, so you don't lose O2 going out of the base. You might want to keep back up O2, Water and Oil inside you base just in case your stuff on the asteroid gets attacked. It is safer to keep turrets every room just in case if your base touches the asteroid or if your base is large enough that raids spawn inside. Remember to go solar and have huge grids of them if you want to smoothly run your base.
Shower

Shower is a unused item/building

Shower is a building that can be placed in game it currently does nothing

except for being a decoration

The reason why the junon developer made this might be because they will add a hygine stat or they were planing but they idea was scraped

Stats:

Health: 75

can be walked trough
Chicken

Chicken

### Tamable?

Yes, if spawned in with sandbox/peaceful mode, otherwise, no, must be bought from trader.

The Chicken is a peaceful mob that is bought from the trader. It drops Eggs when butchered.

If spawned in peaceful/sandbox mode with commands, it is hostile unlike the other peaceful mobs which are neutral.
Soup & Broth

Soup & Broth are foods you can make in a Stove.

* Slime Broth
* Miso Soup
* Potato Soup

Potato Soup 59

Potato Soup 99HP

Potato Soup 100

Miso Soup Bowl2 Bread

Potato Soup Bowl 2 Potato 1 Bread

## Obtainment

You obtain Soup & Broth by cooking them in a Stove. For the Slime\_Broth it takes a Bowl and 2 Gel. For the Miso\_Soup it takes a Bowl and 2 Bread. For the Potato\_Soup it takes a Bowl, 2 Potatos, and 1 Bread. You can also obtain all of these with the spawnitem or give command.

## Gallery

Miso Soup in the inventory.Slime Broth in the inventory.A bowl in the inventory.Potato Soup in inventory.Potato Soup (Middle), Miso Soup (Left), and Slime Broth (Right)
Poison Grenade

Explodes leaving a poison gas cloud

Poison grenade is a weapon that when thrown releases a cloud of poison gas. This gas poisons any enemy of the thrower. The poison does 10 dmg every so often, over a period of time. In order to get rid of the poison, you could

1. Wait for it to wear off or
2. Use an antidote to cure it immediately.

## How-To-Obtain

Using the Ammo Printer, you need 1 Explosive and one Poison to craft a poison grenade.

You can also obtain a poison grenade in Co-op by killing a chemist and butchering it, giving you a chance of getting the poison grenade.

In the removed game mode PvP, you could buy the poison grenade at the Trader for 750 G
Escape pod

Broken escape pod

The escape pod is a structure in Junon.io. It is generated nearby the player when a colony is made. It contains 5 Potatoes, 3 Potato Seeds, and a Bottle.

## Obtainment

   The escape pod is only generated once; when a colony is made, an escape pod will be nearby the player who created the colony. It can also be given via commands in Sandbox / Peaceful mode colonies.

## Usage

The escape pod serves as a basic storage to contain additional starting items for new colonies. As it is only meant to store starting items, it has a overall small storage amount of 5 slots. It is recommended to instead craft Steel Crates to store your items as you can customize who can access it and has 16 slots instead, while the Escape Pod, in additional to its 5 slot storage, can be accessed by anyone.

## Trivia

* The potatoes in the escape pod could be a reference to The Martian, whose protagonist grows potatoes to survive in space.
Vegan Pizza

Vegan pizza is a food item in Junon.io It is one of 2 pizza variants, with the other being Slimy Meat Pizza.

## Usage

Vegan pizza recovers 50 hunger. It recovers the same amount of hunger two pieces of bread, using the same amount of wheat. It also costs 5 plant fiber, so 2 bread is better than 1 pizza. Potatoes are an even more efficient food source than bread.
Grenade

Throwable item that creates explosive damage

The Grenade is a weapon that is thrown at your enemies, dealing 25 damage in its radius. In the removed gamemode pvp, it was used to attack players and buildings very well, because of it's high damage and explosive radius.

## Obtaining

You can craft a grenade with 20 Iron Bars and 1 Explosive at the Ammo Printer.

You can also obtain it by killing a chemist then butchering it at a butcher table, giving you a chance to get the grenade, otherwise you will get a poison grenade or nothing.

In PvP mode, a removed game mode, you were able to buy the grenade at the Trader for 1000 G.

## Usage

Grenades are mostly used to fight, usually against mobs.

They are used by experienced players to sell them for gold, as a stack of grenades sells for 49500 gold.

## Tips

* It's not very strong against players, because of its rate of fire and long explosion time, but it can be used as a deterrent to make a player want to move away from an area.
	+ It can be good to deal extra damage if possible at the right time.
* Against mobs it is a somewhat decent weapon, although moving mobs can move away from the grenade, so you will have to have it target you and keep it towards the grenade, or throw it in its line of movement.
	+ Against a melee mob, they attack you directly, so you can lure it to a grenade.
	+ It is very effective at removing large hordes of guards.
	+ The explosion AoE damage is good as a chap replacement to the Rocket Launcher.
	+ It is a good basic weapon against everyday mobs.
		- You can get Grenades early game by killing a golem for sulfur, then making explosives to craft it.
* Most experienced players sell them for gold, as a stack of grenades sells for 49500 gold, allowing you to gain gold very easily.
Messenger

Only survival mode will have Messenger, they come to taxes for evil Empire. Currently, the maximum price is 5000. The old maximum price is 25k (25,000).
The Messenger spawns 4 days at hour 15. If you refuse to pay, raids would happen. Like signs, when you touch the messenger it will display text (that cannot be edited), saying "The Empire demands payment as a token of loyalty." If you pay the taxes, the messenger will display text saying "You made the right choice." If you fail to pay/refuse to pay, the messenger will display text saying "This is blasphemy" and soon the empire will send a raid to you.

In Peaceful/Sandbox, you can use /spawnmob Messenger to summon it. (It will use its fists attack you). It also seems to randomly disappear for no reason.

## Messenger

### Immunity

Cannot be killed by turret, even though turrets randomly shoot them.
Christmas Tree

Placed Tree in Junon.io

The **Christmas** **Tree** is a 2x2 building usually used for decorations, and comes with a normal Tree version.

## How-to-Craft

To craft the **Tree**, you require:

* 20 Wood
* 20 Plant Fiber

## Usage

The **Christmas Tree**, just like the Tree, serves decorative purpose for Junon.io, but can be used with Command Blocks to give it more functional purpose. It could potentially also be used to store 'physical' gold due to the value of the **Christmas** **Tree** unlike the Tree, costing 200G more.

### Facts

1. The Christmas Tree's source ID is `230`. *Not to be confused with item type (ChristmasTree, christmas\_tree) or in-game item equip ID.*
2. The Christmas Tree was added on December 23, 2020.
Gold

Gold is the currency in Junon.io. It allows you to buy many things in the game, from wood to slaves. Golden abbreviation tp G

## Selling Prices in the game

### Info needed:

please add the selling prices of any item or mob here

### Items ( can only be sold to the Trader)

#### Equipment

Lead Pipe- 50 G

Mop- 50 G

Pistol- 100 G

Shotgun- 200 G

Assault Rifle- 300 G

Fire Extinguisher- 125 G

Flame Thrower- 150 G

Bottle- 15 G

Lighter- 40 G

Survival Tool- 175 G

Drill- 225 G

Katana- 500 G

Energy Sword- 550 G

Space Suit- 238 G

#### Production

Furnace- 50 G

Butcher Table- 175 G

Stove- 100 G

Brewery- 100 G

Chemistry Station- 130 G

Mining Drill- 350 G

Deep Drill- 2250 G

Ammo Printer- 225 G

#### Structures

Spike Trap- 120 G

Web Trap- 120 G

Manual Airlock- 25 G

Airlock- 90 G

Sealed Door- 180 G

Fence- 125 G

Lamp- 18 G

Steel Crate- 50 G

Farm Controller- 350 G

Vending Machine- 275 G

ATM- 175 G

Water Pump- 200 G

Liquid Pipe- 10 G

Liquid Tank- 150 G

Cryo Tube- 150 G

Suit Station- 225 G

Beacon- 238 G

Mini Turret- 350 G

Flamethrower Turret- 300 G

Missile Turret- 600 G

#### Atmospheric

Air Alarm- 35 G

Ventilator- 75 G

Oxygen Generator- 75 G

Oxygen Tank- 150 G

Small Oxygen Tank- 70 G

#### Furniture

Regular/Blue/Green/Ivory Wall- 5 G

Bed- 60 G

Sign- 50 G

Table- 150 G

Large Table- 350 G

Chair- 50 G

Cage- 20 G

Television- 250 G

Pot- 25 G

### Mobs (can only be sold to the Slave Trader)

Slime- 300 G

Brood- 400 G

Bioraptor- 750 G

Slaves- 5000 G

Clean bot- 2500 Gd

Spiders- 1000 G

Golem-1500 G

## How-To-Obtain

When you start a colony, you have 150 gold in your account. A great way to earn gold is to sell surpluses from your farms or even devote some of your farms to gold. Flowers are a great way to make gold as they serve little other than decoration. 125 gold per flower is great as well as surplus seeds which are 100 gold.

### Peaceful mode

In peaceful you can summon in gold as an item with "*/give [your name] Gold [Amount]* " It stacks like money, but does nothing. It cannot be sold. It also disappears when you leave. If you find somebody who has Gold as an item In survival or hardcore they are hackers. In console (press ctrl + shift + k to inspect for Mac) or *cheat engine* hackers cansend custom packets to the server. Report them in the official discord at https://discord.gg/T6rPXtw or on reddit https://reddit.com/r/Junon

It's description says "*Currency for buying/selling goods or services."*
Traps

Spike Trap

Trap that immobilizes enemies for 5 seconds.

Traps are placeable items in Junon.io. There are two kinds: spike traps and web traps. Web traps were added in update v0.2.4.alpha, and spike traps were likely in the beta version of the game, as indicated by how early updates were made referring to spike traps.

## Spike Traps

Spike traps can be crafted with 20 iron bars and 2 circuit boards. When an entity steps on one, they take 10 damage (regardless of what kind of entity is taking the damage). This is enough to instantly kill a slime, and can kill a player in 10 steps. They have 200 health, and reset every 5 seconds.

## Web Traps

Web traps can be crafted with 10 iron bars, 2 webs, and 2 circuit boards. When stepped on, they trap the entity on the spot for 5 seconds. They can be very effective when used in conjunction with turrets, as players will not be able to step out of the turret's range. They have 50 health, and reset every (?) seconds.