Female Dancer

**Margaretha Zelle** or **Natalie** (formerly **Natasha Hayward**), also known as the **Female Dancer** or the **Dancer**, is a Contain/Assist Hybrid Type and Difficulty 1.5 Survivor available for purchase after completion of the prologue. She is one of **43** playable Survivors added to Identity V.

—Margaretha Zelle (Deduction Star 2020)

## Appearance

Margaretha is a slender, petite doll with pale skin, a short, curled, black bob, thin black eyebrows, and large, black button eyes cross-stitched with black thread. Faint, black streaks of mascara run down her cheeks, and she wears pink lipstick.

She wears a coral pink leotard with delicate golden trimming and dangling beads over a striped tan-and-brown undershirt, matching shorts, and matching wristguards. She also wears laced-up, pink satin slippers with gold trimming. A coral pink satin cap with intricate gold embellishments covers her head. A tan purse with a leather strap is slung over her right shoulder, encrusted with a blue crystal, in which she holds multiple wooden music boxes with golden dispensers. Tears are visible in her left forearm and right leg, showing cotton stuffing.

## Gameplay

The Female Dancer is a contain/assist-type Survivor who carries around three Music Boxes. She can change the tune of the Music Box to either make actions slower or faster. The blue music makes the Hunter's movements and interactions slower, while the red music makes her teammates' movements and interactions faster. She also gets a speed boost when falling from a height.

### External Traits

Below is a list of Female Dancer's intrinsic traits. For more in-depth information, please check the individual pages.

 Duet | *Switch between music types and place music boxes around to slow down Hunters' movement speed or increase movement speed of your teammates and yourself.*
*She possesses a music box that plays two pieces of music in a different tempo.*
*The fast setting of the music box increase the speed of actions and interactions (including movement, pallet and window interactions, decoding, Rocket Chair countdown, etc.) of Survivors (excluding Hunters) within hearing range of her music.*
*The slow setting of the music box can reduce the speed of actions and interactions (including movement, pallet and window interactions, decoding, Rocket Chair countdown, etc.) of Hunters (excluding Survivors) within hearing range of her music.*
*The effect of the music is enhanced when music of the same tempo is stacked.*
***How to use**: Tap the button to place a Music Box at your current position. Hold down the ability button to place a Music Box with an even greater range. Tap the interact button near a Music Box to put it away.*
***Lingering Sound**: Characters will remain affected by the music for 2s despite leaving the range of the music box.*

### Character Statistics

**Press "Expand" to see the character's statistics.**

Movements
* Running Speed: 3.8 m/s
* Walking Speed: 2.11 m/s
* Crouch Walking Speed: 1.14 m/s
* Crawling Speed: 0.44 m/s

Decoding
* Duration of decoding Cipher Machines: 81.0 sec
* Regressed decoding progress from electric shock: 1.0%
* Duration of inability to decode from electric shock: 2.0 sec
* Time spent opening Exit Gate: 18.0 sec

Interactions
* Time spent dropping pallets: 0.73 sec
* Time spent vaulting over pallets at high speed: 1.17 sec
* Time spent vaulting over pallets at medium speed: 1.63 sec
* Time spent vaulting over pallets at low speed: 2.07 sec
* Time spent vaulting over windows at high speed: 0.87 sec
* Time spent vaulting over windows at low speed: 1.27 sec
* Time spent going through chests: 10.0 sec

Healing
* Time spent healing injured Survivors: 15.0 sec
* Time spent being healed by others: 15.0 sec
* Self-healing time after knockdown: 30.0 sec

Others
* Duration of footprint: 4.0 sec
* Duration of speed boost after being hit: 2.0 sec
* Duration of struggle while being held up: 16.0 sec
* Rocket Chair countdown time: 60.0 sec
* Time spent being rescued from Rocket Chairs: 1.0 sec

## Concept / Design Notes

### Design Notes

At the end of the 19th century, almost all women in the circus made a living by "showing their bodies". For example, outstanding women who served as models and performers at the same time were paid very high. If the ideal woman in the Victorian period was the "good girl", then the woman who was often in public places for consumption was representative of the "marginalised people". But in any case, the profession of "dancing girl" determines that she must have bare parts on her body. A classic lace or silk hat with delicate curly hair is fashionable and convenient for activities.

## Change Log

June 6th, 2019
* Buff: Removed the decreased vaulting speed effect caused by Dancer's Dread skill.

August 8th, 2019
* Buff: Removed Survivor - Dancer's External Trait - Dread.

July 16th, 2020
* Buff: Fast Music Box now only affects Survivors and Slow Music Box only affects Hunters.
* Nerf: Slow Music Box's effects are reduced from 20%/30%/40% for movement speed, 30%/40%/50% for action speed and 8%/12%/16% for interaction speed to 15%/25%/35%, 25%/35%/45% and 6%/9%/12% for movement, action and interaction speeds respectively.
* Nerf: Fast Music Box's effects are reduced from 20%/30%/40% for movement speed, 30%/40%/50% for action speed and 8%/12%/16% for interaction speed to 15%/25%/35%, 25%/35%/45% and 6%/9%/12% for movement, action and interaction speeds respectively.
* Adjustment: Dancer is removed due to ability adjustments.

September 24th, 2020
* Buff: Adjusted the Female Dancer's External Trait, Duet. Characters leaving the range of the music box will still be affected by the music for 2s.

July 21st, 2021
* Buff: Adjusted the Female Dancer's External Trait, Duet. The Female Dancer can now retrieve her music boxes that she has placed down.
* Buff: Adjusted the Female Dancer's External Trait, Duet. The Female Dancer can now slide when in range of her music boxes.

November 24th, 2022
* Nerf: Adjusted the Female Dancer's External Trait, Duet. Weakens the effect of Music Boxes when multiple boxes are stacked in the same area of effect.
* Nerf: Adjusted the Female Dancer's External Trait, Duet. Increased the speed at which the Hunter can destroy the music box.
* Nerf: Adjusted the Female Dancer's External Trait, Duet. When decoding a cipher machine, Female Dancer cannot use Slide unless she stops decoding.

April 20th, 2023
* Nerf: Adjusted the Female Dancer's External Trait, Duet. Decreased the Movement & Interaction Speed Reduction effect of the Slow Music Box on Hunters when there's 1/2/3 stacks from 15%/25%/35% Speed Reduction to 12%/21%/30% Speed Reduction.
* Nerf: Adjusted the Female Dancer's External Trait, Duet. Excitement can now ignore Slow Music Box's Movement & Interaction Speed Reduction effect.

## Trivia

* Her profile from the Anniversary Tales Collection Booklet, obtained from the Second Anniversary Event:
	+ there's no way Margaretha would miss this chance, even if it's dangerous. [The Dancer entered the Manor on October 18, 2018.]
* She is based on Mata Hari (formerly Margaretha Geertruida Zelle), an exotic dancer and convicted spy from the 19th and 20th centuries.
* She and her love triangle are also based on the Spanish film *The Last Circus*.
* She is 1 of 14 survivors that have a 'secondary role' which classifies then in two categories. (This can be seen on the paperclip when viewing Survivor Profiles.)
	+ She is classified as both a Contain and Assist role, Contain appears to be her primary role while Assist is her secondary role.
* Though Margaretha has her own exclusive item, she can pick up an item from a chest if all her music boxes are used up.
	+ Margaretha will dance if a player stays idle in the presence of a music box.
* Margaretha is featured in the portrait Mooncake Mania.
* In the English version of Margaretha's deductions, her real name (Natasha) was mistranslated as "Fiona", which made players believe the person in her deductions was Fiona Gilman. The "Fiona" is actually Natasha.
	+ Just like how Natasha was mistranslated to "Fiona", Uncle Eugene was mistranslated as "Joakim."
* She is nicknamed as **"Margie"** by the community as a nickname for her alias.
* She was originally a character planned to debut during the beta but was scrapped as seen in one beta testing illustration and in game files. Eventually, she was released in Season 2 after the official release of this game.
* She is based on Lina Basquette, an American actress, she is noted for her 75-year career in entertainment, which began during the silent film era. Talented as a dancer, she was paid as a girl for performing and gained her first film contract at age nine.

## Other Languages

 🇺🇸 | English
 español | Español(Spanish) | Bailarina (Margaretha Zelle)
 🇮🇩 | Bahasa Indonesia
 🇲🇾 | Bahasa Melayu
 🇻🇳 | Tiếng Việt(Vietnamese) | Nữ Vũ Công (Margaretha Zelle)

## References

1. ↑ Age from the official Art Reference Book
2. ↑  Chinese wiki confirms the voice actor. https://wiki.biligame.com/dwrg/%E8%88%9E%E5%A5%B3
3. ↑ As "The Moonblessed" in the Halloween 2021 Song. Announcement by the voice actress on Instagram
4. ↑ Design notes of characters are from the first volume of the Official Art Reference Book.