recursal/Fanatic-Fandom huggingface dataset:
Drone Hand (SCP)

The drone hand module converts the recipient's hand into a small, spider-like drone controlled wirelessly (using 1 control slot). The drone comes equipped with a camera allowing the recipient to view what the drone sees through their DNI. When the drone hand is detached, the recipient suffers from the One Hand Hindrance.

In combat, the drone hand is an Extra with the following statistics:

* **Attributes:** Agility d8, Smarts d4(A), Spirit d6, Strength d8, Vigor d6
* **Skills:** Climbing d8, Fighting d8, Lockpicking d6, Notice d4, Stealth d8
* **Pace:** 4; **Parry:** 6; **Toughness:** 3
* **Special Abilities:**
* **Alertness:** Drone Hands add +2 to their Notice.
* **Construct:** Drone Hands add +2 to recover from being Shaken and are immune to poison and disease. Drone Hands cannot heal naturally. Healing a Drone Hand requires the Repair skill, which is used like the Healing skill, only with no "Golden Hour".
* **EMP Vulnerability:** Drone Hands suffer full damage from EMP weapons.
* **Size -2**
* **Video Uplink:** As an action, the recipient can link into the drone hand's video to see what the drone sees, within the recipient's Smarts in miles.
Adam

**Adam -** pierwszy człowiek żyjący na Ziemi, mąż Ewy, ojciec m.in. Kaina i Abla.

## Historia

Adam został stworzony przez Rafała w szósty dzień istnienia wszechświata. Został wraz z Ewą osadzony w Edenie. Miał pełną wolną wolę oraz niezależność, jedyną zasadą, jakiej musiał się trzymać, było niejedzenie jabłek z zakazanego drzewa. Na nieszczęście małżeństwa, zachowanie uczciwości utrudniał Sławek, który pod postacią węża nieustannie namawiał Ewę do spróbowania owocu i praktycznie nigdy nie odstępował jej na krok. W końcu para przełamała się i złamała zasadę narzuconą przez Rafała. Poskutkowało to pojawieniem się u Adama i Ewy iluzji wygnania z Edenu oraz świadomości, że są oni nadzy.

Adam i Ewa doczekali się za życia kilku potomków. Jednymi z nich byli Kain i Abel, którzy w późniejszym czasie pokłócili się o składanie ofiar Bogu.

## Wygląd

Adam jest dobrze zbudowanym mężczyzną. Ma średniej długości zarost i ciemne włosy na klatce piersiowej. Przed zjedzeniem zakazanego owocu nie nosił ubrań. Jedyną częścią jego garderoby był naszyjnik z zębów dzikich zwierząt.

## Osobowość

Adam jest człowiekiem łatwo wpadającym w złość. Nie ma oporów przed krzyczeniem na Sławka i biciem go po policzku. Wynika to z jego zazdrości i strachem przed utratą Ewy. Nie chce, by Wąż spędzał czas z kobietą i jest nastawiony sceptycznie do jego pokus. Jak po pewnym czasie stwierdził Sławek, Adam (podobnie jak Ewa) nie był zbyt inteligentny, co wynikało z niedopracowań Rafała przy tworzeniu pierwszych ludzi.
JAAG Monsters

The following is a list of monsters from the various JAAG games that will be converted to JAAG.

## Fable series

Balverine (wiki)

Banshee (wiki)

Demonic Chicken (wiki)

Dark Minion (wiki)

Hobbe (wiki)

Hollow Man (wiki)

Minion (wiki)

Screamer (wiki)

Sentinel (wiki)

Shadow (wiki)

Succubus Nymph (wiki)

Water Nymph (wiki)

Wood Nymph (wiki)

## Legend of Zelda series

Armos (wiki)

Bad Bat (wiki)

Beamos (wiki)

Bee (wiki)

Big Octo (wiki)

Bio Deku Baba (wiki)

Boe (wiki)

Bombchu (wiki)

Bubble (wiki)

Chuchu (wiki)

Deep Python (wiki)

Deku Baba (wiki)

Deku Scrub (wiki)

Desbreko (wiki)

Dexihand (wiki)

Dodongo (wiki)

Dragonfly (wiki)

Eeno (wiki)

Eyegore (wiki)

Floormaster (wiki)

Freezard (wiki)

Garo (wiki)

Gibdo (wiki)

Guay (wiki)

Helmasaur (wiki)

Iron Knuckle (wiki)

Keese (wiki)

Leever (wiki)

Like Like (wiki)

Lizalfos (wiki)

Moblin (wiki)

Octorok (wiki)

Peahat (wiki)

Poe (wiki)

ReDead (wiki)

Shell Blade (wiki)

Skullfish (wiki)

Skull Kid (wiki)

Skulltula (wiki)

Stalfos (wiki)

Stinger (wiki)

Tailpasaran (wiki)

Takkuri (wiki)

Tektite (wiki)

Torch Slug (wiki)

Wallmaster (wiki)

Wolfos (wiki)
EMP Shielding (SCP)

EMP Shielding protects the recipient's cybernetics and DNI against the debilitating effects of an EMP weapon.

## EMP Shielding

### Notes

+2 armor vs. EMP weapons

Basic EMP Shielding grants the recipient's cybernetics and DNI +2 armor for the purposes of resisting damage from an EMP weapon.

## Advanced EMP Shielding

### Notes

+4 armor vs. EMP weapons

Advanced EMP Shielding grants the recipient's cybernetics and DNI +4 armor for the purposes of resisting damage from an EMP weapon.
Katherine Altone (SFT)

Katherine Altone is a vice president of AgriWealth, and is next in line for the company's CFO position. She's shrewd and manipulative, and is able to launder and shuffle illicit funds through research grants and patents. She is married to former sportscaster and financial pundit Owen Altone.

## Actions of the Agents

Eddie Joyner discovered evidence that suggested Katherine Altone was involved in financial misdealing within AgriWealth, and someone within AgriWealth attempted to silence him with an exotic poison. He survived, and contracted the agents to investigate Katherine further.

During their investigation, they discovered that Katherine's husband Owen had been kidnapped, and a ransom video had been sent to Katherine's secure corporate email account. When they were discovered attempting to put a tracker on the Altones' car, Katherine saw an opportunity and contracted them to rescue her husband in return for whatever information they were seeking on AgriWealth.

After discovering Owen had faked his own kidnapping before being kidnapped for real by agents of AgriWealth and taken to a secret research facility hidden in the desert outside of Dubai, the agents agreed to keep Owen's betrayal a secret in exchange for further information on AgriWealth and a generous sum of money from Owen.

Katherine continues to be an in-place contact within AgriWealth, though the company is now struggling thanks to the destruction of Dubai Site B.
Boccob (PotM)

Boccob is the god of magic, arcane knowledge, and foresight. He is a distant deity who promotes no particular agenda outside of proclaiming magic the most important force in the world - more vital than good, evil, law, or chaos. He advises his followers to seek balance above law and chaos, and to push back encroachments of good or evil.

This steadfast moderation in political, ethical, and philosophical affairs earns Boccob and his followers few friends, but the followers of the Lord of Magic are respected for their knowledge and magical prowess, and their advice is valued, if not always completely trusted.

Boccob appears as a handsome man of indeterminate age clad in loose purple robes with shimmering golden runes that warp and change as they move across the fabric.
Малефикус

**Малефикус** -вемеру-летописец.

## Биография

История Малефикуса окутана тайной и загадками. Известно лишь то, что он мудрый и опытный вемеру, который появился в Слайвенроде в 1043 году э.о. и доверенное лицо всех Князей Лайнхарта. Малефикус, как и все вемеру бессмертен и по этому помнит абсолютно все события происходившие во всём мире. От становления Николая Драгоновича князем, до осады Даргарэна. Также состоит в Совете Четырёх и является левой рукой Дилона, Светлого. Сейчас является Летописцем и историком Лайнхарта.
Dynamite (NowhereMash)

**Dynamite** is an explosive made of nitroglycerin, sorbents (such as powdered shells or clay) and stabilizers. It was invented by the Swedish chemist and engineer Alfred Nobel in Geesthacht, and patented in 1867. It rapidly gained wide-scale use as a safer alternative to gun powder and nitroglycerin.

A stick of dynamite requires a fuse or detonator to set it off. Additional sticks can be set off at the same time if they are within the burst radius of the first stick, increasing the damage and burst radius of the explosion. Each additional stick increases the damage by +1d6 (maximum 10d6) and the burst radius by 5 feet (maximum 20 feet).

It is possible to wire together several sticks of dynamite for even greater explosive effect. Doing so requires a Demolitions check (DC 10 + 1 per stick). If you succeed on the check, the damage or the burst radius of the explosion increases by 50% (your choice).

Dynamite is sold in boxes of 12 sticks. It is considered to be a simple explosive for the purpose of using Craft (chemical) to manufacture it.

To set off dynamite using a fuse, the fuse must first be lit, requiring a move action (and a lighter or other source of flame). The amount of time until the dynamite explodes depends on the length of the fuse - a fuse can be cut short enough for the dynamite to detonate in the same round (allowing it to be used much like a grenade), or long enough to take several minutes to detonate. Cutting the fuse to the appropriate length requires a move action.
Kel-Tec KSG (NowhereMash)

The **Kel-Tec KSG** is a bullpup 12-gauge pump action shotgun designed by Kel-Tec. It has two tube magazines which the user of the gun can switch between manually. Each tube holds a total of seven 2.75-inch (70 mm) 12-gauge shotshells or six 3-inch (76 mm) shotshells.

## d20 Modern Rules

The Kel-Tec KSG has two tube magazines, which can be loaded with different ammunition types. Switching between tubes is a swift action.
Flamethrower (NowhereMash)

A **flamethrower** is a mechanical incendiary device designed to project a long, controllable stream of fire. It consists of a pressurized backpack containing fuel, connected to a tube with a nozzle.

A flamethrower shoots a 5-foot-wide, 30-foot-long line of flame that deals 3d6 points of fire damage to all creatures and objects in its path. No attack roll is necessary, and thus no feat is needed to operate the weapon effectively. Any creature caught in the line of flame can make a DC 15 Reflex save for half damage. Creatures with cover get a bonus on their Reflex save.

A flamethrower's backpack has hardness 5 and 5 hit points. When worn, the backpack has a Defense equal to 9 + the wearer's Dexterity modifier + the wearer's class bonus. A backpack reduced to 0 hit points ruptures and explodes, dealing 6d6 points of fire damage to the wearer (no save) and 3d6 points of splash damage to creatures and objects in adjacent squares (Reflex save, DC 15, for half damage).

Any creature or flammable object that takes damage from a flamethrower catches on fire, taking 1d6 points of fire damage each subsequent round until the flames are extinguished. A fire engulfing a single creature or object can be doused or smothered as a full-round action. Discharging a fire extinguisher instantly smothers flames in a 10x10 foot area.

A flamethrower can discharge 10 times before the fuel supply is depleted. Refilling or replacing a fuel pack costs $275 (PDC 13).
Deku Nut (JAAG)

Deku Nuts are the dried buds of Deku Babas. Deku Nuts are unique in that they erupt into a blinding flash on impact with a surface. Historically, the Deku Nuts were famously used by the Sheikah to quickly leave an area unseen—one would literally vanish after throwing one.

When thrown against a surface, a Deku Nut erupts in a blinding flash. Creatures within a 10-foot-radius burst are blinded for one round (Fortitude DC 13 negates).
Beretta ARX160 (SWAC)

The Beretta ARX160 is a modular assault rifle manufactured by Beretta. Developed for the Italian Armed Forces as part of the Soldato Futuro (English: "Future Soldier") program, the ARX160 was launched in 2008 as a commercial weapon system independent from the Soldato Futuro ensemble, complete with a companion single-shot 40×46mm NATO low-velocity grenade launcher, called GLX160, which can be mounted underneath the rifle or used with an ad hoc stock system as a stand-alone weapon.

## Variants

The ARX160 is also available in 7.62x39mmR, with the following changes: 2d8+1 damage, Min. Strength d6, loses the STANAG quality.
Advanced Combat Vest (NowhereMash)

The ACV with standard helmet and NBC helmet

GDI's Advanced Combat Vest is the product of a worldwide armor-development competition funded by the United Nations specifically to outfit the GDI's ground forces.

The vest provides all of the protection of a typical tactical vest with a considerable increase in flexibility and range of motion. The vest also incorporates a standard MOLLE load-bearing harness, and is issued with a helmet that fits snugly on the wearer's head without interfering with the soldier's field of view.

For missions that will likely encounter chemical weapons or other airborne toxins, the Advanced Combat Vest is issued with a helmet with an integral NBC mask.
Benelli M4 (NowhereMash)

The **Benelli M4** is an Italian semi-automatic shotgun manufactured by Benelli Armi SpA.

The M4 was the first gas-operated shotgun produced by Benelli. Its function is designed around an entirely new method called the "auto regulating gas operated" (ARGO) system. Additionally, the weapon is self-regulating for use with cartridges of varying length and power levels. It can fire 2.75 (70 mm) and 3-inch (76 mm) shells of differing power-levels without any operator adjustments and in any combination. Low-power rounds, such as less-lethal rubber pellets, must be cycled manually.

The sights are military-style ghost ring and are adjustable in the field using only a cartridge rim. A Picatinny sight rail on top allows use of both conventional and night-vision sights, while retaining use of the original sights.

The modular basis of the shotgun means many of its features can be reconfigured as needed. It allows a user to quickly exchange the various assembly groups (barrel, buttstock, forearm, etc.) without the use of tools.
Browning Hi-Power (SWAC)

## Browning Hi-Power

The **Browning Hi Power** is a single-action, semi-automatic handgun available in 9mm. It is based on a design by American firearms inventor John Browning, and completed by Dieudonné Saive at *Fabrique Nationale* (FN) of Herstal, Belgium. Browning died in 1926, several years before the design was finalized. The Hi-Power is one of the most widely used military pistols in history, having been used by the armed forces of over 50 countries.
Kane (NowhereMash)

Kane is the charismatic, absolute leader of the Brotherhood of Nod.

While he became a public enemy in Western nations only in the last decade of the 20th century or so, he is linked toJoseph Stalin, the infamous leader of the Soviet Union, as far back as the early 1950s. Numerous files exist concerning him, with the most important being Interpol file GEN#4:16 and the GDI criminal dossier. They list numerous aliases Kane used, including Jacob Caine, Caine or Amir Al'Quayym and indicate that no truly reliable source exists for reconstructing his past as all records are either false, forged or outright planted by Nod.
Enhanced Neural Net (SCP)

The enhanced neural net augment includes extra vat-grown neural tissue and cultures that are grafted to the recipient's brain tissue. Neurons are coated with an extra conductive substance that allows for faster firing time.

## Enhanced Neural Net

### Notes

Smarts die raised 1 type

The standard augment increases the recipient's Smarts die type by 1 step.

## Enhanced Neural Net, Advanced

### Notes

Smarts die raised 2 types

The advanced augment increases the recipient's Smarts die type by 2 steps.
H&K PSG1 (NowhereMash)

The **PSG1** (*Präzisionsschützengewehr*, German for "precision shooting rifle") is asemi-automatic sniper rifle designed by the German company Heckler & Koch of Oberndorf am Neckar.

The PSG1 is mechanically based on the G3 rifle and features a low-noise bolt closing device (similar to the forward assist on many M16 rifles). Its shot-to-shot variation is expected to be better than 1 minute of angle (MOA) with match ammunition. This level of accuracy is only average compared to most modern sniper rifles, but is still exceptional for a semi-automatic rifle and at one time was claimed to be one of the most accurate semi-automatic sniper rifles in the world.
Firearm Module (SCP)

The firearm module fits the recipient's cyberlimb with one of three types of firearm.

## Standard Firearm Module

### Notes

Semi-Auto

This module is an implanted firearm that fires medium pistol rounds, such as 9mm or .45 ACP.

## Automatic Firearm Module

### Notes

Automatic

This module is an implanted submachine gun, firing similar rounds to the standard module, but with autofire capability and an expanded magazine.

## Heavy Firearm Module

### Notes

Semi-Auto

This module is an implanted firearm firing high-caliber pistol rounds, such as .44 Magnum, or light rifle rounds, such as 5.56mm NATO.
Lincoln (Freedom)

West of Southside is the neighborhood of Lincoln. Built up in the 1950s and 1960s, Lincoln has been a predominantly African-American area from the beginning and remains so today, although with a fair number of other ethnic groups as well, including a relatively large Latino community. Many of the people living here work in places along the Boardwalk, but many young people also become involved in gangs and criminal activities as a way out of the poverty of the neighborhood.

### Points of Interest

* Freedom City Landfill
* Lincoln Youth Center
* South River State Penitentiary
* Southside Botanica
Land Warrior Armor (NowhereMash)

A major step forward in the effort to increase the efficiency of the individual soldier, the Land Warrior Armor's primary benefits are found in its communications and sensor gear. Each unit has a built-in computer that is capable of sending and receiving text and image transmissions, via a display built into the visor, including images captured from a helmet cam or the video scope of a linked weapon. Additionally, the display can be linked to the scopes on linked weapons to provide real-time representations of what the scope can see, allowing the wearer to fire around cover.

In addition to the communications and data equipment, the armor functions as standard infantry battle armor, complete with bullet-resistant plating and kevlar protective gear. The armor allows for instantaneous transmission of coordinates and targeting information, allowing teams of Land Warrior-capable soldiers to communicate and coordinate with ease and efficiency.
ATI TAR-39 (SCP)

## ATI TAR-39

Developed by Aser-Tellinger Industries, the TAR-39 is a versatile short-range tactical assault rifle used globally by a wide range of corporate security forces. It was designed for close quarter combat scenarios and fires 5.56mm NATO rounds from a high-capacity magazine.

The TAR-39 standard model comes equipped with a 1x/2.5x red dot digital rangefinder scope with a built-in DPSS laser sight and can carry an underbarrel grenade launcher attachment.

The characteristic sound of a TAR-39 firing on full auto is sometimes known as the "EuroCorp Anthem", as it is employed by most armed personnel of that corporation

.
Brotherhood of Nod (NowhereMash)

## Brotherhood of Nod

The Brotherhood of Nod is a global quasi-religious terrorist organization devoted to the guidance of the elusive and charismatic Kane. Although Nod surfaced in 1995, they claim to be an ancient secret society dating to before 1800 BC. While almost all Nod activity is concerned with complex economic, military, and scientific foci, its religiously articulated ideology drives these movements.

## Nod Arsenal

Desert Patrol Vehicle

FV101 Scorpion

M110 Howitzer

Yamaha YZ250F
Freedom City Police Department (Freedom)

The **Freedom City Police Department** (FCPD) was established in the mid-19th century and is one of the largest municipal police forces in the United States.

The FCPD has many problems. The police commissioner's thorough corruption is an open secret, and he serves as a benchmark for a large number of his subordinates.
Alliance of Frontier States (TCM)

The **Alliance of Frontier States** is the body of government nominally in charge of the Frontier Zone, but in practice it has little authority. Lacking an executive branch, and only token armed forces, there is little it can do to enforce its authority. Every government in the Frontier Zone has an equal voice in the AFS Assembly, but most of those governments put little importance in maintaining a presence in the Assembly.

The one area in which the AFS does have some ability is in the employment of the Frontier Mashalls, an organization that holds law enforcement jurisdiction over the entirety of the Frontier Zone. Though the Marshalls occasionally run into resistance from local governments, the nature of the criminals they hunt, mostly pirates and terrorists,few governments find any reason to protest.
ATI APP-3 (SCP)

Originally designed by Takahashi Defense Systems and manufactured by Aser-Tellinger Industries, licensed production by 26 manufacturers world-wide has made the APP-3 a popular sidearm for private security agencies across the globe. It's safe, reliable and very easy to use thanks to the 'RapidFire®' action trigger system, though the lack of recoil dampeners makes firing multiple consecutive bursts ineffective.
Freedom

Freedom is a varying-system game centered around Freedom City, and a certain group of criminals that find themselves framed for a series of armed robberies by a corrupt cop, and face a sentence of 30 years in a federal prison. Through a series of fortuitous events, these criminals find themselves escaping custody and on a path to revenge against the man that set them up.
Browning Automatic Rifle (NowhereMash)

The **Browning Automatic Rifle** (**BAR**) is a family of United States automatic rifles (or machine rifles) and light machine guns used by the United States and numerous other countries during the 20th century. The primary variant of the BAR series was the **M1918**, chambered for the .30-06 Springfield rifle cartridge and designed by John Browning in 1917 for the U.S. Expeditionary Corps in Europe as a replacement for the French-made Chauchat and M1909 Benét–Mercié machine guns that US forces had previously been issued.
FN SCAR (NowhereMash)

The **FN SCAR** (Fabrique Nationale Special Operations Forces Combat Assault Rifle) is a gas-operated (short-stroke gas piston) self-loading rifle with a rotating bolt. It is constructed to be extremely modular, including barrel change to switch between calibers. The rifle was developed by Belgian manufacturer FN Herstal (FNH) for the United States Special Operations Command (SOCOM) to satisfy the requirements of the SCAR competition. This family of rifles consist of two main types: The SCAR-L, for "light", is chambered in 5.56×45mm NATO cartridge and the SCAR-H, for "heavy", is chambered in 7.62×51mm NATO. Both are available in *Close Quarters Combat* (*CQC*), *Standard* (*STD*) and *Long Barrel* (*LB*) variants.

The FN SCAR-H is the standard-issue assault rifle for XCOM.
Cyberskull, Enforcer (SCP)

The Enforcer cyberskull augment hardens the edges of the recipient's face, giving them a more brutal aspect, granting a +2 bonus to Intimidation rolls and +1 supplemental Armor due to the bulky construction.

However, due to its obvious nature, the recipient looks at best thuggish. As a result, an Extra's attitude from the Reaction table is at best "Neutral".
FN F2000 (NowhereMash)

A GL1 detached from the F2000

The **FN F2000** is a gas operated, fully automatic 5.56×45mm NATO bullpup assault rifle, designed by FN Herstal in Belgium. It is fed from STANAG box magazines with a 30-round capacity.

The weapon’s primary sight is a telescopic sight with a fixed 1.6× magnification (the reticle also enables use in low-light conditions) contained in a plastic housing above the receiver (mounted on a Picatinny rail), the secondary sight is a non-adjustable fixed notch and front blade, molded into the optical sight housing cover. The sight cover and sight module can be quickly removed to reveal the Picatinny rail.

One of the modules developed for the F2000 system is a proprietary lightweight 40 mm underslung GL1 grenade launcher that uses standard low-velocity 40×46mm grenades. The launcher is a single-shot breech-loaded reverse pump-action weapon with a barrel that slides forward for loading and unloading (like the M203 grenade launcher), locked by axial rotation of the barrel.

The grenade launcher comes with a basic flip-up ladder sight, but it was intended to be used with a specially designed optoelectronic fire control system designated FCS, developed in cooperation with the Finnish company Noptel.

The aiming module is installed in place of the standard optical sight and becomes the weapon’s primary sight when mounted, but its main purpose is to accurately determine and indicate the range of a grenade target. The module is powered by a 9 V battery pack, installed in the stock, behind the magazine well. The power pack is also intended to power any other tactical accessories or systems that could be introduced. The FCS integrates a low-power laser rangefinder (precise to within ± 1 m), a day-time aiming channel with an electronically projected reticle, a measured range display reading and a diode elevation adjustment indicator.
LCAC-1 Hovercraft (NowhereMash)

The **Landing Craft Air Cushion (LCAC)** is a class of air-cushion vehicle (hovercraft) used as landing craft by the United States Navy's Assault Craft Units, the Japan Maritime Self-Defense Force (JMSDF), and the Global Defense Initiative. They transport weapons systems, equipment, cargo and personnel of the assault elements of the Marine Air/Ground Task Force both from ship to shore and across the beach.

## d20 Mecha Statistics

### **Armament**

2 x 12.7mm Machine Gun “M2HB” (Extra Ammo x2, Exposed, Different Gunner) (2 x 200 rounds)
40mm Grenades (NowhereMash)

The **40mm grenade** is a military grenade caliber for grenade launchers in service with many armed forces.

###

## Table Notes

All 40mm grenades are Tiny and weigh 1 lb.

### 40mm Fragmentation Grenade

This is a standard high-explosive fragmentation grenade.

### 40mm Shotgun/"Beehive" Round

This is a 40mm bundle of darts with a range increment of 20 ft. Like shotguns, reduce the damage of this projectile by 1 point for every range increment of the attack.

### 40mm Smoke Grenade

See the Smoke Grenade page for additional rules.

### 40mm White Phosphorus Grenade

See the White Phosphorus Grenade page for rules on additional damage in subsequent rounds, smoke, and catching fire.
Corvus Combat Armor Mk VII (NowhereMash)

The Corvus Combat Armor Mk VII is an advanced suit of powered armor designed by and for Errolyn Ebonmar, the CEO of Raven Industries.

## Construction

Corvus Combat Armor Mk VII consists of millions of nearly-microscopic individual cells with high surface area, held together with a miniature electromagnetic force field. This allows the suit to continue operation after taking significant amounts of damage, as well as retract into a holding unit the size of a bracelet when not in use.

## Capabilities

### Damage Protection

The Corvus Combat Armor affords significant protection from small arms fire, with protection ratings similar to those of armored cars and attack helicopters.

### Strength Enhancement

Corvus Combat Armor Mk VII features strength-augmentation technology similar to that used in modern synthetic muscle fiber. A wearer of average physique could be expected to have an augmented strength comparable to that of a world-class strongman. Such a strongman wearing the suit could easily lift nearly a ton over his head.

### Speed Enhancement

In addition to augmenting the wearer's physical strength, Corvus Combat Armor grants the wearer a significant boost to their running speed, effectively doubling it.

### Flight

Corvus Combat Armor includes a series of gravitational repulsors that allow the user to fly at speeds of up to 150 mph and as high as 30,000 feet.
Kendall 44 (SCP)

## Kendall 44

The Kendall 44 is a lightweight, semi-automatic pistol manufactured by Kendall Ballistics and chambered in .44 ACP. Its weight, simplistic construction and reputation for reliability have made it a favorite self-defense weapon or extended carry sidearm, and is especially popular with law enforcement agencies.
Character Creation (SFT)

Characters for The Search for Truth are created using the following guidelines:

* 3rd Level.
* All characters will be human.
* 42 Character Points for Abilities and Attributes.
* As always, all Attributes are subject to GM approval.

Due to the specific themes of The Search for Truth, players are encouraged to keep the game's genre in mind when creating characters in order to match the overall feel of the game.
Chainsaw (NowhereMash)

A **chainsaw** is a portable, mechanical saw which cuts with a set of teeth attached to a rotating chain that runs along a guide bar. It is used in activities such as tree felling, limbing, bucking, pruning, cutting firebreaks in wildland fire suppression and harvesting of firewood. They are occasionally pressed into service as weapons, often by people who watch too many movies.
Avalon (Arius)

The Avalonian Empire consists of the Kingdom of Avalon proper, which comprises a large portion of the western coast of Talahm, the islands of Inismore and Albanor, the Highland Marches to the north of the Kingdom, and a myriad of colonies across the world.

The people of Avalon are a varied lot, including natives of all of the Empire's provinces as well as immigrants from the colonies and generally anywhere else in the world. Avalon is a land of opportunity, as the cities of Avalon have a gargantuan demand for resources, raw materials, and people for both skilled and unskilled labor.

Outside of the industrial powerhouses of Avalonian cities, the land of Avalon is a place of mystery and magic. Many of the great empires of the past had their roots in the land on which Avalon now rests, and their ancient palaces and mystical redoubts lay decaying in the Avalonian wilderness. Among these ruins live some of the most unique creatures to exist on Talahm, including an inordinate amount of fey. Rumor holds that the grand kingdom of the fey, Bryn Bresail, lies hidden somewhere in the deepest, most untamed forests in Avalon.

The current king of Avalon is King Willem I. King Willem is very young for one in his position of power, being only twenty-five years of age. His father, King Rycard IV, was truly a good man and a great leader, both on his throne and on his warhorse. King Willem is idealistic and naive, but has the potential to be as great as his father, should he be given the opportunity to do so. The people of Avalon love their king, and happily accept his rule as his birthright and believe he rules by consent of the Gods, even if he does need a small army of advisers in order to make a prudent decision.
Kaarn (Arius)

To the east of Avalon, over the Wyrmspine Mountains, lies the grand nation of Kaarn. Kaarn is an ancient kingdom that is borne on the backs of thousands of gruff miners and a fierce, highly trained military. Sandwiched between the Wyrmspine and Darkhold mountain ranges, Kaarn has mineral wealth unmatched on Talahm, and quite possibly anywhere in the world. This wealth is pulled from the earth by Kaarni miners by the ton every year, constituting a large part of the kingdom's annual product.

The people of Kaarn are a dour and hardworking folk, with a strong nationalistic streak and a military heritage that can be traced back dozens of generations. Military service is compulsory, though few believe it needs to be. The average Kaarn can recall at least fifteen generations of their ancestry, including military branch, rank, division, and notable heroics. This emphasis on military tradition allows for a rather unique social system in Kaarn. While most societies in Talahm have strictly defined social strata, with hereditary nobility and hereditary serfdom, in Kaarn, noble status is conferred on high-ranking military officers as well, and is passed on to their children.

Also unique to the Kaarn military is the idea of patriotism after death. While in most other nations, one's duty to King and Country ends at death, as they pass on to their final reward or eternal punishment. Not so in Kaarn. Generations of careful research by Kaarni wizards has led to the creation of a special kind of undead. These reanimated corpses, infused with a modicum of intelligence, serve in special regiments of the Kaarn military, as well as in supplemental forces. Every soldier in the Kaarn military, from the lowliest footsoldier to the noblest paladin, swears an oath of service that extends beyond death, and they can expect to be reanimated to continue their service should they fall on the battlefield.

The current ruler of Kaarn is King Stefan IIV. Stefan is a dark, brooding man in his fifth decade, with deep, black hair turning steel grey at the temples and throughout his beard. He is a legendary military leader and has brought much honor to his grandfather's name. The people of Kaarn may or may not love their king, but few lack respect for his accomplishments.
Fragmentation Grenade (NowhereMash)

A Mk 2 fragmentation grenade

Fragmentation grenades are thrown explosives that are designed to disperse lethal fragments on detonation. The body is generally made of a hard synthetic material or steel, which will provide some fragmentation as shards and splinters, though in modern grenades a pre-formed fragmentation matrix is often used.

The price and Purchase DC are for a box of 6 grenades.
Freedom City (Freedom)

Home to millions, more people move to the huge, thriving metropolis of Freedom City every day, drawn by the promise of a new beginning in a city filled with opportunity. While some do find the American Dream in Freedom City, many more discover its rotten core and corrupt, scum-filled underbelly.

Founded in 1630 by Puritan colonists from England and the Netherlands. They founded a small, walled town at the confluence of two rivers on a great bay and called it Freedom. By the mid-1700s, Freedom had grown considerably, the original settlement expanding along with additional settlements in the area, such as Bayview, Kingston, and Port Regal. Before and during the American Revolution, Freedom became a focus for anti-British sentiment among the colonists. Following the war in 1789, Freedom and the outlying settlements formally incorporated as Freedom City.

Over the next century, Freedom City grew into a massive population center and economic powerhouse, and today it stands as a testament to modern urban capitalism, as well as all of the problems that come with it.

## Freedom City Districts

### **Downtown**

The central area of Freedom City features ultra-modern buildings, many of them created by legendary architect Dr. Phillip Kenson, also known as "Dr. Metropolis". Even though many of the buildings were designed by the same man, the downtown area is far from sterile and "planned". The buildings show a variety of architectural styles and there are a number of parks and tree-lined streets, giving the city a pleasant, colonial charm in many areas, contrasting with the modern structures.

* Freedom City Waterfront
* Riverside
* Wading Way
* City Center
* Midtown
* North End
* Parkside
* Freedom Theatre District
* The Fens

### **North Freedom**

North of the Wading River, North Freedom is made up of communities involved in education and high technology along with some of the wealthiest and most influential areas of the city.

* Hanover
* Kingston
* North Bay

### **West Freedom**

The area of Freedom west of the Wallace Expressway comprises West Freedom. It's a contrast between old and new, progress and old-fashioned ways of doing things. It includes some of the older intact neighborhoods of Freedom City, as well as newly developed areas that expanded the outskirts of the city.

* Lantern Hill
* West End
* Greenbank
* Ashton
* Grenville

### **South Freedom**

South Freedom lies on the other side of the South River from downtown and is the area that suffers the most problems. Parts are affluent or middle-class, but others are stricken with poverty and plagued by crime, particularly the influence of organized crime syndicates.

* Freedom City Boardwalk
* Southside
* Lincoln
* Bayview
* Port Regal
* Lonely Point
AK-47 (SWAC)

## AK-47

The **AK-47**, or **AK** as it is officially known (Russian: Автомат Калашникова, translit. *Avtomat Kalashnikova*, lit. 'Kalashnikov's Automatic Rifle'), also known as the **Kalashnikov**, is a gas-operated, 7.62×39mm assault rifle, developed in the Soviet Union by Mikhail Kalashnikov. It is the originating firearm of the Kalashnikov rifle (or "AK") family.

Even after almost seven decades, the model and its variants remain the most popular and widely used assault rifles in the world because of their substantial reliability under harsh conditions, low production costs compared to contemporary Western weapons, availability in virtually every geographic region and ease of use. The AK-47 has been manufactured in many countries and has seen service with armed forces as well as irregular forces and insurgencies worldwide, and was the basis for developing many other types of individual, crew-served and specialised firearms. As of 2004, "Of the estimated 500 million firearms worldwide, approximately 100 million belong to the Kalashnikov family, three-quarters of which are AK-47s".
C4 (NowhereMash)

C4
--

**C-4** or **Composition C-4** is a common variety of the plastic explosive family known as Composition C. C-4 is composed of explosives, plastic binder, plasticizer to make it malleable, and usually a marker or odorizing taggant chemical.

C-4 has a texture similar to modeling clay and can be molded into any desired shape. C-4 is stable and an explosion can only be initiated by the combination of extreme heat and shock wave from a detonator.

The information on the table represents a 1-pound block. Additional blocks can be wired together, increasing the damage and burst radius; each additional block increases the damage dealt by +2d6 and the burst radius by 2 feet. A DC 15 Demolitions check is required to link them.

C4 requires a detonator to set off. It is considered a moderate explosive for the purpose of using a Craft (chemical) check to manufacture it.

C4 is sold in 4-block packages. The price and Purchase DC represents these packages.
Erathis (PotM)

Erathis is the goddess of cities, civilization, and invention. Rulers, inventors, and devoted citizens pay homage to her, and thus her temples feature prominently in most major cities across the world.

She is also the patron of civilized minotaurs, having brought them out of the thrall of the Demon Lord Baphomet and gifting them the concept of civilization.

Erathis is the wife of Zenithar, the god of artifice and commerce, and rules her demesne, the Bright City, alongside him him.
Hextor (PotM)

Hextor is the god of tyranny and brutal warfare. He is the patron of despots and rule through strength of arms. In a lesser role, Hextor is also the patron of fitness and exercise. He is the brother and sworn enemy of Heironeous, god of valor.

Hextor seeks to conquer or destroy all that oppose him. He tells his followers that the world is a dark and bloody place where the strong rule the weak, and power is the only reward worth anything. The cruel and unrelenting pursuit of one's goals pleases Hexor, and he believes that order and law must be forged out of chaos and anarchy through iron-fisted tyranny.

Hextor typically appears as a monstrously powerful six-armed being in blood-spattered scale mail clutching a different weapon in each hand. In rare times of calm, and in his role as the god of fitness, he appears as an athletic young man with dark hair and light skin who strongly resembles his brother Heironeous.
Chemical Sniffer (SCP)

A chemical sniffer augment implants tiny air samplers into the nasal membranes and an analyzing computer that identifies chemicals and scents found within each breath's sample.

A chemical sniffer's recipient gains a +2 bonus to Notice rolls involving scent. In addition, the recipient can make a Common Knowledge roll to distinguish the exact chemical makeup of anything they smell, though the result may be too technical to be of much use without an appropriate Knowledge roll.
Bureau for Paranormal Research and Defense (NowhereMash)

## Bureau for Paranormal Research and Defense

As its name suggests, the **B**ureau for **P**aranormal **R**esearch and **D**efense (BPRD) is tasked with researching and defending against paranormal threats to humanity. Their agents primarily deal with rogue magic users and the occasional undead creature or arcane artifact, but are sometimes called on to deal with more serious threats, such as summoned demons and large forces of creatures of Shadow.
Javelin (NowhereMash)

A **javelin** is a light spear designed primarily to be thrown, historically as a ranged weapon, but today predominantly for sport. A javelin can be used in melee, but as it is not designed for it, characters using it in this manner are always considered non-proficient and take a -4 penalty on their melee attack rolls.
Bahamut (PotM)

Bahamut is the god of good dragons, justice, honor, and protection. His sister is the dragon goddess Tiamat.

He was created when the god Io was killed in the Dawn War. Io was cleaved in half by the primordial Erek-Hus, and when his body fell, his two halves arose as two new gods. His left half took on Io's noble traits of compassion, sense of justice, and love for his creations, and became Bahamut.

Bahamut appears as a great wyrm with shining silver-white scales. However, he appreciates subtlety, and when he chooses to appear among mortals, he often does so in the guise of an old man followed by seven trained canaries, which are, in truth, a flight of gold dragons who are Bahamut's closest servants.
Beretta 93R (NowhereMash)

The **Beretta 93R** is a selective-fire machine pistol, designed and manufactured by Italian firearms manufacturer Beretta in the 1970s for police and military use, that is derived from their semi automatic Beretta 92. The "R" stands for *Raffica*, which is Italian for "volley", "flurry", or "burst".

The Beretta 93R is mechanically similar to the Beretta 92. It can be selected to fire either a three round burst or single fire. A selector switch enables the operator to alternate between the two firing modes. The pistol is fitted with a vertical foregrip at the front end of the trigger guard to provide better stability when firing. A folding steel buttstock can be attached at the heel of the grip.

## d20 Modern Rules

### Burst Fire

This weapon features a three-round burst setting. When used with the Burst Fire feat, it fires only three bullets instead of five and can be used with only three bullets in the weapon. This setting does not grant the ability to make burst fire attacks without the Burst Fire feat; if you use the setting without the feat, you make a normal attack and the extra two bullets are wasted. Because it does not have an automatic rate of fire, this weapon cannot be used to make autofire attacks.

### Detachable Stock

Attaching or detaching the stock is a move action. If you have a base attack bonus of +1 or higher, you can attach or detach the stock as a free action when moving. With the stock attached, this weapon is considered Large.
H&K UMP (SWAC)

## H&K UMP40

The **UMP** (*Universale Maschinenpistole*, German for "Universal Submachine Gun") is a submachine gun developed and manufactured by Heckler & Koch. The UMP has been adopted by various agencies such as the U.S. Customs and Border Protection. Heckler & Koch developed the UMP as a lighter and cheaper successor to the MP5, though both remain in production.

## Variants

The UMP comes in three variants, based on caliber: the UMP45 (.45 ACP), the UMP40 (.40 S&W), and the UMP9 (9mm Parabellum). The infobox statistics represent the UMP40. The UMP45 and UMP9 models are represented with the following changes to the UMP statistics:

* **UMP45:** 25 shots
* **UMP9:** 2d6 damage

## Notes

**2RB:** The UMP features a 2-round burst setting. This setting functions identically to Double Tap, giving the user a +1 to hit and damage, but expending two shots.
BK Gorgon (SCP)

## BK Gorgon

The M278 Mk II Gorgon from Black Knight is a heavy support machine gun chambered in .50 caliber. Its intended role is light armor destruction and is effective against even heavily-augmented opponents. While a powerful weapon, its weight and heavy recoil require it to be supported by its bipod to maintain accuracy.
Belltower Associates

**Belltower Associates**, also known as **Belltower Group**, is an umbrella group of private military contractors who provide a maximum spectrum private military/security solution to clients across the globe.

## Background

The company was founded by Roger St. John-Ffolkes, a British Army officer.  The company was incorporated in 1997 beginning life as a security consultant and close protection agency. By 2047, it is a registered United Nations contractor, offering specialist security and risk management solutions to counter extreme threats, along with exfiltration, K&R, threat neutrality operations and quick react symphonic defenses.

In 2019, Belltower started their augmentation program named Plan Infinity. Under the terms of this plan Belltower offers their soldiers immediate augmentation while deferring payment for as long as they remain active employees of Belltower. Despite critics' claims that this amounts to little more than indentured servitude, the program is a great success and is adopted as standard procedure.

Sir Roger St. John-Ffolkes officially stepped down as CEO in 2024, giving joint control of the company to his sons Luther and Andrew; in reality, he had served only as a figurehead in this post for the last decade.

Their headquarters in the United Kingdom is a skyscraper with all the capabilities of a military base and situated in the London Sink. Other key facilities include a maritime base on the US Gulf Coast and a training facility in Bangalore, India. As of 2047 the company has offices in: Afghanistan, Bahrain,China, Iraq, Kenya, India, Panama, Australia and United States with a group of soldiers deployed in Hengsha and Panama City.
Acura TLX (NowhereMash)

## Acura TLX

The **Acura TLX** is a mid-size luxury sedan manufactured by Acura, the luxury vehicle division of Honda, since 2014.

## d20 Mecha Statistics

**Mecha Type:**Vehicle

**Class:**Mid-size luxury sedan

**Size:**Huge

**Hit Points:**34

**Occupants:**1 operator, 4 passengers

**Cargo:**300 lbs

**Armor:**5

**Defense:**8

**Land Speed:**95 mph

**Handling:**-2/-1

**Special Abilities:**Accessories (burglar alarm, heated seats, luxurious decor, stereo system), Environmental Systems (climate control), Headlights,

**Defects:**Noisy, Reduced Endurance (Several Hours), Road Vehicle, Windows
Christopher Lewis (NowhereMash)

Christopher Lewis is an information broker specializing in the supernatural underworld. Lewis is a fiercely independent broker, and does not trust easily, but has a reputation for knowing just about everyone, and having an ear to the ground in nearly every circle on the planet. His prices are steep, but his information is always reliable.
Kyne (PotM)

Kyne is the goddess of nature and the elements. She is the patron of hunters, farmers, woodsmen, and others that live in harmony with nature.

While Neutral in alignment, Kyne has tendencies towards chaos and good, representing the wild, unpredictable nature of the wilderness, and her love for all of its creatures.

Kyne's clergy has very little hierarchy, and is made up predominantly of druids rather than clerics. Her followers are expected to live in harmony with nature and to respect its power. She teaches that those who destroy or defile nature deserve swift vengeance in an appropriate manner.

Kyne appears as a beautiful woman with hair of tangled vines clothed in hanging mosses and briars.