SUNNY (Game)

This page is currently discontinued..Please wait for the creator to comebackHappy Disclaimer!This AU is basically OMORI but SUNNY didn't kill anybody!!! \*explodes\*

## SUNNY

### Mode

Single Player

***SUNNY*** is a Platform RPG Maker game developed by Haruna and co-published by PLAYISM which fully released for PC Windows and macOS on May 5, 2025.

## GAMEPLAY

It can be divided to two gameplays, ADVENTURE and BATTLE. The player can control five unique characters during ADVENTURE QUESTs, FRIENDSHIP QUESTs, and STORY QUESTs in a town named FARAWAY Town.

Various items can be spread around the town such as TULIPs and more. These items can guide the player within battles and can increase their friendship level by giving the items to a chosen character. There are many NPCs, rooms and locations to explore within the game.

### ADVENTURE GAMEPLAY

The ADVENTURE GAMEPLAY of the game is simple. The player can wander around, claiming items and interacting with NPCs to unlock quests. The player can as well can explore the town and the citizens as a person who just moved in. But make sure to not wander that much, you may get lost!

#### EMOTIONS (ADVENTURE)

Friends and NPC's can feel EMOTIONS through dialogs and items.

If you give a friend an item they like or say something nice about them, they will be HAPPY, SUPRISED or THANKFUL. To see their likes, press on their profile. If they are HAPPY, they will often give you more gifts and would often want to hang out with you more. Their friendship level will also increase more if they are HAPPY.

If you give a friend an item they dislike or say something mean, they will become either SAD, DISSAPOINTED, or ANGRY. To see their dislikes, press on their profile. If they are in those three emotions, they will try to avoid you. Their friendship level will also decrease if they are in those three emotions.

There are various emotions such as DISGUST, HAPPY, SAD, DISSAPOINTED, ANGRY, ESTATIC, THANKFUL, or SUPRISED. There are many ways to achieve these emotions by dialogs, items, and quests.

### BATTLE GAMEPLAY

The battle system in *SUNNY* is described as "a traditional turn-based battle system with untraditional statuses and states based off real human emotions and conditions". When physical contact occurs between a character and an enemy on the map, the screen switches to battle mode. Battles are fought against ENEMIES with various capacities of heart, juice and attack. The MAIN CHARACTERS can earn experience and level up. This increases the character's attributes such as attack, defense, speed, luck, accuracy, juice and heart.

SUNNY and his friends can be divided in four corners. There is an extra box in the corner which resembles a support character. The support character can support their team by healing their hearts, and giving them more juice. These support characters are either BASIL and MARI.

There is also a feature named "POCKET" which adds on the items you previously claimed on ADVENTURE GAMEPLAY. These ITEMS basically represent SUPPORT CHARACTERS, but they give less juice and less hearts.

#### EMOTIONS (BATTLE)

Friends and enemies can be affected by emotion. Emotions can be changed by using a skill or item during battle. Certain ENEMIES'S abilities may also affect characters' emotions. Different emotions have different effects and last for a few turns. The default emotion is always NEUTRAL.

When ANGRY, ATTACK goes up but DEFENSE goes down. When SAD, defense gets higher, but SPEED lowers and gains a JUICE shield. When HAPPY, LUCK and SPEED rise, but HIT RATE lowers.

Effects of SKILLS and ITEMS can change depending on the emotion of the target. Some ATTACKS do more damage to enemies feeling certain EMOTIONS. These EMOTIONS also are featured in the BATTLE GAMEPLAY and the ADVENTURE GAMEPLAY.

## SUMMARY

"Welcome to FARAWAY town! Your name is SUNNY and you have a sister named MARI. You moved into this town just recently. Your house is quite big, don't you think?

You are usually quiet and shy most of the time. You'd rather go unnoticed. But that changes here. This time, you decide to explore this neighborhood, facing your fears with new friends you will have!"