recursal/Fanatic-Fandom huggingface dataset:
Locational Damage

**Locational Damage** is a major component of survival added by First Aid. The menu can be accessed by pressing **H**.

## How it Works

When first spawning into the world, you can press **H** to open the First Aid menu and get a quick explanation of how it works. Opening the menu again will allow you to get a visual of how much health each of your body parts has. Each body part has its own effects:

* Head damage can result in brief periods of Blindness. Taking lethal damage to the head **will kill you**.
* Torso damage can result in brief periods of Weakness and Nausea. Taking lethal damage to the torso **will kill you**.
* Arm damage can result in brief periods of Mining Fatigue. Taking lethal damage to the arms will inflict you with Mining Fatigue II constantly until healed.
* Leg and feet damage can result in brief periods of Slowness. Taking lethal damage to the legs or feet will inflict you with Slowness II constantly until healed.

Bandages and Plaster can be used to heal individual body parts precisely; in addition, Morphine can suppress negative effects produced by damaged body parts (with the exception of dying).

In addition to the full First Aid menu, a mini HUD is provided for the player whenever damage is taken that gives an approximation of how damaged your body is. Light green means a part has taken some damage, Yellow means the part has taken damage but is above half health, Orange means the part is at or below half health, Red means the part is almost completely dead, Gray is when the body part has died (when the player get debuffs).

## Damage Sources

Certain damage sources affect certain body parts now rather than affecting your whole body. A few examples are:

* Skeletons will constantly aim for headshots, making them far more dangerous.
* Drowning will only affect your head and torso.
* Starvation and Thirst will affect your torso exclusively.
* Fall damage will affect your legs and feet before going upwards.
* Falling anvils will do damage to your head.
* Projectiles will often hit the head if a mob is above you.

Other sources of damage generally affect a random body part.

Due to the fact that your head and torso can be fatally damaged, it is recommended to craft those armor pieces before any others.

## Trivia

* While the old health bar is visible, it is not an accurate representation of how close to death you are and therefore should not be as closely monitored as your Locational Damage.
* Heart Containers will provide an extra heart to a random body part when used, as well as adding a heart to your total health bar. Again, the old health bar is purely representational and is not always accurate.
Plant Soulstone

The **Plant Soulstone** is an item from Lycanites Mobs used to bind pets to you. Not to be confused with any of the other Soulstones.

## Obtaining

The **Plant Soulstone** can be obtained from killing Pong Kong.

## Usage

This Soulstone is used to summon and bind a random Plant mob from Lycanites Mobs. These mobs can include:

* Shambler
Hippocampus

The **Hippocampus** is a passive mob added by the Ice and Fire mod.

They can have 6 colors:

* Blue: Has blue scales and green fins.
* Orange: Has orange scales and blue fins.
* Turquoise: Has turquoise scales and yellow fins.
* Green: Has green scales and orange fins.
* Red: Has red scales and pink fins.
* Yellow: Has yellow scales and red fins.

They spawn on ocean biomes, and are passive mobs, meaning that they do not attack, even if attacked.

They can be tamed with sponges.

They can be lured with sponges, and can be set to stay if you right-click them with a stick.

You can breed them with prismarine crystals (if you can't make them breed underwater, try doing it on land).

They regenerate health passively, or by giving them sponges.

You can add a chest, armor, and saddle to them.

They are quick swimmers, but are sluggish on land (they can breathe out of water).

You can breathe underwater when ridding a hippocampus.

Press "x" to go down, and "space bar" to go up when swimming. Press "shift" to dismount. If you are on land, pressing "space bar" will make it jump.

If you name a hippocampus "rainbow" it will change colors (just like naming a sheep "jeb\_")
IChunUtil

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## IChunUtil

### Link

https://www.curseforge.com/minecraft/mc-mods/ichunutil

Shared library used by iChun's mods. Used for GooglyEyes
Maka

* Normal
* Verdant
* Golden

The Maka is a passive Beast-type mob added by Lycanites Mobs.

## Bestiary Description

Large herbivores that are usually peaceful, they can be easily farmed, if you have a pen big enough! Alpha Makas can be a little temperamental at times and will sometimes attack people who get too close. Alpha Makas will occasionally spar with each other too, usually until one of them gets too tired, they don't normally kill each other. Alpha Makas will also protect their herd from predators.

## Farming

Maka can be bred with any vegetable-type food item, such as wheat, carrots, and potatoes.

## Spawning

Maka can spawn in biomes that have the following biome tags:

* Plains
* Savanna

Maka can **not** spawn in biomes that have the following biome tags:

* Snowy

## Behaviour

Maka are passive creatures, and will wander aimlessly similarly to any other passive creature. When attacked, they will panic and run away from the player.

Alpha Maka, on the other hand, are neutral and will retaliate if provoked by either the player or another mob.
Inebriation

Inebriation is the debuff you receive when you drink a lot of Alcoholic Beverages from the Rustic Mod in quick succession.

It reaches up to four stages

Stage 1-2 would not do anything,

Stage 3 would continuously inflict slowness 1, and blindness 1.

Stage 4 would give you slowness 2, blindness 1, and nausea 2.

Do note that you are able to remove this with coffee or the ankh charm/shield, however cure potions and silver armor will have no affect on the inebriated debuffs.

Despite the debuffs, the buffs you can upgrade, or receive in general is just too big of a margin compared to the debuffs that it is simply worth it to invest in brewing.
Hellfire Scepter

This page is about Removed ContentThe following page is about something that's no longer included in the most recent version of RLCraft.Removed in version 2.9

The **Hellfire Scepter** is a Magic staff from Lycanites Mobs that fires a large ball of hellfire that scorches the area it lands.

## Uses

The Hellfire Scepter fires hellfire charges spreading hellfire everywhere! The longer this weapon is held to charge, the more powerful the damage will be.

## Crafting

The Hellfire Scepter is crafted with two Blaze Rods and 7 Hellfire Charges.

###  Hellfire Charge

The Hellfire Charge is a Consumable item that drops from 1-3 Behemoth 100% of the time and 10-20 from Rahovart and Asmodeus 100% of the time. It functions the same as the Scepter. It can also be fired from a Dispenser.
Geken

* Normal
* Scarlet
* Keppel

**Geken** are aggressive Fae Beast mobs from Lycanites Mobs.

## Spawning

Geken can spawn in biomes that have the following biome tags:

* Jungle
* Swamp

Geken spawners can be found in Jungle Doomlike Dungeons, Lush Tombs (Lycanites Dungeon) and Dungeons (Vanilla).

## Summoning

Geken can be summoned with a Summoning Staff for 2 mana once the player obtains knowledge of them, and their uncommon variants can be spawned which will have double health once the player gains level 2 knowledge of the Geken.

## variants

For every Geken that spawns, there is a 10% chance for it to be an Uncommon variants. Uncommon Gekens can be Scarlet or Keppel. A Scarlet Geken is dark red with yellow webbing, while a Keppel Geken is a teal color with dark blue webbing. Uncommon Gekens have higher stats than a regular Geken. This does not change their behavior.

## Behavior

Geken will typically jump around and can be hard to hit. They slash and slice with their sharp webbed claw-like hands, which make their opponent bleed.
Imp Soulstone

The **Imp Soulstone** is an item from Lycanites Mobs used to bind pets to you. Not to be confused with any of the other Soulstones.

## Obtaining

The Imp Soulstone can be obtained from killing the following mobs:

* Umber Lobber
* Crypt Executioner

## Usage

This Soulstone is used to summon and bind a random Imp mob from Lycanites Mobs. These mobs can include:

* Afrit
* Arix
* Gnekk
Heart of Diamond

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## Heart of Diamond

### Nameid

quark:diamond\_heart

**Heart of Diamond** is an item from Quark mod used to craft useful items, namely Potion Ring of Resistance, and brew potions.

## Obtaining

* Stoneling drop (20% chance)
* Fishing (Level\_Up!\_Reloaded#Loot\_Tables - 0.7% chance)

## Uses

It can be used on a Stone Block to create a tamed Stoneling (this will consume the Heart of Diamond).

### Crafting

* Potion Ring of Resistance
* Dwarf Stout (combined with Ring of the Dwarves)

### Brewing

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Monster Spawner

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## Monster Spawner

### Nameid

minecraft:monster spawner

**Monster Spawners** are blocks that are used for spawning various mobs depending on their location.

## Obtaining

From what I've found its only legitimately obtainable through the "Treasure Hunter" perk of the "LevelUp Reloaded" mod.

## Spawns

If your looking for monster spawners they are typically found underground and you can find them in places such as:

* Battle Towers
* Roguelike Dungeons
* Lycanites Dungeons
* Caves

## Drops

In both late and early game, monster spawners are a good source of experience and can drop:

* Glowstone
* Redstone
* Spectral Silt
* Gold
* Diamonds(?) (maybe rarely)
* Lapis

(definitely more but i cant remember)
Mudshot Charge

**Mudshot Charge** is an item added by Lycanites Mobs.

## Description

In-game description: *"A charged orb of element energy. Can be used to level up Pets and Equipment Parts with matching Elements. Can also be fired from a dispenser or thrown when sneaking."*

Damage: 4

Status Effects inflicted: Weight II; Mining Fatigue II

This projectile is affected by gravity.

Elements: Water; Earth

Mob that uses it: Erepede

Equipment Part that uses it: Erepede Drill

## Obtaining

It is dropped from the following mobs:

* Erepede (100% to drop 3-5)

It can be crafted from the following items:

* Erepede Drill
Poison Stone

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## Poison Stone

### Nameid

xat:poison\_stone

The **Poison Stone** can be crafted using four glowing ingots, four fermented spider eyes, and a Bezoar.

Gives the wearer immunity to poison, hunger and plague (Lycanites Mobs), along with attacks having a 20% chance to poison enemies and doing +40% damage against poisoned enemies. Use with a weapon with the Envenomed and Viper enchantments for the best results.

This bauble can be worn on any bauble slot.
Battle Axe

### Weapon Id

itemwoodbattleaxeitemstonebattleaxeitemironbattleaxeitemdiamondbattleaxeitemgoldbattleaxeitembronzebattleaxeitemsteelbattleaxeitemsilverbattleaxeitemdragonbonebattleaxeitemfireddragonbonebattleaxeitemiceddragonbonebattleaxeitemjunglechitinbattleaxeitemdesertchitinbattleaxe

**Battle Axe** is a weapon from Better Survival. It deals a high amount of damage but has a slow attack speed. It has a small chance of disarming players or destroying the weapons of other creatures.

## Crafting

### Standard

Crafted with 2 Sticks and 5 of one the following materials:

* Wood Plank
* Cobblestone (including Basalt, Marble, Crag Rock, Red Rock, Andesite, Granite, Diorite, Limestone)
* Iron Ingot
* Diamond
* Gold Ingot
* Bronze Ingot
* Steel Ingot
* Silver Ingot

File:Material.gif

File:Material.gif

File:Material.gif

File:Material.gif

File:Battle Axe.gif

### Dragonbone and Myrmex Chitin

Crafted with 2 Witherbones and 5 of one of these materials:

* Dragon Bone
* Jungle Myrmex Chitin
* Desert Myrmex Chitin

### Flamed and Iced Dragonbone

Crafted with Dragonbone Battle Axe and one bottle of Fire Dragon Blood or Ice Dragon Blood.
Poop Scepter

This page is about Removed ContentThe following page is about something that's no longer included in the most recent version of RLCraft.Removed in version 2.9

The **Poop Scepter** is a Magic staff from Lycanites Mobs that ruins an enemy's day.

## Uses

The Poop Scepter fires an assault of slowness and nausea causing poop charges.

## Crafting

The Poop Scepter is crafted with two Blaze Rods and 7 Poop Charges.

###  Poop Charge

The Poop Charge is a Consumable item that drops 1-3 from Conba 75% of the time. It functions the same as the Scepter. It can also be fired from a Dispenser.
Magic Mirror

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## Magic Mirror

### Nameid

bountifulbaubles:magicmirror

**Magic Mirror** is an item from Bountiful Baubles that teleports the player to their spawn point. It requires 32 Magic (Reskillable).

> It may bend space at will, but it can't make ugly things beautiful, unfortunately for you
>
>

## Obtaining

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## Trivia

* Magic Mirror used to be a Banned Item due to being considered unbalanced
ISeeDragons

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Potion Fingers

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## Potion Fingers

### Link

https://www.curseforge.com/minecraft/mc-mods/Potion-Fingers

**Potion Fingers** adds Baubles that give various effects to your character. They are all rings and must be worn in the Ring slots to have an effect.

Wearing 2 of any Potion Ring will provide a stronger effect.

**Potion Fingers** has been modified to work in RLCraft by Pyrofab at the request of Shivaxi.

(there are secret potion rings, go forth and find them!)
Pirate

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## Pirate

### Spawning

See Spawning

**Pirate** is a hostile mob added by Quark.

## Drops

* Bone
* Arrow
* Skeleton Skull
* Pirate Hat
Prismarine Shard

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## Prismarine Shard

### Minecraft Wiki Link

Prismarine Shard

**Prismarine Shard** is from vanilla Minecraft (1.12.2). Everything listed in this article is added/changed in RLCraft. For information about vanilla uses not listed here, check out the Minecraft Wiki via the link in the infobox.

## Crafting

**Prismarine Shards** can be used to craft the following items:

### Crafting Table

* Pedestal (Switch-Bow)

Prismarine Shards can be crafted using:

## Obtaining

### Mob Drops

Prismarine Shards can be dropped by the following mobs:

* Ioray
* Morock
* Quetzodracl
* Skylus
* Siren
* Strider
* Thresher
* Zoataur
Host

The Host is a hostile monster added by Defiled Lands. It spawns in dark areas in defiled biomes.

It acts very similar to a Zombie, but doesn't burn in sunlight and will spawn Defiled Slimes when damaged by anything. The amount of Slimes spawned is proportional to the amount of damage taken, and higher instances of damage can spawn larger Slimes.

Drops:

* Foul Slime
* Rotten Flesh
Prismarine Crystals

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## Prismarine Crystals

### Minecraft Wiki Link

Prismarine Crystals

**Prismarine Crystals** is from vanilla Minecraft (1.12.2). Everything listed in this article is added/changed in RLCraft. For information about vanilla uses not listed here, check out the Minecraft Wiki via the link in the infobox.

## Uses

### Crafting

* Pedestal (Switch-Bow)
* Stone of the Sea
* Potion Ring of Haste

## Obtaining

### Crafting

* Scaling Knife
* Angler Fish

### Mob Drops

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Forbidden Fruit

A **Forbidden Fruit** is a Bauble added by Bountiful Baubles that can be rarely dropped by Husks. When equipped, it grants immunity to Hunger and Nausea.

## Obtaining

Husks have a 2.5% chance to drop a **Forbidden Fruit**. It cannot be crafted.

## Usage

The primary usage of a **Forbidden Fruit** is to prevent the user from being inflicted with the Hunger and Nausea status effects. This means eating things like Rotten Flesh with no repercussions.

### Crafting ingredient

The **Forbidden Fruit** is used to craft the Ankh Charm.
Obsidian Bream

**Obsidian Bream** are fish added by Advanced Fishing.

An Obsidian Bream fish

## Obtaining

Obsidian Bream are obtained by using a Blazing Fishing Pole on lava in any biome. Like all other fish that can be caught in lava, the Obsidian Bream does not burn in lava or fire.

## Usage

### Consumption

Obsidian Bream can be consumed to gain one hunger point. However, they will also give Hunger III for 15 seconds and Nausea II for 10 seconds.

### Crafting Table

Obsidian Bream can be crafted into obsidian.

### Furnace

Obsidian Bream can be smelted into a cooked fish.
Javelin

The javelin is a one-handed thrown weapon introduced by Spartan Weaponry, with stronger variants included by Spartan Fire. It currently holds the title of both highest DPS and damage per throw over the Throwing Axe and the Throwing Knife, albeit with the longest charge time. It also has the lowest ammo capacity, at 4 charges.

Because it has a thrown damage bonus of up to +200% and a faster charge time than attack speed, using a javelin in melee sacrifices 80% of its potential DPS. Additionally, though it is possible to hold an item in the off-hand without penalty, it is impossible to use that item because the javelin overrides any right-click functionality it may have.

The javelin functions best when used as a ranged one-hit KO option in conjunction with a dedicated melee weapon to deal with quicker targets. The low ammo capacity and slower charge time diminishes the stopping power of the javelin, so beware of fast and erratic enemies.

As with all thrown Spartan Weaponry weapons:

* Move speed is slower while charging.
* Max charge is reached when the hitmarker reaches the crosshair in the center of your screen; You do not need to wait for the weapon to fully draw back like a bow.
* Thrown ammo can be retrieved, even if the attack landed.
* Durability is only decreased when an attack is successful, and when the weapon hits 0 durability, one charge of ammo is permanently lost.\*

## Crafting

All Javelins require a Pole and 1 piece of the desired material placed horizontally adjacent to each other. Spartan Fire weapons require a Witherbone Pole instead of a regular Pole, barring steel.

## Stats

\*Ranged DPS is calculated by dividing thrown damage by charge time, and melee DPS is calculated by multiplying melee damage and attack speed; the thrown damage bonus is the only modifier taken into account.

### Range

 3 block ceiling
 2 block ceiling

Range was determined experimentally, therefore these values are only approximations.
Hammer (Spartan Weaponry)

The hammer is a one-handed weapon added by Spartan Weaponry, with stronger variants included by Spartan Fire. It has decent damage but low attack speed, resulting in an average DPS. It also has the Nauseous Blow and Enhanced Knockback traits. The former only applies to PvP, but the latter can be useful in situations where the player does not have access to the Knockback enchantment (Note: it stacks with vanilla knockback, but not Advanced Knockback).

Though its low attack speed can potentially result in the wielder being overwhelmed, the Enhanced Knockback trait can help defend against crowds of enemies. The hammer is ideal for situations where knockback is needed, though there is no way to disable the effect, and it is therefore somewhat of a niche tool. Enchanting a hammer with Knockback II, however, can provide some humorous results.

## Crafting

All Hammers require a Handle and 6 pieces of the desired material, with the handle in the bottom middle and the material in a horizontal rectangle on top. Spartan Fire Weapons require a Witherbone Handle instead of a regular Handle, with the exception of steel.

## Stats

### Overview

\*DPS is calculated by multiplying base damage and attack speed; No additional modifiers are taken into account.
Lob Darklings Charge

**Lob Darklings Charge** is an item added by Lycanites Mobs.

## Description

In-game description: *"A charged orb of element energy. Can be used to level up Pets and Equipment Parts with matching Elements. Can also be fired from a dispenser or thrown when sneaking."*

Damage: 6

Status Effects inflicted: Decay II; Blindness II

This projectile is affected by gravity.

When it hits a block it will leave 3 Darklings. These are temporary and belong to the player that threw the charge.

Elements: Shadow; Void

Mob that uses it: Amalgalich

## Obtaining

It is dropped from the following mobs:

* Amalgalich (100% to drop 10-20)

It can be crafted from the following items:

* Darkling Skull
IvToolkit

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Lance

The lance is a one-handed weapon added by Spartan Weaponry, with stronger variants included by Spartan Fire. Its base stats are extremely poor, with less DPS than a pickaxe, but it has up to a +200% base damage bonus while riding a mount or vehicle, scaling with speed (this includes boats and minecarts). It is also one of the few one-handed weapons that boasts an increased Reach (alongside the Spear (Spartan Weaponry) and Spear (Better Survival)), giving it increased utility.

From diamond onward, the lance has a higher DPS than virtually all other one-handed weapons. This makes it a formidable choice that keeps the off hand open, while Reach also synergizes well with mounted combat, where maneuverability is generally more difficult or restricted. Beware: because the damage scales with speed, the lance will require some practice to properly handle to its fullest potential.

## Crafting

All lances require a Handle, a Pole, and 1 piece of the desired material, stacked vertically with the material on top. Spartan Fire weapons require a Witherbone Handle and Witherbone Pole instead of a basic Handle and Pole, barring steel.

## Stats

### Overview

\*The riding bonus scales with speed. The exact calculations are currently unknown, though experimental testing shows that a minecart on powered rails provides the +200%, a boat at full speed in water reaches about +80%, while a manually propelled minecart gives around +33%.

\*\*DPS is calculated by multiplying base damage and attack speed; The +200% base riding damage bonus is the only modifier taken into account.
Frostbolt Charge

**Frostbolt Charge** is an item added by Lycanites Mobs.

## Description

In-game description: *"A charged orb of element energy. Can be used to level up Pets and Equipment Parts with matching Elements. Can also be fired from a dispenser or thrown when sneaking."*

Damage: 5

Status Effects inflicted: Slowness II

This projectile is not affected by gravity.

Elements: Frost

Mob that uses it: Reiver

Equipment Part that uses it: Reiver Horns

## Obtaining

It is dropped from the following mobs:

* Reiver (100% to drop 1-3)

It can be crafted from the following items:

* Frostweaver Leg
* Reiver Horns
* Wildkin Arm
Heavy Crossbow

This weapon is added by Spartan Weaponry

## Description

The heavy crossbow is an awesome range weapon which is capable of delivering some very heavy single target damage, more than a longbow would even when maxed out. It is fairly easy to make and can ascend to astronomic amounts of damage only with iron tier bolts and some subpar enchants, making it an awesome choice even in endgame. These are particularly useful in midgame as you can easily out range dragon's aggro range with and unenchanted crossbow, making you able to take down dragons without them even noticing you. A few enchants exist to make it faster and better, and unlike the vanilla crossbow it can take all bow enchants, modded except bow specific stuff like strafe and Rapid fire. To store crossbow bolts you need a bolt quiver, which basically works like an arrow quiver but for bolts. Before 2.9 there was no point in making this weapon but now it's very strong too.

## **Crafting recipe**

* 1 Handle
* 1 oak, acacia, dark oak,.......
* 2 strings
* 1 bow
* 2 crafting materials(ex: Iron,Gold,Copper,...)
Potion of Ender Warp

Potion of Ender Warp is a potion from Better Survival. It simulates the teleportation of an Enderman.

## Brewing

Potion of Ender Warp can be brewed from an Awkward Potion with a Chorus Fruit.

## Effect

### Base

Teleports you a short distance in a random direction.

### Redstone-Enhanced

Teleports you a short distance(a bit longer than the base distance) in a random direction.

## Other Uses

Potion of Ender Warp is required to brew Potion of Antiwarp.
Krake

* Normal
* Lux
* Keppel

The **Krake** is a neutral creature from Lycanites Mobs that will become hostile if the player is sprinting nearby or if they are attacked first.

## Spawning

Krake can spawn in biomes that have the following biome tags:

* River

Krake can **not** spawn in biomes that have the following biome tags:

* Snowy

## Behavior

Krake are neutral mobs that will attack if first attacked or if the player is sprinting while nearby. They attack by quickly running at the player and dealing 2 damage on contact. If the Krake are angered by sprinting near them, they can be calmed if the player stops sprinting. Like wolves, nearby Krake will become hostile if one of their kin is harmed within a short distance of them.

Krake are incredibly fast, and can quickly catch the player if they try to run away. If the Krake are angered by attacking them, the best option is to attack one at a time, in order to prevent yourself from getting overwhelmed.

## Farming

Krakes can be bred with any type of meat in the game including rotten flesh, and with pumpkin pie. When breeding them avoid sprinting as they will become hostile and wont be able to be bred.

## variants

For every Krake that spawns, there is a 10% chance for it to be an Uncommon variants. Uncommon Krake can be Lux or Keppel. A Lux Krake has a sandish white body and a purple mouth, and a Keppel Krake has a blue body and a red mouth. Uncommon Krakes have higher stats than a regular Krakes. This does not change their behavior.
OreLib Support Mod

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Full set bonuses

A few armor sets give full set bonuses. These bonuses are only given when you are wearing the full set.

## Bonuses

* Leather (masterful quality) (4/4): Ranger Danger - Absorption (+4 golden hearts) and Trueshot (+3 projectile damage)
* Umbrium (4/4): PPE - Strength I (+3 Melee Damage) and immunization (Immunity to Poison, Hunger, Nausea, Weakness, Paralysis).
* Gold (4/4): Magic Infusion - Magic Shield (+4 magic shield) and Magic Focus (+75% magic damage).
* Gold Book Wyrm Scale (4/4): Magic Infusion - Magic Shield II (+8 magic shield) and Magic Focus II (+150% magic damage).
* Neptunium (4/4): Neptune's Blessing - Swift Swimming and Water Breathing.
* Silver (4/4): Quicksilver - +50% Movement Speed and Immunity (Cure effect which gives immunity to most bad effects).
* Steel (4/4): Dragonsteel :) - Immunity to burning and +50% fire damage resistance.
* Desert/Jungle Myrmex Chitin Armor (4/4): Millipede - +1 Step Height.
* Red/White/Tan Death Worm Chitin Armor (4/4): Shai-Hulud - +50% Dig Speed.
* Golem Armor (4/4): The Rock - Repulsion (Knocks back attackers and prevents being picked up or being latched onto) and Diamond Skin (Adds armor toughness).
* Cow Leather (4/4): Moo - Moo (Moo like a cow)
* Scarlite Armor: Blood Curse - Vulnerability (+20% Damage Received) and Rage IV (+40% Speed and +40% Melee Damage)
* Ninja Armor (3/3): Teleports Behind U - Skystride (Can dodge in midair) and Forceful VIII (300% Dodge Distance Increase).
* Wizard Armor (3/3): Wizard 101 - (1/3) 1 Mana Regen, (2/3) 1 Mana Regen, (3/3) Teleportation (Randomly teleports user up to 50 block in any direction) and 1 Mana Regen.
* X407 Prototype Armor (4/4): Power Armor - (Helmet) Night Vision, (Chestplate) Strength I (+3 Melee Damage), (Leggings) Jump Boost IV (+3 blocks jump height), (Boots) Fall Resistance (Immunity to fall damage).
Gold Ingot

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## Gold Ingot

### Minecraft Wiki Link

Gold Ingot

**Gold Ingot** is from vanilla Minecraft (1.12.2). Everything listed in this article is added/changed in RLCraft. For information about vanilla uses not listed here, check out the Minecraft Wiki via the link in the infobox.

## Crafting

Gold Ingot can be used to craft

* Gold Scepter Head
* Summoning Staff
* Stable Summoning Staff
* Summoning Pedestal
* Soulgazer
* Backpack
* Disenchantment Table
* Redstone Charger
* Gold Plated Lock
* Gold Saw
* Gold Mattock
* Gold Knife
* Golden Chandelier Ring
* Golden Decorational Chain
* Belt Pouch
* Gold Wolf Armor
* Gold Button
* Potion Ring
* Moderate Arrow Quiver
* Moderate Bolt Quiver
* Ankh Charm
* Golden Crown
* Cross Necklace
* Fast Reel
* Gold Fish Tracker
* Golden Dagger
* Emerald Ring
* Emerald Amulet
* Golden Skirt
* Golden Candle
* Golden Lantern
* Holy Hand Grenade

### Weapons

#### Better Survival

* Hammer (Better Survival)
* Spear (Better Survival)
* Battle Axe
* Dagger (Better Survival)
* Nunchaku

#### Spartan Weaponry

* Warhammer
* Throwing Knife
* Throwing Axe
* Spear (Spartan Weaponry)
* Saber
* Rapier
* Quarterstaff
* Pike
* Flanged Mace
* Longsword
* Lance
* Katana
* Javelin
* Hammer (Spartan Weaponry)
* Halberd
* Greatsword
* Glaive
* Dagger (Spartan Weaponry)
* Boomerang
* Battleaxe
* Gold Gilded Shield
* Tower Shield
Quarterstaff

The quarterstaff is a Two-Handed weapon added by Spartan Weaponry, with stronger variants included by Spartan Fire. It has a decent DPS and is tied with the Katana for the highest two-handed attack speed. It also has Sweep II, meaning it will deal 50% damage to all other enemies in an arc in front of the player. Being two-handed, the player cannot hold an item in the off hand lest they suffer from mining fatigue III and a 25% damage penalty (unless they are a titan, in which case the debuffs are nullified).

Due to its high attack speed and Sweep, the quarterstaff provides immense stopping power. Its lack of a conditional damage bonus also makes it one of the more consistent weapons. Additionally, its attack speed allows it to benefit more from flat damage buffs than other weapons, allowing it to potentially match the DPS of stronger weapons.

## Crafting

All quarterstaves require a Pole and 2 pieces of the desired material, placed diagonally with the pole in the middle. Spartan Fire weapons require a Witherbone Pole instead of a basic Pole, barring steel.

## Stats

### Overview

\*DPS is calculated from base damage and attack speed; Debuffs and conditional modifiers are not taken into account.
Morock

* Normal
* Lux
* Verdant

**Morocks** are wyvern-dragons with large wings and mouths that fly over plains.

## Spawning

Morock can spawn in biomes that have the following biome tags:

* Plains
* Savanna

Morock can **not** spawn in biomes that have the following biome tags:

* Snowy

### Variants

For every Morock that spawns, there is a 10% chance for it to be an Uncommon variants. Uncommon Morock can be Lux or Verdant. A Lux is a Light white, and an Verdant Morock is dark green. Uncommon Morocks have higher stats than a regular Morock. This does not change their behavior.

## Taming

Morocks can be tamed with **Dragon Treats**.

### Mounting

Morocks can be mounted with a Dragon Saddle. Their special ability allows them to dash forward quickly in the air, making them really fast mounts

## Behavior

Morocks will fly in the air quite randomly. When the Morock finds its prey (Players} it quickly fly towards them unitl close enough to attack dealing high damage. The easiest way to avoid dying to the Morock in the early/mid game is to dig directly into the ground or run inside a building.
Glowing Gem

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## Glowing Gem

### Nameid

xat:glowing\_gem

**Glowing Gem** is a craftable item used in various recipies from the Trinkets and Baubles mod.

## Crafting

4x Glowing Ingot 4x Glowing Powder 1x Diamond Block

## Usage

### Crafting Recipes

* Teddy Bear
* Mana Crystal
* Faelis Claw
* Ender Queen's Crown
* Dragon's Eye
* Arcing Orb
* Shield of Honor
Inspirations

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## Inspirations

### Link

https://www.curseforge.com/minecraft/mc-mods/inspirations

**Inspirations** is a Mod with various small features, such as interactive bookshelves, climbable ropes, carpets fitting stairs, and new types of redstone inputs.
FxControl

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Quillbeast

* Normal
* Dark
* Lux

Quillbeasts are large rodents with sharp quills on their back who utilize ranged combat against targets. They don't pose much of a threat as long as the player does not bother them.

## Behaviour

Quillbeasts tend to mind there own business and won't bother the player or other mobs unless provoked first. Once provoked it will release deadly quills at its target afflicting bleed II and weakness II for 4 seconds, however the time taken to do so is long and it can be killed quickly before it gets the chance to do so.

## Spawning

Quillbeast can spawn in biomes that have the following biome tags:

* Plains
* Savanna
* Forest

Quillbeast can **not** spawn in biomes that have the following biome tags:

* Snowy

Quillbeast spawners can be found in Dungeons (Vanilla).

## Taming

Quillbeasts can be tamed at knowledge level 2 and are tamed with beast treats. They don't require too many beast treats to tame (3-6 will work fine) and can be soul bound once tamed to insure your new spikey friend wont permanently die after an accident.

Their utility as a pet is quite limited due to their low health and their tendency to idle around threats for a while before firing, but their bleeding effect is valuable for taking down armoured mobs as it ignores all defence, and the weakness can help debilitate the mob further to assist in taking down even the strongest of mobs. Aside from that they don't offer much else as combat pets.

### Trivia

* Quillbeasts (Bruchas) are the only Neutral Mobs (for right now) that are Hostile when the Event **Blade Flurry** begins
Pixie (Ice and Fire)

*For related terms, see Pixie (Familiar Fauna) and Pixen.*

**Pixie** is a Mob from Ice and Fire mod.

## Behavior

Pixies behave mischievously, stealing player equipment given the opportunity.

### Pixie Jar

Pixies may be captured in a Jar, producing a Pixie Jar in the pixie's respective colour, which can be placed and interacted with periodically for Pixie Dust.

## Taming

Can be "befriended" with Cake and subsequently healed with Sugar.

### Status Effects

Befriended pixies that follow the player around provide the following Status Effects:

* Pink: Strength
* Purple: Jump Boost
* Blue: Speed
* Green: Luck
* Yellow: Haste
ForgeEndertech

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## ForgeEndertech

### Link

https://www.curseforge.com/minecraft/mc-mods/forgeendertech

This library is required for all Endertech mods, which we use Advanced Hook Launchers
Locks (Mod)

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## Locks

### Members

Melonslise (Owner)Charles445 (Contributor)

### Link

https://www.curseforge.com/minecraft/mc-mods/locks

**Locks** is a Mod that introduces flexible and universal locks which can be dynamically attached to multiple blocks of any kind, including other mods, a fun lock picking mechanic as well as lots of other little, but useful tools and utilities.

Locks adds the following items and blocks into the game:

* Locks
* Keys
* Lock Picks
Lycanites Mobs Items

### **Blocks**

* Ashen Stone
* Lush Stone
* Demon Stone
* Aberration Stone
* Stream Stone
* Desert Stone
* Shadow Stone

### **Consumables**

* Chupacabra Meat
* Blood Chili
* Explorers Risotto
* Battle Burrito
* Cephignis Meat
* Searing Taco
* Arisaur Meat
* Paleo Salad
* Ika Meat
* Seashell Maki
* Yale Meat
* Peaks Kebab
* Concapede Meat
* Tropical Curry
* Maka Meat
* Bulwark Burger
* Amber Cake
* Moss Pie
* Devil Lasagna
* Aspid Meat
* Pinky Meat
* Joust Meat
* Silex meat
* Lapis Fish and Chips

**Staffs**

* Summoning Staff
* Blood Summoning Staff
* Sturdy Summoning Staff
* Stable Summoning Staff
* Savage Summoning Staff
Neptunium Nugget

The **Neptuniun Nugget** is an item added by the modpack that can be used to craft Neptunium Ingots.

## Obtaining

### Crafting

The **Neptunium Nugget** can be crafted with a Neptunium Ingot.

9

### Smelting

The **Neptunium Nugget** can be obtained via smelting various tools made out of **Neptunium.**

* Smelting a Neptunium Sword or a Neptunium Shovel gives 4 **Neptunium Nuggets.**

4

* Smelting a Neptunium Hoe gives 1 **Neptunium Nugget.**

## Usage

### Crafting

* 8 **Neptunium Nuggets** are used to craft a **Neptunium Ingot.**
Multi Mine

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Necrovore

## Necrovore

* Normal
* Russet
* Ashen

## Lycanites Information

### Events

Black Plague
Happy Holloween

## Entity Information

### Drops

1-2 Rotten Flesh (100%)
1 Bone (100%)

## Spawning

Necrovore can spawn in biomes that have the following biome tags:

* Spooky
* Dead

Whenever there is a New Moon, Necrovores can spawn in any biome.

Necrovore spawners can be found in Dungeons (Vanilla).

## Taming

Can be tamed with Undead Treats.

Leveled with Nether charges.

5 chest slots.
Glaive

The glaive is a Two-Handed weapon added by Spartan Weaponry, with stronger variants included by Spartan Fire. It has a mediocre DPS, only being higher than the Greatsword. It makes up for this deficit with both the Reach I and Sweep II traits, making it uniquely powerful at keeping groups of enemies at bay. Being two-handed, the player cannot hold an item in the off hand lest they suffer from mining fatigue III and a 25% damage penalty (unless they are a titan, in which case the debuffs are nullified).

Due to its low single-target DPS, the glaive is not generally recommended as a primary weapon, as it is more suited as a crowd-control tool. It is important to note that the sweep effect occurs around the target instead of the player. This means that the player can hit closely grouped enemies at the maximum range of the weapon.

## Crafting

All glaives require a Pole and 3 pieces of the desired material, with one place horizontally adjacent to the pole and two in the spaces above it. Spartan Fire weapons require a Witherbone Pole instead of a basic Pole, with the exception of steel.

## Stats

### Overview

\*DPS is calculated from base damage and attack speed; Debuffs and conditional modifiers are not taken into account.
Poison Ray Charge

**Poison Ray Charge** is an item added by Lycanites Mobs.

## Description

In-game description: *"A charged orb of element energy. Can be used to level up Pets and Equipment Parts with matching Elements. Can also be fired from a dispenser or thrown when sneaking."*

Damage: 2

Status Effects inflicted: Plague II

This projectile is a beam.

Elements: Poison

Mob that uses it: Eyewig

Equipment Part that uses it: Eyewig Eye

## Obtaining

It is dropped from the following mobs:

* Eyewig (100% to drop 3-5)

It can be crafted from the following items:

* Eyewig Eye
Mudshot Scepter

This page is about Removed ContentThe following page is about something that's no longer included in the most recent version of RLCraft.Removed in version 2.9

The **Mudshot Scepter** is a Magic staff from Lycanites Mobs that slows enemies.

## Uses

The Mudshot Scepter fires an assault of Mudshot charges that cover the target in mud and slow them on impact.

## Crafting

The Mudshot Scepter is crafted with two Blaze Rods and a single Mudshot Charge.

###  Mudshot Charge

The Mudshot Charge is a Consumable item that drops 1-3 from Erepede 50% of the time. It functions the same as the Scepter. It can also be fired from a Dispenser.
Pedestal (Varied Commodities)

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### Nameid

variedcommodities:pedestal

This article is about the decorative block from Varied Commodities. For the functional block from Switch-Bow, see Pedestal (Switch-Bow). For the disambiguation page, see Pedestal.
**Pedestal** is a placeable block from Varied Commodities (Mod).

## Uses

This page is incomplete and is missing informationCan you help out and add missing information? Click here to add more.

## Crafting

It can be crafted with 5 of Wood, Stone, Block of Iron, Block of Gold or Block of Diamond
Heating Goo

Heating goo is an item used to make warm armor pieces. It allows the player to line and make armor that allows the player to stay warm.

### CRAFTING

Heating goo can be crafted from 2 slimeballs and blaze powder.

*For further information, see the Armour Underwear mod info page. Its accuracy to this modpack is currently unknown, but the information should be useful.*
Heart Crystal Shard

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## Heart Crystal Shard

### Nameid

scalinghealth:crystalshard

**Heart Crystal Shard** is a crafting material from Scaling Health used to craft Heart Containers that increase player maximum health.

## Obtaining

Can be obtained as loot from various mobs, namely Blight variants and by mining.
Lurker

* Normal
* Ashen
* Verdant

## Description

Lurkers (now known as Ostimien since 1.12.2) are giant, hostile insect mobs that attack the player and deal the instability affect.

## Spawning

Lurker can spawn in biomes that have the following biome tags:

* Swamp
* Spooky
* Forest

Lurker can **not** spawn in biomes that have the following biome tags:

* Cold

Lurker spawners can be found in Lush Tombs (Lycanites Dungeon) and Dungeons (Vanilla).

## Behavior

Lurkers attack the player quickly and then back up to avoid being struck in retaliation. While their bites are not particularly strong, they deal the instability effect. This causes the player to randomly jolt about the place and take fall and/or kinetic energy damage from being thrown into walls or up into the air. They drop poison glands when killed.