3N

3N
--

# Character Information

### Summary

A nartaki lady with big brains and even bigger ambitions. Hopefully neither end up being her end.

### Goals

* Improve standing with the Resonance
* Increase overall brainpower and digital effectiveness (i.e.: get a Cerebellum Booster at some point. Conflict of interest with Resonance goal, but conflicting goals can be fun. Also, goes without saying: Better on the Net and Attribute-boosting Echoes)
* Harness and manipulate a UV host to create an environment in which people can "try out" both cyberware and bioware before actually taking the plunge

## Background

A nartaki child of a Russian mother and Indian father (a nartaki himself!), Arishka was born in Quebec. Both were employees of Ares Macrotech, and six years after Arishka was born the family relocated to the Artemis Moon Arcology.

During the first couple years of their living in the Arcology, Matrix Crash 2.0 took place. Alongside the general chaos of the event, Arishka became Resonant. With no one around to serve as a guide through the technicolor waking dream of perpetual Matrix connectivity, her Resonant nature was dismissed as a lesser case of schizophrenia. Prescription drug use ensued.

Arishka's schooling takes place among some of Ares' greatest minds. She learned various surgical procedures and medical knowledge from them. To better understand, execute and recall the information she acquired from her neighbors and colleagues, Arishka demanded a cultured bioware suite to improve her later acquisition, performance and retention. This came in the form of a Cerebral Booster and Mnemonic Enhancer (both R3).

## Narrative Significant Qualities

* SINner (Corporate Limited) (Ares, Arishka Panjit): "Sometimes you're born into the business, especially if it can be formatted as a tax incentive."
* Code of Honor (Hippocratic Oath, Do no Harm, etc.): "An isolated environment in which to perfect one's knowledge is best for attempts at attaining perfection."
* Big Regret (Using technomancy during an operation involving nanoware): ""
* Spacer: "something about growing up in an arcology on the Moon just sticks with you."

## Run History

Ran away from a dog once. Those Seattle mutts are *feral*.

## Affiliations

### Contacts

Sanctuary, Fixer
 Dr. Henry Wallace | Cybertechnologist,
Custom (G, A, K, N)(?)
 Huan-Shi Bai | Restauranteur,
Networking
 Vanilla | Echo Station Liaison,
Fixer

# In Character Information

## Matrix Search Table

 3
 6+

## Shadow Community Table

 3
 6+

## Assensing Table

 2
 3
 4
 5+

## SINs

```
  R5 Priyanka Krishnamorthy, UCAS

```

```
  R5 Firearms Permit
  R5 Concealed Carry Permit
  R5 Matrix Software License

```

```
  Arishka Panjit, Ares Macrotechnology

```

## Appearance

### Clothing

Typical style is mainly about comfort. Secondary style is professional. Luckily, there's some overlap. Her main ensemble tends to be business casual, with a button-up shirt and either jeans (synth denim, of course--real stuff's *way* too expensive) or black slacks. To draw less attention, Arishka tends to wear two sets of stylish (but subtle) leather gloves to cover up her teal skin, along with a poncho (it's Seattle, so it's not weird to try keeping yourself dry and acid-free. Very *a la mode*). You tend to draw enough attention having two sets of arms anyway. Plus, it's fun to make people second guess themselves when they go for a double take.

Beyond that, if work can be done from home, then it's full-on pajama day; that is, oversized shirts or tank tops along with running shorts. Entirely functional.

### Matrix Persona:

A modern-day Kali. The hands hold one of the following each: a cyberdeck, an Ingram Smartgun X, and a credstick. The last hand takes the form of the Vitarka Mudra.

Matrix Marks take the form of either Hindi or Cyrillic letters or symbology.