Clarganil

Spoilers*This article contains unmarked spoilers related to* Clarganil*! Read at your own risk!*

## Overview

Clarganil, Guard of the Caverns, a city just outside of the Nockterna Caverns. The city guards and keeps vigil over the access to the caverns. Making sure that the monsters within never escape, especially Nockterna, who terrorized the people of Androa and era prior.

This is said to be one of the oldest cities, especially because of it's location, nearby the final battle with Nockterna, whom almost destroyed the city, but was driven off by the 26th Hero of Androa. Out of the two old-age cities that survived the calamity that was the fall of the Holy Empire of Andora, Clarganil is one of them, once a bastion of power, still a bastion of power. Clarganil stands before anyone who witnesses its great walls, four tiers of city made of stone and lived in for countless generations. It is said this is where the revolution was plotted.

## History

**Construction of Keep Clarganil (692 AA - 685 AA)** - A somewhat small bastion for the growing forces of the Holy Empire of Androa is built, opening up access to the great Sanilgosa Lake.

**First wave of settlers arrive at Keep Clarganil (689 AA - 692 AA)** - A wave of mostly military personnel arrive at Keep Clarganil and the first seedlings of a city begin to sprout.

**First Baron is instated, charged with governing the nearby territory (691 AA)** - To maintain order, the first Baron is selected by the reigning monarch of the time to govern the growing Clarganil area.

**Nockterna Caverns are discovered and partially mapped (695 AA - 698 AA)** - Some military personnel arrive at the Nocktern Caverns, naming it first as "the abyssal trench", some wealth is found there in the form of rare natural metals and the such.

**Second wave of settlers arrive at Keep Clarganil (702 AA - 704 AA)** - Another wave of settlers come, after hearing of the possible wealth in "the abyssal trench" and a small mine forms. Most of the settlers are artisans and other folk, rather than military personnel.

**Construction of the 1st South Ward (705 AA - 712 AA)** - An addition to the ever growing Clarganil Keep, the 1st South Ward, which has more barracks for the increasing military presence in the area.

**Clarganil is placed under command of the Duchess of Arahet (714 AA)** - Thereby forming the province now referred to as Arahet Governate, although at the time it was referred to as the Arahet Duchy.

**Third wave of settlers arrive at Keep Clarganil (716 AA - 724 AA)** - Once of the largest waves of settlers that flocked to Keep Clarganil as gold was pounced to have been found in "the abyssal trench" mines.

**Construction of the 1st East and 1st West Wards (728 AA - 731 AA)** - Keep Clarganil is once again expanded to house larger living spaces and more room for barracks. Keep Clarganil is thereby referred to the Great Western Bastion in most official documents.

**Marauders besiege Keep Clarganil (732 AA)** - A large roving group of bandits laid siege to Keep Clarganil for a week before being defeated by defending forces.

**A branch of the Church of the Holy Lord is built (733 AA - 735 AA)** - The first religious center is built in the growing town of Clarganil.

## References

The Holy Empire of Androa's Grand Academy is built (734 AA - 736 AA) - Mainly a training ground for soldiers of the Holy Empire, the Academy mainly teaches military technique rather than anything else.

The First Walls are built around Clarganil (752 AA - 763 AA) - Paid for partially by the monarch of the time, thus securing a foothold in the area for the Holy Empire of Androa.