Theme: Smoking Gun

## Smoking Gun

The Smoking Gun represents Warriors who specialize in the use of Gunpowder. The use of Gunpowder in warfare revolutionized combat, and tactics for it's use quickly developed. You are considered ahead of the curve in the use of Gunpowder, able to use it to improve the firepower of weapons and also able to use the smoke created by such effects to your advantage. You are also keenly aware of the impact such weapons may create, able to either hold your ground and push enemies away from use the recoil of your shots to boost your mobility. As you advance through this Theme you become adapted to seeing through Obscurements such as that created by gunpowder, and may boost the firepower of weapons to devastating levels.

This Theme is inspired by depictions of mass warfare which feature the early usage of gunpowder. Paintings of scenes of the American Civil War and the Napoleonic Wars, where smoke rises from battalions of musket wielding troops and hangs heavily over the battlefield in particular were envisaged in this Theme's design. The mechanics of this Theme aim to evoke that imagery as well as give Players cinematic ways in which they may utilize the advantages of obscurement in combat.

## Prerequisites

The Smoking Gun Theme is available to the Warrior Archetype only.

It is particularly well suited to settings which feature ocean exploration. While the Theme is designed for settings where the level of technology permits the use of firearms, it is possible to utilize this Theme with the point of view that your Character is an early discoverer of Gunpowder and may utilize it to empower other forms of Weapons which utilize the Loading Property, such as Crossbows.

## Level 3 Features

At Level 3 your Character gains the following features:

### Gunpowder Training

* You may ignore the Loading Property of Weapons
* You gain proficiency in Alchemist's Supplies and a set of Alchemist's Supplies
	+ If you already have proficiency in Alchemist's Supplies, you gain proficiency in another set of Tools of your choice.
* You have uncovered your own unique methods of producing and enhancing the effects of Gunpowder. You are always considered to have sufficient Gunpowder or other raw material with which to use the Smoking Gun feature while you have a set of Alchemist's Supplies.

### Smoking Gun

* As a Bonus Action, you may add additional Gunpowder to a Weapon you are holding which has the Loading Property. When an Attack is next made with this Weapon it grants the following benefits:
	+ If this Attack Hits, the Attack deals additional Damage equal to two rolls of your Martial Die.
	+ A smoke cloud briefly envelopes the space in which the Character using this Weapon is standing, with sufficient volume with which to completely obscure a medium or smaller sized creature (5ft x 5ft x 7ft). You determine the color of the Smoke when you use this feature.
	+ This smoke cloud remains until the Start of the next Turn of the Character who used the Weapon, or until the End of their Turn if there is a medium or faster wind speed or if they are aboard a vehicle which is moving at least 5ft per round.

## Level 6 Features

At level 6 your Character gains the following features:

### Trick Shot

* You may use the Warrior's Targeted Strike feature on Ranged Weapon Attacks

### Big Recoil

* When you make an Attack which benefits from the Smoking Gun feature, you may grant one of the following benefits to the Attack:
	+ The Attack pushes the Target of the Attack 5ft away from you.
	+ The Attack pushes you 5ft away from the Target of the Attack.
* This Movement does not expend either your Movement or the Target's Movement, and it does not provoke Attacks of Opportunity.

## Level 10 Features

At level 10 your Character gains the following features:

### Abundant Gunpowder

* When you use the Warrior's Flurry of Blows feature, instead of making an Attack you may choose to use the Smoking Gun feature without expending a Bonus Action.

### Smoke Sense

* You can see up to 60ft through the Obscurement created by Smoke (such as that caused by the Smoking Gun feature).
* Additionally you also see up to 60ft through similar mediums, such as fog, mist, clouds and rain.

## Level 14 Features

At level 14 your Character gains the following features:

### Big Bang

* When you use the Smoking Gun feature, you may expend 1 Stamina Point to increase the potency of it's effect further, granting the next Attack with that Weapon the following benefits:
	+ The additional Damage caused by the Smoking Gun feature increases to three rolls of your Martial Die.
	+ The distance yourself or Target of the the Attack is pushed by the Big Recoil feature increases to 10ft.
	+ If the Target of an Attack which benefits from this feature is within 5ft of the Attacker, they are Deafened until the Start of the Attacker's Next Turn.

## Copyright Notice

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode

## Credit this Work

To Credit material presented here which is unique from that contained in the System Reference Document 5.1 (see Copyright Notice), copy the following to your Credits Section:

This work includes material taken from "7e” by Peter Rees and materials taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC. Both "7e" and the "SRD5.1" are Licensed under the Creative Commons: By Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode