The Charcoal Grove

The Charcoal Grove is the druid enclave built up by Diarmad during his time between his first adventure with his party and Arc 3. Most of its members are Wildfire Druids, and at least some of them have been resurrected at least once.

## Description

The enclave is located in the south of Hyranor, close to or in the forest that covers big parts of that region, and about a week or two walking distance from the city of Tyle. To get there from Tyle, it is necessary to cross a river. To get there from Winster, it is necessary to cross the forest, or at least parts of the forest, including the Trembling Timbers.

When Bombyx visits there to reach Diarmad, the first creature they encounter is a walking tree, which is a sign for the nature magic of the place. The tree has no known name, and no way to communicate, although it seems to have some way of sensing other creatures, but it is large, old looking, and seems to be walking a sentry path, indicating that it might guard the enclave.

The enclave is a gorgeous and living place containing multiple buildings. Both the buildings and the benches next to its paths are made out of vines and flora that have been carefully shaped into exactly what they need to be.The biggest structures are massive, wondrous trees with interlocking branches that flow elegantly across their trunks and spread out into massive flowing canopies with bright green leaves, creating protective umbrellas for the space below them. In those trees are windows with little openings. Dotting the space in between these trees are simple little rustic wooden structures.

One of the most important locations in the enclave is the Centre Stump, the largest and most fantastical of the tree buildings that make up the enclave. Normally, the council of the enclave makes its big decisions there, around a big circular table that grows from the roots of the tree and has big ornate chairs around it.

Another important building is the tavern of the enclave, which is also located in one of the tree buildings. There are many tables inside it, again looking like they are growing up from the roots. The tavern offers food and drink (including a fantasy version of continental breakfast with eggs and different sorts of ale, but neither cake pops nor sparkling water) and a place to rest.

The enclave produces and sells beer, and according to Diarmad, their stoud is especially good.

Because it is so secluded, the enclave is hard to reach via post or any form of communication. After Ialius starts adventuring around 133 AE, he becomes the enclave's main form of contact to the outside world.

## Notable members

* **Binglebug Borple** - a human in his forties or fifties; artificer, has a workshop at the enclave
* **Diarmad** - founder of the enclave
* **Seasaidh** - a Wood Elf; second in command to Diarmad
* **Ialius** - probably one of the earliest members, in 133 AE he starts going on adventures and becomes the enclave's main way of contact with the outside world
* **Magnanimous "Mag"** - a at least many centuries old fairy who is about a foot tall, has a weird smile, and a tightly cropped haircut. They know a lot about the history of Hyranor.
* **Mildred** - a female Dwarf with a big bushy red beard, works in the tavern behind the bar
* **Oscar** - a Dwarf; works in the tavern behind the bar

## Notable visitors

* **Bombyx** - it is implied that she visited multiple times, they visit the enclave on podcast in Arc 3, Episode 1
* **Constance Clover Eirik** - in order to ensure her and her sister Jane were safe if Sybilla lost the vote to become the new monarch of Hyranor
* **James "Jim" Eirik** - in order to ensure his and Sybilla's children were safe if Sybilla lost the vote to become the new monarch of Hyranor
* **Jane Joanne Eirik** - in order to ensure her and her sister Constance were safe if Sybilla lost the vote to become the new monarch of Hyranor
* **The Arc 3 party** - after the Arc, they planned on going there to get drunk and celebrate their victory
* **The Arc 4 party** - after the fight in the Trembling Timbers in episode 4, Ialius finds them and offers them to accompany him to the enclave, where they can rest and find out what happened