Warden

Warden's Default Role Icon

* Jail
* Give Weapon
* Shoot

### Description

Jails two players for them to discuss, when given a weapon can shoot each other. If they are werewolves, may kill the Warden.

The **Warden** is a role in the Village team. It is the advanced role of Jailer.

## Role Description

The Warden can select two players to jail the following night each day. Players cannot be jailed consecutively. Jailed players cannot perform their abilities or be attacked, but can speak with each other while the Warden listens to their conversation. If the jailed players are both werewolves then they can choose to break out of the jail and kill the Warden. They can give a weapon to the jailed players, which villagers can use the weapon to kill the other jailed player. The weapon will kill the villager that used the weapon if the other jailed player is also a villager.

## Win Conditions

The Warden wins with the village, unless if they are converted into other teams by other roles.

## Interactions

### Protection

* The Warden's protection functions similarly to the ability of its base role, Jailer.

### Role-blocking

* All active abilities that need constant player input are blocked from being used when a player is jailed by the Warden. This includes: Talking in a team's night chat, Voting to kill, Giving roses, Using emotes, and Performing any interact-able ability (ex. Wolf Seer's Ability, Uncover, is unable to be used). However, passive abilities like the Junior Werewolf's Ability, Tag, will still activate when the Junior Werewolf dies in the middle of the night they were jailed.
* If the Warden jails a werewolf or a zombie, all other members of the team will see them as jailed. That jailed player will appear to have cell bars over their avatar and will not be able to talk and see their team's night chat.
* If the Warden jails two Werewolves, they would have the option to use the "Break Out" ability to free themselves from jail and kill the Warden. After killing the Warden. the two werewolves would have access to all night abilities as usual.
* If the Warden jails two werewolves during the night Astronomer activates their Ability, New Moon, the werewolves will still be able to break out of jail but the Warden will not die.
* If the Warden jails both the Bandit and the Accomplice, or two Zombies, unlike situations where the Warden jails two Werewolves, they would not have the ability to break out of jail.

### Jail Chat

* The two jailed players has a private night chat that only the Warden, they, and their fellow jailed player can see. After the night ends and during the following day, the Warden can access the received and sent messages during that previous night's chat of the two jailed players. In the following nights, that Jail Chat will be deleted.
* If the Warden's jails two players and one of them proceeds to be nightmared by a Nightmare Werewolf, the Warden will be informed who is in deep sleep. However, the other prisoner will not be informed. Additionally, the prisoner who has been nightmared will not be able to use the weapon even if they are a villager. This is a quirk of the role tree carried over from Jailer.

### Weapon

* The Warden's dropped weapon acts similarly to the Marksman's Ability, Shoot. Upon using the weapon against a villager, the player who used the weapon will die and everyone will be notified that the shot player is a villager.
* If the Warden drops a weapon to the jailed players, only villagers would be notified that a weapon has been dropped and may be used immediately. A Headhunter whose target has already been killed will still not be able to use the weapon and will die if shot. Any Werewolf, and Solo Roles such as Serial Killer and Fool cannot use the weapon and will die if shot. The Werewolf Fan cannot be killed if they have not turned into a Werewolf yet, and if they are shot, the shooter will die as if they had attempted to shoot a villager. After the weapon has been used, the player that survived will be released from jail and have the ability to use all of their abilities as usual.

### Other Interactions

* If the Warden jails two players and one or both players proceeds to die that night, the Jail will be cancelled and the game acts as if no one was ever jailed.

## Trivia

* The Warden was added to Sandbox on the 17th of March, 2022, with the Night Watchman for testing. It was officially implemented into the game as the sole advanced role of the Jailer during **Update Role Cards**.
* The Warden, unlike its base role, Jailer, cannot talk to the jailed players.
* The Warden will not jail anyone at night if they only selected one player to jail during the day. Any player jailed during the previous night will have a status "Previously Jailed" and the Warden cannot select them for that day.
* Players speaking English usually shorten the role during reference as 'Ward', though many players just write the role's name in chat entirely.

## Role Icons

Mythical Card Role IconLegendary Card Role IconAssassins Battle Pass Role IconCozy Battle Pass Role IconStars, Planets, and Astro Battle Pass Role Icon
## References

1. ↑ Wolvesville - Google Play Store;
Apple App Store; Web version; Steam version;