Walkthrough

This is a guide on how to achieve every ending in the original Five Nights of Flirting, and though it is spoiler-free in regards to the story, you may want to avoid it should you wish to discover the endings on your own.

## Basic Guide

Five Nights of Flirting consists of two types of alternating gameplay segments - before your shift, in which you walk around the pizzeria, collect items, and interact with your co-workers, and during your shift, in which you spend the night with a character of your choice. Spending your shifts with the target of your affections and obtaining the necessary items for their route will get you a Friend or Romance ending, but failing to meet the requirements could result in a Bad ending.

To win each character's heart, you will have to obtain one or both of the items that correspond to them. In order to unlock a Friend ending, you will have to speak to your co-worker of choice before each shift in order to learn any information or receive any important tools required to obtain their first item. To take it a step further and achieve a Romance ending, you will also need to collect a secondary item, which will appear somewhere in the pizzeria on the third night if you've spent your previous shifts with a character and chosen the correct dialogue options during.

If playing on the same save file, your inventory will remain from playthrough to playthrough, so you will have to start a new game to achieve a Bad or Friend ending after having beaten a Romance ending in the past.

## Mike

### Romance

While no actions are required on the first or second nights in the pre-shift phase, while spending your second nightshift with Mike, choose the dialogue option "But I want to be here and take care of you" when it appears.

On the third night during the pre-shift phase, speak to Mike to receive the Dust Pan (tool). Use this on the sand pile located below the ship in Pirate's Cove (primary item), but be careful that you confirm when prompted to use the tool, as not utilizing it will result in a Bad end. On the same night, pick up the scattered papers in the East Hallway (secondary item).

Past this point, you will be locked into the Romance ending with Mike as long as you choose to spend the rest of the week with him, and following dialogue choices will have no effect on this.

### Friendship

No actions are required on the first or second nights.

On the third night during the pre-shift phase, speak to Mike to receive the Dust Pan (tool). Use this on the sand pile located below the ship in Pirate's Cove to obtain Mike's primary item, but be careful that you confirm when prompted to use the tool, as not utilizing it will result in a Bad end. Do not pick up the papers in the East Hallway if they appear.

Past this point, you will be locked into the Friend ending with Mike as long as you choose to spend the rest of the week with him.

### Bad Ending

Do not pick up Mike's primary item (location detailed above). Picking up the East Hallway papers on night 3 if they appear is optional.

## Jeremy

### Romance

On the first night during the pre-shift phase, speak to Jeremy to receive the Tongs (tool). Then, head to the top of the Party Room and interact with the rightmost toy shelf to obtain Jeremy's primary item.

No action is required during the pre-shift phase of night 2, but during the shift, choose the dialogue option "But if you get sick I can't see you" when it appears.

On the third night during the pre-shift phase, interact with the sparkling object on top of the box in the kitchen (secondary item).

Past this point, you will be locked into the Romance ending with Jeremy as long as you choose to spend the rest of the week with him, and following dialogue choices will have no effect on this.

### Friendship

On the first night during the pre-shift phase, speak to Jeremy to receive the Tongs (tool). Then, head to the top of the Party Room and interact with the rightmost toy shelf to obtain Jeremy's primary item.

No action is required during the second or third nights. Do not pick up the sparkling object if it appears.

Past this point, you will be locked into the Friend ending with Jeremy as long as you choose to spend the rest of the week with him.

### Bad Ending

Do not pick up Jeremy's primary item (location detailed above). Picking up the sparkling object on night 3 if it appears is optional.

## Scott

### Romance

No action is required on the first night.

During the pre-shift phase of night 2, speak to Scott to receive the Cane (tool). Then, go to the Janitor's closet and interact with the shelf to receive Scott's primary item. During the nightshift, choose the dialogue option "No matter what happens, I'm in your corner" when it appears.

On the third night during the pre-shift phase, pick up the papers in the Storage Room (secondary item).

Past this point, you will be locked into the Romance ending with Scott as long as you choose to spend the rest of the week with him, and following dialogue choices will have no effect on this.

### Friendship

No action is required on the first night.

During the pre-shift phase of night 2, speak to Scott to receive the Cane (tool). Then, go to the Janitor's closet and interact with the shelf to receive Scott's primary item.

No action is required on the third night. Do not pick up the papers in the Storage Room if they appear.

Past this point, you will be locked into the Friend ending with Scott as long as you choose to spend the rest of the week with him.

### Bad Ending

Do not pick up Scott's primary item (location detailed above). Picking up the Storage Room papers on night 3 if they appear is optional.

## Vincent

### Romance

No action is required on the first night.

During the pre-shift phase of night 2, speak to Vincent to receive the Knife (tool). Then, go to the Storage Room and interact with the sparkling object to receive Vincent's primary item. During the nightshift, choose the dialogue option "You don't seem like you have feelings" when it appears.

On the third night during the pre-shift phase, interact with the trash can in the men's restroom (secondary item).

Past this point, you will be locked into the Romance ending with Vincent as long as you choose to spend the rest of the week with him, and following dialogue choices will have no effect on this.

### Friendship

No action is required on the first night.

During the pre-shift phase of night 2, speak to Vincent to receive the Knife (tool). Then, go to the Storage Room and interact with the sparkling object to receive Vincent's primary item.

No action is required on the third night. Do not interact with the trash can in the men's restroom.

Past this point, you will be locked into the Friend ending with Vincent as long as you choose to spend the rest of the week with him.

### Bad Ending

Do not pick up Vincent's primary item (location detailed above). Picking up the item in the men's restroom trash can if it appears is optional.

## Fritz

### Romance

On the first night during the pre-shift phase, speak to Fritz to receive the Oven Mitt (tool). Then, head to the Kitchen and interact with the rightmost oven to obtain Fritz's primary item.

No action is required during the pre-shift phase of night 2, but during the shift, choose the dialogue option "I was worried about you, I don't want you hurt" when it appears.

On the third night during the pre-shift phase, interact with the trash can in the Security Office (secondary item).

Past this point, you will be locked into the Romance ending with Fritz as long as you choose to spend the rest of the week with him, and following dialogue choices will have no effect on this.

### Friendship

On the first night during the pre-shift phase, speak to Fritz to receive the Oven Mitt (tool). Then, head to the Kitchen and interact with the rightmost oven to obtain Fritz's primary item.

No action is required during the second or third nights. Do not interact with the trash can in the Security Office.

Past this point, you will be locked into the Friend ending with Fritz as long as you choose to spend the rest of the week with him.

### Bad Ending

Do not pick up Fritz's primary item (location detailed above). Picking up the item in the Security Office trash can if it appears is optional.

## Chris

### Romance

While no actions are required on the first or second nights in the pre-shift phase, while spending your second nightshift with Chris, choose the dialogue option "Why don't they bust you out?" when it appears.

On the third night during the pre-shift phase, check the Kitchen trash can to obtain Chris' primary item. Then, head to the entrance doors and pick up the sparkling object on the floor (secondary item). If you don't get the secondary item in time, that's okay! There is a walk-around segment during the shift where you can grab it.

Past this point, you will be locked into the Romance ending with Chris as long as you choose to spend the rest of the week with him, and following dialogue choices will have no effect on this.

### Friendship

No actions are required on the first or second nights.

On the third night during the pre-shift phase, check the Kitchen trash can to obtain Chris' primary item. Do not pick up the sparkling object on the floor in the Party Room.

Past this point, you will be locked into the Friend ending with Chris as long as you choose to spend the rest of the week with him.

### Bad Ending

Chris' Bad ending is unobtainable due to an assumed bug in the game. Replicating instructions for other Bad endings while on Chris' route will redirect you to Barbie's Bad ending. However, the end card can be found in the Pictures folder of the game files.

## Barbie

### Romance

While no actions are required on the first or second nights in the pre-shift phase, while spending your second nightshift with Barbie, choose the dialogue option "On the bright side, you're looking!" when it appears.

On the third night during the pre-shift phase, pick up the paper on Barbie's desk to obtain her primary item. Then, interact with the filing cabinet on the lower part of the room (secondary item).

Past this point, you will be locked into the Romance ending with Barbie as long as you choose to spend the rest of the week with her, and following dialogue choices will have no effect on this.

### Friendship

No actions are required on the first or second nights.

On the third night during the pre-shift phase, pick up the paper on Barbie's desk to obtain her primary item. Do not pick up any item in a filing cabinet.

Past this point, you will be locked into the Friend ending with Barbie as long as you choose to spend the rest of the week with her.

### Bad Ending

Do not pick up Barbie's primary item (location detailed above). Picking up the item in the filing cabinet is optional. This ending can also be obtained by aiming to get a Bad ending with Chris, due to a game bug.

## True Ending

To obtain the True Ending of the game, play every character's Romance ending on the same save file. You can check your progress in your inventory, as with each ending you obtain you will receive a "Memory of \_\_\_" item. After doing this for each character, interact with the monitor on the stage on night 3 to activate the True Ending sequence.