Version History

Shoppe Keep was made available as an Early Access title on August 20, 2015, in the Steam store and was launched as a full release game on May 20, 2016. This article will contain all of the change logs / updates that have been released in chronological order, starting with the most recent update. Individual article pages for updates will be titled by numeric dates *(ex. mm.dd.yy)* if applicable.

The official news blog can be found here: Steam blog

A quality assurance spreadsheet is also available to view here: Shoppe Keep QA - Google Sheets

The lists below will show updates that occurred before and during the Early Access stage of development, including updates from the full release.

## Full Release

Update 11.11.16 • November 11, 2016
A small update that adds new features and changes. Added the In and provided some performance streamlining.
Steam blog

Update 07.07.16 • July 7, 2016
A large update that adds new features and bug fixes. It includes full Xbox controller support, cosmetic changes to the order scroll, adjustments to doors, and a new furniture upgrade system.
Steam blog

Update 06.10.16 • June 10, 2016
An update which adds some features and fixed bugs. It includes a visual arrow to indicate the facing position of certain displays, doors that the player can push open instead of phasing through, and more.
Steam blog

Update 06.02.16 • June 2, 2016
Large update which adds content and fixes bugs. It includes a new champion adventure, new items, fixes for menu scrolling issue, adjustments for tutorials, and more.
Steam blog

Update 05.25.16 • May 25, 2016
An update which mainly focuses on bug fixes including changes to bot imprint mode, customer logic, customer voices, and more.
Steam blog

Update 05.21.16 • May 21, 2016
Small update which adds in-game tool-tips, adjustments to the UI size setting, and more.
Steam blog

Update 05.20.16 • May 20, 2016
Small update which adds three new legendary items, adjustments to the customer logic, and some bug fixes.
Steam blog
## Phase 3

Update 05.11.16 • May 11, 2016
Large update which makes several changes to the quest system, some changes to the UI, a new quest statue to unlock, credits on the main menu, and many more changes.
Steam blog

Update 04.29.16 • April 29, 2016
Minor update which makes visible the 360 controller support setting, and fixes a few bugs.
Steam blog
## Phase 2

Update 04.25.16 • April 25, 2016
An update which includes character customization options and various fixes.
Steam blog

Update 04.07.16 • April 07, 2016
Minor update which includes new objects as decorations, and tutorials.
Steam blog

Update 03.31.16 • March 31, 2016
A hot-fix to address a few issues, and to add an additional feature to bot imprint mode.
Steam blog

Update 03.29.16 • March 29, 2016
Another large update which fixes many issues, added two more soil plots, a river in the outside backroom, and more.
Steam blog

Update 03.18.16 • March 18, 2016
Large update with changes on how the helper bot works, mirrors, and sex changes. Performance improvements, and other changes.
Steam blog

Update 03.04.16 • March 4, 2016
Update with changes how the champion works. Performance improvements, and other changes.
Steam blog

Update 02.26.16 • February 26, 2016
Large update which adds decorations to the house across from the shoppe, spring has new visuals, multiple save files can be created, and many more changes.
Steam blog

Update 02.15.16 • February 15, 2016
Seasonal weather changes have been added to the game. It also fixes several issues.
Steam blog

Update 02.13.16 • February 13, 2016
This is the Valentines Day update. It fixes a few bugs and added a new limited time spell.
Steam blog

Update 02.04.16 • February 4, 2016
This update adds the missing female voices, a unity launcher on startup, and a new save system.
Steam blog

Update 01.27.16 • January 27, 2016
This update adds female customers into the game. It also added the ability to snap furniture while in build mode, for more symmetry. Many issues were fixed with this update.
Steam blog

Update 12.24.15 • December 24, 2015
Minor update to add a difficulty setting that controls how easy it is to earn kPoints.
Steam blog

Update 12.22.15 • December 22, 2015
This is the Christmas Holiday update. Major update which added a lot of new content to the game. A new town, holiday decorations, new items, a storage chest and more.
Steam blog

Update 11.18.15 • November 18, 2015
A minor update that fixes a few issues. Now, it is less likely for players to accidentally open the shoppe doors.
Steam blog

Update 11.12.15 • November 12, 2015
This update visually changes the way the grinder looks, adds a menu screen for the cauldron, adds a grill in the back room, and many more changes.
Steam blog

Update 10.26.15 • October 26, 2015
This update added four new items that can be sold, a sign out front of the shop, a list of "hot" items for the day, and various other changes.
Steam blog

Update 10.23.15 • October 23, 2015
An update to fix the 5 minute day issue, added a new crafting recipe, and a new lighting system.
Steam blog

Update 10.20.15 • October 20, 2015
An update to fix the elusive save bug. Also allows the player to give a name to their champion, among other changes.
Steam blog

Update 10.15.15 • October 15, 2015
This update added some additional functionality to the champion in the back room. Players can now equip gear onto the champion to help them on their quests. A new interface was also created to facilitate this feature.
Steam blog

Update 10.12.15 • October 12, 2015
An update to fix some issues introduced during the Phase 2 update. Additionally, players can now earn small statues for completing certain quests. Statues are displayed in the back room.
Steam blog

Update 10.09.15 • October 9, 2015
A large update which added quite a few things, most notably the grinding and crafting system. This new system allowed players to craft new items from 29 different recipes. Additionally, players can now walk up to customers and suggest an item for them to buy out of the items the player is currently holding.
Steam blog
## Phase 1

Update 09.18.15 • September 18, 2015
An update to fix a few issues, and to introduce a quest board in the back room.
Steam blog

Update 09.15.15 • September 15, 2015
An update to fix a few issues.
Steam blog

Update 09.11.15 • September 11, 2015
An update to fix some of the collision issues with shoppe customers.
Steam blog

Update 09.08.15 • September 8, 2015
A hot-fix to address issues with saving the game.
Steam blog

Update 09.04.15 • September 4, 2015
A hot-fix to address a few issues, and to introduce the quests feature. Scenarios were effectively removed from this point forward.
Steam blog

Update 09.03.15 • September 3, 2015
A hot-fix to address a few issues, and to introduce a new save system.
Steam blog

Update 09.02.15 • September 2, 2015
This update added a lot of content to the game, most notably being the extra shop zones which can be unlocked by paying for them. Additionally, this update introduced a rebuilt AI engine.
Steam blog

Update 08.27.15 • August 27, 2015
This update adds the customization screen to the main menu. Customization allows the player to change what broom and hammer they use, what spell they can fight with, and the kind of chest the deliveries arrive in. All of which are entirely cosmetic at this time.
Steam blog

Update 08.26.15 • August 26, 2015
An update with several more bug fixes and additional features.
Steam bllog

Update 08.24.15 • August 24, 2015
A hot-fix for even more issues.
Steam blog

Update 08.23.15 • August 23, 2015
A hot-fix for a few issues.
Steam blog

Update 08.22.15 • August 22, 2015
An update mostly containing fixes to reported issues. Also includes additional options and tutorials from the main menu.
Steam blog

Update 08.20.15 • August 20, 2015
The first update to the game after it's launch. It fixed and added a few things based on community suggestions.
Steam blog
## IndieDB Debut

Change log #5 • August 19, 2015
More change logs from May, and some from early June.
Steam blog • IndieDB blog

Change log #4 • July 20, 2015
More change logs from May.
Steam blog • IndieDB blog

Change log #3 • July 15, 2015
More change logs from May.
Steam blog • IndieDB blog

Change log #2 • July 8, 2015
More change logs from May.
Steam blog • IndieDB blog

Change log #1 • July 3, 2015
"The First Of Many" updates to the game before its Early Access launch.
*Since the middle of April. Shoppe Keep has undergone some great changes. In fact, we have had nearly 30 change logs during that time. Over the coming weeks to launch we wanted to share some of the major change logs with you.*
Steam blog • IndieDB blog