recursal/Fanatic-Fandom huggingface dataset:
Meeko

**Meeko** is a major character in Disney's 1995 animated feature film, *Pocahontas*. He is Pocahontas's pet raccoon with a love of food, especially John Smith's biscuits.

## Background

### Personality

Meeko is a raccoon and one of Pocahontas' animal friends. He is sly, mischievous, playful, very greedy, and loves to steal, especially food, from anybody. He is usually seen with either Flit or Percy, who both find him annoying. Unlike the former two though, Meeko is actually the nicest as he was willing to meet John Smith and becomes friends with him, especially since John has food to offer. He even stopped Flit from coming between Smith and Pocahontas. Because of slick raccoon skills he was able to follow John Smith to the camp and stuck by him bringing him to Pocahontas. Even though Meeko had an enemy relationship with Percy, he held no grudge against it as after they stopped chasing, he invited the pug to join them.

## Gallery

John Smith asks Pocahontas if Meeko is a friend of Pocahontas.Meeko thinking John is offering him food when he holds out his hand.Meeko and Pocahontas confused over the concept of a handshake.Meeko going to "handshake" Flit.Meeko with John Smith's compass in his mouth.Meeko examining the compass.Meeko about to bang the compass against a rock.Meeko up in a tree with John's compass.Sometime later, Meeko climbs up the wall of the settler's fort.Meeko sneaking into Governor Ratcliffe's tent where he sees Percy eating dog biscuits.Meeko stealing Percy's dog biscuits.Meeko sitting on a moose's head.Meeko giving the moose a dog biscuit.Meeko eating the last dog biscuit.Meeko and Pocahontas listening to John explain what gold is.Meeko and Pocahontas about to be shown by John what gold looks like.Meeko holding a gold coin.Meeko watches Pocahontas express confusion over her desire to see John again after he leaves.Meeko helps braid Pocahontas's hair.Meeko and Pocahontas look at Grandmother Willow when she says Pocahontas's dream must be leading her to John Smith.Meeko hears a noise.Percy chasing Meeko.Meeko and Percy getting stuck in a log.Meeko having climbed up a tree to get out of the log.Meeko on John's shoulder.Meeko seeing Thomas aiming a gun, causing Meeko to hide John's bag.Later that night, Meeko watches John turn put out the fire in a lamp.Meeko sneaking out of John's tent with the latter.Meeko leaving the settlement with John.Meeko seeing John having caught Percy after frees himself from the log.Meeko upside down.Meeko grabbing Flit, intending to use him like a sword.Meeko fighting against Percy.Meeko climbing up one of Grandmother Willow's vines.Meeko checking on Percy after Grandmother Willow angrily orders him to stop fighting.Meeko and Percy watching Grandmother Willow show how the water's ripples are growing bigger and bigger.Meeko happy for Pocahontas and John as they go to share a kiss.Meeko and Flit noticing a frightened Percy hiding under Grandmother Willow's tree.Meeko and Percy's truce.
The Indian Princess (play)

***The Indian Princess; or, La Belle Sauvage***, is a musical play with a libretto by James Nelson Barker and music by John Bray, based on the Pocahontas story as originally recorded in John Smith's *The Generall Historie of Virginia* (1624). The piece is structured in the style of a Ballad-opera, with songs and choruses, and also has music underlying dialogue, like a melodrama. Pocahontas persuades her father, King Powhatan, to free Smith and becomes attracted to John Rolfe, breaking off her arranged marriage with a neighboring tribal prince, an
action that leads to war. Her tribe wins the war, but her father loses trust in the white settlers; Pocahontas warns the settlers who reconcile with Powhatan. Several comic romances end happily, and Smith predicts a
great future for the new country.

The play deals with relations between Native Americans
 and the first European settlers in America. Scholars have debated
whether the piece is progressive in its depiction of the natives and
have commented that the work reflects an emerging American dramatic and
musical sensibility. It served to popularize and romanticize the
Pocahontas story as an important American myth.

The comedy was first performed in 1808 at The Chestnut Street Theatre in Philadelphia.
 It has been cited as the first play about American Indians by an
American playwright known to be produced on a professional stage, and
possibly the first play produced in America to be then performed in
England, although the validity of both statements has been questioned.
Its portrayal of Native Americans has been criticized as racially
insensitive, but the piece is credited with inspiring a whole new genre
of plays about Pocahontas specifically and Native Americans in general,
that was prevalent throughout the 19th and early 20th Century. The play
was subsequently produced throughout the country.
Po-ca-hon-tas, or The Gentle Savage

***Po-ca-hon-tas, or The Gentle Savage*** (subtitled "An Original Aboriginal Erratic Operatic Semi-civilized and Demi-savage Extravaganza") is a two-act musical burlesque by John Brougham. It debuted in 1855 and became an instant hit. *Po-ca-hon-tas* remained a staple of theatre troupes and blackface minstrel companies for the next 30 years, typically as an afterpiece.

The play parodies the Indian narratives that were popular at the time in the United States, particularly those featuring Indian heroines in the Noble Savage mould. The burlesque is usually credited with bringing the fad for Indian narratives to an end.[1][2]

The plot very loosely follows events in the life of the historical Pocahontas. It begins with the arrival of white men led by John Smith, who says they are there to "ravage the land and steal gold".[3]
 Smith and company raid the "Tuscarora Finishing School of Emancipated
Maidens" and there meet Pocahontas. The remainder of the play revolves
around the love triangle formed by Pocahontas, Smith, and John Rolfe, concluding with a card game between Smith and Rolfe for the hand of the Indian princess.
Namontack

**Namontack** is one of Kocoum's friend and a minor character in the 1995 Disney animated film Pocahontas*.*

## Role in the film

Namontack is first seen observing the settlers and signaling to his friend Kocoum how many he's counted. When the fight breaks out, he gets shot in the leg by Governor Ratcliffe. Ben then tries to finish him off, but Kocoum bursts in and stops him. He then carries Namontack back to the village where he gets medical treatment from Kekata. He was later shocked at the death of Kocoum at the hands of Thomas, who saved John Smith from being killed by him.
Redfeather

**Redfeather** is a talking turkey who was to appear in *Pocahontas* as one of the title character's sidekicks as the main comic relief.

   Redfeather was dropped from the film for two reasons--the death of his intended voice actor, John Candy, and the decision to have the film's animal characters be mute. He was ultimately replaced by Meeko.

At Disney's Hollywood Studios, Redfeather makes an appearance with Meeko and Flit in the *Drawn to Animation* presentation at The Magic of Disney Animation to help demonstrate the process of character creation. When the host mentions the decision to bring in Meeko and that the turkey "became an entree", he gets transformed into a turkey dinner and Meeko starts chasing him.

## Video

https://www.youtube.com/watch?v=lnS6OyCDSmc&pp=ygUcZGlzbmV5IHBvY2Fob250YXMgcmVkZmVhdGhlcg%3D%3D

## Trivia

* Had Redfeather been kept in the film, he would have been the second character in a Disney animated feature voiced by John Candy. He had previously voiced Wilbur in *The Rescuers Down Under*, which, like *Pocahontas*, was co-directed by Mike Gabriel.
Pocahontas Wiki

## Welcome to the Pocahontas Wiki!

The place where you can get together and talk or learn about Pocahontas! Anyone is welcome from lovers who love Pocahontas to people who know absolutely nothing about Pocahontas! Enjoy!

## What's Here...

Here, you can learn about the cast of Pocahontas and Pocahontas 2. Learn about songs in the movie, learn about the historical Pocahontas, and much more!
Quantum Extractor

## Description

The **Quantum Extractor** is a powered crafting station (it consumes 15W of power) used to turn miscellaneous objects into basic lab reagents, such as Research and Methanol. It is one of the most useful pieces of equipment in any laboratory.

Unlocked by: Xithricite

## Use

To use the **Quantum Extractor**, simply place the items you want to refine in the input slot for them to be converted into various raw materials. Many blocks are extracted in multiples of up to 50, so ensure that you placed a sufficient quantity into the input slot.

A list of possible extractions can be found **here**.

The **Quantum Extractor** is crafted at the Power Station. It is more efficient than the Extraction Lab and the Extraction Lab MKII, as it not only approximately *triples* the yield per input, it is also 7.5x faster than the Extraction Lab, and 4.5x faster than the MKII. This makes it well worth having one.

## Recipe

Crafted at the Power Station.

* 10x Densinium Bar
* 6x Xithricite
* 4x Morphite
* 4x Liquid Deuterium
* 4x Liquid Metallic Hydrogen

Output: 1x **Quantum Extractor**
Blood Lightning

**This article, Blood Lightning, belongs to Dragonmaster. Edits of any nature and the use of material on this page without my permission is strictly prohibited. If you wish to use this article, please ask me on my talk page.**

## Description

An emitter, and elemental based quirk that causes a chemical similar in structure to mercury fulminate to be produced in the bloodstream. Mercury Fulminate is a chemical that is highly reactive to friction and heat. When caused to react it often creates an explosion and as such the chemical is often use in blasting caps and other explosive devices. However despite the explosive property of the chemical, the chemical being produced by the blood reacts in an electrical state, producing sparks and lightning as opposed to the typical explosion. Due to the chemical being found in the blood stream the color of the lightning is dyed a crimson color.

Due to this mutation, the users blood is highly reactive to friction, and heat. When the blood does become reactive, and when it produces the lightning the user can control and manipulate it for a short amount of time. Through training and experiments, a user can mastered the quirk enough to allow the lightning to not only shock, but cut through objects, splitting even a metal door in half. However unlike other elemental quirk users, the lightning cannot be shaped into something and is always fired off in a bolt. However the user can bend the lightning around themselves like a suit of armor to enhance physical attacks, although this requires a lot of blood.

There are two major weaknesses of this quirk. The primary one being the extreme blood loss that comes from extended use of the quirk. In addition to that, due to the reactivity of the blood, whenever it is struck, a small explosion occurs on the users skin that results in a burn. The larger the amount of blood, the larger the burn mark and the more damage it causes. If the length of the users arm would be used to create the lightning, it would burn the whole arm.

## Super Moves

* **420** **Snipe Shot**: The user either gets their own blood on their fingers to appease the dark lord, or cuts their fingers to produce the blood. Form this the user snaps their fingers and is able to generate enough electricity to fire a single crimson bolt of lighting. This is often seen prior to the attack as lightning swirling around the users fingers.
* **Lighting Blast**: In a similar manner to all other attacks of this quirk, the user must get a large amount of blood on some part of their body and smack it with their hand. This causes the blood to react much more and create more lightning. This results in a bigger blast that the user may throw at the target. In addition to this, the user may coat their arms in the lightning and fight like that.
Chief Powhatan (Disney Character)

Chief Powhatan, as his title states, is the chief of the Powhatan tribe. He was once married, but his wife died sometime before the time period of the first film. He has one daughter, Pocahontas. He is initially prejudiced towards the white settlers, but later changes his ways thanks to Pocahontas. Chief Powhatan appears to be middle aged; however, he is still a powerful and respected warrior, as he has led his tribe to battle on at least two known occasions. His most distinctive clothing consists of a feathered headdress and a buckskin cape that he later gifts to John Smith. He appears to be a wise leader, though his distrust of the white settlers almost gets the best of him.

## Gallery

"These beasts invade our shores and now this.""We will fight this enemy, but we cannot do it alone."Powhatan ordering Kocoum to send messages to every village in their land so they have reinforcements to fight the settlers."These white men are dangerous!""No one is to go near them."Sometime later, Powhatan finds his daughter and her best friend, Nakoma in the corn fields.Powhatan ordering his daughter to not wander far from the village."When I see you wear that necklace, you look just like your mother.""But she is still with us. Whenever the wind moves through the trees, I feel her presence.""Our people look to her for wisdom and strength. Someday, they will look to you as well."Powhatan welcoming the chieftain of another Indian village."Now that we are joined by our brothers, we will defeat this enemy."Powhatan after giving his announcement to his people.Powhatan speaking with Pocahontas before he goes to a meeting with the tribal council.Powhatan hearing his daughter exclaim they don't have to fight the settlers."Sometimes our paths are chosen for us."Powhatan being asked by his daughter if he would be willing to talk to the settlers if they would listen to him.Despite saying yes to Pocahontas's question, Powhatan sees no reason in talking to the settlers now.Later, Powhatan and his people see Kocoum's dead body being brought to the village."Who did this?"Powhatan and Kekata seeing a captive John Smith being brought before them."Your weapons are strong, but now our anger is stronger.""At sunrise, he will be the first to die!"Powhatan angrily scolding Pocahontas for disobeying his orders while blaming her for Kocoum's death."*This is what we feared, the paleface is a demon. The only thing they feel at all is greed*.""*We must sound the drums of war*!""*This will be the morning*."
New Day New Threat

**New Day New Threat** Know as **Dawn of New Day New Threat Appears** is The 1st Episode in Hero Emblem X and Start of Season 3 That Will Air in Japan on February 5,2016 and North America on February 6,2016

## Story

With The Darkforce Defeated and Peace Regains or not The Heroes have been having an Dire Dream about the World Ending The City in Ruins and The Top of The Ruins are Two Figures One With The Sword and the One on top of The Pillar With a Gliave

## Heroes

* Lionel Head/Hero Emblem
* Cilan Atlas/Hero Sapphire
* Dan Burns/Hero Ruby
* D.K Strongarm/Hero Emerald
* Tai Starling/Hero Topaz
* Hero Garnet (flashback)
* Hero Diamond (silhouette)
* Hero Pearl (silhouette)

## Villains

* Demons
* Dr. Chronic
* Maronite
The Virginia Company

"**The Virginia Company**" is the opening song and the first song of Disney's 1995 animated feature, *Pocahontas*. It demonstrates the goals and position of the crew setting sail on the Jamestown expedition since this song plays while the men are saying goodbye to their families. The song also serves to introduce the characters Thomas, John Smith, Governor Ratcliffe, Wiggins, and Ben and Lon, who serve as main characters for the rest of the film. The song is sung again by John Smith and his crew after Thomas' rescue, and they sail onward to explore the New World at Virginia before the opening credits song "Steady as the Beating Drum".

## Opening Lyrics

In 1607

We sailed the open sea

For glory, God and gold

And the Virginia Company

For the New World is like heaven

And we'll all be rich and free

Or so we have been told

By the Virginia Company

So we have been told

By the Virginia Company

For glory, God and gold

And the Virginia Company

*(instrumental break)*

On the beaches of Virginny

There's diamonds like debris

There's silver rivers flowin'

Gold you pick right off a tree

With a nugget for my Winnie

And another one for me

And all the rest'll go

To the Virginia Company

It's glory, God and gold

And the Virginia Company!

## Reprise Lyrics

We'll kill ourselves an Injun

Or maybe two or three

We're stalwart men and bold

Of the Virginia Company

It's glory, God and gold

And the Virginia Company!

## Trivia

* The song says that the English are sailing to America "for Glory, God, and gold." This was actually the motivation of the Spanish conquistadors, who were, at the time, enemies of England and competitors for land in the New World.
* When Governor Ratcliffe is boarding the ship during the song, the Rat from Lady and the Tramp can be seen boarding the ship as well.
* The reprise was originally supposed to be sung after Thomas was taken below deck after his rescue and was poked at by a crewmate who describes to him what the Indians do when they capture you. John reassures him that he doesn't need to worry about savages since they're his concern. Thomas would then be the one to ask if they would give them much trouble, causing the men to sing the reprise to Thomas's delight.
* In the song, Thomas is the only settler shown to be saying goodbye to his immediate family.
Base Classes

Below are all the base classes available for play on Dalelands Beyond. Most are those already available in Neverwinter Nights 2, but also included are some created by Kaedrin. Note that the Warlock base class uniquely requires an application in order to play. All class combinations are subject to a number of rules; rules specific to classes can be found on the pages of their respective classes.

## Available Base Classes

* Barbarian
* Bard
* Cleric
* Druid
* Factotum
* Favored Soul
* Fighter
* Hexblade
* Monk
* Ninja
* Paladin
* Ranger
* Rogue
* Scout
* Skald
* Sorceror
* Spirit Shaman
* Swashbuckler
* Thug
* Wizard
Pocahontas (Historical Figure)

**Pocahontas** (born **Matoaka**, known as **Amonute**, and later known as **Rebecca Rolfe**, 1595 – March 1617) was a Virginia Indian[1][2][3] notable for her association with the colonial settlement at Jamestown, Virginia. Pocahontas was the daughter of Powhatan, the paramount chief[1] of a network of tributary tribal nations in the Tsenacommacah, encompassing the Tidewater region of Virginia. In a well-known historical anecdote, she is said to have saved the life of an Indian captive, Englishman John Smith,in 1607 by placing her head upon his own when her father raised his war
club to execute him. The general consensus of historians is that this story, as told by Smith, is untrue.[4]

Pocahontas was captured by the English during Anglo-Indian
hostilities in 1613, and held for ransom. During her captivity, she
converted to Christianity
 and took the name Rebecca. When the opportunity arose for her to return
 to her people, she chose to remain with the English. In April 1614, she
 married tobacco planter John Rolfe, and in January 1615, bore him a son, Thomas Rolfe.

In 1616, the Rolfes traveled to London. Pocahontas was presented to
English society as an example of the civilized "savage" in hopes of
stimulating investment in the Jamestown settlement. She became something
 of a celebrity, was elegantly fêted, and attended a masque at Whitehall Palace. In 1617, the Rolfes set sail for Virginia, but Pocahontas died at Gravesend of unknown causes. She was buried in a church in Gravesend, but the exact location of her grave is unknown.

Numerous places, landmarks, and products in the United States have
been named after Pocahontas. Her story has been romanticized over the
years, and she is a subject of art, literature, and film. Her
descendants through her son Thomas include members of the First Families of Virginia, First Ladies Edith Wilson and Nancy Reagan, and astronomer Percival Lowell.
The New Dalelands Beyond Wiki

## Welcome

Welcome to the new Dalelands Beyond wikia, your source for information on the Neverwinter Nights 2 role-playing server of the same name.

## Resources

Getting Started:

* What you Need in Order to Play and Where to Get It
* How to Send Private Messages on the Forum
* Who to Contact for What

Rules:

* General Rules
* Character & Build Rules
* Roleplay Rules
* Player vs. Player Rules
* Forum Rules
* DM Rules

Creating your Character:

* Races
* Classes
	+ Base Classes
	+ Prestige Classes
* Deities
* Custom Changes to Dalelands Beyond

Setting Information:

* Dalelands Beyond, Canon, and the Year 1374
* Shadowdale
* Myth Drannor
* Castle Krag
* Other Areas of Interest

Player Resources

* Character Reroll Tool

* Custom Item Appearance (the Armory)

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Dalelands Beyond, Canon, and the Year 1374

Dalelands Beyond follows the established lore of the Forgotten Realms setting in the 3.5 edition, and supplementing with canon from the 3rd edition. The module itself is heavily based on the campaign Shadowdale: The Scouring of the Land, set in the year 1374 DR, and all Forgotten Realms events up to this point in time are considered canonical. Rather than playing out all the events of the campaign verbatim, however, Dalelands Beyond deviates from canon from this point onward, telling its own parallel yet unique story.

The events central to the 4th and subsequent editions of Dungeons & Dragons (Spellplague, etc.) do not transpire on Dalelands Beyond, and never will, in order to provide as consistent an experience as possible for all players.

Note that the Forgotten Realms Wiki is considered a poor resource for researching canon, as its articles combine information from multiple editions of Dungeons & Dragons without proper attribution.

## Useful Books on the Setting

* Shadowdale: The Scouring of the Land
* Forgotten Realms Campaign Setting
* The Grand History of the Realms
Six New Adventures

***Pocahontas: Six New Adventures*** is a collection of easy-reader chapter books based on *Pocahontas*. It is a collection of six short stories written by various authors about events that happened before or after the movie's narrative, and published by Grolier Enterprises, Inc. with permission of the Walt Disney Company. It was published by Mega Books and was released only in the United States in 1995.

The books are stored together in a corresponding box (see images at right). One side has Pocahontas with Grandmother Willow and accompanied by Meeko and Flit. The opposite side shows John Smith exploring the woods accompanied by Thomas, who is looking nervously at something on his left, and Percy who is looking up at Thomas.

Three of the books tell stories that happened before the events of the movie: *Little Mischief, The Hidden Village,* and *On The High Seas.* The other three happen after the events of the movie: *Keep an Eye on Meeko, A Long Way Home,* and *A Boy Across the Sea* (In *A Boy Across the Sea,* the opening takes place after the movie's events, but centers around a story Thomas tells that happened before the movie's events).

## Books

This is a list of the books in order:

1. *Little Mischief* by Leslie McGuire

2. *A Boy Across the Sea* by Joanne Barkan

3. *The Hidden Village* by Alex Simmons

4. *On the High Seas* by Paige McBrier

5. *Keep an Eye on Meeko* by Judy Katschke

6. *A Long Way Home* by Bettina Ling

## Gallery

A Boy Across the Sea Ch. 2On The High Seas Ch. 6On The High Seas Ch. 3On The High Seas Ch. 4On The High Seas Ch. 5On The High Seas Ch. 2
Kekata

**Kekata** is a shaman and one of the supporting characters of Disney's 1995 animated feature film, *Pocahontas*.

## Background

Kekata is the village's Shaman and medicine man. He is shown to have various mystical abilities. He is an adviser of sorts to Chief Powhatan and his best friend. Like the other members of his tribe, he is very wary of the white settlers, comparing them to ravenous wolves who consume everything during a meeting with several tribespeoples to discuss the settlers.

## Appearances

Kekata is first seen entertaining the village children when Chief Powhatan and his warriors return home from a war with the Massawomacks. While Kekata explains that the village is overjoyed to see them back, Powhatan notices the absence of his beautiful daughter Pocahontas. Kekata reminds Powhatan of Pocahontas' similarity to her mother, for the wind takes her wherever she goes.

When Kocoum is being presented to the tribe, Kekata paints bear-like paw prints on his chest to represent his courage. When the white settlers arrived, Kekata is charged with telling the tribe about them. Kekata conjures images from his fire that show the settlers. He describes the settlers' body armor ("*bodies that shine like the sun*") and guns ("*weapons that spout fire and thunder*") and also compares them to wolves who consume everything in their paths. Based on this description, Kocoum offers to lead the warriors and attack, but Powhatan tells Kocoum to take a group to observe them instead, as the settlers are strange to them (unlike the Massawomacks whom were also a tribe of Native Americans and thus were more familiar). Kekata later heals a warrior who was wounded from the excursion.

Later on in the movie, Kocoum is shot by a settler named Thomas, and John Smith is brought back to the camp for the murder. Kekata watches as Kocoum's body is brought back and listens to Powhatan to give the word that Smith will die at dawn. During the song "Savages", Kekata is seen putting warpaint on two warriors and notes that the Settlers' differences mean that they can't be trusted. Kekata is not seen again after this point.

### *Pocahontas II: Journey to a New World*

Kekata is not seen or mentioned in the sequel. It's possible that he died prior to the sequel.
Custom Item Appearance (the Armory)

The Armory is a service offered in order to enable players to create and access custom appearances for items visible on their avatars in-game, such as weapons, shield, armour, etc.

## Rules

1. Keep it lore appropriate. Make it look correct for your character's story and style.
2. Armor appearance must be within one "weight class step" from what the actual armor is. This means no Full Plate with a clothing appearance or vice verse. Clothing, Light, Medium, and Heavy are the classes. You may go up or down by 1 step so long as it still looks appropriate for the armor type. Mithral armors are considered the same as their iron counterparts when dealing with appearances (ie: Mithral Full Plate is still considered a heavy armor for appearances).
3. No wings or anything that looks like wings and no visual effects.
4. Do not make your gear look like one of the accepted factions (unless you're a member of it)
5. Full Plate models number 159, 160, 161, 162, and 169 are NOT suitable for use on female characters due to nudity.
6. Do not put the properties on your items. I will do this myself IG or will refix it in the toolset myself. This prevents mistakes being made, confusion, and general issues. Again: **DO NOT PUT THE PROPERTIES ON YOUR OWN ITEMS**. Only do the appearance. Nothing more.
7. You must inform me if the item is a guild item. Guild items will eventually be added in game so they can be spawned by any DM when needed.
8. Please rename the armor to your character name (ie: Bob's Armor). The "name", "tag", and "resref" sections should all have the same thing in them. The item should be named "Bob's Armor" (substituting your character's name and the item type as needed) and you can just copy/paste this into the other fields. It becomes terribly hard to find your items in my overloaded build module if you name things differently. I should be able to search for "Bob" (in the above case) and find all the items you sent in.

## How to Request a Custom Appearance Item

1. Send an email to dalelandsbeyondarmory@yahoo.com with your forum name, in-game account name, character name, what you're requesting and 1-2 screenshots. Google images can also be used for armor ideas and I can come as close to possible to what you're hoping for.
2. If approved, I will contact you and let you know so we can either meet up or or I can get the gear to another DM to hand them off to you.
3. If there is a problem, I will try and work with you to get it corrected and in line with the guidelines. I may, at my discretion, change things such as the icon or other small parts to fit the item better rather than bother you for those type of small changes.
4. Also list off what each item is, and if it has a property in game.

Example:

Character Name [Forum Account Name]

Armor: +3 AC

Hood: +5 Hide +5 Move Silently

## Who to Contact

ADM\_Delirium

Taken from: http://dalelandsbeyond.forumotion.com/t25947-dlb-armory
Alane Matsumoto

**This article, Alane Matsumoto, is the sole property of Ripcord, and as such this article cannot be mentioned, used, or even edited, without permission. Thank you for your cooperation.**

"*{{{2}}}*"

## Portrayal

### Japanese VA

Brittney Karbowski

**Alane Matsumoto (**アレーン マサモト Areen Masamoto**):** is a student at U.A. High's Class 1-A, training to become a Pro Hero.

## Appearance

Alane is a beautiful young woman with a slim yet endowed build with a far more notable big butt. She has light blue, shoulder-length hair that has a longer portion of her hair put into a braid on the left side of her face tied into a single braid, as well as a single long strain of hair (also known in Japan as ahoge) and yellow eyes.

During school hours, she wears the standard female uniform which consists of a gray blazer with blue-green stripes, a formal white shirt, red tie, blue-green pleated skirt, black knee socks, and brown shoes.
Who to Contact for What

This is a list of staff contacts and functions for player reference.  This list is a work in progress, and it will be continually updated as the staff grows and changes.  This list has been compiled by the staff to make contacting us an easier and more efficient process. If your particular issue is not listed on this thread, the please feel free to PM whichever staff member is online at the time.  We also have a staff email: staffdalelands@gmail.com  if you prefer to contact us that way.

## Factions

Elves and Myth Drannor - ADM Flumph,  DM Carbuncle

Shadowdale- ADM Lightforge, ADM Coffee

Zhents/Church of Bane - DM Rook

## ADMs

ADM Coffee,
ADM Vox,
ADM Augustus,
ADM Architect,
ADM Flumph,
ADM Golliath,
ADM Ouroburous,
ADM Lightforge
Character Reroll Tool

You can delete your character and make a completely new one using the RCR NPC in the OOC room. You can transfer 35% XP, 30% gold, up to 10 items to a new character, as well as any roleplay tokens accumulated on the character, minus one medium token (to account for biography tokens). Please note that this tool is not for the recreation of existing characters.

This tool can be found in the form of an NPC in the OOC room upon login. Be sure to read the instructions in the dialogue box carefully, as failure to do so may result in the loss of items.

Taken from: http://dalelandsbeyond.forumotion.com/t24035-reroll-npc-rcr-tool
Naughtydax

Naughtydax was a player on EL who was banned in early 2013. Although he was little-known before his ban, he has left one of the largest legacies after it.

## Significance

Naughtydax was the origin of the popular EL phrase "bane."

In <insert date>, Naughtydax was banned, most likely from using Nodus. He then subsequently made his famous ban appeal, where he said, "i wes pla and is on an bane y?!?!?!?!" The thread quickly became famous, and was even posted on the front page as the "dumbest forum post of the week" by Exagerate.

The word "bane" has since frequently been used in place of the word "ban."
How to Send Private Messages on the Forum

New accounts on the Dalelands Beyond forum need to make at least 3 public posts before Private Messages can be sent. This is a measure taken in order to prevent spam and other abuse of Private Messages.

New players are encouraged to introduce themselves here , and ask any questions they may have here.
Prestige Classes

Below are all the prestige classes available for play on Dalelands Beyond. Most are those already available in Neverwinter Nights 2, but also included are some created by Kaedrin. Note that the several require an application in order to play. All class combinations are subject to a number of rules; rules specific to classes can be found on the pages of their respective classes.

## Available Prestige Classes

* Anointed Knight
* Arcane Archer
* Arcane Scholar of Candlekeep
* Arcane Trickster
* Assassin
* Beast Heart Adept
* Black Flame Zealot
* Blackguard
* Bladesinger
* Bloodline Exemplar
* Champion of the Silver Flame
* Champion of the Wild
* Daggerspell Mage
* Daggerspell Shaper
* Dark Lantern
* Dervish
* Dissonant Chord
* Divine Champion
* Divine Seeker
* Doomguide
* Dragon Warrior
* Dragonslayer
* Dread Commando
* Dread Pirate
* Duelist
* Dwarven Defender
* Eldritch Knight
* Elemental Archer
* Elemental Warrior
* Fist of the Forest
* Force Mage
* Ghost-Faced Killer
* Harper Agent
* Hellfire Warlock
* Hospitaler
* Invisible Blade
* Knight of the Wild
* Lion of Talisid
* Loremaster
* Lyric Thaumaturge
* Master of Radiance
* Mystic Reservist
* Nature's Warrior
* Neverwinter Nine
* Nightsong Enforcer
* Nightsong Infiltrator
* Pale Master
* Red Wizard
* Sacred Fist
* Shadow Thief of Amn
* Shadowbane Stalker
* Shadowdancer
* Shining Blade
* Skullclan Hunter
* Stalker of the Depths
* Stormlord
* Stormsinger
* Swiftblade
* Tempest
* Templar
* Warpriest
* Warrior of Darkness
* Weapon Master
* Whirling Dervish
* WIlderness Stalker

## Application-Locked Prestige Classes

* Canaith Lyrist
* Child of Night
* Dragon Disciple
* Eldritch Disciple
* Heartwarder
Aoba Jiraichi

*This page, Aoba Jiraichi, belongs to **Vidle!** If you wish to edit this article seek permission from me. Edit without my permision and you shall face the wrath of my blade*

## Status

### Affiliation

Hero

Aoba Jiraichi was a former student of Class-4ème and the boyfriend of Maizono Otodashi.

## History

When he and Maizono we're going for a walk, they noticed something that was chasing after them. Aoba did everything he could to save her but was then killed by the something which was revealed to be a Hybrid named Indomax. Maizono was bawling her eyes out until she was saved by Hiro Tsurugi. Aoba was buried in a cemetary near their school and was remembered by everyone of his classmates and everyone at his school.
Christopher Lloyd

**Christopher Lloyd** is an actor who joins the show in season 3.

## Background

He has previous experience with time travel as Dr. Brown in Back to the Future.

He has previous experience as a a villain as Hacker in Cyberchase.

## In show

He is first seen at the end of episode 5 Causality in an uncredited moment where he is adjacent to a didaster.

In the following episode, the heroes believe he may be the "Salesman" they had come to find, with Cole dubbing him the "Reaper".
Races

All races normally playable in Neverwinter Nights 2 are available for play on Dalelands Beyond. A couple, however, have special rules that players considering them should be aware of. Equivalent Class Level is not applied toward the 30-level limit.

## Playable Races

* Humans
* Dwarves (Gold, Gray, and Shield)
* Elves (Sun, Moon, Painted, Drow) (Eilistraeen Drow require an Applicationto play)
* Gnomes (Rock and Deep)
* Halflings (Lightfoot and Strongheart)
* Half-Elves (and Half-Drow)
* Plant-Touched (Air, Earth, Fire and Water Genasi, Aasimar, Tieflings)
* Half-Orc
* Gray Orc
* Yuan-Ti (Require an Application to play)
Cabinet Inventory

## Welcome!

This page contains the lab drawer contents organized by drawer, cabinet, or shelf number. Please keep in mind the following:

* **Students:** We keep your lab areas fairly well stocked. Please don't pilfer contents from other cabinets without asking a TA or Instructor first.
* **TAs:** If you remove something from a cabinet, please put it back when you're done! If you re-organize, please update the table below accordingly.

## Inventory

Each container has a label, is associated with a particular experiment, and should include a brief description of its contents. Large containers may be associated with more than one experiment and may have sub-containers. Containers A-X are in Room X; containers X-Z are in Room Y.
Martino

Martino is Caramel’s twin brother and he is the barman at Molly Moo. Famous for his skill and the spectacular way he prepares drinks, milk shakes and fruit cocktails, Martino puts the same energy into everything he does, both at work and in his everyday life. Combative and determined, he manages to get results that are sweet and absolutely delicious. Martino is a hot-headed amusing hurricane. His MagicPop power is acrobatics, balancing and incredible strength. In action, he jumps in incredible circles and carries out reckless actions. His aim is awesome and he can hit spectacular targets. In his everyday life, the power of the magic globe helps him to lift and carry heavy weights. Martino loves to shows off and is very proud of his hair tuft that he combs, sleeks down and admires often. He has a very strong character and likes be in the limelight. This clashes with the more reserved nature of Caramel. Despite their differences, the twins are very close and protects each other.
Dugros

***Dugros**"Last Town Before the Ice Ridge"*

The coastal town of **Dugros**is known as the, "Last Town Before the Ice Ridge" and is the closest town. The town of Dugros is a free city and located on the Squirin continent, amongst the Realm of Lost Men. After the death of the last dragon, Dugros is known as the capital of the Free Cities.

 Vassal Houses
 Religion
 Founding
 Type of Settlement
 Race

## History

After the founding of Questoz, many people realized that sometimes during a storm that many ships lose cargo, food or demand repairs. To cope with this, many people founded a small base on the tip of the Squirin continent to help those in need, the town of Dugros was founded as a basis for this. But as many ships came and demanded repairs, the more those came to enjoy the small area.

Many people from the Realm of Lost Men came to visit Dugros and protested in the construction of it, but many guards came to a deal in citing that the town would be a mixture of the common folk and the Lost Men.

## About the Town

The town of Dugros is the southern-most point on any of the main 5 continents, so the weather often beats the area and coast a lot. As a result of this, no large and weathy buildings can be placed here, so instead many small houses have to be built. The nights are often long and cold as a result of being so south. Along with it being apart of the Realm of Lost Men, means that many murders and thefts occur as a result of it.

## Dugros in the Books

* Dalerio Rinock

Capital City • Rabar • Questoz • Saroff • Flaeoria**CITIES:** Elven Capital of Naór • Naporia • Dragonbreath • Staguni • Nifi • Diamore**TOWNS:** Fallow • Norfeg • Mt Axus • Sidqui • Magonhorn • **Dugros** • Kenoshima**VILLAGES:** Village of the Bards • Eastern Ninja Temple
LoCraft Wiki

## Welcome to the LoCraft Wiki

ATTENTION: The LoCraft server has stopped running for uncertain reasons. Continue to check back to the Wikia for more updates on this announcement. Thank you, and sorry for the inconvenience.

Update: The LoCraft server has been down for quite some time. The reason for this is disuse and being busy. We are still trying to revive the server, but it may take some time. Thank you.

LoCraft is a Free Minecraft server started in 2015. It features several RPG aspects that add to the natural Minecraft dynamic. This is a wiki dedicated to the various added features in Locraft. Such as, and not limited to, Weapons, Armour, Dungeons, Mobs and Walkthroughs. If you are an active member on the Locraft server, feel free to add to this wiki.

The server IP is; locraft.fluctis.com:25609

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Updates

## Introduction

This page will summarize most course changes with particular emphasis on changes that affect the written and oral reports. Each of these changes were originally communicated via e-mail through Ted on the dates indicated. For complete details regarding the change you should refer to the original e-mail, and you're responsible for adhering to the changes even if they don't show up here in a timely fashion (the original e-mail is considered binding; this page is simply a way to summarize those changes). Any changes made to 176A are also applicable to 176B.
The Grim Boneyard (Dungeon)

## Mobs

* Necromancer (Boss)
* Skelras the Eater (Mini-boss)
* Skeletal minion
* Pitt Skeleton

## Unique Items

* Necromancers Hat
* Necromancers Vest
* Necromancers Pants
* Necromancers Shoes
* Necromancers Wand
* Skelras Visor
* Skelras Chestplate
* Skelras Greaves
* Skelras Boots
* Skelras BroadSword

## Chest loot

* WoodChest
* RareChest

Find the Dungeon Walkthrough HERE
Gorgo

**Familiaridade**
 **Espécie**
 **Intérprete**

Gorgo não é gordo, mas, não se sabe como, come todo tipo de coisa o tempo todo. Come tanto que, às vezes, vomita espontaneamente e vemos um objeto aleatório pipocando de sua boca. Muitas vezes é até um objeto útil para a história, que vem muito a calhar. Gorgo tem senso de humor muito sagaz e sempre tem uma piadinha guardada na ponta da língua.

## Curiosidades:

* No primeiro episódio da vinda de Super Tom,Tom não sabia qual seria seu nome,mais por ter um T em sua camisa,Gorgo deduziu que ele seria 'Super trouxa'.
* No episódio em que Super Tom faz mágicas e Lali fica com inveja dele,é revelado que ele gosta de comer chaves.
* Já explodiu de tanto comer num episódio,mais foi reconstruído com a máquina recicladora do Dr. Z.
* Ele gostou de ter a língua cinza quando o Monstro Suga-Cores sugou todas as cores.

## Aparência:

Ele é uma lata de lixo com dentes e uma enorme língua vermelha. No seu interior é capaz de entrar muitas coisas.
The Grim Boneyard (Walkthrough)

## How to get there

Level 20+

This dungeon is located in the graveyard in the Dying Myre SubArea. To get there, continue straight on the strip of land, and then cross the water using the lilly pads. Look for the big cobblestone archway. Once there, enter the graveyard, and go towards the structure with the cross on top of it. Enter it, and you're in!

## Finding the Boss

In order to unlock the lava-wall, which gives access to the Boss, you must first find the three buttons hidden within the dungeon. Each button has a small challenge to perform in order to get to it.

### First Button

The first button is a parkour challenge. If you fall down, you will be surrounded by Pitt Skeletons, and it is difficult to get back up because of the soulsand slowing your movement.

### Second Button

The second button requires killing a mini-boss. His name is Skelras the Eater.

when you kill him, he will always drop a piece of paper, on this piece of paper are the numbers 253164. You need to remember these numbers, because one floor above Skelras is a series of buttons that you need to push in this order.

Once you have pushed the buttons in their order, the iron bars blocking access to the second button is unlocked, and you can press it. (The button is yet another floor above where Skelras is located).

### Third Button

The third button is hidden in a small crypt. It is a very large area, but can be difficult to find. If you head to the far end, and turn left, on the top shelves you will find the button.

## Fighting the Boss

The boss is The Necromancer who shoots fireballs. Not to mention if you get too close, will usually set you on fire.

You need to be careful not to fall off, because underneath the main paltform is an area full of Pitt Skeletons. And it is difficult getting back up.

## Video Walkthrough

The Grim Boneyard Dungeon Walkthrough with creativthink

Walkthrough will be available by 5/31/15

COMING SOON
Talvez-Sim Talvez Não

**Espécie**
 **Intérprete**

Talvez Sim e Talvez Não dividem o mesmo corpo, mas nunca a mesma opinião. Com eles, toda a discussão tem muitos pontos de vista. São um monstro simpático, inofensivo, mas que pode te deixar maluco!

## Curiosidades:

* Já quiseram se separar usando uma máquina separadora de monstros de duas cabeças do Romeu Umbigo.

## Aparência:

Parece três montanhas andantes peludas,uma do lado esquerdo com olho e boca e outra do lado direito do mesmo jeito,e uma sem olho e sem boca no meio.
Luísa

**Familiaridade**
 **Espécie**
 **Intérprete**

Luísa é uma verdadeira mocinha. É delicada, sonhadora e romântica. Tem a voz fina e fala sempre muito baixo por causa de sua timidez. É um dos monstros “grandes”, daqueles que mais assustam – ainda assim, ela se sente totalmente indefesa. É uma menina insegura, com baixa autoestima.

## Curiosidades:

* Luíza já foi professora, mas foi atacada pelo Monstro da Inpaciência, provavelmente já não é mais professora.
* Ela gosta de tocar piano e tem um em casa.

## Aparência:

Ela é uma grande poltrona rosa com garras, olhos e boca, também tem três antenas na cabeça (nesta foto a terceira parece estar interceptível, mas veja no fundo dessa Wiki como são três antenas).
Super Tom

**Familiaridade**
 **Espécie**
 **Intérprete**

Toda vez que uma criança desenha um super-herói, ele nasce no Super Heróico Mundo dos Super Heróis. Mas Super Tom, por acidente, veio parar no Monstruoso Mundo dos Monstros. Que azar! Vai ver é por isso que ele vive querendo saber qual o seu real propósito neste monstro-mundo. Quem ele tem que defender? Quais são seus super-poderes? Por sorte, Lali tornou-se sua grande amiga e o ajudou a se tornar parte da galera.

## Curiosidades:

* Tom já foi mágico,mas depois da Lali ser mordida pelo Monstro da Inveja ele nunca mais fez mágica.

## Aparência:

Ele tem um capacete com as cores vermelha,branca,preta e amarela,tem uma capa parecida com toalha de piquenique vermelha e branca quadriculadas,uma camisa azul marinho com um T no meio com as mesmas cores do capacete,um lenço rosa no pescoço e botas da mesma cor de seu capacete.
Dedé

**Familiaridade**
 **Espécie**
 **Intérprete**

Dedé é o monstrinho que nunca para quieto. É o hiperativo da turma, com o mais alto grau de déficit de atenção. Ainda que seja um pouco chatinho e não fique quieto um segundo, tem bom coração e é engraçado.

## Curiosidades:

* No episódio que ele fica no lugar do Síndico e fica controlado pelo poder, é revelado que ele tem uma avó.
* Ele já quis transformar todos os monstros em redondos, mas ele estava sendo controlado pelo Monstro do Poder.

## Aparência:

É uma bola com muitos olhos colorida e cheia de dentes. Suas mãos são ao todo seis (três cada lado).
Romeu Umbigo

**Espécie**
 **Intérprete**

Vendedor e Showman, Romeu Umbigo está sempre empurrando algum produto para algum monstrinho que não o quer. Ele é o monstro do Quero Quero, que te faz sempre querer um pouco mais (que nem na música). Apesar do nome, Romeu não tem umbigo e sim uma bocona que vive sorrindo.

## Curiosidades:

* Ele já foi empresário musical da Gênios da Giria,a banda formada por Gorgo,Dedé e Luísa,depois de mordidos pelo Monstro das Girias.

## Aparência:

Tem muitos tubos na cabeça,é azul,tem olhos parecendo olhos de submarino e a boca é a tela de uma TV,com uma boca a mostra,embaixo da tela tem coisas de televisão,tem dois braços marrons e pernas laranja.
Morgume

**Familiaridade**
 **Espécie**
 **Intérprete**

Morgume é assistente de Dr. Z e ajuda o cientista em suas experiências.

É bastante sensível em relação a seu patrão. Às vezes, fica sentido com seu pragmatismo e quer “discutir a relação”.

## Curiosidades:

* Já teve muitos clones dele feito por um monstro,mais cada um tinha uma personalidade diferente.
* Tem uma relação muito carinhosa com Lali,pois colocou o apelido nela de 'Lalica'.
* Ele não foi desenhado e sim criado pelo Dr. Z.

## Aparência:

Ele aparenta a um camarão sem bigode vermelho,tem dois pregos na cabeça e avental. tem também coisas verdes pelo corpo.