Ice Manipulation

## Summary

The power to manipulate cold and ice is a sub-power of Thermal Manipulation, and it is a variation of Water Manipulation. This ability grants the user control over ice, which is water in its frozen state. Ice can be found naturally in various forms such as snow, hail, icicles, ice spikes, glaciers, pack ice, frost, and polar ice caps. By reducing the kinetic energy of atoms, the user can manipulate cold, effectively making things colder and harnessing its effects for a range of purposes.

With this power, the user can shape and control ice in versatile ways. They have the ability to create ice structures, shape existing ice formations, and direct the movement of ice. This includes constructing barriers, weapons, or projectiles made entirely of ice. Additionally, they can freeze objects or areas, encasing them in solid ice.

The manipulation of cold allows the user to lower temperatures in their surroundings, resulting in freezing effects. They can create intense cold environments, causing frostbite or slowing down the movement of objects and individuals. By solidifying liquids or gases, they can transform them into ice or solid form.

The manipulation of cold and ice can be employed for offensive, defensive, and practical purposes. It can be used to immobilize adversaries, create hazardous icy terrains, extinguish fires, or even generate ice-based constructs for transportation or shelter.

It is worth noting that the opposite of this power is Magma Manipulation, which revolves around controlling extreme heat and molten substances. Users of this power may exhibit specific affinities or resistances to cold and ice, and their abilities can be influenced by factors such as their level of control, environmental conditions, and the availability of moisture or water sources.

## Possible Uses

* Ice Attacks.
* Create/generate/increase, shape and manipulate cold for various effects, freezing areas of differing sizes/shapes and/or objects for several effects:
	+ Cold Energy Manipulation.
	+ Frostbite to freeze anything to atomic levels making it fragile.
		- Cellular Disintegration by causing frostbites that cannot be repaired.
* Create/generate/increase ice.
	+ Burrowing with choice between simply gliding through ice or leaving a tunnel.
	+ Ice Negation.
	+ Shape, compress, and/or otherwise manipulate ice.
		- Efficacy Manipulation including speed, density, hardness and/or sharpness.
		- Shard Manipulation.
	+ Cryokinetic Constructs including weapons, walls, armors or allies/servants.
	+ Move/lift ice at nearly any speed whether in/on a surface, air or water. One could even do this in vacuum of space if one has a way to survive the experience.
		- Cryokinetic Surfing.
		- Elemental Flight using ice.

## Limitations

* Distance, mass, precision, etc. depends on the knowledge, skill, and strength of the user.
* May be unable to create ice, being limited to manipulating only from already existing sources.
	+ Creation of ice may depend on the amount of moisture available, dry areas could make this difficult or impossible.
* Ice is affected by everything that normal ice would be, although the user is perfectly able to use their power to return the ice in its original shape and/or controlling it even under these forces:
	+ Melt under extreme heat (Fire Manipulation or Magma Manipulation).
	+ Vibrations are difficult (if not impossible) to freeze, as they cause the ice to shatter, making sound-based abilities a perfect counter.