recursal/Fanatic-Fandom huggingface dataset:
Eye on Keen Sight I

***Eye on Keen Sight I*** is a file in *Daymare: 1998*.

The file is encrypted and can be read on Hexacore Biogenetics website by entering the password.

Password: **HB-672**

## Transcript

It will seem incredible, but you must know that the founder of our beloved Keen Sight was once a deserter, ready to oppose the orders of a Northern Government that wanted him an accomplice of an ignoble slaughter. It was January 1863 when, in the middle of the civil war, Colonel Spencer Crackhorn moved in the north-west states with orders to supply arms and explosives to the northern troops involved in the various battle theaters. But when it came to joining their fellow soldiers intent on unleashing the most brutal and violent act of the American Civil War, known as the Bear River Massacre in Franklin County – in what would soon be recognized as the state of Idaho -, he decided to abandon the battlefield, indignant and deeply marked by this act of cruelty on the part of his own government. Regardless of what could be the consequences of his choice, he deserted and repudiated the colors and the power of the North, entering with his most faithful comrades in the forests of the mountainous territory of Idaho.

It was only after days of walking in the thick vegetation that Colonel Spencer Crackhorn and his men, determined to move away as much as possible from that “civilization” that had so much indignant and disappointed, emerged in an apparently unexplored and uncontaminated valley, completely immersed in a bed of red sequoias and spruces, overlooking a winding river. When they went ashore and reached the only flat area near the waterway, they unexpectedly came across the signs of the passage of the historic Lewis & Clark expedition, which, along its wanderings from the east to the west coast in 1805, must have been stop for a few days in that beautiful place, enjoying the beauty and richness of the place. For the more curious of you, an engraving with a plaque on stone is still visible and can be visited in the funicular station that leads to the L & C Touristic Route, in the east of the city.

[The article continues in part 2]

## External links

* http://hexacorebiogenetics.com/intranet/mission-reports-archive/file-13
Personnel ID

***Personnel ID(s)*** are files in *Daymare: 1998*. They found in the hospital in Chapter 2 and contain the padlock codes for the lockers.

#1
--

KEEN SIGHT SACRED HEART HOSPITAL PERSONNEL ID CARD

NAME: Stuart

SURNAME: Paxton

OCCUPATION: Attendant

SECURITY LEVEL: 6

There is a personal code marked on the back. The numbers are “**667**”.

#2
--

KEEN SIGHT SACRED HEART HOSPITAL PERSONNEL ID CARD

NAME: Ellis

SURNAME: Raymond

OCCUPATION: Surgeon

SECURITY LEVEL: 2

There is a personal code marked on the back. The numbers are “**251**”.

#3
--

KEEN SIGHT SACRED HEART HOSPITAL PERSONNEL ID CARD

NAME: Denise

SURNAME: Roman

OCCUPATION: Nurse

SECURITY LEVEL: 4

There is a personal code marked on the back. The numbers are “**434**”.
Assistance Request

***Assistance Request*** is a file in *Daymare: 1998*.

Note: The file is encrypted and can be read on Hexacore Biogenetics website by entering the password.

Password: **HB-194**

## Transcript

US Government – Dept. Of Defense Chat Assistance Network

System-Version: 2.02

Subject: EMRGENC ASSISTNCE

From: “Matthew Fay” <fay\_matthew@aegislab.gov>

Connection to Users: “Research Personnel LEVEL 3”; “Security personnel LEVEL 1”

AGS COMMUNICATION ID 08-211984

08/19/1998 – 00:54

… CHAT STATUS: CONNECTED …

[00:54] OPERATOR: Good evening, sir. How may I assist you?

[00:54] MF: Send help!

[00:55] OPERATOR: What is the emergency, sir?

[00:55] MF: Christ, what a mess! My head’s still ringing from that blast, but at least I have a head. Afraid I can’t say the same for Trevor… oh, my God

[00:56] OPERATOR: Sir, explain the situation first, and then we’ll find you a solution.

[00:58] MF: What? Three of us; Mike, Elaine and myself made it this far. We’ve locked ourselves in the lab, but the door won’t hold them for long

[00:59] OPERATOR: Sir, please remain calm. I need you to explain what’s happening.

[01:03] MF: You want me to explain what the fuck is going on!? Castor is loose, I don’t know how though… Everyone’s freaking out!

We never should’ve gone into that vessel, but

Shit… they’re coming through! Please, send help right away

[01:05] OPERATOR: Sir, are you there?

[01:09] OPERATOR: Sir?

[01:15]

… EMERGENCY STATUS CONFIRMED …

… SYSTEM CONNECTIONS SUSPENDED …

## External links

* http://hexacorebiogenetics.com/intranet/mission-reports-archive/file-01
List of Daymare: 1994 Sandcastle items

## Weapons

* MPG 510-K - A 9mm assault rifle optimized for H.A.D.E.S. operations. Provides high accuracy and great mobility.
* JP PECK-DC12 - 6-round capacity 12-gauge pump-action shotgun. Provides great control and wide pellet spread.
* Frost Grip

## Healing

* First Aid Kit - Contains a fast acting and powerful coagulant. Used to heal wounds and recover strength.

## Ammo

* JP PECK-DC12 Ammo - A box of 12-gauge shotgun shells for the JP PECK-DC12 pump-action shotgun.
* MPG 510-K Ammo - A box of 9mm Parabellum rounds for the MPG 510-K submachine gun.
* Frost Grip Fuel Catridge - Contains liquid coolant to fuel the Frost Grip tank.

## Parts

* Override Cable - Used to hack a variety of devices such as electronic locks.
* High Capacity Magazine (MPG 510-K) - A custom part for the MPG 510-K that extends the clip capacity to 45 rounds.
* Muzzle Brake (MPG 510-K) MPG 510 -A custom part for the MPG 510-K that increases shooting accuracy.
* Long Barrel (JP PECK-DC 12) - A custom part for the JP PECK-DC12 that increases the max capacity to 9.
* Improved Pump Mechanism (JP PECK-DC12) - A custom part for the JP PECK-DC12 that ups the fire rate.
* Frost Grip Experimental Beam Module - An advanced experimental device that substitutes the Spray feature with an exceedingly powerful Beam.
Zombies

**Zombies** refer to the common enemies in the *Daymare* universe.

There are currently two variations of zombies appearing in the series.

## Type-7 ("Acid Zombies")

*See aslo* *Enemies in Daymare: 1998*

Zombies appearing in *Daymare: 1998* are refered to as "Type-7". They are the first stage (0-12 hours) of a human being's exposure to Castor, a toxic chemical designed to produce bioweapons. The subject preserves its humanoid form, but slowly deteriorates due to the large acidic buildup within the blood and tissue of the subject. The subjects remain in a poor mental state, losing all their human senses and becoming extremely aggressive and resilient to pain. They will attack everything on sight, spewing large amounts of acids on their victims. Though weaker then the other stages, they are more dangerous in groups. Subjects that do not mutate into Stage 2, will eventually die after 72 hours of infection. Subjects with the correct genetic makeup will result into aggressively deadly creatures with increased physical strength (**Correct Form**), while those with the wrong genetic makeup will decay rapidly due to the massive amount of acid produced within their bodies (**Wrong Type-7**). Since Castor is a *chemical* weapon, not a viral agent, Type-7 victims are unable to infect others.

Unlike the Decoy zombies, Type-7 are physically alive victims of a mutation that can be killed and cannot be reanimated after death.

## Decoys ("Electric Zombies")

*See also Enemies of Daymare: 1994 Sandcastle.*

Decoys are corpses reanimated via an electomagnetic anomaly. A killed decoy will release an electric charge, red or blue, that will power-up a nearby decoy or revive a corpse, turning it into a decoy as well.

## Gallery

* Type-7 concept art by Giulia Fravolini
* Correct form concept art by Satoshi Nakai
* Melted man concept art by Satoshi Nakai
* Pre-alpha zombie appearance
* Decoy zombies concept art
* Pre-alpha decoy
* Decoy model by Andrea Crimi
* Electric zombies
* Decoy zombies (frozen)

## Trivia

* Type-7 zombies were primarily inspired by *Resident Evil*'s T-virus zombies.
Supervisor Davis’ Note

***Supervisor Davis’ Note*** is a file in *Daymare: 1998*.

The file is encrypted and can be read on Hexacore Biogenetics website by entering the password.

Password: **HB-783**

## Transcript

Note from Supervisor Davis, Hexacore Biogenetics Systems Control Division

General test terminal H.I.V.E. No. 722 for archive.

Overview of standard operating procedure:

STEP 1: Our agent in the radio tower is about to cut off Keen Sight from the rest of the world. Any communications outside the city will be disrupted for exactly 20 minutes. The process is ideal to avoid unforeseen radio interference that could affect instrumentation during the inspection.

STEP 2: Within 3 minutes of severing communications, our men at the Power Plant will shut down the city’s electrical grid, leaving the area without power for exactly 30 minutes.

STEP 3: All supervisors must ensure that their agents in each quadrant reboot their H.I.V.E. terminals and send the status code of the device to the main server. Any malfunction of the line (connection) and power supply during the inspection must be reported for immediate technical assistance at terminals.

The test for the emergency procedure will last a total of 45 minutes.

Start of procedure will begin at: 02:35 am on 7 August 1998.

## External links

* http://hexacorebiogenetics.com/intranet/mission-reports-archive/file-22
Cleaner

Cleaner's brief image

> *"Nobody who meets the Cleaner has ever lived to tell the tale."*
>
>

The **Cleaner** is a supporting character and the main antagonist in *Daymare: 1998.*

## Biography

### 1994

He's been monitoring the events of Operation Sandcastle and was in contact with Foster.

### 1998

The Cleaner is a high ranking official in the Kuronosu company and the mastermind behind the Keen Sight incident. He bribed an Aegis worker Jonathan Phelps to steal the Castor samples, causing the outbreak at the facility. He manipulated Sandman into causing the Keen Sight outbreak in exchange for saving his daughter Samantha. By the end of the game he declares the operation as "success", having acquired all the necessary evidence to frame Hexacore for the outbreak and removing all traces of Kuronosu's involvement. After archiving all the evidence, he turns to check on his latest experiment, who is implied to be Samantha.

## Gallery

* Possible concept art of the Cleaner as the man in the reflection next to Samantha (bottom left)

## Trivia

* He is referred to as "Max" in the chatlogs.
* He's an avid chess player and refers to other characters as his "pawns".
* He's a hidden forth playable character in *Daymare: 1998*. He's playable through the epilogue section, the only first-person segment in the game.
* He was voiced by Paul Haddad, the original voice of Leon Kennedy in *Resident Evil 2*. The actor passed away on April 11, 2020, making *Daymare: 1998* his last major role in video games.

## References

1. ↑ https://www.youtube.com/watch?v=yTxoY2B\_JXQ
Radio Engineer’s File

***Radio Engineer’s File*** is a file in *Daymare: 1998*.

## Transcript

The alarm went off around 10:30. That's when I got orders to go to the tower and manually switch off all communications in and out of the city. At first, I wondered why Thomas hadn't got the call, then I understood. After a half hour trek through the forest, I found what remained of poor old Thomas - replaced with some goddamned lunatic that couldn't be bargained with. Luckily, I somehow managed to put him down, much as it pained me to do so. But not before he took a chunk out of my belly and I'm spilling out everywhere. I don't know what promoted the Company to black things out, but if I had to guess, I'd say one of the lab rats must've escaped. I... I feel weak. But I did my job and the city's cut off. I also sent a request to HQ for an emergency medical transport. I have nought but to sit and wait. Just hope a medic gets here soon and stops my guts from seeping out before... before...
Energy Drink

The **Energy Drink** is a consumable in Daymare: 1998.

## Summary

A type of beverage containing stimulants. The drink can be used to regain a small amount of health.

## Tips

* You can overdose. Using consumables may cause you to increase your overdose value of the character, when it reaches a certain level it starts to damage the character overtime. When the character is not affected by any changes to status, the overdose value will slowly decrease overtime.
Epinephrine

The **Epinephrine** is a consumable in Daymare: 1998.

## Summary

A single-dose epinephrine auto injector that can be used to regain a small amount of stamina.

## Tips

* You can overdose. Using consumables may cause you to increase your overdose value of the character, when it reaches a certain level it starts to damage the character overtime. When the character is not affected by any changes to status, the overdose value will slowly decrease overtime.
Dr. Gruber’s Diary – Part 4

***Dr. Gruber’s Diary – Part 4*** is a special file available in *H.A.D.E.S Dead End* mode in *Daymare: 1998*.

The file is encrypted and can be read on Hexacore Biogenetics website by finding a collectible dogtag that provides a password.

Password: **HB-351**

## Transcript

He wrote of a weapon that, if refined and properly deployed, could quickly turn the tide for them. What happened to the weapon and Oberführer Kramer, I cannot say. The diary ends abruptly during an experiment and judging from the last page, which is stained in blood, it must have been the end for him as well. Although I cannot hope to glean anything more of historical value, I will dedicate myself to the future of this extraordinary weapon, as soon as it’s delivered to me by those incompetent, cold hands at Aegis Laboratories.

## External links

* http://hexacorebiogenetics.com/intranet/clean-slate-protocol-files/lair-dam-file-04
Dr. Kimble’s Letter

***Dr. Kimble’s Letter*** is a file in *Daymare: 1998*.

The file is encrypted and can be read on Hexacore Biogenetics website by entering the password.

Password: **HB-227**

## Transcript

It’s been five years, but I can still feel you near me Helen. Five years since the day that them took you away from me. The day I became a fugitive. Five years since I fought the whole world to clear my name.

I thought it was over after the trial. I thought I could go back to Cook County Hospital and do what I do best: save lives. I did for a while, but I kept on seeing you… everywhere. As if you were still alive somehow. So I decided to leave Chicago behind and took a job in this small mountain town to find some peace. Never could I ever have imagined that I’d come out of one nightmare, and walk straight into another. What started as basic surgical work has turned into an entirely different beast over the last few months. At first, I tried to fight it by leaking information about the practices that are being carried out here and throughout the city, but with the government involved there’s no easy way to do so. If it were merely my safety at risk, I wouldn’t hesitate to contact that Marshal who helped me in Chicago, but the company controls everyone here, down to the frail patients and newborns.

I cannot in good conscious do anything to put their lives at risk, even though it’s probably too late, even for me. I am done being their puppet and destroying evidence of their heinous crimes.

Now that my journey is over, I would like to redeem myself so that I may rest peacefully.

Having witnessed recent events, I should’ve saved some of those poor, innocent creatures, but I didn’t act quickly enough.

One of those bastards already took them away. I think I know who, but I’m afraid to know for sure.

This wound cuts far too deep and my sense have already begun to fail me. The only thing that keeps me going now is your memory, Helen, and the hope that we’ll soon be reunited in a place where no one can take you away from me.

## External links

* http://hexacorebiogenetics.com/intranet/mission-reports-archive/file-12
Data Interchange Device

**Data Interchange Device** **(D.I.D.)** is a portable computer device equipped by Hexacore operatives that funtions as an inventory management system.

## History

The D.I.D. was an invention of Dalila Reyes, who built the first two prototypes during her college days, one of which she gave to her sister. In 1994 Reyes developed a new prototype, which she field tested during the operation Sandcastle. The prototype worn by Reyes included an additional scanner. By 1998 all H.A.D.E.S agents became equipped with a personal D.I.D. that is usually worn on a right hand. Each personlized D.I.D. contains a biometric data of its user, although the device will respond to any person who equips it, even a civilian, such as when Samuel was able to use the Liev's D.I.D.

## Gallery

* D.I.D. in *Daymare: 1998*  pre-alpha
* Beta menu screen in *Daymare: 1994*
* Beta inventory screen in *Daymare: 1994*
* Reyes using the scanner.
* Prototype "D"
Supervisor Wright’s Note

***Supervisor Wright’s Note*** is a special file available in *H.A.D.E.S Dead End* mode in *Daymare: 1998*.

The file is encrypted and can be read on Hexacore Biogenetics website by finding a collectible dogtag that provides a password.

Password: **HB-618**

## Transcript

I watched him do it. On camera, no less. The stupid bastard walked right into his own funeral. He entered a restricted area and stumbled across poor Travers… or what was left of him. I’m amazed by how fast putrid water can deteriorate a corpse, but it’s not fast enough so we’ll have to find another way to get rid of our damaged goods. Maybe we’ll start with poor Hal?

While he’s busy with his diary, I wonder if he knows I’m already thinking of ways to get rid of him?

In any case, he’ll find out soon enough…

## External links

* http://hexacorebiogenetics.com/intranet/clean-slate-protocol-files/ks-sewers-map-file-04/
Engineer's File

***Engineer's File*** is a file in *Daymare: 1994 Sandcastle.* The file is encrypted and can be located and read in-game using the scanner.

## Transcript

>> Terminal hard drive access

>> Decryption process complete

>> Data downloaded to D.I.D.

DECRYPTED INFORMATION:

For over twenty years I've been working for the Navy, supervising the most advanced covert shipyards across the nation, but I never imagined that I'd wind up down here building a ship that is, to all intents and purposes, "invisible".

We've been working on this marvel for over a year now. Our work is progressing extremely slowly, but nobody around here seems to be in any rush.

I know it isn't unusual to take your time on operations with government funding, but in special facilities like this one they usually keep our noses to the grindstone, working 24-hour shifts.

Down here, though, one delay seems to run into another continuously. Apparently, the big hold up is sourcing the raw materials. I suppose there can't be many metals that are practically invisible to radar.

I tried to find out when we could expect the next delivery, but the guys upstairs must have decided I don't have the necessary security clearance… at this point, all I'm worried about is making sure my work is all wrapped up by the time the test team arrives to activate that enormous electromagnetic wave cannon. I don't want to be anywhere near this place when that shit storm hits the middle of the Nevada desert!
Old Newspaper

### Location

On a box in the room benind a hackable door hear the quarantined zone, Chapter 2

***Old Newspaper*** is a file in *Daymare: 1998*.

The file is encrypted and can be read on Hexacore Biogenetics website by entering the password.

Password: **HB-913**

## Transcript

An old newspaper clipping. The first page reads:

“NEW SACRED HEART HOSPITAL OFFICIALLY OPENED”

Mayor Cobb, accompanied by a group of distinguished guests at Keen Sight’s town hall, cut the ribbon to officially open the new wing of Sacred Heart Hospital this morning. This latest expansion was made possible thanks to the generous financial contributions by Hexacore Biogenetics. The facility now houses several new departments such as radiology and pediatrics, to name a few, and is armed with cutting-edge scientific equipment and state-of-the-art technology. As a result, new personnel have also been hired, including specialized doctors and laboratory technicians transferred straight from Hexacore Biogenetics itself. During the opening speech, which was filled with congratulatory remarks and thanks to everyone involved in achieving this unprecedented milestone, Mayor Cobb added that “even a new maternity ward is underway, ensuring a brighter future for our children because children are the future of our beloved city and they could not be in better hands.”

## External links

* http://hexacorebiogenetics.com/intranet/mission-reports-archive/file-10
ID Tag J. Lithgow

***ID Tag J. Lithgow*** is a file in *Daymare: 1998*.

The file is encrypted and can be read on Hexacore Biogenetics website by entering the password.

Password: **HB-728**

## Transcript

Damn! I thought it’d be smart to leave the van behind, avoiding the engine noise of this fucked piece of junk, and take to the woods on foot in order to reach the dam where everyone is stationed. But when I got to the hill, I saw what caused that unearthly noise a few hours ago. There it was – a copter, up in flames. A great big iron womb practically glowing with the company’s logo. I have no doubt it’s somehow connected to what’s going on in this city. Anyway, I was about to head on past when I heard the most unusual noise from the trees. An animal cry, followed by blinding pain in my back. Whatever attacked me, I didn’t stick around to find out. I think I saw two of the things, but they moved so fast I can’t be sure. In fact, I didn’t see the one coming that ambushed me from the shadows and slashed my back with its huge claw. Now, they’re tracking me. This is their neck of the woods. Best I can figure they’re gonna take down and eliminate anyone with balls big enough or stupid enough to trespass. I’m not even sure how I managed to make it to my post and shut myself in, but it doesn’t feel any safer in here. If I step outside, I’m dead. If I stay in here, I’ll bleed to death. I just want the pain to stop.

## External links

* http://hexacorebiogenetics.com/intranet/mission-reports-archive/file-24
Researcher's Audiolog

### Location

On the body attached to a fleshy substance near the hole in the floor, Medical Area

***Researcher's Audiolog*** is an audio file in *Daymare: 1994 Sandcastle*.

## Transcript

Can you hear me? Is there anybody up there? Damn…

it must have fucked up the primary communication systems as well. Let's try another channel…

This is an emergency. Zone C-27 operator reporting. Can anyone hear me?

I can't make out what your saying… what the hell happened down here? Did you hear that deafening roar?

Everything down here's been burned. I can't even deactivate the electronic locks to get out of…

Just a minute… what the fuck is going on?

Sweet Jesus, it's the T-3 subjects… something's happening to them… what the fuck are they doing… help!

Somebody please help me. Get down here and let me out!

What the fuck are you… stay away from me… nooooo
Audio Log Supervisor

***Audio Log Supervisor*** is an audio file in *Daymare: 1998*.

## Transcript

SUPERVISOR: Voice memo, supervisor of Quadrant CDG58. I've organized a meeting with all the tenants at the garage tonight.

SUPERVISOR: I'm sure everyone will be there despite all the hype surrounding the Apple Blossom Fair.

SUPERVISOR: My group of O.B.E. is becoming more and more obedient, more disciplined...

SUPERVISOR: this new drug is really something else! Just a few more tests, then I can safely say my work here is done.

SUPERVISOR: Of course, it'll be tough to relinquish control of the area to just anybody...

SUPERVISOR: I will surely miss my docile little test porkers... but that's okay, a well-deserved promotion awaits me!
H-Additive (file)

***H-Additive*** is a file in *Daymare: 1998*.

## Transcript

An experimental immunostimulant produced by Hexacore Biogenetics and given to the Special Forces H.A.D.E.S. (Hexacore Advanced Division for Extraction and Search) for field testing. The substance is injected automatically via the D.I.D. device that company forces have received.

The molecules act as helpers to resolve the state of confusion in subjects as many restorative drugs with wildly accelerated regenerative abilities often cause temporary physical and/or mental suffering. It also serves as a pain killer, pain relief and antibiotic medication.

As the result of continuous injections, an increased effectiveness in the immune response of subjects has been noted. However, it is impossible to detect the side effects of prolonged use without prolonged experimentation.
Special Agent H.A.D.E.S. – Data Sheet

***Special Agent H.A.D.E.S. – Data Sheet*** is a file in *Daymare: 1994 Sandcastle*.

## Transcript

FIRST NAME: DALILA

SURNAME: REYES

MILITARY CAREER:

- Marines Technical Support (Classified Operations)

- Espionage and infiltration (Operations "Desert Shield" and "Desert Saber")

EXPERTISE:

- Electronic Engineering

- Telecommunications

- IT

- Tactical combat (light firearms)

- Hand-to-hand combat

COMBAT GEAR:

- MPG 510-K (assault rifle)

- JP PECK-DC12 (shotgun)

TECHNICAL EQUIPMENT:

- Prototype D.I.D. (Data Interchange Device)

- Scanner

NOTE: the time has finally come to field test the D.I.D.! This awesome puppy will help me manage my resources, monitor my health status and efficiently archive documents and intel obtained during the mission.

The Scanner, on the other hand, will be useful for analyzing environments and finding clues and information invisible to the naked eye.<cf>If it performs as well as I'm expecting, I'll patent this prototype and hopefully the D.I.D. will become an essential tool for every agent.

They'll have to listen to me! God knows we sure as hell could have used these things in the Gulf.
Emergency Manual

***Emergency Manual*** is a file in *Daymare: 1994 Sandcastle*.

## Transcript

(The pages are splattered with blood. It looks like someone read it recently…)

WATER SUPPLY PLANT

ATTENTION: In the event that the security system is activated due to an ongoing emergency, the entire water supply facility will automatically be sealed off.

The containment protocol entails:

- the total stoppage of the R-XD elevator in the main area. This will make it impossible to leave the facility or reach the lower levels without the emergency release key that is housed in the release key box.

- the closing off of certain internal areas to any operator not in possession of a maximum security level badge.

NOTE: internal staff and emergency services will retain access to the upper and lower levels of the facility via the emergency ladders located in the security rooms.

If an emergency situation arises in your sector, contact your supervisor immediately.
Report On VJ-02

***Report On VJ-02*** is a file in *Daymare: 1998*.

## Transcript

STATUS: Failed

NOTES: VJ-02 will likely be the last active subject of Phase 1. A dinosaur, shall we say. Conceived in the early 40s, around the same time the Defense Department and CIA welcomed Hexacore Biogenetics into Keen Sight, Phase 1 was truly the first BC weapons test the Government conducted on its own soldiers and arguably the father of the MKNAOMI program.

The subject VJ-02, called Roland Reds, was once a young Army officer who accomplished several top-secret missions and later got recruited for a WWII campaign so daring and highly classified that its details are unclear to us even today.

As yet, VJ-02 is likely the only surviving test subject that has undergone such a plethora of experimentation that even we've lost track of what was done specifically by whom involving which doses. We could blame it on the rushed and disorganized experiments performed by researchers who have come and gone over the years that resulted in the current state of this particularly stubborn, yet pitiful creature. Given the unlikelihood of gleaning new data from its semi-vegetative coma, we have deemed further research on this dinosaur to be a futile endeavor.

ORDERS: Activate purification protocols for subject VJ-02. The subject, for some years, has been discharged from the hospital and resides at home on the outskirts to avoid potential conflicts with the remaining subjects currently being tested on the premises. You are to immediately notify the Hexacore operative in the noted quadrant so that he may prepare the subject for immediate disposal within the 48 hours.

There are no further details.

Dr. N. Tylor

Senior Supervisor Level 4, Logistics and Testing

Hexacore Biogenetics
Dr. Gruber’s Diary – Part 2

***Dr. Gruber’s Diary – Part 2*** is a special file available in *H.A.D.E.S Dead End* mode in *Daymare: 1998*.

The file is encrypted and can be read on Hexacore Biogenetics website by finding a collectible dogtag that provides a password.

Password: **HB-616**

## Transcript

Over the years, thanks to my distinguished European colleagues and blood relations, I managed to secure several documents and original treaties penned by the very scientists who, in the 1940s, were on the verge of an extraordinary, if not unbelievable, scientific discovery. Of those, in particular, one has always stuck with me. And now that I receved a fax with more details on the stuff en route from Aegis Laboratories, I suddenly remember some disturbing similarities.

## External links

* http://hexacorebiogenetics.com/intranet/clean-slate-protocol-files/lair-dam-file-02
Joe’s Last Note

***Joe’s Last Note*** is a file in *Daymare: 1998*.

## Transcript

It's tough for me to write anything down... especially when I know its the last thing I'll ever write. In truth, I don't have much to say nor any family to leave this to. My life has been filled with a single purpose - a great passion for firearms. It allowed me to build an empire, and I want to share that passion with anyone who reads this.

30 long years have passed since my partner, Robert Dillon, and I opened our first shop in town. Then a second, third and many more. In short, D&D Firearms has become a symbol of reliability and perfection. I found myself getting to know every hunter, fisherman and gun enthusiast in Keen Sight and it's made me very happy. "If its got a trigger, you can get one here!" That's been our motto since the day we opened our first tiny shop on Hudson Street.

How much I miss those days... every gun was like a child of mine...

Yes, guns. I always thought - a loaded gun will solve any problem... but nowadays I'm not too sure. Today, I gave them all away to citizens who came here begging for protection from those creepy as hell monsters. Only later did I realize that the damned things are really just the customers I've been serving for the past 30 years...

I've been shut in here for hours now, trying like hell to avoid them, yet they still torment me. I can hear them even now, outside the shop... and inside my head. I just want them to stop screaming and leave me the fuck alone!

My last prayers go to you and your family Rob. I'll leave our sign on for one more day, a beacon of hope for those still seeking a safe place to hide. And for anyone who finds this note, I leave my shotgun to you. As usual, D&D is open for business.

As for me, I'm done pulling the trigger. I won't take any more lives... not even my own.

I'd much rather be fishing up at Bear River anyhow...

Farewell,

Joe Dutch

Dutch & Dillon Firearms
Predator .50 AE

The **Predator .50 AE** is a secondary weapon in Daymare: 1998.

## Summary

A heavy gas operated, high caliber magnum pistol. It uses 50mm rounds with a maximum capacity of 11 bullets per magazine. Made in Israel and adopted by U.S. Army.

## Tips

* Pressing 'R' will perform a Fast Reload. The character will replace the current equipped magazine with a new one, dropping the former to the ground. The dropped magazine can be picked up at a later time.
* Holding 'R' will perform a Slow Reload. The character will replace the current equipped magazine with a new one, placing the former back in the inventory.
Agent West Audio Log

***Agent West Audio Log*** is an audio file in *Daymare: 1998*.

## Transcript

WEST: Audio log agent West... we've lost all communication with mission control...

WEST: I got shot by some unidentified assailant... agent Kryceck chased after the man...

WEST: I... I don't know what happened to him following the pursuit and...

WEST: I... I don't know how long I'll be able to hold on for...
Sarah Carmichael

**Sarah Carmichael** is a supporting character in *Daymare: 1998*. She's the wife of Samuel Walker and a researcher at Hexacore.

## Biography

She became one of the supervisors of the Truman Project in 1991 and moved to Keen Sight months later, tasked with the job to monitor Samuel Walker. Over the years she spent living in Keen Sight, Sarah warmed up to its residents, whom she treated as mere lab rats at first, and eventually fell in love with Sam, who was unaware of her job. She also became a close friend to major Hayden Volken, whom she considered extraordinary. Sandman genuinely cared for Sarah and tried to warn her of his plans, hoping she would leave Keen Sight with Samuel to save them both. During the Keen Sight outbreak, Sarah was murdered before she could confess to Samuel, and her severed arm was later retrieved by the Kuronosu company for the purpose of extracting her ID tag to use as an evidence to frame Hexacore Biogenetics. Throughout the game she appears as a hallucination to guilt-driven Sam as a side effect of "Daymare Syndrome".

## Gallery

* Sarah and Sam on their wedding
* Sarah and Sam photos
* Sarah and Sandman
* Sarah watching over Sam
* Sarah before her death
* Sarah's dead
* Sarah appears to Sam

## Trivia

* According to the early game info, she and Sam were meant to have a son.
* The circumstances behind Sarah's death remain ambiguous. Although it is assumed she was murdered by Sandman, her severed arm is nowhere to be found and the tape she recorded for Samuel was missing, suggesting the Kuronosu agents got to her before Sandman. Another possibility is she was affected by the Castor outbreak, turning her into Type-7, and Hayden merely put her out of her misery.
Daymare: 1994 Sandcastle/Soundtrack

Music featured in *Daymare: 1994 Sandcastle*.

## *Loneliness (Original Video Game Soundtrack from "Daymare: 1994 Sandcastle")*

The main theme *Loneliness* was written by the game's composer Alessandro Galdieri and performed by an Italian singer Cristina Scabbia. The song was released digitally on August 25, 2023.

### *Tracklist*

1. Loneliness (Original Video Game Soundtrack from "Daymare: 1994 Sandcastle")

## *Daymare: 1994 Sandcastle (Original Soundtrack)*

### Length

2:49:20

The soundtrack was composed by Alessandro Galdieri and was released digitally on September 14, 2023.

### Tracklist

1. Sandcastle 2:52
2. Join the H.A.D.E.S. 4:16
3. All that remains 0:37
4. Wide eyes 1:06
5. One little thing 1:59
6. Out of the hole 1:21
7. Echoes 0:16
8. Changes await 1:25
9. Core of concrete 2:04
10. Heading nowhere 2:17
11. Touching ground 1:26
12. No sign of life 0:58
13. Hollow voices 0:32
14. After the storm 6:34
15. Trapped 0:36
16. Science from above 4:32
17. Running out of air 3:39
18. Something behind you 0:19
19. Beyond the Death 0:32
20. Anomalies 0:26
21. Adrift 4:26
22. Sphere 0:24
23. Gods of Thunder 0:21
24. Surrounded 1:04
25. The only way out 0:21
26. Bonds 3:44
27. Ice and fire 0:30
28. The Spokesman 1:26
29. Escaping Inferno 0:12
30. The Icarus lab 4:30
31. Dark rain 0:37
32. Alive 0:23
33. Vertical maze 6:18
34. Out of control 2:52
35. Water trap 5:42
36. Something unexpected 0:21
37. T-3 1:10
38. Breathe 2:18
39. Leaving the well 0:21
40. Dryland 4:11
41. Big Mouths 0:18
42. Phantoms 1:10
43. A light shadow 0:14
44. Plunging into the earth 4:57
45. H.A.D.E.S. are Family 6:08
46. In Cold Blood 0:17
47. Fall of the Man 0:48
48. Sneaking in the innards 6:46
49. Last call 0:33
50. Time to rest 0:54
51. Mirrors 2:10
52. Walls of pain 5:29
53. A new plan 2:29
54. Long time no see 4:44
55. Riot 2:18
56. Compromises 4:23
57. There is no healing 8:10
58. Energy 1:23
59. Leap of faith 0:11
60. The Nest 3:28
61. Buried Town 5:00
62. Where the evil resides 5:55
63. No future 2:51
64. Do not run in the classrooms 1:53
65. Blood tears 1:15
66. Are H.A.D.E.S. Family? 1:33
67. Signal 0:40
68. Empty alleys 3:52
69. Welcome home 0:47
70. Still connected 1:51
71. Different Memories 3:14
72. Hidden Secrets 5:50
73. Cryo Lab 7:06
74. Fire with fire 0:18
75. Entering the CASTLE 5:58
76. H.A.D.E.S. are not Family 1:26
77. The Womb 2:11
78. The sample 0:27
79. Rebirth 0:25
80. Evil Flow 6:59
81. Face to face 2:58
82. RAIZ 5:12
83. No choice 1:07
84. Get out of here (feat. Valentina Schiavo) 2:33
85. Regrets 0:47
86. Falling apart 0:14
87. The past is hunting 2:00
88. Beyond H.A.D.E.S. 1:13
89. Stay with me 0:58
90. The final path 1:12
91. Game Over 0:36

## External links

* Loneliness (Original Video Game Soundtrack from "Daymare: 1994 Sandcastle") - Spotify.com
* Daymare: 1994 Sandcastle - Digital Soundtrack - Steam.com
* *Daymare: 1994 Sandcastle (Original Soundtrack) -* Amazon Music
* *Daymare: 1994 Sandcastle (Original Soundtrack) -* Spotify
* Writing music for video games: Interview with Alessandro Galdieri - techgameworld.com
Daymare: 1998 Wiki/Top section

Welcome to the official  Wiki
the *Daymare: 1998* guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

Games
* Daymare: 1998 is a third-person survival horror with tough enemies.
* Daymare: 1994 Sandcastle is the second installment in the *Daymare* universe.

Characters

Liev

Raven

Samuel

Reyes

The Universe of Daymare

Hexacore

H.A.D.E.S.

Keen Sight

Zombies
Campfire

Campfire is a structure in The Wild Eight.

## Summary

Good to use at the beginning or when exploring the world away from your base. Make sure always to have enough wood with you not only to build the campfire, but to also fuel it in case of a snowstorm. During those, campfires consume wood much quicker than normal.

Also can be used to cook meat and mushrooms. Scares away certain animals when they get too close to the fire.

## In-Game Menu Summary

A basic campfire that protects you against the cold and allows you to cook food on it and create torches by using it with a stick.
HDR-002 Report

***HDR-002 Report*** is a file in *Daymare: 1998*.

## Transcript

HDR-002 Golden Fleece

Use: antiviral used exclusively to stem and eliminate the replication of Pollux-infected cells in subjects who not present a prolonged infection. In the case of prolonged infection, in fact (only 36 hours is enough), intracellular fusion is such that the process becomes irreversible.

Composition: composed mostly of concentrated doses of hormones mixed with a serum extracted from the hybrid jellyfish of the Northfall islands. Conceptually the high dose of hormones goes to anesthetize the cells affected by the virus making them passive and blocking their replication, while the regenerative capacity deriving from jellyfish is used with a process whereby infected cells are themselves victims of regeneration and are therefore regenerate until are healthy.
Daymare: 1998 Wiki/Bottom section

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Personnel Advice

***Personnel Advice*** is a file in *Daymare: 1994 Sandcastle.* The file is encrypted and can be located and read in-game using the scanner.

## Transcript

*DECRYPTED INFORMATION:*

Central hub personnel are reminded that they must submit all means of transport timetable and transfer records covering the previous 12-hour period to the sector manager.

Note that trains to and from the CASTLE are to be given absolute priority over those to and from Medical and Residential areas.

Furthermore, you are hereby informed that, due to the unprecedented intensity of operations over the last few months, engine maintenance work is to be carried out routinely.

This work must be undertaken exclusively within the fully equipped workshops in the basement of the classification yard. In the event of any eventual breakdowns or technical problems, repair crews will be held directly responsible.

SL Carver

Logistics and Transportation Manager

US Progress Advanced Research Facility
Dr. Gruber’s Diary – Part 3

***Dr. Gruber’s Diary – Part 3*** is a special file available in *H.A.D.E.S Dead End* mode in *Daymare: 1998*.

The file is encrypted and can be read on Hexacore Biogenetics website by finding a collectible dogtag that provides a password.

Password: **HB-818**

## Transcript

It’s a weapon that some Japanese top brass would’ve used against the US, capable of instant nightmarish mutations and deformities never before seen by human eyes. But I vividly remember a diary, signed by one Oberführer Kramer who was in charge of the special research section and head of a certain laboratory located in a castle on the German-Franco border in ’43. He described something eerily similar. A deadly poison from the East that had recently been handed to him in the most confidential manner.

## External links

* http://hexacorebiogenetics.com/intranet/clean-slate-protocol-files/lair-dam-file-03
BH 98F

The **BH 98F** is a secondary weapon in Daymare: 1998.

## Summary

A custom handgun manufactured for the H.A.F. unit. It uses 9mm parabellum rounds and has a maximum capacity of 11 bullets. This model is the Hexacore Force type.

## Tips

* Pressing 'R' will perform a Fast Reload. The character will replace the current equipped magazine with a new one, dropping the former to the ground. The dropped magazine can be picked up at a later time.
* Holding 'R' will perform a Slow Reload. The character will replace the current equipped magazine with a new one, placing the former back in the inventory.
H-Additive

The **H-Additive** is a consumable in Daymare: 1998.

## Summary

A peculiar concoction of Hexacore Biogenetics made specifically for operatives of H.A.D.E.S.. Can be used as a base to create more powerful stimulants.

## Tips

* You can overdose. Using consumables may cause you to increase your overdose value of the character, when it reaches a certain level it starts to damage the character overtime. When the character is not affected by any changes to status, the overdose value will slowly decrease overtime.
Researcher Audio Log

***Researcher Audio Log*** is an audio file in *Daymare: 1998*.

## Transcript

DR. SARTON: I'm trapped in here with that abomination...

DR. SARTON: it built some kind of peculiar nest and chases after us like a hunter stalks its prey.

DR. SARTON: I've never seen an O.B.E. like this one.

DR. SARTON: It easily eliminated a small contingent of HADES, crushing them as if they were mere insects...

DR. STARTON: that's an unpleasant reality for a non-battle hardened researcher like me...

DR. SARTON: The only thing I can do now is head for the dam's self-destruct mechanism...

DR. SARTON: and drag that fucking freak with me to hell.

DR. SARTON: This is the last voice recording of Doctor Sarton.

DR. SARTON: So fiercely patriotic to his nation that he was willing to sacrifice himself in vain...

DR. SARTON: to ensure his country a brighter future...
Operation Order

***Operation Order*** is a file in *Daymare: 1994 Sandcastle*.

## Transcript

Date: March 11, 1994

Time: 2.30 p.m.

From: Federal Emergency Management Agency FEMA

To: Section 8 Tactical Elite Command - crisis prevention and counter-terrorism division

Operations Coordination Director, Sergeant A. Gora

RE: "OPERATION DREAMLAND" EXECUTIVE ORDERS

Phase #1 – Mobilize the primary Section 8 team and set up an external base camp at GROOM LAKE U.S.A.F. FLIGHT DEVELOPMENT CENTER. Deny access at the perimeter to any individual not authorized by the POTUS Office.

Phase #2 – Provide first aid and evacuate facility personnel. Personnel will be authorized to leave only after undergoing a full body search followed by a period of quarantine, to be defined, within a federal facility. Any individuals found to be in possession of US Government property are to be immediately detained for interrogation.

Phase #3 – Disarm the facility's security system and unblock all access points to the interior areas of the base.

Phase #4 – Await the arrival of the Health Control Organization team and escort them inside the research center.

Phase #5 – Initiate investigation of the interior, including the production of photographic material and requisition of any eventual documentation related to research and experimentation. Once gathered, this material is to be archived, sealed and delivered directly to White House staff by the H.C.O. team.

Phase #6 – Secure and guard the facility pending subsequent orders to be issued exclusively from the POTUS office.

White House Executive Office

Chief of Staff,

J. Whitmore
Researcher’s last note – Part 2

### Location

Invader Studios' appartment, on the floor in the room where Raven wakes up, Downtown

***Researcher’s last note – Part 2*** is a special file available in *H.A.D.E.S Dead End* mode in *Daymare: 1998*.

The file is encrypted and can be read on Hexacore Biogenetics website by finding a collectible dogtag that provides a password.

Password: **HB-448**

## Transcript

T-Ray is the only reason I’m still alive. It was from him that I was able to make it through the initial mop-up by H.A.D.E.S. troops in the city. It seems that our friendship is stronger than his loyalty to the pact. When he and his partner breached our admin lab on Sycamore Ave, they didn’t say a thing. They let their machine guns do the talking instead.

## External links

* http://hexacorebiogenetics.com/intranet/clean-slate-protocol-files/downtown-ks-file-02
Hexacore Biogenetics

*This article is a stub. You can help Daymare: 1998 Wiki by expanding it.*

**Hexacore** is a large biotechnology company operating in Keen Sight. Their subdivisions include the Hexacore Advanced Division for Extraction and Search (H.A.D.E.S.), which Liev is a part of, and the Hexacore Air Force, which Raven is part of. They seem to be responsible for the events of Daymare: 1998.

## External links

* Promotional site: http://www.hexacorebiotechnologies.com/
Letter to Doug

***Letter to Doug*** is a file in *Daymare: 1998*.

## Transcript

You'll be damned to Hell Doug MacReady. If I wanted to spend the rest of my life alone, I would've married a night watchman, or doctor or firefighter. But no - I just had to get hitched to a fucking loser, a sewage worker of all things. Are you and your boyfriends really so pathetic that you can't fix a leaky pipe? You haven't been home in a week, opting instead to parade around in that stinky hole. I bet the kids can't even remember your face. Father of the year material, is what you are. I bet I could convince them that the plumber is their real dad. Maybe I should call him up and have him fix some of my plumbing? I wouldn't be surprised one bit that you've been living it up with some little skank hoe. You'd be wise to borrow the money from one of your stupid friends and get your ass home right now, or else you can stay in that fucking dungeon. Better yet, maybe you'll find a giant crocodile down there that actually wants a piece of your fat ass.

With love, something I used to know

Annette

## Trivia

* The file contains references to *Resident Evil 2:* Annette Birkin and sewer alligator.