Nightmares

Nightmares (also known as Dream Demons) is a species that is made up of various races and is well-known for producing a variety of Towers of Nightmare.

## Description

All Nightmares are born from the Dream within the Tree of Imagery, and are found in eggs. They are known to live the longest, if not forever, with their lifespan exceeding thousands of years. All Nightmares have a small pair of horns on their heads and small wings on their back, but look like humans otherwise.

All skills are created and owned by Nightmares, and their skills are noted to be similar to the power of an Awakener, with their skills being based on Awakening steps. This is why skills used by a Nightmare would harbour more powerful results.

## History

Nightmares came to be when they were decided as a Nightmare because they were the greatest Artisans in the Great Lands.

## Abilities

### Personal Lab

Every Nightmare has a Personal Lab, a dimensional space where they build their creations. The Personal Lab can also work as a secret hideout for Nightmares. A Nightmare's Personal Lab is very private, and for a Nightmare, inviting others there would be more embarrassing than doing a naked dance in front of a large crowd. Control panels can be seen in personal labs.

### Squeeze

Squeeze is a device that forcefully links Nightmares to a spirit to squeeze a certain memory out from the target. Squeeze would enable the Nightmare to experience the spirit's memory, feelings and learnings from the experience. Squeeze was often initiated by Nightmares that had no motivation or inspiration when it came to designing Towers, since the Nightmare would draw inspiration from what it experienced through the spirit.

It wasn't uncommon that a Nightmare would fall in love with the spirit after Squeeze was done.

### Craft

A unique skill that supports Nightmares in crafting various things, including Horns.

### Warp Drive

A skill that can teleport people to far places.

### The Eight Gates of Hell

A hallucination skill that transports the target to a world where there are eight gates. The target must kill those who approached and destroy all the gates till it ended. To get out of the hallucination, the target must face the fear itself. Awakeners were considered especially weak against this skill, as they'd uncover memories forgotten after becoming Awakened.

## Known Nightmares

* Sirwen Armelt
* Mulack Armelt
* Jan-Pol of Reality
* Horhay of Imagery
* Scarge of Space
* Mars of Play
* Ignel of the Deep Fall
* Melville of Unfairness
* Jorje

## Trivia

* Nightmares often flush with their bodies heating up when they become curious.
* Nightmares can use Narrow Door to enter Chaos alive.
* Nightmares have a period of time called the 'suicidal season', where they become indifferent to everything in the world. This season tempts the Nightmare to kill themselves to find a way out of the dullness of the world.
* A Nightmare can freely travel to Remote Regions, which is considered a privilege. They often visit World 294 through the Root of the Tree of Imagery, and protected this world from being found by Cultivators for a long time.
* Nightmares are the only species that can control Cultivation.
* Only Nightmares can create Tower of Nightmares.
* Nightmares value the spirit.
* The length of a Nightmare's lifespan often leads to Nightmares having to fight against their consciousness that wants to kill itself.

## References

1. ↑ 1.0 1.1 1.2 Chapter 78: War of Revival (5)
2. ↑ Chapter 23: World of 1% (3)
3. ↑ Chapter 94: Path of the Depth (3)
4. ↑ 4.0 4.1 4.2 Chapter 80: War of Revival (7)
5. ↑ Chapter 217: Big Brother (11)
6. ↑ Chapter 21: World of 1% (1)
7. ↑ 7.0 7.1 Chapter 85: King of Chaos (4)
8. ↑ Chapter 94: Path of the Depth (3)
9. ↑ 9.0 9.1 Chapter 95: Path of the Depth (4)
10. ↑ Chapter 22: World of 1% (2)
11. ↑ Chapter 50: Master of Gorgon (8)
12. ↑ Chapter 80: War of Revival (7)
13. ↑ Chapter 41: Doctor of Despair (8)
14. ↑ Chapter 195: A lone world (4)
15. ↑ Chapter 218: Big Brother (12)
16. ↑ Chapter 86: Triad Meeting (4)
17. ↑ Chapter 94: Path of the Depth (3)