Class

## Rogue

> *Rogues are versatile hunters able to wield daggers and bows with deadly proficiency. These nimble damage dealers wear light armor, focusing on evasion to avoid attacks and defeating their enemies before they have a chance to strike back.*
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> *— Old Luna Description*
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Classes
 Voyager

### Ranger

Rangers are the absolute masters of ranged combat. These fierce attackers are at one with their bow, able to attack farther and faster than any other ranged class. Being ranger is all about cold, hard efficiency. While they may lack the utility of other tier 4 rogue job classes, no other class is as feared at a distance than a Ranger. *— Reborn Luna Wiki*

Path:

* Ruffian - Thief - Ranger (Human race) > Full Damage
* Ruffian - Scout - Ranger (Elf race) > Evasion

Stats: STR / DEX

### Treasure Hunter

Treasure Hunters are all about one thing: Greed. Using the passive extort ability, Treasure Hunters receive more item drops from enemies than other job classes, making them the perfect choice for players with extra inventory space to fill. They also utilize their unique set of tools, including explosive bombs and smoke bombs, to deal area of effect damage to groups of monsters and apply powerful status effects to debuff their enemies. Treasure Hunters' versatility means they are able to use either daggers or bows effectively, and makes them a welcome addition to any group. *— Reborn Luna Wiki*

Path:

* Ruffian - Archer - Treasure Hunter > Full Damage
* Ruffian - Scout - Treasure Hunter > Evasion (Elf race)

Stats: STR / DEX

### Assassin

Assassins strike from the shadows without warning, emerging from stealth to deal massive damage to a single target. Assassins are the most effective melee damage dealers the Rogue guild has to offer. They can invest in powerful passive abilities that boost their natural critical strike rate and damage, and have the most powerful stealth skills of all the Rogue classes. Assassins like to get up close and personal with their targets, using daggers to quickly and quietly defeat their foes. *— Reborn Luna Wiki*

Path:

* Ruffian - Archer - Assassin (Human race)

Stats: STR

### Rune Walker

Rune Walkers are the ultimate team player, able to make any group they're a part of immediately better thanks to powerful group buffs that boost party members' critical rate, critical damage, and movement speed. Like other hybrid rogue classes, the Rune Walker can choose to use either daggers or bows in combat, and features superior utility, including improved mana regeneration and the ability to interrupt enemy spells. *— Reborn Luna Wiki*

Path:

* Ruffian - Scout - Rune Walker (Elf race)

Stats: STR

## Mage

> *Mages are the magical masters of the Blue Land, able to harness the elements to attack foes with powerful offensive magic or heal and buff allies with the most sought after support skills available.*
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> *— Old Luna Description*
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Classes
 Wizard

### Bishop

The Bishop is the Tier 4 class of choice for mages wishing to play in a healing or supportive role. Bishops are highly valued in parties for their unmatched ability to keep party members alive in the most difficult of situations. Bishops have access to cast time reduction skills as well as some decent damage dealing alternatives. *— Reborn Luna Wiki*

Path:

* Wizard - Priest - Bishop > Full Support + Crowd Control Skill
* Race: Elf
* Stats: WIS

* Wizard - Sorcerer - Bishop > Hitter
* Race: Human
* Stats: INT

### Warlock

Warlocks are the Tier 4 mage class of choice for players wishing to deal *large* amounts of damage to *multiple targets at once*. Especially effective in groups with tanks, warlocks have multiple area-of-effect spells to mow down numerous foes at once. Warlocks also have access to *crowd control* spells such as *stun* and *freeze*. *— Reborn Luna Wiki*

Path:

* Wizard - Monk - Warlock > Full Damage + Crit Magic
* Wizard - Priest - Warlock > + Defensive Skill (Holy Barrier)

Race: Human

Stats: INT

### Inquirer

Inquirers, like Monks from the third tier, prefer doing damage from within close quarters. Inquirers have the best single-target damage of the Tier 4 mage classes. Coupled with their access to light-armor expertise, they are able to solo effectively. Inquirers also have many buffs and debuffs which increase their damage potential while weakening their foes at the same time. *— Reborn Luna Wiki*

Path:

* Wizard - Sorcerer - Inquirer > Full Damage
* Wizard - Priest - Inquirer > + Defensive Skill (Holy Barrier)

Race: Human

Stats: INT

### Elemental Master

Elemental masters, like Bishops, are a support-oriented Tier 4 mage class. Unlike Bishops who focus on strong healing spells, elemental masters have access to unique buffs that can help to attribute to the effectiveness of party members. When coupled with the priest Tier 3 class, elemental masters can be effective healers in addition to their potent buffs. *— Reborn Luna Wiki*

Path:

* Wizard - Priest - Elemental Master (Elf race)

Stats: WIS

## Fighter

> *Fighters dominate the battlefield, preferring to dish out damage at melee range. These powerful combatants are just as comfortable wielding two-handed weapons or using a sword and a shield for extra defense.*
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> *— Old Luna Description*
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Classes
 Warrior

### Phalanx

Advance Infantryman, you gained more defense from this class. This is a tanker class with shield block rate buff and shield master will increase your block chance while wearing shield. With block rate, you can tank a lot of mobs without fear of dying. You can also heal yourself due heal spell. *— Reborn Luna Wiki*

Path:

* Guard - Infantryman - Phalanx
* Guard - Swordsman - Phalanx (+ Skill Sleep)

Race: Elf (If you want to focus on Def) / Human (If you want to focus on Damage)

Stats: INT / VIT

### Gladiator

Gladiators are arguably the best damage dealers of the Tier 4 fighter classes. With their extraordinary damage output, gladiators are unafraid of any foe. With their aggressive style, Gladiators prefer to go into battle using two-handed weapons with three area of effect damage skills at their disposal. Gladiators have multiple buffs and passive abilities that aid in increasing their potential for damage output. Gladiators also have an area of effect defensive debuff. *— Reborn Luna Wiki*

Path:

* Warrior - Swordsman - Gladiator (+ Skill Sleep)
* Warrior - Merencary - Gladiator (More damage from passive)

Race: Human

Stats: STR / DEX

### Rune Knight

Advance swordsman path, this class had unique aura buffs. This class also mix of tanker and solo path. *— Reborn Luna Wiki*

Path:

* Warrior - Infantryman - Rune Knight (Elf race)

Stats: VIT / STR

### Knight

Knights are the Tier 4 fighter class of choice for those who wish to strike a balance between damage and defense. Knights have access to multiple area of effect skills, as well as many buffs that increase their ability to deal damage more efficiently. Along with these damage buffs, Knights also have access to defensive skills. This mix of offense and defense allows knights to solo quite effectively. Knights tend to prefer using one-handed weapons in conjunction with shields. *— Reborn Luna Wiki*

Path:

* Guard - Infantryman - Knight > Full Tank

Race: Elf (If you want to focus on Def) / Human (If you want to focus on Damage)

Stats: VIT