Aura

A technique to rival breakers. That is how aura was created. With the single, unwavering ideology to shatter through expectations. Due to its nature, aura is most commonly seen in breakerless individuals, though this does not mean that those who hold breakers can't learn it.

Aura is a technique that draws the ether from your soul and explodes it outwards through a medium- whether that is a sword or your own body. It can be used to increase a weapons potency, create an avatar of your will, or as a long-ranged beam.

Though this doesn't mean aura is a flawless technique. An output of aura too powerful can easily break weapons... or even your own bones. To become a master of aura, one must dedicate themselves and make their will and body one.

𝐀𝐔𝐑𝐀 𝐁𝐀𝐒𝐈𝐂𝐒

𝐖𝐈𝐋𝐋 has always determined power. The strongest have forever been those with unwavering ideals. It was written into the stone the day 𝐂𝐈𝐄𝐑 was born-- and it would continue that way into eternity.

𝐀𝐔𝐑𝐀 by itself has a quantity of uses. To coat yourself or your weapon in it in order to enhance the potency of your attacks, to form it into different shapes and to mold it into the different elements, anywhere from fire to lightning. As one grows, they'll see these naturally become stronger and more precise, perhaps even reaching the heights of Heaven itself. Only then would you be able to see what it was created it for, and why destiny bestowed this power upon you.

People have dedicated their lives to seeing their true potential bloom, and yet, they've forever stayed stagnant. The path to greatness stems from challenging yourself and the future. Question the world around you, understand reality, and forget who you are. Then, maybe one day, you'll come to the truth. For it has always been in front of your eyes-- and it always will be.

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𝐀𝐔𝐑𝐀 is split into seven levels, from weakest to strongest.

• 𝐂𝐎𝐍𝐂𝐄𝐏𝐓𝐈𝐎 - The birth of an aura user, there's nothing special about this stage.

• 𝐄𝐌𝐁𝐑𝐘𝐎 - Where it all starts to come together, and where more specialized applications of the base sets of abilities come into fruition.

• 𝐍𝐀𝐓𝐈𝐕𝐈𝐓𝐀𝐒 - The true beginning of aura. This is where an aura users very own aura ability is manifested-- and simultaneously, where they embark on their aura path.

• 𝐕𝐈𝐓𝐀 - Come to terms with yourself, and all else follows. You know everything you're capable of, and so you are bestowed greater powers with your aura ability and path.

• 𝐀𝐍𝐈𝐌𝐀 - The formation of an aura heart. Your vessel is consistently harnessing the power of aura without your input.

• 𝐑𝐄𝐍𝐀𝐓𝐔𝐒 - The rebirth of your aura ability, where it evolves into new heights.

• 𝐀𝐏𝐎𝐓𝐇𝐄𝐎𝐒𝐈𝐒 - Complete mastery over aura.

Attaining further strength stems from a multitude of ways. One could fight to reach their peak, or one could learn to find themselves to be reborn. Whichever way, the top is a harsh journey. Many find themselves stopped at the fourth level, whereas anything further seems impossible to grasp. It's said that in the myriad of eons that 𝐀𝐔𝐑𝐀 was born, only a small handful have reached the level of 𝐀𝐏𝐎𝐓𝐇𝐄𝐎𝐒𝐈𝐒, or even 𝐑𝐄𝐍𝐀𝐓𝐔𝐒. Growth is a long and painful journey.

𝐀𝐔𝐑𝐀 𝐏𝐀𝐓𝐇𝐒

A more specific utilization of 𝐀𝐔𝐑𝐀, typically with a much more advanced utilization of the core set of abilities. Currently, there are five known paths you can undertake-- all of which focus on one aspect of the larger generalized ability. The 𝐖𝐈𝐋𝐋 to overpower, to protect, to evolve, all of which are encompassed into every trail. While it isn't known who created these paths, or how they were created, they are certainly one required step to realizing the truth of 𝐂𝐈𝐄𝐑, and everything that lies within it.

..Even then, mastery over these aspects requires more than just your determination. Learn to live. Forgive yourself, and fight against every lie you were ever told. Only then will you be accepted.

• 𝐃𝐎𝐌𝐈𝐍𝐀𝐑𝐈 - Overpower all who stand in your way. Leave not a single trace behind, and show the world your strength. Specifically, it's used to strike fear into the hearts of your enemies, your 𝐖𝐈𝐋𝐋 rending into their very soul. Explode your aura outwards, and dominate the wills of those weaker.

• 𝐑𝐄𝐍𝐔𝐎 - Cut through ether itself, and reveal the stars. Breaker based attacks weaker than your aura will be negated, and perhaps even weaker auras. Do not be mistaken, though-- your enemy is not restricted from attacking you with more attacks.

• 𝐂𝐎𝐍𝐒𝐓𝐑𝐔𝐄 - Manifest your will into this world. Focusing on the "formation" ability of aura, create much more larger and sophisticated manifestations to bury your enemies. Those who undertake this path usually only have one manifestation, one that represents their very being.

• 𝐀𝐔𝐗𝐈𝐋𝐈𝐔𝐌 - Support your allies, bestow them your very own aura and grant them the powers that you hold. Though this path isn't only limited to support, you can curse your enemies or even give yourself a burst of power. The greatest strategy is in numbers, after all.

• 𝐏𝐑𝐎𝐏𝐑𝐈𝐄𝐓𝐀𝐒 - Grant your aura unique properties, such as stretchiness or sharpness. Or perhaps even use multiple at once for the best combination-- your creativity is the limit. It's a shame you can't bestow yourself with the properties, though... perhaps you could've been a rubber human.

Choosing your path typically comes at the same time your aura ability unlocks, though there have been cases of one unlocking before the other. Only when both are attained can you achieve 𝐍𝐀𝐓𝐈𝐕𝐈𝐓𝐀𝐒. Yet... perhaps there are other paths in the world, that haven't been discovered. Regardless, the path you undertake dictates your very future.

ᴅᴇᴄᴀʏ.

To achieve 𝐀𝐔𝐑𝐀 is to hone one's body and mind finer than a razor's edge; to reach a true understanding of oneself far beyond what should be humanly possible. Those whose stories are told now as legends are said to have achieved such feats and utilized them to great effect. However, countless others have drawn close to such heights, only to plummet at the cusp of such power. It grows far out of their reach, casting their stories to the uncaring sands of time. An incredibly small fraction, however, suffer a different fate. A single factor forcefully charges the soul, and something wildly departed from what should have been 𝐀𝐔𝐑𝐀 is born.

𝐃𝐄𝐂𝐀𝐘, a phenomena first discovered on the Yua-Meisan continent, was originally coined 腐敗 (𝐅𝐔𝐇𝐀𝐈). Upon experiencing sudden, negative emotion or conflicting desire during use, or even more rarely, during awakening, of 𝐀𝐔𝐑𝐀, the surge of ether from the soul interrupts then taints the user, causing an immediate downward spiral of one's sense of self - the inverse of the concept of 𝐀𝐔𝐑𝐀.

Interestingly, when one awakens 𝐀𝐔𝐑𝐀 and simultaneously experiences 𝐃𝐄𝐂𝐀𝐘, their soul's 𝐀𝐔𝐑𝐀 is permanently tainted. Each and every time they activate 𝐀𝐔𝐑𝐀 will almost immediately spiral them into 𝐃𝐄𝐂𝐀𝐘.

That outlier case aside, the end result is a rampant increase in the user's ether with little to no control due to the temporary loss of self-awareness. The state of 𝐃𝐄𝐂𝐀𝐘 is, apart from a few unsupported rumors that border on anime-level bullshit and convenience, only halted by incapacitating the user or exhausting either their physical capability or supply of ether, resulting in a loss of consciousness entirely.