recursal/Fanatic-Fandom huggingface dataset:
Mahroe

"*All lifeforms must be exterminated! Even if it has to blow up this planet!*"
― Mahroe
**Mahroe** (マーロー, *Mārō*?)
 is the primary antagonist of the *Super Baxter* series and is the first arch-enemy of Baxter. He plotted to extinct all races for the Kurtle Empire to rule the planet itself, but this plan was back fired after Baxter went out to fight them back. He was also the one who caused the Great Kurtle War against Benson and his Sider army, which he lost to.

Mahroe however did kill Benson by stabbing him with his Death Trident right infront of Baxter, which caused him to transform to Super X1 and beat him to down hard, as Mahroe was ready to kill Baxter as well, he was eventually poisoned and killed by a Spider Minion that was unseen. He is voiced by Patrick Seitz.
Poharan

""Piracy would be a lot easier without all of these robots…"

Poharan is a relentless marksman who is at her best firing hails of bullets from behind a tanky front line. Originally from the NCSOFT game Blade & Soul, Poharan dishes out constant damage while also employing other abilities to displace, damage, and slow enemies. Her constant barrage of ranged damage can mow down approaching enemies before they can get in close enough to be a threat.

## Lore: Ram's Eye

The Fleet Captain of the Black Ram Pirates and the granddaughter of Hae Mujin. Afflicted by a mortal illness as a child, she was tended to by her grandfather. After making a full recovery, she remained with her grandfather and the Blackram Pirates, which had taken control of the maritime powers of an entire continent. With several victories under her belt, she assumed the position of Overseer for the eastern Black Ram Fleet, stationed out of the Black Ram Supply Chain.

On one of her many raids, Poharan was met with a strange event in unexplored waters. Something was swallowing the sea, pulling everything around her into some kind of a maelstrom. She moved in to investigate, confident in her ships ability to maneuver the swirling drink. The next thing she knew, she was being pulled from the water by a team of Masters who had just completed a recon mission nearby. Being the only survivor, Poharan joined the Dredgion.

## Weapon: Rattlecaster

Poharan's favorite gatling cannon, known for the unique rattling noise it emits while firing. Damage is reduced by 30% against enemies within 5m.

## Skills

Ammo Pack

[Resupply] Provides Blitz Grenades. A grenade is reloaded every 10 seconds. Poharan can hold a maximum of 4 grenades. [Lucky Bullet] Fires a special bullet with every 10th weapon attack, dealing additional damage.

Bunny Hop

Quickly hops 5m

Skill Cooldown =

Stamina Consumption =

Blitz Grenade

Fires a Blitz Grenade, causing an explosion in the target location. The grenade will leave a patch of fire for 2 seconds, damaging enemies that step on it.

Gatling Jump

Leaps over and damages a target area in a hail of gunfire. Cannot leap through walls.

Suppressing Fire

Sprays bullets in a large cone, damaging and slowing enemies by 60% for 2.5 seconds.

Shoot Em Up

Charges and launches enemies that she collides with into the air. Automatically fires a slew of bullets on launched enemies.

BRATATATATAT

Fires bullets that deal heavy damage and pierce their initial target for 5 seconds. Crowd control effects can interrupt BRATATATATAT.

## Skins

* Poharan
* Bumblebee
* Nurse

Basic Poharan
 11
 3,490

Bumblebee Poharan
 990

Nurse Poharan
Template:Superior Style Token
Nedien/Abilities

Creeping Venom

Douses struck enemies with venom when using a skill, and on every third weapon attack. At 3 stacks, the venom inflicts a burst of damage and restores HP.

Skitter

Quickly skitter a short distance. While skittering, you gain CC immunity.

Skill Cooldown =

Stamina Consumption =

Bottled Miasma

Toggle Skill. Drops bottles of poison every second at Nedien's position that emits a poisonous vapor. The vapor puts stacaks of Creeping Venom of enemies and shreds defenses.

Toxin Toss

Throws a bottle of toxic fumes at target area. The bottle lets loose fumes in an area that deal minor damage over time, stack Creeping Venom, and slows enemies.

Crippling Sling Blades

Summons 3 poison-coated blades that revolve around Nedien. You may recast this skill to fling the blades like prjectiles. Enemies hit by the blades are slowed. The slows are increased per slingblade thrown.

Vitrilolic Rush

Charges to a target area, striking all enemies in your path and gaining CC immunity. At the end of the charge, Nedien lets loose a toxic explosion that restricts weapon attacks and terrifies monsters.

Blade Frenzy

Greatly increases attack speed and movespeed while adding Neutralizing Poison to Creeping Poison's triggering effect. Neutralizing Poison reduces weapon damage and skill power.
Arami/Abilities

Mana Drain

Skills that successfully hit enemies also mark them, causing Arami's next attack to steals 75 MP from them.

Doppelganger

Creates an illusion that pulls enemies towards it. When the illusion is created, Arami becomes untargetable for 0.3 seconds and stealthed for 2 seconds. +100% movespeed while stealthed.

Skill Cooldown =

Stamina Consumption =

Glyph: Binding

After a brief delay, enemies crossing the glyph will trigger it and become bound. [Combo] Instantly activates the glyph.

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Glyph: Gravel Fist

A rock fist bursts out of the glyph, launching enemies into the air while inflicting damage. [Combo] Instantly activates the glyph.

Glyph: Hinder-Plasm

Periodically produces Hinder-Plasm that chases enemies, damaging and sticking to them, causing slow.

Glyph: Relocation

Arami creates a teleportation Glyph. [Combo] Arami and the Glyph switch places, causing a damaging blast where Arami appears. The seal can be used twice before fading.

8,000 //

Glyph: Animate Golem

Animates a golem of molten stone with powerful Glyphs. This otherworldly ally will follow Arami and attack any nearby enemies. Lasts for a short duration, or until Arami dies or tags out.
Mondo Zax

"Mond is violent? No, SCIENCE is violent… Mondo is scientist."

Mondo Zax is an aggressive support Master who specializes in enhancing his team and capitalizing on AoE damage opportunities. With a plethora of defensive team buffs, Mondo can quickly turn the tide of a battle before unleashing a flurry of mortar shells, Bolt Caster blasts, and perhaps the occasional orbital death laser. As Mondo typically will have a passive Bot out, he is a constant presence on the field, even while his abilities are on cool down. Most importantly, good Mondo players will learn to use their Bot’s hitboxes to shield themselves and teammates from incoming fire while returning some of their own.

## Lore: The Zax

Mondo was researching Eldan technology in his lab when he mistakenly activated a fail-safe device that dragged him through a dimensional rift. Mondo appeared on the Dredgion and, amidst the confusion of his sudden arrival, began firing his Bolt Caster wildly for reasons that he he now refers to as an “Important scientific assessment.” Eventually, after hours of combat, the other Masters were able to subdue him, inform him of where he was and explain the threat of the Synd. Mondo was intrigued by such an advanced level of technology and agreed to join the Masters so long as he is allowed to reverse engineer any Synd he captures until his to return to Nexus.

While Mondo has been unable to reverse the effects of the Eldan fail-safe, he has been able to trigger the rifting event to pull Bot helpers through from his shop to utilize in battle. This assured him that there is still a link to Nexus, and a way back to his lab.

## Weapon: Mondo's Bolt Caster

Casts a bolt of energy. Can be charged to fire up to three bolts.

## Skills

Hyper-Charged

After each skill use, Mondo's next attack within 5 seconds deals additional damage. Lasts 1 attack.

Chua Barrel Roll

Initiate an evasive maneuver to quickly rocket 9m away. After rocketing away, Mondo cannot be targeted for a short time.

Skill Cooldown =

Stamina Consumption =

Prism Bot: Cloaking Field

[Active Effect] Leaps to the target area and creates a cloaking field for 1.5 seconds. [Passive Effect] Periodically buffs Mondo's weapon damage by 10%.

Bruiser Bot : Blitz

[Active Effect] Leaps to the target area and taunts nearby monsters for 3 seconds. Slows enemies within 15m by 30%. [Passive Effect] Enemies struck by Bruiser Bot are slowed for 1 second.

Artillery Bot: Barrage

Repair Bot: Shield Boost

Orbital Laser

Hacks into the Dredgion's laser system and causes it to track Mondo's Bolt Caster reticle. The beam slowly tracks to where you are aiming and deals heavy damage.

## Skins

* Mondo Zax
* Mariner
* Firefighter
* Wonderland
* Piper

Basic Mondo Zax
 5
 1,990

Mariner Mondo Zax
Template:Rare Style Token

Firefighter Mondo Zax
 1,990

Wonderland Mondo Zax
 1,990

Piper Mondo Zax
 1,990
Tulam/Abilities

Chiseled Resolve

When Tulam's health falls below 50%, his weapon damage and defense are increased by 20%

Stone Faced

Tulam increases the density fo his outer shell, increasing defense by 30% and granting CC immunity. Movespeed increased by 15% for 2 seconds after using Stone Faced.

Skill Cooldown =

Stamina Consumption =

Knuckle Duster

Spin into a whirlwind attack that deals damage in an area around Tulam while reflecting projectiles.

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Landslide

Rushes to an enemy target and launches them into the air while flinging them behind you.

Tunnel Strike

Tunnel through the ground to explode from a taret area, avoiding incoming attacks and launching enemies into the air at your exit point.

Weight of Stone

Let's out a bone-shaking shout to weaken all enemies in an area around Tulam. -Weapon damage and skill power are reduced by 30% for 5 seconds.

8,000 //

Solquake

Tulam smashes his fists into the ground, letting loose a shockwave in an area around him, dealing damage to all enemies and pulling them towards the center. The farther away they are from the center, the more damage and air time inflicted upon them.
R&B

## Lore: The Twin Humors

Ram was a Myrmidon, an elite combatant amongst the Synd under the command of Sigmund, while Bacchus was a butler for the Sigmund family. Bacchus has been secretly augmenting himself over the time of his employment with Synd implants, discarded by Ram as he improved himself or replaced damaged parts. Despite the lackluster quality of his outdated scraps, Bacchus had an extremely high affinity for SOL and was able to overcharge any part he utilized to great effect. This affinity allowed him to meld with any mechanical part with ease, readily shifting from one form to another. When the first war came about and humans fled the planet, The Sigmund estate was one of the first places to be hit by rebellion forces as their family had heavily support Synd rule. Ram's unprepared forces were overrun by superior numbers, forcing him to retreat into the estate.

Room by room, Ram slaughtered dozens of rebel fighters, but each time he was forced to retreat as more soldiers poured into the building. Backed into a corner, Ram found Bacchus cowering in the recesses of the structure, and decided to make his last stand. As rebels surrounded them, Bacchus shifted his form into Ram, melding the two together and granting Ram immense power. Together, they fought with a synergy that cut down wave after wave of rebel forces, but were eventually overpowered. Deactivated, their combined body was brought back to the Dredgion, where it lay until Mondo Zax and Moro were able to rewire its perceptive cortex, causing Ram and Bacchus to believe that they are still fighting for the Synd as they embark on missions alongside Masters.

## Skills

Vacuum Pulse

Every 8 seconds, your next weapon attack slows by 30% for 2 seconds.

Shift

Shift your position 7m. Grants weapon attack immunity for 0.35 seconds.

Skill Cooldown =

Stamina Consumption =

Ram's Well

After a short delay, Ram's well will detonate and deal damage to all enemies caught within it. Damaged enemies are dragged to the center of the well.

Bacchus's Fist

Bacchus slams his arms into the ground, reshaping them into spears and skewering enemies at a distance for heavy damage.

Bacchus's Retaliation

On activation, grants a short 1 second window where Bacchus will nullify the next attack to hit him. Targets in melee are struck by the retaliation and are stunned.

Ram's Impaler

Launches Ram's tail, hooking into the first target in a line. Ram pulls himself to the hooked target, dealing moderate damage.

Duality Slam

Ram and Bacchus combine their power to unleash a devastating blast around them. Ram focuses his power to Bind all enemies within the blast for 2.5 seconds, while Bacchus slams enemies with explosive force for heavy damage.

## Skins

* R&B
* Stinger
* Synd Commander

Basic R&B
 7
 2,490

Stinger R&B
 990
Moro

"It will all be mine, in time."

## Lore: The Tinker

Originating from the First Residential Colony on Amaari, Moro was famous as an engineering genius. Though his specialties were primarily focused on small robotics, his skill was still revered enough that he was recruited to help build the Dredgion itself. He reluctantly agreed. Those who have attempted to hold a conversation with Moro have quickly learned that this quirky genius is far more interested in his robotic creations than he is in humanity. Some have even speculated that Moro may be something of a sociopath, but the warmth he shows his own robots hints at some degree of compassion.

Upon the launch of the Dredgion, Moro joined up last-minute. When asked why he desired to become a Master, the engineer was reported to have muttered something regarding, “learning what makes Atlas tick...” He still rarely speaks to anyone aside from his robots, but he can often be seen wandering the Dredgion in the protective suit he built for testing his creations in the field.

## Skills

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Skill Cooldown =

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## Skins

* Moro
* Scuba
* Ladybug
* Demolition

Basic Moro
 3
 990

Scuba Moro
Template:Rare Style Token

Ladybug Moro
 1,990

Demolition Moro
 1,990
Black Hat

Boss

> *"Welcome!"*
>
>

== Biography ==

Black Hat is a monster-like creature who usually takes a humanoid form. He sells merchandise to other "inferior" villains via vlogs and gives villain counseling (the latter is according to the 2012 version.) Not much is known about his personal background at this moment, but hopefully more information shall be revealed as the show continues.

## Personality

Black Hat is vulgar and and a narcissist. He often yells at Dr. Flug, Dementia, and 5.0.5 out of frustration. He takes great joy in bringing pain and fear to others. It can be easily assumed that he cares about how he dresses. He especially minds of how evil he looks.

## Appearance

Black Hat is known for having a f\*\*king gun. He also wear an ankle-length black tailcoat with a collar that flares out and black dress pants. The inside of the tail coat is the same shade as the ribbon. Directly underneath that outer garment is an old lavender colored mid-corset with one button. A red blouse (a shade or two lighter than the ribbon) with a black tie is the third layer in the outfit. His shoes are similar to old Victorian styled ones. The front part is black, while the ankle part is white with a black button on either side of the foot. The very back of the sole has a black triangular marking. Last but not least, he wear a monocle that is seemingly not attached to a chain or something similar. The other side of the glass is not visible. Sometimes he is seen holding a plain black cane.

He has ash-colored skin and sausage-like fingers. He often wears a large, crescent-shaped smile, showing big, pointy, light green colored teeth. His eyebrows are long and thin. They stick out like antennae. The eye that is not covered by the monocle has a white retina, a black cornea, and a white pupil. The eyeball itself is circular, but a part of it is obscured by the rim of the hat. Around the outer corner of the eye is black. A fold under the inner part of the eye can also be seen.

## Black Hat - 2012 Version

This previous version is more or less the same as the official Black Hat. Minor differences include the large, white question mark on the front of his top hat, and the art style, but he still shoots people with his f\*\*king gun.

## Relationships

### Dr. Flug

This nervous scientist is the most shot-at character by Black Hat so far. Dr. Flug's job is to build devices for Black Hat's business. The doctor is shown to be quite scared of the latter.

### Dementia

This crazy girl is Black Hat's #1 fan. She often flirts and suggests romantic feelings for him. Black Hat shows no such emotions in return.

### 5.0.5

This science-experiment-gone-wrong can be seen cleaning and organizing the household. 5.0.5 gets panicky when Black Hat yells or puts to much pressure on the bear.

## Behind the scenes

Black Hat is voiced by the director of the show, Alan Inturiel, in both Spanish and English dub. The character's original appearance compared to the 2012 version is most noticeably the lack of the question mark on his hat.
Lilu

"I will bring peace back to Nashrune."

Lilu is an extremely mobile support Master with high AoE team fight potential. Use Lilu as a highly effective scout and take advantage of her long range mobility to cover ground and grab objectives like no other Master. When a team fight breaks out, pull your allies out of danger while unleashing the massive AoE damage from her ult and skills to spell quick demise for a team caught unawares.

## Lore: Windtalker

Lilu grew up on Nashrune, one of the fragments of a shattered world. The denizens live in a tribal society among the ruins of a former, forgotten civilization. Women within the clans occasionally manifest clairvoyant abilities, and both Lilu and her sister Mirel were recognized as seers. Mirel was especially powerful, and had been chosen by a spirit hawk. As such, when the clan’s sacred Titan statue collapsed (under mysterious circumstances) and Nashrune became wracked with disasters, Mirel was blamed.

The clan called for her sacrifice to appease the Titans, and despite Lilu's protests, Mirel went dutifully to the altar. After her death, the disasters ceased--but Lilu sensed something was amiss. Grief-stricken and betrayed, she uncovered signs that outsiders had been present on Nashrune. Her sister's spirit Eagle, Haru, came to her so that she could better serve her clan, but Lilu had other ideas. She caught an Amaari ship off-world in the hopes that she could find out who was truly responsible for her sister's death.

## Weapon: Tomahawk

A holy totem awarded by Lilu's spiritual protector.

## Skills

Razor Beak

Every 4th weapon attacks delivers an additional weapon strike.

Wing Rider

Lilu takes to the skies and evades incoming attacks.

Skill Cooldown =

Stamina Consumption =

Bird Or Prey

Sends Haru to a target. Haru lifts the target into the air for 4 seconds. Recasting will initiate a Hawk Slame [Hawk Slam] Slams the enemy down in a new target area, causing a damaging shockwave.

Talon Swarm

Calls down a hawk strike every 2 seconds in the marked zone, damaging all present enemies. Grants visibility within the marked area in Titan Ruins.

Birds Of A Feather

Lilu soars into the air with some help from a feathered friend, traveling up to 25m.

Feather Crest

Marks an enemy with a charm, revealing them for 3 seconds. Your hawk can combo to attack the marked target. [Pecking Order] Haru barrels through all opposition to strike the marked target, stunning all struck enemies for 3 seconds.

Screeching Crest

Marks the target with a screeching crest for 6 seconds. The crest lets loose powerful sonic pulses, dealing damage to nearby enemies every 1.5 seconds. Lilu can mark any target except herself. The mark is removed is the target dies or tags out.

## Skins

* Lilu
* Druid

Basic Lilu
 7
 2490

Druid Lilu
 990
Bumaro/Abilities

Conservation Of Mass

Mass is increased by charging Weapon Attacks, and decreased by using skills. [Conservation] When Bumaro is thin, movespeed is increased while weapon damage, skill power, and defense are decreased. [Mass] When Bumaro is massive, movement speed is decreased while weapon damage, skill power, and defense are increased.

Oozify

Liquefies for 2 seconds, becoming untargetable. Enemies standing on Bumaro are slowed.

Skill Cooldown =

Stamina Consumption =

Cling

Clings to either an ally or enemy for 6 seconds. Causes different effects based on whether Bumaro has more or less HP than its target. (each of these is on a new line from here on out) On Allies: Lower HP: Grants movespeed Higher HP: Restores HP over time. On Enemies: Lower HP: Steals HP from enemy target. Higher HP: Slows [Release] Recasting Cling will release your target. Cannot use on other Bumaros. Cannot Target

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Acidic Burst

Bumaro alters its genetic makeup to spew acidic jelly in a 7.2m area around itself. Consumes 25/50/75/100 Mass when used depending on Mass available. Damage and range are increased based on Mass spent.

Cell Division

Bumaro stimulates the ooze colonies within it, recovering 200 HP and 5 Mass every second for 4 seconds. Cannot move while channeling. Increases base defense by 380%. Able to cancel by committing any action.

Bumaro changes its genetic makeup, increasing elasticity and reflecting projectiles for 4 seconds based on the amount of Mass consumed. 0 Mass = 15% reflection, 25 Mass = 20% reflection, 50 Mass = 25% reflection.

8,000 //

Mitosis

File:Unknown.png

Bumaro splits into 3 copies. Bumaro's copies are active for 8 seconds and will imitate the original Bumaro's skills or enhance the original's skill effects.
Nanurunerk/Abilities

Savvy Shugo

[High Roller] Hitting weapon attacks and picking up Bundles increases your RNG Meter by 10. Once full, your next skill has an empowered effect. [Nyerk Off] Every fifth basic attack grants your next attack a slow for 1 second.

Deal Chaser

Increases movespeed by 50% for 2sec

Skill Cooldown =

Stamina Consumption =

Enchantment Stone Bundle

Throws an Enchantment Stone Bundle. When picked up, this bundle increases weapon damage and skill power by 30% for 10 seconds. [High Roller] The Bundle deals damage when thrown at enemies and grants a better Enchantment Stone Bundle.

Supply Bundle

Throws a bundle of supplies that lasts for 10 seconds and grants bonuses when picked up. The bundle is either an Anti-Shock Scroll, granting a 500 damage shield, or a Courage Scroll, which increases attack speed by 15%. [High Roller] Bundle deals damage when thrown at enemies and drops an additional Bundle that grants 15 Ultimate Gauge.

Manastone Bundle

Throws a Manastone Bundle. When picked up, this bundle increases weapon damage, skill power, or critical strike chance by 2%. Manastone Bundle effects can stack and remain active through tagging. Stacks are reduced upon death. [High Roller] Throws two bundles

Trickster Bundle

Throws a bundle that grants 30% movespeed to allies and or slows enemies. [High Roller] Deals damage to enemies it hits and grants its effects in a small aoe.

Firesale!

Throws a large bundle that knocks enemies back, away from the center, and shoots out one of every bundle. When picked up, the bundles grant 10 RNG meter.
Cagnazzo

"I cannot be contained."

Cagnazzo is an AoE berserker who excels at initiating a fight, and gains bonus effects while enraged. With the ability to pull enemies in, charge forward, or jump into the fray, escaping from the highly mobile Cagnazzo is no easy task. Once in the midst of battle, Cagnazzo’s skills increase in potency as his rage bar fills, making him increasingly dangerous as the fight carries on—and that’s all before he goes into his Barbaric Frenzy.

## Lore: Rage Heart

This young gladiator from Karis was imprisoned after he fought against Atlas and the Synd to protect his people. Cagnazzo was shown off as a prize by a strand of the Synd that called themselves the Collectors, who sought to possess impressive living specimens as trophies. These specimens were made to fight against each other in an arena while under the effects of rage-inducing stimulants. Due to his undefeated record, Cagnazzo had been exposed to these stimulants for decades, causing him to slip into a frenetic mental state whenever he is faced with battle.

In one of the first bombardments the Dredgion initiated upon its arrival to Earth, the Collectors compound was heavily damaged. Cagnazzo was thrown into a rage from the destruction taking place around him, and managed to snap the chain restraints attached to massive weights that bound his wrists in his cell. Grabbing the remaining links of chain fastened to one of the weights, Cagnazzo fought his way to freedom, only to be recovered by a Dredgion refugee recovery crew once his rage had ended. The chain and weight that bound Cagnazzo is now his signature weapon, and he fights with the Dredgion to end the reign of the Synd.

## Weapon: Karith's Fist

A combination of chain, hook, and weighted steel that was once used to bind Cagnazzo. It is swung in a spiral attack, striking all who dare to venture too close.

## Skills

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L

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8,000 //

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## Skins

* Cagnazzo
* Inmate
* Warlord
* Assimilated

Basic Cagnazzo
 4
 1,490

Inmate Cagnazzo
 3,990

Warlord Cagnazzo
Template:Superior Style Token

Assimilated Cagnazzo
 1,990
Lorraine

"Everyone will know what happened here."

## Lore: The Framebreaker

Once a promising journalist, Lorraine lost her job and her reputation following a story she broke about an Amaari investment scam that had targeted the Reclamation Fleet. Furious and bitter that politics had obscured the truth, Lorraine was ready to give up on her career. Still, photography was her passion, and she’d been on her own since her father’s mysterious death a few years earlier.

She began using her skill as a journalist to snap pictures of the mysterious Masters, becoming something of a paparazzi. When searching through her father’s belongings one day, she found an old camera—a camera she recognized as an artifact, thanks to her association with the Dredgion. Though she has no real combat training, the power of the camera and her own wits have made her a Master in her own right.

## Skills

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## Skins

* Lorraine
* Presspass
* Officer

Basic Lorraine
 4
 1,490

Presspass Lorraine
 6

Officer Lorraine
 1,990
Death Knight

"They will all be punished…"

Death Knight is a melee Juggernaut who hails originally from the NCSOFT game Lineage. He is most at home in the middle of the enemy team, swinging his Dragon Slayer, damaging enemies and refilling his own health bar. With stuns, knockbacks, damage ignoring shields, and self-healing, he has a solid presence as a front-liner. At the same time, his massive self-buff potential can quickly turn him into a frenzied berserker that can send the most battle hardened team scattering.

## Lore: The Accursed

He assumes he had a name, once, though most of his memories begin with the last moments of his life. He knows he was a knight who served his king loyally, and he remembers a mother, father, and perhaps siblings. He also knows he was betrayed, cursed and left for dead. His King sent him and several others on a fool's errand, a mission to slay a dragon. None of them were expected to come back alive--and none of them did. When his fellow soldiers lay dead or dying at the claws of the monstrous beast, the knight managed to strike the final blow.

The blood of the dragon washed over him, burning like fire, and he woke... changed. He was filled with hatred for all those living, a driving force that compelled him to kill anything in his path. As he was unable to be slain, he was finally imprisoned and wandered the halls of his dungeon until the Dredgion--finding a fragment of his memory buried in the recesses of SOLON--called upon his service. Upon arriving in this new world, the effect of the curse weakened, granting him the clarity and control he once lacked.

## Weapon: Twilight's Edge

A greatsword drenched in the blood of a slain dragon, setting it alight.

## Skills

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Skill Cooldown =

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L

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8,000 //

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## Skins

* Death Knight
* Tournament
* Kingsguard

Basic Death Knight
 11
 3,490

Tournament Death Knight
 990
Taejin

"I'm bulletproof."

Taejin is a mid-range attacker who excels when faced with a large number of opponents. With a variety of powerful AoE and multi-target attacks, he brings a deadly balance to the battle. Taejin can also offer some team support with a large AoE effect that buffs nearby allies’ attack power and movement speed—making him a formidable opponent in team fights.

## Lore: Demo-man

Taejin grew up away from Earth, on a world in the Amaari system. He spent much of his teen years hunting large game with his grandfather, who would regale him with old tales of Earth and its forgotten lands and cultures. His active life and training on this high-gravity world gave him strength and speed beyond that of any normal human. Taejin was a prodigy Master, showing reflexes and combat ability far beyond those who had undergone years of battle training. Upon reaching adulthood, Taejin saw a chance to travel to the homeworld of his ancestors. He joined the Second Reclamation Fleet, a force put together with the hopes of taking Earth back from the Synd.

Though he fought alongside his fellow soldiers with honor and tenacity, he soon developed a reputation for being the only one to return alive from missions. He became a symbol of misfortune among his comrades, and was often viewed with suspicion and mistrust. He started taking more solo missions and came to believe he was invincible, often charging brashly into risky situations without consequence. The Amaari recognized Taejin’s capabilities and the way he was distancing himself from personal relationships, and pulled him from the Reclamation Fleet to test him as a Master. He rose quickly through the ranks to find his place among a stronger breed of warriors, people he could finally call peers. He is now assigned to Dredgion, with Earth just beyond the viewing deck of the ship, and is continuing his fight to reclaim his heritage—what used to be just stories from the mouths of his ancestors.

## Weapon: MX7

A heavily modified version of Taejin’s old standard issue assault rifle from the Reclamation Fleet. Fires short-ranged projectiles in quick succession.

## Skills

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Skill Cooldown =

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## Skins

* Taejin
* Special Forces
* Desperado
* Mobster
* CBT

Basic Taejin
 4
 1,490

Special Forces Taejin
 990

Desperado Taejin
 3,990

Mobster Taejin
Ignuma/Abilities

Incinerate

Once every 5 seconds, inflicts burning and recovers a small amount of HP when dealing damage. Burning stacks, with the 4th burn stack inflicting extra damage and removing the burn debuff. [Heart of Fire] Kindling resource is not lost over time.

Molten Shield

Raises a shield and enters a defensive stance for 4 seconds. While the shield is raised, it blocks projectile attacks from the front and nullifies crowd control effects. Increases movespeed by 15% for 2 seconds. Shield is raised in the direction of your cursor and cannot turn. Skill use and attacks are disabled while blocking. Cannot block area of effect attacks. Right click to cancel.

Skill Cooldown =

Stamina Consumption =

Pyro Barrier

Block the next 1 attack to hit you. Upon extinguishing your block charge, you teleport forward and release a damaging explosion behind you that inflicts burning.

Set Ablaze

Ignites an area around you while draining Kindling, causing periodic fire damage and burning to nerby enemies. Can be toggled on and off.

Fiery Advance

Charges forward and releases an explosion upon impact, damaging and pushing away any surround enemies.

Elemental Wrath

Hurls a flaming orb at the target, terrorizing them for 1.5 seconds and inflicting fire damage to enemies.

Stroke The Coals

Absorbs Kindling to instantly recover 20% max HP. Each burning target within your vicinity adds 100 HP to this healing effect, up to a maximum of 700.
Rytlock/Abilities

Warband Champion

[Tenacious] Each time you are stuck by crowd control you will gain a buff that renders you immune to the next crowd control effect. [Sohothin] The first and second hits of your weapon cause burning, wile the third attack deals 20% additional damage.

Combat Roll

Quickly rolls 6m. During a roll, you are immune to enemy attacks for 0.35 seconds.

Skill Cooldown =

Stamina Consumption =

Brutish Leap

Leaps to a target area, delivering a crippling slash that slows enemies for 1.5 seconds.

Hamstring

Slashes at enemies in front of you, dealing heavy damage and slowing them for 2 seconds.

Head Shot

Fires a shot that rattles your target's skull, damaging and silencing them for 2.5 seconds.

Pistol Whip

Swipes targets in a cone, stunning them for 1.5 seconds. During the stun, you unleash a flurry of slashes, dealing heavy damage in a cone.

Sohothin's Wrath

The legendary sword, Sohothin, unleashes flames in a line for your next 6 attacks. Struck enemies are afflicted with burning for 4 seconds. Lasts for 10 seconds or 6 attacks.
War children

The **War children** (singular: **war child**) are eleven children who possesses a unvieling amount of power. The Children come from Benson as he was examined to have fought in The Great Sider War against the Kurtle Empire against Mahroe and his forces in which the siders emerged victorious.

## War children

* Amber
* Melissa
* KiKi
* Melanie
* Raksha
* Lexi
* Baxter
* Tatsu
* Gunther
* Teal
* Rose
Sonid/Abilities

Underdog

For every 10% max health missing, Sonid gains 10% chance to critically strike.

Dustkicker

Slides 6m and creates a dust cloud. Within the dust cloud, all friendly and hostile weapon attacks are nullified.

Skill Cooldown =

Stamina Consumption =

Scatterball

Knocks several balls out in a cone. Multiple balls can hit the same target, but deal reduced damage.

Catcher's Mitt

Dashes in the target direction with a huge glove, blocking enemy projectiles. [Fastball] Pitch a damaging ball in the target direction.

Power Slide

Bounds to the target area, finishing in a slide that knocks enemies 2m away.

Firecracker

Strikes a ball so hard that it bursts into flames, damaging all enemies in a line after a short delay. A line of fire trails the ball for 4 seconds, damaing all enemies who pass through it.

Knock Em Out Of The Park

Marks a target to be knocked out, quickly moving to their position. Sonid strikes the target with a launching blow, sending them flying for 12m. Also launches allies.
Rytlock

"The Charr will bow to no one."

## Lore: The Mistwalker

Rytlock's name is known across Tyria as a fierce warrior, a strong leader and a member of Destiny's Edge. His battle prowess and clever mind assisted greatly in bringing down Zhaitan, the Elder Dragon, alongside an unnamed hero. After the fall of Zhaitan, Rytlock continued to cut his way into history, fighting against the Molten Alliance, Scarlet Briar, and attempting to quell the Foefire with Sohothin, Magdaer, and a shattered crown.

Unfortunately, his last endeavor failed, and Sohothin was plunged into the Mists. Rytlock followed, knowing he must have the sword to complete the ritual. As he wandered the Mists, Rytlock found himself passing across realities. Rytlock emerged into the Earthen realm with Sohothin, surrounded by war as strange metalic creatures were on the brink of overpowering a familiar ally. He leapt to the aid of the human Masters, cutting down the Synd with ease. He accompanied the Masters back to the Dredgion, hoping that they would be able to help return him to Tyria.

## Skills

Warband Champion

[Tenacious] Each time you are stuck by crowd control you will gain a buff that renders you immune to the next crowd control effect. [Sohothin] The first and second hits of your weapon cause burning, wile the third attack deals 20% additional damage.

Combat Roll

Quickly rolls 6m. During a roll, you are immune to enemy attacks for 0.35 seconds.

Skill Cooldown =

Stamina Consumption =

Brutish Leap

Leaps to a target area, delivering a crippling slash that slows enemies for 1.5 seconds.

Hamstring

Slashes at enemies in front of you, dealing heavy damage and slowing them for 2 seconds.

Head Shot

Fires a shot that rattles your target's skull, damaging and silencing them for 2.5 seconds.

Pistol Whip

Swipes targets in a cone, stunning them for 1.5 seconds. During the stun, you unleash a flurry of slashes, dealing heavy damage in a cone.

Sohothin's Wrath

The legendary sword, Sohothin, unleashes flames in a line for your next 6 attacks. Struck enemies are afflicted with burning for 4 seconds. Lasts for 10 seconds or 6 attacks.

## Skins

* Rtylock
* Azureblaze
* Revanant

Basic Rtylock
 11
 3,490

Azureblaze Rytlock
 990

Revanant Rytlock
 1,990
MBA-07

## Lore: The Tin Cannon

When refugees of Earth settled into the First Residential Colony on Amaari, they began to scavenge any bots, metals, and Artificial Intelligences they could find in order to rebuild their society. As a result, some machines ended up cobbled together a little less elegantly than others. Several years after settling in, a repair specialist discovered something unusual; a robot that had been repurposed to vendor apple juice had formerly possessed a powerful, combat-focused AI.

The repair specialist brought it to the attention of local engineers. The engineers discovered a total of 7 robots with the same programming, but this apple juice vendor--labeled MBA-07--turned out to be unique in both its human-like capacity for emotions and its ability to interact directly with SOL. As a result, the AI was transferred into a battle bot chassis equipped with Master weapons. The engineers intended to study it, suspecting it may provide insight into Atlas. So far, though, MBA-07 seems too terrified of conflict to provide many clues.

## Skills

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Skill Cooldown =

Stamina Consumption =

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## Skins

* MBA-07
* Aggressive Refreshment
* Bassdrop
* Robitron

Basic MBA-07
 3
 990

Aggressive Refreshment MBA-07
Template:Superior Style Token

Bassdrop MBA-07
 3,990

Robitron MBA-07
 3,990
Gunther

"*I may work as an Officer, but i'm a Hero too!*"
― Gunther
**Gunther** (ガンサー, *Gansā*?)
 is the younger and taller brother of Baxter from the *Super Baxter* series, and the deuteragonist of the series. Making an appearance in all Super Baxter games and series, he has become a well known character. His role in games appears to be a deuteragonist to his older brother, Baxter.

Other than his color being green, he was planned to be exactly like Baxter, but as his popularity grew, he developed a personality and style of his own. Instead of using Fire like hit brother, Gunther uses Electricity as his main source of power, and when his Amulet is taken off, he transforms into a hybrid of a Vampire, Cyborg, Werewolf, and Mage. Gunther is voiced by Gunther Ewers and Yuri Lowenthal.
Kat The Cat/Abilities

Feline Grace

Safe Landing has no cooldown and grants Kat 2 seconds of CC immunity upon landing.

If I Fits, I Sits

Grants invincibility for 1.2 seconds. You cannot move while In your box. Gain +50% movespeed for a short time once invincibility ends.

Skill Cooldown =

Stamina Consumption =

Mew The Cat

[Effect] Stuns surrounding enemies right meow for 0.5 seconds by invoking Mew's power. [Stance Change] Lends Mew's power to convert weapon attacks into a long-range attack for 15 seconds, or 7 attacks.

Kai The Cat

[Effect] Invokes Kai's power to mirror a portion of incoming damage right meow for 0.8 seconds. [Stance Change] Lends Kai's power to Kat and converts his weapon attack into short-ranged raking swipes for 15 seconds while granting +10% increased movespeed. Damage mirroring is refreshed with each Kai-powered attack. Lasts for 7 attacks.

King The Cat

[Effect] Invokes King's power to bind nearby enemies right meow for 1 second. [Stance Change] Uses King's power to convert Kat's weapon attacks into a splash attack around him for 15 seconds. Attacks apply slow for 0.5 seconds. Lasts for 7 attacks.

Queen The Cat

[Effect] Invokes Queen's power to increase the damage and defense of allies hit by fans right meow for 6 seconds. [Stance Change] Lends Queen's power to convert Kat's weapon attack into throwing bladed fans for 15 seconds. Lasts for 7 attacks.

Pounce!

Pounces onto an ally or enemy, knocking back enemies in your path and knocking down enemies who are pounced on. May be used twice before cooling down. [On Allies] Remove 1 debuff and increase their movespeed. Heals a portion of Kat's HP. [On Enemies] Knocks down enemies. Dispels a debuff on you. Decreases your target's weapon damage for a few seconds.
Master x Master Wiki

Welcome to the **Master x Master** Wiki!

MxM is an Action MOBA that combines direct character control with a revolutionary TAG System, allowing you to swap between your two chosen Masters at any time during combat. Challenge opponents with a deadly fusion of Masters in competitive battlegrounds, fight in a variety of PvP modes, or bring up to four friends with you into the co-op story. With over 30 Masters at launch including known characters from other NCsoft titles such as Blade & Soul, Aion and Guild Wars 2, an extraordinarily deep and highly skill-based combat design, customization and leveling, and a breadth of PvP and PvE content, MXM has something for everyone!

Twitter

* Official MXM Website
* Korean Website
* Japanese Website
* Taiwan Website
* MXM Support Ticket
* Twitter page
* Facebook page
* Youtube channel
* Twitch channel
* MXM Reddit
* MXM Gamepedia
Poharan/Abilities

Ammo Pack

[Resupply] Provides Blitz Grenades. A grenade is reloaded every 10 seconds. Poharan can hold a maximum of 4 grenades. [Lucky Bullet] Fires a special bullet with every 10th weapon attack, dealing additional damage.

Bunny Hop

Quickly hops 5m

Skill Cooldown =

Stamina Consumption =

Blitz Grenade

Fires a Blitz Grenade, causing an explosion in the target location. The grenade will leave a patch of fire for 2 seconds, damaging enemies that step on it.

Gatling Jump

Leaps over and damages a target area in a hail of gunfire. Cannot leap through walls.

Suppressing Fire

Sprays bullets in a large cone, damaging and slowing enemies by 60% for 2.5 seconds.

Shoot Em Up

Charges and launches enemies that she collides with into the air. Automatically fires a slew of bullets on launched enemies.

BRATATATATAT

Fires bullets that deal heavy damage and pierce their initial target for 5 seconds. Crowd control effects can interrupt BRATATATATAT.
Lua/Abilities

Firearms Proficiency

Upon using 5 skills, your next skill consumes no resources.

Swift Roll

Quickly rolls 5m.

Skill Cooldown = 0.3SEC(s)

Stamina Consumption = 160

Shrapnel Rocket

Launches a destructive rocket in a straight line. The rocket explodes on the first target it strikes, or at the end of its range, and showers a 180 degree 5.0m radius behind the explosion point with damaging shrapnel.

500 // Level 1: Skill Power +50

1,000 // Level 2: Skill Power +55

1,500 // Level 3: Skill Power +100

2,500 // Level 4: Skill Power +50

4,500 // Level 5: Skill Power +55

8,000 // Level 6: Skill Power +100

Skill Power = 815

Skill Cooldown = 10SEC(s)

MP Consumption = 190

Attack Radius = 5.0m

Claymore Charge

Dashes to a target and pushes them away. Lua then launches a missile at the target that knocks them further back and deals damage after a short delay.

500 // Level 1: Skill Cooldown -1SEC(s)

1,000 // Level 2: MP Consumption -10

1,500 // Level 3: Knocks away enemies in the path of the rocket

2,500 // Level 4: Skill Cooldown -1SEC(s)

4,500 // Level 5: MP Consumption -10

8,000 // Level 6: Clamps a delayed explosive on your target. Deals additional damage to burning targets.

Skill Power = 465

Skill Cooldown = 16SEC(s)

MP Consumption = 220

Cast Distance = 8m

Attack Radius = 1.0m

Status Effect = Knock Back

Molten Rain

Launches a rocket into the air that splits into several micro-rockets and rains onto the targeted area, dealing heavy damage. Creates 4 explosions within 1.3m.

500 // Level 1: Skill Power +20

1,000 // Level 2: Skill Power +20

1,500 // Level 3: Increased area of effect [Increase Projectiles by 3]

2,500 // Level 4: Skill Power +20

4,500 // Level 5: Skill Power +20

8,000 // Level 6: Increased area of effect [Increase Projectiles by 1]

Skill Power = 840

Skill Cooldown = 12SEC(s)

MP Consumption = 210

Cast Distance = 12m

Attack Radius = 1.3m

Distortion Shell

Launches Lua in the targeted direction with an explosive shell. The shell creates a 6m area on the spot you launched from, disabling weapon attacks for anyone within it.

500 // Level 1: Skill Cooldown -1SEC(s)

1,000 // Level 2: MP Consumption -10

1,500 // Level 3: Leaves a burning area as the smoke screen fades

2,500 // Level 4: Skill Cooldown -1SEC(s)

4,500 // Level 5: MP Consumption -10

8,000 // Level 6: Weapon attacks apply burning for 3 seconds after landing

Skill Cooldown = 12SEC(s)

MP Consumption = 250

Status Effect = Weapon Jam

Napalm Wave

Fire an expanding wave of fiery death in a cone in front of Lua. Launches enemies into the air.

500 // Level 1: Skill Power +20

1,000 // Level 2: Skill Power +20

1,500 // Level 3: Increases number of explosions

2,500 // Level 4: Skill Power +20

4,500 // Level 5: Skill Power +20

8,000 // Level 6: Skill Power +40

Skill Power = 785

Skill Cooldown = 30SEC(s)

Ultimate Gauge Consumption = 60

Attack Range = 3.5m x 2.0m

Status Effect = Launch
Pancuga/Abilities

The Ol' One-Two

[Float like a Butterfly] Any retaliatory attack after a successful dodge stuns for 0.5 seconds. [Sting like a Bee] Each time you hit an enemy with a skill, your Weapon Attacks briefly deal 20% increased damage to that enemy.

Bob And Weave

Dodges incoming attacks for 0.5sec. Dodging grants 15% movespeed for 2sec.

Skill Cooldown =

Stamina Consumption =

Punch Out

Unleashes a combo of punches. Can be used three times.

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Southpaw Special

Unleashes a heavy-hitting hook combo. Can be used twice. The second use stuns struck enemies

Light Stepper

Uses short dashes to evade incoming damage and reposition. [Twinkle Toes] Can be used multiple times in quick succession. -First Dash: Dashes backwards, evading incoming attacks. -Second Use: Dashes forwards, evading incoming attacks.

Work The Body

Dashes forward and throws a series of punches. Can be used three times. The second use knocks enemies back.

8,000 //

Rocket Punch

Charges up Pancuga’s Synd arm before launching a devastating punch in a line that launches all struck enemies into the air. Range and damage increases over the charge up to 1.5x the base amount.