recursal/Fanatic-Fandom huggingface dataset:
Dyes

**Dyes** are a variety of spray cans that can be used to personalize your vehicle. Every spray has an unlimited number of uses and can color pretty much any part.

All players get Isotope-239, Tornado, and Bromine automatically for free during the process of raising their reputation with the Engineers faction up to level 10. Players who continue increasing reputation with the Engineers faction above level 10 will also gain Sandstorm at 15 and Oasis at 21.

Here is a list of some of the dyes:
Spectre-2

The **Spectre-2** is a vehicle part in *Crossout*.

## Fusion Perks

The Spectre-2 has 9 different perks that can be obtained at the fusion workshop. Don't forget you can only have one perk per item at the same time, it might take more than 1 fusion to get the perk that you want.

-Part structure increased by 10%

-Maximum range increased by 10%

-Optimal range increased by 10%

-Damages increased by 5%

-Recoil reduced by 15%

-Speeds up aim time by 15%

-Spread reduced by 10%

-Time to overheat increased by 10%

-Cooling time reduced by 10%
Wasp

**AT Wasp** is a vehicle part in *Crossout*.

## Overview

Hard to use, but may be a deadly tool against all enemies. Launches 2 missiles in each volley.

## Fusion Perks

The AT Wasp has 3 different perks that can be obtained at the fusion workshop. Don't forget you can only have one perk per item at the same time, it might take more than 1 fusion to get the perk that you want.

-Part structure increased by 10%

-Damage increased by 5%

-Weapon reload time reduced by 10%
Car jack

Common
Special module
70
 20
 360
Flips the car without the need for other players.

**Car jack** is a vehicle part in *Crossout*.

## Strategies

There is no strategy to theVar Jack, just press the “R” key when you are upside down or sideways and your vehicle will jump back into action.

## Crafting

This item cannot be crafted, it can be obtained as reward in mssions.
Quasar

*This article is a stub. You can help Crossout Wiki by expanding it.*

The **Quaser** shoots a huge plasma ball with nearly unlimited range. Deals great dmg but has long reload. Has perfect accuracy (unless you are moving) but the projectile velocity is low. Has limited ammo. Consumes 6 energy points. The gun itself is pretty big but it's not that easy to destroy it.
Upgrading

**Upgrading** is a mechanic in Crossout that allows players to consume multiple items to produce a single stronger or rarer item. There are 3 different item classes that can be upgraded: parts, decor and paint. To access this mechanic the player needs to have a reputation of 9 or above with the Engineers faction.

### Upgrading parts

By upgrading parts you can improve their power, reliability and handling in combat. Upgrading is done by using 3 parts of rare rarity or higher to produce a single upgraded item with a random bonus to the part stats, such as increased durability, reduced weight, or improved damage. The power score of the upgraded part does not increase however despite an improvement in stats. After selecting the parts to upgrade, the game will show you a list of potential modifiers and allow you to cancel the upgrade. Once a part is upgraded, it cannot be traded, or used for crafting, however it can be used again in upgrading process, in which case the new random upgrades will replace the existing ones.

### Recycling decor / Mixing paint

By recycling decor / mixing paint you can get a random rarer decor / paint out of 10 parts of lower rarity. This also requires to spend some Coins, Scrap Metal and Copper. After selecting the 10 items, the game will show you a list of possible resulting items and allow you to cancel the recycling.
Dying Wish

## Giới thiệu

**Dying Wish** ( *tử nguyện* ) là một trong những năng lực có tên của lính trong Duelyst. Các đơn vị có Dying Wish khiến đối phương phải cẩn trọng dè chừng trước khi ra đòn kết liễu, ngay cả khi các chỉ số hay sự hiện diện của chúng trên sân đấu không phải là mối nguy đáng kể.

## Mô tả

* Năng lực Dying Wish phát huy khi đơn vị bị tiêu diệt với hiệu ứng giống như mô tả trên thẻ.

## Ghi chú

* Năng lực "Dying Wish: Triệu hồi đơn vị X tại ô này" sẽ không được kích hoạt nếu có đơn vị nào khác xuất hiện trên ô đó ngay trước khi Dying Wish phát huy hiệu lực. (Vd: Sử dụng Dark Transformation sẽ ngăn việc triệu hồi đơn vị X do đã có Wraithling từ Dark Transformation đứng trên ô đó). Xem thêm về ưu tiên hiệu lực.
* Mặc dù trông giống nhau, Rebirth và Dying Wish là 2 năng lực phân biệt, các năng lực có liên quan tới Dying Wish (Vd: Unseven) sẽ không tác động tới các đơn vị có Rebirth và ngược lại.

## Chiến thuật chơi

* Do năng lực của mình, một vài đơn vị có Dying Wish được sử dụng với mục đích tự sát hơn là tạo dựng thế trận bằng chỉ số của chúng.
* Luôn cân nhắc trong việc tiêu diệt đơn vị có Dying Wish.
* Khi phải đối phó với đơn vị có Dying Wish, cố gắng loại bỏ khả năng đặc biệt của chúng bằng các hiệu ứng biến đổi hoặc Dispel. Tuy nhiên cũng phải chú ý không được phung phí chúng. Có nhiều mối nguy khác cao hơn nhiều so với Dying Wish.
* Việc hồi sinh lại các đơn vị có Dying Wish sẽ một lần nữa gây ra áp lực lớn cho đối phương.
* Abyssian có các loại phép tiêu diệt đồng đội đặc hiệu giúp kích hoạt Dying Wish khi cần thiết.
Fuel barrel

Common
Special module
120
 40
 180
Adds 5 fuel for each PvP battleExplodes for 900 damage when destroyed

**Fuel barrel** is a vehicle part in *Crossout*.

## Overview

To receive Fuel when using the Fuel barrel, you must win the match and keep the barrel intact. Each PvP battle gives 5 fuel.

## Crafting

Crafting with the common workbench of Engineers for 60 scraps and 12 coppers.
Fender extender

Rare
Decor
15
 7
+2% reputation gain

**Fender extender** is a vehicle part in *Crossout*.

## Overview

Does not affect a vehicle's characteristics, but looks so cool! Increases reputation gain after battle by 2%.

## Crafting

Obtainable from loot crates. Can also be made by fusing 10 white decors together (+1%) and paying a small fee.
Hardware

**Hardware** refers to parts that expand the functionality of your vehicle, providing bonuses to detection range, more energy, and the like.

## Special modules

Special modules provide additional functionality.

## Generators

**Generators** are components for powering your car. They add bonus energy to power weapons and other devices that improve combat effectiveness.
Generators provide bonus energy and explode when destroyed.

## Boosters

**Boosters** provide a short-lived increase of thrust in the direction the booster is pointed.

Consumes booster fuel and takes time to cool down.

 B-1 Aviator | Instant acceleration.  Fuel reserves: 60 pts

 Blastoff | Instant acceleration  Fuel reserves: 80 pts

 Hermes | Instant acceleration  Fuel reserves: 100 pts

## Engines

**Engines** increase max limit, max speed and power along with epic engines having specific effects.

Top speed in 120 km/h, even if the cabin and engine together would exceed that.

## Radars

Radars and radar-detectors increase the range at which you can detect enemies.

## Cooling module and ammunition packs

**Cooling module** and **Ammunition packs** are vehicle parts in Crossout.

*Two mod groups put together due to the similar role they perform.*

The former increase cooling rate and overheat threshold on automatic weapons, the latter increase the amount of ammunition available for cannons, rockets, and missiles.

## Drones and turrets

These parts deploy autonomous combat robotics, mobile drones and stationary turrets. Every part has 4 charges, except the legendary Annihilator which boast 8 charges.
Holding down the fire button destroys the currently deployed companions.

#### Flying Drones

 AD-12 Falcon | Launches a drone with a basic machine gun.

 AD-13 Hawk | Launches a drone with a twin-barrel minigun.

 MD-3 Owl | Launches a drone with missiles equipped.

 Annihilator | Previously used to deliver medium-light materials and tools to the uppoer floors of building. Causes trouble for enemies after the disaster.
Perk: When dealing damage, reduces the enemy's cabin power by 6%. The effect last 2 sec. and stacks up to 10 times.

#### Wheel Drones

 Sidekick | Launches a wheeled drone with a Spectre machinegun loaded.

 Grenadier | Launches a mobile combat drone on wheels armed with a grenade launcher.

 Fuze | Deploys mobile drones, exploding upon proximity to targets.

#### Turrets

 DT Cobra | Builds a combat turret defending the perimeter for a limited time.

 T4 Python | Builds a combat turret defending the perimeter for a limited time.

 RT Anaconda | Builds a combat turret defending the perimeter with missiles for a limited time.

 Barrier IX | Creates a large-radius static dence field in the activation spot, absorbing damage from fast projectiles and energy flows for a couple of seconds.
Engraved casings

Resource
Used for crafting

**Engraved Casins** is a resources-type item in *Crossout*.

## Description

If you look closely, some machine gun shell casings have barely noticeable engravings. This does not affect a bullet's characteristics, but there is a certain someone who is willing to exchange unusual parts for unusual casings.
Crossout Wiki

Welcome to the Crossout WikiWelcome to the *Crossout*  Wiki!
This is a user-created database for all wasteland riders in the game.
Please feel free to contribute by creating new articles or expanding on existing ones.
Wasteland riders like you are currently maintaining 1,173 pages (282 articles)!

Spotlight: Crossout

*Crossout* is a Free to Play, post-apocalyptic, MMO Action game, where you build vehicles using an extremely robust customization system that can allow you to build anything from lumbering dreadnoughts covered in heavy turrets to nimble buggies for cutting enemies apart using high-powered industrial saws.

Sign up at the official *Crossout* site!

Driver's Handbook

Tips and Tricks
**Vehicles**

**Part catalogue**:

**Field Notes**

Twitter
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Ethereal Obelysk

{{#ifeq:

**Ethereal Obelysk** là đơn vị lính **Basic** của phe Vetruvian.

## Năng lực

* **Summon Dervish**: Mỗi khi lượt của bạn bắt đầu, một Dervish 2/2 với Rush sẽ được triệu hồi tại một ô trống ngẫu nhiên kế cận xung quanh Ethereal Obelysk.

## Chiến thuật

* Đặt Ethereal Obelysk ở vị trí được bảo vệ, không nên đặt nó ở tuyến sau vì như thế sẽ giới hạn phạm vi hoạt động của các Dervish mà nó tạo ra. Có thể đặt nó ở rìa sân đấu để giảm thiểu tính ngẫu nhiên trong việc tạo ra các Wind Dervish của nó.
* Ethereal Obelysk không bao giờ có thể tấn công hay di chuyển, vậy nên nó là mục tiêu rất dễ bị tổn thương.
* Dispel hoặc các năng lực cho hiệu ứng dịch chuyển đều có hiệu quả với Ethereal Obelysk, sau khi bị Dispel thì Ethereal Obelysk sẽ hoàn toàn trở nên vô dụng.

## Thư viện ảnh

Sẵn sàng

Đứng tại chỗ

Tấn công

Bị tiêu diệt
Lane

car
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Powerplant

**Powerplant** is a *Crossout* map.

## Overview

An abandoned powerplant, a long and narrow map. Divided into roughly three lanes: The rail yard, the center span, and the side road. Long engagement distances in any one of them and very narrow passages meant plenty of close quarters combat.

## Strategies

* Plenty of fun is to be had, but requires dividing your attention between three lanes when fighting. Note that bypassing enemies is fairly easy if they aren't doing the same, simply by pulling back and changing lanes.
Fuel

Resource
Used for raids and selling. Refills every day.

**Fuel** is a resources-type item in *Crossout*.

## Description

High octane, low octane... If it flows and burns, it can be used as fuel!

## Sourcing

* Refills every day. Can receive fuel in PvP games if you win while the fuel tank or barrel is installed and has remained intact to the end of the battle.
Raids

**Raids** form a part of the PvE content of the game and involve a 4-player team going against the AI in various modes and maps.

## Raid Types

Raids can either be played for a fuel cost as public matches from World map for rewards, or as Custom battles - in which case they require no fuel cost, but will also give no rewards.

World map always offers 2 raids from each of Easy, Medium and Hard difficulty levels at any given time (i.e. for a total of 6) and these offerings change every hour, with Invasion raid always being available (as the 7th raid).

Public raid costs and rewards are as follows:

 Medium
 Hard
 Invasion

Abbreviations:

* p: Public - can sometimes be offered on World map
* c: Custom battle

## Raid Maps

Abbreviations:

* p: Public - can sometimes be offered on World map
* c: Custom battle

Perimeter breach has 2 maps exclusive to this raid type:

* Lost coast (p/c)
* Terminal-45 (p/c)

Invasion has 1 map exclusive to this raid type:

* El Diablo Gorge (p)

## Invasion

In Invasion mode raid, the goal is to kill 3 player-created Leviathans within a time limit, and in the process to also make sure the pumpjack in the centre of the map is not destroyed. These Leviathans appear consecutively in order of ascending Power Score and each has to be destroyed within the time limit otherwise the raid is considered a failure. Reward will be based on how many Leviathans out of 3 have been defeated.

## Strategy

In general, while there is a Power Score gate to prevent a player from being useless, it's generally recommended to have at least 1000 more PS than the minimum required to join the raid - while the game gives you a free respawn per match, in the majority of modes it spawns you at the very start of the map, meaning that even if you can get back to your teammates before the clock runs out, you would have to fight off or dodge raiders on the way. **Just like in Missions, the game adjusts difficulty according to Power Score by increasing Raider Health**, so if players bloat their Power Score - that may make the raid unmanageably difficult. Finally, one last general tip of note - unlike in PvP, raids allow weapons that run out of ammo to recover ammo by picking up ammo crates that sometimes fall from killed enemies.

Each of the different modes has a different pace that they set, and are most efficiently finished by either medium or heavy style of vehicles. Defense, Invasion and Siege benefit most from heavy builds, as they involve objects that require you to move to a particular place while taking damage. Convoy, Heist and Cargo Race have infinitely spawning AI until the objective is reached - Heist and Cargo Race can easily be failed if you simply don't have enough speed, whereas the Convoy's truck moves quicker the more players surround it except it accelerates and decelerates with a delay.

[[1]]
Factions

There are seven **factions** dominating the post-*Crossout* world. The player begins as an Engineer and after reaching reputation level 10, they can join one of the other three factions. Upon reaching level 10 in the Nomads, Scavengers or Lunatics factions, players will be able to join prestige factions - Dawn's Children, Steppenwolfs and Firestarters, respectively. Only one of the six factions other than Engineers can be active at once, switching can only be done every 24 hours. Reputation will only be earned for the current factions and workbenches of the current faction are the only ones available to be used.

Membership in a faction grants access to different vehicle parts crafting options and different rewards depending on faction level. Each factions is also suited for a different play-style and each faction differs greatly in aesthetic theme.

## Factions

* Engineers: Entry level items and the relic weapons.
* Lunatics: Speed and high alpha damage weapons.
* Nomads: Balanced arsenal and good mobility.
* Scavengers: Strong armor and powerful cannons.
* Steppenwolfs: High-end weapons with great statistics.
* Dawn's Children: Zany technology and hovers.
* Firestarters: Speed and melee type weapons, plus lots of fire.
* Founders: Various characteristic weapons, great armors.
* Syndicate: With various futuristic technology

FRENCH TRANSLATE

Il y a sept factions qui dominent le monde post-Crossout. Le joueur commence en tant qu'ingénieur et après avoir atteint le niveau de réputation 10, il peut rejoindre l'une des trois autres factions. En atteignant le niveau 10 dans les factions Nomads, Scavengers ou Lunatics, les joueurs pourront rejoindre des factions de prestige - Dawn's Children, Steppenwolfs et Firestarters, respectivement. Seule l'une des six factions autres que les ingénieurs peut être active à la fois, le changement ne peut être effectué que toutes les 24 heures. La réputation ne sera acquise que pour les factions actuelles et les ateliers de la faction actuelle sont les seuls disponibles à être utilisés.

L'appartenance à une faction donne accès à différentes options de fabrication de pièces de véhicules et à différentes récompenses en fonction du niveau de faction. Chaque factions est également adaptée à un style de jeu différent et chaque faction diffère grandement par son thème esthétique.

Factions

Ingénieurs: objets d'entrée de gamme et armes reliques.

Lunatics: armes de vitesse et de dégâts alpha élevés.

Nomades: Arsenal équilibré et bonne mobilité.

Charognards: armure solide et canons puissants.

Steppenwolfs: des armes haut de gamme avec d'excellentes statistiques.

Dawn's Children: Technologie et vol stationnaire loufoques.

Firestarters: armes rapides et de type mêlée, plus beaucoup de feu.

Fondateurs: diverses armes caractéristiques, de grandes armures.
Executioner 88mm

**Executioner 88mm** is a vehicle part in *Crossout*.

## Overview

Ballistic, lead, huge damage. Has limited firing angle.
Fires armor piercing projectiles exploding after penetration of 80 armor pts. or 3 structure "cubes".

## Crafting

Can be built from the Scavengers workbench.

## Fusion Perks

The Executioner has 8 different perks that can be obtained at the fusion workshop. Don't forget you can only have one perk per item at the same time, it might take more than 1 fusion to get the perk that you want.

-Part structure increased by 10%

-Optimal range increased by 10%

-Maximum range increased by 15%

-Recoil reduced by 15%

-Speeds up aim time by 15%

-Spread reduced by 10%

-Damage increased by 5%

-Weapon reload time reduced by 10%
PU-1 Charge

Special
Generators
345
 576
+2 energy

The **Heavy generator** (more commonly know as **PU-1 Charge**) is a generator in *Crossout*.

## Overview

Adds 2 energy. When destroyed, explodes and deals 350 damage in 4 m radius. Only one generator can be mounted on a vehicle.

## Crafting

It can be manufactured from the Scavenger outpost workbench once the player has reached level 4 in the Scavengers faction.
Light Cabins

*This article is a stub. You can help Crossout Wiki by expanding it.*

Main article: Cabins
## Overview

Light Cabins are known for their speed and high Energy. They pair well with Drones and Turrets and serve the role as glass cannons. Light Cabins are employed enmasse by both the Lunatics and, occasionally, the Firestarters. Players who dare to use these Cabins should be taken down quickly, as while they are fragile, their speed allows them to flank often and hit hard.

## Common Armaments

* Shotguns
* Rockets duh
* Melee Weapons
* Machine Guns
* Cloaking Tech
* Radars
Starter wheel

Starter
Wheel
40
+570 kgST: 320 kg
 50 pts
 70 kg

[[Category:Movement]]

**Starter wheel** is a vehicle part in *Crossout*.

## Overview

Worn treat, low durability -- this wheel needs to be replaced. Each mounted wheel reduces cabin power.

## Obtaining

You cannot craft these items, nor can you buy them from the market. Every player is limited to 2 of these.
Judge 76mm

**Judge 76mm** is a vehicle part in *Crossout*.

## Overview

Ballistic, lead, huge damage. Has limited firing angle.

## Crafting

Can be built from the Scavengers workbench.

## Fusion Perks

The Judge 76mm has 8 different perks that can be obtained at the fusion workshop. Don't forget you can only have one perk per item at the same time, it might take more than 1 fusion to get the perk that you want.

-Part structure increased by 10%

-Optimal range increased by 10%

-Maximum range increased by 15%

-Recoil reduced by 15%

-Speeds up aim time by 15%

-Spread reduced by 10%

-Damage increased by 5%

-Weapon reload time reduced by 10%
Run you fools

Rare
Decor
11
 2
+2% reputation gain

**Run you fools** is a vehicle part in *Crossout*.

## Overview

A while back millions of drivers used to obey these signs. Now it's just a stylish decoration. Increases reputation gain after battle by 2%.

## Crafting

Obtainable from loot crates. Can also be made by fusing 10 white decors together (+1%) and paying a small fee.
Energy

**Energy** is the total amount of power available for weapons and hardware on your vehicle. If the total energy drain of systems would exceed the vehicle's energy rating upon mounting a new part, the game will not permit you to attach it.

## Sources of energy

* The basic source of energy on your vehicle is the cabin, which provides the base amount of energy.
* Additional energy can be gained by mounting a generator. You can only mount one on your vehicle.

DESBOQUIRAR0

## Energy usage

* All weapons and most hardware parts consume power.
Tail light

Rare
Decor
12
 3
+2% reputation gain

**Tail light** is a vehicle part in *Crossout*.

## Overview

It appears that there are no more rules and there's nobody to notify of ur braking. But it's so hard to resist the red blinking lights... Increases reputation gain after battle by 2%.

## Crafting

Obtainable from loot crates. Can also be made by fusing 10 white decors together (+1%) and paying a small fee.
Cricket

**Cricket 1M** is a vehicle part in *Crossout*.

## Overview

Hard to use, but may be a deadly tool against all enemies. Launches 5 missiles. Damages increases with longer distance
to target, +80% every 100m.

The Cricket 1M launches a salvo of 5 missiles at the crosshair.

Optimal at medium range.

Ballistics apply.

## Fusion Perks

The Cricket 1M has 3 different perks that can be obtained at the fusion workshop. Don't forget you can only have one perk per item at the same time, it might take more than 1 fusion to get the perk that you want.

-Part structure increased by 10%

-Damage increased by 5%

-Weapon reload time reduced by 10%
Maintenance sign

Rare
Decor
11
 2
+2% reputation gain

**Maintenance sign** is a vehicle part in *Crossout*.

## Overview

A while back millions of drivers used to obey these signs. Now it's just a stylish decoration. Increases reputation gain after battle by 2%.

## Crafting

Obtainable from loot crates. Can also be made by fusing 10 white decors together (+1%) and paying a small fee.
The kid with a truck

So there is a kid with a 4x4 SWAF street patrol car, he customized at just 12 years old and was abandoned by his family after a war broke out with steppenwolf and lunatic. His name is willow and is a male now at 23 and a height of 6'6" and was white. He is a large mechanic geek and uses drones and heavy weapons.

The vehicle itself is a 6x6 costom SWAF patrol car made by ex machina and is used for patrolling the streets for criminal activity before taken by a unknown person and stranded by a swamp were willow took it for a shelter later into a overpowering vehicle now to be feared by many people and seen by few.

It has 1 ac43 rapier,1 vector,2 lM cords,a mobile drone bay as well as turret. The drones are \*removed till further notice\* and the tires are a large agricultural tires with \* removed\* materials and parts.

He is out there waiting for some to fight
Containers

Containers in Crossout, well, contain items! There are various types of containers in the game, which when opened
can give various types of items or resources such as scrap, fuel, paints, decor, structures, hardware, and more. The basic types of containers are:

* Container 'DIY'
* Loot Container

* Relics Container

* Artisan's Pack

* Paint Container

To craft each container from the Engineers you need:

 Artisan's Pack
 Paint Container
Coupons

Resource
Unlocks faction bonuses and services.

**Coupons** is a resources-type item in *Crossout*.

## Description

A unique resource that can be only obtained in raids. Coupons are used to build Loot Container and Relic Container from the Engineer's common bench, which require 300 and 2000 coupons respectively in addition to upgrading specific Co-driver abilities.
Armor

**Armor** protects your vehicle from damage, however, the exact damage mechanics are not explained clearly by the game.

Regular armor pieces add durability to the vehicle cabin, but if an armor piece is destroyed then the cabin loses that durability. However, if the durability of the armor that is destroyed is greater than the remaining durability of the cabin, then the cabin will be left with 1 durability. The opposite is not true; cabin damage does not damage armor pieces.

This results in two non-obvious damage mechanics: first, that the killing blow to a vehicle must be to the cabin itself, and second, that it is theoretically possible for a vehicle to absorb damage up to 99% of its durability directly to the cabin, then rotate itself so that the enemy is hitting its armor instead, and then reabsorb the damage again to its armor pieces before eventually being destroyed.

## Effects of Fused Cabins on Armor

Fused cabins which have "Durability +10%" will also gain +10% more durability when adding armor pieces. However, if that armor piece is destroyed, the cabin also loses the +10% durability that that armor piece was giving.

For example, a durability +10% fused cabin adding an APC Roof Part (120 durability) will add a total of 132 durability to the cabin. If that piece is destroyed, the cabin durability will drop by 132.

Armor is not affected by fused cabins with "Resistance to all damage +10%". The perk only applies to damage done directly to the cabin itself. Also note that the description of this perk is misleading, and that it actually only reduces incoming damage by 9%, not 10%.

The result is that these two perks behave virtually the same. In both cases, hits to the cabin effectively do 9% less damage, while hits to armor do full damage.

## Armor Parts

You gain armor parts by leveling up with the various factions. The different factions have parts with different characteristics: the parts supplied by the Lunatics generally have the best durability-to-mass (D/M) ratio and worst durability-to-powerscore (D/PS) ratio, while the Steppenwolfs generally have the best D/PS ratio and worst D/M ratio.

"PS Efficiency" is simply D/PS multiplied by D/M, which can be useful to determine which parts save the most mass relative to their PS cost.

'Melee' armor pieces do not add durability to the cabin. They do extra damage in collisions. They are resistant to melee damage.

'Pass' armor pieces do not add durability to the cabin. They allow a percentage of enemy damage to pass-through. Enemy damage passing through will disappear completely after 6 blocks of distance. Your own weapons cannot shoot through them.

}

## Notes

1. ↑ "Powerslide" is the only armor piece that adds durability to the cabin while also having damage pass-through
Strategy

## Strategies!

It's all well and good having ridiculous amounts of grenade launchers and blasting the entire team to pieces in seconds, but if you want to be a true pro you need to **plot, plan and prioritise.** Many different weapons require many different minds to control them. Don't just slam the thrusters when you see an enemy, a great ship is only as good as the survivor behind the boarded-up windscreen. A massive monstrosity with a lunatic behind may be outwitted by a humble Steppenwolf scout. May that be a lesson to you... By the way, this isn't just a paragraph, there's some more just below here under the following headings.

### Big thumpers

The most obvious way to win, it may sometimes not be successful. Did you believe that? **You won't necessarily win if you have 6 Typhoons.** So, how do you win? Well, as I've mentioned before, it's called **strategy**. Golly, did you remember that? It all depends on your weapons and armour configuration. let's look at a few.

 A combination of the above | ummm.... Sorry, I can't help you there! That extends the scope of this page. Just do us all one favour: put it on the expedition!
}
Sorry, I can't be bothered to put anything else on this week. Bye!
Drones and Turrets

These parts deploy autonomous combat robotics, mobile drones and stationary turrets. Every part has 4 charges, except the legendary Annihilator which boast 8 charges.
Holding down the fire button destroys the currently deployed companions.

#### Flying Drones

 AD-12 Falcon | Launches a drone with a basic machine gun.

 AD-13 Hawk | Launches a drone with a twin-barrel minigun.

 MD-3 Owl | Launches a drone with missiles equipped.

 Annihilator | Previously used to deliver medium-light materials and tools to the uppoer floors of building. Causes trouble for enemies after the disaster.
Perk: When dealing damage, reduces the enemy's cabin power by 6%. The effect last 2 sec. and stacks up to 10 times.

#### Wheel Drones

 Sidekick | Launches a wheeled drone with a Spectre machinegun loaded.

 Grenadier | Launches a mobile combat drone on wheels armed with a grenade launcher.

 Fuze | Deploys mobile drones, exploding upon proximity to targets.

#### Turrets

 DT Cobra | Builds a combat turret defending the perimeter for a limited time.

 T4 Python | Builds a combat turret defending the perimeter for a limited time.

 RT Anaconda | Builds a combat turret defending the perimeter with missiles for a limited time.

 Barrier IX | Creates a large-radius static dence field in the activation spot, absorbing damage from fast projectiles and energy flows for a couple of seconds.
Ampere

Special
Generators
310
 108
+2 energy

The **Hazardous generator** (more commonly known as **Ampere**) is a generator in *Crossout*.

## Overview

Adds 2 energy.

When destroyed, explodes and deals 350 damage in 2m radius.

Only one generator can be mounted on a vehicle.

## Crafting

The Hazardous generator can be manufactured at the Nomad tent workbench once the player has reached level 4 in the Nomads Faction.

[[1]]
Lupara

*This article is a stub. You can help Crossout Wiki by expanding it.*

[[Category:Weapons]]

**Lupara** is a vehicle part in *Crossout*.

## Overview

Deadly at close range. The Lupara can fire six bursts before overheating, and its successors share that attribute.

## Strategies

The first shotgun in the game is accessable early on, and continues to be a valid weapon until Sledgehammers and similarly powerful weapons are obtainable. Although not as versatile as the Chords that will be the most common weapon at that period, they can be powerful in conjunction with parts such as the Aviator booster and Duster or Sprinter cabins.

## Obtaining

The Lupara can be built from the Engineers workbench, can be bought from the market, or can be obtained as a possible drop from the Get the shotgun! mission.
Medium wheel ST

Redirect to:

* Medium wheel

Common
Wheel
40
+415 kg
 110 pts
 140 kg

[[Category:Movement]]

**Medium wheel** is a vehicle part in *Crossout*.

## Overview

Fearless conqueror of the Wasteland's endless valleys and tall dunes. Each mounted wheel reduces cabin power.

## Strategies

After collecting at least four (4) of these wheels, it's a good idea to place a pair at both the front and the rear of your vehicle. This will allow for sharper turns, tighter circling, and better manuvererability in combat. Especially when your vehicles start to get longer, heavier, and slower. A quick turn could mean the difference between collecting a reward and going back to the garage empty handed.
Once you start collecting more than four (4) of these wheels, try experimenting with more than one pair in both the front and/or rear of your vehicle. When you start creating machines that have 8, 10, 12 or more wheels on them, you will quickly see the need for better handling, as well as weight and balance support.

## Crafting

This item cannot be crafted, it can only be obtained through the market or as a possible drop from the Get the wheels! mission.
Everything is permitted

Rare
Decor
11
 2
+2% reputation gain

**Everything is permitted** is a vehicle part in *Crossout*.

## Overview

A while back millions of drivers used to obey these signs. Now it's just a stylish decoration. Increases reputation gain after battle by 2%.

## Crafting

Obtainable from loot crates. Can also be made by fusing 10 white decors together (+1%) and paying a small fee.
Crossout

**Crossout** is an upcoming post-apocalyptic massive multiplayer online game, allowing you to craft unique battle machines from dozens of interchangeable parts, ride them directly into combat, and destroy your enemies in PvP online battles.

## Features

* Unique vehicles, crafted by the players using a wide range of available parts: from nimble buggies to heavily tracked off-road vehicles or even immense combat platforms.
* Complete freedom of creativity and thousands of possible combinations. Create vehicles of any shape using dozens of parts, wide variety of armor and weapons as well as support systems.
* Advanced damage model: destroy any part of an enemy machine and it will affect the vehicle's performance immediately.
* Huge arsenal of weapons. From chain saws, power-drills over machine guns to rocket launchers, flying drones and stealth generators.

Your own workshop: create new, advanced parts and auction them at the in-game marketplace.

* Trading options between players: every piece that you have gathered in the battle can be sold to other players
* Choose your own battle strategy! The only thing that matters is the Survival and Victory!
Headlight

common
Decor
6
 2
+1% reputation gain

**Headlight** is a vehicle part in *Crossout*.

## Overview

Spare lamps are not easy to come by, but many are prepared for sacrifices to decorate their cars. Increases reputation gain after battle by 1%.

## Crafting

This item cannot be crafted, it can be obtained as reward in mssions and through loot crates.
Reward

Rewards are components and resources acquired for completing missions. Some items, such as Car Jacks , Aviators, and the Docker cabin, are only acquirable as rewards, and therefore, cannot be crafted. Some rewards come in the form of copper and such, some in the form of build materials, and in the cases of leveling up in a Faction, blueprints.
WWT1 cabin

Common
Cabin
200
 20
 1110
Average accelerationGood speed+5000 kg tonnage10000 kg mass limit+8 energy

**WWT1 cabin** is a vehicle part in *Crossout*.

## Overview

Common heavy cabin that looks like it came from a VW Mini-Bus.

## Strategies

More energy than the Docker, and more tonnage than the Huntsman. Slap a cannon or multiple Chords on this thing and provide heavy fire support.

## Crafting

 it currently requires 50 scrap to craft this cabin.or easily acquired by doing pvp missions.
Icarus IV

*This article is a stub. You can help Crossout Wiki by expanding it.*

Epic
Hover
10
225
+500 kgNo ST version
 200 pts
 325 kg

[[Category:Movement]]

**Icarus IV** is a vehicle part in *Crossout*.

## Overview

Early prototype of a compact jet engine with vertical takeoff, also known as hover. The first modification that does not explode at high revs. Well, not every time.
AC72 Whirlwind

**AC72 Whirlwind** is a vehicle part in *Crossout*.

## Overview

Great accuracy but requires experience at aiming at long range. Damages increases with longer distance to target, +35% with every 100m.

## Fusion Perks

The AC72 Whirlwind has 10 different perks that can be obtained at the fusion workshop. Don't forget you can only have one perk per item at the same time, it might take more than 1 fusion to get the perk that you want.

-Part structure increased by 10%

-Maximum range increased by 10%

-Optimal range increased by 10%

-Damage increased by 5%

-Recoil reduced by 15%

-Speeds up aim time by 15%

-Spread reduced by 10%

-Weapon rotation speed increased by 10%

-Time to overheat increased by 10%

-Cooling time reduced by 10%
LM-54 "Chord"

The **LM-54 Chord** is a vehicle part in *Crossout*.

## Overview

The LM-54 Chord is a early game weapon that is consistent to the end. It's a reliable source of damage if you don't let it get shot off, as it is quite fragile with a meager 60 points of Durability. As you rank up and obtain better weapons, you'll use the Chord less often, but it's hard to forget the weapon that brought you there in the first place.

## Strategy

A Chord is best paired with other Chords. While it is normally better to avoid using weapons of unlike types, there are some that benefit from cross-usage of a Chord. One example is the Avenger; The Avenger 57mm pairs well with the Chord due to both of the parts having a low Power score, this bond does not apply to better Cannons such as the Judge 76mm however, so choose your weapons carefully.

## Obtaining

The LM-54 Chord can be obtained by:

* Buying it off the Market
* Crafting it with 50 Scrap at the Engineers Workbench
* Obtaining it as a reward for winning in the *Get the Machine Gun* Mission

## Trivia

It's named after https://en.wikipedia.org/wiki/Kord\_machine\_gun
No entry sign

Rare
Decor
11
 2
+2% reputation gain

**No entry sign** is a vehicle part in *Crossout*.

## Overview

A while back millions of drivers used to obey these signs. Now it's just a stylish decoration. Increases reputation gain after battle by 2%.

## Crafting

Obtainable from loot crates. Can also be made by fusing 10 white decors together (+1%) and paying a small fee.
Fuel tank

**Fuel tank** is a vehicle part in Crossout.

Rare
Special modules
300
 200

## Overview

Allows to receive fuel in PVP battles. Gives 10 fuel. Does not stack with multiple tanks. Upon destruction explodes and deals 400 damages in 3m radius.
==Strategies== Use this and The fuel barrel For more fuel or have lots of these to takeout multiple opponents
MG13 Equalizer

The **MG13 Equalizer** is a vehicle part in *Crossout*.

## Fusion Perks

The MG13 Equalizer has 9 different perks that can be obtained at the fusion workshop. Don't forget you can only have one perk per item at the same time, it might take more than 1 fusion to get the perk that you want.

-Part structure increased by 10%

-Maximum range increased by 10%

-Optimal range increased by 10%

-Damages increased by 5%

-Recoil reduced by 15%

-Speeds up aim time by 15%

-Spread reduced by 10%

-Time to overheat increased by 10%

-Cooling time reduced by 10%
Little Boy 6LB

**Little Boy 6LB** is a vehicle part in *Crossout*.

## Overview

Turret cannon allow for precise shots at any range in any direction.

## Fusion Perks

The Little Boy 6LB has 10 different perks that can be obtained at the fusion workshop. Don't forget you can only have one perk per item at the same time, it might take more than 1 fusion to get the perk that you want.

-Part structure increased by 10%

-Optimal range increased by 10%

-Maximum range increased by 15%

-Recoil reduced by 15%

-Speeds up aim time by 15%

-Spread reduced by 10%

-Damage increased by 5%

-Explosion radius increased by 10%

-Weapon reload time reduced by 10%

-Weapon rotation speed increased by 10%
Headlights set

Common
Decor
8
 5
+1% reputation gain

**Headlights set** is a vehicle part in *Crossout*.

## Overview

Spare lamps are not easy to come by, but many are prepared for sacrifices to decorate their cars. Increases reputation gain after battle by 1%.

## Crafting

This item cannot be crafted, it can be obtained as reward in mssions and through loot crates.
Sprinter

The **sprinter** cabin is a vehicle part in *Crossout*. It can be obtained through crafting it on the engineers workbench, or activating the *beach buggy* pack. Activating the pack will grant the user an untradable version.

## Overview

### Description

"This cabin used to be a part from a small vehicle with commendable off-road performance. It survived the apocalypse, so it's probably good to drive the Wasteland's trails.

Not the most durable, but a fast and light cabin among its peers of common rarity."

### Statistics

The sprinter is a common rarity light cabin with 8 energy, 2800 kg tonnage, 6000 kg mass limit and 90 km/h max speed. It has 220 points of durability, and weighs 350 kg.

### Updates

The sprinter was added in update **0.10.70. Wasteland Cup**. Its stats used to be 185 durability and 250 kgs mass, which has since been changed.

## Uses

#### Art builds

Because of its small size (4\*6\*4), and its decent tonnage/mass limit, it often sees use in art builds.

#### Combat

Due to its high maximum speed, it allows for low powerscore gameplay with shotguns. Other common rarity cabins (excluding Duster) are less suited for this, as they are slower and easier to hit.

#### Racing

Because of its low mass, the sprinter cab is well suited for wheeled race brawls, especially since update **0.11.60. Madness Circuit** reworked racing.
Spare tyre

Rare
Decor
19
 14
+2% reputation gain

**Spare tyre** is a vehicle part in *Crossout*.

## Overview

When the old tyre can no longer serve its purpose, u can create a lot of original decorations. And u can just stick it on the machine. Increases reputation gain after battle by 2%.

## Crafting

Obtainable from loot crates. Can also be made by fusing 10 white decors together (+1%) and paying a small fee.
RN Seal

Epic
Cooling module
325
 64
+100% overheat capacity

**Charged radiator** is a vehicle part in *Crossout*.

## Overview

Increases weapon overheat threshold by 100%. Time to cool down increases accordingly. Effect stacks.

## Strategies

Pair with high-capacity weapons such as machine guns or autocannons. You will be able to fire for twice as long before overheating. Do not equip with single-shot weapons such as Tank Cannons or Rockets,
Hammerfall

**Hammerfall** is a vehicle part in *Crossout*.

## Overview

Deadly at close range. Hits have a low chance to temporary disable rotation of the enemy's weapons.

## Fusion Perks

The Hammerfall has 9 different perks that can be obtained at the fusion workshop. Don't forget you can only have one perk per item at the same time, it might take more than 1 fusion to get the perk that you want.

-Part structure increased by 10%

-Maximum range increased by 10%

-Optimal range increased by 10%

-Damages increased by 5%

-Recoil reduced by 15%

-Speeds up aim time by 15%

-Spread reduced by 10%

-Time to overheat increased by 10%

-Cooling time reduced by 10%
Cyclone

*This article is a stub. You can help Crossout Wiki by expanding it.*

[[Category:Weapons]]

## Overview

An arms race is often the engine of progress. Who would have thought that you could squeeze out additional firepower from a twin autocannon. But it happened. Moreoverm Cyclone's rate of fire rises while shooting!

## Obtaining

This item currently can be crafted by Steppenwolfs.
Engineer badge

Common
Resource
Used for crafting

**Engineer badge** is a resources-type item in *Crossout*.

## Description

Engineers give these badges to survivors, who complete their challenges. The badges can be exchanged for resources and valuable rewards.

## Usage

* Engineer badges cannot be traded on the Market, however they are used for exchanging into a variety of products, many of which are tradable. Exchangeable products include most common resources (crafting costs change randomly every week), 2 crates, and up to 4 pieces of one or two structural parts that are randomly offered every week.

* Exchangeable structural parts all cost 300 badges per piece, are not tradable, do not take up storage space, and at most 4 of each type can be owned by every player. Either one symmetric or two complementing sided random types will be offered for crafting every week.

## Links

* A crafting calculator to help decide which resources are most profitable to sell can be found here.

## Trivia

* The badge is made from a Forint Hungarian coin.
Resource

**Resources** are a vital part of crafting and general gameplay. As such, they can be divided into two categories: Crafting-related and gameplay-related.

## Crafting resources

Crafting resources are used in Workbench recipes in addition to obtaining specific Co-driver abilities (except with badges). Scrap, Wire and Electronics are primarily obtained from missions, while Copper is primarily obtained from Raids. Engineer badges are obtained by completing weekly missions. Scrap, Wire and Electronics have individual weekly limits of 2800, 2450 and 1225.

Quality refers to the crafting level that requires each resource. Note that higher crafting levels require all resource types of the preceding tier.

## Gameplay resources

 Coupons |  | An unique resource that can be only obtained in raids.
 Repair kit |  | Used to repair your vehicle when it's destroyed on patrol.
Fuze

The fuze drones are small drones, that explode by impact with the target, but attention; The drones select the target, and only explode, when they touch the selected target.
Even when they touch an enemy vehicle: If the vehicle that they touch not the selected one, THEY WILL NOT EXPLODE!

Pros: drones are quiet fast

```
     drones do extreme much damage: up to 1200 dmg!
     the drones can drive all over the whole map: Their time is not limited!

```

Cons: drones are easy to spot

```
     low drone health pool
     before the drones attack, they must search their target: They can be shoot down very easily

```
Crossout Wiki/editcopy/Section 1

Welcome to the Crossout WikiWelcome to the *Crossout*  Wiki!
This is a user-created database for all wasteland riders in the game.
Please feel free to contribute by creating new articles or expanding on existing ones.
Our group of survivors are currently maintaining 1,173 pages (282 articles)!

Spotlight: Crossout

*Crossout* is a Free to Play, post-apocalyptic, MMO Action game, where you build vehicles using an extremely robust customization system that can allow you to build anything from lumbering dreadnoughts covered in heavy turrets to nimble buggies for cutting enemies apart using high-powered industrial saws.
Sign up at the official *Crossout* site!