Weequay Mercenary

* Weequay's corona
* Portrait

* Space

* 4000 Credits (Galactic Conquest)
* 4500 Credits (Space Skirmish)

Space Skirmish:

* Research Starbase

* Kalee or Mercenary Recruitment on Kalee

* 3

* Average Charging Anti Laser

* 6.67 Per Second

* Light Armor

* 1% Per 6 Seconds

* 250

Non-Targetable:

* x16 Heavy LC
* x8 2-burst Assault Missile

### Passive abilities

* Combat Salvage: Grants a small amount of salvage for each destroyed enemy unit.

## Player Evaluation

*"It ain't much, but it's honest work" -* **Weequay Mercenary**

One of the most valuable units in the Black Sun Underworld's, the Weequay Mercenary commands a modified Corona-class Armed Frigate, replacing the anti starfighter focused weaponry with Heavy Lasercannons and Assault Missiles that will turn Corvettes and Gunships into little more than space debris, (and credits with their salvage ability) these weapons even pose a threat to other frigates and some lighter cruisers albeit being less effective, but like the Corona it can't do much to anything to ships heavier than the ones it's specialized against, furthermore the Weequay Mercenary has the same weaknesses as the Corona, Strikefighters, Bombers, Missiles and Rockets can quickly destroy these ships if one isn't careful with them, to somewhat counteract this weakness however the Weequay Mercenary has Laser defense instead of Personal Laser defense, protecting a much larger area from ordnance which provides valuable support for any fleet as the Black Sun lack any missile jamming ships. The Weequay Merc retains the Flarestar-class Attack Shuttle squadron which are decent bombers.

Unlike many of the other mercenaries in the game the Weequay Mercenary isn't a straight upgrade from the base ship, they serve different roles and they perform their respective roles extremely well, using them both is optimal.

As for battle tactics, it's best to keep these ships in the middle of the player's formation and or place them in a control group so they can easily be moved around to respond the the movements of the enemy as needed ideally keeping them close to the fleet as one does so that their laser defense ability can be used most effectively, one needs not to worry about movement or fireing arcs as the Corona is a spinning disc and can move and shoot in all directions, if one can build them, they are a must have.

## Lore Description

Akin to the Nikto mercenaries, the Weequay species often forgets how they wound up serving as henchmen and pirates. It began during the Hutt Cartel's crusade against neighboring worlds centuries before the Clone Wars. This campaign ended up conquering the Weequay homeworld of Sriluur and subjugating it's people. With the choice of vassal, slavery, or death, most Weequay ended up becoming vassals for the Hutts. As time passed, the Weequay assumed it their rightful role to be pirates and mercenaries, and thus the Weequay suffered the same fate as the Nikto, being forever bonded to criminals and illegal activities. Known for being quite smart on occasion, the Weequay could be great diplomats, swindlers, and ransom brokers. Examples being as such the notorious Hondo Ohnaka, with the great pirate leader even giving Jedi a run for their money. Prince Xizor had high hopes for his military, but needed more mercenaries with a, delicate approach. This lead to a number of famed Weequay mercenaries being hired as a result, to talk their enemy out of a battle instead of fighting it. The Weequay pirates were also skilled with salvage deals, Cantina negotiations, and bribery if not being bribed themselves. The Weequay mercenary leaders often favored the Corona-class Frigate for their main vessel, along with carrying a pair of Flarestar Attack Shuttles for fighter support.

## Acquisition

To Acquire these coveted mercenaries the player must control Kalee or have corrupted the planet with Mercenary Recruitment, after that the player can recruit them from a Black Sun Palace for 4000 credits and be rerecruited if lost.