recursal/Fanatic-Fandom huggingface dataset:
Bananas

For other uses, see Banana (disambiguation).

Bananas
 Release date

[view] **•** [talk]
A basket of bananas containing between three and five bananas.
A basket of **bananas** is a basket containing 1 to 5 bananas. A basket of bananas can be obtained by either buying them from other players or filling a basket with 1-5 bananas. 5 **full** baskets of bananas are used as payment for a farmer to watch a Curry tree.
no:Bananas
Axe Hut

File:Axehut.png
 File:AxeHutMinimap.png

 Deserted Keep | ←

The **Axe Hut** is a small hut infested with magic axes located in the north of the Wilderness. A lockpick and level 23 Thieving are required to enter.

A portal to the Spirit Realm can be found just outside it, accessible only during and after completing the Spirit of Summer quest with Jennica's ring. Entering the portal for the first time grants 11,250 Attack experience. Ghostly warriors are found inside.
Attuned ectoplasmator (degraded)

Attuned ectoplasmator (degraded)
 Weight | 0.9 kg

[view] **•** [talk]
The **attuned ectoplasmator (degraded)** is the result of using up all the charges on an attuned ectoplasmator. It can be worn like the charged version, but functions as a regular ectoplasmator. Using more ghostly essence on it recharges it at a rate of 10 charges per ghostly essence. If discarded, the degraded attuned ectoplasmator cannot be directly retrieved; it can only be re-obtained by retrieving an ectoplasmator, upgrading it with 100 ghostly essence to an attuned ectoplasmator, then using all of the charges again.
Baby dragon (pet)

This article is about the pets. For the attackable monsters, see baby dragon.

Hatchling/Baby Dragon
 Skill requirement
 Food
 Examine | (hatchling) A hatchling <dragon colour> dragon.(baby) A baby <colour> dragon.

[view] • [talk]
**Baby dragons** are high-level Summoning pets, released on 15 January 2008 with the Summoning skill. Requiring level 99 Summoning to obtain and raise, they are tied with TzRek-Jad and Frosty for the position of highest-level pet. A baby dragon is obtained by hatching a dragon egg in an incubator, found in the pet shops in Taverley and Yanille. The eggs are rare drops from green, blue, red, and black dragons, and they can only be obtained by players with 99 Summoning. Consequently, there are four colours of baby dragons: Green, blue, red, and black.

Approximately one hour after being placed in an incubator, a hatchling dragon will hatch from the egg. The hatchling is about half the size of a baby dragon. Based on an observed growth rate of 1% size gain for 15% hunger gain, a hatchling dragon takes approximately 8 hours, 53 minutes, and 20 seconds to grow into a baby dragon. Baby dragons will never grow into adult dragons.

It is currently impossible to understand hatchling or baby dragons, even with a +10 Summoning boost from a Clan Citadel battlefield.

Players may obtain multiple dragon eggs as drops. However, in order to hatch and raise more than one baby dragon, any existing baby dragons must be stored in the Menagerie of a player-owned house. Prior to the release of Menageries, players could only own one baby dragon at a time.

 Green

## Trivia

* Baby dragons are the only pets that cannot be understood under any circumstances. While the chameleon and pet monkey both require 90 or higher Summoning, players can speak to these pets by boosting Summoning to 100 or by using a monkeyspeak amulet or equivalent, respectively. TzRek-Jad may be spoken to normally, without need for any boosts. Baby dragons were released before it was possible to boost Summoning in any form except via the Summoning cape, so there is no dialogue scripted for them.
* Cyrisus and Tim own pet dragons. Cyrisus mentions this if he is contacted via NPC Contact.
* Hatchling dragons do not seem to get hungry or grow in the Dragontooth Island resource dungeon. This is possibly because of the Celestial dragon's time-trap ability.

nl:Baby dragon (pet)fi:Baby dragon (pet)
Balmung

Balmung
 Weight | 2.7 kg

[view] **•** [talk]
File:Balmung detail.png
**Balmung** is a two-handed weapon, made of bane ore tuned to dagannoth, obtained from Queen Sigrid during the quest Blood Runs Deep. Level 75 Attack is necessary to wield the weapon as these are required to start the quest. Balmung is obtained relatively early in Blood Runs Deep and does not require any further completion of the quest to use it. Balmung is required to complete the elite Fremennik task *Axe'll Grease It*, chop down the blossoming tree during Koschei's Troubles, and cut the subsequent white jewel.

Balmung deals 25% extra damage against dagannoth and 15% against Dagannoth Supreme with auto-attacks, and 12.5% against dagannoth and 7.5% against Dagannoth Supreme with abilities. It also has a 30% increase in hit chance against them. Because of these buffs, it is considered a good choice when fighting Dagannoth Supreme.

If a player destroys Balmung after Blood Runs Deep, they can retrieve it from Queen Sigrid in the castle on Miscellania. During the quest, it can be retrieved from Brundt the Chieftain. They tell the player that the next time Balmung is lost, they will have to pay 300,000 coins to get it back.

After the miniquest Koschei's Troubles, the player receives an upgrade to their Balmung, increasing its stats and passive effect, and turning it into either Achromatic Balmung, Crimson Balmung, Viridian Balmung or Cobalt Balmung. It is impossible to obtain the original Balmung after the miniquest.

## Trivia

 File:Balmung hit.gif
* In Norse mythology, Balmung (or Gram) was the magical sword of the hero Sigurd or Siegfried as known in Germany.
* Wallasalkis are affected by the Balmung effect as if they were Dagannoth, but interestingly don't count toward a Dagannoth slayer task.
* The knock-out aura does work with the Balmung.[source needed]
* This weapon does not have the same effect on the Spirit dagannoth summoning familiar.
* This weapon was previously able to be alchemised.
* Balmung can be found from Zemouregal's treasure room during Dimension of disaster

## References

1. ↑ Mod Doctor. "Patch Notes - Archive." 9 September 2013. *General* Forums.
2. ↑ Mod Dean. "DKS Questions for Mod Dean." April 23, 2013. *RuneScape* Forums.

fi:Balmung
nl:Balmung
Avernic wand

{{#NewWindowLink:runescape:Avernic wand|}}This weapon has an off-hand variant: Avernic book.

Avernic wand
 Weight | 0.4 kg

[view] **•** [talk]
File:Avernic wand detail.png
The **Avernic wand** is an item reward from the Demon Slayer quest.

It requires 1 Magic like the wizard wand, but has slightly higher accuracy and provides unlimited air runes. Using the Avernic wand, it is possible to cast water-based combat spells at no cost when used in conjunction with the tome of frost.

This article incorporates text from the RuneScape Wiki which is also licensed under CC-BY-SA.
Balance beam

Balance beam
 Materials
 Examine text | You should knock someone off.

[view] • [talk]
A **Balance beam** is a form of a combat ring that can be built in the Combat Room of a player-owned house. Using a pugel stick from an extra weapons rack, a player must climb onto the balance beam and use the pugel stick to try and knock the opponent down. The first person to fall off the balance beam is considered the loser.

 File:Balancebeam.gif
Ball

This article is about the quest item. For other uses, see Ball (disambiguation).

Ball
 Weight | 0.15 kg

[view] **•** [talk]
File:Ball detail.png
The **ball** is a quest item that the player must recover from Nora T. Hagg's garden as part of the Witch's House quest. The quest centres around a boy who accidentally kicked this ball into the witch's garden. The player must fight the experiments to retrieve the ball for the boy. To get to the shed in which it resides a player must get in the garden and sneak past the witch.

Note that if players try to use Telekinetic Grab on the ball, the sentence *"I can't reach that!"* will appear in the text box, therefore players must fight the experiments to retrieve it.

Once the ball is returned to the boy, the quest is completed.

After the quest is completed, the ball can still be seen in the shed once it has respawned but can not be retrieved. If you try to take the ball once you already have one it says "You already have the boys ball..." The drop trick does not work.

fi:Ball
Autumn sq'irkjuice

Autumn sq'irk juice
 Weight | 1 kg

[view] **•** [talk]
File:Autumn sq'irkjuice detail.png
**Autumn sq'irk juice** is made from Autumn sq'irks, found in the Sorceress's Garden minigame. To make the juice, pick 3 Autumn Sq'irks and use them with a pestle and mortar, gaining 5 Cooking exp. You must have 3 Autumn Sq'irks and a beer glass in your inventory in order to make the juice. In the Autumn Sq'irk garden, you will also find an Herb bush that allows you to pick two herbs at a time.

Picking the Autumn Sq'irk will give 50 Farming experience. Drinking the Autumn Sq'irk juice will restore 30% of your energy (doubled from 15% on the 8 July 2009 update) and give you a Thieving bonus of 2, although it is not recommended to drink it as you can give the Autumn Sq'irk Juice to Osman for 2,350 Thieving experience.
Ascension signet VI

Ascension signet VI
 Weight | 0 kg

[view] **•** [talk]
File:Ascension signet VI detail.png
The **Ascension signet VI** is an rare drop from Legio Sextus in the Monastery of Ascension. It can be used, along with the five other signets, 100 ascension shards and a dragon crossbow, to create the ascension crossbow.

Each signet is worth 10,599,961.83. This calculation is made by subtracting the dragon crossbow and 100 ascension shards cost to make the ascension crossbow, while dividing the rest by six as there are six signets, so one could assume each signet is worth this much.
Ascension bolts

"Asc bolts" redirects here. For the hydrix-tipped bolt, see Ascendri bolts.

Ascension bolts

[view] **•** [talk]
File:Ascension bolts detail.png
**Ascension bolts** are obtained from the high level Slayer dungeon known as the Monastery of Ascension. These bolts may be fletched from ascension shards in a 1:1 ratio, requiring level 90 Fletching. They give 200 experience per 10 bolts made. Each action makes 10 sets of bolts and 30,000 bolts may be made per hour for a total of 600,000 experience. They require level 90 Ranged to wield, and can be used with any crossbow, but will only deal full damage with the Ascension crossbow and its off-hand counterpart.

Hydrix bolt tips may be added to ascension bolts with 80 Fletching to obtain ascendri bolts. These bolts can be picked by Ava's devices.
Ascension Keystone Tertius

Ascension Keystone Tertius

[view] **•** [talk]
File:Ascension Keystone Tertius detail.png
The **Ascension Keystone Tertius** is a rare drop from the slayer monsters in the Monastery of Ascension. It is required to unlock the door to Legio Tertius's lair, so you or your slayer partner must have one before entering.
Bandos's Book of War

{{#NewWindowLink:2007:Book of war|}}

Bandos's Book of War
 Weight | 1 kg

[view] **•** [talk]
File:Bandos's Book of War detail.png
**Bandos's Book of War** is a book held in place of a shield, and is the God book aligned with Bandos. It can be purchased from Jossik for 5,000 coins at the Lighthouse. Books of war must be made using all four torn Bandos pages which can be purchased from other players, obtained from treasure trails or by cremating a Vyrewatch. Equipping a book of war allows the player to preach and perform ceremonies, such as blessing, last rites, and wedding rites, by operating it (none of which have any effect on the game itself, and are simply recited lines of text). Lost books of war can be reclaimed by speaking to Jossik, complete with all pages that have been added, for no cost.

After completion of One Piercing Note, if the book has all four pages, and you have 60 crafting and 60 prayer, you can use it to create an Illuminated book of war. This grants you 10,000 Prayer experience and 10,000 Crafting experience (for the first time this is done only) and leaves you with both the Bandos's Book of War and an Illuminated book of war.

**Filling the Book of War with all pages currently costs 68,569 coins.**

## Transcript

### Wedding Ceremony

* Big High War God want Great Warriors. Because you can make more, I bind you in Big High War God name.

### Last Rites

* You not worthy of Big High War God, you die too easy.

### Blessings

* Big High War God make you strong, so you smash enemies.

### Preach

* Big High War God say: You not run away from battle, or Big High War God strike you.
* Big High War God say: Good warrior kill enemies, before he get squished.
* Big High War God say: Follow and obey your commander, unless they run away.
* Big High War God say: If you not worthy of Big High War God, you get made dead soon.
* Big High War God say: If your friend get killed, be happy; they were too weak for Big High War God.
* Big High War God say: War is best, Peace is for weak.

fi:Book of war
Banana stew

Banana stew
 Weight | 0.25 kg

[view] **•** [talk]
File:Banana stew detail.png
**Banana stews** can be purchased at Solihib's Food Stall on Ape Atoll for 300 coins. Banana stews cannot be made through the Cooking skill.

A banana stew heals 700 life points when eaten. This can be a useful food source when training Agility at the Ape Atoll Agility Course if you are near death, since the stall is near the course.
Automaton (Da-vi)

For the monsters found during and after The World Wakes, see Automatons.

Automaton
 Race
 Quest NPC
 Examine | It has 'Da-vi' engraved on its chest.

[view] • [talk]
The **automaton**, also known as **Da-vi**, is found in Elemental Workshop IV after powering up the Cosmic machine. Once you solve the puzzle, he will be powered up by operating the draining machine and will move onto the next room to open the doors for you.

He is given orders in a rudimentary computer system that consists of an "address" and "command" block. The address block instructs the automaton where to go and the command block tells which action to perform there.

## Trivia

* The book states that Vitruvius designed Da-vi based on a drawing made by an "old artist friend" of his, and then named it after them. The 'artist friend' he refers to is likely Da Vinci, who is the RuneScape counterpart of the real life artist and inventor Leonardo da Vinci. The drawing likely refers to the Vitruvian Man, which was drawn based on the writings of the real-life Vitruvius.
* An Automaton is defined as a self-operating machine, or robot, and originates from the ancient Greek term *αὐτόματον,* meaning "acting of one's own will".
Astoria

Astoria
 Race
 Examine | Arf arf.

[view] • [talk]
File:Astoria chathead.png
**Astoria** is an old seal which features in the Some Like It Cold quest. She's in charge of the key to the building where the circus equipment has been locked up, and is seen playing invisible chess and battlefish with Plaza. She later plays a game of Battlefish with the player, and escapes from the POW camp with the player, Plaza, Teddy, Larry, Ping & Pong and Noodle.
Astral rune (Runespan)

This article is about the Runespan version of this rune. For other uses, see Astral rune (disambiguation).

Astral rune
 Weight | 0 kg

[view] **•** [talk]
An **astral rune** obtained in the Runespan is created by siphoning astral esshounds and nebulas, requiring one rune essence and giving 35.5 and 85.5 experience respectively. This requires 40 Runecrafting.

Astral runes are worth 1.3 Runespan points and can be used to cross comet platforms. They can also be used to chip law esshounds. They will disappear and be converted into points if you leave the Runespan.

They do not require Lunar Diplomacy to obtain.

If you try to bank any runes or essence from Runespan you get the message "A magical force prevents you from banking this item."
Baby blue dragon bone

Baby blue dragon bone
 Weight | 0.9 kg

[view] **•** [talk]
The **baby blue dragon bone** is an item on the Odd Old Man's wish list after the Rag and Bone Man quest. It is dropped by baby blue dragons. After the quest is completed you can still obtain this as a drop. The bone must be put into a pot of vinegar and boiled to create a polished baby blue dragon bone before giving it to the Odd Old Man.
Bagged marigolds

Bagged marigolds
 Weight | 10 kg

[view] **•** [talk]
File:Bagged plant detail.png
**Bagged marigolds** can be bought in Falador from the Garden supplier for 10,000 coins. This item cannot be bought or sold to the Grand Exchange. They can be planted in the formal garden of your Player-owned house if you have a Construction level of 71 or higher, providing 100 experience to both Construction and Farming. It is only for decoration.
Attuned ectoplasmator

Attuned ectoplasmator
 Weight | 0.9 kg

[view] **•** [talk]
File:Attuned ectoplasmator detail.png
The **attuned ectoplasmator** is created by using 100 ghostly essence on an ectoplasmator. When carried it provides increased Prayer experience from ghosts, and also automatically scatters demonic ashes, using one charge for each ghost killed and ash scattered. It comes with 1000 charges when created, which can be recharged using more ghostly essence, giving 10 charges per essence. It can hold a maximum of 5009 charges - essence can only be added when the ectoplasmator has 4999 charges left or less. If all the charges are used up, it becomes an attuned ectoplasmator (degraded), which can be recharged with more essence.

Unlike the standard ectoplasmator, the attuned ectoplasmator will trigger the effects of the Dungeoneering prayer necklaces (twisted bird skull, split dragontooth and demon horn). Like bones, using a twisted bird necklace restores a maximum of 50 prayer points per ghost or ash, and the split dragontooth necklaces restore a maximum of 100.

It is possible to reclaim a standard ectoplasmator from Diango while still owning an attuned ectoplasmator. When carrying both, the effects of the attuned ectoplasmator take precedence. If discarded, the attuned ectoplasmator loses all remaining charges and must be re-upgraded from the standard ectoplasmator.

## Prayer experience

1. ↑ Does not include level 79 ghosts in the Wilderness.
2. ↑ Extra experience to the 30 experience ghasts already give.
Azdaran document

Azdaran document
 Weight | 0 kg

[view] **•** [talk]
File:Azdaran document detail.png
The **Azdaran document** appears in your inventory when you find all 10 Azdaran fragments in the Ancient Keldagrim ruins north of Keldagrim library, which can only be mined after completing Birthright of the Dwarves. The document can be placed on a bookshelf in the player's house when complete.

The Mining level needed, and experience rewarded is as follows:

## Transcript

This is the last resolution of the Council of the Elder Magi of Keldagrim. May the Sleeping God forgive us when he wakes.

The dark god Zamorak has corrupted the magic that Guthix placed in our blood, such that all dwarves will slowly transform into twisted abominations. Saradomin has protected his Imcando dwarves from the curse, but our god is sleeping and cannot help us. The city is already falling as chaos dwarves run amok in the streets.

Our greatest wizards have found a remedy, but at a terrible cost: all Keldagrim dwarves will permanently lose their ability to work magic. The curse will remain dormant in our blood, but - starved of magical power - it will not take effect.

The sudden end of dwarven magic will throw our city into chaos almost as dire as that which Zamorak hopes to cause. Without magical farms, we will starve; without magical lights, we will be blind. No band of petty councilors can preserve this city through its darkest days - only a king. We will therefore use the last of our authority to install Captain Gozdaron as absolute ruler, and pray that he will quickly win the inevitable civil war and bring order to the city.

Recorded by Archmage Azdaran, Head of the Council of the Elder Magi of Keldagrim. May the sleeping God forgive us when he wakes.
Bagged oak tree

Bagged oak tree
 Weight | 10 kg

[view] **•** [talk]
File:Bagged plant detail.png
A **Bagged oak tree** can be bought in Falador from the Garden supplier for 5000 coins. This item cannot be bought or sold to the Grand Exchange. They can be planted in the garden of your Player-owned house if you have a Construction level of 15 or higher, providing 70 experience to both Construction and Farming. This tree is only for decoration.
Bandit Camp Teleport

Bandit Camp Teleport

[view] **•** [talk]
File:Bandit Camp Teleport detail.png
**Bandit Camp Teleport** scrolls are obtained from all levels of Treasure Trails clues. The scroll, which is destroyed when used, teleports the player to the Bandit Camp in the Kharidian Desert (not the camp in the Wilderness). The scrolls are tradeable and can be sold on the Grand Exchange.

 File:Reading teleport scroll.gif
The scroll teleports the player just east of the bandit pub in the camp. Cautions:

* The bandits will attack any player wearing any items related to the gods Saradomin or Zamorak and will attack immediately upon the player's arrival.
* The camp itself is not subject to Desert heat but, if the player plans to leave the camp, the environments outside are subject to heat. Players planning to leave the camp thus should be prepared, with a Water source and Desert clothing.

The scroll is useful for players wishing a quick way to get to the bandit camp, for a number of activities including:

* Training combat or thieving in the camp.
* Purchasing Bandit's brew in the pub.
* Quick access to the locations of some Clue scrolls.
* Quick access to nearby areas such as the Bedabin Camp, Jaldraocht Pyramid, the Western desert mining site (granite and sandstone quarry), and the Smoke Dungeon.
* Doing the Desert Treasure quest, as a number of activities in the quest occur near the camp.
* The Monkey colony is very close to the camp, and can be useful when doing Do No Evil.

## Trivia

* Along with the release of the Lodestone Network, Bandit Camp teleports are dropping in price drastically because of the option to teleport to the bandit camp after the completion of Desert Treasure.
Bandana and eyepatch

Bandana and eyepatch
 Weight | 0.1 kg

[view] **•** [talk]
File:Bandana and eyepatch chathead.png
The **Bandana and eyepatch** is a piece of clothing that is worn in the helmet slot. It can be made by taking a Pirate bandana and an Eye patch to Patchy on Mos Le'Harmless and paying him 500 coins to sew them together. He will also remove them from each other for 600 coins. This item can also be obtained from looting a Pirate impling or Pirate impling jar. The bandana and eyepatch comes in seven different colours:

* Blue
* Brown
* Grey
* Orange
* Purple
* Red
* White

## Trivia

* This item could once be sold on the Grand Exchange.
Attacker lvl 5

Attacker lvl 5
 Weight | 0 kg

[view] **•** [talk]
File:Barbarian Assault role lvl 5.png
**Attacker lvl 5** is an item held in the pocket slot while playing Barbarian Assault. It shows a player's attacker level by creating a red circle around them with the attacker symbol and a gold star. It cannot be removed or interacted with in any way besides examining it. When a game of Barbarian Assault finishes, the icon is removed.

Having level 5 in the Attacker role gives players a bonus damage of 500 life points on penance monsters. It also lets players upgrade their penance horn to a penance master horn by talking to Commander Connad.
Austri

Austri
 Race

[view] • [talk]
File:Austri chathead.png
**Austri** is one of the two dwarves you can start the Fishing Contest quest with, along with Vestri. He guards the passage under White Wolf Mountain. His name is based on the word 'east' since he is on the eastern side of the White Wolf Mountain Passage. The cave is to the west of the flax field north of the Taverley lodestone.

**Austri explains that he doesn't let just anybody down into his tunnel.**

noicon

## Trivia

* Austri and his brother Vestri are named after the dwarves in Norse mythology that held up the sky.

 File:Austri and Vestri concept art.jpg

fi:Austri
Bandos crozier

{{#NewWindowLink:2007:Bandos crozier|}}

Bandos crozier

[view] **•** [talk]
File:Bandos crozier detail.png
**Bandos croziers** are part of the Vestment set and can be found by doing a level 4 treasure trail. To equip one, the player needs at least 60 Prayer. The crozier is equipped as a two-handed item.

## Trivia

* The Bandos crozier, although being a magic staff, was actually a one-handed weapon, allowing the usage of an item in the shield slot. This has now been fixed.
* Prior to 24 March 2014 this weapon was a popular choice for low level pkers. As it's only requirement to wield was 60 prayer it allowed even level 4 accounts to wield croziers while having the accuracy of a level 50 weapon. The update however changed the crozier to be wieldable item, with only a prayer bonus (increased from +3 to +6). The crozier is also no longer classified as a weapon.
Backstab cape

"Backstab" redirects here. For the special attack, see bone dagger.

Backstab cape

[view] **•** [talk]
File:Backstab cape detail.png
The **Backstab cape** is an item that can be obtained from completing hard and elite Treasure Trails. This item has a red particle effect appearing around the cape when wearing it.

The drop chance of the backstab cape is approximately 1/23,040 per reward spot from hard clues, and approximately 1/15,150 per reward spot from elite clues. As both hard and elite clues have an average of 5 rewards, the per-clue chance of receiving at least one backstab cape is approximately 1/4608 (0.02170%) from hard clues and approximately 1/3030 (0.03300%) from elite clues. *For a more detailed breakdown of drop mechanics and calculations, see Treasure Trails/Rewards.*
Balloon toad

Balloon toad
 Weight | 4 kg

[view] **•** [talk]
File:Balloon toad detail.png
A **Balloon toad** is a quest item used during Recipe for Disaster, in the Freeing Skrach Uglogwee subquest. It is the bait used when hunting for jubblies in the Feldip Hills. It is made by using ogre bellows with swamp gas on a swamp toad, receiving a bloated toad. Then, while having a ball of wool and rock in the inventory, the player must use the bellows on the toad again to create the balloon. Once a player has set the trap, if the jubbly eats it or it blows away, the player loses the frog and rock but keeps hold of the wool. There are two additional options of *Release* and *Release-all* which may be used to set the frogs free. Although there is a drop option, it is used for setting the trap, and may only be used in some areas of the Feldip Hills. Therefore, the release option must be used for disposing of the item.

Using the elemental rock to make the balloon toad will give a slightly different item than when using the grey rock found while mining limestone -- the colors of the rock will be slightly different, but they are functionally equivalent.

Attempting to bank this item will generate the message "A magical force prevents you from banking this item."

fi:Balloon toad
Back to my Roots/Quick guide

## Walkthrough

	+ Fairy Tale I - Growing Pains
		- Jungle Potion
			* Druidic Ritual
		- Lost City
		- Nature Spirit
			* Priest in Peril
			* The Restless Ghost
	+ The Hand in the Sand
	+ One Small Favour
		- Rune Mysteries
		- Shilo Village
			* Jungle Potion
				+ Druidic Ritual
	+ Tribal Totem

* 55  Agility
* 53  Farming
* 59  Slayer
* 72  Woodcutting
* Skill boosts are not allowed (Horacio will not talk to you about the quest until you have all the requirements).
 Items required | *Items from the tool belt are not listed unless they do not work or are not automatically added.** Any hatchet **not** on your toolbelt to fight with; Rune hatchet or better (including Inferno adze) recommended.
* A plant pot with soil
* Soft clay (to make the pot lid during the quest after talking to Wizard Cromperty; a bought pot lid or one that was made before the quest will not work).
* A regular empty Pot

**Recommended Items:**
* Food
* Antipoison or Prayer book (For in the maze only)

### Starting out

 File:Back to my Roots maze entrance.png
* Talk to Horacio in East Ardougne and accept the quest. (Chat options 2-2-1)
* Talk to Wizard Cromperty to the north-east.
* Talk to an RPDT employee south of the southern bank in Ardougne.
* Open the package on the table.
* Go back and talk to Wizard Cromperty.
* Make a pot lid (any pot lid acquired before this point will not work).
* Talk to Wizard Cromperty.
* Talk to Garth, the farmer located at the fruit tree patch in Brimhaven.

### Karamja vine maze

 File:Jade vine maze map.png
* Enter the maze from the north.
* Navigate the maze to reach the roots using the solution provided.
* Once you reach the root, dig up loose soil patches around the trunk.
* Cut the root.
* Put the root cutting in the plant pot.
* If it does not grow, dig up and cut a different root and try again until it does grow.
* Once it grows, use the potted plant on the normal pot to get a sealed pot.

### The battle

* Go back and talk to Horacio.
* Plant the vine in the nearby farming patch.
* Prepare for a fight (bring super antipoisons and a hatchet as your weapon) and begin the battle.
* Kill the vine by using a hatchet as a weapon.
* Cut the remaining vine.
* Talk to Horacio.
* Quest complete!
Asgarnian ale

Asgarnian ale

[view] **•** [talk]
Asgarnian ale
**Asgarnian ale** is an ale that can be player-made or purchased from a few pubs. It heals 200 to 240 life points, depending on your constitution level, and temporarily increases Strength by 2 at the cost of 4 Attack when drunk.

let(base,12)
let(hp,skillstat\_Constitution\_level)
if(hp < base){

```
 let(heal,hp*25)

```

}{

```
 let(heal,base*25)

```

}
let(healing,"Asgarnian ale will heal " + heal + " life points at level "+hp+".")

## Recipe

The full recipe for **Asgarnian ale** is as follows (*in the order given*):

1. 2 Buckets of water
2. 2 Barley malt
3. (optional) 1 "The stuff", to increase chance of maturity
4. 4 Asgarnian hops
5. 1 Ale yeast
6. Wait two to five days
7. Collect the completed ale using eight Beer glasses or two Calquat kegs.\*

\* Calquat kegs are highly recommended, especially if the ale has matured. Simply by collecting the ale in a keg, the value of the batch will increase by several thousand coins.

## Construction

This drink is featured in Construction. Players can make Asgarnian ale barrels at 18 Construction, which provide an infinite supply of this beer. You must have 8 Asgarnian ales and 3 Oak planks in your inventory to build one. Unfortunately, ales taken from player-owned beer barrels cannot be taken out of a POH; however, if the player drinks the ale and leaves, they will retain the stat boosts until they wear off.

## Quests

This ale is also featured in several quests. In Recipe for Disaster/Freeing the Mountain dwarf a gold coin is added to a glass of this ale, much like a shot drop, to produce an Asgoldian ale which is apparently a supreme favourite among dwarves. In the quest Wanted!, Sir Amik will ask the player to bring an Asgarnian ale if the player becomes his squire.

## Sell locations

The ale can only be bought at the following pubs:

The Pick and Lute Pub in Taverley for 2 coins and up to 10 glasses can be be bought

Rising Sun Inn in Falador for 3 coins and can only be bought individually.

## Trivia

* Its examine text is a reference to the slogan used in England by Carlsberg lager - "Probably the best lager in the world"

fi:Asgarnian ale
Bagged maple tree

Bagged maple tree
 Weight | 10 kg

[view] **•** [talk]
File:Bagged plant detail.png
A **Bagged maple tree** can be bought in Falador from the Garden supplier for 15,000 coins. This item cannot be bought or sold to the Grand Exchange. They can be planted in the garden of your Player-owned house if you have a 45 Construction level of or higher, providing 122 experience to both Construction and Farming. This tree is only for decoration.
Bacon heap

This article is about food item. For quest item, see Bacon heap (Bringing Home the Bacon).
This article is about the cooked version. For the raw version, see Raw bacon heap.

Bacon heap

[view] **•** [talk]
File:Bacon heap detail.png
A **Bacon heap** is made by cooking a raw bacon heap on a fire or range, requiring 44 Cooking and giving 135 experience. It heals 900 life points. Cooked bacon heaps cannot be used to make mounds of bacon.
Babe

Babe
 Race
 Quest NPC

[view] • [talk]
File:Babe chathead.png
**Babe** is an undead ox owned by the witch Maggie. Babe can be found, along with Maggie's other ox, Norman, in their camp south of Draynor Village and north of the Wizard's Tower in central Misthalin.

Although Babe is mentioned in the Swept Away quest, she is not directly involved. Maggie remarks during the 2008 Hallowe'en event that Babe has 'the sniffles' which is why she can't go trick-or-treating.

Babe, and the rest of Maggie's camp, were once located east of the Crafting Guild, but after the end of the 2008 Hallowe'en event, they moved to the west of the Legends' Guild. Later they moved to the field south of Draynor Village and after the release of Divination they moved to the north-west of Draynor Village.

Babe sneezes all the time, which bothers Norman. Maggie advises not to come too close to Babe, because she still might be a bit contagious after she gave her a portion of goulash.

## Trivia

* The name Babe refers to the story of Paul Bunyan, who has an ox named Babe.
Axe head

This article is about the random event. For the quest item, see hatchet head.

Axe head
 Weight | 0 kg

[view] **•** [talk]
The **Axe head** is a discontinued random event, in which the axe head flew off the handle while the player was Woodcutting . To fix it, the player had to collect it off the ground and reattach it to the handle. A similar thing used to happen to players while Mining, only with a pickaxe head and pickaxe handle. Note that it was usually cheaper to buy a new axe than the axe head. This can't happen anymore, as Jagex removed this random event and all axe heads were removed from the game.
Bagged bluebells

Bagged bluebells
 Weight | 10 kg

[view] **•** [talk]
File:Bagged plant detail.png
**Bagged bluebells** can be bought in Falador from the Garden supplier for 15,000 coins. This item cannot be bought or sold on the Grand Exchange. They can be planted in the formal garden of your Player-owned house if you have a Construction level of 76 or higher, providing 122 experience to both Construction and Farming. It is only for decoration.
Awful anthem

Awful anthem
 Weight | ~0 kg

[view] **•** [talk]
File:Awful anthem detail.png
The **Awful anthem** is a quest item used in the Throne of Miscellania quest. Players require a new anthem for Etceteria to replace the old one, which is the condition for the peace between Etceteria and Miscellania.

Players can obtain one from the want-to-be bard Prince Brand, the son of King Vargas. It is used to settle the war between Etceteria and Miscellania. The player must take the awful anthem to Advisor Ghrim who will then make a number of improvements to the song, turning it into a good anthem.

This then has to be taken to Queen Sigrid. It has darker colouring than the revised version.

After the quest, players can no longer get the Awful anthem.

## Transcript

*Etceteria, Etceteria,*
*Oh what a great country it is,*
*Etceteria, Etceteria,*
*So I wrote a song about it.*
*It's somewhere in the sea, And it looks very nice, If it*
*weren't for your ancestors, It wouldn't be there at all,*
*And when things aren't going too well, We sing this*
*lovely song, and then we'll all feel so much better, It*
*won't take very long.*
Bacon stack

This article is about the cooked version. For the raw version, see Raw bacon stack.

Bacon stack

[view] **•** [talk]
File:Bacon stack detail.png
A **Bacon stack** is made by cooking a raw bacon stack on a fire or range, requiring 24 Cooking and giving 88 experience. It heals 500 life points. Cooked bacon stacks cannot be used to make piles, heaps or mounds of bacon.
Baker

Baker
 Race

[view] • [talk]
Baker chathead
**Bakers** are men who run Ardougne Bakery Stalls in the East Ardougne market. Players can steal cakes, bread, and chocolate slices from their stalls. However, doing so attracts the attention of nearby guards, who will attack the player. If a player attempts to steal from the bakery stall while in bakers' view, that player will be unsuccessful. The Ardougne baker has a daughter named Ramara du Croissant.

Bakers also sell all the items that can be stolen from their stalls. However, if a player attempts to trade or talk with the bakers having stolen from their stalls within the previous 15 minutes, the bakers will not only refuse to trade or talk with the player, they will alert the guards (unless a vial of stench (a) is in the player's inventory). If players steal from one baker then go to the other they still call the guards.

They all seem to be wearing a Gnome Amulet. Their examine text is a reference to the nursery rhyme "Rub-a-dub-dub".

Angry Baker.pngA baker scolding a player for attempting to rob him.
Asgarnian ale (m)

Asgarnian ale (m)

[view] **•** [talk]
File:Asgarnian ale (m) detail.png
**Mature asgarnian ale,** also known as **Asgarnian ale (m)** is a player made ale. When drunk, this beer temporarily enhances a player's Strength level by 3, at the cost of 6 levels in Attack. It is the stronger, or "mature" version of the standard Asgarnian ale, which enhances Strength by 2 levels at the cost of 4 levels in Attack, which is nearly identical to the effects of regular Beer. Interestingly, it has the exact same effects as Dragon bitter(m). As it is player made, and the actual production of this item is slow and complicated, it tends to be rather expensive.

The full recipe for *standard* **Asgarnian ale** is as follows (*in the order given*):

1. 2 Buckets of Water
2. 2 Barley Malt.
3. (optional) 1 "The Stuff," to increase chance of maturity.
4. 4 Asgarnian Hops
5. 1 Ale Yeast
6. Wait two to five days
7. Collect the completed ale using eight Beer Glasses or two Calquat Kegs\*.

* Calquat kegs are highly recommended, especially if the ale has matured. Simply by collecting the ale in a keg, the value of the batch will increase by several thousand gp.

This ale is created through the random chance of player made ales matureing, while brewing Asgarnian ale. Matureing occurs *during* the Brewing process, not afterwards. Leaving normal ale in the vat once it has finished brewing will not cause it to turn mature or go bad. The chance of a batch of ale matureing can be increased 50% by adding some of "The Stuff" to the vat. See the Brewing guide in the Cooking Guide.

As this ale is player made, it can be collected into a Calquat Keg. Doing so allows the player to hold 4 doses of this beer in one inventory slot, increasing the value and usefulness of this brew several times over. Players can purchase these items from the grand exchange under the name Asgarnian ale(m4).

## Effects

* Increases Strength level by 3.
* Heals 270 life points.
* Lowers Attack level by 6.
Aviansie throwing star component

Aviansie throwing star component
 Weight | 0.1 kg

[view] **•** [talk]
File:Aviansie throwing star component detail.png
The **Aviansie throwing star component** is an item found by defeating enemies in The Bird and the Beast, or by participating the conflict. It can be combined with 1,000 Sacred metal fragments to unlock the Aviansie throwing stars cosmetic override.
Assistant Serf

Assistant Serf
 Race

[view] • [talk]

**Assistant Serf** is a NPC discovered after completing Enlightened Journey. Players can talk to him to use the hot air balloon system. He was a serf who was freed by Auguste and is now employed by him as the balloon wrangler near the Varrock Lumber Yard.

## Trivia

* During, and after, the Middle Ages, it was customary for tradesmen to assume their professions' as their surnames (e.g., "Miller" -one who grinds meal; or "Sawyer" - one who chops wood). While "serf" is not a trade, per se, some other reference to prior employment, or famous activity, was also very common.
Bag of salt

"Salt" redirects here. For the item used in Icthlarin's Little Helper, see pile of salt.

Bag of salt

[view] **•** [talk]
A detailed image of a bag of salt.
**Bags of salt** can be purchased from any Slayer Master, and are used to finish off rockslugs that are at 240 life points or less. When used, the rockslug disintegrates, drying up and shrinking, consuming the bag of salt. Using a bag of salt on a rockslug with 241 or more life points has no effect, and still consumes a bag of salt. Bags of salt are also used during the Fur 'n' Seek quest in order to salt the hides of various animals. Bags of salt are also a required item in the Icthlarin's Little Helper quest, as players are required to have a bag of salt in order to access "Flashback 3".

## Trivia

* The effect of salt on rockslugs in *RuneScape* mirrors the effects of salt on slugs on Earth. The salt provokes an osmotic reaction in which the slug's internal liquids are drawn out to dilute the salt and thus maintain the slug's external mucus layer.

es:Bag of Salt
nl:Bag of salt
fi:Bag of salt
Assistant (Power Station)

For other uses, see Assistant.

Assistant
 Race

[view] • [talk]
The **Assistant** is a Non-player character found in Ice Mountain's Power Station, near the entrance to the Dwarven Mine. He cannot be interacted with, and serves no purpose other than decoration. Every once in a while, he knocks the machine with his hammer then kicks it.
Asyn Shade

Loading...NormalTemple Trekking
[view]
[view]
**Asyn Shades** lurk behind the black door in the Mort'ton shade catacombs dungeon. They initially appear as dark bluish moving shadows, known as Asyn Shadows, on the ground and then rise from the depths to attack or retaliate. On occasion they have also been known to leave their catacombs to attack trekkers and ramblers in the town above their dark burial place. Their remains can be cremated with eucalyptus, yew, or magic pyre logs. The Salve amulet and Salve amulet (e) work well on this shade which is very useful if shades are assigned for a slayer task.

You need at least a black key, which can be obtained from burning Riyl remains, to gain access to the Asyn shades. Level 63 Firemaking is needed to cremate Asyn remains and get the silver key to get access to the Fiyr Shades.

## Locations

* Shade Catacombs, black shade key required to access the area
* Temple Trekking

## Drops

### Universal drops

fi:Asyn Shade
no:Asyn shade
Baby icefiend

This article is about the NPC. For the item produced from catching them, see Baby icefiend (item).

Baby icefiend
 Race
 Examine | **•** A little baby icefiend.  **•** It looks like the poor little thing is melting!

[view] • [talk]
**Baby icefiends** are young Icefiends that play a part in the Perils of Ice Mountain quest. During the quest, the gnome Professor Arblenap attempts to hunt them so he can preserve them and save them from extinction. To progress further in the quest, you must help the Professor collect them by using an Icefiend net. Level 10 Hunter is required to catch them. Aside from the quest, these icefiend babies serve no purpose.
Ascension signet III

Ascension signet III
 Weight | 0 kg

[view] **•** [talk]
File:Ascension signet III detail.png
The **Ascension signet III** is an rare drop from Legio Tertius in the Monastery of Ascension. It can be used, along with the five other signets, 100 ascension shards and a dragon crossbow, to create the ascension crossbow.

Each signet is worth 10,599,961.83. This calculation is made by subtracting the dragon crossbow and 100 ascension shards cost to make the ascension crossbow, while dividing the rest by six as there are six signets, so one could assume each signet is worth this much.
Baden

Not to be confused with Father Badden.

Baden
 Race
 Examine | His head must be freezing!

[view] • [talk]
File:Baden chathead.png
**Baden** is one of four captured dwarves in the Penguin Outpost on the Iceberg. All four of the dwarves feature in the quest Hunt for Red Raktuber, and they are seen building a submersible for the penguins.

Baden may be one of the dwarves who teaches the player how to disable the submarine Red Raktuber, and provides the player with the toolbox used to disable it. Upon completion of the quest, players learn that the dwarves are part of the faction in the Red Axe, which is in league with the KGP to take over the world.

His other team members are Obert, Glosur, and Medwin.
Auto Retaliate

Auto Retaliate man
**Auto Retaliate** is a Combat option that allows the player to choose whether his/her character fights back when attacked. Players can turn it on or off by going to the action bar and clicking the icon that says *"Auto retaliate (On)/(Off)"*.

This option is helpful if the player wants to run through an area with lots of monsters that have Aggressiveness, run away from attacking players, or just not fight back when attacked.

It is recommended to turn Auto Retaliate **OFF** when players are in an area with traps.

You can find the auto-retaliate button near the adrenaline bar.

File:Auto-retaliate.png
* When Auto Retaliate is **ON**, the player's character walks/runs towards the monster (or player) attacking and fights back.

File:Auto-retaliate off.png
* When Auto Retaliate is **OFF**, the player's character just stands where he/she is and takes the hits from the monster, or another player.

## See also

* Aggressiveness
* Tolerance
Bailey

Bailey
 Race

[view] • [talk]
File:Bailey chathead.png
File:Bailey infected chathead.png
**Bailey** is the keeper of the Fishing Platform, and plays a relatively important role in the quests Salt in the Wound, The Slug Menace and the Sea Slug. He also makes a small appearance in the quest Kennith's Concerns.

Throughout the first three quests of the Sea Slug quest series, he tries his best to get rid of the Sea slugs and manages to evade being mind-controlled, but finally succumbs during Kennith's absence from the fishing platform in Salt in the Wound.

## Roles

During Sea Slug, he is the only one on the Fishing Platform who is not possessed by the sea slugs. He discovers the slugs' weakness is heat so you can continue your search for Kennith.

During The Slug Menace, he makes you sea slug glue to glue together fragments, making Page 3 of Maledict's holy book.

After Kennith's Concerns, Kennith is taken to him by his parents to be able to find a way to prevent him from abusing his powers again. And both are trying to rid the fishing platform of sea slugs.

During Salt in the Wound, he is ultimately possessed by a Sea Slug during Kennith's absence from the Fishing Platform. In his mind-controlled state, he unwittingly provides blood from a willing thrall, one of the items needed by the player. After the quest, players can talk to him and find out that he has lost memory of what happened and can feign ignorance when he asks about the cut on his arm and the pain from being punched repeatedly.
Ayuni

[view]
File:Ayuni chathead.png
**Ayuni** is one of the three bosses encountered in quest Do No Evil and was created by Amascut, using Apmeken's stolen sight.

Ayuni is fight-able along with her sisters Eruni and Leeuni as a class A boss monster in the Dominion Tower minigame if the player has completed Do No Evil.

## Strategies

It is important to not underestimate Ayuni, as her low combat level is deceiving. Ayuni's main strength is in her melee attack, which is strong and hits very fast and accurately. Like her sisters, Leeuni and Eruni, she is impervious to the effects of poison. She also moves very slowly, at half the speed of walking, which further encourages defeating this opponent with Ranged or Magic. Ayuni is capable of draining the player's Prayer by up to 250 points per attack using her magic and melee attacks, however this is greatly reduced in the Dominion Tower. Using hit and run methods while ranging Ayuni makes this fight easy even without prayer.

When Ayuni's health drops lower, she begins to use teleports to momentarily catch up with you.

## Trivia

* Ayuni's mask has an eye on it, due to Ayuni being created from Apmeken's sight.
* The names of the three bosses hint at their origins: "*Lee*" for lips, "*Ay*" for eyes, and "*Er*" for ear.
* The name Ayuni means "*my eyes*" in Arabic.
* The cry after Ayuni is killed ("Iiiii am free...!" with surprise) may suggest that the sisters did not willingly serve Amascut and were waiting to be freed.

 File:Ayuni's death.gif