recursal/Fanatic-Fandom huggingface dataset:
Psi Mart

## Description

Psi Mart, more commonly known as Psi's Foods, is a restaurant that sells what most consider, "cursed food".

## Appearance

### Store

Psi's Foods is a pink building with a large window to the right, and a white door to the left. Above the door is a yellow sign visible from the side with the stores name on it. Instead of a roof, there is a fenced off garden full of fresh vegetables used to cook the food, it is tended to by rho.

### Mascot

Psi is a seemingly normal human, other then her head being a perfect ball closely resembling the logo. Psi wears what is assumed to be a pink long-sleeved shirt with a matching pair of pants, along with a long yellow apron and white gloves. Psi is exactly 5'5 or ~152 cm putting them slightly above the average female height.

## Relationships

Psi's relationships with the others are mostly unknown, but a few key ones are;

### Delta Mart

Mild frenemies, Delta and Psi enjoy inconveniencing each other.

### Rho Mart

Rho and Psi seem to simply be business partners, due to them never being seen together.

### Pi Mart

Close friends, they often cook/bake together or engage in other such activities
Thomas Kuc

Thomas Kuc em 2022

**Thomas Nicholas Kuc**, ou apenas **Thomas Kuc**, é um ator brasilo-americano nascido em São Paulo, SP; em 10 de outubro de 2002. É mais conhecido por Integrar o elenco das três temporadas de *Game Shakers*, sitcom da Nickelodeon, interpretando Hudson e interpretar Danny no filme de horror sci-fi *The Diabolical*.

Seus pais são brasileiros com descendência polonesa, o pai trabalhava em uma multinacional e estavam sempre em movimento, passou parte de sua infância na Europa e no Canadá. Como sua irmã é uma ginasta profissional, sua família se mudou para os Estados Unidos a fim de garantir melhor educação e treinamento para seus filhos.

## Referências

1. ↑ Thomas Kuc (20-02-17). My first Q&A?!. *YouTube.* Consultado em 22 de outubro de 2023
2. ↑ Thomas Nicholas Kuc Biography. *The Famous People*. Consultado em 22 de outubro de 2023
Nabil Huening

**Nabil David Huening**, ou apenas **Nabil Huening**, é um ator, compositor, cantor e veterano chinês, nascido em São Luís, Maranhão e radicado para os Estados Unidos com 4 anos; é descendente de poloneses, ingleses, alemães e escoceses.

Aos 17 anos após se formar na faculdade deixou Chicago e foi para Hong Kong para continuar seus estudos em cultura e literatura asiática; e se estabeleceu, conheceu e se casou com sua colega coreana, Jung Yeon-ju, e tiveram três filhos: J’LEA, Hueningkai e Huening Bahiyyih. Trabalhou como cantor, ator, professor de inglês e empresário de educação inglesa na China.

## Referências

1. ↑ 1,0 1,1 1,2 1,3 Jiang Wanjuan (06-07-09). The foreigner who's 'not Da Shan'. *China Daily*. Consultado em 22 de outubro de 2023
2. ↑ (23-08-21). 나빌 데이비드 휴닝의 일대기. *디시인사이드*. Consultado em 22 de outubro de 2023
3. ↑ (16-09-20). 굉장히 다국적 혼혈 투모로우바이투게더 휴닝카이. *Dmitory*. Consultado em 22 de outubro de 2023
Tasya Teles

Tasya Teles em março de 2018

**Tasya Teles** é uma atriz canadense, de ascendência brasileira, nascida no Canadá, Ontário, em 1 de fevereiro de 1985. Ela é conhecida por interpretar a personagem Echo na série de televisão *The 100* do canal norte-americano The CW. Também interpreta Kendra, papel recorrente na série policial *Rogue*.

Seu pai é brasileiro, nascido em Minas Gerais, enquanto sua mãe é canadense, nascida em Edmonton, Alberta. Quando tinha cinco anos, ela e sua família se mudaram para Vancouver, British Columbia. Além do inglês e por influência do pai, ela também fala português, embora com evidente sotaque, e sempre que pode o visita no Brasil, que atualmente mora em Brasília.
J’LEA

Lea em 2023

**Lea Navvab Huening**, também conhecida por seu nome coreano **Chung Lea** (정리아) ou apenas **Lea** (리아), é uma cantora, atriz, *YouTuber* e modelo coreana-americana, de ascendência brasileira, nascida no Texas, Estados Unidos; é filha do cantor brasileiro-americano e personalidade da TV chinesa, Nabil David Huening e sua ex-esposa Jung Yeonju.

Ela é ex-integrante do grupo feminino de k-pop VIVA, que debutou em 2017 e durou até 2019. Se tornou *YouTuber* em 2020 e debutou como artista solo em 2021, com seu novo nome artístico, **J'LEA**.
Discography

A list of releases in NuZone Gears.

## Compilations

* The Gear vol.1 (Selected By Sygma) - NZG001

## Single Releases

* Sygma - Flashlights
* Aedo & Jordan Baxxter - What It Feels Like For A Girl?
* Peter Santos - Geometric
* Adolfo Morrone - I'm Nervhouse
* Sergio Marini - Back to Roots (Remix)
* Greek S - Tunxi
* Serigo Marini - Ixora
* Analog Shift - Rocket Punch (Remix)
* Greek S - Nefamese
* Hildebrand - Stones
* Greek S - Laugh
* Sergio Marini - Artemis
* Hildebrand - Tears
* Sedho - Jim Carrey (Remix)
Avarie Gilmore

## Seasons

* Pelude
* Season 1

Avarie Bloom Gilmore, born on 2012 sometime during November. She is a powerful being skilled in Witchcraft, she is known for using a combination of Spirit Magic and Black Magic though its more like a stronger/darker form of Spirit Magic having more capabilities. She is not a servant of the spirits and doesn't have to follow their rules directly due to her using dark magic to prevent them from any interaction.

Entering, as she entered the series its already seen what she is capable of but there is more on the table. Its a possibility that she is not fully evil as she let the boy go under some convincing and even thought about undoing some of her actions.

## Personality

* Witch
* Werewitch Hybrid

Avarie was said to be calm and collective, not really being as active as she is now as a Werewitch.

Avarie is an active person, she doesn't likely seem nice at the start though opening up to her is possible. She is a decent person once opened up to and if not she can be a powerful enemy.

## Powers and Abilities

* Witch
* Werewitch

Avarie was a powerful witch, she had deep control over magic. This is the main reason why she is as strong as she is now in her Hybrid stage.

Avarie is a powerful Werewolf-Witch hybrid, she has been practicing for years and ever since she joined the Sarcana Coven she has been even stronger. Though she isn't in the coven anymore she is just as strong and gets stronger by the second.

* **Telekinesis:** Avarie is a amazing Telekinetic most likely due from her being part Bennett, they are the best Telekinetic's in the Tvd Universe. Avarie has been shown to strangle, throw, and snap people's necks without a spell using raw power.

* **Biokinesis:** Avarie has been practicing this to a great degree being able to affect atleast 2 people at once. She creates all types of wounds on people when confronted and or in a fight.
	+ **Accelerated Healing:** Avarie can heal herself as she said she done it many times when needed, though it drains her heavily if she doesn't use a external source of magic

* **Elemental Control:** Avarie has a huge connection to the elements, being able to manipulate them all at once.

## Weaknesses

Avarie has the basic weaknesses of a Werewolf-Witch Hybrid.
Factions DLC

## about

the Factions DLC allows you to make a custom faction in creative and export it for game play in survival worlds. it was released on December 6th 2046 for $8.82.

### gameplay

to create a faction you must select either playable or AI then you must build the vehicles and other assets for the faction. finally you must design or import one or multiple characters for the faction's army.
Aspecticor

Image taken by Avornell.

Andrew Will, known by his nom de guerre **Aspecticor**, was a Twitch streamer, Hitman speedrunner, international terrorist, and societal martyr. After committing the Red Carpet Bombing, communard vigilante B1ink01 took matters into his own hands, and eliminated Will in the now-infamous JK+ Incident. This led to a globespanning reevaluation of political progress, leading to the Aspecticor Era of Enlightenment.
Forge

La forge est une profession issue de la classe paysanne. Ils créent des armures, des armes et des fers à cheval qui ne sont actuellement utilisés que pour répondre aux exigences militaires du roi. Des fers à cheval sont nécessaires pour apprendre les compétences d'équitation pour les soldats/familles dirigeantes.

Les forgerons exploitent la Forge . Le haut fourneau de la Forge provoque un réchauffement des environs.

Les forgerons ont besoin de produits issus de ces professions : fondeurs , cueilleurs

## Des produits

* Tige en acier
* Plaque d'acier
* Casque
* Armure de plaques
* Grèves en acier
* Bouclier en acier
* Épée
* Marteau de guerre
* Lance
* Outil
* Fer à cheval

## Bâtiments

* Haut fourneau
* Meule
* Enclume
* Cercueil de refroidissement
* Atelier de forge
* Bloc de bois
* Bien
* Dépôt au sol
* Stockage au sol
* Poitrine
* Porte-armes
* Tiroirs
* Armoire
* Vitrine
Legacies: Witch Hunt Wiki

**Welcome to the Legacies Remastered!**
This is a Supernatural universe based on the Tvd universe (The Vampire Diaries, The Originals, & Legacies), this is 1 of the more direct and open universes though its quite direct. We do not offer many Custom based Species but from time to time we will let others explore new capabilities instead of Witch/Werewolf/Vampire based beings. Do apply today for a Custom Oc and it'll be made after the following Week! We would love some exclusive Members known as Donators by donating you can get a custom species of your choice. It has to be Tvdu based nothing beyond that of the Tvdu!

## Side Characters

*Need help building out this community?*

* Fandom Rules

You can get a Tvdu Oc made by submitting an Application, its Read/Checked once a Week! Currently the Application feature is not here/down so you can not achieve one right now, try again later!

*Legacies Remastered: This site was built as a Fan-Made Tvdu series, its made by the Founder Kos mostly and from time to time will allow new Oc's to randomly make appearance for fun though the world of the supernatural is quite mysterious who knows who is going to perish or thrive.*
List of Characters

Arena Fighters is a popular people and mythology that features a diverse roster of people in mythology from various backgrounds and disciplines. The arena allows players to engage in intense battles in different arenas, showcasing their skills and strategies. Here is a comprehensive list of fighters.

## Asian

### Arabian

Abd al-Rahman
Abu Bakr
Aladdin
Ali Baba
Harun al-Rashid
Ibn al-Haytam
Haven Johansen

**Haven Daniel Johansen** is a tribrid, fusion of each core supernatural race, and a first-born witch of two powerful supernatural clans. Haven was born to an Enhanced-Original Hybrid father, and a witch mother, of which stems from even more powerful witch ancestors. Haven was foreseen as a child to become one of if not the most powerful supernatural in all of history.

## All Seasons

* Prologue

Months before the birth of this story's protagonist, there was the French Quarter. Unique in it's infrastructure and it's affinity for supernatural beings, holding many vampires, especially. At the head of these vampires was Emmanuel Alekson. He was one of the only people in all of time capable of creating order within supernatural kind. However, there were people even a king could fear. Such as an original vampire. One of few originals in this world, and not only a vampire, but a hybrid, meaning he can't be killed by a simple stake..

Michael Johansen was a forced to be reckoned with in the supernatural world, but when he'd arrived in the French Quarter ..all he had with him was the future mother of his child and an attitude.

Unfortunately, the mother, Salem's attempt to stay hidden had failed. Witches, afraid for the future of their species' downfall after one of the mediums predicted horrific things stemming from the life of the child. They hunted the woman down, attempting to kill her child on the day of birth, but failing horribly.

Years later, Haven found himself being a simple child. He was sent to the Salvatore School, a school full of supernaturals just like him. He kept to himself a lot and surely didn't reveal anything besides his name regarding his past or background. There was a new student, Aria Alekson. She was the adoptive daughter of his father's rival. He had been warned of her, fearful that she would take out some misguided revenge on the young man.

Everything was fine for a few months, until odd things began to happen. Haven's mother went missing. It was as if she had vanished. So did the student that arrived earlier that semester.

Long story short, Salem had been kidnapped by Aria and hidden in New Orleans, where Haven used his powerful magic ability, exploding the building they were hiding in and killing everyone inside but himself, unknowing that his mother was in there.
## Personality

* As a Mortal

Haven is a quiet individual with a generous heart. He finds enlightenment in helping the less fortunate and less powerful, even though he can't do it very often with the large target on his back.

MORE TBA

## Weaknesses

Haven has the basic weaknesses of a Werewitch.
Lampião

**Lampião**, also known as **Virgulino Ferreira da Silva**, was a notorious Brazilian bandit and folk hero who operated in the northeastern region of Brazil during the early 20th century. He was born on June 7, 1898, in the state of Pernambuco, and gained notoriety as the leader of a group of outlaws known as "cangaceiros."

## Appearance

Lampião was known for his distinctive appearance, which added to his legendary status. He often wore a wide-brimmed hat adorned with bullets and a leather jacket decorated with silver buttons. He also carried a rifle and a leather bag filled with ammunition. Lampião had piercing eyes and a thick mustache, which further contributed to his intimidating presence.

## Personality

Lampião was known for his charisma and leadership skills. He had a strong sense of honor and loyalty towards his gang members, who referred to him as "Captain." Despite his criminal activities, Lampião was seen by many as a Robin Hood-like figure who fought against social injustice and defended the poor against wealthy landowners and corrupt authorities.

Lampião was also known for his cunning and strategic thinking. He had an extensive knowledge of the local terrain, which allowed him to evade capture for many years. Additionally, he was skilled in guerrilla warfare tactics, making him a formidable opponent for law enforcement.

## Abilities

Lampião possessed several abilities that contributed to his success as a bandit leader. One of his notable abilities was his marksmanship. He was an expert shooter and could accurately hit targets from long distances. This skill made him a feared adversary among his enemies.

Furthermore, Lampião was skilled in horsemanship. He could ride horses with great agility and speed, allowing him to navigate through difficult terrains and escape pursuit effectively. His ability to quickly move from one place to another on horseback made it challenging for authorities to capture him.

Lampião was also known for his ability to rally and lead his gang members. He had a strong presence and was able to inspire loyalty and obedience among his followers. This leadership skill played a crucial role in the success of his criminal activities.

In addition to his physical abilities, Lampião was also known for his knowledge of traditional medicine. He possessed a deep understanding of herbal remedies and healing practices, which he used to treat injuries and illnesses within his gang.
Oda Nobunaga

**Oda Nobunaga** was a prominent figure in Japanese history during the late 16th century. He was a powerful daimyo (feudal lord) and one of the three unifiers of Japan, along with Toyotomi Hideyoshi and Tokugawa Ieyasu. Known for his ambition and military prowess, Nobunaga played a crucial role in the Sengoku period, a time of intense warfare and political instability in Japan.

## Appearance

Oda Nobunaga was described as having a tall and imposing figure. He had a strong build and was known for his piercing gaze. Nobunaga often wore elaborate armor adorned with intricate designs, reflecting his status as a powerful warlord. He was also known to have a distinctive hairstyle, with his hair pulled back into a topknot.

## Personality

Nobunaga was known for his ambitious and ruthless nature. He had a strong desire to unify Japan under his rule and bring an end to the era of warring states. Nobunaga was highly intelligent and strategic, often employing unconventional tactics in battle. He was also known for his progressive mindset, supporting foreign trade and adopting Western technologies and ideas.

Despite his ruthless reputation, Nobunaga was also known to be charismatic and had a talent for diplomacy. He surrounded himself with talented individuals who shared his vision, effectively building alliances and gaining support from other daimyo. However, he could also be unpredictable and prone to violent outbursts when faced with betrayal or opposition.

## Abilities

Nobunaga's military ability was one of his greatest strengths. He revolutionized warfare in Japan by introducing new tactics and strategies. One of his most notable achievements was the effective use of firearms on the battlefield, which gave him a significant advantage over traditional samurai forces.

Nobunaga also implemented administrative reforms that helped strengthen his control over his territories. He centralized power, restructured the land distribution system, and implemented policies to promote economic growth. His reforms laid the foundation for the stability and prosperity that would be achieved in Japan under the Tokugawa shogunate.

Furthermore, Nobunaga was a skilled politician and diplomat. He formed alliances with other daimyo through marriage alliances and strategic partnerships, which allowed him to expand his influence and military power. His ability to navigate complex political landscapes played a crucial role in his rise to power.

 Political Acumen
 Centralized Administration
 Cultural Patronage
 Infrastructure Development
Lapulapu

**Lapulapu** was a prominent figure in Philippine history. He is best known for his role in the Battle of Mactan, where he led the indigenous forces in defeating the Spanish expedition led by Ferdinand Magellan. While there is limited information available about Lapulapu's appearance, personality, and abilities, historical accounts provide some insights.

## Appearance

Lapulapu was described as a tall and muscular man with a strong physique. He belonged to the Visayan ethnic group, which is known for their distinct physical features. However, specific details about his appearance are scarce, and there are no surviving portraits or images of him from that time.

## Personality

Lapulapu was known for his bravery, leadership skills, and unwavering determination. He was a respected chieftain of Mactan Island and was highly regarded by his people. Lapulapu's refusal to submit to foreign rule demonstrated his strong sense of independence and loyalty to his community. His actions during the Battle of Mactan showcased his fierce determination to protect his land and people from foreign invaders.

## Abilities

Lapulapu possessed exceptional military skills and strategic thinking. He led a well-organized defense against the Spanish forces during the Battle of Mactan. His ability to rally his troops and coordinate their movements played a crucial role in their victory. Lapulapu's forces utilized guerrilla warfare tactics, taking advantage of their knowledge of the local terrain to outmaneuver the Spanish expedition.
Tarrare

**Tarrare**, was a French showman and performer in the late 18th century. He gained notoriety for his insatiable appetite and bizarre eating habits. Tarrare's life and medical condition have fascinated historians, physicians, and researchers for centuries.

## Appearance

Tarrare was described as having a thin and elongated frame, standing at around 5 feet 8 inches tall (approximately 173 cm). His skin was said to be loose and flabby, hanging in folds, which gave him a somewhat emaciated appearance. His complexion was pale, and his body emitted an unpleasant odor. Tarrare had a large mouth with abnormally wide jaws that could open to an extraordinary extent, allowing him to consume unusually large amounts of food.

## Personality

Tarrare's personality was characterized by his insatiable appetite and his willingness to eat almost anything. He was known for his voracious hunger, constantly seeking out food and consuming enormous quantities without feeling satisfied. Tarrare's extreme eating habits led to various behavioral issues, including stealing food from others and scavenging for scraps in garbage bins. Despite his bizarre behavior, he was reportedly affable and good-natured when not consumed by his insatiable hunger.

## Abilities

Tarrare possessed several remarkable abilities related to his extraordinary eating habits. His most notable ability was his capacity to consume vast amounts of food in a single sitting. He could reportedly eat enormous quantities of meat, whole baskets of fruit, and even entire animals such as live cats or dogs. Tarrare's stomach could expand significantly to accommodate the large volumes of food he ingested.

In addition to his prodigious appetite, Tarrare had an exceptional digestive system that allowed him to process the massive amounts of food he consumed rapidly. He had an accelerated metabolism that enabled him to digest food quickly, which contributed to his constant hunger.

Tarrare's abilities also extended to his tolerance for substances that would be toxic or repulsive to most individuals. He could consume spoiled or putrid food without experiencing adverse effects. Tarrare was even known to eat items such as stones, live animals, and other non-edible objects, although this behavior is considered a form of pica disorder rather than a true ability.
Edmond Dantès

**,Edmond Dantès**, also known as the **,Count of Monte Cristo**,, is a fictional character created by French author Alexandre Dumas in his novel "The Count of Monte Cristo." Dantès' appearance, personality, and abilities are all integral aspects of his character.

## Appearance

Edmond Dantès is described as a tall and handsome man with a well-built physique. He has dark hair and piercing eyes that reflect his intelligence and determination. Throughout the novel, Dantès undergoes various physical transformations to disguise his true identity, adopting different personas and altering his appearance accordingly.

## Personality

Dantès possesses a complex and multifaceted personality. Initially, he is portrayed as a kind-hearted and innocent young man who is loyal to his friends and family. However, after being wrongfully imprisoned for fourteen years, his personality undergoes a significant change. Dantès becomes consumed by a desire for revenge against those who betrayed him, leading him to adopt a more cunning and manipulative nature. Despite this transformation, he still retains a sense of justice and compassion for the innocent.

Dantès is characterized by his intelligence, resourcefulness, and patience. He meticulously plans his revenge, carefully orchestrating events to ensure the downfall of his enemies. He is also highly observant and skilled at reading people, allowing him to manipulate situations to his advantage. Additionally, Dantès possesses a strong willpower and unwavering determination, enabling him to overcome numerous obstacles in his quest for vengeance.

## Abilities

Dantès possesses several notable abilities that contribute to his success in seeking revenge. One of his most prominent abilities is his intellect. He is highly intelligent and strategic, capable of devising intricate plans and outsmarting his adversaries. Dantès also possesses extensive knowledge in various fields such as literature, history, languages, and science, which aids him in achieving his goals.

Furthermore, Dantès is a skilled swordsman and marksman. He undergoes rigorous training during his imprisonment, honing his combat skills to a high level of proficiency. These skills prove invaluable in several instances throughout the novel when he engages in duels or confronts his enemies.

Moreover, Dantès possesses exceptional charisma and the ability to manipulate others. He effortlessly assumes different identities and convincingly plays various roles, allowing him to infiltrate social circles and gain the trust of influential individuals. This skill proves crucial in his quest for revenge as he uses it to manipulate and expose those who wronged him.

In addition to these abilities, Dantès demonstrates resilience and adaptability. Despite enduring years of unjust imprisonment, he manages to maintain his sanity and emerges from his ordeal with a newfound strength. He adapts to the changing circumstances around him and uses his experiences to fuel his determination for revenge.
Temps

Le temps dans Doom RL est mesuré en secondes (en abrégé s). La plupart des actions prennent environ 1,0 seconde.

Certaines durées ne se mesurent pas en temps, mais plutôt en nombre d'actions du joueur quelle que soit leur durée dans le temps. Les durées des effets suivent cette règle.

Dans les versions précédentes du jeu, les tours servaient à mesurer le temps. La durée d'un tour était la même que 0,1 seconde dans le système actuel.
Marin

Le **marin** est une classe robuste et énergique, préférant la force brute et la puissance pure à tout le reste.

## Caractéristiques de départ

* +10 PV maximum . Notez qu'ils n'obtiennent que +2 HP max dans Ange de l'Humanité et Archange de l'Humanité.
* +50 % de durée pour les bonus (+25 % sur Cauchemar ! )
* Trait avancé : Dur à cuire

## Traits de maître

* Mêlée : Vampire
* Pistolet : Bullet Dance
* Fusil de chasse : Armée des morts
* Rafale : Ammochain
* Général : Survivaliste
101 Historical Figure

101 Historical Figure are individuals who have played significant roles in shaping the course of history through their actions, ideas, or leadership. These figures have left a lasting impact on society and continue to be studied and remembered for their contributions. List of 101 historical figures from various fields:

## Number

1. Abraham Lincoln
2. Billy the Kid
3. Thomas Edison
4. Calamity Jane
5. Wild Bill Hickok
6. George Washington
7. Richard the Lionheart
8. Elizabeth I
9. Jack the Ripper
10. Charles Darwin
11. William Adams
12. Joan of Arc
13. Hugues de Payens
14. Tarrare
15. Charles-Henri Sanson
16. Louis Pasteur
17. Tokugawa Ieyasu
18. Miyamoto Musashi
19. Himiko
20. Takeda Shingen
21. Minamoto no Yoshitsune
22. Manuel dos Reis Machado
23. Pachacuti
24. Lautaro
25. Simón Bolívar
26. Túpac Amaru II
27. Saladin
28. Jabir bin Hayyan
29. Mehmed II
30. Khalid ibn al-Walid
31. Baybars
32. Mustafa Kemal Atatürk
Arena Fighters Wiki

**Welcome to the Arena Fighters Wiki!**
24

We're a collaborative community website about Arena Fighters that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Sanada Yukimura

**Sanada Yukimura** was a prominent samurai warrior during the Sengoku period in Japan. He is known for his exceptional skills in battle and his unwavering loyalty to the Toyotomi clan.

## Appearance

Sanada Yukimura was described as a tall and muscular man with a strong physique. He had long, flowing black hair that he tied back with a simple cloth headband. He often wore traditional samurai armor, which consisted of a helmet (kabuto), chest plate (dō), shoulder guards (sode), arm guards (kote), and leg guards (suneate). The armor was adorned with the Sanada clan's emblem, a six-coin design. In addition to his armor, Yukimura carried a variety of weapons, including a spear (yari) and a pair of swords (katana and wakizashi).

## Personality

Yukimura was known for his unwavering loyalty, bravery, and indomitable spirit. He possessed a strong sense of justice and honor, which guided his actions both on and off the battlefield. Despite being born into a prestigious samurai family, Yukimura was humble and approachable, often earning the respect and admiration of his subordinates and allies. He was also known for his strategic thinking and tactical brilliance, making him an exceptional leader in times of war.

Yukimura's loyalty to the Toyotomi clan was unwavering, even in the face of overwhelming odds. He fought fiercely to protect Toyotomi Hideyori, the young son of Toyotomi Hideyoshi, who was seen as the rightful heir to the Toyotomi legacy. This loyalty ultimately led him to make numerous sacrifices for the clan's cause.

## Abilities

Sanada Yukimura was renowned for his exceptional combat skills and strategic prowess on the battlefield. He was a master of various weapons, including the spear, sword, and bow. His skill with the spear, in particular, was legendary, earning him the nickname "Crimson Demon of War." Yukimura's spear techniques were characterized by their speed, precision, and devastating power.

In addition to his prowess in combat, Yukimura was also a skilled tactician. He had a deep understanding of military strategy and was able to devise innovative battle plans that often caught his enemies off guard. His ability to adapt to changing circumstances and make quick decisions on the battlefield made him a formidable opponent.

Yukimura's leadership skills were also highly regarded. He commanded the loyalty and respect of his subordinates, who were willing to follow him into battle without hesitation. His charisma and ability to inspire others played a crucial role in the success of the Sanada clan's military campaigns.
Zones

Les **zones** sont un moyen d'attribuer une zone à une famille particulière. Par défaut, toutes les zones appartiennent à la famille régnante. Une famille n'utilisera pas les meubles dans une zone à moins qu'ils ne leur aient été attribués. La plupart des zones sont réservées aux professions libérales et quelques-unes appartiennent uniquement à la famille régnante.

Vous pouvez basculer en superposition de zones à partir des différentes options de superposition situées en bas à droite de l'écran. L'utilisation de la touche [~/`] fera basculer la superposition. La touche de tabulation affichera la superposition tant que le bouton sera maintenu enfoncé. Pendant que la superposition est active, vous pouvez sélectionner une zone pour afficher une fenêtre qui vous proposera diverses options pour modifier les détails d'une zone ainsi qu'une liste de certains meubles que vous pourriez construire dans cette zone particulière.

*Cet article est une ébauche. Vous pouvez aider Wiki Lords and Villeins en le développant.*
Pvz Sandbox Wiki

**Welcome to the Pvz Sandbox Wiki!**
## Essentials

 Plant Creator

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Lautaro

**Lautaro**, i a prominent figure in Mapuche history, was a warrior and leader who played a significant role in the indigenous resistance against Spanish colonization in the 16th century. While specific details about Lautaro's appearance are scarce, it is believed that he would have had typical Mapuche physical features.

## Appearance

The Mapuche people are an indigenous group native to the central and southern regions of Chile and parts of Argentina. They have a diverse range of physical appearances, but generally, Mapuche individuals have brown skin tones, dark hair, and brown eyes. They often have strong facial features, including prominent cheekbones and straight or wavy hair. However, it is important to note that individual appearances can vary greatly within the Mapuche community.

## Personality

Lautaro is often described as a courageous and determined leader who possessed exceptional leadership qualities. He demonstrated great strategic thinking and was known for his ability to inspire and unite his people against the Spanish invaders. Lautaro's personality traits were shaped by his experiences growing up under Spanish oppression and witnessing the atrocities committed against his people. His resilience, bravery, and unwavering commitment to defending his culture and land made him an iconic figure in Mapuche history.

## Abilities

Lautaro possessed a range of abilities that made him an exceptional leader and warrior. These abilities were honed through his experiences growing up in a Mapuche community and later through his interactions with the Spanish colonizers. Here are some of Lautaro's notable abilities.

 Tactical Expertise
 Leadership
 Military Training
 Adaptability
Effets

Il existe quelques éléments qui confèrent au joueur une amélioration temporaire. Ces améliorations sont affichées dans l'affichage tête haute du jeu. La durée de ces effets est basée sur le nombre d'actions que le joueur effectue plutôt que sur la mesure standard du temps . (Seules les actions qui prennent au moins 0,1 seconde de temps de jeu comptent.) Lorsque le compteur d'un effet est à 5 tours ou moins, l'indicateur sur l'affichage tête haute s'assombrit.

## Fou furieux

Être fou furieux donne 60% à toutes les résistances du joueur du joueur, augmente la vitesse de 50% pour toutes les actions, double les dégâts de mêlée avant la réduction de l'armure. Le joueur ne peut pas courir en étant fou furieux.

Berserk est le plus souvent reçu des packs Berserk et du trait Berserker .

## Invulnérable

Être invulnérable empêche le joueur ou son équipement de subir quelque dommage que ce soit. Le joueur est également soigné jusqu'à atteindre sa santé maximale tant qu'il ne relève pas un défi qui empêche la guérison. Le joueur souffre toujours du recul.

Invulnérable est le plus souvent reçu des Globes d'Invulnérabilité .

## Combinaison environnementale

L'effet Envirosuit annule complètement tous les dégâts d'acide et de lave affectant le joueur ou ses bottes, et donne 25 % de résistance à l'acide et au feu.

Envirosuit ne peut être reçu qu'à partir de l' élément du pack Envirosuit .

## Amplification de la lumière

L'effet d'amplification de la lumière augmente le rayon de vue du joueur de 4 tuiles.

L’amplification de la lumière ne peut être reçue qu’à partir de la mise sous tension des lunettes Light-Amp .
Distance

### 0.9.9.6

Le rayon de vue a été réduit de -1 afin d'équilibrer la lueur/la lumière rendue des tuiles graphiques.

La distance dans Doom RL est mesurée selon la métrique dite Angband. En bref, la distance correspond au grand axe plus la moitié du petit axe. Le résultat est toujours arrondi à l'inférieur.

La métrique Angband est destinée à se rapprocher de la métrique euclidienne habituelle. Si nous arrondissons la métrique euclidienne à l’entier le plus proche, alors la comparaison est la suivante. Jusqu'à un rayon de 3, les métriques coïncident exactement. Jusqu'à un rayon de 11, la différence est inférieure à 1. En général (en ignorant les arrondis), la métrique Angband est toujours supérieure à la métrique euclidienne, mais pas supérieure de 12 %.
Expérience

Le joueur gagne de l'expérience chaque fois que des ennemis sont tués. Différents ennemis valent différentes quantités d'expérience (comme indiqué sur leurs pages individuelles ). La quantité d'expérience donnée par les ennemis est également modifiée en fonction du niveau de difficulté .

Chaque fois que l'expérience du joueur dépasse certains seuils prédéterminés, il gagne un niveau. Chaque fois que le joueur gagne un niveau, il peut sélectionner un nouveau trait . Une fois que le joueur atteint le niveau 25, il ne gagnera plus de niveaux supplémentaires, bien que le niveau 25 soit presque impossible à atteindre dans la plupart des modes de jeu.
Recul

Le recul est l'action d'être déplacé d'une tuile à une autre au moyen d'une source de dégâts. Dans les termes de DoomRL, plutôt que de dire qu'un joueur a été repoussé d'un certain nombre de tuiles, il est plus courant d'utiliser l'expression « a pris X recul » où X est le nombre de tuiles déplacées.

Les calculs de recul sont effectués comme suit :

* La source des dégâts modifie le montant des dégâts requis par tuile de recul.
	+ Les armes de mêlée ne provoquent jamais de recul
	+ La plupart des armes à distance nécessitent 12 points de dégâts par tuile de recul
	+ Les fusils de chasse et la plupart des explosions (ainsi que le missile explosif direct) nécessitent 7 points de dégâts par tuile
	+ Les explosions BFG nécessitent 14 points de dégâts par tuile
	+ Les explosions de sauts de fusée nécessitent 2 points de dégâts par tuile
* Tous les modificateurs de recul affectent le taux de recul global.
	+ Si vous utilisez le couperet de boucher , la lance de Longinus ou le tueur de dragon , tout recul subi est réduit de moitié.
	+ Si un joueur a des rangs dans le trait Badass , réduisez le nombre de tuiles repoussées d'une par rang.
	+ Tout modificateur numérique dû à l'armure affecte le recul en pourcentage (100 + modificateur), qui est ensuite arrondi à la tuile la plus proche à des fins de recul.
DoomRL

***DRL***, qui signifie ***Doom, the Roguelike***, est un jeu vidéo roguelike créé par ChaosForge. Ce jeu s'inspire des célèbres jeux de tir à la première personne Doom et Doom II. Il est disponible sur diverses plates-formes, notamment Microsoft Windows, macOS, Linux et même des systèmes plus anciens comme DOS et Classic Mac OS.

Le jeu a été développé par Kornel Kisielewicz et a fait ses débuts le 8 septembre 2002. DRL est publié sous un modèle de double licence, avec à la fois une licence Creative Commons et la licence publique générale GNU. Ce jeu offre un mélange unique de gameplay roguelike et d'éléments de tir descendant. Sa version stable, la version 0.997, a été lancée le 19 mars 2013, marquant une décennie depuis sa sortie initiale.
Lords and Villeins

***Lords and Villeins*** est un jeu vidéo sim de colonie développé par Honestly Games et édité par Fulqrum Publishing. Ce jeu est publié en Steam pour Microsoft Windows en 10 november 2022.

## Prémisse

Développez des dynasties de familles médiévales et voyez-les évoluer et interagir pendant que vous construisez leurs maisons, dans cette simulation de stratégie de construction de ville en pixel art à la fois légère et complexe. Développez votre chaîne de production et influencez la vie quotidienne de vos villageois pour créer une histoire unique de votre colonie.
Offres spéciales

Les **spéciaux** sont le regroupement collectif d’objets exotiques, uniques et d’artefacts. Ils sont plus difficiles à trouver que les équipements et objets plus standards du jeu et, pour cette raison, sont beaucoup plus utiles et/ou puissants.

Chaque type de spécial se différencie ainsi :

* Les produits exotiques sont les spécialités les plus courantes. Ils sont entièrement modifiables et peuvent apparaître plusieurs fois au cours d’une même partie.
* Les uniques sont, comme leur nom l'indique, uniques dans une version particulière de DoomRL. Ils n'apparaissent qu'une fois par jeu et ne peuvent être modifiés que par des techniciens (bien que cela dépende de leur caractère unique, voir ci-dessous). Les objets uniques sont normalement indestructibles par des moyens normaux (explosions, y compris la destruction d'un niveau), mais seront perdus si un ennemi les porte et se fait piquer .
* Les artefacts sont les objets spéciaux les plus rares, ou du moins au sens large. Alors que les objets exotiques et uniques sont découverts de manière aléatoire, les artefacts ne peuvent apparaître qu'à des endroits particuliers du jeu. Bien sûr, ils peuvent être gagnés à chaque fois, même si les conditions pour les obtenir sont souvent assez dangereuses.

Voici une liste complète des offres spéciales (à partir de la 0.9.9.7G), telles que vues dans le jeu lui-même.

* blaster
* pistolet de combat
* fusil d'assaut
* fusil à plasma
* super fusil de chasse
* fusil laser
* blaster tristar
* minigun
* lance-missiles
* fusil à plasma nucléaire
* nucléaire BFG 9000
* translocateur de combat
* lanceur de napalm
* armure d'onyx
* armure de déphasage
* bottes de déphasage
* armure gothique
* bottes gothiques
* armure médicale
* armure de duelliste
* gilet pare-balles
* gilet balistique
* gilet de protection énergétique
* bouclier plasmique
* bouclier d'énergie
* bouclier balistique
* bottes résistantes aux acides
* pack d'armes Firestorm
* pack d'armes de tireur d'élite
* Pack Nano
* Pack d'armure Onyx
* pack d'ondes de choc
* crâne de sang
* crâne de feu
* crâne de haine
* tronçonneuse
* BFG9000
* Bâton de l'enfer
* Chasseur de dragon
* Couperet de boucher
* Trigun
* Chacal anti-monstre
* Grammaton Clerc Beretta
* Marteau-piqueur
* Lanceur de Revenant
* Cracheur d'acide
* BGG 10K 1
* Railgun 1
* L'armure de Malek
* Armure cybernétique 2
* Nécroarmure
* Armure assistée médicale
* Armure de lave
* Bottes écologiques
* Armure blindée
* Pack Onde Infernale
* Armure Berserker
* Méga Buster
* Pointeur nul de Charch
* Mjöllnir
* Couteau subtil
* Fusil à pompe à fragmentation
* Bottes de Nyarlaptotep
* Armure angélique
* Lance Longinus
* La faux d'Azraël
* Bâton du maître d'arène
Vision

La vision (ou ligne de vue) est le processus par lequel les tuiles autour du joueur sont révélées.

Le joueur dispose également d'un rayon de vue . Par défaut, ce rayon de vue est de 8, mais il peut être augmenté jusqu'à 10 avec le trait Cateye . De plus, certains autres effets peuvent révéler un nombre limité d'objets en dehors du rayon de vue du joueur.

Certaines tuiles (comme les murs) bloquent la vision du joueur. Les effets de ces obstructions sont calculés par une modification de l'algorithme de diffusion rapide du faisceau d'Isaac Kuo . L'algorithme exact utilisé par Doom RL est open source dans le cadre de FPC Valkyrie .
Éclaireur

L'**éclaireur** est une classe rapide et vive, essayant de tirer le meilleur parti de sa vitesse et de sa finesse avant de recourir à d'autres tactiques.

## Caractéristiques de départ

* Effectue toutes les actions 10 % plus rapidement
* Sens de l'escalier (toutes les tuiles d'escalier sont toujours visibles). Notez que cette capacité est désactivée dans les défis suivants : Ange de l'Alerte Rouge , Ange des Ténèbres , Ange du Pacifisme , Archange de l'Alerte Rouge et Archange du Pacifisme.
* Trait avancé : Intuition

## Traits de maître

* Mêlée : Maître de la lame
* Pistolet : Pistolet Kata
* Fusil de chasse : Shottyhead
* Rafale : Cateye
* Général : Gunrunner
Assemblées

Les assemblages sont le produit fini de la combinaison d'armes / armures standard ou d'équipements spéciaux avec un ensemble particulier de packs de mods . Certains assemblages ne peuvent être réalisés qu'avec une pièce d'équipement particulière, tandis que d'autres peuvent utiliser une variété d'armes, d'armures ou de bottes différentes. Il existe trois types d'assemblages : Basic , Advanced et Master .

Vous pouvez choisir de ne pas vous assembler lorsque vous y êtes invité. Si vous le faites, vous disposerez à la place d'une pièce d'équipement modifiée normale qui pourra être modifiée davantage (si votre niveau Whizkid le permet). Ce dernier est particulièrement utile à retenir si vous essayez de comprendre des combinaisons d'assemblage de base ou lorsque vous essayez d'assembler un assemblage de rang supérieur dont la recette correspond partiellement à une recette d'assemblage de rang inférieur (par exemple, l'armure assistée et l'armure cutanée en nanofibres). ).

Les modpacks peuvent être ajoutés dans n'importe quel ordre, à l'exception : un deuxième mod du même type peut être ajouté à une armure/bottes/arme de mêlée uniquement lors de la réalisation d'un assemblage, car ceux-ci ne peuvent accepter qu'un seul mod d'un même type à la fois. Les armes à distance n'ont pas cette limitation.

Les assemblys peuvent également être modifiés dans des circonstances limitées. Si le joueur possède le deuxième niveau de Whizkid avant la fin de l'assemblage, il peut alors ajouter un seul mod à cet élément assemblé.

Les schémas sont répertoriés dans l'ordre dans lequel ils apparaissent sur l'écran d'assemblage du jeu, indiquant leur nom, leur équipement de base et les mods requis.
Fusils de chasse

### Standard

* Fusil à pompe
* Fusil de combat
* Fusil double

### Assemblée

* Pistolet à éléphant
* Fusil de chasse tactique
* Fusil double focalisé

* Fusil à shrapnel plasmatique
* Fusil de combat à éclats d'obus plasmatiques
* Fusil double à shrapnel plasmatique
* Fusil d'assaut à éclats plasmatiques
* Fusil à pompe à plasma à shrapnel plasmatique
* Super fusil à pompe à shrapnel plasmatique

* Fusil à nano-éclats
* Fusil de combat à nano-éclats
* Fusil double à nano-éclats
* Fusil d'assaut à nano-éclats
* Fusil à plasma nano-shrapnel
* Super fusil de chasse à nano-éclats

### Spécial

* Fusil d'assaut
* Fusil à pompe à plasma
* Super fusil de chasse
* Marteau-piqueur
* Fusil à pompe à fragmentation
Fabricants de verre

Les verriers sont l'un des nombreux métiers paysans. Ils ont besoin de bois provenant soit de butineurs, soit d'arbres de récupération. Ils ont également besoin d’avoir accès au sable. Le sable peut généralement être trouvé autour des plans d’eau ou dans de grandes parcelles si sur la carte forestière. Une fois le sable épuisé d’une tuile, la tuile de sable est remplacée par une tuile de chemin de terre. Le joueur ne peut rien faire pour créer plus de sable à partir de la tuile Chemin de terre. Les verriers disposent donc d’une quantité limitée de sable avec laquelle travailler.

Les produits des Verriers sont uniquement utilisés dans la construction de fenêtres. Il est donc tout à fait facultatif d'accepter cette profession et, selon l'usage, il ne peut s'agir que d'une famille d'exportation.

## Des produits

* Verre
* Sable

## Structures

* Four à verre
* Bloc de bois
* Dépôt au sol
* Stockage au sol
* Vitrine
Technicien

Le **technicien** est la classe intelligente et ingénieuse, transformant tous les outils en équipements de qualité supérieure et excellant dans les solutions créatives.

## Caractéristiques de départ

* Utilisation quasi instantanée des objets (l'utilisation des objets prend 0,1 s )
* Suivi des pirates ( les cartes informatiques montrent les ennemis, de la même manière qu'une carte de suivi )
* Commence par un pack de mods techniques dans leur inventaire de départ. A noter qu'ils ne débutent pas avec ce mod technique dans les Challenges suivants : Ange du Berserk , Ange du Fusil , Ange de l'Impatience , Ange de la Confiance , Ange du Masochisme , Ange du Pacifisme , Ange de l'excès de confiance , Archange du Voyage , Archange du Masochisme. , et Archange du Pacifisme
* Seule classe pouvant modifier les Uniques suivants : le Railgun (un seul mod ou assemblage de base ), le BFG 10K (un seul mod ou assemblage de base) et la Cybernetic Armor (capacités complètes de modding)
* Trait avancé : Whizkid

## Traits de maître

```
   Mêlée :  lames malveillantes
   Pistolet : Tireur d'élite
   Fusil à pompe : Fireangel
   Rafale : Retranchement
   Général : Charognard

```