Star Platinum

## Info

Star Platinum **(SP)** is a tier 6 stand, making it obtainable when using any stand arrow at level 45. Star Platinum is the most powerfu melee stand in the mod, tied with The World. It is the most popular stand in the mod, aswell as regarded as '**the better time stopping stand**'. However it excels in 1v1 pvp the most, unlike The World being more AOE and pve related.

**He has enough strength to break any vanilla block, including obsidian.**

Time Stop Combat

## Resolve progression

* **Resolve 0-** Star Platinum has a normal punch, barrage, block, zoom. The shift variants of punch/barrage are heavy punches.
* **Resolve 1-** Star Platinum gets his finisher, which is a close ranged uppercut, launching the targeted entity a few blocks in the air.
* **Resolve 2-** Star Platinum gains inhale, which pulls mobs/entities closer while robbing them of air.
* **Resolve 3-** Star Platinum gains **Star finger**, his barrages now auto-follow the nearest mob and will perfectly align with other stand barrages making him the best stand for 1v1 Stand clashes (he follows the movement of the stand without the need of the player to move their camera).
* **Resolve 4-** Star Platinum gets his **Timestop** ability, "Star Platinum The World", the shift variant is a **Teleport**.

## Attacks

**Star Platinum is the physically strongest stand, he does the most damage out of all stands (tied with The World), in the mod, if we only take account for his normal punches/barrages. However he is still a "Punch boi" with no real ability or use besides being strong and having a time stop, so for utility he isn't that great.**

* **Punch-** SP does a normal punch in the direction of the player is facing, it is the most basic punch and a template for all others *normal punches.*
* **Heavy punch (shift variant of Punch/Barrage)-** SP throws a extremely powerful punch (16 damage on a armorless player), doing 10+ blocks of knockback.
* **Uppercut (Star Platinum's Finisher)-** It does the same damage as the **Heavy Punch** but sends the targeted mob upwards, it has a chance to disable shields and a higher chance to disable a stand block.
* **Barrage-** the strongest barrage in the mod (tied with TW), no stand (apart from TW) can survive a barrage clash or it is most likely a tie with a **armorless Silver Chariot.** It will auto-track the targeted mobs movement aswell as any possible stand clashes (it follows others stand barrage by itself, the player just hold left click).
* **Star Finger-** SP always extends his **right hand fingers,** the fingers will **continuously** deal damage to the entity who dares be in their path, which will most likely always hit the mobs 2 times dealing a moderate amount of damage.

## Abilities

* **Block-** Blocks projectiles, stand attacks, damage from mobs. It is currently the best and strongest block in the mod, tied with The World.
* **Zoom-** You summon SP and he zooms in on the direction you are facing, it will automatically zoom more and more as you hold the ability which isn't really convenient.
* **Inhale-** SP starts inhaling, dragging all entities towards him, after some time he will start robbing them off their oxygen/air forcing them to suffocate. The ability is especially useful in multiplayer since not even respiration 3 could save you from drowning.
* **Timestop (Star Platinum: The world)-** As soon as you achieve **Resolve 4** you get access to time stop, the time stop starts at 0.25s. The more you the time stop the more seconds you will get to move in, regardless of seconds the time stop will always atleast take away half of your stamina bar (if you time stop with 1s you will lose half of your bar, same goes for 5s the difference being its slower and can be stopped). The maximum time stop length **for a human/hamon user** is 5s while **full blooded vampires** can upgrade it to 9s. **Star Platinum's time stop has a windup up of 2s, unlike The world having a windup of only 1 second, the main difference being The world's time stop can be interrupted if the stand/stand user are hurt but Star platinum's time stop cannot(if the stand/user take damage their Time stop windup will be cancelled if they are The world but not if they are Star Platinum, the other difference is The World develops its time stop a lot slower while Star Platinum develops it a lot faster.).** **The Timestop will stop all entities in the general area, it will not stop the entire dimension it happened in but it is un-noticable (it stops time in an area of 12 chunks, can be changed in config). Other time stop users can move inside the Time stop if they have seconds to spare.** **Non- Time stop users will have their screen frozen, it looks like lag, and their effects will still be present but Regeneration won't work same for any damaging effect overtime.The shorter the time stop is, the faster the recharge/cooldown to use it is.*IN Resolve, the cooldown for time stop is GREATELY SHORTENED. Regardless of amount of seconds stopped the cooldown/recharge to use it again will be shortened by a incredible amount making it almost spammable.***
* **Teleport (Shift variant of Time stop)-** Teleports the player X of blocks in the general direction the player is looking at, the longer the time stop you have the further the teleport. The World's teleport has an added bonus of always teleporting behind a entity it was looking at.