Sloth

Has no special ability. Is kind of lame combat-wise. But he truly believes in you!

## Info

### Stats

1/1

The **Sloth** is a hidden  Tier 1 Pet that can be found in **Any** pack. On every roll, including the automatic shop roll at the start of turn, it has a 1/10,000 (0.01%) chance of appearing in the left-most unfrozen space in the pet shop. Sloth also has the chance to replace the  Golden Retriever when it's summoned.

The Sloth has no abilities.

## Strategy

Sloth is the ultimate bragging right. Not only because of its incredibly rare chance to show up, but also due to having the lowest base stats in the game and no abilities, should you choose to buy it, it will be an immense burden on your team. Winning with a Sloth often means winning with 4 usable slots on the team, and winning with a level 3 Sloth means you're capable of winning with any pet in the game. The Sloth ribbon is the definite proof of your prowess in Super Auto Pets.

It will always show up when you least expect it, and oftentimes on runs that cannot afford to bring along a deadweight. Since the chance of finding more Sloths on the same run is vanishingly small, in order to level it up, you'll have to rely on other methods such as hunting for  Chocolate,  Crow, etc. Remember that it has no abilities, so any experiences spent on the Sloth would've been much better off given to another pet.

There are no strategies we can give you that will help you win Sloth runs. When it shows up in the shop, we hope that you freeze it, eventually buy it, and we wish you the best of luck on your amazing journey with our lovable furry friend.

For the Sloth Ribbon, we want two accomplishments: to win 10 times, and to have a level 3 sloth. Each accomplishment is hard enough already, but the combination of accomplishing both makes this achievement nigh impossible. Sloths want three things in life: time (they're slow), chocolates (they're addicted), and POWER (from other pets, of course).

### Strategy by Cleanup141

Cleanup141 is a guy who helps players get their ribbon in his free time.

The problem of Time: imagine that you have a godly start to your run, and by end of turn 4, you have 4/10 trophies and well on your way to a FLAWLESS victory. Then you see a Sloth on turn 9 when chocolates start showing up, and your arena run is about to end already. How do we solve this? Intentionally lose in turns 1-4, the target is to have 7 lives. Try to draw as much as you can rounds 1-10 so you can target finishing your arena run at rounds 14-16.

The problem of Chocolates: imagine that you have a crazy food build going and you're eating Pizza left and right, your team is STACKED. Then at 8 trophies, you realize your Sloth is only level one and you need to spend 15 of your remaining 20 gold on chocolates. No problem right? WRONG. The probability of finding 5 chocolates to eat with 20 gold remaining is actually around 0.1%, that is only 1 in 1000 chance! You need to plan your run, on average you need to spend 10 gold to roll and buy a chocolate.

The problem of POWER: Not only is the sloth the weakest unit in the game gameplay-wise and takes up a slot on your team, his chocolate addiction also drains resources from others. You can have a crazy food build with Cats, Seals, and Squirrels, but you may not be able to buy food because the Sloth needs his Chocolate. That is why passive scaling (Penguin, Monkey, Bison, etc.) is recommended. On 7/10 trophies and rolling for chocolates, you need your team to get continually stronger without spending effort to do so. There is a world where food scaling is possible (when all the cats fall in your lap), but its not an easy path.

Ultimately, if you can balance all three of these, you will find yourself with the best chance of the sloth ribbon! Keyword though: chance. You can do everything right but get unlucky and never see enough Chocolates. Just have fun and try not to stress out too much about it. Some things are just not meant to be.

## Sloth hunting

### Anglerfish

The easiest way to get a Sloth is simply let others find it for you. Then, through  Anglerfish's ability, we can steal it from them.

If you're matched against a Sloth team while having one or more Anglerfishes frozen in the shop, buying them will grant at minimum a 40% chance of getting the Sloth, which is a substantial increase from 0.01%. All we need is for one person to carry a Sloth till turn 9 or further, then others will be able to copy that Sloth for themselves and the Sloth economy will inflate. Sharing is caring!

### POT Combo

There is a way to force the Sloth to show up in an already good run, to make sure you have everything necessary for the Sloth ribbon, although it won't be much less painful or luck-based than finding one in the wild.

Using Custom pack and a setup with  Pteranodon,  Oyster and  Tapir, you can achieve a loopable gold generating cycle, allowing you to roll nigh-indefinitely until a Sloth finally shows up. This requires a lot of technical skills and also plenty of luck. It will not give you free wins, and is not in any way a good "hunting" method, although it is the best one we have in the current version of the game.

If you still wanna have fun with the game, turn back now and keep playing it normally. The game will bless you with a Sloth soon enough. If you're determined to get it ASAP, then click here for details about this gold generating method.

## Hall of Fame

The current record for most high leveled Sloths, winning Arena run is **4 level 3 Sloths**, achieved in Custom pack by a group of Chinese players on February 5th, 2023: https://youtu.be/0B-cWnmwR3M

## Version History

### 8th June 2023

* Sloth's spawn position is changed to "Left-most unfrozen pet shop space" from "Right-most pet shop space"

## Gallery

The standard sprite of the SlothThe classic sprite of the SlothThe record as of Feb 5, 2023
## Trivia

* The Sloth's achievement and ribbon are hidden, similarly to most Tokens.
* The Sloth is the only rarely seen animal added to Super Auto Pets as of the induction of Puppy pack.

1. ↑ https://www.reddit.com/r/superautopets/comments/u9dxg6/developers\_perspective\_on\_game\_balance/