Buildings

Buildings serve a couple of purposes in the game: collecting money and running the zoo. To help run the zoo, players have to build an administrative building for the employees and a breeding center for the dinosaurs. To collect money, besides the admissions booth, players can build carts, shops and stores. All buildings can be upgraded to be more efficient.

## Staff Housing

**Main Zoo**

The staff housing allows the player to hire gardeners, garbage collectors and zookeepers. When built, there are 5 slots available, and more slots can be purchased with ammonites (5 ammonites per slot) for a total of 60 slots (275 ammonites).

When unlocked, 3 employees are given for free for 7 days. More free employees are given each month (1 of each for 7 days). To get more employees or to keep them longer, players have to recruit them with diamonds. The cost of an employee depends on the duration of the contract: 14 diamonds for 7 days, 49 diamonds for 30 days and 126 diamonds for 90 days. Teams of 3 employees can also be recruited.

*Tip: There is an achievement for the number of employees hired at the same time (first rank for 5 employees). So players who want to get all achievements have to either save up lots of diamonds for a very long time or invest real money.*

**Jurassic Zoo**

Jurassic Zoo has its own Staff Housing. When built, there are 5 slots available, and more slots can be purchased with ammonites (5 ammonites per slot).

## Breeding Center - Main Zoo

The breeding center, as its name suggests, is for breeding dinosaurs. In addition to the breeding center, dinosaurs need to have access to a nest of a sufficient level.

When the building is unlocked, 2 slots are available. To be able to breed more dinosaurs at the same time, more slots can be purchased with ammonites.

The Main Zoo has a total of 20 breeding slots available.

A breeding can be started either by tapping on the nesting site or from the breeding center if a breeding slot is available. Breeding costs coins, and the cost can be doubled once to add the base percentage again to the total. Players can also spend ammonites once to increase the percentage again. During the breeding, the parents can't be sold, released or removed from the enclosure.

If the breeding fails, the player is informed with a message, and a bonus percentage on an incremental basis is added to the next breeding of the same species. For instance, if the Gargoyleosaurus has a 16% chance of success but failed, the next try will have a 16+16=32% chance of success. If it fails again, the 3rd try will be 32+16=48%, and so on.

If the breeding is successful, a young dinosaur is added to the enclosure (if enough space and if the enclosure is clean) or to the inventory. A young dinosaur will grow to adulthood 7 days later. If the parents had the same level (i.e. level 2 dinosaurs) then the young one is one level above (i.e. level 3 young). After a successful breeding, the bonus percentage is canceled.

Whatever the result, the breeding slot won't be available for 8 hours (officially for cleaning purpose)

## Breeding Center - Jurassic Zoo

The Jurassic Zoo has a total of 20 breeding slots available.

## Admissions Booth - Main Zoo

The admissions booth collects the entrance fee for each visitor, so the more visitors the more money it produces. Like every building collecting money, there is a maximum capacity to encourage frequent connections. Upgrading the building will result in an increased capacity.

## Transport Station

Transport station was added on November 21, 2023. It costs 20,000 coins and takes 15 hours to build. Transport station allows you to travel between regions/zoos. You can use and transport anything from the main zoo here, place the items and/or animals in your inventory and use the transport station to go to your other zoos.

Zoo Regions Cost & Unlock Level

## Visitor Center

The Visitor Center is a feature building that was added on November 30, 2021.

It costs 30 ammonites and takes 5 hours to build and upon completion unlocks access to:

* Zoo statistics
* Animal overview
* Collections feature.

**Jurassic Zoo** has its own Visitor Center for the same price of 30 ammonites. It opens access to:

* JZ region statistics
* JZ region animal overview
* Collections feature (single for both zoos).

## Clubhouse

The Clubhouse is a feature building and was added on April 26, 2022. It unlocks at level 16 and there is a quest series for placing and using this building. It costs 20,000 coins and takes 12 hours to build.

Clubhouse Overview:

* Players can look for clubs to join (name & language search)
	+ You can create a club (costs 10 ammonites) and have up to 5 members at Level 1
* Once you are a member of a Club:
	+ You can visit the other member's zoos (no heart points)
	+ Use club member chat function
	+ Participate in various Club Contests, which may have rewards and also increase both the Club level and your member level (depending on the contest or campaign), which allows you to buy former event decorations and animals.

## Prize Wheel

The Prize Wheel is a gifted building. Visit its page for all the details.

## Trash Bins

**Main Zoo**

Visitor generate trash as they are visiting your zoo. They will try to find a trash can to put the trash in, but if they can't, or if all trash cans in an area are full they will drop the trash on path ways. Trash on path ways reduces visitor points and makes your visitor more likely to leave and not spend money in shops. Because of this Trash should be picked up and cans emptied when full. (You can hire a zoo employee, to pick up trash when you're not actively playing the game.)

Initially only plain red trash cans are available with brown, green, green metal, gold metal and gray metal being unlocked later in the game. Each subsequent color/theme can hold more trash before it's full. You can find additional types of trash bins in the "Spring" section at the Club Shop.

**Jurassic Zoo**

 Stone Bin
 Dino Bin

## Shops - Main Zoo

### Small Shops

Small shops are the first businesses you can set up. There are 4 kind of small shops which can be obtained by buying them for coins or diamonds, as rewards for quests, with in game special offers or found inside coin or diamond chests.

**Small Ice Cream Shop**

The small ice cream shop has an income of 3 coins per client and can be bought for 750 coins. Building it takes 1 minute.

to unlock
 1
 2
 3

**Small Souvenir Shop**

The small souvenir shop has an income of 4 coins per client and can be bought for 1,250 coins. Building it takes 1 hour.

to unlock
 1
 2
 3

**Small Snack Shop**

The small snack shop has an income of 5 coins per client and can be bought for 2,500 coins (up to 3 units). Building it takes 2 hours.

to unlock
 2
 3

**Small Drink Shop**

The small drink shop has an income of 6 coins per client and can be bought for 10 ammonites. Building it takes 3 hours.

to unlock
 2
 3

### Medium Shops

Medium shops are a bigger version of the small shops, so it takes more space, but the revenue and capacity are higher too.

**Medium Souvenir Shop**

The medium souvenir shops have an income of 7 coins per client and can be bought for 4,000 coins. Building it takes 3 hours.

to unlock
 1
 2
 3

**Medium Ice Cream Shop**

The drink shops have an income of 8 coins per client and can be bought for 20 ammonites.

to unlock
 2
 3

**Medium Drink Shop**

The medium drink shops have an income of X coins per client and can be bought for 30 ammonites. Building it takes 6 hours.

to unlock

### Large Shops

Large shops are even bigger businesses players can get.

**Large Ice Cream Shop**

The large ice cream shop has an income of 11 coins per client and can be bought for 10,000 coins. Building it takes 5 hours

to unlock
 2

**Large Souvenir Shop**

The restaurant has an income of 12 coins per client, takes 7 hours to build, and can be bought for 60 ammonites. Building it takes 7 hours.

to unlock
 3

**Large Drink Shop**

The large drink shop has an income of 13 coins per client and can be bought for 80 ammonites. Building it takes 8 hours.

to unlock
 3

### Huge Shops

Huge shops are the biggest businesses players can get.

**Huge Ice Cream Shop**

The huge ice cream shop has an income of xx coins per client and can be bought for 60 ammonites. Building it takes 10 hours.

to unlock

**Huge Souvenir Shop**

The huge souvenir shop has an income of xx coins per client and can be bought for 80 ammonites. Building it takes 12 hours.

to unlock

**Huge Drink Shop**

The huge drink shop has an income of xx coins per client and can be bought for 80 ammonites. Building it takes 14 hours.

to unlock