Relics

Relics are items that can either spawn with the chosen Heir, or be found in Arcane Chambers in the kingdom. Generally, picking up Relics costs Resolve while giving you some sort of benefit. Investing in  Archaeology Camp will reduce the Resolve cost of Relics.

* A total of 69 relics can show up in relic rooms.
* 12 more have unique properties, and can only be obtained in certain biomes or under certain conditions.

For a more in-depth analysis of relics, check out Rhadamante's Steam Guide.

## Relic Rooms

These relics appear in relic rooms. Their rarity only affect their cost: aside from  Nerdy Glasses, all relics have the same chance to appear.

1. ↑  Base Resolve cost, before applying reductions from the  Archaeology Camp upgrade.

## Blessings (Curio Shoppe)

There are 3 special relics that can only be obtained from using Curio Shoppes to replace your Weapon, Talent, or Spell.

Unlike most other relics, which have a maximum collected limit of 5, these Blessings have a limit of 99, so you can collect as many as you can find.

## Keys

These are required to open doors or gateways to boss fights. Once used, the doors are **permanently** open (until you enter NG+).

Key relics take the place of regular relic spawns, so it's a good idea to find and use these keys as soon as possible, so that you have access to more relics in future runs.

* Some players may prefer *not* to use Lily of the Valley to open Estuary Naamah's boss door, in case they find War Drum, since Lily's low cost and zero downsides provide War Drum with 3 cheap damage boosts.
* This is an advanced strategy though, and is hard to make use of until you're comfortable clearing most or all of the Kingdom in one go.

Used to permanently open the Onyx Gate.

Used to permanently open the Pearl Gate. Once opened, your spent Resolve is **returned**.

## Black Root Tree

These appear in Black Root Tree Rooms. You can only choose one of the two: One gives you immediate substantial healing; the other damages you, but increases your max HP.

These are not technically relics. They don't show up on your Profile tab, and aren't counted by War Drum.

Restores 100% Mana.

due to your increased health.
Can kill you. Damage can be blocked entirely with Coeus' Shell or Lotus Stem.

## Armor Unity

The level 100 Unity bonus for the  Kin Set gives you 1 free revive, which appears in your GUI as a Relic.

This is one of the final armor sets, so it will take a lot of NG+ threads before you have access to it.

Works just like  Hyperion's Ring.

Counts as a relic for  War Drum even after reviving the player.

## True Rogue

True Rogue mode has an exclusive relic that greatly increases the difficulty of the run, and is required for earning a Gold Trophy.

## Misc

Other items that appear as Relics, but are only displayed that way for readability. They still count as a damage boost for  War Drum.

*Losing all your Death Marks slays you.*
*Defeat enemies to restore lost Death Marks.*
You start with 15 Death Marks. Resurrection restores 1 Death Mark.

## Used

After being "used" (e.g. purifying a cursed relic), certain relics have a different icon, name, and description.

1. ↑ These relics' lore is not visible in game.
2. ↑ The cost of these relics won't affect your resolve since they always replace a relic with a similar cost.

## Related Upgrades

There are 3 upgrades that affect your resolve, and your relic re-rolls.

Note that your Equip Weight/Encumbrance Limits will affect your resolve, see the main Resolve page for more info.

1. ↑ *Psychiatrist* caps at +20% Resolve. After you unlock Cosmic Overload from the Soul Shop, it can be increased up to +50%.
2. ↑ *The Bizarre Bazaar* is unlocked by purchasing the *Master Smith* upgrade in the Soul Shop.