Rift Dungeon

# Hellside Rift Dungeon

## The start

The Rift Dungeon can be accessed by going south-east of Home. There, you find the **Rift Dungeon**.

*The Rift dungeon is a time based dungeon that any player can access.*
**Players may be able to freely enter and leave rift dungeons within their time frame.**

**\*Note**

```
* All players have a default time in rift for 1 hour, every day.
* Certain donator ranks have increased time in the rift. Once your time is up you will be kicked out of the rift.

* Players may be able to use a rift reset scroll obtained from monster drops/credit shop.

```

* Rifts contain lots of skilling resources, monsters and a multi-boss.
* **New day event**: *Rift Mondays*, 30 minutes increased time in the Rift.

## The Rift

* **When does the timer start?**
	+ Once you enter the rift, your timer will start.
* **Can i leave the rift within my time?**
	+ You are able to leave and re-enter within your timer.
* **How many monsters are there in the rift?**
	+ 3 new monsters with 1 new boss.
* **Is the boss hard?**
	+ *Akdall the Forsaken* only has Magic attacks, and a few special attacks. Bring your prayer pots, because she likes to sap the prayer out of you.
* **Is it a multi boss?**
	+ Yes, top 5 players with the most damage dealt will receive a drop.

## How do I enter the rift?

The rift entrance is located ***south-east of home***.

```
Once you enter the rift, your timer will start.

```

Click *The Rift* to teleport into the rift.

## Hellside Monsters

**Hellside monsters each drop a unique item, as well as a main rare drop that all monsters inside drop.**

*They are high-level monsters, with lots of defenses.*

```
* Hellside Gazer
    - The gazer attacks with **Magic** and is *weak* to **range** attacks.
* Hellside Basilisk
    - The basilisk attacks with **melee** and is *weak* to **magic** attacks.
* Hellside Behemoth
    - The behemoth attacks with **range** and is *weak* to **melee** attacks.

```

## Akdall the Forsaken

Akdall is a new multi-boss within the Hellside rift dungeon. Akdall only has Magic attacks, and a few special attacks.

```
Bring your prayer pots, because she likes to sap the prayer out of you. Top 5 players with the most damage dealt will receive a drop.

```

 **Hellside Drops**

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**Scroll of Power Charge**

 - ***Level 98 magic required***. A scroll that learns the power charge spell.
   The power charge magic spell is a part of the modern spellbook.

```

```
 - The spell allows you to gain power charges while in combat with the enemy.
    Every successful hit adds +1 charges, up to 8.
    Once reaching 8 charges your next spell hit deals twice the amount of damage.
    However, if you have an unsuccessful hit your power charges reset back to 0.
    Gaining charges has an internal cooldown of 8 seconds (after a successful charged attack).

 - Runes required: **x25** *Water rune*, **x4** *Death rune*, **x4** *Soul rune*, **x1** *Akdall rune*

```

```
**Scroll of Hellfire Burst**

 - ***Level 98 magic required***. A scroll that learns the **hellfire charge spell**.
   The hellfire charge magic spell is a part of the *ancients spellbook*.

```

```
 - Hellfire burst is an **AOE spell** that allows you to regain prayer points while attacking enemies.
     5% of your last damage is returned in prayer points. The spell effect may only proc once every 5 seconds.

 - Runes required: **x25** *Fire rune*, **x4** *Death rune*, **x4** *Blood rune*, **x1** *Akdall rune*

```

## Items Information

### **Twisted Crystal**

 *The twisted crystal allows you to upgrade your horn boots.*

- Fire horn boots (twisted)

- Frost horn boots (twisted)

- Wind horn boots (twisted)

### **Amulet of Akdall**

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No longer consume akdall's runes when casting spells that require akdall's runes.

```

### **Akdall's Crossbow**

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*Fast attacks. Has a 30% chance to hit twice,  its second hit dealing 50% less damage.
Increases toxic bolt special attack damage by +50%.*

```

### **Akdall's Shield**

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*A strong defensive/offensive shield.*

```

### **Rift Reset Scroll**

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A scroll that resets your rift timer.

```

### **Hellside Mystery Box**

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Hellside mystery box can be dropped from monsters, or made via monster materials.

```

## Hellside Skilling Resources

### **Small Elemental Rock**

*Small elemental chunks can be turned in to 1 elemental dust with a chisel, or lunar chisel.*

Level **60 mining** required.

### **Hellside Ore Rock**

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- Level **96 mining** required.

- Hellside ores can be turned in to bars with x3 hellside ores, x4 coal.

- Used to create hellside arrowheads.

```

### **Hellside Imp**

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- Level **92 hunter** required.

- May be caught with a regular box trap.

- Hellside imp is an ingredient used to create new potions.

```

### **Akdall's tree**

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- Level **96 woodcutting** required.

- Akdall's logs are used to create hellside arrowshafts.

```

### **Akdall's Essence Rock**

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- Level **90 mining** required.

- Mine the rock to obtain akdall's essence. Essence can be used to craft akdall's runes.

- Can be accessed via the Runecrafting NPC. Speak to him, and teleport to the essence mining area.

```

### **Akdall's Altar**

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- Level **95 runecrafting** required.

- Once you have Akdall's essence you can craft them in to runes at Akdall's altar.

- Can be accessed via the Runecrafting teleports.

```

### **Akdall's Runes**

*Akdall's runes are used to cast the new spells 'power charge' and 'hellfire burst'*

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* How to create:

     1. Mine akdall's essence at the essence mine location.
     2. Use akdall's essence at Akdall's altar. You'll now have akdall's runes.

```

### **Hellside Arrows**

*Hellside arrows are the new bis arrows in the game. Weaponry on and above scoria may be able to use those.*

```
* How to create:

     1. Cut akdall's logs in to hellside arrow shafts.
     2. Use feathers on hellside arrow shafts to create headless hellside arrows.
     3. Smelt hellside ores in to hellside bars.
     4. Use hellside bar to smith hellside arrowheads
     5. Use hellside arrowheads on headless hellside arrows. You'll now have hellside arrows.

```

### **Aggression Potion**

**Within a *8x8 radius* monsters will become aggressive towards you.
It takes 1 second after killing a monster, for another to attack you.
 (1 minute per dose, stacking at the maximum of 4 minutes)**

```
* How to create:

     1. Catch hellside imps with a regular box trap.
     2. Create an unfinished fellstalk potion. (clean fellstalk + vial of water)
     3. Use hellside imp item on the unfinished fellstalk potion. You'll now have an aggression potion.

```

### **Raid Potion**

**Increases the raid drop rate by +0.50% on the next raid encounter.**

```
* How to create:

     1. Catch hellside imps with a regular box trap.
     2. Create an unfinished torstol potion.
     3. Gather the following materials: **x1** superior essence, **x5** hellside bars, **x10** akdall's logs, **x40** enchanted ruby dust, **x25** enchanted dragon dust and x4 hellside imps.
     4. Forge a dusted hellside imp at the titan forge.
     5. Use dusted hellside imp on unfinished torstol potion.

```

### **Titan Forge Potion**

**Increases the chance at successfully forging by +1% upon the next forge attempt.**

```
* **How to create:**

  1. Catch hellside imps with a regular box trap.
  2. Create an unfinished fellstalk potion.
  3. Gather the following materials: **x1** superior essence, **x5** hellside bars, **x10** akdall's logs, **x40** enchanted ruby dust, **x25** enchanted dragon dust and **x4** hellside imp
  4. Forge a dusted hellside imp at the titan forge.
  5. **Use** *dusted hellside imp* **on**  *Fellstalk potion(unfinished)*.

```

## Hellside Pets

- **Akdall the Forsaken**

- **Hellside Gazer**

- **Hellside Basilisk**

- **Hellside Behemoth**