List of Nations, Tribes, and Empires

Nations, otherwise known as Tribes or Empires, are the acting entities of Hearts of Iron IV. Each is controlled by a player or by AI and pursues its own national focus tree during a game as well as choosing various political Ideas, engaging in Diplomacy, Construction, Research, Production, and the command of its military units.

Each country belongs to one of four political Ideologies, which can change over a game, though there are in most cases no ways to increase the Non-Aligned ideology without modding.

### **Major Nations**

Nations in HOI4 are either **major nations** or **minor nations**. In a war, a faction will only surrender when all its participating major nations capitulate. Major powers refer to ones with the highest number of factories, within the top 7 or 70% of the average of the top 7, updated monthly. Nations cannot lose their major status while at war.

* Caesar's Legion
* Chichen Itza
* Costa Cafeinada
* Eighties
* Ejercito Mexicano
* Free Fighters
* Great Khans
* New Canaan
* New California Republic
* New Vegas
* Nueva Aztlan
* Republic of The Rio Grande
* Tlalocan
* White Legs

### **Minor Nations**

* Beltran-Levya
* Bone Dancers
* Gente del Sol
* Guerreros de Honduras
* High Chapel
* Lord's Anointed
* Marrow Drinkers
* Mirelurk Tribe
* Murtaugh Reformers
* Petro Chico
* Sinaloa Cartel
* Tierra de los Tzotzil
* The Viceroyalty
* Troll Warren

### **Other Nations**

* Antelope Tribe
* Army of Mexico
* Arroyo
* Arizona State
* Ashton
* Aztec Empire
* Baron's Republic
* Bellingham
* Baja State
* Blackfoot
* Paz Bandits
* Boneyard State
* Boomers
* Brotherhood
* Brigham Barons
* Broken Coast
* Black Sun
* Valle Bandits
* Carcass Walkers
* Chemult Station
* Clitton
* Colorado State
* The Commander's Arsenal
* Cowboy Country
* Crazy Horns
* Cyclops Tribe
* Dam Busters
* Dayglow
* Dead Horses
* Desert Rangers
* The Disciples
* Dredgers
* Eastport
* Eclipse Uprising
* Fairfield Warband
* Freedom Fighters
* Fiends
* Flagstaff
* Foragers
* Frisco City
* Grabber Territory
* Gaida Confederation
* New Hammond
* Hangdogs
* Heaven's Gate
* Hopeville
* Hualapai
* Ires
* Iron Alliance
* Jackals
* Jacobstown
* Jicarilla
* Kamlo Survivalists
* Klamath
* Lanius's Cohort
* Las Granjas
* Lonetree
* Maximilian
* Mescalero Nation
* Moctezuma
* Mojave Chapter
* Navajo Nation
* New Reno
* New Mexico State
* Noemen
* North Pole Enclave
* Olympus Tribe
* Pale Folk
* Pecos Colony
* Pharaohs
* Phoenix Republic
* Port Maw
* Painted Men
* Protectron Security Hub
* The Rapids
* Baudelio Ranchers
* Rib Breakers
* Red Canyon
* Rio Chapter
* Riperult Territory
* Red Sun Republic
* Ruby Valley Refute
* Scorpions Bite
* Scorpions
* Shi
* Shoshone Nation
* Sky Reavers
* Sorrows
* Summers Federation
* Texan Arms Association
* Tar Walkers
* The Cause
* Mount Thorn
* Thradd's Legion
* Timberline
* The Old Bones
* The Old Country
* Tohono Nation
* Ten Signs
* Twin Mothers
* Twisted Hairs
* Two Sun
* Uintah
* Umbra
* United States of America
* State of Utobitha
* Vegas
* New Victoria
* Vipers
* Vault City
* Western Apache
* Washington Brotherhood
* Wendover Republic
* Withered Dogs
* Whistler Nomads
* White Legs
* Yakama Nation
* Yakuza Territory
* Yampa
* Zapata