Pale Master

<color=Gold>**Pale Master**</color>

<color=Red>(PRESTIGE CLASS: This class is not available at character creation and must be unlocked by meeting special requirements, listed below.)</color>

Necromancy is usually a poor choice for arcane spellcasters - those who really want to master the deathless arts almost always pursue divine means. Warlocks can also become Pale Masters by tapping into the darker aspects of their pacts. However, an alternative exists for those who desire power over undead but refuse to give up their arcane craft completely. Enter the pale master, who draws on a font of special lore that provides a macabre power all its own. Many pale masters still end up supplementing their arcane power with levels of divine magic. The mixture of "pale lore" and clerical abilities to sy, create, command and destroy undead can be a potent one.

<Color=yellow>Note: To get an actual undead grafted arm requires submitting a UBR.</color>

<color=Gold>Requirements:</color>

**Alignment:** Any non-good.

**Spellcasting:** Ability to cast 3rd-level arcane spells or 2nd level invocations.

<color=Gold>Class Features:</color>

- **Hit Die:** d6.

- **Base Attack Bonus:** Low.

- **High Saves:** Fortitude and Will.

- **Weapon Proficiencies:** None.

- **Armor Proficiencies:** None.

- **Skill Points:** 2 + Int modifier.

- **Class Skills:** Concentration, Craft Alchemy, Craft Trap, Craft Weapon, Diplomacy, Heal, Hide, Listen, Lore, Move Silently, and Spellcraft.

- **Spells per Day/Spells Known:** With each pale master level gained except for 1st level, the character gains new spells per day as though he had gained a level in whatever arcane spellcasting class gave him access to 3rd-level arcane spells. If the character had more than one applicable arcane spellcasting class, he must pick one to improve.

- **Bone Skin:** At 1st level, the pale master's tough, cadaverous flesh gives him a +1 bonus to AC. This bonus increases to +2 at 5th level and +3 at 10th level.

- **Undead Cohort:** A 2nd-level pale master can summon a loyal undead cohort twice per day that scales off their stats. The higher the levels in aaster, the stronger the creature is, and how much better the scaling is. The creature lasts for 30 minutes.

- **Blind-Fight:** At 3rd level, the pale master gains the blind fight for free.

- **Deathless Vigor:** At 5th level, the pale master becomes preternaturally tough and resilient. He gains a +4 bonus on Fortitude saves. At 8th level they also become immune to Diseases and Poisons.

- **Touch of Death:** At 6th level, the Pale Master can reach out and touch their target with the hand of death itself. Targets must pass a fortitude save (10 + levels in Palemaster + spellcaster modifier) or become paralyzed for 2 rounds. Targets that pass the saving throw will instead take negative damage equal to d10 ( levels in Palemaster). They can only use this ability once every minute.

- **Tough as Bone:** At 7th level, the pale master becomes more and more like one of the implacable undead. He gains immunity to hold, paralysis, and stun effects.

- **Deathless Mastery:** At 10th level, the pale master is practically an undead creature himself. He gains immunity to critical hits, death magic, level/ability drain, but takes 35% additional damage from Positive and Divine sources.

- **At 10th level you can choose between two of the following feats:**

- **Desecrate: (Arcane Spellcaster or Death Domain Cleric)** At 10th level, you can unleash a burst of negative energy at your target and those around them. This ability has a 10 second cooldown after its cast.

or

- **Descerate: (Warlock only)** At 10th level, you can activate a mode that whenever you use your Eldritch blast ability, you can change your Eldritch blast into a Desecrate blast. A Desecrate blast deals your normal Eldritch blast damage plus an extra 4d6 points of negative damage to your target in which you leech 1/3rd of the negative damage dealt as health. While this mode is activated you are vulnerable and take 50% (total) additional damage from divine and positive sources and your AC is reduced by -3.