Random Adventures

Well, **Mr. Yokai** and **Deletd** have free-add comics, so... why can't I have one?

And no, this ain't **WLSS**. This is an ORIGINAL **SSLW**-based free-add comic.

## **STORY**

After **SSLW (original)** ended, many of the (unused) enemies and fighters are sent to the *Scrapyard*, which is located somewhere in *Planet Loser*. During that time, it affected another planet called *Randomia*. Monsters and creatures EVERYWHERE, all controlled by the evil **El Fantasma de la Pregunta Cuatro**! I think. Maybe? Who will survive this dreadful... thing?

## **RULES**

1. No swearing. Minor swears, like "crap" (as an interjection) and "p\*ss" (as "to be angry"), are fine.
2. BOTH bolding and italics are fine. Bolding is for fighters, heroes, villains, enemies and other characters. Also for teams. Italics are for moves and places. Use BOTH bold and italics for wave numbers.
3. No fake waves. The only exception is when I make them (which is probably never).
4. You can use your **SSLW** and **DFAC** characters here, but since this is NOT REALLY **SSLW**, don't make them so that they make me CRINGE (I will censor them). Also, you have to add them in your "characters" section before you can make them fight.
5. Don't edit the wave titles, but saying "***1ne***, ***2wo***, ***3hree***..." is okay.
6. Each sector has a varying number of waves.
7. You can change the classes IF you don't think they make sense.
8. DON'T CHANGE THE HEX COLORS FOR THE CLASSES.
9. To avoid confusion, Square brackets are for ALL the levels.
10. Villains can be used by anyone.
11. There will be wave gimmicks. Prepare for your doom.
12. ~~Only I can confirm real things. You can submit your ideas in the suggestion box, however.~~
13. No suicide, unless it's for a sacrifice.
14. You can only have up to 3 classes per character.
15. Make sure to spell things correctly. Spell something incorrectly and you will regret it. Unless the character is a villain.
16. This RPG is TURN-BASED. Once all fighters have attacked, the enemies attack.
17. You can choose up to THREE fighters and ONE backup fighter. That's it.
18. You can’t skip waves. Nobody’s saying that you can.
19. You can take over another person and use their fighters IF...
	* ...they are currently asleep.
	* ...the others have been waiting for him for more than 2 days.
	* ...they resigned.
20. Characters cannot be OP, no matter they're a fighter or an enemy.

## **CLASSES**

### **Classic**

1. Basic: For when you can't find a good element.
2. Pyro: Fire and spice.
3. Windy: Air. Also includes birds.
4. Rocky: The earth element. That's it.
5. Polar: ICE ICE BABY!
6. Green: Nature, plants, the color...
7. Iron: Metal! Also sharp things.
8. Lightning: Electricity.
9. Magic: For the wizards and witches and sorcerers.
10. Sunny: Sun, stars... basically any light. Includes optimistic characters.
11. Moon: JOIN THE DARK SIDE! WE'VE GOT PESSIMISM!
12. Block: Video games, and maybe Lego bricks and square things.
13. Undead: Ghosts, zombies, mummies, you name 'em.
14. Smarty: Logic and brains. NOT THE CANDY.
15. Symbol: Letters, numbers, grammar, and math.
16. Stone: It's for rocks and ores. And brick walls. It's NOT Iron or Rocky.
17. Chemical: Chemistry! OH ~~NO~~ YEAH!
18. Critter: Got animals? Use this class.
19. Mania: I got this from DML, but it's dragons.
20. Random: Can't decide? Let pure luck do it for you!

#### **Superior**

For the ones that have reached max level. They take less damage from being hit by their bruises and do more damage to ones who have a bruise against them.

1. Neutron: Neutrons don't have any charge. It still sounds cool.
2. Inferno: Imagine having a Little Inferno Entertainment Fireplace, and then burning down your house.
3. Twister: Not the game.
4. Earthquake: Also includes sinkholes and mudslides.
5. Blizzard: Just let it go, into the unknown.
6. Viridian: ...it's a shade of green.
7. Steel: Like Superman.
8. Voltage: Electric stuff. It still sounds cool.
9. Witchcraft: Friendship AND rivalry is this.
10. Starry: Not just the sun, but ANY LIGHT SOURCE!
11. Darth: ...Sidius. And Vader.
12. Digits: Video game stuff.
13. Tombstone: The dead strikes back. NOT THE PIZZA BRAND.
14. Intelligence: Now 20% cooler! (Contrary to common belief, you don't use 10% of your brain.)
15. Linguistic: More than letters.
16. Shield: Protection and hard stuff. Still not Steel.
17. Alchemy: Now with more potions.
18. Feral: RAWR!
19. Stantaweso: In Stantaweso, me just add dragons!
20. Discord: You'll be howling at the moon all day with this class!

### **Additional**

* Bouncy: For round things and things that bounce, like trampolines.
* Gastronomy: All foods.
* Chronicle: Time. Just time.
* Trinitrotoluene: Bombs! Gunpowder!
* Surprise: Duh. Includes parties.
* Volume: Noise.
* Fighter: For those that are born jocks.
* Nightmare: The darkest of all fighters, the big bad bosses.
* Life: Healers who heal. Also related to your lifestyle.
* Fae: Imagine Fairy from Pokemon for a few seconds. That's what it is.
* Impact: Bouncy's rival, because this one is ABOUT IMPACTING THINGS!
* Nitro: Speed. Nitro sounds cool.
* Astro: Let's go INTO THE UNKNOWN with KALEIDOSCOPE EYES and HIGH HOPES!
* Enigma: Destruction, Illusion, Conjuration. Count me in (shortened)! The only element with subcategories.
	+ Destruction: Absolute. Destruction. BOOM!
	+ Illusion: If you know Terraria's Enigma mod, then it's debuffs.
	+ Conjuration: Make clusters of things!
* Burst: Also known as Style. Consists of stylish moves and... in general your style.
* Analysis: Combines the classic Stealthy with projectiles. Y'know, the one from SSLW.
* Mechanical: Robots, gadgets, technology... basically Kotomo Digital in Planet Loser.
* Usage: We need to collaborate with items more.

#### **Superior**

* Rebound: BOING BOING BOING BOING BOING BOING BOING BOING
* Dinner: I just love sharing a cozy hot cup of my lapsang souchong tea!
* Alter: Alternate timelines.
* Nuclear: This is what happens when you crank up bombs to 100; nuclear bombs!
* Party: You can throw a party, but you can't throw a real party.
* Symphony: Yo I'm bad at rapping, but I'm good at slapping. Your face if you break the pace, that is.
* Champion: Good jocks become fighters, fighters will eventually become champions.
* Unleashed: This element will make sure your enemies are kicked to the curb.
* Revival: Resurrect the dead! GIVE THEM LIFE!
* Tale: Fairy tales, you see! EVEN IF IT'S CANDY!
* Wreckage: IMPACT, *IMPALE*, ***IMPLODE***!
* Sonic: You just gotta go fast with this element if you wanna make it work.
* Nebula: SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE
* Mystical: When you mix the Enigma elements into one, you get this. No more subcategories!
* Extreme: Take your tricks to the EXTREME! KAIZO!!!!!!!!
* Sniper: One shot, you're dead, because otherwise it's not a sniper.
* Techno: This is the best we can do for a reference.
* Pickpocket: Using items so much, you get an enlightenment and UPGRADE TO PICKPOCKET!

### **Artificial**

* Temperature (Pyro + Polar)
* Wildfire (Pyro + Green)
* Stormy (Windy + Lightning)
* Magnet (Iron + Lightning)

### **Suggested**

* Hydro: Water. That's it.
* Poison: I know that it's toxic! X\_X

#### **Superior**

* Tsunami: We all live in a watershed!
* Plague: NO! Yes. X\_X

## **FIGHTERS/HEROES**

Magenta names means that it's a tamed/befriended enemy.

Yellow means that it has reached max level.

Cyan means both befriended and max level.

Red means disabled.

* Main Timeline
* Corrupted Timeline

### **MrYokai**

**"WHATEVER YOU DO, DON'T EDIT THE WAVES. NOBODY IS ALLOWED TO SAY SOMETHING LIKE ONENE (1ne in Jackguage)."**

**Spahk** *{**Wave 1**}* [Lvl 27] {10/135} (Smarty)**Beh** *{**Wave 2**}* [Lvl 8] {MAX} (Neutron/Witchcraft)**Duhstort** *{**Wave 3**}* [Lvl 13] {60/65} (Random)**Health Diamond** *{**Wave 35**}* [Mtr 11] {0/55} (Revival/Shield)**Eco-Freak** *{**Wave 37**}* [Mtr 12] {45/60} (Viridian/Steel)**Meester Pahp** *{**Wave 37**}* [Mtr 33] {0/100} (Stantaweso/Tsunami/Plague)**Mega Shogun** *{**Wave 40**}* [Lvl 16] {30/80} (Mania)**Edeliss** *{**Wave 47**}* [Lvl 20] {50/100} (Green)**F.T.** *{**Wave 48**}* [Mtr 21] {25/105} (Twister/Steel)**Reanimated Ron** *{**Wave 52**}* [Lvl 29] {130/145} (Nightmare/Random)**Banana Slamma Bros Melee** *{**Wave 56**}* [Lvl 21] {0/105} (Fighter/Green)**Bubbly G.** *{**Wave 60**}* [Lvl 45] {0/225} (Gastronomy)**Sooshi Mister** *{**Wave 69**}* [Lvl 28] {110/140} (Pyro/Iron)**Myrtle** *{**Wave I**}* [Lvl 25] {100/125} (Hydro/Impact)**Fofee** *{**Cutscene 48**}* [Lvl 10] {0/50} Windy/Bouncy)**Trunksmashers** [Lvl 30] {0/150} (Green/Poison)**Magic Trixie** [Lvl 31] {50/155} (Enigma/Magic)**UCantFightJack** [Lvl 30] {0/150} (Undead/Iron)
### **TSRITW**

**Rustbolt** *{**Wave 8ight**}* [Lvl 10] {40/50} (Iron/Smarty/Undead)**Elastimonkey** *{**Wave 11even**}* [Lvl 14] {0/70} (Critter/Bouncy/Analysis)**Sticky** *{**Wave 12elve**}* [Lvl 8] {25/40} (Smarty/Magic)**Paper Four** *{**Wave 18ghteen**}* [Lvl 8] {35/40} (Symbol)**Badly-Drawn Dublo** *{**Wave 18ghteen**}* [Lvl 8] {25/40} (Block/Symbol)**Kitty** *{**Wave 2wenty-7even**}* [Lvl 8] {15/40} (Critter/Surprise/Bouncy)**Holiver** *{**Wave 2wenty-8ight**}* [Lvl 21] {80/105} (Chronicle/Trinitrotoluene)**Foxy** *{**Wave 3hirty-1ne**}* [Lvl 10] {45/50} (Critter/Surprise)**7ames Vii** *{**Wave 3hirty-4our**}* [Lvl 16] {45/80} (Iron/Moon/Poison)**Geoff** *{**Wave 3hirty-7even**}* [Lvl 6] {25/30} (Surprise/Sunny/Hydro)**Harold** *{**Wave 3hirty-9ine**}* [Lvl 6] {25/30} (Smarty/Surprise/Fighter)**مzuhbamuh** *{**Wave 4orty-2wo**}* [Mtr 18] {0/100} (Digits/Linguistic/Party)**Rainbow Dash** *{**Cutscene 19neteen**}* [Mtr 35] {25/150} (Champion/Voltage)**Ray** *{**Wave 5ifty-3hree**}* [Mtr 19] {85/100} (Digits/Voltage)**Atomic Alpha** *{**Wave 6ixty-6ix**}* [Lvl 18] {60/90} (Symbol/Smarty)**Pinkie Pie** *{**Cutscene 3hirty-9ine**}* [Lvl 33] {110/165} (Critter/Gastronomy/Bouncy)
### **BattleReviews**

**Battery** *{**3hirty-6ix**}* [Lvl 5] {15/25} (Lightning)**Plastic Fork** *{**3hirty-6ix**}* [Lvl 4] {10/20} (Basic)**Pi** *{**3hirty-6ix**}* [Lvl 5] {15/25} (Symbol)
### ***Blue86400***

**Blue Ball** *{**5ifty-7even**}* [Lvl 1] {0/5} (Polar/Lightning)
### ***JustinBanzon***

**Justin the Q-bitt** *{**wave 6ixty-1ne**}* [Lvl 1] {0/5} (Random/Hydro/Windy)
### **Recruited**

**Hilda Berg** *{**Recruition 1ne**}* [Lvl 4] {15/20} (Windy/Moon)**Clock** *{**Recruition 1ne**}* [Lvl 3] {7/15} (Chronicle/Iron)**Colin** *{**Recruition 2wo**}* [Lvl 6] {25/30} (Smarty/Lightning)**Existential X-Ray** *{**Recruition 2wo**}* [Lvl 6] {25/30} (Symbol/Lightning)**Lightning** *{**Recruition 3hree**}* [Lvl 10] {0/50} (Fighter/Lightning)**Owen** *{**Recruition 3hree**}* [Lvl 10] {0/50} (Sunny/Bouncy)**Lindsay** *{**Recruition 3hree**}* [Lvl 11] {50/55} (Sunny)**Justin** *{**Recruition 3hree**}* [Lvl 10] {0/50} (Sunny)**Luna Loud** *{**Recruition 4our**}* [Mtr 26] {0/200} (Unleashed/Darth/Symphony)**Luna Girl** *{**Recruition 4our**}* [Mtr 26] {0/200} (Unleashed/Darth/Starry)**Balloona Luna** *{**Recruition 4our**}* [Mtr 26] {0/200} (Unleashed/Darth/Rebound)**Luna (MLP: FiM)** *{**Recruition 4our**}* [Mtr 26] {100/200} (Unleashed/Darth/Feral)**Gwen** *{**Recruition 4our**}* [Mtr 26] {100/200} (Darth/Alter)**Derpy Hooves** *{**Wave 5ifty-7even**}* [Lvl 15] {0/75} (Critter/Windy/Gastronomy)**Leshawna** *{**Recruition 5ive**}* [Lvl 10] {0/50} (Poison/Volume)**Courtney** *{**Recruition 5ive**}* [Lvl 10] {0/50} (Volume/Smarty)**Makoto Naegi** *{**Recruition 6ix**}* [Lvl 16] {25/80} (Smarty/Sunny)**Hajime Hinata** *{**Recruition 6ix**}* [Lvl 17] {45/85} (Smarty/Moon)**Kaede Akamatsu** *{**Recruition 6ix**}* [Lvl 15] {0/75} (Smarty/Volume)**Bruce Buster** *{**Recruition 7even**}* [Lvl 21] {100/105} (Gastronomy/Fighter/Polar)**Tutor** *{**Recruition 7even**}* [Lvl 20] {0/100} (Smarty/Chronicle/Magic)**Rantaro Amami** *{**Recruition 7even**}* [Lvl 20] {0/100} (Life/Random)

### **MrYokai**

**Inkbuster** *{**Cutscene 30**}* [Lvl 38] {185/190} (Smarty/Life)**Well No** *{**Wave 109**}* [Lvl 22] {0/110} (Smarty/Life)**Kinkbuster** *{**Cutscene 49**}* [Lvl 39] {50/195} (Iron/Fighter)**Oneyx** *{**Wave III**}* [Lvl 30] {0/180} (Stone/Fighter)**Doll** *{**Cutscene 53**}* [Lvl 39] {145/195} (???)**CyaJack** *{**Wave 108**}* [Lvl 25] {70/125} (Burst/Nitro/Nightmare)
### **TSRITW**

**Cookie Masterson (RA)** *{**Wave 1ne**}* [Lvl 17] {25/85} (Smarty/Magic/Gastronomy)**Blitzy** *{**Wave 7even**}* [Mtr 54] {0/200} (Feral/Voltage/Extreme)**RoboSix (RA)** *{**Wave 3hirty-6ix**}* [Mtr 100] {MAX} (Steel/Voltage/Linguistic)**RoboSix (SSLW)** *{**Cutscene 50fty**}* [Lvl 16] {25/80} (Moon/Lightning)**5ivefinger (RA)** *{**Wave 5ive**}* [Lvl 24] {0/120} (Symbol/Magic)**5ivefinger (SSLW)** *{**Cutscene 5ifty-1ne**}* [Lvl 13] {60/65} (Poison)**Cookie Masterson (SSLW)** *{**Wave 106ix**}* [Lvl 18] {40/90} (Smarty/Analysis)**Jack Inthebox (RA)** *{**Cutscene 5ifty-3hree**}* [Lvl 24] {20/120} (Smarty/Surprise/Burst)**Jack Inthebox (SSLW)** *{**Wave 108ight**}* [Lvl 22] {95/110} (Random/Smarty)**Chip Masterson** *{**Cutscene 5ive**}* [Lvl 9] {15/45} (Polar/Gastronomy)**Oreo Masterson** *{**Cutscene 5ive**}* [Lvl 10] {20/50} (Pyro/Gastronomy)
### **Recruited**

**Fizzie** *{**Recruition 1ne**}* [Lvl 5] {15/25} (Windy/Lightning)**Chad** *{**Recruition 1ne**}* [Lvl 10] {0/50} (Green)**Super-Shroom** *{**Recruition 1ne**}* [Lvl 14] {15/70} (Green/Chemical)**Luna (Peggle 2)** *{**Recruition 2wo**}* [Lvl 10] {25/50} (Moon/Undead)**Flame** *{**Recruition 2wo**}* [Lvl 9] {20/45} (Pyro/Magic)**Bell** *{**Recruition 2wo**}* [Lvl 10] {25/50} (Volume/Iron)**Heather** *{**Recruition 3hree**}* [Lvl 10] {0/50} (Smarty/Poison)**Duncan** *{**Recruition 5ive**}* [Lvl 10] {0/50} (Fighter/Moon)**Monomi** *{**Recruition 5ive**}* [Lvl 27] {120/135} (Critter/Magic)**Monokuma** *{**Cutscene 3hirty-1ne**}* [Lvl 19] {70/95} (Critter/Nightmare)**Shuichi Saihara** *{**Recruition 6ix**}* [Lvl 26] {0/130} (Smarty/Random)**Bunny Bloom** *{**Recruition 7even**}* [Lvl 21] {100/105} (Critter/Bouncy/Green)
### **Cuatro**

**Squarangl'r** *{**Wave 6ixty-1ne**}* [Mtr 100] {MAX} (Digits/Darth/Inferno)**Luke Triton** *{**Cutscene 4orty-1ne**}* [Lvl 21] {0/105} (Smarty/Critter/Sunny)
## **GUIDES**

* **Enewave 101: Part 1**: Learn how the enemies move.
* **Enewave 101: Part 2**: What do the waves and detours contain? Find out here. (SPOILER ALERT)
* **Achilles' Heels**: Some enemies have weaknesses. Use them to your advantage.
* **Wave Select**: Choose a wave and we'll send you there.
* **Periodic Table**: Buffs and bruises and immunities!
* **Inventory**: Things you can use.
* **Achievement Board**: Some things are best rewarded with virtual medals. In construction, because.
* **Suggestion Box**: Something wrong with the game? Wanna add more enemies and sectors? Submit them in this page.
	1. **Weird Trivia, page I**: Thanks, **MrYokai**.
	2. **Weird Trivia, page II**: More.
* **Inkbuster's Totally UnUNReliable Tips On Randomadventures Records**: If you need instructions on how to get through some of the totally untouched mechanics, check out the enclosed Inkbuster's TUTOR Records™. (™ stands for Trap reMix)

# **THE GAME**

## ***Chapter 1ne**: The Nightmare Begins*

And so we kickstart for no reason, starting at a plain... plain.

### ***Sector 1A**: Grassy Fields*

You gotta start with the plains world, right?

### ***Sector 1B**: Inflatable Island*

Hopefully you don't have globophobia, 'cause this sector's as fun as a bounce house. Literally.

* **GIMMICK**: Bouncy is favored; Iron is restricted.

### ***Sector 1C**: The Greenhouse Effect*

STARCH WARS!!!!!!!!!!! That should sum this sector up... OR DOES IT?

* **GIMMICK**: Green and Magic are favored; Sunny is restricted.

### ***Sector 1☠**: Nimbus Arena Nighttime*

Welcome to Nimbus Arena once more! Because it's the Nimbus Arena.

* **GIMMICK**: Windy is favored.

## ***Chapter 2wo**: The Ultimate Reveal*

Traveling to ***Chapter 2wo*** reveals many problems. First, **Cuatro** hired a bunch of new allies, and second, the edginess has ramped up considerably to non-comedic values. Who can survive this... thing????

### ***Sector 2A**: Tumb3rland*

Yup, they have collided. If you hate math, you're not gonna like this one...

* **GIMMICK**: Smarty is favored; Mania is restricted.

### ***Sector 2B**: Numberjack Attacked*

2B or not 2B? That is the question... OR IS IT!?

* **GIMMICK**: Pyro, Lightning, and Sunny are restricted.

### ***Sector 2C**: Block-Candy Mines*

Only squares are allowed here. I guess.

* **GIMMICK**: Block and Gastronomy are favored; Bouncy is weakened.

### ***Sector 2☠**: Ice Two Meet U*

Good job escaping the Block-Candy Mines... ONLY TO LAND ONTO A FAT GLACIER!

* **GIMMICK**: Polar and Hydro are favored, Pyro is restricted.

## ***Chapter 3hree**: Luminous Point-Bullet Achievement-Nature*

After beating up the gigantic balloon known as **B-4 B.L.O.O.N**, **Chucky Cheese** (NOT **Chargin' Chuck E. Cheese**!) got his hand on **CUT! Sign** and cut out a bunch of time. Even worse, something's pursuing the **Random Squad** and is going on a killing spree. Figure it out and SURVIVE!

### ***Sector 3A**: Undulating Expanse*

There is nothing else we need to worry about. *Nothing.*

* **GIMMICK**: Enigma is favored.

### ***Sector 3B**: Two-Moon River*

Remember Looking River? It's back, except with a sun-moon theme. One side's technology, other's... magic. Of course, we're switching sides, so if you wanna know which side you're on; just check if it has an [M] or a [T]!

* **GIMMICKS**:
	+ **Magic Side**: Green and Magic are favored. Status effects inflicted by enemies last one turn longer.
	+ **Tech Side**: Impact and Mechanical are favored. Enemies have their health increased by **20%**.

### ***Sector 3C**: Scrunch Foundry*

Remember Mash Factory? Well, it's been ravaged. And remember Roy's HardBrick Hotel? Well, the lighting flickers, and there's probably a switch that can stop the flickering. And the flickering... causes problems.

* **GIMMICKS**:
	+ Sunny is favored, Chronicle and Life are restricted.
	+ Every **2** turns, the lights will blackout. When the lights blackout, some enemies tend to get more aggressive. There's gotta be a reason behind this...

## ***Chapter 4our**: La Venganza de Cuatro*

**Cuatro'**s very own chapter? OH OH BOY BOY! This is gonna be a very fun ride. Let's get less edgier.

### ***Sector 4A**: Sector que se Preocupa*

You're my chapter 4our, forevermore, I love youuuuuuuuuuuu my chapter 4our. Now on the serious side, you'd probably want to find something... useful to debuff the Four Mask enemies!

* **GIMMICKS**:
	+ Symbol is favored.
	+ Any Four Mask enemies get a **4x** increase in stats.

### ***Sector 4B**: Cementerio de Números*

OOOOOOOOOOOOOOOOHHHHHHHHHHHHHH CUATROOOOOOOOOOOOOOOOOOO

* **GIMMICKS**:
	+ Undead is favored; Pyro, Green, Lightning, Sunny, and Smarty are restricted.
	+ Some currency you pinch are actually living enemies trying to kill you.

### ***Sector 4C**: El Carnaval Número*

That's right! No donuts are permitted.

* **GIMMICKS**:
	+ Symbol and Fae are favored; Gastronomy is restricted.
	+ The main gimmick depends on what part you're in on the carnival grounds.

## ***Chapter 5ive**: Fiendship is Magic*

After [REDACTED, PLEASE CHECK UP LATER], our heroes arrive at a much more vibrant land with less edginess in it! Hmm, is edginess a theme?

### ***Sector 5A**: Discordball*

Buh, so we're at the Discordball. Hmm, it looks vibrant!

### ***Sector 5C**: Fractal Changeling Hive*

...so now we're doing more MLP stuff. In a hive edition!

### ***Sector 5☠**: Buried Forest, Deciduously Insulated*

WHOA! WHAT A TWISTIOSO. WE'RE NOW IN A BFDI REALM AND- HEY, WHO RELEASED THE LAVA?

## ***Chapter 6ix**: Robots' Rampage of Revenge*

Enemies are getting industrialized! Wonder what could go wrong here? Well, the chapter name. Six. Is a. ROBOT.

## ***Chapter 7even**: Colors of the SPRIX...IE...BOW?*

CHAPTER SEVEN, Y'ALL. RAINBOW COLORED! Well, umm... it's safe to say they're missing? Unlike other words, you're supposed to go through 7 Sectors with 7 Waves each; you pick the order you wanna GO. C'MON. PICK.

### ***Sector 7A**: Greened Greens*

Green got GREENED further to make GREEEEEEEEEEEEN. And now it's EXTREMELY GREEN.

### ***Sector 7B**: Yello Hello Yesert*

Yes, it is a desert with sand. Lots of sand in fact it'll blow straight into your eyes.

### ***Sector 7C**: Bluciere Glacier*

Bubbly and wubbery snow falls down to try and permafrost you! CAN YOU MAKE IT THROUGH?!

### ***Sector 7D**: Orol Canyons*

Okay, we're now in the canyons. As predictable as it is, it is orange, and rocky.

## ***Chapter 10n**: The Last Shatter*

So you've come this far! This is the final chapter and it happens to be a destructively hard one. GOOD LUCK!

# ***Post-Adventure***

Chapter 10n is the last main-game chapter.

## ***Chapter 11even**: B O I*

Still up for some adventure? Kick it into overdrive!