Traits

Most if not all traits found so far in this mod.

## **Birthsign**

Birthsign is a trait which all characters have.

### **The Lover**

This character was baptised under the Lover stars. The Lover shall sweeten the journey as one confronts their fate.

**Intrigue: +1**

**Fertility: +10.0%**

**Attraction Opinion: +1**

**ID: sign\_lover**

### **The Warrior**

This character was baptised under the Warrior stars. The Warrior shall prove a stalwart companion when fortune fades.

**Martial: +2**

**ID: sign\_warrior**

### **The Shadow**

This character was baptised under the Shadow stars. The Shadow keeps hidden from destiny's cunning hounds.

**Intrigue****: +1**

**Learning: +1**

**ID: sign\_shadow**

### **The Apprentice**

This character was baptised under the Apprentice stars.

**Stewardship: +1**

**Learning****: +1**

**ID: sign\_apprentice**

### **The Thief**

This character was baptised under the Thief stars. The thief guides the steps on the road to destiny.

**Intrigue****: +2**

**ID: sign\_thief**

### **The Tower**

This character was baptised under the Tower stars. The Tower proves a stout refuge in times of need.

**Intrigue****: +1**

**Stewardship****: +1**

**ID: sign\_tower**

### **The Atronach**

This character was baptised under the Atronach stars.

**Learning****: +1**

**Health: +0.50**

**ID: sign\_atronach**

### **The Ritual**

This character was baptised under the Ritual stars. The Ritual shall give speed upon a star-patterned path.

**Intrigue****: +1**

**Health: +0.50**

**ID: sign\_ritual**

### **The Steed**

This character was baptised under the Steed stars. The steed speeds progress on the road to destiny.

**Martial****: +1**

**Health: +0.50**

**ID: sign\_steed**

### **The Lord**

This character was baptised under the Lord stars. The Lord proves a faithful patron.

**Stewardship: +1**

**Diplomacy: +1**

**ID: sign\_lord**

### **The Mage**

This character bears the sign of the Mage. It would not be wise to test their magical prowess!

**Learning: +2**

**ID= sign\_mage**

### **The Serpent**

This character has been baptised under the Serpent stars. The Serpent shall sting foes who seek blood

**Martial: +1**

**Intrigue: +1**

**ID= sign\_serpent**

### **Shadowscale**

This Argonian was baptised under the Shadow stars and is thus a Shadowscale

**Martial: +1**

**Intrigue: +1**

**Argonian Opinion: +1**

## **Lifestyle**

Lifestyle traits are traits that improve certain skills. They are given after childhood and can be upgraded to legendary status

Note: These are all traits that are added with the Elder Kings mod.

### **Blacksmith**

This character embraces the fiery heat of the forge spending their spare time hammering on pieces of scrap or fine ores to forge weapons, armors, and other items

**Stewardship = 2**

**Martial = 1**

**Combat Rating = 1**

**ID= blacksmith**

### **Engineer**

This character is intrigues by the mechanics of the world around them and how they can use mathematics and so-called "science" to to improve their lives and perhaps those of others. If the Dwemer were still around this individual might feel right home among them

**Stewardship = 2**

**Martial = 2**

**Learning = -1**

**ID= engineer**

### **Smuggler**

This character is thrilled by the danger associated with transporting risky contraband wherever they go. They also happen to be very talented at doing so.

**Intrigue = 1**

**Diplomacy = 2**

**Combat Rating = 1**

**ID= smuggler**

### **Saboteur**

This character is utterly engrossed in planning and executing the total destruction of buildings, monuments, and prized possessions.

I**ntrigue = 2**

**Martial = 1**

**Combat Rating = 3**

**ID= saboteur**

### **Pirate**

[Name] has taken up the misadventurous life of a pirate.

Note: In 07\_lifestyle\_traits it is not marked as a lifestyle. Important? not to you.

**Intrigue = 1**

**Martial = 2**

**Stewardship = 1**

**Diplomacy = -1**

**Learning = -1**

**Combat Rating = 3**

**Sex Appeal= 10**

**ID= pirate**

### **Gladiator**

[Name] has taken up the intense lifestyle of a Gladiator. Physical training and martial combat have become almost daily activities for [Name] all in preparation for the Arena.

**Martial = 3**

**Combat Rating = 5**

**Health = 0.25**

**ID= gladiator**

## Racial Traits

### Mer

#### Ayleid:

*A Heartland, or Wild Elf. The Ayleids of today are the last remnants of a once proud and decadent Empire of Cyrodiil, which was felled by Slave Queen Alessia in the First Era.*

**Young:**

Diplomacy: -1

Stewardship: +1

Fertility: -75.0%

Health: +1.00

**Adult:**

Diplomacy: -1

Stewardship: +1

Learning: +1

Fertility: -10.0%

**Ageing:**

Diplomacy: -1

Stewardship: +1

Learning: +1

Fertility: -25.0%

Health: -0.50

**Old:**

Diplomacy: -1

Stewardship: +1

Learning: +1

Fertility: -10000.0%

Health: -1.00