recursal/Fanatic-Fandom huggingface dataset:
Zodiac Bosses

Representing the 12 star-signs, Zodiac Bosses appear and are scattered across multiple locations on the World Map at 10:30 on Tuesday, Thursday and Saturday respectively. Players can challenge these bosses solo, but preferably in a team of up to 5 players at any time after 10:30 until the daily reset time. Zodiac Bosses are one of the main sources for *Equipment enhancement* materials, *Card refining* materials, *Cooking Vigor,* *Magic Vigor,* *Warmount Medal Polishing* materials and *Purifying Stones*.

## Bosses

*Elite 1-Star/2-Star/3-Star/4-Star/5-Star/6-Star challenges unlock when the level cap reaches 75/80/85/90/95/100. Rewards are shared by both the Elite and Normal modes. Rewards and drop rates increase with higher difficulty bosses.*

#### Note on Weapon Card Transformations

From *Aries Boss (Elite - 3-Star)* and stages upward, players in a transformed state will deal heavily reduced damage against the Zodiac boss.

### Cross-Server level restriction

With the addition of being able to create teams for Zodiac Bosses across multiple servers within your region, cross-server level restrictions were added to prevent higher level servers from boosting newer servers too much.

 Scorpio Guard (10-Star)
 Sagittarius Guard (11-Star)
 Capricorn Guard (12-Star)
 Aquarius Boss (Elite - 1-Star)
 Pisces Boss (Elite - 2-Star)
 Aries Boss (Elite - 3-Star)
 Taurus Boss (Elite - 4-Star)
 Gemini Boss (Elite - 5-Star)
 Cancer Boss (Elite - 6-Star)

## History

* Upon beating a Zodiac Boss, this boss would despawn from the map until the next refresh until 24:00. This is not the case anymore.
* The Team Captain had to beat one zodiac boss in order to be able to start the next difficulty boss. At present, anyone can start any Zodiac Boss.
Cross-Server Guild War

Cross-server Guild War is enabled once server seal level reaches 70. Cross-server Guild War matching takes place at 05:00 every Monday. A guild must have more than 40 Activity and be ranked top-16 in total strength to be eligible. If the total number of eligible guilds is an odd number, the last-place guild is unable to participate this round.

Cross-server Guild War has 13 divisions: King I-III, Duke I-III, Marquis I-III, Earl I-III and Viscount. Each division has 8 guilds except for the Viscount division, which has no limit. Guilds participating for the first time are placed at the bottom of the rankings according to their overall strength.

Cross-server Guild War takes place between divisions. Each round lasts one day and 2 matches are held on both Tuesday and Thursday. At the end of each round, the top 2 guilds are promoted by one division, while the bottom 2 are demoted by one division, with the exception that the top 4 guilds in the Viscount division are promoted to Earl I, while the bottom 4 guilds in Earl I are demoted to Viscount. When two guilds have the same number of wins, time spent is used as the tiebreaker, where the less time spent in a win or the more time spent in a loss, the higher the ranking.

If cross-server Guild War involves a cross-battlefield server merge, guilds from merged servers are placed according to their original division ranking. Guilds after them are moved down as appropriate.
Dragon Quest

## Rewards

Silverstar / Guild Emblem / (Bound) Spiral

Event opened every week on Tuesday between 18:00 - 19:30 by the Guild Leader. An Ancient Wyrm attacks and intends to abduct our princess! Requires at least 20 guild members online to start.

Dragon Quest is separated into 3 stages, each with its own rewards when cleared within a certain amount of time.

## Stage 1

An Ancient Wyrm appears on the Guild Grounds! Defeat it to proceed to the next stage.

Stage 1: Defeat the wyrm within 2 minutes to trigger the hero reward.

## Stage 2

The princess has been kidnapped! The princess is chosen by the following criteria:

* Presence (the player needs to be present for the event)
* Activity (highest activity of the week)
* Beauty (?)
* Gender (If no female player is present, a male player is chosen instead)
* Title (the same person won't likely be princess for a 2nd week)

The princess will be unable to move or teleport and receives a reward every 15 sec until they are rescued. Use the commenting feature to call for help and receive Silverstars!

Players need to save the princess and are able to choose between 2 options: *United We Stand* or *Hero Passage*. At least one of the routes must be cleared to succeed in rescuing the princess.

**United We Stand:** All players can enter. Fight your way to the Ancient Wyrm with everyone else!

**Hero route:** Only one player may enter. There are 5 instances in total. If the princess has a spouse, their spouse will receive a 20% damage bonus in Hero route.

Stage 2: Clear the hero route within 5 minutes to trigger the hero reward.

## Stage 3

You have found and freed the princess! Defeat the Ancient Wyrm once more to escape!

Stage 3: Defeat the wyrm within 6 minutes to trigger the hero reward.

At the end of the event, a damage ranking will be shown for participating players.

The princess acquires a new title: *Princess*. A princess icon will also be shown next to their name in chat!  (valid for 7 days)

The hero acquires a new title: *Earl* (valid for 7 days)
Carrot War

## Rewards

Black Moon Rabbit / Moon Rabbit / Oil Painting - Ball / Engagement Ring / Treasure Map / Mana / Racing Token / Silverstar

Carrot War is a 3 vs 3 *Rock Paper Scissors* gamemode where one teams plays as bunnies, while the other plays as *Estrids*. Each side uses their own unique skills to complete objectives exclusive to their own team. Matchmaking can be started either solo or in a team. (up to 3 players)

**Bunnies winning condition:** avoid Estrids while collecting all carrots.

**Estrids winning condition:** capture all bunnies and protect the carrots from being stolen.

If the in-game timer hits zero, the game will end in a draw.

Players are rewarded twice for participation and once for winning.

(This event has replaced the **Calamity Strikes** event on Saturday)

## Game mechanics

Upon entering the game, a minimap will be displayed in the center of the screen.

The locations of **Bunnies** are marked by bunny-shaped symbols. (visible to bunnies, invisible to Estrids unless detected)

The locations of **Estrids** are marked by catching net-shaped symbols. (visible to all)

The locations of **Haycats** are marked using yellow dots. (visible to all)

### Rock Paper Scissors

* **Rock** beats **Scissors**
* **Paper** beats **Rock**
* **Scissors** beat **Paper**

### Haycats

Players are able to (re)capture haycats by tapping on them and beating it in Rock Paper Scissors. Haycats serve different purposes depending on if they belong to the Estrids or bunnies. At the start of the game, some haycats will start out belonging to the Estrids.

Haycats belonging to neither team are of no harm to the bunnies, however, bunnies are not able to see if the haycat is neutral or belongs to the Estrids and are to approach at their own risk.

Haycats belonging to the bunnies are denoted by a bunny symbol on top. These haycats remain harmless until captured by Estrid.

Haycats belonging to Estrids are denoted by a catching net symbol on top, which is only visible to the Estrids. Bunnies getting too close will be detected on the minimap while Estrids within the vicinity of these haycats receive a movement speed buff.
Devil's Altar

With the introduction of **Soul Pearls**, players are able to unlock the Devil's Altar at level 90. Challenge as many as 10 different renown or new variations of bosses in the Tales of Wind universe!

## Ability Buff

Similar to the (now discontinued) Calamity Strikes game mode, players can acquire buffs to aid in boss challenges. Buffs are acquired for free once every day (resets at 0:00) or by means of 100 *Devil's Potion* each time. Keep refreshing attributes to get a better one!

Devil's Potion can be acquired from either Bug Hunt or *Monster's Bell* (Sniffler summon within the Guild Grounds).

After the Weekly reset (On Thursday, 5:00) all Devil's Potion and buffs are reset.

## Challenge

1. Devil's Altar consists of three floors. The difficulty and number of bosses increases for each higher floor. (up to 3)
2. Each floor holds five stages. The five bosses on the first floor make up this week's boss lineup.
3. Each stage has 1-star to 3-star difficulties, with higher difficulties giving more Pearl rewards. Players should choose the highest difficulty they can handle, as stages can only be cleared once!
4. Stars accumulated from defeating bosses will unlock Nether Casket Rewards after reaching 15 and 25 stars respectively.
5. In floor 2 and above, boss rotations (of the current lineup) can be refreshed once for free every day (resets at 0:00), or at the price of 30 (bound) spirals, with each reroll costing more (up to 70 spirals).
Ace Rider

## Rewards

White Maneki-Neko / Lucky Black Cat / Engagement Ring / Treasure Map / Mana / Racing Token / Silverstar

Ace Rider is a 5 vs 5 racing event, which has replaced the **Snow Fight** event on Monday. Matchmaking can be started either solo or in a party.

**Winning condition:** the first player to reach the finish line wins for their team.

Players are rewarded twice for participation and once for winning.

## Skills

Players are able to use skills and pick up additional consumable skills that can either slow down opponents or help maintain their own speed. A cooldown is in place to prevent players from picking up and using multiple consumable skills in quick succession.
Classes

There are currently 6 classes to choose from in Tales of Wind: Warrior, Mage, Assassin, Cleric, Summoner, Samurai. Each of them has it's own unique abilities.

WarriorMageClericAssassinSummonerSamurai
When you reach the level of 50, your class can get promoted, acquiring more powerful class-exclusive skills. 🎉🎉

* Warriors can be transferred to Paladin or Berserker. Paladin is an inherent guardian who is good at protecting his/her teammates in group battles, while Berserker serves as an attacker using his/her great sword.
* Mages can be promoted to Pyromancer or Frostweaver. Pyromancer’s weapon is constant fire damage, but the latter summons an Ice Ward to freeze the enemies.
* Clerics can turn to Priest and Ranger. Priest is good for a battle of high-intensity, assuring the security of all teammates. However, Ranger can provide plenty of additional damage other than healing.
* The last class-- Assassins can be promoted to Ninja or Asura. Ninja is good at stealth and sneak attack, while Asura is known for its excellent critical rate and damage. What class do you prefer?

PaladinBerserkerPyromancerFrostweaverAsuraNinjaPriestRangerSpirit MasterKensei
Bug Hunt

## Rewards

Headwear / Egg Net Fragment / Gladiator Ticket / Silverstar / Mana / Cooking Vigor / Devil's Potion

Opens daily from **10:15-23:45**, refreshes at the 15th and 45th minute of each hour. Players have **5** free attempts and must be in a team with at least 3 members to play. Bug Hunt is subject to the EXP limit.

Sniffler dung is said to be the perfect fertilizers. But these animals which feed on the roots of the Gaia tree will flee underground at the first sign of danger...

Bug Hunt tends to be in high demand when required during Battle Pass events.

Gladiator Tickets are used to enter the Gladiator Ring.

Devil's Potion is used to acquire buffs in Devil's Altar.
Fashion Icon

1. Collect Outfits, back accessories and Mounts (Bound) for Fashion Points.

2. Outfits, back accessories and Mounts that you cannot equip do not give Fashion Points.

3. If you have multiple copies of a single Outfit, back accessory or Mount, you will only receive Fashion Points for the first one.

4. You must manually increase your Fashion Level once you have enough Fashion Points.

5. Fashion Points from Outfits, back accessories and Mounts are deducted if they are dismantled or discarded, but your Fashion Level is not affected.

6. Bound Mounts: A Mount becomes bound once equipped.
Celestial Tower

## Rewards

EXP / Gold Chest Shards / Gold Chests

Every week on Saturday, players are able to undertake a challenge known as the Celestial Tower. It has 10 floors, each of which houses a boss and sometimes monsters that will become increasingly difficult to beat. After the third and sixth floor, players will enter a special level where they can collect scrolls that can be used on subsequent floors for various beneficial effects:

* Attack Scroll

* Resist Scroll

* Mass Resurrection

Players are rewarded for each floor they clear, and finally, at the end of the event, the rankings will be calculated according to player scores. Rank higher to earn better rewards!

## Hero Tower

Opens between 12:00 and 23:30 every Saturday. All players who've earned more than 10000 points from the Celestial Tower and rank top 100 can join.

The Hero Tower has 5 floors. Higher floors grant better rewards. Rewards will be sent out via mail at 23:31 on Saturday.

Rewards for the Hero Tower include Red Souls, Red Seals, Holy Red Marks and Ancient Treasure Map fragments.
Server Merge

Time:

02:00-04:00 September 9, 2019 GMT-5

07:00-10:00 September 9, 2019 GMT+1

14:00-17:00 September 9, 2019 GMT+8

Servers to be merged:

EST-Cross server region 1 and 2, second
time server merge (Server name in the brackets are the ones merged to the
server in front)

1.     EST-2(EST-7)
and EST-3(EST-14)

2.     EST-4(EST-13)
and EST-8(EST-10)

3.     EST-5(EST-6)
and EST-9(EST-12)

4.     EST-17(EST-18),
EST-26(EST-27) and EST-28(EST-29)

5.     EST-19(EST-20)
and EST-22(EST-32)

6.     EST-23(EST-24)
and EST-30(EST-31)

EST-Cross server region 3 and 4, first time
server merge:

1.     EST-49,
EST-50 and EST-51

2.     EST-52,
EST-53 and EST-54

3.     EST-55,
EST-56 and EST-57

EU-Cross server region 3 and 4, first time
server merge:

1.     EU-49,
EU-50 and EU-52

2.     EU-51,
EU-53 and EU-54

3.     EU-55,
EU-56 and EU-57

4.     EU-58,
EU-59 and EU-60
Racing

## Rewards

Shells / EXP

Opens at 20:00 on Wednesday. Solo event not subject to EXP limit. Racing is held at Laplace City and has two stages: Betting and cheering. Bet on the right champion to earn Silver Shells; cheer riders on and use items to earn EXP.

Racing Tokens are required to make bets, which can be acquired from **Escort**, **Ace Rider** and **Carrot War** .

1. A match consists of three rounds. You can place bets in all three rounds.
2. Once a race starts, you can follow any one jockey to earn EXP and items.

## Betting Phase

**1st Betting phase duration:** 10 min

**2nd/3rd Betting phase duration:** 5 min

The top 3 players are featured as racer NPCs. Up to 50 tokens can be bet on each racer respectively.

1. You can bet on any one jockey (no refund possible) using up to 50 Racing Tokens.
2. If the jockey you bet on wins the race, you'll share the reward with all the other players who've also bet on this jockey. The higher your bet, the bigger the share you'll get.
3. Each bet adds 5000 shells to the final reward.

## Horse Racing Phase

Once the betting has ended, the "following" phase will commence.

Follow one of the three jockeys to start earning EXP and items that will momentarily appear on screen. To obtain the items, tap the item icon. Players are advised to follow the jockey they put most bets on, as the items acquired can be used to speed up that jockey or slow down other jockeys!

From left to right:

1. **Comment:** using this item allows you to publish a text message, which will appear as floating text on screen and in the *Current chat*.
2. **Hay:** using this item has a chance of increasing the stamina of the jockey you are following.
3. **Rotten Tomato:** using this item has a chance of decreasing the stamina of the targeted jockey.

Each item used also gives the player additional EXP.

## Reward Phase

During the reward phase, players who have bet on the winning jockey will receive Shell rewards in their mail. There will be a 1 minute cooldown before the next betting phase starts. (up to 3 rounds)
World Boss

Appears daily at 11:30,15:30 and 21:30. Play solo or as a team. Subject to EXP limit. Boss will appear randomly at one of the following locations: Yggdrasil, Silversnow, Bloomcrest Basin, and Sunrise Forest. Participate  to earn rewards, plus bonus rewards for the 4 teams with the highest contribution.Contribution is rated based on a combination of the following criteria: First blood, final blow, damage taken, damage output.
About

The Spideypool Big Bang is a collaborative event with the goal of building creative relationships between writers and artists in the Spideypool fandom. The event runs annually through the SPBB tumblr.

The current mod team includes: MsCaptainWinchester, and Nimohtar. Sign-ups for the sixth annual event opens on February 1, 2024. The event will run through August 2024.

## 2022

2022 marked a re-set for the event calendar. Sign-ups for this round opened on February 1, 2022. Posting began on August 1 an ran through August 30, 2022. The round included 49 participants. 14 stories were posted with 35 pieces of art.

## 2020

Sign-ups for this round opened on August 1, 2020. Posting began on February 1, 2021 and ran through February 28, 2020. The round included 65 participants. 24 stories were posted and 83 pieces of art.

## 2019

Sign-ups for this round opened on August 10, 2019. Posting began on February 1, 2020 and ran through March 3, 2020. The round included 94 participants. 29 stories were posted and 65 pieces of art.

## 2018

In 2018, the fest was taken over by mods from the Isn't It Bromantic Spideypool Discord Server and became the first official event run in association with the server. The Mod Team consisted of LunaStories, MsCaptainWinchester, and TheLoneBAMF.

Sign-ups for this round opened on August 6, 2018. Posting began on February 1, 2019 and ran through March 1, 2019. The round included 75 participants. 26 stories were posted and 63 pieces of art.

## 2017

2017 was the inaugural round of the Spideypool Big Bang. It was created by mods Lily and Jamie. The round was run on through the SpideypoolFanfic tumblr as a celebration of their 3000th follower.

Sign-ups for this round opened March 13, 2017. Posting began on August 1, 2017 and ran through September 1, 2017
Ganeśa

**Ganesha**(ガネーシャ) jest głową Familii Ganesha.

## Wygląd

Ganesha jest muskularnym mężczyzną, który nosi na twarzy czerwono-żółtą maskę słonia. Nosi pomarańczową szarfę, która przechodzi przez jego prawe ramię i owija się wokół talii. Skórzany talerz ze złotą obwódką spoczywa na jego brzuchu, trzymając strój razem. Nosi również białe spodnie i ciemnobrązowe kozaki za kolano - również ze złotymi akcentami. Ganesha ma złotą biżuterię, aby jeszcze bardziej utrwalić wizerunek „łódki pokazowej”. Jego biżuterię można postrzegać jako gruby złoty naszyjnik i opaski na ramię. Nosi również rękawice ze złotymi lamówkami. Bóg mas ma długie, kudłate, popielate włosy.

## Osobowość

Ganesha wydaje się być bardzo ekstrawagancki, mówiąc głośno i robiąc pozy. Wydał nawet praktycznie wszystkie pieniądze Familii na przekształcenie domu Ganesha Familia w ogromny kształt samego siebie, nazywając go również swoim imieniem. Kiedy chroni obywateli, reputacja i pozycja nic dla niego nie znaczą; zaangażuje nawet Bogów i Boginie, jeśli sobie tego zażyczy. Ganesha ma również zwyczaj wielokrotnego wymieniania swojego imienia, na przykład „Jestem Ganesha”.

Jednakże, gdy wymaga tego sytuacja, Ganesha pokazał, że jest w stanie przyjąć poważniejszą postawę i wyrazić troskę o dobro innych.

## Ciekawostki

* Ganesha pochodzi od hinduskiego boga o tym samym imieniu.
* Maska Ganesha nawiązuje do hinduskiego boga, którego nazwano po tym, jak został opisany jako posiadający głowę słonia.
* Mówi się, że Ganesha jest jedynym Bogiem, który organizuje uroczystości w domu zamiast w gildii.
Luck Tree

1.       Each reward from using a Paid Spiral
to bash the tree can only be earned once. All rewards are issued after 12
bashes and will not be reset.

2.       Number of Paid Spiral required to
bash the three increases with every attempt as follows:
1st time: 40;
2nd time: 80;
3rd time: 200;
4th time: 500;
5th time: 800;
6th time: 1200;
7th time: 2000;
8th time: 2500;
9th time: 3200;
10th time: 5000;
11th time: 7000;
12th time: 9000

3.       The reward table for this first draw
is as follows. Odds are redistributed according to the original ratios after
each draw: Rank 2:
Red Talisman Card – Nora 0,001%;
Red Stardust x60 0,006%;
Golden Dragon Egg x1 0,009%;
Hermit’s Power Vi (B) 0,045%;
Backing – Unlimited Riches 0,091%;
Rank 3 Gold Card – Jenn Tricia 0,272%;
Mana x150k 1,362%;
Enhancement Gem II x3 1,362%;
Purple Dragon Egg x4 5,450%;
Artifact Map x1 9,083%;
Shells x750k 27,248%;
Silverstars x600k 54,496%
Samurai

Samurai, a being dedicated to the study of the blade passed down through generations. Using their masterful quick-draw techniques and power gained from their close relation to dragons, the Samurai carves a path, whether through life or foe.

Gameplay-wise, Samurai has a good balance between damage, endurance and speed. They have many skills with a high focus on breaking defense, one of them being the class exclusive *identify weakness* mechanic, which increases your damage done to whom it may concern while using skills that take advantage of the identified weakness. Another aspect of Samurai skills is that they are twitchy in nature, with many of them forcing your character to move while you attack, emphasizing the quick-draw style.

At level 50, during the promotion questline, a Samurai can be promoted into Kensei. This decision will open up a second skill tab, exclusive to the promoted class.

Embarking on the path of Kensei brings you to the next level of the identity you have built upon so far, greatly enhancing the potential of your abilities and adding even more mobility options.

## Samurai

**Role:** PhysicalDamage Dealer

**Weapon:** Katana

**Class attributes:** Crit rate / Physical Damage

*"Faith is as important as life!"*

### Basic Skills

Note: In order to unlock and use a skill, you need to invest at least 1 skill point into it. Equipping calamity emblems enhancing skills doesn't allow you to use it, it just levels up the ability you already have.

## Kensei

**Role:** Physical Damage Dealer

**Weapon:** Katana

*"Inherit the legacy and never forget those tragic pasts. -In memorial of the heroes"*

### Warmount Skills

Characters acquire additional **Warmount** skills exclusive to their class when riding a Dragon Warmount or Mech Warmount. Active Warmount skills consume *Rage points*. Rage points are acquired when using character skills.

## Awakening

With **Awakening**, a new active skill is added for all promoted classes, as well as awakened versions of existing class skills and new attributes.

## Stigma Awakening

With **Stigma Awakening**, additional passive skills are unlocked to improve your existing skills even further, as well as Stigma Ultimate active skills that are charged through using specified Stigma Skills. A character needs to reach Lv.100 to unlock this feature.

### Stigma Skills (Kensei)

Leveling up Stigma skills requires **Stigma Grimoire**.

### Stigma Ultimates (Kensei)

Leveling up Stigma Ultimate skills consumes **Stigma Root**.

## References

1. ↑ 1.0 1.1 Table contains variables for maxed out skills, without use of calamity emblems.
Miach

**Miach** (ミアハ) jest głową Familii Miach.

## Wygląd

Miach ma długie ciemnoniebieskie włosy i ciemnoniebieskie oczy. Nosi czarną szatę, brązową stułę sięgającą za ramiona i brązowe buty. Jest opisywany jako piękny i nieświadomie przyciąga kobiety swoim wyglądem.

## Osobowość

Miach jest dobrym, współczującym i przyjaznym Bogiem, ma dobre relacje z Bellem i członkami Familii Hestii, często rozdając im darmowe mikstury. Ma zwyczaj rozdawania darmowych mikstur, powodując problemy finansowe swojej Familii i wraz z Takemikazuchi nazywany jest „naturalnym żigolo” ze względu na jego życzliwość wobec kobiet. Opiekuje się także własną członkinią Familii, Naazą Erisuis, zaciągając ogromną pożyczkę od Dian Cecht Familia, aby stworzyć dla niej srebrne ramię.

## Ciekawostki

* W mitologii irlandzkiej Miach był czwartym synem Dian Cecht.
Kingdom Age

1. Kingdom EXP is capped based on server level. The higher the server level, the higher the cap.

2. Some features (Main Quests, Side Quests, events at night, Zodiac Bosses, Revelation Trials, Guild Ball, Liege Challenge, Farm Orders) aren't subject to this cap.

3. Resets at 5 daily.

4. If you fail to earn the max EXP in a day, the EXP cap will increase by a certain percentage the following day. The percentage increases as your level increases.

**Fame Cap:**

1. You can earn up to 1800 Kingdom Fame each day.

2. Once you reach this cap, you'll no longer receive rewards from Kingdom Events.

3. Some features (donating Kingdom Fame Badges, Affair Board) aren't subject to this cap.

4. Resets at 5 daily.

**Cooking Vigor**

1. Complete Card Realm, Escort, Zodiac Bosses, Raccoon Legion, and Bug Hunt to earn Cooking Vigor.

2. Cooking Vigor caps at 300.
Napoleon and Lafayette

Napoleon and Lafayette are a pair of dogs who appear in Disney's 1970 animated feature film The Aristocats.
Napoleon is a Bloodhound and Lafayette is a Bassett Hound. The two are stray dogs that live on an abandoned windmill site in the French countryside. Their one hobby is chasing any humans who come near their territory, whether or not they're in a car.
Farm

**Farm** is where you can grow crops, raise livestock, craft food items, and fulfill customer orders for extra exp and rewards. It can be unlocked starting at level 30 for 100 Kingdom Fame. Farm orders are not subject to the EXP limit. In addition, you can also fish, harvest timber and mine at your Farm. Currently the maximum level of the Farm is 50.

## Farming

You start out with 6 plots of land. To get crops, plant seeds and wait for them to grow. Then, harvest them when they’re done. If you run out of seeds, you can purchase more with silverstars or get them via Wish Slip. You will unlock up to 25 plots as your farm level increases.

## Animals

Animals will produce products when they are fed.

## Production

Using other farm products, you can craft additional items. In the beginning, you can have only 3 items in queue, upgrading production buildings grants additional queue slots (up to 5 slots). Each level of upgrade reduces build time by 2.5%.

## Charity Center

The ***Charity Center*** is statue on your farm next to where customers line up for orders. It produces Hearts based on your total Beauty points and accumulates for a maxmimum of 12 hours. Hearts can be used to speed up production time on plants, animals, and other farm products.

*To see how to obtain more Beauty, please see Decorations.*
## Dog

You can get a pet dog for 10000 farm coins. It will sit in your farm and go on a trip to bring back rewards every 8 times it is fed. Only your friends and guild mates can feed the dog. You are able to feed once a day up to 12 dogs, including your own dog. After 4 small trips the dog goes on a longer trip.

The Whitewave Reef Special present can contain one of the following items: Treasure Map

## Cooking

You can use your farm produce to cook food that gives temporary bonuses. Can be unlocked through helper cards.

More information can be found here (Cooking).

## Gathering

*Rare Wood* and *Rare Ore* are gatherable resources which can drop materials that are used to upgrade production buildings and build decorative buildings. *School of Rare Fish* is a gatherable resource that can drop items for farm orders and Cooking. One *Rare Wood*, one *Rare Ore* and one *School of Rare Fish* is spawned on farm every day. Each rare resource can be gathered 10 times. Rare resources can be gathered using axe, pickaxe and Rod that are bought from Grocery for 100 Farm coins each or from the Points tab in Market for 100 Kingdom Fame each. Gathering from *Rare Wood* has a chance to drop **Elmwood**, slightly lower chance to drop **Maplewood** and low chance to drop **Pinewood**. Gathering from *Rare Ore* has a chance to drop **Iron Ore**, slightly lower chance to drop **Copper Ore** and low chance to drop **Silver Ore**. Gathering from *School of Rare Fish* has a chance to drop **Carp**, a slightly lower chance to drop **Cod** and low chance to drop **Pufferfish**.

## Wish Slip

Wish Slip is a fountain with a statue located near the Gryphon on your farm. You can donate farm items, earn harvest points and get additional ingredients and wish for items you need or are not yet able to craft.
Ruins Duel

Opens at 15:00-16:30 and 21:00-22:30 on Tuesday, Thursday and Saturday. Available to Squads only. Team up with members from the same Squad to join. Teams must have 5 members and no more than 2 members of the same class. The higher the tier, the better the rewards at end of season. Target rewards and single-match rewards are reset each time event opens. Gives Arena Score.
Guild Ball

Opens 19:30-19:50 Mon, Wed, Fri and Sun. Solo event not subject to EXP limit. Dance within your guild grounds to earn EXP reward. Keep an eye out for floating reward icons for a special surprise!

Note: the guild grounds require the presence of at least 10 players for floating reward icons to appear.

## Bonfire Dance

Once at least 10 players are present, each time the *Gift Countdown* hits **0:00** a new gift or activity will appear from the gift rotation, among which are:

Roll the Dice

Gift Box

Guess the Number

After the Guild Ball event ends, all participants are rewarded with an ***Equipment Realm** Page*based on the highest level dungeon they are able to access, as well as 600 *Guild Emblems* if the level requirement has been met.

### Roll the Dice

Upon tapping a floating Dice icon, a new interface will appear where players can a number from 4 to 24. An *achievement* will be unlocked if a lucky player rolls 24!

*My Number* indicates your highest roll during the current event, while your *Ranking* indicates where your number is ranked relative to other participants. Participants with the same number will share the same ranking.

At the end of the event, players ranked 1 to 3 will be rewarded with 50, 30 or 15 *Bound Spirals* respectively.

### Gift Box

Tapping a Gift Box icon will grant players with one of the following rewards:

* 5000 Silverstars
* 40 Mana
* Treasure Map
* [E][S] Stargem Chest

### Guess the Number

Upon tapping the Guess the Number icon, a new interface appears where each participant is given a number for the Reward chest. Share your number with other Guild members and find the code to open the Reward chest before the reward expires!

The Reward chest can contain one of the following rewards:

* 20000 Silverstars
* 35000 Silverstars
* 60000 Silverstars
* 100000 Silverstars
* 250000 Silverstars
* 999999 Silverstars
* Ancient Treasure Map fragment + some Silverstars
Donald Duck

**Donald Duck** is an animated character created by Walt Disney. He is a hot-headed, anthropomorphic duck that is often the victim of exceptionally bad luck. Normally depicted wearing a sailor shirt, cap, and a bow tie—but no trousers at all—Donald is a best friend and foil to Mickey Mouse, whom he sometimes envies.
Lucky (101 Dalmatians)

**Lucky** is one of the most prominently known of the Dalmatian puppies from Disney's 1961 film One Hundred and One Dalmatians, named for the horseshoe pattern of spots on his back, and the fact he supposedly didn't make it as Perditawas giving birth to the puppies, but then was revived by Roger Radcliffe, so they said he was "lucky" to make it.
Minnie Mouse

**Minnie Mouse** is an animated, anthropomorphic mouse character created by Walt Disney. She is the girlfriend of Mickey Mouse, and first appeared alongside him in the short Steamboat Willie in 1928. Minnie is sweet in nature and widely recognized for her large collection of big bows of different colors that sit atop her head. Though her character was initially conceptualized as a mere love interest, Minnie was expanded into a more independent and dynamic character over the years.
Warrior

Armed with a sword and shield, the Warrior is the vanguard in the battle. Their skills give them the ability to control the battlefield, either by stunning, pulling or taunting enemies to increase their aggro status. Their high HP and defense stats, as well as having skills that block or reduce damage allows them to withstand punishment other classes typically cannot.

At level 50, during the promotion questline, Warriors can be promoted into either a Paladin or Berserker. This decision will open up a second skill tab, exclusive to the promoted class.

Choosing the path of the Paladin will greatly improve upon your control and defensive abilities, furthering your role of supporting and soaking up damage for other players. Paladins are notorious for being much harder to take down than any other class.

Choosing the path of the Berserker will greatly improve upon your ability to deal damage and independence as a class, while still retaining the perks of being a Warrior. As their name implies, this will allow for an aggressive playstyle where you can typically take more of a beating compared to other offensively-oriented classes.

   Warrior

**Role:**Tank

**Weapon:** Sword and shield

**Class attributes:** Physical Defense / Magical Defense

*"Fearless and steadfast, warriors are the ones you can trust with your life."*

## Paladin

**Role:** Tank

**Weapon:** Sword and Shield

*"We are the holy shields of power, the guardians of ultimate force. We reign high above all destruction and nothingness."*

### Warmount Skills

Characters acquire additional **Warmount** skills exclusive to their class when riding a Dragon Warmount or Mech Warmount. Active Warmount skills consume *Rage points*. Rage points are acquired when using character skills.

## Berserker

**Role:** Physical Damage Dealer / Off-tank

**Weapon:** Greatsword

*"Many do not understand our kamikaze style of fighting. But isn't it addictive? The thrill of putting your life on the line?."*

### Warmount Skills

Characters acquire additional **Warmount** skills exclusive to their class when riding a Dragon Warmount or Mech Warmount. Active Warmount skills consume *Rage points*. Rage points are acquired when using character skills.

## Awakening

With **Awakening**, a new active skill is added for all promoted classes, as well as awakened versions of existing class skills and new attributes.

## Stigma Awakening

With **Stigma Awakening**, additional passive skills are unlocked to improve your existing skills even further, as well as Stigma Ultimate active skills that are charged through using specified Stigma Skills. A character needs to reach Lv.100 to unlock this feature.

### Stigma Skills (Paladin)

Leveling up Stigma skills requires **Stigma Grimoire**.

### Stigma Ultimates (Paladin)

Leveling up Stigma Ultimate skills consumes **Stigma Root**.

### Stigma Skills (Berserker)

Leveling up Stigma skills requires **Stigma Grimoire**.

### Stigma Ultimates (Berserker)

Leveling up Stigma Ultimate skills consumes **Stigma Root**.
White Chapel

Marriages must be approved by the Priest.

1. The two players must be at least Lv.40 and reach 15000 Affinity.

2. Both players must be in the same team without a third member and be in the Church at the same time.

3. Neither player can be in a partnership with another player.

4. Both players must have their own Farm.

5. An Engagement Ring is required.

6. After marriage, the two players' Farms will be merged.

Partnerships must be approved by Tifa.

1. The two players must be at least Lv.40 and reach 15000 Affinity.

2. Both players must be in the same team without a third member and be in the Church at the same time.

3. Neither player can be in a marriage with another player.

4. Both players must have their own Farm.

5. An Engagement Ring is required.

6. After forming a partnership, the two players' Farms will be merged.

Divorces must be approved by the Priest.

1. Divorces may be by mutual agreement or forced.

2. Divorce applications may be withdrawn within 24 hours of submission.

3. Divorce by agreement takes effect 24 hours after submission. Rings are recycled by Kingdom and Affinity is reset to zero.

4. Players may ask the Priest for a forced divorce without the other player's agreement.

5. There is a cost to undergo a forced divorce.

6. Each player regains control of their own farm after divorce.

7. There is no cost to apply for a forced divorce if your partner has been offline for more than 7 days in a row.

Separations must be approved by Tifa.

1. Separations may be by mutual agreement or forced.

2.Separation applications may be withdrawn within 24 hours of submission.

3. Separation by agreement takes effect 24 hours after submission. Rings are recycled by Kingdom and Affinity is reset to zero.

4. Players may ask Tifa for a forced separation without the other player's agreement.

5. There is a cost to undergo a forced separation.

6. Each player regains control of their own farm after separation.

7. There is no cost to apply for a forced separation if your partner has been offline for more than 7 days in a row.
Speedy Gonzales

**Speedy Gonzales** (also known as **Speedy**) is a supporting character in the Warner Brothers Looney Tunes and Merrie Melodies series of cartoons. He is portrayed as "The Fastest Mouse in all Mexico" with his major traits being the ability to run extremely fast and speaking with an exaggerated mexican accent. He usually wears an oversized yellow sombrero, a white shirt and trousers, and a red kerchief, similar to that of a reveler in the san fermin festival. To date there have been 46 cartoons made either starring or featuring this character.
New Class-Summoner

Skills:

[Command Summon]

Summons Arama to help out in battle. The
higher the skill level, the more HP Arama has. If there is already a summoned
Arama, Arama deals Attack damage to nearby enemies. Arama will evolve if skill
is repeatedly used, greatly increasing normal attack damage.

[Genki Bomb]

Commands Arama to leap at the target,
dealing damage to enemies in the target area.

[Flying Flower]

Deals damage equal to Attack to enemies at
the target location, stunning them for 1.5 sec. Does not require Arama.

[Healing Tune]

Requires Arama. Caster and Arama heal HP
per sec for 3 sec.

[Misty Light]

Deals damage to enemies in a straight line
and dispels all buffs on them.

[Merge]

Merges with Arama for 15 sec. HP becomes
shared with Arama and all skill damage is increased . Merge with an evolved
Arama to gain the skill Feline Wrath.
Cartoon Animals Centre Wiki

**Welcome to the Cartoon Animals Centre Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Abby Mallard

**Abby Mallard** is the deuteragonist of the 2005 Disneyanimated film, Chicken Little. She is a female duck (implied swan) with buckteeth, orange beak, orange feet, wearing a purple shirt with pink flower on it and two hairbands, which hold up her hair. A slight speech impediment and a long, asymmetrical face earned her an unfortunate nickname from the less polite kids at her school. She is accustomed to being teased for her appearance, and takes a generally optimistic approach to life. She is Chicken Little's best friend and harbors a secret crush on him.
Jerry Mouse

**Jeremy "Jerry" Adam Mouse** is one of the two titular protagonists of the animated cartoon series of Tom and Jerry. Created by William Hanna and Joseph Barbara, Jerry is a brown anthropomorphic mouse, who first appeared in the 1940 MGM animated short Puss Gets the Boot. Hanna gave the mouse's original name as "Jerry", while Barbara claimed the mouse went unnamed in his first appearance. He is Tom's arch-enemy and occasionally best friend.

In the 1992 animated movie, Tom and Jerry: the Movie, Jerry is the deuteragonist and is voiced by the late Dana Hill.
Domino

Domino is one of Dottie and Dipstick's puppies together with Oddball and Little Dipper in 102 Dalmatians. He has two black ears with rows of white spots like a set of game dice, thus earning him the name "Domino." He also has a blue (live-action)/red (cartoon) collar that has a domino hanging horizontally (live-action)/vertically (cartoon) from it. It is also worthy to note that Domino appears to have a lot of large black spots, as opposed to Little Dipper whose spots are more numerous and smaller
Charlie B. Barkin

**Charles B. "Charlie" Barkin** is the main protagonist of the All Dogs Go to Heaven franchise except the finale, An All Dogs Christmas Carol, in which he is the deuteragonist. He's a German Shepherd who goes to Heaven by default and returns to Earth. He is Sasha's love interest, and later boyfriend.
Lunoire Faust

**Lunoire Faust** (ルノア・ファウスト) jest kelnerką w Gospodzie Obfitości i byłą łowczynią nagród znaną jako **Faust** (ファウスト) jako członkini Familii Demeter.

## Wygląd

Lunoire ma brązowe oczy i średniej długości brązowe włosy. Zwykle nosi mundur Gospody Obfitości. Jako łowca nagród nosiła krótki top, szalik i krótkie spodnie.

## Osobowość

Lunoire ma prostą i troskliwą osobowość, co widać, gdy próbowała zdystansować się od własnej rodziny, aby ją chronić. Kiedyś rozważała znalezienie męża, który nie musiałby być cool, pod warunkiem, że będzie się nią opiekował i pozwolił jej leniuchować w małym domu.

## Historia

Lunoire urodziła się w rodzinie mieszkającej na terytorium imperium. Jednak jej rodzice wkrótce zginęli w wyniku wojny, a ona zmuszona była żyć jako jedno z dzieci ulicy. Po pewnym czasie życia w trudnych warunkach usłyszała o falnie i dołączyła do Familii, ale później zaczęła podróżować samotnie, gdy jej Bogini została zmuszona do powrotu do nieba. Po pewnym czasie przybyła do Orario dziewięć lat przed historią i nie powiodła się jej pierwsza misja zabicia Braci Guliwera, ledwo uszywszy z życiem, zaczęła odmawiać pracy w celu zabijania pierwszej klasy poszukiwaczy przygód. W końcu, po nieudanej próbie zabicia poszukiwanej Ryuu, dołączyła do Gospody Obfitości.

## Zdolności

### Zdolności rozwojowe

**Uderzenie pięścią**(拳打)

**Zmiażdżenie**(破砕)

**Wojownik Pięści**(拳士)

## Ciekawostki

* W napisach końcowych anime brakuje nazwisk Anyi i Lunoire. Zostało to naprawione w wersji BD.
* Pomimo tego, że urodzili się w różnych miejscach, Chloe i Lunoire są do siebie podobne na wiele różnych sposobów.
	+ Obydwie straciły członków rodzin w wyniku przemocy.
	+ Obydwie nigdy nie czuły, jak to jest mieć prawdziwą rodzinę i nie mieć przyjaciół.
	+ Obydwie przybyli do Orario mniej więcej w tym samym czasie i nie udało im się wykonać pierwszej misji.
	+ Mieszkały obok siebie w tym samym apartamentowcu na tym samym piętrze.
	+ Obydwie nie mają zamiaru mieszkać ze swoją rodziną nawet po przejściu na emeryturę.
Hero League

1. Hero League voting opens on the 1st day of each month if server has reached the **Age of Sky** and there are at least 4 participating servers.

2. The top 10 squads in score in the last Ruins Duel are eligible to play in the Hero League. Players may vote on these 10 squads.

3. Voting costs Hero Voting Tickets. The first vote of each day earns extra rewards.

4. The 2 squads that receive the most votes will represent the server. In the event of a tie, the squad that earned a higher score in the last Ruins Duel prevails.
Sylvester

Sylvester J. Pussycat, Sr. (Sylvester the Cat or simply Sylvester), is a fictional character, a three-time Academy Award-winning anthropomorphic cat and a recurring character in the Looney Tunes and Merrie Melodies repertory, often chasing Tweety Bird, Speedy Gonzales, or Hippety Hopper. The name "Sylvester" is a play on Felis silvestris, the scientific name for the wild cat species (domestic cats like Sylvester, though, are actually Felis catus). The character debuted in Friz Freleng's Life With Feathers (1945). Freleng's 1947 cartoon, Tweetie Pie was the first pairing of Tweety with Sylvester, and the Bob Clampett-directed Kitty Kornered (1946) was Sylvester's first pairing with Porky Pig. Sylvester appeared in 103 cartoons in the golden age.
Negaduck

**Negaduck** is the main antagonist of Darkwing Duck. There are two incarnations of him in the original series: the first was a manifestation of Darkwing Duck's evil side created by Megavolt's tronsplitter, while the second and more well-known version, the subject of this article, is an evil twin of Darkwing from a parallel universe known as the Negaverse. He first appeared as the leader of the Fearsome Five during the two-part "Just Us Justice Ducks" episode. Additionally, in the rebooted universe of the 2017 DuckTales series, a third version of Negaduck is presented, an actor who used to portray Darkwing Duck himself in a TV show before going mad.
Bernard (The Rescuers)

B**ernard** is the male protagonist of The Rescuers and its sequel.

He is a pudgy young mouse who initially works as a janitor for the Rescue Aid Society, the mouse version of the United Nations. After accompanying Miss Bianca on their first mission, he is made the American ambassador for the Society.
House Grover

### Family Tree In 1007

* Emperor **Grover V,** Emperor of all Griffonians, King of the Heartlands, Duke of Griffenheim, a griffon of 47 years, very sickly
	+ The heir apparent, Grover VI, a young griff of 4 years

* His cousin, Duchess **Gabriela** of House **Eagleclaw**, a middle-aged, ambitious, and politically savvynoble

### Historical Members

* **Grover I,** the first Emperor of all Griffonians, capable, had the power of the idol of Boreas, reigned 80 years (705-785)
* **Grover II**, his son, a warmonger and fearsome warrior, slain by a Nimbusian soldier, reigned for 69 years (785-854)
* **Guto I**, Grover I’s second son, given the Idol of Boreas for safekeeping by Grover II (see House Guto for his descendants)
* **Grover III**, Grover II’s son, known as a unificator of the unstable empire and kindler of a Pan-Griffonian identity, reigned for 60 years (854 - 914)
* **Grover IV**, Grover III’s son, while his reign was mostly peaceful, he was unpopular with the nobility and began the Empire’s decline, particularly fat, reigned for 56 years (914 - 970)
Spot Helperman

**Spot Helperman**[2] is a dog, one of the two main protagonists of the TV series Teacher's Pet, and the protagonist of the movie Teacher's Pet: The Movie. He dresses up like a boy named **Scott Leadready II** and goes to school with his master and best friend Leonard. He will often quote a saying at the end of each episode.
Arizona Goof

Arizona Goof (original Italian name: Indiana Pipps) is an archaeologist and a cousin of Goofy. Arizona has a weird habit of not using beds, doors, or stairs. Instead, he sleeps in a tent, enters and exits houses through windows, and climbs floors by a rope. Arizona is fond of a specific brand of liquorice candy (the brand is called Negritas in original Italian language version, Tuju in the Finnish language translation), which he never travels without and is addicted to the taste of, but which everyone else finds horrible. Arizona's car is an old jeep which he has named affectionately as Gippippa. Arizona has a rival archaeologist, Dr. Kranz, who is greedy and shameless, and not above resorting to criminal behaviour.
Arizona Goof received his English name in his first American comics appearance (1991). In a couple of 2005-2006 appearances, the character was inexplicably renamed "Arizona Dipp." But more recent uses (Disney Digicomics, 2009–2010) have restored his traditional English name. The character Arizona Goof was created by writer Bruno Sarda and artist Massimo De Vita in 1988, as a spoof of the film character Indiana Jones.