Game Modes

There are currently five game modes in digdig.io, FFA, TDM, Tag, Battle Royale, and Maze. The latter was first added on August 2 and removed August 3, and was re-added August 21.

## Current game modes

### FFA

Free For All is the default game mode. Players need to gather mass by digging or by destroying other players. Players can play in squad.

### TDM

Team Death Match separates all players into 3 large teams which they are differentiated by color blue, red and green. Players are allied to their teammates and hostile to members of other teams. Squad is available, and a squad will always consist of member of the same team.

### Tag

After reaching the minimum amount players (3), then there is a 15 second time frame in which players can join. When the timer ends and the match starts, 2 random players are picked as seekers, and all other players become hiders. All players who join after the match has begun are automatically seekers. Seekers need to tag all the hiders by touching them. Whenever a hider is tagged by a seeker, they become a seeker themself. Tagging a player will be rewarded with 10 gold. The hiders who stay until the last win 100 gold.

Seekers share vision with each other. Hiders have seekers' vision as well allowing them to avoid seekers without seekers seeing them, but they don't get vision from other hiders.

Being a hider has a drawback though, hiders cannot sprint. Pressing down the right mouse button or shift does not heal hiders faster but rather makes them immobile, this can be helpful in staying still while in a hiding spot. Also, a large area of dirt and ores around hiders' spawn point is cleared when game starts, leaving an obvious trace behind.

Tag mode only has dirt, lava, amethyst, and uranium. Uranium mass does not decay faster, map does not regenerate, and mass decay is substantially sped up.

### BR

In Battle Royale, players start in a lobby. When the lobby is filled enough and the countdown finishes, nobody is able to respawn or join the lobby anymore. Natural mass loss is removed in this game mode. The map also shrinks as time goes on to prevent the game from lasting forever between the last two diggers. The winner (determined by the last digger standing) wins 50 gold.

### Maze

Maze is a game mode added on August 28th, 2021. Huge walls of Bedrock form a maze-like map structure. The bedrock formations follow a similar pattern to the maze walls in diep.io in that there is no real pattern. Other than these walls, gameplay is normal. This game mode, as mentioned in the changelog, may or may not be here to stay.

## Removed Gamemodes

### BR

In August 3rd 2021 removed Battle Royale, re-added Tag Mode. Until August 21st 2021, temporarily re-enabling BR mode.

### CTF (probably stands for Capture the Flag)

Developer added it and removed on the same day.

### TAG

In August 2nd 2021 replaced Tag Mode with Battle Royale. Until August 3rd 2021 removed Battle Royale, re-added Tag Mode.

## Trivia

* By playing Tag, you may get a special skin - the Spider, if you tag a total of 1000 hiders across all games you play.
* Battle Royale mode was first added in August 2nd, replacing the Tag mode. Tag was reintroduced on August 3rd, replacing battle royale. Battle Royale was then re-added on August 21.
* Players can play squad solo just to get a special skin color
* The developer teased of CTF by pretending to add and remove CTF in the official discord. Picture of this will be inserted soon.