Yamirsa

Yamirsa is a kingdom in the world of Mat Zemyla. It is a coastal kingdom, with the ocean bordering the entire western side. Yamirsa is bordered to the west and south by mountains, and to the North lies both the neighbouring kingdom of Toth, and The Great Wasteland.

## Yamir City

The Capital of Yamirsa is the great walled metropolis, Yamir City. The city is divided up into segments, with a large shared park at the centre. The northern district is where the rich and wealthy folk reside, and houses the palace of the current Emperor Silver Tyminious. The eastern district is where the middle class live, which includes all four members of the Away Team. The western district houses the business sector, including most of the markets and factories, such as the Janderson Breffords Parchment Company, Murphy’s Honest Goods, and Ace Alley. The southern district of Yamir city, also known as The Slums, is a less developed area where the poor and unfortunate live in squalor.

The Centre Circle is a large park in the middle of Yamir City with entrances leading to each district. Near the centre of the park stands a large platform tower, which is marked as the execution site of Usiah Jet. Directly underneath the platform is a secret entrance to The Clubhouse, an underground space connected to the sewers, where orphaned children live together.

All Yamirsan races can be found residing in Yamir city.

## Keaston

A short two hour travel from the Yamir city gates, lies a small settlement named Keaston. Nestled inside a forest, Keaston is mostly a pig-farming settlement and a hub for travellers who do not wish to enter the city walls.

## Bullswool

The southernmost town of the Yamirsa map, Bullswool is a mostly human/dwarven town, and serves as both a hub for farmers of the southern plains, and the last stop for travelling heading south to The Hives.

Bullswool was plagued for a short time by a vampire infestation, but this was resolved by Master Speck in 157PD.

## Ixingnear

Located in the southwest corner of the Yamirsa map, Ixingnear is a mostly gnomish/halfling settlement, named for the forest it borders. Thanks to former citizen Gesdark the Inventor, it is one of the early industrial hubs of Yamirsa, and boasts many factories that produce goods for export. Is it the hometown of several prominent gnomes, including Brum the Wizard, the aforementioned Gesdark the Inventor, and Janderson Breffords (both Sr and Jr).

Despite being one of the more technologically advanced towns in the kingdom, Ixingnear sports a very curated “cobbles, cottages and climbing ivy” aesthetic, and presents itself as a quiet and peaceful village.

In the town center, there is an enormous oak tree surrounded by a ring shaped table (the table has been dubbed “Lazy Susan” by the townsfolk). Citizens of Ixingnear congregate at the table once a week for a shared meal tradition called “New Life’s Feast”. Local events like weddings and funerals are often folded into this event, which began as a way for the townspeople to get to know both each other, and travelers and passers-through.

The Ixingnear forest, which sits right on the north edge of the town, is said to be cursed. The locals have noted that strange travelers will often arrive in town to go exploring in the forest, and mysteriously return to it only a day or two after they have left. The explanation for this behaviour is attributed to the Question Box, an artefact that can be found only by travelling to a temple within the forest.

The forest temple houses a White Door, which when opened leads to the Room of Doors, and in turn, to the bottom of a well, which houses a small plinth where the Question Box will always eventually be returned to. The temple is also the home of a gold Dragonborn named Diyawayne.

## Galliport

The second-largest settlement in Yamirsa (after Yamir City) Galliport is a bustling port town that is also well-known for being a famous beach destination for holidayers.

## Torrago Nook

Located North of the City high in the mountains, Torrago Nook is an exclusive ski-resort town that is only accessible by centipede-train. It is known in Yamir City as a place that only the wealthiest citizens are ever invited to.

## The Hives

To the south of Yamir City lies a dwarven settlement referred to as The Hives. Referencing the entire alpine biome, the Hives gets its name from the distinct beehive-like carvings left in the mountains created by dwarves who settle temporarily in order to mine near the surface. The mountain ranges themselves are fairly wild and populated by all sorts of animals such as goats, wolves, foxes and yeti.

## The Forge

Approximately four days travel south from Yamir city is the main above-ground Dwarven City called The Forge. Built from base to crater of an active volcano, The Forge is the pinnacle of Dwarven craftsmanship and engineering. The seven dwarven clans of the forge have each built their own sectors out of their chosen precious metal or mineral, meaning like Yamir City, the forge has been split into different sectors, each led by their own queen.

While the Dwarves of The Forge mostly govern themselves, they are still within the Yamirsa borders and pay an annual tribute of treasure and metals to the Emperor of Yamirsa in order to do so.

Inside the volcano, the dwarves have developed a method of using the heat and the lava to work their ore and minerals into fine dwarven metal and gems.

Inside the crater is a carved amphitheatre with a platform suspended over the lava. The dwarves of The Forge use this space to discuss politics and make decisions between the clan leaders

## The Underdark

Beneath The Hives is a network of caves and tunnels known as The Underdark, which is an extremely dangerous place for travellers, as it is home to not only monsters, but also the Drow.

The naturally occurring parts of the underdark are often teeming with bioluminescent mosses and fungi, as well as creatures such as Ropers, Giant Spiders, and apparently aberrations such as Gibbering Mouthers.

Two locations of interest the Away Team have discovered within The Underdark are Asus’ HQ, and the Lavafall cave.

Asus’s HQ is an illegal electrum processing plant, built away from the volcanic city of The Forge. It is built on a large font (see: electrum) and is the base of operations of Yamirsa’s only electrum production operation.

The Lavafall Cave is a large cavern that features lava flowing around a small island. It is the location of another White Door (the intended travelling location is currently unclear). The cavern features a carved rock bridge that leads the island, as well as a staircase that leads to the door. The builder of these features is unknown.

## The Room of Doors

Within Yamirsa, there appears to be a phenomenon of strange white doors sitting out-of-place in strange locations. The doors are framed by intricately carved stone pillars, and are difficult to directly parse.

Travelling through a white door will lead one through a portal to The Room of Doors, a large, round stone chamber that is lined on all sides with completely sealed while doors. The doors appear to be connected in pairs - entering through a door will make exactly one other door accessible, and entering back through that door will open up the path you originally came from.

Each of the doors appears to be marked by a small sign featuring a simple symbol that references its destination. The Janderson Breffords Away Team has currently discovered the following locations:

* The Ixingnear forest temple (a trapezoid with a square on top)
* The Well of the Question Box (a hand reaching up toward a square)
* The Lavafall Cave (vertical swirly lines with heat waves coming off them)
* An unknown chamber covered by an iron box (a swirl that leads down from the centre)

The geographical location of The Room of Doors is unknown, but a way of locating undiscovered doors does exist in a strange compass Frankie was given by Quisp.  The compass is said to have been created by Gesdark the Inventor.