Maia/Abilities

Pleiades Michani Dyo

[Rejuvenate] Restores 150HP to the lowest health Master within 8m on skill use.

Boost To Get Through!

Uses Maia's thrusters to quickly boost 7m.

Skill Cooldown = 0.3SEC(s)

Stamina Consumption = 160

Combat Protocol

Temporarily switches to a combat protocol, shielding Maia for 2SEC(s) and increasing range and weapon damage.

Shield persists through tagging.

500 // Level 1: Skill Cooldown -1SEC(s)

1,000 // Level 2: MP Consumption -10

1,500 // Level 3: Skill Power +100 while active and Shield Strength +150

2,500 // Level 4: Skill Cooldown -1SEC(s)

4,500 // Level 5: MP Consumption -10

8,000 // Level 6: Skill Power +100 while active and Shield Strength +150

Skill Cooldown = 20SEC(s)

MP Consumption = 225

Shield Strength = 300

Status Effect = Shield

Recall Tether

Places a recall pad that is tethered to Maia at the targeted area for 5SEC(s). Allies who step on the pad are pulled towards Maia. Maia's gains +50% movespeed for 2SEC(s) when she places the recall pad.

Tethered allies cannot pass through obstacles.

500 // Level 1: Skill Cooldown -1SEC(s)

1,000 // Level 2: MP Consumption -10

1,500 // Level 3: Cast Distance +2m

2,500 // Level 4: Skill Cooldown -1SEC(s)

4,500 // Level 5: MP Consumption -10

8,000 // Level 6: Cast Distance +3m

Skill Cooldown = 15SEC(s)

MP Consumption = 190

Cast Distance = 10m

Attack Radius = 2.0m

Status Effect = Pull

Savior Protocol

Flies to and picks up an allied target. Maia shields the protected target for 2SEC(s), absorbing 500 damage.

[Savior's Retreat] Dashes a moderate distance, dropping off the protected Master at the end of the dash. Shield persists through tagging.

500 // Level 1: Skill Cooldown -1SEC(s)

1,000 // Level 2: MP Consumption -10

1,500 // Level 3: Shield Strength +150

2,500 // Level 4: Skill Cooldown -1SEC(s)

4,500 // Level 5: MP Consumption -10

8,000 // Level 6: Shield Strength +150

Skill Cooldown = 16SEC(s)

MP Consumption = 200

Cast Distance = 12m

Attack Radius = 3.3m

Shield Strength = 500

Status Effect = Shield

Anti-Kinesis Barrier

Places a barrier that knocks enemies back when they touch it. Lasts for 5SEC(s). Each target can only be knocked back once every 2 seconds.

Barrier persists through tagging.

500 // Level 1: Skill Cooldown -1SEC(s)

1,000 // Level 2: MP Consumption -10

1,500 // Level 3: Wall Width +2m

2,500 // Level 4: Skill Cooldown -1SEC(s)

4,500 // Level 5: MP Consumption -10

8,000 // Level 6: Shield allies for 300 damage for 1.5 seconds when they pass through barrier

Skill Cooldown = 15SEC(s)

MP Consumption = 175

Cast Distance = 10m

Attack Range = 8.0m x 0.5m

Status Effect = Knock Back

Synergy Protocol

Maia's systems lock on to the lowest health allied Master. She teleports to them after a brief delay and makes invincible for 2SEC(s).

500 // Level 1: Increases Invincibility Duration by 0.5SEC(s)

1,000 // Level 2: Increases Invincibility Duration by 0.5SEC(s)

1,500 // Level 3: Increases Maia's Movespeed by 50% for 3SEC(s)

2,500 // Level 4: Increases Invincibility Duration by 0.5SEC(s)

4,500 // Level 5: Increases Invincibility Duration by 0.5SEC(s)

8,000 // Level 6: Skill Cooldown -15SEC(s)

Skill Cooldown = 90SEC(s)

Ultimate Gauge Consumption = 60