recursal/Fanatic-Fandom huggingface dataset:
A-20

In-game icon for the A-20.

*For other variants, see T-34 Family.*

The **A-20** is a Tier IV Soviet light tank.

## History

In 1937, a team of Soviet engineers led by Mikhail Koshkin began work on a tank to replace the T-26 and BT series tanks. The new tank, designated A-20 for its 20 mm thick frontal armor, featured a 45 mm gun and was powered by a Kharkiv model V-2-34 engine which drove a 8×6-wheel convertible drive suspension with removable tracks.

After a series of undeclared wars with Japan, it was realized that the 20 mm riveted armor of the A-20 would not be adequate against newer tanks and anti-tank weapons. Therefore, Joseph Stalin ordered a more heavily armored prototype, the A-32. This prototype notably featured 32 mm frontal armor and a 76.2 mm L-10 gun. A further improved prototype (also designated A-32) was built with 45 mm frontal armor and a 76.2 mm L-11 gun. This final prototype was ordered into production as the T-34, which went on to become the most produced tank in WWII and the second most produced tank of all time.

## Trivia

In Update 5.9, the coding for the A-20's HE penetration was messed up, and the HE penetration became the same as the HEAT penetration. The HE penetration was at 95mm, which meant the tank could even penetrate the KV-1 frontally, and penetrate some Tier VI tanks with HE. Due to Update 5.5's removal of all low tier Derp Guns, nothing could counter the A-20 madness, and Tier IV was filled with veterans in A-20s looking to have fun. Update 6.0 reverted the 95mm of penetration to 39mm of penetration.
Pz. 38 nA

The Pz. 38 nA is a Tier IV German Collector Light Tank.

## History

In 1942, after the T-34 and KV tanks had appeared, it was clear that the Pz.Kpfw. 38 (t) was inadequate for battle. As such, the CKD Praga-Skoda company (the Czech tank company) proposed the Pz.Kpfw. 38 (t) n.A. tank. It was rejected.

## Tactics

### Pros

* Speedy
* Small target
* Fast reload and rather good gun handling

### Cons

* Gun alpha is underwhelming for its tier
* Bad armor

### Strategy

The Pz.Kpfw. 38 (t) n.A. is a wonderful scout with good speed and can be called upon to spot the entire enemy team. With its small size, it is difficult for the enemy to land any shots from a distance. However, if any shots connect, then this squeaky little scout is in for a treat.

## Modules

 **Turret Armor** | Front: 50 mmSides: 25 mmRear: 10 mm
 **Max AmmoRack Size** | shells

 **Terrain CrossingCapacity** | Road: 104% Ground: 95%Water: 58%

## Removed Modules

Here were the modules that the Pz. 38 nA had before Update 5.5.

## Trivia

The (t) in Pz.Kpfw. 38 (t) n.A. stands for Tschechisch, which is German for Czech, as the Pz. 38 (t) was a Czech design.

The n.A. in Pz.Kpfw. 38 (t) n.A. stands for Neuer Art.
Twister 2019 Operation

This article is a Work In Progress. It is not completed yet, and is being worked on by Matthewj55.

## Overview

The **Twister 2019 Operation** was an event in World of Tanks Blitz to celebrate Twister Season 2019.

## Timeframe

The event was held from September 4th to November 12th 2019, the same length of the Twister Season.

For CIS: from September 4, 08:00 (MSK) through November 12, 08:00 (MSK)

For Europe: from September 4, 14:00 (CEST) through November 12, 13:00 (CET)

For North America:from September 4, 06:00 (PT) / 09:00 (ET) through November 12, 05:00 (PT) / 08:00 (ET)

For Asia: from September 4, 14:00 (UTC+8) through November 12, 14:00 (UTC+8)

## Rewards

A new temporary avatar was added into the game. The avatar was called "Twister Season Participant Avatar". You would earn this earn this avatar by playing 10 tournaments or rating battles. Once you earn it, you keep this avatar for 90 days.
High Score

The High Score is an unobtainable tier V collector American medium tank.

## General

It originated from an event that happened sometime in 2022, but the name of the event is unknown. As of October 2023, this tank is currently unobtainable. Basically, this tank is an M4 Sherman with better armor and a better version of the 10.5 cm derp gun from the VK 28.01.

## Pros and Cons

### Pros

* Gun is really good for tier V
* Armor is pretty trollish
* Rarely seen in battles, enemies usually don't know how to effectively destroy you
* Module and crew damage is rare
* Looks cool

### Cons

* Slower than average compared to other tier V mediums
* You cannot choose your own camo
* Rarely seen in battles, tanks will sometimes target you or avoid you altogether

## Notes

This tank has less effective turret armor than the Sherman, so hull-down is going to be less effective. However, this does promote other strategies that don't revolve around hull-down engagements.

## Strategies

In the High Score, there are three primary strategies, listed in terms of effectiveness.

**Strategy 1:** Mid-range combat. Your dispersion, speed and armor are almost designed for this tactic. Your armor is very effective if angled properly, and with your accurate gun and decent pen, you will be a formidable enemy at that range. Even if you can't pen an enemy with normal shells, your gun should deal some impressive damage with HE rounds. Just be careful about staying in one spot for too long, as an enemy flank consisting of more than one close-range enemy will likely spell death for you.

**Strategy 2:** Frontline duty. Though your armor is less effective close up, your gun is even more potent than at mid ranges. Your impressive aiming values for such a dangerous gun should ensure that you hit the enemy's weak spots, and if all else fails, an HE shell to the cupola will suffice. As long as you have some heavy tanks blocking most of the enemy hits, and you are effective at shotgunning, the High Score will serve you well with this strategy.

**Strategy 3:** Side-scraping. This tactic should only be used in emergencies, such as in a 1v1, when an enemy is facing you head on and you can't circle them or run away. Your side armor is thick enough to get a bounce when angled significantly, and if constantly rotating your turret, you may survive long enough to finish the enemy off.

## Modules (placeholder)

 **Turret Armor** | Front: mmSides: mmRear: mm
 **Max AmmoRack Size** | shells

 **Terrain CrossingCapacity** | Road: % Ground: %Water: %
T-22 medium

The T-22 medium is a Tier X Medium Tank from the U.S.S.R Nation. It is a collector tank that is only obtainable by crates & bundles in the shop and past events rewards (Christmas 2019 etc)

Currently it is one of the most sought-after tier 10's, as it's combination of armor, firepower and mobility allows it to wreak havoc on the battlefield in the hands of a skilled player.

## Pros and Cons

### Pros

* Extremely strong, rounded turret (arguably best for a medium)
* Boat-shaped hull allows for heavily sloped sides, that are extremely troll and difficult to penetrate when not looking at it perpendicularly
* Fantastic DPM (on par with the T-62A and Obj140)
* Good mobility

### Cons

* Weak frontal hull armor
* Mediocre gun handling
* Has been somewhat powercreept, other mediums such as the E-50 M and M48 Patton can now counter the T22

## Strategy

### With T-22

Use calibrated shells, as your turret armor allows you to go hulldown against heavy tanks, in which case you'll need the extra penetration to deal with

Reverse sidescraping is key to playing the T-22, basically it is sidescraping but showing the rear to enemy instead of front ( not recommended for low-mid skill players)

Circling around slower tanks is also ideal and aim for the sides where your rounds will be able to penetrate.

When behind cover, reverse and show sides when peeking instead of peaking with front exposed to make use of side armor

Side hugging is a very viable strategy, especially against tall vehicles

Load minimum 10 premium ammo (HEAT) as 240mm of penetration will barely scratch well angled heavy tanks

### Counter to T-22

Always try to aim for the frontal hull as the sides will yield troll bounces most of the time. Shots here also tend to damage the ammo rack, forcing the player to repair it or lose dpm.

When getting circled by a t22, scrape it off using hard cover

Some other words:

The T-22 is a beast when played well, but can be taken down with relative ease if attacks are well coordinated and burst it down.

Sadly, it has a poor credit coefficient so players who do not have a lot of spare credits may want to think twice before taking t22 for a roll.
Chi-Nu

The Chi-Nu is a Tier V Japanese Medium Tank.

### Cons

* Very long reload for 160 alpha, at 8.63s even the AMX ELC light tank out reloads the Chi-Nu for the same alpha
* Lacking speed, 45 forward and 16 backwards plus with an average P2W and average traverse means Chi-Nu will fall behind some other mediums
* Armor is insufficient, the Chi-Nu can easily be penetrated by HE shells

This tank requires a lot of skill to play as it does not have adequate armor to bounce shots. Its gun handling is decent for a Tier V Medium Tank, and can snipe if needed. As a Chi-Nu, especially in +1 matchmaking games against Tier VI tanks, you should stay away from the main engagement and support your teammates either as second-line support or as a sniper (if picking the latter, remember not to block teammates). **Do not rush,** especially in Tier V/VI games, because your armor is equivalent to that of Tank Destroyers. Even a HE shell of the KV-2 can penetrate your frontal armor.

## History

The Type 3 Chi-Nu tank was created in 1943, although production only began in 1944, to counter the American M4 Sherman as the Type 97 Chi-Ha tank was inadequate to do so.

The small numbers of Chi-Nu tanks produced (144-166) were reserved for the Defense of the Japanese Mainland, and never saw service due to the Bombing of Hiroshima and Nagasaki and the subsequent surrender of Japan.

One Chi-Nu tank still stands at the Japan Ground Self-Defense Force Military Ordnance Training School at Tsuchiura, Ibaraki, Japan.
Sentry Turret

Sentry Turrets are the main weapon of GLaDOS. In the game, you find a turret facility place where it throws out the "crap" turrets and uses sthe ones that say "hello" in a creepy voice

but, you take out the main turret and the machine goes by memory, but eventually you save a crap turret and make IT the main turret. which makes GLaDOS' turrets CRAPPY.

## Defective turrets

These ones say funny things like:

"Hey, squeaky voice, got any bullets?"

"Put me in the game, coach!"

They seem to have no plating and no... eye? they also are probably just **mistakes.**

They have no ammunition for a weird reason.

But they're not bad.

## "good" turrets

These ones say stuff like:

"Hello."

"Search Mode Activated!" (after they see Chell and she goes out of sight)

"Target Spotted!" (When they see Chell)

"Critical Error" (Before they die)

They have squeaky voices and are dangerous to the player
Winter Malinovka

Winter Malinovka is a Winter map in World of Tanks Blitz.

## General

This map is based on one map of World of Tanks, but the big puddle was lost. In the middle of the map is a small town on the mountain, with narrow roads and a small wide area around the windmill on the upper right, and an open area with hills on the left through the big slope in the middle of the town.

## Strategy

The starting points are located at the lower right and upper left, and all tanks are born together, but in different directions. The base of Encounter is located in the center of the town. The bases of the Supremacy are located in the middle of the open space at the lower left, the town center and the narrow road at the upper right.

MT line is on the lower left, and HT line is on the upper right narrow road. The narrow road on the upper right is straight, so neither side can escape the gunfire and simply pass through. Both sides may hold their own narrow intersection at the same time and fire with each other. Many times, tanks will try to attack the enemy at the narrow intersection from the flank through a small piece of flat land at the top right of the map, but there is no other shelter except windmills.

There is no TD snipe point, and TD generally acts with HT.

## Trivia

Easter egg:

* A frozen shark
* The church clock will make a noise when it is hit.

Map loading music is part of Prokhorovka (Intro).
T-28 mod. 1940

The T-28 mod. 1940 is a Tier IV Soviet Collector Medium Tank.

In-game icon for the T-28 mod. 1940

## History

The T-28 tank was developed by the Experimental Machine Design Bureau of the Voroshilov plant. The vehicle saw service on August 11, 1933. A total of 503 tanks were manufactured at the Leningrad Kirov Plant between 1933 and 1940. During mass production, the T-28 tank underwent a number of changes in design and modifications. The vehicles were used in the war with Finland in the winter of 1939–1940 and at the beginning of WWII.

## Strategy

### Pros

* Below-decent gun for its tier.
* Decent mobility for a medium tank.
* "Track Adjusters" between tracks works like a spaced Armour and will bounce off so shot and reduces HE damage.

### Cons

* Armor is an utter joke and 2 extra "turrets" also can be splased with HE, Which the **Pz. IV A** is also vulnerable too.
* Gun is weak against most tier V Armour.
* A Tier IV tank, meaning it meets Tier Vs, so armor is even more outmatched.

## Trivia

* The **T-28 mod. 1940** was renamed from T-28 after Update 5.5, possibly to avoid confusion with the T28.
* It has a appearance of a Heavy tank.
* Speed isn't that fast in real life during the Cold war.
* Multi-turrets mounted with a machine guns designed to fire at enemy soldiers.
* A T-35 tank was based off of it but was proved mechanically unreliable.

## External Links

Wikipedia page

Blitzhangar page

WBlitz.net page

WoT Blitz Tankopedia page
Titan T24 57

Titan T24 57 is a Hybrid nation tier VI light tank, it looks like a hybrid of AMX 12t turret and M24 body.

## General Info

A very embarrassing tank. More like a medium tank. A lot of spaced armor doesn't give it enough defense, and its loading time is doomed not to empty the magazine in a time when you leave the bunker, unless you want to be exposed to the enemy's attack range and then destroyed.

## Strategy

### Pros and Cons

#### Pros

* Fast speed.
* Good penetration.

#### Cons

* The defense is still very poor, except for the HE shells.
* 2.5s inter-clip reload.
* The two tanks that make up it perfectly retain their own shortcomings, it's as big as a medium tank, and there are also the problems of gun angles of AMX series.
* No kidding, its DPM is the lowest among tier VI's light tanks.

## Historical Reference

The latest development of scientists from a secret laboratory. Using Fortium extracted from a meteorite that crashed to Earth, the unique armor was created from a titanium-fortium alloy. The new vehicle was developed from the M24 Chaffee, and it inherited the best characteristics of this tank: decent view range and impressive damage per minute.

~~For reference only.~~

## Trivia

* Its name in the code is just "Oth27\_M24\_AMX".
* When activated Engine power boost, black smoke will be emitted from the right radiator.
Update 7.1

## Update Overview

***General Overview of the update, The Heading needs to be here because of the ToC gets placed BELOW the paragraph if its not here.***

## Update 7.1

Update 7.1 released on July 15th, 2020.

***Detailed Patch Notes for Update 7.1, with sub-headings separating each section.***

## Update 7.1.1

Update 7.1.1 released on July 21st, 2020.

***Detailed Patch Notes for Update 7.1.1.***

Template loop detected: Template:Navbox
T30

**This page is a work in progress.**

In-game icon for the T30.

> *For other variants, see T29 Family.*
>
>

The T30 is a tier IX American tank destroyer. It is preceded by the T28 Prot, and is succeeded by the T110E4. It is able to mount the same guns as the T95.

## In-game description

The T30 is a tier IX American tank destroyer. The tank looks identical to its heavy tank counterpart, the T34. In-fact some stats are identical to each other. However, the T30 has the ability to mount a 155 mm gun, combined with its -10° of gun depression and a rock solid turret, becomes the perfect hull down tank.

### Pros

* Great turret. though some high-tier tank destroyers might pen through the cheeks, simply wiggling the turret may cause the shells to bounce or hit the gun mantlet.
* Hard hitting 155 mm gun. Practically the same on the T95.
* Big deal of gun depression. More than enough to go hull down.

### Cons

* Cupola that can be penned. Though this can be easily hidden by going on a ridge and using your gun depression, it is still a weakspot nonetheless.
* Hull isn't strong. Every tank you'll meet can pen it frontally. Some TDs can pen your side with HE and your rear can be penetrated by HE with guns bigger than 105mm.
* Not very nimble. Though its average speed is decent, its hull traverse and turret traverse isn't. This can make you susceptible to circling.
* 16.34s reload. Have some support, as you may get rushed once you shoot if you are alone.
T18

The in-game icon for the T18

The T18 is a collector US tank destroyer in tier II.

## Description

> Development of this self-propelled gun on the basis of the M3 light tank started in October 1941. The first prototype passed trials in the spring of 1942, but the vehicle never saw mass production. -In game description
>
>

The T18 has very good DPM for its tier along with strong frontal armor. Despite this tank's high speed, it has poor maneuverability. It's vulnerable to flankers, so keeping an eye on the minimap is wise.

## Tactics

The T18 has great frontal armor. It preforms best at the front lines, as its armor is more than reliable for its tier. Face hugging is advised, as its gun is mounted high on its superstructure. It also sports fast traverse speed, so make sure to use your mobility to get out of sticky situations. Try to only facehug other Tier 2s and some tier 3 light tanks, as most higher tier tanks can penetrate your frontal armor.

## Specifications

The following specifications represent those achieved by the tank without enhancements from consumables or equipment.

### Modules

 **Terrain CrossingCapacity** | Road: 80% Ground: 74%Water: 55%

## Notes

Before Update 5.5 the T18 was obtained from the T1 Cunningham, and lead to the T82. Oddly, It is only tank in its tank destroyer line that performs like the T95.

Pre-5.5, the T18 was formerly able to mount the 75mm Howitzer M1A1, which can now be found on the T82.

This tank has since became a Collector Tank.

## Trivia

If grinding to the T110E3, the **T18** is the only tank in the line that actually performs like the T110E3 and T95. This is odd, because most tank lines are very similar the whole way through, unlike the T110E3 line, which features many different kinds of tanks.

The T18 HMC is actually a SPG, not a Tank Destroyer.
T2 Medium

The in-game icon for the T2 Medium.

The T2 Medium is a Tier II American Collector tank. It was formerly preceded by the *T1 Cunningham*, and succeeded by the **M2 Medium**.

## Tactics

#### Pros

* The highest view range in all of Tier II

#### Cons

* Very weak armor
* Was nerfed in Update 5.5

## Modules

The following specifications represent those achieved by the tank without enhancements from consumables or equipment.

### Modules

 **Turret Armor** | Front: 27 mmSides: 27 mmRear: 27 mm
 **Max AmmoRack Size** | 103 shells

 **Terrain CrossingCapacity** | Road: 116% Ground: 99%Water: 68%

## History

The T2 Medium was an experimental tank developed from 1930-1932. However, this model never saw service and only one prototype was built.

## Trivia

* The T2 Medium is being given out from 26th August 2020 to 9th September 2020 as part of the release of WoTB on the Nintendo Switch.

## Gallery

### Historical Gallery

A color photo of the 1 prototype that was built.
## External Links

https://blitzhangar.com/en/tank/t2-medium

https://en.m.wikipedia.org/wiki/T2\_tank
WZ-120-1 FT

## General Information

Its armor is decent, but only against certain tanks. The numbers show that the front main armor is only 120 mm, but due to its high sloping angle, it can reach up to 240 mm, which is perfect for bouncing light tanks and some same tier mediums. However, there are cupolas and a lower plate, which are hidden well and difficult to hit.

The tank has low ground clearance. If you're facehugging or descending a hill, armor effectiveness drops off significantly.

### Firepower

It may appear as an old 122 mm gun, but with an 8 second reload, you can fool just about anybody. Even after the Heavies hp buff, 400 damage every 8 seconds is no joke. You might lose a trade to pretty much any other tank destroyer, but depending how the tank is played, you may not end up trading fire at all.

## Mobility

Mobility is decent for a tank with good armor and a powerful gun. its acceleration is decent.

## Strategy

You have two options and a third one if you feel a bit lucky. They will be in order as most recommended.

1. **Supporting mediums and lights.** The armor, as mentioned earlier, works great for bouncing lower penetration guns you find on light tanks and mediums but be careful with T9 tanks regardless of the tank it is. With great damage per shot and traverse speed, it's almost what this tank was designed for.
2. **Fight with heavies.** Typically, players try this tactic and end up dying. As displayed earlier, if you want to be up close and personal, heavies are taller than you, negating your armor. Plus, they have high pen guns. Either way you end up in the garage. However, if you are top tier and all the heavies are T7, go for it. You can always support your heavies with your high damage either way.
3. **Sniping.** Your gun is above average, and so is your camo.
Titan-150

Titan-150 is a tier VI heavy tank of Hybrid nation, and it is a T-150 with enhanced defense.

## General Information

A T-150 that strengthened the front armor of the turret and installed more spaced armor, and the overall weakness was effectively reduced.

It has its own camouflage, which has special animation when firing and resisting attacks.

## Pros and Cons

#### Pros

* Very good at Sidescraping.
* Spaced armor on the side effectively prevents the enemy from forcibly reducing your HP by using HE shells.
* Compared with T-150, the turret armor is effectively strengthened.
* 85 mm gun, DPM up to 1600+.
* Cool animation.

#### Cons

* The penetration is poor than that of T-150
* AP shell speed is only 805.
* Compared with other Titans, it has few characteristics of Titan series.

## Historical Reference

A version of the T-150 heavy tank upgraded by Titan Labs' best engineers. It's leisurely-paced, yet extremely effective thanks to the combination of reliable armor, increased survivability, and high rate of fire!
WoT Blitz Wiki

Welcome to the **World of Tanks Blitz Wiki**!
We are currently maintaining 465 pages, 2,164 files, 9,701 edits combined and you can help! If you wish to get involved further, please consider joining our Discord server **here**!
If you create tank pages, please use the exact names that are used on **Blitzhangar**. This is for the sake of simplicity when linking and consistency within the wiki. PLEASE look at existing pages for a guide, such as the T18, or the KV-1S.
If you do not want to create tank pages, you can look at the category called **Articles Needing Work**.
 We also have an account in-game! The username is WoTBlitzArchive on the NA server. The message filter is off, so send a message if you want!

**World of Tanks Blitz** seems to have been forgotten in wiki terms. The **Wargaming WoT Blitz Wiki** is extremely outdated, and the FANDOM Wargaming Wiki's WoT Blitz section barely has any content at all. This wiki is designed to help the Blitz players who want some guidance on the game. It is a compilation of facts that others have found. We simply want to make it easier to find all the facts by putting it all on one wiki. That is the goal of the **World of Tanks Blitz Wiki**.

**World of Tanks Blitz** is a free-to-play mobile game by Wargaming. It currently has over 100 million players. It was released on 26 June 2014 exclusively on iOS devices, and later was introduced to Android, and then PC through Steam or the Microsoft store.
Current platforms: iOS, Android, Microsoft Windows, macOS, Steam.

* 2 more full tech trees of tanks, each with their own page. [**✓]**
* All 6.0 - 6.10 updates in the update page. **✓**
* Most premium tanks on the tech tree. **✓**

**Vehicles** ♦
**Updates** ♦
**Easter Eggs** ♦
**Tech Tree** ♦
**Maps** ♦
**Avatars** ♦
**Unused Material** ♦
**Medals** ♦
**Community Page**

For inquiries, send an email to '''wotblitzwiki.email@gmail.com'''.

<mainpage-endcolumn>
Valentine II

Valentine II’s in-game icon

The Valentine II is a Soviet tier IV collector tank.

## Description

Although the Valentine II is classified as a light tank, it sports very durable armor. This strong armor comes at the cost of the tank’s mobility, as it’s one of the slowest tanks in tier IV. The Valentine II’s gun has an incredibly fast reload time, but poor ammo penetration keeps the tank from fully utilizing its DPM. The Valentine II also has preferential matchmaking, which means it will never face tier V tanks unless you’re platooning with one.

## Specifications

The following specifications represent those achieved by the tank without enhancements from consumables or equipment.

### Modules

 **Turret Armor** | Front: 70 mmSides: 70 mmRear: 70 mm
 **Max AmmoRack Size** | 61 shells

 **Terrain CrossingCapacity** | Road: 115% Ground: 101%Water: 81%

## Trivia

* The Valentine II is 1 of 6 tanks in WoT Blitz that were given to the Soviet Union under the Lend-Lease program. The others are the Tetrarch, M3 Light, Churchill III, Matilda IV, and Loza’s Sherman.

* The Valentine II is 1 of only 2 tanks that have preferential matchmaking, with the other tank being the Pz. B2.

* The Valentine II is 1 of 4 tanks that use the Valentine chassis. The others are the Valentine AT, Valentine Mk. IX, and the Angry Connor.
T54E1

## General

The **T54E1** is an American Tier IX medium tank. It is preceded by the T49 or the T69, and leads to the T57 Heavy.

## Trivia

* The **T54E1** is the only other Medium Tier IX in the American tech tree.
* The T54E1's tech tree *branch* is the only one in the game to have all auto-loading guns, or the option to have one.
T-15

The T-15 is a Tier III German Light Tank.

## History

The Skoda T-15 is a German-Czechoslovakian tank. It was designed as a scout tank for the Germans, though it never saw mass-production. No more than five prototypes were produced as the Pz.Kpfw. II Ausf. L "Luchs" was chosen over the T-15.

## Trivia

The T-15 was the free tank given out for Christmas 2020.

The T-15 was a premium tank before Update 5.5.
Sheridan Missile

The Tier 10 Sheridan used to be a very controversial tank due to its ability to fire ATGM (Heat Missile) rounds.

## XM551 Sheridan Missile

In-game icon for the XM551 Sheridan Missile.

## General Info

The XM551 Sheridan Misille is a Tier X Collector Light Tank in the U.S.A Nation. In the Update 7.5, ATGM (Anti-Tank Guided Missiles) were removed from both the XM551 Sheridan and T92E1 and replaced with High Explosive Anti-Tank (HEAT) shells. Players who researched the Sheridan before the update received the XM551 Sheridan Missile collector tank for free.

Sheridan Missile Link:https://blitzhangar.com/en/tank/sheridan-missile

## Strategy

This is like the XM551 Sheridan before Update 7.5 with the exception that you will not be able to play in Regular Battles, Ranked Battles, so you can do the same as before.

* Hide in a bush and spot the enemy without being seen. Hit them and run to another cover. Repeat.
* Drive around tank destroyers and heavy tanks and keep shooting them until they are destroyed.
* Camp somewhere close to the enemy, but against a rock or hill where you can angle your gun up. Then using auto aim, shoot a missile to hit a enemy from far away.

## Specifications

### Turret

 **Turret Armor** | Front: 40 mmSides: 40 mmRear: 15 mm
 **Max AmmoRack Size** | 40 shells

### Suspension

 **Terrain CrossingCapacity** | Road: 116% Ground: 95%Water: 70%

## Historical Reference

* Work on the vehicle started under the AR/AAV project (Armored Reconnaissance/Airborne Assault Vehicle) in January 1959. In June 1962, the Cadillac Motor Car Division delivered the first vehicle prototype to the client. The first generation of vehicles included three prototypes. Work was continued, and the vehicle eventually saw service under the M551 Sheridan designation in 1966.
Titan H-N

## General Information

The **Titan H-N** is a tier VII Collector Heavy Tank. The Titan H-N was available during the Secret Project event. The Titan H-N has a unique mechanic where when its health drops below 50%, then some of the armor plates shift, giving the Titan H-N extra armor.

## Strategy

### Pros and Cons

#### Pros

* Additional armor is not bad, lets you hull-down to a degree.
* Sidescraping is easier with additional armor.
* Decent hitpool.

#### Cons

* Poor performance in basically everything else.
* Almost like a nerfed Tiger I.
* 9.6 second reload time.
* When fighting tier VIII tanks, additional armor becomes near-useless.

### Strategy

#### As the Titan H-Nd

Like an ordinary tiger, stay in the front line to resist the attack, and shake the turret to interfere with the enemy's aim at the weakness. When HP drops to half, if the teammate can't resist the attack, keep the turret facing the enemy, and pay attention to whether there are enemies on the side and back.

#### Against Titan H-Nd

Aim at its turret weakness, try not to let it activate reactive armor too early, and try to weaken its combat effectiveness by damaging devices/crew. After it activates reactive armor, grasp its loading time of 9.6 seconds and attack its side and rear.

## Historical Reference

An experimental tank by the Titan laboratory. Once its HP drops to 50%, the tank's reactive armor activates.

## Trivia

* Its name in the code is "Oth28 Sturmfeur HW", and its real name may be "Stürmfeur" (German translation is "Storm").
* If heals its HP back to more than 50% when it is below 50% by some ways, its reactive armor will not be cancelled, which may be of great help in some game modes.
Cromwell

This article needs expansion.

The in game image for the Cromwell.

## General

The Cromwell is a tier 6 British medium tank which it's predecessor is the Crusader and successor is the A34 Comet.

## Strategy

### Pros

* Use the mobility on this tank as your armor as you have almost no armor.
* If there are no light tanks on your team, use your good view range to out spot most enemy tanks and maybe put side shots into them.

### Cons

* Do not brawl with heavies, they will have the advantage with everything except mobility or possibly RoF.
* The Crusader from tier 5 has 10 degrees of gun depression , this only has 8 degrees gun depression so some positions will no longer work.

## History

The Cromwell, officially Tank, Cruiser, Mk VIII(A27M), Cromwell is a tank named after Oliver Cromwell (25/4/1599 - 3/9/1658),it entered service in 1944 in which it would last until 1955 for service in late WW2, the Korean war and the 1948 Arab - Israeli war. It was expected to have a high velocity dual purpose gun with a reliable engine, however it gun failed to meet expectations and the A34 Comet was an upgraded version of the Cromwell that fulfilled that expectation.
German Tanks

**This page is a work in progress.**

## Germany

Flag of the German tech tree.

This page includes information about the German tank line.

German tanks are famous for their accuracy, fast reload, low alpha and flat armor (although, of course, there are exceptions). German tanks require decent skill to use, as you are unable to just RNG BOOM your way out of sticky situations. The first German tank, the Pz. II, also only has autoloaders, which do not encompass most of the game. As such, it is advisable to go for an easier tech tree line and learn the game mechanics before you venture into and enjoy the German line. However, of course, it is really up to you.

## Key/Legend

* Tanks in **Bold** are **Collector Tanks.**
* Tanks in *Italics* are *Upcoming Tanks*, and are currently in testing, and not obtainable to the public.
* Tanks in **Bold** and *Italics* are ***Premium Tanks***
* Tanks that have ~~Strikethrough~~ were removed in Update 5.5 and are no longer on the Tech Tree.

## **Current Tech Tree**

**German Tanks**

* Tech Tree
* Premium/Collectable
* Removed
* Upcoming

## **Premium & Collector Tanks**

* Tanks in **Bold** are **Collector Tanks.**
* Tanks in *Italics* are *Upcoming Tanks*, and are currently in testing, and not obtainable to the public.
* Tanks in **Bold** and *Italics* are ***Premium Tanks***
* Tanks that have ~~Strikethrough~~ were removed in Update 5.5 and are no longer on the Tech Tree.

## **Extra Link(s)**

* List of all German Vehicles
* German Panzer Tank Family
* ~~Other German Tank Families~~ **[COMING SOON]**
T92E1

## General

The **T92E1** is a Tier IX American Light tank. It is preceded by the T49, and leads to the Sheridan.

## Strategy

Peek a Boom is effective, as it has high alpha damage. Do not engage super heavies front on, rather use you speed and get to the side. 230 mm of penetration is adequate to go through most tank's side armor. Hit and Run is also effective. If in the open, and gun is reloading, try get the opponent to hit the angled front hull. Remember, your gun is your best friend.

## Trivia

* The T92E1 is a fictional variant of the real-life T92 Light Tank. The main visible difference between the T92 and the in-game T92E1 is the turret, which is the same as that of the preceding T49 (with the top-tier turret installed) and similar to the succeeding Sheridan. This difference makes sense as the T92 was not designed to fire ATGMs while the Sheridan was.
* The T92E1 used to be one of the most controversial tanks in the game due to its ability to fire ATGM rounds using the max gun. However, this feature was removed in Update 7.5.
* The T92E1 is one of four tanks that has or had the ability to fire ATGM rounds, the others being the T49 A (event exclusive), the Sheridan (ATGMs removed in Update 7.5), and the Sheridan Missile.
* The T92E1 does not exist in World of Tanks, WoTB's parent game. However, the more historical T92 does.
* Apart from the turret, the T92E1 differs from the real life T92 in several other ways. The most noticeable difference in the suspension, which has the rear idler wheel on the ground. On the T92, the rear idler wheel was raised.
Twister Season 2019

(IMPORTANT: Do not get this article mixed up with the other one, known as Twister 2019 Operation).

Overview (Taken from the Twister 2019 Operation page)

The **Twister 2019 Operation**was an event in World of Tanks Blitz. There were no new maps during this event. A new legendary camouflage was added to the FCM 50 t called the Twister.

Avatars (Taken from the Twister 2019 Operation page).

A new temporary avatar was added into the game. The avatar was called "Twister Season Participant Avatar". You would earn this earn this avatar by "playing 10 tournament or rating battles". Once you earn it, you keep this avatar for 90 days.

Length of Twister Season 2019 (Taken directly from Twister Season 2019).

The Twister 2019 Operation lasted from September 4-November 12.

How to earn Currency (Note: Any item with double quotation marks is directly pulled from the website, all credit given to World of Tanks Blitz).

* Open Season Containers and Fan Containers
* "Watch tournament streams on the portal"
* "Complete missions"

Currency

The currency used in Twister Season 2019 was Season Coins. All Season Coins used in Twister Season 2019 were Common rank.
WZ-111 1-4

The in game image for the WZ-111 1-4.

The WZ-111 1-4 is a Tier IX Chinese Heavy Tank.

* Good upper hull and turret armour, will bounce most standard shells even from tier X tanks, although premium ammunition from Tier X tanks can penetrate it
* 460 alpha damage will pack a punch, especially to tier VIII tanks

### Cons

* Mediocre DPM and penetration, will not cut it against Tier X heavies such as the Maus
* Bad dispersion
* 5 degrees of gun depression is inadequate

## Ammo

¹ Was blacked out by blitzhangar for unknown reason

## History

The 111 project was meant to be a heavy tank that could compete with the IS-3 and T-10(IS-8), the project was discontinued as China favored medium tanks over heavies.
Update 6.10

## Update Overview

***General Overview of the update, The Heading needs to be here because of the ToC gets placed BELOW the paragraph if its not here.***

## Update 6.10

Update 6.10 released on April 29th, 2020.

***Detailed Patch Notes for Update 6.10, with sub-headings separating each section.***

## Update 6.10.1

Update 6.10.1 released on May 21st, 2020.

***Detailed Patch Notes for Update 6.10.1.***

Template loop detected: Template:Navbox
Warhammer 40,000: Macragge's Thunder

**Warhammer 40,000: Macragge's Thunder**, or just **Macragge's Thunder**, was a Halloween event in 2017. It was a crossover event, made in collaboration between Wargaming and Games Workshop, the creator of the science fiction tabletop game Warhammer 40,000.

## Overview

During the Marcagge's Thunder event, players were given three series of tasks, each with six stages. Each of these series of tasks could be completed with one of three types of Emblems, an event currency. The names of the series of tasks and their respective Emblem type are shown below:

* Way of Zeal - Ultramarines Emblems
* Way of Mastery - Imperial Fists Emblems
* Way of Luck - Dark Angels Emblems

Ultramarines Emblems could be obtained by completing missions and earning Combat XP. Imperial Fists Emblems were earned by inflicting damage in the first three battles each day. Dark Angels Emblems were dropped from bonus containers.

After each of the series of tasks was completed, a further stage was made available. This stage contained the main prizes of the event, the Vindicator UM and the Predator UM. Following this stage, a third state was available with three additional prizes, including legendary camouflages for the prize tanks.

## Event History

The Marcagge's Thunder event lasted from October 16 to November 17, 2017.

## Special Maps

During the event, the Fort Despair map was temporarily replaced by a modified version, known as Macragge.
Strv 74

In the early 1950s, the Centurion medium tank entered service in the Swedish army, yet a lighter and more maneuverable vehicle was required. It was decided to modernize the old Strv m/42 vehicles by equipping them with a new turret and armament. The tank received a new name, Strv 74. A total of 225 vehicles were manufactured from 1957 through 1960. The Swedish army continued to use the vehicle until the end of 1984.

## strategy

### as strv 74

the gun mantlet is the only hard to penatrate spot. wiggle the turret to make bounces more likely. DO NOT forntline with this tank, it will get you killed! another option is to snipe the, top gun is better at this as it has better penetration. remember to always play with support, if you get caught out in the open you cannot defend yourself.

also applies to the leo

### aganst strv 74

try to force it out into the open, if it has support then take it out first, remember this is not a priority target.
George Washington High School's Viral Video

The **Viral Video** was filmed by Brett Shimura and posted by Tyler O'Neill, which results in their murders *that* night.

The video shows Audrey Jensen indistinctly talking to Nina Patterson in the school's cafeteria. The two girls were unknowingly being videotaped by Brett on his phone. Brett had help posting the video to the internet, with Tyler's tech-savvy skills. The video was posted *all* over social media, making it go *viral* within a few minutes.

## Season 1

* Pilot

That night, Tyler drives Brett to Brett's house, where Brett gleefully gloats about how "the weak [now Nina] is outed, and then eaten [by Audrey]". Brett checks his phone and happily announces that the video now has 10,000 views and *counting*. Tyler and Brett are brutally murdered that night.

The next day at school, everyone claps and congrats Audrey. Everyone still talks about the insanely viral video that was posted by Brett and Tyler -- that is until there is a new headline... Brett's murder and Tyler's disappearance.
T-26

In-game icon for the T-26.

The **T-26** is a Tier I light tank in the USSR tech tree. It is the first tank in the USSR tree.

## Description

A small and nimble little Russian tank that gives new players a good way to practice marksmanship, mobility, and has enough room for most mistakes.

### Pros

* Gun has decently quick loading and firing.
* Decent armor, can most definitely deflect hits fired from the rest of the Tier 1 tanks and some Tier 2 tanks.
* Decent speed.
* Modules can take a decent amount of damage before giving away.

### Cons

* Despite having decent armor, ramming other tanks oftentimes causes severe damage to yourself and minimal damage to your enemy.
* Tracks tend to break easily.
* Damage done highly depends on where your shot lands, damage can range from basically none to a whole lot.

## Strategy

### As T-26

The T-26 can support a lone wolf style of gameplay for some players, however remember to be careful if you plan on fighting multiple tanks, either due to sheer cockiness or by unfortunate luck. While doing so, you will be required to constantly move while firing, making your already poor damage against targets worse, in order to survive for as long as possible. Instead, try to hit a few tanks and retreat if possible. Try to maneuver to a spot where your teammates are present or can hopefully reach you. If your teammates are already across the map or fighting other tanks, instead find a good piece of cover and then retaliate.

The T-26 also comes with decent speed, use this to your advantage. Remember that battles can won by either capturing the point early or by eliminating all the enemy tanks. As such, try to get to the point as quickly as possible, then hang out in the capture zone and try your best to take a few potshots at enemy tanks.

While both guns aren’t the best, they still fire and reload quickly, allowing for some hit and run tactics or for holding a single position for some time. Note that at closer ranges you can and absolutely will be able to damage modules and maybe explode an ammo rack as closer ranges means your penetration chance is increased more, but remember the enemy can do the same. Remember to have a few escape plans when getting close.

### Against T-26

The T-26 is great at one on one combat, however with more than two or three tanks, the player will be overwhelmed. Autocannon equipped tanks such as the Pz II and Cruiser are good for eliminating T-26’s due to their fast fire rate, decent damage, and large magazine size. Try to hit the engine and tracks if you can, as killing the engine and/or tracks means that you’ve taken away the shield of the T-26, it’s mobility and speed. Due to the small crew size, you can also attempt at injuring the crew to minimize the tank’s capabilities.

## Specification

The following specifications represent those achieved by the tank without enhancements from consumables or equipment.

### Modules

 **Terrain CrossingCapacity** | Road: 104% Ground: 95%Water: 74%
Wasteland

## Overview

The **Wasteland** map is a limited time map found on the event known as the Mad Games. The Wasteland can be found on the event "garage".

## Appearance

Overall, the Wasteland features tanks inside of an intense sandstorm with limited visibility. The Wasteland also features broken vehicles scattered around the map. Flying debris is found here, but none will damage your tank.
Vindicator UM

Vindicator UM’s in-game icon

The Vindicator UM is a hybrid nation collector tank.

## Description

The Vindicator UM was added to the game with the Predator UM during a collaboration with the popular game Warhammer 40,000. The Vindicator is best played as a frontline tank destroyer, as it has a powerful gun along with a bulldozer shield which acts as extra armor. It is notable that because of the bulldozer blade not being an actual layer of the tank's armor, It is extremely difficult to penetrate the tank's actual armor through the bulldozer blade with HE or HEAT rounds, as they burst on impact. It is possible to penetrate from the front with one of these rounds, but only if you aim at certain sections at the bottom of the bulldozer where the bulldozer blade and the vehicles' actual armor connect. The vindicator's gun is extremely powerful, but only has average penetration, along with a measly 2 degrees of gun depression. This tank has an issue that occasionally, when firing, it will "trip on a piece of paper." This is a joke about how the vindicator will occasionally bobble randomly on hard ground, disrupting accuracy and potentially ruining an opportunity for a shot.

## Specifications

The following specifications represent those achieved by the tank without enhancements from consumables or equipment.

### Modules

 **Terrain CrossingCapacity** | Road: 95% Ground: 74%Water: 55%
T82

## T82 Tank Destroyer

The T82 is an American tier 3 tank destroyer.

In-game description: "The T82 tank destroyer was designed in November, 1943. The project was based on the chassis of the M5A1. The non-roofed, lightly armored cabin contained the light 105 mm M3A1 howitzer. By 15 August, 1944, two prototypes of the T82 were produced; however, the project was closed on 21 June, 1945, due to the lack of interest from the army."

Wargaming wiki: "Compared with the T18, the T82 has good speed and an excellent view range, but no armor. With this tank you have the choice of three guns: the deceptively excellent 57 mm Gun M1 L/50, which is good for sniping due to a high Rate of Fire which results in high DPM. The 105 mm howitzer deals massive damage penetrates a bit more armor than the stick 75 mm howitzer but is balanced with poor accuracy and a long reload time. However, it can one-shot most Tier 3 tanks and cause massive damage to the ones it cannot one-shot. The T82 should be played from far, even with the howitzers, as you lack armor and you will be better of playing in the secondary lines."

## Notes

The T82 was formerly obtained from the T18, and led up to the M8A1, or the T40. It was very popular as it's 105mm howitzer used to allow it to one shot or severely cripple most enemies.

## Strategy

The T82 was famous for its one-shot capability. It was regularly seen in Tier 3-4 matches, and is one of the only 'keepers' in low tiers. The T82 is very quick, and has a nice traverse speed. It is ill-suited as a brawler, but can snipe and support. Its thin armor plates make it worthless against enemy tanks, but its key feature is the 105 mm howitzer, which is the only gun seen on the T82, as all the other guns are forgotten (It's all about the alpha!). Because of the slow shell speed, sniping is unfavorable by many. A T82 should stay back during the first few minutes of a match, but as the threat level decreases, and more enemies are dying, a T82 driver should head to the second lines to show off its gun. The T82 is great at hit and run tactics. It is very nimble, and can peek out, fire its devastating cannon, and quickly leave. Its reload time is horrendous, at 17 seconds, a **Gun rammer** is essential. With the other faster firing guns, the T82 is an exceptional sniper. Its high gun placement allows it to shoot over most objects that the T82 can call cover.

## Modules

 Engine Power
 Top Speed
 Weight
 Tier

 Traverse Speed
 Weight
 Tier

## Trivia

The T82 used to mount a tier 5 howitzer.

* This is a 105mm Short-barrel gun that can destroy all low tier enemies in the event of HE penetration, destroy most same tier enemies and cripple most high tier enemies.