Level Theta

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## The Stairway to Heaven

* Image 1
* Image 2
* Void

## Information

### Hazards / Anomalies

**Environmental Hazards** * Tripping Hazards
* Potential Falling Objects
* Randomly No-clipped Flooring

**Regular Anomalies**

* Infinite Level
* Devoid of Entities

### Exits

* Level 6
* Stage 1

## Demographics

### Communities

Since very few ever reach this level, and very few ever actually stick around to form a proper community.

### Group Presences

N/A

**Level Theta (Θ),** known as the **Stairway to Heaven,** is a large, never-ending concrete staircase and stairwell going both upwards and downwards, the level seems to change between the two at random intervals and sometimes changes theme on occasion. On the right side of the staircase are large thin windows revealing the outside of the level, being a white void. This large void is relatively unknown but is theorized to be the opposite of the Oxygen Ocean in properties. This void is not able to be entered, as any attempt to do so, either by jumping out of the window or somehow being teleported into it will cause you just to end up back in the Level. Some theories state that the Level is a failsafe to prevent users from entering the white void. Blackout periods sometimes occur on the level, which then reveals the Void, during these periods level temperature will drop and it will become quite inhospitable. It will also start to rain inside the level, which is a characteristic of the void.

You can proceed down either lengths of the stairs, downwards or upwards, and you'll mostly have the same experience as before. Theories state that depending on which side you go, it can either lead to negative or regular levels in the Backrooms, however so far, either way, has just led to the same few levels. It should also be noted that going downward, there is more of a chance for the White void to transition into just the Void.

The levels temperature when there is a White void present is around 307 Kelvin (33 Celsius), this temperature directly contrasts the void, and typically, it's even warmer than this. Temperatures directly taken in the White void showed it was around 332 Kelvin (58 Celsius), constant exposure to temperatures such as that can kill a user. However, this temperature inside the level is mitigated through things like air conditioning, though it is only slightly mitigated, and the temperature is still high for an indoor level. Especially with how massive the staircase is going in either direction, it can feel like you're climbing up a steep slope constantly. Every 100 - 510 Meters there are small sections accessible by a small wooden door at the end of the room of the section that are built like typical levels, these areas often contain small decorated rooms that remove the monotony of the concrete walls and stairs. They are often decorated similarly to levels like Level 5 or Level 13, though sometimes can resemble things like Level 0 or its sub-levels. Entering these areas and then exiting will reveal that the level has changed to fit this environment. The architecture of the level won't change, however the general theme will, with possible furniture and other objects being obtainable in these areas. However, this can be potentially dangerous, inviting new hazards from that level, such as possible structural weakness or falling objects down the stairs. It may even bring in the possibility of entities within the level, however on that note, no entities to this date have been found. However further expeditions into the level are attempting to find any semblance of entities within the level. The only evidence other than possible hallucinations are entities in the White void; however, that is its own page in and of itself.

The level has no visible end in sight, and looking up the well of the staircase -- if present -- will show it continuing upward into infinity or just showing the white void, and continuing to escalate up the stairs will just show more stairs. Possibly the level continues to generate new levels as you traverse it, giving it a property of never-ending-ness. However, unless a top has been discovered, there is no concrete proof to disprove the level being infinite. On each floored area, there is a large number on the wall directly opposite the stairs. These numbers are often random, having no correlation to anything within or without the level, though they sometimes refer to the floor you are on, but not frequently. The number never seems to go past three digits and sometimes contains symbols that don't match any already pre-existing symbols, nor any used frequently across the Backrooms. They are often abstract and with no meaning to them. These symbols are also sometimes seen etched into walls or on small pieces of paper taped onto the walls. Nobody knows who placed these notes, or if they were placed by anybody, they are just assumed to be a part of the level generation, as they are found frequently in the stairwell as well as the rooms found every 100-510 meters. Papers in the level can also contain some useful information about the level or even other levels. They are sometimes cryptic, and often in different languages such as French, German, or Turkish, though on most occasions, they are just in plain English with some grammatical errors. Some of these notes contain seemingly random sequences of code and numbers with no apparent meaning. Most of them seem to relate to The Ends terminal which controls various functions of the level and codes; however, when tested there was no further prompt or even any input. The screen didn't even respond with an *Unknown Code* message. The screen just turns blank. It is unknown if these codes do anything at all.

Entering this level is incredibly difficult as there has only ever been one purported way to enter the level, which is solely through The End and apparently requires finding a specific terminal within the Level. In which, the exact details of said terminal are never specified, though entering a specific code within this terminal will prompt you to enter the Sub-Level. It is unknown why this code works on this terminal and not on any other terminals. But information on one of the terminals has never been shared with the site, meaning so far, there is no known way to enter the level. The person who had the code did state in a heavily ripped-up note that he found the code within one of the books in the library. The label of the book supposedly was "Guides and Codes to the Backstage." The exact book has never been found but similar codebooks have been found that are supposedly similar. Research is going into how to enter the level.

Only one expedition ever made it into the level, and it was with the original discoverer of the level, [\*EXPUNGED DETAILS\*] and Hyton Cliffside. Along with these two, a group of four, three special agents from the MEG's Department of Level Investigation (MEG-DLI), and a Researcher from the MEG's Department of Research and Innovation. Exploration of the level was brief and exploration was not done of the negative floors entering into the oxygen ocean, and researchers only stayed on the top floors of the level and upward. Eventually one of the agents decoded one of the notes on the level and it read as follows:

> “
> “Sometimes you have to take a leap of faith in order to get where you need to go. Keep your eyes on the escalier”
>
>
>
>

Agents quickly discerned the message had something to do with the stairs of the level and supposedly taking a fall of some kind. Whether it meant into the white void or down the stairwell the team was unsure of, as the stairwell had recently been blocked up. They threw an item down to test and it seemed to phase right through. Still skeptical, one team member offered to drop their spare duffel bag. The team filled it up with loose items and junk to match the weight of a normal bookbag and then tossed it down the hole with considerable force. Once again it phased right through. The team continued to climb a few more floors before eventually [\*EXPUNGED DETAIL\*] decided to jump down the hole and hopefully make his way to wherever this note told them to go. Agent Sherley went below the stairs down into where the stairwell was visible and gave him the green light. [\*EXPUNGED DETAIL\*] hurtled down into the hole and dived straight down into the white void below. He eventually then, from what the agent could discern, seemed to noclip or disappear entirely. Needless to say, after this agents were still a little skeptical, but they allowed one of the agents to turn their camcorder on and record themselves falling down the hole and sending it back through one of the portable terminal devices (PTD) back to them to confirm they made it back okay.

Agent Shrader volunteered to record themselves. They stepped off the railing and down into the well, phasing right through and falling for approximately 12 seconds before finally reaching the bottom of the hole and into the White Void. The camera malfunctioned for a bit before coming back into resolution and showing that Shrader had entered Level 6. The tape lasted a long time before eventually seeming to be picked up by a [\*EXPUNGED DETAILS\*]; footage ceased soon after.

## Footnotes

1. ↑ The Level is also sometimes known as Level 9223372036854775807, which is the 64 big integer limit for computers. This is confirmed by a message on the ground floor stating the floor number. However, this may just be a product of level generation and not a true level number. This would be theorized to be the final level of the Backrooms if applied however.
2. ↑ Think of it like a Black hole and a White hole. They both have different properties to them that make them related opposites. A White void is also theorized to be the exit to the void.
3. ↑ The White void does actually rain, however, it moves upward rather than downward, showing that gravity has been flipped inside the white void.
4. ↑ The only evidence of entities within the level are Shadow People and other more hallucinatory entities like it.
5. ↑ Something interesting about this is that there are no such errors in the other translations, they are all perfect in their respective languages.
6. ↑ Backstage is another term for the Backrooms by some specific groups like They Who Seek or even The Church of the Veiled. However, this does not mean they wrote these books.
7. ↑ Since Level 6 has no visible light, the footage was deduced to be in Level 6 entirely through the few sounds made by the level. Such as scrapping metal.