Dawn

**Dawn** is a supporting character in Beacon Pines. She exchanges gossip about Beacon Pines with Luka, and runs the Up At Dawn newsstand on the top right of Town Center, next to the Last Chance Diner.

She is one of 4 characters created due to a Kickstarter backer donating towards the $1,000 "Help design a main character in the game" reward (the others being Natt, Kado and Geoff).

## Profile

### Appearance

#### Development

The first pass of Dawn’s design had orange eyes instead of the gray used in her finalized appearance, as well as a darker dress that lacked the windowpane pattern.

#### Final Design

Dawn is a bat with brown fur and a tan-colored mane. Her nose and the insides of her ears (which go through her hat) are red, with tufts of brown hair inside of the latter. Her eye color is grey, and her mouth has two fangs that peak out of the top.

For clothing, she wears a dark-red V-neck pinafore dress with a brown windowpane pattern over a long-sleeved, white poet shirt. She also possesses a reddish-brown flat cap adorned with a light-brown bow on the right side of it. For foot attire, she has brown shoes alongside thick, white socks that extend over her ankles.

### Personality

A somewhat reserved young girl, Dawn is determined to find a story that’ll be her big break into the world of reporting, almost always seen working (or at least sleeping whilst stationed at her stand). She often shows her skill at investigating, being able to eavesdrop on multiple occasions unnoticed and being able to accurately deduce a lot of the mysteries she uncovers.

She’s also shown to be kind, trying to help Luka find out what happened to his mother and caring for his safety. Dawn also has a tendency to be a bit gloomy, supporting being skeptical and trusting in dire rumors.

### Background

During the day, Dawn runs the Up at Dawn Newsstand, selling papers whenever she isn’t asleep (which is often the state she’s found in). At night, she hunts for the story that can fulfill her dreams of becoming a big-time reporter.

Before the events of the game, she starts work on a story about The Valentine Family’s business, and on the side keeps an ear out for anything regarding the whereabouts of Luka’s mother.

## Story

### Chapter 2: Welcome to Beacon Pines

When Luka interacts with Dawn at the Up at Dawn Newsstand (waking her up), he asks her if she has heard anything regarding the old fertilizer building. Dawn replies that she’s working on a story about that currently, though can’t confirm anything until she has followed a few leads. Before Luka departs, she informs him about the lack of news regarding his mother’s whereabouts. Luka thanks her for the attempt, and after telling him she’ll keep looking, Dawn goes back to sleep.

### If “Shit” Was Chosen at “Rendezvous with Roxy”

Dawn hears that Rolo is missing, and if Luka comes to her, she asks if this is true. He confirms the rumor, and she starts to wonder if it’s connected to the strange occurrences happening around Beacon Pines. She lists The Valentine Family and Perennial Harvest as potential suspects. Luka then asks her where Rolo could be, to which she advises looking “where the trail went cold” and promises Luka to check Weep Wood after her shift ends, claiming to do her best work at night.

### If “Strange” Was Chosen at “Hazardous Hectoring”

After seeing Luka’s gran and Mr. Tolliver enter the Last Chance Diner and not leave even after her shift had ended, Dawn grows suspicious and tails them, leading to her first mandatory encounter in the story, where she eavesdrops on Gran. Mr. Tolliver and Mrs. Fratelli's conversation alongside Luka. He doesn’t know of her presence, though, leading to him getting startled when she makes herself known following the adults’ departure. She asks Luka if his grandmother had been doing anything different lately, which causes him to mention the phone call she had received earlier that day. Dawn assumes it was from Hiram and warns Luka to be careful. Luka then leaves her, as she wants to survey the area more.

### If “Struggle” Was Chosen at “Warehouse of Horrors”

Luka visits Dawn whilst delivering jam, who asks him if he had seen the new kid (Beck). She talks about how while one of her parents will work for Perennial Harvest, the other will work for Heiress Valentine, bringing up that while the former represents the town’s past, the latter positions itself as Beacon Pines’ future. She finds this contrast interesting, and wondering how it affects the Moedwil family.

### If “Rumble” Was Chosen at “Whether Weather”

Along his way to Mission Control, Luka can find Dawn in the middle of tracking down a lead. Talking to her reveals that she had heard a rumor about how, when Sharper Valentine died, he left behind a Last Will and Testament stating that, in order to gain an inheritance, Heiress would have to take on Solomon as her ward. When asked why Sharper would care about Solomon in particular, Dawn brings up other rumors of how Sharper would have kids with multiple women, causing the two to suspect that’s why Heiress treats him the way she does. Luka asks how she learned this, but Dawn refuses to disclose her source.

During the Perennial Harvest Festival, Dawn asks Luka for his thoughts on what it is for. When Luka responds with it being a way to win over the town, whilst supporting the cynicism, she explains that, after eavesdropping on some Clipboards, she thinks that it’s for a special guest. Whoever this guest is, she has gathered that they are considered extremely important by Perennial Harvest.

### If “Hard” Was Chosen at “A Beginner’s Guide to Hostile Interrogation”

Dawn is seen in the crowd during William Kerr's speech, and gets trapped in ice along with the rest of the residents of Beacon Pines (a fate that most likely befalls her whenever the town becomes frozen in other endings).

### If “Hum” Was Chosen at “Fire and Ice”

When Sharper Valentine “returns” to Beacon Pines, Dawn questions him about if William Kerr was ever truly in charge of Perennial Harvest, to which he replies that he “created” Kerr to act as a figurehead to lead the town until he was ready to reveal himself.

### If “Malice” Was Chosen at “Windows to The Soul”

If Luka meets Dawn at her newsstand, she asks if Luka has ever thought of why Perennial Harvest hired so many survey takers. Luka points out that they say their aim is to make the people of Beacon Pines happy, though Dawn doubts this, implying that what they really desire is to learn *what* makes them happy.

Dawn is later seen in the crowd listening to Sharper Valentine’s speech and sees what ultimately becomes of him.

### If “Change” Was Chosen at “The Vile Vial”

During the time between Chapter 8 and Epilogue, Dawn questions Luka regarding what had transpired that summer break and writes a news story about it. When Luka visits Dawn one last time before the game ends, she’s thankful he came by, and establishes that she doesn’t need any more questions. She delivers the news that she was being offered an internship by a reporter in Capital City due to sending a draft of her story to them, which Luka congratulates her for, calling her an amazing reporter. Dawn, however, thinks the success came from the story being inherently attention grabbing. He tells her not to forget her friends when she becomes successful, and she says that she’ll have to come back occasionally to check in on whatever adventures Luka has been on, a point he tries to dispute, but her intuition as a reporter tells her otherwise.

## References

2. ↑ https://www.kickstarter.com/projects/2103234672/beacon-pines
3. ↑ https://store.steampowered.com/app/2141050/Beacon\_Pines\_Artbook/ Beacon Pines Artbook, Page 75
4. ↑ https://store.steampowered.com/app/2141050/Beacon\_Pines\_Artbook/ Beacon Pines Artbook, page 146
5. ↑ https://store.steampowered.com/app/2141050/Beacon\_Pines\_Artbook/ Beacon Pines Artbook, page 76