recursal/Fanatic-Fandom huggingface dataset:
Aral'oren Solseeker

**Nation**
 **Born**
 **Titles**
 **Beliefs**

Commander Aral'oren Solseeker is a ren'dorei acting as leader of once defunct Corpsebane Company, founded off of a desire to bring an end to Sylvanas Windrunner and her loyalists. A skilled ranger of Quel'thalas prior to entering the Telogrus Rift, Solseeker's prowess was only enhanced by the study and eventual (albeit tenuous at times) control of the Void.

## Personality & Beliefs

Aral'oren is a slightly abrasive and immensely prideful ren'dorei that perceives the concept of justice through his own, at times skewed, lenses. Critical of other elves to a fault, Solseeker can often times talk himself into conflict over the rights and wrongs of elves both born within and far outside the lands of Quel'thalas. Most notably, Aral'oren cannot find in himself forgiveness for past conflicts with the Trolls nor does he separate the Forsaken from the Scourge that attacked the Sunwell; a deep and festering grudge that lowers his opinion of the Sin'dorei for their continued allegiance with the Horde.

Despite these grudges and critiques of others, Solseeker considers another being's use in the pursuit of his (or the Grand Alliance's) goals over his own biases. While he may act snide, or speak his mind a touch too freely, he will fight and intervene on the behalf of any that fight along side himself.

## Description

With piercing eyes that glow an eerie lavender and skin sapped of natural coloration by the Rift's corrupting influence, there is no hiding the umbral ranger's relationship with the void. Be it by age, stress, or the corrupting grasp of dark magics, Commander Solseeker's hair has started on a path to graying. Though most often obscured by the goggles built to interface with his mechanical companions, time has begun to show its influence on Aral'oren's being; crow's feet and laugh lines breaking up his once flawless complexion.

Though fortunate enough to avoid catastrophic injury through most of his career in warfare, Aral'oren does bear the scar of a single near death experience; a single scar from a deep slash across his throat. This injury, though long since healed, has left the ren'dorei's voice permanently hoarse. The scarring of his neck aside, most often hidden beneath high collared clothing, is the fiercest of his reminders; with most others being minor blemishes on his torso or legs.

## Titles

### Commander of the Corpsebane

Founded under false pretense by a redacted fallen noble, the Corpsebane Company fell into hard times as their promised funding was not only never delivered but failed to exist in the first place. This left the vengeful ren'dorei, Aral'oren Solseeker, in a position to take full control over the company... So long as he could fund the operation.

## Relationships

John Smith met and married Jane Doe shortly after the Siege of Lordaeron.

(You can write paragraphs here about your character's closer friends and relatives.)
Adroby Relindor

WIP

Adroby Darius Relindor - Count of Courtland

* Commanding Officer of the First Regiment of the Stormwind Guard
* Owner of R-tech Industries - Manufacturer of military hardware for Stormwind and the Alliance.
* Years of Service: 25
* Age:42
* Marital status - Widower (Currently in relationship)
* Two adult children Alyona Relindor (23) Soren Relindor (20) - Alyona is Adroby's heir
* Served in the Second, Third and Fourth wars.
	+ Worked on search and rescue after the Cataclysm.
	+ Defended Stormwind and Westfall when the Legion invaded in the most recent conflict with them
Barony of Hope Hill

**Ruler**
 **Administrative Seat**

The **Barony of Hope Hill** is a small baronial fief within the Kingdom of Stormwind that is ruled over by the Bishop of Hope, Pearls, and Waves. Located on a small island off the coast of Duskwood within the Nazferiti River, the Barony of Hope Hill is a largely ceremonial title that boasts a small self sufficient population of fishermen who augment their income by providing lodging and supplies to pilgrims who venture to visit the Chapel of Saint Marcel.

## History

In the wake of the destruction of Grand Hamlet during the First War, refugees from the town fled north seeking refuge in Elwynn Forest. Seeking to avoid bands of marauding Horde wolf riders, many of the refugees fled to the coastline of the Nazferiti in hopes of gaining passage on one of the many ferries or fishing boats that regularly ran the river.

A knight by the name of Sir Marcel Highmont led these exiles, defended them from attacks mounted by orc pursuers, and helped organize a collection of boats to safely evacuate the residents. Unfortunately, as the last boat departed the shoreline Sir Marcel was slain by an orcish wolf rider. His body was later used to create a first generation death knight housing the orc warlock Ul'gok. During the battle for Lordaeron City Ul'gok was slain and the body of Sir Marcel was recovered and cleansed of the foul magic that animated it.

Surprised that the bones managed to survive the cleansing process and inspired by Sir Marcel's story, the Church of the Holy Light canonized Sir Marcel as a Saint and interred his remains in a chapel built upon the hill where he was rumored to have died. To this day Saint Marcel is known as an exemplar of selflessness, bravery, and resilience.

Since the canonization of Saint Marcel the land around the chapel was elevated to the status of a barony by the Crown so that a skilled and capable warrior might always be present to guard the tomb.

## Geography & Economy

   The Barony of Hope Hill is made of a small island along the Nazferiti River within the County of Mistwatch, . The town of Hope Hill is located on the island of the same name.

The small population of Hope Hill is composed almost exclusively of subsistence fishermen who augment their income by ferrying pilgrims from the shore to the island where the Chapel of Saint Marcel is located.
Brotherhood of the Radiant Wreath

*Within the records of Stormwind Keep, lies a documented history...*

In 634 K.Y., amidst a realm seeking unity and noble purpose, Sir Ala'theas Whitemourn founded the Brotherhood of the Radiant Wreath with a patent sent to Duke Theodore Bennas, Steward of the Brotherhood of the Horse. This order, emblematic of honor and chivalry, became a beacon for the surviving Quel'dorei yearning for a mantle of knighthood within Stormwind's noble circles.

The tradition of the colored rose was enshrined, a poetic gesture intertwined with the essence of knighthood. When a squire's training approached its zenith, a quest for a colored rose awaited. Each squire ventured into the wilderness to seek a rose whose hue resonated with their soul, and upon successful return, the color of the rose would adorn their title, symbolizing their unique path within the brotherhood.

The Brotherhood of the Radiant Wreath emerged as a stepping stone for the Quel'dorei, also extending its welcoming hand to half elves. Within its ranks, the legacy of the high elves and their kin found representation, a noble endeavor to intertwine their destinies with the chivalric essence of Stormwind. Through this order, the high elves found their way into the distinguished Court of Chivalry.

The Brotherhood of the Radiant Wreath not only stands as a symbol of chivalry and honor but also assists a crucial part of the larger alliance, the Silver Covenant. Almost all knights of the Brotherhood, cherishing their roots and the cause of protecting the realm, have pledged their crusade to the Silver Covenant, as well as House Wrynn. This alignment showcases a united front, reinforcing their shared principles and the broader objective of ensuring the sanctity and security of the kingdom, whilst representing the interests and heritage of the Quel'dorei within the martial and noble circles of Stormwind.
Barony of Lissari

**Ruler**
 **Ruling House**
 **Resident Houses**
* House Bracquemonde
* House Andreatta
 **Seat**
 **Settlements**
* Athrez
* Perives
* Elsenier
* Elvabria
 **Beliefs**
 **Founded**

The **Barony of Lissari** is an important barony on the edge of the Carcanne mountain range that cuts through the center of the Duchy of Alcestenne. Lissari, and the reigning families of the region have long been tasked with defending the large central passage that is primarily responsible for linking the two halves of the Duchy. For only two generations, the Barony of Lissari has been ruled by House Du Bois, who claimed the baronial titles of the previous family who were unseated for treachery against House Laurent.

Now, Lissari is a promising center of commerce and power, with the strong backing of Auritoise, facing off against various threats in the countryside of the barony, whether loyalists of the old houses, rebels of various other causes, or saboteurs sent by rivals far away.

## Culture

The people of the Barony of Center Harbor are welcoming and cheerful. You will likely find a warm bed and hearty ale in Center Harbor's taverns.

### Religious Beliefs

Some residents can be considered superstitious, but most believe in the Church of the Holy Light.

### Local Holidays

On January 1st of each year, the locals fight one another with fish in a festival known as "Fishsmack".

(Describe the culture of your lands, namely the people and their attitudes.)

## Economy & Resources

The Barony enjoys some imported comforts by profit of its fisheries and farmed produce. The tariffs on shipping have funded a formidable guard force. The nearby farms produce pumpkins and okra.

(Describe the different industries and resources available in your holding. It has to make money somehow!)

## History

### Founding

Center Harbor was founded in 337 K.Y. when House Wrynn elevated House Smith to nobility.

### Destruction

The port was destroyed during the First War by the Orcish Horde, but was rebuilt after Stormwind was liberated by the Alliance of Lordaeron.

### Present Day

Center Harbor has since maintained its position in Westfall as a trading port.

(This is where you should write the in-depth details of your holding's history. When it was founded, any major events, etc.)

## Settlements

### Center Harbor

Center Harbor is the capital of the Barony, and is a minor trading port of Westfall.

### Hilly Farmstead

Hilly Farmstead is a small settlement to the south of Center Harbor which produces wheat, okra, and pumpkins.

(Describe the settlements and towns that make up your holding.)

## Houses

House Smith rules Center Harbor. It is known for its skill in seafaring.

House Red and House Blue also reside in Center Harbor, and their knights serve House Smith.

(Describe the families or houses that reside within your holding. You can provide links to them!)

## Map

(Post a full map of the land! Setting it to be 900px wide fills the page. Inkarnate is a great tool for map making! There's a free version and one which adds a bunch more icons to work with.)
Barony of New Balor

**Capital**
 **Population**
 **GovernmentFief Lord**
 **Settlements**
 **Part of**

The **Barony of New Balor** is a moderate fiefdom consisting of a coastal region, a major island, and several small uninhabitable islands in the Great Sea to the southwest of Stormwind City. It is currently run by the local baron, Wardom Greywell. The barony is a part of the larger County of Stonewind, which is itself a part of the Kingdom of Stormwind. New Balor is considered one of Stormwind Kingdom's largest and wealthiest baronies, as well as one of its most problematic.
Barony of King's Gate

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
 **Beliefs**
 **Founded**

A simple barony comprised mainly of stalwart and hardy villagers working the land at their leisure and lending their arm to the defense of the realm.

The **Barony of King's Gate** is the first foot into Redridge and the last one out when the encroaching foes threaten Stormwind. Though generally serving a market hub for trade commodities throughout the realm it has a healthy iron mine and an abundant supply of lumber. Though, with recent events both labor and military protection is lacking.

## Culture

The people of the Barony of King's Gate serve as a remind of the helpfulness of every race from the realm coming together to form a common hearth through song, drink, and service. Rarely do its gates turn away a needy soul.

### Religious Beliefs

Some residents are welcomed to follow the ways of the Wild Gods, but most believe in the Church of the Holy Light.

### Local Holidays

On March 1st of each year, the locals celebrate their current protector's feats by firing mock dwarves out of cannons; hailing them as heroes to the Alliance!

## Economy & Resources

While generally a sustainable holding its Iron mine and lumber productions are severely impacted by the Gnoll Raids and banditry burgeoning in neighboring provinces. Its Regimental holdings and former Baron lost to its protection.

Recently, its been granted control to Samuel Cooper as a local protector by the villagers themselves as one of the few remaining soldiers able to command and rebuild the populace.

## History

### Founding

King's Gate was founded in 5 L.C when House Wrynn elevated enacted the protectorate and populace laws to better hold the realm together in war time.

### Destruction

The port was destroyed during the First War by the Orcish Horde, but was rebuilt after Stormwind was liberated by the Alliance of Lordaeron.

### Present Day

King's Gate struggles to retain its position as a trade staple but seeks to cloak itself in a new military outpost to rebuild its Iron and Lumber supply lines to the front lines of the Kingdom.

## Settlements

### King's Gate

King's Gate is the capital of the Barony, and is a frontier outpost and trade stop between major cities and settlements.

### Karn's Caverns

The Caverns are a small settlement to the North of the Barony that hold a wealthy deposit of Iron and Copper. Recently, a small cave has been discovered within showcasing beautiful mineral deposits that glitter like gold when light shines upon them. It's being explored as a tourist attraction.

## Houses

House Cooper is the acting holder of King's Gate awaiting certification of the House of Nobles.
Blackgarden

**Member of Parliament**
 **Population**
 **Location**
 **Faith**
 **Allegiance**

**Blackgarden** is a city in Salfordshire. Located downstream from the foundries and steel mills of Stockbridge, Blackgarden is Salfordshire's manufacturing hub. Their main trade is the manufacture of arms; the Alan Turnbull Company—a notorious gunsmithing company from Salfordshire that supplied her troops in the Stormwind Civil War—operates primarily from their factories in the city, but other industrial ironworks go on there as well.

With a population exceeding sixty-thousand, Blackgarden is a constituency of its own in the Stormwind House of Commons; an enclave within the separate constituency of Salfordshire East which engulfs it on all sides. The House of Ostyngarde calls the city their home; it is from this seat that they administer the wider county of Lynmouth. As Blackgarden has almost singlehandedly been responsible for arming northern revolutionaries for decades, it is a staunch base of support for pro-commoner political movements. As such, it is projected to be an easy seat for the Order & Progress Party in the ongoing House of Commons elections.
Arathorian Legion

The **Arathorian Legion** was the professionally trained military of the Arathorian Empire. Known for their discipline and efficiency, the vast ranks of the imperial legion are what many credit with the centuries of stability the empire enjoyed. However - with its vast size came vast needs - and the burden of food, supplies and men the Arathorian Legion placed on the empire stretched Arathor to its limits and breaking point. Many contemporary military organizations study the history of the Arathorian Legion and its tactics.
Bailiwick of Westbrook

**Rulers**
* Harold Wilson
 **Ruling House**
 **Resident Houses**
* House Wilson
 **Seat**
 **Settlements**
* Rein Territory
* Westcross Territory
 **Beliefs**
 **Founded**

The **Bailiwick of Westbrook** is not a standard feudal county, but rather under House Wrynn's direct administrative oversight. Less straightforward is Westbrook than the other counties, including its designation as a Bailiwick.

The three Lords of Westbrook are appointed life peers of the region. Traditionally appointed by King from the officers of Westbrook Garrison, these nobles temporarily adopt the colors of the regions they administer into their heraldry.

## Territories

### Territory of Rein

Home of Westbrook Garrison, headquarters of the Royal Army's Elwynn Brigade.

### Territory of Westcross

Home of the Westcross, famous bridge leading into Westfall.

### Territory of Dogwood

A small and quaint territory of residential housing for soldiers and their families.

## Gallery

House Germaine Coat of ArmsHouse Wilson Coat of ArmsHouse Rainer Coat of Arms
Charlotte Thorne

**Positions**
 **Affiliations**
* Duchy of Westridge (Former)
* County of Whitecliffe (Former)
* Barony of Midcost (Former)
* Brotherhood of the Horse (Former)
* Stormwind House of Nobles (Former)
	+ House Thorne (Former)

Alliance of Lordaeron (Former)
 **Status**
 **Immediate Relatives**

**Charlotte Thorne**, the former Baroness of Midcost, is a beautiful and unpleasant woman by almost any interpretation of the words. A stunningly effective manipulator and politician, she managed to arrange House Thorne into a favorable position through clever dealings with the great houses of the County of Mirwood. Most of her children have been married off, sent to war, or otherwise disposed of. Her only remaining child, the eldest son and heir to the House, serves as a landed Knight of Thorns.

Charlotte was not always so cold and bitter. The favored daughter of a loving father, Charlotte De Vries enjoyed a pleasant childhood and was introduced and married to her first love at the age of 13, Gerrin Thorne. While their marriage was pleasant at first, it quickly deteriorated. Gerrin was an angry drunkard and notorious womanizer. He was openly abusive and unfaithful, beating her in front of her children and taking a new mistress each night. Few were surprised when the Baron was eventually poisoned at his dinner table following the birth of their fifth child. There is little doubt in anyone’s mind who murdered him. While her husband may have been the Baron of Midcost, it was Charlotte that earned the loyalty of her children and household guard. Once they supported her rise to the throne, it was a simple matter to claim the rest of Midcost.

As of the Whitecliffe Civil War of 631 KY, Charlotte Thorne has betrayed the Crown and is currently an outlaw. Her current whereabouts are unknown.
Barony of Wolfback Plains

**Ruler**
 **Ruling House**
 **Resident Houses**
* House Red
 **Seat**
 **Settlements**
 **Beliefs**
 **Founded**

This **Holding Template** is not of a real land, but an example that anyone can use when designing their own Holding page! Feel free to hit the "Edit" button to see and copy the source code behind the info box, tables, and other templates. Wiki coding is a lot of trial and error; copy this source code over to your own article and edit it until it works to your liking!

The **Barony of Center Harbor** is a popular last stop before sailors move on to Stranglethorn’s Booty Bay. It relies primarily on trade for sustenance, thus employing a standing guard to protect its seafaring patrons from pirates.

(Write a brief introductory paragraph or two to your holding.)

## Culture

The people of the Barony of Center Harbor are welcoming and cheerful. You will likely find a warm bed and hearty ale in Center Harbor's taverns.

### Religious Beliefs

Some residents can be considered superstitious, but most believe in the Church of the Holy Light.

### Local Holidays

On January 1st of each year, the locals fight one another with fish in a festival known as "Fishsmack".

(Describe the culture of your lands, namely the people and their attitudes.)

## Economy & Resources

The Barony enjoys some imported comforts by profit of its fisheries and farmed produce. The tariffs on shipping have funded a formidable guard force. The nearby farms produce pumpkins and okra.

(Describe the different industries and resources available in your holding. It has to make money somehow!)

## History

### Founding

Center Harbor was founded in 337 K.Y. when House Wrynn elevated House Smith to nobility.

### Destruction

The port was destroyed during the First War by the Orcish Horde, but was rebuilt after Stormwind was liberated by the Alliance of Lordaeron.

### Present Day

Center Harbor has since maintained its position in Westfall as a trading port.

(This is where you should write the in-depth details of your holding's history. When it was founded, any major events, etc.)

## Settlements

### Center Harbor

Center Harbor is the capital of the Barony, and is a minor trading port of Westfall.

### Hilly Farmstead

Hilly Farmstead is a small settlement to the south of Center Harbor which produces wheat, okra, and pumpkins.

(Describe the settlements and towns that make up your holding.)

## Houses

House Smith rules Center Harbor. It is known for its skill in seafaring.

House Red and House Blue also reside in Center Harbor, and their knights serve House Smith.

(Describe the families or houses that reside within your holding. You can provide links to them!)

## Map

(Post a full map of the land! Setting it to be 900px wide fills the page. Inkarnate is a great tool for map making! There's a free version and one which adds a bunch more icons to work with.)
Barony of Shaleridge

**Ruler**
 **Ruling House**

Located in the southwest region of the Aspera Coast. This area is tucked against the coastal mountains of northern Elwynn, surrounded on one side by steep cliffs and on the other by a dense forest. The settlement of Shaleridge itself is a mining town, although there are intents to open up other sources of economy.

## Economy & Resources

It's first and main economy lies in the nearby mountains' mines and quarries. It's core exports are stone, marble, and metals, chiefly copper. There is a lesser export of lumber and hunting game.

The small town hosts a humble chapel and a smattering of homes and storehouses.

## Culture

### Dominant Religion:

> Church of the Holy Light
>
>

> Other religions are permitted as allowed by Stormwind law, however at present there is no intent to provide means of worship.
>
>
Barony of Stillwater

**Baroness**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
 **Beliefs**
 **Founded**

The **Barony of Stillwater** in Redridge. Founded before the First War the Old Stillwater, and the ruined Manor to the north of it was the original location of the Barony, but has laid in ruin since its distruction during the First War.

### Religious Beliefs

Some residents can be considered superstitious, but most believe in the Church of the Holy Light. As some families come from the lands of Kul Tiras. Tidefaith is also practiced within the lands of Stillwater.

## Economy & Resources

The Barony enjoys some imported comforts by profit of its freshwater fisheries and farmed produce. The tariffs on shipping have funded a formidable guard force. The nearby farms produce a large variety of vegetables, and beef.

Moulton Ranch is one of, if not the largest farm in Redridge, the Moulton family being of minor nobility themselves, the house producing its fair share of Knights for the Kingdom of Stormwind.

## History

### Founding

Barony of Stillwater was founded shortly before the First War. When House Wrynn elevated House Holloway to nobility.

## Settlements

### Stillwater

Central settlement of the Barony of Stillwater.

### Palestone

Palestone is the center of trade for the Barony, and practices regular commerce with the village of Sagewood to the east.

### Moulton Ranch

Moulton Ranch is one of, if not the largest farm in Redridge, the Moulton family being of minor nobility themselves, the house producing its fair share of Knights for the Kingdom of Stormwind.

## Houses

House Holloway rules Stillwater It is known for its Falconers, and producing Knights to the Kingdom of Stormwind.

House Moulton also reside in Stillwater, and their knights serve House Holloway and the Kingdom of Stormwind.
Barony of Mistwood

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
* Deepwood
 **Beliefs**
 **Founded**

The **Barony of Mistwood** is known for it's surplus of high end hardwood and other fine lumber. It is currently ruled and overseen by House Kallifur. Located in Duskwood, the Barony of Mistwood is one of the territories within Thornewood.

## Culture

Withdrawn and reclusive, the people of Mistwood are known to keep to themselves and their dense forests. Despite being far-removed from society, they are hospitable to strangers and natives alike, treating each and every humanoid with kindness and respect. Even so, they are known to be superstitious and

### Religious Beliefs

The majority of Mistwood's residents follow the Church of the Holy Light, but some are known to harbor superstitious, mystical beliefs that are quasi-druidic in nature. Some rumors exist of Mistwood's respect for the occult, but they remain unconfirmed.

## Economy & Resources

Mistwood gains most of it's income from its lumber trade, dealing mostly in Black Locust an exotic hardwood used mostly for furniture and finishes, though it also has some building grade wood like Oak.

## History

### Founding

Mistwood was founded when Mashton Briarthorne bought the lands in Duskwood ascending from his Barony of Crow's Watch and creating the county of Thornewood.

### Present Day

Mistwood has maintained it's lumber trade and gained a new lord to manage it, Lord Alonso Kallifur was entrusted with the barony by House Briarthorne.

## Settlements

### Briarfield

Briarfield is the capital of the Barony, and is responsible for the production of Hardwood and other building material.

### Ashwood Glen

Ashwood Glen is a small settlement to the south of Briarfield which is home to most lumberjacks in the Barony and produces most wood that is headed toward Briarfield

### Deepwood

Deepwood is a small farming settlement that supplies the barony and beyond with beets, potatoes, and pumpkins.

## Houses

House Kallifur currently rules over Mistwood. The noble house is a relatively recent addition to the vassals of House Briarthorne and has ensured that Mistwood's economy is stable and plentiful. Little is known about this house save the mysterious rumors surrounding its patriarch, Alonso Kallifur.
Bergamot Peregrine

**Nation**
 **Born**
 **Titles**
 **Beliefs**
 **Signature**
 **Relatives**
* Margery Delmont (Mother)
* Arlen Peregrine (Husband)
* Varun Delmont (Brother)
 **Coat of Arms**

Lady **Bergamot Peregrine** is a Stormwind noblewoman and wife to Arlen Peregrine. She rules over the Barony of Freymire in the County of Crowmourne.

## Personality & Beliefs

Bergamot Peregrine fills much of her spare time with quiet and quaint things such as tea tasting, walking her pony Marmalade, and reading. Despite her relaxing hobbies, Bergamot is a woman with a surprisingly spunky personality for someone of her status. She tends to be a bit overbearing, blunt, and generally odd for a noblewoman. Though never needing to be the center of attention, a bit of acknowledgement pleases her greatly.

While she does come off a bit bizarre, Bergamot is a very sensitive individual that will try to make the best out of most situations. Much like the rest of her family, she does count herself as a follower of the Light, but it’s quite rare for her to show any true passion for it.

## Description

Raised in the Barony of Aramore, known for their extravagant tastes and high fashion; Bergamot is not one to stray away from lavish and elaborate designs. Though in most settings, she can be spotted in more relaxed and breathable outfits.

However the most noticeable and perhaps striking features of the woman was her short brown hair, clearly not cut by any professional barber. The style has been a staple for Bergamot since her early teenage years, much to the dismay of her parents.

## Biography

Bergamot was born on May 21st, 613 K.Y. to Margery and Gennady Peregrine. She is the youngest of her siblings, as well as being the only daughter. Though she has a formal education from private schooling, most of her childhood was spent under the tutelage of numerous mentors who taught her things such as cooking, embroidery, painting, and various instruments in hopes that it would increase the chance for her to secure a good match.

## Titles

### Baroness of Freymire

Bergamot Peregrine is the Baroness of Freymire, a small settlement within the County of Crowmourne, and situated on a small island. She was granted the title of Baroness after her marriage to Arlen Peregrine.

## House

Through marriage Bergamot is a Lady of House Peregrine.

She is originally born to House Delmont, the ruling house of Aramore.

## Relationships

Though Bergamot remains close to her parents as well as her two brothers, the family's relationships with one another are quite strained. On top of this she is quite withdrawn and happy to be on her own without many friends, save for her pony, Marmalade.
County of Briarbreak

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
* Barony of Direvein
 **Beliefs**
 **Founded**

**Briarbreak** is a County in Duskwood that supplies the Duchy of Kithage and the kingdom of Stormwind with iron, copper, and lumber. Founded and lead by Mashton Briarthorne after he left the Deadlands to ascend to a Duke on his own.

## Culture

The people of the County of Briarbreak tend to be reclusive but are always willing to help each other. Travelers that come to the land will find the people to be superstitious at first due to the nature of Duskwood and all that goes on here, but will find as they stay around that the people are kind hearted and friendly.

## Economy & Resources

Briarbreak makes it's income from it's Iron and Copper mines , as well as the little amount of farming it is able to do in the cursed lands, which is mainly turnips, carrots, and potatoes.

## History

### Founding

Briarbreak was founded when Mashton Briarthorne bought the lands in Duskwood, looking to ascend from the title of Count to Duke.

## Settlements

**The Barony of Direvein** is responsible for the Counties ore supply, being primarily made of mining towns, these lands produce all the copper and iron ore the county uses and trades.

**The Barony of Tiridan** is the center of trade for the county and is also responsible for processing and cutting the lumber for trade.

**The Barony of Grayshore** is the smallest of the baronies, but it is just as important as the others. It produces all the food the county eats and trades.

## Houses

House Briarthorne is the only ruling house in Briarbreak, though they are actively looking for worthy allies to bring up to nobility.

## Map

(Post a full map of the land! Setting it to be 900px wide fills the page. Inkarnate is a great tool for map making! There's a free version and one which adds a bunch more icons to work with.)
Barony of Rothanava

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
* Fort Norath
* Grimport
 **Beliefs**
 **Founded**

The **Barony of Rothanava** was a lesser-known coastal area, primarily known as a pitstop of shipping routes, often used by sailors and seafaring travellers as a secondary place to stay should the more well known harbors in the area be full.

### Religious Beliefs

The Church of the Holy Light was the primary religion of the area, but religious discrimination was expressly forbidden under Mathias' reign, and thus, The Barony of Rothanava became somewhat of a melting pot of many beliefs.

## Economy & Resources

The Barony of Rothanava, in its prime, was mostly self-sustaining. Exports included lumber, ores such as silver, copper, and tin, as well as crops such as corn, wheat, and barley.

## History

### Founding

The Barony of Rothanava was founded shortly after the Gnoll Wars, when Mathias Lordrath returned home and laid claim to the area, elevating his familial status to that of Lordaeronian nobles, and bringing wealth and trade to the region under one banner. The banner of House Lordrath

### Destruction

The Barony of Rothanava fell to the Scourge during the Third War. It has not been reclaimed.

### Present Day

The Barony of Rothanava remains untouched since the days of the Third War. Mindless undead still roam the uninhabitable countryside, and hordes of abominations reside within the walls of the cities. The only remaining intact town is Langeburg, rumored to have survived the Third War and the Plague. Rumors have not been confirmed.

## Settlements

### Langeburg

A small mining community in the northern region of Rothanava. There is rumor that the town still stands, due to it's small community, but nothing is confirmed.

### Noxuvis Tower

A tower built for magical research, then renamed Noxuvis Tower to accomodate Natasha Noxuvis and the remaining survivors of House Noxuvis.

### Raven's Light

A crater in the earth is the only marker signifying the original country-side estate of Mathias Lordrath. It has since been relocated to Summerfast via dimensional magic.

### Fort Norath

The fort itself served as housing for the Lordrathian Army, as well as training grounds for recruits. The surrounding area of Fort Norath was used for training. Anything from cavalry training, to guerilla warfare.

### Grimport

Grimport served as the primary trade settlement in Rothanava. The fields nad hills north of the city used for farming and livestock, while the eastern and southern regions outside the city were used to create lumber.

Grimport is where the Plague first came in contact with Rothanava. It was the first city to fall to the Scourge within Lordrathian lands.

## Houses

House Lordrath previously ruled over Rothanava, and has since been relocated to serve under the banner of the Duchy of Summerfast.
Countess Anastasija Ravenclaw

**Nation**
 **Born**
 **Titles**
 **Beliefs**
 **House**
 **Relatives**
* Alemia Ravenclaw (Mother)

Anastasija Raveneclaw was born in Alterac three years before it's fall, she was born to a Human Father and a Quel'dorei Mother. Her father was a member of the Alterac Military before being knighted and married to a Quel'dorei Farstrider.

Lady **Anastasija Ravenclaw** is a Stormwind noblewoman who rules over the County of Winsford Bay. She is a Knight Errant of the Crimson Revelation who currently serves the Scarlet Crusade Receptionist Sect as a Crusader.

## Personality & Beliefs

Anastasija Ravenclaw is a very friendly, driven individual who values the law and the good that it may bring.

## Description

Anastasija Ravenclaw has fair skin, blue eyes with the Quel'dorei glow, and platinum blonde hair. She has a curvy yet fit build. Her Quel'dorei Features are more prominent than her Human side, long pointed ears, well defined cheekbones and jawline just about everything you would see on a Quel'dorei. Anastasija would often be confused for a full blooded Elf, which is not the case. Anastasija would also have a Tattoo under her right eye of the Lordaeron L Crest, her display of faith to the Crimson Revelation

## Titles

### Countess of Winsford Bay

Anastasija Ravenclaw is the Lady of the County of Winsford Bay, a group of Islands in the Duchy of Korcari which is in the South Seas, off the coast of the Blasted Lands.

## House

Anastasija Ravenclaw is a member of House Ravenclaw. It is known for its skill in Military Tactics.

## Relationships

Anastasija Ravenclaw met Lady Meridia one day in Stormwind.
Barony of Dreadmist Peak

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**

The **Barony of Dreadmist Peak** is a chilling settlement on a northern mountain in Redridge Mountains that is ruled by the cruel House Shandaumath. The barony is located within the larger March of Withermore ruled by House Wells.

## Culture

Dreadmist Peak was abandoned for many years. The development is still fresh, and citizens spend their days constructing shelter and plotting their future lives.

## Economy & Resources

Dreadmist Peak boasts a rich farming and mining community.

### Gold, Silver, and Jewelry

Gold and silver are in abundance within the mines on the mountain. In the town proper, the ore is refined and sold both as pure metal or as jewelry after passing hands with the jewelers.

### Agriculture

The mountainous region is suitable for unique crops, and Dreadmist Peak capitalizes on the following for both consumption and for trade:

*Vegetables: Cabbage, Carrots, Beets, Peas, Broccoli, Brussel Sprouts*

*Herbs: Tarragon, Mint, Chives*

## History

### Founding

The lands in Dreadmist Peak have suffered against numerous encroachments by orcs and gnolls. Where once a thriving settlement was, only burned land remained after an orcish invasion to the northern border of Redridge Mountains. Unable to afford the resources after losing a majority of her lands, Marchioness Milhelis Wells left the distant parts of Withermore, including the now-named Dreadmist Peak, untouched while focusing her efforts on those remaining in Withermore Hold.

One day Lady Wells called upon Lord Vynlorin Shandaumath for aid, noting the familiarity of his family name from distant family connections ages prior and recogniznig the lord's success in Duskwood. Lord Shandaumath was in a precarious state with his affairs in Thornwood, and the timing was just so that he was able to leave Thornwood to begin anew in Redridge upon the mountain that he named Dreadmist Peak due to the heavy mist that lingered there on the fall evening he arrived.

### Present Day

In the fall of 633 KC, Lord Vynlorin Shandaumath and Baenthemar Eveningpride worked tirelessly for weeks to recruit druids and shamans to help rebuild the land that once flourished with trees and foliage. After successfully rebuilding the land, Dreadmist Peak now serves as a trading hub for mountainous crops, silver, and gold. Despite this, the land is largely barren and still growing.

## Houses

House Shandaumath is a vassal house to House Wells that rules over Dreadmist Peak. The house is known for its cruel tactics against those who would oppose the house, its allies, and The Crown.

House Wells continues to use the land that falls within its boundaries.
Conspicuous Service Cross

## Award

Designed By: Phiniksa#0935

### Awarded for

Outstanding commitment to duty and nobility or application of exceptional skills.

## Order of Precedence

### Next Lower

Distinguished Leadership Cross

The Conspicuous Service Cross is a Stormwind Military medal awarded to soldiers who hold an outstanding commitment to duty or demonstrate themselves above and beyond the call of duty to the Kingdom of Stormwind. It is often awarded typically to commanders, or soldiers and/or units who persevere in tough environments and situations.

It is similar in its distribution as Distinguished Leadership Cross, however where the DLS is awarded for Leadership, the CSC is awarded for for strong commitment to duty.

Example criteria for what the Conspicuous Service Cross can be awarded for is the following:

* The Soldier had, during a military engagement, displayed an act of extraordinary courage and valor.
* The soldier was a key member of a major operation or battle, in terms of outstanding applied skill and ability.
* The soldier of his own initiative protected the people or territories of the Kingdom of Stormwind through outstanding application of martial prowess or other applied skills.
Barony of Stonesedge

**Ruler**
 **Resources**

The Barony of Stonesedge is a small holding in the eastern region of Elwynn Forest. Named for its proximity to Stone Cairn, it is settled along the edge of the tributary that feeds the lake. It is ruled by Lady [[Allison of Stonesedge]], ennobled largely due to her service to the Alliance during the war against the Legion. It is home to under one hundred people, but due to its fertile soil in the prime regions of Elwynn it is able to produce a great deal of food.
Barony of Oak Ridge

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
 **Beliefs**
 **Founded**

The **Barony of Oak Ridge** is a rural holding in the northeastern region of Elwynn Forest. The area is thinly populated, with Oak Castle being the only noteworthy settlement in the region. Oak Ridge barely has a meager economy, albeit its thick forest boasts an abundance of resources.
Asterios Graves

**Nation**
 **Born**
 **Titles**
 **Beliefs**
 **Signature**
 **Relatives**
* Alice Graves (Half Aunt)
* Aurélion Graves (Grandfather)
* Nahva Graves (First Cousin)
* Allayna Elison (First Cousin Once Removed)
* Penelope Elison (First Cousin Once Removed)
* Jonth Rivers (First Cousin Twice Removed)
* Terez Ascania (Second Cousin Once Removed)
* Alia Beligarde (Third Cousin Once Removed)
 **Vassals**

Lord **Asterios Graves** is a Stormwind nobleman who rules over the Barony of Sweltan

## Personality & Beliefs

A roguish hoodlum with only a thin veneer of nobility, he knows well the proper presentation a noble must showcase to others yet behind that mask he feels far more comfortable in the front lines or drinking in a tavern with the commonfolk. Yet, despite his suitability with the commonfolk, Teri holds a staunch belief in the supremacy of the nobility... Perhaps for his own selfish benefit.

## Biography

Asterios and his younger brother, Anarius, were born within the recently built Graves Manor in what was once the County of Wraithelm to Kiane Graves and Torrin Ayles, the latter joining the family through a matrilineal marriage due to common birth. From an early age, the two were raised as nobles, though due to their distance from inheritance they were instead focused on warfare and scholarly pursuits, not governance.

Kiane Graves, a Paladin, would fall at the Wrathgate and leave Asterios without his greatest role model. Not too long after, while still a young adult, Wraithelm was devastated by agents of the Iron Horde. From that point onwards, both Asterios and Anarius remained further north, engaging in conflicts and squabbles with the Forsaken and other entities, or at their father's ranch for peace. When word reached them that Aurélion Graves had rebuilt the lands with the help of others, Asterios demanded his birthright and a parcel of land with it. Alice Graves had been tasked with assigning him a plot of land to rule, to which she chose Barony of Sweltan - a desolate, dangerous, and worthless piece of swampland.
Barony of Woodhaven

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
 **Beliefs**
 **Founded**

The **Barony of Woodhaven** is a fielded holding on the northern coast of Westfall. It is currently ruled by House Sweete. Recently established in the wake of the liberation and reclamation of the Kingdom of Stormwind, Woodhaven was granted to Michael Sweete in 613 K.Y. After his death, the barony passed to his surviving daughter, Kimberly Sweete.
Barony of Faulkenburg

**Overlord**
 **Ruling Seat**
 **Resources**

The **Barony of Faulkenburg** is a rebuilt landholding within the Kingdom of Stormwind ruled over by the scions of the House Ascania. Located in the mountainous region between Elwynn Forest and Redridge, Faulkenburg was destroyed during the First War and left to ruin in the subsequent years after the reclamation of Stormwind. The Barony now stands as the administrative seat of the newly constituted Duchy of Eastburg.

## History

Before the First War the barony was primarily composed of the mountainous land to the east of Stormwind City and just north of what is now known as Stone Cairn Lake. The mountainous territory, although small, contained several productive gold and silver mines, a fact which brought great wealth to the Lords of the House who ruled over the tiny silver of a fiefdom in the years before the First War.

With the razing of Stormwind by the orcs during the First War the barony was abandoned by its owners. The lucrative gold and silver mines of the land were taken over by the orcs of the new Warchief Orgrim Doomhammer's Horde, their wealth used to fuel the construction of the great Horde armada that would later invade Lordaeron during the Second War. At the conclusion of the Second War, the surviving members of the House  returned to find their ancestral lands utterly destroyed. The mines had been picked clean of all their precious ore, the dangerous and rocky mountain paths had been left untended, and the great family manor nothing more but smoldering embers. With few heirs, no serfs, and the land's only commodity depleted, the land has been all but abandoned, only its title is still alive under the head of the House.

It would not be until August 3, 623 K.C. that it was revealed to the general public that the ruler of Faulkenburg announced that previously undiscovered silver veins existed deep within the long thought exhausted mines and that the Baron had been rebuilding the territory over the course of several years. As such, many of Stormwind's displaced population relocated to Faulkenburg in search of both work and home. Today the Barony hosts a relatively small population of citizens, most of whom work in the barony's silver or iron mines.
Barony of Warford

**Ruler**
 **Ruling House**

The **Barony of Warford** was established during the First War for its strategic location near the coast to allow ships a resting place or a place for trade as they made their travels up the Gold Coast of Westfall. The Barony had many leaders and houses hold ownership over the land until it was granted to Lord Elric Aetherton for his service in the First, Second and Third War with the Kingdom of Stormwind. The land most prominent for its lushious soil, is utilized heavily for farming, as well as the port utilized for fishing and trade of crafts as Lord Elric Aetherton worked hard to bring some of the finest blacksmiths across the Eastern Kingdoms to live and work within his Barony in order to suit his guard with the best.

## Settlements

### The Port of Warford

The Port of Warford (Warford, for short) is the capital of the Barony, and is a minor trading port of Westfall as well as the training grounds for knights and soldiers alike.

### Oakwell

Hilly Farmstead is a small settlement to the north of Warford that provides much needed grain and vegetables to the hungry tables of the villagers of Warford.

### **Trose**

Trose is another smaller settlement to the North of Warford that works alongside Oakwell in providing the much needed food resources utilized by the Port and the other settlements of the Barony.

### **Johver**

Johver is a small village to the southeast of Warford who focuses moreso on the production of well crafted beers and meats to supply the guard and citizens of Warford with much needed proteins for their muscles to carry the work of their barony.