recursal/Fanatic-Fandom huggingface dataset:
Rome, Rome on the Range - Level 3

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 2

Don't let the zombies trample the flowers (Bonus Objective)

### Objective 3

Depends on difficulty

**Rome, Rome on the Range - Level 3** is the third level of the Rome, Rome on the Range event in Penny's Pursuit. It takes place in Lost City, and is very similar to Lost City - Day 29. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels. In addition to the zombie swaps, there are also some newly added zombies.

## Difficulty

Just like the level it is based on, this level is quite difficult. With a high abundance of Relic Hunter Zombies, Blovers should be used.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Mild

 ->

 ->  or

 ->  or

### Spicy

 ->

 -> , , or

 -> , , , or

### Extra Hot

 ->

 ->  or

 -> , , , or

## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Mild Bonus Objective

* Don't let the zombies trample the flowers

### Spicy Bonus Objectives

* Don't let the zombies trample the flowers
* Never have more than 16 plants

### Extra Hot Bonus Objectives

* Don't let the zombies trample the flowers
* Never have more than 13 plants

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*
So Thawful

Thaw 13 ice blocks in a single level

**So Thawful** is an achievement in *Plants vs. Zombies 2*. It is achieved by thawing 13 ice blocks in a single Frostbite Caves level. It is worth 10 points on Game Center for iOS devices and 1,000 XP on Google Play Games for Android devices.

## Origins

Its name is a portmanteau of the words "so awful," referring to the frozen plants and the player trying to unfreeze them and the word "thaw," meaning to unfreeze, which refers to the player using warming plants and Hot Potato to unfreeze the frozen plants. It may also be a pun on "thoughtful."

## Strategies

Despite the icon showing Hot Potato, you do not need to use them only. Frostbite Caves - Day 2 is good for this achievement, since it introduces frozen winds. You will also get six plants in ice blocks at the beginning. Bring the Hot Potato and its Imitater version as well, if you have it. If you are playing this level for the second time, bring Pepper-pult, Fire Peashooter, or any other thawing plant with you. Destroying the ice blocks with brute force will not count, nor will frozen zombies count.

Frostbite Caves - Day 14 is also another good day for getting this achievement, as it has eight frozen Sunflowers pre-planted, a frozen Split Pea, and the Hot Potato and Pepper-pult already chosen for you. Simply melt the Sunflowers and Split Pea to get 9 of the 13 ice blocks required for the achievement, then *let* the Hunter Zombies freeze your plants, so you can melt the remaining 4 needed.

## Trivia

* The amount of ice blocks required to thaw may be a pun on number 13, which is often abbreviated to be an unlucky number.
Player's House - Day 4

*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!
*For the level before the 7.1.3 update, see Player's House - Day 4 (pre-7.1).*

## Rewards

### Replaying

N/A

**Player's House - Day 4** is the fourth level of Player's House in *Plants vs. Zombies 2*. The Buckethead Zombie is first introduced here. When this level is finished, the player gets the Cabbage-pult.

## Difficulty

* This is the first level to have all rows sodded and it introduces the Buckethead Zombie, making it harder, but it is still very easy, as it appears only once throughout the whole level.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

A tutorial of how to use Potato MinesBy ResearcherFerdObtaining Cabbage-pult

\*: Removed ~: Epic Quest
Neon Mixtape Tour - Day 6

*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!
*For the Chinese version of this level, see Neon Mixtape Tour - Day 6 (Chinese version).*

## Rewards

### Replaying

Same as before

**Neon Mixtape Tour - Day 6** is the sixth level of Neon Mixtape Tour in *Plants vs. Zombies 2*. Glitter Zombie makes her first appearance in this level. Additionally, Celery Stalker is showcased as it is obtained upon completing the previous level. The jams that play in this level are rap, punk, and pop. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By Electric PlantsFirst flag by ThisUserLikesOreoFinal flag by ThisUserLikesOreoFinished by ThisUserLikesOreoBy EpicGamer23468By Pinkgirl234By Pinkgirl234By Pinkgirl234By Pinkgirl234Level completed by Pinkgirl234Done by Fairy27By Satirelol200By LegendofNicksonBy Someone456By SerenityStars364
## Walkthroughs

Plants vs Zombies 2 - Neon Mixtape Tour Day 6 (Beta) Glitter ZombieNeon Mixtape Tour Day 6Plants vs. Zombies 2 New Glitter Zombie - Neon Mixtape Tour Day 6 (Ep.289)By Alex5432000

\*: Removed ~: Epic Quest
No Smoking

Extinguish an Explorer Zombie's torch

**No Smoking** is an achievement in *Plants vs. Zombies 2*. It requires the player to extinguish the torch from an Explorer Zombie or a Porter Gargantuar. It is worth 15 points on the Game Center for iOS devices and 1,500 XP on Google Play Games for Android devices.

## Origins

Its name is based on the public rule of "no smoking", referring to not smoking tobacco products in public places, and references the fact that fire from torches and other places usually releases smoke.

## Strategies

The plants that can extinguish Explorer Zombie's torch are Iceberg Lettuce, Snow Pea, Winter Melon, Hurrikale, and Cold Snapdragon. An Iceberg Lettuce can easily earn this achievement, as it is aforementioned in the description that it can extinguish flames and it does not cost any sun. Also, it is obtained the level before the Explorer Zombies appear. However, if any zombie manages to step in front of the Explorer Zombie before it can reach the Iceberg Lettuce, it will freeze the first zombie instead. Try to act fast when the Explorer Zombie appears before any zombie gets in the way. If there seems like there is no chance to find the Explorer Zombie, you can just use Plant Food on any of the freezing plants, except for Hurrikale, since it is an instant-use plant.

Lost City - Day 12 and Temple of Bloom can also be played to earn this achievement as, for some reason, if a Porter Gargantuar is chilled or frozen, the player will earn the achievement.

## Trivia

* Ironically, the fire on the Explorer Zombie's torch does not produce smoke when lit or extinguished.
* It can be obtained by chilling a Porter Gargantuar, even though its torch is already unlit.
	+ This may be because, as seen in the trailer for Lost City Part 1, the Gargantuar's torch used to be lit.

## See also

* Explorer Zombie
* Torchlight Zombie
* Ice plants
Mutiny

Destroy a Pirate Captain Zombie before its parrot can fly

**Mutiny** is an achievement in *Plants vs. Zombies 2*. It requires the player to defeat a Pirate Captain Zombie before his Zombie Parrot flies. It is worth 10 points on Game Center for iOS devices and 1,000 XP on Google Play Games for Android devices.

## Origins

The word "mutiny" is defined as a repulsive act of compliance against disciplinary movements done by superior officers, usually in a navy.

## Strategies

The best way to destroy a Pirate Captain Zombie without letting his parrot fly away is to use any plant that stuns him, like Kernel-pult, Iceberg Lettuce, or Stunion. Alternatively, you can also use Coconut Cannons (if there are no other zombies in the Pirate Captain Zombie's way) or any other instant-kills such as Cherry Bomb. Feeding Plant Food to an offensive plant (like Peashooter or Laser Bean) aimed at the Pirate Captain Zombie immediately after he appears is also a good method. Of course, any reasonably high-damage setup will also do wonders in completing this achievement.

## Trivia

* It, A-noob-is, Not Baaad, All in Jest, Fly Fishing Fail, Shovel Off, Breaking It Off and You're an All-Star? have similar objectives, which is to stop a zombie from using their special ability.

## See also

* Zombie Parrot
* Pirate Captain Zombie
Modern Day - Day 35

*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Rewards

### Replaying

Same as before

Prior to the 7.4 update, **Modern Day - Day 35** was the 35th day of Modern Day. The player is introduced to the Rally Zombie, the upgrade of Flag Zombie, which has greater health and speed, and will lead an even greater wave of zombies. Upon completing the level, the player receives a money bag.

As of the 7.4 update, level expansions were removed from the world maps and placed into epic quests. Because of this, this level is no longer accessible from the map, and must be accessed when the epic quest is available.

## Dialogue

(Crazy Dave and Penny enter)

Crazy Dave: My Taco-With-a-Waffle-In-It is yum-licious!

Crazy Dave: But do I smell more zombies ahead?

Penny: Tacos-With-Waffles-In-Them or not, zombies still want brains.

Penny: Stay on the lookout for stronger versions of zombies we've seen.

(Crazy Dave and Penny leave)

## Difficulty

While the zombies spawned are in relatively small amounts, the zombie variety and the amount of portals spawned makes the difficulty in this level. Prepare defenses quickly and add extra coverage on lanes with portals in them, especially ones that go deeper into defenses. In addition, the Rally Zombie is introduced in this level, which is a faster variant of the Flag Zombie. He should not be of any trouble as long as a proper defense is set up.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

\* spawns   and

 spawns   (Spawns a ) and  (Spawns a )

## Trivia

* This is the only level in Modern Day in which both the Flag Zombie and the Rally Zombie appear leading the huge waves of zombies. Subsequent levels only feature the Rally Zombie.

* This is the fourth Modern Day level to feature basic zombies from another world, specifically Far Future , the third being Modern Day - Day 17, the second being Modern Day - Day 4, the first being[1]Modern Day - Day 6.
	+ Only one basic zombie variant appears in this level.
Parasol

**Parasol** is a shield used by Parasol Zombie in *Plants vs. Zombies 2*. It blocks nearly all lobbed projectiles, such as melons and seeds fired from the A.K.E.E., though it does not deflect some Plant Food exclusive projectiles from lobbed plants. Although the parasol is indestructible, it cannot block straight-shooting projectiles and can be damaged by area-of-effect plants along with the Parasol Zombie.

It returns in *Plants vs. Zombies Heroes*, along with its owner. However, instead of protecting its owner and zombies close to her from lobbed projectiles, it now gives its owner and the zombies in the lanes next to her the **Untrickable** trait.

## Strategies

*For more strategies, see Parasol Zombie and Parasol Zombie.*
Straight-shooting plants and area-of-effect plants such as peashooting plants and Laser Bean respectively can damage the Parasol Zombie. Spikeweed/Spikerock can also damage her from below.

## Trivia

* Despite its ability, bananas, the giant peppers of a boosted Pepper-pult, sap and medium and large berries can still kill or slow the zombie down respectively.
	+ This is because it can only withstand 580 damage per shot given all at once.
		- It can deflect big spores from Spore-shroom, however, which do 1800 damage per shot.
* Parasol Zombie's Almanac entry mentions that she took her parasol in case it rains. Said parasols are used to block the sunlight, so the proper term for them in-game should be umbrella.
* It and the shovel used by Excavator Zombie are the only indestructible shields.
	+ Coincidentally, both appear in Lost City.
Later, Gladiator - Level 1

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 3

Depends on difficulty

**Later, Gladiator - Level 1** is the first level of the Later, Gladiator event in Penny's Pursuit. It has bonus objectives and zombie swaps, just like any other Penny's Pursuit level.

## Difficulty

This level can be somewhat difficult due to the health of these zombies, especially in harder difficulties. However, the two pre-planted Strawbursts can decimate a large chunk of zombies. The player should support the Strawbursts for an easy win.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Mild

 ->

 ->

### Extra Hot

 ->

 ->

 ->

## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Mild Bonus Objective

* Survive and protect the endangered plants

### Spicy Bonus Objectives

* Spend no more than 4000 sun
* Survive and protect the endangered plants

### Extra Hot Bonus Objectives

* Spend no more than 3000 sun
* Survive and protect the endangered plants

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Trivia

* Instead of using "Bot Swarm!" for Bug Bot Imps, this level uses "Hot Dogs!".
Roman Imp

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*For other uses, see Imp (disambiguation).*

## **Roman Imp**

* PvZ2
* PvZ2C

Small. Impy. Wears a former lion.

## In-game statistics

### Weakness

 (only while being thrown)
   (kills them instantly)

### First seen

Penny's Pursuit - Rome Invades! - Level 2

Like all Zombie Imps, Roman Imp keeps turning up where you least want him.

**Roman Imp** is an Imp variant encountered in Penny's Pursuit. He is not much different from other Imps, aside from having slightly more health and also dropping nets (which prevent the plant from moving and using their special capabilities) on plants when he is thrown by Gladiator Gargantuar. He absorbs 270 damage per shot, which makes him tougher to deal with than other Imps.

## Almanac entry

**Roman Imp**

TOUGHNESS: Average

SPEED: Hungry

Small. Impy. Wears a former lion.

Like all Zombie Imps, Roman Imp keeps turning up where you least want him.

## Strategies

Roman Imp was not that hard to defeat. However, the net was the only problem. To avoid the net, you must dig up plants before it reaches to the ground. Using Blover while he's flying into the air might blow him away, along with the net. Shrinking Violet and Enforce-mint might recommended, but otherwise, he's similar to the other Imps.

## Gallery

HD Roman ImpSpritesAlmanac iconRoman Imp in an advertisement of Roman enter ArenaGlowing Roman ImpLaunched Roman ImpRoman Imp landed with the net disable a plantBoosted Roman Imp
Rome, Rome on the Range - Level 1

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 2

Depends on difficulty

**Rome, Rome on the Range - Level 1** is the first level of the Rome, Rome on the Range event in Penny's Pursuit. It takes place in Jurassic Marsh, and is very similar to Jurassic Marsh - Day 27. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels. In addition to the zombie swaps, there are also some newly added zombies.

## Difficulty

With dinosaurs and dangerous zombies such as Gladiator Gargantuar, the player is up for one hard level. The player must use a good strategy to pummel through the level.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Mild

 -> , , , or can remain the same

 -> , , , or can remain the same

 -> , , , or can remain the same

 -> , , or can remain the same

### Spicy

 -> , , , , , or can remain the same

 -> , , , , or can remain the same

 -> , , ,  (triad), or can remain the same

 -> , , or can remain the same

 ->

### Extra Hot

 -> , , , or

 -> , , , or

 -> , , , , or  (triad)

 -> , , or can remain the same

 -> , , or can remain the same

## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Note: waves are randomized;  and  appear at random.
Fertilizer

*Not to be confused with Fertilize.*

**Fertilizer** is an item used to fertilize plants in the Zen Garden, making a plant grow bigger by one stage. It can be bought at Crazy Dave's Twiddydinkies and is available when the player unlocks the Zen Garden at the end of Level 5-4 in Adventure Mode. It costs $750 and is purchased in sets of five. The player can have only up to 20 at a time. The player's young Zen Garden plants will ask for them three times after three to six waterings so that they can be mature. A single plant needs three fertilizations until it is fully grown.

While watering plants (when needed) gives the player silver coins, using fertilizer on their plants (when asked) will give them one or two gold coins (three gold coins in the Mushroom Garden or Aquatic Garden) or two diamonds (one for Marigolds). The player will know when their plant needs fertilizer when it has a small callout with a picture of it. After fertilizing, the plant will not do anything for about half an hour until they need to be watered again.

## Trivia

* On its bag in the iPad version, the player may notice that it says "Mama" in small letters under the picture of the Sunflower.
* The player can get one for free after watching an advertisement on the iOS and Android versions.

## See also

* Crazy Dave's Twiddydinkies
* Zen Garden

ru:Удобрения
de:Dünger
Puffball

*Bring BIG SURPRISE!*This item is only obtainable during certain events. However, it can still be used if you have already obtained it. It is currently ***not available***.

## **Puffball**

Puffballs explode when planted, stunning and poisoning zombies in three columns.

## Almanac statistics

### Usage

Repeated Puffball explosions add to the poison

## In-game statistics

###  Unlocked

250 seed packets

"You think cuz I'm Puffball that I'm puffy, that I'm soft, that I'm insubstantial?" fumes Puffball. "You need to change that thinking. PRONTO."

**Puffball** is a premium plant in *Plants vs. Zombies 2* that was introduced in the 8.2.1 update. He explodes when planted, dealing poisonous damage to zombies in three different columns.

Zombies damaged by the poison will also be momentarily stunned, and planting multiple Puffballs will stack poison effects.

## Origins

Puffball is based on, and named after, the puffball, a type of fungi which are known for bursting upon maturity and dispersing copious amounts of airborne spores.

Puffball's purple coloration makes him more specifically resemble a purple-spored puffball, (*Calvatia cyathiformis*), a large edible saprobic species of *Calvatia* mushrooms.

## Almanac entry

**Note: The stats shown below only apply to Level 1.**

**Puffball**

SUN COST: 150

RECHARGE: 20

Special: Poison

Stun: 3

FAMILY: Ail-mint

Puffballs explode when planted, stunning and poisoning zombies in three columns.

Usage: repeated Puffball explosions add to the poison

"You think cuz I'm Puffball that I'm puffy, that I'm soft, that I'm insubstantial?" fumes Puffball. "You need to change that thinking. PRONTO."

## Upgrades

### Ail-mint effect

When boosted by Ail-mint, Puffball's poison will gain an additional 275 DPS and his stun duration is increased by 10 seconds.

## Strategies

Like all other poisonous plants, Puffball's main role in the player's arsenal is to counter armored enemies by bypassing their armor altogether and damage them directly. Out of the all these poisonous plants, Puffball may be the best, as his poison effects last forever and can be stacked unlimited times.

However, Puffball's lengthy cooldown to deal full damage makes it a poor choice against high health enemies without armor, in particular mechanical enemies and Gargantuars. Healer Zombie and Zombie Medusa are immune to poison effects, so using Puffball on them is a waste. Also, Healer Zombie can cure zombies and remove the poison effect caused by Puffball.

Due to him being an instant use plant, Puffball can sometimes be unreliable in levels where one can't lose plants. Compared with other instant-use plants, such as Cherry Bomb or Jalapeno, Puffball take less time to recharge and has a larger range.

Puffball doesn't have any explosive damage, thus targets such as Tombstone or Octopus cannot be damaged, but Imp Dragon Zombie can.

## References

1. ↑ Puffball's official reddit reveal post
Rome Sweet Rome - Level 5

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 3

Depends on difficulty

**Rome Sweet Rome - Level 5** is the fifth level of the Rome Sweet Rome event in Penny's Pursuit. It has bonus objectives and zombie swaps, just like any other Penny's Pursuit level.

## Difficulty

This level, while containing a handful of threatening zombies such as Turquoise Skull Zombie, is quite easy. The only zombies the player should pay attention to are the Zcorpion Zombie and Gladiator Gargantuar.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Mild

 ->  or can remain the same

 ->  or can remain the same

 ->  (triad) or can remain the same

 (triad) ->  or can remain the same

### Spicy

 -> , , or can remain the same

 -> ,  (triad), or can remain the same

 -> , , or can remain the same

 (triad) -> , , or can remain the same

### Extra Hot

 -> , , or  (triad)

 ->  (triad) or can remain the same

 ->  or can remain the same

 (triad) ->  or can remain the same

## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Spicy Bonus Objectives

* Apply sap to 75 Zombies!
* Score to beat: 850,000

### Extra Hot Bonus Objectives

* Apply sap to 100 Zombies!
* Score to beat: 1,000,000

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Note: waves and special zombies are randomized; a flag happens every four waves.
Rome, Rome on the Range - Level 4

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 3

Depends on difficulty

**Rome, Rome on the Range - Level 4** is the fourth level of the Rome, Rome on the Range event in Penny's Pursuit. It has bonus objectives and zombie swaps, similar to other Penny's Pursuit levels.

## Difficulty

This level is quite difficult, requiring you to survive three minutes. Z-Mech mostly punishes the player as it appears extremely early into the level. Combine Z-Mech's ability to teleport zombies with those with dangerous abilites such as Jurassic Rockpuncher, this can likely result in the player losing.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Mild

 ->  or  (triad)

 ->  or can remain the same

 ->  or can remain the same

 ->  or can remain the same

 (triad) ->

 ->

### Spicy

 ->  (triad) or can remain the same

 -> , , or can remain the same

 -> , , or can remain the same

 -> ,  (triad), or can remain the same

 ->  or can remain the same

### Extra Hot

 -> , , or can remain the same

 ->  or

 ->  or can remain the same

 -> ,  (triad), or can remain the same

## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Spicy Bonus Objectives

* Defeat Z-Mech Two Times
* Don't let the zombies trample the flowers

### Extra Hot Objectives

* Defeat Z-Mech Two Times
* Don't let the zombies trample the flowers

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Note: waves are duplicated; special zombies appear at random;  appears every minute.
Neon Mixtape Tour - Day 2

*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!
*For the Chinese version of this level, see Neon Mixtape Tour - Day 2 (Chinese version).*

## Rewards

### Replaying

Same as before

**Neon Mixtape Tour - Day 2** is the second level of Neon Mixtape Tour in *Plants vs. Zombies 2*. Punk Zombie is introduced here. This level has Phat Beet pre-selected at the start and a pre-planted one on the sixth column in the second lane. The jams that play in this level are punk and pop. After completing this level, the player receives a money bag.

## Dialogue

Penny: Caution, User Dave. I believe special zombies may display unique abilities while their preferred music is playing.

Crazy Dave: You mean they'll jam their jam when their jam is jamming?

Penny: Yes, correct, yes, and yes, User Dave.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By Electric PlantsFinal flag by ThisUserLikesOreoFinished by ThisUserLikesOreoBy ShroomstagramUserBy EpicGamer23468By Pinkgirl234Level completed by Pinkgirl234Done by Fairy27By Satirelol200By LegendofNicksonBy Someone456
## Walkthroughs

Plants vs Zombies 2 - Neon Mixtape Tour Day 2 (Beta) Phat Beet and Punk ZombieNeon Mixtape Tour Day 2Plants vs. Zombies 2 New Punk Zombie - Neon Mixtape Tour Day 2 (Ep.284)By Alex5432000

\*: Removed ~: Epic Quest
Rome Sweet Rome - Level 2

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 3

Depends on difficulty

**Rome Sweet Rome - Level 2** is the second level of the Rome Sweet Rome event in Penny's Pursuit. It takes place in Pirate Seas, and is very similar to Pirate Seas - Day 12. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels. In addition to the zombie swaps, there are also some newly added zombies.

## Difficulty

What makes this level difficult than its original counterpart is the inclusion of Healer Zombie and Octo Zombie. With Octo Zombie neutralizing your plants and Healer Zobie healing zombies back to full health, you should prioritize on killing them.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Mild

 ->  or

 ->  or

 ->  or

### Spicy

 -> , , or

 ->  or

 -> , , or

 ->

### Extra Hot

 -> , , or

 -> , , or

 -> , , or

 ->

## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Spicy Bonus Objectives

* Defeat 25 zombies in 20 seconds
* Chill 35 Zombies!

### Extra Hot Bonus Objectives

* Defeat 30 zombies in 20 seconds
* Chill 50 Zombies!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*
Jurassic Marsh - Day 1

*For the Chinese version of the level, see Jurassic Marsh - Day 1 (Chinese version).*

## Rewards

### Replaying

A money bag

**Jurassic Marsh - Day 1** is the first level of Jurassic Marsh in *Plants vs. Zombies 2*. Primal Peashooter is pre-selected in a seed slot, and this level showcases it. When this level is finished for the first time, the player unlocks the aforementioned plant.

## Dialogue (intro)

*(Crazy Dave and Penny appear)*

Penny: Alert, User Dave, My sensors indicate we have moved 153,954,765 years into the past.

Crazy Dave: Yabbers! That's before I was even born!

Penny: Correct. We seen to have landed in some form of Jurassic Marsh.

Crazy Dave: I knew I smelled more oxygen!

## Difficulty

The level contains many tough zombies, including Jurassic Bucketheads and Jurassic Fossilheads. They often appear in groups, meaning instant kills will be useful.

The player should bring one or two defensive plants. It is recommended to choose Wall-nut and Chard Guard. Combined with Primal Peashooter, these will delay zombies in the first few columns so they can be easily grouped together and taken out with instant-kills.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Strategies

* **Required plants:**
	+ Sun-shroom
	+ Primal Peashooter (pre-selected)
	+ Cherry Bomb
	+ Grapeshot
	+ Snapdragon
	+ Endurian

Plant Sun-shrooms at the leftmost column. When the first few zombies appear, use Primal Peashooters. Keep planting until the first wave. Then, plant Snapdragons. Plant Endurians in front of the Snapdragons to protect them. If the wave contains too many zombies to handle, unleash Cherry Bomb or Grapeshot.

## Gallery

The first part of the dialogue at the start of the levelSecond partThird partFourth partFirst time rewardFirst flag by Electric PlantsSecond flag by Electric PlantsFinished by Electric PlantsBy EpicGamer23468By ShroomstagramUser (replay)A replay by EpicGamer23468, with Celery Stalkers as the only offensive plantBy ThisUserLikesOreoFinished by ThisUserLikesOreoBy LegendofNicksonBy Satirelol200By Someone456
## Walkthrough

Jurassic Marsh Day 1Plants vs. Zombies 2 Got a new Plant Primal Peashooter - Jurassic Marsh Day 1 (Ep.217)By Alex5432000
## Trivia

* This is the first Day 1 level to not have one flag, with the second being Modern Day - Day 1.
* This is the only level in Jurassic Marsh not containing any dinosaurs.

\*: Removed ~: Epic Quest
Plants vs. Zombies 2 OBBs

**Note: None of the download links work until we are able to find a viable way to upload these. So for now, this is considered abandoned.**

Download links and list for the OBBs. If an OBB file does not work or does not download, please report it at the comments below. If you are a ROW user, simply rename the last part of the OBB from "**na**" to "**row**."
Plants vs. Romans - Level 4

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 1

Pre-plant with limited sun to survive the zombie attack!

### Objective 3

Depends on difficulty

**Plants vs. Romans - Level 4** is the fourth level of the Plants vs. Romans event in Penny's Pursuit. It takes place in Dark Ages, and is very similar to Dark Ages - Night 15. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels. In addition to the zombie swaps, there are also some newly added zombies.

## Difficulty

This level, unlike Dark Ages - Night 15, is much more difficult. In addition to Wizard Zombies, the player now also has to deal with Zcorpion Zombies. With extremely limited sun, the player is forced to use plants such as Pokra for maximum damage output.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Mild

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### Spicy

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### Extra Hot

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## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Spicy Bonus Objectives

* Destroy 50 Gravestones
* Never have more than 15 plants

### Extra Hot Bonus Objectives

* Destroy 67 Gravestones
* Never have more than 10 plants

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Note: waves are randomized;  appears at random.
Spring Rollers

*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Rewards

### Replaying

Same as before

**Spring Rollers** is the second Vasebreaker level of Pirate Seas in *Plants vs. Zombies 2*. The player needs to smash all the vases and kill all the zombies to win the game. There are thirty vases, of which only one of them contains Plant Food. After completing this level, the player receives a money bag.

## Origins

This level's name is a pun on spring rolls, a type of Asian food. The name is based on the level containing both Spring Beans and Barrel Roller Zombies.

## Gallery

By MyNameIsMyNameCompleted by MyNameIsMyNameBy LegendofNicksonBy Someone456By WeebishlyDone
## Trivia

* The title of the level once more suggests how to beat it.
Modern Day - Day 39

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.

## Rewards

### Replaying

A money bag

Prior to the 7.4 update, **Modern Day - Day 39** was the 39th day of Modern Day. It is a Save Our Seeds level, where the player must protect three endangered Moonflowers. Additionally, the Sunday Edition Zombie makes his first appearance in this level. He is an upgraded and more dangerous version of the Newspaper Zombie. Upon completing the level, the player receives a Modern Day Piñata.

As of the 7.4 update, level expansions were removed from the world maps and placed into epic quests. Because of this, this level is no longer accessible from the map, and must be accessed when the epic quest is available.

## Difficulty

Shadow plants could be of use here, as Moonflowers are the endangered plants. Specifically, Dusk Lobber should be used to deal massive damage to crowds. In addition, the Sunday Edition Zombie is introduced in this level, an upgraded version of the Newspaper Zombie. This zombie is incredibly dangerous, as it can take significantly more damage than a normal Newspaper Zombie. While it runs and bites at the same speed, it is still a major threat. There are also several Balloon Zombies to deal with, in addition to some other powerful zombies. Graves are also on the lawn, so Grave Buster is a good option to bring. The most annoying part of this level is the Gargantuar rush at the end. They are in the same rows as the endangered Moonflowers. The player should have no trouble defeating the Gargantuars themselves in the end, but since the Moonflowers are right on the third column, the thrown Imps will land right on them. Infi-nut is highly suggested to help prevent the Moonflowers from being eaten by the Imps. Escape Root can be used to transfer the endangered Moonflowers to a safer spot, but only if the player has it. Ice plants are of the best plants to use, as they can slow down threatening zombies such as the Sunday Edition Zombie.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Strategies

### Strategy 1: Dusk Lobber Clobber

*Created by* DeathZombi

* Required plants:
	+ Twin Sunflower
	+ Blover
	+ Dusk Lobber
	+ Primal Potato Mine
	+ Iceberg Lettuce
	+ Chard Guard
	+ Cherry Bomb
	+ Stunion (if you have 8 seed slots)
* Accumulate enough sun and place a Twin Sunflower in the 1st column.
* Place a Dusk Lobber on row 2/4 of Column 2. Use an Iceberg Lettuce or Stunion to freeze/stun the zombie that is not in range of the Dusk Lobber. Keep on planting more Twin Sunflowers until your back column is full.

## Gallery

By LegendofNicksonBy BrainzzwhatevzzBy ThisUserLikesOreoBy ShroomstagramUserBy Xadda Xadda (Aww... I just used some Power Zaps...)
Power Fill

***Power Fill** is a custom name given to the unused powerup, as official text for the name was never made.*
 File:Power Fill Buttons.png
Power Fill is an unused powerup which was added in the Modern Day update. It is unknown what this powerup would have done, as it was never coded and only given 2 sprites. But it was most likely scrapped in favor of Power Shovel.

Description: N/A

Cost: N/A

Duration: N/A

Internal name: N/A
Pelican Zombie

Pelican Zombie crosses water without a plank and flies over low plants.

The Pelican Zombie upgraded from the Seagull Zombie and has no regrets. No egrets, either. Just a pelican.

**Pelican Zombie** is a zombie that appears in the Pirate Seas expansion in *Plants vs. Zombies 2*, along with Barrelhead Zombie and Jolly Roger Zombie. It is an upgraded version of Seagull Zombie with faster speed.

## Almanac entry

**Pelican Zombie**

TOUGHNESS: Average

SPEED: Flighty

Pelican Zombie crosses water without a plank and flies over low plants.

Special: floats over low plants

The Pelican Zombie upgraded from the Seagull Zombie and has no regrets. No egrets, either. Just a pelican.

## Encounters

Pirate Seas: Days 32, 33 and 34

Arena: Dandelion's Brainstorm Tournament

## Strategies

Pelican Zombie is an upgraded version of Seagull Zombie, which means the two have the same counters. You can defeat a Pelican Zombie the same way you would for a Seagull Zombie, using plants such as Blover or Kernel-pult. Be aware of Pelican Zombie's speed, as it can make it to your lawn mower or house rather quickly if you don't defeat it in time. You can block them off with defensive plants such as Wall-nut if you don't have Blover or Hurrikale available. Primal Peashooters and Apple Mortars are great choices for stalling this zombie. Snow Peas, Winter Melons, and Cold Snapdragons can effectively slow them down. If these zombies appear in large numbers, which they sometimes do, those plants along with Cactus, Laser Bean, Fume-shroom and Electric Peashooter are excellent counters.

Note: Avoid using Citron against this zombie (unless fed with Plant Food) as their fire rate is slow. Additionally, this zombie can reach Citron fast or possibly even destroy it before it can fire a plasma ball.

## Gallery

Pelican Zombie1.pngHD Pelican ZombieDead Pelican ZombiesPoisoned Pelican ZombieHypnotized Pelican ZombiePelican Zombie eating the player's brainsGlowing Pelican Zombie eating your brain.Almanac texture
## Trivia

* The pelican's squawks are slightly deeper than Seagull Zombie's seagull.
* Its Almanac entry makes a pun on "regret" using the word "egret," which is a type of bird.
* When it is electrocuted, the pelican carrying the zombie turns into a seagull. This is because it uses the exact same electrocution sprites as Seagull Zombie's.

## See also

* Seagull Zombie
* Kernel-pult
Pirate Seas - Day 30

Prior to the 7.4 update, **Pirate Seas - Day 30** was the 30th day of Pirate Seas. Upon completing the level, the player receives a Pirate Seas Piñata.

As of the 7.4 update, level expansions were removed from the world maps and placed into epic quests. Because of this, this level is no longer accessible from the map, and must be accessed when the epic quest is available.

## Difficulty

Like Pirate Seas - Day 26, Swashbuckler Zombies swing in very early, as well as some tough zombies. Use Blover wisely, as using it too often will cause more zombies to spawn. There are no Gargantuar Pirates to worry about, and the biggest threats are the high health zombies, Swashbuckler Zombie, and Imp Cannons.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Strategies

### Strategy 1

*Created by MartinUWH*
* **Required plants:**
	+ Wall-nut or Explode-o-nut
	+ Twin Sunflower
	+ Spikerock
	+ Winter Melon
	+ Magnifying Grass
	+ Primal Peashooter
	+ Gold Bloom
	+ Imitater as Gold Bloom, if you have purchased the eighth slot

* Plant a couple of Wall-nuts or Explode-o-nuts on the planks in Column 6 to keep the zombies at bay, and give you time to build up your other plants.
* Plant Twin Sunflowers in Column 3, Primal Peashooters in Column 4, Spikerocks in Column 5 and Magnifying Grasses in Column 2 to protect your Primal Peashooters from the Pirate Captain Zombie's parrots.
* Plant Spikerocks in Column 9 and Winter Melons in Column 1 whenever you have enough sun to spare. But make sure that you keep enough to use on the parrots.
Rome Sweet Rome - Level 4

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 3

Survive and protect the endangered plants (Bonus Objective)

**Rome Sweet Rome - Level 4** is the fourth level of the Rome Sweet Rome event in Penny's Pursuit. It takes place in Jurassic Marsh and is similar to Jurassic Marsh - Day 30. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels. In addition to the zombie swaps, there are also some newly zombies: extra Basic, Conehead and Buckethead Zombies will appear.

## Difficulty

Protecting the Witch Hazels are easier said than done. With dinosaurs such as the Raptor present, they'll make sure that you won't be able to keep your Witch Hazels alive.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Mild

 ->

 ->

 ->

 ->

### Spicy

 ->  or

 ->  or

 -> , , or

 ->  or can remain the same

 ->  or can remain the same

### Extra Hot

 ->  or

 ->  or

 ->  or

 ->

 ->

## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Mild Bonus Objective

* Survive and protect the endangered plants

### Spicy Bonus Objectives

* Stun 150 Zombies!
* Survive and protect the endangered plants

### Extra Hot Bonus Objectives

* Stun 150 Zombies!
* Survive and protect the endangered plants

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Note:  appears at random.
Modern Day - Day 9

**Modern Day - Day 9** is the ninth level of Modern Day in *Plants vs. Zombies 2*. It is a Locked and Loaded level. Frostbite Caves portals are first introduced here. After completing this level, the player receives a money bag.

## Dialogue

*Penny: My sensors are picking up increased helium levels, User Dave. I suspect we may be facing one or more balloon zombies.*

*Crazy Dave: I hate one or more balloon zombies!*

## Difficulty

There are two aspects that make this level very hard. On one hand, since the player lacks powerful offensive plants, Balloon Zombies, with their high speed and health, will easily fly over the player's defenses. On the other hand, the combination of Explorer Zombies, Punk Zombies, and Tomb Raiser Zombies, with tombstones giving them protection, are deadly. Ra Zombies, however, are of no concern, as the plants are extremely cheap, and the player could probably have over 500 sun by the time they show up. Thyme Warp is given in this level, however, and it can actually be a detriment, because it will group up every zombie and regenerate their health upon respawning them, making individual zombies harder to hit and will eat plants with ease.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Strategies

The core idea to win this level is to plant as many Nightshades as possible to generate enough offensive power. The player does not need to plant many Moonflowers, since all of the plants in this level are cheap. More space should be saved for Nightshades, with separated Moonflowers to power them up. The Plant Food is suggested to be used on the Nightshades in the back most column, and Grave Buster need to be continuously used to remove high-threatening tombstones. And finally, use Thyme Warp as a life saver when the situation gets really tough, but do not use it too early, given its very slow recharge speed.

The player should also watch out for the Frostbite Caves portal, as it can bring out Weasel Hoarders, and they cannot be dealt easily with Nightshade due to its lack of area of effect and slow attacking speed.

If you are a quick thinker and have reasonable reflexes with this game, try digging up leafless Nightshades and replacing them with new Nightshades, so the extra ammunition is available straight away. Try this strategy given you end up with a lot of Nightshades and plenty of sun.

## Gallery

Barely survived without lawn mowers. By Dung Dinh Anh.Much better...By Master3530By ThisUserLikesOreoHow to (not) beat a level by EpicGamer23468Final wave by MognoxproxBy MognoxproxBy LegendofNicksonBy Someone456
## Trivia

* Thyme Warp is given to the player despite being unusable anywhere else in Modern Day.
* This level and Neon Mixtape Tour - Day 18 in the Chinese version of *Plants vs. Zombies 2* are the only levels that allow the player to use a world-exclusive plant from another world.