克埃文Caoimhin

索引：【神力】

索引：【森林神系】／【喜乐王庭】／【王庭内环】

## **2e<Monster Mythology.p120>克埃文Caoimhin（半神Demigod）**

　　渺小的 克埃文Caoimhin 是家居棕精害羞的神明。他极少冒险离开 喜乐王庭the Seelie Court，而更喜欢闲逛、吃些糖果和蜂蜜。不过出于偶尔的好奇心，他可能会在外面周围漫步几分钟左右，但基本都会有另一位森林神明在不远处。克埃文喜欢暖和的衣服、充足的食物和其它各种简单物质享受。这位渺小的家居棕精神也为吟游诗人的吟诵与（尤其是弦乐器演奏）的和谐音乐着迷。

Little Caoimhin is the shy god of the killmoulis. He rarely ventures out from the Seelie Court, preferring to loiter about, eating sweetmeats and honey. But in occasional fits of curiosity, he may wander around outside for a few minutes or so, but rarely without another of the sylvan gods within close reach. Caoimhin likes warm clothing, plenty of food, and all simple creature comforts. The little killmoulis god is also entranced by the recitations of bards and harmonious music, especially that played on string instruments.

#### **角色扮演指南Role-playing Notes：**

　　有赖 泰坦妮亚Titania 的帮助，克埃文唯一的化身能够穿越位面移动。因为卡劳列曼基本上是个懦弱的生物，所以此化身并不会经常进入 主物质位面the Prime Material。他通常只会在至少一位其祂森林神化身（强大的 斯凯里特Skerrit 或 奥伯龙Obero 优先，或是泰坦妮亚她本尊）陪伴下，才会派遣化身。

Caoimhin has only one avatar which he is able to move across the planes, thanks to Titania's help. The avatar does not often enter the Prime Material, since Caoimhin is basically a cowardly creature. He usually only dispatches the avatar if accompanied by at least one other sylvan avatar, preferably Skerrit or Oberon who are strong, or that of Titania herself.

　　无论如何，（打个比方）如果被逼到了墙角，这只渺小的家居棕精将会勇敢地为自己和他的子民战斗。克埃文有着强烈的道德感以及对他渺小的子民们炽热的爱，在他的化身神临时，若他的子民们遭到了攻击，他不会抛弃他们。如果被卷入了冲突，他也永远不会抛弃同伴的化身。

However, if pushed up against the wall (so to speak) the little killmoulis will fight bravely for himself or his people. Caoimhin has a strong sense of morality and love for his little people, and will not desert them if they are being attacked when his avatar is present. Neither will he ever desert a fellow avatar if a conflict is involved.

#### **数据Statistics：**

　　**阵营AL：**绝对中立n（偏混乱善良cg）；

　　**信徒阵营WAL：**绝对中立n（偏混乱善良cg）（家居棕精killmoulis）；

　　**神职AoC：**食物food，害羞的友谊shy friendship；

　　**徽记SY：**微型碗和别针tiny bowl and pin。

AL n (cg); WAL n (cg)(killmoulis); AoC food, shy friendship; SY tiny bowl and pin.

### **克埃文的化身Caoimhin's Avatar**

　　**（盗贼Thief 10）**

　　此化身神临为一只典型的家居棕精，他的蛛丝甲覆盖着一件破烂但厚实的羊毛衣，让他保持温暖。

The avatar appears as a typical killmoulis, with his gossamer armor covered with a ragged but thick woolen garment to keep him warm.}}

　　**力量** 9，**敏捷** 19，**体质** 10，

　　**智力** 17，**感知** 15，**魅力** 16，

　　**移动** 27，**体型** 微型T（1呎），**魔抗** 30%，

　　**防御等级** -2，**生命骰** 8，**生命值** 64，

　　**#攻击** 1次，**零级命中值** 13，**伤害** 4hp（别针）

　　Str 9　Dex 19　Con 10
　　Int 17　Wis 15　Cha 16

　　MV 27　SZ T (1')　MR 30%

　　AC -2　HD 8　HP 64

　　#AT 1　THAC0 13　Dmg 4hp (pin)

#### **特殊攻击／防御Special Att/Def：**

　　随意使用，该化身能使用 *进阶隐形术improved invisibility* 和 *修复术mending*。每日各3次，该化身能使用：*困惑术confusion*（经常用于掩护逃跑），*控制感情emotion（平静calm）*，*云雾术fog cloud*，*弱效造物术minor creation*，*伪装术seeming*（如果与其他家居矮棕精），以及 *说服徽记symbol of persuasion*。他也能与120呎内他选中的所有智慧生物心灵沟通和产生共情。该化身携带着一只作为+3魔法武器的小别针，并且总是有泰坦妮亚或另外某位森林神给他的少量保护/治疗物品，典型情况下为：一只 *护盾别针brooch of shielding*，一袭 *移位斗篷cloak of displacement*，1d3剂 *高级治疗药剂potions of extra-healing*。

The avatar uses improved invisibility and mending at will. Three times per day each, the avatar uses: *confusion* (usually to cover an escape), *emotion (calm)*，*fog cloud*，*minor creation*，*seeming* (if with other killmoulis）, and *symbol of persuasion*. He can cast fearagainst natural felines and canines at will. He can also communicate telepathically and empathically with all sentient beings within 120' as he chooses. The avatar carries a small pin which is a + 3 magical weapon, and he always has a small number of protective/healing items given to him by Titania or another sylvan god, typically a *brooch of shielding*, a *cloak of displacement*and 1d3 *potions of extra-healing*.

【以下内容节选自[P.117]前言Introduction 的 化身The Avatars 部分】

　　内廷神祇的所有化身都具有以下能力，并能够随意使用（除了专门指出的不同），这些能力附加在祂们具体条目所列的之上：*魅惑人类charm person*、*侦测魅惑detect charm*、*侦测魔法detect magic*、*侦测隐形detect invisibility*、*超感ESP*、*妖火术faerie fire*、*遗忘咒forget*、*皇莓goodberry*（每日6次），*通晓阵营know alignment*、*植物滋长plant growth*、*动物交谈术speak with animals*、*朦胧术obscurement*。他们全都能 *行迹无踪pass without trace*、并能以95%的等级进行 无声移动move silently 和 灌木丛躲藏hide in undergrowth（如同 阴影躲藏Hide in Shadows）。只有在化身处于森林环境中时，才能调用这些魔法能力，而在离开森林环境（可以是任何林地，而不只是“深林”环境）后将持续最多10回合。所有的森林神祇化身都免疫毒素、疾病、造成伤害法术、即死魔法、石化攻击和非魔法武器；这些免疫不受化身所处环境影响。

All avatars of the Inner Court deities have the following abilities, usable at will (unless specified differently), in addition to those listed in their specific entries：*charm person*，*detect charm*, *detect magic*, *detect invisibility*, *ESP*, *faerie fire*, *forget*, *good-berry* (6/day), *know alignment*, *plant growth*, *speak with animals*，*obscurement*. All of them can *pass without trace* and can move silently and hide in undergrowth (as shadows) at 95% rating. These magical abilities only operate while the avatar is in a sylvan setting and for up to 10 turns after leaving that setting (which may be any woodland, not just a "deep sylvan" environment). All sylvan deity avatars are immune to poison, disease, caused wounds, death magic, polymorph attacks, and non- magical weapons; these immunities are not affected by the setting in which the avatar is encountered.

　　化身们也分享着其它某些特质。由于他们渺小的体型、移动速度、敏捷值以及他们高度的魔法天性，他们大多有着很低的防御等级。若他们是在森林环境外被遭遇到的，他们的AC等级将遭受+4的恶化。也是由于他们高度的魔法天性，他们有着高魔抗；但若化身立足于森林王国外，这些值将减半。他们的武器和防具与那些体型更大的存在的化身们不同。具体来说，他们的武器由于较小的尺寸，而造成相较于同类型武器更低的基础伤害（举例来说，所以，妖精匕首对中型目标造成1d3点基础伤害）。他们防具的大多数部分是由附魔的蛛丝混入月光纺成的。在决定豁免检定或类似情况时，视作+5魔法防具处理。最后，即便是在被魔法控制时，没有妖精生物或是自然林地动物（以及譬如树人这样的非邪恶智能植物）也不会攻击森林神祇的化身。

The avatars share certain other characteristics. Most have very low Armor Class, due to their small size, speed, and Dexterity, and their highly magical nature. Their AC rating is worsened by +4 if they are encountered outside a sylvan environment. They have high magic resistance values, again due to their magical nature; but these are halved if the avatars set foot outside the sylvan realms. Their weapons and armor differ from those of the avatars of larger beings. Specifically, their weapons do less base damage than others of the same type due to their small size (so, a faerie dagger does a base 1d3 points of damage to a medium-size opponent, for example). Their armor, for the most part, is gossamer armor spun from enchanted spider silk mingled with moonbeams. It is treated as +5 magical armor for the purposes of determining saving throws and the like. Finally, no faerie creature or natural woodland animal (nor sentient nonevil plants such as treants) will attack an avatar of a sylvan deity even if magically controlled.

　　妖精魔法物品若让大个族裔使用，通常来说太小了；举例而言，某位妖精化身佩带着一支魔法戒指，而对于人类来说，这枚戒指太小而不能戴进手指。同样，所有类型的妖精魔法物品将在被带出妖精王国时失去附魔。每日10%的累积可能性，这样的魔法物品将永远地失去它的附魔。有些贤者说使用这样的魔法物品是危险的，因为它会使那些使用的人遭受强烈的 *诅咒，指使curses, geases* 和类似效果，其常见的类型是令那人失明或失聪，或是改变使用者的性别。

Faerie magical items are often too small to be used by larger folk; a magical ring worn by a faerie avatar, for example, would simply be far to small for a human to slip on to a finger. Also, faerie magical items of all kinds lose their enchantment when taken outside the sylvan realms. There is a 10% cumulative chance each day that any such magical item will simply lose its enchantment forever. Some sages speak of a danger in taking such magic, for it inflicts strange *curses, geases* and the like on those who take it by force; specifics of this are left to the DM, but such options as polymorphing the new user into a sylvan being, striking that being blind or dumb, or changing the user's sex are common themes.