Christmas Update 0.73

**Christmas Update 0.73** is a version of Project Argo.

## Summary

The game will not be updated throughout the Christmas holidays, so you can have enough time to enjoy all locations!

### Scenarios

Added: All previous locations from update 0.69 to 0.72 are now available:

* Link: Le Port, Sainte Marie, Cancon, Arudy, Airfield
* Raid: Le Port, Radio Station, MOUT, La Trinite, Airfield
* Clash: Le Port, Sainte Marie, Cancon, La Trinite, Larche

### Loadouts

* Added: A new metagame apparel screen where players can choose their own clothing.
* Changed: Loadouts now include neutral black vests in addition to the custom apparel.
* Changed: Weapon loadouts are location-specific:

#### Le Port

* Rifleman: MX 6.5 mm
* Grenadier: TRG-21 EGLM 5.56 mm
* Marksman: MAR-10 .338 (Camo)
* Machine Gunner: Mk200 6.5 mm
* Scout: Mk-I EMR 7.62 (Black)

#### Sainte Marie

* Rifleman: CAR-95 5.8 mm
* Rifleman: SPAR-16 5.56 mm
* Marksman: CMR-76 6.5 mm
* Marksman: SPAR-17 7.62
* Machine Gunner: LIM-85 5.56 mm

#### Cancon

* Rifleman: Katiba 6.5 mm
* Grenadier: Mk20 EGLM 5.56 mm
* Marksman: Cyrus 9.3 mm
* Machine Gunner: MX SW 6.5 mm
* Scout: Mk18 ABR 7.62 mm

#### La Trinite

* Rifleman: Type 115 6.5 mm
* Grenadier: AK-12 GL 7.62 mm
* Machine Gunner: Zafir 7.62
* Marksman: Rahim 7.62 mm
* Scout: ASP-1 Kir 12.7 mm

#### Airfield

* Rifleman: SDAR 5.56 mm
* Machine Gunner: SPAR-16S 5.56 mm
* Machine Gunner: CAR-95-1 5.8 mm
* Marksman: Mk14 7.62 mm
* Scout: AKM 7.62 mm

### UI

* Changed:Getting killed by the zone restriction in Raid now comes with the same score penalty as suicide.
* Changed: The Debriefing screen is now automatically skipped even when the client disconnects from the server before the end of a mission.
* Added: A mission scene is now used in most of the menu backgrounds instead of an image.
* Added: The Score Table now enables you to mute whole teams.
* Added: The Score Table now contains a button that enables you to mute specific players.
* Fixed: Fixed an issue where the game would crash during shutdown if closed with the Score Table open.
* Fixed: Fixed constant voice transmission in the lobby.
* Fixed: Point indicators on the map will no longer disappear for a few seconds after a round ends.
* Fixed: “Enemy is planning their next move“ message no longer shows during gameplay.
* Fixed: Message "Blocking the enemy point 2" in Link was shown even when you weren't blocking the point (used radius was too large) .
* Fixed: Lock icons were missing for the 3D markers in Link after taking the airdrop.
* Fixed: Out of area warning in Raid would stay visible even in the Respawn screen.
* Fixed: During the point selection there was a part of map that players weren’t able to interact with.
* Tweaked: Further attempts to get rid of floating vehicles.
* Tweaked: The text of messages used in Clash when someone is selecting the next objective (it should prevent overlapping in some cases).
* Tweaked: Airdrop location calculation in Link (it now lands closer to the nodes).
* Tweaked: Objectives in Clash scenario are now in alphabetical order instead of random order.

### Audio

* Fixed: A player's footstep sounds coming from behind.
* Tweaked: Footstep volume balance.