Frontier Town

**Frontier Towns** towns are where the Wild West meets civilisation at last! These small towns appear in the Fearsome Frontier Biome, and are generally comprised of two intersecting streets with typical wild-west-looking stores and houses lining each side. Many Frontier Men and Women wander the streets, while the town's Sheriff tries to keep law and order.

## Buildings

### Unique buildings

Only one each of these should appear in each Frontier Town.

* Town Hall - A large building comprised of a single room taking up two floors, with a bunch of tables and lamps. On the roof is a small clock tower with a functional clock.
* Western Bank - Two story building with a safe and tills located behind bars on the bottom floor. A second door gives access to the back room, while a barred door leads upstairs where a large Treasure Chest and smaller Stud Chest can be found. Two more Stud Chests are hidden on the roof. Dollar signs decorate the fascade.

* Jail Cell - Half of this one-story building is taken up by a jail cell with a tiny cot, while the other half has a desk and small wood-burning stove.
* Grocer - A small one-room building with crates of apples and vegetables. A stylized vegetable decorates the fascade.
* Tailor - A two-story building with mannequins on each floor. A regular Stud Chest sits on the balcony of the second floor. A stylized needle, thread and button decorate the fascade.
* Barber's Shop - This two-story building has a barber's chair and mirror on the bottom floor and more chairs upstairs. Barber Poles and a simple stylized pair of scissors garnish the fascade.
* Post Office - This one-story building has a simple counter and some letterboxes inside. The fascade is decorated with a stylized envelope, and outside is a simple blue post box.
* Water Tower - A simple construction made of brown bricks.

### Non-unique buildings

* Saloon - A two story building with several tables and chairs downstairs in front of the bar, and two small rooms upstairs each with a bed and a table lamp. A large green-trimmed sign with the word "SALOON" painted on it garnishes the fascade.
* Hotel - This two-story building has a counter and comfortable lobby with chairs and a table downstairs, and two separate tiny bedrooms upstairs, each with its own bed and bedside table. The fascade is marked with a stylized bed garnished with ZZZ.
* One-Story House - This single-story house has a large bed and a small desk, and a small white-picket fence out back.
* Two-Story House - The second floor of this house contains a single small bed, with desk on the first floor and a milk urn and a chair on the bottom floor, and a small white-picket fence out back.
* Another Two-Story House - The second floor of this house contains a single small bed, with desk on the first floor, and some barrels on the porch, and a small white-picket fence out back.
* Abandoned House - This one-story building has boarded-up windows and doors and a wagon wheel and tubs on the front porch. Inside are nothing but cobwebs and single Stud Chest.
* Another Abandoned House - This two-story building has boarded-up windows and doors and barrels on the front porch. Inside are nothing but cobwebs and single Stud Chest on the bottom floor, and a Gold Stud Chest on the top floor.

### Decoration plots

* Entrance Arch with hanging sign (Possible for there to be more than one of these).

## Characters:

* Cowboy
* Cowgirl
* Bandit
* Prospector
* Sheriff
* Frontier Man
* Frontier Woman

## Creatures:

While many Creatures can wander in from the Fearsome Frontier, none are intentionally spawned inside a Frontier Town. Occasionally, Cows or Horses will appear as a result of a Quest from one of the Frontier folk.

## Vehicles:

None are known to spawn in Frontier Towns.

## Objects:

All are 750 studs to unlock unless noted otherwise.

## Notes

* Referred to as "WildWestTown" in the code.

Town HallBankBarbershopGrocerHotelPost OfficeTailorWater TowerHouseAbandoned House