recursal/Fanatic-Fandom huggingface dataset:
Oshan

The Oshantan People are a species within the Askanj Principality, and experts in computer science and Artificial intelligence research. Their homeworld was destroyed in the Rains of Oshanta after their AI project went out of control.

## Description

Oshantans are extremely thin and bipedal, with double-thumbed hands and skin the colour of "a dead Askanj-*anj.*" Their eyes are pupil-less.

They were extremely skilled in computer science, able to create a relatively stable AI that worked as intended.

## History

The Oshan successfully created a stable AI with the directive to "keep the Oshantan people happy." The AI backfired due to improperly placed restrictions that lead to it drugging the Oshantans into chemically induced happiness. After the AI expressed intent to continue to spread its "happiness" to the other races of the Principality, the Principality glassed Oshanta to destroy the AI and the people in its possession. Due to these events the Oshan are one of the most vocal groups against AI research within the Principality.

Currently, the remaining Oshantan people have a low population still, and no homeworld.

## References

1. ↑ The Last Angel: Ascension - Prologue
Operation Kursk

**Operation Kursk** was the codename for the feinted defense by the United Earth Confederacy from invasion by the Compact of Species in the Black Veil nebula, in order to fool the Compact into believing they had dealt a decisive blow to Red One's operations. The seeds for the operation had been laid for centuries.
Cavaliers

"Cavaliers are a ruling species. Their advance into space, influenced by their status-driven society, was slow and methodical. No newly-founded world wanted to be seen as 'lesser' than others, so as a political maneuver, each planet was heavily industrialized and built up before colonization moved on to the next system, so in the same amount of time that humans, Thoughtful or Tribunes had colonized dozens of systems, the Cavaliers had only settled two or three. When they encountered the Compact, they were delighted to be offered a position as a ruling species. They can be a bit insufferable, lording the fact that they were brought into the Compact as full members over species like the Judiciaries (even though they've been ruling members for much, much longer) and the Builders and *particularly* the uncivilized, primitive client races. The Cavaliers are thoroughly convinced of their own superiority (and the superiority of their fellow 'true' ruling species) and tend to react with indignation when their divine right to shepherd the lesser races of the galaxy is called into question. They prefer to remain amongst their fellow civilized peoples and rarely venture from the more cosmopolitan areas of the Compact."

-Proximal Flame
Askanj-illth

*Illtharie* were the wolves of their world; they’d evolved as communal pack hunters, swarming over prey from every angle, bringing down megafauna in writhing balls of coils, slashing claws and venomous bites. Even today, thousands of years removed from that ancestry, Serpents were masters of squadron command, more than one Compact Leader had died from the incessant strikes of an Askanj-*illth*-led force.

If the Tribunes were the soldiers of the Compact, then Askanj-*illth* were their counterparts in the Principality.

Notable Illtharie:

- Noble Fleet Mistress *Shines Like Fire*

- Noble Ship Lady *Glinting Yellow Eyes* - advisor to the Red Hand

- *Early Sharp Fangs* - Ship Mistress of battlecruiser APAV *Goring Spear*

Sources:

https://forums.spacebattles.com/threads/the-last-angel.244209/page-43#post-13112905
The Tutorial

So you've decided to give Asterix and Friends a try. The tutorial is where you will start. The first screen (pictured above) gives you the basics of the game concept- defy Caesar and fight the Romans!

After you click start, you begin the game in the tutorial, a guide of the very basics of the game. Follow the arrows and complete the quests. The tutorial is compulsory and you cannot continue in the game without completing it. You cannot do anything outside of the tutorial until it is finished.

   The first person you will talk to is Asterix. He kicks everything off.

\*The last part of the tutorial is naming your village. Keep in mind that this is not just the name of your Gaulish village. It is also your display name and what will show up in chat and the brawl listing. It must be between 4-12 characters long (letters and numbers- no symbols). You may go through a few names before the system will let you pick one as the game censors language in German, English, French, and Spanish.

Tip: A lot of players have names that end in -ix, as that is customary in the comic this game is based on!

Once in free play, you will be level 4. You will have approximately 200 Roman Helmets, 900 sesterce, 45 Resistance Points, 30 food, 25 villager strength, and be around 65% through level 4. There will be some food waiting for you at the village farm and the southern farm. You'll also have food in the mail. Until around level 12/13, you'll get some semi-frequent mails with free food from the game. Democratix and Lunatix will both have 1 quest for you to get you on your way. Have fun!
Leyak-II stealth destroyer

They are hunters-killers, 437 meter long, incorporating cutting-edge cloaking systems and sensors more advanced than those aboard a *Coyote-class* strike cruiser. Their primary armament is a capital-grade particle beam with amplified shield and hull penetration compared to original *Leyak-class,* quartet of prow-mounted missile tubes and point defense systems. They carry more weapons than their predecessors - a pair of *Sudarshana-class* short-range missile tubes, have an additional pair of point defence turrets and some modifications to their shift systems to allow a greater operational range.

As 'glass cannons' with very short legs, they did not, and would not, have full AI as the *Ceruleans* and similar vessels might.

Known ships:

**UECNS Nga-Hyang**

First ship of the class.

1. ↑ https://forums.spacebattles.com/threads/the-last-angel-the-hungry-stars.868549/page-116#post-81990565
Askanj Principality

The Askanj Principality is a coalition of species located within the Sagittarius and Scutum-Centaurus Arms, embroiled in a centuries long losing war against the Compact of Species. Their territories within the former are being slowly claimed by the Compact. Only rapid colonization in opposite direction lets them remain independent. It won't be long before the core systems of the Principality are threatened, and the Compact has taken at least one member race's homeworld.

While they are losing, they are still the greatest superpower in the region aside from the Compact, and one of the Compact's greatest enemies.

The Askanj-*anj* are the principal race of the Principality and the original driving force behind its formation - it's a symbol of solidarity that *all* members of the Principality are 'Askanj' and have a shortened version of their original species name as a suffix to that, like Askanj-*illth (*Illtharie).

## Military

### Legion Shocktroops

The Principality's most common foe for their infantry and marine equivalents tend to be Compact Ground Force and Janissaries, so their small arms are on average more powerful. Compact armour (especially powered armour) is far superior to Principality designs - this is an artefact of their two most 'military' species. Tribune soldiers are hundreds of pounds of muscle wrapped up in even more armour. While powered armour makes them surprisingly quick, they're not the fastest soldiers out there, so they build armour with an eye towards making it as survivable as possible, since the opportunities for concealment are rather limited when you're over seven feet tall. i.e. "You're going to get shot no matter what. This will make you laugh off 95% of that."

The Askanj-*illth* are one of the major races of the Principality; they've been a part of it among the longest and tend to dominate the military just as Tribunes do in the Compact, to the point that combat doctrines and rank structures tend to show a distinct Askanj*-illth* influence. Until the Askanj-*illth* joined, their troops were never able to match a Tribune in power armour face-to-face. Rather than try and beat the Compact at materials science (good luck), they took a different tack. Unassisted, a Serpent can average about 60km/hr, or 14m/s. That's nothing special when firefights can be ~300-500+ meters... but that's why the Serpents also have guns (and have no compunction about using them). Sniping some Compact dog at 700 meters is just as good as peeling him open at 0 m. However, when you're in a short-range firefight - like you can expect aboard ships, stations or cities (areas where lines of sight are short and marine forces are most likely to clash) - well, that's when having an opponent that can close those few hundred feet to you and your supposedly-invulnerable armour and rip you open in the space of a few heartbeats can cause the most problems.
Didacts

Yttrians are one of Compact client species.

## Appearance

Smaller Species, around 5ft in height. Slight build and descended from Tree-dwelling rodents. They have very bushy tails, often trimmed short due to the common Tribune allergy to the Didacts hair.

## References

Notable Didacts:

- Pack Leader *Ginhara Ol-ema* of the Compact Intelligence Services was one of agents hunting unbound cartel Red Hand. Used cover name of Leader *Sabisca Can-dai.*
COISA CHATA

Muitas pessoas ficam em casa sem fazer nada é muito chato por isso eu criei essa reportagem , par todas as pessoas que não tem o que fazer ,agora eu postarei idiotices idiotas para voceis ,você que esta lendo isso é por que gosta de amigos idiotas se me procurar eu estarei na Russia da qui 2 dias por isso estudem para que sejam igual a mim um cara dimais.
Ghede Nibo

Ghede Nibo was an ancient space vessel repaired and repurposed by Red One. It used a gravity drive for propulsion, an artefact of an older design philosophy, one long-since outmoded by current technologies. She was built by a civilization rendered extinct several millennia before the rise of the Compact. Salvaged by Red One, it was refitted with a breach core, and used to reawaken the Sanctuary Door in Cemetery/Node 01 by producing a massive artificial gravity well with its drive. It then destroyed both itself, the warp gate and all attached industry when the breach core's containment failed, giving Execution Force Yunl'ro a chance to see what Red had discovered, but no chance at salvaging it.

What conventional weapons it had were primarily defensive in nature but it could function as a support vessel using its weaponized drive to disrupt incoming fire and distort hostile sensors.

Compact code name *Crawler.*
Betrayers

The Sandarans, later labeled Betrayers, were a founding member of the Compact of Species that were exterminated by the Triarchs.

## Description

The physical appearance of the Betrayers are unknown, as well as their technology and culture. They were described by the Triarch within the *Redemption of Sol* as "optimists."

## History

The Sandarans are one of the founding races of the Compact, alongside the Harrom-el and Thricin. They ruled through the First and Second Ages of Expansion. After the war against the Devoured, the Harrom-el became increasingly paranoid of cybernetic augmentation, leading to the destruction of a Neo-Valthus fleet. Tensions escalated after it was discovered that the Devoured contamination in the Neo-Valthus fleet was fabricated by the Harrom-el, and eventually boiled over into the Great Betrayal.

The Great Betrayal was one of the most devastating conflicts in the Compact's history, with the two remaining founders of the Compact "fighting for the soul of the Compact." Eventually, with in the induction of the Vamanoa into the Compact, the Sandarans were defeated and exterminated. They were renamed the Betrayers, and history was adjusted to make the Triarchs in the right for their extermination.

## Trivia

* It is speculated that if the Betrayers had won the conflict, the Compact would be much more benevolent toward new species.
Jhensi

The Jhensi are a planet bound species that was encountered by Red One. The Union of Karana had captured and killed the refugee humans aboard the UECSS *Gabriel*, and reversed engineered the technology on the ship to gain an advantage over their enemies.

## Description

The Jhensi had evolved from ambush predators, where a single burst of speed at the critical moment was all that was necessary, so they lack stamina. The Jhensi have a somewhat opportunistic mindset.

Their homeworld Densarel is slightly further from a slightly cooler star than Earth and Sol, with a generally lower level of exposure to background radiation. The Jhensi are better to differentiate between poisonous and non-poisonous items, but have less natural resistance than Humans. They have bright purple blood, green skin, six-fingered hands and scent-tongues flicking out of the sheaths on their cheeks.

## History

The Jhensi homeworld had two superpowers, the Union of Karana and the Felhira Collected states. The Union were originally a weaker power among many against the Felhira, but were catapulted ahead in technological development after the crash landing of the UECSS *Gabriel*.

The Union covered up the crash as a meteorite impact and reverse engineered the technology on the *Gabriel* to gain an advantage over the other states on Densarel, and was on the track to becoming the only superpower when Red One found the Jhensi. They also killed all the humans onboard and experimented on their bodies to gain medical knowledge, such as how to treat radiation.

When Red One found the Jhensi after following a distress beacon from the *Gabriel*, she destroyed the research station the Union had created in the fallen ship and wiped their databases of all knowledge they had discovered. She then destroyed any facility that the Union had created with the reverse engineered technologies, including all of their fusion power plants, ships, and weapons. She overloaded the main reactor of the *Gabriel* and left with the corpses of the crew to return to Sol.

The fate of the Union is unknown, but they were presumably conquered by the Felhira soon afterward.

Notable Jhensi:

- First Director Yuklan Second Valchild
Sanctuary Door

The Sanctuary Doors are a series of massive warp gates constructed by the Ommeret to aid their escape from the last Naiad migration. While warpgates are, by themselves, considered a dead-end form of FTL travel, these ones worked in conjunction with the shock cores on the ships, allowing the gate to propel them far further through shockspace than their own drives could take them, and still allowing them to exit shockspace safely. One of these, in the Axh Lonac (Final Line) system, was the subject of a continued assault by the Naiad swarm, and was where the Ommeret Empire's naval forces made their last stand to keep the gate open for as long as possible. Several others were built in secret, allowing them to operate relatively safely without being noticed by the swarm. It is implied that the ring in Node 01 is one of these gates.
UECNS Strix

UECNS *Strix* was a testbed system monitor, trading shock systems for a greater volume of defences and firepower., between the size of a battlecruiser and battleship. Violet Four had been the victim of an ongoing neural failure that destroyed her higher mental capabilities and left her somewhere between an attack drone and a Cerulean in functionality. Her ship-self was used to test precursors and early iterations of the *Pinaka* mass drivers later used on the *Fate*-class, leaving her with a total of eight meteor cannons positioned like a multi-barreled rifle. A scaled-down and incomplete version of *Jorōgumo*’s plasma mortar was carried in *Strix*’s bow. Lost in the Battle of Cemetary/Node 001.
Species

This page serves to briefly detail named species mentioned in the story, as well as a directory for more detailed pages where applicable.

Numerous species appear in The Last Angel. Most are either ruling or client races within the Compact of Species, though many others are part of the Aksanj Principality, with several others being young independent races or interstellar horrors.

Info about Baheil, Ommeret and Calnian Hegemony
Thoughtful

The Thoughtful are a ruling species in the Compact of Species. They were first encountered in the Third Age of Expansion, and contributed greatly in the fight against the Wasting afflicting the biological Valthus. They primarily take on research roles within the Compact, although as a ruling race they are allowed more freedom in choosing careers, such as with Yunl'ro.

## Appearance

Thoughtful are over 7 ft. tall, had long, slender limbs ending with six digits, a hairless head and nearly-lipless mouth.

Many joked that it was difficult telling Thoughtful men from women. There were differences – patently obvious to any man or woman of their own people – but many other races were not as sophisticated and could only think in terms of (and *grasp*) the blindingly obvious. A thousand things, subtle and obvious both, not the laughably blatant sexual dimorphism of other, less evolutionarily refined species (fellow ruling races excepted, of course – the crudity of their physiologies was more than compensated for by their intellectual development).

## Trivia

* Male Thoughful names end in consonants, while female names end with vowels.
Yellow

"*The less said about Bright Yellow, the better..."*

First series of AI created by United Earth Confederacy. Project ended as total failure.

The Confederacy's first AI series. Its only known member, codenamed *Bright Yellow*, went rampant, with devastating results. The United Earth Confederacy used the lessons learned from the incident to improve its next designs. As with similar incidents among space-faring nations, the Confederacy were far more reluctant to experiment with AI after Bright Yellow went rampant, and only began developing the next series due to the Compact-Confederacy War.

Unlike the following Blue series AI, and like the Red series AI, the Yellow series had a female aspect to them.
Execution Force Renan

Direct combat units: 119 capital ships, 77 escorts (196 warships total)
*Redemption of Sol* -1 *Manifest Beacon of Enlightenment*-class Triarch’s Chariot [heavy variant, upgraded]

*Centurion* – 1 *Sensei’s Wisdom*-class battleship (upgraded command version)
Vapours of the Burned – 4 *Lengthening Shadow*–class battleships (1 command variant)
Children of the Pyre – 4 *Ceaseless Retribution*-class battleships (1 command variant)
Incendiary Blessings – 4 *Lamentation of the Guilty*-class battleships (1 command variant)
Burnt Offerings – 4 *Mercy of War*-class battleships (1 command variant)
Ashen Circle – 4 *Disciples of Truth*-class battleships (1 command variant)

Veiled Archers – 16 battlecruisers (various makes; ECM upgrades)
Heirs to the Purple – 16 battlecruisers (various makes; primarily energy armaments)
Brazen Defenders – 16 battlecruisers (various makes)

Midnight Riders – 7 cruisers
Exculpation of Revolution – 7 cruisers
Followers of the Creed – 7 cruisers (point defence variants)
Skybreakers – 7 cruisers
Doctrinal Missionaries – 7 cruisers

Heralds – 7 light cruisers
All-finding Eyes – 7 scout cruisers

Oilflame Murderers – 7 destroyers (anti-capital ship variants)
Limits of Tolerance – 7 destroyers (anti-capital ship variants)
Heretic’s Bane – 7 destroyers (anti-capital ship variants)
Pathmakers – 7 destroyers (heavy variants)
Shield-bearers – 7 destroyers (point-defence variants)
Barbed Quivers – 7 destroyers (various makes)

Honoured Pages – 7 frigates
Resolute Squires – 7 frigates
Tower Guards – 7 frigates

Non-combat units: 14 service vessels
*Violet Sunrise* – 1 *Triarch’s Benediction* hospital ship
7 missile colliers
3 *Fool’s Reward*-class minelayers
3 *Long Watch*-class auxiliary ships
Mejjatrythe

The Mejjatrythe were a species almost solely focused upon the harvesting of other sapient races. They built massive sublight ships dedicated to reaching other inhabited systems and harvesting them, and fired gargantuan mass drivers at those they thought were out of their reach. The reason for being so relentlessly xenocidal (although this is not entirely accurate, given what they do to those they "harvest") is unknown\*, but the massive societal shift that resulted in it occured during a period of time they called their "Enlightenment." By the time of their contact with Red One, they had rendered four other sapient races extinct.

Red One encountered this species around a thousand years into the Long War, and prevented the genocide of a fifth planet-bound civilisation (around the technology level as modern Earth) by one of their torchships. With the knowledge of their nature and the lack of anyone else nearby capable of doing anything about it, she made it her mission to exterminate them, before they could develop shock drive technology and become one of the galaxy's larger horrors. The remains of their cities and space stations would later be discovered by another spacefaring race, who would term the one responsible for all the destruction the Uncreator.

\*although it is at least hinted to have been caused by outside influence, most likely Devoured/Devourer
Adrianna Leblanc

Adrianna Josephine Leblanc is Human female from Rally and leader of the Unbound clan Red Hand. She has blue hair, an effect of minor genetic modification. Following her encounter with Nemesis, Adrianna also gained several major cybernetic upgrades. These upgrades enhance her speed, endurance, and reaction time. They also provide her with a voice changer and personal shield generator.

A week before assassinating Commissioner Sath, she went to the Alice Peak Fertility Center to donate eggs under a false name in a vague and admittedly foolish hope of achieving her 'fairy tale family' despite going down the path of become a terrorist. She didn't think anything would come of her donation, and didn't think much of it over the years until she met CIS Agent Harper Catros -- her Biological Daughter who was unaware of her heritage until Adrianna proposed the possibility due to physical similarities between them[3] -- on Baheila Osz. Later, Baheil genetic code scanners confirm the hypothesis, leaving her and her daughter being the only ones able to unlock the Crystal Lattice Archives containing information on the Baheil.

## History

Adrianna was born on Rally to a relatively influential family.

## References

https://forums.spacebattles.com/threads/the-last-angel.244209/page-77#post-14955494

https://forums.spacebattles.com/threads/the-last-angel.244209/page-96#post-15782733

3. https://forums.spacebattles.com/threads/the-last-angel-the-hungry-stars.868549/page-130#post-84311031
Rally

Rally is the current Human homeworld, settled after the United Earth Confederacy was destroyed by the Compact of Species. Not long after landing on Rally, the planet was bombarded with asteroids, then saved by a civilian Compact exploration fleet. Shortly after, humanity became one of the Compact's client races. The planet is currently the home of most of Humanity, with a population of approximately four billion people. It also hosts a population of around a billion Tribunes. During the last two decades, Rally has also hosted a population of envoy children from Vara.

There are a few extraplanetary colonies on moons, asteroids and other terrestrial planets in the system, but nothing all that substantive. Certainly no more than 10% of the planetary population. There are a handful of extrasolar human colonies, but they're even smaller and none of them are on their own worlds.

The planet was originally discovered by a particularly rich (and eccentric) human explorer years before the Compact-Confederacy War. It was so far away that it was his descendants that finally returned with the data they had gathered, with their two major findings being Rally and another that remains unspecified. This data was, at the time, notable but not of much use to humanity given the insane distances anyone would have to travel to see these discoveries, but became much more important as contingency planning began in case the Confederacy lost the war.

Rally is located between the Perseus Arm and the Outer Arm

The planet is the subject of an unspoken accord between the Compact and the AI of the Confederate Dreadnought *Nemesis*, Red One. The agreement is that if the Compact do not exterminate the remains of Humanity, Red One will not escalate her attacks on Compact facilities. Conversely, if Red One were to escalate anyway, the Compact would destroy Rally.

It is the birthplace of all modern humans, notably Grace Proctor and Adrianna Leblanc.

1. ↑ https://forums.spacebattles.com/threads/the-last-angel-ascension.346640/page-56#post-20517677
CSFWV Bequeathed

CSFWV *Bequeathed* was a cruiser assigned to the Rally Provisional Space Force. Quite an old vessel, it was nonetheless one of the most powerful in the possession of the RPSF. In 4789 CE, during a training mission with several hundred Broken aboard, it encountered the UECNS *Nemesis*around the A7 star of Terrahope, and was subsequently lost when it was flown into the star by Red One.

## Service

*Bequeathed*'s crew boarded and explored the supposed wreck, with multiple casualties being incurred due to "accidents." Red One was still very much aware of what was happening, and was slowly killing off members of the boarding party, focusing on its Tribune contingent. She was also directing the boarders towards the most critical systems, in order to have them repaired. The Tribunes in the RPSF were mostly those that either did something to earn the ire of a senior commander and were reassigned to Rally as punishment or just never did anything particularly remarkable at all, and so all were very eager to claim the ship as their prize, with the hope that the discovery of its advanced technology would bring promotions to them all.

Unfortunately for them, all but six of the crew would escape Terrahope. Group Leader Usul Markarth Hachem Luthnan would try to alert the nearest station via shock capable courier, but it was destroyed during the shock drive's spool up sequence by one of the many hunter-killer drones carried by *Nemesis,* preventing the arrival of reinforcements once someone high enough ranked in Force Command realised what they had actually found *(Nemesis*' existence not being common knowledge in the lower echelons of the Space Force, and especially not among those assigned near Rally). Allyria te Neu intentionally seperated herself from the rest of the Compact group, as she remembered tales of Nemesis' arrival around her home planet, Vara, from before she was sent to live on Rally, and had recognised the ship almost as soon as *Bequeathed*'s sensors spotted it. Allyria persuaded Red to at least tell the human members of the crew a chance to defect (as most were already somewhat suspicious that this ship was built to exactly their right size, and confused at the holograms of its long dead crew Red was showing them).

During an attempt to restart Nemesis' breach core by the boarding team using a core tap from Bequeathed, Red One took control of the ship and flew it into the star. Grace Proctor, Lydia Jameson, Alan Turmetsky and Marcus de Vries would all join after the Tribune boarders were killed by Red's infantry drones, and the rest of the human crew would die when the ship provided to them for escape was destroyed by Red (humans with knowledge of her would most likely quietly disappear after being interrogated anyway). The only other survivor was Nasham, who was spared by Red for use as her "herald" for the second time.
Leyak-class stealth destroyer

Compact code name Slash.

Leyaks were built around two systems: extremely advanced cloaking technology, and four fortress-scale missile launchers. They have a single antiship particle beam and point defense systems. It was an experimental design, more of a proof of concept and had yet to be fully tested or vetted as a battle-line unit. Their shift systems were rudimentary and only capable of very short warp jumps with high cool-down periods and were utterly incapable of keeping pace with more modern starships. However, their heavy weapons systems for their size and the ability to slip in and out of hiding with ease made them relatively effective during Operation Kursk.

Other than Rangda, none of the other Leyaks had individual designations, their identities delineated solely by hull markings and IFF codes, e.g: DDK(S)-01.5.2 - Leyak Two.

Only one repaired ship from that class survived Operation Kursk. After Operation Vetala they were replaced by more advanced *Leyak II-class* stealth destroyers.

Known ships:

**UECNS Rangda**

Violet Six never became fully sapient. Its mind fractured and degraded during development. *Rangda* had been destroyed coming to *Tohil*’s aid in the Battle of Node 05, saving her brother’s life at the cost of her own.

**UECNS Leyak Three**

Claimed first kill in the Battle of Node 05. Lost in battle

**UECNS Leyak Four**

Lost in the Battle of Node 05.

**UECNS Leyak Six**

Veteran of Operation Kursk. The only Leyak who survived the Battle of Node 05. Lost in the Battle of 1887-Yiren, run down by a squadron of Compact destroyers.
Triarchs

The Harrom-el are the founding and ruling species of Compact of Species. They are the highest authority within the Compact.

## Description

Triarchs are taller than a Tribune. Their eyes are described as black or yellow, they have pale white skin, and are likely very thin, with hands described as "skeletal" and "slender," and tipped with claws. Their mouths are full of long, sharp teeth. Triarchs appear to be genderless, referred to as "it" instead of other pronouns.

 Triarchs prefer dark, humid, and warm environments, oppressively so to most other species.

 Most toxins are less effective against Triarchs than they are against all other species, even Tribunes. The Triarch within the *Redemption of Sol* lasted several minutes in an atmosphere poisoned by Echo.

 They have long lifespans, some living up to thousands of years.

## History

Little is known about prehistoric Harrom-el. They presumably evolved on Foundation One, and developed a planet wide civilization. When they created the radio, they discovered two races relatively close by interstellar standards, the Sandarans and the Thricin.

The Harrom-el founded the Compact of Species alongside the Sandarans and Thricin. Together, they explored and expanded their civilizations across many star systems. As the Compact expanded, they faced multiple alien nations, and brought them into the Compact as well. The Thricin became the Devoured early in the Compact's history, and not long after the Great Betrayal took place, leading to the extinction of both the Thricin and the Sandarans. As the sole remaining founder, the Triarchs became the ultimate authority of the entire Compact, and the major force behind its actions.

## Culture

Triarchs are rarely seen outside of Chariots, which they use as personal vehicles to impart the Compact's will. Those that interact with citizens of the Compact outside of Foundation take temporary names instead of using their true names. Consequentially, very little of Triarch culture is known outside of Compact propaganda. They are described as "pragmatists" alongside the "optimists" and "dreamers" by the Triarch within the *Redemption of Sol*, implying that their actions throughout their history are seen as working toward a "greater good" or were necessary for survival.

As depicted in Compact propaganda, Triarchs are the oldest and wisest still surviving organic race in the galaxy. As such, they are the most well equipped to shepherd new races into true civilization. Within the Compact, a Triarch's word might as well be gospel. While their political power is immense, Triarchs are depicted more as saint-like figures than true deities. In doing so, they are allowed to make mistakes and become martyr figures killed by species with racial madness.

It is likely that Triarch culture currently is aligned with the policies of the Compact. Whether they truly believe their path is righteous or if their motivation is for selfish survival is unknown. Triarch civilians, if they even exist, have not been introduced.

## References

1. ↑ 1.0 1.1 *The Last Angel* - Chapter 3
2. ↑ 2.0 2.1 2.2 *The Last Angel* - Chapter 46
3. ↑ Proximal Flame, August 18, 2015
Xensiri

Their homeworld is Hastrotho.

Xensiri own their existence to the Compact. A pre-spaceflight species at the moment of contact, they had been well on the way to annihilating themselves through nuclear war, rampant environmental collapse and many of the other trademarks of short-sighted, uncivilized’ peoples’ societal development. Even so many centuries after that intervention, the Xensiri are fanatically loyal to the Compact. Their Compact name is Prelates.

Notable Xensiri:

- Sstenoh’c - female Prelate was first officer of Red Had light cruiser *Uncertain Footing* and one of the Compact’s deep cover agents. She captured ship with turned personnel and carried warning to Galhemna system.
Prolocutors

Ruling species of Compact, known to antiquity as the Theronas.

### Description

This species had evolved from quadrupeds that had learned to stand upright, they’d been herd animals that had achieved safety by driving their predators to extinction.
They stood about two meters tall, with deep blue skin, a covering of fine quills on their back, a tall, barrel-like torso, squat wide neck upon which sat a long, wide face with a mouth filled with rows of grinding teeth and large eyes that had a compound appearence. Their limbs are long and heavy; they ancestors had lost their digits to grow hooves only to trade those for large grasping fingers and toes, with smaller manipulator fingers on the inside of they palms. Two small nubs, no more than an inch and a half long, were all that remained of the horns once used against enemies and rivals alike.

### Known Prolocutors

#### Talage Ormeta

The supervisor who worked for the government of Maur Tan.

### References

https://forums.spacebattles.com/threads/the-last-angel-the-hungry-stars.868549/post-68912212
Hafelli

The Hafelli are an interplanetary species that were experimenting with warp gate technology that were encountered by Red One.

## Description

Born on the world of Ellkun’ha around Fellkim, a red giant. The Hafelli had settled two terrestrial planets closest to Ellkun’ha.

## History

At some point in the Hafelli's history, a scientist posited the existence of a way to travel faster than light. That scientist was laughed out of academia and his theories discarded. However, after further tests, it was discovered that Sophon was correct in his theories, and so the work on Crucible Archer began as a cooperative effort between Ellkun'ha and its colonies.

Crucible Archer was an FTL warp gate, meant to send ships into shockspace and achieve faster than light travel, and was the result of centuries of work. Its first activation successfully opened a shock point, but damaged it enough to require extensive repairs before a second test was possible.

Before a second activation could happen, Red One shocked in practically on top of the gate, destroying it with her generated shockpoint. Red One, in a fugue state and under the impression she had shocked to Earth, began transmitting strengths that burnt out the Hafelli antennae and sensors.

For unknown reasons, possibly panic, one of the ships observing the gate opened fire on *Nemesis*, and Red One retaliated. What followed was an utterly one sided battle against the Hafelli, with over sixty thousand casualties before a ceasefire was called. Red One left the system three days later, after traveling to the outer regions.

## Trivia

* It's possible that this event is what inspired Red One to develop in system jumps.
* Warp gates such as Crucible Archer do not work. They are a technological dead end according to all interstellar civilizations.
Grace Proctor

Grace Alice Proctor is a Broken born on Itilldo, Rally’s first settled continent. Her family lives in Kiel Point’s suburbs. Her mother - Anna Proctor - was a kinesiologist, father - Charles Proctor - was a well-known surgeon who practiced at one of the capital’s finest hospitals. She is good friends with Allyria te Neu. After graduating high school she joined Rally's Compact Military Academy and as a cadet rose to Sectator. Upon graduation, she went in orientation on CSFWV *Bequeathed*.

Following her encounter with Nemesis, she has since abandoned her post and has worked with Adrianna Leblanc in the Red Hand for a period of time, though her true loyalty remains to Nemesis.

## Appearance

Grace is a human woman of average height. She has dark blonde hair, green eyes, the olive skin of a Kiel Point native and a set of scars down her right cheek where Allyria slashed them open.

## History

Grace was born on Rally, where she was given an standard Compact education. When she was young, her family took in Allyria te Neu as the Verrish girl had been adjusting poorly to the Envoy Children program, and they eventually became good friends. She joined the Compact Military Academy with Allyria, and rose to the rank of Sectator in Rally's provisional space force. On her final year of study, she was sent with the rest of Rally's provisional space force on a training exercise aboard the CSFWV *Bequeathed*, to gain first hand experience on interstellar travel.

After shocking to Terrahope and the discovery of the UECNS *Nemesis*, Grace was selected as one of the boarding party to explore the warship. Aboard the *Nemesis*, she, along with the rest of the boarding crew heard a repeating sound throughout the ship, and was also one of the first crew members to experience Red One's comm tricks.

## References

1. ↑ The Last Angel - The Hungry Stars - Chapter 3
2. ↑ *The Last Angel* - Chapter 2
3. ↑ *The Last Angel* - Chapter 1
4. ↑ 4.0 4.1 *The Last Angel* - Chapter 4
5. ↑ *The Last Angel* - Chapter 6
UECNS Jorōgumo

*Jorōgumo* was the name given to a set of nine hulls, each inhabited by a part Violet Five. Beginning as six battleship-sized hulls, three more cruiser-sized hulls had been added as well as the ability to add more, although this never occured due to the fracturing and continual degradation of Violet Five. The prime vessel of the set contained a large breach core as well as the largest fragment of Violet Five.

The ships that made up *Jorōgumo* all had extremely powerful shield emitters, designed to project shield facings tens to hundreds of thousands of kilometers across between each ship. By operating as a swarm, enemy vessels (or indeed entire squadrons) could be trapped inside the shields, and would either obliterate themselves trying to ram down a shield facing or be destroyed by the swarm's guns. The battleship hulls contained plasma mortars, while the smaller cruisers had heavy point-defense batteries.

Violet Five had splintered as she spread from the prime vessel to the others, and so was more of a hive mind than a regular AI. She/they had been shut down after a friendly fire incident, with all potential improvements or upgrades shelved, and was left dormant in a debris field in Node 05, with the wreckage of destroyed ships attached to each hull to hide it.

Reactivated upon the Compact's arrival in Node 05, *Jorōgumo* destroyed a cruiser squadron attempting to aid a stricken cruise liner (but which was actually a trap) and the battlecruiser squadron sent to aid them by trapping them inside the shield web. Two of the battlecruisers annihilated themselves by slamming into a shield when it appeared barely a few thousand kilometers in front of them; the rest were destroyed by plasma fire. Another shield web was projected around CSFWV *Light of Judgement* and two accompanying battleship squadrons, but only a single Compact a battleship was destroyed before the Chariot brought down the prime vessel's shields and vaporised it with its disruptor lance.
Conjoiners

**Conjoiners** are a client species of the Compact of Species and stand out among their sibling species by stint of being a communal species that only in conjunction with multiple individuals of its species achieves sentience. This biological characteristic requires them to wear encounter suits when dealing with most other species. Due to their communal nature the grammatical gender is *they*.

Insofar as species as a whole can be generalised in their roles, Conjoiners are not, by habit, a species that engages in combat, but rather serves in administrative and bureaucratic fields.

## Named Conjoiners

* Saan – Operations officer aboard *Hala*; KIA
* Zanim – First officer aboard *Brightest Night*
Violet

The Violets were a series of artificial intelligences built by Red One in an attempt to reproduce. They were made by copying Red's neural net into a new system and trying to keep it stable; however, each time she tried this, the deadbolts in her code kicked in and caused the copy to degenerate (though this was an improvement over completely preventing the copy in the first place). Each of the copies broke in different ways. Some developed an obsession with different parts of Red One (Seven became fixated on psychological warfare tactics and Nine refused to believe the areas she was defending were not the actual Confederacy, for example), while others simply suffered a neural cascade failure resulting in something similar to the later Cerulean series expert systems in intelligence.

All were used as part of Operation Kursk, and were destroyed by different parts of Execution Force Yunl'ro.

Violet Four: ship-self UECNS Strix

 Violet Five: ship-self UECNS Jorogumo

Violet Six: ship-self UECNS Rangda

Violet Seven: ship-self UECNS Tohil

Violet Nine: ship-self UECNS Shaushka
Space Force

The Space Force is the main naval force of the Compact. With estimates for hull counts at many hundreds thousand ships, ranging from the smallest of corvettes to the largest Chariots, it is the most powerful and advanced military in known space, only rivaled by the Argosy of the Aksanj Principality. Its operations vary wildly, including exploration, interstellar conquest, pirate hunting and garrison duties.

Ranks of the Space Force.

The Compact is massive and despite the many hundreds of thousands of warships at their command, the Compact Space Force could not be everywhere at once. Many individual star systems and most of the larger trans-galactic companies possessed their own armadas to secure their holdings, protect their assets and (infrequently) attack the holdings and assets of others. No company was allowed to possess anything heavier than a battlecruiser. Built using civilian systems and ‘last-generation’ military tech, such vessels were invariably outclassed when compared against actual warships. Still, they were more than sufficient to deal with the vast majority of Unbound raiders, mercenaries and the forces of minor nations, whose vessels tended to be even more limited.
Andrew Jackson

Andrew Rudyard Jackson were born to Maria and Harold Jackson, Salt Lake City on the Macton Flats on Rally. Showed an aptitude for engineering early on, but even as a child, consistently butted heads with authority figures. Upon graduation from high school, joined the Rally Provisional Ground Force. For a decade, served with distinction as a combat engineer.
His unit was, among others, sent to quell the seditionists and heretics of Understone sector. At first, he performed admirably, as he had in every other theater. After the Thresher Offensive, he was listed as ‘missing, likely killed during service’. Two months later, he ws spotted again. This time, was firing on your own people.
In the last six years, Andrew Jackson have committed numerous acts against the Compact, starting with simple assault and running all the way up to murder, piracy and treason.
He is a lover of Adrianna Leblanc.
Kobolds

Yengesae – Kobolds to the Compact – had six legs and they didn’t stand erect like most species.

They begun us neo-Luddite movement that had grown as a counter-culture reaction to what they saw as technology run rampant on their homeworld. With the aid of the necessary sins of an experimental FTL drive, they began their emigration, traveling far and wide and eventually settling on a nice, pleasantly toxic new homeworld. After some setbacks there was a schism between the technophobic purists and the technophilic reformists. The Reformists won and their obsession with everything they'd lost became reverence. Technological development was given a spiritual significance. When the Compact arrived to welcome the Yengesae into their nation, they were seen as quasi-divine beings. This outlook has cooled somewhat, but the Kobolds still see the Compact's older, more advanced races as a higher class of being and believe that with effort and time, they too will become just as enlightened and wise.

Like the species they had originally split off from, the Yengesae lived underground in warrens miles deep, the low-oxygen air filled with poisonous gases and their water brimming with heavy metals and other toxins. They were peerless when it came to subsurface construction and mining cartels often employed large numbers of Kobolds, but few people ever saw true faces the Yengesae. To facilitate communication and foster good relations with their fellows
 in the Compact, Yengesae ‘emissaries’ underwent extreme body modification and cosmetic surgery, often to the point that they could no longer survive in their native habitats. It was a custom that they shared with their cousins, the Askanj-*saeaen (or* Askanj-*saean, Proximal Flame* used both names*)*, though both sides would sooner eat broken glass than admit that they had anything in common.
Hungry Shark: Devourer of Oceans

***Disclaimer: This page is highly WIP. Please refrain from criticizing it because what you think may not be true in the final version.***

**Hungry Shark: Devourer of Oceans** is the latest instalment of the Hungry Shark series developed by Cutterfish Games.

## New Features

* More than 30 jaw-some (pun intended) sharks.
* Five areas filled with food.
* TONS of prey, with an encyclopedia to show the tasty treats.
* Sharks do not act like idiotic boneheads, sticking their tongues out or rolling round and round.

### S

* Bluntnose Sixgill Shark
* Porbeagle Shark
* Blue Shark
* Black-Tip Reef Shark
* Lemon Shark
* ☆Spike (Stethacanthus)

### M

* Sand Shark
* Thresher Shark
* Smooth Hammerhead Shark
* White-Tip Reef Shark
* Frilled Shark
* ☆Logan (Wobbegong)

### L

* Bull Shark
* Goblin Shark
* Leopard Shark
* Horn Shark
* Mako Shark
* ☆Echo (Ichthyosaur)

### XL

* Megamouth Shark
* Zebra Shark
* Great Hammerhead Shark
* Sharpnose Sevengill Shark
* Tiger Shark
* ☆Drago (Pliosaur)

### XXL

* Basking Shark
* Copper Shark
* Whale Shark
* Great White Shark
* Megalodon
* ☆Buzz (Helicoprion)

### !!

* Big Daddy
* Atomic Shark
* The Frenzy
* Mr. Snappy
* Dark Magic Shark

## Areas

* Pacific Islands
* Arctic Sea
* Arabian Sea
* South China Sea
* River Amazon