Cooper

## Social Interactions

 Chat
 Gift
 Play
 Photo
 Spar
 Critters

 **Mission Index**

Cooper could throw someone far. Very far. Some say he was raised by yakmel, and though others dispute that claim, it would account for his inability to read or write.

**Cooper** is a Sandrock Yakmel rancher. He is married to Mabel. Elsie is their daughter. He is known for being quite talkative and outspoken, with a well-known reputation for his strength and toughness.

## Profile

### Personal summary

Cooper is the outspoken patriarch of South Eufaula's largest yakmel farm, the Wandering Y Ranch. Renowned for his strong opinions and lengthy monologues that often leave listeners dozing, he is known for his brutal honesty, though his combative and sometimes negative demeanor can make him a challenging figure. Cooper frequently enlists the Builder's help for various farm tasks, including weeding and cleaning manure. Despite his rough exterior and fondness for his beloved shotgun Betsy, Cooper is a devoted family man with his wife Mabel, with a particularly soft spot for his daughter Elsie.

### Physical appearance

Cooper has short, orange buzzed hair covered by a tan cowboy hat, light skin and brown eyes. His default outfit is a teal-green poncho, tan vest and blue bandana over a long sleeve white shirt, brown slacks and light brown boots.

### Social network

Cooper has living family in Sandrock in the form of his wife Mabel and daughter Elsie. He is also friends with Hugo.

* ⁠⁠Mabel: ⁠⁠ Family
* ⁠⁠Elsie: ⁠⁠ Family
* ⁠⁠Hugo: ⁠⁠ Buddy

### Perks

Buddy ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠
Sends gifts through the mail sometimes
Friend ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠
Gain 1 point of toughness
Good Friend ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠
20% better price when selling livestock
### Gifts to the player

Cooper has a chance to give the player a gift on their birthday when the player reaches Buddy level with him. If more than one possible gift is listed, only one randomly chosen gift will be given.

## Social interactions

###  Chat

See **Dialogue subpage** for all Cooper's dialogue.
Chat is a basic social interaction available at any relationship level. Chatting with Cooper once a day can increase his relationship by 1 point; subsequent chatting, on the same day, only results in the same conversation without any relationship gain.

Cooper's dialogue may change every day and every season. Cooper may also comment about certain events or missions. Higher relationship levels also change Cooper's dialogue.

###  Gift

* You can give Cooper one gift each day. Repeating the same gift on consecutive days will reduce its impact (**Loved** gifts become **Liked**; **Liked** become **Neutral**; no change for others).
* All giftable items have a base point value. The 'Special neutrals' section in the table shows neutral items with higher rewards than their base value.
* High quality gifts may give extra relationship points, based on their sell price.
* Gifts on Cooper's birthday are worth three times more, and twice as much during festival activities, boosting the value of Desires too.
* It is possible to present 2 birthday gifts: one after midnight and another one after waking up in the morning.

#### Desires

Desires are gifts Cooper has a chance to ask the player for. The player has to be at least associates with Cooper in order for him to be assigned a desire.

If Cooper has a desire, gifting the wanted item will give the higher tier points; otherwise the item gives the base point value. The item's quality is taken into account when fulfilling a desire; gifting Cooper a higher quality item will yield more relationship points.

**Associate:**
⁠⁠Bronze Daggers (+19)
⁠⁠Bronze Spear (+19)
⁠⁠Rustic Cabinet (+16)

###  Play

Once the player has become buddies with Cooper, they can schedule a play date together. Cooper can participate in all playdate activities except playing Whac-A-Mole.

## Missions

### Side missions

⁠⁠*A Fake Friend*
⁠⁠*How to Tune your Banjo*
⁠⁠*Keeping up with the Yakmels*
⁠⁠*Learning to Ride*
⁠⁠*License for Ransom*
⁠⁠*Ranch Part-time Work*
⁠⁠*You Spin Me Round*
## Gallery

Livestream, pre-demo alpha versionDemo June 2021

## Trivia

* In the *Portia Times* from My Time at Portia, Cooper is quoted in the report *Buses to Sandrock Now Road-Worthy*: "Y'all can come down and have yerself a lark just so longs as ye stay off my property!". The report also describes him as a local disgruntled rancher.