Prior To Your Death/Transcript

*The player starts in the center of a small room with a Difficulty Panel with three settings (Easy, Normal, Hard), as well as links to Chris6d's YouTube, Twitter, and the Revengeance Wiki. When the player gets past this section, they will be teleported to a dark room, and dialogue will trigger.*

This is the story of how the Undead plagued our world.

This, is how our savior died.

*When the player clicks [Click This Text to Continue], a cutscene will begin which will show two shots of the Petrichor Mountains, in the snow during the day, while the Sleep music plays. During the first shot, a title will play which says "Use Headphones" with the subtitle "For the optimal experience." For the second shot, the title will say "Petrichor Mountains" with the subtitle "October 1900," and then the player will be teleported into the first Quest, a dark cave hideout within the mountains (which will eventually be Quest 9).*

**[You]** Alright, you know the plan. Navigate through this decrepit cave, and find the final cursed
artifact. But first, I must find a way to escape this wretched room.

**[New Objective]** Find a way to escape the room

*Inside the room will be a trapdoor which the player must use to crawl through the "vent" opening. The player will be introduced to using this mechanic to access normally inaccessible places, and this level will also introduce the player to other basic mechanics such as Coins and combat. The player will exit the "vent" and enter a room with Bandits, and must defeat them. Then, they will enter another room and be introduced to ranged Bandits, and then will be required to navigate through a small maze-like area before walking into the path of the Undead Eye, and being jumpscared. Shortly before the jumpscare, when the player enters the room, dialogue will trigger.*

**[You]** I have a bad feeling about this.

*When the player is jumpscared, they will be be teleported into a black room, in spectator mode, with the screen saying DEAD and no subtitle. Then, when the player clicks to continue, the opening cutscene will trigger. Three shots of the world will be shown, with the first being a nature shot and the other two being city shots. Titles will be displayed with each: "Chris6d Presents," "A Chris6d Production," and "Revengeance II" with the fast travel music accompanying it. Then, the player will be teleported into the city of Cristoforo, nearby the train station, and another title will display saying "One Month Ago..." with the subtitle "Prior to your death," and then dialogue will trigger.*

**[You]** My cousin Dustin has traveled into the city of Cristoforo to meet up with me. I should meet him
at the train station at once.

**[New Objective]** Meet Dustin at the train station. Follow GREEN BEACONS to your next objective.

*When the player meets Dustin at the station, on the train platform, dialogue will trigger.*

**[You]** Dustin! It is wonderful to see you again! You should not have come here during this crisis, however.

**[Dustin]** Nonsense. You saved me from those wretched Undead beasts three years ago, it is only best if I visit your home city now and help you solve this crisis.

**[You]** That is the end goal. These monsters will be defeated. You have not been to this city in years!

**[Dustin]** That is true! Cristoforo is much larger than my home city of Foye, that is for sure.

**[You]** In this city, and the surrounding states, the Bandits run wild. It is a similar situation than when I was back in Foye.

**[Dustin]** Well, you are one of the leaders of The Law in Cristoforo, the police organization that maintains order here. You defeat the Bandits when you see them.

**[You]** And now the Undead, apparently. I cannot believe they have returned, after I defeated their leader.

**[Dustin]** Me too. But it is getting late, I shall head to my nearby hotel and get some rest. You best get some, too.

**[You]** Stay safe, Dustin. The Undead took you hostage last time, they may want you again. And I fear I may not be able to save you a second time.

*When the player clicks to continue, there will be a tutorial cutscene which introduces them to the various shops around the city/map, and will instruct them to head to their Safehouse and read the*
Compendium, which is inside a chest in their bedroom and will have all the information they need, and the locations listed. It will say:

The city of Cristoforo, and its surrounding regions, contains shops which you can use to buy Food, Weapons, Horses, Armor, and much more. You can use the Coins you earn to buy these items. You
may also use Coins to Fast Travel, via the Cable Cars to get around the city, or the Train Stations to get around parts of the map. / For now, head over to your Safehouse, and read the Compendium in your bedroom. This will list important locations and give you all the information you need for now.

*It is sunset now and the player must head to the Safehouse, and open the chest in their bedroom.*

**[You]** I shall read the Compendium to gain useful info. Then, I shall head to sleep.

*The Quest is completed. Then a tutorial cutscene will introduce the player to City Hall, and then Quest 2 will be unlocked.*