Sisters of Battle

The **Hollow Knight Beta** is a beta build of *Hollow Knight* which was first sent to Kickstarter backers in September 2015. It was also released as a sneak peek for Humble Monthly Bundle subscribers on the 3 February, 2017. The beta was released to everyone on 21 September, 2020, after being posted by Team Cherry on the Hollow Knight Discord server.

All of the major changes between the beta and the final release version of *Hollow Knight* are documented below.

The beta can be downloaded here.

Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. This is ultimately revealed to be a promise of glory for himself. He named his nail "Life Ender" because names supposedly have power. Unfortunately, because it is made of shellwood, it cannot deal damage. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. He regards the Knight as beneath him and accuses them of constantly getting in his way.
Found along the path leading to Greenpath. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds.

If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. Hitting his shell here grants the Neglect achievement.

If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion.

Zote can be found in a corridor leading back to the storerooms of the City of Tears. He has forgotten the Knight and introduces himself again.

Found stuck in spider webs, presumably having been captured by the beasts of Deepnest. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. If saved, he once again complains about the Knight meddling in his supposed heroics.

If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. He then becomes the final boss of the first trial. As a boss, he deals no damage due to his nail being made of shellwood. He simply has to be attacked until the fight is over. He is quite inept in combat and regularly messes up his jumps. Beating him grants the Rivalry achievement.

–  Nailmaster Sheo

**The Five Great Knights** of Hallownest once stood beneath the throne as the kingdom's protectors. They are revered figures who are often mentioned in historical records but only as a group. Information on the individual Great Knights is sparse, with Relic Seeker Lemm noting that their names and appearance seem to have been erased from history.

The Five Great Knights are:

* Ze'mer (Grey Mourner)
* Dryya
* Isma
* Hegemol
* Ogrim (Dung Defender)

By the time the Knight returns to Hallownest, three of the Great Knights have either died or disappeared. Only Ogrim and Ze'mer are known to be alive.

The Great Knights are depicted in Ogrim's cave below his boss arena as statues made of dung:

From left to right: Ze'mer, Dryya, Isma, Hegemol, and Ogrim

The silhouettes of four of them can be seen in the arena of  White Defender:

From left to right: Ze'mer, Dryya, Isma, and Hegemol

## Ze'mer

Located in the Resting Grounds where she is known as the "Grey Mourner", Ze'mer is the only remaining Great Knight besides Ogrim. Sheo refers to her as "mysterious Ze'mer". She is not native to Hallownest, originating from "lands serene", a location from which she also brought Delicate Flowers. There is not much known about Ze'mer when she was a Great Knight, but Ogrim remarks on how she told stories.

After her Mantis lover died, Ze'mer turned to mourning and retreated to her house in the Resting Grounds. She dissipates after the Knight delivers the Delicate Flower to the grave of her lover.

## Dryya

Dryya had a hard front, and Nailmaster Sheo refers to her as "Fierce Dryya", although she is noted to have been a caring type. Ogrim mentions that he misses her wisdom. She was tasked with standing guard over the White Lady in the Queen's Gardens.

After defeating numerous Mantis Traitors, evidenced by the pile of their corpses aside Dryya's own, they eventually overwhelmed her. The White Lady is not aware of Dryya's death.

## Isma

Referred to as "kindly Isma" by Nailmaster Sheo, there is little known about Isma, but her strength seemed to surpass that of Ogrim's, and her nature seemed to be kind and understanding. Ogrim and Isma had a very close relationship, even more so since he seems to be protecting her grove specifically. Isma’s powers and capabilities are not specifically stated but seem to have some relation to acid, as her tear or "blessing" grants acid immunity. Her grove is referred to as the "source of acid blight."

She can be found within the Royal Waterways, in Isma’s Grove. She appears to be dead and her body can be seen attached to a wall by plant growth; making the cause of her death the most questionable.

## Hegemol

Hegemol is the only Great Knight whose whereabouts are largely unknown. He was the favourite Great Knight of Nailmaster Sheo, who calls him "Mighty Hegemol". He was a towering figure but soft spoken, which was surprising for somebody of his stature. Ogrim mentions that he misses Hegemol's humour.

A statue of Hegemol can be found outside the City of Tears, requiring the City Crest to open the gate to the city.

While Hegemol was sleeping, his armoured shell was stolen by a Maggot who wanted to defend his siblings. It is unknown whether Hegemol is alive after this or if he was murdered by the maggot. While the False Knight who stole his shell wields a mace with an armoured bug attached to the end, Hegemol himself is always shown without any weapon.

## Ogrim

The most loyal of the Five Great Knights, Ogrim is found in the Royal Waterways where he is known as "Dung Defender". He hopes to meet the other Great Knights again and see Hallownest be reborn. Although he misses Isma in particular, he is not able to visit her grove due to his duties and an oath that he swore. Due to this, he seems to be unaware of Isma's fate and the fate of the other Great Knights.

When he is defeated five times in his dreams as  White Defender, Ogrim wonders if the line of Hallownest's Great Knights ends with him or whether it can be passed on, mentioning that he can easily imagine the Knight standing amongst the greatest heroes of the age. Ogrim disappears after this encounter, leaving behind a statue of the Knight made of dung.

## Sisters of Battle

Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. This is ultimately revealed to be a promise of glory for himself. He named his nail "Life Ender" because names supposedly have power. Unfortunately, because it is made of shellwood, it cannot deal damage. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. He regards the Knight as beneath him and accuses them of constantly getting in his way.Found along the path leading to Greenpath. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds.

If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. Hitting his shell here grants the Neglect achievement.

If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion.

Zote can be found in a corridor leading back to the storerooms of the City of Tears. He has forgotten the Knight and introduces himself again.

Found stuck in spider webs, presumably having been captured by the beasts of Deepnest. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. If saved, he once again complains about the Knight meddling in his supposed heroics.

If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. He then becomes the final boss of the first trial. As a boss, he deals no damage due to his nail being made of shellwood. He simply has to be attacked until the fight is over. He is quite inept in combat and regularly messes up his jumps. Beating him grants the Rivalry achievement.

### Source

Found in Queen's Gardens

The **Love Key** is an Item in *Hollow Knight*.

## Use

Opens the door inside the Tower of Love where the Collector can be fought.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Location in the City of Tears where the Love Key can be used
## How to Acquire

Found on a corpse in the southeast of the Queen's Gardens above the path to the Fungal Wastes. Retrieving the key requires Isma's Tear.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Location in Queen's GardensCorpse holding the Love Key

## Trivia

* The large dead Husk Dandy holding the Love Key can be Dream Nailed, providing the dialogue:

*"Too long... spent together. We become as one..."*

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
## Gallery

Four of the five Great Knights and the Pale King in Dung Defender's dreamDung statues of the Five Great Knights made by OgrimZe'mer in her houseDryya's corpse in the Queen's GardensIsma's corpse in Isma's groveStatue of Hegemol outside the City of TearsThe maggot using Hegemol's armoured shellOgrim in the pastOgrim in his cave
## Trivia

* A fight with Dryya was planned early in development but was later cut. A Kickstarter update described her as:

*"One of Hallownest's five greatest Knights and defender of the Queen’s Glade. She was driven mad by her Queen lost and the garden overrun. Still she retains her honour, offering fair challenge to the Hollow Knight: Nail against nail. A duel to the death."*
* Ogrim was revealed as a boss in a Kickstarter update with a different backstory:

*"Deep in the Waterways beneath the City of Tears lurks a shunned being. Once a knight, now lost to puerile obsession: The Dung Defender. Despite his exile, the Dung Defender has for centuries maintained a self-conferred charge: the protection of his mysterious gleaming 'beloved.' Stalwart and full of bravado, the Dung defender eagerly challenges all who would enter his noxious realm."*
* In early development, Herrah the Beast was named Hegemol. This was later changed to her current name.

## Sisters of Battle

Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. This is ultimately revealed to be a promise of glory for himself. He named his nail "Life Ender" because names supposedly have power. Unfortunately, because it is made of shellwood, it cannot deal damage. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. He regards the Knight as beneath him and accuses them of constantly getting in his way.Found along the path leading to Greenpath. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds.

If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. Hitting his shell here grants the Neglect achievement.

If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion.

Zote can be found in a corridor leading back to the storerooms of the City of Tears. He has forgotten the Knight and introduces himself again.

Found stuck in spider webs, presumably having been captured by the beasts of Deepnest. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. If saved, he once again complains about the Knight meddling in his supposed heroics.

If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. He then becomes the final boss of the first trial. As a boss, he deals no damage due to his nail being made of shellwood. He simply has to be attacked until the fight is over. He is quite inept in combat and regularly messes up his jumps. Beating him grants the Rivalry achievement.

### Source

Found in Queen's Gardens

The **Love Key** is an Item in *Hollow Knight*.

## Use

Opens the door inside the Tower of Love where the Collector can be fought.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Location in the City of Tears where the Love Key can be used
## How to Acquire

Found on a corpse in the southeast of the Queen's Gardens above the path to the Fungal Wastes. Retrieving the key requires Isma's Tear.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Location in Queen's GardensCorpse holding the Love Key

## Trivia

* The large dead Husk Dandy holding the Love Key can be Dream Nailed, providing the dialogue:

*"Too long... spent together. We become as one..."*

## Area differences

The beta only contains King's Pass, Dirtmouth, and the Forgotten Crossroads. Some parts of these areas have remained the same in the release version, while some were still incomplete and are missing certain aspects. The following is a list of most major differences in the beta areas compared to the areas in the release version of *Hollow Knight*.

## Audio differences

Several audio changes were made in the release version compared to the beta, although overall most audio stayed the same.

## Dialogue differences

Most dialogue of NPCs is different in the beta.

 How are you finding my map? Personally I prefer to explore without one. You see so much more of the world when you're not looking at a map.

 Ready to go, little one?
 It was a long time ago, but I remember when these highways and crossroads pulsed with life. These are the paths I first carried passengers through when I was young. Those travellers are all gone now, moved on. Now it seems it's just you and I and the furtive creatures scratching and squirming all around us.
 This place... we are near the surface, I believe? There is a town here, you should take the opportunity to rest. This place was once full of travellers coming and going. It seems much quieter now.

 Oh, hello again! Are you still running about? Why not join me d-down here? There's plenty of wealth in these rocks for anyone willing to put a bit of work in! Those crystals out there are worth a fair b-b-bit, but I have a feeling that there's something even more valuable hidden just a bit deeper in! If I close my eyes I can almost smell it! Ha ha ha!
 Ohhh, bury the knight with her velvet gloves, Bury the thief with the one she loved! Bury the priest in her tattered gown, Then bury the beggar and his golden crooooooown!

 A great stone egg, lying in the corpse of an ancient kingdom. And who knows what other marvels lie even deeper below us…
 For so long I'd heard the tales of this strange, ancient kingdom, tales full of wonders and horrors. No longer could I resist. I just had to see it for myself. And what a time I chose to arrive! This dead world has sprung to life. The creatures are riled up and the earth rumbles. The air is thick. I wonder what could have brought all this about?
 Isn't this building a wonder? Do you think it was built around the egg, or was the egg laid within? And this egg... is it warm? I swear it seems alive somehow. It certainly gives off a unique air. What do you suppose is inside? A great beast? Fantastic treasures? Or something else entirely? Can it be opened? There are strange marks all over it… I do so love a mystery…
 I can't help but notice that nail you wield. It looks a fine instrument, though it's showing signs of wear. I'd wager up there it would take you far. Down here however, I suspect you'll soon meet dangers the surface world can't match.
 Did you pass that town above? What a sad little place. And such majesty hidden right beneath! I suppose that's why they've all headed down here. Who could resist such possibilities?

 Ah, hello! I knew we'd meet again. How do you like my cosy little store? I've made myself pretty comfortable here, selling old trinkets to travellers like yourself. Except, ah, I'm not quite ready for business just yet. There's still a bit of preparation to do, I'm sure you understand. For now I'll just have to say thank you! And I look forward to doing business with you when the time comes.
 There's still plenty of work for me to do before I can open the store. Very delicate, very precise work! You seem like the patient sort though. There's no need for unnecessary haste.

 Oho! There you are! I was watching over you while you slept, and must have slipped away myself. I woke up and found you'd disappeared! You are a surprising fellow, ohoho! Actually, I wanted to ask a small favour of you. You see, there is a certain creature lurking just above us, in the heart of this temple......oho? Well, yet another surprise! You've slain that creature before I've even asked! I scarcely deserve such a friend as you! You're a marvel! Ohohoho!
 And look! The gate between us has opened. Ohoho! I'm sure you're eager to move on. Farewell, and have faith, whatever you are seeking... Ohohoho!

 Hmph. What a squalid little hamlet this is.The air is too thick and the townsfolk have beady eyes. I'll be heading back down below as soon as possible.

## Enemy and boss differences

Several enemies and bosses have behaviour changes, location changes, or visual changes.

The white-eyed Baldur and Elder Baldur were still used in the Hunter's Journal until the release of *Voidheart Edition*.

## Gameplay differences

The gameplay of the beta has some notable differences, including different abilities and combat.

## NPC differences

Some NPCs are missing from their location in the release version, or found in different locations. They may also have different behaviour in the beta compared to the release version.

## Miscellaneous differences

Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. This is ultimately revealed to be a promise of glory for himself. He named his nail "Life Ender" because names supposedly have power. Unfortunately, because it is made of shellwood, it cannot deal damage. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. He regards the Knight as beneath him and accuses them of constantly getting in his way.
Found along the path leading to Greenpath. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds.

If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. Hitting his shell here grants the Neglect achievement.

If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion.

Zote can be found in a corridor leading back to the storerooms of the City of Tears. He has forgotten the Knight and introduces himself again.

Found stuck in spider webs, presumably having been captured by the beasts of Deepnest. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. If saved, he once again complains about the Knight meddling in his supposed heroics.

If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. He then becomes the final boss of the first trial. As a boss, he deals no damage due to his nail being made of shellwood. He simply has to be attacked until the fight is over. He is quite inept in combat and regularly messes up his jumps. Beating him grants the Rivalry achievement.

–  Nailmaster Sheo

**The Five Great Knights** of Hallownest once stood beneath the throne as the kingdom's protectors. They are revered figures who are often mentioned in historical records but only as a group. Information on the individual Great Knights is sparse, with Relic Seeker Lemm noting that their names and appearance seem to have been erased from history.

The Five Great Knights are:

* Ze'mer (Grey Mourner)
* Dryya
* Isma
* Hegemol
* Ogrim (Dung Defender)

By the time the Knight returns to Hallownest, three of the Great Knights have either died or disappeared. Only Ogrim and Ze'mer are known to be alive.

The Great Knights are depicted in Ogrim's cave below his boss arena as statues made of dung:

From left to right: Ze'mer, Dryya, Isma, Hegemol, and Ogrim

The silhouettes of four of them can be seen in the arena of  White Defender:

From left to right: Ze'mer, Dryya, Isma, and Hegemol

## Ze'mer

Located in the Resting Grounds where she is known as the "Grey Mourner", Ze'mer is the only remaining Great Knight besides Ogrim. Sheo refers to her as "mysterious Ze'mer". She is not native to Hallownest, originating from "lands serene", a location from which she also brought Delicate Flowers. There is not much known about Ze'mer when she was a Great Knight, but Ogrim remarks on how she told stories.

After her Mantis lover died, Ze'mer turned to mourning and retreated to her house in the Resting Grounds. She dissipates after the Knight delivers the Delicate Flower to the grave of her lover.

## Dryya

Dryya had a hard front, and Nailmaster Sheo refers to her as "Fierce Dryya", although she is noted to have been a caring type. Ogrim mentions that he misses her wisdom. She was tasked with standing guard over the White Lady in the Queen's Gardens.

After defeating numerous Mantis Traitors, evidenced by the pile of their corpses aside Dryya's own, they eventually overwhelmed her. The White Lady is not aware of Dryya's death.

## Isma

Referred to as "kindly Isma" by Nailmaster Sheo, there is little known about Isma, but her strength seemed to surpass that of Ogrim's, and her nature seemed to be kind and understanding. Ogrim and Isma had a very close relationship, even more so since he seems to be protecting her grove specifically. Isma’s powers and capabilities are not specifically stated but seem to have some relation to acid, as her tear or "blessing" grants acid immunity. Her grove is referred to as the "source of acid blight."

She can be found within the Royal Waterways, in Isma’s Grove. She appears to be dead and her body can be seen attached to a wall by plant growth; making the cause of her death the most questionable.

## Hegemol

Hegemol is the only Great Knight whose whereabouts are largely unknown. He was the favourite Great Knight of Nailmaster Sheo, who calls him "Mighty Hegemol". He was a towering figure but soft spoken, which was surprising for somebody of his stature. Ogrim mentions that he misses Hegemol's humour.

A statue of Hegemol can be found outside the City of Tears, requiring the City Crest to open the gate to the city.

While Hegemol was sleeping, his armoured shell was stolen by a Maggot who wanted to defend his siblings. It is unknown whether Hegemol is alive after this or if he was murdered by the maggot. While the False Knight who stole his shell wields a mace with an armoured bug attached to the end, Hegemol himself is always shown without any weapon.

## Ogrim

The most loyal of the Five Great Knights, Ogrim is found in the Royal Waterways where he is known as "Dung Defender". He hopes to meet the other Great Knights again and see Hallownest be reborn. Although he misses Isma in particular, he is not able to visit her grove due to his duties and an oath that he swore. Due to this, he seems to be unaware of Isma's fate and the fate of the other Great Knights.

When he is defeated five times in his dreams as  White Defender, Ogrim wonders if the line of Hallownest's Great Knights ends with him or whether it can be passed on, mentioning that he can easily imagine the Knight standing amongst the greatest heroes of the age. Ogrim disappears after this encounter, leaving behind a statue of the Knight made of dung.

## Sisters of Battle

Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. This is ultimately revealed to be a promise of glory for himself. He named his nail "Life Ender" because names supposedly have power. Unfortunately, because it is made of shellwood, it cannot deal damage. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. He regards the Knight as beneath him and accuses them of constantly getting in his way.Found along the path leading to Greenpath. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds.

If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. Hitting his shell here grants the Neglect achievement.

If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion.

Zote can be found in a corridor leading back to the storerooms of the City of Tears. He has forgotten the Knight and introduces himself again.

Found stuck in spider webs, presumably having been captured by the beasts of Deepnest. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. If saved, he once again complains about the Knight meddling in his supposed heroics.

If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. He then becomes the final boss of the first trial. As a boss, he deals no damage due to his nail being made of shellwood. He simply has to be attacked until the fight is over. He is quite inept in combat and regularly messes up his jumps. Beating him grants the Rivalry achievement.

### Source

Found in Queen's Gardens

The **Love Key** is an Item in *Hollow Knight*.

## Use

Opens the door inside the Tower of Love where the Collector can be fought.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Location in the City of Tears where the Love Key can be used
## How to Acquire

Found on a corpse in the southeast of the Queen's Gardens above the path to the Fungal Wastes. Retrieving the key requires Isma's Tear.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Location in Queen's GardensCorpse holding the Love Key

## Trivia

* The large dead Husk Dandy holding the Love Key can be Dream Nailed, providing the dialogue:

*"Too long... spent together. We become as one..."*

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
## Gallery

Four of the five Great Knights and the Pale King in Dung Defender's dreamDung statues of the Five Great Knights made by OgrimZe'mer in her houseDryya's corpse in the Queen's GardensIsma's corpse in Isma's groveStatue of Hegemol outside the City of TearsThe maggot using Hegemol's armoured shellOgrim in the pastOgrim in his cave
## Trivia

* A fight with Dryya was planned early in development but was later cut. A Kickstarter update described her as:

*"One of Hallownest's five greatest Knights and defender of the Queen’s Glade. She was driven mad by her Queen lost and the garden overrun. Still she retains her honour, offering fair challenge to the Hollow Knight: Nail against nail. A duel to the death."*
* Ogrim was revealed as a boss in a Kickstarter update with a different backstory:

*"Deep in the Waterways beneath the City of Tears lurks a shunned being. Once a knight, now lost to puerile obsession: The Dung Defender. Despite his exile, the Dung Defender has for centuries maintained a self-conferred charge: the protection of his mysterious gleaming 'beloved.' Stalwart and full of bravado, the Dung defender eagerly challenges all who would enter his noxious realm."*
* In early development, Herrah the Beast was named Hegemol. This was later changed to her current name.

## Sisters of Battle

Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. This is ultimately revealed to be a promise of glory for himself. He named his nail "Life Ender" because names supposedly have power. Unfortunately, because it is made of shellwood, it cannot deal damage. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. He regards the Knight as beneath him and accuses them of constantly getting in his way.Found along the path leading to Greenpath. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds.

If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. Hitting his shell here grants the Neglect achievement.

If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion.

Zote can be found in a corridor leading back to the storerooms of the City of Tears. He has forgotten the Knight and introduces himself again.

Found stuck in spider webs, presumably having been captured by the beasts of Deepnest. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. If saved, he once again complains about the Knight meddling in his supposed heroics.

If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. He then becomes the final boss of the first trial. As a boss, he deals no damage due to his nail being made of shellwood. He simply has to be attacked until the fight is over. He is quite inept in combat and regularly messes up his jumps. Beating him grants the Rivalry achievement.

### Source

Found in Queen's Gardens

The **Love Key** is an Item in *Hollow Knight*.

## Use

Opens the door inside the Tower of Love where the Collector can be fought.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Location in the City of Tears where the Love Key can be used
## How to Acquire

Found on a corpse in the southeast of the Queen's Gardens above the path to the Fungal Wastes. Retrieving the key requires Isma's Tear.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Location in Queen's GardensCorpse holding the Love Key

## Trivia

* The large dead Husk Dandy holding the Love Key can be Dream Nailed, providing the dialogue:

*"Too long... spent together. We become as one..."*

## References

1. ↑ Blog post of 1 September, 2015.
2. ↑ Tweet by Team Cherry on 24 January, 2017.
3. ↑ Message with the Beta download link. 21 September, 2020. Retrieved 26 June, 2021.

 *Godmaster* Content

Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. This is ultimately revealed to be a promise of glory for himself. He named his nail "Life Ender" because names supposedly have power. Unfortunately, because it is made of shellwood, it cannot deal damage. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. He regards the Knight as beneath him and accuses them of constantly getting in his way.
Found along the path leading to Greenpath. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds.

If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. Hitting his shell here grants the Neglect achievement.

If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion.

Zote can be found in a corridor leading back to the storerooms of the City of Tears. He has forgotten the Knight and introduces himself again.

Found stuck in spider webs, presumably having been captured by the beasts of Deepnest. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. If saved, he once again complains about the Knight meddling in his supposed heroics.

If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. He then becomes the final boss of the first trial. As a boss, he deals no damage due to his nail being made of shellwood. He simply has to be attacked until the fight is over. He is quite inept in combat and regularly messes up his jumps. Beating him grants the Rivalry achievement.

The Mantis tribe and the bugs of old Hallownest had no love for each other. The Mantises outlived their rivals though, and their civilisation still stands.

The **Sisters of Battle** are a quest boss in *Hollow Knight* introduced in Godmaster. First encountered in the Pantheon of Hallownest, they are a form of the Mantis Lords where all three sisters battle together instead of separately.

## Behaviour and Tactics

Phase 1 of Sisters of Battle is identical to Phase 1 of Mantis Lords.

In Phase 2, all three Sisters emit a battle cry and drop in to fight. The Sisters of Battle use all attacks of the 2nd Phase of the Mantis Lords, but with an additional attack from a 3rd Sister:

* **Dash & Drop**: All three Sisters combine their patterns into fluid combinations. The pattern these attacks follow loosely comes from the patterns of the original Mantis Lords fight. With all three Sisters attacking: two Sisters still follow the patterns of Mantis Lords Phase 2, and one Sister still follows their original pattern like in Mantis Lords Phase 1. The single Sister's attack is staggered to happen just after her two Sisters start their attacks whether it be Drop, Double Drop, Dash or Double Dash. Furthermore, the single Sister's attack will always be a Drop attack if her Sister or Sisters performed Dash attacks. In the case of Drop attacks, it is possible for all three Sisters to choose to chain this attack in quick continuous succession.
* **Boomerang**: When all three Sisters are alive, two perform the Boomerang attacks on the wall while the third performs a Drop attack a moment after the spears are thrown. The patterns for the Boomerangs have been modified as well:
	+ Two Sisters simultaneously throw their spears creating a wide arc that reaches the opposite end of the arena before coming back together to meet at the centre just at ground level.
	+ Two Sisters simultaneously throw their spears creating a short arc that meets in the middle of the arena where they stay locked together while gliding down for a few moments before dispersing apart just above ground level.
	+ Two Sisters simultaneously throw their spears: one throwing a wide arc and the other throwing a short arc causing them to meet either of the far ends of the arena and not the centre before dispersing.
	+ One Sister throws her spear in either wide or a short arc and leaves while being followed by the Drop attack.
	+ The previous Boomerang pattern can be followed up with the other Sister appearing on the opposing wall after the first had finished, and she performs the same pattern.

When two Sisters are left, the Dash and the Drop attacks resume as if it were the Mantis Lords Phase 2, but the Boomerang patterns with the single Sister remain despite the lack of a follow-up Drop attack. The normal "both short" and "both wide" Boomerang patterns occur as regular (this means only the "one short one wide" Boomerang pattern is phased out).

When one Sister remains the fight continues like Mantis Lords Phase 1.

While the Sisters of Battle's attacks are quick and lethal, there are various points in the fight where there is a small window to heal. One major point where healing is possible is at the end of Phase 1 and the transition to Phase 2, where there is a large window of time to heal, as the Sisters of Battle's shout does not stagger the Knight. There are very few other opportunities to heal, so the Quick Focus and Shape of Unn Charms are recommended to make use of the smaller windows of time in-between attacks to heal.

The Shade Cloak is useful for this fight, as the continuous barrage from the Sisters often leads to the Knight getting cornered. The ability to phase through said attacks is practically needed to avoid damage at times.

Jumping and down-striking the Sisters as they pass is a good way to deal damage to them and also re-position to be in a better place to avoid and counter further attacks.

The Vengeful Spirit/Shade Soul Spell is also very helpful to deal damage to the Sisters, as they can move fast, and normal Nail strikes are only able to hit them a few times before they retreat. As such, these ranged Spells are good to catch one of them during the short recovery window after an attack. Descending Dark/Desolate Dive can also be useful to both deal and possibly negate damage done by the 3 Sisters when they use their Dash & Drop attack.

When the Sisters of Battle use the Boomerang attack, it should be noted that the Dreamshield Charm, if positioned correctly, absorbs the boomerangs, causing the 2 Sisters who threw them to stand still for a few moments. This allows the Knight to get a few hits in before the Sisters commence their next attack.

## Dream Nail Dialogue

* ...At last a true challenger...
* ...Honour from one of its kind...
* This one shows promise...

## Location

The Sisters of Battle can first be encountered in the Pantheon of Hallownest, after which they can also be fought in the Hall of Gods. The fight starts off with only a single Sister dropping in to attack: this is used to disguise the fight as the regular Mantis Lords (the title-card for the Mantis Lords is shown, and the Mantis Lords music plays when only fighting one Sister).

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
## Gallery

Dash & Drop attacksBoomerang attackArenaSisters of Battle Radiant (Hitless) Hollow Knight
## Trivia

* In the Mantis Lords arena in Hallownest, a fourth, broken throne can be seen next to the Mantis Lords' thrones. The arena in Godhome only features three intact thrones, but an unused sprite of the broken throne exists in the game's files.
* If the Knight continuously clings to the wall, one Sister will continue to use the Boomerang attack on the opposite side of the arena until the Knight leaves the wall. The boomerang is directed specifically to hit the Knight.
	+ In Phase 2, all three Sisters actively throw boomerangs on the opposing wall.
* In the second phase, the Sister on the right will always be defeated first, then the left, then the middle, no matter which Sister is actually defeated.

Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. This is ultimately revealed to be a promise of glory for himself. He named his nail "Life Ender" because names supposedly have power. Unfortunately, because it is made of shellwood, it cannot deal damage. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. He regards the Knight as beneath him and accuses them of constantly getting in his way.
Found along the path leading to Greenpath. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds.

If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. Hitting his shell here grants the Neglect achievement.

If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion.

Zote can be found in a corridor leading back to the storerooms of the City of Tears. He has forgotten the Knight and introduces himself again.

Found stuck in spider webs, presumably having been captured by the beasts of Deepnest. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. If saved, he once again complains about the Knight meddling in his supposed heroics.

If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. He then becomes the final boss of the first trial. As a boss, he deals no damage due to his nail being made of shellwood. He simply has to be attacked until the fight is over. He is quite inept in combat and regularly messes up his jumps. Beating him grants the Rivalry achievement.

–  Nailmaster Sheo

**The Five Great Knights** of Hallownest once stood beneath the throne as the kingdom's protectors. They are revered figures who are often mentioned in historical records but only as a group. Information on the individual Great Knights is sparse, with Relic Seeker Lemm noting that their names and appearance seem to have been erased from history.

The Five Great Knights are:

* Ze'mer (Grey Mourner)
* Dryya
* Isma
* Hegemol
* Ogrim (Dung Defender)

By the time the Knight returns to Hallownest, three of the Great Knights have either died or disappeared. Only Ogrim and Ze'mer are known to be alive.

The Great Knights are depicted in Ogrim's cave below his boss arena as statues made of dung:

From left to right: Ze'mer, Dryya, Isma, Hegemol, and Ogrim

The silhouettes of four of them can be seen in the arena of  White Defender:

From left to right: Ze'mer, Dryya, Isma, and Hegemol

## Ze'mer

Located in the Resting Grounds where she is known as the "Grey Mourner", Ze'mer is the only remaining Great Knight besides Ogrim. Sheo refers to her as "mysterious Ze'mer". She is not native to Hallownest, originating from "lands serene", a location from which she also brought Delicate Flowers. There is not much known about Ze'mer when she was a Great Knight, but Ogrim remarks on how she told stories.

After her Mantis lover died, Ze'mer turned to mourning and retreated to her house in the Resting Grounds. She dissipates after the Knight delivers the Delicate Flower to the grave of her lover.

## Dryya

Dryya had a hard front, and Nailmaster Sheo refers to her as "Fierce Dryya", although she is noted to have been a caring type. Ogrim mentions that he misses her wisdom. She was tasked with standing guard over the White Lady in the Queen's Gardens.

After defeating numerous Mantis Traitors, evidenced by the pile of their corpses aside Dryya's own, they eventually overwhelmed her. The White Lady is not aware of Dryya's death.

## Isma

Referred to as "kindly Isma" by Nailmaster Sheo, there is little known about Isma, but her strength seemed to surpass that of Ogrim's, and her nature seemed to be kind and understanding. Ogrim and Isma had a very close relationship, even more so since he seems to be protecting her grove specifically. Isma’s powers and capabilities are not specifically stated but seem to have some relation to acid, as her tear or "blessing" grants acid immunity. Her grove is referred to as the "source of acid blight."

She can be found within the Royal Waterways, in Isma’s Grove. She appears to be dead and her body can be seen attached to a wall by plant growth; making the cause of her death the most questionable.

## Hegemol

Hegemol is the only Great Knight whose whereabouts are largely unknown. He was the favourite Great Knight of Nailmaster Sheo, who calls him "Mighty Hegemol". He was a towering figure but soft spoken, which was surprising for somebody of his stature. Ogrim mentions that he misses Hegemol's humour.

A statue of Hegemol can be found outside the City of Tears, requiring the City Crest to open the gate to the city.

While Hegemol was sleeping, his armoured shell was stolen by a Maggot who wanted to defend his siblings. It is unknown whether Hegemol is alive after this or if he was murdered by the maggot. While the False Knight who stole his shell wields a mace with an armoured bug attached to the end, Hegemol himself is always shown without any weapon.

## Ogrim

The most loyal of the Five Great Knights, Ogrim is found in the Royal Waterways where he is known as "Dung Defender". He hopes to meet the other Great Knights again and see Hallownest be reborn. Although he misses Isma in particular, he is not able to visit her grove due to his duties and an oath that he swore. Due to this, he seems to be unaware of Isma's fate and the fate of the other Great Knights.

When he is defeated five times in his dreams as  White Defender, Ogrim wonders if the line of Hallownest's Great Knights ends with him or whether it can be passed on, mentioning that he can easily imagine the Knight standing amongst the greatest heroes of the age. Ogrim disappears after this encounter, leaving behind a statue of the Knight made of dung.

## Sisters of Battle

Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. This is ultimately revealed to be a promise of glory for himself. He named his nail "Life Ender" because names supposedly have power. Unfortunately, because it is made of shellwood, it cannot deal damage. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. He regards the Knight as beneath him and accuses them of constantly getting in his way.Found along the path leading to Greenpath. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds.

If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. Hitting his shell here grants the Neglect achievement.

If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion.

Zote can be found in a corridor leading back to the storerooms of the City of Tears. He has forgotten the Knight and introduces himself again.

Found stuck in spider webs, presumably having been captured by the beasts of Deepnest. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. If saved, he once again complains about the Knight meddling in his supposed heroics.

If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. He then becomes the final boss of the first trial. As a boss, he deals no damage due to his nail being made of shellwood. He simply has to be attacked until the fight is over. He is quite inept in combat and regularly messes up his jumps. Beating him grants the Rivalry achievement.

### Source

Found in Queen's Gardens

The **Love Key** is an Item in *Hollow Knight*.

## Use

Opens the door inside the Tower of Love where the Collector can be fought.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Location in the City of Tears where the Love Key can be used
## How to Acquire

Found on a corpse in the southeast of the Queen's Gardens above the path to the Fungal Wastes. Retrieving the key requires Isma's Tear.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Location in Queen's GardensCorpse holding the Love Key

## Trivia

* The large dead Husk Dandy holding the Love Key can be Dream Nailed, providing the dialogue:

*"Too long... spent together. We become as one..."*

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
## Gallery

Four of the five Great Knights and the Pale King in Dung Defender's dreamDung statues of the Five Great Knights made by OgrimZe'mer in her houseDryya's corpse in the Queen's GardensIsma's corpse in Isma's groveStatue of Hegemol outside the City of TearsThe maggot using Hegemol's armoured shellOgrim in the pastOgrim in his cave
## Trivia

* A fight with Dryya was planned early in development but was later cut. A Kickstarter update described her as:

*"One of Hallownest's five greatest Knights and defender of the Queen’s Glade. She was driven mad by her Queen lost and the garden overrun. Still she retains her honour, offering fair challenge to the Hollow Knight: Nail against nail. A duel to the death."*
* Ogrim was revealed as a boss in a Kickstarter update with a different backstory:

*"Deep in the Waterways beneath the City of Tears lurks a shunned being. Once a knight, now lost to puerile obsession: The Dung Defender. Despite his exile, the Dung Defender has for centuries maintained a self-conferred charge: the protection of his mysterious gleaming 'beloved.' Stalwart and full of bravado, the Dung defender eagerly challenges all who would enter his noxious realm."*
* In early development, Herrah the Beast was named Hegemol. This was later changed to her current name.

## Sisters of Battle

Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. This is ultimately revealed to be a promise of glory for himself. He named his nail "Life Ender" because names supposedly have power. Unfortunately, because it is made of shellwood, it cannot deal damage. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. He regards the Knight as beneath him and accuses them of constantly getting in his way.Found along the path leading to Greenpath. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds.

If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. Hitting his shell here grants the Neglect achievement.

If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion.

Zote can be found in a corridor leading back to the storerooms of the City of Tears. He has forgotten the Knight and introduces himself again.

Found stuck in spider webs, presumably having been captured by the beasts of Deepnest. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. If saved, he once again complains about the Knight meddling in his supposed heroics.

If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. He then becomes the final boss of the first trial. As a boss, he deals no damage due to his nail being made of shellwood. He simply has to be attacked until the fight is over. He is quite inept in combat and regularly messes up his jumps. Beating him grants the Rivalry achievement.

### Source

Found in Queen's Gardens

The **Love Key** is an Item in *Hollow Knight*.

## Use

Opens the door inside the Tower of Love where the Collector can be fought.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Location in the City of Tears where the Love Key can be used
## How to Acquire

Found on a corpse in the southeast of the Queen's Gardens above the path to the Fungal Wastes. Retrieving the key requires Isma's Tear.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Location in Queen's GardensCorpse holding the Love Key

## Trivia

* The large dead Husk Dandy holding the Love Key can be Dream Nailed, providing the dialogue:

*"Too long... spent together. We become as one..."*

## References

1. ↑ Traitor Lord Hunter's Journal entry: *"Deposed Lord of the Mantis tribe. Embraced the infection and turned against his sisters."*
2. ↑ Deleted livestream on Mixer

 Crawlid • Vengefly • Vengefly King • Gruzzer • Gruz Mother • Tiktik • Aspid Hunter • Aspid Mother • Aspid Hatchling • Goam • Wandering Husk • Husk Hornhead • Leaping Husk • Husk Bully • Husk Warrior • Husk Guard • Entombed Husk • False Knight (Failed Champion) • Maggot • Menderbug • Lifeseed • Baldur • Elder Baldur

Mosscreep • Mossfly • Mosskin • Volatile Mosskin • Fool Eater • Squit • Obble • Gulka • Maskfly • Moss Charger • Massive Moss Charger • Moss Knight • Mossy Vagabond • Durandoo • Duranda • Aluba

Charged Lumafly • Uoma • Ooma • Uumuu

Ambloom • Fungling • Fungoon • Sporg • Fungified Husk • Shrumeling • Shrumal Warrior • Shrumal Ogre • Mantis Youth • Mantis Warrior • Mantis Lords

Husk Sentry • Heavy Sentry • Winged Sentry • Lance Sentry • Mistake • Folly • Soul Twister • Soul Warrior • Soul Master (Tyrant) • Husk Dandy • Cowardly Husk • Gluttonous Husk • Gorgeous Husk • Great Husk Sentry • Watcher Knight • Collector

Belfly • Pilflip • Hwurmp • Bluggsac • Dung Defender • Flukefey • Flukemon • Flukemarm

Shardmite • Glimback • Crystal Hunter • Crystal Crawler • Husk Miner • Crystallised Husk • Crystal Guardian (Enraged)

Furious Vengefly • Volatile Gruzzer • Violent Husk • Slobbering Husk

Dirtcarver • Carver Hatcher • Garpede • Corpse Creeper • Deepling • Deephunter • Little Weaver • Stalking Devout • Nosk

Shadow Creeper • Lesser Mawlek • Mawlurk • Brooding Mawlek • Lightseed • Infected Balloon • Broken Vessel (Lost Kin)

Boofly • Primal Aspid • Hopper • Great Hopper • Grub Mimic • Hiveling • Hive Soldier • Hive Guardian • Husk Hive

Spiny Husk • Loodle • Mantis Petra • Mantis Traitor • Traitor Lord

Sharp Baldur • Armoured Squit • Battle Obble • Oblobbles • Shielded Fool • Sturdy Fool • Winged Fool • Heavy Fool • Death Loodle • Volt Twister • Zote • God Tamer

Xero • Gorb • Elder Hu • Marmu • No Eyes • Galien • Markoth

Wingmould • Royal Retainer • Kingsmould • Sibling • Void Tendrils

## Sisters of Battle

Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. This is ultimately revealed to be a promise of glory for himself. He named his nail "Life Ender" because names supposedly have power. Unfortunately, because it is made of shellwood, it cannot deal damage. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. He regards the Knight as beneath him and accuses them of constantly getting in his way.Found along the path leading to Greenpath. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds.

If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. Hitting his shell here grants the Neglect achievement.

If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion.

Zote can be found in a corridor leading back to the storerooms of the City of Tears. He has forgotten the Knight and introduces himself again.

Found stuck in spider webs, presumably having been captured by the beasts of Deepnest. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. If saved, he once again complains about the Knight meddling in his supposed heroics.

If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. He then becomes the final boss of the first trial. As a boss, he deals no damage due to his nail being made of shellwood. He simply has to be attacked until the fight is over. He is quite inept in combat and regularly messes up his jumps. Beating him grants the Rivalry achievement.

### Source

Found in Queen's Gardens

The **Love Key** is an Item in *Hollow Knight*.

## Use

Opens the door inside the Tower of Love where the Collector can be fought.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Location in the City of Tears where the Love Key can be used
## How to Acquire

Found on a corpse in the southeast of the Queen's Gardens above the path to the Fungal Wastes. Retrieving the key requires Isma's Tear.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Location in Queen's GardensCorpse holding the Love Key

## Trivia

* The large dead Husk Dandy holding the Love Key can be Dream Nailed, providing the dialogue:

*"Too long... spent together. We become as one..."*