Changelog

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Bloble.io Changelog:

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Planned Features:
> Ability to Capture Locations
> More Towers & Units
> Base Skins: Flags and Political Icons
> Add commander upgrades

v0.5.0 (11/12/2016)
> Added several new Skins
> Buffed Siege Ram

v0.4.9 (9/12/2016)
> Added more Skins
> Slightly increased siege ram speed
> Increased Siege ram HP

v0.4.8 (8/12/2016)
> Fixed placement bug for outer towers
> Increased Factory and Barracks Health
> Added siege Factory Upgrade to Barracks
> Added Siege Tank unit: Very Strong but low HP
> Increased starting points to 1000
> Increased max points to 6000

v0.4.7 (6/12/2016)
> Added more Skins
> Walls can be placed anywhere in your area now
> Increased Tank Space to 15
> Buffed gatlin range again
> Added Micro Generator Wall Upgrade back

v0.4.6 (5/12/2016)
> Added Skins: (More coming soon. Please request them on Reddit or twitter) (Brazil isn't easy to do)
> If your name is unknown is no longer shows up in game
> Buffed anti tank reload time
> Nerfed Tank Speed
> Added more featured youtubers
> Removed donation button
> Removed more games link (moving this to another section)

v0.4.5 (4/12/2016)
> Added more featured youtubers
> Buffed Anti-Tank range
> Spawn protection is now infinite but you can't score whilst spawn protected
> Fixed but where you get negative points
> Optimized CPU for collision logic

v0.4.4 (1/12/2016)
> Optimized server CPU
> Reduced bandwidth
> Fixed issue where all units you've ever seen send data to you
> Buffed gatlin gun range
> Buffed basic wall HP
> Fixed positioning issues of ranged units

v0.4.3 (30/11/2016)
> Commander no longer spawns at start (Must be bought)
> Bug Fixes

v0.4.2 (29/11/2016) (SORRY FOR THE SERVER RESTARTS):
> Fixed memory issue on Server
> Removed some logging from server
> Fixed server quad tree issue (i'm an idiot...)

v0.4.1 (29/11/2016):
> Fixed Collision Issues

v0.40 (29/11/2016):
> Extended Spawn protection to 6 minutes
> Added Quad Trees to Optimize Collisions
> Buffed "Great Leadership" to give 10 population
> House now provides 3 extra population
> Tanks now take up 10 Slots
> Soldiers now take up 2 slots
> Removed speed randomization amongst units

v0.39 (28/11/2016):
> Added 1 Upgrade to Commander: (More coming soon)
> Added more advanced targeting for ranged units (right click on target you want to shoot)
> Improved general Targeting logic
> Improved Unit Position prediction
> Increased Starting points
> Decreased spawn protection a bit
> Increased Tank Space
> Server CPU Optimization

v0.38 (28/11/2016):
> Resized Spikes to prevent space issues
> Added Subscribe button for featured channel
> Added Google Site Index
> Added donate button
> Adjusted meta Tags

```

```
v0.37 (27/11/2016):
> Fixed Scoring when killing a player (Again)
> You now get 50% of a players score when damaging them
> Fixed interpolation issues
> Tanks only take up 6 spaces now
> You can now buy back your commander from your main base

v0.36 (26/11/2016):
> Fixed Unit Interpolation
> Optimized Server CPU some more
> Fixed cloaking issues
> Fixed camera issues after pressing any button

v0.35 (26/11/2016):
> Killing a Player now awards you 20% of their total score
> Fixed Score formatting
> You can now click on any base to see some info
> Increased Tank Space to 10
> Fixed some server issues
> Cloaked units now regen cloak when entering your base
> Added basic chat spam filter
> Extended Base spacing some more

v0.34 (26/11/2016):
> CPU Optimizations on server
> Player Base size no longer has a minimum
> Fixed Kick timer on chat
> Cloaked Units now use the background color
> Unit Limits now work across all units (Soldiers & Tanks share the same cap)
> Fixed Camera issues while building
> Increased Spacing between bases
> Added trees that you can hide your units in

v0.33 (25/11/2016):
> Increased Spawn Protection
> Added Spotter Turret upgrade to Ranged turret
> Fixed Unit Selection issue with over 100 Units
> Changed the way Power Armor looks
> When your armory is destroyed or sold you now lose all upgrades you bought from it
> Added Hotkey Selection Back 1-7
> Raised Point Limit to 5000
> Added cloak upgrade to armory (cloak is lifted when a unit takes damage)
> Added a basic Chat (Hide & Show with T key or by pressing the chatbox)

v0.32 (24/11/2016):
> Bug Fixes

v0.31 (24/11/2016):
> Removed Build Limits on several Towers
> Reduced Build Size a Little
> You can now click on your main base
> Bug Fixes on Server Side

v0.30 (24/11/2016):
> Fixed Server Lag issues
> Spawn Protection is now only disabled when your units leave the base
> Added Multiple Regions

v0.29 (23/11/2016):
> Added Commander Unit
> Fixed single unit targeting (Now goes directly to mouse)
> Units will now move to a center point when attacking
> Increased soldier speed
> Fixed Scrolling Issues
> Added Tank Cannon Upgrade to Armory
> You can now right click whilst selecting barracks to set a target point for new units

v0.28 (23/11/2016):
> Buffed Turrets
> Increased Spawn Protection Radius
> Increased Base HP

v0.27 (22/11/2016):
> Added Featured Youtuber to menu
> Cleaned up Menu CSS a bit
> Pressing Q now selects all of your units
> Fixed some server issues

v0.26 (22/11/2016):
> Added Armory which allows unit upgrades (More coming soon)
> Added hover info on upgrades
> Reduced Initial Load Size of unit information
> Bug Fixes
> Reduced Generator Cost to 50
> Added some new Colors

v0.25 (22/11/2016):
> Fixed bug where units dont damage players
> Fixed bug where turrets dont shoot units
> Optimized Targeting and Collisions
> Increased Spike Cost
> Reduced Gatlin Turret Range
> Increased distance between players

v0.24 (22/11/2016):
> Added Max Power
> Added Unit Collisions
> Added Houses (Increases the number of soldiers you can have)

v0.23 (21/11/2016):
> Extended Spawn Protection
> Soldiers are now controllable even when they enter the enemy base
> Units will now only go into formation when not attacking anything
> Added some variation to unit speed to make it look more like a swarm
> You can now also hide units inside your own base
> You can no longer open multiple tabs
> Optimized server CPU usage to reduce cost

v0.22 (21/11/2016):
> Renamed points to power
> Generators now generate more power
> Added Multi selector tool (Drag mouse to use)
> Disabled Base Selection
> Multi-Selector tool reduces range circle radius for better visibility
> You can now sell multiple units or towers
> Fixed Bug when Upgrades would push a tower outside of build range
> You can now select units by dragging your mouse. You can then move them by right clicking anywhere on the map
> Disabled Soldier to Soldier Collisions for now (I need to optimize this)
> Fixed Bug where turrets wouldnt shoot nearby enemies
> Slightly increased distance between players

v0.21 (20/11/2016):
> Extended Spawn protection
> Added Gatlin Turret Upgrade
> Added Base Selection: (This will be used for the base upgrades)
> Increased Starting Points to 200
> Bug Fixes on Server Side

v0.20 (20/11/2016):
> Added Leave confirmation
> Decreased Cooldowns for both units
> Added new Upgrades
> You can no longer build in the area below your base when it gets smaller
> Tanks do a lot more Damage to bases
> Fixed Blurry Icons
> Anti-Tank Gun now targets tanks first

v0.19 (19/11/2016):
> Fixed Rotation for Power Plant
> You can also use right click to deselect any selected or active unit
> Added 2 new Upgrades to Sniper Tower
> Fixed Lag Spike Issues

v0.18 (19/11/2016):
> Fixed Upgrade bug where it wouldnt work
> Added new Upgrades
> Bug Fix For Leaderboard
> Spawn Bug Fix

v0.17 (19/11/2016):
> Added Upgrade System (More Coming Soon)
> Increased spawn protection
> Further Balancing
> Updated Hover logic
> Increased Limits for Some Towers
> Escape Key now Deselects: Active or Selected units
> You can now press C to return the camera to your base

v0.16 (19/11/2016):
> Increased spawn protection
> Further Balancing

v0.15 (18/11/2016):
> Re-balancing of several towers
> Removed cooldowns from Towers
> Renamed Factory to Barracks
> You can now click on any placed tower to select it
> You can sell any selected tower by pressing delete or the sell button (Get 1/2 of buy price back)

v0.14 (18/11/2016):
> Added Wall Back (They are on outside now)
> Added Limits to certain towers
> Added Cooldowns to all Towers and Units
> Generators now generate more points
> You can now select units with number keys 1-0
> Several Bug Fixes

v0.13 (17/11/2016):
> You now spawn with 150 Points
> Several Bug Fixes
> Optimizations on server side
> Buffed Generators
> Buffed Tank HP
> Your base is now larger to begin with
> Added Factory that generates Soldiers
> Removed Wall

v0.12 (17/11/2016):
> Increased spawn Protection to 2 minutes
> Added time based path logic (Fixes false unit positioning)
> Balancing
> Towers no longer spawn in reload state
> Bug Fixes

v0.11 (17/11/2016):
> Units can now collide with eachother
> Buffed Wall HP
> Added Spawn Protection
> You now get Points for killing units
> Reduced Cost of Soldiers to 5
> Added Favicon
> Increased Tank Cost
> Fixed Server Crash Issues
> No name is now shown as unknown
> Fixed HTML injection on leaderboard
> Optimizations on Server Side

v0.1 (CURRENT) (16/11/2016):
> Initial Beta Release (Some Bugs are Expected)

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