Kingdom Adventurer

## Event Description

The exploration system is a new system that combines puzzles and survival elements. Choose between several dialogue options while you discover the hidden mysteries and decide the outcome of your adventure through different interactions. During the adventure, use the elements in your backpack to maintain your Stamina and Vitality levels, and collect various materials while you fight with the enemy.

## Locations

### Sun Kingdom Adventurer

* Paradise Prairie Myths
* Monster Migration
* Sunshine Infantry
* Lost In Whistlewood
* Desert Bazaar
* Battle Of The Beasts
* Deep Into Atlas

### Desert Kingdom Adventurer

Unlocked at Watcher Lvl 55.

* A Daughter's Voyage
* It's a Long Way to the Top
* King of the Colosseum

## Resources

There are several resources that you need to manage successfully when going on expeditions.

### Stamina

Every 30 points of Stamina , the skill of the player character in combat increases by 5%. When Stamina reaches zero, the exploration will end and you will lose all the items in your backpack.

The main source of recovery for Stamina is food, that you can store in your backpack, as well as rewards for interacting with different elements when exploring different levels. You can also recover Stamina in the campfire.

Stamina is generally used when traveling from one place to another, receiving damage in battle and encountering obstacles.

### Vitality

For every 30 points of Vitality, the skill of the player character in combat increases by 5%. When Vitality reaches zero, the exploration will end and you will lose all items in your backpack.

The main source of recovery from Vitality is drinks, that you can store in your backpack, as well as rewards for interacting with different elements when exploring different levels. You can also recover Vitality as a result of different effects of certain characters.

Vitality is generally used when traveling from one place to another, receiving damage in battle and encountering obstacles.

## Exploration facilities

### Warehouse

The warehouse is the place to store resources, and even if the exploration fails, the items placed in it will not be lost.

#### Upgrade

In order to upgrade the Warehouse, the following materials are needed.

### Workshop

Here you can create exploration equipment, exploration tools and exploration items that will help you in your missions. Due to the size of the list of elements you can forge, the list is detailed in the Workshop page.

#### Upgrade

In order to upgrade the Workshop, the following materials are needed.

### Kitchen

Here you can cook food and drinks that will help you in your missions. Due to the size of the list of elements you can cook, the list is detailed in the Kitchen page.

#### Upgrade

In order to upgrade the Kitchen, the following materials are needed.

 Lvl 3

### Monster Stable

Unlocked at Watcher Lvl 50.

The Monster Stable is for raising and feeding your monsters. Besides giving them a place to live, this is also where you can train them.

1. Increasing the level of the Monster Stable will increase the space inside. This will allow you to put more monsters inside and to gain Adventure XP.
2. You may also release monsters into the wild to increase stable space. You may not have less than 3 monsters. After releasing a monster, you will get Wilderness Blessings, which increases the rate at which your monsters can inherit specialties.
3. With training, you can increase your monster's Training Level. By reaching certain levels, you'll unlock new skills and specialties, which will help immensely for missions in the Adventure Encampment.
4. Inheriting Specialties can transfer valuable specialties from a Supplementary Monster to your Primary Monster. The Training Level of your Supplementary Monster will affect the success rate of Specialty Inheritance. The higher the Training Level, the higher the chance of success.
5. When a monster's Strength Points are insufficient, you can feed them to speed up the recovery process.
6. When a monster is on a mission they may not be fed, trained, or released.
7. Your Encampment Level is limited by your Watcher Level. Every time your Watcher Level increases by 5, the upper limit to your Encampment Level will be raised by 1. Your Monster Level is limited by your Encampment Level. Every time your Encampment Level increases by 1, the upper limit to your Monster Level will be raised by 6.

#### Upgrade

* Capacity can also be increased by spending Paid Crystals (50 Paid Crystals for +1 Capacity, up to a maximum of +100)

### Bonfire

Unlocked at Watcher Lvl 50.

The outstanding Life Magic scholars in the Kingdom of the Sun have developed a method to interact with monsters. At the Bonfire, you can send heroes and monsters out on Adventure Missions together.

1. Adventure Missions are split into Daily Missions, Limited Missions, and Accomplishment Missions. Daily Missions will refresh every day at 21:00 and will be randomly produced. Limited Missions will be available on special occasions and must be completed in a limited time frame. Upon the increase of your Monster Stable Level, Bonfire Level, Encampment Level, and Watcher Level, Accomplishment Missions will be achieved. Accomplishment Missions will be removed only after they have been completed.
2. Increasing your Bonfire Level will increase the Missions' Star Levels and the number of Daily Missions. It will also increase your Adventure XP.
3. As the Bonfire Level increases, when it reaches certain stages, new types of missions will be added. Each type of mission will have primary skill requirements and corresponding rewards.
4. When Watchers are sending monsters on missions, if the monster's skill matches the requirements of the missions, your Mission Success Rate will increase.
5. You may use Crystallines or Crystals to speed up the mission and collect your results quicker.
6. When on a mission, monsters will expend a set number of Strength Points. When a monster's Strength Points are insufficient, they will be unable to go on a mission.
7. A monster may not go on two or more missions simultaneously. The more monsters you have, the more missions you will be able to go on.

### Encampment

Unlocked at Watcher Lvl 50.

The Encampment provides a visual of your Exploration Facilities. The Encampment Level is increased with Adventure Experience, which is obtained by completing Bonfire Adventure Missions. Your Monster Stable and Bonfire can only be leveled up to your Encampment Level (e.g. to be able to upgrade your Bonfire from Lvl 2 to 3, your Encampment must reach Lvl 3 first).

Your Encampment Level is limited by your Watcher Level. Every time your Watcher Level increases by 5, the upper limit to your Encampment Level will be raised by 1. Your Monster Level is limited by your Encampment Level. Every time your Encampment Level increases by 1, the upper limit to your Monster Level will be raised by 6.