recursal/Fanatic-Fandom huggingface dataset:
Cymellia Music Videos

In january 2020, Cymellia announced they will be releasing music videos for some of their music releases.

The music videos will be 3D animation videos.

The first music video that was released is for "Dancing All Night", from Golden Tiger. It features Meowlina and Valentay, from the animation series the Aywutyr.

1. ↑ https://cymellia.me/dancing-all-night-music-video/
The Aywutyr

## About

The Aywutyr is an animation character created by Mélina J.

The first pictures of the Aywutyr were posted on Mélina J's blog on December 4th, 2017.

The first episode of the Aywutyr was uploaded on the Cymellia website on August 1st, 2018.

## Characters

### The Aywutyr

The Aywutyr is an extraterrestrial being. His species is called 爱5T (Aywutyr). His fur is Cymellia green with black stripes. The Aywutyr shouldn't be confused with tigers. The Aywutyr is an extraterrestrial being, not an animal.

The Aywutyr does a "RoooooohAaaaaaaaargh" typical scream, which can be heard in the second episode of the Aywutyr.

## List of episodes of the Aywutyr

See this page.

The episodes of the Aywutyr can be streamed from the Cymellia blog. Part of the episodes are available on Dailymotion.

The episodes are also available for download on the Cymellia shop.
Eran

## Family

### Offspring

WellerKyoInterminatis

Bassy

Burisuta

Cookie

## Other

### Hatchday

*Unknown*

**Eran** is an exalted male Imperial. The owner is currently unknown.

The dragon's element/Flight was Light - but he was in an Arcane Flight before.

His hatchday is unknown, but he was born to SolarFire and Pyrite.

## Information

**Since the dragon is exalted, the Information section is gone.**
Cymtertainment

## About

In fall 2016, Melina J announced on her blog that Cymellia were working on a website called "Cymtertainment".

The name "Cymtertainment" comes from Cymellia and entertainment mixed together.

Cymtertainment's motto was "Read, listen, watch".

## Content

Cymtertainment was a website aimed at independent content creators, such as writers, musicians, singers, video makers, animators. It was giving independent creators the opportunity to be seen and known by the public.

## How it worked

Each content creator had their own profile and page, where they were to post their own work.

Content creators were to post the first few chapters, episodes, videos, etc, for free, while the following chapters, episodes, videos, etc, were available through paid subscriptions, allowing the creators to earn money through their art.

## Status

Due to unfortunate events and reasons such as complicated layered copyright, Cymtertainment wasn't launched and the project was abandoned at the end of 2017.

It is unclear whether the website will launch in the future or not, as Melina J later said that other projects will still be launched in the future, but not in their original form : Cymellia will focus on Cymellia-owned content, instead of allowing independent creators as it was originally planned.
Cymellia Fonts

## About

Cymellia have created their own fonts.

In fall 2017, Mélina J announced she was working on a project. Early 2018, it was revealed that Mélina J had been working on fonts for Cymellia.

Cymellia fonts are drawn by Mélina J herself "from scratch", that is to say, she has drawn each letter and character herself, they are original art work, they are not forked from a pre-existing font and are not GPL.

Cymellia fonts are not for sale, they are used internally by Cymellia.

## Fonts

* Cymellia Simple
* Cymellia Manuscrite
Meovely

## About

Since 2015, Melina J has often hinted that she would like to make her own social media website. However, she secretly worked on Meovely from early 2016 to late 2017 and only announced it when it was fully made and in testing by Cymellia coders.

Meovely is the contraction of Meow and Lovely.

Meovely's motto is "Share what you enjoy."

## Content

Melina J released a video of herself browsing Meovely in June 2017. Other information have leaked on social media.

Users could have their own profile and page, follow other users or mute or block them, make groups to share about topics, share other users posts, like other users posts, talk to each other in private messages, search about a topic using key words, post pictures, embed videos and pictures from other websites, comment on posts.

## Design

Meovely's design is colorful and pastel. Its main colors are blue and purple. Font color is dark grey.

Posts on profile pages and groups were displayed as grids. Clicking on "comment" lead to the single post page, where the post was on top and the comments were below it.

   The above screenshots were taken during testing phase and before Melina J had drawn the fonts Cymellia Simple and Cymellia Manuscrite. The final website should have used Cymellia fonts, like the other Cymellia websites do.

## Cymellia hearts

In fall 2017, details about Cymellia hearts have leaked on social media, from unknown source which doesn't seem linked to Cymellia. Melina J later confirmed the information that was leaked, showing her surprise that it was leaked and talked about, and shared a little more info about it.

Cymellia hearts were virtual gifts that you could purchase on Meovely and send to people you like on Meovely. It was mainly for the purpose of supporting your favorite artists as Meovely's main page was to have a list of the people who received the most Cymellia hearts for the current week, the current month, and of all times, as well as a link to their Meovely profile page.

## Status

Due to unfortunate events and complicated matters such as layered copyright, Meovely wasn't launched. Melina J explained the main reasons in a video called "Nope" in winter 2017. "Nope" has since then been deleted by Melina J.

However, Melina J later said that even if the website is not on a server anymore, she still keeps it/the files somewhere. She added that Meovely might or might not launch at some point in a distant future, this would depend on how the complicated matters have evolved by then. Cymellia are now, and since 2018, focusing on music, animation and pictures.
Watcher

10808870

### Familiar

**Watcher** is a female Pearlcatcher with red colors - Maroon as a primary, Fire as a secondary and Brown as a tertiary. The dragon's genes are Clown, Current and Smoke, and its eyes are Common - with the blue-ish color of Lightning. Watcher is owned by **aarond63.** The dragon's Flight is Lightning. She also has a familiar, which is an Yellow-Throated Sparrowmouse.

The Pearlcatcher hatched on 8 of February to Cookie and Conrad, along with her siblings Ihapera and Duet. Her ID is **#10808870.**

## Information

**This section is empty, we hope the user fills it soon!**
Cloudsfall

4668

### Familiar

**Cloudsfall** is a female Spiral with mainly red-ish colors - Crimson as a primary, Blood as a secondary and Emerald as a tertiary. The dragon's genes are Basic, Basic and Gembond, and its eyes are Common - with the orange-ish color of Fire. Cloudsfall is owned by **Akiri.** The dragon's Flight is Fire. She also has a familiar, which is a Wildwood Owl.

The Spiral hatched on 8 of June to Firage and Saria, along with her siblings Alexandra, Bloodburned and Physician. Her ID is **#4668.**

## Information

**This section is empty, we hope the user fills it soon!**
Bug

11774525

### Familiar

**Bug** is a male Pearlcatcher with red and yellow-ish colors - Red as a primary, Goldenrod as a secondary and Ivory as a tertiary. The dragon's genes are Clown, Eye Spots and Basic, and its eyes are Common - with the blue color of Lightning. Bug is owned by **aarond63.** The dragon's Flight is Lightning. He also has a familiar, which is a Velvet Floracat.

The Pearlcatcher hatched on 25 of March to Cookie and Duskrun, along with his siblings Landen, Dawnmaiden and Duskwalker. His ID is **#11774525.**

## Information

**This section is empty, we hope the user fills it soon!**
Cymellia Wiki

## Welcome to the Cymellia Wiki

A community to share anything Cymellia : animation, pictures and music.

## Pages

About : https://cymellia.fandom.com/wiki/About\_Cymellia

Cymellia music : https://cymellia.fandom.com/wiki/Cymellia\_Music

Cymellia fonts : https://cymellia.fandom.com/wiki/Cymellia\_Fonts

Cymellia websites : https://cymellia.fandom.com/wiki/Cymellia\_Websites

Cymellia software : https://cymellia.fandom.com/wiki/Cymellia\_Software

Animation : https://cymellia.fandom.com/wiki/The\_Aywutyr

List of episodes of the Aywutyr : https://cymellia.fandom.com/wiki/List\_of\_episodes\_of\_the\_Aywutyr

Cymellia music videos : Cymellia Music Videos
Cymellia Software

Cymellia are as of now releasing software as Debian packages. Melina J, Cymellia CEO and main coder, has however said that she might release apk versions (for Android phones) some day.

## Cymellia software licenses

Cymellia software are released under either the Cymellia software license A or the Cymellia software license B.

While both licenses are proprietary, the Cymellia software license A allows non-commercial forking and redistributing.

## List of Cymellia software

In March 2022, Melina J has implied that a second version of the Cymellia calculator will be released after Cymellia resume their activity. The original version of the calculator is not available on the Cymellia website anymore.

## References

1. ↑ https://cymellia.me/cymellia-software-license-agreement-a/
2. ↑ https://cymellia.me/cymellia-software-license-agreement-b/
Amaranth

38321412

**Amaranth** is a female Bogsneak with mainly brown-ish colors - Oilsick as a primary, Mist as a secondary and Black as a tertiary. The dragon's genes are Falcon, Eye Spots and Runes, and its eyes are Common - with the green color of Wind. Amaranth is owned by **stormvardr.** The dragon's Flight is Wind, but she is currently in a Light Flight.

The Bogsneak hatched on 25 of December to Smash and Zaleka, along with her siblings Ragvalder and Shimrio. Her ID is **#38321412.**

## Information

**This section is empty, we hope the user fills it soon!**
Firage

12

Physician

Cloudsfall

Melville

Emre

Kydoimos

Pinkerton

Swecker

Israphel

Viren

Gunther

Idwallon

Tedo

Flik

Dyn

Unnamed

Unnamed

Unnamed

### Familiar

**Firage** is a male Imperial owned with mainly red colors - Red as a primary, Crimson as a secondary and Fire as a tertiary. The dragon's genes are Tiger, Seraph and Glimmer, and its eyes are Common - with the orange color of Fire. Firage is owned by **Akiri.** The dragon's Flight is Fire. He also has a familiar, which is a Red-footed Akirbeak. He wears the following apparel: Scarlet Sylvan Bracelets, Ember Sylvan Headpiece, Twilight Sylvan Filigree, Peacebringer's Cowl and Intense Attention.

He is a First Generation dragon, so he doesn't have parents or siblings. His ID is **#12.**

## Information

**This section is empty, we hope the user fills it soon!**
Armament Workbench

> "*Can craft and repair all kinds of guns*"
> ― Description
>
>

Armament Workbench is a workbench that can enhance and repair your guns. Useful if you want your gun to deal more damage.

Note that there already is one at your home island.

## Items Needed to Craft:

2x Iron Plate

4x Pine Board

8x Nail

4x Scrap Iron

## Use:

Used to **Power up**, **Enhance**, and **Repair** guns **only**
Mercutio

29194983

Julius

Cloudy

Unnamed

Orin

**Mercutio** is a male Nocturne with pale, mainly white colors - White as a primary, Ice as a secondary and White as a tertiary. The dragon's genes are Piebald, Paint and Underbelly, and its eyes are Common - with the pale blue color of Ice. Mercutio is owned by **Warbird.** The dragon's flight is Ice, but he's currently in a Fire Flight.

The Nocturne hatched on 12 of December to Runeclaw and Shakespeare, along with his siblings Desdemona and North. His ID is **#29194983.**

## Information

**This section is empty, we hope the user fills it soon!**
Dawnmaiden

11774523

### Familiar

**Dawnmaiden** is a female Pearlcatcher with red and yellow colors - Maroon as a primary, Banana as a secondary and Avocado as a tertiary. The dragon's genes are Clown, Eye Spots and Basic, and its eyes are Common - with the blue-ish color of Lightning. Dawnmaiden is owned by **aarond63.** The dragon's Flight is Lightning. She also has a familiar, which is a Bramble Guardian.

The Pearlcatcher hatched on 25 of March, along with her siblings Duskwalker, Landen and Bug. Her ID is **#11774523.**

## Information

**This section is empty, we hope the user fills it soon!**
Weiss Schnee

**Weiss Schnee** *(pronounced WHY-ss Sh-nee)* is a Huntress, XCOM ally, and former student of Beacon. The former heiress of the Schnee Dust Company, Weiss was suddenly teleported to Earth following an experiment with Dust, and was soon recruited to join the war against the aliens.

## Weiss Schnee

Weiss preparing to use Myrtenaster against Central.

### Aliases

Shiny (by Rex)Cupcake (by Killip)

Kid, ankle-biter (by Alan)

Böse Hexe (by Tyson in his journal)

### Affiliations

Team RWBYXCOM

Schnee Dust Company (formerly)
Artemis

31754882

Julius

**Artemis** is a female Guardian with white colors - White as a primary, White as a secondary and Moon as a tertiary. The dragon's genes are Iridescent, Facet and Glimmer, and its eyes are Common - with the orange-ish color of Fire. She wears the following apparel: Golden Silk Sash, Golden Silk Scarf, Ornate Gold Bracelet, Golden Leg Silks, Simple Gold Wing Cuffs, Golden Silk Veil, Luminous Sundrapes and Golden Tail Bangle. Artemis is owned by **Warbird.** The dragon's Flight is Fire.

The Guardian hatched on 23 of March to Kalan and Graymane, her sibling may be Vidal, but that isn't sure. Her ID is **#31754882.**

## Information

**This section is empty, we hope the user fills it soon!**
Duskwalker

11774522

### Familiar

**Duskwalker** is a male Pearlcatcher with red and green colors - Red as a primary, Spring as a secondary and Forest as a tertiary. The dragon's genes are Clown, Eye Spots and Basic, and its eyes are Common - with the blue-ish color of Lightning. Duskwalker is owned by **aarond63.** The dragon's Flight is Lightning. He also has a familiar, which is a Longneck Mender.

The Pearlcatcher hatched on 25 of March, along with his siblings Dawnmaiden, Landen and Bug. His ID is **#11774522.**

## Information

**This section is empty, we hope the user fills it soon!**
Duet

10808871

### Familiar

**Duet** is a female Pearlcatcher with black and red colors - Obsidian as a primary, Tomato as a secondary and Chocolate as a tertiary. The dragon's genes are Clown, Current and Basic, and its eyes are Common - with the blue color of Lightning. Duet is owned by **aarond63.** The dragon's Flight is Lightning. She also has a familiar, which is a Sakura Owl.

The Pearlcatcher hatched on 8 of February to Cookie and Conrad, along with her siblings Ihapera and Watcher. Her ID is **#10808871.**

## Information

**This section is empty, we hope the user fills it soon!**
Flight Rising Dragons Wiki

Welcome to Flight Rising Dragons Wiki!
Hello, dear user! This Wiki is about Flight Rising Dragons, and was made by GryphonEagleeye.
The point of this Wiki is to create as much articles about dragons from Flight Rising we can. Since there's a lot of them (around 50m, if not more), it will be a hard job, but we believe it's possible! Of course, you can add dragons by yourself, yours or someone else's. I think everyone knows what Flight Rising is, right? But if you don't, here, have a link! - http://www1.flightrising.com/!

Featured Dragons
Featured dragons are dragons shown on the Main Page every few days, the community usually decides which dragon should be featured. There can be up to three dragons featured at the same time.

Firage, the Imperial

Wiki Activity
Cookie

9956642

Duet

Duskwalker

Dawnmaiden

Landen

Bug

### Familiar

**Cookie** is a female Pearlcatcher with red and orange colors - Blood as a primary, Fire as a secondary and Orange as a tertiary. The dragon's genes are Iridescent, Shimmer and Smoke, and its eyes are Common - with the orange-ish color of Fire. Cookie is owned by **aarond63.** The dragon's Flight is Fire, but she is currenlty in a Lightning Flight.

The Pearlcatcher hatched on 22 of January to Bloodvain and Eran, along with her sibling Burisuta. Her ID is **#9956642.**

## Information

**This section is empty, we hope the user fills it soon!**
Robot Butler

> "*Let's give you a name. How about BB-9?*"
> ― Description
>
>

Let's give you a name. How about BB-9?

The robot is a yellow, autonomous, humanoid machine that, once repaired, can gather resources for the main character on his command. He can do this so that the main character doesn't have to tire himself looking for that resource and so that he will make surviving easier, but he can take one type of resource at a time.

He can be found on the eastern (right) side of the island, just above the plunder building

When gathering resources, he uses **energy** while doing so, so make sure to check him every once in a while and have some extra batteries prepared.

**Pro Tip**: The more the main character upgrades his robot, the more resources he will be able get. Every upgrade increases the capacity by 10.

## Energy Information

Max Energy Amount:

* 1000

Usable Energy Sources:

* Micro nuclear battery (Restores 200 energy)
* Polycyclic nuclear Bbattery (Restores 1000 energy)

## Repair Information

Materials required:

* 1 micro nuclear battery
* 5 cogs
* 5 coils
* 2 dashboards
* 1 steel plate
* 1 copper ingot

**Pro Tip:**If the main character can't find the resources to repair the robot, there should be a normal box near it. Open that, and he will find all the resources necessary there :)

## Upgrade Information

 2
 3
 4
 5
 6

## Trivia/Facts

* It was added in version (please put version here)
* The butler robot is not craftable
* Its name is changeable
* The robot's design may or may not be a reference to other games using the similar robot model
* The normal box and butler robot were added in separate updates

## Gallery

Behold, the yellow Robot in all its glory!!!Repair Interface (credit to Mighty MobileGames)Before repairing.After repairing.
Micheal Dudley

Sergeant **Micheal Dudley** is an XCOM operative, known for his anti-infantry combat ability and quick mouth.

## Micheal Dudley

Dudley's official portrait as part of XCOM.

### Aliases

Mike (by Hannah)By Killip:

Mickey, City Boy, Twinkle Toes, Dickey, Rickey, Mudley, Bubbley, Nudge

Little hooligan (by Alan)

### Affiliations

XCOMUnited States Army

Hannah (friend, assumed lover)
Stone Axe

Used to chop wood. Can also be used to destroy a wall

> "*Can be used to chop wood*
>
>
> Can also be used to destroy a wall*"*
>
>
>
> ― Description
>
>

## Description

**Stone Axe** is one of the two basic tools in the game that allows you to gather basic materials. This tool allows you to get more wood by chopping down trees. It can be used as a weapon, but it is not advisable. It can also be used to destroy Simple Doors, Simple Walls, and Simple Windows.

## Crafting Information

Design Required:

* No

Unlocked:

* At level 1

Materials Required:

* 1x Pine
* 2x Stone

## Durability

A Stone Axe has \*50 hits of durability, meaning you will be able to cut 16 and a half pine trees before it fully breaks, as each pine tree only need 3 hits before it falls. Maple trees are tougher and need a lot more hits.

*\*Tested with trees, number may be different when used as a weapon.*
Moira O'Deorain

**Moira O'Deorain** is a former XCOM operative, traitor, and ally to Salem. Ever-inquisitive and with an undying thirst for knowledge, her pursuit for power and superiority led to her backstabbing several organizations in quick succession.

## Moira O'Deorain

Moira after spending time in the Psionic Chamber.

### Aliases

By Killip:Mirror, Mira, Deoderant, O'Diddlysquat, O'Moira

Creepy bitch (by Yang)

Ghost (by Tyson in his notebook)

### Affiliations

XCOM (formerly)ADVENT (formerly)

Salem's Faction

## Other Information

### Weapon

L1A1Psionic powers (Biotic Orbs, Biotic Grasp, Fade, Coalescence Beam)
Anderson's Diary

Anderson's diary contains a list of available missions and diary entries that the main character can complete for rewards and read. Currently, it has 36 pages, all of which involves key elements in the game for the main character to build workbenches, craft items, explore new areas, etc.

Pages are unlocked progressively. The main character must first complete the current page missions before moving on to the next.

Completing a page in quick succession after unlocking it results in a countdown of the next page. Pages 26 onwards have said countdowns. It usually takes almost but not over 24 hours.

Each page have a basic reward and complete reward (purchase of 9.99$ to unlock). Rewards varies from craft items to various weapons and equipments, which can be essential for the main character. You can purchase to unlock complete rewards anytime, meaning purchasing it will unlock all complete rewards retroactively for past completed missions and proactively for current missions upon completion.
Shelter 13

Shelter 13 is a bunker to the east of the home base location, south of Old Town. Survivors can access it after killing the Butcher in Derelict Factory. It is one of the 3 shelters, along with Shelter 76 and Shelter 111.

To enter the Shelter, survivors must have the Shelter 13 access pass and a code. Shelter 13's access pass can be found in Coach - located on a small house beside the Coach home base, the card is among the two crates inside. The code is for opening the door to get inside the bunker itself. It is on a corpse that is randomly found, but can also be obtained by fixing the radio.

The Shelter 13 access pass is only needed to be unlock for the first entry, it will stay open regardless if the area refreshed. However, a different code is needed after the area is refreshed.

Shelter 13 will refresh 48 Hours after your last visit.

Also, outside the bunker on the left side, a total of 7 lockers containing items. This lockers never refresh, but there are 3 loot boxes where you can store some Items; two beside the entry, and one more on the right side beyond the container house. These three boxes will keep all Items and never refresh.

## 1st Floor

In the 1st floor, survivors can access three chests by trading a certain number of bottle caps corresponding to their color.

For the green chest, 40 green bottle caps. For yellow chest, 30 yellow bottle caps. For the red chest, 20 red bottle caps. Players can acquire bottle caps by defeating zombies in the bunker or in the higher danger zone areas (like Derelict Factory or Old Town). It can also be found while raiding other survivors.

## 2nd Floor

On the 2nd, There will be a room that has many spiders and one giant spider inside, butchers, floaters, more spiders, etc. When killing zombies there is a probability to find bottle caps that survivors can use at the first floor to trade for supply chests.

At the 2nd floor elevator, there is a locked room with two yellow customized ammo crates. The computer console to unlock this room is, of course, at the other end of the 2nd floor.

Be careful of a machine gun turret. It can cause high damage. You must destroy it before going any further. Don't use bats or other melee weapons. Use guns or explosives. There are 2 MG turrets on this floor: one in the middle of the floor, another heavy level 3 MG turret on the end, behind a door to elevator. The loot box beside this Level 3 turret is not worth the fight.

Don't forget the passworded crate in the last room. Survivors will find the code on a corpse on the 2nd floor.
Scarecrow

> "*Will this really fool zombies?*"
> ― description
>
>

While it may not be much to look at, the scarecrow is actually a very handy defensive weapon against zombie swarms. It deals out damage to any non-friendly creature within a short distance. This includes zombies, other survivors, and even passing forest deer. The effect even works through walls, so the main character can put it behind a Cheval-de-Frise or other base defenses for combined effect and to make it last longer.

Once damaged, it cannot be simply repaired like other defenses, but can be rebuilt. Interacting (using the "E" key) with a damaged scarecrow will disassemble the parts into the main character's inventory. If the main character don't have enough inventory slots, those parts will be lost! So be careful; you don't want to lose that rare rusty bucket!
Old Town

Home of the **Dire Wolf** and where the main character can find **premium canned dog food**.

This location is unlocked after killing the **butcher** of the **derelict factory**. Completing the Old Town mission unlocks Dark Woods, Rich Mine, Bloody Hunting Ground, Frank West's house and the signal tower.

In order to access more locations the main character needs to pass through the empty cemetery and the gate in there. Doing this involves several steps and clearing almost the entire town of zombies. Fortunately, the zombies only return if the main character doesn't return for 36 hours.

First kill a zombie boss in a house. This guy is carrying a green room key. The green key unlocks a green door in the neighbor's house. Behind the green lock is a red key, which unlocks a red door in that neighbor's house. Kill the boss behind the red door to get the cemetery key.

The cemetery is guarded by the **Dire Wolf**. Use guns to avoid damage. Have the main character's dog fight with him. Be sure to have lots of dog treats so he can keep his dog's health up.
Tranquilizer Bow

Lets you tranquilize and capture beasts.

### Crafting

Crafting (5 Pine Board, 3 Throwing Stone, 5 Rope, 10 Glue, 2 Monster Meat)Lucky Chest

This is the key to all your **taming**dreams. This bow is used to tranquilize **animals,** so they can be brought back to the main character's **beast cages**.

## Tactics

This weapon adds 42-42 damage to your base of 6 for a total of 48.

For creatures with more than 48 health you should hit them with a weapon attack which will not kill them to bring them below 49 health.

This prolongs the life of the weapon (8 animals) because wasting a "non-fatal" (even though 'death' captures rather than kills) shot on an animal for such an expensive weapon is a bad thing.
Steel Plate

### Source

made from Steel Ingots in Processing or found in chests at the Rich Mine or sometimes Standard Mine

Made from steel ingots at the processing workbench, these plates can be made into steel nails, the excellent muramasa, or high-quality Special Forces armor. To make these steel plates, the main character must first find and learn the steel plate design recipe.

The main character can find steel plates in the central chest at the Rich Mine and sometimes Standard Mine.
Harbour

> "*I don't know what is happening to the sea now?*"
> ― Description
>
>

## Description

**Harbour** is a location that can only be accessed once the world bridge is repaired. Here you'll find slightly stronger zombies and materials used to repair and upgrade the Robot Butler.

## Enemies

* Roamer
* Engineer
* Earthshaker

## Resources

Resources may vary, but may include:

* Can
* Spring
* Empty Bottle
* Beer
* Scrap Iron
* Cog
* Dashboard
* Rubber Tube
* Cage
* Empty Can

## Walkthrough

**Note: It is important to bring your Dog, bring a Stone Axe, use sneaking to deal more damage and be clean in this location.**

Once you spawn in the location, you will spawn in the southern part of the location. Walk up ahead and you will see 2 Roamers who are stronger than usual since their health has been increased to 72. You will notice that the road is blocked by a pile of cars. Fortunately, you can walk to your left to access more of the location. Upon walking, you will notice several zombies trapped and that the entrance is barricaded and can only be broken with a Stone Axe. The barricades only take 2 hits to destroy.

Walking further, you will see the main area of the location which is guarded by an Engineer and several Roamers that walk back and forth, so clear them all. If you come here the first time, an Earthshaker will be in the main area, but he will spawn somewhere else if you come here a few times. In one of the corners, you will find an orange box which is the main loot.

**If you want to get the extra loot:** Ahead of you and to your right, you will notice breakable iron fences which can be taken down by interacting with it, however the sound of it falling will attract the attention of some zombies. The iron fence to the right is guarded by 3 Roamers, so kill them. You will also notice some barricaded zombies with both entrances guarded by an Engineer. In the middle of the barricaded areas, each one contains a Military Supply Chest which loot may vary.

Up ahead, you will find a few Roamers, Engineers, and an Earthshaker. The use of a Machete to deal with the Earthshaker quickly is recommended. You will also find one more barricaded area with a Military Supply Chest in the middle.

Upon clearing the location of enemies and looting it, you can leave through the road in the northern area of the location.
Z-Shelter

https://play.google.com/store/apps/details?id=com.survivalstudio.arkisland&hl=en&gl=US

## What's new

Welcome to Ark Island! Start your survival adventure and sharp your craft skills!

## About this game

Welcome to Z Shelter Survival, last survivors!

The earth was a peace and happy land before a zombie outbreak of post apocalypse. When the horrible zombie infection burst all of a sudden, spread itself everywhere and turned most human beings into brutal zombies. Z Shelter seems to be a place to go and live but yet full of perils and survival threats. Anyway only keep survive can there be chance to hope, though hunger, thirsty, coldness and zombies will all threat your life, other survivors may also be your enemy in this cruel zombie world.
Helper

> "*Is anyone there? It's not infected here*"
> ― Helper Dialogue
>
>

## Description

**Helper** is a passive creature that spawns in your Home Base once the World Bridge is repaired. He wears Deepdiver armor (T6 Armor) and holds an AK47. He will appear in the spawn area of your Home Base provided you have not crafted a Door Mat yet. He offers 5x Coins, 2x Can, and 2x Stamina in exchange for watching an ad. After watching said ad, he immediately leaves.

When you attack him, however, he will tell you stop multiple times if you hit him repeatedly. Once attacked, he will stop saying all passive dialogue lines. He cannot be killed, as he will immediately run and leave your Home Base after reaching a certain amount of Health.

## Dialogue

### Passive Dialogue

*"If someone is alive, please reply"* - Helper

*"We can provide safety, food and shelter"* - Helper

*"Is anyone there? It's not infected here"* - Helper

### Attack Dialogue

*"Why are you doing this?"* - Helper

*"I don't feel so good..."* - Helper

*"Help... it hurts!"* - Helper

*"Why are you doing this?"* - Helper

## Gallery

Steam interaction interfaceThe rewards for watching ads
Zombie Wave Swarm

A **Zombie Wave Swarm** (or simply **Zombie Swarm** or **Zombie Wave**) is a large group of zombies that will move towards your base over a 23 hour period and engages in a wave-based attack. Defeating them before they arrive resets the time, but one will always be coming.

Zombie swarms are quite easy earlier in the game, consisting only of weak zombies, it will however increase in difficulty as you progress through the game and can include both Butchers and Floaters.

It's unclear what makes them harder - if they adjust to the player level then leveling up too soon (before you have proper gear) would be a bad thing. In that case, earning XP on less useful things (ie mining 2 stone instead of 1 iron, picking up berries instead of meat) could level up a player too soon befoer they have proper gear to resist higher-level swarms.

Ways to increase equipment wealth without earning XP would include raiding chets.

It can be intercepted from the halfway point (11hours 30minutes) until it reaches your base, the advantage of doing so is avoiding potential damage to your base, but it will cost you 1 energy point.

Upon victory you will spawn at your **Home** automatically and receive Bottle Caps based on the current difficulty.

## Attack

The zombies will attack you but they will also destroy your home and hurt your dogs and beasts. They also can take items from chests.

## Defense

You'll need to build a kennel and keep more dogs, also build a beast cage and capture animals so they can defend your base.

Up to 2xlevel Spiked Trap can be placed around the base. This is a much better investment of Pine than building Walls since they are adjustible (walls can't be moved, only torn down) and damage zombies.

At higher levels the spiked traps can be replaced by Chevalle du Fris as they wear out. They have the same item cap much like Simple Box and Normal Box.
Irradiated Wolf

Radiation has caused it’s physique to burgeon in strength, along with restorative abilities.

## Abilities

### 1

Self-HealTrigger all cell activity within you, restoring 30 HP every 30 seconds for 5 minutes.

### 2

BleedCauses 10 damage every second for a short time

Very fast, good damage and high health.

Has a healing over time ability and attacks cause target to bleed for damage over time.

A good foundation for any **Base Defense**, and faster than the **Irradiated Boar** but harder to **Tame**.

The most straight-forward place to catch this guy is at **Veteran Hunting**, as the wolves around it can be killed without alerting him, so you can get it all alone, **Bloody Hunting** has 2 of them standing in close proximity of one another.

Once it’s alone, send your **Dog** to attack at the same time as you start shooting your Tranquilizer Bow, this will buy you valuable time and if you don’t want your dog to get injured, simply retract it before it runs out of health.

Bring a decent amount of **Bandages**, just in case.
Last Day On Wasteland 2 (Film)

Last Day On Wasteland 2 (Film)

## Cast

* Dorian Missick as Dorian. Main Protagonist.
* Phillip Michael Thomas as Phillip. Main Deuteragonist.
* Lynda Ashe as Lynda. Main Character.
* Gary Busey as Gary. Main Tritagonist.
* Chelsey Rives as Chelsey. Major Character.
* Cathy Trian as Cathy. Primary Character.
* Danny Trejo as Danny. Former Character.
* Garth Kravitz as Garth. Central Character.
* Timothy Spall as Timothy. Supporting Character.
* Phil Collins as Phil. Recurring Character.
* Deroy Peraza as Cuban Deroy. Main Antagonist.
* Omar Conoso as Cuban Omar. Secondary Antagonist.
* Joaquin Sino as Cuban Joaquim. Tertiary Antagonist.
* Greg Johnson as Greg. Quaternary Antagonist.
* Jonathan Hanst as Jonathan. Quinary Antagonist.
* Danny Capozella as Danny Guzman. Senary Antagonist.
* Matthew Monroe as Matthew. Major Antagonist.
* Chris Reed as Chris. Primary Antagonist.

## Deaths

* Chris: Murdered by Matthew in the 25th scene.

* Matthew: Murdered by Danny Guzman in the antepenultimate scene.

* Danny Guzman - Murdered by Jonathan in the antepenultimate scene.

* Jonathan: Murdered by Greg in the penultimate scene.

* Greg: Murdered by Cuban Joaquim in the penultimate scene.

* Cuban Joaquim: Murdered by Cuban Omar in the final scene.

* Cuban Omar: Murdered by Cuban Deroy in te final scene.

* Cuban Deroy: Shot to death by Dorian in the final scene.
Yang Xiao Long

Yang Xiao Long in China, before obtaining a shotgun

By Killip:

Yong, Ying, Yung, Cupcake, Ming, Ting, Maggot, Yeng

Ruby Rose (sister)

**Yang Xiao Long** is a Huntress, XCOM ally, and former student of Beacon. As one of the main protagonists of *Huntresses and Foreigners,*she helped save Earth from ADVENT.
Designs

Designs are used to teach you how to craft or repair items, and are found mainly in **Timed Reset Zones** and given as a reward for completing tasks in **Anderson’s Diary**.

Below you’ll find a list of designs and the locations in which they’re found.

More locations will be added as they are confirmed.

```
**FOOD AND MEDICINE**

```

* **Roasted Hare**
* **Roasted Corn**
* **Hare Soup**
* **Monster Soup**
* **Adrenaline Shot**

```
**MATERIALS**

```

* **Gold Ingot**
* **Copper Ingot**
* **Steel Ingot**
* **Steel Plate**
* **Steel Nail**

```
**EQUIPMENT**

```

* **Ranger Helmet  - (Enhance)**
* **Ranger Top - (Enhance)**
* **Ranger Pants - (Enhance)**
* **Ranger Shoes - (Enhance)**
* **Special Forces Helmet - (Enhance)**
* **Special Forces Armour - (Enhance)**
* **Special Forces Pants - (Enhance)**
* **Special Forces Boots - (Enhance)**
* **Storm Helmet** **- (Enhance)**
* **Storm Armour** **- (Enhance)**
* **Storm Pants** **- (Enhance)**
* **Storm Boots - (Enhance)**

```
**WEAPONS**

```

* **Harpoon**
* **Colt M1911**
* **Saw**
* **Double-barreled Shotgun**
* **AK47**
* **Muramasa**
Rich Mine

"It used to be a huge mine with lots of quality minerals."― description

Not much is known about this location. Most of those who ventured there have never returned. The few who survived don't talk about it. (And, they usually run at me with improvised weapons.) What little we do know is: aaarg! Thump.

[Archivist's note: Did the writer actually say, "arg! thump!", or just suddenly stop and make a noise like "arg!" and fall down? I don't know. Nobody knows. That's all we know, "what little we do know is: aaarg! Thump."]

It really is dangerous; tougher than Dark Woods. But if you're skillful, quick, and very very lucky, Rich Mine can be worth the risk. This location has more Iron Ore than you can carry, plus Copper Ore, and apparently the stones are more likely to yield Sulfur. There is even a Maple tree or two. Loot boxes are said to contain Nail, Paint, Thick Cloth Piece, Bolts, and even Steel Plate... but I've never survived long enough to confirm that.
Veteran Hunting

Second **Hunting Ground**, medium difficulty.

Home of the **Dire Wolf**.

The following **Animals** can be found here: Sitka Deer, Forest Deer, Moose, Wolf, Famished Wolf, Forest Wolf, Wild Wolf, Famished Bear, Black Bear, Boar, Forest Boar, Irradiated Deer, Irradiated Boar, Irradiated Wolf, Irradiated Bear, Irradiated Wolf, and last but not least... the cute & cuddlly **Dire Wolf**.

Also plenty of trees and pine logs, plus a couple of crates.
Wolf

A step up from a famished wolf, easy to deal with and found in all 3 **hunting grounds.**

## Where To Find

Just about anywhere that is in a forest and in hunting grounds.

## Types

There are different types: famished, haggard, and irradiated.

## Famished

Not much of a threat. Just basically a backup defense for the zombie wave.

## Irradiated

The toughest of them all. These are rarely found. The main character can get one from an abandoned boat that gets washed up on his island home. It has dark fur and you can see muscle and ribs from a hole on its side. Attack damage is 52 and health is 1022.
Vehicles

These are the rules for vehicles:

* In order to keep it piloted, one character must use an Action and all of their Movement to keep it active or move it.
* As a bonus action, you can make a vehicle *Dash*, *Dodge,* or *Disengage* after a successful Driving skill check. If the check is failed, then the characters within the vehicle take half of the damage the vehicle takes until the driver's next turn.
Camera

It's like your phone, except it can't make phone calls or run apps.

> "*This one is broken, but can be used as material for other uses.*"
> ― description
>
>

So far it seems to be useless, with one notable exception: the Weapons Dealer might trade something for Cameras plus other items. So keep some ready to go just in case.
Box

**This article is a disambiguation page for Box**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

* Simple Box
* Normal Box
Furnace

> "*Watch out for the heat*"
> ― Description
>
>

## Description

**The furnace** is a workbench that works with ores and scraps to make ingots.

## Crafting Information

Design Required:

* No

Unlocked:

* At level 9

Materials Required:

* 20 pine boards
* 20 stone bricks
* 20 stones
* 20 pieces of iron ore
* 8 pieces of leather
* 8 pieces of rope

## Repair Information

Materials Required:

* 2 pine boards
* 2 stone bricks
* 3 pieces of iron ore
* 1 piece of leather
* 1 thick cloth piece

Repair Cost:

* Unknown

## Workbench Information

### Placement Information:

* Floor: Unknown
* Grid Space: 1x1
* Orientation: 4 positions

### Production Information:

Slots: 4 Slots

Increase Slot Amount: 30 Coins (increases by +30 per purchase)

## Recipes

 Gold Ingot | 2x Gold Ore, 2x Pine | 30m 00s
Monster Soup Design

This should come in handy! Finally, another use for all that Monster Meat. Use this to learn how to make Monster Soup at the Cooker. Like most Designs, the location seems to be random, but always a chest at the right difficulty level. This one I found in a locker on the second floor of Shelter 13, guarded by two Coneheads.
Crowbar

You aren't a main character if you're not wielding one of these

> "*You aren't a main character if you're not wielding one of these*"
> ― Description
>
>

## Description

The Crowbar is an iron tool bent in the ends, covered with leather as the handle. It was originally designed for its original intended use, but now it is deemed fit as an post-apocalyptic weapon.

Gotta be careful with this thing, you might get tetanus, which is something we all don't want, especially in a post-apocalyptic situation.

## Crafting Information

Design Required:

* No

Unlocked:

* At level 20

Materials Required:

* 3x Iron Ingot
* 1x Leather
* 2x Iron Rod
* 2x Bolt
* 1x Empty Can

Can be Won in Weapon Crate:

* Yes
Alexandra

4665

**Alexandra** is a female Fae with mainly red-ish colors - Red as primary, Red as secondary and Azure as a tertiary. The dragon's genes are Basic, Basic and Gemond, and its eyes are Common - with the orange-ish color of Fire. Alexandra is owned by **Akiri.** The dragon's Flight is Fire.

The Fae hatched on 8 of June to Firage and Saria, along with her siblings Bloodburned, Physician and Cloudsfall. Her ID is **#4665.**

## Information

**This section is empty, we hope the user fills it soon!**
Refining Workshop

> "*Used to produce higher quality components and bullets*"
> ― Description
>
>

Refining Workshop is a workshop that primarily works on iron-related materials. It is also used to make bullets.

## Materials Needed to Repair:

2x Stone Brick

2x Wood Rod

1x Iron Ingot

## Materials Needed to Craft:

5x Pine Board

10x Iron Ingot

8x Stone Brick

## Unlocked:

Unlocked at level 13 for crafting, however you can repair the Refining Workshop regardless of what level you are.
Iron Axe

"Knock, knock! I just wanna axe you something."

> "*Used to chop wood.*"
> ― item description
>
>

Iron axes can be useful for chopping wood easily, and can be used to break walls too. You can put it in a weapon slot to save inventory space.

## Crafting:

3 Pine Board

2 Iron Ingot

4 Nail

2 Glue

Can be Won in Weapon Crate:

* Yes
Lucille

It's said its previous owner was named "Negan"

> "*It's said its previous owner was named "Negan"*"
> ― Weapon description
>
>

## Description

The Lucille is the strongest in the bat family. It is a brown bat, barbed with Nails using extremely small strips of Empty Cans. It honestly looks like a good post-apocalyptic melee weapon. Looks like it can deal quite a punch, I must say. Ow! I got pricked by this dang thing again!

This weapon has high damage but low attack speed.

## Tips

This weapon is DEFINITELY a go on stronger zombies and on low-health special zombies like the Earthshaker at Sparse Woods. It is also recommended against PvP on low-medium armored AI and non-AI survivors, provided that you have good armor and enough consumables, of course

Would not recommend wasting this on Roamers.

## Crafting Information

Design Required:

* No

Unlocked:

* At level 9

Materials Required:

* 8x Wood Rod
* 3x Empty Can
* 2x Nail

Can be Won in Weapon Crate:

* Yes

## Trivia/Facts

* This weapon was named after the weapon in *AMC's Walking Dead*
Shelter 13 Access Pass

"Needed to open the main gate of Shelter 13"― item description

A super-high tech key card needed to gain entry to Shelter 13. Key card access pass is required. Shelter 13 is further protected by keyboard password, which changes daily, and is also required. Access pass code is provided on a secret Radio frequency, which is also required. This two-factor security system should keep all shelters safe from zombies.
Door Mat

The **Door Mat** is an advanced item available at level 29. It is a mat saying "Welcome" and requires 15 grass 20 animal hide and 10 rope to craft.

The item description in the crafting menu is a vague "welcome home" which does not explain it's benefits.

The benefits are instead explained in one of the tips shown during the loading screens when transitioning between maps: "help you return home faster".

This presumably decreases the minutes of walking time it takes to return home.

This makes it beneficial for returning gear to home base as an alternative to spending energy on the trip, allowing energy to be conserved for outward-bound missions.

It's unclear what % speed it increases.
Airdrop Supplies

* Pop-up
* In World Map

> "*Humanitarians made airdrops. Get to those precious supplies before the other survivors do!*"
> ― Description
>
>

## Description

**Airdrop Supplies** is a random, common event that only occurs once the World Bridge is repaired. At first it may not seem worth it, seeing that there are a lot of dangerous zombies in the area, **but you do not** **need to fight or waste armor durability**. Rather sneak around the zombies and get to the airdrop, which is just at the center of the map.

Just remember: Don't be stinky, otherwise you'll have to fight the zombies since they'll be picking up your smell.

The area will contain 1 Floater near the airdrop, multiple Coneheads and Headbangers.

The airdrop will contain random loot, but it's usually around 1 or more weapon(s), Water and Cans, and two Paints of any color.

This event is good for starters who want to accumulate weapons or other materials mentioned in this page safely.

Dont stay for long, otherwise a Spitter will spawn and attack you.

## Enemies

* Conehead
* Headbanger
* Spitter
* Ironhelm
* Floater

## Weapon Drops

* Baseball Bat
* Crowbar

## Resource Drops

* Can
* Water
* Paint (2, Any Color)
* Gunpowder (common)

## Tips

* Always take a bath or be clean before going to this location so that you will not have to fight the zombies
Torch

> "*Used as a light source and as a blunt weapon*"
> ― Weapon description
>
>

The torch is the second craftable weapon. When hit, the target receives a burning effect for 4 seconds. It is an advisable weapon.

## Items Needed to Craft:

4 wood rods

2 pieces of rope

Can be Won in Weapon Crate:

* Yes

## Item Stats:

Attack: 10-15

Attack Speed: 1.4

Durability: 40 hits
Standard Mine

The vegetation here is sparse and the minerals are abundant

"The vegetation here is sparse and the minerals are abundant."

The standard mine is an good place to collect minerals, slightly harder than Small Mine, but with better loot in the center box. You can use a Stone Pickaxe, but an Iron Pickaxe is faster. You can mine as much Stone as you can carry, a decent amount of Iron Ore, and also some Pine, Grass, and Hay.

Two Simple Boxes near the perimeter contain Bolt, Nail, Steel Nail, and Iron Filings, but the suitcase in the center may have 9mm ammo, Charcoal, perhaps a precious Steel Plate and is guarded by a Butcher. You will also encounter Roamers, Batters, Earthshakers, and maybe a Spitter.

temporary notes: I collected 75 Iron Ore here today.