Slayer Order

The **Slayer Order**, also known as the "Crimson Order", and simply "Slayers", are an elite group of human warriors trained to hunt and kill Daemonas. Initially devoted to protecting Terra from the Daemonas, the Slayers expanded to the greater galaxy and though they number just barely over thirty-thousand, they have proven to be the most knowledgeable and effective protection against Daemonic threats to their galaxy.

## Organization

The structure of the Slayers' ranks are as follows:

* Grandmaster - Leader of the entire order, the Grandmaster oversees the politics and overall running of the order, ensuring that progress is made and that the goals of the order are met. While the Grandmaster, in theory, holds dominion over the entire order and the Enclave is answerable to him/her, the Enclave reserves the right to vote Grandmasters in and out of office should they feel they are abusing their power.
* Master - Masters command the various cells of the Slayers, ensuring the bases and operations are running as efficiently as possible. While the Grandmaster is head of the overall order, Masters are given loose autonomy over their respective cells and territories, being allowed to use their judgement to make decisions that would effect their cells. Masters, similarly to the Grandmaster, are voted in by their respective cell members, presumably as members of their own cells prior to taking office. This allows them to have a distinct understanding of the requirements of their post.
* Captain/Deacon - Captains are the right hands of the Masters, with only one per cell. Aiding in the training and improvement of Acolytes and the Slayers themselves, they are the more militant branch of the leadership. The command over logistics falls to the Deacon, who specializes in the repair and maintenance of the base their cell occupies. Both stations advise the Master on matters of their field.
* Corporal/Overseer - Corporals are stationary commanders who lead Slayers into battle and command operations directly, commanding great respect. Overseers are the trainers of Acolytes, preparing them for the harrowing Conversion and even more grueling life ahead of them if they survive to become Slayers.
* Ranger/Caster/Paladin
* Acolyte

## The Conversion

The Conversion is the rite of passage that all Initiates must go through to become fully-fledged Slayers. First, they say their pledge and are then rushed to a Slayer base's Sanctum where they are subjected to Daemonic DNA injection along with other treatments to counter-balance certain effects. The Initiate has an agonizing, sleepless night and awakens with white hair, blue eyes with slit pupils like that of a cat, and heightened senses and abilities.

The nature of the Conversion is kept secret to all but fully-fledged Slayers, for it is the Daemonic DNA that forever binds the Slayer in question to Hell and its' denizens.

## Equipment

### Weapons

Slayers generally use Terran weaponry such as the KSR-3 Precision rifle, the Z4 Scattergun, the HMR Automatic Shotgun, KT43 handgun, and other URN-based firearms. However, the versatile order generally employs whatever tech and equipment they can use when out in the field, including alien weaponry. However, on principle, Slayers are deployed with Terran weaponry and equipment.

### Armor

A recent staple of the Slayer Order is the modification and introduction of the Spartan-class Power Armor, a large suit of Titanium-based armor that serves as both protection for the wearer and as a mobile weapons' platform, capable of storing a small variety of weapons, munitions, and resources for the occupant.

## Philosophy, Methods, and Goals

The main objective of the Slayer Order is the complete destruction of the Daemonas, the result of years of oppression and fear from humanity at the hands of the extraplanar threat. While Frost asserts that the true objective of the Slayers is protecting the galaxy from the Daemonic threat, Fang clarifies that the Slayers inherently owe the galaxy, nor humanity, anything and exist solely to wage war against their eternal foe.

Methods of defeating the Daemonas vary between Slayer to Slayer and by a case basis. Different Daemons have different strengths and weaknesses that can be exploited, and over the centuries that the Slayers have existed and studied their opponents, this knowledge was used to form tactics and training regiments trainees would learn.

The Slayers operate on a binding code of ethics called the "Crimson Creed". It follows nine laws that Slayers are expected to obey under the penalty of imprisonment and even death.

*I. Do no harm to your brothers and sisters. Be their shield, and they will be yours.*

*II. Your Keep will provide for you. Never steal when you do not need.*

*III. Honor your charges, and give blade only to Daemon kind.*

*IV. Love is for charges, duty is for Slayers.*

*V. A Grandmaster's word is law. If they charge into Hell, follow.*

*VI. Share no thought with a Daemon, only your blade.*

*VII. Desertion is death. Your duty is your life.*

*VIII. Every tool must serve its purpose, and befit the purpose it serves.*

*IX. Fear is natural, but duty is eternal.*

## Strongholds

* Stormguard - Main stronghold of the Slayers, Stormguard stands as a testament to their growing strength. It resides on the Terran colony world of Vulcas. Practically the size of a large-scale city, Stormguard houses the command chain of Slayers known as the Crimson Council, as well as allies of the Slayers including merchants, suppliers, etc.
* Shattercrest - The broken ruin of a former Hexlord, Shattercrest is a fortress owned and operated by the Slayers as a gift from the Terran government after the Great War. Built into the face of a mountain on Skarras, Shattercrest was once a wealthy castle with a network of mines running through the mountain itself, mining precious metals and gemstones such as Flexite, Wrythos, Vilitium, and Satthros. The mines have since run dry though Commander Bane has shown interest in further exploring the mines to expand the Slayers' coffers.

## Notable Slayers

* Ghost
* Frost
* Fang
* Cide
* Geno
* Switch
* Fray
* Edge
* Fury
* Winter
* Bane

## Heraldry and Motto

The crest of the Slayers is a crimson, horned Arabodai with twin blades piercing its head in a x formation. Their words of war are *"Freedom from fear."*