Izarius

Izarius is the name for the planet which held the events of Campaign 1 and shows the aftershock of Azehith. This planet is on the Material Plane and has two moons which orbit it, Luxus and Nevos. Although the planet resides in the Material Plane it has many features from otherworldly disasters from the Prime Deities and Betrayer Gods and other idols. Azehith was one of these idols, he split the realm into several pieces shattering the once super-continent Ebbereth into six separate continents. Izarius is apart of The Twin Worlds partnered with Mushu.

**Izarius**
 Day Length
 Year Length

*uses a form of the Exandrian calender*

## The Continents

Six prominent continents are scattered across Izarius, these continents consist of, Wildemount [North-East Mega-Continent], Kuldar [South-East/Central Continent], Sunder [Central Minor Continent], Tal'Dorei [North Central Continent], Azaris [West Mega-Continent], and the Glass Isles [North-West Islands Continent].

### Wildemount

Wildemount is one of the largest continents on Izarius, however, it is currently a war-torn land and new bastions of oppression arise again and again. Wildemount is ruled by the (Central) Dwendalian Empire in the large capital of Rexxentrum, the (East) Kyrn Dynasty and their kingdom of monstrous races cast in the dark by an everlasting cloudy sky, and the (South) Clovis Concord and their large nation of commerce.

### Sunder

Sunder is the smallest continent on Izarius and it is ruled by a strong group of dwarven people, they rule the entire continent and have a very high production rate due to increased luxury resources including iron, gold, copper, mithral, and cobalt deposits which litter the mountainsides of Sunder. Currently the nation goes by Great Arms of Sol formally, but most refer to them commonly as people of Sunder. There's also a small Imperial settlement which was recently built on the Western Coast.

### Azaris

Azaris was devastated after the continents divided and many storms and elemental horrors spread across the land. Now a civilization based on the Ancient Harpers and another based on the old Imperial Empire, now known as Rasyal Empire. Not much is known about the inner civilizations but it's coasts and capitals are greatly known locations of commerce.

### Kuldar

Once the proud remnants of the Green Enclave and their forests, and the abandoned unreclaimed Niixphora, it is now a scattered land reclaimed by many peoples. The Divergence left devils and demons with many places to roam and many slaughtered the people of Kuldar after the continent split off. The people of Kuldar are survivors and fighters.

### Glass Isles

Previously an impenetrable peninsula and the only foothold to the Zhentarim, now it is a mass of islands and portions of mountains scattered through a treacherous ocean. Although it has been shattered, it is often regarded well for its unique mix of climates and bountiful resources.

## Campaign 1

Around 1 BD (Before Divergence), a group of four adventurers met in a tavern on the continent of Ebbereth in the Imperial Empire's capital *Xoron*. The day they met they all visited a carnival and things went south. They fought some demonspawn and investigated further, accidentally becoming wanted criminals by the Empire in the process. They discovered a larger devils plot and slayed a devil before fleeing west towards the other side of the continent. Over a long journey they discovered more heroes they enlisted and discovered a foul evil creation of pure darkness and his associates, Azehith and Zoth. They fought Azehith and Zoth and it resulted in the divergence of magic from the material plane that also split the continents, because of heroes Harbor, Snappy, Cara, and Shump, magic resurged through the realm after which resulted in ancient artifacts being reactivated and restored, springing chaos through the realm.

## World History

Izarius is an old planet which has been ruled by gods and men alike, it's long history has left the planet scarred and free. In roughly 0 CE (or 1834 AC), a large war was sprung between the Prime Deities and Betrayer Deities. The Prime deities wanted to nourish and help humanity while the Betrayer Gods fell to wanting rid of them, this war went on for a very long time and eventually there was so much chaos that the material plane could no longer handle such extremities, the Prime Deities came out victorious as they banished the Betrayer Gods to their realms and then doing so for themselves after. This became known as *The Calamity.* After the war most civilizations were scrambling for territory which resulted in heavy tensions and five major nations were founded, The Zhenatarim, Imperial Empire, Green Enclave, Harpers, and the Order of the Gauntlet. A large region of the continent was left untouched by the 5 factions because it contained a unique and bright forest called the Niixphora, although beautiful it's very dangerous and contains denizens of many realms.

Years 3000-2500 BD were known as *The Pale Years*. During this time no wars were fought but more and more Gods became worshiped by many, this resulted in an influx of churches being built and cults being established.

Years 2500-500 BD were known as the, if you really wanna know go to a library and ask for a history book.

Years 500-430 BD were known as *The Ivory Stars Period.* During this time a war was waged between the Empire and the Order of the Gauntlets, started by the Empire. This war was mostly naval but resulted in three major cities being demolished in the fighting, Sol, the capital of the Order of Gauntlets and Duthendar which was the economic capital at the time. The only imperial city that fell was Loxen, a port side city. Eventually the Order of the Gauntlets submitted to defeat and begrudgingly had some of their land taken and their economy was devastated.

Years 440-100 BD, pick up a book.

Years 100-0 BD were tense and chaotic. Large cults were showing up in greater numbers and one of those cults began to cause trouble for the Empire and eventually the entire world. *The Cult of Azehith* attempted to harness a special energy which resonated from special crystals left behind from the Calamity in order to banish magic from the material plane. Almost entirely under-the-nose of the Empire this cult resurrected an ancient construct of hate with help from three heroes. Eventually those same three heroes slayed the construct and put a stop to the cult but a large shockwave from the cults actions was already spreading through the realm, this became known as *The Magic Divergence* and is responsible for the splitting of Ebbereth.

Years 0-Current Day, tensions have risen on the continent of Wildemount between the Dwendalian Empire and the Kyrn Dynasty while a war has arisen in Azaris between the Harpers and the Great Imperial Empire.

1. ↑ Central Wildemount
2. ↑ Mystical Forest from a battle of the gods
3. ↑ Magic diverged from the material realm, and something exploded deep inside the world that split the continents.
4. ↑ The pre-divergence mega-continent.
5. ↑ Capital of both old and new Imperial Empires.