recursal/Fanatic-Fandom huggingface dataset:
Path to Enlightenment

## Map

The **Path to Enlightenment**, the lair of Kabraxis, the Thief of Hope, is a dungeon accessible by using the portal after killing Buyard Cholik in the Church of Dien-Ap-Sten.

## Lore

The Thief of Hope and the Banisher of Light is a demon lord summoned long ago by a very powerful Vizjerei magi. He used his intelligence and power to form his cult and rule the lands. People followed his philosophy; 'walked' the Black Road he created, and soon his power grew so much that even the Prime Evils feared him. Thus they imprisoned him within the portal he came from, between the Sanctuary and the Burning Hells. It is whispered, among his remaining followers, that there is a way to release him from his centuries-long prison...

## Points of interest

Kabraxis is sealed inside the Pillar of Skulls at the centre of the Black Road. Once it is destroyed, Kabraxis will be released.

Spread around the dungeon, there are also 5 elemental seals, each of which corresponds with one element: Fire, Cold, Lightning, Magic and Physical. When one is destroyed, it will unseal an Ultra Elemental, along with some normal elementals. Each seal and all elementals are immune to all elements except for their own. Each Ultra Elemental drops a Great Gem when defeated. Transmuting all five Great Gems with The Black Road, dropped by Buyard Cholik, is needed to access Fauztinville.
Scattershot

Scattershot is an oskill that sends out an arrow which shatters on the second target it strikes (similar to the Boneyard skill) and damages nearby enemies.

## Description

Arrow that shatters on striking, damaging nearby enemies
Requires a bow or crossbow

Item Granted Skill

40% Weapon Damage
Initial Target Takes No Damage
Range: xxx yards
Mana Cost: xxx

## Equipment

The Scattershot skill can be found on following items:

* **Set Items**
	+ Pantheon (4 or more set items bonus, Oskill)
* **Crafted / Magic / Rare Items**
	+ +(2 to 6) to Scattershot on Necromancer Crossbows
Rapid Wyrmshot

Rapid Wyrmshot is an oskill which uses Wyrmshot, but the wyrm fires at a far faster rate.

## Description

Projectile - Fire a dragon spirit that bombards nearby enemies with spines
Requires a bow or crossbow

Skill properties dervied from Wyrmshot
Requires Wyrmshot

2 Targets
13 Hits per Second
Mana Cost: xxx

## Equipment

The Rapid Wyrmshot skill can be found on following items:

* **Sacred Uniques**
	+ Askarbydd (SU Reflex Bow, Oskill)
Slicer Blade

Slicer Blade is an oskill that sends out multiple blades forming a barrier in front of the player.

## Description

Throw multiple hovering blades creating a barrier in front of you

Item Granted Skill

25% Weapon Damage
Duration: 5 seconds
Mana Cost: xx

## Equipment

The Slicer Blade skill can be found on following items:

* **Sacred Uniques**
	+ Digitron Disk (SSU Parma, Proc)
* **Crafted / Magic / Rare Items**
	+ +(2 to 4) to Slicer Blade on Rings

## Changelog

 XII
 v004
 v003
Searing Orb

Searing Orb is an oskill that hits a target area with a magic damage orb.

## Description

Blast the target area with an explosive orb of holy fire

Item Granted Skill
Magic Damage: xxx-xxx
Mana Cost: xx

## Equipment

The Searing Orb skill can be found on following items:

* **Sacred Uniques**
	+ The Sentinel's Sorrow (SSU Gargoyle Head, Oskill)
* **Crafted / Magic / Rare Items**
	+ +(19 to 23) to Searing Orb on Paladin Shields

## Changelog

 1.95 prerelease
 1.95 test 3
 1.86
 1.50
 1.43
 1.31
 0.05 beta
 1.8
 0.7beta
 0.4beta
Soul of Pride

**Soul of Pride** is an uber monster.

## Offense

* AR means Attack Rating.

**Version 1:**

20 s (100% chance)

**Version 2:**

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Veil Piercer

**Veil Piercer** is a super unique monster located in the Chapel of Vanity that makes all nearby enemies invulnerable to damage and casts a spiral of lightning which can quickly kill the player. The ball must be destroyed in order to kill the enemies within the level and to be able to challenge Inarius.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Raider

Raider is a regular monster in Act 2 that slows their target upon striking.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Rathma's Chosen

Rathma's Chosen is a Necromancer reward skill summon which summons a minion that enhances the player's totems and minions.

## Description

Summon - Evoke Rathma's Avatar on Sanctuary empowering Necromancer minions and totems

Howling Totem: +xx% to Deadly Strike
Death's Fury Totem: +xx% to Total Elemental Damage
Both Totems: xx% Less Elemental and Physical Damage Taken

Damage: xx-xx
Minions: +xx% More Total Physical Damage
Mana Cost: 500

Synergies
+!% Deadly Strike to Howling Totem per Base Level
+8% Total Damage to Death's Fury Totem per Base Level
+4% Less Elemental and Physical Damage Taken by Both Totems

## Equipment

The Rathma's Chosen skill can be found on following items:
Spellbind

Spellbind is a Amazon reward skill that a player unlocks by completing the Ennead Challenge. Spellbind is a debuff you can cast that reduces various stats of your enemies.

## In-game Description of Skill

Curse - enemies in front of you are petrified
Minimum required level to learn skill: 90

Cooldown: 10 seconds

Petrify
Damage: -40%
Physical resistance: -25%
Defense: -50%
Velocity: -50%

First Level
Duration: xx seconds
Mana Cost: xxx

Synergies
Less cooldown per base level (Diminishing returns)

Unlockable Skill
Kill Mephisto in Nightmare Difficulty to open Ennead Challenge
(Required Level: 80)

## Equipment

The Spellbind skill can be found on the following items:

* **Sacred Uniques**
	+ Sarandeshi Hellcaller (Broad Sword, Proc)
* **Crafted / Magic / Rare Items**
	+ 3% Ctc lvl 11 Spellbind on Melee Attack (Paladin Helms, Proc)

## Changelog

 v7
 v001
 1.Z9
 1.G9b
Plagued Dead

Plagued Dead is an elite undead.

## Offense

* AR means Attack Rating.

46-69 (2 s)
465-604 (4 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Primal Clay

**Primal Clay** is an uber monster.

## Offense

* AR means Attack Rating.

42-147
186-511

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Pirate of the Twin Seas

**Pirate of the Twin Seas** is an uber monster located in Tran Athulua (guarding the entrance) and the Island of Skartara. They will attack the player using Hyena Strike.

## Offense

* AR means Attack Rating.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Spider Cavern

The **Spider Cavern** is a dungeon in the Spider Forest. Players need to explore the Cavern in order to obtain Khalim's Eye, which can be found in a gold chest guarded by the super unique Fen Stalker Sszark the Burning. On Nightmare and Hell difficulty, the Spider Cavern is home to veteran monsters, despite being mandatory to visit.
Stampede

Stampede is a Barbarian Throw tree projectile skill that throws multiple axes at a distance in front of the player

## Description

Projectile - Throws multiple axes in a deadly volley
Requires a throwing axe

Cooldown: xx seconds
90% Weapon Damage

xx Axes
Magic Damage: xx
Attack Rating: +xx%
Mana Cost: xx
Synergies
Gladiator's Dominance
Cooldown Removed at Base Level 6

## Equipment

The Stampede skill can be found on following items:
Plane of Wrath

## Map

The **Plane of Wrath** is the sixth area of the Void complex which houses its fifth boss, the Soul of Wrath, which drops the Scroll of Wrath, a component of the Sigil of the 7 Deadly Sins which is needed to fight the main boss of the complex. Its exit leads to the Plane of Envy. The areas in this complex are home to slow-moving chests that spawn Darkspawns, and are the only places in the game where Enchanting Crystals might be found.
Phase Crystal

**Phase Crystal** is a sacred unique Jewel.

## Description

Describe the item here and enumerate which classes or builds that can make use of it.

## Properties

15% Increased Attack Speed
15% Faster Cast Rate
+150 Maximum Stamina
Random Walk/Run Speed

## Synergies

Insert which items or affixes that have great synergy with this item here.

## Notes

For patch notes, item changes, and miscellaneous information.

## Trivia

Write any Lore references, translations, and Wild Mass Guessing here.
Silver Tyrant

Silver Tyrant is an elite demon.

## Offense

* AR means Attack Rating.

49-74 (1 s)
372-465 (3 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Pindleskin

**Pindleskin** is a super unique demon (Armored Titan) located in Nihlathak's Temple guarding the entrance to the Halls of Anguish. He and his minions will attack the player with Stormblast. He will always spawn with the Mana Burn and Spectral Hit attributes.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Rune of Fire

Rune of Fire is an oskill that lays a mine which deals fire damage when it explodes.

## Description

Places a highly explosive landmine of fire at your feet

Item Granted Skill

Trap Duration: 10 seconds
Radius: xx yards
Fire Damage: xxx-xxx
Mana Cost: xx

## Equipment

The Rune of Fire skill can be found on following items:

## Gallery

Below is a animated image of how the skill looks like in-game:
Sacred Uniques

This list may not be up to date, for an up to date list, click this link Sacred Uniques

This category includes the unique tiers of Sacred items. The Sacred tier of each item has three unique versions that are different from the tiered unique. Sacred uniques can only drop in Destruction difficulty. The best rings, amulets, jewels and quivers are also marked as sacred uniques.

Sockets
All unique items come with the maximum allowed number of sockets for the item type.

Oskills
If an item has a skill bonus with no character class requirement (eg. +3-6 to Summon Shadows), then the bonus is an 'oskill', giving this skill to any class for free.

* Sacred Unique Armors
* Sacred Unique Weapons
* Other Unique Items (Amulets, rings, jewels & quivers)
Serafiend

Serafiend is an elite demon located in Act 5 that pounces on the player on sight.

## Offense

* AR means Attack Rating.

**Elite version:**

22-78
186-511

**Uber version:**

31-111
186-511

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

**Elite version:**

 **Terror** |  |  | 0%

**Uber version:**

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Scosglen

**Scosglen** is a massive rift accessible by killing Bul-Kathos in the Assault on Mount Arreat.

## Lore

During Uileloscadh Mór, the assault of forces of Hell on Mount Arreat, Druids in the forests of Scosglen came under attack. Like their Barbarian brethren, they have sworn to protect the powerful mysteries below the peaks, lest all humanity suffer greatly. Help them defend their homeland and thwart Baal's forces from corrupting and destroying everything.

## Drop bias

Increased chance to drop Enhanced Runes, sacred base items, and special oils (of Conjuration, Greater Luck, Augmentation, and Intensity).

Etherborns always drop at least rare quality items and have a chance to drop entire Arcane Crystals.

Sapling Guards have the highest chances to drop one or several runes.
Rathma's Empire

## Rathma's Empire

### Build

Melee Necromancer

**Rathma's Empire** is a melee necromancer set.

## Description

This set have 4 pieces in it which are listed below:

Rathma's Tyranny

Rathma's Skeleton

Rathma's Death Gaze

Rathma's Chase

## Set Bonus

20% Life stolen per Hit
10% Chance of Crushing Blow
Set Bonus with 3 or more set items:
+25 to all Attributes
Maximum Life 20%
Set Bonus with complete set:
40% Chance to cast level 19 Crucify on Melee Attack
10% Movement Speed
10% Chance of Crushing Blow
+150 to all Attributes
Maximum Elemental Resists +5%
Elemental Resists +35%
Total Character Defense 150%

## Set Items

**Rathma's Tyranny**
Raptor Scythe (Sacred)
Two-Hand Damage: (247-270) to (280-304)
Required Strength: 414
Required Level: 100
(Necromancer Only)
Mega Impact
25% Chance to cast level 9 Guard Tower on Kill
40% Attack Speed
+(140 to 170)% Enhanced Damage
Adds 63-88 damage
Slow Target (21 to 25)%
+(51 to 70) to Strength
Socketed (6)
**Rathma's Skeleton**
Ancient Armor (Sacred)
Defense: (5750-7187) to (7120-8900)
Required Strength: 576
Required Level: 100
+(1 to 2) to Necromancer Skill Levels
40% Hit Recovery
+(100 to 150)% Enhanced Defense
Lightning Resist +(31 to 50)%
Physical Resist 5%
Requirements -20%
Socketed (6)
**Rathma's Death Gaze**
Cap (Sacred)
Defense: (1687 to 1701)
Required Strength: 456
Required Level: 100
+(1 to 2) to Necromancer Skill Levels
20% Hit Recovery
+(8 to 13) to Maximum Damage
+500 Defense
+(31 to 50) to Strength
Elemental Resists +(11 to 15)%

**Rathma's Chase**
Chain Boots (Sacred)
Defense: (1478-1847) to (1602-2002)
Required Strength: 527
Required Level: 100
(0 to 40)% Movement Speed
3% Chance of Crushing Blow
+(100 to 150)% Enhanced Defense
Cold Resist +(31 to 50)%
Total Character Defense (11 to 15)%
Level 1 Blink (10 Charges)
Socketed (4)

## Tips

Write here any tips (item combinations, recommended socket fillers, etc.).
Rakanishu

**Rakanishu** is a super unique Quill Bear guarding the Cairn Stones in the Stony Field. He always spawns with the Cursed attribute.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

## Changelog

 1.A9 RC5
 1.A9 RC4

Template:Bestiary
Shock Sting

Shock Sting is an elite monster located in Act 1 in the Black Marsh. They will attack the player using Flash and Venomous Spirit.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Penitent

**Penitent** is an uber monster summoned by Xazax.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Spirit of Electrum

**Spirit of Electrum** is an uber monster that will be summoned upon destroying the Seal of Electrum.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Rune of Ice

Rune of Ice is an oskill that attacks enemies with a cold damage landmine.

## Description

Places a landmine that freezes enemies at your feet

Item Granted Skill

Trap Duration: 10 seconds
Radius: xx yards
Cold Damage: xxx-xxx
Duration: xx seconds
Mana Cost: xxx

## Equipment

The Rune of Ice skill can be found on following items:

## Gallery

Below is a animated image of how the skill looks like ingame:
Sanguine Covenant

File:Sanguine Covenant icon.gif
Sanguine Covenant is a Paladin Ritualist tree buff which grants pierce against enemy fire and cold resistances
as well as granting Life on Attack

## Description

Buff - Blood ritual empowering your spells and restoring life
(Requires Grim Presence)

Unholy Skill

Enemy Fire and Cold Resists are reduced by 1% of your maximum life
(Current Value: -xx%)

+xxx Life on Attack
Mana Cost: xx

Duration: 60 seconds

Synergies
+6% Total Life on Attack per Base Level

## Equipment

The Sanguine Covenant skill can be found on following items:
Wicked Man

**Wicked Man** is an uber monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Sets

is page may be out of date, click this link for an up to date version Sets

There are 41 sets in Median XL, containing 204 set items.

**Sacred Sets Only!**

There are no low level sets. All set items are sacred and drop only in some uber areas of the Terror difficulty and anywhere in Destruction difficulty - with the exception of some items from the  2 Yashrii Uberquest sets, which drop only there (bosses and guards). Sets in Median XL are advanced equipment for high level heroes.

**Sockets**

All set items come with the maximum allowed number of sockets for the item type.

**Oskills**

If an item has a skill bonus with no character class requirement (eg. +(7 to 10) to Elemental Totem), then the bonus is an 'oskill' (open skill), giving this skill to any class for free.
Soulshatter

Soulshatter is an oskill that uses a target minion to emit a shockwave that damages enemies.

## Description

Kills target minion and emit a shockwave around you
Requires a scythe or dagger

Hits 3 Times
Stun Length: 0.04 seconds
45% Weapon Damage
Mana Cost: 55

## Equipment

The Soulshatter skill can be found on following items:

* **Runewords**
	+ Lemuria (Necromancer Scythes, Oskill)
* **Crafted / Magic / Rare Items**
	+ +(8 to 21) to Soulshatter on Necromancer Daggers and Necromancer Scythes
Pagan Rites

Pagan Rites is a Druid mage skill tree spell that consumes enemy corpses which heals the player.

## Description

Spell - Engulfs corpse in flames, healing you with each sacrifice
Life healed per corpse: xx%
Mana Cost: xx

## Equipment

The Pagan Rites skill can be found on following items:

* **Sacred Uniques**
	+ Phantom Flight (SU Pilum, Proc)
	+ Skin of Kabraxis (SSU Plate Mail, Charged Oskill)
	+ Mercenary Bomb (SSSU Ancient Armor, Proc)
* **Set Items**
	+ The Warmage (Banded Plate, Oskill)
* **Runewords**
	+ Blooddancer (Assassin Naginatas, Proc)
	+ Ngozi (Necromancer Wands, Oskill)
	+ Hestia (Sorceress Orbs, Oskill)
	+ Retribution (Gloves, Proc)

## Changelog

Previously at skill level 30 every corpse would heal 67% of your maximum life, now it will heal 22%

 1.D9
 1.16
 1.14
Added a synergy to life heal per corpse to the sorceress’ Star Power skill.
 1.13
Skovos, Priestess of Karcheus

Skovos, Priestess of Karcheus is an uber monster (Amazon Warrior). She is one of the three priestesses located in Tran Athulua. Like her fellow priestesses she can cast Phalanx, but will cast Blizzard as one of her attack spells and fires cold damage arrows. She is required to be killed for the Level Challenge completition.

## Offense

* AR means Attack Rating.

213-355 (2 s)
697-1162 (2 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Scholar of Terror

**Scholar of Terror** is an uber monster.

## Offense

* AR means Attack Rating.

2450-4900
4650-9300

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Specter of Hatred

**Specter of Hatred** is the first part of the Yshari Sanctum uberlevel complex, accessible from Caldeum and leads to the Dream of Anguish. On Destruction difficulty, the main boss Dul'Mephistos and the Earth Fiend sub-bosses have a chance to drop Bartuc's Blood and Tal Rasha's Talisman respectively, parts of the two sets required to fight Valthek, the Vizjerei Sorcerer, the final boss of Yshari Sanctum.
Phase Bomb

Phase Bomb is an Assassin Reward skill that creates a bomb which slows and weakens enemies, but attacking phased enemies with a weapon will instantly kill the player.

## Description

Spell - Creates a bomb which slows and weakens enemies

Affected Enemies are Phased
Phased Enemy Elemental Resistances: -25%
Do not Hit Phased Enemies with a Weapon
(50 000 Reflected Damage)

Magic Damage: xx-xx
Phased Enemy Velocity: -xx%
Duration: xx seconds
Mana Cost: xx

Synergies
Energy: +xx% Increased Damage

## Equipment

The Phase Bomb skill can be found on following items:
Quov Tsin

**Quov Tsin** is an uber monster located in the Vizjerei Temple. He casts Trinity Beam continuously at the player and will cast Mythal and Hive when the player gets close. He also often teleports when hit and responds with a delayed Bone Spear Nova that deals 5000 magic damage. He is very dangerous if the player is not geared properly. He will drop the Silver Seal of Ureh charm upon death in Hell.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

It is highly recommended that the player have 170 flat physical damage reduction and 80% to maximum fire, cold, and lightning resistances along with the Crystalline Flame Medallion charm. It is also recommended to attack Quov Tsin from afar to avoid his Bone Spear nova which even though there is a notification before being cast (Bone Spirit over Quov Tsin's head), Quov also can teleport after being struck. His Trinity Nova ability can also be deadly to an unsuspecting player particularly if he teleports directly on top of the player.

Template:Bestiary
Pain Spirit

Pain Spirit is an oskill which casts a homing wraith spirit towards a target. The skill description is as mentioned in-game.

## Description

Lol?

Item Granted Skill

Magic Damage: xx-xx
Mana Cost: xx

## Equipment

The Pain Spirit skill can be found on following items:

* **Tiered Uniques**
	+ Hangman (Amulet, Proc)
* **Sacred Uniques**
	+ Steelwoe (SU Battle Axe, Proc)
	+ Harp of Vengeance (SU Long War Bow, Charged Oskill)
	+ Nor Tiraj's Turinash (SU Kazarghand, Oskill)
* **Set Items**
* **Runewords**
	+ Curse (Bows, Proc)
	+ Afrit (Assassin Shields, Oskill)
* **Crafted / Magic / Rare Items**
	+ 2% Ctc lvl 7 Pain Spirit on Striking on Weapons
Slave of Envy

Slave of Envy is an uber demon.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Quill Storm

Quill Storm is a Druid Trap Rat tree projectile attack which shoots out quills at nearby enemies.

## Description

Projectile - Bombard nearby enemies with quills
Requires a dagger
60% Weapon Damage
x Targets

xx Quills total
Mana Cost: xx
Synergies
+1 Target per 10 Base Levels

## Equipment

The Quill Storm skill can be found on following items:
Undead Counselor

Undead Counselor is a regular monster.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Skeletal Shadow

Skeletal Shadow is an uber undead.

## Offense

* AR means Attack Rating.

24500 (4 s)
46500 (4 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Vulture Demons

Likely offspring of the native vultures that once roamed across the deserts of Sanctuary, these birds kill and feast upon the living unlike their ancestors. They will fly to get a better angle on their target and upon death, they will incite a Bloodlust in nearby enemies.
The Ghost Phoenix is a special elite variant of the vulture demon which does not cast Bloodlust on death, but instead their attacks can proc a Rain of Bombs and are invisible until they attack.
Plague Avatar

Plague Avatar is a Druid Venom tree skill that summons a floating avatar that sends out poison clouds around it.

## Description

Spell - Floating avatar that spreads pestilence

Poison Damage: xx-xx over xx seconds
Mana Cost: xx
Synergies
Energy: +xxx% Increased Damage

## Equipment

The Plague Avatar skill can be found on following items:
Snare of Destruction

**Snare of Destruction** is the fifth part of the Yshari Sanctum uberlevel complex, accessible from the Figment of Pain. On Destruction difficulty, the main boss Tor'Baalos and the Thokola sub-bosses have a chance to drop Valthek's Blade and Jered Cain's Diamond respectively, parts of the two sets required to fight Valthek, the Vizjerei Sorcerer, the final boss of Yshari Sanctum.
Phalanx

Phalanx is an Amazon Bow devotion skill which forms a wall of archers that attack enemies.

## In-game Description of Skill

Projectile - Summon a legion of deadly archers to attack enemies
Requires a bow or crossbow

85% Weapon Damage
Cooldown: x seconds

Wall width: xx yards
Mana Cost: xx

Synergies
Cooldown Reduced by 0.4 Seconds per Level

## Skill Stats

THIS TABLE MAY BE OUT OF DATE.

 5 | Cooldown: 4 seconds
 10 | Cooldown: 2 seconds
 15 | Cooldown: 0 second
 20 | Cooldown: 0 second
Mana Cost: 194

## Equipment

Phalanx can be found on the following items:

* **Sacred Uniques**
	+ Cornerstone of the world (Jewel, Oskill)
* **Tiered Uniques**
	+ Herald of Skartara (Reflex Bow, Proc)
* **Sacred Uniques**
	+ Legion (SU Scepter, Proc)
Thunder Beetle

Thunder Beetle is a regular monster.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Thorn Strike

Thorn Strike is a Druid Treewarden skill tree projectile attack which shoots out spikes from the ground in front of the player at nearby enemies.

Prior to Median XL 2017 1.1.3, this skill was notoriously weak compared to its predecessor, Pummel, due to the presence of Next Delay (0 ND means the skill can hit every frame, Diablo 2 runs at 25 frames per second) which greatly impacts the ability of multihitting skills to deal damage. In 1.1 it was a similar story but it received a few buffs: bonus physical damage increased, weapon damage increased, and number of hits per attack increased. It still wasn't particularly strong, but with the arrival of 1.1.3, however, this skill turned into the highest WDM (Weapon Damage Modifier) damage skill in Median caused by the removal of next delay from this skill and a WDM increase to 75%. In 1.2, this skill was slightly nerfed by having its total hits per attack reduced and weapon damage decreased to 66% where it currently stands today. Despite the nerf, it remains the strongest WDM skill currently.

Due to being a WDM skill, it can trigger on striking procs making Nimmenjuushin one of the best weapons for the Treewarden build and for this skill. It does not have to be triggered by landing a melee attack, thus on melee attack procs and life/mana on attack do not work.

This skill is typically only a one-pointer due to its already extraordinarily high damage and increasing mana cost. However for some ubers it is sometimes maxed to maximize physical damage potential, usually for bosses that teleport after being struck.

## Description

Projectile - Impale your enemies on a burst of spines
Requires an axe or mace
66% Weapon Damage

Physical Damage: +xx
Mana Cost: xx
Synergies
+15% More Bonus Damage per Base Level

## Equipment

The Thorn Strike skill can be found on following items:

* **Sacred Uniques**
	+ Greenwalker's Charge (Antlers, Oskill)
	+ The King of Ents (Labrys, Oskill)

## Changelog

 1.1
 1.1.3
 1.2
Wrath

Wrath is an oskill that sends out a nova of fireballs.

## Description

Cleanses the area with a nova of deadly holy fireballs

Item Granted Skill

xx Fireballs
Physical Damage: xxx-xxx
Fire Damage: xxx-xxx
Mana Cost: xx

## Equipment

The Wrath skill can be found on following items:

* **Tiered Uniques**
	+ Dragon's Blood (Light Plate, Proc)
* **Runewords**
	+ Hieros Gamos (Naginatas, Oskill)
* **Crafted / Magic / Rare Items**
	+ +(14 to 19) to Wrath on Paladin Helms
Web of Deceit

## Map

The **Web of Deceit** is an uberlevel located in the southwest of the Torajan Jungles. Its entrance is guarded by Lord Aldric Jitan and his Rakkis Guardsmen, and it is the lair of Astrogha and his spider minions. The Moon Arachnids in the Web of Deceit are stronger than those in the Torajan Jungles and are marked as elite.
Xar, Grave's Regent

**Xar, Grave's Regent** is a super unique monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Veil King (monster)

**Veil King** is an uber undead.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Sunspear

Sunspear is an oskill javelin attack which bounces and turns into a bolt that stuns.

## Description

Javelin attack that bounces, turning into a stunning bolt
Requires a javelin

Item Granted Skill

100% Weapon Damage
Always Pierces
Stun Length: xx seconds
Mana Cost: xx

## Equipment

The Sunspear skill can be found on following items:

* **Runewords**
	+ Firefly (Amazon Javelins, Oskill)

## Changelog

No changes mentioned within the skill's history and the only item which this spawns on (aside from possibly Cornerstone of the World), Firefly, no changes are mentioned for that item either.
Takedown

Takedown is a Amazon Spear devotion buff skill which temporarily boosts your attack speed and defense.

## In-game Description of Skill

Attack - Temporarily Boost your attack speed and defense
Requires a spear

50% Weapon Damage

Fury
Uses fury: heals 2.5% of maximum life

Damage and attack rating: +xx%
Attack speed: +xx%
Bonus defense: xx%
Duration: xx seconds
Mana Cost: x

Synergies
+5% attack speed per base level
Great Hunt: +0.6 seconds duration per base level

## Skill Stats

TABLE MAY NOT BE UP TO DATE

Bonus defense: 75%
Duration: 1.2 seconds
 5 | Attack speed: +34%
Bonus defense: 143%
Duration: 2 seconds
 10 | Attack speed: +60%
Bonus defense: 216%
Duration: 2.3 seconds
 15 | Attack speed: +850%
Bonus defense: 277%
Duration: 2.5 seconds
 20 | Attack speed: +110%
Bonus defense: 329%
Duration: 2.6 seconds
Mana Cost: 50

## Equipment

* **Sacred Uniques**
	+ Cornerstone of the World (Jewel, Oskill)
* **Runewords**
	+ Asymptomatic (Spears (except Paladin Spears), Oskill)

## Changelog

 v001
 1.86
 009
 1.50
 1.49
 1.42 C
Wyvern

**Wyvern** is an uber monster.

## Offense

* AR means Attack Rating.

1225 (1 s)
2325 (3 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Summon Corpse

Summon Corpse is an oskill which creates a corpse.

## Description

Creates a corpse at your location to target with totem skills
Item Granted Skill
Mana Cost: xxx

## Equipment

The Summon Corpse skill can be found on following items:

* **Sacred Uniques**
	+ Demonlure (SU Zombie Head, Proc)

* **Runewords**
	+ Quimbanda (Necromancer Shields, Oskill)
	+ Kronos (Necromancer Crossbows, Proc)

## Changelog

No changes mentioned for this skill within its history. (Introduction date unknown)
The Frozen Crest

**The Frozen Crest** is a dungeon located in Scosglen, home to Sescheron's Destroyer. It is accessible by obtaining the Dúlra Aegis and eleven Conjuring Eyes, transmuting them in the Horadric Cube to create the Reality Piercer, then transmuting the Dúlra Aegis and the Reality Piercer in the Ancient Circle in Scosglen. The Dúlra Aegis is not consumed throughout this process. The Frozen Crest consists of two rooms: an empty first room and a second room where the boss resides. Defeating Sescheron's Destroyer opens a red portal back to Scosglen proper.

## Lore

The gates of Sescheron, thought to be impregnable, thought capable of outlasting time itself, had guarded the path to the Worldstone for eons; but they've been ripped out by Destruction incarnate. In the ruined city, from profane rites and the blood of the defenders, a new evil was birthed, obliterating the virtuous Sescheron. The destroyer was then chosen to oversee the ranks of Baal's army and now ravages the lands of Scosglen searching for a hidden artifact to eradicate everything in his path. Look for hints in the forest and unveil the buried secret. Find Baal's emissary and slay him, lest all humanity suffer greatly.
Star Knight

Star Knight is a regular demon.

## Offense

* AR means Attack Rating.

22-78 (4 s)
186-511 (8 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Wild and Free

Wild and Free is a Passive Skill from the Amazon neutral skill tree. It grants increased character movement speed and Faster Hit Recovery.

## In-game Description of Skill

Passive - Increases movement and hit recovery speed

Velocity: +2%

First Level
Faster hit recovery: +15%

Synergies
Increased velocity per base level (Diminishing returns)

## Equipment

The Wild and Free skill can be found on the following items:

* **Sacred Uniques**
	+ The Cranium Basher (Great Maul, Oskill)
* **Runewords**
	+ Asymptomatic (Spears [Except Paladin Spears], Oskill)
	+ Wyrm (Necromancer Shields, Oskill)

## Changelog

 v005
 v001
 v003
 1.Z9
 1.53
 Beta Midterm Patch
Summon Overlord

Summon Overlord is an oskill that summons an overlord which has an aura that increases maximum minions.

## Description

Summon a shadow overlord to lead your phantom army

Item Granted Skill

Dark Legion Aura Adds 4 Maximum Minions
Attack Rating: xxxx
Life: xxxxx Hit Points
Damage: xxx-xxx
Mana Cost: xxx

## Equipment

The Summon Overlord skill can be found on following items:

## Changelog

 1.D9
 1.57BETA
 1.53
 1.42 C
 Beta Midterm Patch 1