Galilhaeraal the Gleechaser

### Physicality

Overlapping copper scales tinged with green; glowing turquoise orbs for eyes; back-sweeping cheek ridges; jaw frills; segments of horn extending from the brow

## Worship

### Offerings

Bards and storytellers, curios and oddities, valuable ores

**Galilhaeraal the Gleechaser** is one of the World Bones of Illandor. She is a mythic copper greatwyrm created by Tanneth and Tilo, and makes up the province of Arcadia.

## Name

Galilhaeraal's name translates to 'Wisdom, Energy, Laughter, Question' in Draconic, from *gal* ('wisdom') + *il* ('vitality, energy') + *haer* ('laughter') + *aal* ('question').

## Description

Galilhaeraal's body lies mostly submerged in the Tannethi Sea, her limbs tucked beneath her. The picturesque waters of Arcadia are a reflection of the blue-green mottling on her scales. Galilhaeraal's large, leathery wings are thought to make up the two halves of Arcadia's iconic heart-shaped islands, and the central island is thought to be where her heart is. Queen's Island is thought to be the tip of her tail. The province's hilly terrain is attributed to Galilhaeraal’s overlapping scales and ridges.

## Geographical Influence

On top of making up the province's physical geography, Galilhaeraal's presence influences the various meteorological phenomena of the region. The temperature of Arcadia is generally agreeable, but several peculiar occurrences seem to arise around the province. There have been several reports of strange behaviour from local fauna, including feats of unusual intelligence, and there is a notable ambience of joviality throughout the region. Interestingly, the few cliff-faces around the region seem to have magical carvings of Galilhaeraal's smiling visage worked into the stone, though it is unclear who created them, or when.

## Role in Creation

Common belief suggests that Tanneth originally created Galilhaeraal to be a vehicle for their insatiable curiosity. Galilhaeraal's original purpose was to seek out information and treasures from the mortals, so that Tanneth may learn of the people they created. However, Galilhaeraal was very serious and severe-looking, very much a cloistered scholar and grim diplomat. Tilo offered that Galilhaeraal should be lightened up, and she added a more childlike, playful side to the dragon in the form of a harmless prankster who enjoys jokes and laughter as much as deep intellectual discussion.

## Cultural Interpretation

### Physicality

   Tanneth's original intention for Galilhaeraal is what is often reflected in her physical depictions. Galilhaeraal is a severe-looking dragon with overlapping copper scales tinged with green, and several back-sweeping facial ridges and frills that gives her face a somewhat frightening appearance. Contrasting this is a sharp, triangular jaw that appears to always be smiling. Galilhaeraal has segmented horns extending backwards from the brow, with two smaller horns flanking them. Her eyes are glowing orbs of turquoise.

### Personality

Many cultures, majoritarily humanoid, attribute personality traits to the World Bones in order to better understand them. As such, Galilhaeraal is often depicted as both a witty and miserly scholar, and a gregarious and good-humoured prankster. She is said to appreciate wit and humour in equal parts, and is thought to be a good host, indicated by the influence she has on those living in her province. Tanneth's curious and erudite personality has imprinted on Galilhaeraal, but Tilo's influence is also clear in how lighthearted and fun she is.

### Abilities

Stories paint Galilhaeraal as a [key trait], able to [skills, charms]. In almost every iteration of Galilhaeraal's tale, she is described as breathing [breath] and [element through scales]. Some stories posit that she is able to [special ability]. Many believe that she can [regional], due to the regional effects that indicate her presence.

## Religious Offerings

It is believed that Tanneth instructed Galilhaeraal to appraise that which mortals treasured, so that Tanneth may understand what it is mortals place value in. As such, treasures such as valuable ores and precious stones are often left at shrines to Galilhaeraal, as well as works of art and interesting antiquities. Many bards, artists and storytellers dedicate their work to the World Bone as well.