Level 93

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Level 93 Level 93 Level 93 Level 93 Level 93 Level 93 Level 93 Level 93 Level 93 Level 93 Level 93 Level 93 Level 93 Level 93 Level 93

**Level 93**

## Description

   **Survival Difficulty: Class Ψ****》Unsafe****》Unsecure****》Mental Hazard**
> Level 93, "Neverending Chess" is the 94th level of the Middlerooms.
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This level resembles a seemingly infinite room full of tables with chess boards on them. The chess boards cannot be moved until a "Challenge" (More on that later) is initiated against a Challenger. Every kind of possible position is there, all 10^43 of them, (10^43 is a 1 followed by 43 zeros,) and that's not just including some chess boards which seem to be very different, or at least that is one way to put it. These "different" chess boards where something is off is where most of the Challengers are attracted too, why this is I will say later in the article. There also for some reason are 16 black and 16 white cats in the level, and they kill and eat Challengers since they cannot move away from their games and are very weak. The black cats and white cats also seem to fight for food when they find some. Another noticeable feature of this level is that no living beings seem to age. You could be here for as long as possible, (which is 3 years, 364 days.) Also, Empty Cans tend to appear on the ground, rarely, but sometimes are found usually under tables. They are mostly found in The Clearing.

### Physical Description

The room is mostly just wood. Wooden walls, wooden chairs, wooden tables, wooden boards which seem to be a part of the tables, wooden pieces, just pretty much everything is wood. There is quite a lot of light in this room from an unknown source aswell. There do not seem to be any doors anywhere, so it is just one giant room.

### Challengers

Challengers are very weak entities who sit down at tables and beg for people to play against them. If they are at an "Insanity Board" they should not be played against. They look like normal humans but with one big eye where their two eyes would be, and their faces are deformed. They look like the person who "converted" into them which I will discuss later on. If somebody loses against them, they will and kill that person, have their soul freed and the person then is converted into a Challenger. Challengers are usually not very good at chess, averaging from 100-600 ELO, but they try to cause the player to hallucinate moves that are bad, so either you need to question yourself every second you think of a move, or by taking Almond Water, you could prevent the effects. Also, the Challengers and you would have 10 hours to play, and you cannot leave once the game has begun or you will die. The Challengers also move almost instantly, regardless of the board so losing by time is possible here for only the human. The first ChallengersChallenger's]] origins are unknown, and it has most likely converted by now. Also, people cannot attack Challengers directly in physical combat or they would be sent to the enigmatic level "Run For Your Life."

#### What happens if you win against a Challenger?

If you win against a Challenger you will be sent to a Random Level within the Middlerooms. This level will most likely be a safe level, but may be a dangerous one. The level will be in Cluster I. The level cannot be an Enigmatic Level.

#### Another way to become a Challenger

If you stay in this level for too long you will start hallucinating and begging to feel light headed unless you begin a challenge quickly. You would have 30 minutes until you pass out and become a Challenger, being forced to sit at a table until you win a challenge. You would be sent to the nearest board if this happens.

### Insanity Boards

Insanity Boards are boards which are impossible to win, and have pieces which do not seem to exist in any variation of chess. These boards could be shaped in a circle so the pieces go on forever, or something like that. These pieces have names that are extremely long which has been seen on a printed Manuel which is under each table, including the insanity tables with instructions of how each piece plays. Insanity boards with no way to win aka Stage 3 insanity boards do not have a "how to win" section. Speaking of stages, here are the Insanity Board Stages:

#### Insanity Board Stage 1

This is just when the board is not normal chess and does not have normal rules, this can be done through normal variants of chess that do exist.

#### Insanity Board Stage 2

This is when the board starts to be more warped, and the pieces are also more warped and have the odd names. These are theoretically possible to beat, and the hallucinations get stronger.

#### Insanity Board Stage 3

This is when the boards are extremely warped and same with the pieces. These are impossible to win, so you will lose by time.

## Entities

The only entities who seem to inhabit this level are the Challengers. The cats don't count, since they seem to be just like cats from the The Frontrooms.

## Bases and Outposts

### Cat's Outposts

#### Black Cats Outpost

This is an outpost filled with all 16 black cats in the level. It is a few structures made of tables with chessboards, and is where their food is stored. The black cats also sleep here.

#### White Cats Outpost

This is an outpost filled with all 16 white cats in the level. It is a few structures made of tables with chessboards, and is where their food is stored. The white cats also sleep here.

#### Other Areas

##### The Clearing

Both outposts are about 2401 yards away from each other (or 2195.5 meters away from each other) and in-between them is an empty space with no tables where the cats may play-fight, or sometimes, share food. Sometimes the cats on different sides go here to not fight for once, but anywhere else they fight for food. This is also as mentioned earlier, where Empty Cans tend to appear the most.

##### Human Outposts

There are none due to the nature of the level.

## Entrances and Exits

### Entrances

* In the forests of Level 92, on one of the trees, there is a branch shaped exactly like a pawn from chess. Noclipping through this tree leads here.
* Under one of the tables in Level 83, there is a checkerboard pattern. Noclipping through this table leads here.
* Noclipping through a chess sign on Level 95 will take you here.

### Exits

* Beat a Challenger to be sent to a Random Level.
* Pet one of the cats to go to Level 78.
* Physically harm a Challenger to be sent to the enigmatic level "Run For Your Life."
* If you win a game against a Challenger and out of all the levels in Cluster I get randomly sent back to this level, then you will instead be sent to Level 1.

(Hi, this is Underscratch. I made another level after a WHILE it's been about a year, I'm pretty sure. Another entity too!)