Sylvia

image by: https://twitter.com/NekoNyanTJ

**Sylvia** is a HumanCitation Pending child, member of Fructus Acetaria, gifted with great magical powers including the ability to influence the flow of time. She is played by YiYi.

Sylvia's family is a family of noble merchants from the city of Yandell, they granted Sylvia a magical education where she first started to develop the magical arts until she ultimately left as she became persecuted by them, the reason for this remains unknown.

## **Description**

### **Appearance**

Sylvia is a young girl with silvery hair and eyes, she wears high quality adventuring clothes and a cape with a hood to hide her face. She also carries with her a small revolver she seemingly uses as an Arcane Focus and a small golden pocket watch. After her encounter with the elves of Fellengrad she now also wears a blue scarf around her neck.

### **Personality**

At first Sylvia was somber and distant, distrusting of her newly found companions and jumpy at any danger. As she has grown closer to everyone she has become happier and eager to help, taking in from everyone in the party and learning from them.

Sylvia remains paranoid about the dangers of the world, being quick to try and inform herself on any possible enemies or threats and would rather not get into extremely dangerous situations without proper preparation or if the group is weakened at the moment.

She is very smart and wishes to help the weak as much as she can, taking an interest in creation of magic items and spells. She also enjoys using her magic to aid both the party and civilians, sometimes at the detriment of her own well-being.

## **Biography**

### Season 1

Not a lot of her life prior to being hunted by the Goldeknight Family is known. She was the youngest daughter of the very same noble family and as such she was given a very comfortable life and good education. During this time she met Captain Ariah of the Spellswords, who took care of her for a time. During the time when she lived with her family she was also taught about magic and began obtaining the ability to use magic. At some point however, Sylvia would end up running away from her family home and would begin being hunted down by the Goldeknight family, the cause of this is currently unknown.

She was found by William Wellko who she had met before and took her in, shortly after a small group of adventurers made up of Keina, Tanju and The Ceg would be hired by Wellko to escort Sylvia into Turrendower where she could meet with Captain Ariah, during this time she was hiding under an alias to keep herself safe from her family.

During the trip to Turrendower she and the party found and met Guava and fought against an obelisk that ended up cursing them. Also during the trip she began growing closer to Keina, who had taken a liking to Sylvia since their first encounter.

Upon reaching Turrendower they were informed by Captain Ariah about their curses and that they would need to go meet the wizard Bendoozh to understand how to get rid of the curse, during this trip she became more open and cheerful, showing more eagerness to try and help out the party and eventually revealing her real identity to Guava.

Upon reaching Bendoozh in the Sanctum of Knowledge the party was informed of the influence of Dah'kuhan and the legendary weapons needed to seal him. After this she trained under Bendoozh to be able to wield her time powers more effectively, allowing Sylvia to craft her first spell. Bendoozh would inform Sylvia that her true nature was fractured, and that she was being aided by a "friend who would walk besides her". After a short time in the Sanctum of Knowledge they got chased out of it by the demon forces of Dah'kuhan.

### Season 2

After successfully escaping the Sanctum of Knowledge the party made way for the Ruins of Gressel, where Sylvia would become one of the founding members of Audax Terra, where she would help with the rebuilding and planning efforts of the town. After this they would make their way to Fellengrad and The Forest of the Mist.

During the trip they met with the witch Aisha who expressed interest on Sylvia's abilities, Sylvia the got her fortune read by the witch who told her she was destined to "Lose something, either good of bad", and were asked to get her into Fellengrad, before they continued with their trip.

Once in Fellengrad Sylvia took a passive role during their stay in Fellengrad taking in the information, she however took and important role while in the Feywild, particularly during the test of Madam Lum, where she managed to trap her in a Momentary Stasis, allowing the party for a round where they could unleash their attacks and deal massive damage. After successfully passing the test, they obtained The Wing of the Owl.

Sometime between their arrival at The Forest of the Mist and their departure back at Audax Terra, Sylvia came up with her second spell, a summoned tower that could allow for safe rest while in the wilderness. She then passed this spell onto Old Man Decker, to aid with giving refuge to possible residents of Audax Terra, as well as to be used as storage if need be. It was during this time she created her own familiar, a small owl by the name of Kirian.

Alongside with Grass of Spring the party took a trip back to Saltmarsh looking into getting a boat to Leatoh. During their trip to Leatoh with the help her familiar she was able to keep the boat safe when they were attacked by mermen, as well as using her time magic to increase the power of her party members. During this trip it was also revealed that Sylvia had gathered clockwork from Saltmarsh in order to cast Divination, and used the spell to find about the whereabouts of Keina's lost friend Kunala. Sylvia also accompanied Keina during the treatment of the injured Seledia using Life Transference to try and heal and ease her pain. During this trip Sylvia and Tanju would study together on the nature of their curses and how to wield them effectively, leading to both of them to learn how to use them.

While in Leatoh she stayed close to Keina and Seledia, having an eye out for the Seledia's health, she also joined the Adventurer's Guild alongside the rest of the party. In town they would meet with Vesuvius Bamm, a previous wielder of the legendary weapons who invited them into his library where Sylvia would inquire about a couple of people including herself, her alter ego Kirrian Silvaliant, and her magic teacher Goro Stoutlanghe. All of these would however provide some answer, but would be unsuccessful to the surprise of Bamm. she would then use this time to learn about Dunamancy, kick starting the creation of another spell. She would later make use of another divination where she managed to discover dark intentions behind the ruler of Leatoh and they began evacuating the town, this however would be interrupted by an invasion of Dah'Kuhan's forces to the city. Sylvia protested to returning to the city to fight, however would ultimately go after Guava's insistence.

The fight would prove difficult and a cornered Sylvia would end up unleashing her curse mark to help the party survive, she would then lose consciousness and a mysterious entity would take control of her body and continue fighting for Sylvia. After the fight was settled, the party came to see that Guava had died in during the combat and his soul now had been claimed by Dah'Kuhan. They would then question this entity, which would reveal itself as a Sylvia from the future that took care of multiple Sylvias across multiple timelines. She would mourn the death of Guava but reaffirmed she saw no other way for the fight to end and that she did all she could, but assured them that there may be a way to save him still. However, whatever that way was, it was unknown to her. She bid farewell to the party before leaving Sylvia's body, which then fell unconscious. Shortly after the party would find that Bendoozh was also mortally wounded during the fight and his soul was also at jeopardy, but thanks to Keina's intervention, they managed to save his soul. Lady Leunis would then encounter the party and comment on the recently departed Bendoozh, as well as show interest on the unconscious Sylvia. Sylvia would shortly wake up and have an emotional breakdown after learning the fate of Guava and her teacher.

### Season 3

On their way back to their camp in the outside of Leatoh, she would stop to help a woman trying to rebuild her shop, causing a fateful meeting with a small goblin girl by the name of Cam, who would ask for help in fixing her friend, a large warfoged called Piston which Sylvia managed to fix up using her magic, they would the join the party on their adventures.

The party would travel deep into the forest near of Leatoh, where they would begin to be bombarded by draconic visions, they would then reach a village of lizardfolk, where Sylvia would act as a translator thanks to her use of the spell Tongues, they would be warned about a monster inside the temple that held Umbra Edge. They would leave Seledia and Spring with the lizardfolk while they headed to the temple.

Sylvia's chronal manipulation would prove crucial while inside the temple, allowing for retries with her Chronal Shift and paralyzing a giant tentacle monster with her Momentary Stasis. These abilities would also be key on defeating the Beholder that had taken residence on the temple, with her shadowspawn taking care of some of it's eye-stalks and her Momentary Stasis keeping it immobile, leading to a quick and easy victory over the beholder.

On the way out of the temple, the party would be confronted by Salazar, who would try to win them over to his side, during this encounter he would show disdain for Sylvia, disregarding her abilities as a spell caster, after a quick clash it was revealed that it was just a Simulacrum. The party made a quick return to the lizardfolk village where they learnt that Seledia's health had taken a turn for the worse. After quick action from Keina, she was stabilized. They exchanged thanks with the lizardfolk and continued on their way.

On the way back Seledia began acting weird and turned into an Adult Copper Dragon, she then started to act in an aggressive manner towards the party, but was calmed thanks to everyone efforts, causing Seledia to fly away, leaving the party behind.

Further into their travels, the party was ambushed by the Vermillion family, who were under the employment of the Goldeknight family to hunt down Sylvia, in the fight was Charles Vermillion, someone who had interacted with Sylvia since she was a child. During the fight, Tanju was briefly killed, but thanks to Keina he was able to be revived. In a rage, Sylvia unleashed a powerful Inflict Wounds on Charles, killing him, the rest of the ambush was then quickly dispatched. Once they returned to Audax Terra, Sylvia began taking a more active part in the rebuilding of the town thanks to her Fabricate spell.

The party began heading to the north into the Hakoridge in search of the demonic husk of Guava as well as learning that Keina's friend could be stuck in The Pit of the Dammed. They began making their way into Londaris. Upon arriving into Londaris, Sylvia had visions of multiple things on their first night there, and the following day the party were approached by a group of Water Genasi and told that they were summoned by the Sultan of the city. During their visit to the Sultan they were asked to form an alliance to put a stop to Salazar. Sylvia was told by the Sultan about her true nature, however it was also vague. The party agreed to help out the Sultan on stopping Salazar.

The following day Sylvia tried helping out The Ceg with his psychic powers, causing a psychic explosion that rattled the Inn they were staying at, she would later help out Cam on her plight to the council on helping out the people of Miston. After this she would be successful in creating a prototype of a new spell, she would sell this prototype to one of the members of the council, she would use the money to buy the materials to use another Divination to help them recognize the threat of the Bodak that hid in the Hollowblight.

## **Relationships**

### **Keina**

Sylvia is the closest with Keina out of all of F.A. She admires and looks up to Keina, wanting to make her happy and proud of her, going out of her way to try and find Keina's friend Kunala, as well as looking for a Ring of Regeneration to give to Keina. They spend a lot of time together, taking watches together and usually sharing rooms while inside the inns.

### **Tanju**

Tanju is one of Sylvia's closest friends, also her only wizard friend, the two of them hang out often and seek out each other when they need help with something magical. Sylvia cares deeply for Tanju and sees him as a brotherly figure and someone she can rely on

### **The Ceg**

At first, Sylvia was intrigued by The Ceg's status as a detective, wanting to help out in his detective work as much as she could, as she got to meet him, she has taken a liking to his aloof nature and tries to help him with his psychic problems as much as she can. She thinks that if left unattended The Ceg can be a danger, not only to the party but to the world. Hasn't forgiven him for unleashing the giant eyeball monster into the world.

### **Guava**

Sylvia respected Guava deeply, being the first one she openly told about her secret identity. She saw Guava as a wise guide on life, someone to learn from. Sylvia and Guava didn't interact a lot, but Sylvia managed to learn a great deal from watching Guava go about his life.

### **Cam**

Sylvia is very fond of Cam, and likes to help her take care of Piston, Sylvia enjoys having Cam's technical outlook and brains on the party as a counterpart to her arcane way of thinking.

### **Piston**

Sylvia is curious about Piston and wants to help fix him. She seems to enjoy having him around and taking care of him, taking time of her morning to help keep him clean and trying to decipher his origins and how to fix him alongside Cam.

### **"Other" Sylvia**

It's not known if Sylvia is aware of this older Sylvia that sometimes takes control over her, but it seems like Future Sylvia has no other interest in mind other than to keep Present Sylvia safe and to help her stop Dah'Kuhan

## **Character Information**

### **Proficiencies**

* **Skills**: Arcana, History, Insight, Investigation, Persuasion, Survival.
* **Tools**: None

### **Abilities**

#### **Spellcasting**

Sylvia has demonstrated magical abilities beyond that of anyone her age. Currently she's able to cast spells up to 4th level, she specializes in utility and support spells. Some examples being:

* Inflict Wounds
* Identify
* Invisibility
* Mind Whip
* Life Transference
* Summon Shadowspawn
* Divination

##### **Created Spells**

Sylvia also has shown proficiency in spell crafting, having created various spells through her journey, these spells include:

* Golden Opportunity
* Sylvia's Tower
* Truer Strike (Alongside with Tanju)
* Temporal Evolution (Prototype)

#### **Demon Mark**

Sylvia is one of two members of F.A. that has made use of the Demon Marks.

#### **Time Manipulation**

One of Sylvia's signature abilities is her prowess on controlling and manipulating time, allowing for the use of Dunamancy spells as well as shifting of timelines and a limited time stopping ability.

* Chronal Shift
* Momentary Stasis
* Temporal Awareness
* Golden Oportunity
* Temporal Evolution (Prototype)