You Don't Know Jack Volume 6: The Lost Gold

**You Don't Know Jack Vol. 6: The "Lost Gold"** is the fourteenth installment in the *You Don't Know Jack franchise*, and the sixth general knowledge edition. It was originally released on December 1st of 2003. It's also the second game after *You Don't Know Jack: The Ride* to contain something resembling a plot.

## Plot/Storyline

A pirate has discovered the fabled “JACK Gold,” an uncountable sum of abundant riches, only for the prize to lay a curse onto the unfortunate pirate. As he describes it, he was placed in an inescapable limbo by being the game’s sign-in host, though he can be freed if the contestants collect $1,000,000 over the course of all games played.

In the canon of the game, it is implied that the Impossible Questions were put in the game by the pirate himself to try to boost the player’s score up quicker. The reason the Impossible Questions are all pirate themed is that the pirate thinks those types of questions would be easy for the player, demonstrating that he thinks his type of comprehension is common knowledge, unaware that a lot of the trivia is forgotten knowledge by modern standards.

Once the total of $1,000,000 is acquired, the pirate is set free, only to end up being chased by a mountain gorilla. As he escapes, he rediscovers the “JACK Gold” and—realizing his mistake too late—ends up trapped in the game again.

## Gameplay & Question Types

Unlike earlier versions of the game which allowed a choice between a short 7-question game and a longer 21-question game, *The "Lost Gold"* can only be played as a 7-question game. Aside from that, play is the same as it was in previous games, albeit with less variety in its question types. Most of the changes made to the game are in the way the game is presented, taking a far more animated and cartoony approach. It is possible that all future *You Don’t Know Jack* games were influenced by this game’s aesthetic.

Below is a list of all special question types.

## Trivia

* This is the last You Don’t Know game made by Jellyvision to only support the 4:3 aspect ratio (480p SD). The series first supported 16:9 widescreen starting with You Don't Know Jack (Flash). The iOS version supported versions of the iPhone with a 4:3 screen, but was laid out in portrait orientation.
* This game was built on the German Volume 4, which had online multiplayer like *5th Dementia*, and no pirate theme.
* The value for the Impossible Question ($26,606.06) references Jellyvision's old phone number, 266-0606.
* It is suggested by the Impossible Questions that Schmitty himself may also cursed, since he can hear the pirate and sign-in music during these moments.
* In German Volume 4, the game Wendithap'n from YDKJ: Louder! Faster! Funnier! and YDKJ: Mock 2 (which in this version is titled "Wann War Was?") is included. The background music can still be found in US Volume 6's files.
* This is the first game in the series to change the effects of the Gibberish Question Easter Egg. While the first time still has money taken away and changes the name of the player, it is all done at once. The second time, instead of doing nothing, now takes away even more money. The third time puts the player into an unbeatable mini-game instead of shutting the game down.
	+ One of the possible new names for the player is “Arschloch” (translating to “asshole”), which is the German cuss word that triggers the equivalent easter egg in all German volumes.
	+ In German Volume 4, the first player to cuss loses €50,000 and gets their name changed first to “Pfeife” (literally “pipe”, corresponding to “dick”), then again to “Arschloch”. The second player to cuss loses no money, with the “wrong answer” visual effect not playing until after the rant. The third player to cuss causes the game to close like in older entries.[↑]
* The German release of You Don't Know Jack: The Lost Gold (known colloquially as You Don't Know Jack 4) is the only You Don't Know Jack game in the entire franchise to have been sold inside of a keep case instead of the usual jewel case.¹