Estimated Game Mechanics and Myths

# Estimated Game Mechanics

## Players' Attack vs Monsters

This is very simple yet delicate. Let us use some images to represent different categories.

* Character
* Helmet
* Armor
* Shield
* Amulet
* Ring L
* Ring R
* Pet
* Weapon
* Monster

Then the Minimum Attack (lower bound = 1) of a character is:

The (fixed) attack of  +  +  +  +  +  +  +
+ **1** if you are equip with  **- Monster Defense** (Arena and Survival Only)

And the Maximum Attack (lower bound = 1) of a character is:

The (fixed) attack of  +  +  +  +  +  +  +
+ **Weapon Attack** (if you are equip with ) **-** **Monster Defense** (Arena and Survival Only)

### Example 1

A player is using Super Boy equipped with Shirt while holding Best Plunger attacking a Grasslands Red Slime:

Therefore the player's minimum attack is **2** and maximum attack is **3** against Grasslands Red Slime.

### Example 2

A player is using Raccoony with Robo Mask, (Purple) Santa Armor (Red), Knights Shield, Skull Strings, Armor Ring II L and Gold Ring II R with no pet while holding a Laughing Sword attacking an *Enchanted Forest Arena* Hornet:

Therefore the player's minimum attack is **16** and maximum attack is **67** against *Enchanted Forest Arena* Hornet.

### Example 3

A Da Ninja with Hells Mask III, Blood Moon III, Lava Defender III, Soul Amulet, Armor Ring IV L and Jade Ring III R with 2021 Cow Cow while using no weapon at all punching an *Enchanted Forest Arena II* Tuck Tuck:

Therefore the player's minimum attack is **33** and maximum attack is **33** against *Enchanted Forest Arena II* Tuck Tuck.

### Fun Facts

* From the above expression about Player's Attack vs Monsters, it's not hard to see that the attack of all equipment except for the Weapons are fixed.
* The shown attack to the mob is just a random number between the Minimum Attack and the Maximum Attack. For example, if the Minimum Attack is 10 and the Maximum Attack is 16, then the possible damage to the mob is 10, 11, 12, 13, 14, 15, or 16.
* The lower bound of attack is 1, that means if you are using the equipment of Example 1 but attacking an *Enchanted Forest Arena II* Tuck Tuck, even though Tuck Tuck has 8 Defense, the Minimum and Maximum Attack will **NOT** be -6 and -5, but just 1 and 1.
* The Game will only show the Maximum Attack without subtracting Monster Defense.

## Monsters' Attack vs Players' Defense

### Players' Defense

Let us first talk about Players' Defense. The Game will only show the Defense of all equipment added up, which is the defense of

Character + Helmet + Armor + Shield + Amulet + Ring L + Ring R + Pet + Weapon;

which would be call it as Players' Defense, and abbreviate it as **PD**.

P.S. You can check out the defense of different categories from Main Characters and Equipment.

### Monsters' Attack

For Monsters' Attack, which would be abbreviate it as **MA**, you can check out Health Points and Attack in the Mobs page for monster's minimum attack: **Min(MA)** and maximum attack: **Max(MA)**.

### Monsters' Damage on Player

Let us introduce a function RANDBETWEEN( bottom, top ) where bottom ≤ top. (For more details, you can check out the RANDBETWEEN Function)

This function will generate a random integer between bottom and top, for example:

* RANDBETWEEN(3, 10) will randomly pick a number from the set {3, 4, 5, 6, 7, 8, 9, 10};
* RANDBETWEEN(2, 2) can only be 2.

The monsters' damage on player is

* RANDBETWEEN( **Min(MA)**, **Max(MA)** ) - RANDBETWEEN( **0**, **PD** )

**with lower bound = 1**, that means even if you get a number smaller than 1, the damage will still be 1.

### Example 1

A *Grassland* Snake  is attacking a Super Girl  with Best Plunger. Then

* Players' Defense (**PD**) = 2;
* Minimum Monster's Attack (**Min(MA)**) = 2;
* Maximum Monster's Attack (**Max(MA)**) = 3;

and the possible monster's damage on the player (darker cells of the table) are:

RANDBETWEEN(**2**, **3**) - RANDBETWEEN(**0**, **2**)
 RANDBETWEEN(**2**, **3**)
 2
 3

which means the player will have

* 50% chance of receiving **1** damage, (50% is from getting 3 1's from the table of 6 numbers, which is

3
6

{\displaystyle \tfrac{3}{6}}

=

1
2

{\displaystyle \tfrac{1}{2}}

= 50%)
* 33.3% chance of receiving **2** damage, (33.3% is from getting 2 2's from the table of 6 numbers, which is

2
6

{\displaystyle \tfrac{2}{6}}

=

1
3

{\displaystyle \tfrac{1}{3}}

≈ 33.3%) and
* 16.7% chance of receiving **3** damage. (16.7% is from getting 1 3's from the table of 6 numbers, which is

1
6

{\displaystyle \tfrac{1}{6}}

≈ 16.7%)

### Example 2

A *Darklands* Dark Spirit  is attacking a Super Boy  with Silly Helmet (Blue) , Silly Armor (Blue) , Silly Shield (Blue)  and Silly Sword (White)  . Then

* Players' Defense (**PD**) = 6;
* Minimum Monster's Attack (**Min(MA)**) = 3;
* Maximum Monster's Attack (**Max(MA)**) = 10;

and the possible monster's damage on the player (darker cells of the table) are:

RANDBETWEEN(**3**, **10**) - RANDBETWEEN(**0**, **6**)
 RANDBETWEEN(**3**, **10**)
 3
 4
 5
 6
 7
 8
 9
 10

which means the player will have

* 26.8% of receiving **1** Damage,
* 10.7% of receiving **2** Damage,
* 12.5% of receiving **3** Damage,
* 12.5% of receiving **4** Damage,
* 10.7% of receiving **5** Damage,
* 8.9% of receiving **6** Damage,
* 7.1% of receiving **7** Damage,
* 5.4% of receiving **8** Damage,
* 3.6% of receiving **9** Damage, and
* 1.8% of receiving **10** Damage.

### Example 3

A *Grassland* Hornet  is attacking a Raccoony  with Robo Mask , (Purple) Santa Armor (Red) , Knights Shield , Skull Strings , Armor Ring II L  and Gold Ring II R  with no pet while holding a Laughing Sword. Then

* Players' Defense (**PD**) = 19;
* Minimum Monster's Attack (**Min(MA)**) = 3;
* Maximum Monster's Attack (**Max(MA)**)= 7;

and the possible monster's damage on the player (darker cells of the table) are:

which means the player will have

* 80% of receiving **1** Damage,
* 19% of receiving **2 to 6** Damage,
* 1% of receiving **7** Damage.

### Fun Facts

* Your player can reach -1 Defense by using Super Boy and Death Necklace. The effects of negative Defense is yet to be announced.
* No matter how high your Defense is, There will still be a small chance of receiving Maximum Damage from a Monster.