Patch Notes - 1.1.62.52

Version: 1.1.62.52

Announced: 2016.04.20

Released: 2016.04.25

## Hero Changes

1. One of Karna’s skills has been redone:
	* Magic Imprison has been changed to Magic Burst: it will ricochet among up to 5 enemies and deal magic damage. This strengthens her role as an AoE damage mage.
	* Skill animation has been redone.
2. New hero added to the list: Léon
	* Position: Tank. Physical Damager.
	* Skills:
		+ Ultimate: Sunder: Strike the ground, dealing physical damage to a line of enemies in front of the hero.
		+ Green: Battle Roar: Protects most injured ally, forcing enemies nearby and all enemy-summoned units to attack himself. Raises his own armor and magic resist for 8s.
		+ Blue: Blood Spirit: Gives surrounding enemies a Blood Spirit effect for 5s, decreasing their attack power and also healing Léon with each attack they make on him.
		+ Purple: Hero Time: Does AoE spin attack for basic atk. 15% chance of Rage when hit, increasing his size, atk, atk spd, & phys lifesteal. Rage lasts 8s w/ cooldown after.

## Update Content

1. Increased the boost in power that all heroes get when raising star level, and also adjusted the level of difficulty of early campaign and other modes.
2. Tower Defense stages will be displayed separately from the main Campaign storyline, and the number of stages will be reduced to 3 for each level of difficulty. The amount of exp from each stage will increase.
3. Added a feature allowing alliance leaders or elders to send out a relocation invitation, three times per day per alliance.
4. Alliance Heroes can be borrowed in the following modes: Elite Team Raid & Island Crusade
5. When high-level players loot from low-level players, the amount of resources they get will be reduced according to the difference in their levels.
	* Up to 50% reduction in resources looted.
	* No reduction for players within 5 levels of each other.
	* Looting players who haven’t been online for 3 days or more will not be subject to the above reduction.
6. No more cooldown time for Gold Wish at Lv 40 and up.
7. Amount of gold from buying gold increased about 4% from Lv 40, 6% from Lv 50, and about 10% from Lv 60-80.
8. Gold Trial gold raised about 15%-25% from Lv 45-70.
9. Raised output of purple runes in Rune Trials.
10. Raised the drop rate of some purple rune fragments.
11. Slightly increased blue rune drops for Campaign Ch 7 - Ch 9
12. Increase the number of green construction points in the Mystery Land.
13. Fixed a problem with substitute heroes coming in while Boss is casting ultimate and getting one-hit in Elite Team Raid.

## Improvements

1. Improved login screen flow.
2. Hero Brawl Improvements:
	* When setting up a defense lineup, players can conveniently sync up your offense lineup as well.
	* Players can clear all heroes from their lineup with one tap.
	* Tweaked the help page information for Hero Brawl. Now you can see weekly Brawl Coins accumulated on the 1st page.
3. Improved the order of events listed in the Events page.
4. Improved the periodic lagginess over the course of fights.
5. Long-press on the resource bar to see detailed numbers for Iron, Crystal, Silver, and Medicine.
6. The red dot notification for hero skills that aren’t maxed out will no longer influence the red dot notification on the hero list page, unless skill points are full.
7. After sweeping once in Proving Grounds, players can tap again to continue sweeping.
8. The Crystal Dungeon ranking board will now open at Lv 17.
9. Lowered the Union buff for Throne Wars.
10. Added a reminder about how long statuses can be appointed for in Throne Wars.
11. Lowered the amount of scrolling notices about heroes being drawn from Wishing Pool.
12. Slightly tweaked the balance in volume between background music and special effect sounds.
13. Battle speed has been further improved for devices with 2G of RAM and up.