Partner

## Introduction

Partners are helpers that you hire and they will passively generate resources for you. They are basically doing tradeskills while you battle. Their actions by default take 180 seconds, but that can be further decreased with gold upgrades.

Partners are able to find equipment, materials, gems, relics, and stats. The stat and drop chance bonus from Areas does not apply to Partners.

## Hiring

You can have multiple partners and switch the skill they perform at any time.

The first partner costs 10K gold to hire. The cost for each following partner is x10 the cost of the previous one.

Partner Cost Table
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 5
 6
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 8
 9

## Skills

There are 4 skills that your partner can perform, with each one gathering a different resource. Each skill is also connected to one of the 4 player stats, your player stats will boost the respective skill, and in return the skill will also give your character a boost in the respective stat. The skills are as follows:

### Hunting

Harvests meat. This skill is connected to the Strength stat.

### Mining

Mines iron. This skill is connected to the Health stat.

### Woodcutting

Collects wood. This skill is connected to the Agility stat.

### Stonecarving

Carves stone. This skill is connected to the Dexterity stat.

## Level

Each level in a skill will give the partner a +0.01% income/drop boost for that skill.

## Stats

As your partner does actions they will increase their stat related to the skill. Each stat your partner gains is also added to your personal stats. Your partner also incorporates base stats based on your personal stats, which are shown with [ ] behind their own stats. This number can be increased with the Intelligence upgrade (see below). Each stat has a lower chance to drop the more you have of it. The bonus to stat drop from Areas does not apply to Partners.

Your partner will gain +3 resource gained per 100 stat points they have in the stat related to the skill.

Pick one resource to gather, and set all partners to that resource. keep your house going 24/7 with whatever garden upgrade helps your chosen resource. get relic partner boost of your resource to 100% pretty quickly. stop at about 200% relic boost, because after that it gets really expensive, and not worth the extra resources. base stats are the only stats that increase your resources gathered, so when you get a quest of your stat with a good ratio, run a longer quest. skip or run the shortest quest possible every other quest. every 300 quests completed, you get a tiny bonus % to quest rewards, so completing quests is super important. buy a few extra personal quest refreshes. before you go to bed, try to get a quest of your stat, and do a long quest. get 6 partners pretty quickly after starting. keep intel at about 50% of speed. when you get to about 6 billion gold per fighter, reset and buy the 7th partner. doing this early game will really help with income.

## Upgrades

There are 2 upgrades for your partner that can be increased with gold. The upgrades are specific per partner, so each partner you buy will start without upgrades. The upgrade cost starts at 10K and every upgrade costs 10K more than the previous (10K -> 20K -> 30K -> 40K -> ...).

### Speed

Makes the actions for the partner shorter. Each partner's speed starts at 180 seconds by default. The formula is: 18 / (0.1 + level / (level + 2500)) seconds. View this table for the first 750 levels.

### Intelligence

Increases the percentage of stats your partner gets from your personal stats. By default, your partner will get 20% of your personal stats (not including equipment and partner stats). The stats your partner gains from intelligence are shown between [ ]. The formula for the percentage is: 20 + level / (level + 250) \* 100. View this table for the first 500 upgrade levels.

## Reset

You can reset any of your partners to gain the gold you invested in them as "shattered partner gold". This type of gold can only be used to invest in partners again. It costs 5 credits per reset, or free if you have a QoL subscription.