Donor Perks

Donating to the server unlocks unique perks, and keeps the server online by offsetting the costs of server hosting, advertising, and web hosting.
You can donate here.

## More/Bigger Islands!

There is no limit to how many islands a player may have, and each island can be accessed by their individual name using **/vi [island name]** or using **/home [island number].**

The default island you start with has a build area of 2,500 blocks. You can get another as a donation perk, and when you do you may choose the Y level (high, medium, or low).

* A medium island is double the size of the default one, at 5,000 blocks. Type /visit medium to see how big these are. You also get to pick a high or low Y level when you get a new medium island.
* A large island is four times the size of the default one, at 10,000 blocks. Type /visit large to see how big these are.
* A huge island is sixteen times the size of the default one, at 40,000 blocks. Type /visit huge to see how big these are.

Medium, large, and huge islands have more "exotic" wilderness drops. That means when you jump off them, you don't always land in a forest or plains. You could land in deserts, ice spikes, mesas, etc.

Donating to get an additional island **includes** **several more free perks**:

* None of your islands (including your free island) will ever expire, even if you never play on the server again.
* You get golden (yellowish) chat text.
* You can build on the sandbox island (/visit sandbox) and the pixel art island (/visit pixelpad).

**In all cases, if you want a specific island** (like next to a friend you play with), contact Steve on Discord and he will try to assign you a different island. Do this before you build, because your island cannot be copy/pasted with everything on it.

## Sorcery

*Unique perks.*

* **Always Keep Enchanted Items On Death**: When you die, you will NOT drop enchanted items you have in your inventory. In Hard Mode, you still have a 25% chance for each enchanted item to drop even with this perk.
* **Master Builder**: Allows decorative extensions to your islands by building outside of the usual circular boundaries. Bridges, spikes, teacup handles, and other appendages can be added. Please think about your neighbors and don't build anything that would be an eyesore. Also, this perk is not to be used to enlarge your island with an incredible amount of hand-placed blocks, *especially* into unsightly square or pyramid shapes.
* **Monster Repellent**: The **/monsters** command will make it so any hostile mobs will simply ignore you unless you attack them. They can still hurt you if another player provokes them, for instance. Does not work on Ender Dragon, Wither, or (for some reason) Hoglins. Does not work in Hard Mode or with monsters that come from mob spawners, eg in dungeons.
* **Control Freak**: Access to the **/Islandlock** command, which prevents other players from warping onto your island unless they are on your /accesstrust list, and the **/setarrivallocation** command which lets other players teleport to a *specific coordinate* instead of falling from the sky.
* **Time Lord**: Gives access to the **/mytime** command, which allows the player to set their time to whatever they want, and clear the weather. The server time will continue to tick, however, so monsters will still spawn when the server is in night mode.
* **100 Custom Decorations (You Pick!)**: Upon purchasing this package, the player will be given 100 bedrock. This bedrock can be traded using the **/heads** command for decorative blocks to place on your island. There are hundreds to choose from, many don't look like heads at all - cakes, coffee mugs, plushies, etc. These are the same blocks you get randomly for completing advancements, but you get to pick exactly the blocks you want.
* **Never Hungry**: Your hunger bar will not go below 17 (out of 20) so the player can sprint forever, but to trigger health regeneration they will still have to eat.
* **Always Keep Experience on Death**: When you die, you will NOT drop experience orbs and lose your level. You will instead respawn with all of your experience.
* **Power Tools**: Gives access to the **/veinminer** command. When enabled for a tool, breaking certain blocks with that tool will break all of the same blocks in a nearby radius, consuming additional durability from the item.
* **Dimensional Traveler**: Allows construction of waygates. Each player may have a limited number of gates, allowing teleportation between points on their islands. Players can't build waygates on other players' islands or in the wild, but may build a waygate at their marketplace stall.

## Player Shops

You're welcome to build a redstone-powered shop on your island for free if you like. However to avoid chat drama, advertising shops in the chat is strictly forbidden. You may only mention your shop if someone asks for an item which you happen to have. If you take a **marketplace stall**, players will find your shop on their own when they wander the marketplace.

**Unlock Shopkeepers + Market Stall**: Unlocks the ability to create a shop on the island Marketplace, which you can visit with **/vi marketplace**. Upon purchase, the player will receive a witch spawn egg, which they can place anywhere they would normally be able to (not just in the marketplace). To get a marketplace stall, the player should contact Steve on the official Soar Discord. If you don't put your witch in your stall, you can still use your stall to advertise your elsewhere-located island shop.

**One Additional Shopkeeper**: An additional witch spawn egg to be used in conjunction to any previously owned. You must already have purchased the Unlock Shopkeepers + Market Stall.

**Setting up your Shopkeeper**

Place a chest (or double chest).

You can hold the witch egg in your hand and right-click air to change the witch type but I think we only have 1 type.

Then right-click the egg onto the chest to assign the chest to the shopkeeper

Then right-click where you want to place your shopkeeper

Load the chest up with stuff to sell leaving room for your incoming currency

To edit your prices, shift-right-click the shopkeeper

The first row will be items you are selling

The second and third rows are used to set what you are taking in trade. You can drag stuff from your inventory to those slots (you dont lose the item) and then left/right click to adjust the price up/down. You can adjust the amount you are trading with the same left/right clicks.

## Seeds, Pets, Farm Animals

*Save time scouring the world!  These rewards packages will prepare you to farm or breed whatever you have in mind.  :)*

* **Farm Animals**: Includes two each of mooshrooms, cows, pigs, rabbits, sheep, and chickens.
* **Plant Seeds**: Includes several seeds each of nether wart, beetroot, melon, and pumpkin.
* **Fish and Turtles**: Includes two each of dolphins, cod, tropical fish, pufferfish, turtles, salmon, and squids.
* **Pets**: Includes two each of horses, donkeys, llamas, parrots, ocelots, and wolves.  (You spawn them with spawn eggs.  You will have to tame the wolves and ocelots to make them pets.)
* **50 Tamed Creatures**: Increases the total number of "captured" monsters/creatures you can keep as pets from 5 to 50.

***Minecraft can be cruel!**  To avoid losing reward items due to a death, please don't redeem rewards until you're ready to use them or safely store them away.  You'll need one inventory slot for each type of creature or seed, so make sure you have the space open! Otherwise, the items which can't fit in your inventory will fall to the ground at your feet.*

*You needn't donate to get access to these game elements.  All creatures and plants can be found for FREE by exploring our wilderness.  To take a wilderness creature back to your island, stand near it and type **/home**.  To move a creature from one island to another, put a lead on it (that's an in-game item you can craft) and then use either **/home** or **/visit** to take it with you to your destination.*