Game Modes

**Game Modes** are one of the most important parts of Progressbar95. They determine the difficulty of the game, and most of the game modes also have their own rules. Up until now, there are 18 (26 if counting all difficulty variants).

This page only provides general information about the various game modes in Progressbar95. More information can be found in the corresponding articles.

## Game modes

*Italic stands for game modes that are in unreleased versions of the game.*

### Progressbar

The **Progressbar game mode** is the main game mode in ProgressbarOS. You have to collect the correct segments falling from top of the screen by dragging the progress bar panel. It is available on all ProgressbarOS systems (except Progressbar NOT 3.60, NOT 4.0, 11 and 11.22), all server systems, BAR/X, H@ckgresh and B OS. There are three difficulty levels of this game mode: **Relax, Normal, Hardcore** (the latter being available in Progressbar 11 and 11.22).

### Confetti

The **Confetti game mode** is Progressbar 11 and 11.22's main game mode. Similar to Progressbar, except that the segments spawn randomly around the screen and are still, but will disappear quickly. There are two difficulty levels of this game mode: **Confetti Light, Confetti**. There used to be a third difficulty level before version 0.9229.

### BarOS

The **BarOS game mode** is the main game mode in BarOS. The progress bar moves on a pre-determined path by itself and the player has to shoot segments to the progress bar until it has reached 100%. It is available on all BarOS systems except BarOS 12, and in BAR/X and B OS. There are three difficulty levels of this game mode: **Casual, Regular, High-end**.

### Tag

The **Tag game mode** is BarOS 12's main game mode. Similar to Confetti and BarOS mixed together. The progressbar follows a randomly generated path, and clicking anywhere will produce the segments. It is available in BarOS 12 and 13. There are three difficulty levels of this game mode: **Tag Mini Max, Tag, Tag Maxi Max**.

### Custom

The **custom game mode** lets the players customize their own difficulty. It is available in Progressbar NOT 3.60, NOT 4.0 and all server systems.

### Progress Sweeper

**Progress Sweeper** is a game mode similar to Minesweeper. The game mechanics are similar to Minesweeper, but you need to flag the yellow and red segments using separate flags, and numbers that are colored will show that the player is near a yellow or red segment (depending on the color).

### Progress Defender

**Progress Defender** is a game mode reminiscent of Space Invaders. The goal is not to get the Blue Screen of Death, and it's pretty easy; collect segments using the progress bar to buy widgets, but watch out as amount of red segments is increased.

### Progresstein3d

**Progresstein3d** is a game mode similar to Wolfenstein 3D. This is a first-person shooter, where the Dog can only move left and right, but moves forward automatically, and various obstacles, such as Clippies and Mines will appear as well. Most obstacles will prevent further movement, but they can be shot down by the player's weapon.

### ProgressTrix

**ProgressTrix** is a game mode similar to Tetris that is "harder than you think". The objective of the game mode is to make a solid line of blue and/or yellow blocks. Reaching the top row causes a Blue Screen of Death.

### Progress Commander

**Progress Commander** is a game mode reminiscent of a DOS file manager called Norton Commander. The objective is to stack elements in the right column by moving them from the left column (by pressing the right arrow key). It is easy to play, but it gets harder when the stack gets higher.

### Color

In **Color**, you have to place the colored segments in the correct numerical order. The segments appear in a random order so the duration to complete a level in this mode varies a lot. This game mode is available only in BarOS 7 onwards.

### Jigsaw Puzzle

In **Jigsaw Puzzle**, you have to complete a 20-piece puzzle with the pieces available to you, but watch out for red bomb pieces which give you a BSOD when touched/clicked. This game mode is available only in BarOS 7 onwards.

### Progressbar XL

In **Progressbar XL**, a game mode inspired by the program Microsoft Excel, you have to guide the segments through a maze of different numbers. This game mode is available only in Progressbar 95 plus onwards (excluding NOT 4.0 and beta systems) and all server systems, if you haven't bought it in the Store.

### Progressball

In **Progressball**, a game mode inspired by the popular 3D Pinball Space Cadet, you're playing a simple game of pinball with the Progressbar twist. You need to hit the blue and yellow spheres with the ball to complete the level. It is also possible to win by getting the ball into the green sphere (which fills the progressbar with 100% of blue segments), but it's not easy.

### Progressolitaire

In **Progressolitaire**, a game mode based on Klondike (but much simpler), you have to build up four foundations by suit. Each foundation must include five cards in the following sequence: **Ace**, **2**, **3**, **Clippy**, **Dog**. Placing a correct card in the foundation deck will earn 5% of blue, while placing an incorrect card earns 5% of yellow. Available in Progressbar 95 plus onwards (excluding NOT 4.0) and all server systems.

### 3D Screensaver (bonus)

In **3D Screensaver**, the segments come from the 3D space behind the progressbar rather than the top of the 2D screen.

### Matrix (bonus)

In **Matrix**, a game mode inspired by the film series of the same name, the level takes on a more "digital" look and the segments don´t wobble.

### PDRD (limited time game mode/event)

The **ProgressData Refinement Department** game mode is a special game mode that was added in version 0.9250. In this game mode you need to find and pick out 5 good numbers on a 9x9 board. Can only be played once a day. Since version 0.9290, this game mode has been removed and is no longer available. It will remain, however, if you don't update the game.

### Progressoid

**Progressoid** is a game mode only available in 8-BIT systems. It is based on Arkanoid and Breakout.

## Trivia

* Before version 0.525, there was only one row of difficulty icons. With the addition of the Progress Sweeper and Progress Defender game modes, a second row had to be added. A third row was added with the introduction of Progress Commander on Progressbar 95/95 plus/98 in 0.7020. The fourth row is present when you get one or both of special game modes (3d screensaver and Matrix) from the Store, with the Progressball and Progresssolitaire game modes, and in version 0.92 when both Confetti Pro and Hardcore game modes were playable in Progressbar 11.
* Progressbar NOT 4.0, Chitown and NOT 3.60 have unused icons for Normal, Relax, Hardcore, Progressstein3d, Progress Sweeper, Progress Defender, Progressbar XL, Progresssolitaire and Progressball. Although these game modes do not exist in these systems, Progressbar NOT 4.0 Server still has these game modes (excluding Relax).
* In some game modes, you can click the "X" button in the top-right corner of the window to close the game, performing the same effect as replaying, but you will lose 1 heart.