Types of Cards

Each player has two decks of cards, a Villain deck (colored backs) and a Fate deck (white backs). You play your Villain cards from your hand to the bottom of your Board, while your opponents play your Fate cards to the top of your Board.

Any card that is at a location on your Board is considered to be in your Villain's Realm. A card's Ability is ongoing and in effect for as long as the card remains in your Realm.

There is no limit to the number of Villain cards or Fate cards that may be played to a location. As cards are played to locations, slightly offset them so all cards at a location can be seen.

### Common card types

These are cards that are present in every Villain's deck, and consist of the following:

* **Ally:** It only appears in Villain decks, and is denoted with a red font. It represents your Villain's henchmen, helpers, and pets. Allies are played to the bottom of a Villain's board, in any unlocked location. All Allies have a Strength, which is used to determine if they can Vanquish a Hero (even if they belong to a Villain without Vanquish actions, like Ursula or the Evil Queen).
* **Condition:** It only appears in Villain decks, and is denoted with a pink font. Conditions cannot be played during your own turn; they must be played during an opponent's turn who meets the "condition", no action is required to play this type of card. Once played, they are discarded immediately.
* **Effect:** It appears in both Villain and Fate decks, and is denoted with a green font. They are one-time events and are immediately discarded when played, as they produce an immediate "effect", rather than staying on the board.
* **Hero:** It only appears in Fate decks, is denoted with a gold font, and represents the do-gooders who are trying to stop your Villain's sinister plans. Heroes are played by opponents to a location at the top of a Villain's board, where they cover up the top two actions at that location. All Heroes have a Strength, which is used to determine if they can be Vanquished by Allies, or otherwise defeated by Conditions or Effects.
* **Item:** It appears in both Villain and Fate decks, and is denoted with a blue font. Some Items can be played to the bottom of a Villain's board in an unlocked location, while others must be attached to an Ally or Hero.

### Unique card types

These are cards unique to a specific Villain, and consist of the following:

* **Cheat:** It is unique to Oogie Boogie, and only appears in his Villain deck; it is denoted with a black font. It is used for the card Loaded Dice, and it is played immediately after his dice are rolled, similar to a Condition. It allows Oogie to reroll one die after rolling his dice.
* **Curse:** It is unique to Maleficent, and only appears in her Villain deck; it is denoted with a purple font. Curses are played to the bottom of Maleficent's board. Each Curse gives an effect to that location while it's there, and also has a condition under which it is discarded. If Maleficent starts her turn with a Curse at each of her locations, she wins the game.
* **Guardian:** It is unique to Lotso, and it appears in both his Villain and Fate decks; it is denoted with an orange font, identical to Heroes. It is used for one double-sided tile, Buzz Lightyear. It can be converted to an ally with one of Lotso's cards. As a Guardian, Heroes cannot be targeted by Vanquish actions while at the same location.
* **Ingredient:** It is unique to Evil Queen, and only appears in her Villain deck; it is denoted with a light purple font. Ingredients are played and then discarded, like Effects, except the first time each Ingredient is played, it is instead placed below Evil Queen's board. When she has played one of each of her four Ingredients, she unlocks the Dwarfs' Cottage.
* **Omnidroid:** It is unique to Syndrome, and only appears in his Villain deck; it is denoted with a blue font, identical to Items. It is used for 3 tiles, one of which is double-sided. All 3 versions are able to be used in Vanquish actions, but the third version (v.10) cannot be discarded in a Vanquish action.
* **Prince:** It is unique to Lady Tremaine, and only appears in her Fate deck; it is denoted with a pink font, identical to Conditions. It is used for one card, The Prince, to indicate that he is not treated as a Hero. The Prince covers a top row, like a Hero, but does not have Strength, and cannot be defeated or moved.
* **Prisoner:** It is unique to Oogie Boogie, and only appears in his Fate deck; it is denoted with a black font. It is used for one card, Sandy Claws, to indicate that it is not treated as a Hero. Sandy Claws covers a top row, like a Hero, but does not have Strength, and cannot be defeated or moved. Once 4 Impostor Sandy Claws cards are successfully played, it is removed from the game and replaced with Jack Skellington.
* **Relic:** It is unique to Horned King, and only appears in his Villain deck; it is denoted with a pink font, identical to Conditions. It is used for one double-sided tile, The Black Cauldron. Unlike other Villain cards, it is never played to a location in the Horned King's Realm, but is placed above his Villain portrait when claimed. It behaves similarly to Specialties from Marvel Villainous.
* **Remote:** It is unique to Syndrome, and only appears in his Villain deck; it is denoted with a blue font, identical to Items. It is used for one card, Syndrome's Remote. It is used to defeat the Omnidroid v.10 via an Activate action. When a Hero other than Jack-Jack is played, said Hero gains control of the Remote, and Syndrome regains control of it at the Hero's location when the Hero is defeated.
* **Titan:** It is unique to Hades, and only appears in his Villain deck; it is denoted with a lavender font. Titans are played to the bottom of Hades' board, like Allies, and can be used in Vanquish actions, but they can only be played to The Underworld. Titans can be "trapped" by certain Fate cards, turning them sideways and preventing them from being moved. If Hades starts his turn with three untrapped Titans at Mount Olympus, he wins the game.

 ***Card Archetypes:*** Archer • Brute • Invincible • Scavenger • Taunter • Trophy