recursal/Fanatic-Fandom huggingface dataset:
Fragment Nine

**Fragment Nine: Galifanx**

## Overview

The Mountaineers' journey into the cosmos began with a message from a surprising source, Lauren Ellsworth. The new Cagliostro found a message in the copy of Seven Cradle Songs that she 'borrowed' from the Morgan Library, and she reasoned it was meant for the Mounties. It was quite a shock to the Mountaineers to learn she knew all about them, but, given the scope of her new powers, it was not too hard to believe. Leaving them the clues to the next fragment and a message wishing them well, the Mounties hadn't heard from her since.

Their path ahead lay in six riddles and two journal pages. Each page contained three blank discs on them. It quickly became apparent astronomy and science would play a large part in this Fragment, as all of the riddles tended towards constellations, scientists, and their discoveries. With each riddle solved, another missing piece of the journals came into being. In the end, they had six circles composed of letters and black holes, each with the symbol for a different planet on it.

Several different ways of stacking these discs became apparent. Testing each method and looking through the black holes on the page to the discs beneath led to the names of six constellations. Following the trail of constellations through the Book of Briars led to the sixth constellation, and the ninth fragment, Galifanx.
Brachursis

**Brachursis** is a type of animal in the Magiq-verse.

## Description

The name Brachursis is thought to be derived from the scientific name for crabs and bears. Brachyura is the infraorder to which crabs belong to and ursis means bears in Latin.

## Usage

Brachursis is the name of Fragment Five. After using magimystical hacking to get into The Cagliostro's email account, they found reference to a brachursis box in his emails. Recruits identified this as a word of interest and realized that it was the fragment. The animal pieces contained on the fragment page were used to assemble The Translation, which was necessary to solve the second Magimystical Assessment.

## References

1. ↑ http://forum.basecamp33.com/t/flora-and-fauna-of-the-magiq-verse/565/10
2. ↑ http://forum.basecamp33.com/t/solved-fragment-five-brachursis/255/130
Durkonos

**Durkonos** is a constellation in the Magiq-verse.

## Description

Durkonos is a round topped constellation with an M-shape forming its bottom, making it look almost like two mountains. The image found on the Book of Briars site was white with a blurred, light blue

Durkonos is also an object in The Myth of Elainnor by Fletcher Dawson. According to the librarians of the The Lost Athenaeum, Durkonos is the helmet that Elainnor wears.

## Usage

Durkonos was the name of Fragment Eleven. It was found within Martin Rank's memories after he admitted to holding the key to some of Portencia's fragmented consciousness. After posting the phrase, “don’t fear them in the present,” the Book of Briars account edited it to include the link to the fragment. The image contained on the fragment page was necessary to solve the third Magimystical Assessment and unlock the Cosmos Key.

During The Day of Change, Deirdre wore glass armor reminiscent of the objects worn by Elainnor, including Durkonos. She used it to defeat The Churning Storm once and for all by striking it with Gladitor.

## References

1. ↑ http://forum.basecamp33.com/t/solved-fragment-eleven-durkonos/735/1447
2. ↑ http://forum.basecamp33.com/t/the-day-of-change/1509/230
3. ↑ http://forum.basecamp33.com/t/the-day-of-change/1509/232
4. ↑ http://forum.basecamp33.com/t/the-day-of-change/1509/243
Websites

The following is a compilation of archives of websites used during The Monarch Papers.

## Book of Briars

The Book after unlocking new materialsThe Book after a fragment, with the names of Mounties who contributed to solving it.The Book after it was destroyed by the StormThe Book after being restoredThe Book is openedThe unlocked key on the Book of Briars site.

## Burrow in the Fray

Partially archived on Those Who Did Not Die. Missing the front page.

Those Who Did Not Die on Burrow in the Fray
## Forest of Darkening Glass

Full archive available on The Forest of Darkening Glass. Archive of Book of Briars Forest of Darkening Glass Quiz partially available at The Forest of Darkening Glass (RPG).

## The Cagliostro

Landing page after Fragment 9 unavailable. Archive of database unavailable. Partial archive of emails in the works.

## Kemetic Solutions

Video archive unavailable. Archive of 117-2 unavailable.

## The Lost Athenaeum

Spell pages for The Lantern of Low Hollow unavailable.

Homepage of The Lost AthenaeumLogin PageSpell List for RKAdlerThe page for the Consolatory Teatime for Misplaced Memory
## Fletcher Dawson

Archived at Fletcher Dawson and Fletcher Dawson Correspondences
Joradian Non-Material Safeguard

The glyph for the joradian safeguard, which must be posted on the protected site

### Associations

The Mountaineers, Constance

**The Joradian Non-Material Safeguard** was a spell performed by The Mountaineers to protect their website from intruders in Fragment Ten.

## Description

The Joradian Non-Material Safeguard is a spell used to protect homes or websites from malicious intent. The spell is performed by putting a customized version of the Joradian wheel on a website, combined with creating six elemental grounding boxes inscribed with important memories of the site and filled with six elements. As long as the wheel is on the site and the vessels remain intact, the safeguard will remain in place. The most recent version is 42.06.

## Usage

    The Joradian Non-Material Safeguard was used in Fragment Ten to protect the Basecamp 33 Forum. After finding Constance through Aether's hidden edits of a Kemetic Solutions promotional video, she refused to discuss Aether without the creation of a safeguard. After obtaining the safeguard spell from The Lost Athenaeum, she sent it to a recruit on Tumblr and they organized a Google Hangout. After the spell had been recited over Hangouts, a recruit edited the glyph to represent the memories of the six mountaineers who completed the spell. A day later, the spell was successful, and recruits were able to speak with Constance on the forums.

## The Incantation

The Tides - You are the never-ending call of time. You cast your gifts upon the shore then draw them to the cold and twinkling deep. You witness all life rise and fall and rise again.
Wild - You are the source of all things savage and beautiful. You summon our primal urges and soothe us with the cradle song of life. You are the howl of our destructive instincts and the whisper that responds when we need mending.
Light - You are the dawning rays of sun and hearth at all day's end. You call us all to rise and seek, then lead us safely home by firelight. All life begins and ends in your embrace.
Aether - You are the breath that fills others lungs, you dance through life in a song that is sung by many. You connect all lives together.
Thought - You are pure and innocent, ever changing and never the same. You make the world move, you cause order and entropy. You are everything and you are nothing. Many wish they had you, most have no idea what they're asking for.

## References

1. ↑ http://forum.basecamp33.com/t/solved-fragment-ten-gladitor-the-office-of-kemetic-solutions/594/518
2. ↑ http://forum.basecamp33.com/t/solved-fragment-ten-gladitor-the-office-of-kemetic-solutions/594/790
Flora Key

The unlocked flora key

The **Flora Key** was the first key unlocked by fragments one through four.

## Description

The Flora Key is a green silhouette of a six-petaled flower. It is placed in the bottom left of the Book of Briars.

## History

Each of the first four fragments yielded torn pieces of paper when their solutions were found. After The Mountaineers uncovered a number of these sections of text it became apparent that these bits of paper would fit together to form one page. These, in combination with some extra scraps of paper found throughout these fragments, pieced together to form a recipe for a “Kindly Brew for Finding Things” potion. Just as this recipe was restored, the Book of Briars reached out.

The Book of Briars reached out to the Mountaineers again, this time informing them that their first Magimystical Assessment would commence on All Hallow’s Eve. This was something brand new for The Mounties. Come Halloween, all Mountaineers were as ready as they could be for an assessment they knew nothing of or how to prepare for it. The evaluation ended up being in two parts; the first was to gauge the magimystical sensitivity of the Mounties, while the second tested their retention and magimystical capabilities. The Moutaineers quickly realized it was a very good thing all of the scraps of paper were found and the entire recipe was pieced together as the second part of the assessment centered solely on this recipe. One by one, the Mountaineers completed their assessment, unlocking the Flora Key and becoming magimystic apprentices.

The Book required a number of Mountaineers to discover the Flora Key, as more than just one should shoulder a task this large. Once the Book was satisfied with the amount of Mounties finishing this assessment, the Flora Key unlocked one of the four Locks that seal the Book of Briars.

## References

1. ↑ http://forum.basecamp33.com/t/the-book-of-briars-first-magimystic-assessment/227
Spirits

Spirits are supernatural beings, typically the remnants of deceased individuals.

## Description

The true variety of spirits in the MAGIQverse is unknown, but they have primarily been borne from human beings - either the passed on spirit of a human or the remnants of human emotions. In some cases, a spirit can be capable of possession, as with Woolie or become weaponized, such as the Storm. Souls do seem to exist and are capable of being contained, though the extent of a person that remains after death is unclear.

## Known Entities

* Woolie
* Ghosts of Neithernor
* The Churning Storm

## History

The Storm was the first spiritual entity encountered by The Mountaineers, being described as a "storm of souls" in Deirdre Green's blog post "Neither Her Nor There." One such soul within the Storm was that of Nate Fallon, known as Wanderer, who gave the Storm the ability to displace people in time. Remnants of Nate remained in the Storm, allowing the Mountaineers to ultimately defeat it by reading to him.

The next series of ghosts that the Mountaineers encountered was in PRSFNE, during Ghosts of Neithernor. While exploring the abandoned land of Neithernor, Mountaineers began to witness strange incorporeal beings acting out various tasks, such as building tables, shooting arrows, and making potions. The spirits could not be interacted with, but were able to be put to rest by having the Mountaineers repeat the actions of their predecessors.

Woolie was the most prominent spirit encountered, attaching himself to Saberlane during the Ackerly Green Secret Society. Woolie found himself attracted to the old Ackerly Green offices and unwittingly possessed Saberlane. Although Woolie meant no harm and only sought to be put to rest, the strain of having two minds in his head lead Saberlane to break down. Through a grounding hex, the pair were able to be safely separated, and Saberlane was able to set Woolie to rest by knocking into a special location in Neithernor.

During the Secret Society, Mountaineers who used the The Living Spirit encountered malevolent entities during their out of body experiences. Those who cast the spell said they felt like they were being watched by beings who had attempted the spell but failed to get back to their bodies. The unanchored spirits remained in the astral plane, hateful and jealous of those who still had bodies.

## References

1. ↑ https://forum.ackerlygreen.com/t/back-to-the-future-part-three-telling-the-tallest-tale/1493
2. ↑ https://forum.ackerlygreen.com/t/complete-the-secret-society-calling-the-corners-for-saberlane-and-woolie/2473
3. ↑ https://forum.ackerlygreen.com/t/the-secret-society-of-two-minds/2560/55
4. ↑ https://forum.ackerlygreen.com/t/spell-discussion-and-planning-for-woolie/2407/185
Oskar & Pipany

**Oskar & Pipany** is a book that was read by Deirdre Green as a child in Neithernor.

## History

Little is known about Oskar & Pipany except for the fact that it was at one point published by Ackerly Green. It was mentioned by Deirdre Green in the blog post "The Six Books"

## References

1. ↑ http://www.deedsdone.co.uk/2017/09/14/the-six-books/
Ravana Arms

***ราวานา อาร์มส์*** (อังกฤษ: Ravana Arms) หรือ ***วัยรุ่นวุ่นทศกัณฐ์***เป็นผลงานการ์ตูนของ Tanakarn Mi-ke ออกเผยแพร่ครั้งแรกทางเว็บไซต์อุ๊คบีคอมิคส์ ตั้งแต่วันที่ 23 เดือนเมษายน ค.ศ.2015 และเป็นการ์ตูนเรื่องแรกในเครือ REPANGEA

## **เนื้อเรื่อง**

ภายหลังจากการทำสงครามอันยาวนานถึง 14 ปี ระหว่างเผ่าพันธุ์ ยักษ์ และ ทัพพันธมิตรเผ่ามนุษย์กับวานร โดยมีต้นเหตุมาจากการแย่งชิงเชลยสงครามเผ่ามนุษย์ ในที่สุดฝั่งทัพพันธมิตรก็เอาชนะสงครามได้ด้วยความแข็งแกร่งของ ***พระราม*** ผู้นำสูงสุดแห่งเผ่ามนุษย์ ได้มีการทำสนธิสัญญาสันติภาพและก่อตั้งโรงเรียนสำหรับฝึกฝนเด็กวัยรุ่นเผ่ามนุษย์เพื่อเตรียมรับมือกับเหล่าสัตว์ประหลาดต่างๆที่อาจจะก่อความเสียหายให้กับประชาชน พิเภก ราชาองค์ปัจจุบันของเผ่ายักษ์ได้มอบ***อาวุธแห่งราวานา*** (อังกฤษ: Ravana Arms) จำนวน 5 ชิ้น จากทั้งหมด 10 ชิ้น ให้อยู่ในความครอบครองของเผ่ามนุษย์ เพื่อให้มนุษย์สามารถใช้พลังของเผ่ายักษ์ได้ แต่มีข้อจำกัดคือผู้ที่สามารถใช้อาวุธเหล่านี้ได้จะต้องมีอายุ 13-18 ปีเท่านั้น

***เมฆ*** เด็กนักเรียนคนหนึ่งที่บังเอิญได้ทำสัญญากับ รัก-ยม อาวุธอาคมที่เหลือรอดมาจากยุคสงคราม ทำให้เขาได้รับพลังเวทมนตร์แกนกลางแห่งเปลวเพลิงสีน้ำเงิน และยังได้พบกับ ***มะลิ*** เด็กหญิงผู้ถือครองอาวุธแห่งราวานาหมายเลข 2 ซึ่งมีลักษณะเป็นดาบใหญา รวมถึง ***เอื้อย*** เพื่อนร่วมชั้นเรียนที่มีเทพารักษ์รูปทรงปลาบู่ทองคอยช่วยเหลือ และ ***โอม*** เพื่อนสนิทที่ทำหน้าที่ช่วยซ่อมและสร้างอาวุธให้ การผจญภัยของพวกเขาในการฟันฝ่าสัตว์ประหลาดจากภารกิจทั้งหลายจึงได้เริ่มต้นขึ้น ณ เมืองมิถิลา

## **ตัวละคร**

*ดูบทความหลักที่: รายชื่อตัวละครในราวานา อาร์มส์*
Getting Started

The following video provides a guide on how to join the Mountaineers and start your journey within the Monarch Papers. For more helpful videos, check out How To Videos.

**For a full list of help pages, see Help:Contents,** which includes help pages shared across Wikia.

Below are guides that have been written to assist new wiki contributors:

* Help:ToDo List - A list of all the different pages that need to be added or edited, as well as different tasks that can improve the quality of the wiki.

* Help:Adding New Articles - A guide to adding new articles (or filling out empty ones) based on the type of article (Person, Place, Object, and Event)
* Help:Manual of Style - A basic guide to writing styles for the wiki.

* Help:Beginner's Guide to MAGIQ- A starter guide intended to help new players enter the MAGIQ-verse.
Aorthora

**Aorthora** is a constellation in the Magiq-verse.

## Description

Aorthora is shaped like a box with an open lid. It has a square-like body that has an open top, with a line sticking out of each side of the top of the square. It is tilted slightly to the left. The image found on the Book of Briars site was white with a blurred, light blue outline.

Aorthora is also an object in The Myth of Elainnor by Fletcher Dawson. According to the librarians of the The Lost Athenaeum, Aorthora is the armor that Elainnor wear.

## Usage

Aorthora was the name of Fragment Twelve. It was found after Martin Rank's livestream, when the word popped up in the video's distortions . The image contained on the fragment page was necessary to solve the third Magimystical Assessment and unlock the Cosmos Key.

During The Day of Change, Deirdre wore glass armor reminiscent of the objects worn by Elainnor, including Aorthora. She used it to defeat The Churning Storm once and for all by striking it with Gladitor.

## References

1. ↑ http://forum.basecamp33.com/t/found-fragment-twelve-into-hell-aorthora/993/349
2. ↑ http://forum.basecamp33.com/t/the-day-of-change/1509/230
3. ↑ http://forum.basecamp33.com/t/the-day-of-change/1509/232
4. ↑ http://forum.basecamp33.com/t/the-day-of-change/1509/243
Magimystic

A **Magimystic** is an individual who is aware of and practices Magiq.

## Description

A magimystic is any person who utilizes magiq and understands that the world has been altered. Some people, known as adepts, are born with an inherent gift in magiq. Others learn magiq at a later age, becoming sensitive to the loss of magiq while learning to harness what little is left.

## Types of Magimystics

### Sensitive

A sensitive is an individual who is aware of the waning magiq in the world and can sense that the Book of The Wild was altered to become the Book of Kings. The term was first encountered during the Second Magimystical Assessment. Those who passed the test were deemed sensitives.

### Adept

An adept is a person born with inherent magimystical prowess. According to Constance, this is akin to a French person growing up speaking French versus learning to speak the language. Adepts do not necessarily have greater power than a learned magimystic, but do have a huge advantage of starting earlier in the process. Many adepts are capable of performing exceptional feats in the mundane realm that would otherwise be impossible, or would require a significantly powerful casting.

What causes an individual to be born an adept is unknown, though it may in part involve heredity. According to Teddy Fallon's logs, the adept Portencia was taught by her father how to cope with her gift, as he had the same abilities. Likewise, the gifts of Knatz were passed down to Climber, though this caused Knatz to lose her gift. The Green family was also generally magimystically gifted, suggesting there is some power in inheritance. However, this is not always the case, as Aether did not appear to inherit his gift.

## History

A delineation between magimystics was first discovered in Phase Three, when Constance joined the forums to ask for the Mountaineers' help in finding her friend Aether. Constance mentioned the she was not adept and could only perform minor glamours. She then went on to clarify that sensitives were people aware of the shift in magiq, who may or may not be adepts.

Throughout Phase Three, it was learned that the organization Kemetic Solutions was attempting to study and harness the powers of adepts in order to follow the path of Brandon Lachmann.

## References

1. ↑ https://forum.ackerlygreen.com/t/solved-fragment-ten-gladitor-the-office-of-kemetic-solutions/594/912
2. ↑ https://forum.ackerlygreen.com/t/solved-fragment-ten-gladitor-the-office-of-kemetic-solutions/594/911
3. ↑ https://forum.ackerlygreen.com/t/solved-fragment-ten-gladitor-the-office-of-kemetic-solutions/594/907
Mr. Wideawake

**Mr. Wideawake** is the nickname for the modern day Collector.

## Personality

Mr. Wideawake is a human member of Monarch's Mountain. Because all Collectors are meant to stay anonymous until after their death, Mr. Wideawake adopts the form of a human-sized Sooty Tern bird in a three piece suit to maintain his secret identity. According to Mr. Wideawake, his bird form was a cobbled bit of shapeshifting he’d learned from a gracious mer gost.

## Biography

Mr. Wideawake first appeared in "Mr. Wideawake." Mr. Wideawake left a note for Deirdre Green, telling her to meet them in the warren. Deirdre entered the warren to find a man looking out the window, who she realized was a man-shaped bird. He was taller than her, in a full suit, his arms were wings, his feet were bare. Bird’s feet. He was a mix of gray, black and white feathers. Mostly black wings with white on his neck and legs. A tuft of black on the top of his head and a little white patch above his beak. He was holding a Walking Stick, like Sullivan Green's, but made of paler wood. Gold light leaked out from the cracks in it.

Mr. Wideawake told Deirdre that he was there to help her, first explaining the feeling of sickness she had, stating that Neithernor had a different sense of time than the mundane world and staying for too long could lead to illness when returning to the mundane. Deirdre asked who he was, and Mr. Wideawake explained that he was the Collector for the Monarchs. He and his associates had been doing what they could from the shadows to give the Mountaineers a chance at opening The Book of Briars. Mr. Wideawake told Deirdre that wanted The Little Red House, to protect it, to study it, to understand its place in the changing of The Book of The Wild. They were willing to sacrifice the Book of Briars to protect it and, knowing that the Mountaineers were planning to sacrifice it, they were planning to act. When Deirdre asked how he could just let people die, he said that the Collector was just another part of Monarch’s Mountain. He might disagree with their plans and purposes, but at the end of the day, the houses decided what actions to take. He said what was most important to keep in mind was that not all the Monarchs agree with the Houses’ decisions. He himself believed that her father rightfully found the book and it had passed to her. Mr. Wideawake warned her that "even those with the best intentions can do wrong," subtly telling her that the Monarchs were able to bypass her Joradian Non-Material Safeguard spell and could read her blog post on how she was able to acquire the Little Red House.

## References

1. ↑ http://forum.ackerlygreen.com/t/new-dg-post-mr-wideawake/1505/17
Fern and Way's Concealment

**Fern and Way's Concealment** was a spell cast in Fragment Twelve.

## Description

Fern and Way's Concealment was one half of the shrouding spell used in Fragment Twelve to help Martin Rank infiltrate Kemetic Solutions. The spell was successful in hiding Martin.

## The Incantation

The Tides conceal what lies beneath
The Wilds surround and swallow you whole
The Light untouching around you wreathes
The Aether now your sound has stole
And The Thoughts of you all minds must sheath
Now carry out the task you were bidden
By the Six you are now hidden.

The phrases will be said in round fashion and the spell ends with the 6 casters saying the final two lines in sync.

Each element specific line will be said by the caster of the guild it is associated with.

**Ore** - Flinterforge

**Tides** - Ebenguard

**Wilds** - Balimora

**Light** - Weatherwatcher

**Aether** - Gossmere

**Thought** - Thornmouth

## References

1. ↑ http://forum.basecamp33.com/t/solved-fragment-twelve-spell-creation/1016/346
Kilvesh

**Kilvesh** was a member of the '94 Mountaineers.

## Biography

Kilvesh was mentioned in Knatz's journal entries in Phase Four. According to Knatz, several of the '94 Mountaineers had been on a conference call to discuss the latest fragment puzzle. The call was done in secret, without Tinkerdown's knowledge, as the Mounties knew he would be concerned after the forum was attacked by the Storm. When they were on the phone, the Storm had come for one of the Mountaineers and it was able to get them all. A Mountaineer who had come late to the call, Seashifter, found them speaking gibberish after the attack.

After the '94 Mountaineers were attacked by The Churning Storm once they reached Fragment Twelve, Kilvesh's fate is unknown.
Morgan Library

**The Morgan Library** was an important location in Fragment Eight. It held Seven Cradle Songs and the spell to free Deirdre Green.

## Description

The Morgan Library is a historic library in New York City. In the Magiq-verse, it is “a well”, a place deeply connected to the other side of the veil and therefore filled with echoes of memory and magic. Wells are disorienting for all but the most experienced of magimystics and libraries can be dangerous as well.

## History

The Morgan Library holds a special place in the history of the Ackerly Green's Guide to Magiq. When a copy of the Guide was found by a demolition crew tearing down the New York Lunatic's Asylum, it was sent to the Morgan Library to be digitally scanned and preserved. Unfortunately, efforts to preserve or restore the Guide proved impossible and the Guide was stolen from the library in 2005. All scans of the book were corrupted.

Because of its existence as a well, Sullivan Green chose to hide his copy of Seven Cradle Songs in the Morgan Library, along with a note to his Daughter Deirdre Green explaining why he had hidden her from the magical world and how she could reverse the spell he placed on her, if she wished to open her eyes to the truth.

In Fragment Seven, recruits tracked down several locations from tryptiches within The Monarch Papers that created the words Mor, Gansu, Lye, Brierly. From this, recruits realized they were looking for the Morgan Library. At the same time as recruits realized this, so too did Lauren Ellsworth, who was following the path of the journal in hopes that it might contain a spell to protect The Cagliostro from the people who controlled him. The Mountaineers sent Cole Sumner to retrieve the book, who arrived shortly before Lauren did. Lauren set the library partially ablaze, stealing the book from Cole, but unknowingly leaving him with the book's inner contents, including Calling the Corners spell.

## References

1. ↑ http://forum.basecamp33.com/t/the-cagliostro/282/149
2. ↑ http://magiq.guide/
3. ↑ http://forum.basecamp33.com/t/solved-fragment-eight-magiq-calling-the-corners/404/13
The Low

**The Low** is a loose association of underground magiqal societies.

## Description

Martin Rank described The Low as a loose web of underground organizations, fronts, and societies like The Mountaineers. They are fringe groups and societies that popped up around the lost books specifically and magic in general. Within the last few years, The Low has become more organized, creating strict rules about speaking about magiq to outsiders. According to Constance, there are tiers of access - with more trusted members getting access to more exclusive content. However, at least some of the sites in The Low have created rules against speaking of The Low to anyone, with threats of being booted as a consequence. Rumors of individuals having their memories of the Low have also popped up.

One of the websites in the Low is the Athenaeum. It has tiered access. Lower levels can do research, read rare works and "forgotten" histories, and protect websites.

## History

The Low was first mentioned by Martin Rank in Fragment Ten, in the thread The Quiet. Recruits utilized a spell provided by Constance from the Athenaeum called the Joradian Non-Material Safeguard in order to protect the Basecamp 33 Forum.

After speaking with Constance, Recruits realized the The Low viewed the Mountaineers as the "Lestats of the magic world" after they went public with their discoveries.

## References

1. ↑ http://forum.basecamp33.com/t/the-quiet/587/8
2. ↑ http://forum.basecamp33.com/t/solved-fragment-ten-gladitor-the-office-of-kemetic-solutions/594/880
3. ↑ http://forum.basecamp33.com/t/solved-fragment-ten-gladitor-the-office-of-kemetic-solutions/594/967
4. ↑ http://forum.basecamp33.com/t/solved-fragment-ten-gladitor-the-office-of-kemetic-solutions/594/890
Ackerly Green Website

The **Ackerly Green Website** was launched after the Book of Briars was unlocked and the Basecamp became the Ackerly Green site.

## Description

The Ackerly Green Website was officially launched after the Book of Briars was unlocked and Saberlane took over Ackerly Green Publishing. The site holds all of the current Ackerly Green Books, as well as merchandise, such as enamel pins, shirts, and more. In addition, the site contains blog posts and a newly designed forum.

### The Library

The Library holds Further Tales, which is a collection of blog posts from Saberlane and also individuals from The Monarch Papers, such as Martin Rank and Deirdre Green. The section was also used for update posts on the Ackerly Green Secret Society.

### Elsewither

Elsewither is a meta category that contains The Making of the Monarch Papers, as well as monthly compiled publisher's diaries, cataloging the behind the scenes work going on at Ackerly Green.

### The Book Shop

The Book Shop allows users to buy Ackerly Green books, both as standalone copies and in bundles, at a discount. In addition, there are several other types of merch, such as enamel pins, shirts, hoodies, journals, and tote bags.
Sylvia Green

**Sylvia Green** was the wife of Warner Green and the artist for Ackerly Green Publishing.

## Biography

Sylvia Green was married to Warner Green and had one known son named Sullivan Green. Very little is known about Sylvia but it is thought that she was an artist due to the artwork she created for Ackerly Green Publishing. Sylvia passed away in 1977.
Chronocompass

The Chronocompass

**The Chronocompass** is a symbol of the guilds and an object of great importance in the MAGIQverse.

## Description

The Chronocompass is a literal compass, but with Guild names in place of directions. The Guilds and their respective directions are:

* Northeast - Flinterforge
* East - Ebenguard
* Southeast - Thornmouth
* Northwest - Gossmere
* West - Weatherwatch
* Southwest - Balimora

In addition to mapping out the guilds, the chronocompass is split between day and night, with the Sun guilds being on the top of the compass and the Moon guilds being on the bottom.

## History

The Chronocompass has been placed on the Basecamp 33 Forum since Phase One, though its purpose and significance were unknown until the end of Phase Two. The directions on the chronocompass were used in the second Magimystical Assessment, by mapping the guild to its cardinal direction to traverse the animal tiles on the 3D model of The Translation.

## References

1. ↑ http://forum.basecamp33.com/t/second-magimystic-assessment-is-here/452/76
The Forest of Darkening Glass

The home page of the Forest of Darkening Glass

**The Forest of Darkening Glass** was a website set up by Susan Lachmann to commemorate the death of her son, Brandon Lachmann. It was hijacked by The Devoted during Fragment Four.

## Description

The Forest of Darkening Glass was a website created by Susan Lachmann to commemorate the 30th anniversary of her son's death. It was launched on the 3rd of October and contained information on the circumstances surrounding Brandon's death, Brandon's art and stories, and advice on grief. The site was altered multiple times by The Devoted but was returned back to normal after their purpose was served.

## Usage

The Forest of Darkening Glass was first found at the beginning of Fragment Four. On the website created by King Rabbit - Those Who Did Not Die - a newspaper clipping was posted with a story on Brandon Lachmann, outline how he was found dead in the New York City subway system. This was altered to include a link to The Forest of Darkening Glass . The site was soon altered by The Devoted - with random words being linked to the same page - http://forestofdarkeningglass.com/rudvtd102986/ .

The new page lead to a countdown and a message that documents would be released to keep with "the Timeline". In the ensuing weeks, the Devoted hosted numerous countdowns to ensure that recruits kept with the timeline and they also created databases on the site filled with audio files, images, and text files that retraced the steps of Brandon's journey.

After the initial editing of the links, the surface pages of the Forest of Darkening Glass site largely remained the same. After the Devoted revealed that they knew of the Mountaineers' betrayal with Reader, they changed the text to be gibberish. However, after the fragment was finally revealed, the site was returned back to normal.

## References

1. ↑ http://forum.basecamp33.com/t/brandon-lachmann-the-fourth-fragment-general/147/24
2. ↑ http://forum.basecamp33.com/t/brandon-lachmann-the-fourth-fragment-general/147/64
3. ↑ http://forum.basecamp33.com/t/brandon-lachmann-the-fourth-fragment-general/147/95
4. ↑ http://forum.basecamp33.com/t/fourth-fragment-the-secret-mission-part-two/225/299
The Translation

The tetrahedron used in The Translation

**The Translation** was a spell performed by The Cagliostro that led to his death on his January 31st performance.

## Description

The Translation is a magiqal spell used to summon a god. It involves a tetrahedron composed of multiple pieces and an incantation. When the tetrahedron is successfully assembled and the incantation is spoken in the correct cadence, the tetrahedron will open into a sacrificial spire. The Translation was powerful enough to kill an immortal, nearly invincible being of magical strength.

## The Incantation

When trembling flesh sings tender tone
For Kemetide brings waves of thunder
Lightning to rip hearts asunder
By Orid’s eye begins our rending
Brave, and bold, our bodies bending
Now Ra-el bleeds horned souls start breaching
With tooth and claw through veil they’re reaching
And so unburied, unbound, blind
We bring forth the beasts combined.

## History

The Translation was a spell that The Cagliostro had been gathering the parts of for centuries. He had foreseen that his true successor would help him open it and end his life.

The Cagliostro attempted many times to unlock the truth of The Translation, which he recorded and sent to his apprentice, Lauren Ellsworth, to help solve its mysteries. In the series of attempts, The Cagliostro grows increasingly frustrated as he is unable to successfully perform the incantation.

 Martin Rank's recording of The Cagliostro's successful incantation

Before his final performance, The Cagliostro had coaxed elements of the spell into the material realm for his performances - chilled breezes, creaking boards, and haunted voices. However, it wasn't until Lauren used her power of telemancy to realize that the spell required a melody that he was able to unlock its true potential.

## The Cagliostro's Recordings

The following are The Cagliostro's failed attempts at unlocking The Translation's full potential:

## References

1. ↑ http://forum.basecamp33.com/t/the-cagliostro/282/195
2. ↑ http://forum.basecamp33.com/t/the-cagliostro/282/203
3. ↑ http://forum.basecamp33.com/t/the-cagliostro/282/182
Meta:In-Jokes

For the many lulz of the Mounties

## Steve the Balimoran

Steve the Balimoran is the name of a fictional Balimoran who wreaks havoc over all the guildies. He was created as simple joke of the kind of Balimoran someone wouldn't want to meet, who was always playing annoying pranks of people. However, the legend grew after it was spread around by many recruits, who all told tales of his grandiose exploits.

## RIP Cags

The Cagliostro, although important to Phase Two, was not the kind of character who recruits obsessed over. However, during the creation of the Discord, two recruits began to ponder about his appearance and discuss the sad events that transpired during The Cagliostro's final performance. In discussing the emojis needed for the server, which were going to be based on the characters in The Monarch Papers, the two recruits considered what Cagliostro would look like. They jokingly came to the conclusion that Cags was a handsome nerd.

After this, the talk moved to the forums, where people began jokingly shipping themselves with Cags and lamenting his death with the phrase "RIP Cags." The shipping of Cags with recruits ultimately led to all recruits being married to recruit Chordie.

After a recruit posted "Cags = :skullandcrossbonesemoji:" someone jokingly said "Wait, Cags is a pirate?" leading people to refer to him as Dread Pirate Cags.

The series of jokes also lead to prose written about a seance with Cagliostro.

## DJ Brenny Bren

In the wake of recruits being shipped with Cags, eventually everyone agreed to be married to recruit Chordie. Joking about the mass marriage, recruit Brendon created a flyer for his fictional DJ service that could be provided at the wedding ceremony.  From then on, Brendon was known as the de-facto DJ for the Mounties and his name was later used for the Discord server music bot (the music channel being labeled DJ\_brenny\_bren).

## References

1. ↑ http://forum.basecamp33.com/t/the-cabinet-general-on-off-topic-thread/481/401
2. ↑ http://forum.basecamp33.com/t/the-cabinet-general-on-off-topic-thread/481/399
3. ↑ http://forum.basecamp33.com/t/the-cabinet-general-on-off-topic-thread/481/353
4. ↑ http://forum.basecamp33.com/t/the-cabinet-general-on-off-topic-thread/481/364
5. ↑ http://forum.basecamp33.com/t/the-cabinet-general-on-off-topic-thread/481/371
6. ↑ http://forum.basecamp33.com/t/the-cabinet-general-on-off-topic-thread/481/391
7. ↑ http://forum.basecamp33.com/t/the-cabinet-general-on-off-topic-thread/481/417
Arnold Schwarzenegger

## Credits and Portrayal

**Arnold Alois Schwarzenegger** (born July 30, 1947) is an Austrian and American actor, businessman, filmmaker, investor, retired professional bodybuilder and politician who served as the 38th Governor of California between 2003 and 2011.

## Links and references

### External links

* Arnold Schwarzenegger at the Internet Movie Database
* Arnold Schwarzenegger at Wikipedia
Wanderer

**Project Wanderer** is a creation of Kemetic Solutions that was used to take down their enemies.

## Description

Project Wanderer is a project by Kemetic Solutions, along with Project Sweeper. It has been used to 'unhook' the enemies of Kemetic Solutions, sending them to a different time period in exchange for another object or person. According to Theodore Fallon, Kemetic Solutions has "no clear overview of its effectiveness, or consequences."

## Usage

The page on Project Wanderer was found by Aether in Fragment Eleven after his mind entered Kemetic Solution's servers. Little was known about Project Wanderer until Fragment Twelve, when Teddy revealed to Martin Rank that Wanderer was his son, Nate Fallon. He had the power to 'unhook' a person or object, exchanging them in time for another person or object.

Benefactor noted that the project was called Wanderer because "They lose pieces of themselves. It’s not Sweeper bad, the complete memory wipe, but in a way it’s worse. You still have some of your faculties, enough to know you aren’t where you’re supposed to be. You just don’t know what happened to you or how to undo it. You’re lost. To the world, to time, to yourself."

In Fragment Sixteen, it was revealed that Sullivan Green had willingly allowed Wanderer to displace him in time, so he could ensure his plan to unlock the Book of Briars would work.

## Teddy's Logs

It’s not foolproof but we’ve had some breakthroughs in the past year.
I have to be honest, I don’t understand the point of displacing those who risk what we’re trying to do.
But here we are unhooking people who could cause us irreparable harm, and possibly still could. Where they go, what they remember… none of it’s proven. It’s exhausting trying to argue the counterpoint. Sweeper has proven successful in 95% of use cases. Why we’re using Wanderer when we have no clear overview of its effectiveness, or consequences, I don’t know.
But there are machinations at work here that I’m not privy to.
I would like to say I’m proud of my work on the Wanderer project, that it was worth the cost, that she died for a cause. It’s a monumental leap forward in power. But I’m so deep in the shadows I can’t say anything we’re doing is worth the price.

## References

1. ↑ http://kemetic.solutions/wanderer/
2. ↑ http://forum.basecamp33.com/t/found-fragment-fifteen-reunions-and-revivals-gnascorius/1464/822
Operation Gladitor

**Operation Gladitor** was one of the spells cast in Fragment Fifteen to take down the Storm.

## Description

Operation Gladitor was intended as an offensive spell, as an added measure to ensure the safety of Cole Sumner, Martin Rank, and Deirdre Green. The spell involved crafting a tale of bravery between six Mountaineers. Specifically, the spell involved telling the same bully story but six ways with six unique perspectives and making reference to each of the respective elements.

The spell had two separate aspects - striking and helping. A quick drawing of the Gladitor constellation would be done on the dominant hand with the recitation of the key phrase to symbolize throwing a punch. A second key phrase was chosen and the Gladitor constellation drawn on the non-dominant hands to symbolize extending a hand to help. Another aspect of the spell allowed it to be used to charge other spells, with the added phrase “My stars to make the Lantern shine.”

## Usage

Operation Gladitor was a precautionary measure used in Fragment Fifteen to prepare for any preemptive attacks, in the case that The Council of the 18 Gates's protection failed. Operation Gladitor was used to charge the lantern bearers in the Sound of the Storm as the Mountaineers attempted to lure out and control the Storm, forcing it to use its time travel powers to exchange a magiqal item in exchange for the 1998 Book of Briars. The spell was successfully able to keep the Storm at bay during the Day of Change.

## References

1. ↑ http://forum.basecamp33.com/t/operation-gladitor-offense-against-the-storm/1439/153
2. ↑ http://forum.basecamp33.com/t/operation-gladitor-offense-against-the-storm/1439/160
Ghosts of Neithernor

**Ghosts of Neithernor** is a campaign within Neithernor.

## Description

The Ghosts of Neithernor is a roleplay/creative writing hybrid. Mountaineers were faced with narrative moments where they would use context clues, creative writing roleplay, and their own imagination to figure out what they would do next, and how to continue the story. Ghosts of Neithernor had no right or wrong answer, but there were clues within the narrative. The episode rolled out intermittently, focusing on one guild at a time, with an emphasis on taking time to explore.

## History

Ghosts of Neithernor began with small hints in October 2017, which mentioned strange occurrences, like odd noises or machines turning. The events progressed into ghosts appearing in the various Guild Houses, echoes of a time when the Monarchs lived and studied in Neithernor. The ghosts were unresponsive, but lead the Mountaineers to learn more about the guild houses and how the Monarchs learned magiq.

## MAGIQBot Posts

### Thornmouth

The librarians search with an assurance that indicates they know they will find what they’re seeking. One ghost removes a dusty, leather-bound book which seems to satisfy her. Stitched into its cover are intricately crafted leaves. With each step that the ghost takes towards the large table at the center of the library, the leaves change color, from green to vibrant red, then orange, then yellow. Other ghosts follow in time, each of them carrying similar tomes. Some books bear the symbol of the sun, which seems to set as the ghosts approach the table, replaced with a moon that rises from around the spine. Yet other books have ornate human figures stitched or paint onto their covers, which, as the ghosts approach the table, shift into other shapes, some gaining or losing limbs, some growing scales or fur, until they have been transfigured into other creatures altogether. You come to realize that the librarians are gathering books about change. And watching this vision, this ghostly show, you suddenly feel compelled to do the same

### Ebenguard

Up from the shore the ghosts are now roaming the edges of forests and fields.They are searching once more, but are being less selective than they were on the beach. Their moods seem high and jovial. One ghost picks up a pumpkin, and chuckles to himself as if no pumpkin in the world could be better suited to the job. Other ghosts are picking up different found objects. They gather them together on the beach, and begin to paint red circles on the objects with enchanted brushes. Soon, it becomes clear that they must be targets. When they have finished, the ghosts gather together and enter into a focus, speaking, almost humming to themselves in a low, steady drone which carries over to you. The nearby targets begin to float off of the ground and arrange themselves in a line, far in the air above the ghosts.
Galifanx

**Galifanx** is a constellation in the Magiq-verse.

## Description

Galifanx is a u-shaped constellation, that is squared rather than curvy on its end. The image found on the Book of Briars site was white with a blurred, light blue outline.

Galifanx is also an object in The Myth of Elainnor by Fletcher Dawson. According to the librarians of the The Lost Athenaeum, Galifanx is the shield that Elainnor carries.

## Usage

Galifanx is the name of Fragment Nine. It was found after stacking a series of constellation disks together to create a series of letters that lead to the fragment. The image contained on the fragment page was necessary to solve the third Magimystical Assessment and unlock the Cosmos Key.

During The Day of Change, Deirdre wore glass armor reminiscent of the objects worn by Elainnor, including Durkonos. She used it to defeat The Churning Storm once and for all by striking it with Gladitor.

## References

1. ↑ http://forum.basecamp33.com/t/solved-fragment-nine-galifanx/569/334
2. ↑ http://forum.basecamp33.com/t/the-day-of-change/1509/230
3. ↑ http://forum.basecamp33.com/t/the-day-of-change/1509/232
4. ↑ http://forum.basecamp33.com/t/the-day-of-change/1509/243
Ackerly Green's Guide to Magiq

http://magiq.guide/

**Ackerly Green's Guide to Magiq** is a book by Ackerly-Green Publishing that sorts readers into magical guilds. The Guide is considered to be one of the books from the Book of Briars collection. It was published online by The Mountaineers in 2016.

## Description

Ackerly Green's Guide to Magiq is a book aimed at sorting readers into various guilds by asking them strange questions aimed at assessing their magimystical potential. It is more than an exam. It is a scope that can look into your very spirit, hint at your possible future, and portend your affinity, guild affiliation, and what source you might draw your magimystical power from, if you are adept at magic at all.

The Guide was meant to be taken as the reader is during that current moment, rather than as who they wish to be. According to the foreword, those who lie to the Guide may be subject to some sort of punishment, being told that “Woe betide those who cross the MAGIQ Guide.”

## History

The Guide to Magiq was originally published in 1965 by Ackerly Green Publishing. It was part of the series known as the Lost Collection, or the Briar Books. In 1961, when Ackerly Green went bankrupt, the company sold off its library to other larger publishers. However, there were no mentions of the MAGIQ Guide or the other Briar Books in the Ackerly Green records.

The Guide was thought lost until it was discovered on September 12, 2005, by a demolition crew who dug up the guide at the New York City Lunatic Asylum. The guide was dubbed "The Lunatic's Guide" by collectors. The Guide then found its way to the Morgan Library, where it was archived and digitally scanned. However, one month later, the Guide was stolen from the library and all scans of the Guide were found to be corrupted. Many claimed to have been in possession of the Guide at various points between the years of 2006 and 2013. The myth of the Guide only grew over the ensuing decade. Some believed the deliberate sequence of words in the Guide have an almost hypnotic, suggestive effect. Others believed the Guide was cursed.

In 2013, Author CJ Bernstein’s children found the Guide in a public park near their school. Fascinated with the book, they took it home, unaware of its long history. On January 2016, the Mountaineers met with the Bernsteins to acquire what remained of the Guide. They discovered that the Guide had finally disintegrated, but not before one of the children had made a hand-drawn copy. The Mountaineers began the painstaking process of reproducing the Guide based on the rough copy and their fragmented memories of its content and illustrations.

On July 26, 2016, the Guide was posted online, allowing all to know the truth of magiq.