recursal/Fanatic-Fandom huggingface dataset:
Розмари Коллинз

**Розмари Коллинз** *(Rosmarie*[1] *Collins: Rosemary Collins: дубляж Розмари Коллинс*[2]*)* - взрослая кобыла, мать Рейне Коллинз и дочь умерших Кэнди и Панталоне Коллинз.

## Пьесы

### Первое появление

"Первая любовь и мертвая кобыла. Часть 7."

## Полнометражные фильмы

### Первое появление

"Первая любовь и мертвая кобыла. Часть 7."

## История

Розмари родом с Лунных Островов, как и её родители. Позже она вышла замуж за неизвестного коня, и родила от него Рейне. Розмари во всю воспитывала дочь, и она пусть выросла немного дерзкой, но воспитанной лошадью. Позже стало известно, что ее дочь ознакомилась с одной лошадью, которая была совершенно незнакома матери Рейне. Это оказалась Виктория Буржуа, с чьей семьей враждовали Коллинзы.
Nimbus

Nimbus by ᒶuΐ⨎ล𝖗Ф#3174

Nimbus is an adult Stormwing King.

## Personality

He's a kind and definitely well meaning guy, he just has no spine at all.

## Backstory

Ever since he was a dragonet, he was always nervous about the responsibility of one day becoming king. However, he hid it the best he could. One day, his father had died and he was now king. To this day, he still doesn't know what he should do as a king, so he just does what he thinks the people want.
Изабелле Грант

**Изабелле Грант** *(Isabelle Grant; Ïsebielle Grante; дубляж Изабелль Грант)* - скрытый персонаж, певица в режиме 2000, которая появляется лишь в некоторых кат-сценах и в секретной концовке "Попробовать все".

## Популярность и биография

Раньше Изабелле училась в Академи, в клубе пения. Она освоила пение до ранга 5, и после того, как окончила академию, уже начала петь. Этим образом Изабелле стала самой популярной и богатой кобылой в Венесуэле (у нее около 1,000,000$). Самая популярная ее песня была освоена, пропета певицей Шакирой и специально выпущена для секретной концовки - Try Everything.

Изабелле можно похитить после концерта.

В нее влюблены почти все жеребцы в городе, которые даже не знали, что у нее есть пара.

При первом запуске игры, Изабелле остается 7 дней, чтобы родить жеребенка.

## Внешность

Изабелле - привлекательная девочка-подросток, ей не больше восемнадцати лет. Ее внешность - арабская кобыла чубарой масти, у нее светлая грива, она носит бантик из оловянной ткани и розовую узду. Вполне возможно, что она была похищена, одомашнена и приучена к обычной жизни.

## Фразы

### В секретной концовке

*"Ласка просто прямо с воздух! Выше! Трясем хвостами со мной! Все!" -Фраза ближе к концу песни*

*"Добрый вечер, Венесуэла! Зажигаем с огнем и забываем все проблемы!" Коронная фраза на концертах Изабелле и в концовке*

## Факты

* Она, как и Дафна Блэйк, не любит (точнее боится) детей, так что, Изабелле, скорее всего, испугается своего ребенка после род.
* Она - единственная поп-звезда, которой не нравится косплей и общение.
Мы как с луны упали

**Мы как с луны упали** - песня с Лунных Островов, которую исполняет Хлоя Буржуа.

## Мы как с луны упали (русская версия)

Ты как хозяин открываешь эту дверь

Чтобы полетали мы среди комет

Вижу красные глаза, таю будто в облаках

Медленно я в твоих руках

Они говорят, что мы не пара

Но нас не должно все это парить

Я тот самый стиль, что ты хотел найти

Вычислил меня по млечному пути

**Припев**:Мы как с луны упали,

Все говорят - мы инопланетяне

С безумными влюбленными глазами

И если я твой космос -

То мы не пара.

**Припев**:Мы как с луны упали,

Все говорят - мы инопланетяне

С безумными влюбленными глазами

И если я твой космос -

То мы не пара.

Я так жду, когда я до тебя дотронусь

Давай упадем с тобой мы в эту невесомость

Мир такой бессовестный, нас не мучает совесть

И не для кого уже это давно не новость

Давай по приколу мы перекрасимся в синий

Залезем на крышу дома твоей маминой квартиры

Все вокруг нормальные, мы будто из дурдома

Ведь никто не загорает под ливнями с громом...

**Припев**:Мы как с луны упали,

Все говорят - мы инопланетяне

С безумными влюбленными глазами

И если я твой космос -

То мы не пара.

**Припев**:Мы как с луны упали,

Все говорят - мы инопланетяне

С безумными влюбленными глазами

И если я твой космос -

То мы не пара.

Мы как с луны упали,

Все говорят - мы теперь инопланетяне

С безумными влюбленными глазами

И если я твой космос -

То они говорят, мы точно.. не пара..

## Мы как с луны упали (оригинал)

En tant que maître, tu ouvres cette porte.

Pour que nous volions parmi les comètes

Je vois les yeux rouges, je fond comme dans les nuages

Lentement, je suis dans vos mains

Ils disent que nous ne sommes pas un couple

Mais nous ne devrions pas tout monter en flèche

Je suis le style que tu voulais trouver

Il m'a trouvé dans la voie lactée.

**Refrain**: Nous sommes tombés de la lune,

Tout le monde dit-nous sommes des extraterrestres

Avec des yeux d'amour fous

Et si je suis ton espace -

On n'est pas un couple.

**Refrain**: Nous sommes tombés de la lune,

Tout le monde dit-nous sommes des extraterrestres

Avec des yeux d'amour fous

Et si je suis ton espace -

On n'est pas un couple.

J'attends tellement que je te touche

Tombons avec toi, nous sommes dans cette apesanteur

Le monde est si sans scrupules, nous ne sommes pas tourmentés par la conscience

Et pour qui ce n'est pas une nouvelle depuis longtemps

On va se repeindre en bleu.

On Monte sur le toit de l'appartement de ta mère.

Tout le monde est normal, on est comme des fous.

Après tout, personne ne prend le soleil sous les averses avec le tonnerre...

**Refrain**: Nous sommes tombés de la lune,

Tout le monde dit-nous sommes des extraterrestres

Avec des yeux d'amour fous

Et si je suis ton espace -

On n'est pas un couple.

**Refrain**: Nous sommes tombés de la lune,

Tout le monde dit-nous sommes des extraterrestres

Avec des yeux d'amour fous

Et si je suis ton espace -

On n'est pas un couple.

On est tombés de la lune.,

Tout le monde dit - nous sommes maintenant des extraterrestres

Avec des yeux d'amour fous

Et si je suis ton espace -

Alors ils disent que nous sommes sûrs.. pas un couple..
Ruby's Diary ARG

The image associated with the ARG.

## Bio

On 3/12/2022, this image was posted in the official art channel, with the caption: "Concealed"

the main topic of the ARG is Ruby Smith , Jeffery Smith’s daughter

## Information

The drawing on the right is of a locked red diary with two keys by it.

the file name of the imagine states "go where the memories are held", which is referring to the "memories" video of the previous ARG

In the comments of the video, there is a new comment which was not present during the memories ARG, a long string of binary code.

After being decoded, the binary brings you to a hidden website: https://herjournal.carrd.co/

This website is the journal shown in the original image, which is revealed to belong to Ruby Smith, one of Jeffery's children.
Кристина Леру

## Кристина Леру - обучающая соперница

1. Ее можно найти только в туториале.
2. Она убивается по обучению, после чего сжигается.
3. Если вы хотите режим с живой Кристиной, см. Christina Mode

**Кристина Леру** *(Christina Leroo; Krestiné Leru; дубляж Кристина Леру)* - обучающая соперница режима 1980. Появляется лишь в туториале.

## Внешность

Кристина обычная заливская арабская кобыла. Ей было не меньше 17 лет и она была очень милой: нежно-черные глаза, нежно-серая грива и средние черные сапоги.

## Характер по игровой классификации

*Описание отсутствует.*

Согласно игровой классификации, Кристина - обиженная. Ее легко огорчить и она самая хрупкая ученица.

## Факты

* В режимах, где она жива, Кристина учится в классе 3-2.
* Если украсть у Мидори кольцо и подарить Кристине, то она поступит наоборот: скажет что нашла это кольцо перед всей школой, и спросит Мидори, не ее ли это кольцо. Мидори подойдет, заберет кольцо, скажет ей "спасибо, что нашла мое любимое колечко" и станет дружить с Кристиной. Также они обе будут иметь плохие отношения с главной героиней.
AEON Arbeitsfront-zuweisung

Missing or incomplete information.This article needs more information. You can help SIGNALIS Wiki by expanding it.
Click here to add information.*wip*

### Item type

Memories
Untitled memories

**"AEON Arbeitsfront-zuweisung"** are documents which can be found in the last save-room before the final boss fight.

The note is for Ariane Yeong.

## Pages

* 00
* 01
* 02
* 03

[intentionally left blank -SIGNALIS Wiki]

< 00 / 03 >

We have been informed that your compulsory military service period was recently completed.

According to our files, you have previously graduated from Mandelbrot Polytechnical High School in Rotfront Sektor C on R-34.59c and have recently submitted an application for a military service assignment (Penrose Program).

< 01 / 03 >

You have been processed by AEON Workforce Assignment.

Previous work experience:

Store Clerk (Yeong Photo Store), Part Time
Compulsory military service (Rotfront Oribital)
Long-Range Radio Operations Officer Training
< 02 / 03 >

Should you not be accepted by a military service program by the end of the season or find other employment, you will be assigned the following workplace:

S-23 Sierpinski Production and Mining Facility on Leng

< 03 / 03
Персонажи (режим 1980)

***Это персонажи из игры режима 1980. Возможно, вы искали персонажей города, персонажей пьес, персонажей игры 2022 или персонажей из полнометражных пьес, основанных на них.***

## Главные персонажи

### Протагонисты

* Луна Виллериаль
* Адриан Виллериаль

### Ученики

* Мидори Гурин
* Адриан Виллериаль
* Пандора Наджиминс
* Элис и Рэкет Фостер
* Перл Хесьлинг
* Биоптрия Иппонго
* Мереза Горгона
* Грейс Одаяка
* Бет Арс
* Сабрина Рокуда
* Хлоя Буржуа
* Май Вайфу
* Лана Мизудори
* Флорида Эрем
* Тигра (Тигр) Вез
* Рана Момоиро
* Фортуна и Леди Лаен
* Лира Гот
* Хэзер Васкез
* Коал Мидзори
* Мегами Зест
* Уэкия Чан
* Мера Аппа

### Соперницы

* Хлоя Буржуа
* Перл Хесьлинг
* Фюрелле Бореаль
* Андет Блу
* Помелла Аппа-Луза
* Бебе Гетта-Рекстан
* Неллианн Виллериаль
* Грация Воль-Айс
* Крикет Бонс
* Воуш Крент
* Беатрис Сетнес-Оразел
* Кристина Леру (обучающая соперница)

### Персонал

* Виола Геран (методистка)
* Эвелин Флейс (директор)
* Аканэ Росси (учитель класса 1-1)
* Оскар Виллериаль (учитель класса 2-2)
* Эстель Рада (учитель класса 3-1)
* Мида Инфокс (учитель класса 3-2, не реализована в игре)

### Не появившиеся, но упоминающиеся в игре

* Нерожденный жеребенок Виллериаль
* Дженнифер Виллериаль

### Персонажи-подсказки (информационные брокеры)

* Пеллин Вайфу
* Убийца, с которым Луна может обмениваться советами
RED DISKETTE

Missing or incomplete information.This article needs more information. You can help SIGNALIS Wiki by expanding it.
Click here to add information.*missing location, purpose, context, inspect description*

## RED DISKETTE

### Description

A red magneto-optical data storage diskette for use in office computers. The label says "patients (archived)".

**RED DISKETTE** is a Key Item in Signalis used to progress the game. It is found in the Dentist Room on Rotfront, and is used on the computer in the Blockwart Office to acquire information regarding patients.
Receiver

The radio receiver is a module that is obtained for the LSTR interface.

It allows the user to tune into frequencies between 50 and 250 KHz.

When a data-transmitting frequency is found, the icons on the left will light up.

The receiver is also used to combat Corrupted KLBR.

If there is content to transcribe, it will appear in the bottom 'Transkription' box.

Aside from text transcriptions which occur in-game, the signals can also carry image data. This must be processed into images outside of the game. See Radio signal encoded images.
Вика

**Вика** *(полное имя Виктория Андре-Банане Буржуа)* - главная героиня пьесы *"Первая любовь и мертвая кобыла. Часть 7."*, а также сводная сестра Зои Ли и сестра Хлои, Эки и Эдны Буржуа, дочь Лиэвере и Банане Буржуа.

## В сериале

### Первое появление

"Первая любовь и мертвая кобыла. Часть 3."

### Последнее появление

"Первая любовь и мертвая кобыла. Часть 10 (фоновая роль)

### Масть

Вика - фризская лошадь красной тигровой масти. У неё самая редкая масть в семье Буржуа.

## Отношения

### Рейне Коллинз

Вика и Рейне лучшие подруги. Они отлично ладят, и в одной пьесе Вика даже познакомила Рейне со своей семьей.

## Слова из серий и фразы

*"Знаешь, Хлоя, если тебе не нравится, иди поплачь!!!" Вика, пьеса "Первая любовь и мертвая кобыла. Часть 5."*

*"Да блин, у вас разница в возрасте 13+..!" Вика, пьеса "Первая любовь и мертвая кобыла. Часть 7."*

*"Мам, точно не беременна..?" На протяжении всех пьес*
Gmoda Virusa

Gmoda Virusa is a virus made by the evil Nemmm1337 \*\*Currently depressed\*\*

When Nemmm1337 was sitting in his home he got bullied a lot in school and needed a way out. He decided to make a secret virus by establishing lairs across the globe. After finishing the virus he placed it in antartica and now it is travelling fast throughout the world.

Many people say that Gmoda Society created the virus but in truth Nemmm1337 named it like that to frame Gmoda Society.
Alina's Diary (2)

missing cover image

**Alina's Diary (2)** is a memory which can be acquired in incomplete information.

## Pages

* 00
* 01
* 02
* 03

「Alina's Diary (2)」

< 00 / 03 >

Something is wrong.

Nobody will tell me what's happening, but ever since I woke up, everyone had been behaving strangely.

< 01 / 03 >

The Protektors won't let me leave my room and return to work even though the wound from my fall is already healed. I think there must have been an accident in the mine...

< 02 / 03 >

I overheard two Eules whispering in front of my room that they're running out of staff.

I'm worried that something has happened to Elster - I haven't heard from her in a while.

I can't just sit around here any longer...

- Alina Seo

< 03 / 03

## Gallery

Memory Alina's Diary (2) Cover.pngCoverPage 0Page 1Page 2Page 3
Repair Spray

Repair Spray is a consumable item.

A maximum of 6 Repair Sprays can be carried in the inventory.

## Description

A single-use spray gun to fill damaged areas with polyurethane-based expanding foam. Restores a large amount of health over time.

### Inspect

Expanding construction foam that can be used to fill up wounds and stop leaks. Takes a few seconds to expand, but very hard once fully cured.

## Locations

Repair Spray is first found in B2 - Worker Accommodations, and is commonly found throughout the game.

A repair spray from the official website.A repair spray is pictured in the game manual.
Сильвия Армстронг-Буржуа

**Сильвия** *(Sylvia Armstrong-Bourgeois*: *Sylvia Armstrong-Bourgeois*: *дубляж Сильвия Армстронг-Буржуа*, *также **Принцесса Сильвия Буржуа, Принцесса Сильвия Армстронг или Принцесса Сильвия Армстронг-Буржуа**)* - кобылка, нерождённая дочь Экендеи Буржуа и Волто Армстронга.

Она впервые упоминается в 4 пьесе, где Эка говорит своей сестре, что скоро родит жеребенка.

Дружит со всеми жеребятами города.

## Статус

### Отношения

* Эка (мать)
* Волто Армстронг (отец)
* Хлоя Буржуа (тётя)
* Вика (тётя)
* Эдна (тётя)
* Зои Ли (сводная тётя)
* Паоло Ван-Годдард (дядя)
* Лиэвере Буржуа (бабушка по материнской линии)
* Банане Буржуа (дедушка по материнской линии)
* Химера Армстронг (бабушка по отцовской линии)
* Корвин Армстронг (дедушка по отцовской линии)

## В сериале

### Первое появление

"Первая любовь и мертвая кобыла. Часть 4. (упоминается)

## Интересные факты

* В заготовке 5 пьесы было заявлено, что её цвет шерсти серый в яблоках, однако это официально не подтверждено, поскольку Эка цвета паломино в белых пятнах, а Волто просто белый, но дедушка Волто был серый, а бабушка в яблоках, что может быть фактом, что Сильвия унаследует шерсть от бабушки Волто.
* Её пол - женский. Это стало известно в 6 части.
* Пока она не родилась, её рост должен быть только 8 см, но она быстро выросла до рождения и её рост составляет 11 см.
* Сильвия выросла в 8 части, а родилась в 5.
* Она не любит, когда родители ругают ее (известно из 9 части, где мама отругала ее, она обиделась и заплакала, после чего её превратили с Терезой в злодейку)
* Она любит своего отца и мать.
FLARE GUN

LP-265a Leuchtpistole Flare Gun

A single-shot gun for firing 26.5mm emergency  signal flare cartridges that incinerate targets. Can be repurposed as a grenade launcher instead.

While not meant for combat, can be used to set enemies on fire, incapacitating them and dealing a large amount of damage over time. It can also be loaded with highly explosive  grenades.

### Damage Stats

The normal flare gun deals a initial blast of damage and then does burn damage over time, testing reveals its damage to be 18 initial+5 burn in Survival, 30 initial +5 burn in Normal, 70 initial +5 burn in Casual

The HE flare gun deals 60 damage in a radius on all difficulties, with damage decreasing based off distance from center of radius.

Dataming showcases these two guns having mostly the same stats which read as follows: Damage: 15 Cooldown: 0 reloadTime: 2.5 MagSize: 1 magAmmo: 1 fullAuto: 0 burstSize: 0 burstSpeed: 0, however the Flaregun has 100 in hurt and critical chance, while the Flakgun has 50 in these stats

## Trivia

* The Flare Gun is the only weapon in the game with two compatible ammo types.
* The Flare gun seems to be inspired by the Dianawerk 26.5mm LP2 flare pistol
* The HE Variant of the Flare gun is known in the code as the Flakgun

* Flare Gun test sprite
* Flare Gun pickup
* Icon of the Flare Gun loaded with Flare Shells
* Icon of the Flare Gun loaded with Grenade Shells
1/4
Leng

The astrological symbol for Leng

Leng is the outermost inhabited planet in the planetary system. Its one known habitation is S-23 Sierpinski.

### References

**Leng** is a fictional plateau in the Lovecraftian Mythos, a prominent location in the Dream Cycle series. It is described as a cold, arid tableland, inhabited by dangerous creatures, as well as "a place where different realities converge".

1. ↑ Dream Cycle
INCENSE

Missing or incomplete information.This article needs more information. You can help SIGNALIS Wiki by expanding it.
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## INCENSE

### Description

A thin, long bamboo stick covered in a layer of aromatic paste for use in religious rituals. The glowing ember at the tip emits a fragrant smoke.

### Inspect

The smell of incense makes me feel melancholic.

**INCENSE** is a Key Item in Signalis used to progress the game. It is found in <room> Nowhere and is used to missing\_purpose.
DEVELOPER FLUID

Missing or incomplete information.This article needs more information. You can help SIGNALIS Wiki by expanding it.
Click here to add information.*missing location*

## DEVELOPER FLUID

### Description

A bottle with photographic quick-developing fluid.

### Inspect

"Develops and fixes photographs in seconds. Simply soak the undeveloped photo in the fluid."

**DEVELOPER FLUID** is a Key Item in Signalis used to progress the game. It is found in <room> Rotfront and must be combined with DEVELOPING TANK to acquire the photograph within the tank.
Repair Spray+

Repair Spray+ (also named Quick-Curing Repair Spray) is a consumable item.

A maximum of 6 Repair Spray+ can be carried in the inventory.

## Description

A single-use spray gun to fill damaged areas with fast-curing polyurethane-based foam.

Restores a medium amount of health instantly.

### Inspect

Polyurethane resin can be used to fix and fill damaged hull sections. Hardens instantly.

## Locations

Repair Spray+ can be found in the environment. A Repair Spray+ can first be found in the Isolation room in B2 - Worker Accommodations.

It can be produced by combining a Repair Patch with a normal Repair Spray. The note Quick-Curing Construction Foam reveals how to do this, but reading this note is not required to craft Repair Spray +.
LOVERS

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## LOVERS

### Description

A tarot card depicting the 6th major Arcanum, "Lovers".

### Inspect

"VI - Lovers".

**LOVERS** is a Key Item in Signalis used to progress the game. It is one of 6 tarot cards found in Rotfront (Area). The Tarot Cards are used to determine the moon phases of each planet for the Dial Puzzle
Вайолет Бейри

*Эта статья про Вайолет Бейри из игры режима 1980. Возможно, вы искали статью про Ирви из сериала "Три кареты: Копыта вверх!"*

**Вайолет Бейри** *(Violet Beiyri; Viollette Bἅierré; Irvie Tunesu; IrvÏé Tὕἤessu; дубляж Виолетта Беири)* - ученица Академи, бывшая соперница Луны и лидер студенческого совета, в режиме 1980.

## Статус

### Род занятий

Заместитель Виолы ГеранСоперница (до обновления 07.02.2021)

### Отношения

Адриан Виллериаль (ранее)Нет

* Осоро Дарнелл (дочь)
* Касероль Бейри (старшая сестра)

Вайолет - заместитель школьной методистки Виолы Геран. Она одна из самых сильных учениц в школе, и в отличии от предыдущих соперниц, она имеет ранг силы "Очень сильная". Она также не носит перцовый баллончик, в отличии от остальных члены студенческого совета.

## Внешность

Вайолет - чистокровная кобыла специальной масти "Черный Сплеш Оверо". У нее светлые грива и хвост. Размер орба - 1,4.

В качестве одежды она носит красно-белую форму студенческого совета. Отсутствуют колокольчики на передних копытах.

## Характер по игровой классификации

*Вайолет Бейри - заместитель школьной методистки, Виолы Геран. Вайолет почти всегда делает за нее работу, испытывает к большинству учеников дружбу и милосердие.*

Согласно игровой классификации, Вайолет - защитница. Ее невозможно устранить обычным методом (даже со спины), но ее очень легко отравить или похитить, так что она не такая уж и сильная.

Если перед Вайолет убить одного из студенческого совета, она попытается задержать Луну и начнется боевая мини-игра.

## Отношения

### Осоро Дарнелл

Осоро - дочь Вайолет. Мать всегда ее любила, ласкала и воспитывала, из-за чего Осоро выросла с характером "Прилипава". Но Вайолет все еще любит Осоро и продолжает ухаживать заботиться о ней.

### Касероль Бейри

Касероль - старшая сестра Вайолет. Они были лучшими подругами и сестрами в одно и то же время.

## Факты

* В фильме она полностью черная и ее зовут "Ирви Тунесу".
* Вайолет добавлена в игру, начиная с версии 22.12.2021.
* Она единственная из студ. совета, кто очень легко доверяет кому-либо (даже не подружившись с кем-либо).
* У Вайолет есть дочь Осоро, которая родилась в 1989 году.
* Вайолет Бейри не является соперницей с версии 07.02.2021
* До обновления 30.01.2022 Вайолет обладала характером "Мстительная".
* Вайолет, пожалуй, сможет обороняться к обновлению 18.08.2023.
SIGNAL FLARE SHELLS

Emergency signal flares

26.5mm emergency signal flare cartridges for use in a Flare Gun. Burn bright red for a short amount of time after a delay.

26.5x80mm Flares. Hit hard enough to embed themselves in soft targets. Burn hot enough to melt Replika armor and incinerate enemies.

* Flare shell icon
* Flare ammo texture
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Chimera

The **Chimera** is a boss that appears within Nowhere. We fight it after jumping down the hole from the medium levels of Nowhere to the Lowest Level.

## Boss Fight

After descending down the hole, we are greeted with a short cutscene. This cutscene depicts Isa standing in this room alone as the hands of the beast reach out to grab her. During this introduction cutscene, the kanji 鵺 (Nue, Japanese chimera) is shown on the screen.

From here the player will then have to fight the **Chimera**. This enemy sports a whopping 900 hp, making it impossible for a player in a normal playthrough to kill it. Though, one will notice Isa in the corner of the room reloading Adler's rifle, so the player must survive against the Chimera long enough for Isa to reload. Moving around increases the time it takes for her to hit it, and doing damage decreases this time. As such, the player should prioritize survival over doing large amounts of damage as Isa will eventually fire regardless.

It should also be noted that while very hard to do it is possible to stun the Chimera using either the flare gun, rifle or shotgun.

In Debug it is possible to kill the Chimera, either by spamming the rifle or flare gun using the lawnmower and give commands. However in higher difficulties it may be more difficult to pull this off as Isa will usually fire her rifle off before you have the chance.

## Lore and Theories

### Chimera's Design

The Chimera sports a unique design, being a bundle of flesh contained within a cage. It has four legs and eight arms. The legs belong to a Storch, while the arms could belong to any unit aside from the Ara. It has no discernable heads or faces anywhere on its body, though it seems there are clear signs of that (the heads and faces?) being the melded flesh of several Replikas inside of a cage.

### Relation to Isa (Theory)

Seeing as we find Isa in this room it has been theorized that this room holds some level of connection to her, especially seeing as she was unable to really respond to the beast prior to Elster's intervention, yet the beast also doesn't seem to kill Isa if we leave her alone with it.

## Trivia

* The Room the Chimera is fought in is known in the code as the Chimera Room
* The Chimera in the room might be part of Isa's sister, being it reaching out for Isa and the reason for Isa killing it.

1. ↑ https://en.wikipedia.org/wiki/Nue
2. ↑ https://youtube.com/shorts/bwKUinNnCRE?feature=share
Auntie's Note

**Auntie's Note** is a memory which can be acquired in incomplete information.

## Pages

* 00
* 01

「Auntie's Note」

< 00 / 01 >

Ariane,

I left some of yesterday's dinner in the fridge for you, you can warm it up when you get back from school.

Please pick up the books your Uncle ordered from the Itou Bookstore on your way home.

Remember to leave some space in your school bag for them this time so they don't get wet!

< 01 / 01 >
DEATH

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## DEATH

### Description

A tarot card depicting the 13th major Arcanum, "Death".

### Inspect

"XIII - Death".

**DEATH** is a Key Item in Signalis used to progress the game. It is one of 6 tarot cards found in Rotfront. The Tarot Cards are used to determine the moon phases of each planet for the Dial Puzzle.
Attention

**ATTENTION** is a memory which can be acquired in incomplete information.

## Pages

* 00
* 01
* 02
* 03

「ATTENTION」

< 00 / 03 >

To prevent damage to device and personnel, always use the correct C02, gas and 02 flow settings when initiating the shutdown procedure. Lowering the temperature incorrectly will stress material, may damage the incinerator and can cause deadly injury.

This incinerator is equipped with an automatic safeguard that will abort shutdown if temperatures outside the permitted range are detected.

< 01 / 03 >

Shutdown Procedure:

1. Set C02, Gas and 02 levels using the 3 rotary dials.

2. Initiate shutdown lever.

3. Observe Temperature Plotter.

< 02 / 03 >

In case of incorrect settings, the automatic safeguard will abort shutdown:

4. Adjust rotary dials according to warning lights, then initiate shutdown lever.

5. If temperature is below the indicated line a white line will indicate that the incinerator chamber can be opened safely.

< 03 / 03
OWL KEY

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## OWL KEY

### Description

A magnetic keycard with an owl motif for the Staff Dorm on the 6th floor.

### Inspect

Normally authorizes an EULR unit access to their personal quarters.

**OWL KEY** is a Key Item in Signalis used to progress the game. It is found in missing\_location and is used to missing\_purpose.
Kitezh (location)

Erwartet Befreiung! - Awaits liberation!

Kitezh is the third inhabited planet in the solar system, an Imperial Planet dominated by Red Deserts.

## Lore

### General Notes

Kitzeh is noted on the Orrery by Elster as

> The Red Desert, The Imperial Fleet can only hold it for so long before it will be liberated.
>
>

It is also depicted in a piece of national propaganda, where it is stated as a liberation objective of the Nation.
It is mentioned by the Dreamer in the Dream Diary, with the dreamer stating the following

> I dreamt i was an Imperial Farmer.
>
>
> I embraced my lover in the red deserts of Kitezh, when a storm consumed us,
>
>
>
> The sand grinding us down until nothing remained.
>
>

It is also mentioned as being a location where the Imperial fleet is of particular strength, allowing them to blockade the repair of Vineta.

### Theory-Kitezh is Mars

Part of the larger theory which states that the game takes place within our solar system, there is a theory that Kitezh is representative of the planet of Mars. This is supported by it being a planet of red sands, and being between Vienta and Further Planets.

### References

**Kitezh** (Russian: Ки́теж) is a legendary and mythical city with Russian Folktales, the legend goes that as the city was about to be taken by Mongolian invaders they inhabitants prayed for salvation and a flood encircled the city protecting them and keeping the invaders out.

1. ↑ 1.0 1.1 1.2 Dream Diary
2. ↑ 2.0 2.1 Orrery (interactable)
3. ↑ Kitezh
Chapter 2: Liminality

>
> KAPITEL 2
> =========
>
>
>

# **LIMINALITÄT**

**WARNING: The following may contain spoilers about SIGNALIS, proceed at your own risk.**

After descending into The Mines at the end of Chapter 1: Synchronicity, the player is faced with couple of a new challenges, with one of them being the lack of a map (it's gonna return only in Chapter 3: Gestaltzerfall, so accomodate yourself). Navigating through location blindly, the player sooner or later reaches the second location of this chapter - Nowhere. After completing numerous puzzles, the player is greeted with a fake ending.

## Parts

* Part 7: Excavation
* Part 8: Nowhere (Boss Fight)
* Part 9: New Game
Bedroom

The Bedroom is a room viewed in the first-person perspective. It is first visited in the prologue of SIGNALIS.

The King in Yellow is found on the desk of the room. The prologue ends with Elster picking up this book, leading into Chapter 1: Synchronicity.

After exploring Rotfront and completing the North Wall Puzzle, Elster enters the Bedroom a second time. Depending on the player's actions, it may be possible to unlock the safe and pick up the Flower inside, in which case the game will end. Otherwise, The King in Yellow may be picked up once more, allowing Elster to enter the next room.
SPEAR

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## SPEAR

### Item type

Key Item
Weapon

### Inspect

garbled/illegible

**SPEAR** is a Key Item/Weapon in Signalis used to progress the game. It can be acquired while fighting FKLR (Falke) and is used as a weapon against her.
Sierpinski

S-23 Sierpinski is a AEON facility located on Leng. Probably named in reference to the Sierpiński triangle.

Sierpinsky - Interactive Map

### Related memories

Welcome to S-23 Sierpinski

AEON Facility S-23 Sierpinski

### Levels

B1 - Reeducation

B2 - Worker Accommodations

B3 - New Medical Ward

B4 - Old Medical Ward

B5 - Service Level

B6 - Staff Accommodations

B7 - Protektor Accommodations

B8 - Controller Accommodations
Falke's Diary

84-21-A I don't know how much longer I can go on. I do not want to live anymore as what I have become. The red eye beyond the gate showed me, no, touched me, poisoned me. It feels like my mind has been contaminated, defiled, by another person's memory. I’m no longer fully myself anymore, but I've not fully become someone else either.

1. ↑ **Falke's Diary**
PATIENT KEY

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## PATIENT KEY

### Inspect

"Room 0512". The tag is splattered in blood.

**PATIENT KEY** is a Key Item in Signalis used to progress the game. It is found in <Computer Store> on Rotfront and is used to unlock Room 0512.
STORE KEY

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## STORE KEY

### Inspect

"Yeong Photo Store".

**STORE KEY** is a Key Item in Signalis used to progress the game. It can be acquired in Rotfront by unlocking the Magpie's Chest and is used to enter the Photo Store.
SHOTGUN ROUNDS

12-gauge shotgun ammo

18.5mm flechette Shotgun ammunition.

12-gauge shotgun shells tightly packed with nail-like steel darts that spread out and rip into targets.

## Trivia

* The Shotgun shells in Signalis contains tightly packed steel darts, called flechettes, as opposed to the more common lead pellets seen both in other games and in real life shotgun ammo. It is possible that this is to increase effectiveness against Replika targets.

* Shotgun ammo texture
* Shotgun shell
* Shotgun ammo icon
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Radio signal encoded images

Related: Receiver

## Known SSTV Signals

### Bild 1

A grainy photo of a red room with a cage, received by decoding the signal on floors B5-B8 at 96 Hz. The caged room is Isolation on floor B2.

### Bild 2

A picture of Saturn Devouring His Son can be decoded from a signal received on level B3 at 64 Hz. The painting is then found on level B8 - STCR Dorms.

### Bild 3

A heavily distorted photo of the bookstore backroom on Rotfront can be decoded from a signal broadcast at 240 Hz, received upon returning to Sierpinski after crossing the Threshold in Nowhere.

## Items

Only three known items require SSTV processing to find.

* Key of Love
* Key of Eternity
* Key of Sacrifice
COMBINED WOODEN DOLL

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## COMBINED WOODEN DOLL

### Description

Three wooden dolls stacked inside each other. THe outer doll has as hexagonal base.

### Inspect

It's painted to resemble a Mynah unit.

**COMBINED WOODEN DOLL** is a Key Item in Signalis used to progress the game. In Sierpinski, it is made by combining LARGE WOODEN DOLL, WOODEN DOLL, and SMALL WOODEN DOLL. Combined Wooden Doll is used to acquire the PLATE OF BALANCE.

## Notes

Combining two wooden dolls and not all three will result in different appearances and descriptions.

### Large + normal Doll

*Description*
Three wooden dolls stacked inside each other. The outer doll has as hexagonal base.
*Inspect*
It's painted to resemble a Mynah unit.
### Large + Small Doll

*Description*
A large, hollow wooden doll that can opened. It has a hexagonal base. The small doll is inside.
*Inspect*
The small doll inside rattles around when I shake it.
### normal + Small Doll

*Description*
A hollow wooden doll that can be opened. The small doll is inside.
*Inspect*
It feels heavy and solid, but it won't stand upright.
GOLD KEY

**GOLD KEY** is a Key Item in Signalis used to progress the game. Though technically not an element, it is one of 5 elemental keys in Sierpinski and is obtained after inserting the VIDEO CASSETTE into the cassette player and completing it's first-person cutscene. The elemental keys are used to complete the 5-Lock door and unlock the Waiting Room.

## Notes

The inspect description is uniquely different from it's counterparts. Unlike how the other keys are acquired by physically picking them up in the game world, the GOLD KEY is obtained after entering a first-person cutscene which takes place in an entirely new area—presumably in the past—and picking it up from there.
Replika Overview: KLBR

(Command Control Unit Bioresonance Technology Replika 'Hummingbird')

Type: Generation 6 High-Tech Bioresonance Specialist

Frame: Biomechanical with Polyethylene Shell and Bullet-Resistant Armor Plating

Height: 152 cm

< 01 / 03 >

##### - CLASSIFIED INFORMATION - Commander Eyes Only -

A marvel of modern technology, the Kolibri is the most capable Bioresonance unit ever produced.

Every Protektor Führungskommando's Falke unit is aided by a cadre of KLBR unit adjutants, which can amplify her bioresonant signals, as well as produce their own. Despite their diminutive build, Kolibris are one of the most effective Protektor units.

< 02 / 03 >

Able to directly influence the minds of Replikas and Gestalts, extract information non-verbally, and communicate among themselves instantly in the full bandwidth of the senses, the Kolibri's Bioresonance is the closest recreation of a true 'hive mind'.

< 03 / 03 >
Elster (LSTR-S2301)

**WARNING: The following may contain spoilers about Signalis, read at your own risk.**

## Elster (LSTR-S2301)

### Occupation

Landvermessungs-/Schiff-Techniker Replika

## Physical description

### Height

178cm (5'10")

Elster (LSTR-S2301), not to be confused with LSTR-512, was a LSTR unit Replika ordered by Adler, to be used in the expedition of the mining site below S-23 Sierpinski. She was part of Excavation Team C. Adler described her specific model as having an orange chest-piece.

Given her place in the time loops happening in S-23 Sierpinski, she may have been the first LSTR model to enter the red gate, which caused her to inherit the memories of LSTR-512. After the initial bootstrapped timeline, she no longer appears in consecutive loops, since Falke's sickness delayed her ordering. But, Adler and Alina both have memories of her existence.

1. ↑ Adler's Diary (hidden)#Date:\_84-21-7
2. ↑ Adler's Diary#04
3. ↑ Adler (ADLR-S2301)#Adler's Diaries
4. ↑ Kolibri's Note
Adler's Diary (hidden2)

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## Adler's Diary

### Item type

Untitled memories

This article is about the hidden document at the end of the game. For the diary which is found in Adler's room, Sierpinski, see Adler's Diary.

This memory can be acquired right in Adler's hidden office.

The player must read Adler's note found right before entering Falke's room, then go back to the room from which they came. Originally a save point, it will instead be Adler's office.

## Contents

##### Date: 84-21-6

I have been fascinated by a peculiar piece of furniture I discovered in storage: A strange box with a removable dial in the front that was confiscated from a worker some time ago. I was instantly drawn to it, though I’m not sure why. When I put my ear on the mechanism, I can hear it faintly clicking, like a clock.

< 01 / 07 >

##### Date: 84-21-7

Met with Kolibri to review the latest additions to the faculty staff. Halfway through the meeting, she stormed out of the room for no discernable reason. While incredibly rude of her, I didn’t particularly mind, since ive had quite the annoying head-ache ever since morning.

< 02 / 07 >

##### Date: 84-21-8

I had a dream tonight, the first one in a long time. There was a young women, her hair as white as snow, and I was conducting some sort of test. I had a deck of cards with astronomical symbols on them, but I cant remember what I was doing with them.

< 03 / 07 >

##### Date: 84-21-9

Had to go down the mining site today for the scheduled inspection. We're still waiting for that new LSTR unit we ordered - the shipment was delayed by several cycles - but the excavation progress is still on schedule, so it shouldn’t be a problem as long as no more staff gets sick.

< 04 / 07 >

##### Date: 84-21-A

I finally managed to open that strange box. Sadly, all it contained was a small notebook, of which all pages turned out to be blank. For some reason, I feel like I somehow knew beforehand, as if I had already opened the box before. Did I dream it?

< 05 / 07 >

##### Date: 84-21-B

Apparently there's more rumors of an infectious disease spreading among the Gestalt Workers. Could it be another flu outbreak? The timing is quite concerning…

< 06 / 07 >

##### Date: 84-21-C

Another Diary filled, for no benefit but my own satisfaction, ive not ordered a new one yet, since ive spent all my saved Rationmarks on that marvelous-looking fountain pen, but I guess ill make use of that notebook.

< 07 / 07 >
Message Inbox

From: AEON Kommando, Subject: Requisition.
Your requisition request for a Type-84 Submachine Gun was successfully processed
Responsible Body: AEON-Kommando Rotfront Nord Protekter: KLBR-R16-04 Authorization: Blockwart Rot-C

1 x Type-84 ‘Drache’, Burst Fire 120 x Wuqiong 8-Kompakt 8x22mm Ammo

From: yeong-foto Subject: RE: Photo Store Keys The locksmith said it will take at least a Period until the replacement key is done. My niece currently has the only other key, but she’s still at the hospital right now - Yeong

From: KNCR-R16-22 Subject: Be careful.
To the Blockwart of Sektor C: There are rumors that there is an imperial spy active in your area. A Protektor Special Operations Unit has been dispatched AEON headquarters on Heimat to investigate and should arrive within 6-12 cycles.

Needless to say, should they be successful, this will not reflect well on your record. You know what to do.

From: AEON Kommando Subject: Seasonal Review KLBR-R16-04, As every season, your performance will be subject to a review by local Command soon. Remember that this review will determine if you will be marked for replacement.

From: itou-buecher Subject: RE: Book Store Keys I understand that you need entry to the bookstore for your patrol, but we do not have a spare key for the front door. However, you can use the back entrance to get into the store. It’s secured with a keypad. The code is the birthday of my daughters (note: they were born on Vineta- check the last 6 digits of their PKZ numbers.) Kind regards, Anja Itou

From: AEON Kommando Subject: RE: Relocation No.
PISTOL

Type-75 'Protektor' Pistol

A semi-automatic pistol. Fires 10mm ammunition from a 10-round magazine. Easy to use, high rate of fire.

Low damage, but large magazine capacity and high rate of fire.

### Damage Stats

It will do 12 damage per shot in Survival, 30 damage per shot in Normal, and 40 Damage per shot in Casual.

Datamining reveals that it has the following stats 10 Damage, 90 Hurt Chance, 5 Critical Chance, .4 Cool Down, 1 Reload Time, and 10 Mag Size

## Trivia

* It is possible that the pistol initially had an design of a Glock, or that an additional pistol was planned to be included in the game.
* The gun is based on the first generation CZ-75, manufactured from 1975-1980, with about 20,000 manufactured. It's distinguished from the 'Pre-B' and 'B' variants by its noticeably shorter rail, 115mm compared to 140mm, and the fact it is noticeably of higher quality, largely in part due to its forged frame compared to the others' cast. Due to all of this, it's very likely the reason Elster moves so slow when wielding it is because she is worried she will drop a pristine 2-3,000$ firearm.
* Almost all CZ-75's are in 9mm, with a select few being chambered in .40 S&W, a derivative of the 10mm seen in game.
* The grip laser sight on the Type-75 might be a reference to the anime Cowboy Bebop; Spike Spiegel's IMI Jericho 941 R features a similar grip laser sight. (The Jericho 941 is also based on the CZ-75, same as the Type-75)

* Pistol icon.
* Unused icon for the Glock design with an extended magazine.
1/2
1. ↑ https://www.thefirearmblog.com/blog/2021/04/23/potd-the-very-first-cz-75-serial-number-00001/
2. ↑ https://www.imfdb.org/wiki/Cowboy\_Bebop#Jericho\_941\_R
MAINTENANCE KEY

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## MAINTENANCE KEY

### Description

An identification card for a member of the Service Cadre Staff.
Opens the maintenance door on the Service Level.

### Inspect

ARAR-2309
Maintenance
Service Level
Level 5, Cycle 9-3

**MAINTENANCE KEY** is a Key Item in Signalis used to progress the game. It is found in missing\_location and is used to missing\_purpose.
Part 3: Worker's quaters

**Story:**

2. Fix the door to <North Corridor> using SERVICE HATCH KEY and the lockpicking tool
3. Move the biting parts of the tool up or down to line up the groove and notches on the locking mechanism
4. Pick up EAST WING KEY from <Office>
5. Use EAST WING KEY and go through <Kitchen> to <Pantry>
6. Pick up the MENSA KEY and use it on the door on the right of <Kitchen>
7. Go to <Worker Bathroom> and pick up BROKEN KEY
8. Go to <Rationing Office> and pick up WEST WING KEY
9. Go to the West Wing or <Mineshaft Access> and pickup another BROKEN KEY from <Showers>
10. Combine both BROKEN KEYs into BUTTERFLY KEY
11. Use it to unlock the butterfly chest and pick up the PLATE OF ETERNITY
12. Enter the <Living Quaters> and pick up the Replika Radio Module (ie Receiver)
13. Unlock the armored door by listening to a 160 000 frequency on the Receiver
14. Pick up Frequencies from the operating table in <Interrogation>
15. Use the Tree frequency (187 000) from the Frequencies file to unlock the safe in <Office>
16. Pick up IDENTIFICATION CARD, go to <Protektor Elevator>, and use the card to go to Floor 3

##### **Interactibles:**

* Diary - Found in <A64>
* Alina's Diary - Found in <A61>
* Scrawled Note - Found in <A61>
* Service Request Form F-29 (2nd) - Found in <Block A6>
* Vertical Map of S-23 Sierpinski - Found in <Protektor Elevator>
* Interrogation Report - Found in <Office>
* Wunderwaffen - Found in <Office>
* Electro-Impulse Devices - Found in <Office>
* Search Protocol - Found in <Registry>
* Service Request Form R-90 - Found in <Pantry>
* About the Administrator - Found in <Rationing Office>
* REM-64 Longwave Radio Receiver Module: User Manual - Found in <Living Quaters in a memory>
* To Radio Officer Yeong, Station 6 - Found in <Living Quaters in a memory>
* Frequencies - Found in <Interrogation>
10MM SOCKET

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## 10MM SOCKET

### Description

A 10mm socket adapter for hexagonal bolts for use with a universal wrench.

### Inspect

Without a handle, it's impossible to use.

**10MM SOCKET** is a Key Item in Signalis used to progress the game. It is found in <room> Sierpinski and must be combined with SOCKET WRENCH HANDLE for usability. Combines into 10MM SOCKET WRENCH.
DINING ROOM KEY

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## DINING ROOM KEY

### Description

A magnetic keycard to the Dining Room on the 6th floor.

### Inspect

Nothing of note.

**DINING ROOM KEY** is Cut Content from Signalis. It can be acquired through Debug mode.