Longma Challenges

**Longma Challenges** are optional mini-challenges that are unlocked after beating story mode in *The Legend of Lailie: The Eternal Night*. By beating each challenge, the player unlocks the next one. Upon beating the last challenge, the player will unlock Dark Lailie, a new form to use during any replay of story mode on the same save file.

## Types

### Longma Challenge One

For this first challenge, Lailie's elemental powers will be randomly switched. The enemies are all Apes of various sizes, going up in rank as they're defeated. All Lailie needs to do is make sure not to get into the middle of a load of enemies, keep away and watch his element so that you know exactly what you're attacking with. The apes, except for the Commanders, are vulnerable to every element's effects, meaning there isn't much harm in attacking as the elements change. After the soldiers are defeated, the leaders will be added. After the leaders come the Commanders, followed by Death Hounds are added right towards the end. Upon defeating them all, the first challenge is accomplished.

### Longma Challenge Two

This Challenges takes place in Fellmuth Arena and it has a time limit, so it should only take five minutes if done right. The enemies here are the Skavengers, as well as a Blundertail right at the end. The edges of the arena can be used as an advantage when knocking enemies off it, that along with the freedom to switch between elements should mean that the player can complete this well within time.

### Longma Challenge Three

This one's challenge is simply to defeat all the enemies, there's no time limit nor are there any other restrictions. Set in the Well of Souls where Lailie fought Gaul, the player can again knock enemies over the side if they please. The enemies are the ones found in the Mountain Fortress, Ape soldiers, leaders, Death Hounds, invisible commanders, then finishing off with a few Shadow Wings at the end. They can be affected by an Electric Orb, even if they're nowhere near it.

### Longma Challenge Four

This challenge is set in Concurrent Skies. In this challenge, Longma Time is banned, leaving only to battle using melee attacks and elemental abilities. The arena is completely sealed in so there's no throwing off enemies over the edge either. The enemies here from Concurrent Skies, as well as a new Death Hound variant. The fight starts with Ape soldiers, move on to leaders, followed quickly by Death Hounds and then Dreadwings, and finally Commanders with electric shockwave attacks.

### Longma Challenge Five

The fifth and final Longma Challenge is just a kill all type affair. The arena is set in the Elemental Dragon's etheral arena, with gem clusters about the edges and four variant of Apes attacking all at once. The challenge starts with the soldier enemies, followed by the Leaders, and the Commanders. Upon completing this challenge, the player will have the ability to unlock Dark Lailie.

## Trivia

* For reasons unknown, the first, second and fifth challenges have Spyro, the Manweersmalls and the Chronicler appear at the end respectively. They serve no purpose, and the third and fourth challenges end with the camera panning out of the arena with no one in it.

**Bosses**