recursal/Fanatic-Fandom huggingface dataset:
CDCverse Wiki

a wiki to store the glorious lore of the Character Design Club

**Welcome to the CDCverse Wiki!**
We're a collaborative community website about CDCverse that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

* Wiki Rules
* Testing Page
* Characters

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

The Character Design Club is a place where you can design characters. It is also a place where you can write stories and build worlds for your characters even though that's not in the name. But hey, who doesn't like free stuff? Anyway, having a whole ton of characters and nowhere to put it sucks. This wiki is a place where club members can dump your character designs and other stuff.
Poke Mon

**Poke Mon** is Heench Mon's brother. He was once nearly arrested.

## History

### Early Life

Poke Mon was a part of the Mech Faction which is a totally original faction that definitely exists. At many times in his life, he was arrested for assorted reasons; in total, he has committed 77 different crimes. He changed his allegiance to the Jail Faction because all the jails are there. Poke Mon has caught 99% of all diseases but will never catch them all.

### App Development

Poke Mon made an application that makes people stare at their phones and walk into hazardous situations. He was nearly arrested but escaped due to his ability to shapeshift, a trait that runs in his family.

### Legacy

Poke Mon often takes the form of an animal-like creature that many people call a Pokémon because of him.
The Witness

### Ultimate ability

Analysis Complete: For the next 15 seconds, a Witness orb spawns every 1.5 seconds, and all orb skill buffs/debuffs are increased by 20%.

## Bio

Not much is known about the Witness, but what is can be summarized as follows. He is meticulously organized, carefully noting anything he thinks might prove useful. When interacted with, he is friendly, if a little cold at times. However, if you can befriend him, he could prove to be a valuable ally. He typically prefers to stay away from combat, instead analyzing potential foes from a distance. If he is forced to fight, he employs a relatively passive style, focusing on supporting and defending, and calculating the best place to strike. All of that changes if someone he considers a friend or ally is threatened, though. In an instant, he will intervene in any way he can, slashing his way through the opposition to assist them. He studies the opposition even as they attack, and devises the best way to defeat them as he observes their style. He won’t risk going for his most powerful attacks early, as he knows they could leave him or others vulnerable, and as such will only use them after sufficiently analyzing his opponents.

## Basic Info

* Code Name: Witness
* Real Name: Ty Barley
* Affiliation: Currently unaffiliated, but usually willing to lend a helping hand.
* Gender: Male
* Age: 26
* Sexual Orientation: Ace
* Birthday: 2/12 (February 12th)
* Hair Color: Black
* Eye Color: Brown
* Blood Type: O-
* Height: 6'0
* Weight: 140 lbs
* Unique Features: Wears a flawless white suit in Observation stance, but the color fades to black in Intervention stance.
* Spirit Animal: Owl
* Color Associated: White in Observation stance, Black in Intervention stance.
* Motivation/Inspiration: To study the Masks, the Wraiths, and other associated phenomena such as Wisps and Relics.
* Weapon: Foil (appears as a cane or walking stick when not in use, or might simply be dismissed until needed).

#### Notable Personality Traits

While the Witness may seem imposing, one of his favorite things to do is sit down and have conversations with his Wisps, whom he regards as good friends.

#### Likes/Dislikes

Likes

* Well-organized notes
* Peace and quiet
* New information

Dislikes

* Messes
* Generally chaotic people
* Misuse of the word "literally"

## Trivia

He has picked up a variety of speech patterns during his life, and often prefers to use an excessive amount of words. However, if the situation requires it, he will drop the act and speak more concisely.
Pyre

## Bio

Pyre is an easy-going person seeing art as a method of expressing emotions in a beautiful and attractive manner. He is not a shy person, but does not start conversations unless he's sure the other person doesn't mind.

As a Masketeer, he prefers to 'dance' with Wraiths, fighting them in rhythmic dance fights. He usually starts slow, steadily upping the tempo of the music and his attacks as the performance reaches its Finale.

## Basic Info

* Codename: Pyre
* Real name: Jake Dusk
* Affiliation: Lasoa City Masketeers
* Gender: Male
* Age: 20
* Birthday: August 3rd
* Sexual Orientation: Pansexual
* Hair Color: Red
* Eye Color: Black
* Blood Type: B+
* Spirit Animal: Vampire Moth
* Color Associated: Bright Red and White
* Motivation/Inspiration: To prove to the world that hobbies can become professions and that people can use their creativity freely for the betterment of the world.
* Weapon: Clawed Gloves
* Ultimate: **Finale**: Deals 30% extra damage with basic attacks and Orb Skills for 7 seconds, and deals 400% damage to all Wraiths after the duration ends.

### Talents

Pyre's talents revolve around dance as a weapon, making him a mobile and tough target to hit as well as make him good at dancing with several foes while focusing down on one of them.

#### Tier 1

* **Attack Boost**
* **Health Boost**

#### Tier 2

* **Punish Misstep**: Whenever a taunted Wraith misses Pyre, he makes a counterattack dealing 70% of his damage to the attacker. (at max level)
* **Evasive Footwork**: Increases Pyre's dodge chance by 20%. (at max level)

#### Tier 3

* **Dancing Partner**: Pyre deals 50% extra damage with Orb Skills and basic attacks against taunted Wraiths. (at max level)

### Orb Skills

* **Dueling Dance I**: Deals 120% damage.
* **Dueling Dance II**: Deals 150% damage.
* **Dueling Dance III**: Deals 180% damage to one Wraith, and taunts the target for 5 seconds.
* **Dueling Dance IV**: Deals 200% damage to one Wraith, and taunts the target for 7 seconds.
* **Dueling Dance V**: Deals 220% damage to one Wraith, and taunts the target for 10 seconds.

## Trivia

* Pyre's concept was inspired by Nightmare King Grimm from Hollow Knight.
Johannehsbureggandey III's Microwave

Jo's microwave in all its microwavey glory.

**Johannehsbureggandey III's microwave**, also known as **Jo's microwave**, is a member of the Brick Clique. As its name suggests, Jo's microwave is a microwave in the possession of Johannehsbureggandey III.

## History

Jo found the microwave at a very reliable flea market in the alley system of an abandoned city north of New York City. It was marketed as an "organic vegan grass fed microwave"; Jo bought it for -$5.
Wraith Overlords

Wraith Overlords are unusually powerful Wraiths, and it is an extremely rare situation to meet one. Overlords are absurdly strong Wraiths, each specialising in their own methods of combat. Some of them are actually capable of altering reality and controlling time itself, an example of why it is a great danger to provoke their ire. Several Overlords exist in the world, each governing over their own territory. This territory can expand to upto 300 kilometres in radius, though most territories aren't that big. Each territory has a capital, which is where the Overlord of the respective territory resides. There are 8 Overlords in total, excluding 1 former Overlord who has been demoted in the recent past after an attack on a few Masketeers.

Despite their extremely powerful abilities, each Overlord has a weakness that either reduces their threat, weaken them or even completely negate their abilities. Most Overlords are, however, neither savage nor foolish enough to attack Masketeers. Most. This has also been enforced by a set of obscure laws which prevent Overlords from harming Masketeers, but does not work in the case of the Puppeteer, who is not an Overlord as of now.

Each Overlord prefers to feed on one specific emotion, which is related to their abilities, and has changed their appearances to make them distinct from normal Wraiths. They also happen to have a personal army of their own, who tend to share similar traits with the Overlord they are employed by. ￼
Marine the Raccoon

Marine the Raccoon (マリン・ザ・ラクーン Marin za Rakūn?) is a fictional character from the Sonic the Hedgehog series who first appeared in Sonic Rush Adventure. She is an anthropomorphic raccoon and a sailor from Southern Island in Blaze's world. When she began her travels, Marine met Sonic the Hedgehog, Tails and Blaze the Cat, and joined them on their seafaring search for the Jeweled Scepter, during which she formed everlasting friendships.

Always energetic, Marine is talkative, but rarely listens. A spunky yet lovable rascal, she is a lover of excitement and constantly seeks adventures. She aspires to become the captain of her own ship so she can travel the world, but can be quite the handful. During her adventures with Sonic though, she has matured and has promised to grow up more.
Fortuna Fates Entertainment: Shopping District

## Created by UTLukkaNikki

### About Fortuna Fates Entertainment

Fortuna Fates Entertainment is a recent addition to Lasoa City. The company building is pretty large, being around 6-7 stories tall. The CEO's identity is a mystery, the only known information about them is that they are somewhere in their 30's to 40's and that they are of Asian heritage. The company's main goal is to encourage people to treat each-other more fairly and equally. To do this, the company mainly seeks to recruit people that are talented but also have kind and charismatic personalities. The company mainly produces musicians but they also debut a variety of actors and actresses to the public as well.

### Employees

**Alexis Park**- (Musician/Music Producer) A Masketeer. Here

**Camilla Emily**- (Actress/Model) A woman in her mid-20's. She is very kind and easily embarrassed despite her intimidating appearance.

**Jude Jackson**- (Makeup Artist/Wardrobe Stylist) A man in his early-20's. Very passionate about his job and is germaphobic.

**Winona White**- (Actress/Model) An 18 year old woman. She's very energetic and has a preference towards romance roles.

**Carter Mills**- (Actor) A 19 year old man. He is very anti-social and has an unhealthy obsession with potato-related food. Prefers horror film roles.

**Elliot Cardigan**- (Musician) An 11 year old boy and is the youngest employee currently at Fortuna. He recently moved to Lasoa with his father and is very talented at singing and rapping.

**Mimi Roller**- (Musician) A 16 year old girl. Polite but straightforward. Very talented at dancing and playing instruments.

**Elijah Reed**- (Musician/Actor) A 17 year old guy. He can be pretty rude sometimes but he is protective of friends and family.

**Sun Youngbae**- (Musician/Music Producer) A 22 year old man. He is not very fluent in English but is very nice to others.

**Lisa Parker**- (Musician/Actress) A woman in her early-20's. Can perfectly blend into whatever role she is given and has a gift for rapping.

**Amanda Young**- (Receptionist/Secretary) A woman in her early-20's. She is very cold and strict towards everyone except for Alexis and the CEO. Very good at making coffee and other beverages.

**Ethan Nox**- (Dancer/Choreographer) A Masketeer. Here
Paula Fox

Paula Fox (ポーラ Pōra) is a character from PaRappa the Rapper. She only appears in the anime series and is part of its main cast.

## Story

Introduced as a rival to Katy Kat in terms of fashion and sports (friction only lasted for one episode). Regardless the Season 1 intro remained showing them annoyingly glancing at each other, although neither character is represented well through this.

## Personality

Paula is a lot like Katy Kat, but more unfazed and flexible as she is less in control of what happens around her. She tends to come off as more reserved and harsher in judgment but never leaves the gang out of annoyance.
Baby Wraiths

#### **Difficulty Spectrum:**

**(Lv1) Baby Wraith**- Norma Wraith- Mid Boss Wraith- Assassin Wraith- Boss Wraith- Specialty Wraith

####  **Summons:**

Min: 1

Max: 6 (or go by max number of role-players present)

#### **Attack List ( by species):**

1 Amphibian- **Fin Throw**- Throw a specter fin on it's back at the target.

2 Fish- **Fin Throw**

3 Reptile- **Fin Throw**

4 Insest- **Stinger**- Launches a needle at the target.

### **Behavior**

Baby wraiths tend to wander alone or help bigger wraiths. Because of their immature nature, they may not follow a bigger wraith's orders. For them to evolve to a normal wraith, they need to latch themselves to a person and absorb their negativity. This process could take days or instantly. However, they cannot latch themselves on a Masketeers nor can hold onto them if they become a masketeer. Breaking a baby wraith from it's feeding will cause them to become highly aggressive.

### **Summon Conditions**

Any role-player can summon a baby wraith without use of a coin flip. There are some condition where they are added to a coin flip with normal wraiths.
Faust

## Backstory

*Part Clinic, part mechanic shop, part private investigations. Faust's Fix'N'Go, if we can't fix your problem, no one can.*

Faust spent his life with his gang then went off to medical school when his gang wanted him to live a better like. They "raised" enough money to get him into college but then he heard the news that his gang was killed by a rival gang when they heard the gang's leader was no longer with them. He dropped out and to mourn his gang, lost to the grief of losing what little family. Lost in his grief, a sudden dark power swelled within him and he was almost taken over by the wraith before embracing his dark emotions and fusing with the wraith instead, becoming a veil walker. However, in the process, his wraith infused abilities manifested and he single handedly took out the entire rival gang. The Cult of the Veil arrived just in time before he could continue to rampage and begin taking out civilians too. They quieted his despair and rage, reawakening his mind and giving him back control. They took and trained him to control his abilities and keep the wraith from taking over him again before giving him a mask to focus his abilities. He swore that he would use this power to give to others what had nearly been taken from him. A second chance to see the light.

## Basic Info

Code Name: Faust

Real Name: Aleksander H. Faust

Affiliation: Faust's Fix'n'Go, Cult of the Veil

Gender: Male

Age: 25

Sexual Orientation: Unknown by anyone living

Birthdate: 6/10 (June 10th)

Hair Color: Grey

Eye Color: Orange

Blood Type: O-

Height: 5"10'

Weight: 203 lbs

Unique Features: Constant facial stubble, tattoos covering the length of his body underneath the lab coat he always wears, most notably being the word "MARTYRS" emblazoned across his back in large, stylized text.

Spirit Animal: Virginian Tiger Moth

Color Associated: Grey

Motivation/Inspiration: To find the light in everything, and allow it to flourish in others.

Weapon: Fists, a Tome whilst in Caster Stance

Ultimate: A Martyr's Requiem (Judgement of the Lost, Caster Stance)
Kuro

## Backstory

At the age of 12 Kuro’s parents and two brothers were murdered while he was forced to listen to their screams and calls for help as he hid in the closet. He blames himself immensely for not saving or trying to help them and he was never the same after that. Life as an adult was not good either. Having 3 kids and a loving wife, only for one kid to die and for the wife to just suddenly get up and leave only to be found married to another man years later. Unable to take care of his kids due to the conditions he was in, Kuro was forced to give them up and he never saw them again. The pain and despair in his heart was building up. He was unable to cope with it and eventually he took it out on other people which he deeply regrets. People would shame him for his actions and past ,which caused Kuro to go into this deep dark time of need. His burdens would always find a way to make him snap and he did…...But out of worry he refused to go near anyone during those times. The wraith within Kuro ate away at him. He was scared at first but he realized how much stronger he could be. He thought he could turn his life around, so instead of fighting it he became one with the darkness.

## Basic Info

Code Name: Kuro

Real Name: Jared M. Carson

Affiliation:

Gender: Male

Age: 20

Sexual Orientation:

Birth Date: 7/20 (July 20th)

Hair Color: Dark Red

Eye Color: Dark Purple

Blood Type: AB

Height: 6'8"

Weight: 248 lbs

Unique Features: has a birth mark on the right side of his neck.

Spirit Animal: Dark Kitsune

Color Associated: Blue

Motivation/Inspiration: N/A

Weapon: Double-Ended Spear

Ultimate:

#### Notable Personality Traits

Can be temperamental at some points in time depending on the situation he’s in but is mostly calm, kind and loving.

He is very much caring but will hurt anyone that gets in his way.

Will sometimes act shy or sensitive to cover up anything that might make him seem as though he’s a jerk or may seem careless.

WIP

#### Likes/Dislikes

He likes: classic music, chocolate, reading, being alone, sparring, gaining power, being out in nature, exploring, succeeding with his goals.

Dislikes: Anyone that gets in his way, spicy food, Rap Hiphop and rock however some remixes are an exception. Losing his valuable belongings, spiders and mice.
WIP
The Abyss

The Abyss is an Ancient Wraith born from mankind's unsuppressed desire for progress and growth, disregarding the consequences. Its whereabouts are currently unknown.

## Bio

As a wraith born from mankind's single-minded desire for progress and growth, The Abyss shares the same desire. While seemingly beastial and unintelligent, The Abyss is a deeply cunning and intelligent wraith that can act as chessmaster to get what it wants. It is generally feared by all wraiths aside from other Ancient Wraiths, as it does not discriminate in who it needs to devour and trample to get what it wants.

It is a rare case of an Ancient Wraith that regularly ventures outside of the void realm, mostly to spread its own power and influence. Sometime during the dawn of the industrial era, The Abyss suddenly vanished without a trace.

Currently, it is merely a shadow of its former self, though still dangerous. It retains its intelligence, but its unending hunger overrides its sense of reason most of the time. It is currently contracted to Pandora, with whom it shares a mutualistic relationship with due to their shared desire for growth and progress. It is currently attempting to break free from its chains, or in other words, open Pandora's Box.

## Appearance

WIP

## History

The Abyss was born approximately 2.0 million years ago, when humans first discovered and controlled fire, the beginning of humanity's growth.

## Abilities

As an Ancient Wraith, The Abyss is an existence that only others like it can hope to match and defeat.

* **Superhuman Physical Ability** - As an ancient wraith, The Abyss has accumulated immense power over the course of many millennia.
* **Consumption** - The Abyss is able to devour almost anything, not just objects, but also incorporeal objects and concepts. For example, The Abyss can devour the concept of distance between two objects, instantly bringing them closer together.
* **Assimilation** - When the Abyss consumes something, it assimilates it into itself, gaining its power and ability. As such, it is able to use a wide assortment of abilities, such as elemental magic and mild reality warping.
* **Regeneration** - Like all Ancient Wraiths, The Abyss can regenerate instantly from any attack.
* **Revival** - Like all Ancient Wraiths, The Abyss cannot die through any normal means. Should it be killed in any way, it will simply reform back in the void realm, making it functionally immortal. The only way to kill The Abyss is to totally snuff out humanity's desire for progress and growth.
* **Void Realm Manipulation** - The Abyss can freely traverse the void realm and manipulate it for reality bending effects, similarly to that of Wraith Overlords.

## Trivia

* It is theorized that The Abyss would be strongest during the zenith of humanity's space age.
Normal Wraith 2

#### **Difficulty Spectrum**

**(Lv1) Baby Wraith**- Norma Wraith- Mid Boss Wraith- Assassin Wraith- Boss Wraith- Specialty Wraith

#### **Summons**

Min: 1

Max: 1 (up to 3 by flip)

#### **Attack List ( by species)**

1 Amphibian-

2 Fish-

3 Reptile- **Black lightening**- Summon a dark lightening bot to attack an opponent. (Counter: - Swipe- use a staff in hand to knock opponent)

4 Insest-

### **Behavior**

Normal wraiths usually deal more magical attacks against the opponent. These are much weaker in, but smarter than normal wraith 1. Keep in mind that they are leader driven. They do have a second ability to counter for close combat, but this is only initiated when the role -player fails on a flip. However, this counter is only a physical and the player must be in close range.

### **Summon Conditions**

1 wraiths are okay to summon without flip. However, to summon more requires the flip or max role-players to increase the number to max. However, I highly recommend only 1 to start to lower difficulty. They are weaker, so no flip to take a hit.
The Contagion

The Contagion is an Ancient Wraith born from the negative emotions associated with and spawned from sickness and impairment. They reside in their personal laboratory in the void realm.

## Appearance

The Contagion has a vaguely humanoid appearance, being extremely tall and top-heavy with most of its body consisting of its torso. It has a sickly appearance, with pale and wrinkled skin. While its body is mostly covered by a white lab coat, what can be seen is comprised of abnormally thin, lanky arms and hands that have four long fingers. Its head lacks eyes, ears, nose and bottom jaw, with a pair of hands covering the area where the jaw is supposed to be. Its legs are too thin and impaired to support its weight, so it uses its many arms for locomotion instead.

## History

During the dawn of the industrial era, the Archivist banded with its fellow Ancients for a purpose known only amongst themselves.

## Abilities

WIP

* **Superhuman Physical Ability** - As an Ancient Wraith, the Contagion has accumulated immense power over many millennia. Even without using its other abilities, it can use its many arms and hands to crush its opponents in less than a second and travel at high speeds.
* **Contagion** - The Contagion can infect a creature with a unknown disease of variable effect. No resistance to the disease is possible, unless the target is another Ancient Wraith. The disease has different effects based on the Contagion's will, but all are known to be fatal. These effects range from more known effects of disease such as microbial infection, to extreme ones such as the simultaneous collapse of all the target's functions.
* **Mutilation** - The Contagion has the ability to manipulate the biology, anatomy and morphology of other creatures, on the condition it is directly harmful to the creature and greatly hampers their ability to live.
	+ **Soul Mutilation** - The Contagion's power not only applies to the physical form of a creature, but also their spiritual form. They can damage, twist and rip apart a creature's soul as they please, permanently scarring them until their death. The same condition when affecting a creature's physical form applies when affecting the soul.
* **Regeneration** - Like other Ancient Wraiths, the Contagion can instantly regenerate any damage dealt to it.
* **Revival** - Like other Ancient Wraiths, the Contagion instantly revives upon death.
* **Void Realm Manipulation** - The Contagion can freely traverse the void realm and manipulate it for reality bending effect, similarly to that of Wraith Overlords. The Contagion
Vidarr

—The Smith

Vidarr is a special wraithsketeer that only appears when an Oathhound possesses a human to perform its duties. Their main function is to eliminate those who break a magical contract or vow.

## Bio

The name Vidarr is not tied to any single person or host, but is simply the title of the wraithsketeer formed whenever an Oathhound possesses someone. They exist solely for the purpose of eliminating those who break any magical contracts, oaths or vows. If an Oathhound deems one guilty of violating the terms of a contract, they possess a suitable human in the area, taking over their mind and body for the time being, and begin hunting the guilty party and executing them. So far, they have never failed to eliminate a guilty target. Should a target be difficult for one Vidarr, more Oathhounds will possess humans and assist until the task is complete.

Just like as Oathhounds, they maintain a vow of silence and only speak when necessary to perform their duties, such as explaining or negotiating verdicts. They can be negotiated with, and should a suitable reason be given for them to stop their hunt, they will do so.

Due to the nature of the Oathkeepers' duties as silent observers and enforcers, little information is known about them and remain enigmatic figures. Even still, they are feared as legend warning against breaking contracts, else the Hound of Execution sever your head.

## Appearance

Vidarr's physical appearance will vary depending on the person acting as host, but the general look stays the same. They don a wolf mask carved with sharp edges and inscribed with multiple small runes. WIP

## History

It is not known how long it was when Vidarr first appeared, but they have always appeared to eliminate those who break their contracts since time immemorial.

During the Industrial Age, they assisted the Ancient Wraiths in an unknown task.

## Trivia

* Vidarr is named after the Norse god of the same name. Vidarr was the son of Odin known for his silence and strength that was said to be equal to Thor. During Ragnarok, he avenged his father by killing the wolf Fenrir, which he did by stomping on its bottom jaw with an extremely thick boot to prevent it from devouring him.
Flowers on the Moon

Author: Fropster

Word count: 488 words

Original Text: (link)

## Synopsis

He would have preferred to leave flowers on the moon, not where she stands.

## Story

“How do you want to die?”

It’s sudden, so much that Pandora does not immediately respond.

He doesn’t expect it, not from her. At this point during the night, Tania would be too inebriated to function, let alone say something like that. It takes him a few seconds before he even begins to mull it over.

When he speaks, the words are forced out of his mouth, too heavy to simply flow through. “Dunno. I’m not exactly set on dying soon.”

“Hmmm…” She hums, staring at the moon and the night sky. “Yeah, I expected as much.”

Her voice is light, peaceful. He forgets she can be like this.

“I think… I think I’d like to die on the moon.”

“Hmm? And why’s that?” He finds himself following suit. No mocking. No teasing. Somber and calm.

“It’d be nice, wouldn’t it?” Staring up at the sky, her eyes are enraptured by the jewels that sparkle there, so out of reach for her and bigger than her small hands could ever grasp. “Up there, alone and peaceful, nothing to touch or bother you. Besides, it’d be nice to die on something so beautiful.”

He stares at her, then at the moon. He sees the same sky, but at the same time he doesn’t. Unlike her, he’s turned his eyes away from the things he can’t reach.

“I’ll leave you flowers there then, if you do.”

“Heh. That’d be nice.”

He remembers it vividly, that night. One of many conversations under the night sky.

There is no Tania anymore, only Chief. She’s abandoned the stars she loved so much for a false sky, painted in rough brush strokes. The ground beneath them is scale and around them, demons of the night. There is no word appropriate to call this other than hell.

It is nothing like the moon she kept in her eyes.

“What’s this? Running away again huh?” Pandora scoffs, wraiths falling around him like flies.

Silence greets him, laced with rage and anger. Chief’s emotions have spiked from the booze, the wraiths and the fighting. Perhaps she saw this as some kind of betrayal. He would never truly know.

“I mean,” He steps forward, another falling to his blade as his voice falls to that somber tone. “I thought you wanted to die on the moon, not some ditch like this place.”

That manages to get a response aside from anger. Her shoulders sag and her movements begin to feel weighty.

“I gave up on looking at things I can’t reach.”

Melancholy? Exhaustion? Some combination of the two? He still does not know.

With a final swipe of a wraith’s head, a moment of calm washes over them, the one that happens before a storm. They stand there eyes locked and knuckles whitened from the grip on their weapons.

“A shame, I would’ve given you flowers up there.”

“Heh.” She can’t help but laugh. “That would’ve been nice.”

**END**
Korikawa

## Basic Info

Code Name: Korikawa

Real Name: Simon Voight

Affiliation:

Gender: Male

Age: 16

Sexual Orientation (Optional): Pansexual

Birthday (Month/Day): 8/3 (August 3rd)

Hair Color: White

Eye Color: Brown

Blood Type: O+

Height: 182cm

Weight: 65kg

Unique Features: Possible scars, hands are always cold and sometimes turn purple, shivers and stutters

Spirit Animal: Otter

Color Associated: Cold/Ice Blue

Motivation/Inspiration: Fights so no one else would have to deal with the loneliness that he had to, and wouldn't be pushed to self-harm, or worse.

Weapon: Ice Sword (Sword made of ice)

Ultimate: Frostbite - Freezes enemies in place, deals some damage, but also freezes teammates for a short time. Enemies are frozen for 16 seconds, teammates are frozen for 4 seconds.

#### Likes/Dislikes

Likes:

* WIP

Dislikes:

* WIP
Help

## Getting Started

### How is the wiki organized?

> This wiki is currently primarily organized by having Categories (kinda like hashtags). This means on a page containing my fanfic about Caine and Falcon fighting Wraiths, I would put it in the Categories: Caine, Falcon, Wraiths. If I wanted to see other users' content about Pixie, I could navigate to her Category from the main page by clicking on the "Masketeers" link underneath "Headcanon/Fan Lore", then on "Pixie". You can add Categories to your page by finding the "ADD CATEGORY" button towards the bottom of the page. Note: you have to be viewing your page normally, you won't be able to add Categories while editing!
>
>

### How do I add my OC?

> To add your OC you will first need to create a page for your OC. The easiest way to do this is to scroll up to the top of the site, and on the right side there will be a button that looks like a piece of paper with a corner folded. Once you click that, the website will ask you to enter the name of your page. Keep it short and simple, maybe the codename of your Fansketeer or the title of your fanfic.
>
>

### I created the page for my OC, now what?

> One of the easiest ways to make your page look nice, is to use a templates. If you don't know what templates are, don't worry. Just type "{{" directly into your page, and a little box will come up asking you to search for a template. Right now, the official Fansketeers templates are as follows:
>
>

`**{{Help}}** - Displays info on the other templates, as well as any tips or tricks.`
`**{{Fansketeer}}** - Will automatically ask you for information about your Fansketeer, then make a fancy graphic on your page to show them off!`

## FAQ

### I can't figure out how to add my Fansketeer's photo to the {{Fansketeer}} template!

* First of all, that's not a question. Secondly, when you filled in the prompts when first adding the template, it asked for "photo". You can't upload an image directly from the template window, but you can upload an image to the Fansketeers Wiki! If you scroll to the top of the page and mouse over the three vertical dots in the top right, you should see an option to add a new image.
* You can upload a file from your computer, but make sure you fill out the below line called "Destination filename". It should be concise and unique. A good way to do this is to use the subject's title, and then something specific about what is in the photo. If I drew my Fansketeer reading a book, I would probably upload that image as "yukon2\_book.png".
* After you've uploaded your photo, return to your page and edit the infobox generated with the template. Scroll down do the line asking for "photo" and type in the exact destination filename you used when you uploaded your image. Do not add anything else besides the destination filename! No quotation marks, no spaces, just: `yukon2_book.png`
Wisps

Red Wisp FuryGreen Wisp SproutYellow Wisp Buddy
### **About**

The Wisps are tiny little companions that accompany and aid Masketeers in their seemingly unending battles against Wraiths. Despite their cuteness and size, they are to not be underestimated as they can provide lots of strategic assistance to their Masketeer allies.

It is currently unknown what their origins are and what their purpose is, though it appears that they seem helpful and friendly like the Kois and they can also enter the Void Realm.

### **Theories about Wisps**

#### **Birth and Origin**

It is unclear as to how they are brought into existence, though there have been many methods and theories of how they are conceived.

The first being that they hatch from eggs. These eggs are blue in color and usually explode into stardust once the Wisp hatches. It was speculated that these eggs are actually shooting stars that absorbs positive energy and converts it into the Wisps.

Another theory is that the spirits of the masks were the ones who created them. Dealing with Wraiths is not an easy job, even if you may have a semi-omnipotent spirit granting you assistance against them. So it is likely that the spirits may have created the Wisps to help in battle and to also act as a sort of mental and emotional support, ensuring that Masketeers do not fall victim to their negative emotions.

A third theory, and probably the most unlikely, is that they are Wraiths who came in contact with and absorbed positive energy instead. A Wraith thrives on negative emotions in order to survive, but what if they were in an area where there is little to no negative energy? How are they supposed to get the necessary energy to survive? Essentially, Wisps are Wraiths who were forced to adapt to the lack of negative emotions by instead feeding on positivity. Because their bodies are meant to digest negativity, the Wraiths had to undergo metamorphosis in order to handle their new feeding source. As mentioned, this is least likely theory for the Wisps coming into being, but it is still worth considering every possibility.
Corvina

Alias: Corvinas

Name: Dayna Lakson

Birthday: October 30th

Age: 15

Animal: Crow

Friends with Hikari and Terrace, she makes sure that she brings energy into the group. She would check on the two often, usually for a a short chat and was pretty laid back. Always like to know more about the worlds around her. Dyana’s favorite has been the corvids, especially the crows. Talks about them when they are mentioned and gets pretty defensive. She has a crow plush and named it Bobo.

She, along with Terrance, goes with Hikari into the Mirage. She always likes to socialize with other people and creatures there. Perhaps the Elder’s favorite, if the Elder would have a say.

Abilities:

* Able to connect with her crow and call a murder of them to distract said enemies or with her ingenious idea of making them mimic a few things
* Usually the one that can keep herself hidden with the help of her staff
* She’s more on the defense and offense side. In short periods of time, she could also have contact with other corvid family like the magpies
* Like Usagi and Dire, learns language of wraiths from the Elder

Fun fact:

* Loves to entertain the two with her idea
* Attention seeker, but really someone who wants her voice heard
* Somehow manages with the contact on so called undead creatures from the Mirage

Likes: Bird watching, enjoying nature, abstract art

Dislikes: Spiders, people that uses her
Coatl

## Backstory

*Coatl grew up in a small fishing village and dreamed of one day visiting the big city. One day he set out on the waves on his boat, nothing but a fishing spear and fresh water in tow. that night a terrible storm hit, waves wracking his small boat and sending him into the sea. The current tugged him below and burned the air left in his lungs. with one final breath he reached out- and grabbed something round and wooden.*

## Bio

**Age:** 17

**Status:** Unknown

**Location:** Tokyo

Coatl is usually very silent, only giving one word answers if needed. he prefers to use sign language if he has to communicate at all. Though he resides in the city, he frequents the coast nearby on occasion. Many of his attacks are long-range, his spear tethered to him by a rope to pull back missed shots.

 Sushi
 Heights
 Cats
Quokkord

## **Basic Info**

Code Name: Quokkord

Real Name: Bleek Fredsmager

Affiliation: Lasoa Bay Masketeers

Gender: Male

Age: 20

Sexual Orientation: Asexual

Birthday: November 6

Hair Color: Pale blue

Eyes Color: Powder blue

Blood Type: O+

Height: 5'8"

Weight: 227 lbs

Unique features: Is completely pale white, due to Albinism.

Spirit Animal: Quokka

Colors associated: White and powder blue

Motivation/Inspiration: To spread hope and peace.

Weapon: Lantern

Ultimate: Positive Radiance- Radiates huge amount of light for 4 seconds, blinding self and allies for 7 seconds(including the duration) and enemies(for 11 seconds) while healing Masketeers for 20% of their max health and removing debuffs(already inflicted ones).

## **Talents**

#### Tier 1

* **Attack Boost**
* **Health Boost**

#### Tier 2

* **Clear Mind**: Increases allies' critical chance by 12%. Quokkord instead receives a defense boost of 15%.(Max upgrade)
* **Calm Soul**: Decreases effectiveness of debuffs affecting allies and self.(Max upgrade)

#### Tier 3

* **Uplift**: Quokkord's Soul Orbs have a 60% chance to remove debuffs from a random ally and grant them *Hope*.(Max upgrade)
* **Pacify**: Stuns the most powerful Wraith and himself for 3 seconds, permanently reducing its attack power by 4%.(Max upgrade)

#### Tier 4

* **Positivity**: Gains a permanent aura that deals 1% damage per second to Wraiths standing close to him. Reduces chance of Quokkord being attacked by 10%.(Max upgrade)
* **Serenity**: Gains a permanent aura that increases the effectiveness of all healing effect received by allies in his aura's area of effect.(Max upgrade)

#### Tier 5

* **Sanctified Sanctuary**: Quokkord's aura now also gradually forms barriers around allies in his aura, which slowly degenerates after they exit his aura's area of effect.(Max upgrade)
Profey

## Bio

Profey is a stern yet friendly person, who often remains silent and speaks well thought words. She is a patient person who likes to reasearch about things in her spare time, and seldom puts down others saying their knowledge is not right.

## Basic Info

* Codename: Profey
* Real Name: Amelia Winter
* Affiliation: Lasoa City Masketeers
* Gender: Female
* Age: 44
* Sexual Orientation: Heterosexual
* Birthday: February 28th
* Hair Color: Blonde
* Eye Color: Brown
* Blood Type: A-
* Height: 5'06
* Weight: 109 lbs
* Spirit Animal: Barn Owl
* Color Associated: Yellow and Beige
* Motivation/Inspiration: To help her students maintain good physical and mental health and encourage and assist them with their studies.
* Weapon: Book
* Ultimate: **Bane of Ignorance**: Grants all Masketeers a 30% Critical chance buff for 15 seconds, and clear all debuffs from them.

### Talents

#### Tier 1

* **Attack Boost**
* **Health Boost**

#### Tier 3

* **Lecture**: Critical chance buffs from Profey's Orb Skills last for an extra 5 seconds.(Max upgrade)
* **Detention**: When a Masketeer is attacked, there is a 20% chance of stunning the attacker for 6 seconds.(Max upgrade)

### Orb Skills

* **Guiding Words I**: Deals 120% damage.
* **Guiding Words II**: Deals 150% damage.
* **Guiding Words III**: Deals 150% damage to all Wraiths, and grants a random Masketeer a 7% Critical chance buff for 3 seconds.
* **Guiding Words IV**: Deals 160% damage to all Wraiths, and grants 2 random Masketeers a 7% Critical chance buff for 4 seconds.
* **Guiding Words V**: Deals 170% damage to all Masketeers and grants 3 random Masketeers a 10% Critical chance buff for 4 seconds.

### Preferences

#### Likes

* Books
* Libraries
* E-books
* Tea
* Calm music
* Creativity

#### Dislikes

* Rock music
* Violence
* Plagiarism
* Stubborn idiots who won't accept the truth
* Cats(the family cat bit her bad)
Snark

Snark, masked and ready to whip some Wraiths into submission.

### Relatives

Unnamed parents, 7 unnamed sisters, Adrien Sharlow (brother), Madame Cassandra Sharlow (grandmother)

## Masketeer information

### Weapon of choice

A length of chain that splits off into three chains on one end.

## Biographical information

### Place of birth

Brooklyn Borough, New York City, New York

## Basic Info

Code Name: Snark

Real Name: Savannah Sharlow

Affiliation: The Swarm (matriarch)

Gender: Female

Age: 35

Sexual Orientation: Bisexual

Birthday: March 17th

Hair Color: Caramel Brown

Eye Color: Ice Blue

Blood Type: AB+

Height: 6'3"

Weight: 180 lbs

Unique Features:

Spirit Animal: Cougar

Color Associated: Wine Red

Motivation/Inspiration:

Weapon: A length of chain that splits into three at one end.

Ultimate:

##### Notable Personality Traits

* Very high and mighty.
* Conceited. Usually.
* Very soft with children, to almost maternal levels. Cold with just about everyone else.
* Can get very flirty, regardless of gender. Sometimes used for her own gains, other times out of genuine respect and affection.
* Very classy, tends to use more... flowery words in conversation.

##### Likes/Dislikes

Likes:

* Children. In a maternal sense.
* Flaunting her wealth and class.
* Cigarettes and fine wine.
* Having control of a situation.
* Fine art and "shinies"

Dislikes:

WIP
Janus the Gatekeeper

## Appearance:

Janus is much taller and similar to that of a titan. Some suggest he could be the oldest living being, since his species remain unknown. He is usually seen with a hood and holding a staff, with keys on one side of his robe.

## Abilities:

Still remain unknown, other than the fact he tends the gateways. He closes off some and opens others back. He can shift those gateways. Other times, he need to fix a few rifts that occur.

Most of his abilities remain unknown.
List of WWE PPV's

* Capitol Wrestling Corporation (Titan Sports, Inc.): January 7, 1953–January 23, 1963
* World Wide Wrestling Federation (WWWF): January 24, 1963–March 1979
* World Wrestling Federation (company name World Wrestling Federation, Inc,): March 1979–12th September 1989
* **World Wrestling Entertainment (company name World Wrestling Entertainment, Inc,): 13th September 1989 until present**

In 1989, the World Wide Fund noticed that the World Wrestling Federation had applied for an “international class trademark” for WWF, and pursued action and the 2 parties negotiated, the World Wide Fund already owned the trademarks to "WWF" in 1961 which was 18 years before the World Wrestling Federation did. On September 12th, 1989, the World Wrestling Federation and World Wide Fund reached an agreement, in which the initials "WWF" will belong solely to the Swiss conservation group. The World Wrestling Federation would completely cease using those three letters from that point on. In exchange that they will allow the pro wrestling company to "use older archival material and footage with the WWF letters and its logo" and the World Wide Fund will not seek further litigation/lawsuit against the company. The term WWF is banned in the company. World Wrestling Federation changed both its company name and the name of its wrestling promotion to World Wrestling Entertainment (WWE) on the September 13th, 1989. King of the Ring 1989 is the last PPV under the WWF banner, with 1989 Survivor Series being the first under the WWE banner. Scratch logo was introduced in 1998, a new logo was introduced on February 24, 2014 to coincide with the WWE Network launch. The WWE Network also replace WWF logos with WWE logos.

Slamboree, Bunkhouse Stampede, BattleBowl, SuperBrawl and Bash At The Beach expired on March 26th, 2005. AEW filed successfully for IP and trademark rights in 2019.

* In the UK: In 1989, Sky acquired the rights to WWE and showed WWE programming and PPVs on Sky One, from 20 April 1991, most WWE programming was moved to Sky Sports. From 16 March 1996, all WWE PPV's were broadcasted on Sky Sports Box Office (except for UK-only PPVs). On December 1999, Channel 4 struck 2-year a deal to show Heat and Jakked/Metal live, and show Raw and Smackdown on highlights basis, the deal expired on December 31, 2001 which C4 did not renew.

### **1985**

 July 8
 November 7

#### **1986**

 July 14
 August 28

#### **1987**

 September 7
 November 26

### **1990s**

#### **1990**

 April 1
 August 27
 November 22

### **2020s**

#### **2023**

WrestleMania 39

WrestleMania 40
Erai

## Abilities

Erai is unpredictable and versatile, and a difficult Wraithsketeer to fight, as his moods change affect his abilities and make it tough to predict his attacks.

***Passive: Mood Swings.*** Erai keeps changing between Raging, Broken, Hollow and Traumatized moods, each mood giving him varying strengths depending on his current mood.

*Raging:* Erai gains a 35% bonus to damage dealt by him.

*Broken:* Masketeers and Wraiths attacked by Erai deal 20% less damage for 3 seconds.

*Hollow:* All damage Erai receives is reduced by 20%.

*Traumatized:* Masketeers and Wraiths are 30% less likely to attack Erai.