Sturm

# About

## Personality

Carmen is a rich girl, and, whilst not a plain asshole, she can be a bit of a bitch to others her age and likes to feel superior. She is quite proud but still immature and curious. Likes going where life takes here and loves her family. She is a daughter of class and has been brought up with the typical rich girl lifestyle, but she is also a bit of an adrenaline junkie. However, she is still young, and past trauma can bring up some nerves, even if she wouldn’t admit it.

## Backstory

   Carmen is the niece of Manfred von Richtofen, better known as the Red Baron. Hearing stories of her uncle's heroism was magic to her, and are what inspired her to train with her brother, who was training to become a soldier. They practised hunting most prominently, at the forest outside their mansion. At the age of 11, Carmen also began training as a pilot, following in the footsteps of her family’s legacy. Whilst she was no prodigy like her uncle, she still showed decent ability for her age.

One night, a young Carmen was out hunting in the woods, when she noticed a strange hound in the dark. A well-placed shot hit the beast square in the neck, and it crumpled to the floor with a thud. When Carmen went to go inspect her prize, however, she could tell that this was no ordinary hound. It seemed to give off an eerie green glow, and the impact wound convulsed, with there being no blood in sight. But perhaps most oddly of all, the beast was wearing a bag on its head. A bag emblazoned with an eye.

As Carmen went to go and reach it, to look under it, the hound suddenly leapt up, raking the girl across the chest with its claws. The beast didn’t relent, however, and continued to hack away at her body, slashing off clothes and skin. As the screaming girl struggled for her life, the dog snarled, before unleashing one final flurry across her eyes, eviscerating them both.

She doesn’t remember anything after that.

She would next wake up at home, being tended to by her family and various doctors. Or so she guessed. Hard to tell when you’re blind. Her next few nights would be plagued by nightmares, visions of a strange man, draped in eyes. On the seventh night, however, she knew that this time, it was not a dream. Although she could not see, although she had no idea how, she knew that thing was stood at the foot of her bed. Watching. Always watching.

A tremble of the lips. She thought about screaming, but she felt so trapped. It would do no good.

‘What do you want.’

She felt hands. Cold, rough hands as they travelled across her face. Under the folds of her blindfold. The hands lifted up the left side. Carmen couldn’t describe the following sensation. The sensation of an eye being re-inserted into an empty socket. She just wished that she wasn’t awake for it. But, then it faded. Vision, slowly fading. Fading back. Her vision was blurry. Incredibly blurry and weak. But even she could make out the form of the thing before her. A strange figure, flanked by two, ever so slightly glowing hounds. And then the thing spoke.

**‘Human girl.’**

Carmen didn’t respond.

**‘You have paid the toll of our contract.’**

Toll? Contract?

**‘From this day forth, we will forever be apart, yet a part of your being.’**

At this, the newly inserted eye surged with magic energy. The sclera bubbled as it fused itself to its new host, as said host squirmed in her bed, clutching her burning eyeball.

And, slowly but surely.

Time.

Slowed.

Down.

A bell chimed.

The girl blinked.

And she was alone.

She was slow, so very slow. Everything was slow. But the girl, shocked and in pain, sat there smiling. She was back.

## Equipment/Resources

### Her hunting rifle

 Rechamber
 Velocity
 Damage
 Effective range

A polearm that can weave itself to a silver spear or a red bident. The two forms represent the two hounds of The Watcher, Tooth and Claw, with Tooth being the spear, and Claw being the bident, still slick red from clawing out Carmen's eyes.

### Tooth

Tooth is more balanced, a solid basic weapon, with a robust piercing head that Carmen uses stick into various surfaces, before whirling herself around the polearm to evade attacks.

 Damage
 Jab speed
 Swing speed
 Duration
 Cooldown

### Claw

Claw, on the other hand, is a sleek killing machine, dealing significantly more damage, especially against barriers and armour. Its durability is much lower, so if used excessively to block attacks in this form, it will break and return to a basic polearm faster. This form is rarely used as it only lasts for a certain amount of turns before needing to be recharged.

 Damage
 Jab speed
 Swing speed
 Duration
 Cooldown

# Powers

## Physical Parameters

 Sprinting Speed
 Lifting Strength
 Grip Strength
 Punching Strength
 Punching Speed
 Kicking Strength
 Kicking Speed
 Human Durability

## Ability

Lightspeed trance
Carmen can work herself into a trance that makes her perception of the world much more rapid. It is as if she is viewing the world in slow motion, which, even though she physically cannot move any faster, her reaction time, dexterity, processing speed and precision are all drastically increased. As she can monitor the fluctuations in the way her muscles are used, she can use them at much faster speeds with no drop in precision and can have a significantly higher apm than normal. This ability makes her an incredibly elusive, slippery target, but also one who can punish openings with ruthless precision and blinding speed.

Passive:

* 0.22 reaction speed
* 1.2x attack speed increase for all melee attacks.

Active

* 0.18 reaction speed
* 1.5 attack speed increase for all melee attacks.

Duration: 5 turns. Increased dexterity means she can shoot, rechamber and shoot again within 1 turn

Cooldown: Double of the activation time.

## Pact or Catalyst

Upon forming a contract with the demon known as ‘The Watcher’, he replaced the eyes his hounds mauled out with one eye from his collection, which is the source of her power.