Jacob & Esau

Stats

Starting Items

Unlock Method
 Defeat Mother
**Jacob and Esau** are a character pair added in *The Binding of Isaac: Repentance*. They are unlocked by defeating Mother with any character.

**Jacob and Esau** are controlled as one, move at the same speed, and use the same coins, Bombs, and Keys. Otherwise, they are completely independent in terms of stats, items, and health. Both characters have collision and can be separated, though the "Drop" button can be held to keep Esau in place while Jacob is free to move around the room.

If either Jacob or Esau die, they both die regardless of the other character's remaining health.

## Notes

* If one character passes through a door, both characters move to the next room. Curse Room door damage will only be applied to the character that moves through the door.
* With careful positioning, it is possible to take two items in rooms with multiple items that usually disappear upon collecting one (Ex:  & ). As a result, if the player can handle the increased difficulty from these optional chapter paths, item rooms in Downpour, Mines, and Mausoleum (including their alternative variants) have double their normal value.
* Changes to the speed stat are only half as effective, but the stat is shared between the two characters.
* When placing a bomb, both Jacob and Esau place one, but only one bomb will be consumed. This allows each bomb to cover double the area by positioning the characters in different locations.
* When Jacob and Esau sleep in a bed, only the one who touched the bed will be healed.
* Jacob and Esau can carry 2 active items, trinkets and cards/pills naturally (one for each).
* Active items involved in Transformations count only for the character who touched the item first. This is most notable with books for the  transformation: each character needs 3 different books. For example, if a Library is encountered, and there are 3 book active items, once Jacob picks up all 3 books, Esau can't get the  transformation unless the pedestal is rerolled through  or other similar pedestal rolling items.
* Transforming into a new character with items like  or  will grant both of Jacob and Esau's collected items to the new character. All Esau's held cards/pills/trinkets are dropped on the ground. Esau's active item disappears.
* Dice rooms with 6 pips will reroll held items of both characters regardless of whoever triggered the room. Dice rooms with 1 pip will only reroll the items of the character that triggered the room.
* / and / will combine regardless of whether they are split up or carried by one character.
	+ This does not work with /.  will only form if both pieces are held by the same character.
* Devil deals are variable for Jacob and Esau, as the prices may dynamically change based on either of them, which can make it so the other may not be able to take the deal, but can also allow the deals to be underpaid.
	+ Examples:
		- Jacob takes a deal that leaves him with no red hearts, the deals may change prices to accommodate for the lack of red hearts, so if the deal requires all soul hearts and Esau only has red heart containers, he will not be able to take the deal.
		- Contrarily, if one has 2+ red heart containers and half a soul heart he can pay for a 3 soul heart deal with only half a soul heart, or if one has 1 red heart container, he can pay for a 2 red heart deal with only 1 red heart. The extra required hearts will not be removed from the other character.
* Despite flying items like  only affecting the one who picked it up, it's still very useful if you only focus on the brother that is NOT using it, as the flying one will never get caught on obstacles.
* For the purposes of Room Clear Awards, the room drop rate depends on the total luck the 2 characters have. Meaning at base stats, they effectively start with 0 Luck for this purpose.
* Resurrection items activate in a set order, regardless of who owns which item. If the two characters each own a copy of the same resurrection item, the game prioritizes removing Jacob's item.
* If either Jacob or Esau have familiars and the other has , electricity will also arc between both characters, and between familiars and the character that didn't pick them up.
* When entering the Mirror World, only either Jacob or Esau need to be  The Lost while the other can enter it with full health.
* The items you can unlock by getting certain endings as Jacob and Esau are very good for future runs (Ex: ) so unlocking those items could be a priority as soon as Jacob and Esau are unlocked.

## Item Interactions

*If not listed here, and if applicable, an item will always apply all its effects on the character who picks/uses it only*

* : The character who picks up the item gains copies of three of the other character's latest picked up passive items. Note that items that add pickups, such as , will not add pickups again when copied.
* : Bone projectiles spawn when either brother kills an enemy.
* : Only the character that takes it will be reduced to one heart container, but if either of the characters die, both characters are resurrected with one heart container.
* : Two items can be taken from any given room, one for each character, if they're taken at the same time.
* : Tears from Jacob can interfere with aiming bombs fired by Esau and vice versa. Be cautious when taking this item.
* : Items gained through Eden's Blessing at the start of the run will only be given to Jacob.
* : When the ghost dies for one character, it will still be there for the other . Hence if the ghost dies it is a reliable strategy to switch the 2 character's trinkets to make him reappear.
* : If Esau is the one holding the Gnawed Leaf, he can turn to stone while Jacob is moving (by holding the drop button). Jacob is able to *slowly* push Esau around the room without deactivating Esau's invincibility, which can be used to enter Curse Rooms, open Spiked Chests, etc. without taking damage.
* : Blue Spiders will spawn from enemies killed by either character.
* : Only the character who picks up the item gets the benefits.
* : Both character's tears will feed the shot, regardless of which character picked it up.
* : The character who doesn't have Luna can also use the beams of light.
* : The character who picked up the item will get a damage boost when an enemy is killed regardless of which character gets the kill.
* / : All pills will be identified for both characters, but only the character who picked up the item will have the negative effects turned into the good ones and vice versa.
* : Only the bombs placed by that character are affected; bombs placed by the other will explode as normal and cannot be controlled by the detonator.
* : Both Jacob and Esau gain the stats of this item, making it extremely favorable as it essentially is twice as effective.
* : The speed changes apply for both characters, but only the character that is holding Taurus gains invincibility.
* : Connects both characters' tears with electricity, even if only one character has the item.
* /: If both characters are lined up and touch both item pedestals at the same time, they can both get an item.
* : Heals the character who uses it for a full red heart and the other for half a red heart.

## Unlockable Achievements

* Rock Bottom - Complete Boss Rush as  Jacob and Esau.

* Double Baby - Defeat Mom's Heart or It Lives! on Hard mode as  Jacob and Esau.

* Red Stew - Defeat Satan as  Jacob and Esau.

* The Stairway - Defeat Isaac as  Jacob and Esau.

* Damocles - Defeat The Lamb as  Jacob and Esau.

* Birthright - Defeat ??? as  Jacob and Esau.

* Inner Child - Defeat Ultra Greed as  Jacob and Esau.

* Genesis - Defeat Ultra Greedier as  Jacob and Esau.

* Vanishing Twin - Defeat Hush as  Jacob and Esau.

* Illusion Baby - Defeat Mega Satan as  Jacob and Esau.

* Suplex! - Defeat Delirium as  Jacob and Esau.

* Magic Skin - Defeat Mother as  Jacob and Esau.

* Friend Finder - Defeat The Beast as  Jacob and Esau.

* The Deserter - Use  (etc.) to open the hidden closet in Home as  Jacob and Esau.

* Solomon's Baby - Earn all Hard mode Completion Marks as  Jacob and Esau.

## Trivia

* Jacob & Esau are the twin sons of Isaac from the Book of Genesis. Esau is described as being "red all over" when he was born, hence why his skin is red in the game. The reason why Esau has a sorrowful grimace may be of a story in Genesis in which Esau traded his birthright to Jacob in exchange for a stew, a decision which he later regretted and hated his brother for.
	+ This is the reason for both the  and  items.
* Jacob & Esau stats reflect how they are described in the Book of Genesis, where Esau is stronger but more unfortunate than Jacob.
* Esau resembles the Dople monster (In both coloration and the distinct face pattern visible on the cheeks on Esau.) who mimics Isaac's movements in a similar way to how Esau mimics Jacob's movements. On top of this, they both fire blood shots.
* Only Jacob's items will be listed in the pause menu. On Isaac's Last Will, only items of the brother who died will be listed.
* Esau can be played alone by using the debug console command "**restart 20**"
* Their starting health and attack are respectively listed as "III+I" and "I+III" on the character selection screen.
* Before they are unlocked, they are only shown as "Jacob" on the character select screen.
* Jacob's locked icon shows him bound in chains, with Esau hidden behind him.
	+ He shares this with  Magdalene,  Cain,  Samson,  Eve,  Lazarus, and  Bethany.
* On Game Over, Jacob and Esau's name appear as "Jacob + Esau" on Isaac's Last Will.
* Besides  Eden and  Tainted Eden, Jacob and Esau are the only playable characters to start with a flat change to their base damage, rather than a stat multiplier.
	+ As such, Jacob has the lowest flat starting damage of any character, while Esau has the highest, again besides Eden and Tainted Eden.
	+ Despite this,  Tainted Magdalene has a lower starting damage than Jacob, and several characters have a higher starting damage than Esau, owing to their starting damage multipliers.

## Gallery

* Jacob & Esau's transition screen portrait.
* Jacob & Esau's locked character icon.