Litterbox' Cats

Upon meeting Litterbox, she tells you that some of her cats are lost on a teaparty in the woods. Throughout the game, you encounter boxes with cat eyes peeking out from underneath the lid. These boxes can be opened either by kicking them or having your Spritelings attack them.

Below you can find all locations of the cats in the game and what Spritelings/characters you need in order to free them. As such, this article contains **SPOILERS**. If you would rather use an in-game way of finding the cats, you can buy the Cat Map from Paper planes for 1000 scrap after you have brought him Cath's broken compass.

## The Undergrowth

* Go as far **south** as the Undergrowth goes, down to the path where Wake first entered the Deep Woods. There you will find a log Kirby can squeeze through. The log leads to a hidden passage with a box. Kick the box three times to free the cat. **Requires:**
	+ Kirby

## Central Deep Woods

* In the **north-west** of the Central Deep Woods is an area of crud. There is a small island within the crud. Throw a couple of Spritelings onto this island. Walk to the other side of the crud and retrieve the Spritelings using the turbo setting on your Gustbuster. If you walk north, you should see the boxed cat on a small plateau. Throw your Spritelings onto the plateau and have them kick the box open. **Requires**:
	+ Any type of Spriteling.

* **North** from the Central Deep Woods portal, you'll find a log for Kirby to squeeze through. The log brings her to the other side of a small creek. Take Wake and the Spritelings toward Kirby. You'll see a small patch of grass with wooden fencing behind it. Throw five Twiglings onto this patch. Walk **west** until you're at a path that is fenced off with wooden spikes. Draw the Twiglings toward Wake using the Gustbuster. If you walk up to this area with Kirby, you'll be able to draw the Twiglings in using the Warden's way. Once Kirby has the Twiglings, throw them at the plant in the waterfall to make it blossom. A bridge of lilypads will appear that leads toward a tool box. You can access the cat from there or you can retrieve the Twiglings and have Kirby toss them toward the cat. **Requires**
	+ Kirby
	+ 5 Twiglings
* From the Central Deep Woods portal, go **east** across the bridge of lilypads. Defeat any Gumblops and Bushbacks in your way. Once you've reached the **north-east corner**, go **south**. On your way down, you will encounter a crystal. Have your Barblings break it. You can now walk up to a plateau with a boxed cat on it. Throw Spritelings at the plateau to open the box. **Requires**
	+ Barblings
* **East**, right before the entrance to Wispwagon, you will find a boxed cat on a patch of corruption. Throw Lunalings at the box to open it. **Requires:**
	+ Lunalings

## Green Witch's Catafalque

* Upon entering the Catafalque, walk **east** to discover a hidden passage. Here you will find a cat and a treasure chest. **Requires:**
	+ No Spritelings. Wake can access the box himself and kick it open if he wishes but it does go quicker if you have it done by the Spritelings.

## Sunken Grotto

* In the **south-west** of the Sunken Grotto is a small island with a cat on it. It is guarded off by a fence. The propellor from the windmill next to it is missing. To find the propellor, walk **west** until you are in front of the stone 'bridge'. If you walk further **west** here, you will discover a secret passage where a propellor lies on the ground. Send your Spritelings to fetch the propellor, activate the windmill once it is repaired and retrieve the cat. **Requires:**
	+ 4 Spritelings of any type.

## Rattlebrook Gulch

* All the way **south**, dd, you'll find a hidden passage. First you'll find a treasure chest. Walk around the lake there to encounter a large mushroom. Have your Twiglings break it down. You can now access the cat. **Required:**
	+ Twiglings

## Wispwagon

* From the Wispwagon portal, walk **east** around the moon-shaped lake to find a cracked boulder. Blow the boulder up with a Kettle Bomb. Behind it you'll find the cat. **Requires**
	+ Kettle Bomb
* From the Wispwagon portal, walk **north** and then **west**. You will encounter a large crystal. Have the Barblings break the crystal. Behind it you'll find a log for Kirby to squeeze through. The log delivers her onto a plateau above from where she entered the log. To the right, you'll find another smaller plateau on which you'll find the cat. Take Wake and the Spritelings to the nearby bubble spring. Walk across it or throw some Spritelings into the spring to trap them in the bubbles. Switch back to Kirby and draw the Spritelings toward you once they are up high enough to do so. Throw some Spritelings cross the gap between the two platforms to have them open the box. Don't forget to retrieve them and throw them down to Wake before heading back down through the log. **Requires:**
	+ Kirby
	+ Barblings

## Crystallfall Coast

* Go **east** from the camp**.** A little before you encounter the Groggthud is a path up where you will see a suspended barrel. Throw a couple of Barblings at the barrel. Now move back **west** and **north** as soon as you have the opportunity to go north. There you will find a cracked boulder. Blow the boulder up using a Kettle Bomb. Behind the boulder, you will find a log for Kirby to squeeze through. The log leads to a higher plain, next to a large crystal left to which you will find the cat. Follow the path **east-north** to end by the suspended barrel. Retrieve the Barblings using the Warden's Way. Walk back to the crystal and have your Barblings break it. You can now free the cat. **Requires:**
	+ Kirby
	+ Kettle Bomb
	+ Barblings

## Frostfields

* Go to the **north-west** corner of Frostfields. After your Spritelings have moved the container you find there out of the way, you gain access to a hidden passage. Walk **east** with Kirby and the Spritelings to find a boxed cat on a plateau. Since the plateau is too narrow for any Spriteling to stand on, the box can only be opened by throwing Barblings at it. **Requires:**
	+ Kirby
	+ Barblings
* In the **north-east** corner is an area of crud. Walk across the crud to find a hidden nook where there is another box. Kick it open. **Requires:**
	+ No Spritelings