recursal/Fanatic-Fandom huggingface dataset:
Legionnaire (Asterix & Obelix XXL)

## Legionnaire

Normal Appearance

Appearance in Helvetia

The Legionnaire is the first enemy that the player encounters in Asterix & Obelix XXL. He is seen guarding the entrance to the burning village. He appears in every level of the game.

## Characteristics

The Legionnaire is a skinny, light-armored roman foot soldier carrying a pilum and a shield. His armor has a scorpion insignia on it, the same as the one on the armor of the Optio. It is adorned with spikes on the shoulder pads and helmet, making for a fearsome appearance. Apart from that, he wears standard roman sandals and a tunic with a belt.

In Helvetia, his appearance changes. The tunic is now dark green and there is a branchwood on top of his helmet, which now has its front protected with beams. There is also another shrub around his belt for camouflage.

## Combat

Since the Legionnaire is the weakest enemy in the game, he is not much of a threat, neither in groups nor alone. He is usually seen accompanied by other Legionnaires or a Centurion, although he can also be seen alone guarding territories or scouting the landscape. He has no real strategy, often charging directly at the player or waiting for the player to come to him. His low attack speed is his greatest shortcoming. The attack of the Legionnaire can easily be dodged or avoided because of its long charge-up.

In Helvetia only, the Legionnaire gains the ability to hide in cornfields and other vegetation. Although most of his body is practically invisible, the bush on top of his helmet will give him away. Other than this the enemy keeps his attributes from previous levels.

## Trivia

* A stronger version of this enemy can be encountered in the final stage of Rome. Here, the Legionnaire has gained a shield health of 3, as well as an increased general health of 9 hit points.
* The stronger version of the Legionnaire attacks only once visually, but the audio queue plays 3 times and thus making him able to hit you 3 times.
* The legionnaire used to carry a significantly more shiny blue shield in the development versions of XXL. This can be seen on multiple screenshots as well as in the original trailer for the game.
* There's a glitch which causes the Legionnaire to use his shield, which has infinite health. This glitch can happen when the player dashes at the Legionnaire and hits him afterwards. This can cause him to still use his shield. The glitch gets cancelled when the Legionnaire stops using his shield after he's not being attacked anymore.
* If the player gets a closer look at the face of the Legionnaire in Helvetia, a cage can be seen infront of their face and two brown stripes under their eyes.
* In a pre-release screenshot of Greece, Legionnaires can be seen using their shield for defence. According to the mentioned screenshot, they were able to use their shield much earlier.
Crete (Asterix & Obelix XXL 3)

Crete is the 4th location in Asterix & Obelix XXL 3.

Asterix and Obelix have to enter a Temple, in which the third and final shard is located. Since there are many Romans in Crete, Asterix and Obelix need to sneak by the Romans and not get spotted by them. Once the Temple is reached, they come across Mannikus. He tells them that the shard was lost deep down in the abyss of a Labyrinth. Once down in the abyss of the Temple, they find the last shard, which gives the Menhir the ability to attract metal. Once the shard is collected, they need to leave the Temple by going through a Labyrinth, solve riddles and defeat Roman troops sent by Marcus Ginantonicus.

Once having left the Temple, Asterix and Obelix need to go back to Ekonomikrisis, this time without sneaking by Romans. After arriving at his ship, they find Ekonomikrisis missing. They find out that he was captured by the Romans and taken to the Roman Camp Newvolum. Once he's free, Obelix uses the Crystal Menhir to point the way to its creator, Avina Gandir, revealing that she's located in Rome.

**Characters and Enemies present in Crete**:

* Legionnaire
* Shielded Legionnaire
* Mace Wielder
* Centurion
* Spear Thrower
* Archer
* Trumpeter
* Marcus Ginantonicus
* Mannikus

**Roman Camp:** Newvolum

**Secondary missions**:

* The Antikythera-Mechanism (stop the Romans from stealing the Antikythera-Mechanism)
* Last warning from above (deliver Daedalus' warning to his son Icarus)
* Ariadne's thread (solve the riddle)

**Rare Collectibles:**

Laurels: 12

Bones: 4

Dice: 4
Gold Laurels (Asterix & Obelix XXL 3)

*This article is for the Laurels in Asterix & Obelix XXL 3. For the collectibles in the first XXL entry see Gold Laurels (Asterix & Obelix XXL).*

**!!THIS PAGE IS CURRENTLY UNDERGOING MAINTENANCE!!**

The Gold Laurels are a type of rare collectibles in Asterix & Obelix XXL 3 which can be found in all locations, but not in the Roman camps. Some of them can be simply picked up, others require the player to use the Crystal Menhir in different states in order to get them.

Locations for other rare collectibles can be found here : Dice (Asterix & Obelix XXL 3) and Bones (Asterix & Obelix XXL 3).

The Laurels' placements are listed below.

## Trivia

* These collectibles are likely a reference to the Laurels in Asterix & Obelix XXL, but the player does not get rewards from collecting them.
Pirate Island

The Pirate Island is the fifth stage of Asterix & Obelix XXL 2. It is unlocked after going through WCW. The player will have to free Suchafuss in order to unlock the SeizeUs Palace.

**Enemies and Characters on the Pirate Island:**

* Pirate
* Buffed Pirate
* Pac-Man Roman
* Street Fighter Roman
* Flying Roman
* Ghost Roman
* Dethmach
* Suchafuss

**Battles on the Pirate Island:**

* defeat 200 Flying Romans

* defeat 100 enemies (Pirate, Buffed Pirate, Street Fighter Roman, Ghost Roman)

**Rare collectibles:**

* Diamond Helmets: 5
* Postcards: 4 (Remaster Only)

## Trivia

* The Pirate Island was originally going to be a bit bigger with an additional larger area located to the left of the Island. That area remains as the only known location to be removed during the game's development. This place was planned to have an additional cable cart path, probably replacing the one that's used in the final game. A clue of this once existing area can be found when the player enters the cable cart in order to ignite the left flame. During the first seconds after entering, 5 out of bounds helmets can be seen floating. They are very far away and impossible to collect.
Greece (Asterix & Obelix XXL)

## Greece

Greece is the 3rd location in Asterix & Obelix XXL.

In the end of the location the player needs to free Panacea and Impedimenta. They will give a piece of the Great Map, representing Helvetia.

**Characters and enemies in Greece:**

* Sam Schieffer
* Merchant
* Legionnaire
* Roman Archer
* Tall Legionnaire
* Catapult
* Pusher
* Lion
* Tamer
* Retiarius
* Machine of War
* Panacea
* Impedimenta

**Battles in Greece:**

* defeat 20 enemies (Legionnaire, Roman Archer, Tall Legionnaire)
* defeat 17 enemies (Lions, Tamer, Roman Archer)
* defeat 1 Tamer
* defeat 26 enemies (Legionnaire, Roman Archer, Pusher)
* defeat 20 enemies (Tamer, Lion)
* defeat 20 Legionnaires
* defeat 60 enemies (Roman Formation, Roman Archer, Tall Legionnaire, Lions, Tamer)
* defeat 50 enemies (Legionnaire, Tamer, Lion) **(Optional)**
* defeat 100 Legionnaires
* defeat 30 Legionnaires
* defeat the Machine of War

**Rare collectible:**

* Laurels: 12 (18 in Remaster)

## Pre-release Screenshots

No water in this areaThe barrel was placed further away from the gateThe fireplace was located somewhere elseAn Optio guarding the doorNo tamer, Roman Archer and the doors are already openLegionnaires were placed in this areaThe library had different windows and stairs texture
## Trivia

* The coastline and topography in the level seem at least partially based on the Saronic Gulf, a large bay in Greece just southwest of Athens.
* The level design is inspired on the album Asterix at the Olympic Games (1968), with similar buildings, temples and green areas.
* This is the only location without any gourds of magic potion.
* The beta version of Greece featured an Optio guarding the way to the palace.
* An Optio was featured in Greece during the beta.
* In the beta, Tamers were missing entirely.
* The fight against the Lions, Tamer and Roman Archor originally only featured Lions.
* The windows and stairs in the library looked different.
* The Catapult at the beginning of Greece was placed to the right of the entrance in the beta.
* Remaster:
	+ There is a bug where as the player enters the combat training hall, Asterix cannot walk into the camera's view, and the cutscene does not start for a few seconds.
	+ The optional battle does not have a Combat Lock anymore.
	+ 2 more shops were added to this location. This is the only location to have new shops.
	+ 2 laurels were moved from their original positions. This is the only location with such change.
	+ The teleport glitch, known as Tardis, is no longer possible, as the crates needed for it were removed.
Ekonomikrisis

Ekonomikrisis is a Phoenician merchant.

## Ekonomikrisis CC

The board contains a few squares where the player enters Ekonomikrisis’ shop. He sells the items needed to win the game.

To earn money, the player needs to successfully complete minigames.

## Ekonomikrisis AaF

Ekonomikrisis stands on the seacoast on the northwest from the village.

The player can buy items (mainly those that can be used as weapons in village brawls) in his Phoenician Market using sesterces and optionally complete his quests.

## Ekonomikrisis XXL 3

Ekonomikrisis keeps shops around the world where the player can spend helmets to restore health and get upgrades.

He is first seen early in the game in Gaul. He stands on the sea coast but cannot be interacted with until after Asterix and Obelix find Postaldistrix's post. The Gauls realise they must travel to Thule and so they ask Ekonomikrisis for help, but the legionaries of Aquarium have confiscated his boat license. The Gaulish duo retrieves it, and Ekonomikrisis rewards them with 4 free trips, allowing them to travel the world in the search of Avina.

Ekonomikrisis ends up in trouble again when the Romans block the port in Tyre and capture him in Crete. The Gauls must visit Adenufofum and Newvolum respectively to help him. He parts with the heroes after taking them to Rome.

In-game modelBoat license in Aquarium

## Trivia

* Ekonomikrisis originally appeared in several comics, the first being Asterix the Gladiator (1962).
Little Venetia

Little Venetia is the second location of Las Vegum. Little Venetia introduces another new enemy along with Dethmach, who's the first boss of the game in Little Venetia.

**Enemies and Characters in Little Venetia:**

* Legionnaire
* Centurion
* Mario Roman
* Pac-Man Roman
* Roman Formation
* Dethmach
* Battermix

**Battles in Little Venetia:**

* defeat 81 enemies (Legionnaire, Centurion)
* defeat 5 enemies (Legionnaire, Pac-Man Roman)
* fill a target with 3 Romans
* fill a target with 5 Romans
* fill two targets with 4 Romans
* fill a target with 3 Romans
* fill a target with 5 Romans
* fill two targets with 3 Romans
* defeat 80 enemies (Legionnaire, Centurion, Mario Roman)
* fill a target with 4 Romans (x2)
* defeat Dethmach

**Rare collectibles:**

* Diamond Helmets: 5
* Postcards: 4 (Remaster Only)

## Trivia

* Like Lutetia, Little Venetia originally featured two slot machines at the plaza before fighting Dethmach. They're again seen on an image in the in-game gallery.
* Little Venetia is based on the city of Venice, located in Italy. Like in XXL 2, Venice is known as the "city of water".
Edifis

Edifis (French: Numérobis) is an Egyptian architect who originally appeared in the comic Asterix and Cleopatra (1965). He is ordered by Cleopatra to build a palace in 3 months. He knows it is impossible with the normal human strength, and travels to the Gaulish village to get help from Getafix. Asterix, Obelix and the druid arrive to Egypt and brew the magic potion for the workers, which makes the construction process fast and efficient.

## Asterix & Friends

Edifis asks the player to help him reconstruct the palace. 4 out of 5 workers are absent and need to be brought back by constructing tents for each one. Edifis and the workers offer quests, the workers' quests are based on their needs; they will work for a period of time when their quests are done, then stop and offer quests again. To speed up the reconstruction, the player can add raw resources to the construction site, send Pointandclix and the workers to fight the nearby crocodiles, and give Getafix ingredients for the magic potion which will greatly boost the workers' performance. The player is rewarded when the palace is complete, which collapses again after a few days.

## Trivia

* The concept art for Asterix & Obelix XXL 3 contains a drawing of Edifis.
Razzledazzleus

Razzledazzleus appears only in Asterix & Obelix XXL 3. She is the high priestess of Tyre and a friend of Getafix and Avina.

The player meets Razzledazzleus after passing Esohandsum at the Temple of Bel. Avina entrusted her the fire shard of the Crystal Menhir, which she gives to the player, and tells that the last shard was given to a Greek in Crete. Marcus Ginantonicus is after her, so the player needs to help her get to safety while she hides in a vase.

in-game model (hiding)dialogue illustration (hiding)in-game modeldialogue illustration
Catapult

The Catapult is the tenth enemy encountered in Asterix & Obelix XXL and in the remaster Asterix & Obelix XXL Romastered. The Catapult is first seen in Greece, positioned on a small piece of Land to the left of the Palace's entrance.

## Characteristics

The Catapult is a big construction built by the Romans used to destroy large groups of enemies and destroy buildings. Whenever the player gets close to the Catapult, it will position itself towards the player and soon start throwing big rocks at the player. The shockwave caused by the rock will damage the player, though not much health will be lost. It appears a total of three times in the game and always has the same attack cycle. If the player is too close to the Catapult however, it will become imoble and do nothing since it can't launch rocks anymore. The Catapult itself is guarded by multiple Romans, usually Legionnaires and Centurions. It is not being controlled by Romans and moves by itself.

## Combat

The Catapult will launch rocks at the player when they're in reach for the Catapult. The rocks will take some time before hitting the ground and creating a shockwave. The landing position of the rock is indicated by a red crosshair showing up on the ground. To avoid the shockwave, it's always best to run away from the crosshair, where the rock will land. Another more efficient way to avoid the shockwave is by the player distancing themself from the crosshair, let the rock hit the ground and jump over the shockwave. The Catapult becomes imoble when the player is too close to it. The player will have to hit it many times for it to be destroyed and drop a shield as a reward.

## Trivia

* The Catapult is the only enemy that drops a shield
* It's not explained how the Catapult moves by itself nor how it fires with no Roman controlling it.
* The Catapult is the only enemy, which has enough health to fill up an entire combo bar.
* The Catapult, the Machine of War and the Small War Machine make up the only machinery enemies.
* In the beta, the Catapult had way less health and would only fill up the combo bar halfway.
Captain Redbeard

Captain Redbeard (French: Barbe Rouge) leads the group of pirates frequently seen in the Asterix franchise, first shown in the comic Asterix the Gladiator (1964). In the comics and animated films, when the pirates encounter Asterix and Obelix, they usually get beaten up and have their ship sunk by the duo, although there are times when the frustrated Redbeard sinks the ship himself to evade the fight.

## Redbeard ACC

Redbeard may appear in the minigame where the player must click on every pirate.

If they fail, Redbeard will cheer before the ship gets sunk by an offscreen crewmate.

## Asterix: Mega Madness

Redbeard (or at least his lookalikes) can be seen in a few minigames.

In Shoot & Score he is used as a projectile. In Helmet Hoarding he attacks the player similarly to centurions and drops a score points bag when defeated. In Galley Smash he can be found on a ship.

## Pirate captain

The pirate captains’ design is copied from Redbeard.

In the remaster, pirates and pirate captains are found in all locations, and there is an achievement for defeating a pirate captain in each one.

## Redbeard ABT

In one of the minigames the player needs to solve Redbeard’s equations, then give him their own equations and choose whether his answer is correct or not.
Catacombs

The catacombs are the second underground location in Asterix at the Olympic Games. They’re located under the ruins of Brutus’ palace. The entrance in the ruins is one-way, the player must reach the door in the top to get back to the surface.

Navigating the catacombs may be especially confusing. The player should watch Dogmatix for hints on what to do next. For example, if Dogmatix stands near a pressure plate and the player puts the correct character on it, the dog will go to the next point of interest.
Armored Centurio

The Armored Centurion is the twelfth enemy in Asterix & Obelix XXL 2 and in its remaster. He's first encountered in WCW after entering the location.

## Characteristics

The Armored Centurion now wears stronger and darker armor, a helmet that coveres up his entire face, a metal blade on his helmet, spikes on his wrists and shoulder, a slightly different cape, black sandals an has a slightly darker skin tone. Like the normal centurio, he fights in a group of Armored Legionnaires and doesn't hesitate to attack the player at any time thanks to his armor. He now deals more damage than before, knocks the player back far away and throws three swords at them.

## Combat

Using his sword as a shield, it can not be broken and must therefore attack first, getting his sword stuck in the ground, and then attack. When he gets the opportunity to throw his swords, he will cause a lot of damage, leaving the player vulnerable to other armored Romans or push him off the SeizeUs Palace into certain doom. From his formerly five health points to fifteen health points, he's the strongest enemy in the game and it therefore will take a lot of time to get rid of an Armored Centurion.

## Trivia

* The Armored Centurion wears the same helmet as the Tamer.
* The Armored Legionnaire and Armored Optio are shown to not have pupils. This could also be the case with the Armored Centurion, if his model even has eyes since his helmet covers his entire face.
Pirate (Asterix & Obelix XXL)

## Pirate

The Pirate is the eighteenth enemy in Asterix & Obelix XXL and the Remaster. The Pirate's first appearance is in a small pathway in Egypt, preventing the player from passing by.

## Characteristics

The Pirate wears a brown shirt, brown pants and a helmet with two candles attached to the sides. His weapon is a saber and a shield with a skull on it. The Pirate is accompanied by other Pirates and gets commands from the Pirate Captain. He is similar to the Legionnaire and is basically a reskin and has a different attack animation. He prevents the player from progressing by blocking important objects or blocking the path.

## Combat

Combat is similar to the Legionnaire. He's not a big threat, can be defeated easily and has very little health. Unlike the Legionnaire, his health is not indicated by the shield turning dark and being badly damaged. He's only a slight threat when having a Pirate Captain with him.

## Trivia

* It might be possible that the Pirate's design is based on Hugo the Troll. Both of them have almost the same hair, a big nose and a singular tooth showing.
Gold Laurels (Asterix & Obelix XXL)

*This article is for the Laurels in Asterix & Obelix XXL. For the collectibles in the third XXL entry see Gold Laurels (Asterix & Obelix XXL 3).*

In Asterix & Obelix XXL a total of 51 Gold Laurels haven been placed on behalf of Caesar all throughout the Roman Empire as a mark of ownership over the land. Often being carefully hidden, collecting them not only grants the player the feeling of having loosened the Empire's grip over a region, but also unlocks outfits for Asterix or Obelix as rewards. This page lists all of the laurels' placements in the game, as well as the outfits unlocked collecting all laurels in a location.

The remastered version of the game contains 12 new laurels, making a total of 63 laurels.

The Extras page describes the outfits in a bit more detail.

## Trivia

* The laurel under the first spawn point in Gaul and the laurel in the dispenser activated with a pressure plate in Rome are the only ones which require backtracking.
* Knowing that Rome was longer in the beta, it probably had more laurels to collect.
* Asterix & Obelix XXL 3 contains similar collectibles. However, they do not reward the player with anything.
Challenges (Asterix & Obelix XXL 2)

**!!THIS PAGE IS CURRENTLY UNDERGOING MAINTENANCE!!**

Challenges are optional battles with large amounts of Romans which are exclusive to the Asterix & Obelix XXL 2 remaster. To start a challenge, the player needs to find a challenge stand and hit the punching bag in it. There are 12 Challenges total, each location in Las Vegum has 2.

In the Challenges, the player needs to defeat as many Romans as they can before time runs out. The timer looks like a draining bar and is shown on the left. Every challenge has Bronze, Silver and Gold tiers. To get the Gold tier, the player must defeat all Romans. As the player reaches higher tiers, enemies come in greater amounts, with stronger enemy types joining and replacing weaker ones in most challenges. The player can retry Challenges whenever they want. The player is also rewarded with Helmets for reaching tiers: higher tiers give more Helmets. As the player progresses through the game, the Helmet rewards increase.

The player does not have to play any Challenges to finish the game, but they count towards progression, with Gold tiers giving the most progress. The player can see their best tiers for Challenges in the Progression section in the Pause Menu.

## Lutetia

Silver: 78 (250)
Gold: 116 (350)
Silver: 77 (250)
Gold: 106 (350)

## Little Venetia

Silver: 33 (400)
Gold: 61 (600)
Silver: 84 (400)
Gold: 162 (600)

## LuckSore

Silver: 90 (500)
Gold: 165 (800)
Silver: 75 (500)
Gold: 115 (800)

## WCW

Silver: 70 (750)
Gold: 130 (1000)
Silver: 200 (750)
Gold: 301 (1000)

## Pirate Island

Silver: 95 (1000)
Gold: 145 (1300)
Silver: 98 (1000)
Gold: 153 (1300)

## SeizeUs Palace

Silver: 96 (1200)
Gold: 136 (1500)
Silver: 230 (1200)
Gold: 360 (1500)

## Trivia

* If the area seems clear at first but the Challenge does not progress, the player should look around: there is a glitch where single Romans may be stuck running into walls.
* Larry Craft Anniversary is the only Challenge with Larry Craft. It is also the only optional battle which has Larry Craft (he is present in the final boss fight), and the only one that can be replayed.
* The sign on the challenge stand spells "Veni, vidi, vici", which is Latin for "I came, I saw, I conquered". The phrase is attributed to Julius Caesar (historical person).
* The Challenges and the Roman camps in Asterix & Obelix XXL 3 are similar with large amounts of Romans to defeat, three tiers, time aspect and Helmet reward.
* The Challenges' names mention 3 out of 4 canon Roman camps which surround the Gaulish village. The camp which is not mentioned is Laudanum.
* The Challenges' names mention Crismus Bonus and Tulius Octopus. These are Roman characters who appeared in the debut Asterix comic, which is Asterix the Gaul (1961).
	+ The mention of Crismus Bonus may have predicted his design being used for centurions in Asterix & Obelix XXL 3. Also, his second-in-command turns out to be the main antagonist in that game.
* Switching to Asterix or Obelix while activating a Challenge at the same time will result in a game crash. This happens on the PS4 version of the game.
Justforkix

Justforkix (French: Goudurix) is the nephew of Vitalstatistix who lives in Lutetia. He originally appeared in Asterix and the Normans (1966), where he was sent to the village by his father Doublehelix to make a man out of him. Being too scared of the new environment he tried to drive away home, but got kidnapped by the Normans, who believed that fear could make people fly and wanted to learn what fear was. He gained courage after Asterix, Obelix and Cacofonix came to the rescue.

## Justforkix CC

Justforkix is one the characters the player can pick to move around the board.

His marker on the board is purple.

HUD icon

## Justforkix ABT

Justforkix is the main character of the game, although he is never controlled.
The player must help him earn items by completing minigames well enough. Items function as a permit to exams. Then the player helps him pass the exams which consist of randomly selected minigames. 5 exams must be passed to win the game.
Panacea

Panacea (French: Falbala) is a former resident of the Gaulish village. According to the comic Asterix the Legionary (1967), she lives in Condatum and is engaged with Tragicomix (unfortunately for Obelix who has a crush on her).

## Panacea CC

Panacea is one of the characters the player can pick to move around the board.

Her marker on the board is green.

HUD icon

## Panacea

The player needs to free Impedimenta and Panacea from the cell after destroying the machine of war in Greece. She was likely captured with the other villagers while visiting.
Gaul (Asterix & Obelix XXL 3)

Gaul is the 1st location in Asterix & Obelix XXL 3.

The player starts the game by entering a tutorial area in the Gaulish forest which cannot be accessed again after completion.

After the tutorial the player needs to visit the Petibonum camp to bring back Postaldistrix's post. Getafix then gets a letter from Avina, from which he learns she has been kidnapped by the Romans. He pulls out the Crystal Menhir, devoid of its shards and, consequently, magic powers. Fortunately, the Menhir can be still used to clear dead trees blocking paths and more. This is necessary to reach the other camp in Gaul - Aquarium, where the Romans keep Ekonomikrisis' boat license, preventing him from being able to travel.

Some places in Gaul can be reached only if the player pounds certain standing trees and uses them as bridges, and pounds stone slabs to pull out rock stairs.

After recovering the boat license the player can "interact" with Ekomikrisis to sail to Thule.

Gaul is revisited by the end of the game for the boss battle.

**Characters and Enemies present in Gaul:**

* Legionary
* Getafix
* Postaldistrix (cutscenes only)
* Cacofonix (cutscenes only)
* Vitalstatistix
* Archer
* Trumpeter (camps only)
* Ekonomikrisis
* Shielded Legionary
* Centurion (camps only)
* unnamed Gauls
* Avina Gandir (cutscenes before and after boss battle only)
* Marcus Ginantonicus (boss battle and the nearby cutscenes)
* Julius Caesar (cutscenes before and after boss battle only)

**Roman camps:**

* Petibonum
* Aquarium

**Secondary missions:**

* Defending the Old Oaks (defeat all Romans in a limited time)
* Acknowledgment of receipt (finish obstacle course in a limited time)
* The black hen (lead the black hen to the village)

**Rare collectibles:**

Laurels: 11

Bones: 4

Dice: 6 (3 in Petibonum + 3 in Aquarium)

## Trivia

* The tutorial area has the following bug: you start out without any magic potion, but if you exit to the Main Menu and load back, the potion bar will be full.
* The hens are invulnerable.
* The player can hear Cacofonix singing if they approach his house.
Jetpack Roman

## Jetpack Romans

The Jetpack Roman is the fifteenth enemy seen in Asterix & Obelix XXL and in it's remaster. They're first seen in Helvetia during a mission for Sam Schieffer, in which the player needs to ignite four fireplaces, which the Jetpack Romans keep blowing out.

## Characteristics

The Jetpack Roman appears as a normal Legionnaire with armor, spikes on the shoulder and helmet, sandals, a red tunic with belt and a jetpack on his back. His jetpack is being used as a transport device and is also used to blow out fire whenever the player ignites one in the presence of Jetpack Romans. He is later on seen with a new jetpack, guarding a lever and can now drop bombs at Asterix and Obelix. He teams up with other legionnaire and in Egypt with Optios to keep Asterix and Obelix from progressing.

## Combat

During the Jetpack Romans first encounter he doesn't attack at all. He instead continously blows out the fire place that needs to be ignited to complete a mission for Sam Schieffer. He is therefore not a threat and only exists to annoy the player. He is finished off by hitting him in the air, making him spiral uncontrollably just to by defeated by one hit. He plays a major role in the later stages of Helvetia and Egypt when he's able to drop bombs and can now hurt the player. However, he's still as easily defeated as his counterpart without bombs.

## Trivia

* The Jetpack Roman has the same texture as the Ski Jumper and the Rocket Roman.
* It is possible that the Rocket Roman might have been turned into the Jetpack Roman as both look almost identical. Especially the helmet, which has protection glass infront of it.
* Despite being able to drop bombs, it's unclear where they come from since the bombs are bigger than the jetpack itself and the Roman doesn't carry them in his arms.
Gold Laurels (Unfair XXL)

**!!THIS PAGE IS CURRENTLY UNDERGOING MAINTENANCE!!**

Unfair XXL features many golden laurels to collect. Many of them have their original locations altered and are hidden in different locations. What's different between the amount of laurels of the original game and the mod's is that the mod contains and extra fourth laurel in Rome.

The laurel locations are listed below:
Ray-Man Roman

The Rayman Roman is the ninth enemy encountered in Asterix & Obelix XXL 2 and the remaster. He is first seen standing on a hill during a fight after entering LuckSore.

## Characteristics

He wears purple armor, yellow sandals, a yellow helmet, white gloves and a red bandana. Since he only has floating hand and no arms, he can eject his fist very far, being able to hit his enemy from a further away distance. He also has no legs and no neck, making all his bodyparts float in the air. Only seen in combat, he attacks in groups along with other Rayman Romans.

## Combat

His only weapon are his fists. He charges his attack and can afterwards eject his fist very far away so he can still hit an enemy who is distancing himself from him. After he's been hit six times he falls to the ground. He quickly recovers and, after getting up, starts spinning very fast, hitting everyone around him. After he's been knocked out the player always needs to do a pound attack to defeat him or he'll keep getting up.

## Trivia

* The Rayman Roman is a clear reference to Rayman from the self-titled franchise. He wears the same coloured bandana, the same coloured torso, shoes and hands. Only difference is that the Roman can't fly.
Helvetia (Asterix & Obelix XXL)

## Helvetia

Helvetia is the 4th location in Asterix & Obelix XXL.

In the end of the location the player needs to free Mr. and Mrs. Geriatrix. They will give a piece of the Great Map, representing Egypt. This is the first location where the player needs to travel using a boat.

**Characters and enemies in Helvetia:**

* Sam Schieffer
* Merchant
* Legionnaire
* Roman Formation
* Jetpack Romans
* Ski Jumpers
* Small Centurion
* Pusher
* Machine of War
* Geriatrix
* Mrs. Geriatrix

**Battles in Helvetia:**

* defeat 100 Legionnaires
* defeat 50 Legionnaires
* defeat 4 Roman Formations
* defeat 3 Small Centurions
* defeat 50 Legionnaires
* defeat 30 enemies (Legionnaires, Jetpack Romans)
* defeat 1 Small Centurion
* defeat 40 Legionnaires
* defeat 51 enemies (Legionnaires, Small Centurion)
* defeat Machine of War

**Sidemissions:**

* collect 1500 helmets on the slide

**Mission:**

* Ignite 4 fireplaces

**Rare collectible:**

* Laurels: 12 (16 in Remaster)

## Pre-release Screenshots

A second walkway was at the beginningThe early build of Helvetia featured the Jetpack Romans in the beginningThe Legionnaires in their normal outfit
## Trivia

* The level is clearly inspired by the album Asterix in Switzerland (1970). The bridge is supposed to represent the historical bridge of Geneva, which Caesar destroyed strategically in his war against the Helvetii. The lake, mountains and town are also very reminiscent of the album.
* This is the only location with decorative objects which can hurt the player. There are bonfires and cauldrons with fondue (melted cheese) in the mountains. Jumping into them takes away 1 HP, just like lit fireplaces.
* This is the only location where the player can walk around trap spikes. They are found in the mountains. The player can walk straight into the spikes and nothing will happen, but if they jump on them they will still die.
* In the beta, Helvetia had two places which revolved around igniting fireplaces. The beginning of Helvetia featured the Jetpack Romans and the player had to ignite a fireplace in the middle of the field.
* The cornfield on the right at the beginning featured more rubberbands.
* Originally, the Legionnaire had no bushes as camouflage and no dark green tunic. He wore his standard uniform seen in every other location.
* The remaster features an amount of additional crates and enemies on top of the slide near the end of Helvetia. The new enemies don't have a proper AI.
WCW

WCW, short for **W**orld **C**hampionship **W**restling, is the fourth stage in Asterix & Obelix XXL 2. It's unlocked after rescuing Kerosene. WCW is where all the big battles and shows of Las Vegum happen. Aside the arenas, this stage also features a recreation of the Gaulish village in which the Gauls are supposed to live and serve as an attraction for visitors as soon as the village has finally been destroyed. A small portion of WCW is also located inside a volcano and would probably also serve as an arena.

**Enemies and Characters in WCW:**

* Sam Schieffer
* Armored Legionnaire
* Armored Centurion
* Sonic Roman
* Flying Roman
* Mario Roman
* Ray-Man Roman
* Larry Craft

**Battles in WCW:**

* defeat 130 enemies (Armored Legionnaire, Armored Centurion, Sonic Roman, Flying Romans)
* defeat 45 enemies (Armored Legionnaire, Armored Centurion, Sonic Roman, Ray-Man Roman)
* defeat 200 enemies (Sonic Roman, Mario Roman, Flying Roman)
* defeat 71 enemies (Mario Roman, Sonic Roman, Ray-Man Roman)
* defeat 101 enemies (Armored Legionnaire, Mario Roman, Larry Craft)
* defeat 120 Flying Romans

**Missions in WCW:**

* beat challenge #1
* beat challenge #2
* beat challenge #3
* beat challenge #4

**Rare collectibles:**

* Diamond Helmets: 5
* Postcards: 4 (Remaster Only)

## Trivia

* The introduction of XXL 2 mentioned lions and tamers being in the arena. The cutscene reuses their models from Asterix & Obelix XXL. In the actual game they're nowhere to be seen during any challenge.
* With Lutetia, WCW is the only stage with no Dethmach boss fight.
* The letters WCW one can see before entering the level are a reference to Metro-Goldwyn-Mayer, an American media company.
* WCW is based on the real life WCW, a defunct professional wrestling promotion.
* Larry Craft makes his first and only physical appearance in WCW.
Shielded Legionnaire (Asterix & Obelix XXL 3)

## Shielded Legionnaire

The shielded legionnaire is the fourth enemy encountered in Asterix & Obelix XXL 3. He is first seen in Gaul and appears in all levels.

## Characteristics

The shielded legionnaire is a rotund, light-armored Roman soldier carrying a pilum and a shield. He wears a regular helmet, a green tunic, a red belt, red pants and brown sandals like the regular legionnaire.

## Combat

The shielded legionnaire attacks with the pilum, uses the shield to defend himself and is rather enduring. Normally the player cannot hurt him without removing the shield or preventing him from using it. Magic potion is useless against the shield. To make this enemy defenseless, the player must do one of the following:

* remove his shield by performing Uppercut / Obelix’s Swing, he will not pick it up again
* order Dogmatix to bite him (best to do so when he is alone) or burn him with the fire Menhir, he will panic too much to defend himself
* stun him by pounding with the stone Crystal Menhir at full power, or blowing up an explosive barrel near him
* freeze him into an ice block with the ice Menhir at full power

The player may also be able to hit an unaffected legionnaire with a shield from behind if he is distracted by the other Gaul.

## Trivia

* The shielded legionnaire’s design resembles Humerus from the 3D Asterix movies, especially in some concept art.
* His eyebrows disappear in some animations.
Armored Optio

The Armored Optio is the seventeenth enemy encountered in Asterix & Obelix XXL 2 and in it's remaster. He is first seen at the entrance of the seizeus palace fighting alongside the armored legionnaire and armored centurio.

## Characteristics

His appearance has changed drasticaly since his stay in lutetia. His armor has been buffed with spikes on the shoulder, black armor, helmet, shield, shirt and sandals. His weapon is now an axe with blades on both sides rather than the morning star. He still has the same slow charge when swinging the axe but when spinning it with both hands, he now charges faster and pushes the player very far away from him and thus damages the player alot. He is use as a guard in the seizeus palace and fights with other armored optios.

## Combat

His new weapon deals more amount of damage to the player, which makes combat with other romans more difficult. He can be just as easily defeated as the normal optio and does the same animation when the shield is destroyed, which makes him very vulnerable. His second attack has become much stronger and pushes the player very far away from other romans or pushes them off the seizeus palace, killing the player. The best way to defeat a group of them is by using a different roman as a whip and disarm them from their shield.
Fulliautomatix

Fulliautomatix (French: Cétautomatix) is the blacksmith of the Gaulish village. He gets into fights with Unhygienix over his smelly fish and prevents Cacofonix from singing by bashing him with his hammer.

## Fulliautomatix CC

There is a minigame where the player needs to help Fulliautomatix dodge all the fish thrown at him by the off-screen Unhygienix.

If the player wins, the blacksmith will walk up to the fishmonger and smack him with a fish.

## Fulliautomatix GW

Fulliautomatix only appears in a cinematic cutscene and does not have in-game appearance.

## Fulliautomatix MM

Fulliautomatix appears in the village in his workshop.

In the Hide and Seek minigame, if a contestant (including player character) gets too close to him, he will hit and stun them as if they were hit with another contestant's shovel. Fulliautomatix himself cannot be hit.

Cinematic appearance

## Fulliautomatix XXL

The player frees Fulliautomatix and Unhygienix from the cell after destroying the war machine in Normandy. Fulliautomatix gives Asterix and Obelix a piece of the Great Map which leads them to Greece.

## Fulliautomatix ABT

Fulliautomatix offers 4 activities.

In one of them the player needs to memorise a door design and find it among other doors, the other activities are different puzzles.

## Fulliautomatix TMotG

Fulliautomatix has only one minigame connected to him - Buried Treasure, but he is not seen during the minigame, the player controls Dogmatix instead.

## Ironix

Fulliautomatix is replaced by another blacksmith named Ironix, whose body type is based on Unhygienix.

## Trivia

* Romanophones in Asterix at the Olympic Games directly reference Cacofonix and self-destruct using a hammer, similarly to how Fulliautomatix tends to shut him up.
* Asterix: These Romans are Crazy! contains a minigame called Spring cleaning, where Cacofonix needs to avoid falling hammers and anvils, the objects associated with Fulliautomatix.
* Asterix & Obelix XXL 3 concept art contains a sketch of Fulliautomatix.
Mace Wielder

The Mace Wielder is the seventh enemy that appears in Asterix & Obelix XXL 3. He makes his first appearance in Tyre where he's seen guarding a construction site alongside multiple other Romans.

## Characteristics

The Mace Wielder is a big Roman soldier wearing black armor, helmet with a green tunic, red belt and brown sandals. His weapons consist of a shield and a black mace.

## Combat

Whilst in combat, he uses his shield as protection and uses the mace by slamming it into the ground. The player can defeat him in the same way as the Shielded Legionnaire by either sending Dogmatix after him, freezing him, using the Uppercut/Obelix's swing or somehow managing to attack him from behind without the player being spotted by him.
Mrs. Geriatrix

Mrs. Geriatrix (French: Mme Agecanonix) is the wife of Geriatrix. Her first name is unknown.

## Mrs. Geriatrix MM

Mrs. Geriatrix is one of the 4 characters competing against each other. The player can choose to play as her against everyone else. Otherwise, she becomes one of the opponents.

Mrs. Geriatrix's position on the map is marked with a red arrow.

HUD iconCinematic appearance

## Mrs. Geriatrix XXL

The player releases Geriatrix and his wife from a cage after destroying the war machine in Helvetia. Mrs. Geriatrix gives Asterix and Obelix a piece of the Great Map which leads them to Egypt.
Tyre (Asterix & Obelix XXL 3)

Tyre is the 3rd location in Asterix & Obelix XXL 3. Both Asterix and Obelix arrive in Tyre to find the fire shard for the Crystal Menhir.

Before Asterix and Obelix can enter the the city of Tyre, they need to fight their way through the Roman Camp Esohandsum. After passing the Roman Camp and entering Tyre, Asterix and Obelix come across Razzledazzleus. She gives them the fire shard for the Crystal Menhir. After Marcus Ginantonicus spots them, Asterix asks Razzledazzleus where they could hide. Asterix and Obelix then need to carry a vase, in which Razzledazzleus is hiding, to a hiding spot. While doing so, Romans need to be defeated on the way.

After entering the port, Asterix and Obelix find out that Ekonomikrisis's ship is stuck in the port as the Romans used a giant chain to keep them from escaping. To enter the port, they need to talk to a Roman, who tells them that they need a pass in order to access the other side of the port. They will need to go through the Roman Camp Adenufofum on the other side of the port to get rid of the chain.

**Characters and Enemies present in Tyre:**

* Razzledazzleus
* Legionnaire
* Shielded Legionnaire
* Archer
* Spear Thrower
* Centurion
* Marcus Ginantonicus
* Trumpeter

**Roman Camps:** Esohandsum, Adenufofum

**Secondary missions:**

* Scuttle the shipment (destroy 7 roman columns)
* The ten persian rugs (collect 10 rugs before the time runs out)
* Baal up in flames (defeat the Romans in front of the Baal-Temple)

**Rare Collectible:**

Laurels: 15

Bones: 7

Dice: 8
Merchant (Asterix & Obelix XXL)

*This page is about the Merchant and his offers in XXL 1. For the Olympic Games Merchant and his combat mechanic prices see Merchant (Asterix at the Olympic Games).*

## Merchant

The Merchant is a supporting character in Asterix & Obelix XXL and its remaster. The player can restore and extend their health and get Combo attacks in his shop using helmets. He appears in all locations (1-2 times per location).

Health boosts can be bought indefinitely. Their prices increase every new location, but only in the original game, while in the remaster 3 Life Points cost 50 helmets and a Shield costs 250 in every location.

Combos are bought once and forever and have consistent prices. They are cheaper in the remaster due to more helmets and less multipliers being present.

Health boosts
 Normandy | 75
 Greece | 100
 Helvetia | 150
 Egypt | 200
 Rome | 250

the Merchant opening his shopclosed shop

## The Merchant's original comic appearance

* In the remaster, the Merchant has 2 more shops in Greece. The first one is located near the Save Druid before the combat training hall, the second one is in the corridor after the last Save Druid and the cable car path.
* The Merchant originally appeared in the comic Asterix and the Banquet (1963), working in Lutece. However, he was dishonest in the comic. He sold an allegedly good chariot and a horse to Asterix and Obelix, only for them to soon find out the horse is weak and painted, while the chariot loses a wheel.
Legionnaire (Asterix & Obelix XXL 2)

## Legionnaire

The Legionnaire is the first enemy seen in Asterix & Obelix XXL 2 and its remaster. He's first encountered at the beginning of the game when walking towards the entrance of Las Vegum.

## Characteristics

The legionnaire wears a helmet, armor, a green tunic with belt and standard Roman sandals. This enemy is always seen along other legionnaires or centurios and is mainly used to guard the areas of Lutetia and Little Venetia. He is later replaced in WCW with the armored legionnaire. His weapon is a pilum and unlike in XXL 1, he is not equipped with a shield. He has the same armor as the optio and fights along with him and other Romans when a fight has broken out. He can be found very often since he's located throughout Lutetia and Little Venetia.

## Combat

He can be defeated very easily since he has nothing to protect himself with and his charge takes a long time before he can attack. He can become somewhat of a threat however when he's with centurios, optios or the Egyptians.

After the player arrives in WCW, his appearence changes drasticaly. He wears stronger armor, carries a different weapon and has more health. His charge also becomes quicker and his attacks are stronger.
Extras (Asterix & Obelix XXL 2)

*This page is for additional content in the second entry of the XXL series. For the extras in the 1st game see Extras (Asterix & Obelix XXL).*

The Extras of Asterix & Obelix XXL 2 are unlocked by finding a dealer zone in Lutetia, Little Venetia and LuckSore. These dealer zones unlock an Image Gallery, a Videodivix and a Character Gallery.

## Image Gallery

The Image Gallery is the first option in the Extras and is unlocked after finding the dealer zone in Little Venetia. It is located near the first boss fight on the other side of a river. The Images themselves are obtained by paying a certain amount of helmets for each image. Images can be bought only in order, they get progressively more expensive. The remaster changed it so the images don't need to be bought anymore and have become collectibles hidden all throughout Las Vegum.

## Character Gallery

The Character Gallery is unlocked after finding the dealer zone in Lutetia, located behind a steel door near the Obelisk. The Gallery displays every character encountered during gameplay in XXL 2. Each character is unlocked by collecting a certain number of diamond helmets. The Character Gallery shows a pre-rendered 3D animated model of each character that is selected. In the remaster the 3D models are still there, now rendered in real time, but need to be bought with helmets in the new shops located in different parts of Las Vegum and are not animated anymore.

## Videodivix

The Videodivix is the final Extra in XXL 2 found in LuckSore before entering the palace. The Videodivix allows the player to watch all cutscenes again. In the remaster, the Videodivix was removed entirely.

## Trivia

* The 5th image costs 10000 helmets, which is the worth of a single diamond helmet.
* The 19th image depicts 3 flying Romans leaving coloured smoke after them which resembles the French flag. This is a reference to the Patrouille de France.
	+ On July 14, 2018, in the group of 9 jets, the jet furthest on the blue side emitted red smoke by mistake. In the remastered game this image was altered to include 6 flying Romans with the same error.