Crono (Jonno)

Standard Special
 Side Special
 Up Special
 Down Special
 Final Smash
 Extra Skill
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
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## **Character Info**

Crono is the lead protagonist of *Chrono Trigger*. Living with his mother in the Present, his peace is suddenly broken when his best friend, Lucca, unveils the Telepod: a device that sets them and their cohorts on an adventure throughout time. A capable swordsman, Crono leans on the power of his friends to powerful techs to unleash onto his foes.

## **General Information**

### **Entrance**

A Time Gate opens and Crono leaps out from it, battle-ready.

### **Kirby Hat**

Kirby gains Crono's big red mop and his flowy white bandana.

### **Taunts**

**Up Taunt:**  Crono sheathes his katana, faces the screen, and pumps up his right arm while leaping into the air.

**Down Taunt:** Crono impersonates a chicken, bawking as he turns back and forth.

**Side Taunt:** Crono spins around before dramatically falling to the floor, propping himself back up a moment later.everything you have."

### **Victory Poses**

1. Crono has his katana sheathed and rested at his side as he snores at a campfire with two of his allies.
2. Crono sheathes his katana and runs toards an open Time Gate behind him. Wielding a Gate Key, he closes the gate as he makes his way out. Two of his allies will join him on this jog.
3. A Time Gate opens, and as Crono is about to make his way towards it, another Crono comes running out towards the camera! The two stare at each other, mouths agape.

## **Moveset**

### **Standard Special**

**Cleave:** Crono leaps forward, cleaving down his katana. On its own, it deals decent damage and knockback and is also one of a few Standard Specials to bring a character forward, acting secondarily as a potential recovery move. Charge the attack, and Crono will leap further and hit harder, but that won't be the only change at full charge. Give him a full three seconds' charge and one of his party members, Marle, will appear from a Time Gate beside Crono, lifting her arm skywards and blessing his katana with ice magic! If Crono's katana connects with an opponent, now, it will almost be as if they were hit by a Freezie. The chances of their becoming immediately encapsulated in ice are high. Instead of Marle, Lucca may appear instead, breaking out her flamethrower and dousing Crono's katana in fire. If Crono slashes a foe with his fire blade, it will result in an explosion about half as powerful as a Bob-omb. Think Roy's Flare Blade, but not quite as devastating and with a leap forward while he's at it.

### **Side Special**

**Cyclone Sweep:** Crono holds his katana outwards, spinning along with the directional input. The move is a quick sweep that travels about three Kirbys in distance when uncharged, and is great at deflecting projectiles as well as acting as a fast get-away move. Crono will even be able to move into the air and move around like an actual cyclone the further that it is charged, while also, naturally, hitting harder. The speed and lengths at which he can travel are extended by the move's further charge, especially at a full charge when Robo appears and swings Crono around as Crono holds onto his sword for dear life. This extends the reach of the move even further, while also adding in a heavy, metal new hitbox to potentially knock foes out far.

### **Up Special**

**Falcon Strike:** Crono dashes upwards, a trail of after-images following him as he slashes into the air in a frenzy. The katana's hitbox wildly surrounds Crono during this move, helping him to stave off melee attacks and most projectiles. Uncharged, the move takes him about as high as Marth's Dolphin Slash and is about as quick. Charge it, and a Time Gate will open at the start of the move, revealing Ayla. She grabs him and tosses him skyward, encapsulating him in fiery white magic as he slashes around. This allows him to travel about a half-pace higher and faster, dishing out heavier, magic-based damage with those that he comes into contact with. Crono will engage in free-fall following a fully-charged version of the move, whereas he can cancel out of its standard version without repercussion.

### **Down Special**

**Wind Slash:** Crono slashes downwards with his katana, releasing a verdant slice of wind that travels forward about three Kirbys in length uncharged. Fully charged, the gust will travel about twice as far and dish out more damage, especially considering Magus will appear from a Time Gate beside Crono to beef it up! With a flip of his cape, Magus hails Wind Slash with Dark Mist, changing its properties to shadow that will linger on foes like flames for a number of seconds, dealing persistent light damage and slowdown. Wind Slash travels impeccably quick, dealing little knockback in exchange for a quick keepaway move that could make Fox Illusion blush. The slice of wind stands about as tall as Crono.

### **Final Smash**

**Luminaire:** Crono raises his hands as he lifts upwards, towards the sky. Beams of light pierce through him as he begins to float until it culminates in a massive green energy blast emerging from his body. As it does, the screen flashes white, obscuring movement for a few seconds as it fades away. The energy blast itself spans about 3/4 the size of Battlefield and traps foes caught in it in place while others are left to fend for themselves, navigating through the blinding light. They'll be dished out persistent light damage as the bubble gradually returns to Crono before blasting outward in a final explosion, dishing out significant damage and knockback.

### **Extra Skill**

**Lightning:** Crono lifts his arms skywards as a blue bolt of lightning comes crashing down mere feet away from him. Fully charge the move and Frog will leap down from a Time Gate just as the lightning crashes, catching it on his sword, Masamune, as he leaps around the stage. He will dish out additional lightning-based damage as he jumps into and from off of foes, or occasionally slashes at them with his sword. Eventually, the Time Gate reopens and he returns from whence he came. At full-charge, the bolt is about 1.2x as powerful as Pikachu's ThunderBolt.

## **Alternate Costumes**

1. **Default**
2. **Marle** - Crono's outfit becomes white and gold, and his hair blonde.
3. **Robo** - Crono's outfit becomes gold and black, and his hair brown.
4. **Magus** - Crono's outfit becomes purple and blue, and his hair blue.
5. **Ayla** - Crono's outfit becomes gray and beige, and his hair blonde.
6. **Frog** - Crono's outfit becomes green and white, and his hair brown.
7. **Lucca** - Crono's outfit becomes yellow and green, and his hair purple.
8. **Lavos** - Crono's outfit becomes varying shades of red, and his hair remains red.
9. **Slash** - Crono's outfit becomes burgundy and white, and his hair purple.
10. **Crono's Mother** - Crono's outfit becomes orange and white, and his hair blonde.

MarleRoboMagusAylaFrogLuccaLavosSlashCrono's Mother
## **Associated Content**

Click Here to watch the episode of the Super Cast Bros podcast where Jonno created this moveset!