recursal/Fanatic-Fandom huggingface dataset:
Harper Angelos

### Affiliations

Possible long-lost heir to the Icarii Kingdom / Former member of the White Hand / Former game-flame of Jarrod Seventhborn and Copernicus Gallows

## Realworld Information

### Occupation

Goodwill Diplomat

Harper Angelos is a valkyrie warrior and magus chosen to be one of the Champions of Otherworld.

## Game History

Harper met Copernicus Gallows while they were both searching for the second shard of the Soulbright amulet.

Later, Harper was invited to be a member of the White Hand. While in the White Hand, she caused troubles between the group's two leading men, Jarrod Seventhborn and Copernicus Gallows, by being each one's occasional game-flame. many fans blame her for the White Hand's eventual split.

## Appearances

Harper appears in Luckbane and Soulbright.

She is mentioned in Dreadknights as being Christine Johannsen's inspiration for playing as Ogress Bloodskull.
Goblyn

Short, scaly humanoids. Goblyns stink horribly and have the ability to camouflage. In game history, they appeared in the Second Age as the result of magical experimentation by either Balrogs or the Gnome King. Some say they should be classified as Corrupted Elders derived from Human stock.

Game goblyns are honest to a fault, hence the phrase, “As unbreakable as a goblyn’s word” and similar variants. Of course, goblyn’s are more concerned with the letter of their word than its spirit, so take their promises with careful consideration! Grymm the informant is a goblyn, yet more than one adventurer has been taken in by one of "Grymm's fairy tales" when they failed to consider the full ramifications of what the trickster told them.

## Kobolds

A subterranean bat-form variant of goblyn. Kobolds have overly large eyes, long arms, and bat-like ears and noses. They can locate enemies and prey by echolocation.

## TruGoblyns

GameComm has been working on creating "truforms": species created specifically for the game. TruGoblyns were their first success. Sentient goblyns are mechanically minded. In other words, they have an intuitive understanding of machinery. They are controlled by sims implanted into their society's leadership. Goblyns have a notorious stench comparable to a freak ape. Like their game counterparts, they are scaly and can camouflage.
Gargath the Merciless

Gargath the Merciless was a massive red dragon who lived on the border of Daergon and Simaeron in Wanjur. Jarrod Seventhborn, Rogar Thunderhammer, Lydia Blackthorn, Gregor MacGregor and Hogarth set off to slay the dragon in his lair as a high-risk attempt to get Jarrod Seventhborn into the Impworld Finals.

In the livecast, Lydia Blackthorn was the only survivor. She received partial credit for slaying Gargath with some well-placed shots from a rapid-fire crossbow, but Jarrod Seventhborn got the major credit for the kill as his suicidal sword stroke caused Gargath to explode.

Notably, Gargath did not act according to his programming, as the "merciless" dragon kidnapped Lydia as live bait in order to give her a chance to find a good sniper blind in order to assassinate Jarrod for the Eur-Asian Syndicate.

## Appearances

Gargath the Merciless appears in Luckbane. In fact, he is the dragon who appears on the cover.
Knight

## Skill

 **Jousting:** Increase melee attack to all Knight squad after each kill

***"Pikemen ready! Let's take the fight to the enemy!"***
* The Pikeman is the first troop in the game. It is unlocked as soon as your game begins.
* Pikemen are good average troops with moderate health, attack, and armor.
* They require the lowest amount of space in the Warship of any troop.

## General Strategy

* Pikemen are strong when come in numbers. Use them to defence against heavy cavalry attack.
* On the hand to hand fight with guardians, pikemen are slightly better.
* Pikemen have medium physical armor, so beware of enemy magic attacks.

## Combat Statistics

* There are no visual changes between levels, but each upgrade increases the Pikeman Hitpoints and DPS by 15%, and training cost.

## Upgrade Statistics

OTHER UNITS
Champions

1. REDIRECT One of seven Players who qualified for the Impworld Finals and were chosen to play major roles in Otherworld’s inaugural game. They are Moog (Lars Wurmbrandt – EuroCorp), Fleas (Flynn McCormick – EuroCorp), Copper Gallows (Marcus Wayne – AmeriCo), Magistera the Enchantress (Robert Jasper – AmeriCo), Harper Angelos (Sumara Ali – IslamiCon), Sir Stanley Dragonslayer (Evan Michaels – AsiaCorp) and Tolkien Brightbow (Jason Lohan – AsiaCorp).
One Hit Wonder

A One Hit Wonder is a magical artifact that looks like an over-sized dreidel or teetotum. To use it, one touches the artifact to the tip of their weapon and then tosses the one hot wonder into the midst of one's enemies. When it comes to rest, a dome of red light fifty yards in diameter will appear. Even a glancing blow from the magic-kissed weapon will result in instant death for the creatures inside the red zone.

## Limitations

Only the magic-kissed weapon will work with the one hit wonder's spell; other weapons will have their usual effect. Only one weapon can be used at a time. If the weapon is used outside the red zone, the one hot wonder's magic will not work. Typically, the artifact must recharge for anywhere from a day to a week before its next use. If it begins losing magical charge during use, the red zone will begin shrinking as the magic wanes.

## Appearances

Rogar Thunderhammer has a one hit wonder, which he used in Halcyon Bay against a mob of gargoyles.
MikeMonkeyMike

A troll who served as a vanguard in the Dreadknights of Outland during Guild Wars Finals. He was chosen as one of six contestants in the final match at the Tower of Perpetual Peril against Doomsmack. He went on to play in Otherworld. He served as the de facto guildmaster instead of Ogress Bloodskull when Trollbogies and Belch Hammerhands were slain during the Battle of Cabon Gabrielle, but he was killed by Fleas later in the battle.

## Appearances

Appears in Luckbane (unnamed), Dreadknights and Dreadknights 2.
Mutant

Redirect to:

* Category:Mutants
Technically *Homo adaptis*. Sometimes called freaks.

Mutants were created as a genetically designed slave class; made to farm the oceans, to dig in near-airless Martian mines, to fight humanity’s wars, and to thrive in any other environment deemed too impractical for *Homo sapiens*. Their creators broke a thousand genetic laws banning the use of human material to create them. Led by **Dr. James Bartholomew**, they believed that man was an evolutionary dead-end and that their pantropic “Evolution Solution” was mankind's only hope for survival. Mutants rebelled and had their rights recognized after the Mutant War. Despite these advances in their civil rights, mutants are often the target of terrorist attacks by Purists. After the failure of the mutant slave experiment, robot drones were created to do the tasks mutants were once created for. As a result of being forced out of jobs by drones, most mutants hate robots on principle. The mutant city of Maidenhead specifically prohibits all robots from entering. There are several types of sentient mutants. Since mutants can interbreed with humans, they should actually be classed as *Homo sapiens adaptis* but old prejudices remain. Wild mutants originally created to farm the seas live in the Earth’s
oceans; these mutants are differnet from other sentient mutants, possessing a sort of groupmind.

Mutant can also refer to any genetically created species, like rabdils and freak apes. In general, sentient mutants refuse to eat any other unique, genetically created species on principle, considering a form of cannibalism by proxy.
Othniel

Othniel was a Shield wizard of Cabon Gabrielle. He was turned into a grisly skeleton the day after Team Copper arrived in Cabon Gabrielle. His Shield was given to Handsio, the war wizard originally selected to replace Muriel of Hemlocke; however, Bjorn Hollowind had already shown an affinity for Muriel's Shield and Rathmutin had also been assassinated in the meantime, so Morgana Tenaebril decided to make a change.
Prometheus Initiative

The Prometheus Initiative is a game based on the *Mann from Midwich* comic. GameComm owns the rights to the game. The premise of the game is that people with superpowers are beginning to appear in the 21st century.

*Mann from Midwich* and the Prometheus Initiative appear in a different form in Johnny Came Home.
Tantrum Bloodfire

An ogress who served in the Dreadknights of Outland during Guild Wars Finals. She was chosen as one of six contestants in the final match at the Tower of Perpetual Peril against Doomsmack. She went on to play in Otherworld and managed to survive the Battle of Cabon Gabrielle. She was slain at the Crypt of Necrophoros by Magistera the Enchantress, but then raised from the dead as a necr'ogre.

## Player

Tantrum is played by Elinor Godard-McIntire, granddaughter of Olivia Ziegler who plays the Dreadknights' guildmaster Trollbogies.

## Appearances

Appears in Luckbane (unnamed), Dreadknights and Dreadknights 2.
Muriel of Hemlocke

Muriel of Hemlocke was one of the Shield wizards of Cabon Gabrielle. When Copper Gallows, Moog, Fleas, Harper Angelos and Magistera the Enchantress arrived in Cabon Gabrielle aboard the Cloud Tiger, they found the City of Shields on high alert because Muriel had been poisoned to death. Muriel was Magistera's quidnunc sponsor. A war wizard apprentice, Bjorn Hollowind took over Muriel's Shield.

## Appearances

Muriel is mentioned in both Luckbane and Soulbright as already dead.
Forge Kingdom

## Origin

Out of the Forge War, the eight united dwarven clans of the High Lands of Damocles officially founded the mostly subterranean Ceárta Riocht [Forge Kingdom].

## Capitol

Originally, Thanitos was established as the capitol of the Forge Kingdom. After Thanitos was compromised during the Second Troll War, it was abandoned and became known as the Broken City. The subterranean city of Corinth became the capitol thereafter. It was occupied by enemy forces during the Third Troll War, but reclaimed and rebuilt at war's end.

## Notable Ard Ri

* Gerard Steelhelm - The very first Ard Ri [High King].
* Hagrid Odin-hammer - Ard Ri during the Plague War. Ex-communicated the Dwergo.
* Abel Swiftaxe - Ard Ri during the First Troll War. Granted the Dwergo amnesty for their military service.
* Piotr Chiselhand - Ard Ri at the outset of the Second Troll War.
* Amos Longbeard - Ard Ri during the Second and Third Troll Wars.

## Territory

The Forge Kingdom is located in the tunnels and warrens beneath the High Lands. The Great Gate of Xantham on the border of Thor-Barak was built to facilitate trade between the dwarves and the humans of the Green Lands. Each clan has their own system of caverns and mines, connected to one another by tunnels and trains.

The Bitters separates the Forge Kingdom from the troll kingdom of Thunderdeep. Frostbite Caverns, a section of caverns nearer the Great Tarn of Damocles, is also a part of the Forge Kingdom, ever since the Third Troll War.

In the Fourth Age, the Forge Kingdom and the above ground Shadus Empire took joint control of Thor-Barak in the aftermath of the Warmonger Conquest, renaming it El-Barak.

## Membership

The original eight clans which formed the Forge Kingdom were the Valorian, Aron, Balthor, Dwergo, Tholos, Castille, Korvath. and Vlar. The Vlar were vanquished during the Second Troll War. Dwergo were later cast out of the Forge Kingdom for their treachery during the Third Troll War and replaced with the newly discovered Dhagar dwarves of Frostbite Caverns.
Garden of Stone

### Notes

Also includes character interviews and two short stories "Bad Program" and "Better Off Dead"

Garden of Stone is a prequel novella to Soulbright, the second book in the Otherworld series by Tony Breeden, It was originally published in September 2014.

Garden of Stone tells the story behind an incident mentioned in one of the Arcadium character interviews published to generate interest in Luckbane. It takes place both before Luckbane and before Soulbright. The story centers on Copper Gallows, one of the Champions of Otherworld, showing us the adventure that gained him his spot in the Impworld Finals. It also introduces a few other characters who appear in Soulbright.

### Description

Vampyre hunter Copper Gallows braves the deadliest labyrinth in Impworld in order to find the next piece of the Soulbright amulet, an artifact with the power to turn even the most powerful vampires mortal, but what will it cost him to get out of the Garden of Stone alive?

Second Edition

The Second Edition of Garden of Stone includes all four teaser Arcadium interviews as well as a character interview adapted from Dreadknights. It also includes two short stories: "Bad Program" and "Better Off Dead." Both stories previously appeared in the Worlds of Faith anthology. "Bad Program" introduces readers to Shepherd Joshua, another character from Soulbright. "Better Off Dead" introduces readers to Valerius, a vampyre mentioned in comparison with Impunus throughout the series.
Quidnunc

A gauntlet of challenges or similar test administered by representatives of the Magus Council to determine the spellcaster's worthiness for the art. Those who pass are marked with a magical tattoo that indicates that they are legally sanctioned to learn and practice magic. Those who fail are denied all but the meanest of spells (magical artifacts being the exception) on pain of death.

The Magus Council keeps careful track those with budding magical abilities. A sponsor is assigned to each potential candidate, who prepares their charge for the quidnunc. To refuse the quidnunc is to place a deathmark on one’s own head, as the Magus Council sends its dread Inquisitors to hunt down renegades who chose to practice magic unmarked.
Human

Exactly what you think. *Homo sapiens*. A typical human being.

In the Realworld, both Homo adaptis and metahumans were adapted from humans.

In Impworld and Otherworld, humans are classed as one of the Noble Elder races who appeared during the First Age. Humans make up the majority race of the gameworld.

Wildcard Jarrod Seventhborn is human and the werewolf Fleas reverts to a human form. Copper Gallows is half-human.
Master Goz

The balrog master Goz supplied the trolls armies of Thunderdeep with ogres and goblyns for the Third Troll War. Of course, the balrog was only using Grimstank for his own ends. Goz was a minor Master in the balrog hierarchy.  He planned to take control of Grimstank’s forces once the troll general had conquered the dwarven Forge Kingdom, thereby enlarging his power base and, consequentially, his standing in the balrog hierarchy. As always, the balrog’s eventual goal was the subjugation of the entire Upper World.

Master Goz was slain by Magus Firebolt and Sire Solon Nightreaver of Greyhelm at the Forbidden Gate of Thanitos, later called the Gate of Goz.
Gorgons

The living results of the Firelord's super soldier creation program. They were created with the Homunculus Lathe combined with the broken Crown of Chaos and the shards of Wymthrall.

## Appearances

In Luckbane (Barfight in the Lonely Ogre Inn)

* Chaos - (drac-ogre) Ogre-sized reptilian who magically camouflages as a half-orc. Stole Luckbane's Sword of Necessity. Not that smart.
* Kreel - Four-armed reptilian who magically camoflages as a goblyn.
Elementus

An elementus is another name for an elemental wyrd. An elemental wyrd is a sentient elemental that is eminently more powerful than other elementals, since it can take shapes both bestial, formless and humanoid in any element an elemental can manifest in [air, earth, water, earth and electric].

## Appearances

An elemental wyrd appears in Dreadknights as one of the challenges of the Tower of Perpetual Peril. It dispatches an ogress named Flower of the Doomsmack guild as a jet of fire and dispatches a troll named MikeMonkeyMike of the Dreadknights of Outland as an ice elemental [shortly after manifesting as a fire snake elemental].
Freeborn

Redirect to:

* Colonist
Tarak Colonists are essentially indentured servants who are bound to their GameComm contracts for the rest of their lives. They are recruited from contestants who play the Colonial Trials and from headhunters representing GameComm.

One of the signing bonuses, especially for Colonists from overpopulated sections of the Sol system, is that their children will be free of corporate control. The St. Christopher's clause allows those who turn eighteen just prior to arriving in Tarak to serve a limited tour or service rather than a lifetime, so long as their parents signed a GameComm contract or they or their parents participated in the Colonial Trials prior to their eighteenth birthday.

Freeborns typically find that GameComm tries to saddle them with a corporate contract when they become legal adults. A planetside Mafioso, sponsored by GameComm, is used as leverage to get Freeborns to sign away their rights. If this fails, Freeborns are either unknowingly matched with a sim so GameComm can keep tabs on them or, if they’re particularly troublesome, deposited beyond the Barriers. Freeborn Murphy “Razor” Hawkins managed to insert himself into the Otherworld game and remains in play until such time as his ratings fail him.
Acropolis

A port city on the coast of Shakar on the edge of the Barbos Sea. The Champions departed from Acropolis for Wanjur in two teams. Team Copper boarded the Cloud Tiger, while Team Jarrod boarded the Albatross. Acropolis is distinctive for being a nearly vertical cliffside city on the knife's edge of the Highreach mountains with both sky ports and sea ports.
Sol system

Also called the Terran system when Earth is designated as Terra Prime. The Sol system is humanity's home solar system, At present Earth and its Moon are divided amongst the Megacorporations, Israel, and Switzerland. Mars Colonies has declared its indepence from the Megacorporations. A heilo wave platform is the only connection point between the Sol and Tarak systems. The Sol system is populated by mutants, humans, metahumans and robots.
Dwarf

A short, stocky humanoid variant. Most dwarves have a resistance to magic and a notorious inability to swim due to mass, but can hold their breath and walk under water for long periods of time. Classed as one of the Noble Elder races. Dwarves live in distinct clans.

## Clans

There are nine dwarven clans of Damocles:

* Valorian - One of the founding clans of the Forge Kingdom.
* Aron - One of the founding clans of the Forge Kingdom.
* Balthor - One of the founding clans of the Forge Kingdom. Also known as "sky dwarves" after the Cloudgiant War
* Dwergo - One of the founding clans of the Forge Kingdom. The "dark dwarves" were excommunicated from the Forge Kingdom after they betrayed the kingdom during the Plague War of the Second Age. They were granted amnesty for their military service to the Forge Kingdom during the First Troll War but were eternally severed from the Forge Kingdom 13 years later for an attempted coup during the Second Troll War.
* Tholos - One of the founding clans of the Forge Kingdom.
* Castille - One of the founding clans of the Forge Kingdom.
* Korvath - One of the founding clans of the Forge Kingdom.
* Vlar - One of the founding clans of the Forge Kingdom. They were presumed vanquished during the Second Troll War.
* Dhagar - The "ice dwarves" of Frostbite Caverns were discovered during the Third Troll War of the Second Age. They were ruled by a benevolent ice giant who gifted Ard Ri Amos Longbeard with Wildefyr, the first thunderhammer. Thereafter, they joined the Forge Kingdom, replacing the Dwergo.

## The First Age

### The Forge Kingdom

During the First Age, the Gnome King sought to conquer the dwarven clans of Damocles. Instead, they united against him in what became known as the Forge War. At war's end, they founded the Ceárta Riocht [Forge Kingdom] and instated war hero Gerard Steelhelm as their Ard Ri [High King]. Steelhelm established the underground city of Thanitos as the capitol of the Forge Kingdom.

### The Cloudgiant War

The Balthor clan tamed black rocs as mounts to help them fight dragons and cloud giants during the Cloudgiant War. Thereafter, the "sky dwarves" developed a fondness for building floating cities and flying machines.

## Appearances

There are lots of dwarves in Otherworld. Luckbane features three prominent dwarves:

* Rogar Thunderhammer is a Dhagar
* Axel the Alchemist
* Wildcard Baldur Splintershield
Nodal Implants

Implants that are surgically attached to a person’s temples at a young age, which allow them to mentally access the universal server and engage with a filly immersive virtual world. Most people have difficulty telling the difference between the virtual world allowable by nodal implants and reality. Impworld is played via nodal implants. Nodal implants also make remotely-operated avatars possible.
Prospector's pan

The **prospector's pan** is used to pan gold and diamonds in the sand in river biomes. The prospector's pan comes in two variations, the wooden one (3 sticks) and the steel one (3 steel). The recipes are shown to the right.

To use the pan you need to be in a river or beach biome. Holding the pan in your hand, destroy sand blocks to get a chance at finding gold or diamonds.
Rathmutin

Rathmutin was a Shield wizard of Cabon Gabrielle. He died the day Team Copper arrived in the city, shortly after imprisoning Copernicus Gallows himself in Seneschal Tower for brawling on a zeppelin within city limits. Rathmutin died from a crossbow bolt to the heart. The secret of the elven vampyre's longevity is that his heart was not in his body; it was kept in a vault at a secret location, which Agrafel discovered.

Rathmutin's Shield was appointed to an apprentice war wizard, who lost control of it and stuck it in the Everwylde River during the Battle of Cabon Gabrielle. After the battle, Rathmutin's Shield was appointed to Ursa Brighthaven.

## Appearances

Rathmutin appears in Soulbright. He is mentioned as already dead in Luckbane.
Lesser Elven Civil War

The Lesser Elven Civil War was fought over an ideological divide amongst the solari elves. Those who called themselves the eldrus, or high elves, believed elves were meant to reclaim Damocles and spread elven culture and civilization by ruling the other races. They were opposed by the wyrd [pronounced like “weird”] elves, who believed that elves should live more in tune with nature and other races. To ensure purity and a unified vision, the eldrus purged the wyrd from the River Lands. Most of the surviving wyrd elves settled in either the Wyld [and were thus commonly called wylder elves] or the Isle of Refuge.
Bomb Beetle

A bomb beetle is a nearly round, black hard shelled beetle that explodes when threatened. A bomb beetle's eyes flash, at first slowly and then more rapidly right before it explodes. Most adventurers leave them alone, unless they're in the market for fire worms.

## Fire Worms

In Impworld's natural ecology, wyverns eat fire worms, which causes a chemical reaction that allows them to breathe fire. Wyverns tend to propagate near bomb beetle nests. By feeding the bertha [or queen] bomb beetle, the wyvern gains her trust and the trust of the nest. The bertha is the only semi-intelligent member of the brood. Of course, this is all done to steal fire worms behind the bertha's back so it can breathe fire and defend its territory.

Bertha farmers imitate the tactics of wild wyverns to maintain a crop of fire worms to sell.

In recent times, it has been discovered that there were Bertha farms on Stormpeak Isle, which was formerly the secret location of Helgard.
Impworld Wikia

## Welcome to the Impworld Wikia

A wiki for Tony Breeden's genre-bending Otherworld series, as well as information on Tony's other works. Find information about the books, the characters, races, locations, and more here at Impworld.

This wiki is for canon information only.

**Warning: This Wiki may contain spoilers!**

* Books
	+ Dreadknights
	+ Luckbane
	+ Garden of Stone
* Gameworld
	+ Characters
	+ Creatures
	+ Affiliations
	+ Game History
	+ Locations
	+ Other Stuff
* Realworld
	+ People
	+ Organisms
	+ Culture
	+ Places
Troll

A Corrupted Elder race derived from dwarves. Trolls are wide and stout with reinforced spines. They resembled big boned Neanderthals. Trolls were corrupted by balrogs during the First Age. They first appeared during the latter days of the Forge War.

The trolls of Damocles established the kingdom of Thunderdeep beneath the the High Lands. The Bitters separates the troll warrens from the dwarven Forge Kingdom. During the Second Age, Thunderdeep waged three separate wars against the Forge Kingdom, called the Troll Wars. Thunderdeep's most famous warrior was General Hannibal Grimstank of the Wardrum clan.

## Appearances

Notable trolls in the Otherworld series include:

* Master Trollbogies - Guildmaster of the Dreadknights of Outland (Dreadknights/Also appears in Luckbane but is not named)
* MikeMonkeyMike - Man-at-arms of the Dreadknights of Outland (Dreadknights/Also appears in Luckbane but is not named)
Bertha farmer

In Impworld, a Bertha farmer is someone who raises bomb beetles for their larvae. It's considered a crazy occupations, so it has become a slang term for someone who does something no one else wants to do. For example, "Well, I'm just glad he's a Bertha farmer and not me." It's also slang for someone who's insane, as in "crazy as a Bertha farmer," or something that's unsafe, as in "Safe as Bertha farmer" or "still safer than being a Bertha farmer."

A risky venture is also sometimes referred to as a Bertha farm.
Blight

The Blight was formed when the blast of wyld magic that ended the MageWar and the Third Age flattened a good portion of the Highreaches. It is a dangerous area filled with magically mutated monsters and spellwhorls. In the realworld the Blight serves to insulate the Shakar Landing Zone from would-be adventurers.
Copper

**Copper (Cu)**is a base metal that is found in blocks of skarn, basalt and gabbro. These are new copper ore blocks which replace the former block redstone ore. All recipes which included redstone have copper in them instead in BetterGeo.

You will be able to track copper since the flower Alpine Catchfly (*Lychnis alpina*) can be used as an indicator of copper deposits in the nearby ground.

Copper ingots needs to be refined in the smeltery.
Border Wars

The elven concept of Empire was racial and occupational: they believed they had a mandate to lord over the lands they occupied. They were largely uninterested in matters that occurred outside their territory, except at their immediate borders.

Most of the continent of Damocles was under elven control by the end of the Greater Elven Civil War. The Solari Empire ruled the Green Lands and the River Lands. The Shadus Empire ruled the Broken Lands and the High Lands.

Throughout the First Age, elves fought with humans, and to a lesser degree, the newly-united dwarf clans. They put great pressure on the human barbarian tribes to accept elven rule. It must be said that the elves didn’t see themselves as conquerors during their “benevolent expansion.” They simply didn’t feel anyone else was qualified to rule. The benevolent expansion of both Elven Empires disintegrated under resistance until the Border Wars were merely a never-ending battle to keep belligerent dwarves and unpredictable humans safely within their “allotted” territory.
Baldur Splintershield

Baldur Splintershield is one of Impworld's most ruthless assassins. Lydia Blackthorn is his chief rival. Baldur is known by the nickname, the Dark Dwarf, mostly because it sounds ominous and because not even his fellow dwarves trust him. Also he wears black. He has a reputation for loyalty only to the highest bidder.

Baldur has black hair. His long mustaches are braided and he wears his hair in a mohawk. He's covered in tattoos and black armor.

Baldur is basically a walking arsenal. Among the weapons he carries are a metal mace, crossbow, diablo blades, a dwarven sniper rifle, and a hand cannon. At one point, he also had possession of Axel’s Phial Gun.

## Game History

Baldur is very successful at what he does. In the years prior to the Impworld Finals he made a reputation for himself of being unbeatable.

Prior to playing on Tarak, he successfully kidnapped Havok Hurtlocker, the guildmaster of Doomsmack, for the Dreadknights of Outland and deposited him in the Hall of Dread to answer charges.

After killed Axel the Alchemist in Cabon Gabrielle, Baldur looted Axel's shop and made off with Axel's Phial Gun. He nearly assassinated Jarrod Seventhborn during the Battle of Cabon Gabrielle and then again at Fallen Oaks. Lydia Blackthorn waved him away the first time. The second time she killed him and took away Axel's phial gun. Fortunately, Baldur had taken precautions and his character has been resurrected for another round. His new target is Lydia Blackthorn.

## Player

Baldur is played by Harley Crimmeans. Harley is a professional gamer. His brother, Davis, is a Tarak Colonist. Harley has cultivated a lot of profitable relationships that give him inside information on major moves in the game. He has taken an interest in aiding Ogress Bloodskull due to his brother's romantic relationship with her player.

Harley's character was originally slated to be a Wildcard alongside Impunus, but he was bumped in favor of Lydia Blackthorn's player, Jude Benedict, when Jarrod Adam was assigned an extra Wildcard spot by Umpire. He was told it was about ratings, but it was really about Kenneth Gabriel's obligations to the EurAsian Syndicate.

To make it up to him, Harley was allowed to come to Tarak. When Lydia Blackthorn's avatar was compromised by the Syndicate, Harley's character was brought into the game to play out some of the plot threads intended for Lydia Blackthorn. Jude stopped him from assassinating Jarrod Seventhborn in Cabon Gabrielle by unjacking Harley from his gaming rig. The realworld interruption was plugged with a ret-conned scene in which Lydia warns Baldur not to try to take out her mark.

Harley's character was later assigned a Wildcard spot alongside Dame Kara Goblynscourge and Auric Lothario

## Appearances

Baldur appears in Dreadknights and Luckbane.
Cameltaur

A demi-human species similar to centaurs, possessing a camel's body rather than a horse's. Cameltaurs reside in the Razak desert in Wanjur. One humped and two humped species do not get along. Dromedary variants tend to be scavengers and salvagers. Bactrian Cameltaurs have a civilization mirroring parts of Persian and Egyptian societies.
Arturel

The homeland of House Arturan was one of the Five Kingdoms of the Green Lands of Damocles. Prior to the Warmonger Conquest, Arturel was bordered by the kingdom of Ronin to the south and Tanin to the north. It's eastern border is bound by the Arturan Ocean. At the end of the Warmonger Conquest, Arturel was incorporated into the new kingdom of Utherland.
Evil Magician's Castle

The Evil Magician's Castle is a starter module for the Impworld game. As such, it has major protections built into it for newer low-level characters against veteran characters. It's a safer place to try out the game and get used to play.

Technically, the Evil Magician's Castle is located somewhere deep in the Highreach Mountains of Shakar, far away from anything interesting enough to draw the attention of a veteran player anyway.

Copernicus Gallows started his career by playing the Evil Magician's Castle.
Netherworld

Obsidius' hollow earth contains vast subterranean caverns so enormous that they have their own weather. these are referred to as the Lower World or Netherworld. In the Netherworld, fungus provides their world with food and artificial light. Balrogs rule over armies of Corrupted Elders, each vying for a better place in their cruel heirarchy. Ever since the Balrog Conflict, the Netherworld is only accessible via the Forbidden Gates and the Nether Sea.
Rogar Thunderhammer

### Affiliations

Dhagar clan. Former member of the White Hand. Luckbane's best friend, Cousin of Axel the Alchemist

### Weapons and Artifacts

Axe. Throwing hatchets. Thunderhammer. One Hit Wonder. Fidelis compass. Long dagger. Short sword.

## Realworld Information

### Mortality

Living

Jarrod Seventhborn's best friend is also one of the toughest dwarf warriors in the game. He is loyal to a fault. His most famous family member is his cousin, of Axel the Alchemist.

Rogar wields a magical hammer called a thunderhammer for which his clan, the Dhagar, are famous for. He also occasionally utilizes a One Hit Wonder artifact and possesses an occasionally glitchy Fidelis compass that points to Jarrod Seventhborn's current location.

## History

### Fellblade Battalion

Rogar began his Impworld career in Guild Wars playing for the Fellblade Battalion. After a while, he and his teammates began adventuring in the game proper. Eventually, he realized he was the only veteran member of the guild still left alive. Afterward, he set off on his own.

### The White Hand

He and Jarrod met during their split quest to seize the Eye of the Ruby Krakken. After being forced to team up to survive, they became fast friends. Later they formed the White Hand, a company of veteran adventurers who'd out-lived most of the characters they started playing with. The White Hand eventually split up, mostly due to a rivalry between Jarrod and Copper Gallows. Rogar stuck with Jarrod after the split. He was with Jarrod when they discovered the secret location of Helgard, the Firelord's flying citadel.

### Reevetown

Rogar continued to adventure after Jarrod went on hiatus. During this time, he suffered the indignity of the Reevetown fiasco, in which he was stuffed into a wicker cage by Magistera the Enchantress and launched into a nest of firespitters, forcing him to flee as if he were in a giant flammable hamster ball.

### Gargath

When Jarrod returned from hiatus, he contacted Rogar first.

Rogar became their publicist for their quest to slay Gargath the Merciless. The high risk gambit to make it into the Impworld Finals was first announced on Eddie Mondo's Level Up. It was one of the most-watched events in game history. The adventure resulted in Rogar's game-death.

### Cheating Death

Despite his "apparent" game-death, GameComm ret-conned his survival and even had him saving Luckbane from death. He met up with Jarrod on Tarak in Halcyon Bay and joined the live adventure from that point forward. He nearly died at Fallen Oaks fighting the bone dragon Necrophoros.

## Appearances

Rogar appears in Luckbane and Dreadknights.
Golden Gears

The Golden Gears was a guild of exclusively clockwork players formed around its guildmaster Auric Lothario by Wayne Entertainment. They were finalists in Guild Wars, who defeated the Dreadknights of Outland but then were disqualified due to a rezz scandal.

At the time of their match against the Dreadknights, the Golden Gears consisted of:

* Master Auric “Goldenboy” Lothario/Axel Leroux [Guildmaster] – Mechanical knight
* Helena Helstrom [Captain of the Lists] – Mechanical Icarii/Magus
* Pod [Quartermaster] – Mechanical magus – Killed by Tauvek Wraithfell
* Gunnar Gladi8r [Man-at-Arms] – Juggernaut – Killed by “Lucy” [monstrous vulcanopede]
* Skuttle [Vanguard] – Mechanical Flamecrab – Killed by Calabus Adams
* Kamizooki [Raider] – Mechanical bird – Killed by Bloodskull
* Spring-heeled Jacque [Vanguard] – Mechanical anthropomorphic grasshopper form – Killed by Calabus Adams
* Ninjeremy – Mechanical ninja – Killed by Bloodskull
* Doubler [Quartermaster] – Mechanical technomancer – Pilots Martin. Killed by “Lucy” [monstrous vulcanopede].
* Sir Equinoxious the Bloody [Man-at-Arms] – Mechanical centaur – Killed by Bloodskull
* Billhilly Bullroar [Vanguard] – Mechanical Minotaur – Killed by Bloodskull
* EvilWeevil [Raider] – Mechanical Beetle [large]
* Raiden Tesla [Vanguard] – Mechanical warrior monk – Killed by Killmore
* Kali – Mechanical naga – Killed by Auric Lothario
* Tank – Mechanical soldier – Killed by Bloodskull

The Golden Gears won their match against the Dreadknights through a back door deal with two members of the Dreadknights, Rosco and Apep. Even so, their numbers were reduced to three, Captain Helstrom, EvilWeevil and Master Auric himself. After the Gears were disqualified for the rezz scandal, a subsequent level-jacking scandal involving Auric himself caused EvilWeevil and Helena Helstrom to opt out of their contracts to seek other representation, ending the guild's official status.
Ich Garong

Lord Ich Garong is an orc necromancer with snake eyes.

## Game history

Ich became Jarrod Seventhborn’s mortal enemy after he, Rand Thatcher and Rogar Thunderhammer killed Ich's favored pet, an adolescent kaiju the size of a two story house, during the Ruby Krakken adventure. Ich had planned to show to General Torsus Kinslayer to win his favor. The adventurers also managed to drop a tower on Ich's village in the process. He lost everything and turned to necromancy. He resurrected his pet as a kaijulich and swore vengeance against Luckbane and his cohorts. He is responsible for Rand’s curse of undeath.
Luckbane

Luckbane is the first book in the Otherworld series by Tony Breeden, It was originally published on September 13, 2013, as the author's second novel. Luckbane is also the nickname of the book's protagonist, Jarrod Seventhborn.

Luckbane was actually intended to be the author's debut novel, but the book was hopelessly mired after several years of writing. To give himself a break, Tony Breeden took up the 2011 NaNoWriMo challenge. The results of that effort [after 9 months of edits] was Johnny Came Home, published in the Fall of 2012.

Rather than writing the sequel for Johnny, the author opted to dive into the Otherworld series again. A year after he finished Johnny Came Home, Luckbane was published.

## Description

In a dystopian future, online gaming is the ultimate escape... until one corporation gives a few lucky players the chance to play their favorite sword, steampunk and sorcery game live and in-person on a distant planet.

In the inaugural Otherworld campaign, the Champions will face monsters, magic, steampunk machines, dragons and betrayal as they quest to find a weapon capable of stopping the dread Firelord and his Infernal armies. For one lowly janitor-turned-alchemical adventurer, the stakes are much higher. Someone wants him very, very dead and has hacked into the system to carry out his execution. If you die in this game, there are no extra lives! In a world where no one is who they seem to be, Jarrod Luckbane has no idea who he can trust. Otherworld: Everything is NOT under control. For one lowly janitor-turned-alchemical adventurer, the stakes are much higher. Someone wants him very, very dead. And in a world where no one is who they seem to be, Jarrod Luckbane has no idea who he can trust.

Otherworld: Everything is NOT under control.

## The Original Cover

The original cover art was illustrated by Tony Breeden in pen and ink. The idea was to depict one of the most dramatic scenes in the book, the final moments of the confrontation between Jarrod Seventhborn and Gargath the merciless. Tossed in for fun were a dwarven statue, bits of treasure, and the skulls of a human, Triceratops and Dracorex Hogswartsia respectively. Unfortunately, the cover made this list for LousyBookCovers.com on January 14, 2014 under the caption: "Magic markers aren't really magic, you know." Fortunately, the new cover, also designed and illustrated by the author, was a much bigger seller.
Heilo Wave

Technology that allows faster than light travel between two heilo wave platforms. One heilo wave platform is set up in the Sol system, while the other is in the Tarak system. A vessel called a heilo wave skimmer rides between the two platforms. The skimmer is called the *Tesseract*. The heilo wave essentially folds space-time, allowing a vessel to skip through portions of it. Journey by heilo wave technology takes months as opposed to hundreds of years by generation ship. Biological passengers travel in stasis pods. Heilo wave tech is a secret jealously guarded by the West.
Mudflap

An ogre who served in the Dreadknights of Outland during Guild Wars Finals. He went on to play in Otherworld and managed to survive the Battle of Cabon Gabrielle. He was slain at the Crypt of Necrophoros by Magistera the Enchantress, but then raised from the dead as a necr'ogre. Unfortunately, he was then assimilated into the bone golem form of Havok Hurtlocker and declared game-dead.

## Appearances

Appears in Luckbane (unnamed), Dreadknights and Dreadknights 2.
Sass-Squatch

An ogress who served in the Dreadknights of Outland during Guild Wars Finals. Se went on to play in Otherworld and managed to survive the Battle of Cabon Gabrielle. She was slain at the Crypt of Necrophoros by Magistera the Enchantress, but then raised from the dead as a necr'ogre. Unfortunately, she was then assimilated into the bone golem form of Havok Hurtlocker and declared game-dead.

## Appearances

Appears in Luckbane (unnamed), Dreadknights and Dreadknights 2.
Lydia Blackthorn

A wylder elf raised by a band of human mercenaries, Lydia Blackthorn is one of Impworld's most ruthless assassins. Her chief rival is Baldur Splintershield.

Lydia has curly violet hair and green cat-like eyes. She prefers to use a rapid-fire crossbow, which a lethal weapon in the hands of such a skilled archer.

## Game History

After her humble beginnings, Lydia established herself as an elite assassin. She became Rand Thatcher's occasional game-flame while he was in the White Hand but she never officially joined the group.

She joined Rogar Thunderhammer, Jarrod Seventhborn, Gregor MacGregor and Hogarth to attempt to slay Gargath the Merciless in his lair; however, she had secretly been hired to assassinate Jarrod. She mortally wounded the dragon and Jarrod before the dragon exploded, killing itself and Jarrod.

When Umpire revived Jarrod's character and assigned him an extra Wildcard spot, the Gamelords decided to make Lydia a Wildcard as well in order to appease the EurAsian Syndicate, who felt cheated by Jarrod's resurrection after they'd gone top such lengths to arrange it. Lydia opted to play via remote in the Lunabase Arcade rather than playing her character live, citing safety concerns.

Lydia's character avatar was hacked while it was in Halcyon Bay, so some of her threads were given to Baldur Splintershield until her avatar could be cleared for gameplay. She assassinated Baldur in Fallen Oaks before he could assassinate Jarrod himself and took Axel's Phial Gun.

## Player

Judith L Benedict is a Wildcard chosen from AmeriCo's Californian Islands. She is described as a "lightly tanned Caucasian with dark chestnut hair and startling light chocolate eyes." Her prefered nickname is Jude. She claims she was named after a Beatles song. Jude displays the fiercely independent nature of Californians. When her avatar was compromised and Baldur Splintershield was given the nod to replace her on a tentative basis, she had confrontations with both Lunabase's command crew and Baldur's player.

Jude was hired by the EurAsian Syndicate to assassinate Jarrod Seventhborn to send a message to the West. It's actually fortunate for her that Umpire revived Jarrod, for she never would've been given the chance to go to Tarak otherwise.
Cosair

Redirect to:

* Corsair
Corsair is a kingdom beset by buccaneers and brigands. Corsair is located at the southernmost peninsula of the Dragon's Tail on the continent of Wanjur. A strait connecting the Arturan Ocean and the inland Gabriel Sea runs between the kingdoms of Corsair and the minotaur nation of Mynos-Gaul, but reefs, known collectively as the Sharksteeth reefs, and a perpetual thick fog make it impassible. Within this reef, lies Stormpeak Isle. To access the Gabriel Sea by water, a canal was built at the border of Corsair and Uzzial. Halcyon Bay rests on the Corsair side of the canal. Some of the action in Luckbane takes place in the city of Halcyon Bay. Halcyon Bay's most famous tavern is the Dragon's Flagon.
Raugstag the Redundant

Raugstag the Redundant was a partly brilliant, mostly insane wizard. His main claim to fame is that he created the wooden golem Moog. Raugstag blew himself to Kingdom Come trying to get to Ikon, one of the moons of Impworld, in an experimental dragon-powered rocket, leaving Moog to fend for himself.

## Statistics

Race: Human

 Profession: Magus
Thunderdeep

Thunderdeep is the subterranean kingdom of the largest group of trolls living beneath the High Lands of Damocles. The Troll King of Thunderdeep has ever sought to subjugate the dwarves of the Forge Kingdom. most notably during the Troll Wars of the Second Age. The Bitters separates Thunderdeep from the Forge Kingdom.
Killmore

An ogre who served as a vanguard in the Dreadknights of Outland during Guild Wars Finals. His sire was an ogre of the Black Hills which gives him a significant immunity to electrical attacks. He boasted the most kills of any Dreadknight. He was chosen as one of six contestants in the final match at the Tower of Perpetual Peril against Doomsmack. He went on to play in Otherworld and managed to survive the Battle of Cabon Gabrielle. He was promoted to Captain of the Lists after the battle.

He was slain at the Crypt of Necrophoros by Magistera the Enchantress, but then raised from the dead as a necr'ogre. Unfortunately, he was then assimilated into the bone golem form of Havok Hurtlocker and declared game-dead.

## Appearances

Appears in Luckbane (unnamed), Dreadknights and Dreadknights 2.
Magistera the Enchantress

Magistera the Enchantress is a human magus chosen to be one of the Champions of Otherworld. Maj is a powerful magic user with a standing seat on the Magus Council.

## Game History

Magistera's quidnunc sponsor was Muriel of Hemlocke.

She competed with and ultimately lost out to Copper Gallows for the second shard of the Soulbright amulet.

He involvement in the Reevetown incident has stirred up a lot of bad blood between herself and Moog, Sir Stanley Dragonslayer and Rogar Thunderhammer.

Player

Maj is played by Bob Jasper of AmeriCo's Southern Megalopolis.

### Appearances

Magistera the Enchantress appears in Luckbane and Soulbright
Dark Lords

At the beginning of the Second Age, the world was suddenly populated with minotaurs, ophidians, troglodytes, kobolds and other demi-humans. During this time, the Dark Lords arose.

Not all of the Dark Lords were human. As they emerged and organized, they began meeting together once every decade in a conclave known as the Council of Night.

Of course, the most famous of these beings was and is the Firelord, first and last of the Dark Lords. Other notable Dark Lords included:

* The Tempest Lord, lord of elemental winds, an aeromancer
* The Deep Lord, lord of the oceans, an aquamancer
* Nocturnus, the Night Lord, lord of darkness, deep caverns and night, an atermancer
* The Shadow Lord, lord of dreams and secrets, an oneiromancer
* The Frost Lord, a cryomancer
* Carrion, the Rot Lord, a putremancer
* The Hor'Lord - The Lord of the Horde is the embodiment of war. He commanded an army of imps. Hor'Lord is an abbreviated form of Horde Lord, a savant visomancer and pathomancer
* Carnivos, Lord of Jungles, a biomancer
* Phobos, Lord of Fear, a pathomancer.
* Lady Sod - A formidable wyldermancer, the consort of Chaos. She went into hiding when Chaos was vanquished.

## Dread Masters

Four of these Dark Lords were known as the Dread Masters. Each was considered the embodiment of one of the Four Forbidden Arts:

* The Lord of Bones - Necromancy
* Xenos the Outsider - Chronomancy
* Master Chaos - Wyldermancy
* Infernos, the Pit Lord - Metamancy. A "pit lord" was a balrog term for someone who oversaw the creation of Corrupted Elders. The Firelord eventually came to control the armies of Infernos as well as the Homunculus Lathe, the magical forge that allowed the Pit Lord to create new life forms.

The Firelord waged a largely successful private war against the Dark Lords, aptly called the War of the Dark Lords