Talek

Talek is one of Kraelus’ two vessels, the other one being Panolius.

## Appearance

Talek is a large wither skeleton with an appearance similar to that of the Angel of Death, only without wings and a shredded robe hung around its shoulders.

## Abilities

Talek itself does not have any will of its own; he is only a vessel for Kraelus. Kraelus is able to will the vessel to do whatever its master wants it to, yet they are still two separate beings: if Talek is wounded, Kraelus will not feel any pain, and if Talek is destroyed, Kraelus will merely lose a vessel and not any part of his soul or body. However, if Kraelus was killed, Talek will only become a dead, empty shell. If Kraelus is exposed to a large amount of pain, Talek’s connection with him will also waver, making the vessel weaker.

Talek can also control the undead and withers within the area, making him an important general.

Talek is also an extremely powerful fighter, since he is a vessel of Kraelus. Kraelus’ skill is higher than Pythus’, and when Talek is controlled by Kraelus he has the abilities that Kraelus has, including combat skills. When not controlled, however, Talek is merely a shell as mentioned before.

## History

Talek was created by Kraelus during his exile by experimenting with dark magic and the wither staff. When Kraelus attacked the overworld and travelled to that realm, Talek was kept around with Kraelus. Panolius was left behind to deal with the rebellion in the Nether.

As the undead-nether army prepared to march out of the nether portal to the west of the Heart of Ardonia, Talek was the first creature that Kraelus sent into the Overworld to scout for danger. When everything was peaceful and serene around the area, the nether army poured out of the nether portal and began the invasion of the Overworld. Kraelus believes that the young Voltaris destined to destroy Talek is bound to be living in Voltaria. The army is marching towards Conchord and almost reaching the mountains surrounding Ataraxia.

### First year of the Invasion

Talek played a prominent role during the fall of K’arthen, sent by Kraelus as the assassin of several magnorite leaders. As K’arthen fell into disorder and was conquered, Cydonia had to put all of its effort into sending troops to try to restore order and protect itself from the nether army swarming through K’arthen. After defeating K’arthen and putting Cydonia under siege, Talek was ordered by Kraelus to “corrupt” the Heart of Ardonia. As Talek arrived at the landmark and put a piece of stained glass on the beacon, turning it orange instead of blue, teleporting between beacons in the capitals also became a lot more unstable, as messengers have a chance of being thrown into the wilderness rather than arriving at another beacon when trying to teleport. As Kraelus left a portion of wither skeletons and withers to keep the siege of Cydonia going, Talek was also ordered to scout out the route to Hydraphel as the larger portion of the army began marching northeast, towards the kingdom.

### Second Year of the Invasion

With Talek’s assassination of several generals and the King of Hydraphel, the area fell relatively easily, just like how K’arthen was defeated. Talek is also responsible for disabling the beacons every time they take over a kingdom. However, when invading Hyperia, Talek was controlled to use the beacon to travel to Felora in Felden, taking the guards there by surprise and unleashing a killing spree around the beacon in the capital city. Before soldiers could kill him, Talek was controlled to awaken the undead in the caves and abandoned mines to attack Felden, most notably Felora. Then Talek used the beacon to transport back to Hyperia and destroyed the beacon in the capital of Hydraphel. However, the vessel was not able to destroy the beacon in Felora, which enables the Felden officials to call for help from the other kingdoms still standing.

## Equipment

Talek wields an enchanted iron shortsword that leaves behind an dark orange trail and is infused with electricity, like Grim’s scythe. When activated, the blade is nearly as hot as lava but doesn’t harm the wielder. On stealth missions and assassinations, Talek also has a long, unenchanted, iron knife. If disarmed, Talek also wields this knife with deadly precision.