Mimir Habitat

**Mimir Habitat** is a side branch for the first moon, Callisto. It leads to the special level, **Calsec Central**.

Levels of Mimir Habitat are brightly lit wide corridors and rooms decorated with seating and plants. Vending machines can sometimes be found.

### Enemies

* Security Drone
* CalSec Sentry
* Former Grunt
* Former Sergeant
* Former Soldier
* Former Guard
* Former Grenadier
* Former Commando

### Manufacturer Perk

Weapons found in Mimir Habitat, not including AV or Unique weapons, have the Mimir Defence Force manufacturer perk. This gives +1 optimal range.

### Branch Mission

Each level in Mimir Habitat has an additional enemy called an MDF Sentry. It is the same as a Calsec Sentry but with slightly more HP (60). Interacting with the Sentry before killing it will allow you to download MDF codes, which will increase your level or Mimir Clearance. You can check your Mimir Clearance level on the equipment page.

At the terminal, at the end of CalSec Central you will have more options if your Mimir Clearance is higher. At MDF 1 you can reboot MDF after shutting down CalSec, which converts all remaining MDF sentries to your side and allows them to ignore bot level transition limits for the rest of Callisto. At MDF 2 you can manufacture any of 4 exotic MDF weapons for 3 charges, and the list expands to 6 weapons at MDF 3.

## CalSec Central

**CalSec Central** has both entrance and exit in a foyer on the west side of the level. Two large doors lead to a series of rooms where various enemies await. The enemies always include a CalSec Bot which will drop a red keycard if killed, if no red keycard has previously dropped in the game.

On the west side of the level, a room is lined with dormant sentries. Passing through this room will cause random sentries to activate and attack, one every few turns. Killing these sentries gives no experience or ammo (but do drop power orbs), so you can run past them. Be warned that you may take a lot of damage doing so in the open.

Through this room is a keycard-locked door leading to a terminal from which CalSec can be shut down, instantly disabling all mechanical units in the level (and all remaining Callisto levels, except the CalSec Warden) and granting 1000 XP.

### Enemies

* Security Drone
* Former Grunt
* Former Sergeant
* CalSec Bot
* Calsec Sentry

## Rewards

Outer:

* AV2 9mm pistol, .44 revolver, 9mm combat pistol or 9mm calibrated - favored unique\* Love
* AV2 12ga auto-shotgun, 12ga dual shotgun or 12ga jackhammer
* Medical lootbox
* Armor lootbox

Vault:

* CalSec Shutdown (1000 XP upon entering Valhalla Spaceport)
* JoviSec nano-manufacture station

## MDF Prototypes weapons list

This is a list of all possible weapons which can be included in the randomly selected pool of manufacturable prototypes:

* 9mm calibrated
* .44 deagle
* .44 flintlock
* .44 HE revolver
* .44 JAC SMG
* 9mm torrent SMG
* 40mm drum launcher
* 9mm precision rifle
* 9mm tactical rifle
* toxin rifle
* 12ga focused shotgun
* 12ga jackhammer
* 12ga super shotgun

## Known Bugs

* Version 1.5: Friendly MDF sentries may still follow you out of Mimir Central after rebooting MDF even if the sentries were killed. This appears to happen if a sentry is attacked before it turns on automatically.