Contra

## **Description**

Contra is a war scavenger, as he excels in collecting weaponries from recovering battle sites. Having known the situation that the players towers were in, has offered a helping hand in battle and supplies in return for funding.

Once contra is placed down, it reduces the starting cost of any towers below $850. Not to mention that it throws molotovs to the strongest zombie in his range, inflicting 7 splash damage and 2 overtime fire damage for 3 seconds. There can only be 1 Contra per user.

## **Appearance**

Contra sports a hunter cap and duffel bag, aswell as green clothing. It uses a molotov on its base level.

On Level 2 Contra now wears a scarf, and a black glove on its right arm which holds the USP. The van now has a screen attached to it and 2 ammo boxes are added on the left van door. A radar dish is also added ontop of the van

Level 3 Contra gains sleeves and a shoulder guard, still keeping its weapons. Additionally the M16 on the right van door is replaced with UMP45, and the left van door has bigger ammo box below the smaller boxes. The vans interior is changed slightly, now having an RPG and a minigun

Level 4 Contra receives grey gloves that goes with the dark green clothing. It also wears goggles and has a diamond plate armband on its right arm. The USP and molotov are now replaced with an MP5. Ontop of all that the van is heavily modified into a supply truck which as the name suggests, carries alot more weapons than its predecessor.

Level 5 Contra now dons a geared up grey hooded jacket with a red armband and gloves. Paired with a skull key necklace and a scavenged military rig, similar to the one that Hallowboomer has. The goggles are also upgraded, this time having 3 purple lens. Whats more is the truck received very major changes as it is now red, equipped with multiple UV floodlights and 3 sawblades on the bumper. The interior is changed aswell, holding the weaponry LVL5 towers have. Lastly, on the car's bonnet there can be seen 2 golden statues of the head of a max huntsman.

## Upgrades

### Geared Up ($480)

* The tower gains an USP, which fires off concussive rounds that has 2 DPS and can stun zombies for 2s (Molotov now thrown every 15 rounds fired)
	+ Range increased from 14 to 16

* Sell price changes to $665.

### Loot Drop ($1,650)

* *New Ability:* Adds a money capsule on the side of the towers' UI that basically functions somewhat similar to huntsman. If the user of the tower reaches a maximum of 3500 cash it will double the wave's payout. (i.eg: $249 -> 498). However if the user has below said amount of cash the wave's payout will not be doubled. *(Note: This ability cannot stack with other Contras)*
* The molotov's cooldown decreased, now thrown every 10 rounds fired.
* Sell price changes to $1490.

###  Underhanded Funding ($2,900)

* *New Ability:* *(Enables **Anarchist's** Offensive Abilities on Survival)* Attrition can heal the base but stops when it reaches 80 health. Bots spawn quicker and on your side while also giving you a heavy pay upon death.
* The molotov and USP are replaced with MP5, which can inflict both stun and fire damage. The MP5 has 5 DPS and 5s overtime fire damage.
* Contra can now detect Hiddens.
* Range increased from 16 to 18
* Sell price changes to $2940

###  Jack of All Trades ($12,700)

* *New Ability:* Any zombies that enter Contra's range will be granted a 5s debuff that makes them receive 2x more damage than usual (i.eg: Max Mercenary can deal 10 damage instead of 5 to any debuffed zombies)
* The money capsule increased to 10,000 cash but will multiply the wave payout by 3x
* MP5 replaced with Kriss Vector, but still inflicts the same stat debuffs. Fire duration buffed to 7s, Stun duration to 4s, and DPS to 7
* Sell price changes to $9290

## Gallery

The beta version of Contra, as it has red clothing and a Skorpion. The van is also grey instead of dark blueContra's ingame iconContra on the shopContra Base LevelContra LVL2Contra LVL3Contra LVL4Contra MAX
## Trivia

* Contra is heavily based off of the Mobile Shop from The Final Stand 2, which funnily enough sells Max Commando's laser miniguns.
* Contra's USP and MP5 is also a reference to the SWAT pack from the previously mentioned game, which is where the stun ability came from.
* It is the 2nd support tower that can deal damage, first being the Commander.
* Contra is also the 2nd biggest tower as it beats DJ in terms of size