recursal/Fanatic-Fandom huggingface dataset:
Boggard Champion

**Boggard Champion** is an enemy in *Pathfinder: Kingmaker*.

## Description

Also known as toadfolk, boggards resemble anthropomorphic frogs or toads, complete with webbed hands and feet, large eyes, and overly wide mouths. These creatures make their homes near large rivers or deep in marshes. There they make small villages composed of mud mounds on the banks. Boggards start out life as tadpoles in breeding ponds, eventually growing to a length of 3 feet before sprouting arms and legs and becoming capable of terrestrial living. Acceptance into the clan then depends on the young boggard’s successful hunt to kill a sentient humanoid. Those who fail are exiled from the clan. As boggards age, they continue to grow and lose their coloration. Exceptionally old boggards bear completely white skin covering massive corpulent bodies. Some of these boggards rank among the caste of priest-kings and enjoy a life of grotesque pleasures ruling their clans.

Though often hunched over, boggards stand 5 feet tall and weigh close to 200 pounds. These creatures live for 50 years, though the harsh swamps and infighting usually cut these years short.

## Loot

* Greatclub +2
* Random Loot
Blasting Bracers

## Effects

These bracers are of Numerian technology. You cannot equip them.

## [Show Blueprints]

SimpleEnergyBlasterBracerItem (fe2acd72f8e79884f8b693b1e020a20c)

**Blasting Bracers** is a magic "light crossbow" weapon in *Pathfinder: Wrath of the Righteous*.

 As stated by description, those bracers can not be equipped by player characters at all.
Belt of Physical Form +4

## Belt of Physical Form +4Belt

### Effects

This belt grants its wearer +4 enhancement bonuses to Dexterity and Constitution. Bonuses of the same type usually don't stack.

## [Show Blueprints]

BeltOfDexterityConstitution4 (5cc240d94335ee046913b9c23a72cf96)

**Belt of Physical Form +4** is a magic Belt in *Pathfinder: Kingmaker*.

 In Pathfinder: Wrath of the Righteous the price is 40000 (10000 to sell).
## Source

* Drops from Shaman (Season of Bloom) in Goblin Fort
* Drops from The Wicked Chanter in Tenebrous Depths XII
* Found in Womb of Lamashtu
* Given as a possible reward from Rare Goods from the Black Market
 Wrath of the Righteous
Bladed Plate

## Effects

A creature that attacks the wearer of this +3 full plate with a melee weapon, an unarmed strike, or a natural weapon takes 1d4+1 slashing damage. Creatures using melee weapons with reach are unaffected by this armor.

## [Show Blueprints]

BladedPlateItem (b99f5d0d7f30c9e4f9f7afbdf0adc264)

* ArmorEnhancementBonus3 (9448d3026111d6d49b31fc85e7f3745a)
* BladedPlateEnchant (0f357c5ecbe0a4744b8f7d2dd32f933a)
* BladedPlateFeature (4c563bcf2ce558e43887265525f56ac2)

**Bladed Plate** is a magic Full Plate in *Pathfinder: Kingmaker*.

## Source

In earlier version of the game it was in the chest inside Kaessi's house in Tuskdale. Currently it seems to be unavailable.
Blood of Heroes

Use Time | move action

**Blood of Heroes** is a Revelation for the Oracle class in *Pathfinder: Wrath of the Righteous*.

## Effect

As a move action, you can call upon your ancestors to grant you extra bravery in battle. You gain a +1 morale bonus on attack rolls, damage rolls, and will saves against fear for a number of rounds equal to your Charisma bonus. At 7th level, this bonus increases to +2, and at 14th level this bonus increases to +3. You can use this ability once per day, plus one additional time per day at 5th level, and every five levels thereafter.
Book Event (Witch Hunt)

## Trigger

Exit Shrine of Lamashtu after killing the cultists during Witch Hunt.

*This article is a incomplete article. You can help Pathfinder: Kingmaker Wiki by expanding it.*

## Info

* Cues with Index are initated only by answers and cues, not lists.
* Orange lines are shown/selected only once. Yellow lines are shown/selected only once per dialogue session.
* [Show/hide all codes]

 Mobility path doesn't grant you BookEventSuccess key flag. (Last Version:2.1.7b)
Bloody Trail

*The ground is drenched in dragon's blood, dried but still visible. An injured dragon has been resting here recently.*

### Unlocked when

* Template:Etude
* Companion Greybor

### Book Event

Book Event (The Dragon Hunt - Bloody Trail)

## [Show Blueprints]

Point\_DragonHuntBE2 (dbd2483c13d37c84190f7e194a91a999)

**Bloody Trail** is an illustrated book event location in *Pathfinder: Wrath of the Righteous*.

## Notes

* This location appears after ambushing Devarra in Grimwood.
* You must have Greybor in your party to initiate this book event.

## Choices

* 1. [Player-only] Perception DC 25 check (+37xp)
	2. Have Hunter/Ranger/Dragon Disciple as significant class +360xp
	3. Ask Greybor for help.
* Artisan's Tower will get revealed. If you passed a [Perception] check or selected a class-related line then you also get [GrimborCounter +1].
Blackstones Ford

Location\_BlackstonesFord\_DLC2 (911479bc9b13f744a8c306cc8688ad88)

BlackstonesFord (71f54590fe021124c99dbf183d705e58)

**Blackstones Ford** is a location in *Pathfinder: Kingmaker*.

## Notes

This location is only available during the Varnhold's Lot DLC when heading to Old Stump if you started the quest A Special Dish and told Maegar Varn about it.

## NPCs

* Kalina
* Mytko Bragic
* Yorgesh
Book Event (Roiko)

## Trigger

Encountered during traveling between Special Encounter (Willas Gunderson) and Varnhold during Ripples on the Water.

## Info

* Cues with Index are initated only by answers and cues, not lists.
* Orange lines are shown/selected only once. Yellow lines are shown/selected only once per dialogue session.
* [Show/hide all codes]
Black Hat of Handsomeness

## Black Hat of HandsomenessHelmet

### Effects

The wearer of this hat becomes too handsome for her own benefit. The hat grants its wearer a +2 enhancement bonus to Charisma. Bonuses of the same type usually don't stack.

## [Show Blueprints]

BlackHatOfHandsomenessItem (4a1b9d61532e4d9298ddd8fcf01cfdd6)

**Black Hat of Handsomeness** is a magic Helmet in *Pathfinder: Wrath of the Righteous*.

## Source

*This article is a incomplete article. You can help Pathfinder: Kingmaker Wiki by expanding it.*

Mythic Azata
Blue Hat of Handsomeness

## Blue Hat of HandsomenessHelmet

### Effects

The wearer of this hat becomes too handsome for her own benefit. The hat grants its wearer a +2 enhancement bonus to Charisma. Bonuses of the same type usually don't stack.

## [Show Blueprints]

BlueHatOfHandsomenessItem (f7b5f76d09cd459f9a643d2bdddd98bd)

**Blue Hat of Handsomeness** is a magic Helmet in *Pathfinder: Wrath of the Righteous*.

## Source

*This article is a incomplete article. You can help Pathfinder: Kingmaker Wiki by expanding it.*

Mythic Azata
Belt of Mighty Constitution +4

## Belt of Mighty Constitution +4Belt

### Effects

This belt grants its wearer a +4 enhancement bonus to Constitution. Bonuses of the same type usually don't stack.

## [Show Blueprints]

BeltOfConstitution4 (dbeb5ba83e9fd2046a31590636b8b36d)

Constitution4 (4b9573fa2b0e74043a4682740e9ae138)

**Belt of Mighty Constitution +4** is a magic Belt in *Pathfinder: Kingmaker*.

## Source

* Drops from Vyar Zottenropple in Pitax Royal Palace
* Found in Lonely Barrow
* Given as a possible reward from Going South
 Varnhold's Lot
* Found in Wintersun, Shrine of Gorum
Bandit (Rogue 8) (Tuskdale)

**Bandit** is an enemy in *Pathfinder: Kingmaker*.

## Description

Bandits are the scourge of the highway, robbing the rich and poor alike. Freebooting scoundrels simply out for a good time, bandits care only about themselves and their band of rogues. They accost and shake down innocent travelers, hijack poorly-guarded merchant caravans, charge tolls at remote bridges, or simply plunder isolated farmsteads and villages.

Bandits can be deserters from an army, disaffected huntsmen, rootless drifters with no taste for hard work, cattle rustlers or horse thieves, or even folk-hero freedom fighters who rob from the rich to feed the poor.

## Notes

* Begins combat buffed with permanent Blur and Cat's Grace.

## Loot

* Light Mace +2
* Masterwork Dagger
* Chainshirt
* Ring of Protection +1
Black Salt

## Flavor text

*An ancient pirate's weapon, found on a sunken ship, with its owner's bony fingers still clinging to its handle.*

## Effects

This +5 vicious rapier deals 2 damage to a random ability on hit. It can't reduce any ability score below 7.

## [Show Blueprints]

BlackSaltItem (0719364187329ce43abff3c214587df7)

* Enhancement5 (bdba267e951851449af552aa9f9e3992)
* BlackSaltEnchantment (d686790990d66394b937f0a1ad536682)
* BlackSaltFeature (4ff9bed0886ebd34aaf4a2f0963934af)
* ViciousEnchantment (a1455a289da208144981e4b1ef92cc56)
* ViciousFeature (caddd6284425e874d9b67b0046023d45)

**Black Salt** is a magic Rapier in *Pathfinder: Kingmaker*.

 The ability score damage effect doesn't work. (Last Version:2.1.7b) (Kingmaker)
## Source

Dropped or given by Captain Martyn in the inn at Pitax (City) port during The Impatient Pirates of Pitax quest.
Bloodstained Letter

**Bloodstained Letter** is a Text item in *Pathfinder: Kingmaker*.

## Text

 *You made it through selection! By this letter, I appoint you headman of the 'Alazar Wolves.' Congratulations!*

 *We've just received new orders: herdsmen from local villages held a whip-round for money and hired us to kill the cyclops that's been ravaging their herds for the last several years. It's not much money, but this is a good and proper deed. Our key advantage lies in our numbers, so we should engage the cyclops on open ground. We can't let him hole up in his lair.*

 *Your objective is simple — gather the rest of recruits near the cave in the Narlmarches. Draw out the cyclops and lead him to the meadow, where our main forces will surround and neutralize him. I'll brief you on the details when we meet. I'm counting on you!*

 *Captain Alazar"*
Boneshatter

Use Time | Standard action

**Boneshatter** is a spell in *Pathfinder: Kingmaker*.

## Effect

The target's bones (or exoskeleton) splinter, dealing 1d6 points of damage per caster level (maximum 15d6) to the target, which is also exhausted for 1 minute per caster level from the pain and exertion of the transformation.

If the target succeeds at its save, it takes half damage and is fatigued rather than exhausted.
Black Dweomerowlbear (Nyrissa Summon)

**Black Dweomerowlbear** is a summoned creature in *Pathfinder: Kingmaker*.

## Description

The origin of the owlbear is a subject of great debate among scholars of the monstrous creatures of the world. However, most concur that at some point in the distant past, a deranged wizard created the original specimens by crossing an owl with a bear—perhaps as proof of some insane concept about the nature of life, but possibly out of sheer lunacy. Whatever the original purpose of such a freakish creation as the owlbear, the creature bred true and has become quite well-established in woodlands across the world, where it plays a key role in a region’s ecosystem as an apex predator.

Owlbears are notoriously bloodthirsty killers, well known for their short tempers, aggression, and savage nature. They tend to attack without provocation, slaughtering any living creatures that cross their paths.

Many scholars that have encountered these creatures in the wild have noted that they all have red-rimmed eyes that roll about wildly when they close in for an attack. This is sometimes presented as a sign of madness, suggesting that all owlbears are born with a pathological need to fight and kill, but more level-headed researchers believe that it’s simply part of the way the massive bird-beast’s keen eyes are constructed.

Owlbears generally inhabit desolate areas of the wilderness, making their messy lairs within wild forests or inside dark, shallow caverns. They are equally adept at hunting during the day and at night, depending upon the prey available near their lairs. Adult owlbears live in mated pairs, and hunt in small groups, leaving their young behind in their lairs while they search for prey.

While it is considered impossible to truly domesticate owlbears due to their feral natures, they can still be used as guardians if contained within an area but allowed to roam and hunt freely there.

A full-grown male can stand as tall as 8 feet and weighs up to 1,500 pounds.
Bandit (Rogue 8) (M)

**Bandit** is an enemy in *Pathfinder: Kingmaker*.

## Description

Bandits are the scourge of the highway, robbing the rich and poor alike. Freebooting scoundrels simply out for a good time, bandits care only about themselves and their band of rogues. They accost and shake down innocent travelers, hijack poorly-guarded merchant caravans, charge tolls at remote bridges, or simply plunder isolated farmsteads and villages.

Bandits can be deserters from an army, disaffected huntsmen, rootless drifters with no taste for hard work, cattle rustlers or horse thieves, or even folk-hero freedom fighters who rob from the rich to feed the poor.

## Locations

* Random encounters
* City of Hollow Eyes
* Technic League Encampment (during Obliteration (Quest))

## Loot

* Masterwork Dagger x2
* Chainshirt
* Ring of Protection +1
Bogeyman

**Bogeyman** is a creature in *Pathfinder: Kingmaker*.

## Description

Many believe that the most cruel and mischievous fey become bogeymen as a punishment or a reward for their actions. Others see bogeymen as supernatural manifestations of society's willingness to do itself harm.

Bogeymen use their powers to haunt houses or secluded natural places where they can hunt prey unobserved. They relish using their ghost sound ability to hint at their presence long before they fully reveal themselves. It is not uncommon for a bogeyman to hide under a bed, or in a closet left slightly ajar, for days or even weeks, all the while feeding on its victims' growing realization that they are not alone.

The most evil bogeymen are those who abandon the tactic of feeding on one person's fears at a time and take up roles of mass murderers or serial killers, or other pursuits designed to drive fear into the hearts of an entire city of victims. True to their name, all bogeymen are male. Sometimes, children whom they steal away to secret lairs emerge years later, transformed into new bogeymen, and return home to continue their supernatural fathers' work.

## Locations

* Bald Hilltop during An Ancient Curse, Part Four
Belt of Physical Form +6

## Belt of Physical Form +6Belt

### Effects

This belt grants its wearer +6 enhancement bonuses to Dexterity and Constitution. Bonuses of the same type usually don't stack.

## [Show Blueprints]

BeltOfDexterityConstitution6 (8cf20c1d0e9e0974e8f0c01bd2f80e3e)

**Belt of Physical Form +6** is a magic Belt in *Pathfinder: Kingmaker*.

 The price in Pathfinder: Wrath of the Righteous is 90000
## Source

* Found in Tenebrous Depths XIII
* Given as a possible reward from Extraordinary Goods from the Black Market
* Given as a possible reward from Trade with the Outer Planes
* Sold by Merchant (Brineheart)
* Starting Equipment of Ellert
* Starting Equipment of Lash
 Wrath of the Righteous
Blight Druid

**Blight Druid** is an Archetype of the Druid class in *Pathfinder: Kingmaker*.

## Description

The devoted servants of nature corrupted, ruined, and destroyed, blight druids are the caretakers of lands ravaged by natural disaster. While some are devoted to reforming and reclaiming lands despoiled by the ravages of civilization, others seek out the more rapacious violence inherent in nature and feed the creeping rot and decay that brings an end to all things.

## Base Features

A blight druid gains most of the features of a druid. Instead of a druid's Nature Bond, Resist Nature's Lure and Venom Immunity features, a blight druid gains the following features.
Blinding Beauty

**Blinding Beauty** is a buff in *Pathfinder: Kingmaker*.

## Notes

* Fortitude save DC is [10 + HD/2 + Charisma mod + Necromancy mod]

## Effect

This ability affects all humanoids within 30 feet of a nymph. Those who look directly at a nymph must succeed at a DC 21 Fortitude save or be permanently blinded. A nymph can then freely suppress or resume this affliction as a free action. The save DC is Charisma-based.
Blade of Order

## Effects

Whenever the wielder of this +2 scimitar lands a hit with it on a chaotic evil creature, it applies a -1 penalty to that creature's damage rolls until the end of combat. This penalty stacks up to -5.

## [Show Blueprints]

BladeOfOrderItem (4aafece401c2b0b4ea251c20c8341921)

* Enhancement2 (eb2faccc4c9487d43b3575d7e77ff3f5)
* BladeOfOrderBuff (e3e7f2bfb36a1e94ea0b30028f6d9ec4)
* BladeOfOrderEnchantment (5711a0a430a77b24c888b571f312bf18)

**Blade of Order** is a magic Scimitar in *Pathfinder: Wrath of the Righteous*.
Black Dragon Breastplate

## Flavor text

*This armor is adorned with a pattern of fighting dragons.*

## Effects

This +5 breastplate grants its wearer acid resistance 30. It can be used by druids.

## [Show Blueprints]

BlackDragonBreastplateItem (9c1dd7e5c3dc25e4cb12116950dff129)

* ArmorEnhancementBonus5 (6628f9d77fd07b54c911cd8930c0d531)
* AcidResistance30Enchant (e6fa2f59c7f1bb14ebfc429f17d0a4c6)
* AcidResistance30Feature (065ed77df6b31e74c8febb7ff685bf68)

**Black Dragon Breastplate** is a magic Breastplate in *Pathfinder: Kingmaker*.

 Can be worn by Druids.
## Source

Found on a dead body in the Weeping Grove location.
Blinding Critical

Prerequisites | BAB: 15
 Effect(s) | Whenever you score a critical hit, your opponent is permanently blinded. A successful Fortitude save reduces this to dazzled for 1d4 rounds. The DC of this Fortitude save is equal to 10 + your base attack bonus. This feat has no effect on creatures that do not rely on eyes for sight or creatures with more than two eyes. Blindness can be cured by heal, regenerate, remove blindness, or similar abilities.
Special: You can only apply the effects of one critical feat to a given critical hit unless you possess Critical Mastery.

**Blinding Critical** is a feat in *Pathfinder: Kingmaker*.

## Effects

Whenever you score a critical hit, your opponent is permanently blinded. A successful Fortitude save reduces this to dazzled for 1d4 rounds. The DC of this Fortitude save is equal to 10 + your base attack bonus. This feat has no effect on creatures that do not rely on eyes for sight or creatures with more than two eyes. Blindness can be cured by heal, regenerate, remove blindness, or similar abilities.

Special: You can only apply the effects of one critical feat to a given critical hit unless you possess Critical Mastery.
Bokken's Alchemical Workshop

Kingdom buff ArtisanBokkenWorkshopAbj to Tavern/Longhouse Economy +1

 The fully-equipped workshop of a local artisan. +1 to Economy when adjacent to a Tavern or Longhouse.

**Bokken's Alchemical Workshop** is an artisan building in *Pathfinder: Kingmaker*.

## Description

The fully-equipped workshop of a local artisan. +1 to Economy when adjacent to a Tavern or Longhouse.
Belt of Physical Flow +4

## Belt of Physical Flow +4Belt

### Effects

This belt grants its wearer +4 enhancement bonuses to Strength and Dexterity. Bonuses of the same type usually don't stack.

## [Show Blueprints]

BeltOfStrengthDexterity4 (519cc630ba3402543af4267b4f75548a)

**Belt of Physical Flow +4** is a magic Belt in *Pathfinder: Kingmaker*.

 The price in Pathfinder: Wrath of the Righteous is 40000
## Source

* Drops from Queen Ravena
* Found in Blood Furrows
 Wrath of the Righteous
Boneshaker

Use Time | Standard action

**Boneshaker** is a spell in *Pathfinder: Kingmaker*.

## Effect

You take control of a target living creature's skeleton. A creature has its skeleton rattle within its flesh, causing it grievous harm. The target takes 3d6 points of damage, plus 1d6 additional points of damage per 2 caster levels.
Belt of Incredible Dexterity +6

## Belt of Incredible Dexterity +6Belt

### Effects

This belt grants its wearer a +6 enhancement bonus to Dexterity. Bonuses of the same type usually don't stack.

## [Show Blueprints]

BeltOfDexterity6 (a214f971f937c2c46805211dcb9c1576)

**Belt of Incredible Dexterity +6** is a magic Belt in *Pathfinder: Kingmaker*.

 In Pathfinder: Wrath of the Righteous the price is 36000 (9000 to sell).
Belt of Giant Strength +4

## Belt of Giant Strength +4Belt

### Effects

This belt grants its wearer a +4 enhancement bonus to Strength. Bonuses of the same type usually don't stack.

## [Show Blueprints]

BeltOfStrength4 (ede812de6b31b194686595fab33fc3ed)

**Belt of Giant Strength +4** is a magic Belt in *Pathfinder: Kingmaker*.

## Source

* Drops from Ferocious Devourer (Barbarian 5)
* Drops from Fredero Sinnet
* Drops from Linxia in Brineheart
* Drops from Zzamas in Ghost Stone
* Drops in Abandoned Keep from Ferocious Devourer (Barbarian 7)
* Drops in Pitax Royal Palace from Alasen
* Drops in Tenebrous Depths XV from Ferocious Devourer (Barbarian 5, Corrupted Creature 2)
* Drops in The Menagerie from Smith Overseer
* Given as a possible reward from Going South
 Varnhold's Lot
 Wrath of the Righteous
* Drops from Marhevok in Wintersun
* Sold by Wilcer Garms starting with Act 3
 Through the Ashes
Books

**Books** are items designed to share historical or mythical information.

A

* "A Thousand Revolutions"
* "The Adventures of Captain Ellena: In Search of the Cyclops Lord's Scepter"

B

* Bartholomew's Diary
* "Battle in the Valley of Fire" by Lurus Aldori

C

* "The Categories of Space and Time in the Classical Numerian Saga"
* "The Chains of Conscience: Memoirs of Those Arrested for Sedition"
* "Chronicle of Blades"
* Commandant's Journal (First Half)
* Commandant's Journal (Second Half)
* "Cooking Almanac of the Inner Sea" by Jubilost Narthropple
* "The Curse of Ancient Iobaria" by Hastef Umme

D

E

* "Eternal Sunshine. A Pilgrim's Journal."

F

* "Fairy Tales of Avistan"
* "Fighting the Bleaching: Practical Guidance" by Guisa Nordequanni
* "Five Years in the Depths of the Forest: revelations of a disciple of the teacher Avalo" by Surya the Wolf

G

* "The Generous Patron of the Arts." A play in 2 acts.
* "The Great Debates" by Veylira Illio
* "Great Detective Izamir Grimblock: the Case of Six Invisibles"
* "Guide for Travelers, Hunters, and Explorers of the River Kingdoms. Volume 5: Monsters and Beasts."

H

* "How to Save Pitax?"

I

J

K

L

* "Legend of the Archknights of Avistan", Vol. 1
* "Legend of the Archknights of Avistan", Vol. 2
* "The Legend of the Pathfinder" by Aren Roarvie

M

N

* "The Notes of a Traveling Priest: Ilthuliak" by Tyrin Dean

O

* "Of Transmutations and Bodily Poisons", Part I
* "Of Transmutations and Bodily Poisons", Part II
* "Of Transmutations and Bodily Poisons", Part III
* "On the Nature of the Divine"

P

* "Prodigal Sons"

Q

R

* "The River Freedoms"

S

* "Secret Overlords: the Essence of the World Order"
* "Shadows of Absalom" by Pax Groometra

T

* "Temple of the Roses" by Elestin of Sinaria
* "The Path of Splendid Glory"
* "Through the Eyes of the Ancients: A Monumental Painting from the First Century of the Age of Enthronement"
* "The Tragic Love Story of the Noble Maid Rosalinta and Ginratti Badbassor, the Night Bloodsucker"

U

V

W

* "What Flagrent Impudence! 101 Limericks about King Irovetti"
* "The Written Word on the Execution Block"

X

Y

Z
Black Fur Cloak

## Black Fur CloakCloak

### Flavor text

*The unknown creature's fur on this cloak is warm, and dark like a starless night.*

### Effects

This cloak grants its wearer a +10 competence bonus to all Stealth checks and cold resistance 30.

## [Show Blueprints]

BlackFurCloakItem (ae0cf84fb23478f4aaa07e3d10984bea)

BlackFurCloakEnchantment (596fbdc1a0341624c9e1cb6252a54877)

**Black Fur Cloak** is a magic Cloak in *Pathfinder: Kingmaker*.

## Source

Found in the Other World of Crooked Teeth.
Blasphemy

**Blasphemy** is a spell in *Pathfinder: Kingmaker*.

## Effects

Any nonevil creature within the area of a blasphemy spell suffers the following ill effects:

If the creature's HD is equal to your caster level, it is dazed.

If the creature's HD is up to your caster level - 1, it is weakened and dazed.

If the creature's HD is up to your caster level - 5, it is paralyzed, weakened, and dazed.

If the creature's HD is up to your caster level - 10, it is killed, paralyzed, weakened, and dazed.

The effects are cumulative and concurrent. A successful Will save reduces or eliminates these effects. Creatures affected by multiple effects make only one save and apply the result to all of the effects. Creatures whose Hit Dice exceed your caster level are unaffected by blasphemy.

## See Also

* Holy Word
* Dictum
* Word of Chaos
Blur

Use Time | Standard action

**Blur** is a spell in *Pathfinder: Kingmaker*.

## Effects

The subject’s outline appears blurred, shifting, and wavering. This distortion grants the subject concealment (20% miss chance).

A see invisibility spell does not counteract the blur effect, but a true seeing spell does.

Opponents that cannot see the subject ignore the spell’s effect (though fighting an unseen opponent carries penalties of its own).
Blizzard's Heart

## Flavor text

*This is the gift of Tirval, the loyal defender of Varnhold and the court master that knows no equal in leatherworking.*

## Effects

This +4 studded leather armor grants its wearer cold resistance 25 and an ability to cast cone of cold spell twice per day as a 9th level wizard.

## [Show Blueprints]

BlizzardsHeartLeathArmorItem (2c4699388c4b9c14dbc7d50bdab30c87)

* ArmorEnhancementBonus4 (eaeb89df5be2b784c96181552414ae5a)
* ColdResistance25Enchantment (644b3c389df58fb4ea1a83365881e2b6)
* ColdResistance25Feature (39e7eeef486e6c8479558ab81f775cd6)

**Blizzard's Heart** is a magic Studded Leather in *Pathfinder: Kingmaker*.
Book Event (Rushlight Boasting)

## Trigger

Talk to Nunzio Arpaia in Rushlight Fields during The Rushlight Tournament.

## Info

* Cues with Index are initated only by answers and cues, not lists.
* Orange lines are shown/selected only once. Yellow lines are shown/selected only once per dialogue session.
* [Show/hide all codes]

## Trivia

* The story about Baba-Yaga is a hint to "Reign of Winter" Pathfinder adventure path.
* Gazebo as a monster is an old D&D anecdote.
Bladeguard

## Flavor text

*This shield's edges are covered with cuts.*

## Effects

This +3 buckler grants its wielder an additional +3 bonus to AC against melee attacks.

## [Show Blueprints]

BladeguardBucklerItem (a310407e90d1039488d241c50270716c)

* ShieldEnhancementBonus3 (ac2e3a582b5faa74aab66e0a31c935a9)
* BladeguardArmorItem (97c1594c79537eb41821dfea90e89996)
* BladeguardBucklerEnchantment (f0e7f7ad74269c348b124a1e0586447e)
* BladeguardBucklerFeature (0a360a4c2d97acb4a8e3ab6c78c92df8)

**Bladeguard** is a magic Buckler in *Pathfinder: Kingmaker*.

## Source

Found in the second level of Vordakai's Tomb, in the golems room.
Book Event (Armag's Tomb - Trial of Strength)

## Trigger

Enter the room with Trial of Strength in Armag's Tomb.

## Choices

The best experience gain +8433xp is to:

1. Pass [Athletics 25]
2. Pass [Trickery 25]
3. Pass [Perception 35]; find another solution
4. Pass [Intelligence 18]
5. Pass [Athletics 25]
6. Pass [Athletics 25]
7. Pass [Athletics 35]

## Info

* Cues with Index are initated only by answers and cues, not lists.
* Orange lines are shown/selected only once. Yellow lines are shown/selected only once per dialogue session.
* [Show/hide all codes]
Bloody Bones Beast

**Bloody Bones Beast** is a creature in *Pathfinder: Kingmaker*.

## Description

Skeletons are the animated bones of the dead, brought to unlife through foul magic. While most skeletons are mindless automatons, they still possess an evil cunning imparted to them by their animating force – a cunning that allows them to wield weapons and wear armor.

## Locations

* Random encounters
* Armag's Tomb
Black Dragon (encyclopedia)

Lording over the darkest swamps and marshes, black dragons are the undisputed masters of their domain, ruling through cruelty and intimidation. Those who dwell within a black dragon’s reach live in fear. Black dragons tend to make their lairs in remote parts of the swamp, preferably in caves at the bottom of dark and fetid pools. Inside, they pile up their filthy treasure and sleep amid the roots and muck.

Black dragons prefer their food a bit rotten and will often allow a meal to sit in a pool for days before consuming it. Black dragons prefer treasures that do not rot or decay, making their hoard, full of coins, gemstones, jewelry, and other objects made from stone or metal.
Bane trait

**Bane trait** is a weapon trait in *Pathfinder: Kingmaker*.

## Effects

* A bane weapon excels against certain foes. Against a designated foe, the weapon's enhancement bonus is +2 better than its actual bonus. It also deals an extra 2d6 points of damage against such foes.

## Notes

* The Attack bonus is untyped.
* The Damage bonus is 2d6 Force.
Blakemoor

**Blakemoor** is a character in *Pathfinder: Kingmaker*.

## Biography

Blakemoor the Wizard has seen many things and been to many places - from the northern Realm of the Mammoth Lords to hot Katapesh, and even to more exotic places such as The First World. He was a substitute rector at a rather remarkable academy, which was located on the back of an elephant with three eyes and numerous tusks. Also, according to his words, he has been even in Hell!

## Interactions

* You find him in his workshop behind the locked door in the Middle of Nowhere location.

## Notes

* Summons Furious Squirrels
* Is inspired by real life Cleveland Mark Blakemore and his video game

## Loot

* Masterwork Dagger
* Potion of Barkskin
* Blackemoor's Grimoire
Bow of the True World

## Flavor text

*Whenever this bow shoots an arrow, its string hums a quiet melody.*

## Effects

This +5 fey bane shortbow grants its wielder a +4 bonus on all saving throws against the abilities of fey.

## [Show Blueprints]

BowOfTheTrueWorldItem (72b26998665d8e94bad284bf3abcb8a4)

* Enhancement5 (bdba267e951851449af552aa9f9e3992)
* BaneFey (b6948040cdb601242884744a543050d4)
* BowOfTheTrueWorldEnchant (4284eef2cd8f8764f944253312b1362c)
* BowOfTheTrueWorldFeature (1992dc5d55a45a04eb2c840d6b1aa16b)

**Bow of the True World** is a magic Composite Shortbow in *Pathfinder: Kingmaker*.

## Source

* Sold by Issili in the House at the Edge of Time and Camp at the Capital Gates
* Sold by Goblin Merchant in the Ravaged Capital
Black Dweomerowlbear

**Black Dweomerowlbear** is a creature in *Pathfinder: Kingmaker*.

## Description

The origin of the owlbear is a subject of great debate among scholars of the monstrous creatures of the world. However, most concur that at some point in the distant past, a deranged wizard created the original specimens by crossing an owl with a bear—perhaps as proof of some insane concept about the nature of life, but possibly out of sheer lunacy. Whatever the original purpose of such a freakish creation as the owlbear, the creature bred true and has become quite well-established in woodlands across the world, where it plays a key role in a region’s ecosystem as an apex predator.

Owlbears are notoriously bloodthirsty killers, well known for their short tempers, aggression, and savage nature. They tend to attack without provocation, slaughtering any living creatures that cross their paths.

Many scholars that have encountered these creatures in the wild have noted that they all have red-rimmed eyes that roll about wildly when they close in for an attack. This is sometimes presented as a sign of madness, suggesting that all owlbears are born with a pathological need to fight and kill, but more level-headed researchers believe that it’s simply part of the way the massive bird-beast’s keen eyes are constructed.

Owlbears generally inhabit desolate areas of the wilderness, making their messy lairs within wild forests or inside dark, shallow caverns. They are equally adept at hunting during the day and at night, depending upon the prey available near their lairs. Adult owlbears live in mated pairs, and hunt in small groups, leaving their young behind in their lairs while they search for prey.

While it is considered impossible to truly domesticate owlbears due to their feral natures, they can still be used as guardians if contained within an area but allowed to roam and hunt freely there.

A full-grown male can stand as tall as 8 feet and weighs up to 1,500 pounds.

## Locations

* Random encounters
* Bald Hilltop (during An Ancient Curse, Part Three)
* Other World
* Tenebrous Depths (Floor XII)
* Tuskdale (Season of Bloom)
Bone Amulet

## Bone AmuletNecklace

### Effects

Mystical amulet in the shape of a snake made from bone. The pendant is a snake skull.
The enchantments on this amulet allow the wearer to conceal their alignment.

## [Show Blueprints]

CameliaAmuletItem (94b2b8b9ef254344cbc71663fecf8b99)

**Bone Amulet** is a magic amulet in *Pathfinder: Wrath of the Righteous*.

## Source

* Starting equipment of Camellia. Can not be unequipped from her.
* At the end of The Final Drop quest it will lose unequipment restriction.

## Triva

* The prison of insane spirit Mireya, as per Camellia's word.
Bestow Grace of the Champion

**Bestow Grace of the Champion** is a spell in *Pathfinder: Kingmaker*.

## Effects

You channel the power of good and law into the target, temporarily giving it powers similar to those of a paladin. The target gains immunity to diseases and immunity to fear. It adds its Charisma bonus to all saving throws. This spell has no effect if cast on a paladin. Target has to be lawful good.
Belt of Physical Flow +6

## Belt of Physical Flow +6Belt

### Effects

This belt grants its wearer +6 enhancement bonuses to Strength and Dexterity. Bonuses of the same type usually don't stack.

## [Show Blueprints]

BeltOfStrengthDexterity6 (3475dbb1752869444ac9ffd528d8f491)

**Belt of Physical Flow +6** is a magic Belt in *Pathfinder: Kingmaker*.

 The price in Pathfinder: Wrath of the Righteous is 90000
## Source

* Given as a possible reward from Trade with the Outer Planes
 Wrath of the Righteous
Bonuses (WotR)/Saving Throws

Fully negating the damage from spells on successful saving throw:

* **Fortitude**: Inquisitor's level 11 Stalwart
* **Reflex**: Rings of Evasion/Flowing Half-Plate, Evasion feat (Rogue, Ranger, Monk, Archaeologist, Forester, Tower Shield Specialist), Sensei's Advice, Aerial Evasion (Air Kineticist), Animal Focus: Mouse (Hunter)
* **Will**: Ring of Devastating Will, Inquisitor's level 11 Stalwart, Student of War's level 3 Anticipate
* Spells with Evil descriptor: Sacred Nimbus spell
Blind Fight

**Blind Fight** is a feat in *Pathfinder: Kingmaker*.

## Effects

In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.
An invisible attacker gets no advantages related to hitting you in melee. That is, you don't lose your Dexterity bonus to Armor Class, and the attacker doesn't get the usual +2 bonus for being invisible. The invisible attacker's bonuses do still apply for ranged attacks, however. You also gain immunity to gaze attacks.
Bloody Mess

What is sweeter than looking down upon the face of a defeated enemy? Perhaps, only the realization that you had to work hard and pay for your victory in blood!
The "Pathfinder: Kingmaker - Bloody Mess" DLC lets you bask in the gore and glory of battle, witnessing its bloody traces both on your companions and your enemies.

Here’s how it works:

Bloodstains appear on a character or creature according to the amount of Hit Points they have left. The more wounded a character, the more bloody and battered they look. First blood splatters appear when their Hit Points go down below 80%.
Of course, not all creatures in Pathfinder: Kingmaker can have bloodstains at all. As you would expect, those who don't have blood - elemental and incorporeal creatures, for example - are not affected by this feature. Also, while humanoids and animals bleed red, this isn't so for others: for example, the undead show black stains on their clothes, and plants drip green sap.

To clean up your wounded companions, you need to restore their Hit Points by either letting your party rest or using healing abilities.

Players may control the visibility of the new feature with a special setting - "Bloodstains" - which can be found on the "Game" page of the Options menu. The setting is turned on by default.
Blaze of Disaster

## Effects

This +1 flaming quarterstaff grants the wielder an ability to cast fireball spell 3 times per day as 8th level wizard.

## [Show Blueprints]

StaffOfFireballItem (9ffcf0eff100c3f4d8f550d3d1c12b46)

* Enhancement1 (d42fc23b92c640846ac137dc26e000d4)
* Flaming (30f90becaaac51f41bf56641966c4121)

**Blaze of Disaster** is a magic Quarterstaff in *Pathfinder: Wrath of the Righteous*.
Bonesnatcher

## Effects

Whenever this +5 speed scythe hits a non-incorporeal enemy, it deals 2d6 additional precision damage.

## [Show Blueprints]

DLC3\_BonesnatcherScytheWeaponItem (297adaaaaa0d45278e5a2bc1722d89af)

* Enhancement5 (bdba267e951851449af552aa9f9e3992)
* DLC3\_BonesnatcherScytheEnchantment (4faa4fc450cb4d438b450fdce9c5e810)
* ~~DLC3\_BonesnatcherScytheProperty (be7081649cb640bdb90dfff5bbdd2b8c)~~
* Speed (f1c0c50108025d546b2554674ea1c006)

**Bonesnatcher** is a magic Scythe in *Pathfinder: Wrath of the Righteous*.

## Source

Drops from Shipbreaker boss in the Treasure Island (Sand Cave 4 Main).
Boots of Perfect Grounding

## Boots of Perfect GroundingBoots

### Effects

These boots grant its wearer immunity against electricity as well as stunned and staggered conditions. In addition, they grant a +1 dodge bonus to AC against anomalies.

## [Show Blueprints]

BootsOfCompleteEarthingItem (4ed3bb28bc6b4169a2bdc7ac90ca0759)

* BootsOfCompleteEarthingEnchantment (c4e5785ec6bc4d969b8414b1e44a877a)
* BootsOfCompleteEarthingFeature (3c70427bd16d445b96ac929e018bc160)

**Boots of Perfect Grounding** are magic Boots in *Pathfinder: Wrath of the Righteous*.

 Gives full immunity to [Electricity, Staggered and Stunned] spells, effects and conditions/damage.
## Source

Found in Iz in the south-east ruins after A Threat to This World is completed.
Belt of Physical Form +2

## Belt of Physical Form +2Belt

### Effects

This belt grants its wearer +2 enhancement bonuses to Dexterity and Constitution. Bonuses of the same type usually don't stack.

## [Show Blueprints]

BeltOfDexterityConstitution2 (939ad0109fec02b46adcac4b85e1249a)

* Dexterity2 (2042beb64a5e12443be55b413d7ff733)
* Constitution2 (b98215ae135fe7144b20a2754e0fbda2)

**Belt of Physical Form +2** is a magic Belt in *Pathfinder: Kingmaker*.
Book of the Fallen Magus

**Book of the Fallen Magus** is a Quest Item in *Pathfinder: Kingmaker*.

## Text

 *The drawing has been angrily vandalized. All but the half-elf have their eyes scratched out. A scrawling hand has written beside the dwarf, "Shut up about your treasures already! YOU'RE PISSING ME OFF!" Next to the archer: "Keep your trap shut or a black eye will be the least of your troubles!" Next to the alchemist: "Eat with the others, fool! No one cares about you enough to poison you!" The priestess received the greatest abuse: the book's vandal wrote with such passion that the quill tore the paper: "BITCH! You cast another spell on me, and I'll break both your arms!!"*

## Source

Found in a locked chest (Trickery DC 29 check) in Tenebrous Depths V.

## Use

One of the four items needed to get the Robe of the Fallen Priestess from The Fallen Priestess in Tenebrous Depths VIII.
Blessing of Luck and Resolve

**Blessing of Luck and Resolve** is a spell in *Pathfinder: Kingmaker*.

## Effects

A favored blessing of halfling clerics, this spell grants its target a +2 morale bonus on saving throws against fear effects. If the target fails a saving throw against fear, it rerolls the save with a +4 morale bonus and takes the new result, even if it is worse. After that the spell's effect ends.

If the target has the fearless racial trait, it is immune to fear instead.
Bloodrider

**Bloodrider** is an Archetype of the Bloodrager class in *Pathfinder: Wrath of the Righteous*.

## Description

In the world's wild lands, a mount is an advantage in both everyday life and the dealing of death. In many barbarian tribes, the true stature of a warrior is determined by his skill and ferocity on horseback. Other tribes measure it in skill atop whatever terrible mounts their people employ. A number of bloodragers are not only skilled in the art of mounted combat, but have learned to channel their arcane energies directly into their mount.

Differences from Bloodrager class:

 Feral Mount at level 5

## Gameplay

* **Alignment**: Any
* **Race**: Any
* **Hit Die**: 6 + Constitution modifier
* **Skill Ranks per Level**: 3 + 1/2 Intelligence modifier
* **Class Skills**: Athletics, Mobility, Knowledge (Arcana), Lore (Nature), Perception, Persuasion
* **Proficiencies**: Simple Weapons, Martial weapons, Light Armor, Medium Armor, Shields (except Tower Shields)
* **Spellcasting**: Arcane spells up to 4 levels, Spontaneous caster, uses Charisma
Belt of Physical Might +6

## Belt of Physical Might +6Belt

### Effects

This belt grants its wearer +6 enhancement bonuses to Strength and Constitution. Bonuses of the same type usually don't stack.

## [Show Blueprints]

BeltOfStrengthConstitution6 (a03b3ba9469d89347a9878cb5c00769a)

**Belt of Physical Might +6** is a magic Belt in *Pathfinder: Kingmaker*.

 In Pathfinder: Wrath of the Righteous the price is 90000 (22500 to sell).
## Source

* Given as a possible reward from Extraordinary Goods from the Black Market
* Given as a possible reward from Trade with the Outer Planes
* Sold by Merchant (Brineheart)
 Wrath of the Righteous
Boggard Prophet

**Boggard Prophet** is an enemy in *Pathfinder: Kingmaker*.

## Description

Also known as toadfolk, boggards resemble anthropomorphic frogs or toads, complete with webbed hands and feet, large eyes, and overly wide mouths. These creatures make their homes near large rivers or deep in marshes. There they make small villages composed of mud mounds on the banks. Boggards start out life as tadpoles in breeding ponds, eventually growing to a length of 3 feet before sprouting arms and legs and becoming capable of terrestrial living. Acceptance into the clan then depends on the young boggard’s successful hunt to kill a sentient humanoid. Those who fail are exiled from the clan. As boggards age, they continue to grow and lose their coloration. Exceptionally old boggards bear completely white skin covering massive corpulent bodies. Some of these boggards rank among the caste of priest-kings and enjoy a life of grotesque pleasures ruling their clans.

Though often hunched over, boggards stand 5 feet tall and weigh close to 200 pounds. These creatures live for 50 years, though the harsh swamps and infighting usually cut these years short.

## Locations

* Random encounters
* Tranquil River Bend

## Loot

* Cloak of Resistance +1
* Ring of Protection +1
* Random Loot
Blind-Fight

Reason: "*Misnaming. The correct variant is Blind Fight*"

**This page is a candidate for deletion.**
Reason: "*Misnaming. The correct variant is Blind Fight*"

*You are skilled at attacking opponents that you cannot clearly perceive.*

**Prerequisite:**
None

**Benefit:**
In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.

An invisible attacker gets no advantages related to hitting you in melee. That is, you don't lose your Dexterity bonus to Armor Class, and the attacker doesn't get the usual +2 bonus for being invisible. The invisible attacker's bonuses do still apply for ranged attacks, however.
Belt of Physical Might +4

## Belt of Physical Might +4Belt

### Effects

This belt grants its wearer +4 enhancement bonuses to Strength and Constitution. Bonuses of the same type usually don't stack.

## [Show Blueprints]

BeltOfStrengthConstitution4 (4782eaff2231a524183c6f6034ee31db)

**Belt of Physical Might +4** is a magic Belt in *Pathfinder: Kingmaker*.

 In Pathfinder: Wrath of the Righteous the price is 40000 (10000 to sell).
## Source

* Drops from Guard Captain in Pitax (City)
* Drops from Hargulka in Dwarven Ruins
* Drops from Mature Athach (Precipice Trail) in Precipice Trail
 Wrath of the Righteous
Blessed Defense

## Effects

This +3 shield gives its wielder the ability to cast divine power spell once per day as a 7th level cleric.

## [Show Blueprints]

ShieldofDivinePower (19d1b3535d22c0144babe51d7da1d028)

* ShieldEnhancementBonus3 (ac2e3a582b5faa74aab66e0a31c935a9)
* StandardWeaponHeavyShield (ff8047f887565284e93773b4a698c393)
* ShieldofDivinePowerArmor (c5a62aaea18c5b44b9ee9393cacf365d)

**Blessed Defense** is a magic Heavy Shield in *Pathfinder: Kingmaker*.
Bomber's Eye

Use Time | Standard action

**Bomber's Eye** is a spell in *Pathfinder: Kingmaker*.

## Effects

This extract allows you to throw weapons farther and more accurately. While this extract is in effect, increase the range of alchemist's bombs and alchemical weapons by 10 feet. In addition, you receive a +1 insight bonus on attack rolls made with thrown weapons.
Belt of Mighty Constitution +6

## Belt of Mighty Constitution +6Belt

### Effects

This belt grants its wearer a +6 enhancement bonus to Constitution. Bonuses of the same type usually don't stack.

## [Show Blueprints]

BeltOfConstitution6 (f2c5555b4cce199488f9e6d3796a661f)

Constitution6 (177510057a2f71a4c8e61bebabaefa28)

**Belt of Mighty Constitution +6** is a magic Belt in *Pathfinder: Kingmaker*.

 In Pathfinder: Wrath of the Righteous the price is 36000 (9000 to sell).
## Source

* Drops from The Captor in Tenebrous Depths XVI
* Given as a reward from Secret Cache in the Central Regions
 Wrath of the Righteous
 Inevitable Excess
Belt of Demonic Shadow

## Belt of Demonic ShadowBelt

### Effects

Whenever the wearer of this belt casts a spell of level 6 or higher, it summons a CR 7 shadow demon to fight alongside the wearer for 2 minutes. Only one such demon can be present on the battlefield. If the demon is already summoned, casting a new spell of level 6 or higher will heal it for 2d6 hit points.

## [Show Blueprints]

BeltOfDemonicShadowItem (4c702defedd33df43b0adcff637b8b42)

* BeltOfDemonicShadowEnchantment (44994cab01a6e664486509e52939a62c)
* BeltOfDemonicShadowFeature (d9d3950a55cc2af4ebb0739ae2c01474)
* BeltOfDemonicShadowCasterBuff (5777534eaac67fa46b41483d3d3b638b)
* BeltOfDemonicShadowAbility (be517772e03fc0b48a247678714e86b9)
* BeltOfDemonicShadowDemon (cb1363db75ccce64fa735029214147ac)
* BeltOfDemonicShadowSummonBuff (57d47b61b92c1804eb16258aef748328)

**Belt of Demonic Shadow** is a magic Belt in *Pathfinder: Wrath of the Righteous*.