382nd Centuria Brennis

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## 382nd Centuria Brennis

382nd Centuria Brennis carapace armorial with Regimental badge.

The uniform of the 382nd Centuria Brennis after the First war on Bren.

## Commanders

### **Notable Commanders**

Lord Commisar Francis Mc Johnathan, First Quadriumviro

The **382nd Centuria Brennis** are the Astra Militarum Regiments that hail from the Imperial world known as Bren's World located within the Segmentum Obscurus.

## Regimental Home World

### Before 915.M41

Bren's world is a planet located at (roughly) the same distance between Hydraphur and Armageddon, in the Segmentum Obscurus, near the border with the Segmentum Solar and on the verge of the Cicatrix Maledictum.

Before M915.M41 Bren's World was Classified as a Garden World. The reason behind this classification was in the Sanatio Arboris, a green and golden tree, growing only on Bren, that had amazing healing properties, expecially against the sickness coming from the Warp.

80% of the planet surface was reserved for the Sanatio Arboris forest, the only two hive cities present on the planet are on the poles: Sept-Urbe on the north pole and Mer-Urbe on the south.

The only moon of the planet, called Mun, orbits at the same speed of the rotation period of Bren, making it fixed in the same place on the top of Sept-Urbe, north pole. The 80% of the population lives in the two cities. Some communities of natives, called Cosaci, live deep in the forest, where they preserve the trees and breed a great number of Horses. These are the main transport in the planet. In fact, due to the extremely fragility to pollution of the Sanatio Arboris, the use of cars, trucks and military veicles is strictly regulated and limited.

This allowes for continuos trade from the North Pole city and the moon, controlled by the Adeptus Mecanicus and classified as Forge Moon, famous for their Mun pattern Plasma Rifle.

The defence of the planet is bestow upon the Planetary Defence Force, with a Lord Commissar as Leader.

This notable leadership is due to the strategic importance of the planet and his vital role in fighting the enemies od the Warp, thanks expecially to the production of medical remedies derivative from the Sanatio Arborea.

Bren's world was also used as a "recover" planet for Imperial Guard regiments between their shift guarding the Cadian Gate. This regiments, while recovering and waiting for new men and material, were tasked with the security of the planet, bolsting the PDF forces.

## History

### 915.M41

In the middle of the year 915.M41 snow start to fall from the sky. Nothing particulary strange in that time of the year. That something wrong was happening become apparent when everyone touched by the snow died convulsing on the ground in horrible fation. Nothing could be done, except flee inside sealed bunkers and refuges.

in that day 67% of the population of Sept-Urbe died in a matter of minutes. The comunications with Mer-Urbe ceased after some chaotics reports. Commisar Francis Mc Johnatan, located in the north pole city, after the death of Lord Commisar Johannes Novo Natus, took command of the Pdf forces and called a meeting with the Imperial Guard Regiments present on the planet: The 2nd Cadian Auxilaries, The VIII Mordia Fusiliers and the 3rd Valhalla Assault troopers.

After twelve days the snowing ceased and the population could finally verify the damages. It'was clear from the beginning that what happen wasn't an athmospheric phenomenon, but a biological attack instead. The loss of men and comunication with the south wasn't the worst part though.

The trees where dead. From the walls of the city the once proud and beautiful forest, with his green and golden colours had become a nightmere. The threes had lost all their leafs, and the trunk had changed in a dirt white, the ground, once of a warm brown with several mosses, had become red like blood. The only Sanatio Arborea still alive were the ones in the sealed greenhouses in the city, where some hundreds of trees still survived.

After a 7 hours meeting in the Command bunker, the leaders of the Imperial Guard regiments on the planet and Lord Commisar Francis Mc johnathan, realizing that no other choice was viable, opted for an immediate merging of the remainings effectives of each military force. The 382nd Centuria Brennis was born, first Imperial Guard Regiment in hundreds of years that came out from Bren's World. The four leaders created the first Quariumvirate, with the role of supreme command of the Regiment.

The merging couldn't be more timely. At the end of the year (roughly 4 terran month after the initial attack) the City was sieged by the invadors, and the nightmere became hell. It became quickly clear after the initial reports that the invadors came from the Warp.

Elements of Death Guard, cultists, zombies and deamons attacked the walls of the city, with the clear objective of destroying the last trees. It appeared from a quick analysis of the decomposed clothes of cultist and zombies that those were, once, citizen of Merid-Urbe that betrayed and fall in the putrid embrace of Nurgle, willing or not.

The first War on Bren had begun.

### First War on Bren (Post-915.M41)

#### The Siege of Sept-Urbe

The Siege was long and brutal, the walls collapsed after few months and the battle became a gruling urban fight around the greenhouses quarters. To bolster the defences some Skitarii from the Forge-Moon Mun came to help. The steady advance of the enemy was slowed with sudden counteroffensives and house to house combat.

The few trees remaining helped the defenders to render mostly ineffective the plagues that the servants of Nurgle throw at them, underlining once more the importance of the defence.

The battle showed the effectivness of the merging of the regiment: discipline las-fire, in perfect Mordian style, was followed by Mass infantry charges typical of the Vahlallan doctrine, while discipline plasma fire (given in vast quantity by the Forge Moon) come from specialists units composed primarly from former Cadians.

After 15 years of fighting, with the defences bolstered by sporadic reinforcments from isolated Imperial Guard forces, the siege was broken in the most unespected way imaginable.

From the dead forest came the wrath of a planet.

In the morning of the 15th anniversary of the first attack, a growing earthquake was felt from loyalist and heretic forces alike. From the forest thousand of Cosaci, riding their mighty horses and weilding explosive lances, charged with the wrath and fury of someone that, with the death of the forest, had lost his purpose and sought only vengeance.

The defences of the followers of Nugle where completely ovverrun and not even the Death Guard could keep the line. the invadors fled in the forest where they were picked one by one by the Cosaci cavalry.

#### The Siege of Mer-Urbe and the Aftermath

After that the besieged become the besiegers and Mer-Urbe in the south pole was completely surrounded. The city was taken after 6 more years of fighting and thanks to the intervention of Imperial Guard Regiments from more than a thousand worlds and a contingent of Cadian Kasrkin whom destroyed the shield generator of the Heaven's Spire, the biggest fortress in Mer-Urbe.

After 21 years the First War on Bren ended with a loyalist pyrrhic victory. In fact, despite the planet remained in imperial control, the loss of the entire forest and the pollution of the ground meant that the quantity of Sanatio Arborea aviable for medic and military use had a reduction of 99,6%.

After the war the 382nd Centuria Brennis, born in the emergency of the moment, was officially recognized as a Imperial Guard Regiment.

### The second War on Bren

Five years after the fall of Cadia Nurgle came back to Bren. Mer-Urbe was, once again, the beginning of the attack. A small Warp-rift open in the sewer system of the city and deamons begin to pour out.

This time Bren's world was ready though, emergency protocols were put in place and the 4 Fast reaction Companies of the 382 Centuria Brennis were deployed in the city. Fierce combat begin, while the Cosaci cavalry organized coordinated countercharges against the deamons that were able to exit the sewers while fusiliers squads fought in the sewers trying to reach the warp portal.

The fight has been in a stalemate since then, the deamons haven't been able to break out and have been isolated in a section of the sewers. The Brennian forces, on the other hand, are trying to reach and destroy the portal and they are doing slow progress. The situation is under control, but extremely dangerous. From the Warp portal, in fact, could in any moment come out a bigger force of deamons or, worst, Heretic Astartes. That's why the destruction of said portal is the numer one priority for the Brennians.

### Current Times

After the end of the war the Regiment have been ampliated with the Cosaci cavalry that became an automomous force inside the regiment. The Cosaci's Chief (the Merovingian) has, on the Cosacis, the same authority of the Quadriumvirate. New recruits are taken, in accordance with planetary authorities, from Mordian, Valhalla and Bren's world itself. Before the fall of Cadia some recruits came from the fortress planet too. After the fall their numbers have been covered by the Brennians with Cadian Ancestor.

After the Fall of Cadia, the 35 of the 100 regiments of the 382nd Centuria Brennis have been sent off planet in the segmentum Obscurus to fight the horrors of the Warp and, in particular, the servants of Nurgle.

## Notable Engagements

Here a list of notable engagements endured by the 382 Centuria Brennis:

###### The Battle on Planet <redacted>

After the planet <redacted> ceased to send the due Imperial tributes, in <redacted>.M41, to the Administratum centre of the Segmentum <redacted> two fusiliers companies of the 382 Centuria Brennis were sent on the planet to assure the payment of the Imperial tithe. After the initial contact with the population the 8th Fusilier Company of the 382 Centuria Brennis was attacked by an unidentified force of (seemingly) Black Templars.

The diplomatic contacts had no answer and the templars pushed aggressively on the Brennians lines. The offensive war halted thanks to the sacrifice of a Cosaci Veteran Squad who distracted the templars and their veteran troops enough allowing the rest of the infantry to form a solid line of fire. The following disciplined lasfire distrupted the templars and a violent charge from the remaining Cosaci won the battle.

After inquisitorial investigation the remaining marines were declared Heretic and executed.

###### The struggle of Mazzuolo

In 976.M41 on the planetoid of Mazzuolo was casually discovered a huge cult of Slaneesh. One company of Fusiliers from the 382 Centuria Brennis was dispatched, with the support of an Old Leman Russ (one of the few of the Regiment) called Lex Imperatoris. The cult, pressed by the offensive of the Brennians managed to open a Daemonic Portal from witch hordes of Slaneeshi deamons erupted.

The daemonc offensive was too much for just a company, a "general evacuation" order was issued and a fighting retreat allowed the escape of roughly 60% of the Company from the planetoid. Unfortunately the old Lex Imperatoris was lost, shredded by a keeper of secrets.

The planetoid was subjected to orbital bombardment and, after that, fifteen companies of Brennians were sent on the surface, cleaning the remaining foes. The wreck of the Lex Imperatoris was recovered and today is on display on Bren.

###### The fight with the Duke's Renegades

In 87.M41 a combat patrol of Brennians was engaged, without any apparent reason, by an Unknown marines force. The brennians were able to secure the objective of the mission and evacuate the area before the marines completely destroyed them. The Duke's Renegades have become since the "de facto" nemesis of the 382 Centuria Brennis.

Metallic armour and skulls on their shoulder pad, the marines chapter haven't been recognized yet and they are officially labeled as "Renegades". The Brennians clashed with this force several times. The renegades will appear seemly out of nowhere and engage the Brennians at once. The Brennians are usually able to repel the attacks, always with a great expences in men and resources though.

The only piece of information aviable was a d-pad found on one of the renegades fallen after an engagement. In the D-pad were some irrelevant instruction on the mission, the relevant thing was the signature: "The Duke". After that the marines were called "The Duke's Renegades".

The inquisition has been informed.

###### The evacuation of Bassis

On the world of bassis a hidden cult of the Plague God Nurgle was able to oper a portal between the real space and the Immaterium, from which erupted a huge deamon horde of Nugle deamons and deamons engines, led by two Great Unclean Ones and Epidemius himself.

Two Fusiliers Companies and one Fast reaction company from the 382 Centuria Brennis were deployed with the main objective of create a difensive perimetre around the planet spaceport, to allow the evacuation of Imperial personell and holy relics. The battle ahead seemed hopeless, but suddently a big host of mighty Grey Knights appared to help the defenders and hope rekindled.

The host of nurgle clashed on the defences in the late morning of a nice sunny day. Millions of flys obscured the sky and a Great Unclean One lead the charges, with the support of beasts of Nurgle and the deadly mortars of Deamons Engines. Before the Great deamon could close half of the distance between him and the imperial lines, disciplined fire of lasrifles and lascannon from the Brennians lines had reduced it in a charred pulp, banishing him into the Warp.

This first victory was short lived tho. While the Brennians where slowing advancing, with the Cosacis covering the flanks, half of the Grey knights army, with no appearent reason, charged the second Great Uncleaned One, triggering a brutal counter offensive from the Deamons that clogged the Knights in Beasts of Nurgle. In a matter of minutes half the Grey knights army was gone, and the centre of the defences was irretrievably compromized.

The Brennians, assessed the situation, tried a series of suicidal counteroffensive that, even if they slowed the enemy advance, were unable to stop it and change the momentum. After a big unit of Beast of Nurgle, just slained by a Nemesis Dreadknight, came back on the battlefield thanks to some Warp Sorcery, completely unscaved, the battle was clearly compromised, and a general whithdrawal was ordered. The two Fusiliers companies where able to evacuate more or less unscaved, the First reaction company tho took the rear guard and was nearly obliterated.

An Exterminatus was ordered after the planet was deemed unredeameble.

## Organisation

The 382nd Centuria Brennis is composed by 100 companies which they are devided in Brigades, Batallion, Detachments, Patrols. The role and the composition of the companies is as follows:

* **72 Sagittarii Contubernio**: These are the standard Brennian force, composed of infantry squads of 10 men, one Sergent, one specialist with a plasma rifle, two heavy gunner with lascannon or heavy bolters and (in less numbers) specialist infiltrator squads with plasma (called Cloacked infiltrators). In the fusiliers companies are also fielded several formations of 30 conscripts lead by a commisar and an autonomous force of Cosaci cavalry, usually for scouting and shock charges.

* **8 Disciplinari Contubernio:** These are the first formation for new recruits. This companies usually take roles in the second lines, allowing the new recruits to learn and be, when ready, located in their new, definitive, companies.

* **6 Military Arbites Companies**: These are the companies where the soldier too old or unfit for duty go. This companies take policing and auxilia roles and help the Commisars keep discipline in the ranks.

* **4 Infiltrator Companies**: Fully composed with infiltrator squads with plasma (the same that have a support role in the Fusiliers companies)

* **4 Acieii Contubernio**: Composed with larger numbers of Cosaci Cavalry with some infantry support, these are deployed when time is needed to organize an effective frontline.

* **3 Siege Artillery Companies**: Due to the scarsity of veicles in Bren's world mechanized artillery and tank are pretty rare. A siege artillery company is deployed when static war is unavoidable and trenching up is the only option.

* **1 Cataphracti Contubernio**: The only mechanized company, where all the Tanks and Mechanized infantry are deployed, they are usually used for supply line protection and second line strongpoints defence in case of an unespected collapse of the frontline.

* **1 Abhuman Company**: Abhumans are not common on Bren's World. There are nontheless a specific species of animal who lives in the forest and that could be described from someone non expert in the matter as an "half Gorilla half Reptile thing". These beasts, called Orcus-Draconis, are huge in stature and might in strenght and their primitive intelligence (more or less like a primate) can be used in combat situation. They are usually led in battle by Brute servitors. Fondly called "mini titans" from the troops, this servitors are engineered on Mun Forge-Moon with security and combat purpose. Their huge dimensions (like a standard Sentinel) makes them the perfect lead for an herd of Dragogres.

* **1 Command Company**: the personal guard of the Quadriumvirate, composed by the best of the best.

## Regimental Equipment

###### Infantry combat equipment

Aside from the classical lasgun, every Brennians infantry squad is equipped with a plasma specialst, who handles a Mun pattern plasma gun, and an heavy weapon team, which usually holds a Mun pattern Heavy bolter or a Lascannon for anti-tank purposes.

###### Cosaci combat equipment

Cosaci's equipmen consists in a simple laspistol (or an optional plasma pistol for the seargent) and a "controlled" explosive cavalry lance, with an explosive spearhead. The head is propelled by the explosion deep in the enemy, the force of the impact is notable and the armour piercing potential is extreme. While not charging the lance can be used without the explosive potential, in this way it behaves lilke a normal lance.

The Horses of the Cosacis are huge in comparison with the horses of the past, with a muscular mass capable to withstand and absorb even horrible wounds, their hoofs are design by nature to be able to travel in difficult and hard terrain (lile in the forest) without losing balance.

###### Cloacked infiltrators combat equiment

Cloacked infliltrators are equipped with the namesake cloak, which is designed with camoufage patterns which change depending on the enviroment (like a chamaneont), with that this elité units is equipped with Mun pattern plasma rifles and high powered las rifles.

## Combat Tactics and Doctrine

The common strategy of a Brennian company is to take an aggressive approach and keep the momentum going untill final victory. The first to engage the enemy will usually be the Cosaci cavalry with the support of plasma infiltrators. Then huge numbers of infantry, advancing and shooting with discipline, will grab the key objectives on the battlefield and will endure the eventual enemy counter-attack untill final victory is achieved.

## Notable Units

###### Cosaci Cavalry

The Cosaci's are come from the communities of natives that live in the forest. Experts in manteining the trees, after the first war on Bren vengeance is the new motto for them. With their steeds (used to run in the forest) they are able to keep the mobility and the aggression high, even in urban battlefields. Their weapon is an explosive lance not dissimilar to the one used by the Death Riders of Krieg.

###### Brennians Cloacked Infiltrators

The elites of the Brennians infantry units are drafted in the Cloacked Infiltrators. The mimetic cloacks are used to infiltrate on the battlefield before the battle begins. At the right time the Cloacked Infiltrators will appear behind the enemies and pour on the plasma and hotshot lasfire.

###### The Orcus-Draconis

The Orcus-Draconis are part of the native fauna of Bren's World. Big beast with an "Humanoid" upper half and a reptilian bottom half, this animals have the intelligence of a primate and are actually really kind and peaceful. Despite their dreadful apparences they tend to be friendly and they can became very close with humans, if treated well. This friendliness has been used for war purposes for thousand of years, triggering the beasts ina a furious state when their "friend" tells them to attack (more or less like an attack dog). With big mauls and shields they are brought into battle and thrown into the enemy lines untill either them or the foe are slain.

## Regimental Appearance

### Regimental Colours

Originally the PDF forces on Bren had a golden and green uniform, in honour of the colours of the Sanatio Arboris. However after the biological attack that changed the landscape and the colours of the planet something more practical was needed. The uniform became red and white, allowing the troops to camufage themselves better in the new enviroment.

The colours are the same still, the only ecceptions are little side pouches or battery bags wich are still in green and golden, in rememberance of a lost past.

The style of the uniforms is also peculiar. In fact the uniforms are reminiscent of the original 3 founding regiments. This means that, in a standard brennian infantry squad, a soldier with a typical mordian uniform could fight alongside one with a vahalallan one or a cadian. This depends on the heritage of the soldier, that is deeply respected by the men of Bren and by the military institutions when giving uniforms at new recruits. The unique colour scheme prevents any confusion on the battlefield.

### Regimental Badge

The regimental badge of the 382 Centuria Brennis is a shield with two haves, one green, the old colour of the Sanatio Arboris's leafs, and one red like the contaminated terrain of Bren's world after the First war on Bren.

In the middle of the Badge there is a stylized Sanatio Arboris, the half of the tree in the red half is white, the color of the tree's bark after the chemical assault, the half in the green half is golden, the color the bark used to be before the attack.

## Relations

### Enemies

Following the First War on Bren the Brennians have an huge grudge with the servants of Nurgle.