recursal/Fanatic-Fandom huggingface dataset:
The Rise of the Dragon God

After centuries of High Heaven absent in the Domain of Dragon Kind. The dragons increasingly felt discontent with their leader representing the realm, High Heaven didn't reflect the values or personality of most dragons. the Dragons started a war to rebel against High Heaven to denounce their status as the most powerful dragon. High Heaven attempted to resolve this issue without giving his status away.

High Heaven fought the entirety of dragon kind. With his incredible size he wasn't overwhelmed until a shard pierced the heart of a grey dragon. This empowered the dragon to immense stature. This dragon was then able to force High Heaven to flee the realm from massive wounds he could inflict, leading to the creation of a Dragon God. The Dragon Crystal went through the Dragon Gods body, he found it shortly after the battle. He then proceeded to use it's power to strengthen his allies that fought in the war, however not to an extent that they could overpower him.

The most infamous dragon that was strengthened by the Dragon Crystal was Krah Feln. "The bringer of ice ages" The third largest dragon. Her breath so cold, it brought ice ages to several realms.
Taunting Skull

Taunting Skull - Rare

This skull is a humans. It has one silver tooth. Touching the silver tooth activates the skull. The skull begins to insult the users enemies. When activated enemies have disadvantage on melee attack rolls against its user and allies within a 15 foot radius where the skull is located, until the end of your next turn. If attempting to hide and thrown, it laughs, attracting enemies towards its noise. Granting a +4 to stealth for 2 minutes, after 2 minutes the skull magically reappears in the users hand.

This skull can only be used twice until a long rest.
The Existence, the realms, and what lies beyond Wiki

## Welcome to the Wiki

This wiki is dedicated to the Dungeons & Dragons homebrew setting of "The Existence" and it's expansive lore. Some names are used from other material for the purposes of art/inspiration for NPC's that haven been modified from the source material.

## Important events

Creation

Corruption of The First One

Shards of the First One

The Rise of the Dragon God

Last War of the Gods

The late ice age

Birth of Lutheya

Titan of Humanity's Fall

Fourth Pillar of Hell

## Realms

Realm of the Mortals

Titan Realm

Domain of Dragon Kind

High Heaven

Heaven

Hell

Godly Planes

Elemental Realm

The Underrealm

Lair of the First One

Time's Chamber

Knowledge's Library

## Demi-Realms

What is a Demi-Realm?

Watcher's Observatory

Cow Level

Realm of Forbidden Magic

Behemoth Felinae

Azukar's Tent

## Note Worthy Characters

First One

Time

Knowledge

Chaos

Sevarog

Baal

Diablo

Mephisto

Maker

Serath

Zeus

Azukar

Ares

Anthrax

Father Frost

Pru Sae

Dragon God

Hyperion

Dris Aer

Krah Feln

Orus

Morael

Lucifer

Zu

Bror

Arachne

Beast from Below

Zor

Kyvir

Valerian

Cyrus

Rafiq

Pine

Toby

## Items

Staff of Unknowing

Yoca

Chromonium & Infamrious

Axes of the Woodlands

Taunting Skull

Amulet of Action

Glove of Magical Projectile

Helmet of Minor Mastery

Astra

Paragon Plate Armour

Hyperion's Compendium of Knowledge

Great Demon Armour Cube

Helmet of Enragement

Cow King's Hide

The Moon

Rejuvenation Potion

Cruel Bow

Aardvark's Skull

Sprinters boots

Weapons of War

Plate of the Tenacious

Bow of the Tracker

Shoulder pad of nullify

Scarf of the Wolf

Assassins Glove

Popsicle Dagger

Flute of Auriel

Golden Pages

Pen of Swiftness

Chalice of Freezing

Battleaxe of the Dying

Qin Katana

Moon blades

Torchbearers Reach

Philosopher's Stone

Soul Stone

Bolt of Bolts

## Creatures

Boulder Bear

Gorilloth

Scale Shifters

Grey dragon

Orange dragon

Purple dragon

Yellow dragon

Pink dragon

## Spells

Alter Dawn

Home

Designate Home

Disbelief

Diablo's Inferno

### Animancy Spells

Soul Container

Permanency

Community

Tear

Soul Repair

Grand Soul Blast

Greater Soul Blast

Soul Blast

Lesser Soul Blast

Reconstruct Sight

Combine

Soul Construct

Aura of Blades

Diminish

Create Soul Stone

Disguise Magic

Evaporation

Life Beyond Death

Bind

Shift

False Reflection

Pulverizing Grasp

Spirit Shield

Dismay
Cow Level

The Cow Level was created as a refuge for sentient cows who are bipedal. Not all cows who live there are bipedal or sentient. The Cow Level is an expansive flatland full of grass. The cow king and queen rule this Demi-Realm. Over time it has gained a reputation for dead adventurer's with expensive items, growing more with adventurer's seeking treasure.

```
"Cows and grass. That's about it honestly. One out of five." - Anthrax

```
Council of Moffs

The **Council of Moffs**, also known as the **Moff Council**, is a council of senior Armed Forces officers that control the military authority of the Imperial Kingdom's regional districts and are able to take direct command of the military forces within these districts and can coordinate them via Imperial High Command, a subgroup of military officers. The Council of Moffs also have the authority to take command of law enforcement agencies and overrule their leaders during wartime.

The leader of the Council of Moffs currently falls to Grand Moff Wilhuff Tarkin, a former Imperial Army Grand General and the individual responsible for the Tarkin Doctrine. As Grand Moff, Tarkin has control over the Atlesian District, which covers the entire continent of Solitas. The Council is also under the supervision of the Emperor, who often presides over the meetings of the Moff Council and is able to appoint newer members or dismiss them.
Disguise Magic

Disguise Magic

5th level soulimentation

Casting Time: 10 minutes (ritual)

Range: Self

Components: V S M (Soul of the same size as the caster, which the spell consumes)

Duration: 4 hours

Classes: all classes

You manipulate the appearance of any soulimentation spells you cast for the duration to appear from a different school of magic.

A creature examining soulimentation spells can attempt an Intelligence (Investigation) check against your spell save DC to disbelieve it.
Titan Realm

This realm is populated by hundreds of feet tall giants, some range in the thousands. Titans are immortal creatures that tend to be intellectual and wise. They live on the planet Hephus and it’s many moons.

Titans are commonly worshiped by mortals for the guidance they offer to humanity in the past. Besides humanity, most other realms despise titans for their secretive nature of hiding their vast knowledge.

Titans weren’t always gargantuan in size. Titans ranged from one hundred to four hundred feet tall for many generations until a Shard of the First One sunk into the planets core. This shard developed the titans to grow to incredible size and endurance. Titans that lived before this event are commonly referred to as the old titans.

Titans are well known for their scholars, warriors, and blacksmiths. The most famous of the blacksmiths, not just in the Titan Realm, is the Maker.

```
 "It's a nice place if you want to know what it feels like to be an ant." - Anthrax

```
Heaven

Heaven is not only a realm for souls pure from evil, they are a being. They appear to be humanoid with skin like glowing snow, with wings larger than lighthouses. By far the most kind of the First Ones children. Their job is to create mini realms for each good soul that represents their holiest desires. Heaven spent most of their time with High Heaven until they departed to sacrifice themselves to protect Heaven.

```
"They are truly the person that fills your heart with joy as much as apple pie." - Anthrax

```
Pen of Swiftness

Pen of Swiftness - Very Uncommon

This sleek shiny black pen with orange strips in odd shapes is magical.

This pen feels weightless, allowing user to draw or write at a much quicker rate. This pen doubles as a blow dart dealing 1d4 poison damage on a successful Ranged Weapon Attack Roll, this pen has a +5 to attack rolls with it.

The blow dart has 8 charges and regains 1d4 + 4 charges per long rest.
Imperial Kingdom of Mistral

* Insignia
* Map

The **Imperial Kingdom of Mistral**, also known as **Imperial Mistral**, is one of the four individual Kingdoms that are part of the Imperial Kingdom. The Kingdom is merely a puppet government that holds no real power and exists for the sake of stability.

The Moff Council oversees four regional districts in Mistral: Central, North, West and South.

## Organizations

Mistral is home to several organizations officially recognized by the Imperial Kingdom.

* Haven Academy

Haven Academy is one of the four Huntsman Academies that trains and graduates Huntsmen, officially recognized warriors that protect the Kingdom's and humanity from the Grimm. The Imperial Special Operations branch would often recruit graduate Huntsmen into their ranks.

Within in Haven's staff and security force, there are many Jedi, pro-Jedi supporters and Sith, all in hiding.

* Armed Forces Academies

The majority of Armed Forces Academies in Mistral primarily train and educate personnel for the Imperial Army. These academies either allow their students to study and train for the various sections of the Army, including the Stormtrooper, Android and Armour Corps.
Great War

Combatants| * Order of the Sith Lords
	+ Kingdom of Mantle
	+ Kingdom of Mistral
	+ Kingdom of Vale
	+ Kingdom of Vacuo
	+ Faunus

The **Great War** was a war that occurred on Remnant. It is considered a proxy war of the Jedi-Sith War that began several millennia prior. It was fought between two alliances: the Kingdoms of Mantle and Mistral on one side and the Kingdoms of Vale and Vacuo on the other. The Jedi Order were allied with Vale and Vacuo, as the Sith were with Mantle and Mistral.

Darth Bane, under the public guise Dessel, ascended as King of Mantle during the conflict's remaining years and proposed to all other Kingdoms to unify their governments to peacefully end the conflict. His plan to stage an assassination on Mistral, Vale and Vacuo's kings was successful and in the aftermath, he announced the unification of Remnant and declared that the Jedi and Sith were enemies that needed to be destroyed, thus the purging of them began.
Domain of Dragon Kind

The dragons in this realm live on one gargantuan planet filled mountains. Very few animals or plants live, most that do are eaten. There are other planets that dragons live in, however only the largest and most powerful dragons can attempt to fly across worlds and succeed. Dragons that are viewed lowly in dragon society or dragons that seek power, riches, fame, and food. They travel to other realms in hopes of a better life. Most dragons travel to the Realm of the Mortals, finding great fortune in ruling humans whilst living on hills of gold and treasures. The Domain of Dragon Kind contains the Dragon Crystal, which is kept hidden as well as heavily secured by the Dragon God.

```
"If your pet lizard isn't just enough, come to this place." - Anthrax

```
Axes of the Woodlands

Axes of the Woodlands - Very Rare - Requires Attunement

These hand axes only work as a pair. Each continuous attack made on your turn gains a stack of **Spirit Regeneration**. Not attacking with these axes on your turn ends stacks of Spirit Regeneration.

**Spirit Regeneration**. Each successful attack adds 1 temporary hit point at the end of your turn, this can stack up to 20.
Supreme Commander

The title of **Supreme Commander** is a rank given to the most senior officer in the Imperial Armed Forces of the Imperial Kingdom, including Maynor Hajime, Amdis' "son". Although the Emperor, being the overall leader of the Imperial Kingdom as head of state, head of government and commander-in-chief, held absolute authority over the Imperial Kingdom, he did not hold direct command over the organizations and branches that exist within the Imperial Armed Forces, which instead went to the Supreme Commander.

The role had been given to several individuals over the course of the Kingdom's life cycle. Both Kin and Adrian had appointed military officers as their chosen Supreme Commanders, but Amdis did not follow their example and instead appointed his apprentice Darth Vader as the Supreme Commander.

## Powers

The Supreme Commander is considered to be one of the highest honours to be given by the Emperor by many people within the Imperial Kingdom, mainly officers of the Armed Forces. The position and title also appears to be the second-in-command of the Imperial Kingdom, as Maynor is able to directly take command of Imperial High Command. As such, the Supreme Commander is the first in line to become the Emperor should Amdis become incapacitated or is killed, however since the Emperors were secretly Sith Lords, that has happened never occurred.
Serath

The archangel of Bravery and god-killer.

Serath previously on the Angiris Council until Sevarog arrived in High Heaven to test the angels fear. Serath alone faced him knowing she was embracing death. Managing to make him bleed he was outraged, cursing her with a powerful rage. Before this she was a peaceful and civil angel.

She initially struggled to control her rage. However the Angiris Council deemed she was too powerful, too dangerous to stay in High Heaven. Even she agreed upon this, she willing left High Heaven to the other realms. Not much is known of her after banishment. Eventually she was trapped in a mountain of ice, south of Krugtose. Freed by a group of adventurer's in 3312, one in particular cursed by Sevarog as well. Afterwards began the Last War of the Gods. Now she is corrupted with rage, attempting to end all evil in the realms. Starting with the Underrealm.

```
"Used to be amazing, now not so much. Don't tell her I said that." -  Anthrax

```
Lesser Soul Blast

Lesser Soul Blast

1st level soulimentation

Casting Time: 1 action

Range: 160 feet

Components: V S M (Soul of a small sized creature, which the spell consumes)

Duration: Instantaneous

Classes: all classes

A blast of mist streaks towards a creature of your choice within range. Make a spell attack against the target. On a hit, the creature takes 2d12 force damage.
Dismay

Dismay

7th level soulimentation

Casting Time: 1 minute

Range: Self

Components: V S

Duration: Until dispelled

Classes: all classes

You try to construct a deep fear into a creature you know. The target must succeed on a Wisdom saving throw or fear a building or 100 feet sphere of your choice for the duration. The target cowers when hearing the name of the area and will avoid being near it at all costs.

The target must make a Wisdom saving throw to enter the area willingly. While the target is in the area they have disadvantage on attack rolls and saving throws.
Grand Moff

**Grand Moff** is a title given to the head of the Council of Moffs and Imperial High Command, and is the commanding authority figure of the Atlesian District, a regional district that covers the entirety of Solitas. The title was created after former Grand General Wilhuff Tarkin introduced the Tarkin Doctrine as part of the defense strategy for the Imperial Kingdom and impressed Emperor Amdis Hajime who bestowed this newly created title upon him.

The Grand Moff bears a rank insignia plaque with twelve squares—a row of six blue squares over a row of three red and three gold ones.

## Powers

As the leader of the Council of Moffs, Imperial High Command and overseer of the Atlesian District, a Grand Moff's power was equal to that of the Supreme Commander; one of the highest honours to be given by the Emperor. A Grand Moff could command all branches of the Imperial Armed Forces, call the Moff Council into session at will, appoint or dismiss officers of High Command and take control of local law enforcement on Solitas. As such, a Grand Moff was also the second in line to become Emperor should the Emperor and Supreme Commander become incapacitated or killed.
Creation

The existence is a compilation of realms. Created by the most powerful being known by many names such as “The Creator”, “The Legend”, “The First One”. Most commonly referred to as the First One.

They are a being of unlimited magical along with physical energy. They are half good, half evil. They appear humanoid however without any facial features such as eyes, ears, a nose, a mouth. The right half of their body is a bright white, The left side is a dark black. They created many beings. Listed here not in a particular order.

Time, Knowledge, The Elements, Emotions, Gods, Titans, Dragons, Heaven, High Heaven, Chaos, mortals.
Soul Construct

Soul Construct

1st level soulimentation

Casting Time: 1 action

Range: 10 feet

Components: V S M (a set of plate armor)

Duration: 10 minutes (concentration)

Classes: all classes

You split your soul into two halves. One half flows into the plate armor, you control an Animated Armor construct that acts on your initiative. It’s Intelligence, Wisdom, and Charisma scores are replaced by yours. Additionally you can cast magic through the Animated Armor as if it is the caster.

If your body dies before the constructs, your soul is permanently bound to the Animated Armor. This can be reversed through the Wish spell.
Pulverizing Grasp

Pulverizing Grasp

2nd level soulimentation

Casting Time: 1 bonus action

Range: 100 feet

Components: V S M (Soul of a CR 2 or higher creature, which the spell consumes)

Duration: 1 minute

Classes: all classes

You contort a soul into believing your target is its greatest enemy, the soul wraps itself around the target and attempts to crush it.

A creature must succeed on a Strength saving throw or be restrained until the spell ends, additionally the creature takes 4d6 cold damage. A creature restrained can make a Strength check against your spell save DC at the end of its turn. On a success, it frees itself.
Reconstruct Sight

Reconstruct Sight

1st level soulimentation

Casting Time: 1 action

Range: Touch

Components: V S

Duration: 10 minutes (concentration)

Classes: all classes

You reshape your sight, losing it for the duration.

Choose from one of three forms of sight:

Darkvision 120 ft

Blindsight 90 ft

Tremorsense 60 ft

If this spell ends before the listed duration you are inflicted with Sight Rot disease.
Imperial Android Corps

The **Imperial Android Corps** is an organization of the Imperial Army, the ground-based branch of the Armed Forces of the Imperial Kingdom. The organization is responsible for the maintenance, operation and deployment of the Imperial Army's androids units.

## Organization

### Administration

The highest commanding authority of the Android Corps is the Army Command, though the roles of field officers fall to both Army officers as well as tactical androids, a class of android unit built with command duties.

Grievous, a human-turned cyborg, is one of the Imperial Army's most effective commanders, having served as a field commander since the Great War. He is has been unofficially titled as the Android Corps' Supreme Commander.

### Personnel

The Android Corps consists mostly of androids built by Baktoid Industries. These androids included the Atlesian Knight models 130 and 200, Atlesian Paladin models, Spider Droids, B1-series androids, B2-series androids, LM-432 crab androids, and Androidekas.

These androids are organized into formations:

* Squad - 8 androids
* Platoon - 7 squads
* Company - 2 platoons plus support
* Battalion - 2 companies plus support
* Vanguard - 2 companies plus support and heavy vehicles
* Regiment - 4 battalions plus support and 1 vanguard
* Division - 5 regiments
Knowledge

Knowledge is the second child of First One. Knowledge is undescribable in appearance, theoretically if anyone were to see them. They would me driven to death from insanity. Somehow Anthrax wasn't remarkably.

Knowledge is assigned by The First One to contain, keep safe, and know all information that existed, exists, and will exist. He also prevents certain individuals deemed undesirable to have access information, this is common with the method of forced memory loss.

Knowledge also works closely with Time.

Knowledge doesn't have all knowledge even. He lacks a large amount of information about the First One.

```
"There's no greater feeling then telling Knowledge something they don't know." - Anthrax

```
Schnee Dust Company

*“The finest of them all.”*
—Slogan
The **Schnee Dust Company** was a corporation owed by the Schnee Family, and is considered to be the single largest producer of Dust on Remnant. The company was founded by Nicholas Schnee and after the end of the Great War became the Imperial Kingdom's primary contractor for its most-recognizable war machines. It is also the only corporation in Remnant that is not led by an Imperial Foreman.

The company is most famous for its production on Dust, the nine *Imperial*-class battlecruisers, *Victory*-class cruisers, the armour used by Stormtroopers, and the standard TIE/LN Fighter. However, its also infamous for using Faunus as slave labour.

## Divisions

### Black Ice

*Main article: Black Ice*
A while after Jacques Schnee had become the company's CEO, he authorized the creation of a new division Black Ice, which focused entirely on experiments, though the true nature of these experiments were classified. The Imperial Security Bureau would later acquire the subsidiary.
Imperial Airfleet

The **Imperial Airfleet** is a branch of the Imperial Kingdom's Armed Forces that is responsible for all aerial-based operations. The Airfleet is under the command of Airfleet Command, a subgroup of Imperial High Command, which in turn is advised and led by the Moff Council and the Supreme Commander.

## Organization

### Administration

The Airfleet's leading body of senior officers are headquartered within the capital city of Imperial Atlas and are part of the High Command. Airfleet Command consists of military Marshals, the Airfleet equivalent of Army Generals and Naval Admirals.

Like most command groups, the members of Airfleet Command are often seen with Royal Guards and sometimes Airfleet Troopers.

### Personnel

The Imperial Airfleet consists almost entirely of trained pilots and airship crew personnel who were all trained at various Airfleet Academies built throughout the territories of the Imperial Kingdom. These personnel are trained using simulations and in order to graduate, they must pass a real live exercise, after of which they'll be granted Airfleet status and sent to serve in the Armed Forces' Airfleet.

The Airfleet separately trains its officers to differentiate their courses away from regular Airfleet personnel in order to effectively train and field exceptional officers for the Airfleet. Aside from mainstream, Airfleet training, these academies also train personnel for the Fighter Corps, a branch that is responsible for the deployment of the Armed Forces' TIE Fighters.
Life Beyond Death

Life Beyond Death

6th level soulimentation

Casting Time: 1 action

Range: 15 feet

Components: V S M (A emerald worth at least 250 gp, which the spell consumes)

Duration: Instantaneous

Classes: all classes

You fuel the soul of a creature that has died within the past 24 hours.

If the target creature isn’t an ally it must make a wisdom saving throw. On a success, The target creature’s soul manifests into a green crystalline body.

This creature fights for you on its own initiative count. It has 0 hit points with temporary hit points equal to its hit point maximum, it’s hit points cannot be restored in anyway.

This creature understands the languages it knew in life but cannot speak.

On a failure the emerald is consumed.
Underrealm

This realm is a creature just like High Heaven. The Underrealm otherwise known as the Abyss. Its origins are unknown even Time and Knowledge don't know. It lived as a perfect creature in terms of survivability. It could adapt to any environment or enemy faster than the speed of sound. This ultimate life form had no soul unlike every other creature, this was its weakness that prevented it from consuming everything in the realms. Knowledge created a soul for the monster. Without its soul having a defined structure or shape, its body collapsed into a pile of ooze. Interacting with this ooze is often deadly. The ooze acts as a teleportation method to the Underrealm.

The Underrealm is the stomach of the Abyss. What lives there is an attempt to recreate a corrupted version of another realm, in particular the Realm of the Mortals.

```
"I got goo in my shoes, I tried to clean it but I could never get the smell out. They were my favorite pair too. Watch out for the ravenous monsters too." - Anthrax

```
High Heaven

Before High Heaven became the realm full of angels to defend Heaven. They were the largest dragon before the Dragon God had acquired the power of the Dragon Crystal. High Heavens scales looked like a combination of marble, silver, and gold. They were described as generous, noble, respectful, peaceful. This behavior was unlike most dragons, and the few like High Heaven were looked down upon. High Heaven was obsessed with Heaven, they spent the majority of their life with Heaven instead of its own realm. This led to the rebellious war "The Rise of the Dragon God". The injuries High Heaven received during the war left them crippled enough to not be able to defend Heaven, as they deeply desired. Hades offered High Heaven the opportunity to have their body transformed into a realm full of angels to defend Heaven. High Heaven accepted this offer on the condition that angels reflect the appearance of Heaven.

High Heavens scales and bones were used to create the foundations of the realm, the blood was used to create angels (in small amounts). Hades then ruled as god of High Heaven for many millennia.

```
"Imagine the finest pottery you've ever seen, now picture that as a place." - Anthrax

```
Permanency

Permanency

8th level soulimentation

Casting Time: 10 minutes

Range: Self

Components: V S M (Soul of a CR 10 or higher creature, which the spell consumes)

Duration: Instantaneous

Classes: all classes

You begin inscribing runes on your soul. The next spell that is 4th level or lower with a range of self and a duration equal to or longer than 1 minute is cast has a permanent duration.

This spell can still be affected by Dispel Magic or Antimagic Field.
Watcher's Observatory

The Demi-Realm created by the Watcher as there residence to keep safe from the vast many who sought to kill her. It's a large observatory used to interact with the realms passively for the most part. Few know of its existence or have ever stepped inside it, one of those few is Malthael. Malthael has imprisoned the Watcher for an unknown amount of time, they now hold The Eye of the Watcher.
What is a Demi-Realm?

A Demi-Realm is similar to a realm in many aspects however there are a few distinct differences.

* A realm is infinitely expansively. A Demi-Realm is limited in size by the heavy magical power cost used to create it.
* A realm cannot be destroyed by anything other than the First One, not even Sevarog in his prime could do it. A Demi-Realm can be destroyed with the equivalent amount of magical power used to create it.
* A realm cannot be located within another realm, since realms are infinitely expansive it's impossible to travel between realms without a portal or through other magical means. Demi-Realms can be connected to other Demi-Realms. Azukar's Tent is the only known Demi-Realm that is capable of being inside realms
Spirit Shield

Spirit Shield

1st level soulimentation

Casting Time: 10 minutes (ritual)

Range: Touch

Components: V S M (Soul of a creature the same size as the target)

Duration: 1 hour

Classes: all classes

Through your hands you infuse the refreshing power of a spirit into a creature, creating a misty armor covering the creatures body. For the duration the creature gains 2d10 temporary hit points. After the temporary hit points are depleted the mist swirls causing the next attack roll to have disadvantage.
Pru Sae

Pru Sae (Pru-saw), the Colorful One. Unlike metallic or chromatic dragons. Pru Sae can change there scales and breath. They are cunning and mischievous in personality. As a scale shifter they have been with all kinds of dragons secretly and know secrets among that society.

Pru Sae has had a massive effect on the mindsets of dragons. A majority of them are distrusting of new comers to the point where any dragon becomes interrogated if they try to join a clan, family, or civilization.

Pru Sae is an arch dragon which is the most powerful they can achieve naturally. It can be argued however that Pru Sae is one of the most powerful dragons because of their influence among almost every dragon in the realm and even realms. Pru Sae encourages weaker dragons to go to other realms.

```
"I suspect he is the reason their are pink dragons." - Anthrax

```
Elemental Realm

This realm inhabitants mostly reside on a single planet, divided into five sections. A third of the planet is Earth, a third is ocean, and a third is lava. The sky is ruled by Lightning and Wind. Here elementals originate from also the Elements themselves who rule the land, oceans, and skies.

```
"If you like extreme weather; lava, volcanoes, floods, thunderstorms. This is the perfect vacation spot for you." - Anthrax

```
Soul Container

Soul Container

2nd level soulimentation

Casting Time: 10 minutes

Range: Touch

Components: V S M (A tiny or small sized container)

Duration: Instantaneous

Classes: all classes

You begin to enchant an object to restrain the soul of the recently deceased. As an action while holding the Soul Container and touching the body of a creature (CR 2 + your class level or lower) that has dropped to 0 hitpoints within the last 18 seconds (3 turns). You transfer their soul into the container on a failed wisdom saving throw. A Soul Container can hold up to as many souls equal to 1/4th the CR the spell is capable of (rounded down).

At higher levels: When you cast using a spell slot of 3rd level or higher, the amount of souls you can hold increases by 1 for every spell slot above 2nd.
Yoca

Yoca - Very Rare - requires attunement from a neutral or evil character.

Upon attuning to this staff, Yoca will fabricate. Yoca has the same statistics as a Giant Spider. When Yoca is within 30 feet of you, you have resistance to poison damage and advantage on saving throws from the poison condition. As well you can climb difficult surfaces including upside down on ceilings without having to make a check.

Yoca has their own initiative and will act upon your wishes.

Yoca fabricates after a short or long rest when they die.

**Curse:** When Yoca dies you become vulnerable to poison damage until Yoca is alive again. After removing attunement, Yoca will seek to kill you or until you attune to the staff again or when someone else is attuned to the staff.
Zeus

The false god, God of the Sky and Lightning, Ruler of High Heaven. Zeus was born the last son of Sevarog. Not given the title of a lord like his brothers, he was belittled by his brothers Baal and Mephisto. Zeus blended in with the Greek pantheon for the entirety of its existence. He hated the other gods, especially Hades for his ruler ship of High Heaven. Zeus requested from his father that he would give up his own soul stone and birth right to Hades so he could rule High Heaven. Sevarog accepted, during a party of the gods Zeus slipped his soul stone into Hades drink unnoticed except for one. This lead to Hades transformation into Diablo. After the war between the angels, Zeus and Poseidon against Diablo. Zeus was gifted the ruler ship of High Heaven.

Serath the only to notice Zeus's betrayal of the gods unfortunately banished from High Heaven around the same time. Zeus in his success felt uneasy seeking an oracle for his future. They told Zeus his own prophecy that would lead to his and the rest of gods deaths by Serath's hands. He killed the oracle but not until they could transport the prophecy somewhere else.

Eventually a group of adventurers found pieces of the prophecy then freeing Serath from the mountain of ice she was trapped in. Zeus's Champion attempted to stop this group, failing each time. Zeus's final mission for his champion was to defend Earth from the demon invasion.

Zeus was the first god to die from Serath's hands in the Last War of the Gods.

```
"Was full of himself all the time, not going to lie. I won't miss him." - Anthrax

```
Zu

Zu, the Abomination from the bottom. Crawling out of the pit of Hell where no creature has seen the bottom of, Zu came from it. This horrific monstrosity is hulking in size with three sets of razor sharp teeth and seven long spiked tails. Zu remains chained in a massive prison guarded by hundreds of demons and devils, as even Hell fears what Zu will do if released. Zu can only communicate with the most primitive or chaotic evil beings.

Worshipers of Zu are often barbarians. They are typically chaotic evil and believers in freedom, brutality and living like animals. The symbol of Zu is usually a branding of seven swirling tails, a mark of Zu is treated as a permanent bond
Chromonium & Infamrious

Chromonium (Kro-mon-ium) & Infamrious (Infam-ri-ous).

The two strongest materials in the Existence. Both equal in power, originated from the First One who created these metals to reflect the two sides. Chromonium appears goldish and a holy white combined, this metal increases the strength of good magic. Infamrious appears coal-like and reflective, this metal increases the strength of evil magic.

These metals appear across the realms. Most notably they are plentiful in the Titan Realm. Infamrious is also in Hell, High Heaven is partially made of Chromonium, Godly Planes has little of both metals. It is incredibly rare to find either metal in the Realm of the Mortals and is unknown whether these metals are in the Domain of Dragon Kind or the Underrealm.
Evaporation

Evaporation

9th level soulimentation

Casting Time: 1 action

Range: Sight

Components: V S M (Your soul)

Duration: Instantaneous

Classes: all classes

You release your soul and evaporate it into pure magical energy.

Every creature in sight up to a maximum of 5 (if their are more than 5 creatures in sight, the closest to you are affected by the spell) takes your class level x 10 force damage.

After this spell is cast your body falls into a permanent unconscious state. Not even the Wish spell can recreate your soul.
Fourth Pillar of Hell

When the black moon falls and doesn’t rise, a fourth pillar of Hell will rise. Those who own the Towers of Hell have a theory the fourth pillar is where Zu could’ve came from. The fourth pillar has been a rumor for millennia, until March 14th 3465.

The fourth pillar of Hell is named Grux (Named after a mighty warrior). It has a similar society to the Kingdom of Misery however their is only one ruler instead of seven.

### Hierarchy.

1. Zechin (King of Grux, alleged son of Sevarog)

2. Grux (Son of Zechin, deceased), Morrigan (Wife of Zechin and cursebringer)

3. Zeus (God of the sky, lightning and thunder, King of the Greek pantheon, unfavored son of Sevarog), Zu (Abomination from the bottom), Susu (Dream Architect)

4. Opprobrium (Dishonour to all), Yugrimad (The True God), Bhukr (The Forgetful Fool), Xwil’j’d (Anarchy Incarnate), Toraq ((False) Peace Itself), Het’ft (Plague Spreader), Gujo (Death of Desire)

#### Zu's Origin

Zu Climbed the walls of Hell for as long as anyone can remember. But they didn't come from the fourth pillar, it was only a small step on it's way to the top. With Bhukr's magic he convinced the monster to forget about this pillar and continue it's journey.
Beast from Below

Beast from Below is the child of the Abyss. It can replicate the sounds of most beasts however it's actually a monstrosity. Very few have seen it and lived, and those who have seen it haven't truly seen it. As it releasing a large black shadow preventing anything from seeing its true form, this shadow diminishes all light
Luna Tachibana

**Luna Tachibana** is a main character in the *Ascension of an Apprentice* fanfiction series. He is the currently one of four Lore Keepers of the Jedi Order and operates in Beacon Academy as its librarian, safekeeping the information of their secret society from the Imperial Kingdom and the world. He is also considered a Beacon Jedi, as he was trained at the Academy.

He was born in a small village located on the northeast coast of Vale called "Akai Bara" about 53 years after the Great War. He has two older siblings, a brother and sister, both of whom are Jedi Masters serving on the Jedi High Council.

## Personality

As Beacon's Lore Keeper, he often finds himself bored of his current occupation and yearns to serve as a Jedi warrior in the field, undertaking missions for the High Council. Though, his biggest dream is ultimately having an apprentice so he could pass on the knowledge he has to them directly.

Luna is a calm, content man, he usually finds himself day dreaming about things he wants. However, he does not always day-dream, as to avoid not being able to do his job. In his free time as Beacon's librarian, he reads books on the history of the war between the Jedi and Sith, mostly during the period of when the Sith Empire was active and the Jedi only had their Militia to support them.

Despite the intense desire to serve in the field, Luna does like the subtly of his position as it allows him a clear head to think, which is something he'd have to sacrifice in order to become a Jedi warrior.
Last War of the Gods

Shortly before Diablo was slain in 3312. Serath sought out Zeus in High Heaven, due to her banishment on good terms no angel bothered her. She lacked the distinct visual rage to have any angel majorly concerned. Entering the palace of Zeus, Serath's eyes were locked on him. Without control she unleashed her rage. Her armor and wings appeared crimson, only her left arm wielding her scepter remained pure. Zeus couldn't fight back long before getting slaughtered, his angelic bodyguards shared the same fate.

In Serath's uncontainable rage she became compelled to kill every god, she'd wage a war like no other to end the corruption she viewed of the gods. This war took thirty years to end. Collapsing all structures built by the gods into rubble. Each god killed by Serath's hand concluded to there bodies piling up, eventually resulting in a mountain of bodies. Acting as a battlefield for desperate gods seeking Serath's death.

The only remaining structure in the Godly Planes was Ares's stronghold, resting on top of a rock surrounded by rubble floating many kilometers in the sky above the mountain of dead gods. Storms persist on a daily basis, mainly large dark clouds with lightning,
Baal

the Lord of Destruction, is one of the three Prime Evils. The middle child of the Three Brothers.

The most reckless and brash of the Prime Evils, Baal revels in utter annihilation, not only of the world around him, but those who dwell in it. On the surface, he appears to be the most base and easiest to comprehend of the Prime Evils, and many have claimed as such. Deckard Cain wrote in opposition to this, maintaining that Baal is just as cunning and nefarious as his siblings; quite capable of using strategy and deception to further his goals.

Those who follow Baal prefer to surround their enemies and attack from all sides simultaneously, and are bred for strength and agility. They seek the undoing of Creation, striving for disorder and destruction. To Baal's minions, Order is anathema, and his lieutenants are bred for strength, endurance, and cunning, constantly training themselves in the art of war. Many of Baal's demons are intangible on the Realm of the Mortals.

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"Probably the evilest of the brothers by juuussssttt a little bit." - Anthrax

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Boulder Bear

Boulder bears were created by an unknown chronomancer mage. They sought to find how one of natures deadliest beasts would evolve. The end result was a boulder bear, which then killed the mage quickly.

Boulder bears are similar to regular bears biologically. However they grow even larger and live longer than the average grizzly. The most notable trait of these beasts is their rocky exterior instead of fur, which also aids them in blending into rocky environments.

Boulder bears have a second stomach which stones or rocks are broken down and stored, then transported to their shell. The teeth and jaws of them are incredibly durable.

Boulder bears that live deep in mountains seek gems or strong metals for their shell.

A famous Boulder bear is Edun. Gifted by Serath to speak all languages and eternal life. Their shell is partially made from magical stone used to keep Mephisto emtombed as well as diamonds.
Bror

Bror, King Nothing.

The forgotten lord in Hell, residing in the Birthing. He’s rarely worshipped or mentioned in history books. His shrines in the world are usually hidden or forgotten. His shrines tend to end up being covered in moss and dirt.

Bror hates the popular, the famous. And tends to the desires of the lonely. In terms of magic he uses mainly illusions to break people internally. His physical appearance is similar to a tiefling wearing a dark cloak with a broken golden crown on his head as well as a creepy broken right arm that bends in unnatural ways. When he speaks it’s either whispering or coughing or otherwise sounding sick.
Corruption of The First One

the birth of Chaos started the corruption. They began to manipulate the First Ones mind into insanity, driving them to split themselves into two halves. The dark half shaped into Sevarog, the light half wasn't capable of shaping itself into anything before Sevarog used his hammer to shatter his counterpart like glass that became the Shards of the First One. These shards were quickly scattered across the realms, Sevarog was only able to catch three. Chaos created their own Demi-Realm to flee to in fear.
Time's Chamber

Time's Chamber is composed of three sections.

- Time's Maze.

- Time's Guards

- Time's Inner Chamber.

Upon entry in this realm is the maze. TIme's Maze is a cave system that leads to Time's Guards, the cave system isn't hard to pass by itself however a enormous green eye roams the maze. For any who are caught by its gaze become frozen in time for eternity. When someone is frozen they appear paralyzed and unaging.

After exiting the maze is a stadium like room full of stone guards in rows. Their purpose is to prevent anyone from entering the inner chamber. A single touch from these guards turns one into stone to join their ranks.

Time's Inner Chamber is a hundred kilometer half dome structure made of glass, outside this glass is an endless fog. inside is a stone table with three chairs featuring three cups and a kettle. Most importantly a well Time uses to travel across time lines and realms, it also functions as a way for Knowledge  or Anthrax  or others to view time as Time does.
Tear

Tear

4th level soulimentation

Casting Time: 1 action

Range: Sight

Components: V S M (Soul of a CR 6 or higher creature, which the spell consumes)

Duration: Instantaneous

Classes: all classes

Your arms reach into a creatures soul and attempt tear a limb off. A creature must make a strength saving throw. On a failure that limb is removed from the soul, the body’s limb remains yet unusable. After 24 hours the soul will attempt to reconnect the missing limb and the creature makes a constitution saving throw. On a success the limb is useable. On a failure the limb becomes unusable for the next 3d4 weeks.
Soul Blast

Soul Blast

2nd level soulimentation

Casting Time: 1 action

Range: 180 feet

Components: V S M (Soul of a medium sized creature, which the spell consumes)

Duration: Instantaneous

Classes: all classes

A blast of concentrated misty magic heads to a creature of your choice within range. Make a spell attack against the target. On a hit, the creature takes 5d8 force damage. A creature medium size or smaller takes an additional 1d8 force damage.
Thorin Toruun

Thorin Toruun is a Craftsman Dwarf who while on the look for more exotic and expensive materials to improve his craft stumbled upon people who were able to provide him a way to acquire more of these materials and were also on the side of justice.

Class, Cleric, Subclass War domain

**Stats**

AC 20 HP 24

STR 13

DEX 11

CON 15

INT 10

WIS 16

CHA 12
Lair of the First One

The Lair of the First One is an empty void with a throne made from some unknown stone. This throne is the location where the Creation started. The Throne itself is incredibly poweful exclusively from the radiating power from when the First One sat upon it.

After the First One's death Sevarog sat upon it for the majority of time. Now Serath sits upon it.

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"I've never been there, it's where all creation started so I bet it's wonderful and certainly not boring." - Anthrax

```
Azukar

The incredibly famous skeleton merchant who resides in Hell. He and his tent booth seem to always be around when he is needed. He sells practically anything from toenails to souls of evil kings. He's known for his fair prices alongside his deals. However if anyone attempts to scam him or steal anything from his booth, he will torment them, then sell there souls to the lowest of scum.

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"Good deals and you can pretty much buy anything from him." - Anthrax

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False Reflection

False Reflection

4th level soulimentation

Casting Time: 1 reaction

Range: 90 feet

Components: V S M (Soul of a CR 5 or higher creature, which the spell consumes)

Duration: Until the end of your next turn

Classes: all classes

You quickly sculpt a soul into the shape of a creature within range. The soul replicates the creatures sound(s) and movement.

This soul reflects half damage it does and spells back to the target for the duration.

At higher levels: When you cast this spell using a 5th level spell slot or higher, the number of targets increases by 1 for every spell slot above 4th.
Diminish

Diminish

7th level soulimentation

Casting Time: 1 action

Range: Sight

Components: V S M (Soul of the same CR as the target, which the spell consumes)

Duration: until dispelled

Classes: all classes

You attempt to break the replenishing powers of a soul. A target within sight must make a Constitution Saving Throw, on a failure the target cannot benefit from any form of rest until they are below 10 hit points.
Knowledge's Library

Knowledge's library is infinite. An unlimited amount of bookshelves, yet not all of them are full. Knowledge spends his time either in his library creating more books to add to his shelves until the moment they die. His library also includes an impressive research laboratory.

A section of his library is an unlimited supply of paper, a variety of qualities. This is where all books with an infinite pages get there pages from.

Only three other people have ever been inside this realm. Anthrax, First One, and Time.

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"It's better than Krugtose's library, I recommend a visit." - Anthrax

```
Azukar's Tent

Azukar's tent is owned and supposedly purchased by Azukar for one billion gold coins. His Demi-Realm is composed of two parts, the tent and the storage.

Only the tent is ever physically in any realm so far. The tent is made from extremely high quality cloth for "The perfect presentation." - Azukar. Inside he displays powerful or unique items and lastly some form of portal to the storage. The tent is protected by several spells, making it theoretically indestructible.

The storage has never been seen by a single creature despite the several failed attempts. All is known is it is where he stores what he sells or has bought including a mountain of gold/currency.

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"It's a little messy but man that tent looks gorgeous." - Anthrax

```
Mephisto

the Lord of Hatred, is the oldest of the three Prime Evils.

Many claim that Mephisto is the most intelligent and cunning of the Prime Evils. There are some who believe that if there is truly a leader in Hell, it is Mephisto. There is certainly evidence that Mephisto himself believes this to be the case, declaring that "where I am is Hell." It is said that Mephisto was most adept at pitting his brothers against each other. Diablo and Baal chafed at his manipulations, but more often than not they complied. Deckard Cain speculated that this was because Mephisto provided them with ample opportunities to pursue their ambitions. Perhaps because of this, Mephisto is seen by some to be a unifier and great tactician. It was Mephisto's greatest ambition to pit entire societies against each other, to turn brother against brother, to seed discord and distrust wherever he could. Mephisto shuns companionship, considering it "a comfort of the wretched."

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"Doesn't smell great, bring an air freshener if your having a visit." - Anthrax

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