Planetary Alliance

The Planetary Alliance is a collection of 30 races spread across 26 solar systems in Galactic Sector 2.2. Other races participate in the Planetary Alliance, but are not full-fledged voting members.

Joining the P.A. has benefits for trade and protection. While no hostile races have been encountered outside of Galactic Sector 2.2, if a militant race were to attack a P.A. planet all planets are pledged to join in.

The center of the P.A. is the manufactured planet Amicrux, which is located in a solar system very close to the center of Galactic Sector 2.2. Amicrux is also the location of the master DataAxis, where all information uploaded from each planet is stored for download to other planets' DataAxes. The universal units of time are based on Amicrux's orbital period, Amicrux Years (AY).

The Planetary Alliance logo consists of 3 concentric circles around the letters 'P A', which each "orbit" considered a wave. 8 dots inhabit the first circle, 10 the 2nd circle, and 12 in the last circle.

## History

The Planetary Alliance was founded in 156 BAY by universal Amicrux Years, though Amicrux was not built until later.

PA Planets are considered as part of three "waves." The First Wave includes the 8 founding planets:

* Uuk Faraoh
* Olav
* Neuros
* Njaal
* Zhong Zu
* Biolo
* Medito
* Durkkan.

Being in the same solar system, the Olav and Neuros people were the first to make contact. Their peaceful contact and ability to leverage each other strengths led them to be able to travel to other nearby systems. They were the first in the P.A. to make inter-system contact when they arrived in Durkkan, and soon after, Medito and Njaal. Meanwhile, the Uuk-Faraoh people also learned FTL travel, and came to the Olav-Neuros system. While there were some minor scuffles, there wasn't enough infrastructure for these people to actually have a war. They expanded out to Zhong Zu and Biolo.

The first Sector War occurred when these 8 races encountered Mildar, Arcta, and Dagda. The war encouraged the initial 8 to form a formal alliance, called the Planetary Alliance, in 156 BAY. An uneasy truce was called between the PA Planets and the MAD Planets, leading the PA Planets to explore mostly "out" from the Galaxy center while the MAD Planets explored "in" relative to the Galaxy Center.

In 60 BAY, the Yiptaens manage to serve as mediaries between the MAD Planets and the PA, and the two sides join in a single Planetary Alliance. 10 Planets in all became part of the P.A., constituting the the Second Wave. They include the 3 MAD Planets, plus the planets they explored (Bulgar Shravek, Garstacea, Wicetlin) joined the 3 new PA Planets (Incendia, Caelum, and Shi-Kimp) plus Yiptae.

Amicrux was built in the year 0 AY as a central location for governance. Many systems were standardized across the P.A. with the building of Amicrux. A "year" in P.A. parlance was defined on the orbital period of Amicrux, which was built to have a circular orbit 1/100000th of a light year from its star. All events were recalibrated based on the founding of Amicrux, with all events before it designated as Before Amicrux Years (BAY) and after it just Amicrux Years (AY).

The Third Wave started with the addition of Yindia and Khaleri in 119 AY and concluded with the addition of Vastire in 153 AY (or 226 ARI by Vastirian years).

## Governance

Each Member Planet is allowed a single Senator who votes on behalf of that race. Each planet has their own method of selecting a Senator.

All decisions are based on a simple majority. In the case of a tie, the resolution does not pass.

Grievances can be brought by Member Planets to the P.A. Senate for resolution. Non-member planets can also bring grievances in special cases, but the P.A. Senate can elect not to take them up for a vote.

The P.A. does not have a standing army, though all planets are pledged to provide troops if necessary. Peacekeeping forces may be assembled for specific tasks, such as the P.A. Embargo around Vastire.

## Membership Rules

A Planet cannot be considered for membership in the P.A. until the Planet is united under a single banner, regardless of the number of races. The P.A. must be assured that the voting decisions made by the Senator reflect the views of the Planet.

Universal Laws of the P.A.

* Planets must make P.A. Standard the dominant language of the people.
* Planets must allow free trade between Member Planets.
* Planets must adhere to resolutions passed in the P.A.
* Basic human rights must be protected by Member Planets.

## Member Planets

### First Wave Planets

The First Wave planets were all discovered by the Olavs and Neuronians. They are the ones who initiated the forming of the Planetary Alliance. There are 8 First Wave planets in all, including Olav and Neuros.

#### Olav

Olav was one of the first planets to achieve interplanetary travel, using it to reach their solar system neighbor Neuros.

#### Neuros

Neuros was not quite to the point of interplanetary travel when the Olavs arrived, however, they had advanced computing expertise. That, combined with their better natural minerals, allowed the Olavs and Neuronians to build better, intersystem spacecraft.

#### Durkkan

Durkkan was found by the Olavs and Neuronians. Their people adhere to the Common Form, though they are usually thought of (incorrectly) as more closely related to wolves. They are capable of walking upright or running on all fours. Their voice boxes are incapable of making the sounds required for P.A. Standard, yielding them a waiver from the rule of speaking the language. Their planet is almost entirely covered by fertile plains and lush jungles.

#### Medito

Medito was one of the first wave planets to join the P.A., in part due to its close proximity to Olav-Neuros. The planet is 94% covered in water, and no land mass is larger than one percent. Early in Meditan cultural development, they developed ships to connect the islands and trade goods, and they are among the earliest documented peoples to invent submarines. Meditans are a Common Form race, though they tend to be lanky, with yellowish skin and compound eyes.

Due to the size of the islands, and the spacing between them, stowaways were common on voyages. Most hoped to escape the circumstances of their own island, hoping that the sand truly shone brighter elsewhere.

Meditan magic generally has to do with navigating long voyages, surviving and thriving in the water, and in rare cases, the ability to take on the looks of others. This was an extremely useful ability for stowaways, and these *Mutarses* were highly sought after for this purpose. To this day, *Mutarses* are among the most prestigious of Meditans, for use in political and more nefarious purposes.

#### Biolo

Biolo is a carbon rich planet that led to the only known evolution of plant-like people that actually perform photosynthesis for energy. Technically Biolons are a Common Form race, though they are considered the "least Common Form," due to the photosynthesis.

The planet overflows with plant life, with massive forests both on land and under the sea.

### Second Wave Planets

Ten planets joined the P.A. as part of the second wave, all in 60 BAY.

#### Yiptae

Yiptae, a planet in the Windoon system, joined the P.A. in 58 BAY. As the first interplanetary race in the Windoon system, and the planet that brokered the peace treaty between the MAD Planets and the First Wave P.A. Planets, the Yiptaen Senator has a lot of influence in the P.A.

#### Mildar

One of the MAD Planets, along with Arcta and Dagda. They formed an early alliance and explored the Sector together. They tend to be close-knit even today. Another Common Form peoples, very similar to Vastirians and Khalerians in physiology.

#### Arcta

One of the MAD Planets, along with Mildar and Dagda. They formed an early alliance and explored the Sector together. They tend to be close-knit even today. Another Common Form peoples, very similar to Vastirians and Khalerians in physiology, but generally bigger and taller.

Home of the famed assassin Argus Kingslayer, killed by Vastirian Shard Zilpohn Mark.

#### Dagda

One of the MAD Planets, along with Arcta and Mildar. They formed an early alliance and explored the Sector together. They tend to be close-knit even today. Another Common Form peoples, very similar to Vastirians and Khalerians in physiology.

Dagda is a largely agricultural planet, with huge crop yields allowing them to ship necessary and exotic foods across the P.A.

#### Garstacea

Garstacea was located by the MAD Planets. Mostly covered in water, the Garstacean people have fought over the sandy islands for generations. Garstaceans can hold their breath for hours, yet do need to at least sleep on the land. Garstaceans have six legs, thick lower bodies, and are covered with chitinous exoskeletons. Their hands evolved to differ from each other: one being a large claw sharp enough to cut through metal, the other more akin to a regular hand with two opposable thumbs and three fingers.

#### Wicetlin

Wices are a Common Form race known for their military prowess, advanced fighting techniques, and weapons development.

Wicetlin has long been the subject of discussion in the P.A. Senate. A world-wide civil war has been raging for many years on the planet, which technically breaks the first rule of P.A. membership. However, due to the military prowess of the planet (and the sales of advanced weapons by both sides), the P.A. has indefinitely tabled the issue of their membership.

Elite Wicetlin forces are called Slicers. Their armor is easily identifiable, and they do not adhere to any code whatsoever. They kill what is between them and their target, and they frequently have no issue putting themselves in harm's way when they do it.

#### Bulgar Shravek

Bulgar Shravek was found by the MAD planets and convinced to join the P.A. as part of the second wave.

Shravek bodies adhere to the Common Form, though their limbs are particularly bulbous and their bodies are frequently covered with patterns of tiny spikes. The pattern of the spikes will help identify the race of Shravek.

### Third Wave Planets

There are twelve planets that joined as part of the third wave, in the years between 119 AY and 153 AY.

#### Vastire

Vastire, a planet in the Windoon system, was the last planet to join the P.A in 153 AY. Due to perceived human rights violations, the P.A. voted for an embargo around the planet, blocking all good and services until the caste system has been removed.

#### Khaleri

Khaleri, a planet in the Windoon system, joined the P.A. in 119 AY, with strong support from Yiptae, at the beginning of the Third Wave.

#### Yindia

Yindia, a planet in the Windoon system, joined the P.A. in 119 AY, with strong support from Yiptae, at the beginning of the Third Wave.

#### Makadewa

A swampy planet that joined the P.A. as part of the Third Wave.

#### Wakusei

Wakusei is one of two planets in the Sheith system with civilization-building peoples. However, only Wakusei is part of the P.A.

## Other Races

### Mondoon

The Mondoon hope to join the P.A., but they are in a unique position where they no longer have a home planet. They lost their home planet to a sentient AI. The entire race now lives in in a space fleet.