recursal/Fanatic-Fandom huggingface dataset:
Horrific Necktie

The **Horrific Necktie** is a clothing item in *Disco Elysium*.

## Description

The necktie is adorned with a garish pattern. It's disturbingly vivid. Somehow you feel as if it would be wrong to ever take it off. It's your friend now. You will betray it if you change it for some boring scarf.

## Voice

If a medium Inland Empire passive check is passed while inspecting the ceiling fan in Harry's room, the tie will be granted a voice of its own, effectively adding a 25th passive skill voice and offering new choices in certain situations.

>
> INLAND EMPIRE [Easy: Success] – No one is saying the multi-patterned necktie you found tied to the ceiling fan can \*talk\*. No one. It must be merely \*imagination\*, but...
>
>
>

>
> HORRIFIC NECKTIE – Let's bail! Time to push the EJECT button. Sounds like a \*responsibility\*. You don't like those.
>
>
>

## Trivia

* If the Spirit is eternal quest is completed, it will briefly be renamed to "Beautiful Necktie", and it is revealed that its official name is Joopson AS Men's Fashion, model "Colourful Tie." Catalogue no. J327.
* It is strongly implied that the tie's voice comes from Harry speaking to himself in a strange accent.

## Gallery

* Texture
* In-game location

## Notes and References

1. ↑ For certain Horrific Necktie passives, a second easy Inland Empire passive check must be passed while talking to Garte or during the Visual Calculus check inspecting bootprints near the body. However, some of the Horrific Necktie's comments will still be available as long as Harry has enough points in Inland Empire.
Postcard Couron '33

**Postcard Couron '33** is an item in *Disco Elysium*.

## Description

This one has 'HELL' written on its back. It could not be further from the truth. It's the boom years, and Couron, the nicest district in Revachol West, is enjoying a sun drenched day. Tall and handsome buildings rise from the riverside: steel, iron and yellow limestone, with cloud shadows sliding on the facades.
Pinball Maker's Coat

### Location

Inside a drawer in the old pinball workshop at the Whirling-in-Rags, accessible through the door in the kitchen or the door on the roof

### Effect(s)

+1 Empathy: M. Nyflox blues+1 Hand/Eye Coordination

### ID

jacket\_mullen

**Pinball Maker's Coat** is a clothing item in *Disco Elysium*.

## Description

This dusty old coat used to belong to someone called "M. Nyflox“. The name is stitched into the silk lining. It smells of moths and ancient engine grease, but fits you perfectly. A strange, lonely emotion fills you when you tighten the belt around your waist.
Photo of a Happy Couple

**Photo of a Happy Couple** is an item in *Disco Elysium*.

## Description

A black-and-white photo of a couple posing in front of a ferris wheel. The girl is young and pretty, the man clad in fancy uniform and smiling. On the back a very steady hand has written the words: Revachol Fair, summer of '91.

## Uses

* Unlocks the task to ask René about the photo.
* The photo can be given to Gaston Martin on day 5+.
Interisolary Trousers

**Interisolary Trousers** is an item in *Disco Elysium*.

## Description

Tailored trousers in light brown, moderate in every aspect. They're absolutely unremarkable -- in other words, \*perfect\*.

## Uses

* Increases your Moralist statistic by 1. If you reach 4 or more Moralist points after the dialogue with Empathy, it will trigger the dialogue to opt-in to the Kingdom of Conscience thought.
Inspect Klaasje's buoy

**Inspect Klaasje's buoy** is a task in *Disco Elysium*.

## Description

There's a buoy west of the boardwalk on the coast, somewhere in the reeds. It has Miss Oranje's fake documents in it...

## Details

* The buoy is located to the west of the fishing market. It can be found prior to activating this task, but cannot be interacted with directly.
Real Musor

**Real Musor** is an achievement in *Disco Elysium*.

## How to obtain

* It must be Day 2 or later, after paying Lawrence Garte for damages. You must also have the key to the dumpster in the back and Hobocop internalized.
* Talk to Garte and ask for a free room, rather than paying normally. Keep badgering him for a free room, until he says you don't have to pay him - then follow the dialogue thread until he suggests sleeping in the dumpster.
* Go out back and interact with the dumpster.
* Enter and go to sleep inside, bidding Kim Kitsuragi goodnight - permanently, as this ends the game.

## Trivia

Musor (*мусор*) is a Russian word meaning "trash". It as also a derogatory slang word for *cop*, similar to the English "*pig*". A popular hypothesis states that the name comes from the Moscow Criminal Investigations Department in Imperial Russia (Romanized Russian: *Moskovskiy ugolovnyy sysk*), where it was abbreviated as MUS. However, the hypothesis is false and falls under folk etymology: the investigations department was never called "MUS", it was known as "Moskovskaya sysknaya politsiya" (MSP) before the 1917 revolution and as "Moskovskiy ugolovnyy rozysk" (MUR) afterwards, and there is no evidence of "MUS" ever existing besides several posts on the Internet that don't provide any proof for their claims. The most likely version is that it's a calque of another derogatory term from the Polish language ("męt"), basically literally calling the policeman "trash".

## References

1. ↑ Exploring the origin of "musor" (in Russian)
2. ↑ A commentary by an etymologist (in Russian)
3. ↑ A commentary by an etymologist (in Russian)
Ledger of Oblivion

## Overview

### Location

Emerges from the Damaged Ledger if you open the hidden compartment and discard the contents, must be outdoors to be able to do so

### Effect(s)

+1 Authority: Threw that shit away+1 Suggestion: Mentally healthy power-move

-1 Inland Empire: Don't even care

### ID

ledger\_oblivion

**Ledger of Oblivion** is an item in *Disco Elysium*.

## Description

This is the ledger you found in the trash. It emits oblivion. A thin veneer of la-la-la, what I don't know can not hurt me covers its pages. You look at it and it makes you feel surprisingly solid, actually.

## Uses

* Interactive object, also gives passive effects when equipped. You can examine it to figure out a bit about your distinguished past as an officer, read case files, and pass the time that way. Reading case files requires Logic and can be made easier by having Kim explain the numeric system for cases (-1), having a set of Icosahedral Dice Set Sirens (-2), finishing the field autopsy (-1), asking about Ruby in the Fishing village (-1), and finishing up with Titus (-1).
LUM Fuel Canister

**LUM Fuel Canister** is an item in *Disco Elysium*.

## Description

There is still some fuel in this battered canister. A litre or two. The metal looks decades old, the logo of the automotive manufacturer LUM has faded on the side.

## Uses

* When you get to the bunker at the sea fortress, you'll have to open the blast door to move forward. Use the fuel canister to the power the generator and open the door.
Hypnogamma

## Overview

### Location

* Frittte
* In a container in apartment #10 at the Capeside apartments
* In a window behind Call Me Mañana (requires passive perception check)

### ID

hypnogamma

**Hypnogamma** is an item in *Disco Elysium*.

## Description

Hypnogamma! It does wonky things and fixes your brain.

## Uses

* Hypnogamma will add 3 charges to your pool of Morale healing items.
Pox

The **Pox** is a district of Revachol.

## Background

Once a park, a place for reflection and recuperation for the patients of the Old Military Hospital. In the 20s it was used as a quarantine centre during a measles outbreak that killed many children. Most everyone has avoided the hospital and surrounding park ever since. The Pox is completely wild now. Evergreen thickets covered in snow and industrial dust. Feral dogs and even wolves roaming in packs. The police try to keep the deepest corners cordoned off. Heavy drug users do slip through and hole up in the Old Military Hospital, hoping to find something to get high on among the hastily abandoned supplies. Or just to overdose in peace.
Insulindian Phasmid

**Insulindian Phasmid** is a character in *Disco Elysium*.

## Background

The Insulindian Phasmid is a large cryptid who lurks in the reeds on the sea fortress island. It posesses amazing mimicry-camouflage skills and disguises itself within the plant matter amidst the reeds. The Phasmid seems to posess not only mystical phasmic powers, but even psychic ones.

The enormous Phasmid is the focal point of interest to the Cryptozoologist Morell, as well as his wife, Lena, who has previously shared first-hand-account sightings of the creature.

Technically, it is an unknown species of the order Phantasmodea endemic to the Insulindian isola. For the last three hundred and fifty years is has hidden in plain sight, masquerading as the reeds. Moulting, cloning itself, unfolding at night to play with trash bins and buoys.

It went unnoticed by the first settlers and the land surveyors of the suzerain. Also by the soldiers of the Revolution and the officials of the occupation. Even the Semenese islanders who came here first, but did not stay, have not seen it.

Even the 4,000-year-old Seraseolitic civilization buried deep in the sediment did not. They had stone tools and silk, but the same brains, yet they missed it. Notably, the phasmid was still young then, as it had not developed the mutation needed for parthenogenesis yet, and scoured the neolithic hinterland as distinct individuals, not clones.

The phasmid has stayed hidden through four forms of government and two scientific revolutions. Until it was accidentally discovered by a detective of the Citizens Militia in Revachol, district of Martinaise, March, '51.

## Interactions

* The Phasmid appears after confronting Iosef Lilianovich Dros at the Sea Fortress, and reveals itself to be the reason behind his animation. It communicates with Harry upon touching it, and will reveal quite a bit about the world and its fate. If Kim Kitsuragi survived the tribunal and is in the party, he can take a photograph documenting its existence. Otherwise, it's Cuno, who will offer comments, but be an unreliable witness.

* If the Cryptozoology-related quests have not been carried, the player will be able to greet the Phasmid but any further interaction will be locked behind an impossible Electrochemistry check. The photograph cannot be taken by Kim.
Icosahedral Dice Set Sirens

## Overview

### Location

A gift from the Novelty Dicemaker in the Doomed Commercial Area. Failing the Hand/Eye Coordination check to catch them will give Icosahedral Red Die instead

### Effect(s)

Reopens white checks, reduces their difficulty

### ID

police\_dice

**Icosahedral Dice Set Sirens** is an item in *Disco Elysium*.

## Description

These two 20-sided dice have the colours of a police alarm -- bloodstone for red and lapis lazuli for blue. If you roll them and squint your eyes it looks like you're arriving on the scene. And it's raining. NOTE! Look at the MAP tab in Journal to see which White Checks have opened.

## Uses

* Reopens white checks:
	+ Reduces the difficulty of deciphering case files in the ledger by 2.
	+ Reduces the difficulty of finding the key to the blue door in the union box window at the Whirling-in-Rags by 1.
	+ Reduces the difficulty of gaining information from the Racist Lorry Driver about the "Lady Driver" by 1.
	+ Reduces the difficulty of opening the shipping container with the Mega Rich Light-Bending Guy by 1.
	+ Reduces the difficulty of understanding how Lilienne's Twins heard radio in their heads by 1.
Kingdom of Conscience

**Kingdom of Conscience** is a thought in *Disco Elysium*.

## Description

### Problem

*Heartache is powerful, but democracy is \*subtle\*. Incrementally, you begin to notice a change in the weather. When it snows, the flakes are softer when they stick to your worry-worn forehead. When it rains, the rain is warmer. Democracy is coming to the Administrative Region. The ideals of Dolorian humanism are reinstating themselves. How can they not? These are the ideals of the Coalition and the Moralist International. Those guys are signal blue. And they're not only good -- they're also powerful. What will it be like, once their nuanced plans have been realized?*

### Solution

*The Kingdom of Conscience will be exactly as it is now. Moralists don't really \*have\* beliefs. Sometimes they stumble on one, like on a child's toy left on the carpet. The toy must be put away immediately. And the child reprimanded. Centrism isn't change -- not even incremental change. It is \*control\*. Over yourself and the world. Exercise it. Look up at the sky, at the dark shapes of Coalition airships hanging there. Ask yourself: is there something sinister in moralism? And then answer: no. God is in his heaven. Everything is normal on Earth.*

## Effects

*Requires 1h 25m research time*

* Research:
	+ -2 Half Light: Calm water
* Completion:
	+ Moralist dialogue options heal +1 Morale
	+ Learning cap for Volition raised to 5
	+ Learning cap for Logic raised to 5

## Location

* Put on the Saramirizian Lounge Trousers, OR choose neutral/moderate dialogue options (don't agree with communist, fascist or ultraliberal ideologies)

## Trivia

"God is in his heaven. Everything is normal on Earth." is most likely taken from Pippa Passes, a verse drama by Robert Browning.
FALN "Ultra" Series Gloves

### Location

In a locked container east of the Harbour Union boss container (requires prybar)

### ID

gloves\_faln

**FALN "Ultra" Series Gloves** is an item in *Disco Elysium*.

## Description

For ultimate performance efficiency these FALN Ultra series gloves come fingerless and with a grippy padding covering the palms, making these ideal for quadrupedal movement – or for lifting cargo.

## Gallery

* Concept art
* Concept art
* In-game location
Remote Viewers Division

**Remote Viewers Division** is a thought in *Disco Elysium*.

## Description

### Problem

*Close your eyes. Let \*The Consciousness\* surge forward. A sharp pain fills your body as the Inner Eye opens violently. A cascade of presences, some benevolent, some malicious, flicker into existence around you. An ocean of souls. Different minds, different languages. There are so many of them, and their thoughts are so loud. It's scary and hard to control, but rubbing your temples with your fingers seems to help a bit. Do that. Yes, good. Now you just need to concentrate really, really hard...*

### Solution

*It is done. You've broken loose from the confines of modern science and into the vault of extrasensory knowledge from \*exotic\* cultures. Mankind has always searched for a means to break the shackles restraining the mind. Some practice meditation, some take, like, a ton of DMT. You apparently only need to rub your temples -- and bam! The aether opens before you, presenting its dark secrets: entities in the void making contact. (Definitely not just because you’re rubbing your temples and talking to yourself.)*

## Effects

*Requires 6h research time*

* Research
	+ -1 Perception: The mind's eye
* Completion
	+ -1 Drama: Gullible hack
	+ -1 Difficulty to all PSY Passive Checks

## Location

* Interact with the locked trash container behind the Whirling-in-Rags while you have Inland Empire ≥ 4 to speak to Kim about ESP and learn about the Remote Viewers Division. This unlocks new opportunities in dialogues to advance the progression of the Thought.
* Whenever possible, choose supranatural dialogue options. The task to investigate the Doomed Commercial Area has several opportunities for this.
Physical Instrument

**Physical Instrument** is a skill under the Physique attribute in *Disco Elysium*.

## Description

Flex powerful muscles. Enjoy healthy organs.

Cool for: Muscle Men, Bare Knuckle Brawlers, Gym Teachers

Physical Instrument is not only your muscles and your skeleton – it is your ability to use them effectively. It enables you to do push-ups, sit-ups, knock-out punches, and 360-degree spin-kicks. It’s a one size fits all solution to thriving and surviving in a physical world.

At high levels, Physical Instrument breaks doors, chains, and bones, and it makes you laugh at the namby-pansies who can’t. You’ll be manned-up, encouraging others to curl iron until they’re manned-up too. At low levels, however, you’ll have a hard time arresting anyone who isn’t infirm or already dead. Indeed, engaging in physical confrontations could leave you in either state.

## Stat Bonuses

### Clothing

* FALN Modular Track Pants (+1)
* T-Shirt Man From Hjelmdall (+1)
* White Tank Top (+1)
Highly Advanced Transceiver

**Highly Advanced Transceiver** is an item in *Disco Elysium*.

## Description

An EH-4 multi-modal transceiver, produced by the engineers at Esterhaz Elektronika. Designed for maximum adaptability. In the case of this unit, the frequency dial has been replaced by a key.

## Uses

* Can be used for Take on la Responsibilité to contact Coalition Warship Archer; offers a +1 bonus to the *Attempt to narrow the receiving mode manually* Interfacing check.
Investigate Doomed Commercial Area

**Investigate Doomed Commercial Area** is a task in *Disco Elysium*.

## Context

People say the commercial building on the plaza is cursed; no business will ever thrive there without going bankrupt. You promised Plaisance you'll look into it. Enter the sealed door behind the book store and find out what happened to the companies there.

## Walkthrough

* Ask the Novelty Dicemaker about the bankrupt companies.
* Ask the Novelty Dicemaker about the curse.
* Report back to Plaisance about your findings.
* Search for the 'malignant Entity'. Plaisance said she lives inside a chimney—find a way in.
Mega-Bino's Prescription Lenses

### Effect(s)

+2 Encyclopedia: Discover your inner bino-1 Perception: Nausea-inducing hell-glasses

### ID

glasses\_megabinos

**Mega-Bino's Prescription Lenses** is a clothing item in *Disco Elysium*.

## Description

Whose idiotic idea were square and beige plastic frames anyway? Beige is a colour that does not look good on \*anyone\*. Not to mention that seeing the world through these exceedingly thick lenses feels almost nauseating...
Interview the Wild Pines rep

**Interview the Wild Pines rep** is a task in *Disco Elysium*.

## Description

Find the representative of the logistics company who owns the harbour, and ask her about the murder. She should be around here somewhere...

## Details

* This task is accomplished by finding Joyce Messier at the dock near the Capeside apartments. To actually obtain Joyce's info on the lynching, Harry will need to either investigate The Jam Mystery, or locate his badge.
	+ Joyce informs Harry and Kim that she's unable to share confidential company secrets without taking name and badge numbers, however, a Medium Suggestion Red check allows Harry to attempt to negotiate; this will prompt The Jam Mystery task.
Racist Lorry Driver

>
> RACIST LORRY DRIVER – "Look, ace detective, I come from a long line of lorrymen. We got ancient rights and privileges..." He loses his patience for explaining it.
>
>
>

**Racist Lorry Driver** is a character in *Disco Elysium*.

## Background

*A rotund man with cold, pale eyes and short-cropped hair. A lit cigarette lingers between his fingers. The man is wearing a pilot jacket, high-waist jeans and a T-shirt with an unrecognizable image. About 40 years old. Reeks of heavy motor oils and the untold deaths of numerous smokes and alcohol bottles.*

The racist is a member of the Lorrymen and Carters Guild, which is supposedly *not* a labour union. He also wears a pair of boots with the Revachol street grid on them, a custom order to ensure anyone he stomps on know where the stomping is coming from.

## Interactions

* Interacting with him allows you to investigate the racist mug.
* He is also an important part of solving The Jam Mystery, where he can point Harry and Kim towards The Lady Driver's lorry after a formidable white Half Light check.
* During the task to Turn back the wheels of time, it is possible to learn that the racist lorry driver being the way he is comes from a place of bitterness over a lack of female affection - but his defeatist, self-pitying mentality and the sense the world owes him a mate because he perceives himself to be a good guy reduces his chances of gaining that affection.
Lafayette cannon

The **Lafayette cannon** was the Coalition's main tool for suppressing the defences of the coastal regions during the Beachhead, designed and built in Sur-La-Clef by military engineer Taylor Lafayette specifically for the Coalition's Insulindian campaign. It fired a 458.3 millimetre shell from a cannon with a muzzle velocity of over 600 metres per second and an effective firing range in excess of 23 kilometres.
Inspect the phasmid

Extract a confession from the Deserter

**Inspect the phasmid** is a task in *Disco Elysium*.

## Context

The Insulindian Phasmid appears in the final part of the game, after meeting the Deserter. It will appear in a cutscene, watching you silently. Go to it, carefully... it may be dangerous.

## Walkthrough

* This task is the final challenge of the game and one that has a lot of bearing on the endgame debriefing. If you have Kim Kitsuragi with you, he will be able to take a photo of the phasmid, providing incontrovertible proof that you have discovered a cryptid. If Cuno's with you instead, well, tough luck.
* Interacting with the phasmid gives you a slew of options and skills to utilize to take a better look at the creature. The first test is a Red Electrochemistry 10 check, allowing you to better inspect it.
* Next is an Inland Empire - Medium 11 White check to figure out what the Phasmid is doing when it starts foaming. If you accepted the pheromones from Morell, you'll have a chance to speak with the phasmid.
* If you succeed the phasmid will give an interesting take on the situation of humanity in Elysium, explain the deserter's odd behavior - caused by the phasmid's natural defenses, which manipulate brain chemistry to render itself invisible - and more. If you didn't get the pheromones, the Electrochemistry check will be impossible to pass. Throughout the game, there are several actions you can take to make the check easier:
	+ If Lena told you about her childhood experience, you'll get a +3 bonus.
	+ Ask to lay the pheromone on THICK, you'll get a +1 bonus.
	+ When examining the hanged man, ask what will your corpse be marked by (+1 bonus).
* Once the phasmid's gone, it will leave behind a treasure trove of goods, including the missing Fairweather T-500 Helmet, Klaasje's passport, and the Triangong 4-46 scope. Check up on the deserter to note that his demeanor has abruptly changed.
* Interact with Dros to check up on him and finish the task.
Interview cafeteria manager

**Interview cafeteria manager** is a task in *Disco Elysium*.

## Context

The cafeteria manager of the Whirling-in-Rags might know something about the murder that happened in the yard. Ask him about it.

## Walkthrough

* When you first meet Kim Kitsuragi he'll put this task at the top of your to-do list. If you haven't already, head to the bar by the stairs and meet the man in charge of cleaning up the establishment after your antics. Garte will offer little in the way of help, since he was in a different district when the hanging happened, but will point you towards Sylvie Malaìika as someone who might have called in the murder.
Looks Like Progress

### Unlocked by

In Collage Mode, collect all four hidden Moralist Fragments to restore the hidden photograph.

**Looks Like Progress** is an achievement in *Disco Elysium*.

## How to Obtain

* Apply the Ambrotype filter.
* Now, with the filter still applied, look for the fragments in the four settings.
	+ Definitely Progress is in Lilienne's House
	+ Coming Soon is in Cuno's Shack
	+ Static Shadow is in Evrart's Office.
	+ For the Greater Good is in Martinaise East, to the left of Kim's motor carriage.
* While hovering over the fragment with your mouse, scroll to zoom in (or out) and the fragment will be collected.
* Assemble the four fragments into the photograph.
* Use the camera button on the top of your screen.
Medal dispenser

**Medal dispenser** is an achievement in *Disco Elysium*.

## How to obtain

* Acquire Medal The Setting Sun from René Arnoux by passing a White Composure check followed by a Red Drama check.
* Progress with the story until Evrart asks you to gather two signatures from the fishing village. This will unlock the task to confront the Pigs and get your gun back.
* Leave Kim at the Whirling-in-Rags or make him disappear for any reason (necessary to interact with The Pigs in a manner that allows you to unlock the medal).
* Confront the Pigs at the boardwalk after 22:00 without Kim in tow. Resolve the situation, then bow to her with a ≥4 Authority skill and you'll be able to pin the medal on her.
Buy FALN pants from Cuno

**Buy FALN pants from Cuno** is a task in *Disco Elysium*.

## Description

Those FALN track pants looked enticing, but you and Cuno were not \*close\* yet. You need to figure out what's going on with him and then you can get your hands on some performance gear.

## Details

* After passing a Legendary Empathy White Check with Cuno, Harry can purchase the FALN "Modular" Track Pants from him. The task completes after purchasing the track pants, available for ✤ 15.
Jules Pidieu

**Jules Pidieu** is a character in *Disco Elysium*.

## Background

Jules Pidieu, nicknamed "Oldboy" by his colleagues, answers and works the radio - he's the Communications Officer at Precinct 41 of the Revachol Citizens Militia.

## Involvement

* Jules is the radio liaison for Harrys own precinct, and can be contacted via Kim's Coupris Kineema shortwave, most notably for the Report your badge missing task.

## References

ESPRIT DE CORPS [Challenging: Success] – “You seen Apricot -- old Pidieu’s daughter?” asks Lieutenant McCoy. “Uh-huh,” replies Torson. “The ass on that one…” McCoy shakes his head in appreciation. “A bit strange the old man named her Apricot, but, I mean -- who am I to judge? Wanna hit the kebab joint?”
Postcard Le Jardin '21

**Postcard Le Jardin '21** is an item in *Disco Elysium*.

## Description

This laminated post card offers a glimpse across the river. A little more than a decade after the war, the eastern bank is already fully renovated. The hillsides are lush with gardens and residences, someone's parked a small beige airship by the fountain. This postcard will sell for a pretty penny.
Mazovian Socio-Economics

**Mazovian Socio-Economics** is a thought in *Disco Elysium*.

## Description

### Problem

*People think Communism was some crazy idea that had its comeuppance 40 years ago. A fever that shook the world, never to return again. They were right. Until \*he\* woke up today – a spiritual corpse responsive only to the call of Commodore Red, prostitutes, and Kras Mazov. For him, Communism is still a \*thing\*. He will single-handedly raise the Commune of '02 from the oceanic trench where it has been resting, covered in ghosts and seaweed! He is the Big Communism Builder. Come, witness his attempt to rebuild Communism in the year '51!*

### Solution

*0.000% of Communism has been built. Evil child-murdering billionaires still rule the world with a shit-eating grin. All he has managed to do is make himself \*sad\*. He is starting to suspect Kras Mazov \*fucked him over\* personally with his socio-economic theory. It has, however, made him into a very, very smart boy with something like a university degree in Truth. Instead of building Communism, he now builds a precise model of this grotesque, duplicitous world.*

## Effects

*Requires 3h 10m research time*

* Research
	+ -2 Visual Calculus: Looks like reaction...
* Completion
	+ -1 Authority: Downtrodden inva-communist
	+ -1 Visual Calculus: Reaction, reaction everywhere!
	+ Left-wing dialogue options give +4XP: Critical theory overdrive

## Location

* Choose any three left-wing, communist dialogue options. A Rhetoric orb will appear, and pursuing the road of communism will lead to the thought being unlocked.
Ledger of Failure and Hatred

## Overview

### Location

Emerges from the Damaged Ledger if you open the hidden compartment and do not discard the contents

### Effect(s)

+1 Empathy: Got fucked+1 Inland Empire: The un-well feeling

-2 Authority: Got fucked real bad

### ID

ledger\_of\_failure\_and\_hatred

**Ledger of Failure and Hatred** is an item in *Disco Elysium*.

## Description

This is the same ledger you found in the trash, only \*worse\* somehow. It makes you think about the letter. About the woman's handwriting. About not wanting to get out of bed in the morning.

## Uses

* Interactive object, also gives passive effects when equipped. You can examine it to figure out a bit about your distinguished past as an officer, read case files, and pass the time that way. Reading case files requires Logic and can be made easier by having Kim explain the numeric system for cases (-1), having a set of Icosahedral Dice Set Sirens (-2), finishing the field autopsy (-1), asking about Ruby in the Fishing village (-1), and finishing up with Titus (-1).
Pour L'Homme Labourer Jeans

**Pour L'Homme Labourer Jeans** is a clothing item in *Disco Elysium*.

## Description

Although these jeans look worn, the wearer must have had an ass given to them by the mighty Lord himself. That beautiful peach-shaped man-ass has imprinted itself so deep in the fabric you can't but wonder if wearing them would start molding your own vague rearside into a more \*shapely\* form as well.

## Uses

* Equipping the jeans will produce the Apricot Chewing Gum Wrapper.
Open the blast door

**Open the blast door** is a task in *Disco Elysium*.

## Context

The large blast door blocks your path forward. You have to get it open. Maybe from the console? If there's a button...

## Walkthrough

* To open the door, you need to find fuel for the generator and get it running. This is a trivial task if you held on to the LUM Fuel Canister, otherwise you need to step outside to the jetty to get some.
Milicia Gorki-Berdyayeva

**Milicia Gorki-Berdyayeva** is a character in *Disco Elysium*.

## Background

Berdyayeva is a lieutenant of the Revachol Citizens Militia and a member of Precinct 41 within the Jamrock Quarter.

## Trivia

Kim Kitsuragi mentions her while discussing Precinct 41 with Harry. Kitsuragi states that it must be an honour and a curse to work with with Pryce, McCoy, and Berdyayeva.

Jean Vicquemare mentions he had to explain the Major Crimes Unit twice to Ptolemaios Pryce, and four times to Berdyayeva, due to Harry's drunken antics.

## References

1. ↑ Berdyayeva's full name and rank can be seen in the background of promotional artwork for *Disco Elysium*, and *The Sacred and Terrible Air* by Robert Kurvitz.
Postcard Grand Couron '37

## Overview

### Location

On Cuno's shack's rooftop, in a bucket in a collapsed building between the Whirling-in-Rags and Frittte

### ID

postcard\_grand\_couron

**Postcard Grand Couron '37** is an item in *Disco Elysium*.

## Description

This postcard depicts an ill-advised residential area overlooking the Jamrock Quarter. 13-story buildings line the hillside like sarcophagi, an ominous fog already rising from behind. These are the last boom years -- in '39 the project fails catastrophically, leaving behind an opiate and hepatitis B infested slum.
Locations

This following is a comprehensive list of **locations** found in *Disco Elysium*.

## Map

Postcard representing Martinaise if it had been renovated.
## Locations

### Rue de Saint-Ghislaine

* Doomed Commercial Area
	+ Whirling-in-Rags
	+ Cuno's shack
	+ Crime, Romance, and Biographies of Famous People
* Frittte kiosk
* Bird's Nest Roy's Pawnshop
* Capeside Apartments
	+ Gary's apartment
* G.R.I.H. Terminal B
	+ Harbour secretariat

### Rue de Saint-Brune

* Fishing Village
	+ Coastal Shack
* Feld Electrical R&D Center
* Dolorian Church of Humanity in Martinaise (Speedfreaks' tent)
* Land's End
* Bunker
Highly Expensive Transceiver

**Highly Expensive Transceiver** is an item in *Disco Elysium*.

## Description

A Kristallsprach Model 9 portable transceiver. Looks (and sounds) expensive. This model includes Kristallsprach's patented 'signal purifier' technology and a bakelite briefcase shell.

## Uses

Can be used for Take on la Responsibilité to contact Coalition Warship Archer; offers a +1 bonus to the *Attempt to narrow the receiving mode manually* Interfacing check.
Leather Jacket Pissf****t

### Location

Pass a Legendary Half Light check when talking to the Skulls next to Kim's kineema

### Effect(s)

+1 Drama: No fucks given-1 Authority: Wait, I'm a detective?!

### ID

jacket\_pissflaubert

**Leather Jacket Pissf\*\*\*\*t** is a clothing item in *Disco Elysium*.

## Description

A leather jacket that quite recently belonged to a young man who possessed some intimate knowledge on the human condition. It has his \*nom de guerre\* written on the back. It's quite a statement.

## Uses

* If Harry is wearing the Leather Jacket Fuck the World and has 8 or more Suggestion, Kim can be convinced to wear the Piss jacket (this does not alter Kim's stats and is a purely aesthetic change).
Replace lost boule

**Replace lost boule** is a task in *Disco Elysium*.

## Context

Due to some confusion over the game René and Gaston are playing, you threw one of their pétanque \*boules\* far in the sea. The shot was excellent, but now you owe them a \*boule\*... or at least similar-looking metal sphere.

## Walkthrough

* You can find a shotput ball in the Doomed Commercial Area's gym. Bring it back to René and Gaston to finish the task.
Jamrock Public Library

**Jamrock Public Library** is a character in *Disco Elysium*. It is the in-game name for an employee of the library itself, **Maurice**, contacted during the Dead body on the boardwalk task.

## Background

The Central Jamrock Public Library is located at Meroe Street 78 in Jamrock, with business hours from 9:00 to 18:00.

The library is called by Harrier Du Bois while investigating the death of the Working Class Husband, real name Victor Méjean, whose wife Billie holds a card at the library. The person who picks up the call is a middle-aged male librarian named Maurice. He is an employee at the library with his colleague Marie, who has been working at the library longer than him.

## Interactions

* The library can only be called during the Dead body on the boardwalk task.

## References

JAMROCK PUBLIC LIBRARY – "Marie?" He covers the phone with his hand and yells out into the room behind him: "Marie! Do you remember a reader named Billie Méjean? They returned a Thibault book the other day..." You hear someone answer from afar.

PERCEPTION (HEARING) – "Maurice, what?!" a woman yells. Then: "Yes-yes, okay, if it was the police..." She starts explaining something.

JAMROCK PUBLIC LIBRARY – "Yes, it was my colleague Marie," the librarian is speaking into the phone again. "She said that it was Billie's \*husband\* who returned the book. He also asked for this new sci-fi release "Loos, Radio City '87", but we don't have it yet."
A FOLDED LIBRARY CARD – "If lost, please return the card to the library. Dial 005-02-55-211 or visit us at Meroe Street 78, Jamrock. Business hours: 09.00 to 18.00."
YOU – "Central Jamrock Public Library?"

WORKING CLASS WOMAN – "I think, yes. If that's the one on Meroe."

LOGIC – It is.
SHIVERS – On Meroe drive in Central Jamrock -- in a darkened hall lit by orange desk lamps -- far away from the noise outside -- a middle-aged man taps commands into an old radiocomputer. A printout falls on the desk. Behind him, a lonely reader scours some dusty bookshelves, looking for a paperback...
JAMROCK PUBLIC LIBRARY – "Marie knows Billie, she's been working here longer than me. Sometimes her husband returns some books for her."
Perfectly Adequate Transceiver

**Perfectly Adequate Transceiver** is an item in *Disco Elysium*.

## Description

A common radio transceiver, produced by a generic manufacturer. There must be tens of thousands like it all over the world, each one indistinguishable from every other.

## Uses

* Can be used for Take on la Responsibilité to contact Coalition Warship Archer.
Indirect Modes of Taxation

**Indirect Modes of Taxation** is a thought in *Disco Elysium*.

## Description

### Problem

*First, if you have a side-bitch ideology cooking somewhere, don't sweat it. Fightin' indirect taxation for the Gossamer State is compatible with \*all\* creeds. It's cool like that. You're a cool anarchist now. Unless you don't want to be an anarchist. Whatever! Stuff this meal ticket in your eye-socket and let's see if we can steal some \*love\* back from the robber barons at the customs agency and the \*banditos\* at The Insulindian Financial Oversight and Competition Committee.*

### Solution

*Turns out those Financial Oversight Committee gangsters stuffed millions of hard-earned dividends away in the last place anyone thought to look: the hearts and minds of everyday Revacholians! You need to spread that deregulation gospel to the \*people\*. Tell them about that foreign fare tax. Preach that 98% gross burden. Preach it, preacher man! Set the brothas free. Taxes are racist.*

## Effects

*Requires 1h 45m research time*

* Research:
	+ -2 Empathy: Cold blooded
* Completion
	+ -1 Empathy: Thinks he's a hustler or something
	+ Ultraliberal dialogue options give +1 reál

## Location

* Pick up shoes in the Apartment block and wear them, Accept Bribes from Joyce and Evrart, Support Capitalist Ideals, basically any choice that supports just you making money. Your subconscious will contact you.
Pale Aged Vodka

**Alcohol Pale Aged Vodka** is an item in *Disco Elysium*.

## Description

Vodka, temporarily stored in the pale (or so they say). The crystal clear liquid has been contained in a ship-shaped bottle, commemorating the vanished airship Harnankur. Obliterating your liver has never felt quite so exquisite.

## Uses

* One of four types of drugs. Grants +1 to Physique at a -1 to Morale for one hour.
Instant Photo of Tattoos

**Instant Photo of Tattoos** is an item in *Disco Elysium*.

## Description

Lieutenant Kitsuragi snapped this photo of the hanged man's tattoos. It displays the intricate web of blue lines stretching across his torso. You have to admit it looks quite cool.

## Uses

* An important part of The victim's tattoos and Ask 'Scab Leader' about tattoos tasks.
Help Revachol Ice City cut losses

**Help Revachol Ice City cut losses** is a task in *Disco Elysium*.

## Context

Help Revachol Ice City cut their losses by unplugging the giant ice bear fridge. It's located in the cellar of the Doomed Commercial Area.

## Walkthrough

* Go down into the basement of the Doomed Commercial Area, locate the sockets on the wall, near the ice machine, then pull out the one corresponding to the fridge.
Photocopied Stock Certificate

**Photocopied Stock Certificate** is an item in *Disco Elysium*.

## Description

A photocopy of an official certificate that proves the owner holds public shares in Mauer-Koshlai Mercury Group. You don't know how valuable a photocopy of a stock certificate really is, now that you think of it...

## Uses

* Can be used to negotiate buying the ✤ 700.00 street light from the Pawnshop.
Marielle Charpentier

**Marielle Charpentier** is a character in *Disco Elysium*. She is an agent with Martinaise Realty Associates.

## Background

A representative of Revacholian landlording class, Marielle absolutely detests having to put up with Harrier. She is currently trying to clean up the apartment for rental, popping low-grade performance enhancers likely Preptide or Pericanine, but is absolutely burdened having to do low-grade labor. Especially after another of her subordinates screwed up locking down a foreclosed apartment and allowed the tenant to take his belongings after the Realty Associates tried to steal and auction them.
Pay for damages

**Pay for damages** is a task in *Disco Elysium*.

## Context

You need to pay for the damages you caused in the Whirling-in-Rags, or you won't have a place to stay tonight. Ask around for money and be careful with your spending. If you're unsure how much you owe, ask Garte.

## Walkthrough

* Kim suggests you ask your station for additional funds. They'll laugh in your face, though, so you'll have to find the money somewhere else. There are multiple options:
	+ If you just wait until 22:00 Kim will offer to help. Go to his motor carriage with him, take the spinners, and sell them at the pawnshop south of the plaza.
	+ Go to Lena for help and she'll give you a commemorative pin to pawn. This is also the start of the tasks to return her pin and to pay her back.
	+ Bribes are also an option. The money you get from Joyce or Evrart will cover the cost completely.
	+ The Doomed Commercial Area has a Production Schedule Filament Memory and a Antique Belle-Magrave Rifle, both of which add up to ✤ 60 in the pawn shop.
* You can negotiate with Garte to lower the price of the damages to as low as ✤ 60.
	+ You can also threaten Garte with arrest to drop to price to ✤ 30. This requires the horrific tie talking to you (Inland Empire) and a high authority check.
Read the watermarks

**Read the watermarks** is a task in *Disco Elysium*.

## Context

Get in front of Kineema's headlights to read the halogen watermarks in your ledger. This may yield some information about who you are.

## Walkthrough

* After acquiring your Damaged Ledger from the trash, go to Kim's Kineema and turn on the lights. You can only do this once.
* Now go stand in front of the Kineema, in the lights and interact. You will be able to decipher some facts about the case and you, then figure out that you are... Well, definitely *were* some kind of super cop. After examining the street grid, you count the perforations, revealing 18 dots (18 years in service), 216 dots (216 cases solved), and three dots (three kills).
* Completing this task will unlock the officer profile in the journal.
Berry Go

Genre | Hybrid J-Pop

Berry Go!! is played in the Candyland stage and the level was designed by Howard\_Y.

## Lyrics

```
甘い砂糖をちょうだい
やっぱり練乳がいいな
優しく掛け流して
とろけるミルクハニー
ギュッとみずみずしさを
君だけの特権
乙女の秘密ゴコロ
ちょっとだけ 見せたげる

味気ない デコレーションでも
ここにいるから
特別な事 なんて要らない
わたしだけを見てて

レディ Go! Go! Go!
いち Go! Go! Go!
このアンビバレンスな味覚
ベリ Go! Go! Go!
いち Go! Go! Go!
気づかないフリをしないで
レディ Go! Go! Go!
いち Go! Go! Go!
甘酸っぱいコンポーネント
ベリ Go! Go! Go!
いち Go! Go! Go!
今からだって行こうよ
Sweet Dream

苺の純粋な赤 白に混ざりあう
ハートの形なんか
そんな気がしてこない

レディ Go! Go! Go!
いち Go! Go! Go!
レゾナンス繰り返す
ベリ Go! Go! Go!
いち Go! Go! Go!
ずっときみを見つめてた
レディ Go! Go! Go!
いち Go! Go! Go!
夜空にきらめくアラザン
ベリ Go! Go! Go!
いち Go! Go! Go!
このままずっと走るよ
Sweet Dream

```

## References

1. ↑ https://petitlyrics.com/lyrics/2796347
Help ravers start a nightclub

**Help ravers start a nightclub** is a task in *Disco Elysium*.

## Context

The ravers asked you to help turn the church into a dance club, but there are already some people inside. Find out who those people are and what they want.

## Walkthrough

* Before setting up the club, you can find out something is wrong (difficult Logic check). There are many modifiers for those with a keen eye and relevant knowledge:
	+ If you're convinced you're the Smart Cop, you'll suffer a penalty for your pride (-2).
	+ If you ask Soona about the ravers, she'll tell you something's amiss (+1 bonus).
	+ Looking around the tent will reveal there are ingredients related to drugs in there (Perception, possible Encyclopedia checks)
	+ Check on Acele. You can figure out she's high on something with appropriate skills Template:Verification needed
* Ask Soona how she feels about the night club idea.
* Convince Soona to cooperate with the ravers, or evict her.
* Look into the spooks in the church.
* Report back to Andre that they can move in.
* Tell Andre about Soona's thoughts on the nightclub.
* Visit the nightclub after ravers have moved in.
Interview the Sunday friend

**Interview the Sunday friend** is a task in *Disco Elysium*.

## Context

You finally met up with the mysterious smoker on the balcony. He said the one you really want to talk to is his friend.

## Walkthrough

* This friend is waiting for you inside, in apartment #28—go and and meet him right now (he won't be there later). He offers an amount of information regarding the lynching, considering that he was an (almost) eyewitness of it. However, it only makes sense when cross-referencing it with a lot of other information.
* Learning this information completes the task.
Santiago S. John

**Santiago S. John** is a dockworker working for Wild Pines, and a customer at the Whirling-In-Rags cafeteria. He is maybe of Sao descent.

## Background

Just one of the many workers found in Revachol. John indulged in rum a bit too much and is now sleeping it off, in the darkness and absence of thought.

## Interactions

* Santiago is the Sleeping Dockworker the player can interact with in the cafeteria hall. Waking him up requires passing a Physical Instrument check (Challenging 12). Doing so will briefly wake him up, allowing you to ask a few questions and confirm that your various body parts should *not* be talking to each other the way they do.
* You can also rob him before waking him up: take his blister pack of Magnesium, and pass an Interfacing - Medium 10 check to take his ID and/or his money (✤ 5.00).
Lonesome Long Way Home

**Lonesome Long Way Home** is a thought in *Disco Elysium*.

## Description

### Problem

*Let’s rewind. Let’s trace your drunken steps back home. Jump across the raised channel bridge south-west of here. Fall over. Get up. Get off the asphalt in 20 minutes, shuffle your feet through courtyards, scaring little children. Go under the great raised motor-tract, the 8/81, until you reach le domaine éminent in North Jamrock. The streets are frozen this time of year, caked with ice. Walk down Main, to Perdition -- there’s a side alley there and your footprints in the mud...*

### Solution

*...here we go. Home awaits. Walk past Station 41 and through the market. Past the Boogie Street spearhead to the other side of the lake -- the frozen eye at the center of the district. Then past the video rental store on the corner. There, at the end of a street lined with pine trees: a small house, no larger than a matchbox. 11 Voyager Road. You no longer live there. Those times are gone, and so are those people. Why did you come here? Why are you still here? And where’s the dealer? You have to get back to work. That’s all you have now.*

## Effects

*Requires 6h 5m research time*

* Research:
	+ +1 Encyclopedia: Factual memory returns
* Completion
	+ Learning cap for Perception raised to 5
	+ Speed gives +1 PSY

## Location

* Wonder where your home is and don't think that you are a hobo (otherwise you'd become a Hobocop and the two thoughts cannot coexist).
Political Vision Quests

**Political Vision quests** are a series of political questlines that were cut from the initial release of *Disco Elysium*, but were added back into *The Final Cut* upon its release in 2021.

## Acquisition

During one of Harrier Du Bois' dreams at the end of Day 3, the option will appear to choose a political vision quest relating to whichever of the four political alignment(s) he has been leaning toward. Multiple may be available at this time, though he may only choose one to pursue. Get yourself organised for the communist quest, Take on la Responsibilité for the moralist quest, Become a man of plenty for the ultraliberal quest, or Turn back the wheels of time for the fascism quest.
Question Klaasje about the dead man

**Question Klaasje about the dead man** is a task in *Disco Elysium*.

## Description

Klaasje told you she can't talk about him now, but you need \*specifics\* -- height, build, etc, to confirm your autopsy. Ask a little later, when she has collected herself.

## Details

* Harry can return during the Question Klaasje about the tape or Doorgunner Megamix tasks (depending on whether he refused to take the tape from Titus Hardie) to learn more about the victim's appearance prior to his death.