recursal/Fanatic-Fandom huggingface dataset:
Cheaten

## Cheaten information on theAlpha Legends Wiki

Cheaten was once a normal life living Cheatah who worked his entire life to survive in the wild, hunting for food, collecting recources, making friends, building a tribe, but when Dusk took him over, he became Cheaten, he felt it too...

**Role: Attacker/Support**

## Overview

Cheaten is a decent Nature Attacker who uses supportive skills to his advantage. He has access to a heap of ally support while he deals good amounts of damage to his enemies. Cheaten's stats are nice having good stats in all three. Life and Power could've been a bit higher though. Cheaten has access to the all powerful PEP effect that can really come in handy when facing anyone who has PER in their skillset, which is very common nowadays. Sadly, Cheaten isn't the best choice for what he does since he has barely any high damaging moves, and that leaves him with only the bare minimal amount to kill enemies. Besides this, Cheaten is a fantastic Attacker who is more skilled at protecting his allies than taking the enemies allies away from the enemy side.

**Pros:**

* Good Stats
* Great Relics
* Nice SC
* Good amount of supportive effects

**Cons:**

* Mediocre Trait (besides SC)
* Horrible speed if ran as a Support monster
* Bad damage output

## Recommended Moveset

### Protect and Protect

* No Ruler (Heals allies by 25% + 50% Life Shield + PEP - 46s, 3 CD)
* Swamps Boss (50 Special Dmg + Stun + AoE Stamina Leak - 43s, 3 CD)
* Follow My Rules (Ally Heal 20% + Allies 50% Life Shield + Ally PEP - 40s, 2 CD)
* Open Minds (AoE 30 Special Dmg + Allies 30% Heal - 36s, 3 CD)

Recommended Runes: 3 Speed; 3 Team Speed

Recommended Relics: ?

Recommended Talents: ?

### Attack and Support

* Open Minds
* Swamps Boss
* Prepare For War (30 Special Dmg + Guard Down - 0s, 0 CD)
* Follow My Rules

Recommended Runes: 2 Strength, 1 Speed; 3 Strength; 2 Strength, 1 Team Speed

Recommended Relics: ?

Recommended Talents: ?

## Counters

* Monsters like Yeary Dael can easily counter this fast hunter, being able to clean his PEP and Shields using his PER + AoE PER skills.
Custom Dungeons

Custom Dungeons are Dungeons what are fan made and exclusive to this Fandom. Currently there are five dungeons but more will be added as new Fan Era's are introduced!

* Angel Rank Up Survival Dungeon
* The Premium Dungeons
* Demon Rank Up Survival Dungeon

## Old Removed Dungeons

* Aether Dungeon
* The Dark Aether
* Ultra Amber Dungeon
* Dark Infinite Dungeon
* Guardian Dungeon
* Void Run
Flashoern

## Flashoern information on theAlpha Legends Wiki

Flashoern is a Thunder Attacker with torture and healing skills.

**Role: Attacker**

## Overview

Flashoern is a overall mediocre Thunder Attacker. Let's start off with the good: He has a great power. Nice relics, and two tortures in Shock and Burn. He has access to NER and Heals. But that's where the good things stop, Flashoern has a bad speed and life stat, leaving him vulnerable to other attacks and his trait is bad. So Flashoern is a very situational monster that may work in a little amount of War battles.

**Pros:**

* Nice power
* Nice relics

**Cons:**

* Only access to two tortures in Shock and Burn
* Horrible trait
* Horrible life and speed
* Bland movepool
* Bad stamina costs and cooldowns

## Recommended Moveset

### Buzz Attack

* The Mine Bomb (60 Thunder Dmg + Shock - 45s, 2 CD)
* Master of Tech (AoE 30 Special Dmg + Shock + Self 15% Heal - 50s, 3 CD)
* Lack of Tomes (AoE 40 Special Dmg + Self 30% Heal - 50s, 3 CD)
* Turn of Anti (Self Double Damage + Control Immunity - 50s, 3 CD)

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?

## Counters

* ?

  Dielab  |  Ranabar ?

  Technol Sans ?
Extreme Talent Ranking

This is the Extreme Talents Viability Ranking, where Extreme Talents are ranked, from OP tier to F tier. OP tier obviously meaning the best and F tier meaning the worst. Keep in mind that if a talent is ranked low here, it doesn't mean they are useless and worse than other relics, as they are separate from relics.

* This is the **Extreme Talents Ranking**. Each and every Charm is ranked on how well it can make a monster good or useable.

## S Rank

* Core Rebirth
* Oath Protector
* Dark Nanite

## A Rank

* Big Shiv
* Reactive Armor
* Mastery

## B Rank

* Header
* Time Servant

## C Rank

* Extreme Rush
* Blood Flooder
Dreamwing

## Dreamwing information on theAlpha Legends Wiki

Dreamwing used to be pretty popular and was seen walking around known for his special tricks and helping monsters when it was needed. He looks a lot like a golem and likes to go to the mountains. He also visits the forest every now and then so he can always remember the good times he has had with all the monsters he’s helped. His favorite memory is the one time he saved a couple monsters out of a disaster and since then they’ve come to like Dreamwing as a protector.

**Role: Attacker**

## Overview

Dreamwing is a Earth and Nature Attacker with Life Shield skills.

**Pros:**

* Great relics

**Cons:**

* Horrible Trait
* Horrible skillset, relies on one single Heavy tier damaging skills
* Very bland
* Terrible Stats

## Moveset

* **One with Nature:** Deals low Nature damage to one enemy
* **Back again:** deals low Earth damage to all enemies
* **Protector of Monsters:** Deals moderate Nature damage to one enemy. Applies Daze to one enemy
* **Defensive position:** Applies a 30% Life Shield to itself.
* **I’ll save you!:** Applies Life Regeneration and a 20% Life Shield to one ally. Requires cooldown.
* **Visiting golem:** deals moderate Earth damage to one enemy. Applies a 30% Life Shield to itself. Requires cooldown.
* **Golem rampage:** deals heavy Earth damage to one enemy applies a 25% Damage Boost to itself. Requires cooldown.
* **Natural feeling:** deals moderate Nature damage to all enemies. Applies Daze to all enemies. Requires cooldown.
* **Ultimate: Part Time Hero:** deals moderate Earth damage to all enemies. Applies Daze to all enemies and a 20% Life Shield to all allies.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Kindorock

## Kindorock information on theAlpha Legends Wiki

Kindorock is a Earth and Metal Attacker with great damage output.

**Role: Attacker**

## Overview

Meet Kindorock: A fantastic Earth and Metal Angel mythic that is released as the Fugitive Hunter offer in the Bounty Hunt (S2). He's one of the best monsters released so far. Kindorock's trait is fantastic, again a Fugitive Killer with Artifact trait, but this time, this monster has five traits: at rank 0, he has Artifact and the seasons Fugitive Hater, at rank 1, he gains True Vision, at rank 3, he gains Super Attuned, at rank 4, he casts Stamina Leak to the enemies, and at rank 5, he also casts Bleed to the enemies. He also has one of the best relics. His stats are also insane: having the new highest power ever in the Angel Era, good life, but sadly he has one of the lowest speeds in the era. Overall, Kindorock is a fantastic monster that is 100% worth the money to buy.

**Pros:**

* Highest Power stat ever in the Angel Era
* Nice Life stat
* Insane Trait
* Amazing Relics
* Has PER as an Attacker

**Cons:**

* Garbage speed

## Moveset

* **Fugitive Gone:** Deals heavy Metal damage to one enemy.
* **Earth Shattering Gun:** Deals moderate Earth damage to one enemy. Applies Daze to one enemy.
* **Brutal Warming:** Deals moderate Metal damage to all enemies. Applies Daze to all enemies.
* **Sky High:** Deals heavy Earth damage to one enemy.
* **Humilated Blast:** Removes positive status effects from one enemy. Deals moderate Metal damage to one enemy. Gives 1 extra turn to itself. Requires cooldown.
* **Super Can:** Deals heavy Special damage to one enemy. Applies Bleed to one enemy. Applies Burn to one enemy. Requires cooldown.
* **Massive Carnage:** Deals massive Metal damage to one enemy. Applies Bleed and Burn to all enemies. Requires cooldown.
* **Boiled Life:** Heals itself by 60%. Deals massive Earth damage to one enemy. Requires cooldown.
* **Major Kind Heart (Special):** Removes positive status effects from all enemies. Deals insane Special damage to all enemies. Applies Stun to all enemies.

## Recommended Moveset

### No More MT

* **Super Can:** Deals heavy Special damage to one enemy. Applies Bleed to one enemy. Applies Burn to one enemy. Requires cooldown.
* **Massive Carnage:** Deals massive Metal damage to one enemy. Applies Bleed and Burn to all enemies. Requires cooldown.
* **Boiled Life:** Heals itself by 60%. Deals massive Earth damage to one enemy. Requires cooldown.
* **Humilated Blast:** Removes positive status effects from one enemy. Deals moderate Metal damage to one enemy. Gives 1 extra turn to itself. Requires cooldown.

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Hiddone

## Hiddone information on theAlpha Legends Wiki

Hiddone is a Metal Attacker with raw damage, Shield Removal, and Torture skills.

**Role: Attacker**

## Overview

Hiddone is a good Metal Attacker with Tortures, he also uses Tortures, and Shield Removals to be greater damage output. Hiddone has a nice Trait in Control Immunity. But that's the only good trait, he has fantastic stats and relics. Overall, Hiddone isn't the best but sure is good.

**Pros:**

* Great stats
* Great Relics

**Cons:**

* Below average Trait

## Moveset

* **Beginning to Change** - Deals moderate Metal damage to one enemy.
* **Core Speed** - Deals heavy Metal damage to one enemy.
* **Top Notch Game** - Deals moderate Metal damage to one enemy. Applies Sunburn and Metal Weakness to all enemies. Requires cooldown.
* **Healing Aura** - Removes Shields from one enemy. Deals heavy Metal damage to one enemy. Requires cooldown.
* **Self Light Boost** - Applies Double Damage to itself. Applies Precision to itself. Requires cooldown.
* **Burn The Targets** - Deals moderate Special damage to all enemies. Applies Burn to all enemies. Applies Ignite to all enemies. Requires cooldown.
* **Thunder Takeover** - Deals massive Thunder damage to one enemy. Applies Curse, Burn, and Sunburn to one enemy. Requires cooldown.
* **Rebirthed Sun** - Removes positive status effects from one enemy. Deals massive Metal damage to one enemy. Requires cooldown.
* **Skeleton Burn (Special)** - Removes positive status effects from all enemies. Deals heavy Metal damage to all enemies. Applies Stun to all enemies.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Master Gonzo

## Master Gonzo information on theAlpha Legends Wiki

Master Gonzo

**Role: Denier**

## Overview

Master Gonzo is a powerful Magic and Metal Denier with access to three forms of denial being Corrupted, Stun, and CDA. On top of access to lots of supportive skills. This allows Master Gonzo to be a monster that can be used. Her trait, having Anticipation and Control Immunity really shows you how much power she truely has, being able to stop Extra Turns and deny is something really important. One of her skills is truly powerful being TD and Extra Turns for herself. Master Gonzo is a monster you really want to use if you want to protect your Calamity Mythics, though she shouldn't be your first choice.

### **Pros:**

* **Insane** speed stat
* Great trait
* Good relics
* Access to three forms of denial in Stun, Corrupted, and CDA.
* Access to TD as a Denier
* Decent supportive gimmicks

### **Cons:**

* Horrible life stat being the lowest of the Calamity Era

## Recommended Moveset

### (insert very funny caption here)

* ?
* ?
* ?
* ?

Recommended Runes: **?**

Recommended Relics: **?**

Recommended Talents: **?**
Annihilator R30

## Annihilator R30 information on theAlpha Legends Wiki

Annihilator R30 is a Metal Curser with Torture, Metal Weakness, and Stun skills.

**Role: Curser/Attacker**

## Overview

Annihilator R30 is a average Curser who has a few things going for him. He has a fantastic trait, great speed and good life, great relics, and that's about it. Annihilator R30 would've gone better as a Attacker, but he has the lowest Power stat for a Technology Mythic, which means he has the worst damage output ever. Annihilator R30 has a fantastic trait, Torture Immunity plus Status Caster Anticipation Annihilator R30's skillset lacks many things, like PER, TD, or Turn Transfer, these few things could've made Annihilator R30 one of the best monsters in the Technology Era, but he sadly isn't that good compared to the others.

**Pros:**

* Fantastic trait
* Great relics
* Fantastic speed and good life

**Cons:**

* GARBAGE Damage output
* Horrible cooldowns and stamina costs

## Recommended Moveset

### I Go Buuuuhhhhh

* Ground Burst (AoE 30 Metal Dmg + Metal Weakness - 40s, 4 CD)
* Ground Eruption (AoE 30 Special Dmg + Burn - 40s, 4 CD)
* Beam Jolt (60 Metal Dmg + Metal Weakness - 35s, 2 CD)
* Indesctructable Punch (50 Metal Dmg + Stun - 30s, 1 CD)

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?

## Counters

* ?

  Dielab  |  Ranabar ?

  Technol Sans ?
Dr. Monty

## Dr. Monty information on theAlpha Legends Wiki

What's a story without Gods... well, Dr. Monty knew from the very beginning of the Corrupted Era when he would open up the Aether to spread the essence, he knew every outcome... he was known as The Doctor, but he knew that he'd need to take down some unwanted guests...

**Role: Attacker**

## Overview

Dr. Monty is a very good Dark Attacker, he is from the Exclusive Offer Bounty Hunt. Dr. Monty has Control Immunity, True Vision, and will apply Minor Blind to all enemies at the start of the battle, a really good trait.

**Pros:**

* Great Trait
* Good skills

**Cons:**

* Bad Relics

## Moveset

* **The Demons** (45 Dark Dmg + Nightmares - 0s, 0 CD)
* **Hell Round** (Removes 50% Total Life - 36s, 2 CD)
* **Self Exit** (60 Dark Dmg + Stun + Curse + Allies Stamina Regeneration - 25s, 2 CD)
* **Thirty Six** (AoE 30 Dark Dmg + Removes 10% Total Life + Self 35% Heal - 36s, 1 CD)
* **The Shieldings** (30 Special Dmg + Allies 40% Life Shield + True Vision + Damage Boost + Haste - 44s, 2 CD)
* **The Insane Skill** (AoE 45 Dark Dmg + Removes Shields + Stun + Nightmares - 56s, 3 CD)
* **The Opening (Special)** (AoE PER + Removes 40% Total Life + 60 Dark Dmg)

## Recommended Moveset

* **Self Exit** (60 Dark Dmg + Stun + Curse + Allies Stamina Regeneration - 25s, 2 CD)
* **Thirty Six** (AoE 30 Dark Dmg + Removes 10% Total Life + Self 35% Heal - 36s, 1 CD)
* **The Shieldings** (30 Special Dmg + Allies 40% Life Shield + True Vision + Damage Boost + Haste - 44s, 2 CD)
* **The Insane Skill** (AoE 45 Dark Dmg + Removes Shields + Stun + Nightmares - 56s, 3 CD) / **The Demons** (45 Dark Dmg + Nightmares - 0s, 0 CD)
Master Ignis

## Master Ignis information on theAlpha Legends Wiki

Master Ignis is a Metal Support monster with PER.

**Role: Support**

## Overview

Master Ignis is a good Metal support monster with Torture Immunity, NER, PER, and Control Immunity skills. Master Ignis is generally really useful to help support allies, but with the second highest speed in the Angelic Era, this is really easy to do. This monster is good, and has some top tier qualities, but that doesn't ignore the fact that Master Ignis has a horrible trait.

**Pros:**

* Great relics
* Amazing supporting abilities in NER, Heals, and Torture Immunity

**Cons:**

* Horrible trait

## Moveset

**Burn with Fire** - Deals low Fire damage to one enemy. Applies Burn to one enemy.

**Burning Steel** - Applies Nanovirus to one enemy.

**Enemy of the Month** - Deals moderate Metal damage to one enemy. Removes positive status effects from one enemy.

**Control the Immune System** - Applies Control Immunity and Torture Immunity to one ally.

**One of Me** - Removes all tortures from all allies. Applies Torture Immunity to all allies. Requires cooldown.

**Ally Health** - Removes all negative status effects from all allies. Heals all allies by 35%. Requires cooldown.

**Enemy of Time** - Removes positive status effects from one enemy. Deals low Metal damage to one enemy. Applies Time Stop to one enemy. Requires cooldown.

**Positives and the Steel** - Deals low Metal damage to all enemies. Removes positive status effects from all enemies. Applies Nanovirus to all enemies. Requires cooldown.

**The Steel Hammer (Special)** - Deals heavy Metal damage to all enemies. Applies Stun to all enemies. Applies Positive Effect Block to all enemies.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Earthly Demon

## Earthly Demon information on theAlpha Legends Wiki

A mountain a size of a rhino would sound small but when you compare it to Earthly Demon, it's uncomparable. Since Earthly Demon is a great companion who in fact got given a soul. He now loves to stomp and cause Earthquakes whenever someone disobeys him or takes his dinner!

**Role: Attacker**

## Overview

Earthly Demon is a average Earth Attacker who also as dealing damage, applies Reverse Healing to targets. Earthly Demon is by far one of the better attackers since he can do three attacks in a turn.

**Pros:**

* Good stats
* Good relics

**Cons:**

* Extra Turns could be Anticipation bait
* Mediocre trait
* Bland movepool
* Horrible damge output

## Moveset

* Earth Stomp: Deals moderate Earth damage to one enemy.
* Global Punch: Applies Reverse Healing to one enemy.
* Time Stamp: Deals low Earth damage to all enemies. Applies Daze to all enemies. Requires cooldown.
* Take It Like That: Deals low Earth damage to one enemy. Applies Reverse Healing to one enemy. Gives 1 extra turn to itself. Requires cooldown.
* Shock Bomb: Deals moderate Special damage to one enemy. Gives 1 extra turn to itself. Requires cooldown.
* Bolting Runner: Deals low Earth damage to all enemies. Applies Burn to all enemies. Requires cooldown.
* Heavy Stomp: Deals heavy Earth damage to one enemy. Applies Daze to one enemy. Requires cooldown.
* You Die: Deals moderate Earth damage to all enemies. Applies Reverse Healing to all enemies. Requires cooldown.
* Hi From Up Here (Special): Deals insane Earth damage to all enemies. Applies MegaStun and Quicksands to all enemies.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Lord Crushlin

## Lord Crushlin information on theAlpha Legends Wiki

Lord Crushlin was on a hunt for Power Cores when he discovered he could become extremely powerful very easily. So he went on hunting for them, when he did find the power, it overloaded him and he became the strongest monster to date. Now he's known as "The Lord" in his region.

**Role: Attacker**

## Overview

Lord Crushlin is a decent Nature and Dark Atttacker, but let's start with the very few pros: He has very neat damage output. He has a great Power and Speed, and his relics are nice. However, this doesn't hold the fact he has horrible skills, horrible traits, and a bad life stat. Overall, Lord Crushlin shouldn't be a pick for your team in the meta.

**Pros:**

* Nice damage output
* Nice stats in Power and Speed
* Great relics

**Cons:**

* Underwhelming trait
* Horrible Life stat for a Technology Mythic
* Bland movepool
* Horrible cooldowns
* Horrible Stamina Costs

## Recommended Moveset

### I Attack and Eat

* Bold Move (70 Dark Dmg + Curse - 50s, 1 CD)
* Fear the Darkness (AoE 20 Dark Dmg + Dark Weakness - 45s, 3 CD)
* Cursed Light (AoE 45 Dark Dmg + Curse - 62s, 3 CD)
* Good Lord (Self Double Dmg + Skill Mirror - 35s, 2 CD)

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?

## Counters

* ?

  Dielab  |  Ranabar ?

  Technol Sans ?
Hastwe

## Hastwe information on theAlpha Legends Wiki

Hastwe is a Metal Attacker from the Multiplayer season 1 up to rank 4.

**Role: Attacker**

## Overview

Hastwe is a monster players would use if he was the only one available. With that said, he is by far the best Attacker released during Season One of the Angel Era. However, he does have multiple flaws: Starting off with his skills, only Single Target attacks... This isn't really good. He also lacks Negative Effects. He only gives Stamina Regeneration and Precision to himself while he damages the enemies. Overall, Hastwe is a decent Attacker for those who need one.

**Pros:**

* Great Power and Life
* Amazing Relics
* Great Damage Output
* Multiple skills in different element making Hastwe good against his own element

**Cons:**

* **Trash** Speed
* Bad Trait
* He only has Single-target attacks

## Moveset

* Deals moderate Metal damage to one enemy.
* Deals moderate Special damage to one enemy. Applies Poison to one enemy.
* Deals low Dark damage to one enemy. Applies Damage Boost to itself.
* Deals heavy Metal damage to one enemy. Applies Nanovirus to one enemy. Requires cooldown.
* Deals moderate Magic damage to one enemy. Deals moderate Magic damage to one enemy. Requires cooldown.
* Deals massive Metal damage to one enemy. Applies a Random Elemental Weakness skill to one enemy. Requires cooldown.
* Removes positive status effects from one enemy. Deals heavy Special damage to one enemy. Applies Double Damage to itself. Requires cooldown.
* Deals massive Special damage to one enemy. Applies Evasion to itself. Requires cooldown.
* **Special:** Deals very heavy Dark damage to all enemies. Applies Stun and Burn to all enemies. Gives 1 extra turn to itself.

## Recommended Moveset

### Bash Attack Set One

* Deals massive Metal damage to one enemy. Applies a Random Elemental Weakness skill to one enemy. Requires cooldown.
* Removes positive status effects from one enemy. Deals heavy Special damage to one enemy. Applies Double Damage to itself. Requires cooldown.
* Deals massive Special damage to one enemy. Applies Evasion to itself. Requires cooldown.
* Deals moderate Magic damage to one enemy. Deals moderate Magic damage to one enemy. Requires cooldown.

Recommended Runes: 3x Strength; 2x Strength, 1x Speed; 2x Strength, 1x Team Speed

Recommended Relics: ?

Recommended Talents: **Big Shiv**;
Angelic Era Chapter One – Welcome to Earth Legends

**Chapter One – Welcome to Earth Legends** is the first saga of the Angelic Era and the seventh part of the Space Saga. The saga was released on August 19, 2022 part of Season One of the Angelic Era.

## Story

A portal opens and Shadowyna comes through the portal and meets up with Armor Claw, a monster from the Earth Legends. Armor explains to Shadowyna that she is now on Earth Primal and is safe and the former Lord Crushlin has been defeated by the heroes. Shadowyna schemes to take control of the planet she's now on and goes to hurt Armor, but is stopped by Nishant, who tries to convince her that this planet does not deserve her evil and tries to make her part of the Good Legions gang.

Parrobot arrives and tells both Armor Claw and Nishant that there was a rift left open when the ended Lord Crushlin and destroyed the rifts, but Nishant reveals he knew that and didn't remember to tell them and tells them how Pure Pandalf helped him return to life to return to the team. Parrobot accepts this and tells Nishant that it's all good that he didn't tell the team about it.

Elsewhere, Angelic Kamala arrives and introduces herself to the group and reveals to them that she needs their help to stop a incoming threat that is looming over the entire world, and must get them to return to their old jobs, and help take down Shadowyna, who still schemes to destroy the planet. Nishant tries to explain to Angelic Kamala that Shadowyna is just confused and may not actually cause harm, but she doesn't believe Nishant and ignores him before leaving.

The team have a meeting on what to do and Parrobot mentions how they must put the responsibility into the hands of a Angelic mythic, a monster stronger than them all combined. Armor Claw gives some information on where they might find a monster - and tells Parrobot must go to the Angelic Hills area where the public has been shut off too, so Parrobot leaves for that location.

Parrobot arrives at the location and meets up with a voice who calls himself Master Ignis, who needs help to escape.
Dark Ranking

* Supreme Ranking
* Ultra Ranking
* Aether Ranking

Here is The Arena's Viability Ranking of Metropolitans from OP Rank to F Rank. OP is the most useful choice on your team and F is not recommended. Only Metropolitan monsters are covered in this ranking.

**Disclaimer**

This list is based around monster's performance in **The Arena (PvP)**, NOT Team Wars, Duels, etc. The monsters are also ranked at Rank 5. While we try to keep this list as objective and accurate as possible, these rankings are purely community-made. Please use this list as a supplementary teambuilding resource rather than an official and factual ranking.

## Unranked Monsters

* Master Mob
* Lord Mint
* Future Tam
* Ronaut
Lord Necromancer

## Lord Necromancer information on theAlpha Legends Wiki

Lord Necromancer is a Dark Support with Resurrection and NER skills.

**Role: Support**

## Overview

Lord Necromancer is a good Dark Support, but he isn't that good. Lord Necromancer's main gimmick is the resurrections and Evasion skills. But that's about it. He has only cooldown required skills making him weak against CDA and all denial except for Possession.

**Pros:**

* Nice supportive abilities
* Good speed

**Cons:**

* Below average life
* Easily blocked gimmicks
* Bland movepool

## Moveset

* Deals low Dark damage to one enemy.
* Deals low Dark damage to all enemies.
* Deals low Dark damage to one enemy. Applies Nightmares to one enemy.
* Revives one ally with 50% Life. Requires cooldown.
* Removes all negative status effects from one ally. Heals one ally by 50%. Applies Life Regeneration to one ally. Requires cooldown.
* Revives all allies with 25% of Life. Requires cooldown.
* Removes all negative status effects from all allies. Heals all allies by 25%. Requires cooldown.
* Revives one ally with 1% of Life. Gives 1 extra turn to itself. Requires cooldown.
* **Special:** Removes positive status effects and kills one enemy.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Angel Spirit

## Angel Spirit information on theAlpha Legends Wiki

Angel Spirit is a Light Support with PER, Trait Disable, Torture, and Healing skills.

**Role: Support**

## Overview

Angel Spirit is a good Support monster with PER, Healing, and Shield skills. Angel Spirit has a nice Trait in being Immune to all of Control, but it turns into trash right after that. Angel Spirit has good relics while her stats are just good. Angel Spirit has great complex skills that may be hard to choose a set to use. Overall, Angel Spirit is a nice Light Support monster with good abilities to help in the Angel Era Meta.

**Pros:**

* Nice Trait
* Nice damage output as a Support
* Good support capabilities
* Access to PER, Trait Disable, Healing,

**Cons:**

## Moveset

* **Pose for Me** - Deals low Light damage to one enemy. Heals all allies by 35%.
* **High End Support** - Applies Life Regeneration and Precision to all allies. Requires cooldown.
* **Take You Down** - Disables Trait on one enemy. Heals all allies by 40%. Requires cooldown.
* **Dumbsters** - Removes all negative status effects from one ally. Heals one ally by 60%. Applies Dodge Area to itself. Requires cooldown.
* **Heavy Box** - Deals heavy Light damage to one enemy. Removes positive status effects from one enemy. Requires cooldown.
* **Eating Out** - Disables Trait on all enemies. Applies Curse to all enemies. Applies Sunburn to all enemies. Applies Stamina Regeneration to all allies. Requires cooldown.
* **Package Arrive** - Deals heavy Light damage to one enemy. Removes positive status effects from one enemy, then, from all enemies. Requires cooldown.
* **Nuggest Sewer** - Heals all allies by 50%. Heals one ally by 50%. Applies Positive Effect Protection to all allies. Restores all cooldowns on itself. Requires cooldown.
* **My Little Angels (Special):** Removes positive status effects from all enemies. Disables Trait on all enemies. Applies MegaPossession to all enemies.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Erapther

## Erapther information on theAlpha Legends Wiki

Erapther is a famous stick fighter, he won so many battles that in the end, he got bored of it. So he left and found a new hobby: Animal Fighter! It's a mix between Stick Fighting and Riding a Horse, he's mastering that now!

**Role: Attacker**

## Overview

Erapther is a Thunder Attacker who deals great damage to single targets and applies effects to the entire enemy team while he does that. Erapther's Trait is bad in general. Good stats, nice relics, and access to 2 tortures in Sunburn and Ignite. Erapther is just a Mediocre Attacker.

**Pros:**

* Good Stats
* Nice relics
* Multiple Tortures

**Cons:**

* Mediocre Trait

## Moveset

* No Mistakes: Deals moderate Special damage to one enemy.
* No Regretting: Removes positive status effects from one enemy. Deals moderate Light damage to one enemy.
* Starin Barin: Deals heavy Thunder damage to one enemy.
* Thunder Baring: Applies Shock to all enemies. Deals moderate Thunder damage to one enemy. Applies Precision to itself. Requires cooldown.
* Dealing with Pain: Deals low Fire damage to all enemies. Applies Ignite to all enemies. Requires cooldown.
* The Sunday Of Today: Applies Precision to itself. Deals moderate Thunder damage to one enemy. Gives 1 extra turn to itself. Requires cooldown.
* I'm Here!: Deals massive Thunder damage to one enemy. Removes Shields from one enemy. Applies Stamina Leak to one enemy. Requires cooldown.
* No More Rumours: Deals heavy Water damage to one enemy. Applies Drowned to all enemies. Applies Boiling to all enemies. Requires cooldown.
* Ultimate Spell (Special): Deals massive Thunder damage to all enemies. Applies Guard Down to all enemies. Applies MegaStun to all enemies. Applies Evasion to itself.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Previso

## Previso information on theAlpha Legends Wiki

Previso is a Metal Denier with PER, Stun and CDA skills.

**Role: Control**

## Overview

Previso is one of those good deniers but have many counters with what they do. Previso is so useful and good. Turnavoid but with a meta gimmick. Having a great speed and life for his role, nice relics, and a fantastic trait. Previso's TD and PER abilities are just insane. Overall, Previso is great for his role.

**Pros:**

* Access to two forms of denial
* Access to both Trait Disable and PER in one skillset
* Great stats
* Fantastic Trait
* Good Relics

**Cons:**

## Recommended Moveset

### Previso's Turn

* The Feelings
* Power Jump
* Big Fist
* Con No More

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Bolderal

## Bolderal information on theAlpha Legends Wiki

Bolderal is a Earth and Metal Attacker with Pierce as a Trait and Extra Turn skills.

**Role: Attacker**

## Overview

Bolderal is a absolute insane Earth and Metal Pierce Attacker with Extra Turn skills. Let's start with the pros: Bolderal has insane stats, holding the highest Power stat in the Guardian Era, one of the highest Speed stats, and a average Life stat. Bolderal's trait is **busted** and should be used to it's fullest potential! CDA doesn't matter as you have *Shield*, a spammable Massive damaging skill. Bolderal's relics are also really good, being Sword and Essence. Overall, Bolderal is a insane Attacker who will 100% shake up the Guardian Meta.

**Pros:**

* **Busted** Trait
* Insane stats
* Great relics
* Insane Damage output
* Access to PER as an Attacker
* Has a great 0cd skill in *Shield*, meaning he's fine against CDA.

**Cons:**

* Extra Turns can be Anticipation bait

## Moveset

**Aloy:** Deals low Earth damage to one enemy.

**Magic of Life:** Deals low Metal damage to one enemy. Applies Nanovirus to one enemy.

**Bold Move:** Removes positive status effects from all enemies. Deals low Special damage to all enemies. Requires cooldown.

**Shock Charge:** Deals moderate Earth damage to one enemy. Applies Shock to one enemy. Gives 1 extra turn to itself. Requires cooldown.

**Dodge And Area:** Applies Area Dodge to itself. Applies Triple Damage to itself. Applies Vulnerable to itself. Requires cooldown.

**Shield:** Deals massive Earth damage to one enemy. Applies Major Damage Reduction to one enemy.

**Bland Power:** Applies Double Damage to itself. Applies Precision to itself. Gives 1 extra turn to itself. Requires cooldown.

**Take It Now:** Deals heavy Earth damage to one enemy. Removes positive status effects from one enemy. Gives 1 extra turn to itself. Requires cooldown.

[ULTIMATE] **The Worlds End:** Kills one enemy instantly. Heals itself by 100%.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Lunarpal Den Lena

## Lunarpal Den Lena information on theAlpha Legends Wiki

Lunarpal Den Lena is a Light/Water Attacker with Pierce skills.

**Role: Attacker**

## Overview

Lunarpal Den Lena is a insane Light/Water Attacker with Pierce, Freeze, and high damage output that instantly makes her work in the current meta. Let's go over all the great parts of Lunarpal Den Lena, starting with her stats, her power is insane being well over the highest. She also has a insane life stat, making her hard to take down easily. Her speed isn't bad either, being just above average. Lunarpal Den Lena's trait is what specifically makes her meta, starting unranked, Celestial, being pretty bad, but when ranked up, Lunarpal Den Lena is powerful, gaining Bulwark at rank 1, at rank 3 she gains not one but TWO traits, in Positive Effect Protection and Cooldown Immunity, protecting her positive effects. At rank 4, she will cast Pierce to herself at the start of the battle. If you believe you can just apply tortures to take down the really high life stat, don't bother if Lunarpal Den Lena is rank 5, she casts Torture Immunity to the entire team. But we aren't finished, we're going over skills.

### **Pros:**

* Insane stats
* Absurd damage output
* **Fantastic trait**
* Access to three Pierce skills
* Up to three tortures
* Good relics
* Access to PER
* Access to Freeze and Mega-Freeze as a Attacker

## Recommended Moveset

Lunarpal Den Lena features overpowered skills that work in many ways. Lunarpal Den Lena has a pierce skill that allows her to freeze all enemies.

### Raid Shadow Slam!

* Ice Cold (Self Pierce + **AoE 10 Water Damage + Freeze** + Removes Self Pierce - 56s, 4 CD)
* Wing Peck (Self Pierce + 50 Light Dmg + Stun - Self Remove Pierce + Extra Turn - 60s, 3 CD)
* Angel of Water (Allies NER + 50% Life Heal + Self Extra Turn - 50s, 3 CD)
* Shambal (80 Metal Dmg - 0s, 0 CD)

Recommended Runes: **?**

Recommended Relics: **?**

Recommended Talents: **?**
Frozabone

## Frozabone information on theAlpha Legends Wiki

Frozabone is a really well known sea professional who knows how to work the waves. In general, she knows how to serve and protect the entire ocean from any harm from any evil monster, so when Frozabone is called to do her job, she will save everyone over and over because she is that good at her job.

**Role: Denier**

## Overview

Frozabone is a bland and weak denier with only Freeze for denial. However, Frozabone is a a bit different to the other deniers in the Mobverse, Frozabone is the first monster ever to feature Cold Blood, which bypasses Taunt and Megataunt, so she will be a powerful monster in a way against those traits. However... Frozabone is just plain out horrible, having only one form of denial is really annoying since that prevents Frozabone from chaining denial to stop the enemies. Yes, Frozabone does have a heap of Dazing skills and a single Minor Blind move, but those aren't that great. Frozabone's stats are simply basic, high speed, high life, and like normal bad power, so that's decent, the trait is mediocre, relics are good, and the general lack of PER makes Frozabone bad for any use in pvp or the Objective Tower.

**Pros:**

* Access to Cold Blood which bypasses Taunt and Megataunt
* Good speed and life
* Good relics

**Cons:**

* Horrible skillset
* Only **1 form** of denial in Freeze
* Mediocre Trait
* No PER or TD

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Dielab

## Dielab information on theAlpha Legends Wiki

Dielab is a Dark Support with NER, Dragon Hater, and Healing skills.

**Role: Support**

## Overview

Dielab is a **TERRIBLE** Dark support who replicates the power of Morgz from the real game... there is no power. He's just plain out useless, being the second to last Technology Mythic he could've been at-least decent but no. Just don't use this junk.

**Pros:**

* Great speed
* His only good move is World of Pain

**Cons:**

* Horrible Trait
* Horrible Moves
* Horrible life stat
* Lacks any good gimmick
* Horrible healing capabilities
* Horrible relics
* High cooldowns and stamina costs on moves that are weak

## Recommended Moveset

### Junk is my name oh

* World of Horror (AoE 20 Dark Dmg + Nightmares - **55s, 3 CD**)
* Too Legit (Allies 25% Damage Boost + 10% Heal - **60s, 3 CD**)
* Heal the Wounds (Allies 15% Heal - 35s, 1 CD)
* World of Pain (Allies NER + Double Healing - 40s, 2 CD)

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?

## Counters

* ?

  **Dielab**  |  Ranabar ?

  Technol Sans ?
Aether Dream

## Aether Dream information on theAlpha Legends Wiki

Dream was bored of being in the bad part of the game, so he found some advice and used it to become a Aether version of himself, now he's an attacker what fits! But, after his transformation he turned evil, and the good inside him disappeared. Aether Dream is now here to take over the hunt!

**Role: Attacker**

## Overview

Aether Dream is a god awful Earth Attacker. Bulwark, Possession Immunity and Trait Protection SC. He has good stats overall. Amazing Relics, and bad skills.

**Pros:**

* Great Stats
* Good Trait
* Nice Relics

**Cons:**

* Bad skills
* High Stamina Costs on most skills
* No 0cd skills making him vulnerable to CDA
* Some of his skills effect himself
* Extra turns can be Anticipation bait

## Moveset

* **Dream Time:** Deals moderate Earth damage to one enemy. Applies Curse and Stun to one enemy. Requires cooldown. (30s, 2 CD)
* **Selfless Ness:** Applies True Vision to one ally. Applies Evasion to one ally. Gives 1 extra turn to itself. Requires cooldown. (46s, 3 CD)
* **Time to Change:** Applies Curse to all enemies. Applies Burn to all enemies. Gives 1 extra turn to itself. Requires cooldown. (36s, 2 CD)
* **Final TNT Rebirth:** Gives Anticipation to itself. Applies Positive Effect Protection to itself. Requires cooldown. (45s, 3 CD)
* **Nightmares from Masks:** Applies Nightmares, Stamina Leak, and Guard Down to all enemies and itself. Requires cooldown. (46s, 3 CD)
* **Stun Der Tunns:** Applies Stun to all enemies. Deals very heavy Earth damage to one enemy. Applies MegaStun to one enemy. Requires cooldown. (64s, 4 CD)
* **Take the Nights:** Applies five random negative status effects to all enemies twice. (Special)

## Counters

* Anyone with CDA can kill off Aether Dream
Angeliraptor

## Angeliraptor information on theAlpha Legends Wiki

Angeliraptor is a Earth Attacker with Life Steal, Boosts, and Daze skills.

**Role: Attacker**

## Overview

Angeliraptor is a very mediocre Earth Attacker in general. All he does is steal life to heal, spread Daze to his targets, and boost himself with the most bland type of skill. Angeliraptor's trait is nice, protecting him from all forms of denial and that's about it for his trait, his relics are horrible for his role. Angeliraptor's stats are just nice with a great power and a decent speed, but that life is so low for a Angelic Mythic. Overall, Angeliraptor is a mediocre monster with no real meta gimmick.

**Pros:**

* Good power stat
* Decent trait

**Cons:**

* Bad relics
* Horrible life stat
* One negative effect: Daze

## Moveset

**Small Chomp:** Deals moderate Earth damage to one enemy. Applies Daze to one enemy.

**Manager of Boost:** Applies a 25% Damage Boost to itself.

**Reset the Timer:** Deals low Earth damage to one enemy. Steals life from target. Requires cooldown.

**All Again:** Deals heavy Special damage to one enemy. Applies Daze to one enemy. Requires cooldown.

**Daze the Lord:** Applies Daze to one enemy. Applies Daze to all enemies. Applies Immunity to Daze to all allies. Requires cooldown.

**The Sixth Time Over:** Deals heavy Earth damage to one enemy. Applies Daze to one enemy. Steals life from target. Requires cooldown.

**Enemy of the Enemy:** Deals moderate Earth damage to all enemies. Applies Daze to all enemies. Applies Precision to itself. Requires cooldown.

**Damage of the True:** Deals very heavy Special damage to one enemy. Applies Double Damage to itself. Requires cooldown.

**The Ultimate Showdown (Special):** Removes positive status effects from one enemy. Deals insane Special damage to one enemy. Applies Daze to one enemy.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Proan

## Proan information on theAlpha Legends Wiki

Proan is a Dark Tank with Supportive gimmicks and Taunt as a trait.

**Role: Tank/Support**

## Overview

Proan is a really powerful Dark Tank who also can work as a Support monster. Who has Taunt, Tough, Stun Immunity, Area Possession Immunity, and heaps of heals and MegaTaunt skills. Proan uses Damage Protection to help him stay alive and thanks to him having the highest life stat in the Angelic Era, Proan can easily be a great help in the battlefields. Proan's most powerful gimmick is the Damage Protection, Evasion, and Dodge Area skill which is just broken. Proan's relics are really good for his role and since Proan can be helpful in supportive ways, Banner will help support with Stamina Restoration. Let's dive deep into his supportive side for a second, Proan can apply Stamina Regeneration, Stamina Protection, NER, Dodge Area, and Evasion, and while his Speed stat isn't even near good enough to make him a support, he can be a Supportive Tank while he rules the Taunt trait. So Proan is overall a great monster with access to many good things.

**Pros:**

* Access to NER, Stamina Regeneration, Stamina Protection, Dodge Area and Evasion
* Great trait
* Great amount of supportive abilities
* **Highest Life Stat in the Angelic Era!**

**Cons:**

* Horrible speed

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Palata

## Palata information on theAlpha Legends Wiki

Palata is a Earth Attacker with Team Supportive skills.

**Role: Attacker/Support**

## Overview

Palata is a great Earth attacker and a meta changing one for sure.

**Pros:**

* Great Trait
* Great Stats
* Amazing Support while dealing great amounts of damage much to like Sir Valgar from the game
* Great amounts of Tortures
* Self Evasion + PEP

**Cons:**

* Horrible Relics

## Moveset

* **Take A Time:** Deals moderate Earth damage to one enemy.
* **Deal With You Later:** Removes all negative status effects from itself. Deals moderate Earth damage to all enemies. Requires cooldown.
* **Evade Or Dine:** Applies Evasion to itself. Applies Positive Effect Protection to itself. Requires cooldown.
* **Insane Panda:** Deals moderate Earth damage to all enemies. Applies Quicksands, Burn and Ignite to all enemies. Requires cooldown.
* **Take A Break Now:** Removes positive status effects from one enemy. Applies Ignite and Curse to one enemy. Gives 1 extra turn to itself. Requires cooldown.
* **DJ Shield:** Removes Shields from one enemy. Deals massive Earth damage to one enemy. Requires cooldown.
* **The Shield Is Begone (Special):** Deals insane Earth damage to all enemies. Applies three Random Tortures to all enemies and applies MegaStun to all enemies.
Omega Era

## Mob App

The Omega Era is a Era Saga series that consists of eight Era Saga chapters. It is the third installment to the Space Saga and eighth installment overall in the Mob App. It began on December 9, 2022.

## Overview

In the Crowned Era, the app removed the Legends Pass and replaced it with the Mob Pass, a much more controlled system and gives more better rewards, and fixes the Infinite Node Chest. There are the same amount of monsters in each season as there was with the Angelic Era.

The biggest change was the Legends Pass removal, a essential part of the game just remade into something simple, yet rewarding! Also, the Titanium Relics are going to still be releasing in the Battle Pass.

## Modes

### Era Cave

#### Season One

Season One of the Angelic Era for the Era Cave

## Sagas

* Crowned Era Chapter One
* Crowned Era Chapter Two

## Trivia

* This Era has the same name as one created by SFC.
Hippotopomnus

## Hippotopomnus information on theAlpha Legends Wiki

Hippotopomnus is a Water Denier with Freeze and PER skills.

**Role: Denier**

## Overview

Hippotopomnus is a bad denier with Freezing and Stamina Draining capabilities. His trait is bad. He has horrible relics, but he is now a really fast Denier.

**Pros:**

* Good speed and just above average life

**Cons:**

* Stamina Drain is easily countered by Stamina Recovery Relics
* Bad trait
* Only form of Denial is Freeze
* Horrible relic slots for denier

## Moveset

* **Blinding Lights:** Deals low Special damage to one enemy.
* **Big Attack:** Deals moderate Water damage to one enemy.
* **Cursing Shadow:** Deals moderate Dark damage to all enemies. Applies Curse to all enemies. Requires cooldown.
* **Hey, Freeze!:** Deals moderate Water damage to one enemy. Applies Freeze to one enemy. Requires cooldown.
* **Hey, Drainin:** Deals moderate Water damage to one enemy. Removes 50% of Stamina from all enemies. Requires cooldown.
* **Stop, Darnin' Time!:** Deals low Water damage to all enemies. Applies Freeze to all enemies. Requires cooldown.
* **Big Final Toad:** Deals heavy Water damage to one enemy. Applies MegaFreeze to one enemy. Requires cooldown.
* **Big Complication:** Deals moderate Water damage to all enemies. Applies Daze and Curse to all enemies. Requires cooldown.
* **Big Potus Hippo (Special):** Removes positive status effects from all enemies. Applies MegaFreeze to all enemies. All enemies will die in 3 turns.

## Recommended Moveset

### Name

* ?

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?
Mob Universe

The Mob Universe (***also known as* Mobverse**) is the universe all the monsters are in. It's not connected to the in-game world but it does reference it quite a bit.

## History

**The Great War**
Long ago, Elvira was one of the greatest Angels! Long before she ever became a Warmaster. She was learning to become one but that was postponed when she was attacked by some unknown force, which ended up being just a strong gust of wind. Which - again not from nature - this was from some Demons.

Demons were corrupting places they visit and go around. They steal light and feed off victems fear. The more fear they find the stronger they get.
Alienfare

## Alienfare information on theAlpha Legends Wiki

Alienfare is a Dark Support with Artifact, Trait Disable, PER, and Turn Transfer.

**Role: Support**

## Overview

Ummmm. Alienfare is a unique yet very powerful Support monster who breaks the meta once more. Just like Garistar, Alienfare makes his appearance as a balanced monster but if used correctly, he may be able to break enemy teams. Overall, a top-tier monster.

**Pros:**

* Trait Disable + ET
* PER + ET
* Insane Trait
* Great Relics
* **Fastest monster in the Demon Era**
* Decent Life stat

**Cons:**

* High cooldowns on best skills

## Recommended Moveset

### Clean the State

* Stamina Restoration
* Ingwe's Failure
* Anticipation Blocker
* Here, Take This!

Recommended Runes: ?

Recommended Relics: ?

Recommended Talents: ?