Lore

Legacy of the Dragon takes place in a realm/continent called Aejdaria in the the magical world of Dunya. Although you can access the lore of the land in game, here is a brief summary of origins of the world and recent events in the history of Aejdaria.

## Heavens first sent dragons...

Although many would disagree on how exactly our world, Dunya (or "yesterland" in common tongue) was created, legends of almost all the races of Aejdaria unite in one truth: heavens created the dragons first, in their own image, to rule the skies and the land on their behalf.

Lady of the Forest was the first one to realize that although these god-like, gargantuan creatures were perfect in their own way, they weren't doing her perfect creation, the forests justice. So she created the elves to dwell in the forests and to worship her. She taught her children how to use the resources of the forest to survive without doing any harm to the forest itself and she taught them the way of magic.

However, this angered the Smith. If the Lady could give life to her own children, why couldn't he? So he created the dwarves to carve in the mountains, mine and shape the ore inside.

The Father, as arrogant as he's always been, was craving to outdo both the Lady and the Smith. So he created a race grander and stronger than both the elves and dwarves: the giants. The plains were the domain of dragons, the forests of the elves and the caverns under the mountains of the dwarves. So he claimed the surface of the mountains, the highlands for his children.

The Elves were the first to stretch the boundaries set down by the heavens. Magically expanding the forests, thus their domain, limiting the living space of both dragons and giants and trapping the dwarves in their caverns which led to the great Elven-Dwarven War. This was the first threat to the divine harmony of our realm but elves acknowledged their limits and knew the consequences of their actions. If they were to expand outside their forest, the fury of the heavens would be upon them.

Yet, a clan of giants who were driven out of their home by the growing Elven Empire didn't. Mirroring the arrogance of their creator, they set their gaze on plains, the hunting ground of dragons, ripe with prey and resources definitely more than dragons needed. They left their mountains and settled in the plains.

This transgression, this breach of divine harmony shocked all, the heavens, immortal dragons, elves and dwarves. The Father was forced to stop answering the prayers of his wayward children by other gods and this clan of giants were left completely alone in their war against the dragons. Losing the favor of their creator, the first generation of giants born on the plains lacked the grandeur of their parents. They were smaller, weaker and had shorter life spans. And with each generation they became smaller and weaker.

The war between giants and dragons went on for centuries and ended with the victory of dragons until only a handful descendants of the wayward giants remained, twelve females. Being ordered by the heavens to be merciful as it wasn't possible for these pitiful creatures to continue existing, the king of dragons Rahmaxasar, spared the twelve females.

However, a male descendant of the wayward giants had remained alive and regrouped with the females to repopulate their race. Dragons believe it was the Father who tricked other gods and helped his children to survive as one last favor. Thus, twelve tribes of men came into being.

## Aejdarian League and Eastern Horde

Beginning of tenth century shaped the political landscape of Aejdaria greatly. First, circa year 890 an orcish chieftain with the name of Krogor who would later be called 'Krogor the Great' formed the 'Great Horde' by uniting warring tribes of orcs, ogres, goblins, trolls and led them against human kingdom of Drukia in southeast Aejdaria and after Drukia was destroyed the Great Horde attempted an invasion of other human kingdoms and Dwarven lands near Mount Dhugor. Following this, Aejdarian kingdoms abandoned their internal disputes and united against the orcish threat, which was how the 'Aejdarian League' was founded and the members of the League fought as one in the event called the Great Orcish War. The Great Horde suffered a great defeat and dissolved, which led Krogor the Great to found the Orcish kingdom of Piled Skulls and maintain more peaceful relations with the kingdoms of Aejdarian League.

Circa year 920, Aejdaria have faced an even greater threat. The Dracolich and his minions invaded the principilaties of Yarasia following a plague that turned most residents of eastern Aejdaria undead. It is believed it was him and his 'Cult of the Unburied' responsible for the plague. He enlisted the vampire clans of Yarasia to his cause as well. His goal was to eradicate all forms of life from the face of Aejdaria, which led the Aejdarian League and the orcs to unite against the Dracolich. With his vampire servants' betrayal when they realized eradicating the life meant also removing any possibility of prey for them, the Dracolich has fallen.

This and the weariness off all sides led to a stalemate between Aejdarians and orcs and the new vampire overlords of Yarasia. Yarasia and the Piled Skulls seeing their very existence will be in danger when Aejdarian League recovers from the war against the dracolich, formed their own alliance, commonly although not officially called the 'Eastern Horde'.

As the threats that caused the Aejdarian League and Eastern Horde faded over time, the weaker the alliances has become. Although not officially disbanded, in year 999, member kingdoms of both alliances might face their former allies in battle.

## Age of the player

Now a days, the world still falls in conflict, as the races gather and fight each other, and the kingdoms grow every more stale to each other, the world is on the brink of chaos, new darkness lingers, and light starts to fade. there has always been speculation of a hero light or dark, who would ether conquer the world in darkness or unite the lands in a new dawn. They would unite the races in the fight against Evil or Good and the fight against each other, perhaps that hero could be you...

## Notes and Trivia

* In Aejdarian Common, the word "realm" and "continent" used interchangebly.
* The name "Aejdaria" is a play on Turkish word for dragon, "Ejderha".