recursal/Fanatic-Fandom huggingface dataset:
Height

In other (unofficial) languages:

**Height** is one of the three basic attributes of Killers in *Dead by Daylight*, in addition to Movement Speed and Terror Radius.

## Overview

A Killer's height directly determines the height of their first-person camera, which, especially on tall Killers, usually sits lower than their actual face.

## Heights

### Tall Killers

* The Trapper
* The Wraith
* The Hillbilly
* The Shape
* The Doctor
* The Huntress
* The Cannibal
* The Clown
* The Plague
* The Demogorgon
* The Oni
* The Deathslinger
* The Executioner
* The Twins
* The Nemesis
* The Cenobite
* The Dredge

### Average Killers

* The Nurse
* The Hag
* The Nightmare
* The Pig
* The Spirit
* The Legion
* The Ghost Face
* The Blight
* The Trickster
* The Artist
* The Mastermind
* The Knight
* The Skull Merchant
* The Singularity
* The Xenomorph

### Short Killers

* The Onryō
* The Good Guy

## Trivia

* **The Onryō** was the first short Killer added to the game and remained the only such Killer until the addition of **The Good Guy**.
Jigsaw's Annotated Plan

**Jigsaw's Annotated Plan** is a **Rare** Add-on for Jigsaw's Baptism.

* **Increases** the number of carried **Reverse Bear Traps** by **+1**.
* **Increases** the Death timer of **Reverse Bear Traps** by **+10 seconds**.
* **Reduces** the Death timer of all **Active Reverse Bear Traps** by **-10 seconds** each time a Generator is completed.

## History

* 1.9.0
* 5.3.0

* **Increases** the number of available Jigsaw Boxes by **+1 Box**.
* Reverse Bear Trap Death Timer duration.

* **Increases** available Reverse Bear Traps by **+1 Trap**.
* Each time a Generator is completed, the Death Timer of all **active Reverse Bear Traps** is reduced by **-10 seconds**.
* **Increases** the default Death Timer duration by **+10 seconds**.

## Change Log

### Patch 5.3.0

* ***Rework:*** now increases available **Reverse Bear Traps** by **1**, increases **Reverse Bear Trap** Death Timer by **10 seconds**, and removes **10 seconds** from the Death Timer of all active **Reverse Bear Traps** when a Generator is completed.

## Trivia

* **Jigsaw's Annotated Plan** displays a **Perk Effect** icon to all Survivors whenever a Generator is completed, even if they do not currently have a *Reverse Bear Trap* equipped.
* **Jigsaw's Annotated Plan** does ***not*** reduce the timer of a *Reverse Bear Trap* when it is first activated. It only reduces the timer of already active traps whenever a Generator is completed.
Homemade Muffler

**Homemade Muffler** is an **Uncommon** Add-on for Bubba's Chainsaw.

* **Reduces** the duration of a *Tantrum* by **-1 second**.

## History

* 1.0.0
* 4.1.0

* the range of **Chainsaw** Noises.

* Reduces the duration of a Tantrum by -1 second.

## Change Log

### Patch 4.1.0

* ***Change:*** **Homemade Muffler** is no longer shared between **The Cannibal** and **The Hillbilly**.
* ***Rework:*** now reduces *Tantrum* duration.

## Trivia

* Prior to Patch 4.1.0, **Homemade Muffler** was a shared Add-on between **The Cannibal** and **The Hillbilly**.
	+ **Homemade Muffler** was reworked into Apex Muffler for **The Hillbilly**.
Iridescent Family Crest

**Iridescent Family Crest** is an **Ultra Rare** Add-on for Yamaoka's Wrath.

* Causes Survivors within **24 metres** of your location to scream and reveal their location to you after hitting the ground with a missed *Demon Strike*.

*"Know who you are so you may shield your heart." — Renjiro's Doctrine 11:2*

## History

* 3.4.0
* 5.5.0

* Missing a *Demon Strike* will cause all Survivors within **12 metres** of your location to scream and reveal their location to you.

* Missing a *Demon Strike* will cause all Survivors within **24 metres** of your location to scream and reveal their location to you.

## Change Log

### Patch 5.5.0

* ***Buff:*** doubled the screaming radius from **12 metres** to **24 metres**.

### Patch 6.6.0

* ***Change:*** modified the behaviour of the triggered Survivor screams to be consistent across all Unlockables:
	+ Survivor screams are now 3D with a maximum audible range of **19 metres** (used to be a map-wide 2D scream).
	+ Triggers a *Loud Noise Notification*.

### Patch 6.6.2

* ***Reversal:*** reverted the behaviour of Survivor screams to their original functionality.
	+ The reversal was motivated by the community's negative response to the range limit, which caused the Unlockables to end up weaker than before.

## Trivia

* In terms of mechanics, **Iridescent Family Crest** works the same as Infectious Fright.
* **Iridescent Family Crest** will ***not*** activate if the missed *Demon Strike* hits a wall.
Iridescent Lament Configuration

**Iridescent Lament Configuration** is an **Ultra Rare** Add-on for Summons of Pain.

* **Shields** the Aura of the Lament Configuration from Survivors who are farther than **24 metres** from it outside of a *Chain Hunt*.

*"You opened it. We came." — Pinhead*

## Change Log

### Patch 5.4.0

* ***Nerf:*** increased the Aura reveal range from **16 metres** to **24 metres**.
Heart Locket

**Heart Locket** is a **Rare** Offeringbelonging to all Players.

	+ The Offering modifies the Realm Selector Logic by a value of **9,999**.

*"A silver heart locket necklace.The simple interior is engraved with the following: 'E+M'."*

### Trivia

* The *E* and *M* most likely stand for Evelyn and Max Thompson Sr., the married owners of Coldwind Farm and parents of Max Thompson Jr., the Hillbilly.
Kavanagh's Last Breath

**Kavanagh's Last Breath** is a **Very Rare** Add-on for Spencer's Last Breath.

* When succumbing to *Fatigue*, all Survivors within **8 metres** of your location suffer from the ***Blindness*** **Status Effect** for **60 seconds**.

## History

* 1.1.0
* 3.3.0
* 6.2.0
* 6.5.0

* Chain Blink Window.
* post-Blink Fatigue duration.
* Removes **1** Chain Blink.

* **Increases** the maximum range of the *Blink* by **+6 metres**.
* **Increases** the Charge time of the *Blink* by **+30 %**.

* **Increases** the maximum range of the *Blink* by **+6 metres**.
* **Increases** the Charge time of the *Blink* by **+30 %**.
* **Increases** the duration of the *Blink* by **+30 %**.

* When succumbing to *Fatigue*, all Survivors within **8 metres** of **The Nurse** suffer from the ***Blindness*** **Status Effect** for **60 seconds**.

## Change Log

### Patch 3.3.0

* ***Rework:*** now increases the maximum *Blink* range by **+6 metres**.
* ***Rework:*** now increases the maximum *Blink* Charge time by **+30 %**.

### Patch 6.2.0

* ***Nerf:*** added a modifier that increases the *Blink* duration by **+30 %**.
	+ This nerf ensures that **The Nurse** now blinks at a consistent speed with or without Add-ons, as prior to this penalty, the Add-on vastly increased her *Blink* Movement speed due to duration being a fixed value, while speed is variable.

### Patch 6.5.0

* ***Rework:*** now applies the ***Blindness*** **Status Effect** to all Survivors within **8 metres** of **The Nurse** for **60 seconds** when she succumbs to Fatigue.
Janitor

**Janitor** or *"The Cleaner"* is an unseen Character in *Dead by Daylight*.

## Lore

He was working at the store **Joey** had been fired from.

One night while working late, the **Janitor** caught all four members of **The Legion** trespassing at the store.
He successfully grabbed Julie, but Frank snuck up on and overpowered him.
Afterwards, the four members took turns stabbing the **Janitor** to death.
They buried him near an abandoned lodge up on the mountain, where his body was eventually discovered by townsfolk.

## Trivia

* The Janitor in The Legion's Tome lore resembles Carl the Cashier from The Ghost Face's reveal trailer.
Interrupt

An **Interrupt**, also commonly referred to as a *"Grab"*, is a Game Mechanic that allows the Killer to hoist Survivors directly onto their shoulder without needing to down them first.

## Overview

The Killer can interrupt and grab any Survivor, who is currently interacting with an Interactable and, with few exceptions, do so even when they are completely healthy.

An **Interrupt** can only be initiated from closest proximity to an interacting Survivor, as the prompt only appears when the Killer would be within reach of a *Quick Attack* and generally only appears when facing the Survivor's back.

Initiating an **Interrupt** causes the Killer to grab the Survivor and yank them off/away from the Interactable and hoist them directly onto their shoulder.

## Change Log

### Patch 7.1.0

* Removed the ability for Killers to interrupt unhooking Survivors.
Honing Stone

In other (unofficial) languages:

**Honing Stone** is a **Very Rare** Add-on for Bear Trap.

The razor-sharp blades inflict deep wounds aimed at bleeding the victim as fast as possible.
* Survivors caught in a **Bear Trap**, who free themselves, are inflicted with the Dying State.

## History

* 1.0.0
* 1.1.2
* 2.1.0

* Triggers the **Dying State**.
* Affects every Bear Trap.

* **50 % chance to inflict the Dying State** upon the trapped victim.
* Affects every Bear Trap.

* Inflicts the **Dying State** upon the trapped victim if they free themselves.

## Change Log

### Patch 1.1.2

* ***Nerf:*** now only has a chance of **50 %** to apply the **Dying State** on trapped Survivors.
	+ This change was necessary as then newly added *Diamond Stone* (later renamed to Iridescent Stone) usurped the **Honing Stone's** original effect.

### Patch 2.1.0

* ***Buff:*** now always applies the **Dying State**.
* ***Nerf:*** only applies to Survivors that free themselves from a *Bear Trap*.
	+ Previously, **Honing Stone** had the chance to apply the **Dying State** even if a Survivor was freed by someone else.

## Trivia

* **Honing Stone's** original nerf was motivated by the Add-on appearing too frequently in Trials for its strength, prompting the Developers to give its effect to a newly-created **Ultra Rare** replacement, the Iridescent Stone (then called *Diamond Stone*.
* Perks that require a Survivor to be put into the Dying State to activate will trigger as soon as a Survivor frees themselves from a *Bear Trap*.
	+ This will ***not*** activate Perks that also require a *Basic Attack*, such as Knock Out or Surge.
Iridescent Feather

**Iridescent Feather** is an **Ultra Rare** Add-on for Birds of Torment.

* Grants the ***Undetectable*** **Status Effect** when *Birds of Torment* is on Cool-down and you hold no **Dire Crows**.
* **Reduces** the number of summonable **Dire Crows** by **-1**.

*"They saved me when I could not save myself." — Carmina Mora*
Charms/ja

**Charms** are special Customisation pieces for Survivors and Killers that were introduced to *Dead by Daylight* in Patch 3.3.1 and first announced during the 3 Year Anniversary Developer Stream a few months prior.

概観
--

**魔除け**はたいてい、のレベルを完了させる、Riftのレベルを解放する、またはゲーム内のEvents中の特別な報酬としてくる。

生存者は腰辺りの服に突き刺してある短い鎖に**魔除け**を装着している。

殺人鬼の**魔除け**は、儀式の地に至る所に現れる主要なフックの組み立てについてあるもっと小さいフックに吊るされる。

**Charms** usually come as rewards for completing Tome Levels, unlocking Tiers in The Rift or as special rewards during in-game Events.

Survivors display their equipped **Charms** on short chains that pierce their clothes around their waist area.

Killers’ **Charms** are hung on smaller hooks on the structure of the main hooks that appear throughout the Trial Grounds.

## コスチュームの魔除け

これらの**魔除け**は、プレイヤーにゲーム内のStoreから特別なコスチュームまたは部品を購入する必要とする。

These **Charms** require the Player to purchase spesific outfits or pieces from the in-game Store.

## ダウンロードコンテンツの魔除け

これらの**魔除け**は、プレイヤーに特別なDLCを所持する必要がある。

These **Charms** require the Player to own a specific DLC.

## イベントの魔除け

これらの**魔除け**はゲーム内のイベントと関連していて、よく開発者に提供されるコードや、イベント期間中に*デッドバイデイライト*にログインするだけで解放される。
それらは大体さまざまなレア度を持っており、ゲーム内の主要な特別なイベントに特化していて、一般的に**Event Rarity**に分類される**魔除け**は例外である:

These **Charms** are associated with an in-game Event and are often unlocked through codes provided by the Developers or by just logging into *Dead by Daylight* during the Event period.
They generally have a variety of Rarities, with the exception of **Charms** that are specific to a major in-game Special Event, which are generally categorised with the **Event Rarity**:

### イベント学術書の魔除け

これらの**魔除け**は特別なイベントの学術書と関連している:　These **Charms** are associated with a special Event Tome:

### 一般のイベントの魔除け

これらの**魔除け**はゲーム内のイベントについてくるもので、たいてい開発者によって提供されるコードを通して解放される　These **Charms** accompany an in-game Event and are usually unlocked through codes provided by the Developers.

### 特別なイベントの魔除け

これらの**魔除け**は特別なゲーム内のイベントに関連していて、たいていイベントに参加することで解放される　These **Charms** are associated with a specific in-game Event and are usually unlocked by participating in the Event:

## パークの魔除け

これらの魔除けは生存者や殺人鬼のプレステージを進行させることによって解放できる。　These Charms can be unlocked by prestiging Survivors and Killers.

## プライドの魔除け

これらの**魔除け**はたいてい六月のプライドの月のちょうど前に追加され、コードで入手可能になる。　These **Charms** are usually added just before the Pride Month of June and made available through codes.

## リフトの魔除け

これらの**魔除け**は新しい学術書に同行するRiftを進行することによって解放される。
それらは関連しているリフトが開いている間のみ入手可能である　These **Charms** are unlocked by progressing through The Rift accompanying a new Tome.
They are only obtainable while their associated Rift is open:

## 特別な魔除け

これらの**魔除け**は特別な解放条件を持っており、一般的に限定されている。　These **Charms** come with special unlock conditions and are generally limited.

## 学術書の完了の魔除け

これらの**魔除け**は学術書のレベルのエピソードのノードにたどり着くことで入手できる。
それらはConpendiumのいずれかの学術書でも入手可能である　These **Charms** are obtained upon reaching the Epilogue node of a Tome Level.
They are available to unlock for any Tome in the Compendium:

## 獲得不可

これらの**魔除け**はゲームのファイルで見つけられるが、解放の条件が不明である。　These **Charms** can be found in the Game files, but have no known unlock condition:

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Iridescent Button

**Iridescent Button** is an **Ultra Rare** Add-on for Feral Frenzy.

* Causes *Feral Vaults* to instantly break vaulted Pallets.

*"The youth consumed by the iridescent glass magnifies and widens the reach of The Entity."*

## History

* 2.4.0
* 2.7.0
* 5.7.0

When the ***Deep Wound*** **Status Effect** has been applied during *Feral Frenzy*:
* Your Terror Radius affects **the entire Map**.
* Any Pallets you vault are **immediately broken**.

This effect lasts until the Power gauge is depleted.

During *Feral Frenzy*:
* Your Terror Radius affects **the entire Map**.
* Any Pallets you vault are **immediately broken**.

This effect lasts until the Power gauge is depleted.

* *Feral Vaults* immediately break the vaulted Pallet.

## Change Log

### Patch 2.7.0

* ***Buff:*** no longer requires a *Feral Frenzy* hit in order to activate.

### Patch 5.7.0

* ***Nerf:*** no longer affects the range of the Terror Radius.

## Trivia

* Pallets broken with **Iridescent Button** will charge up Spirit Fury.
High-Current Upgrade

**High-Current Upgrade** is a **Common** Add-on for Eyes in the Sky.

* **Increases** the Tracking duration of the *Radar* by **+1 second**.

## History

* 6.6.0
* 7.3.0

* **Reduces** the Power Cool-down duration after manually activating a **Drone** by **-10 %**.

* **Increases** the Tracking duration of the *Radar* by **+1 second**.

## Change Log

### Patch 7.3.0

* ***Rework:*** now increased the Tracking duration of the *Radar* instead of reducing the Power Cool-down time after manually activating a **Drone**.
Kid's Drawing

**Kid's Drawing** is a **Common** Add-on for Dream Demon.

* Grants **200** **Bloodpoints** in the Deviousness Category when a Survivor triggers a **Dream Snare**.
* **Reduces** the Movement Speed penalty inflicted by **Dream Snares** by **-10 %**.

## History

* 1.8.0
* 3.1.0

* **Slightly increases** *Dream Demon* range.

* Grants 200 Bloodpoints in the Deviousness Category when a Survivor triggers a Dream Snare.
* Reduces the Movement Speed penalty inflicted by Dream Snares by -10 %.

## Change Log

### Patch 3.1.0

* ***Rework:*** grants additional Bloodpoints in exchange for a diminished **Dream Snare** effect.
Iridescent Seal

**Iridescent Seal** is an **Ultra Rare** Add-on for Vile Purge.

* Automatically enter ***Corrupt Purge*** whenever a Generator is completed.
* **Reduces** the duration of ***Corrupt Purge*** by **-20 seconds**.

## History

* 2.6.0
* 5.3.0

* ***Vile Purge*** becomes ***Corrupt Purge*** every time a Generator is completed.
* ***Corrupt Purge*** duration.
* Movement speed while holding ***Corrupt Purge***.

* ***Vile Purge*** becomes ***Corrupt Purge*** every time a Generator is completed.
* **Decreases** ***Corrupt Purge*** duration by **20 seconds**.
Hills

**Hills** are Structures featured throughout the Maps of *Dead by Daylight*.

## Nearby Props

The following Props may spawn around **Hills**.

* A Chest, often spawning on the back of the hill.
* A Totem, often spawning between two rocks.
* A Hook, often spawning on the back of the hill.
* A Generator, often spawning to the side of the hill.

## Layout

Characters can access the top of **Hills** by going up their stone paths.

The top of the **Hill** can contain a Totem, a Chest, as well as Killer-specific Interactables such as Supply Cases, Jigsaw Boxes, TVs.

## Iterations

There are unique iterations of the classical **Hills** on the Family Residence, Mount Ormond Resort, and Eyrie of Crows Maps.

### Family Residence

A hill with a stone staircase and some tiny stone pillars at its front. There is a Japanese Maple Tree as well as some stone lanterns on top of it. There are bamboo plants to its side.

* There can be potentially a Generator on top of the Hill.

### Mount Ormond Resort

**THIS ITERATION WAS REMOVED IN AN UNKNOWN PATCH**

A hill with an *Observation Tower* on top of it.

* There was usually a Generator under the Observation Tower.

### Eyrie of Crows

A rocky hill lined with sand.

* This variant can spawn a Totem at the bottom instead of the top.

## Trivia

* **Hills** do not spawn on the following Maps: Shelter Woods, Lampkin Lane, Treatment Theatre, Badham Preschool, The Game, The Underground Complex, Dead Dawg Saloon, Midwich Elementary School, Raccoon City Police Station, Garden of Joy, The Shattered Square, Toba Landing, Nostromo Wreckage.
* When Dead Hard still gave a speed boost while in the air, Players could use exploits to get up normally inaccessible places.
* Up to Patch 1.9.0, it was possible to blink to the rooftop of the Killer Shack from **Hills** in a close proximity.
* The **Hills** in the Red Forest and Yamaoka Estate Realms can feature two ways up instead of one.
Iridescent Videotape

**Iridescent Videotape** is an **Ultra Rare** Add-on for Deluge of Fear.

* *Projection* no longer turns off TVs, but also no longer applies any *Condemned*.
* **Increases** the time required for **TVs** to turn back on after having been turned off by Survivors by **+20 %**.

## History

* 5.6.0
* 7.1.0
* 7.5.0

* Hitting a Survivor within **8 seconds** after *Manifesting* turns on the last **4** **TVs** turned off by *Projection*.

* Survivors must bring their *VHS Tape* to a specific **TV**.
	+ **Suppresses** the Auras of all other **TVs**.

* *Projection* no longer turns off **TVs**, but also no longer applies any *Condemned*.
* **Increases** the time required for **TVs** to turn back on after having been turned off by Survivors by **+20 %**.

## Change Log

### Patch 7.1.0

* ***Rework:*** now requires a Survivor to bring a *VHS Tape* to a specific **TV**.

### Patch 7.5.0

* ***Rework:*** now causes *Projection* to no longer turn off **TVs**, in exchange of it no longer causing *Condemned* and them taking longer to turn on after having been turned off by Survivors.

## Trivia

* With the Rework to **The Onryō's** Power in Patch 7.1.0, this Add-on now recreates how her Power used to work up to that Patch and emulates the former behaviour of the *Cursed Tape* and the **TVs**.
Jump Rope (Dream Demon)

*For the Add-on of the same name for The Good Guy, click here.*
Jump Rope is a **Rare** Add-on for Dream Demon.

Survivors inside the Dream World suffer from the following effect:
* **Increases** the volume of *Grunts of Pain* of injured Survivors by **+50 %**.

## History

* 1.8.0
* 3.1.0
* 3.4.2
* 4.7.0

* **Tremendously decreases** Survivors' Action speed when in the **Dream World**.

While Survivors are in the **Dream World**:
* Applies a **considerable (-9 %)** Action Speed penalty to Repair, Healing, and Sabotage actions.

While Survivors are in the **Dream World**:
* Applies a **moderate (-4 %)** Action Speed penalty to Repair, Healing, and Sabotage actions.

* For Survivors in the **Dream World**, *Grunts of Pain* are **50 %** louder.

## Change Log

### Patch 3.4.2

* ***Nerf:*** reduced the Action speed penalty to **4 %**.

### Patch 4.7.0

* ***Rework:*** now causes sleeping Survivors to have louder *Grunts of Pain*.

### Patch 5.1.0

* ***Nerf:*** Audio volume levels are now multiplicative, meaning that **Jump Rope** is no longer able to counter any Unlockable that reduces the volume of *Grunts of Pain* to **0 %**.
Iridescent Engravings

**Iridescent Engravings** is an **Ultra Rare** Add-on for Chainsaw.

* **Increases** your Movement speed during a *Chainsaw Sprint* by **+20 %**.
* **Increases** the Charge time of the *Chainsaw* by **+12 %**.

## History

* 1.0.0
* 4.1.0
* 4.1.1
* 5.3.0
* 7.5.0

* **Increases** your Movement speed during a *Chainsaw Sprint* by **+20 %**.
* **Increases** the Charge time of the *Chainsaw* by **+12 %**.

* **Increases** your Movement speed during a *Chainsaw Sprint* by **+7 %**.
* **Increases** the Charge time of the *Chainsaw* by **+20 %**.

* **Increases** your Movement speed during a *Chainsaw Sprint* by **+20 %**.
* **Increases** the Charge time of the *Chainsaw* by **+12 %**.

* **Increases** your Movement speed during a *Chainsaw Sprint* by **+20 %**.
* **Increases** the Charge time of the *Chainsaw* by **+12 %**.
* **Reduces** the amount of heat generated towards *Overheat* when revving the *Chainsaw* by **-14 %**.

* **Increases** your Movement speed during a *Chainsaw Sprint* by **+20 %**.
* **Increases** the Charge time of the *Chainsaw* by **+12 %**.

## Change Log

### Patch 4.1.0

* ***Nerf:*** reduced the Movement Speed boost from **+20 %** to **+7 %**.
* ***Nerf:*** increased the Charge Time penalty from **+12 %** to **+20 %'***.*

### Patch 4.1.1

* ***Reversal:*** reverted the previous changes after deeming them as having been too harsh.

### Patch 5.3.0

* ***Buff:*** now also reduces the Heat generation from revving the *Chainsaw* by **-14 %**.

### Patch 7.5.0

* ***Reversal:*** removed the previously new effect due to *Overheat* now being obsolete and replaced with *Overdrive*.
* ***Change:*** upped the Rarity from **Rare**  to **Ultra Rare** .
	+ Changed the name from **Doom Engravings** to **Iridescent Engravings** and adjusted the icon accordingly.
Ink Egg

**Ink Egg** is a **Very Rare** Add-on for Birds of Torment.

* **Increases** the number of summonable **Dire Crows** by **+1**.
* **Reduces** the Timer before idle **Dire Crows** disintegrate by **-2 seconds**.

*"Perhaps, covered in darkness as I was, they saw me as one of their own." — Carmina Mora*

## History

* 5.4.0
* 7.0.0

* **Increases** the number of **Dire Crows** **The Artist** is able to hold by **+1 Dire Crow**.
* **Reduces** the Idle time of **Dire Crows** before they disintegrate by **-4 seconds**.

* **Increases** the number of **Dire Crows** **The Artist** is able to hold by **+1 Dire Crow**.
* **Reduces** the Idle time of **Dire Crows** before they disintegrate by **-2 seconds**.

## Change Log

### Patch 7.0.0

* ***Buff:*** lowered reduction to the Idle Timer of **Dire Crows** from **-4 seconds** to **-2 seconds**.
Interlocking Razor

**Interlocking Razor** is a **Common** Add-on for Jigsaw's Baptism.

* While injured, Survivors failing a Skill Check at a **Jigsaw Box** become afflicted by the ***Deep Wound*** **Status Effect**.

## History

* 1.9.0
* 5.3.0

* Regression penalty on Failed Skill Check at Jigsaw Boxes.

* Failing a Skill Check at Jigsaw Boxes will apply ***Deep Wound*** **Status Effect** to Injured Survivors.

## Change Log

### Patch 5.3.0

* ***Rework:*** now applies the ***Deep Wound*** **Status Effect** to any injured Survivor who fails a **Jigsaw Box** Skill Check.
* ***Change:*** lowered the Rarity from **Rare**  to **Common**
High Stimulus Electrode

**High Stimulus Electrode** is a **Rare** Add-on for Carter's Spark.

* **Extends** the *Area of Effect* of the *Shock Therapy Attack* by **+4 metres**.

## History

* 3.5.0
* 3.6.0

* *Shock Therapy* Attack range.
* *Shock Therapy* Charge rate.

* *Shock Therapy* Attack range.

## Change Log

### Hotfix 1.5.1b

* ***Buff:*** decreased the Charge Rate penalty to **30 %**.

### Patch 3.5.0

* ***Nerf:*** now only increases the length of the *Shock Therapy* cone, the width remains the same.
* ***Rework Change:*** adjusted the range increase to *Shock Therapy* to **35 %**.
	+ This increases the *Shock Therapy* range by **3.5 metres**.
* ***Buff:*** decreased the Charge Rate penalty to **15 %**.

### Patch 3.6.0

* ***Buff:*** removed the Charge Rate penalty altogether.
* ***Buff:*** now increases the *Shock Therapy* range by **4 metres**.

## Trivia

* Increases the range to a maximum of **14 metres**.
Jill's Sandwich

**Jill's Sandwich** is a **Very Rare** Add-on for T-Virus.

* The Auras of Survivors unlocking a Supply Case are revealed to you for **12 seconds** after they succeed.

## Trivia

* This Add-on is a reference to a humorous line spoken in the first *Resident Evil* game, after Barry Burton saves Jill from being crushed by a descending ceiling in a locked room:
*"That was too close... you were almost a Jill Sandwich."*
Harvest Festival Leaflet

**Harvest Festival Leaflet** is a **Common** Offeringbelonging to all Players. It has been retired.

* **Slightly increases** the Odds of being sent to the Haddonfield Realm.
	+ The Offering modifies the Realm Selector Logic by a value of **2**.

*"A washed out informational leaflet for the '78 Haddonfield Harvest Festival.A large cartoon pumpkin is depicted on the front."*

## Change Log

### Patch 1.8.0

* ***Deprecation***: deprecated the **Offering**, removing its ability to spawn in the Bloodweb.
	+ However, **Harvest Festival Leaflet** could still be used for Trials by Players with a stockpile.

### Patch 6.1.0

* ***Retirement***: retired the **Offering**, removing the ability to use it in Trials.
Incensed Ointment

**Incensed Ointment** is a **Rare** Add-on for Vile Purge.

* Ingesting ***Corruption*** causes all Survivors in your Terror Radius to scream and reveal their locations to you.

## History

* 2.6.0
* 5.3.0

* Movement speed while charging ***Vile Purge***.
* Cool-down of ***Vile Purge***.

* Ingesting ***Corruption*** at a Pool of Devotion causes all Survivors within **The Plague's** Terror Radius to scream and reveal their locations.

## Change Log

### Patch 5.3.0

* ***Rework:*** ingesting Corruption at a Pool of Devotion causes all Survivors within The Plague's Terror Radius to scream and reveal their locations.

### Patch 6.6.0

* ***Change:*** modified the behaviour of the triggered Survivor screams to be consistent across all Unlockables:
	+ Survivor screams are now 3D with a maximum audible range of **19 metres** (used to be a map-wide 2D scream).
	+ Triggers a *Loud Noise Notification*.

### Patch 6.6.2

* ***Reversal:*** reverted the behaviour of Survivor screams to their original functionality.
	+ The reversal was motivated by the community's negative response to the range limit, which caused the Unlockables to end up weaker than before.
Iridescent Stone

In other (unofficial) languages:

**Iridescent Stone** is an **Ultra Rare** Add-on for Bear Trap.

* Automatically resets and arms a random disarmed **Bear Trap** every **30 seconds**.

## History

* 1.1.2
* 2.1.0

* Survivors caught in a **Bear Trap** are inflicted with the Dying State.

* Every **30 seconds**, one closed Bear Trap chosen at random becomes set.

## Change Log

### Patch 2.1.0

* ***Rework:*** now sets a random **Bear Trap** at a set interval.
* Changed the name from **Diamond Stone** to **Iridescent Stone**.

## Trivia

* The original **Iridescent Stone** Add-on, then called **Diamond Stone**, was implemented into the Game for balancing out the less rare Honing Stone, which used to have the **Diamond Stone's** effect and was regarded as being too frequently used in Trials of the time.
	+ With Patch 2.1.0, this functionality was given back to the **Honing Stone**, albeit with a slight alteration and the **Diamond Stone** was reworked into present day's **Iridescent Stone**.
Infected Emetic

**Infected Emetic** is a **Rare** Add-on for Vile Purge.

* **Increases** the Infection gain from ***Vile Purge*** by **+40 %**.

## History

* 2.6.0
* 5.3.0

* Effectiveness of **Vile Purge**.

* **Increases** Effectiveness of **Vile Purge** by **40 %**.

## Change Log

### Patch 5.3.0

* ***Nerf:*** decreased **Vile Purge** Effectiveness bonus to **40%**.
Ivory Chalk Pouch

**Ivory Chalk Pouch** is a **Rare** Offeringbelonging to Survivors.

*"A small leather pouch displaying a straight white line hand-sewn on one of its sides.The bag is filled with an ivory chalky powder that shines under the moonlight.Some believe it brings good fortune."*

## Trivia

* Despite being a non-DLC Unlockable, **Ivory Chalk Pouch** was not part of the original Game until it was implemented alongside several other Unlockables in the big September Patch of 2016 (Patch 1.1.2).
Iridescent Stone/ja

Template:Add-on

歴史
--

* 1.1.2
* 2.1.0

* Every **30 seconds**, one closed Bear Trap chosen at random becomes set.

## トリビア

* 元々**Diamond Stone**と呼ばれていたアドオン**Iridescent Stone/ja**は、レア度の低く**Diamond Stone**の効果をもっていて儀式にたくさん使われ過ぎていると見なされたHoning Stoneを相殺するためにゲームに組み込まれた。
	+ Patch 2.1.0で、少しの変化が加わりつつもこの機能は**Honing Stone**に戻ってきて、**Diamond Stone**は今日の**Iridescent Stone/ja**にリワークされた。
Killer Instinct

**Killer Instinct** is a Game Mechanic in *Dead by Daylight* that was introduced with Patch 2.4.0 alongside The Legion.

## Overview

*Killer Instinct* is a mechanic that for its entire duration will reveal the location of Survivors via a pulsating orange spiderweb overlay, that will follow the Survivor if they are moving.

Additionally, the Survivor's outline is highlighted in **orange**.

Unlike Aura-reading, this effect is ***not*** blocked by Lockers or any Perks that hide one's Aura.

## Add-ons

The following Killer Add-ons make use of *Killer Instinct*:

* Dried Cherry Blossom & Mother's Glasses: causes *Killer Instinct* to trigger on Survivors coming too close to **The Spirit** while she is phase-walking.
* Follower's Cowl: causes *Killer Instinct* to trigger on nearby Survivors upon returning to the *Remnant* during *Daytime* as well, not just during *Nightfall*.

## Powers

The following Killer Powers make use of *Killer Instinct*:

* Feral Frenzy after hitting at least one Survivor not yet affected by ***Deep Wound***: *Killer Instinct* will reveal all other Survivors not yet affected by the **Status Effect** who are within their Terror Radius.
* Night Shroud after getting revealed: *Killer Instinct* will reveal the Survivor who revealed him.
* Of the Abyss while using it: *Killer Instinct* will reveal all Survivors in close-proximity to an active Portal.
* Rites of Judgement: *Killer Instinct* will reveal all Survivors walking or running on top of the Torment Trail.
* Blood Bond: *Killer Instinct* will reveal all Survivors walking, running, or in the Dying State within **Victor's** *Shriek* range.
* T-Virus: *Killer Instinct* will reveal all Survivors who use a *Vaccine*.
* Summons of Pain: *Killer Instinct* will reveal any Survivor who is attempting to solve the Lament Configuration.
* Birds of Torment: *Killer Instinct* will reveal any Survivors in the vicinity of a **Dire Crow** that has left its *Flight Path*.
* Deluge of Fear: *Killer Instinct* will reveal any Survivor who is fully Condemned.
* Reign of Darkness: *Killer Instinct* will reveal any Survivor close to a Locker if **The Dredge** is hiding within it during *Nightfall*.
It will also trigger on any nearby Survivor when returning to the *Remnant* during *Nightfall*.
* Virulent Bound: *Killer Instinct* will reveal all Survivors who use a *First Aid Spray*.
* Guardia Compagnia: *Killer Instinct* will reveal any Survivor who is put into the Dying State by a **Guard**.
* Eyes in the Sky: *Killer Instinct* will reveal any Survivor who is detected by a **Drone's** Scan Line while they have a *Claw Trap* attached.
* Hidden Pursuit: *Killer Instinct* will reveal any Survivor near the Tunnel that the Xenomorph emerges from.

## Trivia

* In case of Feral Frenzy, *Killer Instinct* will ***not*** trigger on Survivors who suffer from the ***Oblivious*** **Status Effect**, as they are technically no longer considered to be in The Legion's Terror Radius.
* In case of Rites of Judgement and Blood Bond, *Killer Instinct* can be prevented from triggering by crouching.

## Gallery

* *Killer Instinct* in action.
* ditto
Inferno Wires

**Inferno Wires** is a **Common** Add-on for Showstopper.

* **Extends** the duration of ***Main Event*** by **+25 %**.

## History

* 4.6.0
* 7.4.0

Their deaths gave rise to The Trickster.
* **Extends** the ***Main Event*** duration by **+40 %**.

Their deaths gave rise to The Trickster.
* **Extends** the ***Main Event*** duration by **+25 %**.

## Change Log

### Patch 7.4.0

* ***Nerf:*** reduced the duration extension from **+40 %** to **+25 %**.
Hellshire Iron

**Hellshire Iron** is an **Ultra Rare** Add-on for The Redeemer.

* Grants the ***Undetectable*** **Status Effect** while a Survivor is speared by *The Redeemer*.
	+ This effect lingers for **10 seconds**.

*"Hellshire Gang: Justice Seekers or Outlaws?" — Glenvale Gazette headline*

## History

* 3.6.0
* 5.3.0

* For as long as a Survivor is speared, the Auras of all other Survivors within **The Deathslinger's** Terror Radius are revealed for up to **6 seconds**.

* For as long as a Survivor is speared, **The Deathslinger** is granted the ***Undetectable*** **Status Effect**.
	+ This effect persists for **10 seconds** after the Survivor is no longer speared.

## Change Log

### Patch 5.3.0

* ***Rework:*** now applies the ***Undetectable*** **Status Effect**.
Iridescent Seal of Metatron

**Iridescent Seal of Metatron** is an **Ultra Rare** Add-on for Rites of Judgement.

* The Auras of all other Survivors suffering from *Torment* are revealed to you for **6 seconds** after sending a Survivor to a **Cage of Atonement**.

*"This magic square, with strong protective and dispelling properties, is called the 'Virun VII Crest' or the 'Seal of Metatron'."*

## Trivia

* The *"**Seal of Metatron**"* is a magical amulet in the Silent Hill video game franchise.
	+ *"Metatron"* refers to the highest-ranking Archangel in folkloristic tradition, who acts as the celestial scribe.
* The in-game description of **Iridescent Seal of Metatron** states that all Survivors suffering from ***Torment*** have their Aura revealed. However, this does not include the Survivor who is sent to a **Cage of Atonement** despite suffering from ***Torment***.
High-Power Floodlight

**High-Power Floodlight** is a **Common** Add-on for Eyes in the Sky.

* *Claw-Trapped Survivors* suffer from the ***Blindness*** **Status Effect**.

## History

* 6.6.0
* 7.3.0

* Survivors inside the *Area of Effect* of a **Drone** suffer from the ***Blindness*** **Status Effect**.
	+ This effect lingers for **15 seconds** after leaving the *Area of Effect*.

* *Claw-Trapped Survivors* suffer from the ***Blindness*** **Status Effect**.
	+ This effect lasts until the **Claw Trap** is removed.

## Change Log

### Patch 7.3.0

* ***Rework:*** still carries the same effect, but now applies it whenever a Survivor has a **Claw Trap** instead of when being in the *Area of Effect* of a **Drone**.
Knife Belt Clip

**Knife Belt Clip** is a **Rare** Add-on for Night Shroud.

* **Reduces** your Terror Radius by **-12 metres** when *Crouched*.

## History

* 3.0.0
* 5.7.0
* 7.0.0

* **Reduces** the *Stalk* time to *Mark* Survivors when ***not*** leaning from cover by **-0.5 seconds**.

* **Reduces** the Terror Radius of **The Ghost Face** by **-8 metres** while crouching.

* **Reduces** the Terror Radius of **The Ghost Face** by **-12 metres** while crouching.

## Change Log

### Patch 5.7.0

* ***Rework:*** now reduces **The Ghost Face's** Terror Radius by **8 metres** while Crouched.

### Patch 7.0.0

* ***Buff:*** increased the Terror Radius reduction from **-8 metres** to **-12 metres**.
Iridescent Photocard

**Iridescent Photocard** is an **Ultra Rare** Add-on for Showstopper.

* Grants a stack-able **+1 %** ***Haste*** **Status Effect**, up to a maximum of **+7 %**, for each consecutive *Blade Hit*.
	+ This effect is lost when missing a **Blade** or damaging a Survivor.

*"It's okay, scream my name. Let me hear everything the pain awakens..." — Ji-Woon Hak*

## History

* 4.6.0
* 4.6.1
* 5.1.0
* 7.4.0

* When a Survivor's **Laceration Meter** is one *Blade Hit* away from the maximum, they are inflicted with the ***Exposed*** **Status Effect**.
* Filling the **Laceration Meter** does not injure or down survivors.

* When a Survivor's **Laceration Meter** is one *Blade Hit* away from the maximum, they are inflicted with the ***Exposed*** **Status Effect**.

* When a Survivor's **Laceration Meter** is two or one *Blade Hits* away from the maximum, they are inflicted with the ***Exposed*** **Status Effect**.

* Each consecutive *Blade Hit* grants a stack-able **+1 %** ***Haste* Status Effect**, up to a maximum of **+7 %**.
	+ This effect is lost when missing a *Blade* or damaging a Survivor.

## Change Log

### Patch 4.6.1

* ***Buff:*** filling the **Laceration Meter** will now damage Survivors.

### Patch 5.1.0

* ***Buff:*** increased the threshold from **one Blade Hit away** to **two or one Blade Hits away**.

### Patch 7.4.0

* ***Rework:*** now grants the ***Haste* Status Effect** for each consecutive Blade Hit.
Heavy Panting

**Heavy Panting** is a **Rare** Add-on for Spencer's Last Breath.

* **Extends** the Lunge duration of *Special Attacks* to **130 %**, which **increases** your Attack range by **+30 %**.
	+ This effect only applies after the second or third *Blink*.

## History

* 1.1.0
* 3.3.0
* 6.2.0
* 6.5.0

* **Moderately increases** the Chain Blink Window.
* **Moderately increases** the Fatigue duration of the Blink.

* **Increases** the maximum range of the *Blink* by **+4 metres**.
* **Increases** the Charge time of the *Blink* by **+20 %**.

* **Increases** the maximum range of the *Blink* by **+4 metres**.
* **Increases** the Charge time of the *Blink* by **+20 %**.
* **Increases** the duration of the *Blink* by **+20 %**.

* **Extends** the duration of a *Blink Attack* to **130 %**, which increases its reach by **+30 %**.
* Only applies if more than one *Blink* has been used.

## Change Log

### Patch 3.3.0

* ***Rework:*** now increases the maximum Blink range by **+4 metres**.
* ***Rework:*** now increases the Blink Charge time by **+20 %**.

### Patch 6.2.0

* ***Nerf:*** added a modifier that increases the *Blink* duration by **+20 %**.
	+ This nerf ensures that **The Nurse** now blinks at a consistent speed with or without Add-ons, as prior to this penalty, the Add-on vastly increased her *Blink* Movement speed due to duration being a fixed value, while speed is variable.

### Patch 6.5.0

* ***Rework:*** now increases the duration of a post-Blink Lunge by **30%** after more than one Blink.
Jigsaw's Sketch

**Jigsaw's Sketch** is a **Very Rare** Add-on for Jigsaw's Baptism.

* **Increases** the number of carried **Reverse Bear Traps** by **+1**.
* The Auras of Generators being repaired by Survivors wearing a **Reverse Bear Traps** are highlighted to you in **yellow**.

## History

* 1.9.0
* 5.3.0

* **Increases** number of available Jigsaw Boxes by **+1 Box**.

* **Increases** available Reverse Bear Traps by **+1 Trap**.
* Whenever a Survivor wearing a **Reverse Bear Trap** is repairing a Generator that Generator's Aura is highlighted to you.

## Change Log

### Patch 5.3.0

* ***Rework:*** now increases available **Reverse Bear Traps** by **1**, and reveals the Aura of any Generator that a Survivor with a **Reverse Bear Trap** installed is currently repairing.
Height/ja

移動速度や脅威範囲に加えて、**身長**は*デッドバイデイライト*での三つの殺人鬼の基本の特性の一つである。画面の視野の範囲は、必ず身長の分類を反映しているわけではない可能性があるが、それは与えられた身長の特徴を要約することを目的としている。

分類
--

* **背が高い**: トラッパー、レイス、ヒルビリー、シェイプ、ドクター、ハントレス、カニバル、クラウン、プレイグ、デモゴルゴン、鬼、デススリンガー、エクセキューショナー、ツインズ、ネメシス、セノバイト、ドレッジ

* **平均**: ナース、ハグ、ナイトメア、ピッグ、スピリット、リージョン、ゴーストフェイス、ブライト、トリックスター、アーティスト、ウェスカー、ナイト

* **背が低い**: 怨霊

## トリビア

* 怨霊は現在ゲームで唯一**背が低い**殺人鬼であり、この**身長**の分類は彼女のリリースで導入されている。
Iridescent Amulet

**Iridescent Amulet** is an **Ultra Rare** Add-on for Playtime's Over.

* **Extends** the duration of *Hidey-Ho Mode* by **+50 %**.
* *Basic Attacks* immediately end *Hidey-Ho Mode*.

*"If I don't get out of this body soon, I'm screwed." — Chucky*

## Trivia

* The amulet is a recreation of the Heart of Damballa, an important trinket in the fourth movie, ***Bride of Chucky***. In the movie, Chucky and Tiffany attempt to use the amulet to transfer their souls into the bodies of the protagonists, Jade Kincaid and Jesse Miller.
* The quote comes from a scene from the second movie, ***Child's Play 2***.
Katana Tsuba

**Katana Tsuba** is a **Rare** Add-on for Yamaoka's Haunting.

* **Extends** the Invisibility duration while reappearing from a *Phase-Walk* by **+0.2 seconds**.
* **Increases** your Movement speed while reappearing from a *Phase-Walk* by **+5 %**.

## History

* 2.3.0
* 3.4.0

* **Slightly increases** Yamaoka's Haunting Reappearance duration (**0.25 seconds**).
* **Slightly increases** Yamaoka's Haunting Reappearance Movement speed (**5 %**).

* **Slightly increases** Yamaoka's Haunting Reappearance duration (**0.2 seconds**).
* **Slightly increases** Yamaoka's Haunting Reappearance Movement speed (**5 %**).

## Change Log

### Patch 3.4.0

* ***Nerf:*** reduced the Reappearance duration to **0.2 seconds**.

## Trivia

* *"Katana"* refers to a Japanese sword with a curved, single-edged blade with a circular or square guard and a long grip.
	+ This type of sword emerged in the late 14th century and was commonly used by Samurai.
* *"Tsuba"* refers to the hand guard of a Japanese sword, which helped balancing the sword.
Iridescent Coin

**Iridescent Coin** is an **Ultra Rare** Add-on for The Redeemer.

* Survivors suffer from the ***Exposed*** **Status Effect** while speared by *The Redeemer*, if shot from at least **12 metres** away.

*"Deals made in desperation are paid for in madness."*

## History

* 3.6.0
* 5.3.0

* Survivors speared from at least **15 metres** away are inflicted with the ***Exposed*** **Status Effect** for as long as they remain speared.

* Survivors speared from at least **12 metres** away are inflicted with the ***Exposed*** **Status Effect** for as long as they remain speared.

## Change Log

### Patch 5.3.0

* ***Buff:*** reduced the range requirement from **15 metres** to **12 metres**.
Jump Rope (Playtime's Over)

*For the Add-on of the same name for The Nightmare, click here.*
Jump Rope is an **Uncommon** Add-on for Playtime's Over.

* **Extends** the duration of *Slice & Dice* to **108 %** of its default duration.

## Trivia

* The **Jump Rope** references how **Chucky** tied Andy to his bed at his foster house in an attempt to keep him still while performing a ritual that would transfer **Chucky's** soul into Andy's body.
Herman Carter/The Look-See

Voice Actor | No unique voice

**The Look-See** is a **Legendary Outfit** available to The Doctor from CHAPTER 4: Spark of Madness.

**The Look-See** originates from the 2017 Horror YouTube series ***The Look-See*** by *CryptTV*.

## Overview

**The Look-See** is an evil entity who haunts those unable to let go of their grief.
After leaving a cryptic note with the words: "*IF YOU YOURSELF CANNOT RELEASE THEN IT WILL COME TO TAKE A PIECE."* as a warning of its imminent appearance, **The Look-See** murders its victim and takes a body part symbolic of the reason for the victim's grief.

## Trivia

* **The Look-See** is canonically pansexual, according to CryptTV.

### LGBTQ Trivia

A week before the CryptTV Collection's release to the Game, BHVR's Twitter account posted a sneak peek of the upcoming Collection.

As CryptTV was known to feature LGBTQ characters in its horror shorts, some Community members started wondering if these **Legendary Outfits** were possibly linked to a then still relatively recent statement by BHVR of including LGBTQ characters in the future.

While the CryptTV Collection characters themselves are not the characters BHVR had referred to, CryptTV released a tweet stating that the three CryptTV Collection characters are part of the LGBTQ community.

When a Community member accused CryptTV of joking and that not being funny, as representation matters, Crypt TV doubled-down in another tweet about their seriousness in regards to LGBTQ-inclusivity and the previous tweet not having been a joke.

## References

1. ↑ https://twitter.com/CryptTV/status/1387889004058533888 CryptTV on 'CryptTV Collection' Characters Being LGBTQ. Twitter. Retrieved 19 December 2021.
2. ↑ https://twitter.com/CryptTV/status/1387890357816291329 CryptTV on 'CryptTV Collection' LGBTQ-Inclusivity. Twitter. Retrieved 19 December 2021.
Keys

**Keys** are a type of Item Survivors can use in *Dead by Daylight*.

## Overview

The main use of **Keys**, with the notable exception of the Broken Key, is the ability to re-open the Hatch manually after it has been closed by the Killer.

Additionally, with the use of Add-ons, **Keys** allow Survivors to read Auras of other Survivors and the Killer depending on the Add-ons one equips.

## Original Key

The **Skeleton Key** was the original and only **Key** up to Patch 1.1.2:

* Press the *Use Item button* to trigger the *Mind Channel* ability for up to **30 seconds**.
	+ *Mind Channel* reveals various Auras, depending on the Add-ons the *Key* is equipped with.
* Press the *Use Item button* while standing over the closed Hatch to open it.
	+ This action will consume the *Key* and is only available if it is not depleted.

## New Keys

Patch 1.1.2 introduced **2** new **Keys** to the Game:

* Press the *Use Item button* to trigger the *Mind Channel* ability for up to **10 seconds**.
	+ *Mind Channel* reveals various Auras, depending on the Add-ons the *Key* is equipped with.
* Press the *Use Item button* to trigger the *Mind Channel* ability for up to **5 seconds**.
	+ *Mind Channel* reveals various Auras, depending on the Add-ons the *Key* is equipped with.
* Press the *Use Item button* while standing over the closed Hatch to open it.
	+ This action will consume the *Key* and is only available if it is not depleted.

## Add-ons

The following list features all available Add-ons for the **Key**:

* **Increases** the Use time of *Keys* by **10 seconds**.

* The Auras of other Survivors within **24 metres** are revealed to you while *Mind Channel* is active.

* **Increases** the Use time of *Keys* by **15 seconds**.
* **Increases** the Aura-reading range of *Keys* by **+12 metres**.

* The Auras of other Survivors within **48 metres** are revealed to you while *Mind Channel* is active.

* The Aura of the Killer within **32 metres** is revealed to you while *Mind Channel* is active.
* **Increases** the Depletion rate by **+100 %**.
* Using a *Key* to open the closed Hatch consumes this Add-on instead.
* The Aura of the ***Obsession*** is automatically revealed to you at all times.
	+ This does not require using the *Mind Channel* ability.

* Causes this Add-on to be consumed upon death instead of the *Key*.

## Change Log

### Patch 4.2.0

* Updated the model of the **Key** Survivors equip as part of the graphical update The Realm Beyond - Part One.

### Patch 5.1.0

* ***Nerf:*** a depleted Key can no longer open the Hatch.
	+ This is a minor nerf as it only really affects Keys brought into a Trial, rather than those found in Chests, as the latter lack any Aura-reading Add-ons, unless one uses Ace in the Hole.
Ivory Memento Mori

**Ivory Memento Mori** is a **Rare** Offeringbelonging to Killers.

* Grants the ability to kill **one** Survivor in the Dying State, who has progressed **two Hook Stages**.

*"Grant me the favour of killing one."*

## Change Log

### Patch 1.5.3

* ***Nerf:*** the targeted Survivor must first have been hooked at least once.

### Patch 4.4.1

* ***Nerf:*** the targeted Survivor must first have been hooked at least twice or have progressed to *Struggle Phase* on their first Hook.

## Trivia

* Cages of Atonement also progress Hook Stages.