Theme: Basic Expert

## Focus on what it means to be an Expert

The Basic Expert Theme is an easy to use but suitably powerful set of features an Expert Character may gain through their Theme selection.

It is explicitly designed with New Players in mind while they get used to the Freedom Fantasy System.

## Prerequisites

The Basic Expert Theme is available to the Muse, Trickster, Explorer and Inventor Archetypes, as well as any other Archetype which gains the Expert Die feature.

It is well suited for any Setting.

## Level 3 Features

At Level 3 your Character gains the following features:

### Additional Skill Proficiencies

* You learn one additional Skill Proficiency of your choice.
* You learn one additional Language of your choice.
* You learn one additional Tool proficiency of your choice.

### Additional Expert Improvement

* You may add +2 to an Ability Score or +1 to two different Ability Scores
* Alternatively you may add +1 to one Ability Score and choose one Basic Martial Feat.
* You may not increase an Ability Score higher than 17 with this Feature.

## Level 6 Features

At level 6 your Character gains the following features:

### Additional Expertise

* You gain Expertise in one Skill and one Tool in which you are proficient
* Whenever you make a Skill Check using a Skill or a Tool you have Expertise in, you may add one roll of your Expertise Die to the result.
	+ If a Skill Check benefits from multiple instances of Expertise, roll the Expertise Die with Advantage.
		- For Example, a Character with Expertise in both Technology and Thieves' Tools making a Dexterity(Technology) Check to pick a lock with Thieves' Tools would roll the Expertise Die twice and take the Higher result to determine the bonus granted to that Check.

### Additional Expert Improvement

* You may add +1 to an Ability Score.
* Alternatively you may choose one Basic Expert Feat.

## Level 10 Features

At level 10 your Character gains the following features:

### Additional Skill Proficiencies

* You learn one additional Skill Proficiency of your choice.
* You learn one additional Language of your choice.
* You learn one additional Tool proficiency of your choice.

### Additional Expert Improvement

* You may add +1 to an Ability Score.
* Alternatively you may choose one Basic Expert Feat.

## Level 14 Features

At level 14 your Character gains the following features:

### Additional Expertise

* You gain Expertise in one Skill and one Tool in which you are proficient

### Additional Expert Improvement

* You may add +2 to an Ability Score or +1 to two different Ability Scores
* Alternatively you may add +1 to one Ability Score and choose one Basic Expert Feat.

## Copyright Notice

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode

## Credit this Work

To Credit material presented here which is unique from that contained in the System Reference Document 5.1 (see Copyright Notice), copy the following to your Credits Section:

This work includes material taken from "7e” by Peter Rees and materials taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC. Both "7e" and the "SRD5.1" are Licensed under the Creative Commons: By Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode