recursal/Fanatic-Fandom huggingface dataset:
Spider

The Spider is an enemy in Dungeon of Weirdos. It has the appearance of a real life spider.

The Spider moves in a peculiar way: they alternate between staying above the dungeon, where they cannot interact with anything and you can only see their movement through their shadow on the ground, and dropping down with a web, where they move slower and can now both take and deal damage. Spiders will follow the player and bite them if the player touches them. After being bitten, the player will take damage and get poisoned, making you move slower. This slowing effect can be countered by the use of the Holy Water item.

If the Spider is at the very bottom of the level while it is hanging above the dungeon, it's possible to see them at the uppermost part of the screen.
Snowman

The Snowman is an active one-use weapon item that allows the player to chuck snowballs at enemies.

After you pick up this item, you will periodically throw snowballs at the nearest enemy. If you hit them, they will turn into a partly-made snowball. Hit them twice more and the snowball will complete, allowing you to push the ball and make it roll into a wall so that the enemy inside will be defeated. When the enemy smashes against a wall, you will instantly get one Diamond. Any enemy unfortunate enough to be in the snowball's path when it's rolling will also be killed.

Enemies in snowballs will defrost over time, losing one of the snowball's layers every roughly two seconds.

This item is the only way that you can apply the Freeze effect to enemies, and you are also immune to Freeze while this item is active.

## Trivia

* This item is the main feature of the Christmas Room.
* Despite what the description of the item says, you do not turn into a Snowman while using it and instead simply use that enemy's snowball projectiles.
Diamond Pocket

The Diamond Pocket is an active one-use diamonds item that instantly transforms all Energy Orbs remaining in the level into Diamonds. These diamond orbs are somewhat different to the Diamond item, since they do not have a shadow and do not glint like all the other items in the game.

This item can be incredibly effective if found early in the level, where many Energy Orbs are present, allowing you to get very rich, or useless if found after all the Energy Orbs in the level are already gone. Every Energy Orb transforms into a Diamond rewarding you with one Diamond, and all large Energy Orbs reward you with two Diamonds. These Diamonds do not give Energy Orbs upon being collected. However, the converted Energy Orbs are still Energy Orbs in most ways: they must all be collected before the level can be completed, they can still trigger Energy Orb streaks and monsters can use these to respawn. Funnily enough, the diamond orbs regain their normal sprite when they are targeted by a monster egg, which is an easy way to tell that that orb is unavailable.
Fish Monster

The Fish Monster is an enemy in Dungeon of Weirdos. It resembles a shark from real life, and thus it is more common to call it "Shark".

It moves very quickly around the dungeon and its movement pattern is predictable, allowing you to easily lure it into a Bomb. Doing this, you must place the bomb early, as placing it when it is too close might mean it can escape the Bomb's radius before it explodes. This enemy is generally not too much of a problem unless if it is pushing you into a bad spot.
Wings

The Wings are an active one-use miscellaneous item that allow the player to fly over walls for the rest of the current level. This means you can easily camp in the outer walls and wait for the enemies to try and follow you, avoid situations where you would usually find yourself cornered, and completely ignore the effects of Traps, Fire Runes and the effect of Snake and Snail's slowing smoke trails, since you are not touching the ground. For this exact reason, the Iron Boots and Showerhead also no longer work.

Angel Sheep's Get Wings skill directly mimics this item's effect.
Construction Room

The Construction Room is a Themed Room found in the game through getting a Key. This room includes a large rectangle with a hole in the middle of the bottom side. Go into that hole and a game resembling Tetris will begin.

You are provided with five buttons: move the piece right or left, turn it clockwise, move it downwards and quit the game. Pressing these buttons do the indicated actions. You can also see the next piece to come in a square in the machine's upper right corner. The first piece is always a straight line of four blocks. In a Tetris-like fashion, placing the blocks in a way that they make a horizontal line makes said horizontal line disappear. There is always an Energy Orb somewhere, and making it disappear by making a full horizontal line will give you a reward. After the first Energy Orb disappears, a second will appear somewhere else, and the pieces will fall faster, giving you less time to think. When you quit, you will be given items depending on how many Energy Orbs you got in the form of mid to high-tier items.

Considering how you can get multiple rewards from this machine, it can be extremely rewarding as long as you're decently good at Tetris, since you can get a lot of good items from the machine.

## Trivia

* This is a very obvious reference to the classic video game Tetris.
Snake

Snake is a boss that can be found in level 6 in Dungeon of Weirdos. It resembles a snake's cranium with no other body parts.

## Boss room

Snake's boss room is composed of two squares of walls separated by a single-tile gap in between. The outer square has two holes in every side, and the inner one has a hole in each side. Within the inner square are two lone walls. In every hole in the outer square there is a Boost Pad, allowing you to move around better. This means you can easily access any point of the room, but your mobility is somewhat limited.

## Behavior

Snake will deal damage to the player if they touch it, and when it moves, it leaves smoke trails in its wake. Stepping in these trails slows down the player as long as they are touching them. The fight with Snake consists of three rounds. At the start of each round, a number of eggs will spawn at random points in the boss's room. Snake will ignore the player for the start of the round and will instead move towards the nearest egg. Every time Snake collects an egg, an enemy resembling a blob will appear behind it. The player must collect as many eggs as they can before Snake gets to them as to reduce the amount of blobs Snake can spawn. Once all the eggs have been collected, the blobs will detach themselves from Snake and can now move randomly around the arena, leaving smoke trails that also slow down the player as they move and harming the player if they come into contact with them. Snake will now target the player instead of running around randomly like the blobs do. After a couple of seconds, all the blobs will disappear, Snake will lose a third of its health and the next round will start. At the end of each round, it also spawns one random monster, which can only ever drop a single Diamond once it is killed.

The biggest problem in this bossfight is that Snake is fast and the smoke trails can get in the way quite easily. If you let Snake collect a lot of eggs, the fight will become much harder, as it becomes more difficult to evade Snake due to the overabundance of slowing smoke trails. However, the fight isn't awfully long, and the boss doesn't actively attack the player for a great deal of the fight, making it not so difficult to deal with. If you have trouble in this fight and do not mind making it longer than it should be, using Angel Sheep, you can use your skill to get Wings and stay in the outer walls for the entire fight and watch as the bossfight simply does itself: Snake collects the eggs, takes damage, spawns more eggs, and the cycle repeats itself until Snake dies. You just won by doing utterly nothing.

## Trivia

* Snake is a reference to the classic video game Snake. However, here you must keep the snake from collecting the food instead of trying to do that.
* It is the only boss the name of which has been confirmed by the game's developer, Chillyroom.
Switch

The Switch is an environmental feature that can only be found in levels 13 to 17. Their function is to retract Switch Pillars upon being touched, to increase the player's previously limited mobility. They can only be flipped once, but one flip is all you'd ever need anyway.

You might want to consider hitting a switch or not if you have Wings, as this item allows you to move over the Switch Pillars while enemies will get stuck. This can lead to cornering situations or can simply slow the enemies down.
Német-Római Birodalom - Tábornokok

## Max Steinhaeuser

**Max Steinhaeuser** életpályája során közel 30 éve szolgál katonaként. Pályafutása alatt nyugodtságáról, tervező- és szervezőképességéről, valamint alkuképességéről ismert. Gyakran megpróbálja elkerülni a harcot, amennyiben ez lehetséges, ha viszont nem, akkor részletes, minden tényezőt figyelembevévő tervvel áll elő az ellenség legyőzésére. Remek megfigyelőképessége tette gyakran lehetővé megvívott csatáiban, hogy a földrajzot, az éghajlatot és a természetet használatba vegye és fegyverként fordítsa ellenségei felé. A Birodalmi Hadsereg egy tábornoka.

.

.

.

.

.

.

.

.

.

.

.

## August von Ribbentrop

**August von Rippentrop** még ifjú, 30-as éveiben jár. Harcászata a szenvedélyéről és zelótaságáról ismert. Hithű katolikus és személyes sértésnek véve Luther szavait, a Birodalmi Hadsereg egy tábornokaként aratja az eretnekeket, amerre csak jár. Gyakran nem gondolkozik, csak felméri a számokat és a terepet és ha 51%-os előnyben van 49% ellen, támadásba lendül.

.

.

.

.

.

.

.

.

.

## Otto von Segert gróf

**Otto von Segert gróf** Braunschweig uralkodója, a császár közvetlen vazallusa és lojális követője, valamint a Birodalom dictatora. A Császári Hadsereg egyik tábornoka, Bár még fiatal, negyvenes éveiben jár, egész életét a hadseregben töltötte, egész fiatal kora óta. Elsősorban fontos számára a fegyelmezettség és a professzionalitás fenntartása és erősen hisz abban, hogy egy remekül felszerelt és kiképzett hadsereg egy jó tervvel bármilyen akadályt le tud küzdeni. Katonai pályafutását is ezek az elvek követik végig.

.

.

.

.

.

.

.

## Erwin Rommel

**Erwin Rommel** tábornokként életében végig a gyors megelőzőcsapásokat preferálta. Az ő taktikai-stratégiai gondolkodása abból áll, hogy az ellenséget még azelőtt le kell győzni, hogy az szervezett, erős sereget tudna felállítani. Bár sokan nem értenek egyet ezzel a doktrínával, ő a mestere és élete folyamán rengeteg ütközetet nyert ezen gondolatok szigorú betartatásával. Ezen kívül gyakran a technológiai innovációk híve, úgy gondolja, hogy jobb fegyverekkel, jobb fegyelemmel, jobb képzettséggel és egy jó tervvel bárkit le lehet győzni.

Korábban a *Ketzerjäger* tagja volt. Hithű katolikus.
Sunglasses

The Sunglasses are a passive immunity item that allow you to be immune to the Glare effect inflicted by Eyeballs.

This item can be helpful if you struggle moving around when your screen goes black, as that will no longer happen. It can be a godsend in Trap Rooms, although these are fairly easy and you usually won't need much assistance to beat them.
Claw Hammer

The Hammer is an active one-use immunity item that removes all traps in the current level upon being used.

In general, it serves as a less effective version of Iron Boots, as the trap-removing effect is not permanent and only lasts for the current level, but can be useful to remove some danger from the stage.
Blood Pack

The Blood Pack is an active one-use healing item that heals five Hearts at the cost of five Diamonds.

This item is very effective as a healing item, due to five Hearts being a lot of health. The five Diamond cost hinders this item, but unless if you rely on your skill too much, you can easily have five Diamonds on hand in later levels. It can be a lifesaver in the middle of a run.

If bought from a Shop, it only costs the Diamond price of buying it from the Shop, and does not require the five Diamond healing cost. This means it's possible to get this item from a Shop at the cost of less than five Diamonds and get a better value off of it.
Piggy Bank

The Piggy Bank is a passive immunity item that allows the player to be immune to Misers stealing their Diamonds.

Without their chance to steal your Diamonds, Misers are much less annoying, especially if you're trying to build up a lot of Diamonds or are running low on the stuff. However, you are still not immune to the Energy Orb scattering effect, which is what makes these guys the most annoying, making every level take much longer.
Élise Vigoroux

Festmény Élise Vigorouxról

Élise egy ifjú, 30-as éveiben járó hölgy, édesapja kovácsmester volt Marseilleben. Bár nem volt hivatalosan apja tanítványa (nem is lehetett volna), valójában rengeteg időt töltött a műhelyben és eltanulta apjától a kovácsolás trükkjeit. Amikor épp nem a kovácsműhelyben volt, anyja készítette fel arra, hogy egyszer feleség lesz. Megtanította a házimunkák elvégzésére és közben történeteket mesélt neki. Történeteket mesélt neki messzi földekről, igazságos uralkodókról, a nemesek zsarnokságáról, daliás lovagokról és Itália kincseiről. Ezalapján Élise kiváncsi természetté nőtte ki magát és mindenféle téma felé érdeklődött. Érdekelte az ég, a föld, de leginkább az érdekelte, hogy mi van az ismerten túl. Gyakran egy skecckönyvbe rajzolgatott és elképzelte, hogy milyen lehet a messzi-messzi Kína.

Aztán amikor 18 lett, elházasították egy burgund nemeshez. A szeparatisták lázadása és a polgárháború már bőven dúlt. Élise először a burgund nemesség oldalán állt, révén, hogy férje is egy burgund nemes volt. Aztán eljött a király és térdre kényszerítette az szószegő árulókat. Élise férje így halt hát meg.

Férje halála utána Élise visszaköltözött a szüleihez, ahol jónéhány évig édesapja segédjeként dolgozott és kereste kenyerét. Aztán 1515 körül kereste őt fel egy veterán lovag, Lucrèce Cailloux, ki azonnal feleségül is vette. Ezután a páros 5 évig élt együtt, mikor úgy határoztak, hogy megunták a monoton nemesi életet és újat akarnak látni. Válaszoltak hát a Hetman hívására.
Super Bomb Man

## Overall

Super Bomb Man is a character in Dungeon of Weirdos unlockable by paying 2.00$ or equivalent in other currencies. He has five starting Hearts, meaning you don't have to fear for your existence in the first levels. His skill is a passive skill that allows his Bombs to have more range, mimicking the function of the Nitroglycerin item.

## Strategies

Despite his Bomb-related passive skill, he has no extra Bomb slots and is only allowed to carry a maximum of three Bombs at any time. Considering how often Bombs are used in a Dungeon of Weirdos run, this passive skill is quite useful, as it makes it less likely you'll miss an enemy when trying to blow them up.

Picking up the Nitroglycerin item does nothing, as his passive skill directly mimics this item's effect.
Book of Lightning

The Book of Lightning is an active skill item that allows the player to drop several bolts of lightning around them at the cost of two Diamonds.

This spell book's purpose is getting rid of enemies, yet it is not very effective at doing so. The bolts fall in a random pattern in a short radius around the player, and often don't even hit their target. It is, in general, not a very good skill item, and is generally best avoided in favor of better items of its type.
Miser

The Miser is an enemy found in the game. It has the appearance of a man in a tall hat.

The Miser will follow the player in a strange pattern, making it somewhat unpredictable unless if you have the Prophet's Eye item. Misers will attack you by running into you, dealing you damage. They also have a very unique effect: upon touching you, some of the Energy Orbs you collected will scatter around the level, meaning you have to pick them up again. They can also occasionally steal one of your Diamonds when they get close, although this can be prevented by the usage of the Piggy Bank item. This effect can happen even if they do not deal damage to the player: these guys can still scatter the orbs and steal the diamonds of an invincible player or an invisible Ghost.

If a Miser scatters the orbs of a player after they collected all the required orbs to beat the level and make the Exit appear, they will still be able to leave the level, even though there are still Energy Orbs in the area.
King Seal

King Seal is a boss found in level 6 in Dungeon of Weirdos. It has no official name, but in this wiki it is referred to as King Seal due to its resemblance to an extremely fat seal with a small head. It resides within what looks a lot like a hamster ball.

## Behavior

King Seal moves around the room somewhat randomly, dealing damage to the player upon touch, and spawning Bouncy Balls every couple of seconds on its current position. These Bouncy Balls do not last forever, but if the player runs into them, they will start moving and bouncing on the walls. The Bouncy Balls are the only way the player has of damaging the boss, and the main way in which the player takes damage, as the room will likely end up crowded with bouncing balls that can also harm the player that pushed them. After King Seal has been hit twelve times by Bouncy Balls, the fight will be over and all the bouncy balls will instantly disappear.

This fight is usually rather free of difficulty. The biggest problem is that your character is slow and will sometimes not be able to reach the Bouncy Balls before they disappear. There is also the issue that the boss has an enormous hitbox, and if King Seal does come for you, you won't be avoiding it.

## Trivia

* This boss's sprite shows it within a hamster ball, but in the portrait you see upon entering level 6 when this boss shows up, no hamster ball is visible.
Big Shuffle

The Big Shuffle is an active one-use miscellaneous item that shuffles the position of all the remaining Energy Orbs in the level upon being picked up.

This item is, in general, not very useful. It can move some Energy Orbs closer to you, but considering how many Energy Orbs exist in every level, this will likely screw up lines of orbs that would usually lead to some Energy Orb streaks. It is also completely random, meaning it might even move the orbs further away and make the completion of the current level a harder task. This item is generally best left alone.
Wristwatch

The Wristwatch is a passive miscellaneous item that extends the active time of all items that have a certain duration.

This item is very handy if you come accross weapon items like the Tank, since it allows you to get the benefits of said item for a longer time. It is a good item to have, but is only useful in these specific scenarios, so it might be a good idea to choose a better item like the Cross if you must choose between the two.
Jellyfish

The Jellyfish is an enemy in Dungeon of Weirdos. It has the appearance of a real life jellyfish.

The Jellyfish follows the player in a predictable pattern, allowing you to blow them up with a Bomb with ease. However, these guys are fast and are capable of shooting a fast and long-ranged projectile called the Neuro Toxic Ball that inflicts the Chaos effect on the player if they get hit by it. While inflicted with Chaos, your controls will be reversed. Most players will likely get confused for a moment after getting hit, going in the opposite direction they intended to, and this can result in losing a lot of Hearts. If you pick up the Sedative, an item that makes you immune to the Chaos effect, these enemies are less problematic, but are usually best dealt with as quickly as possible.
Bush

Bushes are environmental features found occasionally within the dungeon. When moving into one of these, your character will stop moving and instead stay there. Enemies cannot see you and thus cannot pathfind towards you, allowing you to wait there and emerge at the right moment. Enemies cannot move through bushes, but their projectiles can travel through them just fine, so you might still get sniped by a Plant Shooter or Jellyfish at the other side of the bush if you're not careful.

Bushes are, in general, a very good aid for traversing the levels, as you can wait patiently inside them until the enemies go away. They are, however, rather rare, and there is only ever one Bush per level.

## Trivia

* Bushes are still visible even when you've been affected by Glare.
Monsters tab

The monsters tab is a tab in the menu that can be accessed after pressing the Start game button on the Main menu. In this screen, you can see all the monsters you've defeated at least once. Its icon at the bottom of the screen is similar to the boss icon: a ram's skull with large horns.

The monsters that are highlighted are monsters you've already beaten. You can touch the monster's sprite to see a short description on them. Those that are not highlighted are monsters you have yet to encounter or kill. Whenever you kill a new monster, a circle colored after your currently selected Master Color will appear on top of the tab's icon, and the new monster will be covered by a moving square with the word "NEW!" on it. Touching that square uncovers the new monster and shows its description on-screen for a moment.

## Trivia

* In the Achievements tab, the achievements that require you to kill different monsters call the act of killing a new monster "capturing" it, despite that is nowhere near what the player does to the monsters.
Fire Extinguisher

The Fire Extinguisher is an active one-use immunity item that instantly removes all Fire Runes from the level upon being used.

Fire Runes can be very obnoxious, especially in larger levels where there's bound to be more of them, so this item helps a lot in getting rid of this dangerous hazard. However, if there are still any Flying Dragons in the level, once the item is used, they'll keep placing Fire Runes as they usually would. This means that this item is a much less permanent and rather less effective version of the Showerhead.
Fangs

## Overall

Fangs is the default character in Dungeon of Weirdos, and is obtained for free at the start of the game. He possesses four starting Hearts, meaning he starts every game with four Hearts. He is the character with the second lowest starting heart value, but his rather offensive skill, Sawteeth, can make up for it.

Sawteeth costs three Diamonds to cast, and upon being used, blades will surround Fangs and spin around in the same way the Chainsaw item works, killing any monster that comes into contact with them, excluding bosses. Fangs can move just fine in this state, allowing him to chase down enemies. Sawteeth lasts for two seconds, and can be enough to kill multiple enemies that are cornering you and get yourself out of a jam. It is, however, rather expensive in the Diamond aspect for something that only lasts for such a small amount of time.

## Strategies

Fangs's skill is useful to charge through enemies that are cornering you or getting in the way so that you can get the upper hand. However, it might be smart to switch to a good skill book, like The Whisper of Flowers.

The skill also useful when trying to complete energy orb streaks because the skill can kill all enemies trying to block the way. Ranged enemies, however, will need to be taken care of in other ways.

When combined with the Black Card, Fangs becomes much more powerful, as he can use his skill freely as many times as he wants, getting rid of all monsters in the way with ease. The only monsters that can still get to him are bosses, any monsters that attack with projectiles and Snails.
Battle Horn

The Battle Horn is an active one-use miscellaneous item that attracts enemies once it is picked up.

It appears that blowing this Horn makes enemies move towards the player. This can be practical if you have some Bombs and a good amount of confidence, but is risky if you're at low health, since you really don't want enemies that were minding their own business to suddenly turn on you. It is generally best left alone, but can be useful in some cases, especially if you have multiple Bomb-affecting passive items or you're right next to an N-Bomb.
Diamond Prism

The Diamond Prism is an active one-use diamonds item that rewards the player with three Diamonds upon being collected.

This item is more likely found in bonus rooms than the major diamonds items (Diamond Crown and Diamond Square) and it's always a nice item to pick up, since three Diamonds is enough to use a skill unless if you're playing Locksmith, ans skills can be very useful for surviving the dungeons.
Snowman (enemy)

The Snowman is an enemy in Dungeon of Weirdos. It has the appearance of a real life snowman.

The Snowman will move around and chase the player, while occasionally shooting snowballs that cause the Freeze effect on the player and do not deal damage. However, being frozen is a very bad thing, as you are no longer able to escape the Snowman or any other enemies trailing behind it. It is possible to remove this problem through the use of the Knit Cap item, as it makes you immune to Freeze.

## Trivia

* They are the enemy featured in the Christmas Room.
* They must not be confused with the Snowman item, even though it is a weapon that mimics this enemy's attack pattern.
Balloon Master

## Overall

The Balloon Master is a playable character found in the game after he is bought at the cost of 1000 Stars. He has five Hearts, the regular amount, meaning you are not fragile at the start of the game like you are when playing as Fangs or Prophet. His skill, Make Balloons, allows you to create one Balloon at the cost of two Diamonds. The effect of his skill is the exact same as that of the Balloon DIY Handbook item.

## Strategies

The Balloon Master is good at not dying. The fact that he can essentially give himself extra hearts at a very low cost makes him good at surviving. However, you will have to use his skill often, as it is very possible to take damage multiple times in a level and require multiple Balloons. Also, as Balloons don't grant you Hit Immunity after you take damage, it's possible to lose all your Balloons to a horde of enemies.

With the Black Card, he becomes even better, as you now no longer have to worry about your Diamonds supply and can make Balloons at your leisure.
Bouncy Ball

The Bouncy Ball is an active one-use killing item that bounces around the room, killing any enemy it touches.

Upon picking this item up, a different Bouncy Ball will appear on the ground nearby you. It is no longer a collectible item, and can instead be pushed in any of the four cardinal directions. This ball will bounce a couple of times on walls and then eventually disappear. The ball can harm the player if they touch it while bouncing, and can kill enemies while bouncing and while stationary.

If the ball is not pushed for a short period of time, it will disappear, so keep this in mind when trying to hunt down the ball: if it's too far, it's not worth trying to get it.

## Trivia

* This item is the main item that is used to kill the King Seal boss.
List of templates

This page lists all the current custom templates that this wiki has. Make sure to use this in pages that meet the right conditions, as they make the wiki look better while also sending a message about the page in question. This is the list of custom templates and what they're used for:

 Quick navigation | This template provides a table of images that link to all the main categories that make up the wiki. There are few cases in which this template should be used apart from the home page.

If you think this site requires more custom templates to provide a bit of information on the pages they are put in, contact an administrator so that they can create a fitting custom template for the wiki.
Sedative

The Sedative is a passive immunity item that allows the player to be immune to the Chaos effect caused by the neuro toxic ball from the Jellyfish enemy. It is a good item to hold, as having your controls reversed can be a problem in the middle of a sticky situation.

It is very similar in appearance to the Capsule, which is a dangerous similarity, since said item will kill the player in 300 seconds.
Character select screen

The character select screen is a tab available after you press the Start game button on the game's menu. It is the page that shows up after pressing that button by default. This screen is the one that allows you to pick a character and start a game. Its icon on the bottom of the screen shows three "person icons" standing near each other, the middle one farther forward than the other two and overlapping them slightly.

All the characters in the game are shown in a circle within a rectangle with the words "Choose a character" on top. When entering this screen from the game's menu, it will always be showing Fangs, no matter what character you last played as. There are two arrows at both sides of the character selection box, and you can press these to move the circle either to the left or right. This means that if you press the left arrow, you will end up selecting the character to the right of the one you started with which can be slightly counterintuitive at first. If you own the character you are currently selecting, a button saying "Start Game" will be visible below that character's description. If you do not own them, there will be a lock on top of that character's body, and the button at the bottom will instead show their price, either in Stars or real money. Pressing that button causes a menu to pop up, asking you if you want to buy that character or simply try them out a maximum of three times by watching an ad. Either way, you'll have to go through this screen if you want to start a game.

The character select screen is the only place in the game where you can spend any sort of currency, virtual or real-life.
Mask

The Mask is an enemy in Dungeon of Weirdos. It resembles a mask in the shape of a skull.

The Mask will move around the dungeon relatively slowly, seeking the player and dealing damage upon contact with them. They trail a bit of smoke behind them. Every couple of seconds they will stop for around two seconds and create a much denser cloud of smoke in the color of your currently set Master Color. This smoke conceals everything beneath it and lasts for a very long time. However, it's not usually much of a problem, as enemies move around a lot and will not simply hide in the mist.

After the Mask dies, all the smoke it created will dissipate immediately.
Bomber

The Bomber is an active one-use killing item that spawns a fighter plane to bomb the level and kill off monsters.

Once the item is collected, a large plane will fly accross the stage, and multiple reticles will appear in random spots in the level. After a short delay, an explosion will happen in that area, killing any monster in range. It is a useful item for dealing with enemies, as it covers a considerable area with all its explosions, but its random nature means it can sometimes be quite ineffective. Still it never hurts to pick this up.
Dragon Room

The Dragon Room is a Themed Room that can be found by using a Key. It is a room that starts filled with a large number of Fire Runes and has three Flying Dragons within it.

There is a single Gift in a random spot in the room. The challenge here is to traverse the room without dying to the Fire Runes. After you pick up the Gift, there is no real point in attempting to take out the dragons, so you might as well leave. The usage of the Showerhead or Wings allow you to mostly or completely ignore the runes, which is a blessing considering how many Fire Runes are in this room, and allow you to simply stroll over to the Gift and leave unharmed.
Random Move

The Random Move is an active skill item that allows the player to move to a random position in the level at the cost of zero Diamonds, a.k.a. completely free of cost.

This item is nice to have as it can teleport you out of a bad spot. However, it's hard to react quickly to where you pop out and it's quite a desperate option, as it can easily teleport you straight into danger or directly on top of an enemy, forcing you to take damage. In general, it's a high-risk item that should only be used in cases of extreme need.
Items tab

The items tab is a tab that can be accessed after pressing the Start game button in the game's Main menu. It is a tab showing all the items you have unlocked. Its icon on the bottom area of the screen shows what might be a shop.

In this screen, you can see all the items that are available to you at the moment. All items that are highlighted in this list can be found in-game randomly. Touching them causes their description to show up. Items that are not highlighted will instead show what challenge you have to complete to get them. Once you have completed that challenge, a small circle colored after your currently assigned Master Color will show up on top of the tab's icon, and you will see that the item you just unlocked is covered by a moving square with the word "NEW!" on it. Touch that square and the description of your newly-unlocked item will be shown on-screen, and the item will now be available to you in regular games.

Some items on this list can be used before they are unlocked in this tab. Some of these include the Black Card, Cross and Book of Lightning.
Prophet

## Overall

The Prophet is a character in Dungeon of Weirdos, unlocked by paying 2.00$ or equivalent in other currencies. He has only three Hearts, making him the weakest character in the game and making him very easy to kill, especially in early levels, where one doesn't have any high-tier items. However, the fact that he can hold up to five Bombs at any time and his passive skill, which mimics the effects of the Prophet's Eye item, can make up for it.

## Strategies

With Prophet, you can avoid enemies effectively and lure them into Bombs more easily due to being able to predict where they'll go. It is also possible to see where enemies are converging and avoid that spot, and also predict if you're going to get cornered and react by blowing a hole in the wall and escaping. His skill is very versatile, but playing as him is punishing, as he has very low health and will die to just a few hits. The extra Bomb slots he has allow him to get enemies off his back more effectively than others, meaning he succeeds more than others against most enemies. Keep in mind that "weakest" does not mean "worst", and, if you know how to use this character, you will succeed greatly in these dungeons. If you do not, good luck holding on to your measly three Hearts.

The fact that his skill is not active means you can use all your Diamonds on buying things from the Shop or using Diamond-requiring items like the Blood Pack. Getting your hands on a Balloon DIY Handbook could be an absolute blessing, as you can make yourself more Hearts and are no longer so fragile.

Picking up the Prophet's Eye item is useless, as his skill mimics this item's function.
Laser Sheep

The Laser Sheep is an enemy in Dungeon of Weirdos. It has the appearance of a ram's skull with two large horns and an eye in the middle of its forehead.

The Laser Sheep will move towards the player and try to ram into them, but that's not how they will usually deal damage to you. Every once in a while, the Laser Sheep will charge up, and a reticle will show up on multiple nearby enemies. A laser will appear from its eye and connect to all the targeted enemies. Touching this laser causes you to take damage, and the laser can travel straight through walls. It can even connect to underground Plant Shooters or Spiders that are staying above the dungeon. If there are no enemies, it will only connect the laser to itself. When projecting the laser, this enemy must stand still, allowing you to easily hit them with a Bomb.

## Trivia

* These enemies are featured in the Mine Room.
Key

The Key is an active one-use miscellaneous item found in Dungeon of Weirdos. Most levels in this game's dungeons have a locked gate that cannot be opened under regular circumstances. However, if the player gets a Key in that level, the door will open, revealing a Shop, Themed Room or bonus room. If there is no room requiring a Key in that level but the player picks a Key up regardless, said key will simply do nothing.

One of the enemies in every room will always drop a Key, meaning it's possible to open every gate in the game by simply killing enemies.
Heart

Hearts represent the player's health: how many hits they can take before dying. They are displayed at the top left corner of the screen. All characters have a number of Hearts they start with, but new Hearts can be added throughout the game.

When the player is damaged, a Heart will disappear, leaving the empty outline of a Heart instead. This empty Heart no longer serves any purpose and when all Hearts turn empty, the player dies. Collecting healing items can turn a certain number of empty Hearts back to full ones, or increase the maximum number of Hearts altogether.

Hearts are used to bet in a Poker game when fighting the Shopkeeper (true form) boss.
Powerful Bow

The Powerful Bow is an active one-use weapon item that allows the player to shoot a powerful bow for a couple of seconds.

The bow shoots fast arrows at the nearest enemy, instantly killing any enemy except for the Snail. If the arrows hit a wall instead of their target, these projectiles are perfectly capable of destroying any destructible item they have contact with.

It is a very effective way of clearing out enemies at long distances in an effective manner, as the arrows do not miss easily and are very fast, meaning they can hit their target reliably.
Stegosaurus

The Stegosaurus is a boss that can be found in level 12 of Dungeon of Weirdos. It has no official name, but it has been named Stegosaurus on this wiki due to its vague similarity to the appearance of a stegosaurus, with a curved back that has three spikes on it.

## Boss room

This boss's boss room provides four sets of vertical lines of two wall blocks each. These can serve as some sort of cover from the boss's attacks, so they can come in handy.

## Behavior

The Stegosaurus will move around the room. Touching it causes you to take damage. Stegosaurus will also shoot spikes every second in all four cardinal directions that cannot break the small amount of cover provided in the room. At the start of the fight, three spheres resembling the Bouncy Ball will appear in random spots. These can be collected and will disappear upon touching them. After the player collects all these spheres, an item unique to this fight will appear, yet again, in a randomized spot: the Scissors. Once the player picks up the Scissors, they will cut off a spike from the boss instantly and cause Stegosaurus to lose one sixth of his health. Stegosaurus will then move faster for a short period of time, and will become more aggressive. During this period, it will shoot spikes in all four diagonal directions instead of the cardinal directions. After attacking Stegosaurus with the Scissors, one of the spikes on its back, the one that was supposedly cut off, will move slowly and follow the player a bit quicker than they can move. Touching this enormous spike causes you to take damage, and this projectile, unlike the boss's smaller spikes, is capable of destroying walls. Once the spike disappears, either by damaging the player or crashing into the wall, a new set of three orbs will appear, allowing you to get the Scissors again. After the player has attacked the boss with the Scissors six times, Stegosaurus will be defeated.

In general, the small spikes aren't too big of a problem, as they aren't very fast and are quite predictable, so staying away from the boss makes them pretty easy to dodge. However, after damaging the boss, it is much harder to avoid it as it is faster, and the big spike can be problematic unless if you get it to crash into one of the provided wall blocks. In general, this fight is not too difficult if you are careful, and having the Prophet's Eye to predict the boss's movement is very helpful.

## Trivia

* For some reason, in the period of time after a spike has been cut off from Stegosaurus and it shoots spikes diagonally, the sound effect for it shooting spikes is lost.
Angelino

1484-ben született Madridban, egy nyomor negyedben, ahonnan jobb lehetőség híján a bűnözői pályára jutott. Több évig volt sikeres zsebes, és besurranó, de amikor egy katona tiszthez surrant be, iszonyú rossz fát tett a tűzre, és 10 személyes testőri gárdáját küldte utána. Szép komótosan sétált az egység után, mire látta, hogy azoknak hűlt helyük, csak földön fekvő hullák voltak. A tiszt szerencséjére pont arra járt a helyőrség, akik elfogták Angelinot, akit még Sergio Rico elé vittek. Rico büntetésül az első marokkói háborúba küldte a feláldozható századba, melyet rabok alkottak. A 100 rabból ő élte egyedül túl, és több hőstettet is végre hajtott. Visszatérése után az akkori madridi király kinevezte a kém hálózat tagjává. Élete e szakszáról nem sok információ van. Ezt a munkát 1510-ben hagyta ott, és kalandornak állt. Bejárta szerte Európát, járt az Új világban, és Afrikában is.
Freeze

Freeze is a negative effect applied to players by the Snowman enemy. While this effect is active, the player will get turned into a partly-made snowball and will not be able to move. If the player is frozen again when already frozen, the snowball the player is being made into will become more complete, and if they are frozen for a third time, the snowball will be complete and they cannot be frozen any further. Every two seconds, the snowball will lose one stage, until it completely melts and the player is able to move again. You can still use skills and items during this state.

You can apply this effect to enemies through the Snowman item (while frozen, enemies lose their damage upon contact mechanic), and you yourself can be completely immune to Freeze through the usage of the Snowman or Knit Cap items.
Stars

Stars are the currency that allow you to buy characters and revive your character after dying in Dungeon of Weirdos. They can only be gotten by playing the game. To get these, you must complete levels, kill monsters and collect Energy Orbs.

They are essential to Dungeon of Weirdos, since without them every player would be stuck on Fangs for as long as they played the game, not being able to unlock any other characters. However, after all the game's characters have been purchased, these become quite useless, meaning veteran players will often have several thousand of these saved up.
Hammer

The Hammer is an active one-use killing item that will kill a random enemy after a short delay when it is picked up.

It functions in the exact same way as the Dart, but has a different design and is not found as commonly.

## Trivia

* This weapon appears to be designed based off of the classic image of the hammer of Thor, Norse god of thunder and lightning. This hammer is called Mjolnir in the norse mythology, and the image we have today of this hammer is this one, although this was probably influenced by the design of Thor's hammer made by Marvel when they made him a superhero:
Coupon

The Coupon is a passive one-use diamonds item that allows you to get a 40% discount on all of the Shopkeeper's products in the first Shop you enter after getting the item.

This item allows you to get a better value on all the items in the Shop that is affected by it. It also makes it much easier to enter and win the Poker Game if you're interested in fighting the Shopkeeper (true form) boss.
Flying Dragon

The Flying Dragon is an enemy in Dungeon of Weirdos that resembles a dragon with an egg body.

The Flying Dragon moves around the dungeon slowly, placing four Fire Runes around it every couple of seconds. The Fire Runes activate when the player steps on them, restricting the areas that are safe to go to. This makes getting rid of this monster a must. However, Wings allow you to completely ignore the runes, and the Showerhead is very useful for getting rid of these, so given the right items, it's possible to take these guys out easily. Note that this enemy is very rare and is only found in large numbers in the Dragon Room.

This enemy cannot spawn Fire Runes on top of Energy Orbs, items or any environmental feature, making them quite useless in the early moments of a level.
Cross

The Cross is a passive one-use healing item that will revive the player with full Hearts whenever their health reaches zero. After that happens, the Cross will be destroyed.

This item is truly a godsend: being able to revive and get all your hearts back after dying will likely be the difference between victory and defeat. Always pick up this item if you can, there are few better ones than this.
Diamond Elf

The Diamond Elf is an active one-use diamonds item that will spawn a flying diamond on one side of the screen. This diamond will fly at the player, killing any enemies in its path, and rewards the player with one Diamond when it reaches them.

This item is essentially a better Diamond: it gives the same amount of Diamonds than the Diamond, but can kill enemies in its path. It can take a moment to get to the player, but Diamonds are usually not something you need to get extremely quickly, so there's no rush.

Strangely, this item can be bought in the Shop at the cost of three Diamonds, more than this item can give you. This deal is a scam and should be avoided if you're low on Diamonds.
Locksmith

## Overall

The Locksmith is a playable character in Dungeon of Weirdos that can be purchased at the cost of 500 Stars. He starts with five Hearts, and has a unique stat: he is allowed to hold up to five Bombs at any time instead of the usual three. His skill, More Keys, allows him to produce a Key at a random spot in the current level at the cost of five Diamonds.

## Strategies

His skill is the most expensive in the entire game. This, however, can be compensated by the fact that it is possible to get high-tier passive items from Themed Rooms, and he can find a lot of these thanks to being able to make Keys.

Furthermore, he does not need to hunt after enemies purposefully unlike other characters, who are forced to do so since at least one enemy in every level drops a Key. This makes his gameplay much safer, meaning he can get all the benefits of Key Rooms while finishing levels without risking to kill many enemies.

With the Black Card, you can easily open the gate into any Key Room, allowing you to get a lot of stuff without having to worry about spending too many Diamonds. If you stumble along a Shop, you can even buy it out entirely. Considering how many Shops you find in a run, you can easily get a stupidly large amount of items without doing much of anything.
Fire Rune

Fire Runes are runes left on the ground by the Flying Dragon enemy, and found naturally in the Dragon Room. After the player steps on a Fire Rune, a short time will pass and then the rune will activate and turn into fire. Touching this fire deals the player damage. After a second, the runes will deactivate and cannot activate again until a while later. It is impossible to remove the runes unless the Showerhead or Fire Extinguisher are used. Having Wings allows you to be practically immune to these runes, as you cannot trigger them as you are not stepping on them because you're in the air.

If you do not have any items to disable the runes or fly over them, as long as you traverse them in a straight line and never go backwards, you won't get hit by any runes. Obviously, this makes it much harder to move around the dungeon, so these are best disposed of if possible.

When spawned by the Flying Dragon, the runes will automatically activate once after hitting the ground. The fire can still hit you if you have Wings or the Showerhead, as Showerhead removes the rune *after* you take damage from the fire, and Wings do not ignore the fire and simply keep you from triggering the runes.