Bismarck

## STATUS

**`ACTIVE`**

The U.C.S. Bismarck (**CYBC:** `Bis'mak`) is the flagship of the *Cybertronian Empire*.

# **ENERGY WEAPONS**

### **ISMAR-X1A-B Disruptor cannon**

[ `**I**nter-**S**hip **M**edium **A**uto-**R**ecoilless cannon` ]

Fires a compressed particle bolt composed of Chiralium particles. This weapon is commonly referred to as *Disruptor cannon* or *ISMAR cannon*.

The type of model is called ISMAR-X1A. It has two alternating barrels, increasing the fire rate by over 40%, this weapon has the ability to pierce shields if necessary.

### **LSRG-X1C-PR Disruptor cannon**

[ `**L**ittle **S**hip **R**ecoilless **G**round cannon` ]

Fires a compressed particle ray or a compressed pulse composed of Chiralium particles. It has one barrel firing, this weapon can not pierce shields.

This weapon is only designed to target fighters, smaller spacecraft or used for orbital bombardment. This weapon is commonly referred to as *LSRG cannon*.

# **NAMING CONVENTION**

The second prefix "**X1C**" refers to the scientific classification of Chiralium.

**X** = E**x**tradimensional

**1** = dimensional hierarchy (1 means it is in very top of the dimensional hierarchy)

**C** = **C**hiralium

There is another type that is experimental. **X1A**

**X** = E**x**tradimensional

**1** = dimensional hierarchy (1 means it is in very top of the dimensional hierarchy)

**A** = Argent

Argent Chiralium is an unstable variant of Chiralium, and more explosive, similar to ballistic weapons. It shares the same shield piercing capabilities as **`X1C`** cannons

The suffix "**B**" refers to the weapon's emission type ("projectile" or "ray"), which in this case refers to a "bolt caster"-type of weapon. (Bolt caster being it fires "bullets" of particles).

There are three variants of weapon emission types, those are; *Ray caster* (**R**), *Bolt caster* (**B**), and *Pulse caster* (**P**). A *ray caster* emits a constant ray of particles when powered. A *bolt caster* casts (emits, or throws) a singular massive but slow particle bolt when powered. A *pulse caster* casts (emits, or throws) a singular very narrow but fast particle pulse when powered.

There is a fourth variant, which is called *variable caster* (**V**), which means it can cast a constant beam, singular particle bolt, or a particle pulse when powered, it all depends on its configuration. *Admiral Noveak*'s personal weapon, the **AFE45-X1A-V** can emit either a particle ray, a particle pulse, or a particle bolt.

The advantages of using a *bolt caster* rather than a *pulse caster* is that in a particle bolt, especially a compression particle bolt, more particles will fit, and thereby, enhance the destructive capabilities of the weapon. The disadvantage is that particle bolts are slow.

The advantages of using a *pulse caster* rather than a *bolt caster* is that in a particle pulse, less particles will fit, and thereby enhance the travel speed of the projectile. The disadvantage is that the destructive capabilities of the weapon will take a massive hit.

The advantages of using a *ray caster* rather than a *bolt caster* or a *pulse caster* is that the particle ray has no travel speed, it reaches the target in a near-instant, and particle rays can not be evaded as opposed to particle bolts and particle pulses. The disadvantage is that a ray caster must first be charged to even form the particle ray, and then a constant feed of energy is required to sustain the particle ray.

The disruptor cannons are of a type that is called Chiralium Disruptor. A Chiralium disruptor is a disruptor energy weapon which causes a target's molecular structure to break apart, the level of power depends on the size of the disruption coil.

### **SHIELD PENETRATION**

Cybertronian disruptor weapons penetrate enemy shields. However, this will remove some of the total effective disruption intensity of the shot.

For ***Federation*** shields, this is **15%** of the total effective disruption intensity.

For ***Klingon*** shields, this is **10%** of the total effective disruption intensity.

For all other shields, this is **5%** of the total effective disruption intensity.

This means that for the disruptor cannons to be effective, they have to be fired with a higher disruption intensity level than what is necessary if the enemy ship's shields were deactivated.

Cybertronian disruptor weapons are usually discharged at **25%** disruption intensity. (100% disruption intensity is enough to disintegrate an entire hemisphere of a Earth-sized planet)

# **QUANTUM DESTABILISATION CANNONS**

The Quantum destabilisation cannons fire a very destructive ball of energy capable of disintegrating matter in a very large radius. These weapons were originally developed as battle ending weapons as nothing conventional can stop them. Only the Bismarck's own shields are powerful enough. The Bismarck does not usually use these weapons, and they have been disconnected from the Bismarck's power grid

# **CHIRALIUM AVIDYNE ENGINE**

An improvement of the general use Cybertronian Avidyne Engine, the Avidyne Engine is a modular engine-platform, capable of combusting different fuels.

The Chiralium Avidyne Engine combusts Chiralium (not Chiralium-Antichiralium) to generate sublight propulsion. The term *engine* is used for the combustion chamber, while *thruster* is used for the thruster outlet ports.

*Avidyne, or more correctly; AviDyne is a Cybertronian department responsible for ship-mounted propulsion.*

# **OTHER**

0.5 light-years per hour (ly/h) is the maximum speed of the Avidyne Engine. Exceeding it without modifications may cause a runaway Chiralium Energy combustion, which will promptly destroy the entire engine and severely damage the ship, and will strand the ship with no sub-light propulsion.

Chiralium torpedoes utilise a Chiralium warhead to cause a *Chiralium Implosion* that will disintegrate anything caught inside it. After detonation, it leaves residual traces of Chiralium radiation. They are illegal in the Federation due to their extreme destructive capabilities.

# **STARSHIP ARTIFICIAL INTELLIGENCE**

The Bismarck's starship AI is known as Teletraan. Teletraan is Bismarck's *computer*, it handles everything from Reactor monitoring to Automated Announcements. Teletraan’s central core has 9,000,000 yottabytes of memory and x200 Quantum 200-core Industrial Processors @ 20,000 exahertz. Each sub core has 9,000 exabytes of memory and ×4 Quantum 200-core Industrial Processors @ 20,000 exahertz. Its processors and cores are cooled by the same coolant as the ***Bismarck'***s reactor. Teletraan is also a powerful automation-and-computing powerhouse.

# **IMAGES**

*The references are seen from a bird's view. In other words, it's 2D. The ship has more decks than what is depicted.*