Engineer

Default skin

> "Poo de beacons here."
>
>

- Archer to Engineer

Engineer is a supportive peeler which provides sacrificial beacons to protect others from harm temporarily.
Turns out beacons' aggro is higher than players and sentries.

## Overview

Extremely useful support, with the ATKSPD you provide to your teammates, you can easily shred anything.

This class has two key purposes: DPS support and shields. It is super helpful to have any shield on your side, and the ATKSPD boosts can get crazy at times. Two engineers can bring this up further.

Engineer is used for primarily Esto and Archer. Without beacons, Esto gets 3-4x atkspd, with beacons, Esto can sometimes get 11.78x atkspd. See the difference? Same with archer, the more you fire the faster you fire, which lets you fire more, which lets you get even more damage, which... you get the point, right?

Beacons can also bug out boss behavior, forcing Necro to do some weird stuff on Test Place (stay about 50 studs away from the beacon), stall Data indefinitely and letting your team shred, and forcing Shed to go flying with his dash. Could be useful.

Engineer also has turrets, which slowly add to DPS but it's something, as they home and always hit within a radius. Engineer also has traps that can deal a little damage, but primarily when someone asks for an Engi they want that sweet, sweet attack speed. :D

## Movesets

* [ Passive ] : Gain 5 scrap per second, maxing out at 150 scraps. Gain 2.5 scrap instead during intermission.
	+ Swinging your wrench on your buildings will heal them for 20 HP with 10 scraps.

* [ E]: Switch between shotgun or wrench. (No CD)
* [ ATK ] : Swing your wrench dealing x1 ATK.
	+ Or fire 6 pellets from your shotgun with wide dispersion, each deal x1/6 of your ATK.

* [ AB1 ] : Grant nearby teammates except yourself a 1.8x DEF buff for 4 seconds. Gives you 1.40x DEF buff. (10s CD)

* [ AB2 ] : Open up a menu which shows four options. Placing any building will have a 2 second cooldown before being able to place another building.
	+ [ 1 ] : Place down a sentry turret that has 180 hp and shoots 2 times per second, dealing x0.15 ATK per shot. (Max 2) Cost 75 scrap.
	+ [ 2 ] : Place down a beacon that has 100 hp and gives a 1.5x ATKSPD buff to players near it. (Max 2) Cost 100 scrap.
		- Also gives 8 shields.
	+ [ 3 ] : Place down a mine which upon contact explode, dealing x5 ATK. (Max 3) Cost 50 scrap.
	+ [ 4 ] : Leave the building menu.

* [ AB3 ] : Overclock for 10 seconds, double the sentries fire rate and beacon's ATKSPD buff to 1.75x. Armor starts glowing. (25s CD)

## Pootis Guide

* You can buff your beacon and sentry with Ab1, make it invincible for about 3-4s
* Always deploy a beacon first. You get 10+ extra scrap if you stand within their range. 20+ extra scrap if you deploy two beacons.
* Your beacons have two uses.
	+ Aggroing bosses such as Data or Necromancer.
	+ Providing shield and extra ATKSPD to friendlies.

* Defender is your best friend. His wall can block off enemies while protecting your beacons, which provide buffs for the defender to keep living and keep blocking bla bla bla etc etc.
	+ Data, Necromancer and Yin-Yang become extra easy if you and your local defender work together to play camping. Speaking from experience, you can legit kill Data in 10 minutes on round 205 with a good team and a good defender.
	+ Shed stays at the "eh" range though. You can stall with your beacons provided you have at least someone doing DPS to keep Shed in beacon range. If your beacon is destroyed, he'll shut his brain off for a minute. Use this chance to redeploy another beacon and repeat playing KOTH with him. Of course, this becomes much easier with Defender again.
	+ The same goes for TA. Yes, you can easily kill all his minions because your defender is too busy playing FNAF and your DPS are rushing out to clear out every single minion. No, you cannot defeat Terra Predator easily without a damn healer.
	+ Goblin King, Ignis Meam and Glacies Anima are designed to be memes against you. GK's moves often one shot your beacons and the best you can do is to provide beacons for ranged classes to do DPS or lure him with it (not practical). Ignis Meam? Don't bother. Stall them with beacons or help with crystal breaking. Glacies Anima is a joke. Camping can still be done but it requires a very skilled team to pull off. ***But who picks these bosses anyway on round 50+?***
	+ ***These are all based off 75+ boss behavior, you can actually just T-pose on every boss below round 15.*** if your team is sufficiently bad enough then maybe you can't T-pose on tum

## Trivia

* In-game description is based on Heavy from Team Fortress 2, originally it's "Put dispenser here.", which can be cancelled mid-way and created "Pootis" the meme.
* Like Shaman totems, sentries and beacons can be buffed, though only some abilities' buff would apply to them.
* Due to recent nerf, beacons' buff won't stacks, making Paladin a more viable replacement.
* Engineer has a synergy with Summoner; when summoner is in range of the beacon, while they use ab1, the summoner will read faster.
* Engineer was a free class, however since the new update, engineer is not free again and you must buy it with robux.

## Gallery

Engineer's BeaconEngineer's turret and landminesEngineer Ab4(switch between wrench and shot gun)