recursal/Fanatic-Fandom huggingface dataset:
The Final Nightmare

"**The Final Nightmare**" is a Mainline and Instance Quest in *Wizard101* and the 72nd Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from and returns to "Freddie's Dread."

## Characters

*In order of appearance:*

* **Freddie Kroaker** (Freddie\_Kroaker\_WL-DREAM) — Alexander Brandon
* **Judge Veg** (Judge\_Veg\_WL-DREAM) — J.M. Specht

## Dialogue

Dialogue continues from "Freddie's Dread" and returns there once completed
(*After entering Freddie's Domain*)

 **Freddie Kroaker:** You're here. And just in time. At last, my true dream is complete.
 **Judge Veg:** Freddie, what have you made?
 **Freddie Kroaker:** I recreated one of the lost creatures, dried up and depleted with the Dreaming... the one-time scourge of Wallaru's depths...
 **Freddie Kroaker:** ...The Juggernaut Crab!
 **Freddie Kroaker:** Soon, it will live, imbued with the hatreds of Wallaru that I have fostered, the Malus of generations, a living battering ram of toxic soul stuff!
 **Freddie Kroaker:** With it, I will tear down the Great Barrier and flood all the Spiral in the Dreaming.
 **Freddie Kroaker:** Then, truly, at long last, we will be unified in mind and possibility. We will be the First World REBORN!
(*Cheat voicelines when fighting Freddie Kroaker*)

**Freddie Kroaker:** One, two, I'm coming for you!
 **Freddie Kroaker:** Let the Malus grow! Let it feed my beast!
 **Freddie Kroaker:** One, two, here's a nightmare for you!
 **Freddie Kroaker:** This better not be love conquering all!
 **Freddie Kroaker:** It lives! My Juggernaut Crab of Malus lives! The Great Barrier will fall!
**Freddie Kroaker:** One, two, Freddie's not done with you!
**Freddie Kroaker:** Three, four, we've only started our war!
## Notes

* The title of this Quest and "Freddie's Dread" are plays on the title of the 1991 film *Freddy's Dead: The Final Nightmare*.
Funyips with Bunyips

"**Funyips with Bunyips**" is a Mainline Quest in *Wizard101* and the 35th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "Drove Me Crazy" and leads to "Smoothie Operator."

## Characters

*In order of appearance:*

* **Judge Veg** (Judge\_Veg\_WL-WOBB) — J.M. Specht
* **Sandiago** (Sandiago\_WL-WOBB) — Scott Jones
* **Ned Collie** (Ned\_Collie\_WL-WOBB) — Jason Liebrecht

## Dialogue

Previous: "Talk of the Town"
(*Talking to Judge Veg at Sandiago's camp*)

 **Judge Veg:** You made friends with the creature inside? Huh. No, I'm not mad at it. It was new, different. My time there gave me some things to think about.
 **Judge Veg:** I thought the Old One was right, the First World was forever separated into the Spiral. But then I got this new magic. It merged the Schools.
 **Judge Veg:** Copy Qhat and Quake Charmer freaked out, but I got to wondering... if magic could be merged, could the worlds that are soaked in it? Was the Old One wrong?
 **Sandiago:** I assure you, my friend, the Old One was seldom right about anything.
 **Judge Veg:** Yeah? Who were you again?
 **Sandiago:** Merely an old traveler of no great import.
 **Judge Veg:** Huh. Anyway, I came home to sort myself out, fell in with Drovers. Then Ned Collie captured one of theirs and-
 **Sandiago:** Ned Collie captured a Drover and a Judge? He just wants everyone to hate him.
 **Judge Veg:** Yeah, well, Drovers get dibs 'cause I found Ned first. I was narrowing down his location when you came in. Let's go get him.
(*After finding Ned Collie with Judge Veg*)

 **Ned Collie:** How do you like me now, Wizard? Ain't no spell gonna break this armor! It's made of ground up dispel charms. And trucks.
 **Ned Collie:** You ain't gettin' me. You ain't gettin' me hostages. Not until your Judge buddies and the Drovers both give me what I want. Now, beat it!
 **Judge Veg:** \*Angry grumbles\*
 **Judge Veg:** If Ned's telling the truth, your magic won't work on his armor. But I have a solution, the only solution I know: vegetation.
 **Judge Veg:** It's simple, Wizard. We're going to supercharge your magic so much that it punches right through Ned's dispelling armor.
 **Judge Veg:** For that we need Warrigal Greens. It's basically spinach, grows all around here. Just pick some and bring it back.
 **Judge Veg:** You'll also need to fight some Bunyips.
 **Judge Veg:** Their eyes shoot poison and their drool melts steel. That Drool is what we need. Let the horseradish be with you, you know.
(*Talking to Judge Veg after collecting 2 Warrigal Greens and 2 Bunyip Drool from defeating Bunyips*)

 **Judge Veg:** Hey, you got the wild plants and the saliva of monsters. Now for the hard part: a single drop of water.
Next: "Funyips with Bunyips"
Sinister Skeleton (FTUE)

For the retired Quest of the same name, see Sinister Skeleton (Classic).

"**Sinister Skeleton**" is a Mainline Quest in *Wizard101* and the 8th in the Wizard City storyline. It was added to the game as part of the First Time User Experience (FTUE) revamp of the Unicorn Way questline, which was released with the "Sizzling Summer Update" on August 1, 2019. The Quest continues from "Who could it be now?" and leads to "Grim Tales."

## Characters

*In order of appearance:*

* **Ceren Nightchant** (CerenNightchant\_001) — Brad Rothwell
* **Rattlebones** (Rattlebones\_001) — T.J. O'Leary
* **Narrator** (Narrator\_001) — Dell Aldrich

## Dialogue

Previous: Who could it be now?
(*Talking to Ceren Nightchant in Unicorn Way*)

 **Ceren Nightchant:** Oriel thinks an Underworld tyrant named Rattlebones is behind all this? Wicked! Let me think...
 **Ceren Nightchant:** He's in a Tower ringed in bones?
 **Ceren Nightchant:** Well, the Skeletal Pirates do seem to be concentrated around the old Archives. Try looking there! Here, I'll mark it on your Map.
(*Talking to Ceren Nightchant again before going to The Archives*)

 **Ceren Nightchant:** That evil old tyrant, Rattlebones, has to be in the Archives. Go stop him. Quick!
(*After entering The Archives*)

 **Rattlebones:** Good work, my thrall! This could be the Tome Malistaire seeks. Now we- What's this, a Wizard? Excellent. I could use a combat break. Let's play!
(*After defeating Rattlebones*)

 **Rattlebones:** Argh! The day is yours, young one. But the Dark Master's plan is already in motion. You haven't heard the last rattle in the Darkness!
 **Narrator:** *In his haste to leave, Rattlebones dropped the Tome he was holding. It could be important. Perhaps Ceren will know what should be done with it.*
(*After exiting The Archives*)

 **Narrator:**  *As you walk back onto Unicorn Way, you can't help but notice that the Dark Magic that was previously choking the street seems to have abated.*
(*Talking to Ceren Nightchant*)

 **Ceren Nightchant:** You did it, didn't you?!? You beat Rattlebones!
Next: Grim Tales
I Dream of Meanie

"**I Dream of Meanie**" is a Mainline Quest in *Wizard101* and the 20th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "The Great Emu Warrior" and continues to "Up in the Sky, It's a Bird!."

## Characters

*In order of appearance:*

* **Krokodile Hunter** (Krokodile\_Hunter\_WL-OUT) — Nick Stevenson
* **Krokodile Dundara** (Krokodile\_Dundara\_WL-OUT) — Alexander Brandon
* **Sandiago** (Sandiago\_WL-OUT) — Scott Jones
* **Dasein** (Dasein\_Very-Tall\_WL-OUT) — Mike MacRae
* **Freddie Kroaker** (pretending to be Dasein) (Freddie\_Kroaker\_WL-OUT) — Alexander Brandon
* **Judge Hopner** (Judge\_Hopner\_WL-OUT) — Brian Jepson

## Dialogue

Previous: "The Great Emu Warrior"
(*Talking to Krokodile Hunter in the Outback*)

 **Krokodile Hunter:** Giant birds with tiny wings. Faster than wombats. Meaner than Drop Bears.
 **Krokodile Dundara:** What even are those things? I'd swear they're like those old legends. Emos or something. But they're extinct. And they took me Dream Water!
 **Sandiago:** This would be the false Dream Water you've been peddling?
 **Krokodile Dundara:** What? Yes, technically. But it's not my fault. The Purple Lake dried up, so we had to make do.
 **Sandiago:** Have you perhaps considered why the Purple Lake dried up?
 **Krokodile Hunter:** Goannas?
 **Sandiago:** \*Sigh\* It is late. Let us sleep here tonight and make for the city in the morning. Wizard, rest by the fire when you're ready.
(*After resting by the fire and entering a dream*)

 **Dasein:** Why? WHY CAN'T I LEAVE! Why am I still here? Everything is wrong!
 **Dasein:** I reject this! I reject you all!
(*Cheat dialogue when fighting Rage*)

**Rage:** AAAAAAAHHHHHHHH!!!!
(*After defeating Rage in the dream*)

 **Dasein:** Wizard? How are-
 **Dasein:** One, two, I'm coming for you!
(*After exiting the dream sequence*)

 **Sandiago:** Wizard, are you okay?
(*Talking to Sandiago in the Outback*)

 **Sandiago:** You dreamed of Dasein? Interesting. Maybe the dirt from Novus and the Sybil cutting we carry have facilitated a brief connection.
 **Sandiago:** Or perhaps it was just a dream. In either event, you should get our associates back to town and then we can continue our journey.
(*After following Krokodile Dundara to Hope Springs*)

 **Krokodile Dundara:** Whew, safe at last.
 **Judge Hopner:** Well, well, well, if it isn't Krokodile Dundara.
 **Krokodile Dundara:** Ach, forgot about the Judges.
 **Judge Hopner:** I take it you two are still sneaking out of the city against orders and selling your bootleg Dream Water?
 **Krokodile Hunter:** Would you believe... no?
 **Judge Hopner:** No. You will be taken away. Wizard, let us talk.
(*Talking to Judge Hopner in Hope Springs*)

 **Judge Hopner:** Did I not tell you leaving town while the barbarians are at the gate is against the law?
Previous: "Up in the Sky, It's a Bird!"
Private Connelly

**Private Connelly** is a minor character in *Wizard101* who appears in the Classic and First Time User Experience (FTUE) versions of the Unicorn Way questlines.

## IDs

* PrivateConnelly\_001 ("Unicorn Way" and "Ghost Hunters")

## Quest Appearances

* "Unicorn Way" [Mainline - Wizard City (FTUE - 2/40)]
* "Ghost Hunters" [Mainline - Wizard City (FTUE - 3/40)]
Marquis Mark

**Marquis Mark** is a character in *Pirate101*, and later, *Wizard101*. He first appeared in *Pirate101* in the Side Quest "Marquis Mark & the Funky Bunch" and later appeared in *Wizard101* in the Novus storyline.

## IDs

### *Wizard101*

* Marquis\_Mark\_WL-HOPE ("Gatekeepers Galore")

## Quest Appearances

### *Pirate101*

* "Marquis Mark & the Funky Bunch" [Side - Book 1, Introduction]

### *Wizard101*

* "Gatekeepers Galore" [Mainline - Wallaru (4/83)]
Dasein

**Dasein** is a major character who appears throughout Arc 4; the storylines of Karamelle (no dialogue), Lemuria, Novus, and Wallaru. He is voiced by Mike MacRae.

## IDs

* Dasein\_Very-Tall\_WL-OUT ("I Dream of Meanie")
* Dasein\_Ned\_WL-OUT ("Perchance to Scream")
* Dasein\_Ned\_WL-WOBB ("Despairing is Caring")
* Dasein\_Morp\_WL-BILLA ("Paranoia Activity")
* Dasein\_Group\_WL-BILLA ("Paranoia Activity")
* Dasein\_WL-DREAM ("Dreams of Nothing")
* Dasein\_Quake\_Charmer\_NV-PostWL ("Novus, No More")
* Dasein\_Fuzhi\_NV-PostWL ("Novus, No More")
* Dasein\_NV-PostWL ("Wizard vs. Spiral")
* Dasein\_Veg\_NV-PostWL ("Wizard vs. Spiral")
* Dasein\_AR-PostWL ("Pax Arcana")

## Quest Appearances

* "I Dream of Meanie" [Mainline - Wallaru (20/83)]
* "Perchance to Scream" [Mainline - Wallaru (27/83)]
* "Despairing is Caring" [Mainline - Wallaru (39/83)]
* "Paranoia Activity" [Mainline - Wallaru (54/83)]
* "Dreams of Nothing" [Mainline - Wallaru (73/83)]
* "Novus, No More" [Mainline - Wallaru (75/83)]
* "Wizard vs. Spiral" [Mainline - Wallaru (81/83)]
* "Pax Arcana" [Mainline - Wallaru (83/83)]
The Byrne Uprising

"**The Byrne Uprising**" is a Side Quest in *Pirate101* given by Padraig McCallum. It is not part of any Book or Chapter. The Quest is part of the "Byrne Uprising" Event which is playable two days a week and was released alongside the "Sinbad Chapter 2: The Iron Lotus" Update on May 24, 2023.

## Characters

* **Padraig McCallum** (Padraig\_McCallum\_SI-UPRISING) — Mike Sears
* **Bison** (Bison\_Sentinel\_SI-UPRISING) — Sam Johnson
* **Eoin Byrne** (Colm\_Byrne\_SI-UPRISING) — Sam Johnson

## Dialogue

(*Talking to Padraig McCallum in Avery's Court*)

 **Padraig McCallum:** They say in Albion we've two revolutionaries for every one head of livestock. One such revolutionary is my former compatriot, Eoin Byrne.
 **Padraig McCallum:** Byrne commandeered one of those fancy Armada Dreadnaughts from the fleet you laid low, and he's filled it with Eagle Fire!
 **Padraig McCallum:** Eagle Fire's like Naptha, but it burns white hot, even underwater! Byrne's got hundreds of barrels, and he's stuffed his Dreadnaught to the gills.
 **Padraig McCallum:** The daft fool means to park the thing by some island and demand a king's ransom to not blow her up. We're revolutionaries, but this goes too far.
 **Padraig McCallum:** How do you think that'll go over? The locals're sure to attack, and their cannons could set the whole thing off!
 **Padraig McCallum:** Which is why a Captain of your ilk is so important. As we speak, Byrne's navigating his pilfered Dreadnaught to Big Sky Skyway.
 **Padraig McCallum:** No time to negotiate - go disable the local ships, board the Dreadnaught, and get Byrne to surrender. Oh... and be careful what you shoot at. Good luck!
(*Optional dialogue if you speak to Padraig again*)

 **Padraig McCallum:** Get to Big Sky Skyway, carefully dispatch with any angry local ships, and board Byrne's Dreadnaught. And mind your cannons!
(*Bison dialogue after defeating the Big Sky Sentinels in Big Sky*)

 Bison, stand down! The Hornless One actually fights for us, and they have little time to board this flying monstrosity.
(*After looking for Eoin Byrne*)

 **Eoin Byrne:** Ah, good day! Just drop the money there and we'll all be on our way. What? You're not here to pay me ransom? So why are you interfering?
 **Eoin Byrne:** What do ye mean me plan "has holes?" Bah! What would a dirty pirate know of fund raising? Oh no. My cause is just, and I'll fight for it!
(*After defeating Eoin Byrne*)

 **Eoin Byrne:** Hold, Pirate! I yield. My quarrel's not with you. I'll leave Big Sky be. Just know that I'll never give up the fight to free Albion!
 **Eoin Byrne:** Now, get off me Dreadnaught post haste, lest I get angry and set this Eagle Fire alight. Go on! Get!
Mario di Mario

**Mario di Mario** is character in *Wizard101* who appears in the Novus and Wallaru questlines.

## IDs

* Mario\_di\_Mario\_NV-PostWL ("Novus, No More" through "Wizard vs. Spiral")

## Quest Appearances

* "Novus, No More" [Mainline - Wallaru (75/83)]
* "Bam, Zoom, to the Doom" [Mainline - Wallaru (77/83)]
* "Wizard vs. Spiral" [Mainline - Wallaru (81/83)]
A Tun of Tunnel Trouble

"**A Tun of Tunnel Trouble**" is a Mainline and Instance Quest in *Wizard101* and the 9th Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "The Only Way Out is Under" and returns there once completed.

## Characters

*In order of appearance:*

* **Krokodile Dundara** (Krokodile\_Dundara\_WL-HOPE) — Alexander Brandon
* **Kangaroo Bushwacker (B)** (Kangaroo\_Bushwacker\_B\_WL-HOPE) — Unknown

## Dialogue

Dialogue continues from "The Only Way Out is Under" and returns there once completed
(*After entering Krokodile Dundara's Secret Tunnel*)

 **Krokodile Dundara:** Keep your wits about you. Goannas are icky, but they can be fierce. You wanna handle this? Or should I?
(*After defeating Goannas in the first room of Krokodile Dundara's Secret Tunnel*)

 **Krokodile Dundara:** Creepy little crawlers always give me the shudders to tell the truth. Let's hope those were the last of them.
(*Exploring the second room of Krokodile Dundara's Secret Tunnel*)

 **Kangaroo Bushwacker (B):** You think the Krokodile Hunter doesn't know about your secret tunnel? There's no escaping us this time, Dundara! Mwah-ha-ha-ha-ha!
 **Krokodile Dundara:** Bushwhackers again! The Krok Hunter never knows when to quit! And neither does my friend here.
(*After defeating the Kangaroo Bushwackers in the second room of Krokodile Dundara's Secret Tunnel*)

 **Kangaroo Bushwacker (B):** My union rep is going to hear about this.
 **Krokodile Dundara:** Ha! A union for minions and henchmen. What'll they think of next? Just a bit farther to go and we'll be out of the Tunnel!
(*Exploring the third room of Krokodile Dundara's Secret Tunnel*)

 **Krokodile Dundara:** Bushwhackers and Goannas. I think they're trying to make this a challenge.
(*After defeating the Kangaroo Bushwackers and Goannas in the third room of Krokodile Dundara's Secret Tunnel*)

 **Krokodile Dundara:** That's right! Look at them run! I'd love to see the look on the Krok Hunter's face when he hears about this!
## Trivia

* The line "That's right! Look at them run! I'd love to see the look on the Krok Hunter's face when he hears about this!" is included in the dialogue text file for WizQst18898F for some reason, which primarily belongs to "The Only Way Out is Under," rather than WizQst18899D (or the unused/alternate version WizQst188993). It is possible the dialogue was intended to play right after the completion of "A Tun of Tunnel Trouble," however it does not currently do this on live servers as of November 29, 2023. It sometimes plays the aforementioned line in place of "Creepy little crawlers always give me the shudders to tell the truth. Let's hope those were the last of them." but the camera switch seems to signify a trigger was misplaced and so the instance is bugged.
Inky Blues

"**Inky Blues**" is a Side Quest in *Wizard101* that is only available during the *Hallowe'en* celebration. It is given by Jack Hallow at The Commons in Wizard City. While the Hallowe'en Quests can be completed in any order, this one is considered the first chronologically of all the Ghost collecting Quests.

## Characters

*In order of appearance:*

* **Jack Hallow** (JackHallow\_QST) — Joey Hood

## Dialogue

*(Talking to Jack Hallow in The Commons)*

 **Jack Hallow:** If idle time is yours this day, leave Ol' Jack. Get underway! Jack's heard it said on the Shopping Street, that blue ghosts march on phantom feet.
 **Jack Hallow:** Catch ‘em all, and earn your prize. To this I'll swear, on me mother's eyes.
*(Talking to Jack Hallow before catching all Blue Ghosts)*

 **Jack Hallow:** Inky ghosts run loose today. How many still remain at play?
*(Talking to Jack Hallow after catching all Blue Ghosts)*

 **Jack Hallow:** Ye've caught ‘em all, and fairly done. With this reward, ye'll have much fun.
Superior Judge Rozzer

**Superior Judge Rozzer** is a character in *Wizard101* who appears in the Wallaru questline. She is voiced by Elizabeth Maxwell.

## IDs

* Superior\_Judge\_Rozzer\_WL-BILLA ("Not-So-Jolly-Rozzer" through "The Key to Locke," "Cane-Do Attitude")
* Superior\_Judge\_Rozzer\_WL-EUC ("Morp and Memories")
* Superior\_Judge\_Rozzer\_WL-WOBB ("The Woe Warrior" and "Furryosa Woe")

## Quest Appearances

* "Not-So-Jolly-Rozzer [Mainline - Wallaru (53/83)]
* "Paranoia Activity [Mainline - Wallaru (54/83)]
* "The Great Explo-Dition" [Mainline - Wallaru (55/83)]
* "Creatures from Billabong Lagoons" [Mainline & Instance - Wallaru (56/83)
* "The Key to Locke" [Mainline - Wallaru (57/83)]
* "Morp and Memories" [Mainline - Wallaru (60/83)]
* "Cane-Do Attitude" [Mainline - Wallaru (61/83)]
* "The Woe Warrior" [Mainline - Wallaru (62/83)]
* "Furryosa Woe" [Mainline - Wallaru (63/83)]
Maulwurf von Trap

**Maulwurf von Trap** is a character in *Wizard101* who prominently appears throughout all of Arc 4; in the storylines of Karamelle, Lemuria, Novus, and Wallaru. He is voiced by Sam Johnson, who served as the lead writer for Arc 4.

## IDs

* Maulwurf\_von\_Trap\_AR-PostWL ("Pax Arcana")

## Quest Appearances

* "Pax Arcana" [Mainline - Wallaru (83/83)]
Hems for All He's Worth

"**Hems for All He's Worth**" is a Mainline Quest in *Wizard101* and the 44th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "Next at Wombat" and leads to the Instance Quest "War, What is He Good for?," which returns here upon completion and leads to "Red Ned Redemption."

## Characters

*In order of appearance:*

* **Judge Veg** (Judge\_Veg\_WL-RANCH) — J.M. Specht
* **War Judge Logan** (War\_Judge\_Logan\_WL-RANCH) — Unknown
* **Corrections Judge Steel** (Corrections\_Judge\_Steel\_WL-RANCH) — Unknown
* **Luke Collie** (Luke\_Collie\_WL-RANCH) — Joey Hood
* **Liam Collie** (Liam\_Collie\_WL-RANCH) — Joey Hood
* **Chris Collie** (Chris\_Collie\_WL-RANCH) — Joey Hood
* **Ned Collie** (Ned\_Collie\_WL-RANCH) — Jason Liebrecht

## Dialogue

Previous: "Next at Wombat"
(*Talking to Judge Veg in Collie Ranch*)

 **Judge Veg:** Yeah, this disguise ought to do the trick. Just head into the barn, make sure to put this on once you're in there.
 **Judge Veg:** And you should be able to walk right through. Good luck.
Dialogue continues in "War, What is He Good for?" and returns here once completed
(*After defeating War Judge Logan*)

 **War Judge Logan:** Fall back! Retreat to the central building!
 **Corrections Judge Steel:** You mean the house?
 **War Judge Logan:** Shut up!
 **Luke Collie:** Hey, little Wombat, don't mind us, we're just gonna sneak right by you.
 **Liam Collie:** You blithering blood bat, that's the Wizard.
 **Luke Collie:** Hey, little Wizard, don't mind us, we're just gonna sneak right by you.
 **Chris Collie:** Your allegiances change like the weather, don't they, kid? Come on, lads, let's go find Ned.
(*After exiting the Prison Barn*)

 **Ned Collie:** Not bad, Wizard. Now let's plan our next move.
(*Talking to Ned Collie in Collie Ranch*)

 **Ned Collie:** Let's take me land back. It's the least you can do, given you ran me off it in the first place.
 **Judge Veg:** You kidnapped two people!
 **Ned Collie:** Oh, and I suppose you're just a saint from on high, are you, Judge? Nah, didn't think so.
Next: "Red Ned Redemption"
Meeting Crow

"**Meeting Crow**" is a Side Quest in *Wizard101* that is only available during the *Hallowe'en* celebration. The Side Quests can be completed in any order.

## Characters

*In order of appearance:*

* **Jack Hallow** (JackHallow\_QST) — Joey Hood
* **Jack Crow** (JackCrow\_QST) — ???

## Dialogue

(*Talking to Jack Hallow in The Commons*)

 **Jack Hallow:** Ye're so close to done, by Jack's own tally. Jack Crow's the last of us: he's on Firecat Alley!
(*Talking to Jack Hallow again before talking to Jack Crow*)

 **Jack Hallow:** Ye're so close to done, by Jack's own tally. Jack Crow's the last of us: he's on Firecat Alley!
(*Talking to Jack Crow in Firecat Alley*)

 **Jack Crow:** Hallowe'en treats are whaaaat you seek? Why didn't yaaaah say so?
Next: "Firecat Strike"
Pumpkin Head

"**Pumpkin Head**" is a Side Quest in *Wizard101* that is only available during the *Hallowe'en* celebration. The Side Quests can be completed in any order.

## Characters

*In order of appearance:*

* **Jack Hallow** (JackHallow\_QST) — Joey Hood
* **Pumpkin Jack** (PumpkinJack\_QST) — ???

## Dialogue

(*Talking to Jack Hallow in The Commons*)

 **Jack Hallow:** Ol' Jack's impressed with what ye've done, ta see it's good and plain. Pumpkin Jack's me next brother: ye'll find him on Cyclops Lane!
(*Talking to Jack Hallow again before talking to Pumpkin Jack*)

 **Jack Hallow:** Ol' Jack's impressed with what ye've done, ta see it's good and plain. Pumpkin Jack's me next brother: ye'll find him on Cyclops Lane!
(*Talking to Pumpkin Jack in Cyclops Lane*)

 **Pumpkin Jack:** For treats ye've got an endless appetite, ‘lest Pumpkin Jack's not right.
Next: "One-Eyed Snacks"
Memoria Mundi

"**Memoria Mundi**" is a Side Quest in *Wizard101* that is given by Ian Celtus on Museum Island in the Guild House. It was added with the Wallaru world update on November 27, 2023.

## Characters

*In order of appearance:*

* **Ian Celtus** (Ian\_Celtus\_GU-GUILD) — Unknown

## Dialogue

(*Talking to Ian Celtus on Museum Island*)

 **Ian Celtus:** Ah, a fabulous museum this will be, like those grand halls of old, a wonderous locus to display all the mundus... es. Mundi? World stuff. Yes... quite.
 **Ian Celtus:** Oh, you may call this humble custodian Ian Celtus, Curator of the Memoria Mundi - the World Memories. I am here to aid in this grand endeavor.
 **Ian Celtus:** In days of yore, the Druidic order spread to every Spiral world and enlisted all its people in their adventures and explorations.
 **Ian Celtus:** To cement their bond to each world, they harnessed its Prima Materia - the most intrinsic essence of matter, physicality condensed and rarified.
 **Ian Celtus:** What Azoth is to magic, Prima Materia is to physical substance; it contains within every particle a memory, a blueprint, of what it was harvested from.
 **Ian Celtus:** With enough Prima Materia, Druids created galleries of knowledge, places where worlds could not just be seen, but absorbed.
 **Ian Celtus:** These ancient museums are long lost to history, but it is well past time to revive this wonderful practice.
 **Ian Celtus:** With this machine! I call it the Marvelous Prima Magnes!
 **Ian Celtus:** Once activated, it will give you the stupendous - though temporary - ability to absorb the Prima Materia kicked up like dust in magical duels.
 **Ian Celtus:** Of course, the poor thing is tragically inert at present. It must be powered by Quinescent Cores, you see. Which I can make!
 **Ian Celtus:** With sufficient Quintessence and other sundries. You can gather those for me shortly. For now, let me show you how it works!
 **Ian Celtus:** Simply speak with me to craft the Quintescent Cores needed to power the Prima Magnes.
 **Ian Celtus:** Put that core into the Prima Magnes to prime it. It then requires magical energy to fully activate.
 **Ian Celtus:** At least 2 Wizards must use Magic Touch to activate the Magnes. If more Wizards help, its energy field will strengthen, granting more rewards.
 **Ian Celtus:** Once activated, the Prima Magnes attunes your mystical aura to attract Prima Materia. Battle in different worlds to gather this invisible substance.
 **Ian Celtus:** The Magnes' aura will wear off after time; and you will no longer be able to gather Prima Materia until it is reactivated.
 **Ian Celtus:** With this technique, you can gather the substance of worlds without harming them and reconstitute their greatest treasures.
 **Ian Celtus:** Who knows? We may even be able to recreate objects and items lost to history, unseen in modern times. Speak to me inside when you are ready to begin.
(*Talking to Ian Celtus inside the Guild Museum*)

 **Ian Celtus:** Ah, splendid! Let us immortalize the Spiral here in these halls. With which world would you like to begin?
Solomon Crane

**Solomon Crane** is a character in *Wizard101* who appears in the Lemuria and Wallaru questlines.

## IDs

* Solomon\_Crane\_LM-PostWL ("Heroes of Old")
* Solomon\_Crane\_NV-PostWL ("Moon Magic!")
* Solomon\_Crane\_NV-DOOM ("Wailers on the Moon")
* Solomon\_Crane\_Radio\_NV-DOOM ("Doom Moon 101")

## Quest Appearances

* "Heroes of Old" [Mainline - Wallaru (76/83)]
* "Moon Magic!" [Mainline - Wallaru (79/83)]
* "Wailers on the Moon" [Mainline - Wallaru (80/83)]
* "Doom Moon 101" [Mainline & Instance - Wallaru (82/83)]
Backcomma Beach Station

**Backcomma Beach Station** is a station on **East Ring Line**. It is operated by Nazca Railway (Los Sengas Division), and is located at Los Sengas Oasis.

## Station Floors and Facilities

 **G** | Concoucrse

Platforms (L1, Y=85)

 **East Ring Line**
 ← **East Ring Line**
 Platform **2**: **East Ring Line** Outer Ring (Left Side Open)

Ground Level (G, Y=75)
* Exits A-E
* Station Facilities
* Los Sengas Coffee

## Fun Facts

* This is the second station after Brackox Station to be named after a Punctuation Mark.
* The Backcomma refers to a Punctuation Mark in Chinese that is used either as a pause of categorization of nouns or in a list of numbers, and this station is named after the fact that a beach nearby is shaped like a "Backcomma".

## History

* January 24 2017: This station completed construction.
* January 26 2017: This station began services.

## Gallery

Station ExteriorPlatform 1Platform 2Concourse (West Wing)Concourse (East Wing)Los Sengas CoffeeExit

## Citations and References

1. ↑ The Number of Shops are counted individually.
2. ↑ https://www.facebook.com/nazcarailway/photos/a.568042613315465/1161559190630468/
Good Golly, Ned Collie!

"**Good Golly, Ned Collie!**" is a Mainline Quest in *Wizard101* and the 31st Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "Mortal Wombat!" and leads to the Instance Quest "Wild West Pasture," which returns here upon completion and leads to "Talk of the Town."

## Characters

*In order of appearance:*

* **Judge Judi** (Judge\_Judi\_WL-RANCH) — Jill Blackwood
* **Chris Collie** (Chris\_Collie\_WL-RANCH) — Joey Hood
* **Ned Collie** (Ned\_Collie\_WL-RANCH) — Jason Liebrecht
* **Matilda Collie** (Matilda\_Collie\_WL-RANCH) — Valerie Redd

## Dialogue

Previous: "Mortal Wombat!"
(*Talking to Judge Judi in Collie Ranch*)

 **Judge Judi:** This should be fun.
 **Chris Collie:** Blimey! What are you doing?
 **Judge Judi:** Passing judgement. After you, Wizard...
Dialogue continues in "Wild West Pasture" and returns here once completed
(*After defeating Ned Collie*)

 **Ned Collie:** Oh, you got me Wizard, you got me. I'm seeing stars and birdies and a great warm, angry light. It's over. I'm...
 **Matilda Collie:** Over here!
 **Judge Judi:** What? Who are- wait a tick!
 **Judge Judi:** Crikey! He's bounded off! Well, little miss, you're gonna-
 **Judge Judi:** ...Run away too. After them, Wizard!
(*Talking to Judge Judi outside the West Pasture in Collie Ranch*)

 **Judge Judi:** No sign of either of the bogans. This is a bad day for judgement.
Next: "Talk of the Town"
Sandiago

**Sandiago** is a character who appears in the Mirage and Wallaru questlines in *Wizard101*.

## IDs

* Sandiago\_MIR (Mirage)
* Sandiago\_AR-PreWL ("Das Day Afternoon" through "Walla-Me-And-You")
* Sandiago\_WL-HOPE ("Gatekeepers Galore" through "The Only Way Out is Under," "Yes, to Novus!")
* Sandiago\_WL-KING ("Wrong Place, Wrong Shrine" through "The Outback Steps In")
* Sandiago\_WL-OUT ("Out and Walkabout" through "Perchance to Scream")
* Sandiago\_WL-WOBB ("Wobbegong With the Wind" through "The Little Prince")
* Sandiago\_WL-EUC ("Dreamwalking, Dreamtalking" through "The Great Dreamscape")
* Sandiago\_Camel\_WL-EUC ("Dreampunk")
* Sandiago\_WL-DREAM ("The Dream Master" through "Dreams of Nothing")
* Sandiago\_Memory\_WL-DREAM ("Nightmare on Memory Lane" and "A New Nightmare")
* Sandiago\_AR-PostWL ("Pax Arcana")

## Quest Appearances

* "Das Day Afternoon" [Mainline - Wallaru (1/83)]
* "Walla-Me-And-You" [Mainline - Wallaru (3/83)]
* "Gatekeepers Galore" [Mainline - Wallaru (4/83)]
* "The Only Way Out is Under" [Mainline - Wallaru (8/83)]
* "Wrong Place, Wrong Shrine" [Mainline - Wallaru (10/83)]
* "The Outback Steps In" [Mainline - Wallaru (12/83)]
* "Out and Walkabout" [Mainline - Wallaru (14/83)]
* "Stop and Goanna" [Mainline - Wallaru (15/83)]
* "Ride or Cry" [Mainline - Wallaru (16/83)]
* "What a Crock... Hunter" [Mainline - Wallaru (17/83)]
* "The Great Emu Warrior" [Mainline - Wallaru (18/83)]
* "I Dream of Meanie" [Mainline - Wallaru (20/83)]
* "Hero of the Trails" [Mainline - Wallaru (24/83)]
* "The Way of the Wombat" [Mainline - Wallaru (26/83)]
* "Perchance to Scream" [Mainline - Wallaru (27/83)]
* "Wobbegong With the Wind" [Mainline - Wallaru (28/83)]
* "Talk of the Town" [Mainline - Wallaru (33/83)]
* "Drove Me Crazy" [Mainline - Wallaru (34/83)]
* "Funyips with Bunyips" [Mainline - Wallaru (35/83)]
* "Despairing is Caring" [Mainline - Wallaru (39/83)]
* "The Little Prince" [Mainline - Wallaru (48/83)]
* "Dreamwalking, Dreamtalking" [Mainline - Wallaru (51/83)]
* "Lake of Ire" [Mainline - Wallaru (58/83)]
* "Dreampunk" [Mainline & Instance - Wallaru (59/83)]
* "Morp and Memories" [Mainline - Wallaru (60/83)]
* "The Great Dreamscape" [Mainline - Wallaru (64/83)]
* "The Dream Master" [Mainline - Wallaru (65/83)]
* "Nightmare on Memory Lane" [Mainline - Wallaru (66/83)]
* "A New Nightmare" [Mainline & Instance - Wallaru (67/83)]
* "Veggie's Revenge" [Mainline - Wallaru (68/83)]
* "Freddie's Dread" [Mainline - Wallaru (71/83)]
* "Dreams of Nothing" [Mainline - Wallaru (73/83)]
* "Yes, to Novus!" [Mainline - Wallaru (74/83)]
* "Pax Arcana" [Mainline - Wallaru (83/83)]
The Case of the Dog Fight

"**The Case of the Dog Fight**" is a Side Quest in *Wizard101* which was released with the Wallaru expansion on November 27, 2023. It is given by Mary Pason inside the Courthouse Hope Springs. The Quest is the 2nd in a series about Ned Collie's court trial, continuing from "The Case of the Dastardly Dingo" and leading to "The Case of the Jaded Judges."

## Characters

*In order of appearance:*

* **Mary Pason** (Mary\_Pason\_WL-HOPE) — Unknown
* **Ned Collie** (Ned\_Collie\_WL-HOPE) — Unknown
* **Ms Browder** (Ms\_Browder\_WL-HOPE) — Unknown
* **Royal Detachment** (Royal\_Detachment\_A\_WL-HOPE) — Unknown

## Dialogue

Previous: "The Case of the Dastardly Dingo"
(*Talking to Mary Pason inside the Courthouse in Hope Springs*)

 **Mary Pason:** Wonder why? Could just be simple dislike of Mr. Collie, could be she's got other motives. Would you be a dear and find out?
 **Ned Collie:** There she goes, Wizard. Best get after her.
(*After following Ms Browder out the Courthouse*)

 **Ms Browder:** \*Humming\*
(*After entering the Marleybone Embassy in Hope Springs*)

 **Royal Detachment:** Well, madam, how has it been going?
 **Ms Browder:** Aye, I think we've got this trial in the bag. And with Ned Collie gone, at last we will have our revenge.
 **Royal Detachment:** Seems we've an interloper. Shall we deal with them in the traditional fashion?
(*After defeating the Royal Detachment*)

 **Royal Detachment:** Like my mother always said: when at first tradition fails: run, run away!
 **Ms Browder:** Ach... you... you... scallywags.
 **Ms Browder:** Fine. You got me. Let's go.
(*Talking to Ms Browder outside the Embassy*)

 **Ms Browder:** Ach, aye, I was indeed trying to rally the jury against Ned Collie; and with good reason! His great grandfather bit my great grandfather.
Next: "The Case of the Jaded Judges"
Heroes of Old

"**Heroes of Old**" is a Mainline Quest in *Wizard101* and the 76th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "Novus, No More" and leads to "Bam, Zoom, to the Doom."

## Characters

*In order of appearance:*

* **Dog Tracy** (Dog\_Tracy\_LM-PostWL) — Alexander Brandon
* **Stallion Quartermane** (Stallion\_Quartermane\_LM-PostWL) — Sam Johnson
* **The Bantam** (Bantam\_LM-PostWL) — J.M. Specht
* **Mandar** (Mandar\_LM-PostWL) — Mike Sears
* **Solomon Crane** (Solomon\_Crane\_LM-PostWL) — Marc Pouhé
* **The Shadoe** (Shadoe\_LM-PostWL) — Elizabeth Maxwell
* **Duck Savage** (Duck\_Savage\_LM-PostWL) — Jessica Calvello
* **Rottingham Weiler** (Rottingham\_Weiler\_LM-PostWL) — J.M. Specht
* **Don Manzana** (Don\_Manzana\_LM-PostWL) — Sam Johnson
* **Maxine Rockhoppierre** (Maxine\_Rockhoppierre\_LM-PostWL) — Jill Blackwood

## Dialogue

Previous: "Novus, No More"
(*Talking to Dog Tracy in Telos*)

 **Dog Tracy:** Quartermane's leading some of the others on a mission in the Wildlands. You go find him, I'll gather up the rest. Meet back here.
(*After entering the T. Rex Clearing*)

 **Stallion Quartermane:** That's enough, Doctor T. Rex. You won't be dumping your Carnosauride Solution into the water supply today!
 **Doctor T. Rex:** \*RRRRRRROOOOOOOOOOOAAAAAAARRRRRRRR\*
 **The Bantam:** That's right, Tiberius, it's over. So come along quietly and we'll see if we can't turn you- WIZARD!
 **Stallion Quartermane:** Egad! The Wizard! Care to lend us a hand, for old time's sake?
(*After defeating Doctor T. Rex*)

 **Mandar:** Ha! We've bested the wily dog, by Grom! Lemuria is saved once again!
 **Stallion Quartermane:** Indeed it is. Now, tell me, the Wizard, what brings you back?
 **Mandar:** Gah! The shadowy squid man that saved us is in danger! We must rescue him!
 **Stallion Quartermane:** Indeed! Back to the Hall of Heroes, friends. The League of Exemplary Personages is on the case!
(*After going to the Hall of Heroes*)

 **Dog Tracy:** And that's the long and short. Dasein's a world now. And the rest of the Spiral is goin' nutso about it.
 **Solomon Crane:** Fie! We cannot allow this injustice to stand!
 **The Shadoe:** Indeed not. The Shadoe knows... what we must do.
 **Duck Savage:** Go to this Conatus and save it with our wits and our fists. Especially our fists.
 **The Shadoe:** Exactly.
 **Stallion Quartermane:** Then let's have at it! To the World Door! To Novus! To adventure!
(*After following the Heroes through the World Door into Conatus*)

 **Rottingham Weiler:** This evacuation is like herding cats.
 **Don Manzana:** The Wizard is back.
 **Maxine Rockhoppierre:** Ug, I will deal with this. Shoo! Shoo! Go away!
(*Talking to Maxine Rockhoppierre in Conatus*)

 **Maxine Rockhoppierre:** This is the exact opposite of what I told you to do.
Next: "Bam, Zoom, to the Doom"
Judge Nelson

**Judge Nelson** is a character in *Wizard101* who appears in the Wallaru questline. He is voiced by Alexander Brandon.

## Quest Appearances

* "Not-So-Jolly-Rozzer" [Mainline - Wallaru (53/83)]
* "Creatures from Billabong Lagoons" [Mainline & Instance - Wallaru (56/83)
* "The Key to Locke" [Mainline - Wallaru (57/83)]
* "Cane-Do Attitude" [Mainline - Wallaru (61/83)]
Riley

**Riley** is a character in *Wizard101* who appears in a series of Wallaru Side Quests. He is voiced by Joey Hood.

## IDs

* Riley\_WL-HOPE ("Where is Wally?" and "The Wally Walkabout")
* Riley\_WL-WOBB (Rest of Quests starting with "The Man With Five Names")

## Quest Appearances

* "Where is Wally?" [Side - Wallaru]
* "The Wally Walkabout" [Side - Wallaru]
* "The Man With Five Names" [Side - Wallaru]
* "Yara-Ma-Ya-Who-Dunnit" [Side - Wallaru]
* "More Like Kanga-Boo!" [Side - Wallaru]
* "Wha?" [Side - Wallaru]
Barreling Along

"**Barreling Along**" is a Side Quest in *Wizard101* that is only available during the Hallowe'en celebration. It is given by Jack Hallow at The Commons in Wizard City.

## Characters

*In order of appearance:*

* **Jack Hallow** (JackHallow\_QST) — Joey Hood

## Dialogue

*(Talking to Jack Hallow in The Commons)*

 **Jack Hallow:** If ye're not sick of apples, there's more to be had. Go to Ravenwood, and plunge in yer head!
*(Talking to Jack Hallow before using the Apple Tub)*

 **Jack Hallow:** Apple-cheeked yer not. Go fast, ‘ere they rot!
*(Talking to Jack Hallow after using the Apple Tub)*

 **Jack Hallow:** Ye've dunked sure enough, and still you came back. Yer reward is deserved, so now thank good ol' Jack!
Avant Guard

**Avant Guard** is a character in *Wizard101* who appears in Side Quests which were added for the Novus and Wallaru questlines.

## IDs

* Avant\_Guard\_WL-HOPE ("Previously on Wizard101..."/"A Tale Told By An... You Know")

## Quest Appearances

* "Previously on Wizard101..." [Side - Wallaru]
* "A Tale Told By An... You Know" [Side & Instance - Wallaru]
Another Day, Another Ambush

"**Another Day, Another Ambush**" is a Mainline Quest in *Wizard101* and the 7th Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "Desperate Times, Desperate Dingoes" and leads to "The Only Way Out is Under."

## Characters

*In order of appearance:*

* **Krokodile Dundara** (Krokodile\_Dundara\_WL-HOPE) — Alexander Brandon
* **Kangaroo Bushwacker (A)** (Kangaroo\_Bushwacker\_A\_WL-HOPE) — Unknown

## Dialogue

Previous: "Desperate Times, Desperate Dingoes"
(*Talking to Krokodile Dundara in Hope Springs*)

 **Krokodile Dundara:** Let's head to my basecamp and get ourselves organized.
(*After approaching Krokodila Dundara's Alley in Hope Springs*)

 **Krokodile Dundara:** My basecamp is just through that Alley over there. I know it looks a little dark and sinister, but it's fine. No drama. Fair dinkum!
(*After entering Krokodila Dundara's Alley*)

 **Krokodile Dundara:** Right. First there are a few safety measures we should go- OVER THERE!
 **Kangaroo Bushwacker (A):** We've got you this time, Dundara! The Krokodile Hunter's long-awaited victory is at hand!
 **Krokodile Dundara:** He'll have to keep waiting! His feeble plans will never defeat me! Stand aside, mate. I'll handle this.
 **Krokodile Dundara:** You never shy away from a fight, you say? O... o... kay. I'm sure these baddies will oblige you.
 **Kangaroo Bushwacker (A):** Huh? Uh... yes and- uh, uh...
 **Krokodile Dundara:** Cracking. I'll sit back and enjoy the show then.
(*After defeating the Kangaroo Bushwackers in Krokodila Dundara's Alley*)

 **Kangaroo Bushwacker (A):** This Wizard is... um... taking this very seriously. Run! Live to fight another day!
 **Krokodile Dundara:** Great work. Let's get outta here before they have a chance to regroup.
(*Talking to Krokodile Dundara outside Krokodila Dundara's Alley*)

 **Krokodile Dundara:** Let me explain. Those Bushwhackers were sent by my nemesis, the Krokodile Hunter. We've got a long and tangled backstory... it's too much to get into now.
 **Krokodile Dundara:** Shoulda warned you earlier I had an old foe skulking about, but whatever the Krok Hunter throws our way I'm sure we'll be up to the challenge.
Next: "The Only Way Out is Under"
MooShu

**MooShu** is the 4th mainline World in *Wizard101* and the 4th World in Arc 1. It released with the game on September 2, 2008.

## Storyline Quests

1. Bad News
2. MooShu
3. Welcome to MooShu?
4. Mind Games
5. Do You Mind?
6. A Test of Strength
7. The Great Moodha
8. An Ailing Emperor
9. War Pigs
10. Counting Sheeps
11. Armed and Dangerous
12. Sneak Attack
13. Never Again
14. Following Orders
15. Spies Like Us
16. Inside Scoop
17. Cold Cut
18. Appetite for Destruction
19. Run Away, Run Away!
20. No Quarter
21. A Fighting Chance
22. You're Fired!
23. Key to Success
24. Let Me Shek
25. A Tale of Two Brothers
26. To the Front!
27. *The General*
28. *A Strong Defense...*
29. *Is a Good Defense*
30. *Scouring for Scouts*
31. *A Soldier's Duty*
32. *Stone Cold*
33. *Passing Stones*
34. *Battle of Evermore*
35. *Warlord Katsumori* (returns to To the Front!)
36. Sword of Omens
37. Clear Waters
38. Patience
39. No Disassemble
40. Second Serving
41. Hut Hut Hut!
42. Pagoda Puzzle
43. The Final Peace
44. Forest Flowers
45. Spiritual Offering
46. Jade Scepter
47. Due Diligence
48. Earth Day
49. Crazy for You
50. Shrining Example
51. Happy Earth Spirits
52. Water Everywhere...
53. Monknapping!
54. Did You Miss Me?
55. Beauty is Shrine Deep
56. A Good Guardian
57. ...Is Hard to Find
58. For the Emperor
59. Stolen Food
60. Monk Follies
61. Worthy Acts
62. Air Apparent
63. The Stuff of Epics
64. Release
65. *River Temple*
66. *Summoning the Spirit* (returns to Release)
67. Contemplation
68. Oni of Death
69. The Only Way
70. A Hand From Beyond
71. Shadowy Secrets
72. Third Time's the Charm
73. Torchure
74. A Dirty Job
75. To the Great Beyond
76. Grandpa Says Hi!
77. Desperate Measures
78. Be Very, Very Quiet
79. Or Call a Locksmith
80. Spiritual Awakening
81. Chain Request
82. Soooooul Chain
83. A Good Forgery
84. Smells Like Spirit
85. Carried Away
86. Oni No Death
87. *Left Behind*
88. *Question of Faith*
89. *Tree of Life* (returns to Oni No Death)
90. An Imperial Cure
91. The Key at Last

## Side Quests

(Prequest: MooShu [Main Story])
* Berry Me → Berries for a Song → Silent But Deadly → Salve Me
* Blue Oyster Cult
* Clean Sweep → Clean House
* Earthquake → Old Wives' Tale → Commoner Sense
* Eerie Disease → Icky Ichor → Road to Recovery
* Food Foes
* I'm Cursed → Rock On → Wear Your Gloves → I'm Cured → Distressed Earth → Forest Foray → Tainted Forest → Forest Spirit → The Great Forest → Everlasting Forest
* Lost Memories → Dead Poets Society → The Way We Were
* Lost Sheep → For the Cure! → Flower Power → Strange Medicine → Traditions
* None Shall Pass → Et Tu, Lili? → Always Have MooShu
* Out of Order → Message from Beyond
* The Greatest Gift
* The Jade Lotus
* Trolling for Trolls → Too Many Enemies
* Where's the Fire?

(Prequest: Summoning the Spirit [Main Story])
* I'm Cured (also requires completion of Wear Your Gloves) → Distressed Earth → Forest Foray → Tainted Forest → Forest Spirit → The Great Forest → Everlasting Forest

(Prequest: The Key at Last [Main Story])
* Rematch
Bombshell Report

"**Bombshell Report**" is a Mainline Quest in *Wizard101* and the 41st Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "Judging Judges" and leads to the Instance Quest "Dirty Judges," which returns here upon completion and leads to "Next at Wombat."

## Characters

*In order of appearance:*

* **Judge Veg** (Judge\_Veg\_WL-RANCH) — J.M. Specht
* **Economy Judge Decker** (Economy\_Judge\_Decker\_WL-RANCH) — Unknown
* **Hunstman Spider (D)** (Economy\_Huntsman\_Spider\_Demo\_WL-RANCH) — Unknown

## Dialogue

Previous: "Judging Judges"
(*Talking to Judge Veg in Collie Ranch*)

 **Judge Veg:** Holy radishes! These documents are land deeds made out to some Valencian Prince named Mario, dated well before I even got here.
 **Judge Veg:** You met him? Oof, sounds like a fun guy. Well, Collie was right. The Judges are trying to muscle him out and sell the land to make a theme park.
 **Judge Veg:** Oh, crikey! There's an authorization here too, for demolition charges. They're going to level this place down to the foundations.
 **Judge Veg:** Judges are placing bombs in tunnels as we speak. You go deal with those. I'll talk to Ned about next steps.
Dialogue continues in "Dirty Judges" and returns here once completed
(*After defeating Economy Judge Decker*)

 **Economy Judge Decker:** Fine. You got the bombs. All this does is change the tactics, not the goal. This estate will be ours. Then it will be Valencia's.
 **Huntsman Spider (D):** What, did you think a Valencian Prince brought us all the way here just for you? Lord Mario's got to make some money on this trip.
 **Economy Judge Decker:** We'll all make money on this trip, with Super Valencia World! It will revitalize our tourist trade like never before! Bwah-hahahahaha!
(*Returning to Judge Veg in Collie Ranch*)

 **Judge Veg:** Tourist trade, huh? Makes sense, I guess. Townies are running out of Dream Water to sell, they need something else.
Next: "Next at Wombat"
Bowplate River Station

**Bowplate River Station** is a station on **Egress Line**. It is operated by Nazca Railway (Los Sengas Division), and is located at Los Sengas Internal Sea. Passengers may also use this station to change to **SLT** **Line 1903** (Bowplate River Stop).

## Station Floors and Facilities

 **B1** | Concourse

Ground Level (G, Y=65)
* Exits A-C to Station Park
* Exits D to Bowplate River Stop

Concourse (B1, Y=50)
* Access to Exits A-D
* Station Facilities

Platforms (B2, Y=40)

 ← **Egress Line**
 to Banyan (Sand Martin)

## Fun Facts

* This Station is named after a river whose shape resembles a bow. However, the river has since disappeared due to development in the surrounding area.
* The Station Park has a 20m shooting range and a 40m shooting range. The 30m Shooting Range is located at Apperit Station, which is also bow-themed.

## History

* March 9 2020: This station began services.

## Gallery

20m Shooting Range40m Shooting RangeExitConcoursePlatform

## Citations and References

1. ↑ The Number of Shops are counted individually.