Spirit Infusion

## General

**Spirit Infusion** is one of the Spell cards in Minion Masters.

The spirit can't target minions inside of Black Hole.

The spirit can target invisible minions.

The spirit can't target a minion that already has Spirit

### Effect

The minion gains +40% max health (minimum of +50, maximum of +400) after the spirit reaches it.

If the targeted minion dies while the spirit is in flight then the spirit flies to where that minion died but has no effect when it gets there.

If a minion enters Black Hole after being targeted by a spirit, the spirit still flies towards it. If the spirit hits while the unit is inside of Black Hole then it has no effect.

## History

* Spirit Infusion was available trough an event since Update 22 - A Mysterious Portal! (29 Mar, 2017) and was officially released in Update 24 - The portal closes! (12 Apr, 2017)
* In Update 40 - When things change.. (9 Aug, 2017) Spirit Infusion received the following changes:
	+ Mana cost reduced from 3 to 2
	+ Number of spirits summoned reduced from 3 to 2
* In Update 52 - Stay Healthy (15 Nov, 2017) Spirit Infusion received the following changes:
	+ Mana cost increased from 2 to 4
	+ Number of spirits summoned increased from 2 to 3

* In Update 1.0 - Bones & Bravery (24th May, 2019) the Spirit buff was reworked, also affecting Spirit Infusion:
	+ Health gained from a spirit increased from +100 to +200
	+ Spirits can no longer stack on the same minion
	+ Spirits now give the minion **Spectral Essence**
* In Update 1.3 (17 Jul, 2019) Spirits were changed to only give 100 health to Flying Minions.
* In Update 1.11 (26 Mar, 2020) Spirit infusion gained a new effect: **Accursed ascencion: Gives an extra Spirit.**
* In Update 1.13 - Charging into Darkness (28 May, 2020) **Accursed Ascension** was reworked:
	+ Previously: Collect 15 Spectral Essence to gain Accursed Ascension. Certain Accursed minions or effects give Spectral Essence on death.
	+ Now: Spend 60 mana on Accursed cards to gain Accursed Ascension.
* In Update 1.15 (30 Jul, 2020) the time for each spirit to be summoned was reduced from 3s to 2s.
* In Update 1.20 - Uprising (7 January, 2021) **Accursed Ascension** was changed to activate after 70 mana spent on Accursed cards, from 60.
* In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), Accursed Ascension was changed to activate after 80 mana spent on Accursed cards, from 70.
* In Update 1.27 - Best Plan NO PLAN! (5 August, 2021), Spirits were reworked:
	+ Before: Give 200 health to a minion, or 100 health to a flying minion.
	+ Now: Gives a minion +50% extra health (up to +300)
* In Update 1.28 - Malediction (20 September, 2021), Spirits were changed to grant at least +50 health, and up to +400 health.
* In Update 1.32 - Invasion (3 February, 2022), Spirit Infusion's Accursed Ascension effect was changed to grant 2 additional Spirits, instead of 1.
* In Update 1.34 - Frost Dragon's Lair (7 April 2022), the cost of Spirit Infusion was reduced from 4 to 3.
* In Update 1.40 - Torment (13 October 2022), the health granted by Spirits was reduced from 50% to 40%.
* In Update 1.44 - Mechanized Menace (2 February 2023), the maximum health granted by Spirits was reduced from 400 to 350.
* In Update 1.48 - Shroom Season (22 June 2023), the minimum health granted by Spirits was increased from 50 to 75.
* In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Spirit Infusion was changed from Rare to Common.