Rienthia the Fair-High End Bodyguard. Partner in Warfare. Patron Saint of Butt Kicking

Name: Rienthia the Fair, a skilled fencing
and pistol duelist. Rienthia is a member of the Last Light Consortium’s Trade
Embassy and acts as a liaison for the LLC and the Rogues. Even though she considers
it foolhardy for the LLC to negotiate with the Rogues considering the universe
is coming to an end. In reality, she is an enforcer for the LLC who fights to
protect their most expensive shipments. When Trevor Ghalt put out the call for
the Battleborn, she saw the heiress Phoebe join the fight for putting an end to
the Varelsi and was inspired to fight for a nobler cause: protecting the last
light in the entire universe.

Health: 1108

Shields: 300

Role: Supporter/Shielder/Rescuer/Advanced

Weapons: High-tech rapier and burst fire
pistol. Primary fire unleashes a sword combo while secondary fire fires the
pistol

Ability 1: Harmonic Tether: You link
yourself to a teammate’s shield matrix for 8 seconds. While tethered, your
teammate has their recharge delays decreased by 20% and shield recharge rate
increased by 35%. However, your own shield effects are halved for the duration.
Moving too far from your teammate will break the link. If the teammate doesn’t use
a shield, they regenerate 21 health per second.

Ability 2: Aggression Module: Rienthia
deploys a special shield which absorbs up to 312 damage. Once it breaks, she
gains a 30% damage boost to all basic attacks. If she uses it while Harmonic
Tether is active, her damage boost is cut in half but her teammate gets the
full damage boost.

Ultimate: Guardian: Rienthia spawns a
holographic twin of herself with half of her health, but Harmonic Tether and
Aggression Module are active for its duration. It will automatically follow
another teammate and attack on its own, dealing half of the damage you are
capable of doing. Any active augments do not affect the twin.

Talent: Counter: Any time Rienthia takes
40% of either her health or shield as damage, she will deal an additional 82
damage with all of her basic attacks for 5 seconds.

Augmentation Paths: Swashbuckler and
Brilliant Seraph

Swashbuckler Level 1: While Harmonic
Tether is active, your movement speed is increased. +22% increased movement
speed.

Level 2: You can fire and reload your
pistol during a sword combo.

Level 3: Aggression Module reflects some
of the damage it absorbs back at the attacker. +20% damage reflection.

Level 4: At the end of a sword combo, your
enemy is slowed and you are propelled backwards. +2 seconds to enemy slow
duration.

Level 5: Increase Counter’s added damage.
+13 damage added to all basic attacks.

Level 6: Harmonic Tether now increases the
movement speed of your teammate. +22% teammate movement speed.

Level 7: Aggression Module’s damage boost
for Rienthia and her teammate is increased. +10% damage boost.

Level 8: Counter is now activated after
sustaining 35% of either shield or health damage.

Level 9: Sprinting for 4 seconds or longer
causes your shields to immediately start recharging.

Level 10: The holographic twin created with
Guardian now has full health and shields like you do. +100% to Guardian shields
and health.

Brilliant Seraph Level 1: Aggression
Module’s overshield is increased. +200 Overshield capacity.

Level 2: Increases the distance you can be
tethered to a teammate for Harmonic Tether to be active. +50% Tether distance.

Level 3: Increases the damage your sword
and pistol do to enemies with more than 50% health remaining. +35% damage
boost.

Level 4: Harmonic Tether’s shield effect
reductions on yourself are reduced to 25%.

Level 5: Teammates who pass through your
tether gain health regeneration for eight seconds. +12 health regen per second.

Level 6: When the Aggression Module
breaks, it heals you and your teammate for 350 health over 4 seconds.

Level 7: Damage dealt while Counter is
active is returned to you and your tethered teammate as health. +10% Life
Steal.

Level 8: A portion of the damage you and
your tethered teammate take speeds up skill cooldown. +15% skill cooldown.

Level 9: Harmonic Tether can now link to
two teammates at once.

Level 10: If you or your Guardian dies,
tethered friendlies have their health and shields fully restored. If a friendly
doesn’t have shields, they get Aggression Module’s overshield and damage boost.