Decisive Strike

**Decisive Strike** is a **Unique** Perk belonging to Laurie Strode.
Prestige Laurie Strode to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Decisive Strike** for all other Characters.

Using whatever is at hand, you stab your aggressor in an ultimate attempt to escape.
<p>After being unhooked or unhooking yourself, ''Decisive Strike'' activates for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">40</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">50</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">60</span>''' '''seconds''':
\*When being grabbed or picked up by the Killer, succeed a Skill Check<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> to automatically escape their grasp, stunning them for '''<span class="luaClr clr clr2" style="color: #e8c252;">3 seconds</span>'''.
\*Successfuly stunning the Killer will disable ''Decisive Strike'' for the remainder of the Trial and result in you becoming the '''''Obsession<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>'''''.

<p>While ''Decisive Strike'' is active, performing ''Conspicuous Actions'' will deactivate it for the remainder of the Trial.
<p>''Decisive Strike'' deactivates once the Exit Gate|Exit Gates<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> are powered.
<p>'''Increases''' the Odds of becoming the initial '''''Obsession''''' of the Killer by '''+100 %'''.
''The Killer can only be '''obsessed''' with one Survivor at a time.''

Using whatever is at hand, you stab your aggressor in an ultimate attempt to escape.
After being unhooked or unhooking yourself, *Decisive Strike* activates for the next **40**/**50**/**60** **seconds**:
* When being grabbed or picked up by the Killer, succeed a Skill Check to automatically escape their grasp, stunning them for **3 seconds**.
* Successfuly stunning the Killer will disable *Decisive Strike* for the remainder of the Trial and result in you becoming the ***Obsession***.

While *Decisive Strike* is active, performing *Conspicuous Actions* will deactivate it for the remainder of the Trial.
*Decisive Strike* deactivates once the Exit Gates are powered.
**Increases** the Odds of becoming the initial ***Obsession*** of the Killer by **+100 %**.
*The Killer can only be **obsessed** with one Survivor at a time.*

Using whatever is at hand, you stab your aggressor in an ultimate attempt to escape.
<p>After being unhooked or unhooking yourself, ''Decisive Strike'' activates for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">40</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">50</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">60</span>''' '''seconds''':
\*When being grabbed or picked up by the Killer, succeed a Skill Check<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> to automatically escape their grasp, stunning them for '''<span class="luaClr clr clr2" style="color: #e8c252;">3 seconds</span>'''.
\*Successfuly stunning the Killer will disable ''Decisive Strike'' for the remainder of the Trial and result in you becoming the '''''Obsession<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>'''''.

<p>While ''Decisive Strike'' is active, performing ''Conspicuous Actions'' will deactivate it for the remainder of the Trial.
<p>''Decisive Strike'' deactivates once the Exit Gate|Exit Gates<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> are powered.
<p>'''Increases''' the Odds of becoming the initial '''''Obsession''''' of the Killer by '''+100 %'''.
''The Killer can only be '''obsessed''' with one Survivor at a time.''

Using whatever is at hand, you stab your aggressor in an ultimate attempt to escape.
After being unhooked or unhooking yourself, *Decisive Strike* activates for the next **40**/**50**/**60** **seconds**:
* When being grabbed or picked up by the Killer, succeed a Skill Check to automatically escape their grasp, stunning them for **3 seconds**.
* Successfuly stunning the Killer will disable *Decisive Strike* for the remainder of the Trial and result in you becoming the ***Obsession***.

While *Decisive Strike* is active, performing *Conspicuous Actions* will deactivate it for the remainder of the Trial.
*Decisive Strike* deactivates once the Exit Gates are powered.
**Increases** the Odds of becoming the initial ***Obsession*** of the Killer by **+100 %**.
*The Killer can only be **obsessed** with one Survivor at a time.*

## History

* 1.2.1
* 1.3.0
* 1.4.0
* 2.6.0
* 2.6.3
* 4.6.0
* 5.4.0
* 6.1.0

Once per Trial, when grabbed by the Killer, succeed a Skill Check to automatically escape the Killer's grasp and stun them for **3/4/5 seconds**.

Once per Trial, when grabbed by the Killer, succeed a Skill Check to automatically escape the Killer's grasp and stun them for **3/3.5/4 seconds**.

45 %
40 %
35 %
Once per Trial, when the Killer's ***Obsession***, succeed a Skill Check to automatically escape the Killer's grasp and stun them for **3/3.5/4 seconds**.
When not the Killer's ***Obsession***, succeed a Skill Check when the wiggle meter is at **45/40/35 %** to escape the Killer's grasp.
*Increases the odds of being the **Obsession**.*
*The Killer can only be **obsessed** with one Survivor at a time.*

After being unhooked or unhooking yourself, *Decisive Strike* will become active and usable for **40/50/60 seconds**.
While *Decisive Strike* is active, when grabbed by the Killer, succeed a Skill Check to automatically escape the Killer's grasp and stun the Killer for **3 seconds**.
* Succeeding or failing the Skill Check will disable *Decisive Strike*.
* Successfully stunning the Killer will result in you becoming the ***Obsession***.

*Increases the odds of being the **Obsession**.*
*The Killer can only be **obsessed** with one Survivor at a time.*

After being unhooked or unhooking yourself, *Decisive Strike* will become active and usable for **40/50/60 seconds**.
While *Decisive Strike* is active, when grabbed by the Killer, succeed a Skill Check to automatically escape the Killer's grasp and stun the Killer for **5 seconds**.
* Succeeding or failing the Skill Check will disable *Decisive Strike*.
* Successfully stunning the Killer will result in you becoming the ***Obsession***.

*Increases the odds of being the **Obsession**.*
*The Killer can only be **obsessed** with one Survivor at a time.*

After being unhooked or unhooking yourself, *Decisive Strike* will become active and usable for **40/50/60 seconds**.
While *Decisive Strike* is active, when grabbed by the Killer, succeed a Skill Check to automatically escape the Killer's grasp and stun the Killer for **5 seconds**.
* Successfully stunning the Killer will result in you becoming the ***Obsession***.

While *Decisive Strike* is active, the following interactions will deactivate it for the remainder of the Trial:
* Succeeding or failing the *Decisive Strike* Skill Check.
* Repairing a Generator.
* Healing yourself or other Survivors.
* Cleansing a Totem.
* Sabotaging a Hook.
* Unhooking other Survivors.

*Increases the odds of being the **Obsession**.*
*The Killer can only be **obsessed** with one Survivor at a time.*

After being unhooked or unhooking yourself, *Decisive Strike* will become active and usable for **40/50/60 seconds**.
While *Decisive Strike* is active, when grabbed by the Killer, succeed a Skill Check to automatically escape the Killer's grasp and stun the Killer for **5 seconds**.
* Successfully stunning the Killer will result in you becoming the ***Obsession***.

While *Decisive Strike* is active, the following interactions will deactivate it for the remainder of the Trial:
* Succeeding or failing the *Decisive Strike* Skill Check.
* Repairing a Generator.
* Healing yourself or other Survivors.
* Cleansing or Blessing a Totem.
* Sabotaging a Hook.
* Unhooking other Survivors.

*Increases the odds of being the **Obsession**.*
*The Killer can only be **obsessed** with one Survivor at a time.*

After being unhooked or unhooking yourself, *Decisive Strike* will become active and usable for **40/50/60 seconds**.
While *Decisive Strike* is active, when grabbed by the Killer, succeed a Skill Check to automatically escape the Killer's grasp and stun the Killer for **3 seconds**.
* Successfully stunning the Killer will result in you becoming the ***Obsession***.

While *Decisive Strike* is active, performing *Conspicuous Actions* will deactivate it for the remainder of the Trial.
*Decisive Strike* deactivates once the Exit Gates are powered.
*Increases the odds of being the **Obsession**.*
*The Killer can only be **obsessed** with one Survivor at a time.*

## Change Log

### Patch 1.3.0

* ***Nerf:*** **slightly reduced** the original stun times of **3/4/5 seconds** to **3/3.5/4 seconds**.

### Patch 1.4.0

* ***Rework:*** **Decisive Strike** is now an ***Obsession*** Perk.
	+ ***No change:*** **Decisive Strike** remains unchanged in functionality for the Killer's ***Obsession***.
	+ ***Nerf:*** **Decisive Strike** now requires ***non-Obsession*** Survivors to progress the wiggle meter to **45/40/35 %** first, before receiving the Skill Check.

### Patch 2.6.0

* ***Quality of Life:*** moved the Skill Check prompt to the beginning of the pick-up animation, rather than shortly afterwards.
	+ This causes a successful Skill Check to stun the Killer right after finishing the pick-up animation.
	+ This change was implemented in an attempt to mitigate the time-waste that comes for the Killer with a successful stun.
* ***Nerf:*** **Decisive Strike** is now only available after having been unhooked within the last **40/50/60 seconds**.
* ***Nerf:*** **reduced** the Stun timer to **3 seconds** across all Tiers.

### Patch 2.6.3

* ***Buff:*** **increased** the Stun timer to **5 seconds**.
	+ This change was motivated by the ability of Enduring to reduce the Stun duration.

### Patch 3.0.0

* ***Indirect Buff:*** **Decisive Strike'**s stun timer is no longer mitigated when the Killer is using Enduring.

### Patch 4.6.0

* ***Nerf:*** added several Deactivation conditions to prevent the use of **Decisive Strike** as a temporary immunity shield while progressing objectives, which was not the Perk's intended use.

### Patch 5.4.0

* ***Change:*** added *Blessing* to the Deactivation conditions.

### Patch 6.1.0

* ***Quality of Life:*** reworked the description to just mention the newly created and standardised *Conspicuous Actions* as **Decisive Strike's** deactivation conditions.
* ***Nerf:** **reduced** the Stun timer back to **3 seconds**.*
	+ This change fulfils a belated promise that the Developers would reduce the Stun timer after removing **Enduring's** ability to affect it, since that ability was originally the reason for having increased the Stun timer to **5 seconds** in the first place.
* ***Nerf:** **Decisive Strike** is now automatically deactivated once the Exit Gates are powered.*
	+ This change was motivated by the general inability of Killers to prevent a Survivor from escaping during the end of the match if **Decisive Strike** had not yet been used.

### Patch 6.5.0

* Added a buffer of **0.5 seconds** between the **Decisive Strike Skill Check** and the Skill Checks of the Wiggle Mechanic to clean up their interaction and cause less confusion.
	+ Perk Users are granted a small amount of Wiggle progression to compensate for this delay in case of missing the **Decisive Strike Skill Check**.

## Conspicuous Actions

*Conspicuous Actions* are interactions that improve one's chances of survival:

* Repairing a Generator
* Healing yourself or other Survivors
* Cleansing or Blessing a Totem
* Sabotaging a Hook
* Unhooking other Survivors
* Opening an Exit Gate

## Trivia

* While **Decisive Strike** may only be used once per Trial, one is not obligated to use it after the first unhook.
Letting the Skill Check run out without pressing the associated button is not considered a use, allowing for the Perk to instead be used after the second unhook.
* Players commonly referred to the use of this Perk as *"stabbing the Killer"*.
* **Decisive Strike** is often abbreviated as *"DS"*.
* **Decisive Strike** also activates if you end up being grabbed by The Dredge from a Locker from either interacting with it while **The Dredge** is hiding inside it or **The Dredge** teleporting into the Locker you are hiding in.

### History Trivia

* Between Patch 2.6.0 and Patch 3.0.0, **Decisive Strike** was affected by the newly reworked stun timer reduction of Enduring, which prompted the Developers to buff the stun timer to **5 seconds** with Patch 2.6.3.
	+ Despite initial claims of reverting that change once **Enduring** no longer affects **Decisive Strike**, the reversal did not take place until Patch 6.1.0.
* Up to Patch 3.4.0, **Decisive Strike** was affected by Unnerving Presence, greatly reducing the size of the Skill Check success zone.
* Older versions of **Decisive Strike**, before the rework in Patch 2.6.0, were bugged and always stunned the Killer for nearly **~4.5 seconds**, regardless of the specified stun time.