recursal/Fanatic-Fandom huggingface dataset:
Meritocratic Council

The **Meritocratic Council** is Luna's central governmental decision-making body. It consists of two 'circles' - the primary circle, comprised of 7 meritocrats, and the secondary circle, comprised of 49 meritocrats, for a total of 56. The secondary circle is subordinate to the primary. The term of each post is indefinite.

## Structure and function

The number of meritocrats in the secondary circle is intentionally the square of the number of members of the primary. It is subdivided into seven groups of seven members, one group for each member of the primary circle; this is because the role of each of these groups is to act as a personal executive and advisory office to one of the members of the primary.

Each member of the primary circle is allocated an area of policy to manage. These definition of these areas can change over time. Members can interfere in each others' areas to a limited degree, although it is convention not to. They meet frequently and so have plenty of opportunity to discuss any major initiatives they plan to undertake.

When major policy decisions are being taken, all 56 members engage in debate over the matter, and are expected to reach a consensus. If a decision must be taken within a certain time-frame and a consensus cannot be reached in that time, a vote is taken as to the course of action.

One of the members at a time functions as the council's president, although which one it is is kept classified.

## Members

### Primary Circle

* HPAI.L
* Cecilia Nama
* Teodor Z. Dinev
* Victoria Lipper
* Y. Clarisse Lierde
* Gabriel Hamrlín
* Isla R. Enright
Alternative Canon

The **Alternative Canon**, usually shortened to **Altcanon**, refers to one of the two incarnations of the Frencoverse, the other being the Main Canon.

The Altcanon differs from the Main Canon in that there is interaction between the Frencoverse and the wider Multiverse, which does not exist in the Main Canon - a function for which it was explicitly created. The most notable interactions have so far involved the People's Technocratic Federation of Singapore, the Syncretic Combine and the Imperium of Sidhae. In-character, the specific point of divergence between the two canons is the 14th of August, 2150 - the date of the nuclear bombing of Algiers, which does not occur in the Altcanon.

Other events exclusive to the Main Canon are also omitted from the Altcanon: for instance, the Greater Islamic Caliphate never falls, key characters (such as Hadrian Kelly) remain alive and the Utannic invasion of Sol never takes place. There are, however, similarities between the two canons: for instance, Elena Trotskaya still gives birth to Evgeniy and Yulia Trotskaya on exactly the same date as in the Main Canon (though the circumstances of their conception are obviously radically different), and ascends to the position of Grand Curatrix.

Like the Main Canon, which is divided between postmodern tech (2150-2174) and future tech (post-Global Crusade), the Altcanon is unofficially divided into two main time periods: the **Early Altcanon**, set in the first half of the 2150s, and the **Late Altcanon**, set in the 2170s.

* The Early Altcanon features the majority of the interaction between the Frencoverse and the wider Multiverse, the first story being *PTFS in Chaos*.
* The Late Altcanon, meanwhile, deals almost exclusively with the cold war between Mechanocratic Russia and the Imperium of Sidhae that sets in after the Flight of the *Polunochnaya*. So far, the only Late Altcanon story is *The Sword of Pride*, one of the Tales From the Frencoverse.
Milly

Template:InfoboxCharactersNex

> *"Oh, do not presume to mock me. You more than anyone should understand the desire to live life with more...variety."*
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> -Joseph Hightower (as Milly), justifying his choice in avatars to OTAN
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## Introduction

**Milly** is one of the few physical avatars utilized by Joseph Hightower, and as of the Flight, his "favorite". Designed in mere days before the scheduled beginning of the Rockwell Expedition, Milly was built to allow Hightower discrete, unrestricted travel aboard the FIS *Isaac Asimov*without the risk of his discovery. By his own admission, Milly turned out to be female because he "sought a new experience" and theorized that living as a woman would give some "fleeting, yet temporarily satisfying results" in that case.

## Flight

Registered as a "high-ranking employee of the IIA", Milly was given unrestricted access of the Asimov, and by "her" own request, a small hallway was blocked off to the rest of the crew and protected by Hightower's personal contingent of Black Guard. It was here where Milly installed a small mainframe, allowing her true self to manifest within the ship's electronics at will, along with sustaining the necessary psionic power projection from the primary Hightower Mainframe back on Earth.

During the Flight, Milly made herself a prolific figure to those aboard. Known to most as a "charming, carefree, yet scary intelligent" creature, she often came to blows with the ship's commander, Admiral Ada Rockwell. Regardless, Milly was sealed in legend as a "driving force" aboard the Asimov - all the while only three passengers on the ship would know her true identity.

wip

After the Flight, Hightower opted to keep Milly among his favored avatars. Reportedly, he would even leave the Imperial Tower on occasion while using Milly to make "long overdue" visits to the corners of his Empire while keeping his true identity a secret.

## Physical Characteristics

Milly is tall, lean, and possesses an almost "unreal" beauty (likely an alluring effect from Hightower's psionics). Her physical traits (including her black hair and green eyes) seem to be a reference to Hightower's own original physical appearance (himself admitting he modeled Milly after "what he might have looked like as a young woman").

Like all of Hightower's avatars, Milly has the capability to "destroy" her own life force at a moment's' notice to create the Deterrent (as seen during *Flight*).

## Trivia

* The original idea for Milly stems from a scrapped plot arc from earlier in the canon, in which (in a rather dramatic twist), McKenzy Tandi would be revealed as a mere avatar of Hightower, built so he could "keep his creation under control while remaining discrete". However, this idea was eventually thrown out, as the author felt it was an "insult" to throw away Tandi's development in such a fashion, and Tandi's link to Hightower was instead made parental. Milly was a method to revitalize the idea in a more appropriate manner.
Frank Rosefield

Template:InfoboxCharactersNex

> *"Americans, Germans, Chinese, Japanese... I never once cared about the nationality or morality of my employers; so long as they respect and let me pursue science to my heart's content, that would be enough."*
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> ~Frank Rosefield, to Shizuo Takada.
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**Frank Rosefield** was a scientist who lived in the 20th century. A specialist in biological and chemical weapons' research during his lifetime, Rosefield is most notable for his creation of 45-29, as well as his significant contribution to Kriegtod and Projekt Kokone.

## History

### Early life

Rosefield was born in Centralia, Pennsylvania, on the 14th of November, 1890. At a young age, Rosefield was noted for his higher-than-average intelligence, but also his unwillingness to befriend people.

Rosefield left his parents to live by himself in 1908. During that time, he worked many a job to support his hobby as a small time inventor - inspired by stories of the Wright brothers. Between 1908 and 1915, Rosefield presented to the American public many of his creations and theoretical works, none of which quite gripped the American curiosity.

### World War I

On the eve of the outbreak of World War I, anti-German sentiments began to sweep America, especially after the sinking of RMS Lusitania. Rosefield's surname became a basis for people to discriminate against him - which had a strong impact on the young man's mentality. Growing increasingly disillusioned with America, Rosefield impulsively decided to go on a voyage to Germany - his "homeland" according to those who discriminated against him.

Once in Germany, it didn't take long for the German High Command to recognize the potential of and decide to recruit Rosefield for their war effort. Bringing with him his last invention before he left the United States - a gaseous chemical, Rosefield managed to better a chlorine-based poison gas for German forces - which was ultimately used to end the Battle of Osowiec Fortress. Upon inspection of the battlefield, however, Rosefield deemed the results unsatisfactory.

From 1915 until the end of the war, Rosefield worked in the relative safety of a laboratory on the outskirts of Berlin, continuing to create various weapons - mostly biological and chemical in origin, but also occasionally other types.
Joywire

> *"The biggest 'screw-you' to the war on drugs since Bitcoin."*
> ~ Tisifona Okhotnova.
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## Overview

A **joywire** is a type of cybernetic implant observed in Mechanocratic Russia, used for self-entertainment purposes. Originally devised for the entertainment industry during the Technological Singularity following the increasing popularity of cybernetics, joywires have since become something of a cash cow for street gangs and criminal syndicates alike.

Simply put, a joywire operates after locking into a socket on the side of a user's head - the joywire socket, which is often preinstalled and hooked directly to the brain beforehand. Once properly installed by a 'joywirer' and activated, a joywire begins to stimulate the production of dopamine and other neurochemicals tailored to create sensations of pleasure. This often leaves the user desensitised to the outside world around them, and particularly their own basic needs.

While it is impossible to overdose on a joywire, they tend to be highly addictive - or, rather, it is the *sensations* that they cause that are addictive. While 'wired', a user is prone to neglecting themselves, unwilling to relieve themselves of the joywire's euphoria. It is not unheard of for wire-junkies to be found in their own homes having expired from thirst or exhaustion - with the joywires still hooked up to their brains.

For this reason, joywires enjoy a similar status in the Mechanocracy as hard drugs, and have often been referred to as 'e-narcotics' as a result. It is illegal to possess a joywire, and manufacturing them carries a harsh sentence of fifteen years in prison. Nevertheless, despite this total ban, joywires remain popular consumer goods on the grey and black markets.

Most criminal syndicates that maintain joywire factories have taken to preprogramming their products to fail - the usual modus operandi is to have the joywires operate for a time limit, before suddenly producing sensations of intense pain. This forces the user to unwire himself and tend to their basic needs, before coming back to the joywirer to get their joywire fixed - which either incurs a heavy liability charge or wholesale replacement. That way, the joywirers keep their customers alive so that they keep buying their products, and they make more money as a result.

## Trivia

The idea for, and name of, joywires comes from computer game *RimWorld*, where a similar bionic implant exists to boost the mood of colonists at a cost of decreased consciousness.

Their use by criminals as a method of exploiting their users for cash is directly inspired by reports of faulty Apple iPhones pre-set to stop working correctly after a period of time, thus motivating customers to purchase the next model of iPhone.
Chen Guohao

*This is a Chinese name; the family name is Chen (陳).*

> *"Any god we had left abandoned this world a looong time ago."*
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> ~ Chen Guohao.
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**Chen Guohao** (Mandarin: 陳国豪 *Chén Guóháo*) is a Lieutenant Colonel in the Asian People's Liberation Army as well as Commissar for the Asian Ministry of State Security.
MP-500 Kulak

***This is a legacy article; its contents no longer apply to the current iteration of the Frencoverse.***

*"Pull over!"*

*"Go fuck yourself!"*

~ MAF Sergeant Vsevolod Berdan argues with a pursuing Sicarius before shooting him.

The **MP-500 Kulak** (Fist) is the standard issue handgun for the Mecharussian Armed Forces and Civil Pacification, designed by Izhmekh. Chambered in 12.7x32mm, it is notable for its powerful punch while maintaining relatively-low recoil when compared to its Frenkish equivalent, the SS-12 - it uses a similar electromagnetic recoil dampener to the GShGm heavy chaingun. While it lacks armour-piercing capability (unless augmented with plasma-coated rounds), it will kill unprotected opponents very easily.

## Notable Users and Uses

* In *Red Planet*, Yegor Bykov uses the MP-500 as his standard sidearm, as opposed to the Spetsnaz-issue PP-1 Kryuk plasma pistol. Arkady Grishenko also uses one - his pistol is used by Darcy Lawrence to destroy a terror drone when he is attacked and disarmed by it.
* In *Access Violation*, Victor Golovkin is seen using the MP-500, also as opposed to the Kryuk. As in *Red Planet*, his pistol is used by someone else to execute a kill.
* Yvacheslav Drago dual-wields two MP-500s, both named after his two granddaughters.

## Trivia

* Each of the three pistols used by the MAF have a name that starts with the same letter K: Kulak, Koush and Kryuk.
Charlemagne Mk. I

The Charlemagne Mk. I is a super-heavy armored fighting vehicle developed by European Armament and Defense Systems in secret in the late 2140s for the future Old World Conglomerate. The tank first showed up on a battlefield in 2153 towards the end of the European Civil War, where it saw sporadic use as fortress buster in the province of Britannia.

It features advanced fire control and complex heat regulation systems, automatic target priority recognition software and possesses an auxiliary power socket at the back of the turret, alllowing it to utilize an external power source to dramatically increase its rate of fire for stationary defense purposes.

## Features

### Armament

The main weapon of the Charlemagne Mk. I is an E.A.D.S.-developed heavy positron beam cannon that projects a stream of positrons capable of reliably eroding most contemporary types of armor and killing unprotected organic life with the resulting burst of lethal gamma radiation.

This type of weaponry has extreme power requirements however, and necessitates the use of onboard cold fusion cells to function in the first place, significantly increasing the construction and running costs of the vehicle.

### Armor

Like most Conglomerate vehicles, the armor of the Charlemagne is based on data from old joint European/Frenkish development projects, relying on a complex alloy-composite material that was considered but ultimately rejected as counter to the near-ubiquitous Mecharussian plasma weaponry due to (then) prohibitive manufacturing cost unsuited for a main battle tank.
Hadrian Kelly

Contact (mentioned)

A Blood Debt

Imperial Intelligence Agency

Azad (main canon)

Darcy Lawrence (altcanon)

Rachel Enns (altcanon)

> *"Not yet, old man..."*
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> -Kelly after saving Rollins from a pair of Spetsnaz operators in Kurdistan, *Struggle*
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## Introduction

**Hadrian Kelly** is a SOG field operative serving in the IIA. He is the partner of veteran agent Jonathon Rollins and (eventual) second-in-command of Rollins' field team - Task Force Golf. Humble and reserved, Kelly is often seen as the perfect contrast to his companion, and his noble views and selflessness often serve as the seasoned Rollins' moral compass.

## Background

Born in World City in 2123, a young Hadrian Kelly was a periodic daydreamer with big ambitions (often changing desired careers every week, ranging from medical doctor to police enforcer to YDO). Being 13 when the 10 Years' War broke out in 2136, he decided on becoming a soldier to see the world and help fight off the People's Liberation Army. With the war still waging strong, he left his YDC in 2141 to join the Army Corps at 18, enlisting with a mechanized infantry regiment. Noted for a keen senses, eye for detail, and a tendency to land precise shots, he was transferred to a sniper school shortly after basic, and it wasn't long before he became his company's spotter a few weeks later, passing with flying colors.

Remarked as "reliable and competent in his field", his team was often called upon by the upper echelons to "deal with specialized problems". He was often called upon not just to provide long-range fire support and recon, but to assassinate key targets in the battlefields of Korea and Indochina. Many were high-ranking figures of the UDAP government and military, but others still were merely civilians deemed an "asset to the enemy", and hence, required termination.

Kelly recounted one such incident where he, armed with a M162 rifle, was asked to kill a young propaganda singer in her Seoul penthouse from a neighboring roof. Noting the woman was with her children and the velocity and blast from the powerful, high-caliber gauss rifle would surely kill them too, his hesitations were ignored and he was ordered to continue as planned. He eventually relented and pulled the trigger, killing his target along with "three counts of collateral damage" in reference to the children.

This particular incident haunted Kelly, and prompted his immediate resignation from the Army Corps.

## Trivia

* He is one of only four people in both canons to have ever gotten an edge or otherwise bested (if only temporarily) Elena Trostakaya in combat. The others include OTAN (circumstances unknown), Colonel Fred Harrigan (alt-cannon Hammerfall Games. Match ended in a draw) and Ranger Sergeant Allen Baker (who used an underslung pulse cannon to disable the General while she was distracted). While he utilized his DataPal's EMP function to accomplish this, it's still considered a notable feat.
TBP

> *"I shudder to imagine what the boffins at SHM were trying to kill when they came up with the idea for this instrument of death."*
> ~ Captain Boris Mikhailov.
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## Introduction

The **Sh-TBP** (translates to **Shubin Heavy Plasma Repeater**) is a powerful plasma cannon used by the Mecharussian Armed Forces. Designed in late 2151 as a replacement for both the GSh-3-14.5 ballistic chaingun and the GSh-40 grenade machinegun, the TBP has a much lower rate of fire at 600 rounds per minute, but each individual shot is far more powerful, comparable to a 23-millimetre autocannon in strength. It is not, however, until the beginning of the Trotskaya Regime in 2153 that the TBP enters mass production to become a mainstay antipersonnel weapon of military vehicles and Heavy Assault troopers.

In World War IV, the TBP earns the nickname 'bug-stomper' due to its tendency to kill Imperial Vanguards in a single shot (Vanguards are referred to in colloquial vernacular as 'cockroaches' or 'bugs'). This moniker is considered a complement to the so-called 'hive-stomper' - ascribed to both the 2A52 Burya assault cannon and the 9K217 Sera nuclear warhead launcher, alongside which the TBP served.

## Notable users and uses

* Boris Mikhailov has his GShGm replaced by a prototype TBP in *Flight of the Polunochnaya*.
6Kh52 fusion sword

***This is a legacy article; its contents no longer apply to the current iteration of the Frencoverse.***

*"This weapon is Man's oldest and most venerated mechanism for waging warfare upon his fellows. It remains in service even to this day for its elegance, far superseding any spear, axe, bow or firearm. The sword will today be my instrument of education. I trust that you shall be a cooperative student."*

~ General Elena Trotskaya shows her fusion sword 'Deymos' to Colonel Fred Harrigan.

The **6Kh52 Fusion Sword** is a longsword seen used in the Mecharussian Armed Forces by specialist units, most typically the Final Thirteen - it was, in fact, designed for their use by General Trotskaya, the first prototype sword being manufactured for her own personal usage.

The term 'fusion sword' comes from its usage of a fusion core to power a plasma sheath around the blade. This sheath allows the weapon to seamlessly block incoming bullets (provided the user has a fast-enough reaction time to do so), break almost any other melee weapon that comes into contact with it and cause massive damage to targets with a single sweep - it is observed carving through ork-sized M2 Tigress powered armour with ease. Even when unpowered, the weapon is extremely dangerous to foes - its blade possesses a monomolecular edge and is fashioned from synthetic lonsdaleite (using a nano-metallurgical technique known as 'soulforging').

## Notable Users and Uses

* Elena Trotskaya uses a 6Kh52, named 'Deymos', in both the Main Canon and the Altcanon. Deymos accompanies her almost everywhere that she goes, and is at the side of its owner in almost every roleplay in which she appears.
* The Chthonian hypersoldier Akhilles is observed dual-wielding two 6Kh52 swords as a backup weapon alongside his stormhammer.

## Trivia

* In real-life Russian naming conventions, the GRAU designation '6Kh' typically applies to knives and bayonets, rather than swords (which, unsurprisingly, are not covered by the GRAU).
* The model used for the sword is *DC Comics* villain Deathstroke's sword - specifically, the weapon seen in the videogame *Batman: Arkham Origins*.
Grom-7

> *"I once blew away the entire top half of a Thief in Law in a single shot. I don't think anything will ever satisfy me like the mess that created."*
> ~ Ippolyta in casual conversation.
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## Introduction

The **Grom-7** (English: **Thunder**) is a Soviet-era semiautomatic shotgun designed to use 12-gauge shotgun shells. Designed in 2068 to be used alongside the Ivankov carbine in Great World War Three, it features an internal magazine that detaches upon the operator's command, able to load six rounds (plus one in the chamber).

Like other shotguns of its category, the Grom-7 is lightweight and rapid-firing, but its main unique feature is its use of an electronic primer in its rounds, allowing it its high rate-of-fire. A user with rapid reflexes can fire one round into a locked door, breach and clear an entire room in the space of three seconds.

## Notable users and uses

* The Chthonic hypersoldier Ippolyta the Manreaper favours usage of two modified and modernised Grom-7s in close-quarters combat: she is capable of dual-wielding them, despite the Grom never, ever being intended for use with one hand.
Caribbean Phalanx of the United Syndicalist Parties

The flag of the Party - the same utilized for the nation.

The symbol of the Party.

## Overview

The **Caribbean Phalanx of the United Syndicalist Parties** (also known as the ***Falange Caribeño de los PSU***, *CPUSP, FCPSU,* and *Falangist Party*) is the current ruling political party of the Syndicalist Union of the Pan-Caribbean Sovereignty. Originally a union of various Falangist and Synarchist Caribbean and South American parties under the Caribbean Cooperative Union banner, the Caribbean Phalanx spearheaded by Umberto Rodríguez slowly began to grow under the effects of the Third Nationalist Renaissance and the concurrent spread of fear and havoc that predated the Great War of 2054. After the devastative effects of the war and onset of nuclear winter, the party surged in influence and was a major political component of the legislature of the new Sovereignty. However, shortly before the First People's War with the New Frenco Empire, a Haitian Falangist veteran named Pierre-Louis Guilbert seized control of the nation with the banner of the party during the Triumphant Revolution and assumed direct responsibility as head of state and the armed forces. This thereby led to the first eminent conflict in the Caribbean and consolidation of the Caribbean Falange's political totality.
Technolingua

Technolingua, or "machine languange", is a Sidh method of audially communicating information that would otherwise be difficult or lengthy to relay by conventional verbal means.

## Overview

Technolingua is, strictly speaking, not a language, but rather information converted into a digital data stream in the form of an audible signal. It allows two Sidhae to exchange large amounts of data audially, conveying in seconds what would otherwise take minutes in conventional speech to describe and explain.

Technolingua was originally developed for military use, in order to give soldiers a back-up means of effectively communicating under conditions of a blanket jam, communications blackout or radio silence. It essentially entails converting visual or mental data into a digitalized audio stream synthesized by an implant in one's voice box and decyphered by another one in the recipient's brain. This method allows to quickly convey information and concepts that are difficult or outright impossible to deliver verbally, such as targeting data, technical shematics and even entire images, which are then decyphered and displayed by the recipient's augmented reality implants. Furthermore, technolingua would be completely unintelligible to those without the appropriate augmentations, and possibly even inaudible to unaugmented ear if infrasound or ultrasound fequencies were used.

While military remains the primary users of technolinguistic augs, they have since also found popularity among various technical professions, such as mechanics, who can use it to quickly communicate things that would otherwise take time to explain.

To a listener without technolinguistic augmentations (and the right encryption key), a conversation in technolingua would sound simply like unintelligible bursts of flanged electronic beeps, chirps and static, quite similar to the dial-up signals of antique modems.

## Trivia

The 1st Imperial Guard Legion is known for communicating primarily in technolingua due to all members having given a vow of silence as penance for the legion's failure to prevent the Emperor's assassination. Due to impracticality of upholding such vows in a military setting, technolingua is consequently used as a way around the vow, since technically it does not involve speaking. 1st Legion Guardsmen are still expected to use technolingua strictly for duty-related communication and abstain from idle chatter though.
Schlachtross HACV

***This is a legacy article; its contents no longer apply to the current iteration of the Frencoverse.***

## Service history

### Used by

European Federation
Federal Republic of Britain
North African Arab People's Republic

### Wars

First Russo-European War
Second Russo-European War
European Civil War
(ALT) World War IV

## Specifications

### Main armament

152mm Rheinmetall M400 Railgun (initial model)
155mm Rheinmetall M800 Railgun (187-2103/8 variant)

### Secondary armament

1x Bofors 20mm Coilgun2x Arbalète Heavy Rocket Pods

## Introduction

The Schlachtross Heavy Armored Combat Vehicle, officially designated as Sd.Kfz.187-2103 and nicknamed 'Schlachs' by the Mecharussian Armed Forces, is the primary armored fighting vehicle of the European Federation and (in the Altcanon) later the United European Mechanocracy, the Federal Republic of Britain as well as the North African Arab People's Republic. Designed parallel to the Frenkish M6 Edwin in the early years of the 22nd century, it is one of the oldest tank designs still in use. It is notable for its unique FOOT Enhanced Mobility System which is often regarded as an early precursor to more sophisticated mechanized walker designs, and was originally developed to give the European military an edge against the Russian Mechanocracy in the Caucasus and Carpathia regions.

## Notable appearances

* The Schlachtross makes several prominent appearances in the *Trail of Bones* series of Tales from the Frencoverse.
	+ Its capabilities as a war machine are rather exaggerated, however. It was to be explained later in the storyline that the Tale series was in fact a depiction of an in-universe movie of the same name.
* The Schlachtross is first mentioned in *Access Violation*. It is spoken of by Victor Golovkin, who is reminded of a war story by Blazko's tactic of destroying an enemy turret using an explosive-armed remote control car.
Mars

Mars in 2130

**Mars** is the fourth planet from the Sun and one of two bodies (along with the Moon) to undergo extensive terraforming.

Beginning in the early 2000s, Mars was colonized by various Earth powers before finding itself independent following the end of the Great War in 2054. After several decades of independence, it was again colonized for its resources in the First Martian War after the re-emergence of major spacefaring powers such as the New Frenco Empire and Luna.

Mars is habitable to human life, with an atmospheric pressure which is breathable in the lowlands but which requires an oxygen supply in the highlands. Much of the planet is cold and dry, though some areas may experience mild rainfall. An axial tilt similar to that of Earth results in seasons. Powerful dust-storms are a common occurence.
Deymos

> *"Anatoly Rakovsky, for the glorious sight that you have bestowed upon me, for the future that you have bestowed upon the New World, I have made it my mission to purge you of your many sins."*
> ~ Yelena Trotskaya. (\*)
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## Overview

**Deymos** (Деймос - Russian: *Deimos*) is a melee weapon, an energy longsword fashioned by Yelena Trotskaya as a personal ceremonial weapon. Its creation in 2130 was inspired by Excidium, the ceremonial sword wielded by Marshal Tisifona Okhotnova.

With a blade length of 122 centimetres, a thickness of ten and a depth of four, Deymos is a large and powerful weapon. Fashioned from titanium carbide with a wurtzite boron nitride edge sharpened to within a nanometre, it is immensely strong, possessing the demonstrated ability to deflect bullets and even conventional autocannon shells in the hands of a wielder with suitably quick reflexes.

The real power of the sword, however, comes from the plasma sheath that it is capable of generating around its blade. Contained with a magnetic bottle, energised by a small nuclear power cell and sustained by a doped-graphene matrix capacitor built into the hilt, the sheath glows a brilliant fiery red and makes an electric hum as it is woven through the air. Though the sheath only lasts for a short time before requiring a recharge, it burns with such heat that it liquefies most matter on contact, allowing the blade to cleave through even powered armour with ease.

Although no doubt an effective tool of war by any standard, it is unfortunately a situational tool, which is why Trotskaya seldom uses the weapon in battle for a prolonged period of time. Limited time to use the plasmatic power of the blade aside, its use still necessitates that Trotskaya get up close and personal with her enemy - by which time her other weapons will have most likely blasted the target into smouldering gore anyway.

Therefore, Trotskaya has come up with another purpose to justify the existence of her beautiful yet ostentatious weapon of war - she uses it for personal ritual killings of prominent enemies. For each kill, she etches a new marking into the wrapping on the blade's hilt, based upon the killed enemy's significance to her own life. The marking that she has etched for Anatoly Rakovsky, for example, is of a phoenix burning a snake with its flaming talons, symbolic of Rakovsky's status as a criminal and her own rebirth as an agent of the Mechanocratic Ideology. When unravelled, she intends for the markings to tell her life story, emblematic of her own belief that actions supplant words when telling of great deeds.

## Notable appearances

So far Deymos (in its current incarnation) has appeared just once, in *Crimson Seraph: The Absolution*. Trotskaya uses it to *"purge"* Rakovsky at the end; his ultimate fate is not shown, but the marking on the hilt and the drawn-out scream of pain in the story implies that he was slowly burned alive.
Hypersoldier

> *"Please, don't insult us! Your so-called 'hypersoldiers' barely rank Tier 7 by our standards!"*
> ~ Arcadius Drax, to Visarion Tokarev.
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## Introduction

In the context of Alternative Canon military jargon, the term **hypersoldier** is used to describe a category of elite fighter whose capabilities transcend that of what would be considered a supersoldier.

The word is used almost exclusively in the context of soldiers created by Mechanocratic Russia's Projects Chthonia and Diomedes, having been coined by General Anton Goremykin, the father of the Chthonia programme. However, the term can also apply to their foreign equivalents, such as Fred Harrigan, the Qh'naazi Dynasty's Royal Guards, and - in the Imperium of Sidhae - certain units of the Imperial Guard and the Order of Judicators.

In the MC2, the term **supercommando** is used in Mecharussia to describe soldiers of similar status, if reduced in capability compared to their AC1 counterparts to comply with that canon's harder limitations.

## Capabilities

> *"Quick enough to catch a bullet."*
> ~ Cohortarch Sidonia Mallus.
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>

A hypersoldier is quickly identified by their vastly superior combat capability compared to the standard grunt - most can handily cut through entire squads like toilet paper in a matter of seconds. A few especially gifted ones can even take on entire armies with minimal or no external support - though these tremendously powerful war machines are as rare as they are mighty. The extreme strength, reflexes and durability for such feats usually comes from highly advanced cybernetic augmentation, though the use of psionic augmentation is not unheard of.

In addition to the terrible destruction these warriors can wreak, the psychological effects of being attacked by what are effectively superheroes can be just as devastating to an opposing army. The military value of hypersoldiers are as obvious to the militaries deploying them as they are to the enemy - one of the few drawbacks of deploying them into battle is that they tend to become subjected to massive retaliatory force. The Commonwealth, for instance, devised the 'Sacrifice Play' protocol in the mid 2130s, in which the sighting of a group of enemy hypersoldiers in battle would be met with a colossal saturation bombardment of the area in which they were sighted - collateral damage being viewed as irrelevant.

Not to mention, the herculean might of a hypersoldier often comes at great cost to the soldiers themselves. The procedures and augmentations required to create and maintain them can be extremely invasive (not to mention expensive). In the Imperium at least, this is the reason why no augmentarium possesses a mirror: the sight of oneself being disassembled during maintenance and/or upgrades causes extreme psychological distress at the soldier's own vulnerability. And in the Mechanocracy, nearly all of Project Chthonia's subjects were taken and experimented upon against their will, with Goremykin and his men often using brutal methods to coerce them into servitude.
Mi-64 Shershen

*"Are those ... fucking VTOLs? Great... Jon, what did you do to piss them off so bad?"*

~ Smalls, to Jonathon Rollins

## Introduction

The **Mil and Kamov Aerospace Plant VTOL Pattern 64 *Shershen*** (Hornet), better known as the **Mi-64 Shershen**, is an attack VTOL aircraft in service with the Mecharussian Armed Forces. Famous for its distinctive sleek, shark-like appearance, the Shershen is heavily-armed, well-armoured, manoeuvrable and highly versatile. It is able to perform a wide variety of combat roles from tank-busting to air-defence suppression and even air superiority: while it is nowhere near as fast or as agile as a true air superiority fighter (such as an F/A-74 Goshawk or a Helix MJK-AF Fighter), it will still give other VTOLs and even slow attack jets a hard time.

## Features

### Armament

The Mi-64V, the production variant of the Shershen, is most typically armed with a nose-mounted, turreted 6V48 Uragan heavy Gatling laser, a powerful weapon system capable of exceeding 4,000 rounds per minute and shredding through lightly-armoured targets as though they are made of butter. It also possesses two rocket pods, containing fifteen unguided rockets per pod, underslung beneath its stubby main aerofoils, along with four external hardpoints for guided missiles to be attached. The other production variant, the Mi-64P, eschews the Uragan weapon system in favour of a powerful plasma cannon, strong enough to demolish bunkers and threaten vital systems of even airships.

The Mi-64V2 variant, which enters service in 2168, equips a nose-mounted turret again, but it mounts a heavy ion repeater to pierce thicker armour and eschews the missile hardpoints altogether in favour of the PSOP-2 guided plasma launcher system.

### Countermeasures

The Shershen is often considered to be a 'flying tank': as well as a variety of soft-kill measures, such as ECM jammers, infrared flares and anti-radar chaff, all variants possess explosive-reactive armour plating to defeat incoming flak artillery. Later variants, such as the Mi-64V2, replace the ERA with an anti-missile laser defence grid, a light energy shield and anti-plasma magnetic armour.

## Notable appearances

* The Shershen features in *To Struggle in the Way of Allah*, providing fire support for Mecharussian troops in Syria and Erbil.
* It also makes an appearance in *A Blood Debt*; the Mi-64V variant is observed escorting the 11F50 Pegas jump-shuttle prototype carrying the Imperial delegation to Sunikagrad.
	+ Zinoviya Marilova steals one to escape from the SHM headquarters; the same gunship is used again to try to kill Victor Golovkin. Marilova's gunship is, interestingly, mentioned as possessing a ballistic rotary cannon as well as its Gatling laser: it was most probably an undesignated experimental model.
Moon

The **Moon** is the Earth's only natural satellite, and one of two bodies (alongside Mars) to undergo extensive terraforming.

Colonization of the Moon began in the late 1970s and was carried out primarily by the United States supported by its European partners.

After the Great War, the Moon was unified in its entirety under the Astral Union of Luna.

The Moon is habitable to human life. Its atmospheric pressure at sea level is 83% of Earth's, and due to the low Lunar gravity, the height of the atmosphere is approximately seven times that of Earth's. Several seas - flooded mares - exist on the surface, around which civilization on the Moon is centered.

## Climate

The Moon is generally very arid and experiences high temperatures; however, there is still climatic variation.
M88 Gauss Rifle

> *"Vanguards not only have to be able to take a punch - to be as effective as they are, they have to **give** a pretty solid punch too."*
>
>

> -Marshal of the Vanguard Corps Hugh Roves
>
>

The **M88 Magnetic Assault Weapon** is a battle rifle in use by the Imperial Military. Stemming from prototype weapons FrenCo presented to the U.S. Military, the weapon was perfected and introduced into Vanguard service in 2110. The M88 is an advanced design, revolutionary in the way it operates. Capable of firing in single-shot or three-round bursts and utilizing an extremely small, extremely accurate 2mm Electron-Charged round, the large weapon's standard magazine can hold 125 rounds, giving troops unmatched staying power in firefights. However, despite it's small payload, the 2mm EC round is just as, if not more devastating than a higher-caliber bullet or directed energy charge, as the extreme velocity in which the round is discharged from the weapon's coils allows the specially-shaped projectile to penetrate all types of power armor. After the penetration inevitably slows the round, the electronic round detonates, triggering a small explosion. This is often immensely potent to targets, blowing entire chunks of armor away while causing debilitating trauma from the shrapnel and heat of the detonation. The M88 is also extremely (bordering on excessively) effective on unarmored targets, with one well-placed shot capable of dismemberment.

However, despite its overall effectiveness, the rifle is extremely heavy and bulky, practically requiring a strength-enhancing exoskeleton or powered-armor suit to operate for extended periods. It is for this reason that it is almost exclusively used by the power-armored Vanguard Marines, where it remains as the standard-issue rifle in most units.

## Notable users and uses

* Due to the fact that, more often than not, Vanguards are the single most common military unit seen in action in many RPs, the M88 itself appears in almost every Frencoverse RP to date, with the exception of PTFS in Chaos, A Spanner in the Works, Access Violation (understandably, as the New Frenco Empire was not involved in the former three save for the occasional reference), and A Blood Debt (as Frenkish involvement was limited to a small group of spies). However, it has yet to be used by any named character.
	+ It is seen briefly in To Struggle In The Way of Allah, notably when the Vanguards storm Mecca.
	+ It is seen extensively throughout Red Planet, as the Imperial Vanguard Corps serves as the colony's security force.
	+ It is commonly seen in The Fourteenth Chthonian, as the Dragoons are the primary antagonists.
	+ Likewise for Operation Fobos. Memorably, the RP opens with Harrigan ordering his M88-armed Dragoons to execute a group of jihadist prisoners - leading to a predictably *messy* end result due to the sheer power of the weapon.
	+ It will appear in Flight of the Polunochnaya in the hands of various Vanguards and Dragoons operating out of the FIS *Isaac Asimov**.*
	+ Predictably, it will see action on the battlefields of World War IV.
	+ Likewise for the Utannic invasion of Sol.
Royce Fallon

> *"If we're just 'biological accidents', how am I about to do this, you big ugly son of a bitch!?"*
>
>

> -Colonel Royce Fallon, prior to punching Warmaster C'shaanj in his optical sensors during a botched operation on Alfheim V
>
>

## Career and family information

### **Affiliation(s)**

Pan-Terran ImperiumImperium Army Corps

The Cabal

### **Occupation**

Terran Army ColonelSpecial Forces Commander

## Introduction

Headstrong, fearless, and the unofficial "speartip of humanity", Colonel **Royce Fallon** is the field leader of the Imperium Army Corps' Phalanx Company special forces detachment. Fallon has fought in many engagements over the years, making him a seasoned combatant, and to top it off, he's considered by many to be a "strategic genius".

wip
Tales from the Frencoverse

## Introduction

The *Tales From the Frencoverse* is the Frencoverse's official closed-community canonical anthology. Ranging from the (rather old) modern days to the more common post-modern technological tales and future-technology stories, these stories have all conglomerated to create a fluid and expansive collection of canonical literature. It is named after one of the original nations inside of the Frencoverse itself; the New Frenco Empire.

In total, there are eight individual canonical participants that have contributed their own ideas and literature throughout the canon. The stories that are catalogued below serve as both canonical enrichment and our own personal writing projects.

## New Frenco Empire

* *Echoes of the Prophet* (CAN/CIN/EPI/ESL/NFE/PWE)
	+ *Part II*
	+ *Part III*
	+ *Part IV*
* *A Lullaby for the Bogeyman* (CAN/MAT/NFE/TPP/UPS)

## Mechanocratic Russia

* *The Woman I Love, from the Memoirs of V. Golovkin* (ALT/DIA/FPP/MAT/MEK/OOC)
* *A Song of Experience* (CAN/ESL/MAT/MEK/PRO/TPP/UPS)
	+ *Chapter II*
* *The Infallible Shot* (CAN/FPP/JAP/MEK/NFE/WAR)
* *Lachrymation of a Machine God* (CAN/CIN/MAT/PWE/TPP)
* *Dear Diary* (CAN/CIN/DIA/MAT/MEK/PRO)
* *The Trail of Bones* (CAN/ESL/EUR/MAT/MEK/WAR)
	+ *The Exordium Day*
	+ *The War Horses*
* *If Only You Knew, My Love* (CIN/FPP/MAT/MCN/MEK)
* *The Manreaper* (ALT/CIN/MAT/MEK/TPP)

## Ardavia

* *Ambush* (ARD/WAR/FPP/USA)
* *On the Edge* (ARD/NFE/WAR/TPP)

## SS Omnicorp

* *Black Phantom: Allied Interrogation* (CIN/JAP/PWE/TPP/WAR)
* *God and Devil* (CAN/FPP/MAT/NFE/PWE/TPP)

## Old World Conglomerate

* *Brute Force Secrecy* (FPP/MCN/OWC/UPS)

## Identification Key

The individual tales and extended story lines that can be found inside of the anthology all have their own unique features and characteristics, along with different nations and environments. Due to these reasons, using an identification key with the parenthetical information following each link can help to find stories that best fit your reading style, and help craft your immersion and experience within the Frencoverse itself.
9K217 Sera

> *"I can state with ninety-nine point-nine percent certainty that the bugs **won't** be getting up from **that**."*
> ~ Beano to Yulia Trotskaya, after blowing up an enemy fortification during the Helleon Campaigns (AC).
>
>

## Introduction

The **9K217 Sera** (English: **Sulphur**) is a 152-millimetre man-portable superheavy multipurpose missile launcher manufactured by Izhevsk Machinebuilding Plant (IzhMash) from 2155 AC onward. Designed for the Mecharussian Armed Forces as an answer to the hitherto-unmatched firepower presented by the Frenkish AM Tactical Nuclear Catapult, it fires long-range, low-yield nuclear fusion warheads to distances of up to eight kilometres.

The laser-guided missiles launched by the Sera can use three different types of warhead. The first, bearing a GRAU designation of **9M220**, is a standard airburst nuclear explosive, detonating above the target with a blast diameter of three hundred metres. It has proven to be extremely effective against infantry and lightly-armoured vehicles, especially when deployed in a high-cover combat situation.

The second, **9M221**, is designed to destroy armoured units deployed by enemy forces, the warhead being specifically developed with the heavy mechwalkers used by the Imperium of Sidhae in mind. The 9M221 consists of a casaba-howitzer of greater yield than the NE round, bypassing energy shielding and lancing through anything short of battleship-grade armour as if it were made of cardboard.

The third type of round, **9M222**, is a bunker buster-style warhead that pierces armour before detonating a nuclear warhead, similar to the 9M220 but lower in yield. The 'triple-two' is nowhere near as deadly against armour as the casaba-howitzer of the 9M221, but is devastating against fortified buildings, proving to be particularly effective at clearing out Helleonic hive-forts during the Helleon Campaigns.
Old Nations

*National languages:*

* Italian
* Spanish
* Portugese

The **Old Nations** (*French: **Anciennes Nations**, German: **Alte Nationen**, Dutch: **Oude Naties*****)** is a Tier II power spanning the majority of western Europe in the Maincanon.

A stratocratic regime, the Old Nations' primary focus is its military power, towards which an inordinate proportion of its economic output is geared. In 2130, it is engaged in a war with the Commonwealth and New Frenco Empire.

Relatively isolated in the world, and surrounded by current or potential threats, the Old Nations maintains close military allies/puppets to its east - the Baltic Union, Zapadoslavia, Carpathia, and Anatolia. It enjoys total control of the Mediterranean, and is able to project its power throughout the Middle East and North Africa.

The Old Nations formed during the Nuclear Winter from the remnants of various European (primarily French, German, and Dutch) military units and came to expand its influence across the continent in the Winter's aftermath. It considers itself the successor to pre-war Europe's legacy, and claims the territory spanning "from Lisbon to the Urals".
Mechanocracy (government system)

**Mechanocracy** is a form of government in which a machine (most commonly an Artificial Intelligence, a robot or anything of the sorts) governs a nation and holds the supreme authority. Mechanocracies may only have a machine at the top with the rest of the bureaucracy populated by the organic species, or it may have the entire political system operated only by machines, or one machine.

Officially, the only nation which follows such a system is Mechanocratic Russia.