recursal/Fanatic-Fandom huggingface dataset:
Малая Властительница Эмия

## Малая Властительница Эмия - тритагонист вселенной.

**Краткое Описание**

М. В. Эмия - действующий правитель подкоролевства Эринея. Орудует силой пустоты, используя свои скрытые из под оболочки рук Щупальца Пустоты. Эмия сама по себе не любит сражаться сама, поэтому за неё обычно заступаются её прислуги из её же "дворца". Одета в стандартную у всех сосудов белый свитер, белые шорты и чулки, а на голове красуется корона прошлого короля Эринея, которая была подобрана за одним из жилых домов, после чего была возвращена Эмии. Большая часть оболочки лица отсутствует, из-за чего там выпирает сама тень Эмии, хотя никого это особо и не смущает.

**Предыстория**

До того, как Эмия встала на пост нового правителя Древнего Эринея, она скиталась по Халлоунесту в поиске убежища и поиске самой себя, своего смысла жизни. Однако, после находа того места, который называется Эриней, она осталась там жить, пока после свержения прошлого короля она не стала новым правителем.

**Доп. Факты**

* Эмия была избрана правителем каждые 30 лет подряд, что доказывает её хорошую репутацию.
* Слуги, которые сейчас находятся у неё, на самом деле те же каролинги Бледного Короля, но переделаны под Эмию и её народ.
* У Эмии раньше имелась болезнь канна, но в итоге она смогла вылечиться.

на главную страницу
Augustinas Vilius Jursys

Jursys as First Minister to Clemens August Antonius Ignatz von Ketteler

### Known for

Leadership in the October Revolution, deposal of Duke Clemens, de-facto rule of Balthonia

**Augustinas Vilius Jursys** (1768 - present) is a Balthonian politician, First Minister, and civil leader. Originally serving under Duke Clemens, he was dismissed in 1796 for an alleged misappropriation of funds from governmental coffers, and imprisoned. His forceful release from prison and march to Trakai became the main events of the October Revolution, which saw Duke Clemens relinquishing his title in favor of his brother, Maximilian.
E5 - Belower

## Belower

A picture of The Belower

Entity 5 is a shadow like creature that "takes" people into it's body and is found in Level 1. It's body is smokey and it is unknown if it has organs. The smog can form into a hand if it wants to "take" the person into it's body.

## Behavior

Like Smilers, they can be found in dark places. If you hear laughs but you can't see anything, you can't run. The only thing you need to do is to accept your death since they can stretch their "hand" in case you are far.

## Trivia

* If you try to kill it, then it would be impossible since they are moslty made out of smog. There will be more tests to be conducted

## Gallery

An old photo of the Belower in the distance
Supway SMP Wiki

**Welcome to the SupwaySMP Wiki!** The Supway SMP, is an Invite-Only, Zombie Apocalypse (SMP) Minecraft Server created by RoseRocket.

This wiki was founded on June 6th, 2023 by RoseRocket, AnArrow2theKnee and LucidSoda.

The Wiki is still underdevelopment so please stay patient as we will be updating it frequently!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Supway SMP

## Welcome to Supway SMP!

The **Supway SMP,** is an Invite-Only, Zombie Apocalypse (SMP) Minecraft Server created by RoseRocket.

Livestreams, Events and Lore Videos can be located on YouTube!

## Current SMP members

Listed below, in order of their join date, are links to articles about the content creators and their characters in the Supway SMP.

## Events

See also: Timeline of the Supway SMP and Category:SMP events
*Events that have happened on the SMP sorted by timeline era.*

## Bloopers

Although the events and overarching story are planned out in advance, mishaps and funny moments still come out of every event, leading to many memorable and funny bloopers.

Main article: Supway SMP bloopers

## Trivia

* The Supway server uses custom Data-Packs and Models to enhance lore and game play!
* The Supway SMP was formerly known as **RoseCraft**, but was later changed.
Thresh's Helmet

## Thresh's Helmet

### Attack & Defence Bonuses

Attack : * Stab : 30 000.0
* Slash : 30 000.0
* Crush : 30 000.0
* Magic : 75 000.0
* Range : 75 000.0

Defence :

* Stab : 10 000.0
* Slash : 10 000.0
* Crush : 10 000.0
* Magic : 5 000.0
* Range : 5 000.0

### Other Bonuses

* Strength : 30 000.0
* Ranged Str : 76 000.0
* Magic Dmg : 76 000.0
* Prayer : 3 050.0

### Drop Rate

* 25%

Can be obtained from :

* LoL Arcade Token
Duchy of Balthonia

Map of the Duchy of Balthonia in 1800

Latvian (7%)

Russian, Polish, German, et al. (8%)

**The Duchy of Balthonia**, a former part of the Polish-Lithuanian Commonwealth and medieval Livonia, has been under the rule of the Ketteler Dynasty since its inception centuries ago. This era of ducal governance ended in 1799, when the mantle of authority was effectively passed to the First Minister, Augustinas Vilius Jursys, leaving the Duke with a figurehead role.

It borders the Grand Duchy of Moscow to the east and Kingdom of Poland to the west.

## Dukes of Balthonia

* **Clemens August Antonius Ignatz von Ketteler, Duke of Balthonia** (1776 - 1799, his abdication)
* **Maximilian Friedrich Ludwig von Ketteler, Duke of Balthonia** (1799 - 1800, his abdication)
* **Garibal Fridolin von Ketteler, Duke of Balthonia** (1800 - present)

## First Ducal Ministers

* **Augustinas Vilius Jursys** (1793 (post created) - present)
A page about your topic

This is a series of episodes where a young 12 years old boy named Michael with his best friend Jonathan goes on different adventures which includes drama, comedy, horror but mostly ADVENTURE.

**Main Characters :**

Michael (Likes being called Mike), (Protagonist)

Jonathan(likes being called John), (Deuteragonist)

Chelsea

Daffodil

Daisy

Melody

Benjamin

**Minor Characters :**

Rusty

Tony

Layla

Ray

Scratch
Dominum Ferrae Wiki

**Welcome to the Dominum Ferrae Wiki!**
We're a collaborative community website about Dominum Ferrae that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started
Swiss Confederation

The Swiss Confederation at it's largest extent (c. 1794)

**The Swiss Confederation** was since it's inception a cluster of cantons striving against foreign rule in the Alpine region. It has historically, and notoriously, never been centralized under a single leader and was subject of contanst religious strife, civil wars and peasant revolts throughout it's history. Most recently during the Swiss Reformation (1525), Prince of Melfi, Andrea Doria catapulted himself to the lead of Swiss politics and achieved the impossible: leading the Confederacy on his own.

Melfi rule became strained over the centuries and lack of wars to propel their fame, Swiss nature brought the downfall of the Melfi's and the Stadtammannship at the turn of the 19th century. The Radical Democratic Party of Switzerland swooped in as they already controlled the Swiss Diet (Tagsatzung) and installed the present day government apparatus.
Superman: Origins

## Background and Phase One: Origins of the First Hero.

***The Man of Steel's origin story*** or ***Superman: Origins*** is a 2024-2025 superhero film based on the DC Comics superhero Superman. Produced by a long time DC fan and not distributed by Warner Bros. Pictures for it is a fan fiction project but is enough for the studio's legendary essence, It is the first installment in the fanon DC Cinematic Universe.

The film will have the iteration of Kal-El played by Henry Cavill as Superman.

This film themed article and script is to be released mid-2024. Production began in June of 2023, when the DCCU wiki was created.

## Plot

On Krypton, Kal-El is two days old. In a flashback, the boy is just born and Lara holds him. Jor-El, Kal's father, returns from a Kryptonian council meeting in a different section of Kandor City. The planet is days away from destruction.

In the present day, Clark Kent works at his day job as an intern at the National city branch of the daily planet. He is the "son" of kindly farmers Jonathan Kent and his wife Martha Clark. When Krypton had been destroyed, just before Lara and Jor sent Kal in a escape pod off into the galaxy, sent to planet Earth. Therefore "Kal-El" is the last son of Krypton. Flashes of this had been coming to Clark in his dreams, but he still could not make sense of them.
Tracks

A railway track, also known as a train track or simply track, is the structure on a railway consisting of the rails, fasteners, railroad ties (sleepers), and ballast (or slab track), plus the underlying subgrade. The track structure is built for rolling stock to roll upon safely and smoothly.

**Different Parts of Tracks**

A railroad track is mainly composed of rails, railroad ties (sleepers), fasteners, ballast (or slab track), and subgrade. The track can be divided into two parts, the superstructure and the subgrade. The superstructure is the part above subgrade that includes rails, ties, fasteners, and ballast. The subgrade is the underlying foundation that supports the track. Rails are the main part of a track and have a profile that shaped like an I-beam. They can be made from cast iron, steel, or other materials. Fasteners are the devices that connect rails and ties. Ties are the horizontal elements that hold the rails at a fixed distance. They can be made from wood, stone, concrete, or plastic. Ballast is the layer of crushed stone or gravel that fills the gaps between ties and provides drainage and stability. Slab track is an alternative to ballast that uses concrete slabs to support the rails. Turnout and railway switch are the parts of a track that allow trains to change direction or move from one track to another.

**What is a Railway Switch? (In more detail)**

A railway switch, also known as a turnout or set of points, is a mechanical installation enabling railway trains to be guided from one track to another, such as at a railway junction or where a spur or siding branches off. It consists of a pair of linked tapering rails, known as points (switch rails or point blades), lying between the diverging outer rails (the stock rails). These points can be moved laterally into one of two positions to direct a train coming from the point blades toward the straight path or the diverging path.
Session 9 - Don't You Know the Dewey Decimal System?!?!

Led to a conference room and seated at a table. Ntini was referred to us by Korder Thornleaf to help with an investigation. We relate the story. Ntini thinks the local drug dealers are the Open Hand, instead of the Beach Rats. Xarnag corrects him. Ntini explains that his investigation is preliminary, but may be reaching out with more questions. Asks us not to kill anyone connected to the investigation in the meantime. Doesn’t want us to become door-to-door murderhobos.

(Two tech races: Two-way communication and overland rail.)

Leave and travel to Dushad’s place. Everyone ruthlessly invades his privacy. Dushad receives a letter from the Empress’ Library at the Imperial University. Invited to meet with the Dean of the Empress’ Library at the Imperial University (**Ralopeiros Thestrendrepher**) or assistants to get access to any materials needed, within reason.

Head to Xarnag’s warehouse. On the way, Xarnag stops at the post office and gets a letter offering him a job and directing him to an address in Mountainside. (“Heavy job, pay reflects effort expended.”)

On the way to the spot, the gang stops in to see Xyris’ family. Meet the parents, very white bread suburban family. Father, Devlin, wishes us well and sends us on our way. Gang arrives in Mountainside three hours before meeting time. Scout the area, then head to a local bar. Derry Millworks is the meeting place. Skalech and Kida wait until someone comes out, acting as immigrant laborers. Guy comes out, very confused, sends us to the office. Counter then two doors. Half-elf and a hobgoblin. Half-elf is confused by us asking for work. Half-elf goes into the main building. Quick investigation indicates that it is what it seems to be. Half-elf returns, explains that we would be better to return in the morning, ask for Mr. Donark.

Get to meeting, millworks is very hot, bright, and loud. A guy brings us inside and directs us up the stairs to the far end of the room. We see about a dozen people working the enormous machine on the left and three on the left catwalk waiting to work the pulley system.

Climb stairs, see three people at the far end. Human, dwarf, half-elf. We don’t recognize them, but they knew to expect six of us and are surprised that one is missing. The dwarf steps to the rail and yells down below, “That’s all of ‘em. Hightower’s not coming.” We look for who he’s shouting to, and see Kaemaer standing below with both middle fingers up. He yells, “FUCK YOU GUYS!” and we roll initiative.
Mission 1 - Signal Tower 1

**Mission 1 - Signal Tower 1** is a mission in *Death From Above*.

## Objective

The network in the area is offline, and communications are down.

Locate the nearby signal tower, turn the power back on and restore the network link.

* Turn the power switch
* Restore the network with the terminal

## Message

Communication status: Offline.

No network detected.

## Walkthrough

* The signal tower, marked with a "1" on the map and compass, is surrounded by enemy troops, and so it is not safe for the pilot to approach at first.
* Send the drone overhead to eliminate the troops and two armored cars in the area. Since there are no tanks close enough to the tower to attack the pilot, frag grenades are completely adequate for this attack.
* Once the area around the signal tower is free of troops, the pilot should move to the signal tower, enter the gate, and then the building.
* Turn on the power switch on the wall across from the door.
* Use the computer on the tables along the wall to the right.
Level 3 - Infinite Reachings

4
4

**Survival Difficulty: Class 4**
»⠀Unsafe
»⠀Unsecure
»⠀Err0R C0d3 o761

## Description

It is a grass field that is mainly empty and there is a city that is far. If you try to walk to the city (east-north), then the city is still far away. Making it impossible to reach it and it gives the name: Infinite Reachings.

## Entity Activeness

### During Daytime

The daytime is devoid of entites except The Watchers.

#### During Nightime

Lots of entites will attack you except The Watchers

## Entites

* E90 - The Watchers
* E7 - Starlighters

***More soon***

## Transportment

### Entrance

* Entering the rare green door in Level 1.

### Exits

* People say that if you somehow reach the city, you will be transported to Level 1004 (The Silver City). However, this is unconfirmed since 0 people reached the city
List of Levels

Levels are the key component in what makes the Siderooms...well...the Siderooms. Levels are everywhere and can come in all shapes and sizes and with different levels of stability to boot. There's no set number of levels in the Siderooms and even if there is, it won't be for long. Perhaps you fellows can upload your own discoveries about this strange place.

See also: List of Enigmatic Levels

**Sector 1 (Levels 1-10):**

`Level 1 - The Hallway`

`Level 2 - Waterways`

`Level 3 - Darkness Creeps`

`Level 4 - Retro Resurgence`

`Level 5 - Entity Neighborhood`

`Level 6 - Polygonal Plane`

`Level 7 - [NOT FOUND]`

`Level 8 - [NOT FOUND]`

`Level 9 - [NOT FOUND]`

`Level 10 - [NOT FOUND]`
Steam Locomotives

A steam locomotive is a locomotive that provides the force to move itself and other vehicles by means of the expansion of steam. It is fueled by burning combustible material (usually coal, oil or, rarely, wood) to heat water in the locomotive’s boiler to the point where it becomes gaseous and its volume increases 1,700 times.

Steam locomotives were first developed in the United Kingdom during the early 19th century and used for railway transport until the middle of the 20th century. Richard Trevithick built the first steam locomotive known to have hauled a load over a distance at Pen-y-Darren in 1804, although he produced an earlier locomotive for trial at Coalbrookdale in 1802.

Some steam locomotives have tenders, which are little wagons filled with coal and water that follow the train around at all times. Some steam locomotives don't have tenders, instead they have their coal and water supply on the locomotive.

**How do steam locomotives work?**

The process of working a steam train starts when the fireman starts shoveling the coal into the firebox. The coal is burnt, forming steam pressure, which then pushes the pistons. That pushing force is then used by a rod and crank, which then move into a rotational force for the locomotive to start moving.
Session 12 - There Goes the Neighborhood

Skalech going back to the neighborhood. Party goes to Imperial University. Part of the neighborhood, not a walled-off entity. Lots of young students milling about. Go to the Empress’ Library. Dushad asks after Ralopeiros Thestrendrepher, gets escorted to an elevator with the party. Reach the proper floor, escorted to his office, reminiscent of an opium den. He recommends consulting with Illishara, another professor. Gets Dushad’s contact information so he can set up a meeting, then ends the meeting.

Party enters the library proper, conducts research. Dushad looks for information on Razomor the Chained One. Hightower has a vision quest experience, where he relives a night alley scene, but then he gets pulled toward a point. Tries to visit Manotshe, but he’s not home. Goes looking for Kida, but doesn’t find him.

Skalech reports into his gang, and lets them know that there may be a gang war, shows them Kaemaer’s head. Hightower goes to Skalech and meets up, trying to find the rest of the group, but gets kind of brought up to speed.

Dushad’s research pays off and learns that Razomor is a duke of Dis, but only gets trivial mentions, but they may lead to further revelations. In a dispute with another level of Hell, Maladomini. Skalech has little luck, but tries intimidating students to help with his research. Kida barely finds the music section. Kida investigates the Nomad neighborhood. Goes to The Shambling Wreck, the new bar in its place. People talking about the Nomad fire, but they think his partner died in the fire (but no body recovered). New place built quickly. Doesn’t recognize anyone.

Message from Inukai Monday afternoon: Beach Rats making a move on Xyris’ parents. Meet ASAFP. Everyone goes to Open Hand Kitchen #6. Informant from Beach Rats told Inukai we were tailed by the Petren Maggwyn to Xyris’ house. Beach Rats have to redeem themselves quickly, or Petren Maggwyn will cut them off. Striking after dark. Xyris’ parents aren’t completely useless, so we tell them what’s happening. Inukai sending us help, a dwarf shooter, Murrik.
Level 5

Level 5 is the fifth level of the Siderooms, and the fifth level of Sector 1.

### Description

Level 5 is the outside of an infinite neighborhood. The houses in this neighborhood are all uniform, and all the doors are locked.

Level 5's safety varies depending on what time of day it is. Level 5 has no entities and is completely safe during the day. During nighttime, entities start spawning, the roads in the neighborhood will begin to shift and warp into hills and slopes, and it will start to flood. The level has the regular 24-hour day-night cycle that the Frontrooms does.

### Entities

Entities that spawn here are Wraiths, Beepers, Chasers, Alarmies and rarely, some entities can accidentally appear from the Backrooms.

### Entrances and Exits

##### Entrances

* Beating any arcade cabinet in Level 4 will take you here.
* Going through the front door on Level 9 will take you here.

##### Exits

* Breaking down the door to one of the houses will take you to Level 9.
* Surviving 2 nights on this level and noclipping through a stop sign will take you to Level 7.
Army Personnel

**Army Personnel** are enemies in *Death From Above*.

## Description

Army personnel consists of regular soldiers, conscripts, and reservists.

### Conscripts and Reservists

There are younger soldiers who choose to join the army after completing their obligatory military service, as well as older reservists who served many years, or even decades, ago. These individuals are often disparagingly referred to as "cannon fodder" due to the perilous and frequently fatal tasks they are assigned.

Both conscripts and reservists typically receive minimal training before being dispatched to the front line. They often possess inadequate equipment, placing them at a significant risk of injury or death. Many also become victims of hazing and abuse by more experienced soldiers and officers, a practice known as "dedovshchina" that is prevalent in the Russian army and often encouraged as a method of maintaining control over soldiers.

Many conscripts hail from impoverished families and lack alternative options for employment or education, hence they are coerced into military service, frequently against their will. You should note that a number of conscripts surrender voluntarily, prefering Ukrainian captivity to service in the Russian army.

At the same time most Russian soldiers tend to seek revenge against Ukrainian civil population rather than against their own command. They have frequently been accused of engaging in looting and violence against civilians.
How to play guide for Death From Above

This page will serve as a basic **how to play guide for *Death From Above***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## Basic gameplay

In *Death From Above*, the player takes on the role of a Ukrainian drone pilot in the ongoing Russo-Ukrainian War. The drone in question is a somewhat rectangular unit small enough for the operator to carry with lift provided by four rotor blades and capable of carrying up to six frag grenades or four anti-tank grenades. The missions of the game are centered on eliminating Russian forces by dropping grenades on their positions. In some cases, this is the specific objective, while in others, attacking the Russian forces is done to clear an objective area of hostiles, allowing the pilot to safely approach and perform an action such as turning on a signal tower.

The missions areas only take up a small area of the map. Extra points can be earned by eliminating Russian forces elsewhere on the map and by taking washing machines to pallets to be collected. This needs to be done before finishing the final mission, which ends the game.

## Tips and tricks

* The thermal camera is generally much better than the normal camera for attacking as tanks, vehicles, and troops stand out much more from the environment. The normal camera may be better for finding washing machines, though.
* Frag grenades can take out tanks, but it takes a lot of them. Anti-tank grenades are generally better for all targets, able to take out most targets in a single hit and having a larger explosion radius, making them superior even against troops, but the drone can only carry four of them versus six frag grenades.
* Some enemies will fire back, but their weapons don't usually track the drone. The missiles usually just go to where the drone was the moment they were fired, so it's easy to dodge by moving out of the spot before the missile arrives.
* Losing the drone will cost points, but the pilot immediately gets a replacement drone. On the other hand, if the pilot dies, it is game over. Keep the pilot away from Russian forces, as they can eliminate him very quickly.
Mission 4 - Signal Tower 2

**Mission 4 - Signal Tower 2** is a mission in *Death From Above*.

## Objective

Proceed to the second tower and extract crucial data by breaking into their computer system.

## Message

**Special Force HQ**

The Russian command post has been successfully cleared.

Your next objective is to extract vital intel from the nearby Signal Tower. Be aware, the area is heavily guarded.

## Walkthrough

* The signal tower in question is in the forest across a field filled with sunflowers and is marked on the map with a "4" in a circle.
* There is a tank here, so equipping anti-tank grenades for at least one run is recommended.
* The other enemies are troops, against whom frag grenades are quite adequate.
* Once the enemies are cleared out and there is a clear route to the signal tower, move the pilot there, enter the gate, and enter the building.
* Use the computer terminal to acquire the intel and complete the mission.
Mission 2 - The Village

**Mission 2 - The Village** is a mission in *Death From Above*.

## Objective

Remove all hostile forces in the vicinity.

Enemies left: 20

## Message

**Special Force HQ**

A Russian convoy is headed to their local command post. They're moving through the village you just came from, intending to reclaim the area they've just recently lost.

The convoy must not reach its destination. Head back to the village, stop the convoy, and clear the area of enemies.

## Walkthrough

* The relevant enemies for this mission are in the village the pilot started from in the first mission.
* There are a few tanks that need to be destroyed, so bringing anti-tank grenades for at least one attack run is recommended.
* The other vehicles along the road count as enemies, except perhaps one of the logging trucks, and should be destroyed.
* The other enemies are troops, including one moving washing machines around.
* Sometimes, the last troop enemy can be very difficult to find. Eventually, though, the objective usually automatically completes even if he isn't found and eliminated. This may be due to him deciding to surrender.
Command Staff

**Command Staff** are enemies in *Death From Above*.

## Description

“Commanders" are pivotal figures in military units, enforcing discipline and order. They are distinguished by their superior equipment and often signature weaponry.

All commanders are extremely loyal to Putin's cause; they are unlikely to defect unless demoralized, scared and captured alone.

Commanders are as different as their troops. E.g. Kadyrov's commanders demonstrate their power and wealth by carrying golden guns, while the privileges of Convict commanders are limited to boots and protective helmets. Nevertheless, they are still better equipped than their subordinates. Convict commanders also carry sledgehammers as a symbol of their power and brutality.

Even conscripts have their elite, who use stringent hazing practices to maintain control, thus participating in the pervasive cycle of abuse within the military system.

Regardless of their respective units, Commanders play a critical role in the effectiveness of their troops, driven by a blend of fear, ambition, and survival.
Session 3 - Xarnag's Back, Back Again!!

Rewind to raising Xarnag. Skalech and Dushad take Xarnag to get raised. Train ride. Rest of the party stays in the tavern, cleans up, and sits down with Kaemaer for drinks while we wait. Arrive at Takeru Inukai’s kitchen, initially get blocked, then let in when they say it’s an emergency regarding Xarnag. Takeru Inukai is a half-orc and looks it. After interrogation regarding WTF, pulls Xarnag out of the bag, and says this isn’t a easy fast fix. Skalech makes a deal to work for Inukai for 100 heads to get Xarnag raised. Inukai heads out to get help.

Back in the bar, Kaemaer plays cards, Kida strums a tune, Hightower drinks slowly. Kaemaer asks us about ourselves. Kida and Hightower try to smooth things over with Kaemaer, explaining it’s simply business. Xyris heals him, mildly improving our standing. Guy, Thomas (average white guy with a handlebar mustache and large earrings and a Nancy neck tattoo), comes up to the table, asks him for some cigarettes after telling him that it’s not safe to talk in front of us.

Inukai returns, picks up Xarnag, and escorts the group out. Takes them to a barber shop, where they get waved through to the back room and down the stairs, then through a winding tunnel to a door. Symbol of Ogun, god of smiths. Door opened by an orc woman priestess. Inukai thanks her, Nymzu, for agreeing to see them. Room is a one-room church with a giant anvil for an altar. Inukai places Xarnag on the anvil. She tells the group to go away for an hour.

Raising starts. Heat, pressure, then Xarnag sits up with a gasp. After some small talk, they part and head back. Inukai parts ways, with a warning to not start a turf war. Xarnag gets cleaned up on the way. Kaemaer is stunned to see Xarnag alive.

Fast forward to the back room. Symbol on room door.

Battle starts, 30’ room with a pit in the middle. On the far side of the room, a pulse comes from a square in response to a prayer. Creatures come bursting out of the square. Six people chained, wearing loose cloths, with a drum next to each. On the far side of the pit is a corresponding inversion table for each with four large people and two small people, disemboweled upside down. Lady with chains only seems to be running things from the far side of the pit. Metal rack with chains hanging above the pit. Six men run forward to attack. Xarnag gets hit twice, Dushad gets KOed. Skalech casts Armor of Agathys. Hightower takes one out. Kida leaps over Xarnag to stab a guy to death. Xyris crits priestess with a firebolt. Priestess reaches to first platform and first two bodies intestinal bungee jumps into the pit. Coiling creatures zoom out (4). Xarnag drops a third and fourth. Skalech flame blades the fifth and damages the last one.
Future!

**The Future! Party is a social-democratic left-wing party in the Kingdom of Blue. They prioritize technological advancements, education, and addressing ecological damage as key pillars of their political agenda. The party advocates for progressive policies that aim to improve the well-being and opportunities for all citizens.**

Future! is known for their emphasis on leveraging technological advancements to drive economic growth, innovation, and societal progress. They believe in investing in research and development, promoting entrepreneurship, and fostering a supportive environment for emerging industries. The party sees technological advancements as key drivers of economic prosperity and job creation.

Education is a central focus for the Future! Party. They prioritize improving access to quality education for all citizens, recognizing it as the foundation for personal development and societal progress. The party advocates for increased funding for schools, enhanced teacher training, and curriculum reforms to equip students with the necessary skills for the future.

Addressing ecological damage is another important aspect of the Future! Party's platform. They recognize the urgency of combating climate change and protecting the environment. The party pushes for policies that promote sustainability, renewable energy, and responsible resource management. They advocate for stricter regulations on industries that contribute to ecological damage and for the transition to a more sustainable and environmentally conscious economy.

The Future! Party often finds itself at odds with the Royal Allegiance and Preservation of the Nation Party (RA&PN), as they have starkly different policy positions and ideologies. They disagree on a wide range of issues, including government benefits, immigration policies, and the role of the state in the economy. This rivalry between the two parties leads to frequent clashes and debates within the political sphere.

Future! is part of the Neutrality Coalition, aligning themselves with other parties that prioritize neutrality and equality in the Kingdom of Blue. Together, they work towards achieving a balanced society that values technological progress, education, and environmental sustainability.
Michael

Mike is a blue stickman and the main protagonist

Mike (also Michael) Maurice Jefferson is the protagonist of Stickman Adventures. He is a twelve year old navy blue male stickman that attends Barton Junior High with his younger brother, John and his 14 year old elder sister Chelsea. He has four other siblings Daffodil, Daisy, Melody, Benjamin. He is in Miss Brenda's class. As of "The Confess", Mike is dating Rachel.
Death From Above

**Full release**
TBA

***Death From Above*** is a single-player arcade-style drone simulator game for Windows being developed by Rockodile and to be published by Lesser Evil.

## Description

Death From Above is a short, about 90 minutes long, single-player arcade-style drone game set during the Russian invasion of Ukraine. You will play as a Ukrainian military drone operator who fights enemy forces, salvages valuable equipment, and restores crucial communication lines disrupted by the conflict.

But that's not all. What sets Death From Above apart is that it's not just a game but also a means to make an impact!
30% of the net proceeds will be equally split between two Ukrainian organizations supporting non-offensive aid to the Ukrainian Armed forces: Come Back Alive and Army of Drones. This way, you can feel confident that your purchase contributes to a worthy cause. Once we’ve broken even on the game, we will increase this contribution, sending 70% of our net revenues to these good causes. The remaining 30% will be invested in further developing the game.

*from the Steam store page*

## Game support

Death From Above Wiki is focused on creating the definitive guide to *Death From Above*. But while we make an effort to be complete, which may include game bugs and fixes for them, we are not an official game support channel. Please direct support requests to the game's Steam Discussions or the game's Discord.

## System requirements

### Minimum

* **OS:** Windows 10 64bit
* **Processor:** i3-6100 / i5-2500
* **Memory:** 4 GB RAM
* **Graphics:** GTX 950
* **DirectX:** Version 11
* **Storage:** 7 GB available space
* **VR Support:** N/A

### Recommended

* **Processor:** i5-6600k
* **Memory:** 8 GB RAM
* **Graphics:** GTX 1060

## External links

* *Death From Above* on Steam
* *Death From Above* on Kickstarter
* Rockodile on Facebook
* Lesser Evil on X
* Rockodile on Instagram
* Lesser Evil on Youtube
* *Death From Above* on Twitch
* *Death From Above* on Discord
* Rockodile
* Lesser Evil
Free Choice Party

**The Free Choice Party is a liberal centre party in the Kingdom of Blue. They prioritize individual rights, personal freedoms, and a capitalist economic system. The party strongly advocates for free choice in various aspects of society, including economic decisions, personal lifestyles, and political affiliations.**

The Free Choice Party maintains a neutral stance on the monarchy, recognizing its historical significance but placing more emphasis on democratic governance and individual rights. They support the existence of a constitutional monarchy, where the monarchy serves as a ceremonial figurehead while the real power lies in the hands of elected representatives.

This liberal party places a high value on fundamental democratic principles. They actively champion the rights to a free press, free speech, and the right to assembly. They believe that these rights are essential for a vibrant and inclusive society, allowing individuals to express themselves and participate in the democratic process without fear of repression or censorship.

One particular area where the Free Choice Party often engages in heated disagreements is the military budget. They advocate for a balanced approach, aiming to ensure national security without compromising the allocation of resources for other crucial sectors, such as education, healthcare, and social welfare. Their stance on military expenditure often sparks debates and discussions with both right-wing and extreme left-wing parties.

The Free Choice Party strives to create a society that respects and protects individual rights while maintaining a strong capitalist economic system. They work towards building an inclusive society where people are free to make their own choices, economically and socially, within the bounds of a fair and just legal framework.
Royal Equal and Fair Party

**The Royal Equal and Fair Party, commonly referred to as Royal-E&F, is a centrist political party in the Kingdom of Blue. While sharing similar values with the Balance and Equality Party (B&E) regarding equality and fairness, the Royal-E&F differs in its stance on the monarchy and its role in governance.**

The Royal-E&F firmly supports the existing absolute monarchy in the Kingdom of Blue and believes that the monarchy's long-standing history and experience have contributed to the nation's stability and success over the past 200 years. They argue that the monarchy's right to veto laws and create and remove legislation ensures a strong and effective leader capable of guiding the country through challenging times, particularly during periods of war.

This party emphasizes the importance of the monarchy's leadership in the military, asserting that the presence of the monarch eliminates the need to declare martial law. They believe that the monarchy's involvement in military affairs provides a sense of security and continuity, ensuring that the country remains strong and united during times of conflict.

The Royal-E&F is part of the Neutrality Coalition, aligning itself with other centrist parties that advocate for neutrality in political matters. They are often seen as the go-to party for individuals who identify as centrist but hold strong support for the monarchy. Their policies focus on promoting equality and fairness while upholding the significance of the monarchy in the Kingdom of Blue.

Despite their differences regarding the monarchy, the Royal-E&F and the Balance and Equality Party maintain a collaborative relationship within the Neutrality Coalition, working together on common goals such as equality and balanced society.
Balance and Equality Party

> **The Balance and Equality Party (B&E) is a centrist political party in the Kingdom of Blue. They are known for their advocacy of equality and neutrality in political matters. The party strongly believes in creating a balanced society where all citizens are treated fairly and have equal opportunities. They prioritize maintaining a neutral stance on various issues to ensure impartiality in governance.**
>
>
> The Balance and Equality Party aims to bridge the gap between different political ideologies by promoting consensus-building and compromise. They emphasize dialogue, cooperation, and finding common ground among different interest groups to achieve social harmony and stability. The party's policies often focus on social welfare, education, and economic development, with an emphasis on providing equal access to resources and opportunities for all citizens.
>
>
>
> As the largest party in the Neutrality Coalition, the Balance and Equality Party works closely with other like-minded political organizations to form a strong coalition that promotes neutrality and equality in the Kingdom of Blue. They believe that by championing these principles, they can create a society that respects diversity, fosters inclusivity, and ensures a fair and just governance system for all citizens.
>
>
Death From Above Wiki

**Welcome to the Death From Above Wiki!**

the *Death From Above* compendium by the players, for the players.

Please feel free to contribute by creating new articles or expanding existing ones.

About

Death From Above is a short, about 90 minutes long, single-player arcade-style drone game set during the Russian invasion of Ukraine. You will play as a Ukrainian military drone operator who fights enemy forces, salvages valuable equipment, and restores crucial communication lines disrupted by the conflict.

But that's not all. What sets Death From Above apart is that it's not just a game but also a means to make an impact!
30% of the net proceeds are equally split between two Ukrainian organizations supporting non-offensive aid to the Ukrainian Armed forces: Come Back Alive and Army of Drones. Namely, we are supporting the Come Back Alive demining project "Safe Home" and buying recon drones for Army of Drones This way, you can feel confident that your purchase contributes to a worthy cause. Once we’ve broken even on the game, we will increase this contribution, sending 70% of our net revenues to these good causes. The remaining 30% will be invested in further developing the game.

*from the Steam store page*

Basics

How to playMissionsScoreEnemiesEaster eggsGame support

Participate

Have a page you'd like to add to the Death From Above Wiki? Get started by giving your article a name and hitting "Create Page." Edits and improvements to existing pages are also appreciated.

Adding content

* If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
* An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Help

Getting Started
How to Contribute
Guides
All Help articles

Images

more...

Game

* **Developer:** Rockodile
* **Publisher:** Lesser Evil
* **Engine:** Unreal Engine
* **Genre:** Simulator
* **Mode:** Single-player
* **Media:** Digital

**Release date**
* **May 25, 2023**
	+ Windows (early access)
* **TBA**
	+ Windows (full release)

Video

Wiki

Recent changes
Create an account
New pages
Missing pages

Links

***Death From Above***
Steam
Kickstarter
Instagram
Twitch
Discord

**Rockodile**
Official site
Facebook

**Lesser Evil**
Official site
X
Youtube
Monday Night Gaming Wiki

**Welcome to the Monday Night Gaming Wiki!**
We're a collaborative community website about Monday Night Gaming that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Royal Allegiance and Preservation of the Nation Party

**Royal Allegiance and Preservation of the Nation Party (RA&PN): The Royal Allegiance and Preservation of the Nation Party, often referred to as RA&PN is a prominent centre-right conservative party in the Kingdom of Blue. Their ideology is grounded in a strong loyalty to the monarchy and a commitment to preserving the culture, traditions, and values of the Kingdom.**

The RA&PN is known for advocating a strict immigration policy, aiming to prioritize the preservation of the nation's identity and values. They promote the idea that a controlled and selective immigration approach is necessary to protect the cultural fabric of the Kingdom. However, it's important to note that a portion of their representatives holds aggressive views towards non-Blue, Green, and Red people, which can be a cause for concern and controversy.

The party idealizes a return to a majority conservative government, reminiscent of the state of affairs before the reformation of the government thirty years ago. During that time, when the RA&PN held a significant majority in the government, they redirected budgets from education and social welfare to prioritize military spending, specifically investing in the establishment of the Blue Submarine Squadron. This decision has left a lasting impact on the country, as the government continues to recover from the neglect of other sectors.

Another significant aspect of the RA&PN's agenda is the push to implement Monargos as a state religion. They argue that a state religion would strengthen the cultural and moral foundations of the Kingdom and solidify its national identity. This proposal, however, can be a subject of debate and potential contention among different segments of society.

The RA&PN is a key member of the Blue First Coalition, a coalition of conservative and nationalist parties that prioritize the interests and well-being of the Kingdom of Blue above other considerations. Together, they work towards preserving the nation's cultural heritage, promoting loyalty to the monarchy, and maintaining traditional values.
Зия

Зия - второстепенный персонаж вселенной.

**Краткое описание**

Девушка, которая ростом невелика (из-за чего её могут путать с обычной маленькой девочкой).

Верный и единственный живой компаньон Лоны. Отличается от других сосудов своим внешним и внутренним строением, которое очень похож на человека. Кровь и внутренние органы девушки полностью чёрные, как и у её сородичей. Одета в чёрную футболку, бело-серый берет, в чёрные шорты и розовые, домашние тапочки, которая добыла.. Не совсем честным способом.

**Оружие**

"Игла" - оружие Зии, которое умеет клонироваться, но в ограниченном количестве ( до двух штук). Во время клонирования Зия сражается руками, а её "иглы" вращаются вокруг неё.

Сначала Зия даже не знала о существовании особого оружия, пока не решилась сделать жест рукой во время подбирания парного жеста (во время одной игры с Лоной). В этот момент Лона и Зия чуть не лишились головы.

Игла - оружие острое со всех сторон ( кроме ручки), и из за частого хватания рукой цепи, у Зии бывают порезы на руке. Несмотря на вид и остроту оружия Зии, оно с легкостью прорезает кости и мясо, а стены и всякие материалы с проблемами.

**Предыстория**

Девушка родилась на дне Бездны и является отвергнутым сосудом, как и другие подобные ей. Однако она не пыталась выйти из Бездны, так как она была беспомощна без чьей-то помощи. Из-за чего она пряталась в некоторых комнатах внутри Бездны. Вскоре Зия решила прогуляться по дну Бездны, но наткнулась на сосуда её же вида. Оказалось, что это была девушка, имя которой "Лона". После такой встречи, Зия стала отличным компаньоном в путешествии Лоны.

**Грёзы Зии**

У всех существ есть сны, свой отдел воспоминаний. Зия не исключение. С помощью гвоздя грёз можно попасть в одни из грёз, где можно узнать Зию поближе. Однако, там бывают и вещи, которые не должны видеть обычные смертные, а если и увидели, то должны понести наказание.

**Хобби**

С приобретением оружия, Зия может часто посещать Бездну, чтобы делать исследования и побесить Родственные души. Лоне иногда может казаться, что напарнице просто нравится туда ходить, потому что воздух там манящий, хотя ей самой кажется это странным, но что поделаешь, такова Зия.

**Доп. факты**

* Зия - единственный сосуд, который обладает оружием куда опаснее, чем любое другое существо в королевстве.
* Зия не любит, когда её перебивают.
* Из-за частого похода в Бездну, Лона дала псевдоним Зие "Пустотный охотник", намекая на взъерошенных призраков в бездне.

материалы ссылок: Hollow Knight Fandom Wiki

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Maroon

Maroon is one of the eighteen colors in Among Us that players can select and customise.

## Color values

* {{{main}}}
* {{{shade}}}
* {{{outline}}}

## More colors

* since 15 June 2018: Red, Blue, Green, Pink, Orange, Yellow, Black, White, Purple, Brown
* since 24 April 2019: Cyan, Lime
* since 15 June 2021: **Maroon**, Rose, Banana, Grey, Tan, Coral
* unused or removed: Fortegreen, Olive