recursal/Fanatic-Fandom huggingface dataset:
Akira Ordeis-Ogami

Akira Ordeis-Ogami is one of the younger siblings of the Ordeis Siblings-Family and is the only child of both Luna and Shirou.

## Appearance

He has white hair like his elder brother with a red hoodie and blue jeans and black shoes.

## Personality

Since he is still a young boy he is still ignorant of the world but has better sympathy towards other people that most of the siblings lack.

## Skills & Abilities

It is unknown if he has his mother's magic or his father's Silver Wolf powers.

## Family

* Luna Ordeis (Mother)
* Shirou Ogami (Father)
* Adam Ordeis (Brother)
Alvarez War Arc

The **Alvarez War Arc** is the final story story arc in the Final Act Saga.

With Fairy Tail's revival accomplished, Mest Gryder reveals the disturbing truth about Makarov Dreyar's disbanding of the guild one year ago.

The Seventh Master Erza Scarlet must face her greatest challenge as the new leader, as the guild is about to stand against the most terrifying threat yet, which even the Magic Council is desperately trying, but are barely able to stop.

The military-driven Alvarez Empire from Alakitasia is poised to launch a full-scale war upon Ishgar to lay claim to Fairy Tail's secret artifact, Lumen Histoire.

And to make matters worse, a familiar and ancient foe with a troublesome past intertwined with Mavis Vermillion's own is pulling the strings, trying to fulfill his destructive agenda, all while the inscrutable danger of the deadly dragon, Acnologia, looms over the world.

As for the Heroes, the time has come for the final battle between the Heroes and Villains to decide the fate of the world.

All For One thinks he has the upper hand in finally cornering Izuku Midoriya and One For All, but thanks to Yuga Aoyama and the power of the Warp Gate Quirk, the Heroes turn the tables, splitting the Villains up to divide and conquer.

This story arc is a combanation of Fairy Tail's Alvarez Empire Arc and My Hero Academia's Final War Arc.

## Main Antagonists

* All For One
* Zeref
* Acnolgoia
* Tomura Shigaraki
* Mozenrath
* Aisha Zazzala

## Main Protagonists

* Wizard Army
* Hero Army
Settings

There is a set of settings in Shgabb Clicker that change certain aspects of the game that are mostly audio, save and GUI related settings.

## Settings

Here is a list with the current settings that can be found in the game:

### Gameplay Settings

These are oriented to set how some things work while playing, like toggling buttons, changing the notation or changing the probability of ads a bit.

 Least watched ad appears less often | This setting makes it so that you get the ad you have watched the least much less frequently, as it will reroll the ad once if you happen to get your least watched ad.

### Design Settings

These are focused on changing how the game looks visually, like turning off the background, being able to see the current boosts or the currency overview, or fully customizing the upgrade buttons.

 Upgrade Colors | Switches between the normal, the old or your own custom color scheme. When you choose custom you can fully customize the colors of the upgrades that can be afforded, those which cannot be afforded and those which are maxed, with an RGB value for the button's color and any shade of gray ranging from 0 to 255 for the text's colour.

### Audio Settings

These settings change the way the game behaves with audio in general. You can toggle the ingame music as well as the music that plays in the ads.

 Ad Music | Turns the ad music on or off when playing an ad.

### Savefile Settings

 Import | Allows you to insert a code that you have got from the previous setting to load in your save into the game.

## Social

As of Update 1.7 the game also features a Social section with a few links related to the developer of the game.

(https://schrottii.github.io/)

*Shgabb Clicker Features*

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Achievements · Stats · Player Profile · **Settings** · Quotes · Updates
Quotes

This article will list all quotes currently available in Shgabb Clicker. They were added originally with the game and they could be inspired from other incremental games that also have this feature like Antimatter Dimensions.

Quotes are shown in 15 second intervals for them to be easily read. They will appear on top of the click button, as shown in the image to the right.

## List of Quotes

Here is a list with all quotes available in the game. They can be sorted by author name or update version if you need it.

## Hall of Fame

This section will specifically feature those who have at least 5 quotes in the game. They will be ordered alphabetically by their name.

### Phazer's quotes

 meh thats not the true kelp experience | 2.0

### DaGame's quotes

 You hate them just because you're not an endgame player :puke: | 2.2

*Shgabb Clicker Features*

Ads · Prestige · Artifacts (List) (Loadouts) · Shgic Shgac Shgoe · Events · Challenges

Achievements · Stats · Player Profile · Settings · **Quotes** · Updates
Prestige

Prestige is a mechanic in Shgabb Clicker that can be used to get Golden Shgabb, unlocked at 1 million Shgabb.

## How to Prestige

In order to Prestige, you will need to have at least 1 million Shgabb. Once you reached this goal, you can click the button to Prestige. However, some items will be lost when doing so, as detailed below.

### What does Prestige reset?

Here is the list of items that Prestige will reset:

* Shgabb
* Shgabb Upgrades
* Sandwiches
* Sandwich Upgrades

Everything else will be kept intact after a Prestige,

## What does Prestige give?

This section may be incomplete.
Main article: Golden Shgabb
When doing a Prestige, you will get Golden Shgabb based on these parameters:

max
(
1
,
floor
⁡
(

m
s

100

−
25
)
)
⋅
ceil
⁡
(

1
m
s

1000

)
⋅
ceil
⁡
(

1
m
s

10000

)

{\displaystyle \max(1,\operatorname{floor}(\frac{ms}{100}-25))\cdot\operatorname{ceil}(\frac{1+ms}{1000})\cdot\operatorname{ceil}(\frac{1+ms}{10000})}

1
log
⁡
(
1
S
h
g
)

{\displaystyle 1+\log(1+Shg)}

1
log
⁡
(
s
w
1
)

{\displaystyle 1+\log(sw+1)}

1
1.2
l
v

l
2

if
⁡
(
l
v
l
>
6
→
0.2
)

{\displaystyle 1+1.2lvl^2+\operatorname{if}(lvl>6 \to 0.2)}

(
1

l
v
l

100

)

l
v
l

{\displaystyle (1+\frac{lvl}{100})^{lvl}}

(
0.001
∗
G
S
l
v
l
)
⋅
s
i
l
i
c
o
n
e
B
o
o
s
t

{\displaystyle (0.001\*GSlvl)\cdot siliconeBoost}

1: If the product between Prestige Shgabb, Sandwich Shgabb and the More Shgabb every 100 factor is below 10, set this to 10.
2: For more details on this check the Silicone Shgabb article.

### What is Golden Shgabb used for?

Golden Shgabb can be used to get several Upgrades in its respective Upgrades Tab, unlocked when you get through your first Prestige. These upgrades will help you get back to your previous point faster than before. Later on down the road Golden Shgabb will also help boost other currencies, such as Sandwiches and Silicone Shgabb.

*Shgabb Clicker Features*

Ads · **Prestige** · Artifacts (List) (Loadouts) · Shgic Shgac Shgoe · Events · Challenges

Achievements · Stats · Player Profile · Settings · Quotes · Updates
Achievements

Achievements in Shgabb Clicker are a set of goals to be achieved in different areas of the game. Each achievement that is unlocked will give a +2% linear Golden Shgabb boost. There are currently 90 Achievements in the game for a maximum potential boost of +180%.

## List of Achievements

This section will show all achievements available in the game sorted by categories for ease of reading.

### Unlocks Achievements

This section will list all achievements that are unlocked by unlocking other features of the game.

### Miscellaneous Achievements

*Shgabb Clicker Features*

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**Achievements** · Stats · Player Profile · Settings · Quotes · Updates
Airspace

Airspace is a Caster Magic and a variation of Air Magic that involves the manipulation of air.

## Description

This Magic revolves around the manipulation and control of the airspace in the environment.

This Magic is invisible, making the opponent unable to see its spells and vulnerable to be attacked by surprise.

It can be used for offensive purposes, such as making the airspace explode, as well as defensive purposes, such as teleporting through it.

## Spells

* Metsu
* Zetsu
* Zero
* Teleportation

## Users

* Aria
* Adam Ordeis (Likely as he is the master of all Magics)
Arc of Embodiment

Arc of Embodiment is a Caster-Type Ancient Spell and Lost Magic utilizing imagination.

## Usage

Arc of Embodiment is a form of Lost Magic that allows the caster to materialize, and subsequently use to their every whim, anything they can imagine.

Any of their creations give them great versatility both in and out of combat.

They can range anywhere from everyday objects and weapons to more complex creations, even living ones, or even simple images of whatever may be on the user's mind.

These creations are also given special properties that goes accordingly to what they are.

It has been stated that there are several limits and conditions to this Magic, one of which is that the Magic cannot conjure living creatures, as shown when Bickslow displayed the ability to possess any object conjured by this magic.

Despite this, Arc of Embodiment has been considered an invincible Magic by its caster, who additionally claims that nothing can beat the Magic.

## Spells

* Sacred Guardian Beast: Belcusas the Thunderclap
* Jet Black Sword
* Golden Shield
* Tower of Dingir
* Pegasus Wings
* Sacred Guardian Beast: Belfast the Hurricane
* Ghosts of Brittia

## Users

* Rustyrose
* Adam Ordeis (Likely)
* Mozenrath (Likely)
Challenges

Challenges are a late midgame - lategame feature in Shgabb Clicker, added in Update 2.2. They are unlocked at HMS 6000, Challenges 3 and 4 at 8000 and 10,000 respectively.

## Starting a Challenge

To start a Challenge, click on it. A Challenge cannot be started if another Challenge is already active, or the player does not have enough Gems. Starting a Challenge also performs a Prestige, even awarding the player Golden Shgabb for it. It resets the same things as a normal Prestige.

## Completing a Challenge

Upon reaching the HMS Goal, exit the Challenge and complete it using the normal Prestige button. The following rewards are granted:
- High Artifact chance (8000x)
- The Challenge's tier increases (also increasing its reward)

Every Challenge gives an unique boost related to its struggle, that increases for every completiion of the Challenge.

## Challenge List

4000
1000
⋅
t
i
e
r

{\displaystyle 4000+1000\cdot tier}

1500
500
⋅
t
i
e
r

{\displaystyle 1500+500\cdot tier}

6000
2000
⋅
t
i
e
r

{\displaystyle 6000+2000\cdot tier}

6000
2000
⋅
t
i
e
r

{\displaystyle 6000+2000\cdot tier}

## Basic Climb (C1)

In this Challenge all Sandwich Upgrades and all Shgabb Upgrades are disabled except for the first two, other than that the game will run as normal.

Upon completing this Challenge you will be rewarded with a

4
⋅

1.5

t
i
e
r

{\displaystyle 4\cdot 1.5^{tier}}

 Sandwich multiplier.

## Blue Cuts (C2)

In this Challenge all Shgabb production is reduced to the power of

1

/

(
2
0.5
⋅
t
i
e
r
)

{\displaystyle 1/(2+0.5\cdot tier)}

, so at Tier 0 your Shgabb production will be equal to

s
h
g
a
b
b

{\displaystyle \sqrt{shgabb}}

.

Upon completing this Challenge you will be rewarded with a

6
⋅

3

t
i
e
r

{\displaystyle 6\cdot 3^{tier}}

 Shgabb multiplier.

## Manual Grind (C3)

In this Challenge the Click Cooldown is locked at 20 seconds and Auto Shgabb is disabled. Apart from this consideration, there are no further restrictions.
Upon completing this Challenge you will be rewarded with a

5
⋅

2.2

t
i
e
r

{\displaystyle 5\cdot 2.2^{tier}}

 Click Shgabb multiplier.

## Dementia (C4)

In this Challenge you will lose 1 level per tier on every Shgabb upgrade. If there are no levels to be taken away, the cost of that upgrade gets increased instead.
Upon completing this Challenge you will be rewarded with a

5
⋅

2.2

t
i
e
r

{\displaystyle 5\cdot 2.2^{tier}}

 Auto Shgabb multiplier.

## History

*Shgabb Clicker Features*

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Achievements · Stats · Player Profile · Settings · Quotes · Updates
Archenemy

Archenemy is a katana owned by Kagura Mikazuchi.

It was later revealed to be a Devil Arm.

## Appearance

In the manga, Archenemy takes the form of a traditional nodachi, a Japanese longsword.

Its hilt is wrapped in a dark wrapping, outlining a series of rhombs on it, ends in a light pommel and has a similarly light, mildly prominent fuchi, a metal disk separating the hilt from the handguard.

The handguard itself takes the form of a tsuba, a flat plate perpendicular to the hilt, which has its two faces covered in intricate decorations, and possesses a mildly rounded, elongated shape with four points curving inwards, generating soft nooks, which make the tsuba itself vaguely reminiscent of a stylized four-leaf clover.

The weapon comes with a matching saya, a lacquered scabbard, which is dark in color, ending in a light chape, and has a decorative rope tied around its middle part in a ribbon, with two edges left hanging.

In the anime, it still retains the form of a nodachi. Its hilt is wrapped in a dark red colored wrapping which features a gold pommel and studs along the hilt.

One of the distinct differences is the presence of bandages at the tsuba section of the sword which wraps the sword tight to the scabbard with a white talisman that has the kanji of the word **Seal**, hanging under the tsuba by a metal chain composed of two links.

Additionally, the scabbard of Archenemy is now white in color with gold protector at the end which is decorated with a small gold design and a red colored rope tied in the lower section of the scabbard.

## Usage

Known as "*The Blade of Resentment*", Archenemy is allegedly a fearsome weapon, Millianna went on to remark that its unsheathing could potentially cause a cataclysm. To ward off such occurrence, its user, Kagura Mikazuchi, employs it in conjunction with the peculiar **Style of the Undrawn Long Sword**, which allows her to make use of the weapon's cutting power without actually drawing it.

Such use is shown to be highly effective, with the sheathed weapon being strong enough, in Kagura's hands, to cut down the gigantic Celestial Spirit Ophiuchus in mere seconds, something which led to the defeat of its summoner, Yukino Agria.

When Kagura finally unsheathed it during her battle against Erza Scarlet, a single slash was powerful enough to annihilate an entire section of Crocus during the Grand Magic Games.

## Abilities

* Crawler Style
* Strong Form
* Slashing Form
* Flying Form
Aries (Eclipse)

Eclipse Aries is the Eclipse form of the Celestial Spirit Aries that is one of the 12 Golden Zodiac Keys.

Her key is currently owned by Adam Ordeis, but the contract was severed causing Aries, along with the rest of the Zodiac, to rebel.

## Appearance

Eclipse Aries has a very radical appearance change from her normal form.

She now has tanned skin, long and unkempt pink hair, and her horns are now golden instead of brown.

Eclipse Aries wears an outfit made of fur, consisting of a white sleeveless dress, black boots that reach up to her knees and end in an split, and black gloves that end the same way halfway her upper arm.

She also dons pink sunglasses, golden earrings and a collar with chains that wrap around her body.

On her back, she reveals her tattoos in kanji: "I Love You" and "Badass".

## Personality

In her new form, Aries has become the exact opposite of her former self; she is now extremely rude, volatile and sadistic, shouting for people to beg for forgiveness, as well taking pleasure in the thought of harming people.

She is also rather proud of her appearance, as well as the fact that she is a street racer and takes insult to the idea that she is a delinquent.

Also, Aries is sensitive about the size of her breasts in comparison to her former form's own, becoming flustered when the difference was brought up.

## Magic & Abilities

* **Golden Horn Bomber**: Aries fires the small, golden horns on her head at her opponent in rapid succession, which are powerful enough to cause explosions upon making contact with something. The horns regenerate as soon as they are launched.
* **Lamb Summoning**: Aries is able to summon a flock of sheep in a fenced pasture that can ram into her opponent, albeit weakly.
* **Immortality**: As a Celestial Spirit, Aries cannot die, unless she is somehow forced to stay in the Human World for too long without the chance to return to the Celestial Spirit World, something which would drain her life force and ultimately kill her. Alternatively, if the Liberum ritual is completed, Aries' immortality is forfeited and she will live for only twelve days.

## Weapons

* **Chains**: Aries can use her chains for combat, unlatching the collar from her neck and leashing her opponents. She tends to use the chains in tandem with her Magic Four Wheeler, dragging her opponent by the neck on the ground.
* **Magic Four Wheeler** : Aries owned a Magic Four Wheeler that she used to traverse the desert. Back in the Celestial Spirit World, she was known for using her Four Wheeler as a street-racing tool. The vehicle was destroyed by Juvia when the woman used its radiator's coolant water to rehydrate herself.
Anivoice

Anivoice is the Quirk used by Koji Koda and his mother.

## Usage

Anivoice allows the user to communicate with and command animals through speech.

This makes Koji a versatile hero due to the diversity of abilities found within the animal kingdom.

For example, bugs with their small size and burrowing capabilities are able to perform sneak attacks from underground, birds are useful for reconnaissance due to being flying creatures with great eyesight, and so on.

While Koji seems to be able to understand animal language to some extent or receive information from the animals he commands, he can't specifically communicate with any animal through intricate dialogue.

As part of his training, Koji engaged in vocal exercise to increase the range of his Anivoice, allowing him to control animals from long-distances.

During the Final War, Koji's head begins to crack apart and grow horns, which increases the effective range of Anivoice further.

## Weakness

Animals must be within Koji's vocal range in order to be influenced by Anivoice.

Humans, despite being animals as well, are exempt from the effects of Anivoice.

This Quirk is also ineffective against artificial creatures that have been shaped to resemble real animals.

Anivoice is sound-based and, because of that, any noises louder than it, such as other sound-type Quirks, like Voice, are likely to disrupt its effects, either by drowning out Koji's own voice or scaring away nearby animals.

In addition, this Quirk is ineffective if Koji is unable to speak.

## Users

* Koji Koda
* Koji's mother
تهمة كاذبة وضبع وحيد

**تهمة كاذبة وضبع وحيد** (濡衣と孤独の鬣犬, *Nureginu to Kodoku no Haiena*) الحلقة 14 من *الأميرة القربان وملك الوحوش* مسلسلات انمي.

## ملخص

يُتّهَم القائد الجديد لحرس ساريفي بمهاجمة لورد محلي! بعدها تنطلق ساريفي لإثبات براءته، لكن هل يمكنها التغلب على التحيز الذي يتعرض له عرق الضبع إضافة لعدم الثقة بالبشر الذي تواجهه بالفعل؟
Animal Soul Magic

Animal Soul is a Caster Magic and a form of Take Over.

## Usage

The user utilizes this form of Take Over to transform their body parts into that of animals.

They may choose to transform either some of their body parts or their entire body.

Along with that, the user gains the abilities of the animal that they transform into, such as enhanced combat abilities or the ability to fly or swim.

This ultimately offers them a good deal of versatility as the transformations can be used for both combat but also mundane purposes.

However, the exact way to obtain any of the transformations is currently unknown.

## Spells

* Animal Soul: Bird
* Animal Soul: Rabbit
* Animal Soul: Penguin
* Animal Soul: Cat
* Animal Soul: Fish
* Animal Soul: Mermaid
* Animal Soul: Pig
* Animal Soul: Harpy
* Animal Soul: Nine-Tailed Fox
* Animal Soul: Snake
* Animal Soul: Armadillo
* Animal Soul: Owl
* Animal Soul: Dragon

## Users

* Lisanna Strauss
* Adam Ordeis
Alan Sylvasta

Alan Sylvasta is the main antagonist of the anime *Brand New Animal*.

He is the CEO of Sylvasta Pharmaceuticals, which owns a hospital in Anima City, a place where Beastmen live.

Despite appearing human, Alan is in fact, a Pureblood Beastmen who seek to eradicate half-breed Beastmen and maintain his and his brethren's rule over humanity from the shadows.

He is considered to be Shirou's arch enemy.

## Appearance

In his human form, Alan has a fair complexion, blond hair, and teal eyes.

He wears a dark teal suit, yellow waistcoat, a white collared shirt, and navy shoes.

As a normal Wolf Beastman, he appears to have light yellow-and-white fur and a humanoid looking face.

In his giant Beastman form, he takes the form of a golden, three-headed wolf when he was powered-up.

## Personality

Alan is a calm, poised, and commanding figure.

When Yaba saw that Alan was calling him, he immediately tensed up and was fearful through the entire conversation.

Alan's words also carry a lot of weight among his staff.

He also has a relaxed and playful side too.

After the Medical Center bomb incident, he excitedly announces the closure of a research facility and his plans to visit Anima City.

He even has a certain pride as a Purebred Beastman, looking down on those of the hybrid bloodlines.

Beneath his dashing exterior is a diabolical and manipulative heart that sought to control humans and Beastmen at his own liking by pitching discrimination in both species.

## Powers & Abilities

**As a Human:**

* High Intellect

* Charisma

* Inventions

**As a Beastman:**

* Shapeshifting

* Immense strength

* Three Heads

* Ergokinesis

## Family

* Sylvasta Family (Ancestors)
* Raymond Sylvasta (Ancestor)
* London Sylvasta (Wife)
وحش الأبد والتجديد المقدس

**وحش الأبد والتجديد المقدس** (不死と再生の聖獣, *Fushi to Saisei no Seijū*)الحلقة 5 من*الأميرة القربان وملك الوحوش* مسلسلات انمي.

## ملخص

يوافق أنوبيس ومجلس الشيوخ على قبول ساريفي كملكة، لكن فقط إن اجتازت اختباراتهم أولًا. توافق ساريفي، لكن مهمتها الأولى هي استدعاء وحش مقدس، ما قد يكون قاتلًا لبشرية لا تتمتع بقوة سحرية
Alan Sylvasta vs Shirou Ogami: Round 2

This event is the second and so far final battle between Alan Sylvasta and Shirou Ogami on the night Anima City was at war.

## Events

* Michiru, Nazuna and the rest of the unaffected Anima City citizens learned that Alan is a Beastman.
* Shirou's howl was stronger then Alan, much to his shock.
* Shirou somehow got Alan infected with Nirvysal Syndrome but chose to save him instead of killing him when saw Michiru was watching him.
Araña Webb

Araña Webb is a Mage of the Mermaid Heel Guild and later on the Wizard Army.

## Appearance

Araña is a slim woman of average height with long, pale green hair, kept in a distinctive haircut: her hair is gathered on the back of her head and tied into a series of massive, dreadlock-like curls jutting outwards.

She has pale skin and green eyes with long eyelashes, and her lips appear to be covered in light-colored lipstick.

She has a curvaceous body, and hanging from her ears are a pair of spherical blue earrings.

Araña's shapely figure is hugged by a tight-fitting, full-body mustard suit, leaving only her hands and head exposed, which, befitting her general, spider-like theme, is entirely covered in a pattern representing a spider web.

This distinctive outfit has elongated parts composed of fishnet in correspondence to the outer sides of Araña's thighs; she's not shown wearing any footwear, with the suit covering her feet as well.

## Personality

Araña appears to usually retain a laid-back demeanor, and is also shown to be quite teasingly flirtatious, greeting the audience of the Grand Magic Games with an air kiss and referring to Ren Akatsuki with the intimate form Ren-*chan* as she jokingly asked him whether Mages from the Blue Pegasus guild could really attack women.

However, she did show concern for her team's performance in the Games, worryingly noting that Beth taking just 3 points in the Hidden event wasn't good, and disconsolately admitting that she had let her guard down following her defeat at Ren's hands.

Despite the spider-like design of her clothes, she actually hates spiders.

Her popularity with the public comes from her being one of Mermaid Heel’s most cheery and light-hearted members.

## Magic & Abilities

* **Thread Magic**: Araña, true to her spider theme, has been shown capable of generating spider webs from her body. Like their real counterparts, appear to be sticky, something which makes it possible for Araña to entangle foes with them.
	+ **Web Shot**: Araña crosses her arms before her, with the left one of top and the right one below it, and points her hands' palms towards the ground. Thick Web is generated from her hands, being released over a large area in front of her in a series of "shots" which grow larger as they move away from the spot where they're produced. Such webs can entangle targets through their sticky properties, sticking to opponents while at the same time going past them in their linear trajectory; however, the effective hold they have on enemies is debatable, as Ren Akatsuki could easily escape it by leaping backwards once struck.
Jung Hoseok

**Jung Hoseok** is a main character in *Maiden Voyage*. He is a first class passenger aboard the Titanic, living in the port side parlour suite. He is headed to New York alongside the Jeon family to attend the wedding of Jeon Jihyo before he returns home to Korea.

## Description

#### Appearance

Hoseok is a handsome young man with short dark hair and sharp dark eyes. He is over six foot tall with broad shoulders and a slim frame. He is lithe and walks with a graceful gait.

Due to being an upper class person, Hoseok tends to wear expensive clothing, usually consisting of suits and turtlenecks. He usually does not stray from this style. His style at home is simply a relaxed version of these styles. While on board the Titanic he has taken to wearing a black and gold robe with a similar style to a kimono. He typically wears rings on all of his fingers but his left ring finger and one half of a pair of moon earrings. It is stated that he cut his hair to its current short style due to that being the current favoured style.

#### Personality

Hoseok is a quiet, sometimes stoic man, who has a realistic outlook on life. He understands what is expected of him and does not stray from the stereotypical view of a man in the 1900s. He tends to be polite, gracious, and can easily engage in intellectual conversation with men twice his age. He is a well read man who attended university and holds a great deal of respect towards those who work under him, such as the staff on his family's estate and the crew members on the Titanic. However he tends to rely too much on the expectations put on him and struggles to speak out when others speak down to him or bring up topics he does not want to breach.

Due to having to grow up fast, when fast with tense emotional situations, Hoseok tends to revert to an almost childlike mentality. He also struggles not only with his grief but also his trauma from his parents' death, something that he has tried to push out of his mind despite the consistent rumours that the Jung family are cursed. These rumours are something he often addresses first before someone else can.

## Notable Items

* A pair of moon earrings that once belonged to his mother (one given to Hwang Minhyun)
* A gold lighter with his name carved into the sides (gift from Jeon Jungkook)

## Trivia

* Specifically does not have a fear of water despite his parents drowning.
* He is a smoker.
* Most likely has some form of OCD and ASD.
* He did ballet and tennis, as well as a few other hobbies.
* He is a fan of Oscar Wilde and has multiple copies of *Dorian Gray.*
Aries

Aries is a Celestial Spirit that is one of the 12 Golden Zodiac Keys.

Her key is currently owned by Adam Ordeis.

## Appearance

Aries is a female spirit who resembles a young woman with pink hair, brown eyes and a pair of twisted horns on her head.

She wears clothes that have a white and fluffy wool-like getup.

Her outfit changes, however, as the story progresses.

In her very first appearance, Aries did not have a satchel on her waist.

## Personality

Aries is very shy and polite.

She frequently apologizes regardless of whether or not she is truly at fault.

Still, she is very sweet and able to appreciate how kind of an owner Adam is.

She is quite easily frightened.

Despite this, she is very obedient and willing to fight for her owner.

## Magic & Abilities

* **Wool Magic**: Aries' Magic allows her to create and manipulate pink wool that covers opponents by distracting them, sending them into a relaxed and comfortable state. Aries is able to create enough wool to entangle many opponents at once, as well as use it underwater.
	+ **Wool Bomb**: Aries conjures a massive amount of magical wool around her opponents, in which she can ambush them in any given direction and lull them into a relaxed state, bringing the battle to her advantage.
	+ **Wool Shot**: Aries blasts little bursts of pink wool at her foes which attach to them, and, like her Wool Bomb attack, feels warm and relaxing to the recipient.
	+ **Wool Wall**: Aries conjures a thick cloud of pink wool which protects her from attacks, and like her other wool attack, feels very soft.
	+ **Wool Cushion**: Aries conjures a massive woolen cushion that spirals from the ground. It acts as an airbag which allows those falling from high ground to remain unharmed.
	+ **100% Fluffy-Fluffy Wool**: Aries releases a thick flurry of wool towards the opponents, which blinds and obscures their vision and causes them to wheeze.
	+ **Wool Typhoon**: A combination attack used alongside Taurus; Aries attacks with 100% Fluffy-Fluffy Wool, then Taurus uses the Labrys while spinning causing the wool to whirl in a wide range attacking the opponent.
	+ **Fluffy-Fluffy Wool Bomb**: Aries conjures a large amount of wool to surround her opponent and immobilize them.
* **Expert Hand-to-Hand Combatant**: Aries has shown considerable skill in hand-to-hand combat, even using a jump spin kick against Leo right before Caelum shot them.
* **Immortality**: As a Celestial Spirit, Aries cannot die, unless she is somehow forced to stay in the Human World.
Âge Seal Magic

Âge Seal Magic is a Caster Magic and type of Time Magic that allows the user to control the properties of time.

## Description

This Magic gives the user the ability of controlling the time-space continuum by "sealing Time away", giving them the freedom of stopping all and every motion within their "world," suggesting that it is only accessible to the user of the Magic with the user being shown able to freely move around at will during its usage.

To activate, the user clicks their teeth together which immediately postpones the time balance.

However, it appears that people who are also able to control the laws of space and time are able to penetrate the Magic, canceling it out to those who are affected.

Also, there are certain people/magical figures who can bypass this Magic, and it was implied they are able to move freely when the Magic has been activated.

## Known Users

* Dimaria Yesta
* Adam Ordeis (Likely)
Aquarius (Eclipse)

Eclipse Aquarius is the Eclipse form of the Celestial Spirit Aquarius that is one of the 12 Golden Zodiac Keys.

Her key is currently owned by Adam Ordeis, but the contract was severed causing Aquarius, along with the rest of the Zodiac, to rebel.

## Appearance

In her Eclipse form, Aquarius takes the appearance of a little girl, now having two legs instead of a mermaid tail, as the normal Aquarius had.

The Eclipse Aquarius has the same eye color and hair color as her regular counterpart, blue and light blue respectively, but her hair is now shorter and in pigtails; she accessorizes her forehead with a piece of gold jewelry that is reminiscent of her counterpart's.

Aquarius dons a dark navy blue sleeveless dress with patterned with scales across the waist area, and also wears long white gloves (that reach past the middle of her forearm), black little pantyhose and shoes.

## Personality

Aquarius, as a testament to her new appearance, now acts very much like a child; she is happy-go-lucky, speaks in the third person, and is seen acting rather jovial, which is stark in contrast to her adult, grumpy self.

She is also seen to have, much like her fellow Eclipse Spirits, no qualms about having forgotten about her time with Adam, and even laughs about it.

Aquarius also loves to play, however she does so rather roughly, albeit with her Magic, and greatly dislikes it when people refuse to play with her or call her mean.

She also does not understand the difference between right and wrong, or more specifically, what constitutes as playing versus fighting, as well as what might happen while being dangerous and jeopardizing others' safety.

In addition, if anyone hinders Aquarius' game-playing, she is prone to crying.

## Magic & Abilities

* **Water Magic**: Eclipse Aquarius is able to perform Water Magic via her urn, which she keeps on her person at all times. The water can take various forms, such as bubbles, a whirlpool or even one draconian in appearance.
	+ **Bubble Shot**: Eclipse Aquarius points her urn at a target and releases a bombardment of water spheres.

* **Immortality**: As a Celestial Spirit, Aquarius cannot die, unless she is somehow forced to stay in the Human World for a long period of time. Alternatively, should the proper Liberum ritual be successfully performed, Aquarius will forfeit her immortality and limit her life to a mere twelve days.

## Weapons

* **Magic Urn**: Aquarius utilizes an urn to cast her Water Magic. This urn, although similar to the one she used in her normal form, is bigger, being almost as tall as herself, and has a large protruded top where the opening is. The urn is able to be materialized and de-materialized at will.
Little Caesar’s Wiki

**Welcome to the Little Caesar’s Wiki!**
A wiki for the pizza Restaurant Little Caesar’s

We're a collaborative community website about Little Caesar’s that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

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Heroes & Wizards Fanfiction Series Wiki

**Welcome to the Heroes & Wizards Fanfiction Series Wiki!**
Two people journey between two worlds to harness their powers, Quirks & Magic.

We're a collaborative community website about Heroes & Wizards Fanfiction Series that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

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Alan Sylvasta vs Shirou Ogami: Round 1

This event was the first fight between Shirou Ogami and Alan Sylvasta on the night he attacked Anima City.

## Events

* Shirou learned Alan was never Human but a Beastman.
* Alan had the power to turn into a golden version of the Silver Wolf and can rival would Shirou could do.
* Shirou learned that Alan is something called a Pure Beastman.
* Thanks to the element of surprise, Alan was able to temporarily defeat Shirou and went on towards his plans.
Air Wall

Air Wall was the unnamed Quirk possessed by Nine, who stole it from an unknown hero.

## Usage

Air Wall lets Nine to create circular shields made of compressed air to shield himself.

To create this defense Nine needs to raise his hand in a particular direction at a time.

These barriers can withstand powerful attacks such as Akatani's Delaware Smash Air Force.

The barriers can also be layered for greater protection.

Nine can also use the shield to blast people away or fire powerful bursts of pressurized air able to knock down and even stun the opponent.

## Weakness

Although extremely tough, the Air Walls are not indestructible.

They seem to have more durability the more Nine is focused on them or is in good health.

This is shown when Nine was physically weak due to his condition and the Air Walls just shattered upon impact compared to when he's at full strength and they are durable.

Air Walls are only created in the direction Nine raises his hand, so agile enemies can maneuver to avoid the shield and attack unprotected areas.

## Users

* Unnamed Hero (Formerly)
* Nine (Formerly)
* Zoey Davidson (Currently)
Angel Magic

Angel Magic is an either a Caster or Holder Magic (depending on its method of employment) related to angels.

## Usage

Angel Magic revolves around the summoning of angels through the use of golden Angel Coins which are capable of producing different kinds of damage, depending on the kind of angel summoned.

It is believed that the Magic is miraculous and will wash away the wielder's "sins" with a "holy light".

However, such Magic suffers from two notable drawbacks: the summoning of angels will shorten the caster's life span and will inflict great pain onto them every time the summoned angel is defeated.

These coins are round, glowing and gold in color. The coins' obverse and reverse share the same design; having the motif of a single wing in the center, with curved lines surrounding the wing, and four smaller circles at every direction.

There are also arched lines on the sides of the coins.

One magical Angel Coin is equivalent to a "cost" of 10. Albeit unknown exactly how much a single coin equates to, each coin represents a certain span of the user's life, and hence stronger angelic beings require more of these magical Angel Coins.

Should the summoned angel be defeated, the coins will disintegrate and dematerialize, followed by the Magic's drawbacks.

So far, the strongest angel one can summon needs 10 Angel Coins, equating to a cost of 100.

To activate the Magic, the caster first puts their hands onto their chest to summon Angel Coins.

The user declares the "cost" they are willing to pay, which causes the coins to appear in the users palm, and proceeds to let the coins levitate up into the air.

As the coins release an intense light, the user calls out the name of the angel that equates to the cost they previously decided on, causing the angel to appear and deliver damage to the target.

However, in some instances it is shown that the user may not need a cost to summon the angels.

## Spells

* Barakiel
* Hammer Angel
* Shamsiel
* Raguel
* Angel's Messenger
* Punching Angel

## Users

* Sorano
* Adam Ordeis (Likely)
Arc of Time

Arc of Time is a Caster-Type Ancient Spell and Lost Magic and type of Time Magic that involves the usage of time as a means of combat.

## Usage

This Magic revolves around the manipulation of the "time" of objects of non-living things and non-sentient living things, like a tree.

The user can fast forward an object's "time" into the future, making it decay rapidly or rush to attack an opponent.

This Magic can be even used to stop an object's "time" by freezing it in midair.

The user can also rewind a damaged object's "time" to restore it to its original state, like turning ice back into water.

Mages who use this Magic can produce "bubbles" of time that show the various potential things that the item could do and then pick one of the timelines whenever they want to.

This Magic is said to be the natural enemy of Molding Magic Mages.

Despite not working on sentient beings, this Magic has been shown to be able to affect humans to some degree by using it to evolve Mages' containers of Magic Power so that they're capable of using their Second Origin.

## Spells

* Infinite Sphere
* Restore
* Parallel Worlds
* Flash Forward
* Luminous Minutes
* Second Origin Release
* Last Ages
* Third Origin Release

## Users

* Ultear Milkovich
* Adam Ordeis (Likely)
* Mozenrath (Likely)
Arbor

Arbor is the Quirk used by Kamui Woods.

## Usage

Arbor allows Kamui Woods to generate and control wood from any part of his body.

Through Arbor, Kamui Woods is able to manifest tendrils of wood that seemingly sprout from his skin and then extend them over a long distance.

These tendrils can come from anywhere on Kamui Woods's body and he has full control over their actions, giving him a way to perform multiple tasks at once.

## Weakness

Since Arbor is a wood-based Quirk, it is ineffective against flame or explosion-based attacks, due to wood being combustible.
Allied Forces

The Allied Forces were a group of Mages brought together to confront the Oración Seis.

Each of their respective guilds united to create the Light Alliance, the participating members are each guild's delegates.

It was through the Allied Forces that Adam came up with the Idea for the Wizard Army.

## Creation

The Guild Masters of The Fairy Tail Guild, Blue Pegasus Guild, Lamia Scale Guild, and the Cait Shelter Guild decided that they needed to destroy one third of the Balam Alliance, Oración Seis.

Because of the power of Oración Seis, they chose to send a few powerful members of each of their guilds to combat them.

## Mission

### Stop Oración Seis

They were assigned to defeat the Dark Guild which made up one-third of the Balam Alliance: Oración Seis.

* **Status:** Success

## Members

### Fairy Tail

* Natsu Dragneel
* Gray Fullbuster
* Erza Scarlet
* Happy
* Adam Ordeis

### Blue Pegasus

* Ichiya Vandalay Kotobuki
* Hibiki Lates
* Ren Akatsuki
* Eve Tearm

### Lamia Scale

* Jura Neekis
* Lyon Vastia
* Sherry Blendy

### Cait Shelter

* Wendy Marvell
* Carla

### Temporary Members

* Jellal Fernandes
* Hoteye
Adam's Spellbook

Adam's spellbook is a spellbook which previously belonged to Charmcaster.

It became the first of his many spellbooks.

## Appearance

It is a purple and gold miniature spellbook.

## Powers & Abilities

It can grant it's user to use the magical spells written inside of it but only a magic user can this item.

## Owners

* Charmcaster (Formerly)
* Adam Ordeis (Currently)
Amaterasu Magic

Amaterasu is a Caster Magic that can be used for various purposes.

## Usage

Amaterasu is a Magic in which its users perform different hand patterns to create different effects.

After performing these mudras, Amaterasu's Magic seals appear, with each formula having a different appearance.

Once written, the seals unleash lethal explosions around and inside the targeted area.

The scale of the destruction caused by these explosions seems to be linked to the amount of seals used in the spell, as while Formula 28's explosion encompassed the space between Makarov and Hades, Formula 100's engulfed a significant portion of Tenrou Island.

Casting Amaterasu formulas seems to normally take a considerable amount of time to cast, but experienced users are able to cast it rapidly, even without the use of mudras.

## Spells

* Formula 28
* Formula 100

## Users

* Hades
* Franmalth (via Revolution)
* Adam Ordeis (Likely)
Animal Possession Magic

Animal Possession is a Caster Magic and one form of Seith Magic and Black Magic.

## Usage

Animal Possession is a type of Seith Magic.

It allows the user of this Magic to confine the souls of animals into their body, or specific parts of their body, and then use them in battle.

When the user summons the soul of a confined animal into one of their body parts, said animal's soul covers the certain body part in an aura in the shape of that animal.

## Users

* Nab Lasaro
* Adam Ordeis (Likely)
Air

Air is one of the elements of Nature, used by Zoey Davidson.

## Usage

Air; as light and free as it is, can be a very dangerous and lethal element when used right in combat.

Although being described as very easy to manipulate and control, it allows the Guardian who possesses it many advantages.

For instance, a Guardian of Air can choke the oxygen out of living things and lower the air's to sub-zero temperatures.

Nevertheless, Air is the calmest and most serene of the six elements, allowing the user to fly gracefully and more skillfully than her fellow Guardians and to see memories through sound waves.

It is an important factor in determining and controlling climate and weather, and the generating force of most ocean and freshwater waves.

## Abilities

The abilities of a Guardian of air include:

* Aerokinesis: Power over Air and can manipulate aspects of said element.
* Conjure clouds
* Create windstorms and tornadoes
* Control temperature of air
* Freeze people and objects
* Create air bubbles for travelling underwater
* Super-Hearing abilities
* Use Empathic Precognition (Also seen as Premonitions)
* Suck the air and wind out of living beings
* Create a multitude of shapes out of air such as weapons, animals and creatures
* Manipulate and control steam (as it is a form of a gas element)
* Greatly strengthened and amplified agility and flight
* Create highly destructive windstorms, whirlwinds, tornadoes and storms
* Manipulate and control the weather and surrounding climate at will
* Recall memories from the sounds of objects
* Use empathic precognition
* Soundproof rooms
* Shape shifting
* Use wind to move objects
* Use her breath as a weapon
* Act as an empath
* Read the history of an object by touching it and closing her eyes
* Transmute objects
* Invisibility
* Shoot beams of silver energy
* Manipulate aspects of said element.
* Asphyxiation: A technique whereby an aerokinetic manipulates the flow of air within a person's respiratory system, extracting it from the lungs via the nostrils and mouth, and prevents any new intake of breath by forming a vortex of air around the victim, thus suffocating the victim.
* Aerokinetic Blasts: Certain users can create large, concentrated amounts of air and focus it into a powerful blast or ball of wind, capable of inflicting great damage with merely one blast.
* Use her breath as ice
* Use air shields
* Shoot air blasts at her opponents
* Use her breath as wind
* Control air vortexes
* Give others and herself the ability to fly
* Communicate with the air