Level 2.05

"Hostility Varies"

Threat Level: Varies

Entity Count: Varies

Security: Varies

## Appearance

### The Safezone

The Safezone is a labyrinth of corridors and rooms with a hardwood floor, light blue painted wooden walls and a drywall ceiling illuminated by florescent lights placed on the ceiling and smaller lights on the walls in some areas. Sparse furniture can be found here, including broken security cameras, chairs and tables, ladders, and potted plants. Staircases can be found connecting areas of the level. Generators can be found around the level that power some area's lights. It is advised to keep these running as entities like to lurk in the dark. Supplies can be found on the level like Lighters, Void Sodas, Coca Cola Abyss, and Triple Barrel Shotguns alongside their ammo scattered around, on metal shelves or in wooden crates. The Security level here is considered High and no entities can be found in the lit areas. (keep the generators active if possible) The Threat Level is considered low here. You will begin in this area upon entering the level.

### The Maze

The Maze is a decrepit area of the level consisting of unpainted wooden walls, a black and white tiled floor, and a drywall ceiling. The maze is shaped like, well, a maze; with it consisting of lots of winding confusing hallways and dead ends. This area is for the most part very dark aside from hanging Oil Lanterns making it very dangerous as tons of entities can be found roaming the halls. Some parts of the maze have a floor of dark grey carpet although this seemingly makes no difference. Much less supplies can be found in this zone too. Vending machines have been found however they dont work, and Security Cameras have also been found here however these ones seem to be active and entities will investigate the area if one spots you. Whoever or whatever is operating the cameras is unknown. The Threat Level here is considered high, the Entity Count is considered to be high, and the Security here is considered to be low.

## Entities

Entities can be found in darkened parts of the safezone and in the maze that include: Blitzdogs, Shadow Eyes, Distorted, Grinners, Deathspiders, Flesh Adders, Fake Doors, Identities and Rotmoss.

## Entrances/Exits

Entrances:

No-clipping into a blue shaded discolored wall on Level 2.

Digging deep into the floor of Level 0.3 takes you here

Exits:

Entering an elevator in The Maze takes you to Level 9

Entering a fire exit takes you to Level 3.1

Entering a door labeled "Freezer" in The Maze takes you to Level 28

Entering a door labeled "Restroom" takes you to Level 8

## Bases and Outposts

### W.E.G Base Woodmaze

W.E.G Base Woodmaze has drawn maps of The Maze and all of its exits. They will also offer soldiers to accompany inexperienced people entering The Maze for better protection.

### I.S.O.W.C Base Border

An I.S.O.W.C Base set on the borders between The Maze and The Safezone that will guard The Safezone from the entities of The Maze if necessary.

### The Generator Cult

A Cult that worships the generators in the level, and will attempt to kill you if you attempt to turn them off or damage them. Otherwise, they are friendly and are open to trade. They have around 30 members and do not accept new ones.

Author(s): kittysnail