Super 90

Super 90 icon

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The **Benelli M4 Super 90**, designated the **M1014 Joint Service Combat Shotgun** by the US military and known as the **Super 90** in-game, is a semi-automatic Shotgun added in the v0.7.0 "*Incursion recursion*" update on January 31, 2019, along with the AN-94 Assault Rifle.

## Info

It fires 12 gauge Ammunition, similar to all the other Shotguns. Unlike all other Shotguns, the Super 90 uses slug rounds, which instead of firing multiple pellets, fire a single compact bullet in a fashion more similar to a Sniper Rifle. It can be used as a medium-firing rifle that has the damage and range of sniper rifles. It is given to the Commander of the red team on the 50v50 Map, though anyone can pick it up after the Commander drops it. It is present on the 50v50Map, Potato Map, and the Desert Map, where it is located in a secret chamber under the Red Aged Faction Statue. The Super 90 is one of only six guns in the game that has First-Shot Accuracy.

## Strategies

### Using

* The Super 90 has high DPS, making it useful at all ranges.
* The Super 90 is perfectly accurate if its shots are separated by at least 0.5 seconds (due to its First-Shot Accuracy). Take advantage of this at long range.
* This weapon is very good for close range because you will most likely land the shots.
* Even though many people consider it a long-range weapon, its high DPS means it can still be used in close-to-mid range combat effectively.
* It can be used similarly as quickswitching a Sniper Rifles because it has high damage, similar magazine size, and a similar fire rate, but a much lower bullet velocity.
* Think of it as a cross of a DMR and a sniper rifle. It has best of both worlds with high fire rate and extreme damage.

### Countering

* The Super 90 is better than most guns in most aspects. However, the AWM-S is directly superior in damage, so using this can usually easily finish off a Super 90 user. It is also more common on the Desert Map and 50 v. 50 Map than usual.
* If you have a Mosin-Nagant or SV-98, use bullet speed to your advantage by fighting at longer ranges.
* The AN-94 has a longer range and higher bullet speed, so you could use it to counter the Super 90. Be careful, though, as the Super 90 has superior DPS.
* If you have a Peacemaker, it will help in close range while the user is healing, but beware that the accuracy with this is very bad. It is advised to use it dual-wielded.
* If you have a Saiga-12, use your higher DPS and damage per shot to your advantage by getting very close.
	+ The M870 and MP220 could also work for this, but they are trickier to use.
* If you have a DMRs or similar weapons (P30L, Desert Eagle, etc.), try to dodge the Super 90's bullets while your faster bullets damage them. (Try dodging in a zig-zag pattern, it will be harder for a person trying to aim.)
* Make sure to use cover while advancing.
* Since it fires bullets like a Sniper Rifle, always be on the move and make unexpected turns when changing direction to ward them off.
* Wait for the Super 90 user to run out of ammo; the Super 90 consumes ammo quickly for a Shotgun, and you can't hold much 12 gauge.
* The Pan is superior against most weapons (and is relatively common in the Desert Map), so always face a Pan towards the Super 90 user.

## Rarity

The Super 90 is extremely rare as only one spawns per match, only being a weapon of the Red Commander or being located under the Red Faction Statue in the Desert Map, unless you are on the Potato Map, shooting at Potatoes.

## Sounds

* Firing
* Reloading
* Swapping To

## Trivia

* It is referred to as the M1014 (US military designation of the Benelli M4) by both its internal ID and its coded name, but it's coded name displays as the "Super 90" due to the English inter-language functions.
* If you fire it every 0.5 seconds instead of every 0.4, it will have a 0° spread. In other words, it is First-Shot Accurate with a recoil time of 0.5.
* Benelli's variants of the Super 90 are the M1, M2, M3, and M4. They are all similar shotguns. The in-game one is the Benelli M4, designated by the US military as the M1014 Joint Service Combat Shotgun (JCS or JSCS, depending on your source).
* It spawns with 16 ammo when it drops from the Desert Soviet Crate. It is awarded fully loaded with 90 ammo to the Red Commander in 50v50 mode.
* The Super 90 sprite shows a civilian 5+1 shell magazine tube, as evidenced by the grooves on the magazine tube in front of the handguard. The military model has a 7+1 shell magazine tube, which is used in the stats.
* The Super 90 was conceived by Eyyy for the gun concept contest won by Forgi, with the CZ-3A1. It was still added later, with altered stats but the same color as in the concept.
* The Super 90 is the only shotgun not present in Woods Map.
* Some players affectionately call the Super 90 the "Soup 90".
* The Super 90's bullet projectiles are one of the thickest/widest in the game, the same as the Sv-98's projectile.

## History

* v0.7.0 Test Server
	+ Initial Release
* v0.7.0 Official Release
	+ Public Release
	+ Nerfed damage from 81 to 77