Top Gear 3000

Box Art. Illustration by Marc Gabbana.

***Top Gear 3000***, known in Japan as ***The Planet's Champ: TG3000*** (プラネットチャンプ TG3000), is a racing game developed by Gremlin Interactive and published by Kemco for the Super Nintendo. It's the sequel to *Top Gear 2*, and the last in the *Top Gear* series to be developed by Gremlin Interactive.

## Overview

Placing this game a thousand years in the future allowed the developers to plausibly include futuristic and improbable technologies, and abandon the relative realism of Top Gear 2.

Car upgrades were more extensive than in Top Gear 2, and "weapons" were featured for the first time in the series. Upgrades included a nuclear fusion engine, a cobalt-titanium armor kit, and a liquid polymer gearbox; weapons included a device to jump over cars, a warp device, and a magnetic attractor to steal kinetic energy from other cars.

Top Gear 3000 is only game in the SNES library to have the DSP-4 chip. The DSP-4 chip allowed the race track to split into multiple directions that could be intentionally shorter or longer than other routes, sometimes intentionally making one route much faster than the other. This makes Top Gear 3000 the first game in the series to feature shortcuts.

## Plot

(Taken from the instruction book)

It is the year 2962. Five centuries have passed since World War XVII devastated most of the colonized planets of the Milky Way Star System.

The Galactic Conglomerate of Unified Planets, controlling the Bureau of Reasonable Entertainment, has maintained an era of calm and peaceful co-existence through the systematic suppression of any radical thought or action that may "stir up" the teeming masses of citizens populating the twelve Star Systems under their jurisdiction. In other words, anything remotely resembling "fun" has been analyzed, sterilized, sanitized, homogenized, pasteurized, desensitized, computerized and commercialized.

   And so are a number of outlaw thrill seekers that have too much money and not enough excitement in their lives to keep them occupied. For these radical elements, there is only one cure for the boredom and complacency of life in the 30th century...The Top Gear 3000 Challenge! Once every millennium, the richest, bravest, most skilled drivers risk it all in the ultimate car race.

Combining the high tech, sci-fi gadgetry of the 30th Century with the white knuckle, raw nerves action of 20th Century automobile racing, these bandit racers have set up an illegal tournament that will take you hurtling through the planets of the Conglomerate.

## Gameplay

The game has two distinct modes of gameplay, with Championship being the most expansive. Cars are limited by the range of their fuel, and of the condition of their frame; players gain fuel by driving over the red Recharge strips, and repair their car's structural integrity by driving over the blue Repair Strips.

### Championship

In Championship mode, one or two players can play, or one player can play with the screen split between his/her view and that of an AI opponent. Players start off with identical cars and may change the color, name, speed units (MPH or KPH), and the button layout. Unlike in previous Top Gear games with a few pre-generated layouts, the players may adjust any function to any button desired.

Each race contains a pack of twenty cars, with eighteen or nineteen named AI opponents. After races are won, players then spend earned credits replacing the engine, gearbox, tires, armor, boost, and adding "weapons" capability. The AI opponents do not purchase upgrades, but grow steadily faster throughout the championship. Bonuses of various quantities may be placed on the track as spherical icons, or awarded for certain driver activities after the end of each race as secret bonuses. These bonuses are:

* **Secret Bonus A:** Finishing the race with an active boost (30000 credits)
* **Secret Bonus B:** Unknown (50000 credits)
* **Secret Bonus C:** No collisions with another car during the race (70000 credits)
* **Secret Bonus D:** No collisions with obstacles on or off the track (40000 credits)
* **Secret Bonus E:** No driving off-road (20000 credits)

Some races intentionally have less than minimum recharge strips, forcing the player to run out of gas. As the cars are futuristic, the cars can sustain a great speed even without gas, making it possible to win races without recharging. But if the player hits a tree or another object that makes the car lose too much speed, the car then will run at a very low speed, almost not moving. The only way to make the car gain speed again is by running over a red strip, using the attractor on another car, being hit by a fast car or using a boost of level 4 or higher. As well, nuclear engines can keep the velocity even when the player doesn't have gas.

### Upgrades

Not all upgrades are available from the beginning of the championship. As the player progresses through the championship, new engines, gearboxes, tires, armor, boost and weapons become available. The game has three difficulty settings, each making the championship longer, and the AI cars faster. In the easy and medium difficulty settings, not all the level 6 components become available, preventing the player from purchasing all available upgrades.

The weapons do not influence the other racers at all. You can jump over other cars, warp through other cars and even attract your car towards another, but these weapons only affect your car. The player can cycle between the weapons using the L or R trigger buttons.

 Jump
 Attractor
 Infrared
 Warp

### Versus

In Versus Mode, up to four players can play with the addition of a multitap. The screen is always split four ways; if there are fewer than four players, AI opponents will form up the remainder. Each race is a stand-alone affair on a single track, with players choosing from four different speed/acceleration/boost combinations (similar to original *Top Gear*) before the race begins.

 The Demon
 The Phantom
 The Pegasus

The car selection is similar to the original Top Gear game. Points are given out just like in Championship Mode. But point values are different.

 2nd
 3rd
 4th

### Passwords

Top Gear 3000 employs a password system which allows the player to resume gameplay after switching the console off. It restores all purchased upgrades and championship status. The password system can also be used for cheats, a common one which uses a B for every slot (BBBB BBBB BBBB BBBB BBBB B) to give the player millions of credits which then allows for all upgrades to be eventually purchased as they are developed. The game defaults to medium difficulty, which means that not all upgrades are ever developed. It begins at the second race. Other password cheats do exist.

## Tracks

There are 47 tracks in Top Gear 3000. In Hard difficulty, every track is run, but in Easy and Medium, some of these tracks are skipped entirely. Every world contains a description on the weather conditions, but this doesn't affect the race, except for Night and Foggy races, where the visibility is decreased.