recursal/Fanatic-Fandom huggingface dataset:
Abbey of St. Sidryn

The **Abbey of Saint Sidryn** is an abbey located near the town of Abersford in Keelan province.

## Background

One of the larger abbeys on Caedellium, Saint Sidryn’s has members from three of the four orders: the Medicant Order, Theophist Order and the Scholastic Order. The Militant Order was not represented at the abbey. The Medicant Order was more represented than the other two orders because the abbey was the main medicant treatment and training facility for the Clengoth district, an area twenty miles across. The other orders such as the Theophist Order ministered to people in the nearby town of Abersford. Members of the Scholastic Order focused on various scholastic focuses. The abbey also served as a rehabilitation center for some individuals under probation due to criminal activity.

## Leadership

Leading the three orders represented at the abbey is the current Abbot Cestian Beynom. He is also the formal leader of the Theopist Order at the abbey. His wife Diera Beynom leads the Medicant Order as Chief Medicant for the district. Leadership of the Scholastic Order is less defined as each Scholastic has each their own areas of study & expertise.

## Innovations

Saint Sidryn's has quickly become one of the most prestigious medicant training facilities on the island due to their rapid acceptance of new pharmaceuticals, such as the ether. Or the novel treatment methods they have recently discovered like the c-section and proper disinfection of facilities and instruments like microscopes.
Maera Keelan

**Maera Keelan** is the eldest daughter of Culich Keelan and the wife of Yozef Kolsko.

## Appearance

At the start of the series she was 23 years old.

## Background

Maera was the elder daughter of the Hetman of the Keelan.

Due to her social standing she was expected to marry to continue the clan line. Her father being appreciative towards her keen mind allowed her to advise him and consult on clan politics. Additionally she helped to ease tensions between Moreland and Keelan by befriending a clansman of the former, Anarynd Moreland, with the approval of her father.

However due to her strong personality and independence not typical for a woman, many suitors turned down their proposals, finding her odd.

Due to her lack of successful exploits with men, Maera began to worry over her future. When word reached her about a man named Yozef Kolsko in Abersford, that her father had been monitoring, she volunteered to investigate the matter. Maera visited Abersford and was astonished to find how much the stranger had seemingly impacted the local society and economy. She had the opportunity to meet him and was pleased to know he was more open-minded towards a woman speaking her mind. After her meeting with Yozef, she returned home to present a case for marriage with him, citing the economic benefits to the arrangement.

## Sources

* Destiny's Crucible: Cast Under an Alien Sun
Yorza

**Yorza** are an apex predator that exist on the island of Caedellium.

## Biology

Yorza are another example of terrestrial Earth species from the Miocene epoch being transported to Anyar and then introduced to live in concert with the human population. Yorza appear to be the extinct Earth species hyaenodon. They have incredible biting power and show no fear of humans, almost as if they don't recognize humans as dangerous.
Wiki rules

Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary. It is also recommended to move this page into the Project namespace.

1. **Keep it civil**: Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
2. **Be a productive member of the wiki**: Contribute to the wiki in line with the established processes and conventions. Need help? Ask an administrator! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
3. **Do not engage in excessive self-promotion**: The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
4. **Do not harass other users**: If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
5. **Do follow community guidelines for formatting**: When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
Stent

**Stent** is one of the twenty-one clans of Caedellium.

## Background

Located on the western portion of the island, Stent is one of the most prosperous and strongest individual clans on the island.

## Politics

The current hereditary clan leader is Hetman Welman Stent.

Stent does not have any close relations with their neighboring clans. However they also do not have negative relations with their neighbors. The only exception to this is their relationship with the neighboring Selfcell clan. Relations deteriorated quickly during the Narthani occupation of Preddi and their forced alliance with the Selfcell clan.

## Geography

Stent's northern and southern borders are dominated by the Vandinke and Selfcell mountain ranges, respectively. The capitol, Clitwyth is located in almost the dead center of the province. Stent is also home to extensive coal deposits in the western portions of the province.

## Sources

* *Cast Under an Alien Sun by Olan Thorensen*
Mirica

**Mirica** is the name of the planet upon which Daniel Oglethorpe and Elizabeth Oglethorpe found themselves cast on after the Watcher's ship collided with their airplane. It was populated by the mysterious Others with humans and also Neanderthals.

## Geography

The planet Mirica had no moon, but had as many as twelve stars that outshone the scores of lesser suns in the star cluster that the planet was located in. It orbited a G0-type sun and from one hemisphere, seven of the brightest blue giant stars shone. According to Daniel Oglethorpe, he believed that Mirica laid on the edge of a large cluster looking outward or a small cluster looking inward though this was only speculation. The planet also has lighter gravity than Earth.

Fifty percent of Mirica is comprised of landmasses. Plateaus separated by chasms ten thousand feet deep. The planet's terrain contained great chasms that cut to ten thousand feet or deeper that separated plateaus hundreds to thousands of miles across. These plateaus contained mountain ranges twenty thousand feet high. Mirica contained a complex biosphere at the tops of the mountains to the bottom of the chasms.

Organisms in theses biospheres had adapted to oxygen levels ranging from 30 to 10 percent, respectively, a contrast to Earth’s 21 percent at sea level. At 30 percent oxygen, there was a danger of increased fire potential, while the oppressive humidity existed near the chasm depths and the seas.
Fuomon

**Fuomon** is a nation located on the planet Anyar in the Destiny's Crucible Universe.

## Geography

Fuomon is a peninsula country, situated in the eastern region of the Melosia Continent. It neighbors the Narthon Empire to the west, to the east is the Harrasedic League.

## History

When the Narthon Empire began its campaign westward by targeting the island of Caedellium, Fuomon sent a expeditionary force, under the command of Jaako Rintala, to investigate the Narthani presence on the island. They expected that the Caedelli would be overrun, however to their surprise they found the islanders putting up an impressive defense against the Narthani invaders.

More so they were fascinated by the technological advances introduced by Yozef Kolsko who claimed to be from a distant land called Amerika. The Fuomon delegation were given some inventions and new knowledge that solidified their alliance with the Caedelli. In return the Fuomi made their naval forces available to the Caedelli and helped harass the Narthani controlled harbors and fleets.

After the invaders were driven out, Fuomon played a vital part in encouraging the independent clans of Caedellium to remain united and form a central government.

The outcome of the war found Fuomon as staunch allies with Caedellium, Yozef in particular becoming a subject of interest for their nation. After Caedellium was liberated, the Fuomi attempted to locate Amerika as did Narthon, which resulted in naval clashes at sea, however the two never were able to locate Yozef's homeland.

## Culture

Fuomon is a relatively powerful nation, able to hold off against the territorial encroachment of the Narthon Empire. In addition their technological level is equivalent to Earth's early 1800s, possessing a railroad network pulled by horses.

## Foreign Relations

* Narthon: Narthon shares a border with Fuomon to the east. Currently at a stalemate with the nation in its conquest of Melosia.
* Caedellium

## Appearances

* *Destiny's Crucible: The Pen and the Sword*
* *Destiny's Crucible: Heavier Than a Mountain*
* *Destiny's Crucible: Forged in Fire*
* *Destiny's Crucible: Passages*
Cadwulf Beynom

**Cadwulf Beyom** is a skilled mathematician and the oldest son of Diera Beynom and Sistian Beynom.

## History

Cadulf as a child was known to be a odd due to his obsession with counting and math since adolescence. Though his interest was not understood by his parents who assumed that he would choose one of the three orders of the abbey. At age thirteen he was given the take of doing all the accounting of the abbey.

At the age of eighteen he had the broadest knowledge of anyone at the abbey though still found numbers interest to the confusion of his parents. With the arrival of Yozef Kolsko, his fascination in math was encouraged due to handling the foreigners finances, and quickly developed into a trade at the newly opened Bank of Abersford. Not only that using Yozef's advance knowledge in mathematics began to open a new field of study of math.

## Sources

* *Cast Under an Alien Sun by Olan Thorensen*
Selfcell

**Selfcell** is one of the twenty-one clans of Caedellium.

## Background

The province is located in the southwest of the island adjacent to Preddi, Brell, Moreland and Stent. The Selfcell population is made of descendants of the second wave of immigration to the island. The capitol city of Sellmor is located near the western coast of the province.

## Politics

Under Hetman Roblyn Langor, Selfcell found itself under the sway of the Narthani after the defeat of the Preddi clan. Forced to comply or be destroyed, the Selfcellese cooperated just enough to keep the Narthani from forcibly taking control of the province and destroying the clan in the same way that had happened to Preddi. During the united clans defense of the island an opportunity arose for Selfcell to revolt and rejoin the free clans. Hetman Langor ordered the fighting men of his clan to attack and remove the Narthani garrison in Sellmor along with a smaller garrison in the northern town of Wynmor. Due to the clan's rebellion they faced no repercussions unlike the other Narthani allied clan.
Estructuras

<<Anterior

## Descripción

**En este apartado se mostrara datos, tips y tipos de estructuras que nuestros héroes visitaran a lo largo de su aventura. Ya sean mazmorras o la casa de algún personaje relevante.**

## Edificios

### Casa de Miss Sugar

Residencia de la señorita Miss Sugar. Actualmente se usa como base de los héroes.

### Gremio de Aventureros

Edificio donde los aventureros pueden hacer uso de distintos servicios únicos.

### Plaza Mercante

Lugar de intercambio de objetos donde puedes hacer una fortuna si tienes suerte.
Gremio de Aventureros

## Descripción

Edificio donde los aventureros pueden gozar de múltiples beneficios y utilizar diferentes servicios.

## Servicios

* Alojamiento para aventureros que se encuentran lejos de su hogar.
* Compra y venta de armas y equipamiento útil.
* Disección de monstruos a un precio razonable.
* Trabajo exclusivo para aventureros con licencia.
* Compra y venta de recursos y partes de monstruo.
* Restaurante bar.
DnDecks Wiki

## Descripción

Bienvenido a DnDecks, esta es una wiki creada principalmente para facilitar el uso de los Roles y ventajas en el grupo de DNDs.

## Contenido

PNJS

PJS

Mobs

Hechizos

Skills

Estructuras

Artículos

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**

Las imágenes y videos son una gran manera de atraer lectores

a tu wiki. ¡No olvides colocar uno u otro!

Archivo:Placeholder

JS
Lobo

<<Anterior

## Descripción

Criatura habitualmente hostil que siempre esta pendiente de ver que ser vivo puede ser su objetivo.

"Este animal no le tiene miedo a atacar a su objetivo si tiene mucha hambre... yo mismo vi como peleaba arduamente con una serpiente."

-Morvius, aventurero.

## Zona de aparición

Bosques.

Campos de Terise.

## Estadisticas

 HP
 STR
 DEX
 CON
 INT
 WIS
 CHA
 DEF

## Skills

 Mordisco Poderoso
 Aullido de auxilio
Regulamin

***REGULAMIN. PRAWDOPODOBNIE NIEDŁUGO ULEGNIE ZMIANIE.***

* *Prosilibyśmy o miłe komentowanie stron. Jak najbardziej można wyrazić swoją opinię i zaproponować coś zmienić, ale no, nie rzucajmy się na innych bez powodu.*
* *Nie tworzymy stron z żartobliwą treścią lub taką, która posiada wyzwiska, nieodpowiednie treści.*
Bandit Trouble

The player is tasked with helping Farmer Lawson take back control of his farm, which has been conquered by bandits.

## Starting NPC

» Speak to Captain Henry **[-839 36 158]**

**Dialogue:**

* Ah, **[Player Name]**, your aid is most welcome. I hope I don't need to explain the secrecy of the situation.
* Azana is not the great capital it once was. Our leader is so fixated on conquest that he has ignored the troubles of his own.
* We can't even send troops to squash local bandits! What kind of nation cannot keep peace within its own borders?
* I'm sure you've seen the food shortages here. We need to put a stop to these bandit raids.
* Please speak to Farmer Lawson at the crossroads to Silkwood Forest. He will tell you more.

## Objective 1

» Speak to Farmer Lawson **[-1096 38 189]**

» West of Azana, Silkwood Forest

**Dialogue:**

* You are here to help?!
* Did the bandits finally get me or am I still dreaming?
* I had long given up hope of aid. Perhaps the High Lord has finally opened his eyes.
* Oh, you are not a soldier? Now that I think about it, you're not wearing their armour.
* Please, adventurer, get rid of these bandits for me... by any means. They have razed my lands for far too long.
* Perhaps then I could finally provide more food for our citizens.

## Objective 2

» Slay 10 Bandits **[-1189 39 63]**

You can slay any of the different bandit mobs, as long as the total is 10.

**Dialogue:**

* You've slain the bandits! Return to Farmer Lawson.

## Objective 3

» Return to Farmer Lawson **[-1096 38 189]**

**Dialogue:**

* I have no words to express my gratitude.
* With my lands returned, I can grow crops for the people.
* But rest not! Your act of valor, while brave, has not yet ended our plight.

## Rewards

* Quest Points: 1
* Experience: 1
* Money: 16
Super Funny Not Dumb Blocks Wiki

**Welcome to the Super Funny Not Dumb Blocks Wiki!**
Please keep your toxic off at all times before joining the comunity

## https://www.youtube.com/watch?v=zQawXvCd-fs

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Cheese the admin dashboard for more tips.
Piggy Fanon Wiki

## ¿Que Es Piggy Fanon?

Bienvenido/a A Piggy Fanon. En Esta Pagina Podras Hacer Lo Que Quieras Relacionado Con Piggy. Skins,Capitulos,Objetos,Etc O Tambien Juegos Parecidos A Este

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**

Las imágenes y videos son una gran manera de atraer lectores a tu wiki. ¡No olvides colocar uno u otro!

Archivo:Placeholder
Jason

## Apariencia

Jason Voorhees. Usa Una Chaqueta Negra Con Una Camisa Blanca Abajo. Unos Pantalones Y Usa Una Mascara De Hockey Para Tapar Su Cara

## Biografia

*Jason Voorhees. Es Un Asesino Que Aterrorizo Crystal Lake Durante Años. Era Un Niño Que Se Ahogo En El Lago. Su Madre Busco Venganza Y Ya Como Adulto Volvio A Vengarse*

## Jumpscare

Jason Te Clavara Muchas Veces Su Hacha En La Cabeza Hasta Matarte Mientras Se Escucha "Ki Ki Ma Ma"
Saoul Dyllis

**Saoul Dyllis** was a young surgeon at Abersford.

## Background

A mendicant, Dyllis was a skeptic but served as a good counterweight to Diera’s and Bolywin’s rising enthusiasm. He was one of the firsts mendicant who used and confirmed the effectiveness of Yozef Kolsko's ether anesthetic.

## Appearances

* *Cast Under an Alien Sun* by Olan Thorensen
Rabia Akuyun

**Rabia Akuyun** is the wife of Okan Akuyun.

## History

Rabia was from a prominent Narthani family and was introduced to her future husband Okan Akuyun who at the time was a young officer serving under her father. Though her family was not impressed by her marriage to Akuyun given that he was from a subjugated tribe and not an authentic Narthani.

## Sources

* *Cast Under an Alien Sun by Olan Thorensen*
Enmascarado

## Apariencia

El Enmascarado Tiene El Pelo Negro Y Parado. Usa Una Mascara Blanca Y Negra. Una Chaqueta Verde Y Unos Pantalones De Un Verde Mas Claro

## Biografia

*El Enmascarado Es Misterioso Se Sabe Poco De Su Vida. Solo Se Sabe Que Mata En Un Callejon*

## Jumpscare

El Enmascarado Le Clava Su Botella Al Enemigo En Los Intestinos Y Luego Se La Clava En El Cuello
Jason Zombie

## Apariencia

Jason Zombie Usa Una Ropa De Mecanico. Humeda. Tiene La Piel Gris,Una Mascara De Hockey Rota Para Tapar Su Cara,Una Costilla Salida,Una Cadena En El Cuello Y Unas Heridas En Las Piernas

## Biografia

*Jason Voorhees Murio Asesinado Por Un Niño Asustado. Una Muerte Lamentable Para Un Asesino Como El. Pero El Destino Le Dio Una Segunda Oportunidad Cuando Ese Mismo Niño Accidentalmente Lo Volvio A La Vida*

## Jumpscare

Jason Te Decapitara, Luego Tu Cabeza Caera Y Pasara De Primera A Tercera Persona
Scattered Pages

This side quest tasks you with helping Fred Featherington find lost books that have scattered across Dead Man's Rest after the collapse of the Great Library.

## Starting NPC

» Speak to Fred Featherington **[-10 30 -559]**

**Dialogue:**

* Lost! Lost Forever!
* So much knowledge... power... wisdom... all lost!
* When this library collapsed... who knows how many precious books were lost?
* Such relics cannot be lost forever!
* I beg thee, adventurer, recover the 5 lost books from the Great Library. I must add them to my... collection.
* I am sure they are scattered all over Dawnshi- I mean Dead Man's Rest by now.
* It won't be easy, it might take hours, days, weeks... but we must recover them!

## Objective 1

» Return to Fred with the 5 Lost Books **[-10 30 -559]**

» Location: Near the docks at Dead Man's Rest

You can find the Lost Book of Knowledge at **[-205 37 -536]**

You can find the Lost Book of Wisdom at **[-133 96 -518]**

You can find the Lost Book of Faith at **[-135 52 -625]**

You can find the Lost Book of Power at **[-51 69 -548]**

You can find the Lost Book of Magic at **[-42 39 -649]**

**Dialogue:**

* Great heavens! You found them!
* On this day you have saved knowledge and history worth hundreds of years!
* Be proud! ... and take these gold coins as a reward.

## Rewards

* Quest Points: 1
* Experience: 17500
* Money: 30
Balmoth

* Balmoths
* Balmoth Skull
1/2
The **Balmoths** are creatures that inhabit the planet Anyar on the island of Caedellium.

## Biology

The balmoth is an extremely large mammalian herbivore that walks on four legs. Either a direct descendant of the Paraceratheriums of Earth, extinct for 25 million years, or the product of amazing parallel evolution, the balmoth is known for it's delicious meat. They take between 2-3 Anyar years to gestate their young before giving live birth. The last known remaining specimens are located within the provinces of Hewell and Vandinke. Out of concern of the species, Yozef Kolsko suggested to the hetman of Vandinken to capitalize on the species by breeding them for their meat.

## Appearances

* *Destiny’s Crucible: The Pen and The Sword*
* *Destiny’s Crucible: Heavier Than A Mountain*
* *Destiny's Crucible: Tales of Anyar*
Wiki rules

Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary. It is also recommended to move this page into the Project namespace.

1. **Keep it civil**: Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
2. **Be a productive member of the wiki**: Contribute to the wiki in line with the established processes and conventions. Need help? Ask an administrator! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
3. **Do not engage in excessive self-promotion**: The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
4. **Do not harass other users**: If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
5. **Do follow community guidelines for formatting**: When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
Chucky

## Apariencia

Chucky Es Del Tamaño De Un Niño. Con Un Pelo Naranja. Un Overol Azul. Un Par De Heridas Y Sangre. Y Abajo Un Traje De Rayas

## Biografia

*Charles Lee Ray Era Un Asesino Que Termino Muerto En Una Jugueteria Su Alma Termino En Un Muñeco Y Ahora Matara Siendo El Menos Sospechoso*

## Jumpscare

Chucky Se Acerca Y Te Clava El Cuchillo En La Entrepierna. Te Arrodillas Y Chucky Te Clava El Cuchillo En La Cabeza
Uber Jason

## Apariencia

Uber Jason Tiene La Mitad De Su Cuerpo Cubierto Por Una Especie De Traje Negro Y La Otra Mitad Del Torso La Tiene Descubierta Mostrando Los Implantes Bionicos. Usa Una Mascara Metalica Con Ojos Rojos Y Tiene Una Pierna Robotica

## Biografia

*Uber Jason. Es Jason Voorhees Reconstruido Fue Al Espacio Al Ser Descongelado Y Jason Revivio Como De Costumbre Mato A Un Grupo De Gente Pero Al Final Fue Derrotado Pero El Logro Volver A La Vida Con Implantes Mejorados*

## Jumpscare

Uber Jason Agarra Con Su Brazo Derecho Al Enemigo Levantandolo Para Luego Clavarle Su Machete
Psicopata

## Apariencia

El Psicopata Es Un Chico Alto Con Una Cicatriz En La Cara. Y Usa Una Chaqueta Escolar Con El Numero 13. Ademas Usa Un Cuchillo

## Biografia

*Poco Se Sabe De La Vida Del Psicopata. Algunos Como El Creador Lo Llaman Henry. Aunque Se Desconoce Si Es Su Nombre Real*

## Jumpscare

El Psicopata Te Clavara El Cuchillo Varias Veces Hasta Matarte Mientras Dice "Bueno. ¿Quien Sigue?"
Sistian Beynom

**Sistian Beynom** is the Abbot of the Abbey of St. Sidryn. He was the husband of Diera Beynom.

## Chronology

Beynom was alerted that a strange man had washed upon the shore of Caernford in a mysterious fashion. Though the man was a mystery and there were concerns from his flock that the man could be a spy, the abbot decided to allow the stranger sanctuary and helped him recover so that the community could determine his intentions. The stranger spoke no language that the abbot nor anyone in the abbey could decipher so Sistian had his son teach the stranger the common language.

## Sources

* *Cast Under An Alien Sky by Olan Thorensen*
Mollywin

**Mollywin** was a sister at the Abbey of St. Sidryn.

## History

After Carnigan Puvey became friends with Yozef Kolsko, it led him to be more open with others. Following his encounter with Kolsko he found himself speaking to Sister Mollywin to her shock.

## References

1. ↑ *Destiny's Crucible Book 1: Cast Under an Alien Sun: Chapter 6*
Heather Chen

**Heather Chen** is a character from Destiny’s Crucible.

## Background

Heather Chen was young woman of Asian descent and lived in San Mateo, California. She was a recent graduate from high school and was traveling to Boston for music school at the New England Conservatory of Music. She had a skill in music, though mainly played the piano and also the violin but was also a composer.

To get there, Heather took Flight 4382, and while enroute an alien vessel crashed into the plane. Heather was among the Flight 4382 Survivors and was transplanted on Anyar by the Watcher AI Harlie as a way to quietly erase their existence from Earth.

Heather along with three other people were dumped on the planet in separate locations. For her Heather was taken as a slave in Sulako by a man named Halari and experienced cruelty at his hands. Though due to her unique eyes and musical skills of playing the foralong, she was regarded as a prized slave by her master.

By chance her musical lyrics reached another Flight 4382 Survivor named Mark Cadwell who immediately recognized them as clues that someone from Earth was nearby. Heather was rescued from the brothel by Mark and his family. She later joined Mark and his companions on their exodus to Caedellium where they hoped to regroup with another Flight 4382 Survivor.

After arriving to Caedellium,and making contact with Yozef, Heather began to nurture the musicial revolution fostered by Yozef after his introduction of orchestra. During which Heath caught the interest of Synton Ethlore.

## Sources

* Passages by Olan Thorensen
* A Dubious Peace by Olan Thorensen
Capitulo 1:Almacen Abandonado

## Trama

Despiertas Confuso En Un Almacen Abandonado. Y Deberas Escapar Por La Gran Puerta

## Escenas

**Intro:**Al Iniciar Despertamos En El Almacen. Confundidos Una Voz En Un Microfono Nos Dice Que Tenemos Que Escapar Para Poder Sobrevivir

**Escapar:**Escapamos Abriendo La Gran Puerta. La Voz Nos Felicita Y Dice Que Tendremos Un Minimo Descanso Hasta La Proxima Prueba

## Objetos

* Llave Roja
* Llave Verde
* Llave Violeta
* Destornillador
* Engranaje

## Guia

Para Poder Escapar Necesitamos Abrir La Gran Puerta. Que Se Encuentra Enfrente De La Sala De Trabajadores. Para Poder Abrirla Necesitamos. Hacer Que La Maquinaria Funcione

Empezamos Lo Primero Que Tenemos Que Hacer Es Ir Al Almacen. Donde Encontraremos La Llave Roja

La Llave Roja La Usamos Para Abrir La **Habitacion 1** Al Abrirla Encontramos El Destornillador

Luego Tenemos Que Ir A La **Habitacion 2** Donde Obtenemos La Llave Verde Y La Llave Violeta

La Llave Verde Sirve Para Abrir La Sala De Trabajadores. Y La Llave Violeta Para Abrir La Caja Fuerte De La Sala De Trabajadores. En La Caja Fuerte Obtenemos El Engranaje

Luego Con El Engranaje Y El Destornillador Podemos Ir Al Almacen Y Hacer Funcionar La Maquinaria. De Hay Tenemos Que Esperar 30 Segundos. A Que Se Abra La Gran Puerta. Para Asi Poder Escapar
Hidden Koldore

In this quest, the player must speak to in order to learn about magic how to continue their journey.

## Starting NPC

» Speak to Morowin **[-1976 29 -26]**

**Dialogue:**

* Well, I'm about to do some fishing. Want to join me?
* You see, the trick to fishing isn't about knowing your prey, but knowing your bait.
* Occasionally I dress up as a large salmon for a sheer display of dominance over the worms I use as bait.
* Hello?... are you there?

## Objective 1

» Return to Rhalik Redbeard **[-1605 31 231]**

**Dialogue:**

* You found him? I'm impressed, I haven''t seen him in years!
* How's he doing by the way?
* Man I wish I invested in some real estate myself. I can only imagine how happy he is right now.
* Sitting in his cabin, enjoying nature, maybe doing some fishing...
* Well now that you have the pick, you should be able to see the king!
* Go see Hidden Koldore for yourself. It really is a sight to behold.'

## Objective 2

» Enter Hidden Koldore and speak to the King of the Mountain. **[-1536 37 263]**

**Dialogue:**

* Halt! I hear it! The faint hum of true steel, the natural bowing of our own local flora.
* And most of all, the aura of excellence. You wield one of our sacred tools. I feel it, the Koldorian Pickaxe.
* One who appreciates our ancient craft is a friend of mine! What brings you to my forge?
* Magic? Ah, yes, I see the rune burned into your arm.
* However, I am afraid the most I can do is point you to Hilstead, the village of the vikings.
* Their knowledge of magic far exceeds my own. You shall find your answers there.
* But beware, this knowledge has caused them to resent users of the craft.
* To ease potential tension, first travel north to Whaletown.
* There you must enter their tournament of strength. Winning it should curry enough favour to seek audience with their chief.
* Safe travels, adventurer. If you are ever passing through our lands again; may we share a toast.

## Rewards

* Quest Points: 1
* Experience: 500
* Money: 16
Aivacs Zulfa

**Aivacs Zulfa** was the direct commander of the Narthani Army on Caedellium. He held the rank of Brigadier.

## Appearance

Young and somewhat handsome with a neatly trimmed mustache. He was 38 at the time of Narthon's occupation of Preddi.

## Personality

Due to Zulfa 's impressive appearance people often misjudged him for being weak. Though in truth Zulfa was a gifted tactician, fearless and yet not reckless and decisive at critical moments.

## History

Zulfa came from a pedigreed military family in Narthon. He led the Narthani invaders on their first major foray against the Caedelli at the Battle of Moreland City. The invasion force was turned back due the Narthani right flank collapsing after the Eywell Hetman led most of his cavalry on an ill fated attack against the Keelanders and their Tri-Clan Alliance allies. Zulfa later also spearheaded the attack and razing of the Swavebroke province capitol of Shullick.
Jewelry Jam

This special side quest tasks the player with crafting Cut Rubies with the guidance of the Master Jeweler. This side quest is only available to a player with the Jeweler profession.

## Starting NPC

» Speak to the Master Jeweler **[-760 33 220]**

**Dialogue:**

* Who are you? You say you want to be my apprentice? Pfffthahahaha! Ahahahaha!! ... You serious?
* This should be good for a few laughs! Alright fine, tell you what.
* You get me a ruby from the mine, polish it, maaaybe I'll make allow you to become my apprentice.
* Before I give you directions, if you're ever unsure of what you need to polish a gem, check the gemcutting station here.
* Since I can tell you're new, go down the path from the bank here. Go through the market, and past the blacksmith's shop.
* Follow that path, and go past the spruce grove. The mine is directly in front of it.
* I'll be here, waiting to see you fail, hehehe!

## Objective 1

» Craft three Cut Rubies and return to the Master Jeweler **[-760 33 220]**

You can mine Uncut Rubies near Azana at **[-1083 69 303]**

You can slay Infected Bovine in Azana at **[-641 44 207]** for Animal Hide

Note: Use the Gemcutting Bench to polish Uncut Rubies into Cut Rubies

**Dialogue:**

* Alright, let me see...
* That's amaz- I mean, passable.
* Oh very well,you are now my apprentice. Don't make me regret this.
* I...suppose I should let my fellow jewelers know that you can use their gemcutting workstations. Now, go on! Get out of here, before I change my mind!

## Rewards

* Quest Points: 1
* Experience: 1650
* Money: 15
Klan Bluszczu

## Miejsce zamieszkania

### Teren

Las iglasty, las mieszany, bagna, rosną tu kakaowce sądząc po tym że niektóre koty mają czekoladowe futro lub kakaowe oczy

### Zwierzyna

Ptaki(m.in. lelki, pliszki, drozdy, zięby, pluszcz, kosy, sroki), myszy, jaszczurki, żaby, nietoperze

## Typowe koty zamieszkujące Klan

### Charakter

Koty waleczne przywiązane do terytorium. Szczególnie chronią swojego honoru, mają wysokie kryteria przez co ich wojownicy są wspaniali

**Klan Bluszczu (ang. Ivyclan)** - Jeden z obecnych klanów.
Parcel, Please

Parcel, Please is part of the main quest line for Runic Realms.

## Starting NPC

» Speak to Astrid **[-1638 43 -2082]**

**Dialogue:**

* Thank you for meeting with me.
* I have a request for you, but I plead that you do not speak of it to anyone.
* You see, there are actually people in Hilstead that support magic. However, our voices are silenced by the majority who are adamantly against it.
* Our clan used to be greater in number, too. But the majority of those that supported magic split long ago.
* They left here to start a new city, Wintervale.
* This included my relatives, whom I have not contacted in years.
* I beg you, deliver this letter to my cousin Asger.
* I just pray that she will listen to me.

## Objective 1

» Speak to Asger near the fishing spot in Wintervale **[-1641 38 -2674]**

» Location: Near the fishing spot in Wintervale

**Dialogue:**

* A letter from Astrid?
* This must be important... I have not spoken to her in years!

## Rewards

* Quest Points: 1
* Experience: 1000
* Coins: 10
Omir Abulli

**Omir Abulli** was a Buldorian mercenary and the leader of the Benhoudi. During the year Yozef Kolsko arrived, Omir followed Abelan’s plan to raid the Keelan town of Abersford. When he led a team to charge the gate of Abbey of St. Sidryn, he was among the casualties.

## History

Abulli took a commission from the Narthani, by Musfar Adaln to attack the coast of Keelan, starting with Abersford. He led a group of a hundred raiders to attack the abbey. They were lured into the open gate by the fleeing women of the town. Taking a chance for spoils, the raider led his men to it. Unknown to him, it was a ploy to drop their guard by the defenders.

## Source

* *Cast Under an Alien Sun by Olan Thorensen*
The Snarling Graeko

The **Snarling Graeko** was an inn and pub located in Abersford.

## History

The Snarling Graeko was an establishment operated by Kuwaith. After Yozef Kolsko became accepted as a member of the town. the pub was a frequent place where he and his circle sat together and drank after work. Later after Yozef married Maera Keelan and planned to move to Caernford, Maera helped convince Kuwaith to open a pub there with his cousin Aberlol with the same name as the original pub in Abersford and create the first franchise of pubs.

## Sources

* *Cast Under an Alien Sun by Olan Thorensen*
Flower Fugue

Flower Fugue tasks the player with helping Balin retrieve an Echinacea.

## Starting NPC

» Speak to Balin **[963 50 207]**

**Dialogue:**

* Hello young man, could you do me a favour?
* I am looking for a flower but I cannot remember where to find it.
* It is called an Echinacea. Would you unearth one for me?

## Objective 1

» Bring the Echinacea to Alchemist Eyowen **[733 74 -125]**

You can gather Echinacea outside Isfodar near **[869 36 -26]**

**Dialogue:**

* Adventurer, I see you have a rare Echinacea flower!
* It has many rejuvenation properties and even cures memory loss!
* If you want...I could make you a potion with it?
* Hold on just a moment...
* There you are: Echinacea Medicine.
* Naturally, I made one for myself too.
* Pleasure doing business with you!

## Objective 2

» Bring Balin what he needs **[963 50 207]**

**Dialogue:**

* Who are you?
* A quest? I remember no such thing!
* Fine, if you insist. Take these coins and leave.

## Rewards

* Quest Points: 1
* Experience: 12000
* Money: 16
Wiki rules

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A Plea for Help

In this quest, the player is tasked with helping the people of Naheen in hopes of gaining their aid.

## Starting NPC

» Speak with the Shah of Naheen **[1974 51 296]**

**Dialogue:**

* Greetings **[Player Name]**!
* I have heard great things of your past deeds. You have overcome remarkable villains during your journey here.
* Please, if there is anything we can do for you. Ask away.
* Send troops to aid Isfodar? Why of course I can spare some men!
* There is just one thing... You see, the past few months, those monsters from Zenyth have been attacking us relentlessly.
* Feeding my people has become a real problem. I am afraid many will soon starve.
* If only you could gather us some ingredients, our farming efficiency and irrigation would rise dramatically!

## Objective 1

» Bring the Shah **[1974 51 296]** 14 Iron Ore, Fertilizer and Slimy Flint

» Location: Naheen

Slay Unstable Slimes near Naheen to get Fertilizer and Slimy Flint **[2052 45 254]**

Mine iron ore near Naheen at **[1737 52 92]**

**Dialogue:**

* Incredible. You found the items!
* Thank you. We will now be able to feed all of our people.
* However, dark tales have reached my ears.
* In our recent battle, we had more injured than we can currently take care of.
* If we do not get new cures, these helpless civilians will die.
* Please. Bring us the following potion ingredients and save their lives!

## Objective 2

» Bring the Shah **[1974 51 296]** 1 Pufferfish and 10 Uncut Rubies

» Location: Naheen

Fish for pufferfish near Naheen at **[1796 37 2]**

Mine uncut rubies near Naz'Mora at **[2632 32 1110]**

**Dialogue:**

* The hero returns! Just in time, I was getting worried about the citizens, those poor souls.
* I will immediately give this to the doctor and have him distribute these.
* Alas, I have one more request for you. Then you are free to leave with my soldiers.
* Living in such a harsh environment is extremely difficult. You have seen what it is like out there.
* We really need new houses and clothes to protect our people from the dreadful climate.
* If you could bring us the following items, we could clothe more of our people and blow through these mountains to make new buildings.

## Objective 3

» Bring the Shah **[1974 51 296]** 20 Animal Hide and Gunpowder

» Location: Naheen

Slay Infected Bovine in Azana's eastern graveyard for Animal Hide **[-647 44 219]**

Slay Unstable Corpse near Naheen to gather Gunpowder **[2033 40 264]**

**Dialogue:**

* Incredible. You actually returned with all of these items!
* Now we can finally challenge Zenyth on even footing. That senile sultan has disrespected me for far too long.
* We shall flood his palace with the blood of his serfs!

## Objective 4

» Ask the Shah **[1974 51 296]** for some of his troops

» Location: Naheen

**Dialogue:**

* Troops? I do not remember promising such a thing.
* Why would I offer any of my men to a mere commoner?
* Begone peasant! Before I have your head cut off.

## Rewards

* Quest Points: 1
* Experience: 24000
* Money: 1
Audience with the Sultan

In this quest, the player finishes up Ebo's ordeals to obtain the permit, then is granted an audience with the sultan.

## Starting NPC

» Speak to Ebo **[1569 37 -139]**

**Dialogue:**

* What are you looking at me for?
* Go feed those swine the potion and get this ordeal over with!
* Start with the fat one over there.

## Objective 1

» Give the potion to the first servant **[1572 37 -132]**

**Dialogue:**

* Oink oink \*ahem\* I mean thank you.

## Objective 2

» Give the potion to the second servant **[1569 41 -141]**

**Dialogue:**

* Mud is surprisingly tasty.

## Objective 3

» Give the potion to the final servant **[ 1571 41 -133]**

**Dialogue:**

* I was actually enjoying myself...

## Objective 4

» Speak to Ebo **[1569 37 -139]**

**Dialogue:**

* They're back! Now get to work you three! Start by getting rid of all this mud.
* What permit? I don't remember such a thing.
* Oh fine, fine I'll write you a letter. Just leave quickly, I have to put my house in order.

## Objective 5

» Return to the Information Clerk **[1494 39 -181]**

» Location: Zenyth Bank

**Dialogue:**

* I assume everything is sorted with Ebo then.
* Marvelous. With this letter, I can process your request immediately.
* ...
* Here you are: an official permit to see the sultan.

## Objective 6

» Speak to the Palace Guards **[1579 38 -179]**

**Dialogue:**

* Back already? Didn't I tell you to stay away last time? The Sultan doesn't see anyone unless they ha-
* ...an official permit.
* Amsu have a look at this.
* I have no clue how you got your hands on one of these but it is real.
* Hey! Don't look so happy! If you think this guarantees anything from the Sultan then I've got bad news for you, kid.
* Just go through, you'll see.

## Objective 7

» Speak to the Sultan **[1691 56 -181]**

**Dialogue:**

* Next!
* State your request.
* You want ME to help those pathetic elves and mages?
* You have some guts to come here and spout such rubbish. Why on earth would I help those lowly creatures?
* Serves them right for using magic! They deserve all the consequences.
* You're lucky I don't kill you on the spot for even suggesting such a thing.
* Now begone before I change my mind.
* Next!

## Objective 8

» Return to the Palace Guards **[1579 38 -179]**

**Dialogue:**

* Hahaha what did I tell you?
* You're better off asking the Naheenians for help!
* Imagine that, Amsu!
* I can't control myself! This is too much... And to walk in with such confidence too.

## Rewards

* Quest Points: 1
* Experience: 9000
* Money: 30
Master Morowin

In this quest, the player must meet with Master Morowin in order to craft a Koldorian Pickaxe and help deal with his pirate pest problem.

## Starting NPC

» Speak to Rhalik Redbeard **[-1605 31 231]**

**Dialogue:**

* Great. Now I need you to bring these materials to Morowin.
* Last I heard, he bought a cabin somewhere in Jackal''s Cove. A real steal for the price he got.
* What do you mean I said I''d make it? I never. I just said I would help you...
* I appreciate that you think I have the skills for such a feat, but only a master blacksmith could forge a Koldorian Pickaxe!
* Good luck! I know you will be able to find him. Exit the city and head for the cove.

## Objective 1

» Find Morowin's Cabin in Jackal Cove **[-1964 25 -26]**

## Objective 2

» Defeat 5 Jackal Pirates **[-1964 25 -26]**

**Dialogue:**

* You've defeated the pirates!

## Objective 3

» Speak to Morowin **[-1976 29 -26]**

**Dialogue:**

* Thank you for getting rid of those pests. That should give me peace-- for a time at least.
* I have some advice for you, kid. Make sure you do your due diligence when buying a house!
* And if a house seems cheap, like really, really cheap... then there''s probably something wrong with it.
* Maybe it gets a little too cold in the winter. Maybe there is no bathroom. Or maybe THE ENTIRE AREA IS A PIRATE HIDEOUT...
* Anyways, what can I do for you?
* A Koldorian Pickaxe? Sure, those things are child''s play to make!
* However, to make one, you require an Ethereal Flux...
* Luckily for you, I possess one!
* Well... possessed. In the midst of the pirate attack, some chicken ran off with it.
* Crazy, I know. But that''s how things are around here. Bring me the flux and I will make your pickaxe.

## Objective 4

» Find the thieving Chicken along the shores of Jackal Cove **[-1940 25 36]**

*Note: The thieving chicken is a player sized NPC running in circles around the shore. If you can not see it, try leaving the area and coming back.*

**Dialogue:**

* Quack! Ummm I mean cluck cluck...

## Objective 5

» Bring Morowin the Ethereal Flux **[-1976 29 -26]**

**Dialogue:**

* Great, you found it!
* ...What did you bring me those materials for?
* I'm a blacksmith, of course I have iron and wood laying around!
* Here you go-- one Koldorian Pickaxe!
* I told you it was easy to make. Unlike relationships - those are hard. Treasure them.

## Rewards

* Quest Points: 1
* Experience: 3200
* Money: 16
* Koldorian Pickaxe: 1
Capitulo 2:Crystal Lake

## Trama

Despues De Escapar Del Almacen Llegas A Crystal Lake

## Escenas

**Intro:**La Voz Del Microfono Vuelve A Sonar Y Nos Dice Que Ya Empieza La Proxima Ronda. A Lo Que Se Muestra A Jason Zombie Salir Del Agua. Alguien Nos Agarra Y Esconde En Los Arbustos Revelando Ser Tommy Jarvis. Otro Sobreviviente De Todo Esto Y Nos Dice De Arreglar El Barco Para Salir

**Escapar:**Escapamos En El Barco Junto Con Tommy Jarvis. Mientras La Voz Del Microfono Nos Felicita

## Objetos

* Llave Verde
* Llave Roja
* Caña De Pescar
* Gasolina
* Bateria
* Cartucho De Escopeta

## Guia

Aparecemos A La Izquierda De La Cabaña 2. Para Escapar Necesitamos El Barco Que Lo Debemos De Reparar

Primero Debemos De Obtener La Llave Verde. Puede Aparecer En La Cabaña 1 O En La Cabaña 3

Con La Llave Verde Abrimos La Cabaña 2 Y Adentro Esta La Llave Roja Y La Caña De Pescar

Tenemos Que Poner La Caña De Pescar A Un Lado Del Puente Debemos De Esperar 40 Segundos Para Que La Caña Pesque Y Nos Traiga El Cartucho De Escopeta

Usamos La Llave Roja Para Abrir La Cabaña 4 Donde Esta La Bateria Y La Gasolina

Debemos De Llevar La Gasolina Y Bateria Al Barco Para asi Poder Huir

**Opcional:**Podemos Llevar El Cartucho De Escopeta A Tommy Jarvis. Que La Usara Para Disparar Al Asesino Paralizandolo Durante 25 Segundos
An Arduous Task

In this side quest, the player helps Master Biblia get an important book from upstairs.

## Starting NPC

» Speak to Master Biblia **[-1587 34 -2702]**

**Dialogue:**

* Ah, you there.
* An aspiring adventurer, I see.
* I have just the quest for you!
* It is difficult quest of utmost importance!
* I have just finished this book here and I need to read the next one for my... magical studies.
* Unfortunately, I have injured my back from sitting improperly.
* Thus, I need you to go upstairs and get me the next volume of this book.

## Objective 1

» Return to Master Biblia with his book

Trinity Vol. 7 can be found upstairs in Master Biblia's house at **[-1577 39 -2692]**

**Dialogue:**

* You have retrieved it!
* Thank you, i can now continue my very important work.
* Take this as a reward.

## Rewards

* Quest Points: 1
* Experience: 9000
* Money: 32