PM-71

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*" The standard machine gun used by the Soviet army during the 80’s firing, high-powered, ammunition this machine gun is especially effective at long ranges "*
— in-game description

The **PM-71** is a Light Machine Gun (LMG) that appears in the game *Generation Zero*. It is an LMG capable of firing only in Automatic. The PM-71 takes 7.62mm rounds and can hold a magazine of 50. It is included the Eastern European Weapons Pack DLC.

### PROS

* similar ROF (rate of fire) of the KVM 59
* large magazine (250 rounds)
* high damage per shot
* short reload time (4 seconds)

### CONS

* high recoil recommend to attach a machine gun compensator.
* Long reload (5 seconds) if you haven’t got the fast reload skill.

### Weapon Attachments

 **Barrel** | * Machine gun suppressor
 **Magazine** | * volkov Extended Magazine

### Locations

**Dilapidated**

* Can drop from Prototype Tanks.

**Worn**

* Can drop from Prototype and Military Tanks.

**Good**

* Default from the Eastern European Weapons pack

* Can drop from Military Tanks.

**Exceptional**

* Can drop from Military and FNIX Tanks.

**Special**

* Can drop from spetnaz wolves and firebirds.

## strategy

* The high fire rate, combined with its high damage output and when it's synergized with shock bullets, turn the PM-71 into a deadly machine gun.
* The PM-71's high recoil when firing means the use of a machine gun compensator to lower recoil, attaching a suppressor is not recommended, as it is not designed for stealth combat.

## Trivia

* The PM-71 is based off the PK Machine gun (or PKM for short), a Soviet era general purpose machine gun/squad automatic weapon that was made during the Cold War and became the standard issue SAW (squad automatic weapon) when introduced during the Vietnam war.
	+ The numbers “71” in the PM-71's name, was the year that the PKM was put in mass production.
	+ The PKM is currently used by 67 Asian countries like Iraq and China (although they use the type 80 an exact Chinese copy of the PKM).
* The PM-71 incorrectly uses a disintegrating ammo, that to the real life PKM, that uses a non-disintegrating ammo belt, that cuts of every 25 rounds to prevent increased weight on the left side of the PKM.
	+ The PM-71 incorrectly uses the 7.62x51mm NATO cartridges rather than 7.62x54mmR cartridges, the correct cartridges for the PKM in real life. The same issues are also present with the Kotenok Sniper Rifle/DMR.
* The PM-71 can be attached with a 2x red dot sight despite the fact that the PKM doesn’t has a Picatinny rail for attachments.
	+ When a 2x red dot sight is attached, the attachment seemingly appears to be onto the top cover, rather than on an attachment rail.
* The PM-71’s top belt cover seems to be missing its pivoting lever inside, a critical component of a modern-day light machine gun without the pivoting lever it will be unable to feed and eject the ammo belt.
* The PM-71 is incorrectly classified as a light machine gun instead of being classified as a “general purpose machine gun”.
	+ The reason which being is because light machine guns are a type of small arm that automatic weapon which usually has a bipod support for the barrel. A general-purpose machine guns meanwhile are used with a bipod in a light role and, for more accuracy, with a tripod in a medium role.
	+ Another reason for its classification as a general-purpose machine gun, for its use of service cartridges (7.62x54mmR cartridges) and not the standard rifle cartridges.