Resource

**Resources** are obtained by salvaging items in the Survivors' camp or in your inventory. There are 3 types of resources; "Materials", "Food", and "Misc". Materials are used to build camp structures or create things from recipes you've obtained (sometimes from salvaging). "Misc" materials are things like water which don't show up in your stock.

## Salvaging

You can salvage items in two ways:

* By accessing your stock in your camp; resources here will be stored directly in your stock and can be used in the camp.
* By salvaging items in your inventory by clicking the hammer icon and dragging them into it. You can craft items from here if you have the resources in your inventory. These resources cannot be used in the camp unless you first deposit them into your stock.

Note that you **cannot** salvage poor, expired, or legendary quality items. Higher quality items have a higher chance to give resources for that item that aren't 100%. You **can** salvage items that are about to fall apart (low durability), and this will have no penalty.

As you both salvage and craft items, your efficiency in creating those items will go up.

## Buying/selling/trading resources

You can directly obtain or sell resources in the following ways:

* You can buy resources from Jeffrey once a day.
* You can sell one specific kind of resource to Antonio a day.
* Trade with other players.

Trading resources between players was introduced in V1.19. Before this, the only way to trade resources was by creating items and then trade those. This was very inefficient however, as it often required twice the resources to make the item, and required other resources to make the item.

## List

Below you can find information on various resources as well as how to get them.

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* Materials
* Food
* Misc

* Scrap metal
* Wood
* Tools
* Rope
* Paper
* Plastic
* Fabric
* Screw
* Fertilizer
* Precious ore
* Glass
* Electronic component
* Blade
* Medicinal herb
* Blueprint
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## Scrap metal

### Max Stack

25

**Scrap metal** is a common **resource** that is often required in large amounts for creating camp buildings, and is also used in various weapon recipes.
## Sources

The best way to get scrap metal is to find Industrial metal pieces, since they salvage into so much and are fairly common. The best way to find them is by looking at various set locations (see page) although it is also fairly commonly found by checking the trash / recycling, desks, and lockers.

## Uses

Research projects - random values

Camp buildings:

* Crafting table - 40
* Assembling table - 30
* Laboratory - 40
* Water tank - 40/60
* Materials storage - 20/60/100/140
* Food storage - 20/80/140/200
* Fuel tank - 40/80/120/160
* Storage - 100/300/500/700
* Research workshop - 150
* Solar panel - 100/300
* Battery - 80/320/560/800
* Strategy table - 15
* Engine-generator set - 400
* Forge - 300

Recipes:

* Wolf trap - 10
* Shovel - 8
* Crowbar - 10
* Compass - 2

* Butterfly knife - 2
* Pickaxe - 10
* Iron bar - 10
* Skewer - 2
* Saw - 1
* Hunting knife - 2
* Electrical Nightstick - 4
* Pitchfork - 6
* Steel sword - 4
* Mace - 8
* Katana - 10
* Axe - 5

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## Wood

### Max Stack

30

**Wood** is a common **resource** that is used in many useful recipes, as well as needed in a lot of camp buildings in large amounts.

## Sources

Salvaging chairs and stools is the leading means of obtaining **wood** resource because of their wide availability in certain maps and they cost a relatively small amount of Rest/Stamina/Fire points to pick up, compared to other items made with wood.

A great zone for collecting **wood** giving items is Mazon College due to the large amount of chairs. The same applies for the *Sacramento Public Library* in the «South district», the Bibi-Too Café in «The alley of settlements» of the Sacramento Suburbs (north of Amber Reid) and the *Perfume of the Past* preschool directly under the *Condemned car dealership* in Downtown Santa Rosa. Another good, though not so reliable, source of chairs is the Auction House Secret Passage in Arizona Jurassic Museum. Another great source is logs, which can be found searching the trash/recycling, desks, and shelves.

## Uses

 Kitchen stove - Add to cook fire for 10  fire.

Camp buildings:

* Crafting table - 80
* Assembling table - 60
* Laboratory - 40
* Materials storage - 50/150/250/350
* Food storage - 70/200/560/800
* Sewing workshop - 20
* Vegetable garden - 1/8/150/290/360/430
* Storage - 150/450/750/1050
* Bed - 150
* Chicken coop - 1000
* Goat pens - 1000
* Strategy table - 40
* Dressing table - 100
* Doghouse - 400

Recipes:

* Skewer fish - 1
* Skewer vegetables - 1

* Temporary wood protection - 6
* Shovel - 4
* Basic fire starter - 2
* Fishing rod - 5
* Torch - 3
* Fire starter - 3
* Advanced fire starter - 4

* Wooden plank - 5
* Bow - 6
* Wooden cane - 3
* Baseball bat - 10
* Guitar - 8
* Spear - 5
* Hatchet - 3
* Spiked Club - 5
* Pickaxe - 5
* Skewer - 5
* Saw - 2
* Hunting knife - 1
* Kukri - 1
* Pitchfork - 8
* Machete - 4
* Sickle - 3
* Mace - 8
* Axe - 10
* Studded baseball bat - 10

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## Tools

### Max Stack

20

**Tools** are an important **resource** that can seem uncommon unless you know where to look. Many camp buildings require them to be built, and they are also required to harvest resources when farming. It is also used in a few recipes.

## Sources

Since every map has at least one rake and shovel somewhere, they are the easiest items to find, although they are often poor quality.

Good zones for salvageable tool items are:

 Shopping Sunset | Often
 Arizona Jurassic Museum | Often
 Arizona Jurassic Museum | Sometimes
 Arizona Jurassic Museum | Sometimes
 Blue Mesa | Often

## Uses

Farming - harvesting crops - 1

Camp buildings:

* Crafting table - 5
* Assembling table - 5
* Sewing workshop - 3
* Research workshop - 20
* Vegetable garden - 1/8/15/29/36/43
* Chicken coop - 60
* Goat pens - 50
* Solar panel - 20/60
* Battery - 10/40/70/100
* Engine-generator set - 15
* Dressing table - 15
* Forge - 50
* Doghouse - 50

Recipes:

* Shovel - 3
* Crowbar - 2
* Compass - 2

* Bow - 1
* Guitar - 1
* Pickaxe - 1
* Shears - 1
* Mace - 2

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## Rope

### Max Stack

20

*For the item, see Rope (item).*
**Rope** is a fairly common **resource** that is mostly used to create weapons and fishing rods.

## Uses

Camp buildings:

* Goat pens - 100

Recipes:

* Splint - 1

* Temporary wood protection - 1
* Fishing rod - 2

* Bow - 2
* Kitchen knife - 1
* Guitar - 2
* Hatchet - 1
* Spiked Club - 3
* Pitchfork - 2

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## Paper

### Max Stack

40

*For the item, see Paper (item).*
**Paper** is a very easy to collect **resource** due to the large amount books give. It's main use is for making  handmade blueprints. Beyond making blueprints, it has very little use in recipes, and is mostly used in research projects or fueling the kitchen stove's fire.

## Sources

The best source for paper is books, and great sources for books are:

* Mazon College - the main building has a stack of books in the hallway by the lockers on the ground floor, and there are also many books to be found around the building.
* Sacramento Suburbs - the library near the south corner, across the bridge and on the west side of the map.

## Uses

 Kitchen stove - Add to cook fire for 1  fire.

Camp buildings:

* Strategy table - 20
* Doghouse - 200

Recipes:

* Handmade blueprint - 20
* Firecrackers - 2
* Fire starter - 1

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## Plastic

### Max Stack

25

**Plastic** is a common **resource** mostly used for weapon recipes (especially flare guns and combat knives).

## Sources

A great zone for collecting plastic items is the Sunset Mall, specifically the toy shop (large amount of board games and 2 plastic swords). The mall also has a good amount of watering cans and other plastic items, but they take some wandering around to find. Screen can also be a consistent source of plastic with 4 each.

## Uses

 Kitchen stove - Add to cook fire for 2  fire.

Camp buildings:

* Water tank - 75/120
* Research workshop - 50
* Solar panel - 120/360

Recipes:

* Flare gun - 5

* Kitchen knife - 1
* Combat knife - 4
* Electrical Nightstick - 6
* Shears - 8
* Taser - 5
* Plastic Sword - 20

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## Fabric

### Max Stack

30

*For equipable clothing, see clothing.*
**Fabric** is a semi-common **resource**.

## Sources

Many good fabric items can be found in  lockers. Some good zones for collecting fabric are:

* Mazon College - the lockers in the main building (both floors). Secret passage are the best source, especially the **SP** - *Stadium* (both around the field as well as the lockers). The **SP** - *Store* also has a lot of fabric items on the shelves in the first room.
* Sunset Mall - the toy shop, the kindergarten just north of it (lots of pillows and a few plushes and dolls), and the lockers of the bowling alley as well as the «Jellyfish Public Swimmingpool» (fifth room on the left of the spawn) contains fabric.
* Arizona Jurassic Museum - there is a house south of spawn (down the hill) that has a shelf with multiple plushes.

You can also get a decent amount of fabric from farming (being the only non-food resource you can actually get from farming).

## Uses

 Kitchen stove - Add to cook fire for 1  fire.

Camp buildings:

* Food storage - 50/100/210/300
* Bed - 200

Recipes:

* Molotov cocktail - 1
* Torch - 2

* Baseball bat - 2
* Steel sword - 2
* Plastic Sword - 2
* Studded baseball bat - 2

* Bandage - 2
* Splint - 4

## Trivia

* In the early release of the game fabric was used along with  sewing kits to upgrading clothing.

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## Screw

### Max Stack

20

*For the item, see Screw (item).*
**Screws** are a common **resource** use in various buildings and weapons.

## Sources

Best way to obtain is by finding Screw items, which are commonly found in trash/recycling, desks, and lockers.

## Uses

Camp buildings:

* Water tank - 15/25/35
* Materials storage - 10/30/50/70
* Food storage - 10/40/70/100
* Sewing workshop - 40
* Fuel tank - 5/10/15/20
* Storage - 10/30/50/70
* Bed - 10
* Goat pens - 20
* Solar panel - 20/60
* Engine-generator set - 20
* Doghouse - 30

Recipes:

* Wolf trap - 2

* Spiked Club - 5
* Combat knife - 1
* Shears - 1
* Machete - 2
* Taser - 1
* Axe - 4
* Studded baseball bat - 1

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## Fertilizer

### Max Stack

15

**Fertilizer** is a **resource** that is mainly used for farming.

## Sources

The two main ways to collect fertilizer is by fishing and collecting bones. The best source of bones is killing infecteds, but some maps such as Walker River have a lot around the map (although many are unsalvageable).

## Uses

Research projects - random values

Farming - fertilizing crops - 1

Camp buildings:

* Vegetable garden - 4/32/60/116/144/172

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## Precious ore

### Max Stack

5

**Precious ore**, as it's name suggests, is one of the rarer **resources** in the game, as the items it belongs to are either rare or have a low chance of giving ore.
## Sources

The best source of precious ore is  Jewelry; while it has no 100% locations, it's an uncommon item found in normal containers such as trash/recycling, desks, shelves, boxes, and   lockers. While they don't give ore reliably,  Dumbbells are a decent source of ore as they have set locations in various zones making them farmable.  Fountain pens are very common, and have a respectable chance to give ore.  Kukri aren't terribly uncommon to find in containers, so these are also a good source when found (always give 1 ore), and  Trophies can be found fairly easily (especially in the lockers). Guns are also a good source, and are commonly found in  gun bags.

## Uses

Camp buildings:

* Fuel tank - 2/4/6/8
* Storage - 40/120/200/280
* Research workshop - 10
* Solar panel - 30/90
* Battery - 10/40/70/100
* Engine-generator set - 20
* Forge - 40

Recipes:

* Crowbar - 1
* Compass - 1
* Kukri - 2
* Steel sword - 2
* Katana - 1

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## Glass

### Max Stack

20

**Glass** it a fairly common and largely unused **resource**. While common, it can be a pain to purposefully collect when you need high amounts for research projects.

## Sources

These best source is probably  screens as there are a few spots with many of them all in one spot. However it's also advised to keep an eye out for  Blue vases and  Flower pots as they have a few set locations on various maps.

## Uses

Research projects - random values

Recipes:

* Tesson bottle - 4

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## Electronic component

### Max Stack

10

**Electronic components** are a semi-uncommon **resource** used for some camp buildings and weapons. Due to their low stack amount, having large amounts will quickly take up room in your materials storage.
## Sources

One of the best sources of electronic components are  screens, as there are many zones where they can be found in groups, and give a fair amount of components each. Screen locations can be found here.

## Uses

Camp buildings:

* Research workshop - 50
* Solar panel - 20/60
* Battery - 40/160/280/400
* Engine-generator set - 40

Recipes:

* Electrical Nightstick - 1
* Taser - 2

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## Blade

### Max Stack

20

*For the item, see Razor blade.*
**Blades** are a common **resource** used in recipes for numerous strong weapons, also sometimes needed for research projects.

## Sources

The best source of blades is razor blades, which can be found semi commonly in the trash/recycling, desks, and shelves.

## Uses

Recipes:

* Wolf trap - 1
* Butterfly knife - 2
* Kitchen knife - 2
* Spear - 1
* Hatchet - 2
* Saw - 4
* Hunting knife - 2
* Kukri - 1
* Combat knife - 2
* Shears - 2
* Machete - 3
* Sickle - 5
* Steel sword - 5
* Katana - 12
* Axe - 5
* Studded baseball bat - 5

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## Medicinal herb

### Max Stack

40

**Medicinal herbs** are a semi-uncommon **resource** with currently very few uses.

## Sources

An easy source of medicinal herbs is algae / pain killers, which can be found in wall  medicine cabinets (common),  red trashcans (semi-common), and Peruvian infected drops (common, only algae).

While a bit of a cheat, a great source of herbs is by doing Sylvia Bluth's side mission in Downtown Santa Rosa (keep in mind she is not always there). During this side mission all medical zombies and containers in and around the nearby store will have greatly increased odds of dropping antibiotics (average quality). You can then drop or salvage these in your inventory to prevent finishing the quest (as this will decrease the collection counter) until you have all the herbs you need.

Salvage Sources

## Uses

Research projects - random values

Camp buildings:

* Laboratory - 25

Recipes:

* Homemade remedy - 4

## Trivia

* During beta, there used to be two medical resources, with the second being "Powdered medicine". It never had an icon, and after removal all the items that gave it as a resource now give medicinal herbs.

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## Blueprint

### Max Stack

20

*For other uses, see Blueprint (disambiguation).*
**Blueprints** are an important and somewhat unique **resource** as they have a singular purpose of combing weapons together using a  Forge (see this page for specifics on weapon combination). Nothing else uses or requires it.

The amount of blueprints required to combine weapons together varies based on the weapons used, but often is between 3-4.

## Sources

You can also earn **15** blueprint through research projects in  Research workshop, after the purchase  Handmade blueprint from Lynn Durand.

Salvage Sources

## Uses

Making combined weapons on a  Forge.

* Meat
* Fish
* Vegetable
* Fruits
* Chocolate
* Cereals
* Butter
* Salt
* Milk
* Spices
* Cheese
* Sugar
* Eggs
* Seeds
* Alcohol
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## Meat

### Max Stack

20

**Meat** is a **resource** that is used in various cooking and research projects.

## Sources

The best zones for collecting meat are:

* Sunset Mall - The "supermarket" (and to a lesser extent "apartment") secret passage has a lot of meat. The supermarket has various beef rib and steak locations, as well as a chicken and hamburger. Apartment has 3 steak and one beef rib location. With both being secret passages the meat item are very likely to be salvageable.
* Jurassic Museum - it has various barbecues with decent chance to find steaks or sausages, but the best spot is the red fast food building at the south east most area of the map; it has a definite chicken and pizza (sometimes salvageable though not always) as well as a high likelihood to find meat while searching other things in the building.
* Highway 99 - The are various  grills spread around the map.

## Uses

Research projects - random values

Camp buildings:

* Doghouse - 150

Recipes:

* Meatballs - 4
* Beef rib - 8
* Hamburger - 2
* Hot Dog - 2
* Steak tartar - 2
* Chicken sandwich - 2
* Carbonara - 2
* Cooked chicken - 10
* Pizza - 2

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## Fish

### Max Stack

20

**Fish** are a somewhat uncommon **resource** to find in most containers, but are easy to obtain by fishing. Primarily used in cooking and research projects.

## Sources

The best source for fish is by fishing (preferably with Fishing rod), with Bodega Bay (specifically the large lake to the north of spawn) and Walker River being a great source for fishing spots . You can also find fish in  fish tanks (actual fish) such as in the Sacramento Suburbs **SP** - *Apartment* and Arizona Jurassic Museum **SP** - *Oasis Diner* Entrance - «Ravaged survivor's base».

## Uses

Research projects - random values

Recipes:

* Breaded Fish - 2
* Skewer fish - 3
* Sushi fish - 2
* Fish and Chips - 4
* Bouillabaisse - 6

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## Vegetable

### Max Stack

20

**Vegetables** are a common **resource** primarily used in cooking and research projects.

## Sources

While fairly common, it is a hard to purposefully collect **resource** since it has very few set locations (many of which are commonly expired) and most of these spread out. The best way to collect items that give it is to search everything in a map since food items are somewhat common. Bodega Bay is a good zone for this (especially since it has lots of mushrooms).

While it would seem farming would be a great source of vegetables, it's a fairly mediocre source as even when you are lucky enough to get the right plant, each one will at most give you 5, and commonly only gives 3. It's still advised to grow vegetable plants however to slowly build up your vegetable reserves.

Event:

* Halloween - Trading 1  Pumpkin for 10

## Uses

Recipes:

* Small fried vegetables - 6
* Mixed salad - 2
* French fries - 4
* Jar of vegetables - 10
* Rice salad - 4
* Hamburger - 2
* Salad - 5
* Skewer vegetables - 4
* Fish and Chips - 3
* Pizza - 2
* Bouillabaisse - 5

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## Fruits

### Max Stack

20

**Fruits** is a common but some hard to purposefully collect **resource** since it has very few set locations (many of which are commonly expired) and most of these spread out.

## Sources

The best way to collect items that give it is to search everything in a map since food items are somewhat common.

Probably the best source of fruit is from farming as a strawberry bush can give 7-10 fruits.

## Uses

Recipes:

* Apple juice - 5
* Lemonade - 1
* Fruit salad - 5
* Orange juice - 5
* Mixed salad - 2
* Tomato juice - 5
* Pear juice - 5
* Grape juice - 5
* Peach juice - 5
* Banana juice - 5
* Salad - 2
* Wine bottle - 4

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## Chocolate

### Max Stack

15

**Chocolate** is a semi-rare **resource** that is used in various cooking recipes and research projects.
## Sources

The easiest ways to get chocolate are:

* By finding chocolate boxes (see here).
* By farming (random if you get the plant, and requires lots of water and time to grow).

Salvage Sources

## Uses

Recipes:

* Cupcake - 3
* Hot chocolate - 2
* Chocolate cake - 2
* Chocolate box - 8

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## Cereals

### Max Stack

30

**Cereals** are a **resource** mostly used for cooking.

## Sources

While there is arguably no "best" item to try to find for this resource, grabbing various pastries from vending machines is a somewhat dependable source. In general just keep an eye out for all the items listed below as most of them are common or slightly uncommon. The best source of this resource however is likely not from salvaging but instead from farming.

## Uses

Recipes:

* Breaded Fish - 2
* Cereal bowl - 4
* Rice salad - 4
* Beer - 1
* Bread - 4
* Hamburger - 2
* Hot Dog - 3
* Mac and cheese - 8
* Sushi fish - 2
* Cupcake - 4
* Croissant - 4
* Chicken sandwich - 4
* Carbonara - 8
* Yogurt cake - 4
* Pizza - 8
* Donut - 4
* Chocolate cake - 4

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## Butter

### Max Stack

15

**Butter** is a rare **resource** that is used in various cooking recipes and research projects.

## Sources

The easiest way to get butter is by find strawberry cake. There are 4 main ways to do this:

* **Pastry Stands** - These are located in certain buildings such as the Supermarket and the Cybercafé in Sunset Mall. They can drop pastries including the strawberry cake, donuts and cupcakes.
* **Vending machines** - There's a decent chance to find various types of cakes/pastries, including strawberry cake (grab any other pastries listed below as well).
* **Lockers** - all lockers may have, but **especially** those in the mazon stadium/field Secret passage, as it's not uncommon to find multiple there (also check the vending machines in that secret passage!).
* **André Patisserie** - There is a pastry shop in the *Grey alley* of the mall to the west of spawn (directly southwest of the *Black Mages cybercafé*; inside this pastry shop is a cake slice sitting on the counter (decent chance to be salvageable). Warning: shop has a lot of higher level mobs.

Salvage Sources

## Uses

Research projects - random values

Recipes:

* French fries - 1
* Cupcake - 2
* Croissant - 2
* Carbonara - 2
* Yogurt cake - 2
* Fondue - 2
* Chocolate cake - 2

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## Salt

### Max Stack

25

**Salt** is a **resource** most used in cooking.

## Sources

The easiest way to collect it is to go fishing.

Salvage Sources

## Uses

Recipes:

* Breaded Fish - 1
* French fries - 1
* Meatballs - 2
* Mac and cheese - 1
* Sushi fish - 1
* Fish and Chips - 2
* Bouillabaisse - 2

## Trivia

* During much of beta, salt was the hardest resource to collect as only pasta packages and crabs gave it, and even then at a fairly low chance.

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## Milk

### Max Stack

20

**Milk** is a semi-uncommon **resource** unless you have a goat pen, as very few items give the resource, although the amount of milk most items give is decently high and most of the items are decently common (other than *Milk bottle* and *Farmer's Basket*).

## Sources

There are a couple set Milk bottle locations which are worth checking out if you need milk since they are somewhat rare to find in most containers and give a large amount of milk.

It is recommended to get a goat pen as soon as possible if you need milk, as it makes collecting it much easier.

Salvage Sources

## Uses

Research projects - random values

Camp buildings:

* Goat pens - 50

Recipes:

* Cereal bowl - 2
* Cupcake - 2
* Croissant - 1
* Yogurt cake - 4
* Donut - 1
* Hot chocolate - 2

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## Spices

### Max Stack

20

**Spices** are an uncommon **resource** that is used in cooking (most commonly for  energy drinks).

## Sources

While it's hard to purposefully find spices, almost all items that give it are at least semi common and can be found in the trash. A good source of spices is from farming (although what plant you get is random).

Salvage Sources

## Uses

Recipes:

* Meatballs - 2
* Hamburger - 1
* Salad - 1
* Steak tartar - 1
* Energy drink - 1
* Raclette - 3
* Fondue - 2
* Bouillabaisse - 4

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## Cheese

### Max Stack

20

**Cheese** is a difficult **resource** to get as very few items give it, and most aren't common. It's most commonly used in cooking.
## Sources

Some good locations to find pizza items are:

* Downtown Santa Rosa - You can find 2 pizzas and 1 hamburger (usually salvageable) and a milk bottle near the "office" secret passage, except instead of going in, go east out onto the deck.
* Museum - There is also a pizza and hamburgers in the red fast food restaurant at the north east most corner of the map. Note that fast food restaurant has a lot of infecteds with high level. However, the pizzas and hamburgers are usually salvageable.

While not cheap, the easiest way to get cheese is to buy them from Jeffrey in the camp. You can also buy fondue from Henry Collins in Lakeview, although each one costs  6 Marks.

Salvage Sources

## Uses

Research projects - random values

Recipes:

* Hamburger - 1
* Mac and cheese - 2
* Chicken sandwich - 1
* Raclette - 8
* Carbonara - 4
* Cheese omelette - 2
* Pizza - 4
* Fondue - 5

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## Sugar

### Max Stack

15

**Sugar** is a **resource** mostly used in  cooking. It's most common use is to make drinks (especially  energy drinks).

## Sources

The easiest way to collect sugar is by salvaging soda and juice from  vending machines. You can also get sugar from farming. **SP** - *Dailyneed Supermarket Freezer* in  Sunset Mall has two fridges filled with drinks that can be salvaged for sugar.

## Uses

Recipes:

* Apple juice - 2
* Lemonade - 1
* Orange juice - 2
* Pear juice - 2
* Grape juice - 2
* Peach juice - 2
* Banana juice - 2
* Energy drink - 1
* Cupcake - 1
* Carbonara - 3
* Champagne bottle - 2
* Yogurt cake - 2
* Donut - 1
* Fondue - 2
* Chocolate cake - 2
* Chocolate box - 5

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## Eggs

### Max Stack

20

*For the item, see Egg.*
**Eggs** are a rare **resource** (at least without a chicken coop) mostly used for cooking and research projects.

## Sources

The best way to farm eggs is by finding, well, an egg! You can occasionally find eggs in nests. It's also possible to find eggs (as well as mayonnaise) uncommonly as a random item that can be found occasionally. The best source of eggs are the farmer's basket resource crate and cheese omelets, although both are rare to find. While not cheap, the easiest way to get eggs is to buy them from Jeffrey in the camp. You can also buy cheese omelets from Henry Collins in Lakeview, although they are fairly expensive.

You can find a list of nest locations here.

Due to the rarity of eggs, it is recommended to **not** use eggs on research projects until **after** you build a chicken coop. This is because chicken coops allow you to collect 2 eggs an hour after you last collected, but requires a large amount of eggs to actually build.

Salvage Sources

## Uses

Research projects - random values

Camp buildings:

* Chicken coop - 30

Recipes:

* Mac and cheese - 2
* Steak tartar - 1
* Cupcake - 1
* Croissant - 1
* Carbonara - 4
* Cheese omelette - 4
* Donut - 1
* Bouillabaisse - 2

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## Seeds

### Max Stack

40

**Seeds** are a **resource** who's primary use is for farming, although it's also used in a few food recipes, and semi commonly required for research projects.

## Sources

While many items have a chance to give seeds and none of these items are strictly uncommon, it can be difficult to purposefully find items to salvage into seeds. The best source of these items is mostly fridges, picnic baskets, the trash, and various locations around maps (such as trees).

The best source of seeds is actually from farming. While this seems a bit counterintuitive at first (since it costs seeds to farm), all plants when harvested have at least a chance to give 1 seed, with many having a chance to give even more! The best plant for seeds is wheat as it not only gives the most seeds (5) but also has a 100% chance to always give them!*[Confirm]* Just note that pulling out plants that give less seeds isn't always advised, as you will often find the seeds lost from replanting aren't worth the seeds gained from plants that give more of them when grown.

The square garden in Sunset Mall is a good source of fruits.

## Uses

Research projects - random values

Farming - plant a crop - 1

Camp buildings:

* Chicken coop - 50

Recipes:

* Mixed salad - 2
* Hamburger - 8
* Salad - 3

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## Alcohol

### Max Stack

20

**Alcohol** is an uncommonly used **resource** as most recipes that use it aren't currently very useful (as the "pain killer" effect doesn't work when simply drunk). It's main uses are for upgrading certain clothing and research projects.

**Note**: using an alcoholic beverage and clicking on an unlit campfire before the animation ends is currently the only way to trigger the "painkiller" effect without triggering a rest.
A poor quality beverage works.
## Sources

One of the best locations for alcohol is Mazon College's field secret passage; directly north of the crate are 2 wine bottles and 3 wine cups, which have a high chance of being salvageable.

Another good location is the Mall's Palm Tree area. There is a bar with a pool table there and lots of alcohol.

As most alcoholic beverage locations are often expired, probably the best source of alcohol is actually from molotov cocktails as they are somewhat common and are always salvageable.

Salvage Sources

## Uses

 Kitchen stove - Add to cook fire for 2  fire.

Camp buildings:

* Dressing table - 20

Recipes:

* Beer - 2
* Wine bottle - 8
* Raclette - 2
* Whiskey - 5
* Champagne bottle - 4
* Fondue - 1
* Molotov cocktail - 3
* Bandage - 1

* Fire
* Drinking water
* Dirty water
* Toxic water
* Fuel
* Electricity
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## Fire

### Max Stack

20 (100 in stove)

**Fire** is unlike any of the other **resources** in that it is not obtained from salvaging as a primary source, but instead from feeding it other resources. However, it can be salvaged from  Formula X, although nothing else. This gives the ability to cook things that require fire from your backpack if desired.

## Sources

Resources that feed the flames:

* Wood: 10
* Fuel: 5
* Paper: 1
* Plastic: 2
* Fabric: 1
* Electricity: 1
* Alcohol: 2

Salvage Sources

## Uses

Research projects - random values

Camp buildings:

* Forge - 500

Recipes:

* Breaded Fish - 10
* Small fried vegetables - 5
* French fries - 20
* Rice salad - 5
* Bread - 10
* Meatballs - 15
* Beef rib - 20
* Hamburger - 15
* Hot Dog - 10
* Mac and cheese - 12
* Sanitized water bottle - 10
* Skewer fish - 15
* Cupcake - 15
* Croissant - 20
* Skewer vegetables - 10
* Chicken sandwich - 5
* Raclette - 20
* Carbonara - 15
* Fish and Chips - 10
* Cooked chicken - 15
* Cheese omelette - 15
* Yogurt cake - 15
* Pizza - 20
* Donut - 10
* Fondue - 15
* Bouillabaisse - 20
* Hot chocolate - 2
* Chocolate cake - 20
* Chocolate box - 15
* Plastic Sword - 20
* Crowbar - 40

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## Drinking water

### Max Stack

10

You need to own a water tank in order to store water.

## Sources

The best sources of drinking water are vending machines and lockers (especially soda bottles and lemonade, although any soda / juice is good), especially in places where there are multiple together. Some good locations for water are:

* All vending machines.
* Mazon College - both the water coolers in the main building but especially the vending machines / lockers in the field secret passage (there's also some beverages sitting around that SP).

## Uses

Research projects - random values

Farming - watering crops - 2

 Drinking water bottle - open water tank and click this resource when you have at least 5 water of this type.

Camp buildings:

* Vegetable garden - 20/160/300/580/720/860

Recipes:

* Apple juice - 3
* Lemonade - 6
* Orange juice - 3
* Tomato juice - 3
* Pear juice - 3
* Jar of vegetables - 5
* Bread - 4
* Grape juice - 3
* Peach juice - 3
* Banana juice - 3
* Small water bottle - 5
* Energy drink - 5
* Croissant - 1
* Canteen - 5
* Drinking water bottle - 6
* Bouillabaisse - 5

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## Dirty water

### Max Stack

15

You need to own a water tank in order to store water.

## Uses

Farming - watering crops - 3

 Bottle of dirty water - open water tank and click this resource when you have at least 5 water of this type.

Recipes:

* Sanitized water bottle - 8
* Bottle of dirty water - 5

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## Toxic water

### Max Stack

20

**Toxic water** is found in various items, and is usually only needed in research projects. You need to own a water tank in order to store toxic water.
## Sources

Toxic water is a bit hard to get purposefully. The best source of drinking water is toxic water bottles, which are most easily found in  water coolers and in the white file cabinets in the Sacramento Suburbs delta 9 elevator room (upstairs). Fountain pens are also a decent source, as while they don't give much they are common and also have a chance to give precious ore. Dye is a decent source if you salvage a lot of food in your backpack, but is unpredictable to get.

Salvage Sources

## Uses

Research projects - random values

 Toxic water bottle - open water tank and click this resource when you have at least 5 water of this type.

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## Fuel

### Max Stack

15

You need a fuel tank to store **fuel**. It's a possible level up reward; unlocking it will allow you to build one or more.
## Sources

A great zone for collecting fuel items is Walker River. Highway 99 also has various fuel spots (in this image see the area between the circle and the road; there's about 25 worth of fuel around the area (ignore the actual location of the circle).

Salvage Sources

## Uses

 Engine-generator set - Convert 10 fuel into 10  electricity.

 Kitchen stove - Add to cook fire for 5  fire.

Recipes:

* Firecrackers - 1
* Torch - 5
* Flare gun - 3
* Advanced fire starter - 1

## Gallery

The gas station and the house on the right in Sacramento

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## Electricity

### Max Stack

10

You need a  Battery built in your camp to store **electricity**.

## Sources

The best source of electricity is laptop batteries, which is a common item found on desks, shelves, and the trash/recycling. You can also automatically get electricity from solar panels, although this is a very slow process.

If you really need electricity, you can also convert fuel into electricity at a 1:1 ratio using the engine-generator set.

Salvage Sources

## Uses

 Kitchen stove - Add to cook fire for 1  fire.

Camp buildings:

* Engine-generator set - 30

Recipes:

* Electrical Nightstick - 50
* Taser - 50

## Trivia

* In beta there used to be a resource named "Powdered medicine", which never had an icon. This was removed in V0.49, and all items that gave it instead gave medicinal herbs.
* There used to be a  Sewing kit resource in the game that was used for upgrade resource, but this was removed in V1.18.
* In the game files there is a  stone resource which based on it's ID is the 4th newest resource, added after seeds but before alcohol. You could get it from stones, which were removed with the resource in beta.