Gagarin

Gagarin

(Kepler-1519)

Alliance of Independent Settlements

Distance from Sol 2798.4 ly

System civilian population 19,235

Ascension 19 46 40 Declination +49 27 43

Stars in system (single-star system)

Kepler-1519, 0.94 solar masses, 0.91 solar radii, metallicity -0.07 Fe/H, spectral class G5

Non-CHZ planets (none)

Non-CHZ moons (none)

CHZ planets

Edriunope (Gagarin 1), 98.3 Earth masses, 6.9 Earth radii, orbital period 240 days, semi-major axis unknown, orbital eccentricity unknown, equilibrium temperature 275.7 K, uninhabited

CHZ moons

Vechuria (Gagarin 1 b), 1.3 Earth masses, 1.2 Earth radii, equilibrium temperature 276 K, population 3,179

Saslike (Gagarin 1 c), 1.25 Earth masses, 1.16 Earth radii, equilibrium temperature 274 K, population 3,001

Thetrarth (Gagarin 1 d), 1.22 Earth masses, 1.1 Earth radii, equilibrium temperature 273 K, population 2,998

Kearilia (Gagarin 1 e), 1.2 Earth masses, 1.09 Earth radii, equilibrium temperature 275 K, population 3,041

Urilia (Gagarin 1 f), 1.16 Earth masses, 1.07 Earth radii, equilibrium temperature 273 K, population 2,961

Strakoruta (Gagarin 1 g), 1.11 Earth masses, 1.03 Earth radii, equilibrium temperature 270 K, population 3,001

## History

### Colonization Period

Gagarin was originally colonized by the Union of Human Workers in 3975, with an initial wave of 5,000 colonists. The UHW colonization effort rapidly declined, and in 3992 the system joined the Alliance of Independent Settlements.

### AIS Period

Gagarin was mostly peaceful under AIS control. It developed quite slowly in terms of infrastructure, but the population grew from under 20,000 in 4025 to over 100,000 in 4050 and continued this explosive trend afterwards. Gagarin became a center of UEO activity around 4020, and this slowly declined from 4160. On 4 November 4159, Kosneratu, a city on Thetrarth, was designated the capitol of the system. During the Second Kroll War, there was a battle in the outer regions of the system, when a Toraki strike force, as well as three Kroll capital ships, entered the system. The AISN, with assistance from a human-allied Kroll fleet, was able to repel the enemy forces. One enemy Kroll capital ship, 708 subcapital ships, and 36 Toraki ships were destroyed, while the AISN lost five capital ships and 67 subcapital ships, and the human-allied Kroll forces lost 298 subcapital ships.

### 4025 Guide to the Universe

Gagarin is a fairly new colony; it was established in 3975, and was the first colonization target of the UHW. The citizens, many of whom had been AIS citizens before joining the UHW efforts in forming a colony, voted to join the AIS on 4 September 3992 Galactic Standard Time. This system has since become a moderately powerful haven for pirates; Bandorian bounty hunters sometimes come to this system when they need money, as they are always sure to find easy targets with high bounties in Gagarin. Gagarin is not a system where you can take a standard Crank or Dart to the planet without taking heavy damage or getting destroyed. Due to the very small amount of local traffic, pirates are fairly easy to spot, but at the same time they generally congregate in numbers sufficient to intimidate even the most experienced pilots. Good ships to take into Gagarin include most capital ships, the Firewing, Glazov, Turukhansk, and Eliminator, and most upgraded ships of the Medium weight class or higher. The Korolev Class Interceptor and Okhotsk Class Cruiser are also good ships to use in this system. The Conqueror can be used, although its relatively low maneuverability may cause problems. Trading in Gagarin is easy in terms of figuring out market prices, even if the trip to the markets is near-suicidal; the vast majority of commodities will sell well in Gagarin, especially industrial products. As regards the system’s structure, Gagarin is expected to become a massive population center in the future due to the large number of habitable moons in the system. There are 6 habitable moons in Gagarin, all orbiting the same planet, and all of them are inhabited. This is a good system to go to if you have a powerful ship and want to rack up your kill count, as most of the pirates here are fairly easy to defeat in terms of weaponry and equipment; their main strength is in their huge numbers. Gagarin has virtually no AISN presence, and it is considered a “low priority” system in the defense priority ratings used by the AIS.