recursal/Fanatic-Fandom huggingface dataset:
Merlin

**Merlin** is the deuteragonist of Disney's 1963 animated feature film, *The Sword in the Stone*. He is the most powerful wizard that tasks himself in educating a young boy named Arthur. Though wise in his own right, Merlin's absentmindedness tends to complicate his teachings—especially in the eyes of his crotchety familiar, Archimedes.

## Background

Merlin is a wizard of unspecified origin who is first seen living in a forest cottage. It is unknown how he acquired his pet owl, Archimedes, but he certainly gave him an education, which he would later attempt to pass down to Arthur Pendragon, a feat of which Merlin seems to be proud. He also met Madam Mim and became a bitter enemy to her.

## Appearance

Looks-wise, Merlin has the appearance of an elderly grandfatherly-type gentleman with a kind face, white hair, and a long white beard. He wears glasses and his signature attire is a long blue vestment and a pointed wizard hat.

## Personality

Merlin is a wizard of unspecified origin, who is first seen living in a forest cottage. He is a very wise character who believes in the philosophy of "Brain over Brawn." To this end, Merlin values education as opposed to the war-training philosophies shared by much of the rest of society. He also warns Arthur not to believe that magic will solve every problem. Despite his wisdom, he can be absentminded and forgetful, as well as clumsy, with his long beard often getting tangled up in whatever he might be doing.

## Powers and Abilities

* **Magic:** As a wizard, Merlin shows a wide variety of powers and is generally hailed as being the greatest and most powerful wizard in the world.
	+ **Foresight:** He shows an ability to see into the future, though not completely. He often references his knowledge of the future when speaking to others, leaving them understandably confused.
	+ **Shapeshifting:** Merlin possesses a well-developed ability to shape-shift as he was able to change into a fish, a squirrel, a turtle, a hare, a caterpillar, a walrus, a mouse, a crab, a goat (all of which were blue), and a germ.
	+ **Enchantment:** Merlin can cast spells to imbue a subject with magical properties. He demonstrated enchanting all of his possessions to shrink in size to fit into a bag, levitate objects, summon objects verbally or with a gesture, transform someone into an animal, conjure indoor snowfall, and so on.
	+ **Animation:** Merlin can use his magic to animate inanimate objects to move with a life and will of their own, and even for them to develop a personality, such as his Sugar Bowl.
	+ **Alchemy:** Among Merlin's belongings included what was apparently a laboratory for alchemy, indicating he is knowledgeable in making potions and transmutation.
	+ **Abjuration:** Merlin can dispel magic with but a single word 'Alakazam', such as dispelling the dishes he'd enchanted to wash and sort themselves, and reverting a subject to its true form.

## Role in Sora’s Adventures

He appeared in Sora's Magical Adventures in Camelot
Lady Stella

**Lady Stella** **Albright** is the deuteragonist in the Star Darlings animated and book series. She first appears in the episode *Star Charmed* and is voiced by Jennifer Hale. She is responsible for forming the Star Darlings to help save Starland's energy crisis.

## Appearance

Lady Stella was described in the books with olive colored skin and a midnight blue cloak with stars that spun on her head like a crown.

In the series, she has white hair with pink highlights, a turtle neck corset with a pink gem attached at the top, a long white gown and a glowing white cloak.

## Personality

Lady Stella is a kind, but stern woman. She moves slow, calm and rarely in a hurry. She had a perfect explanation for Scarlet's kick-out and is a understanding headmistress. She is honest and kind and is characterized by wisdom and authority. Lady Stella is always looking for the best solution to a situation. She also has the courage to try new things.

## Powers and Abilities

### Starling Physiology

Being a Starling, Lady Stella possesses all of the natural traits that the species has.

* **Wish Energy Manipulation** - Lady Stella harnesses positive wish energy for most of her abilities.
* **Energy Blasts** - As displayed in *The Power of Twelve*, wish energy can be used to fire streams, bursts, orbs, and waves of offensive power against opponents.
* **Extended Lifespan** - In *Scarlet Discovers True Strength*, it’s confirmed that Starlings can live for thousands of years, as Mira’s grandmother is over thousands of years old. Before that, in *Leona's Unlucky Mission* it was hinted that a few decades wasn’t too long in comparison to Starling lifespans. However, they do not have eternal youth, as Professor Elara Ursa is stated to be among one of the oldest wish granters and has clearly aged in a similar manner to a wishling elder.
* **Disease Immunity** - In *Scarlet Discovers True Strength*, it states that the wish energy surrounding Starlings keeps them from contracting illnesses.
* **Superhuman Knowledge** - In *Leona's Unlucky Mission*, Starlings are shown to be nigh-perfect at mathematics from birth. *Astra's Mixed-Up Mission* also implies that Starlings are the same way towards towards literature and similar subjects such as language and grammar.

## Role in Sora’s Adventures

She appeared in Sora’s Adventures in Starland know Sage is the Princess of Heart and the Young Seven Hearts.
Magical Adventure at the Disney Mall

**Magical Adventure Disney at the Disney Mall** is an episode in the Disney Junior Unite! the series

## Synopsis

Sofia leaves a Dream Come True Amulet at the mall, while Sly Fox picks it up and uses to create mayhem. So the PJ Masks and the rest of Disney Junior Club must retrieve it while avoiding the sly woman's trickery.

## Trivia

* This is the first episode on this article that Carl Cooper was involved with writing.
* Sly Fox is not a Disney Junior character (she is an HBO Family character), but she appears here due to Carl Cooper needing a main antagonist.
* This is based on Sabrina Magical Adventure.
Merry Christmas, Sora!/Transcript

Merry Christmas, Sora!

## Getting ready for Christmas

*(The episode begins with sleigh bells ringing in the town of Radiant Garden while the residents prepare for Christmas by hanging their decorations of reds, greens and whites. It zooms to Sora and Kairi's house, where Sora is decorating their Christmas tree and Kairi is making Christmas dinner food.)*

**Sora:** Isn't this great? Christmas is almost upon us, and this Christmas party is gonna be amazing!

**Kairi:** It certainly is! I gave the invitations to Ven, and he delivered them on his Keyblade Glider. I know that Captain Jake and his crew are coming, and so are Pinocchio and Geppetto, Merlin, Archimedes and Arthur, Wendy, John, Michael, Nana, Alice, Peter Pan, Mowgli, Christopher Robin, and many more, too!

**Cid:** I hope you kids didn't invite anyone on the Naughty List! Them damned Heartless could show up any day, and I'm prepared! And by the way, I do hope that Jake kid brings me a pipe from the Indian Camp y'all talked about...

**Sora:** He probably will, Cid. Peter Pan smoked it once as Chief Flying Eagle. And we already know Maleficent, Pete and the Organization are all on the Permanent Naughty List, and I think Izzy said Captain Hook is really naughty this year, as always so he is on the Permanent Naughty List.

**Cid:** Well, that's a relief! That (beep) better not be trying to ruin Christmas, or else he's gonna get a real ass-whoppin' from all of us!

**Kairi:** Cid watch your language.
Kronk

**Kronk** is the secondary antagonist of Disney's 2000 animated feature film *The Emperor's New Groove*, and the titular main protagonist of 2005's *Kronk's New Groove*. Kronk often serves as Yzma's hapless henchman and a major component in her schemes to overthrow Emperor Kuzco. Though dim-witted, Kronk is genuinely good-hearted and friendly at his core.

## Personality

Kronk starts as Yzma's loyal assistant, regardless of her constant abuse, helping her where she's too old or unwilling to do things herself. He is often shown to be oblivious, devoid of common sense or otherwise not very intelligent, which leaves him easily susceptible to Yzma's orders. Despite working for Yzma, Kronk is a genuinely kind person, and enjoys helping those around him. His loyalty to Yzma seems to stem largely from being a people pleaser, regardless of the people in question.

Kronk has a tendency to converse with smaller angel and devil personifications of himself when faced with a moral dilemma, though these manifestations of his conscience solely in his mind.

Despite not being as smart, he does point out the many flaws in Yzma's plan, and is better at remembering them than her, such as the many animals Kuzco turned into and as shown in "Everyone Loves Kuzco" what foods she potioned.

## Powers and Abilities

Kronk's capable of incredible superhuman athletics, such as running from a school to his house and back in mere seconds, and running up a mountain (while having a seat tied to his body with Yzma riding atop). Through the series, it's learned that Kronk comes from a family of athletic health and fitness advocates. It was revealed in *The Emperor's New School* episode *Oops, All Doodles* that Kronk has a talent for drawing, he also knows how to speak and understand "Squirrel Squeak" and all the other woodland creatures.

Kronk's greatest skill however is his talent as a chef, able to pickup whatever recipe is required at the time. He takes particular pride in his spinach puffs, which caused him to betray Yzma after she insulted them out of frustration.

## Role in Sora’s Adventures

He appeared in Sora and the Gang in the Kingdom of the Sun
Magical Adventure at the Disney Mall/Transcript

The transcript of **Magical Adventure at the Disney Mall**.

## Script

(*Episode begins with Sofia looking for her amulet in the jewelry box.*)

**Sofia:** Please be in here! Elena is going to kill me! She trusted me with that magic Dream Come True Amulet, and now I've lost it!

(*In pops Amber, while a dress lands on her head.*)

**Amber:** Sister, you'll lose more than that amulet if you don't watch yourself...

**Sofia:** I know, Amber! and I’m sorry It's just that I know how powerful it can be in the wrong hands...

*(Amber flips through the newspaper, and sees an article reading "Mall Mayhem," reading it out loud. There is a lso a picture of a Native American sorceress in the article.)*

**Amber:** "*Today, the Disney Mall has been loaded with madness and mayhem! Reports are sketchy, but this all appears to have been caused by a non-Disney native by the name of Sly Fox.*" Well, now we know who stole it!

**Sofia:** I must have dropped it somewhere in Disney Kingdom, and now that Sly Fox woman has it!

**Amber:** Sofia, you messed up before, but this one is poppycock and balderdash!

**Sofia:** I think it's time to consult the...

**Amber:** No Sofia please don’t say it
Mama Hook

**Mama Hook** is a recurring character from the Disney Junior animated series, *Jake and the Never Land Pirates*. She is the mother of the villainous Captain Hook. She is voiced by Sharon Osbourne.

## Personality

Mama Hook is spirited, eccentric, and independent. Mama Hook has a very sweet relationship with son. As his mother, she naturally loves him, but she doesn't approve of his sneaky thieving nature seen in her debut, when Jake tells her that Captain Hook stole the treasure from them. Upon hearing that he only did it to make her proud, Mama Hook forgives her son and informs him that she's always been proud of him. Jake decides to share the treasure with Hook and his mother. Unlike her son, she can be very kind and often seen fond of Jake and his crew.

## History

Mama Hook was once a magnificent and feared pirate in the Never Sea. pirate. She was able to find all and any treasure she dared to find. She trained her son as a young buccaneer in the ways of a pirate, so that he would one day become a feared captain, much like her. However, according to Mama Hook, Captain Hook was a somewhat pitiful pirate during his training and seemed hopeless for many years. Naturally, Mama Hook loves her son, but she doesn't approve of his villainous thieving nature and wish he rely on his own skills and training to find treasure.

## Trivia

* Mama Hook made a brief cameo in Disney's sequel "Return to Never Land" as a photo in Captain Hook's locket.
	+ In Return to Never Land, Mama Hook was seen with a hook on each arm but in Jake and the Never Land Pirates, she doesn't have hooks at all. Rather, she has hands. However in the episode "Little Red Riding Hook!" Captain Hook makes a reference to his mother's Return to Never Land design.
* In the episode "The Mystery Pirate!" it is revealed that Mama Hook is quiet agile without the use of her cane.
* It is revealed in the episode "The Mermaid Queen's Voice", Mama Hook was a teacher at the Never Land Academy of Pirates and Mermaids, Queen Coralie was Mama Hook's favorite pupil.
* In the episode "Captain Hook's New Hobby", Mama Hook hobby is painting.
* Mama Hook heard about The Keyblade War.
Mind Trap

The **Mind Trap** is a blue stone that has the ability to control any who have sworn loyalty to the possessor of the Moonstone.

It was previously located at the Spire until it is taken by Cassandra, who later uses it to control the remaining three members of the Brotherhood- Hector, Adira and Quirin. King Edmund was secretly under the mind control of the mind trap and he is also member of the Brotherhood. King Edmund destroyed it when Eugene speaks to his father.
Gadget Hackwrench

**Gadget Hackwrench** is a main character from *Chip 'n Dale Rescue Rangers*.

## Appearance

She has a pink nose and light blue eyes, while the color of her hair has frequently been a topic of discussion as it changes from episode to episode. In many episodes, her hair appears to be orange in color, and in others, it shows up as being a strawberry-blonde. At one point, Tad Stones, the producer of the show, was contacted by a fan and gave this explanation:

*"I believe the intention was sandy-blonde. Because we work with a limited color palette, we pick the closest color to what we want. There was no intention of adding red. I did the first paintings of Gadget and she was completely blonde wearing blue coveralls."*
She usually wears a pair of lavender mechanic coveralls, a purple belt, and a pair of purple goggles which she keeps on her forehead when she doesn't need them. A white shirt can often be seen under her coveralls, but it is even more inconsistent than her hair, sometimes disappearing and reappearing within one scene. Though she can occasionally be seen in different outfits matching the situation, she never wears a dress or make-up unless it is part of a disguise.

## Personality

Gadget's personality was based upon the inventive character Jordan in the 1985 movie
Real Genius. Gadget is a perfectly normal mouse; she loves solving problems like an obsessed and quirky inventor. Her curiosity and fearlessness drive her to find solutions that others have simply overlooked, and her mechanical savvy makes her incredibly valuable to the team. There are a few people she doesn't like, but those few are typically villains. Gadget has a natural warmth about her that makes everyone welcome and pleased to see her. She's very loyal to her friends and frequently goes out of the way to help them. At the same time, Gadget is constantly thinking. As exhibited in the episode "Gadget Goes Hawaiian", she has trouble focusing on just one way to do things. However once her focus has come, she can invent at a staggering pace—for instance, her armored gyro-mobile in "The Case of the Cola Cult".

Gadget has her quirks. She thinks so much from an inventor's standpoint that it tends to make her naive at times. She has upset Chip and Dale's romantic advances more than once, simply by not understanding what it was, they were after.

When Gadget is excited about her inventions, she's known to use scientific jargon freely and talk at an extremely rapid pace. This tends to leave anyone listening to her clueless as to what she actually meant, but it never seems to bother her.

Gadget can be easily angered at times as well. As seen in "Kiwi's Big Adventure", "The Case of the Cola Cult", and "Dirty Rotten Diapers", Gadget has a limit beyond which her cute veneer is lost and she becomes, well... *aggressive*. Woe to the villain or anyone else who manages this feat, because once Gadget is riled up, she's a juggernaut—thankfully, such incidents are rare. Regardless, she remains a strong female character.

## Role in Sora’s Adventures

She appeared in Sora’s Adventures with The Rescue Rangers
Krabby Patty Formula

**Krabby Patty Formula** is a formula for the sandwich known as the Krabby Patty in Bikini Bottom. It was created by Eugene Krabs and Sheldon Plankton, but caused a rift between the two of them after they argued over how to handle the customers and money. It is currently the property of The Krusty Krab, and coveted by Plankton so he can make his restaurant, The Chum Bucket, more profitable.

## Role in Sora’s Adventures

While it does not physically appear in Sora's Adventures in Bikini Bottom (as is typical for *SpongeBob* shows), it is mentioned to have been stolen by Plankton with his use of the Heartless. After getting his hands on the formula, he serves Krabby Patties at The Chum Bucket, with each order coming with a free mind-controlling Chum Bucket helmet, as he did in the original movie so he could control Bikini Bottom once again.
Magic Pirate Flag

The **Magic Pirate Flag** is a magic carpet-like pirate flag that appears in the Disney Junior animated series, *Jake and the Never Land Pirates*. It belongs to Pip the Pirate Genie, serving as his alternative means of travel.

## Role in Sora’s Adventures

In Sora’s Adventures in Never Land when Sora is knocked unconscious after fighting the Heartless and Dread Pip knew of a better means to cross as he summons his magic pirate flag from his ship to carry him to it while complement about repairing his magic pirate flag, and then to the hospital in NeverLand The Hospital Cave that has the field of healing flowers.
Fidget the Bat

**Fidget** is a peg-legged bat and the secondary antagonist in Disney's 1986 feature film *The Great Mouse Detective*. He used to be Professor Ratigan's right-hand man for most of the film, but has since reformed offscreen and works with Olivia during her investigations on paranormal stuff.

## Appearance

Fidget is a bat wearing a dark grey apple cap, purple striped scarf, a purple sleeveless shirt, black pants, a black-grey shoe, and a peg leg. He has red-rimmed yellow eyes and sharp teeth.

## Personality

At first, Fidget used to be a cowardly, greedy minion in the employ of Professor Ratigan. He is somewhat forgetful, as he left his hat and Ratigan's list (which allows Basil to track him down and find Ratigan's hideout, respectively) when he ran away the first and second time, respectively. Despite this, he is also cunning; he tends to use stealth to carry out the tasks given to him by Ratigan. For example, in the toy store, he set off several toys on Basil and Dawson and hid under a baby doll's crib to arouse Olivia's curiosity, taking advantage of her youth. And in spite of his physical hardships, he quickly mauled Hiram when he broke into his house, who put up a very meager fight by comparison. He isn't a very good speaker, as he has difficulty with speaking properly about what happened to Ratigan's list.

In the *Disney Adventures* comics, where he is depicted as having survived his fall from the film, Fidget is shown to be more friendly after deciding to do good as he is the companion of Olivia whenever she investigates.
Mirabel Madrigal

**Mirabel Madrigal** is the protagonist of the upcoming Walt Disney Animation Studiosfeature film *Encanto*. She is the youngest daughter of Julieta Madrigal and Agustín Madrigal, who has the distinction of being the only Madrigal without a magical gift.

## Background

Mirabel is the youngest daughter of the family and the only Madrigal child who did not get a gift, having to face many difficulties and challenges such as sometimes being left out of her family. But when the magic is in danger of disappearing, Mirabel might be the last hope for the Madrigal family to restore the magic.

## Appearance

Mirabel is a 15-year old teenage girl of Colombian descent with hazel eyes, thick black eyebrows, black curly hair, and visible dark shade of freckles on her nose and cheeks. She wears green round-framed glasses, and a white shirt with black trimming on it and colorful butterfly stitching on it and in the middle of her dress it has her name stitched on it. She wears a light blue long skirt with colorful butterfly prints on it and sandals with pink linking on it. She also wore a blue (or indigo) petticoat and white bloomers. Additionally, she wears blue earrings.

## Personality

Mirabel is an optimistic young girl who, despite her lack of having a magical gift, manages to scrape by with her down to earth approach to solving problems. She is known for being imperfect, quirky, and a little weird, but also deeply emotional and empathetic. Despite her happy and loving nature, Mirabel has insecurities about her place in her family: being the only child not blessed with a gift, she feels like an outsider to the family (believing she contributes nothing to her family and community) and thinks she disappointed her family, particularly her Abuela*,* who is quite hard on her for not getting a gift. Despite this, Mirabel genuinely loves her family and wished to receive a gift to make her family proud, as well as benefit her community. She is very brave, spunky, and adventurous, as she was willing to save the magic despite the repercussions and the danger she faced.

## Powers and Abilities

Mirabel has no powers, unlike the rest of her family, but she does appear to possess some knowledge of playing the accordion, though not perfectly. However, she does have a stronger affinity with the Casa Madrigal than most of her family; she communicates with the house (or *casita*) like it is a real person and the *casita*responds to her prompts and helps with her daily routine. Mirabel is skilled in sewing, having embroidered her own clothes and made a stuffed jaguar for her cousin, Antonio. She also quite nimble and quick on her feet, displaying skills similar to parkour to navigate through difficult areas.

## Role in Sora’s Adventures

She appeared in Sora’s Adventure in Encanto when she told Sora and the others about her house is cracking and her family's magic is fading.
Inkling

An **Inkling** (記憶 *lit. "Memory"*) is a key item that appears in *Kingdom Hearts coded*. The sixteen Inklings, which appear as glowing white sparks, are scattered across Wonderland due to a bug. They are lost memories of specific subjects, and must be reunited with their owners; however, there is no way to tell who an Inkling belongs to, so Data-Sora must guess by selecting the most appropriate Inkling to fill in the gaps in another person's memories.

## Role in Sora’s Adventures

They appeared in Sora’s Adventures in the Datascapes

## Trivia

* In the *Kingdom Hearts HD 2.5 ReMIX*cutscene cinematic of *Kingdom Hearts Re:coded*, the Inklings are colored blue, rather than white.
Kor

**Kor,** also known as **Metal Kor** in his Metal Head form, is the true main antagonist of Jak II. He is the leader of the Metal Heads and is most commonly seen in a humanoid form until his reveal. He is voiced by Sherman Howard.

## Trivia

* There are several hints as to Kor's true form:
	+ Perhaps the most obvious of all is when he declares "This will be the day when I hold the Precursor Stone in my hands..." as Jak and Daxter enter the Tomb of Mar. He seems overjoyed to get his hands on the Precursor Stone.
	+ At the start of the game, he seems to almost expect the boys. Those who played *Daxter* see it as more obvious when Kaeden says his master will wait for the boys outside.
	+ After the assault on the Palace, Daxter mentions seeing the Metal Head Leader, while Kor acts surprised to hear it. Also, he claims the eco bribe will never be enough and that the Baron's forces will crumble.
	+ Onin sees Kor as familiar to her, although Pecker claims that he is "her new flame." It is unknown if she knew his identity or was merely being suspicious.
	+ One time, Daxter mentions the Metal Head Leader as "uuuuuuggggly!" Kor looks offended by this, as Daxter insulted him.
Genie Magic

The power to **use the magic of a genie**.

## Description

The user is capable of performing magic associated with genies or djinn. Sources can include actual instruction from genies, using genies as a source of magical power or even using substances/tools that come from or are connected to them. Genies have powerful abilities, thus the user can potentially have access to all of their unique abilities.

## Applications

* Anti-Magic
* Fire Magic
* Magic Invisibility
* Magiportation
* Mysticism
* Potion Creation
* Shapeshifting
* Spell Casting
* Transmutation Magic

## Variation

* Acid-Fire Manipulation
* Architecture Manipulation
* Craftsmanship Magic
* Desire Form (Qarinah)
* Elemental Magic (Earth, Cloud, Smoke, Water and Wind)
* Lust Empowerment (Qarinah)
* Magical Flight
* Magical Smoke Manipulation
* Necromancy (Ghouls and Sufi Genie)
* Poison-Fire Manipulation
* Reality Warping
* Sex/Lust Magic (Qarinah)
* Wish Granting

## Associations

* Magic
	+ Mythic Magic
		- Angelic Magic (some jinn taught magic by angels)
		- Demonic Magic (originally jinn are type of demons)
		- Fairy Magic
		- Spirit Magic
* Genie Physiology
* Silah Physiology

## Limitations

* Anti-Magic/Magic Destruction/Magic Immunity/Magic Negation
* May require a genie to be endowed with magic.
* If source of magic (genie) dies, the magic may disappear.
* Magic may have a price.
* Strength of spells may dependent on strength of magic.
* Type of genie may determine nature of user’s magical abilities.

## Genie Magic Users

* Pip the Pirate Genie
* Dread the Evil Genie
* Genie
* Gene the Genie
* Spirit of the Lamp
* Jafar
* Norm the Genie
Ms. Grunkle

**Ms. Grunkle** is a witch who is the villainess of JumpStart Adventures 4th Grade: Haunted Island.

## Appearance

Ms. Grunkle has gray skin, straight whitish-gray hair, yellow eyes, and dark pink lips. She has a slim figure, an angular face with a pointed chin and nose, and long fingers. She wears a black pointed hat, a black dress with skull-shaped buttons down the front, red and white striped stockings, and black shoes.

## Personality

Ms. Grunkle is wicked, mean, cruel, hateful, and uncaring like all evil witches. She is prideful and confident in her powers and abilities.

According to a biography for Ms. Grunkle from the Knowledge Adventure during the mid-to-late 90s, her main motivation for holding the fourth grade class hostage is so that she can properly discipline them, though not surprisingly, it is implied that she is an over-the-top disciplinarian with ridiculous expectations. The biography also paints her as cynical and anti-social, but mentions that she enjoys needlepoint.
Mystic Eye of Quackzalcoatl

The **Mystic Eye of Quackzalcoatl** is an artifact. Negaduck stole and used this to steal his minions' powers and take over St. Canard, however, Darkwing stops Negaduck and the jewel gets destroyed. In this form, he possessed Megavolt's ability to project electricity, Liquidator's ability to control water, Bushroot's ability to control plants. and Quackerjack's wackiness. However, he also possessed their weaknesses, such as Megavolt's vulnerability to water and Liquidator's vulnerability to cement.

## Role in Sora’s Adventures

It appeared in Sora’s Adventures in Saint Canard as Negaduck uses to steal the Fearsome Four’s powers because he want to rule St. Canard with the powers. Morgana use her spell to put power draining repellent on herself, Justice Ducks, Sora and his friends
Invisibility Ring

The **Invisibility Ring** is a magical golden ring, formed in the shape of a skull and cross bones, that is featured in the Disney Junior animated series, *Jake and the Never Land Pirates*. It was created by the legendary pirate magician Beardini, and it is one of Beardini's prized possessions in Never Land.

## Trivia

* This ring could be a reference to The One Ring from *The Lord of the Rings*, as they both make their wielders (Beardini and Frodo, respectively).
* Sora like to create the magic rings.
Mermaids

## Mermaid Types

### **Ocean Mermaids**

Ocean Mermaids are a type of merfolk similar to the Never Mermaids, however, they live in the sea instead of Mermaid Lagoon. They also have longer tails, most likely because they have greater distances to travel. These mermaids have green hair, dorsal fins and webbed hands.

**Never Mermaids**

**Never Mermaids** are merpeople that are native of Mermaid Lagoon. Females are referred to as **mermaids**, while males are referred to as **mermen**.They spend much of their time lounging on the rocks, but they also have a beautiful castle within the lagoon, described as being delicate as a goldfish's skeleton.

These mermaids are ruled over by Queen Eewee and Prince Nalu.

## Powers and Abilities

* **Underwater Breathing**: In order to live underwater,The Mermaids have the ability to metabolize oxygen from the water, which negates the need to surface to breathe air. However, as these mermaids breath by gills, they still needs to rest them by breathing air.
* **Speed Swimming**: They can swim for days without exhaustion as well jump over water like dolphins, in such speed and agility as to rival or surpass most aquatic creatures.
* **Siren Singing**: Mermaids are musical beings and they can channel magic through their haunting melodies. It is presumed that they can mesmerize and lure men like the sirens of greek mythology. It is not safe to visit Mermaid Lagoon at night, because mermaids sing their most magical songs then. This mystical serenade makes pirates see dead sea captains, birds fly upside down, and Never fairies turn into bats.
* **Aquakinesis**: Like all mermaids, they can control, shape and manipulate water at will.
* Merfolk Physiology

## Culture

Though Never Mermaids speak English quite well, they also have their own language (called Mermish) which has thirty-eight vowels and no consonants. Some never mermaids have names that can only be pronounced in Mermish.

Mermaid rank is determined by the size of their nautilus shells. The Queen has the biggest one, and other mermaids are not allowed to have one bigger.

## Water Elementals

Elementals made of water from the sea who can take on the form of humanoids with fish-like attributes, being known as the **Mermaids** and **Sirens** of legend, but can take on even human forms for traveling on dry land, although they dehydrate more easily. Their powers allow them to manipulate water, creating bubbles, waves or whirlpools if they so wish. They can also create enchanted water that can be formed into solid shapes like hands, pillars or barriers. They can even enchant water to be breathable for surface dwellers. Water Elementals can also communicate with sea life. As they are the legendary Sirens as well, they have the ability to lull and manipulate sailors out at sea with their singing, causing their ships to crash. The only known Water Elemental is Saleen who appeared in "Elemental, My Dear Jasmine".
Justice Ducks (team)

The **Justice Ducks** are a five-membered ragtag team of superheroes who protect St. Canard and its surroundings whenever their joint forces are required. The team was created on a whim when purely coincidentally all its members were at the same place at a crucial moment during the rise of the Fearsome Five. Despite some cooperation problems at first, almost all of which caused by eventual team leader Darkwing Duck, the Justice Ducks have proven themselves effective when it matters.

## Members

* Darkwing Duck
* Gizmoduck
* Morgana Macawber
* Stegmutt
* Neptunia

## Role in Sora’s Adventure

Sora and his friends joined the team in Sora’s Adventures in Saint Canard

## Trivia

Sora and his friends are honorary members of the Justice Ducks.
Nana

**Nana** is a St. Bernard who appears in Disney's 1953 animated feature film *Peter Pan*. She is the Darling family's nursemaid.

## Personality

Nana is very caring toward Wendy, John, and Michael Darling and treats them as her own puppies. They cherish her as an important relative. When she was taken to her dog house for the night, it was considered a cruel punishment for them. Even when George took her there, he felt sorrow after seeing her saddened face. She is in charge of Wendy, John, and Michael's health, giving them medicine presumably every night.

## Role in Sora’s Adventures

She appeared in Sora’s Adventures in Never Land

## Trivia

* Nana wears her pirate attire in this episode.
Lord Felldrake Sheldgoose

**Lord Felldrake Sheldgoose** is the main antagonist of *Legend of the Three Caballeros*.

## History

Felldrake was a dark sorcerer that sealed Xandra in her golden atlas, allowing him to build an army of monsters to conquer the cosmos. However, he was foiled by three knights, the original Three Caballeros, and sealed away inside of his own staff, while his magic ring and some of his other effects were stashed away in the collection of Clinton Coot. The staff was kept in storage in the Sheldgoose estate in a hidden room for many years. When his descendant Baron Von Sheldgoose bought the ring, it lead him to Felldrake's hiding spot. The trapped sorcerer offered the Baron power as long as he served as his representative and partner and they seek ways to free him from the staff and unleash chaos across the world.

His staff will often make a facial expression with how he himself is feeling.

## Role in Sora’s Adventures

In Sora and the Legend of the Three Caballeros
Magic Lamp

The **Magic Lamp** (alternatively referred to as the **Old Lamp Maker's Lamp**) is a magical oil lamp that was created by the Old Lamp Maker featured in the Disney Junior series, *Jake and the Never Land Pirates*. The lamp has the ability to turn anyone who takes the lamp away from the person who originally found into a genie, and the person who originally found it the master of the lamp.

## Background

The lamp was created by the Old Lamp Maker on Mount Olampus, though its origins are unknown how it ended up on the beach. The Magic Lamp is one of the most powerful objects in Never Land.

## Appearance

The lamp itself resembles an oil lamp, which have been used as "genie lamps" in Arabian folklore for generations. It is completely gold in color with lavender and teal markings.

## Powers and Abilities

The lamp has the ability to turn anyone who takes the lamp away from the person who originally found into a genie, and the person who originally found it the master of the lamp.

## Role in Sora’s Adventures

In Sora's Adventures in Never Land Pip the Pirate Genie tells a story about the time that Hook turned into a genie because he created that lamp that teaches greedy grabby people a lesson.
Merry Christmas, Sora!

**Merry Christmas, Sora!** is a holiday special for Carl Cooper's Sora’s Adventures in Kingdom Hearts series. It is the first Christmas-themed episode of the series.

## Synopsis

It's Christmas time in Radiant Garden, and the Town Defense Committee is getting ready for the occasion. Join in as they sing Christmas carols, decorate for Christmas, make holiday food and open their presents!

## Characters

* Sora
* Riku
* Kairi
* Roxas
* Xion
* Axel/Lea
* Naminé
* Ventus
* Terra
* Aqua
* Hayner
* Pence
* Olette
* King Mickey
* Queen Minnie
* Donald Duck
* Goofy
* Daisy Duck
* Pluto
* Max Goof
* Jiminy Cricket
* Scrooge McDuck
* Huey, Dewey, and Louie
* Della Duck
* Clarabelle Cow
* Horace Horsecollar
* Mortimer Mouse
* Chip
* Dale
* Gadget Hackwrench
* Monterey Jack
* Zipper
* Captain Jake
* Izzy
* Cubby
* Skully
* Pip the Pirate Genie
* Squall Leonhart
* Rinoa Heartilly
* Apollo the Dog
* Selphie Tilmitt
* Zell Dincht
* Quistis Trepe
* Irvine Kinneas
* Cloud Strife
* Tifa Lockhart
* Barret Wallace
* Aerith Gainsborough
* Red XIII
* Yuffie Kisaragi
* Cait Sith
* Cid Highwind
* Vincent Valentine
* Tidus
* Yuna (Final Fantasy X)
* Rikku
* Paine
* Wakka
* Lulu (Finally Fantasy X)
* Kimahri Ronso
* Auron
* Seifer Almasy
* Fuujin
* Raijin
* Santa Claus
Max Dickens

**Max Dickens** is one of the detectives from the video game *Guilty Party* and the son of Dorian Dickens. He is inspired by classic Film Noir detectives.

## Officially Biography

The Commodore's son didn't particularly want to be part of the family business; as far as he was concerned, his true calling was the stage. Max wanted to be an actor, delivering passionate performances to adoring audiences, with his name in lights on marquees around the world. But when your father is the Commodore, you usually end up doing things his way.

Max tried to look on the bright side: detective work would give him life experiences he could draw from when he finally convinced the Commodore that acting was a valuable profession. He was certain it wouldn't take long - but now, several years later, a detective is still the only role he knows how to play. So he plays it as well as he knows how - and considering he's been working side-by-side with the Commodore for decades now, he plays it pretty well indeed. Like his father, he's a bit of a gourmand - but unlike his father, he doesn't limit himself to pudding.
Kung Pow City

**Kung Pow City** is the place where Goose Leeand Duck Ling live. It is based on the real live country in China.

## History

Darkwing Duck was trained by his master Goose Lee to learn the arts of Kung Fu, but has not mastered the Belly Bounce.

Gosalyn was ambushed by a group of ninja monkeys but was rescued at the last moment by a young boy named Duck Ling, whose neighborhood was being terrorized for months by the same ninja monkeys.

## Role in Sora’s Adventures

Sora and his friends visit this place in Sora’s Adventures in Saint Canard
Kronos

**Kronos** (Also known as **Cronus**) was the former ruler of Greece before he was overthrown by his son Zeus. Kronos is king of the Titans. He was first mentioned in the *Hercules* animated series episode "Hercules and the Drama Festival". It is implied that Kronos favored Hades. It is also implied that Kronos is the reason why Hades is evil.

## Background

According to Pain and Panic, Kronos preceded his son Zeus as ruler of the gods. After he found out one of his newborn children would overthrow him, he began swallowing them one by one ― except for Zeus, who managed to escape thanks to his mother who instead tricked Kronos into eating a rock thinking it was Zeus. Later, Zeus returned and freed his brothers from his father's stomach, along with the rock Kronos swallowed. As an act of revenge, Kronos put a curse on the rock so that any God that comes near it will be placed in eternal sleep. He was then imprisoned in an unknown region of Tartarus.

## Role in Sora’s Adventures

Zeus mentioned him in Sora's Adventures at Olympus Coliseum
Marie

**Marie** is a major character in the 1970 Disney animated feature film, *The Aristocats*. She is a white-furred kitten who is the middle and only female kitten of Duchess, the older sister of Berlioz and younger sister of Toulouse.

## Appearance

Marie is a small white purebred Turkish Angora kitten. She has long, white fur and bright blue eyes with long lashes; out of the 3 kittens, she bears the strongest resemblance to her mother. Her nose and paw pads are light pink, and she has 3 or 4 whiskers on either side of her face. Marie wears a large pink bow around her neck and another pink bow, which is smaller, decorating a tuft of fur on her head.

## Personality

Marie believes herself to be quite the little lady, and so tries to mimic the elegance and propriety of her mother, Duchess. As a result, she can be somewhat prissy and spoiled and is quick to tattle on her brothers when things don't go her way. Although Marie makes an effort to appear ladylike, she does enjoy the occasional tumble with her beloved siblings and has an insatiable curiosity once Thomas O'Malley opens her eyes to the wonders of Paris.

A hopeless romantic and daydreamer, Marie frequently is seen lost in her thoughts and sighing deeply. She also appears to be somewhat danger-prone, as she is consistently in harm's way throughout the movie. This may be because either her head is up in the clouds or because she is the kitten who has had the least practice of "biting and clawing", and thus the least capable of fending for herself in the wild.

Also, Marie is shown to be the most open and accepting of Thomas O'Malley and the most eager for him to become her and her siblings' new father. She loves romance as she eagerly watched O'Malley flirt with her mother and complimented on his poetry.

## Powers and Abilities

Marie has the powers as the Princess of Heart

## Role in Sora’s Adventures

She appeared in Sora's Adventures in Paris...With Cats! and she is the Princess of Heart
King Crab

**King Crab** is a character from the Disney Junioranimated series, *Jake and the Never Land Pirates*. He is a fast-talking anthropomorphic crab and ruler of King Crab Island off the shores of Never Land. He is voiced by Bobby Moynihan.

## Personality

King Crab is brass, witty, and can be a tad impulsive ruler who always has his subjects and island home best interest at heart. He soon learned of the heroic actions of Jake, who he desperately needed his help protecting his island's precious treasure, the Golden Claw, from Captain Hook, who has been searching King Crab Island in hopes of capturing the Golden Claw for himself. Later, during the course of the series, King Crab has been seen to be bossy and somewhat pushy during his debut, and later in the episode "A Royal Misunderstanding", where he and Queen Coralie's egos clash with one another, believing each other was in the right and not willing to compile with the wishes of the other, until Jake and his friends intervene to help both the king and queen make a compromise. In season four, King Crab's son, Crab Louie, is introduced, who strives to be just a great ruler as his father. However, King Crab see his son as still too young and inexperienced to assist at times and is very overprotective of him.
Isa

**Isa** is the original persona of Saïx and is currently known by this name; he was a close friend of Axel's original persona, Lea. He appears in *Kingdom Hearts Birth by Sleep* as a teenager, alongside Lea.

## Appearance

Isa wears a short-sleeved, navy blue jacket with a light blue stripe going along his shoulders to the ends of his sleeves. The jacket's collar is rather high and is sky blue, as are the ends of the sleeves and the bottom hem of the jacket. There is a yellow crescent moon symbol prominently displayed on the left chest of the jacket, referencing Saïx's attribute in Organization XIII.

Isa appears to wear a black undershirt, as well as white pants and black shoes with what appears to be a grayish trim on the bottom. He looks about the same age as Ventus. His blue hair resembles his Nobody's in style, but shorter; Isa's hair is slightly longer than jaw-length. Like with Lea, the back of Isa's hair is spiked upward. He lacks Saïx's X-shaped scar and other facial features, having marine-colored eyes and normal pierced ears.

After returning back to normal, Isa's appearance was similar to his Nobody self Saïx, retaining the cross-shaped scar on his face but losing his yellow eyes and pointed ears that symbolised his carrying of Xehanort's heart. He wears a black tracksuit and jeans.

## Personality

Like his Nobody Saïx, Isa is much quieter and more mature than his companion, Lea, with a similar speaking tone. He has no interest in fighting on Lea's side in a childish challenge, but is shown smiling as Lea and Ven fight. He is shown having a more carefree personality compared to his Nobody and values his friendship with Lea. He also has a comical side, as he jokingly tries to forget about his friendship with Lea. He is rather sarcastic and doesn't hesitate to mock Lea after he loses his fight with Ventus, though he does so jokingly. Isa values his friendships as he became Saïx again to locate a female friend that he and Lea made when sneaking into Radiant Garden's castle. He and Lea even became apprentices to Ansem the Wise in order to free their unknown friend. It is revealed in secret reports that this was one reason Saïx and Axel worked to have Saïx rise in the ranks of the Organization after Isa and Lea became Nobodies, which was to locate their missing friend.
John Darling's Pocket Watch

The **John Darling's Pocket Watch** is the Darling family heirloom.

## Powers and Abilities

* Time Travel
* Control Time/Time Manipulation
* Freeze Time
* Time Magic

## Role in Sora’s Adventures

It appeared in Sora’s Adventures in Never Land after John performed Keyblade Inheritance Ceremony his picket watch now has the powers of time and time travel which mean he can control time while battling the Grim Buccaneer.

## Trivia

* John’s picket watch has the power over time and travel through time.
* Wendy Darling mentioned the her mother said anything about the Picket Watch has special powers since John performed the Keyblade Inheritance Ceremony.
Monster High (school)

**Monster High** is a school for monsters

## Classes

* Ghoulish Literature
* Mad Science
* Physical Deaducation
* Home Ick
* Trigular Calcometry 101
* Dragonometry
* Clawculus
* Dead Languages
* Voice Training
* Dragon Whispering 101
* Dragonomics
* Dramarama
* Biteology
* Haunting Music
* Boo-ology
* Hauntonomics
* Hissstory
* Phys-ick 101
* Trickonometry

## Role in Sora’s Adventures

Sora and his friends have to visit Monster High in Sora’s Adventures in Monster High
Ling-Ling Johnson

**Ling-Ling Johnson** is one of the detectives from the video game *Guilty Party*.

## Officially Biography

Butch and Charlotte adopted Ling Ling when she was just a few days old. Growing up around the most respected detectives in the world, she blossomed into an inquisitive youngster - so inquisitive, in fact, that the Commodore, despite some initial reluctance, allowed her to assist her mother and father on cases.

She quickly proved herself useful at detective work; the Commodore has praised her for her quick-witted and eagle-eyed examinations of clues. When she's not on a case she loves to read and has a great deal of technical knowledge that often comes in handy. She's managed to invent quite a few bits of technology to assist the Dickens family on cases - such as their handheld lie detectors.
Kairi and the Mermaid Tales

## Plot

When at the surfing competition on Destiny Islands, Kairi had lose her focus when her hair spontaneously streaks pink/pink highlights on her hair. Seeing this she wipes out, and she dives underwater and realises that she can breathe and talk underwater.

## Characters

* Kairi
* Sora
* Riku
* Naminé
* Roxas
* Axel/Lea
* Xion
* Ventus
* Terra
* Aqua
* Aerith Gainsborough
* Squall Leonhart
* Cloud Strife
* Cid Highwind
* Yuffie Kisaragi
* Tidus
* Wakka
* Hayner
* Pence
* Olette
Misty the Wonderful Witch

**Misty the Wonderful Witch** is a recurring character from the Disney Junior animated series, *Jake and the Never Land Pirates*. She is voiced by Tiffani Thiessen, while her singing voice is provided by Laura Dickinson.

## Personality

Unlike her previous form as the Sea Witch, Misty is a motherly, kind, and genuine witch with an optimistically pure heart.

## Powers and Abilities

As a good witch, Misty functions as a force of good and uses her magic in its service. She possesses various magical abilities that seem to be channeled solely through her wand, and hence she is practically powerless without it. It is revealed in the episode "Witch Hook" that her previous form's magic proved to be more powerful, as Captain Hook fueled with the power of the Sea Witch's magic mirror, proved too powerful for Misty to revert the spell he put on Jake by her hands alone. However, Misty has a vast knowledge of various magic and knew the only way to restore Jake's courage and break the spell, which would be the magical waters of Washaway Falls. Misty and the Pirate Princess had combined their powers to fight evil.

## Role in Sora’s Adventures

She appeared in Sora’s Adventures in Never Land, She and the Pirate Princess join Captain Jake and his mateys to fight the Legion of Pirate Villains to protect Wendy and Izzy.