Kingdom of Medienne

The southwestern nation of **Setrica**. A series of magically-powered railway connected cities that promotes the most technological advancement in Setrica. The air itself palpitates with a strong magical aura to it from the abundance of the energy in the area. Here, the future is being built in both magic and engineering.

## History

The **Kingdom of Medienne** is one of the youngest kingdoms on Setrica. At a time of many years ago, Medienne used to be close allies to the **Kingdom of Agalice**, an isolationist nation post the destruction of the **Anorian Empire**. With their own small corner of the world and the wellspring of magical power, Medienne focused on using their resources to improve their location and make great discoveries as time passed. Their main focuses were on their citizenry, magical and engineering discovery, and education.

When the Anorian Empire made its return, Medienne was unable to intervene and aid their allies, the Kingdom of Agalice, from the swift claim and made a begrudging pact with the proclaimed God-King in order to keep themselves safe. Until the time was right, Medienne would protect themselves for a time when the Anorian Empire could be felled. Eventually, Arciel would lead the assault to do just that, and Medienne would play a hand in making sure that she would win. After Arciel killed the God-King and the Anorian Empire fell, the kingdom of Medienne would contractually claim the land of the former empire as their own in order to become one of the largest nations on the continent. Yet, should the ancestral owners of Agalice come to reclaim it, Medienne will return to its former size.

## Geography

The land of the Kingdom of Medienne is large swabs of land with forests along the outskirts of the established settlements. Most of the land has been cleared for the expansion of settlements, forests now commonly along the outskirts of the area, with the eastern border ending at the coastline. The plains are fertile land and underneath is an abundance of minerals that has allowed the nation to prosper industrially.

While Medienne’s borders currently extend to the mountains to the east, they do not have any permanent settlements or expansions in that direction due to the contract that granted them the land in the first place.

### Settlements

While Medienne does not have many settlements throughout the region, many of their established ones are typically grand cities rather than small communities, being no smaller than Small Cities.

* **Mondyer:** The farming center of the kingdom, in the southeast corner of the region, is more of a rural environment and does not have much of the industrial expansion that Medienne is known for. Expanding from the southeastern coastline to the forest to the west.

* **Cotelonn:** Another one of the big settlements of Medienne, this one produces the fishing industry for the region. With wide access to the oceanic area and the islands that dot out the waters, it also doubles as the naval production for the kingdom, obtaining materials from the other settlements and the nearby forest. In the northeast.

* **Piesse:** This settlement is known for having the abundance of minerals beneath the earth that Medienne uses for its projects, located in the central western area of the region. Perhaps the most advanced settlement besides the capital itself due to demand.

* **Tersole:** Finding a source of natural magical energy, this settlement has ended up becoming one of the popular spots for practicing or researching magi. A good deal of lore and magical research is performed in this settlement. It is located in the southwest of the region.

### Points of Interest

* **The Wildburn:** An area with a strange burn marking that finds itself attracting magical beasts of various kinds. Located in the center of the southern region of Medienne.

* **The Sun’s Peak:** A forest to the west with a protected tower in the center. The magical energy of the spot is palpable, inflicting Wild Magic on the nearby area. No scholars have been able to get inside, but have dedicated themselves to studying the wild magic possibilities.

## Inhabitants

Medienne has a variety of races throughout the area, ranging from humans, elves, kemonomimi, and others. The majority of Medienne society is Elves and Humans. The nation of Medienne also has a notable population of Kitsune, Kenomomimi, and similar races. The humans of Medienne are known to possess a form of telepathic communication, showing a different upbringing compared to most others of their race.

### Government

The Kingdom of Medienne has a republic monarchical society that is currently ruled by Queen Lydia. The Council is composed of Greater Nobility and non-noble electorates. While the Queen does have majority power, the central policies of Medienne are to be reviewed and decided by the Council. The Kingdom of Medienne is also a matriarchal inclined society, with the heads of Noble Houses commonly being the woman of the House and being passed on to their daughters.

### Nobility

Medienne uses terms to dictate how long someone has served in the position. A single term is around six years. If someone is unable to form their term, a representative will be elected to finish the term for the individual, but do not gain the benefits of having served a term. There are two types of nobilities: Traditional and Elected. Traditional Nobility are people found in excellence of service to Medienne and approved by the Titles of Nobles or by the Queen to become nobility meanwhile the Elected Nobilities are elected by the people of Medienne into their positions.

#### Lesser Noble:

No person among the Lesser Nobility may join the Titles of Nobles. The lesser nobles usually hold small plots of land, if any, or are given a special residence and office to work at for the duration of their terms.

Traditional Nobility:

* Knight-Noble: One of the lowest grades of Traditional Noblility. A knight-noble does not hold land as a noble. They do not have a family house that they can officially pass on. The position is typically granted to those that perform bravely on the field or in military excellence.

* Peerage: The higher of the lesser Traditional Nobility. A Peerage holds a noble house and has inheritable land. A Peerage is a more aristocratic variant to a Knight-Noble, expected to help develop policies and local laws in comparison to the Knight-Nobles expectation to defend the land.

Elected Nobility:

* Constante: One of the lesser positions held by the Elected Nobility. They are equivalent to locally elected mayors, making sure the people’s needs in local areas are met and their voices heard. Constantes are equivalent to Peerages in power.

#### Moderate Nobility

A player character cannot start as an Axia or Adage ranked nobility. Moderate Nobility are people having proven themselves through terms or in service to Medienne, the number almost rivalling the amount of Lesser Nobles.

Traditional Nobility:

* Magnate: The typical moderate nobility held by the Traditional Nobility. The Magnate is charged with governing smaller regions and working with the local Peerages to ensure that laws are being enforced and justly. A Knight-Noble or Peerage can become a Magnate without serving a full term if their performance is found in excellence and approved by the Titles of Nobles.

* Seigneur: The higher tier of Moderate Traditional Nobility. A Seigneur is charged with working closely with the Knight-Nobles, the Constantes, and the Magnates to ensure the safety of the regions.

* Axia: The highest of Moderate Traditional Nobilities. An Axia is the position the highest a noble can be without becoming a Titled Noble. A person cannot become an Axia until they have served two terms in the position of Seigneur and been approved by the Queen.

Elected Nobility:

* Brocard: The lower Moderate Elected Nobility. Brocards are elected by popular vote from Constantes that have at least worked one full term in order to become a Brocard. Charged with overseeing the Constantes and the major settlements, ensuring the laws are being enforced fairly and properly.

* Adage: The highest Elected Nobility. Adages are specially elected Brocards, requiring two terms of experience, that qualify to join the Titles of People when an election happens. There can never be as many Adages as there are Brocards.

#### Greater Noble

The Greater Nobility is split into two groups that routinely rotate offices. A player character cannot start as a Greater Nobility.

* *The Titles of Nobles:* The Titles of Nobles are a set of Noble Houses that have proven important to the history and protection of Medienne. They are part of the Traditional Nobility. There can be no more than seven Houses represented among the nobilities that hold the Titles. Addressing one of the Titles should be spoken as, for example, “John of the Titled Nobles”.

* *The Titles of People:* The Titles of People are six seats held by Elected Nobility. Every seat is held for one term before being changed to a new set of Titled Peoples. Addressing one of the Titles should be spoken as, for example, “John of the Titled People”.

#### Noble Houses

##### Axias

* House Marlus

* House Perpesso

* House Elviger-Polleen

* House Iovilus

* House Octanus

##### Titled Nobles

* House Lavadius

* House Clodian

* House Olean

* House Phonus

* House Auxentius-Fastidia

* House Pilanian

* House Sotensa

## Religion, Magic, Technology, and Military

### Religion

The Kingdom of Medienne does not have a kingdom-wide forced religion. The deities with a notable presence of faith in Medienne are Iomedae, Abadar, Thoth, Erastil and Apsu. The faiths that have been notable factions within the cities of Medienne and do have a fair deal of sway in the inner-workings of the city. If there was perhaps a more popular deity among them, it would be Iomedae or Abadar.

### Magic

One of the two specialties of Medienne, notably for being used in engineering to create grand inventions fueled by magical power. With a natural abundance of energy found in nearby locations, it would be harder to find a spot that doesn’t have a high respect or practice of it so long as it is ethical. The involvement of magic in the society of the kingdom has made it hard to find anyone not versed in the arts in some capacity or unable to make use of devices that would require the knowledge to if one did not have the ability.

Medienne places most importance of their research into the Arcane and Divine practices of the schools of magic. The Arcane side of the studies naturally developed more into the discoveries pertained to city development and expansion as the region had plentiful magical energy. The Divine side found its use in the Guards, Nobles, and the Military for the supportive aspects that made the forces to be a bulwark to be reckoned with.

### Technology

Amongst the kingdoms of Setrica, Medienne is the most developed in technology. From types of fuel, to engineering, or even the grand manatech inventions created, the cities of Medienne are also a wonder of how far they’ve progressed compared to the other Setrican nations.

Manatech, not to be confused with magitech that makes use of a hybrid of engineering and magic rather than the vastly more dominant reliance on magic that comes when using manatech, is the standard form of technology in Medienne. The works function entirely by magic in order to accomplish day to day life in the city and make Medienne one of the most advanced nations throughout the continent of Setrica.

Due to the reliance on manatech, vehicles, or other similar works of complex engineering, Medienne can only be made with the following engines: Oars, Sails, Alchemical Engine, Spell Engine, Elemental Engines, or Enchantment engines. Other types of engines are not available or deemed ethical to use in the engineering of Medienne.

### Military

Medienne's army is comprised of highly trained warriors backed by supportive, and sometimes offensive, casters that ensure their defenses will not falter in the heat of battle. Perhaps a notable trait among the warriors of Medienne is their sustainability that allows them to press on even in the worst of tides or the casters ensuring that damages are kept to a minimum. The army of Medienne can also deploy works of manatech to support their armies should the need arise.