recursal/Fanatic-Fandom huggingface dataset:
Faheem el-Shafi

**Faheem ab Shaheer el-Shafi** (15 October 1815 – 18 July 1879) was a Kanter businessman, politician, and entrepreneur who is best known for founding the El-Shafi Company.

## Death

On 17 July 1879, after getting into an argument with his wife Zakiyya al-Samaan, el-Shafi would shoot al-Samaan in the head three times, instantly killing her. After leaving his house, he went to the local bar in Geisengen and shot at nearly 250 people, killing 78 and injuring another 115. After going to the bar, he would stop by at a local gun shop and rob the place out of all its ammo, killing the shop owner in the process.

After going to 5 different restaurants and killing another 205 people, he would take his own life on the main road in Geisengen.

## Personal life

### Children

el-Shafi had 29 children with 4 different wives. His first wife was Atiyya al-Aydin, whom he married on 3 August 1835, when he was just 19 years old. While together, they had 7 children:

* Shuaib el-Shafi (5 February 1836 in Occento – 18 July 1879)
* Kabeer el-Shafi (5 February 1836 in Occento – 18 July 1879)
* Azzaam el-Shafi (19 June 1836 in Occento – 18 July 1879)
* Aasiya el-Shafi (19 June 1836 in Occento – 21 July 1879)
* Naqiyya el-Shafi (19 June 1836 in Occento – 18 July 1879)
* Aqeel el-Shafi (1 September 1836 in Occento – 18 July 1879)
* Badraan el-Shafi (2 September 1836 in Occento – 18 July 1879)

Atiyya al-Aydin would then leave Occento for Kigashi, and prevented herself from interviewing media until after el-Shafi's death, which she would go on to call him abusive, controlling, and "only using her for issue".

After al-Aydin left, el-Shafi would get into a relationship with Najaat al-Jan, whom he would have one child with: Tareef el-Shafi (19 July 1837 in Occento – 18 July 1879)
Geisengen massacre

On 17 July 1879, Faheem el-Shafi, a wealthy businessman and politician, shot his wife in the head three times, killing her, and would walk out of his home into a local bar in Geisengen and would shoot at nearly 250 people on the way to the bar and in the bar. He would then rob a gun store and shoot the shopowner in the head, killing him. After robbing the gun store, he would proceed to go to 5 different restaurants, killing an additional 205 people and injuring another 1,529. He would then take his own life in the main road of Geisengen. The shooting is the deadliest school shooting in all of Chamunze by a single perpetrator.

Shortly after the shooting took place, many people in Geisengen protested against the response of the massacre, with many people citing the fact that the massacre lasted for nearly 12 hours, and how el-Shafi walked by the police station many times before shooting himself.

## Reactions

Supreme Leader of Kanter Theodor Klopp called the massacre a "sickening tragedy to the people of Kanter" and stated that he would "take immediate action against terrorists". Other world leaders chimed in, including President of Kigashi Yamabe Yasuhiko, who called the event "a blatant terrorist attack". A meeting was held a few days after the massacre, with Klopp, Yasuhiko, President of Sulzheimia Florentin Wächtler, and several other world leaders came together to discuss the massacre and how to prevent massacres like this from happening again.
第6卷

这个页面的标题可能引起歧义
注意这个页面说的是**轻小说第6卷**，而不是漫画第6卷。

## 第6卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-64827-198-4

这里是轻小说第6卷的介绍页面，日文版第6卷于2017年3月31日发售。

介绍
--

熊熊女孩优奈受到贵族艾蕾罗拉小姐所托，

接下了护卫王都学生的任务。

学生们完全不把优奈看在眼里，

一个劲地往前冲，

最后终于出现没办法应付的魔物……！

在克里莫尼亚的第二间餐厅

也要准备开张了喔♪

## 章节列表

第121章

第122章

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第127章

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第144章

第145章

第146章

第147章

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番外1

番外2

番外3

## 相关链接

* 主妇与生活社第6卷介绍页面。
* 台湾角川第6卷介绍页面。
* Seven Seas 英文版轻小说第6卷介绍页面。
* 日本亚马逊第6卷购书页面。
The G-Man

The G-Man is a mysterious and enigmatic entity that appears in most games of the *Half-Life* series and in the mod *Entropy: Zero 2*. Described as an interdimensional bureaucrat, he is known to display peculiar behaviour and is known to wield reality-bending powers.

## Appearances

### Entropy: Zero

Multiple instances of graffiti, as well as journal entries reference a suited middle-aged man with a stoic demeanor who was collaborating with the rebels of City 10 to give them amenities in exchange for smuggling contraband to City 17. This culminated in the final deal where he ordered the City 10 rebels to derail a Combine train containing confiscated Black Mesa equipment, which are heavily implied to have had critical importance. They go through with this, and all but one are killed in the crash.

### Entropy: Zero 2

The G-Man is first alluded to in the sequel with the same graffiti in the original mod, which is found next to a deceased rebel in the test chambers under Arbeit #1.

He will appear in the endings if Bad Cop opts to fight back against the attempts of the Advisor to wipe his memories. The player seems to wake up on the *Borealis*, and sees the G-Man on the bow of the ship. Bad Cop approaches him, greeted by the G-Man as 'Mr. Walker', and claims to have seen him in City 10. The G-Man, congratulatory of his efforts, informs him of a debt due, which is up to Bad Cop to decide. He seems to be about to ask him to bring his daughter back, which the G-Man regretfully tells him he cannot do. He instead settles on destroying his memory from the Combine's memory bank so they cannot make any more clones of him. The G-Man takes him to the memory bank, removes the memory sample, and leaves Bad Cop to destroy it by kicking at it. Once done, the G-Man further speaks with Walker in what appears to be his old jail cell, but is interrupted by a force, almost certainly the Combine, and apologizes he has no choice but to leave without him. Bad Cop is then captured by the Combine, and is tortured in an effort for them to get his memories (and implicably, the location of the *Borealis*) back. He will only survive this encounter if he brought Wilson throughout.

If the player kicks the G-Man any time throughout this encounter, he will state his disappointment in Bad Cop and sends him to a cave in Xen, where he is defenseless to a Gonome right on front of him.

## Trivia

* The Black Mesa lobby featured in the G-Man's speech in Half-Life 2: Episode Two is retconned as being the lobby of the offices of Arbeit #1.
Chapters

## Chapter 0

Chapter Zero is primarily concerned with the plot, setup and worldbuilding, and thus is not very long nor very action packed.

## Chapter 1 - Ashes

Chapter One is the first proper chapter of the campaign, introducing the player to the new mechanics. Bad Cop awakens in Nova Prospekt, and has to deal with an intense Antlion infestation before escaping.

## Chapter 2 - Contact Aberration

Chapter Two is the second chapter of the campaign and the first with proper human enemies that the player is put up against.

## Chapter 3 - Chamber Catacomb

Chapter Three is the third chapter of the campaign and is a drastic change of pacing and tone compared to the chapters that came before it, leaving the player vulnerable and defenseless by taking away all of their weapons. Bad Cop finds himself trapped in an underground complex of Aperture test chambers, meets Wilson, and has to solve puzzles while avoiding a gonome.

## Chapter 4 - Venture Ghost

Chapter Four is the fourth chapter of the campaign centred around vehicular combat, with the player receiving their first armoured personnel carrier. The Hunter is also introduced.
Entropy Zero 2

**Entropy: Zero 2** is a modification for Half Life 2 acting as it's own standalone game running on the Source Engine. It is the direct sequel to the original Entropy : Zero and continues the story from where it left off. Bad Cop returns as an Overwatch Elite tasked with the capture of Dr. Judith Mossman during a northern campaign. The game released on August 20, 2022.
Arbeit Communications

**Arbeit Communications** is a West German communications company and subsidiary of Aperture Science. An Arctic compound owned by the company is the primary setting of *Entropy: Zero 2*.

## Background

Arbeit Communications was founded some time prior to 1957 in West Germany. Cave Johnson approached the CEO Dr. J. Herschel and a partnership where Aperture uses their facilities as front organizations for their European activities, likely to prevent Black Mesa from taking notice.

Throughout the latter half of the 20th century, anomalous events were occurring at the Arctic facility, most prominently objects from the future teleporting into the premises. Unusual geological objects, a mobile phone, and Combine technology were among the documented objects found. Cave Johnson ordered research into these anomalies, and presumably violated ethical standards along the way.

Wilson is implied to have been a scientist at Arbeit in the 2000s, who for unknown reasons had his conscience placed into an obsolete Aperture turret.

### *Entropy: Zero 2*

Arbeit Communications no longer exists as a corporate entity, but the facilities are still operational. Judith Mossman led a large Resistance detachment to the Arctic facility to locate what they call "the project" and other exotic Aperture Science technology.

The Combine become aware of the facility's existence, which initiates a large conflict. They attempt to penetrate Arbeit #1 with a squad led by Clone Cop, but become overwhelmed and fail, with Clone Cop being betrayed by the Combine and trapped in the building's basement and Scar Zero being taken prisoner. For some time, Clone Cop was trapped in the underground test chambers of Arbeit #1, meeting Wilson along the way and passing time by recording audio logs and learning about Aperture.

## Facilities

The Arctic compound of Arbeit Communications consists of three facilities: Arbeit #1, Arbeit #2, and Arbeit #3. The facilities are separated by a network of roads, tunnels and checkpoints. An underground facility exists beneath Arbeit #1, where an Aperture Science testing site is located featuring testing elements from the *Portal* series. Many different locations are scattered throughout the compound.

## Trivia

* The name for Arbeit Communications was based off a mentioned company in the *Half-Life 2* beta. Textures for boxes in the beta version of the Borealis have labels for a company called Arbeit Laboratories, which is presumably a predecessor to the concept of Aperture Science.
* Prior to the Seven Hour War, Arbeit Communications was the workplace of Dr. Judith Mossman.
* The country Arbeit Arctic compound's location is in is unknown, but the possible locations are Canada, Russia, the Nordic countries, or the United States.
	+ Given how Arbeit was founded during the Cold War era, Russia is unlikely.

## Gallery

Another map of the facilities.Crates with Arbeit Comms. labels.Ditto.The crate texture for Arbeit Laboratories, a cut company from the Half Life 2 Beta which Arbeit Comms. is based on.
## References

1. ↑ https://steamcommunity.com/app/1583720/discussions/0/3453716885208548451/
Assassination of Theodor Klopp

Theodor Klopp, 1st Supreme Leader of Kanter, was assassinated on 1 July 1882 in the Klopp Palace in Enzheim, Kanter. He was shot while asleep in the palace by Sora. He was not found until later that day where he was pronounced dead.

The suspect, Kigashi native Otsuka Sora, was arrested a few weeks later on 9 August 1882 in Aenus, Olisia for assassination of a high-ranking government official, two counts of attempted murder of a high-ranking government official, and robbery. He was sentenced to death on 16 January 1883 and was subsequently put on death row the following day. He was then executed by electric chair on 19 January 1883.

Leaders from many countries expressed shock at the assassination, with President of Sulzheimia Florentin Wächtler calling the event a "crime against humanity." Several other of Kanter's allies, including Olisia and Kigashi, also expressed a similar reaction.
Zil

**Zil** is the main antagonist and final boss of *Entropy Zero*. As the leader of the Vortigaunts who have taken control of Pillar 10, he is the final boss that the protagonist, Bad Cop, must overcome to reclaim the city. Although his name can only be seen in the game's script and captions, Zil is known to be a powerful Beastmaster who brainwashes a Combine Hunter to fight against Bad Cop.
Wilson

> Hey! Who are you callin' weird? You are the one with two legs!
>
> -Wilson, responding to Bad Cop's comment

* Normal
* Damaged

**Wilson** is the deuteragonist of *Entropy Zero 2*. He first appears in Chapter 3 - Chamber Catacomb. He is a defective turret discovered in the depths of Arbeit's laboratories.

## Appearance

Wilson looks like a regular defective turret, but with a few differences. His pupil is dilated and moves when unlocking a door. On his hull a text "Will-e" scratched onto it can be seen and a yellow note saying "Obsolete".

## Appearances

### Early Life

Wilson's backstory is blurry, but lore dumps in Entropy: Zero 2's Steam Community page by the developers hint that Wilson was a one of the scientist for Arbeit Communications (and to an extent, Aperture Science) who had his conscience transferred or cloned into a defective Turret's body.

### Entropy: Zero 2

Wilson meeting and accompanies Bad Cop in the "Chamber Catacomb" chapter and can be taken as a companion for the rest of the game. This will trigger additional dialogues.

## Gameplay

During the gameplay, Wilson can help player unlock opening various closets doors. In the chapter 3 it is unmissable through the process, if the player decide bring Wilson altogether escape the Arbeit #1 underground, its can unlock opening rest of the closets doors to help player get supplements, in addition obtained "Closet Clearer" achievements if it is unlock opening all 19 closets doors.

## Trivia

* The "Will-e" written on a Wilson's hull is a reference to the titular character of the 2008 Pixar film *WALL-E*.
* Wilson appears on a main menu.

## References

1. ↑ Written on Wilson's hull
2. ↑ Written under Wilson's portrait on map "ez2\_op\_xmas\_lapland".
Enzheim

**Enzheim**, formerly **Pohl** and formally the **Supreme Capital City of Enzheim**, is the capital city of Kanter. It is located on the north bank of the Kapeltach River. The city was named for Meik Enzheim, a famous scientist and politician who is often credited as dissolving the democratic government and replacing it with the communist government.
Bad Cop

> I had only one thing to give up for this job.
> My humanity. Some would say I never had it anyway.
>
> -Badcop

* Previous
* Current

**Aiden Walker**, designated **Unit 3650** and nicknamed '**Bad Cop',** is the protagonist and player character of *Entropy Zero* and *Entropy Zero 2*. Formerly a prison guard, he was enrolled into the Civil Protection force at an unknown time, eventually undergoing the transformation into an Overwatch Elite.

## Biography

Formerly a prison guard in Arizona, Aiden Walker and his wife raised a daughter together. His wife died sometime afterwards, with his daughter being abducted, a massive investigation by law enforcement authorities was carried out and a media storm ensued. It was a dead end, no leads, except Walker. With pressure on the police and suspicions that he was in fact responsible for the disappearance of his daughter, Walker was detained, arrested and locked up, with the police having 'threw away the key'.

The man began a downward spiral into mental illness, he was interned in a mental institution, medicated and outcasted from society, he had nothing left. Until the Combine arrived and established themselves on Earth, that is. Walker had a new purpose in life, and he took it to heart, joining up with the Civil Protection force soon after. As a member of the Civil Protection, he was a shunned and often hated figure amongst his colleagues, but a valued individual amongst his commanders.

He was responsible for the deaths of multiple Civil Protection officers, killing them in a blind rage, and was thus sent to carry out a raid against a Resistance compound in the Outlands to recapture vital cargo. The return journey was cut short when the Razor Train they were on crashed underneath City 10.

## Trivia

* In Entropy Zero 2, if the player uses console code command 'God' then enable godmode, when being attack, Bad Cop will say: "You can't kill me! I'm in a god mode!"
Ava Walker

**Ava Walker** is the missing daughter of Aiden Walker.

## Background

Ava Walker's age is unknown, but the given the fact that she was a child and disappeared some time around the Black Mesa incident, it's presumable she was born between the 1980s and 2000s.

Aiden Walker was charged with her murder despite no proof, and was incarcerated pending trial. Aiden Walker maintained his innocence adamantly. The Combine invaded Earth shortly after, and Aiden Walker's misanthropy and vengeful thoughts quickly prompted him to join Civil Protection, as the Combine had promised a "family cohesion" perk for him, where his assigned number was 3650.

An incident before the events of the original *Entropy: Zero* involving various enemy Civil Protection units deliberately sabotaging 3650's progress in finding Ava out of spite prompted him to vengefully kill them all, which resulted in his punitive reassignment to the outlands. This, in turn, indirectly caused the events of the original mod.

In *Entropy: Zero 2*, Ava Walker remains the overarching motive of 3650's clones. Clone Cop sought to use the Borealis to find out about what happened to Ava Walker after the Combine betrayed him. The efforts of Bad Cop go to waste when the Advisor betrays him and announces its intention to wipe his memories. If the player retaliates and initiates the boss battle against the Advisor, the Advisor will accuse Bad Cop of culpability for Ava Walker's disappearance during its outburst, although this is more likely out of spite rather than any truthfulness.

After defeating the Advisor and encountering the G-Man, the G-Man congratulates Bad Cop for his efforts and says a debt is to be repaid, but regretfully claims that he cannot bring Ava back. Bad Cop says knowing his innocence is enough, and instead removes his memories from the Combine's memory bank as the debt to be repaid.
Hunter

The **Hunter** is a character that first appears in *Entropy: Zero 2*, in chapter 4 - Venture Ghost. It is a Combine Hunter that accompanies Bad Cop in some points in the mod.

It can kick props on an impact, can fire flechettes, use its metal blades as a deadly melee attack and jump really high. Player can pet the hunter by pressing "E".

## Appearances

### Entropy: Zero 2

Hunter will break a window and jump in, scaring Aiden in a process. Then, it will break a door, allowing Bad cop to go outside. It will happily chirp at the protagonist, making him comment on how it's "playful, in fact".

Hunter will then join Bad Cop on his mission to hunt down Judith Mossman, helping him to defeat enemies. It will follow Aiden's APC.

## Trivia

* Earlier, before seeing Hunter break the window, player can find a small note saying "*Keep the windows S̲H̲U̲T̲ please!*", probably hinting at the event.
* On map "ez2\_c4\_1" Bad Cop is able to pick up a rock to "play fetch" with Hunter, although, it will be very hesitant and may just ignore the rock.
	+ It's also the only map where "playing fetch" is possible, as this special rock doesn't appear on any other map.

* There is a map called "ez2\_hunter\_window\_1", which is supposedly an early test for Hunter event, although the map has no NPCs, events or buttons.
* This hunter is revealed to be the same hunter present in Judith Mossman's transmission in *Half-Life 2: Episode One*.

## References

1. ↑ Bad cop, after throwing a rock to play fetch with the Hunter on the map "ez2\_c4\_1"; reuniting with the Hunter on the map "ez2\_c5\_1"
2. ↑ Bad Cop, after the first rock throw
House Shade

House Shade of The Veiled isle **is an young and proud house of the stepstones descended from a bastard born of houses royce and coldwater, one of the principal families sworn to House Manning. Their seat is Located deceptively close to Dorne, The Veiled Isle is shrouded in near continuous mists. Their blazon is a black shadowcat over a blue field and their motto is "".**
Otsuka Sora

**Otsuka Sora** (19 February 1859 – 19 January 1883) was a Kigashi farmer who is best known for assassinating 1st Supreme Leader of Kanter Theodor Klopp.

## Early life and education

Otsuka Sora was born on 19 February 1859 to farmer Shiro Sora and school teacher Takamori Sora (née Sakiko) in Yorayomuba, Kigashi. Growing up, his parents never had a lot of money, and were in the lower 5% of the poverty population in Kigashi, therefore Otsuka never got tons of education. However, he would always perform top in his classes, and even ended up getting a scholarship to Kigashi University–Kami in 1877. He would then graduate from Kigashi University–Kami in 1881, where he would then move to Moheko to look for a job.

## Assassination of Theodor Klopp

On 1 July 1882, Otsuka broke into the Klopp Palace in Enzheim. He then went into every room looking for Theodor Klopp, unaware of where he was. Upon finding his room, he would proceed to hit Theodor Klopp in the face with his gun, and then shot him in the head. Upon the gunshots being fired, several people woke up, including Prime Minister Ian Habermann and Chief Justice Isaak Faulhaber, who would attempt to stop the Otsuka from going any further. He then shot both Habermann and Faulhaber in the legs each, and then rushed out of the palace. Theodor Klopp would be pronounced dead when paramedics arrived to the palace.

### Arrest

Upon leaving the palace, Otsuka fled to an unmapped village in Kanter, and then would sneak over the border from Kanter into Olisia, where he would then proceed to take a wagon across the entire country into Aenus. After 3 days upon the arrival in Aenus, he was caught by Olisia Police, and was put in custody until the Kanter police arrived. He was in custody for nearly 3 weeks by Olisia until Kanter arrived, and deported him back to Enzheim to be put in the National Capitol Jail.

On 16 January 1883, Isaak Faulhaber sentenced Otsuka to death for assassination of 1 count of murder of a high-ranking government official, 2 counts of attempted murder of a high-ranking government official, and 1 count of robbery. He was then put on death row the following day. He would then be executed by electric chair on 19 January 1883.
Barney Calhoun

**Barney Calhoun** is a character in the *Half-Life* series who appears in *Entropy: Zero* as a minor antagonist.

## Background

### *Entropy: Zero*

Bad Cop storms a rebel stronghold in City 10 and encounters a fellow Civil Protection officer seemingly held in a makeshift jail cell by the rebels. Bad Cop takes measures to rescue him from his confinement. Upon being rescued, he guides Bad Cop to a Combine terminal, before shooting him unconscious. Some time later, Bad Cop's body is dragged outside, and in a brief blink of consciousness, sees that this officer is none other than Barney Calhoun. He is then dumped into a ditch with other deceased Combine units.
Arbeit conflict

Outcome| **Combine victory*** Arbeit arctic facility captured by the Combine
* Judith Mossman arrested
* Location of the *Borealis* discovered by the Combine
* Bad Cop is either brainwashed, killed, or goes on the run

The **Arbeit conflict** was a theater of war of the Uprising, and the main conflict featured in *Entropy: Zero 2*. It took place in the vast arctic facility of Arbeit Communications, roughly concurrent with the chaos after the explosion atop the Citadel of City 17.

## Aftermath

1. ↑ As featured in *Half-Life 2: Episode One*.
Aristocrats Joke

"They have reached the point of no return."

**Aristocrats Joke [OFFENSIVE]** is a video by Brandon Rogers.

Link to Video

## Plot

Brandon tells his take on the Aristocrats joke in a Denny's at 2 am. It's a very fun video, do watch it.

## Location

* An Denny's

## Trivia

* This joke has literally been alive since before you were, I advise you do some short research on it, it's insane.
The Advisor

> The reward is mandatory.
>
> -The Advisor

**The Advisor** is a character introduced in *Entropy Zero* and the main antagonist of *Entropy Zero 2*. It is a Combine Advisor who acts as Bad Cop's handler and Mission Control. Despite its role, the Advisor is revealed to be a Big Bad Ensemble and does not honor any of its promises to Bad Cop. In fact, it attempts to kill him when he defies it.

## Appearances

### Entropy: Zero

The Advisor first appears in the original game at Nova Prospekt, congratulating Aiden Walker for his actions in City 10 as it puts his memories into the Combine's memory bank for the intent of creating clones.

### Entropy Zero 2

The Advisor reappears in Entropy: Zero 2. After Bad Cop is awakened and a Stalker opens a door for him so he could speak with the Advisor, the Advisor casually shocks the Stalker to death. It notifies him of the current situation in City 17, as well as his objectives: capture Judith Mossman and find out what she's looking for.

Some hours later, after Bad Cop and Wilson traverse through the test chambers under Arbeit #1, the Advisor scolds him for not apprehending her in time, but instructs him to carry on. Bad Cop also informs the Advisor of Arbeit Communications being owned by Aperture Science.

The Advisor later reappears as Mossman is captured and Arbeit #3 is nearly captured, instructing Bad Cop to pursue Clone Cop.

After Clone Cop is killed, the Advisor reveals itself to Bad Cop, and "rewards" him by attempting to wipe his memories so there's no possibility of him rebelling. Bad Cop refuses, but the Advisor nonetheless tries to force it. If the player does not resist, Bad Cop will become a simple-minded Combine Elite with no faculties much like the rest, and puts the amnesiac Bad Cop in charge of overseeing the assimilation of the Borealis by the Combine.

If the player attacks the Advisor while it tries to wipe Bad Cop's memories, it becomes the final boss of the game, and uses telekinesis to lift objects to throw at the player, which gradually get bigger in size. It has a glowing shield that blocks all damage, but it sporadically disappears so the player has an opportunity to attack. Upon being defeated and killed, Bad Cop shouts at the now-deceased Advisor for its lack of gratitude: "I gave everything for you! God damn it; they'll be after me now!"
第5卷

这个页面的标题可能引起歧义
注意这个页面说的是**轻小说第5卷**，而不是漫画第5卷。

## 第5卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-64505-976-9

这里是轻小说第5卷的介绍页面，日文版第5卷于2016年11月25日发售。

介绍
--

从王都回到克里莫尼亚的优奈

开了一家贩售面包与布丁的餐厅「熊熊的休憩小店」。

因为餐厅经营得太顺利，闲闲没事做的优奈决心前往海边。

可是优奈是个麻烦制造者。

她所抵达的港都因为海中魔物克拉肯而深受其害。

为了取得白米、味噌、酱油，优奈今天也要战斗！

传说中的熊熊女孩──优奈的冒险物语第4弹！

## 章节列表

第96章

第97章

第98章

第99章

第100章

第101章

第102章

第103章

第104章

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第107章

第108章

第109章

第110章

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番外1

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## 相关链接

* 主妇与生活社第5卷介绍页面。
* 台湾角川第5卷介绍页面。
* Seven Seas 英文版轻小说第5卷介绍页面。
* 日本亚马逊第5卷购书页面。
漫画第4卷

## 漫画第4卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-64505-992-9

这里是漫画第4卷的介绍页面，日文版漫画第4卷于2020年3月27日发售。

介绍
--

*以下介绍来自台湾繁体中文版官网。*

「熊姊姊」重建破破烂烂的孤儿院！

优奈是来自异世界的最强熊熊少女（前家里蹲），

对身处困境的孩子们无法坐视不管，

而主动提出要重建破破烂烂的孤儿院！

优奈听孤儿院院长说「领主克里夫取消了津贴」而火冒三丈，

于是执行了一项作战，然而……!?

## 章节列表

* 第31话P5

* 第32话P21

* 第33话P37

* 第34话P53

* 第35话P69

* 第36话P85

* 第37话P101

* 第38话P117

* 第39话P133

* 第40话P149

* TV动画化决定短漫P165

* 附赠小说P167

* 附赠四格漫画P175

## 相关链接

* 台湾繁体中文版官网漫画第4卷介绍。
* 英文版官网漫画第4卷介绍。
* 日本亚马逊漫画第4卷购书页面。
第15卷

## 第15卷

* 日文版
* 繁中版

## 贩售信息

### 繁中ISBN

978-6-2632-1210-7

这里是轻小说第15卷的介绍页面，日文版第15卷于2020年5月22日发售。

介绍
--

优奈带着孤儿院的孩子们、菲娜一家人、

餐厅的员工、诺雅与希雅，以及米莎等许多人，

一起前往密利拉镇享受快乐的旅行。

不只是海水浴，还要品尝海鲜大餐、体验钓鱼等，

不管玩多久都嫌时间不够。

优奈跟阿朵拉等镇民打过招呼后，

听说密利拉的远洋突然出现了一座神秘的「移动岛屿」。

优奈无法压抑对未知岛屿的好奇心，

于是为了避人耳目，她决定打造某种游乐设施！

超乎想像的神秘岛屿、袭击而来的强大魔物……

优奈等人究竟能不能平安结束这趟旅行呢？

熊熊女孩的异世界冒险故事，

熟悉角色大集合&度假与冒险的第十五集！

## 相关链接

* 主妇与生活社第15卷介绍页面。
* 台湾角川第15卷介绍页面。
* Seven Seas 英文版轻小说第15卷介绍页面。
* 日本亚马逊第15卷购书页面。
第14卷

## 第14卷

* 日文版
* 繁中版

## 贩售信息

### 繁中ISBN

978-9-8652-4410-1

这里是轻小说第14卷的介绍页面，日文版第14卷于2019年12月20日发售。

介绍
--

将沙漠城市──迪赛特自危机中解救而出的优奈，

在前往王都报告状况后，回到了克里莫尼亚。

计画前往密利拉来趟海之旅。

无论是试做冰淇淋、订制新泳衣，

或是思考多人数的交通方式……需要准备的事项如此繁琐！

再加上除了堤露米娜一家、孤儿院的孩子们，以及店里的人们外>，

露丽娜与基尔，还有希雅与米莎等人也要一同前往。

参加人数出乎预料地多。究竟这场旅行将会如何……？

大家一同外出令人亢奋不已。异世界熊熊少女的冒险谭，第14集！

## 相关链接

* 主妇与生活社第14卷介绍页面。
* 台湾角川第14卷介绍页面。
* Seven Seas 英文版轻小说第14卷介绍页面。
* 日本亚马逊第14卷购书页面。
第11卷

这个页面的标题可能引起歧义
注意这个页面说的是**轻小说第11卷**，而不是漫画第11卷。

## 第11卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-63858-313-4

这里是轻小说第11卷的介绍页面，日文版第11卷于2018年11月30日发售。

介绍
--

从精灵村落回到克里莫尼亚的优奈过着悠闲的日子。

可是，莎妮亚小姐告诉了优奈一个令人在意的消息。

她说王都有一家名叫「熊熊的休憩餐厅」的店即将开张，

而且店门口还放着大型的熊熊摆饰。

「我根本没听说过有那种店啊。」

优奈急忙赶往王都，

还要跟菲娜、修莉、诺雅一起去王都的学校参观校庆!?

## 章节列表

第261章

第262章

第263章

第264章

第265章

第266章

第267章

第268章

第269章

第270章

第271章

第272章

第273章

第274章

第275章

第276章

第277章

第278章

第279章

第280章

第281章

第282章

第283章

第284章

第285章

番外1

番外2

番外3

番外4

番外5

## 相关链接

* 主妇与生活社第11卷介绍页面。
* 台湾角川第11卷介绍页面。
* Seven Seas 英文版轻小说第11卷介绍页面。
* 日本亚马逊第11卷购书页面。
Masonakari Hasaina

## Tên

### Tên khai sinh

William Victoria Eldridge(linh hồn)
Azura Mia(cơ thể)

### Trùng tên

Eldridge CleaverW
Victoria BeckhamW
William FaulknerW

## Thông tin cá nhân

### Biệt danh

Eldrid
Erigersa

### Tuổi

+4.000.000( linh hồn)
10, 14, 17(cơ thể)

## Các mối quan hệ

### Họ hàng

Nayento Kazu(chồng)
Nayento Airato(anh rể)
Nayento Higane(chị chồng)
Nayento Leggero(bố chồng)
Nayata Chitoka(mẹ chồng)
Nayento Hirano(em rể)
Nayento Toyata(em rể)
漫画第2卷

## 漫画第2卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-64505-529-7

这里是漫画第2卷的介绍页面，日文版漫画第2卷于2019年2月22日发售。

介绍
--

*以下介绍来自台湾繁体中文版官网。*

被带到异世界（？）的优奈收到一套开外挂的装备──熊熊布偶装!?

成为冒险者是无所谓，

但穿着这身打扮会被城里的人们行注目礼……

优奈前去狩猎哥布林群，

没想到竟然出现了意料之外的强敌──哥布林王!!

此外，她不但建造了熊熊屋，还叫出了熊熊召唤兽，

熊熊满载的第2集!!

## 章节列表

* 第11话P5

* 第12话P21

* 第13话P37

* 第14话P53

* 第15话P69

* 第16话P85

* 第17话P101

* 第18话P117

* 第19话P133

* 第20话P149

* 附赠小说P165

* 熊屋P171

* 附赠四格漫画P172

## 相关链接

* 台湾繁体中文版官网漫画第2卷介绍。
* 英文版官网漫画第2卷介绍。
* 日本亚马逊漫画第2卷购书页面。
Mossman

> How'd-- How did you get in here?
>
> -Judith Mossman, when seeing Bad Cop

**Judith Mossman** is a character in the *Half-Life* series who appears in *Entropy Zero 2*. She is Wallace Breen's assistant and was previously exposed as a triple agent, working for both the Combine and the Resistance. She is leading the hunt for a top-secret project located in the Arbeit Communications facility, and Bad Cop is instructed to apprehend her alive.

## Trivia

* Killing Mossman will trigger a unique death screen and dialogue from Bad Cop.
* If Mossman is killed by Clone Cop the game will show a unique death screen.

## References

1. ↑ Oh, wait.
I needed her alive
Azen

Đây là một chủng tộc đặc biệt nhất trong các chủng tộc trong Vũ trụ,tộc này được sinh ra nhờ vũ trụ chứ không nhờ người phụ nữ nào sinh ra cả.Tộc này có thể miễn nhiễm với mọi thứ liên quan đến không khí.Tộc này còn biết cách mở cổng đến Thần giới. Nhưng tộc này có 85% là đàn ông và 15% là phụ nữ.Đây là chủng tộc duy nhất khan hiếm về số lượng phụ nữ hơn đàn ông.Tộc này khi kết hôn với nhau và sinh ra đứa con thì nơi đứa trẻ sinh ra sẽ ở gần với bố mẹ nó và thể chất đứa bé vẫn giống chính tộc của nó.Tộc này có trách nhiệm thay các vị thần bảo vệ Vũ trụ và duy trì sự ổn định của Vũ trụ họ sinh sống,họ có khả năng che giấu sức mạnh thật của bản thân và họ có một tuổi đời bất tử
第11.5卷

## 第11.5卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-63858-594-7

这里是轻小说第11.5卷的介绍页面，日文版第11.5卷于2019年1月25日发售。

介绍
--

★限定特典集结成册，一次收齐所有番外故事的好机会！

★最可爱的异世界冒险者，最强的熊熊女孩诞生！

★「成为小说家吧（小说家になろう）」超人气小说，正式出版！

一口气收录过去的书籍&电子版特典（第1～9集），

以及网站连载的短篇故事，

也包含全新发表的小说！

还有第1～9集封面插画艺廊、

初次公开的029老师的设定画，

以及漫画版作者──

せるげい老师的独家漫画！

## 章节列表

第1卷

第1章

第2章

第3章

第2卷

第4章

第5章

第6章

第3卷

第7章

第8章

第9章

第10章

第4卷

第11章

第12章

第13章

第14章

第5卷

第15章

第16章

第17章

第18章

第6卷

第19章

第20章

第21章

第22章

第7卷

第23章

第24章

第25章

第26章

第8卷

第27章

第28章

第29章

第30章

第9卷

第31章

第32章

第33章

第34章

第36章

第37章

第38章

第39章

第40章

第41章

第42章

第43章

第44章

第46章

第47章

第48章

第49章

第50章

## 相关链接

* 主妇与生活社第11.5卷介绍页面。
* 台湾角川第11.5卷介绍页面。
* Seven Seas 英文版轻小说第11.5卷介绍页面。
* 日本亚马逊第11.5卷购书页面。
第3卷

这个页面的标题可能引起歧义
注意这个页面说的是**轻小说第3卷**，而不是漫画第3卷。

## 第3卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-64505-752-9

这里是轻小说第3卷的介绍页面，日文版第3卷于2016年3月25日发售。

介绍
--

身为领主的女儿──诺雅的护卫，

优奈带着菲娜一起前往王都。

途中有时候教训凶恶的盗贼团，

有时候歼灭接近王都的魔物群，

依旧是开外挂般地强。

可是找到马铃薯和起司等等

地球上常见的食材

好像让本人更开心呢♥

传说中的熊熊女孩──优奈的冒险物语第3弹！

## 章节列表

序章

第51章

第52章

第53章

第54章

第55章

第56章

第57章

第58章

第59章

第60章

第61章

第62章

第63章

第64章

第65章

第66章

第67章

第68章

第69章

第70章

第71章

第72章

第73章

第74章

番外1

番外2

番外3

## 相关链接

* 主妇与生活社第3卷介绍页面。
* 台湾角川第3卷介绍页面。
* Seven Seas 英文版轻小说第3卷介绍页面。
* 日本亚马逊第3卷购书页面。
漫画第6卷

## 漫画第6卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-64827-478-7

这里是漫画第6卷的介绍页面，日文版漫画第6卷于2021年5月7日发售。

介绍
--

*以下介绍来自台湾繁体中文版官网。*

只身击败一万头魔物…!?

凯旋的熊熊下个挑战是制作布丁??

来自异世界的外挂熊熊少女──优奈，

为了保护领主──克里夫，只身迎战逼近王都的一万头魔物！

而暗地里，造成魔物骚动的幕后黑手魔法师潜入到国王身边。

菲娜等最喜欢熊熊的三名少女，一起有了一个秘密…!?

## 章节列表

* 第51话P5

* 第52话P21

* 第53话P37

* 第54话P53

* 第55话P69

* 第56话P85

* 第57话P101

* 第58话P117

* 第59话P133

* 第60话P149

* TV动画最后一话放送祝贺漫画P165

* 附赠小说P168

* 附赠四格漫画P172

## 相关链接

* 台湾繁体中文版官网漫画第6卷介绍。
* 英文版官网漫画第6卷介绍。
* 日本亚马逊漫画第6卷购书页面。
第9卷

这个页面的标题可能引起歧义
注意这个页面说的是**轻小说第9卷**，而不是漫画第9卷。

## 第9卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-64827-364-3

这里是轻小说第9卷的介绍页面，日文版第9卷于2018年3月30日发售。

介绍
--

米莎的生日派对顺利结束，她却遭到绑架！

愤怒的优奈发挥「血腥恶熊」本领救出米莎！

经过这场骚动后，

又发现有个少女倒在王都的熊熊屋前。

有着淡绿色头发和特殊长耳的精灵少女

说她是来自精灵村落……

这么有趣的地方，非去不可！

## 章节列表

第206章

第207章

第208章

第209章

第210章

第211章

第212章

第213章

第214章

第215章

第216章

第217章

第218章

第219章

第220章

第221章

第222章

第223章

第224章

第225章

第226章

第227章

第228章

第229章

第230章

第231章

第232章

第233章

第234章

番外1

番外2

番外3

## 相关链接

* 主妇与生活社第9卷介绍页面。
* 台湾角川第9卷介绍页面。
* Seven Seas 英文版轻小说第9卷介绍页面。
* 日本亚马逊第9卷购书页面。
Thế giới bóng tối

Là nơi mà Con người và các chủng tộc khác sinh sống.Là thế giới yếu nhất trong các thế giới nhưng số lượng người trên toàn bộ thế giới này là không giới hạn trong đó Con người phân bố ở hầu hết khắp nơi trong vũ trụ và ngoài vũ trụ.Nhưng tính cách của bọn họ trái ngược hoàn toàn so với Nhân giới ngoại trừ một vài người ở Nhân giới tính cách hoàn toàn giống nhau.Những người ở thế giới này không thể đến được Nhân giới,những người ở Nhân giới phải sa vào con đường bóng tối họ mới đến được Nhân giới
熊熊勇闯异世界 Wiki

欢迎来到熊熊勇闯异世界 Wiki！

我们的主题是日本作家くまなの所著的作品熊熊勇闯异世界及其衍生作品。
**本站现有151个条目以及789次编辑，欢迎广大粉丝的贡献编辑！**

角色

优奈

菲娜

诺雅儿

修莉

漫画连载
正篇漫画《熊熊勇闯异世界》在杂志 COMIC PUSH! 上每月连载。

第1话（最初话）

第2话

第3话
查看全部章节>>

外传漫画《熊熊勇闯异世界 今日熊日和》在 PUSH UP! 上连载，现已完结。

熊日和/第1话（最初话）

熊日和/第2话

熊日和/第3话
查看全部章节>>

动画更新
该作品的动画系列已播出第一季，官方宣布制作动画第二季，敬请期待！

File:Episode 11.jpg
第1季/第11集(已于2020-12-16首播)
File:Episode 12.jpg
第1季/第12集(于2020-12-23首播)
第12集是最后一集
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漫画第3卷

## 漫画第3卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-64505-778-9

这里是漫画第3卷的介绍页面，日文版漫画第3卷于2019年8月30日发售。

介绍
--

*以下介绍来自台湾繁体中文版官网。*

优奈慢慢融入了异世界的生活。

某天，她来到冒险者公会，遇见了少年──凯。

「请拯救我的村子不要被大蛇毁掉！」

他这么泣诉着家乡的困境，

于是优奈动身前往他的村子，

然而那条大蛇竟是巨大又拥有再生能力的强敌!?

邂逅又带来新的邂逅，

超受欢迎的异世界熊熊少女故事第三集!!

## 章节列表

* 第21话P5

* 第22话P21

* 第23话P37

* 第24话P53

* 第25话P69

* 第26话P85

* 第27话P101

* 第28话P117

* 第29话P133

* 第30话P149

* 附赠小说P165

* 附赠四格漫画P172

## 相关链接

* 台湾繁体中文版官网漫画第3卷介绍。
* 英文版官网漫画第3卷介绍。
* 日本亚马逊漫画第3卷购书页面。
第2卷

这个页面的标题可能引起歧义
注意这个页面说的是**轻小说第2卷**，而不是漫画第2卷。

## 第2卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-64505-528-0

这里是轻小说第2卷的介绍页面，日文版第2卷于2015年11月27日发售。

介绍
--

打倒哥布林王，打倒虎狼，

还轻松摆平了在公会找麻烦的流氓……

以前是个家里蹲游戏宅的优奈，

现在已经得到了血腥恶熊的称号！

冒险者阶级也从新手的F一举跃升为D。

建造出熊熊造型的熊熊屋的优奈

因为有熊熊屋＋开外挂般的实力＋熊熊装备，

已经完全变成城里的名人了。

这个时候，领主佛许罗赛却透过公会对她提出指名委托……？

传说中的熊熊少女──优奈的冒险物语第2弹！

## 章节列表

第27章

第28章

第29章

第30章

第31章

第32章

第33章

第34章

第35章

第36章

第37章

第38章

第39章

第40章

第41章

第42章

第43章

第44章

第45章

第46章

第47章

第48章

第49章

第50章

番外1

番外2

番外3

番外4

番外5

## 相关链接

* 主妇与生活社第2卷介绍页面。
* 台湾角川第2卷介绍页面。
* Seven Seas 英文版轻小说第2卷介绍页面。
* 日本亚马逊第2卷购书页面。
第4卷

这个页面的标题可能引起歧义
注意这个页面说的是**轻小说第4卷**，而不是漫画第4卷。

## 第4卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-64505-794-9

这里是轻小说第4卷的介绍页面，日文版第4卷于2016年7月29日发售。

介绍
--

从王都回到克里莫尼亚的优奈

开了一家贩售面包与布丁的餐厅「熊熊的休憩小店」。

因为餐厅经营得太顺利，闲闲没事做的优奈决心前往海边。

可是优奈是个麻烦制造者。

她所抵达的港都因为海中魔物克拉肯而深受其害。

为了取得白米、味噌、酱油，优奈今天也要战斗！

传说中的熊熊女孩──优奈的冒险物语第4弹！

## 章节列表

第75章

第76章

第77章

第78章

第79章

第80章

第81章

第82章

第83章

第84章

第85章

第86章

第87章

第88章

第89章

第90章

第91章

第92章

第93章

第94章

第95章

番外1

番外2

番外3

## 相关链接

* 主妇与生活社第4卷介绍页面。
* 台湾角川第4卷介绍页面。
* Seven Seas 英文版轻小说第4卷介绍页面。
* 日本亚马逊第4卷购书页面。
漫画第1卷

## 漫画第1卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-64505-444-3

这里是漫画第1卷的介绍页面，日文版漫画第1卷于2018年7月27日发售。

介绍
--

*以下介绍来自台湾繁体中文版官网。*

电玩游戏废人少女──优奈（15岁），
靠着炒股赚得的资金，一个人宅在高级住宅里当家里蹲。
某一天，她登入游戏时，
系统送了她一套熊熊造型的外挂装备。
优奈虽然心想「…这套装备效果强归强，但我绝对不穿」
却全身套上熊熊装备被送进异世界（？）去了…!?
超人气小说，众所期盼的漫画版！

## 章节列表

* 第1话P3

* 第2话P17

* 第3话P35

* 第4话P52

* 第5话P67

* 第6话P83

* 第7话P99

* 第8话P115

* 第9话P131

* 第10话P147

* 附赠小说P165

* 附赠四格漫画P170

## 相关链接

* 台湾繁体中文版官网漫画第1卷介绍。
* 英文版官网漫画第1卷介绍。
* 日本亚马逊漫画第1卷购书页面。
漫画第5卷

## 漫画第5卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-64827-288-2

这里是漫画第5卷的介绍页面，日文版漫画第5卷于2020年9月25日发售。

介绍
--

*以下介绍来自台湾繁体中文版官网。*

有邂逅、有盗贼、有披萨派对！王都篇开幕！

来自异世界的外挂熊熊少女──优奈，

在护送领主的女儿诺雅前往王都的途中，

发现遭遇半兽人群袭击的一团旅人！

优奈顺手帮了一把的对象，是贵族葛兰与他的孙女──米沙。

他们提议「去王都的路上要不要同行？」，

然而新的危机正逼进优奈等人……!?

## 章节列表

* 第41话P5

* 第42话P21

* 第43话P37

* 第44话P53

* 第45话P69

* 第46话P85

* 第47话P101

* 第48话P117

* 第49话P133

* 第50话P149

* 附赠小说P165

* 附赠四格漫画P172

## 相关链接

* 台湾繁体中文版官网漫画第5卷介绍。
* 英文版官网漫画第5卷介绍。
* 日本亚马逊漫画第5卷购书页面。
Paimon

## Lần đầu tiên xuất hiện

Paimon(パイモン,Paimon) là một trong 6 vua quỷ cai trị địa ngục.Là người gần gũi nhất với đại quỷ vương Lucifer đời đầu tiên.

## Ngoại hình

Paimon có một mái tóc lù xù che hết 2 đôi mắt,sừng ông ta xoắn lên phía trước.Paimon có làn da màu xanh dương,tóc ông có màu trắng cùng với đôi mắt viền đen tròng vàng.Ông luôn mặc bộ quần áo vest.Ông có một thân hình rất lực lưỡng,cơ bắp của ông lớn hơn các quỷ vương khác,ông luôn luôn
第8卷

这个页面的标题可能引起歧义
注意这个页面说的是**轻小说第8卷**，而不是漫画第8卷。

## 第8卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-64827-297-4

这里是轻小说第8卷的介绍页面，日文版第8卷于2017年12月22日发售。

介绍
--

前往王都的途中邂逅的贵族少女米莎

某天突然寄了一封生日派对的邀请函来。

贵族的派对好麻烦，真不想去。

可是顾虑到米莎的感受，也只能去了。

优奈&菲娜&诺雅与克里夫抵达的城市

竟有两位领主，两家之间的气氛还不太对劲。

优奈又被卷入事件之中了！

## 章节列表

第176章

第177章

第178章

第179章

第180章

第181章

第182章

第183章

第184章

第185章

第186章

第187章

第188章

第189章

第190章

第191章

第192章

第193章

第194章

第195章

第196章

第197章

第198章

第199章

第200章

第201章

第202章

第203章

第204章

第205章

番外1

番外2

番外3

番外4

## 相关链接

* 主妇与生活社第8卷介绍页面。
* 台湾角川第8卷介绍页面。
* Seven Seas 英文版轻小说第8卷介绍页面。
* 日本亚马逊第8卷购书页面。
Satakayaz

Đây là tộc người không hề có cảm xúc sống ở hành tinh Hafotexa cách Trái Đất 16,3 ngày ánh sáng.Tốc độ của họ có thể nhanh hơn tộc Hatariz gấp 750 nghìn lần đến nỗi chỉ có một vài vị thần mới nhìn thấy được tốc độ của họ,họ có thể sống 650 tỷ năm,họ mạnh hơn con người gấp 71,5 tỷ lần nhưng tộc này chỉ đứng thứ 2 mọi vũ về sức mạnh nhưng bọn họ trước đây chỉ đứng thứ 7 lúc 5 tộc Zento,Zeton,Nozte,Zaxen và Mazto thống trị toàn vũ trụ vào 10 tỷ năm về trước
Ki-Năng lượng

## Nguồn gốc

Ki còn được gọi là **“năng lượng tiềm ẩn”** hoặc **“sức mạnh chiến đấu.”** hay ngắn gọn là **” năng lượng sống.**” “Ki” là một năng lượng hữu hình trong tất cả sinh vật, với trọng tâm chính của nó là ở trung tâm của cơ thể. Bằng cách xuất nó ra, một cá nhân có thể thao tác và sử dụng nó bên ngoài cơ thể. Ki có thể được sử dụng cho nhiều kỹ thuật khác nhau. Bởi vì có những giới hạn vật lý với sức mạnh của cơ thể người sử dụng nên việc gia tăng Ki là cần thiết để có thể vượt qua rào cản này và trở nên mạnh mẽ hơn.

Khi các đấu sĩ tập trung ki, họ có thể nâng cao được sức mạnh, tốc độ, độ bền, và có thể làm tăng sức mạnh của các đòn đánh của họ để gây sát thương lớn cho đối thủ. Thông thường, càng có nhiều ki được tăng lên, càng khó kiểm soát, vì vậy kiểm soát ki cũng rất quan trọng. Ki có thể dễ dàng thất thoát khi người dùng cố gắng duy trì sức mạnh trong khi bị thương.
Luminous

[Siêu kỹ năng] Sagari và Hatori giờ đã hoàn toàn hiểu nhau. Hatori chấp nhận Sagari, và Sagari phát hiện ra nỗi buồn là gì. Kỷ niệm xa xăm hiện về... giọt nước mắt chảy dài. Trong khoảnh khắc đó chúng tôi được bao quanh bởi ánh sáng rực rỡ.

Mức năng lượng tiêu hao 65% tổng số năng lượng

Lượng sát thương lên sinh vật khác 500-1750%.Sát thương lên người khác 205-520%

Để học được tuyệt chiêu này người dùng cần phải có viên Đá mặt trăng màu tím,tim của Rồng mặt trời, xương sườn Sói đại dương,đuôi Cá mập Megalodon triệu năm
Kỹ năng

## Kỹ năng không gian

### Dịch chuyển

Là một kỹ năng cho phép người sử dụng kỹ năng này tạo ra một cổng dịch chuyển bao phủ cơ thể với tốc độ 0,01 giây. Dịch chuyển khoảng cách từ 1 giây ánh sáng đến 5 ngày ánh sáng.

Một người bình thường phải học cách mở một cánh cổng để sử dụng dịch chuyển tức thời. Người đó có thể phát triển kỹ năng của mình thành nhiều kỹ năng độc quyền mới, kỹ năng mới để có thể chiến đấu với những kẻ thù hùng mạnh ngoài không gian, họ phải học cách mở cánh cổng trong vòng 6 tháng và 2 năm để có thể học kỹ năng dịch chuyển tức thời. Bằng cách đó, họ có thể sử dụng các kỹ năng không gian dễ dàng hơn. Và yếu tố dấu cách đã được thêm vào thống kê của họ khi người khác sử dụng kiểm tra chỉ số.
Thế hệ sao băng

Thế hệ này bắt đầu từ năm 7753185 và kết thúc vào năm 5752053 TCN.Thế hệ bắt đầu xảy ra khi có hàng nghìn viên thiên thạch rơi xuống Trái đất và bên trọng chứa 1 nguồn năng lượng đặc biệt nên những người sống ở những thế hệ trước đã giảm trọng lực của mỗi viên thiên thạch đi rất nhiều.Người đâu tiên nhận được nguồn năng lượng từ thiên thạch là Blanchet Pierre một thanh niên tộc High-elf khoảng 258 tuổi sức mạnh mà anh ta nhận được là khả năng tạo vũ khí từ năng lượng sao băng bằng sức mạnh tinh thần.Sức mạnh sao băng sử dụng càng lâu thì càng hao tổn sức mạnh tinh thần và cần 5 ngày mới hồi phục được toàn bộ sức mạnh,đây là 1 trong những loại thuộc tính mạnh nhất và là thuộc tính nguy hiểm thứ 2 chỉ sau thuộc tính hủy diệt.
第1卷

这个页面的标题可能引起歧义
注意这个页面说的是**轻小说第1卷**，而不是漫画第1卷。

## 第1卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-64505-443-6

这里是轻小说第1卷的介绍页面，日文版第1卷于2015年5月29日发售。

介绍
--

请问您认为游戏比现实生活更好玩吗？─YES

请问您在现实世界有重要的人吗？──NO

……我，优奈在线上游戏中回答问卷，

没想到却被送到了异世界（大概吧）。

我是家里蹲资历有三年的老练游戏玩家。

一开始穿在我身上的装备竟然是「熊熊套装」……

这什么鬼啊──！

可是又强又方便，那好吧。

打倒野狼、驱除哥布林，

我就来当个最强的熊熊冒险者吧。

## 章节列表

序章

第1章

第2章

第3章

第4章

第5章

第6章

第7章

第8章

第9章

第10章

第11章

第12章

第13章

第14章

第15章

第16章

第17章

第18章

第19章

第20章

第21章

第22章

第23章

第24章

第25章

第26章

番外

## 相关链接

* 主妇与生活社第1卷介绍页面。
* 台湾角川第1卷介绍页面。
* Seven Seas 英文版轻小说第1卷介绍页面。
* 日本亚马逊第1卷购书页面。
Chỉ số sức mạnh của Nayento Toyata

## Em bé

Chỉ số sức mạnh:45

Chỉ số nhân lên:80 lần

Chỉ số nhân lên:400 lần

Chỉ số nhân lên:2,000 lần

Chỉ số nhân lên:4,000 lần

Chỉ số nhân lên:50 lần

### Phẫn nộ(sức mạnh tăng lên)

Chỉ số sức mạnh:975 Trillion/1,125 Quadrillion/1,35 Quadrillion/6,75 Quadrillion

Chỉ số nhân lên:65 lần/75 lần/90 lần/450 lần

### Berserk Rage huyền thoại 50%

Chỉ số sức mạnh:300 Quadrillion

Chỉ số nhân lên:20,000 lần

### Berserk Rage huyền thoại hoàn chỉnh

Chỉ số sức mạnh:3,75 Quintillion

Chỉ số nhân lên:250,000 lần

### Berserk Rage huyền thoại hoàn chỉnh toàn bộ sức mạnh

Chỉ số sức mạnh:120 Quintillion

Chỉ số nhân lên:8,000,000 lần

### Berserk Rage huyền thoại kiểm soát hoàn toàn

Chỉ số sức mạnh:150 Quintillion

Chỉ số nhân lên:10,000,000 lần
Kuteya Electror bóng tối

## Thông tin cá nhân

### Biệt danh

Vua bóng tối(bởi Kuteya Electror)
Bóng tối(bởi Kuteya Electror)

### Ngày sinh

ngày 4 tháng 9 năm 20000 trước công nguyên

### Tuổi

10,12,15(phần 1)
17,20,21(phần 2)
23,25,27(phần 3)
28,29(Giải đấu đa ngân hà)
30,32(movie)
35,39,42(phần 4)
45,47,54(phần 5)
54(phần 6)
55,57,59,61(phần 7)

## Các mối quan hệ

### Các nhân cách khác

Kuteya Electror bóng tối nhân cách thứ 2
Kuteya Electror bóng tối nhân cách thứ 3
Kuteya Electror bóng tối nhân cách thứ 4
Kuteya Electror bóng tối nhân cách thứ 5
Kuteya Electror bóng tối nhân cách thứ 6
Kuteya Electror bóng tối nhân cách thứ 7
Kuteya Electror bóng tối nhân cách thứ 8
Kuteya Electror bóng tối nhân cách thứ 9
Kuteya Electror bóng tối nhân cách thứ 10
Kuteya Electror bóng tối nhân cách thứ 11
Kuteya Electror bóng tối nhân cách thứ 12
Kuteya Electror bóng tối nhân cách thứ 13
Kuteya Electror bóng tối nhân cách thứ 14
Kuteya Electror bóng tối nhân cách thứ 15
Kuteya Electror bóng tối nhân cách thứ 16
Kuteya Electror bóng tối nhân cách thứ 17
Kuteya Electror bóng tối nhân cách thứ 18
Kuteya Electror bóng tối nhân cách thứ 19
Kuteya Electror bóng tối nhân cách thứ 20
Kuteya Electror bóng tối nhân cách thứ 21
Kuteya Electror bóng tối nhân cách thứ 22
Kuteya Electror bóng tối nhân cách thứ 23
Kuteya Electror bóng tối nhân cách thứ 24
Kuteya Electror bóng tối nhân cách thứ 25
Kuteya Electror bóng tối nhân cách thứ 26
Kuteya Electror bóng tối nhân cách thứ 27
Kuteya Electror bóng tối nhân cách thứ 28
Kuteya Electror bóng tối nhân cách thứ 29
Kuteya Electror bóng tối nhân cách thứ 30
Kuteya Electror bóng tối nhân cách thứ 31
Kuteya Electror bóng tối nhân cách thứ 32

### Họ hàng

Kuteya Yateka (Tổ tiên, còn sống)
 Kuteya Eleto (cha)
 Tanayaka Edana (em gái song sinh)
 Tanayaka Yatano  (mẹ)
 Kuteya Eleta (anh cả, còn sống)
 Tanayaka Elato (anh thứ hai, còn sống)
 Kuteya Akoya ( Anh thứ 3)
 Tanayaka Takeno (Chị cả)
 Kuteya Ayata (Chị thứ 2)
Kuteya Elaso(tổ tiên)
 Kuteya Sagari(con gái)
Matoshirano Aqua(vợ thứ 2)
Kuteya Notaku(đứa con thứ 5)
Matoshirano Azane(đứa con thứ 6)
Nokagari Himeka(vợ cả)

### Phiên bản song song

Kuteya Electror
Kuteya Electror tối thượng
第10卷

这个页面的标题可能引起歧义
注意这个页面说的是**轻小说第10卷**，而不是漫画第10卷。

## 第10卷

* 日文版
* 繁中版
* 英文版

## 贩售信息

### 英文ISBN

978-1-63858-154-3

这里是轻小说第10卷的介绍页面，日文版第10卷于2018年7月27日发售。

介绍
--

优奈来到精灵的村落，虽然她的熊熊装扮还是一样让人惊讶，

精灵们依然亲切地欢迎优奈。

而精灵村落的结界变弱，陷入了大危机？

据说其原因在于守护村落的「神圣树」。

对神圣树非常感兴趣的优奈想去参观神圣树，

但是神圣树被寄生树寄生，

使得优奈竟然要跟「树」战斗……!?

## 章节列表

第235章

第236章

第237章

第238章

第239章

第240章

第241章

第242章

第243章

第244章

第245章

第246章

第247章

第248章

第249章

第250章

第251章

第252章

第253章

第254章

第255章

第256章

第257章

第258章

第259章

第260章

番外1

番外2

番外3

番外4

## 相关链接

* 主妇与生活社第10卷介绍页面。
* 台湾角川第10卷介绍页面。
* Seven Seas 英文版轻小说第10卷介绍页面。
* 日本亚马逊第10卷购书页面。
Số lượng người các nhân vật đã giết

## 1.Thần cái chết (Kazta)

Số người đã giết:Hơn 40 triệu người (tính trên trái đất),Hơn 29,58 Sep người

Thần cái chết Kazta là vị thần có thể giết tất cả những người không thuộc tộc thần,Thần Kazta luôn yêu thích việc tàn sát nhân loại nên luôn tạo thời gian chết cho từng người nhưng khả năng của vị thần này lại vị vô hiệu hóa bởi gia tộc Nayento và gia tộc Kuteya không thể làm gì được,khi thần Kazta tạo thời gian chết cho 1 thành viên của 1 trong 2 gia tộc này thì thời gian chết sẽ nhanh hơn và cũng sẽ không thể bị chết vĩnh viễn được

## 2.Thần hủy diệt đời thứ 75(Kiyoshi)

Số người đã giết:194 hành tinh

Thần hủy diệt Kiyoshi là kẻ ghét mọi sự sống tồn tại tốt hơn ngài,ngài luôn ghen tỵ với các hành tinh khác nên từ lúc ngài 4 tuổi ngài đã phiêu lưu khắp vũ trụ và rồi đến 60 tuổi ngài đã trở thành vị thần hủy diệt thứ 75.Ngài đã đi khắp nơi đánh với nhiều kẻ mạnh và rồi ngài đã hủy diệt mỗi hành tinh có kẻ mạnh nhất mà không làm ngài hài lòng được
Kuteya Electror-1

## Các mối quan hệ

### Sở hữu

Nội tại đầu tiên: (bàn tay boomerang)Mọi thứ khi ném ra sẽ giống như một cái boomerang dù có xa đến đâu khi đến lúc hạ xuống sẽ quay ngược về với người némNội tại thứ hai: (Dịch chuyển tức thời cấp cao)Khi sử dụng thì người sở hữu có thể dịch chuyển khoảng các 1 đến 2 dải ngân hàNội tại thứ ba:(thay đổi sức mạnh đối thủ)