recursal/Fanatic-Fandom huggingface dataset:
Soulbrand (sword)

Sacred Sword of Fire. Currently wielded by Ishyeal Dawnsglow.

The sword is sentient and goes by the name Akari.

## Abilities

Vermillion edge – creates a devastating sphere of intense flame.

There are unconfirmed legends about the sword being able to resurrect the dead, Reika suggested it was able to heal damage to the spirit.

## History

Around the time of the Six Years War Soulbrand was wielded by Mitsurugi Dalen of house Dalen.
Esharen

The Esharen a fabled race native to the Xixian Empire. A race that was supposedly dead for centuries. They can have black scales and their blood dries or as a white powder. Esharen are supposedly able to adapt to a dominion the more they are exposed to it making sorcery from that dominion less effective against them. They have better night vision than humans.
Laura Lyran

Head of House Lyran, mother of Tristan and Corin Cadence. Member of Valia's Council of Lords. After reaching the halfway point of the Serpent Spire, the Visage Tenjin offered to grant her something in exchange for her never climbing the Serpent Spire again. She was then able to speak to her son Tristan, whom she had presumed dead, for an hour. She had since climbed the Tortoise Spire often.

* Attunements:
	+ Elementalist
	+ Swordmaster - Emerald Level
Katashi

Katashi is the Visage of Valor. As a visage he holds immense power through his various attunements and towering size. He is also well known for his fighting ability, more-so than the other visages.

An imposing figure standing at roughly seven feet tall. He has wings to add to that, which extend several feet past his head, while also wearing golden armor.

## Trivia

Andrew Rowe has already written out the fight between Keras and Katashi and is just waiting for the right moment to publish it.

1. ↑ - Reddit AMA
Attunement Specializations

A passage from the book Attunement Analytics.

> Attunement specializations involve the strict use of one specific mana type that an attunement offers in preference to all others for a sustained period of time, typically about a year. This does not strictly prohibit the use of any type of magic of the other types; it simply requires maintaining a mana usage ratio that is abnormally extreme, generally estimated to be about ninety-percent. The specific mana percentage required to cause a specialization shift to occur varies from attunement to attunement.
>
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> There are ways to specialize more rapidly; these typically involve flooding your body with mana of a specific type that your attunement supports. This still is not an instantaneous process, however, and the dangers involve make this method of achieving specialization unpopular with most attunement types. This is sometimes called “forced” specialization, whereas the long-term process is called “organic” specialization.
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> The most common specializations tend to come from attunements that are already heavily skewed toward a specific common mana type. For example, Menders frequently find themselves with a Life specialization mark, and Guardians can frequently end up with an Enhancement specialization. Specializations for a secondary mana type for a particular attunement — such as a Guardian specialized in Life — are extremely rare, as they tend to involve deliberately neglecting the standard use of the attunement.
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> Specializations have two known effects.
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> The first is that the attunement begins to slant the mana it generates toward the preferred type, making it easier to use that sort of mana. In spite of the advantages this offers in terms of mana conversion efficiency, it is generally considered disadvantageous for attunements that value flexibility, such as Elementalists.
>
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> Second, some specific attunements have additional powers that are gained when the attunement is specialized in a specific way. The most common powers of this type are shroud variations. For example, a Lightning-specialized Elementalist generates a lightning-elemental shroud automatically, rather than requiring spells to shift the element of their shroud. Said Elementalist could still manually shift their shroud’s element if desired.
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> Other powers are attunement-specific, but generally passive in nature, such as additional detection abilities. In rare cases, these may lead to gaining access to new compound mana types.
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> Summoners, Soulblades, and other contract-based attunements can theoretically gain specializations that are not based on the mana types given directly by their attunement, but rather by mana types generated by their contracts. These cases are generally considered to be strictly disadvantageous due to the extreme risks involved. For example, the loss of a particular contract can be devastating in cases where a Summoner only has one source of that mana type.
>
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Abjurer

The Abjurer attunement is designed to break existing dominion effects. Its deep dominion is the Dominion of Banishment. This can be used to banish summoned beings to their home plane and prevents their return, at least temporarily. This weakens the beings considerably. Additionally, Abjurers can reportedly temporarily stop attunement functions, an ability seemingly unique to the Abjurer attunement.

The Abjurer attunement is a restricted attunement, meaning it is usually obtained directly from a visage. Warren Constantine claims that the Spider Spire also gives restricted attunements, but whether or not this is true is unconfirmed.

## Known Abjurers

* Professor Vellum
* Mary Hawthorne (speculated)
Shaper

The **Shaper** Attunement is one of the Attunements of Valia.

One of the Attunements in Hydra Division at Lorian Heights. This division specialises in personal combat and is supervised by Lord Teft.

The Shaper is a Valian attunement with earth as its primary mana type, and enhancement as their secondary type. They are best known for manipulating existing spells and reshaping mana, due to their capable use of enhancement mana. Their unique ability is to spontaneously construct and manipulate objects made out of mana. This is how they are able to make phantasmal floating swords and at high levels simulacrum. Other attunements with earth mana can create solid objects, but they lack the Shaper's ability to create, move, and instantly reshape the object.

The **Shaper** attunement is primarily a utility attunement, but has very useful combat functions, making it one of the most powerful attunements in one-on-one combat. Shapers are known for creating and manipulating artificial mana constructs, including simulacra. The shaper attunement grants the attuned access to earth mana and enhancement mana, along with their combination: density mana, the source of their mana constructs. At citrine, it grants access to perception mana. The shaper attunement is most commonly found in the Serpent Spire in Valia.

## Attunement Features

*Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.*

### Mana Constructs

Shapers can create and manipulate mana objects made of mana, or mana constructs. This ability is often used to create floating weapons, walls, and platforms.

### Simulacra

More advanced shapers are capable of creating simulacra, a copy of the attuned created using enhancement mana. Simulacra can either be controlled by the attuned or fully independent, able to think critically and make independent decisions.

## Known Shapers

* Magnus Cadence
* Jonathan Teft
* Matthew Kord
* Desmond Vyers
* Alaric Cadence (assumed)
Marissa Callahan

**Marissa Callahan** is a Guardian attuned and classmate of Corin Cadence.

## Physical Description

Marissa is described as having an athletic build with blond hair.

## Personality

**Attunements**

As a Guardian, Marissa has access to enhancement and life mana. She can combine them to form protection mana. Guardians focus on manipulating their shroud. Mara prefers to use unarmed technics rather than swords or other weapons. Mara forms her shroud into essence blades around her hands. She can also use protection mana to make her shroud more like an invisible wall than just slowing attacks like air resistance.

She knows how to play the piano.

## Possessions

* Shield Sigil
* Phoenix Sigil
* Guardian's Bracelet
* Ring of Strength
* Security blanket - creates a dome shaped barrier that prevents anything passing though expect for air
* Messaging necklace
* Karas' trouble coat

## Relationships

### Keras Selyrian

Marissa has a crush on Keras. Karas has been training with her and teaching her his fighting style, he also gave her a set of enhancement elixirs which helped her hit sunstone.

Romantically interest in Emery Verena.

Sera spoke to Corin Cadence about making Mara and Emery Verena retainers of the house so they'll be on equal footing. As of the end of AA4 it is unclear if that offer has been extended to Marissa and Emery.

## Appearances

* AA1: Sufficiently Advanced Magic
* AA2: On the Shoulders of Titans
* AA3: The Torch that Ignites the Stars
* AA4: The Silence of Unworthy Gods

## Trivia

* In the audio-books, narrator Nick Podehl performs Mara's voice with a Scottish accent to represent her rural upbringing. This accent is also used for other characters from the same region.

### Safe Mana Readings

#### Sufficiently Advanced Magic

* Chapter: XVIII - Reconnaissance
	+ Source: Corin's Mana Watch
		- Heart (Guardian): 172 mana (Carnelian Rank B)

The Torch that Ignites the Stars

* Chapter: III - Splitting The Party
	+ Source: Cecily's Mana Watch
		- Heart (Guardian): 268 mana (Carnelian Rank A)
* Chapter: Epilogue - Home Sweet Home
	+ Source: Cecily's Mana Watch
		- Heart (Guardian): 370 mana (Sunstone Rank E)

#### The Silence of Unworthy Gods

* Chapter: XXX - Old and New
	+ Source: Mana Watch
		- Heart (Guardian): 546 mana (Sunstone Rank D)
Restricted Attunements

It is commonly believed that there are eight restricted attunements. According to Warren Constantine these are same attunements as those housed in the Spider Spire.

Generally received directly from a Visages.

## Abjurer

**Mana Types:**

* Primary - Death
* Secondary - Light
* Tertiary -

An attunement focused on breaking existing spells. Their most powerful ability is banishment - the ability to send a summoned creature back to their place of origin and prevent them from returning for some time.

**Known Abjurers:**

* Professor Vellum (unconfirmed)

## Arbiter

**Mana Types:**

* Primary - Transference
* Secondary - Life
* Tertiary - Light

An Attunements that allows a mage to imbue other attuned with a fraction of their power.

**Known Arbiters:**

* Warren Constantine
* Corin Cadence

## Hierophant

**Mana Types:**

* Primary - Air
* Secondary - Life
* Tertiary -

Generally only bestowed upon the current leader of the priesthood for each of the Visages. Known for their ability to extend their shroud over a large area, while imbuing it with a spell effect.

**Known Hierophants:**

## Necromancer

**Mana Types:**

* Primary - Earth
* Secondary - Death
* Tertiary -

Able to perform certain types of healing that even Menders cannot. Can also create bone spears and projections.

**Known Necromancers:**

* Sheridan Theas

## Paladin

**Mana Types:**

* Primary - Light
* Secondary - Transference
* Tertiary -

Allows a mage to draw additional power from their patron visage during times of great need, called divine invocations.

**Known Paladins:**

* Tevan Ellis (Paladin of Melkyr)

## Sovereign

**Mana Types:**

* Primary - Death
* Secondary - Umbral
* Tertiary -

Can control or draw power from other Attunements. Can also absorb power from spells and possibly from enchantments.

**Known Sovereigns:**

* Tristan Cadence
Assassin

The Assassin attunement is designed for, well, assassination. Assassins are known both for their stealth abilities and their ability to generate poison within their bodies, and excrete it from their skin. The assassin attunement grants the attuned access to umbral mana and water mana, along with their combination: poison mana. At citrine, it grants access to death mana. The assassin attunement is most commonly found in the Hydra Spire in Edria.

## Attunement Features

*Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.*

### Poison Creation

The Assassin attunement allows for the generation of poison within the attuned's body. This poison can be excreted through the skin, and used in weapons, hidden in liquids, or applied through unarmed attacks. While this is possible using poison mana, the attunement greatly improves this ability.

Known Assassins

* Wu Meilin
Mary Hawthorne

Mary Hawthorne is a student at Lorian Heights and a member of Teft's dueling team. She is a member of Team Skyseeker.

## Abilities

She's an archer that can fire light arrows that can banish monsters and dispel summons. Corin speculated that she was an abjurer.

## History

She and her team managed to beat Meltlake's simulacrum during the end of year tests by banishing it.

She was one of the few students to fight bavk when Mizuchi attacked the winter ball.

Her and her team where later attacked by Team Bloodline and the Sons of Valia.
Nieve

Nieve Yukihara is a character in Crystal Awakening.

## Equipment

* Enchanted Katana
* A warhammer

## Abilities

She can create armour out of ice, create walls of ice and use ice to trap her enemies, she can also wrap her weapon in ice.

She can use enhancement mana to improve her strength and speed.

With mental mana she can detect magic auras as well as detecting minds.

Nieve is a Paladin but not to a Visage as is typical. She came out of her judgement with the Champion attunement mind mark and a Paladin heart mark. Her grandmother attempted to determine who the Paladin mark was connected to and was only able to determine that it was not connected to one of the Visages like a typically Paladin would be expected to be. Fearing the unknown Nieve's grandmother placed a seal on her heart mark. The seal can be released by the incantation:

> Four knots bind the seal.
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> Magic within tightly bound,
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> I release you now.
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Nieve released this seal after she meet with Byakko in the Tiger Spire and speaking with him. Learning that Byakko was the one who gave Nieve the Paladin mark and is the entity the mark is tied to. The mark allows Nieve to access Byakko's strength and predatory instincts. As the mark grows Byakko may allow Nieve to use spells on their behalf. The mark also facilitates communication to Byakko but the is no guarantee that they will hear or answer if they do hear.
Diviner

The Diviner attunement is designed for data gathering and storage. Diviners have at their disposal a variety of spells to locate and identify people or objects, detect magic, and even see at great distances. The diviner attunement grants the attuned access to mental mana and enhancement mana, along with their combination: memory mana. At citrine, it grants access to water mana.

Valian Diviners are often compared to Caelish analysts and Dalen seers, which are all related to information gathering. Diviners are more focused on the actual gathering and preserving of raw information, often by creating memory crystals, while Analysts focus on processing data and seers focus on gathering more temporary information via scrying.

The diviner attunement is most commonly found in the Serpent Spire in Valia.

## Attunement Features

*Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.*

### Aura Viewing

While this is technically a function of mental mana, the diviner attunement allows the user to view the magical auras of things around them with much greater ease.

### Memory Crystals

Diviners are the only attunement able to create memory crystals. It is currently unknown whether this is a unique feature of the attunement or a normal function of memory mana.The **Diviner** Attunement is one of the Attunements of Valia.

It is of the attunements in Serpent Division at Lorian Heights. This division specializes in reconnaissance and was supervised by Professor Orden.

There are several similar attunements from other Spires, notably Analysts and Seers. Diviners are distinct from these as they tend to focus on learning new information, rather than enhancing the senses or viewing distant locations. It is possible for a Diviner to see distant locations, but only the most experienced attempt it.

## Known Diviners

* Roland Royce
* Harold
Keldyn Andys

Keldyn Andys is a swordsman with the ability to use the Dominion of Blades, which is believed to be a gift from Aendaryn, the God of Swords. This allows Keldyn to conjure and manipulate multiple phantasmal swords. It is believed that this is one of the few types of sorcery that could potentially harm a vae’kes, who are otherwise nearly invincible to conventional harm.
Flowbreaker

Sacred Sword of Water. Currently believed to be broken with pieces dispersed throughout the continent. In The Torch that Ignites the Stars a copy of Keras Selyrian at the Transcendence Gateway Crystal confirms that Selys-Lyann at least has part of Flowbreaker within it.

Another part of it was kept in the Edrian royal vault and was taken by Keras as part of his reward for the Tournament of the Sacred Sword.
Acolyte

The Acolyte attunement is designed for healing and neutralizing poisons. Its primary dominion is the Dominion of Life and its secondary dominion is the Dominion of Water. Its deep dominion is the Dominion of Blood. Its tertiary mana type is the Dominion of Deception. The healing from the Acolyte attunement feels different from standard healing magic, likely alluding to the fact that Acolyte healing uses blood and water mana in addition to life mana.

The Acolyte attunement is most commonly found in the Tortoise Spire in Dalenos.

One downside to the Acolyte attunement is that even once the tertiary mana type is unlocked, it only grants access to a single compound mana type.

## Known Acolytes

* Emery Verena
* Fai
* Lani
Controller

The Controller attunement specializes in mental compulsion effects. Those with the controller attunement are capable of forcing those around them to do as they command. Controllers have a primary mana type of perception mana and a secondary of enhancement mana, which can be combined to make coercion mana. At citrine, they gain access to shadow mana.

Controllers typically use perception mana manipulate how people analyze situations to control their behavior. Controllers typically slowly add mana into the air and their spell to prolong their control effects and make them more powerful. Most Controller spells are linked to the attuned's voice, and so the effects can often be broken by sufficiently changing or blocking the Controller's voice.

The Controller attunement is most commonly found in the Tiger Spire in Caelford.

It is one of the attunements in Serpent Division at Lorian Heights. This division specializes in reconnaissance and is supervised by Professor Orden.

## Political Importance

Due to the nature of the controller attunement, those with the attunement face heavy regulations limiting how and where they can use it.*[citation needed]*

Controllers are frequently employed by the government to assist in trials and interrogations.

## Attunement Features

*Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.*

### Mental Compulsion

*Main article: Mental Compulsion*

The Primary ability of a controller is their ability to exert complete control over others. Once the spell has taken effect, the target has no choice but to follow the directive until the controller ends the spell or they break out of the spell. For details on resisting or breaking out of mental compulsion, see the main article on compulsion.

Known Controllers

Professor Yang

Seiji Hayden
Spell Keying

"Keying" a spell just means developing a complex calling that has shaping techniques built in to the calling, it makes the spell more essence efficient because you aren't casting a bunch of shapings on the spell, but it can be done at full cost by just shaping a spell on the fly to alter it.

The exception to this is, one of the ways to Key a spell, and generally the easiest to learn, is to take a spell of one essence type and power it with a different but compatible essence type, this method allows a caster to use their power and skill with a better type to create an effect they want, this must be a "prepackaged Key"

When you Key or shape a spell you are adding a bit of essence and a shaping technique to a spell, shaping with different essences can cause different effects

Lydia Hastings' Comprehensive Barrier is powered by her skill at Protection, but she has it Keyed to Knowledge in a way that returns information about what hits the barrier, it is Protection essence altered by a bit of Knowledge essence
Scald

Scald is an enchanted sword made by Corin Cadence. It is a sabre with similar weight and style to Selys-Lyann. Corin designed the sword to be safe in his duelling class.

## Enchantments

Flame - A standard flame enchantment.

Anti-tampering - Prevents others messing with the sword's enchantments.

Resilience - Makes the sword more sturdy.

Sharpness - Makes the sword sharper.

Balance - Helps with the sword's balance.

Spirit Runes - Enables the sword to hit incorporeal opponents.
Teoz

J'dessine des moutons et des gens frisés, le reste c'est trop compliqué

Arrivé en Août 2013 sous le pseudo "Bobby le mouton" raccourci en "Bobby" quelques semaines plus tard, Teoz est immédiatement transformé en Zombie, puisque tout le forum vient d'être contaminé.

Une fois guéri, son activité sur le forum diminueras jusqu'à une absence totale depuis 2015. Il revient en 2017 sous son pseudo actuel "Teoz"

## Apparence

Teoz est un mouton, tout ce qu'il y a de plus mouton. De la laine blanche partout et des pattes de moutons

## Personnalité

Teoz aime s'amuser mais il est un peu timide.
Shun

Shun is an antisocial man with a penchant for the color green. May actually be the Green Guardian, and/or possibly a serpent.

## Relationships

Shun and attacked many of the Tails of Orochi that were taking part in the Tournement of the Sacred Sword.

## Abilities

He's a biomancer and trained in healing.

He also has access to density and stone sorcery. He's able to petrify people.

## Items

He's armed with a bow that fires crystalline arrows.

A key made from black crystal that prevents teleportation

## History

Managed to get over a thousand points during the Tournament of the Sacred Sword.
Hannah Meiyer

Hannah Meiyer is a member of the Edrian Royal Guard and one of the top-ranking tournament contestants. Her nickname is The Royal Executioner, a reference to her Emerald-level Executioner attunement.

## Items

She has a suit of armour made from either hydra or serpent scales that suppresses pain.

She was given Ignition Brand a failed replica of Soulbrand as a tournament reward.

She had a fragment of Diamantine hidden inside her body.

## History

She apparently saw the ghost phoenix whilst stationed in the unclaimed land.

Brought Xiaofan and Ari home after they were wounded at the earth temple, she had originally been planning to visit the temple herself to get a boon.

She was severly injured during her match against Satoshi Muramasa.
Annette Haven

Lady Annette Haven is the teacher of the alternate magic sources class at Lorian Heights Academy.

## Appearance

She is in her twenties with short blond hair, attractive. She wears a white business suit with a black tie, black gloves and a black fencers belt. She is armed with a rapier and gauche. She has a silver circlet on her forehead. Her outfit is designed to hide any potential attunement mark she may have.
Lute

Lute is a swordsman connected to the Six Scared Swords.

## Abilities

He has access to transcendance and metal mana. Whilst he doesn't have an attunement he's probably equivalent to an emerald.

He's able to restore memories.

## Relationships

He knows Keras, reffering to him as "big brother" and was sent to check up on him. Lute's family and Keras have an agreement to stay out of each others affairs.

He became interested in Corin due to his crystal mark and the fact that he's a wielder.

He dislikes that Mara doesn't use a sword whilst fighting.

He's somehow affiliated with Satoshi Muramasa and the other Sacred Swords.
Sacred Swords

## Six Sacred Swords

* Dawnbringer - Sacred Sword of Light. Currently wielded by Keras (and Reika).
* Twilight's Edge - Sacred Sword of Shadow. Currently wielded by the Phantom Thief Ravenshade.
* Cloudcutter - Sacred Sword of Air. Currently wielded by Raizo.
* Diamantine - Sacred Sword of Stone. Currently wielded by Edria Song.
* Soulbrand - Sacred Sword of Fire. Currently wielded by Isheal Dawnsglow.
* Flowbreaker - Sacred Sword of Water. Currently believed to be broken.

According to legend the Six Sacred Swords were originally forged in the elemental temples.

The Green Guardian is a manifestation of a Sacred Swords; he's the manifestation of Diamantine.

## Other Sacred Swords

* Sae’kes Taelien - The Dominion Breaker
* Selys-Lyann - The Goddess' Tears (contains a fragment of Flowbreaker) Currently wielded by Corin Cadence
* Theres'ien, the True Blade. Given by the Worldmakers to the first human king. It was broken and re-forged into Flowbreaker
* Ceris - The song of Harmony. Currently wielded by Sera Cadence as recompense for an injury suffered in the service of Katashi.
Chronomancer

A lost rumored attunement that can manipulate time and the perception of time. Mana types are transference, and perception. At higher levels they gain mental mana as well. Corin mimics this attunement with some success due to transference mana but due to his lack of perception mana can’t completely mimic it.

Chronomancer is a legendary attunement that supposedly grants both perception and transference mana. This would allow Chronomancer to cast haste spells that enhance physical movement speed and grant the perception speed to control that movement. Most in-world scholars believe that the Chronomancer attunement is a myth. If the Chronomancer attunement exists, it is the time attunement.
Mender

The Mender attunement is one of the most well known and sought after healing attunements. Menders are known throughout the continent as the best healers, due to their ability to rapidly heal damaged bones, in addition to soft tissue. The mender attunement grants the attuned access to life mana and earth mana, along with their combination: wood mana, however many menders choose to disregard earth mana and focus almost entirely on life mana. At citrine, it grants access to water mana. The mender attunement is most commonly found in the Serpent Spire in Valia.

One of the Attunements in Phoenix Division at Lorian Heights. This division specializes in support and is supervised by Professor Edlyn.

## Political Importance

Due to their incredible healing abilities, menders were historically allowed to cross battlefields unharmed by both sides.

## Attunement Features

*Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.*

### Bone Healing

While the mender attunement does not provide access to bone mana, it allows the user to create bone using earth manaThe **Mender** Attunement is one of the Attunements of Valia.

## Known Menders

* Tom McCormick
* Jordan Jaldin
* Curtis Maddock
* Thomas
* Sheridan Theas
* Doctor Tordrin (assumed)
Forgemaster

The Forgemaster attunement specializes in the manipulation of metals. Most Forgemasters are typically non-combat oriented, and use their attunement to create and modify tools, weapons, armor and machinery. When they are in combat, they can modify and strengthen their armor while wearing it, eliminating the typical cumbersome nature of heavy armor and allowing them to move unhindered. Forgemasters have a primary mana type of stone mana and a secondary of fire mana, which can be combined to make metal mana, which most forgemasters put a heavy focus on. At citrine, they gain access to enhancement mana.

The Forgemaster attunement is most commonly found in the Tiger Spire in Caelford.

## Attunement Features

*Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.*

### Metal Transformation

Some Forgemasters are capable of transforming stone or earth into metal, allowing them to instantly create a suit of armor or weapon from the ground. Note that this does not actually transform the earth into iron, it merely gives it the properties of iron.

## Known Forgemasters

* Walter Crown
* Kamaria Clarent
Judgment

The Judgment is a test, in which Selys (supposedly) judges the candiate in several dangerous test chambers. The test is held in one of the Shifting Spires, depending on the country the candidate is from. The goal for the applicant is to gain an Attunement. This test anyone can take that has the sufficient funds to apply, though it is not stated, how or why it is expensive.

Many who enter the Spires through a Gate of Judgment die in the Spire. Those who leave with an Attunement can never enter the same Spire through this Gate again, every person can only take one Judgement from each Spire in their lifetime. Should they wish to enter the Spire again, they must do so through a Climbers Gate. The Spire is much more dangerous, when entered through a Climbers Gate.

It is possible to enter a Judgement in a different Spire, the difficulty of the test however increases on each subsequent Judgement taken.

Corin has his doubts about whether Selys actually oversees every single Judgment in every one of the Spires, but when he gains his Enchanter-Attunement, he has a vision of Selys, so it is not neccessarily wrong.
Jonathan Teft

Lord Jonathan Teft, usually referred to as Lord Teft, is the Head of Hydra Division at Lorian Heights Academy. Among his other duties, he also teaches the dueling class, where he is known for his eccentric teaching methods. His methods were heavily displayed during his first class with Corin Cadence where he described Enchanters as poor duelists, agreeing to a ten second duel with Corin to stay in the class. Corin was able to figure out the rules and use them to his advantage and remain in the class, but it was a close call.

When Katashi attacked Lorian Heights, Lord Teft assisted in getting Corin and his friends close to him, going so far as to shield his students from the indirect effects of a breath attack by Mizuchi. This protection drained him and was later revealed to have resulted in minor internal mana scarring.

He is known to have had a romantic relationship with Lyras Orden, but her actions, as well as his strong religious beliefs, have most likely destroyed that.

During an argument, Corin likened Lord Teft's training methods, and his beliefs in why those methods are best, to those used by his father Magnus Cadence. This revelation seemed to disturb him long enough for Corin to escape the conversation.

Lord Teft is one of the teachers who worked to defend the students from Mizuchi during her attack on the Winter Ball, being one of the fortunate survivors.

## History

Started as an enchanter but wanted to be a duelist, his fellow dueling students bullied him, eventually stabbing him in the hand through his attunement, damaging it and rendering it nonfunctional. He eventually took a second judgement and gained a Shaper mark.
Seiryu

Seiryu is one of the God-Beasts and is also known as the God Serpent. Seiryu has ice abilities.

 Sufficiency Advanced Magic First Appearance

A gigantic eye stared at me from the opposite side of the room. It was perhaps fifty feet away and three times my height.

By that, I mean that the eye was three times my height. Just the eye. The monster it was attached to? Well, I couldn’t get a good look at it from my vantage point, but it was the sort of size you counted in floors, not feet.

I did see azure, shield-like scales around the eye, though. And that gave me a good idea of what I was looking at.

Seiryu, the God Serpent. Guardian of the Serpent Spire. It was looking right at me.
Haruka Saito

Haruka Saito is a member of the Dalenos Six with some kind of command-based powers and light magic. She had the Hierophant attunement, one of the restricted ones.

## Abilities

She uses her mind control powers to make her opponents throw down their weapons and surrender.

She can fire off beams of light,

## Items

She has a ringed staff that floats on it’s own and blocks attacks aimed at her.

## History

She was killed when Akadi took over Edria Fang.
Mana Watch

A device of Corin's and Professor Vellum's design. The device has a divination rune that checks for value and runs that value through an equation and displays the resulting number on a surface. The device measures the user's mana at rest. Then it actively monitors the user's mana, tracking how their current mana compares to the first number and displays it on the surface as a fraction, something like 10/20.
Paladin

Paladins are the second most common of the restricted attunements. Holy champions of the goddess, Paladins have the unique ability to draw additional power from their patron visage during times of great need. These abilities are referred to as divine invocations.

The exact nature and effect of these invocations vary from visage to visage, but in all publicly known appearances of this ability, the effects have been tremendous. For example, Tevan Ellis, a Paladin of Melkyr, used an invocation during the Battle of Kevan's Crossing in the Quelling War.

Witnesses claimed that Tevan was surrounded by a golden aura that temporarily rendered him completely immune to both physical and magical harm. In the aftermath of the battle, Tevan lost consciousness for several days, implying that this power has a tremendous cost on the body. Though Kester has confirmed that a Sovereign can steal that spell/mana.

Supposedly they can flood their body with light mana to free them of harmful magical effects.

## Known Paladins:

* Tevan Ellis
* Edria Song
* Nieve Yukihara
Raizo

Raizo is one of the leaders of the Tails of Orochi and wielder of Cloudcutter. He killed Reika's father, and therefore he is her arch nemesis. He is presumed to be a full-blooded Hydra.

## Abilities

He wields the sacred sword Cloudcutter and therefore has acquired many of the abilities of a sacred sword wielded. This includes call wind blades that cut like razors.

As a hydra he displays immense regenerative properties.
Derek Hartigan

Derek Hartigan is heir to House Hartigan, an ancient noble house.

## Personality

Servitude for 6 years

Extremely powerful attuned.

## Possessions

* Spiral-shaped translucent crystal necklace - blocks most mind-affecting spells
* Messaging necklace
* Short shift scabbard (a gift from Keras)

## Relationships

At his appearance in Sufficiently Advanced Magic he and Elora Theas had recently broken up.

## Appearances

* Sufficiently Advanced Magic
* On the Shoulders of Titans
* Soulbrand
Podium Audio

## Background

Podium Audio is an audio-first entertainment studio and independent audiobook publisher that finances, develops, produces and distributes immersive audio content.

Originally Podium Publishing, the company rebranded in 2020 to reflect the scope of it's audio endeavors.

Podium gained international notice for turning unknown author Andy Weir’s e-book The Martian into the most successful science fiction audiobook in the world. The first fiction audiobook Podium Audio published, The Martian created a strong foundation for the business, going on to become a top box office, award-winning film directed by Ridley Scott, starring Matt Damon. Podium Audio remains at the forefront of discovering new literary and voice talent, focused on supporting, nurturing and discovering independent authors and narrators from the U.S. and around the world.

Data-driven, Podium stays on the bleeding edge of what’s trending in the audio world. It is an industry leader in the audiobook genres of Science Fiction and Fantasy and a pioneer in bringing the popular sub-genres of Gamelit, LitRPG, Wuxia and Xianxia to the fore. Additionally, Podium publishes mystery/thriller, young adult, romance and non-fiction genres. To learn more, check out their website here.

## The War of Broken Mirrors

Forging Divinity was the first book by Andrew Rowe that Podium published in 2016. They have continued to publish audiobooks for all books in the series since then. You can read about the series on their website here.

## Arcane Ascension

Podium was thrilled to partner with Andrew Rowe again to bring Sufficiently Advanced Magic to the audio world in 2017. Since then, they have also published On the Shoulders of Titans, and will be bringing the next installment to your ears in 2021. To learn more about Podium and Arcane Ascension, check out the series page on their website here.

## Weapons and Wielders

The latest Andrew Rowe series, Podium published the Six Sacred Swords audiobook in 2019, and the highly anticipated sequel Diamantine on July 7, 2020. More about the series can be found here.
Satsuki

Satsuki is a murder serpent, descendant of Seiryu and student at Lorian Heights.

## Appearance

She's tall with turquoise hair flecked with splotches of blue and green. She wears armour covered in purple scales and carries a red glaive.

## Relationships

She alternately referred to Mizuchi as her sister and her auntie.

She seems to have a crush on Corin.

## Abilities

She's extremely strong and fast.

She's able to create an aura of killing intent.

She has three elemental shrouds made from lightning fire and water mana.

She can summon a rain of daggers, create spikes out of the floor and fire burst of mana, all of which are crimson.

## History

Fought Corin and Patrick in a survival match, losing after Corin teleported her out the ring.

Sera made a contract with her so that she could bring her into the dueling class to fight Corin and his team.
Soulblade

The Soulblade attunement is one of the foreign Attunements that is placed in Tortoise Division at Lorian Heights, due to having similar combat capabilities to Summoners. This division specializes in defensive combat and battlefield control and is supervised by Lieutenant Talon.

Soulblades are able to make contracts to bind monsters to items, giving the items magical properties, or to themselves, to give them some of the monster's physical advantages. Considered to be somewhat between a Summoner and an Enchanter. Unlike Enchanters, each monster uses some of the attuned's mana while bound, meaning it is impossible to manufacture a large number of items. Unlike Summoners, the actual monster is held in each item, rather than expending mana to create copies. The monsters can be brought out temporarily to fight, and can retreat into the item when necessary, but if the monsters get hurt or die they are actually hurt or die.

## Known Soulblades

* Derek Hartigan
* Walter Crown
Lyras Orden

Lyras Orden, usually called Professor Orden, was the Head of Serpent Division at Lorian Heights Academy. She possesses both the Enchanter and Wayfarer attunements.

Corin's first meeting with her was due to his instructions from the Voice of the Tower to speak to her and inform her of what he had seen during his Judgement. After Corin delivered his message, she warned him to protect himself, later attacking him in his room as a test. She was apparently impressed with Corin's decision to fire his dueling cane into the ceiling of his room, which brought Jin in as impromptu back-up. After meeting with him the next day, she then set him the task of gathering more information, but little other instructions as to what information, or how to gather it.

When Katashi attacked Lorian Heights, Professor Orden teleported Corin and his allies, including Lord Teft, her romantic partner, to an area as close to Katashi as she dared come. After Corin had managed to convince Katashi to call off his attack in return for bringing him Vera Corrington, she revealed herself to be a member of a secret organization that aided the Visages known as Whispers, specifically in service to the missing Visage Tenjin.

Corin was able to learn from the records in the library that Professor Orden was the lead researcher on the Jaden Box, as well as some magical gems, one of which may be intelligent. Corin was unable to gain access to the gems, but he was able to secure the Jaden Box.

She accompanied Corin and his team, consisting of Jin, Sera, and Vera to which she brought Derek Hartigan due to Lord Teft's injuries, into the Serpent Spire to deliver Vera to Katashi. In one room, she took possession of a serpent shaped key, similar to one used later by Elora Theas to enter the Serpent Spire. After she had taken control of Derek, using a mind controlling ring, it was revealed that she was a member of a faction of Whispers that was working against the Visages, and that she was part of the group that had originally found a way to subdue and abduct Tenjin. Corin and the remaining members of his team were finally able to subdue both Professor Orden and Derek long enough for Corin to summon Katashi. Katashi then took her to an unknown punishment.

### Affiliations

* Corin Cadence
* Tristan Cadence
* Whispers (a organization that secretly serves the visages)
* Serpent Division (Leader)
Belt of Swords

The belt of swords is a belt with mini symbols of swords on it. Each sword symbol can hold a sword. There are six sword symbols remaining on the belt - one for each of the Six Sacred Swords. The belt was given to Corin by Keras.

## Function

Corin can store one sword in each of the sword symbols. This is because each symbol has an extra-dimensional space for a sword.
Guardian

The Guardian Attunement is one of the Attunements of Valia.

It is one of the Attunements in Tortoise Division at Lorian Heights. This division specializes in defensive combat and battlefield control and is supervised by Lieutenant Talon.

Initially not thought to have magical abilities, the most obvious ability of those with the Guardian attunement is enhanced physical resilience. In time, however, Guardians showed seemingly magical abilities through martial arts, through manipulation of their shroud.

The primary mana type of a Guardian is Enhancement, which is typically used to bolster physical characteristics. It can also be used to stabilize or improve other spells. The Guardian's secondary mana type is Life, which is usually only used to rapidly recover from injuries or exertion. Some Guardians, particularly those with heart or lung marks, can use their Life mana much like a Mender to heal others.

The unique ability of the Guardian attunement is to develop a shroud as a Quartz attuned, rather than a Carnelian. Additionally, though all attuned can manipulate their shroud to some extent no Valian attunement can do so to the same level as a Guardian. Some foreign attunements, like the Legionnaire, have some comparable abilities. A shroud is usually uniformly distributed, but a Guardian is able to focus it on a particular part of the body to defend or to strike. At higher levels Guardians can learn to extend their shroud to objects, or to push specific mana through their shroud.

The **Guardian** attunement is a shroud-based attunement designed for close-quarters combat, with a focus on defense. Guardians are known for using their shroud offensively, as well as having much finer control over it than most other attunements. The guardian attunement grants the attuned access to enhancement mana and life mana, along with their combination: protection mana, although many guardians disregard life mana, choosing to focus nearly entirely on enhancement mana. It grants access to stone mana*[citation needed]* at Citrine, and potentially grants access to water mana at some point.

The guardian attunement is most commonly found in the Serpent Spire in Valia.

## Attunement Features

*Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.*

### Shroud Manipulation

Guardians gain access to their shroud immediately upon gaining their attunement, rather than at carnelian like most other attunements. Additionally, they are able to manipulate their shroud immediately upon gaining it, and with greater ease than other attuned.

### Additional Mana Type

Some experienced guardians have been seen using ice mana, making it likely that the guardian has water mana as a additional mana type

## Known Guardians

* Professor Conway
* Marissa Callahan
* Michel
Juggernaut

The Juggernaut attunement is primarily a combat-focused shroud-based attunement. Juggernauts are known for their use of transference mana, specifically charging their shrouds with transference mana, and slamming into their opponents and through obstacles. The juggernaut attunement grants the attuned access to transference mana and fire mana (although they typically use transference), along with their combination: heat mana. At citrine, it grants access to earth mana. The juggernaut attunement is most commonly found in the Hydra Spire in Edria.

## Attunement Features

*Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.*

### Shroud Conversion

The Juggernaut attunement enables the attuned to convert their shroud to transference mana, which they can then use to deflect attacks, as well as to discharge into their own attacks, allowing for extremely potent physical attacks.

### Shroud Absorption

Juggernauts are capable of drawing their shrouds into their muscles, temporarily improving their strength as speed for a short time, similarly to a haste spell.
Shieldbreaker

The Shieldbreaker attunement is a shroud-based attunement designed for breaking through enemy defenses. Shieldbreakers are known for their incredibly powerful offensive attacks enhanced with chaos mana, which are able to break through most defensive magic. The shieldbreaker attunement grants the attuned access to death mana and transference mana, along with their combination: chaos mana. At citrine, it grants access to fire mana. The shieldbreaker attunement is most commonly found in the Hydra Spire in Edria.

## Attunement Features

*Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.*

### Damage Boost

The shieldbreaker attunement allows the attuned to consume a portion of their shroud and use it to fuel an attack, creating powerful offensive spells, which are excellent at piercing defensive magic.

### Magic Suppression Resistance

Attuned with the shieldbreaker attunement are much more resistant to magic-neutralizing effects than most attuned.

## Known Shieldbreakers

* Zhang Yun
* Edria Song
Mesmer

The Mesmer attunement is designed for stealth and infiltration. Mesmers are known for their ability to go places unnoticed, and general stealth capabilities. The mesmer attunement grants the attuned access to perception mana and death mana, along with their combination: madness mana. At citrine, it grants access to umbral mana. The mesmer attunement is most commonly found in the Phoenix Spire in East Edria.

Presumably one of the Attunements in Serpent Division at Lorian Heights. This division specialises in reconnaissance and is supervised by Professor Orden.

## Attunement Features

*Features that are a result of specific attunement functions, rather than the types of mana available to the attuned.*

### Going Unnoticed

Mesmers are known for their ability to go about unnoticed, causing others to treat them as a part of the background. Due to their subtlety, the effects of the mesmer attunement are difficult to counter. While they can be resisted like any other form of compulsion, you must first notice the effects before you are able to counteract them.

Edrian Mesmers are able to alter emotions and perceptions, often using this to lure others into trusting them. They are also capable of making others ignore their presence by tricking them into believing the Mesmer is a harmless part of the background. Like Controllers, Mesmers are able to directly alter the mind of their target.