recursal/Fanatic-Fandom huggingface dataset:
Session 1

Session 1 was the first session the group ever had. The group was extremely large, and thus was split into two groups for the duration of the session. Players that are listed as founding members are players who stayed in the group past this first session. Players that left are listed as single letters, with a title. Both campaigns were made using the Pathfinder system.

Due to the wiki being created long after this campaign, details are mostly unknown. As well, none of the events were considered canon. This article only exists for legacy purposes.

## Players

### The Canyon

* Jeb as Altair
* Zerxrez
* Baron von S as Monkey Monk
* Sir K

### Arch's Shenanigans

* Codover
* Pyr0
* Mr. E

## Campaign

### The Canyon (GMed by Baron von S)

Monkey Monk quickly died in the jungle, then the party exited said jungle. They then made their way through a canyon, with trenches on both sides of the road, where they were ambushed by bandits. Altair used his hidden blades to jump into a trench, then climbed the canyon wall to kill one of the bandits, while the rest of the party fired arrows.

### Arch's Shenanigans

It involved a witch. That much I remember. It also involved the characters running through said witch's house, stealing whatever looked interesting, until they found her soul in a jar, which they then ate.

## OOC

Baron von S attempted making a splinter group to continue the Canyon, however due to a lack of player enthusiasm, dice, and a meeting locale, the splinter group fell through after a few sessions.

Baron von S's character, Monkey Monk, was made before the group decided to split into two campaigns. von S, having experience GMing, volunteered to GM one of the campaigns, while Arch had always intended to be GM.
Jack

Jack was a Grasslands human monk in the Budget Adventurers campaign.

## Backstory

Born and raised in Swamptown, Jack always wanted to make the town the best it could be. He was the Towns carpenter as well as building bridges daily to make it easier to traverse, and boats for when that wasn't an option.

## Campaign

### Session 1

Jack quickly showed why he was the party leader, commanding the group forward in search of the Mandragora, and leading the charge on the goblins though quickly falling unconscious. Pie Matthews, not as proficient a healer without his spell slots, accidently hastened his death[1]. The remaining members quickly retreated, carrying Jacks body with them.

### Session 2

At the start of the session Elena, the village fire keeper performed his last rites:

"""We are gathered here to perform the funeral rights of Jack. Due to these dangerous lands most people of our villiage do not have their bodies to recover and as such are unable to be given their last rights. Jack was slain during an undertaking to discover the loss of our mandragora plants. I would like to have a moment of silence, for us to thank Lenae, Pie Mathews, and Kraxneed, who carried his body back to us, so that we can wish him a fond farewell. Jack saw great things in this village, and every day sought to improve this village. When Jack was little, his parents, Charles and Dillian, unfortunately got swallowed up by the swamp's quicksand, along with many of the non scaled folk. Jack took note of this problem and devised a solution. Most of you probably walked here on Jacks bridges, I did. He never sought any praise or reward from his efforts, merely wanting what was best for swamp town. hardly a day went by without him placing down a new section of bridge or, for places with more water than land, creating boats for any one to use. While not saying so aloud, I was always thankful to have the bridges to walk across, it made this small village feel safer, and better. Jack didn't have many friends, but was on good terms with all of the village. Upon hearing of his death, many have expressed remorse on not telling him how much his bridges meant to them. Jack had high ambitions for this town, but I would not call him a dreamer. Jack was a do-er. One thing I have learned from Jacks death is to stop being a dreamer, and to become a do-er. Thank you jack. for helping make our town better. You can rest now."""

## OOC

His trinket was "A silver badge in the shape of a five-pointed star" Which was from his parents, high ranking generals in the war. Jack thinks about his parents often, and what they had to give up to raise him.

Jack was created using the Dnd 5e system, and was first level.

[1] Natural 1 on (Wisdom) Medicine check.
Акавир

**Акавир** - континент к востоку от Тамриэля.

## История

Об истории Акавира сведений очень мало. Известно, что на континенте издавна жили две расы - люди и змеи, которые вскоре слились в один народ, который стал называть себя цаэски. В течение долгих тысяч лет они заселяли континент и вели войны с народом обезьян Танг-Мо и драконами. Впоследствии, преследуя сбежавших с Акавира драконов, армии цаэски вторглись в Скайрим, но были остановлены войсками Ремана Сиродила в Белом Проходе, после чего присягнули ему на верность.

В 288-290 годы на Акавир вторгается армия императора Уриэля V, который быстро захватывает два крупных города, переименовывая их в Септимию и Ионит. Не смотря на то, что официальные имперские источники говорят о том, что мирное население добровольно покинуло захваченные земли, по словам Сета имперцы устроили резню среди цаэски, убив многих. Война застала акавирцев врасплох, и тогда они решили обратиться к Шеогорату: Бог безумия дал им могущественные артефакты, после чего ситуация быстро перевернулась в их пользу. Империя была разгромлена и с позором отступила. Однако, столь добрый жест со стороны Принца даэдра был не безвозмездным. Взамен Шеогорат потребовал у цаэски двух близнецов, Сета и Гора, которых они должны были обучить, а после передать ему. Обещание было выполнено.

В дальнейшем о контактах между Тамриэлем и Акавиром информации нет.

## Культура и население

На Акавире есть четыре государства: Цаэски, Танг-Мо, Камаль и Ка-По-Тун, населенные одноименными народами. Все они периодически враждуют друг с другом. Когда также на Акавире жили драконы, но позже они мигрировали в Тамриэль, спасаясь от цаэски.

Культура Акавира является отражением культуры Средневековой Японии: воины носят характерные доспехи, используют катаны и вакидзаси в качестве оружия. Также Акавир является родиной очень мощной магии.

## Армия

Об акавирской армии ничего толком неизвестно, кроме того, что она есть. Как минимум цаэски имеют вооруженные силы, которые, однако, не отличаются особой силой, по крайней мере, на момент Третьей Эры, так как быстро проиграла в сражениях Легиону.
Flipolio

The Great Flipolio is a sub-par elven magician and the ring leader of a circus in Urelams Played by ArcaneBacon.

## Campaigns

### Flipolio's Fantastic Fair

During the campaign he made a deal with the Video Mages to make his run down circus more exciting and bring in more customers. sadly, the original plan of keeping it a circus was brought to an end when the Video mages decided to turn it into a gladiatorial arena, forcing the performers to fight to the death with abku brought from a strange land not native to Pthfindr.

## OOC

The Great Flipolio is currently the second known person in Urelams to have a "Sin of the Unforgotten".
Fortune Cookie Chess

Powered by fortune cookies, this game was popular in the Asajuan empire, and involved two people using fortune cookies to enter a bizzare state outside space and time and duke it out with whatever ludicrous weapons the fortune cookies gave them. This was most certainly a form of dueling, as only one person usually made it out alive. As a result, masters of the game were rather rare.

Fortune cookie duels involve the use of immense powers of dubious reality within the arena of the duel, ranging from physical objects to abstract concepts, chosen from a selection of three and hurled against each other in an effort to destroy the other player before they destroy you.

Gerold was widely known to be a master fortune cookie duelist, and once had a memorable duel on a boat, during which both he and his equally skilled opponent managed to emerge alive - no minor feat.

## OOC

Fortune cookie dueling involves at least two players, though can be run using up to 5. There are 2 roles: The "duelist" and the "fortune teller."

Two of the players take the roles of duellist, selecting from a pool of three fortune cookies with known fortunes. The other players act as the "fortune-tellers," defining what the fortunes of each of the duellists' cookies contain. A GM is also necessary, though typically the GM will fill the role of a duelist as well.

The duelists take turns, and the following occurs on each of their turns:

1. The fortune-tellers tell the duelist three "fortunes," which can range from pop-culture references to esoteric phrases to single words.
2. The duelist selects one fortune from the three to use
3. The GM narrates the effects of the fortune, subject to the comment of the fortune-tellers
4. The next duelist's turn starts

The duel continues until one duelist or the other is subdued, as determined by the GM. Oftentimes, much of the results can also be discussed between the GM and the fortune-tellers, as they are a very vocal part in the execution of the fortunes.
I saw Strangers come skulking down

A christmas Paordy song of I saw three ships written by Zerxrez and Mythgnomer December 22nd 2021. This song was created for the Sunday group's curse of Straud game. It's not canon in the Intermittiant mazes... but couldn't it be?

#### Lyrics

I saw strangers come skulking down,

The Svalich road, ol' Svalich road;

I saw them waltzing into town,

At dead of night from the dense fog.

Pray for them now Barovians,

Where will they go? What will they do?

They cautiously explore the gloom,

First in this small broken village.

They split up, look around, and trade.

Past shrieks and moans, they find their way,

To siblings spooked, in need of aid.

They all depart in the morning.

The Beast splits off on his own quest;

I'll see him still, one day I will.

The gang continue on northwest,

My tent beckons to them warmly.

I draw a card for each in turn,

What will they say? What will they show?

A prophecy they soon will learn,

The Ghost thinks of it as warning.

I saw farewell and they take leave,

Where will they go? I soon will know.

To Vallaki for some reprieve,

And safely drop off the siblings.

The festival is drawing near,

"All will be well," the Baron says,

Yet the townsfolk do naught but sneer.

Meanwhile the vampires are plotting...

I saw Irena out today,

Surrounded by some hapless fools.

In Vallaki is where they'll stay.

I wonder when I will meet them?
Serith Denn

Serith Denn is a Half-elf sorcerer who hunts monsters for a living.

## Backstory

After a ritual summoning went wrong, a large Beast from the Shadowfell destroyed everything he once loved, picked up by adventurers that were too late to save him a normal future. with his smile and optimism: gone, he seeks to kill monsters so no one would have the same fate as him. Now a bounty hunter, the church sought out him to take down an “evil government”. Serith was hesitant, knowing that the gods weren't there when he needed them, but now they seek him. But a job is a job, even if the people who hired him only care for their own safety. Equipped with a (probably Evil) Crystal, cold to the touch spells, and a dark and traumatized past, he now ventures with the F.T.G. squad in hopes he can afford the next "Intermittant Hero's" expansion.

## OOC

Serith was made using the DnD 5e system as a Shadow magic Sorcerer, specializing in Cold type magic. His stats are:

* STR:12
* DEX:15
* CON: 17
* INT: 11
* WIS: 12
* CHA: 17
SG 556

The **SG 556** is an assault rifle featured in *Metro Conflict: The Origin*, added in the 7/12/2017 update.

## Description

*Equipped with a telescopic sight, the SG 556 is a powerful assault rifle and so it suffers from significant recoil. Despite this it is a reliable firearm at medium to long range.*

## Patch changes

* **21/12/2017** **Update:** *ADS improved.*
* **14/12/2017** **Update:** *Shot mechanism improved.*
* **7/12/2017** **Update:** *Added into the game.*
King Julian

King Julian is best known as the Overdeity of Knowledge. His power as an Overdeity was granted to him by The Book, and it allows him to know and predict almost anything. His roots were humble, starting out as an adventurer after a failed attempt at flight with The Nameless One.

See "The Pink Kingdom Campaign"

## Campaign

Editors note: King Julian was one of the first characters to ever be played, as such much information is no longer accessible.

### The Pink Kingdom

King Julian flew in from the mountains after losing control while testing his latest hang glider design. He worked tirelessly to improve it, eventually making a collapsible wing design with a quick release, effectively giving him flight. He also worked with Allala and The Nameless One to improve the Pink Kingdom, and when Eragon moved to retake his homeland King Julian, getting caught up in the time warp.

### Rainy Days

King Julian appeared in the Rainy Days campaign, referred to by someone claiming to be his wife as "Ralf." He was typing the story of the universe from inside Wanderer's basement; the party ran into him while cataloguing the contents of the basement.

### The Apocalypse

King Julian retired after the destruction of the first universe, using his power to extend the portion of his life just before his first mortal death. Living out until the end of his life, he sat on his porch watching the GM lightning roll in until it eventually consumed him.

### Last Dusk

King Julian returned in the Last Dusk, stating that he had an obligation to save the last remaining universe. The Nameless One extended his greeting to King Julian, who returned by stating how it was nice to see his old companion once more. They discussed how they were to stop the GM lightning. After conversing with Shapsar, King Julian saw the chain of events he needed to save the last universe. Using a strange power, he stopped the GM lightning and GM clouds, but the mysterious force behind could not be stopped by a single overdeity's power.

After wracking his mind, going over every possible future, King Julian realised a chain of events that would stop the GM Thunder. "Begone, thot!" he proclaimed loudly. "As within, so without; as above, so below!" The GM Thunder was dispelled, and King Julian was flooded with the power of the Overminds.

## OOC

Following the time warp, all of the character's skills were randomized by rolling 1d20-1d20, resulting in skill values all across the board.

King Julian was pulled from the first universe by Jeb, using a Golden Ticket, overwriting his previous fate.

The GM lightning and cloud was stopped by Jeb using a Regular Ticket, however the GM thunder needed to be stopped by solving "The Riddle"

After Jeb solved The Riddle, King Julian -- and by proxy Jeb -- was given free reign to change the multiverse as he pleased (see The Third Universe).
Amazon - The Flooded Forest

**Amazon - The Flooded Forest** is a UK VHS release by BBC Enterprises Ltd on 10th September 1990.

## Trailers and info

The Video Collection "New Catalogue" advert from 1986 which is narrated by Ray Brooks featuring 'Movie Greats' video tiles including...

* a clip of the 1946 Christmas fantasy comedy-drama film "It's a Wonderful Life"
* a clip of Laurence Olivier in the 1940 psychological drama film "Rebecca" along with Joan Fontaine.
* a clip of the 1952 Western film "High Noon" starring Gary Cooper and Grace Kelly
* A still for other movie greats that are available which are "Ring of Brightwater", "Duel in the Sun" and many more to which Ray Brooks announces.
* clips for John Wayne films on video such as the chatting and kissing scene from "The Quiet Man" (1952), brief clips of other movies with John Wayne such as "Rio Grande" (1950), "Sands of Iwo Jima" (1950), "Dark Command" (1940), the punching scene from "Wake of the Red Witch" (1948) and a clip from "Flying Tigers" (1942).
* clips for films starring Cary Grant including a clip of himself with Doris Day in "The Touch of Mink" (1952), a clip of himself with Ingrid Bergman in "Indiscreet" (1958), "Operation Petticoat", "Father Goose", "Bringing Up Baby", "The Green is Greener", and many more...,
* Musicals - Flying Down to Rio, The Gay Divorcee, Young at Heart and many more...,
* Children's Entertainment - Care Bears, The Get Along Gang, ThunderCats, Mask, Thomas The Tank Engine and Friends, Yogi Bear, The Wind in the Willows and many children's videos.
* The Video Music Collection - Duran and many musical videos. and Sports - Sport Aid, Run the World, Jane Fonda's Workout and many sports videos

It starts with a view of the video collection catalogue with a sky background and videos anywhere, one of which is the Thomas the Tank Engine & Friends Coal and Other Stories VHS, easily identified by the orange background on the cover. The announcer says **"Welcome to The Video Collection. Our brand new catalogue is packed with great films."**

it is followed by a montage of clips of the following and in order:

* Ring of Bright Water
* Richard lll
* Mr. Blandings Builds his Dream House
* She Wore a Yellow Ribbon
* Escape to Victory
* The Way Ahead
* Tommy Cooper
* Benny Hill and Friends
* Thomas the Tank Engine & Friends
* Tin Tin (The Animated Series)
* Dennis
* Thundercats
* Button Moon
* Teddy Ruxpin
* Music Videos of Phil Collins, Queen and Hot Chocolate under the Gold Rushes range (Possibly a successor to The Video Music Collection range)
* Finally, there are the front cover of two videos, one about making the most of your house and the other Jane fonda's Prime Time Workout

The 1987 promo ends with The Video Collection 1986 logo as the Announcer says: **"Films, cartoons, music and much, much more. A galaxy of entertainment that is close to your high street and part of your home. The Video Collection. Britain's biggest selling video label!"**
Book, The

The book, or to give it its proper name, the Incarna Malleus Mortiem, is a horrifyingly powerful tome that appears in multiple campaigns, favouring those with a more high-magic bent to them.

The book has most likely existed since the beginning of creation, and takes the form of a shabby, leather-bound tome that seems on the verge of falling apart, yet no matter how much it is damaged, it never seems to fall apart entirely, always having more pages to tear out or blank paper to muddy.

The book, despite having highly mutable powers, has one other steady feature besides its appearance - it demands the user sign a contract contained within before any of its powers can be accessed. Those who add their name to the list then get a ton of horrifying words of power to read, ancient rituals to enact and other esoteric magics to wreak havoc upon the world with.

The book has world-hopped many times, and continues to show up in the oddest of places, having been to 'Sandwich world', Pthfnder, Earth, the Matrix and many other places. It's summoned Cthulhu, caused noodles to rain from the sky, given birth to herds of demonic cow-like creatures, called forth castles, given the Titan-blood family the recipe for Holy Treacle, covered areas with crystals and pink sprinkles, granted a young gnomish child named Alalla enough power to rule a kingdom populated by stuffed animals as a powerful sorceress, and granted *far* too many adventurers *far* too many different magics.

To this day, the only thing the book has been shown to have no power over is GM lightning, which destroyed the book and its counterpart, a tome which appears to have been sealed in Pthfnder's celestial realms for most of history, when they combined during the Apocalypse.

If you find the book, there is no user's guide, there is no hope, and the Overdeities provide no warranties.
Golden Spatula, The

A dangerous weapon found in the dungeon of Ikarid, the golden spatula will obliterate most foes, but at the cost of the user's own life force, aging them decades at a time. If you're an elf, that's not so bad, but otherwise, it's a very nasty side effect to have to deal with, even on such a powerful weapon.

The golden spatula's attack is basically a giant golden laser beam, and to date, has disintegrated anything in its path. It is not known what the spatula's maximum range is, nor how strong something would have to be to stand against it.

The spatula appeared in the Last Dawn tournament as well as Icarid's dungeon, and was put to good use by Infinicleave both times, though other members of his party used it more than him in the latter example.

"The golden spatula, a legendary weapon of the dwarves, is a simple weapon crafted from the hardened teeth of the finest orc warriors. The golden spatula is most effective against large foes, such as giants, giants, giants. Any small creature can be slain by the golden spatula. The golden spatula is made of adamantine and can be enchanted with all manner of weapons as normal. In addition, the golden spatula is the weapon of choice for the dwarves. It is only fitting that a Dwarven hammer will serve as the golden spatula's primary means of combat. The golden spatula is a dwarven treasure, especially among dwarves who use it as a weapon to combat enemies." [contributed by https://talktotransformer.com/]

Also, a merchant in the Witchmarket claims it was his and is stolen.
Fortune Cookies

Fortune cookies are a scourge.

Orignally encountered in the Matrix campaign as a tool of the oracle, fortune cookies rely on the volatile substance of crushed souls for power.  Fortune cookies have the ability to produce multitudes of different magical effects, ranging from the harmless to the murderous. In the past, Fortune cookies have frequently been utilised as weapons, as the magical power pouring forth from them generally decimates the surrounding area.

Fortune cookies can be made by anyone with the ingredients, as demonstrated by Gerold in the Poor Gerold  campaign. In this case, the fortunes within were used by Gerold to communicate with various bodiless spirits, often to his detriment, as he considered the scribblings on them to be tantamount to the proclamations of fate.

In the same campaign, we were also introduced to Fortune Cookie Dueling, a practice that combines tactical thinking, on-the-fly calculations of dubious providence, and vivid hallucinations and/or dimensional travel of some variety.

Master fortune cookie duelists are very rare, as the process of such a duel tends to end with one party dead.

Fortune cookies are considered a banned substance by the Wizards of Shapsar, who work tirelessly to prevent their trafficking. This is likely due to the vast amounts of chaotic energy spewed forth upon their being crushed, a use which is both the most common and most dangerous one these cookies are put to.
PlaneScape

Planescape: GTFO was a D&D5E campaign ran by ArcaneBacon.

## Characters

* Liam Luck (Zerxrez)
* C.R. Worldtree (Tropingenie)
* Kier Fairmond Cainherst (TacoCat)
* Krotan Skullbeard (ArchGamemaster)
* Tarryl Skullbeard (Looweeja)

## Campaign

### Prologue

We start in the material plane, Liam luck begins the search for his brother Luke after he went missing, recruiting a party of adventurers on his quest (the main party) and a friendly man who goes by the name patches. When their quest leads them to a dungeon they discover a strange portal, when suddenly patches pushes them in!
Decemviral Winds

The Decemviral Winds (colloquially, "the Ten Winds," or "The Winds") are a pantheon of 8 deities of nature, whom are worshipped by churches throughout Fithy.

## History

Belief in the Decemviral Winds originated in the Kolgrimmr Empire. The Pantheon originally was comprised of Asweir, Athys, Ayer, Aethys, Rhys, Krys, Beeyr, Zaris, Fryd, and the Wind of Passing. As the religion evolved under the Dwarves, they removed Fryd from the pantheon, and added Fiher. After the Kolgrimmr Empire collapsed, the religion lived on in the hands of humans.

With the humans surviving the religion, Asweir and Athys became believed to be the only seasonal winds, causing Ayer and Aethys to fall out of the pantheon. Eventually, the humans also replaced The Wind of Passing with Cronos. Faith in the various gods shifted in favour of Asweir and Athys , as well as in Rhys and Cronos, when the Humans adopted the religion. Krys, Fiher, and Zaris became unappreciated by most humans, though Dwarves and Tieflings that worship the pantheon maintain faith.

Following the adoption of the religion by the humans, the once singular church split into two sects: Human and Dwarven. After the Kolgrimmr Empire fell, they no longer had the resources and political power to resist the persecution of the humans, and their influence on the religion as a whole quickly became nonexistent.

## Pantheon

### Existing Deities

* Asweir, the Summer Wind (LN)
* Athys, the Winter Wind (CN)
* Rhys, the Doldrum Wind (NG)
* Krys, the Tempest Wind (CE)
* Beeyr, the Benevolent Wind (NG)
* Fiher, the Scorching Wind (NE)
* Zaris, the Wind of Life (TN)
* Cronos, the Wind of Change (TN)

### Former Deities

* Ayer, the Spring Wind
* Aethys, the Autumn Wind
* Fryd, the Wind of Fate
* The Wind of Passing

## Religion

During the days of the Kolgrimmr Empire, the pantheon was worshipped as the beings who created and governed life and the world. However, those teachings have long since faded, replaced by the misconceptions and arrogance of the humans.

The primary worshippers of the Decemviral Winds are adventurers and explorers, though a fair share of sailors also partake in the reverence. Beggars and the like can also be found worshipping the pantheon, though most are lured into the religion by the potential of Cronos' teachings.

### The Human Sect

The church has a rather strict hierarchy, calling their head priest the Mistral. Leaders of churches are called Zephyrs. By the religion's law, only humans may hold these highest positions, much to the chagrin of Dwarven followers.

Followers officially part of the church are referred to as fans.

### The Dwarven Sect

Dwarves that believe in the Decimviral Winds are rarely found amongst the human churches. Rather, they hold their own meetings in secret to avoid persecution, and refrain from openly showing their faith.

The size of the Dwarven sect continues to dwindle, and much of the knowledge of the "proper pantheon" is hidden within this dying church.
PC Island

PC island is a vast floating island that exists high above the land of Pthfnder. It drifts across oceans and continents equally, and few expeditions have ever been made to it. The island is held in the sky by massive mushrooms known as kingdom spores, which generate a vast amount of lifting power.

PC island is peopled by the races of Timata, Chetinok, Velfmun, Malkavian, Lurker, Gloamer, and Scolidan.

The mages there use a free-form variety of magic which may have some connection to certain of the outer planes, as they draw upon the primal forces of Order, Chaos, Life, Death, Senses and Emotion to create their enchantments.

PC island is frequently ravaged by PCs, and until the reign of King Xandelf III (See Demon Slayers), was filled with exotic and dangerous flora and fauna. By the time of Xandelf III, most of these dangers have been driven back, a process that was started in the time of his grandfather. PCs have not been sighted in approximately 180 years, which has freed the peoples of the island, with the exception of Lurkers and Scolidans, who are not welcome in society, to drive back the extraordinarily dangerous natural elements of the island, which include flies that nest in corpses and inject larva into the living to eat their brains, giant spiders that spit acid and tunnel through rock, plants that burst through people's skulls and fungi that grow out of the skin and surround the body in a haze of soporific spores.

Through perseverance and superior tactics, including the masterstroke of 'Kill it with fire', most of these horrors have been driven back, and will hopefully plague the land no more at a future date. However, it appears some of them may plague the land below.

200 years before the reign of King Xandelf III, a PC incursion had occurred, during which one of the PCs, a malkavian by the name of Adrian Grey, was vanquished by the Champion of Zorg and fell from the island, eventually ending up in Pthfnder, and set out to rule the whole place, aided by a mess of corrupted magical items which fell down with her.

Whether she succeeded is as of yet unknown.
Steve

Steve was a dim-witted Tomata played by Zerxrez in the Theressa campaign.

## Campaign

Steve started off this campaign trapped in a small cage. When the group released him it seemed he did not know why he was trapped in there. And why there was a strange looking dagger covered in blood. This was later revealed to be Steve's dagger. Revealing that this watchtower was actually his home, Steve led the adventurers into a concealed entrance where they found Smleve, his 'brother' and fellow Tomata. The complex was very big, consisting of around four rooms each holding a large chamber pot. While Steve was busy entertaining his guests discovered a secret room that held piles upon piles of dead bodies, which she then got stuck inside. After Steve went through proper procedure to decontaminate her out she was distraught at all the dead bodies. Steve was however nonplussed and brushed away her concerns, Smleve, however took heart to these words and snapped out of the indoctrination from his brother. Steve however took this in stride and while Smleve was in a chest trying to get out of the secret room Steve trapped him inside the box and threw him down into the Murder Pit (technical name). after that fiasco the group sans Smleve leaves the watch tower

## OOC

Steve was made using a homebrew system made by Arch.
Contending Conversation on Written Backstory, A

*A Contending Conversation on Written Backstory* was a debate-like conversation between Jeb and Zerxrez about whether or not backstories should be written. Jeb, an avid writer, made the contention that all backstory should be written, while Zerxrez defended the rights of those who preferred a more abstract approach. ArchGM and TacoCat were also present, however TacoCat's commentary was omited from the transcript as it did not contribute to the conversation. An edited transcript can be found at the link below.
Pthfender Paradise 2

A christmas Paordy song of S'winter written by Zerxrez December 19th 2021. An updated version of a previous song, this time featuring new places in Pthfender to explore!

#### Lyrics

A new world map's been found

There's new countries abound

So it's time to come back down

To Pthfender!

It's Parushka to north east,

Most of Muppet born's deceased

Sword Coast's got money

Drakkum's quite a sight

Talking bout Pthfender

It's a Pthfender paradise!

Marendel is full of sand

The Isles might get canned (?)

Cause it's Pthfender

Talking 'bout Pthfender,

It's Pthfender!
Dindleberry

A Wizard of Shapzar, the Great Dindleberry is a cheese-loving wizard who draws forth his power from a portal to the Cheese dimension set within his own body. His feats include slaying a demon by turning its blood to cheese, turning a fellow wizard of Shapzar's blood to cheese, participating in multiple clashes with evil throughout the universe, and indirectly causing the death of the universe due to a canister of Gm lightning being set off within the Cheese dimension.
Bad Burgers

This campaign was played on February 2, 2018, and gm'd by Arcane with the players Zerxrez, JEBtheGamer1, Nyhan Films and Arch Gamemaster.

## Characters

* Melissa Waterspout (Zerxrez)
* Dorian Perceus Malkovitch (Looweeja)
* Bustin (Tropingenie)

## Campaign

### Day One

The campaign started out as the PC's on their first day of being police officers, for the great city of Dundeer, a huge Urealms city home to the king Harvete Stonefist. After introducing themselves Melissa and Dorian quickly get separated from the group going into the bad side of town. They run into a group of dwarves that started attacking the pair, they quickly called for backup. After the two other characters arrived they quickly arrested all the dwarves along with a building full of crackheads. When the main police force arrived they let the players know that the crackhouse was perfectly legal and in fact, was specifically built to keep all of them in one place so they wouldn't cause trouble in the other areas of the city.Thoroughly peeved the group demands a meeting with the king, which was scheduled for a couple of days later.

### Day Two

A couple days later we see the group on their day off where they decide to visit a market. While there the most notable purchases there was a mystery box which Dorian bought that contained nothing as well as hiring Flapolio a washed up magician to perform for the king. The other purchase was Melissa buying a Blessing of Rokesh from Rokesh himself. After talking with Rokesh for a while Dorian then invited him to his house for dinner, Rokesh replied that he was to see the king today so couldn't make it, This didn't stop Dorian though as he then invited the king as well. Rokesh then said it was down to the king and that settled that, until.

Later that day Dorian, Melissa, Bustin, and Flapolio begin to plan out how to serve the king.
Dice of Catastrophe

A christmas Paordy song of A Day to Celebrate written by Zerxrez December 16 2021. This song is about players worshipping dice, for better or worse

### Lyrics

We celebrate these dice of peace

Dice of catastrophe

These dice we all can share

Together fearfully

These dice that lead us into darkness

These dice will take us through the fight

So that we may once again see the morning light

These dice that we must promise

Never to fudge nor throw

To roll, to hoard, to share

To play, to slay, to scheme, to know
Coffsalot

Sir Coffsalot the Heavenly Oil Slick was a player played by Jeb in the Hospital Horror campaign . He was misdiagnosed to have TB, and attempted to use the church to cure himself.

## Campaign

Sir Coffsalot tagged along with the campaign until the climax, where he punched through the eye of [character] and into his brain. In doing so, Sir Coffsalot received all of [character]'s knowledge. After [character]'s second death, Sir Coffsalot ascended the chute, and upon exiting found himself in the Intermittent Mazes.
Barry Bold

Barry Bold is a recurring character throughout multiple campaigns. Originally he appeared as Berry Bold in the Jojo campaign, and switched back and forth between an average man, and a superhero (almost as if he was bipolar), but in later appearances is completely heroic, and detected to spreading justice.

A Barry Bold comic is 'in the process' of being written by Zerxrez and Looweeja.

## Campaigns

### Spoof. James Spoof.

Barry showed up in this campaign in a mission to try and defeat the villainous spy operation Wraith and Doctor Von Dokktor. The campaign started with a mission briefing on a plane in Bjørn Strömquist's car. Afterwards the floor dropped and the car parachuted down to a busy German freeway. As soon as the car hit the ground Barry went unconscious, as now he's in a different region the laws have changed and Barry's morals along with it. When Barry finally woke up he quickly saved Bjørn's life by stopping a bullet fired right at him from a police officer. Barry quickly took control of he situations talking to the cops and driving away.

Barry and his cohorts finally made it to the factory. It seems fairly barren except for one lone receptionist who was swiftly killed. The gang found a map of the building which outlined a secret door that went unnoticed until now. while attempting to get the door open some flammable gas started flowing in, Bjørn didn't notice this and used his laser pen almost killing himself and Barry. Luckily Arthur was still standing and applied a quick blood transfusion into Bjørn's wound healing himself but making Barry very weak needing to be carried by Bjørn as a backpack. The gas removed the group activate the secret door and go down to some vats.

The six vats were very vivid colors which reminded Barry of Memeotoxin after warning the group to not let any liquid touch them. There was a shadowy figure watching them from the catwalk who was swiftly killed. In his pocket was a ticket to the nearby opera (playing Pinocchio) The group quickly buys the entire theater making it seem like they are the people assigning the meeting. Putting on quick disguises the group begin to pump the guys for information learning the location of Doctor Von Dokktor. The group quickly race there but are held up by a police barricade. The officers quickly start getting suspicious and go to arrest Barry but the group quickly slams on the gas driving away and eventually losing the cops for a time; Barry getting significantly damaged in the getaway and needed to be healed by alcohol, becoming *very* drunk.

They finally make it to Doctor Von Dokktor hideout where the conversation was going quite nicely until Bjørn shows Doctor Von Dokktor a fortune cookie. This causes Ryoma and Pip to appear in order to confiscate the illicit materials. But before they could do anything Doctor Von Dokktor revealed himself to be none other than Neb Aslo who collected all the fortune cookies from Pip and made a quick escape. During this confusing time Barry revealed himself to actually be James Bond in disguise! As Barry transformed to a different character the continuation will be a part of James's entry.
Eradin Jr

Eradin Junior was a character in the campaign Flesh Weaver Purge. He was the adopted child to the Grand Paladin at the time, Eradin Sr.

## Campaign:

Eradin Junior was a Black Boar Paladin of the Grand Paladin Order. At the start of the campaign he seemed like a bit of an idiot, but later proved to be quite proficient in Beenu technology. As the campaign progressed, he showed valor and bravery in battle as well as looking up to his father. Later on, he was the only one to trust "Bob" on his promise to join the Grand Paladin Order. As the campaign continued, Malgros, as well as "Bob", tried to experiment on Eradin Jr in the experiment room, however Eradin Jr did not trust them enough to fall for their trap. He quickly escaped and met up with his father to confront the Grand Fleshweaver. While fighting the Grand Fleshweaver Eradin Jr came to a fatal realization: he was adopted. Realizing he had been lied to his entire life, a fit of rage consumed Eradin Jr and he attempted to kill his 'father,' unsuccessfully. However during this final confrontation Bob returns as a Death Knight, under his true name "Robert Swift," hoping to finish off the Grand Paladin. Eradin Jr attacks, throwing Robert away, and respectfully asked him to not kill Eradin Sr. Bob agreed to this, saying "My quarrel is not with you. I respect you, and your desires." The Grand Fleshweaver took advantage of this minor distraction, and attempted to kill the Grand Paladin himself. Eriden Junior stepped forwards, and behind his back Robert slew the Grand Paladin. Eriden Jr, not realizing the true killer of his father, then asked Robert to leave, as the quarrel was between Eradin Jr and the Grand Fleshweaver. Robert agreed to this, but as he exited, he said "I will see you again. And only one of us will leave. Grand. Paladin." As this occurred, a giant flesh golem grew out of the giant blood river. The Grand Fleshweaver then fused with the golem, along with one of Phanto's hearts and the Grand Paladins soul. Eradin Jr didn't even flinch as he picked up his father's old shield and sword, ready to face down this abomination. The monstrosity mocked him, telling him that he'd never become the Grand Paladin. Unfortunately for the Grand Fleshweaver, Eradin had come to peace with this truth; he stated: "I'm fine with just being a paladin, as long as this monster can die." At this moment, the dragon unleashed his ultimate attack, an attack that no mortal person could have stood up to. Eradin reflected it back at him killing him instantly. When the golem crumbled in on itself, the Grand Paladin's heart and Phanto's soul remained intact.

## OOC

Zerxrez used his only Golden ticket in order to defeat the boss, hence why Eradin could stand up to an attack that would kill any other person, PC or NPC

Eradin was given his legendary along with a custom card (both made by Arcane) at the finale of the campaign.

Eradin was made with the Urealms system; this is his character sheet.
Corongor

Corongor was an orc NPC played by Zerxrez in the Seven Seals campaign.

## Campaign

During the campaign after Idon killed his brother Corongor retaliated with unbridled rage and flung his brothers corpse at Idon, promptly criticaled and killed Idon, except, not wanting to kill a brand new character (by a random NPC) the damage was nerfed. Resulting in Idon not dying and Corongor getting killed. But let the record show that Idon was supposed to die that day and Corongor was supposed to live. Maybe he will get his revenge one day.
Spain

Spain was a province of the Kingdom of Valencia prior to the Valencian Civil War. It lat on the continent of Varisia . The Massacre of Spain occurred here, an event signifying the loss of the entire Urglin Desert to bandits and tribal Orcs. Spain was also Neb Aslo's hometown. Spain was most prominently featured in the Fallen Fortress Campaign.
Kyborsi/Isrobyk poetry

"One day we were apart; now we are together. That's all that matters."

\*\*\*

"I once met a man named Kyborsi

Whom I rode like a horsy.

The archers got minced

But our spirits were pinched

So now I felt very quite sleepy."

\*\*\*

"One ninja.
One samurai.

One heart beating as two."

\*\*\*

"I love you Isrobyk,
You are such a great chick.

My love is my flaw,

My feelings are so raw,

My love for you, darling,

You are my starling.

You are the light of my life,

One day we should own a fife.

Amen

(P.S. Please move in with me)"
Stats

Chao stats can give Chao special abilities when they reach a certain level. The stat can be raised by giving the Chao animals and chaos drives. Chao have 7 different stats, two of which are hidden. Stats are one of the most important thing for your Chao (aside from making it happy, and feeding it) if you want it to compete in Chao Races and Chao Karate.

#### **Stat** **Grade**

When your Chao is born, it is given grades in it's stats (Which you can check by going to the Health Center in the Kindergarten). It can tell you your the Chao's main skill what stat it is the greatest in. The best grade is S, meaning your Chao is the best in that stat... and the worst is E, meaning your Chao bad in that stat. No worries, you can raise these grades through evolution. You want your Chao's grades to be as high as you possibly can make them.

A Chao's grades are chosen randomly. A Chao that is bred has its grades randomly chosen from the grades of its parents.

#### **Stat Level**

Each of your Chao stats has a level, which will begin at 0 and ends at 99 (And will begin at 1 for Chao who have reincarnated).
Chao Gardens

The Chao Gardens are the area where your Chao live.

## Accessing the Gardens (Sonic Adventure 2 or SA2: Battle)

There are two ways to access the Chao Gardens.

The first way is by going through a stage and finding a Chao Box and breaking it open. If your Sonic or Shadow, you can somersault into it to break it open. If your Knuckles or Rouge you can punch or kick to break it open. If your Tails or Eggman, you can shoot the box with the Missile Attack.

Breaking the box will release a Key. Grabbing the Key and beating the stage will bring you to the Chao Lobby. From that point on, there will be an entrance in front of you that leads to the Garden. Just walk right through and then you can access it. In every Chao Garden, there will be a system with a button on it for transferring Chao.

## Neutral Garden

This is the first garden you start out with. It can hold 8 Chao total, and there are 2 Eggs there. There are trees with Chao Fruit/Nuts to feed your chao. There is a pool of water, and a waterfall. Behind the waterfall is the entrance to the Chao Stadium.

## Hero Garden

The Hero Garden is the Chao Garden opened when you raise and evolve a Chao into a Hero Chao. There will be a couple of trees there that have Chao Fruit/Nuts growing on them. There is a pool of water, and a fountain in the water too.

## Dark Garden

The Dark Garden is the final/next (Depending on the first Chao you evolve)Chao Garden opened when you raise and evolve a Chao into a Dark Chao. There will be a couple of trees there that have Chao Fruit/Nuts growing on them. There is a pool of so called "blood", it's surrounded by a sky of darkness and an evil looking mountain, and the garden has multiple graves in it.
Biggest Hole, The

The 'Biggest hole' is a singularly large hole in Urealms into which the dead of that nation are thrown. The hole itself is large enough to comfortably hold a full-sized pirate ship within itself, and connects to the sea, with a vast waterfall pouring down into unfathomable depths.

The hole is an object of religious reverence to some of the people of Urealms, and on the land side of the hole, numerous stone monuments exist as testament to that fact.

It is unknown how deep the hole goes, but the arrangement of the planes on Pthfnder suggests that it is possible that it penetrates all the way into other realms. As of yet, no known expedition has gone far enough to ascertain the truth of this possibility.

The hole was first mentioned by Ronnoc Darkflame in the Fallen Fortress campaign during a conversation with fellow adventurer Neneik Delaam. During a talk on cultural differences following Ronnoc's bafflement at instantaneously learning a new language, their conversation turned to burial practices, whereupon Ronnoc revealed that the dead of Urealms were thrown into a massive hole in the ground rather than buried, much to Neneik's bafflement.

The hole has been explored only a little, with a two-off involving the descent of Steve Jobs, Brenn the timethief, Smae Goldfinder the svirfneblin nightblade and Ryoma Catsi, a catfolk swashbuckler, into the hole in order to recover a treasure from a shipwreck called the Fortune's fool. The treasure was never located, mainly due to Brenn and Ryoma deciding the time was ripe to propel the centuried vessel from its perch with gunpowder, but several minor items were recovered by Smae, who likely will get as far away with them as he can, as wise adventurers do when half their party is off their rocker, or in this case, their crag.

Steve Jobs sadly disappeared into the abyss, but the other adventurers did get out of the hole eventually, using a mixture of agility, ropes, and shadow tools to make their way to a crevice, disguise themselves and head up to the surface through a cult complex dedicated to the 'Dead of the Abyss'.
Bustin

Bustin was a Sandweaver Dvergr in the Bad Burgers campaign. He was played by Jeb.

## Backstory

Bustin was raised by the Sandbolds, who eventually perished. Not the brightest individual, and having lost his journal containing the Sandweaver tactics, he enrolled in the police academy.

## Campaign

Bustin's first action was to begin sweeping the streets, as "they said to clean the streets in police academy" (Bustin). He then began patrolling with Aria, while Dorian and Melissa went to the worse part of town. After continuing to clean the streets of the nicer part of town, an eagle from Melissa cave a code blue. Aria and Bustin then went and fought some dwarven gangers.

The next day was a festival day, as well as the party's day off, and while the rest of the party was exploring the various tents, Bustin, at Aria's suggestion, decided to visit his favorite opium den. The same drug den they had raided the previous day.

After that, the group decided to host the meeting of the kings. Bustin, being a somewhat capable cook, was assigned to help prepare food. After a change in Aria's plans, the group ended up at Dvergr Burger. There, Melissa scouted the kitchen, and shortly after Bustin teleported inside and began preparing burgers. After seeing the lax staffing policy of Dvergr Burger, the rest of the party joined Bustin in working for Dvergr Burger. When the courier came to pick up the food for the kings' meeting, Bustin answered at the till and helped bring the order to the front counter.

## OOC

Bustin was made using the Urealms system, this is his character sheet.