Custom Night

Night 1 • Night 2 • Night 3 • Night 4 • Night 5 • Night 6 • **Custom Night**   **Custom Night** is the seventh playable night the player can be able to play in *Five Nights at Treasure Island 2: The End of Disney*, and is unlocked after beating Night 6 and **Pirate Caverns 3**. This night allows the player to adjust the A:I levels of all characters; however they see fit, as-well as to play various challenges with the characters at preset A:I levels. There is also an Infinite Night mode, where instead of lasting until 6:AM, the player must survive for as long as they can until they get killed by a hell-bound, scoring points based on the A:I levels the player had set for the night.

## ***Mechanics***

The player is given the ability to set the difficulty level (A:I) of each available character from **0** **to 20**, with **0** meaning the character is essentially inactive, and **20** meaning the character is extremely aggressive. For individual characters, this can be done by hovering over the character on the selection screen, and using the '**+**' and '**-'** to adjust the A:I level. The player can also adjust the A:I levels of all available characters, using various buttons on the right-hand side of the screen. They have the option to set all A:I levels to either **0, 5, 10, 15 or 20**, as well as increasing all by **1**. The player can then choose to play either a Normal Night, where the player must survive from the hell-bounds until 6:AM, or Infinite Night, where the player must survive for as long as they can until they are killed. In Infinite Night, the player will earn points for every in-game hour (**1 minute 10 seconds** in real time) that they survive, with the amount of points earned being dependent on the A:I levels that the player had set for the night. Additionally, points will not be added to the hourly score for any A:I difficulties under **5**: a character's A:I must at least be a difficulty of **5** for points to be accumulated. There is also a Challenge Mode, where the player can play various challenge-nights with the characters set to preset A:I levels. In all challenges, the player must survive until 6:AM. More challenges are unlocked once previous challenges are completed, as new and additional characters are added to the roster.

## ***Characters***

According to the **data** of the characters, there are a countless amount of characters that can be set as threats to the player on the **Custom Night**. Most of these characters are the ones that the player had already faced in the Main Story of the game, and are available by default. The other characters are additional and non-canon, and they must be unlocked by completing certain challenges - amongst various other things.

> The default characters of the main story of the game are:
>
>

* **Hell Bound Photo-Negative Mickey; Hell Bound Oswald; Hell Bound Face; Hell Bound Suicide Mouse; Hell Bound Ortensia; Hell Bound Goofy; Hell Bound Photo-Negative Minnie; Hell Bound Undying and Hell Bound MickMick** - Press the buttons to electrify them in order to make them flee to another location.
* **Hell Bound Disembodied; Hell Bound Daisy Duck; God** - Hide under the desk when either of them are in the Office.

> The unlockable characters in this night are:
>
>

* **Normal Photo Negative Mickey** - Shut off a camera when it's in the Office.
	+ Unlocked after beating Night 6.

* **Hell Bound Willy** - Electrify him with the left button when he's in the Office.
	+ Unlocked after beating "The Classic Ones" challenge.
* **Hell Bound Rat** - Electrify him with the left button when he comes from the doors in the Office. Flip up the monitor when he comes from the vents in the Office.
	+ Unlocked after beating "The Mouse is the Cat and you're the Mouse" challenge.
* **Hell Bound Impurity** - Electrify him with the buttons when she's in the Office.
	+ Unlocked after beating the "Revertion" challenge.
* **The Mascot** - Hide under the desk when he's in the Office.
	+ Unlocked after beating the "Disney Is No More" and "Stuffed In" challenge.
* **Hell Bound Pete** - He is invisible on the cameras. When he's active, a red flashlight indicator will appear on a camera-button. Select that camera to avoid him.
	+ Unlocked after beating the "Hell-Clubhouse" challenge.
* **Hell Bound Happy Mouse** - Press the right button to electrify him in order to make them flee to another location when he's in the Office.
	+ Unlocked after beating the "Just Smile" challenge.
* **Hell Bound Cactus Kid** - He is first designed as a poster in the office. Using the monitor too many times will make him emerge from the poster. Hide under the desk when he's directly in the Office.
	+ The final unlockable character after beating the "Cartoons" challenge.
* Hell Bound True Mickey - His eye can appear in any camera, When his eye is in any camera it will block the generator of the camera, Meanwhile Eyeless True Mickey will appear in your office, The eyes will make the generators go down faster, if the generator reaches to zero, He will jumpscare you with his eye, In order to make both True Mickey and his eye go away, Recharge another camera generator
* Unlocked after beating the "**All Mouse's Night" Challenge**

During the period of **Custom Night**, the player also has the chance of spotting the various easter egg characters present in the games. In the case of Hell Bound Mortimer, he will still deactivate all the active characters while he is active, and they will reactivate after Hell Bound Mortimer is deactivated.

## ***Challenges***

In the **Custom Night**, there is a total of 21 challenges the player can complete. 9 of these challenges are available by default characters, and 12 of these challenges are unlocked after beating previous challenges, unlocking certainly new characters. The challenges are dubbed:

* **First Day of the Job** - Hell Bound Photo-Negative Mickey: 5, Hell Bound Disembodied: 20, Hell Bound Photo-Negative Minnie: 5, Hell Bound Goofy: 10, Hell Bound Oswald: 15, Hell Bound Suicide Mouse: 10, Hell Bound Ortensia: 5, Hell Bound Daisy Duck: 20, Hell Bound MickMick: 15, Hell Bound Undying: 10
* **Playtime has just Started** - Hell Bound Photo-Negative Mickey: 10, Hell Bound Disembodied: 5, Hell Bound Photo-Negative Minnie: 5, Hell Bound Goofy: 20, Hell Bound Oswald: 10, Hell Bound Suicide Mouse: 20, Hell Bound Ortensia: 10, Hell Bound Daisy Duck: 5, Hell Bound MickMick: 20, Hell Bound Face: 15, Hell Bound Undying: 5, Normal Photo Negative Mickey: 5
* **The Destroyed** - Hell Bound Disembodied: 15, Hell Bound Face: 20, Hell Bound Goofy: 10, Hell Bound Photo-Negative Minnie: 15, Hell Bound Oswald: 15, Hell Bound Daisy Duck: 15
* **Third Wheel to The End** - All Default Characters set to: 15
* **The End of Disney** - All Default Characters set to: 20 (Except for Normal Photo Negative Mickey)
* **Disney is No More** - All Default Characters set to: 20
	+ Completing this challenge unlocks The Mascot, and adds an additional star on the title screen.
* **Stuffed In** - Hell Bound Disembodied: 10, Hell Bound Photo-Negative Minnie: 15, Hell Bound Goofy: 10, Hell Bound Daisy Duck: 10, Hell Bound MickMick: 20, Normal Photo Negative Mickey: 5 The Mascot: 10
* **The Mouse is the Cat and you're the Mouse** - Hell Bound Photo-Negative Mickey: 20, Hell Bound Face: 15, Hell Bound Suicide Mouse: 15, Hell Bound Photo-Negative Minnie: 10, Hell Bound MickMick: 15, Normal Photo Negative Mickey: 15 The Mascot: 15
	+ Completing this challenge unlocks Hell Bound Rat to the player's roster of the **Custom Night**.
* **Revertion** - Hell Bound MickMick: 20, Hell Bound Face: 15, Hell Bound Goofy: 15, Hell Bound Rat: 5, Hell Bound Suicide Mouse: 10, The Mascot: 10
	+ Completing this challenge unlocks Hell Bound Impurity to the player's roster of the **Custom Night**.
* **All Mouse's Night** - Hell Bound Photo-Negative Mickey: 20, Hell Bound Face: 15, Hell Bound Suicide Mouse: 15, Hell Bound Photo-Negative Minnie: 20, Hell Bound MickMick: 20, Hell Bound Rat: 10, Normal Photo Negative Mouse: 20, The Mascot: 15, Hell Bound Impurity: 15
* **Mulitated Creatures** - Hell Bound Photo-Negative Mickey: 10, Hell Bound Disembodied: 20, Hell Bound Face: 20, Hell Bound Suicide Mouse: 15, Hell Bound Ortensia: 5, Hell Bound Goofy: 20, Hell Bound Photo-Negative Minnie: 15, Hell Bound Daisy Duck: 20, Hell Bound MickMick: 10, Hell Bound Impurity: 20, The Mascot: 15, Hell Bound Rat: 20
* **Bad to Worse Days** - All Characters (including the unlocked ones) set to: 20
* **The Classic Ones** - Hell Bound Suicide Mouse: 20, Hell Bound Oswald: 20, Hell Bound Ortensia: 20, Hell Bound Goofy: 20, Hell Bound Impurity: 20, Hell Bound Disembodied: 15, Hell Bound Daisy Duck: 15, Hell Bound MickMick: 20, The Mascot: 10, Hell Bound Rat: 10 Normal Photo Negative Mickey:10
	+ Completing this challenge unlocks Hell Bound Willy to the player's roster of the **Custom Night**.
* **Just Smile** - Hell Bound Photo-Negative Mickey: 15, Hell Bound Oswald: 10, Hell Bound Face: 10, Hell Bound Suicide Mouse: 20, Hell Bound Ortensia: 20, Hell Bound Photo-Negative Minnie: 20, Hell Bound MickMick: 20, Hell Bound Willy: 20, The Mascot: 15
	+ Completing this challenge unlocks Hell Bound Happy Mouse to the player's roster of the **Custom Night**.
* **Cartoons** - Hell Bound Willy: 20, Hell Bound Oswald: 15, Hell Bound Ortensia: 15, Hell Bound Suicide Mouse: 20, Hell Bound Goofy: 15, Hell Bound Impurity: 20, Hell Bound Disembodied: 15, Hell Bound Daisy Duck: 15, Hell Bound MickMick: 20, Hell Bound Rat: 10, Hell Bound Happy Mouse: 15, Hell Bound Impurity: 15
	+ Completing this challenge unlocks Hell Bound Cactus Kid to the player's roster of the **Custom Night**.
* **Hell-Clubhouse** - Hell Bound Disembodied: 10, Hell Bound Impurity: 15, Hell Bound Goofy: 10, The Mascot: 20, Hell Bound Cactus Kid: 10, Hell Bound Happy Mouse: 10
	+ Completing this challenge unlocks Hell Bound Pete to the player's roster of the **Custom Night**.
* **Old Memories** - Hell Bound MickMick: 15, Hell Bound Disembodied: 10, Hell Bound Daisy Duck: 10, Hell Bound Oswald: 15 Hell Bound Suicide Mouse: 20, Hell Bound Ortensia: 15, Hell Bound Goofy: 15, Hell Bound Impurity: 15, Hell Bound MickMick: 20, Hell Bound Cactus Kid: 15, Hell Bound Pete: 15, Hell Bound Happy Mouse: 20
* **Back to the 1930s** - Hell Bound Cactus Kid: 20, Hell Bound Willy: 20, Hell Bound Suicide Mouse: 20, Hell Bound Pete: 20, Hell Bound Happy Mouse: 20
* **No Toons** - The Mascot: 15, Hell Bound Undying: 20, God: 15, Normal Photo Negative Mickey: 20
* **Phase 3** - Hell Bound Willy: 20, Hell Bound Disembodied: 20, Hell Bound Daisy Duck: 20, Hell Bound Oswald: 20, Hell Bound Ortensia: 20, Hell Bound Face: 20, Hell Bound Suicide Mouse: 15, Hell Bound Goofy: 15, Hell Bound Impurity: 20, Hell Bound Undying: 20, Hell Bound MickMick: 20, God: 15, Hell Bound Happy Mouse: 20
* **The True Finale of Disney** - Every Characters (including the unlocked ones) set to: 20
	+ Completing this challenge adds an additional star to the title screen. A bonus cutscene also plays upon completion of this challenge.

## ***Strategies***

### The True Finale of Disney

In **The True Finale of Disney**, the player is required to use these mechanics in-game:

* Electrifying the default antagonists with the buttons to lure them out of the Office;
* Hiding under the desk to lure someone out of the Office;
* Raising the monitor to force someone out of the Office that came from the vents;
* Selecting the indicating cameras to prevent someone from spawning in the Office and killing the player;
* Shut off a camera when someone is in the Office;