Vanessa

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## Vanessa

* Vanessa
* Vanny

## Character Info

### Alias

Vanny
Reluctant Follower
Ness
V\_A
The Dancing Rabbit Lady

### Occupation

Beta Tester (Formerly)
Follower of Glitchtrap
Serial Killer
Security Guard

### Appearances

*Help Wanted* (Debut)
*Special Delivery*
(Only in E-Mails)
*Security Breach*
Security Breach: RUIN DLC (Cameo only)

## Appearance

### Skin/Fur Color

White Fur with multi-colored patches (suit)
White Complextion

### Eye Color

Green (No suit)
 Red (Suit)

## Meta Info

### Portrayed By

Jessica Tang (VR Vanny)
Stacey Young (Trailer Vanny)
Marta Svetek (SB Vanny)
Heather Masters (Vanessa)

**Vanessa,** otherwise known as **Vanny** or the **Reluctant Follower**, is a human who followed the orders of Glitchtrap. She is the presumed primary protagonist of *Five Nights at Freddy's VR: Help Wanted*. She is not seen directly, but is only heard through her mask in the game. She acts as the main antagonist of *Five Nights at Freddy's: Security Breach*.

## **Appearance**

### *Vanessa*

Vanessa is a young caucasian woman with freckles on her face and blonde hair. Her eyes are colored green, but on some occasions will turn yellow. She wears her hair in a ponytail and has purple nail-polish on her fingernails. She wears a white button-up shirt with black shoulder-pads and a black security emblem on the left side. She also wears a black cap that reads "Security", black pants and brown tennis shoes. Finally, she has a gold security badge on her belt.

### *Vanny*

Vanny wears a large white rabbit suit with large glowing red eyes, long whiskers and a large blue bowtie. Parts of her suit use different fabrics than the base white fabric, with the left side of her face, half her left ear, most of her right leg, her right hip, the left side of her chest and her right hand & forearm are all grey. Her left ankle & foot and her right ear are a pale yellow, and her left hip, most of her left thigh and her left hand are a red & black plaid fabric. All of the differently colored parts are stitched to the main suit with a white thread.

## **About**

### *Help Wanted*

Vanny is the presumed main **protagonist** of *Five Nights at Freddy's VR: Help Wanted.* At the end of the original game, Glitchtrap attempts to possess her in order to escape from *The Freddy Fazbear Virtual Experience* and into the real world. He partially succeeds, gaining influence over her as a voice in her head. Her voice is only heard through her white mask that is found in the Corn Maze's secret area. By wearing her mask while looking at Glitchtrap's plush form, she tells him that she is preparing everything, that he has told her with no problems, and no one suspected anything about their plans. She also tells him that she made her mask for him while hoping that he likes it, and tells him that everything will be ready for the "fun." Despite her words, she sounds fearful of him and hesitant to follow his orders, hence her name "Reluctant Follower."

### *Special Delivery*

*Note that according to an anonymous Illumix Employee, cut content from AR shouldn't be used for lore, making it possible that Vanessa's story in the unused emails is not canon.*
In the unused E-Mails, Vanessa was an employee of Fazbear Funtime Service working as a security guard for the company. She was contacted by one of the game developers from Silver Parasol Games, after they accidentally created a virus from one of animatronics' PCB. She pretended to be a Senior IT Representative from Fazbear Entertainment to trick them into giving her full access to their company to get rid of the virus. After believing that Vanessa got rid of the virus, Silver Parasol started working on the The Freddy Fazbear Virtual Experience again, only for for Vanessa to give unauthorized commands to their system, gaining full control over their system. She locked every employee out of their account. It's implied that she got everybody at Silver Parasol's warehouse killed by the animatronics.

After receiving an e-mail from Vanessa's fake credential, "\_pizzaplex", it is revealed that Vanessa was researching the company's records of the Fazbear Entertainment Floor 3 employee, and that she transferred from Fazbear Funtime to work as a security guard at Freddy Fazbear's Mega Pizzaplex.

### *Security Breach*

In Security Breach, Vanessa acts as the night guard for the location, and the boss for the animatronics. Throughout the game, she attempts to capture Gregory, at one point stating that this is "not the night to be wasting her time." While Vanessa is absent for most of the game, the player will notice that Vanny will begin to appear more frequently after Vanessa stops making appearances. When exploring Fazer Blast, it can be found that Vanny has a hideout above the arena.

As revealed by the Retro CDs, as well as unused voice lines, Vanny and Vanessa are the same individuals, as some of the CDs are therapy sessions Vanessa attended about her strange behaviors. In the sessions Vanessa rarely talks, but when she does she mentions things that link to the previous games, such as her co-workers in the Fazbear Funtime Service and how someone is telling her to do things. It is later revealed that Vanessa had been manipulating the systems in the Pizzaplex, implanting a virus into not only the animatronics, but the Pizzaplex's computer systems as well. It is also revealed that Vanessa had a horrible home life, her father was manipulative and her mother had committed suicide after losing a custody battle in court.

It was later implied in RUIN that the Redemption Ending from Security Breach is the canonical ending of Security Breach, meaning Vanessa was freed from Glitchtrap's control after Gregory played all three Princess Quest games, and left the Pizzaplex and Vanny identity behind.

### *RUIN*

Vanessa is absent for almost the entirety of the RUIN DLC, with the exception of a small cameo in a secret ending in which Cassie interacts with a Fredbear cut-out that then shows Gregory, Helpi and Vanessa sitting on a hill eating ice cream, and telling Cassie that they found a place to hide. In this cutscene, Vanessa is wearing the same outfit she's seen wearing in the Princess Quest ending.

It is also speculated that the friend Gregory mentions before the Mimic chase could possibly be Vanessa, though this is unconfirmed.

### *Help Wanted 2*

While Vanessa never appears as Vanessa, Vanny does appear in one of the two discovered endings, that being the harder to get ending, the Princess Quest 4 Ending. Vanny appears at the finale of the PQ4 ending, in which the Player is greeted with her pressed against the window of the large claw machine the Player finds themselves in. She patiently waits for the Player to give Moon the Glitchtrap plush and even follows him when he begins to move to drop the plush down the prize shoot. After retrieving the Plush, it strangely transforms into Glitchtrap himself, waving to the Player. Interestingly while she holds him in her hand, she is quick to apparently crush him. She then waves to the Player as she fades into the darkness behind her. Cue credits.

## **Gameplay**

In Security Breach, Vanessa acts as a minor threat that the player only encounters in one area. After escaping the Lost and Found area, Vanessa can be found patrolling Rockstar Row, where she will either call one of the Glamrocks over if she sees the player, or will jumpscare the player if they get too close. Outside of this minor encounter, Vanessa only appears in in-game cutscenes, where she can be found speaking with Freddy.

As for Vanny, she will occasionally appear and hunt the player down. She acts similarly to the Glamrocks, but adds a distortion effect to the player's screen, making it harder to see when she's close. Vanny appears very rarely and only in certain sections of the game. Vanny also acts as a sort've timer for the player to escape the Lost and Found office, as if they don't escape in time, Vanny will enter the room and kill them.

However, within the debug menu a "Vanny Meter" can be found where it's shown that Vanny was originally intended to show up if the player spent too much time in one area. As revealed by Ray McCaffrey, it was left in the debug menu due to being a part of a larger mechanic that was scrapped earlier on, but the team has plans to revisit the mechanic in the future.

## **Trivia**

### General

* She is the first guard in the entirety of the franchise to be female.
* She is the first night guard to have their appearance shown.
	+ All previous guards never had their faces shown outside of 8-Bit Minigames.
* As her voices.com description implies, she is likely reluctant to do Glitchtrap's bidding.
* Vanny is the fourth human character in the franchise to have merchandise based on her, the other three being the FNaF's 8-bit Mcfarlane toys of William Afton, Michael Afton/Foxy Bully, and the Crying Child from FNaF 4.
* Vanny is the first main antagonist to attack the player that is not an animatronic.
* In her voice actor's demo page on Voices.com, an unused voice line can be found.

* In the source code of Scott's website, there is a conversation that seems to be between Glitchtrap and Vanny:

Stay the course.
I will.
Focus on my voice.
I will.
Don't let anyone lead you astray.
I won't.
Have you selected one?
I have.
* According to an anonymous Illumix Employee, cut content should not be used for lore, making it unclear if Vanessa's story in the cut emails is canon or not.
	+ It is possible that they still are however, as the twelfth Retro CD mentions Vanessa transferring locations, similarly to how the cut AR emails note that Vanessa transferred away from the Funtime Service to work at the Pizzaplex in a security position.

### Security Breach

* Vanny's name was confirmed in the teaser of Glamrock Freddy with Vanny in the background, in which opening the teaser with notepad reveals the text "Shadow of Vanny.".

* A prop found in the Glamrock Beauty Salon was believed to be a remnant of Vanessa possibly being a playable character.
	+ Of course, this is not the case, as the hand was modeled as a background prop rather than for a playable Vanessa.
* Despite the Retro CDs and the Princess Quest Ending confirming that Vanny and Vanessa are the same, one of the endings oddly shows Vanessa on a roof after Vanny had previously fallen to her death.
	+ Some believed that this implies that Vanny's soul is still trapped due to not being saved, and that the Vanessa we see isn't the real Vanessa. Though this is purely speculation.
	+ It was later revealed in RUIN that all endings except for the Redemption ending were non-canon, with the rest being made up by Gregory. This could explain why this ending held a second Vanessa, when others didn't.
* Within the code for the scrapped Survival Mode, Vanny has extremely similar coding to that of the Shattered Glamrocks, where she and Vanessa cannot appear in the same place.
	+ This is likely what the Vanny meter was intended for, however there is no confirmation for this.

## **References**

1. ↑ Technical FNaF X/Twitter account recounting an Illumix Employee's claim that cut content should not be used for lore. Note that the employee wishes to stay anonymous, hence the lack of a proper source.
2. ↑ The meter was left in the debug menu but was a part of a larger feature that was cut in the summer.
3. ↑ We’ve got content plans and we may revisit this.
4. ↑ "Shadow of Vanny" text

 FNaF 1
 Help Wanted