Guardian

A Guardian is the protector and master of a planet. He is lord of it's secrets and it's true last line of defense against the horrors of existence. A guardian must be pure of heart and willing to make the ultimate sacrifice. Only creatures with 100% karma may choose this Destiny.

Destiny Features:

Master of the planet (Level 31): While fighting on your planet you gain DR 8. Once per day, so long as you are on your planet, you may alter the battle field as a full round action, changing the terrain type, applying gravity, or removing the oxygen from the area.

Lord of it's secrets (level 35): The guardian may roll an Intelligence check in connection with his planet. Once per day he may grant a being a quest. Completing this quest causes the completer to gain advantage on all of his rolls for the next 4 hours, and the guardian may give him a legendary item for 6 hours.

Chooser of it's defenders (level 39): Once per day you may name any member of your party the champion of your planet. They gain a +4 Power bonus to two stats of your choice, their PUB increases by 4, and they gain tier additional power surges. These bonuses are lost after 24 hours.

Level 31 at-will powers:

Essence Cannon

At-Will ✦ Martial, Ki

Standard Action    Ranged 8

Target: One creature

Attack: Instinct vs reaction

Hit: 4[k] + spirit damage.

Guardian strike

At-Will ✦ Martial, Unarmed

Standard Action    Melee

Target: One creature

Attack: Strength vs reaction

Hit: 4[p] + strength damage.

Level 31 encounter powers:

Guardian's gaze

Encounter ✦ Martial, Ki

Standard Action    Ranged 15

Target: One or two creatures in range

Attack: instinct vs resolve

Hit: 5[k] + spirit damage.

Bukurikishinha

Encounter ✦ Martial, Ki

Standard Action    Wide beam 14

Target: All enemies in range

Attack: Tenacity vs Repulse

Hit: 5[k] + spirit damage.

Level 34 Utility powers:

Guardian's step

Encounter ✦ Martial, Teleport

Move Action    Ranged planet

Effect: The guardian of a planet may transport to any part of the planet as a move action. This ability does not activate on worlds the guardian is not in charge of

Create object

Encounter ✦ Martial, Special

Minor Action    Personal

Effect: You create  a mundane item with no properties. This item may be of any item type so long as they have no properties. Items created in this way are found to be worthless if attempted to be sold, and dissolve into dust after spirit hours.

Temporary possession

Daily ✦ Martial, Special

Fullround action    Ranged 8

Target: A mortal humanoid within range

Attack: instinct vs Resolve

Hit: You align your physical being with theirs, temporarily taking over their body and actions for Spirit hours. This ability does not work against targets who know you are capable of doing so.

Level 36 Daily powers:

Presence

Daily ✦ Martial, Shout

Standard action    Shout

Target: All allies who can hear you

Effect: All allies in range may spend two healing surges and immediately recover from any negative effects they're experiencing that a save can end. For each ally affected by this shout, you gain a +1 morale bonus to attack and damage rolls for spirit rounds.

Excommunicate

Daily ✦ Martial, Ki

Standard action    Burst 4

Target: all enemies in range

Attack: Discipline vs Repulse

Hit: 6[k] Damage for every round they're on your planet.

Miss: The enemy is at disadvantage as long as they're on your planet.

Level 40 Ultimate power

Banish

Daily ✦ Martial, Ki

Fullround Action    Ranged 20

Target: One enemy in range

Attack: Discipline vs Repulse

Hit: 9[k] Damage. The opponent is marked, and suffers spirit [k] damage every round until they leave the planet.

Miss: 4[k] + 30 damage until they leave the planet.