Bedrock Edition beta 1.11.0.5

**Beta 1.11.0.5** is the fourth beta version for Bedrock Edition 1.11.0, released on March 14, 2019, which changes some textures and fixes bugs.

## Changes

### General

Options
* Text to Speech now reads all dialog boxes and in-game notifications.

Raids
* If all villagers are killed or if all beds are destroyed during a raid, all players in the village now receive Bad Omen.

Texture Update
* Added even more new textures to blocks and items, such as stained glass, grass blocks, and status effect icons.

User interface
* Changed the user interface background from gray to transparent black.

## Fixes

Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed a crash that could occur when importing a 1.10 beta world with Experimental Gameplay disabled.
* Fixed a crash that could occur when villagers died.

Raids
* Removed the placeholder explosion sound when a raid ends.
* A directional horn sound now plays to help find remaining raiders.
* Fixed the boss bar not emptying when a raid wave was completed.
* Fixed raids not starting on Android devices.
* Raids no longer break when switching to Peaceful difficulty, then back to Normal.
* Raiding mobs now attack players that attack them.
* Raiding mobs now move through water to get to a village.
* Raiding mobs can no longer spawn on leaves.
* Ravagers can now spawn with evokers riding them during raids.
* Witches now have a higher priority to move into villages during raids.
* Removed particles around players that have Hero of the Village.
* Improved spawn locations of mobs during raids.

General
* Text to Speech audio prompts no longer overlap one other.
* Text to Speech now properly reads controller bindings.

World generation
* Fences generated in water in villages are now surrounded with water.
* Trees no longer spawn one block above the ground in village animal pens.

Mobs
* Fixed some sleepwalking villagers.
* Mobs can now path their way through waterlogged blocks, such as seagrass. (MCPE-37005)
* Wither skeletons and guardians once again spawn in the world. (MCPE-42922)
* Updated supply values for various villager trades.
* Wandering traders no longer change their offers after exiting and re-entering a world.
* Iron golems that spawn in a village now retaliate against attacking players.
* Improved ravager pathfinding.
* Villagers now take breaks every once in a while.
* Pillagers no longer float in mid-air after killing a ravager with a riding pillager.

Blocks
* XP can now be stored for auto smelters using blast furnaces and smokers.
* TNT once again launches away from an explosion. (MCPE-42731)
* Added a placeholder sound for villagers interacting with the fletching table.
* Happy villager particles now appear over a job site block when it is claimed by a villager or angry particles when a villager cannot reach the block.

Items
* Maps once again show underwater terrain differences. (MCPE-40740)

User interface
* The output slot of the cartography table no longer overlaps the text field with Pocket UI on Android devices.
* Selecting a trade on the left side of the trading screen with a controller now completes a trade.
* The outline of the saddle item on the horse inventory screen now matches the new saddle texture.
* Fixed the lack of controller tooltip for interacting with the lectern.
* The loom screen now displays banner patterns correctly when using HD texture packs.
* Fixed overlapping boss bars when using touch devices.
* Trades no longer auto-populate the trade input slot.
* Villager trades that are locked no longer appear until the villager levels up.

## References

1. ↑ "Minecraft Beta - 1.11.0.5 (Xbox One/Windows 10/Android)" , March 14, 2019.