Spin

A Steel Ball

The **Spin** is a supernatural phenomenon wielded by multiple key characters in The Saucy Squad alternate Universe 1318 Among Others.

It is a state of perfect or near-perfect rotation which produces a unique form of energy that can be applied for a multitude of uses. The Spin may be considered a counterpart to the Ripple(Hamon) power featured in the original Saucy Squad timeline.

The Spin is a state of rotation defined by its closeness to perfection, that perfection being the Golden Rectangle, more specifically the Golden Spiral that is derived from the Rectangle, a mathematically endless spiral, and a feature said to be omnipresent in the surrounding nature and *a fortiori* in works of art. Unlike the average rotation, the Spin is persistent and produces more rotational energy than it takes to create. That rotational energy is transferred to nearby objects in the form of vibrations and can be wielded for a wide array of purposes.

## Spin Use

Because of its miraculous property, the Spin has been wielded as a technique by a chosen few at least since the Middle Ages from which several specialized skills have been derived.

Users of the Spin typically try to spin objects to follow as best they can the Golden Rectangle, creating a near endless rotation that may then create an infinite amount of rotational energy, before throwing said objects at a target. To do so, they apply a small force causing the object to Spin near perfectly, giving it an impulse of energy to start the rotation, and then let the rotation perpetuate itself. One advice given to neophytes is to visualize the perfect rotation and then trying to emulate it.

To enhance the Spin, one must approach the Golden Rectangle, a rectangle with a proportion equal to the golden ratio (approximately 16:9) that when recursively divided into a square and another golden rectangle, traces the path of the Golden Spiral; a self-similar and thus endless spiral. Used as a scale, the Golden Rectangle allows the creation of a perfect rotation and thus an infinite amount of energy.

The Spin is deceptively and relatively easy to learn at the basic, as the novice William G.L.R manages to produce a conclusive Spin with a cork within a day of learning about the power's existence; however, it is extremely difficult to master. The Spin must be imbued into a medium that will keep on spinning and must be thrown so the object can transfer the energy through contact. Thus, a Spin user must be able to expertly aim and throw objects in order to hope for a result. One must also know the human body extremely well to exploit the effects of the Spin on people to the fullest. For instance the Ashe-ley Family are trained as surgeons to use the Spin on criminals on death row, otherwise, the Spin may only result in a simple enhancement of destructive energy. Others like the members of Heavenly' royal guard only use a highly specialized application of the Spin on the human body.

Objects imbued with the Spin have a range of effects on humans, animals, or the environment. However, the energy of the Spin dissipates in the environment, requiring either direct contact or at least closeness to a source of rotational energy to be affected by it.

The Spin is used for a wide range of destructive, defensive, medical, and utilitarian purposes depending on the available tool for example:

### Steel Ball

The Spin naturally enhances the destructive power of a projectile and thus can be thrown to simply inflict damage. A Steel Ball imbued with the Spin can destroy great chunks of rocks. Object imbued with Spin can be used to reinforce the Spin of other projectiles, for instance increasing the effective range of the Steel Balls.

Spinning objects have a high rotation speed and thus can create a large amount of friction. Thus, they can maintain objects in place like a cape to function like a sail or unravel objects like a tree's bark. Steel Balls, in particular, are shown to create makeshift ropes, and even carve into metal to create bullets.

### Human Body

The Spin can affect the body to harden it and enable it to easily transmit energy somewhere else, granting supernatural but temporary sturdiness. It allowed Gyro to become bulletproof.

### Projectiles

The Spin is partially used to take control of the projectiles it is imbued to. Thanks to this phenomenon, Users of the Spin have control over how their projectiles react and can aim better, yet also have the projectiles return to their hands so as to not waste them.

### William's Tusk

William G.L.R utilizes the power of the Spin to generate his own Stand, Tusk. His medium for the Spin is his own armour's fingertips, using them as projectiles. Almost entirely offensive in nature, William's "Armour bullets" are seen as a purely weaponized version of the Spin. As William develops his Stand's power, he also develops more advanced applications of the Spin and his Armour bullets within the context of combat.