Operation: Home Sweet Home

Operation: Home Sweet Home is the only mission in the game *I Expect You To Die: Home Sweet Home.*

## Mission info

### Characters

* Agent Phoenix
* The Handler

## Synopsis

The Handler's mission "briefing" is as follows:

> Ah, I see you've arrived. Sending you home in a box was the best way we could think of to smuggle you out of our top-secret medical facility. Oh, uh... You might notice your color vision isn't what it used to be. That's a known side effect of your new ocular implant. The doctors assure me it will pass... eventually. Let's get you out of that box, shall we? It's equipped with our new self-deploying "Box-B-Gone" acidic spray nozzles. Simply press that button in front of you and you'll be home free in a moment.
>
>

In this mission, the player will be faced with their atmosphere being bugged by Zoraxis. It will be their mission to survive through the multiple traps in the room.

## Walkthrough

You may notice that, upon pressing the button for the Box-B-Gone mechanism, nothing happens. Sliding open the slats in the box will reveal three caps on three separate spray nozzles. Remove these caps, then press the button, to activate the acid. The box will crumble around you. Below the player is a gun named the Bugfinder 3000. Aiming this gun at any wall will scan it for bugs. Pick your favorite wall and scan away!

This Bugfinder will detect bugs in the wall- literally, as a panel will open up and dispense robotic Zornets at you. You can swat these bugs away with your hand. Grab one of the bugs that approaches you and it will start to beep. You can either move the bug towards the rest of the swarm so that when it explodes it destroys the other bugs around it, *or* you can find the sprinkler on the ceiling above your head and move the bug close to *it*; its explosion will activate the sprinkler, which in turn will short-circuit the rest of the bugs in the room (leaving one for you to play with).

The Handler will now introduce you to your new ocular implant. Tapping your forehead will change your vision to detect chemiluminescence, or Luminol, and X-Ray vision. Switch to your X-Ray vision and you will see pipes in the wall. These pipes will dispense toxic air. To prevent this, you can either switch each valve on each individual pipe section to the opposite of its' original position, or block the opening with something, such as one of the caps from the beginning of the game, or with one of the Zornets. After this plan is bested, a tesla coil aptly named "Z.E.U.S." will rise out of the middle of the floor. ZEUS will zap electricity in certain intervals depending on how the levers on the device is oriented. After a few zaps, more parts of Zeus will reveal in the room- the levers on its shaft, and a code box in the wall.

There are two ways to defeat ZEUS. Flipping its' levers all to the left will slow the electric zaps, which gives you enough time to figure out the code for the box. By switching to Luminol, three of the keys will light up: 7, 9, and 0. This is in correspondence to the graffiti on the wall, which reads Z0R (Z-zero-R). Input the code in the order; 907, then press the enter button on the bottom right of the code box. This will end the mission.

The alternate way of defeating ZEUS is to overload the machine. By grabbing the covers for the code box or the levers, you can use them as shields until dropped. Flip all the levers on ZEUS to the right, which will overload the machine. The top of ZEUS will fall off, completing the mission.

## Debriefing

Considering this is not an official mission, there is no formal "debriefing." However, the Handler closes this level as follows:

> Still there, Agent? Ha. Well, I'm reminded of a favorite quote of mine- "Where we love is home. Home that our feet may leave, but not our hearts." [Sighs] Anyway, What I'm trying to say is you should probably get out of here. Lay low for a while.
>
>

## Trivia

* There are no souvenirs for this mission, nor is there a speedrun trophy.
* Depending on your system (Meta Quest 2/3/Pro), this game will appear in color. The Meta Quest 2 passthrough is in black and white, which will affect your vision, but not the gameplay.
* The Handler's quote is from Oliver Wendell Holmes, Sr..
* Through a message from Agent Kutakuma on the official discord, he claims in reference to this game,[1]
	+ "Yes. You are the same agent from *IEYTD* and *IEYTD2*"
	+ "The events of *HSH* do not take place immediately after *IEYTD2"*
* The certificate of survival at the end of *HSH* obscures the Handler's and Agent Phoenix's name.

## Gallery

The IEYTD: Home Sweet Home logo.Agent reaching to press the Box-B-Gone button.The luminol view of the Z.E.U.S. coil.Zornets swarming in the distance.A luminol view of the Z.E.U.S. box.An X-Ray view of the pipes behind a wall.Agent aiming the Bugfinder 3000 at the wall.The poster inside the box.The death screen in Home Sweet Home.Z.E.U.S. coil, post-overload.Player escaping box.Gas being released from wall.