Yuri Zyablikov

## Description

Yuri Zyablikov, or Zyablick, is a child in Duga 40 who speaks to the player from within a small cabin at the edge of the map with a wall and a dog house. They express great mistrust for the player throughout all interactions and refuse to come outside, though they will tell you their name for 3 cans of meat claimed to be food for their dog. Prior to their residence in their fortified cabin, they claim to have lived with other orphans in an abandoned school before Nemostor soldiers came and took all the children except Zyablick because Zyablick was able to hide. This left them to wander until they found their current cabin, abandoned, and the malnourished puppy they've been living with since within.

## Location

Zyablick can be found in a fortified cabin on the Northern edge of the Summer Dachas in the Woods, which can be identified by a residence symbol. The Summer Dachas in the Woods map is large and the cabin is unmarked, so it may be difficult to find.

## Interactions

Zyablick has one of the longest, most branching dialogues in the entire game1.

### First Meeting

[The cabin's door seems to be barricaded from the inside. You can hear a child's voice]

Zyablick: Stay away! Don't even try to bust the door, it is booby trapped and I have the trigger!

```
Player: Relax, boy! I'm not going to hurt you.

```

```
 Zyablick: I'm not a foolish little kid, I've seen plenty of your kind! Go away now or I'll blow this cabin up!

```

```
  Player: My kind? What are you talking about? What kind would that be?

```

```
   Zyablick: Adults! All adults are liars, some are good some are bad, but they all want to get control over you. No exceptions!

```

```
    Player: What about your parents?

```

```
     Zyablick: ... ... ... [Silence] (Conversation ends)

```

```
    Player: I don't want to control you.

```

```
     Zyablick: I can smell your lie even from behind this door! (Conversation ends)

```

```
  Player: All right, I'm leaving! (No response, conversation ends)

```

```
Player: What's your name, kid?

```

```
 Zyablick: Name, huh? What else do you want? Maybe you want me to let you in so that you raid my house and kill me or do some other mean things?

```

```
  Player: I understand your distrust, but I've got enough supplies. I can even give you some if you need. Do you want chocolate or sweets?

```

```
   Zyablick: You can shove all your chocolate up your ass! I need meat to feed my dog. Do you have any canned meat?

```

```
    Player: Canned meat in exchange for your name, deal?

```

```
     Zyablick: Three cans! And I don't open the door, just tell you my name!

```

```
      Player: You are a tough negotiator, but OK! Here, take your cans. [Give three cans]

```

```
       Zyablick: My name is Yuri Zyablikov, but friends call me Zyablick. I used to live with the other orphaned kids like my self in the abandoned school ... before... before we were captured by those pigs from Nemostor. I was small and managed to hide, but my friends weren't so lucky ...

```

```
        Player: So, do you live here all by yourself?

```

```
         Zyablick: Me and my dog Finik, he went hunting a couple of days ago, and he's still out there ... I'm sure he could be back any minute now... He may bite your ass off if you keep standing there. [Giggles]

```

```
          Player: Never wanted to lose a precious part of my body. Good luck kid!

```

```
           Zyablick: Adult, wait! I don't want to owe you anything for that food, so take this key. It must open some door in the Docks.

```

```
            Player: Thanks! Take care of your dog, kiddo. (No response, conversation ends)

```

```
          Player: You have a very big mouth for such a little skunk like you. I really got tired from all this nonsense.

```

```
        Player: How did you end up in this cabin?

```

```
         Zyablick: When I escaped, I wandered in the woods for several days, before I found this cabin. It had already been empty, with only a small hungry pup in a cardboard box. I suppose the guy who lived here before me, might have been a worker from Docks Zvezdochka. There was a jump suit with the Docks' logo and some books about ships and boats. (Back to selection)

```

```
        Player: Do you know what happened to your friends?

```

```
         Zyablick: [Sigh] Most likely dead, or worse ... being used as lab rats ... (Back to selection)

```

```
      Player: I've changed my mind, I better keep them for myself. (No response, conversation ends)

```

```
      Player: I don't have them right now, but I'll come back when I do. (No response, conversation ends)

```

```
    Player: No. But perhaps you need something else?

```

```
     Zyablick: I need meeaaat! No meat, no talk (Conversation ends)

```

```
    Player: I do have a lot of cans, but I won't give you even a half of a can. Maybe you'll start treating people a little bit better when your dog dies from hunger! (No response, conversation ends)

```

```
  Player: Whatever, I'm just wasting my time. (No response, conversation ends)

```

```
Player: Stay alone, little shit! I hope you'll be eaten alive by one of those creatures!

```

```
 Zyablick: ... ... ... [Silence] (Conversation ends)

```

```
Player: [Walk away] (No response, conversation ends)

```

### Second Meeting

Zyablick: Is it you again? Haven't found anything useful behind that door and came to ask for more? Doesn't matter, Finik still hasn't returned. I don't want to talk.

```
Player: Ok, if I see your dog, I'll let you know.

```

```
 Zyablick: Emmm...Thank you... but don't expect that I'll let you in! (Conversation ends, player obtains The Stray Dog)

```

```
Player: For God's sake, stop whining about your dog!

```

```
 Zyablick: Shut up, Adult! Nobody asked you to come back! (Conversation ends)

```

### After Obtaining The Stray Dog

Zyablick: Have you seen him?

```
Player: No I haven't... (No response, conversation ends)

```

## Trivia

* Sometimes the Deserter will spawn with a dialogue hinting at Yuri's location as "the edge of the forest"

## Notes

1Please help fill in the actual dialogue here, especially the first dialogue