recursal/Fanatic-Fandom huggingface dataset:
Esadora Daemone

Esadora is a 22 year-old pale human sorceress hailing from Freefort.

## History

Esadora was a travelling entrepreneur at the young age of 10, with her dashing mentor, Bennett Marr. Together they scoured the Core to wheel and deal in all kinds of products and services both great and small. There are not many a place in the Core that they haven't laid eyes on.

## Characteristics

Esadora is woman of short stature with fiery red hair and amber eyes. It is uncertain if she is entirely human, but it would be quite rude to ask. During her time with Marr, she wore modest garb to get by, but now, many years later, business seems to be booming. She is never seen without a (cheap) dazzling green gown of any fashionable style these days. She has surely grown into a woman of fine taste, but still poor means.

## Post-Coalition War

Business was tough during the war and things only got harder for Esadora after the mysterious disappearance of her mentor Marr. Uncertain of what else to do, and running out of funds fast, she booked a ship to Oda where there was opportunity to be had. She was in luck and met the other eventual members of the Kintsugi Crypt-Jackers. She has been travelling with them since.

Dora's fashion sense has only grown to be the envy of even the upper classes. Where did this girl come from and who's her seamstress?
King Dumat Viermo

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King Dumat Viermo is the 72-year-old ruler of the Kingdom of Dumat, and the last of member of his dynasty.

## History

King Viermo was his parent's first son out of four children, and the only one still alive. During childhood he was given the best care the Kingdom had to offer and treated to the luxuries that his heritage deserves.

His rulership has been decidedly hands-off, and the Kingdom of Dumat has suffered an increase political intrigue; assasinations, bribery, blackmail, and smear campaigns among the nobility are commonplace.

He has outlived his siblings, wife, and entire extended family. His son Werner died (or was assassinated, it is unknown) before he could marry and sire an heir, as such, King Viermo is the last of the Dumat family dynasty.

## Characteristics

King Viermo is proud to rule over the many peoples of his empire, seeing it as a sign of strength to unite such a large number of different races and cultures. He rewards favors given freely, and is quick promote people he finds agreeable.

Viermo is the oldest leader of the Core Empires, and intends to die of old age instead of anything else. His bodyguards are never regulars of the Dumat armies, and he rarely requests protection from Lady Elizabeth's Roundshiers- Redfield Incorporated mercenaries are his common choice.

His relationship with his son's fiance, Lady Elizabeth, is politically complicated. While Werner died before they could marry, King Viermo still sees her as family, and has likely named her as his heir.

## Post-Coalition War

King Viermo, unfortunately or fortunately, did not live to see the beginning or end of the Coalition War. He died of 'natural causes' at the age of 74 and since then, Dumat has descended into chaos as the nobles squabble over the throne.

## Rumors

* People are saying that Viermo is ill, and could drop dead at any moment.
* The Kingdom of Dumat is heirless for the first time in its history. It is said the nobility are squirreling away resources for a civil war.
* While there is no hereditary heir, it is assumed by many that Lady Elizabeth will take the throne when Viermo dies.
* Some say that that King Viermo is a dottering old fool easily influenced by money and Yes Men. They never say it to his face, though.
* People have noticed the Kingdom of Dumat's cozy relationship with the Alfaxmos Imperium. Some have claimed that Kaiser Zechshelm runs Dumat, or that he is intentionally keeping the Kingdom weak. Others say Alfaxmos is the only reason Dumat has not yet collapsed entirely.
Koval Bay (city)

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Koval Bay is a metropolis in Kesh. The city is famous for its bright colors and rambunctious parties.

## Description

Like lit candles in a cathederal, the lights of Koval Bay quiver with warmth, and the pastel buildings make the whole city look like a box of crayons. With rough steppe nomads and Barony sailors constantly passing through, there is always a party to be had.

## Landmarks

### Caravan City

Just outside the walls of Koval Bay sits another city, one filled with stories of bandits and adventure. The *Caravan City* is a staging area for trade caravans to stop, rest, set up, and depart. The steppe traders are always willing to hear, or tell, a tall tale.

### Main Street

The rail stations and dockyards both meet on *Main Street*. All the colors of Koval Bay are on display, for better or for worse. Merchants, street musicians, and more can be found in this busy section of the city making the most of life.

## Shopping

### Redfield Armory

Look around the Koval Bay docks and you will see many Redfield mercenaries, and they get their equipment from Redfield Armory. While the quality may not be as high as their rivals in Westmoreland, the price difference (and fewer questions asked) makes up for it.

### Redfield Brokerage

Run by Redfield Incorporated, *Redfield Brokerage* is a nondescript location to maximize privacy. Criminals and other prisoners are purchased and delivered to Ashburn Sound to work as indentured servants. Only official crooks with proper documentation are accepted, of course.

### Hookah Line and Sinker

A bright, baby-blue building on Main Street houses the ever strange *Hookah Line and Sinker*, purveyor of luxury smoking goods, professional fishing supplies, and warships. All three activities are encouraged to be undertaken together.

## Recreation

### Guster's Grumpy Gumbo

A taste of Djozerstan in Kesh, *Guster's Grumpy Gumbo* is run by the rotund, pointy-eared Guster himself. An outdoor restaurant filled with noise, good food, and delicious smells, this place is perfect for filling your belly and hiding in crowds.

### The Maison

On the outskirts of Koval Bay lies the Maison, a luxury hotel and country club replete with sporting and liesure activities. All the important Kesh nobility and local elites can, at some point, be found lounging by the poolside here.

### Nomad Inn

Built on top of ancient nomadic trade routes, the Nomad Inn hearkens back to times before the Old Empire, when steppe tribes ruled these lands. Cheap yet luxurious tents filled with pillows and the smell of incense can be bought or rented for a fair price.
Gorovkits (city)

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Gorovkits is a major metropolis within Kesh . Famous for its massive railway depot, it is also the most densely populated city in the world.

## Desription

Impossibly tall buildings with their grey stonework and rusty iron beams tower over huddled masses of peasants, workers and merchants. The crossroads of the Core Empires, Gorovkits is a densely packed melting pot, with slices from all walks of life.

## Landmarks

### Trainsylvania

Everywhere around Gorovkits, you will see trains. Some coming in from far away lands, others heading out packed with people and export goods. But some trains you will see overhead, bussing people around the tall, sprawling urban landscape. These trolleys, affectionately referred to as *Trainsylvania* by the locals, make travel around Gorovkits a breeze.

### The Bottom

The Gorovkits skyline towers like a concrete mountain over the flat landscape of the surrounding steppes. At the top live the wealthy and nobility, safe and sound in their shining glass penthouses. But *the Bottom* is where the action is, where traders and merchants peddle goods both exotic and shady.

## Shopping

### Platform 1 Imports

The massive railyards on Gorovkit's lowest levels bring in an astounding amount of goods, and *Platform 1 Imports* sells the surplus. Wandering through hundreds of stalls and vendors may be exhausting, but whatever you're looking for, you'll find.

### Luvhost Leatherworks

Just across from a trolley stop on the upper levels is *Luvhost Leatherworks*, Gorovkit's premiere tannery. High-quality leather garments and items are made on site by master Kesh tanners.

### Tailor Street

It's easy to take a wrong turn in Gorovkits- but if you're lucky, you'll end up on *Tailor Street*. Quaint little shops with colorful window displays sell of affordable clothing and jewelry from all over Kesh, including the exotic northern wastes.

## Recreation

### The Old Khan

When the workers of Gorovkits clock out, they head straight for *The Old Khan*. The ancient wandering nomads may be no more, but their drinks and song live on here.

### Chestnut Hall

On the upper tier of Gorovkits stands a regal venue for important people. The thick smell of cigars and bourbon meld with the sights and sounds of the city, whose spectacular sights can be seen from *Chestnut Hall's* marble balconies.

### Rolling Steppe Fog

In between shady alleyways on the bottom level of Gorovkits hides a mysterious, secretive hookah bar- Rolling Steppe Fog is the name of the establishment as well as their signature product. Lounging on the classic steppe nomad pillows is relaxing, but try to smoke close to the exit in case things go south.
Cornelius Wilson

Cornelius Wilson is a 25-year-old Half-Elf student from the Barony and member of the Knights Vanguard.

## History

Raised to be an upstanding and polite young man by loving parents in Ashburn Sound, Cornelius divided his time between his magical studies, his parents butcher shop, and charity work. He attended school at the Parliamentary Institute of Ashburn Sound, to which he has made generous donations in the name of education.

## Characteristics

A laid-back father and an eccentric mother made for an unusual young man; ambitious, yet withdrawn. Ever a man of peace, he prefers to seek non-violent solutions to problems.

Cornelius sports smooth, milky-white skin and a perfectly shaved head. His dapper glasses veil deep, animated eyes. His wispy dimensions belie his towering inner strength, which allows him to overcome whatever terrible cancer ails him.

## Post-Coalition War

Cornelius Wilson, ever cherished as the beacon of light of the Knights Vanguard, laid down the mantle of Knight and turned his focus to his beloved amusement park, Wilson World. He is now secluded in his park, concerns have arisen of old ailments, that perhaps his cancer has returned and he doesn't want the world to witness his suffering. People hope for the best and respectfully give him his space, in hopes to one day see him again.

The park itself will being build on a small island in the river outside Tanis and is scheduled to open soon. It will provide free candy to all children that enter and the park will be equipped with rides and games of all kinds, presenting magical, physical, and mental challenges and entertainment. Everyone is eagerly awaiting to see Wilson's labor of love come to fruition and maybe, hopefully, get a chance to see the man himself once again.

## Rumors

* Some people claim to have seen Cornelius being repeatedly stabbed about the legs by an alleged halfling lover. Some people need to give up the drink.
* While he has been accused of a lack of piety, Cornelius contends that he places great value on the souls of his fellow man.
* Unfounded rumors claim that Cornelius' time at the Parliamentary Institute of Ashburn Sound was spent partying instead of studying, which has led him to aggressively seek fictitious "Class Z credits."
* It is unknown what disease, disorder, or cancer ails poor Cornelius Wilson. But no matter what, his steadfast perseverance and bravery is an inspiration to everyone around him.
* Cornelius is such a good boy. Look at his little face!
The Core

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The Core is the name of the land mass in the center of the world that birthed multiple world-spanning empires.

## Characteristics

The Core is home to races of humans, elves, dwarves, gnomes, and halflings. The land ranges from cool Alfaxmos mountains, to sweaty Dumat swamps, to freezing Kesh tundra. The many islands of the Barony stretch across the mainland's southern coast, where the Core is abruptly cut off by a perilous area called the Edge of the World.
Season One

**Season 1** of *Grace and Frankie* was released by Netflix on May 8, 2015. All thirteen episodes were released onto both the US & UK versions of Netflix at the same time.

## Summary

For as long as they can recall, Grace (Jane Fonda) and Frankie (Lily Tomlin) have been at odds with each other. But their relationship suddenly changes when they learn that their husbands, Robert (Martin Sheen) and Sol (Sam Waterston), have fallen in love and asked for divorces – so they can marry one another! As everything around the ladies is coming apart, the only thing they can really rely on is each other.

## Starring

Jane Fonda as **Grace Hanson**
Lily Tomlin as **Frankie Bergstein**
Martin Sheen as **Robert Hanson**
Sam Waterston as **Sol Bergstein** (12 episodes)
Brooklyn Decker as **Mallory Hanson** (8 episodes)
Ethan Embry as **Coyote Bergstein** (11 episodes)
June Diane Raphael as **Brianna Hanson** (11 episodes)
Baron Vaughn as **Nwabudike "Bud" Bergstein** (10 episodes)
Recurring cast
Craig T. Nelson as **Guy McCarthy** (5 episodes)
an adventurous college friend of Robert's and Grace's love interest
Guest starring
Geoff Stults as **Mitch** (3 episodes)
Timothy V. Murphy as **Byron** (3 episodes)
Joe Morton as **Jason** (2 episodes)
Mary Kay Place as **Amanda** (2 episodes)
John Balma as **Eddie** (2 episodes)
Butch Klein as **Al** (2 episodes)
Ernie Hudson as **Jacob** (2 episodes)
Peter Cambor as **Barry** (2 episodes)
Tim Bagley as **Peter Higgins** (2 episodes)
Michael Gross as **Jeff** (2 episodes)
Jason Ralph as **William** ("The Dinner")
Christine Lahti as **Lydia Foster** ("The Funeral")
Richard Azurdia as **Tito** ("The Funeral")
Jeff Doucette as **Homer** ("The Funeral")
Peter Mackenzie as **Peter Warren** ("The Funeral")
Alison Martin as **Judy Warren** ("The Funeral")
Corbin Bernsen as **Dr. Paul Mason** ("The Fall")
Brian Benben as **Charles** ("The Earthquake")
Nicholas D'Agosto as **Dutch** ("The Spelling Bee")
Todd Grinnell as **Stephen** ("The Invitation")
Brittany Ishibashi as **Erica** ("The Invitation")
Michael Charles Roman as **Adam** ("The Invitation")
Creed Bratton as **Seth** ("The Bachelor Party")
Ken Lerner as **Elliott** ("The Bachelor Party")
Eric Deskin as **Stu** ("The Bachelor Party")
William Dennis Hunt as **Nelson Queller** ("The Bachelor Party")
Sam Buchanan as **Bartender** ("The Bachelor Party")
David L. King as **Charlie** ("The Bachelor Party")
Jamie Landau as **Hipster Waiter** ("The Bachelor Party")
David Lengel as **Manager** ("The Bachelor Party")
Bon Ogle as **Homeless Guy** ("The Bachelor Party")
## Trivia

* Season One of *Grace and Frankie* is available on DVD at age raiting 15.

## Media

**Ernie Hudson Boards ‘Hot In Cleveland’ & ‘Grace And Frankie’** (**DEADLINE** • SEPTEMBER 2014)
Joe Morton, Geoff Stults Join Netflix's 'Grace and Frankie' (**THR** • AUGUST 2014)
## Notes and references

1. ↑ https://www.amazon.co.uk/Grace-Frankie-Season-1-DVD/dp/B01CI2LHN6
Trist'Ayran Ambrosia

Trist is a drow geisha from the Akiota Monastery.

## History

Trist has spent most of his life within the walls of the Akiota, learning the craft of entertainment, of both physical and mental indulgence.

He is well versed in poetry, song, art, and dance. His only grade below perfect was in gardening. Plants seemed to wither at his touch. Trist has hungered for adventure and to experience the world first-hand as many guests to the Akiota share their tales of the world beyond its walls.

## Characteristics

Trist is an androgynous, fair skinned drow with white hair. He is never without his flowing kimono and matching katana, typical of the deeper eastern wilds.

Trist is always composed, polite, without a hair out of place. He is eternally inquisitive and relishes in invigorating discussions about the differences in societies than his own.

## Post-Coalition War

After a stirring interaction with a dying guest, Kurt, Trist found the bravery to leave the Akiota and set out on his own. He met the Kintsugi Crypt-Jackers in Oda and vanished into the wilderness with them after some time spent along the coast.

Trist returned with the mercenary group after their year long excursion into the wilderness, but shortly after their return Trist, wishing to pursue the mystery of his parentage, parted ways with his fellows and returned to his home at the Akiota.
Bratsk, Prince of Kesh

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Bratsk is the 28-year-old son of the Czar and current crown prince of Kesh. He is infamous for his drinking and womanizing.

## History

The oldest of seven children born into a dynasty beloved by its subjects, Bratsk learned to enjoy himself at an early age. He often voiced his boredom during schooling and always preferred to play or even partake in physical labor than study.

Since attaining adulthood, he has waged a devastating campaign against the pubs, inns, bars, and breweries ofthe Core Empires in an attempt to drink them dry. He appears to be winning.

## Characteristics

Bratsk is renowned for his un-princely mannerisms. Loud, disheveled, and aggresively friendly, the crown prince of Kesh explodes both into and out of every encounter he is involved with. While capable of maintaining his dignity and interacting with the nobility, he is loathe to do so, always preferring to party with his troops and enjoy the admiration of the lower classes.

Bratsk has six siblings; a brother, Tomsk, and five sisters, Yeni, Chita, Sokola, Mirny, and Koza. He loves his family dearly, and holds their safety to a higher priority than his own well-being.

## Post-Coalition War

Shortly after the Coalition War, Bratsk, Prince of Kesh, after many failed abduction attempts of his soon-to-be wife, finally married his longest running girlfriend to date. He and Collette Bell were married in a traditional Kesh ceremony in Tanis without complications and after the ceremony were coronated as the new Czar and Czarista of Kesh. Bratsk now lives happily in Kesh Capitol with his lovely, but busy wife, and twin children, Pyotr and Nadia.

## Rumors

* According to soldiers under his command, despite his foolish demeanor, during times of trouble Bratsk is always quick to offer optimistic, even inspiring words. A useful skill, considering his troops' casualty rates.
* The scathing tabloid  headlines involving members of the Knights Vanguard and even Empress Zurie  and Princess Veronika are hotly debated by critics and censors for the their ferocity and lack of taste. However, tabloids are arguably far worse in their treatment of Bratsk. Rumor has it the owners of such publications are furious that the crown prince simply finds them hilarious.
* Official records show Bratsk having suspiciously high marks during his time at Volinhya Military Academy. Some say it's manipulation by his father, citing Bratsk's constant partying as making such grades impossible to obtain.
* Bratsk's womanizing is legendary. Lately however, he has been 'behaving himself.' Rumors abound of his father cracking down on his behavior. Tales of the prince finding true love are breaking the hearts of hopeful young women all over Kesh.
* While the prince is famous for his drinking, it is common knowledge that his uncle, General Brusilov, can out-drink any mortal in the Core Empires. There are whispers that Bratsk is in training to topple his uncle in a drinking contest, and that he then must defeat his father in order to become Czar. Typical Kesh.
Chateau (city)

Chateau is the capitol of, and largest city within, the Celestine Empire.

## Description

Beyond the ocean of farm fields and green orchard lies a city of silver. Glittering white marble and delicate blue spires drape across the skyline of this world class metropolis. The strumming of lutes, soothing baritones of singers, and pings of chisel against stone ring throughout the city 24/7 for the artisans here never sleep.

## Landmarks

### Boulevard Royale

Stretching seductively from Lake Celestia all the way to the Imperial Palace are fields of trimmed grass, quaint hedge mazes, and fabulous marble statues of the Celestine Empire's greatest heroes and leaders. Popular among noble families, there is ample room for children to play, adults to relax, and poets to woo their hearts desire.

### Lake Celestia

Resting at the edge of the titular crystalline lake are dozens of mansions, manors, villas, and boat houses- both modern and ancient; some even date back to the Old Empire. Their spectacular styles vary wildly, and posh beach parties can always be found, but the real treasure are the yachts that light up the lake every night with lanterns and fireworks.

## Shopping

### TASCHEN

The most important and influential design studio in the Core Empires, *TASCHEN* is the epitome of avant-garde. Their almost otherworldly shop and sales floor features everything from furniture to kitchenware, tablecloths to clothes- all of it highly sought after by cutting edge collectors.

### Le Fusil

Tucked in a shady corner between wealthy and poor districts lies what may be the most comprehensive weapons library in the Celestine Empire. *Le Fusil* carries everything from prehistorical Druidic maces and Old Empire gladius, to modern muskets, but their most prized possessions are pre-embargo Alfaxmos blades.

### Canal Street

All along the riverfront, Celestine shopkeepers display their fine wares; peacocking for the wealthy nobility with fine, delicate window displays, bombastic criers, and dazzling signage. Anything and everything can be found here, but items of disreputable quality will spell doom for even the lowliest of *Canal Street* merchants.

## Recreation

### LeBuela

The finest restaurant inthe Core Empires. Wait lists are measured in years, and the entire dining experience is radically turned on its head. No detail is overlooked in *LeBuela's* strange dishes, and Chateau's nobles practically fight to be seen in the stone garden patio.

### The Colonial

A monolithic black cube haunts the main drag, filling Chateau with the absolute latest music and dance. Anything but highbrow, *The Colonial* makes tremendous efforts to showcase artists from all over the World; most famously obscure talent from the colonies.

### Royal Museum of Empire

Grand white marble columns surround the extravagant gardens and grounds of the largest Old Empire structure in Celestine lands, the *Royal Museum of Empire*. Formerly a Pantheon honoring the Gods of the Imperial Cult, the massive structure now holds the vast riches accrued by the Celestine Emperors over the millennia.
Boule

Boule is a middle aged gnome from the Celestine Empire.

## History

Boule has been a small time lawyer for clients on the cheap.

## Characteristics

Boule is a very small, very cowardly gnome who is well aware of the need for brawn in much of his line of work, a thing which he lacks. It's the reason he and the Kintsugi Crypt-Jackers work so closely together, but are so physically far apart, to avoid the crossfire of course.

His first and foremost love is money and his second is a good legal con.

## Post-Coalition War

Boule now works almost exclusively for the Kintsugi Crypt-Jackers, as their actions demand quite a bit of legal finagling. Boule is well compensated so he has stayed entangled with the mercenaries. His biggest accomplishment thus far was the victory he won the Crypt-Jackers in Port Au Jean; the Sline vs. Kintsugi Crypt-Jackers case. He was able to fully absolved them of any wrongdoing and is his crowing achievement.
Jerec the Poor

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Jerec the Poor is an infamous human thief, charming rogue, and major player in the Black Hand. Originally from the Barony, his operations now spread worldwide.

## History

Born in Ashburn Sound to fairly wealthy parents, Jerec spent the first years of his life learning the value of charisma and friendliness. He attended Ashburn Sound's private schools but moved to Tethar without his parent's knowledge around his 20th birthday, dropped off the grid, and adopted the name "Jerec the Poor."

He became a staple of the Core Empire's thieving community, developing networks of contacts and vast sums of money. With the thieving community's recent decline, Jerec the Poor went further underground, and it wasn't until recently that he was revealed to be a major supporter of the Black Hand.

## Characteristics

Harmless good looks and a million-dollar smile hide the dark motives of one of the Core Empire's most dangerous men. Jerec the Poor dresses humbly and always greets strangers politely, enemies or not. An eternal optimist, he firmly believes in the Black Hand and what it stands for, supposedly donating his entire fortune to their efforts.

Jerec holds the rich and powerful in contempt, seeing them as instigators of violence and subjugators of the people. The person he hates the most, however, is Mr. X.  Nobody knows why, and Jerec the Poor does not like to discuss it.

## Rumors

* In his thieving days, Jerec the Poor targeted wealthy widows and vacationing nobles. Many within the thieving community are surprised by his current ruthless methods.
* Jerec was easily the most popular source of information and supplies for the Core Empire's more nefarious residents. Some say he has eyes and ears in even the farthest reaches of the colonies.
* Some say he ran away from home because he couldn't stand being around the many indentured servants in Ashburn Sound. Others say he was *inspired* by them.
* There are whispers that Jerec the Poor is madly jealous of Mr. X and the Ravenguard,  because they regularly complete heists that Jerec could only dream of.
* Despite rumors of massacres and assassinations, Jerec the Poor has a reputation for being a man of his word, and someone to rely on.
Castille

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Castille is a major metropolis in the Celestine Empire, famous for its windmills and meandering canals.

## Description

Among the rolling hills, at the end of the Blyat mountains and Jobert Wood, across golden fields, sits Castille. Yellow brickwork and red shingles provide visual warmth to this laid-back city, and mighty windmills dominate the friendly skyline.

## Landmarks

### The Bastille

Upon the west bank of the river Bon sits the venerable fortress at the heart of Castille, simply called the Bastille. Built by the Druzina druids of ancient Kesh, it now serves as the Governor's Palace.

### General Grains Windmill

Towering over the city skyline is the main workhorse of Castille's largest employer, General Grains. The six massive arms turn slowly, but the windmill provides enough power for a dozen grinders and at least as many tourist shops and souvenier stands.

## Shopping

### Birdmilk

Sitting on the north pier, overlooking bustling markets and streets proudly sits Castille's finest Bakery and distillery, *Birdmilk*.
Ashburn Sound (city)

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Ashburn Sound is a metropolis in the Barony. Famous for its universities and infamous for its plantations, it is home to the busiest seaports in the world.

## Description

Blessed with sunny weather and cool sea breezes, Ashburn Sound is a popular tourist destination. Well to-do people wearing colorful suits can be seen lounging outside pubs in the city center, oblivious to the legions of "indentured servants" working the fields just outside the tan sandstone walls.

## Landmarks

### Redfield Incorporated Headquarters

Between where the railroad ends and the seaport begins lies the international headquarters for Redfield Incorporated. A posh penthouse surrounded by gardens full of exotic foliage all but guarantees privacy for Redfield's clients and top employees.

### University Park

The perfect place for quiet contemplation, *University Park* is where Ashburn Sound's many students relax between classes. Ponds full of ducks and tall, shady oaks fill the gaps in between the many college campuses. Just don't mention any similarites to Park Trail  to the locals.

## Shopping

### Redfield Markets

Down the street from their headquarters lies *Redfield Markets.*The greatest bazaar in the Core Empires to some, a wretched hive of scum and villainy to others. Nevertheless, Redfield sales agents have a well-earned reputation for being able to find and sell anything... or anyone.

### The Campus Bookstore

A play on the overpriced bookshops marring college grounds the world over, *The Campus Bookstore* offers goods the opposite of their academic counterparts; engines of mischief. Everything from fart bombs to inflatable professors can be had by the discerning class clown.

## Recreation

### The Mint Julep

Owned by the Howe family for generations, the *Mint Julep* is a bar, gentleman's club, and racetrack all in one. Horse racing on the weekends, dancing in the evenings, cocktails in the afternoon. Don't forget to order the establishment's signature drink, the bartenders guarantee that no other land can give so sweet solace for your cares; no other liquor soothes you in melancholy days.

### The Cornerclub

Smack dab in the middle of the docks sits the Cornerclub, awash with oceanic themes and flavors. Pirate flags flying from old wooden masts and ale-serving wenches with low-cut tops are featured in this wacky theme restaurant and bar. No land lubbers! Only the roughest and toughest need apply. Yarr and so forth.

### Mini's

The shorter the better at this tiny pub! Mini's caters to the Core Empire's "smallest" demographic; dwarves, gnomes, goblins, halflings and more can be found sharing drinks and stories in the biggest small bar in the Barony. No one over 5'2 can fit into the establishment.
Paladin Dolf

File:PlaceholderDolf is a Paladin of the Church, close friend of Bernhard, and trusted bodyguard of Primarch Zadar.

## History

While Paladin Dolf has trouble remembering what happened yesterday, he generally recalls being abandoned by his parents or caretakers at a young age. He was forced to do work for various street gangs in the Kingdom of Dumat  before he was found by the Church and trained to be a Paladin. Dolf has been an unwavering ally of the Church ever since.

## Characteristics

The quintessential "gentle giant," Paladin Dolf stands head and shoulders above other humans, and even some Half-Orcs. Despite his intimidating stature, he is always calm and polite, even in the midst of battle.

Dolf is a little 'slow' and always refers to people as "boss". His best friend, Paladin Bernhard , assists him with many daily activities. Although he will never hold a command position, or any position of power for that matter, Paladin Dolf has no trouble staying positive, and seems to enjoy his time with the Church.

While technically one of the highest-ranking Paladin inthe Core Empires, he has no official duties and answers only to the Primarch and his friend Bernhard.

## Rumors

* Paladins Dolf and Bernhard are rarely seen apart. Some people say they're lovers, others say that is super gross, come on now.
* There is speculation about Dolf's criminal past. There are rumors that he still meets with his former associates from the gangs, agreeing to do them favors. Others say he is being blackmailed.
* Some people question whether Paladin Dolf is truly mentally handicapped, saying it is a ruse to lull potential enemies into a false sense of security. He does occasionally demonstrate the ability to think critically about complex situations and concepts.
* Paladin Dolf knows every prostitute in Tanis  by name. Nobody knows why. Nobody *wants* to know why.
Pudding

Homeland
 Affiliations
 First Appeared
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Pudding is a happy, joyful, hyper bunny, who is from the Doughnut Kingdom.

## Personality

Pudding has a joyful personality. He is very kind towards others, and will be very pleased to even befriend them. It's very hard to make him sad or mad. He sometimes jump to conclusions without thinking through them, causing it to be hard for him to journey well.

## Appearance

Pudding has palish yellow fur. He has shaggy yellow hair. He has on a dark yellow shirt. He has on white pants, that poofs at the end. He goes around barefooted.

## Abilities

Pudding is able to create pudding bombs, by shaking a pudding cup rapidly, and with full force. He is also able to cheer people up by mixing up pudding flavors, to a different kind of flavor.

## Relationships

### Frosting

Pudding and Frosting seem to get along very well. Even though they are brother and sister, they seem to look at it as a friendship.
Cult of Carnak

The Cult of Carnak is one of the most recent and unexpected factions to seemingly come out of the chaos of the Coalition war. Much of the Core Empire does not realize the dangers of this group of individuals, but many of the Barony and Celestine holdings have born witness to what they are all about. Fear, 'Respect', and lots, and lots of fire.

## History

When the Cult was founded is unclear. Its very existence is still under debate in many regions that have not yet had to handle the direct consequences of their existence. Guesses place their founding either during or immediately after the Coalition War.

## Philosophy

Put plain and simple, fear and respect, taken from their namesake, the Old Empire sign of Carnak the Dragon. The Old Empire struggled with this adversary thousands of years ago and after his presumed death, took his name and form as their own, and he was added to the pantheon of signs to which they praised. The downtrodden and vengeful of the current colonies and Core Empire have now seemingly done the same, and burn and pillage in his name.

Their structure is framed similarly to the dragon cults of old, but it lacks the traditions and methods of a legitimate dragon cult. Many simply see them as a particularly violent revolt to be put down, but efforts to control them have all but failed in the colonies.

Their structure is as follows in descending order. "**The Chosen One**", an individual that is mentioned but never spoken about in much capacity. The **Augurs of Truth**, the most fanatical, loyal, and powerful commanders of the Chosen One. **Auspex**, sorcerers that commune directly with the Chosen One with their psychic powers, becoming like oracles. **Custodians of War**, powerful warriors that take orders from the four Augurs and lead one of Carnac's Great Hosts(Feidar the Sly, Riverblood the Cursed, Domosun the Warfather, Aravel of Many Mothers). **Dragon Heralds**, leaders of the many war parties that make up the Great Hosts. **Keepers of the Word**, priests, preachers, and captains that bring the word of Carnac to cultists and non-believers alike and lead contingents of cultists in battle. **Fire Priest,** hedge wizards and sorcerers capable of doing damage, occasionally lead small groups of cultists in battle. **Flame Warriors**, experienced soldiers with decent kit. **Servants of the Truth**, run of the mill soldiers and workers, called Servants. **Initiates**, people that have not yet faced the Forge.
The End

**The End** is the premiere of Season 1 of *Grace and Frankie*.

## Synopsis

Grace and Frankie are stunned when their husbands inform them that they want divorces. They're even more shocked when they find out why.

## Plot

Grace Hanson and Frankie Bergstein are brought to dinner by their lawyer husbands, Robert and Sol, under the assumption that the men are going to announce they are retiring, but the women are shocked when their husbands reveal they are actually leaving them, for each other, and want to get married now that same-sex marriage is legal. The men also reveal that they have been having an affair with each other for more than 20 years. The news quickly spreads to their horrified children. Despite their stark personality differences, Grace and Frankie strike up a bond when they both seek escape at the Beach House the couple share.

## Starring

Jane Fonda as **Grace Hanson**
Lily Tomlin as **Frankie Bergstein**
Sam Waterston as **Sol Bergstein**
Martin Sheen as **Robert Hanson**
Brooklyn Decker as **Mallory Hanson**
Ethan Embry as **Coyote Bergstein**
June Diane Raphael as **Brianna Hanson**
Baron Vaughn as **Nwabudike "Bud" Bergstein**
Co-Starring
Debi Bradshaw as **Woman**
Kale Clauson as **Clerk**
Maxwele D'Angelo as **Delivery Man**
Mary Linda Phillips as **Daphne**
Dale Waddington as **Middle-aged Woman**
## Quotes

„*If anyone's gonna sit on Ryan Gosling's face, it's gonna be me!*”
—Grace takes Robert's chair

## Trivia

* This is the pilot/first episode of the series.
* Coyote was a professor, and is 90 days clean. He now works as a substitute teacher

## References

1. ↑ Synopsis taken directly from Netflix itself.
The Church

File:Placeholder
The Church is the colloquial name of the Old Empire's Imperial Cult. A shadow of its former self, it is the last remnant of the ancient, world-spanning empire.

## History

Until around 3,000 years ago it was thought that the Gods lived and breathed through a human vessel, a Primarch, who ruled the theocratic empire for thousands of years. Historically, the official pantheon recognized only lawful and sometimes virtuous deities, and mostly shunned the Gods of chaos and evil.

The power of the Church was always the power of the Old Empire, and when the Empire lost its influence after the partitions, people lost faith in the Imperial Cult. Primarchs have been struggling to keep the religion alive for generations.

## Philosophy and Zadar Reforms

Because of the violent planar tides, the Gods have comparatively minor influence over this world, and are treated more like patron saints than all-powerful embodiments of reality. The Chuch of antiquity demanded the worship of specific Gods to benefit the Empire and its rulers.

After the collapse of the Old Empire, the only people who thought the Primarchs were the mouthpieces of the Gods were the Primarchs themselves. They demanded lavish ceremonies and outrageous prostration, driving more people away from the institution. Recently however, Primarch Zadar has begun a program of reform in the Church, simultaneously easing restrictions on belief for Paladins and Clerics, and tightening controls over corruption.

The Church now encourages worship of lawful, trustworthy, and altruistic Gods, and requires charity from its members. The Primarch has also taken an active role in attempting to keep the peace between the Core Empires.  While still lacking any real influence, the Church is more popular and highly regarded now than in the last 2,000 years.

## Characters

Primarch Zadar

Paladin Dolf

Paladin Bernhard

Paladin Stasia

## Rumors and Activities

* Primarch Zadar's reforms have proven quite popular among the common people, but the nobility dislike the idea of charitible donations with no return on their 'investment'.
* Traditionally, Paladins were the martial arm of the Church, leading crusading armies to conquer heathen lands and put down revolts against the Empire. Now, they act as elite constables and assist local authorities when requested.
* The Church is seen as a "neutral party" amongst the Core Empires, and frequently mediates disputes between Kesh and the Kingdom of Dumat.
* Some say the thuggish reputaion of the Paladins is well-earned, and that they still shake people down to this day.
* Rumors abound of angry ex-paladins and ex-clerics seeking revenge on the Primarch for their termination.
Andromena

Homeland
 Affiliations

Andromena is one of Nebula's minion witches, and Trout's love interest. She is originally from the Space Kingdom, and went to a school in the Sky Kingdom, as mentioned by Aurora.

## Appearance

Andromena has indigo hair, and a dark purple hat covering it. Her ears have light purple insides, with three very light purple dots inside. She has half of a purple star on her left cheek, and the same color purple eyes. She has a purple shirt skirt, and black sleeves. She also has black leggings with purple boots.

## Personality

Andromena acts annoyed most of the time, and shows no signs of being happy around anyone but Nebula or someone she actually likes. If she encounters anyone who tries to stop her, she would seem mad, and ask questions like 'Why would you even do this?' and seems to not care if anyone is even falling to their doom.

## Abilities

Andromena can shoot people with laser beams, basically just burning them or hurting them. She can also use her right hand pointing finger to turn people into stone, but if it bounces off of something, it usually hits her instead. She can also apparently throw stun balls that stuns anyone it touches, but if it touches the ground it only affects the people on the ground that aren't her, but if she throws a stun ball at herself, it will stun her.
Aurora Borealis

Homeland
 Affiliations

Aurora Borealis is a colorful young girl who loves to go outside and explore. She is the sister of Rainbow, and her best friend too. She is never actually 'angry' but she may roll her eyes, but she'll still be smiling.

## Appearance

Aurora has light skin, and hair ranging from the colors of pink, blue, cyan, and light green. She has an average height for a 12 year old.

Aurora wears a striped baby blue shirt with blue sleeves, a very light blue skirt with stripes, and very light cyan-green pants, with cyan-green shoes and white socks under them.

Like all Sky Kingdom characters, Aurora has curled bunny ears.

## Personality

Aurora, like the Aurora Borealis is inspiring. She always tries to motivate someone, and likes to help. She loves having fun and going to explore. Her idea of adventure is going with friends.

## Abilities

Aurora has the ability to summon birds when singing, even when on a boat, she sang and a water bird flew out of the water, and on to her hands. Whenever she sings a tune, a bird flies to her, and sings the tune back. This works anywhere.

## Trivia

* Aurora is always trying to inspire, because the Aurora Borealis always inspires people.
* She is related, like her sister to Light, because in order for the Aurora Borealis to exist, it needs Light.
The Ceremony

**The Ceremony** is the 8th episode of Season Five of *Grace and Frankie*.

## Synopsis

Robert feels out of place with the younger guys at rehearsals. Grace doesn't like the new man in Frankie's life. Brianna must make a difficult choice.

## Starring

Jane Fonda as **Grace Hanson**
Lily Tomlin as **Frankie Bergstein**
Sam Waterston as **Sol Bergstein**
Martin Sheen as **Robert Hanson**
Brooklyn Decker as **Mallory Hanson**
Ethan Embry as **Coyote Bergstein**
June Diane Raphael as **Brianna Hanson**
Baron Vaughn as **Nwabudike Bergstein**
Recurring cast
Peter Gallagher as **Nick Skolka**
Tim Bagley as **Peter Higgins**
Peter Cambor as **Barry**
Scott Evans as **Oliver**
Guest starring
Paul Michael Glaser as **Leo**
Ginger Gonzaga as **Erin**
Edward Hibbert as **Laramie**
Jack Plotnick as **Paul**
Co-Starring
Horace Dodd as **Bouncer**
Michael J. Marchak as **Young Gay Clubber**
Ryan Salazar as **Matthew**
Michael-Leon Wooley as **Wil**
Benjamin Bodrick Bailey

Benjamin Bodrick Bailey is a 25-year-old Human from the Celestine Empire and member of the Knights Vanguard.

## History

Several years ago, Ben enrolled in paladin training in Tanis and studied with fellow student Izolte. They shared a competitive rivalry and bonded over love of fashion. They both graduated and Ben went back to his homeland to serve in Chateau.

Ben worked diligently, often speaking of an old friend who had passed away at a young age. The conversations always ended on a bitter note. No one is certain of the whole story.

## Characteristics

Ben is a tall, handsome Celestine, typically decking himself out in the most extravagant threads and armors he can afford. Ben, as most Celestines tend to, focused heavily on his looks and always took pride in his appearances.

Ben is rarely seen with a weapon in hand though, his greatest gift is healing and the life it gives. Ben is much more of a lover than a fighter, but will do so to protect the innocent.

## Post-Coalition War

Ben Baily worked hard to uphold the church values and stayed with Primarch Zadar, taking lead roles in peacekeeping and the battlefield as needed. For his hard work he was awarded the title of High Cleric of Tanis and serves the people as a healer and friend to all. Ben has had several romantic ventures in the background of his business, but none that marred his impeccable reputation as a kind soul and resolute defender of the helpless.

He finally finished his groundbreaking medical journal on brain surgery and it has become the center of magical and practical mending and likely will hold that position for many years to come.

## Rumors

* ..
* ..
* ..
* ..
* ...
Strawberry Chocolate Mousse

Homeland
 Affiliations
 Defense

Strawberry Chocolate Mousse, or Mousse for short, is a serious, well mannered bunny from the Doughnut Kingdom, and is the sister of Pudding and Frosting.

## Appearance

Strawberry Chocolate Mousse has white skin. She has long, brown, straight hair, with a few pink streaks in it. She has on a pink dress shirt, with a brown dress with suspenders. She has on red flats. She has on a pink headband, with a small figure of a strawberry chocolate mousse on top of it.

## Personality

Strawberry Chocolate Mousse can be very serious. She is well mannered, and is able to respect her guests. She can be somewhat kind. She doesn't like to be unorganized.

## Trivia

* She is the sister of Pudding and Frosting.
* She's the oldest sibling in the family, her age being 16.
Tethar (city)

Tethar is the capitol of the Barony, and the largest city in the world.

## Description

Sprawling over nearly the entire western half of the Barony isles, Tethar pulsates with activity. Foggy grey buildings with brown shingles are lit up with lamps like stars in the night sky, occasionally interrupted by copses of trees and parks. The largest city in the world by both population and area, Tethar is known for its skilled craftsmen.

## Landmarks

### Parliament of Barons

The collosal stone clocktower and dome can be seen from miles away, and the heraldry of hundreds of Barons are proudly displayed, for it is here where all the Barons come to meet and discuss the important issues facing them.

### Old Empire Musaeum

The Barony fought hard against the Old Empire during its collapse, and here within its marble halls is where the Barons keep the spoils of war. Countless treasures and vast libraries of knowledge entrance tourists and scholars alike.

### Park Trail

Throughout the grand metroplis, one can always see shades of green meandering between buildings and across streets. Whether it is a patch of grass and a couple trees, or a playground and open field, there is always a good park to be found in Tethar, thanks to loving cultivation bythe Church.

## Shopping

### Westmoreland Trade Company Headquarters

Home of the single largest and wealthiest non-imperial entity in the world, the *Westmoreland Trade Company Headquarters* houses the Board of Directors, main offices, and primary fabrication and distribution centers for all of Westmoreland's operations. Looking upon the bustling harbor and columns of smoke from the sleepless factories, one might easily think that anything and everything could be bought here.

### Old Tethar

Along the river that splits Tethar in two lie dozens upon dozens of small family shops, in what the people affectionately call *Old Tethar*. Locally made goods crafted by skilled artisans can be found in abundance, and residents love to talk about their favorites.

## Recreation

### The Core Empires Foreign Exhibition

Along Park Trail sits a magnificent Ferris Wheel, the main attraction of the *Core Empires Foreign Exhibition*, a circus-like extravaganza featuring music, food, dancing, acts, and entertainment from all over the Core Empires.

### Northmoreland Pier

Taking up a good portion of the northern shore, and away from all the smoke-belching factories and stuffy financial districts, lies the leisurely and luxurious *Northmoreland Pier*, Tethar's main getaway for cruises and sandcastles. Beach bums welcome. Swimsuits mostly required.