Level 2

Level 2 can be entered during the start of Chapter 2. In the lobby of Level 1, a light above a door is on. Opening the door presents you a long corridor, with writing on the floor saying 'LEVEL 2 THIS WAY' with an arrow pointing towards an elevator. Matthew is confused about this, he doesn't remember this path. Riding the elevator, you get brought to a small room. The next rooms, leading up to the actual start of Level 2, are generated with R0D-EE, which shows itself by the random developer meter cubes thrown around near the walls. Going into the next room, nothing really important is shown, other than a CCF note in the end of the room. Going to the left, you can climb the stairs and you receive some options. To the right, you can go into two rooms. The door marked 'STAIRS' is a giant stairwell, leading into infinity. If you were to cheat, you could reach the end of the stairwell, where a terminal is shown. This is theorized to unlock the ending in the beta, how ever this was removed to replaced it with RETCON. Going into the bordered up room, you can climb up stairs to see a computer with a red monitor. This was a makeshift way to merge the timelines, but it failed immensely. This wont be covered in this page as this isn't part of Level 2 after proceeding to click on the computers keyboard. You can visit the page WE MUST TRAVEL BACK IN TIME. Proceeding further, you can take a left to go to the actual part of Level 2. If you were able to start Level 2, you would start from here. Theorized, you would've jumped through the Level 1 bedroom window to fall into a dumpster. To the left, a giant steel door blocks your path, with garbage flowing out the bottom. To your right is a warehouse, and to the wall next to it is TB-PD spray painted.

Going into the warehouse is a large room with shelves with boxes on them. Two areas are very clearly important, a gated away door and a lever. Matthew explains that this is a puzzle, a very hard one. You go over to the lever and flip it, which moves a moving platform over to a set of stairs. You can cross the path between the stairs and reach the door, and Matthew congratulates you (or gets sad depending on how fast you completed it) and you enter the next room. The room is a lobby, with clutter objects around the room. Matthew talks about optimization and how its for losers, but crashes the game. After a few seconds, you can move again. A elevator door opens, and you can proceed into a hidden room. (and if you have been here before, you can skip to the outside) Going into the room, you pick up a hammer and proceed further. After going through a few hallways, you can enter outside the lobby. In the middle, there is a large statue of a human with a TV on its head, projecting Matthew Stanton's face. Fun fact, it rotate very very slowly. Not noticeable unless you are really looking for it. Across from it is a garage, where a van is located. Clicking on the door handle to the van, Matthew tells you about the next sequence, a driving minigame! However, it goes wrong as 'they didn't put gas into the van'. After that, you reset back to the bathroom in Level 1.

In the warehouse, a room is hidden away. If you break down the doors to the room, you get greeted to a dark room. A elevator shaft is in the middle of the room, and a catwalk to a mysterious room is on the left. Going up it and unlocking the door, you can see a random chair. Going up to it Matthew exclaims 'Watch out for that chair!' and you get forced into a dimension of chairs. The elevator shaft is locked away and is used during RETCON, but doing glitches you can access this easily any time you want. Using cheats, you can access an inaccessible catwalk and meet the MATTHEW CUBE, a spinning cube with Matthew on all sides. There is no other way of escaping him other than ALT + F4ing.