recursal/Fanatic-Fandom huggingface dataset:
The Soul

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**The Soul** is a secret unlockable passive item.

## Effects

* Grants two soul hearts.
* Isaac gains a pulsing blue aura that repels enemies and projectiles.
	+ The power of the repel force alternates in strength, sometimes being able to counter a projectile well before it hits Isaac, to being able to only slow it down. The strength can be measured by the intensity of the aura.
	+ Ground based enemies will overcome the counterforce easier than flying enemies and projectiles.

## Synergies

* Broken Watch: When enemies are slowed, projectiles are much easier to deflect. Low but existing risk of quickening enemies instead, making it less effective.
* File:DLC Indicator.png Censer: Projectiles and enemies within Censer radius are easier to repel.
* Stop Watch: Slowed projectiles are much easier to repel.

## Gallery

* The Soul deflecting slowed projectiles from It Lives.

## Seeds

Template:PlatPS4 6KQV 9RCE (First treasure room adjacent to start)
Template:PlatPC A6GB 23G1 (First room to the left, behind rocks)
Template:PlatPC AGCM 6NES (Treasure room adjacent to spawn)
Template:PlatPC 421L LTJZ (Treasure room adjacent to spawn)
Template:PlatPC File:DLC Indicator.png L7J7 FF2E (treasure room adjacent to spawn) (both modes)
Template:PlatPC File:DLC Indicator.png DX7X 77J6 (treasure room adjacent to spawn)
Mom's Wig

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**Mom's Wig** is a passive item.

## Effect

* Allows Isaac to spawn friendly spiders when firing tears.
* Heals Isaac for 1 red heart upon pickup.
* Template:Yes Mother

## Notes

* The spiders are spawned when Isaac is shooting, and up to 5 spiders can be spawned in the same time. More spiders can be spawned if the previous ones died.
* The spider spawning chance depends on the Luck stat, and goes up to 100% with 10 Luck.
* This item does not work for Lilith since the Incubus tears do not count for her own tears.

## Synergies

* Charging Brimstone, Chocolate Milk, Mom's Knife, Monstro's Lung, Cursed Eye or File:DLC Indicator.pngTech X: Spawns spiders in rapid succession.
* The Ludovico Technique, Epic Fetus or Marked: Moving the tear/crosshair around will spawn spiders rapidly.
* Hive Mind: Doubles the limit to 10 spiders in addition to increasing their size and damage.
* Soy Milk: Makes spiders spawn faster, due to the high tear stat granted by Soy Milk.

## Seeds

Template:PlatPC PR34 NWPY (Treasure room adjacent to spawn)
Template:PlatPC NTFM 3EF6 (Treasure room adjacent to spawn)
Template:PlatPC T0X3 38GC (Treasure room adjacent to spawn)
Template:PlatPS4 KALH 2D2D (Treasure room adjacent to spawn)
Template:Plat3DS VDYR 0QFS (Treasure room adjacent to spawn)
Template:PlatVita DBVJ 1KPD (Treasure room adjacent to spawn)
Serpent's Kiss

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**Serpent's Kiss** is a passive item added in Afterbirth.

## Effects

* Grants poison tears, dealing damage over time when inflicted.
* Inflicts poison on enemies who make contact with the character.
* Enemies who are killed by poison damage have a chance to drop Black Hearts.

## Notes

* The contact and poison effects of this item are identical to The Virus, but does not include a Speed down.
* This item and The Virus are the two only poison sources to have a chance to drop black hearts.
* Enemies and bosses with multiple segments, such as Chub and Larry Jr., have a chance to drop multiple Black Hearts.

## Synergies

* Athame: The black ring created by the Athame applies the poison from Serpent's Kiss. This means enemies killed will have a higher chance to drop black hearts.
* Invulnerability: Contact while invincible poisons enemies.
* Scorpio: Grants the character a 100% chance of firing poison tears.
* Second Hand: Extends the duration that enemies stay poisoned, dealing more damage over time.
* Soy Milk: The low damage and high fire rate increases the chance of enemies and bosses being poisoned.
* Tech X: Since Tech X deals its damage quickly, it's more likely to deal the killing blow to enemies reducing the chance of black hearts dropping.
* The Common Cold: Adds to the chance of firing poison tears, based on the character's Luck stat.

## Seeds

Template:PlatPCNFMD MEVX (Treasure room adjacent to spawn)
Template:PlatPC E14Y Q0Z7 (Treasure room adjacent to spawn)
Template:PlatPC QZC2 FNKQ (Treasure room adjacent to spawn)
Template:PlatPC 7BXL YJFT (Treasure room two down from spawn then one to the left )
Dead Dove

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**Dead Dove** is a passive item.

## Effects

* Grants spectral tears and flight.
* Template:Seraphim

## Notes

* It is the Angel Room equivalent of Spirit of the Night.

## Interactions

* The Lost/Azazel - Useless, as The Lost and Azazel have Spectral Tears and Flight by default.

## Trivia

* This item may be a reference to the television show Arrested Development.
* This item's appearance has the same body as The Lost.
Sacred Heart

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**Sacred Heart** is a Special passive item.

## Effects

* x2.3 damage multiplier
* +1 damage
* +4.125 range
* -0.4 tears
* -25% shot speed
* Grants homing tears.
* Grants homing bombs (the effect of Bobby-Bomb).
* Grants one heart container.
* Replenishes all red hearts.

## Synergies

* Brimstone: Blood beam gets a large damage boost and curves towards enemies.
	+ Azazel: The short-ranged beam can curve if Azazel gets enough range upgrades.
* Godhead: The aura around the tears becomes larger and the damage caused is greatly increased.
* Mom's Knife: Damage increased and knife homes onto enemies.
* Technology: The laser curves towards enemies.
* Technology 2: The laser curves towards enemies.

## Seeds

Template:PlatPC K4X2 K1K0 (4th floor angel room)
File:DLC Indicator.png Template:PlatPC MJ0A X38C (4th floor angel room)
File:DLC Indicator.png Template:PlatPC 6FR2 46G3 (4th floor angel room)
PHD

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**PHD** is a passive item.

## Effects

* Identifies all pills upon pickup.
* Converts some "bad" pills into their "good" counterparts:
	+ All "stat down" pills into "stat up" pills
	+ *Bad Trip* into *Balls of Steel*
	+ *Amnesia* into *I Can See Forever*
	+ File:Afterbirth† Indicator.png *???* into *Telepills*
	+ File:Afterbirth† Indicator.png *Addicted* into *Percs!*
	+ File:Afterbirth† Indicator.png *Paralysis* into *Pheromones*
	+ File:Afterbirth† Indicator.png *Retro Vision* into *I can see forever!*
	+ File:Afterbirth† Indicator.png *R U A Wizard?* into *Power Pill!*
	+ File:Afterbirth† Indicator.png *X-Lax* into *Something's wrong...*
* Spawns a pill.
* Replenishes 2 red hearts.
* Randomly adds 0, 1, or 2 coins to the payout every time you use the Blood Donation Machine or IV Bag.

## Synergies

* Mom's Bottle of Pills: Generated pills are more beneficial.
* Safety Cap & Little Baggy: Beneficial pills can be found more often.
* IV Bag: Better Coin payout for each time used.

## Notes

* The following pill types are neutral and do not have a "good" equivalent, or are otherwise left unchanged by PHD.
	+ File:DLC Indicator.png *???*
		- File:Afterbirth† Indicator.png Converted to *Telepills*
	+ *Explosive Diarrhea*
	+ *Hematemesis*
	+ *I Found Pills*
	+ File:Afterbirth† Indicator.png I'm Excited!!!
	+ File:DLC Indicator.png *Infested!*
	+ File:DLC Indicator.png *Infested?*
	+ File:DLC Indicator.png *One makes you small*
	+ File:DLC Indicator.png *One makes you larger*
	+ *Paralysis*
		- File:Afterbirth† Indicator.png Converted to *Pheromones*
	+ *Pheromones*
	+ File:DLC Indicator.png *Power Pill!*
	+ *Pretty Fly*
	+ *Puberty*
	+ *R U A Wizard?*
		- File:Afterbirth† Indicator.png Converted to *Power Pill!*
	+ File:DLC Indicator.png *Re-Lax*
	+ *Telepills*
* Bad pills already obtained/dropped will be converted to their "good" counterparts.
* If PHD is rerolled by the D4 or a Dice Room, you'll lose all pills being beneficial or neutral but they will still all be identified when you pick them up.

## Seeds

Template:PlatPC 49BH 7C4X (Treasure Room adjacent to spawn).
Template:PlatVita F1MK 02T4 (Treasure Room adjacent to spawn).
Rainbow Worm

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**Rainbow Worm** is a trinket added in *The Binding of Isaac: Afterbirth* expansion.

## Effects

* Isaac's tears gain a random worm trinket effect that changes every 3 seconds. Possible effects include:
	+ Flat Worm
	+ Hook Worm
	+ Lazy Worm
	+ Pulse Worm
	+ Ring Worm
	+ Whip Worm
	+ Wiggle Worm

## Trivia

* This trinket is used in Challenge #28 (PRIDE DAY!).
Mom's Eyeshadow

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**Mom's Eyeshadow** is a passive item.

## Effect

* Gives a chance to shoot charming tears, causing enemies to temporarily fight on Isaac's side.
	+ The charming effect depends on the Luck stat, and goes up to 100% at 27 Luck.
* Template:Yes Mother

## Seeds

Template:PlatPC 94W3 A27D (Treasure room adjacent to spawn)
Template:PlatPS4 94W3 A27D (Treasure room adjacent to spawn)
Template:PlatVita AE6M FYG8 (Treasure room adjacent to spawn)
Template:Plat3DS C8FT EV4S (Treasure room adjacent to spawn)
Template:PlatPC File:DLC Indicator.png JJLC DXFA (treasure room adjacent to spawn) (hard mode only)
Teleport 2.0

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**Teleport 2.0** is an activated item added in Afterbirth.

## Effects

* When used, teleports Isaac to the next room that has not been explored yet.
	+ The room that you are teleported into will be touching an explored room.
	+ When used in a room with enemies in it, it will teleport Isaac back into the same room.
	+ Isaac will teleport into the next normal room or Boss Room, meaning it cannot be used to enter a special room unless all other normal rooms/the Boss Room has been cleared.
* If all rooms have been explored, including Secret Rooms, it will teleport Isaac to the devil/angel room.
	+ If used inside the Devil or Angel room in The Chest/Dark Room, it will keep Isaac in the room.
* If all rooms including the Devil or Angel room have been explored, it will teleport Isaac to the I AM ERROR room.
	+ You cannot teleport to the Boss Rush room or Blue Womb entrance if you do not meet the prerequisites.
* If used in the I AM ERROR room, it will keep Isaac in the room.

## Notes

* In Cathedral or Sheol, using the I AM ERROR room exit will bring Isaac to The Chest or Dark Room respectively.
	+ This can still be done even if Isaac has the wrong corresponding item (Polaroid/Negative) for that floor.
* On The Chest or Dark Room, Teleport 2.0 will teleport Isaac to the the devil/angel room instead of the I AM ERROR room.
	+ Cannot teleport into the room containing Mega Satan, even if all other rooms are explored.
* File:Afterbirth† Indicator.png On The Void, using Teleport 2.0 in the I AM ERROR room will teleport Isaac to The Void again, allowing you to restart the floor. The floor generated contains new rooms and enemies. This can be done multiple times.

## Synergies

* Charged Baby: Leaving the batteries it generates around the floor allows you to save them up and have multiple charges to use at the end of the floor once everything is explored, maximizing the chance of getting to I AM ERROR.
* The Battery: Having two charges by the end of the floor can guarantee getting to a Devil/Angel room and I AM ERROR, assuming the secret rooms have been explored.
* Blue Map/X-Ray Vision/Spelunker Hat: Allows you to know the location of Secret/Super Secret rooms. You can explore these rooms yourself and save Teleport 2.0 for Devil/Angel Rooms or I AM ERROR.

## Trivia

* Teleporting to the I AM ERROR room when all rooms on the map are explored is a reference to the error the item would otherwise cause.
	+ It is as if the item is saying "ERROR, there are no more unexplored rooms left."
* This item is one of the two reliable ways to reach the I AM ERROR room in game, the other being the Blank Card + ? Card interaction -- another paradoxical situation.

## Seeds

Template:PlatPC 1SF8 M4WJ (Treasure room adjacent to spawn - Normal Mode Only)
The Common Cold

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**The Common Cold** is a passive item.

## Effects

* Adds a chance to shoot poison tears, dealing damage over time when inflicted.
* The poison randomly hits either 2 or 3 times, dealing a total of 4 or 6 damage.
	+ File:DLC Indicator.png The poison hits twice, dealing a total of double Isaac's damage.

## Notes

* The chance for a tear to be poisoned depends on the Luck stat, and goes up to 100% at 12 Luck.
* Unlike Scorpio, The Common Cold will only inflict poison status when a poison tear is triggered and is therefore strictly inferior.

## Seeds

Template:PlatPC ANX3 VC3V (Adjacent Treasure Room)
Template:PlatPC File:DLC Indicator.png MPLX AJVP (treasure room adjacent to spawn, curse of the labyrinth) (hard mode only)
Pulse Worm

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**Pulse Worm** is a trinket.

## Effects

* Tears pulsate in size as they travel. The effect changes the hitbox of the tear, but does not affect damage.

## Interactions

* Brimstone : Has no effect. But when combined with The Ludovico Technique the ring of Brimstone will pulsate in size.
* Technology 2 : Has no effect.
* Mom's Knife : Has no effect. But when combined with The Ludovico Technique and any item that adds knives to the main knife, the orbiting knives pulsate outwards from the main knife.
Juicy Sack

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**Juicy Sack** is a passive item.

## Effect

* A familiar that follows behind Isaac, leaving a trail of white creep that slows enemies.
* Spawns 1-2 Blue Spiders after every room.

## Seeds

Template:PlatPC 2JNS VYGD (Treasure Room, First Floor attached to Starter Room)
Template:PlatPC LGX6 X4WE (Treasure Room, First Floor attached to Starter Room)
Template:PlatPS4 QMER Z3PS (Treasure room adjacent to spawn)
Spear of Destiny

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The **Spear of Destiny** is a passive item added in the *Binding of Isaac: Afterbirth* expansion.

## Effect

* Isaac holds a spear in front of him that deals 2 times his tear damage to enemies.
	+ The spear occasionally inflicts fear on enemies it damages.

## Notes

* Spear of Destiny does not replace tears.
* The item is similar to Mom's Knife, although it cannot be fired.
* If Isaac loses his body via an item, the Spear of Destiny will not be able to be used.
* Despite its size, the spear's hitbox is actually only located on the silver part and the handle, making it only effective at very close range.
* Spear of Destiny does not work while Blindfolded, except in The Guardian challenge.
* In The Guardian challenge, the spear is reskinned to look like a sword.
* The spear can kill charmed enemies created by Poke Go and Friendly Ball.

## Synergies

* Invulnerability: Allows Isaac to deal damage to enemies while invulnerable.
* Shield: Same as Invulnerability.

## Trivia

* This item is a reference to the spear that pierced the side of Jesus as he hung on the cross (also known as the Spear of Longinus), according to the Gospel of John.
* This item is used in Challenge #30 (The Guardian).

## Bugs

 ****Bug!**** If the Spear of Destiny is removed from the players items, for example when using the D4, the spear will stay on in the level in the position where it was before the item was lost, until Isaac moves to another room.
 ****Bug!**** The spear sometimes separates from the player.
Magic Fingers

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**Magic Fingers** is an activated item.

## Effects

* Uses 1 coin to deal a screen-wide damaging attack similar to The Necronomicon that scales based on player damage. Unlike the Necronomicon, however, it has no recharge and can be used repeatedly in the same room.

## Synergies

* Magic Fingers is very effective with coin producing items/trinkets such as Piggy Bank, Humbling Bundle, Petrified Poop, and Lucky Rock.
* Works very well with high damage/low tear passives, like Ipecac and Polyphemus.

## Gallery

* Template:Plat3DS The icon of Magic Fingers as seen on the lower 3DS screen

## Seeds

Template:PlatPC MXF7 TMA3 (treasure room adjacent to spawn)
Template:PlatPC 1S24 T021 (treasure room adjacent to spawn, curse of the unknown)
Template:PlatVita ZDYS KBKS (first treasure room, curse of the unknown)
Template:PlatPC File:DLC Indicator.png NJAL NZD4 (treasure room adjacent to spawn) (both modes)

## Trivia

* The name is a reference to 'Magic Fingers' vibrating beds that could be found in hotels and motels during the mid-to-late 20th century. A person would insert coins into a slot on the device, which would cause pleasant vibrations in their beds for a certain amount of time. The device came to have connotations with sleaziness, as they were associated with seedy overnight locations where one-night stands and such were known to occur.
Eve's Mascara

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**Eve's Mascara** is an unlockable passive item.

## Effects

* 2x damage multiplier.
* -0.5 shot speed.
* 0.5x tears / 2x tear delay multiplier. (The player's tear value will always be halved.)

## Notes

* Even though Eve's Mascara is DPS neutral, it is considered an overall downgrade since it significantly reduces shot speed.

## Synergies

* Eve's Mascara is good with any items that generate blue flies or blue spiders, since their damage is directly tied to your damage stat.
* The huge tear delay penalty can be offset by items that directly affect the tear delay calculation.
* Chocolate Milk: Player can spam tears, fire them as if they didn't have Eve's Mascara, or hold a full charge to do 8x damage. Effectively increases DPS.
* Mom's Knife: Doubles the knife's damage, but takes longer to charge.
* Brimstone: Doubles the damage, takes longer to charge.

## Interactions

* Diplopia: The damage and tear multipliers do not stack. The shot speed does stack.

## Seeds

Template:PlatPC Template:PlatPS4 T6ZN SWGF (Treasure room next to starting room)(hard mode only)
Template:PlatPC 24WY Y4V7 (Treasure room next to starting room) (normal mode only)
Rosary Bead

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**Rosary Bead** is a trinket.

## Effects

* Increases the chance to see an Angel Room. The Angel Room chance rises from 50% (base chance) to 75%.
* Increases the chance to find The Bible in the Library and Shop.

## Notes

* If a Devil Deal or Black Market deal has been paid, an Angel Room will not spawn, even with Rosary Bead.
* This item does not increase the chance for an Angel/Devil Room Door to spawn when a Boss is killed, unlike Goat Head or The Book Of Belial.
* Despite indicating "Faith Up", there is no "Faith" stat in the game. "Faith Up" only serves to inform the player that it is linked to Angel Rooms in an unspecified way.
* Rosary Bead is one of the two items that increase the chance for an Angel Room to spawn.
* The chance to find The Bible in the Library is increased to 45% and the chance to find it in the Shop is increased to 13%.

## References

1. ↑ https://www.reddit.com/r/bindingofisaac/comments/3q85fv/rnjesus\_secrets\_behind\_pedestal\_item\_generation/
Wooden Nickel

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**Wooden Nickel** is an unlockable activated item added in Afterbirth.

## Effect

* Upon use, 50% of the time, drops a coin.

## Notes

* Keeper starts with this item after beating Isaac with him.

## Synergies

* Car Battery - Wooden Nickel activates twice in a row, with a chance to generate 2 coins. This also results in at least one coin 75% of the time.

## Seeds

Template:PlatPC File:DLC Indicator.png 6X7F MWT7 (First Floor shop)
Paper Clip

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**Paper Clip** is a trinket. It can be obtained from the Key Master.
In the Afterbirth DLC, the **Paper Clip** can be unlocked as a starting item for Cain by donating 68 coins to the machine at the completion of Greed Mode.

## Effects

* Allows Isaac to unlock all chests without using keys.
* Locked doors are unaffected.
* Key Blocks are unaffected.

## Synergies

* Guppy's Tail - Allows to open all golden chests granted by this item without risk of running out of keys quickly.

## Strategies

* Due to the high chance of golden chests dropping and each chest containing a guaranteed collectible, this trinket is very useful once the player reaches The Chest.

## Seeds

Template:PlatPC 7CL4 WKLX (Reward for clearing room south of spawn)
Template:PlatPS4 LCW3 B330 (Reward for clearing room adjacent to start)
Template:PlatVita HSMY J8SP (Treasure room adjacent to start)
Template:Plat3DS 7G06 2W4X (Caves II, reward for clearing the tall room on the south)
Pupula Duplex

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**Pupula Duplex** is a passive item added in the Afterbirth DLC.

## Effects

* Widens Isaac's tears, increasing their hitbox.
* Grants spectral tears.

## Interactions

* 8 Inch Nails: Overridden by Pupula Duplex.
* Brimstone: Overrides Pupula Duplex.
* Death's Touch: Greatly increases the size of Isaac's scythes.
* Dr. Fetus: Single spectral bomb.
* Head Of The Keeper: Greatly increases the size of Isaac's coin tears.
* The Ludovico Technique: Tears do not increase in size an additional amount.
* Mom's Knife: Overrides Pupula Duplex.
* Polyphemus: Greatly increases shot size and damage.
* Tech X: Overrides Pupula Duplex.
* Tough Love: Greatly increases the size of the tooth shot.

## Seeds

Template:PlatPC HN4T QMN7 (First floor treasure room)
Template:PlatPC File:DLC Indicator.png HLTD B7WD (Treasure room adjacent to spawn) Template:NormalMode
Template:PlatPC File:DLC Indicator.png XVA6 BQFC (First floor treasure room) Template:NormalMode

## Trivia

* “Pupula Duplex” is said to be a rare condition in which a person has two irises and two pupils in one eye. There have never been any recorded cases however.
Ouroboros Worm

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**Ouroboros Worm** is a trinket added in *The Binding of Isaac: Afterbirth †* expansion.

## Effects

* Tears travel in a large spiral pattern.
* Grants spectral tears.
* +4.0 range

## Synergies

* Azazel: Increases the range of his short-ranged Brimstone.

## Trivia

* This trinket is a reference to Edmund's upcoming game Øuroboros.
Tough Love

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**Tough Love** is a passive item.

## Effect

* Adds a chance to shoot a tooth instead of a tear, which deals greater damage (x3.2) than regular tears.

## Notes

* The chance to fire a tooth depends on the luck stat, and goes up to 100% at 9 luck (around 10% more chance per luck up).

## Interactions

* Brimstone: Overridden by Brimstone.
	+ File:DLC Indicator.png Occasionally fires Brimstone beam with damage multiplier of Tough Love.
* Cricket's Body: Teeth will split into 4 smaller teeth.
* Dr. Fetus: Bombs explode with the increased blast damage and radius of Mr. Mega.
* Fire Mind: Adds flaming effect to the teeth, but without the chance of exploding.
* Ipecac: Teeth explode with the increased blast damage of Mr. Mega.
* Mom's Knife: Overridden by Mom's Knife.

## Seeds

Template:PlatPS4 WQVF HG7V (First floor treasure room)
Template:PlatVita ZNHL AJ8K (First floor treasure room)
Template:PlatPC Z0ZB KE22 (First floor treasure room)
Template:Plat3DS SGKP 3D9S (Treasure room adjacent to spawn)
Potato Peeler

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**Potato Peeler** is an activated item added in Afterbirth †.

## Effect

* Upon use, removes one red heart container, increases damage by a flat +0.2 and range by +5.0, and grants Cube of Meat. The damage and Cube of Meat level increases stack and are permanent, but the range increase will only last until Isaac exits the room.
* It is possible to kill yourself by removing your final heart container.

## Notes

* It is possible to generate multiple Meatboys.
* This item has no effect on soul hearts and black hearts.
* Cannot be activated by The Lost or ???.

## Synergies

* Breakfast: In a breaking run, once all item pools are depleted, Potato Peeler can be used to convert all the leftover Breakfast pedestals into Cubes of Meat, as well as increasing the player's range and damage further.
* BFFS!: Increases the damage dealt by the Cubes of Meat that are produced.
* Void: Consuming the Potato Peeler and using Void again will produce a Cube of Meat without the cost of health.

## Trivia

* The pickup quote "A pound of Flesh" is a reference to Shakespeare's *The Merchant of Venice*.

fr:Potato Peeler
Sack Head

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**Sack Head** is a passive item added in the *Binding of Isaac: Afterbirth* expansion.

## Effects

* All bomb, coin, key, card, rune, pill, and battery pickups have a high chance to be replaced with sacks.
* This includes pickups spawned by anything: chests, slot machines, special shopkeepers, etc.

## Notes

* Shopkeepers have a chance to drop this item when destroyed.

## Synergies

* Contract From Below: Doubles the sacks received after clearing a room.
* D20: Sacks often contain batteries. The D20 rerolls opened sack items into batteries and more sacks. Rinse and repeat.
* Flat Penny: When picking up a penny, a sack might drop instead of a key. The sack might contain more pennies which leads to more sacks.
* Head Of The Keeper: Enemies hit by Isaac's tears have a chance of dropping sacks instead of coins.
* Lucky Rock: Blown up rocks have a high chance of dropping sacks instead of pennies.
* Safety Scissors + Curse Of The Tower: Each defused bomb has a chance to be replaced with a sack, so up to six sacks can spawn from taking damage.
* Safety Scissors + Anarchist Cookbook: Each defused bomb has a chance to be replaced with a sack, so up to six sacks can spawn on use. In addition, sacks can spawn batteries, which allows this to be used multiple times.
* Guppy's Tail: Chests often contain sacks, making most gold chests pay for themselves and then some.
Pyromaniac

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**Pyromaniac** is a Special passive item.

## Effects

* +5 bombs
* All explosions heal Isaac for one red heart instead of damaging him. If Isaac has no red heart containers or full health, no damage is taken.

## Notes

* Makes the player immune to Mom's, Satan's, and other enemies' stomp attacks, making those fights substantially less difficult.
	+ Due to the immunity to Mom' stomping attack, Mom's Toenail has improved usefulness.
* Makes the player immune to The Cage's, The Adversary's, and Mega Satan's rock wave attack.
* The item is unable to produce Soul Hearts, Black Hearts or Eternal Hearts, making Pyromaniac a little less effective if used with ??? or The Lost. However, these characters still gain immunity to explosions.
* Also makes the player immune to the projectiles from Red Fireplaces.
* File:Afterbirth† Indicator.png Ultra Greed's second form in Greedier Mode uses explosive attacks almost exclusively. As a result, Pyromaniac makes characters nearly invulnerable against him.

## Synergies

* Anarchist Cookbook - Allows the cookbook to be used without risk of self-damage and as a reusable source of healing.
* Bob's Brain - Negates the risk of self-damage and allows it to be used as a source of healing.
* Bob's Rotten Head - Can be used as a reusable source of healing.
* Bomb Bag - Provides steady supply of bombs that can be used for healing.
* Dr. Fetus, Epic Fetus, Ipecac - Explosions heal Isaac, essentially making him invincible as long as he has more than one red heart container and a decent rate of fire.
* Fire Mind - Explosions caused by tears can be used for healing
* Kamikaze! - Allows immortality and infinite explosions for free.
* Mom's Toenail - Becomes immune to the stomp.
* Piggy Bank, Fanny Pack, Swallowed Penny - When used in conjunction with explosions, can be used to very slowly gain an infinite amount of money or pickups.
* File:DLC Indicator.png No. 2 - The Butt Bombs spawned by firing tears are affected, allowing for unlimited free healing.
* File:DLC Indicator.png Curse Of The Tower - Each time Isaac is hit, Troll Bombs spawn, enabling him to be healed each time damaged.

## Trivia

* File:DLC Indicator.png This item is used in Challenge #23 (Blue Bomber).
* Pyromania is an impulse control disorder in which individuals repeatedly fail to resist impulses to deliberately start fires.

## Seeds

Template:PlatPC Template:NormalMode 7HQC 0YH9 (Treasure room adjacent to spawn)
Template:PlatPC Template:NormalMode PR2N SB6M (Treasure room adjacent to spawn, Kamikaze! synergy on first floor)
Template:PlatPC Template:HardMode 0DJW Y6DB (Pyro + Pyromaniac adjacent to spawn)
Template:PlatPC File:DLC Indicator.png Template:HardMode 0MMV NJKX (First floor treasure room)
Template:PlatPC File:DLC Indicator.png Template:HardMode 2CBJ S32P (Treasure room adjacent to spawn)
Template:PlatPS4 Template:NormalMode 7BAK S8YD (First floor treasure room)
Template:Plat3DS 4L93 XLGW (Treasure room adjacent to spawn)
Credit Card

Template:SpecialCardsHeader
{{:{{{1}}} | {{{1}}} | {{{2}}} }}

The **Credit Card** is a Special Card.

## Effects

* Using the Credit Card in a Shop instantly removes the cost of all items in that shop, allowing Isaac to take all of them for free.
* Using the Credit Card in a Devil Room or Black Market allows Isaac to take all the items without any health cost.
	+ Taking Devil Room items with the Credit Card does not prevent Angel Rooms from appearing.

## Notes

* Works with the Blank Card, allowing Isaac to purchase all items from every shop, if used correctly.
* File:DLC Indicator.png Using the Credit Card in a Shop prevents Restock from working in this shop only. However, Restock Boxes will work, creating new items.

fr:Credit Card
Spoon Bender

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**Spoon Bender** is a passive item.

## Synergies

* Brimstone: The beam curves towards enemies.
	+ Azazel's Brimstone: The short-ranged beam can curve if Azazel gets enough range upgrades.
* Dr. Fetus: The bombs slide towards enemies.
* File:DLC Indicator.png Epic Fetus: Cursor slides towards enemies.
* File:DLC Indicator.png Marked: Tears will travel in the direction of the cross-hairs until close enough to home in on an enemy.
* File:DLC Indicator.png Maw Of The Void: The Brimstone ring curves towards enemies.
* Mom's Knife: The knife curves towards enemies.
* Tech.5: The laser curves towards enemies.
* Technology: The laser curves towards enemies.
* Technology 2: The laser curves towards enemies.
* File:DLC Indicator.png Tech X: The laser rings curve towards enemies, resulting in longer contact time and substantial damage increase per ring.
* The Ludovico Technique: The tear will attempt to home towards a single target, even if it hits a different enemy on its way there, making it difficult to control.

## Trivia

* Spoon Bender is a reference to the famous illusionist Uri Geller's signature trick, which is bending spoons with his mind.
* This item is used in Challenge #16 (Computer Savvy).

## Seeds

Template:PlatPCGEBY 4V1Y - (First floor treasure room)
Template:PlatPCKBDW JNXB - (First floor treasure room)
Template:PlatPS4FT8W MTXG - (First floor treasure room)
Template:PlatVitaYASB CYZV - (First floor treasure room)
Template:PlatVita2VD9 44SW - (First floor treasure room)
Metronome

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**Metronome** is an activated item added in Afterbirth †.

## Effect

* Grants a random item effect for the current room.

## Notes

* Certain items can be activated with Metronome which have unexpected effects. Many items will do nothing. It is not clear which are bugs or not.
	+ Items do not grant consumables that they might when picked up normally.
	+ Flight ability from activated items will persist even with no cosmetic effect.
	+ Dr. Fetus will not disappear upon leaving the room till you use Metronome again.
	+ Brimstone will not disappear upon leaving a room until Metronome is used again, or swapped for a different item.
	+ Cube of Meat granted by Potato Peeler will persist between rooms and floors, even if Metronome is used again.
	+ If some item changes Isaac's size it will stay the same after leaving the room or using Metronome in the same room.
	+ Items that grant HP up or soul hearts will persist for the rest of the run.
* Using this item multiple times in the same room will replace the previous item with a new one.
* This item may also activate the effect of:
	+ Missing No., thus completely changing your build.
	+ Forget Me Now, resetting the floor.
* Beware using this as The Lost, as it can trigger self harm items and kill him.

## Interactions

* Car Battery: Metronome is activated twice at once as expected, but the item chosen for first activation is shown raised above Isaac's head, instead of the second one that actually remains active.

## Trivia

* The name, pickup quote, and effect of this item are a reference to the move 'Metronome' from the Pokémon franchise.
* This item works similar to the item Dead Sea Scrolls.

## Bugs

 ****Bug!**** Items that directly modify tear delay after its calculation will retain their effect between rooms and floors. Stats other than tear delay associated with the item will reverse upon leaving the room. Tear delay will remain; however, the next time the stat is updated, it will revert to the correct value.
For example, Metronome is used in a room and gives Polyphemus to Isaac with base (calculated) tear delay (10) and damage (3.5). Isaac's damage is increased to 15, and his tear delay to 24. Isaac then leaves the room, his damage is decreased back to 3.5, but his tear delay remains at 24 and the effects of Polyphemus are still active. Isaac picks up The Sad Onion, his tear delay is recalculated and jumps back down to 7, but Polyphemus is still active (when a tear kills an enemy, leftover damage continues with a smaller tear).

Items not listed as modifying tear delay which this bug affects include Brimstone, Monstro's Lung, and Epic Fetus.

fr:Metronome
Super Magnet

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**Super Magnet** is a trinket added in *The Binding of Isaac: Afterbirth* expansion.

## Effects

* Pickups and enemies are attracted to Isaac.

## Notes

* While fighting the Greed Mode boss (Ultra Greed) the doors are affected by the magnet as well.
* Does not pull other Trinkets.
* If the player has The Ludovico Technique while also holding the Super Magnet the speed at which the tear slowly crawls nearer to you is increased.
Pickups

**Pickups** are minor items that can be found around the game.

**Pickups can be found from any of the following sources:**

* Found inside of chests.
* Dropped by any kind of beggar.
* Found after blasting tinted rocks.
* Dropped by various slot machines.
* Bought in shops.
* Generated as part of an item effect.

## Hearts

Hearts are the standard HP for most characters and can be found in various varieties. The player cannot have more red hearts than heart containers, but certain heart pickups can circumvent that limit.

## Coins

Coins serve as the currency for shops, the payment for the Donation Machine in shops, and payment for the slot machines, fortune telling machines, shell game, beggars, and File:DLC Indicator.png Restock Boxes. They are also consumed to use a few activated items (most notably Magic Fingers and Portable Slot). They will naturally drop as a Penny, a Nickel, and rarely a Dime.

## Bombs

Bombs are used to damage enemies, destroy rocks, and open up regular doors and secret rooms. When spawned, there is a possibility for it to be a Troll Bomb instead.

## Keys

Keys are used to gain entry to many of the game's rooms, as well as golden chests.

## Batteries

Batteries will fully charge your activated item upon pickup.

## Sacks File:DLC Indicator.png

Sacks will spawn 1-4 pickups upon touching them.

## Notes

* When the "KEEP AWAY" seed is enabled, all pickups will mimic Isaac's movements.
* File:DLC Indicator.png When the "GONE SOON" seed is enabled, all pickups will quickly fade.
* When the "CAMO DROP" seed is enabled, all pickups (and items) will blend into the ground.

fr:Pickups
Placenta

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**Placenta** is a passive item.

## Effects

* Grants one full Heart Container when picked up.
* Isaac has a chance to regenerate half of a heart every one minute of gameplay.

## Notes

* The regeneration can happen multiple times in the same room, so there is no need to move between rooms to continue regeneration.
* It is possible to regenerate all missing hearts by simply standing in the same room for a while. Players may want to take a short break with the game not paused in order to regenerate all of their health.
* Regeneration does not occur when standing in a Crawl Space.
* This effect also occurs with Keeper. It will restore a full health coin for him.

## Synergies

* Gnawed Leaf: Allows Isaac to safely regenerate in any room.
* Blood Donation Machine/IV Bag: Allows Isaac to slowly gain coins, but due to the time required this is very inefficient.
* Bloody Lust: Isaac can gain up to +6.5 damage if provided with a safe source of damage (e.g. fire or spikes) as he can regenerate health without having to do anything. However, this method is very slow and inefficient.

## Bugs

 ****Bug!**** Going into a Ventricle Razor portal at the same time the effect of Placenta is triggered will cause the effect to trigger in rapid succesion, effectively healing Isaac to full health.
## Trivia

* A Placenta is an organ that forms from the mother's uterus during pregnancy that supports the unborn child during development until it is expelled during childbirth. In some cultures it is a common practice for the mother and/or child to eat the expelled placenta.
	+ This, like many other things Isaac does, is medically inadvisable.

## Seeds

Template:PlatPC EPBF FS6M (Basement I boss)
Template:PlatPC 419H 1DQM (Basement I boss, Gnawed leaf in first floor item room)
Lucky Foot

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The **Lucky Foot** is a passive item.

## Effect

* +1 Luck.
* Increases chances of winning at Shell Game Beggar and Fortune Teller (independent of luck stat).

## Trivia

* In the original *Binding of Isaac*, Lucky Foot also had the added effect of changing "bad pills" into "good pills". This does not apply in Rebirth, Afterbirth, or Afterbirth+.
* On the Character Select Screen, this item is mistakenly called the "Luck Foot".

## Seeds

Template:PlatPC GZQY XAEQ (Treasure room adjacent to spawn)
Template:PlatPC 3Y2D 1FXK (Treasure room adjacent to spawn)
Template:PlatPS4 0FZH RBH0 (First floor treasure room)
Template:PlatVita PNSM PN2R (Basement 2 treasure room)
Pisces

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**Pisces** is a passive Zodiac item.

## Effects

* Increases tear knockback.
	+ If the player has piercing tears, the knockback effect is reduced.
* Slightly increases tear size.

Template:TearDelayDown

## Interactions

* Piercing Tears: Reduces knockback, reducing the effectiveness of Pisces.

## Trivia

* This item, like the other Zodiac items, is a reference to Zodiac signs.
* Isaac appears to be covered in scales, a reference to Pisces being represented by twin fish.

## Seeds

Template:PlatPC 8TNY 8K82 (First floor treasure room)
Template:PlatPC Z722 ASQ0 (First floor treasure room)
Template:PlatPS4 S708 09WB (Treasure room adjacent to spawn)

Template:ZodiacNav
Whore of Babylon

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**Whore of Babylon** is a passive item.

## Effect

* Increases damage by 1.5 and speed by 0.3 whenever the character's health is at half of a red heart or less.
* On Eve, the item has the following extra effects:
	+ The item is activated at one red heart or less.
	+ Her damage multiplier increases from 0.75 to 1.0 when active.

## Notes

* The effect is removed after leaving a room with more than one half heart (one full heart for Eve).
* The effect is always active for characters without red heart containers such as ??? and The Lost, though other characters can also lose their heart containers through devil deals or items like Guppy's Paw, Abaddon, or Health Down pill.
* The Tarot Card *III - The Empress* grants a similar effect to Whore of Babylon for the current room which does stack with Whore of Babylon.
	+ Stacking *The Empress* on Whore of Babylon either via multiple cards or multiple activations of Blank Card will result in an even higher (and slowly increasing for each use) damage bonus around +4.5 effective damage.
* Upon obtaining the Whore of Babylon effect, a popup displaying the text *"What a horrible night to have a curse"* appears on-screen. This can be disabled in the game options.
* As Keeper cannot have half of a health coin, this item has no effect on him.

## Trivia

* The text that appears when this item is activated is a reference to Castlevania II: Simon's Quest; in the game, the text appears when the sun goes down.
* The Whore of Babylon is an evil creature mentioned in the Book of Revelation.
* This item is used in Challenge #4 (Darkness Falls).

fr:Whore Of Babylon
Succubus

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**Succubus** is a passive familiar added in the *Binding of Isaac: Afterbirth* expansion.

## Effects

* Spawns a familiar that bounces around the room and has a dark aura around it.
	+ Enemies within the radius of the aura take damage. The aura deals 30% of Isaac's damage per tick.
	+ If Isaac is within the aura, his tears gain a 1.5x damage multiplier.
		- This aura stacks with other Succubi.

## Notes

* If Succubus is spawned through Cambion Conception, it will not have the dark aura.

## Interactions

* BFFS!: Succubus and its damaging aura are larger, but damage is not increased.

## Trivia

* In folklore, Succubi are female demons that attempt to seduce men in their dreams.
Roid Rage

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**Roid Rage** is a passive item.

## Effects

* +0.6 Speed up.
* +5.25 Range up.
* +0.5 Shot Height.
* Template:Spun

## Unlockable Achievements

* Little Baggy Little Baggy - Collect 2 of either **Roid Rage**, The Virus, Growth Hormones, Experimental Treatment or Speed Ball.

## Trivia

* Roid Rage describes the frequent anger outbursts induced by the overuse of steroids.

## Seeds

Template:PlatPC AFX9 XJPF (Treasure room adjacent to spawn)
Template:Plat3DS HVD3 AG36 (First floor treasure room)

fr:Roid Rage
Store Credit

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**Store Credit** is a trinket.

## Effects

* While holding the trinket, all items in the Shop cost 0 cents.
	+ After purchasing an item, the trinket disappears.
	+ This trinket does not work on Devil Deals or the Black Market.

## Interactions

* File:Afterbirth† Indicator.png Smelter: Store Credit will still only activate once after being absorbed.
Missing No.

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**Missing No.** is an unlockable passive item.

## Effects

* Randomizes passive items and stats on pickup and at the start of every floor.
	+ Does not affect trinkets, cards, pills, pretty flies, The Polaroid / The Negative, Key Pieces, or active items.
	+ Does not remove transformations.
	+ Missing No. cannot be re-rolled with D4 or D100 after being picked up.

## Strategy

* There is no real strategy to Missing No. as it randomizes all the player's items. The benefit of the randomization can be added by collecting more items to increase the chance of a good item synergy.
* However, this item can be used to gain more health if desperately needed, as the randomization does often include items that grant you various types of hearts.
* If the player has already obtained a large number of items (such as during a run where they have gained infinite money in greed mode), it is highly recommended to avoid this item, as it will almost always end up rerolling all the items the player has thus far collected into Breakfast.

## Trivia

* This item is a reference to the infamous Missing No. glitch occuring in the first Pokémon games. The glitch would often corrupt save files, and therefore randomize various parts of the game as it would use the incomplete index values attributed to entities not included in the final release of the game. Isaac's appearance when affected by Missing No. is based on this glitch which could cause the player's sprite to become scrambled.
* The item also resembles the painting "Composition with Red, Yellow, and Blue" by Dutch painter Piet Mondrian.
* The background color for the Missing No. achievement has the same color as all the challenge unlocks. This implies that Missing No. was originally intended to be unlocked via a challenge. (Or, perhaps, it was intended to be looked at as an error.)

## Seeds

Template:PlatPS4Template:PlatPC FTTQ E3RZ - Secret room directly to the right of the starting room
Template:PlatPS4 X1F3 19X9 - First floor secret room to the left of the shop
Template:PlatPC 2QDT ALD2 - First floor secret room to the bottom of the treasure room
Template:PlatPC W4Q7 JMMP - First floor secret room directly under the treasure room
X-Ray Vision

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**X-Ray Vision** is a passive item.

## Effects

* Opens Secret Rooms and Super Secret Rooms automatically.

## Seeds

Template:PlatPC 0A0H GSWV (Treasure room adjacent to spawn)
Template:PlatVita QQBJ CP7T (Treasure room adjacent to spawn)
Template:PlatPS4 2SGP W611 (Treasure room adjacent to spawn)
Template:PlatPS4 QL6A Y66F (Treasure room adjacent to spawn)
Template:Plat3DS JFR0 XSC1 (First floor treasure room)

## Trivia

* The flavour text "I've seen everything" could be a reference to Patrick Stewart's popular scene in the TV series "Extras".
Money = Power

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**Money = Power** is a passive item.

## Effect

* Adds 0.04 points of damage for every coin Isaac has.
	+ The damage caps at +3.96 Damage at 99 coins.
	+ Though Isaac can still collect coins if he already has 99, he will not gain any damage bonus from them.

## Synergies

* A Dollar - Immediately maxes out damage bonus.
* A Quarter - Increases damage by 1.
* Counterfeit Penny - Gives a 50% chance of increasing the value of every coin pickup by one.
* Humbling Bundle - Doubles the coins received, therefore doubling the amount of damage.
* Lucky Foot - Makes gambling more lucrative, allowing Isaac to potentially gain damage from gambling.
* Lucky Rock - Gives a coin every object destroyed, therefore increasing damage by 0.04 for every object destroyed.
* Piggy Bank and Swallowed Penny - Damage increases every time Isaac takes damage and collects the coins.
* Steam Sale - Lowers amount of damage lost by buying items at the shop. If two are obtained, no damage is lost from buying items at shops.

## Seeds

Template:PlatPC C0L6 NMKK (Treasure room adjacent to spawn)
Template:PlatPC YTVW F2YQ (Treasure room adjacent to spawn)
Template:PlatPC SJJS 9R9E (Treasure room adjacent to spawn)
Template:PlatPC ZJNC JO1J (Treasure room adjacent to spawn)
Template:PlatPS4 02MR L4FF (Treasure room adjacent to spawn)
Template:PlatVita ANR7 F9JQ (Treasure room adjacent to spawn)
Template:Plat3DS YL7X LJAK (Treasure room adjacent to spawn; Curse of Darkness)
Template:PlatPC File:DLC Indicator.png 1WZ1 G0AN (Treasure room adjacent to spawn)

## Trivia

* The name of the item is a reference to the popular saying "Money is power".
* File:DLC Indicator.png This item is used in Challenge #24 (PAY TO PLAY).
Safety Cap

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**Safety Cap** is a trinket.

## Effects

* Improves the chance of pills dropping after clearing a room.
* Improves the chance of finding a pill when opening a chest.
* Gives a chance of finding pills in tinted rocks

## Trivia

* Quote is likely a reference to the song "Don't Swallow The Cap" by The National
Mega Bean

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**Mega Bean** is an activated item added in Afterbirth.

## Effects

* Freezes all enemies in the current room for a couple of seconds.
* Deals 5 damage and poisons any enemies near Isaac.
* Sends out a wave of spikes across the room in the direction Isaac is facing, dealing 10 damage to any enemies it comes in contact with.

## Notes

* The spike wave can be used to open secret rooms.
* The spike wave can break rocks to fill in gaps.
The Black Bean

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**The Black Bean** is a passive item.

## Effects

* When taking damage, Isaac farts, dealing poison damage to all enemies in range.
	+ The initial fart deals 5 damage and the poison deals 21 damage over time.

## Trivia

* This item is used in Challenge #13 (Beans!).

## Seeds

Template:PlatPC FEZ1 9DGS (Treasure room adjacent to spawn)