Quillanthe

Inquisitive Rogue, Quillanthe

## Appearance

Quillanthe stands at average height and build for an elven woman. When she met the rest of the party, she had dark grey skin, blue eyes and white hair that was shodily cut into a short bob. As the party have travelled, Quill has let her hair to grow, allowing Vox to braid it during down time. She also had a few scars on her hands and forearms from training when she met the party, and she has gained more since but she gained a huge scar on her right cheek, from her lip to eye, during a fight with a T-rex. It is super intimidating. Equally notable, Quill has a tattoo on her chest of a spider web, which was given to her as part of he guild and the place of which her spider familiar, Talto, comes from when summoned.

Quill's clothing attire is simple and practical, only experimenting outside of her usual clothing when Vox got married. She sports several small, sharp weapons, most notably Edali's dagger which he gifted to her with a deal for her to use it as promotion. More recently, she began sporting the T'iom Moonblade, a family heirloom which she had to be deemed worthy of brandishing.

## Personality

On the surface, she is rude, cocky and dismissive, having little time for what she seems to be stupid ideas. This has been a constant issue with Oaks grandiose, less than genius plans. She struggles to hold her tongue in these situation but more dangerously, in conversations with enemies, which has almost got her killed a few times. But it seems she will never learn, she will fiercely hold her ground. While this has gotten her into bad situations, her stubbornness has also allowed her to fight and defend her friends.

Under the surface, Quill is incredibly insecure. She had to work hard to be seen as, or feel, worthy. The love she recieved growing up was directly linked to how impressive she was in training - thus her cocky bravado and good deception skills were formed. She kicks herself when she does poorly in fights and takes on a lot of responsibility when the party almost fails.

Due to her time spent as part if the Guild, Quill often struggled to see the view point of another but as she has spent more time with the rest of the party, she has allowed herself to become more empathetic. She has evidenced her remorse for what she has done and has had a handful of thoughtful and meaningful conversations with the party which has proven that Quill has the ability to be a good friend. She still doesnt believe this herself, but her actions are showing she is improving. Not fully good, but better. We can always do better, as Terrea told her.

## History

Quillanthe started her life in Shady Fell, having been left as a newborn at the side of a road. She was picked up by a high elf named Gaylia, and brought home to her clan. There, Quillanthe was raised as part of the Crawling Spider Guild. The Guild comprised of other high elves born into the roles of assassins, negotiators and smugglers. The members were trained from infancy, and selected for specific roles in the Guild to fit their qualities and strengths.

The presence of the Guild was known to the higher authorities, but as the clientele of the Guild sometimes featured those with good standing in high society, the questionable actions were often swept under the rug and forgiven. There were two binding rules of the Guild. Rule 1: Don't ask questions, and Rule 2: Don't turn down a contract.

Gaylia raised and trained Quill along with the rest of the young aspiring blackmailers and killers, but Quill was an underdog in a syndicate of exclusively High Elves. She had to work harder than the rest to be deemed worthy, something that young Quill took very seriously. She strived to please her maternal figure in any way possible. The thoughts of being abandoned as a baby often consumed her, but ultimately motivated her to be the best in the business; whatever that may be. She kept her head down, followed the rules and did everything that was asked of her. For her mum...

This was Quills biggest weakness; she had empathy. And in a job where killing may be required, this wasn't an option. She worked hard to suppress these feelings.

Eventually, Quill was old enough, and prepared enough to take on solo contracts. She was selected, due to her intimidating and inquisitive nature, to take negotiation contracts, with the odd assassination or human trafficking contract thrown in there. She hated taking the assassination contracts, but she did it. She didn't ask questions. If she didn't know who she was killing, then she could fabricate a story in here mind where the people she was killing deserved their fate.

In her 100th year, after undertaking solo contracts for around 25 years, Quill was given a simple contract. Collect this young child, and bring them to this destination. She arrived at the location of the child, but in an unexpected alteration, Quill accidentally killed the parents of the child, but more tragically for Quill, she killed the child too. Panicked, she took the lifeless body out into the night and ran into an elven woman that she had had brief meetings with in the past: Vox. Vox was able to revive the child. Now Quill, admittedly a bad person, still had ridged morals. She now owed Vox a favour.