The Faith of the Twelve

### An overview of the religion:

**The Faith of the Twelve** is the religious belief followed by most mortals on the topside of Uyn Ajra. It is based around a pantheon of twelve gods, with Unjor being their head. The Duodex Orthodoxy is the most prominent institution of this religion, with temples around the world staffed by their priests; however, not all believers necessarily follow their dogma. The main tenets of the religion are laid out in the Codex Primus, collected by Azyvor, and the Codex Antithetus, written by Aluthiar, together called the Codices.

#### The Pantheon:

Unjor holds court in the Bastion of Twilight, atop the highest peak of the Worldedge Mountains.  Vyll and Vudrynn sit with them, on either side, and lesser thrones are reserved for their children.  Sorudra’s throne stands empty at all times, for she prefers her own Oaken Throne in her sacred grove within the primeval forest.  Zamaz sits in the center of the room, able to see in all directions with their twelve eyes.  Vyll forbids Gymunda and Sozark to sit together, while Vudrynn provides safe havens for them to visit each other in secret.  Unjor speaks rarely, most often letting Vyll speak for them, or waiting for Zamaz to pass judgement.  Authalax resides beyond, and does not visit the Bastion; her grandchildren sometimes visit her, but she refuses to see Vyll or Vudrynn.  Mineyr visits the Bastion occasionally, where he takes Vyll’s seat at Unjor’s side, but spends most of his time among mortals, guiding the hands and minds of healers, and striving to keep the old and sick out of reach of Authalax’s hunger.  Mortals have great fondness for Mineyr and revere him, and eternal respect and deference for Authalax, but they recognize Unjor as the greatest power in heaven, and afford them the highest honors in their prayers and temples. Gylyxyan spends much his time in his laboratory, pursuing the mysteries of the universe. Evolga spends some of her time at the Bastion negotiating with Zamaz over what she considers to be righteous behavior, and the rest of it encouraging mortals to take to the field. Evannu acts as the messenger of the Bastion, traveling across the world and bringing news and information.

Though Unjor will never again directly intervene on behalf of a dying mortal, Mineyr still will.  If a mortal was in some way exceptional, whether in talent or kindness or great deeds, Mineyr will advocate on their behalf, begging his one-time consort to let their soul be preserved.  Authalax will always listen to the Upraised Guardian, and in such instances, Zamaz will be called to judge the life of the soul in question.  The Judge will tabulate their deeds and misdeeds, and should they find them worthy, the soul will be allowed to live in the Bastion of Twilight, spending eternity in the Silver Halls below the throne room.  If they are found unworthy, or simply ordinary, Authalax will take what is rightfully hers.  Mortals who try to appeal directly to Zamaz in this case will find their prayers unanswered, for Zamaz simply upholds the law, and has no say in what is deemed good or evil - mortals can only expect fair treatment.

#### Their Worship

Priests of the gods are expected to reflect the deities they serve.  When an intersex child is born, this is seen as a blessing from Unjor, and the child will usually become a high priest of the Halved One.  All of the Twilight God’s priests are expected to be “In Unjor’s Image”, meaning they must present androgynously.  Zamaz’s priests always come in pairs, one man, one woman, symbolizing equality in opposites.  Gylyxyan's priests act as spiritual reminders of whom ambitious Magi have to thank for their talents. It is often expected that Evannu's priests travel the world as wandering gossipers, though that is merely a stereotype. Gymunda’s priests must maintain physical strength, Evolga’s must always be ready for battle, and Vyll’s are expected to be learned scholars.  Vudrynn’s priests are often distrusted, as it pleases the Goddess of Lies for her priests to disguise themselves at times as priests of other gods, in an effort to undermine them.  Vudrynn is eternally ambitious, and only fear of Authalax’s wrath keeps her in check.

These priests also serve important functional roles in society.  Unjor’s priests perform funeral rites, Mineyr’s are often healers (though healers do not need to be such priests), and Authalax’s serve as executionors, and can be requested to perform euthanasia.  A priest of Authalax cannot be charged with murder, as any death performed at their hands is seen as the will of the First God.  However, most do not fear these priests, as any that decide to go on a killing spree are usually swiftly culled by their peers.  Unjor’s priests view their task as the most sacred of all, for if enough dead souls do not find their way to Authalax, she may grow impatient and reap the entire world, regardless of her promise to Mineyr.

Farmers must walk a fine line between Gymunda and Sorudra.  They use the Craft Goddess’ gifts to plow their fields, but require the Nature Goddess’ gifts to sow them.  They make sure to revere both in equal measure, lest their tools break, or their crops refuse to bloom.  A rural farmer’s altar will usually have an idol of each Goddess, each the same height, with Sorudra carved from oak, and Gymunda cast in bronze.  When harvest comes, part of the crop is left on the ground in Authalax’s symbol, as a sign of respect to the original reaper.

Magi are usually not priests of Gylyxyan, and are never expected at prayer.  The priests of the God of Magic are typically caretakers of magical libraries, and are often inspired by him in the creation of new spells.  They also ensure that magic is not misused, nor hoarded for personal gain.

The priests of Authalax warn that one day, their patron will reap the world in full, finally overpowering Unjor and taking her harvest.  Others prophesy that Vudrynn will inevitably betray the gods, join Maghyros, and overthrow Unjor, enslaving the world for a dark eternity.  Still more fear that an evil spirit of the void will overwhelm them all, tumbling the world into savage chaos.  Only the priests of Mineyr preach any hope, believing that one day Authalax’s hunger will be sated, Unjor’s vigil will come to an end, and the gates of the Silver Halls will open to all.

#### The Elemental Lords, Servants of the Gods, Tools of the Pantheon

There are also older gods, Elemental Lords that formed from the world Authalax crafted.  Before the upraising of Mineyr, they were worshipped everywhere, but as Unjor and their children rose to power, they were systematically driven back.  They are wild beings, not beholden to Zamaz’s order.  Gymunda and Sozark were commanded by Unjor to tame them, and so the cousin-lovers set to task binding the ancient elementals.  But no chain or manacle the gods could forge could hold their chaos fully, and while Gymunda and Sozark dampened their spirits, and compelled them to serve, they will still break free of their bondage at times, wreaking havoc and natural disasters.  Few still worship these entities, but their names are still known to all: Gorvoll, Deep-Lord, who drives the ocean currents; Galastrys, Wave-Rider, carried by her herd of dolphins, toying with ships; Zyneryn, Gale-Spinner, who rides flocks of birds and creates tornadoes, and blows the sun across the sky with the winter wind; Zuhash, Fog-Mother, who forms clouds and mists, and the thunderclouds Sozark uses as his ephemeral castles; Queyth, Sand-Shifter, who shapes dunes and pushes the boundaries of her deserts; Quondur, Mountain-Raiser, who slumbers beneath the earth, every so often kicking in his sleep and causing earthquakes; Thyvyzyth, Fire-Wild, who dances his flames through forests and cities; Throshka, Heat-Bringer, who erupts the volcanoes she calls home, and magnifies the sweltering sun on long summer days.

#### The Enemies of the Gods

Authalax was not the only entity to arise from the Void.  One of the most powerful to find their way to the world is Maghyros, the Tyrant.  He views consumption by Authalax as the ultimate waste, wishing instead to enslave the dead as his own personal army.  To that end, he dispatches agents to the Bastion of Twilight to try to spirit away souls deemed unfit by Zamaz, bringing them to his own court, the Iron Tower, on the far side of the world, usually called the Underside.  If a mortal dies, and their soul is not ushered to Authalax by Unjor’s priests, Maghyros’ agents will take it instead for the Tyrant.  For this reason, a priest of Unjor rides with every mortal army into battle.  Travellers who must venture through dangerous lands alone will wear talismans bearing Mineyr’s or Unjor’s symbol (sometimes both), knowing it can help keep Maghyros at bay.

When Maghyros first came to the world, he presented himself at the Bastion of Twilight.  At first, the other gods were intrigued by this newcomer, whose intentions had not yet been revealed, and Vudrynn in particular was taken in by his ambition, and entered into a tryst with him, bearing him twins.  When Unjor discovered them, they flew into a rage, banishing the Tyrant and the newborn children.  Vudrynn had to serve penance by living as a mortal for one year, after which time Unjor forgave her and let her return to their court.  During her exile, she taught mortals many new methods of deceit, and gave them the gift of greed.

Maghyros’ children are his most trusted lieutenants.  The sister, Beldryd, Spirit of Slaughter, often follows Evolga, driving mortals into bloodlust, encouraging them to kill often, and to relish destruction.  Her weapon of choice is a barbed chain ending in three cruel knives, that she swings across the battlefield; the barbs cut into her own hands, and she is always depicted with blood-soaked fists.  Rogue priests of Authalax, and other serial killers, are often said to be possessed by Beldryd.  The brother, Bexx, Spirit of Undeath, anchors the souls of the dead to their physical bodies, forcing them to walk the earth as servants of the Tyrant, denying Authalax, and perverting Mineyr’s gift.  Unjor views this as an abomination, and their priests are tasked with finding these tormented souls and releasing them.  Unjor will only allow a soul to return to earth if it has already been deemed worthy of the Silver Halls by Zamaz.

The spirits of the void are many, most nameless, a small few intensely powerful and ancient.  Thousands of them congregate around the Iron Tower in the Rusted Wastes of the Underside, fighting each other for souls stolen from the Tyrant.  At times, the more powerful of these may cross the Worldedge Mountains and invade the world in force, taking whatever souls they can claim, but they are inevitably driven back, either by the might of the gods, or their own infighting.  A small number have invaded several times, and been given names by mortal chroniclers, such as Xevelak the Defiler, Onytor the Glittering, Faulgard the Three-Headed Mongrel, and Ashykoth the Poisonous Shadow.

#### A shortened version of the Codices:

While it is all and well that the Codices are representative of actual stories in the world of Uyn Ajra, it is a rather long set of stories and poems. The shortened version is as follows:

The first god was Death.  In the endless void, there was nothing to sate her hunger, so she created a world, and populated it with life.  When the world had ripened fully, she took her harvest, leaving it barren.  Over and over she made, consumed, and remade the life of the world.

One day, the day before she was to harvest life once more, a mortal man approached her, begging for an audience.  Curious, she indulged him.  “What do you have to say?” she asked.  “I ask that you stay your hand, O Death,” said the man, “and let us live in peace.”  Death laughed coldly, and asked, “Why should I do this?  Your race exists to feed me.”  Thinking quickly, the man said, “If you take us all, you will soon become hungry again, and need to make the world anew.  This will take much of your strength, and you will be eternally hungry.  If you spare us, we can multiply a thousand fold.  Then, even if you take only the oldest of us to feed on, you will never go hungry again.”  Death considered this, and said, “Very well, I will do as you ask, though I cannot promise to limit myself only to the old.  I will take as it pleases me, but your people will always bear fruit more quickly than I can harvest.”  The man fell to his knees, grateful.  Smiling, Death raised him up, saying, “For your boldness and your selflessness, I will make you my equal.  My hunger shall never touch you, and you shall be the Guardian of the Living.”  And on this day, Mineyr become the God of Life, and Death retreated halfway from the world, and became Authalax, the Collector.

Authalax and Mineyr sealed their bargain conjugally, and from their union came Unjor, the Halved, both male and female, Lord and Lady of Twilight, Patron of Transitions and Boundaries.  As soon as they were born, Unjor held apart their parents, forbidding them from being with each other.  From that day forth, Authalax and Mineyr could only speak through their child, who kept track of those that died, and ensured that the souls of the dead proceeded safely from their father to their mother.  Unjor keeps their mother fed, while not letting her hunger grow too ravenous.

On only one occasion did Unjor deny their mother.  A pair of twins, brother and sister, were both beautiful, the envy of all.  The brother, Vyll, was wise beyond his years and learned from every book, while the sister, Vudrynn, was cunning and quick with words, and able to win any argument.  One night, a jealous neighbor stole into their home and slit their throats while they slept.  When the twins came before Unjor, they tried to plead with the Twilight God, saying they had been taken before their time.  “My mother takes without reason,” said Unjor, “this is the way of things.”  “But please,” said Vudrynn, “if we are consumed by Death, all our talents will be wasted.”  “Indeed,” agreed Vyll, “it would not be bragging to say I know more than any living being; all that knowledge would be lost with me were I to simply die.”  Unjor considered this, for the first time indecisive.  To tip the scales in their favor, Vudrynn used her wit and charm to seduce the Halved One, offering herself and her brother as consorts to Unjor.  The God between Life and Death was bewitched by the twins, and finally accepted.  From that day forward, Vyll sat at Unjor’s right hand as God of Knowledge, while Vudrynn sat at Unjor’s left as Goddess of Lies and Trickery.  Authalax never forgave Unjor for this slight against her, and for their defiance created the first plagues and diseases and cancers, and Unjor has never tested their mother’s wrath again, knowing if they do, Authalax will surely reap the entire world.  And should any mortal try a similar trick, Vudrynn will be watching, to ensure they keep moving on toward Death.  Vyll and Vudrynn both still bear scars on their throats; Vyll conceals his with a high collar, while Vudrynn displays hers proudly, the neckline of her dress always below her shoulders.

Unjor bore two children for Vyll.  The first was Gymunda.  She was strong and broad, and used her father’s knowledge to use fire and force to tame the metals of the earth, fashioning tools and weapons, and became the Goddess of the Forge and Flame.  The second was Gylyxyan.  He was small and slight, and visited each of his grandparents in turn to learn the secrets of creation, commanding the arcane to obey his very thoughts, and became the God of Magic.  Both Gymunda and Gylyxyan taught their secrets to mortals, giving them the power to build great civilizations.

Vudrynn, in turn, bore two children for Unjor.  The first was Sorudra.  She was plain and earthy, and resented her cousins giving mortals gifts to reshape the world around them, so out of spite, took it upon herself to share her mother’s gifts of trickery and deception with the lower plants and animals, and became the Goddess of Nature.  She taught bears and wolves and lions to hunt and kill, she taught foxes and raccoons and magpies to steal and forage, she taught deer and rabbits to stay out of harm’s way, and she gave the trees and flowers strength enough to pierce through stone and overgrow anything made by mortals.  The second was Sozark.  He was quick and energetic, darting across the sea and sky, rending both with wind and thunder, and became the God of Storms.  He had no care for either mortals or nature, but still found himself enamored with Gymunda’s strength, and she found herself equally attracted to his energy, and they took each other as consorts, much to Sorudra’s and Vyll’s displeasure.  Unjor remained ambivalent, while Vudrynn was secretly pleased.

Gymunda bore Sozark two children.  The first was Evannu.  He was filled with so much fire and lightning, it shone out from him bright enough to blind all the other gods, as befits the God of Light.  Unjor had to intervene, tempering his glow by spilling it across the sky, creating the sun, moon and stars.  Faster even than his father, Evannu visits each and every star, causing them to twinkle.  He carries messages between the gods, arriving at his destination almost before he leaves.  The second was Evolga.  She was strong and fiery as well, but more grounded.  Unable to dart across the sky like her father and brother, she strode across the land, wielding in one hand a sword forged by her mother, in the other a whip filled with her father’s lightning, visiting mortal conflicts as the Goddess of War.  While she sees bloodshed as a viable solution to problems, she has decreed rules of engagement, and forbids war crimes.

Sorudra and Gylyxyan have also borne children, separately, though none have ascended to godhood.  Each set of siblings keeps to their own court: the Green Fey of Sorudra live in the primeval forest that is their mother’s home, while the Blue Fey of Gylyxyan are said to have a sanctuary in the stars.  The most powerful of each court are commonly termed “Fey Lords”, and they are believed to wander the world, granting boons or maledictions to mortals they deem deserving.  The Green Fey Lords are: Hoarthe, the Winter King; Hadlea, the Horned Lady; Felwed, the Lord of the Reeds; Fytherwyn, the Dragonfly Queen; and Thopfit, the Mushroom Spirit.  The Blue Fey lords are: Doredun, King of Beauty; Domythra, Queen of Music; Kollas, the Lord of Night; Kestra, the Lady of Dreams; and Nausylon, the Riddle Keeper.

Unjor also bore a single child by themself.  Zamaz was androgynous, like their parent, but while Unjor sits between, guarding the boundary, Zamaz represents equality and law, and is the most even-tempered of the gods, and the most rational.  For their demeanor, Unjor instated Zamaz as the God of Order, and all the other gods look to them in times of disagreement, and all obey their verdict.  Even mortals appeal to Zamaz, the Judge, praying for fair treatment, or a peaceful resolution to war - thus Zamaz must often intervene against their cousin, Evolga.

### **Codex Primus outline**

* Testament of Life and Death
	+ How Authalax created and reaped many worlds, and how Mineyr asked her to stay her hand, and was raised to godhood
	+ How Mineyr walked among the people and taught them how to treat wounds and take care of themselves and live longer lives
* Testament of Unjor
	+ How Mineyr and Authalax bore a child, who separated them, and ensures the passing of living to dead
	+ Unjor’s laws to the people, including the forbidding of necromancy, and the proper funeral rites
* Testament of the Twins
	+ How Vyll and Vudrynn lived and died
	+ How Vyll and Vudrynn seduced Unjor and took seats at their side, and Authalax’s wrath in response
	+ How Vyll instructed mortals to catalog their knowledge and write it down, and to keep libraries
	+ How Vudrynn taught mortals how to lie, and how to trick one another
* Testament of the Children
	+ Birth and purpose of Gymunda, Gylyxyan, Sorudra, Sozark
	+ Gymunda and Sorudra and farming
	+ Wooing of Gymunda by Sozark, Vyll and Vudrynn’s reactions, birth and purpose of Evolga and Evannu
	+ Birth and purpose of Zamaz
	+ Duties of Sa’alla, Ulyth, Dyroza, Eliazor within the Silver Halls
* Testament of Paeans
	+ Poetry in praise of the gods
* Testament of Sa’alla
	+ Sa’alla’s visitation by Mineyr, and conversion - she was a farmer - from the city of Kornutongul, which no longer exists, but may have been edgeward of Yakkalee
	+ Sa’alla’s initial preachings, which are rejected three times
	+ Sa’alla’s first followers, who she leads in an army, and her conquests
		- Breaks the handle off her scythe, names the blade Catechism
	+ Sa’alla’s rule and the Empire of Blood, and the ending of the Kingdom of Uld
		- Sa’alla sets aside Catechism when the dwarves give her the Nameless Blade, forged in blood, that whispers to her and allows her to defeat Uld
	+ Sa’alla’s establishment of the priesthoods of Authalax and Mineyr
	+ Sa’alla’s death, burial, and the fallout
* Testament of Ulyth
	+ Ulyth’s visitation by Unjor - they were abandoned as a child for being intersex, and Unjor revealed to them the holiness of their nature - lived in the city of Reyzn, which no longer exists, but may have been edgeward of Valka
	+ Ulyth’s preaching and miracles
		- Made a dry well full again
		- Stayed with a man on the brink of death by disease, and he walked again the next morning
		- Went to a great field that had been ravaged by locusts and caused it to come back to full fruit
	+ Goes to Hentor, ruled by Efsym Damad, a primitivist. Ulyth tells their followers the holiness of the city at the center of the world, and in a series of debates, converts the heathen king.
	+ Ulyth establishes the priesthood of Unjor, to be held in higher esteem than the those of Authalax or Mineyr
	+ Believing their work to be done, Ulyth says farewell to their followers, then asks a priest of Authalax to kill them.  After dying, all are amazed to see Ulyth stand and walk through the window into the sky, led by Sa’alla.
* Testament of Dyroza
	+ Dyroza’s visitation by Vyll and Vudrynn - he was a thief in Dorob (may have been edgeward of Duthryllaz), convinced by Vyll to become a scholar.
	+ Dyroza goes to the priests in the temple, and astounds them with his knowledge of the gods and Sa’alla and Ulyth.  Goes to the scholars in the library, astounds them with his knowledge of the world and history.  Goes to the queen, Kaygu Tek, in her villa and astounds her with his knowledge of statecraft and politics.
	+ Having the admiration of the queen, priests and scholars, preaches about Vyll and Vudrynn across the world, finally in Hentor, where he establishes their priesthoods.  Tells the people to respect the learned, and to be lenient to petty criminals
	+ Decrees on his deathbed that a great library of knowledge should be built, where a great river meets the sea, glorifying Unjor by being on a boundary, where an everflowing stream crosses it.
* Testament of Eliazor
	+ Eliazor’s visitation by the children - she was a priest of Unjor in Hentor, but raised a heathen in some other land (not specified)
	+ When she starts to preach, she is branded heretic, her being heathen-born is mentioned (a lot), but as she is brought to the scaffold, a vision of Unjor appears, vouching for her
	+ She establishes the other priesthoods, and lays out rituals for their worship, including the idols of Gymunda and Sorudra for farmers.
	+ She reveals the existence of the Silver Halls, and gives hope to those who fear death.  Reveals the roles of Sa’alla, Ulyth, and Dyroza in Zamaz’s court.
	+ Preaches into her old age, dies of a heart attack while preaching. Bystanders see her spirit taken by Sa’alla.  Her role in Zamaz’s court is stated at the very end.

### Codex Antithetus outline:

* Testament of the Tyrant
	+ Role of Azyvor in Zamaz’s court.
	+ How Maghyros came to the Silver Halls, and charmed the gods.  The Green and Blue courts are mentioned as children of Sorudra and Gylyxyan, respectively.
	+ How Maghyros seduced Vudrynn and engaged in a tryst with her.
	+ The birth of Beldryd and Bexx, and Unjor banished them, Maghyros, and Vudrynn
	+ Vudrynn’s exile as a mortal
* Testament of Underkin
	+ Description of the Underside and the Iron Tower
	+ How Maghyros steals and enslaves souls, and the importance of funeral rites
	+ How Bexx is responsible for undeath, reiterate importance of funeral rites
	+ How Beldryd follows Evolga and causes violent madness
	+ Naming of the great other Underkin
* Testament of Inij’ran
	+ Inij’ran’s visitation by Azyvor the Scribe, revealing the nature of the Tyrant and his children - he was an Asphodean shepherd from the Underside who had seen the Iron Tower but did not know its significance
	+ Inij’ran travels topside with his family and begins to preach.  He is found strange but charismatic, but doubted.
	+ Inij’ran is confronted by a priest of each god, starting with Zamaz and ending with Authalax, performing a miracle each time.  These become his disciples, including Aluthiar, the priestess of Unjor.
	+ Inij’ran travels to Hentor, and speaks to his disciples of the proper prayers and rituals to keep the Tyrant and his children at bay.
	+ The high priest of Unjor, who was false, travels to Hentor, saying it is to test Inij’ran, but really wants him to be executed as a heretic.  When the order is given, Sa’alla comes to earth and takes Inij’ran bodily to the Silver Halls before he can be killed.  The priest resigns in shame, and Aluthiar becomes the new high priest of Unjor.
* Testament of Aluthiar
	+ Takes the form of a letter to the other high priests at the time
	+ Reiterates Inij’ran’s message, and the importance of acting quickly to incorporate it into dogma
	+ Aluthiar reveals Inij’ran’s role in Zamaz’s court
	+ Calls for the construction of a grand temple of all the gods to be built in Hentor
* Testament of Augury
	+ The disciples of Inij’ran gather again, and are visited by Inij’ran, Sa’alla, and Ulyth
	+ Inij’ran predicts that Vudrynn will return to the Tyrant, who will reign triumphant
	+ Sa’alla predicts that Authalax will consume the world
	+ Ulyth predicts that Authalax’s hunger will be sated, and death will be no more
	+ The disciples ask which end will happen, and they say that depends on the piety of mortals
	+ They all say that in the future there will be a great test of faith, which the world will fail, and only in recognizing this will they be able to pass a second test

### **Heresies**

There are certain beliefs and practices that are forbidden by the Duodex Orthodoxy.  While there are many of these, there are four that are considered the Great Heresies.  These are:

* The Zorusian Heresy - named after the false prophet Zorus, who asserted that the fey lord Doredun had ascended to full godhood.  While that alone is considered heretical, also included is the belief in a world without borders, kings, or castes, where all peoples are equal and free, and never at war.  This latter set of ideas is more troublesome to the various world governments, rather than the Orthodoxy.
* The Myriadite Heresy - belief in worlds aside from Uyn Ajra.  The Orthodoxy maintains that Uyn Ajra is the only world that Authalax created, for the Collector would have no need of excess extras, and the Codices do not mention any others.
* The Primitivist Heresy - belief in the supremacy of the elemental lords, often including a disbelief in the true gods.  This heresy is firmly entrenched in Odey Twun, but can also be found in rural, edgeward regions.
* The Cult of Bexx - named after a shadowy organization that is believed to worship the Spirit of Undeath, which may or may not actually exist.  The name is often used to refer to necromancy in general, which is considered to be the gravest sin possible to commit, and accused necromancers are often also accused of being members of the Cult.

There are also several lesser heresies, such as the Chronogyre, which posits that two twin spirits that live within the disc of the world control its turning, with one speeding it up and the other slowing it down, or the Denial of Tyranny, which rejects the Codex Antithesis and the existence of Maghyros and his children, a common belief among established Satyr communities, who prefer to call their belief Araroftom, and believers Araroftoq.  In addition, the various traditional beliefs of Sylvestrans, Saurians and others are also seen as intrinsically heretical, including Omincredo, a pantheistic informal religion that believes in the divinity of every spirit of every culture, which is most prominent in the dragon city of Hakhdru.  These are still seen as contrary to Orthodox doctrine, but are not viewed with such seriousness as the Great Heresies.

 **The Fey Lords**
*Blue Court*: Domythra • Doredun • Kestra • Kollas • Nausylon
 **The Elemental Lords**
 **The Greater Enemies**
Maghyros • Beldryd • Bexx • Ashykoth • Faulgard • Onytor • Xevelak