Cups

The structure of the Questing Quaff leaves a lot of time for characters "between jobs" or in the spaces between sessions. As a result, we have a few guidelines for things your characters are and are not allowed to do during this time.

**CUPS** stand for Civilian Utility Points and are a resource mechanic we use to simulate what your character does between adventures. You earn CUPS at a rate of 3 per hours played in the Quaff, and you can spend them in many different ways, with more options being added. CUPS are kept as a common pool among all your characters. We keep track of everyone's CUPS amounts with a discord bot called "Points"

Your CUPS may be spent in a multitude of ways, as detailed below.

## Learning

You can spend CUPS learning languages, instruments, artisan’s tools, and more.

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*You must already be proficient in the tool to spend Cups in this way

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## Working

You can spend CUPS working to earn gold with a skill or artisan’s tool you’re proficient or have expertise in. Each day spent earns you gold equal to 1d20 + your modifier in the chosen skill or tool.

You roll the dice adding what you are rolling for and then write an entry in the #Cups-log channel, detailing how many CUPSyou spent, how much gold you earned, and which character did the work.

## Training

You can spend CUPS on training to earn XP for your chosen character. The amount of XP you gain is based on your characters current level.

To do so make a post in the #cup-logs stating your character, their level, how many CUPS spent, and how much XP they've gained

Character Advancement

## Purchasing/Building A Home

Your character may purchase or build property. For more information on this system, see the Housing page.

## Learning Spells

If you are a wizard, or a warlock with the Book of Ancient Secrets, you may use the compendium of spells to copy into your spellbook.

Adding spells to your own spellbook costs: 50gp and 2 hours per spell level. Spells under your chosen school of magic, if applicable, gain discounts accordingly.

To transfer a spell from yours to another, be it a back up or the public spellbook. It does take 1 hour and 10 gp per spell level.

For copying spells, 1 CUP equals 10 hours.

## Crafting

Items take half their gold cost to craft. When crafting an item you can either craft up to your crafting modifier worth of gold in items per day, or it takes the amount of Cups shown on the chart below. Whichever one is lowest. You need to be proficient in a relevant tool in order to craft something.

 Armor
 Adventuring Gear
 Arrows (20x)
 Tools

We also have homebrew mundane weapons that can also be crafted or purchased in this way.

Whenever you want to acquire an item made out of non-standard materials, the price is doubled because of the difficulty to gather and work with unorthodox materials. If on any adventure you stumble upon the materials needed (amount needed represented by 2 times the material price of the item you want to build it into) then you can craft or pay somebody to craft the item for the normal crafting cost. A different tool may also be required to craft the item, such as woodcarver’s tools for an armor made of ironwood, or leatherworker’s tools for an armor crafted from the scales or carapace of a mighty monster.