Timeline

Dates on Xenosea are tracked in solar years since the colonists' arrival on Xenosea, noted as AL (after landing).

## Before Settlement

**-70 AL**

In response to worsening environmental conditions on Earth the New Start Project is founded. The goal of this project is to scatter humanity across the stars in an attempt to gain new homes and a future for humanity.

**-50 AL**

The fifth colony fleet in the New Start Project departs Earth for a star system thirty lightyears away that appears to have a Earth-like planet. The colonists name this system Ealam Jadid. The fleet consists of four sleeper ships carrying around 3,000 colonists each and a maintenance crew of about a dozen, each ship is sponsored by one of the great powers of Earth.

**-20 AL**

The Mutiny of the Captains - The maintenance crews of the colony ships deliberately sabotage communication with Earth.

**-10 AL**

Long ranged scans reveal that the colonization target is inhospitable. It more closely resembles Venus than Earth. The ships do not have enough fuel or supplies to change destination, so the fleet continues.

**-2 AL**

The colony fleet arrives at Ealam Jadid and begins a desperate search for supplies. Around one of the system's gas giants they find an icy moon with a subsurface ocean. Expeditions begin visiting the moon to retrieve needed materials.

## First Century

**0 AL**

The first surface colony on the moon. The maintenance crews begin waking up colonists. An expedition to the subsurface ocean discovers alien life, and indications of mineral deposits on the seafloor.

**9 AL**

The first seafloor colonies are founded, with each colony ship founding one. By now all of the colonists have been woken up and are living on the moon.

**30s AL**

The colonists have begun calling the subsurface ocean Xenosea. By now there are 8 seafloor colonies.

Long distance underwater trade routes have been established, surface access is becoming more and more rare.

**40s AL**

The colony ships have been stripped for parts and abandoned. Colonists no longer travel to the surface.

**60s AL**

The first recorded incident of piracy in Xenosea occurs.

The last of the original colonists dies.

**70s AL**

Border conflicts between Newhome and Neorus.

**80s AL**

The Prosperity Union is created between Newhome and some neighboring colonies.

**90s AL**

The first true battlesub is launched in Neorus. The other colonies follow shortly afterwards with their own designs.

Various superstitious beliefs have consolidated into two major faiths: the Redeemists and the Havenites.

## Second Century

**110s AL**

Scandia buys out the nearby Newst colony.

**150s AL**

This is the technological "low point" of the colonies. Ever since initial settlement the colonists had gradually been losing access to advanced technology and techniques that they could not support with their limited population and industrial capabilities. Past this point new techniques and knowledge is discovered, albeit very slowly.

**180s AL**

Neorus reaches its greatest extent.

## **Third Century**

**220s AL**

The formerly united colony of Principality splits into the Baryth Principality and the Falmek Principality.

**240s AL**

The Bloodreef War is waged between Neorus and Scandia.

**250s AL**

The Prosperity Union becomes the Hudson Republic, uniting Newhome with several of her child colonies.

**280s AL**

Several Neorus colonies split off to found the Holy Rus, a theocratic autocracy based on the Havenite faith.

**290s AL**

A succession crisis in the Falmek Principality results in the colony splitting into the Falseem Principality and Merek Principality.

## Fourth Century

**320s AL**

Holy Rus conquers the Neorus capital of Koronygrad, causing a split in the remaining Neorus territory. This begins a bloody and complicated series of civil wars.

**380s AL**

Holy Rus finishes their consolidation of Neorus territories, effectively ending the Rus Civil Wars.

## Fifth Century

**430s AL**

The last child colony of Newhome agrees to join the Hudson Republic. By this point most colonies are part of a large political block.

**480s AL**

The Great War is fought, as Holy Rus attempts to continue their expansion west into the mostly Redeemist Hudson Republic. Scandia joins Hudson in the war against Holy Rus.

Both sides court the Principalities, with the Falseem and Merek principalities joining Holy Rus, and the Baryth principality joining Hudson. This leads to a bloody civil war in the principalities that sees the Baryth lose all of their holdings and presumed to be utterly destroyed.

Holy Rus eventually loses the war, however, and is broken up into many smaller political groups.

Avsi is bankrupted by the war, and asks Scandia for assistance. Scandia buys Avsi's debt, and the two colonies merge to form Svandav.

## Sixth Century

**510s AL**

The Sherrifs is established to counter rising piracy in the wake of the Great War.

**530s AL**

The Hudson Republic fights a civil war, which ends with the Republic intact, but important reforms around the rights of minor stations.

**550s AL**

The Rus Reformation crisis, a series of conflicts and proxy wars as Novarus begins consolidating former Holy Rus stations.

The Hudson Republic begins forming their now iconic Minisub doctrine.

**590s AL**

The Pirate Wars are waged in the unclaimed territories, the information that filters into the colonies is fragmentary at best.

## Seventh Century

**600s AL**

A fanatical group of Redeemists launch attacks out of the unclaimed territories, launching what they call a "Crusade against the unrepentant." This crusade cuts through Scandav and deep into Novarus territory.

The Hudson Republic sends forces to Scandav and Novarus to assist, prompting a flanking attack by the Crusaders at the Hudson station of Nerva.

The crisis ends with the crusaders trapped in two stations along the former Scandav/Novarus border. A negotiated peace results in the Treaty of New Stockholm. The crusader holdouts become the new nation of Gennis.

**670s AL**

Larcie station, on the eastern edge of Scandav suffers a total infestation of Infectious Thread. The whole population dies, and the station is quarantined.

**680s AL**

The Shadow War begins.

Modern day.