Dragons

Dragons are one of the most well-known creatures found on the land of Mystopia. Every dragon in Mystopia (with the exception of Primehorns) are descendants of two or more of the Dragon Mothers. These legendary female dragons lived during the time of the Treble siblings, and are the "origins" of modern dragons.

Dragons aren’t divided into strict breeds, unlike griffons, but every dragon's ancestry can be traced to the six Dragon Mothers. Dragons are able to read the special indents and slashes on the undersides of their feet to identify the Dragon Mothers' they are descendant from. Some dragons can also read the indents on dragon tongues, which also show the dragon's ancestry.

## Appearance

In all of Mystopia, there are no two dragons who look alike because of the vast differences between the Dragon Mothers. A dragon can be related to as little as two of the Dragon Mothers, but another could be related to all six, just as easily.

Below is a list of all the possible qualities humans can use to identify which Dragon Mothers' a dragon is descendant from. The more qualities a dragon has to one specific Dragon Mother is the easiest way to figure out who the dominant Dragon Mother is in their genes and family history.

*Note: Even if a dragon has a slight physical trait linking it to a Dragon Mother, that counts as one of it's ancestors. The following guide is fairly vague, and is used only to get a rough idea of a dragon's ancestory. Some dragons may have developed combinations of multiple traits (i.e bat-like Estrella wings that can also set on fire like Dusk). When reading the following guide, each of the ten physical traits account for 10% of that Mother's blood.*

### Mother Estrella

##### Temperments/Personalities (seperate from physical traits)

*Note: All dragons are different in terms of their temperments and personalities, but many of their traits are gene-based. Remember that not all of these traits may apply to a dragon descendant from Mother Estrella, and are common, yet proven, stereotypes.*

Descendants of Mother Estrella tend to be a little mentally slow, with reduced reaction times. Since they tire fast, they are known to be avid sleepers. Most descendants of Mother Estrella have a very short temper, often losing their calm over the smallest inconveniences.

##### Body type + General size

Descendants of Mother Estrella may be very, very large, and grow up to alarming heights. They are built bulky with thick legs, medium-length necks and rather short tails. While they are very hard fighters, they tend to tire out fast because of their massive size.

##### Head

Descendants of Mother Estrella have large and blocky heads. Their eyes are generally dark. One of their most defining traits are horns, in any size and shape.

##### Mouth

Descendants of Mother Estrella have poisonous fangs that come in a variety of lenghts. Most are small, staying within their mouths, but some may have fangs so long, they appear like tusks. They also have unnaturally long tongues which shoot of their mouth at a rapid pace, usually used to grab running pre

##### Spine

Descendants of Mother Estrella have lethal poisonous spikes lining their spine. These spikes are triangualr, with some dragons having sharper points than others. These spikes start just after their shoulder dips and end just before their tail starts.

##### Scale or Skin type

Descendants of Mother Estrella have rounded scales that are packed tight together. These scales curl slightly upwards as the dragon becomes elderly.

##### Scale colours

Descendants of Mother Estrella have scales in one to four different colours, all of which have to be darkened.

##### Underbelly

Descendants of Mother Estrella have a dark-coloured underbelly which wrinkles as the dragon becomes elderly.

##### Wings

Descendants of Mother Estrella have very, very large wings that are dark-coloured and have a close resemblance to bats.

##### Claws

Descendants of Mother Estrella have massive claws that are lethally poisonous. The poison doesn't seep out, but whoever is scratched by these claws will eventually die of poisoning.

##### Tail

Descendants of Mother Estrella have medium-length tails that are thicker than most. The ends of their tails have a large, circular, boulder-like protusion lined with lethal poisonous spikes. These spikes only run down the middle of the circular 'boulder', so the dragon has the opportunity to hit enemies without poisoning them by swinging their tails side-to-side.

### Mother Lune

##### Temperments/Personalities (seperate from physical traits)

*Note: All dragons are different in terms of their temperments and personalities, but many of their traits are gene-based. Remember that not all of these traits may apply to a dragon descendant from Mother Lune, and are common, yet proven, stereotypes.*

Descendants of Mother Lune tend to be cool, calm and collected. They give of regal vibes, and are known to be very authoritative dragons. Many of the descendants of Mother Lune are nocturnal.

##### Body type + General size

Descendants of Mother Lune tend to be the second-largest in terms of size, only a little smaller than descendants of Mother Estrella. They are built upright, with long, girrafe-like necks and skinny legs with protuding bones.

##### Head

Descendants of Mother Lune have long, rounded snouts, the length of which is somewhere in the exact middle of those descendant of Mothers Alba and Senja. Their teeth are generally very sharp, and their tongues are pure black. Sharp, icicle-like spikes line their heads, most prominent around their forhead and cheeks. Below their chins may be a dangling, curled string of skin, almost like a beard.

##### Mouth/Power

Descendants of Mother Lune can emit three different types of ice from their mouth. If they want their power to be at its strongest, they must be in a cold-enough climate to produce it.

1. The first is a simple freezing fog. Descendants of Mother Lune can usually produce lots of this fog in a single breath, making it a good distraction. This fog, however, is not cold enough to kill, only to daze. When used in high concentrations in small spaces, however, this fog can have a dangerous effect.
2. The second, a deadly frost, activates either when the descendant of Mother Lune has it's victim in it's mouth (dead or alive), or when the victim is in close range. This frost, once in contact with skin, spreads quickly on the victim, burning their skin and leaving them in sheering pain. This frost does not do well on tough and thick scales. This frost can be used to preserve deceased pray.
3. The third and final is the 'cold' equivalent of fire. Descendants of Mother Lune can shoot what appears to be just liquid, but when this liquid comes in contact with anything, it hardens into pure ice. It can take only four or five of these rapid blasts for a dragon to encase it's pray in a complete block of ice.

##### Spine

The spines of descendants of Mother Lune have long and thin spikes that greatly resemble icicles. They start from the tops of their heads and end generally down to the tips of their tails. These spikes are longer and sharper near the top of the head and base of the tail. Most of these spikes are in cool, pale colours near the base, that become more transparent the furthur up they go, giving the impression of icicles.

##### Scale or Skin type

Descendants of Mother Lune have spaced-out triangular scales that are pointed downwards. These scales may be opaque or slightly transulent, with either a soft or sharp point. These scales raise slightly when the dragon is angry or distressed, but most of time, they stay flat against the dragon's skin. Beneath the spaced-out scales is soft, cool-coloured skin, which is fairly easy to pentrate.

##### Scale colours

The scales and skin of descendants of Mother Lune are found in pale, cool colours. Certain parts of the dragon, usually their snout, legs, wing tips and tails are darkened, but lighten when the dragon is in a warm climate.

##### Underbelly

Descendants of Mother Lune have slightly-shiny underbellies in colours that complement their skin and scales.

##### Wings

Descendants of Mother Lune have wings that appear to look like 'webbed claws of ice'. Most have five, long 'stems' or 'fingers' made from ice, the base of their wings, that extend from the center of their back. Thin yet tough, translucent skin, connects the 'fingers', acting as the wing's membrane.

##### Claws

Descendants of Mother Lune have narrow but long feet, with very sharp, curled claws.

##### Tail

Descendants of Mother Lune have powerful tails that are wide at the mantle and thin rapidly as they reach the tail-tip. The ends of these tails will be pronged, with a total of six or eight thin, icicle-like spikes on both sides of the tail. This 'pitchfork' tail is strong enough to impale most enemies.

### Mother Dusk:

##### Temperments/Personalities (seperate from physical traits)

*Note: All dragons are different in terms of their temperments and personalities, but many of their traits are gene-based. Remember that not all of these traits may apply to a dragon descendant from Mother Dusk, and are common, yet proven, stereotypes.*

Descendants of Mother Dusk tend to be fiery, vicious and power-hungry. They're known to be very resiliant, and power-hungry.

##### Body type + General size

Descendants of Mother Dusk are generally smaller than descendants of Mother Lune and Estrella, but make up for it in pure strength. Most descendants of Mother Dusk are very muscular, albeit short-limbed. They are built with wideset legs, like lizards, and very small necks.

##### Head

Descendants of Mother Dusk have smaller snouts with a notable, spiked frill.

##### Mouth/Power

Descendants of Mother Dusk can emit burning-hot flames when at top strength. If they are not, or choose not to, they can blow out thick smoke. Smoke is often seen coming out of their noses or ears.

##### Spine

The spines of descendants of Mother Dusk appear to be normal, but their entire spine can set on fire at will. This defensive tactic is most commonly used when an enemy attacks from above.

##### Scale or Skin type

Descendants of Mother Dusk have tightly-packed scales that are heat, fire and lava proof. These scales are warm to the touch, and when they come in contact with water, they will release steam.

##### Scale colours

The scales of descendants of Mother Dusk come in one or two bright, warm colours. Red, orange and yellow are the most common colour, with black often seen mixed in as freckles.

##### Underbelly

Most descendants of Mother Dusk do not have an underbelly; their fire-proof scales will cover their entire body. But in the uncommon case that a descendant of Mother Dusk *does* have an underbelly, it is a trait inheritated from a different Mother, and can never be fire proof.

##### Wings

Descendants of Mother Dusk have tall, upright wings, the tops of which are scaled like the rest of their bodies. The undersides of the wings, made from thick skin, can set on fire.

##### Claws

Descendants of Mother Dusk have large feet, with claws that can set on fire at command.

##### Tail

Descendants of Mother Dusk are specially unique in terms of their tails. Initially, the early descendants of Dragon Mother Dusk were born with stingers on their tails, resembling scorpions, just like Mother Dusk. However, near the end of her life, Mother Dusk unfortunetly lost the end-half of her tail for unknown reasons. But still needing to defend herself, Mother Dusk realized that, despite not having a stinger, the tip of her tail could set on fire, like her wings, spine and claws. She continued asexually reproducing, but all her new offspring were born with the same fire-tip tail as her. Now she had descendants with both stingers and fire-tip tails.

For this reason, while most descendants of Mother Dusk are born with scorpion stingers, some are born with a simple pointed tail, that can set on fire on command.

### Mother Senja

##### Temperments/Personalities (seperate from physical traits)

*Note: All dragons are different in terms of their temperments and personalities, but many of their traits are gene-based. Remember that not all of these traits may apply to a dragon descendant from Mother Dusk, and are common, yet proven, stereotypes.*

Descendants of Mother Senja

##### Body type + General size

Descendants of Mother Senja are on the smaller side, roughly more or less the same size as an adult pegasus. While they aren't frail, fighting is not one of their strong suits.

##### Head

Descendants of Mother Senja have dolphin-like snouts with large fins lining the top of their heads.

##### Mouth/Power

Descendants of Mother Senja have the ability to breathe underwater.

##### Spine

The spines of descendants of Mother Senja are lined with fins, most of which are shaped like widened triangles.

##### Scale or Skin type

Descendants of Mother Senja do not have any scales, only easy-to-pentrate skin.

##### Scale colours

The skin of descendants of Mother Senja come in a single, ocean-like colour, with shades of blue, aquamarine and turquioise being the most common.

##### Underbelly

Descendants of Mother Senja do not have a distinct underbelly.

##### Wings

Descendants of Mother Senja have delicate, shimmery wings shaped like teardrops. While they aren't the best for long-distance flights, these wings help descendants of Mother Senja when they swim.

##### Claws

Descendants of Mother Senja have wide, webbed claws.

##### Tail

Descendants of Mother Senja have very short tails, the ends of which are flippered like a dolphin's.

### Mother Aurora:

##### Temperments/Personalities (seperate from physical traits)

*Note: All dragons are different in terms of their temperments and personalities, but many of their traits are gene-based. Remember that not all of these traits may apply to a dragon descendant from Mother Dusk, and are common, yet proven, stereotypes.*

Descendants of Mother Aurora

##### Body type + General size

Descendants of Mother Aurora appear to be a cross between snakes and equines. Their bodies, especially torsos, are built very long long, neither muscular like descendants of Dusk, or slim like descendants of Senja. Their necks are as long as those of Lune; however, whearas the necks of descendants of Mother Lune stay upright, closely resembling girraffe necks, descendants of Aurora have very flexible necks, which can twist and turn like that of a snake. Their legs are built very similar to those of equines, but end with three-toed claws instead of hooves.

##### Head

Descendants of Mother Aurora have short snouts that curve upwards sharply. Towards the lower part of their head, and seeping into their spines, is a 'frill' made from hundreds of needle-thin, porcupine-like quills. These quills crackle with electricty. They can be quickly raised when the dragon feels threatened, or kept reletivly flat against the dragon's body when they are calm.

##### Mouth/Power

Descendants of Mother Aurora can electrocute whatever they catch. They can also shoot electricty towards others when within a close radius.

##### Spine

The spines of descendants of Mother Aurora are lined with the same electricty quills as their head.

##### Scale or Skin type

Descendants of Mother Aurora appear to have scales almost identical to those of Mother Estrella, but these scales are not only capable of sending shock waves to whoever touches them, but also have a reflective and shiny quality to them.

##### Scale colours

The scale colours of descendants of Mother Aurora can come in any colour imaginable. One of the most common traits of a descendant of Mother Aurora are their special iridescent scales. Most of these dragons have a base colour for their scales, and when under the rays of the sun, new colours are often seen shimmering over their bodies, creating a gorgeous display of beauty. Some descendants of Mother Aurora have the opposite of this; their scales glow with new colours in total darkness, and stay opaque in sunlight.

##### Underbelly

Descendants of Mother Aurora have underbellies that appear normal in daytime. But these underbellies glow in the darkness, usually a bright blue or green.

##### Wings

Descendants of Mother Aurora have dual-wings shaped almost like diamonds. The top ones are larger, longer and wider, with the smaller one tucked underneath. When flying, their wings vibrate like hummingbirds.

##### Claws

Descendants of Mother Aurora have three-toed claws at the ends of their equine-like legs. These toes can generate electricty.

##### Tail

Descendants of Mother Aurora have tails that often stick straight up into the sky, almost like descendants of Mother Dusk who have scorpion tails that curl upwards and hang over their heads. The ends of the Aurora tails have three, flat, diamond-shaped fins that are slightly translucent. These fins, which are deadly sharp, can also generate electricty.

## Personality

Dragons have a wide range of personalities, which solely depend on the dragon. While most dragons are shown to be nothing but violent, vicious and cunning in the eyes of humans, many are quiet and prefer to live in peace with humans.

## Mind Powers

While dragons may possess a wide range of unnatural powers as a result of the Dragon Mother they are descendant from, (i.e fire, poison, electricty), some dragons have Mind powers, which place them on an entirely different level than common dragons. Mind powers are genetic-based but not directly associated with a specific Dragon Mother, and come in four different levels of strength. If a dragon comes from a strong family with Mind powers, the chances of the dragon having a more powerful level of Mind power is increased.

##### Level 1 - "Mindreaders"

Dragons who are mindreaders have the ability to *read* the thoughts of any and all creatures, as if that creature is saying them outloud. But mindreaders can only *understand* the thoughts of their own kind, dragons. Any other thoughts they hear sound like useless chatter, just like unknown languages. Mindreading dragons can also telepathically send their own thoughts to other dragons.

Mindreaders spend many years of their lives training themselves to ignore and tune out the thoughts of everyone around them, and when needed, they can focus their power on a single dragon to hear their thoughts. They will eventually learn to block out all thoughts completely by the time they reach adulthood.

##### Level 2 - "Mindinvaders"

Dragon who are mindinvaders are a step-up from mindreaders. Unlike mindreaders, who hear the current thoughts of dragons as they think them, mindinvaders can *invade* a dragon's mind, hence the name. They can essentially rummage through a dragon's brain, accessing specific thoughts the victim had at specific times, or even specific memories.

##### Level 3 - "Mindforcers"

Mindforcers not only have the powers of the previous two levels, but can also *force* their victim to verbally confess anything, even against their will. Without breaking eye-contact, a mindforcer can entrance their victim, making them recount literally anything from their past, like promises they may have made or things they have done. Mindforcers can also make their victims reveal things that they hope or plan to do in the future. Their victims are unable to lie when asked questions during the time they are under the mindforcer's control.

If the eye connection between a mindforcer and their victim is forcibly broken without the mindforcer's consent, the victim will go into a coma-like state for at least a few days.

##### Level 4 - "Mindcontrollers"

The strongest Mind power that a dragon may be born with it mindcontrolling. Just like the name suggests, a mindcontroller can *control* any and all actions of it's victim. They can make them say anything, weather it's the truth or not, and make them do anything, including fight. They can do anything the previous three levels can, but unlike the previous three levels, they do not need to maintain eye-contact with their victim when controlling them. Mindcontrollers are so rare, they make up less than 1% of the dragon population in the entire history of Mystopia.

## Habitat

Dragons are spread out everywhere in Mystopia, but depending on their Dragon Mother ancestry, different dragons may live in different habitats.

## Diet

Most dragons are carnivores, and eat any and all creatures on Mystopia. Their staple food are pegasi, because of their abundance. Some dragon clans even hunt humans, though that is rare because of the defensive advancements humans have made over the year.

## Life Cycle

Dragons are reptiles, and are born from eggs, which range in a variety of sizes, shape, textures and colours. Dragon pairs can produce almost one egg every two years, though most dragon pairs keep gaps of three to five years between offspring. The average amount of offspring that dragon pairs have been found to have is four or five. A dragon egg takes roughly one year to hatch.

The average life expectancy of a dragon is between sixty to seventy years old, no matter which Dragon Mothers they are descendant from. Below are the terms given to dragons during different stages of their life.

**‘Hatchling’** from birth until three years old. (The vocabulary of hatchlings is minimal, childish. Most hatchlings start flying one year after birth, and start producing other powers, like fire or poison, when they are around two)

**‘Dragonling’** from three to ten years old. (In this stage, many dragons go through large grow spurts and discover hidden powers they had not noticed when they were hatchlings. In Sakardan, dragons older than eight are officially allowed in the army)

**'Young Adult Dragon’** from ten to twenty-five years old. (Over these fifteen years, the dragon is starting to mature and its skills are starting to fully develop. During this age-range, many dragons travel out of their tribe's territory and/or find mates.)

**‘Adult Dragon’** from twenty-five to sixty. (After a dragon reaches it's twenty-fifth birth, they are officially an adult, and may or may not already have offspring, depending on when they mate. The skills of the dragon during this large stage are the sharpest and most powerful. This is the height of a dragon's career)

**‘Elder Dragon’** is sixty+ (Many dragons start to get wrinkled scales/underbellies and creaky wings, the first signs of old age. Dragons in Sakardan's armies and dragons living in wild dragon clans are relieved from fighting duty after age seventy. Many dragons pass away once they near the eighties-nineties range. Many dragons hit their hundreds, and some even go to their one hundred and tens, though that is rare.

*Note: Dragons who have very strong genes from Mother Senja age slightly differently during the first few stages of their lives, as they transtion from sea to land. For more information, visit the page for Dragon Mother Senja*