recursal/Fanatic-Fandom huggingface dataset:
Jake Creen

Jake Creen was a space captain and adventurer during the ages of the Imperial Downfall and the Galactic Dawn. He is best known as the captain of the flagship of the ASF, the VSS Nabulon. He served in the ASF Navy during the ASF-K'adurbian War and the Vrox Rampage. After the war against the Vrox calmed, Jake became a privateer in the unstable galaxy that waned.

Jake Creen witnessed major turning points in recent galactic history, and played a major part in some of these. As Captain of the Nabulon, Creen played a key role in the waning weeks of the ASF-K'adurbian war and the subsequent period of Imperial Downfall.

## Physicial Appearance

Jake Creen is a 31 year old male causicaan male at the start of the ASF-K'adurbian War. He is averagely tall, standing at roughly 1,82 meters and having a mass of roughly 80 kilograms. Jake has a slightly circular head; light blue eyes and brown hair, falling back into his neck.

Due to being a starship captain, Jake exercises often to stay in shape, and is in good condition as a result of that. While fit, he is not particularly muscular or strongly built.

A promininent feature of Creen is his advanced micro tractor beam generator, replacing his left hand and lower underarm.

Creen has a deep voice, and usually speaks quite clear and articulated so people understand him well.

## Personality and traits

Creen was a competent leader and respected military tactician, being inspired by his mentor, Frank Cooper. Creen was fond of playing wargames and long-term strategy games. Jake was also interested in culture and history, especially the various cultures and histories from the various member species of the ASF. He had an extensive library on Human, Ursear and Vota history, and enjoyed going to colleges and conventions to discuss these topics.

### Relationships

Despite being a capable leader and having good social skills, Jake maintained few active relationships. These were mostly friendly or professional relationships.

## Appearences

* ASF: At War
	+ Part 1
	+ Part 2
* Galactic Dawn
Ward class

The Ward class was a starship operated by the Union of Sol and the Alliance of Systems.

## Overview

As humanity spread further across the solar system and the stars, including the duties of introducing the Votos species, it became clear that the UNE and the Union of Sol could not enforce all of its claims without the means to back it up. The Ward class was the anwser to growing piracy growing in the Jupiter planetary system and the exosystem colonies. The ship was little more than a Warp ring and engines strapped to a reactor core, with hardpoints for missile launchers and point-defense cannons.
4 star

## Rider Templates

To copy a template highlight from (here) to (here) by clicking and dragging and copy paste. Be sure to be in edit mode. Don't forget to remove the words here from your new content afterwards. Images should be centered and re-sized - double click on an image to access the advanced menu.

*here*

*here*

*here*

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6 star

> **All stats other than Level 1 are for awakened Riders (+). Abilities are unlocked by awakening twice (++).**
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> **6 Star Riders have the ability to use the D-Liver System to add extra abilities to the Rider. More information on the D-Liver system will be added as we learn the details.**
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> **Second abilities are accessed by swiping up on your Rider Card in battle.**
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> **Each of the 3 Rider 6 Star Battle Types (Fighter, Buffer, Healer) have a unique Extra Action that activates automatically randomly. Activation examples here.**
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## D-Liver Grades

Using D-Liver gives the same bonuses to your Rider's regardless of their level or awakened state. Below are the bonuses for each grade of D-Liver.

> Note: Due to the D-Liver system being a new addition to the game this information may not be 100% accurate
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### Balance Type

1. Base Stats
2. HP +182 / Attack +19 / Speed +7
3. HP +182 / Attack +19 / Speed +7
4. HP +182 / Attack +19 / Speed +7
5. HP +228 / Attack +23 / Speed +8/ GR Bonus HP +200 / Attack +20
6. HP +273 / Attack +28 / Speed +10
7. HP +273 / Attack +28 / Speed +10 / GR Bonus HP +200 / Attack +20

Total Boosts at final stage HP +1720, Attack +176, Speed +49

### Health Type

1. Base Stats
2. HP +310 / Attack +11 / Speed +7
3. HP +310 / Attack +11 / Speed +7
4. HP +310 / Attack +11 / Speed +7
5. HP +387 / Attack + 14 / Speed +8 / GR Bonus HP +500
6. HP +464 / Attack + 17 / Speed +10
7. HP +464 / Attack + 17 / Speed +10 / GR Bonus HP +500

Total Boosts at final stage HP +3245, Attack +81, Speed +49

### Attack Type

1. Base Stats
2. HP +110 / Attack +30 / Speed +7
3. HP +110 / Attack +30 / Speed +7
4. HP +110 / Attack +30 / Speed +7
5. HP +137 / Attack +38 / Speed +8 / GR Bonus Attack +50
6. HP +164 / Attack +45 / Speed +10
7. HP +164 / Attack +45 / Speed +10 / GR Bonus Attack +50

Total Boosts at final stage HP +795, Attack +318, Speed +49
Virdilio Cirdotos

Verdilio Cirdotos was a Ancilican male politician who was president of the Allied Systems Federation around 2271. He previously was a member of the Ancilicus planetary government and a member of the Federation Senate.

Cirdotos ordered and oversaw the initial construction of Helico Station after the Alakirane and the Minshiri joined the Federation. He was criticised by some Ancilicans for choosing Terran Orbital Construction to built the Helico station instead of Aurora Drive Yards. Furthermore, many Ancilicae believed that Cirdotos was pampering to humans in order to gain more voters for his re-election, and undermined Ancilican interests in the Federation.

After a lenghty court case over the rights of the Sirius Drive Project, the chief director of Terran Orbital Construction decided to honor Cirdotos for his work as Federation president and his contract with the company to construct one of the Federation's most important space stations by naming a new class of civilian starships after him, the Cirdotos class.
Demirel class

"Everything is connected to that damm drive now. Good that it ships its own spare parts."

## Overview

### Producer

Terran Orbital ConstructionZenMars Shipyards

## Tactical Data

### Small craft capacity

3

The Demirel class was a freighter class of ship produced by Terran Orbital Construction as a part of the Sirius Drive Project. The class of ship was meant to become a comtemporary to the Kieran class and the Sisyphus class freighters that were marketleaders within the Allied Systems Federation.

The Demirel could carry less freight than the Sisyphus, but was generally faster and had the advantage of being able to carry auxillary small craft in its small hangar instead of relying on external docking ports or on-site small craft.

The Kieran could carry less freight than the Demirel, and much less than the Sisyphus, but the Kieran class was the only legally armed dedicated freighter on the market for a long time, until the outbreak of the ASF-K'adurbian War and the mass selling of old warships by the Federation. The Kieran was also one of the faster freighters on the market. Still, the Demirel's lower maintenance costs and good carrying capacity and speed made it a worthy rival for the Kieran.
Wolfpack formation

4 Yaeger Escorts with a Nabulon light cruiser supporting them

Vishaap frigate

Atlas carrier

A **wolfpack** was a space naval formation in which several starships would group together to form a rapid attack force. This was a tactic often employed by the ASF, KSI, and later the TUS.

### Yaeger Wolfpack

The Yaeger wolfpack was a rapid strike formation often employed by the Allied Systems Federation in the ASF-K'adurbian War. This strike group often consisted of 4 to 5 Yaeger class corvettes, and a supporting vessel. This supporting vessel was often a ship of the Nabulon class, the Hermes class, the Vishaap class, or in rare cases the Atlas class. These supporting vessels often were tasked with coordinating the attack patterns of the wolfpack, while also providing small craft support or suppression fire.

The Yaeger wolfpack saw a lot of action in fleet movements against K'adurbian cruisers during the war. Due to the limitations of starship shield grids during that time period, assaults from multiple attack vectors proved lethal. While ASF Starfighters often had a difficult time dealing damage through the durable K'adurbian ship armor, the Yaeger's class Jazer beam cannon could provide the firepower to penetrate this armor. By swarming the enemy cruiser, weak spots in the shield grid could be exploited. These precision attacks would often deal critical damage to enemy cruisers.

The Yaeger pack was often countered by frigate wings, whose extensive medium weapon arsenals proved quite lethal to the fragile Yaeger classes.

###
Hexari class

## Tactical Data

### Armaments

2 large long range Jazer beam cannons (1x Port; 1x Starboard)12 dual medium weapon banks (6x Port; 6x Starboard)

### Defenses

Rotary shield generatorsCeramifiber hull armor

### Small craft capacity

4

**[Needs a rewrite]**

*The **Hexari class**, or the **Federation Hexagon Cruiser**, was a type of starship used by the Allied Systems Federation from the mid-23rd century through to the early half of the 24th century. The class formed the backbone of the ASF's navy for almost a century, after which it remained popular by companies and private owners.*

## History

*The Hexari-class was originally conceived as the main battleship of the Fill-the-fleet Initiative of the 2240's. Intended to be mass-produced and fulfill many roles, the shape of the ship became very geometrical.*

The most notable feature of the ship were its two large long range beam cannons. These powerful weapons required enormous amounts of energy to fire and were only found on dreadnoughts at the time of the design. The weapons had to be placed directly at the exhaust of the primary reactor of the ship to avoid overloads and catastrophic structural failure. Despite its initial problems, the cannons proved to deliver quite a punch.

*As part of the Fill-the-fleet Initiative, the ship was designed and produced alongside other ships of the initiative, like the Vidari class, the Vishaap class, the Hermes class and the Dunnac class. Goal of the initiative was to create standard ship groups that could operate independently, yet could combine to form larger groups. A Hexari's role in such a Tactical Group could range from command ship; battleship; to supply carrier or personnell carrier.*

*These ships were introduced in the ASF-K'adurbian standoff period, and saw a lot of action in the ASF-K'adurbian War and the following Vrox Rampage. After these conflicts, the class began to fall out of favor by the ASF Navy, and many were sold to privateers and companies. Other ships of the class were pushed to other branches of the ASF Executive Government, like governmental science divisions.*
Luna

**Luna** is a natural satellite moon of Earth, located in the Sol system. Luna lacks a atmosphere or magnetic field, making it inhospitable to any known sentient species. Luna's appearance in Earth's skies had caused it to be a major cultural and religious symbol in Human cultures. As of the mid-21st century, Luna is designated as a colony of Earth.

Luna is one of the most important industrial stations of the Sol system, due to its proximity to Earth and it's low gravity. Luna holds several of the largest metal foundries and shipyards in the Sol system, as well as some of the most extensive ground-to-orbit gauss-tracks to deliver cargo to lunar orbit.

Luna is also an important strategic holding for Earth, and boasts an impressive defensive network, consisting mostly of sensitive asteroid-spotters; missile launch systems on both ground installations and orbital satellites; and equatorial and polar heavy railgun emplacements.
Ursaarus

**Ursaarus** was the homeworld of the Ursear people and capital of the Ursear Republic. The planet orbits the star Saris and had a PDS of 8. Truth to its PDS, Ursaarus was highly developed and had many extensive urban areas and infrastructure spanning its surface.

The planet became uninhabitable after the Nova of Saris
Caldius class

The Caldius class was a line of starships developed by the ASF and employed by its Navy during the 2260's and was seen as a valuable addition alongside the Hexari class. The Caldius class was a multi-purpose cruiser and proved a capable combat vessel.

While there were quite a lot of Caldiuses active at the outbreak of the ASF-K'adurbian War, the war culled off a majority of these ships. The modern K'adurbian Siege cannons proved lethal against the Caldius and the class had little protection against these weapons. By the beginning of the Vrox Rampage, most Caldiuses were reassigned as heavy transports or were sold to private entrepreneurs and privateers.
Mars (planet)

Mars in an inhabited terrestial planet in the Sol System. Historically, it is the first interplanetary colony of humanity. It is an industrial powerhouse for the various human governments over the centuries.

## Overview

Mars is the fourth planet in the Sol system, and was visible to the humans of Earth since before their recorded history. As a bright celestial object, it held an importance role in numerous religious and cultural beliefs throughout history. For a time, humans believed that other sentient species would exist on the planet. After the development of rudimentary spaceflight, the planet was confirmed to be devoid of any noteworthy forms of life.

After humanity's first landing on their moon, Luna, Mars was the next candidate for human exploration. This eventually was realised when the first human outpost was established in 2032. In the two decades that followed, Mars was the destination for a great number of Earth's wealthy of brilliant, trying to escape a dying planet and the social chaos that ensued the planet. Some of these wealthy or powerful colonists eventually immigrated to Mars to escape persecution by the emerging United Nation of Earth for their crimes against the planet and humanity in general. With its emergence, the United Nations of Earth declared itself the lawful government of all humanity, including those living on Luna, Mars, or in the space around Earth. Martian humans held little interest in being governed by Earth, and sued for its independence for the decades that followed.

Despite resisting governance by the UNE, Mars had to give in due to the UNE's incredible economic power, which spread out into the Sol system over the course of the later half of the 21st century. Still, Mars developed itself as a technological and industrial powerhouse of the Sol system.
Chasseur class

The **Chasseur class** was a starship built by the Allied Systems Federation from the 2290's well into the 2340's. It was most prominently in service of the Federated Systems Navy. The Chasseur is often compared to the Yaeger class. However, the Chasseur excels more in defensive or supportive combat, whereas the Yaeger often takes on offensive roles. After both the ASF-K'adurbian War and the Vrox Rampage, the ship's service was diminished and was sold to various buyers. The Chasseur class did not support small crafts of any kind, and needed to dock with a space station or with a carrier ship to exchange personnel or materials.
Alakurs system

The Alakurs system consists of three planets, each with some surrounding moons. The most important planet by far is Alakurs, followed by Atrello and Ablu. The system is the home of the Alakiri. The system was part of the Allied Systems Federation as of 2284.

Alakurs' surface is largely covered by liquid water and islands, but non-water based species managed to build habitable cities under water and ports and airports on the islands. Alakurs' Capital City is Laki; it houses the Ministry of Social Affairs (MSA). While mining spots are scarce on Alakurs, the metal Tungsten is of frequent occurrence deeper underground. Two moons surround Alakurs, but none of these are habitable or cultivable.

Atrello is another water planet, but is non-habitable for Alakiri. The water on this planet is significantly warmer than the water on Alakurs, because of it's closer positition to Kurs. Although not liveable for Alakiri, Atrello holds the reputation of being a very popular planet to celebrate the Mid-Year Holidays among other species. The seven moons of Atrello house many different leisure activities.

Ablu is the smallest planet in the Alakurs System, but has an unique feature: it's surface consists of a three kilometer deep ice layer. Because of this, Ablu houses a rather morbid collection: the Museum of Galaxy Life. The museum collects all kinds of dead bodies and corpses, and stores them into ice chambers. Researchers then examine the corpses in order to research the progression of life forms. Beside the museum, Ablu houses some mines and minor cities. Extensive research is also conducted on Ablu's three moons: it is still unclear what they are made of.
Federated Systems Navy

Bersalis Interplanetary Forces

Votos Expeditionary Forces

The Federated Systems Navy (FSN) was the collective name of armed spacefaring forces within the Allied Systems Federation.

The FSN was one of the cornerstones of the foundation of the Federation, aiming to provide a reliable inter-species military that protected the interest of Humans, Ancilicae, Votos, and Ursear alike. The first parts of the FSN were formed from the military forces of the Alliance of Systems. These forces included the Aegis Solarum, the Voidia Royalis, the Votos Expeditionary Forces, and the Bersalis Interplanetary Forces.

## History

The FSN was immediately deployed by the first ASF President, Timothy Lowpeak, upon formation. This was to assist in colonization efforts of Concordia, among other colonies. The Navy was also needed to protect Federation interests against the Ursear Republic and the K'adurbian Stellar Empire during the 2220's.

In 2256, the Minshiri and Alakarine civilizations ask the FSN to guarantee the independence of the two civilizations in the case that the Nork Collectiveness would make aggressive incursions.

As of the 2290's, the FSN was put on relative high alert due to the increasing tensions between the Federation and the K'adurbian Empire. The Navy was eventually fully mobilized and deployed in 2311 during the first real war since the Navy's foundation, the ASF-K'adurbian War.

After the war, the FSN was deployed to counter increasing piracy and smuggling from the destabilized K'adurbian Empire.

The Navy was mobilised again during the Vrox Rampage. During this crisis, the navy was greatly culled. After the threat was eventually defeated during the Battle of Earth, it would take years and enormous investments to bring the navy back to a galactic force.

During the Nova of Saris, the FSN provided humanitarian relief to the Ursear Republic.
Spatial warp

**Spatial Warp**, or **Warp Drive**, was a form of both subluminal and faster-than-light propulsion. The propulsion worked by expanding and contracting space around a vessel and riding the resultant 'waves' of spacetime in a closed protective bubble. The protective bubble carries the vessel through these waves of spacetime. As such, the vessel itself does not actually move at all.

Earth's United Nations and later the Union of Sol used Subluminal warp technology in its Earth Expansion Vessel Program, as well in most of its other interstellar vessels.

Spatial Warp was usually created by the exotic material Qwerrium, which would naturally form distortions in spacetime when sufficiently energised.

Due to Qwerrium's natural aversion to high-gravity environments, Spatial Warp could only be utilised in low-gravity environments, far away from planets and stars. In the Sol System, Warp Drives could be reliably activated at distances greater than 1.7 AU from Sol. Similarly, active Warp Drives would shut down as a vessel entered this sphere of 'gravity lock'.
Varanasi class

"Ah yes. I've seen this one. It's called a Hermes, right?"

The **Varanasi class**  was a type of starship that was introduced in 2297 by Terran Orbital Construction as part of their Sirius Drive Project.

Unlike its predecessors of the Sirius project, the Varanasi focussed on the use of small craft by utilising its extensive hangar deck in its core module. Combining this extensive hangar deck with the minimal hangar facilities in the drive section, the ship class could carry a substantial amount of small craft that made the class popular as an improvised carrier. Mining corporations, pirates, shipbuilders, and scientific groups were enthousiastic buyers of the class.

As part of the Sirius Drive Project, the ship class benefitted from increasingly cheaper replacement parts and maintenance, as its modular drive section could be repaired much more easily than integrated starship drives.

The ship class became a more feared sight during Galactic Dawn, as various pirate organisations had acquired the ships and used them as mobile bases of operations. During this period, the ship gained the nickname of "Pirate Carrier". Ships of the class were refitted to carry armaments to combat corvettes and freighters of the time period.
Multistage modulator torpedo

The **Multistage modulator torpedo**, or **Modulator torpedo**, also known as the **Tricyclic torpedo** was a torpedo weapon that was originally discovered by the Deep Science Institute in 2305. The weapon system was Vrox in origin, but was later adapted to be used on the DSDF Vigilence, also in use by the Deep Science Institute. The weapon was used extensively by the Vrox during the Vrox Rampage and were eventually customised for use by the other factions in the galaxy years after the invasion. The weapon system was unique in that it could pass through shields and forcefields unhindered.

## History

During an expedition in 2305 by special forces of the Deep Science Institute in the Calypso Nebula, this weapon was discovered aboard a diasbled Vrox scout ship. As the Vrox were unheard of by any faction in known space, this dicovery was of great interest to the Deep Science Institute and the Allied Systems Federation. The discovery itself was kept top-secret.

After various tests, it was discovered that the Modulator torpedo could pass through any defensive shielding completely unhindered. The tactical advantage of such a weapon was quickly realised, and it became a high priority to replicate this weapon for regular useage in Federation fleets.

Despite being a high priority and receiving adequate funding and equipment, the Vrox technology proved difficult to crack, and even with the outbreak of the ASF-K'adurbian War in 2311 there was no way to reproduce the weapons. During this period of extensive testing, the number of remaining warheads had gone down to less than 20 torpedo's.

As the war progressed, the situation became increasingly bleak for the Federation. The K'adurbian fleets gained more and more ground and strated assaulting various Federation worlds like Ancilicus. Federation president Rotalia Laqo issued a executive order that 10 of the remaining torpedo's would be equipped on the recently refitted VSS Nabulon. She would personally join the armada to oversee the Battle over Netraxia. As this battle turned dire, the captain of the Nabulon ordered the usage of the weapons. The torpedo's first salvo crippled the thought-invincible space bastion Ty'Mal.
Newton class

## EEV-Newton Class

"The beauty of prototypes is that there is always room for improvement"

The Newton Class was an faster-than-light interstellar explorer vessel employed by both the United Nations of Earth and Union of Sol in the closing years of the 21st century and opening years of the 22nd century. The ships of this class proved to be a major cornerstone in establishing humanity's presence among the stars. The Newton class was developed as an addition to the fleet, alongside the operating Segan class and the new Archimedes class.

## Comparison with the Segan

In most regards, the Newton class was a direct upgrade to the previous Segan class. The Newton was constructed with a more compact habitat tube, which spun at much greater speed than the Segan's habitat ring. The Newton also had a more extensive sensor array and a more extensive hangar capacity for shuttlecraft and planetary landers. Finally, the Newton had a much greater Faster-Than-Light cruising speed than the Segan, due to its efficient hull profile.

These improvements did come along several downsides, however. The rapidly spinning habitat drum caused great hull stress and a severe internal coriolis effect, which required stamina and constitution from its passengers and crew. The constant hull stress meant that the ship was fragile when hit by micrometeorites. Another downside was the inferior capacity for both internal and external storage, due to the increased hangar size. This meant that the ship had to be resupplied much more frequently than the Segan Class.

## Use

Due to the makeup of upsides and downsides of the Newton class, most ships of the class were assigned to extended planetary survey missions, and rapid courier roles for both personell and material transports.
Military strategy

In the universe of **The Stellar Tales**, various forms of military strategy are used. Some of these strategies deal with offensive combat, others with defensive positioning. This page is a re-directer to these various strategies

## Space Naval formations

Naval formations were tactics employed with groups of starships in order to make their combat performance more effective.

* Wolfpack formation
* Hexari Tactical wing
Propulsion

Propulsion is a means to move an object from one place to another.

In The Stellar Tales, there are two types of propulsion: Faster-than-light propulsion (FTL) and Slower-than-light propulsion (STL, Non-FTL, or regular propulsion).

## Subluminal propulsion

Regular propulsion is the most common form of propulsion. This form accelerates or decelerates an object, but it can not accelerate to the speed of light (1c).

common used Subluminal propulsion methods are:

* Plasma Thrusters
* Electromagnetic acceleration
* Low-level Spatial warp

## FTL propulsion

Faster-than-light propulsion is needed for interstellar civilization to perform its daily functions. Faster-than-light speeds can be achieved in a number of ways.

* ~~Hyperdrive~~
* Spatial warp drive
* Wormholes
Pruis

**Pruis** *(in etwa "Prüis" ausgesprochen)* ist ein Charakter und ein Antagonist von der Siedler Serie. Nach Varg's Tod ist nun Pruis der Anführer der Barbaren. Jedoch hat Pruis nicht wirklich ein gutes Verhältnis mit Kerberos.

*Aussehen:* Pruis hat braune Haare und eine Halbglatze. Er trägt zwei Ohrringe und hat außerdem ein auffälligen goldenen Vorderzahn. Er trägt einen Fuchsmantel.

## "Getötete Personen"

* Pilgrim *(indirekt)*
* Sich selber *(indirekt, versehentlich)*
* Viele namenlose Personen

## Tod

### Getötet von

* Pilgrim *(indirekt verursacht)*
* Sich selber *(indirekt verursacht, versehentlich)*
* Brückeneinsturz

Pruis wollte verhindern, dass Pilgrim die Brücke sprengt, weshalb er Pilgrim angreift. Als Pruis von Pilgrim aufgehalten wird, wollte Scine die Bombe herunter schmeißen, jedoch war es zu spät, denn die Bombe explodiert. Alle drei werden zwar weggeschleudert, können es aber überleben, jedoch können die nicht mehr rechtzeitig von der Brücke gehen. Anschließend stürzt Pruis in die Tiefe.

## Auftritte

### Die Siedler Serie

#### Staffel 3

* "Das Verbündnis"
* "Ein neuer Krieg beginnt"
* "Die Entscheidungsschlacht"

#### Staffel 4

* "Die Opferung"
* "Ärger in der Schlucht" (Auftritt als Leiche)

## Anmerkung

* Pruis ist genauso kaltblütig wie Varg.
* Pruis ist der dritte Charakter und der erste Mensch, der nach einem Krieg verschwunden ist.
	+ Die anderen zwei Charaktere sind Varg's Wölfe Logan und Warg.
		- Später erscheint er wieder.
* Pruis ist der dritte Charakter, der von keinen getötet wird.
Helico Station

**Helico Station** is a large spaceport within the Terran System. It is known for being the largest and most important spaceport within the ASF. Helico Station is also home to the ASF Senate and ASF Council. It was the successor of the Terra Station. It was built by Terran Orbital Construction.

## History

Construction for a large spaceport was commisioned by President Virdilio Cirdotos in 2271, after the Minshiri and the Alakirane joined the ASF. The spaceport went into servico on September 3rd, 2278.

In 2309, the Senate, which resides on Helico Station, was seriously damaged at the Massacre of Helico Station. Other parts of Helico Station where damaged as well. President Rotalia Laqo commissioned an extensive renovation programme.

Helico station was a vital instrument in the Battle of Earth. During this battle, the station used its armaments to delay the Vrox invaders and give Earth time to ready its nuclear arsenal. Helico station was destroyed under the heavy fire of the Vrox warships.

## Functions

Helico Station houses several functions:

* Helico Port
* Alliance City
* ASF Senate
* ASF Council

For futher details, please visit the individual articles.
Event - 10/12/2017 - Threat of Creeping Control

### Event Overview

Score ranking event. During this event players will face off against stage rivals, Kamen Rider Dark Kiva & Kamen Rider No. 4 who will become stronger with each successful attempt. As stages are cleared players will begin to collect event items, Giant Robo wreckage and No. 3's muffler. There ae also Rival Killer emblem pieces, Rival Killer Material and Rival Killer Chip; these can be converted into Rival Killer emblems in Item Creation and leveled up in Item Empowerment. Giant Robo Wreckage can be exchanged for 5star Kamen Rider No. 3 in the Gasha menu, Kamen Rider No. 4 can be earned as part of ranking.

### About event exchanges

After collecting 350 wreckage and 50 mufflers you can exchange them for a Kamen Rider No. 3 card. You may also collect 3 additional No. 3s at 950 wreckage and 150 mufflers for use as Rank Up materials. After reaching Rank 4, No. 3 will become available for Super Awakening to Rank 5.

This unit is a reprint from the previous event "Awaken yourself V3! Get back the stolen power! People who don't get it, by all means, get it!"
The following items are available in the event exchange, found in the Gasha Tab under Compensation Exchange:

* Compensation exchanges are possible until 12:59pm on 10/26/2017. After which all Robo wreckage will be removed from the player's inventory, mufflers will remain.

### Event Ranking Rewards

Players who earn the most points and rank within the top 1000 will be eligible for a Kamen Rider No. 4 card with additional rewards. Players who place on repeating digits (e.g. 1111 to 9999) will be rewarded with one Kamen Rider No. 4 card. The following are the reward tiers.

High Power Stone x1
Kamen Rider No. 4 x4
High Power Stone Fragments x80
Kamen Rider No. 4 x3
High Power Stone Fragments x80
High Power Stone Fragments x60
High Power Stone Fragments x40
High Power Stone Fragments x30

### Event Unit Details

Deal 1400% damage, Force type, to 2 random enemies.
Leader Ability: Those seeking victory
In the Battle Rush state, Force type units receive a 30% attack buff, medium chance to negate enemy knockback abilities.
Ability: Kamen Rider's history… will not be erased!

Deal 2100% damage, Force type, to 2 enemies, these enemies will be stunned for several seconds.Leader Ability: The 4th modified person
In the Battle Rush state, Force type units will receive a 40% attack buff, a 10% Finisher buff, and a target penalty of -1 for units who can attack more than one enemy simultaneously.Ability: My name is… Kamen Rider No. 4!

### Login Bonus

As part of the event, users will receive a gift at the beginning of each day (4am JPN time.)
Lambda class

"Can it shoot? Then fire already!"

The **Lambda class** was an experimental cannonship in service of the Federated Systems Navy and property of the Allied Systems Federation during the Vrox Rampage. The Lambda class was a variation on the mainline Excalibur class tactical cruiser. The Lambda was essentially a flying cannon. The ship was built up from the same type of siege cannon that the Excalibur housed, as well as shield generators, a power core, and engines. The siege cannon was one of the few effective weapons the Federation had against the Vrox. By building the Lambda, these cannons could be put on the battlefield faster and cheaper than with the expensive Excalibur class.

The ship was absolutely bare-boned with only the essentials for functioning. The vessel was controlled from a small control bridge on the dorsal side of the primary hull. This bridge had a rear landing platform where a single shuttle could dock. The ship was protected by exposed shield generators to make them as efficient as possible. Since the vessel had only the most minimal armor plating, the vessel relied on its shielding. Likewise, the main reactor was relatively exposed, being protected only by its primary housing in the aft sphere. The engines, shielding, and the primary cannon were all directly linked to the main reactor, while the bridge module was powered by local micro-fusion generators and excess heat from the reactor.

These direct links to the main reactor made the ship systems quite powerful. The cannon was optimized for longer-ranged shots than its Excalibur counterpart. The shield generators could enter an overdrive, in which the generators were pushed to their absolute maximum. This increased shield strength significantly, but flooded the surroundings of the ship with lethal radiation and could overheat the generators, causing them to melt. Likewise, the engines would pack quite a punch for their relative size.

Due to the minimal protection the vessel offered, and the minimal safety standards of the various ship systems, this vessel was quite fragile and needed constant protection from the enemy and itself. If its shields were breached, you wouldn't need much to cause devastating damage to the vessel.

Very few people wanted to serve on these ships. The minimal protection and the always imminent threat of enemy fire was not very encouraging. The crew that did serve on these ships often decided to wear hazard suits that would protect them from radiation. Some of the more protective crew members wore entire E.V.A. suits just in case the vessel would be destroyed.

Most ships of this class were built by Aurora Drive Yards, although some were built by ZenMars Shipyards.

After Vrox threat was over, production of these vessels stopped immideatly. The surviving ships were scrapped for materials, sold, or traded away.
Ancilicus (Planet)

**Ancilicus** (or Ancilicus Prime, or the Ancilican Homeworld)was an inhabited planet in the star system with the same name. The planet is the homeworld for the Ancilicae.

## Overview

Ancilicus' s home star is a small, dim red star. This makes the days on Ancilicus dim most of the time. The planet has a very slow spin. Due to Ancilicus' s slow spin, the nights and days are quite long. One complete Day/Night cycle is 574 hours long, or almost 24 days.

Ancilicus is a continental planet with active tectonics in the Ancilicus star system. It is the second planet within the star system and the planet has 2 major moons and 1 minor moon.

Ancilicus orbits its star on the more inner part of its goldilock' s zone, causing the planet to have quite high temperatures during the day. The planet holds a lot of water in large oceans, and the global humidity is quite high due to the warmth and the amount of water available. This makes it that a large portion of the planet is covered in rainforest and leaftree forests. The more dryparts of the planet still have savanna' s, and no large deserts exist on the planet. The poles of the planet recieve very little sunlight whatsoever, and are covered in ice due to the lack of external heating.

Ancilicus's active tectonics make for extensive archipelago' s and mountain ranges due to vulcanic or tectonic activity. Area's away from tectonic borders have calmer terrain and consist mostly of flat plains or gentle hills. Many mountain ranges are quite extensive and consist of mostly alpine terrain and climate. Mountain Kraa is the tallest mountain on the planet, with the peak being about 9.700 meters above sea level. The peak reaches into the upper atmosphere.

Ancilicus's surface is prone to vulcanic eruptions and earthquakes. Other "hazards" include severe rainfall near the equator.

## History

The planet was domineered by the only sapient species that evolved on the planet: the Ancilicae.

In Ancilican space-faring history, the planet served as the capital of their solar-system bound civilization. Later, when the Ancilicans joined the Alliance of Systems, the planet housed the capital of this interstellar state too. This position was later claimed by Earth when the Alliance was transformed into a Federation.

The planet was invaded at least once. The K'adurbian Military attempted to occupy the planet's capital during the ASF-K'adurbian War. This occupation force was eventually defeated without major consequences.

## Points of interest

Ancilicus Space Elevator - the only atmosphere-penetrating space elevator known to exist in the Galaxy. A gigantic structure towering on the equator of the planet. The space terminal ended in a extensive spaceport built on an anchored asteroid.
Valeris (Planet)

### Moons

Shares orbital cloud with 1 major companion: Elim.Shares orbital cloud with 17 minor companions

Valeris is the homeworld of the Votos species. The planet is an inhabited Tundra moon of the gas giant Zorim, with a varied landscape of mountains, tundra steppes, taiga forest analogs, and frozen seas. As of 2100, it is a member of the Alliance of Systems as a protectorate of the Union of Sol.

## Overview

### Orbital mechanics

Valeris is a terrestial moon in a star system with the same name. The planet orbits the gas giant Zorim, a green-colored Jupiter analog. Zorim in turn orbits the star Valae just outside the goldilocks zone.

While outside the goldilocks zone of it's parent star, Valeris is still a habitable moon due to a combination of radiation from its parent planet Zorim, geothermal activity, a thick atmosphere, and regular solar heating. Despite this, Valeris is still quite a cold planet, with a mean temperature of below the freezing point of water.

Valeris is tidally locked to Zorim with a orbital period of roughly 68 hours, or almost 3 Earth days. Due to being tidally locked to a gas giant, the day/night cycle on Valeris is different between the 'near' side and the 'far' side.

The 'near' side is mostly dark and frozen, but with two periods of clear daylights. Despite being dark for longer than the 'far' side, the nights on the 'near' side never get as dark because of indirect lighting from Zorim, which often redirects enough starlight to cast subtle shadows on the surface. Due to the radiation from Zorim, the night never gets as cold as on the 'far' side.

The 'far' side has a clearer day and night cycle, comparable to rotating planets. Both parts of the cycle are roughly 34 hours long.

Valeris is the innermost moon of Zorim, but shares the orbital cloud with a major companion, Elim, and 17 minor companions. Of these orbital siblings, Elim and 8 of the minor companions are prominently visible from Valeris's surface.
Places

This page contains a list of known places within the Galaxy.

## Allied Systems Federation

**Sol System**

* Earth
	+ Luna
	+ Helico Station
* Mars
* Jupiter planetary system

**Valae System**

* Zorim
	+ Valeris
	+ Elim

**Ancilicus System**

* Ancilicus

**Minshoro System**

* Minshoro

**Alakurs System**

* Alakurs

**Procyon System**

* Concordia

**Bersalis System**

* Bersalis

**Trappist System**

* Aneva (Trappist1-d)
* Tynan (Trappist1-e)
* Borealis (Trappist1-h)

Dopa Silar system, Sierra system, Goralis system, Eminiar system, Edicore system, Niobe system, Tau Ceti system, Rana Ardu system, Bato system, Pheben system, Sagitta system, Indri system, Cygni system, Orellius system, Portlolan system, Cadag system,

## K'ardubian Stellar Empire

### Darbu System

* Netraxia, the imperial capital and homeworld of the K'adurba
* Space stations
	+ Ty'mal Bastion

### Targus System

* Bontargi, Imperial industrial planet

Tanuga system, Regulus system, Arcturus system, Mawsay system, Detrian system, Oldoy system.

## Ursear Republic

### Saris System

* Urseario
	+ Ursus Orbita Station

Altair system, Cerold system, Engyl system, Hanos system, Loval system, Maxica system, Navek system, Tavor system, Turunt system.

## Bor Empire

### Mins'bori System

* Mins'bori

Xendu system, Sabux system

## Others

* Etadiri system, the Pirate Alliance system
* Disube system
* A'bellar system
* Ween system
* Narenda system
* Penthe system, home to the Penthe Wormhole
* Previus system, near the Penthe System.
The Simpsons World Tapped Out Wiki

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Guardian Angel Initiative

The Guardian Angel Initiative was a humanitarian and crisis response organization created and operated by the United Nations of Earth as an active emergency response unit in times of ecological disaster, which plagued Earth during the 21st and 22nd centuries, and continued to sporadically wreak havoc during the 23rd, 24th, and 25th centuries.

## Origins

The Guardian Angel Initiative was an expansion of the old CERF, UNICEF, and Red Cross programs that operated on Earth.

## Equipment

The Guardian Angel Program had a close working relationship with the Aegis Solarum, and had access to military vehicles when the need arose.

Aside from that, the Guardian Angel Program had an extensive standard fleet of vehicles at it's disposal. The most notable of this were three massive flight-capable ocean-liners that were stationed near developmental area's of the planet. These mobile command bases carried hospitals and emergency equipment to manage a natural disaster until the UN could assign a proper taskforce.

Each of these Oceanliners carried a fleet of transport helicopters and a garrison of both scouting, lumination, and transport drones. Furthermore, each oceanliner also carried a squadron of flight-capable 'rescue angel'-droids that could perform humanitarian aid in dangerous environments, such as in high-radiation zones.
Plasma Thruster

The Plasma Thruster is a common form of propulsion in the Galaxy. All major powers in known space use various forms of Plasma Thrusters as sublight engines as of the 24th century.

## History

Plasma Thruster technology was developed independently by various races of the Galaxy. For the longest time, Plasma Thrusters were effective engines when already in space, but were mostly useless in situations with high gravity or atmospheric drag. As such, Plasma Thrusters were often supplemented by additional forms of propulsion in various factions until the Alliance of Systems improved the technology. These newer Plasma Thrusters were capable of landing and taking off on planetary bodies up to 1.3g surface gravity, given that the atmosphere was not too thick. This development almost made the Ancilicus Space Elevator obsolete. Despite the technological progress, planetary landing was still an expensive and energy-intensive operation that was left to dedicated cargo lifter spaceships.

## Technology

The plasma thruster worked by spewing out superheated plasma from a fusion reactor. This plasma is accelerated by gauss rails to then be exjected in the preferred exhaust vector.

## Variations

Various Allied Systems Federation shuttlecraft make use of variable-geometry dual impulse thrusters (VGDI) as control engines. These VGDI thrusters could rotate in any direction in its socket. These thrusters could accelerate atmospheric gases instead of plasma and could therefor only be used in an atmosphere. Collectors on top of the engine could suck in gases. The gases would then be accelerated to very high speeds and be thrusted out on the other side, creating a powerful and clean way of propulsion.
Stellar Tales Wiki

## Welcome to The Stellar Tales

Welcome to the Wikia. The Stellar Tales is a collection of personal projects that play out in a common universe. Iconic things about this universe are its unique races like the K'adurbians, the Ursear and the Ancilicans.

## The Stellar Tales

The Stellar Tales are a collection of stories that follow several characters across different era's in the galactic stage. Each story is standalone, but some may influence or reference each other. These stories can be about anything that happens in this large and complex universe. Some adventures are small and personal, but some stories can detail some of the biggest historical events, and everything in between.

## Wiki status

As the wiki grows and grows, we are trying to structure thing nicely for easy navigation.

The wiki is currently undergoing restructuring as The Stellar Tales are receiving a lore overhaul. This might mean that pages may not be up-to-date anymore.

## Index

These pages serve as navigational routes to the various pages on the wiki. Completeness of these pages is not guaranteed as new pages are added frequently.

* Culture
* Events
* Factions
* History
* People
* Places
* Races
* Storylines
* Technology
* Transportation (temporary link)

## Restructured pages

The following pages have received their overhaul in lore and are considered to be up-to-date again.

* United Nations of Earth
* Vidari class
* Spatial Warp

## Featured Pages

These pages are the most extensive on the wiki. If you want to get a feel for The Stellar Tales, these pages will help you.

* Allied Systems Federation
* ASF-K'adurbian War
* K'adurbian Stellar Empire
* Ancilicae (Species)
* Vrox Rampage

## Recent Additions

These pages have been added recently and / or are in need of additions. Nevertheless, they provide nice reads.

* Spaceship - all various entries on this page
* Trade
* Planetary Development Scale
* Union of Sol
* Ursear (Species)
* Saris System
* Votos (Species) / Valeris (Planet) for information about the Votos
Frank Cooper

**Frank Cooper** was a major-general of the ASF military during the ASF-KSI War.

## Biography

### Early life

Frank Cooper was born while his father and mother were moving to Terra Station in 2268. As a child, Cooper was a bad learner: he even attended several summer schools on Atrello, while his parents took lenghty cruises on the seas of Atrello. After Cooper turned eighteen, he broke his relationship with his parents, mainly because of the parents being absent in most of his youth.

### Career

Cooper started his career as a clerk in the ASF Senate, but quickly moved up to party leader of the Liberal Party. In 2189, he switched to the military, and became very popular: not in the last place because of his unique sense of dry humour. Besides of writing some satirical plays, he also wrote some articles, critizing the outdated structure of the military. Following a major restructuring, he became the major-general on request of the new president Rotalia Laqo in 2210.

*More to be added!*

## Personality

Cooper was extremely fond of his privacy, thus resulting in a lot of speculation and unconfirmed 'facts'. The most persistant rumour was that Cooper was secretly married to both an Ancilian and a female human, but this debunked when official files of the ASF military were leaked after the Vrox Rampage. It was also confirmed in those files that he had a son with a genetic disorder that prevented the son to grow none but one large hair on his head.

Overall, Cooper was a quiet person, and very intelligent: he is best remembered for his negotiations with other nations in the universe.

### Relationships

Cooper was loyal to president Rotalia Laqo, even when it became apparent that she her own agenda in the ASF-K'adurbian War. He was also close friends with his apprentice Jake Creen.