recursal/Fanatic-Fandom huggingface dataset:
Drow leather armour

### Effects

+5 armourAlso, on a failed magic save, gain one memory charge, each of which gives +2 competence to saving throws against spells from that caster. Memory charges last one day or until rest. Maximum three charges per caster.

However, in sunlight, it becomes +1 armour and each memory charge gives only a +1 competence bonus.

The +5 Drow studded leather of memory (Drow leather armour for short) is a set of black studed leather armour looted from the nest of The Mistress in Mount Pillar. It is currently worn by Daggerface (since Episode 48).
Episode 03: But It's MAGIC!

Jimmy engages with the Kua forces in a measured and discriminate way

## Episode summary

The episode opens with the sneak attack of the invisible Deluvian troops on B'ob, The Party and Jimmy's Warbonders. Deluvian Leader heads off into the forest, while B'ob's men engade the Deluvians and Jimmy's men attack everybody, including The Party, because he's an idiot.

Volbo breaks free of the entangle spell in which he was ensnared last episode and charges into the frey. A halfling with a slingshot from Jimmy's band stops attacking the Illud to focus on the Deluvians, but Jimmy doesn't take the hint.

Angel returns from the woods and The Party begin cutting their way through the Deluvian ranks, when Jimmy foolishly fires on Black. This ends poorly for him. Following Jimmy's death, his druid flees in the form of a bird, leaving the halfling with the sling as the last warbonder present.

Deluvian Leader returns from the woods, hurling an alchemical flask into Volbo that does enough damage for the Deluvian troops to kill him, before ducking back into the foliage. He then returns and hurls a flask into Little One, then turns invisible. However, Draven has see invis on, so he sees as Deluvian Leader uses a whipvine tube to rapel toward B'ob.

With Draven's warning, Black manages to interpose himself between the two KT, withstanding an acid flask sneak attack and buying enough time for Angel to sprint over and get the kill with a brutal sneak attack crit.

After the battle, The Party allow the halfling to go (with his magic items) after asking a bunch of questions about the Warbond. After a brief argument with B'ob over the ownership of the Deluvian colos cloaks, The Party help to bury Volbo and return to Corso's Chasm with the second spoon safely in their possession.

## Trivia

* This is the first epsisode to feature a rhyming recap section.
(Briar)vex

Briarvex usually don't like the woodfolk in the feywild, they seem to be quite aggressive and have no problem with environmental damage as long as the woodfolk have to suffer from that.

## Mechanical

Two briarvexes who work in conjuncture can cast the spell Entangle that lasts for 1 round. Normally two Briarvexes work together and recast that spell all the time so even if someone breaks free they are entangled again. Briarvexes are immune against the Entangle effect of other briarvexes.

If they hit someone they can deal additional damage by spending a swift action that simulates the briarvex planting a thorn in the wound from their first hit and let the thorn grow as a swift action.

It seems Briarvex are either minions or are significantly more powerful.
Deathfin Du

One of the most powerful Individuals of the TDDC world.

Of the two "most powerful monitors", the mysterious Deathfin Du is the Deluvian one. Though he appears to have transcended monasteries, his initial training was as a Diamondfin.

A fictionalized representation of Du appeared in a final confrontation with Deathfin Unon at the end of the great work of Kua Toa literature, The Current of Teeth.

Du is fabled for having created a martial arts kick maneuver which he calls "Genocide Hurricane".

Side note: Genocide Hurricane may be the Blibaal-iest attack name ever devised.
Day of The Divine Gift

The Day of the Divine Gift is an anual festival observed in the Deluvian Empire to celebrate the divine essence Blibaal invested in the Kua Toa. As with so many things in the Deluvian Empire, this involves a lot of sacrifice of sapient creatures; it is said that the priests do not stop slaughtering until the blood has run all the way from the Temple of Blibaal to the Emperor's Palace.

The Day of the Divine Gift is also notable for being the only time the Sons of Baal accept new recruits to train as monitors.
Expedition Research

## Introduction

Also known as Astrophysics this technology is extremely needed in the course of the game.

Having this Tech researched will allow you to explore the deep space of your system and will allow your Colony Ships to colonise an extra planet.

No technologies require this skill

## Requirements

To research the first level of this Tech you need to have the following list done:

* Spy Technology x3;
* Impulse Engine x3;
* Research Lab lvl3;

## Benefits

* For every level of this tech researched you get 1 deep space expedition slot on your fleet;
* For every 2 levels of this tech you get the power to colonise an extra planet extending your current limits;
Light Fighter

Shipyard Level: 1; Combustion Engine Level: 1

This is the first fighting ship all emperors will build. The light fighter is an agile ship, but vulnerable on its own. In mass numbers, they can become a great threat to any empire. They are the first to accompany small and large cargoes to hostile planets with minor defences.

 Rapidfire ***against*** Solar Satellite:
 Rapidfire ***from*** Cruiser:
 Rapidfire ***from*** Battle Fortress:
 Rapidfire ***from*** Black Moon
 Rapidfire ***from*** Avatar

 Structural integrity
 Attack Power
 Shield Power
 Cargo capacity
 Base speed
 Fuel used(Deuterium)
Solar Satellite

## Introduction

Solar satellites are simple platforms of solar cells that are located in a high stationary orbit. They collect the sunlight and pass it on to the ground station via laser.

They generate Energy.

## Haul Specifications

 Attack Power
 Shield Power

## Fight Specifications

* Rapidfire from Light Cargo: 5
* Rapidfire from Heavy Cargo: 5
* Rapidfire from Light Fighter: 5
* Rapidfire from Heavy Fighter: 5
* Rapidfire from Cruiser: 5
* Rapidfire from Battleship: 5
* Rapidfire from Colony Ship: 5
* Rapidfire from Recycler: 5
* Rapidfire from Planet Bomber: 5
* Rapidfire from Star Fighter: 5
* Rapidfire from Battle Fortress: 1.250
* Rapidfire from Battle Cruiser: 5
* Rapidfire from Black Moon: 1.250
* Rapidfire from Battle Transporter: 5
* Rapidfire from Avatar: 1.250
* Rapidfire from Battle Recycler: 5
* Rapidfire from Dark Matter Collector: 5

## Mechanics

The closer your planet is from the Sun, the more Energy this unit generates. The more units you have on the same planet, the more Energy this unit generates.

Despite being a super cheap and fast alternative to ground generated Energy you must consider that this unit is vulnerable to fleet attacks. Use with caution. Defences might be necessary to guarantee investment.
Colonisation

## Introduction

Colonisation is the generic goal of the game. The bigger your empire is the bigger is the production and military power, but with great power greater responsibility comes. To defend a bigger empire is much harder than to defend a small system...

## Requirements

To colonise you need the Colony Ship. This machine needs the following technology researched and buildings upgraded:

* Shipyard lvl 4;
* Impulse Engine 3;

The requirements above will allow you to build the ship, however, in order to be able to successfully colonise the planet you need to pay attention to the Planet position that you are aiming to and your Expedition Research Level.

**Expedition Research Requirements according to planet position:**

* Position [4 to 12] = level 1;
* Position [3 and 13] = level 4;
* Position [2 and 14] = level 6;
* Position [1 and 15] = level 8;

## Limits

Having the position limitations in mind, the limits for colonisation are really wide.

You are able to colonise 9 planets with Expedition Research level 1.
After you reached the limit, you can have additional colonies according to the following formula.

* [ ( Expedition Research / 2 ) - 1 ] = Number of additional colonies.

## Additional notes

Your researches are shared through your empire. All colonies have the same levels as main planet.
Energy

## Energy - Resource

Energy the most important resource since every mine needs energy to function. You generate energy either with the Solar Power Plant, the Deuterium Power Plant or Solar Satellites.

Energy is not cumulative. This means that you can generate energy but the surplus will not be cumulated for further use. Basically the energy being produced that is not used right away is wasted.

Energy can go negative, your buildings that require it will have the production slowed down to the available energy levels.

***Example**.: Your metal factory needs 100 energy and you only have 50. Your factory will still work but only producing 50% of the goods.*
## Related Content

Pick any category listed below to read more about related content.
Planet

## Introduction

A planet is an Astrological entity that may be colonised or destroyed by any player. Every System has 15 planets. Positions from 1 to 15.

A player can have several planets.

## Specifications

Planets have different Diameters, Temperatures and Positions. The first two factors will be greatly influenced by the third.

Diameters will have impact on the number of buildings and upgrades you can execute in said planet while temperature will impact the energy / fuel production of said planet.

Read more about it here:

Planet Positioning

## Colonise

Players with the right level of research and building upgrades are able to colonise new planets.

Read more about it here:

Colonisation

## Customisation

To better keep track of your Empire, planets can be renamed.

To do that just click over the current planet name on the page Overview, rename according to your style and press save.
Resources

## Resources - Information

In this section you will find all the information available about resources and how to collect them. Resources are materials existent on our Universe. This materials allow you to improve build buildings or ships, upgrade your research technology or even buffs.

There are five different types of resources.

1. Metal
2. Crystal
3. Deuterium
4. Dark Matter
5. Energy

Click the links to obtain more information about every single one of them.

## Related Content

Pick any category listed below to read more about related content.
Planets - FollowArmy Wiki

## Welcome to our knowledge Bank

In here you will find all the help you need to start your general career. This is our crowdsourcing wiki page. If you feel that there is something wrong or outdated feel free to submit your changes.

Share your knowledge and help to build this page.

Submit your articles and changes for review.

If you are looking for some kind of information that you can not find within our WIKI please don't be ashamed and open a ticket on our inGame support System. Your request will be handled soon enough and the required article or explanation will be added.

## Introduction to the Game

Planets is a free 2 play MMORPG that is a remake of the famous oGame. Both engines are really similar and work in the same way, the only difference is that in our system there is no Pay 2 win as players are not allowed to buy any kind of reward with real money.

Planets happens in a gigantic universe that hosts stars, planets and moons along with other astronomical entities.

You start with a single planet on a random system and you must develop your empire expanding your fleets and certainly paying a good attention to your defences and strategy. Within a few days playing you will experience real time attacks and colonisation of other planets.

## Quick links and References

* Astrological Entities
* Units
* Technology
* Resources
* Guides & Tutorials
* Deep Space Exploration
* Colonisation
* Planet Positioning
* Alliances

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!
Episode 3

## Episode 3

1. Federation border

2. Battlefield (Episode 3 stage 2)

3. Burning debris

4. Asteroid FX-3045

5. Leviathan debris

6. Station Blue-6

7. Southern Outpost

8. Station Blue-8

9. Asteroid FN-3099

10. Control station

11. Asteroid FG-3114

12. Station Red-12

13. West wing

14. Ellydium Delta

15. Cyber debris (Episode 3 stage 15)

16. Nav station

17. Station Red-17

18. Cyber rear guard

19. Asteroid FC-3191

20. Cyber base
Quick Start - Colony Rush

## Introduction

This step will guide you through the basic buildings and how to efficiently upgrade the levels in the right order to make sure you optimise your initial steps into this universe.

## Step #1 > Power Up

The first thing you should do is a Solar Power Plant. Increase this building at least 2 levels before starting to build other stuff.

## Step #2 > Gather Resources

Now that you have the energy to work it is time to gather!

Evolve your Metal & Crystal mines in paralel for start.
Keep an eye on your energy levels and level up the Power Plant as soon as needed. Try to make sure that your energy level is always positive to keep your production rate at 100%.

## Step #3 > Fuel Up

Deuterium is going to be a necessity really soon, so let's focus on building up a Refinery.
Deuterium Refineries do not require urgent upgrade until you start the research and fleet part of the game, however gathering it since the beginning, even if on lower amounts, has proved to be a good strategy.

## Step #4 > Research

This is going to be your ultimate goal for a few days now.
To rush for colonies you need to have some researches done properly.
Researches are extremely expensive and slow to complete, make sure you have the required Storage capacities to obtain the amounts needed for the required research.

This part is tricky and will require your full attention. To have an overall idea on what researches you should do first please check the following page:

* Technology Tree (here you will find the full tech tree available, press all the images, read the effects).

On Universe 1 you can colonise 9 planets after you successfully researched the first level of Expedition Research. After you have settled 9 colonies, you can setup an extra colony for every 2 levels of Expedition Research upgraded.

## Step #5 > Colonise other Planets

Increasing your Empire is one of the primordial goals of the game, therefore colonising a second planet might be your best answer.

In order to do that you will need to research Expedition Research, which requires:

* 3x Spy Technology;
* 3x Impulse Engine;
* Research Lab lvl 3.

To colonise a new planet you also need the Colony Ship which requires:

* Shipyard lvl 4;
* 3x Impulse Engine;

Having those requirements fulfilled you are now able to advance and conquer! You can colonise every empty spot on any system. Pick your strategy, short or long range, whatever fits you best and send the Colony Ship to that empty spot on the chosen Galaxy.

It is a good idea to fill the Colony Ship with some resources so that you can start to build right away of the colonisation.

## Step #6 > Expand Fleet and Defences

By now you should already have a small fleet and some defenses i believe... Well, now it is time to pump those numbers up!

This is it for this quick starting guide.
Let me know your opinions on the comments.
Paralyzed

**Paralysis** is a status effect in *Crystalis*. When the hero is paralyzed, they are unable to charge their sword. This can leave them unable to break boulders, create ice bridges, etc. Some enemies, such as the Dark Serpent, can paralyze the hero. Paralysis can be cured with a Lysis Plant or prevented by equipping the Sacred Shield or Psycho Shield.
Alliances

## Description

This is a massive multiplayer online. Alliances are the ex-libris of the entire game process.

Alliances, as the name state, are groups of players that have the same goal or objective. Usually settled within proximity, alliance members will tend to defend each other and act with coordinated movements to increase efficiency of their actions.

## Requirements

To create an Alliance you need at least 5000 points.

## Diplomacy

Alliances can be enemies, neutrals or friendly. It is common that different alliances work together to achieve an objective or defeat a common enemy.
Spying 101

## Introduction

Spying is crucial for any battle. Before you send your ships to action you should spy on your target to find out what are his resources and defences. Defending fleet size is obviously important too.

Spy probes travel really fast and can get to their destination within seconds. This makes Spying really fast, cheap and therefore really used on a daily routine.

## Mechanics

To send a probe to a planet just find your target on the way you prefer and mouse over target's picture. A menu will popOut with some options. Spying should be the first available option.

Clicking this option will send the default number of probes to the destination. This amount can be defined on your settings.

Once the probe reaches the destination it will send you an instant report.
If the probe found any information a report should be visitble. If the probe gets intercepted it is destroyed.
Assuming that the probe executed the Spy mission with success a report will be issued with full information about your target. At the bottom of this report a percentage will display how easy was to your enemy to locate and identify your probe.

Even with successful reports, if the discovery rate percentage is over 0%, it is possible that your enemy found out that you were spying on his planet.

If the probe is intercepted before Spying it will be destroyed and no report will be generated. Your enemy will be advised by message that your fleet destroyed an enemy spy probe.

Sucessfull probes, discovered or not, will return to their home planet.

## Be Advised

As it was stated above it is likely that your probes are detected. Pick your friends well but your enemies even better. Stay safe.

Detection and Interception rates are defined by Spying technology on both, attacker and defender.
Metal

## Metal - Resource

Metal is a resource that can be generated with your metal mine. Production generated per hour is increased per mine level. To keep track about the increment amount just click over your metal mine image.

Metal can also be gathered with Deep Space exploration.

Metal can be stolen through an attack.

## Related Content

Pick any category listed below to read more about related content.
Guides and Tutorials

## Intro

Down below you will find all guides that you might need during the game. Note that this information is crowdsourcered, that means they are submited by our own players. Opinions and personal strategies might strongly change approaches.

## Quick Links

* Quick Start > Colony Rush
* Spying 101
* Merchant of Fleets
* Officers

## Related Content

Pick any category listed below to read more about related content.
Heavy Fighter

Shipyard Level: 3, Armour Technology Level: 2; Impulse Engine Level 2

This fighter is better armoured and has a higher attack strength than the light fighter.

 Rapidfire ***against*** Spy Probe:
 Rapidfire ***against*** Solar Satellite:
 Rapidfire ***from*** Battle Fortress:
 Rapidfire ***from*** Battle Cruiser:
 Rapidfire ***from*** Black Moon:
 Rapidfire ***from*** Avatar:

 Structural integrity
 Attack Power
 Shield Power
 Cargo capacity
 Base speed
 Fuel used(Deuterium)
Crystal

## Crystal - Resource

Crystal is a resource that can be generated with your crystal mine. Production generated per hour is increased per mine level. To keep track about the increment amount just click over your crystal mine image.

Crystal can also be gathered with Deep Space exploration.

Crystal can be stolen through an attack.

## Related Content

Pick any category listed below to read more about related content.
Bronze Shield

The Bronze Shield's in-game sprite.

The **Carapace Shield** is a shield in *Crystalis*. It can be bought at Brynmaer for $220. It provides 6 defense and is sold for $110.

## Trivia

* Despite being the Bronze Shield, bronze is normally a brown or gray color. Instead, the Bronze Shield is purple, similar to the Bronze Armor.

 Soldier Suit -  Ceramic Suit -  Battle Armor -  Psycho Armor

 Sacred Shield -  Ceramic Shield -  Battle Shield -  Psycho Shield
Platinum Armor

The Platinum Armor's in-game sprite.

The **Platinum Armor** is an armor set in *Crystalis*. It can be bought at Portoa and Amazones's equipment shops for $2000 and $1800, respectively. It provides 14 defense and can be sold for $1000.

 Soldier Suit -  Ceramic Suit -  Battle Armor -  Psycho Armor

 Sacred Shield -  Ceramic Shield -  Battle Shield -  Psycho Shield
Wyvern

* Green Wyvern
* Red Wyvern
* Purple Wyvern
* Dark Wyvern

The **Wyvern** is an enemy in *Crystalis*. They are like most enemies and walk around without shooting projectiles. They come in four different colors: green, red, purple, and dark.

Green Wyverns appear in the Windmill Caves and require the hero to be at Level 2 to be attacked. Red Wyverns appear in the Southwest Mt. Sabre Caves, Northeast Mt. Sabre Caves, and Waterfall Valley Caves and are immune to the Sword of Fire. Purple Wyverns appear in Kirisia Cave and are also immune to the Sword of Fire. Dark Wyverns appear in the Evil Spirit Island Caves and, just like the Red and Purple Wyverns, are immune to the Sword of Fire.

Green Wyverns drop 3 XP and $4, Red and Purple Wyverns drop 10 XP and $8, and Dark Wyverns drop 176 XP and $50. Red and Purple Wyverns can poison the hero, while Dark Wyverns can paralyze the hero.
Officers

## Officers - Bonuses

Investing Dark Matter in one of the 15 different Officers gives you a variety of permanent bonuses for your empire.

You can see a full list of the officers when you scroll down the "Technologies" page and by clicking on the name of an officer, you can see what they offer per level.

 Related Content

Pick any category listed below to read more about related content.
Soldier Suit

The Soldier Suit's in-game sprite.

The **Soldier Suit** is an armor set in *Crystalis*. It can be bought at Swan's equipment shop for $3000. It provides 18 defense and can be sold for $1500.

 **Soldier Suit** -  Ceramic Suit -  Battle Armor -  Psycho Armor

 Sacred Shield -  Ceramic Shield -  Battle Shield -  Psycho Shield
Bronze Armor

The Bronze Armor's in-game sprite.

The **Bronze Armor** is an armor set in *Crystalis*. It can be bought at Portoa's equipment shop for $600. It provides 10 defense and can be sold for $300.

## Trivia

* Despite being Bronze Armor, bronze is usually a brown or gray color.

 Soldier Suit -  Ceramic Suit -  Battle Armor -  Psycho Armor

 Sacred Shield -  Ceramic Shield -  Battle Shield -  Psycho Shield
Giant Slime

* Blue Giant Slime
* Red Giant Slime

The **Giant Slime** is an enemy in *Crystalis*. Just like the Slime, they come in two different colors: blue and red. Blue Giant Slimes have less health and appear in Wind Valley and Cordel Field, while Red Giant Slimes have more health and appear in Windmill Caves and Mt. Hydra Caves.

Blue Giant Slimes have higher money drop but lower experience drop. Red Giant Slimes have higher money drop but lower experience drop. Red Giant Slimes can also poison the hero.

## See also

* Slime
Ceramic Suit

The Ceramic Suit's in-game sprite.

The **Ceramic Suit** is an armor set in *Crystalis*. It can be bought at Swan and Shyron's equipment shops for $6500 and $5500, respectively. It provides 24 defense and can be sold for $3250.

 Soldier Suit -  **Ceramic Suit** -  Battle Armor -  Psycho Armor

 Sacred Shield -  Ceramic Shield -  Battle Shield -  Psycho Shield
Platinum Shield

The Platinum Shield's in-game sprite.

The **Platinum Shield** is the a shield in *Crystalis*. It can be bought at Portoa and Amazones for $1500 and $1300, respectively. It provides 8 defense and is sold for $750.

 Soldier Suit -  Ceramic Suit -  Battle Armor -  Psycho Armor

 Sacred Shield -  Ceramic Shield -  Battle Shield -  Psycho Shield
Psycho Armor

The Psycho Armor's in-game sprite.

The **Psycho Armor** is the last armor set in *Crystalis*. It is dropped by Emperor Draygon in the Great Pyramid. It provides 32 defense and restores life while standing still.

## Trivia

* Like the Battle Armor, the Psycho Armor cannot be either bought or sold.

 Soldier Suit -  Ceramic Suit -  Battle Armor -  **Psycho Armor**

 Sacred Shield -  Ceramic Shield -  Battle Shield -  Psycho Shield
Mirror Shield

The Mirror Shield's in-game sprite.

The **Mirror Shield** is a shield in *Crystalis*. It can be bought at Amazones for $2000. It provides 2 defense, immunity to being petrified, and is sold for $750.

## Trivia

* Along with the Sacred Shield, the Mirror Shield is one of the only defense items that is sold for less than what the hero pays for it.

 Soldier Suit -  Ceramic Suit -  Battle Armor -  Psycho Armor

 Sacred Shield -  Ceramic Shield -  Battle Shield -  Psycho Shield
Sacred Shield

The Sacred Shield's in-game sprite.

The **Sacred Shield** is a shield in *Crystalis*. It can be bought at Amazones and Shyron for $9000 and $6000, respectively. It provides 16 defense, immunity to being paralyzed and is sold for $3000.

 Soldier Suit -  Ceramic Suit -  Battle Armor -  Psycho Armor

 **Sacred Shield** -  Ceramic Shield -  Battle Shield -  Psycho Shield
Battle Armor

The Battle Armor's in-game sprite.

The **Battle Armor** is an armor set in *Crystalis*. It can be found in a chest within Oasis Cave. It provides 20 defense and immunity to being poisoned.

## Trivia

* Along with the Psycho Armor, the Battle Armor cannot be either bought or sold.

 Soldier Suit -  Ceramic Suit -  **Battle Armor** -  Psycho Armor

 Sacred Shield -  Ceramic Shield -  Battle Shield -  Psycho Shield
Goyle family tree

1. Unknown + Unknown
	1. Serinda Goyle (1925-1998) + Holden Yaxley II (1923)
		1. Holden Yaxley III (1955)
		2. Corban Yaxley (1959)
	2. Saxony Goyle (1930-2003) + Mortisha McQueen (1929-2000)
		1. Hamilton Goyle (1954) + Sylvia Grant (1955)
			1. Gregory Goyle (1980) + Daphne Greengrass (1979)
				1. Eudora Greengrass (2012)
				2. Calligenia Greengrass (2014)

## Related Families

* Yaxley family
* Greengrass family
Vampire Boss

The Vampire Boss's in-game sprite.

The Summoned Bat's in-game sprite.

The **Vampire Boss** is a boss in *Crystalis*. It appears first in Windmill Caves, then later Sabera's Castle. It teleports around, quicker and quicker as it loses health. It also summons Summoned Bats to attack the hero.

The hero must be at least Level 3 to attack the Vampire Boss the first time, then Level 10 the second time. When the hero defeats it, it drops the Rabbit Boots and 100 XP in Windmill Caves, and a Fruit of Power and 544 XP in Sabera's Castle. The hero can be at any level to attack the Summoned Bats.
Insect Queen

The Insect Queen's in-game sprite.

## Summoned Insect

The Summoned Insect's in-game sprite.

The **Insect Queen** is a boss in *Crystalis*. It appears in the northeast corner of the Forest Maze after using the Insect Flute received from the Dwarves. During the fight, it summons Summoned Insects that shoot tiny projectiles.

The Insect Queen drops the Ball of Fire when it is defeated. The Dwarves then become more friendly towards the hero.
Akahana

Akahana's in-game sprite.

**Akahana** is a character in *Crystalis*. He first appears in Brynmaer where the hero gives him the Statue of Onyx for the Gas Mask. After receiving the Gas Mask, he leaves town.

Akahana later appears in the Waterfall Caves. He is shown petrified, but when a Flute of Lime is used next to him, he is returned to his normal state. He then gives the hero the Shield Ring and leaves the cave.
Creation Matrix

Creation matrices were devices created by the Ytarran Empire to aid in construction. They could create anything the user could imagine, but the user had to imagine the entire structure in full technical detail, effectively mentally imaging the blueprints. Everything created by creation matrices was made of Yttronium and this is in fact the only known source of this mysterious blue metal.

### Known creation matrices

TR-4 was aware of three creation matrices. One was stolen by a dragon toward the end of the Ytarran empire, a second was destroyed to prevent it being stolen and the third was buried with Y'Solas Turi. It is unknown whether any other matrices exist, but it is unlikely.
Slime

* Blue Slime
* Red Slime

The **Slime** is an enemy in *Crystalis*. There are two different colors, blue and red. Blue Slimes are the easiest enemy to defeat and appear in Wind Valley. Red Slimes are a bit tougher, can poison the hero, and appear in Windmill Caves.

Blue Slimes drop 1 XP and $1 when defeated. Red Slimes drop 2 XP and $2.

## See also

* Giant Slime
Battle Shield

The Battle Shield's in-game sprite.

The **Ceramic Shield** is a shield in *Crystalis*. It can be bought at Swan and Shyron for $6000 and $5000, respectively. It provides 24 defense and is sold for $3000.

 Soldier Suit -  Ceramic Suit -  Battle Armor -  Psycho Armor

 Sacred Shield -  Ceramic Shield -  **Battle Shield** -  Psycho Shield
Windmill Caves

* First Room
* Final Room

The **Windmill Caves** is an cave in *Crystalis*. It can be accessed after getting using Windmill Key from the Town of Leaf's elder. The boss of the cave is Dragon Boss. The hero cannot use the Warp Boots while inside.

## Enemies

* Green Slug
* Red Slime
* Red Giant Slime
* Blue Bat
* Green Serpent
* Rock Golem
* Dragon Boss (boss)
Brynmaer

A map of Brynmaer.

**Brynmaer** is the second town in *Crystalis*. It can be accessed immediately after exiting Windmill Caves. Akahana can be found here, and if given the Statue of Onyx found in Cordel Field, will give the hero the Gas Mask.

In the equipment shop, the Leather Armor is sold for $140, the Carapace Shield is sold for $70, and the Bronze Shield is sold for $220. In the tool shop, the Medical Herb is sold for $35, the Antidote is sold for $45, and the Warp Boots are sold for $65.

There is also a Pawn Shop available. Staying at the Inn costs $20.
Tanned Hide

The Tanned Hide's in-game sprite.

The **Tanned Hide** is the most basic armor set in *Crystalis*. It can be bought at the Town of Leaf's equipment shop for $100. It provides 2 defense and can be sold for $50.

 Soldier Suit -  Ceramic Suit -  Battle Armor -  Psycho Armor

 Sacred Shield -  Ceramic Shield -  Battle Shield -  Psycho Shield
Ship Tier List

Ship Tier List

This page is meant to be a list of ships organized by the general ship classes in the game that shows how useful each ship is compared to the others in its class. The ships in each class are organized by their effectiveness; ships in the A tier are extremely effective, the best ships in the game, while ships in the F tier are either mostly useless or only useful in an extremely small and irrelevant niche role.

Tier Explanations

A: meta ships. These are the most powerful ships in the game and are consistently useful across all game modes.

B: near-meta ships. These ships are not meta, but are still quite powerful and useful in many situations.

C: distant-meta ships. These ships are decently strong, but are not as powerful as A or B tier ships, and should be prioritized lower for upgrades.

D: average ships. These ships are generally only useful in certain specific circumstances; for example, Caltrop is useful against Endeavor clan boss but outside of this niche role it is not very useful.

F: bad/garbage ships. These ships are not worth leveling if you have better ships to work on, and are not generally helpful in most game modes. For beginners, some of these ships will be all you have at the start; upgrade sparingly, and read the "Strategies and potential uses" section of each ship's page to find out how to use it most effectively.

## Tank

### A

Frakir

Scimitar

Zealot

### B

Axe

Executor

Honor

### C

Minotaur

T-Rex

### D

Octopus

Tormentor

### F

Crusader

Shark

## Engineer

### C

Brokk

Snow Fox

## Gunship

### A

Boremys

Flamberg

Magnetar

Polar Bear

Singularity

Sombra

### B

Cutter

Grizzly

Loki

Stiletto

Templar AE

Tiger

Witch

### C

Defender

Lynx

SPIRAL

Templar

### D

Endeavor

Nightingale

Reaper

Ronin

Sawtooth

### F

Cerberus

Dragon

Harpy

Joker

Mauler

Peregrine

Razor

## Suppressor

### A

Hydra

Nyx

Wakizashi AE

Kris

### B

Bear

Gargoyle

Precursor

Predator

Shogun

Zhen

### C

Dart

Falcon

Snow Eagle

### D

Hunter

Jaguar

Space Wing

Swift Mk3

### F

Archelon

Lion

Storm Viking

## Guard

### A

Black Swarm

Granite

Inverter

Inquisitor

Kite

Object 18

### B

Desert Eagle

Dragonfly

Nodachi

Spike

Sword

### C

Ghost

Hellkern

Neutron

Saw One

### F

Apollo

Mjolnir
Lysis Plant

The Lysis Plant's in-game sprite.

The **Lysis Plant** is a consumable item in *Crystalis*. Upon consumption, it heals the hero's paralysis. It can be bought in Portoa, Amazones, and Goa.

## Trivia

* The name "Lysis" is part of the word "paralysis", which is what the Lysis Plant cures.
	+ However, lysis in the real world is "the disintegration of a cell by rupture of the cell wall or membrane".

 **Lysis Plant** -  Fruit of Lime -  Magic Ring - File:Fruit of Repun.png Fruit of Repun - File:Opel Statue.png Opel Statue
Antidote

The Antidote's in-game sprite.

The **Antidote** is a consumable item in *Crystalis*. Upon consumption, it heals the hero from poison. It can be bought at every shop, excluding Portoa.

 Lysis Plant -  Fruit of Lime -  Magic Ring - File:Fruit of Repun.png Fruit of Repun - File:Opel Statue.png Opel Statue
Carapace Shield

The Carapace Shield's in-game sprite.

The **Carapace Shield** is the most basic shield in *Crystalis*. It can be bought at Leaf and Brynmaer for $80 and $70, respectively. It provides 2 defense and is sold for $40.

 Soldier Suit -  Ceramic Suit -  Battle Armor -  Psycho Armor

 Sacred Shield -  Ceramic Shield -  Battle Shield -  Psycho Shield
Dwarves

The Dwarves' in-game sprites.

The **Dwarves** are a species in *Crystalis*. They all live in the Town of Oak. The hero needs to learn Telepathy from Tornel in order to talk with the Dwarves.

There is a Dwarf that asks the hero to find their child lost in the Forest Maze. After finding the child and bringing them home, the hero receives the Insect Flute. The hero can then find another Dwarf in the town that gives them the Sword of Fire.
Leather Armor

The Leather Armor's in-game sprite.

The **Leather Armor** is an armor set in *Crystalis*. It can be bought at Brynmaer's equipment shop for $140. It provides 6 defense and can be sold for $70.

## Trivia

* Despite being Leather Armor, leather is usually a brown color.

 Soldier Suit -  Ceramic Suit -  Battle Armor -  Psycho Armor

 Sacred Shield -  Ceramic Shield -  Battle Shield -  Psycho Shield
Swords

## Sword of Wind

The Sword of Wind is given by an elder in Leaf. It is the first sword which the hero uses.

* Level 1: Fires a small wind particle.
* Level 2: Fires a larger blast of wind. Can be used to destroy rock walls.
* Level 3: Conjures a swarm of tornadoes that fly ahead of the hero.

## Sword of Fire

The Sword of Fire is an object of worship by the Dwarves in the Town of Oak. It is given to the hero after saving the child Dwarf in the Forest Maze.

* Level 1: Fires a small fire particle.
* Level 2: Fires a torrent of flame. Can be used to destroy ice walls.
* Level 3: Creates a massive explosion in front of the hero.

## Sword of Water

The Sword of Water is located in the Waterfall Caves.

* Level 1: Fires a small ice particle.
* Level 2: Launches a wave of ice. Can be used to create ice bridges over shallow water.
* Level 3: Launches a spiral of icy snowflakes surrounding the hero.

## Sword of Thunder

The Sword of Thunder can be found in a chest in Styx, near the village of Shyron.

* Level 1: Fires a trio of small lightning bolts.
* Level 2: Launches a wave of thunder. Can be used to destroy iron walls.
* Level 3: Summons a thunderstorm that fills the whole screen.

## Crystalis

The Crystalis is created by combining all four other swords at the Floating Tower.

* Level 1: Fires a ball of energy. Can be fired rapidly.
Magic Ring

The Magic Ring's in-game sprite.

The **Lysis Plant** is a consumable item in *Crystalis*. Upon consumption, it fully restores the hero's MP. It can be bought in Shyron and Sahara.

## Trivia

* Considering that Shyron sells the Magic Ring for a much smaller price than Sahara, it should be bought in Shyron if possible. This can be easily done with Teleport, as Warp Boots are quite expensive in Sahara and can't be bought in Shyron.

 Lysis Plant -  Fruit of Lime -  **Magic Ring** - File:Fruit of Repun.png Fruit of Repun - File:Opel Statue.png Opel Statue
Items

**Items** can be accessed by pressing SELECT, then going to the bottom page. Select an item then press B (the weapon button) to use the item.

## First Row

### Medical Herb

The Medical Herb heals the player when used.

* Can be bought at shops for $35.

### Antidote

The Antidote cures the player's poison.

* Can be bought at shops for $45.

## Second Row

### Rabbit Boots

The Rabbit Boots let the player jump when they press A. Does not work if the player has magic equipped.

* Opened from chest dropped by Dragon Boss in Windmill Caves.

### Gas Mask

The Gas Mask lets the player enter the Forest Maze without getting hurt.

* Is always in use as long as it is equipped.
* Received from Akahana in Brynmaer after giving the Onyx Statue.

## Third Row

### Onyx Statue

The Onyx Statue is found on the small island in Cordel Field. Its only purpose is to give to Akahana in exchange for the Gas Mask.
4★ 魔法少女 of Choice ピックアップ ガチャ

ファイル:Banner 0120 m.png
**イベント duration: August 20 from 17:00 JST to September 3 at 14:59 JST**
魔法少女 with rate-up in this ピックアップ: Any 4★ girl of choice (can be changed at any time)

Available cards in this ガチャ: Every non- limited 魔法少女 and every non- personal, non- limited メモリア.

Rolling a 3★ or 4★ メモリア will provide a ticket that can be exchanged for a 魔法少女 衣装 in the shop. All イベント 衣装 added up to Newbie Maid Carefree Kanagi will be available.
Warp Boots

The Warp Boots' in-game sprite.

The **Warp Boots** is a consumable item in *Crystalis*. Upon consumption, it teleports the hero to any town they've previously visited. It can be bought at seven different shops.

 Lysis Plant -  Fruit of Lime -  Magic Ring - File:Fruit of Repun.png Fruit of Repun - File:Opel Statue.png Opel Statue
Mushroom

* Blue Mushroom
* Purple Mushroom
* Red Mushroom

**Mushrooms** are enemies in *Crystalis*. They come in three different colors: blue, purple, and red. Blue Mushrooms appear in Cordel Field and are immune to the Sword of Wind. Purple and Red Mushrooms are immune to both the Sword of Wind and Sword of Water. Purple Mushrooms appear in the Waterfall Valley Caves and Kirisia Cave, while Red Mushrooms appear in the Evil Spirit Island Caves. Both Purple and Red Mushrooms can poison the hero.

Blue Mushrooms drop 8 XP and $4 when defeated. Purple and Red Mushrooms both drop 80 XP and $30 when defeated.
Episode 1

## Episode 1

1. Empty shuttle

2. Battlefield (Episode 1 stage 2)

3. Trade station

4. Capsule

5. Old beacon

6. Asteroid EM-1067

7. Mining station

8. Jericho signatures

9. Crash site

10. Anomaly 1013

11. Military base

12. Asteroid NX-1263

13. Battlefield (Episode 1 stage 13)

14. Storm's edge

15. Anomaly 1592

16. Asteroid LM-1167

17. Station Orbit-17

18. Asteroid NXR-1182

19. Asteroid LV-1197

20. Ritual spot
Hootini

## Monster Bio

"Emerging from the starry night, you'll see the true embodiment of magic when you see the Hootini! It's dazzling array of colors change in every which way, creating new sounds along the way. The Hootini has been a well-recieved magician by critics, and now it decides to retire to the Rose Island. Be prepared to meet the many magical monsters the Hootini brings with it!"

### Appearance

Hootini has an oval body with a majority of an orange-brown color, while the "shoulder" tufts and eyebrows are a darker shade. He has skinny yellow arms that suspend his wings.

His most noteable aspect is his underbelly and wings shifting colors (the colors being Blue, Violet, Magenta, and Red)

He also has a black top hat, a red bowtie, and a magic wand (that he doesn't use)

When idle, he sways softly to the rythm with his arms "crossing" with his underbelly, bowtie, torso covered.

### Song

The colors of Hootini's wings/underbelly change hue every so often. This makes the sound of a calming synth pad layered with a moog arpeggio

## In-Game Info

### Awakening Time

00h 45m (Stone Candelbrot)

00h 10m (Vivid Candelbrot)

### Production

5 min - 1 Indigo Spirit

Collection Limit: 6 Indigo Spirits

## Personality/Trivia

* Hootini is a calm and collective individual who's in seclusion for the most part. He's shy and sometimes afraid of outsiders (he tries too hard to keep it in sometimes), but he can become great for (long) compelling conversations with peers he's well aware of (especially Magic-elementals). Despite his retirement, he still shows a lot of enthusiasm when he's performing tricks/spells for others.
* **Magical Power:** Hootini will create a gust of wind with his wings that can create temporary portals to other islands. However, it's capabilities are limited to islands Hootini's been to himself, meaning that he can't teleport to Plant Island unless he travels there.
* Hootini signed up for the Floral Council several times, but never got accepted so far.
* Hootini's wand does nothing. According to him, "It's just something I point with, I guess."
* He is very fluent in an unknown language. Residents think it's the language used in the Magicino Realm.
* He's roommates with Aloper (which isn't very pleasant).
* He loves caramel
* His favorite Non-magic friend is Saloris
* His favorite Magic friend is Iletrix
Rose Island

## Summary

Rose Island is the first made island for MSMBN. At its first edition, it contained the elements Floral, Insect, Metal, Dragon, and Light, the element Magic was then added for its remake.

Theoretically, the island will have 65 monsters, including the natural-bred monsters and special monsters, those being UFS and Obloom.

## List of Monsters

### **Single Elementals**

Rosynth (Floral)

Ladoba (Insect)

Trapzer (Metal)

Drahat (Dragon)

Rabbulb (Light)

Hootini (Magic)

### **Double Elementals**

Traffer (Floral, Insect)

Plukunia (Floral, Metal)

Aloper (Floral, Dragon)

Arpodil (Floral, Light)

Cottolot (Floral, Magic)

Centibeatz (Insect, Metal)

Dragodrac (Insect, Dragon)

Flyreby (Insect, Light)

Morphly (Insect, Magic)

Draguiteer (Metal, Dragon)

Slidabot (Metal, Light)

Hidraulik (Metal, Magic)

Ilumizo (Dragon, Light)

Levvitat (Dragon, Magic)

Iletrix (Light, Magic)

### **Triple Elementals**

Bellerfly (Floral, Insect, Metal)

Mothine (Floral, Insect, Dragon)

Mallebee (Floral, Insect, Light)

Wuduliz (Floral, Insect, Magic)

Swatoth (Floral, Metal, Dragon)

Partichive (Floral, Metal, Light)

Viomina (Floral, Metal, Magic)

Saloris (Floral, Dragon, Light)

Spektris (Floral, Dragon, Magic)

Thisl'r (Floral, Light, Magic)

Wazpy (Insect, Metal, Dragon)

Cicadyn (Insect, Metal, Light)

Doppillar (Insect, Metal, Magic)

Lumo-Umo (Insect, Dragon, Light)

Whermine (Insect, Dragon, Magic)

Poroli (Insect, Light, Magic)

Wyvernik (Metal, Dragon, Light)

Rexapp (Metal, Dragon, Magic)

Drako-Nyk (Metal, Light, Magic)

Drakrys (Dragon, Light, Magic)

### **Quadruple Elementals**

Beotol (Floral, Insect, Metal, Dragon)

Katydoa (Floral, Insect, Metal, Light)

Myragofly (Floral, Insect, Metal, Magic)

Lunapollo (Floral, Insect, Dragon, Light)

Solaselen (Floral, Insect, Dragon, Magic)

Howidier (Floral, Insect, Light, Magic)

Lumina (Floral, Metal, Dragon, Light)

Pterose (Floral, Metal, Dragon, Magic)

Cahtail (Floral, Metal, Light, Magic)

Geranosaur (Floral, Dragon, Light, Magic)

Laarvogo (Insect, Metal, Dragon, Light)

Scorpogon (Insect, Metal, Dragon, Magic)

Slyvish (Insect, Metal, Light, Magic)

Araklap (Insect, Dragon, Light, Magic)

Technovern (Metal, Dragon, Light, Magic)

### **Quintuple Elementals**

Florchan (Floral, Insect, Metal, Dragon, Light)

??? (Floral, Insect, Metal, Dragon, Magic)

??? (Floral, Insect, Metal, Light, Magic)

??? (Floral, Insect, Dragon, Light, Magic)

??? (Floral, Metal, Dragon, Light, Magic)

??? (Insect, Metal, Dragon, Light, Magic)

### **Sextuple Element + Special Monsters**

??? (Floral, Insect, Metal, Dragon, Light, Magic)

U.F.S (Space)

Obloom (Mythical)

## Song Details

Primary Key: A Major

BPM: 125
Planet Positioning

## Introduction

All of the planets are not equal: some are bigger, some smaller, and some are closer or farther from the Sun than others. But what does it all mean?

* Planets can be between Pos 1 and 15.

## Size of your planet

The bigger your planet is, the better your metal and crystal mines will work, meaning they will produce more for the same amount of energy.

Size is affected by Sun distance as well. The middle planets of the galaxy are usually bigger than the planets placed on the front or rear of the galaxy. For instance, it is probable that a planet placed into the 7 position will be bigger than a planet placed into position 1.

The starter planets are all the same size, so this point is only useful after you started colonising.

## Distance from the Sun

You planet can be far or close to the Sun, and it is more impactful than you might think:

The planets closer to the Sun produce more energy, as they receive more light, but produce way less Deuterium, a really rare material, produced only in small quantities.

The further you are from your Sun, the more Deuterium you will be able to produce, but the less energy you will be able to produce: the further you are, the less light you receive, so your Solar Power Plant will produce less.
Dragonfly

Fighter - Guard

Main ability: "Iceberg" system: Attacks 5 targets in sequence, dealing medium damage to each. Every hit has a chance to freeze the enemy for 5 sec. and reduce its damage by 36% (at level 1, 2 stars)

Cooldown: 12 sec.

Auto attack: Plasma Cannon: deals medium damage

Health: Phase shield: high health

Passive ability: Cryoprotection (Cooldown: 0.001 sec): When an enemy is frozen, increases damage resistance for a random ally by 18% (lvl 1, 2 stars) for 5 sec.

## Quick overview

Dragonfly is a "guard" role ship. Its active ability is a chain AOE attack dealing damage 5 times to enemies, with a chance to freeze each enemy for 5 sec. The freeze debuff reduces enemy ships' damage. Its passive ability increases damage resistance for a random allied ship while any enemy ship has the freeze debuff. The increased damage resistance takes effect at the same time as the freeze, over a 5 sec. period.

### Tier Rating: B

Recommendations: Dragonfly is a near-meta ship, and especially powerful on defense. It is recommended for upgrading, but is not highest-priority.

## Strategies and potential uses

This support starship is capable of freezing enemies and increasing allies resistance to damage.

This freeze effect reduces all damage for enemies that have been frozen. This will affect the active ability of the ship Snow Eagle and the passive ability of the ship Jaguar, which will significantly increase their effectiveness in combat.

As an ice ship, Dragonfly has synergy with Nyx, which will increase Dragonfly's damage resistance, making it even more effective on defense.