recursal/Fanatic-Fandom huggingface dataset:
July 4th

**July 4th**, or American Independence Day, is one of the holidays celebrated in Hot Dogs, Horseshoes and Hand Grenades.

## 2016

Arizona at Night was added, complete with a set of Fireworks for the player to use.

H3VR Early Access Weekly Update -13 - AK Rifle, Bolt Action Rifle, 4th of July Toys and more!
## 2017

Added Wurstworld as an early celebration on the 1st of July; a mini-update was launched on the 4th that added a new firework, tippy toy, and the Gatling Gun.

H3VR Early Access Update -41- WURSTWURLD, a Rootin' Tootin' Wild West Experience
## 2018

This content update added some American classic firearms, including the M2 Tombstone with an American Flag paintjob, Quackenbush 1886, Takedown 10/22, 1894 Lever Action, and Hand Crank Frank.

H3VR Early Access Update -56- 4th of July! Classic Carbines, Nutty Giants & Rebuilt Fireworks!
## 2019

No major content update, as Meat Fortress had just been released days prior. However, a patch adding Meat Hands came out on July 5th.

## 2020

Added the Rolling Block Rifles and Meat Fortress equipment for the Soldier class.

H3VR Early Access Update 91 - 4th Of July! Classic Rolling Block Rifles & Meat Fortress Soldier Toys
## 2021

No major content update; development on Doors and Northest Dakota took priority.

## 2022

No major content update; development on Gameplanner took priority.
Meat Nailer

The **Meat Nailer** is a fictional rail gun from the game Vertigo 2. Much like the Sustenance Crossbow, it can impale sosigs.

## Operation

1. Open the top Cover.
2. Insert shells into magazine.
3. Close Top Cover.
4. Aim and fire by pulling the trigger.

## Attributes

* The weapon has a side-mounted reflex sight. To aim, simply line up the crosshair with the circle.

## Videos

H3VR Early Access Devlog - MEATMAS HOLIDAY UPDATE IS LIVE!!!
G19

The **G19** is part of the Glock series of polymer-framed semi-auto pistols. It is the compact version of the G17; the specific version in-game has an FDE frame and threaded barrel.

## Operation

Button Mapping
 Slide Lock
 Slide Release
 Fire

1. Insert a fresh magazine into the pistol's grip.
2. Grab the slide and pull it back all the way.
3. Aim and fire with the trigger.
4. When the magazine is empty, click down on the touchpad (Classic Controls) or the A Button (Streamlined Controls) to eject the magazine.

## Attributes

* The G19 can take Muzzle Devices and Pistol Stocks. It also has an attachment rail under the barrel.
* The G19 can take any 9x19mm Glock magazine.
* The G19 has no external safety.

Glock 9x19mm Magazines
 G18C Drum | 50

## Variants

### See Also

* G17
* G17 Custom
* G18
* G18C

## Videos

H3VR Early Access Update -53- MOAR Tactical Toys- 20 New Attachments & 6 New GatsGlock 9x19mm pistols - H3VR Weapon Deep Dive
Mac 11

The **Mac 11** is the .380 ACP version of the Mac 10. It was the first submachine gun and the first open-bolt weapon added to the game. Compared to the Mac 10, the Mac 11 is smaller and fires a smaller cartridge, but is still very difficult to control.

## Operation

Button Mapping
 Fire

1. Click left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to switch the gun from safe to semi-auto. Click again for full-auto fire.
2. Insert a magazine into the grip of the gun.
3. Pull back the charging handle located on the top of the gun, and release.
4. Optional: extend the stock by grabbing it, rotating the end of the stock down, and pulling it out.
5. Aim and fire by pressing the trigger.

## Attributes

* The Mac 11 is very small and has a very high rate of fire, making it difficult to control. However, with the stock extended, and using the cloth strap as a foregrip, its a little more manageable.
* The Mac 11 can use any Muzzle Device.

## Variants

### See Also

* Mac 10
* Cobray M11/9

## Videos

H3VR Early Access Weekly Update -4 - Mac-11, Modular Firing Range, Recoil and more!Mac 10 and Mac 11 SMGs -- H3VR Weapon Deep Dive
Goofy Melee Weapons

**Goofy Melee Weapons** are silly weapons that the player can use.

* The Soseji-chan Dakimakura is very floppy and can be difficult to use.
* The Aluminum CandyCane does blunt damage.
* The Tactical Yule Log has several picatinny rails for attachments, especially decorative holiday bulbs.

Aluminum CandyCaneSoseji-Chan DakimakuraTactical Yule Log

 Power Tools
 Bayonets | AK Bayonet • Enfield Bayonet • Bayonet GrillFork • M1 Bayonet • M4 Bayonet • M9 Bayonet • MAS 49/56 Bayonet • Mosin Bayonet • Bayonet Spatula • SVT-40 Bayonet
Laser Pistol

The **Laser Pistol** is a fictional weapon that fires laser beams. The power output is controllable by the player, and the laser is capable of ricochets.

## Operation

 Open/Close Frame
 Fire

1. Hold down on the touchpad (Classic Controls) or the A Button (Streamlined Controls) to open the frame.
2. Insert the battery into the frame.
3. Close the frame back up by releasing the touchpad/button.
4. Optional: press up on the touchpad or the B Button to set the power setting.
5. Aim and fire by pressing the trigger.

## Attributes

* The Laser Pistol can use any Muzzle Device and Pistol Stock.
* The beam can ricochet off of metal surfaces, including Sosig armor.
* At the lowest power setting, the pistol can only stun with a headshot. At medium power, the laser pistol stuns anywhere on a sosig body, and causes lethal damage to the head. At max power, the laser pistol is lethal on all parts of the body (headshots are instantly lethal), but consumes a lot of energy.

## Videos

H3VR Early Access Devlog - Meatmas Day Gift Showcase!Laser Pistol -- H3VR Weapon Deep Dive
Meatmas Cappocoloseum

## Overview

The **Meatmas Cappocolosseum** is a Meatmas themed scene added in Update #64 with two different activities: The Hungry Games, and Gronch Jobs.

## The Hungry Games

The Hungry Games is a competitive arena mode with leaderboards for all six challenges, each one having 2-3 variants. Besides leaderboard positions, each game earns the player one Gun Hat crate. Challenges range between target relays, battles against Sosigs, and even a boss battle.

See Hungry Games for more info.

## Gronch Jobs

Added for Meatmas 2019 in Update #80, The player can earn GBucks for purchasing items from the SMEME Marketplace, primarily Gun Hats. Earning this money is done by completing one of three Gronch Jobs.

## Trivia

* The Music that plays in the arena is called "Le Campanelle di Gronchi," Italian for "The Bells of the Gronch." It is an epic remix of Jingle Bells by H3VR composer Joe Kataldo.

## Videos

H3VR Early Access Update 64! The Month Of Meatmas Begins! Cappocolosseum Arena, New Melee ToysUpdate 80- Return of the Cappocolosseum, SMEME Marketplace & Gun Hat Collecting!
Laser Claymore

The **Laser Claymore** is a directional mine that can be used by the player to set traps. The Claymore is set onto the ground (or any flat surface) and then armed; when activated by an enemy (such as a Sosig) entering its proximity range, the mine explodes. Because the blast is only out towards the front, it can be used defensively at close range to the player. The in-game version is a fictional variant that uses laser tripwires to command the mine to detonate, much like the proximity mode on the S.P.A.A.M..

## Operation

* Simply place the Claymore on the surface you wish to deploy the mine. You can pick it back up as needed.
Graviton Beamer

The **Graviton Beamer** is one of the earliest weapons added into H3VR. It was originally exclusive to the Warehouse Range before being reworked and added to the Item Spawner.

## Operation

1. Flip all three switches on the top of the weapon to activate.
2. The large lever on top of the weapon alternates between its firing modes; pushing the lever forward will make the Beamer quick-blast any physics object in front of the barrel.
3. Pushing the joystick backwards will make the Beamer grab any close object in front of the barrel.
4. To grab an object, hold the trigger on the firing hand.
5. To fire any held objects, release the trigger.

## Attributes

* The Graviton Beamer has a fore grip and small attachment rail on the left side of the weapon.
* The Graviton Beamer as no sights, so it is highly recommended that you add a Laser Sight to the weapon to improve your chances of hitting enemies.

## Videos

Virtual Object Experiments Week 2- Vive SteamVR in UnityH3VR Early Access Update -33- Graviton Beamer, Warehouse Rebuild, More Locomotion Options!H3VR Early Access Update 86! Meat Fortress Spy Kit, Return of the Graviton Beamer & More!Graviton Beamer -- H3VR Weapon Deep Dive
## Trivia

* The Graviton Beamer is H3VR's take on the Gravity Gun from *Half-Life 2*. It features as the Gravity Gun analogue in the *Half-Life 2*-inspired Take and Hold character Welldone Freemeat.
M1911A1 Modern

The **M1911A1 Modern** is a version of the M1911A1 with synthetic grips. It is a representation of modern reproductions of the M1911A1 that are available on the commercial market.

## Operation

1. Insert a fresh magazine into the pistol's grip.
2. Grab the slide and pull it back all the way.
3. Aim and fire with the trigger.
4. When the magazine is empty, click down on the touchpad (Classic Controls) or the A Button (Streamlined Controls) to eject the magazine.

## Attributes

### Attachments

* The M1911A1 Modern can use Muzzle Devices and Pistol Stocks.
* The following magazines are compatible with the M1911A1 Modern:

M1911 Magazines
 M1911A1 Dillinger | 18

## Variants

### See Also

* M1911
* M1911 Stamped Prototype
* M1911A1
* M1911A1 Gold
* M1911A1 Operator
* M1911A1 Tactical
* Defender 45
* ST2111
* M1911A1 Dillinger
* Floppy McLongflopper
* M1911A1 Oversized
* Sound Check

## Videos

H3VR Early Access Weekly Update -23- More Tacticool toys, G36s, Comment on Today's VR events.1911 pistols - H3VR Weapon Deep Dive
M60E4

The **M60E4** is a modernized version of the M60 machinegun. While the M60 as a whole had been phased out of US military service, the E4 variant was requested by the US Navy Seals, as a more compact but powerful alternative to available machineguns. It also fixed the reliability issues that plagued earlier M60 models.

## Operation

Button Mapping
 Fire

1. Press left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to disengage the safety.
2. Attach a belt box to the left side of the receiver.
3. Grab the top of the receiver and lift to open the cover.
4. Grab the ammo belt from the belt box and drag it onto the top of the weapon.
5. Close the receiver cover.
6. Pull the charging handle on the right side of the receiver, and release.
7. Aim and fire by pressing the trigger.

## Attributes

* The M60E4 can use any Muzzle Device.
* The M60E4 has attachment rails the top on the receiver and on all sides of the handguard.
* The M60E4 has an integrated bipod. Grab the bipod to deploy, and then rest the gun on any flat surface.

## Variants

### See Also

* M60
* M60E3

## Video

H3VR Early Access Update 84! - Meatmas Day Goodies!M60 series LMGs -- H3VR Weapon Deep Dive
G22

The **G22** is part of the Glock series of polymer-framed semi-auto pistols. Unlike the other Glock pistols in the game, the G22 is chambered in .40 S&W, which was developed for the FBI to be a lower-recoil version of 10mm Auto.

## Operation

Button Mapping
 Slide Lock
 Slide Release
 Fire

1. Insert a fresh magazine into the pistol's grip.
2. Grab the slide and pull it back all the way.
3. Aim and fire with the trigger.
4. When the magazine is empty, click down on the touchpad (Classic Controls) or the A Button (Streamlined Controls) to eject the magazine.

## Attributes

* The G22 can take Muzzle Devices and Pistol Stocks. It also has an attachment rail under the barrel.
* The G22 can use a 15 round or 32 round magazine.
* The G22 has no external safety.

## Video

H3VR Early Access Weekly Update -5 - Four New Handguns!, New Modular Range Sequences and More!Glock 22 - H3VR Weapon Deep Dive
MAS 49/56

The **MAS 49/56** is a French semi-auto battle rifle. The MAS 49/56 is the shortened version of the MAS 49, a rifle derived from the MAS 44, which would have been issued in WWII, but development was delayed following France's surrender. It was the main service rifle of France until its replacement by the FAMAS F1.

## Operation

 Fire

1. Click left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to disengage the safety.
2. Insert a magazine into the magwell.
3. Pull the charging handle on the right side of the gun to chamber a round.
4. Press the trigger on the firing hand to fire.

## Attributes

* The MAS 49/56 can be reloaded with stripper clips; when the rifle is empty, place a stripper clip on top of the ejection port, and push the rounds off the clip into the magazine.
* The MAS 49/56 can use any Muzzle Device.
* The MAS 49/56 can use the APX L 806 Scope and MAS 49/56 Bayonet.
* The MAS 49/56 has adjustable sights, which go from 200m to 1100m in 100 meter increments. To adjust, grab the sight, then press left or right on the touchpad or the B and A buttons.

APX L 806Bayonet MAS 49/56
## Video

H3VR Early Access Update -31- Meatmas Week 3 Roundup & Contest Winners!MAS 49-56 -- H3VR Weapon Deep Dive
## Trivia

* Prior to Update #42, the MAS 49/56 was chambered in 7.62x51mm NATO.
Gluger

The **Gluger** is a hidden weapon made from the lower frame of a G19 and the barrel and action of a Luger P08.

## Operation

Button Mapping
 Mag Release
 Fire

1. Insert a fresh magazine into the pistol's grip.
2. Grab the toggle on the top of the receiver and pull it back all the way.
3. Aim and fire with the trigger.
4. When the magazine is empty, click down on the touchpad (Classic Controls) or the A Button (Streamlined Controls) to eject the magazine.

## Attributes

* The Gluger can use any Muzzle Device and Pistol Stock, and has an attachment rail under the barrel.

### Magazines

* The Gluger uses any 9x19mm Glock magazine.

Glock 9x19mm Magazines
 G18C Drum | 50

## Videos

Gluger and Llock pistols -- H3VR Weapon Deep Dive
Major Richard Johnson

**Major Richard "Dick" Johnson** is a background character in Winter Wasteland.

## Overview

Major Dick led the Emergency Santa Containment Force against the North Pole, sometime after America had already annexed Canada and the robotic army had taken over the North Pole. Despite early successes in penetrating the outer defenses, the invasion forces were eventually annihilated by the robot defenders. Major Dick most likely died during the battle against the Regenerative Drone, as the only survivor was Private Harry Peter.

 Characters (general)
M2 Three Gun

The **M2 Three Gun** is a semi-auto shotgun. The M2 Three Gun is the sporting version of the M2 Tactical, and has the highest capacity of any semi-auto tube-fed shotgun.

## Operation

Button Mapping
 Bolt Release
 Fire

1. Click left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to disengage the safety.
2. Insert shells into the loading gate, located underneath the receiver and in front of the trigger guard.
3. Pull and release the bolt handle on the right side of the receiver.
4. Aim and fire by pulling the trigger.

## Attributes

### Attachments

* The M2 Three Gun can use any Muzzle Device, and has attachment rails on the top of the receiver.
* The M2 Three Gun lacks a rear sight; if not using optics, it's recommended to attach a shotgun iron sight.

## Videos

H3VR Early Access Update 90 Is Complete! 6 New Shotguns, Target, Stabilization Features & More!H3VR Early Access Update 90 Final Alpha Preview - New Shotgun Systems! KSG, M2 & Six12M2 Tactical and M2 Three Gun shotguns -- H3VR Weapon Deep Dive
M40A1

The **M40A1** is an American sniper rifle from the Cold War. The M40A1 is the US Marines Corps version of the R700 rifle, modified by USMC armorers. The M40 rifle is currently being replaced by the Mk 13 rifle, which is also a Remington 700 but chambered in .300 WinMag, and set in an Arctic Warfare stock.

## Operation

Button Mapping
 Activate Quickbolt / Slidebolt
 Fire

1. Press left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to disengage the safety.
2. Grab the bolt handle on the right side of the gun. Turn it counterclockwise, and pull it back to open the magazine.
3. Insert rounds into the magazine.
4. Push the bolt forwards, and turn it clockwise.
5. Aim and press the trigger to fire.
6. Repeat steps 2 and 4 between each shot.

## Attributes

* The M40A1 has an integrated scope. It works just like any scope attachment for adjusting its settings.
* The M40A1 has an attachment rail under the handguard.

## Video

H3VR Early Access Update - Alpha 6 of U59- New Bolt Actions, Scope Fix, Vreal, Tons o Bug FixesM40A1 -- H3VR Weapon Deep Dive
G3A3

The **G3A3** is a German battle rifle that is the progenitor of a family of weapons that includes the MP5 submachine gun, each of which share the same ergonomics and features, such as a forward charging handle, adjustable diopter rear sight, etc. The G3A3 was second to the FAL in terms of widespread adoption during the Cold War, but was still used by many countries. The G3A3 remained the primary rifle of the German Army until the adoption of the G36.

## Operation

 Fire

1. Click left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to switch the gun from safe to semi-auto. Click again if you want full-auto fire.
2. Insert a magazine into the magwell.
3. Pull and release the charging handle on the left side of the gun to chamber a round.
4. Press the trigger on the firing hand to fire.

## Attributes

* The G3A3 is an HK-pattern weapon. The player can do what's called the "HK slap", a method of reloading where the player first locks back the charging handle, inserts a fresh magazine, and then physically slaps the charging handle with their hand to release it.
* The G3A3 can take any Muzzle Device.
* The G3A3 can take the following bespoke attachments:

G3 Attachments
 Adapter
 Scope | G3SG1 Scope

G3 PicatinnyMountMP5 Picatinny AdapterG3SG1 Scope
* The G3A3 is compatible with the following magazines:

G3 Magazines
 G3A3 Drum | 50

## Variants

### See Also

* G3SG1
* H51
* PSG1

## Videos

H&K G3 A3 and G3 SG1 -- H3VR Weapon Deep Dive
Lewis Assault Phase Rifle

The **Lewis Assault Phase Rifle** is an experimental variant of the Lewis Gun that was a competitor for the M1918 BAR. It uses a conventional box magazine and fire selector and is chambered in .30-06, but otherwise is very similar to the British Lewis gun.

## Operation

Button Mapping
 Fire

1. Click left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to switch the gun from safe to semi-auto. Click again if you want full-auto fire.
2. Insert a magazine into the magwell located on the bottom of the receiver.
3. Pull the charging handle on the left side of the gun to chamber a round.
4. Press the trigger on the firing hand to fire.

## Variants

### Gallery

Lewis Assault Phase Rifle Mk2Lewis Assault Phase Rifle Mk3
## Videos

H3VR Early Access Devlog - Holiday Roundup 4Lewis Assault Phase Rifle -- H3VR Weapon Deep Dive
M1911A1 Dillinger

**M1911A1 Dillinger** is a machine pistol conversion of the M1911A1 pistol. Besides being full-auto, other additions include the fore grip and compensator of a M1928 Thompson and an extended magazine. The Dillinger gets its name from the famous bank robber John Dillinger, who carried a similar pistol (though that one was chambered in .38 Super, not .45 ACP).

## Operation

1. Insert a fresh magazine into the pistol's grip.
2. Grab the slide and pull it back all the way.
3. Aim and fire with the trigger.
4. When the magazine is empty, click down on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to eject the magazine.

## Attributes

### Attachments

* The M1911A1 Dillinger can use Pistol Stocks.
* The M1911A1 Dillinger has a foregrip and compensator permanently affixed.
* The following magazines are compatible with the M1911A1 Dillinger:

M1911 Magazines
 **M1911A1 Dillinger** | 18

## Variants

### See Also

* M1911
* M1911 Stamped Prototype
* M1911A1
* M1911A1 Modern
* M1911A1 Gold
* M1911A1 Operator
* M1911A1 Tactical
* Defender 45
* ST2111
* Floppy McLongflopper
* M1911A1 Oversized
* Sound Check

## Videos

H3VR Preview- Valentine's Day Special Preview - Classic Gangster GunsM1911A1 Dillinger -- H3VR Weapon Deep Dive
## Trivia

* These machine-pistols were custom-made in the 1930s by a Texas gunsmith and saddler named Hyman Saul Lebman, who named them "Baby machineguns". He made several for gangsters and bank robbers. His most famous clients were Lester 'Baby Face Nelson' Gillis and John Dillinger, who bought five of them. Two of the pistols were captured by the FBI and traced back to Lebman - who unluckily had another one of Nelson's pistols in his shop for repair when it was raided. Lebman was tried and convicted for violating the National Firearms Act (NFA) of 1934 and the Texas State Machine Gun Law of 1933. He was sentenced to five years imprisonment but won on appeal.
* The original M1911A1 machine pistols used by Dillinger and Baby Face Nelson were chambered in in the high-velocity .38 Super cartridge instead of .45 ACP, for better penetration through body armor. They had a 9-round standard magazine and a 22-round extended magazine.
HPoint .380

The **HPoint .380** is a modern handgun that has a very low price point for a commercial full-size handgun. The HPoint has a very memey reputation, including one variant officially named as the "Yeet Cannon" and having absurd factory finishes.

## Operation

Button Mapping
 Mag Release
 Slide Lock
 Slide Release
 Fire

1. Insert a fresh magazine into the pistol's grip.
2. Grab the slide and pull it back all the way.
3. Aim and fire with the trigger.
4. When the magazine is empty, click down on the touchpad (Classic Controls) or the A Button (Streamlined Controls) to eject the magazine.

## Attributes

* The HPoint .380 can use any Muzzle Device and Pistol Stock.

## Variants

### HPoint .380 Tactical

This version has a built-in reflex sight, Muzzle Brake and Laser Sight, and also has a pink camouflage finish. The muzzle brake disallows attachment of any other muzzle device.

## Videos

H3VR Early Access Devlog - Holiday Roundup 1, MEATMAS CONTEST DETAILS.HPoint 380 pistols -- H3VR Weapon Deep Dive
MP5/10

The **MP5/10** is a version of the MP5 chambered in 10mm Auto. The MP5/10 was adopted by the FBI Hostage Rescue Team, having adopted the 10mm caliber as a whole for field agents. The MP5/10 variant is no longer available from Heckler & Koch.

## Operation

 Fire

1. Click left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to switch the gun from safe to semi-auto. Click again for 2-round burst, and again for full-auto fire.
2. Insert a magazine into the magwell.
3. Pull and release the charging handle on the left side of the gun to chamber a round.
4. Press the trigger on the firing hand to fire.

## Attributes

* The MP5/10 is an HK pattern weapon. The player can do what's called the "HK slap", a method of reloading where the player first locks back the charging handle, inserts a fresh magazine, and then physically slaps the charging handle with their hand to release it.
* The MP5/10 can take the following bespoke attachments:

MP5 Attachments
 Scope | G3SG1 Scope

MP5Fore FlashlightMP5Fore RISMP5Fore SlimMP5Fore VentilatedMP5Fore WoodG3 PicatinnyMountMP5 Picatinny AdapterG3SG1 Scope
## Variants

### See Also

* MP5
* MP5K
* MP5SD
* MP5/40

## Videos

H3VR Early Access Update 63! 32 New Guns! 250th Gun In The Game! The (almost) Entire MP5 Family!H&K MP5, MP5-40, and MP5-10 SMGs -- H3VR Weapon Deep Dive
Meat Core

**Meat Cores** are a resource used exclusively in Return of the Rotwieners. They are obtained by killing Rotwieners, and have a wide variety of uses within the game mode.

Meat Cores are used in the following ways:

* Crafting batteries for teleporters (required to complete the main quest)
* Primary ingredient in Powerup Sausages and Pies
* Optional ingredient in Bangers; each meat core will give the explosive a different, unusual effect
* Purchase firearms and attachments from Ralph Wiener, Josh Wiener, Mary Wiener, and Shelley Wiener
Jerry Can

The **Jerry Can** is an item used in Return of the Rotwieners.

Jerry Cans are found in the Spork in the Road gas station, just outside of Honey Hamlet. They are used in two different quests:

* Lori Wiener's quest requires the player to bring one cannister to each of her four fire traps.
* Lukas Wiener's quest requires the player to bring one cannister to each of his three traps.

Jerry Cans will also explode when shot at.
M1911 Stamped Prototype

The **M1911 Stamped Prototype** is a rare version of the M1911 made entirely from stamped parts. The Stamped Prototype is a highly simplified version in that it lacks many features of the standard M1911, such as a slide lock and mag release button. The Stamped Prototype never entered full production.

## Operation

Button Mapping
 Mag Release
 Cock Hammer
 Decock Hammer
 Fire

1. Insert a fresh magazine into the pistol's grip.
2. Grab the slide and pull it back all the way.
3. Aim and fire with the trigger.
4. When the magazine is empty, click down on the touchpad (Classic Controls) or the A Button (Streamlined Controls) to eject the magazine.

## Attributes

* The M1911 Stamped Prototype is the only M1911 pistol that doesn't lock back when empty; in fact, it lacks a slide lock entirely.

### Attachments

* The M1911 Stamped Prototype can use Muzzle Devices and Pistol Stocks.
* The following magazines are compatible with the M1911 Stamped Prototype:

M1911 Magazines
 M1911A1 Dillinger | 18

## Variants

### See Also

* M1911
* M1911A1
* M1911A1 Modern
* M1911A1 Gold
* M1911A1 Operator
* M1911A1 Tactical
* M1911A1 Dillinger
* Defender 45
* ST2111
* Floppy McLongflopper
* M1911A1 Oversized
* Sound Check

## Videos

H3VR Early Access Update 95 - CURSED GUNS UPDATE For Spooktober & New Take & Hold Character1911 pistols - H3VR Weapon Deep Dive
M93RA9

The **M93RA9**, also known as the **Auto-9**, is a machine pistol based on the M93R. It is best known as the gun used in the film *Robocop*. Aside from the raised sights and heavy barrel weight, it is largely unchanged from the original M93R.

## Operation

1. Press up on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to change fire mode.
2. Insert a fresh magazine into the pistol's grip.
3. Grab the slide and pull it back all the way.
4. Aim and fire with the trigger.
5. When the magazine is empty, click down on the touchpad or click the A Button to eject the magazine.

## Attributes

* The M93RA9 can use any Muzzle Device on its barrel, and any Pistol Stock.

### Magazines

* All Beretta 9x19mm pistols and carbines can share the same magazines.

 Cx4 | 30

## Variants

### See Also

* M9
* M92fs
* M9A1
* M9A3
* M9 Cleric
* M93R

## Video

H3VR Early Access Devlog - Meatmas Week 4 Roundup!Beretta M93R and M93RA9 -- H3VR Weapon Deep Dive
Makarov

The **Makarov** is a compact Russian semi-auto pistol. The Makarov was designed to replace the TT33 and Nagant pistols with a small, handy pistol. Large numbers of the Makarov were produced, and though it has since been replaced, it remains in Russian inventories for non-frontline troops and police forces. The eighty-round drum magazine is a rare addition used mainly with counter-terrorist forces.

## Operation

1. Insert a fresh magazine into the pistol's grip.
2. Grab the slide and pull it back all the way.
3. Aim and fire with the trigger.
4. When the magazine is empty, click down on the touchpad (Classic Controls) or the A Button (Streamlined Controls) to eject the magazine.

## Attributes

* The Makarov can fit into the smallest Quickbelt slots, normally reserved for magazines.
* The Makarov can take any Muzzle Device and Pistol Stock.
* The Makarov normally comes with an eight-round magazine, but can also take an 80 round drum magazine.

## Videos

H3VR Early Access Update 76 Alpha 4- Makarov Pistol (Finally) & Underbarrel Shotgun AttachmentsMakarov - H3VR Weapon Deep Dive
## Trivia

* The 80 round magazine is reportedly used by Russian police units, specifically for shield carriers in breaching maneuvers. It is not a commonly issued piece of equipment.
Kolibri 9001

The **Kolibri9001** is a giant pistol that is 10 times larger than the Kolibri pistol, the smallest centrefire automatic pistol ever made. The Kolibri9001 was added due to frequent requests for the Kolibri, but the actual pistol was too small to use easily in VR.

## Operation

 Fire

1. Insert a fresh magazine into the pistol's grip.
2. Grab the slide and pull it back all the way.
3. Aim and fire with the trigger.
4. When the magazine is empty, click down on the touchpad (Classic Controls) or the A Button (Streamlined Controls) to eject the magazine.

## Attributes

* The Kolibri can use any Muzzle Device.
* The Kolibri9001 is held and fired from an attached M1911A1 pistol grip rather than its actual trigger. This grip also houses three attachment rails, and an integrated laser sight.
* The 27x90mm round has several unique ammo types; click the link for details.

## Video

H3VR Meatmas Round-up Week 3! MEATMAS DAY Gifts Unboxing!Kolibri 9001 pistol -- H3VR Weapon Deep Dive
M4 Carbine

The **M4 Carbine** is a carbine version of the M16; more specifically, its the carbine version of the M16A2. Because of this, the M4 has a burst-fire setting instead of a full-auto setting. Later, the M4 was upgraded to the M4A1, which brought back full-auto fire.

## Operation

Button Mapping
 Mag Release
 Bolt Release
 Lock Bolt
 Fire

1. Click left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to switch the gun from safe to semi-auto. Click again if you want three-round burst.
2. Insert a magazine into the magwell.
3. Pull and release the charging handle on the rear of the gun to chamber a round.
4. Press the trigger on the firing hand to fire.
5. Press down on the touchpad or press the A button to release the magazine, or simply pull it out.

## Attributes

* The M4 Carbine is an AR-pattern rifle. It has the following features:
	+ The charging handle is an ambidextrous handle located behind the rear sight and above the stock.
	+ The rifle has a bolt-hold-open; when reloading, the player can press a button on the left side of the receiver above the magwell to chamber the first round.
	+ The rifle uses STANAG magazines, which are cross-compatible with many 5.56mm firearms.

### Attachments

* The M4 Carbine has rails on the top of the receiver.
* The M4 Carbine can take any Muzzle Devices.
* The M4 Carbine can use the M203 and M203A1 grenade launchers.

M203M203A1
* The M4 Carbine can use any AR-pattern Bayonet:

Bayonet C601Bayonet CANBayonet H416Bayonet K77Bayonet M7Bayonet M9Bayonet M9 StainlessBayonet USMC
### Magazines

* The following magazines are compatible with the M4 Carbine:

## Variants

* M4A1 Block1 Carbine
* M4A1 Block2 CQBR
* M4A1 Left Hook
* Mk18 Mod0

## Gallery

Old M4A1 Classic modelM4 Carbine with M203A1 Attached
## Videos

H3VR Early Access Update 70 - Alpha 4! The Classic M4 is Back! Plus Another New Carbine & Bug FixesH3VR Early Access Devlog - Update 107e4 - Brand New M4s!!!M4A1 carbines -- H3VR Weapon Deep DiveH3VR Early Access Devlog - Update 107a1 - THE CHEESEGRATER!!!
M1918 BAR

The **M1918 BAR** is an American light machinegun from between WWI and WWII. At the time of its introduction, the M1918 BAR was a highly advanced weapon designed by John Browning, but by WWII, it was antiquated compared to many other light machineguns of the time. Still, it provided some level of "walking fire" and fire suppression at the squad level for US forces. This version is the M1918A2 version with the intergrated bipod and magazine holder.

## Operation

 Fire

1. Click left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to switch the gun from safe to slow full-auto fire. Click again if you want faster fire.
2. Insert a fresh magazine into the magwell, located under the receiver and in front of the trigger guard.
3. Pull the charging handle on the left side of the gun to chamber a round.
4. Press the trigger on the firing hand to fire.

## Attributes

* The BAR has an integrated bipod. Grab the bipod to deploy, then rest it on any flat surface.
* The BAR has no semi-auto setting on the fire selector. Instead, the selector changes the rate of fire.
* The BAR has adjustable sights, which go from 100m to 1500m in 100 meter increments. To adjust, grab the sight, then press left or right on the touchpad or the B and A buttons.
* The BAR has a functional carry handle. Grab the carry handle to use it. When used, it acts like a foregrip.

## Variants

### M1918 BAR Shorty

This version has a shorter barrel and no bipod or carry handle.

## Videos

H3VR Early Access Update -50- MEATMAS DAY UNBOXING!!!M1918 BAR machine gun -- H3VR Weapon Deep Dive
M1014

The **M1014**, the US military designation of the **Benelli M4 Super 90**, is an Italian semi-automatic shotgun manufactured in 1999. It was also the first semi-automatic shotgun added to the game. The M1014 designation is used by the US Marine Corp.

## Operation

Button Mapping
 Bolt Release
 Fire

1. Click left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to disengage the safety.
2. Insert shells into the loading gate, located underneath the receiver and in front of the trigger guard.
3. Pull and release the bolt handle on the right side of the receiver.
4. Aim and fire by pulling the trigger.

### Attachments

* The M1014 can use any Muzzle Device, and has an attachment rail on the top of the receiver.

## Videos

H3VR Early Access Weekly Update -6 - Shorty Pump Shotgun, M1014 Semiauto Shotgun, and more!M1014 shotgun -- H3VR Weapon Deep Dive
M1600

The **M1600** is a small-caliber "AR15 style" carbine chambered in .22 LR. The resemblance to the M16A1 is very superficial; despite this, it is a good rifle for target shooting and small game hunting.

## Operation

Button Mapping
 Mag Release
 Fire

1. Press left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to disengage the safety.
2. Insert a magazine into magwell, located under the receiver and in front of the trigger guard.
3. Pull the charging handle on the right side of the receiver.
4. Aim and fire by pulling the trigger.
5. When the magazine is empty, press down on the touchpad or the A button to eject the magazine.

## Attributes

* The M1600 can use any Muzzle Device.
* The M1600 can use 15 or 150-round magazines.

## Video

H3VR Early Access Update 98 - FIVE YEARS OF H3VR Anniversary Update!M1600 carbines -- H3VR Weapon Deep Dive
Malyuk

The **Malyuk** is a Ukranian bullpup conversion of the AKM. The Malyuk is a development of the Vepr rifle, being chambered in 7.62x39mm as opposed to the standard 5.45x39mm. The biggest changes are moving the charging handle and safety forward, while retaining the original AKM selector switch.

## Operation

Button Mapping
 Fire

1. Click left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to disengage the safety.
2. Optional: to change fire mode from full-auto to semi-auto, click the AK-style selector switch on the right side of the receiver that's below the ejection port.
3. Insert a fresh magazine into the magwell, located under the stock.
4. Pull the charging handle on the left side of the gun to chamber a round.
5. Press the trigger on the firing hand to fire.

## Attributes

* The Malyuk can use any Muzzle Device.
* The Malyuk has an attachment rail on the top of the receiver and bottom of the handguard.

### Compatible Magazines

AKM-Compatible Magazines
 AKM Magazine (Drum) | 75

## Videos

H3VR Meatmas Round-up Week 2! Day 5-11s Gift Unboxing!Malyuk carbine -- H3VR Weapon Deep Dive
George Wiener

**George Wiener** is an NPC in Return of the Rotwieners. He is one of the civilians in found near the entrance of the Old Mine.

## Overview

George is the Foreman of the Old Mine. According to him, he's the only miner who hasn't been killed or turned by the Rotwieners.

## Quest

George asks the player to help close off the mineshafts to seal away the explosive Lemonhead rotwieners. The player can use any explosive, though there's plenty of dynamite in the boxes found around the mine. Shooting the Lemonheads near a mineshaft also works.

If the player seals off every mineshaft, George rewards them with the Four Letter Word. (Note: this only awards the shotgun within ROTR; to unlock the shotgun in the item spawner, you need to complete every quest and then complete a run).

## Videos

H3VR - ROTR - George Wiener Voicelines

 Characters (general)
M38 Mosin Nagant

The **M38 Mosin Nagant** is the carbine-length version of the Mosin. These short-barreled rifles were intended for rear echelon and support troops.

## Operation

Button Mapping
 Activate Quickbolt / Slidebolt
 Fire

1. Press left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to disengage the safety.
2. Grab the bolt handle on the right side of the gun. Turn it counterclockwise, and pull it back to open the magazine.
3. Insert loose rounds into the magazine, or place a stripper clip on top of the ejection port, and push the rounds into the magazine.
4. Push the bolt forwards, and turn it clockwise.
5. Aim and press the trigger to fire.
6. Repeat steps 2 and 4 between each shot.

## Attributes

* The M38 Mosin Nagant can take any Muzzle Device.
* The M38 Mosin Nagant has adjustable sights. To adjust, grab the sight, then press left or right on the touchpad or the B and A buttons.

## Variants

### See Also

* M1891 Mosin Nagant
* M91/30 Mosin Nagant
* Mosin Mini
* Mosin Obrez Pistol

## Video

H3VR Early Access Update 76 Alpha 1- Scopes and Bayonets for WW2 Bolt Actions (and tons more!)M38 Mosin Nagant -- H3VR Weapon Deep Dive
Iron Sight

The vast majority of firearms have **iron-sights** already built in, though a few modern rifles do not. Or, the player may choose to use back-up irons in case they want to use something besides the main optic that they have equipped. All attachable iron sights will attach to picatinny rails.

## Properties

* Iron Sights almost always come in pairs. Some exceptions include the Shotgun Sight, which is intended as a rear sight for Shotguns, and the Handlesight for the M4A1 and M16A4, which are to be used with their respective weapon's front sight.
* Some iron sights like the H416 sight are adjustable for different zero distances.

## Handlesight Attachments

The Canadian, M4 and M16A4 Handlesights can use the same bespoke optics for the M16A1. These attachments include:

Art 3x9 ScopeC 3x20 ScopeC601 ScopeHandleRail FlatHandleRail Gooseneck
## Gallery

AAIronSights RingARM Rear SightBackupIronSightsCanadian Carry Handle SightCanadian Rear SightCantedIronSightsGlow Ring SightsH416IronsIronSight A2HandleSight M4Knight Ironsight 300m BlackKnight Ironsight 300m FDEKnight Ironsight 600m BlackKnight Micro Ironsight 300m BlackKnight Micro Ironsight 300m FDEKnight Micro Ironsight 600m FDEKnight Micro Ironsight 600m FDEHandleSight M16A4MP Ironsight BlackMP Ironsight FDEMT Rear SightIronSight ScorpionIronSight ShotgunTFolding Iron SightUSPAECIAL DuoSights
MRAD

The **MRAD** is a modern bolt-action rifle designed for long-range shooting.

## Operation

Button Mapping
 Activate Quickbolt / Slidebolt
 Eject Magazine
 Fire

1. Press left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to disengage the safety.
2. Insert a fresh magazine into the magwell, located under the receiver and in front of the trigger guard.
3. Grab the bolt handle on the right side of the gun. Turn it counterclockwise, pull it back, push it forwards, and turn it clockwise.
4. Aim and press the trigger to fire.
5. Repeat step 3 between each shot.

## Attributes

* The MRAD can take any Muzzle Device.
* The MRAD has an attachment rail on the top of the receiver and on the bottom of the handguard.

## Video

H3VR Early Access Update 94 is Complete! - Tacticool 2020 - TONS Of New Attachments!MRAD -- H3VR Weapon Deep Dive
MPK

The **MPK** is an SMG from the Cold War. It competed with, and ultimately lost to, the MP5. The MPK is the short-barrel version of the Walther MP; the other variant was the long-barrel MPL.

## Operation

Button Mapping
 Fire

1. Click left on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to switch the gun from safe to semi-auto. Click again for full-auto fire.
2. Insert a magazine into the magwell, located under the receiver and in front of the trigger guard.
3. Pull back the charging handle located on the left side of the gun, and release.
4. Aim and fire by pressing the trigger.

## Attributes

* An important note on using the sights: the top notch of the rear sight lines up with the top notch part of the front sight protector, and the peephole on the rear sight lines up with the post inside the front sight. Do not try to use the top of the rear sight with the lower post or you will miss your shots.
* The MPK can use any Muzzle Device.
* The MPK has a folding stock.

## Videos

H3VR Early Access Devlog - Meatmas Week 2 Roundup! Also MEATMAS 2020 ART CONTEST!Walther MPK SMG -- H3VR Weapon Deep Dive
M92fs

The **M92fs** is a semi-automatic magazine fed pistol chambered in 9x19mm. Whereas all other M9 variants in-game are based on those adopted by the US military, the M92fs is a civilian model in stainless steel, commonly known as the Beretta 92FS Inox (short for "inoxidizable").

## Operation

1. Insert a fresh magazine into the pistol's grip.
2. Grab the slide and pull it back all the way.
3. Aim and fire with the trigger.
4. When the magazine is empty, click down on the touchpad (Classic Controls) or the A Button (Streamlined Controls) to eject the magazine.

## Attributes

### Attachments

* The M92fs can use any Muzzle Device on its barrel, and any Pistol Stock.

### Magazines

* All Beretta 9x19mm pistols and carbines can share the same magazines.

 Cx4 | 30

## Variants

### See Also

* M9
* M9A1
* M9A3
* M9 Cleric
* M93R
* M93RA9

## Video

H3VR Early Access Update 99 - Alpha 1- M9 Series Refresh, Pistol Optimizations & Destruction Preview
Mauser Trench Carbine

The **Mauser Trench Carbine** is a pistol carbine conversion of the C96 Mauser. The Mauser Trench Carbine was created in WWI as a cheaper alternative to the Luger Artillery LP08. Compared to the earlier commercial C96 Carbine, the Mauser Trench Carbine came with a 40 round magazine rather than the typical 10 round magazine on standard Mauser pistols. The Mauser Trench Carbine was not produced in significant numbers.

## Operation

Button Mapping
 Mag Release
 Cock Hammer
 Fire

1. Insert a fresh magazine into the magwell, located under the receiver and in front of the trigger guard.
2. Pull and release the charging handle, located at the rear of the receiver.
3. Aim and fire by pressing the trigger.

## Attributes

* The Mauser Trench Carbine can take any Muzzle Device.
* The Mauser Trench Carbine can use 10, 20, 30, or 40 round magazines.
* The Mauser Trench Carbine has adjustable rear sights. To set the zero distance, grab the rear sight, then click left or right on the touchpad (Classic Controls) or the B and A buttons (Streamlined Controls) to adjust. The distance can be set from 50 meters to 500, in increments of 50.

## Variants

### See also:

* C96 Mauser
* M712 Mauser
* Mauser Assault Carbine

## Video

H3VR Devlog- Alpha 3 of Update 52, Mauser & Luger Carbine, Attachable Foregrips and More!Mauser carbines -- H3VR Weapon Deep Dive
M79 Thumper

The **M79 Thumper** is a single-shot break action grenade launcher. It was the first grenade launcher added to the game, even before its release. The M79 was one of the first dedicated grenade launcher weapons that was practical to use; prior attempts either produced too much recoil, or were dependent on short-ranged rifle grenades. The M79 was very successful at delivering more firepower at the squad level, but because it was a single-shot standalone weapon, this made it more difficult for grenadiers to defend themselves, especially since they could only carry so many shells. For this reason, the M79 was phased out in favor of the M203.

## Operation

Button Mapping
 Fire

1. Press up on the touchpad (Classic Controls) or the B Button (Streamlined Controls) to open the launcher.
2. Insert a shell into the chamber.
3. Close the launcher by grabbing the fore and lifting it up.
4. Aim and fire by pressing the trigger.

## Video

H3VR Devlog- Alpha 9 of U52 - Take & Hold is BACK!, New M79 and 40mm Nade TypesM79 Thumper grenade launcher -- H3VR Weapon Deep Dive
L85A2

The **L85A2** is a British bullpup assault rifle which replaced the FAL in British service. The rifle uses an AR18 short-stroke gas system, but the A1 version was notoriously unreliable, and had to be fixed by Heckler & Koch with the A2 version.

## Operation

Button Mapping
 Bolt Release
 Lock Bolt
 Fire

1. Press left on the touchpad (Classic Controls) or B Button (Streamlined Controls) to disengage safety.
2. Optional: to change fire mode from semi-auto to full-auto, click the switch on the left side of the receiver that's above and to the rear of the magwell.
3. Insert a magazine into the magwell, located in the bottom of the receiver and in the stock of the gun.
4. Pull back the charging handle on the right side of the gun and release.
5. Aim and press the trigger to fire.

## Attributes

* The L85A2 has a physical mag release switch and bolt release switch, much like the M16A1 and M4A1. Because these buttons are located near the magwell, which is behind the trigger, these actions are not mapped to the trigger hand, and have to be toggled by pressing the switches themselves.

### Attachments

* The L85A2 has an attachment rail on the top of the receiver and on the bottom of the handguard; the carry handle and front sight will disappear when an attachment is on the top rail.
* The L85A2 can take any Muzzle Device.

### Magazines

* The L85A2 is compatible with the following magazines:

## Video

H3VR Early Access Update -29- Bullpups Galore!, Meatmas goodie Roundup, Trip to BF VegasL85A2 -- H3VR Weapon Deep Dive
Hermie Twinklebottom

**Hermie Twinklebottom** is a background character in Winter Wasteland.

## Overview

Hermie is never seen nor heard directly. Instead, the Santa clOS tablet found by the player once belonged to Hermie, and all the messages from the other elves are addressed to him.

Hermie appears to be one of the elves' top executives, perhaps working directly under Santa himself. Hermie delegated several tasks to the other elves, including the installation of the bunkers, the introduction of the Junkbots and Meatmas Drones, the search for a replacement Santa after the original started going insane, and eventually, the suppression of an elvish worker's revolt.

Hermie's activities behind the scenes suggest that he was involved in shady dealings even before deploying the robot army to stop border crossings, having been involved in various illegal activities to keep the North Pole funded such as opioids trafficking. After the massacre of the New Elvish Workers Syndicate, he and a handful of other elves were the only ones left in the North Pole, and a UN Observer delegation was on their way to investigate.

Hermie's fate is unclear, but it seems that after some time, he became more reclusive and stopped answering messages. Whether he survived the drone attack on the North Pole is uncertain, but most likely he was killed with the rest of the remaining elves.

## Trivia

* Hermie is named after the elf of the same name from the Rankin/Bass film *Rudolph*.

 Characters (general)
M18 Smoke Grenade

The **M18 Smoke Grenade** is a modern non-lethal grenade. It creates a cloud of smoke. Smoke grenades will block enemies' line of sight, but they will continue firing where they last saw the player.

## Operation

Button Mapping

1. Pull the pin out of the grenade.
2. Press the touchpad (Classic Controls) or B Button (Streamlined Controls) to remove the spoon if you want the fuse to start immediately.
3. Throw the grenade.

## Attributes

* The M18 Smoke Grenade has a fuse time of 4 to 5 seconds.
* The smoke is physics active; not only will it fill up the room, it can also be blown away by explosions.
* The smoke will break line of sight for Sosigs; they will continue shooting where they last saw you, so be sure to move after throwing the grenade.

## Variants

### Gallery

M18 Smoke Grenade RedM18 Smoke Grenade Murica