Nezerians (Faction)

## Background Information

The Nezerians are a large faction within the game. Very early in the game, the player won't see much of them, except for the occasional boss such as Dominator, Rotator, and Mandrom, but those are just snippets of the faction. Mid-late game, the Nezerians will become much more of a threat, as the player will encounter two of their major strongholds, one in Sarkinon, and the other in Fulzar, where relatively powerful nezerians warships reside there.

## Spawners

Advanced Spawner

The majority of Nezerian warships spawn from these types of spawners. Found in Cynapsian, Sarkinon, and Fulzar. (Also found in Durian, although they spawn Renegades, not Nezerians).

Can be equipped with turrets, such as the sniper turret, which fires a very long range piercing gun, and fire cannon,

which fires two, slow moving plasma projectiles

Space Station

Also used by the Nezerians, but far less common. They are used in Sarkinon to spawn Nezerian Gen-Modified Locusts

## Enemy Units

Nezerian Fighter

The most common ship that the Nezerians utilize. Very fast, yet fragile ships that fire volleys of blaster projectiles at the player, dealing massive damage if the player isn't equipped with enough resistances. The Nezerian Fighters in Fulzar have about 10 times as much health, 5 times as much shield, and more damage, than the ones found in Sarkinon and Cynapsian. However, they are still weak when compared to the big ships the Nezerians have to offer.

Nezerian Destroyer

Located in Sarkinon, they are also fast, and much bulkier than Sarkinon's Nezerian Fighters. They will chase the player and lock on to them, using a lightning gun to deal medium-high damage. However, they are fairly easy to defeat.

Nezerian BattleCruiser

Located in Sarkinon and Fulzar. Slow moving ships with high hitpoints. They utilize a long range gatling gun with 360 degree aim, dealing massive damage to unarmoured players, or players which have little kinetic resistance. They can also use Energy Nova to clear out any missiles or mines that you throw at them. The BattleCruisers in Fulzar are bulkier and deal more damage.

Nezerian Battleship

The stronger non-boss ship that you will find spawning in Sarkinon's elite zone. Has massive amounts of health and shield, and can fire a volley of 3 cruise missiles and 2 plasma torpedoes, dealing gargantuan damage to low-mid level players. Thankfully, its reload time is quite slow, giving you ample time to take it down. Like the Cruiser, it can also use the Energy Nova.

Nezerian Praetorian

Found only in Fulzar, as they're spawned by the Regius Exterminatore. They are about as bulky as the Nezerian Fighters in Fulzar, but have insanely high resistances and shield regen, making them much harder to kill. On top of that, they fire sticky bombs, which can destroy even high level players, if they don't harden their shields.

### Bionic Enemy Units

Bionic Plankton

Found in Fulzar, sporting good health and a long range Plankton Siphon Gland. They can deal good damage over time and heal very quickly from their beam, so try equipping your ship with a massive amount of armour.

Experimental Macrophage

Found near Sarkinon's Nezerian Research Base. They have a whopping 1,000,000 health and 10,000 health regen, as well as a potent corrosive lightning attack that heals them over time, making them very durable. They also lay acidic mines.

Bionic Macrophage

Found in Fulzar, have half the health of an Experimental Macropage, but also pack a punch with their healing corrosive lightning and mines with high damage over time.

Bionic Daemon

Faster than the bionic enemies above, but relatively fragile. However, what it lacks in health, it makes up for in damage. When it locks onto the player, it fires corrosive teeth at a very fast rate, dealing massive damage. It will then retreat and leave a poison trail behind it, before coming back for another assault.

Bionic Larva

Spawned by the Bionic Queens in Fulzar. They are weak compared to the other Bionics, but shouldn't be underestimated when in groups, as they use a high range lightning gun which can quickly drain your hitpoints, especially if you have low energy resistnaces.

Bionic Queen

The stronger Bionic specimen used by the Nezerians. Fast, and sports over 2 million health. Fires a volley of deadly moth zero gland projectiles at the player (either several projectiles in front of it, or spread out all around it). It also uses larva lightning, which can heal the queen, jaws, which deal gargantuan kinetic damage, and can spawn bionic larvae.

## Mini-Bosses

Nezerian Dreadnought

The strongest Nezerian in Sarkinon, by a long shot. Godlike amounts of health, shield, armor, and a whopping 1,000,000 shield regen, making it impossible to defeat it without disabling its shield regen. Fires volleys of long range cruise missiles and hunter-killer missiles, which disable your shield regen. Uses 3 beamers to deal constant damage, just in case the missiles don't do the trick. Uses an energy nova to counter your own missiles, and if you get too close, fires a plasma gun that deals massive amounts of DoT.

Nezerian Regius Exterminatore

Arguably the strongest enemy in Fulzar. Has 5 times the health of a dreadnought and about 3 times it's shield. It's shield regen is double it's actual shield (over 8 million shield regen), also making it impossible to defeat without disabling it's shield regen. It also has very high resistances, another thing that you have to debuff in order to kill it efficiently. Instead of missiles or beamers, this fires a volley of 3 Nezerian nukes at you, which can instantly kill any player. It also spawns Nezerian Praetorians, and is surrounded by Bionic Daemons.

## Bosses

Rotator

The first Nezerian Boss that you will encounter, as it's located in Kapello. Uses 4 blaster turrets that can easily drain the health of low level players, as well as saws that can kill low-level players on contact. It constantly spins to make sure that you get hit by it's saws.

Overall, very deadly for new players.

Dominator

Located in Durian, arguably the easiest boss to defeat in the entire game. Uses missiles, blasters, and saws, which deal far less damage than Rotator's weapons. This boss drops Cluster Missiles as a reward.

Mandrom

Found in Arrenius, and is one of the most interesting bosses in the game (lore-wise and gameplay wise), as it consists of 3 phases. The first phase consists of a giant, slow moving ship that shoots low damage blaster and missiles at you (which having a relatively potent lightning turret in the middle).

Once you destroy Mandrom's turrets, it will turn into a massive, circular saw, which chases the player at relatively fast speeds, killing them easily. It's lightning gun is still present.

It's third phase is it's least dangerous phase, as only it's lightning turret remains. It drops the flamethrower as a reward.

Advectorian

The Nezerian mothersip, located deep inside Sarkinon's elite zone, and is the biggest enemy in the entire game. Has a large number of spawners, which spawn nezerian fighters, destroyers, a cruiser, and a battleship. It also has multiple razor turrets, which deal light damage, and multiple plasma torpedo turrets, which deal massive damage.

Only the spawners and "body" structures need to be destroyed to defeat it. (The Advectorian body structures are the structures that resemble the nezerian battleship, and sport the plasma torpedo turrets). It drops 3 plasma torpedoes upon destruction.

Mother Brain

Created by the Nezerians, but now out of their control. Relatively weak Gellan boss, using 4 razor turrets and spawning a vast amount of organic mobs, such as electro blobs, jagged star bloods, blood macrophages, and blood plankton. This boss fight is made slightly harder due to the fact that it's in Neurona, which consists of lots of deathlines.

The Cleaner

The second most difficult boss in the game, and the hardest Nezerian boss to defeat. It has massive hitpoints, and a variety of weapons. It fires plasma torpedoes at the player, which are annoying, but not the deadliest it has to offer. It spawns very high level dread moths, uses corrosive lightning with high damage over time, which can heal it by a small amount, and can use it's blades to deal a whopping 99,900 kinetic damage to the player. This boss is found in Cynapsian, therefore it's also surrounded by deathlines.