recursal/Fanatic-Fandom huggingface dataset:
Demons vs Fairyland Wiki

Demons vs Fairyland is a tower defense game by Storm Alligator based on some concepts from other tower defense games (Cursed Treasure, Kingdom Rush, Gemcraft…) as well as some unique ideas. The people of Fairyland are after you. Fight your way back to the dark forest in this epic tower defense!

## Controls

Primarily played with a mouse, but there are some hotkeys available:

* Space: Launch Wave
* P,F1: Pause
* Hold Shift: Build several towers of the same kind or keep a tower selected after upgrading
* 1: Select / Unselect Firebolt
* 2: Select / Unselect Chain Lightning
* 3: Select / Unselect Zombies
* F2: Speed x1
* F3: Speed x2
* F4: Speed x3
* Q,W,E: Skeleton Towers
* A,S,D: Watchtowers
* Z,X,C: Puddles

## Missions

* Mission 1
* Mission 2
* Mission 3
* Mission 4
* Mission 5
* Mission 6
* Mission 7
* Mission 8
* Mission 9
* Mission 10
* Mission 11
* Mission 12

## Towers

* Cemetery
* Haunted Cabin
* Totem of Wealth
* Archer Training Camp
* Watchtower
* Totem of Accuracy
* Energy Well
* Puddle of the Beast
* Totem of Energy

## Enemies

* Rookie
* Soldier
* Little Imp
* Lollipop Imp
* Hammer Soldier
* Priest
* Champion
* Little Dwarf
* Fairy
* Elf
* Pink Princess
* Imp Champion
* Medium Dwarf
* Golden Knight
* Eagle
* Bear
* Imp Wizard
* Imp Knight
* Golden Princess
* Elven Hero
* Blue Knight
* Red Priest
* Dragon
* White Bear

## Spells

* Fire Bolt
* Chain Lightning
* Summon Chovok Zombies

## Upgrades

* Firerate Skill Tree
* Range Skill Tree
* Damage Skill Tree
Ice

> *This page is for the **stage**. For the tile with a similar name, see Ice Block.*
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**Ice** is a large, mostly flat stage full of Ice Blocks. It has a lot of coins and a Spin Block that can be used to traverse the map safely.

**Ice** is an original stage from the *Mario vs Luigi* minigame from the original *New Super Mario Bros.* game.

## Strategies

* A large part of the ground in this stage is made of Ice Blocks , which are slippery and cannot be destroyed

## History

 1.6.5.0-beta | Fixed level inaccuracies and missing big star spawn locations
Grassland

**Grassland** is a basic, mostly flat stage. It has some Pipes, platforms made out of Brick Blocks, and staircases made out of Hard Blocks. Its design is based off of a typical Overworld level. If the left Hard Block staircase is destroyed, a Hidden Block can be hit to ensure that the players can always collect the Big Stars.

**Grassland** is an original stage from the *Mario vs Luigi* minigame from the original *New Super Mario Bros.* game.

## Strategies

* When another player tries to grab the star in between the staircases, the player can try hitting them with a fire or ice ball, or jump on their head to make them fall into the pit.
List of Badges

Bronze Medal: Get 3 bronze stars on 1 mission

 Bronze Ring: Get 3 bronze stars on 6 missions

Bronze Crown: Get 3 bronze stars on 12 missions

Kids Delivered: Finish the game

 Fairyland's Bully: Kill 10 enemies

 Fairyland's Sworn Enemy: Kill 500 enemies

 Fairyland's Nightmare: Kill 2000 enemies

 Fairyland's Apocalypse: Kill 5000 enemies

 Greater Champions: Max a Bully Camp

 Top Archers: Max an Arrow Camp

 King of Venom: Max a Bastion of Venom

 Ruler of the Ice: Max a Citadel of the Frost

 Lord of Darkness: Max an Abyss of Darkness

 Master of Manipulation: Max an Abyss of Mental Manipulation

 Tower Builder: Build 100 towers

 Demon Leader: Reach level 10

 Gold Stealer: Steal 1000 gold

Mana Stealer: Steal 500 mana

 In a Rush: Call one early wave

 Risk Taking: Call all the waves early in a mission

 Reckless: Call 100 early waves

Silver Medal: Get 3 silver stars on 12 missions

 Clear the Sky: Kill 120 Fairies

 Lollipop Collector: Kill 200 Lollipop Imps

Deadly Poison: Kill 20 enemies with Poison

 Lethal Iceberg: Kill 15 enemies with Iceberg Launch

 Berserk Champions: Kill 50 enemies with Skeleton Champions

Cruel Archers: Kill 50 enemies with Ranged Skeletons

Helpful Enemies: Kill 10 enemies with Mindswitched Enemies

Mad Spirit: Kill 25 enemies with Dark Spirit

 Mind Control: Mindswitch 2 enemies

Nasty Fake Kids: Kill 20 enemies with Fake Kids

 Killer Firebolt: Kill 6 targets with a single Fire Bolt

Furious Fire: Kill 100 enemies with Fire Bolt

 Lava Titan: Kill 20 targets with a Lava Titan

Firebolt Fury: Use Fire Bolt 100 times

State of the Art Firebolt: Max the Fire Bolt skills

Killer Lightning: Kill 4 targets with a single Chain Lightning

Hungry Lightning: Kill 100 enemies with Chain Lightning

Lightning Fury: Use Chain Lightning 100 times

State of the Art Lightning: Max the Chain Lightning skills

Raging Zombies: Kill 50 enemies with Chovok Zombies

Army of Zombies: Summon 100 Zombies

Perfect Zombies: Max the Chovok Zombie skills

 Bear Hunter: Kill 1 Bear

Elite Bear Hunter: Kill 1 White Bear

Imps' Nightmare: Kill 1 Imp Knight

 Soldier Slaughterer: Kill 1 Champion

Demon Hero: Reach level 41

Gold Medal: Get 3 golden stars on 12 missions

Diamond Medal: Get 3 diamond stars on 1 mission

Diamond Crown: Get 3 diamond stars on 12 missions

 Just One: Beat any level using only 1 offensive tower

Faster Than his Shadow: Max the Firerate Skill Tree

Sharp Eye: Max the Range Skill Tree

Demonic Strength: Max the Damage Skill Tree
New Super Mario Bros Versus Wiki

**New Super Mario Bros Versus Wiki**
*New Super Mario Bros. Versus (also known as NSMB Versus, Mario vs Luigi Online, or MvLO)*, is an online fan-made recreation of the *Mario vs Luigi* minigame from the original *New Super Mario Bros.* game.

In this game, you compete against up to nine other players to collect as many Big Stars as you can on a variety of looping stages, including all five of the original stages as well as five additional custom levels. You can collect coins and powerups to try to knock Big Stars out of your opponents, or nab them as they spawn. Whoever reaches the star limit first, wins!

The game can be played in a browser on itch.io, or downloaded on the github page for Windows, Mac, and Linux.

This wiki is an early work-in-progress. Feel free to contribute!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Style Guide
* Getting Started
* How to Contribute
* Guides

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Powerup

A **Powerup**, also known as an **Item**, that can be collected, changing your character's appearance and often grants special abilities.

## Spawning

Powerups can be spawned in any of the following ways:

* Hitting a ? Block, Red ? Block, or a Brick Block that contains an item
* Collecting enough coins to reach the "Coins for Item" limit (default: 8)
* Pressing the Reserve Item keybind while you have an item in your reserve

### Despawning

After a few seconds of being on the ground, powerups will flash for a few seconds before disappearing.

## List of powerups

### Original Powerups

These powerups came from the original *Mario vs Luigi* game.

* Super Mushroom
* Fire Flower
* Blue Shell
* Mini Mushroom
* Mega Mushroom
* Super Star

### Custom Powerups

These powerups are not from the original, and come from another game. To be used in-game, the host must enable the Custom Powerups checkbox before the game begins.

* Propeller Mushroom from *New Super Mario Bros. Wii*
* Ice Flower from *New Super Mario Bros. Wii*

### Unused Powerups

These powerups are in the game, but have no way of spawning naturally.

* 1-up Mushroom

## Progressive Powerup

Progressive powerups are powerups that change depending on your current state. If you have a mini mushroom or no powerup, then you will receive a super mushroom. If you have any other powerup, then you will receive a better powerup; usually a fire flower. Starman does not influence progressive powerups.

Currently, progressive powerups can only be found in ? blocks and brick blocks.
Stage

The **stage**, also known as the **map** or **level**, is the area that you play on. There is currently all five original stages, as well as five custom stages. Each stage contains various types of tiles, enemies, and other hazards, as well as coins and Big Stars. Most stages loop seamlessly horizontally, allowing you to run in one direction and get back to where you started. Many stages may contain blocks below the stage to help wall jump out of pits, or above the stage to block players from standing on top of the stage.

## Resetting the level

When a newly spawned Big Star is collected, most of the stage gets reset. This usually includes any broken blocks, activated hidden blocks, enemies that have been killed, and collected coins.

## Stage selection

The host can chose which stage will be played next while in the lobby menu. When a new stage is selected, the background will also change to that stage. In previous versions, a debug command could be used to access work in progress stages, however that command has since been removed.

## List of Stages

### Original Stages

These stages came from the original *Mario vs Luigi* game, and have been remade as accurately to the original as possible.

### Custom Stages

These stages were made specifically for the remake. Many of them contain things that did not appear in the original *Mario vs Luigi*, though may have still originated from *New Super Mario Bros.* These can include stage backgrounds, enemies, tiles, and music. Custom stages are prefixed with "[C]" in the lobby menu.

### Unused Stages

These stages are not accessible in-game, and are primarily used for bug testing or creating new levels.

* ChrisLevel
* DebugLevel
* LevelTemplate
Jungle

**Jungle** is a mostly open stage, based off of the Jungle-themed levels in World 4 of *New Super Mario Bros.* The bottom of this stage is filled with poison water, instantly killing any players that fall in. Mega Mushrooms cannot spawn on this stage due to a few areas having low ceilings.

There are two Small Pipes in this stage, allowing Mini players to quickly travel across the map.

Jungle was designed by *ipodtouch0218*.

## Strategies

* Brick jumping can be useful by breaking the floating Brick Block platform as other players try to jump on it.
* Fire Flowers and Ice Flowers can be used to easily knock careless players into the poison water.

## History

 Propeller Mushrooms can now spawn in this stage
Sylestian Wiki

**Welcome to the Sylestian Wiki!**
Welcome to the **Sylestian Wiki**, a comprehensive, collaborative resource for all Sylestians!

**Sylestia** is an online free-to-play virtual pet game. With your Sylesties, you can battle and breed using your own customized pets, dress up your avatar, and go on adventures across the vast world of Sylestia.

This wiki is being reworked for cohesiveness, easier navigation, and organization. Thank you for your patience! If you are searching for a page that does not yet exist, please notify an editor or look at the old Sylestia Wiki.

If you're interested in helping us, please message Tisquares, our main wiki editor!

*All images contained in this wiki were created for Sylestia.com and are the property of the site. The operators of this wiki are users of Sylestia and not affiliated with the owners.*

## New/Updated articles

Vexxar the VileGenerator

*Need help getting started?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Pipes

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> 64 tiles
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> ??
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> 8
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> 13 loose / total
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> 2 Piranha Plants
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> 1 Fire Flower
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> ? Block
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> *This page is about the **stage**. For the object with a similar name, see Pipe.*
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**Pipes** is a stage made almost fully out of Pipes, with only a few non-Pipe tiles. It is the only stage in the game to not loop horizontally; instead, the player must use Warp Pipes to get through the stage.

There's also a secret area on top of the map with four coins, allowing the player to get from side to side secretly. This area can be accessed by wall jumping up from either side. It's easiest as either Propeller Mario or Mini Mario, but both sides can be accessed with any powerup state.

**Pipes** is an original stage from the *Mario vs Luigi* minigame from the original *New Super Mario Bros.* game.

## History

 1.6.5.0-beta | Fixed map inaccuracies and missing Big Star spawn locations
Fortress

**Fortress** is a very cramped stage with a moving ceiling that can crush you. It's castle themed, though it has no lava unlike most castle levels in the original game. Mega Mushrooms and Propeller Mushrooms are unable to spawn on this stage due to its frequently low ceiling.

This stage has an area with four coins blocked by Half Blocks, allowing only Mini players to access it, letting them hide from other players and hazards.

**Fortress** is an original stage from the *Mario vs Luigi* minigame from the original *New Super Mario Bros.* game.

## Strategies

* The Blue Shell can be very powerful in this stage, especially when trapped in a small section with an opponent.
Atsumi Hayuki

Portrait of Hayuki

Atsumi Hayuki, also known as The Courteous Hayuki is a Tamakinese high-ranked courtesan of the Tamaki red light district, and one of the most famous courtesans in the Tamakinese history. She is currently resides at the main business area of Tamaki.

## Biography

**Atsumi Hayuki** was born in 979 AB into a poor family in the Tamaki red light district. Her parents were abusive and her father abandoned her at a young age. She had never mentioned her parents' name but it is believe that her mother was Atsumi Takao, another courtesan who used to work at the Tamaki red light district. Hayuki has 2 younger brothers, Yatsuta and Nakatsu. At the age of 15, her mother forced her to work as a courtesan in order to support the family since she had already retired. Hayuki was determined to make something of her life and worked hard to become one of the most sought after courtesans in Tamaki. Her success was due to her natural beauty, intelligence, charm, and her ability to make people feel comfortable in her presence.

Despite her difficult upbringing, Hayuki was known for her gracious and courteous manner. She was often sought after by nobles, who found her an excellent conversationalist. Her beauty and grace earned her the title of The Courteous Hayuki. She eventually became one of the most famous courtesans in the Tamakinese history. She used her success to help her family, and was known for her generosity and kindness towards those who were less fortunate than her.

## Life

### Birthplace and origin

Hayuki was born in Fall of 979 AB in the Tamiaki red light district to an unknown couple. It is believe that her mother was a reindeer and her father was an elk.

### Origin of Hayuki's name

The name "Hayuki" came from the word "Ha" (葉) which means leaf, and "Yuki" (幸) which means fortune. It is assumed that her parents were the one who named her.

### Early life and Education

Hayuki has two younger brother, Atsumi Yatsuta and Atsumi Nakatsu. The only things that Hayuki mentioned about her childhood is that when she was a child, she would collect straws from one of the wheat mill near her house and tied them up together to make straw dolls, she would walk around and sell them in the market district. She also recalled that she would use the money from selling the dolls to buy herself and her brothers cotton candy.

For her education, it is believe that the Atsumi family cannot afford to pay for their children institutions. So, it is assumed that she picked up how to write and speak from her family and people around her childhood home.

## Career

### Debut

Hayuki's first appearance was in 994, she worked under the house Shimizu. She started as a Kamuro, who does not allow to take customers yet and her jobs were mainly just cleaning and waiting job. Later that year, a customer offered to pay Shimizu Nejimura, the owner of the house Shimizu 3300 Aishi for her service. Nejimura negotiated and eventually they agreed on the deal of 6000 Aishi instead, this event officially made Hayuki one of the upper ranked courtesan, a Shinzo.
Koopa Troopa

A **Koopa Troopa**, often simply known just as a Koopa, is a type of **enemy** found in most stages. It has three different variants - Green, Red, and Blue.

## Spawning

Koopa Troopas have set spawn locations. they can be found on the following maps:

* Grassland (Green)
* Bricks (Red)
* Ice (Red & Blue)
* Jungle (Green & Red )
* Sky (Red)
* Bonus (Red)
* Desert (Red)

## Behavior

While each Koopa acts similarly to each other, they do have slight differences.

All Koopas are grounded enemies that walk around on the ground. They will turn around if they collide with a wall or another enemy.

### Ledges

Red and blue Koopas will turn around at ledges, while green Koopas will fall off.

### Hiding in Shell

When jumped on or when a player drill spins into them, Green and Red Koopas will hide in their shell, turning them into a throwable shell item. If they are left alone for awhile after this, they will eventually wake up and walk around as normal.

Instead of a regular shell, Blue Koopas will turn into a Blue Shell powerup, which can be collected by players.

They will also hid in their shell if the block they're on get bumped. This applies to all Koopa variants.

When ground pounded, Green and Red Koopas will be put into their shells and launched as if they had been thrown.

Blue Koopas will still turn into a Blue Shell powerup.

### Death

All Koopas can can be killed with the following methods, and will drop a coin upon death (unless otherwise noted):

* Fireballs from a Fire Flower
* Getting unfrozen after being frozen by an Ice Flower
* Shell dashing with a Blue Shell
* Slope sliding
* Running into it as Starman Mario
* Running into it as Mega Mario
* Falling into a pit, lava, or poison water (does not drop a coin)

## History

 ??
 ??
Sky

**Sky** is an open stage with large pits, Cloud Platforms, and many Mushroom Platforms.

Sky was designed by *Skarph*. It has custom music, VS Sky, composed by *RenRen*.

## Strategies

* The slopes on the semisolids can be ground pounded for lots of speed, allowing for a quick escape.
* Fire Flowers and Ice Flowers can be very powerful when used by the large pit.
Maxi Is Back

Maxi Is Back is the last part of the sixth episode. Zetox got eliminated when Maxi came back.

## Plot

Zetox started to get sad because he had to be eliminated and he got eliminated. LsMeme came back, but Maxi injured him off screen. Maxi said that every eliminated contestant is going to the lava. Followed by: LsMeme, Agus, Office Worker, Office Worker 2, Damian and Teardrop. But when Zetox was about to fall into the lava, Maxi asked what was he doing while he was gone. Zetox answered that he hosted but he fell to the lava.

Maxi was doing something and...

To Be Continued
Rio Sanchez

Rio Sanchez was a respected and skilled restaurant owner known for his delectable dishes and warm hospitality. He had devoted several years of his life to building his dream restaurant, a place where people could come together, share a meal, and create lasting memories. However, fate had dealt him a cruel hand when a sudden economic downturn forced him into bankruptcy. Determined to reopen his beloved establishment, Rio set his sights on the Chi No Ken tournament, a legendary martial arts competition with a hefty prize money.

Rio had trained extensively in the art of Jeet Kwon Do, a unique fighting style that combined elements of Jeet Kune Do and Tae Kwon Do. He had honed his skills over the years, and now it was time to put them to the ultimate test. With the image of his restaurant flashing in his mind, he stepped into the tournament arena, ready to face any challenge that came his way.

As the tournament progressed, Rio fought fiercely against opponents from various martial arts backgrounds. His agility, precision, and iron-willed determination proved to be an unbeatable combination. The crowd grew increasingly captivated by his matches, cheering him on as he moved one step closer to his goal.

However, just as Rio was starting to believe in his own impending victory, he was pitted against Asuka Nishijou, the current leader of the prestigious Nishijou clan. Asuka was renowned for her mastery of the ancient art of Iaido, a sword-drawing technique that required incredible focus, speed, and precision. Rio knew that defeating her would be no easy feat, but he refused to back down.

With the crowd holding its breath, the bell rang, signaling the beginning of the match. Rio and Asuka faced each other, their eyes locked in a fierce battle of wills. The tension in the air was palpable as the two combatants prepared to unleash their skills upon one another.

Rio's Jeet Kwon Do allowed him to seamlessly transition between attacking and defending, with lightning-fast strikes and acrobatic maneuvers. He moved with a grace that seemed almost supernatural, catching many of Asuka's attacks off-guard. However, Asuka was no ordinary opponent. Her precision and timing were flawless, and her strikes were as swift as the wind.

For several intense rounds, Rio and Asuka traded blows. Each exchange was a testament to their incredible skills. As time wore on, fatigue began to set in, but both fighters refused to yield. They fought with everything they had, leaving no reserves behind.

Rio summoned every ounce of strength and focus he had left. Channeling the spirit of his restaurant, he unleashed a barrage of powerful strikes and lightning-fast kicks. It seemed as though victory was within his grasp, but fate had a different plan. Asuka managed to counter Rio's attack, swiftly disarming him with a perfectly timed strike.
Bricks

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> 10
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> 6 loose
> 4 in blocks
> 10 total
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> 1 Red Koopa Troopa
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> *This page is about the **stage**. For the tile with a similar name, see Brick Block.*
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**Bricks** is a very small stage, made up almost entirely of Brick Blocks. It also has Ground to spawn on a Lifts to help you get to the top of the stage.

**Bricks** is an original stage from the *Mario vs Luigi* minigame from the original *New Super Mario Bros.* game.

## Strategies

* Brick Jumping is a vital technique to know when playing on this stage, especially when using a Mega Mushroom.

## History

 1.6.5.0-beta | Fixed map inaccuracies and missing Big Star spawns
Vyond Battle Wiki

**Welcome to the Vyond Battle Wiki! (on hiatus)**
We're a collaborative community website about Vyond Battle that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Were you looking for the series by the same name?*

Characters

Episodes

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

MaxiOp07's Wikis
*These wikis relate to all the wikis made by MaxiOp07. Go to them for info or help with your own wiki!*

Maxi y la estrella - Maxi y la estrella cartoons - Battle for Maxi - Maxirooms - Maxi y la estrella Alt - BFPTM Maxi - Object Union - Maxi Invasion - MaxiOp07 (abandoned) - PowerPoint Battle - Vyond Battle - MaxiUnipedia Battle - Battle Of The Object Shows - Maxi In Minecraft - Object Scratch - The Maxi Gang - Maxi's Plotagon Adventures

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Tsubaki Nishijou

Tsubaki Nishijou, the daughter of the renowned warrior Asuka Nishijou, grew up hearing tales of her mother's exploits in the grand tournament held every decade in their village. As a child, Tsubaki would sit at her mother's feet, captivated by the stories of bravery, honor, and triumph. One story, in particular, gripped her heart and ignited a fire within her. It was the story of Ayumi Nishijou, Tsubaki's aunt, a fierce warrior who had fallen in battle years ago. Ayumi's death had haunted the Nishijou clan ever since, as the circumstances surrounding her untimely demise were shrouded in mystery. Tsubaki knew one thing for certain; her family's honor demanded justice for her fallen aunt.

Determined to avenge Ayumi's death, Tsubaki made a decision she knew would change her life forever. She would follow in her mother's footsteps and enter the tournament, dedicating every ounce of her strength and skill to defeating Mitsurugi Nakamura, the man believed to be responsible for Ayumi's murder. The tournament attracted warriors from every corner of the realm, both young and old, seeking glory and recognition. The intense training Tsubaki had undergone since childhood had prepared her for this moment. With her mother's blessings, she stepped into the arena, ready to face her destiny. In the semifinals, Tsubaki found herself pitted against Kenji Nakamura, Mitsurugi's son. The air crackled with anticipation as the two warriors squared off. Tsubaki's heart pounded in her chest, fueled by her determination to avenge her aunt's death. Their battle was fierce and graceful, a spectacle of skill and sheer will. Blow after blow, Tsubaki fought gallantly, refusing to yield. However, Kenji's technique and agility were unmatched. In their clash, Tsubaki saw a glimpse of the same spirit that burned within her when she fought to avenge her aunt.

Kenji, recognizing Tsubaki's fervent desire for justice, whispered, "I promise you, Tsubaki. I will defeat my father and bring him down. We will find the truth together."

His words resonated deep within Tsubaki's soul. Instead of feeling defeat, she felt a glimmer of hope. With Kenji's promise to avenge both Ayumi and Tsubaki's honor, she willingly accepted her loss in the tournament, knowing that her journey was not yet at an end. Returning to the village, Tsubaki sought an audience with the wise and respected elder of the Nishijou clan. She bowed respectfully before him and recounted the events that had unfolded in the tournament. The elder listened intently, his face a mask of contemplation. After a long silence, the elder finally spoke, his voice filled with wisdom, "Tsubaki, your determination and bravery have shown us the path to justice. Kenji Nakamura will be our key to uncovering the truth behind Ayumi's death. We shall gather our strongest warriors and aid him in his quest."

Tsubaki's heart swelled with both gratitude and renewed purpose. She had not failed her family or her aunt's memory; instead, she had found a new ally in Kenji Nakamura and the opportunity to finally bring the truth to light.
Ryoko Nakamura

Ryoko Nakamura is a character in the Fist of Blood series, who debuts in Fist of Blood 4. She is the younger cousin of Kenji Nakamura, niece of Mitsurugi Nakamura, and Ayumi Nishijou. She also serves as the new protagonist for Fist of Blood 4, as she enters the fourth tournament to defeat her power crazed uncle, and end the feud between her family and the Nishijou clan once and for all.

Before the events of Fist of Blood 4, Ryoko receives an email from Kenji after defeating Omega in the 3rd tournament about Mitsurugi Nakamura. The letter said that Mitsurugi cannot be trusted.
Ayumi Nakamura

## History:

In the mysterious world of the Nishijou clan, Ayumi Nakamura, formerly known as Ayumi Nishijou, was a revered leader. Her family had served as the protectors of a dark secret for generations. Little did the world know, they safeguarded the ancient seal of the powerful demon, Yamazaki. Ayumi was a woman of great strength and wisdom. She had dedicated her life to ensuring the safety of the clan's secret and the well-being of her young son, Kenji. However, fate had other plans in store for her.

Ayumi's husband, Mitsurugi Nakamura, was a man driven by ambition. He coveted power and aimed for world domination. Unbeknownst to Ayumi, Mitsurugi discovered the clan's secret and hatched a malevolent plan to expose the seal of Yamazaki to the world. Upon learning of Mitsurugi's intentions, Ayumi found herself at a crossroads. She knew that exposing the seal would unleash chaos and destruction upon humanity. Determined to protect her son and the honor of the Nishijou clan, she made a daring decision.

With a heavy heart, Ayumi cast the seal of Yamazaki deep within her own son, Kenji. Little did she know that the seal was not a mere object but the very essence of the ancient demon itself. The demon that yearned to be free once again. Time passed, and Mitsurugi's malevolence grew. Fueled by his thirst for power, he orchestrated the murder of his own wife, Ayumi. The woman who had stood against him, determined to protect all that was dear to her.

## Fist of Blood 3: Redemption

In the dark aftermath of Ayumi's murder, a mysterious figure emerged. Jinpachi Toriyama, a powerful sorcerer, saw the injustice that had transpired. Driven by a sense of balance, he chose to bring Ayumi back to the realm of the living, utilizing forbidden arts.

Resurrected but bound to the will of Jinpachi, Ayumi found herself torn between her love for her son, Kenji, and the twisted destiny orchestrated by her husband's murderer. Known as the "Puppet of the Shadows," Ayumi was forced to follow Jinpachi's commands, eliminating both Kenji and Mitsurugi in his name. Through a grueling battle between mother and son, Kenji emerged victorious. As Ayumi's spirit faded away, her eyes filled with a bittersweet glow. Kenji had released her from the clutches of manipulation, allowing her spirit to finally rest in peace. The world mourned the loss of a great leader, Ayumi Nakamura. The Nishijou clan, shattered by the events that had unfolded, began to rebuild, their secret now forever lost. Kenji, burdened by the weight of his mother's sacrifice, vowed to protect the honor of his bloodline and ensure that darkness never prevailed again.

And so, the tale of Ayumi Nakamura, the maiden name Nishijou, came to an end. A tale of love, sacrifice, and the eternal struggle between light and darkness. Her legacy would forever be remembered as the guardian who fought to protect the world from the ancient demon, Yamazaki.
Takumi Hisashi

Takumi Hisashi is a fictional character from the Fist of Blood series. He debuts in Fist of Blood 3: New Era. Takumi is a hot-blooded wushu martial artist trained by his master Wong Fei. His role in Fist of Blood 3 is quite minor, yet a bit similiar to Kiyosho Shirayuki's story in the first entry. Despite his appearance as a shaolin monk to keep the traditions of his deceased father Yang Lee, he's also fights with his Japanese mother's fighting style as well.

## Fist of Blood 3

Takumi enters the 3rd chi no ken tournament to retrieve a scroll stolen from the Nakamura Empire. At the age of 12 his father was killed during a drug trade war. As a way to keep him away from the violent surroundings, his mother Yuno Hisashi raised in the remote island and taught him martial arts to defend himself, if the time ever comes that he needs to. One day, he saw the second chi no ken tournament and saw Wong Fei competing. He apparently looks up to Wong Fei as a role model, which made him determined to become a fighter in the first place. By the age of 16, he met up with Wong and begged him to train him. To his surprise, his request was denied. The next day, Takumi receives a disturbing phone call from his mother. She informed him that she has fallen ill with cancer and has at least 4 to 6 months to live. With no one to rely on, he stolen medicines from stores to cure his mother. One day, he was stopped by Wong Fei. The two fight, but Wong Fei defeats him. Takumi then explains his situation, and again begs him to train him. Wong accepted his offer to train, but only on the condition that he doesn't steal anything ever again. Takumi agrees. 13 years later, at the age of 29, Takumi learns WuShu Martial Arts. His mother Yuno died over the time he was training with Wong, but he kept his word. On January 23rd, the secret scroll was stolen. Given his master's history of his run ins with Nakamura Empire, he suspects them to be the culprits. Takumi is determined to get back the scrolls.

During the tournament, he is defeated by Joan Chang. Despite not winning the tournament, he was able to get back the scrolls, but the Nakamura Conglomerate has targeted him.
Fist of Blood

Fist Of Blood is basically a story of a young man seeking revenge against his father and participates in a martial arts competition to do so. The main protagonist is Kenji Nakamura, the tournament's sponsor Mitsurugi Nakamura's son whom he lured to the competition after learning that his son has ancient forbidden power sealed within him.

## Plot:

Legendary fighter and CEO of the powerful company Nakamura Empire Mitsurugi Nakamura announces a tournament, and fighters from around the world participate for the $500,000,000.00 prize and the title as the world's strongest fighter. Among the competitors to compete is his son Kenji Nakamura, who seeks to exact his revenge for nearly killing him. At the age of 8, Kenji witnessed Mitsurugi killing his mother the late priestess Ayumi Nishijou, attempting to obtain ancient scroll that contained a forbidden power that was kept away from the world for hundreds of years. Willing to do whatever it takes to obtain its power, Mitsurugi learns that the ones who kept it hidden is Ayumi's family, the Nishijou clan and invite their current leader to the tournament knowing that they would come for him.

Kenji fights his way through the tournament defeating opponents like Shannon Skyward, an assassin hired by Mitsurugi and Shinmaru Amasuka, a personal bodyguard of Mitsurugi who is hired to watch for any member of the Nishijou clan if they attempt to attack the main headquarters. Kenji reaches the semifinals and heads to the final round to fight against his father after defeating his fellow student and rival Quan Williams. The fight lasts for two and a half hours and Kenji emerges victorious. The power within Kenji awakened when he punches Mitsurugi in the heart, presumably killing him. He tosses Mitsurugi in the river and leaves the island before it explodes, thus making him champion and the new owner of the Nakamura Empire.
Keith Zangs

## History:

Keith Zangs, once a revered name in the world of Mixed Martial Arts (MMA), found himself at the center of a scandal that shook the sport to its core. Accused of illegal betting, he was not only stripped of his title but also sent to prison, forever tarnishing his reputation and leaving behind shattered dreams. However, amidst the gloom and despair, there was a flicker of hope waiting to reignite his passion for the sport.

After serving his sentence, Keith returned to a world that had turned its back on him. Banned from competing in professional MMA, he struggled to find his place in society. But destiny had a different plan for him. One day, an unexpected invitation arrived at his doorstep - an invitation to the prestigious Chi No Ken Tournament, a brutal underground fighting competition known for its secrecy and anonymity. Keith's heart raced with excitement as he pondered the possibilities that lay before him. This tournament was his chance at redemption, a chance to prove his innocence and reclaim his title as the champion. It was an opportunity he couldn't ignore. With a renewed determination and a burning desire to regain his lost glory, he accepted the invitation without hesitation.

The Chi No Ken Tournament was unlike anything Keith had ever experienced. The secluded location, hidden away from prying eyes, served as the perfect backdrop for the intensity and rawness of the fights that ensued. It was a world filled with warriors bound by the unspoken code of honor, each with their own story to tell. As the tournament began, Keith found himself perfectly matched against his competitors, each fight bringing him one step closer to his ultimate goal. However, fate had an unexpected twist in store for him. In the early stages of the tournament, he was pitted against a formidable opponent, Quan Williams, a fierce and relentless fighter.

Quan Williams was known for his unmatched strength and lightning-fast strikes. He had dominated every opponent he had faced in the tournament thus far, leaving no room for mercy or second chances. As the match began, the crowd held its breath in anticipation, knowing that this battle would be one for the history books. The fight unfolded with an intensity like no other. Keith, fueled by his desire for redemption, unleashed a storm of calculated strikes, displaying the technical brilliance that had once made him a champion. Quan, equally determined to make a name for himself, countered with an aggressive and unyielding assault. Each blow reverberated through the arena, the sound resonating with the hopes and dreams of both fighters.

Despite his best efforts, Keith found himself at a disadvantage. Quan's lightning-fast reflexes and unmatched power proved to be too much for him to handle. Blow after blow landed with precision, slowly chipping away at Keith's resolve. As the final moments of the fight approached, Keith knew that his chances of victory were fading fast.
Patricia Martinez

Patricia Martinez, a determined and skilled martial artist, entered the third Chi No Ken tournament with one sole purpose in mind - to prove that she could surpass her mentor, Rio Sanchez, in strength and skill. The anticipation for this clash of master and apprentice had been building for months, and Patricia knew that this tournament was her chance to shine.

The initial stages of the competition were filled with excitement and intense matches. Patricia effortlessly defeated her first opponent, Christina Cloud, with her lightning-fast strikes and impeccable technique. The crowd gasped in awe as Patricia showcased her incredible agility and precision. As the tournament progressed, Patricia's path crossed with that of Mitsurugi Nakamura, a renowned martial artist from Japan. This match was supposed to be her greatest challenge yet, but by a stroke of luck, Patricia managed to defeat Mitsurugi with a well-timed counterattack. The victory was exhilarating, but little did she know that it would come at a high cost. Suddenly, amidst the cheers of the crowd, Patricia felt an excruciating pain shooting through her leg. She had injured herself during the fight, and it quickly became apparent that it was a severe injury that needed immediate medical attention. The tournament organizers rushed to her aid, and it was declared that Patricia had to withdraw from the competition. It was a devastating blow, as she had come so far and was on the cusp of achieving victory. Bitterly disappointed, Patricia watched as Mitsurugi, her previous opponent, advanced to the semifinal round in her place. She couldn't help but feel a mix of frustration and regret. She had proven herself capable of defeating even the most formidable challengers, but her injury had robbed her of the opportunity to showcase her true potential.

Rio Sanchez, her mentor, walked into the room where Patricia was receiving medical attention. Rio's face displayed concern and empathy as she saw the distress in Patricia's eyes. She sat beside her and spoke softly, "Patricia, I know how badly you wanted to win this tournament, but sometimes life throws unexpected challenges at us. This setback does not define your abilities or potential."

Patricia sighed, still feeling disheartened. "I wanted to prove to everyone, especially to you, Rio, that I could surpass you. But now, it feels like I've failed." Rio placed a comforting hand on Patricia's shoulder and looked directly into her eyes. "Strength is not just about winning matches, Patricia. It's about resilience and personal growth. You've shown incredible strength throughout this tournament, both physically and mentally. This setback may be discouraging, but it's an opportunity for you to heal and come back even stronger."

Patricia's eyes lit up with a renewed sense of determination. She realized that Rio was right. Her journey did not end with this tournament. She had still gained valuable experience, and her skills had certainly impressed many. If anything, this setback would fuel her desire to train harder, to push her limits, and to never back down from a challenge.
Shinmaru Amasuka

Shinmaru Amasuka was a seasoned bodyguard, renowned for his strength and unwavering loyalty. He had spent years protecting the powerful Nakamura Empire, but there was one person he despised above all: Asuka Nishijou. Two years prior, Shinmaru had been humiliated by Asuka in a brutal battle. It was a defeat that he couldn't forget, and it fueled a deep-seated desire for revenge. He longed to make Asuka suffer and pay for the shame he had inflected upon him. One fateful day, while nursing his wounded pride at a local bar, Shinmaru caught the attention of Mitsurugi Nakamura, the head of the Nakamura Empire. Mitsurugi had witnessed Shinmaru's skills firsthand and was impressed by his unwavering dedication.

"Mitsurugi Nakamura," the powerful man introduced himself. "I have a proposition for you. I aim to unlock the dark secret of the Nishijou clan, especially the involvement of Asuka Nishijou in the death of my beloved wife, Ayumi." Shinmaru's eyes narrowed, a glimmer of mischief dancing within them. Here was an opportunity for revenge, an opportunity to uncover the truth behind the clan that had brought him so much pain.

"I accept," Shinmaru said, his voice laced with determination.

And so, the unlikely alliance between Mitsurugi and Shinmaru was formed. They started their investigation in secret, digging through old documents and ancient texts, uncovering the hidden history of the Nishijou clan. Weeks turned into months, and the Nakamura Empire prepared to host a martial arts tournament. The tournament brought together the most skilled fighters from all across the land, including Tsubaki Nishijou, Asuka's formidable daughter. Shinmaru's eyes narrowed as he faced off against Tsubaki in the final match. He had trained tirelessly, sharpening his skills for this moment. This was his chance to finally settle the score, to avenge his past defeat. The crowd watched in anticipation as the battle commenced. Shinmaru moved with grace and precision, his strikes calculated and powerful. But Tsubaki proved to be a worthy opponent, matching him blow for blow. As the fight escalated, an unexpected turn of events surprised Shinmaru. Tsubaki, feeling desperate, unleashed a low blow, a dirty move that sent Shinmaru crashing to his knees.
James III

Coronation
 Predecessor
 Religion

**James III** (James Richard Edward George; born February 6, 1974) is the King of the United Kingdom. He acceded to the throne upon birth in 1974 after his father Richard IV abdicated due to severe ill health, James' mother Louise, Duchess of Norfolk served as regent until he turned 18. He had his coronation on 12 June 1992.

James was born at Balmoral Castle in Aberdeenshire, Scotland, this made him the first British monarch since George II to be born outside of England. He was educated as Sussex House and Box Hill Schools as was his father Richard IV. Following his coronation in 1992 he stated his intent to focus on royal life over furthering his education, with him intent of allowing the remaining Commonwealth realms to become independent and republic states. In 1997 he married Princess Charlotte of Norway, the youngest daughter of Harald V, the reigning King of Norway. With Charlotte he had four children Sophie, Michael, Alice and Christina. His son Michael was set to become heir upon his birth but the 1999 Perth Agreement introducted a absolute primogeniture which meant James' daughter Sophie would become heir apparent as his eldest child. This agreement also ended exclusion from the succession line due to religion.

Significant events include James' coronation in 1992 and the celebrations of his Silver and Ruby jubilees in 1999 and 2014, respectively. He faced occasional republican sentiment and media criticism of his family, particularly due to the actions of his children being deemed "un-royal" with his eldest child Sophie becoming pregnant prior to marriage, Alice's drunken actions, Michael and Christina's aired political views. This led his four children to be nicknamed "The Furious Four" for acting very different to how royals were expected to act. Despite all of this public support for James and the monarchy in general has remained high.
Miku Hiroshima

## History:

Miku Hiroshima, a determined and spirited fellow student, found herself immersed in a world of martial arts rivalry alongside her trusted friends, Kenji Nakamura and Quan Williams. Their camaraderie and shared passion for combat brought them together as a formidable trio, known for their unwavering dedication and indomitable spirits.

In the city of Takamatsu, the annual Chi No Ken tournament was set to take place. Miku had been training tirelessly for months, honing her skills and perfecting her techniques, all in the hopes of winning the coveted tournament prize money. As the competition drew closer, her heart pounded with anticipation, fueled by the desire to settle her ailing grandfather's debts and secure a brighter future for them both. On the day of the tournament, Miku stepped onto the grand arena, a sea of eager spectators surrounding her. The atmosphere was electric, charged with anticipation and excitement. She knew that with every fight she won, she inched closer to her goal.

As Miku's journey through the tournament advanced, she faced formidable opponents and remarkable challenges. Each battle pushed her limits, demanding her unwavering focus and resilience. Her agile movements and precise strikes thrilled the crowd, earning her the admiration and respect of fellow fighters.

However, fate had a twist in store for Miku as she stood against Mitsurugi Nakamura, Kenji's father. Mitsurugi wielded his blade with a practiced grace, his every move displaying a lifetime of training. Their fight was fierce and gripping, each strike echoing through the arena. Both fighters soared to new heights, pushing each other to the brink of exhaustion. Alas, Miku came up short in the end, defeated by the mastery and experience of Mitsurugi. Disappointed, but not deterred, she held her head high, knowing she had given it her all. Though Miku hadn't won the tournament, her drive and determination had left an indelible mark on all who witnessed her valiant efforts. Moved by Miku's unwavering spirit, Kenji, who had emerged victorious in the final bout, made a noble decision. Recognizing the depth of her commitment and the financial struggles she faced, he approached Miku privately, his eyes filled with empathy and understanding. Kenji handed her the prize money she had so desperately fought for, knowing it would alleviate her grandfather's debts and offer a glimmer of hope.