Archive:C-32 Bolt Action

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The **C-32 Bolt Action**  is a Sniper Rifle, a primary weapon in Archive:The Cycle.

## Summary

Anachronistic by design, this Co-Tec bolt action rifle was meant for civilian use in frontier planets to manage hostile wildlife. Effective in its purpose, the massive increase in wildlife hostility and numbers lead to mass production of lower grade rifle; original designs like this are hard to come by.

## Modification

Only 1 of each type of mod (Rail,Handle,Body,Magazine) can be equipped at the same time.Most guns have 4 modifications, some special weapons like Archive:KARLA have no modifications because of game direction.

## Compare Weapons

Missing Data

If your looking to easily compare stats and don't want to sift through the menus, check out the comparison table here > Archive:Weapon Comparison or continue below to the assault rifle only compare tables.

## Update History

Release 13
* Increased direct damage from 224 to 250
* Increased the projectile speed from 330 to 650 m/s

Release 9 - Season Two
* MK2 Version of guns have been removed, all default weapons can now equip mods and skins.
* Decreased the gravity scale from 0.8 to 0.02 (98 % more straight)
* Increased the initial projectile speed from 28000 to 33000 (18 % faster)

Release 8
* Upgrade 1 changed from 15% Range to 5% damage
* Upgrade 2 changed from 10% Damage to 10% ADS

Archive:Release 7.Xmas
* Increased Weakspot multiplier from 1.5 to 1.75

Archive:Release 7.1
* Decreased damage from 260 to 224
	+ Hollowpoint rounds
		- Removes 1 ammo from clip

Release 7
* Increased recoil
* Equip time increased from 0.4s to 0.5s
* Animation equip time increased from 0.8s to 1.2s
* Base spread increased from 8 to 15
* Max spread increased from 10 to 20
* Refire time increased from 1.2s to 1.29s
* Weakspot multiplier decreased from 1.75 to 1.5
* Damage fall-off range changed from 6000-9000 to removed
* Damage fall-off multiplier increased from 0.69 to 1
* Magazine size reduced from 6 to 5

Release 6
* Damage from 280 to 260
* Refire time from 1.15 to 1.2
* Clip size from 10 to 6
* Time to ADS from 0.4 to 0.6
* Projectile speed from 30000 to 28000
	+ Mods
		- “Hollow-Point Rounds”
			* Refire time penalty from +5% to +10%
			* Projectile speed penalty from -15% to -20%
		- “Extended Magazine”
			* Clip size bonus from +3 to +2
			* Reload time penalty from +25% to +20%
		- “Quickswap Magazine”
			* Reload time bonus from -20% to -15%
			* Clip size penalty from -3 to -1
		- “4x Scope”
			* Is now a 2D scope
			* Scope time penalty from +50% to +25%
			* Zoom levels remain the same
		- “8x Scope”
			* Reduced zoom level slightly
			* Time to ADS penalty from +30% to +35%

Archive:Release 4
* Weakspot multiplier was reduced from 200% to 175%.

Archive:Release 3
* Audio/SFX Changes

Early Access Release
* Balance
	+ Stability System Reworked
	+ Damage from 250 to 280
	+ DPS from 217 to 243

Playtest #10
* Balance
	+ Increased C-32 Bolt Action projectile speed from 21500 to 30000

Playtest #8
* Mods
	+ Added 8x Scope rail mod

Playtest #7
* Mods
	+ Added new mods for all Battle Rifles and Sniper Rifles!

Archive:February\_28th\_Playtest
* Added
	+ Added as a version that is modifiable and has skins.

# Weapons Data Code

This shows all the stats represented in the code and how individual stats like recoil, damage to players, damage to monsters, AoE Damage, etc. Most of these stats are shown as formulas and often do not directly translate to useful data in games.