Mojib-Ribbon

Cover Art.

***Mojib-Ribbon*** (モジブリボン *Mojiburibon*) is a music video game created by Masaya Matsuura as a spinoff of his 1999 music game, *Vib-Ribbon*, which was released for PlayStation. A direct sequel called *Vib-Ripple* was released in 2004. The releases are comparable to the releases of the earlier *PaRappa* series (also a Matsuura series) where the original was followed by a pseudo-sequel and then a direct sequel a few years later. Seiko Ito, a famous Japanese rapper, was chosen to write the lyrics and the story to the game.

Whereas in *Vib-Ribbon* the gameplay centered on the player's interaction with the melody of the song being played, in *Mojib-Ribbon* the gameplay centers on the player's interaction with the lyrics. As such, the music employed in the game is heavily lyrics-oriented rap music. The game's art-style is centered on traditional sumi-e and Japanese kana calligraphy. This has led to claims that the game is incomprehensible to non-Japanese audiences, however the simplicity of gameplay have allowed numerous import gamers (typically also fans of Masaya Matsuura's oeuvre) to enjoy the game as well, and guides exist online regarding menu navigation instructions for non-Japanese speakers.

Mojib-Ribbon was built off of the voice synthesis middleware "Hipervoice" development kit for the PlayStation 2 created by NTT IT. The speech synthesis library "FLUET" is used and is developed by NTT Cyberspace Laboratories.

## Gameplay

In Mojib-Ribbon, the player plays the part of Mojibri (モジブリ Mojiburi) (a name similar to that of Vibri from Vib-Ribbon), a character drawn in the sumi-e style who wishes to become a famous rapper (similar to PaRappa the Rapper) and to find the truest rap of them all. In each level, Mojibri walks around a circle of clouds as rap lyrics written in kana pass underneath. The player must press up on the joystick to get Mojibri to dip his fude in the suzuri and then down to get Mojibri to write the kana as he sings it. The songs are heavily rhythm-based raps, and the player must time the application of the fude to the washi during lyrics and to the suzuri during breaks. There is also a mode where you can write your own lyrics, continuing the first game's "endless stages" gimmick. These lyrics could also be uploaded online and sent to other players.

Later in the game Mojibri is joined by a female friend named Mojiko (モジコ) and a huge robot called Osorezan 1999 (オソレザン一九九九 Osorezan ichikyūkyūkyū). These characters have individual calligraphy styles.

## Music

Unlike other games in the series, The main gimmick of the music is that the characters sing it with their own text-to-speech voices. The music, like the first game, was performed by Laugh & Peace.

## Trivia

* Upon completing stages or creating custom lyrics, the player is rewarded with virtue points that will increase their "dan." Reaching a certain dan will unlock a green brush.
* On January 31, 2005, Mojib-Ribbon's online services were terminated.
* On the online ranking, Masaya Matsuura was ranked #2 in Japan.
* Mojib-Ribbon's lyric editor is compatible with USB keyboards
* Mojib-Ribbon appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
* Mojib-Ribbon was a jury recommended work at the Japan Media Arts Festival Entertainment Division.

## Gallery

Full box arthttps://www.jp.playstation.com/software/title/scps11033.htmlGame DescriptionCharacter DescriptionProfile DescriptionMojib Ribbon Website 1Mojib Ribbon Website 2Mojib Ribbon Website 3Lyric editorNote editorSave files