Spirits

Spirits (スピリット, Spirit) are a type of power-up and collectible that have originated in Super Smash Bros. Ultimate and brought over to Super Smash Bros. Infinite. They are featured prominently in Adventure Mode: World of Light, which depicts them as characters from various video game series who lost their bodies in Galeem's attack and were reduced to disembodied souls.

Spirits effectively replace trophies from earlier Smash installments as the game's main collectible. Gameplay-wise, most spirits can be equipped to fighters to enhance their stats and/or provide positive effects. Thus, they are also similar to stickers in Super Smash Bros. Brawl and equipment in Super Smash Bros. 4.

## Spirit Classes

Primary and Support Spirits are classified by their tier of strength, which is referred to as *class*.

* ★☆☆☆ Novice
* ★★☆☆ Advanced (*Hope* in the Japanese version)
* ★★★☆ Ace
* ★★★★ Legend

## Spirit Effects

All support spirits and enhanced primary spirits come with a skill that augments the fighter they are applied to. Unenhanced primary spirits come with traits, modifiers which may be beneficial or detrimental.

Each skill or trait will increase the primary spirit's team power by a set multiplier. This does not affect the Spirit's stats, but instead affects rewards based on relative power. Note that detrimental traits will still increase the power rather than lowering it.

Fighters receive an aura of a specific color if they receive a certain boost; red aura for attack boosts, blue aura for defense boosts, green aura for speed boosts, and white aura with multi-color gradients for all of them, though the aura doesn't appear if the player is equipped with a trade-off spirit.

### Attack Skills

Abilities that increase the power of specific attack types, or increase damage dealt under specific circumstances. Attack skill spirits are indicated by a sword.

### Defense Skills

Abilities that decrease damage received by specific attack types, modify shield behavior, or grant super armor. Defense skill spirits are indicated by a shield.

### Recovery Skills

Abilities that allow health recovery mid-battle. Recovery skill spirits are indicated by a vial with a medical cross.

### Mobility Skills

Abilities that increase ground and aerial mobility. Mobility skill spirits are indicated by a shoe.

### Item Skills

Abilities that allow the fighter to start with an item or make items more effective. Item skill spirits are indicated by a hammer.

### Hazard Skills

Abilities that mitigate or nullify the effects of hazards that may be encountered in the Spirit Board and World of Light. Some of these may negate normal stage hazards and certain attacks as well. Hazard skill spirits are indicated by a stage with a hazard it counters against.

### Other Skills

Abilities with unusual effects or otherwise do not fit into any other category. May be used to counter certain stage hazards or conditions. Other skill spirits are indicated by a diamond with an inscribed "X".

### Special Skills

Especially rare abilities only found on a select few Rank 3 and 4 spirits. Though they can feasibly be categorized elsewhere, they were considered by the developers to be powerful enough to warrant a category all to themselves. Special skill spirits are indicated by a star.

### Weight Skills

Abilities that increase weight. Weight skill spirits are indicated by a weight and arrows indicating type of weight change.

### Primary Spirit Traits

Abilities found on primary spirits that cannot be enhanced. Unlike skills, these traits aren't always necessarily beneficial, though spirits with negative traits might make up for it with greater stat boosts than usual for their rank or additional slots for support spirits. When applicable, these traits can also stack with skills with similar effects. In addition to other symbols, spirits which start the player with damage are indicated by a percent symbol and the Galeem and Dharkhon spirits have exclusive usage of the "World of Light" symbol.

### Notes

1. ↑ Found only on the *Hinawa* spirit
2. ↑ Found only on the *Judd* spirit
3. ↑ Found only on the *Phantom Thieves of Hearts* spirit
4. ↑ Found only on the *Hero's Comrades* spirit
5. ↑ Found only on the *Geese Howard* spirit
6. ↑ Found only on the *Pneuma* spirit
7. ↑ Found only on the *Dragaux* spirit. Functionally identical to the enhanceable spirit skill of the same name.
8. ↑ Found only on the *Dharkon* spirit
9. ↑ Found only on the *Galeem* spirit

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