Downtime Rules

## Skill and Feat Training & Retraining

You may train a language, tool, skill or weapon proficiency. This takes **2 weeks IRL time** and **costs 250 gp**.

**You may retrain an ASI or feat into another feat or ASI.** Neither ability is active during the retraining period of two weeks. *Every subsequent feat or ASI retraining costs 250gp more than the previous.*

Post what you are (re)training in #player-economics, including the price and end date. Only one (re)training can happen at once.

***A maximum of one skill, one weapon, two languages, and two tools can be trained.***

Available Languages: Common, Dwarvish, Elvish, Giant, Gnomish, Goblin, Halfling, Orc, Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, Undercommon, Gith, Gnoll, Leonin, Loxodon, Minotaur, Modron, Sahuagin, and Quori.

Additionally, we recommend you set up a reminder in #rolls-for-shite:

*Example (note the / and not ! prefix):*

**/remindme 2w Arcana proficiency completed!**

## Downtime Income

You can earn passive downtime income on a monthly basis. Each month's downtime is claimable starting on the first day of the following month. For example, you can collect January's downtime starting February 1st, February's downtime on March 1st, and so on. You can collect downtime **anytime** during that month if you happen to miss the 1st - after the month ends, you cannot retroactively claim it.

   If you received xp and/or gold on quests during the previous month, deduct those earnings from the income you would receive. This only applies to quests, hunts, and graveyards (e.g. not joke xp or other rewards such as chronicles and holidays). Earnings are determined by the date of **post** (server time), regardless of what days the quest was actually run on. So if you had a quest end on June 30th but rewards are posted on July 1st, those earnings will deduct from July's payout, *not* June's.

For example, a level 5 character would earn 850xp in downtime. If this character had gone on a hunt that earned them 500xp, they can still take the 350xp difference as downtime.

To qualify for downtime, you must RP on any three separate days during the month. This means that if you participate in a long, multi-day scene, this will qualify you for downtime that month even if it’s only within one scene. This is also on the honor system - no need to post rp links.

Make a post in #player-economics with the title **"Downtime Income - [Month] [Year]"** and the amount you're collecting for that month.

Players may use this as a prompt to rp their work together, but keep the scope of a task realistic for your level.

You can use the handy `**!dtxp**` alias to calculate it for you automatically, **!dtxp claim** to automatically claim.

Finally: downtime works on a **player** basis, not character. This means that if you swap to a new character, you still take and qualify for downtime based on the activity of your previous character. If you quested on the previous character and earned more than DT, you do not qualify for it on your new character. Conversely, if you would've qualified for DT on your previous character, you **can** take DT on the new one.

*Downtime Income: July 2023*

*300xp, 22gp*

## Gift Giving

If you would like to gift something to another player, there are value limitations on what can be given based on your rank. The limits are as follows:

- Hatchling: 25gp

- Chickling: 100gp

- Fledgling: 250gp

- Flier: 500gp

- Soarer: 1000gp

If your gift is within these limits, you may give it out. Note that these limits apply to a *single* item. Please be reasonable regarding gifting, and volume of gifts. Additionally, please log all gifts and their values in **#player-economics**.