Forknight

* Used
* Unused

* Forknight
* Noisey
* Snowman

**Forknight** is an enemy in Pizza Tower.

## Description

Forknights are very nervous-looking, cheese-like creatures. They wear shiny, silver knight armor, along with a small yellow-orange feather sticking out of its helmet. It wields a large, grey fork at all times.

## Behaviour

> *"These guards are actually off duty, they are just trying to find their lunch to eat with their giant forks. Avoid running into those."*
> **— The manual.**
>
>

A Forknight usually walks around, wielding its own large fork, and (accidentally) hurts the player if touched from the front at a speed less than Mach 2.

## Appears in

* John Gutter
* Pizzascape
* Ancient Cheese
* Bloodsauce Dungeon
* Gnome Forest
* Pizzaface Boss fight
* Pizzahead Boss fight (final boss phase 2)

## Trivia

* Despite its large weapon, the SAGE 2019 demo's manual states that Forknights are not trying to hurt the player. It's explained to wield its fork because all of them are simply trying to find their lunch.
* In Noise's Hardoween, Forknight is recoloured orange akin to red leicester cheese with a dark blue fork and armour.
* In the Preearlytestbuild, if a Forknight were to walk into a destroyable object, like a Breakable Door, it wouldn't turn around, instead just going through into the object. This was due to a coding oversight where Forknight was never programmed to turn at destroyable objects.
* The hitbox of the fork is smaller than the Forknight's, leaving a small area in the front where the player can interact with the Forknight without taking damage.
* Forknight's Heat Meter attack was dashing towards the player using a jetpack. It was temporarily used for an Elite variant in PT\_Eggplantv15.
* The Crumbling Tower of Pizza originally had Forknights and extra platforms at the end of the stage, right before the Tower Lobby hub area. The stage was nerfed in subsequent patches, removing both elements and replacing them with Dash Pads.
* Forknights are based-off the *Pirate Goom* and their other variants through the *Wario Land* series.

## Gallery

### Regular animations

Forknight's walking animation.Forknight turning around.Forknight's scared animation.Forknight's stunned animation.Forknight's defeat sprite.Forknight's fork projectile.
### Scrapped animations

Forknight's idle animation.Forknight's old stunned animation in Earlytestbuild.Forknight getting ready to use a jetpack during their Heat Meter attack.Forknight dashing forward with said jetpack.
### Miscellaneous

Forknight and two Peppinos running from a large boulder. The second Peppino may be a Peppino Clone.Forknight as seen in Noise's Hardoween Demo.Golden palette for Elite ForknightForknight as seen in Blue Block Land, where their hitbox is shown

## Noisey

### First Demo Appearance

March 2019 Patreon Demo

**Noisey** is an enemy in Pizza Tower.

## Description

Noisey resembles The Noise, but the torso and arms are absent, and the nose is pointy and longer than The Noise's nose.

## Behaviour

Noisey pops out of Noise's Balloon during Phase 2 of his boss fight. Noisey walks around, and hurts the player if touched from the front, acting identically to the Forknight. When walking into a wall, the Noisey will turn around. The Player can grab Noiseys and throw them at The Noise, stunning him and making him vulnerable for an attack.

## Trivia

* Noisey originally would appear in Deep-Dish 9, where besides its current behavior, upon getting hit, it would start jumping around like a spring. Noisey could not be defeated in one hit.
* Noisey has an animation for a Heat Meter attack, but it is unknown what this attack would be.
* The older version of Noisey can be seen in a scrapped Noise Crusher boss in earlier Patreon Builds of the game.
* Noisey is the only object from a bossfight that can be scared.
* Noisey is the only enemy to appear in just one bossfight and nowhere else.

## Gallery

### Regular animations

Noisey's walking animation.Noisey's turning animation.Noisey's scared animation.Noisey's stunned animation.Noisey's defeat sprite.
### Scrapped animations

Noisey preparing to start jumping. Also part of the Heat Meter attack.Noisey's falling animation.Noisey's landing animation.Old Noisey's walking animation.Old Noisey's stunned animationNoisey's old defeat sprite.Older Noisey's walking animation.Older Noisey's stunned animation.Older Noisey's defeat sprite.
### Misc. Sprites

The microphone Noisey in the background of the Noise boss fight.The camera Noisey in the background of the Noise boss fight.
## Upcoming

A Noisey that appears to help direct the player to the Level Gate. Shown in Twitter post showcasing the upcoming Playable Noise update.

## Snowman

### First Demo Appearance

April 2021 Build

**Snowman** is an enemy in Pizza Tower.

## Description

Snowman is shaped like an ice cube, with the typical coal eyes and mouth plus a carrot nose. It also wears a red scarf, orange mitts and a chef's hat.

## Behaviour

Snowman quickly slides across the ground and hurts the player if touched from the front. Snowman does not get scared when running at Mach 2 or higher. Snowmen are also spawned from the presents dropped by Fake Santa. Snowman explodes into several special gibs when defeated. Unlike **Forknight**, Snowman does not turn when reaching a ledge.

## Appears in

* Refrigerator-Refrigerador-Freezerator
* The Crumbling Tower of Pizza

## Trivia

* Originally, the Pizzice had the behavior of the Snowman, however the Pizzice would end up being scrapped and replaced with the Snowman. In PT\_Eggplantv15, the Pizzice was brought back, however with a completely different behavior.
* Snowman's Heat Meter attack was sliding much faster.
* The Snowman is the second enemy to split into several gibs when defeated, with the first one being Gabaghoul.

## Gallery

### Regular animations

Snowman's sliding animation.Snowman's stun animation.Snowman's turning animation.Death gib 1. An eye.Death gib 2. Snow piece.Death gib 3. Snow piece.Death gib 4. Snow piece.Death gib 5. Part of mouth.
### Scrapped animations

Snowman's Heat Meter attack.

* obj\_monster
* obj\_smollmonster

## obj\_monster

### First Demo Appearance

Preearlytestbuild

**obj\_monster** is an unused enemy in Pizza Tower.

## Description

obj\_monster is an olive-green rectangle that appears to be a monster. His prototype design was never finished, as it was made very early in development but scrapped almost instantly. As of 2023, obj\_monster is in a broken condition where it doesn't move and crashes the game, and it is now the parent object for the toppin monsters.

## Behaviour

obj\_monster walks around hurting the player upon contact. He can also jump through pushable barrels (not usable barrels) and start walking faster when the player is behind,

## Trivia

* This is one of the very few enemies to just appear in one build and nowhere else.

## obj\_smollmonster

### First Demo Appearance

Preearlytestbuild

**obj\_smollmonster** is an unused enemy in Pizza Tower.

## Description

obj\_smollmonster is a small olive-green rectangle that appears to be a monster. His prototype design was never finished as he was made real early in development but scrapped (almost) instantly.

## Behaviour

obj\_smollmonster is a smaller version of obj\_monster that can be defeated.