recursal/Fanatic-Fandom huggingface dataset:
Bunker

**Bunker** is a minor/major enemy that appears in Gunship Battle. There are three types:

## Bunker (Normal)

This type shows up very infrequently during missions. As such, they are one of the weakest enemies in the game.

### Behaviour

The average Bunker doesn't attack, and can be defeated with almost no effort. Of course, there are other units protecting it, like Tanks,Riflemen and APCs. They can be dispatched (with the other enemies) with a simple missile attack.

### Mission Analysis

Episode 2 - Mission 6 - The Push 1

Mission Statistics

Reward: $1,500 (easy) $4,500 (normal) $7,500 (hard)

Time limit?: No

Difficulties: Easy, Normal and Hard

### Mission Strategy (Episode 2)

At the start of the mission, the player will come across a group of friendly units who will support the player throughout the mission. The player must protect these civilians on top of destroying the bunkers to finish the mission.

There are five bunkers to destroy, so take them all out to move one. However, there will be multiple enemies guarding them. Rid the enemies before destroying the bunkers.

## Titan Bunker

The **Titan Bunker** is the second strongest type of bunker. They are quite large and so accommodate a tanky health pool. They make their debut in Episode 6 - mission 3

### Behaviour

Some Titan Bunkers rarely attack, while others assault the player with missiles periodically. They have tough armor, so it is recommended to destroy them with missiles or other weapons.

### Mission Analysis

Episode 6 - Mission 3 - Big Problem

Mission Statistics

Reward: $4,600 (Easy) $13,800 $23,000 (Hard)

Time limit? : No

Difficulties: Easy, Normal and Hard

This missions objective is annihilation - destroying all enemy units and enemies. Titan Bunkers are also included in the lot, as well as Spider Tanks, Missile Turrets and even a Titan Tank. Defeating them is recommended to make the mission significantly easier.

## Desert Bunker

The strongest variation, this bunker is the toughest to destroy. They first show up in Episode 11.

### Behaviour

These turrets are very heavily armored, and so will take more than mere gunfire to defeat. Missile are highly effective, but the player might need to use more than one to take them out.

### Mission Analysis

Episode 11 - Mission 2 - Regular Training

Mission Statistics

Reward: $5,500 (Easy) $16,00 (Normal) $27,500 (Hard)

Difficulties: Easy,Normal and Hard

To clear this mission, the player has to destroy *10* of these monsters and five Scorpion Tanks. Very hard indeed, unless the player has powerful gunships and weapons to annihilate these behemoths. Multi-hitting missile are good choices for attacking both the Desert Bunkers *and* the Scoprion Tanks.
Dauntless "WildBlue"

The **Dauntless "Wildblue"** is a dive-bomber appearing in Gunship Battle: Second War.

## Overview

The Dauntless "WildBlue" is a plane given to rookie pilots that are thought to be skilled pilots in general. It comes with basic weapons, e.g. guns, rockets, missiles, and a bomb. It is also painted sky blue

## Armament

The plane comes with everything a veteran pilot usually would have, which is an armory of unguided rockets, guided missiles, a gun and a bomb. The gun starts off as a basic 7.62mm browning machine gun, that can be upgraded into an explosive browning M2 .50 caliber machine gun. The rockets can be upgraded from basic unguided rockets into movement predicting rockets. The guided missiles go from generic guided air to ground missiles into multi-use missiles that can be air-to-ground and air-to-air capable. The bomb however cannot be swapped for an alternative and more powerful weapon.

## Equipment

The WildBlue's equipment can be upgraded and swapped for better versions of its equipment. The prices also vary when upgrading the equipment to its maximum level.

## Performance

Compared to all of the other Tier 2 aircraft, the Dauntless has the worst performance in its tier all around, despite having a better selection of weapons, its guns are extremely inaccurate, the rockets get used up quickly, the guided missiles are highly ineffective, even when fully upgraded.
Items

**Items** are one of the core mechanics in Gunship Battle. Many different items exist, each with varying pickup rates.

## List of Items

These items are the most (but sometimes least) common items:

***Normal***: The most common type of cash dropped by enemies. The amount given never exceeds $10,000.
***Extra Cash***: A special cash item, coloured blue to show its speciality, and importance. It can range from 10,000 to 20,000
***15%**:* The weakest recovery type. It only refills a fifth of your HP, thus why it is the most common. It *can* be useful at times if the player has low HP.
***30%**:* Second best recovery item. Heals a quarter of your HP, and is also common. One of the many beneficial powerups.

### Rare Items

These items are very rare, and are almost never found in normal missions, with a few exceptions.

* ***Emergency Repair***: Heals the aircraft completely. Much stronger than HP Recovery, but is not as copious.
* ***Ammo Refill***: Refills all weapons. Essential when out of ammunition.
* ***Protective Shield***: Activates a barrier which completely negates damage to the aircraft for a minimum of 30 seconds. Useful for hordes of enemies.
Blackmoth

The **Blackmoth** is one of the three modal bosses (specifically, the first of the three) in Gunship Battle. It marks as the seventh boss in its debut episode, which is Episode 7.

## Characteristics

Blackmoths pay homage to some of the British war planes, specifically the **de Havilland Vampire** only the aircraft is *swarmed* with artillery, mainly turrets. It's a monster of a aircraft, out measuring even ***Goliath*** in size. Like *Goliath* however, only as much as two show up in missions. A much larger version, titled Titan Blackmoth, also exists in Episode 27.

### Behaviour

*Blackmoths* commonly fly around in a simple manner, sometimes turning around. When the player is spotted, they let fly with their weapons. The turrets can attack the player from everywhere except underneath the aircraft. Also, like every other boss and enemy, upon taking more damage will lose more weapons each time.

## Titan Blackmoth

The *Titan Blackmoth* is an upgraded variant of the regular Blackmoth. It is far larger and more durable than the regular Blackmoth, and just like its regular counterpart, is armed to the teeth.

## The Blackmoth as a player aircraft

The *Blackmoth* is available as a player aircraft.

\*more information to be included\*

## Trivia

* In terms of its model, the *Blackmoth* resembles the *de Havilland Vampire*; although, it is more likely that it resembles the massive *Soviet Kalinin K-7 Flying Fortress*.
MobyDick

## The MobyDick

   The **MobyDick** is a boss encountered in Gunship Battle. It can be fought as both a major boss, mid-boss or a regular enemy. It appears as the thirteenth boss.

## Characteristics

MobyDick is most likely inspired by the novel *Moby-Dick* by Herman Melville, especially since the whale in the book is named Moby-dick, something this boss pays homage to. It is designed closely to the submarines, since it can temporarily submerge, and is armed with turrets near its front, and a large railgun near its elevated head.

### Behaviour

Mobydicks turrets can snipe the player from a long way, so it is advised to dodge as consistently as possible. It can also submerge, becoming completely intangible temporarily. It then appears in another location. The railgun can also attack, so destroy it before it becomes a nuisance.

### Mission Analysis

Episode 13 - Mission 9 - Silent Killer

Mission Statistics

Reward: $6,800 (Easy) $20,400 (Normal) $34,000 (Hard)

Time limit: No

Difficulties: Easy, Normal and Hard

In this mission, the player has to destroy triple battleships and Mobydick. The boss appears almost *immediately* after the mission starts to hinder the player. To make things even more hard, there are strong enemies that will assist the boss during this mission. Having a Tier 6-7 gunship really helps to take down these marine enemies.

Mobydick is a tanky boss. Itself, along with its railgun, and even its *individual missile launchers* each have their *own health*. Gunfire won't be enough to take out this boss, unless the player is brave enough.
Goliath

**Goliath** is the 9th boss in Gunship Battle. It appears as a boss, large enemy or a regular enemy. It is also one of the three modal (most common) bosses in the game.

## Characteristics

Goliath, like the other three modal bosses, are portrayed as huge and heavily armored machines. It resembles a very large tank, with quad-caterpillar treads, large cannons, turrets and missile launchers. As they are very big, it is said that only one or two of these enemies spawn, and they can attack from distances.

### Behaviour

When they spot the player, they unleash their weapons on the player, which can cause a heavy amount of damage to your ship, so dodging is essential.

### Strategy

It is essential to dodge all times when attempting to defeat a goliath. It's weapons range is devastating, so it is important to keep distance. Try and fire weapons that deal the most damage to end the fight. When fought in episode 9 especially, there are TWO goliaths to beat, so try to ration out your weapon usage so you can defeat both.

### Mission Analysis

Episode 9 - Mission 9 - Twin Rush

Mission Statistics

Reward: $5,500 (Easy) $16.500 (Normal) $27,500 (Hard)

Time Limit: Yes (5 mins)

Difficulties: Easy, Normal and Hard

The mission has the player fighting ***two Goliaths at once***, with a time limit of five minutes to destroy both of them, in addition to strong enemies like Alien Tanks, Titan Tanks supporting them, so take them out before going after the bosses.
Superfortress

The **Superfortress** is a Bomber appearing in Gunship Battle.

## Overview

The B-29 "Superfortress" is a four-engined heavy bomber that served the United States Airforce from 1944 to 1960. It was one of the world's first "Super bombers" It was also one of the largest aircraft flown by the allies in World War II. It also was the first aircraft to drop the atomic bomb.

## Weapons

The Superfortress as expected comes with a multitude of bombs, such as conventional 500lb bombs, to napalm bombs, super bombs, torpedoes, and bunker busters. It's main gun is a 30mm autocannon that fires default 30mm rounds, high explosive rounds, and depleted uranium rounds. It also is equipped with two rapid-firing automatically turret machine guns on the roof, two turrets underneath the fuselage, and a tail gunner.

## Equipment

The plane can be equipped with a radar, a booster, and a weapons reloading system timing decrease. The equipment varies in price.

## Performance

The Superfortress has slow acceleration, and poor maneuverability, as it hulks through the sky. However, it has the highest health in its tier, but the worst turn rate and second worst top speed. What makes it powerful is its selection of auto turrets which can gun down enemy targets passing by, particularly useful for catching them in annihilation missions and fighter jets that prove difficult to approach, all while not incurring additional ammo costs.
Gomez

**Gomez jest magnatem i władcą Starego Obozu. Aktualnie leczy się psychicznie.**

## The Quest

Gomez pojawia się na początku filmu. Wydaje mu się, że Stary Obóz nadal istnieje. Chce zamordować głównego bohatera Erika za wtargnięcie bez pytania do jego sali tronowej. Zostaje powalony przez tajemniczy kamień. Później zostaje zabrany do swojego doktora.

## Patrol

Nie wiele wiemy o nim w "Patrolu". Prawdopodobnie został przeniesiony do innego szpitala, gdyż nadal chodzi w zbroi magnata.

## Ciekawostki

* Bardzo możliwe, że Milo kiedyś przybliży bardziej historię Gomeza i reszty pacjentów.
* Został prawdopodobnie przeniesiony z Górniczej Doliny ze względu na jego bezpieczeństwo jego i innych osób, po incydencie z prawie zamordowaniem Erika.
* Gomez jest bardzo wybredny.
* Jego ulubione czasopismo to "Mój Obóz".
Aircraft in Second War

There are officially twenty eight playable aircraft in Second War. There are four helicopters, five bombers, five dive bombers, and sixteen fighters, There are also a few non-playable aircraft that appear making a cameo in the game's trailer, may have been scrapped in the beta, or may appear in a later update, these aircraft are the B-17 "Flying Fortress" and a P-38 "Lightning" also appears on the game's start-up screen.

## Types of Aircraft

### Fighters

Fighter planes are the main type of aircraft in Second War. They have the most maneuverability and agility, and are the fastest aircraft the player can fly. There are currently sixteen fighters available for the player to use in Second War.

### Dive Bombers

Dive Bombers are a good alternative to a fighter, they have the same weapons, but have less maneuverability and agility, but more powerful bombs, and there are five dive bombers available for the player to use in Second War.

### Bombers

Bombers are the biggest planes in the game, and only carry bombs. One advantage they have over the fighters and the dive bombers is that they carry automatic machine guns that fire at all enemies until they are destroyed. There are only five bombers available for the player to use in Second War.

### Helicopters

Helicopters are the slowest aircraft in the game, but have the most weapons out of all the other three aircraft types. They also the first type of aircraft you will use in the game. There are four helicopters available for the player to use in Second War.

## List of aircraft

### Dive-Bombers

 Dauntless "Reaper"
 Helldiver

### Bombers

 He-111
 Halifax
 Halifax "JD"
Gazelle

The **Gazelle** is a tier 1 helicopter in Gunship Battle.

## Armament

### Gunship Battle

The Gazelle is armed with twin 12.7mm machine guns, Anti-Tank missiles and Hydra 70 rockets. The gun cannot be changed, and neither can the anti-tank missiles. The Hydra 70s can be exchanged for a high explosive version of the Hydra 70 rockets however. The weapons are above average performing for a tier 1 helicopter, despite the weapons being limited.

## Equipment

### Gunship Battle

The Gazelle can be equipped with only a basic radar, and a basic booster, and a basic reload system timing increase. It is what is expected of a Tier 1 helicopter in the original gunship battle.

## Performance

### Gunship Battle

The Gazelle has a quick turning rate, despite being rated as an average turning rate. It has quick acceleration, but is coupled to a low top speed. It has a much better dodging ability any any other Tier 1 helicopter. However, due to it's extremely low health; the player might find themselves constantly swiping left and right with the screen in later levels. because of the low amount of health, but superb agility, it is advised that the player take caution if using this helicopter past episode 1.
Little Bird

The **Boeing AH-6 "Little Bird"** is a light helicopter added to Gunship Battle.

It is the first helicopter the player will start with.

might not be the best aircraft in the game, but sure packs a mean punch for its size.

## Armament

### Gunship Battle

Like any other beginning helicopter in any other combat helicopter game, it is equipped with twin 7.62mm Gatling guns. with 100 rounds per magazine costing 50$. can be swapped for twin 12.7mm machine guns 90$ /mag.

Hydra-70 rocket pods,(190$ /pack) unguided rockets that can be swapped for AGM-114 "Hellfire" missiles (200$).

## Equipment

### Gunship Battle

The Little bird can be equipped with a small radar, that will only slightly increase missile and detection range.

It can also be equipped with a speed booster, which is a noticeable increase in the tiny ship's speed.

## Performance

### Gunship Battle

The Little Bird is a slow little helicopter, with only 1,000 health. It has an average turn rate and a low top speed.

It is not recommended to use the Little Bird outside of episode one, due to its lack of armament, and having the least amount of health out of any gunship in the game. However, playing its Mission Impossible questline can slightly increase its stats, increasing its viability until a placement could be found.
Tiers

The gunships in the game are categorized by their power and armament, being that, the more capable they are, the higher the tier.

currently, the game has only 9 tiers total, although it might seem straight forward, there are exceptions to this, like the Little Bird not showing its tier 1 status, the Black Sun, a special alien airship with no tier, the Thunderbolt II, and Apache Mk-L.

## Tier 2

has 6 ships (counting the Black Sun as such)

## Tier 6

has 13 chips (counting Apache Mk-L and Thunderbolt II)
Mighty Dragon

The **Mighty Dragon** is a fifth generation fighter aircraft appearing in Gunship Battle.

## Overview

The Chengdu J-20 "Mighty Dragon" is a twin-engined fifth generation stealth fighter. It was originally a prototype belonging to the Chengdu J-XX program in the late 1990's. Eventually, in 2008, Chengdu's aircraft, designated as project 718 won the PLAAF's nomination alongside a Shenyang project.

## Armament

### Gunship Battle

For it's primary weapon system, it uses a GSh-302 30mm autocannon, it can fire normal rounds, high explosive armor piercing rounds, or depleted uranium rounds. It has a special torpedo weapon called the YU-30, which can split into multiple torpedoes and has a self-homing system. It can use 80mm unguided rockets in its forward weapons bay, while in its internal weapons bay, it can fire a variety of weapons, including the YU-30 torpedo.

## Equipment

### Gunship Battle

The Mighty Dragon can be equipped with any type of equipment. Strangely, unlike most of the other Tier 6 Gunships, the Mighty Dragon does not equip flares, which means that the plane is not recommended to be used in missions that have millions of missiles flying at the jet, it also does not have the stealth feature, despite being considered a stealth fighter plane. It can be equipped with an afterburner, which dramatically increases the plane's top speed, and the weapon reload system timing decrease can also be equipped.

## Performance

### Gunship Battle

The plane can do a loop, which means it can dodge heat seeking missiles coming from behind. Turn rate wise, it has an above average turn rate, and top speed wise, it has an average top speed. It has only average performance, but it still can fare well in missions if used by a good pilot.
Menthuthuyoupi

**Członek Straży Przybocznej. Jest bardzo dziecinny, uwielbia zbierać tazosy.**

## Historia

Youpiego widzimy pierwszy raz, gdy wszyscy strażnicy nudzą się w twierdzy Beliara. Pyta się kolegów czy mają tazosy na wymianę i bejblejdsy. Zaraz po tym jak przychodzi ich władca, pojawia się Kruk ze swoją armią. Podczas walki z Ścierwojadem i Brzytwiakiem nic nie robi tylko bawi się swoim bejblejdsem, którym pokonuje wrogów. Później wszystkie pokonane zwierzaki zmieniają się w wielkiego Megazorda i zabijają strażnika.

## Umiejętności

Strażnik walczy głównie bejblejdasmi niczym Tyson. Potrafi rozpędzić 200kg bejblejda do piorunującej szybkości i powalić nawet trolla.

## Ciekawostki

* Milo sam w dzieciństwie zbierał tazosy i bejblejdsy.
* Youpi nosi maskę z Bionicle, a konkretnie maskę Tahu.
* Jego imię jest nawiązaniem do anime "Hunter x Hunter" gdzie istnieje postać z tym samym imieniem i rolą.
Warhawk "15k"

The **Warhawk 15k** is a fighter and attacker appearing in Gunship Battle: Second War.

## Overview

The Warhawk 15k is an exclusive prize, celebrating Curtiss' 15,000th P-40 "Warhawk" being produced. It has better weapons systems, and has a different paint job than any other Warhawk.

## Weapons

The Warhawk "15k" comes with guided missiles instead of unguided rockets, and an explosive 12.7mm machine gun as default, which can be upgraded to fire armor penetrating bullets. It also has a bomb that can be upgraded to a napalm bomb.

## Equipment

The Warhawk "15k" can be equipped with a radar, a booster, and a weapons reload system timing decrease. The cost of upgrading equipment varies in cost.

## Performance

The Warhawk "15k" performs just like the average Warhawk. It has the same top speed, and turn rate, but it has more damaging weapons, and better missiles.
Giant Copter

The **Giant Copter** is one of the larger enemies in Gunship Battle.

## Characteristics

Giant Copters are, sure enough, giant helicopters. They have two rotor blades instead of one, and have an array of cannons on their sides (red and black versions). They are first encountered in Episode 3,Mission 4.

### Behaviour

Giant Copters are normally seen on launch pads. When attacked they fly off their launch pad to assault the player. They attack with rapid turret fire that does average damage but can be avoided by dodging. Another form of attack it has is firing off rockets and missiles that also do minimal damage. These projectiles can also be safely maneuvered with careful dodging. The turrets located on each side can be destroyed , making the battle easier with these enemies/mid-bosses.

Other than that they are regular enemies. They boast much higher health than regular helicopters though, so it is recommended to use good weapons on your gunship to take them down, like missiles. The stronger version also releases hazardous crates which damage on contact.

### Missions Analysis

Episode 3 - Mission 4 - In this mission there are four copters to destroy, each mounted on a immobile launch pad and will activate and take off as soon as it is attacked. The entire mission has these 4 enemies spread out over four closely packed islands , guarded by packs of enemies.

### Strategy

Carefully make your way to each island, and take out any opposing enemies that assault you. Take care to manage your most powerful weapons like rockets and missiles and save them for each of the giant-copters when you reach them.
BF-109 E

The **BF-109 E** is a fighter aircraft appearing in Second War.

## Overview

The Messerschmidt BF-109 and its variants were used as the main fighter of the German Luftwaffe from 1937 to the end of world war II. In real life, it was armed with many weapons, and was regarded as a feared plane.

## Armament

The BF-109E is a rare type of plane, it is equipped with rapid-firing guided missiles, unguided missiles and a Mark 82 unguided bomb. It's default gun is a 20 mm cannon that fires default 20mm rounds, high explosive rounds, and armor piercing rounds. It is has some of the best performing weapons in Second War, but the weapons are highly expensive to upgrade.

## Equipment

### Second War

The BF-109E has an upgradeable radar, booster, and weapons reload timing decrease. The equipment gets more and more expensive as the levels progress.

## Performance

### Second War

The BF-109 E is one of the best planes available in Second War, with its good range of weapons, a high top speed, and a phenomenal turn rate, it is a good alternative to any of the other tier 4 planes.
Devastator

The **Devastator** is a Torpedo/Dive-Bomber appearing in Gunship Battle: Second War.

## Overview

The Devastator is a torpedo bomber that was used by the United States Navy that entered service in 1937. Unlike its German counterpart, the Junkers Ju-87, the Devastator doesn't have a *Jericho Trumpet* which was the siren noise the Ju-87 made when entering a dive. Despite it was regarded as a piece of junk during its days, it is a highly collectible plane these days.

## Armament

The Devastator is armed with only unguided weapons. It is armed with a basic 7.62mm Browning machine gun, but the gun can be upgraded to fire explosive rounds, and the explosive rounds do much more damage. Its rocket pods can have a maximum of 107 rockets, and it has a 500 pound Mark 82 bomb that can be swapped out for a Mark 13 torpedo. These weapons can be upgraded all the way to level 20, and increase in price.

## Equipment

The plane can be equipped with all three of the pieces of equipment, a radar, a booster, and a weapons reload system timing decrease. The equipment can be upgraded all the way up to level 20.

## Performance

Weapons wise, the Devastator's gun performs averagely when it's the stock non-explosive version. When it fires the explosive rounds, it can decimate almost anything within three seconds. It has a top speed comparable to the fighter of the tier, also known as the Hurricane.
Metatron

video    Metatron is a large alien mothership, with turrets places on all fronts, appearing at Episode 12, mission 9.

## Characteristics

   Metatron is packed with numerous cannon turrets and some blue missile launchers. It also has outer wings that attached to main body that should be destroyed first. When destroyed, it detached, and revealing its main body that should be destroyed to complete the mission.

## Behaviour

Metatron movement is very slow when the outer wings are still attached to its main body. But when the outer wings are destroyed, it moves faster than before and starts wandering around the map.

### Ability

Metatron has ability to clone itself to confuse the player. The clones are generally very weak but still can be targeted by the missiles. Use your machine gun/cannon to make sure it's real ones. Fake Metatron can be easily destroyed even just a few shot by cannon. Another way to differentiate is if you've drained some Metatron's HP, just look at it's HP. If it's full, then its fake. The real ones still has same HP remaining.
Battleship

**Battleship** is a boss (and later encountered as either a mid-boss or a large enemy) in Gunship Battle. It is the third major boss encountered in the story mode of the game.

## Characteristics

The first type of Battleship, shown on the right are equipped with lots of anti-air turrets, akin to an actual battleship. The second variant carries not only stronger versions of this weaponry, but carries missile launchers and long range turrets too. The most obvious difference between both types is the colour scheme - The Boss(and sometimes enemy) variant uses as pastel or hazel colour, while the much stronger version uses a crimson red to define its differentiation from its weaker type. For the Brown version, both the boss and enemy version look exactly the same, the only difference being the more restricted health pool for the enemy version.

### Behaviour

As a Boss Battle
The Boss is moves quite slowly on water, but it is highly aggressive once the player is in sight - it will immediately fire all its weapons at the player. These armaments can range from simple anti-air guns to homing missiles to machine gun fire. The Boss is highly aggressive and will hunt down the player and so will the enemy variant.

As a regular enemy
The battleship behaves similarly to its boss variant, the only difference is a smaller amount of health and taking overall less time to destroy. They use the same weaponry and attacks as the boss variant, but they are much weaker.

### Mission Encounters

As a Boss

Episode 3 - Mission 9 - The Invincible Armada (Boss)

Mission overview

Reward : $2,700 (easy) $8,100 (normal) $13,500 (hard)

Objective : Destroy the battleship

Time limit?: No

Difficulties : Easy, Normal and Hard

### Strategy (Boss)

The mission has one sole objective and that is to destroy the battleship to complete the mission. As soon as the mission starts, the player should proceed to destroy the two cruiser that appears as they will strafe the player with fire. To the sides of the battleship are several islands littered with long range turrets and missile turrets.

## Trivia

1.The first battleship is based on the Kriegsmarine battleship *Bismarck*, which was named after the chancellor Otto von Bismarck.

2. The second battleship is based on the soviet missile cruiser *Slava*.
Alligator

The **Alligator** is the eighth boss in Gunship Battle. It later appears as a mid-boss an a enemy in the harder episodes. It appears in Episode 8 onwards.

## Characteristics

Alligators appears to be very large and weaponised trains (not like actual Trains). Equipped with lots of turrets and missile launchers, complete with tough armor, they also vaguely resemble real-life alligators.

### Behaviour

When an enemy is sight, it mercilessly fire all of its weapons, even if the player is out of range. Since it has a lot of armor, pelt away at it with missiles or bombs.

### Mission Analysis

Episode 6 - Mission 9 - A Battle to Stop a War (Boss)

### Statistics

Reward: $5,500 (Easy) $16,500 (Normal) $27,500 (Hard)

Time limit?: Yes (3 minutes to destroy Alligator)

Difficulties: Easy, Normal and Hard

This is the first mission where the boss makes it debut. Other enemies with assist it, such as Battleships, Laser Turrets, Missile Turrets, Hovercrafts, Cruisers and lots more. Furthermore, there is a time limit of 3mins, so the player has to destroy it as quickly and as swiftly as possible. Using a gunship with high attack power (like the Lightning II) can make short work of this boss.
Rafflesia

**Rafflesia** is the 11th boss in Gunship Battle. Afterwards it appears as a enemy or midboss.

## Characteristics

Raffelsia shares its name with the Rafflesia arnoldii, aslo nicknamed 'Corpse Flower' which is also the mission's name.

### Behaviour

Rafflesia doesn't normally attack the player, rather the Nuclear Missiles attack for it. If one destroys all the pods (and has enough patience to wait a while) then it will fire off a ***MASSIVE*** missile. This won't actually hit the player, but rather hits the *Ally Territory* instead.

### Statistics

Reward: $6,200 (Easy) $18,600 (Normal) $28,500 (Hard)

Time limit:No

Difficulties: Easy, Normal and Hard

In this mission, the player faces Rafflesia and four Nuclear Missiles (pods). The player has to destroy the boss and enemies to reduce damage done to the Ally Territory. It is recommended to destroy the pods, as the Nuclear Missile Command Vehicles will constantly try to activate the missiles. Destroy them and the pods to thwart this.
Innos

**Jeden z trzech bogów świata Gothica. Wraz ze swoimi braćmi przesiaduje w królestwie bogów.**

## Klątwa Klątw

Innos kłóci się z Beliarem o to, czyja to wina, przez kogo padły klątwy na świat. Bóg światłości próbuje wymigać się od odpowiedzialności, zrzucając całą winę na wyznawców Adanosa.

## Zew Kruka

Po przegranej wybrańca Innosa z pupilem Beliara, Innos postanawia przemierzyć świat by znaleźć nowego wybrańca. W podróży ciągle przeszkadzają mu wszyscy, którzy wzywają jego imię. Po odnalezieniu nowego wybrańca, pojawia się u Beliara i wyzywa go na pojedynek wybrańców. Niestety przegrywa raz jeszcze i w wstydzie wraca do swojego świata.

## Ciekawostki

* Tekstura twarzy została zrobiona przez Mila.

* Tekstura szaty Innosa została zrobiona przez Nirona741 (i lekko przerobiona przez Mila)
* Początkowo Milo nie planował zrobić filmu gdzie Beliar i Innos są głównymi postaciami. Dopiero po premierze "Klątwy Klątw" po obejrzeniu jej kilkanaście razy, spodobały mu się postacie bogów i ich sprzeczki.
Do-17

The **Dornier Do-17** is a bomber appearing in Gunship Battle: Second War.

## Overview

The Dornier Do-17 is a high speed light bomber that was used by the German Airforce in World War II. it had phenomenal maneuverability for a bomber at its time, it could attack its targets at a low altitude, and then escape interception with its rapid climb rate and escape enemy fighters, but if the time came where it was intercepted by allied fighters, it would be able to defend itself with its turrets. It also had a nickname called "The flying pencil."

## Weapons

The primary weapon of the plane is a default 15mm anti-aircraft gun that is mounted in the cockpit. The gun fires normal 15mm rounds, explosive rounds, and armor penetrating uranium rounds, it also has a fuselage mounted turret, and three guns in one turret behind the cockpit. It has bombs, guided missiles, and a torpedo. The torpedo is best used on boats, while the guided missiles can be used on any type of target, but they are best used on ground targets. The cost of upgrading the weapons varies per level.

## Equipment

The Do-17 can be equipped with boosters, radars, and weapons reload system timing decreases. The costs of the equipment vary per level.

## Performance

The Do-17 is a solid bomber. It has the most maneuverability out of any of the other bombers in the game, it also has some of the most destructive weapons in its tier, outmatching the two fighters and the two dive bombers in its tier. It has a better turn rate and top speed than the other bombers in the game.
Doc Gallifrey

Appearance:

**Doc Gallifrey** was an alternate dimension version of the Eighth Doctor. He was the gun-toting protector of Vortex City.

After being shot by the man in black in a duel, he bled to death. (COMIC: *The Glorious Dead*)

### OTHER USES OF "Doc Gallifrey"

The name Doc Gallifrey was used by the Eleventh Doctor during a Wild West simulation on Multiworld, again impersonating a gunfighter. (COMIC: *When Worlds Collide*)

## Behind the Scenes

* The Eighth Doctor's first outfit was a costume of the famous lawman and gunfighter Wild Bill Hickok. This version of his incarnation fulfills the actual role of a lawman and gunfighter, who was also shot to death like Hickok.
Cieniostwór

**Członek armii Kruka. Pomagał swojemu panu podczas walki z Strażą Przyboczną Beliara.**

## Historia

Cieńka spotykamy gdy Kruk wzywa swoich najlepszych ludzi na naradę wojenną. Jest załamany całą sytuacją. Walczy z Neferpitou na tańce, niestety przegrywa starcie. Gdy zostaje pokonany wraz z innymi bestiami, zmieniają się wszyscy w Megazorda i pokonują straż.

## Umiejętności

Jego siła jest duża, a wynosi dokładnie 200 (czyli tyle co u zwykłego szkieleta cieniostwora). Wraz z założonym kostiumem dostaje +40 do Powera.

## Ciekawostki

* Jego ojciec został zamordowany przez Gorna w trakcie podróży do Starego Obozu.
* Wygrał 2 razy "gwiazdy tańczą na betonie".
* Brał udział w wojnie Wietnamskiej, prawdopodobnie umarł w niej, bo w wspomnieniach jest jeszcze żywy.
Warthog

The **Warthog** is a ground attack plane appearing in Gunship Battle

## Overview

The A-10 Warthog is a ground attack aircraft that currently serves the United States Airfoce. It is a feared plane by enemies of the United States. It was first flown in May of 1972, but was introduced in March of 1977.

## Armament

### Gunship Battle

Like the Thunderbolt II, the Warthog is armed with a multitude of missiles, smart bombs, and the GAU-8 30mm rotary cannon. Its weapon arsenal is said to be the best in its tier, tied with the Fighting Falcon and the Apache Mk-S. In the hands of a skilled pilot, the A-10 is truly a plane to be feared.

## Equipment

### Gunship Battle

The Warthog can be equipped with all of the standard equipment, those being a new radar, a booster, and a weapons reload timing decrease, by 330% and 500% It also equips flares by default.

## Performance

### Gunship Battle

It performs somewhat like the Thunderbolt II, but has a better turn rater, despite having a lower top speed, just by 5. Its weapons, and ability to dodge are great, and the main gun can do some major damage to enemies, and it can obliterate enemy boats in two seconds by holding the gun's button down.
Fighting Falcon

The **Fighting Falcon** is a fourth generation fighter jet appearing in the original gunship battle

## Overview

The General Dynamics F-16 "Fighting Falcon" is the current main fighter for the U.S. Airforce, serving alongside the F-35 "Lightning II" and the F-22 "Raptor" It was first flown in January of 1974, one year before end of the Vietnam War, but was first introduced in August of 1978. It is regarded as a highly maneuverable and versatile plane. it serves 25 other nations, including Japan, as a license built copy.

## Weapons

The Fighting Falcon comes with an M-61 "Vulcan" gatling gun, that fires many rounds, from normal 20 mm rounds, to armor piercing rounds, and depleted uranium. It's explosives include a JSOW-E Cruise missile, Super Side Winder missiles, Mk. 20 "Rockeye" cluster bombs, Harpoon anti-ship missiles, AMRAAM medium range missiles, and GBU-28 ground penetrating bombs.

## Equipment

The plane can be upgraded to have a better radar, a booster, and a weapons reload system timing decrease. It also comes with flares that can temporarily defer oncoming missiles.

## Performance

The plane has a good top speed, a good turn rate, and a great weapons arsenal, it is recommended to purchase this plane later in the game. The weapons have a good amount of ammunition, and the booster can quickly get the user out of sticky situations.
Strike Eagle

The **Strike Eagle** is a fighter jet appearing in Gunship Battle

## Armament

For a tier 5 gunship, this plane has a good armament system starting with a rapid fire 20mm M61 "Vulcan" gatling gun that fires 20mm slug rounds, , it has a good selection of missiles, ranging from cruise missiles, to earth penetrating missiles, to advanced medium range air-to-air missiles, and harpoon anti-ship missiles.

## Equipment

The Strike Eagle can be equipped with a radar, a booster, and a weapons reload system timing decrease, by 330% and 500%. The 500% reload system allows the player to spam the rapid fire gatling gun endlessly.

## Performance

The Strike Eagle is a well rounded plane, with an acceptable armament system, a good top speed, but with a below average turn rate. It can also do a loop, which enables the player to dodge missiles approaching the plane from behind. The nose turret isn't too powerful, but the secondary weapons allow it to devastate enemies in seconds.
Gunship Battle: Second War

**Gunship Battle: Second War** is the sequel of Gunship Battle produced by JoyCity Corp of South Korea. The game is claimed to have been downloaded seventy million times around the world.

## Game Overview

The game takes place in 1954, nine years after World War II. The player takes control of an unknown mercenary working for a private militia known as the Jade Mercenaries. The player may take control of fighter planes, helicopters, dive bombers, and regular bombers, ranging from the Hawker Hurricane to the Bell CH-47 "Chinook" the the Heinkel He-111.

## Gameplay

The game can now be played in the interior of the aircraft, and it still has the option of tilting or using an onscreen joystick.

## List of Gunships

Main Article: Aircraft in Second War

There are officially twenty five gunships in Second War. There are four helicopters, five bombers, five dive bombers, and fifteen fighters, There are also a few non-playable aircraft that appear making a cameo in the game´s trailer, may have been scrapped in the beta, or may appear in a later update, these aircraft are the B-17 "Flying Fortress" and the P-38 "Lightning"

## Gallery

The loading screen of Second WarTeaser #1Teaser #2Teaser #3Teaser #4Teaser #5Teaser #6
People's Honor Guard (Red Nova)

The Red Nova is a sub-branch of the military assigned to protect historic relics, the International Trade & Treasury, Important Comrade Cary fleets, the Amity Headquarters, Shooting down and boarding enemy and pirate ships that made it into the galactic territory of Exsorcial, and much more.

These soldiers are hand picked from the EMISS to be in the Red Nova. They are specially trained to deal with extreme combat situations, from using the most advanced lasers available, to just fighting with a large stick in CQC, which is why people consider them both an Honor Guard and Special Forces.

They have armor making them able to survive in all environments : Sea, Desert, Deep Space, Volcanic, Snow, etc. They have a survival and radio backpack, an Oxygen tank that lasts them about 6 hours, thermal and EMP grenades, and a advanced laser SMG (EAZ-86), with an electric baton as a sidearm.

Example:

Lastly, they are an unofficial bodyguard of the Commissar and other High-Ranking Officials

Their Classes Go As Follows:

Red Nova Scout

Red Nova Snipers

Red Nova Soldiers (Most Common)

Red Nova Grenadiers

Red Nova Flamethrowers

Red Nova Riot Control

Red Nova EMISS Dual Division Cross

Red Nova Officers
The Daily Exsorcialain

Our citizens typically wake up at about 5:00 AM , ready to tackle the day. They take care of their personal needs before walking or riding their bikes to work at about 6:30. They arrive at work at 7. They consistently and joyously work until about 12. This is their lunch break. They roam liberally and socialize with their friends until 1. They then proceed to work until about 5. They leave, their activities diversify from walking home to engaging in hobbies to having fun with their friends. Most people report getting home at 6:30 after their activities.

They then proceed to have dinner and prepare for bed. Most report getting to bed around 8:00. The Cycle Starts Again.

A typical Exsorcialain citizen wears bright, pleasing, warm and neutral colors like reds, oranges, greens , browns and yellows. In fact, most other colored clothes have been destroyed. They typically like to wear trench coats, blazers, Dress shirts, khakis and skirts.

The Exsorcialain personality is noted for being introverted. They are serene, happy, wise and generally relaxed. Many love to socialize in small groups, with the maximum number being four people.

The Exsorcialain religion is a New-Age centered belief system, with some others following Buddhism. The true minority religions are Christianity, Norse, and Atheism.

The Exsorcialains political beliefs are strongly Marxist. Most have adopted the Chancellors Beliefs and turned it into Marxism-Konnetism.
(Konnetism is fake, just a way to express the leaders thoughts.)

The Exsorcialain typically studies Philosophy and Science as a major in college.
Tank

## Tanks

Tanks are common enemies appearing in **Gunship Battle.** They are the mostly armored vessels that have a low/medium health pool, and mostly weak attacks, using only cannon fire (or other weaponry) as a means of attack.

### Behaviour

When they see the player, they immediately shoot, only firing a few bullets as it is their only method of attack. However, over the course of the game, Some tank varieties receive more attacks, and some also come in pairs or groups.
Missile Launcher

**Missile Launchers** are enemies in Gunship Battle. There are two types:

## Missile Launcher (Mobile)

This type is first seen as the ''boss'' of Episode 2 and afterwards encountered as normal enemies. Players will encounter them throughout the game as normal enemies or as objectives.

### Characteristics

They are 6 wheeled attacks vehicles. The missile launchers are coloured a militaristic green, fitting in with enemy colour. They have a single missile attached to them which are constantly aimed up.

### Behaviour

They are weak enemies, as they never attack the player in some missions. However, some variants like in the Defend Radar Base actually attack with missiles. They can be disposed of easily with just the Vulcan. But they tend to stay away from the player only moving to the *Ally ter*ritor*y* to attack it from a far distance.

## Missile Launcher (Immobile)

This type is seen in Episode 3,Mission 7. This is also the only mission where they appear as enemies.

### Characteristics

They look much closer to an actual nuclear missile and are seen on launch pads They have a scaffolding structure next to the missile. The missile is mostly coloured white with a red tip and a red patch.

### Behaviour

Like the mobile version, they never attack the player at all not even firing off the missile, making them easy to defeat. Just use Vulcan and blow them up, as they sport no real challenge.
Huey

The **Huey** is a Helicopter appearing in Gunship Battle, and Gunship Battle: Second War. It is the second helicopter the player will unlock in the original gunship battle, but it is the first aircraft the player will fly in Second War.

## Armament

### Gunship Battle

It has little to no armament. It's primary weapon is simply dual 12.7mm machine guns, while it's secondary armament is a choice between the Hydra 70 rocket pod, or either the Mark 82 unguided bomb or Napalm bombs.

### Second War

It's armament has dramatically been changed, ranging from a basic 7.62mm machine gun, to the Hydra 70 rockets, and AGM-X11 guided missiles.

The weapons can also be upgraded, to do more damage, have more rounds, deeper penetration, and larger damage radii. The weapons can also be upgraded to a maximum level of 20, with increasing prices.

## Equipment

### Gunship Battle

The radar cannot be equipped, due to the helicopter not being armed with any sort of guided munitions, but it can be equipped with weapon reload system increases and boosters, but due to this helicopter being a beginner's helicopter; the booster gives only an adequate boost in speed, and the reload system is slower than any other reload system.

### Second War

The equipment that the Huey utilizes are the same as the original gunship battle. A radar has finally been installed, boosters are much more powerful, and the reload system is quicker to reload. It is safe to say that the Huey is much more useful than it was in the original Gunship Battle.

## Performance

### Gunship Battle

The Huey has low acceleration, an average turn rate, and a low top speed. It also cannot have a radar installed, due to the fact that the Huey is not armed with any guided munitions. It has a low top speed with a booster installed. It is not recommended that the Huey is used beyond episode one, due to its low health, sluggish dodging ability, and lack of armament.

### Second War

Because of upgrade rankings, the Huey can be transformed from just a basic helicopter for rookies, to an all out war machine. It still is not recommended to use on higher difficulty missions, due to basic armaments and low health. It still is however much tougher than it used to be, and it has a much more intimidating appearance.
Olympic Teams

Exsorcial is little known for it's Olympic teams, but has brought home many bronze victories. Exsorcial is most recognized for having the best polo team in five regions, losing only once. Exsorcials' National Anthem is sung by the Amity Harmonic State Peoples' Choir and The Marley Philharmonic Orchestra that always accompanies them. Although in the country, competitive sports are rarely played, Olympians go through rigorous training provided by the Exsorcial Peoples' Army. Here is a list of sports Exsorcialain Olympians play:

(Order in Most Victories To Least)

1. Polo (Mounted on horseback)
2. Fencing
3. Cricket
4. Soccer
5. Archery
6. Boxing
7. Dodgeball
8. Gymnast-Related Games

The chancellor and his top officials are seen in a small box stand, him usually wearing a red trenchcoat symbolizing communism with a tricorne hat. He sits in a hand-made chair, because he refuses to "Sit in the same, comfortable seats capitalist liars sit in for their jobs".

Exsorcial is destined to host a future winter Olympic game, but the officials in charge kept post-poning it.