Suki

> "*Eye for an eye. The evil must be purged.*"
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>
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**Suki, the Ex-Paladin** is the second challenge on the *Crossroads* Challenges board. She appears alongside Darkon in Swan Song.

An extreme version called **Suki (Extreme)** appears alongside Darkon (Extreme) in Swan Song (Extreme). The extreme version cannot be fought individually.

## Versions

* Normal
* Extreme

## Attacks

All of Suki's attacks do Energy or Light damage.

1. Suki calls down swords of light.
	* Attacks for 3 hits of 100% Light Melee damage (300% total) with +2000 Bonus.
		+ Only stat damage is used to calculate this attack's damage.
	* If the third hit connects and the target is still alive, reduces their HP by 50% of their maximum HP. If the target has 50% or less HP, sets her target's HP to 1 instead.
		+ *Suki: 'So you still stand? Impressive...'*
2. Suki powers up and uppercuts her target.
	* Applies 'Ritual Charge' for 99 turns inclusive.
		+ +30 Bonus.
		+ +30 Boost.
		+ +30 All.
		+ -30 Health.
	* Attacks for 1 hit of 100% Energy Melee damage.
3. Suki stabs her target.
	* Attacks for 1 hit of 100% Energy Melee damage.
	* Inflicts 'Piercing Blade' for 2 turns inclusive.
		+ -50 All.
		+ +50 Health.
4. Suki unleashes a burst of light.
	* Attacks for 1 hit of 200% Light Melee damage.
5. Suki powers up further and uppercuts her target.
	* Applies 'Ritual Charge' for 99 turns inclusive.
		+ +60 Bonus.
		+ +60 Boost.
		+ +60 All.
		+ -60 Health.
	* Attacks for 2 hits of 100% Energy Melee damage (200% total).
6. Suki summons a spear of light to pierce her target.
	* Attacks for 2 hits of 100% Light Melee damage (200% total).
	* Inflicts 'Piercing Lance' for 4 turns inclusive.
		+ -90 Melee/Pierce/Magic.
7. Suki summons a familiar to blast her target with light.
	* Attacks for 3 hits of 100% Light Melee damage (300% total).
	* Inflicts 'Radiant Crush’ for 4 turns inclusive.
		+ +100 Health.
8. Suki finishes powering up and uppercuts her target.
	* Applies 'Ritual Charge' for 99 turns inclusive.
		+ +90 Bonus.
		+ +90 Boost.
		+ +90 All.
		+ -90 Health.
	* Attacks for 2 hits of 100% Energy Melee damage (200% total).
9. Suki unleashes a furious combo.
	* Attacks for 4 hits of 100% Light Melee damage (400% total).
	* Inflicts 'Radiant Afterburn' for 4 turns, a (25X + 25Y)% Energy DoT.
		+ X is equal to the number of times this attack has been used.
		+ Y is equal to the number of times Attack 1 has been used.
	* Purges herself of 'Ritual Charge'.
10. Suki uppercuts her target.
	* Applies 'Self-Repair Mechanism' for 3 turns, a 5% HoT.
	* Attacks for 2 hits of 100% Energy Melee damage (200% total).

## Rotation

Suki's attack rotation is 1 -> (2 -> 3 -> 4 -> 5 -> 6 -> 7 -> 8 -> 9 -> 10 -> repeat).

* After completing 5 rotations, Suki will use Attack 1 again after Attack 4 and continue as normal.
* Every **4** full rotations later, Suki will use Attack 1 again.
	+ In other words, Attack 1 will occur on turn 1, turn 50, turn 87, turn 124, etc.
* Underlined attacks are turns when Suki applies or enhances 'Ritual Charge'.

## Attacks

All of Suki's attacks do Energy or Light damage.

1. Suki calls down swords of light.
	* Attacks for 3 hits of 100% Light Melee damage (300% total) with +2000 Bonus.
		+ Only stat damage is used to calculate this attack's damage.
	* If the third hit connects and the target is still alive, sets her target's HP to 1.
		+ *Suki: 'So you still stand? Impressive...'*
2. Suki powers up and uppercuts her target.
	* Applies 'Ritual Charge' for 99 turns inclusive.
		+ +30 Bonus.
		+ +30 Boost.
		+ +30 All.
		+ -30 Health.
	* Attacks for 1 hit of 100% Energy Melee damage.
3. Suki stabs her target.
	* Attacks for 1 hit of 100% Energy Melee damage.
	* Inflicts 'Piercing Blade' for 2 turns inclusive.
		+ -50 All.
		+ +50 Health.
4. Suki unleashes a burst of light.
	* Attacks for 1 hit of 200% Light Melee damage.
5. Suki powers up further and uppercuts her target.
	* Applies 'Ritual Charge' for 99 turns inclusive.
		+ +60 Bonus.
		+ +60 Boost.
		+ +60 All.
		+ -60 Health.
	* Attacks for 2 hits of 100% Energy Melee damage (200% total).
6. Suki summons a spear of light to pierce her target.
	* Attacks for 2 hits of 100% Light Melee damage (200% total).
	* Inflicts 'Piercing Lance' for 4 turns inclusive.
		+ -90 Melee/Pierce/Magic.
7. Suki summons a familiar to blast her target with light.
	* Attacks for 3 hits of 100% Light Melee damage (300% total).
	* Inflicts 'Radiant Crush’ for 4 turns inclusive.
		+ +100 Health.
8. Suki finishes powering up and uppercuts her target.
	* Applies 'Ritual Charge' for 99 turns inclusive.
		+ +90 Bonus.
		+ +90 Boost.
		+ +90 All.
		+ -90 Health.
	* Attacks for 2 hits of 100% Energy Melee damage (200% total).
9. Suki unleashes a furious combo.
	* Attacks for 4 hits of 100% Light Melee damage (400% total).
	* Inflicts 'Radiant Afterburn' for 4 turns, a (25X + 25Y)% Energy DoT.
		+ X is equal to the number of times this attack has been used.
		+ Y is equal to the number of times Attack 1 has been used.
	* Purges herself of 'Ritual Charge'.
10. Suki uppercuts her target.
	* Applies 'Self-Repair Mechanism' for 3 turns, a 5% HoT.
	* Attacks for 2 hits of 100% Energy Melee damage (200% total).

## Rotation

Suki's attack rotation is 1 -> (2 -> 3 -> 4 -> 5 -> 6 -> 7 -> 8 -> 9 -> 10 -> repeat).

* After completing 4 rotations, Suki will use Attack 1 again after Attack 10.
	+ In other words, Attack 1 will occur on turn 1, turn 38, turn 75, turn 112, etc.
* Underlined attacks are turns when Suki applies or enhances 'Ritual Charge'.

## Mechanics

### Amplified Reactions

* If the player takes an extra action, Suki applies 'Amplified Reactions' for 1 turn inclusive.
	+ *Suki's armor sparks in anticipation of your next attack!*
	+ Reflects 50% of all direct damage taken.
	+ This effect **cannot** refresh and gain +1 turn duration.

## Resistances

* Shrink: 300
* Immobility: 300