Kirin and Heralds In-Game Timeline

## Key Events

Spring 1700: First kirin, Ingrid, is born.

Summer 1700: Kirin children born in Breim, Serora and War Forged. Hireath becomes aware of the return of Ancient Kirins.

Winter 1700/1701: King Soleil resurrected in Haven.

Spring 1701: King Soleil destroys the town of Ashlar.

Late Spring 1701: Founding of Heralds of Ash. Kirins begin to resurrect within Eithne.

Summer 1701: Attack on Aodh begins in earnest. Northern Eithne occupied.

Autumn 1701: Attack on the City of Opulence; catastrophic loss. Reconnaissance mission to Bloom.

Winter 1702: Activity within northern Eithne; complete occupation of lands north of Drakefire Wood (except for Opulence).

Spring 1702: Raids in Sirith and Onea for resources.

## Pre-Game

658 - Soleil is born

676 - Soleil is crowned King of Aodh.

685 - Widald (Wido) is chosen as Commander.

690 - The God’s War begins. Kirins amass in Valore.

700 - The God’s War ends with the destruction of Valore and all kirins.

## Year 1700

### **Spring 1700 - Chapter 2**

The first kirin child, Emin Ingrid, is born in Aodh to Emin Lilith. The father is a mystery, but the child’s identity is proven when they are set aflame.

### **Summer 1700 - Chapter 3**

Kirin children are born to War Lord Hira, a Breim Priestess, and the Seroran Advocate Adhara. All kirins are born without a known sire, leaving people mystified - and suspicious.

At the same time, adult kirins are now spotted all around Hireath. Some pop into existence before people’s very eyes, while others seem to have been around for a few weeks at least.

Over the coming months, kirins start to appear everywhere outside Eithne at an increasingly rapid pace.

## Year 1701

### **Winter 1700/1701 - Chapter 5**

The ancient kirin King, Soleil, is resurrected in the Aodh town of Haven, where she sets a villa aflame before escaping the scene. - Aodh 509 The Party

### **Spring 1701 - Chapter 6**

King Soleil, now in possession of an ancient wyvern, annihilates the town of Ashlar, and gives the would-be peace negotiators an ultimatum: leave or die. - Aodh 601 Dust and Echoes

### **Late Spring 1701 - The Call**

King Soleil returns to the ruins of Valore, and discovers her old relic. She raises the city of Hrag-Ba’al, and summons the kirins to come to her. Many do. The faction of Heralds of Ash is founded.

### **Summer 1701 - Chapter 7**

Kirins are now active all around Hrag-Ba’al and northern Eithne. Focusing on soft targets, they destroy villages and evacuee groups, avoiding major conflicts. Attacks on smaller Chevalier patrols occur, but most Aodhian casualties are civilian.

Heralds rediscover their old military base at Mt Oriel, and recover the plans for airships from the rubble.

Herald numbers continue to grow quickly throughout summer and into autumn.

### **Autumn 1701 - Chapter 8**

Heralds send a small investigative team to Bloom to gauge the town’s defenses, who return with a detailed report.

A large kirin army, about 150,000 strong, marches on Opulence, and is destroyed by Alya. Only a few lucky ones escape to report the event to Soleil. - Aodh 807 The World Is Shaking

## Year 1702

### **New Year 1702**

The kirins recover from their loss at Opulence. Numbers are no longer growing. During New Year, there are no celebrations, only practice.

### February 1702 - King's Speech

Sovereign Soleil speaks to her people, instructing them to prepare for assaults against Onea and Sirith to gather more supplies in preparation for the final assault on the heretics themselves. She also announces that rations for non-military will be halved for the time being.

### **Spring 1702** - Chapter 9

Soleil's raids are by now in full swing, targeting both Onea and Sirith. Supply caravans run from destroyed villages back to Eithne as the kirins penetrate deeper into the previously neutral countries.

In Onea, the kirin advances are eventually cut short as the War-Forged rise to oppose them.

In Sirith, they make their way all the way to Vasall before meeting resistance from the locals. An argument ensues between the kirin vanguard and the defenders, many of whom are also kirins - but eventually the kirin army catches up to them, and the fighting starts. An enraged Argus appears, reawakening the Arcane Guardian to almost wipe out the kirins, with the survivors returning back home to report to Soleil.

Back on home turf, a small band led by Wido investigate the now-ruined Dragon Hoplite Compound in hopes of finding something more of use. Instead, they come across a small group of Aodhians, transported there by unknown means - and then come face to face with Ignacio himself, who explains that he does not wish his children to fight, and that he loves all of them. This encourages the small group of kirins to ensure that the Aodhians make it back home safe.