Elemental event

**Event terms: on a permanent basis.**

## **Elemental Monsters**

level 11
 Monster description
 Monster stats
 Monster spells
**Deathly silence** Prohibits the use of spells and potions for 2 turns.
**The pain and humiliation** Inflicts damage multiplied by 3, 5 or 10 from the initial fire elemental damage. Stuns for 1 turn
**Eater block / luck / rage** player loses 10 units luck / rage / block until the end of the battle.
**The fire of the soul level 11** spell Hate cult.
**Fire level shield 11** Increases the damage by 750, armor by 6000.
**The strength of the heat** Reduces enemy armor by 20% and increases the damage by 500 + 10% of elemental fire damage for 3 turns. Stacks up to 2 times.
**The red flame** increases  Rage for 3 turns. Stacks of 2 times.
 Cost of attack
 Cost of banishing
 Feature
over this monster will be known
 Resources for winning
 Rewards
Fiery Pitchfork, White-hot Armor, Fire Might, Ring of Fire, Amulet of Fire, Flaming Helmet, Small energy vessel, Smallish energy vessel, Half energy vessel **Golden coupon** , Unique Elixirs, Arcanum ,Recipe "Ancient protection Recipe", Eye of the iron warrior, "Recipe" Mystical lily, " Snow bag
**Drop (with a medal" Lord VI of fire ")**
Fiery Pitchfork , White-hot Armor, Fire Might, Ring of fire, Amulet of fire, Flaming helmet, Small energy vessel, Smallish energy vessel, Half energy vessel, Golden coupon, Unique elixirs, 10 slaves in box , Recipe "Ancient protection Recipe", Eye of the iron warrior, "Recipe" Mystic Water lily ", Snow bag, **strength of the four elements**

level 12
 Monster description
 Monster stats
 Monster spells
**Deathly silence** Prohibits the use of spells and potions for 2 turns.
**The pain and humiliation** Inflicts damage multiplied by 3, 5 or 10 from the initial damage of the earth elementals. Stuns for 1 turn
**Eater block / luck / rage** player loses 10 units luck / rage / block until the end of the battle.
**Rage** Level 12 Increases healing at 1,000, the damage to 500 + 6%
**Totem Defender** Level 12 Increases healing at 1,750 + 11%
**Strength flame**Inflicts 200% damage to the enemy and reduces its armor by 20% for 3 turns. Stacks up to 2 times.
**Green flames** Increases luck for 3 turns. Stacks of 2 times.
 Cost of attack
 Cost  of banishing
 Feature
over this monster will be known
 Resources for winning
 Rewards
Rocky blade, Mountain Armor, Mudflow Might, Ring of Earth, Amulet of Earth,  Earthquake Helmet, Small energy vessel, Smallish energy vessel, Half energy vessel **Golden coupon x2,** Unique elixirs, Recipes Golem (runes), Scroll of summoning Wild Gargantua, Cult relics , Arcanum, Snow bag.
**Drop (with a medal "Lord of the earth VI of")** Rocky blade, Mountain Armor, Mudflow Might, Earth ring, Earth Amulet, Earthquake Helmet, Small energy vessel, Smallish energy vessel, Half energy vessel, **Golden coupon x2**, Unique elixirs, Golem Recipes  (runes), Scroll of summoning Wild Gargantua,Cult relics, Arcanum, Snow Bag,
**strength of the four elements**

level 14
 Monster description
 Monster stats
 Monster spells
**Mana burn** take at 200 mana
**deathly silence** Prohibits the use of spells and potions for 2 turns.
**The pain and humiliation**Inflicts damage multiplied by 3, 5 or 10 from the initial damage Air Elemental . Stuns for 1 turn
**Eater block / luck / rage** player loses 10 units luck / rage / block until the end of the battle.**Yellow flame**14 level Healing 5,000 + 113% of their healing
**plague** level 14 Inflicts 12,500 dmg, decreases the enemy luck by 15.
**longing Strength** Inflict 200% damage to the enemy and reduces their armor by 20% for 3 turns. Stacks up to 2 times.
**Blue Flame**Increases maximum health by 10% and restores health to the maximum. Damages the amount of 10% of the player's health and reduces the maximum health by 10%. Reduces the armor of the player at 100% and power by 50%.

**Yellow flame** Increases block for 3 turns. Stacks  2 times.

 Cost of attack
 Cost  of banishing
 Feature
over this monster will be known
 Resources for winning
 Rewards
Air Katar, Wind Armor, Hurricane Might, Storm Ring, Storm Amulet, Storm Helmet, Small energy vessel, Smallish energy vessel, Half energy vessel **,Golden coupon x4**, Unique Elixirs,The recipe for "Fragment of ancient mosaic" Recipe "Scope delicate balance" Hyena Summon scroll, Arcanum, fanged bag, snow bag.

**Drop (with a medal, "air Master VI of")**
Air Katar, Wind Armor, Hurricane Might, Storm Ring, Storm Amulet, Storm Helmet, Small energy vessel, Smallish energy vessel, Half energy vessel, **Golden coupon x4**, Unique Elixirs, Recipe "Fragment of ancient mosaic" Recipe "Scope delicate balance" , Hyena summon scroll, Arcanum, fanged bag, snow bag,

**Power of the four elements**

 Monster stats
 Monster spells
**Manaburn** take at 200 mana
**deathly silence** Prohibits the use of spells and potions for 2 turns.
**The pain and humiliation**Inflicts damage multiplied by 3, 5 or 10 from the initial damage  Water Elemental . Stuns for 1 turn
**Eater block / luck / rage** player loses 10 units luck / rage / block until the end of the battle.
**Ice Shield** Increases the damage on 2.500 + 5% treated at 3,000 + 10%
**Serpent Sting** Inflicts 15,000 and reduces the block 20 .
**The strength of despair** Reduces enemy armor by 20% and increases the damage by 500 + 10% of elemental fire damage for 3 turns.Stacks up to 2 times.
**Blue Flame** Increases maximum health by 10% and restores health to the maximum.Damages in the amount of 10% of the player's health and reduces the maximum health by 10%. Reduces player's armor by 100% and block for 50%.
 Cost of attack
 Cost  of banishing
 Feature
 Rewards
Wave Sword, Armor of the Depths, Storm Might, Water ring, Water amulet, Helmet from the Abyss, Small energy vessel, Half energy vessel **Golden coupon x5**, Unique Elixirs, Golden nut x5, Recipe "Helmet great protection," Recipe "Relic of the special forces," Rubin x10, Arcanum, fanged bag, snow bag.
**Drop (with a medal "Lord of water VI of")**Wave Sword, Armor of the Depths, Storm Might, Water ring, Water amulet, Helmet from the Abyss, Small energy vessel, Half energy vessel **Golden coupon x5**, Unique Elixirs,Golden nut x5, Recipe "Helmet great protection "Recipe" Relic of the special forces, "Rubin x10, Arcanum, fanged bag, snow bag,
**power of the four elements**

## **Medals**

**Hiding from no gale**
**Unbroken by the storm**
**Unbowed by the expance**
Finish off  Water Elemental using Tiger's Fang 150 times
Finish off Water Elemental using Lion's Fang 150 times
Finish off  Air Elemental using Tiger's Fang 150 times
Finish off Air Elemental using Lion's Fang 150 times
Finish off Earth Elemental using Cheetah's Fang 150 times
Finish off Air Elemental using Tiger's Fang 150 times
Finish off Fire Elemental using Cheetah's Fang 150 times
 Block: 10Health: 300Diamonds: 5

**Fight** natural elementals! **Produce spontaneous gear** having a truly elemental force, as well as necessary for the**collection**of natural overlords!

## **Collections**

### **Master of Flames**

360 Health
50 Damage
30 Armor
5 Luck
5 Rahe
5 Block
540 Health
75 Damage
150 Armor
7 luck
7 rage
7 block
720 Health
100 damage
300 armor
13 luck
13 rage
13 block
900 Health
150 damage
500 armor
15 luck
15 rage
15 block
1,500 Health
200 damage
750 armor
20 luck
20 rage
20 block
2,000 Health
1,000 damage
1,500 armor
25 luck
25 rage
25 block

### Master of Earth

360 Health
50 Damage
30 Armor
5 luck
5 Rage
5 Block
540 Health
75 Damage
150 Armor
7 luck
7 rage
7 block
720 Health
100 damage
300 armor
13 luck
13 rage
13 block
900 Health
150 damage
500 armor
15 luck
15 rage
15 block
1,500 Health
200 damage
750 armor
20 luck
20 rage
20 block
2,000 Health
1,000 damage
1,500 armor
25 luck
25 rage
25 block

### Master of Air

360 Health50 Damage30Armor 5 luck5 Rage5 Block | **Reward:**
540 Health75 Damage150 Armor7 luck7 rage7 block | **Reward:**
720 Health100 damage300 armor13 luck13 rage 13 block | **Reward:**
900 Health150 damage500 armor15 luck15 rage15 block | **Reward:**
1,500 Health200 damage750 armor20 luck20 rage20 block | **Reward:**

### Master of Water

540 Health75 Damage150 Armor7 luck7 rage7 block | **Reward:**
720 Health100 damage300 armor13 luck13 rage 13 block | **Reward:**
900 Health150 damage500 armor15 luck15 rage15 block | **Reward:**
1,500 Health200 damage750 armor20 luck20 rage20 block | **Reward:**

### Cult Fellowship

540 Health75 Damage150 Armor7 luck7 rage7 block | **Reward:**
720 Health100 damage300 armor13 luck13 rage 13 block | **Reward:**
900 Health150 damage500 armor15 luck15 rage15 block | **Reward:**
1,500 Health200 damage750 armor20 luck20 rage20 block | **Reward:**

## **Items**

 Level
 Cost
 Characteristics
Health 6,000  Extra mana 15  damage 3.000Strength 30
Health 3,000  Extra mana 15  Block 20 Strength 30
Extra mana 15  Block 20 Luck 20 Rage 20 Strength 30

Items

 Level
 Cost
 Characteristics
Health 4,500
Block 20
Block 10% Strength 30
Health 6,000
Extra mana 15
Damage 3.000Strength 30
Health 3,000
Extra mana 15
Rage 20 Strength 30
Extra mana 15
Block 20 Luck 20 Rage 20 Strength 30

 Level
 Cost
 Characteristics
Health 4,500
Luck 20
Rage 10%Strength 30
Health 6,000
Extra mana 15
damage 3.000Strength 30
Health 3,000
Extra mana 15Rage 20Strength 30
Extra
mana 15Block 20
Luck 20
Rage 20
Strength 30

 Level
 Cost
 Characteristics
Extra mana 15
Block 20 Luck 20 Rage 20 Strength 30

## Elixir

**Can not be sold through the store!**
Reduces enemy Extra manu 50%
**Requirement for use: 100,000** crystals
**Recharge: 5 turns**
**Duration: 3 turns**
does not stack

## Avatars

**Avatar collection " Master of Elements"**