Baubles CWS XIII

List of Baubles.

#### Superstitious Hat

Applies an extra level of looting, created from a woolly material only found on the easternmost continent, perhaps by the legendary leprechaun?

#### Scarf of invisibility

Turns the wearer invisible, created in the old magic temples of the jungle. Wearer suffers heavy mental loss when using this, could be permanent.

#### Cloud in a bottle

Allows the wearer to double jump, can be very dangerous if the wearer weighs over 65 KG. The air inside this bottle comes straight from the skies of Aphithra.

#### Antidote Vessel

Greatly reduces the duration of negative effects, Blue Elvian medication, overdosing on this or using it too much can be fatal.

#### Crystal Heart

Increases the wearer's maximum health, some say it has a direct connection to the Sol Visage.

#### Feral Claws

Increases the wearer's attack speed. The claws are taken from an old creature in the north, that has long since then gone extinct. Rare item.

#### Golden Hook

The Golden Hook is a collectible of old Pirates and seafarers, nothing special.

#### Aqua-Dashers (Limited by race)

Aqua-Dashers allow the wearer to walk on fluids when sprinting.

#### Balloon

Increases jump height and decreases fall damage slightly... who thought it was a good idea to put helium into plastic??

#### Wormhole Mirror

Teleports you to your spawn, or teleports to another player. Very dark aura around it, making the wearer feel uncomfortable and weird.

#### Ring of Free Action

Grants immunity to slowness and levitation and allows free movement through cobwebs.

#### Gauntlets of Dexterity

Allows you to switch between items without resetting attack cooldown

#### Black Dragon Scale

Grants immunity to withering, some say the mother of all dragons might've dropped this.

#### Recall / Wormhole Potion

Teleports you to your spawn point or to another player when drank.

#### Phylactery Charm

When equipped, teleports you to your spawn point upon taking lethal damage. Does not work in situations where a magic mirror could not teleport you. Also functions as a broken heart when equipped. If held and right-clicked, functions as a magic mirror, but deals damage to you and teleports you instantly. Has a 3% fatality rate every time it is used. Unknown origins.

#### Vitamins

Grants immunity to weakness and mining fatigue, same debuff as the Antidote Vessel.

#### Magma Walker

Grants resistance from hot blocks damage, condenses lava under wearer’s feet

#### Midnight Robe

High movement speed during the night, hides the wearer while in places with lighting level lower than 2

#### Scarab Talisman

15% movements speed in the desert, blocks suffocation damage and grants wearer invisibility while inside blocks, can bury and dig wearer into blocks underneath

#### Stellar Catalyst

Each attack with a 15% chance can summon a falling star that deals 200% of the original damage. Only works at night

#### Drowned Belt

+100% dealt underwater damage, +50% incoming underwater damage

#### Hunter Belt

Looting increased by 1, pets do 200% damage.

#### Ice Skates (Limited by race)

+110 movement speed on ice, pushes mobs and deals 5 damage while colliding if running on the ice.

#### Arrow Quiver

2x bowstring draw speed, next shot deals area damage proportional to the distance to the target.

#### Space Dissector

Throws a disk, which makes up to 10 bounces from the walls and causes damage in amount of 8 to all mobs on its way. Inflicted damage increases by 50% for each bounce. Rare item, only 2 exist.

#### Holy Locket

50% damage dealt to the undead enemies, 25% chance to ignite undead by each hit. 25% health regeneration. Has a direct connection to the one above, can be dangerous if worn for long periods.

#### Elytra Booster

A machine developed by the Aasimars, unknown what the exact effect is.

#### Magic Mirror

Teleports you to the latest respawn location when right-clicked, mirror has a 5% chance of shattering each time.

#### Ice Breaker

-10% movement speed, +7% falling speed. +50% knockback resistance, creates powerful explosive wave when fell on the ground.

#### Spore Sack

Has a 30% chance of spraying venomous spores at the point of projectile's impact, poisoning all mobs in a 3 blocks radius from the epicentre

#### Shadow Glaive

Fires a shadow glaive projectile that bounces off nearby targets up to 10 times and deals 5 damage. Every 10 sec. refills 1 charge.

#### Infinity Ham

An infinite food that restores 10 of hunger per use, has 3 charges, restoring every 60 sec.

#### Old Boot

+5% movement speed, used by old fishermen before the battle of a thousand suns.

#### Horse Flute

Allows to call your horse to your location.

### The Grey Zone

These are Baubles that are listed as "Grey", the might be removed in the future.

* Curious Ring
* Curious Amulet
* Curious Crown
* Curious Knucles