FrightsParallels

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**FrightsParallels** is the theory that the *Fazbear Frights* book series are *not* canon to the games, but rather serve as narrative parallels meant to help us understand the games' story.

## Evidence

* Most of the Frights stories and characters seem to parallel characters and events from the games.
	+ Eleanor has a similar design to Circus Baby and seems to be trying to help William Afton, similar to Elizabeth in the games who wants to help William and make him proud.
	+ Andrew could be a parallel to Cassidy, since both seem to be stuffed inside Golden Freddy/Fredbear and want to get revenge on William Afton, as seen in "The Man in Room 1280" and UCN.
		- This assumes CassidyTOYSNHK
	+ Jake is commonly seen as a parallel to BV, since both talk with plushies and are in crippling health: Jake due his cancer and BV due to the Bite of '83.
		- This is also used to support GoldenDuo. Since both Andrew and Jake possess the Stitchwraith, it could be a parallel to Golden Freddy being possessed by Cassidy and BV.
	+ The story "Step Closer" seems to parallel the relationship between BV and Foxybro. Pete is cruel to his little brother, Chuck, and pulls pranks on him just like Foxybro in FNAF 4. The story begins with Pete trying to scare Chuck with the out-of-order Foxy animatronic, just like how FNAF 4 begins with Foxybro repeatedly jumpscaring BV in the Foxy mask.
		- Pete is said to have a habit of chewing gum, something Mike wrote in the Survival Logbook of being a bad habit he wishes to break.
	+ The story "The Man in Room 1280" seems to be a parallel to UCN's events, with William being tortured by a vengeful spirit.
	+ "The Cliffs" and "The Real Jake" seem to parallel William Afton watching or talking with BV through a plushie, just like Jake and his dad and Robert and his son, Tyler.
		- This assumes WillPlush.
	+ "What We Found" seems to parallel the events of FNAF 3, with Hudson being the nightguard working at Fazbear's Fright and fighting against the Phantoms animatronics and Springtrap.
	+ "Prankster" seems to be a parallel to the development of Help Wanted, with Jeremiah representing Jeremy and "The Creature" leaving the closet representing Glicthtrap.
	+ "Coming Home" is about the MCI victim stuffed into Chica, Susie. However, this depiction of Susie is different than that of Susie in the games and Novel Trilogy. In terms of appearance, Frights Susie has brown hair and brown eyes, while games Susie has blonde hair and blue eyes. Games Susie is lured away and killed because her dog recently died, while in Frights, Susie's family is never mentioned as having a dog. In Frights, Susie's "unfinished business" is that she hid a doll shared by herself and her sister, Samantha, before she died, and it was never found. Such a plot point is never depicted or implied in the games. Furthermore, the entire time period doesn't match with the games, as "Coming Home" mentions there being a flat screen TV in Susie's house, despite it taking place only a year after Susie's murder.
		- These differences suggest that this story is a different telling of Susie's story and is not meant to be the same characters or events as the ones in the games.
		- Its purpose could also be to show one of the ways possession works in the series, as Susie's ghost is a separate entity from Chica, who is clearly haunted and tied to Susie.
	+ The overall narrative of the Stitchwraith Stingers up to Epilogue 7 seems to parallel the entire FNAF storyline, as both focus on an conscious soul or entity aiding in putting a somewhat broken or shattered soul back together and ending with the defeat of William Afton at the hands of a member of the Emily family.
		- This somewhat assumes ShatterVictim

* Despite being made to "fill in the blanks of the past," not many of the Frights stories cover past events. However, a lot of lore-related questions are capable of being answered through parallels and the messages the stories are trying to tell.

## Problems

* Parallels do not necessitate alternate continuities.
* The Stitchwraith Stingers seem to be a sequel to the events of FFPS.
* Most evidence for FrightsParallels requires that you first assume that the theory is correct, and then start finding parallels from there.
	+ This is the case for most theories in general.
	+ In addition, narrative parallels can be recognized without assuming or confirming a theory.
* In this Steam post, Scott stated that some of the unique characters and plot lines introduced in the Fazbear Frights books would directly connect to the games, while others wouldn't.
	+ It's still heavily debated what Scott meant by this post, as the definition of "directly connected" is unclear, despite what some people suggest.
* Some stories directly reference game characters, such as "The Man in Room 1280" with William Afton, "Room For One More" with CBEAR and the Funtimes, "Prankster" directly showing the team from *Help Wanted*, "Hide-And-Seek" with Shadow Bonnie, etc.
	+ The Movie and Novel Trilogy both also reference recurring characters and settings in the FNAF Universe, despite existing in separate continuities. Still, these sources can be used as reference to help understand the games' continuity.

## Related theories

* SplitlineGames
* FrightsFiction

## Conflicting theories

* StitchlineGames
* TalesGames