Transmutive: Blades

The Blade Arcanoclast is a Transmutive fruit that enables the user's body to gain characteristics of a steel blade to attack opponents with, making the user a **Fullbody Bladed Humanoid**. It is currently in circulation.

## Strengths and Weaknessesedit

### Strengths

The major strength of the fruit is that its user can create strong blades from any part of their body. The ability allows the user's body to gain characteristics of steel, more specifically a blade. The user is immune to normal slashing attacks and can cut through almost anything.

The user also seems to have the ability to cut through objects without the need to physically touch them; this is likely a similar principle to air-based slashes used by various swordsmen by having the user act as a living blade.

### Weaknesses

While the user is generally immune to being cut by swords, any specialized attack capable of slashing through steel is capable of slicing the user's flesh. Aside from that, this Arcanoclast is weak to the standard Arcanoclast weaknesses such as Dispel Magic, Antimagic Fields, Blightstone, and Residium Stone and Crystal.

Akin to the Armory Arcanoclast, as they become more in tune with their abilities the User will become susceptible to the spells Heat Metal and Shatter; The save against these spells are made at Disadvantage.

## Usage

Previous Wielders have primarily used the fruit's bestowed powers for combat. Using them both for defense and offense. Such as turning arms and legs into a large blades to attack opponents.

## Transmutive: Blades Progression Tree

### **Level 1**

Gain the following Boons and Flaws
***Arcanoclast Weaknesses:*** the most prominent consequence of eating a Arcanoclast is a weakness to Antimagic. Theologians posit this is the result of the Gods of Magic punishing those that sought the power. Regardless Arcanoclast User are vulnerable to the Following.

* Antimagic Spheres and similar areas of Antimagic render the consumer incapacitated with a movement speed of 0.
* If the spell Dispel magic is cast on the User they must succeed a Constitution saving throw or be stunned until there next turn.
* Material such as Residuum Stone/Glass and Blight stone can have similar effects on power user as antimagic.

### **Level 2**

Along with this Attribute gain this Flaw and choose one Boon
### **Level 3**

Along with this Attribute gain this Flaw and choose one Boon
### **Level 4**

Along with this Attribute gain this Flaw and choose one Boon
***Placeholder Boon:*** You have reached the zenith of you weapon manifestations, believing you can end a life with one swift stroke.

* Once per long rest when you attack a creature that has at least one head with your manifested weapons and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head.
* A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the GM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 6d8 slashing damage from the hit.

**Placeholder Flaw:** You are truly the embodiment of the term living weapon, but at the cost of being susceptible to abilities that would affect objects. Such effect includes but are not limited to; abilities that cause weapons and objects to rust and decay.