recursal/Fanatic-Fandom huggingface dataset:
Garb

> *“Well it looks like you got wrapped up in a whole mess! And just before supper time too looks like. Say, how do you feel about potato stew? Well, I packed some up for myself, but I tend to enjoy large portions. What do you say I find another bowl and we can share. No sense being in a cell hungry now is there.”*
>
>

## Appearances

* Episode 1 (01.10)
* r/DnDCU "Didn’t seem like an anti-magical terrorist to me."
Gladdiss

## Backstory

Gladdiss spent much of her teenagerhood in the city/commune of Oasis, being raised by it's leader, her Uncle Culkic.

The extremists of Oasis are known for their strong anti-magic beliefs and practices. As a young adult, Gladdiss had the job of head Investigator for the city, hunting down secret magic users and suppliers.￼

After uncovering corruption and being exiled from Oasis, she seems to be looking for her sister. No luck so far! ￼

## Associations

###### Friends

* Sister Fedni
* Uncle Culkic
(01.18.2023) If you give some strangers multiple allies

3:00 Mulch in the sewers with Ferrin

10:15 Balance, Calamity, and Brit walking through the city

28:35 Trisha BEACON interrogates the trio

40:20 They arrive at "The Hideout" and meet the Collective

1:03:45 Trisha's task force

1:13:15 back to Garva

1:27:00 We converge

1:31:55 Racheal's psycho laugh

2:15:00 Fight is over - time to party

2:25:45 Welcome to Dawnglow

2:45:30 Enter MIB (Titan)
(2023.02.07) If you give an otter a well

## Time Stamps

6:00 - Start of the day

13:45 - Mulch tries picking up Kelvyn

17:50 - Delia asks a question

27:50 - Thakk being iconic

38:45 - Plow

56:35 - Calamity encounters Beacon

1:55:30 - Second night at the Dawnglow

2:12:00 - Serena asking to leave with us

21:15:00 - Ophelia gives Calamity the journal

2:45:45 - Well, well, well

2:55:00 - Beacon talks to Gladdiss about Nothing

## Items of Note

* In the letter Gladdiss received from Fedni the handwriting was "off"
* Callista wanted to know exactly how many prisoners were released in the jailbreak
* Treb Bogas was the lamplighter who was killed. He was shattered after leaving home that day.
* There is an apple shortage around Teleios
Breven Thakk

An echo chamber to Kelvyn's conspiracy theories. His theory’s are more outlandish than, and so having him in a room with serves to make Kelvyn seem sane by comparison. Not to say that he isn’t sane, just quirky.

He may or may not have been trapped under a hay bail at the age of 11 for seven days drinking morning dew and eating the straw to survive until he ate enough that he could free himself, and that isn’t likely to serve one’s mind well.

Kelvyn met him while trailing a lead of a serial killer who ended up just being a cobbler. He came up with a theory that Kelvyn was indeed following the correct serial killer, but it wasn’t the man it was “THE SHOES ME BOY” A few days later Kelvyn received an award for unearthing lead lining in the shoes that had been causing early deaths around town originally thought to be murders by poisoning.

”Oooo OOOOO OOOOWEEEEEE the weather is quite nice today innit Kelvyn! Watch out. The sky bugs be staring less and less.”

### Appearances

* Episode 1 (01.10)
* r/DnDCU "OOOOOOOWEEEEEE!"
石头工艺 Wiki

# 如果是模组的其他信息请前往此页面。

手机端请切换电脑UI进行查阅！

**欢迎来到石头工艺Wiki**

最近更改
Wiki 公告

所有页面
搜索本 Wiki

最新页面
社区

欢迎来到这个完全公开、可自由编辑的Wiki石头工艺Wiki。这里致力于收录**石头工艺**中的物品、方块、实体等有关的信息。来自社区的活跃用户正在维护着11篇条目以及15份文件。我们欢迎任何**石头工艺**的玩家来到这个**石头工艺Wiki**做出自己的贡献~

**介绍**
**石头工艺**是一个主要以石头为主题的工艺Add-on，难度难但是懒狗。玩家需要不断通过挖掘石头或讨伐石头系列怪物获得更高级的压缩石头，最终击败石头巨人。

**石头工艺 包含**
**石头工艺**

**更多石头合成**

**压缩石锤**

## **开发人员**

1. 所有者：Baka\_Bee
2. 程序：Baka\_Bee
3. 美术：Baka\_Bee,大队长\_Captain,鬼才亚克力,一护次叶
4. 创意：Baka\_Bee,wusk38,shan35789,众多网友

## **关于石头工艺wiki**

* 这是Minecraft基岩版Addon石头工艺的Wiki
* 本Addon作者仅在苦力怕论坛发布
* 该Addon于2022-2-7开始制作
* 作者很懒，所以这个wiki有和没有一样
* 石头工艺下载链接：[原创][1.17–1.19]石头工艺 让你箱子里的石头不再浪费

## **你知道吗**

* 这是个屑addon——作者
* KN在Stone Craft Wiki前来占位（doge）（来自KN：改一下主题不香吗）（占个位置不过分吧？）

## **游戏内容**

* 物品
* 方块
* 生物
* 彩蛋
* 地物

## **友情链接**

AMX CRAFT Wiki 一号链接

AMX CRAFT Wiki 二号链接

BakaBee的个人网站

Kastnameの个人网站

## 最近更改

此页面可以追踪本wiki最近期的更改。

 帮助

* wiki活动
* 社交活动
* 上传活动

在指定的时间段内没有符合这些过滤条件的更改
Garva

“We are unmakers, we carry their name. To have hope is to be foolish.”

## Appearances

* A series of posts from Garva's POV were published on r/DnDCU as follows
	+ "Through the Smoke"
	+ "Lonely Paths"
	+ "Potentially Hazardous 101"
	+ "Comparing Numbers"
	+ "K"
	+ "Mice and Men"
	+ "The Funny Ones Cry"
* r/DnDCU "Ears to Hear"
* r/DnDCU "The Bestest Kidnapping"
* r/DnDCU "A clown, a haunted, and a shattered walk into a bar..."
* r/DnDCU "To Be Foolish"
Zoe

### Relatives

Unnamed Mother, Unnamed Father, Unnamed Older Sister, Unnamed Older Brother, Unnamed Younger sister, Unnamed Younger Brother

### Friends

Annie, Beverly, Blender, Blueberry, CherryBomb, Cody, Grim, Jennivee, Kate, Lolli, Maimey, Margo, Mari, Martian, Nancy, Pam, Pistachio, Pyrah, Ricky, Robbie, Roxxy, Simon, Strawberry, Suzey, Tatters, Thimble, Trix, Vivi
Raethon

**Raethon** was a fey being involved in the capture and enslavement of Talvi Snowguard. Without her knowledge, he also secretly captured Talvi's close friend Mellora. He was a humanoid, wraithlike being of an uncertain origin and age.

## The Bargainer

Following an undisclosed but very serious crime against the fae, Raethon was entrusted with the fate of both eladrin Talvi and Mellora by the Lady Shandria. While Mellora attempted to assume full blame for the crime, Raethon was fully aware both women were culpable. As a result, he led Talvi to believe she had been executed, instead keeping her hostage at his compound and enslaving Talvi for over a century.

After over a hundred years in her service, Talvi attempted to negotiate her freedom, insisting she would return upon Raethon's request. Seeing this as a voluntary exile, Raethon agreed, and Talvi was dumped unceremoniously on the Material Plane.

## Permanent Exile

When she was called, Talvi did not return alone. Upon her return to the Feywild, she brought her companions Kira-Fang, Lily, and Raine. Eager to earn Talvi's freedom for good, they would attempt to negotiate. Instead, Raethon offered Mellora's freedom instead, or in return for one of her party-members. Talvi declined both offers. Ultimately, it would be Lily who would convince him to let Talvi go, citing the fact that evil and death seemed to follow them as they went, and Talvi being a prime target of Saharna may put him in danger. However, Talvi's freedom came at a price: the theft of Ilmater's Amulet, which belonged to Lily.

## Patronhood

Following Talvi's exile, Raethon became acquainted with Ruby, whose life he offered back to her in return for her service. In order to end her bargain, she agreed to help in the termination of every soldier that had been present during the raid on the Feywild, including Elien Rencrist.
CherryBomb

### Friends

Annie, Beverly, Blender, Blueberry, Cody, Grim, Jennivee, Kate, Lolli, Maimey, Margo, Mari, Martian, Nancy, Pam, Pistachio, Pyrah, Ricky, Robbie, Roxxy, Simon, Strawberry, Suzey, Tatters, Thimble, Trix, Vivi, Zoe

## CherryBomb

CherryBomb is a founding member of a crime syndicate of clowns called The KCS (Killer Clown Syndicate) She founded it with her best friend Pistachio.

After starting The KCS with Pistachio they have recruited over 20 clowns.
Coin

**Coin**, or Queen Coin, was a tiefling non-binary known for rising from a life of petty crime to the eventual queen of the Sword Coast. With the help of their High Priestess, they enforced the worship of the demon goddess Saharna, to whom they owe their power.

## Coin

This image is AI GENERATED via Midjourney and is for visualization purposes only.

### Aliases

Priestess Queen, Tiefling Queen, Lady's Right Hand

## Humble Beginnings

Coin was mistakenly summoned from the Abyssal Plane during a demonic ritual for the worship of Mammon. The cult operated under the guise of being traveling worshipers of Tymora and were therefore allowed to operate freely. Unsure what to do with the tiefling child, the conclave eventually raised them under their own numbers.

Raised under abyssal doctrine, Coin began making a name for themselves making fraudulent loans to others. On the occasion a client was unable to pay it back, they would take care of matters themselves by killing said client. It was one particular client that tried Coin's luck: they made a bargain and lost the bulk of their possessions, ultimately craving revenge.

## Rise of Darkness

Coin's quest to queenhood began in a humble speakeasy in the small village of Seawolf, where they became acquainted with BoomSlang and Greg. During their initial conversation, the speakeasy was raided by bounty hunters, who were tasked with killing all three of them and expected a huge payout. It was in what might have been their final hour that Saharna extended her deal: serve her or die.

All three of them eagerly agreed, and the bounty hunters died at their hands. They gained power primarily through what Coin knew best, which was fraudulent transactions. This time it was something Coin called "insurance," in which they asked for money in return for protection.

At the end of their quest, Saharna tasked them with killing the king who originally sent for them to be killed. What was left was to decide who would become the next ruler, which resulted in heavy bloodshed. Coin emerged victorious, and reinstated themselves as the next queen of the Sword Coast.

## Monarchy

Queen Coin ruled notoriously with an iron grip. Worship of Saharna was mandated, although they initally allowed for other religions to be practiced in private. Annually five sacrifices would be taken to Baldur's Gate, where they had a temple erected on the site of her victory. These sacrifices were intended to appease the goddess so that she would hold the queen and their subjects in her favor.

While Coin designated a High Priestess, they were still considered the final say on matters of religion, as they were believed to have gained divine gifts from the goddess herself. Their priestesses were required to report on the happenings of the temples, and she developed a close friendship with her initial High Priestess, Adeen.

### Trivia

* Coin started off as a player character, but is now an NPC in the Great Ascent campaign
Maimey

### Friends

Annie, Beverly, Blender, Blueberry, CherryBomb, Cody, Grim, Herman (the shrunken head), Jennivee, Kate, Lolli, Margo, Mari, Martian, Nancy, Pam, Pistachio, Pyrah, Ricky, Robbie, Roxxy, Simon, Strawberry, Suzey, Tatters, Thimble, Trix, Vivi, Zoe

## Maimey

Maimey was already on a crime spree when she was asked to join The KCS (Killer Clown Syndicate).
Torm's Shadowblade

Torm's Shadowblade

*Weapon (shortsword), legendary (requires attunement by a Drow Rogue)*

Special Abilities:

1. *Radiant Strike*: This shortsword deals an additional 1d6 radiant damage on a successful hit. The radiant damage represents Torm's divine power, making it effective against creatures sensitive to light and evil-aligned foes.
2. *Shadow Cloak*: As a bonus action, you can command the blade to shroud you in a protective aura of darkness. This shadowy cloak grants you advantage on Dexterity (Stealth) checks and allows you to move stealthily even in dim light. You can use this feature once per short rest, and its effect lasts for 1 minute.
3. *Torm's Guidance*: While attuned to Torm's Shadowblade, you have advantage on saving throws against fear and charm effects, reflecting Torm's divine protection.
4. *Divine Larceny*: Once per long rest, you can use the sword to attempt a "Divine Larceny." This ability allows you to attempt to steal an enemy's harmful magical effect or enchantment and transfer it to your blade. To use this ability, make a melee attack against the target, and if successful, you transfer a harmful magical effect from the target to your blade for 1 minute. You can then choose to dispel it or use it against your enemies at your discretion.
Of Mice and Murder

**"Of Mice and Murder"** is the first episode of the *Once Upon a Dice Roll* campaign Derlussy.

## Episode

### Opening

It has been nearly 300 years since the Spellplague destroyed much of the Realmspace. Scholars believe that the Spellplague was the direct result of the Murder of the goddess Mystra - at the hands of Cyric and Shar. When Mystra died, the Weave - known as the universal structure of arcane forces, unraveled. For 10 years, the plague - also referred to as the Blue Breath ravished the land. Blue Flames engulfed large sections of land, leaving little survivors. The very foundation of arcane magic was altered - even to this very day. The land of Shaar has slowly been reborn. As magic returned to the lands, so did its creatures and inhabitants. Trees grew back in incredible fashion. The once desolate land was slowly returning, but a scar still remained. All until in 1630 DR, when the growing kingdom of Derlusk waged a war against the Gold Dwarves for their land, this came to be called The Firesteep Wars. The Derlusk King, Annaud Damere commanded and led the 20 year war and eventually defeated the dwarves for their land. In a strategic ploy to increase trade route and cut off rival kingdoms - Annard demanded for the construction of the dam at the foot of the Firesteep Mountains, cutting off major water and supply lines to the southern region. The once booming trading post in Sharrmid has turned into a desolate town struggling to provide for its townsfolk - let alone wandering travelers. The land began to take its former state, reminding its inhabitants of the Spellplague and the desolation that followed. The kingdom of Derlusk has single handedly caused so much destruction across the land and resentment for Derlusk, and its King grows - it's only a matter of time before conflicts begin to arise . After the death of King Arnaud, his grand-daughter Siseil takes the throne - nearly 30 years after the war and the realm now has all eyes on Queen Siseil as rumors spread that she is preparing to wage more war in the name of her grandfather. Our Story begins on the 3rd day of Eleasis (EE-Lee-SIS), 1680 DR…
The Killer Clown Syndicate Wiki

**Welcome to the The Killer Clown Syndicate Wiki!**
Clown Enjoyers

We're a collaborative community website about The Killer Clown Syndicate that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Trix

### Friends

Annie, Beverly, Blender, Blueberry, CherryBomb, Cody, Grim, Jennivee, Kate, Lolli, Maimey, Margo, Mari, Martian, Nancy, Pam, Pistachio, Pyrah, Ricky, Robbie, Roxxy, Simon, Strawberry, Suzey, Tatters, Thimble, Vivi, Zoe

## Trix

after a year of scamming and killing men for their money Trix was asked to join The KCS (Killer Clown Syndicate)
Pistachio

### Friends

Annie, Beverly, Blender, Blueberry, CherryBomb, Cody, Grim, Jennivee, Kate, Lolli, Maimey, Margo, Mari, Martian, Nancy, Pam, Pyrah, Ricky, Robbie, Roxxy, Simon, Strawberry, Suzey, Tatters, Thimble, Trix, Vivi, Zoe

## Pistachio

Pistachio is a founding member of a crime syndicate of clowns called The KCS (Killer Clown Syndicate) He founded it with his best friend CherryBomb. Where outcast of the world can join together to fight against the injustices they have faced throughout their lives or just to kill people for fun.

After starting The KCS with CherryBomb they have recruited over 20 clowns.

## Back Story

When Pistachio was born he was diagnosed with **Hypochromic anemia** (which caused him to be very weak and his skin to turn a slight shade of green) and **Clouston syndrome** (which caused his nails to grow at an alarming rate and made them super strong). His dad left after the diagnoses not wanting to deal with Pistachio's illnesses. Calming, "I want a son not a walking ball of illness!" Pistachio never saw his dad again.

Pistachio's Mom tried to take care of him but after 5 years, she decided to keep him at the hospital. Pistachio would be bedridden until he got better. At first his mom would come see him everyday then after a year she would only show once a week after another year once a month. At 7 Pistachio felt alone, He blamed himself for being sick and stared hoping he would fall asleep and never wake up.

Until one day... Pistachio just turned 10 (his mom did not come to see him) but a clown started showing up at the hospital his name was, Mr. Happy. Pistachio wanted to be left alone but Mr. Happy would not give up on trying to make him smile, Though after a week of failing Mr. Happy tried a different approach. He just talked to Pistachio and gave him an outlet for all the feelings he was welling up inside. For the first time in Pistachio 10 years of being alive he felt seen and loved. Pistachio still to this day believes that Mr.Happy saved his life.

After 2 more years in the hospital, Pistachio was finally out and able to live life as a normal kid, though his skin was still slightly green. Before he left he asked Mr. Happy, "will I be able to see you again?" Mr. Happy nodded. Being out of the hospital meant he could go to school. Which was a mistake, Pistachio was bullied relentlessly. Due to the constant bullying He started to develop anger issues, he would imagine killing his bullies and making them suffer. When he told his mom such a thing she yelled at him for having such thoughts and grounded him. Pistachio would sneak out to see Mr. Happy's Shows and told him about how he felt. Thought Mr. Happy didn't want anyone hurt he didn't make him feel bad for having such feelings
Iris Merrow

**Iris Merrow** was a human female assassin who worked primarily during the time of the Clone Wars. Unknowingly Force-adept herself but untrained in the Jedi arts, she was eventually employed by the Galactic Republic.

## Appearance and Personality

Iris stood at 5 feet tall, deceptively petite and nonthreatening. She had long blonde hair that remained braided and wore standard leather combat gear, a sniper rifle her weapon of choice. She asw also proficient with vibroweapons and used a theatrical fighting style possibly adapted from Jedi martial techniques, elaborately spinning and throwing her blades when in combat.

Iris was sarcastic, blunt, and clever, often letting her actions speak louder than her words.

## Training and Adolescence

Iris was never really sure about the circumstances surrounding her birth, only that she was raised to be deadly. At the age of eighteen, Iris started out on her own, misattributing her quick reflexes and incredible intuition to the skills she'd gained, the reality being that her abilities actually stemmed from the Force. While Iris' acquaintances were hard to come by and friends even fewer, many people she knew were taken into the temple by Jedi Seekers, and she resolved herself to never become a Jedi seeing the life they chose.

Fairly eccentric herself, Iris grew close to few people. However, she did become especially close to another female being whose name is unknown. However, something drove them abruptly apart, and Iris spent the next several years bribing her way to get off planets.

## Brush with the Republic

At 18 years old, Iris became acquainted with a number of individuals, including the Jedi Padawan Ktadra, Lakeni, Bait, Zic Bic, and Nepenthia, the former of whom offered her the opportunity to be employed by the Republic. She accepted, and was eventually deployed to the planet Nemoidia.

While Iris tended to experience a lot of self-doubt in terms of morality, Lakeni assured her that that was not the case. The Chiss showed her the game of Tactica while they began to bond over their similar experiences.

### Additional Facts

* Iris is banned from a myriad of Coruscanti cantinas.
* She has an elaborate escape plan concocted where she takes public transport to get off-world to as remote a location as she can, change her name, and live as a farmer. She thinks about enacting it at least once a week.
* She snores.
* All of her weapons are named.
* She frequently gives secret nicknames to people because she thinks it’s funny.

## Gallery

Iris taps on Lakeni's bacta tank.Older Iris.[NON-CANON MEME]
Lute of Inspiration

> *"Raine Whispers. It is uncommon for your people to enjoy the more musical elements of life. It is even rarer to possess talent over it. To you I give my handcrafted lute, that its melody shall give you courage when all seems bleak." -Milil*
>
>

The **Lute of Inspiration** was an object of divine power gifted to the bard Raine Whispers by the god Milil. It was gifted to him with the intention of encouraging Raine's party members and to further the prophecy as a result, but eventually fused with the Gauntlets of Tyr to become a single, magical object.

## Appearance

The lute is crafted from fine wood and inlaid with gold and silver. The strings are made of a peculiar, unidentifiable alloy that allows for only sweet notes to be played, provided its player is worthy.

## Abilities

In-game, the lute's abilities are as follows:

### Lute of Inspiration

* Weapon (lute), legendary (requires attunement)
* Special Abilities:
	+ Every time the bard plays this lute, they grant temporary hit points equal to their level to all allies within 30 feet.
	+ The wielder has an extra use of their Bardic Inspiration feature, but becomes fatigued more easily after using it.
	+ While holding and playing the lute, the bard has proficiency in Persuasion.

## Ownership

The Lute of Inspiration was gifted to Raine, but eventually left his ownership in a barter for his freedom from Candlekeep, becoming scholar property. It was then acquired by Kaztzos and fused together with the Lute of Inspiration.

### Trivia

* This item's appearance, as well as its abilities, were generated using ChatGPT.
Namru

**Namru** was a male half-elf and a friend of Ixium Delagrace. A devotee to the god Kelemvor and one of the appointed guardians of the Soulheart artifact, it was Namru who first suspected Gwendolyn Ravenshade may be a victim of a divine curse. Namru had concluded that Gwendolyn's power must not be allowed to grow, and assisted Ixium as well as the Earth adventurers in breaking the girl's curse. However, he also firmly believed that the Soulheart belong with the priests of Kelemvor, only relenting upon a great deal of convincing.
Ballad of the Rose

The **Ballad of the Rose** is a song named for the Battle of the Rose. It was instrumental in helping Malcer Dragonvale rediscover his identity, and was performed by Corvas Esy'Nirinth in her youth.

*Forty score years in times that were true*

*Lived the fairest knights that Torm’s grace knew*

*The coast’s protectors bound under the Rose*

*That fell to rot, as the story goes.*

*Said Rosebloom, “Indeed I shall dare rebel*

*Against the high king, and wear his helm*

*In secret shall I ensure my forces go*

*Who shall stand against me? Who are my foes?”*

*But the captain saw through his deceitful scheme,*

*Raised up an army’s sword with spectral gleam,*

*A bloody fray on their own home soil*

*A hopeless venture with ungodly toil.*

*The lieutenant, loyal to his knightly friend*

*En route to the king he would meet his end*

*Rosebloom’s own blade cleaving his heart*

*A barrage of arrows from each rampart.*

*The battle began, when armies met*

*Rosebloom on one, captain now set*

*To bring justice and end the needless shed*

*Of blood, bring peace, and stop greed’s spread.*

*Ho! Rosebloom’s blade clashed with a sword*

*Before he could yet say a word*

*An attack on the captain she would thwart*

*The Lady Rowena’s movement smart.*

*And yet, with the gods in misty eyes*

*As such in wars, the good knight dies*

*The soldiers tossed in rocky graves*

*Their helmets propped on broken staves.*

*And so the tragic story ends*

*A tale of enemies once friends.*
Glory

!WARNING! This page contains spoilers for the "Welcome to Dreamworld" series!

### Appears in

Welcome to Dreamworld; Thumbnails, Prologue, Episode 1, Episode 2, Episode 4, Halloween Episode, Episode 6, Episode 7, Episode 8, Episode 9, Episode 10, Episode 11, Out of Sight.

### Debut

Welcome to Dreamworld [PROLOUGE]

Glory is an animatronic in Welcome to Dreamworld and runs the Seaventure attraction.

## Appearance

Glory is a sea serpent animatronic who has an unknown death that possibly will be revealed later in the series.

Due to her size and her body's structure, Glory finds it incredibly difficult to leave the pools of the Seaventure attraction. She also has a mechanical arm that presumably attaches to the bottom of her tail to help her move around in the pools of the waterpark she was situated with.

She has mainly light blue skin, with the exception of part of her arms which are a darker blue. She also seems to have dark blue freckles underneath her eyes. She also has red eyeliner on and dark blue eyeshadow. Her ear things have dark blue edges and inside is light blue. She also has dark blue horns. She wears a dark blue dress with red on the top and blue waves on it. Like her ears, her tail has dark blue edges and light blue on the inside.

## Personality

Glory has a very motherly and caring demeanor.

## Relationships

Glory appears by Dreamworld Entertainment to be best friends with Rex, however, the series actually implies that they have an intimate relationship, as Glory typically calls Rex her "ray of sunshine". It is implied to be canon within the series that, "Yes, they do have a "boyfriend-girlfriend" situation." So basically, she's dating Rex.

## Abilities

Glory has tunnels she can go into to get to other areas in the facility.

## Human Soul/Essence

Her essence is that of a girl named Alyssa.
Ixium Delagrace

**Ixium Delagrace**, better known simply as Ixium, was a human-elf male wizard known for his unique magical interests. A lifelong academic, he is best known for his role in the restoration of the Soulheart artifact and his connection to his apprentice, Gwendolyn.

## Appearances

### Appears in

"Meta" Campaign

Ixium was born to a wealthy family in the bustling city of Neverwinter. Not quite earning the title of half-elf, Ixium was a quarter elf, his paternal grandmother being a wood elf.

From a young age Ixium discovered a fascination with the natural world and, as a result, magic. He was tutored privately at his home until the age of twelve, and after successfully demonstrating his aptitude for wizardry, was sent off to Candlekeep for more complete and formal training.

Ixium's studies centered mainly around teleportation magics and the interactions between planes, with which he had a deep fascination. Eventually this focus led to his interest in demonology and the afterlife, and upon completing his studies in Candlekeep decided to dedicate his life to the subject. He purchased a small stone home on the outskirts of Baldur's Gate and spent his days studying what he loved most.

## Death and Demons

His dedication to the afterlife naturally led Ixium to strike up a friendship with the local priests of Kelemvor, who would later seek him out for help with the Soulheart. He and one of the priests, Namru, would spend over a decade researching potential perpetrators for its theft as well as possible threats.

Fifteen years after his move, he would meet Gwendolyn Ravenshade and her group of friends. After spending enough time with them, Ixium's knowledge allowed him to deduce that Gwendolyn was the only one of their group that was native to the Material Plane. However, it was Namru who first suggested Gwendolyn might be the Soulheart after all. Together with Gwendolyn and her friends, he helped them find a new vessel for the Soulheart to transfer Gwendolyn's magic into.

## Mentorship

Following the party's journey back to their native plane, Ixium took Gwendolyn on as an apprentice. He helped instruct her in teleportation magic, as she too wanted to be able to communicate with her friends. On several occasions, he would take her back to his former academy in Candlekeep, so she would be able to meet with other students her age and improve her studies.

## Great Ascent Setting

In the Great Ascent setting, Ixium was responsible for helping the adventurers get from place to place, especially that of the Abyss.
Lorelai Illiathor

**Lorelai Illiathor** was a half-elf bard who joined the group of Admus Moriarty as his chronicler. Tasked with writing ballads and tales of the group, she traveled with them to cast inspiring words and bring their story to life for the future.

## Childhood

Lorelai was the daughter of merchant Drykan and his wife, Ryla. She grew up on a large estate and spent much of her time roaming outside. At the age of eight, her father gifted her two hounds, which she named Ruby and Star. Her parents hired the best private tutors for her as she grew, and by thirteen she had finished her basic studies.

## College of Glamour

At the age of fourteen she began her studies of the ways of the bard, under the instruction of the elf Gwinnett. She aided Lorelai in her studies until she was sixteen, when she then joined the college of her choice to continue her learning.

During this time her mother was also training her with the skills of a courtier.
Balthazar

This is a free-to-use image provided by Pixabay.com.

**Balthazar** was a male canine resembling that of an Irish wolfhound mixed with a sheepdog. Following the death of his previous owners, he was adopted by the Terran Adventurers during the restoration of the Soulheart.

## Background

Not much is known about Balthazar's birth or his owners prior to meeting the Terrans. It is believed he was born to be a farmdog, which aligns with his shepherding tendencies, and was cared for by an elderly farmer before his owner's death. He then learned to survive by begging on the roads and hunting for food.

## Meeting the Adventurers

Balthazar crossed paths with the Terrans early on in their adventurers. The party druid, Strike (also known as Strikefire), was able to converse with him through nature magic, where Balthazar revealed his backstory, or what he understood of it from his perspective. Ultimately, the dog got his name from Will the wizard, but the dog took a special liking to Gwendolyn Ravenshade and Strikefire himself.

Balthazar does not have any magical powers or properties beyond what he was able to convey to Strike while under the druid's spell. Instead, he is a friendly furry friend, fiercely loyal, and remained with Gwendolyn and her mentor Ixium following the Terrans' return to their homeland.

### Trivia

* Balthazar was inspired by Barbas from the Elder Scrolls V: Skyrim
Asterid Aurlen’Khar

Asterid Aurlen’Khar, youngest daughter of a Drow matriarch.

Asterid Aurlen’Khar, from the underdark noble house of Krestikk. One of the few houses in the highest rings of Drow society, worshippers of Lolth. Youngest daughter of the reigning matriarch known only to her as “Mother”. After the untimely death of a fellow matriarch of The House Narlroth, the House Krestikk made an attempt to become more powerful by taking over the Narlroth family. Her brother Alton, did not agree with this power grab and attempted to rally a crew of rebels who in turn got backed by the remaining Nobility of Narlroth. Although the cause gained momentum, Alton was run out of the underdark by the Krestikk guard - an elite force of Drow who were trained in all manor of combat and skills. Asterid herself had almost completed her training, and was assigned to track her brother and the rest of the rebels who escaped, and eliminate them. In her time out of the underdark, Asterid became increasingly unsure on whether or not to complete her mission, and was stuck with the decision on betraying “Mother”, or saving and joining her brother in the fight.
Professor Elwyn and the Starlight Curios

**Professor Elwyn and the Starlight Curios** was the name of a traveling circus that operated prior and during the rise of the regime of Queen Coin. It ended abruptly following a violent incident involving arson and the stabbing of its ringleader, Professor Elwyn.

## Members

Notable members of the Starlight Curios involved Corvas Esy'Nirinth and Ana.
Maka Maka

**Maka Maka** was the name of a Dragonborn fighter who resided in the province of Amn. He joined forces with Talvi Snowguard's group in order to help rescue Elien Rencrist from the Abyss.

## Childhood and to Now

At a young age, Maka Maka's family was killed and his brother kidnapped by a Dragonborn clan. Into his adulthood, he became especially invested on locating his brother, gaining skill in the art of combat.
Kira-fang

**Kira-fang** was a red dragonborn male and a soldier. At a young age he left his clan to seek revenge against those who had committed wrongdoing upon his friends. Believed to be a member of the prophecy, he was impulsive and uncautious.

## Beginning the Adventure

Kira-fang was originally part of a clan known as Morpheus but eventually became disillusioned with their way of life. As a result, he defected from his clan, instead choosing peace. He became acquainted with a simple farmer, who allowed him lodging and supplies. After witnessing the farmer's cruel end at the hands of three individuals, he put peace aside once more and decided to track down the individuals for good. However, his escapades landed him to be selected as one of the annual sacrifices.

## Accomplishments and Traits

Kira-fang is credited for his role in the liberation of Elturel, as well as the subsequent slaying of the high priestess, Adeen.

Kira-fang is powerful yet disruptive, having landed he and his companions into many undesirable situations. Kira-fang's tendency to attract attention, especially that of the royal guard who wanted nothing more than to eliminate them, angered his former clan. An individual known as Raze-tooth was sent after him to eliminate him, but Kira-fang ultimately killed him with the help of his friends and a drow named Riniya.

## Role in the Prophecy

*"Kira-fang, the time to fight is nigh! The god gave you two hands, hands best used to carry your weapon. To you I give a weapon worthy of a warrior." -Torm*

Kira-fang is sponsored by the god Torm, but has a lot of work to do. After proving to be violently impulsive, he was challenged by Torm himself, who asserted that Kira-fang must stay true to his values and prove himself lest Saharna emerge victorious.

## Death

Kira-fang met his end to a wizard in Athkatla while defending Raine Whispers.

### Trivia

* I needed another excuse to quote Skyrim. Torm's quote is inspired directly from one of the dialogue pieces you'll hear if you carry a two-handed weapon in one of the cities. *“The gods gave you two hands, and you use them both for your weapon. I can respect that.”*
En

**En**, born "Eden," was the name of a humanoid Celestial being created from an experiment intended to create a god. After escaping from the Astral Plane, he would become acquainted with Admus Moriarty and Seraphiel Thornwind.

En
--

## Biographical information

### Date of birth

August 19 (technical), November 29 (celebrated)

## Appearance and Personality

En was 5'3", richly dressed with a sword on his hip. He was known for his witty banter, often teasing his friends (most often, Admus' squire Valen and Thornwind herself, who he called "Edgy").

## Freak Experiment

En's birth was one born out of a desire to create a god from the spirit of a deceased deity in an experiment known as Project Eden, for which he was named. His sister, born from a similar venture known as Project Aegis, was considered to be the desired outcome, but the two siblings were separated when they were young. While En did not become a god, nor a lich, he did emerge as a capable sorcerer.

En was eventually cast out to the Astral Plane, but managed to escape so he could search for his sister.

## Great Ascent Setting

*"Come on. Let's go on a slightly-less-exciting adventure." -En, to Lily*

In the Great Ascent setting, En traveled alongside Admus Moriarty and Seraphiel Thornwind. On their travels, he was eventually separated from them while visiting Candlekeep, where he met another sorcerer: Lily. When Lily's group was escorted out of Candlekeep, he offered to help train the young sorceress.

After helping fight off wizards attacking the prophesied in Athkatla, En proposed taking Lily with his group himself, away from danger. They reluctantly agreed.

## Solarcel Setting

In the Solarcel setting, En traveled with both Admus Moriarty and Seraphiel Thornwind as well as Marshal Steel and Pentiment. His ties to the Celestial realm provided an advantage to their group.

In compensation for his agreement to help Admus build a kingdom, their efforts to help an elf town would eventually grant him the title of Lord En of Crowvale.

## Gallery

[ALDER][NON-CANON MEME]En with Seraphiel [ALDER]
Ilmater's Amulet

*"You, Lily, did not deserve your beginning. I offer you my token and a chance to change your ending. May your light snuff out Saharna's darkness." -Ilmater*

**Ilmater's Amulet** was created by the god Ilmater in order to protect the child Lily. Imbued with the power of divine healing, it was meant to protect her and her friends in order to ensure the furthering of the prophecy.

## Loss

The amulet was taken by Raethon upon Lily's journey into the Feywild.

## Appearance

The amulet was small in order to fit around Lily's neck properly, with a simple metal pendant bearing Ilmater's symbol of praying hands and cord. Its chain was made of a fine red leather.

The abilities of the amulet are as follows:

### Ilmater's Amulet

*Wondrous item, rare (requires attunement)*

This small, intricately-inlaid amulet grants the wearer a measure of protection and healing.

The wearer gains the following benefits:

* Resistance to necrotic damage
* Once per day, the wearer may use an action to cast the *cure wounds* spell at 1st level without expending a spell slot.

### Trivia

* Portions of this item's abilities were generated using ChatGPT.
Campaign (disambiguation)

This wiki encompasses a handful of campaigns, mostly my own, focusing on The Great Ascent. In order to clear them up, I've detailed a list and linked the summary of each campaign.

The Great Ascent - The wiki's namesake and the sequel to *Darkness Rises*. The Great Ascent (TGA) follows the adventures of the escaped sacrifices of the evil goddess Saharna--Talvi Snowguard, Paw of Bear, Raine Whispers, and Kira-Fang and their newly acquainted Corvas Esy'Nirinth, Lily, and Rienn. Some of them are believed by the cleric Elien to be those mentioned in the prophecy that will eventually destroy Saharna's regime for good, but they must discover how to take her down.

Darkness Rises - The campaign that inspired *The Great Ascent*. Three evil-aligned individuals, including the future Queen Coin, are offered eternal glory and power by a demonic power in exchange for their lives when they're cornered by bloodthirsty hunters. The campaign chronicles their rise to power and their eventual fatal duel where Coin rose to power.

On Higher Seas - Was a pirate-style campaign in which a resourceful pirate crew must stop an evil force from rising from the deep.

The Meta Campaign - A group of friends from Earth find themselves on the planet Toril and are bid by an archfey to help discover what is causing intraplanar portals to crop up. They soon discover the problem is being caused by the Soulheart, which has recently resurfaced and helps souls to cross over into the afterlife. Eventually, they find a girl they're supposed to escort has become the Soulheart itself and must free her of her curse before Orcus gets his hands on her.

Beyond the Stars - **not my campaign*.*** A campaign in which a ragtag group of the Chiss defector Lakeni, Padawan Ktadra, re-programmed droid Bait, mischievous Jawa Zic Bic, assassin Iris, and mysterious Nepenthia meet up on Coruscant and enters the service of the Galactic Republic, and must investigate a sinister assassination that has taken place on Nemoidia.
Bait

**B-817**, better known as **Bait**, was a B-1 battle droid reprogrammed to be a companion droid by Jedi Knight Aetak. He is known for his quick wit as well as substantial vulgarity, but an undeniable sense of loyalty and justice.

## Appearance and Personality

Bait was standard battle droid height at 6 feet 4 inches, repainted red in order to stand out. He sported both the symbol of the Galactic Republic and the Jedi Order to signify his alliance and avoid friendly fire.

Bait is known to be sharp, sarcastic, and witty.

## Meeting Aetak and Forging Loyalties

*"How the fuck did you get to my files?" -Bait*

Bait was originally found by the Padawan Aetak, who worked on him and reversed his programming. As a result, Bait is very independent while retaining his combat protocol. Compared to most droids, he displays a certain rate of sentience, having unique relationships with each member of the party.

Despite his free will, though, Bait still chooses to follow the guidance of Aetak in particular, as well as Lakeni on occasion. In fact, he was the first to convince Lakeni to stay with the Republic when she attempted to make her way off-world.

Despite their camaraderie, he and Aetak would often find themselves at odds, particularly when Aetak would attempt to interfere with Bait's programming. However, it never turned them against each other.

### Additional Facts

* The Jedi Council has absolutely tried to have him removed and/or decommissioned, but they can’t because he’s technically Jedi property and the younglings like him too much.
* Dozens of younglings have learned how to say “fuck” from him but it took them over a week to find out why.
* He made fun of Mace Windu being bald once and didn’t realize he was right behind him.
* He has spoken to himself in the mirror before, Ktadra knows full well but has been waiting for the right moment to use it against him.
Gauntlets of Tyr

```
This article is for the version of the object belonging to Paw of Bear. Click here for the one possessed by Kaztzos.

```

> *"Paw of Bear and bringer of justice, conduit of righteousness--I give you my gauntlets. You are no stranger to the evil that plagues Toril, no matter how small, and these are a mark of my divine justice. May they grant you strength and help you stand in the very face of death." -Tyr*
>
>

The **Gauntlets of Tyr** were a set of metal gauntlets created for the monk Paw of Bear by the god Tyr. They were created to infuse the wearer with the god's determination and therefore further the prophecy.

## Appearance

The Gauntlets of Tyr were originally made of dark metal with intricate engravings of lions and fiery emblems. After they forged together with the Lute of Inspiration, their designs changed to have reptilian motifs in order to correspond with their new owner.

## Abilities

The abilities of the gauntlets are as follows:

### Gauntlets of Tyr

* *Wondrous item, legendary (requires attunement)*
* Special Abilities:
	+ The wearer's unarmed strikes deal an extra 1d6 bludgeoning damage.
	+ The wearer has advantage on saving throws against being frightened and resistance to fear.
	+ The wearer has an extra use of their Ki feature, but becomes fatigued more easily after using it.

## Ownership

The Gauntlets of Tyr, while originally presented to Paw of Bear, remained with Talvi, Corvas, and Malcer following Bear's departure from the prophesied. They then fused together with the Lute of Inspiration and became the Harmonious Gauntlets of Tyr.

### Trivia

* This item's appearance, as well as its abilities, were generated using ChatGPT.
Elien's Prophecy

**Elien's Prophecy** actually came from Ilmater; its name comes from the fact that she was its mortal recipient. It was contained within a piece of parchment infused with celestial energy and was believed, mainly by Elien herself, to concern Raine Whispers, Kira-fang, Paw of Bear, Talvi, and Lily, respectively.

## Content

*First two of the wrathful Tiamat's slaves,*

*Second, the two-legged beast from across the waves,*

*Third, one born from harsh winter's embrace,*

*Finally, the last of an ancient race.*

## Fate of the Prophecy

The prophecy was eventually declared null-and-void by an unknown force following Elien's rescue from the balor. The physical letters of the parchment itself was erased, indicating that they were to now choose their own fate.
Adeen's Might

*Adeen's Might*

This unique weapon contains the fury and wrath of the former priestess and balor, Adeen. This weapon counts as magical.

*Damage*: 1d6 piercing

*Fiery Aura.* Once per long rest, you can make a ranged attack to target a creature within 120 feet of you. On a hit, the target takes 1d10 fire damage.
DayDreamer

Art by Temon of DayDreamer

### Biography/Backstory

Rose Cowan was born in a small town in Scotland, raised there for a few years, then her family moved to L'Manberg for work. She attended high school there until she discovered her powers, causing hallucinations. She wanted to use that for good, so she convinced her parents to let her drop out and become a superhero under the guise Mirage. After a couple years making a name for herself, she met Dream.

The two fell in love and were the Hero Committee's two star crossed lovers, their favorite pair to send out for publicity and to take care of villains. When she wasn't at Dream's side, she was usually head on fighting the Big Three; the Syndicate. Specifically Siren, since he seemed to prefer fighting her. It all makes sense, considering he flirts with her every time they fight. And she usually throws a flirty quip back. Everything was fine and normal... until Rose began noticing the corruption in the Committee and her lover. When Dream destroyed that building and killed all those innocent people... when H94 was killed... H94's death was the last straw.

She broke up with Dream then and there before storming off to the Committee to make sure the green wearing bastard got his just dues. The, at the time, 23 year old was laughed out of the building, so she tore her hero badge off, told the Committee to go fuck themselves, and left. A couple months later, a new supervillain emerged from the woodworks: DayDreamer. Most people didn't figure out who she was originally, but the Syndicate did. She was invited to the group and has been a member ever since. She recently started her own group, NOVA, since other villains wanted to take the Committee down as well, but didn't want to be associated with the Syndicate. Now 26, DayDreamer leads NOVA with a caring hand, doing the best she can to provide for her new found family while working with the Syndicate to take down the tyrannical and corrupt Hero Committee.

### Power/Power Description

**Hallucinations**

With a simple snap of her fingers or even a wave of her hand, DayDreamer can cause the most vivid and realistic hallucinations, and the more she knows about the person she's using her powers on, the worse the hallucinations get.

### Relationships

She has a very strong familial connection to her villain organization, NOVA, seeing the group as her adopted kids. Two of them she actually did adopt: Skye Storm and, once she was somehow revived, Tempest Storm. She has blooming feelings for the villain Siren, which she realized she had while she was a hero.

### Trivia/Small Details About Them

Art of DayDreamer by TemonArt of DayDreamer from an Art Trade