Warp drive

In Astrox Imperium, Warp Drives provide propulsion for direct travel between sectors. Unlike conventional warp gate travel relying on a ship's thrusters, they will propel the Pilot's ship directly and without delay to the target sector, but require special fuel, which can be fabricated at fabricators, mined or purchased a station markets.

Warp Drives provide a very convenient way to very quickly travel between sectors, and Pilots seeking to advance more rapidly may consider obtaining one even at an early stage.

Verified for build 0.0123The following information has been verified for Astrox Imperium build 0.0123

## Introduction

Traveling sector by sector through the universe of Astrox Imperium in order to reach a previously discovered sector, while providing for opportunities for progression and improvement in each sector revisited, can be a time consuming endeavour, especially for Pilots trying to progress more quickly.

Piloting a slower ship, lacking thruster and afterburner power, being forced to cross unsafe or otherwise hazardous sectors may also add to the desire to directly jump to a previously discovered sector.

Warp Drives provide a solution to this, as these Passive Modules will allow for instantaneous travel to any sector previously discovered.

Also, Warp Drives are not subject to ECM propulsion disruption, allowing Pilots in distress to jump out of hazardous situations.

### Properties

Any Warp Drive model is capable of jumping any distance, the difference being in fuel efficiency and required cool down time after use. Installing more than one Warp Drive Passive Module in a ship is not necessary.

Warp Drives do not require energy or other other properties tied to a Pilot's ship, nor do they require the operating Pilot to be trained for their use.

### Obtaining a Warp Drive

Warp Drives can not be crafted, but must be purchased or found as loot, with prices for the most capable models reaching tens of millions of credits.

The most basic version is usually available in the starting sector, Void Starcross. Pilots should expect prices for the available models to vary depending on model between about one million and tens of millions of credits.

### Fuel

Warp Drives require special fuel to operate. Fuel consumption is a function of jump distance and a Warp Drive's efficiency, with Astrox Imperium displaying the fuel cost of a planned jump in the GALAXY MAP.

The most basic form of fuel are Electron Orbs, which can be mined from stars or deposits floating in space.

Note, that Electron Orbs can not be mined using Mining Drones, but only by using Extraction Beams.

Each Electron Orb provides a single fuel unit, and while they are easy to obtain, dedicated Warp Drive fuel provides up to 120 fuel units per item. Additionally, Warp Fuel can simply be purchased, and takes up less cargo space.

Pilots in possession of the respective Warp Fuel Documents may fabricate their own fuel. Note, that fabricating Warp Fuel in a station will add the respective Warp Fuel as a purchasable item to the stations market, if it is not currently listed, which may come in handy for remote sectors.

### Usage

Provided, the Pilot's ship has a Warp Drive Passive Module installed, and Warp Drive Fuel in its CARGO BAY, **Warp Drive travel can be initiated on the GALAXY MAP, if, and** **only if, the ship is undocked.**

Warp Drives require a cool down phase after use, with higher tier drives requiring lesser time to become ready for a new jump.

### Engine Passive Modules

This list is transcluded from Passive Modules. Please do not edit it.

### Engine Modification Documents

This list is transcluded from Documents. Please do not edit it.