2builders2tools/Nightmare Fuel

2b2t, the oldest anarchy server, is home to some terrifying players, buildings and devices.

* **The Spawn**. The closest Minecraft has to an Eldritch Location. The area has been completely wrecked over the years and looks like a random assortment of blocks, with a mix of artificial mountains and craters, filled to the brim with hostile mobs, including Withers (that new players have absolutely no chance to kill or even flee). Worse, as the most populated area of the server, chances are, you'd encounter a hostile player on the way. It's hard to believe the Spawn used to be just one biome like any other.
	+ Originally, the Spawn area was much smaller and lavacasted. This forced Hausemaster to expand it, and it could be expanded again if the Spawn truly becomes unescapable.
		- On the bedrock floor there are areas which are *completely inescapable* due to the /kill command being disabled. Many players were stucked in place *and put signs begging anyone to come save them*.
		- There have been numerous attempts to turn the Spawns into a gigantic ocean. Water-filled cubes, resistant to most griefing, have already been constructed, to more efficiently manage the influx of new players.
		- Not to mention, players have been forced to work unless they wanted to die, in other words, they were *enslaved*.
	+ The Nether's spawn is barely better. A project, conducted by the some of the most nefarious players of the server, successfully blown up over five *millions* TNT in the spawn area. You can only imagine how the Nether Spawn looks now. Not to mention that many Nether portals were trapped, so that players who entered them would not be able to get out of it once arriving in the Nether, nor to come back to the Overworld.
* Nerds Inc., which used to call themselves *The Tyranny*, is one of the most infamous faction of the server, and for good reasons. They conducted, several times, massive griefing operations, leading to the destruction of the some of the largest bases of 2b2t. What makes them *truly* frightening is their uncanny ability to find even the most remote bases on the server. The truth is that they used an exploit, allowing them to map the **entire** Overworld, or more specifically, map the loaded chuncks, loaded only if a player is nearby. Thus, it's not hard to locate where players dwell.
* The Brownmen aren't better. Focusing on containing the Spawn as much as they can, they created several devices for this purpose, including traps where players whould be not just be killed or kicked, but **definitely banned** if they stepped in. Many players were unable to play for *months* before this atrocious glitch was fixed.
	+ It has been speculated that *admins* were part of their operation. Which technically isn't forbidden as long as they didn't cheat, but how can you trust them if even they forwent their so-called neutrality to side with the Griefers?
* Orsond, one of the most nefarious Griefers of the server, who leads the equally-nefarious Fifth Column, has created the Obsidian Labyrinth, where dozens of players were lured in under the pretense of a "fun event", then trapped in an obsidian maze, surrounded by Elder Guardians who rendered any attempt to break through the obsidian moot. Fortunately, everyone was eventually freed after an hour or so, but imagine if they weren't: they would have to kill themselves in order to escape. In fact, it's what several players did.

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