recursal/Fanatic-Fandom huggingface dataset:
Beetroot

File:Beetroot.png

xpxp Exp. lvl(s) 72

coincoin 1 to 14

timetime 40 min

xpxp 3

**Beetroot** is a field crop unlocked at experience level 72.

Like all crops, it is stored in the silo.

### **Growing beetroot**

Beetroot is grown in fields by planting another beetroot plant (either previously harvested or purchased). Each plot yields 2 plants (net gain of 1 plant) and 3 experience points, and takes 40 minutes to mature.

Beetroot Stage 1.pngBeetroot Stage 2.pngBeetroot Stage 3.pngBeetroot Stage 4.pngBeetroot Stage 5.png

### **Selling beetroot**

Roadside Shop
* Beetroot can be sold or bought for a maximum price of 144 coincoin for 10 units.

### **Using beetroot**

Beetroot is used to make the following products:

### **Boat orders**

Riverboat
Boat orders ask for 20 to 31 beetroot per crate, up to a total of 96 per boat.
EGGspress Train

EGGspress train
The **EGGspress Train** brings town visitors to a player's town.

It is unlocked at experience level 34, along with the town area. It comes for free with the train station.

### **Appearance**

The train changes as the player upgrades it:

EGGspress Train Stage 1.pngEGGspress Train Stage 2.pngEGGspress Train Stage 3.pngEGGspress Train Stage 4.pngEGGspress Train.png

### **Frequency**

Awaiting the EGGspress train
The EGGspress train comes every six hours. However, it does not arrive until players visit their own towns. Waiting time cannot be decreased.

### **Capacity and upgrading**

The number of visitors the train can bring depends on the level of the train station. The number of visitors it actually brings depends on the maximum visitor capacity of the town. This number can be increased by upgrading the Town Hall.

The train takes back all visitors waiting at the station, regardless of their number.
Grilled Eggplant

Grilled eggplant

xpxp Exp. lvl(s) 90

coincoin 1 to 324

timetime 40 min

xpxp 39

**Grilled eggplant** is a product unlocked at experience level 90.

Like all products, it is stored in the barn.

To make grilled eggplant players need the following ingredients, in the specified quantities:

It takes 40 minutes to make grilled eggplant, and 34 minutes in a fully mastered grill. Each grilled eggplant gives players 39 experience points.

### **Selling grilled eggplant**

Roadside Shop
* Grilled eggplant can be bought or sold for a maximum price of 3240 CoinCoin for 10 units.
* Buying the ingredients required to make grilled eggplant costs 294 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders require 2 grilled eggplant per crate, up to a total of 8 per boat.

**脚本错误：函数“machine”不存在。**
Honey Toast

Honey toast

xpxp Exp. lvl(s) 69

coincoin 1 to 255

timetime 1 h

xpxp 31

**Honey toasts** are products unlocked at experience level 69. They are not used to make any other product.

Like all products, they are stored in the barn.

### **Making honey toasts**

Sandwich Bar
Honey toasts are made in the Sandwich Bar.

To make a toast, players need the following ingredients, in the specified quantities:

It takes 1 hour to make one toast, and 51 minutes in a fully mastered Bar. Each toast gives players 31 experience points.

### **Selling honey toasts**

Roadside shop
* Honey toasts can be bought or sold for a maximum price of 2,556 CoinCoin for 10 toasts.
* Buying the ingredients required to make a toast costs 225 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 3 to 4 honey toasts per crate, up to a total of 16 per boat.

### **Did you know?**

* Honey Toast may sound like it's just honey on toast, but its ingredients would suggest that the toast is actually eggy bread, or french toast.
Decorations/Sanctuary

***Note:** the star icon (★) denotes animated decorations.*

They come as rewards for unlocking sanctuary animals in the town. Each unlocked animal unlocks two different decorations. The two items are given for free once, when players unlock the animal. It is up to the player to place them down. Players then have to spend coins or vouchers to buy more items.

Sanctuary decorations are unlocked at reputation level 3.
Golden Trout

Golden trout

xpxp Exp. lvl(s) 27

xpxp 20

**Golden trout** are a type of fish.

Like all types of fish, each golden trout gives one fish fillet when caught.

### **Catching golden trout**

Golden trout can only be caught with gold lures in fishing spot #3 (the reedy area under the waterfall).

Golden trout can be caught in small circles and therefore are harder to catch.

File:FishingMap Names.png

See Fishing List for more detailed information.

### **Golden trout in the fishing book**

Fishing book photo
The golden trout is on page 13 of the fishing book:

*A true pioneer, this fish has dreamed of conquering new lakes ever since its youth.*
Fried Rice

Fried rice

xpxp Exp. lvl(s) 69

coincoin 1 to 205

timetime 1 h

xpxp 24

**Fried rice** is a product unlocked at experience level 69. It is not used to make any other product.

Like all products, it is stored in the barn.

### **Making fried rice**

Wok Kitchen
Fried rice is made in the Wok Kitchen.

To make the salad, players need the following ingredients, in the specified quantities:

It takes 1 hour to make one bowl, and 51 minutes in a fully mastered kitchen. Each bowl gives players 24 experience points.

### **Selling fried rice**

Roadside shop
* Fried rice can be bought or sold for a maximum price of 2052 CoinCoin for 10 bowls.
* Buying the ingredients required to make fried rice costs 180 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 2 to 3 fried rice per crate, up to a total of 9 per boat.

**脚本错误：函数“machine”不存在。**
Honey Extractor

Honey Extractor

xpxp Exp. lvl(s) 39

coincoin 35,000

timetime 1 d

xpxp 24

2 slot(s)

The **Honey Extractor** is a production building unlocked at experience level 39.

It is used to make honey and beeswax.

### **Appearance**

The extractor looks like a large yellow barrel with a red-star-decorated faucet; a keg is placed beside it.

The mastered version gets a golden star.

### **Building**

It costs 35,000coincoin and takes 1 day (or 47 diadia) to build the Honey Extractor. It gives players 24 xpxp when completed.

### **Products**

 20 min
 ★★★ 17 min

### **Upgrading**

主条目：Production Buildings
The Honey Extractor originally has two slots available. Unlocking the third slot costs 6 diamonds. Players can unlock 7 new slots in total, each new one costing 3 more diadia than the previous one.

### **Mastering**

A total of 650 hours of production is required to master the Honey Extractor:

### **Strategy tips**

* Honeycomb, required to make honey and beeswax, is very hard to come by in the Daily Dirt.
* Nothing produced from the Honey Extractor is requested by boats.
Goat Yard

Goat yard

xpxp Exp. lvl(s) 32 • 37 • 50

coincoin 1,000

**Goat yards** are shelters for goats. The first yard is unlocked at experience level 32.

### **Appearance**

The yard is a fenced square, on plain ground.

### **Building**

Each yard costs 1,000 coincoin and can hold up to four goats. The second yard is unlocked at level 37, and the last one at level 50. Building them takes no time.

### **Strategy tips**

* If you have some object obscuring your view of the goats tap on the pen. If the harvest or feed icon are in color then you can harvest or feed at least one goat.
Copper Redhorse

Copper redhorse

xpxp Exp. lvl(s) 27

xpxp 4

**Copper redhorses** are a type of fish.

Like all types of fish, each copper redhorse gives one fish fillet when caught.

### **Catching copper redhorses**

Copper redhorses can be caught with red lures in any fishing spot, but their favorite spot is #1 (the shallow area in front of the fisherman's hut).

Copper redhorses can be caught in large circles and therefore are easier to catch.

File:FishingMap Names.png

See Fishing List for more detailed information.

### **Copper redhorses in the fishing book**

Fishing book photo
The copper redhorse is on page 2 of the fishing book:

'*This friendly, relaxed and long-living fish has found a permanent home in your lake.'*
Bolt

A bolt

xpxp Exp. lvl(s) 1

coincoin 1 to 270

**Bolts** are supplies used to upgrade the barn and the grocery store.

They are unlocked at experience level 1.

They are stored in the barn.

Bolts can also sometimes be found in roadside shops for 1 to 270 coincoin per bolt.

Finally, bolts can be randomly obtained when players:

* harvest crops
* collect products or animal goods
* cut down trees and bushes
* feed pets
* open mystery boxes and mystery packages
* spin the Wheel of Fortune
* participate in global events
* fully satisfy a town visitor
* win prizes in derbies
* use mystery nets in the fishing lake
* watch a Night at the Movies trailer
* redeem tokens in the valley shop
Honey Peanuts

Honey peanuts

xpxp Exp. lvl(s) 63

coincoin 1 to 468

timetime 40 min

xpxp 64

**Honey peanuts** are a product unlocked at experience level 63.

Like all products, it is stored in the barn.

To make honey peanuts, players need the following ingredients, in the specified quantities:

It takes 40 minutes to make one bowl, and 34 minutes in a fully mastered machine. Each bowl gives players 64 experience points.

### **Selling honey peanuts**

Roadside shop
* Honey peanuts can be bought or sold for a maximum price of 4680 CoinCoin for 10 bowls.
* Buying the ingredients required to make honey peanuts costs 388 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for ? sacks of honey peanuts per crate, up to a total of ? per boat.

### **Strategy tips**

* Keep both your bees and squirrels busy producing the ingredients.
* Stock plenty of axes to remove dead nectar and peanut pod bushes.

### **Did you know?**

* Originally, the price of honey peanuts was 540. In the December 2020 upgrade, the price of peanuts was reduced by 126, and the price of the extant peanut products went down by less.

**脚本错误：函数“machine”不存在。**
Broccoli Pasta

Broccoli pasta

xpxp Exp. lvl(s) 83

coincoin 1 to 345

timetime 1 h

xpxp 41

**Broccoli pasta** is a product unlocked at experience level 83.

Like all products, it is stored in the barn.

To make broccoli pasta players need the following ingredients, in the specified quantities:

It takes 1 hour to make pasta, and 51 minutes in a fully mastered kitchen. Each broccoli pasta gives players 41 experience points.

### **Selling broccoli pasta**

Roadside Shop
* Broccoli pasta can be bought or sold for a maximum price of 3456 CoinCoin for 10 units.
* Buying the ingredients required to make broccoli pasta costs 314 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders require 2 broccoli pasta per crate, up to a total of 8 per boat.
Coho Salmon

Coho salmon

### Circle(s):

small

xpxp 12

**Coho salmon** are a type of fish.

Like all types of fish, each coho salmon gives one fish fillet when caught.

The largest weight for this class of fish is 6.685.

### **Catching coho salmon**

Coho salmon can only be caught with green and purple lures in fishing spot #2.

Coho salmon can be caught in small circles and therefore are harder to catch.

File:FishingMap Names.png

See Fishing List for more detailed information.

### **Coho salmon in the fishing book**

Fishing book photo
The coho salmon is on page 3 of the fishing book:

*This salmon's insatiable appetite means it's always up for a bite.*
Bird House

Bird house

## Animal Shelter

xpxp Exp. lvl(s) 20

coincoin 10,000

### Houses

Blue PeacockBlue Peacock or Brown PeacockBrown Peacock or White PeacockWhite Peacock or Plate-billed Mountain ToucanPlate-billed Mountain Toucan or Keel-billed ToucanKeel-billed Toucan x2

**Bird houses** are shelters for peacocks and toucans. They are unlocked at experience level 20.

### **Appearance**

 File:Bird house left.gif
The house is a pink gazebo with a watering trough.

### **Building**

The house costs 10,000 coincoin and can hold up to two peacocks or toucans. Building it takes no time.
Bacon Fondue

Bacon Fondue

xpxp Exp. lvl(s) 86

coincoin 1 to 507

timetime 30 min

xpxp 60

**Bacon fondue** is a product unlocked at experience level 86. It is not used to make any other product.

Like all products, it is stored in the barn.

### **Making bacon fondue**

Fondue Pot
Bacon fondue is made in the Fondue Pot.

To make the fondue, players need the following ingredients, in the specified quantities:

It takes 30 minutes to make one bowl, and 25 minutes in a fully mastered fondue. Each fondue gives players 60 experience points.

### **Selling bacon fondue**

Roadside shop
* Bacon fondue can be bought or sold for a maximum price of 5076 CoinCoin for 10 bowls.
* Buying the ingredients required to make a fondue costs 484 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 1 to 2 bacon fondue per crate, up to a total of 6 per boat.

**脚本错误：函数“machine”不存在。**
Beeswax

Beeswax

xpxp Exp. lvl(s) 48

coincoin 1 to 234

timetime 45 min

xpxp 28

**Beeswax** is a product unlocked at experience level 48.

It is exclusively used to make candles.

Like all products, it is stored in the barn.

To make beeswax, players need the following ingredient, in the specified quantities:

It takes 45 minutes to make one can, and 38 minutes in a fully mastered extractor. Each can gives players 28 experience points.

### **Selling beeswax**

Roadside Shop
* Beeswax can be bought or sold for a maximum price of 2,340 coincoin for 10 tins.
* Buying the ingredients required to make beeswax costs 204 coincoin.

### **Using beeswax**

Beeswax is used to make the following products:
Chili Poppers

Chili poppers

xpxp Exp. lvl(s) 98

coincoin 1 to 406

timetime 40 min

xpxp 48

**Chili poppers** are a product unlocked at experience level 98.

Like all products, it is stored in the barn.

To make chili poppers, players need the following ingredients, in the specified quantities:

It takes 40 minutes to make one serving, and 34 minutes in a fully mastered machine. Each serving gives players 48 experience points.

### **Selling chili poppers**

Roadside shop
* Chili poppers can be bought or sold for a maximum price of 4,068 CoinCoin for 10 servings.
* Buying the ingredients required to make chili poppers costs 383 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 1 to 2 chili poppers per crate, up to a total of 6 per boat.

### **Strategy tips**

* Keep plenty of bacon in stock.

**脚本错误：函数“machine”不存在。**
Fallfish

Fallfish

xpxp Exp. lvl(s) 27

xpxp 12

**Fallfish** are a type of fish.

Like all types of fish, each fallfish gives one fish fillet when caught.

The largest weight for this class of fish is 5.685.

### **Catching fallfish**

Fallfish can be caught with blue lures in any fishing spot, but their favorite spot is #7 (the shallow area with a floating barrel).

Fallfish can be caught in medium circles and therefore are a bit harder to catch.

File:FishingMap Names.png

See Fishing List for more detailed information.

### **Fallfish in the fishing book**

Fishing book photo
The fallfish is on page 4 of the fishing book:

*The caretaker of the lake! Likes to feed on bottom scraps and keep the place clean.*
Flower Shawl

Flower shawl

xpxp Exp. lvl(s) 71

coincoin 1 to 295

timetime 1 h 30 min

xpxp 35

**Flower shawls** are products unlocked at experience level 71.

Like all products, they are stored in the barn.

To make a shawl, players need the following ingredients, in the specified quantities:

It takes 1 hour and 30 minutes to make a shawl, and 1 hour and 16 minutes in a fully mastered loom. Each shawl gives players 35 experience points.

### **Selling flower shawls**

Roadside shop
* Flower shawls can be bought or sold for a maximum price of 2,952 coincoin for 10 units.
* Buying the ingredients required to make a flower shawl costs 253 coincoin.

### **Boat orders**

Riverboat
* Boat orders ask for 2 flower shawls per crate, up to a total of 8 per boat.
Gold Ore

Gold ore

xpxp Exp. lvl(s) 24

coincoin 1 to 21

timetime Instant

xpxp 6

**Gold ore** is a product unlocked at experience level 24.

Like all products, it is stored in the barn.

To extract ore, players need one of the following supplies. Each type of supplies gives different numbers of ore, as shown below.

It takes no time to extract ore but the process is randomized: players might get any of the available mine products when using mine supplies, as well as an extra diamond. Each extracted gold ore gives players 6 experience points.

### **Selling gold ore**

Roadside Shop
* Gold ore can be bought or sold for a maximum price of 216 coincoin for 10 units.
* Buying a supply tool costs between 25 and 126 coincoin.

### **Strategy tips**

* Gold ore is uncommon enough that selling them at a lower price is not necessary.
* Selling gold ore is not profitable at all. You should always transform it into bars, or even better, jewelry unless it takes valuable space in your barn.
* Boat orders never require gold ore.
Berry Smoothie

Berry smoothie

xpxp Exp. lvl(s) 64

coincoin 1 to 547

timetime 1 h 15 min

xpxp 65

**Berry smoothies** (also nicknamed 'strawberry smoothies' because a strawberry is wedged into the glass) are products unlocked at experience level 64.

Like all products, they are stored in the barn.

### **Making berry smoothies**

Smoothie Mixer
Berry smoothies are made in the Smoothie Mixer.

To make a smoothie, players need the following ingredients, in the specified quantities:

It takes 1 hour 15 minutes to make one smoothie, and 1 hour 3 minutes in a fully mastered mixer. Each smoothie gives players 65 experience points.

### **Selling berry smoothies**

Roadside Shop
* Berry smoothies can be bought or sold for a maximum price of 5,472 CoinCoin for 10 smoothies.
* Buying the ingredients required to make a smoothie costs 534 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 1 berry smoothie per crate, up to a total of 4 per boat.
Friends

{{PageDisplay<zh lang="zh" dir="ltr">Language</zh>}}

Friends bar icon
**Friends**

Friend book
Players can access their friends tab by opening their **friends bar**. They can manage their friends list through the friend book.

Although the player can also add their neighbors as friends, the two are seen as distinct in the game (and therefore show up on two different tabs in the friends bar).

### **Adding friends through the game**

Follow icon
Players can **add friends** in different ways:

* They can follow up to 10 farms by tapping on the bookmark icon when visiting them. This adds these players' farms to their friends tab and to the 'following' list in their friend book.
* They can request other players to become their friends by tapping on the plus icon when visiting them. This sends the player a request, which they can accept or decline.
* They can share their friend tag with other players. The friend tag is found in the friend book.

### **Adding friends through Facebook**

Fellow players who are have connected their farms to Facebook are automatically added to the friends tab of their Facebook friends.

Facebook friends are listed in the 'friends' tab of the friend book.

### **Adding friends through GameCenter**

GameCenter
Players using certain versions of iOS devices can add friends through their Game Center friends list. They can also share their GameCenter ID with other players.

Game Center friends are listed in the 'friends' tab of the friend book.

### **Benefits from adding friends**

As players add friends, the number of boxes available in their roadside shops increases.

### **Helping friends**

Friends, neighbors and other players who come to a player's farm can:

* buy items from their roadside shop
* fulfill their boat orders
* revive their trees and bushes

The farm of a player who needs help with boat orders or reviving plants is marked with an exclamation point for other players to see. The exclamation point stays in place above their farm name until all help requests are filled.

It shows up:

* in the friends tab
* in the Daily Dirt
* in the neighborhood chat window

Friends needing help
File:Newspaper Excerpt.jpg
File:Farm Needs Help.jpg

### **Benefits from helping other players**

* When fulfilling boat orders player gains coins, leaderboard points and experience points.
* Helping other players awards gift cards, which can then be used to buy packages from the catalogue.
* Helping other players is a derby task. The task includes any help given, such as reviving trees and bushes and filling boat orders.
* Visiting other players' farms increases the chance to get random mystery boxes, beyond those that randomly pop up on a player's own farm.

### **Strategy tips**

* If you need help, list something for sale in the Roadside Shop and advertise it (leave the green checkmark on).
Filled Donut

File:Filled Donut.png

xpxp Exp. lvl(s) 93

coincoin 1 to 403

timetime 35 min

xpxp 48

**Filled donuts** are products unlocked at experience level 93. It's not used to make any other product.

It is introduced at 28 June 2021.

Like all products, it is stored in the barn.

### **Making filled donuts**

 File:Donut Maker.png
Filled donuts are made in the Donut Maker.

To make filled donuts, players need the following ingredients, in the specified quantities:

It takes 35 minutes to make one filled donut, and 29 minutes in a fully mastered maker. Each donut gives players 48 experience points.

### **Selling filled donuts**

 File:Roadside Shop.png
* Filled donuts can be bought or sold for a maximum price of 4032 CoinCoin for 10 donuts.
* Buying the ingredients required to make 1 filled donut costs 381 CoinCoin.

### **Boat orders**

 File:Riverboat.png
* Boat orders ask for 1 to 2 filled donuts per crate, up to a total of 8 per boat.

**脚本错误：函数“machine”不存在。**
Cucumber Sandwich

Cucumber sandwich

xpxp Exp. lvl(s) 79

coincoin 1 to 464

timetime 35 min

xpxp 55

**Cucumber sandwiches** are products unlocked at experience level 79.

Like all products, they are stored in the barn.

To make a sandwich players need the following ingredients, in the specified quantities:

It takes 35 minutes to make a sandwich, and 29 minutes in a fully mastered bar. Each sandwich gives players 55 experience points.

### **Selling cucumber sandwiches**

Roadside Shop
* Cucumber sandwiches can be bought or sold for a maximum price of 4644 CoinCoin for 10 sandwiches.
* Buying the ingredients required to make a cucumber sandwich costs 437 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders require 1 to 2 cucumber sandwiches per crate, up to a total of 6 per boat.
Cocoa Smoothie

Cocoa smoothie

xpxp Exp. lvl(s) 100

coincoin 1 to 511

timetime 40 min

xpxp 61

**Cocoa smoothies** are products unlocked at experience level 100.

Like all products, they are stored in the barn.

To make a smoothie, players need the following ingredients, in the specified quantities:

It takes 40 minutes to make one smoothie, and 34 minutes in a fully mastered mixer. Each smoothie gives players 61 experience points.

### **Selling cocoa smoothies**

Roadside Shop
* Cocoa smoothies can be bought or sold for a maximum price of 5,112 CoinCoin for 10 smoothies.
* Buying the ingredients required to make a smoothie costs 498 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders require ask for 1 cocoa smoothies per crate, up to a total of ? per boat.

### **Did you know?**

* Cocoa Smoothie is the only product that requires Cocoa, that has "Cocoa" in the name.
Broccoli

File:Broccoli.png

xpxp Exp. lvl(s) 83

coincoin 1 to 21

timetime 1 h 20 min

xpxp 4

**Broccoli** is a field crop unlocked at experience level 83.

Like all crops, they are stored in the silo.

### **Growing broccoli**

Broccoli is grown in fields by planting another broccoli plant (either previously harvested or purchased). Each plot yields 2 plants (net gain of 1 plant) and 4 experience points, and takes 1 hour and 20 minutes to mature.

Broccoli Stage 1.pngBroccoli Stage 2.pngBroccoli Stage 3.pngBroccoli Stage 4.pngBroccoli Stage 5.png

### **Selling**

Roadside Shop
* Broccoli can be sold or bought for a maximum price of 216 coincoin for 10 units.

### **Using**

Broccoli used to make the following products:

### **Boat orders**

Riverboat
Boat orders ask for 16 to 23 broccoli per crate, up to a total of 72 per boat.

### **Strategy tips**

* Recipes ask for up to 3 Broccoli per recipe, so you don't need to have large quantities at hand.
Duck Feather

Duck feather

xpxp Exp. lvl(s) 50

coincoin 1 to 140

timetime 2 h

xpxp 17

**Duck feathers** are animal goods unlocked at experience level 50.

They are used to make pillows, blankets, top hats and sun hats.

Like all goods, they are stored in the barn.

Ducks can only be caught in duck traps. Only 1 duck is caught per trap. It takes 2 hours to catch a duck once the trap has been placed into the water. Players can speed this up by spending 5 diamonds.

### **Collecting duck feathers**

The Duck Salon
Duck feathers are collected from ducks which have been given hair cuts in the Duck Salon. Once caught, each duck needs to stay in the salon for 3 hours to yield a feather. Players can speed this up by spending 6 diamonds.

Collecting a feather gives players 17 xpxp points.

### **Selling duck feathers**

 File:Duck Feather RSS.png
* Duck feathers can be bought or sold at Roadside Shop for a maximum price of 1,404 coincoin for 10 feathers.
* Making duck traps requires no material and does not cost anything.

### **Using duck feathers**

Duck feathers are used to make the following products:

### **Boat orders**

Riverboat
* Boat orders ask for 3 to 6 duck feathers per crate, up to a total of 36 per boat.

### **Strategy tips**

* Catching a duck requires making a duck trap (60 min) then letting it sit in the water for 2 hours then letting the duck sit in duck salon for 3 hours.
* Recipes ask between 1 and 5 feathers.
* Duck feathers are so rare that selling them at maximum price is recommended. Alternatively, you can use them to make other products to get more coins. Blanket is a good example, which has the highest maximum price among all products.
Chicken Coop

Chicken coop

xpxp Exp. lvl(s) 1 • 12 • 23

coincoin 5

**Chicken coop** are shelters for chickens. The first coop is unlocked at experience level 1. It is the first shelter to be unlocked in the game.

### **Appearance**

The coop is a fenced square, on plain ground, along with a manger and a red chicken house. However, chickens are fed individually with chicken feed and do not use the manger. They do not get into the house either.

### **Building**

Each coop costs 5 coincoin and can hold up to six chickens. The second coop is unlocked at level 12, and the last one at level 23. Building them takes no time.

### **Strategy tips**

* If you have some object obscuring your view of the chickens tap on the pen. If the harvest or feed icon are in color then you can harvest or feed at least one chicken.
Dog House

Dog house

xpxp Exp. lvl(s) 20 • 28

coincoin 1,000

**Dog houses** are shelters for dogs. The first house is unlocked at experience level 20.

### **Appearance**

The house is a wooden blue doghouse. However, dogs never go into the house. They eat and sleep in front of it, making it more of a decoration.

### **Building**

Each house costs 1,000 coincoin and can hold up to three dogs. The second house is unlocked at level 28. Building them takes no time.
Honey

Honey

xpxp Exp. lvl(s) 39

coincoin 1 to 154

timetime 20 min

xpxp 19

**Honey** is a product unlocked at experience level 39.

It is used to make many other products in the game.

Like all products, it is stored in the barn.

To make honey, players need the following ingredient, in the specified quantities:

It takes 20 minutes to make one jar, and 17 minutes in a fully mastered extractor. Each jar gives players 19 experience points.

### **Selling honey**

Roadside Shop
* Honey can be bought or sold for a maximum price of 1,548 coincoin for 10 jars.
* Buying the ingredients required to make a jar costs 136 coincoin.

### **Using honey**

Honey is used to make the following products:

### **Strategy tips**

* Honey is a very profitable product if you have axes. It is more profitable than products made of blackberries or raspberries as nectar bushes are cheaper and honey is a quick product to make for a higher profit.
* Boat orders never ask for honey.
Apple Tree

Apple tree

xpxp Exp. lvl(s) 15

coincoin 160

timetime every 16 h

xpxp 7

**Apple trees** are a type of tree unlocked at experience level 15.

Each tree can give up to 13 apples, which are collected over 4 harvests.

### **Harvesting**

The time between harvests is 16 hours for each tree. Each harvest yields additional apples:

### **Reviving**

Apple tree up for revival
After the third harvest the tree wilts. A player can ask for another player to revive it by tapping on it and placing a sign on the tree. When another player revives it a final harvest of four apples can be collected before the tree dies. The helper gets 7 xpxp points by reviving an apple tree.

### **Removing**

Saw
A saw is needed to remove a dead tree from the farm. Note that players may also use a saw to remove the tree after the third harvest instead of placing it up for revival.
Fudge Shop

Fudge Shop

xpxp Exp. lvl(s) 99

coincoin 1,050,000

timetime 4 d

xpxp 44

2 slot(s)

The **Fudge Shop** is a production building unlocked at experience level 99.

It is used to make rich fudge, mint fudge, chili fudge, lemon fudge and peanut fudge.

### **Building**

It costs 1,050,000 coincoin and takes 4 days or 89 diadia to build the Fudge Shop. It gives players 44 xpxp when completed.

### **Upgrading**

主条目：Production Buildings
The Fudge Shop originally has 2 slots available. Unlocking the third slot costs 6 diamonds. Players can unlock 7 new slots in total, each new one costing 3 more diadia than the previous one. Alternatively, they can spend a total of 105 diadia to completely upgrade their machine.

### **Mastering**

A total of 2,180 hours of production is required to master the Fudge Shop:

### **Strategy tips**

* Keep a steady supply of butter and white sugar for all fudge products and cacaos for all but one.
* Chili fudge takes the longest to make, so load up on it to master the shop quickly.
Honeycomb

Honeycomb

xpxp Exp. lvl(s) 39

coincoin 1 to 68

timetime 35 min

xpxp 8

**Honeycomb** is a type of animal good unlocked at experience level 39.

It is used to make honey, beeswax and honey soap.

Like all goods, it is stored in the barn.

To make one piece of honeycomb, honey bees need to gather 100 drops of nectar from nectar bushes and bring them to the tree. This takes approximately 33 minutes if bushes are close enough to the tree. Honeycomb can then be collected immediately.

Collecting one piece of honeycomb gives players 8 xpxp points.

### **Selling honeycomb**

Roadside Shop
* Honeycomb can be bought or sold for a maximum price of 684 coincoin for 10 units.
* A honey bee costs between 1,500 and 3,000 coincoin and a nectar bush costs 120 coincoin.
* The beehive tree costs 4,000 coincoin.

### **Using honeycomb**

Honeycomb is used to make the following products:

### **Strategy tips**

* Recipes ask between 2 and 3 pieces of honeycomb.
* Honeycomb is very rare to be bought. You need to prepare some of it to make other recipes.
* Honeycomb gives low revenue that selling it is not recommended. Instead, you can use honeycomb to make honey or beeswax then sell it to get greater revenue.
* Honeycomb is never requested in boat orders.

### **Did you know?**

Skep
* The woven straw basket used to collect honeycomb in the game is called a **skep**.
Cream

ru:Сливки

xpxp Exp. lvl(s) 6

coincoin 1 to 50

timetime 20 min

xpxp 6

**Cream** is a product unlocked at experience level 6.

It is an ingredient in many recipes, and therefore is one of the most useful products in the game.

Like all products, it is stored in the barn.

### **Making cream**

Dairy
Cream is made in the Dairy.

To make cream, players need the following ingredient, in the specified quantities:

It takes 20 minutes to make a bowl of cream, and 17 minutes in a fully mastered Dairy. Each bowl gives players 6 xpxp points.

### **Selling cream**

Roadside Shop
* Cream can be bought or sold for a maximum price of 504 CoinCoin for 10 units.
* Buying the ingredients required to make cream costs 32 CoinCoin.

### **Using cream**

Cream is used to make the following products:

### **Boat orders**

Riverboat
* Boat orders ask for 8 to 12 cream per crate, up to a total of 48 per boat.

### **Strategy tips**

* Cream is very hard to find in the Daily Dirt.
* Recipes ask for one to two bowls of cream so you need to constantly produce some.
* You also need to produce more cream, especially for boat orders, so have at least ten bowls of cream handy.

**脚本错误：函数“machine”不存在。**
Friend Book

The friend book
The **friend book** is a feature which lets players manage their game friends and followers.

### **Requests tab**

Requests tab
This tab lets players see their personal tag from this tab and enter other players' personal tags. Entering a tag sends a friend request. Players can then accept or decline friend requests, and block players who have requested to be their friends.

Requests are limited to 50 pending ones per day. The request feature can be disabled entirely.

### **In-game friends tab**

In-game friends tab
This tab lets players see, remove or block their in-game friends.

Players can have up to 500 in-game friends.

### **Other friends tab**

This tab lets players see and hide their GameCenter and Facebook friends. Hidden friends do not show up in the friends bar.

### **Following/Followers tab**

Followers tab
This tab lets players see the farms they follow as well as their own followers. Players can also hide and block their followers using this tab.

Players can follow up to 10 farms, and have up to 10 followers. Hidden followers do not show up in the followers bar. Blocks are effective for 30 days and can be removed at any time. Players can still visit the farms of blocked players.

Followed farms have a blue border around their avatars.

### **Strategy tips**

* For a comprehensive guide to the friend book, have a look at this illustrated guide made by meonhoc.
Banana Tree

Banana tree

xpxp Exp. lvl(s) 88

coincoin 800

timetime every 1 d 4 h

xpxp 20

**Banana trees** are a type of tree unlocked at experience level 88.

They can be harvested four times for bananas, which are stored in the Silo.

### **Harvesting**

The growth cycle (time between harvests) is 1 day and 4 hours for each tree. Each harvest yields additional bananas:

### **Revival**

No Image Yet

After the third harvest the tree wilts. A player can ask for another player to revive it by tapping on it and placing a sign on the tree. The helper gets 20 xpxp points by reviving a banana tree.

### **Removing**

A saw
A saw is needed to remove a dead tree. Note that players may also use a saw to remove the tree after the third harvest instead of placing it up for revival.
Bacon

Bacon

xpxp Exp. lvl(s) 10

coincoin 1 to 50

timetime 4 h

xpxp 5

**Bacon** is a type of animal good unlocked at experience level 10.

It is used to make many recipes as well as feed dogs and puppies. It is one of the most used products in the game.

Like all products, it is stored in the barn.

### **Collecting bacon**

Steaming a pig
Bacon is collected from pigs which have been fed pig feed. Once fed, pigs need 4 hours to get fatter. Players can then put them in a steaming machine to get bacon.

Collecting bacon gives players 5 xpxp points.

### **Selling bacon**

Roadside Shop
* Bacon can be bought or sold for a maximum price of 504 coincoin for 10 units.
* A pig costs between 500 and 2,300 coincoin and a pig pen 150 coincoin.

### **Using bacon**

Bacon is used to make the following products:

### **Boat orders**

Riverboat
* Boat orders ask for 4 to 9 pieces of bacon per crate, up to a total of 28 per boat.

### **Strategy tips**

* 3 units of pig feed take 20 minutes to make. You can easily collect all your bacon and replenish your feed stock by the time the pigs are fat again.
* Bacon can occasionally be found in the Daily Dirt but sells very quickly.
* Before you buy dogs or puppies take into consideration the fact that you'll have to feed them bacon. If you don't have enough pigs or don't make enough pig feed, this might be a problem.
Bath Kiosk

Bath Kiosk

xpxp Exp. lvl(s) 84

coincoin 850,000

timetime 4 d

2 slot(s)

The **Bath Kiosk** is a production building unlocked at experience level 84.

### **Building**

It costs 850,000 coincoin and takes 4 days (or 88 diadia) to build the Bath Kiosk. It gives players 44 xpxp when completed.

### **Upgrading**

主条目：Production Buildings
The Bath Kiosk originally has two slots available. Unlocking the third slot costs 6 diamonds. Players can unlock 7 new slots in total, each new one costing 3 more diadia than the previous one. Alternatively, they can spend a total of 105 diadia to completely upgrade their machine.

### **Mastering**

A total of 2,180 hours of production is required to master the Bath Kiosk:

### **Strategy tips**

* This machine is quite easy to master as all product took at least 1 hour to finish.
Decorations/Valley

Valley Car.pngValley Car (season 1)Valley Train.pngValley Train (season 2)Valley Boat.pngValley Boat (season 3)Valley Plane.pngValley Plane (season 4)Valley Scooter.pngValley Scooter (season 5)Valley Balloon.pngValley Balloon (season 6)Hiker Pig.pngHiker Pig (season 7)Captain Cow.pngCaptain Cow (season 8)Roller Skater Goat.pngRoller Skater Goat (season 9)Diver Chicken.pngDiver Chicken (season 10)Skater Sheep.pngSkater Sheep (season 11)Surfer Pig.pngSurfer Pig (season 12)Scuba Chicken.pngScuba Chicken (season 13)Explorer Chicken.pngExplorer Chicken (season 14)Skier Sheep.pngSkier Sheep (season 15)Golden Elephant.pngGolden Elephant (season 16)Pretzel Cow.pngPretzel Cow (season 17)Desert Dog.pngDesert Dog (season 18)Pig Tower.pngPig Tower (season 19)Lady Statue Decoration.pngLady Statue (season 20)Moose Sheep Decoration.pngMoose Sheep (season 21)Iron Tower.pngIron Tower (season 22)Performer Goat.pngPerformer Goat (season 23)Feathers Statue.pngFeathers Statue (season 24)Jeweled Crown.pngJeweled Crown (season 25)Cave Paintings.pngCave Paintings (season 26)Colorful Towers.pngColorful Towers (season 27)Stone Wall Valley.pngStone Wall (season 28)Golden Pillars.pngGolden Pillars (season 29)Lucky Sheep.pngLucky Sheep (season 30)Peaceful Windmill.pngPeaceful Windmill (season 31)Splashing Fish.pngSplashing Fish (season 32)Painted Horse.pngPainted Horse (season 33)Manneken Squirrel.pngManneken Squirrel (season 34)
Dynamite

A dynamite stick

xpxp Exp. lvl(s) 5

coincoin 1 to 25

**Dynamite** is a type of supply used to blow up small rocks in the farm and in the town, and to extract 2 ores from the mine. As other mining tools it can also randomly extract a diamond.

It is unlocked at experience level 5.

It is stored in the barn.

### **Getting dynamite**

A sure way to get dynamite is to buy it with 3 diadia or to hire Tom and ask him to find it.

Dynamite can also sometimes be found in roadside shops for 1 to 25 coincoin per stick.

Finally, dynamite can be randomly obtained when players:

* harvest crops
* collect products or animal goods
* cut down trees and bushes
* feed pets
* open mystery boxes and mystery packages
* spin the Wheel of Fortune
* participate in global events
* fully satisfy a town visitor
* win prizes in derbies
* use mystery nets in the fishing lake
* watch a Night at the Movie trailers
Grocery Store

File:Grocery Store.png

## Service Building

reprep Rep. lvl(s) 1

coincoin 500

The **grocery store** is a service building unlocked at reputation level 1 in the player's town.

It is the first service building to be unlocked in the town.

### **Appearance**

The appearance of the grocery store changes as the player upgrades it:

Grocery Store Stage 1.pngGrocery Store Inside 1.pngGrocery Store Stage 2.pngGrocery Store Inside 2.pngGrocery Store.pngGrocery Store Inside.png

### **Building**

The grocery store costs 500 coincoin and takes 14 seconds (or 1 diamonds) to build.

### **Serving**

* When the grocery store is at level 1, it takes 1 hour (or ? diamonds) to serve a customer and 4 ReputationReputation are awarded.
* Serving time can be reduced to 36 minutes at most.
* Points can be increased to a maximum of 7 ReputationReputation per customer.

### **Upgrading**

主条目：Service Buildings
The following materials are required to upgrade the grocery store:

Bolt.pngBoltDuct Tape.pngDuct tapeStone Block.pngStone block

### **Orders**

Customers visiting the grocery store usually require:

* Crops
* Animal Goods
* And products from the:
	+ Bakery
	+ Dairy
	+ Jam Maker
	+ Pasta Maker
	+ Sugar Mill
	+ Sauce Maker

### **Strategy tips**

* Bolts and duct tape are also used to upgrade the Barn.
* Stone blocks are also used to upgrade the Gift Shop, the Spa and the Town Hall.
Buildings

Buildings
**Buildings** are one of the main features of the game. It is where players can store, make and trade items, shelter animals and serve town visitors.

Buildings can be found or placed on the farm, in the town or around the fishing lake.

The first building is unlocked at experience level 1. The last building is unlocked at experience level 80.

### **Buying buildings**

Buildings must generally be bought or repaired using coins (coincoin) although some are given for free.

Animal shelters, production buildings and service buildings are bought in the shop File:Shop Icon.png
.

Players can generally only have one of each building, with a few exceptions (shelters notably).

Once bought and placed, buildings cannot be sold or stored.

### **Upgrading buildings**

主条目：Storage Buildings
主条目：Production Buildings
主条目：Service Buildings
Storage buildings and service buildings can be upgraded using supplies. Additional slots for production buildings can be unlocked using diamonds or, more rarely, coins.

### **Strategy tips**

* At the beginning of the game think carefully before you cut down trees or remove rocks on your farm. You will need increasing space for new buildings and supplies can be hard to get so try and clear areas which will give you as much space as possible.
* On the other hand keep in mind that 'natural' trees --as opposed to those bought in the shop as decorations-- change with seasons, and that decorative rocks and ponds do not look like 'natural' ones.
* If you do not focus on leveling up quickly at first you will always have enough money by the time a new building is unlocked.
Blackberry

Blackberry

xpxp Exp. lvl(s) 26

coincoin 1 to 82

timetime 1 d 8 h

xpxp 16

**Blackberries** are fruit crops unlocked at experience level 26. They grow on blackberry bushes and can be harvested four times.

They are used as ingredients in several products.

Like all crops, they are stored in the silo.

### **Harvesting blackberries**

Blackberry bush
The first harvest gives two blackberries, the second one three, and the other two four. After the third harvest the bush wilts.

Tapping on the bush places a sign on it letting other players know the bush needs to be revived. Once it is, a last harvest can be done before the bush dies. An axe is then required to cut it.

### **Selling blackberries**

Roadside Shop
* Blackberries can be sold or bought for a maximum price of 828 coincoin for ten berries.
* Buying a blackberry bush costs 530 coincoin.
* Given all 13 blackberries are collected during the four harvests, the batch can be sold for 1,076 coincoin, thus giving a profit of 546 coincoin per bush.

### **Using blackberries**

Blackberries are used to make the following products:

### **Boat orders**

Riverboat
* Boat orders ask for 4 to 6 blackberries per crate, up to a total of 24 per boat.

### **Strategy tips**

* Each bush gives a maximum of 13 blackberries in 5 days minimum.
* Blackberries are the least profitable bush crop, earning a mere 4.1 coins per hour.
* Although blackberries can occasionally be found in the Daily Dirt you shouldn't expect to get them there. They are rare enough that selling them at maximum price is recommended.
* Recipes ask for 1 to 3 blackberries so you need to have several extra bushes to cover your needs. Extras can also be useful if you have boats with blackberry crates. However, make sure you have enough axes when you harvest some if you don't want to have dead bushes on your farm.
* Tight ranks of bushes attract foxes. If it's an issue space them out a bit.
* Saving revivable bushes and trees is an easy way to achieve help tasks during derbies. Neighbors and friends can help by waiting until you have started your task to flag their dead plants.
Bluegill

Bluegill

xpxp Exp. lvl(s) 27

xpxp 16

**Bluegills** are a type of fish.

Like all types of fish, each bluegill gives one fish fillet when caught.

The heaviest weight for this class of fish is 6.685.

### **Catching bluegills**

Bluegills can be caught with blue and gold lures in any fishing spot, but their favorite spot is #2 (the reedy area with some water lilies).

Bluegills can be caught in medium circles and therefore are a bit harder to catch.

File:FishingMap Names.png

See Fishing List for more detailed information.

### **Bluegills in the fishing book**

Fishing book photo
The bluegill is on page 5 of the fishing book:

*This is an amazing specimen with sparkly scales and a graceful swim.*
Beach Café

Beach café

## Service Building

reprep Rep. lvl(s) 13

coincoin 71,000

The **beach café** is a service building unlocked at reputation level 13 in the player's town.

It is the last building to be unlocked in the town.

### **Appearance**

The appearance of the beach café changes as the player upgrades it:

Beach Café Stage 1.pngBeach Café Inside 1.pngBeach Café Stage 2.pngBeach Café Inside 2.pngBeach Café.pngBeach Café Inside.png

### **Building**

The beach café costs 71,000 coincoin and takes 2 days (or 99 diamonds) to build.

### **Serving**

* When the beach café is at level 1, it takes 2 hours (or ? diamonds) to serve a customer and 7 ReputationReputation are awarded.
* Serving time can be reduced to 1 hour and 12 minutes at most.
* Points can be increased to a maximum of 11 ReputationReputation per customer.

### **Upgrading**

主条目：Service Buildings
The following materials are required to upgrade the beach café:

Hammer.pngHammerHand Drill.pngHand drillTar Bucket.pngTar bucket

### **Orders**

Customers visiting the beach café usually require:

* Animal Goods (fish fillets and lobster tails)
* products from the Bakery
* products from the BBQ Grill
* products from the Deep Fryer
* products from the Coffee Kiosk
* products from the Hat Maker
* products from the Ice Cream Maker
* products from the Juice Press
* products from the Salad Bar
* products from the Sandwich Bar
* products from the Smoothie Mixer
* products from the Soup Kitchen
* products from the Sushi Bar

### **Strategy tips**

* Hammers are also used to upgrade the Cinema, the Gift Shop and the Town Hall.
* Hand drills are also used to upgrade the Bed and Breakfast and the Train Station.
* Tar buckets are also used to upgrade the Gift Shop, the Spa and the Train Station.
Carrot Cake

Carrot cake

xpxp Exp. lvl(s) 21

coincoin 1 to 165

timetime 1 h 30 min

xpxp 20

**Carrot cakes** are products unlocked at experience level 21.

Like all products, they are stored in the barn.

To make a carrot cake, players need the following ingredients in the specified quantities:

It takes 1 hour and 30 minutes to make one cake, and 1 hour 16 minutes in a fully mastered oven. Each cake gives players 20 experience points.

### **Selling carrot cakes**

Roadside Shop
* Carrot cakes can be bought or sold for a maximum price of 1,656 CoinCoin for 10 cakes.
* Buying the ingredients required to make a cake costs 128 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 2 to 4 carrot cakes per crate, up to a total of 16 per boat.

### **Strategy tips**

* Carrot cakes are very hard to find in the Daily Dirt.

**脚本错误：函数“machine”不存在。**