recursal/Fanatic-Fandom huggingface dataset:
Calamity

The **Calamity** was one of the notable battles during the ongoing Blood War between celestials, the abyss, and the hells. It marked the end of the previous age, as the calendar was reset, the Council of the Gods changed, and an entire civilization was wiped from existence.

Asmodeus, his sights set on the material plane for conquest, came up with a plan to trick the agents of the abyss to help him in that conquest. During the course of the Calamity, Asmodeus was supposedly killed and quartered, and pieces of him were spread across the material plane to be later put together for his "rebirth." As part of this, agents of [Hell/Abyss?] attacked the race known as the sky elves, their technology unique and desirable to them. The Council did not take any measures to intervene, having decided as a group that the sky elves were creating far beyond what was safe for mortals, and that their punishment would be extermination.
Anghadym

**Anghadym the Savage** is the ascendant dragon of violence and "fights good."

There is currently not an active Anghadym, though his energies have instilled themself within Esteem, a dragonborn fighter who excels at combat.

The previous Anghadym was a dragon whose family was killed by the Anghadym before him. He sought revenge, killing that Anghadym and becoming Anghadym himself. This infuriated him, as he had only wanted revenge, not to continue fighting. He sided with Nox for a time, hoping for an end to his ascendancy. During the assault on the Platinum Disc, Mingal convinced him to instead fight against Nox, as Nox's goals were not good for anyone. unfortunately, this resulted in the death of Anghadym at Nox's hands.
Conductor of War

The **Conductor of War** is a Barbarian subclass created by Gloom. It is used by Ephemera in campaign two.

## Description

The Conductor of War is a creature of graceful slaughter. They tap into the Primal Song, a rhythmic force that suffuses the multiverse, and move in time with its natural beat to push their allies to greater heights of unity and violence. Though the Song is studied by many arcane scholars, a Conductor of War understands that absolute clarity of thought is required to channel the Song effectively, and fury is their chosen instrument.
Eck

* Symbol
* Humanoid Form

The Dark (ward)

## Stats

**Character** is the player character of You in campaign three. Brief summary of their existence, like class and role in the party and maybe a goal or something.

## Description

### Personality

General description of their personality.

## Bibliography

### Backstory

Backstory

What was she up to during between them. Can be vague and just describe what obvious differences there are idk.

### Campaign Three

Any info about them from the game itself.
OOS 67

← OOS 66
Out of Session Chats
OOS 68 →

 Korrinoth 4, past midnight after returning from the Ghost Road. It occurred between sessions 29 and 30.

## Transcript

Lei:

*lei tries to sleep, but she only tosses and turns for a few minutes before quickly giving up. she sighs, takes two pages out of her journal, and on one of them writes, ‘Teer, Was unable to fall asleep. Ventured to Izora’s study. Lei.’*

*she grabs the newest copy of The Legend of Dark’ness that cecily gave her and quietly leaves the bedroom, leaving the note hanging on the outside of the door.*

*she seeks out a fireplace, and upon finding one [assuming she does], she gingerly takes the book and rips out the dedication page, tossing it into the flames. seeing her name burn and crumble into oblivion makes her smile a bit.*

*she proceeds to izora’s study, and if it is unlocked, she will go inside and leave a note for izora on the door: ‘Izora, I was unable to sleep and wandered into your study. I apologize if the intrusion is unwelcome—please let me know, in which case I will not repeat it. Lei.’*

*she starts reading anything she can find on the school of abjuration, and if she finds nothing on that topic, she’ll just grab anything and everything that seems remotely interesting or unknown to her to get her mind off of cecily. eventually sleep does overtake her, with her face likely planted in a book [literally].*

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Ekram Swain

**Ekram Swain** is the praetor of the Wolis branch of the Children of Similus, which has about one hundred members. They are only seen by other changelings in their true form, and if they have any personas, they are undisclosed.

## Description

Praetor Ekram Swain is composed, methodical, and perhaps a little too interested in the sex lives of other changelings, as their charge is ensuring the race continues and prospers. As a praetor, they oversee events in changeling society, such as naming ceremonies and marriages.

Their deity/progenitor is Similus, the "First Changeling."

## Quotes

* "They can't kill us if they never know we were even there." (Praetor Ekram Swain)
Omurem

**Omurem** was a black? dragon who accidentally worked for Nox, believing his actual master, Culumog, to still be alive. Under orders from "Culumog," he sought out Akaros, attacking the dragon and his party when they unknowingly passed his lair. Later, the party would intentionally go to his lair, telling him that there were invaders there to kill him. Culumog did return, battling Varren and his strike squad. Ultimately the dragon fell, only to be himself puppeted by Nox and once again defeated, this time by the party. His lair was the temple at the third ritual site for the Devoured.
Life is Pain

image created by Hollis

**Life is Pain** is a bakery owned and run by Xelbari. It is located in Wolis with store fronts in a multitude of other cities.

## Description

In Wolis, the store appears to be a relatively regular restaurant. The name of the restaurant is in Infernal, leading most people to know of the name via word of mouth. Inside, the menu is also entirely in Infernal. There is probably exactly one employee, Alan, in addition to Xelbari himself. A door in the rear of the store functions as both a closet door and the door to Xelbari's joint office, but only with permission.

## Store Fronts

There is exactly one actual location of Life is Pain. All other locations are the facade of a store set up in front of an empty lot. Upon opening the door, customers will find themselves in the Wolis location. When leaving the store, customers will find themselves in the city from which they entered, meaning the restaurant cannot be used as a means of transportation between cities. You can, however, meet with other people from other cities in Life is Pain, making it a convenient meeting location.

### Known Store Fronts

* Oceanside
* Wolis
* City of the Castle Cailleamhan (Feywild)

## NPCs

### Alan

Alan is the primary employee of Life is Pain. While he does have a home in Wolis, he often works clothing shifts followed by opening ones, and so has a cubby in the kitchen where he will sometimes spend the night.

### Xelbari

Xelbari is the owner of Life is Pain, frequently found in his office or, occasionally, working in the shop.

## Trivia

* "Life is Pain" is what Gloom would name a bakery if he had one.
	+ "Pain" is French for "bread." Elvish is French, so the pun makes sense in-universe as well.
Culumog

**Culumog, the Gullet** is the line of evil dragons which represent hunger and the desire for food. He is one of the Ascendant Dragons.

## Description

Culumogs have been dragons of many colors, but have always been renowned for their gluttony.

## History

The most recent Culumog was killed by Nox in his attempt to become the only Ascendant Dragon. When Akaros offered the chance for revival to the Ascendants, Culumog opted to pass along his essence rather than return.
Burben

## Stats

Burben is the creature summoned by Mingal via the Find Steed spell. Though he has been destroyed a number of times, as a celestial creature, he has been restored to Mingal each time.

## Appearance

Burben is a medium-sized beetle upon which Mingal is capable of riding. His shell is a golden color.

## Personality

He is not a particularly bright creature, but he loves Mingal very much. He is somewhat confused when Mingal phrases his commands as requests, but he does his best to fulfill them.

## Statistics

Speed: 30 ft., climb 30 ft., fly 40 ft. (1 hour)

Senses: Blindsight 10ft, Darkvision 60ft, passive perception 8

Languages: Understands Common, Celestial

Beetle Climb: It's like spider climb but it's a beetle.

Bastion: When the beetle would be hit by an attack, it can use its reaction to lower its body to the ground, gaining a +3 bonus to armor class. While it is in this position, its speed becomes 0.

Actions:

Bite: Melee Weapon Attack: +4 to hit, 1d6+2 damage piercing damage.
Pickle

## Stats

**Pickle** is probably a person. She plays the collective of Kiono and Ephemera in campaign two, played Belxari in campaign one, and several one-shot characters turned NPCs. She really, really likes D&D.

## Background

She spawned spontaneously when Gloom decided he wanted to DM a campaign, and she has yet to be successfully banished from this realm since. Like Steak, she is guilty of food crimes; unlike Steak, she knows that she commits them.

## Characters

* Belxari
* Kiono
* Ephemera
* Amber Ravenwood
* Siren
* Chaktaz Headspitta
* Lady Vaselyn

## Writes

Sometimes Pickle will write a short story involving the various characters in the campaign. Sometimes they are considered canon, and sometimes they are not. All of these Writes can be found in her Roll With It Tumblr tag.

## Trivia

* Her username did *not* come from the character Pickle Inspector from Problem Sleuth what are you talking about.
Session 17

The party deals with a devil attacking them, then goes into the Blight Ward.

## Summary

The party fought the gnome that was actually a devil. Squire Veggrek was killed, but tendrils of light reached out of him, grabbed Gibley, dragging him into Veggrek. Veggrek then woke, completely fine.

The next day, Kiono is woken by a dream of small black motes skittering through the sewers around her. A wall of bones crashed around her, pulling her into the wall.

The group rescued the contact from the Blight Ward. They learned that his task required killing an undead creature in the sewers, but his motives seemed strange.

## NPCs

* G'zerdin
* Gibley
* Maithos Kabiru

Renn and Mingal Session Zero • Teer Session Zero •  Ephemera Session Zero • Kiono Session Zero
1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • **17** • 18 • 18.5 • 19 • 20
21 • 22 • 23 • 23.5 • 24 • 25 • 26 • 26.5 • 27 • 28 • 29 • 30 • 30.5 • 31 • 32 • 33 • 34 • 35 • 36 • 37
38 • 39 • 40 • 40.5 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 54.5 • 55
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113 • 114 • 115 • 116 • 117 • 118 • 119 • 120 • 121 • 122 • 123 • 124 • 125 • 126 • 127 • 128 • 129 • 130
 One-Shot Sessions
Train Game • Hell Game • God Game • Timeless Space One-Shot 1
Timeless Space One-Shot 2 • Timeless Space One-Shot 3 • Tiefling Game • 4/20 Game
Atmone

**Atmone** is one with the magical forces of the world.

## Appearance

Although she rarely manifests, when she does she takes the apperance of an older half-elven woman, with bright red hair streaked with gray. She is frequently dressed in scholarly robes, and almost always has a book with her.

## Description

Atmone is the mortal aspect of knowledge. She ascended when she lost her life in a last-ditch effort to prevent a conflux of elemental energies that would destroy the mortal realm, resulting in the creation of the elemental crystals and their subsequent sealing. Atmone does not have an official religious body, though wizards and scholars pay her homage, and prayers to her fill the margins of students’ notebooks during finals week. Atmone has exactly one cleric, to whom she only grants the “guidance” cantrip and no other spells, believing power and knowledge to be something to be pursued, not granted.

Among the council, Atmone has broad appeal, but rarely involves herself in any but the most dire of circumstances. She is diametrically opposed to Meyrin, the goddess of secrets, and finds good company in Biltar- though Uurim Ord also values hard work and perseverance, the dwarf is too loud.

Atmone’s Holy Day is marked on the 3rd day of her month, and marks her ascension. Academics consider it a sign of good luck to publish their research on that day, and so find themselves competing more than is reasonable.

## Trivia

* Atmone relaxes by spending time with Melarue, usually reading while the pair watches Star Walk.
Gloom

**Gloom** is the DM for Roll With It. He created the world in which the game is played and nearly all of the homebrew that comes with it. He is easily one of the best DMs out there, full stop.

## Background

He is from the Land of Yeehaw, but has since moved next door to Corn. He is very tired, but he does his best. His apartment is covered in googly eyes. He has two cats, a white cryptid named Pearl and a black chaos-beast named Bruce. They are both disasters.

## Trivia

* Pickle created this page for him because he has way too much on his plate to do it himself.
Mahogany

**Mahogany** was a mimic that was befriended by the party during campaign one.

## Campaign One

Mahogany was a small mimic in the shape of a chest in Crow Peak. The party encountered a larger mimic when trying to clear out and loot the castle. The larger mimic was ultimately defeated and looted. The party approached the next chest with suspicion, but the second mimic was frightened and allowed the party to take its treasure without a fight. The party offered to bring this second mimic along, protect it from other adventurers. This mimic agreed and was named a party member. They referred to the mimic as Mahogany.

Mahogany spent the bulk of her time in the party's Spare Room or on the Raquesval. Over the course of the campaign, Mahogany was used primarily for her enormous appetite. Onvaz mistakenly fed Sah's rage duck to her, earning Sah's ire for the rest of her days. Sah held her above her head as she walked through a room full of creatures that would drop on their victims, consuming them and saving the party from having to deal with them. Mahogany also consumed the bulk of a behemoth, leaving behind the skeleton for the party to harvest, and a beholder the party defeated. As a result of eating these powerful creatures, Mahogany grew an eyestalk and presumably would have continued to grow in power if allowed to continue to eat the party's victims.

## Campaign Two

Mahogany went with Sah when she retired. She continued to grow in size until she eventually split off, effectively reproducing asexually. Belxari took the child and traveled with it, using it as a form of armor while seeking a suitable replacement for her original adventuring gear. Mahogany eventually became large and complex enough to become an entire building, may becoming the building Sah's orphanage was located in.
Elizrae

**Elizrae** is an ancient green dragon who seeks to either restore, release, or otherwise obtain the power of Vecna.

## Description

When in dragon form, she is a very large green dragon. In human form, she is a very tall woman with bronze skin and black hair.

## Summary

Her goals have something to do with Vecna, who disappeared along ago. It is theorized that she is attempting to use stone obelisks that are scattered across the world to open a passage, either to let Vecna through or to obtain his power for herself. To further these ends, she has attempted several means of powering the obelisks. The first was to channel the power of the core in Rama va Arel, convincing Kiono to place the necessary shard in its chamber when they powered it up. The second time, she had kidnapped an elven woman named Julia, an expert regarding the stars and the magics they provide, though she refused to provide the information Elizrae desired. The party was tasked with retrieving Julia by Bellerophon, their newest member, once again interrupting Elizrae's plans. Julia has cautioned that only one of the various obelisks needs to be "opened" for Vecna to access the material plane.

## Trivia

* She was friends-slash-enemies with Atoraxia in the past. Atoraxia likely would have targeted Elizrae before deciding instead to target Gallusphur. Atoraxia's defeat frustrates Elizrae in a "only I can defeat her" sort of way.
* Elizrae is a potential future Tiamat.
Dolly

**Dolly** was a construct which Teer owned before the beginning of the campaign. He repaired her to function. She was traded to Bunraku in payment for knowledge of Renn's location during session 35.

## Description

Dolly is a tiny construct created by Evelynn's mother, which eventually became her favorite toy. She survived the calamity inside Teer's chestpiece, and was later touched up to fix the wear and tear of 900 years (how's that for elven engineering).

Teer feels a kinship with Dolly, both being constructs with the purpose of serving Evelynn, and both (supposedly) being the only two sky elf creations that survived the calamity.

## Item Description

*Wondrous Item, Rare*

This doll is a relic from a time long past, and has seen better days. Once capable of intricate movement, it now moves only haltingly and unsteadily.

Once per day, you can speak the command word and animate the doll for up to an hour. As a bonus action, you can verbally command the servant if it is within 60 feet of you. It cannot attack creatures. Once given an order, it will follow that order until the task is complete.

### Stats

The doll is a tiny, unaligned construct. It has 12 AC, 2d4 hit points, and a walking and climbing speed of 20 feet. It is immune to poison and psychic damage, and the blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, and poisoned conditions. It understands elven, but can speak no languages. It has a passive perception of 10, and its only sight is 60 feet of blindsight.

STR 4 | DEX 12 | CON 10

INT 2 | WIS 10 | CHA 1
Atoraxia

**Atoraxia** was an ancient red dragon who had designs to become the sixth Tiamat. She was a primary antagonist of campaign one.

## Campaign One

Her son Athoraz decided that he would rather serve Bahamut, a decision which was supported by the silver dragon Qymrenth. As part of her revenge, she incorporated Qymrenth's children into her experiments, attacking her nest and stealing the children that were there. Chrysa, who had been summoned by Belxari, was luckily not present at the time and survived the attack. As a result of this attack, Chrysa sought revenge, a goal which her party supported.

Atoraxia killed and captured several powerful ancient dragons of various chromatic colors with which she could build a five-headed body like Tiamat's. In part revenge for Chrysa and in part preventing a seemingly horrible idea, the party opposed Atoraxia. They initially allied with Gallusphur, the last dragon Atoraxia was planning on targeting, severely weakening all parties. The party and Gallusphur pursued her to her lair, where Atoraxia was able to kill Gallusphur and add her to the Tiamat body. She merged herself with it as well, rising for a time in a powerful Tiamat-like state. She was defeated, however, and the dragons she had slain were restored to life, as were the silver dragon wyrmlings she had killed in her experiments. Later, Prisma, another of her experiments, would be restored to life and placed under the guard of Bahamut.

## Campaign Two

After her defeat, her body was left behind in the lava of her lair. Nox, endeavoring to grow his ranks and increase his power, found her body and placed it as a guard on Akaros' body in the plane of water. When Belxari eventually tracked down his body, she had to deal with the five-headed skeleton of the would-be Tiamat, controlled by Nox. Uncertain of the skeleton's power and trying to keep Akaros' body successfully polymorphed, she opted to flee the scene. She later informed Bahamut of the skeleton and requested that he send some dragons to deal with it.
Session 13

The party continues working on their tasks to pay Vidh Zadh for his assistance.

## Summary

The second payment the party paid to Vidh Zadh, this time in exchange for a teleport to Dunkelschwein, was to find research ingredients in one of Acererak's old labs. He teleported the party to the lab, where they explored and fought a lot of weird creatures. They also, along the way, were able to rescue several of the strange animals Acererak had created, including the foxdog Scabacca, who they gave a magical item which allows him to speak and understand Common.

## NPCs

### Returning

* Vidh Zadh

Renn and Mingal Session Zero • Teer Session Zero •  Ephemera Session Zero • Kiono Session Zero
1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • **13** • 14 • 15 • 16 • 17 • 18 • 18.5 • 19 • 20
21 • 22 • 23 • 23.5 • 24 • 25 • 26 • 26.5 • 27 • 28 • 29 • 30 • 30.5 • 31 • 32 • 33 • 34 • 35 • 36 • 37
38 • 39 • 40 • 40.5 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 54.5 • 55
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113 • 114 • 115 • 116 • 117 • 118 • 119 • 120 • 121 • 122 • 123 • 124 • 125 • 126 • 127 • 128 • 129 • 130
 One-Shot Sessions
Train Game • Hell Game • God Game • Timeless Space One-Shot 1
Timeless Space One-Shot 2 • Timeless Space One-Shot 3 • Tiefling Game • 4/20 Game
OOS 46

← OOS 45
Out of Session Chats
OOS 47 →

 Notunoth 19-20 (exact date uncertain), as the party travels on the cloud manta from Oceanside on the way to the Mirage Temple. It occurs midway through OOS 45. It occurred during session 22.

## Transcript

Veggrek:

*Veggrek gathers fuel for the fire, wandering on a path that takes them out of earshot of the camp (but no more than a mile away.)*

"So, what's bothering you?"

Vale:

“ah. you recall the story you told me about the drow.” *inspecting sticks for bugs before touching them*

Veggrek:

"R-remind me?"

Vale:

“hm. perhaps it wasn’t drow. bears? spiders?”

Veggrek:

"Stirges! In the barn?"

Vale:

“yes, that one.”

“i have quite forgotten the conclusion of that story. it is bothering me. would you mind retelling it.”

Veggrek:

"Certainly."

*And he does.*

Vale:

*vale nods along as she attempts not to touch bugs or get any splinters*

Veggrek:

"...And so, they had the barn fixed up so stirges and bears wouldn't nest in it, and then they could put hay and things in it again, all because they had the wisdom to ask Lady Dyana and I for help."

Vale:

“i see. very interesting. thank you for resharing.”

Veggrek:

"Anytime. Is all well now?"

"I mean, aside from... everything."

Vale:

“yes.”

Veggrek:

"Thanks for your help in the gathering. I'm ready to head back when you are."

Vale:

“i am ready. how does one extract splinters.”

Veggrek:

"Oh! Well, aside from healing magic, tweezers."

Vale:

“hm.”

Veggrek:

"Have you ever used a tweezer?"

Vale:

“....no.”

Veggrek:

"Oh! It's a little pinching device. Hang on, I've got one with me..."

*Veggrek is perfectly happy to pluck Vale's splinters. It's friendship.*

Vale:

*vale asks veggrek to show her how to do it so she can do it herself*

Veggrek:

*He does that too!*

Vale:

*she notices her hands sure are a lot rougher than they were a month ago. when did that happen??*

Veggrek:

*Veggrek is very, very careful. Vale's hands still look soft and uncalloused to him-- compared to his, anyway, even with claws filed and scars tended to.*

Vale:

*splinters extracted, vale thanks veggrek and starts to head back to camp. she walks in silence, her mind softly buzzing with unsaid thoughts, listening to the sounds of the night.*

Veggrek:

*Veggrek walks alongside her.*

"I'm worried about you. I'm not sure what to say other than, if you want to talk-- if you need anything, we *are* friends."

Vale:

*gives veg a very long look, and then says very softly,* “thank you veggrek.”

Veggrek:

*Veggrek makes a point of smiling at her.*

Vale:

*vale gives a little smile back*

Veggrek:

"Anytime."

21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40
41 • 42 • 43 • 44 • 45 • **46** • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60
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101 • 102 • 103 • 104 • 105 • 106 • 107 • 108 • 109 • 110 • 111 • 112
Road Work

drawn by Hollis

**Road Work** is a random mook from Kiono's session zero who survived and fled to Alibrook. There, she was instructed by Ephemera to do good, and once again fled. She joined a group of bandits that eventually captured Concludion. He ultimately became their leader and convinced them properly to do good. She is currently in Eddelton, helping the group rebuild Concludion's childhood home. She definitely doesn't have a crush on him or anything.
Mudwall

**Mudwall** is located in the ??? region. It's near Crow Peak and stuff. Help, I have no clue how to write this part. I'm just here to drop fragments of my notes *somewhere*, to be fixed by someone who knows more later.

## Notable Locations

### Dukazel College

A prestigious college known for its magic program. The college is attended by Merriman Cardew, and was previously attended by Izora Burnett and Micah.

### Ruined Tower

An arcane observatory. The occupants have changed over the years. In 893 A.C. the owner was replaced by Vidh Zadh, who has since retained ownership.

### ?? Spa

A luxurious and relaxing spa resort that provides mud baths, massages, and more.

### Other Notable Locations

* Crepes Crate (restaurant)
* Skeezy Alley Inn
* Richard Dukazel Library (part of the college)

## Notable NPCs

### Darbo

Darbo is a doppleganger who took up residence in Mudwall sometime around 893 A.C. He desired to live a good life, and was able to conveniently take the place of the recently deceased Richard Dukazel as mayor. At the behest of Belxari and her party, he converted the town from a mining town into a college town, opening a magical college to much acclaim. He has maintained his position and power by passing himself off as the son of Richard when he decided that "Richard" was too old. He plays S&S with Xelbari occasionally.

### Edward Dukazel

Edward Dukazel is the "son" of Richard Dukazel and current mayor of Mudwall. He is, in reality, the doppleganger Darbo in disguise, having faked the death of Richard in order to pass the title along.

### Richard Dukazel

Richard Dukazel is the former mayor of Mudwall. During campaign one, he was discovered to have made a deal with the Drow who lived below the mines of the town, selling them the workers as slaves. He was ultimately killed by the mindflayers who also lived beneath the town. After his death, he was secretly replaced by an opportunistic, but friendly doppleganger named Darbo. It was under this identity that Darbo founded Mudwall's Dukazel College.

### Vidh Zadh

Main article: Vidh Zadh
A powerful lich who has been residing in Mudwall for the last thirty years. He replaced the previous owner of the tower in which he currently lives, taking his place as eccentric wizard. The old man eventually "died," being replaced with a younger man who would take up a teaching position at the college when it opened and operating as the head of the Enchanting Department. Vidh Zadh periodically changes this persona, currently living under the name Victor Zarius.

### Other Notable NPCs

* Artur Ellis - art student who was getting surveys filled out for a grant, who Mingal assisted.
* Selenthis - headmistress of Dukazel College; secretly a succubus who works for Vidh Zadh.
Melarue

**Melarue Falaenna Kyberos** was a singer in life who ascended after being burned alive in her opera house by a spurned human king.

## Appearance

She appeared as she did in life, a tall, pale elven woman with delicate features with golden eyes and hair. She typically dresses in fine silks, though her fashions run in line with whatever mortal style strikes her fancy.

## Description

Melarue is the patron goddess of the arts, and the mortal aspect of creativity and ingenuity. In life, she was a singer who defied an emperor, and she died with her opera house burning down around her, still singing in defiance as the smoke choked her lungs. Her death had the opposite effect- the empire that burned his is long forgotten, destroyed in the rebellion that Melarue’s death incited among the people, and a new opera house was erected in her honor on the old site, one of the burned beams still displayed prominently. This new building serves as her main temple and is home to the Harmonies, performers that train at the opera house and are sent out into the world to bring art and beauty to the farthest reaches.

Among the Council, Melarue finds allies among those that oppose tyranny and evil. She has formed a fast and unusual friendship with Uurim Ord, the Forgemaster, with whom she competes to see who can complete the “Ultimate Craft”. Neither believes it is a pursuit that can be completed, but they enjoy pushing each other to greater heights. She is also a member of the elven pantheon, and beloved among them.

Melarue’s Holy Day is marked on the 24th of her month, and marks the day the original opera house burned.

## Trivia

* While Melarue is the Muse and the very goddess of fine arts, she loves the nonsense that is Star Walk.
Anvuraak

**Anvuraak** was a death knight in opposition with the party during campaign two. He was first encountered working for Nox during the party's attack on his war encampment outside the Platinum Disc. He challenged Teer to a duel, keeping the rest of the party from interfering. Teer ultimately lost, but Anvuraak did not kill him. They would again encounter him in Nox's false lair, appearing after the death of Hedemora. He tricked Teer into attacking with Dragvandil, blocking the attack with a special shield which contained one of Nox's orbs. The sword was shattered, and Akaros captured.

He was encountered once again in the Rotspire. In his quarters the party found a magical mirror which contained within it at least one woman and a goristro. Kiono was temporarily trapped within it, and it is assumed that Anvuraak desires to recover the woman from the mirror. Anvuraak himself was encountered on the bridge leading to Nox's ritual site, riding on the back of Anghadym's corpse. He was defeated during this encounter. The party intended to free the occupants of the mirror if possible before Anvuraak hunted them down.
N'Shora

**N'Shora** is a Kor adventurer who is involved in the Palace of the Twilight Path and is a member of the Delvers and the Adventurer's League. She is a student of Edger.

## Description

N'Shora's features are sharp and angular. She is tall and very muscular, with white hair and ghostly white—almost blue—skin crisscrossed with subtly glowing markings.

## Quotes

* *"We Kor tend to keep to ourselves. I'm one of the weirdos who wants to see what's out there."* - N'Shora
* *"Master Edger is a patient and kind teacher, perhaps more patient than I deserved. He taught me how to fight and how to make my own way in this world. I've spent most of my life making his teachings my own."* - N'Shora
Lysaro

**Lysaro** is the embodiment of death itself. He is also in charge of bread.

## Appearance

He appears as a figure cloaked in darkness, armored in black plate armor, a malevolent-looking sword at his hip. His hair is dark and often pulled back away from his eyes, which could once have been any color, but now are dark grey.

## Description

Lysaro is among the oldest entities on the council, and there is great debate as to whether death is a mortal aspect or a primal force. He is the end of all living things, and draws all into his fold in time. His primary task is to collect the souls of those who have died, and either distribute them to their appropriate afterlife or holds onto them. Once they are ready, the souls will break down and rejoin the cycle, eventually becoming new souls.

Lysaro’s mortal followers focus on the final rest, making sure that their flock are prepared for the end, and accepting of their role in the cycle. He does not have many worshippers, but all turn to him in the end. Some of his followers are vehemently anti-undead, seeing the creatures as a perversion of the cycle, but many end up falling into Quraura’s fold, their master’s seeming indifference to the creatures frustrating. He’s the only remaining deity that commands a host of celestials personally, so specialized is their role. The ferrymen are seraphs called to his service that would otherwise have been overtaken by grief or despair. Lysaro has taken these celestials and transformed them into his instruments, granting them great power and insight to carry out his will. For the most part, their job is shepherding the souls of the dead onto their next lives, wherever they may be. The ferrymen are named such for the appearance of their weapons- heavy scythes the heads of which phase through the material plane, giving the appearance of a ferryman’s stick.

Lysaro does not observe a Holy Day, but is present in all last rights. Informally, the last day of the year is observed in somber reverence in some locations.

## Trivia

* Lysaro’s weapon, the greatsword Miroku, is considered by many to be the divine conduit of Lysaro. However, Miroku is a separate entity known as the King of Blades.

## Quotes

* "Shit, I don't know." —when asked if warforged go to an afterlife when they die.
OOS Merchant

The **OOS Merchant** is an otherwise unnamed NPC merchant who only makes appearances during OOSes occurring in Oceanside. He is portrayed by Gloom. He rarely has the same items for sale from one session to the next, and the items are always of an interesting nature.

Items that have been purchased from him include: Silver Bells of the New Horizon, the deed to Nemrtvá Želva, Bunraku's mirror, and a bottle containing Kharvos, the demigod son of Korrine, put in a bottle as punishment for mouthing off to her.
Asmodeus

**Asmodeus** was the rule of the nine hells, as well as over the ninth specifically. He was also the holder of contracts for most tieflings who were born.

## Biography

### History

During the Blood War, in which celestials fought with fiends, Asmodeus set in motion a plan to become a resident of the material plane in addition to hell. This residency would grant him the ability to begin a true conquest of the material plane. To these ends, he had his physical form divided up and sent to the material plane, where it would then be reassembled and he would be "born."

Around 887 A.C., his primary follower and high priest, Caius attempted a ritual to revive Asmodeus. He intended to use a tiefling of direct decent from one of the original tieflings as a vessel for him to enter. Unfortunately, the ritual was only partially successful, with a portion of Asmodeus entering Caius instead of the tiefling, and causing that particular option to no longer be viable.

### Campaign One

The pieces of Asmodeus' body had been transformed into magical items known as the Icons of Sin. These items were pursued by Caius as once his previous attempt had failed. As a result of his work, the items were indeed collected, though not by him. Belxari and Sah, having been tricked by Caius into gathering them, had realized what they were and worked to destroy them. In the act of destroying them, Asmodeus was again partially summoned on the material plane. He was, however, defeated before he could obtain his Icons to try again.

### Campaign Two

With Asmodeus returned to hell, he had to work his way back to power once again. His nephew, Malkaziid, was vying for control of hell, resulting in a civil war which caught the attention of the celestial forces and gods. A group of mercenaries and followers of Quraura and Bahamut—as well as [{Xelbari]], who mostly just tagged along for the fun of it—were sent in to attempt to broker peace. They were ultimately successful, siding with Malkaziid and defeating Asmodeus in combat. Upon his defeat, from his body erupted a giant raven-like creature. Xelbari recognized this as Caius, and destroyed the creature. He then made a deal with Malkaziid to take on the tiefling contracts from Asmodeus, thus becoming effectively his successor.
Jeffrey

Jeffrey trimming young Lady Renn's hair

Tovaris Worthing (employer)

**Jeffrey** is the head butler for the Worthing House in Wolis. He lives with his wife Anri and their 16-year-old son Peter. Jeffrey is deaf, communicates via sign language, and is adept at reading lips.

## Description

Jeffrey is aware of the true nature of the Worthing House, and he serves his employers Lady Adrienne and Lord Tovaris knowing their roles as information brokers and changelings.

He often turns a blind eye to his charge Renn Worthing when she bends household rules.

## Appearance

Jeffrey is a middle-aged man with glasses, thick eyebrows, high cheekbones, and long, unruly, graying hair that he keeps in a pony tail. He can typically be seen wearing a standard butler uniform.

## Trivia

* According to Renn, Jeffrey makes the absolute best cucumber sandwiches and crème brulee.
* Jeffrey plays a character in a Star Strut Tabletop RPG campaign run by Cecily Cardew.
* He takes care of 7 cats, that he issues commands with a whistle: Toucan, Bricks, Miriam Frazzlepaws, Cheddar Biskit, Brumblesby, Peanut Butter, and Tubbers.
Meyrin

### Symbol

A red Crescent Moon surrounding a full blue moon. In some circles, the blue moon is replaced with an eye

**Meyrin** is the red moon that orbits the world, and the greater of the two in the sky.

## Appearance

She appears in humanoid form as a young woman with porcelain skin, white hair, and red eyes. Her face has a deep black scar running from across her right eye running down to the left side of her chin, mirroring the fissure in the moon’s surface that appeared in A.C. 894. She wears refined clothing, usually long gowns or dresses in deep blacks and reds with gold accents.

## Description

   She represents Secrets, the Unknown, and is the patron of Aberrations. She guards the secrets of the cosmos from mortals, and is suspected to be the origin of all aberrations- dangerous beings from what scholars refer to as the “Far Realm”. These creatures and others whose livelihood requires the cover of night pay her homage, but Meyrin has few true followers. There is a small organized following centered around the Mirage Temple in the desert wastes beyond Oceanside, calling themselves the Third Eye Brotherhood. They aim to glean the secrets that Meyrin keeps hidden, and thereby gain the insight necessary to “see beyond”. Also residing at the Temple is a group of Minotaurs that call themselves the Moon Clan, who see to the upkeep and protection of the place.

Among the Council, Meyrin has few allies, but often acts in concert with her sister, and no place of worship honoring all thirteen seats neglects a place for the Mistress of Secrets.

Meyrin shares her Holiday with Yumia on the first day of the year, celebrating the things that can be hidden in darkness

## Trivia

* Some scholars have posited a connection between Meyrin and the so-called “Mirror Merchant Siblings”- a trio of extra-planar merchants who can be accessed via magical mirrors that adventurers sometimes inexplicably come across. Neither party will discuss the topic.
Sazsaz

**Sazsaz** is the supreme prankster, and one of the few deities that takes extreme liberty with his appearance.

## Appearance

Sazsaz appears as a taller-than-average, dark-green-skinned orc. His tusks extend low in elephantine proportions, curving dramatically back upwards. He dresses in subtle, black-and-purple motley, cut along military lines.

## Description

Sazsaz is the mortal aspect of risk and reward, and the patron of gamblers, swindlers, grifters, and thieves. Sazsaz ascended when his entire clan was wiped out when he pranked all five of the Fourth Tiamat’s heads with Trojan pies. His true followers believe that life is a punchline to some cosmic joke, and treat it accordingly. His church is a gambling hall, in which he resides. His priests are dealers, and his collections are lotteries.

Sazsaz has few connections among the council, seeming to vote at random or when he might upset some seemingly-important nonsense. He tends to vote with Lysaro, when the god of death deigns to grace the council chambers.

Sazsaz’s Holy Day is marked on the 21st of his month. Because blackjack. He offers no other reason.

## Trivia

* When Sazsaz discovers a new game he plays it obsessively to the exclusion of all else. He enters mortal tournaments under guise more often than is reasonable.
Alibrook

**Alibrook** is a settlement in the south of the Elbinas region, centered around the starter dungeon located there.

## Notable Locations

### Great Feather Inn

The Great Feather Inn was the primary inn for the town, housing anyone not with the Adventurers' League. There was a restaurant in the ground floor which, after the inclusion of the nearby goblin village, served excellent chicken nuggets. The inn was destroyed in 923 A.C. when Matsumae and Saiyo destroyed it with a Fireball.

### Starter Dungeon

An artificial, allegedly harmless training simulator constructed by the Delvers for the purpose of preparing young adventurers for the realities of dungeon crawling. The Tomb of Silence was supposedly cleared and repurposed by Kaafiye, Edger, and Dyana.

### Temple of Time

In the caverns connecting the Starter Dungeon and the local drow tunnels was an ancient and dilapidated temple once belonging to the goddess of time. The party traveled to it a couple of times, encountering Nox possessing the dragon skeleton which laid outside. It was here that the party learned of several of the locations of the orbs which would complete the halberd.

### Other Notable Locations

* Green Hill Tavern
* Oceans of Potions
* Sprocket and Bits

## Notable NPCs

### Cornelius

Cornelius was a bat-person created by Acererak in one of his labs. When Acererak was defeated, the bat-people were free to leave. Having heard Acererak screech Belxari's name upon their freedom, Cornelius sought her out and began to follow her. He settled in Alibrook, working with Keera Andromeda at night.

### Kaafiye

Main article: Kaafiye
Kaafiye was a Loxodon adventurer who became a high ranking member of the Adventurer's League. He, alongside Edger and Lady Dyana Brightblade had adventured together for some time. Eventually, they cleared out the Tomb of Silence (or so they thought) which Kaafiye then transformed into the Starter Dungeon. He provided information and guidance to adventurers that passed through town.

### Keera Andromeda

Keera Andromeda was a human scientist living in Alibrook. She was expelled from the college in Mudwall for her rather eccentric experiments and goals. She was the primary contact for the party during campaign two in regards to getting Akaros a new body after its destruction at the Platinum Disc.

### Ludomir

Ludomir was a human man operating as the Starter Dungeon quartermaster until its destruction in 923 A.C. Sometime after the repurposing of the town, he took up the position of marshal after the previous marshal retired. Ludomir was a rather attractive, if somewhat skeezy man.

### Other Notable NPCs

* Bits - Sprocket's dog
* Kwizlik - goblin who runs Oceans of Potions
* Marshall Marshall Marshall Marshall
* Rezgad - starter dungeon necromancer (former)
* Sophie Wolf - starter dungeon instructor (former)
* Sprocket - engineer
Concludion

Road Work (subordinate?)

## Stats

**Concludion** is a Party NPC run by Gloom during campaign two. His works for Kitano and is Kiono's best friend.

## Appearance

He is Early Twenties Chris Hemsworth. He has brown hair and green eyes.

## Description

He is the goodest human boy. He has a strong sense of right and wrong despite having grown up among the followers of the Devoured.

## History

His parents were archaeologists who had the misfortune of going to where Kiono's village was located. The group was killed, but Concludion was spared for some reason. He was "given" by Enooto and Kitano to Kiono as a friend. Their intent was for him to spy on Kiono, to report back to them any time she did something against the rules and keep her from breaking them. This worked for a short time, but he and Kiono became true friends quickly, and he soon became careful of the things he reported back with.

The two began working together to sidestep and entirely ignore rules set by Enooto and the clan. Concludion, working with the village guard, was able to provide Kiono with information regarding guard rotations and positions, and Kiono was able to find the paths that would be best for them to take to avoid them. Together, they were able to spend their free time hanging out together. He worked to try to convince Kiono to leave the village and their teachings, but she adamantly refused. He, in turn, refused to leave without her.

He would occasionally speak to the halberd in the temple, unaware of its sentience. For him, it was simply something to direct his inner thoughts toward. He would speak about his desire to leave the village and to take Kiono with him. Though he did not know, the halberd listened and was able to fill in many gaps in her knowledge regarding the village and those within it.

## Campaign Two

After Kiono fled the village, Concludion was among those who pursued her. He was the first of the guard to locate her when they crossed paths in Wolis. Alarmed, he instructed her to hide, and distracted the village's guard so they could enter. He followed them inside, where Ephemera pulled him to the side with the intent of killing him. Kiono intervened, and the two shared a kiss in an alley. They met again later, and Concludion explained that he would lead Kitano and his men away from Kiono.

Concludion was eventually left alone by Kitano in his "search" for Kiono. As a result, he suffered many hardships on the roads, including being captured by multiple groups of people who sought to do him harm. One group in particular was a group of bandits. This group Concludion was able to convince to trust him, and he worked to show them that they could work toward good instead of harming the weak and poor. It was during his time with this group that he encountered the party along the road. Thusly reunited with Kiono, he began traveling with them.
Glowworm

The **Glowworm** is the name given to the creature that lived inside Squire's mind. They are typically docile creatures that lived in the dimension between the mindscapes of all people. The fed off the residual energies given off by the memories of people. Acererak stole two or three of them and experimented on them, turning them hostile. Mingal and Dort happened upon them in the Tomb of Memories, where they entered the goblins' mindscapes. They needed to keep their hosts alive, so when the hosts died, they would consume a humanoid nearby and the related memories in the host's mindscape.