recursal/Fanatic-Fandom huggingface dataset:
The Girl Who Stabs and The Girl Who Is Stabbed

**The Girl Who Stabs and The Girl Who Is Stabbed** is the fifth arc and thirty-ninth chapter of the third volume of *Kakegurui Midari* written by Homura Kawamoto and illustrated by Yuuichi Hiiragi. It is divided into four shorter chapters with the same title.

## Quick references

### Character appearances

* Midari Ikishima
* Ayame Nureba
* Naoe Habakiri
* Kururudo  (*name revealed*)
* Tooame (*name revealed*)
* Shagatake (*name revealed*)
Refusing Girls

**Refusing Girls** is the sixteenth chapter of the third volume of *Kakegurui* written by Homura Kawamoto and illustrated by Tooru Naomura.

## Summary

The ESP Game comes to an end and Midari Ikishima is left as the loser of the game, being shunned by Yumeko Jabami. Elsewhere, Mary Saotome refuses Kirari Momobami's invitation to join the Student Council.

## Plot

To begin, Midari Ikishima reflects on how she has never felt thrill or joy, until she gambled. She wants to experience the possibility of death from Yumeko Jabami. Midari tells Yumeko that it doesn't matter that she saw through her cheat, but says that it was really up up to Ryota Suzui, and Yumeko tells her that it's her trust in Ryota that made her think she had a 100% chance of having a draw. Midari says that the relationship between Ryota and Yumeko is one of control (master and slave, pet and owner), and says she is jealous that Yumeko can't control her. Midari then flips over her cards to reveal that she missed them all.

Elsewhere, Kirari Momobami is telling Mary Saotome that there is no reason for her to turn down her invitation to join the Student Council. However, Mary tells her that she has a problem with the Housepet system. Kirari explains to her that before she was president, there was no hierarchy, but she made it because she wanted to see what would happen.

Back during the ESP Game, Yumeko reveals her cards, which show that, like Midari, she also missed them all, saying that this game went exactly according to plan. She discovered Midari's nature of gambling and used it against her. The game comes to a close. However, Midari begs Yumeko to kill her, but she refuses.

Mary refuses Kirari's invitation because of how she treats Housepets and how she treated her.

Ryota and Yumeko leave the game, and compete in a coin toss to see who will pay for the sweets buffet they're going to. Yumeko flips the coin, and thanks Ryota for trusting her in the ESP game. The coin lands on tails, and Yumeko promises to pay.

## Quick references

### Character appearances

* Midari Ikishima
* Kirari Momobami
* Yumeko Jabami
* Ryota Suzui
* Mary Saotome
Strict Diet

**Strict Diet** is the sixty-fourth chapter of Kakegurui (Kakkokari).

## Summary

Yumemi Yumemite is livestreaming to announce that her new song will be performed at her upcoming concert. She also says that she's looking forward to her new costume. Yumemi logs off and starts to stress over the size of her dress, saying she'll have to go on a strict diet to fit into it nicely. As she is talking about her diet, Runa Yomozuki is munching down on her snacks behind her. Yumemi asks her what she's doing and Runa tells her that she's just eating sweets from Yumemi's care package. Yumemi asks her why she's eating out of her care package, and Runa tells her that Saori told her to because Yumemi couldn't eat them. This mildly upsets Yumemi. Midari Ikishima walks in and asks what is going on and why it smells so sweet. Runa tells her it's a dessert party, and Midari, without hesitation, starts eating the sweets. Then Yuriko Nishinotouin walks in and asks if anyone was interested in the ohagi she made. Yumemi becomes more mad over the thought of them all eating her care package sweets. Kaede Manyuda says that her care package treats aren't that good as he continues to eat them. Kaede asks her why she's not eating, pointing out how even the Vice President is eating.

Yumemi becomes outraged and points out to them how they're eating right in front of her while she's on her diet. Kaede says that no matter what a professional would give it their best no matter the circumstances. Kirari Momobami comes in and asks what the fuss is about, and Sayaka Igarashi points out that Yumemi has a concert coming up and is on edge. To solve this, Kirari prepares a feast just for her. Runa asks Kirari why she made food, and Kirari tells her that it's for Yumemi. Yumemi thinks that Kirari is hoping to ruin her concert, but she can't resist the food because of how amazing it looks. Soon after, Yumemi is running on a treadmill with insane drive. It is last noted that her concert was a huge success.

## Quick Reference

### Character Appearances

* Yumemi Yumemite
* Runa Yomozuki
* Midari Ikishima
* Yuriko Nishinotouin
* Kaede Manyuda
* Ririka Momobami
* Kirari Momobami
* Sayaka Igarashi
Selfless Girl

**Selfless Girl** is the thirty-ninth chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

Yumeko Jabami and Ryota Suzui team up to gamble against Miyo Inbami and Miri Yobami in an Election gamble.

## Plot

Ruri Fuen is speaking to Runa Yomozuki during an Election Committee meeting. She is speaking to her about the gamble between Miyo Inbami and Yuriko Nishinotouin. Runa believes that they're testing their "absolute neutrality." Outside of lounge seven, Yumeko Jabami and Ryota Suzui arrive on an invitation to gamble. They soon meet their competitors, Miyo and Miri Yobami, who Yumeko recognizes as member of the family. Miyo then embraces Yumeko in a hug and tells her how happy she is they can gamble with each other, and they enter. When they enter, they are greeted by their referee for the gamble, Runa. Miyo asks Runa why she is here, and Runa tells her that she wanted to see the face of the ones who beat Yuriko and are now taking on Yumeko. Although Ryota was not originally invited to gamble, when he sees how outnumbered Yumeko is, he asks Runa if he could join. She accepts, and Yumeko is excited that Ryota decided to join. Runa then explains the game they'll be playing: Nim Type Zero. After she explains the rules, Ryota asks Runa who sent the invitations, and she tells him that the Vice President did.

## Quick Reference

### Character Appearance

* Ruri Fuen
* Runa Yomozuki
* Yumeko Jabami
* Ryota Suzui
* Miyo Inbami
* Miri Yobami
* Ririka Momobami

### Chapter Notes

* The game of Nim Type Zero kicks off between Yumeko Jabami, Ryota Suzui, Miri Yobami, and Miyo Inbami.

### Gambles

* The Election
* Nim Type Zero (introduced)
Overpowering Girl

**Overpowering Girl** is the fifteenth chapter of the third volume of *Kakegurui* written by Homura Kawamoto and illustrated by Tooru Naomura.

## Summary

The ESP Game begins the final round, and Yumeko Jabami reveals Midari Ikishima's cheat.

## Plot

Because Midari Ikishima forced Ryota Suzui to rush, Yumeko Jabami puts two bullets in her gun saying that this is her punishment. Midari also puts in two bullets. Ryota then reveals his cards, and after that Yumeko calls Midari out for cheating. She claims that Ryota is right-handed, and up until now, he was supposedly using his left. To add to this claim, Yumeko says that the wave card has been mirrored up until now, and she concludes that until the final round, the surveillance of Ryota and his cards had been mirrored, and the surveillance of Midari and her was also mirrored.

Midari then feels defeat, up until she tells Yumeko in her head congrats on losing.

## Quick references

### Character appearances

* Midari Ikishima
* Yumeko Jabami
* Ryota Suzui
Resolute Girl

**Resolute Girl** is the forty-fifth chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

Terano Totobami, Yumeko Jabami, Ibara Obami, Miroslava Honebami, Itsuki Sumeragi, and Kaede Manyuda are going to gamble in the Greater Good Game.

## Plot

Yumeko Jabami and Terano Totobami are chatting over a cup of tea. Terano asks Yumeko what she wants, and Yumeko tells her that she wants to gamble. Back in the nurse's office, Itsuki Sumeragi is showing Kaede Manyuda her 50 votes, and she asks him what he plans to do for The Election, saying that this is his big chance. He tells her that the Election means nothing to him and he has no right to try anymore. Itsuki then takes out his Life plan and tears it, telling him that he has no reason to give up, but he tells her that he never had what it took. Itsuki is disappointed in him and leaves. When she walks out, she runs into Yumeko who invites her to gamble. Miroslava Honebami and Ibara Obami have been summoned by Terano and they enter to find Yumeko with her. Ibara thinks that Yumeko is joining their side but she assures him that she is not. Miroslava wants to begin, but Yumeko says that one other person will join them, and Kaede enters. Ibara recognizes him, and Terano tells him to shut it. They then proceed to meet the referee, Rumia Uru, and she introduces the game they'll be playing: the Greater Good Game.

## Quick Reference

### Character Appearance

* Terano Totobami
* Yumi Totobami
* Yumeko Jabami
* Itsuki Sumeragi
* Kaede Manyuda
* Miroslava Honebami
* Ibara Obami
* Rumia Uru

### Chapter Notes

* Yumeko Jabami and Terano Totobami invite Ibara Obami, Miroslava Honebami, Itsuki Sumeragi, and Kaede Manyuda to gamble in the Greater Good Game.

### Gambles

* The Election
* Greater Good Game (introduced)
Squirming Girls

**Squirming Girls** is the forty-fourth chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

After the current leaderboard of The Election is announced, everyone begins to handle things differently, and forerunners begin to take on other forerunners.

## Plot

The Election Committee has totaled up the interim results for The Election, and Runa Yomozuki announces it to the school. 10th place: Yumeko Jabami, 9th place: Horo Jomaru, 8th place: Miroslava Honebami, 7th place: Miyo Inbami, 6th place: Itsuki Sumeragi, 5th place: Rin Obami, 4th place: Mary Saotome, 3rd place: Yumemi Yumemite, 2nd place: Terano Totobami, and 1st place: Kirari Momobami. Back in their classroom, other classmates are all talking to Mary while Ryota Suzui realizes that Miri Yobami is out of the Election, and Miyo was ready to abandon her. He tells Yumeko that Yumemi gained all her votes from her fans, and he tells her that he's starting to pick up on a few things about this Election. He says it's possible to sell or hand over votes, and that to win you have to understand how the Election works. Yumeko says that this is exactly what Kirari would want. In game room eight, Horo is talking on Kirari, but easily loses. Kirari asks if there's anyone seriously looking to take her down, and Rin challenges her, with Sumika Warakubami also playing. Elsewhere in the nurse's office, Itsuki is looking after Kaede Manyuda.

## Quick Reference

### Character Appearance

* Runa Yomozuki
* Yumeko Jabami
* Horo Jomaru
* Miroslava Honebami
* Miyo Inbami
* Itsuki Sumeragi
* Rin Obami
* Mary Saotome
* Yumemi Yumemite
* Terano Totobami
* Kirari Momobami
* Ryota Suzui
* Miri Yobami
* Sayaka Igarashi
* Sumika Warakubami
* Kaede Manyuda

### Chapter Notes

* The official rankings of The Election are released by The Election Committee: 10: Yumeko Jabami, 9: Horo Jomaru, 8: Miroslava Honebami, 7: Miyo Inbami, 6: Itsuki Sumeragi, 5: Rin Obami, 4: Mary Saotome, 3: Yumemi Yumemite, 2: Terano Totobami, 1: Kirari Momobami.
Selective Woman (Episode)

## Selective Woman

**Selective Woman** is the tenth episode of Season One in the *Kakegurui animated series*. It is produced by MAPPA and aired in Japan on the 9th of September, 2017.

## Summary

After Yumeko challenged Kaede Manyuda to an official match, the mysterious Vice-president hosts their gamble. During the game, Yumeko also asks for Itsuki's help since things are spicing up and the bets get higher.

## Plot

Kirari attends a meeting with the heads of her extended family, all members of the Momobami clan. Back on stage, Kaede becomes convinced that Yumeko is simply a gambling addict who gambles for the thrill of it. The masked vice-president Ririka suggests a genre of modified Poker where no player is allowed to fold or call and the last player who raises can decide whether a stronger or weaker hand wins, meaning each round will have a winner, and insists on being the dealer. Like regular Poker, each player may discard and replace any number of cards once before betting. Yumeko uses her 310 million to 31 poker chips while Kaede buys a 100 for 1 billion. Yumeko wins the first round causing Kaede to factor in her love of risk-taking and uses his keen calculations and intellect to win the subsequent rounds. Yumeko is given the option to continue playing (rebuy) and calls out to Itsuki in the audience for money. Kaede insults her but offers her Council seat back, prompting Yumeko to defend Itsuki as her friend and urges her to take a risk for the sake of her ambitions, rather than accept her seat back from Kaede as the safe way. Mustering her resolve, Itsuki buys Yumeko 100 chips.

## Character Appearances

Yumeko Jabami

Manyuda

Mary Saotome

## Differences between anime and manga

* In the Choice Poker game, between Yumeko and Kaede, in the anime, they play with the 53-card deck with one joker included. In the manga, they played with the 54-card deck with both jokers included. (Chapter 23).
The Magician President

**The Magician President** is the ninety-fifth chapter of Kakegurui (Kakkokari).

## Summary

The President is showing Sayaka Igarashi a magic trick. She hold a hat, where she says a dove would normally come out, but something else will emerge this time. The hat starts making barking noises, and Kirari asks Sayaka what she thinks will come out. When the dog doesn't come out, Kirari says that she even trained it well. Sayaka affirms that it was a dog and Kirari tells her that she wanted to do something different. She then covers the hat with a cloth and counts to three. When she pulls it off, a dove appears. Sayaka says she never would have guessed, and the president says that she doesn't remember putting a dove in there. Sayaka asks how a dove got in and Kirari says maybe it snuck in. Sayaka asks where the dog went and she says that maybe it's floating around in an alternate dimension with no escape. Sayaka refuses to believe that. Kirari finally explains to Sayaka that the dog bark at the beginning was a trick and that the dove is wild. She also says that she practiced magic to impress her. The Vice President is dressed in a magician assistant costume and she takes a photo with Sayaka. Yumeko Jabami outside the school is showing Mary Saotome and Ryota Suzui the thumb magic trick, and Sayaka tells the president that that kind of magic is good enough. Back in the Student Council room, Kaede Manyuda and Yumemi Yumemite walk in on Ririka with her costume in front of a camera. Kaede says that the ears and the mask are a bit much.

## Quick Reference

### Character Appearances

* Kirari Momobami
* Ririka Momobami
* Sayaka Igarashi
* Yumeko Jabami
* Mary Saotome
* Ryota Suzui
* Kaede Manyuda
* Yumemi Yumemite
Пламенное племя

Пламенное племя - это одно из племён основанных во время великих бедствий. Его основала молодая, но мудрая ученица Пламелапка.

## Территория

Территория Пламенного племени находится на каменнистых холмах, поросших кустарником.

## Удар огня

Удар огня - уникальный приём Пламенного племени. Для его исполнения нужно резко выбросить вперёд лапу, попытавшись ударить соперника по морде. Уклонившись для защиты, он даст тебе возможность напасть на него сбоку, опрокинуть и прочесать когтями по животу врага.
Ruri Fuen

* Anime
* Manga

Ruri Fuen/Gallery

**Ruri Fuen** (富園 瑠璃) is a minor character in *Kakegurui*. She is the Vice President of the Election Committee.

## Appearance

Ruri has quite short dark-blue hair, dark-blue eyes, sqaure-rimmed glasses and she actually somewhat resembles Yukimi Togakushi.

Over her regular female uniform, she wears an orange and yellow hoodie, that all election observers wear. Her hoodie is themed after a wolf with sharp teeth and mean eyes.

## Personality

Ruri comes across as very serious and even somewhat stoic who naturally takes her duty very seriously, but she still seems to be kind. Unlike some of the other members she is a bit more uptight and strict about the election rules and tends to get nervous, likely since she is directly under Runa Yomozuki in terms of responsibility.

## Profile

### *Kakegurui XX*

When the election is announced, Ruri waits behind Runa Yomozuki as she explains the guidelines. She then hands out vote chips to all the students. She keeps track of all gambles, especially ones involving student council members. She is the one to report to Runa of Yuriko Nishinotouin's loss against Miyo Inbami and Miri Yobami, which upsets Runa and Ruri appears startled for a moment. She is likely also amongst the observers that bring in the suitcases filled with cash to the auction that Yumeko Jabami asked for.

Together with Rumia Uru, Inaho Yamato and Kurara Kurokura they discuss about the new Scumcoins, that have started to circulate. While the others think they're good since they promote gambling, Ruri is a bit unsure and thinks it might be better to prevent them spreading further. But either way she reminds all other observers that there start to be fewer people with a lot more votes and that there will soon be massive amounts of votes clashing against each other. So, Ruri heartens all of them to be even more careful in order to prevent any frauds and all observers cheer in consent.

### Kakegurui Twin

During the school festival, Ruri informs Runa Yomozuki about all the ongoing gambles. She also mentions the game between Eneru Rokujou and Mary Saotome, which particularly interests Runa. Later, Ruri is called as the dealer in Aoi Mibuomi's gamble against Mary. She introduces herself and explains the rules. She also makes clear how high the stakes of this game are, since Aoi is in such a position of power.

## Episodes

### Kakegurui XX

* The Women of the Momobami Clan (non-speaking)
* Do Not Touch This Woman

## Etymology

* The name **Ruri** means "lapis lazuli" (瑠璃).
* Ruri's surname **Fuen** means "wealth, abundance" (富) (**fu**) and "garden, park, plantation" (園) (**en**).
The Effusing Girl

**The Effusing Girl** is the twenty-seventh chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

The game of Choice Poker comes to a close, with Yumeko Jabami being the winner.

## Plot

Before the cards are revealed, Itsuki Sumeragi breaks down crying, saying that this can't be. Kirari Momobami then says that it's time for the showdown, and the players lay down their cards. Kaede Manyuda reveals his three of a kind with eights. Yumeko Jabami asks Kaede if he thought she was just bankrolling Itsuki, and she tells him that Itsuki is every bit the gambler that she is. Yumeko reveals her cards, telling him that these should offer as Itsuki's separation papers, and reveals her three of a kind with jacks, beating Kaede. Yumeko is the winner of the game. Itsuki asks Kaede if he is ok, but she tells him that he's pathetic. Kirari interrupts, telling Kaede that he fought well, but he is fired from the Student Council, making his hair turn pure white and causing him to pass out. Kirari then tells him nice work, and medics come to take him away.

Then Mary Saotome and Ryota Suzui enter the stage and tells Itsuki and Yumeko good job. But Yumeko and Kirari are talking. Yumeko tells Kirari that she wants to see herself burning bright and then fading away, and Kirari responds that Yumeko is truly fascinating to her. Sayaka Igarashi then slams down on the table and tells Yumeko not to mess with them.

Elsewhere, Runa Yomozuki is calling someone about the gamble, who is then revealed to be the real Vice-President, Ririka Momobami.

## Quick Reference

### Character Appearances

* Kaede Manyuda
* Itsuki Sumeragi
* Yumeko Jabami
* Kirari Momobami
* Sayaka Igarashi
* Mary Saotome
* Ryota Suzui
* Runa Yomozuki
* Ririka Momobami
* Yumemi Yumemite
* Saori

### Chapter Notes

* Kaede Manyuda loses Choice Poker and his life is put into the hands of Itsuki Sumeragi.
* It is revealed that Ririka Momobami was posing as Kirari Momobami and vise-versa.
Strawberry Feels

**Strawberry Feels** is the ending theme for the live action version of Kakegurui, also used as an insert song in some episodes. It is sung by BIGMAMA.

During the credits, super-deformed versions of the characters have a conversation about the events that happened in the episode or that will happen in the next one.

The original MV for the song can be watched here

## Lyrics

Honest people, losing themselves,Will storm the battlefield barefoot and fallCowards will let that wind blow,Dressing themselves up, clad in bluffs
1 life is 2 short 3 times 4 lieA f8ful encounter with a goddessUpon whom will she smile?
Fake it until you make it naked truthArtificial strawberry feelsSo you can die alive rather than live dead,Even if you go unnoticed, even if they can't seeShould you fall, beautifully bloom fully and wither until you fall away
Rendered helpless and stock-stillBy the weight of armor (punishment) fortified by liesThe sorrow (answer) thrown out by cheating and deceptionBroke in midair and collapsed without reaching
Fake it until you make it naked truthArtificial strawberry feelsSo you can die alive rather than live dead,So the bird taking flight leaves nothing behind to foul its nest,Graciously, purely,
Though the last sceneComes to a ruinous endFearlessly usher it in with praise and get drunk on the toastEven if you go unnoticed, even if they can't seeShould you fall, beautifully bloom fully and wither until you fall awayShould you persist, you'll be a shadow of your former selfWhere is that? Who are you?Who really won?
*shoujikimono wa muga muchuu nisenjou o suashi de kakete korogariokubyoumono wa sono kaze ofukasete matotte kikazari tsuyogari*
*1 life is 2 short 3 times 4 liemegami to hachiawasesono dochira ni hohoemu no darou*
*fake it until you make it naked truthitsuwari no strawberry feelsshinda mama ikiru yori ikita mama shineru youdare ni kizukaranaku to mo sono me ni utsuranaku to mochiru no nara utsukushiku sakihokore kare ochiru made*
*uso de katameta tsumi no omosa demiugoku torezuni tachitsukushita mamaazamuki gomakashi nugedashita kotae wachuu de kowarete todokazu tsuieta*
*fake it until you make it naked truthitsuwari no strawberry feelsshinda mama ikiru yori ikita mama shineru youtatsu tori nigosanu mono nani hitotsu nokosanu youisagiyoku kegarenaku*
*osorezu ni rasuto shiin obuzama na ketsumatsu demomukaeire hometatae shukuhai ni yoishire youdare ni kizukaranaku to mo sono me ni utsuranaku to mochiru no nara utsukushiku sakihokore kare ochiru madetsuranuku nara nare no hatesoko wa doko anata wa darewho really won?*
正直者は無我夢中に戦場を素足で駆けて転がり臆病者はその風を吹かせて纏って着飾り強がり
1 life is 2 short 3 times 4 lie女神と8合わせそのどちらに微笑むのだろう
fake it until you make it naked truth偽りのstrawberry feels死んだまま生きるより　生きたまま死ねるよう誰に気づかれなくとも　その目に映らなくとも散るのなら美しく　咲き誇れ　枯れ堕ちるまで
嘘で固めた鎧(罪)の重さで身動き取れずに立ち尽くしたまま欺き誤魔化し投げ出した悲愴(答え)は宙で壊れて届かず墜えた
fake it until you make it naked truth偽りのstrawberry feels死んだまま生きるより　生きたまま死ねるよう発つ鳥濁さぬもの　何一つ残さぬよう潔く穢れなく
恐れずにラストシーンを無様な結末でも迎え入れ褒め称え　祝杯に酔いしれよう誰に気づかれなくとも　その目に映らなくとも散るのなら美しく　咲き誇れ　枯れ堕ちるまで貫くなら成れの果てそこはどこ　あなたは誰who really won？
The Loving Girl

**The Loving Girl** is the seventeenth chapter of the fourth volume of *Kakegurui* written by Homura Kawamoto and illustrated by Tooru Naomura.

## Summary

One moment, Yumeko Jabami finds a letter of unknown origin, the next, the president is leaving the school. What is happening to Hyakkaou Private Academy?

## Plot

As Ryota Suzui and Yumeko Jabami walk into school, Yumeko finds a letter in her locker (or getabako, if you prefer).

Later into the day, Ryota is watching Yumemi Yumemite's new music video and Yumeko asks what he is doing. Ryota explains that Yumemi is on the Student Council and a cult hit in the indie scene and that she sometimes holds concerts at school. Ryota then asks Yumeko why she is so happy today, and she tells him that the letter she received this morning was very interesting.

Meanwhile, Sayaka Igarashi is chasing after Kirari Momobami as she is leaving the school on a trip via helicopter. Sayaka asks the president why she is leaving during such a desperate time, and Kirari explains that that is exactly what the errand is about. Sayaka continues to ask her questions until she eventually calls her a 'nag' and leaves.

## Quick references

### Character appearances

* Yumeko Jabami
* Ryota Suzui
* Sayaka Igarashi
* Kirari Momobami
* Vice-President

## Trivia

* The name of the chapter is a pun on "love-dancing" (愛踊る) and "idol" (アイドル). This is not reflected in the official English translation.
Static Electricity

**Static Electricity** is the eighty-sixth chapter of Kakegurui (Kakkokari).

## Summary

Mary Saotome comes up to Yumeko Jabami with her hair straight up. Yumeko asks Mary what happened. Mary asks her whether she's played with electricity or not, and she tells her she knows the basis. She said that she never bothered to play with it and Mary asks if she's trying to pick a fight. Yumeko says that she wants to play with it now, so she does it to Mary. Ryota Suzui walks in and asks what they're doing and Yumeko tells him that they're having fun and asks him if he wants to join. Mary cautions Yumeko, saying that it might be too early for Ryota, because he's at the age where he's concerned about his hair. Yumeko takes back the offer.

## Quick Reference

### Character Appearances

* Yumeko Jabami
* Mary Saotome
* Ryota Suzui
Sushi Russian Roulette

**Sushi Russian Roulette** (お寿司ロシアンルーレット) is a game played in the parody *Kakegurui (Kakkokari)*. Mary Saotome proposes this game to Yumeko Jabami, while Ryota Suzui observes the gamble.

## Rules

There are ten pieces of sushi that the two players have to eat in turn. One of them is completely filled with wasabi  and is therefore incredibly spicy. The game can go on even if the spicy sushi is eaten, as long as the player is able to hide their pain. Ryota comments that the game is something you'd see in a game show, instead of a gamble.

## Game

Mary has declared that only one piece of sushi is filled with wasabi, but in reality all of them are - the point of the game is to hide your discomfort. For this goal, she trained hard and learned how to conceal her expressions. However, the wasabi turns out to be much spicier than she thought and she struggles. Meanwhile, Yumeko calmly eats her sushi and even says it's delicious.

In the end, Mary is left nauseous.
Miroslava Honebami (Kakkokari Chapter)

## Miroslava Honebami

Cover

**Miroslava Honebami** is the 174th chapter of Kakegurui (Kakkokari), written by Homura Kawamoto and illustrated by Taku Kawamura.

## Summary

Miroslava asks Itsuki to tell her about her crush, Kaede. Itsuki answers that they don’t need to have girls talk. Miroslava threatens to force her to talk. Itsuki admits that there hasn’t been any progress. Miroslava finds Kaede good for nothing. She understands the situation. Miroslava leaves and tells Itsuki that she’ll come back for more girl talk. Itsuki is surprised that Miroslava only wants girl talk.

## Characters Appearance

* Miroslava Honebami
* Itsuki Sumeragi
Scumcoins

**Scumcoin** (スカムコイン) appeared in *Kakegurui - Compulsive Gambler* and is a virtual currency created by Rin Obami to use in The Election. While seemingly beneficial to students who didn’t want to participate in the election gambles, it actually was a scheme to quickly amass votes by luring people with high payouts.

## Overview

Scumcoins can be exchanged for votes or money. One Scumcoin is equivalent to one vote or when trading for money, the value is the issuer’s vote count multiplied times ¥10000 (so their value increases with each collected vote). The issuer in this case is Rin, which also prompts students unsuspecting of his fraud to cheer him on.

Scumcoins were advertised as a currency with only benefits by those who supported it:

* There are only as many votes as the student body, while with Scumcoins there can be even more gambling going on.
* Gambling with them doesn't require any election observers, since they aren't votes.
* For students who aren't interested in the election, they can be used to make money.

To exchange coins for votes while adhering to the election rules, a player would purposely lose a game such as Rock, Paper, Scissors to the issuer.

However, Mary notes that since there is no oversight for Scumcoin, there was nothing to prevent the issuer from simply taking all of the votes and money.

## Story

    During her gamble of Gin Rummy against Ririka, Nozomi Komabami introduced those coins and explained them to her. Mary instantly realizes that it is all a big fraud. Ririka then deduces that it is Rin and issues a challenge to him in order to demonstrate her power. This leads to the game of War.

The Election Committee heard of it, but decided, that they aren't breaking any rules and they're also a good thing since they create more gambles. During the end of the election, some people have gathered a lot of votes so not a lot of gambling is going on anyway. Inaho also finds it amusing what people come up with.

Rin used them to gain a lot of votes and following from the student body. After Rin was defeated by Ririka and his lies were exposed, no one trusted him anymore and thus Scumcoins lost their value and they no longer circulate anymore.

## Trivia

* Scumcoin begins the initial exchanging votes for money in the later stages of The Election.
Picking Up

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**Picking Up** is the 264th chapter of Kakegurui (Kakkokari), written by Homura Kawamoto and illustrated by Taku Kawamura.

## Summary

Ryota receives a call from Mary. He picks up the phone, and Mary is angry at him because she thinks he should have picked up faster. Ryota is confused.

Ryota arrives in class. He learns there was a game about who will be the first to pick up the phone. Mary tells him that he’s the reason she lost. Ryota asks Mary how much she bet. She answers one million yen. Itsuki came in second, and Yumeko was first. Ryota guessed that Itsuki called Kaede, and he was right. Itsuki asks him how he knows. He responds that the two of them are always together.

Yumeko called Midari. She picked up within seconds. Yumeko went to the trouble of asking Itsuki for Midari's number. Even though she came in first place, Yumeko doesn't seem to be happy.

### Characters Appearance

* Ryota Suzui
* Mary Saotome
* Itsuki Sumeragi
* Yumeko Jabami
The Girl's Resistance

**The Girl's Resistance** is the ninth chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

The game of Indian Poker has been reduced to the best bluffer and cheats are being revealed left and right. Who will come out victorious?

## Plot

After Nanami Tsubomi defied him, Jun Kiwatari attempts to hurt her, but Sayaka Igarashi says that he must refrain from violence. Jun let's Nanami go, and Sayaka notes to herself that this game is going exactly according to the president's plan. The game is then finished when Yumeko Jabami reveals her ten-two pig and Nanami reveals her pair of nines. Nanami wins the round and remarks that even though her debt won't be completely gone, she is content with how the game ended. Sayaka then declares the game over. Jun realizes that Nanami's debt will not be completely gone, so he will torture her for rebelling against him.

Sayaka then announces the results: Mary Saotome in first with 166 million yen, Nanami in second with 92 million yen, Yumeko in third with 74 million yen, and Jun in last with 58 million yen. Jun thinks Sayaka is not telling them the correct results, but she assures him that these are the correct results. Mary begins to laugh, and Yumeko tells her not too because Jun already looks pitiful enough. Mary says that she didn't expect it to go this well, and Jun remains confused. Mary reveals to everyone that her and Yumeko's boards are switched, meaning that Mary's chips were actually worth 310 million yen, and Yumeko's were worth 50 million yen. In the middle of Mary's explanation, Ryota Suzui receives their winnings, a check for 260 million yen. Jun thinks this is against the rules, but Sayaka says that there is no rule that you must have your board in front of you, and nobody pointed out their scheme anyway. Jun still won't accept the results, and after Mary taunted him, he attempts to attack her. However before he can, Sayaka interviens and tasses him. As Yumeko and Mary leave, Yumeko tells Nanami to not forget her newfound spirit.

Sayaka then leaves and returns to the empty Student Council room, to which she remarks that the game ended with no delays and reveals that the entire meeting was only to transfer all debt to the student council, which they succeeded in doing.

Yumeko and Mary then return to their classroom. Mary asks Ryota to give them the check, and he gives it to her saying that he thought it was just a joke. Yumeko then asks Mary if they are friends now, to which Mary tells her yes.

## Quick Reference

### Character appearances

* Yumeko Jabami
* Mary Saotome
* Jun Kiwatari
* Nanami Tsubomi
* Sayaka Igarashi
* Kirari Momobami
* Ryota Suzui

### Chapter notes

* Jun Kiwatari loses and becomes a Housepet
* Mary Saotome and Yumeko Jabami win the gamble.
Summer Uniform

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**Summer Uniform** is the 258th chapter of Kakegurui (Kakkokari), written by Homura Kawamoto and illustrated by Taku Kawamura.

## Summary

Kirari came to school in a summer uniform. Sayaka loves it. Kirari thought a change would be nice. Yumeko also came to school in a summer uniform. Kirari is surprised by this coincidence. Sayaka is shocked. She believes it’s as if the two of them had some sort of plan.

The next day, Sayaka wears her summer uniform. Yumeko and Kirari came in with their normal uniforms. Sayaka is sad, as Kirari didn’t wear a summer uniform. Kirari says that she wasn’t in the mood to wear one. Kirari informs Sayaka that Midari is wearing a summer uniform too. Sayaka gets depressed at the thought of wearing the same thing as Midari. Kirari finds that Sayaka seems relieved about her not wearing her summer uniform the same day as Midari.

## Characters Appearance

* Kirari Momobami
* Sayaka Igarashi
* Yumeko Jabami
The Forcing Girl

* Cover
* Page 1

**The Forcing Girl** is the 86th chapter of Kakegurui written by Homura Kawamoto and illustrated by Toru Naomura. It’s in the 15th volume.

## Summary

Yumeko refuses to gamble. Kirari, Mary, and Ririka begin their match of Change Poker, in which all of their votes will be at risk.

## Plot

Before the gamble starts, Mary promises to Ririka that she'll win. Ryota believes that Yumeko is disheartened because Kirari didn’t want to gamble with her. ‘’’Kirari didn't want Yumeko to join the gamble in chapter 84, saying that she has business to handle with Ririka.‘’’ He meets Yumeko, who seems calm, in a classroom. Yumeko makes it clear that she’ll never gamble again in the election. Housepets try to convince Yumeko to gamble with them, and she declines. Ryota wonders what happened to Yumeko.

Runa explains the rules of Change Poker. It’s played with a 52 card deck. One player serves as the dealer which rotates clockwise every round. Everyone is dealt five cards. In change poker, instead of getting new cards from the deck, the dealer forces the other players to trade them first. The dealer puts the cards they want to trade face down. They can ask for a specific suit or number. The players, in clockwise order, are forced to trade any of their matching cards with what's on the table. If there are no matches, or not enough, the dealer fills their hand from the deck. Then, the bets go like they do in normal poker. The ante is set at ten votes per turn. Then there is a showdown. The players must obey the dealer, they're not allowed to freely trade cards.

The game will only end when two of the three players are out of votes. Mary has 250 votes, Ririka has 166, and Kirari has 578. Mary is the dealer in the first turn. Mary trades two cards. She picked aces. Ririka didn't have any. Kirari had one. Mary drew her second card from the deck. Mary bet fifty votes, but both Kirari and Ririka folded. Ririka is the dealer in the second turn. There is a flashback about Mary and Ririka conversing about signals they should use during the game. Ririka refused to use signals because Kirari might pick up on them.

Mary didn't want a trade, and is thinking that they should have come up with signals. Ririka managed to read Mary and didn't trade. Ririka bet ten votes. Mary rose to thirty. Kirari rose to fifty. Mary then rose to a hundred votes. Kirari called. Mary is shocked by this decision. Kirari asks Mary if she knows what the weakest poker hand is. Kirari says that it isn't "no hand" because you'd just fold then. According to her, the answer is the second best hand at the table.

They have a showdown. Mary wins with a flush against Kirari who had nothing. Mary received a hundred votes, but was totally fooled by Kirari. Kirari was measuring Mary. Kirari declares that the game has just started.

## Quick References

### Character Appearances

* Mary Saotome
* Ririka Momobami
* Ryota Suzui
* Yumeko Jabami
* Kirari Momobami
* Runa Yomozuki

### Chapter Notes

* Yumeko refuses to gamble.
* Mary and Ririka go against Kirari.
* Mary starts with 250 votes, Ririka with 166, and Kirari with 578.
Squishy

**Squishy** is the forty-sixth chapter of Kakegurui (Kakkokari).

## Summary

Yumeko Jabami is squishing Mary Saotome's cheeks and noticing how smooth her skin is. Ryota Suzui asks Itsuki Sumeragi what they're doing, and Itsuki tells him that it's punishment from losing a gamble. Mary says that she never imagined that this would happen, and Ryota says it's not that bad. Ryota points out that he understands why Yumeko would want to squish Mary's cheeks, but not why Mary would want to do it to Yumeko. Mary says she didn't really want to.

## Quick Reference

### Character Appearances

* Yumeko Jabami
* Mary Saotome
* Ryota Suzui
* Itsuki Sumeragi
Test Battle Game

The subjects being dealt out.

**Test Battle Game** (テストバトルゲーム) is a gamble organized by Kokoro Aiura in her class to decide who will become the new class president. The game is played with every student's latest test, using their scores to battle against each other. Yumika Wada is the dealer.

## Bets

The winner becomes the new class president and gets 300000 yen as a reward. Later, during her final match against Kokoro, Mary adds a rule: the winner will have to pay 2 million yen to the loser.

## Game

Kokoro is actually cheating with the collaboration of the entire class to get her revenge against Mary Saotome. Her goal is to secretly help Mary win against everyone to make her become class president and humiliate her for not being rich. Their classmates happily join in, mercilessly making fun of her. Initially, Mary feels defeated, but Tsuzura's encouragement helps her gain her strength back and she challenges Kokoro to a final match.

Mary battles Kokoro with Ouri Shimotsukiuri's tests, while Kokoro is using Mary's. Due to a fortunate coincidence, Mary already won against Ouri before and knows one of her grades has been altered to prevent Ouri from winning. The subject is Logic and her grade has become 69. Because Mary's grade is a flawless 100, Kokoro ends up winning and is declared class president. The girl is shocked that her trick has been turned against her. Quickly, her classmates start bullying her instead, mocking her for being a loser. However, Mary calls them out and says it's funny that idiots like them would make fun of another idiot.

Since they helped Kokoro setting up the game, it means they all lost against her. She says they're inferior at school and at gambling, and that their families' money is the only thing they have against her. When they get angry, Mary calmly tells them to challenge her at another game, but nobody is brave enough to do so. Kokoro is surprised Mary defended her, although she denies it later when questioned by Tsuzura.
Promotional Items, Part 1

**Promotional Items, Part 1** is the sixty-sixth chapter of Kakegurui (Kakkokari).

## Summary

Yumemi Yumemite recommends to Sayaka Igarashi that Hyakkaou Private Academy should have promotional items. Yumemi says that she wants to do her part as the public relations executive and asks Sayaka if she has any recommendations. Sayaka recommends a body pillow of the President. Yumemi thinks she's joking, but Sayaka is dead serious. Sayaka reveals that she's thought about making merchandise before, and Yumemi asks her what her ideas were. Sayaka says that she thought of something called "The President's Quotes." Yumemi tells her that she must really like the President, and a flustered Sayaka denies it. Yumemi seems interested in the idea, and Sayaka pulls out a rough draft. She reads aloud the quote "Oh, this candy isn't tasty." and "I'm on team mushroom rather than team bamboo shoot." Yumemi doesn't like that she's on team mushroom.

## Quick Reference

### Character Appearances

* Sayaka Igarashi
* Yumemi Yumemite
* Kirari Momobami
Merry Christmas

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**Merry Christmas** is the 144th chapter of Kakegurui (Kakkokari), written by Homura Kawamoto and illustrated by Taku Kawamura.

## Summary

When he woke up, Ryota’s appearance became one of a child. Furthermore, it’s snowing outside. The season is different from the main series’. He thus believes he’s dreaming. Ryota hears bells ringing. Yumeko, as Santa Claus, walks up to his window. She says “Ho, ho, ho!” and wishes him a Merry Christmas.

Ryota is confused. Yumeko tells him that she’s not a shady person; she’s Santa Claus. She’s here to deliver a present to the home of a good person, Ryota. Yumeko thinks he wants some new toys. She suggests they gamble for them. Ryota is confused, as Santa is supposed to hand gifts. Yumeko then admits that she’s not Santa Claus, just Yumeko.

Ryota shouts that he knew it. Yumeko says she’ll do a coin toss and give Ryota the present if it lands on head. However, if it lands on tail, Ryota will have to pay for the toys. Ryota explains that he could have paid for his own toys from the start. He still accepts to gamble, but someone calls out to them. Mary, dressed as Santa Claus too, says that she’ll be the one giving Ryota a present.

Yumeko thus suggests Mary and her gamble, and the winner will hand Ryota his present. Yumeko wins. Next, she goes against Ryota. Yumeko wins again and asks Ryota to pay himself. He pays. Ryota then wakes up in shock.

## Characters Appearance

* Ryota Suzui
* Yumeko Jabami
* Mary Saotome
Open Girl

**Open Girl** is the twelfth chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

The ESP Game between Midari Ikishima and Yumeko Jabami begins, and round 1 is won by Midari.

## Plot

After the Observation Room has been prepared for the game, Ryota Suzui enters, ready to begin the ESP Game. He is then given the ESP cards, and also struggles to think of what "that" could be. The game then begins, and Ryota sticks his hand under the monitor as a two, or a scissors. Midari Ikishima doesn't understand the sign and has Ryota go ahead and lay down the cards. Then Midari and Yumeko Jabami put in their desired amount of bullets into their gun. Midari says that she put in six bullets, and Ryota becomes flustered because him and Yumeko don't really have a signal. They then place their guns in the pouch and lay down their cards in their desired order. After they are done, Ryota reveals his cards, and the results are Midari: 3 and Yumeko: 2. Because she won, she realizes the sign from Ryota was a bluff and she chooses her gun, asking Yumeko if she's prepared to die.

## Quick Reference

### Character appearances

* Midari Ikishima
* Yumeko Jabami
* Ryota Suzui
* Tooame
* Shagatake
* Kururudo
* Unknown Officer

## Trivia

* In the anime, the guns are placed in a slot under the table, but in the manga, they are placed in a pouch-like box.
Spring Has Come

**Spring Has Come** is a song introduced in Volume 3 (Twin) during the Treasure Hunt. Words are written by Tatsuyuki Takano and music is written by Teiichi Okano.

## Lyrics

Flowers are blooming,  Flowers are blooming,  Where do the flowers bloom?  Here in the mountains,  Here in the mountains  And here in the fields.
Birds are singing,  Birds are singing,  Where are they singing?  Here in the mountains,  Here in the mountains  And here in the fields.
Hana ga saku,  Hana ga saku,  Doko ni saku?  Yama ni saku,  Sato ni saku,  No ni mo saku.
Tori ga naku,  Tori ga naku,  Doko de naku?  Yama de naku,  Sato de naku,  No de mo naku.
花が咲く, 　花が咲く, 　どこに咲く?  山に咲く, 　里に咲く, 　野にも咲く.
鳥がなく,  鳥がなく,  どこでなく?  山でなく,  里でなく, 　野でもなく.
The Good-Looking President

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**The Good-Looking President** is the 263rd chapter of Kakegurui (Kakkokari), written by Homura Kawamoto and illustrated by Taku Kawamura.

## Summary

Yumemi wants to post a picture that looks good on social media. Sayaka suggests that she posts a picture of Kirari. Yumemi finds that Sayaka is all about Kirari. She tells Sayaka that she wonders if there is anything else other than Kirari. Sayaka answers that she’s sure there isn’t. She then asks Yumemi if she believes that anything is more attractive than Kirari. Yumemi is shocked.

Runa suggests to Yumemi that she posts a picture of delicious looking treats. Sayaka asks Runa if she thinks candy is better than Kirari. Yumemi gets mad. Runa explains to Sayaka that seeing a picture of delicious-looking candy would make her want to eat some too, while it wouldn’t be the case with a picture of Kirari. Sayaka asks for a picture of Kirari and three bowls of rice. She starts eating once she sees the picture of Kirari, which surprises Yumemi.

### Characters Appearance

* Yumemi Yumemite
* Sayaka Igarashi
* Runa Yomozuki
Secret Conversations

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**Secret Conversations** is the 256th chapter of Kakegurui (Kakkokari), written by Homura Kawamoto and illustrated by Taku Kawamura.

## Summary

Miyo and Miri are speaking with eye contact. They’re having an argument. Miyo prefers Takenoko no Sato, while Miri prefers Kinoko no Yama. Yuriko notices them. She wonders what they’re talking about. She thinks it might be another poisoning scheme. Kirari arrives and notices Miyo and Miri communicating. Yuriko wonders if Kirari is in on Miyo and Miri’s secret. As Kirari is looking at Miyo and Miri, Yuriko thinks Kirari is also communicating with eye contact. Miyo and Miri don’t understand Kirari. She tried to ask them if they prefer cats or dogs. Kirari says out loud that her eye contact speaking is still not good. Yuriko is puzzled, as she realized that Kirari tried to speak with eye contact on a whim.

## Characters Appearance

* Miyo Inbami
* Miri Yobami
* Yuriko Nishinotouin
* Kirari Momobami
Passive Russian Roulette

**Passive Russian Roulette** (受動ロシアンルーレット) is a game invented by Kurimu Terasumi in *Kakegurui Midari.* Kurimu plays against Midari Ikishima and Ayame Nureba together.

## Rules

The game is played with a five-shot revolver. The first player loads a single bullet in the gun in whatever spot they prefer. Then, the opponent has to declare a number between one and nine; the player rotates the cylinder by such number. Finally, the player can shoot. If there is no bullet, the player has to rotate the cylinder and do it again. If no bullet comes out after four times, the two players switch places with each other.

The player who finds the bullet loses.

## Kakegurui Midari

In order to get away from paying her debt, Kurimu suggested this game. But Kurimu didn't have enough courage to actually fill any bullets in, so the barrel was completely empty the entire time. She was simply hoping to intimidate them until they gave up. This made Midari very angry, when she found it out and she called Kurimu a coward.