recursal/Fanatic-Fandom huggingface dataset:
Vala di Consalvo lo Rizza

Vala is a much beloved staple of the Isodemos Bard College, for her scathing wit and jovial laugh. She has a tenured position both there and at Axiotheya University.

She's written pieces both condemning and indulging various public officials, including her own husband - though normally the former in the later years of their marriage.

Vala takes students from all walks of life and is known for her good humor.
The Saktimat

> "They called it the Saktimat - the Stronghold. Here they began building an empire, they solidified a place for the mortals... and they chose Orre as the plane to build on." - The Queen of Whispers
>
>

The Saktimat is the result of the Cosmic Anchor, it began as a single building block and filled out from there - using the magic energy of the Si'Ull to create stability and a place to physically exist. From the Saktimat came all physical life, the Kalashtar and Star Elves took physical form and eventually so did everything else.
Wood Elves

### Other

Mask of the Wild: You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

You are suspicious of others, especially Fey - and are proficient in insight and perception when attempting to discern whether others are being truthful.

You are proficient in any religion checks relating to Jkata.

You roll with advantage against slavers or slaveowners.

At level 3 when your health is below half you gain an additional action if you are using it to attack, this attack does 1d4 extra damage due to the ferocity you're fighting with. At the 6th level it does 2d4, at 12th 3d4, at 15th 4d4, and at 17th 5d4.

## Appearance

### Extra Appendeges

Human-like ears with slight points

A race in Karnath, largely enslaved by the Fey in the Weeping Spine for being considered lesser beings - while plenty of other species are enslaved in the Weeping Spine it is most common to find Wood Elves.

The free Wood Elves live in small roving clans all across Karnath, they worship a god called Jkata who is their only God - though they never call him that.
Salihn vi Kivessin

vi Imperia

Ivylion va Kivessin, brother

Larrel va Kivessin, brother

Eroan vi Kivessin, brother

Khyrmin va Talathia, husband

Adeatha vi Rodove, mistress

Kimirra vi Kivessin, aunt

Oritius va Helequinal, uncle (deceased)

Kesmon va Taravell, cousin

Crown Princess of the Weeping Spine, Salihn is a beloved fixture of Sennen society - powerful, charming, and just the right amount of vicious.

She is politically shrewd and is favored by her aunt over her brothers and several other relatives, allowing her to swoop in and be named heir when her cousin Kesmon was disinherited and declared Taravell.
Vrantorka

A country in central Unistusi, blessed with the perfect climate and powerful mages - it is a relatively young country breaking off from Atevaria and Vivaria roughly 400 years ago.

It has a very strong military and is allied with Alinar, but not as a client kingdom, the Monarch always speaks highly of the Vrantorkan royalty and population - this likely has to do with the Vrantorkan's own culture of mourning.

Vrantorkans respect and honor their dead in a way similar to Esterwyn and Alinar - they allow the spirits of the dead to remain in their corpses to server as lore keepers (Esterwyn) and build massive necropolises to house them (Alinar), though these necropolises also serve as public libraries and archives. Undead who wish to be released are burned in a ceremonial pyre and their ashes are spread in public or private gardens.

## Notable Vrantorkans

King Emil Kondrat

King Mikolaj Kotara-Kondrat

General Anastazja Kondrat

Crown Prince Juliusz Kondrat

Queen-Mother Ewa Kondrat

King Szymon Kondrat (deceased)

Rozalia Michalak
Star Elf Language

The language used by the Star Elves and the Evunasi peoples who came after them, deciphering even fractions of its complexity has taken thousands of years by countless Karnathi scholars dedicated to trying to decode its linguistics - language deciphering magic has proven useless.

## Known Words

*Ihala*, likely referred to the Star Elves themselves - believed to mean 'Lives Between'

*Jihala*, likely referred to the Gods - believed to mean 'Lives Beyond'

*Lahala*, likely referred to the other races - believed to mean 'Lives Below'

*Sana*, 'myself/me/I'

*Vala*, "you"

*Sangva*, "they/them" as a group of people

*Te / Tyana*, "they/them" as a pronoun

*To / Tyala*, "he/him" as a pronoun

*Ti / Tila*, "she/her" as a pronoun

*Jadu,* likely referred to magic - believed to mean 'Arcane'

*Jadugara*, likely referred to magic users.

*Eshte khoten,* the creatures that came to be known as the Eshte - meaning 'False Person'

*Niraye*, an insult based on lack of intelligence

*Najam jadu-Jihala kosalata ahet*, the only string of words believed to be translated fully as a sentence - meaning "The Magic from the Gods made our Star Fall"

*Ahet*, meaning 'fall' though with much intensity

*Kosalata*, meaning 'was done to us'

*Hala sodha*, meaning 'find me' it was written in many ruins.

*Najam,* meaning 'Star'

*Nisid'dha sthana,* "Forget this Place"

*Taruva*, meaning "Light"

*Kyrri Itege*, meaning "Sovereign"

## Known Names

### Feminine

Sitaara

Astagh

Kokebi

Kyaala

Nyera

Naksatra

Taruva

Eliya

### Masculine

Vezda

Taraka

Yulduz

Avalam

Batal

Rashin

Kome

A Ciki

Kushaya
The Koth

The representative government of Okone's Perch, whose position is mostly for show. They have no actionable power beyond what the Coin Lord's allow them. Though many of them work to try and better conditions for the inhabitants of Okone's Perch.

There are fifteen members of the Koth, excluding its leader known as Premier and that position is currently held by Tissot NicGarran.

MEMBERS

Premier: Tissot NicGarran

Assisting Secretary: Samuel Arasgain

Aoibheann Sutherlan

Litoc Kitdetak (deceased)

Sessah Rithen

Cassine Alvea

Mazoga Sharn

Julian Hunt

Marian Blackstone

Joan Chambers

Roiben Cerveny

Benjamin Colt

Victor Brightwell

Elspeth Clark

Levi Chegwidden

Kay Dimes
Xsayathiya

Sister Xsayathiya

Rathain ve Talathia, parent

Arasinya Silverwood, lover (deceased)

Anthony Veil, lover

Born to Theron va Talitari and his first spouse, from a young age she felt a calling to the clergy and to truthseeking. However, her father insisted she train to become the need head of House Talitari. She had duties to her blood and to her family.

Xsayathiya eventually followed her calling and was promptly disowned, she sought training by the Citan War-Priests and became a force to be reckoned with. When she took part in her rite of passage, she met Arasinya Silverwood, the High Priestess of Eldione, and in short order fell hopelessly in love.

The two corresponded frequently in Xsayathiya's early years as a full-fledged member of the clergy. Shortly into her tenure, she met Anthony Veil - a professor who had dedicated himself to Cita, the two butted heads often on matters of philosophy but became close friends. Eventually Arasinya, Anthony and she formed a polycule and began a relationship with each other.

All was well until Arasinya came to them one day claiming the Rite of Memories had gone awry and she was losing herself to the memories of the former Priestesses of Eldione. In order to save her life they decided to journey to the First Temple of Eldione in hopes of finding a cure, deep within the wilderness of Esterwyn.

While stopping in the City of Masks for supplies, Arasinya suddenly left and was 'abducted' by Rhazien and Zazna. Infiltrating the soiree led to them discovering the Phoenix had possessed their lover, they have agreed to travel with Phoenix to free Inaintet's soul in return for Arasinya's freedom.

While in the Temple of the First Dragon - Xsayathiya was ambushed and disemboweled. Saved by Rufus di Ambrosetti she directed the players after Anthony and Arasinya.

She did not see the last moments of the Priestess.

After Arasinya's death, Xsaya and Anthony took time to mourn their loss away from each other - finding it difficult to look at the other without Arasinya there. They haven't seen each other in over a month.

Xsaya's current whereabouts are unknown.
Tieflings

### Other

Winged, optional (cannot take if shapechanger): Some Tieflings are born with batlike wings allowing them to fly. They are not strong enough to lift a Tiefling wearing heavy armor however.
Talons: Tieflings can make an unarmed attack using their talons, which they add their proficiency and strength to hit and roll a 1d6+str to damage. The damage die increased by 1d6 at the 5th, 7th, 9th, 11th and 15th levels to a maximum of 6d6.

Shapechangers, optional (cannot take if winged): Born infused with the power of Ethurus, Tieflings are naturally able to tap into its energy on Orre - like demons they are able to warp their appearance and as an action can change their physical appearance and voice. When they change to a new skin or back to their original the disguise quite literally sloughs off.

Enchanting: Due to their connection to Ethurus, they roll with advantage against being charmed and can add their charisma modifier to any checks to recognize enchantment.

## Appearance

### Eyes

Black sclera, slit pupils, unusual eye colors

### Extra Appendeges

Horns, occasionally wings, talons and sharp fangs

Tieflings are born when energy from Ethurus infects a creature in utero - warping them into a creature who is predisposed to evil actions, they are reviled and stigmatized by all those around them and are considered abominations by the Horizon Walkers.

## Notable Tieflings

Cabal

Chorus

Trouble

Tizsha e-Kasheil
Walking Huckleberry

A common plant in southeastern Norley, also known as Climbing Huckleberry or the Creeping Climber. It's known to overtake entire buildings if not carefully controlled, though every part of the plant is edible. It's not uncommon to see abandoned towns in Norley absolutely overrun with Walking Huckleberry.
Tzipporah di Fidelis

Keziah di Fidelis, daughter

A Court Enchanter who was born in Rosesea, studied in the Edge, formerly worked for the Crown of Norley and returned home only to gain the ear of the Grand Princess... many, many nobles are suspicious of her.

She was named provisional Archmage of the Rosesea Isles, until such time as a Grand King or Queen is selected and appoints their own.
Vivna

The Heavenly

Vivna is a licentious and capricious God but ultimately a kind one. She encourages feelings of love and desire without discrimination, but may evoke obsession, infatuation and even hysteria. She is the patron of sex workers, mothers and orphans protecting them from harm. All of her temples function as orphanages as well as places of worship.

Her priests excel at divining emotions and intent, and are known to be exceptional sexual partners.

As a devotee of Vivna you are proficient in persuasion, and once per long rest you may cast dominate person.
The Starguard

An adventuring guild headed by Tomyris Starguard III, and formed by her ancestor in the Iwaric Saga for a forgotten purpose. It has guild halls in every major Karnathi city and small field offices in several minor, but frequented, towns and villages as well as a mercenary board available in each one for freelancing and guild-bound adventurer's looking for work.

Members pay dues and in return to access to exclusive contracts, access to hirelings and the medical centers in each guild hall at either a discounted or free rate depending on their track record for bringing money in to the guild.

There are several adventuring parties notable for affiliation with Starguard. They usually take the name of the leader of the group, but sometimes they have more creative party names as well. Each adventuring part is traditionally composed of five members.
Sea Elves

Conjure Home: At level 13 you can cast Watery Sphere once per long rest, requiring no components.

Wrath of Water: At level 17 you can cast Control Water once per long rest without expending a spell slot or using components.

You are proficient in history relating to seafaring or the ocean.

You can use simple speech to communicate with waterdwelling animals. And gain advantage towards compelling them to assist you.

## Appearance

### Eyes

Cat-like slit pupil, color varies but never brown.

### Extra Appendeges

Can grow at will: gills, webbing between toes and fingers, dorsal fin, and fins along the calves and forearms. They have significantly sharper canine teeth than normal meant for ripping apart the fish they catch.

A race most common in the coastal regions of Pryveth and Rosesea.
Valysiara Valenveil

> "It's time to cleanse this farce in fire."
>
>

A mysterious Sun Elf woman who has an interest in Star Elf relics - and was funding Revek's research.

She sold Hezdal Steelvice an amulet who gave it to Aderyn, turns out it was a piece of the Lock - when Aderyn broke it part of the seal on Evindal was destroyed and the Gods vanished.

The Circle of Shared Suffering failed to locate Valysiara after that, partially because they didn't have her name. She relocated to Rosesea where she joined the Queen's court as an advisor... her intentions are unknown.
Stella Mira

The beautiful if odd looking proprietor of the Crasmere Inn in Oothek - she's a former expert wizard who studied at Cita's Arches for 5 years in her early twenties, considered an absolute prodigy in the art of enchantment, she left the university before graduating to become an explorer and find the lost art of artificing. Venturing into multiple ruins she instead was cursed with wild magic after being shot full of strange arrows.

Disaster ensued.

She found her way to Oothek when no Abjurer or Cleric in Cita's Arches could fix her - hearing tell of a very powerful Abjurer by the name of Talaphae Dasheti who lived there.

Talaphae did help her, and they created an amulet that negates all magic - rendering Stella powerless and also immune to magic. She decided to stay in Oothek and took over the Crasmere after its former proprietor retired, she's lived there ever since and has made a bit of a life for herself.

And then the party showed up.
Sun Elves

### Other

Flight of the Phoenix: Starting at the second level, once per day for 10 turns or until you end it you can summon wings of white flame that allow you to fly 30 feet, this allows you to be temporarily immune to fire damage and increases the damage of your radiant and fire spells by 2 points of damage (no matter what - so long as you hit your target you'll do at least 2 damage) - the amount of damage increases by 2 every other level for a max of 20 damage at level 20. This lasts for 10 turns or until you end it, if you don't end it prematurely you become exhausted and temporarily lose your resistances until you complete a short rest.

When you are attacked with a melee attack you can, as a reaction, cast a damaging cantrip from the following list: You can do this once per long rest.

Firebolt

Produce Flame

Sacred Flame

Create Bonfire

Word of Radiance

You roll with disadvantage on stealth.

You glow slightly, illuminating an area 30 feet around you with dim light

## Appearance

### Extra Appendeges

Horns, black sclera, sharp canines, talon-like nails

Native to the Distant Continent they fled after its destruction at the hands of Urs'ati, they lost most of what made their culture unique - at the behest of Prince Lianym, the Sun Elf who ensured the evacuation of the initial survivors of the Beast (including the Moon Elves, Kenku and Tabaxi along with other races who have since gone extinct). Lianym was quoted as having blamed their lifestyle for their destruction instead of Urs'ati and wished for their people to let go of it to ensure such a thing never happened again. Only centuries down the line when almost every drop of Sun Elf culture has been destroyed did the modern Sun Elves start financing expeditions to the Distant Continent in hopes of recovering pieces of their history and culture... to no success.

With a natural disposition towards magic, the Sun Elves were the only race among those from the Distant Continent who could use magic. Tabaxi, Moon Elves and Kenku were unable to prior to coming to Karnath.

The most important figure in modern Sun Elf lore is Lianym - the one who led the people of their homeland to Karnath and safety. Whatever he was, whoever he was is mostly lost - some say he was a Prince and others a lucky vagabond. But he convinced his fellows to leave their culture and heritage behind and to never try to reclaim it - blaming it for their downfall, he also encouraged cohabitation with the other races.
Sitaara

King Taraka (great-grandson)

King Sitoran (descendant)

Queen Kyaala (descendant)

King Vezda (descendant)

Queen Nyera (descendant)

King Yulduz (descendant)

Queen Taruva (descendant)

Queen Naksatra (descendant)

Najam the Survivor (descendant)

The creator of the Cosmic Anchor and the Saktimat, she was a brilliant engineer and mage.
The Edge

Sachairi Sgot (Economic Representative)

Arailt Ròsach (Political Representative)

Doirin MacIlleDhuinn (Educational Representative)

Mànas Conn Ciar (Military Representative)

Cailean Ceanadach (Public Representative)

Vuduin

A nation in Karnath.

## Basic Information

A country with a booming manufacturing industry and possibly the most devout nation on the continent - they believe in industrial progress while adhering to cultural traditions and preserving the natural state of the world.

The country consists primarily of Highlands and mountains, jagged coastline with only one place with safe enough waters for an international port.

## History

Officially founded 730 years ago when it broke off from the Weeping Spine. Initially it was a monarchy, though the monarchy was dissolved 248 years prior and converted into a democracy over the course of 20 years.

## Hierarchy

The Edge is governed by the Council of Representatives, who are headed by the Overseer, there are six major Departments, listed below, which are then broken up into several smaller organizations.

Every 10 years a national election is held where the Representatives run for their positions, it is considered an honor to be elected Representative and it is relatively easy for a Representative to lose their position as at any given time a petition can gain momentum to recall them from office if they are deemed unworthy of the post.

### The Departments

#### Religion

The Edge is highly intertwined with the Clergy, and as such the interests of the Clergy are considered a priority. The Department of Religion handles matters of faith and oversees the maintenance of public worship. It is the only department that does not have its Representatives elected by the public, instead they are decided from within the Clergy itself.

Representative: Liosa Mor

#### Economic

Responsible for overseeing the companies and manufacturers of the Edge, as well as handling imports, exports and general taxation. They are also responsible for the pharmaceutical industry.

Representative: Sachairi Sgot

#### Political

Responsible for international diplomacy and handling embassies, they also maintain domestic policies regarding elections and general governance.

Representative: Arailt Rosach

#### Education

Responsible for overseeing the school system and research, the Edge highly values its public education and access to information.

Representative: Doirin MacIlleDhuinn

#### Military

Responsible for international defense and internal policing.

Representative: Manas Conn Ciar

#### Public

Responsible for infrastructure and civil services.

Representative: Cailean Ceanadach

#### Overseer

The Overseer is responsible for maintaining the balance of all the Departments as well as arbitrating budget disputes and approving policy and decisions made by the Representatives, their main power is in approving or disapproving budgets and approving or disapproving policy decisions.

Overseer: Lili Loudain

## Cities and Towns

Cita's Arches

Solitude Shores

Enwold, City of Temples

Fifth City of Eldione

The Cairn

Bleak Rock

## Notable Inhabitants

Keridwyn

Aderyn

Gwyneth Baines

Reed Mercy
The Wasting

The story goes that Bedun nobles killed Kantira and in retaliation Emjir cursed them to become vampires and to spread what became known as the Wasting where ever they were to tread. No lands they claimed could grow, turning into inhospitable desert.

In the Gromor Saga the vampires grew bold and managed to spread the Wasting to all of Rosesea and then onwards all the way to the borders of the Plains of Esterwyn. Only then did a Kalashtar by the name of Seluyara raise an army and march against the Vampire Queen Eranthe. Slowly over decades they pushed the vampires and the Wasting back to Rosesea.

Seluyara went on to single-handedly wipe out Eranthe's court and then go to kill Vampire King Crisenth  - dying in the process but driving the Wasting back to Bedun.

Over the centuries the Wasting has once again begun to spread - making it all the way to Zantara. The Ambrosetti's, of which Seluyara was a member, and the Tabaxi being the only thing slowing the tide.
Episodes

List of Episodes

* HIGH SCHOOL MAKEOVER!

* Rich Girl Goes On A Blind Date!
* MY MOM IS DATING MY BOSS!
* SUMMER JOB!
* Summer Morning Routine!
* I Saw My Crush's Girlfriend With Another Guy!
* Spying on My Ex Boyfriend's Date!
* Get Ready With Me For My Date!
* SUMMER VACATION!
* I Threw A House Party To Impress My Crush!
* New Boyfriend, Secret Drama, Where's Cinnamon's Mom...?!
* Stuck At Home With My Best Friend
* EXPOSING THE RICH POPULAR GIRL!
* BREAKING INTO MY HIGH SCHOOL!
* School Project With The HOT GUY!
* I Have A Secret Admirer At School!
* THE PERFECT DATE!
* Your Mom vs My Mom
Vitara

> "Any fool can know. The point is to understand."
>
>

Vitara was an Aasimar, he initially made his living as a travelling singer and storyteller. Through these travels he developed a passion for curating these tales. With permission he wrote down every tale he was told, every song sung to him, the steps to every dance and he took them to his home in what would come to be known as Cita's Arches and filled his house to the brim with them.

Most notably he became known as the founder of the University of Cita's Arches (then known as The University of Avourel) who ushered in an Golden Age for Karnath by ensuring that all knowledge was readily available to all who sought it - he sent out teachers to even the most remote village so everyone could learn to read and write, do arithmetic and most importantly could harness their creative spirits.

He disparaged combat and war, believing it to be the acts of baser men. He wanted to elevate society beyond that.
Virides

### Weapons

Fangs and Talons which do 1d4 damage each, and allow you to do a multi-attack using both.

### Other

Viride Scent: Your scent is unique, you smell to everyone around you what would best make them lower their defenses. A hostile creature must succeed a will saving throw (13) or attack someone else.Poison Bite: You use your action to bite an enemy and inject them with viride poison. To bite them you have to beat their AC, you automatically succeed if it is a surprise attack. Your enemy has to make a constitution saving throw to resist the poison damage. The DC for the poison saving throw is 8+your Con modifier+your proficiency bonus. A creature takes 1d6 of poison damages. This damage increased by a d6 at the 4th, 6th, 11th, and 15th levels.

Poison Spray: You know the cantrip Poison Spray. The DC for the saving throw is 8+your Con modifier+your proficiency bonus. Your spell damage increased by 1d12 when you reach the 5th. 7th, 11th, and 15th level.

## Famous Virides

### Saint Chelone of Paleah

The Ascended Mortal who was once married to King Leon of Norley. She became a Goddess by allowing herself to be slain in order to coat Leon's blade with enough poison to slay an erstwhile Inaintet.
Tovrin

He Who Weighs the Scales

City

Ambition

Sparrows

Tovrin is often equated to Emjir in his demeanor, solemn and unbiased, and almost always depicted as blind. He is the epitome of justice and order, said to have a hand in resolving disputes in the divine realms and the mortal one. He works closely with Cita and is responsible for civil society and order, he is the patron of lawmen, guards and executioners who pray to him that they don't make misguided decisions. Tovrin also guides tinkerers and inventors who aid the growth of civilisation.

His priests have a strong intuition and can occasionally have premonitions of the future and past when they touch an object or person. They often sit in during trials are judgments.

As a devotee of Tovrin you are proficient in perception and once per long rest may cast magic circle.
South Veyuri Deities

There are several pantheons in South Veyur

The chief among the Khilani Gods is Rangeen-akasha, the Goddess of Colors, when the world was created by Virodh-akash it was only in gray - with every other color reserved only for Virodh's godly friends in the Nirvai, the realm where the Gods dwell. The mortal woman Rangeen saw how happy color made Virodh and the other Nirva and decided it was unjust that they should hoard color to themselves.

So she snuck into Nirvai the night the heavens and earth draw closest and stole Virodh's pigments. She wanted to distribute them evenly across all places but she was caught sneaking out and to keep her plan from failing entirely she threw the pigments from the edge of Nirvai where they showered Khilana in the most brilliant of shades - and the rest of the world gained color as well, though not quite as much.

For her crime against the Nirva she was Nirvai and fell towards the ground - however as she died the mortals decided to venerate her and she became the ruler of a new group of gods known as the Ujvali.

All Queens of Khilana are said to be descendants of Rangeen.

### Virodh-akash

God of Creation, Leader of the Nirva and King of Nirvai

Virodh-akash created Nirvai and it was glorious - but his friends the Nirva were bored with nobody to worship them so he decided to create mortals and a world for them to live on. But since they weren't Nirva they didn't deserve his attention or care, so they were very imperfect and he didn't bother to give them color.

He and the Nirva lived happily for thousands of years until Rangeen-akasha, when she was still mortal, snuck into Nirvai and stole his pigments casting them from the heavens and giving mortals color.
Dark Elves

You are familiar with mountains and highlands, and are considered proficient in any nature checks relating to them or their inhabitants.

Dark Elves are sensible, practical people - and roll with advantage on saving throws to resist madness.

Dark Elves resist disease particularly well, gaining a plus +3 to any saving throw against disease.

Dark Elves are sure-footed and roll with advantage against being knocked prone, grappled or restrained.

## Appearance

### Hair

Usually white, but can come in black or red as well.

### Extra Appendeges

Long ears angled downwards, larger and more efficient lungs.
The Evunasi

The society that existed in the bridge between the Star Elf civilization and the advent of the Najam Saga. They were a mixed group of races who banded together for mutual survival in a world gone mad, this formed the basis of most of modern Karnath's racial politics.

The Western Evunasi eventually settled down into villages and city-states, whereas the Eastern Evunasi remained as nomadic tribes.
The Distant Continent

A continent thousands of nautical leagues away from Karnath, the first contact Karnath ever had with the inhabitants of this continent were the refugees fleeing its destruction. These people eventually fully integrated into Karnathi society, the races native to the Distant Continent were: the Sun Elves, the Moon Elves, the Kenku and the Tabaxi. And likely hundreds more - though these were the only ones who managed to make it to Karnath in enough numbers to avoid dying out.

Current inhabitants are unknown.
Sending Stone

### Effects

Allow communication with any other sending stone - provided they are both on the same plane and you know the person holding the stone.

### Cost to buy

1,400 Karnathi gold75 Alinari shavirr

A magical item with a rune carved on it by a highly specialized enchanter utilizing a rock only found in central Alinar - it allows communication across long distances, even intercontinental - though not between planes.
Speaker

A Warlock of Inondara, she's had her consciousness mixed with Inondara for 20 years and is coming to terms with being her own person again. She's gentle, soft spoken, and kind... rarely pushing issues when they arise.

Her entire village was destroyed as a result of the Wedding Crashers, though she does not blame them for it - she's unsure how she feels, mourning a thing she never truly had.

She still feels the connection to Edrilyra and will occasionally know things about the universe that Inondara knew.
Sundering of the Planes

The Sundering occurred when the Star Elf Empire collapsed - splitting Si'Ull into the distinct Planes, with the Saktimat causing Orre to emerge as the Prime Plane.

According to the Queen of Whispers, Queen Naksatra was coerced by the Trickster into attempting to strike the Gods down and take their power for themselves, but didn't account for the variable of Evindal in their magical equations and thus destroyed themselves and sundered the Planes.

This took great magical energy and actually drained Orre of its magic for 100 years, and when it came back it was so subtle it wasn't even noticeable - even now tens of thousands of years later magic is barely a fraction of what people were capable of prior to the Sundering.
Stephanus di Acanthia

## Grand King Stephanus di Acanthia

Your Royal Majesty

Zithra Vang (brief paramour)

Kastion Valaste (illegitimate son with Zithra)

Melantha (illegitimate daughter)

Temenos di Acanthia, the Kind (father, deceased)

Iphianassa di Acanthia lo Camara, the Crocus (mother, deceased)

Mys di Acanthia, the Clever (younger brother, deceased)

Oreithyia di Acanthia lo Nicotera, the Beautiful (sister-in-law, deceased)

Nausicaä di Acanthia (niece, deceased)

Stephanus was Rosesean to his core - he cared little for governance and sought his pleasures when and where they came, known for being a gracious host with minimal cares.

He nonetheless had a conniving side to him - more than equal to that of his wife, surprisingly clever and deceitful he managed to rein his nobles in far more efficiently than his wife has been able to, though this didn't keep him from spending money he didn't have.

He left numerous illegitimate children - though by Rosesean law they do have claim to the throne - that he had his Archmage quietly eliminating.

After his death - which happened under mysterious circumstances, later revealed in a vision to have been orchestrated by his son - his widow took the regency as their son needed time for mourning, she proceeded to consolidate power, maintain it, and has been quick to enforce her rule as brutally as necessary... often leaving Stephanus to be remembered more fondly than perhaps he deserved.
Tabaxi

### Other

Feline Agility. your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.

Cat's Claws. Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Vampiric Immunity, the Tabaxi are immune to a vampire’s venom and cannot become vampires, they also have advantage on combat rolls made against vampires or their servants as well as advantage against being charmed by vampires.

## Appearance

### Extra Appendeges

Claws, Fur, Whiskers, Tail, Sharp feline teeth, Slit pupils.

Native to the Distant Continent the Tabaxi fled its destruction and found themselves in Karnath, they are primarily found in Rosesea in small wandering camps, they have become the champions of Vampire Hunting and even the Vampire Nobility take pause when face to face with a Tabaxi troupe. They have a very unique and festive lifestyle, when they go to the shores of Rosesea - which is rare - it tends to be as performers and the people of Rosesea find it absolutely fascinating.

Until they came to Karnath they were incapable of casting magic, but when they stepped foot on shore the magic entered them.
Satyrs

### Other

Speak With Animals: Once per long rest you may cast Speak to Animal without expending a spell slot and without components. You can speak to goats at will.
Befriend Animals: Once per long rest you may use your action to cast Animal Friendship without expending a spell slot and without components.

You horns act as natural weapons strength + proficiency to hit, 1d6 damage

You are proficient in performance when using a pan flute.

You have advantage against being poisoned by food or drink.

## Appearance

### Skin

They are sometimes covered in fur - though it is most common only from the waist down. They are usually brown skinned.

### Extra Appendeges

Sometimes they have horns, usually curled, and they can occur on any gender.

With goatly legs they have an awkward gait but seem to be able to run just as well as any other - they are gifted with music and storytelling. Intelligent and a little socially nervous. They primarily use short swords to fight.

They are one of the races from the Distant Continent and as such arrived during the Vitara Saga and did not possess magic in their homeland.
Saint Chelone

A single arrow

Chelone was born in Paleah in the Lys Saga, she was born to House Atris' scions Miyah and Sagan - as their third child she had more freedoms and fewer expectations than her brother and sister, allowing her an almost normal childhood. She did fine academically though she didn't seem to have any particular standout talent, and socially she was overshadowed by her siblings and cousins.

Little is recorded of this period of her life, and her journals have long since been lost, leaving much of her childhood and early teens shrouded in mystery.

This irrelevance shifted when King Matthieu Courtemanche caught sight of her at a gala, and decided he wanted her for his new bride. Her parents agreed to the wedding, despite political marriages being a taboo in Paleah... the fact the King wished to marry outside of Nor nobility or Norley in general didn't sit well with many of the aristocrats and they tried to have her killed - she defended herself successfully, and in the wake of this Matthieu sent his champion Leon Lockwood to Paleah to guard her until their wedding.

Leon and Chelone fell in love with each other turning this time, however she did marry the King - and on their wedding night before she was to attend him he died of a heart attack. As was tradition for a Nor King with no heir, Leon was made King - at which point he was expected to wed his betrothed Fiya, but instead he married Chelone.

Chelone and Leon's marriage and joint rule was initially productive and positive for Norley and Paleah - however their childlessness began to have nobles concerned after the first six years of their marriage, at which point Chelone herself convinced Leon to take Fiya, who had been made Norley's Archmage, as an official mistress to placate the nobles. In the summer of 432 she met her end at what became known as Inaintet's Fall. An insane mage bound the goddess Inaintet to the body of an ancient gold dragon and forced her into another rampage.

Chelone convinced Leon to stab her through the gut to coat his blade with her blood, as a Viride's blood was more potent the more pain they were in - and would thus be able to kill the host body of Inaintet. Her plan succeeded and though Leon tried to get her to a cleric in time to save her life, he failed and she died - in death she was risen to Godhood.

Her body was interred in a small village that came to be known as Chelone's Grave overtime, for many years it was a Palish pilgrimage to visit the place of her rest. Nobody knows why she was interred here instead of in the Vencarran Crypts, or even burned as was her peoples tradition though there is much speculation.

## General Information

### Aliases

Lady Atris (the Palish believe she was a member of House Atris)

## Biographical Information

### Relatives

PALISH TELLING:Miyah Atris, mother

Sagan Atris, father

Orphne Atris, sister

Issomin Atris-Ralomenor, brother

Rennira Ralomenor, sister in law

Matthieu Courtemanche, husband

Leon Lockwood, husband

NOR TELLING

Matthieu Courtemanche, husband

Leon Lockwood, husband
Unistusian Dragons

Fey-like creatures and embodiments of nature. They are tied to natural phenomena and locations.

### The Great Dragons

Forsurth, the Eternal Storm.... also known as Cloudburst (associated with Thunderstorms)

Sithol, the Living Forest... also known as Greenbriar (associated with the King's Forest in Syavaria)

Etephyr, the Gentle Skies... also known as Rainrider (associated with Rainbows)

Mannan, the Screaming Fire... also known as Redwing (associated with forest fires)

Eidhenen, the Warmth Bringer... also known as Summersong (associated with Summer)

Vorganti, the Sky Darkener... also known as Whisperdoom (associated with overcast skies and fog)

### Others

Kivarth, a swamp dragon that roams the Dirn in Prodal.

Cythod, a sand dragon from northern Alinar.

Eokysdi, an aurora dragon who has made its home on the Shadow Rise in Lijva.

Mondarran, a volcanic dragon who lives in a volcano on Maisir

Vymiorurth, a cave dragon who lives in the ancient catacombs beneath Avintyra.
Sallustia di Ambrosetti lo Callas

## Duchess Sallustia di Ambrosetti lo Callas

Flavia di Ambrosetti - daughter

Lucius di Ambrosetti - son

Lautone di Callas - father

Baroness Dalida di Callas lo Verrastro - mother

Rolfo di Callas - brother

Colmazio di Callas - brother

The wife of the current leader of the Ambrosetti and a woman who is generally well regarded as a personable and diplomatic presence.
Seluyara (Saga)

The Seluyara Saga (1-502) It was preceded by the Gromor Saga and succeeded by the Lys Saga.

## Timeline

### 338

*- 8 Ekisen, the city of Vyvirondai is overrun by Vampires and left a ghost town in the Wasting.*

### 403

*- 1 Jyrsan,* Amilcar di Khaynian dies without an heir.

*- 7 Jyrsan,* Vitor di Acanthia voted Grand King of the Rosesea Isles by the Council of Electors.

### 409

*- 5 Okora,* Inaintet descends upon the world, destroying the metropolis of Sentur.

### 414

*- Some point in the Summer,* Inaintet attacks Esterwyn, burning down the northern seaboard.

### 420

*- Some point in the Summer,* Lys born to the Shera'li'ase.

### 430

*- At some point in the Winter,* Inaintet wipes out the Shera'li'ase Ester clan Lys is the only survivor.

### 444

*- At some point in the Autumn,* Lys communes with Eldione and receives her sword.

### 455

*- 5 Eldine,* Lys forms the High Clergy of Eldione and becomes its first High Priestess.

### 501

*- 18 Emjas,* Lys passes away in her sleep
Sibyl Hallewell

The second child of House Hallewell, she was saved from being murdered by her elder brother by a mysterious benefactor and eventually found her way into the safe arms of Cecilia Reese.

Cecilia had her trained in a variety of talents and helped her hide her identity - eventually getting her into the employ of Dante Kollias in order to help her achieve revenge on Cyril.
Salamanders

Blazing Aura. As a reaction, you may deal 1d8 fire damage to a creature that just hit you with a melee weapon. You must finish a short or long rest before you can use this trait again.

## Appearance

### Hair

Red. Black or rarely blue and white - when they're angered it becomes literal flames

### Skin

Usually pale with black veins, when they're angry their veins become like lava.

### Fashion

They use soot to paint themselves with intricate markings.
Vittoria di Ricci

Pirate-turned-Baroness, Vittoria is a force to reckon with - she managed to weasel amnesty for her entire crew by absorbing them into a noble household.

She's shrewd, seductive, and terrifying... but really she's just in it for a good time. Though if she considers you 'hers', you've got her loyalty and protection for all time.

A close friend of Kastion Valaste's, who sailed with her crew for quite some time.

She is in a polyamorous relationship with her wife, Coral di Ricci lo Salafa, and majordomo Basileo di Marino.
Vivaria

A landlocked mountainous nation in Unistusi.

It's capital city is Ardarre.

## History

Formerly ruled by a decadent royal family 26 years ago the people rose up and violently overthrew them and abolished the nobility, establishing a representative government known as the Assembly of the Free.

Vivaria is on very shaky standing, a young nation by all accounts with very few allies and surrounded on all sides by nations who have declared embargos against them and prohibited Vivarians to travel through their borders.

Even their historical ally, Lijva, has placed sanctions on them as to avoid angering the more powerful Syavaria.
The Coin Lords

The rulers of the Pryvethi city of Okone's Perch, there are usually only five at any given time - from the most influential families of the current time. They serve until they abdicate or die at which point the title is given to the heir - unless the remaining Coin Lords unanimously elect someone else, usually from the same family though that is not always the case.

Often the Coin Lords are referred to by their house name as a title. For example, Dante Kollias is formally known as Kollias and Imogen Thevenet is formally known as Thevenet. No honorifics beyond that are given, a Coin Lord is forbidden from holding a title of nobility, not by law but by cultural norms.

The reason for this being that in theory the Coin Lords are meant to be able to consist of regular people from the Okone's Perch population and represent the common folk - so having such a title and appointment would render them estranged from their duties, in practice this didn't come to be instead they have become a corrupt landed gentry who rely on their concentrated wealth and power to accumulate even more wealth and power at the expense of their charges.

There is another governing body in Okone's Perch that is manned by publicly elected officials, though this is largely a ploy at appeasing the commoners as all decisions ultimately rest with the Coin Lords.

Current Coin Lords

Cecilia Reese of House Cadogan

Cyril of House Hallewell

Imogen of House Thevenet

Aberthol of House Kyeg

Dante of House Kollias
Vampires

Vampire as written in common

Sunlight sensitivity - Vampires are not fond of the light and though it doesn't kill them it does inhibit them. They take half healing from all sources, in direct sunlight you suffer from one point of exhaustion.

Blood Feast - When a vampire bites an enemy, or willing target, they take the damage they deal to heal themselves. Vampires who've regained their minds must feed at least once a week to maintain their sanity, though even that will push the boundaries.

Infection - When you make a bite attack you can attempt to transfer your vampirism to the target, this is a willful action and cannot be done without intention. The target makes a DC 10 Con save.

Instability - Fledgling vampires, and even ancient ones, have trouble keeping their wits about them. They have disadvantage against spells that can influence their minds.

Spider Climb - Vampires can climb difficult surfaces, with advantage of on acrobatics you are able to upside down on ceilings.

Misty Form - You can you turn into a cloud of mist (gaseous form) 1 use a day every 2 levels.

## Appearance

### Skin

Black veins, which are reduced by blood intake.
Sigolene Lockwood de Villepen

## Sigolene de Villepen

Prince Andrew Lockwood (husband)

The Lava Bears

King Althidor va Kivessin

She and her brother-in-law King Tybalt never saw eye-to-eye on much, and when he decided to wage a violent and unprovoked war against their neighbors that cost her husband his life, well, she had to put her foot down... so she declared the lands of Villepen, Cicarith and Pryveth independent of Norley.

Taking so much territory hardly won her favors with loyalists, and she and her people waged a bloody civil war to earn their independence. They did manage it...

And then Sigolene died and put two unknowns in charge and her nation became what is know known as Pryveth.
Viper

Portal-Waker

> "The sanctity of Orre is secondary to the sanctity of Si'Ull."
>
>

The leader of the Karnathi Horizon Walkers and by far the scariest of them, native to Unistusi she's what the Unistusians call a Planescaller...

While all Horizon Walkers have the capacity to close portals, few can close them quickly. But even that doesn't make you quite as special as Viper.

No, you see Viper can open portals without even breaking a sweat. Planeshifting? That's not a challenge. Viper has faced down Gods, Demons, Archfey... all without losing ground.

She might as well be a God herself.

Viper is extremely committed to the Horizon Walking cause, but she is aware of its increasingly crippling bureaucracy and it's quite frustrating to her and her outspoken, if dry, disgust with what the organization's become didn't earn her any favors in Unistusi. So here she is! In the fucking backwaters of Orre on Karnath of all places, with all the rejects of the Horizon Walkers who weren't "good" enough to be kept on Unistusi.
Snow Elves

### Other

Snow Walk: You do not consider any snowy, icy or arctic terrain as difficult terrain and are immune to any natural, environmental cold down to -30 degrees Fahrenheit. Icy Defense: Three times per day as a reaction you can shroud yourself with your inner ice and gain +5 to your AC and resistance to all elemental damage until the start of your next turn.

Camouflage: In snowy, icy or arctic terrain or environment you roll with advantage on stealth.

## Appearance

### Extra Appendeges

Short, extremely pointed ears, angled slightly upwards.

Native to Esterwyn primarily.
Talaphae Dasheti

Stella Mira

The Monarch

A Laulja from the continent of Unistusi, xe live in Oothek having ran from xir past - polite and affable, and ever dignified and eloquent. Like all Laulja xe are considered exceptionally beautiful.

Talaphae is employed in Oothek as their Mage - maintaining wards and the like, keeping the town floating.

Xir best friend is Kagan Sonagh, and xe are closely acquainted with Stella Mira,

Unfortunately, Talaphae was tracked down by assassins sent by xir spouse-to-be back in Alinar and subsequently murdered.