Oswin in Trouble

## Event 1

*Following tracks and hearsay, you find Oswin hanging from a ledge, far above a gaping ravine.*

*"Oh! Thank the gods!" Your companion is white as a sheet. "Quick! Help me up before they return! They think I'm dead."*

**Oswin returns as a Companion.**

**Chance Cards Gambit** (2 Success, 2 Failure)

Success

*You heave Oswin over the ledge and to safety. You lie there, exhausted, covered in cold sweat.*
*The thud of a spear beside your head heralds the skeletons' arrival.*
**The Dealer draws 1-2 Skulls Monster Cards.**
**The player enters Combat.**
*You rummage through the bones for anything of use.*
**The player draws 2 Gain Cards.**
*You wonder how it's possible that somebody would want to kill Oswin this much - even if it is out of love.*
*You keep a close eye on the potato farmer. Surely, you think, he won't get kidnapped again.*
**The player gains 4 Fame.**
Failure

*Oswin reaches for your hand and slips! For a wild moment you are certain he will plunge to a rocky death below. In the nick of time you manage to grab his arm.*
*You try to hold on but he is too heavy. His haversack full of potatoes doesn't make things any easier.*
**Chance Cards Gambit** (1 Success, 3 Failure)
Success
*You heave Oswin over the ledge and to safety. You lie there, exhausted, covered in cold sweat.*
*The thud of a spear beside your head heralds the skeletons' arrival.*
**The Dealer draws 1-2 Skulls Monster Cards.**
**The player enters Combat.**
*You rummage through the bones for anything of use.*
**The player draws 2 Gain Cards.**
*Oswin pokes a pile of bones. "It's quite nice that she'd send all this to get me back."*
*He looks quite pleased for a moment, before remembering that the skeletons were trying to kill him.*
*You keep a close eye on the potato farmer. Surely, you think, he won't get kidnapped again.*
**The player gains 4 Fame.**
Failure
(insert text here)
## Event 2

*You find Oswin surrounded by bandits, swinging his pitchfork wildly and threatening to use their "tailbones to till the farm."*

**The Dealer draws 2 Greed Monster Cards.**

**Oswin returns as a Companion.**

**The player enters Combat.**

(insert text here)

**The player draws 2 Gain Cards.**

*You keep a close eye on the potato farmer. Surely, you think, he won't get kidnapped again.*

**The player gains 4 Fame.**

## Event 3

*You find Oswin face down in the forest, a half-eaten tuber by his side.*
*He is unconscious, barely breathing, his lips tinged blue.*

1) Force a potato into his mouth. (Lose 1 Food)
Dice Gambit: Difficulty 11.
Success: *As you place a potato in Oswin's mouth, his jaw snaps shut. You remove your fingers just in time.*
**You lose 1 Food.**
*Barely acknowledging you, Oswin begins to frantically search the area. With a cry of relief, he leaps behind a tree. You help the weary farmer to his feet. You keep a close eye on the potato farmer. Surely, you think, he won't get kidnapped again.*
**You gain 4 Fame.**

2) Pour water on him.
Dice Gambit: Difficulty 15.
Success: *With a horrible gasp, Oswin snaps upright as the water hits his face. Barely acknowledging you, Oswin begins to frantically search the area. With a cry of relief, he leaps behind a tree. You help the weary farmer to his feet. You keep a close eye on the potato farmer. Surely, you think, he won't get kidnapped again. '*
Failure: *As the water splashes the potato farmer he whimpers "No! Take me instead!"*
**Oswin loses 20 life.**

3) Taste the strange vegetable for yourself.
You crunch down on the vegetable - it's somehow crunchy and sticky at the same time. It tastes very much like poison.
**Draw 2 health pain cards. Then repeat choice.**