recursal/Fanatic-Fandom huggingface dataset:
Fire

**Fire** is one of the trifecta elementals. The most simple, but most iconic element, Fire has been a part of Ceyraholt since the early ages.

## Consensus

The fire element is hot and bright
A force of nature, a wondrous sight

Its flames dance and flicker with might

In the still of the dark, its warmth alight

The ember's glow ignites the night

While its heat brings comfort and light

It consumes all, a fiery fright

Burning so fast, it's a dazzling sight

The fire element can be so grand

In the palm of your hand, it's in command

With such power, it leaves its brand

A symbol of passion throughout the land

Oh, fire, the element so proud

Rising up, blazing so loud

It's an element never bowed

An impressive sight that leaves us wowed.
Lord

**Lord** is a title given to a person who controls authority. It is most commonly referred to as a title of nobility in Valenthia, and a few other countries. The title of lord may also be given as a courtesy to small council members and others in a position of power or influence, an honorific usage distinct from the grant of the rank of lordship, which is typically assumed to be accompanied by a grant of lands, a castle or an entire nation. One may also be legally raised to the style of "lord" without also receiving lands, but such a lordship is effectively an empty honor.
Warmother

**Warmother** is the highest ranked title held by female warriors from several tribes in Avarshi, a country that has operated on a matriarchy system since its beginning. Warmothers are the female counterparts to Scarfathers, yet they both have the same level of power and authority. Those who become Warmothers carry the title with pride and confidence, which was also due to a lesser known fact it represents women's empowerment in the best way imaginable.
House Valentine

**House Valentine** is one of the notorious noble houses in Valenthia. In spite of their name, they are characterised for their deception and sadistic nature.

## Members

* Tarnhill Valentine
* Siegfried Valentine
* Malfoy Valentine

## Trivia

### General

* House Valentine has approximately 34 war crimes ever committed.
* Their rival appears to be House Aerius, but their lack of interaction in the New Era indicates how outmatched they are.
* Valentine has been enforcing Malfoy's personal army to hunt down Craig Taggart at all costs, even if their efforts are always futile.
Demons

**Demons**, otherwise known as Hellspawn, Demonkind, Hell-beasts, and the Minions of Darkness are evil entities native to the *Realm of Damnation*, and are the primary antagonists of the *Legends of Ceyraholt* series. They come in a variety of shapes and sizes and can wield a wide range of magical powers depending on their type.

Hell's servants number ranges from millions to billions and will never stop at nothing to destroy the mortal realm, Ceyraholt crumble in their maw as they commit genocide in order to recover their signature artifact, the Radium stone.

A superior variation of a Demon are known as Infernals.

## Overview

Demons vary in both size and shape, but the archetypal Demon is the **Ravager**. The Ravagers are composed of 80% of the bulk of the entire forces of Hell, characterised for their loosely humanoid appearance, intimidating facial features and sporting a usual red skin colour, whilst their blood is jet black, which is all shared by all types of Demons.

Demons, unlike angels, are usually fully-physical beings, and their bodies remain after death. Some make use of demonic remains, and demonic remains can (and have been) used in experiments, giving birth to new monstrous creatures. This is considered to be an "unspeakable act."

They need to consume meat to sustain themselves. Demons have been known to devour their young if no other nourishment is available. Nevians (called mortals) may be consumed by demons for nourishment.

## Trivia

### General

* The Ravagers are collectively known as the "Devil's Grunts" or simply demons.
* Demons are composed of more than 10 subspecies. The Follower is the most common due to being outwardly humanoid.
* They will stop at nothing until they destroy the mortal realm, Ceyraholt.
* Certain demons would consume their younglings simply for food.
* Majority of the demons are untrustworthy of each other, but the reason for their norm of attacking through strength in numbers, is that they fear death from their superiors, the Infernals and the Devil himself.
* Many demons are vain to the point of self-denial. This is surprising.
Warrior

**Warriors** are legally recognised heroes in Ceyraholt. Regardless of their nationality, ideology, or differences, they fight for the betterment of nevanity. The majority of these fighters originate from humble backgrounds before rising to become heroes in their own right, proving themselves in the face of adversity.

Compared to an *Adventurer*, warriors are recognised for their heroic deeds even in their posthumous status and are not seeking to break laws, unless the situation demands it.
Rebellion

The **Rebellion** is a ragtag group of mages, rebels, warriors, adventurers and knights led by Aubrey Radsalhk to fight for the better good of nevanity.

## Structure

The Rebellion has an irregular structure considering they lack sufficient funding and resources, so they resort to traditional recruiting to build their numbers. However, they soon became an independent movement of their own right, and has exceptional strategical decisions in battle to make them a better and smarter force on the battlefield.

## Trivia

### General

* The Rebellion does not need a logo, nor a uniform. It is the people that formed them.
Void

The **Void** is a horrible place of darkness, nothingness and the dangerous unknown that lies in its expanse. It is a dimension that was a leftover owing to the formation of Ceyraholt, the mortal realm. All of its denizens are consumed with the power of Umbra, forcing them to unite for a singular purpose - consuming all of Ceyraholt.
Arnasia

**Arnasia** is an entity that embodies beauty and light. She is one of the notable legends in the realm that keeps Valenthia together into a solid state; Not to mention some regard her as the "Goddess of Combat" due to her exceptional fighting abilities at war.

She is said to be mother of the colossal devil, known as Astaroth.
Hellfire

**Hellfire** is the evil elemental form of Fire that arose solely in Hell, the power that fuels the entire netherworld. Possession of the element is regarded a heresy in Valenthia and Losteria, but is accepted to a VERY restricted level in Nordival.

## Overview

   Hell-fire can cause excruciating pain upon contact or instead cause instant death, possibly even for relatively beneficial purposes, such as summoning spirits of the deceased temporarily back to the world of living from Hell. Infernals and Demonic Witches can even use *Reanimation* or *Resurrection* via Summoning the damned souls of Hell and/or Demons.

A wicked advantage of using hellfire is that, due to its mystical nature and the fact that it tends to attack a person's spiritual essence in addition to their bodies, is that hellfire can be effective against durable targets or people with accelerated healing, sometimes known to completely bypass the effects of magical healing. As hellfire can attack the spirit or soul, it can inflict injuries that either don't heal or heal very slowly meaning that a critical attack could kill people that heal fast enough to shrug off normally instantly fatal injuries. It can also bypass or damage durable/invulnerable targets by either targeting the spirit/soul or because its magical nature trumps simple physical durability.

Hellfire amulets are also dangerous in mortal hands...

## Trivia

### General

* Hellfire is invented by the fallen angel, Lucifer.
* According to the book of Zulton Karloff, Hellfire eternally burns its targets, even after their death.
* Infernals are capable of manipulating Hellfire to grow stronger. For example, Yahrick utilises Hellfire to generate armies of undead skeletons and enhance his dark magic.
* A notable Infernal is Incinerate. He is a demon who is a living embodiment of hellfire, capable of blasting the fires of hell towards his opponents and heat up the battlefield.
* Hellfire's counter is True Ice and Villyehn.
* Craig's Fury is powered by Hellfire.
* Hellfire has proven ineffective against Alphas.
Legends of Ceyraholt Wiki

**Welcome to the Legends of Ceyraholt Wiki!**
A fantasy fiction set in the same universe as Reality 3025, wherein it takes place on a different reality of Nexonia Prime. Ceyraholt serves as the main setting, a realm shrouded from the exterior plane.

We're a collaborative community website about Legends of Ceyraholt that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Wonder City

The **Wonder City** is located in the western part of the kingdom of Valenthia. It is the capital and the home of most noble houses of Valenthia.

## Overview

The largest city in the Kingdom. The capital, located in the western part of Demacia, is the main political, cultural, religious, military, economic and educational center of the country. Demacia sees itself as a shining beacon of hope for humanity, and as such, the nation and its Capital are the visual representations of this concept. Towering spires punctuate its skyline; Petricite (a pale, magic-resistant stone) and marble are the materials of choice.The noble houses that reside within the city include NuVille, Maximus, Laurent and Goldstein. The Royal Palace of House Goldstein is from which the king of Valen reigns. The city also has a barracks and a penitentiary, like most cities throughout the kingdom.
Osiris

**Osiris** is the God of all, creator of all in Nexonia Prime; The High Heavens, the mortal realm of Ceyraholt, and the surface world of his primary creations, nevanity. His father is his predecessor, only known by the moniker as **The Supreme**.

In monotheistic thought, God is conceived on as the supreme being, creator, and principal object of faith. God is usually conceived of as being omnipotent, omniscient, omnipresent and omni-benevolent as well as having an eternal and necessary existence. God is most often held to be incorporeal, with said characteristic being related to conceptions of transcendence or immanence.
Magnus von Chronos

**Magnus von Chronos** is the current, imposing leader of Nordival. He is known for his enigma, and his demon lurking in his hand.

## Personality

Unlike other tyrants or authoritarian figures in the series, Magnus is the one with most morally grey personality, talking about how his actions can be seen as both sides of good or evil depending on the viewer. As all Nordics, Chronos truly believes how every living being can arise to power depending on their inner strength, not mattering were they belong or their political status. He is an extremely polite yet sarcastic figure who can be viewed as the ideal leader from a society that encourages the inner strength of men.

Chronos, like many of his like, is an expansionist jingoist who sees only and only for his nation, and strives to expand their influence all over the mortal realm by sheer force through war and invasion tactics that result in many dead and injured. He aspires to unite all civilizations as one and to make Nordival the only nation that have ever existed on Ceyraholt.
Masada

The country of **Masada** was once a thriving civilization that spanned an entire continent on the other side of Ceyraholt. Forged in a bygone age by the mighty god-warriors of the Ascended, it united all the disparate peoples of the south, and enforced a lasting peace between them.

Now, it is a measly desert nation with minimal power, and what remains of their power lies in the hands of the Tushken, an army of blacksmiths and warriors that strived to guard their home, especially against Demons and mortals alike.
Naymori

**Naymori** is an Losterian region and province that spans the western half of the Losteria Mainland of the Losterian Archipelago. It is considered the most populous region of Ionia, being the home to various villages, prestigious schools, sacred magical gardens, and the iconic Placidium of Navymori. After the invasion, the southwestern tip of Naymori is currently controlled by Nordival.
Hellfire Golems

**Hellfire Golems** are Lucifer's titanic natural forces from Hell. A powerful Golem variant powered by hellfire itself. They have been known to kill Giants in battle with sheer numbers on several occasions.

## Overview

Hellfire Golems are humanoid figures made mostly from stone and powered by Hellfire. Buried within their bodies are magical charms that grant them the ability to move autonomously. Their dimensions are decided by their creators, but Lucifer usually makes them 50 feet and 40 tons in weight. Hellfire Golems are often created to guard important places, treasures, or people, and they follow orders loyally and without question.

Since they are powered by Hellfire... It grants them powerful exothermic abilities, such as melting their targets' weapons and defences with minimal effort, incinerate through walls of such kingdoms with no effort at all, and melt their opponent whenever they feel outmatched in a close combat fight. This grants them the skill to deliver superheated punches and kicks to effectively annihilate the opposition.

Hellfire Golems are a nightmare on the battlefield, with their Astaroth-like physical strength and defensive advantages, but if anyone can destroy the brittle charms within their heads that give them life, they will be extinguished for good. Because these brutish beings are little more than puppets obeying the Devil's orders, they lack wills of their own but do have some degree of sentience due to their ability to carry out orders with reasonable intelligence.

## Trivia

### General

* They were made by Lucifer Servius due to his experience with Kane.
* They are the worst damnation anyone has ever seen, empowered by the mighty hellfire itself.
* Possess a slightly more tolerable intellect, allowing to fight more strategically and disciplined compared to their regular counterparts.
* Cannot be controlled by witches and mages.... They only serve the Devil!
Nakrisite

**Nakrisite** is a natural material native to Valenthia. It is characterised for its white colour and the ability to absorb enormous amounts of magical power.

## Overview

Nakrisite is comprised of the wood of Nakrisite Trees mixed with lime and ash. It has a strong ability to absorb magic, and can store the power for centuries.

When Nakrisite-infused objects absorb enough magic, their shapes can morph. Nakrisite buildings subjected to enough magic can even change colors. These morphing properties of petricite stone were noticed by early Valenthian sculptors like Frodan and were repurposed in the construction of golems who were durable as stone while also able to move freely with no difficulties if enough magic was absorbed by them.

Though the state-of-the-art techniques are kept as a national secret, petricite has become a ubiquitous material: building structures, forging weapons, shields and armors, and woven into clothes. Due to its strength for dispelling magical attacks, Nakrisite has become the nation's main defensive tool against mages.

## Trivia

### General

* Valenthia once had a guardian known as Colossus, a towering, flying golem made from Nakrisite.
* Nakrisite can be converted into a liquid, which is used to deter mages from unleashing magic through syringes or drinks.
* It is not found anywhere else. It is only found in Valenthia.
* Nakrisite is sensitive to Blackroyne, Nevium and Hellium.
* Nakrisite is partially useless against Dark Magic.
Reginald Lightshield

**Reginald Lightshield** is a reverred name to the Raven Era of Valenthia, with many successors being just as capable as their predecessor. The founding name of the remarkable House Lightshield, every Reginald has been a rightful king and a fierce warrior.

## Reginalds

* Reginald Lightshield
* Reginald Lightshield Jr.
* Reginald Lightshield III
* Reginald Lightshield IV
* Reginald Lightshield V
* Reginald Lightshield VI
Frostia

**Frostia**, the *Cryophenix*, is a benevolent winged spirit who endures endless cycles of life, death, and rebirth to protect the Avarshi. A demigod born of unforgiving ice and bitter winds, she wields those elemental powers to thwart any who dare disturb her homeland. Frostia guides and protects the tribes of the harsh north, who revere her as a symbol of hope, and a portent of great change. She fights for the Northern lands with every ounce of her being, knowing that through her sacrifice, her memory will endure, and she will be reborn into a new tomorrow.

## Personality

Despite her appearance, she is a benevolent spirit who seeks to protect all that inhabit the Avarshi, including outsiders.

## Abilities

Frostia is a Spirit god, taking the form of a gigantic eagle. Empowered by True Ice, she uses every bit of her powers, flight and her strength to protect her home from all kinds of threats that seek to destroy all of Iceborn.

* **Spirit God Physiology**: Frostia is an ancient divine being embodying a particular aspect of the world, in this case, ice, snow, wind, winter, freedom, and hope. Frostia nurtures herself from both her role as an ice and guiding god and the belief and memory of worshipers.
	+ **Immortality**: As a demigod and the goddess ice of and winter, so long as those elements exist in Ceyraholt and people still believe and remember her, Frostia will continue existing.
	+ **Ice Magic**: Frostia wields the power of ice, particularly True ice which is capable of many feats of strength and magic. The Frostbringer is presumably the generator or creator of True Ice.
	+ **Rebirth**: Frostia is able to withstand many lifetimes when if she dies, and will always come back.
	+ **Superiority**: As a goddess and being a giant being, she has strength and durability beyond those of mortals.
	+ **Divine Guiding**: As a goddess of hope, she is able to divinely guide those that she deems capable of uniting the Avarshi.

## Trivia

### General

* Frostia can fly at the speeds of Mach 7.8, or 5985 miles per hour.
* Her outer wings are razor sharp True Ice and can be used as an offensive weaponry.
* 45% of her body is composed of True Ice, and not even Lissandra can manipulate her body to instantly kill her.
* She is known as the Winter's Eagle.
	+ Frostia is a prehistoric entity, being at least 10000 years old and possibly much older than that.
	+ She is a spirit god. "Spirit gods" are more like manifestations of cultural ideas, given immense power by the belief of their followers and can wax and wane, depending - or disappear for a long, long time.
* Should she die, she will inevitably turn herself into a Frozen statue, or explode in icy dust.
Cavern

**Cavern** is a covert organisation of highly trained assassins plaguing the cities of Valenthia. Paid by the noble house Valentine, they are specialised in assassination and intimidation of the country's popular places to ensure the chaos of the *Second Demon War* remains rampant and uncontrollable.

They are actually unfamiliar with the Guild of Thieves.
Ragkoul

**Ragkoul** is a barbarian king and leader of the tribe known as the **Roarfang**. Fabled for his undying rage, Ragkoul lives to fight, and when his fury takes over, it renders him invulnerable to attacks and preventing a painful death. Not to mention, he is the husband of the *Frost Archer*, Ashe.

He married Ashe through a Bloodsworn marriage and became a valuable warrior in their tribe. On the battlefield, he then became known as: The Raging Sword. This suited him and his characteristic sword perfectly, knowing that his wrath fuels his thirst for war and his sword's hunger for the blood of his foes.

## Personality

Ragkoul is a bluntly simple man, as opposed to his razor-sharp blade. He is a warrior with little to no tolerance, contemptuous and impetuous, and his lack of control over his own rage makes him a tremendously terrifying man who would easily beat up or stab someone to death if they provoked him. Despite his fury, aggression, and desire for fight, Ragkoul is remembered for his care of the Roarfang tribe, and later, the Clemirosans.

Upon being a Bloodsworn, Ragkoul has somewhat improved his temper owing to his wife, Ashe. Ashe is the polar opposite to Ragkoul's short tempered and a battle hungry personality. As a result, the two opposites attract and are both capable warriors, then leaders.

## Abilities

Ragkoul is a fierce warrior known for his rage and aggression. Armed with a razor sharped sword of Nidahellir, he cleaves through his opponents faster than they can react, in a cyclonic spin of fury. When heavily injured or when the situation is dire, he can activate his Undying Rage. Under his ultimate ability, he is covered in blood of his enemies the longer he kills and render him invulnerable until his wrath finally suppressed.

## Trivia

### General

* He is hostile towards the Winter's Claw, who disdainfully lumped him into the Clemirosa's "decadent lifestyle" even though Ragkoul actually originated from another hardy nomadic tribe similar to Sadie.
* Ragkoul is the polar opposite of Ashe, whom was stoic, calculated and reserved. He is short tempered, aggressive and vigilant.
* According to him, his sword is enchanted with True Ice, ever since he merged his tribe with the Clemirosans.
* He does not fear death.
* Under the effects of Undying Rage, Ragkoul gains rapidly increasing superhuman strength, durability, speed and agility.
* He is based on Conan the Barbarian.
* His rage always prevent him from suffering a quick, painful death.
House Maximus

**House Maximus** is the most prominent and powerful noble house of Valenthia. They are known to populate most of their country's then-most powerful military force, the Golden Vanguard. Nowadays, they are completely extinct owing to either the Legions of Hell, or the Void.

## Structure

### Members

* Gilderoy Maximus, founder
* Sarona Maximus
* Archibald Maximus, Captain of the Golden Vanguard
* Tianna Maximus, Mage of the Light Order

## Trivia

### General

* House Maximus suffered the most brutal fate not in the hands of the Nordics, but rather the demons and the Voidborns.
* This house works in conjunction with Lightshield, explaining the formidable might of the Golden Vanguard.
* Maximus has a powerful family that spanned over ten generations and about a millennia of prosperity, honour and strength.
* Their Nordic counterpart appears to be Brolin, which has the calculated Darius as its member.
Malcor Velace

**Malcor Velace** was a former knight of House Velace. Following a succession of coups and corruptions that devastated the entire family, he escaped. A very competent quartermaster, his knowledge was eventually put to good use by Melvin Djorek. Since then, he has served as a strategist for the Rebellion.

## Personality

Malcor has spent his whole life as a knight and a quartermaster, and he has always matched his calm, noble, and restrained nature with considerable empathy and sympathy, as he enjoys delivering supplies to help people in need and fighting for the innocent. Malcor, unlike most characters, has a one-dimensional mentality because he confesses that the *Demon Wars* affected everyone differently, but he swiftly acclimated to the harsh reality.

## Abilities

Malcor Velace is a genius tactician and a former knight whom utilises his exceptional skills and experience to aid the Rebellion against the corrupted Ser Vahn Cullehn's regime and the demons that cause the anguish of a new war.

### Skills

* **Master Swordsman**: House Velace holds his swordsmanship in high regard. In fact, he is arguably the most skilled swordsman in all of House Velace's knights and legendary warriors.

* **Gifted Intellect**: Malcor is extremely intelligent. This makes him a highly strategic and capable individual in all situations. His near-genius intellect prevents him from being manipulated with ease.

* **Master Leader**: He is a naturally skilled leader.

## Trivia

### General

* Malcor is the Rebellion's numero uno tactician.
* He has slain a dragon when he was 21 during the *Battle of Wyvernium*. He has kept the Wyvern's tooth, affectionately nicknamed the "Velacium".
* After fleeing his family, he showed some remorse, but ultimately moved on.
* Malcor barely has rivals nor does he show interest with them.
Samael

**Samael**, the diabolic *Venom of God*; He is a member of the heavenly host with often grim and destructive duties, according to Evalkan folklore. The truth is that he is a member of the Evil Trinity, which includes him, Lucifer, and Astaroth; Samael isn't a fallen angel; he is a **pure** Devil.

## Personality

Samael was well-known for his absolute confidence and lack of pride, which he traded for sadism. The Venom of God is not only a very skilled Devil, but he also possesses a tremendous brain and unrivalled combat skills. In fact, he is so confident in his fighting abilities that he regularly brags about them to any opponent he meets. Furthermore, unlike Lucifer, who is concerned with being in the spotlight, flaunting his arrogance, and preying on the immoral, he likes to lurk in the shadows until the situation calls for him to act.

## Trivia

### General

* **Samael Luzika Abbadon**, is the *Venom of God* during his time as a false angel; Being just as competent as Lucifer Servius. However, he was not banished as a fallen angel, he chose to show his true form and be on Lucifer's side for over an eternity, serving as his prince and knight after giving up on leading the Underworld.
* Samael is defined as "Venom of God", or "Poison of God", since he posed as an angel for a few billion years
* He knew Wolfgang von Aerius is an outsider known as Nicholas Wolfgang Bale.
* He has absolutely no qualms of using his heat vision indiscriminately.
Knife

A **Knife** (pl: knives; from Old Iceborn knifr 'knife, dirk') is a tool or weapon with a cutting edge or blade, usually attached to a handle or hilt. Knives can serve various purposes. Hunters use a hunting knife, soldiers and warriors use the combat knife, scouts, campers, and hikers carry a pocketknife; there are kitchen knives for preparing foods such as a cleaver.

## Trivia

### General

* The first knife was made by the Iceborns.
* A knife has a variety of purposes that makes it an versatile tool, not just for combat.
* Its larger counterpart is a sword.
* Knives are generally used in a reverse grip for efficient stabbing.
Drone - Xi

Drone - Xi is the most used drone model in the Macaco do Sistema universe

These drones are solely used by Gifano. They are spread across several planets in the Glossus Galaxy, and serve as spies. They capture live image and have reprogrammable artificial intelligence. There are more than 250 thousand copies, however, many of them are always stopped for loading or maintenance.

There are very similar drones but used for war, such as the Drone - XA, which is used to catch Glomo.
Evangeline

**Evangeline** is one of the Aegis warriors of Heaven. She is noted for her loyalty and fearlessness.

## Personality

Evangeline embodies angelic qualities.

She is caring, tolerant, courageous, self-righteous, and loving. As a result, she is seen as a good role model for her peers, while at the same time displaying heroic traits of strength, courage, honor, will, and resourcefulness.
House Lightshield

**House Lightshield** is a noble house that has dominated Valenthia and the continent of Vahlorahn for nearly a millennium, having a strong line of excellent leaders and warriors, particularly their Reginalds from the 1st to the 6th. They ruled the country with great pride, even if they were bigoted towards mages as a result of an inadvertent accident caused by a mage's magical powers during the *Raven Era*.

Unfortunately, they became extinct by the New Era, leaving House Maximus the only noble house with enough power to rule the country until House Cullehn became prominent.
Forging Guidance

**Forging Guidance**: As the *Second Demon War* rages on the completely defines the identity and warriors of the new era, the last living descendant of Clemirosa, has travelled to the Frolgahr all by herself, to seek advice from an unlikely ally... **Forj**, the God of Forging and Craftsmanship himself.

## History

### Prelude

The Iceborn god Forj has not interacted with any Iceborn since the ages, with many assuming that he lacked the ability to care about them anymore, even amidst a new war known as the *Second Demon War.* Ashe, the last descendant of Clemirosa herself and the tribal family, has taken the challenge singlehandedly and travelled alone to the metallic grounds of Steelbane, warding off any scouts and pursuers in the process. Her goal: To seek advice to an unlikely, potential new ally: **The God of Forging** himself.

Then she finally steps onto the stairs of the Forgery himself, realising that she is now under a volcano known as Frolgahr. Ashe knows his tradition of not entertaining any visitors, but she now hears the pounding footsteps of the God himself. The Archer witnesses the colossal God slowly approaching, expecting her presence.

## Trivia

### General

* This marks the first time Forj actually spoke with any Iceborn.
* Forj reveals that he bears no hate for the Three Sisters, with the exception of Lissandra, to which Ashe pointed out that she is doing everything she can to stop her by any means necessary.
* Some Frost Seekers attempted to thwart their conversation through their unauthorised entry, but Forj effortlessly killed them so they can continue their discussion.
* Sadie claims to have seen Forj by her own eyes.
* Steelbane is located underneath the volcano of Frolgahr, where Forj resides.
* Ashe did not expect the conversation to go *that* well.
Goredrinker

The **Goredrinker** is a one-of-a-kind ax made from Blackroyne ore, a metal so strong, that it can literally contend with enchanted weapons without ever breaking even through extensive use.

## Overview

The Goredrinker is an excessively enormous and heavy axe with a massive handle the length of a staff or polearm weapon, on top of which is a massive blade forged of chromed Blackroyne and it is extremely sharp. The ax's massive front blade is designed for precisely cleaving anything it collides with. The handle itself features a bulky and weighted upper shaft to protect the user from being cut by the front or back blade. The full axe weights a whopping 106 pounds due to its massive size, and it is only suitable for individuals large and syrong enough to utilise it as a functional weapon, such as General Darius himself.

The Goredrinker has two blades, which has are contrasting in size and is not expected from an ax, but unique for this gigantic ax. The smaller blade is in the shape of a sickle, which can be used to lacerate downed enemies or to stab the weapon to the side if desired.

## Trivia

### General

* The Goredrinker ax weights 106 pounds, making it impossible for the average individual to carry it. The weight, on the other hand, is comparable to a small girl, yet the weight and shape of the axe combined make it cumbersome for individuals lacking the necessary power to operate the weapon.
* The ax has a sickle blade on its opposite side, which can be used to stow the weapon or as a dagger.
* The front blade has an angled tip which is perfectly suited to hook Darius' opponents so that he can pull them up close.
* There are only 24 Goredrinkers ever forged.
* Darius has yet to break his Goredrinker ax.
True Ice

**True Ice** is a magical matter that naturally occurs in the depths of the Avarshi, a subcomponent of the element Frost, and even more powerful than its parental matter. A very rare mineral, it is so cold that can never be melted. Only those known born as Iceborn are able to manipulate said mineral. This form of ice is an iconic staple of their entire history.

A corrupted variant of True Ice exists in the form of Dark Ice.

## Overview

   True Ice can be, cut, shaped, and sculpted-- but not easily and only a few have the sufficient skills and durable tools to do the work anymore. Master smiths, those few men that are favored by Clemirosa, Serylda and Lissandra, have managed to craft this strange substance into powerful weapons and armor. Only Iceborn warriors can stand its freezing touch and possess the ability wield it in battle. It serves as a powerful enchantment for their skills, weapon expertise, or their power.

Any Physical contact with True Ice can kill non-Iceborn. True Ice's crystalline structure appears to change due to in-universe thermochemical processes, producing various allotropes for different weapons: from Clemirosa's elastic bow to Polarizor's rigid club; similar to carbon, whose two most well-known allotropes are soft graphite and hard & brittle diamond. An Iceborn is more likely to attach a small shard of the same element to a weapon.

True Ice channels its magical power through the form it takes. For example, Ashe's bow can magically summon arrows at her quiver or they individually appear out of thin air whenever she needs to fight opponents at a distance, Polarizor's club can create pillars through his strikes, and Magni's Door of Volstagg can form additional ice layers to protect his allies from avalanche and enemy attacks.

## Trivia

### General

* No ordinary nevian has been shown to use and manipulate True Ice, as contacting it can be lethal for those individuals. The cold would instantly cause them to die through hypothermia.
	+ That may not be the case for Alphas. As they are capable of using True Ice weapons with minimal effort.
* Lissandre can easily manipulate True and Dark Ice at will.
* True Ice is synonymous with Avarshi's history. Without it, the Northern lands will not maintain its iconic element and the unique history.
* True Ice counters the element of Fire, and even Hellfire itself. This makes it far stronger than the regular Frost element.
* An alterative name is "Avarshian Frost". This has been used by Roarfang and Ravn tribe members on ocassion.
Steel

**Steel** is a hard alloy often used to make weapons, structures and armour. Iron is the base metal of steel.

## Overview

Steel is forged by blacksmiths. Cheap steel can be brittle, while castle-forged steel is considered higher quality. Although polished steel can reflect light, all kinds of steel will rust if not properly cared for, especially if it is inexpensive. Steel is ideal for plate armour, arrow tips, and various types of weapons such as swords and spears when in good condition. However, it is fairly priced in comparison to standard iron or bronze weapons.

## Trivia

### General

* Valenthia and Losteria have the largest supply of steel.
* Steel is the gold standard of metals in Ceyraholt, if the enchanted or stronger metals are not taken into consideration.
* Steel tempered with True Ice makes it impervious to cold and becomes far more durable.
* The Steel armour of Golden Vanguard is steel enriched with magical Nakrisite, a magic resilient stone.
* Steel is almost obsolete by the time of the *Second Demon War*.
Surface world

The **Surface world** is the current plane of the planet Nexonia Prime itself, possessing a modern or even an interstellar system of civilisations that are far superior to the mortal realm, Ceyraholt. All nevians who venture to Ceyraholt for a certain purpose are recognised as Outsiders.

## Countries

The surface world, like Ceyraholt, has civilisations that have founded countries. However, due to the greater expanse of the surface compared to the mortal realm, more and more countries have grown and persisted over time, in sharp contrast to Ceyraholt, which only had a few countries by the time civilisation reached its greatest height.

Notable countries include:

* Panamoan Republic
* Lantimor
* Roji
* Aryaine Kingdom

## Trivia

### General

* The surface world is far superior to the mortal realm, in almost every way possible, with the exception of genocide and crimes as war is far more rampant despite minimal interference from demons or angels.
* The surface world is its collective name.
* Ceyraholt was prophesised to combine with the surface world in the future.
Gateway of Hell

The **Gateway of Hell** is a forbidden passageway shrouded in the pits of Yuvrai, located in a decrepit, unknown country residing southwest of Valenthia. It has existed since the Old Era, being nothing more but a legend, until it became a reality, emphasising its presence as a passageway for Hell's Legion to transport their demons to the mortal realm to instigate war and chaos.

## Trivia

### General

* The Gateway of Hell is a perpetually active portal that transfers demons from Hell to the mortal realm, Ceyraholt.
* It defies most laws of physics when transporting matter such as demons and their weaponry.
* Through its inception, the Gateway was merely a reddish portal inside the pits of Yuvrai.
* The gateway is said to be impenetrable.
* The gateway evolved from being a portal to a gigantic gate frame that houses the portal.
Iceborn

**Iceborn** is one of the citizen terms for all living denizens in Avarshi, the second being Avarshian, which is more used on non-living things. However, these are mostly imbued to their warriors, as Iceborns are known to be extremely resilient to the extreme cold, and possessing exceptional physical capabilities through their superior conditioning owing to the harsh, unforgiving nature of the Northern lands.
Assassin

**Assassins** are ruthless mercenaries who conduct kills that are known as assassinations. This is done either by a superior's instruction, a contract, for money, or by their own free will. As a result, assassins are enigmatic in nature, making it impossible to determine if their actions are for the greater good or for their own advantage.

When in desperate times, Assassins can be capable and heroic warriors, or when they're motivated to actually do something good.
Craig Taggart

**Craig Taggart**, known as the Raging Colossus, the Raging Juggernaut, or simply Nordival's **Uncaged Beast**, is a Bloodhound Nordic warrior. He is a monstrously enormous Alpha whose unrivalled insane strength, along with his unending stamina, an equally terrifying axe, and his anger, makes him the true, unstoppable force on the battlefield.

He has "massive shoulders, arms and legs as thick as the trunks of small trees," as well as a stone-breaking voice filled with uncontrollable rage.

## Abilities

Fuelled by unbridled fury and rage, Craig Taggart once carved his way throughout the realm of Ceyraholt as a destructive warrior and became the symbol of strength of Nordival, apparently openly challenging the greatest warriors of the north to fuel himself for even darker days ahead. The wrathful berserker has long sought revenge for the annihilation of Malfoy Valentine. His almost god-like superhuman strength, immense durability perfectly enhances the sheer anger and violence he unleashes in the battlefield.

## Trivia

### General

* No **one**, No other **Alpha**, is stronger than Craig himself.
* His Axe, simply named Fury, weighs a hefty 15.6 tonnes.
* Eternally plagued with anger issues since childhood, Craig is now free to unleash his unhinged rage against all those evil who dare stand in his way.
* Craig struggles to live a normal life, preferring a life of solitude when it is peacetime and not wartime, having shown to love the forests.
* Craig embodies both the unstoppable force and the immovable object.
Magni Thomasarson

**Magni Thomasarson**, also known as Magni, is the **Iceborn Heart**. Magni, a gentle giant, does not dare to use his immense, god-like superhuman strength in any way possible, believing that he is better suited to the duties of a guardian than a warrior, as he dislikes killing his enemies with his bare hands, preferring to defend all his allies instead with his impenetrable shield forged by the Iceborn god, Forj.

## Personality

Magni Thomasarson is a kind, gentle giant who enjoys assisting others merely for the sake of being altruistic and hoping that his efforts may inspire others. Since witnessing his mother's act of kindness on a neighbouring tribe despite being enemies, he has taken his mother's teachings to heart and sees worth in all of the Avarshi population, calling them all a family of brothers and sisters, and is able to make friends with anyone, as shown with Ragkoul and Craig. His accomplishments and strengths have generated numerous myths, but Magni accepts the stories about himself, no matter how false, because he knows that by following his example, people will be encouraged to acts of compassion and kindness.

## Abilities

Magni is famous for his enormous stature and legendary strength. Magni's raw strength is so tremendous that he can literally kill anyone, any creature, or break anything with his bare hands, and lift anything heavy with ease. His shield is impregnable and can even deploy True Ice magical layers to enlarge the protection field from powerful strikes.

## Trivia

### General

* Magni has no factional allegiances, but he supports the Tribe of Clemirosa.
* Magni's shield is a door, the Door of Volstagg, is forged by the Iceborn god known as Forj.
* While his legends of strength are exaggerated, Magni is still insanely strong by superhuman standards.
* All he wanted is to retire so that he can take care of his pets, the Plushies.
* He is left handed. However, he can throw fists with great precision equally.
Goblins

**Goblins**, usually called Gobbzen by their Orc cousins, are the smallest and perhaps the most numerous of the Greenflesh race. They are, in general, a miserable treacherous race of petty thieves and vicious cutthroats. They are rampant and are known to inhabit the forests of Valenthia, the Weeping Woods being the rare habitat.

## Trivia

### General

* Some are capable of speaking English.
* They speak an incomprehensible language.
* Mistakes the *Guild of Thieves* as their allies due to wearing forest-themed gear and clothing. Scylla confirms she has encountered a bunch of goblins.
* Are roughly the same level of intelligence as ordinary nevians.
Conqueror's Colosseum

The **Conqueror's Colosseum** is an ancient fighting arena found in Javelinne, where gladiators test their skills and strength against one another as they fight to the death.

## Overview

It is an ancient fighting pit of an arena where adventurers and gladiators fight to the death to prove their worth after testing their strength, skill and their will. The victor takes all, while the loser, suffers death or a brutal punishment, depending on the colosseum's master.

### Scroll of the Vermont

In the Conqueror's Colosseum grand,
Where legends battled hand to hand,
The crowd would roar and cheer so loud,
As warriors fought to make them proud.

With swords and shields, they'd charge and clash,
Fighting for glory, not for cash.
Each round would end with one still standing,
And the crowd would shout, "Outstanding!"

From far and wide, they'd come to see,
Brave gladiators fight so free.
Their strength and courage on display,
In the Conqueror's Colosseum fray.

Now, though the battles may be done,
The Colosseum still stands like ancient sun,
A memory of days gone by,
Where heroes strove beneath the sky.

## Trivia

### General

* It was named for Dreadlord the Conqueror, the first mighty ruler of Nordival.
* some claimed that the deaths in the arena are purely magic but corpses are added there for aesthetic reasons.
* The colosseum is made out of a magical rock that allowed it to survive for centuries even with wars damaging the structure.
* Adventurers prove themselves here on this fighting pit. Only 30% survive.
* Demons have failed to take over this structure for an unknown reason.
Frostvile

**Frostvile** is a glacial harbour and a giant city. It serves as Avarshi's capital. Remarked for having the most populous tribe and the most comfortable to live on.

## Overview

Frostvile's spectacular harbour and city are currently in the hands of the Clemirosan tribe. Those who are devoted to Ashe herself. While others fight, Ashe works tirelessly to forge a unified alliance across the Avarshi. They are an agglomeration of progressive tribes that believe in diplomacy through Avarshi's teachings. They live largely in slightly milder climates, and many of their communities are agrarian, although they also live in chilly places, as expected. Though Ashe's methods are peaceful, she is still supported by a large and dedicated army. Ashe is supported by several tribes and individuals like as Magnus Rufforson, Magni Thomasarson, Frostia, and even Thor Ravn.

## Trivia

### General

* The harbour and city is untouchable despite most invaders' efforts. Perhaps they entrust their magic to enhance their defences.
* Frostvile has both "warm" and frigid regions. Ashe strives in both, but prefers the colder regions.
* The harbour is home to patrols of Clemirosan tribes, which provides additional security.
* Darius once sought refuge in the city, after being captured by the Winter's Claw.
* Frostvile is nearly impossible to invade.
Colossus

The **Colossus** is the forgotten guardian of Valenthia. A giant made from Nakrisite, he protects his homeland especially in the threat of magic. When his home is threatened with presence of magic, he awakes from his slumber and uses his gold-level strength, energy projection and the implausible ability to fly in order battle the threat.
Adventurer

**Adventurers** (a.k.a. **Wanderers**) are independent warriors who have set off into the world; to journey Ceyraholt and battle its evils. Among their numbers are thrill-seekers, assassins and treasure hunters. However, only with those with a razor-sharp sense of survival live long enough to decide their fate.

Some adventurers consign themselves to thinning out the ranks of Legion, ushering in safety where all hope was once lost, eventually becoming warriors.
Crayshall Harland

**Craysto Harland** is Valenthia's most powerful arch mage; a veteran of the Warmage, a guild of mages dedicated to preserving the magical order on the eroding nation. Harland is well-versed in Valenthia's elementals and employs them to the benefit of nevanity.

## Trivia

### General

* As a young boy, Harland was fascinated with magic.
* He views the elementals as entities, especially Light and Darkness.
* Harland seems to see the dark future ahead of Valenthia's terrible fate.
* According to Ser Vahn Don, Harland is said to be introverted individual who hates people invading his privacy; He prefers to be alone or with small groups over a large crowd.
* Harland's prowess of magic can earn Lucifer's respect.