recursal/Fanatic-Fandom huggingface dataset:
BP Boost

**BP Boost** is a Starseer skill in *Octopath Traveler*.

## Effect

Applies the  **BP Boost** buff to **one ally** for **2 turns**.

For the duration of the effect, innate BP regeneration is improved to 2 BP per turn, instead of 1. Note that you do not innately regenerate BP in the turn following the use of any boosted ability. Additional casts of the same spell stack the duration additively, up to a maximum of 9 turns.

**Boost:** Adds **+2 turns** to the duration per level of boost (max. 9)

Keep in mind that even if boosted up to a 9 turn duration, you will have to spend BP once out of every 2-3 turns in order to avoid hitting the cap of 5 BP and wasting additional regeneration; as mentioned, this act of spending BP will prevent you from regenerating BP for that turn. Unboosted, you can expect to see +2 net BP over the ordinary 2 turns (assuming you start at 0-1 BP); this skill is more efficient per action than Donate BP, but also spread across multiple turns. Over a maximum 9 turn duration you can expect to see +5-6 net BP per cast, with 3-4 turns of MAX Boost depending on how much BP you start and end with.

## Synergies

### Skills

* applies the  **Aelfric's Auspices** buff for 3 turns, causing this skill to trigger twice for no additional cost, doubling the duration (max. 9)
* provides BP to an ally (except the user)
* applies the  **Sealticge's Seduction** buff for 3 turns, causing this skill to apply to all applicable targets, instead of one (all allies); this renders the skill incredibly BP and action-efficient, capable of generating 18 BP for your entire party over a MAX Boost.

### Support Skills

* on the equipping character increases the duration of buffs they receive by +1 turn (max. 9)
* halves and rounds down the SP Cost of this skill
* on the equipping character increases the duration of buffs they apply by +1 turn (max. 9)
* on the equipping character causes them to start battles with 2 BP instead of 1

## Trivia

* **BP Boost** is a default Starseer skill and does not require JP to learn.
Animated Armor

**Animated Armor** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Horrific Claw** - Physical attack. Hits single target once. High chance to inflict  **Terror** for 2-4 turns.
* **Body Armor** -
* **Gather Strength** - Buff. Applies  **Increased Physical Attack** for the user for 4 turns.
* **Hold Strong!** - Buff. Applies  **Increased Physical Defense** to all enemies for 4 turns.

## Trivia

* **Animated Armor's** capture ability is the only means of applying the Invincibility buff onto a party member other than the Chubby Cait's Supreme Luck of the Cait.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Horrific Claw** - Deal physical damage to single target. Inflict   for 3 turns.
* **Wild Cut** - Deal  damage to random target 3 time(s).
* **Full Power**: Used after recovering from a break. Impars self with permanent  ,  ,  ,  ,   and  .
Black Scissors

**Black Scissors** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Toxic Breath** -
* **Icicle** - Elemental damage: . Hits single target once.
* **Bubble Armor** - Buff. Applies  **Increased Physical Defense** and  **Increased Elemental Defense** to a random foe for TBA turns.

## Trivia

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.

## Battle

* **Attack** - Deal standard physical damage to single target.
* ***Mighty Black Scissors stands ready!***:

## Related Enemies

* Scissor Crab
* Scythe Crab
Anna Forsythe

**Anna Forsythe** is a character in *Octopath Traveler*.

## Quotes

"*Do you remember our boy Jan, my lady? Perhaps you don't recall, but the two of you were playmates as children. So many nights you came sneaking back home after dark, and I would scold the two of you together. It felt as if I'd gained a daughter! Of course, Jan's a grown man now. He works with his father, looking after the town and tending to our estate. But I have heard him murmur more than once over the years... "I wonder where Lady Primrose might be now..." And now fate has brought you back to us at last. A splendid thing, is it not?*" —*Anna Forsythe*
Allure (Octopath Traveler II)

**Allure** is a recurring path action.

* Octopath Traveler
* **Octopath Traveler II**

**Game Sub-Pages:**

## Allure

* Icon
* Artwork

### Description

Use your wiles to charm and lead a townsperson around. (Fail, and your reputation in town will suffer.)

### Time of Day

Day

**Allure** is Agnea Bristarni's daytime Path Action in *Octopath Traveler II*. The ability allows Agnea to allure certain non-playable characters in the game, and lead to them to various locations.

## Gameplay

Each townsperson has a set Allure base success rate. In general, the higher the NPC strength, the lower the base success rate. Certain NPCs, e.g. children and story related townspeople, may not be allured.

A modifier to the base success rate is applied based on Agnea's current level:

If the attempt is successful, the NPC will begin walking behind the party.

If the attempt is unsuccessful, reputation in the current town will decrease by one.

Agnea may allure only one townsperson at a time; alluring another townsperson will give Agnea the option to **Part Ways** with her current follower. As multiple travelers can lead townspeople, up to 4 people can follow the party.

### Usage in Battle

*Main article*: Summon (Octopath Traveler II)
When in battle, the Summon command becomes available. When used, the allured townsperson enters the battle. The townsperson will adhere to the following behavior:

* After each of Agnea's actions, the townsperson will either attack or perform their special skill.
* Whenever the enemy attacks, they have a chance to attack the support instead of your characters.
* After a set amount of turns or battle end, the townsperson will leave the battle. The townsperson will still continue to follow Agnea.
* Each townsperson can only be summoned into battle a certain number of times (varying between NPCs), at which point, they can no longer be summoned.

### Usage Outside of Battle

Outside of combat, this path action can also be used to progress the plot or certain side stories by leading certain NPCs to certain locations (e.g. bringing a midwife to a pregnant woman).

Agnea may choose to dismiss the townsperson outside of battle, whereupon the townsperson will return to their original location.

## List of NPCs That Improve Allure Path Action

**Gleaned information:** Undeniable Allure // The residents of this town will be more receptive to your attempts to Allure them!

 New Delsta
 Merry Hills
Angela

**Angela** is a character in *Octopath Traveler*.

## Quotes

"*Do you know of a man named Joshua? He's quite...special to me. I do hope he's well.*" —*Angela*
"'**" —*Guide***
"'**" —*Allure***
"'**" —*Part Ways***
"'**" —*Purchase***
"*Witness the power that love can bring!*" —*Challenge*
"'**" —*Provoke***
"*Nnngh...*" —*Defeated*
"*Begone from my sight at once!*" —*Failure*
Aelfric the Flamebringer

*This page is about the battle against **Aelfric the Flamebringer**. For the main character page, see Aelfric.*

**Aelfric the Flamebringer** is an enemy in *Octopath Traveler: Champions of the Continent*. He is fought as the boss of Chapter VII of Bestower of All.

## Battle

* **Flame Call**: Used at the beginning of the battle. Summons Great Sacred Flame to the battlefield.
* **Blessed Oracle**: Imparts self with permanent   and
* **Holy Light**: Deal  damage to single target 3 time(s).
* ***Aelfric the Flamebringer's brilliance has increased!***: Used after recovering for a break. Imparts self with   for 3 turns.
* **Holy Phosphorescence**: Deal medium  to random target 3 time(s).
* **Judge's Hammer**: Deal heavy  damage to single target.
* **Holy Light (All)**: Deal medium  damage to front. Replaced by **Luminescence (All)** after the second revival.
* **Luminescence (All)**: Deal medium  damage to front 2 time(s). Replaces **Holy Light (All)** after the second revival.
* **Ethereal Healing (Single)**: Used when HP is under 50%. Imparts self with permanent  .
* **Veil of Reflection**: Used when HP is under 50%. Imparts self with   for 3 turns.
* **Guidance of the Flamebringer**: Used at full BP. Gains an additional action each turn for 3 turns.
* **Holy Strike**: Deal heavy  damage to single target.
* **Lux Congerere**: Deal heavy  damage to Front 3 time(s). Replaced by **Lux Debilitare** after the second revival.
* **Lux Debilitare**: Deal heavy  damage to Front 3 time(s). Inflict  ,  , for 3 turns. Replaces **Lux Congerere** after the second revival.
* **Raging Luminescence**: Used after his first resurrection. Deal medium  to single target. Inflict   for 3 turns.
* **Light**: Used after his second resurrection. Deal heavy  damage to single target.
* **Triple Leg Crush**: Deal medium physical damage to front 3 times. Inflict   for 3 turns.

* Great Sacred Flame

* ***The strengthening effect disappears with the light of the Great Sacred Flame***: Used at the end of every turn. Removes buffs from the Front.
* ***The Great Sacred Flame revived Aelfric***: Used when Aelfric is defeated for the first time. Revives Aelfric and fully restores his HP, change his weaknesses set to , raising his HP cap to 712,700, his shield points cap to 25 and his Speed cap to 388.
* ***The Great Sacred Flame revived Aelfric and disappeard***: Used when Aelfric is defeated the second time. Revive Aelfric with full HP, change his weaknesses set to to , raising his HP cap to 1,045,000, his shield points cap to 28 and his Speed cap to 415. Great Sacred Flame deals 99999 fixed damage to itself, KO-ing itself and leaving the battle.
Apatheia

**Apatheia** is a character in *Octopath Traveler: Champions of the Continent*. She is one of the five shrine maidens tasked with safeguarding the Divine Rings in the Isle of Orsa.

## Etymology

In philosophy, *Apatheia* (or ἀπάθεια, greek work for "without pathos") is a state of mind which a person is free from emotional disturbance.
Atlasdam Palace Gate

* Octopath Traveler
* Champions of the Continent

Vicinity

"'**" —**
**Atlasdam Palace Gate** is a location in *Octopath Traveler*, part of the town of Atlasdam.

## Townspeople

**Edit Tab*** \_Inq/\_Scr
* \_Gui/\_All
* \_Cha/\_Pro
* \_Pur/\_Ste

**Inquire/Scrutinize**

**Guide/Allure**

**Challenge/Provoke**

**Purchase/Steal**

## Side Quests

* City of Gold
* Zeph and Mercedes (II) (after completing Zeph and Mercedes (I))

## Gallery

* Townspeople

**Townspeople**

Elderly WomanGuardGuardGuardsmanMercedes
**Cyrus Chapter 1 Complete**

Enthusiastic YouthHandsome MinstrelKnow-it-all MiloMerchantPassionate ReaderShifty Moneylender, Theracio's Tutelage (I) completed
**Cyrus Chapter 4 Complete**

Astute Official, Zeph and Mercedes (I) begunRussell

## Information

### Connections

Atlasdam Palace (↑)
Royal Academy of Atlasdam (↗)
Atlasdam (↓)

### Boss

Elite Black Scarlet

**Atlasdam Palace Gate** is a location in *Octopath Traveler: Champions of the Continent*, part of the town of Atlasdam.
Black Scarlet (Hammer)

**Black Scarlet (Hammer)** is an enemy in *Octopath Traveler: Champions of the Continent*

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Wild Ebonstrike**: Deal  damage to random target 3 time(s).
* **Traumatic Bash** - Deal  damage to single target.
* **Protective Shield**: Impart self with   for 3 turns and add 3 shield points to self.
* **Healing Grape (L)** - Restore HP of an ally.
A Cub with No Name

"*My son has brought a tiger cub back from the woods. Oh, what to do...*" —

**A Cub with No Name** is a side story in *Octopath Traveler*. The tale begins by speaking to the Fearful Mother at Duskbarrow, at the Southwest corner of the central square.

## Resolution

The side story may be resolved using one of two methods:

###  Inquire /  Scrutinize

Successfully use the Inquire or Scrutinize path action to glean the knowledge  (  Min Lvl: 10 /  Base Rate: 70% ) from the Scholar of Beasts to the west of the Tavern in S'warkii.Scholar of Beasts, S'warkii

The tale ends once *How to Train a Tiger* is shared with the Fearful Mother.

"*Thorough studies on tiger rearing gave the boy's mother the confidence she needed to help him raise the cub.*"

###  Guide /  Allure

Successfully use the Guide or Allure path action on the Beastmaster (  Min Lvl: 10 /  Base: 60% ), located in front of the Bolderfall innBeastmaster, Bolderfall

The tale ends when once the **Beastmaster** is lead to the **Fearful Mother**.

"*The boy gave his cub to a merchant who could take care of it properly. His mother breathed a sigh of relief, happy to see it go to a more capable home.*"
## Trivia

 **Flatlands:** | Theracio's Tutelage (I/II/III)  •  The Prodigious Painting  •  Fit for a King  •  City of Gold  •  Zeph and Mercedes (II)\*  •  In Search of Father (I)†  •  The Gravekeeper's Grief  •  The Price of Vengeance  •  Mikk and Makk Make Good\*  •  Scaredy Sheep  •  Tilting at Windmills

 **Coastlands:** | Le Mann, Explorer Extraordinaire (I/II/III)  •  Love Unrequited  •  Princess Mary, Redux\*  •  In Search of Father (II)†  •  Left Behind  •  The Merchant's Path  •  Scourge of the Seas  •  An Exotic Aroma  •  The Diarist's Desire\*  •  Keeping Up with the Wyndhams\*

 **Highlands:** | Noelle, Seeker of Knowledge (I/II/III)  •  Never Forget  •  Fertile Fields  •  Lost in Translation  •  A Royal Secret  •  Up to No Good  •  Russell's Repentance\*  •  Star of the Stage  •  Performance Art  •  At Journey's End†

 **Sunlands:** | Ria, Born to Roam (I/II/III)  •  Her Time to Shine  •  The Bouncer  •  The Adventures of Ali\*  •  In Search of Sweets  •  Shadow over the Sands  •  Back with Bale\*  •  The Prisoner's Plea  •  In Search of the Unknown  •  King Khalim's Conundrum\*

 **Riverlands:** | Meryl, Lost then Found (I/II/III)  •  For Want of Fish  •  A Sweet Reunion  •  Zeph and Mercedes (I)\*  •  Daughter of the Dark God (II)†  •  The Worrywart  •  The Pilgrims' Plight  •  A Corpse with No Name  •  The Hidden Hoard  •  The Adventuring Life  •  Friends Again\*  •  Hello Again, Harald\*

 **Cliftlands:** | Daughter of the Dark God (I)†  •  Kaia, Mother of Dragons (I/II/III)  •  The Bandits' Code  •  Sparks of Revolution  •  Heathcote's High Jinks\*  •  A Miner Dilemma  •  The Weaver's Predicament  •  Revello and Odette\*  •  On the Precipice  •  The Wayward Son

 **Woodlands:** | Ashlan the Beastmaster (I/II/III)  •  Rite of Passage  •  Way Through the Woods  •  Alphas and the Impresario†  •  Arena Aspirations  •  A Promising Venture  •  Into Thin Air  •  Again with Alaic\*  •  **A Cub with No Name**  •  Looting Grave Robber
Alpione

* Battle

* Main
* Battle
 **Edit Tab**

**Alpione**, also known as the **Guardian of the Waves**, is a character in *Octopath Traveler II*.

## Story

At some point in her early life, Alpione was part of a group that helped defend Cataracta after the latter was weakened from saving Conning Creek from a giant wave. However, the group was attacked with most of the members being killed by a group led by Petrichor, who was referred to as the Dark Hunter, with Cataracta being killed by her as a result, leaving only Alpione as the sole survivor of the attack. Before Cataracta's death, she left a single egg in a nearby cave outside of Conning Creek, where Alpione would watch over and protect it for some time.

One day, she was confronted by Ochette, who was looking for Cataracta herself to bring back to Toto'haha. Refusing to believe her, she barred the path to the island, but Ochette refused to stand down and provoked her. Despite putting up a fight, Alpione was no match for the young hunter and ended up being knocked out.

After recovering shortly after, she made her way to the island and confronted Ochette, who had just discovered Cataracta's remains outside of the cave, telling her there was nothing left of the former Beast of Legend. When Ochette told her of her true purpose for finding Cataracta, she relented and asked her to meet inside the Cavern of the Sea God, where they shared a meal together before Alpione showed her the egg Cataracta left behind. She then witnessed Ochette hatch the egg and name the baby Acta before seeing her off, finally able to lay her burden down.

### Alpione's Next Chapter

Some time after being relieved of her duties, Alpione made her way to Gravell during her travels, where, despite the quiet nature, she found herself bored with a lot of time on her hands and looking for any type of work. After coming across a job request from a merchant outside of town, she went to investigate it, and in the process, found the monster they were looking for and chased off all of the merchants that were after it. After calming and befriending the monster, they both set off on a new journey together with the purpose of finding and helping similar mistreated animals in the world.

 **Edit Tab**

## Battle

### Item Drop (Rate %)

 (100%)

**Stats**

 204
 209
 188
 188

 116
 77
 122
 110

**Status Effect Effectiveness**

### Abilities

* **Attack:** Physical attack, single target.
* **Poisonous Thrust:**
* **Rush Thrust:**
* **Piercing Harpoon:**
Bergomi's Lackey

**Stats**

 280
 170
 165
 160

 116
 97
 54
 116

**Status Effect Effectiveness**

### Immune

**Bergomi's Lackey** is an enemy in *Octopath Traveler II*. Two appear alongside Bergomi during Chapter 2: Father's Route of Throné's story.

## Battle

### Abilities

* **Attack:** Physical attack, single target.
* **Double Thrust:**
* **Enraged Thrust:**
* **Sweeping Strike:**
Bernstein

## The Kingdom of Bernstein

**Bernstein** was a kingdom in the Highlands, where the study of the magical arts flourished. Their scholars believed that these arts would benefit the people and guide the entire continent to a greater future. It is said that the kingdom was brought down by one man, Salomon the Scholar.

It was ruled by King Jennish at its fall in 1401. War broke out between Bernstein and its rival kingdom Granatt. Beowulf, knight-errant and second prince of Bernstein, participated in the war. The Bernstein scholar Salomon seeks the Gate of Finis and opens it. Lyblac, and vast throngs of demons from the underworld spews forth and both warring kingdoms fall, but the gate is sealed with the dragonstones by Odin Crossford. In the aftermath of the opening of the gate, Beowulf marries Hildegard of Granatt. The Kingdom of Hornburg is founded in the Highlands as a successor to the ruined Granatt kingdom and Berecain is built on the rubble of the former kingdom of Bernstein. Salomon is condemned for the downfall of both Bernstein and Granatt.

## Gallery

King Jennish, the last king of Bernstein.Salomon, condemned for the realm's fall.
Bargello

**Don Bargello Ghiberti** is a character in *Octopath Traveler: Champions of the Continent*. He is the main character of Master of Wealth and have an active role in the Bestower of Wealth and Bestower of All storylines as one of the Guardians of Light. He is also a Memoir Traveler. He leads the *New Mafia,* a.k.a. *Bargello Family* of Valore, with his companions; Pierro, Fra, Rosso, Levina & the Ringbearer Chosen.

## Profile

### Personality

He is ambitious and level-headed, with strong leadership that allowed him to successfully overthrow Herminia.

## Story

He invites the player to join his family in freeing Valore from Herminia.

## Skills

### Passive Skills

#### Resilience Skills

  Lightning Resilience
  Wind Resilience

## Gallery

Artwork of Bargello featuring Pierro Della, Fra, Levina and RossoChampions of the Continent release promotional art featuring (from left to right) Tiziano, **Bargello**, Pierro Della and FraArtwork for Bargello and his gang when finishing Master of Wealth storylineBestower of Wealth endingPromotional art of Bestower of All's Chapter 4 featuring the Guardians of Light (from up to down: Rinyuu, **Bargello**, Eltrix, Solon, Alaune, Richard and Rondo)Bestower of All endingChampions of the Continent 2nd Anniversary (JP release)
A Miner Dilemma

"*I'm tryin' to dig through this rock, but it's got the better of my pick. I wish I could sharpen the wretched thing, but how do I do that?*" —*Miner*

**A Miner Dilemma** is a side story in *Octopath Traveler*. The tale begins by speaking to the **Miner** near the highest point of Quarrycrest Mines.

## Resolution

###  Purchase /  Steal

Travel to Goldshore Manor District in Goldshore. Use the Purchase or Steal path action to obtain the  from the Stonemonger (   11,400 /  Lvl 42 ) near the westernmost house in the area.Stonemonger, Goldshore Manor District

The tale ends once the **Orewell Whetstone** is given to the **Miner**.

"*Thanks to a whetstone from Orewell, the worker's pick was sharpened enough to cut through the very rock.*"
## Trivia

 **Flatlands:** | Theracio's Tutelage (I/II/III)  •  The Prodigious Painting  •  Fit for a King  •  City of Gold  •  Zeph and Mercedes (II)\*  •  In Search of Father (I)†  •  The Gravekeeper's Grief  •  The Price of Vengeance  •  Mikk and Makk Make Good\*  •  Scaredy Sheep  •  Tilting at Windmills

 **Coastlands:** | Le Mann, Explorer Extraordinaire (I/II/III)  •  Love Unrequited  •  Princess Mary, Redux\*  •  In Search of Father (II)†  •  Left Behind  •  The Merchant's Path  •  Scourge of the Seas  •  An Exotic Aroma  •  The Diarist's Desire\*  •  Keeping Up with the Wyndhams\*

 **Highlands:** | Noelle, Seeker of Knowledge (I/II/III)  •  Never Forget  •  Fertile Fields  •  Lost in Translation  •  A Royal Secret  •  Up to No Good  •  Russell's Repentance\*  •  Star of the Stage  •  Performance Art  •  At Journey's End†

 **Sunlands:** | Ria, Born to Roam (I/II/III)  •  Her Time to Shine  •  The Bouncer  •  The Adventures of Ali\*  •  In Search of Sweets  •  Shadow over the Sands  •  Back with Bale\*  •  The Prisoner's Plea  •  In Search of the Unknown  •  King Khalim's Conundrum\*

 **Riverlands:** | Meryl, Lost then Found (I/II/III)  •  For Want of Fish  •  A Sweet Reunion  •  Zeph and Mercedes (I)\*  •  Daughter of the Dark God (II)†  •  The Worrywart  •  The Pilgrims' Plight  •  A Corpse with No Name  •  The Hidden Hoard  •  The Adventuring Life  •  Friends Again\*  •  Hello Again, Harald\*

 **Cliftlands:** | Daughter of the Dark God (I)†  •  Kaia, Mother of Dragons (I/II/III)  •  The Bandits' Code  •  Sparks of Revolution  •  Heathcote's High Jinks\*  •  **A Miner Dilemma**  •  The Weaver's Predicament  •  Revello and Odette\*  •  On the Precipice  •  The Wayward Son

 **Woodlands:** | Ashlan the Beastmaster (I/II/III)  •  Rite of Passage  •  Way Through the Woods  •  Alphas and the Impresario†  •  Arena Aspirations  •  A Promising Venture  •  Into Thin Air  •  Again with Alaic\*  •  A Cub with No Name  •  Looting Grave Robber
Bifelgan

**Bifelgan** is a character in *Octopath Traveler*. He is one of the 13 gods of Orsterra, and will bestow the Merchant class to the player at the Shrine of the Trader.

## Story

Approximately 1,600 years prior to the events of *Octopath Traveler*, Galdera attempted to seize the power of the gods for himself. The battle that ensued was concluded when Aelfric brought the Sacred Flame from the heavens and sealed Galdera away in the afterworld.

Long before the events of Champions of the Continent and Octopath Traveler, Finis turned him into the Merchant's Ring and bestowed it upon the people. It somehow ended up becoming one of House Hüseynov's heirlooms, with Oskha becoming its bearer.

## Etymology

In Old English, bi-felgan means to deliver or transmit.
Aggressive Ant

**Aggressive Ant** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Body Bash** - Physical attack. Hits single target once.
* **Jaws of Darkness** - Physical attack. Hits single target once. Chance to inflict  **Blindness** for 2-4 turns.

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Bite** - Deal physical damage to single target.
* **Body Bash** - Deal physical damage to single target.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Bite** - Deal physical damage to single target.
* **Body Bash** - Deal physical damage to single target.
* ***Mighty Aggressive Ant stands ready!***: Mighty Aggressive Ant enters boost mode. Uses **Amputation** if not broken before its next action.
	+ **Amputation** - Deal  damage to single target.

## Related Enemies

* Antagonistic Ant
* Army Ant
* Dire Army Ant
Army Ant

**Army Ant** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent*, and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Bite** -
* **Acid Spray** - Physical attack. Hits single target once. Applies  **Decreased Physical Attack** and  **Decreased Elemental Attack** to the target for 2 turns.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Bite** - Deal physical damage to single target.
* **Acid Spray** - Impart   and   to Front for 3 turns.

## See Also

* Dire Army Ant
* Aggressive Ant
Beloved Memory

**Beloved Memory** is an enemy in *Octopath Traveler: Champions of the Continent* summoned by Fallen Mahrez in the boss fight of Bestower of All Chapter I.

## Battle

* ***Beloved Memory takes control of the fallen Mahrez...***: Does nothing, basically skips its action.
* ***Beloved Memory cancels fallen Mahrez's immunity to attacks!***: End of the turn if Vile Memory is not in the battlefield. Removes the permanent buff.
* **Annihilate**: At 45% of Fallen Mahrez's HP. Deals fatal damage to self, disappearing from the battlefield.
Augmented Remnant

**Augmented Remnant** is an enemy in *Octopath Traveler*.

Two are summoned by Mattias during Chapter 4 of Ophilia's story when he uses **Mattias summoned help!** and after both the Senior Cultists and Black Matters have been summoned and defeated.

## Battle

* **Attack:** Physical attack, single target.
* **Rend:** Physical attack, targets entire party.
* **Bite:** Physical attack, single target.
* **Rampage:** Physical attack, targets random allies. Hits 4-6 times.
A Disquieting Shop

"*Ah, er, hel...lo!*" —

**A Disquieting Shop** is a side story in *Octopath Traveler II*.

## Resolution

Knock unconscious the **Clingy Woman** standing behind the counter.

The tale ends once the **Clingy Woman** is knocked unconscious.

"*Unconscious: Clingy Woman
The woman you thought to be the girl's mother was a thief. You turned her in to the Sacred Guard, thus restoring order to the shop.*"
## Epilogue

Upon completion of the side story, the following occurs:
Armor Corrosive

**Armor Corrosive** is an Thief skill in *Octopath Traveler*.

## Effect

Applies the  **Decreased Physical Defense** debuff to a **single foe** for **2 turns**.

For the duration of the effect, standard attacks and Physical Attack Skills directed at this creature deal **+50%** (x1.5) damage. Additional applications of the same debuff on the same target additively stack the remaining duration, up to a maximum of 9 turns.

**Boost:** Adds **+2 turns** to the duration per level of boost (max. 9).

## Synergies

* Other physical attackers fighting alongside the user, such as Olberic, H'aanit or Alfyn, can take advantage of this debuff.

### Skills

* applies the  **Aelfric's Auspices** buff for 3 turns, causing this skill to trigger twice for no additional cost, doubling the duration (max. 9)
* applies the  **Increased Physical Attack** buff to the **user**
* applies the  **Increased Physical Attack** buff
* applies the  **Sealticge's Seduction** buff for 3 turns, causing this skill to apply to all applicable targets, instead of one (all foes)
* /  will inflict more damage and correspondingly restore more HP/SP
* applies the  **Increased Critical** and  **Increased Accuracy** buffs to **all allies**
* will cause Standard Attacks and Physical Attack Skills to critically hit, dealing ×1.25 damage
* removes all debuffs from an ally and applies the  **Celestial Intervention (Ally)** buff to them, or removes all buffs from a foe and applies the  **Celestial Intervention (Enemy)** debuff to them

### Support Skills

* halves and rounds down the SP Cost of this skill
* increases the Phys. Atk. stat by +50
* increases the damage cap of attacks to 99,999
* applies a 50% chance to follow up this skill with a Standard Attack
* on the equipping character increases the duration of debuffs and status ailments they inflict by +1 turn (max. 9)
* increases the Critical stat by +50
* applies a 50% chance to attack a second time after a Standard Attack
* multiplies the damage output of boosted skills by an additional ×1.5
* multiplies the damage of attacks targeting an unbroken foe's weakness by ×1.5, instead of ×1.3
* increases the damage of physical attacks by +6% for every 1% of HP below 33% the equipping character has, up to a maximum of ×3 damage at 1 HP
* applies the  **Increased Physical Attack** and  **Increased Physical Defense** buffs indefinitely
Anna

**This article is a disambiguation page for Anna**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Anna** can refer to the following articles:

* Lianna, the adoptive sister of Ophilia Clement
* Anna Forsythe, the wife of Revello Forsythe
Aide (Vanguard)

**Aide (Vanguard)** is an enemy in *Octopath Traveler: Champions of the Continent*

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Deadly Thrust** - Deal  damage to single target.
* **Double Thrust** - Deal  damage to single target 2 time(s).
* ***Aide (Vanguard) stands ready!***: At 25% HP or less. Aide (Vanguard) enters boost mode. Uses **Peerless Strike** if not broken before its next action.
	+ **Peerless Strike** - Deal  damage to single target.
* **Stimulant**: Used if Aide (Rearguard) is not longer in the battlefield. Impart self with permanent  .
Black Scarlets

The **Black Scarlets** are enemies in *Octopath Traveler: Champions of the Continent* who are fought in the boss battle of the Bestower of Fame prologue.

## Battle

* Polearm
* Hammer

* **Attack** - Deal standard physical damage to single target.
* **Typhoon**: Deal  damage to Front.
* **Mighty Charge** - Deal  damage to Front.
* ***Black Scarlet (Polearm) drew their weapon!***: Prepares himself to use **Runaway Stampede** if not broken before his next action.
	+ **Runaway Stampede**: Heavy physical damage to single target.

* **Attack** - Deal standard physical damage to single target.
* **Wild Ebonstrike**: Deal  damage to random target 3 time(s).
* **Traumatic Bash** - Deal  damage to single target.
* **Protective Shield**: Impart self with   for 3 turns and add 3 shield points to self.
* **Healing Grape (L)** - Restore HP of an ally.
Blackrobe (Dagger)

**Blackrobe (Dagger)** is an enemy in *Octopath Traveler: Champions of the Continent*.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Sting** - Deal  damage to single target.
* **Double Sting** - Deal  damage to single target 2 time(s).
* **Poison Sting** - Deal  damage to single target. Inflict   for 3 turns.
* **Swift**: Impart self with   for 3 turns.

## Related Enemies

* Blackrobe (Axe)
* Blackrobe (Bow)
Blacksnakes

**The Blacksnakes** was a criminal organization of assassins and thieves that was founded by Claude, a member of the Moonshade Order.

## History

The Blacksnakes were formed by Claude, who supplied the group with many members from the many children he had from a great number of women he wooed or received from underground sources. They set up their base of operations in New Delsta at the Game Parlor. Its members were trained to be thieves and assassins, though unbeknownst to them, they were eventually raised to kill each other through deception to weed out the unworthy from the nest. This practice continued to be upheld by Mother and Father, the co-leaders of the group and two more of Claude's children. Eventually, they gained Scaracci, Pirro, Donnie, and Throné Anguis, the daughter of Marietta, Father's ex-lover and the former leader of the group before them who was killed by both co-leaders.

The Blacksnakes would also receive and train children and orphans at Mother's Garden, an orphanage located on the outskirts of Wellgrove. Mother herself would visit and induct new members whenever the group's numbers were low.

After Mother and Father were killed by Throné, the group became disorganized and unruly to where members would kill each other even over the smallest disagreements over who was going to be the next leader. It is unknown what became of the Blacksnakes after Claude's death, but with the leaders gone and the orphanage taken over by new management, it is likely that the group disbanded and dissolved.

## Known Members

* Claude (founder) †
* Marietta (former leader) †
* Mother (co-leader) †
* Father (co-leader) †
* Throné Anguis
* Pirro †
* Scaracci †
* Donnie †
* The Slaver †
* Mira
Altar of the Trader

"*Chosen merchant...
Unto thee, I grant new power.*" —*Bifelgan*

**Altar of the Trader** is a location in *Octopath Traveler II*. Partitio's EX Skill, Negotiate Schedule, will be unlocked by interacting with the statue of Bifelgan the Trader while Partitio is in the party.

## Map

The entrance to the Altar is located in Southern Crackridge Wilds, through a hidden tunnel south of the entrance to Western Crackridge Wilds.

## Gallery

Entrance to the Altar of the Trader from Southern Crackridge Wilds, hidden through a tunnel containing a chest south of Western Crackridge Wilds.
Blackrobe (Bow)

**Blackrobe (Bow)** is an enemy in *Octopath Traveler: Champions of the Continent*.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Rapid Shot**: Deal physical damage to single target.
* **Barrage**: Deal physical damage to random target 3 time(s).
* **Multi-shot**: Deal physical damage to Front.
* **Protect Allies**: Impart self with   for 3 turns.
* **Stout Wall**: Impart self with   for 3 turns.

## Related Enemies

* Blackrobe (Axe)
* Blackrobe (Dagger)
Albino Bat

**Albino Bat** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Soporific Fang** -
* **Drink Blood** -
* **Mass Slumberwave** -

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Flap** - Impart self with   for 3 turns.
* **Drink Blood** - Deal physical damage to single target. Absorb % of damage dealt.
* **Slumberwave** - Deal physical damage to single target. Inflict   for 3 turns.

## Related Enemies

* White Bat
* Shadow Bat
Augmented Elements

*Not to be confused with the Scholar Support Skill Elemental Augmentation*

**Augmented Elements** is a Sorcerer Support Skill in *Octopath Traveler*.

## Effect

Elemental Attack Skills deal ×1.2 damage.

The list of elemental spells to which this support skill applies to are as follows:

## Synergies

### Skills

* applies the  **Increased Elemental Attack** buff
* attacks **one foe** with a  Staff and applies the  **Decreased Elemental Defense** debuff to them
* applies the  **Dreisang's Spell** buff for 3 turns, causing this skill to critically hit for ×1.25 damage

### Support Skills

* increases the Elem. Atk. stat by +50
* increases the damage cap of attacks to 99,999
* multiplies the damage output of boosted skills by an additional ×1.5 (I have no idea how to edit template, but it boosts skills to 1.5x
* multiplies the damage of attacks targeting an unbroken foe's weakness by ×1.5, instead of ×1.3
* multiplies the damage of elemental skills by ×1.5 while multiplying their SP cost by ×2
* applies the  **Increased Elemental Attack** and  **Increased Elemental Defense** buffs indefinitely
Black Matter

**Black Matter** is an enemy in *Octopath Traveler*.

Two are summoned by Mattias during Chapter 4 of Ophilia's story when he uses **Mattias summoned help!** and after the Senior Cultists have been summoned and defeated.

## Battle

* **Attack:** Physical attack, single target.
* **Black Magic:** Elemental damage, . Targets entire party.
* **Shadow Strike:** Elemental damage, . Single target.
* **Dancing Shadows:** Elemental damage, . Targets random allies. Hits 4 times.
Bertrand

**Bertrand** is a character in *Octopath Traveler: Champions of the Continent*.

## Background

*Hunter who specializes in monsters with bounties on them.*

*Right now he is on the trail of the monster with the greatest bounty of all: the One-eyed Wolf. He is surprisingly family-minded.*

## Hunter’s Trap

### Description

Bertrand is a hunter with a focus on fiends with hefty bounties on them. He’s looking for a skilled individual to help him take down a particularly tough hunt.

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Wealth x 15

## Chasing the One-eyed Wolf

### Description

Bertrand attempted to lure the one-eyed wolf out by using the flesh of a hyaena as bait. Was he able to successfully trap the beast?

### Prereq(s)

* Prologue
* 2 or more party members
* Bertrand must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Bertrand's Guidestone x 20

## Hunter Parents

### Description

Though Bertrand failed to ensnare the one-eyed beast, he was avble to take dowv the on that attacked the merchant. Now, he's off to meet with the noble who placed the bounty on the one-eyed wolf.

### Prereq(s)

* Chapter I
* 2 or more party members
* Bertrand must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Bertrand's Guidestone x 20

## Showdown with the One-eyed Wolf

### Description

Bertrand has become privy to the location of the one-eyed wolf's den. After finishing his preparations, Bertrand makes for the final showdown.

### Prereq(s)

* Chapter II
* 2 or more party members
* Bertrand must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Bertrand's Guidestone x 20
Battle-Worn Shark

* Battle
* Beast Lore\*

**Stats**

 500
 500
 430
 400

 280
 200
 190
 180

**Status Effect Effectiveness**

**Provoke Stats**

 657
 657

**Beast Lore Skill [1]**

**Notes:**
 \*   May not be captured on first encounter. Capturable only on successive encounters.
1.   May only be summoned once per battle. Requires MAX Boost.

**Battle-Worn Shark** is a boss in *Octopath Traveler II*. It is an optional boss is initially encountered in The Sundering Sea by approaching the dorsal fin patrolling the entrance to the bay immediately south of Canalbrine.

After it is defeated, it may appear as a random encounter in the **Sundering Sea**, where it may be captured.

## Battle

**Battle-Worn Shark** begins the battle with two actions per turn.

At 70% of its maximum health, **Battle-Worn Shark** will change its weaknesses.

### Abilities

* **Observe:** Used at 70% of **Battle-Worn Shark's** maximum health. **Battle-Worn Shark** changes its weaknesses to .

* **Attack:** Physical attack. Single target. [Power 100]
* **Chomp Ship:** Debuff. Targets entire party. Chance to apply the following for 2 turns:
	+ **Terror** (60%)
	+ **Decreased Speed** (75%)
* **Mandible Crush:** Strong physical attack. Single target. [Power 125]
* **Gaping Jaws:** Heavy Physical attack. Single target. [Power 150]
* **Devour:** Heavy Physical attack. Single target. Inflicts 2 turns of  **Terror**. [Power 140]
	+ **Feeding Frenzy:** Heavy Physical attack. Single target. Hits twice. [Power 150]

* **Pressure:** Debuff. Targets entire party. Applies the following debuffs for 3-4 turns:
	+ **Decreased Physical Attack**
	+ **Decreased Elemental Attack**

* ***The enemy is gathering vast amounts of power...*:** **Battle-Worn Shark** enters boost mode for 1 turn. Uses **Feast** if **Battle-Worn Shark** is not broken before its next action.
	+ **Feast:** Critical physical attack. Targets entire party. Restores HP to **Battle-Worn** shark based on 50% of damage dealt. [Power 200]
Ash Raven

**Ash Raven** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Horrific Claw** - Physical attack. Hits single target once. High chance to inflict  **Terror** for 2-4 turns.
* **Blinding Mist** - AoE effect. Chance to inflict  **Blindness** on each target for 2-4 turns.
* **Horrific Cry** -

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Scratch** - Deal physical damage to single target.
* **Updraft** - Impart self with   for 3 turns.

## Related Enemies

* Night Raven
* Dire Ash Raven
* Dire Night Raven
* Shadow Raven
Al/Main

**Al** is a character in *Octopath Traveler: Champions of the Continent*. He appears in the Master of Power path as a simple waiter, but due to circumstances beyond his control, he ends as the boss of Chapter I.

## Story

He has been a loyal servant of Tytos for 10 years, but still it seems he kept disappointing the Hero over and over again. In one of the meetings with Velnorte and Jurgen regarding the scarlet drug, Al was in charge of bringing them the dinner, but he ends up making a mess. Tytos states that the elixir that is being developed is for weak people to have strong bodies and proposes him to try it. Before the servant can refuse the offer, Tytos states that he was only joking, as the elixir is still far from complete and he wouldn't risk using it on important servants of his. As Al relaxes from the compliment, Tytos throws a sample right into his mouth as he remarked him that he never considered him important. Because he found out too late the drug was already affecting his body, Al ends up transforming into a zombie-like creature. Tytos orders him to begone, to which the servant obeys.

Seeing the Chosen One had witnessed the entire event, Velnorte requests the Ringbearer to track Al down and put him out of his misery since he is no longer human and said state cannot be reversed, so if left unchecked, it could bring problems over Emberglow. The Chosen One finds Al hidding under a table in Velnorte's lab, and puts down the poor man.
Arcanette/Main

"*Attempting to conquer others with threats of violence will always fail. Those who are subdued by strength cannot help but rebel. To conquer them—truly conquer them—you must subjugate their hearts and minds. Harken to the shadows in their hearts… People are desperate for a place to belong. Give it to them, and they cannot bear to live anywhere else. And then, their hearts and minds are yours.*" —*Arcanette, mocking Temenos trying to coerce her after showing her true colors*

**Arcanette**, also known as **Mindt**, is a character in *Octopath Traveler II*. She is a cleric working at the Flamechurch branch of the Order of the Sacred Flame, but is also secretly the leader of the Moonshade Order cult. She is the true main antagonist of Temenos' story, as well as one of the main antagonists of the game overall.

## Profile

### Appearance

Arcanette has long, dark green hair, and wears a golden headband until Pontiff Jörg's funeral. She wears a blue cleric robe with gold decorations, and black shoes.

### Personality

As Mindt, Arcanette is a kind, soft-spoken and gentle young woman, even as she chides Temenos for forgetting his lines during a play of Aelfric's battle against Vide the Wicked. She also shows empathy for Tanzy after the latter loses her husband, and writes a letter to Temenos that briefly expresses her grief over Jörg's murder.

In reality, Arcanette is a sadistic nihilist who is determined to resurrect Vide so that he can end the world, and is a cunning, deceitful and manipulative woman. Most of her former personality is an act; she coldly mocks Tanzy after using the Darkblood Staff to sacrifice her to Vide, and taunts Temenos over everyone he's lost. She is sadistic, and enjoys ruining the lives of others, but calmly accepts her own defeat and death because of her nihilistic beliefs. Despite her depravity, her soft-spoken manner as Mindt seems to be genuine, as she never once raises her voice even after showing her true colors.

## Story

Arcanette is an immortal and the leader of the Moonshade Order that is devoted to enabling Vide's return to the mortal plane. Among her numerous deeds are overseeing the slaughter of the Kals decades prior to the events of the story. She currently assumed the identity of Sister Mindt in Flamechurch, getting to know Temenos as he entertains church attendants with a tale of Aelfric's battle against Vide, but when Arcanette realizes Pontiff Jörg is on to her deception, she ordered Vados to murder him so as to maintain her cover. As Temenos travels to solve the mystery behind Jörg's death, Arcanette manipulates a grieving Tanzy into seeking out the sacred flames for her out of misguided love before sacrificing her to quell the sacred flame at Flamechurch: Cathedral.

Arcanette would later confront the travelers when they attempt to undo what she and her comrades did, revealing her true identity before she battles them. Fatally wounded, she leaves parting words to Temenos and Throné Anguis before dissolving in dark mist.

## Etymology

* "Arcanette" is a combination of "Arcane" and "Nette".
A Gate Between Worlds

"*No. You must stop.
It's too dangerous to go any further...!*" —

**A Gate Between Worlds** is a side story in *Octopath Traveler II*. The tale begins by entering Gate of Finis inside ??? Island in Sundering Sea after From the Far Reaches of Hell side story has been completed.

## Resolution

"*Battle: Galdera, the Fallen
You thwarted the resurrection of an aberrant nightmare. Al, having completed his mission, revealed his real name: Alfred Hornburg.*"
## Epilogue

Upon completion of the side story, the following occurs:

* Al disappears permanently from the game.

## Trivia

* Despite this side story taken place in Sundering Sea, in Journal the quest is include in Toto'haha side stories.
Beastling

**Beastlings** are a race of people adorned with animal features that live in Beasting Village of western Toto'haha, led by Master Juvah. They lead simple and carefree lives, choosing to live in harmony with nature. Beastlings appear mostly similar to humans - save for their cat-like ears and noses, and dog-like tail.

Beastlings do not have good linguistic capabilities, only being capable of speaking in extremely simple sentences or exclamations. A few Beastlings are shown to be capable of speaking Ancient Beastling speech, a language that has been nearly forgotten over time. To other ears, Ancient Beastling sounds like nothing more than garbled gibberish.

Most Beastlings do not venture outside of their villages, making them unfamiliar with the customs of human culture. However, a few Beastlings can be found in towns, often having learned some aspects of human life and history.

All Beastlings have an affinity for Jerky, eating it frequently for meals and exchanging it as a form of currency.

Despite having no hostile intentions towards humans, the humans and Beastlings in the Beastling Village have had a long standing dispute over territory. This has nearly culminated into aggressive confrontations between the humans and Master Juvah, although the Beastlings don't understand why the humans in the village are so aggressive in the first place. Because of this, some Beastlings have developed a distinct dislike of humans, while others wish to remain on friendly terms with them.