Leadership

**Leadership** is one of the **skill** categories that particular **Captain** possesses in the game of **Astro Lords: Oort Cloud**.

## Minibot Reserve

Increases the number of **minibots** stored aboard. Enables the player to restore their ships when respawning or after the battle.

*Available to all **Captains**.*

## Reserve of Ammunition

Increases the amount of **ammunition** stored aboard.

*Available to all **Captains**.*

## Worker Production

Accelerates production of **workers** on specific **asteroid**, where the **Captain** that possesses this **skill** is currently located. Each skill level increases the rate of worker production by 10%.

*Available to the **Cyborg Captain*****.**

## Order of Cyborgs

Increases the limit of order of **cyborgs** on specific **asteroid**, where the **Captain** that possesses this **skill** is currently located. Each skill level increases the limit of cyborg production by 10%.

*Available to the **Cyborg Captain*****.**

## Ship's Durability

Increases the number of **minibots** this Captain’s ship can carry. Each skill level increases the number by 10%.

*Available to the **Cyborg Captain*****.**

## Drone Control

Increases the limit of **drones** at each even level.

*Available to the **Cyborg Captain*****.**

## Cyborg Control

Increases the capacity of cyborgs on the asteroid, there the Captain that possesses this skill is currently located. Each skill level increases the cyborg capacity by 10%.

*Available to the **Cyborg Captain*****.**

## Starbase Attack

Increases damage dealt by all types of weapons fired by the **Starbase** of specific **asteroid**, where the **Captain** who possesses this **skill** is currently located. Each skill level increases damage by 5%.

*Available to the **Defender Captain*****.**

## Starbase Recovery

Increases the speed at which Starbase' cannons and radars are recovered. Each skill level increases the recovery speed by 50%.

*Available to the **Defender Captain*****.**

## Starbase Toughness

Increases toughness of a **Starbase**. Each skill level increases the toughness of a Starbase by 10%.

*Available to the **Defender Captain*****.**

## Ship's Resistance

Resistance to damage dealt by ship's hull. Each skill level decreases damage by 3%.

*Available to the **Defender Captain*****.**

## Crystal Extraction

Increases the rate at which **crystals** are extracted on specific **asteroid**, where the **Captain** that possesses this **skill** is currently located. Each skill level increases the extraction rate by 10%.

*Available to the **Manufacturer Captain*****.**

## Assembly Line Consumption

Decreases the amount of **energy** consumed by assembly lines.

*Available to the **Manufacturer Captain*****.**

## Preservation of Resources

Decreases the rate at which **resources** disintegrate on the **asteroid**, where the **Captain** that possesses this **skill** is currently located. Each skill level decreases the disintegration rate by 5%.

*Available to the **Manufacturer Captain*****.**

## Construction Rate

Increases the speed at which construction and upgrading are performed on specific **asteroid**, where the **Captain** that possesses this **skill** is currently located. Each skill level increases the construction and upgrading speed by 5%.

*Available to the **Manufacturer Captain*****.**

## Weapon Energy Optimization

Decreases the energy consumption caused by a shot. Each skill level decreases the energy consumption by 5%.

*Available to the **Manufacturer Captain*****.**

## Captain’s Experience

Increases the number of **experience** points this **Captain** can gain. Each skill level increases the number of experience points by 5%.

*Available to the **Scientist Captain*****.**

## Energy Consumption

Decreases the amount of **energy** consumed by all active **buildings**, except for factories, on the asteroid, where the Captain that possesses this skill
is currently located. Each skill level decreases the amount of consumed energy by 3%.

*Available to the **Scientist Captain*****.**

## Ship's Energy

Increases the speed at which energy is restored in battle. Each skill level increases the restoration speed by 5%.

*Available to the **Scientist Captain*****.**

## Astromarket Capacity

Increases the capacity of the Astromarket's warehouses. Each skill level increases the Astromarket's capacity by 10%.

*Available to the **Scientist Captain*****.**

## Science Speed

Increases the speed at which science is studied on the asteroid, where a Captain, which possesses this skill, is currently located. Each science level increases the speed of science by 15%.

*Available to the **Scientist Captain*****.**

## Damage Increase

Gives bonus to damage dealt by all types of weapons that can deal damage. Each skill level increases damage bonus by 10%.

*Available to the **Warrior Captain*****.**

## Minibot Production

Increases the rate at which **minibots** are produced on specific **asteroid**, where the **Captain**, which possesses this **skill**, is currently located. Each skill level increases the rate of minibot production by 5%.

*Available to the **Warrior Captain*****.**

## Ship’s Energy

Increases the maximum amount of ship’s energy. Each skill level increases the amount of energy by 5%.

*Available to the **Warrior Captain*****.**

## Ship’s Shield

Increases the maximum size of ship shield. Each skill level increases the shield's size by 5%.

*Available to the **Warrior Captain*****.**

## Ship Ram

Increases damage dealt by ship's ram. Each skill level increases damage by 20%.

*Available to the **Warrior Captain*****.**

## Technology Theft

Increases the number of science points produces by a base. Each skill level increases the number of experience points by 250.

*Available to the **Spy Captain*****.**

## The Speed of All Missions Beyond Radar Radius

Increases the speed of all missions beyond the area of radar coverage except for **pirate raids**. Each skill level increases the speed of missions by 5%.

*Available to the **Spy Captain*****.**

## Maximum Damage

Increases the maximum damage dealt by all types of weapons, which are able to do damage. Each skill level increases the maximum damage by 15%.

*Available to the **Spy Captain*****.**

## Production of Spies

Increases the rate at which **spies** are produced on specific **asteroid**, where the **Captain** that possesses this **skill** is currently located. Each skill level increases the spy production rate by 10%.

*Available to the **Spy Captain*****.**

## Pirate Baron

Each skill level increases the limit of pirate raids.

*Available to the **Spy Captain*****.**

## Cool-Down Optimization

Decreases the cool-down period of all weapons of all sectors except for green sector. Each skill level decreases the cool-down period by 2%.

*Available to the **Navigator Captain*****.**

## Explorer Production

Increases the rate at which explorers are produces at relevant factories on the asteroid, where a Captain, which possesses this skill is currently located. Each skill level increases the explorer production rate by 10%.

*Available to the **Navigator Captain*****.**

## Maneuver Crystals

Decreases the amount of **crystals** required to move the **asteroid**. Each skill level decreases the amount of crystals by 5%.

*Available to the **Navigator Captain*****.**

## Cloud Bonuses

Increases the player's chances to find **objects** within the **Cloud**. Each skill level increases their chances by 5%.

*Available to the **Navigator Captain*****.**

## Ship's Movement

Increases the distance of ship's movement in battle. Each skill level increases the distance by 5%.

*Available to the **Navigator Captain*****.**