recursal/Fanatic-Fandom huggingface dataset:
Ryūnosuke Naruhodō

**Ryūnosuke Naruhodō**, also known as **The Great Ace Attorney**, is one of the playable Defense Attorneys in Attorney Online. Though originally from the Meiji Period, he is seen
active in many cases in any time period. He is typically seen keeping his head flat against his desk, for his uncommon appearance startles the court.

## Background

While he was a second year student at Teito Yuumei University, Ryūnosuke was put on trial for a murder he did not commit. After his acquittal, he traveled to London where he became acquainted with Sherlock Holmes. Ryūnosuke went on to defend clients in the English courtroom. He quickly garnered fame by successfully defending his clients in dire situations.

## Into Attorney Online

After managing to clear another client of guilt, Naruhodō was approached by Athena Cykes, a Defense Attorney from the future who was searching for the legendary Great Ace Attorney to defend a generational long mafia feud case. They traveled to the 1970's to ensure Diego Armando walked out of court an innocent man in Prohibition 3. Justice was served, and Trucy Wright was found to be the true murderer. Mia had finally assisted in solving a Prohibition case. The miracle happened.

## Present

Together with Athena, Sherlock Holmes, and various other teammates. The Time Travel Squad works endlessly to discover the truth. The group was first assembled in Turnabout /fit/, where Naruhodō uncovered Ema Skye having trained a dogbear to kill anyone who did a specific gesture. He demonstrated it to the court, and the dogbear tossed a barbell at him. However, Holmes' lightning fast reflexes deflected the barbell. This was enough to get a Not Guilty verdict from the court.

Later on, the trio worked to solve Turnabout Lighthouse, and unearthed that the first witness, Kay, was in fact the supposed victim, Lang. Lang used a make up kit to disguise the body as someone else. However, Naruhodō recognized the true identity of this criminal, Don Paolo the Treasure Hunter, who was on a quest for the Blue Ruby. Paolo quickly escaped into his time machine, and left behind the make up kit.

During a brief stay in the 19th century, the case known as Wild Wild Turnabout took place, where Naruhodō and Holmes invented the process of searching for fingerprints by teaching the court proper forensics procedures, using Paolo's make up kit.
Operation Sandstorm

Operation Sandstorm was a conflict on Tatooine that included numerous and various forces; it was fought between those who affiliated with the Galactic Republic and the Sith Empire, respectively.

## Coalition Forces

Representing the Sith Empire on one side consisted of numerous factions, most notably the Order of Requiem and Blood Honor. The Crusaders of the Oath (Imperial side) also participated, as the fight was originally their's to begin with, but they lacked the numbers are sought support. Which as an ally, the Order of Requiem proudly agreed to aid their counterparts.

On the opposing side of the battle, the Crusaders of the Oath (Republic-side) stood by themselves in order to represent the Galactic Republic.

## Result

In an overwhelmingly lopsided battle, the Sith Empire's representatives prevailed as victorious. This was mostly because the joint leadership of-- Darth Callous, Darth Jyseria, and Darth Vears.

The Order of Requiem and their Emperor, Vears, were credited with providing more than enough forces to completely defeat the Crusaders of the Oath. The battle consisted of more than sixty participants, in which the Crusaders of the Oath (Republic side) only accounted for a mere fraction of the grand total.
Luigi Mario

Uh oh...

-Luigi

**Luigi** is the Main Deuteragonist in the TMG series. He is Mario's younger taller thinner twin brother. He is generally the coward character of the TMG series, Mostly too afraid to do much, but he doesn't show it. Though when he wants to, Luigi can be brave and end up saving the day, like when Luigi managed to come up with a plan to unlock Mario's jammed Bathroom door in Mario's Locked Bathroom. Luigi is a nice and friendly person, but always a bit afraid.

## Some attributes

### First

Date Of Birth: 3rd September 1981 (aged 34)

## Other attributes

### Fifth

Family: Mario (Brother) Daisy (Girlfriend) Margaret (Mother) Charles (Father)

### Sixth

Friends: Yoshi, Toad, Albert, Adam, Bean, Dean, Ted, Fred, Wean, Peach, Donkey Kong, Diddy Kong, Rex, Black Yoshi, Red Yoshi, Ernest, (Sometimes) Bowser, (Sometimes) Scottish Guy, (Sometimes) Jimmy (Sometimes) Chef PeePee.
Yoshi

"Yoshi!"

-Yoshi

Yoshi is the Main Tritagonist in the TMG Series. He is a green dinosaur who is Mario's best friend. Yoshi tends to help people like Mario and Luigi. He's a friendly fellow, but can be grumpy when annoyed.

## Some attributes

### First

Date Of Birth August 230,997,984 BC (Aged N/A)

## Other attributes

### Fifth

Family: Black Yoshi (Cousin) Red Yoshi (Cousin) Blue Yoshi (Cousin) Yellow Yoshi (Cousin) Pink Yoshi (Cousin) Purple Yoshi (Cousin) White Yoshi (Cousin) Orange Yoshi (Cousin) Brown Yoshi (Cousin)

### Sixth

Friends: Mario, Luigi, Bean, Dean, Albert, Adam, Ted, Fred, Wean, Scottish Guy, (Sometimes) Ernest, Peach, Donkey Kong, Diddy Kong, Rex, Brian, Chef PeePee, Charley, Daisy,
Lord Trilobite

## History

Lord **Trilobite** was a Sith Lord who served on the Dark Council of the Order of Requiem, he was moderately successful for being a freshman councilor. His most notable achievement was challenging the Emperor of the Dark Crimson Empire, Darth Masqurade, to a one-on-one duel for the throne due to each of the two having conflicting views. Although the duel never happened, it showed that Darth Trilobite did not back down even when the odds were against him. To this day, many consider him to be foolish while others recognize his select few attributes.

## Some attributes

### Third

Dark Council

Trilobite was presumed to be an adopted child, and once he enrolled in the Empire's academy located on Korriban it was widely accepted that he did not have any relatives. After rising in ranks then hitting rock bottom many times Trilobite came across the Order of Requiem, where he was given a chance to redeem himself. Trilobite succeeded, and even made it onto the Dark Council before officially resigning his post in response to a series of events. His resignation was reported to have been hailed by most in the leadership due to most deeming him as a *radical,* but it was later confirmed that it wasn't the case. The Councilor's approval rating was the highest it had ever been before he resigned. He was the last member of the original Council resign before the beginning of the Attitude Era.

## Dark Council

As a member of the Dark Council, Darth Trilobite oversaw the sphere of biotic science. Later on in his tenure, the Councilor called for trying then-High Councilor Nathriel on grounds of what he proclaimed as "corruption." He received extraordinary pressure from those sitting on the Council to step down and deemed him "unfit to lead", but despite conception, the sphere of justice concluded that he acted within his authority.

Despite public conception, he was one who added an interesting perspective to arguments and proposals at hand. He is most noted for the being the one to notoriously filibuster the proposal by Darth Nathriel to temporarily end all recruitment into the Order when the Emperor was on temporary hiatus. The ultimate vote on the matter resulted in an overwhelming amount of support for Councilor Trilobite's argument, thus paving the way of a new generation of Sith for the order.
Order of Requiem Wikia

## Welcome to the Order of Requiem Wikia

The "Order of Requiem" is massive guild on SWTOR that aims to take on Sith, Agents, and Bounty Hunters. This wikia is an archive of historical events and people who cease to exist or are currently active.

## History

The <Order of Requiem> is an experienced, dedicated order that has a tremendous amount of history. So much that it can not merely be remembered, so this serves as an archives for the historical content that the Order has collected over the past several years.

If you'd like to add a page on your character or an event that has not been recorded, feel free to do so. If recording an event, it is advised (although not required) that you do so with little bias as possible. This wikia is strictly for In-Character (IC) purposes only. We ask that you please stray away from Out-of-Character (OOC) events.

Thank you for using our archives as your source for the history of the Order of Requiem (OoR).

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
The Five Tips

**The Five Tips** are a series of personal pieces of advice for living one's life successfully that were given by Charles Lark to the Four Gees after their arrival at Mapleroad Jackson High School. on the morning that Qualification began.

*The Five Tips* are:

1. Be yourself.
2. Do the best you can under the circumstances, and never let fear control you or make you freeze.
3. Listen to your gut instinct, always.
4. Never give up. Never, ever, ever, ever times infinity
5. Make the choice that will ultimately make you feel good about yourself - as a human being. That's always the right choice.

While not mentioned again in the first three books of The Atlantis Grail (series), it is clear from her actions throughout the series that Gwenevere Lark has taken her father's advice of *The Five Tips* to heart.
Library of Requiem

The Order's library was designed by Lady Dretia with the help of Darth Zannah and Darth Vears. It houses the office of Lady Dretia as well as troves of knowledge from the known universe. New entries are being added to daily. The library is open at all hours to all members of the Order.

## Security

- Guards posted at the entrance.

- Cameras planted at [redacted].

- Cyber countermeasures have been put in place to prevent all forms of tampering or hacking into the systems thanks to Intelligence and Zannah's efforts.

- A computer console at the entrance to log each entry or exit.

## Regulations

*"The Order's library is a place for seekers of knowledge. For those that want more than just 'enough'. For true power is attained through knowledge and the willpower to seek it."*

*-Lady Dretia, the Library's archivist*

In order to use the amenities within the library, the following rules must be adhered to:

1. No drinking within a 3-foot radius of the archives.
2. No fighting anywhere within the room.
3. Speaking is permitted so long as it does not disturb others in the room.
4. Any attempt to tamper with or destroy any records without the proper authorization will be logged and sent to the Council. Punishment will be severe.

## Amenities

- Numerous archives

- Datacrons with ancient fountains of knowledge

- A specimen table currently housing a rakghoul corpse that is open for examination

- Relics from Korriban

- A vast geological collection of various stones

- Ritualistic altar for ritual studies

- Seating area for casual reading

- Study tables
Cavalo Rígido Branco

Muitos suspeitam que ele foi possuído por uma força estranha no Lago Cross e melhorou a esta forma de Bale. Existem rumores de que os seguidores de Balie redesenharam este cavalo junto com o Golem de Ferro. Alguns inclusive afirmam que em vez de esputar cenouras, ele esputa o bale da floresta 'Árvore Afro'.

Armas
Pedaço de Asa Negra(Chefe)

Armadura
Sapatos Premiados
Chapéu Premiado
Capacete de Sombra Lunar
Bandana de Pena Normal
Armadura de Asas Brilhantes(T)
Traje Premiado (T) (Boss)
Sapato de Arquiteto (T) (Boss)
(Etapa 4) Calça do Cavaleiro Ancião Nitras (Normal) (Boss)
(Etapa 3) Calça do Cavaleiro Ancião Epreath (Normal)

Acessórios
Nenhum

Itens Dropados
Base Branca, Alma do Bobo da Corte, Marca de Vampiro, Cristal de Sakiel, Manual de Produção (CD) 10, Manual de Produção (ClD) 10, Manual de Produção (CmD) 10, Antracite, Madeira Verde, Esfera Negra, Livro de Elim - Esmagamento, Carvão Marrom.

Itens de Quest
Nenhum

Localizações

 Atributo
 HP
 Ataque
 Defesa
 Velocidade
 Alcance
 Gemas Dropadas
Dark Council

The Dark Council is the legislative body of the Order of Requiem and consists of a maximum twelve councilors, headed by a single High Councilor. Each member of the Council held the title of Dark Lord and controlled one of the twelve Spheres of Influence within the Order, making the Council the most powerful individuals in the Empire below the Emperor himself. It was often typical for councilors to not serve extended amounts of time on the Council, aside from a select few. Notables who have served on as the High Councilor include-- Darth Crux, Darth Irratum, Darth Nathriel, Darth Praector, and Darth Vears. Two of which would go on to ascend as the Emperor.

## History

The Dark Council is an ancient ruling body and was put into place shortly after the formation of the Order itself. The Council's history includes numerous proposals that would later turn into law, along with a countless amount of Dark Councilors.

## Former and Current Council Members

**A (3), B, C (2), D (2), E, F, G, H (1), I (1), J, K (2), L, M (1), N (4), O, P (2), Q, R (4), S (5), T (4), U (2), V (2), W, X (1), Y (1), Z (5)**

* Note: The list may be longer due to the possibility of lost historical evidence.
* If a name is not on here and it should be, feel free to telegram the leadership in-game and inform them.
Stisas

Stisas est le nom donné au Fondamental du Chaos. Il se serait créé instantanément lorsque l'Ainé s'est dissout et il est le plus inépuisable. Malgré sa connotation négative, il serait en effet la cause de plusieurs créations accidentelles qui auraient eut un impact positif dans l'univers. Tout comme les autres Fondamentaux, il est inspatial et intemporel.
Ge'aden Mazroth

*"I'll tell you now. I hate Jedi and Sith equally." -Ge'aden Mazroth*

## Personality

When not having his thoughts and actions being dictated by the shifting amounts of hormones in his system, Ge'aden will prefer to keep to himself. As such, he will often times come across as being cold to others. This is only furthered by the fact that he harbors little to no trust for those around him who are not part of his clan. However, should he feel that he can trust someone, they will find a loyal ally and friend in Ge'aden.
Duel of the Dune Sea

In the waning days of 3630 BBY, Darth Vears was challenged to a duel by Darth Nolan Raegor. As both

## Duel of the Dune Sea

### Outcome

Decisive Victory - Darth Nolan Raegor

combatants were members of the Imperial Remnant's Dark Council, this event was considered significant and drew the attention of many members of the Remnant at the time.

   Overall the crowd peaked at twelve, accounting for nearly half of the active members of the Remnant at the time of the duel. This included Lord Kaemar, Zhivtekesh, Aberish, Mala'vent, Dareaux, Apprentice Ydane, Elexius the Shadow Collector, Lord Naa'za, Seneschal Jil'ai Konswaiyi, and Lord Naimzas.

Though evenly matched to start, midway through the battle turned strongly toward the favor of Raegor. His stalwart defense proved extremely capable of deflecting the attacks delivered by Vears, while staying nimble enough to land multiple devastating blows of his own.

Although facing a tough opponent, Raegor continued to attack with incredible ferocity, dealing damage serious enough to cripple Vears' defenses, which seemed to progressively deteriorate over the course of the duel. As the final moments of the match approached, Raegor had impressively retained most of his strength while Vears was struggling to muster the remainder of his power.

In the end, Vears was unable to overcome Raegor's power and was forced to concede defeat in a shockingly one-sided conclusion to this event.
Homem de Gelo(Espada)

Armas, armaduras, e gemas do Homem de Gelo (Espada) não são dropados, eles estão em caixas. Você pode abrir as caixas compando a chave ao Mestre Keymaster Keyro.

Arma
Lâmina de Osso de Peixe
Bastão Ruim
Bigorna de Árvore Afro
Raquete Mítica
Pirulito Colorido
Palito de Chocolate

Armadura
Nenhum

Acessórios
Asas de Mariel
Garra de Titan G

Itens Dropados
Manual de Refino (G) 7, Manual de Refino (G) 8

Itens de Quests
Nenhum

Localizações

 Atributo
 HP
 Ataque
 Defesa
 Velocidade
 Alcance
 Gemas Dropadas
 Mascotes Dropados
Darth Shexxa

Darth Shexxa was considered to be a beautiful, powerful Sith who later joined the Order of Requiem and learned the ways of leading by serving at her father's side: Vears Relic. She was known to be a skilled combatant and a respected member of the Relic family.

## Biography

In the earlier years of her adulthood, she sought to distance herself from her father and his respective affiliates. She would go on to join another organization that ruled quite differently than her father's. Shortly after she fought on the frontlines with her newly-found group of like-minded individuals, she met a man name Trilobite. At first, they were allies that assisted eachother when needed, but it eventually became more and they married.

In response to the unknown marriage, her father contiuned to serve the Order he most loved. Upon knowing of the secret relationship, Vears dispatched numerous bounty hunters to locate and find Lord Trilobite. While on the run, Darth Shexxa and her husband agreed to turn themselves in and meet with then-Emperor Vears. The conversation resulted in the reinstatement of both into the Order of Requiem, of which the two would go on to become successful in each of their own ways before eventually splitting and ending their relationship due to Trilobite having an affair with another woman.
Melan Moon

Melan Moon is a Sith Sorcerer who looks to be the age if twenty-eight but in reality is about four hundred and twenty years old. Using a combination of cybernetics and sorcery he has prolonged his life, while it takes alot of work to make sure everything is up to par so he doesn't die he uses this time wisely. Melan is a expert in all things science from bio engineering, bio chemicals, droid manufacturing, cybernetics, medical science and just Force rituals as well. Melan is a thinker and doesn't particularly like close range combat, preferring ranged combat with the use of lightning and machines, but if forced to fight upclose he uses a fencing style of swordplay with his Lightsaber. Melan seeks eternal life so he may learn everything there is to learn within the Galaxy, while not there yet he has prolonged his life and will continue to do so until he finds perfect immortality.
Laer

Le
dieu de la guerre est chaotique bon. Laer est le dieu des combattants et de ceux et celle qui aime se battre. On le surnomme le Cœur Ardent, car le cœur de ses disciples ne brûle que pour l’adrénaline du combat. Dans la victoire ou la défaite, Laer est au bout du chemin et offre le salut à tous ceux qui meurent au combat. Il est très souvent représenté comme un coeur de flamme bleu.
Yavin Academy

The Academy for the Order of Requiem's force users is located on Yavin IV within a temple. The academy is overseen by current Dark councilor Ralrorc, and has had numerous intellects oversee specific portions of the academy; from Darth Rectecc to former High councilor, Darth Irratum.

## Attack on the Academy

Prior to the revealing of the Eternal Empire and its ascendance, and shortly after to the opening of the academy, a group aligned with Darth Revan and his Revanites attempted to attack and siege the facility. The ultimate result lead to numerous causalities, but no reported fatalities.

Shortly after this made headlines on most major HoloNews networks, Emperor Vears called for an emergency meeting with all citizens of the order in which is now widely-known as the "State of the Order". What followed this speech was the formation of the Honor Guard under the Emperor's edict, they are now often found strolling through the academy's corridors.
Revasia-Contra Affair

**Revasia-Contra Affair** was a dispute between the Order of Requiem and the **Dark Order of Revasia** which violently resulted in the siege of the Emperor's temple. It was a devastating blow to the Order, but was more of a symbolic defeat more than anything.

## Emperor's Response

**Emperor Vears** was pressured to take action on the matter, which at the time he was seeking to form alliances, not head into conflicts. However, the Emperor called for the Dark Council to convey and hand him emergency powers-- which the council overwhelmingly agreed to do. From there, the Emperor was silent in an undisclosed location for around an hour before giving his response:

*"It is with unfortunate news that I speak before the congregation this late-evening, but we have been attacked.*

*[ Pause ]*

*These mere terrorists may shake the foundations of a temple, they may slay countless amounts of innocents, and they may bring ruins upon our infrastructure. But I assure you: they will not shake our very beliefs.*

*These perpetrators know only one language-- war.*

*[Pause]*

*And if that's what they want... so be it."*

Emperor Vears speech (shortened)

## Conclusion

The conflict was brief, lasting only two weeks, but resulted in many catastrophic defeats and achievements. Most notably, it caused the Dark Order of Revasia to dissolve entirely. The Order's intelligence agency reported that they suffered from a major power struggle that involved numerous high-ranking officials, thus dooming them while they were in a state of complete and utter war. Their former leader, Darth Revasia, confirmed their dissolution in a private one-on-one discussion with Emperor Vears. This marked the first major victory in a conflict for the order, and caused the public to feel more comfortable with their leadership.
Moslande

Dans les steppes du nord-est d’Imaore se
trouve l’immense tsarat de Moslande. Bien qu’entourée de nombreuses étendues
d’eau, la Moslande est caractérisée par un climat continental avec des milieux
froids et hostiles sur la majeure partie du territoire. Le premier  souverain Moslandais, Ivar Gorkenin s’est
approprié le titre de tsar. Par ce titre, le souverain de Svalgrad, nommé en
l’honneur d’un héros qui combattit Yarsa Gh’umbu, tenta de souligner qu'il
était sur un pied d'égalité avec les empereurs de l’Empire austral et
septentrional. Toutefois, comme la Sologne, le tsarat est plongé dans la guerre
civile depuis quelques années. Il a trois factions qui se font la guerre :
Les loyalistes au tsar, regroupant les nobles et les militaires, l’armée rouge,
une armée révolutionnaire pour le peuple et par le peuple qui cherche un état
libre et égalitaire comme les provinces biornes et finalement les cavaliers
orcs qui réclame le territoire de la Moslande comme terre ancestrale

.

### Svalgrad

La forteresse de Svalgrad était l’un des
bastions de la résistance humaine durant le règne du roi mort-vivant. Se
dressant fièrement parmi les collines et la forêt boréale, cette forteresse centenaire
représente la résilience de l’homme. La citadelle est le symbole de la fierté humaine.
Toutefois, les orcs haïssent cette ville car elle symbole la haine que les
humains ont envers eux et souhaite la réduire en cendre. Durant l’époque de la
tyrannie de la Mort, les humains fermèrent leurs portes aux réfugiés orcs, les
laissant se faire assassiner par les soldats trépassé du roi liche.
Sith Code

The Sith Code is a crucial part of most who embody the Dark Side of the Force. It is common for this to be taught at the Order's Academy by various instructors. The Order of Requiem originally required all of their force-sensitive newcomers to recite the code, although this was overturned by the Dark Council when **Emperor Vears** announced the formation of the academy under the guidance of **Darth Irratum.** It is now required to be recited prior to graduating from the academy.

" *Peace is a lie there is only Passion, Through Passion I gain Strength, through Strength I gain Power, through Power I gain Victory, through Victory my chains are broken, The Force shall free me.* " -The Sith Code

" *Nwûl tash.
Dzwol shâsotkun.
Shâsotjontû châtsatul nu tyûk.
Tyûkjontû châtsatul nu midwan.
Midwanjontû châtsatul nu asha.
Ashajontû kotswinot itsu nuyak.
Wonoksh Qyâsik nun.* " -The Sith Code (Native Language)
Titans

Les titans sont une races d'êtres existant avant même que l’Oeuf cosmique existe. Ils possèedent un pouvoir inimaginable, mais ne sont guère intéressé par les activités des mortels. Le seul titan qui existe toujours est l’Aîné. Personne ne sais pourquoi ils ont disparu ni pourquoi ils ont créé l'Oeuf cosmique.
Blood Honor

**Blood Honor** was a guild of like-minded bounty hunters and a select few amount of force users lead by a unilateral monarch going by the alias of **Darth Jyseria. T**hey sought to reform the traditions of the **Sith Empire**by cleansing the galaxy of those deemed "*undesirable*". They eventually became a major ally to the **Order of Requiem**when **Emperor Vears was** reached out by an unamed member of the Order to have discussions on a possible alliance, notables in attendence also included in the discussions were **Darth Semperius** and then-Councilor **Lord Trilobite.**
Darth Semperius

**Darth Semperius** was a female Sith Lord who rose to power by her spouse; then-Emperor Vears. She was the first Empress in the Order's history, and remains the only one to this day.

## Personality

As the Empress, she was noted to be quite experienced herself, yet absent in her husband's quest to increase the Order's power. She was known for her unique style and popularity from the Order's citizens.

As the wife of the Emperor himself, they both kept their relationship highly professional and sought similar goals. They agreed more often than not, but she was known for saying her piece in meetings even if it contradicted current opinion.
Justinios Impare

## Justinios Impare, l'Éternel Roi des Hommes

L’Empire justinien porte son nom. Autrefois
mortel, on dit qu’il possédait des pouvoirs dépassant l’entendement. Lors de sa
mort, très jeune, son pouvoir aurait explosé, transformant ceux qui était près
de lui en gardes immortels et fidèles et aurait acquiert des pouvoirs plus
puissant que les dieux existant. Il serait le seul dieu à régner et à marcher parmis les mortels. Il règne désormais en maître absolu sur les terres
de l’Empire. Ses domaines sont : Bien, Soleil, Feu, Protection. Il est
représenté par une main ayant en son centre un soleil, entouré de lauriers.
Civil War

The Civil War within the Order of Requiem was a conflict that rose out of the ashes over then-Emperor Vears' sudden resignation. This ultimately lead to a major power play in which the Order was divided because of the newly self-proclaimed Empress-- Darth Zavous. Those who recognized her ascension and her power were considered *loyalists*; whereas those who sought out Darth Vears to return him the throne were deemed as apart of the *resistance*.

## Reception

It was a normal day within the Order before Emperor Vears was broadcast across all major HoloNews networks. Early on during the speech, the Emperor was speaking in quite an agitated, yet mortified tone before eventually breaking the news that he will not continue to serve on as the leader of the Order. Thus ending the longest term for an Emperor of the Order of Requiem at approximately 296 days (OOCly). He would note his failure of defending the Order against the terrorists who attacked the academy just days before.

Although the Emperor gave his reasoning, many believed and still believe that this was a mere ploy due to reports that during the holovideo a woman in a crimson gown was standing adjacent to the Emperor-- even though it was widely known that the Emperor's throne room was not to be occupied that day because of immense security at the complex. It was later reported that two honor guards were knocked out on the scene and recalled very little of what even occurred. This began increasing public skepticism and turned into a war between the two sides.
Empire Justinien

Peu de gens savent ce
qui se passe à l’intérieur de l’empire. Les dernières choses que l’on connaisse
sur la politique intérieur de l’empire date de quelques décennies, avant qu’ils
ne ferment leurs frontières à tous les voyageurs. Ce que le sait, c’est que cet
État aride, situé au sud du continent et à l’est du royaume d’Irillon, est
anciennement l’Empire austral. Il a changé de nom lorsque le dernier empereur,
Justinios Ier est mort et est devenu un dieu, devenant ainsi le chef
incontestable de l’empire. Personne ne sait pourquoi le conseil de la Voix
Divine a demandé la fermeture des frontières. Bisaelum, sa capitale est
pourtant encore ouverte aux quelques marchands qui ose pénétrer les déserts
arides d’Hélonie. Malgré les frontières fermées, des missionnaires et des
prêtres de Justinios Impare parcourt le monde afin de convertir les villages frontaliers
à la foi du Soleil impérial.

### Bisaelum

La capital de l’Empire est surnommé le joyau
du désert. Cette ville autrefois marchande et prospère est devenu le phare de
la religion du suprême Empereur-dieu. De plus, elle était la capitale de
l’Ancien Empire, ce qui fait d’elle une énorme ville riche en histoire et en
culture. Cependant, on dit que les gardes du rayonnement dirigent la cité d’une
main de fer et traque les infidèles, malgré l’apparence tranquille que l’Empire
veut projeter au reste du monde.
Omoro

## Omoro, Le Bienveillant

Le
dieu du soleil et de l’été est neutre bon. Il est le patron des athlètes, des
artistes et des nobles. Il est un dieu d'une extrême beauté, ayant un corps somptueux d'athlète et à la fois artiste. Il représente l'apothéose de la perfection. C'est l'un des premiers dieux à s'être répandu à travers le monde. L'empire Omorien ainsi que la région d'Omoria porte son nom. C’est un dieu qui est adoré de tous, mais principalement en ville,
puisque c’est là que les hommes d’art et de sport s’y retrouve. Il est aussi
l’incarnation même de la beauté et de la perfection. Ses domaines sont :
Soleil, Protection, Charme, Noblesse et Bien. Il est principalement représenté par
un soleil avec un buste d'homme bienveillant en marbre en son centre.
Rudovie

La Rudovie est un royaume elfe situé au nord
du royaume d’Irillon et à l’ouest des provinces biornes. Les humains régnaient
autrefois sur ces terres, avant de les céder aux elfes après la Guerre des broussailles. Toutefois, les elfes ont su s'adapter rapidement à la culture humaine et à la modernité de ses voisins. Le royaume s'est donc construit selon le respect des valeurs
traditionnelles elfiques ainsi que le modernisme humain. Le royaumes est réputé pour son vin ainsi que ses artiste et ses architectes.

### Chêne-Noir

Le chef d’œuvre de l’architecture elfe est la
capitale du royaume elfique. Construit dans l’arbre millénaire sacré du même nom que la ville (parfois surnommé l'arbre-vie ou l'arbre-père), la cité de
Chêne-Noir se dresse timidement, camouflé parmi une immense forêt qui recouvre la nation elfe. La ville où résident les citadins se trouve à la base et dans les
racines, alors que le donjon où réside le seigneur de la forêt réside.

### Académie Chantaube

L’académie des paladins, fondé par Rufus
Boncoeur  se trouve dans la gorges des
Étranglés, là où Berthus Bisael gagna sa première bataille contre le roi
mort-vivant. Elle forme les paladins de toutes races et tous les horizons à
l’art de la magie positive et créatrice. Des dizaines de paladins graduent
chaque années mais plusieurs abandonne les cours plus tôt pour parcourir le
monde et répandre les vertus de l’académie. Bien que l’académie a été fondée récemment en réponse à l’inaction des moines, les paladins existent depuis la chute du roi mort-vivant.
Bermör

## Bermör, L'indomptable

L’Indomptable ou La bête est le dieu de la sauvagerie animale, des orques, de la nature déchaîné et de la cruauté du monde sauvage. Ce dieu est le saint patron des barbares qui utilise la Rage (ou Communion dans l’Ancienne Voie), afin de canaliser la puissance brute du dieu des animaux. Considéré comme un dieu prêchant la destruction et le chaos en ville, il est cependant considéré comme un dieu chaotique neutre par ses fidèles qui voient en la sauvagerie de la nature un sens qui n’est pas forcément mauvais. Ses disciples utilisent l’empreinte de l’ours et la couleur rouge pour s’identifier à son culte. Toutefois, selon certaines tribus, on donne une apparance de similodon rugissant ou encore de bête informe et monstrueuse. Ses domaines sont : Faune, Force, Destruction.
Rogia

## Rogia, L'Imprévisible

La
déesse de la chance est neutre. On la surnomme la Maîtresse du Jeu ou encore
Celle-qui-décide. Elle est la patronne des marchands et des voleurs et de tous
ceux qui tente leur chance afin de gagner gros. La taille de son culte n'est toutefois pas représentatif de son importance. C'est une des divinités qui s'implique le plus dans la vie des mortels, puisqu'elle ''joue au dés'' avec leur vie

comme dirait certains. Ses disciples n’ont pas peur de
tout risquer afin de réclamer ce qu’il considère comme ce qui est leur. Elle
est représentée comme quatre carreaux rouges créant un losange. Ses domaines
sont : Chance, Duperie, Connaissance, Voyage.
Fondamentaux

Les **Fondamentaux** sont des entités primordiales d'une puissance inimaginable. Chacune représente une force dans l'Univers. Ils existent hors des limites des plans et sont inspatiaux et intemporels, sans toutefois être omnipotent. L'Ainé les aurait créé lorsqu'il se serait désagrégé dans l'Oeuf-monde, ce qui aurait divisé les forces de l'univers. Les fondamentaux sont bien sûr immortels.
Âmes

Le Grandes Âmes sont ce que les mortels appellent ''dieux'' ou ''force cosmique''. Selon les humains, ces esprits sont appelé Dieux et Seigneurs du Mal. Les dieux et les Seigneur du Mal sont apparus quand l'énergie créatrice et l'énergie destructrice laissé par l'Ainé ont décantés aux extrémité de l'Oeuf-monde. Les Seigneurs du Mal sont les Âmes qui sont apparus après que l'énergie destructrice s'est amassé près de l'Eskyl alors que les dieux sont les Âmes qui sont apparus après que l'énergie créatrice s'est décanté près du Sykle.

## Origines

L'origine exact des Grandes Âmes est souvent soumis à des conflits d'opinion puisque leur création est arrivé lorsque aucun mortel n'existait. Toutefois, dans toutes les cultures, il existe des similarités. Il est important de noter que les mythes de créations sont souvent altérés par le jugements de ceux qui les rédiges. Par exemple, un prêtre vénérant un Seigneur du Mal pourrait voir l'histoire de la création des dieux d'une manière négative et vice-versa.

Tout les mythes parle de deux forces primordiale qui, après s'être mélangé et avoir créé un oeuf aurait créer l'Ainé. L'Ainé se serait désagrégé dans l'Oeuf pour former les Fondamentaux, alors que les deux énergies se décantèrent aux extrémité de l'Oeuf. Les Grandes Âmes pataugèrent dans un néant absolu ayant pour seul caractéristique une sorte de battement harmonique provenant d'Estrèl (l'Harmonie), une Fondamentale, jusqu'à ce que Véron eut conscience de cette régularité et à l'aide de ce rythme, créa le temps. Lorsque le temps fut créé, les Âmes eurent conscience de l'univers qui les entourait. Après cette prise de conscience, les Seigneurs du Mal et les Dieux parcoururent le cosmos (Opilione) afin de le peupler et de créer le plan matériel.
Sologne

Les duchés de Sologne est un agglomérat de
duchés ayant comme chef l’archiduc de granite, tenant les rênes du pouvoir.
Après la révolution biornes, qui a créé une vague de contestation de la
monarchie à travers le monde, la Sologne, déjà fragile politiquement, est sur
le bord de la guerre civile. Déjà que ce pays est férocement divisé entre deux
castes de duc, le pouvoir centrale de l’archiduc de granite s’affaiblit
considérablement. D’un côté, les ducs des vallées, caste plus riche centralisé
sur l’agriculture et le commerce. De l’autre, les ducs des montagnes, caste
plus pauvre spécialisé dans les mines militairement.

Ville nommé en l’honneur du premier duc de granite Keldron Borr, seigneur humain
ayant pacifié et unifié les tribus orcs vivant dans les montagnes, la ville
n’est désormais plus que l’hérault de la suprématie humaine sur ces terres. Les
orcs, pauvre et délaissé par la société tente désespérément de suivre les pas de la rébeillon orc de la Moslande.
Sobe

## Sobe, Le Moissonneur

Le
corbeau guette les vivants dans la lueur du jour et récolte les âmes la nuit
tombante. Sobe est le dieu de la nuit, de la mort, de l’hiver et du sommeil. On
le surnomme le Corbeau ou le Patriarche des âmes perdues. Il prend forme surtout dans les
comptes pour enfants pour leur faire peur mais les légendes que l'on conte sur lui effraie tout aussi bien
les adultes. Ces disciples, que l'on nomme les Ombres, sont souvent des roublards et des
assassins qui ne cherchent pas nécessairement à causer le Mal, mais bien à apporter un soulagement dans une vie de souffrance. On dit
qu’il est le plus proche des mortels, toujours caché dans l’ombre à surveiller les agissements de chacun. Ses domaines
sont : Néant, Ténèbres, Mort, Repos. Il est représenté par un homme cagoulé d’on
ne voit que les yeux verts scintillants. Son symbole est un corbeau perché sur
une faux.
Dieux

Les 12 dieux des Hommes sont les Dieux qui sont les opposés des Seigneur du Mal et qui sont vénérés principalement par les humaine à travers le monde. Le panthéon humain comprend 2 divinités d'origines orc et elfe, soit Bermör et Una. Comme les Seigneurs du Mal, on ne sait combien il y a de dieux à travers l'univers mais cela n'a guère d'importance, puisqu'ils n'affectent pas la vie des mortels.

## Liste des dieux connus

* Bermör
* Céa
* Clave
* Hora
* Iore
* Laer
* Librae
* Omoro
* Rogia
* Sobe
* Una

* Véron

## Autre

* Justinios Impare
* Grand-dieu-des-routes
* Les Guainelutes
Iore

## Iore, La pacifique

La
déesse de la paix et de la sagesse est loyale bonne. C’est l’une des déesses
dont le culte est le plus répandue à travers le continent. Ses adorateurs sont
de toutes les races et de toutes les classes sociales. Elle protège et cherche
toujours l’alternative pacifique aux conflits, mais lorsque toute les options
prônant la paix ne suffisent plus, la Sainte n’osera pas à intervenir
directement afin de défendre les plus faibles à l’aide de son écu divin. Elle
est représenté par un ange portant un bouclier ou une à trois paires d’ailes avec en son
centre une croix ansée. Ses domaines sont : Loi, Bien, Protection et
Guérison.
Éther

Le plan Éthéré est une dimension brumeuse, circonscrite de brouillard, coexistante avec le plan Matériel et souvent avec d’autres plans. Les voyageurs traversant le plan Éthéré le décrivent comme un monde composé de nuages tourbillonnants et de brumes colorées. Le plan Matériel lui-même est visible depuis le plan Éthéré, mais il semble assourdi et indistinct, ses couleurs se fondant les unes dans les autres et ses bords s’estompant dans un flou brumeux. Les habitants éthérés voient le plan Matériel comme à travers une fenêtre de verre tordu et piqué de givre.
S’il est possible d’observer le plan Matériel depuis le plan Éthéré, ce dernier est généralement invisible aux yeux des créatures du plan Matériel.
Véron

## Véron, L'Alchimiste

Le
dieu de la magie, du temps et de la science est loyal neutre. Il est celui qui
entretien les rouages de l’univers, qui s’assure que tout fonctionne comme
prévu. Il est l’ingénieur des dieux, celui qui a construit la gravité ainsi que
le temps. Les disciples de Véron sont les mages ainsi que les architectes. Ses
disciples croient que la magie est ultime, absolue et que seul le savoir permet
d’y  accéder. Il dénigre alors les
ensorceleurs, qui possèdent le don de magie de façon innée. Son symbole est un
sablier avec des engrenages. Ses domaines sont : Artifice, Connaissance, Magie.
Una

La
déesse-mère des elfes et de la végétation est neutre loyale. Elle est
la femme de Bermör et l’incarnation même de la planète. Les anciennes traditions elfiques et orques considèrent qu’Una est
partout à la foi et nous donne vie. Elle est la reine des
druides et des rôdeurs. Son culte n’est présent qu’en campagne à l’exception
des herboristes vivants en ville et des cités elfes. Elle est souvent représenté comme un chêne ou encore d'un visage de vieille femme feuillu. . Ses domaines sont : Eau,Terre,
Flore, Guérison.
Hora

## Hora, la Fluctuante

La
déesse de la motion, des énergies et des ensorceleurs est chaotique neutre.
C’est une déesse très peu connue du commun des mortels à cause de sa subtile
présence dans la vie quotidienne. Elle est toutefois vénéré par certaines population païenne puisqu'elle est aussi souvent associé au climat, qui peut être imprévisible. L'enchaînement des causes à effets sont
l’essence même d’Hora. Les disciples de la déesse croient qu’un simple
battement d’aile de papillon peu créer une tornade. Les mages ne l’aime pas
beaucoup, car elle prêche que la magie est un torrent, un fleuve et que pour la maîtriser, il ne suffit que d’entrer en communion avec celle-ci et non
en étudiant longuement les principes alchémagique comme son frère Véron le
prétend. Son symbole est un tourbillon bleu. Ses domaines sont : Air, Chaos,
Magie, Duperie, Climat.
Lavender-Purple Skin

*Skin 0 redirects here. Build a Slither sets snake.rcv to 0.*
The **Lavender-Purple Skin** is one of the 66 currently available skins in Slither.io.

The skin is currently one of the 9 default skins the game cycles through when you don’t select a particular skin.

## Trivia

* In gizzy Gazza's Slither Io. Logic Andy uses this color in this series
Irillon

Le Royaume d’Irillon
est une magocratie parlementaire du sud-ouest d’Imaore. Elle est bordée par la Rudovie au
nord et l’Empire justinien à l’est. Son littoral est entouré par la mer du
Soleil au sud, l’Étendue à l’ouest et la baie d’Alessio sud-ouest. Son
territoire couvre l’intégralité du sud-ouest continental et inclut également
une centaine de petites îles, dans l’archipel de Solsèque. Sa capitale est Alessio
et est la seule ville d’envergure du royaume. Après l’Ancien Empire, le royaume
d’Irillon connus un extraordinaire essor économique, culturel, scientifique et
militaire, ce qui en fait la puissance régionale incontesté jusqu’à ce jour.

### Histoire

Le royaume d'Irillon est né de la chute de l'ancien Empire Bisaelien austral (maitenant connu sous le nom d'Empire Justinien). Contrairement aux royaumes nés de la chute de l'Empire Bisaelien boréal, comme la Moslande et la Rudovie, le royaume d'Irillon est issu de discussion diplomatique qui ont résulté à l'indépendance de la nation.

Le peuple Irillois est basé sur deux principale ethnicité humaine qui se sont unis dans le but d'obtenir leur indépendance. Les Iris, au sud et les Léonois au nord.

### Culture

Malgré que le peuple irilois est composé de deux ethnies distinctes, leur cohabitation historique et leur proximité culturel est social font que la nation possède une seule langue. L'irilois, la langue du peuple d'Irillon, est un mélange de l'ancien iris et de l'ancien léonois.

### Alessio

La métropole et capitale du royaume d’Irillon
est surnommé "La fierté des hommes". La majestueuse cité est un immense monument au mur de marbre et des parapets blancs et de
hautes tours se dressant fièrement à travers la ville. La famille royale, les ministres-mages ainsi que les 81 députés, choisi par le roi parmi les divers guildes de mages dirigent
la nation irilloise depuis ce lieu politiquement, culturellement et
scientifiquement important.

### Archipel Solsèque

L’archipel est relativement récent.
Autrefois, submergés par les eaux pendant l’âge de l’Ancien Empire, une
puissante secousse réussi à émerger la nuée d’îles entre l’Étendue et la mer du
Soleil. Depuis, l’archipel est proie aux pirates, mais le royaume tente tant
bien que mal à faire survivre ses colons en ces terres dangereuses.
Equipment

Equipments in Seal Online have additional options that you can appraise by going to Marco the Appraiser or finding a Craftsman.

Predefinição:Col-begin

Predefinição:Col-2
**Knight**

* Knight Armor
* Knight Weapon
* Knight Shield

**Warrior**

* Warrior Armor
* Warrior Weapon

**Priest**

* Priest Armor
* Priest Weapon

**Mage**

* Mage Armor
* Mage Weapon

Predefinição:Col-2
**Jester**

* Jester Armor
* Jester Weapon

**Craftsman**

* Craftsman Armor
* Craftsman Weapon

**Hunter**

* Hunter Armor
* Hunter Weapon

**Beginner**

* Beginner Weapon

Predefinição:Col-end

Predefinição:Col-begin
Predefinição:Col-2
**Apostle**

* Apostle Armor
* Apostle Weapon

**Renegade**

* Renegade Armor
* Renegade Weapon

**Berserker**

* Berserker Armor
* Berserker Weapon

**Fire Wizard**

* Fire Wizard Armor
* Fire Wizard Weapon

**Assassin**

* Assassin Armor
* Assassin Weapon

**Artisan**

* Artisan Armor
* Artisan Weapon

**Archer**

* Archer Armor
* Archer Weapon

Predefinição:Col-2
**Templar**

* Templar Armor
* Templar Weapon

**Defender**

* Defender Armor
* Defender Weapon

**Swordmaster**

* Swordmaster Armor
* Swordmaster Weapon

**Ice Wizard**

* Ice Wizard Armor
* Ice Wizard Weapon

**Gambler**

* Gambler Armor
* Gambler Weapon

**Demolitionist**

* Demolitionist Armor
* Demolitionist Weapon

**Gunner**

* Gunner Armor
* Gunner Weapon

Predefinição:Col-end

Predefinição:Col-begin
Predefinição:Col-2
**Dark Spirit**

* Dark Spirit Armor

**Fire Spirit**

* Fire Spirit Armor

**Water Spirit**

* Water Spirit Armor

**Light Spirit**

* Light Spirit Armor

Predefinição:Col-end

* Alcanez's Accessories
* All Class Weapon
* Costume Sets
* Head Gear
* Wings

For Seal Online Blade of Destiny Cash Items Information, click here

See also
Equipment Options, G/DG/XG Equipment
Gregory Edgeworth

**Gregory Edgeworth**, also known as **Greg**, is one of the playable characters in Attorney Online and the father of Miles Edgeworth. He is a legendary lawyer and one of the few competent lawyers
left in the AA world, but in the AO world he is just a lawyer with theories that have not been challenged to this day.

## Background

Near the end of 2001, Gregory faced Manfred Von Karma in a battle of wits, yet unfortunately Gregory lost the case. It was his first loss in his history as a lawyer, but he did not leave the fight without staining Von Karma's record.

During the trial, Gregory landed a penalty on Von Karma, this made him angry, and he got his revenge later on when he found him trapped in an elevator which was caused by an earthquake.

This is where the timeline splits:

In one timeline, Manfred kills Gregory, and this is where the events of AA take place.

However, in the AO world, Gregory manages to fight with Manfred, pushing him away and taking his gun, Manfred then fled the scene, never to be seen again for years. Fortunately, this means Gregory gets to live, however...

Due to the lack of oxygen intake during his long stay inside the elevator, Gregory began to lose brain cells, andd his IQ began to drop. He also gained a slight amnesia, which made him flee from the scene and leave his past behind. By the next year, he began to notice the changes, and regained his memory. His arguments weren't as sharp, and he made a lot mistakes during his next trials. However, he gained the ability to pull more theories than a regular lawyer could make... However, due to this, his personality and character changed completely, bringing in him a new person by the name of Gregory... However, this would alter his morals compass, and he would not become the same attorney that swore to abide by the law.

It is from this point on that his adventures as a lawyer in the AO series begin... did you get all that?

## Miles Edgeworth

A few years before his incident with the elevator, Gregory met a woman of his age, a beautiful lady that was charming and quick witted. He fell in love with her, and had a nightstand with her. However, he quickly discovered she was lying cheating son of a bitch whore who led him into a trap. Her name was Wendy Oldbag, and in that night, she got impregnated with Gregory's son, Carlos Oldbag.

When Gregory found this out a year later, he barged in her house and took his son, later renaming him to Miles Edgeworth, and rising him under the roof of the courtroom, where he learned from him in his courtroom battles.

Until the fateful DL-6 incident day, where Greg fled from Miles's life due to his amnesia, and Miles was raised by Mr. Von Karma to be a prosecutor.

Miles's mom never learned the name of her lover, which is why she would not recognize his son nor his last name when she would meet him in the third case of Phoenix Wright Ace Attorney.