Skills

This article is under construction. Please do not revert any mass changes to this article until this notice is removed.

**Skills**, also known as **Abilities**, are a feature that every **character** in the game possesses, and may be used for defense, offensive, both, or other ways to support the said character. Each skill has a type which indicates whether it is automatic (or **passive**) or must be activated by the player (or **active**).

Passive skills are automatically triggered under certain conditions; for example, when a Fly's predator attempts to attack it, the Fly's skill will automatically release an orange note saying "Miss" and the said Fly will not receive damage. Active skills are triggered when a user (on mobile) taps on a special skill icon near the bottom-right corner of their screen or (on PC/laptop) clicks **space** or right-clicks.

Below are a list of skills currently in the game describing what they do and what they are.

## Beginner’s Luck

Beginner's Luck

**TYPE:** Passive

**DESCRIPTION:** You have a 50% chance to dodge a predator's attack. Note: a text colored in orange reading "Miss" will appear on your character.

**Users:
 Fly**

## Flower Love

Flower Love

**TYPE:** Passive

**DESCRIPTION:** You become invisible to predators and transparent to all other characters when in contact with a Flower.

**Users:
 Butterfly**

## Infection

Infection

**TYPE:** Passive

**DESCRIPTION:** You have a 20% chance to infect a predator who is in contact with you, with the exception of the reapers (Ghostly Reapers, Pumpkin Ghosts,and Grim Reapers. When infected, they will turn red and lose 1% health every second until they contact Water.

**Users:
 Mosquito**

## Sting (Wasp | Hornet | Beehive)

Sting

**TYPE:** Passive

**DESCRIPTION:** You have a 20% and 25% chance for Wasp and Hornet, respectively, to sting a player or alive NPC you can consume. If poisoned, they lose 2% of max health per second until they contact water.

## Grab Prey (Dragonfly)

Grab Prey

**TYPE:** Passive

**DESCRIPTION:** You grab consumable players for 4 seconds.

## Hunger (Pigeon)

Hunger

**TYPE:** Passive

**DESCRIPTION:** You eat food in 1 bite.

## Diving (Duck | Pelican | Seagull)

Diving

**TYPE:** Passive

**DESCRIPTION:** You swim faster and hold your oxygen levels longer when underwater

## Swoop (Blue Bird, Red Bird, Blackbird, Maroon Bird)

Swoop

**TYPE:**  Active

**DESCRIPTION:** You glide (can't fly) for 3 seconds (or until you hit something)

## Laying egg (Hen)

Laying egg

**TYPE:** Passive

**DESCRIPTION:** You lay eggs on the ground [Sewers excluded]

## Fruit eater (Parrot)

Fruit eater

**TYPE:** Passive

**DESCRIPTION:** You have a 25% chance to eat a fruit in one bite.

## Frog hunter (Stork)

Frog hunter

**TYPE:** Passive

**DESCRIPTION:** You have a 35% chance to find a frog in the swamp [mud only].

## Digging (Turkey)

Digging

**TYPE:** Passive

**DESCRIPTION:** You have a 40% chance to find a worm on the ground [only the surface Blocks in Grasslands or the Jungle].

## Echolocation (Bat)

Type: Passive

Description: You have full vision in the dark.

## Bloodthirstiness (Vulture, Raven)

Type: Passive

Cooldown time: 5s

Description: You eat the next food (no players) in 1 bite.

## Excellent Hunter (Owl, Snowy Owl)

Type: Passive

Description: You deal critical damage to players in a 10% chance [Snowy Owl hasn't any playable prey so this doesn't matter for it] and non-playable food with a 50% chance. You also have a better vision in the dark.

## Speed Up (Falcon, Eagle, Hawk, Pumpkin)

Type: Active

Cooldown time: 7s

Description: You increase your speed rapidly [but shortly].

Hidden Skill (Pumpkin only): You quench your thirst in the Fire of Death.

## Rage (Mad Bat)

Type: Passive

Description: You have a 25% chance to deal critical damage to prey and food [both player-controlled Characters and non-playable entities]. You also have a full vision in the dark.

## Thick Skin (Pterodactyl Child, Pterodactyl)

Type: Passive

Cooldown: 25s

Description: You block the next attack (**Note:** You can't block the Fireball and Flame abilities).

## Poisoning (Swamp Monster, Hornet)

Type: Passive

Description: You have a 100% chance to poison a prey (players and alive prey only). If a prey is poisoned then every second it loses 3% of max health. The only way to be detoxified is to drink water.

You have a 20%/25% chance to poison prey. Poisoned prey will lose 2% of max health (Hornet)

Hidden skill (Swamp Monster): You swim and quench your thirst faster in mud.

## Stone Skin (Stone Eater)

Type: Passive

Description: You have a 75% chance to block an attack

## Hot Bath (Demonic Egg Eater)

Type: Passive

Description: You can swim in lava. In addition, you quench your thirst in lava.

## Fear (Demonic Bat)

Type: Passive

Cooldown time: 20s

Description: If you touch a victim (players only) it's paralyzed (can't fly, but can still go left or right) for 4 seconds. You have a full vision in the dark. Also, you can swim in lava. You quench your thirst in lava.

## Burn in Hell (Demonic Imp)

Type: Passive

Description: You have a 33.33% [or 1/3] chance to set a prey on fire (only players and alive prey). If the prey is set on fire then every second it loses 5% of max health. The only way to extinguish the fire is to drink water. Also, you can swim in lava. You quench your thirst in lava.

## Fireball (Dragon)

Type: Active

Cooldown time: 8 seconds

Description: You create a fireball. If the fireball touches a victim, the victim loses 25% of max health and is set on fire (only players). When the prey is on fire then every second it loses 3% of max health.

Hidden skill: Fireballs produce light, if a fireball hits a block, wall or non-playable entity that is not it's prey the fireball disappears.

## Flame (Phoenix)

Type: Active

Cooldown Time: 8 seconds

Description: You have a 100% chance to set prey on fire. If the prey is on fire, it loses 5% of its max health every second. The only way to extinguish fire is to go in water (or mud). Also, you can swim in lava you quench your thirst in lava.

*\*Note: Fire is in a small radius around you making a star formation.*

Hidden Skill: Using your skill in the dark will make you have better vision.

## To the Moon (Cosmic Insect\*, Cosmic Big Eye, Cosmic Angry Eye, Cosmic Bat, Overfed Cosmic Bat\*\*)

Type: Passive

Description: In space you move naturally and lose less oxygen. If your oxygen level is low, look for Cosmic Plants.

*\*Note: Cosmic Plants also give XP to Cosmic Insects.*

*\*\*Note: Code-wise, this is the ability for the Overfed Cosmic Bat, but since it can't move, so it doesn't matter for it. By the way, it's invincible.*

## Immortality (Ghost)

Type: Passive

Description: You are immortal. You can take a break from the game.\*

Hidden Skill: You have full vision in the dark.

*\*Note: If you stay inactive in the server for too long, you might disconnect and will respawn as a Fly with 0 XP.*

## Scythe Attack (Ghostly Reaper, Pumpkin Ghost, Grim Reaper)

Type: Active

Cooldown time: 0.5s

Description: You throw your scythe to kill prey (all kinds of prey, the only method to kill prey). Damage the scythe deals is 25% (Ghostly Reaper) 30%, (Pumpkin Ghost) and 35% (Grim Reaper).

Hidden Skill: You have full vision in the dark (since Ghostly Reaper can enter most cave systems, only it will use its hidden skill effectively).

## Gallery

A Dragonfly grabbing a MosquitoA pigeon evolving to a duck while using hunger.A FireballA Phoenix using its ability around a group of players.The arrow that sometimes points at your skill.