Happy

Real-life person

**Happy**, otherwise known as **HappyNTH** is a developer who worked with the Old World Blues development team as the Overall Coordinator/Lead Designer of the mod, as well as serving as one of the Community Managers. As of March 2022, they have since stepped down to become a Senior Developer, giving their previous position to Zusk.

## Background

Happy started their work on *Old World Blues* by working on the Chichen Itza, with New Canaan being their second focus tree. In the time since joining the team, they eventually became the project lead, focusing on administration and leadership, as well as being the singular developer to expand and rework the province map of the mod.

On March 24, 2022, Happy stepped down as Overall Coordinator/Lead Designer of the mod, nominating Zusk, a Senior Developer at the time, as their successor.

## Contributions

* Chichen Itza - Design, Scripting (2.0)- Obtained from Discord, 8/26/2021
* New Canaan - Design, Scripting (2.0)
* Lone Star - Design, Scripting (3.0)
* Mojave Territories - Design, Scripting (3.0)
* Sylix Nation - Design (3.0)
* Haida Confederation - Design (3.0)
* Created the Followers of the Apocalypse mechanic
* Dayglow - Focus tree (3.1)

## References

1. ↑ Happy: *"Secondly, a personal note. I have decided to step back from my previously-held role as Overall Coordinator of the Old World Blues dev team, handing over the role and responsibilities to the incredibly talented and diligent @Zusk. As a result, @Zusk will take his rightful place alongside @Carpo and myself as an @Overseer. I will remain, however, as a Community Manager (a role I've held for* much *longer than I have been OC!) and member of the team: I'm not going anywhere! Practically, this will mean very little to the trajectory of the mod and public server: I've spent my time as Overall Coordinator ensuring things are aptly laid out for handover, and I fully intend to continue working on and for this project and community I love so much."*
- Obtained from Discord, 3/24/2022
2. ↑ Sole Survivor: *"So, to start, I was told that you were the one to work on New Canaan. In addition to that, what other nations have you worked on, or otherwise contributed to?"*

Happy: *"New Canaan was one of my early projects on the mod, aye, and my second focus tree after the Itza

Nowadays I focus more on administration & leading the team, and am the sole member who works on expanding and reworking the province map

Before I took over as lead, I also created the Lone Star and Mojave Territories focus trees, the later being the one I'm most proud of"*
3. ↑ **I just wanted to thank for making haida haida**
Happy: *"Thank you! I saw it on the flavour suggestion doc and thought yeah, I could do much better than the Viking theme and delve into the nation’s history

Always happy to do that with native groups, should members of the nations wish to reach out and chat to me about it. That’s how I did Syilx originally"*
- Obtained from Discord, 4/4/2021
4. ↑ Happy: *"Hey @julienduvar (Reno), I created the follower mechanic, so thank you for your feedback and I'm glad you enjoy the mechanic.

I specifically don't want to assign values to influence gain, but I may tweak tooltips to give a rough approximation. I agree with the idea that the demands should escalate, and when I tweak the system in the coming days I'll be sure to implement this. Adding decisions that also reduce their influence is also a good idea and in need of implementing: it was planned, but I ran out of stream with the mechanic. Again, something I'll address in the coming days.

The bug has also been fixed internally, so on that front things will improve soon!
- Obtained from Discord, 1/22/2020*
5. ↑ Happy: *"When I was working on 3.1 I coded the entire dayglow tree*I *added daygloww

I literally created the country too"*
- Obtainted from Discord, 8/16/2019