Enemies

In the world of Ghost of Tsushima, the main protagonist, Jin Sakai, fights a variety of different enemies each with their own attributes and weapons. The different kinds of enemies offer different opportunities and challenges for the player to engage with.

## Enemy classes

### Mongols

See: Mongol soldier
The Mongols act as the main enemy that Jin will come across in the game, facing a decent variety of warriors he will need to fend off, from swordsmen to brutes. No matter which region, Jin will always encounter Mongol warriors.

Mongol warriors have distinct ranks defined by the color of their armor: no color, red, blue, yellow, green. Early enemies will have no color and will be simple in their fighting style. As their ranks go up when encountering them in new regions, the Mongol warriors will become more sophisticated in their attacks along with having harder attacks to defend against. Standoffs with them will also become more difficult as they will attempt multiple fake outs and strike more subtly.

Mongolian Leaders will be the bulk of boss battles Jin will encounter in the game, having to face them off in Duels where he will only use his sword, not his other tools.

### Bandits

See: Bandit
Bandits are Japanese natives who have turned against their own people, either on their own prior to the war or in cooperation with the Mongol army. They can be found in either the Izuahara or the Toyotama regions.

 Bandit Archers | Bow
 Bandit Spearmen | Spear

### Ronin

Once rogue mercenaries who made their attempt to defend Tsushima, the Ronin (particularly the Straw Hats) have sided with the Mongols during Act 2, occupying parts of the Toyotama region.

The Ronin do not possess much health, but are strong duelists. Unlike with Mongol warriors, they are much more capable of parrying and dodging Jin's attacks and will strike relentlessly when given the chance. Jin will encounter some Straw Hats who he will engage in a Duel with.

### Animals

These wild animals will attack anyone that gets close to them. However, if they are injured enough or approached by from horseback, they will remain passive, even retreating. They can be found in any region.

 Boars | Wild boars that can be found in packs of three. Although low in health, their fast speed and ability to tackle their enemies as a group can make them very disruptive and hard to deal with.

## Boss Battles

The following is a list of Boss Battles that Jin will have to face over the course of the game. Boss Battles are defined as being scripted Duels with an enemy unit, many of them being relevant to the concurrent Tale. Non-Tale related Boss Battles are Mongolian Leaders that Jin has to defeat in a Duel after he has cleared certain fortifications.

For the most part, many Bosses will have similar movesets to what unit they take from (most Samurai Bosses are similar to Straw Hat Ronin, Mongol Bosses are no different from Mongol Leaders), unless they use a Technique that is tied to the current Tale. Each individual Bosses' fighting style is further noted on their respective page.

Below is a list of Bosses Jin will encounter. The first list are the Bosses encounter during the main Tales (Jin's Journey), numbered in order of appearance. All other Bosses will be listed under a region, divided between Side Tales and Mythic Tales, with the Tale that they belong to noted in parenthesis next to them.

### Jin's Journey

1. Khotun Khan (Prologue, Eternal Blue Sky)
2. Ryuzo (Shadow Of The Samurai, From The Darkness)
3. General Temuge (The Ghost Of Yarikawa)
4. Lord Shimura (The Tale Of Lord Shimura)

### Izuhara

* Side Tales:
	+ Jinroku (The Other Side of Honor)
* Mythic Tales:
	+ Yasuhira (The Heavenly Strike)
	+ The Tengu (The Curse of Uchitsune)
	+ Kaede (The Legend of Tadayori)

### Toyotama

* Side Tales:
	+ Masako Adachi (The Conspirator)
	+ Sanetoki (A Thief of Innocence)
	+ Altan (Message in Blood)
* Mythic Tales:
	+ Spirit of Yarikawa (The Spirit of Yarikawa's Vengeance)
	+ Yasumasa (The Six Blades of Kojiro)
	+ Hirotsune (The Six Blades of Kojiro)
	+ Kiyochika (The Six Blades of Kojiro)
	+ Tomotsugu (The Six Blades of Kojiro)
	+ Kanetomo (The Six Blades of Kojiro)
	+ Kojiro (The Six Blades of Kojiro)

### Kamiagata

* Side Tales:
	+ General Bartu (Fit for the Khan)
	+ General Dogshin (Fit for the Khan)
* Mythic Tales:
	+ Bettomaru (The Undying Flame)

## Legends

The following is a list of enemy units that appears in the Multiplayer game mode of Ghost of Tsushima: Legends. Many of these units are similar to enemy units in the singleplayer base game, with some being modified variants, such as the Oni units and the Tengu.

*TBA*

## Trivia

* The fight with Masako shown in the 2017 E3 trailer  is the public's first look at how Boss Battles are like in the game. The trailer also showcases the first four types of Mongolian warriors encountered in the game (Swordsman, Shieldman, Spearman and Archer).

## Media

Jin targets a Mongolian archerMongolian swordsman with a protective shieldJin Sakai defeats an enemy wielding a pike
## See also

* Jin Sakai
* Combat