recursal/Fanatic-Fandom huggingface dataset:
Spider Spawn

*This article is a stub. You can help Gauntlet Wiki by expanding it.*

 Attack
 Bite

 Crypts of the Sun King | * Risen Mummy
* • Monstrous Mummy
* • Corrupted Mummy
* • Bloated Mummy
* • Skeleton Soldier
* • Skeleton Defender
* • Skeleton Commander
* • Ghost
* • Necromancer
* • Lich
 Caverns of Mag'Ash | * Savage Orc
* • Orc Juggernaut
* • Grunt Scavenger
* • Grunt Shaman
* • **Spider Spawn**
* • Spider Warrior
* • Lake Dweller
* • Spider Queen
 Burning Temple of Dur | * Cultist Novice
* • Cultist Zealot
* • Cultist Sorcerer
* • Demon Fiend
* • Demon Imp
* • Demon Horror
* • Morak
 The Gauntlet | * Death Incarnate
Difficulty

Gauntlet, in both the original release of the game ("Pre-*Slayer Edition*") and the *Slayer Edition* update, has a total of four difficulties: "Easy", "Normal", "Hard", and "Unfair". Though all four difficulties are present in both versions, the *Slayer Edition* update changed each of their icons in Campaign. "Easy" now uses the icon that was formerly the "Normal" icon and so on—with the former "Easy" icon now being unused, and "Unfair", as an entire difficulty, now removed from Campaign (but still present in Endless).

*Slayer Edition* also seems to have introduced a very minor "pros and cons" system in the difficulty descriptions seeing as how +'s and -'s are used as bullet points instead of only -'s, as was the case in the original release.

## Easy

**Pre-Slayer Edition**
***A Kinder Kind of Gauntlet***
* - Heroes take less Damage
* - Fewer & Slower Monsters
* - Less Gold

**Slayer Edition**
***The Easier Option, for those with less combat experience***
* + Fewer & Slower Monsters
* - Less Gold

Enemies take 200% damage. It may be worth noting that "Easy" appears to slow down the gameplay itself in some regards relative to the other difficulties, as can be observed with the use of Lilith's hammer attack. In Endless, "Easy" is the only difficulty not represented.

## Normal

**Pre-Slayer Edition**
***A Regular Gauntlet night out, slaying some monsters, having a good time***

**Slayer Edition**
***The Normal Gauntlet experience, for unmodified slaying***

In Endless, the "Normal" difficulty is represented by floors 1-18.

## Hard

**Pre-Slayer Edition**
***For Experienced Slayers***
* - More & Faster Monsters
* - Only Revive with Skull Coins
* - More Gold

**Slayer Edition**
***The Hardest mode for the greediest of heroes***
* + More Gold!
* - Faster, Stronger and More Monsters

Enemies take 70% damage, and players take 150%. In Endless, the "Hard" difficulty is represented by floors 19-36.

## Unfair

**Pre-Slayer Edition**
***We're So Sorry***
* - Too much for anyone
* - Why is this so hard?
* - How am I supposed to eat this golden food?

Prior to *Slayer Edition*, the highest difficulty in Campaign went by the name of "Unfair". With the addition of *Slayer Edition*, this difficulty was removed from Campaign (and is no longer mentioned in the game at all by name), however, the difficulty itself can still be experienced in Endless on floors 37+. Although this difficulty affects player and enemy damage in the same way as "Hard", it can perhaps be most easily recognized by the food having been turned to gold.
The Eye of Dur

**Rank II:** | Imp fireballs explode on impact.

**The Eye of Dur** is one of the unused Relics from Gauntlet.

The Eye of Dur appears to be the beta version of the Demonic Effigy. They are almost an exact copy of each other right down to their abilities and description.

## Lore

There is an ancient evil, the astral corpse of which is resting in the aether. This dead god is worshipped by a cult whose ultimate purpose is to resurrect their supreme deity.

The spawn of Dur waits on the other side of the veil, eager to claw their way into the realm of mortals to wreak havoc.
Bosses

Bosses can be found randomly in every level of Vagante. They are stronger and tougher than normal mobs and activate a background soundtrack when engaged. When killed they drop a Treasure Key used to open treasure chests or branch doors.

## Bosses

There are three bosses in each area, with one boss in each branch level.

## Tips and extra information

* Bosses are unaffected by spike traps and will destroy them if they step on them.
* Boulders deal 20 damage to bosses with the exception of the Mushroom Golem, in which case the boulders deal 10 damage instead.
* Most bosses are significantly easier to deal with if you clear all the enemies of a level.
* Even if you have a low chance of killing a boss, it is highly recommended to try and kill the boss anyways. If you don't plan on doing side areas then it is okay to try and receive a level up from killing enemies in the level, though not skipping bosses is a good habit to get into.
Cultist Sorcerer

*This article is a stub. You can help Gauntlet Wiki by expanding it.*

 Attack
 Fireball

 Crypts of the Sun King | * Risen Mummy
* • Monstrous Mummy
* • Corrupted Mummy
* • Bloated Mummy
* • Skeleton Soldier
* • Skeleton Defender
* • Skeleton Commander
* • Ghost
* • Necromancer
* • Lich
 Caverns of Mag'Ash | * Savage Orc
* • Orc Juggernaut
* • Grunt Scavenger
* • Grunt Shaman
* • Spider Spawn
* • Spider Warrior
* • Lake Dweller
* • Spider Queen
 Burning Temple of Dur | * Cultist Novice
* • Cultist Zealot
* • **Cultist Sorcerer**
* • Demon Fiend
* • Demon Imp
* • Demon Horror
* • Morak
 The Gauntlet | * Death Incarnate
The Stars at Night

**The Stars at Night** is a location within the town of Yaughton, Shropshire.

## Summary

One of the first locations encountered by players is a pub referred to as "The Stars" by locals. It is one of two pubs in Shropshire, the other being The Seventh Whistler in Little Tipworth.

## Gallery

* The front of *The Stars*
* The parking lot of *The Stars*
* A sign advertising the pub

## Trivia

* This location, along with The Seventh Whistler, are part of the achievement/trophy Last Orders.
Ring of Mirrors

**Rank II:** | Increased Illusion duration

**Ring of Mirrors** is one of the Relics available in Gauntlet.

## Lore

The stone clasped by this mysterious ring seems to swirl with shattered reflections of whoever gazes into it.

Once in the possession of Yng the bard, who used it in his "one-man-band" performances, it was lost to legend after the bard's mysterious disappearance while traveling through the Myrian forests.
Firetrail Boots

**Rank II:** | Increased Burn Duration on Trail

**Firetrail Boots** is one of the Relics available in Gauntlet.

## Lore

These boots look brand new and come with a written note:

Warning: Failure to follow safety instructions might result in severe burns and death.

(The safety instructions seem to be missing)

## Stats

The Firetrail Boots increase your movement speed by 100% while active.
Enemies

## The Gauntlet

*\* Mini-boss
‡ Boss*

## Notes

* Slayer is a Mastery that offers rewards for various numbers of monsters killed.
* Skeleton Soldiers were formerly (prior to *Slayer Edition*) known as "Bandit Skeletons".
* Skeleton Warriors were enemies that have been essentially transformed into what are now known as Skeleton Defenders. Skeleton Warriors had a slightly different attack set and appearance but were largely similar to what Skeleton Defenders are now in many ways, including their use of a sword and shield, as well as spawning in the same locations in the game.
* Skeletal Archers were enemies that have now been removed. Their removal was presumably for the purpose of making them the summons of Necromancer's weapon, Necrotic Vessel, as they are extremely similar.
Heckdelver Mantle

**Description:** | The Heckdelver mantle bears the dreaded winged skull mark, a symbol heralding naught but death and destruction.

**Heckdelver Mantle** is one of the Loadouts available in Gauntlet.

* Note: the 'Heckdelver' name, the 'winged skull mark' and the 'imposed rule' are all references to another one of Arrowhead Game Studios's games called *Helldivers*.
Almewn

Taylor "**Almewn**" Whitehead is an Australian SMITE player. He is currently playing hunter for InVidious.

## Trivia

* His nickname was generated randomly on Star Wars: The Old Republic
* Casters struggle with the pronunciation of his nickname
* He entered the competitive scene thanks to the Sydney meetup with Drybear

## Redirects

The following pages redirect here:

* *No results found*
Sinister Sentience

**Description:** | Some tomes are best left unopened. This one actually bites.

**Sinister Sentience** is one of the Loadouts available in Gauntlet.

It substitutes the Wizard's Ice skills with three other spells from the Demon School.

## Replaced Spells

Ice Beam (Ice + Ice) is replaced with Hellfire.

-Hellfire is a channeled spell that creates a small circular area of fire in front of the wizard. It does a low-moderate amount of damage, has a slow casting speed and a very slow turn rate.

Flash Freeze (Ice + Fire) is replaced with Searing Blast.

-Searing Blast is a cone-shaped fire attack that does high damage and ignites enemies. It has moderate range and roughly a 45 degree attack angle, as well as a 6-7 second cooldown time.

Orb of Winter (Ice + Lightning) is replaced with Burning Orb.

-Burning Orb is a projectile that is travels slowly and then stops. It then starts pulsing roughly every 2 seconds, doing damage in a moderate sized circle around itself. Enemies that touch the orb while it is traveling are ignited, but once the orb stops it will no longer ignite enemies. The orb pulses a total of 6 times, doing light damage each time. It has a roughly 20 second cooldown time.
Gauntlet

## Plot

For ages, fool-hardy adventurers have been lured by promises of countless treasures in the depths of the Gauntlet, yet none have ever made it out alive. The corrupt wizard Morak conjures minions and devious traps against would-be champions and taunts them all along the way. But a new group of heroes looks to succeed where all others have failed.

Warrior, Valkyrie, Elf, and Wizard – each has their own reason for entering the Gauntlet but all four are bound together for one goal: to survive the Gauntlet and claim
the ultimate prize!

## Development

**Gauntlet** is a completely modernized and updated version of the classic 1985 Atari game of the same name. The new Gauntlet was created and developed by Arrowhead Game Studios and published by WB Games. It was released on September 23, 2014. (The original release date was September 3, 2014.)

On October 9, 2015, Arrowhead Game Studios announced the end of any further *Gauntlet* development.

## External links

* Official site
* Steam page

## References

1. ↑ Lucy Armelin, *Gauntlet Development Coming To An End*, Arrowhead Game Studios, October 9, 2015
Albino Bear

Tags | beast, boss, melee

## Places where it is located

**Albino Bear** can be found at level 35 of any of the Variants Adventures of "The Bandit's Harvest" in the campaign Highharvestide or any of the related Time Gates (for these Champions: Stoki, Farideh, Pwent, Torogar, D'hani, Egbert, Certainty Dran…).

It can also be found at level 30 of any of the Variants Adventures of "A Fool's Errand" in the campaign Festival of Fools or any of the related Time Gates (for these Champions: Strix, Rosie, Briv, Alyndra, Tatyana, Miria…).

And also be found at level 35 of any of the Variants Adventures of "The Simril Spoilsport" in the campaign Simril or any of the related Time Gates (for these Champions: Dhadius, Warden, Krull, Lucius, Yorven, Warduke, Shadowheart…).

It may alternatively be found in the following adventures:

* Deekin's Mission (at level 10)
* The Fairy Rings of Thither (at level 5)
* The Giant's Bane Tavern (at level 10)
* Waiting on Sunrise (at level 15)

For other Beast bosses, please check this page.
Boots of Ranadam

**Rank II:** | Increased Duration

**Boots of Ranadam** is one of the Relics available in Gauntlet.

## Lore

Who, or what, Ranadam is remains a mystery, but these boots do what you expect magical boots to do. They make you fast.

## Stats

Activating the Boots of Ranadam increases your movement, attack, and cooldown speed by 50%.

## See also

* Relics
* Windwalker Treads
Morak

Attack
 Eruption

Morak is the warden of the Gauntlet and boss of Burning Temple of Dur. He is first encountered in the first level, where he speaks of the dangers of the gauntlet and the prize he will bestow the players if they succeed. After this encounter he will continue to make audible remarks throughout the game.

## Bossfight

### Phase 1

The fight begins with Morak combining the shards of Tyrfing and reforging the sword. During the Light phase he is comepletely invulnerable. He will fly around the room, randomly opening 3 portals which summon forth monsters from the The Crypts of the Sun King. He will also start summoning tiny AOE explosions which cover a lot of the rooms floor.

After surviving roughly 2 waves Morak will transition into the Dark phase and become vulnerable. He will spawn multiple copies of himself and the sword of Tyrfing will act on its own, trying to swat the player. The Morak copies will run away and are destroyed in one hit. The real Morak must be found in order to do damage. When a certain amount of time or a certain amount of damage has been done Morak will transition back into the Light phase.

* Note: the sword itself is counted as an attackable entity and player spawned creatures will attack it eventhough it is invincible.

### Phase 2

Phase 2 begins roughly around the time Morak has 70% HP left. The monsters he summons will now be from The Caverns of Mag'Ash and he will do a big AOE explosion centered around him which deals a lot of damage. The range in indicated by a ring which increases in diameter until the explosion triggers. It is important to note that the hitbox of the explosion extends somewhat beyond the ring.

### Phase 3

Phase 3 begins roughly around the time Morak has 50% HP left. The monsters he summons will now be from Burning Temple of Dur. The AOE explosion is now slightly bigger and does more damage/

## Notes

* Morak Defeated is a Mastery that offers a reward for killing Morak.

## See Also

* boss

 Crypts of the Sun King | * Risen Mummy
* • Monstrous Mummy
* • Corrupted Mummy
* • Bloated Mummy
* • Skeleton Soldier
* • Skeleton Defender
* • Skeleton Commander
* • Ghost
* • Necromancer
* • Lich
 Caverns of Mag'Ash | * Savage Orc
* • Orc Juggernaut
* • Grunt Scavenger
* • Grunt Shaman
* • Spider Spawn
* • Spider Warrior
* • Lake Dweller
* • Spider Queen
 Burning Temple of Dur | * Cultist Novice
* • Cultist Zealot
* • Cultist Sorcerer
* • Demon Fiend
* • Demon Imp
* • Demon Horror
* • **Morak**
 The Gauntlet | * Death Incarnate
Hero

A "hero" is any of the five playable characters in Gauntlet: Thor the Warrior, Thyra the Valkyrie, Merlin the Wizard, Questor the Elf, and Lilith the Necromancer.

## Classes

 Valkyrie | Sword, Spear and Shield | Medium | * Swift Melee Fighter with Strong Defense
 Wizard | Arcane Magic | Low | * Complex but Versatile All-round Fighter
 Elf | Bow and Arrows | Low | * Agile, Long-range Fighter
 Necromancer | Skeletons | Low | * Medium Range Melee Fighter
* Drains Souls to Summon Undead

## Health

Heroes have various amounts of maximum health depending on their class. When a hero's health is depleted, they die, at which point a Skull Coin is required in order to revive. Food, however, may be consumed to replenish certain amounts of health.

*Values modified based on difficulty*
 Valkyrie
 Wizard
 Elf
 Necromancer

## Notes

* Lilith the Necromancer is the only character that is not obtainable through the base game and must be purchased separately as DLC.
Lich

*This article is a stub. You can help Gauntlet Wiki by expanding it.*

 Attack
 Beam

## Notes

* Lich Slayer is a Mastery that offers rewards for various numbers of Liches killed.

 Crypts of the Sun King | * Risen Mummy
* • Monstrous Mummy
* • Corrupted Mummy
* • Bloated Mummy
* • Skeleton Soldier
* • Skeleton Defender
* • Skeleton Commander
* • Ghost
* • Necromancer
* • **Lich**
 Caverns of Mag'Ash | * Savage Orc
* • Orc Juggernaut
* • Grunt Scavenger
* • Grunt Shaman
* • Spider Spawn
* • Spider Warrior
* • Lake Dweller
* • Spider Queen
 Burning Temple of Dur | * Cultist Novice
* • Cultist Zealot
* • Cultist Sorcerer
* • Demon Fiend
* • Demon Imp
* • Demon Horror
* • Morak
 The Gauntlet | * Death Incarnate
Knockback

**Knockback** refers to the repelling force that causes brief loss of control to the subject when being propelled. This force can be easily demonstrated with a tornado (such as one summoned by a Tempest Locket or a Colosseum twister-type Summoning Stone). Although knockback may appear to be a direct result of damage (due to almost always being accompanied by damage), this is not so. Because of this, there are a few subtleties surrounding knockback that may be worth noting.

For example, if a hero is wearing the crown, losing the crown is not a direct result of taking damage; it is possible to retain the crown despite taking damage, just as it possible to lose the crown without taking any damage at all—it is simply dependent upon knockback and its degree of force.

One of the finer examples of the subtleties of knockback can perhaps be observed with Cultist Zealots and Wizard's Static Barrier. When a Cultist Zealot is killed, it will explode, causing four projectiles to emerge but also a small radius of knockback. The Static Barrier protects against most damage, but not knockback. That said, if a Cultist Zealot dies but has not exploded yet, and Wizard places a Static Barrier on top of its body, Wizard (or anyone standing close enough to the body) may be pushed out of the barrier via knockback when the Cultist Zealot explodes. This can become critical information when depending upon the protection of the Static Barrier particularly where Cultist Zealots are in great numbers.
Grunt Shaman

*This article is a stub. You can help Gauntlet Wiki by expanding it.*

 Attack
 Orb (full)

 Crypts of the Sun King | * Risen Mummy
* • Monstrous Mummy
* • Corrupted Mummy
* • Bloated Mummy
* • Skeleton Soldier
* • Skeleton Defender
* • Skeleton Commander
* • Ghost
* • Necromancer
* • Lich
 Caverns of Mag'Ash | * Savage Orc
* • Orc Juggernaut
* • Grunt Scavenger
* • **Grunt Shaman**
* • Spider Spawn
* • Spider Warrior
* • Lake Dweller
* • Spider Queen
 Burning Temple of Dur | * Cultist Novice
* • Cultist Zealot
* • Cultist Sorcerer
* • Demon Fiend
* • Demon Imp
* • Demon Horror
* • Morak
 The Gauntlet | * Death Incarnate
Monstrous Mummy

*This article is a stub. You can help Gauntlet Wiki by expanding it.*

 Attack
 Strike

 Crypts of the Sun King | * Risen Mummy
* • **Monstrous Mummy**
* • Corrupted Mummy
* • Bloated Mummy
* • Skeleton Soldier
* • Skeleton Defender
* • Skeleton Commander
* • Ghost
* • Necromancer
* • Lich
 Caverns of Mag'Ash | * Savage Orc
* • Orc Juggernaut
* • Grunt Scavenger
* • Grunt Shaman
* • Spider Spawn
* • Spider Warrior
* • Lake Dweller
* • Spider Queen
 Burning Temple of Dur | * Cultist Novice
* • Cultist Zealot
* • Cultist Sorcerer
* • Demon Fiend
* • Demon Imp
* • Demon Horror
* • Morak
 The Gauntlet | * Death Incarnate
Campaign

*This article is a stub. You can help Gauntlet Wiki by expanding it.*

## Floors

### Crypts of the Sun King

* Tombs of the Risen
* Catacombs
* Maxime's Mummuary
* The Bone Barracks
* Grave of the Torturer
* The Palace of Khamun
* Catacombs
* The Sea of Darkness
* Catacombs
* The Throne Room

### Caverns of Mag'Ash

* The Dragons' Realm
* The Vacant Sea
* The Queen's Chambers
* Tunnels
* Tunnels
* The Nest
* Gates of Orox
* Dungeon of Discord
* Tunnels
* The Beast's Liar

### Burning Temple of Dur

* The Keep of the Demon Cult
* Pathway
* Cathedral of the Flame
* Monastery of the Flame
* The Demon Pen
* The Breeding Ground
* Pathway
* Pathway
* The Pyre
* Heart of The Gauntlet
Endritch's Mystic Sphere

**Description:** | This strange translucent spherical object once belgoned to Endritch, the channeler. In an attempt to attain immortality, Endritch trapped herself inside the sphere in near-eternal stasis, where she supposedly still remains.

**Endritch's Mystic Sphere** is one of the Loadouts available in Gauntlet.

It substitutes the Wizard's Fire skills with three other spells from the Channeling School.

## Replaced Spells

Fireball (Fire + Fire) is replaced with Repeater Bolts.

-Repeater Bolts are rapid-fire projectiles that each do a small amount of damage. They will slow or even stop weak enemies, but strong enemies are not dazed by them. You move at reduced speed while casting this spell.

Flaming Serpent (Fire + Ice) is replaced with Rift Jump.

-Rift jump is a dash skill that teleports the wizard forward three times in rapid succession. Each teleportis slightly randomized, making your final location unpredictable. Does damage to any enemy you pass through.

Fire Bomb (Fire+ Lightning) is replaced with Storm Barrage.

-Storm Barrage creates 4 lightning orb projectiles that orbit the wizard. Each orb explodes on contact with enemies, doing moderate damage to a small area around it.
Cultist

* Champion

Cultists are monsters that appear in The Ruins.

## Behavior

After noticing the player, the Cultist will start casting one of its three spells. You can interrupt the casting animation by damaging the Cultist. It can detect the player through stealth but will not attack until it takes damage (either from the player or a trap).

## Abilities

It can summon a Demon Dog or a Demon Armor. Only one monster can be summoned.

It can cast an Icebolt spell that deals around 8 damage and freezes the player after a short delay.

## Champion Variant

The champion variant has red and dark grey colors, casts a new spell similar to Iceball instead of Icebolt, and attacks much more often. The projectile deals 5 ice damage and freezes the player for a long period of time, long enough to enable followup attacks of up to 2 more Iceballs, further damaging the player.

The projectile will spawn blocks of ice when it hits terrain, similar to the player version of the spell, and can't travel through terrain like Icebolt does.
The Champion's Crown

**Description:** | When you're the best, you want everyone to know, and what better way to achieve that than to wear this cool helmet.

**The Champion's Crown** is one of the Loadouts available in Gauntlet.

* Note: this item was offered in limited numbers on the day Gauntlet was released. Players who watched the developers play on Twitch.tv and then visited the secret page and completed the short quiz were given the download code.
Necromancer

*For the enemy character, see Necromancer (Enemy).*

 **Voice Actor** | Cheryl Murphy

The **Necromancer** is a premium class available for purchase as downloadable content for Gauntlet.

## Description

Using her expertise in dark magic and her knowledge of the Book of the Dead, Lilith summons a pack of undead skeletons to rise from the ground and strike her enemies before they quickly vanish. She also has the ability to Ghostwalk through her foes to either slow them down or make a hasty retreat.
And with every enemy she destroys or Ghostwalks through, Lilith builds up her “Soul Power” which allows her to call forth Skeleton Fighters that fight independently of her as allies.

## Gallery

* • Valkyrie
* • Wizard
* • Elf
* • **Necromancer**
Gauntlet: Darkness Calls

**Gauntlet: Darkness Calls** is a comic book introduction to Gauntlet produced by DC Comics. It reveals the backstory of Morak and his role in summoning the Gauntlet and loosely retells the introduction of the heroes.

* Note: this comic was originally distributed as a digital pre-order bonus, but a real world printed copy of this comic was distributed to attendees of various game conventions in 2014 if they visited the Arrowhead Game Studios booth.
Heckdelver Stigmata

**Description:** | When dabbling with dark powers one can expect them to eventually leave a mark on the flesh.

**Heckdelver Stigmata** is one of the Loadouts available in Gauntlet.

* Note: the 'Heckdelver' name, the 'winged skull mark' and the 'imposed rule' are all references to another one of Arrowhead Game Studios's games called *Helldivers*.
Skeleton Commander

*This article is a stub. You can help Gauntlet Wiki by expanding it.*

 Attack
 Lob Shot

 Crypts of the Sun King | * Risen Mummy
* • Monstrous Mummy
* • Corrupted Mummy
* • Bloated Mummy
* • Skeleton Soldier
* • Skeleton Defender
* • **Skeleton Commander**
* • Ghost
* • Necromancer
* • Lich
 Caverns of Mag'Ash | * Savage Orc
* • Orc Juggernaut
* • Grunt Scavenger
* • Grunt Shaman
* • Spider Spawn
* • Spider Warrior
* • Lake Dweller
* • Spider Queen
 Burning Temple of Dur | * Cultist Novice
* • Cultist Zealot
* • Cultist Sorcerer
* • Demon Fiend
* • Demon Imp
* • Demon Horror
* • Morak
 The Gauntlet | * Death Incarnate
Orc Juggernaut

*This article is a stub. You can help Gauntlet Wiki by expanding it.*

 Attack
 Club Swing

 Crypts of the Sun King | * Risen Mummy
* • Monstrous Mummy
* • Corrupted Mummy
* • Bloated Mummy
* • Skeleton Soldier
* • Skeleton Defender
* • Skeleton Commander
* • Ghost
* • Necromancer
* • Lich
 Caverns of Mag'Ash | * Savage Orc
* • **Orc Juggernaut**
* • Grunt Scavenger
* • Grunt Shaman
* • Spider Spawn
* • Spider Warrior
* • Lake Dweller
* • Spider Queen
 Burning Temple of Dur | * Cultist Novice
* • Cultist Zealot
* • Cultist Sorcerer
* • Demon Fiend
* • Demon Imp
* • Demon Horror
* • Morak
 The Gauntlet | * Death Incarnate
Skeleton Soldier

*This article is a stub. You can help Gauntlet Wiki by expanding it.*

 Attack
 Slash

## Notes

* Skeleton Soldiers were formerly (prior to *Slayer Edition*) known as "Bandit Skeletons".

 Crypts of the Sun King | * Risen Mummy
* • Monstrous Mummy
* • Corrupted Mummy
* • Bloated Mummy
* • **Skeleton Soldier**
* • Skeleton Defender
* • Skeleton Commander
* • Ghost
* • Necromancer
* • Lich
 Caverns of Mag'Ash | * Savage Orc
* • Orc Juggernaut
* • Grunt Scavenger
* • Grunt Shaman
* • Spider Spawn
* • Spider Warrior
* • Lake Dweller
* • Spider Queen
 Burning Temple of Dur | * Cultist Novice
* • Cultist Zealot
* • Cultist Sorcerer
* • Demon Fiend
* • Demon Imp
* • Demon Horror
* • Morak
 The Gauntlet | * Death Incarnate
Cultist Novice

*This article is a stub. You can help Gauntlet Wiki by expanding it.*

 Attack
 Strike

 Crypts of the Sun King | * Risen Mummy
* • Monstrous Mummy
* • Corrupted Mummy
* • Bloated Mummy
* • Skeleton Soldier
* • Skeleton Defender
* • Skeleton Commander
* • Ghost
* • Necromancer
* • Lich
 Caverns of Mag'Ash | * Savage Orc
* • Orc Juggernaut
* • Grunt Scavenger
* • Grunt Shaman
* • Spider Spawn
* • Spider Warrior
* • Lake Dweller
* • Spider Queen
 Burning Temple of Dur | * **Cultist Novice**
* • Cultist Zealot
* • Cultist Sorcerer
* • Demon Fiend
* • Demon Imp
* • Demon Horror
* • Morak
 The Gauntlet | * Death Incarnate
Azkog, the Demon Slayer

**Description:** | Originally belonging to a powerful demon, Azkog was stolen and used to take down its former master. Legend says the demon merged with the weapon upon its moment of destruction, so Demon 'Slayer' might not be technically correct.

**Azkog, the Demon Slayer** is one of the Loadouts available in Gauntlet.

* Note: this item was a pre-order bonus for players who bought the game on Steam before September 23rd, 2014.
Caverns of Mag'Ash

The **Caverns of Mag'Ash** is the second realm players visit in the Gauntlet. It is a watery cave system home to The Beast of Orox.

## Floors

* The Dragons' Realm
* The Vacant Sea
* The Queen's Chambers
* Tunnels
* Tunnels
* The Nest
* Gates of Orox
* Dungeon of Discord
* Tunnels
* The Beast's Liar

## Enemies

*\* Mini-boss
‡ Boss*

* • **Caverns of Mag'Ash**
* • Burning Temple of Dur
Capes

**Capes** were introduced as rewards for surviving the arenas in Gauntlet's colosseum mode. Each day, one cape is offered for each hero to earn permanently. The images below show the styles of capes as they appear on the Warrior, but when earned and worn by other classes they each display their signature color. Capes are purely cosmetic and serve no in-game purpose.
Demon Imp

Attack
 Fireball

**Demon Imps** are durable, long-ranged enemies. Their abilities are simple as their only method of attack is to throw fireballs, but they can often prove to be a significant threat nonetheless. If uninterrupted, a Demon Imp will hurl a series of five sequential fireballs, however, they will telegraph this by quickly performing a 360 degree, counter-clockwise turn and produce a purple glow in front of them just before firing. They may also periodically jump to another location within a room at random.

 Crypts of the Sun King | * Risen Mummy
* • Monstrous Mummy
* • Corrupted Mummy
* • Bloated Mummy
* • Skeleton Soldier
* • Skeleton Defender
* • Skeleton Commander
* • Ghost
* • Necromancer
* • Lich
 Caverns of Mag'Ash | * Savage Orc
* • Orc Juggernaut
* • Grunt Scavenger
* • Grunt Shaman
* • Spider Spawn
* • Spider Warrior
* • Lake Dweller
* • Spider Queen
 Burning Temple of Dur | * Cultist Novice
* • Cultist Zealot
* • Cultist Sorcerer
* • Demon Fiend
* • **Demon Imp**
* • Demon Horror
* • Morak
 The Gauntlet | * Death Incarnate
The Beast of Orox

Attack
 Pounce

**The Beast of Orox** is the boss of Caverns of Mag'Ash and is encountered in The Beast's Lair.

The battle with the Beast of Orox is the most simplistic of the boss fights. To defeat it, wait until its health meter appears at the top of the screen, then players may attack the Beast for a limited amount of time before returning to its invincible state. Repeat this process until it dies.

## Abilities

The Beast may use a roar to summon several Lake Dwellers to attack on its behalf. Aside from this, it will either charge (also indicated by a very similar roar) in a straight line at a targeted player to deal significant damage, or it will jump to various locations (indicated by an orange circle on the ground) on the battlefield, instantly killing any player it lands on.

## Notes

* Besting the Beast of Orox is a Mastery that offers a reward for killing The Beast of Orox.
* The Beast of Orox has only been defeated once prior to the heroes' success, as stated by Morak after the battle.

 Crypts of the Sun King | * Risen Mummy
* • Monstrous Mummy
* • Corrupted Mummy
* • Bloated Mummy
* • Skeleton Soldier
* • Skeleton Defender
* • Skeleton Commander
* • Ghost
* • Necromancer
* • Lich
 Caverns of Mag'Ash | * Savage Orc
* • Orc Juggernaut
* • Grunt Scavenger
* • Grunt Shaman
* • Spider Spawn
* • Spider Warrior
* • Lake Dweller
* • Spider Queen
 Burning Temple of Dur | * Cultist Novice
* • Cultist Zealot
* • Cultist Sorcerer
* • Demon Fiend
* • Demon Imp
* • Demon Horror
* • Morak
 The Gauntlet | * Death Incarnate
Masteries

**Masteries** are special badges that can be unlocked through certain actions in *Slayer Edition*. Most, but not all, masteries start at Bronze-tier once unlocked and need to be leveled up through Silver-tier and finally to Gold-tier. The lists below show the fully upgraded Gold-tier masteries. Players now earn gold upon completing as mastery of any tier. Earning a Gold-tier mastery will also reward the player with an identical achievement.
Burning Temple of Dur

The **Burning Temple of Dur** is the third and final realm players visit in the Gauntlet. It is an iron stronghold situated over a boiling sea of lava. The final shard of Tyrfing rests within.

## Floors

* The Keep of the Demon Cult
* Pathway
* Cathedral of the Flame
* Monastery of the Flame
* The Demon Pen
* The Breeding Ground
* Pathway
* Pathway
* The Pyre
* Heart of The Gauntlet

## Enemies

*\* Mini-boss
‡ Boss*

* • Caverns of Mag'Ash
* • **Burning Temple of Dur**
Loadout

The **Loadout** is where you manage the unlockable clothes and equipment available in Gauntlet. Each hero has their own distinct loadout they can manage by talking to the Merchant in the game's hub. Items in the loadout are purely for cosmetic value and do not impact game play in any way, including the weapons. Some loadout items are promotional and cannot be obtained through the conventional method that regular items are. To see loadouts for each class, click the links below.

With the rework the merchant was removed and shopping was made possible in the character selection screen. This was also made the place to change loadouts. During the rework a lot of functionality was added to the loadouts. Each weapon has gotten its own unique ability and talismans were added to the game. These talismans have taken over the use for potion from relics, and can be unlocked through buying like other loadout pieces. Capes are also equiped in the character selection screen.

* Warrior
* Valkyrie
* Wizard
* Elf
* Necromancer
Sven

Sven appears to be Questor's friend. Questor has lend Sven 10 gold coins, something that seems uncharacteristic from our gold hungry Elf. Sven is referenced in The Cathedral of Flame where Questor says to his companions to let Sven know he can keep the borrowed coins if Questor doesn't make it out alive. Questor then mentions to forget it, as Sven will figure it out for himself.
Demonic Effigy

**Rank II:** | Increased Gargoyle Attack Speed

**Demonic Effigy** is one of the Relics available in Gauntlet.

## Lore

There is an ancient evil, the astral corpse of which is resting in the aether. This dead god is worshipped by a cult whose ultimate purpose is to resurrect their supreme deity.

The spawn of Dur waits on the other side of the veil, eager to claw their way into the realm of mortals to wreak havoc.

## See also

* Relics
* The Eye of Dur
Spider Queen

*This article is a stub. You can help Gauntlet Wiki by expanding it.*

 Attack
 Charge

## Notes

* Spider Queen Slayer is a Mastery that offers rewards for various numbers of Spider Queens killed.

 Crypts of the Sun King | * Risen Mummy
* • Monstrous Mummy
* • Corrupted Mummy
* • Bloated Mummy
* • Skeleton Soldier
* • Skeleton Defender
* • Skeleton Commander
* • Ghost
* • Necromancer
* • Lich
 Caverns of Mag'Ash | * Savage Orc
* • Orc Juggernaut
* • Grunt Scavenger
* • Grunt Shaman
* • Spider Spawn
* • Spider Warrior
* • Lake Dweller
* • **Spider Queen**
 Burning Temple of Dur | * Cultist Novice
* • Cultist Zealot
* • Cultist Sorcerer
* • Demon Fiend
* • Demon Imp
* • Demon Horror
* • Morak
 The Gauntlet | * Death Incarnate
Corrupted Mummy

*This article is a stub. You can help Gauntlet Wiki by expanding it.*

 Attack
 Energy Orb

 Crypts of the Sun King | * Risen Mummy
* • Monstrous Mummy
* • **Corrupted Mummy**
* • Bloated Mummy
* • Skeleton Soldier
* • Skeleton Defender
* • Skeleton Commander
* • Ghost
* • Necromancer
* • Lich
 Caverns of Mag'Ash | * Savage Orc
* • Orc Juggernaut
* • Grunt Scavenger
* • Grunt Shaman
* • Spider Spawn
* • Spider Warrior
* • Lake Dweller
* • Spider Queen
 Burning Temple of Dur | * Cultist Novice
* • Cultist Zealot
* • Cultist Sorcerer
* • Demon Fiend
* • Demon Imp
* • Demon Horror
* • Morak
 The Gauntlet | * Death Incarnate
Spawner

Spawners are capable of generating enemies infinitely until destroyed or the number of on-screen enemies has reach its maximum. There are several types of spawners, but each spawner is only capable of spawning enemies of a particular group.

## Summoning Stone

For each type of enemy there is a summoning stone that will summon those enemies. Different summoning stones are different colors to indicate the type of monster they will call. There is also a strong and a weak version of each summoning stone. The weak version is smaller, less intimidating, has fewer HP and can only summon common and uncommon monsters of that type, while the strong summoning stone can call common, uncommon, and rare monsters.

Uncommon and rare monsters can only be summoned one at a time by any individual summoning stone. An uncommon or rare monster summoned by a summoning stone is tied to that stone, and that stone cannot call another monster of that type until that monster is killed. Note that it is possible to have more of those monsters on screen at a time, because the monsters could have spawned separately from the summoning stones, but once you kill those monster the stone cannot spawn a new one to replace it.

Many summoning stones are unique to the Colosseum mode, sometimes employing acid, lasers, or tornadoes.

### Mini Summoning Stone

*Slayer Edition* introduced lower-tier versions of summoning stones. These lower-tier summoning stones are smaller than full-sized summoning stones and only spawn the basic enemy units of any given monster type. For example, a mini summoning stone that summons Demon monsters will only summon Demon Fiends because they are low-tier enemies but will not spawn Demon Imps since they are high-tier enemies.

## Bone Pile

Bone piles spawn Ghosts and can only be found in Endless mode on Crypt floors. A single bone pile spawns three Ghosts at once and displays a glow immediately before generating them. Aside from being summoned by Liches, bone piles are the only other way Ghosts can appear in the game after the *Slayer Edition* update (Death Incarnate used to be able to summon Ghosts).

Bone piles are reminiscent of spawners in the original *Gauntlet* (1985) that have an extremely similar likeness in both aesthetic and function.

## Egg Sac

Egg sacs are exclusive to Cave floors and generate Spider Spawns. They can either be found or be produced by Spider Queens.

## Rift

Rifts exist as a component of the boss fight in Heart of the Gauntlet. In this fight, Morak uses Sword of Tyrfing to create three rifts at a time that summon enemies from each realm depending on the phase of the battle. Unlike all other types of spawners, rifts are time-based and cannot be destroyed with force.

## Enemies

Some enemies themselves are spawners as they possess the capability to summon other monsters or spawners. These capabilities are limited to bosses and mini-bosses except in the unique case of Corrupted Mummies, who can spawn Bloated Mummies by transforming Risen Mummies into them.

* Corrupted Mummy
* Lich
* Khamun The Mummy King
* Spider Queen
* The Beast of Orox
* Demon Horror
* Morak & Sword of Tyrfing
Warrior

**Voice Actor** | Monte Reid

The **Warrior** is one of the Classes available in Gauntlet.

## Description

Armed with his giant AXE, the Warrior leaves a trail of blood and bones in his wake as he marauds through the Gauntlet. Thor relies on melee attacks and his brute strength to tear through his foes. For beasts that are particularly fast, he can jump towards them and cleave them in half and if surrounded on all sides he can utilize a spinning attack that turns him into a whirling tornado of death.

## Removed Equipment

* Note: the Wyrm Slayer set was not used in the game, but the Mask and Trophy were offered as promotional items.

## Gallery

* • Valkyrie
* • Wizard
* • Elf
* • Necromancer
Valkyrie

**Voice Actor** | Eva-Maria Oria

The **Valkyrie** is one of the Classes available in Gauntlet.

## Description

Thyra can be spotted tearing up the battlefield in her brilliant plate armor. She wields a LANCE and SHIELD to mete out justice to all those she deems unworthy. The Valkyrie has several attacks with her lethal armaments including a pulverizing frontal charge and using her shield throw to slice through multiple enemies. When Thyra’s shield is up, she can deflect direct assaults and counter with a forceful shove.

## Gallery

* • **Valkyrie**
* • Wizard
* • Elf
* • Necromancer
Elf

**Voice Actor** | Indy Neidell

The **Elf** is one of the Classes available in Gauntlet.

## Description

Taking swift aim with his BOW and ARROWS, Questor’s quick feet and sharpshooting skills make him a formidable ranged attacker. Questor can release a volley of arrows upon the monster hordes, charge up a single arrow for a lethal shot, or use explosive tipped arrows to clear out a pocket of attackers! The elf can also utilize a rolling tumble to quickly dodge attacks and the various traps that litter the dungeons.

## Personality and Background

Questor the Elf fills the staple 'Elf' or 'Ranger' class found in most Gauntlet games. Driven by a lust for gold and a more well hidden sense of adventure he joins the other heroes in the Gauntlet. He isn't very serious, making jokes and snarky comments throughout the entire adventure. He is not above cheating as he once was willing to walk away from the final boss fight if provided the promised gold.

Questor seems to posses a fleeting knowledge of the fourth wall. Besides quoting 'With great power comes great responsibility' from Spiderman and playing it off as 'an old elvish saying', he can be caught saying, "Where am I? Oh right, Gauntlet!" upon returning from death. Questor is also the only one to reference characters in the Gauntlet universe that cannot be found inside the Gauntlet itself. Such characters include Sven, who Questor seems to have lent 10 gold coins to, and Bellik, who runs a sauna.

## Weapons

With the rework weapons were given their own unique abilities, some weapons were added and some removed. Here follows an up-to-date list of weapons in-game for the Elf.

* **Note:** Gohlag's Remains functions identically to Questor's Bow.

## Gallery

* • Valkyrie
* • Wizard
* • **Elf**
* • Necromancer
Colosseum

With the Slayer Edition update the Colosseum was remade into a daily event without different difficulties. All arenas have 6 waves and reward 10.000 gold and a cape per character upon completion. As with relics, unlocking a cape for one class does not unlock it for another. There are 18 capes to collect, so it will take 18 days to complete the whole collection if you do it on all of the characters. If you miss a day, you will have to wait until that specific cape reappears as a reward. Players can only join while the host is still in the lobby, not once the Colosseum starts.

## Daily Colosseums

The daily Colosseum levels cycle through 18 different level and Summoning Stone combinations. Completing the daily Colosseum unlocks the corresponding cape.
Necromancer (Enemy)

*For the playable class, see Necromancer.*

*This article is a stub. You can help Gauntlet Wiki by expanding it.*

 Attack
 Spell

 Crypts of the Sun King | * Risen Mummy
* • Monstrous Mummy
* • Corrupted Mummy
* • Bloated Mummy
* • Skeleton Soldier
* • Skeleton Defender
* • Skeleton Commander
* • Ghost
* • **Necromancer**
* • Lich
 Caverns of Mag'Ash | * Savage Orc
* • Orc Juggernaut
* • Grunt Scavenger
* • Grunt Shaman
* • Spider Spawn
* • Spider Warrior
* • Lake Dweller
* • Spider Queen
 Burning Temple of Dur | * Cultist Novice
* • Cultist Zealot
* • Cultist Sorcerer
* • Demon Fiend
* • Demon Imp
* • Demon Horror
* • Morak
 The Gauntlet | * Death Incarnate
Lilith's Scepter

**Description:** | Raising the dead has become as easy as breathing for Lilith, and this scepter, constructed with the eye of a Shadow Beast, is a powerful focusing tool allowing her to keep the dead walking without her having to sustain the power flow manually.

**Lilith's Scepter** is one of the Loadouts available in Gauntlet.
Wizard

**Voice Actor** | Tim Earl

The **Wizard** is one of the Classes available in Gauntlet.

## Description

Merlin is one of the most powerful magicians in the realm with a plethora of magic spells literally at his fingertips. He can blast adversaries with a fiery ball of molten lava, trap them in an arcane black hole, or electrify them with arcing bolts. And with his mastery of the inscrutable arts, the wizard can mix and match these enchantments in bewildering combinations.

## Gameplay

Unlike the other heroes who have standard attacks (light, heavy, etc...), Merlin's style of combat is different. It is similar to that of the game *Magicka* in that he must conjure elements to ready spells that he uses to attack and defend with. Once a spell has been readied it can be cast as many times as desired or replaced with a new one. Some spells are restricted to cooldown timers, though despite being uncastable for a short time they will still remain readied. Unlocking a few spell masteries can help mitigate the cooldown period on three of those spells.

* Click here for a full list of Merlin's spells.

## Gallery

All Attack Combos

* • Valkyrie
* • **Wizard**
* • Elf
* • Necromancer
Reaper's Visage

**Description:** | Generally, looking scary is bad for business. Unless you are in the business of bringing death to a lot of people.

**Reaper's Visage** is one of the Loadouts available in Gauntlet.

* Note: this item was a pre-order bonus for players who bought the game on Steam before September 23rd, 2014.
Rogue Mask

**Description:** | There is a legend among elves about a lone individual known as 'The Wanderer' who fights injustice wherever it may show itself. This masked vigilante is said to steal from the rich and invest the money in promising small business ventures.

**Rogue Mask** is one of the Loadouts available in Gauntlet.

* Note: the description of this item parodies the deeds of *Robin Hood*, an English folk hero who "robbed from the rich and gave to the poor".
Endless

**Endless** is a mode that was added with the installment of *Slayer Edition*. Unlike in Campaign, Endless has no plot line to follow, but rather provides an infinite number of procedurally generated floors for players to complete and play indefinitely. Each of the 3 realms from Campaign are accounted for in Endless, and their order follow a distinct pattern: 6 Crypt floors, 6 Cave floors, and 6 Lava floors (the Cave and Lava floors could be further broken down as Caves are 3 floors of nests and 3 of mines, while the Lava floors consist of 3 floors of temple and 3 of volcano)—making a total of 18 floors before the cycle repeats. On the last floor of each realm (every 6 levels), Death Incarnate will make an appearance.

## Portals

Resuming your progress in Endless is done quite unconventionally. Portals are unlocked after every 18 floors, and to resume your progress at a later time, you must start at floor 1 and use one portal to reach the next portal floor until you reach the deepest floor available to you.

### Unlocking Portals with Host

It is possible for both host and guest players to unlock portals together but only under particular conditions. All players that intend to share in the host's portal unlocks must have the same highest portal as the host. For example, if the host's highest portal is on floor 55, any guest player that would unlock a portal with the host must almost have their highest portal on floor 55. In addition, any such guests must be present starting from the character selection screen; any guests that join after the character selection screen will not be eligible to unlock any subsequent portals within that session.

### Causing Portals to Not Save

Players sometimes use the "Drop In" and "Drop Out" options for various reasons (such as changing characters), however, be warned. If player 1 (the player is on the far left, if there are multiple players) uses the "Drop Out" option at any time, it will cause any newly reached portals to not save from that point forward during that session. The game will not warn you about this in any way; it will simply not save any further progress so take caution.

## Difficulty

 Unfair | 37+

In Endless, the difficulty does appear to continue to increase even past floor 37 (by way of increasing monster count as opposed to difficulty modes), but only up to a certain point. Beyond this point, the floor numbers simply increase while the floors themselves cease to necessarily become harder (for example, floor 20,000 is not necessarily more difficult than 200).

## Items

At the start of each floor (except floors containing portals), you will be given an opportunity to buy up to four items, such as food, potions or Skull Coins. As to which of these items will be available for purchase on any given floor is random.

 Skull Coin | 2,500

Although potions and Skull Coins cost the same amount of gold, potions are usually considered to be more valuable as they can often be used to generate coins or save multiple lives.

## Notes

* We need to go Deeper is the only Mastery that must be unlocked within Endless.