V For All

**V For All** is a Victini created by triggerhappy948. The most notable aspect about this mon is obviously its ridiculously strong Choice Band V-Create, which notably does not come with the usual drawbacks of the move; in fact, it actually buffs V upon using it by elevating its speed tier to better levels and increasing its bulk, further hardening revenge killing. This allows V For All to quickly spiral out of hand against opponents that do not pack a hard counter to Fire mons. Outside of V-Create, it also has access to Contrary Superpower, which is is initially much weaker but snowballs in a different way by increasing V's Attack, allowing it to break past opponents like Nevermore and Mosasaurus that would wall V-Create. While its other moves are nowhere near as strong, its Flare Blitz still packs a serious punch, and Bolt Strike and Zen Headbutt still do the job against specific targets. As terrifying as it is on paper, in practice it's far from unbeatable for most teams: for one, it is not guaranteed to get V-Create, and while V For All is not awful without it, it's nowhere near as terrifying. It also has a couple counters that can beat it before it gets too many boosts, like Back To School, or prevent it from getting boosts altogether, like Nevermore, even though these usually do not like tanking its coverage moves.

## Moves

-V-Create

-U-Turn

-Flare Blitz

-Bolt Strike

-Superpower

-Final Gambit

-Zen Headbutt

-Quick Attack

## Usage Tips

* V For All is best used when it is paired with hazards, as this helps V For All start its sweep by whittling down Pokemon into kill range and breaking Focus Sashes of the likes of nagging in-law and Demon Ant.
* V For All is best used when clicking V-create, it preferably doesn't want to be locked into other moves as it cannot sweep as easily with them. Other moves are best used early-game to soften up walls a bit while saving V-Create PP for a sweep later
* V For All is able to overcome mons which would otherwise stop V-create by predicting the switch in and clicking one of its coverage moves, like Bolt Strike for Nevermore and Back To School.
* U-turn is a useful tool V For All has as it allows V For All scout what switch in the opponent has without losing momentum for the player.
* V For All should only Final Gambit in very bad matchups, for example where it doesn't get good STAB moves or where the opponent has so many Fire checks sweeping is not worth it.
* Avoid getting locked into Quick Attack unless it is absolutely necessary to kill a faster threat that is steamrolling your team. Note that Quick Attack is also very weak, so said threat has to be weakened a lot first.
* If you have a Beelzebug on your team, try to set its Sun before sweeping, as it gives V-Create outright nuclear power.

## Checks and Counters

* **Flash Fire:** Nevermore and EchoTorterra's Pawniard can easily halt a V-Creating V For All by completely blocking its V-Create altogether. Pawniard gets a special mention because it can Sucker Punch a V locked into another move too, but do note that it is OHKOed by Superpower, and that Nevermore doesn't like a Bolt Strike.

* **Faster Foes:** V For All is a relatively frail Pokemon before V-Create or Superpower boosts, making it easily forced out by the likes of Saint Ntilwell and SharpClaw earlygame. After its sweep starts it can still be outsped by hyperfast Scarfers, most notably The Jester and Frostbite.

* **Bulky Fire resists:** Pokemon such as Back To School and Mosasaurus are able to tank V-create and easily kill V For All despite the Contrary boost. Eliteandninja's Toxapex can use V For All to get a free Toxic off and possibly Haze its boosts.