recursal/Fanatic-Fandom huggingface dataset:
Вампиры

**Вампиры -** нечисть питающаяся кровью. Вампирами чаще всего становятся люди прошедшие ритуал крови, или заражённые вампиризмом. Вампиры имеют бледную кожу, длинные когти и клыки, но иногда вампир может замаскироваться и быть почти не отличим от простого смертного. Также вампиры могут заразить и трупа, лежащего в склепе. Обычный труп человека от Вампира можно различить по нескольким критериям. Если труп не разлагается и у него имеется бледная кожа, то он спящий Вампир. Вампиры способны превращаться в летучих мышей, пауков и крысу, гипнотизировать людей, владеть тёмной магией и магией крови и даже поднимать людей из мёртвых и делать их своими слугами. Вампиры Графы способны превращаться в Демона Крови (более сильную и устойчивую версию вампира). Враждуют с Ликантропами.

## Как убить Вампира?

Убить вампира очень просто, вам надо лишь воткнуть в его сердце осиновый кол, или отравить его чесноком. Не забывайте, что Вампиры очень восприимчивы к свету и если он будет долго находиться на свету, то он сгорит. Святая вода является этакой "кислотой" для вампиров, так как она разъедает ему кожу. А знак Солонь вовсе отпугивает их.
Browning BPS (NowhereMash)

The Browning BPS is a pump-action shotgun equally suited to civilian and law enforcement use. It features solid steel construction in its receiver and inner workings, making for a very durable, reliable product. The BPS utilizes an ambidextrous action with matching dual steel slide action bars and an ejection system that ejects shells straight downwards.
Atualizações

As **Atualizações** são correções e adições que ocorrem dentro do jogo, onde bugs são consertados e novas coisas são implementadas.

## Sobre

A primeira atualização ocorreu em "*10/09/13*" onde a descrição é:

*Bem-vindo as mudanças a longo antecipadas! Queridas famílias! Todos os materiais e ingredientes colecionáveis quando você está alimentando os animais, a colheita das culturas e corte de árvores da floresta vão direto para o seu inventário. Você pode vendê-los por moedas de lá! Temos também re-desenhado o estilo de ambas as tarefas regulares e desejos dos personagens: eles são ainda mais abrangente agora. Ah, e por falar nisso: sua família tem muitos novos desejos. Apresse-se para torná-los realidade, uma vez que existem ainda mais novas que vêm junto em breve!*
Enquanto a última ocorreu em "*04/03/15*" e era uma atualização para o dia das mulheres, onde a descrição era:

*Uma Tea House para o Dia Internacional da Mulher! Queridos jovens e mulheres, feliz Dia Internacional da Mulher a todos vocês! É um feriado observado em muitos países no dia 8 de março, e nós esperamos que você vai ser todos os sorrisos de hoje, e que seus homens queridos irá mimá-lo com atenção não apenas neste dia especial, mas durante todo o ano! Para homenagear a data, nós introduzimos uma nova Tea House para o jogo, onde você pode fazer pausas agradáveis, saboreia um chá: sozinho, ou com a família. Vamos construí-lo juntos! Conclua tarefas, eo delicioso aroma de chá acabado de fazer em breve estará flutuando no ar. Aproveite o seu jogo!*

## Trivia

* A última atualização foi por comemoração ao dia das mulheres adicionando a Tea House.
* Até 2016 deve ter novas atualizações.

## Referências

1. ↑ 1,0 1,1 1,2 1,3 1,4 1,5 1,6 Lista de Atualizações do jogo Happy Family, iniciada em 10 de setembro de 2013 e vizualizada em 11 de outubro de 2015.
Esposa

* Verde
* Preto
* Lilás
* Vermelho
* Rosa
* Amarelo
* Branco

A **Esposa** é a mulher do Marido, ela é utilizada em muitas coisas.

* Colher:
	+ Flores
	+ Frutas
	+ Plantas
	+ Animais

Ela aparenta se interagir bastante com os animais durante a colheita.

### Família

        A esposa é casada com o Marido, onde eles tem dois filhos que amam muito, o Filho e a Filha. Ao ficarem juntos estão felizes, nunca tristes, e ela ama ver sua família feliz, nunca vende eles triste. Preocupa com os filhos pois nunca os levam quando saem. Enquanto junto ao marido vivem ajudando a si mesmos e aos outros. Não ficam separados muito tempo, onde seus filhos não devem ainda conhecer os Parkers mais provavelmente já ouviram os pais falarem sobre.

## Relações

### Marido

        São um casal feliz onde cuidam de seu lote e ajudam seus vizinhos, onde também juntos criam seus filhos e se relacionam bem. O Marido esta sendo sempre romântico, fazendo coisas como:

* *Entregar flores*
* *Beijar*
* *Conversarem*

Sempre tentam reunir a família.

### Os Parkers

Sendo grandes amigos e vizinhos, a esposa e o Marido se reunem para ajudar seus vizinhos os Parkers, ajudando a Sr.ª e Sr. Parker, onde eles se socializam bem, vendo que eles cuidam do Filho Parker e da Filha Parker que não se interagem com a esposa nem com o Marido.

### Filhos

Junto com seu marido cuidam dos seus filhos que passam todo o tempo se divertindo pelo quintal. Eles não saiem juntos com os pais mais acabam se divertindo juntos, a esposa aparenta amar bastante eles onde nunca param de cuidar deles.
Heckler and Koch MP5-N (TMP)

The Heckler & Koch MP5 is a 9mm submachine gun of German design, developed in the 1960s by a team of engineers from the German small arms manufacturer Heckler & Koch GmbH. The MP5-N is a model developed specifically for the U.S. Navy, and features the "Navy" trigger group, 3-lug/threaded barrel for mounting suppressors or other muzzle attachments, and a rubber-padded retractable stock.
Coins

Os **Coins** são o dinheiro comum de Happy Family.

## Informações

O dinheiro por si, é bem fácil de ter, sendo que até a fase 15 você já tem/teve mais de  **5.000 coins**.

## Ganhando

Para ganhar tem as seguintes opções:

* *Vender algo*
* Colher animais/plantas/árvores e vender seus produtos
	+ Ou alguns animais/plantas/árvores na hora que colhem dão um número de coins.
* Passar de fase.
* Completar missões
* Ajudar vizinhos.
* Colher o estoque da Caixa de Correio

## Barra

*Veja Barra de Coins*
O coin possui uma barra, ela é infinita, podendo ter dinheiro sem número máximo.

## Trivia

* Esse é o dinheiro comum, mais pode ser comprado com Kudos.
Woody Land

**Woody Land** é uma expansão que pode ser comprada com Coins.

* Tricket
* Maple Three
* Fir Three
* Stone
* Trash
* Wild Flowers

assim não deixando o local com boa aparência.

### Preço

Antigamente o preço de 10.000 virou 50.000 não dando uma grande satisfação ao fã para poder comprar um *site*.

## Sobre

Um lote cheio de coisas ruins que já vem no lote original, onde gastaria muitas energias tentando limpar.

## Trivia

* Há uma variação do lote, onde é tudo limpo, é o Available Land.
	+ No caso ela é em Kudos.
Тэмпарская Инквизиция

**Тэмпарская Инквизиция -** организация созданная Королём Далахом V в 5443 году Золотой Эпохи, после Тёмного Вторжения.

## История

Тэмпарская Инквизиция был создан в 5443 году Золотой Эпохи, после Вторжения нежити и демонов Ха'араса в Слайвенрод. А была эта организация создана, что-бы защищать граждан Тэмпарии от забытых, ведьм и других слуг Куолема. В состав Инквизиции входят люди, которые когда-то потеряли свою душу и стали слугами тьмы, но отреклись от своего титула и стали использовать свои сверхъестественные силы, против самой нечисти. Управляет Инквизицией и влияет на неё Эртинал (от вемер. *Erti* - глава, *Nal* - белый) - высшее после патриарха духовное лицо Тэмпарской Церкви.
Lifesaver System (SCP)

The lifesaver system augment reinforces the recipient's organs, adds nanites which can repair tissue, and similar enhancements to stabilize the recipient and help them heal faster. The standard version adds +2 to Vigor rolls for natural healing.

The advanced lifesaver system incorporates Platetechtm technologies to increase blood clotting and limit blood loss. In addition to the benefits of the standard version, the advanced lifesaver system only starts to bleed from an injury after three turns.
Parkers

Os **Parkers** são uma família vizinha da do jogador, onde eles tem dois filhos e vivem em um lote comum sem expansão.

## Lote

   O lote deles é um comum onde na parte de dentro pra ficar a casa é constituida por:

* Casa
* Shed
* Antique Bird Cage
* 2 Lilac Bush
* Churrasqueira
* Riviere Bech
* Louis Light
* 2 Riviere Chair
* Riviere Table
* Magnolias
* Fertilizer kit
* Carrinho de mão
* 4 Girassol
* 2 Beterraba
* 2 Green
* 2 Cenoura
* 2 Abóbora
* 3 Pimentão
* 3 Pepino
* 3 Tomate
* Estufa
* Estufa Média
* Estufa Pequena
* 3 Redcurrant
* Apricot Tree
* Pear Tree
* Cortador de Grama
* Plum Tree
* Arrowwood
* 3 Blackcurrant
* Orange Tree
* 2 Ebro Brush
* Sumidero Round pot
* Sinuapa pot
* Montpelier garden ladder

No espaço animal, ele é cercado por uma Olten Wooden Fence e há o seguinte:

* 2 Porco
* Vaca
* Cabra
* Carneiro
* Ovelha
* Feeding Trough
* 3 Galinha
* Galo
* Peru
* Ganso
* Avestruz
* Small drinking trough

E na parte das crianças, a cerca é a Sumidero fence e tem:

* Escorregador
* Trepo-a-Trepo
* Caixa de Areia
* Carminus amanita table
* Carminus amanita stool
* Flavus leaf-shaped stool

Do lado de fora há:

* Fir tree (várias)
* Maple tree (várias)
* Stones (várias)
* Wild Flowers (várias)
* Thicket (várias)
* 6 Peonies
* 2 Yangon tree
* Caixa de Correio
* 3 Llama
* Pavão
* Kids' teepee

E há uma área do lado de fora com:

* Poço
* Louis light
* Baldes

e é cercado por:

* Villarrica arch
* Villarrica fence

enquanto o muro do lote é composto por:

* Saint-Etiene stone fence
* Saint-Etiene stone pillar
* Saint-Etiene forged gate
* Saint-Etiene forged fence

## Família

### Utilizados

* Sr. Parker
* Sr.ª Parker
* Filha Parker
* Filho Parker

## Trivia

* Provavelmente são ricos (em Coins e Kudos)
* Eles teria um cão que não foi utilizado.
Замок Торнадор

Материк: Аурига

Расположение: Горы Крадильрэйры

Даты существования: 2125 год Золотой эпохи - 11 год эпохи Пламени.

Государства-хозяева:

Горная орда Нук-Кхлака (2035 - 2850 года Золотой эпохи).

Республика Ауригас (2851 - 2860 года Золотой эпохи)

Равнинные драккены (2860 - 4000 года Золотой эпохи)

Землекопы Рог-Нагара (3935 - 3938 года Золотой эпохи осаждали крепость)

Чёрные валискийцы (4000 - 5423 года Золотой эпохи)

Империя Златорождённых(5423 - 5525 года Золотой эпохи)

Возрождённая Империя Чёрных Василискийцов (5525 - 5999 года Золотой эпохи)

Коалиция Золотого народа ( 0 - 11 года Эпохи Пламени).

#### Кратко

12 мая 11 года эпохи Пламени наступил конец горной столицы. Произошло землетрясение, которое назвали Рокотом Бездны. За месяц до этого Торнадор, который переименовали в Централион, сделали столицей Объединённой Коалиции Западных Теронцев. Там заседал Верховный стэйтмастер Цилинио Джейзис и весь стэйторат.

#### Описание

Процесс хорошо описывает дневник стэйтора Трента Фидериса 5:

*"Я предчувствовал это. Стэйтмастер Цилинио откинул моё предложение об эвакуации. Я взял с собой около двадцать верных мне мечей. Также к нам присоединилось несколько стражников. Когда моё воинство убегало, пришлось убить нескольких защитников. Стоя на мосте было видно трещины внизу горы. Когда мы уже были на той стороне от моста, то гора начала трястись сильнее, земля как-будто раздвигалась под Централионом. Мост начал обваливаться, уже казалось мне не выбраться от туда. Я и толпа из тридцати человек побежала за мной, а остальные замерли. Хотя я уже далеко ушёл от моста, но падение столицы было видно. Скала с замком, как будто провалилась в бездну, замершие солдаты провалились с мостом. Видимо таковой была змеиная месть..."*
Куолем

**Куолем -** брат Априкиса. Бог смерти и тьмы, по Слайвердскому пантеону. Изображается как синеглазый мужчина в чёрных доспехах, с длинными волосами, бледной кожей и с серьёзным,прожигающим душу любого смертного существа взглядом.

## Поверья

По поверьям Слайвенов все смерти и несчастья происходят именно из-за Куолема. Это поверье появилось после первого тёмного вторжения и его предательства. Именно он поднимает мертвецов из могил и превращает их в забытых, или вампиров. Хочет Куолем лишь одного, уничтожить всё живое в Слайвенроде и заточить его в вечные льды. Символом Куолема является теневой паук. Благодаря этому поверью появилась поговорка "Если встретишь теневого паука, то жди набега".
Aspari (SCP)

## Aspari

The Asia-Pacific Rim Corporation, today known simply as Aspari, is one of the older megacorporations and has long enjoyed a dominant position in their heartland territories. Their origins can be traced back to Japan, but their core markets include south-eastern China and the North American West Coast.

In recent years their focus has been on fortifying and expanding their foothold around Greater Los Angeles, advancing as far east as Colorado.
AMT Hardballer (NowhereMash)

The **AMT Hardballer** is a series of pistols that are a clone of the .45 ACP Colt M1911 made by Arcadia Machine & Tool (AMT) from 1977 to 2002. The Hardballer was the first entirely stainless steel 1911 pattern pistol. Other features included adjustable rear sights and a lengthened grip safety.

One of the best known of these models is the AMT Longslide Hardballer, which features a 7-inch barrel, two inches longer than a standard Hardballer or M1911.

## d20 Modern Rules

The standard AMT Hardballer is essentially identical to the Colt M1911, albeit with entirely stainless steel construction.

The AMT Longslide Hardballer is a mastercraft weapon, granting a +1 bonus to attack rolls made with it.
H&K USP (SWAC)

## H&K USP

The **USP** (*Universelle Selbstladepistole* or "universal self-loading pistol") is a semi-automatic pistol developed in Germany by Heckler & Koch GmbH (H&K) as a replacement for the P7 series of handguns.

## Variants

The USP comes in a number of variants, including the USP Compact, Tactical, and Match models. The USP is also available in .40 S&W and .45 ACP, with the following changes to statistics:

* **.40 S&W:** 13 shots
* **.45 ACP:** 2d6+1 damage, 12 shots
Coalescence Corporation (SCP)

## Coalescence Corporation

### Major Divisions

Coalescence Medical Research, Coalescence Robotics, Coalescence Military Systems

The Coalescence Corporation is a global defense, security, medical research, and advanced technology megacorporation. Initially founded to develop novel industrial robotics solutions for heavy and hazardous industries, Coalescence diversified into medical research and defense contracting, and now gains over 83% of its revenue from military contracts, both for combat robotics and military-grade cybernetics.
Laser Rifle (TCM)

Laser rifles are the larger option of laser weaponry. Lasers fire a coherent beam of light, the power up which can be dialed up and down by the user.

Laser weapons tend to be found in the same places as blaster weapons of their type, but are not as popular as other energy weapons.

Laser weapons deal 1d6 points of damage by default, but can be dialed up to a maximum of 3d6. Each additional die costs an additional shot's worth of energy.
Ben Carville (NowhereMash)

Lieutenant General Ben Carville is a United States Army officer with a long history of field command.

Benjamin Carville was born outside of Houston, Texas in 1955. Enlisting in the United States Army in on his eighteenth birthday in 1973, Carville worked his way up from boot camp recruit to Lieutentant General in his 43 years of military service. He specializes in small, mixed-unit engagements and working with irregular forces.
Brass Knuckles (NowhereMash)

Brass knuckles are pieces of metal shaped to fit around the knuckles. Despite their name, they are often made from other metals, plastics or carbon fibers. Designed to preserve and concentrate a punch's force by directing it toward a harder and smaller contact area, they result in increased tissue disruption, including an increased likelihood of fracturing the victim's bones on impact. The extended and rounded palm grip also spreads across the attacker's palm the counter-force that would otherwise be absorbed primarily by the attacker's fingers, reducing the likelihood of damage to the attacker's fingers.

Brass knuckles convert the wielder's unarmed damage to lethal damage. The user may hold, but not wield, a weapon or other object in the hand wearing brass knuckles. The wearer may also cast spells with somatic components while wearing brass knuckles if they make a successful concentration check (D 10 + the level of the spell being cast). Brass knuckles cannot be disarmed.
Character Creation (RS)

Characters for Rogue State are created with the following guidelines:

## Race

All characters are human and begin play with one free Edge or one Attribute die increase.

## Traits

### Attributes

As standard, you have 5 points to spend raising your Attributes.

### Skills

As standard, you have 15 points to spend on Skills. Due to your Agency training, you start with the following Skills at d4: Fighting, Notice, Shooting, and Tradecraft.

### Gear

Gear is provided by the Agency, suited to your agent's skills.
Heironeous (PotM)

Heironeous is the god of valor and chivalry. He is the patron of paladins and righteous warfare.

Heironeous sees the world as a deadly place, filled with perpetual challenges and trials for those who battle for justice and defend the weak and innocent. His followers should always act with honor and chivalry, and to uphold justice. Danger is to be faced head-on, with calm and resolve.

He is the brother and rival of Hextor, and battles him regularly. Heironeous was always the more powerful of the two, but when Hextor gained his second pair of arms, it evened the odds between the two.

Heironeous appears as a tall, bronze-skinned man with auburn hair clad in shining silver plate mail.
Galinha

Sexo
 Liberado em

A **Galinha** é um animal disponivel dentro do jogo, sendo também o primeiro animal.

## Descrição

### Aparência

Suas penas tem coloração marrom claro enquanto sua cabeça e sua cauda tem uma macha marrom, crista vermelha e bico amarelo alaranjado.

### Produtos

Ao ficar adulta a galinha chega a botar um ovo a cada 10 minutos, dando um rendimento de  2 coins.

### De Filhote a Adulta

    A mudança é extrema, onde a galinha filhote é toda amarela, não produz nada ainda e aparenta se movimentar piando como um filhote de galinha (pintinho). Veja na imagem ao lado.

### Movimentos

A galinha aparenta apenas cantar e ciscar.

## Sobre

A galinha além de ser o primeiro animal do jogo, ela é quem produz mais rápido, vem duas no lote ao iniciar o jogo pela primeira vez, apesar de seu rendimento ser bem pouco, sendo  2 coins. Você pode vender uma por  90 coins, a metade de seu preço.

## Informações

**Preço**:  180 coins
**Ganhos**:  2 coins e  5 experiências
* **Tempo de produção**:  10 minutos
FN SCAR-L (TMP)

## FN SCAR-L

The FN SCAR is a modular rifle made by FN Herstal (FNH) for the United States Special Operations Command (SOCOM) to satisfy the requirements of the SCAR competition. The SCAR-L (light) variant is chambered in 5.56x45mm NATO and utilizes STANAG magazines, allowing it to accept a wide range of different magazine sizes, though the Morrow Project SCAR-L is issued with 30-round box magazines.
Bags and Boxes (NowhereMash)

Modern adventurers rely on a lot of gear, and eventually require something to carry that gear around in.

## Aluminum Travel Case

An aluminum travel case is a reinforced metal box, secured with wing-style clamps, with foam inserts that keep fragile gear from being jostled in transit.

## Backpack

This is a sturdy backpack made of tough, water-resistant material. The backpack has one or two central sections, as well as several exterior pockets and straps for attaching tents, bedrolls, or other gear. It can carry up to sixty pounds of gear.

A backpack grants a +1 equipment bonus to Strength for the purpose of determining your carrying capacity.

## Briefcase

A briefcase is a narrow hard-sided box-shaped bag or case used mainly for carrying papers and other documents and equipped with a handle.

## Contractor's Field Bag

A combination tool bag and notebook computer case, a contractor's field bag has pockets for tools, pens, notepads, and small electronics, as well as a clear plastic flap for maps or plans. Made of durable fabric, it holds 10 pounds worth of equipment and comes with a shoulder strap.

## Day Pack

A small backpack typically used by students to carry books, or by outdoor enthusiasts on short hikes, a day pack holds eight pounds of gear and fits comfortably over one or both shoulders.

## Handbag

A small, stylish cloth or leather bag that can hold up to two pounds of gear. Commonly used by women in the United States, but popular with both men and women in other countries. The purchase price is for a typical handbag, though high-fashion bags can go for many times that price.

## Range Pack

A lightweight bag with a spacious inner compartment capable of holding roughly eight pounds of gear and can hold an additional four pounds in zippered external compartments. The oversized version holds twelve pounds in the internal compartment and another six in the external pouches. A standard range pack easily holds several pistols and a submachine gun, and the larger version can hold disassembled rifles.

## Patrol Bag

Originally developed for use by police officers, hard-sided briefcase takes up the passenger seat of an automobile and provides easy access to files, storage for a notebook computer or tablet, a writing surface, and pouches for up to five pounds of additional equipment, secured with an average lock (Disable Device DC 25; break DC 15).
Horatio (TCM)

The Horatio are a race of genetically modified clones that were founded by an eccentric United Empire trillionare of the same name.

Incredibly long-lived, unbelievably rich, and tired of ordinary life, Horatio took a single colony ship and journeyed into the depths of space, intent on discovering his own star cluster. He eventually managed just that, and set up shop on a far-flung planet.

Upon arrival, Horatio discovered a series of ancient cloning labs abandoned by an unknown alien race. Still bored and now also lonely, he turned to these facilities. Using his DNA for a template, Horatio created a race of obedient replicas of the most beautiful being in the entire universe - himself.

Before long, "Horatio the First" as he was now known, had repopulated the planet with his likeness. At that point, it dawned on him how much more beautiful the galaxy would be if it too were filled with... Horatios.

## Society

The Horatio society reflects the nature of its founder and absolute ruler. Just as their goal is to beautify the universe, every part of the society - the buildings, the ships, the people - also must be beautiful.

In a race of near identical copies, conformity is a great virtue, individuality a great vice. "Defective" copies that are too unique are destroyed. Indeed, all Horatio, both male and female, look alike, save facial tattoos.

## Horatio Racial Traits

**Attractive (+2):** While the Horatio may look strange to outsiders, their strict genetic manipulation grants all Horatio an aura of grace and regal beauty. A Horatio gains a +2 bonus to Charisma.

**Stubborn (-1):** The Horatio truly believe that they are superior in all ways, and therefore could never be bested or corrected by a member of one of the "ugly" races. That is, anyone but a Horatio.

**Disease Immunity (+1):** The Horatio are genetically superior specimens, and have incredibly robust immune systems.
Det Cord (NowhereMash)

Det cord is an explosive in a ropelike form. Technically, det cord doesn't explode-but it burns so fast (4,000 yards per second) that it might as well be exploding. Normally used to string multiple explosive charges together for simultaneous detonation (allowing a single detonator to set them all off), det cord can also be looped around a tree or post or other object to cut it neatly in half.

The information on the table represents a 50-foot length. A length of det cord can be spread out to pass through up to ten 5-foot squares. When this is the case, it deals the indicated famage to all creatures in each 5-foot square through which it passes. It can also be doubled up; for each additional 5 feet of cord within a single 5-foot square, increase the damage by +1d6 up to a maximum of +4d6.

Det cord requires a detonator to set it off. It is considered to be a simple explosive for the purpose of using a Craft (chemical) check to manufacture it.
Laser Pistol (TCM)

Laser pistols are the smaller option in laser weaponry. Lasers fire a coherent beam of light, the power up which can be dialed up and down by the user.

Laser weapons tend to be found in the same places as blaster weapons of their type, but are not as popular as other energy weapons.

Laser weapons deal 1d6 points of damage by default, but can be dialed up to a maximum of 3d6. Each additional die costs an additional shot's worth of energy.
AN-PRC-148 Personal Communicator (TMP)

The AN/PRC-148 Multiband Inter/Intra Team Radio (MBITR) is the most widely fielded handheld multiband, tactical software-defined radio, in use with NATO forces around the world. The Morrow Project version comes equipped with an advanced encryption algorithm that further protects team communications from eavesdropping.
Bruno Levine (LCN)

**Bruno Levine** is a Jewish loan shark backed by the Baybridge Mafia families. He operates out of a small office in Churchill, where he lends mob money to small-time sharks, crooked businessmen, and criminals needing front money, charging extortionate rates of interest on the money he loans out.

Levine is fair insofar as he treats all debtors equally. He will honor his side of any agreement to the letter, but expects the same in return. Numerous stories are told of those who have failed to pay Bruno back on time, and none of them end well for the debtor.
Det Cord (TMP)

Det cord is an explosive in a ropelike form. Technically, det cord doesn't explode-but it burns so fast (4,000 yards per second) that it might as well be exploding. Normally used to string multiple explosive charges together for simultaneous detonation (allowing a single detonator to set them all off), det cord can also be looped around a tree or post or other object to cut it neatly in half.
John Drake (NMC)

John Patrick Drake is a human with the blood of dragons, though he doesn't know of it. He knows there is something strange about him that allows for his extended lifespan, supernatural resilience, and other paranormal abilities.

## History

Born in the midst of World War II in Dublin, Ireland, Drake immigrated to the United States shortly after his eighteenth birthday. He applied for U.S. citizenship and joined the United States Marine Corps at the start of the Vietnam War. He quickly made his way into Marine Force Recon, and stayed there for over nearly three decades, serving in many covert military operations across the world.

He was recruited from the Marines by the CIA Special Activities Division in 1989, and served with the SAD/SOG for over a decade before becoming disillusioned with his service to United States black operations, and disappearing into the war-torn parts of the world, utilizing the many cover identities the CIA had provided him and "going native".

In the two and a half decades since, John Drake has been an arms dealer, drug trafficker, smuggler, mercenary, and many other unsavory occupations, but he still maintains some ties to associates in the United States military and the CIA.

## Abilities

A majority of Drake's abilities are entirely mundane, stemming from a genius-level intellect and the training he received in the Marines and as a CIA operative. However, he does have some supernatural abilities, a product of his dragonblooded lineage.

His primary supernatural ability is his resilience. Nigh unkillable, John's superficial wounds heal nearly immediately, and more "permanent" injuries only keep him down for a few weeks.

Additionally, he has the ability to alter his appearance significantly, though he typically uses this only to hide his longevity and appear somewhat older than he would "naturally".

Drake can also sense the presence of magical auras and discern their meaning.
Colt Python (NowhereMash)

The **Colt Python** is a .357 Magnum caliber revolver formerly manufactured by Colt's Manufacturing Company of Hartford, Connecticut. It is sometimes referred to as a "Combat Magnum". It was first introduced in 1955, the same year as Smith & Wesson's M29 .44 Magnum.

The now discontinued Colt Python targeted the premium revolver market segment. Some firearm collectors and writers such as Jeff Cooper, Ian V. Hogg, Chuck Hawks, Leroy Thompson, Scott Wolber, Renee Smeets and Martin Dougherty have described the Python as the finest production revolver ever made. However, the revolver is not without its detractors. The downside to the Colt Python's precision is its tendency to go "out of time" with continued heavy shooting. This is a condition in which the cylinder does not turn in exact alignment with the forcing cone, so a shooter may be sprayed with burning propellant when the gun is fired, or the gun may not fire when used as a double-action. When this happens, the lockwork needs to be re-timed.

## d20 Modern Rules

### Mastercraft Weapon

The Colt Python's production model is considered a Mastercraft weapon, granting a +1 bonus on attack rolls made with it.
GC Factions

The Galactic Confederacy setting has a multitude of factions, from governments and corporations to individual pirate gangs with only a handful of members.

## The Galactic Confederacy

The Galactic Confederacy, or simply the Confederacy, is the largest governmental entity in the galaxy, claiming a majority of known space as its sovereign territory.

## The Corporations

Countless corporations exist in the Confederacy, from small business interests with just a few shareholders to interstellar behemoths that control the rise and fall of the galactic economy. Listed below is a selection of these corporations.

Atlas

Blue Sun

Dahl

Hyperion

Jakobs
Civilian Occupations (S23)

Not all operatives of Section 23 are drawn from the ranks of the military. Others are civilian experts in a variety of fields, or simply those who had an encounter with Our Other Enemy and proved more capable of handling such revelations than average.

Like Basic Training and Military Occupational Specialties (MOS), civilian occupations have Attribute and Skill requirements that must be met in order to select that occupation.

## Civilian Occupation Packages

### Antiquarian

Antiquarians collect and study ancient objects, manuscripts, and civilizations, preferring to deal with the past rather than the present. The current conflict is leading to grave difficulties in indulging the antiquarian's passion for collecting, as one by one the nations of the world batten down the hatches against the impending storm. The book burnings in Germany are a cause of particular distress to the antiquarian.

* **Attribute Requirements:** Smarts d8+
* **Skill Requirements:** Knowledge (History), Investigation, Notice
* **Useful Edges:** Connections, Educated, Linguist, Scholar

### Artist

Skilled at capturing reality and recording it in their own particular medium, the artist has to make good use of other skills besides their artistic ones if they intend to keep up with more mundane things like the rent and grocery bills. Although war means there is likely to be less money around and wealthy patrons are hard to come by, there is always the opportunity to act as a war artist. It's not glamorous, but it's a steady income.

* **Attribute Requirements:** None
* **Skill Requirements:** Investigation, Knowledge (Art), Notice
* **Useful Edges:** Alertness, Charismatic, Steady Hands
* **Gear:** Camera, rolls of film, art supplies

### Aviator

You don't need to be in the military to learn to fly. The sky calls to many adventurous men and women before the war, and they make their way across it with wit and skill. Many of these daring souls have been seconded to the war effort, where their talents can make all the difference.

* **Attribute Requirements:** Agility d6+, Smarts d6+
* **Skill Requirements:** Knowledge (Navigation), Notice, Piloting
* **Useful Edges:** Ace, Alertness, Connections, Mechanically Inclined

### Black Marketeer

The war is a time of want and opportunity, both on the warfront and back at home. The black marketeer provides a valuable service to those who are struggling to get hold of the bare necessities, let alone any luxury items. A lack marketeer is part thief, smuggler, gambler, and entrepreneur, and is constantly on the wrong side of whatever passes for the law.

* **Attribute Requirements:** Agility d6+, Smarts d6+
* **Skill Requirements:** Lockpicking, Persuasion, Stealth, Streetwise
* **Useful Edges:** Alertness, Charismatic, Connections, Scavenger, Thief
* **Gear:** Lockpicks, $500 worth of contraband stored somewhere safe.
Hoffmann Institute Standard Issue (NowhereMash)

The Hoffmann Institute provides its field agents with the following equipment:

* An untraceable H&K USP 9mm handgun with holster and 100 rounds of ammunition
* A Hoffmann Cellnet cell phone
* Hoffmann Institute ID Card

Institute teams are are also issued a vehicle, when appropriate. Other items may be requisitioned by agents for individual missions.
【翻译】我爱这辆车

本文翻译自主站《I Love This Car》

译：Millis

我感觉我像是一直在开车，我的车前灯照亮了在我前方延伸的路。我周围除了树木和树木之外的那些东西之外什么都没有。就是这样的时光容易让人们自我反省。我曾是那种从不反省任何事的人……然而今晚，我想自我反省。我迫切地想要

反省自己的选择。

说起来挺疯狂的，但是我们所做的每一件事，每一个微不足道的选择都会或多或少地影响我们的生活。影响的结果有两种，生存或是死亡。若是失去了所爱的人，命运可能就会以财富来回报你。甚至自杀也包括在这些选择中。选择！像我这样的人甚至不会去思考选择所造成的影响。我们直接就做了。

我开了几个小时的车……九个小时，在同一条不断延伸的路上开车，视野内再无其他车辆。也没看见车站或是转弯处，只有路和树林。

我的选择将我带到这里。或许是转弯时转向了错误的方向？一定是我错误的决定让我落入这般境地。为什么最坏的决定反而是最让人满意的呢？这辆车就是那些糟糕决定中的一个。这辆车……天知道我多么喜爱它。在我第一次看见它时，我就知道自己会做出一个错误的决定。我人格中最糟糕的缺陷就是，我会爱上不属于我的东西，这辆车就是其中之一。

不幸的是，那些东西原来的主人从来不会阻止我做出错误的选择，占有我想要的东西。作为报应，我偷车的决定致使我逃离小镇，并将我带到这条路上。我一个朋友告诉我有一条路可以让我逃过警方的追捕。他说，大概只用三个小时，我就能到下一个小镇。在四个小时后我决定掉头返回，但又是五个小时，什么都没变。我该在几个小时前就到达小镇的。你可能会想，这车早该没油了，但是它连油表都没有。它可能是用电的吧？但是那不也得充电吗？我感到恐惧，但是，我爱这辆车。

这车有个老式收音机，很奇怪，只能收听一个台，而且会翻来覆去地播同样的歌。每播六首歌就会有一个电台播音员插入，在又一次重新播放歌曲前说一堆随机的名字。他的声音可以说介于Lurch和Alfred之间。（注）

那些名字每次都不一样。我关不了它，但是……我爱这辆车。我只是忽略了那老旧的声音。我不能停车，我不能刹车，不能转方向盘，不能换档，也不能开车门。就好像这车本身是活的，不想让我离开一样。就好像它不想让我离开这条路。它一定很爱我，就像我爱它一样。

选择。时间飞快流逝，一小时就像几秒钟那样。我现在确定了，我恐怕要永远留在这了。选择真的很疯狂。一个最微不足道的选择都能对一个人的一生造成最巨大的影响。就像我偷车的选择一样。在车内的永恒。在同一条路上听着同一首歌的永恒。播音员提到名字的那些人，他们是否正处在和我一样的境地中呢？现在未知容貌的他们成了我的伙伴。

我已经死了吗？这是炼狱，或是我自己的地狱吗？我要永久反省下去了。尽管在这条路上已经很长时间了，但我还是很恐惧……你看，虽然我已经不记得时间了，但是我开始注意到，每过几个小时这车就会慢下来一些。我所爱的这辆车最终会停下来，这样的想法本该给我安慰的，但是……当我注意到被树环绕着的和树木之外的那些存在时，我是说，藏在树后的那些东西，我本来以为它们只是鹿或者其他什么生活在树林里的动物，但是随着车速的减慢，我开始越来越多地注意到它们。

它们是长着尖尖耳朵和牙齿的女人，它们的眼睛就像是一口黑色深井，有着像手电筒灯泡一样的虹膜。它们看起来非常险恶和急切。就像它们知道这车迟早会停，它们迟早会抓住我一样。我知道它们会的。它们会在吞噬我的灵魂前先吞食我的血肉。那会非常缓慢，非常痛苦。有件挺疯狂的事是，尽管我的错误选择给我带来了这么多糟糕的后果……我依然爱着这辆车。而且它就要停了。

译注：那两个人，Lurch好像是一个动画人物，Alfred是…一个app（划掉）好吧我也不知道
FN F2000 (SWAC)

## FN F2000

The **FN F2000** is a gas operated, fully automatic 5.56×45mm NATO bullpup assault rifle, designed by FN Herstal in Belgium. It is fed from STANAG box magazines with a 30-round capacity.

The weapon’s primary sight is a telescopic sight with a fixed 1.6× magnification (the reticle also enables use in low-light conditions) contained in a plastic housing above the receiver (mounted on a Picatinny rail), the secondary sight is a non-adjustable fixed notch and front blade, molded into the optical sight housing cover. The sight cover and sight module can be quickly removed to reveal the Picatinny rail.

One of the modules developed for the F2000 system is a proprietary lightweight 40 mm underslung GL1 grenade launcher that uses standard low-velocity 40×46mm grenades. The launcher is a single-shot breech-loaded reverse pump-action weapon with a barrel that slides forward for loading and unloading (like the M203 grenade launcher), locked by axial rotation of the barrel.

The grenade launcher comes with a basic flip-up ladder sight, but it was intended to be used with a specially designed optoelectronic fire control system designated FCS, developed in cooperation with the Finnish company Noptel.

The aiming module is installed in place of the standard optical sight and becomes the weapon’s primary sight when mounted, but its main purpose is to accurately determine and indicate the range of a grenade target. The module is powered by a 9 V battery pack, installed in the stock, behind the magazine well. The power pack is also intended to power any other tactical accessories or systems that could be introduced. The FCS integrates a low-power laser rangefinder (precise to within ± 1 m), a day-time aiming channel with an electronically projected reticle, a measured range display reading and a diode elevation adjustment indicator.
Colt M1911 (NowhereMash)

The **M1911** is a single-action, semi-automatic, magazine-fed, recoil-operated pistol chambered for the .45 ACP cartridge. It served as the standard-issue sidearm for the United States Armed Forces from 1911 to 1986. It was first used in later stages of the Philippine–American War, and was widely used in World War I, World War II, the Korean War, and the Vietnam War.

## M1911 Custom

### Restriction

Licensed

An incredibly popular pistol, the M1911 has spawned innumerable clones, variants, and custom models. Virtually any price and quality level is available, depending on the user's preference.

## See Also

M45 MEUSOC

Springfield Professional Model
Global Defense Initiative (NowhereMash)

## Global Defense Initiative

The **U**nited **N**ations **G**lobal **D**efense **I**nitiative (UNGDI),or Global Defense Initiative (GDI), is the military arm of the United Nations. Formed in 1995, the GDI has quickly become a powerful military force. GDI has the combined military strength of individual member nations around the world, though most of its assets come from the United States military.

## GDI Arsenal

The GDI relies on a combination of powerful, rugged, and versatile technology. Standard GDI doctrine calls for combined arms "shock and awe" warfare, unleashing devastating and comprehensive assaults with mixed air, land, sea, and space-based weapons.

### Ground Vehicles

* HMMWV
* M1A2 Abrams Main Battle Tank
* M113 Armored Personnel Carrier
* M270 MLRS
* M27 Mammoth Superheavy Tank
* Mobile Construction Vehicle

### Aircraft

* C-130 Hercules
* CH-47 Chinook
* F-29 Stiletto
* ORCA Assault Craft
* UH-60 Blackhawk

### Watercraft

* *Invincible*-Class Aircraft Carrier
* LCAC-1 Hovercraft
* Oliver Hazard Perry Frigate
* Cyclone-Class Patrol Ship

### Small Arms

* Benelli M4
* H&K PSG1
* H&K USP
* Remington ACR Assault Rifle
* Spectre M4
Forced Entry Unit (NowhereMash)

The most powerful protection available is built into this suit, which consists of a heavy torso jacket with ceramic plates over the chest and back, neck and groin guards, arm and leg protection, and a helmet.

Heavy and cumbersome, this armor is generally only donned by tactical officers heading into an extremely dangerous assault.
C-130 Hercules (NowhereMash)

The **Lockheed C-130 Hercules** is a four-engine turboprop military transport aircraft designed and built originally by Lockheed, now Lockheed Martin. Capable of using unprepared runways for takeoffs and landings, the C-130 was originally designed as a troop, medevac, and cargo transport aircraft. The versatile airframe has found uses in a variety of other roles, including as a gunship (AC-130), for airborne assault, search and rescue, scientific research support, weather reconnaissance, aerial refueling, maritime patrol, and aerial firefighting. It is now the main tactical airlifter for many military forces worldwide. Over forty models and variants of the Hercules, including a civilian one marketed as Lockheed L-100, operate in more than sixty nations.

## d20 Mecha Statistics

**Mecha Type:**Vehicle

**Class:**Tactical Transport

**Size:**Colossal

**Hit Points:**68

**Occupants:**4 operators, 93 passengers

**Cargo:**2 tons

**Armor:**5

**Defense:**2

**Air Speed:**380 mph

**Ceiling:** 33,000 ft

**Handling:**-8/-1

**Special Abilities:**Accessories (Cargo Ramp, In-Flight Refueling), Communications (Long-Range Radio; Secure 2, Tactical Radio; Secure 2), Countermeasures (RWR), ECM (Defensive Jammer; +4 Defense), Hangar Bay (Huge), Headlights, Life Support, Navigation Aids (Basic), Rooms (Kitchen)

**Defects:**Hangar Queen, Reduced Endurance (Several hours), Service Crew (1), Stall Speed (115 mph), Start-Up Time (1 minute), Very Noisy, Volatile
BK Man-o-War (SCP)

## BK Man-O-War

Black Knight's Man-O-War is an infantry rifle in service with military forces worldwide. The Man-O-War is designed to be effective against both soft targets and the wide variety of combat robotics ubiquitous on the modern battlefield.

The Man-O-War chambers the heavier 7.8x54mm cartridge built for range and stopping power. Although fully automatic, the Man-O-War is configured for a slow rate of fire, allowing a shooter to place single shots with accuracy or deliver a volume of devastating firepower. A number of recoil control mechanisms combined with the weapon's weight help mitigate the kick of its large caliber round.
BK P-06 (SCP)

## BK P-06

Black Knight's P-06 Marksman System is a sniper rifle designed for accurate medium-range engagements against hardened targets. Utilizing the heavy 7.8mm round made popular in their Man-O-War assault rifle and a three-round burst instead of a single shot, the P-06 can hammer through most lightly armored targets with a single burst, and take out many combat drones with two or three.
H&K MP9 (SCP)

## H&K MP9

Heckler and Koch's MP9 is an older model 10mm submachine gun originally produced nearly three decades ago. However, its simple, effective design and compact size has made it nearly ubiquitous. Relatively cheap, easy to modify, and utilizing a common ammunition type, the MP9 is especially popular among small organizations requiring respectable firepower.
Jack Jeebs (NowhereMash)

Jack Jeebs is a non-human living on Earth as a New York pawnbroker. He is known to deal in stolen and illegal goods, both mundane and paranormal, and nearly anything can be found in his ever-changing stock.

While Jeebs' species is unknown, he is known to have remarkable regenerative abilities, including being able to completely regrow major portions of his body in seconds, including his head.
ED VMP (SCP)

## ED VMP

Originally intended as a personal defense weapon for police and security forces, Executive Decision's VMP has been adopted for military use around the world for its light carry weight and high stopping power.

Not originally intended for sustained gunfights, the VMP trades magazine capacity for a higher powered round and overall weight reduction. Combined with the weapon's high rate of fire, this can make the VMP difficult to control during continuous fire. While many shooters berate this design as a mistake, many more have learned to adapt their shooting style and have come to rely on the VMP's ability to quickly deliver a volume of high-powered rounds.
Hina (PotM)

Hina is the goddess of love, lust, beauty, and the moon. She is the patron of artists, marriages, and prostitutes.

Hina is the wife of the sun god, Suraja, and the creator of the god of luck, Ganesha. She is a deity of good, but teaches her followers to avoid zealotry and seek peace in all things.

Hina appears as an ivory-skinned woman with dark hair shrouded in translucent moonbeams.
Kukri (NowhereMash)

The **kukri** is a Nepalese knife with an inwardly curved blade, similar to a machete, used as both a tool and as a weapon in Nepal. Traditionally it was, and in many cases still is, the basic utility knife of the Nepalese people. It is a characteristic weapon of the Nepalese Army, the Royal Gurkha Rifles of the British Army, the Assam Rifles, the Gorkha regiments of the Indian Army, and of all Gurkha regiments throughout the world, so much so that some English-speakers refer to the weapon as a "Gurkha blade" or "Gurkha knife". The khukuri often appears in Nepalese heraldry and is used in many traditional rituals such as wedding ceremonies.
Colt M1911 (SWAC)

## Colt M1911

The **M1911** is a single-action, semi-automatic, magazine-fed, recoil-operated pistol chambered for the .45 ACP cartridge. It served as the standard-issue sidearm for the United States Armed Forces from 1911 to 1986. It was first used in later stages of the Philippine–American War, and was widely used in World War I, World War II, the Korean War, and the Vietnam War.
FN FAL (NowhereMash)

The **FAL**, or ***Fusil Automatique Léger*** ("Light Automatic Rifle"), is a semi-automatic/selective fire battle rifle produced by the Belgian armaments manufacturer Fabrique Nationale de Herstal (FN). During the Cold War it was adopted by many North Atlantic Treaty Organization (NATO) countries, with the notable exception of the United States. It is one of the most widely used rifles in history, having been used by more than 90 countries.

The FAL was predominantly chambered for the 7.62×51mm NATO round (although originally designed for the .280 British intermediate cartridge) and because of its prevalence and widespread use among the armed forces of many NATO countries during the Cold War it was nicknamed "The right arm of the Free World".
Barras

As **Barras** são botões-sem-acesso disponíveis no topo do jogo.

O máximo chega de 30 à 32.
Geralmente ela leva 2 à 3 horas para ficar completa.
É difícil completá-la mais na maioria das vezes é quando colhe alguns animais.
Ao passar de fase ela fica completa.

Não tem limite.
Geralmente se ganha mais vendendo coisas.
Também para conseguir mais é colhendo alguns tipos de animais.
Ao passar de fase você ganha um número indefinido de Coins.

Não tem limite.
Geralmente se ganha passando fases.
Ao passar fases você ganha 1 kudo.
As duas maneiras de conseguir é comprando e passando de fase.

Animais comprados por Kudos tem mais chance de dar mais experiência ao serem colhidos.

## Trivia

* As barras de energia, kudos e coins possuem um botão **+** que se clicar você compra mais, com dinheiro real ou kudos.
Helga von Schabbs (NowhereMash)

Helga von Schabbs is a leading member of Der Wölfe and the director of the remnant group's Paranormal Division.

## Overview

Born into a wealthy family in rural Germany, Helga von Schabbs suffered from chronic illness throughout her childhood, and turned to books as an escape from her physical malaise. Her readings led to an abiding passion for archaeology and the occult, and when she recovered her strength as an adult, she used her inherited wealth to travel the world, raiding tombs and gathering artifacts.

By her early thirties, von Schabbs was a well-known archaeologist, but her obsession with the paranormal garnered little respect in the academic community, and her unrepentant certainty in the superiority of the German people found her few friends. However, it did bring her to the attention of Der Wölfe and its leader, Wilhelm Strasse.

As it turned out, Helga von Schabbs was the direct descendant of King Otto the Great, the original architect of Der Wölfe's base of operations, Castle Wolfenstein. Between her talent for archaeology and the occult and her prestigious pedigree, von Schabbs quickly rose to lead the organization's Paranormal Division. Under her supervision, Der Wölfe has made several large strides in paranormal research.
Atara (PotM)

Atara is the mother of the elves, goddess of fertility and patron of motherhood. Though primarily an elven deity, she is honored by many women of other races as well.

Atara's clergy is exclusively female, and traditionally the priestesses eat a special diet that causes them to gain a great deal of body fat, emulating their patron goddess in form as well as spirit, which also allows them to use their own bodies as their divine focus for clerical spells.

Atara is said to have given birth to the first elves, creating them in her own divine body from spirits of nature given to her by her friend Kyne.