recursal/Fanatic-Fandom huggingface dataset:
Library

A

Aberration

Arai, The

Artefacts

Azadôm

B

Banshee

Berzerk Human Husk

Byakhee

C

Cave Troll

Chthonian

Crystals

Cursed Shores, The

D

Dark Troll

Deadlands (Dagana)

Desert (Leng)

Desolation, The

Dol Goroth

Doppelgänger (Nabuchara)

Dragon

Dread Wight

E

Everfrost (Endath Cori)

F

Foothills (Asah Mathe)

The Forgotten Halls

Frost Giant

G

Geriôn

Ghasz

Ghost

Goblin (Muzga)

Gôlear

Golem

Gray Alien

Guardians

H

Hill Giant

Homunculus Fae

Human Husk

Human Husk Assassin

Human Husk Blackguard

Human Husk Dreadnought

Husk Mage Cenobite

I

Ice Demon

M

Magma Golem

Mana Armor

Marshlands (Naramuz)

Mountains (Nargunul)

Muz Baluh

O

Order, The

P

Plague Demon

R

Razhuur

Roc

Runeblade

Runes

S

Sanctum, The

Sereac Racha (People of Sereac)

Sereac'arai

Shambler

Specter

Spells

Steppes (Bolga)

Stoorworm

Summoned Fisherman

Summoning, The

T

Taiga

Tal Gereg

U

Umbaor

W

Walking Tree (Fanambrae)

War Mages (See: Order, The)

Whispering Forest (Menimras)

Worst Fiend

Wraith

Wyeston Township
Rozh Harmonizer

## Overview

The Rozh Harmonizer boosts the Rozh damage multiplier of the Rozh Gemstone. At level 1, this boost is +51%, meaning that the total Rozh damage multiplier is 151%. The maximum level for this Artefact is 100, which translates to a boost of +150% or a total Rozh damage multiplier of 250%. This author is uncertain whether the Rozh Harmonizer is available at the start of the game.

## Lore

This mystical tool can be used to fine-tune Rozh gemstone, resulting in an increased output for all Awakened Runes.

## Strategy

This Artefact is fairly expensive to level up to its maximum value. However, the Rozh Harmonizer can combine very effectively with the Rune Booster Charm: Rozh Gemstone, which decreases the Crystal cost of Rozh Gemstone upgrades. As an example, suppose the player pays Crystals to upgrade the Rozh Gemstone to level 20. Without either Artefact, this will cost 397 Crystals and will result in a Rozh damage multiplier of 11. If the player also has the Rune Booster Charm at the maximum level 40, the Crystal cost is reduced to 79 but the damage mulitplier is still 11. If the Rozh Harmonizer is also at its maximum level of 100, the Rozh damage multiplier is increased to 31.

While it may seem that it’s not worthwhile to spend Crystals to upgrade the Rozh Gemstone on the Runeblade during every run, the player can look at these upgrades in terms of return on investment. A sufficiently high Rozh damage multiplier may be enough for the player to defeat one or more extra Master Guardians and thus earn more Crystals than it had cost to upgrade the Rozh Gemstone for that particular run. This author will currently routinely upgrade the Rozh Gemstone to level 66 with both the Rune Booster Charm at level 40 and the Rozh Harmonizer at level 100. This costs 1,122 Crystals but results in a 100x Rozh damage multiplier. So it would only be necessary to get 1,122 Crystals from a single extra Master Guardian to recover the marginal (per-run) investment, although not the original investment in the two Artefacts.

## Formulas

Rozh Gemstone Boost = 50% + (1% \* level)

Level Cost = level ^ 2
Timothy Purgavie

**Timothy Purgavie** is the father to Hanna Purgavie, Son to Mema Purgavie and ex-husband to Katherine George.

## BIOGRAPHY

Timothy also know as 'Tim' is a down to earth guy, he is a very likeable person by many people of Lymington town and is a loving father and son. Tim works as a 'Quality Insurance Manager for Honda' and is very succseful in what he does. He lives with his daughter Hanna and mother Mema, who helps out when he is away on work force. Timothy usually works away 2 weeks every three months. Being the only male in the house tends to show on Timothy, he is very quite at the dinner table and tends to just stare at things. His relationship with his daughter is very strong and taleneted. He calls Hanna 'princess' as indicated to the auidence that he thinks of her to him as his little girl, even though she is sixteen. Timothy is describe to either have a computer on his lap, a phone by his ear and a pen inbetween his fingers.

Being a father is never easy, and it shows throughout the novels wih Tim. When Hanna was born his then wife Katherine had packed her bags and left him a good-bye note by the telephone and two days later a divorce letter through the post. He struggles to live his life with work and family as he feels asthough he never has time for his daughter, Hanna. He looks out for his daughter and cares very much for her by buying her clothes and shoes of what she wants and being the parents she needs.

Love life is not a click of the fingers with Tim, after his wife ran away he had been single for over five years. He dated a woman called Torry who Allison and Hanna disagreed with, they both had worked so hard to make sure that Mr Purgavie didnt go any further with her. They both planted a secret sim onto one of there phones and started messaging her phone to make it look asthough she was cheating o him. They split and torry was neevr mentioned again. Timothy had dated a young woman named Jackie, Timothy really likes her but Hanna can see right through her as only using him for money. Timothy does express his love for her but is never shown to why they broke up, he just says to Hanna. 'Things were not going as we planned it would together, so its best that we were apart.'
Ring of Damage

## Overview

The Ring of Damage permanently doubles all of your damage. It can be obtained directly with Diamonds in the Magic Shop or as part of the Starter Pack in the Magic Shop. Once obtained, your Heroine will always have this item.

## Lore

Forged by the Dark Runesmiths in Muz Baluh, this ring permanently doubles all damage inflicted by its wearer.

## Strategy

If you have the diamonds to spare, this is a great item. But it doesn't give you anything you can't get by just putting more time into the game. Though at some point, it will be so expensive to increase your damage in small increments, that automatically doubling everything will be very tempting.
Spell Booster Charm: Invigorate

## Overview

The Spell Booster Charm for Invigorate removes the cooldown from additional previously cast spells when Invigorate is used. By default, only 1 spell cooldown is removed. This charm will remove the cooldown from 5 previously cast spells at its maximum level of 4.

## Lore

I happened on a lucky trade with the Muzga. A crate full of mystical Charms! Those guys had no idea what they were sitting on.

## Formulas

Spell Cooldowns Removed = 1 + level

Level Cost = level ^ 3

## Artefact Levels

Removed
 2
 3
 4
Wyeston Township

## Lore

Wyeston is a coastal town located opposite to the Cursed Shores, separated by a narrow stretch of sea. The township provides a livelihood for hundreds of families, mostly farmers and fishermen. The town also shelters The Order of the Sentinels, an ancient society sworn to keep vigil for signs of the returning threat in the north.
Courier Drake

## Overview

The Courier Drake allows you to send half of the Crystals on your watch to the Black Market on your phone to be spent. It can be used once per generation. It can be obtained with Diamonds in the Magic Shop. Once obtained, your Heroine will always have this item.

## Lore

You can send the drake off to Wyeston for a shopping trip, carrying up to half of your current Crystals.

## Strategy

This should be the last item in the Magic Shop that you spend items on. It provides little value for speed runs and minimal value for pushing runs. But if you have the diamonds to spare, why not? Otherwise, save your diamonds for something more useful.
Magic Shop

## Overview

The Magic Shop is where you go to spend or purchase Diamonds. There are special items that you can spend diamonds on here that, while not required, will help with your progression in Runeblade. This is where you can also purchase Diamond Packages to help give back to the developers who built this amazing game!

## Items

There are 5 items that can be obtained through the Magic Shop.

## Item Packages

* Starter Pack: includes the Ring of Damage and 250 Diamonds.
* Adventurer Pack: includes the Arai Cloak and 650 Diamonds.
* Conjurer Pack: includes the Ring of Resurgence and 900 Diamonds.

## Diamond Packages

In addition to the Item Packages, there are additional packages that just provide you with Diamonds.

* 200 Diamonds - "Boosting your progress has never been this simple!".
* 600 Diamonds - 20% bonus Diamonds - "This crazy offer will definitely take you places!".
* 1300 Diamonds - 30% bonus Diamonds - "See? I'm willing to make an offer you just can't refuse!".
* 2800 Diamonds - 40% bonus Diamonds - "Now this is the kind of deal they write ballads about!".
* 6000 Diamonds - 50% bonus Diamonds - "I would make an outrageously exaggerated statement about this deal if it was necessary.".

## Blood Opal Packages

You can also spend your Diamonds at the Magic Shop to purchase Blood Opals.

* 1000 Blood Opals - "Sometimes you need a little help in nudging the Realms in your favor."
* 3000 Blood Opals - "Sometimes you need lots of help in nudging the Realms in your favor."
Endurance

## Overview

The Endurance spell increases your TAP auto-attack duration by 300x. By default your TAP attack last for 3 seconds. If you use Endurance, it will do one TAP attack that lasts 300 x 3 seconds or 900 seconds/15 minutes.

The cooldown on Endurance, without Nanzuum Mana Cube, is 2 hours.

The Endurance spell is unlocked when you get the Kha Rune on your sword to level 5.

## Lore

Boosts stamina by drawing on natural energy in the underground mana lines.

## Strategy

This spell works well with Ring of Odagh. At level 10, your TAP attack duration would be 23 seconds. If so, your Endurance would last for 300 x 23 seconds or 6900 seconds/1 hour 55 minutes.

If used with Intensify, Endurance will increase your TAP auto-attack duration by 600x instead of 300x. This would be 30 minutes without Ring of Odagh and 3 hours, 50 minutes with a level 10 Ring of Odagh.

See the full chart below for how Ring of Odagh and Intensify affect Endurance.

## Effects of Ring of Odagh

* d: days
* h: hours
* m: minutes
Iain Thompson

I**ain Warren Thompson** is the Husband of Meredith McNallie and father of Tyler Thompson & Ella Thompson. He caoched at Priestlands High and started teaching as an assistant in the sports depatrment until starting his own buissness up with Meredith (his wife.)

## BIOGRAPHY

Iain was Meredith's first boyfriend at the pilot of the novels and was best friends with Jason Rodrigues, Garret Ronalds and Darrien Lomax, the four of them had started a club where they would film things around Lymington and sell them to users online around the world to see. The clubs name was called Nous Voyons autour de which is translated to say 'We See All Around.' The video's that they filmed later on became a big help for the Liars to find out who Allison's killer is and the threat. Iain had an affair with Spencer behind Meredith's back who later on liked Allison and had a fling with her.

After his first split with Meredith Iain had moved to New york with his parents. He was brought back on the novels to marry Meredith had have two children with her named, Tyler and Ella.
Tap Life

## Overview

Tap Life is a spell that doubles your DPS damage for 15 minutes.

The cooldown on Tap Life, without Nanzuum Mana Cube, is 2 hours.

## Lore

The ultimate depravity of the Arai harnessed to be used against them. This spell strains the very life force from all creatures within its range.

## Strategy

When you encounter Guardians that you don't quite have enough damage to destroy, Tap Life comes in great to double your damage and get past those difficult Guardians. If you have a Guardian encounter coming up shortly, you may want to hold off on using Tap Life to help make it past.

Tap Life can also be combined with Intensify to quadruple your damage for 15 minutes instead. This can help get by the toughest of Guardians. Though it is usually better to use Intensify with Dark Alchemy and buy permanent damage gains, it can be used with Tap Life to help advance in a pinch.
Death Hex

## Overview

The Death Hex reduces the amount of health that each enemy starts with. By default enemies start with 100% of their original health. The Death Hex reduces this by 1% per level, up to a maximum of 75% of their original health at its maximum level of 25.

## Strategy

This is a decent Artefact to reduce the amount of time it takes to kill each enemy. However, it is fairly expensive for it to be effective, so don't look into getting this until mid to late game.

## Formulas

Enemy Starting Health % = 100 - level

Level Cost = level ^ 3
Rune Combo

video File:Placeholder
Once you reach sufficiently high level, you can unlock a Rune Combo by upgrading your runes a specific number of times in the right order.  Each unlocked Rune Combo permanently adds +1000% to your DPS.
None of the combos use Kha, the first rune.  They use all the other five runes.  To unlock a Rune Combo, you must have sufficient gold to perform multiple upgrades, then follow one of the formulas below by tapping on each rune to upgrade it the specified number of times.

## Combos by Rune Order

The requirements to unlock the rune combo precedes the number and order of rune upgrades.

Eyr is b, Cie is c, Gish is d, Prea is e, & Ary is f.

level 600          5f-4e-3d-2c-2b

level 700          5b-4c-3d-2e-1f

level 800          1b-2c-3d-2e-1f

level 900          2b-2c-2d-2e-2f

level 1000        1b-1c-2d-3e-5f

shadow blade   3c-4d-5e-4f-3b

shadow blade   5f-5e-5d-5c-5b

shadow blade   3b-2d-1f-2c-3e

shadow blade   2d-3c-4e-3b-2f

shadow blade   5e-1b-3f-2c-4d

## Combos by Rune Name

level 600          5 Ary - 4 Prea - 3 Gish - 2 Cie - 2 Eyr

level 700          5 Eyr - 4 Cie - 3 Gish - 2 Prea - 1 Ary

level 800          1 Eyr - 2 Cie - 3 Gish - 2 Prea - 1 Ary

level 900          2 Eyr - 2 Cie - 2 Gish - 2 Prea - 2 Ary

level 1000        1 Eyr - 1 Cie - 2 Gish - 3 Prea - 5 Ary

shadow blade   3 Cie - 4 Gish - 5 Prea - 4 Ary - 3 Eyr

shadow blade   5 Ary - 5 Prea - 5 Gish - 5 Cie - 5 Eyr

shadow blade   3 Eyr - 2 Gish - 1 Ary - 2 Cie - 3 Prea

shadow blade   2 Gish - 3 Cie - 4 Prea - 3 Eyr - 2 Ary

shadow blade   5 Prea - 1 Eyr - 3 Ary - 2 Cie - 4 Gish
Fireblade

## Overview

The Fireblade spell increases your TAP damage by a factor of 3 for 30 seconds.

The cooldown on Fireblade, without Nanzuum Mana Cube, is 1 hour.

The Fireblade spell is unlocked when you get the Eyr Rune on your sword to level 5.

## Lore

Causes the Runeblade to recall its Forging, making the blade burn with a scalding flame.

## Strategy

When your primary damage is from TAP attacks, Fireblade is your go to spell to help with Guardian encounters. Tripling your damage every time you encounter one should help make short work of them and get you moving forward again quickly.
Mauhak Battle Focus

## Overview

The Mauhak Battle Focus increases the combat time limit for all Guardian encounters. By default these encounters are 30 seconds. Each level of the Mauhak increases this duration by 1 second. There is no maximum level for this Artefact.

## Lore

When used in combat it appears to slow down the enemy, giving you more time to aim for their weak spots.

## Strategy

This is a new Artefact and its usefulness is unproven as of now. Most people after they've made some deep runs don't have any issue with the combat time for Guardians and it's a pretty expensive Artefact to invest in early. Time will tell how people use this.

With the cloak that automatically enters engagements with guardians for players that spend time away from the game, this artifact will allow for more time away while still progressing. With the Mithrode Jewel increasing DPS over time, this means even more downtime before having to upgrade runes, while advancing levels.

Other than going deeper before having to upgrade runes, it might be more cost effective for advance players to beat guardians with time (2x the time for engagements = 2x DPS and 2x TAP damage per engagement) rather than increasing DPS or TAP damage. 2x time (60 seconds, level 30) costs a total of 2,053 Crystals; 4x time (2 minutes, level 90) costs a total of 31,169 Crystals; 8x time (4 minutes, level 210) costs a total of 257,153 Crystals.

So weigh what increasing both DPS and TAP by 2x, 4x, or 8x before making an investment elsewhere.

## Formulas

Guardian
Combat Time
(in Seconds) = level + 30

Level Cost = level ^ 1.5
Taiga

## Lore

This northern woodland area has been utilized as the last line of defense against the armies of Arai sympathizers. For centuries a group of human rebels (Sereac Racha) have been maintaining an immense number of protective Runes awakened in the trees and rocks. The barrage of attacks against the magical barrier have gradually weakened its power.

The region has a very large temperature range between seasons. The winters are long and cold.
Doppelgänger

## Lore

Doppelgänger (Nabuchara)

A powerful spectral creature conjured up into this Realm by the Arai. The Doppelgänger draws strength from potent negative emotions. It purposefully incites hatred and fear and scours the opponents' minds for any doubts and uncertainties to choose its perceptible form. The only way to beat a doppelgänger is to endure strenuous mental training to keep one’s emotions in check.
Priestlands School

**Priestlands School** is the public school in Lymington, Hampshire. It's an Accademy in arts and performance, with several facilities.

Involves:

* Hockey Training facilities (Spencer joins aswell as Allison when Alive, Iain is the coach on this team too)
* Full length Gymnastic's erena (Taruni attends) which is converted into an assembly room.
* Computer laboratory
* Auditorium for school plays
* Dining area.
* Subjected lesson's.
* Chest competition room.
* Netball courts.

## PRESENT STUDENT'S

* Spencer McNallie
* Esmeralda Gilbert
* Hanna Purgavie
* Taruni Brinsdon
* Bonnie vanderwall
* Noel Cummings
* Jeremey Gilbert
* Jenna Miller
* Toby Whitlock
* Elliot Osborn
* Lucas Gallager
* Kaleb Rivers
* Allison Rodrigues (Until Death)
* Madison St.Germain
* Ben Topliss
* Amber Cavvanagh
* Naomi Riley
* Holden Jones
* Jake Clayton~Smith
* Andrew Hayward.
* Tori Manning.

## PAST STUDENTS

* Peter McNallie
* Veronica McNallie
* Meredith McNallie
* Iain Thompson
* Garret Ronalds
* Darrien Lomax
* Jason Rodrigues
* Pam Brinsdon
* Miranda Gilbert
* Grayson Gilbert
* Alaric Gilbert
* Timothy Purgavie
* Grandma Mema
* Richard McNallie
* Genieve Dolloway
* Lydia Burton
* Mike Brinsdon

## STAFF

* Mr Willshire ~ Head Teacher
* Mrs Hackett ~ Vice Head Teacher.
* Mrs Bougard ~ English Teacher.
* Mrs Arnold ~ Mathmatic's Teacher.
* Mr Chamlers ~ Sience Teacher.
* Miss Collin ~ Music Teacher
* Mr Thompson ~ Sport's Teacher
* Mr Dowd~ Religious Studies Teacher.
* Mr Gillet ~ D.T work.
* Mr Grinya ~ Head of extra circiculem classes.

## UNIFORM

**Females**:

* Girls School Bow Shoulder Pinafore Dress – Grey

* Girls School Rib Shoulder Cardigan – Navy

* School Tie for girls and boys.

**Males**:

* Boys School Slim Fit Blazer – Navy
* Boys School Flat Front Trousers - Black
* School Tie for girls and boys.

* Boys School 2 Pack Non-Iron Long Sleeve Shirts - White.
Runeblade Wikia

* Gameplay
* Spells
* Artefacts
* Runes

## Welcome to the Runeblade Wikia

Runeblade is a great RPG app for the Apple Watch by Everywear Games. It's arguably the best game for the watch out there right now!

Use the Content tab above to access all of the information you need to know about Runeblade!

Can't find what you need? Go over to http://www.reddit.com/r/Runeblade and ask the Runeblade Community!

If you see anything that you could add to the wiki, help us out and share your information!

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Munder Heftaxe

Munder Heftaxe: Male Human Merchant, NE.

Str 14, Dex 9, Con 9, Int 10, Wis 11, Cha 7.

Munder is short and heavyset, with matted silver hair and sharp green eyes.

He wears sturdy clothing and riding boots. Munder is combative and mercenary.

He owned Grunt in the illegal fighting pits in Sophtos before Loki stole the half-orc from under his nose. He promises to brutally kill the two if they ever show up in his Fighting House ever again.
Daily Bonus

## Overview

Every day you play the app on the watch, it will either start or extend your Daily Bonus streak. If you miss a day, your streak ends and will restart at day 1 the next day you play.

## Mechanics

* On days 4, 8 and 12, you gain a 25% bonus to a single random Rune.
* On day 16, you gain a 100% bonus to a single random rune.
* Rune bonuses are permanent once you receive them and are not lost when you break a streak or retire.
* When you receive a bonus, you must go to the rune page and activate the rune bonus by tapping on the 25%/100% icon that is on the rune that was randomly selected for the bonus.
* Rune bonuses will stack with each other. If you already had 25% on Prea and received another 25% bonus on Prea during the streak, your bonus would then be 50% on Prea.
* You can see the amount of bonus for any given rune by tapping on that rune's "info screen".
* When the 16 day streak ends, another 16 day streak begins.

## Strategy

* Focus on actively upgrading your runes that have the highest bonus and passively upgrade those with lower bonuses.
* While the 4th, 8th and 12th day bonuses are nice, the 16th day bonus is OP. Try to keep the streaks alive for all 16 days!
Goblin

## Lore

Goblins are a race nearly as old as humans. As they were awakened, the Arai had already taken humans under their tutelage, leaving the goblins to fend for themselves. Several primitive tribal communities can be found on both sides of the Narrow Sea. Literate goblins are few, but some trading takes place between goblins and humans.
Law of the Land

***Checks***: A check is when some circumstance tests a PC's innate talent and training in an effort to overcome a challenge. The DM calls for an ability check when a PC attempts an action that has a chance of failure.

Actions in Combat:

***Standard Action***- The PC do something (an attack, a spell, or a special Feature from their Race or Class)

***Move Action***- The PC can move a number of feet up to its Speed. (Usually 30ft or 6 squares on a battle-grid)

***Bonus Action***- The PC may take 1 bonus action every turn, either from a Feature from their Race or Class, or a spell.

***Shift***- The PC may move 5ft in one direction once per turn.

A PC's turn can be broken up in any order the Player sees fit. They can shift, attack, move a portion of their speed, use a bonus action, and then finish moving a number of feet up to their speed.

***Proficiency***: A modifier that applies to Ability Checks, Skill Checks, Saving Throws, and Attack Rolls. A PC's proficiency bonus slowly increases over time as they gain levels, and this bonus is the same regardless of class.

***Encumbrance***: You can carry equipment and treasure up to 5 times your strength score. In excess of 5 times your strength score you are Encumbered and your speed drops by 10ft. If your carry weight in excess of 10 times your strength score, you are Heavily Encumbered; your speed drops by 20ft, and you have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.
Magma Golem

## Lore

This type of magically animated mass of molten rock has never been seen this far south before. The Desolation spell triggered by the Nabuchara was aimed at Wyeston Township, the home of The Order. Had the spell been successful, magma golems would have incinerated the town on impact. Now they roam the Cursed Shores, unable to cross the narrow sea.
Cave Troll

## Lore

Similarly to the Goblins, the Trolls appear to have some semblance of civilization. Whereas literate Trolls are still unheard of, some nearly civil interactions between humans and Trolls have been known to happen. Trolls have always been very protective of their territory, even prior to the Summoning.
Homunculus Fae

## Lore

Dark, winged creatures with a deep set grudge against humans. As with all creatures lacking natural eyes, the Fae are unaffected by the Arai Summoning. This doesn't stop them from attacking every human they detect. As for the reason for their hostility, all we have are incomplete theories and hypotheses.
Jaagu Soul Stone

## Overview

The Jaagu Soul Stone allows you to spend Diamonds to automatically upgrade runes for you. By spending 2 Diamonds, you get 10 minutes of automatic rune upgrading. Jaagu can be stacked an unlimited number of times, allowing for days, weeks or months of automatic rune upgrades to happen. You do not lose your Jaagu bonus when you retire, automatic upgrades will continue to happen until the time runs out.

## Lore

Jaagu (Soul Stone) induces a trancelike state, allowing a transcended soul of a deceased War Mage to take over for a time, automatically upgrading Runes.

## Strategy

* If you aren't a continual user of Jaagu, you can spend 2 diamonds after not logging in for a while to instantly upgrade all of your runes, rather than tapping hundreds of times.
* Using Jaagu for the duration of your Tap Life will help you get the most out of Tap Life.
* Continual use of Jaagu overnight can result in a very deep run by the time you wake up.
* If you have Mithrode Mode active, Jaagu will not upgrade Kha.
* Jaagu does not upgrade intelligently, it simply upgrades whichever rune is cheapest. So if you have runes that have a higher bonus from the Daily Bonus, Jaagu will be slower than actively upgrading runes on your own.
* If you are purely playing TAP, Jaagu is really not for you, as it will always upgrade the DPS runes, thus upgrading the only TAP rune you have at 1/6th of the pace that it should.
Desert

## Lore

Various passages in the earliest Annals recount several trade routes crossing the Leng desert. They also describe it being "impassable without a caravan of supplies", and mention it being "haunted by monsters." Although this barren region is hostile for most of plant and animal life, many naturally foreign species wander into these perilous territories under the Summoning.
Spell Booster Charm: Fireblade

## Overview

The Spell Booster Charm for Fireblade increases the duration of the spell. By default the spell lasts 30 seconds. Each level of this spell increases that duration by 2 seconds. The charm boosts that duration to 330 seconds (5 minutes 30 seconds) at its maximum level of 150.

## Lore

To effectively benefit from this Charm one needs a magical flaming sword. A dagger blade doused in lamp oil doesn’t work, I hear.

## Formulas

Fireblade Duration (in seconds)= 30 + (level \* 2)

Level Cost = level ^ 1.5
Umbaorian Amulet

## Overview

The Umbaorian Amulet increases the next generation starting bonus by a percentage if you retire within 5 hours. By default this increase is 0%. Each level of the amulet increases this percentage by 1. There is no maximum level for this Artefact, but the bonus caps at a 100x multiplier.

## Lore

It stores the experience gained by its user, which can then be passed on to a Successor. Naturally I can't give any guarantees.

## Strategy

* Definitely more of a late game item, especially if used with Nocri (as Nocri costs 40k crystals to get to 100), but still a very useful artefact if you can make that kind of investment.
* The Umbaorian Amulet has a cap of 10,000% bonus. This means that regardless of what your artefact level is at, no matter how many times you keep retiring to "loop" the bonus, it will never exceed 10000%, or 100x multiplier. (Posted on Reddit Forums, confirmed by RunebladeGM)
* If you have the Nocri Orb of Teleportation to level 99, the 5 hour restriction from Umboarian Amulet is removed. This means that you can never lose your Umbaorian Amulet bonus once you've done this.
* Assuming you have Nocri Orb to 99, you could, in theory, get Umbaorian Amulet to just level 1 (1%) and retire 10,000 times instantly to stack this to your max bonus and have it forever (assuming you don't sell the Amulet or the Orb). Or you can get it to say level 25 (25%) and retire 400 times to to get to 10,000. Keep in mind, any instant retire strategy will throw off your generation statistics, so if that is important to you, you may want to get Umbaorian higher so that it stacks more quickly on each real retire. 100 is probably that max you would want to do even here, as any additional levels would definitely be a waste.

## Formulas

Next Generation Starting Bonus % = level

Level Cost = level ^ 1.5
Gôlear

## Lore

Gôlear

The chronicles mention Gôlear as the first city built by the Arai. It now lies in ruins after centuries of neglect. Once a home for the two races, it is now slowly sinking into the ever expanding marshlands. Ever since the original inhabitants withdrew, unknown horrors have made it their home, lurking in the shadows.
Guardians

## Overview

Guardians are the monsters that appear behind the Gates that you enter every 5 levels. You must defeat the Guardian in order to advance further into the game. Normal Guardians reward nothing other than a token amount of gold when defeated. Master Guardians reward Crystals and the occasional key when defeated. Epic/Story Guardians are Guardians at certain key points in the game that grant special rewards the first time you encounter them and add to the story line, but on subsequent generations are replaced by Master Guardians. These Epic encounters happen at levels ending in X00.

## Lore

Guardians are individual creatures more susceptible to The Summoning. Due to the stress of the Arai control, their physical abilities are seemingly increased. Approach Guardians with caution, and don’t hesitate to retreat if you are being overpowered.

## Tips

* Whenever you encounter an Epic/Story Guardian, there is a huge gold boost that happens from X00-X04. However, you can access this gold boost early at X99, but entering the Epic/Story Guardian battle and then immediately leaving. You should noticed a huge gold boost while killing monsters at X99 now.
* On the flip side of the first tip, the huge gold boost you get from X00-X04 after defeating an Epic Guardian will disappear once you enter the Guardian battle at X05. So don't peek in just to see how it looks, because if you retreat and go back to X04, the gold boost will be gone. Try to get several upgrades in at X04 before progressing.
* Enter the guardian fight first before you use spells or upgrade DPS/ TAP

## Rewards

The Crystals rewarded from Epic Guardians and Master Guardians are based on what level you encounter them on. See the charts below to see how many Crystals you can expect to win by defeating these creatures.

## Formulas

SG Crystal Reward = max(4, round((round((level - 81) / 25) ^ 1.35) \* 2))

* Note, this formula is for after the Storm Within Update.

MG Crystal Reward = max(4, round(round((level - 81) / 25) ^ 1.35))

* Note, this formula is for after the Storm Within Update.

## Story Guardian Rewards

 200
 300
 400
 500
 600
 700
 800
 900
 1000
The Royal Guild of Clerics

**Background:**

Founded in the year 658, the Royal Guild of Clerics prides itself on offering the best support to its members by means of regular sales on equipment, advice on serving the Church, and help with career progression. As the healer of the group, people look to their clerics to be a courageous protector of the people. For this reason, the Guild's motto is "*Deo adjuvante non timendum*", which roughly translates to "God helping, nothing should be feared".

**Introductory package:**

Upon joining the Guild, you receive 70gp of credit with them in order to purchase any equipment you will need in your travels. Note that this is credit only, you cannot spend this money elsewhere and also does not affect any personal money you may have. However, if you wish to purchase additional supplies the Guild has regular sales throughout the year and different weapons and armour will be sold as it comes into stock.

For an additional 40gp in credit, please send your background or family tree to the National Archives to assist them with their files. The address of the Archives can be found in your Introductory booklet.

**Current sale items:**

Dragonskin Boots - Fire-resistant, highly durable, very trendy boots       ~~250gp~~ 200gp

Botanist's Satchel - Holds plants and herbs, prevents decay                   ~~80gp~~ 50gp
Miranda Gilbert,

**Miranda Gilbert** (nee Sommers) is the mother to Jeremey Gilbert, Husband to Grayson Gilbert and sister to Sazzie Sommers. She is also the adopted mother to Esmeralda Gilbert.

## BIOGRAPHY

 Miranda was born to a family who loved the fun. Miranda is a very out going character who is very bubbly, like her sister. She attended Priestlands high back when she was sixteen to whom she found her husband, Grayson the couple had married a few days after graduating school. She was best friends to Kelly Clayton~Smith during her time in school and had made her daughter and her son become best friends like they were. Miranda had always wanted a family, children everywhere. Miranda had found out with months of trying she couldn't have children but with the luck of her husbands brother, Alaric his pregnant girlfriend had given birth to a healthy baby girl she adopted her and named her Esmeralda. The four had decided it was best if she knew the truth when reaching a more matture age but with the years coming quick Miranda had begged not to say anything as she wanted Esmeralda to be hers and wanted her to know that she will always be her daughter.

Miranda use to work as an art teacher until the birth of her youngest as she wanted to be a stay at home mum, with her husband traveling the way he doe she thought it was best if the whole family go too. Miranda had taken Jeremy and Esmeralda to Arizona where the family had been tight as your left fingert to the thumb, the connections were strong but while moving back and with her daughter best friends body found the family crumbeled. She cares dearly for her kids and respects their privacy.

In novels 4 she is confronted by Esmeralda and Stefan Kingsley thier love. She is disgusted to the fact how they were having a sexual relationship under her nose and how she didnt noticed anything of the sort. Esmeralda had argued with Miranda more than ever of Stefan and had said she 'hated her'

Miranda is a forgiving character and tends to give luck to bad clovers.
Sereac'arai

## Lore

As the majority of the Arai took it on themselves to prevail over humans, some refused. Sereac'arai was numbered among such dissenters who began to shelter humans in order to keep them safe from their kin. Sereac'arai avoided being captured his entire life, all the while teaching the band of humans the skills they would need to survive.

Some insist Sereac'arai's presence has persisted even after his death.
Arai

## Lore

The Arai are a mighty species, older and wiser than Mankind.

When Mankind was awakened, the benevolent Arai began to guide it in their own ways and knowledge. What then changed their attitude? What would cause a mighty compassionate race to stumble so as to oppress their own wards? Perhaps they were driven by greed and their superiority over humanity. The answer has evaded us for centuries, mayhap it can be found within the vaults of the Forgotten Halls.

Ancient illustrations depict the Arai with antlers crowning their heads. It is believed that they were irreversibly shed when the unnatural leeching of the Essence took place.

Some factions still consider the Arai as gods. This is a dangerous notion and we must fight boldly to eradicate it!
Elliot Osborn

**Elliot Osborn** was Hanna Purgavie's ex-boyfriend from the strart of the novels to the end of novels 2. Hanna had a massive crush on Elliot since year six, to when she was named 'hefty Hanna' and 'the whale', which Allison constantly taunted her with. Elliot was a typical guy at Priestlands School, he played football and was granted captain of the team. He does have a nerdy brain and does enjoy learning but acts dumb to look hot to other girls. With a typical guy like himself the only thing that spiraled him mind was enduring a sexual relationship. He finds out that his then girlfriend had signed herself forward for a Virgnity Club, where they believed that sex was before marriage. He finds out while trying to be romantic to Hanna at a party, he tends to become very nasty to Hanna and calls her horrible name's. He leaves a poor Hanna upset and confused at the party and starts finding other fish in the sea.

## BIOGRAPHY

The Osborns come from a wealthy source, both Elliot's parents are dentists and own thier very own company in the town of Lymington. He had an older brother named Sean who he tends to visit while he's at University. Elliot hadn't always been an eyecatching male protagilist all his life, he use to be quite fat and spotty but had done a fittness course over the holidays and enrolled to become a much hotter version of Rob Pattison. Like every other guy at Priestlands Elliot had fancied Allison Rodrigues in year seven and would do anything she asked him to. In one flashback, Elliot is said to of been asked by Allison at school in the café to be Hanna's date at Noel Cummings party. He acceptes to please Allison but then realises she only did it for Hanna. He had dated Hanna in the first novels and ended during the end of the second book due to the fact she crashed his car into a tree because he named her a 'dyke' and promise her he would ruin her popularty which made of course a mad Hanna. Even though he is described to be sometimes a dick, he can have a caring heart. Mr and Mrs Osborn had wanted to take Hanna to court for paying off the damages to the car but instead Elliot stepped in and offered for her to be working in the denist as it had been apart of the 1 week work experience program that priestlands were involving. With the break up in place and a heart broken Hanna, Elliot tries to amend things with Hanna and asks her to be her ontarage in the founders day party that was hosted, but with this murder on the Liars every move they broke up due to the fact how Hanna was forced to dance with Lucas Ackard. He began dating Kate Randell. And was neevr mentioned again.

## APPERANCE

Elliot has been described in the books to look like Rob Pattison, with his blue, grey almond eyes and black jelled up hair. He tends to wear sporting outfits due to always playing football.
The Griffin Family

The Griffin Family is a story series that was released in January 2016. It stars the main characters, Brian, Maggie, Marco, Ray, Phillip, Harold, Janie, Julie and Janet. As of May 23 2017, 27 stories were released.

## Other characters

1. Amy

2. Eizan

3. Okuni

4. Timmy

5.Yuki

6.Eric

7.Stewie

8.Maisie

9.Daisy

10.Matilda

11.Stanley

12.Jimmy B

13.Paul

14.Nicole

15.Nathan

16.Saul

17.the Kamuri twins.

18. Alan

19. Anthony

20. Mrs Mabel

21. Fiona

22. Andrew

23. Gretchen

24. Mr Cherry

25. Daisuke

26. Skye

## Stories

Volume 1 (11 March 2016-8 December 2016)

Brian saves the day part 1 and 2 (Pilot story)

1. A lucky accident
2. A complaint in the restaurant
3. The three little children
4. Lost in the zoo
5. A Lesson learnt
6. An Irresponsible act
7. A robbery at the jewellery store
8. A bad day at School
9. At the circus
10. The Hologram Machine
11. Opposite day
12. the laptop broke down
13. Halloween supreme
14. Makeup Mess
15. Hopping mad!

Volume 2 (18 December 2016-23 May 2017)

1. Boris' Jailbreak
2. The abandoned House
3. A close call
4. Boris meets the gang
5. The new student
6. The Babysitter
7. Maggie's story
8. The burglary
9. Amy moves in
10. The gang gets arrested
11. Some clues found
12. The final battle
Aderalide Brinsdon

Aderlaide Kate Brinsdon is the youngest memebr of the Brinsdon family. She has two older sisters: Taruni & Brokee and an older brother named Mike.

Aderlaide is aged eleven in the pilot novels and is a very 'loud, confidant character' as Spencer describes her. She attends Priestlands Primery and had joined the football squad. Aderalide finds it hard to cope with the thought of her father going out to wars as she gets scared if knowing he may never come back. Her dream is 'To become a paramedic in the army.' she told Taruni one of her older sisters. Her sisters and her get on well, they are the only girls in the house so somtimes it tends to get nasty and grabby but most of the time it is relaxed. Learning about her sisters sexuality shocks Aderalide. She does not know exsactly what to say and do but only knows to copy her own mothers insticts, Pam.
Spell Booster Charm: Dark Alchemy

## Overview

The Spell Booster Charm for Dark Alchemy increases the duration of the spell. By default, the spell lasts 20 seconds. Each level of this charm increases the duration by 1 second. The charm increases the spell duration to 30 seconds at its maximum level.

## Lore

Apparently these Spell Booster Charms are not of much use, unless one knows how to cast spells. Not many of my regulars do.

## Formulas

Dark Alchemy Duration (in seconds) = 20 + level

Level Cost = level ^ 3
Garret Ronalds

**Garret Ronalds** was a friend to Jason, Iain and detective Lomax who were apart of the club N.V.A club. He had been a family friend to the Brinsdon's with both the parents being friends.

## BIOGRAPHY

Garret had trained to be apart of the police force for his years of educucating, he had his first assignment to Allison Rodrigues's murder case. He had been in love with Jenna Miller and was protecting her from the police for her arrest to whome she thought she may of injured Allison with the stick she hit her with (the murder weapon) He later finds about that she was only using him to clear her name. Garret was charged with Madison's murder but later freed with a aliby by Meredith McNallie who protected him for her husbands wishes. He had told Spencer about the night he saw Allison on her disapperance with Esmeralda's father and uncle and saw them rowing and fighting, as Spencer calls for Esmeralda for him to tell her the truth he vanishes from the McNallie home. Spencer calls him a 'running burn' as she thinks he ran because it was a lie but instead he was murdered by supposibly Allison's killer.
Clark Banks

**Clark Banks** is a male character in the novels: Liar Liar. He is the husband to Loraine Clark and father to Regina Clark.

## BIOGRAPHY

Clark and his family had mvoed to Lymington from Bourmouth, Hampshire to take the place as Mayor from Peter in Lymington Town. He is a weathly man who has a loving wife and supporting daughter, They had moved into the home of the Rodrigues, in novels 3 and then later on moved away due to the lost of votes at 'The Founders Day Count'

He comes across to others of the town and his family as arrogant, too confidant and up tight parent. He shows himself up at Priestlands School, angry and grabes her daughters arm aggresively and gets called upon Social Services by School.

## APPERANCE

The looks are; Black stubby hair and a shaved beard around his face. He has green eyes too.
Mike Brinsdon

Mike Brinsdon is the eldest and only son to David Brinsdon and Pam Brinsdon. He is the brother to Taruni Brinsdon, Brokee Brinsdon and Aderlaide Brinsdon.

Mike is not mentioned alot at the start of the books but is mentioned throughout the novels 2 & 3. He is a high star athlete at Bath University in Swimming. One time, the whole family come down to watch him swim at a final event of the uni and gets selected to become a candidate to Great Britian. Mike is described to look alot like his father by his nose and cheecks. Brokee calls him the 'Golden Boy.' As much as a kind hearted man he is to his family, he doesnt get on well with his younger sister, Brokee. The pair are only a year apart and are constantly fightening. 'Pride and Joy.' he is to his mother with all the succsess he gathers while at university. Mike is a mummy's boy and often rings her every night to say 'hello.' He protects Aderlaide and Taruni and loves them very much aswell as Brokee, he always misses them and tells them how much they mean to him.
Meredith McNallie

**Meredith Geraldean McNallie** (formerlly Thompson) is the older sister of Spencer McNallie, wife of Iain Thompson and mother of Tyler and Ella Thompson. And daughter to Peter and Veronica McNallie

## BIOGRAPHY

In the novles, Meredith confronts Spencer Via video tape on what happened the night Allison was killed. She explained what she saw, how Spencer had been walking back from thier back garden with a gardening shovel in her hands. She said blood was dripping off the metal part of the tool, Meredith thought of the worst. lying in her back garden was Allison, she describes how she felt no pulse in her body and had no idea what to do. Iain had been the person who also thought that Spencer killed Allison and they both had buried her in the park where her body was later found.

Being an older sister had a rule of needing to beat the younger sibling and with everything given to Meredith on the plate, winning came easy to her. She just got accepted to the Wharton School of Business where she studied and graudated in the second novels, after finishing University she starts her own buissness up in London with her Father & Mother's help, of course. Meredith has the personality of beight, over achieving and danger. Meredith tends to keep many secrets hidden from others and is very good at hiding things when it needs to be hidden. The Liars called Meredith 'The Venomous Super-Bitch.'

Meredith had married to Iain Thompson in novels three and had two children called Tyler and Ella in novels 4 & 5

## PHYSICAL APPERANCE

Meredith is described to look identical to Mrs Veronica McNallie. She has ash brown hair and green eyes like her mother and a slender frame before and after her children were born. She is smaller than Meredith by only a few intchs and has hamburgar lips aswell.
Isobel Hemming

**Isobel Marie Hemming** was the childhood lover to Alaric Gilbert and biological mother to Esmeralda.

## BIOGRAPHY

Isobel was born on January 18, 1978. She was born and raised in Lymington and spent time there when she was younger. She attended Priestlands School and met Alaric Gilbert as a teenager, they began dating and although Alaric fell in love with her, she did not reciprocate his feelings. Shortly after, Isobel became pregnant by Alaric. She was sixteen at the time and had been disowned by her parents. Alaric brought her to his brother's home for the delivery and he delivered a baby girl. Isobel knew it was for the best if she gave up her daughter, she was very heartbroken. She got to name her daughter and then handed her over to Grayson and Miranda. Isobel would always dream that she would one day be able to meet her daughter and tell her who she was.

Later on from her school years she had attended Duke University, ( and met Trudie Peterson) where she studied folklore and parapsychlogy. She met John Saltzman during this tie and they even got married together. He accepted her choice about having no children.

Her work became her life, she became an expert researcher and started researching many aspects of suprnatural lore such as witches in the late hundreds. Iosbel's devotion to her work led Vanessa to go into folklore full-time.

Running away was a good explotation for isobel, she enjoyed traveling and often just got up and left without a tace, John had reported her missing and in a number of years, Mr and Mrs Hemming had created a head stone to mourn over her, even when noone is there.

## PERSONAITY

She views humans at the most a means to an end to her, as a source of food, entertainment (includiing sexual,) puppets to be robbed of their free will using them as "muscle" against other humans if she wish not to condescend to do it herself. She has no compassion, to Esmeralda. She has a much colder side to herself and a rough feature which she learnt to control while traveling as she needed to look after herself. It is only with her daughter and former husband does she display any affection in any form and it is often fleeting. She shows she never stopped loving her daughter despite leaving her.