Patch 051

*Editor's Note: Unlike past patch notes, this patch does not have a number. It is called Patch 051 in order to preserve naming conventions.*

**Post-Launch Patch - October 27, 2020**

This small patch contains assorted balance changes, fixes, and improvements, following our **v1.0 Launch Update**. We should have another patch in the coming weeks. Thanks very much for playing!!

## Infernal Arms, Aspects, & Abilities

* Eternal Spear (Guan Yu Aspect): increased attack damage; improved attack input buffering (you now can Dash between strikes)
* Twin Fists (Talos Aspect): increased duration of Magnetized effect
* Twin Fists (Gilgamesh Aspect): improved input buffering after Dash-Strike
* Adamant Rail (Lucifer Aspect): increased Bombard special bomb travel speed and detonation speed

## Boons & Blessings

* Thunder Dash (Zeus): increased scaling from Poms
* Second Wave (Poseidon): adjusted requirements for this to be offered
* Parting Shot (Athena x Aphrodite): no longer offered while using the Shield's Beowulf Aspect
* Calculated Risk (Athena x Dionysus): increased power level
* Crush Shot (Aphrodite): increased scaling from Poms
* Passion Dash (Aphrodite): increased area of effect and scaling from Poms

## Daedalus Hammer Upgrades

* Dash Nova (Blade): now offered while using Aspect of Arthur
* Twin Shot (Bow): reduced penalty to max. range
* Draining Cutter (Fists): life-drain effect now activates from Aspect of Gilgamesh Maim damage
* Heavy Knuckle (Fists): increased damage

## Foes & Encounters

* 'Trial of the Gods': slightly reduced encounter difficulty in Tartarus
* Wretched Thug: slightly reduced appearance rate
* Theseus: improved hitbox of his Zeus lightning enchantment on his spear throw

## Voice & Narrative

* Adjusted requirements for several miscellaneous Hermes events that were never playing
* Minor fixes, changes, and improvements to various narrative events

## Miscellaneous

* Steam: Added choice of rendering configurations when starting the game, including a new Vulkan renderer option, which may lead to better performance and stability on some systems *(you can also run this version of Hades.exe directly from the x64Vk folder in your install directory)*
* Slightly increased chance to find Fishing Points in Chaos
* Adjusted timing of when gameplay timer pauses while opening the Codex

## Bug Fixes

* Fixed various additional crashes reported by players
* Fixed A Friendly Wager (Fated List) prophecy not being fulfilled when expected
* Fixed sometimes being able to queue two empowered shots using the Rail's Hestia Aspect
* Fixed Deadly Flourish (Artemis) negating the Critical chance of Vicious Skewer (Daedalus - Spear)
* Fixed incorrect damage text on the description for Heart Rend (Artemis x Aphrodite)
* Fixed an inconsistency in the requirements for being offered Minotaur Rush (Daedalus - Shield) and Sudden Rush (Daedalus - Shield)
* Fixed rare issues on older save files preventing players from gifting certain characters in certain cases
* Fixed a camera issue interacting with the Bat Cage, All-Seeing in the House of Hades
* Fixed instances where Fishing Points could appear when you did not have the Rod of Fishing
* Fixed a minor animation issue when Bloodless foes started moving after attacking
* Other minor fixes

## Quote of the Patch

> Espous'd in Autumn: life and death alone to wretched mortals from thy power is known:
> For thine the task according to thy will, life to produce, and all that lives to kill.
>
> The Hymns of Orpheus - "To Proserpine (Persephone)" (T. Taylor translation)

**Note: You should see v1.36579 in-game once you have the update.**