Update 02-22-18

* Missing assets fix
* Added Gym elements/meshes ( SM\_Bench\_Press\_01 , SM\_Pull\_Up\_Bar\_01 , SM\_Weights\_Holder\_01 , SM\_Dumbbell\_8kg\_01 , SM\_Dumb...
* New cheat command regarding skill and experience: SetStrength, SetConstitution, SetDexterity, SetInteligence, SetSkill...
* Assigned required properties on magazines for AK and Dragunov
* Assigned required properties on ammunition assets
* Grenade fixes
* Apatija A1 distant city fix
* BUG fix. White roofs on A1 Apatije distant city
* Edited dist city Prkno
* Fixed terain spikes on Landscape\_C\_2\_4
* Added concrete blocks on the end of the road of Power Plant
* Made grenade spawners
* Added granades to spawners, and adjustes military spawners
* 2 more backpacks can be crafted
* Adjusted ladder climb fingers
* Fixed Rifle twerking
* Created LODs 1/2/3 for continental door frame 02
* 98k karabiner reload animations update
* Adjusted climb ladders animations
* Fixed pistol jog walk grip
* Added marine cap icons
* CHopping animals into meat in stages.
* Icons for animal parts.
* Added pistol animation corrections
* Added M9 pistol
* Fix raincoat
* Modified link between skills and attributes
* Tweaked blend out time on StandGeneralUse\_Montage
* Boxing animations retargeting
* Added new Beretta mesh
* Edit clothes
* (FIXED) Bug 1335: Prisoner is sliding if on the ladder and first step is beneath the floor
* M1 and 98k reload animations
* (FIXED) Bug 1333: TP camera is out of place when climbing ladder
* Remved SM\_CemeteryGates\_2 mesh in B\_4\_Murvica
* Bug fix (fixed player interaction with ladder on HuntingStand in B\_3\_Military\_base)
* Bug fix (added outside stairs to house in B\_2\_Golubovec)
* Added game events GUI to the tab menu
* Disabled inventory toggling when aiming down the sights & using scope
* Deleted extra mesh on The\_Island map (SM\_CemeteryGates\_2)
* Bug fix from testers (fixed floating objects in C\_4\_Porat\_b, edit terrain on ruins in Landscape\_C\_4\_4, change directio...
* Skill bonuses / modifiers are now affected by current attribute value - Constitution attribute now affects fesces gene...
* Bug fix from testers (removed grass and bushes in building on A\_1\_3 map)
* M1 Garand animations update
* Created LOD 1/2/3 for Police metal door 01 and frame
* Item spawn chance is now 2 times bigger
* Some collision primitives where out of place in SM\_MERGED\_Windows\_Door\_frames.uasset
* Fixed bug with detached wepons/items in hands for simulated proxy on initial replication - Fixed bug with quick access...
* Changed game event barrier color
* Added test event at Prkno
* Stamina is now 50% bigger
* Adjusted pistol walk-jog animations
* Updated pistol walk/run
* Created LOD 1/2/3 for Contnental Door 02 A/B
* Bug fix Landscape\_C\_2\_4 (edited terrain on top of the dam)
* UV fix on Dam top
* Added ragdoll corpse mesh replication, added game event manager to island
* Updated pistol jog animations
* Added rifle equip/unequip as pistol animations
* Added new mech animations
* Edited Windows map
* Fixed SM\_WoodenLogCabin\_01 LOD and collision problem
* Created LOD 1/2/3 for Continental Doors and frames 01/03/05/06
* Bug fix (lod4 edit top barrier for collision to enable vault)
* Fixing Discort testing team bugs
* Fixed bug when prisoner was unable to interact with environment using context menu
* Fixed SM\_Shelter\_01 collision , fixed LOD malfunction od SM\_Toast\_01 and SM\_Charcoal\_01, fixed cul distance on BP\_Klet\_...
* Fixed SM\_Shelter\_01 collision , fixed LOD malfunction od SM\_Toast\_01 and SM\_Charcoal\_01, fixed cul distance on BP\_Klet\_...
* Bug fix (edited simple collision for bullet holes)
* Bug fix (rail bridge removed shadow of gravel material because parallax shading problem, inverted scale to + 1 because...
* Fixing Discort terain team bugs
* Fixed Collison on Propane Tank
* Adding team options/icons
* Edited distance of radiator in Continental House 02 BP - Edited Merged windows for vault for police side object - Edit...
* Ak47 animations update
* AK47 reload animations update
* Fixed bug with weapon attachments not being deleted on player logout - Fixed bug with weapon attachments ownership
* Dragunov reload animations update
* Edited Prkno distan city models
* Edited Windows for vaulting in Police Side Object
* Added Window marker in Police Side Object BP
* Editing vomiting
* Changed phys material to correct one for M\_Wooden\_Floor\_04\_inst
* Metal Door 01 edited mesh and UV, LODs
* Garage windows created LODs
* Created new radiator for continental houses, and replaced old
* Grenade and flashbang sounds
* Vomiting animation update
* Added Game Event Transport class
* Cleaned prisoner skeleton
* Shovel icons and weight adjusted
* Disabled iterative chopping on animals in preparation for skinning/gutting/chopping
* Wolf needs to be chopped in stages now to get useable meat.
* Vomiting animation update