Indians

“Another world is not only possible, she is on her way.”

 Back to the list of cultures

“*Great philosophers, great mathematicians, great food. Sadly, the elephants are no longer armed.*„~ **When entering new Era with this culture**
“*Modern day India may be a complex mix of cultures and religions, but that is precisely why it is so culturally rich — and provides such culinary joy…*„~ **When meeting this culture**
The **Indians** are one of the cultures available in the Contemporary Era, with the Aesthete culture focus.

*"A dizzying culture of a thousand contradictions where entire worlds collide, Indians are masters at steering the chaotic into the productive."*

## Culture orientation

These cultures gain extra Fame from Aesthete Era Stars for earning Influence.

### Affinity Action: Cultural Blitz

Can spend Money promoting patriotic works of art in specific Territories, pushing back foreign spheres of influence and generating Influence.

* Immediately bring one of your Empire's Territories back into its **sphere of influence**, and gain Influence for each adjacent Territory already in your sphere.
* If you do not have the strongest Influence in the Territory, there is a high chance it will start converting back after you use this action.

### Affinity Bonus: Grace

Cultural Proximity is always maxed out due to Aesthete affinity.

* Both Proximity with major Empires and Independent Peoples will be maxed out.
* That is, if other Empires break Treaties with Aesthete Empires, the War Support of Aesthete Empires will increase much more. In addition, declaring war against Aesthete Empires will severely drain the  of the attacking Empire every turn.
* In addition, with the Proximity with all the Independent Peoples maxed out, Aesthete Empires always only need to pay the minimum  or  cost to Bribe an Independent People.

## Trait: Economic Elephant

* +5Influence on Territory
* +3%Money per Number of Territories in your sphere of influence on Capital

## Emblematic quarter: Ashram

“In these spiritual hermitages, typically sited near places of natural tranquility, travelers hone their minds and bodies.”

* +3Faith per adjacent District
* On Religious District:
	+ +1Money
	+ +1Science

## Emblematic unit: Peacekeepers

“Admired around the world, these soldiers learn from their numerous engagements and are a powerful defensive force.”

Ranged-combat Unit, must have line of sight to attack. Fights at full Combat Strength even when defending against close-combat attacks. With Entrenching Tool, gains "Dug-In" status if they do not move during their Battle round.
**Peace Protector**

## City names

The names listed are default names, players can change their cities' names if they choose.

**Mumbaī, Dillī, Kolkātā, Beṅgaḷūru, Haidarābād, Ahmadābād, Puṇe, Cennaī, Sūrat, Jayapur**

* The first new city found by this culture will use the first name on the city list.

## Trivia

* The Indians cultural art portrays a **Ganga Aarti** - the ritual of offering prayer to the Ganges river - that likely happens on one of the ghats in Varanasi. During the ritual, a large number of floating diyas will be put into the Ganges.
* The in-game appearance of the Indian City Center is based on the Umaid Bhawan Palace, the royal residence of Maharaja of Jodhpur, which in turn was based on the architectural style of the government complex in New Delhi, including Rashtrapati Bhavan and the Secretariat Buildings.