Foh-Móraigh

## Craftworld Foh-Móraigh

The Craftworld of Foh-Móraigh exists as a trading hub between Corsairs Fleets, mercenaries and refugees from Commorragh, and even other Craftworlds. They were one of the very last Craftworlds to form and were also one of the smallest initially. Warp storms remained frequent in the area of space they reside, even after the Fall, making it difficult for the journey to Crone Worlds required to retrieve soul stones. As such the Aeldari that make up the Craftworld can most easily be recognized by their empty soul stone sockets. They are not trusted by other Craftworlds both from their current behavior and their forgotten past over coining the term *Mael Dannan* in wider Aeldari culture. They seldom make contact with members of the Harlequinns and so much of their history and culture remain lost to time.

## Mannmac-Lir

A minor Aeldari god of ships, spacefaring and travel, he is greatly revered by the Craftworld. They believe he left hidden currents in space and the webway that when travelled lead to the traveler's greatest desire, the only reason they are able to succeed in finding a soul stone of their own.

## Path of Temptation

Many Aeldari from the Craftworld follow a unique version of the Path of the Damnation, referred to as the Path of Temptation. The vast numbers of the citizenry that are unable to have a soul stone see it as the only way to protect themselves from Slaanesh. In truth, they spend a long period of their life with Corsair Fleets indulging in the very things that nearly drove their race to absolute ruin. The ultimate goal for every member of the Craftworld that joins a Corsair Fleet is to acquire a soul stone. Once they acquire one, they seldom stay with the Fleets for long slowly returning to their Craftworld safe to pursue the other paths that dominate their lives. Others still become lost on the path, no longer wishing to go back and remain a Corsair for their entire life.

## Outcasts

The Anhrathe are a vital part of the Craftworld, they are often the ones bold enough to travel out in search of soul stones to bring back to the Craftworld. They resist the selfish pull of the Path of Temptation and seek to better the lives of the common citizenry. While criminals and outcasts in other Craftworlds, in Foh-Móraigh they self-impose an exile not to return without a cache of soul stones or in the least information on where to find them.

## Seers and Aspect Warriors

When soul stones are brought back, they are first given to members of the seer council or any members of the aspect shrines that do not already have one. Without these important roles it is nearly impossible to retrieve the vital soul stones when they are discovered in a more hostile location. They are the lifeblood of the Craftworld.

## Sister Craftworlds

The Craftworld of Tuath Dedana and Foh-Móraigh were formed shortly before the fall and extremely close to each other, in a sector of space named Moig Tiurrad. While the Tuath Dedana were alarmed with how much their neighbors still acted like those they had left behind, they felt some peace having another Craftworld nearby to share resources with. After the Fall however, the two became bitter rivals as they fought savagely to survive. Tuath Dedana was larger and with a more robust populace, it was easier for them to send teams out to secure soul stones, but they both still struggled to find enough for their Craftworlds. The seer councils wanted to unite the two weakened Craftworlds into one and intermarry to solidify the union, but they were unable to convince everyone else especially after the Fall. The populace of Tuath Dedana still believed their neighbors lived a too dangerous lifestyle, their desires to act the same as before the Fall would lead to ruin for them both. While Foh-Móraigh believed that Tuath Dedana were selfish for, in their eyes, hoarding soul stones and flaunting their superiority over them.

## The Last Battle of Moig Tiurrad

Tensions came to a head when a desperate Tuath Dedana raiding party ambushed a ship from Foh-Móraigh to steal their soul stones, killing everyone aboard to do so. In return Foh-Móraigh launced their own raid on the Tuath Dedana Craftworld destroying their aspect shrine to Dannan, whom the Craftworld was named for and all members of the shrine inside including the Exarch so it could never be taught again. Enraged at the loss of their shrine the people of Tuath Dedana sought to finally end their rivalry by destroying their neighbors. They launched their fleets out to wipe their destructive neighbors from the galaxy forever. Many Aeldari on both sides died as the battle raged on and each side was preparing their final gambit. Tuath Dedana began to rouse their Avatar of Khaine to personally invade their weaker rival and destroy their Infinity Circuit. The Autarch of Foh-Móraigh, Balor, had a different plan however. He had secured an ancient and powerful weapon from the fabled War in Heaven itself. It was powerful enough to shatter their neighbor in one shot, but it would need to be loaded on a ship and brought within range to do so.

Each Craftworld carried out their plan with the Avatar doing substantial damage to the Infinity Circuit of Foh-Móraigh, but it could not finish the job before the Eye of Balor, as it would come to be called, was fired and the Craftworld of Tuath Dedana was destroyed killing everyone on board that was not part of the raid. Horrified and disgusted at the loss of their home the survivors of Tuatha Dedana escaped and fled into the webway now without a true home. Pieces of the broken Craftworld were merged with Foh-Móraigh to both repair the damage done during the invasion and as a trophy leaving it at its current size and the only Craftworld in their sector of space. The ship carrying the weapon and Balor himself were destroyed by the fleeing forces of Tuath Dedana.

### **Sluagh Sidhe**

The survivors of Tuath Dedana remain in a hidden sub-realm of the Webway to this day staging attacks in a bid to retake their Craftworld, having never forgotten their past nor the slights against them. They have came to calling themselves the Slaugh Sidhe, the host of hidden souls. The people of Foh-Móraigh repel these invaders and have long believed the Craftworld had always been theirs from the very beginning as history faded into legend and myth.

## Wargear and Equipment

Weapons and wargear from across the galaxy end up in Foh-Móraigh for multiple reasons with their connections with Corsair Fleets and Commorragh itself. On occasion former Drukhari corsairs who have had enough of the life and want to try settling down rather than returning to Commorragh are welcomed by Foh-Móraigh. They bring with them the tools and trades of the Dark City to be used by the populace from aspect warrior to guardian in their constant search for soul stones. Most notably, shortly after the Fall the Craftworld kidnaped a famed artisan, Irgoll, who crafted armor in the style of Bel-Anshoc. The knowledge of this kidnapping had been long forgotten, but the style of armor still remains in use to this day.

## Attitude towards the Ynarri

Like any Aeldari, they would be overjoyed if Slaanesh was killed or in the least weakened since their lack of soul stones would no longer be a problem, However, those that have already acquired their soul stones are still insanely suspicious of them. They have always valued their freedom and are not keen to be essentially subservient to a higher stronger power. Those without soul stones see them as a salvation and eagerly await contact with their forces.