Soviet Union

*" “The Östertörn survivors are no longer the only ones fighting the war against FNIX. Soviet soldiers in small and specialized forces have been seen in the northern regions using moveable defenses to set up temporary camps. They seem to be fighting the machines, but does that make them allies, or do they have their own motives for entering Swedish territory?""*
— Steam description

The **Soviet Union**, officially known as the **Union of Soviet Socialist Republics (USSR)** (Ru:
Союз Советских Социалистических Республик (CCCP)), is a transcontinental country comprised of Russia and several former European & Asian nations, single-handedly ruled by a tyrannical, Marxist government. It may also simply be referred to as **Russia.**

The Soviets play a major role in the events of Generation Zero, being one of the only forces besides the Resistance actively fighting against the Machines uprising, and by extension, FNIX. They are so far the only known entity besides FNIX & Sweden to have developed their own line of machines, much less ones FNIX has not gained control of.

Unfortunately, despite their friendly position, Soviet machines will attack anyone indiscriminately, presumably because the USSR has zero interest in keeping survivors alive. This makes Soviet machines just as threatening to the player as FNIX-controlled machines; albeit, they will still attack FNIX machines no matter what.

## Story as it relates to Generation Zero

The machine uprising gains global attention. In an unlikely move, the North Atlantic Treaty Organization (NATO) partners with the USSR to bring a stop to FNIX, with the Soviets being the primary militaristic force. It is unclear exactly when the USSR began developing its own machines, but they were nonetheless deployed to fight against FNIX's machines, with their primary beachheads & other fortifications being set up in the Marshlands Region.

Why the Soviet machines attack survivors of the machine uprising is as of yet unexplained, but it is speculated that the Soviets simply don't care about preserving life if it doesn't help advance the government's expansionist & world-domination policies. Another speculation is that their machines' threat evaluation systems are defective, preventing them from recognizing friendly & neutral assets.

Survivor accounts describe Soviet machines as having been used at least once to kill their own soldiers, possibly as punishment, but no Soviet soldier is currently alive today to either tell the tale nor come forward about it.

To date, FNIX has never successfully taken control of a single Soviet machine. This implies that they have effective anti-hacking countermeasures.

In the last missions of the base game, the USSR makes a deliberate attempt to cooperate with the player character. Over the radio, a Soviet officer provides the player the location of an explosive device that could be used to disable FNIX's machines by killing FNIX himself, instructing him/her to deliver the explosive to the FOA 53 laboratory and detonate it. Although the player successfully arrives at the location, FNIX reveals himself to the player and informs that he is not actually present at the laboratory, revealing that the lab is actually his birthplace. FNIX then reveals that the Soviets intended for the player to be sacrificed in the explosion, and seemingly out of pity, FNIX gives the player enough time to leave the facility before it explodes.

## Arsenal

* Volkov Handgun
* Kotenok Sniper Rifle
* Vosa vz. 68
* Vintovka 1891
* AI-76
* AT-WAD
* PM-71 machine gun

## Soldiers

* Soviet Soldier
* Soviet Exo-Soldier

## Controlled Machines

* Wolf
* Lynx
* Firebird

## Trivia

* The actual USSR no longer exists today. It was dissolved in 1991.
	+ Following Russia's invasion of Ukraine in 2022, some Russian officials have publicly stated that they intend to resurrect the USSR, despite Russia and the rest of former soviet republics are all capitalist and not socialist.
* During the Cold War, NATO served as a check against the USSR's perceived threat. The two cooperating as they do in Generation Zero would've been miraculous.
* Whilst the USSR deserved credit for some of their technological advancements--especially during the space age such as with the Sputnik, Venera, and Lunokhod programs--none of their robotic technologies in 1989 approached the level of the war robots as they do in Generation Zero. This places the game in an alternate timeline.
* Soviet machines apparently do not speak Russian. None of their radio chatter consists of any decipherable language. This is probably a countermeasure against signal interception.
	+ More realistically, their audio clips could be heavily edited recordings of a voice actor speaking gibberish.
* Despite having an air force, the USSR has not made any meaningful air assault against FNIX, although it's possible they're hesitating due to FNIX's access to the artillery cannon seen in the FNIX Rising DLC.
	+ In fact, the real USSR did have a sizeable military & nuclear program that could realistically overthrow FNIX in a short period of time.
	+ It's also possible that the Soviets here were either also dealing with their own rogue AI Or were only interested in halting FNIX from approaching their territory and buffer states with minimal forces.