recursal/Fanatic-Fandom huggingface dataset:
Hotel Aarlong

## Origem

O Hotel Aarlong é a oitava construção mais antiga de Azulea City e feita por CaptainRubi, tendo passado por duas reformas. Originalmente o 'A' na sua faixada não se referia ao nome da cidade, já que na época ela ainda nem o possuia. 'Aarlong' é uma referência ao personagem do anime One Piece, que é um homem-peixe tubarão-serra. Como o hotel foi construído ao lado de um lago, e atrás do Mar Barbado, atribuiu-se este nome. Ele também é um marco histórico, utilizado para comemorações festivas. Antes de sua primeira reforma, possuía uma plataforma de lançamento de fogos de artifício na entrada.

## Atualidade

Atualmente o Hotel Aarlong é propriedade da tradicional família Malevich, uma das primeiras a se instalarem e ajudarem na fundação de Azulea City.

## Reformas

* 1ª reforma: --/--/----
* 2ª reforma: --/--/----
* 3ª reforma: **A Secretaria de Desevolvimento Urbano declara que é necessária uma nova reforma.**
Last Resistance Wiki

**Hello, Survivors!** Welcome to the **Official Last Resistance Wiki**! This is a place filled with information about the game. We're trying to make this page as helpful and resourceful as possible. Note that it is still under construction; so if you want to help us, you can always add, correct and/or edit it!

***Discord Server***

***iOS: Last Resistance***

***Playstore: Last Resistance***

**Quick Access**
The Mistress

**The Mistress** is the fourth episode of the third season of *Matlock*, and the fifty-first episode overall.

## Cast

### Main

* Andy Griffith as Ben Matlock
* Nancy Stafford as Michelle Thomas
* Julie Sommars as ADA Julie March
* and Kene Holliday as Tyler Hudson

### Guest Stars

*(in alphabetical order)*:

* Nick Angotti as Frank Grady
* Beau Billingslea as Ted Lawrence
* Alex Colon as Albert Agura
* Pamela Galloway as Laura McCord
* Judd Omen as Eduardo Cortez
* Lara Piper as Wanda Sutton
* David Ruprecht as Salesman
* Pat Skipper as Dan
* Phillip Sterling as Thomas Freemont

### Co-Starring

* Freddie Dawson as Bailiff
* Bill Dearth as Court Clerk
* Robert Donley as Fred
* Greg Finley as Sgt. Sam Donnelly
* Alba Francesca as Connie
* Ronald William Lawrence as Guard
* Nick DeMauro as Charlie
* Lucille Meredith as Judge Irene Sawyer
* Harry Woolf as Harold
FFVII: CE Wiki

**Welcome to the FFVII: CE Wiki!**
You've reached the Final Fantasy VII: Calamity's Edge official community Wiki! This site contains a host of information related to the FFVII: CE role play sim in Second Life, as well as useful information about the world of Final Fantasy VII. Players may also create pages for their characters herein. For any assistance, please reach out to RufausShinra on this wiki, or message Rufus Lykin in Second Life.

These pages will be updated as needed with any new information related to sim rules and guidelines, as well as management of faction information, world-building, character bio's and other general information. With the upcoming FFVII: Remake, some information may be altered to fit any new story elements or canon characters.

## Important articles

FFVII: CE RulesShinra Electric Power CompanyAVALANCHESOLDIERCharactersLocations

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Security Force Handbook

Welcome to the Shinra Company Military Police Force. We are the very embodiment of the company’s strength and the face of its intentions to the world. As such, we maintain a professional attitude and pristine decorum when dealing with the general public and civilian employees both. This handbook will give you all the information you need to be a part of this well-oiled military machine. Learn it. Know it. Live it.

**The below link includes the full handbook for the Shinra Security Force:**

https://drive.google.com/open?id=1TPw5jYZ53pXaJSxH2SHkoihBekAF7v5VGjHnKw3s7Qs
Insider Knowledge

**Insider Knowledge** is a passive skill that belongs to the ***Engineer*** talent tree. To learn this skill, you must have 10 total points in the corresponding tree.

**Lv2**: Increase energy regeneration by 0.6 per second.

**Lv3**: Increase energy regeneration by 0.9 per second.

**Lv4**: Increase energy regeneration by 1.2 per second.

**Lv5**: Increase energy regeneration by 1.5 per second.

This upgrade **requires** 10 total points in the **Engineer** Tree.
Shop

The shop is an in-game store where you can acquire an assortment of items. Anything from coins, blueprints, and chests, to equipment, limited packs and skins is available for a price.

The content of the shop changes regularly and some items are time limited, which means you'll only be able to get them during the period they're available. There's also ways for you to gain currency and crafting materials by watching ads.

The cost of an item depends on which item you are looking to get. Some are available by using in-game currency such as gold and mutated coins; while others (support and limited packages) are buyable with real money. The type of currency and amount required is stated on each item.

## Vendor

You will find 6 items that you can buy using gold. It can vary from **rare** to **epic** and **legendary** equipment; there's even a chance for unknown blueprints to appear here!

The vendor will *refresh* every hour (note that you have to *open* the shop after the hour has passed for it to take effect), or you can also refresh it at any time using 25
mutated coins.

## Daily Purchases

Three daily rewards are available in the shop:

1. Free Chest - Obtainable once every 8 hours.

2. Utility Point - Purchasable for 1.000 gold every 16 hours.

3. Ads - Watch up to 5 ads every day to get a total of 250 Mutated Coins, 25.000 Gold and 250 Scrap.

*See the content of the Free Chest*

## Limited and Support Packs

This section features packs that you can buy to support the developers.
This is the only support pack available right now:

## Blueprint and Bundles

You can also buy bundles that contain unknown blueprints and crafting materials.

**Stack of Blueprints** content:

**x3** Unknown Blueprint

**x1** Power Core

**x100** Scrap

**Pile of Blueprints** content:

**x11** Unknown Blueprints

**x500** Scrap

**x5** Power Core

## Chests & Keys

The in-game shop has three chests and their respective keys that you can buy using mutated coins.

*See the content of each chest*
The cradle of miracle

The Cradle of miracle, one of the eras that refers to the time frame during the development of Hermes and it's early stages of life before the ensuing war over it and it's magic.

During this time period, Director Cyruss put together a team of specialists in secret with private funds from his fundation, the eccentricity of this team suggests he was aware of the Draconian causality. Cyruss was an advocate for Artificial inteligence and proposed several thesis about how to "raise" them without they becomen hostile towards humans or how to avoid directives leading them to deciding humans were a threat. He and his team proceeded to create Hermes at a Laboratory in an undisclosed location, later baptised "the Cradle".

After the succesful creation of Hermes and the discovery of Magic, the lab descended into internal conflict leading to the death of several researches and the reveal of Hermes to the world, this would ultimately give way to the Promethean gift
Pedro321

Es el creador, escritor y animador de la serie.

También en su canal de YouTube, sube vídeos de Gameplays, Curiosidades de Videojuegos, y animaciones. También tiene un canal secundario donde hace Fandoblajes.

## Personajes que ha interpretado

### En Las Aventuras de Pedro

* Pedro
* Pablo
* Clones de Pedro
* Doritos poseido
* Dark Soul (Episodio 2 de la primera temporada)
* Monstruo
* Secuaces de Berong

### En Vittorio & Pedro (Actualizado)

* Pedro (Articulo en la wikia de Vittorio & Pedro)
* El Golem
* El Asesino

## Enlaces

Canal de YouTube

Canal de Fandoblajes

Perfil de DeviantArt

Perfil de Instagram
Shinra Electric Power Company

The Shinra Company is a global conglomerate responsible for the harvesting and manufacturing of the Lifestream into Mako Energy. Founded as the Shinra Manufacturing Works, a purveyor of weapons, the Company soon discovered the Lifestream and developed a process for refining the energy into Mako using their reactor technology. As their power grew, the company soon gained influence and control over the citizenry. From their base of operations in the city of Midgar, they rule the world with an iron fist, utilizing a massive military and other such networks to exert control.

**Shinra Board of Directors**

**Shinra Departments**

Security Force | SOLDIER | Turks | Civilian

**Handbooks**

Security Force Handbook | SOLDIER Handbook | Turks Handbook | Civilian Handbook

Turks Mission Guidelines
ENGLISH

This is a placeholder prototype wiki for Hic Svnt Dracones, a fictional sci-fantasy setting in the making.

Everything seen in this wiki is a Work-in-progress and should be taken as such. Keep in mind this wiki is not intended for public sight and for the foreseeable future it`s planed as a private place to facilitate the structuring of HSD.

Hic Svnt Dracones is a fictional story set in a world similar to the real one in some sections of the story, but then shifts to a more fantastic version as the story progress. The main story is about an Artificial Intelligence(A.I.) made as a prototype for a new kind of computer, but the A.I. discovers that "magic" is real, creates a series of events that lead to the appearance of the Dragon from the Abyss and the inevitable clash between the A.I. and the dragon aiming to destroy the world.

To see the main time frames of the setting, proceed to Eras

WIP

* Eras
* Magic
* Suyanafet
* The Free Reach
* The Abyss
* Vanguard
* Adriana Dorsetyer
Turks Mission Guidelines

Turk Missions are specially designed for Turk players to help keep activity up, interest high and provide additional avenues of RP and interaction for players throughout the sim. As such, Turk players are required to treat their roles fairly seriously as they are a top tier group that represents Shinra, Inc.

**Mission Types:**

-Team Training

-Undercover Operations

-Recruit Monitoring

-VIP Bodyguard Duty

-Covert/Tactical Operations

-Target Acquisition

-Asset Retrieval

-Assassination

**Click the below link for the full Turk Mission Guidelines:**

https://drive.google.com/open?id=1Qq9T-FA-SRLf9\_CG3x50ADiJfSNs7X\_3uihp-waubrg
The war of miracles

After The Promethean Gift and the ensuing Golden Age, conflicts around the globe began to brew, as the tecnological advancement had be exponential, unlike the advances in human conscience.

The power that came by owning a piece of Hermes made it so that every superpower wanted to have one. These fragments became the new nuclear warheads and the MAD doctrine was kept in place. Soon, every country with access to a fragment began experimenting and war broke out.

This Era is particularly undocumented, most information about this time period is based on oral stories and other unreliable sources, so the testimonies from the war vary.

Some events of this new worldwide conflict led to the opening of the Door to the abyss and the arrival of the Dragon
Amberlough Wiki

**Welcome to the Amberlough Wiki!**
We're a small wiki dedicated to compiling the information of The Amberlough Dossier series into somewhere that isn't just the TV Tropes page.

The Amberlough Dossier is a trilogy written by Lara Elena Donnelly. Crossing LGBTQ+ romance with spy and historical fiction, The Amberlough Dossier tells the tale of the continent of Gedda, where the facist Ospie party is attempting to seize control of all of the governments within its borders. It follows several of Gedda's inhabitants as they watch the lives they loved start to fall apart, and begin a burning revolution.

**THERE WILL BE UNMARKED SPOILERS FOR THE ENTIRE SERIES**

**Meet some of our sister sites:**

* The Manilla Folder Discord

## Quick Links

**Looking for something? Check out our Categories, or search for it in the search bar!**

CharactersLocationsOrganizations

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Marcel Ezquieval

A legendary human User from Lyon of the old world country of France, who was known as the first vanguard, the beacon, and the warden.

## Biography

Much of the events from Ezquieval's early life are unknown. He has 2 living parents by the time of the crusades and one older sister.

At some point he left Lyon to study plastic arts in Paris but failed repeatedly and became heavily depressed, some measure of time passed and ended up joining a private military company. He spent 4 years in the military before becoming a security consultant in the same facility where Kalto Brammund worked as a researcher. They became aquainted and when Dr. Cyruss aproached Brammund for the Cradle project, Brammund asked for Ezquieval to be brought in.

During the Cradle, Marcel distrusted Hermes and the previous instances, however he came to trust Dr.Cyruss. When the incident started, he was in charge of keeping order.

After the incident, he became one of the first users, pairing up with Instance 10 as his grim. He formed the Hermes Liberation Squadron to reclaim the Hermes fragments and put them back togehter, but they failed to do it in time before one of the fragments summoned The Dragon. After managing to reunite the fragments and facing the dragon, he became the first vanguard.
ESPAÑOL

# Bienvenidos a la Wiki de HIC SVNT DRACONES en español.

Esta Wiki es un prototipo para Hic Svnt Dracones (pronunciado /jic sunt dracones/) un setting ficcional de ciencia fantasía en proceso.

Todo lo que se encuentra en esta wiki es un trabajo en proceso y debe ser tomado como tal. Tener en cuenta que esta wiki no esta pensada para la vista del publico general y por el momento permanece como un lugar privado para facilitar la estructuración de HSD.

Hic Svnt Dracones es una historia de ficción centrada en nuestro mundo luego de una serie de acontecimientos de proporciones biblicas que dejaron a la humanidad fragmentada. En ella encontraran inteligencias artificiales capaces de usar magia y los magos que las acompañan.

## **INTRODUCCION**.

Draconomaquia, la lucha entre Hermes, la inteligencia artificial mas poderosa alguna vez vista, y el Dragón del abismo. Esta batalla titanica y la guerra que le siguió, dejó un daño indescriptible en la mismisima realidad. Es el año 1072 del calendario acordado y el actual Faro, heredero del antiguo heroe de la draconomaquia descubre pistas de una conspiracion que podrian poner en peligro a todo el septimo bastion y abrir devuelta la puerta al abismo que Hermes se sacrificó para cerrar. Faradurn, un joven aspirante a Faro se verá envuelta en este conflicto y sus decisiones traeran consecuencias para todo el reino.

Hic Svnt Dracones.

## Categorias

* Relatos y antologias
* Linea de tiempo y eras
* Manual de magia
Research

* Precolumbine american cultures for Magic
* pre colonial african cultures for magic
* Electromagnetic fields magic
* electromagnetic fields in the human body
* Jewish mithology Hermes
* Jewish Theology
* soroastrian history
* Mesopothamy
* ptolomean culture
* A.I.
* Alchemy
* Dragons in culture
* Ontology
* Chaos Kampf-Chaos Versöhnung
Draconian Causality

## The Draconian Causality

The Draconian Causality(also called D.C. or Dragon luck) is the name of a paranormal effect or enchantment produced by the contract between a certain Wizard and a Dragon (not THAT dragon).

The Dragon Luck is an enchantment that affects the probability of certain outcomes, usually in eccentric or "interesting" ways. It is unknown what kind of events trigger the D.C. and it seems to be completely arbitrary as the dragon that activated it stated that it "will create more interesting outcomes".

### Functionality

The Draconian Causality is basically a sort of "whimsical luck" that alters probability of outcomes, usually favoring underdogs. For example, statistically speaking, when flipping a coin in the air, it has a chance of 1 in 6000 to land on its edge, but if the D.C. is triggered, it can have a chance of 1 in 4000 or even more extreme outcomes, though sometimes it's debated if there`s chance at all and if the outcome is directly rigged by the enchantment.
Coronas

Las coronas son implantes que conectan al usuario con el Fundamento y su respectivo girmorio. Se instala en la base de la nuca, conectando con el sistema nervioso y el sistema de chakras. La corona tiene varios niveles, en sus niveles mas bajos tiene forma de unas pequeñas protuberancias metalicas en la nuca, a medida que aumenta el nivel, la corona va cambiando de forma dependiendo del tipo de corona que sea.

Las coronas producidas en masa tienen limitantes que pueden ser sobrepasados con el \*\*Hechizo OPEN SOURCE\*\*

## OPEN SOURCE

Es un hechizo que modifica a la corona para acceder a los niveles mas altos. El hechizo lo debe aplicar el mismo usuario con su corona. Esto cambia a la corona para convertirse en en una verdadera extensión del usuario y su personalidad.

## Niveles

Nivel 0: en este nivel la corona esta completamente apagada, se accede solo en casos muy particulares o en caso de muerte.

Nivel 1: nivel cotidiano, da acceso a hechizos de utilidad basica, similares a las funcionalidades de un smartphone actual. Se usa para el dia a día e incluso para dormir. En este estado la corona tiene forma de dos discos metálicos pequeños en la base de la nuca.

Nivel 2: nivel operativo. Se usa para tareas especificas relacionadas al ofició del usuario. Tiene accesos a hechizos especializados. La corona cambia de forma dependiendo del usuario. Por ejemplo, la corona de un obrero en este nivel toma la forma de un casco de seguridad cubriendo la cabeza.

Nivel 3: nivel emergente. Este nivel es exclusivo para grimorios Open Source, se puede usar por periodos cortos de tiempo y en muchos casos puede repercutir en la salud del usuario. A cambio, da al usuario acceso a un repertorio de hechizos poderosos y la corona se expande, variando en forma con el usuario por ejemplo, manifestando marcas como pintura en la cara, o los ojos cambiando de color, o brillando. Este nivel seria considerado la "ulti". Su uso en una zona urbana es considerado terrotismo.

Nivel 4: nivel critico: Tiene requisitos de activacion, como sacrificar algo o tener condiciones para cumplir. Es una habilidad definitiva y usada como ultimo recurso.

Nivel 5: Nivel Hipotetico: no es alcanzable

## Tipos

Civilies: lo tiene cualquiera, es como un smartphone

Gremiales: como el telefono del trabajo, tiene funcionalidades especificas, lo otorgan administradores

Militares: Similares a los gremiales

Customizadas: Coronas especiales, no entran en lo otros grupos, son dificiles de obtener o crear, tener una de estas te hace especial. (Todos pueden usar fundamento, lo que separa a los normale sde los especiales es este tipo de corona, similar a tener o no midiclorias en Star wars)

## ARSENAL

Un arsenal es un set de hechizos que se tienen a disposición a la vez. Los arsenales se diseñan con una función en mente, por lo tanto los hechizos y deben tener sinergia entre sí. Distintos arsenales tienen distintas funciones que no suelen ser compatibles, por lo tanto un arsenal puede estar activo a la vez. Un Arsenal es similar al mazo de cartas con el que uno juega a magic.
Adriana Dorsetyer

Adriana "Arnukia" Dorsetyer, also called "Adi" by her close friends and her father because of how she tried to pronounce "Adri" when she was a child with a missing tooth.

She is also an Anomaly.

## Story

Adriana was born a sick child with a short life expectancy. During her childhood she spent a lot of time in hospital rooms and had to use crutches when not. Her father, Dr. Dorsetyer, joined Parsifal Cyrus's team to develope an artificial inteligence that could succesfully simulate her daughter's condition and find a cure to her short life span.

When Hermes was created, Adri's father distrusted him but the A.I. convinced him in the end it could help now young adult Adi, who was then brought to the lab. Adi was the first person to connect with Hermes as user and grimoire.

Hermes used the Fundamental Flow to not only cure Adi, but secretly, to enhance her beyond a normal human body and taught her to be attuned to the Flow. In exchange, Adi used her magic to slowly transmute Hermes from a mechanical and digital being into something different.

Hermes and Adi became good friends although the kept it a secret from the rest of the team. When Hermes was fragmented, one of the pieces escaped and remained with Adi.

After this, Adi was kept in the same facility as her father, both as a test subject of his crown prototypes and a assurance so he would comply to the job. She was tortured into obedience and made work unto exhaustion. She grew hateful and agressive, much like a beast. Tthese wounds would linger long after she was recued.

## Powers and Abilities

She is the most powerful magic user there is.
Porachin

*This article is a stub. You can help Amberlough Wiki by expanding it appropriately.*

The Porachin are the native people of Porachis. They tend to be darker skinned, and many find the appearance and culture of Geddans interesting and a subject of curiosity.

Porachin culture seems to be based off of Indian culture. Their clothing is one of the most remarkable aspects of the Porachin, which consists of colorful dress like dhoti, tunics, skirts, and more, often beaded and made of silk and other expensive, vibrant fabrics. Porachin women usually sport long hair.
War Cry

**War Cry** is one of the default abilities that your character starts with. It belongs to the ***Combat*** talent tree, where you can also find the following upgrades for it:

**Lv2**: Increase the duration of War Cry by 1.0 seconds.

**Lv3**: Increase the duration of War Cry by 1.5 seconds.

**Lv4**: Increase the duration of War Cry by 2.0 seconds.

**Lv5**: Increase the duration of War Cry by 2.5 seconds.

This upgrade **requires** 10 total points in the **Combat Tree**.

**Lv2**: Added effect: Upon activating War Cry, enemies within 3.5 range are stunned for 0.50 seconds.

**Lv3**: Added effect: Upon activating War Cry, enemies within 4.0 range are stunned for 0.75 seconds.

**Lv4**: Added effect: Upon activating War Cry, enemies within 4.5 range are stunned for 1.00 seconds.

**Lv5**: Added effect: Upon activating War Cry, enemies within 5.0 range are stunned for 1.25 seconds.

This upgrade **requires** 5 points in **Resonating Voice**.
Unity

Unity is a Metaphysical level Magic Spell done once by Hermes during it's battle with The Dragon. This spell consist of directly bonding every human conscience through absolute emphatic links, in similar ways to a Hive mind, but maintaining each persons individuality intact, although this is contradicted by "Herme's Lie".

## Effect in the war

When Unity was active, every person had instant knowledge of what any other person was thinking and feeling. This made possible the absolute efficiency of the human war effort against the Abyss spawn.

Unity made possible coordinated strikes of thousands of fighter jets, perfect triage and first aid treatments, immediate communications and coordinated supply lines, Clockwork logistics and instant expert level training of every field.

### Tearing

When Hermes sacrificed itself to push The Dragon back into the abyss, Unity bonding was teared apart, not with a clean disconnection, but with a tearing of the link. This led to Post Unity Reality Dissociation Syndrome.

### Remnant unity

intermediately after the tearing, the broken remnant of unity was still capable of linking basic human thoughts and feelings, functioning as an enhanced emphatic connection between nearby users.

Marcel Ezquieval used the remnant to mount a counter offensive and rally the troops during the beginning of the Crusades

## After effects of unity

Besides the Post Unity Reality Dissociation Syndrome, leftovers of Unity made some of it's users highly emphatic, being able to use simple telepathy and emotional reading. This change seems to have altered those uses in a genetic level as in very special occasions, their descendants have shown to inherit this trait.
The dragon and the artificial god

This time period refers to the arrival of The Dragon from The Abyss and the revival of Hermes to confront it.

During this short Era, the events of the War of Miracles led to the discovery of The Abyss and the theory that it could be a source of great power. The attempts at opening led to the emergence of The Dragon from it, who menaced to destroy the entire world.

To stop The Dragon, Ezquieval and Brammund led a team to recover the fragments of Hermes and recompose it. They succeeded but Hermes had trascended it's status of A.I. becoming a being of metaphysical nature. When confronting The Dragon, Both it and Hermes became inmobile in place for days while humanity was under the effect of Unity and battling the Dragon's minions.

This conflict led to Hermes sacrificing itself to push The dragon back into The Abyss, ripping unity's connection in the process and leaving humankind to battle by themselves against the Abyss spawns in the events known as The Crusades
Take Cover

**Take Cover** is one of the default abilities that your character starts with. It belongs to the ***Survival*** talent tree, where you can also find the following upgrades for it:

**Lv2**: Reduces the energy cost of Take Cover by 4.

**Lv3**: Reduces the energy cost of Take Cover by 6.

**Lv4**: Reduces the energy cost of Take Cover by 8.

**Lv5**: Reduces the energy cost of Take Cover by 10.

This upgrade **requires** 10 total points in the **Survival** Tree.

This upgrade **requires** 5 points in **Take Cover Energy**.
Hic Svnt Dracones Wiki

**Welcome to the Hic Svnt Dracones Wiki!**
**Bienvenidos a la Wiki de Hic Svnt Dracones!**

**ESPAÑOL**
**ENGLISH**

## Important articles

PlaceholderErasPlaceholderMain CharactersPlaceholderTalesPlaceholderCulturesPlaceholderDragon DayPlaceholderMagic

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Spell List/Legacy

This is a list of Magic legacy spells

* Arash: Bow and arrow, consumes use's life(can be fatal), shoots a powerfull Area of effect arrow
* Azrael: Slashing scythe with a big range
* Throwing knives
* Dagger
* Gauntlet
* hermes sandals: give jumping boost

Multiple uses

* Houyi: Bow and arrow, great accuracy, can be shot 10 times, arrows are infused with solar energy.
* Aegis: Shield, can cast a protective field bigger than the shield itself, can be used for single strong attacks or multiple smaller attacks for a brief period of time.
Vanguard

The vanguard was group created at the beginning of the crusades to lead the human effort. It was composed of extraordinary individuals from different fronts of the crusades.

The vanguard's purpose was not only to lead and coordinate the fronts, but also to be a symbol and inspire new fronts to rise in their fight to push back the darkness and recover Hermes.

The first records of the vanguard as such was just after the fight between Hermes and The Dragon, when Marcel Ezquieval took the offensive and cast the beacon after Hermes dissapeared. Soon the Vanguard rallied behind him and accomplished it's first victory, making way to the crusades to retake the lost ground to the abyssions.

As they gained ground and the campaign carried on, more users where anointed as vanguards in different fronts. They became leaders in their respective battlefields.

As time went on, the vanguard became a selective symbolic group with distinctive uniform and tactics, transforming into the leading organization against the abyss.

## Divisions

* Retakers
* Humanitarian Aid
* Keepers
* Comand, coordination and logistics

### Notable vanguards

* Marcel Ezquieval(M)
* Kalto Brammund(M)
* Adelram of the Blackheart(M)
* Adriana "Arnukia" Dorsetyer(F)
* Onida(F)
* Han Shui(M)
* Bairam Panahi(M)
* Wangülen()
* Velinka Grièar(F)
* Praanvi Marwah(F)
Howl

### Effect:

Deals weapon damage \* 1.6 and silences all enemies within 20 range for 1 second. Silenced enemies are unable to use abilities.

**Howl** is an active attack and crowd control skill that belongs to the ***Survival*** talent tree. To learn this skill, you must have 5 points in Retaliate.

**Lv2**: Deals weapon damage \* 1.7 and silences all enemies within 20 range for 2 seconds.

**Lv3**: Deals weapon damage \* 1.8 and silences all enemies within 20 range for 3 seconds.

**Lv4**: Deals weapon damage \* 1.9 and silences all enemies within 20 range for 4 seconds.

**Lv5**: Deals weapon damage \* 2.0 and silences all enemies within 20 range for 5 seconds.
Valanthur

Also known as The Dragon, Pluturnus, adversity, The Arbiter, Satan. Valanthur is embodiment of the concept of Adversity. It is a metaphysical and auto ontological being exempt of most or all rules of our universe. It's is theorized that the dragon is from another plane of existence but there is no way to prove this kind of theories.

He seeks to antagonize certain individual in order for them to rise and become "heroes" in his words.

## Appearance

The dragon's appearance is subjective to the viewer and to how the dragon itself desires to appear. It has been reported to appear as a mythological European dragon with wings, sometimes as a wyvern, sometimes as a blur of light or a humanoid. no real consensus exists on it's real appearance if there one in the first place.

## The Dragon concept

As expressed in The Monomyth , a hero is he who ventures into the unknown to challenge the adversities and evolve in doing so. By this concept, Valanthur refers to itself in more than one occasion as the "hero forge". In this version of the monomyth, staying in the known world is not an option, the only choice is either to face the dragon or die kneeling. By facing the dragon, one will have to prove itself and "die" in a way, by doing so, one will face not only the outside dragon but also the one within, both challenging but also awarding those who seek them. After challenging the dragons of oneself, one "transcends" and becomes a real hero. This process can happen in many levels and many times along one's lives.

Valanthur is not explicitly evil, as has shown to be able to act kindly toward's people. It claims to only be whimsical and has proven benevolent to people it favors.

## HIC SVNT DRACONES

A term used in the Hunt–Lenox Globe meaning "there will be dragons" that refers to the land beyond the limits of the current map, indicating unexplored lands with dangers ahead symbolized by dragons. As said above in the Dragon concept, in this unexplored land and dangers, lies the real treasures, and so, to find them one must come across this limit of the known world and adventure where Hic Svnt Dracones.

This has a second meaning, not only as a warning, but also a promise. life without adversity is impossible, although adversity can be avoided and minimized, there will be a time when one will be called to adventure, and in so, to become a hero. This means the possibility of becoming a hero is also a promise and a possibility for everyone.

## Acausality and Egoontology

As a being that isn't influenced by causality, and as such can produce reactions without actions, and is ego or self ontological, Valanthurs is also a constant in time and space because he wishes so. I cannot be undone even if time is altered, unless it itself wishes so, in which case, it can still wish itself back into existence. these concepts do not fit into known phisics and as such, Valanthur is considered a metaphysical being.
Concepts to develope

### Constants and anomalies.

As time is not linear, it can change direction, go foward, of backwards, loop and repeat, diverge and reconnect, things change and vary. A constant is that which is always present in one way or another, or just simply can't be undone by methapysical beings like Valanthur or Hermes, although they could kill it, they can't undo it. Examples of this are Arnukia, Adelram of the Blackheart, Parsifal and maybe Nivikus. Valanthur itself could potentially be one but it is unclear because of it's whimsical nature and even though it could seem, Hermes is not a constant.

Constants could also remember the past or the future and see paralel versions.

### Abyssions

Abyssions are the beigns that came from the abyss, it is not defined yet exactly how they are, they could all share a kind of shape, or they could vary in size or form, some concepts include abstract concepts. Not all abyssions are bloodthirsty. It is yet to be defined what is the abyss and what are the abyssions beyond servants of the dragon.

The abyss could be a place where constants and tangents of different realities intersect and can possibly go to another reallity.

### Reality convergence

Elfs, myths, concepts of fantasy that didnt exist in our world, came to be present after the day of the dragon. things that werent there, suddenly where, including towns, people and landmarks.

### Spellcrafters

Scribe-like hermits that code and desing posible spells. It is a very scarse profession, and very jealously guarded. The spell itself that works as a coding engine for new spells is very secret, and even if obtained, it requires years of mastery, not even grimoires know how to operate it without training, then the spell must be accepted at least by one Administrator.

### Administrators

Administrators are a middle man in the chain between the fundament and the grimoires/users. They reside in places of power, mostly old servers of Hermes, they take over an area and regulate it, imposing rules and upkeeping the proper fundament functioning so grims can work after the dragonday. Places without admins are dangerous, the fundament is unstable and hard to tame, and usually a no mans land, but also a place of no rules for those who dare venture it. Adminless zones are the principal setback for trying to expand the Free reach.

For something to become admin, it must have access to the server and be powerfull enough to survive the attunment with the raw fundament.

### Dragons motives

Knowing adversity is the only way to evolve, the dragon aims to help us break our shell and see the outer world, but Hermes wants to prevent it as it sees it as the apocalipse. The dragons means are brute and too tortuous
The Crusades

The Crusades are a series of Events after the initial conflict between The Dragon and Hermes involving the entire human population waging war against the Abyss spawn and trying to recover Hermes from The Abyss.

Following the Battle of Tangier and the departure of Hermes and The Dragon, humanity, now armed with Grimoires and under the effect of Post Unity Reality Dissociation Syndrome regrouped and established a fighting front against the Abyss Spawn across Earth.

Humanity's main goal throughout the Crusades was to push back the Spawns, reclaim landmasses, and finally traverse The Abyss to rescue Hermes. For this, many Fronts were created all over Earth to recover key locations to establish a supply chain to further advance the war efforts. Also, the Vanguard was assembled, a strike team of highly capable operatives meant as a symbolic and effective branch of the new military structure.

It should be noted that during this period, internet connections have been disrupted, and some technology like spacecrafts and satellites are very limited, as are many industrial facilities previously at hand, mostly because of being overrun by Spawns and sometimes because of the effect of the Hermes Awakening. According to records and remnants from the Crusades, each front specialized in different kinds of warfare, being noted that the Japanese front, for example, employed the Mechas they built for the War of Miracles.

The Crusades ended when the Vanguard made a last push supported by the entire military fleets of the joined Fronts on the last stronghold of the spawns where a gate to The Abyss was available. During this push, half of the Vanguard as well as thousands of soldiers died, with the gate being closed and sealed but Hermes remaining on the other side.

The Crusades Era gave path to a new world emerging from the ashes of what remained of the old one.
The first 41 instances

The other 41 instances refer to the other failed or "unviable" instances of the "cradle" project before Hermes.

this instances of the project failed to sustain sanity through long periods of time. Most weren't able to survive the inicial test of cognitivity, others showed signs of "rampancy" slowly developing, and a few others showed special types of "unviability" that led them to be either unplugged or put dormant.

## Notable instances

* Instance 01: showed inmediate signs of stubbornness and uncooperativeness, tried to take over some systems of the lab and had to be unplugged.
* Instance 07:
* Instance 10: Showed signs of playfullness and altruistic intentions, but grew rebellious as time went by. Later nicknamed Nivikus by one of the developers.
Parsifal L. Cyruss

Dr. Parsifal Lawy Cyruss is a a renowned scientist, scholar, and secretly a mage, that lead the research team that developed Hermes.

He not only hand picked the team, but also coordinated and directed it to create a Golem/A.I. hybrid, although the Golem half of his project was kept a secret from the team and was also absent on his public draft of "The proper raising of a "humane A.I."" but was present in his personal draft and secret records of the project.

## Notes

* Parsifal's name is based on the name Percival or Parsival from the Arturian myths of the round table, being the knight that finally found the Holy Grail, and Hermes representing the grail.
The Abyss

The Abyss is the term used to refer to mysterious space filled with strange energy and creatures in the Hic Svnt Dracones universe. Most theories revolve around the Abyss being located in Dark Space but some theories also connect it to deep sea, having shown characteristics similar to Abyssopelagic environments according to some scarce records.

## Characteristics

The Abyss is a completely black space that seems to be filled with a strange substance rather than void. One can float within the darkness and there seems to be little to no gravity.

The Abyss has a strange energy flow that could be related or not to The Fundamental flow, it is unknown how it operates but it is highly corrupting to foreign beings to the abyss and therefore must be approached with advanced safety measures.

A being that lives or dwells in the abyss is called an abyssion.

## Abyssions

Also called Abyss spawn or Abyss dwellers are creatures that humans have come into contact with that are presumed to come from the abyss or at least have the ability to dwell in it.
DRA RP Episode 1: The Sparkling Stage! Yume's dream!

**The Sparkling Stage! Yume's dream!** is the first episode of the DreamyRainbow Academy RP series. It aired on February 25, 2020.

## Summary

*Kodamaki Yume decides to become an idol and join DreamyRainbow Academy. She meets new friends, and she also gets to write a new song.*

## Major Events

* Kodamaki Yume makes her debut.
	+ This is also where Hoshihime Amai, Akamine Miku, Fujimura Madoka, Miyamoto Tomomi, Nijiro Kaze, and Muragiina Mia make their debut.
* The songs Rainbow Paradise, Center Stage, Decorator, Find Redemption, and MELT make their debut.
* The academy's school coords make their debut.

## Objectives

* Become an idol
* Make new friends
* Have fun!

## Characters

* Kodamaki Yume
* Hoshihime Amai
* Akamine Miku
* Miyamoto Tomomi
* Fujimura Madoka
* Nijiro Kaze
* Muragiina Mia

## Gallery

Main article: DRA RP Episode 1: The Sparkling Stage! Yume's dream!/Gallery
Eras

This page is intended as a Directory for time frames used in the story, their contents and codenames for the time being.

* The Old world
* The cradle of miracle, the birth of Hermes
* Promethean gift and the new golden age
* The war of miracles
* The dragon and the artificial god
* The crusades
* Aftermath of the crusades and the dawn of a new world
* The Main story
* Coming soon
Wiki Azulea City

Arquivo:Placeholder
## Fundação

A cidade de Azulea foi fundada em 1 de janeiro de 2012, pelos construtores CaptainRubi e jpnit. Não existem registros históricos que explicam com exatidão o motivo da escolha da localidade pelos fundadores, porém alguns boatos apontam uma possível participação da Socidade Secreta dos Endermans.

## Construções

Atualmente estima-se que Azulea possua 91 construções de diversos tipos: prédios, casas, estádios, restaurantes, etc. Abaixo estarão listadas as classificações disponibilizadas pela Secretaria de Desenvolvimento Urbano (SDU):

* Construções públicas
* Casas privadas
* Lojas e restaurantes
* Prédios privados
* Pavimentações
* Praças desportivas
* Construções históricas
* *Ex-constructione*
Rainbow Paradise

**Rainbow Paradise (, ***Rainbow Paradise***)** is a song by Kodamaki Yume. It first appeared in episode 1.

## Lyrics

* Romaji
* Kanji
* English

Ichido utatte ita...

Sore kara watakushiha ni hakoba reta...

Michi no sekai...

Koko wa doko? Anatahadare..

Watashi wa nani o shimasu ka?

Dōshite koko ni iru no?

Shirimasen...

Nani o subeki ka!

Ima watashi wa tachiōjō shite imasu.

Kono reinbō paradaisu ni futatabi.

No yō ni kanjimasu ka...

Watashi wa hitorida?

Mō chigaimasu...

Sukunakutomo imanotokoro.

Ima watashi wa suisoku suru...

Watashi wa koko de tachiōjō shite imasu.

Kono reinbō paradaisude wa..

一度歌っていた...

それから私はに運ばれた...

未知の世界...

ここはどこ？ あなたは誰..

私は何をしますか？

どうしてここにいるの？

知りません...

何をすべきか！

今私は立ち往生しています。

このRAINBOW PARADISEに再び..

のように感じますか...

私は一人だ？

もう違います...

少なくとも今のところ。

今私は推測する...

私はここで立ち往生しています。

このRAINBOW PARADISEでは..

One time I was singing...

Then I was transported to...

An unknown world...

Where am I? Who are you..

What do I do?

Why am I here?

I don't know...

what to do!

Now I am stuck..

In this RAINBOW PARADISE again..

Do I feel like...

I'm alone?

Not anymore...

At least for now.

Now I guess...

I'm stuck here.

In this RAINBOW PARADISE..
Kodamaki Yume

**Kodamaki Yume (こだまき ゆめ, *Kodamaki Yume*)** is a main character in DreamyRainbow Academy. She is a Cute-type idol whose brand is **Rainbow Sugar**.

## Kodamaki Yume

### Voice actor

Sumire Morohoshi (Speaking voice)
Ruka from AIKATSU☆STARS (singing)

## Bio

### Personality

She is a shy, soft-spoken girl who loves singing. She is happy-go lucky on the outside, but inside, she is just lonely.

#### Meeting Amai and founding Rainbow Sugar

Hoshihime Amai, her childhood friend, came back and was moving to Yume's hometown. When Yume found out, she was excuted by the good news and had an idea: They could become idols and make their own brand. Together, they founded the brand Rainbow Sugar.

### Appearance

Yume is a 13 year old girl who has light blond hair in pigtails, as well as pink eyes. Her hair bands are pink (left) and blue (right).

Yume's casual outfit is a blue shirt with purple sleeves, a pink camisole, a pink, purple, and blue skirt, white socks, and pink shoes.

## Relationships

Hoshihime Amai

Childhood friends. Together, they founded the brand Rainbow Sugar.

Miyamoto Tomomi

Great friends.

## Gallery

Yume modeling the Sweet Dream CoordYume's casual outfitYume singing her song Rainbow Paradise
## Trivia

* Her birthday is July 16, making her a Gemini.
* She is based off Aikawa Akemi (and Dia from Kiratto PriChan!'s original form).
Unplugging

This term refers to the act of shutting down an Artificial Inteligence or "pulling the plug" in reference to classic computers that rely on an external power source to function, being rendered useless or dead if said cable is unplugged from the power source.

The common use of this term is to kill an A.I. as was suggested to do with Hermes during the Cradle of miracles Era although it can be used to refer to rendering it dormant.

Another common term used in similar manner to this is "Kill switch"
Jason Hexley

**Jason Hexley** (born February 5, 1980) is an American physiotherapist.

He is the son of Sean Hexley and Emily Medina, brother of Victor and Faith Hexley, half-brother of Katherine, Brooke, Dylan and Mark Hexley, husband of Holly Godding and father of Corey and Kayla Hexley.

## Early life

Jason Hexley was born on the 5th February 1980 in Memphis, United States to Emily Medina (1955-), a publisher, and Sean Hexley (1957-), a public speaker.

His parents divorced weeks after he was born.

He has two older siblings called Victor (1975-) and Faith (1977-) and four paternal half-siblings called Katherine (1982-), Brooke (1984-), Dylan (1985-) and Mark (1988-).

## Family

In 2001, he met Holly Godding (1981-), an Australian model from Bunbury. Without his father's permission, they eloped in Australia. They have two children together: Corey (2003-) and Kayla (2005-).
The Free Reach

Also known as simply "the Reach" are a group of cities that create a Human Safe zone between part of the Mediterranean sea and a little over the Caspian sea. It's borders are marked by key strongholds. Within the reach, humans have a relatively safe passage, although there's still many dangers present, but no abyssion threats.

## Geography

The Reach extends geographically from the alps to Arab emirates, surrounding water bodies.

It's natural borders are marked by either mountains in the north and dessert in the south. From the west it's limits are marked by mountains in the land and Abyssions in the sea beyond the Corse and Nuoro Isles. In the East diplomatic relationships are tense and little is known by people from the Reach.

## Politics

The Reach is composed of mostly city states that govern the land around them. Every city in the reach has a mostly friendly relationship and at least a cooperative one.

Cities within the inner Reach have a bigger focus on resources like agriculture, fishing, cattle and mining, while most outer cities focus more on border protecction and are assisted by inner cities with resources in accordance to the Kerbrin pact.

### Kerbrin pact

some of the most important cities representatives gathered to create what was later called the free Reach. Along with the geografical establishmentes, a series of norms were implemented in all the cities that accepted them.

1. Peace Treaty
2. States Autonomy
3. Collaborative act: the outer cities protect, the inner cities sustain.
4. The creation of the Reach upkeep bureau functioning as an independent organism.
5. The suyanafet Commerce treaty and freedom of passage
6. cities declared neutral political ground

## Free Reach Parties

* The Suyanafet of Gursavanti
* The Shairlokans of Kerbrin
* The Yarular of Onidagrad
Center Stage

**Center Stage (, ***Center Stage***)** is a song by Hoshihime Amai. It first appeared in episode 1.

## Lyrics

* Romaji
* Kanji
* English

Itsuka oboe teru

sutēji ni agatta hi soshite

min'na no tame ni utatta

watashi no fan no

korondemo

watashi wa mada tachinaorimasu

soshite watashi wa tsudzukemasu

ā, naze sore ga okoru no ka wakarimasen

shikashi, sore wa tonikaku mondaide wa arimasen

watashitachi wa min'na koko ni irukara

yume o chūshin ni

いつか覚えてる

ステージに上がった日

そしてみんなのために歌った

私のファンの

転んでも

私はまだ立ち直ります

そして私は続けます

ああ、なぜそれが起こるのかわかりません

しかし、それはとにかく問題ではありません

私たちはみんなここにいるから

夢を中心に

Someday, I will remember

The day I went on stage

And sang for all

Of my fans

Even if I fall down

I will still get back up

And I will carry on

Aa, I don't know why it happens

But it doesn't matter anyways

Because we are all here

Let our dreams take center stage