Swarm

{{#cargo\_store:
\_table=Items
18 (single biter, 144 max) DPS
}}

**Swarm** is a grenade skill which summons friendly pink biter worms to attack enemies.

## Details

* **Special Effects:**
	+ Throws an arcing projectile which explodes on contact with an enemy or a horizontal surface.
		- The projectile will bounce off of a Shieldbearer's shield without detonating.
	+ Upon explosion, eight biters appear.
		- Biters target the nearest visible enemy on the same surface as them.
		- Biters use a bite attack 2 times a second which deals 9 base damage.
			* If this skill has an affix that grants any on-hit effect each biter's attacks will stack them to high levels, if given some time.
		- Biters can be killed if they take enough damage, though some enemies are unable to detect them due to their small size.
			* This includes environmental sources such as spikes, though they are immune to some other damage sources.
		- Each biter has a 30 seconds duration and will despawn after that. A maximum of 8 biters can exist at any given time and if any more spawn during this period the oldest spawned ones will vanish.
		- They may teleport to the player if they get too far.
* **Attack Duration:** 0.4 seconds
	+ **Charge:** 0.1
	+ **Lock:** 0
	+ **Cooldown:** 0.3
* **Tags:** Deployable, DisableVerboseAmmo, NoCooldownReadySfx, ShortCooldown
* **Legendary Version: *Contamination***
	+ **Forced Affix: Poison on Hit**
		- "Poisons the victim."

## Notes

* The biter limit appears to stack with other source of generation, such as:
	+ Parrying the ranged attack of the Festering Zombie.
	+ Killing an enemy with an item that has the "Death Worm" modifier.

## Trivia

* In earlier versions of the game, biters would attack golden doors, causing unnecessary curses.

## History

* 0.1:
	+ Biter hp decreased from 35 to 15.
	+ Base biter damage decreased from 12 to 8.
	+ Cooldown increased from 6 to 7 seconds.
	+ Unlock cost increased from 10 to 30 cells.
	+ Added tag "Deployable".
* 0.4:
	+ Cooldown increased from 7 to 10 seconds.
	+ Now scales with  Survival/ Brutality.
* 0.6:
	+ Scaling changer from  Survival/ Tactics to  Brutality/ Survival.
	+ Description changed.
* 0.7:
	+ Added legendary affix "PoisonOnHit".
* 1.1:
	+ Biters summoned per grenade decreased from 4 to 2.
	+ Now can summon up to 8 biters.
	+ Base biter damage decreased from 8 to 6.
	+ Cooldown decreased from 10 to 0.4 seconds.
	+ Biter duration increased from 10 to 30 seconds.
	+ Added tags "NoCooldownReadySfx" and "ShortCooldown".
* 1.2: Added tag DisableVerboseAmmo".
* 1.3:
	+ Cooldown increased from 0.4 to 0.8 seconds.
	+ Biters per throw increased from 2 to 4.
* 1.9:
	+ Rally effect has been removed.
	+ No longer activates cooldown reduction mutations.
* 2.1
	+ Changed from  Brutality/Survival to  Tactics.
	+ Cooldown increased from 0.8 seconds to 10.
	+ Biters per throw increased from 4 to 8.
* 2.4
	+ Base health increased from 15 to 25.
	+ Base biter damage increased from 6 to 9.

```
                 '', Name ,'', '',
                 CASE WHEN DLCExclusive IS NOT NULL THEN CONCAT('{{DLC|', DLCExclusive, '}}') ELSE  *END,*
                 CASE WHEN RemoveVersion IS NOT NULL THEN 'removed' ELSE  *END)=*

```

}}

```
                 '', Name ,'', '',
                 CASE WHEN DLCExclusive IS NOT NULL THEN CONCAT('{{DLC|', DLCExclusive, '}}') ELSE  *END,*
                 CASE WHEN RemoveVersion IS NOT NULL THEN 'removed' ELSE  *END)=*

```

}}

```
                 '', Name ,'', '',
                 CASE WHEN DLCExclusive IS NOT NULL THEN CONCAT('{{DLC|', DLCExclusive, '}}') ELSE  *END,*
                 CASE WHEN RemoveVersion IS NOT NULL THEN 'removed' ELSE  *END)=*

```

}}

 5 BSC spoiler:
Collector's Syringe