Bug Log

As of 2021-06-17, the following bugs are known. This list is not exhaustive.

Unconfirmed bugs appear in italics. (*example*)

Recently solved bugs appear with a strikethrough effect. (~~example~~)

### Consignment Merchant

* *If you are looking at your sales, but have not selected an item, and you click "cash out," it is possible that you will purchase an item (seemingly at random) from the consignment merchant.*

### Graphics / UI

* Cool-down indicators for skills do not refresh unless the player attempts to use another skill.

### Map

* The world map is very old and does not reflect the current state of the map at all. Many islands are not shown on the world map, and there are some land masses that are no longer in the game, but appear in the world map.
	+ This can lead to the player standing on land but the map showing water, or the player swimming in water but the map showing land.

* Some areas are marked as non-trans, so the player cannot use Pergere Trans or Wand of Transport, but the marking seems arbitrary or accidental.
	+ loc 61, 149 - troll camp below Semel.
	+ loc 2632, 882 - grass area outside of a small castle containing Drennon Mar.

### Performance / Game Client

* When installing the game or update, the background of the installer is black, and it is not possible to read the text to select "I Agree".

### Spells / Combat

* Shooting a projectile at a mailbox will open the mail UI.
* If the player casts star (\*) while invisible, the star graphic does not appear as it does when the player is not invisible.

## Minor Bugs

### Graphics / UI

* Equipping an Iron Shield changes the body armor display to Mystic Plate.
	+ This was tested on a female human, and changing the body body armor **does** resolve this issue.
* If the player is using the top down view and stands on a relatively tall hill, the lower areas near the outside of the screen will not be rendered, and will instead be black.
* If the player switches characters without closing the game client, the experience monitor still shows the experience gained and the rate from the previous character rather than resetting to 0.
* If the player switches characters without closing the game client, and the new character has a slightly different UI layout, the red star that shows the position of the player on the minimap will not be updated even though the minimap's position will be updated.
* Sometimes when killing enemies, the enemies will remain in the standing position and the walking animation for some time before playing he death animation. The player's experience does not immediately reflect killing these enemies.

### Inventory

* When dropping items, if the player drops an item but does not move the mouse, the tooltip for the previously dropped item will remain on the screen. Only when the player moves the mouse off of the current inventory tile is the tooltip updated.

### Items

* Magic Throwing Star (item level 8) is labeled a pole arm / two-handed weapon.
* Giant Sword and Hell Sword require 30 strength and level 5, but it is not possible to have 30 strength at level 5.
* Many plate armors (e.g. Plate Mail) list the classes Fighter and Barbarian in their requirements. These classes have been merged into Warrior.
* Many items list "melee classes" as a requirement. Some items with this requirement are usable by Clerics, Diabolists, and Druids. Some are not.

### Map

* Shon tree leaves continue to spawn in a dirt patch that used to have a tree, but no longer does. (loc 284, 2431)

### NPCs

#### Enemies

* NPCs that speak to the player (e.g. Lar, Rogue Leader) will speak even when the player is invisible and the NPC is not attacking the player.
* Many enemies spawn in the water and do not respond to the player.
	+ loc 1341, 1146 - Stone elementals spawn in the water.
	+ loc 2134, 2110 - Daemons, Volucris, and more spawn in the water.

#### Guards

* Several guards wield a bow but seem to lack arrows, so they run in place trying to attack enemies near town.
	+ Becka (loc 560, 654)
	+ Jesep (loc 893, 1201)
	+ Milly (loc 1171, 661)

#### Merchants

* When selling items, sometimes clicking an item will no longer sell that item, and the player must close the buy/sell window and speak to the merchant to sell items again. Worse yet, occasionally items that the player clicked will not appear to be sold, but upon reopening the inventory or speaking with the merchant, those items will disappear and will have been sold.
* When selling items, if the player sells an item but does not move the mouse, the tooltip for the previously sold item will remain on the screen. Only when the player moves the mouse off of the current inventory tile is the tooltip updated.

### Outdated Information

#### Directions page

* Page 4 - Quests for Beginners
	+ Wiki and message board links are not active sites. (xenimusprime.com)
* Page 5 - Character Attributes
	+ The description of the strength stat says it increases total carry weight. Weight has been removed.
* Page 11 - PVP Rules
	+ "Dungeon server" is mentioned, but it no longer exists.
	+ “PVP servers” are mentioned, though they are no longer active.
* Page 15 - Spells
	+ Spell levels (minor, tiron, medius) are still described. The new system has no spell levels.
* Page 16 - Last Page
	+ Wiki and message board links are not active sites. (xenimusprime.com)

### Performance / Game Client

* If the player leaves the character idle, rather than automatically logging the player out, the client will occasionally freeze, requiring it to be forced closed.
* Music cannot be toggled off when using the drop-down menu. The volume of music **can** be adjusted.

### Quests

* NPC Rayana (loc 1839, 2845) offers players a quest that first references "adepts," but upon accepting the quest, the player is instead told about Daemons. The player receives a kill quest for Wizard Adepts.
* NPC Orksylox (loc 767, 2329) offers players a quest to kill Skeleton Darkwars, but due to the removal of the island that had Skeleton Warriors, Skeleton Darkwars, and the Undead Lord, the only known spawns of Skeleton Darkwars do not count towards this quest.
* NPC Orksylox (loc 767, 2329) offers players a quest to kill Undead Lord, but due to the removal of the island that had Skeleton Warriors, Skeleton Darkwars, and the Undead Lord, there is no known spawn of this enemy.

### Typos

* When creating a character and choosing a race, the description for Minion has two typos.
	+ " ... **whos** only goal ... **accross** the land ... " should be " ... **whose** only goal ... **across** the land ... "
* When trading with another player, the items you are trading are labeled **"Your Trading"** but it should be **"You're Trading"** or some other wording.
* NPC Heev (loc 2685, 2811) talks to the player about Imps, and commits multiple spelling mistakes
	+ "**your** not an imp" should be "**you're** not an imp"
	+ "If **your** looking for more adventure" should be "If **you're** looking for more adventure"
* NPC Verklaw Obvnack (loc 573, 2974) offers the player a task to kill pix animus, and makes the following spelling mistake
	+ The pix animus are **becomming** a problem..." should be "The pix animus are **becoming** a problem..."