recursal/Fanatic-Fandom huggingface dataset:
James's Night

* Main
* Gallery

If the player starts a Custom Night with all the characters' AI levels set to 0, they will be sent to a secret night with handdrawn visuals. This secret night is based off of an early demo of the original Five Night At Wario's. Once completed, text will appear, addressing James, saying that the game is a warning of what is to happen in the future. Wario and Waluigi are active in James's night. Wario comes from the left and Waluigi comes from the right side if you see any of them in your office shut the door on them to make them go away.

James's night screen.James's night side screen.Five Nights at Wario's.Made by james.Game over.If you are reading this message.I am you this game is a message.This is a warning for what has happened in your future.Cursor.Cursor clicked.Power usage 1.Power usage 2.Power usage 3.Power usage MAX.Night 1.12AM.1AM.2AM.3AM.4AM.5AM.6AM.5AM to 6AM.The number 0 of the power.The number 1 of the power.The number 2 of the power.The number 3 of the power.The number 4 of the power.The number 5 of the power.The number 6 of the power.The number 7 of the power.The number 8 of the power.The number 9 of the power.Cameras.Camera animation.Map.The Office as seen in james's night.The Office's left door in james's night.The Office's right window in james's night.The Left Door Button in james's night.The Right Door Button in james's night.The Left light Button in james's night.The Right light Button in james's night.The Right door in james's night.The left door Button in james's night.Wario appearing on the Office's left door in james's night.Waluigi appearing on the Office's right window in james's night.The Camera Number of the hallway in James's night.The Camera Number of the Storage in James's night.The camera number of the freezer in Five Nights at Wario's Deluxe.The Camera Button for the Doorway in James's Night.The Camera Button of the Machinery in james's night.he Camera Number of the Controls in james's night.Hallway's name on the Cameras in james's night.The Storage's name on the Cameras in James's night.Freezer's name in Five Nights at Wario's Deluxe.Doorway's name on the Cameras in James's Night.The Machinery's name on the Cameras in james's night.Control's name on the Cameras in james's night.The hallway in james's night.The Storage as seen james's night.The Freezing Room as seen in James's night.The Doorway in James's Night.The Machinery in james's night.Controls as seen in james's night.Controls as seen in james's night.Wario in the hallway.Waluigi in the hallway.Wario in the Storage in james's night.Wario in the freezer.Wario in the doorway.Waluigi in the machinery.Waluigi in the controls.
Channel 1

* Week 1
* Week 2
* Gallery

The asylum channel

**Channel 1** (most commonly referred to as the Asylum) is the first channel you can see in Week 1.

## Appearance

This channel appears as a decrepit building with stone bricks and concrete floor. It also has an old hospital gurney in the middle of the room. It's normally grayscale, but in Week 3, it's in color instead.

## Gameplay

In Quest Mode, you are sent back here after turning the television back on after solving which pentagram was correct and you won't be able to go to other channels. You'll have to fend yourself off in this channel against the main 5 in the game using the buttons on the remote.

* Wario can show up here if he has fully invaded the channel. He can either appear beside the gurney on the left moving his arms up and down or can startle you close up to the television.

* Waluigi can also appear here peeking towards the television from one of the walls in the back, he'll jump scare you if you wait too long while he is there.

* Luigi can appear here the same way as he appears on the other channels.

## Trivia

* This may be the most often watched channel depending on the strategy you use.
* This is the only channel where Wario has 2 animations.

### Characters in Channel

Wario
 Luigi

**Channel 1** (also known as the Warehouse channel) is the first channel you can view in Week 2.

## Appearance

This channel appears as a large room with 8 pillars and a door on the right. The room looks decrepit from the ceilings to the floors.

## Gameplay

* Wario can invade this channel like all the other channels. He stands in the very center of the room visibly, use the brightness to get rid of him.

* Luigi can appear as 3 clones with two being the real Luigi and one Luigi that is missing a body feature, either that would be a missing thumb, ear, shoe or a button on his overalls. You must click the fake Luigi in a game of spot the difference, clicking the real ones kill you.

In this channel, the time can be seen here.

The Asylum Channel in Week 1.Wario in the Asylum Channel in Week 1.Wario in the Asylum Channel but Closer in Week 1.Waluigi in the Asylum Channel in Week 1.Luigi in the Asylum Channel in Week 1.Asylum's room name on the Remotes in Week 1.The Asylum Channel in the map in Week 1.

The Warehouse Channel in Week 2.Wario in the Warehouse Channel in Week 2.The Real Luigi in the Warehouse Channel in Week 2.Luigi with a missing thumb in the Warehouse Channel in Week 2.Luigi with a missing Ear in the Warehouse Channel in Week 2.Luigi with a missing Button in the Warehouse Channel in Week 2.Click the diffrent Luigi Text in the Warehouse Channel in Week 2.Warehouse's room name on the Remotes.The Warehouse Channel on the map in Week 2.

The Asylum Channel in Week 3.Wario in the Asylum Channel in Week 3.Wario in the Asylum Channel but Closer in Week 3.Waluigi in the Asylum Channel in Week 3.Asylum's room name on the Remote in Week 3.The Asylum's Channel on the map in Week 3.
Hallway (Gray City)

* Main
* Gallery

*If you are looking for the Hallway that appeared in Five Nights at Wario's 3, see Hallway (McRoy)*

* The Exit
* Final Days

### Characters on CAM

VIRUS Ashley
VIRUS Mario

The **Hallway** (CAM 5) is a long room found in Gray City The Hallway can be unlocked from Day 3 in The Exit. It can also be seen on the cameras during Final Days.

## Appearance

The Hallway is a long room with a giant red metal door on the left aswell a door at the end of the hallway.

## Breaching

### **The Exit**

VIRUS Ashley plays. Should you see her running towards you, shut off the power to keep her away. Once the power is off, almost all actions in other rooms are disabled. Rush to The Attic as swiftly as possible to restore power. You can't see room click locations while the power is off, so it's important to memorize the quickest possible path to The Attic to minimise the amount of time you spend with the power off.

### **Final Days**

VIRUS Ashley appears in the hallway. If she leaves she will move into The Entrance (Gray City). VIRUS Mario also has a chance to appear here. If you see him, click on him and do not leave the camera.

The Hallway.Map crtl.Press crtl.Map.Safe in the map.Danger in the map.You in the map.Flash.Press space to cut lights.The hallway being flashed.VIRUS Ashley running towards the player.Hallway's name icon when going into the room.The Hallway has been breached.Hallway's icon.Hallway description.Hallway description exit shadow.

The Hallway on the cameras.VIRUS Ashley in the hallway.VIRUS Mario in the hallway.The Camera Number of the Hallway.The Camera Number of the Hallway Clicked on.Hallway's name on the cameras.

The map on the extras.Hallway's icon in the extras.Hallway description in the extras.
Side Hallway

* Main
* Gallery

The Side Hallway is one of the rooms found in Secure Inc. in the Post-Game Night. This is where VIRUS Wario can go afterwards he can backtrack to the Lunch Room or enter the Hallway (Secure Inc.).

The side hallway on the cameras.VIRUS Wario in the Side Hallway.The Camera Number of the side hallway.The Camera Number of the side hallway clicked on.Side hallway's camera name.
1988

> **"Go back to where it all began."**
>
> **—Trailer for Five Nights at Wario's: Origins**

**1988** is a year in the late 20th century and an important point in the *Five Nights at Wario's* timeline. It was considered throughout the games as the beginning of the timeline, but was later retconned by the Tragedy of 1986.

Five Nights at Wario's Origins takes place during this year under Timeline 2.

## Events

* In early November, Wario and Waluigi officially found the Wario's brand by opening Wario's Cafe, renovated from the remains of a previously abandoned building. They sell their first Wario's brand food products, known for their sweet, unique, multi-flavored taste.
	+ **Timeline 1 -** The establishment was a massive success for the duo, giving them the profits needed to begin construction of Wario's Fast Food Factory. They keep it open for a few years until closing it down to focus efforts entirely on the factory.
	+ **Timeline 2 -** The establishment was a massive failure for the duo, due to the hauntings that messed with the establishment during the night. Wario was on guard duty when he noticed these spirits, resembling himself and his friends. He managed to survive their attempted attacks but did not feel safe continuing operations especially since the spirits had hijacked their electrical power. The cafe was closed after one week, with nowhere near enough money to construct a fast food factory.
Timeline 1

**Timeline 1** is the unaltered form of the original timeline of the *Five Nights at Wario's* universe, being created before Timeline 2 or the Great Reset timeline.

There are no games in the series that take place during the events of this timeline. It is exclusively shown in both versions of *The Full Story of Five Nights at Wario's* videos, although is mentioned in the intro of 2018 mode of *Five Nights at Wario's Origins*.
Toad's Diary

"I've had a bad felling lately. Like, it feels like something terrible is about to happen." -Toad

### Location

Living Room 3

**Toad's Diary** is a book that is left in Living Room 3 in Five Nights at Wario's 3. If the player clicks on the book during the night, the player will be able to read a passage from Toad's Diary goes into depht about Toad's career during his time at WarioWare Inc. and talks about how Wario and Waluigi go about with their business, He then talks about his concern and believes that Bowser is behind it because of his recent wandering of the building. Toad's Soultion was to Hide within the Tool Storage when having breaks and works for him because of the inactive use of the room because of that he goes into the room often as the result of it.

Dear diary

I actually like my new job! sure, Wario and Waluigi can be a bit hard at times, but, well, that's just how they are. They only have money on their mind, I guess. But still, "I've had a bad felling lately. Like, it feels like something terrible is about to happen... might be the fact that Bowser has been Lurking around the building for days now. Because of this, I hide in the cabinet in the Tool Storage when I have some spare time here at work. Nobody really goes in that room anymore, so nobody knows i'm in there! Feels kinda safe for me.. so yeah, I tend to hide in there pretty often. At least until I stop seeing Bowser. I'm sure i'm safe in here.

-Toad, March 23rd 1991

Once the Player finishes reading the Diary by clicking, it will restart the night and They'll return back to the room selection screen.

## Toad's Fate

The aftermath however during the burning of the building due to Bowser, Toad was trapped inside the Tool Storage not being able to escape and suffocating inside the room no one knowing that he was there and toad's body was never found from the burning wreckage that was WarioWare Inc.

## Appearance

The Diary is an old worn out brown leather book with it's spin worn out as well as a symbol in the middle of the book with a few pages inside but opens to This passage.

## Fun Facts

* In the original release of the game players would be able to avoid jumpscares by clicking on the Diary when the ghost we're in Mid attack. This was patched in later versions.
* This is one of the only intractable pieces besides the Music Box Pieces in the game.
Edward Coleman

Edward Coleman is one of the protagonists of the Five Nights at Wario's game series and the main protagonist of the third game.

## Description

### Role in FNAW3

Wario successfully baits Edward into taking a night guard position to watch over a family house (which in reality is the McRoy residence) while they're on "vacation". Edward finds out soon he fell into a trap after an person named Max Peterson calls him not far into his night shift.

Now that Edward is trapped in the house, he cannot escape through any means so he is forced to hide inside rooms and survive with Max telling him what to do.

At the fifth night, Edward gets unknowningly teleported to the cellar in Wario's Fast Food Factory. Max is surprised to hear this as he doesn't recall any cellar being in the house whatsoever. Now in the cellar of Wario's, Edward's fate depends on if he has collected all music box pieces or not. If he manages to survive until 6 AM in the cellar, Richard finds him in the cellar and kills him, repeating the cycle. If Edward plays the music box, he causes an confrontation between Wario and co. and Bruno Gate. After the confrontation ends and Bruno apologizes, Edward manages to get out of the factory.
Dolores Gate

* Main
* Gallery

* FSaW
* FS

Dolores Gate is the Wife of Bruno Gate aswell is the daughter of Eve Gate, Nothing is much known about her past life she had an arguement with Bruno Gate for wasting his family's savings at the casino, which eventually she left him in the arcade memory. After the Endgame Quest Eve Gate ogt healthy due to Bruno Gate selling his soul to the Devil she doesnt know where her Husband is.

Bruno...5 years bruno textIt doesnt seem that way textOur daughter is sick textEnough is enough bruno text......No...I dont want to see you textDolares gate idle right in memory arcadeDolares gate idle left in memory arcadeDolares gate walk left in memory arcadeDolares & eve gatesdo you see the sunset textI dont know sweetieBut if he does come backHe would be delightful text

 **The Full Story of Five Nights at Wario's**

 **Part 2**
 Dolores Gate arguring with Bruno GateDolorus Gate leaving Bruno Gate
Night Vision

* Main
* Gallery

"A cellar? \*laughs\* You gotta be jokin', right? There's no cellar in that house!" - Max Peterson

### Attacking Characters

WarioWaluigi
Luigi

### Characters on CAM

WarioWaluigi
Luigi

**Night Vision** is a mechanic in Five Nights at Wario's 3 that replaces the cameras in the Cellar.

## Appearance

Although the room you are looking through night vision with is the same, it has a green hue and allows you to see dark areas such as the spots next to you or the room in front of you.

## Gameplay

This mechanic completely replaces the camera system when in the Cellar, it will allow you to see any enemies that may be in areas too dark to see.

The Cellar with Night Vision Camera.The Text appearing on the Wall that can be seen with the Night Vision in the Cellar.Wario on the left side of the player in the Cellar with the Night vision.Waluigi infront of the player in the Cellar with the Night vision.Luigi on the right side of the player in the Cellar with the Night vision.
Metronome

The **Metronome** is a starting item in the Daytime Quest mode of *Five Nights at Wario's 3*. It is a risk/reward utility.

## Appearance

The Metronome is a wooded metronome with a silver lining in the center. It has a darker wood base and a metallic circular pointer.

## Gameplay

The Metronome is an item the player starts with in the *Daytime Quest* mode and cannot be found in furniture. It is a **night item**, meaning it can only be used while the player is hiding in a room at night.

The player can activate the Metronome by selecting it in their inventory at any time during the night. Under a 50/50 chance, it either warps the player directly to 5AM, making the night extremely easy, or warps an enemy inside the room to attack the player, causing a Game Over.
Kitchen (Café)

* Main
* Gallery

**Kitchen** is one of the rooms that you can enter.

## Appearance

The room appears as a medium-sized kitchen area with many metallic equipment meant for cooking food.

## Gameplay

### 1988 Mode

You can move into or from this room from or to the Lounge or Office (Café).

* Wario can move into this room from the Office (Café) and can go to the Lounge from this room. If you are in the same room as him while visible, you will die, if you are invisible however, Wario can be seen on the left side of this room.

* Waluigi can appear in the back of the room behind all the metallic equipment. If you are with him for too long while visible, you will die.

### 2018 Mode

* VIRUS Wario can move into this room from the Lounge or Office depending on the distance to him and what his shortest path is.

* VIRUS Peach can fade into your view if you stay in this room for too long.

* VIRUS Mario can randomly appear when pulling down the camera, use the Record Player to get rid of him.

Similar to 1988 Mode, you can move into or from this room from or to the Lounge or Office (Café).

## Trivia

* Waluigi pose in this room is most likely taken from his Lounge pose.

### Kitchen (1988 & 2018 Mode)

The Kitchen when the Player moves in the room.Wario in the Kitchen. (can be seen if the Player obtained the invisibility mushroom)Waluigi in the Kitchen.The Safety that appears at first when the Player is in the Kitchen or the Attic.The Safety Bar.Kitchen during the day.The Kitchen room on the map.The Kitchen room on the map hovered.
### Kitchen Camera (1988 & 2018 Mode)

The Kitchen can be seen on the Cameras in Five Nights at Wario's Origins.The Shadow in the Kitchen Camera.Wario in the Kitchen Camera in Five Nights at Wario's Origins.Wario in the Kitchen Camera in Five Nights at Wario's Origins Closer.VIRUS Wario in the Kitchen Camera.The Camera Button of the Kitchen in Five Nights at Wario's Origins.The Camera Button of the Kitchen in Five Nights at Wario's Origins Clicked on.The Kitchen's name on the Cameras in Five Nights at Wario's Origins.
1990

**1990** is a year in the late 20th century and a relevant point in the *Five Nights at Wario's* timeline. It only holds significance in Timeline 2.

## Events

* **Timeline 1 -** Wario's Cafe was still open at this time with business going as usual.
* **Timeline 2 -** Wario and Waluigi bought an old building from Lucas McRoy which was once the Morning Star building before The Tragedy of 1986 and renovated it into their new game development studio, WarioWare Inc.
	+ Toad was hired as an assistant at this new studio.
	+ Eventually, the first reports of a strange aura around the building are heard.
Balcony

* Main
* Gallery

* The Exit
* The Exit Camera

The **Balcony** (CAM 2) is a small room found in Gray City The Balcony can be unlocked from Day 2 in The Exit. Onwards you can unlock Entrance (Gray City). It is the only room that doesnt have a camera view during Final Days.

## Appearance

The Balcony is the 3rd floor of the house. The Balcony has a fence as well there are many trees and a white fog.

## Breaching

### **The Exit**

VIRUS Bowser wanders just outside the house. He will soon approach and try to climb the house to get to the player from the balcony, use the camera to keep an eye to him. Should he be touching the house use the electric fence immediately to try to shock him and send him back to his starting location. The fence must recharge after each use, so use it rightfully.

### **Final Days**

This is the only room that doesnt have a camera view VIRUS Bowser can appear in this room but can not be seen or heard this is also the only room that VIRUS Mario doesnt appear.

## Fun Facts

* The Balcony is the only room that cannot be seen in Final Days.
* This is the only room where VIRUS Mario can’t appear in Final Days

The Balcony.Shocking the balcony.Map crtl.Press crtl.Camera space.Press space.Map.Safe in the map.Danger in the map.You in the map.Electric fence.Electric fence bar.Camera animation.The House camera.VIRUS Bowser outside the house. (Phase 1)VIRUS Bowser outside the house. (Phase 2)VIRUS Bowser outside the house. (Phase 3)VIRUS Bowser outside the house. (Phase 4/Final Phase)Balcony's name icon when going into the room.The balcony has been breached.Balcony's icon.Balcony's instruction.Balcony's instruction shadow.

The Camera Number of the Balcony.The Camera Number of the Balcony Clicked on.The balcony's name on the camera.

The map on the extras.Balcony's icon in the extras.Balcony's description.

 **Unused Content**

The Balcony on the cameras.
Locked Basement

* Main
* Gallery

The Locked Basement is one of the rooms found in Secure Inc. in the Post-Game Night. This is where VIRUS Wario starting location he can go in the Lunch Room or leave the building.

The locked basement on the cameras.VIRUS Wario in the Locked Basement.The Camera Number of the locked basement with an Enemy starting room.The Camera Number of the locked basement with an Enemy starting room clicked on.Locked basement's camera name.
Flashlight Battery

The **Flashlight Battery** is a mechanic in Five Nights at Wario's: ORIGINS starting Night 4 in 1988 Mode.

The battery has an infinite amount and can be seen in the Storage Cabinet and in the Bathroom mirror, but only in some cases. At random, the battery in the mirror may be replaced with Peach.

The battery in the cabinet can be toggled on or off in Custom Night and is set to off in max mode.
Channel 5

* Main
* Gallery

The Cooking With EMMA! channel

**Channel 5** (most commonly referred to as Cooking with EMMA!) is the fifth channel you can see in Week 1.

## Appearance

This channel presents itself as a kitchen for a cooking show featuring the host, Emma. In Week 3, the kitchen is colored.

## Gameplay

In Quest Mode, you can find a box with a 4 digit combination which gives a light switch that lights up a doorway in the Hallway channel. The code is 3182.

Wario can show up here if he has fully invaded the channel. He can appear peeking from the doorway, the show name is renamed to Cooking with WARIO! instead when he is in this channel.

Waluigi can also appear here walking and stopping at the doorway and turning to the television, he'll jump scare you if you wait too long while he is there.

Luigi can appear here the same way as he appears on the other channels.

## Trivia

* In Five Shows at Wario's, the channel name is reused as the second show in The Theatre.
	+ Both this channel and the show name in The Theatre are the same.
* The name Emma in this channel name may have been reused for the Gameboy Face first introduced in the v2.0 updates.

The Cooking with EMMA! Channel in Week 1.Cooking with EMMA! Text on the top right in Cooking with EMMA! Channel in Week 1.Cooking with WARIO! Text on the top right in Cooking with EMMA! Channel in Week 1.Wario in the Cooking with EMMA! Channel in Week 1.Waluigi in the Cooking with EMMA! Channel in Week 1.Luigi in the Cooking with EMMA! Channel in Week 1.Cooking with EMMA!'s name on the Remotes in Week 1.Cooking with EMMA! Channel in the map in Week 1.

Cooking with EMMA! Channel in Week 3.Wario in Cooking with EMMA! Channel in Week 3.Waluigi in Cooking with EMMA! Channel in Week 3.Cooking with EMMA!'s name on the Remote in Week 3.Cooking with EMMA! Channel in the map in Week 3.
Fix Wires

* Main
* Gallery

**Fix Wires** is a mechanic in Five Nights at Wario's 2 only in Night 7 of Standard Mode, it is located in the Machinery camera and slowly drains constantly. You won't be able to charge the generator or use the cameras if the wires are broken.

'Fix Wires' buttonDitto, brighterExplanation of the wires.Text that appears after trying to charge the generator while the wires are broken.Warning sign that flashes on the camera when introducing the wires.
Living Room (Gray City)

* Main
* Gallery

*If you are looking for the Living Room that appeared in Five Nights at Wario's 3, see Living Room (McRoy)*

* The Exit
* Final Days

### Characters on CAM

VIRUS Yoshi
VIRUS Mario

The Living Room (CAM 8) is a large room found in Gray City The Living Room can be unlocked from Day 2 in The Exit. Onwards you can unlock the Kitchen (Gray City). It can also be seen on the cameras during Final Days..

## Appearance

The Living room has couchs on the left and right side aswell a tv infront of the player there is also 2 windows behind the tv.

## Breaching

### **The Exit**

VIRUS Mario may be in bits and pieces, but that won't stop his tech haunting hobby. Keep the TV on the channel VIRUS Mario dwells in to keep him from sneaking into the room. It is impossible to tell how much he has escaped. But remember to check on him often, he dislikes staying in one place very long.

### **Final Days**

VIRUS Yoshi appears in the living room. Afterwards, he moves into your room. VIRUS Mario also has a chance to appear here. If you see him, click on him and do not leave the camera.

The Living Room.Map crtl.Press crtl.Map.Safe in the map.Danger in the map.You in the map.Channel 1 in the living room.Channel 2 in the living room.Channel 3 in the living room.VIRUS Mario Channel 1 in the living room.VIRUS Mario Channel 2 in the living room.VIRUS Mario Channel 3 in the living room.Living room when moving into the room.Living room's icon.Living room's instruction.Living room's instruction shadow.

Living Room in the cameras.VIRUS Yoshi in the living room.VIRUS Mario in the living room.The Camera Number of the Living Room.The Camera Number of the Living Room Clicked on.Living Room's name on the cameras.

The map on the extras.Living room's icon.Living room's instruction in the extras.
Salmon

* Raw
* Cooked

**Salmon** is a collectible food item in the Daytime Quest mode of *Five Nights at Wario's 3*.

## Appearance

Pieces of salmon resemble pink headless fish with white stripes. Cooked salmon are red with pink stripes and a brown tail.

## Gameplay

Salmon can only be found during the day by searching through furniture around the house in the *Daytime Quest* mode. They are a source of food that can be consumed during either the day or night by pressing ENTER (or the ITEM button during the night) and clicking on it. It is the second most filling raw food source in the game as well as the least filling cooked food source.

The player can cook salmon by interacting with the oven in the Kitchen or in Living Room 3 and clicking on the salmon icon. Cooking it will cost one lump of coal.
Storage (Café)

* Main
* Gallery

**Storage** is one of the rooms you can move into in Five Nights at Wario's: Origins.

## Appearance

This room appears as a long hallway made of concrete walls and ground, there are doors and ceiling lights lined up. There are also other objects.

## Gameplay

You can move into or from this room from or to the Office (Café) or Back Door.

### 1988 Mode

* Wario can enter this room from the Back Door, if you are in the same room as him while visible, he will kill you. If you are with him while invisible, you will see him in the middle of the room.

* Waluigi can spawn in this room randomly, being in the same room for too long while visible enables him to kill you.

In this mode, this is where the Cabinet is. On all nights, the Invisibility Mushroom remains in here, picking it up puts it on a cooldown. On Night 4 onward, a battery can spawn here. Unlike the Bathroom (Café)battery, this has no risk but takes longer to get to. If you have the Battery in Cabinet disabled in Custom Night, it won't show up in there.

### 2018 Mode

* VIRUS Wario can move into this room from the Back Door or Office (Café). If he is in the same room with you, he will kill you.

* VIRUS Peach can fade into this room if you stay in it for too long.

* VIRUS Mario can appear behind the camera monitor if he is out of the mirror.

### Storage (1988,2004 & 2018 Mode)

The Storage when the Player moves in the room.Wario in the Storage in Five Nights at Wario's Origins. (can be seen if the Player obtained the invisibility mushroom)Waluigi in the Storage in Five Nights at Wario's Origins. (V1.0 and V2.0/V3.0)Waluigi in the Storage in Five Nights at Wario's Origins. (V5.0)Emma in the Storage behind the Doors.The Crowbar laying in the Storage.The Storage during the day.The Storage on the room map.The Storage room on the map Hovered.
### Storage Camera (1988 & 2018 Mode)

The Storage can be seen on the Cameras in Five Nights at Wario's Origins.Wario in the Storage in Five Nights at Wario's Origins. (can be seen in Night 2 and Night 3)Wario in the Storage in Five Nights at Wario's Origins. (can be seen in Night 4,Night 5 and Custom Night)VIRUS Wario in the Storage.The Camera Button of the Storage in Five Nights at Wario's Origins.The Camera Button of the Storage clicked on in Five Nights at Wario's Origins.Storage's name on the Cameras.
Entry Staircase

* Main
* Gallery

Entry Staircase is a room located at the top of WarioWare Inc. and is the third camera on the map. This is the first room where Wario and Waluigi start.

## Appearance

The Entry Staircase is a simple staircase with rusted bars, some boxes, and rotted walls. Near the top of the staircase, A box can be seen. What appears to be a barrel can be seen near the first stair.

The Room will be Brighter in the Endgame Quest.

* Both Wario and Waluigi begin their paths by entering this room. Wario can be seen peeking out from the bottom of the stairs, and Waluigi can be seen looking at his right. From this area, Wario can either proceed to the Conference Room or leave the building, and Waluigi can either proceed to the Machinery (WarioWare) or leave the building.

Entry Staircase on the cameras.Wario in the entry staircase.Waluigi in the entry staircase.Wario and Waluigi in the entry staircase.Entry Staircase during Endgame Quest.The Camera Number of the Entry staircase.The Camera Number of the Entry staircase clicked on.Entry Staircase's name on the Cameras.
Star Prophet

**Star Prophet** (also known as **FNAW Archives 1 - Star Prophet**) is the first short story to be released as part of the *FNAW Archives* series written by WwwWario. Originally announced for a July 2022 release, it was instead reelased on October 25, 2022, as the surprise for the second day of the FNAW Halloween Week.

*Star Prophet* continues the story after Entity 01's defeat in *Five Shows at Wario's: Director's Cut,* through the perspective of journalist and photographer Matt Parker. It is ten pages long including the cover and is split into three chapters: *The World in Shellshock, The Secret Ones,* and *Prophet.*
Studio

* Main
* Gallery

Studio is a Medium room located at the bottom of WarioWare Inc. and it is next to the Office Entry, Tool Storage, Machinery (WarioWare) and Conference Room and is the fourth camera on the map. This is the final room of Waluigi before heading to the Office Hallway. Wario and Peach will appear in this room.

## Appearance

The Studio is a Medium, decrepit, and empty room. The only light source is inside the room overlooking the entire space. There seems to be something in the floor. The floor appears very damaged. There are cracks in the window.

The Room will be Replaced by a large room with a big mirror on the right side of the room.

* Wario can continue his path from here as the 2nd room he goes to in his path. From here, he can either proceed to the Office Entry or backtrack to the Conference Room.

* Waluigi can continue his path from here as the 3rd room he goes to in his path. From here, he can either proceed to the Office Hallway or backtrack to the Machinery (WarioWare).

* Peach can continue her path from here as the 1st room she goes to in her path. From here, she can either proceed to the Office Entry or backtrack to the Hallways.

## Fun Facts

* This is one of the rooms to have two characters in one room other being the Hallways.
* This is also the only room where the Game Over screen shown in Standard Mode other being the Hallways in Classic Mode and Endless Classic Mode.
* This is the only room to where it has the Most characters to appear in.
* The Room will also be used in Classic Mode Main Menu screen.

The Studio on the Cameras.Wario in the Studio.Waluigi in the Studio. (Can be seen aswell in the Classic Mode main menu)Peach in the Studio.Waluigi and Peach in the Studio.The Studio during the Endgame quest.Wario in the Studio in the game over screen in Standard mode.The Camera Number of the Studio.The Camera Number of the Studio clicked on.The Studio's name during the Cameras.
Settings

* Main
* Gallery

The Settings first appeared in Five Nights at Wario's Deluxe.

The Settings has the game volume 0-100, Anti-aliasing one which you can change the renders on fullscreen when its on its more smoothly and when its off it appears them a lot more sharp, VSync is a means to synchronize the frame rate of a video game with the refresh rate of a monitor displaying it. subtitles is more to understand the phone calls better, Discord rich presense is to show what you are playing right now.

Settings in main menu.Settings in the settings menu.Game volume.Anti-aliasing.V-SYNC.Subtitles.Rich presence.Delete save data.Delete save data hovered.Exit.Right arrow in the settings menu.Left arrow in the settings menu.Game volume set on 0.Game volume set on 1.Game volume set on 2.Game volume set on 3.Game volume set on 4.Game volume set on 5.Game volume set on 6.Game volume set on 7.Game volume set on 8.Game volume set on 9.The box not being equiped.The box being equiped.Are you sure text.Are you REALLY sure text.Are you REALLY REALLY sure text.Yes button.No button.Please button.Actually button.Save data deleted.
Lights

* FNaW
* FNaW 2
* FNaW 3
* FNaW O
* FSaW

**Lights** are a mechanic used in the main gameplay in Five Nights at Wario's 1. They are used to see either blind spot next to your Office and to check if most characters are about to you or not.

When using them in the latest version, it takes up 2 usage bars and takes away 2 power every time you turn either of them on, which made your run harder in later nights. If you turn on the light while a character is in a blind spot, a stinger sound will play. If you attempt to use the lights while a character is in your room, it will not turn on and will play a jamming noise instead.

## Trivia

* In older versions, how much usage it took changed.
	+ In v1.0, it took only 1 bar of usage.
	+ In v2.0, it took 3 bars of usage, filling the entire bar.
* In v2.0, the left blind spot was changed.

**Lights** are a mechanic used in Classic Mode in Five Nights at Wario's 2. They function identically to Five Nights at Wario's 1's lights, although instead they take up 4 bars of usage, nearly filling up the entire battery. It'll also play a different stinger sound when spotting a character in a blind spot.

**Lights** are a mechanic used in Living Room 2 and Living Room 4 in Five Nights at Wario's 3.

In Living Room 2, they can be used one time per charge, once they are used, you must charge it back up in the Laundry camera where you can then use it again. It is only useful against Waluigi when he is in your room.

In Living Room 4, they can be used in your room to toggle on and off the lights, this will prevent VIRUS Ashley from killing you when she reaches you room, but will make VIRUS Luigi fade into the cameras. If you keep the lights on for too long, VIRUS Luigi will be able to corrupt cameras on your camera pad. It is not helpful against Emma.

## Trivia

* Prior to v5.0, you had to charge it on the left side of the Laundry camera, now with the camera's auto-scroll, it is now on the camera pad as an HUD.

**Lights** are a mechanic used in Night 6 of 1988 Mode in Five Nights at Wario's: Origins. They function almost the same as Five Nights at Wario's 1's lights, however, they do not take up 2 power every time you turn them on.

## Trivia

* The updated doors from FNaW1 weren't added until v5.0, which also gave Bruno in the Wario-Man Costume new poses.

WIP
South Passage

* Main
* Gallery

## Appearance

The room is a long corridor with pipes on the ceiling aswell there is a doorway on the right side of the room.

## Gameplay

The South passage is one of the rooms Peach appears if she appears in the south passage the player must press the toggle lamp to push her back in the Cellar (FSaW).

The South passage in Five Nights at Wario's Deluxe.Peach appearing in the south passage in Five Nights at Wario's Deluxe.The Camera alphabat of the south passage in Five Nights at Wario's Deluxe.South passage's name on the cameras in Five Nights at Wario's Deluxe.
Invisibility Mushroom

The **Invisiblity Mushroom** is a mechanic used in Five Nights at Wario's: Origins. It is found in the Storage cabinet in 1988 Mode and are effective against characters except Mario.

## Gameplay

In 1988 Mode, you can find an Invisibility Mushroom in the Storage cabinet. You can take one after it's off cooldown, but it'll go on cooldown for 50 seconds. This is effective against most characters except Mario, however, this does not stop Wario from killing you if your Safety Meter runs out. The invisibility effect wears out after a bit of time. If you don't eat the Invisibility Mushroom for 20 seconds, it will spoil and you have to re-wash it in the Bathroom.

## Trivia

* An exploit can be found by clicking another Invisibility Mushroom a frame after your invisibility wears out to gain infinite invisibility, making you nearly immune for the rest of the night.
Attic (Gray City)

* Main
* Gallery

*If you are looking for the Attic in Five Nights at Wario's Origins, see Attic (Café).*

* The Exit
* Final Days

### Characters on CAM

VIRUS Bowser
VIRUS Yoshi
VIRUS Mario

The **Attic** (CAM 1) is a small room found in Gray City This is the 1st room you must complete in The Exit. Onwards you can unlocked Balcony, Bedroom (Gray City) and Living Room (Gray City). It can also be seen on the cameras during Final Days.

## Appearance

The Attic is the 3rd floor the room is filled with rubbish meaning there is trash around the room aswell a manacan leg aswell there is a window infront in Living room the the window is more large and there also a ladder which leads to the bedroom.

## Breaching

### **The Exit**

This is the 1st room you must complete in The Exit. VIRUS Wario lurks in a set of photos. Left to his own devices, he will quickly breach the room. To stop him, locate which photo he is in and flash it. The flash takes time to recharge so don't go flashing photos willy-nilly. He is seen in each photo in these locations:
Bedroom: He will be rising from just next to the bed. He is wide in the open so he shouldn't be too hard to miss if you are paying attention:

Photo 1: He will be behind a set of chairs next to the support pillar on the right.
Photo 2: He will appear next to the bed on the right.
Photo 3: He will be hiding behind the railing bars. Look closely, he is hard to spot at a glance here.
Photo 4: He will be standing at the far end of the hallway.
Photo 5: He will be hiding below the bunk bed in the far back.

### **Final Days**

This is VIRUS Bowser and VIRUS Yoshi starting location VIRUS Bowser will move to the balcony and VIRUS Yoshi will move to the living room. VIRUS Mario also has a chance to appear here. If you see him, click on him and do not leave the camera.

The Attic.The Attic's ladder after the player unlocks the bedroom.The Attic's window after the player unlocks the bedroom.The Attic's ladder and window after the player unlocks the bedroom and living room.Map crtl.Photo space.Press crtl.Press space.Map.Safe in the map.Danger in the map.You in the map.Flash.Flash bar.Right arrow.Left arrow.The First photo.The Second photo.The Third photo.The Fourth photo.The Fifth photo.VIRUS Wario in the first photo.VIRUS Wario in the second photo.VIRUS Wario in the third photo.VIRUS Wario in the fourth photo.VIRUS Wario in the fifth photo.Turn on the power.The attic name icon when moving into the room.The Attic has been breached.

Attic on the cameras.VIRUS Bowser in the attic.VIRUS Yoshi in the attic.VIRUS Bowser and VIRUS Yoshi in the attic.VIRUS Mario's leg in the attic.VIRUS Mario's mechanic explained.The Camera Number of the attic.The Camera Number of the attic Clicked on.The attic's name on the cameras.

The map on the extras.The attic room icon.The attic description.
Music Boxes

'Were you looking for the other Music Box, the one that triggers the good ending?'

## Music Boxes

### Side Effect

N/A

**Music Boxes** are a defense mechanic in *Five Nights at Wario's 3*. It is used to prevent Wario and Yoshi from appearing and killing you and is effective in doing that if the music boxes are kept charged. This is ineffective to Mario, as he is already in the room.

## Gameplay

Music Boxes are a defense mechanic used in the Playroom, there are 2 music boxes, one in the room and one on the cameras. Both need to be charged at all costs to prevent certain death. While the one in your room is kept in place, the one in the cameras hops around one of eleven cameras in the map every 10 seconds, forcing the player to find it again. They charge by 1% every 0.12 seconds.

These music boxes must be kept charged to prevent Wario and Yoshi from getting to you. If one music box has completely stopped, Wario and Yoshi become active and quickly head to your room and will kill you if they get in.

This mechanic can be edited in Custom Night on a scale of 0-10 AI Level. Below is a table of their AI levels and time it takes per 1% drained

## Tips

* The Music Box in your room drains 0.05 faster then the one on the cameras.
	+ Despite this small difference, you should prioritize the one on the cameras as that hops around as that hops in a random camera after 10 seconds.
1986

> **"Something happened there. This was even before the timeline split in two..."**
>
> **—The Full Story of Five Nights at Wario's: Part Two**

**1986** is a year in the late 20th century and the earliest known specific year in the *Five Nights at Wario's* timeline.

This year had passed the same way for both timelines, due to the timeline being split by Rosalina by sending the cursed spirits two years later into 1988.

## Events

* Morning Star, a secret company owned by Lucas McRoy dedicated to the deepest questions science could offer, accidentally opened a rift into another mysterious world they could not comprehend. An entity was lurking out of it. In a panic they tried to close off this rift, yet they only partially succeeded, leaving some of the entity residing in the living world, unbeknownst to Morning Star.
	+ A worker there took a photograph of the incident and called it The Tragedy of 1986.
	+ After this incident, the building was left to rot and Morning Star moved to a different, more faraway location.
		- Wario and Waluigi would buy the old Morning Star building from Lucas McRoy four years later in Timeline 2, which would become WarioWare Inc.
Night 7

* FNaW 2
* FNaW 3

**Night 7** is the seventh and final playable night of *Five Nights at Wario's 2* and Thomas Taylor's last day on the job at WarioWare Inc. Unlike the 1st Game game, this night is going to be **hard**.

## Gameplay

The characters are **extremely** active tonight. There is also a new mechanic being Fix Wires that is only exclusive to Night 7, the player has to constantly fix the wirings while also dealing with other threats and recharging the generator.

## Phone Call (Richard McRoy)

"\*wicked laugh\* I see you're enjoying our little game! How's your day been? I'm sure it's been full of joy. You're halfway there, friend! Only the most difficult part remains. Someone's have been waiting for you; so you'd better give them a warm welcome. \*static\* (reversed: It's time to end you. You'll play the looping game with no ends. You cannot hide. We will find you. We will locate you; we will do the same thing to you, as we did to him. Soon you will be one of us. You cannot run anymore, Thomas Taylor."

**Night 7** is the sixth playable night of *Five Nights at Wario's 3* and the seventh night when Edward Coleman hides in the Bedroom 2 in the McRoy home.

## Gameplay

The Characters who are active in this room are using their max AI. Wario and Donkey Kong. After beating this night the player move into the Night 8.

## Tips

* The cameras will NOT automatically update when Wario backtracks to tapping. Switching cameras occasionally to update the camera feeds is recommended to easily know where Wario moved.

* Tapping Wario in the Kitchen (McRoy) causes him to backtrack off the map. The player can use this as their advantage to keep Wario stalled in this room unless [DK|Donkey Kong]] is inside.

* Wario and Donkey Kong cannot be in the same room.
Hallway (Secure Inc.)

* Main
* Gallery

The Hallway is one of the rooms found in Secure Inc. in the Post-Game Night. This is where VIRUS Wario will appear infront of the player. The player must shock him to make him turn back.

Hiding in the hallway.Flashing the hallway.The battery meaning how much is left to flash the hallway.Instruction how to flash the hallway and how it works.VIRUS Wario as he appears in front of player.
Week 3

**Week 3** is the third game mode of Five Nights at Wario's 4, this mode is completely optional and isn't unlocked by regular means.

This mode can only be unlocked by typing in 52741 when on the Load Game menu.

Week 3 is referred to as 'fnaw4 beta.exe', this version of the game features colored channels from Week 1.
Power Off Button

**Power Off Button** is a mechanic on the Remote used in Week 1, 2 and 3.

## Appearance

The Power Off Button appears as a circular button with no symbols on it on the top right for most of the remotes. On the Garlic Remote, it's near the tip of the garlic food with the power symbol on it.

## Gameplay

In all weeks, you can use the Power Off Button to turn the TV on and off. When the TV is off, the remote will start gaining power.

If you have the TV off, Wario will start invading all channels similar to if you were on the Radio, if he fully invades one channel while the TV is off, you are dead. Turning the TV off makes Waluigi and Luigi go away and makes Mario slightly faster. No effect is had on Peach or Demon Wario if they appear.

In Multiplayer, having the TV off replenishes power, but doesn't allow P2 to do anything except make Wario invade all channels.
Radio

* Main
* Gallery

The **Radio** is a mechanic in Five Nights at Wario's 4 exclusive to Week 1 and Week 3.

## Appearance

It apperance is a 1930's style radio with floating in the sky.

## Gameplay

Mario will be seen while the TV/Brightness is off. He gets closer and closer to the TV. The player must go to the Radio channel and Mario will backtrack and leave the TV, if not doing so, Mario will jump out of the TV and jumpscare you causing a game over.

Radio channel.
Door Handle

The **Door Handle** (sometimes referred to as the **Mastery Door Handle**) is a collectible item in the Daytime Quest mode of *Five Nights at Wario's 3*.

## Appearance

The Door Handle is a gold shiny door handle. The handle is curved.

## Gameplay

The Door Handle can only be found during the day by checking furniture around the house in the *Daytime Quest* mode. It is a **night item**, meaning it can only be used while the player is hiding in a room at night.

The player can activate the Door Handle by selecting it in their inventory at any time during the night. It instantly pushes back every active enemy to their starting location. After use, it gets destroyed.

## Useful Rooms for the Door Handle

* Bathroom (If the player is running low on pills)
* Bedroom 2 (if Wario is nearby and the camera is recharging)
* Playroom (If the player is at 5 AM and may have a chance to survive after one of the music boxes is fully unwound)
* Laundry (If Mario is nearby)
Iaon

**Iaon** (often stylized to **[iaon]**) is an American game developer. He provided assets for *The Full Story of Five Nights at Wario's*.

## Trivia

* The nickname Iaon is an acronym standing for 'idk an original name', which was his former username.
	+ Ironically, this former username was made because he couldn't think of an original name.
* He made the Richard McRoy Daytime Quest styled sprite exclusively for both parts of *The Full Story of Five Nights at Wario's*.
* The stylization was based off how Adult Swim's logo looks like.
* A lot of the technical stuff in this wiki was found out by him.