Gira

Gira Tholli, or just Gira, is a humble merchant within the lands of the Kartek Caliphate. They've been apart of this nation ever since they gained sentience, and have travelled to many strange places, if only for brief visits. They have held no positions of power, nor have they played any part in any wars so far. Until the time comes, they are simply a merchant living comfortably in their home in the town of Buktenbyen.

## Origin

In October of the year of 2021, Gira Tholli was born into this world, however they would have no idea of that fact, as they were simply a lone axolotl wandering the underground of the world in small puddles of water. However, all that would change in the month of November of that very year, as they were chosen to given the gift of sentience and humanity by the Goddess Meruvia of the Soleannen faith.

## Player information

### First Joined

11/13/2021

They emerged in the caves near Buktenbyen, a large town in the nation of Kartek. They were very friendly to the locals, becoming one of their own and building a house in what would come to be known as the "Buktenbyen Slums." However despite the strange circumstances, they felt at home in this land and became an advocate among the people for fair treatment of citizens and a massive supporter of the unification of the lands of Kartek.

This advocacy for such bold claims would soon put them into a situation that would require them to put their life on the line on behalf of their beliefs. As war was brewing in the east of Rathnir and Kartek was to be at the very center of it. So to protect their home and their way of life, they quickly joined the Kartek military and began training themselves for combat. They feared the day that would come for their fighting services to be needed, as they were a devout believer in the ways of the Soleviel Soleannen religion. They were a good-hearted pacifist by nature, but if they wanted to protect such values for themselves and others, they would have to toss those things aside long enough to win in the coming conflict.

## The Bloodless War of Escharia (12/8/2021)

The war loomed over Gira's head for weeks, as the inner conflicts began to rise in Kartek. In the week before one of the scheduled times, Kartek changed to a socialist state, and then into an Orwellian nation of internal control. Week after week pass by as the date of conflict continued to be pushed further and further back. At one point, the nation of Rohel seperated themselves from Kartek in an actof rebellion, however the nations leaders allowed for this to happen peacefully. The nation continued to fall under scrutiny in the public eye, and infighting began as General Ich took power in the military. Throughout all of this, Gira continued to fight for their nation, with their words first, as the war had not yet arrived. Gira struggled as they tried to maintain their pacifistic mindset, but they knew that in order to succeed, they would have to not only fight, but kill. And so, over the course of these many weeks, Gira trained like they had never trained before. By the time the war finally came around, they would be beyond ready for it.

But that day never came.

You see, as Gira's training commenced, things were happening behind the scenes, discussions that went beyond the ears of this humble Kartek citizen. Talks of ending the war as swiftly as it starts. When Gira went to sleep on the night of the 7th of december, much had changed for his nation. For their nation had become a willing Vassal of the world superpower of Aldovir, a nation who had been long allies with Kartek. Soon after this unification with a grand empire, one that promised to bring salvation and stability to Kartek, we gained new allies in the coming conflict. The war was now 2 against one, and the whole of Rathnir knew it. The nation that Escharia had formed with Yimmu-Audal, namely Solea-Audal, fell apart almost immediately after. Day by day, the territories of Escharia fell apart due to newfound independent states seperating themselves from the mess Escharia had gotten themselves into.

In the end, Escharia called off the war, and begged for peace. The nation had become so small and so divided, they couldn't suffer another loss, that might have been there doom. So Kartek got new land for their own, and in turn, Gira's training was deemed almost needless, as now the war was off. And Kartek, the chaotic nation almost everyone in Rathnir hated, had come out the victor. And with that, the winds of change began to flow through Kartek as it's leaders all decided to say their goodbyes to the nation they helped to form, to leave Rathnir altogether. Very soon, Gira would be left to his own devices, as Kartek began a brand new era, one with leaders who are all fairly new, and ready to give their nation all they had, to set them on the path of great fortune.

## The Era of Aldovir-Kartek

As soon as the Escharian war had ended, a new one took it's place. Gira would awake one morning after the battle had supposedly ended, they got word of a new war, one of even grander implications, it would even be considered by some to be the start of a World War. And so they trained more and practiced his merchant duties, until the day finally arrived. They travelled far and wide to arrive at the site of the battle. They held their blade to their side in anticipation as the two armies stared each other down.

### The Battle of Aldovir and Yimmu-Audal

Not much time had passed when the horns of war were finally sounded, Gira's training had all led up to this moment. Adrenaline rushed through them as Barend Kramer (A military leader under Kartek) made the order to strike. And the battle began, blood spewing all around, although to those fighting on the side of Aldovir, it seemed more like a brutal beating of a weakened foe. Gira's blade would take down 13 opponents, some even being major leaders of the Yimmu-Audal nation. They only took two mortal blows in their conflict, Gira's training had paid off as they were an unstoppable force on the battle field. And just as quickly as the battle had begun, it came to a stop.

As the dust settled and the two sides ended their conflict, Aldovir (and Kartek) were declared the victors, gaining land and prestige, it was clear that the nation of Yimmu-Audal realized how one-sided that conflict was, for they stood almost no chance against them. And so, Gira fled with his fellow soldiers and returned to the land of Kartek, where they celebrated their victory over Russian Vodka and expensive drinks. When the partying ended, Gira returned to their home and sat down, taking off their armor in the process. They placed the relics of their victory into a chest, safely defended from those who would tarnish that history. Now it was up to Gira to decide what to do now, as they were left with an empty feeling, as they had prepared for so long, they forgot what peace felt like. Regardless of how things looked, Gira knew that peace was waiting for them, at least for now, and what they would do with that peace, was up to them.