recursal/Fanatic-Fandom huggingface dataset:
Haunted Forest

**Haunted Forest** is a map featured in Test Maps 4.3 DLC for Project Zombie Reality 4.3 modification.It features an Anti-Zombie Organization member that survived a plane crash.Because the communication ports were broken,he started to roam around the forest until a big zombie horde attacked him.

## Description

"*Due to attack of the zombies,equipment and troops were evacuated from Belarusian base.To their bad luck,a helicopted was brough down due to broken engine.Only survivors left must maintain their position until another chopper come after them*"

## Solo Survival

### Forest

It is located in the middle of the map and covers all the surface.Gameplay is unknown because it the patch was downloaded by few people and those didnt report the gameplay of the map.

## Trivia

* It is unknown what kind of gameplay was in this map,but its reported being Solo Survival
* Objects from this map where missing due to some errors,as seen in loading screen picture
* It is one of the 3 maps that feature Europe in Project Zombie Reality 4.3
* There is a gameplay of this in a youtube channel
* Zombies in this map were broken as Infected Oilfields one
* Reinforcements (Tickets) were set as Default Battlefield 2 Gamemode
Van

**Modified Van** is a vehicle featured in Betrayal Complex Expansion Pack of Project Zombie Strike 2014. It is used by both teams during the skirmishes and assaults that take place between the factions. It can be found on every map of the Expansion and can be used by any faction. The vehicle offers players 3 seats, two of which are gunners with unlimited bullet count.

## Trivia

* The secondary gunner uses an old variant of RPK which is known as RPK-47
* It is the fastest transport vehicle from the mod, other being ATV
Pogosan

**Pogosan** (also known as Sad\_Hobo, Pretty\_Hobo, etc.) - A relatively new player who registered in mod on July 24, 2014. Known for founding Sad Hobo Guild clan, organizing events and being hardly ever serious. Prefers fun social activities such as screaming voice commands, brocoding or hugging rather then tryhard gameplay.
Half-Way Studios

Extension Pack No.2

Instant Flashback

**Half-Way Studios** (Previously known as *\*Pro\*Entertainment Team*) is a modification developer from Republic of Moldova which was established in Autumn 2010 and worked over Project Zombie Strike series along with Extension Pack content for Battlefield 2. Due to meltdown of the members, the team split, and with new members coming, it was reformed and changed into Half-Way Studios for other projects. After 2 of members quit the activity and got banned on ModDB platform, the team was shut down by its leader once again, and used to moved up the work on different projects. The Series of Extension Pack and some of the members transferred to the new studio which is now known as Instant Flashback, marking the true end of this development team.

**Active Members**: 4 (2 De Facto)

**Leaders**: Noobkiller2 / \*Pro\*Player007 / \*Pro\*Vladkill1 / \*Pro\*Cristian

**Status**: Disbanded August 2017

## Trivia

* After the canceled Omnicide 2 project, they gave rights to Zombie Strike Group team to create a remastered version of the mod.
* It is known that 10 concept arts were made by this team for Project Zombie Strike Series, including Project Zombie Strike 2014 (as Project Zombie Strike 2: Second Strike)
* The team is affiliated with Ancient Spark because they contributed to Death is Alive modification during its Pre-Alpha version days.
* Initially, the developers though of **Zombie Reality** Name for Project Zombie Reality (ZR)
* It is known that Half-Way Studios was working on a Project Zombie Strike 2142 prototype.
* Former members reunited under **Half-Way Studios** name in December 2014. Since then, no Zombie Modification was held in their development plans.
* The team disbanded in August 2017 after conflicts of interest and mostly due to inactivity between members, mostly being linked with Zombie Strike Group team
Jet

F-35 is an easter egg vehicle found in Project Zombie Reality 3.0 up to 4.3.It can be found only in Escaping from Oman and can be obtained by listening to a survivor blog in a small hut found near trains.One the blog is reached 2 replays,the jet will spawn,and you can freely fly around without death penalty by leaving combat area.It was cut from Legacy Times DLC Oman Escape (2014) version

**Notable Features**: Hover-engines and doesnt have bonds restriction
H4R3M K1NG

Project Zombie Strike: Redux

**H4R3M\_K1NG** is an artist from Republic of Moldova. He started his activity in 2017 working on Extension Pack No.2 and Project Zombie Strike 2014 under Instant Flashback. Known for making covers, promotional banners and artworks used on modification releases and updates.

**Projects:**

Project Zombie Strike 2014 / Extension Pack No.2 / Project Zombie Strike: Redux

**Status:** Active

## Trivia

* He joined the Instant Flashback in September 2017.
* Starting from Betrayal Complex Expansion Pack, all the artworks for projects are made by him.
* He is one of the developers that didn't sign-up on ModDB Platform. In 2018 he made an account to promote some artworks.
Look Busy!

**Look Busy!** is the 3rd task of the Office Worker job. Supervisor Bot comes into the room and talks to Johnson, where Supervisor Bot says he's counting *paradigm shift* on him. He then comes along to the human and says that they've been doing a good job and he's thinking about giving them a promotion. After a few seconds, Supervisor Bot will then give you the *Assistant to the Supervisor*, which is the first promotion of the two you get in the Office Worker job.
AUG A3

**AUG A3** is a weapon featured in Project Zombie Strike 2014 Fade to Black Expansion Pack update. It's featured by Jack Persona in Alpha Squad on all Faded Maps present in the patch. Having a bullpup form, it offers much better recoil control, while maintaining a medium fire-rate. Medium to high damage offer players a good choice to survive, but the lack of magazines can be seen if the fight takes longer times, example being Faded Factory with its huge amount of zombie hordes.

**Notable feature**: Experimental Weapon

## Gallery

AUG A3Iron SightsReskin seen in V2.0 Update
Remington-87

**Remington-87** is a weapon featured in Project Zombie Reality 4.3 modification.Since the first release,it was a pickup kit for players to use on various maps and different ocassions.Usually it came with a Wrench,92FSN and a Grenade.It could kill standart zombies with one hit,and sometimes 2 depending on the luck.White-shirt one would require 2 shots from medium range,or one in close

They can be found on almost any map of Project Zombie Reality 4.3 but Test Maps 4.3 as they couldnt actually fit the weapons due to bad quality and too small/big sizes of the last update for Project Zombie Reality 4.3.During European Arc,this weapon was a spawn-screen standart weapon in Pre-Alpha Testing of the patch

In the final versions of Test Maps 4.3,this shotgun was removed from spawn-screen kits for balancing purposes along with some general nerfs and buffs at distance.Later it was remastered in Project Zombie Strike 2014 as M11-87
Faded City

**Faded City**is a map featured in Project Zombie Strike 2014 ReLive under Fade to Black Expansion Pack. The mission takes place some hours after City Sunset, where Alpha takes the place of survivors to fend off Infected threat from city. Set during the night, the map and storyline take a dark turn, with lots of casualties from both sides.

## Alpha Squad

### Pickups

M4A1 | ARX-160 | G53M27 IAR | M249 SAW

"The battle in Kuwait continues, as it extended until deep night, with more and more Zombies emerging from the shadows and attacking the Hotel. As the target has been extracted long time ago, the mission now takes a dark path: Survive and exterminate the remaining infected fading away in the night. With the final offensives, survivors and soldiers pay the biggest price in the battle." - Squad Survival

"With the night fully arriving in the city, survivors and troops are desperately trying to push through the infected lines to closest evacuation point, to the point of losing reinforcements left and right. The remaining Alpha Operatives developed a plan of escape, taking along the prototype weapons for testing purposes. The last push in the dark is going to decide the fate of city faded in dark." - Escape

"With the remaining troops tired of extermination mission, and with survivors on verge of being killed during the escape mission, Alpha Operatives launched a backup mission to call in prepared troops with special equipment to combat the night’s limits and eradicate the remaining infected hiding in the dark. With this offensive started, the final moments of the faded city are decided with one last strike from Zombie Strike."

## Regions

### Hotel Area

Located in the center of the map, and is the key-part of storyline for this map, as it evolves around a defensive mission to protect a supporter. Contains pickup kits, explosive barrels and deployment for Survivors. The area is quite dark, with some light sources coming from the street and houses.

### Market

Accessible during Escape and Backup modes, the place serves as default deployment for survivors. Nearby, there is a pickup kit for players to use in replacement for spawn screen weapons.

### City

Located in the middle of the map, and is severely restricted by boundaries. Survivors will encounter Zombies during the way, and is only a way to reach the important checkpoint. Inside of it, Hotel Area is located.

### Gas Station

Situated in the south part of the map, and contains the checkpoint of Escape, or Backup call-in. Nearby the flag, another pickup kit can be spotted on the ground, which can be used to fend off Infected in case of low ammunition situation. The area is illuminated by lights coming from the lamps inside gas station.

## Gallery

City Entrance WarningsCity ViewSquad Survival LocationGas StationEscape PreviewBackup Preview
## Trivia

* Before the announcement of V2.0 as ReLive, the map was known as **Faded Hotel**. Later it was renamed.
* The map's layout has been taken from re-created City Sunset, the map featuring a completely new base.
* Storyline for this map takes a dark turn compared to previous maps featured in Fade to Black.
Project Zombie Reality 4.3

Independent Developers

Test Maps -> April 2014

Project Zombie Strike: Redux

**Project Zombie Reality** was a modification made by \*Pro\*Entertainment Team (Half-Way Studios after the rename in December 2014). It aimed to improve the lore of Omnicide by tweaking it's content, along with introduction of more locations, and custom weapons.

## Story

The modification started as a simple mini-modification to Omnicide, with initial releases reverse-engineering content by switching location settings. Starting with 3.0 versions and up, redesigns and new content started rolling out, along with new locations and equipment. Official 1.0 version initially came out around 2011, with sequential releases on ModDB in 2014. The final version for Project Zombie Reality was 4.3, which included new textures, weapons, maps, several improvements and hot fixes. After the release of this update, a DLC was supposed to come out for the modification in Late 2014, but it was cancelled and scrapped early in development, with the only remaining debug being held by Noobkiller2.

**Status:** Cancelled (April 2014)

## Gallery

Infected CarrierSkyscraper's VerandaWrenchM16 in-gameM95 in Zombie HighwaySuper-Weapon easter egg
## Trivia

* Project Zombie Strike: Redux is officially a remake/remaster for Project Zombie Reality, with several teasers containing maps with remade lighting setting, and improved graphics.
* Version 2.0 on uploaded on ModDB was in actuality 1.0 because of some confusion on uploading schedules.
* There were multiple attempts on creating a continuation for the series. Project Zombie Strike 2014 is the only sequel for the modification, with the threequel being cancelled, and dropped from plans.
* The developers received a copyright notice after usage of unauthorised weapons, and animations for those respectively.
RPK-74

**RPK-74M** is a weapon featured in Project Zombie Reality 4.3 and latest build of Project Zombie Strike 2014 (V1).It was first seen in Escaping from Oman as a stationary weapon to neutralize zombies and defend stategic points and also easter egg.It was a straight port from Battlefield 2,without any specific modifications featured.Only sounds were modified.It was replaced by M249 SAW in Oman Escape (2014) as stationary and was brough in 2014 storyline via John persona during Fault Line battle.It was completely redesigned and reanimated.It has medium damage,but its compensated with fast reload and big magazine

**Notable Features:** Different gun in Project Zombie Strike 2014
Deep Forest

**Deep Forest** is a map featured in Project Zombie Strike 2014 Legacy Times Expansion Pack. The mission covers an Anti-Zombie Organization deployment onto an extermination task to remove potentially hostile infected hordes roaming in the forests of USA.

## Anti-Zombie Organization

### Pickups

10

"*Forests during the breakout of virus are the friendlies environments for zombies to gather and form huge amounts of hordes. With that in mind, Anti Zombie Organization has deployed several squads to exterminate and destroy the nests of these dangerous creatures before they gather enough to potentially attack major cities and an ulterior downfall of the civilization.*"

## Regions

### Deployment Hut

Is located to the south of the map. Near it, there is an exploded vehicle, along with a barrack with pickup weapons. It's the widest open area of the map along with Fire Place North

### Forest

Takes 75% of all map's location. Dangerous zone, as zombies come from everywhere. It has 2 hideouts as players advance further to the north.

### Hideout

Located in the middle of the map. Near it there is a fireplace which illuminates zombies closing in. Inside the hut there are 3 pickup weapons which gives players a lot of ammunition to neutralize the threats nearby.

### Fireplace North

Located to the north of the map. Contains a wide area which can help you surpass the trees to kill zombies easier. Is the most restricted area, as the place is rounded by 3 combat area limitations, which are hard to prevent without looking on the minimap.

## Trivia

* In Project Zombie Reality, the map is known as Chernobyl Forest
* This is one of the untouched maps from Legacy Times related to gameplay, along with DeadLand. Weapons and Zombie skins however, were replaced with updates.
* Deep Forest is the map with most pickup weapons from Project Zombie Strike series.

## Gallery

Deployment HutHideoutsFireplace NorthForest
Factory 911 Concept

**Factory 911** is a concept map featured in Unreleased Beta of Omnicide 2 where Humans scout an atomic factory from South Russia in the industrial zone, where humans were put to survive the humongous horde of zombies coming through the main entrance. It's a concept made by Half-Way Studios at the end of Omnicide 2 days.

## Anti-Zombie Organization

### Pickups

Unknown | AK-107

"*An abandoned old factory where found by the Russian Spetznas. But in the time zombie bite one soldier and the infection started to spread.Alpha team was there to find some data about a cure for monstrous virus. But before they even entered the factory the infected soldiers had arrived to eat them. Its only known about this factory it was abandoned when the zombies had risen.*"

## Squad Survival

### Outdoors

A little information about gameplay is known due to the reason that the map is a concept. Zombies come from the right and left sides and enter through the main entrance

### Indoors

Explosive barrels and closed entrances like Project Zombie Reality was rumored to be inside the building. Also there is a room with pickup kits but the number of them is unknown.

## Trivia

* This map made a return in Project Zombie Strike 2014.
* It was a straight port from Omnicide Final, except some combat area changes, for bot support to work properly.
* In pickup weapons there was present the AK-107 prototype, as Half-Way Studios confirmed
* Its unknown how the gameplay was, but developers mentioned "Potato AI" in loading screen sequence
M1911

**M1911** is a weapon featured in Project Zombie Strike 2014 since Developer Pre-Alpha Build of the modification.It is the default pistol for the main modification story,but it was "replaced" by Glock 17 in Legacy Times DLC Maps.It has a fast reload speed and can kill targets by 3 shots in body or 1 in the head.

**Notable Features:** Fast Reloading Speed
Cure

Faded Factory (Traces)

**Cure** is a weapon add-on found in various mans of Project Zombie Reality. Using the special made bullets that contain this anti-dote, it instantly kills the Infected upon hitting the target. It has no effects against human reinforcements, making damage upon humans low to none.

In Project Zombie Strike 2014 Fade to Black, traces of cure blueprints are being noted in the briefing mission of Faded Factory. Notable appearance however is noticed in Betrayal Complex Expansion Pack, in map Airport Complex. Complex Forces are advancing to Zombie Strike hangar, were supplies, ammunition and ***cure samples*** are being held in storage for later fights. Although marked as samples, weapons with this type of ammunition can't be used effectively against Human Forces.
Escape

**Escape** is a gamemode featured in Project Zombie Reality (3.0 Hard) and in Project Zombie Strike 2014 along with its Expansion Pack Content for it. The concept of this mode is to escape from a certain point to another, calling support (usually it being a vehicle). Players must go through certain zones in order to survive the incoming zombie hordes.

**Escape Redux** is a canceled gamemode for Infected Airport concept map of Project Zombie Strike 2 (later 2014). It contained a reimagined escape mission, but with much wider area to escape. Maps with this mode had wider combat area, more vehicles and required players to capture more targets than original **Escape**.

## Description

"It's time to move up from outdated Survival missions with Escape ones. Featuring vehicles, more ammunition and a target that you must complete in order to win the fight with Zombies. More fun than you had before, is now available with new update!" Project Zombie Reality 3.0 Release

## Trivia

* Escape was available only on 3 maps in Project Zombie Reality
* Infected Carrier featured Army Zombies during Escape
* This mode has most of the easter eggs that developers made
Операция "Выселение"

Место
 Итоги
 Территориальныеизменения
  Империя
 Легион
  Саймон I
 Канцлер

"Империя":

 4-я армия
 1-й флот
 2-й флот
 6-й флот
 8-й флот
 5-й отдельный отряд атомных крейсеров
 3-ая воздушная армия

"Лотания":

 Легион
 ВМФ Лотании
 ВВС Лотании
 I-ый колониальный корпус
 Гвардейский корпус
 Танковый корпус "Леопард"
 Отряд "Геноцид"

 Турецкая армия
 Турецкий флот
 Турецкие военно-воздушные силы
 Роботизированный корпус "Мехмед II"
 :
2 атомных подводных крейсера
5 стратегических бомбардировщиков
9 грузовых суден
20-30 истребителей и штурмовиков
15-20 танков
до 30 человек пехоты
13 подводных лодок
7 фрегатов
4 линкора

Нет точных подсчетов.
Точные:
 Отряд "Геноцид": 24 десантника, 1 снайпер, 2 медсестры
 I-ый колониальный корпус:
4 пулеметных расчета
3 драгуна

**Операция "Выселение"** - совместная операция войск Империи и Лотании по изгнанию турецких войск с островов в Океане. Длилась 6 часов 17 минут в ночь с 9 июля по 10 июля 2018-ого года.

## Ход сражения

Имперские и Лотанийские силы сразу начали своё укрепление на островах. Лотания начала своё развитие в экономическом ключе, Империя в военном.
SoulSpear

**SoulSpear** is a modification developer from Republic of Moldova.He is a member of Instant Flashback.His role in the team has not been disclosed and is a part of members that isn't registered on Moddb Platform

**Known For:**

Project Zombie Strike 2014 / Extension Pack Series

**Status:** Unknown

## Trivia

* Similar to AlphaDxD and H4R3M\_K1NG,he is not registered on Moddb platform,but his role in the team has been kept secret from the public
UZI

**UZI** is a weapon featured in Betrayal Complex Expansion Pack of Project Zombie Strike 2014.It is available for Zombie Strike faction at the deployment screen by playing as Eddie Persona.Its damage is medium to high at close range,being a thread for Complex team.But its compensated at long range with the help of extended magazine that holds up to 41 bullets.It is also effective against vehicles if they are damaged enough

**Notable Features:** Big Magazine for SMG
Zombies in Chernobyl

**Zombies in Chernobyl** is an easter egg map featured in Project Zombie Reality 4.3 which made players to research the game-files to activate It features an Anti-Zombie Organization member being sent in Chernobyl to find some irradiated zombie samples to reseach for a way of finding the cure.Story of this map is non-cannon,but is the only one featuring Europe in the modification.

## Description

"*Congratulations finding this easter egg my friend!Prepare yourself for a battle with zombies in the worst region of the earth ever seen.Chernobyl awaits you ahead my friend.Grab your best gun and start fighting the super-zombies!*"

## Solo Survival

### Deploying Huts

Located in the West part of the map.Contains small huts and some pickup weapons.Human spawn is not protected because zombies can enter the perimeter.

## Human 2007

### City

Abandoned city located to north from deploying huts/human spawn. Contains small crates and pickup weapons.Zombies come to this place and its filled up easely.

### Field

Located in the middle of the map and it covers more than a half of territory.Zombies are coming from this checkpoint,but due to its open status,you can dodge zombie attacks very easy.

### Containers

Located in the East part of the map.Contains an irradiated lake and metallic containers surrounded by some destroyed barrels

## Trivia

* This was the last map to be featured in Project Zombie Reality 4.3
* It is the only map to take place in Europe (without Test Maps 4.3),but story is non-cannon
* This map gave an ending to Zombie War 2007,last zombies being in Chernobyl
* Loading screen music was unique for this map.Others had the same shared theme (Dark Times)
Oman Escape

**Oman Escape** is a map featured in Project Zombie Strike 2014 Legacy Times Expansion Pack. The mission covers a solo escape from the infected Iranian mainland to an USS Essex carrier located to the south by calling air support (helicopter) in by the stationary radio. Set during an early morning, soldiers must run-away by completing several tasks.

## Anti-Zombie Organization

### Pickups

M11-87 | M4A1 | G53 | Saiga 12M249 SAW

"*Because Iranian mainland is full of resources, AZO issued an order to clear out the area and secure a sector to build a temporary headquarters. The deployed soldiers never came back, and the remaining forces alive now must escape from the dangers infected show on the land by escaping to stationary carrier near the coast.*"

## Regions

### Safe-house

A building similar to an apartment made into a safe house being closed shut with wood planks and tables. Located in the middle of the map being close to a Construction Site and Crane from the East, and by a gas station and a yard to the West side.

### Train

A derailed train can be seen from the safe house. Located near the desert outposts. It goes until a blockade which is the closed Train Station (Warehouse) and from the South, to the small hideout made by some survivors before the Zombie War 2007 started.

### Survivor Hideout

A small hut with a plan that reveals how the zombies have came to power in the Zombie War 2007. Hut contains a blackboard, 2 Rifles (M4A1 and G53) along with a vocal diary revealing a journal of a survivor. It is situated in a big closed yard, with 3 openings, one being for vehicles.

### River Fortification

It's situated near the river which leads to a decommissioned airport to the North of the mainland. Contains a table which shows a plan of escape made by some survivors. A stationary M249 along with a radio to call the air support.

### Hotel

Located near the railway and the road crossing the map in half. Close to it there is a fountain accompanied by a pool and the gas station. At this point the Helicopter arrives after the players.

### Carrier

Only a small portion of the carrier can be accessed on foot due to combat area restrictions. Although, you can fly freely near it until you capture the Control Point to win the game.

## Gallery

Carrier in the GulfSurvivor HideoutSafe-house Deployment
## Trivia

* Combat Area of this map hasn't changed since Project Zombie Strike 4.3 Release
* The map's storyline has been altered compared to original mod, featuring a positive tone.
* This is one of the oldest map from Series, dating since early day's of Project Zombie Strike 4.3.
G53

**HK G53** is a weapon featured in Project Zombie Strike 2014 and Legacy Times DLC.It replaced older MP5 since its statistics are better.It offers more power and faster reload,but suffers a cut in magazines for balance.It is used by Edward Persona in The Skyscraper 2014 and offered as a pickup kit for Legacy Times DLC maps which had default MP5.

Although it is more powerful,it suffers from a broken texture,even in recently version of Project Zombie Strike 2014 V1
GOL Magnum

**GOL Magnum** is a weapon featured in Project Zombie Strike 2014 since Beta release.It was first seen in The Skyscraper 2014 in deployment screen.This addition is new to series,since sniper rifles before were weak in power that could kill with 2 bullets.GOL's damage was upgraded after some research went after reports it being weak and unused.Scope is the default for this type of rifle

**Notable Features**: Unusable bipod / Fast bolt pull / Futuristic design

## Gallery

GOL Magnumx4 ScopeAn Alpha with Custom GOL
Zombie War 2007

Legacy Times

Project Zombie Strike: Redux

Unknown - Legacy Times

Coming Soon - PZS:R

**Zombie War 2007** is a fictional war that takes place in Project Zombie Reality 4.3, Omnicide 2 and Legacy Times Expansion Pack universe where a Human - Zombie war started. Modifications have their story depicted as a failed experiment related to biological mutations. Currently, there are 4 projects known to feature this war.

## Legacy Times

### Deep Forest

Anti Zombie Organization deployed squads to exterminate hiding Zombie hordes in the forests of USA, before these grow big enough to possess enough power to overthrow cities.

### Oman Escape

Set in Oman Gulf, Anti-Zombie Organization was sent on a mission to clear out the area and create temporary headquarters for higher-ups. Deployed troops never came back, with most of the survivors now placed on a mission of escape. In their way, people call in helicopter extraction from Carrier nearby.

### DeadLand

Mission deployed in the countryside of United States, as Zombies were caught destroying cities and causing terror all over the place. Anti Zombie Organization deployed extermination troops to clear out the areas from Infected and help evacuate civilians. Everything changes after most of the squads were slaughtered, with survival being most important objective for troops.

### Highway's End

Set during the DeadLand events, this operation proved itself to be the biggest failure of Anti Zombie Organization, leading the biggest highway of North America open to incoming enormous Zombie hordes destroying the cities and villages in the way. Remaining troops alive made up an escape plan to run away from the mainland US to prepare for another strike and give the territory another chance of survival.

## Outcomes

### Project Zombie Reality 4.3

After long fights between zombies and humans, the earth is now cleaned from the living dead, and during the Island of the Dead Battle, Zombies were annihilated. Non-cannon materials show how the war could've ended in Zombies in Chernobyl map.

### Omnicide 2

The outcome of this modification Storyline is unknown. Due to its early cancellation, the last battle took place in The Castle (Factory 911 as of a Beta concept)

### Legacy Times Expansion Pack

Follows the story of Project Zombie Reality 4.3, although has some alterations that were made to the gameplay of the maps. Because the Island of the Dead / Zombies in Chernobyl (non-cannon version) were not remade within the 2014 version, the outcome of this war is unknown. Although Oman Escape hints us to a possible Human victory with its easter egg.
Omnicide 2 Versions

In this article, all Omnicide 2 entries have been listed as a change-log, with historical purposes. Here is the most important information about the cancelled project

### Test Range Alpha

This build was created and used to demonstrate the Squad Survival gamemode. The map featured in this entry was The Skyscraper, which shared layouts with the original Omnicide's **Its the end of the World**. Human team was made invincible for the demonstration.

* Map Included: The Skyscraper (Omnicide Variant)
* Weapons Included: M16A2 | SRAW | MP5 | M4A1
* New Gamemode: Squad Survival (Experiment)

The gameplay for this particular entry was shown on ModDB platform to prove that Human-side bots can be used in firefights against Zombies. It was available only to Beta-Testers and modification developers.

### Test Range Beta

This was the second build which demonstrated the capabilities of the Human Bots within gameplay. It slight changes, such as some new weapons, and an improved map layout, with more locations available to players.

* Weapons included: M203 | AK-101 | AKS-74U

Once again, this build was used for marketing purposes, and only available to beta-testers and developers.

### Pre-Alpha

Released in May 2014, this entry was available for a limited time to players interested in testing the prototype modification. The development got its approval after several play-tests and player feedback sessions.

### Alpha Trial

The only public build ever released for Omnicide 2. The project had several new additions, along with some bug fixes.

* Map Included: The Castle
* Weapons Included: RPK | M16A2 | M203

The Castle (Zombie Mosque in Omnicide) suffered enormous changes in layout, and got a redesigned weather, compared to previous entry. This map suffered from severe bugs and exploits.

### Beta Trial (Unreleased)

After the Alpha Trial debacle, the original developers of Omnicide has closed the development of this project via copyright infringement reports. This build was supposed to introduce several bug-fixes for The Castle, along with several new guns. Along with this update, a concept map was teased set in a Factory.

* Map Included: Factory 911 (Concept)
* Weapons: Unknown

Noobkiller2 has kept this build for historic purposes, no more information is available as of this time.

### Post-Mortem

Project Zombie Strike 2014 during Pre-Alpha days used The Castle as an experimental map, and with the release of Beta, it was removed. Later in development cycle, Fault Line became it's spiritual successor in the form of a remake.
*Pro*Player007

**\*Pro\*Player007** is a modification developer from Russian Federation. He was known being a co-leader for Half-Way Studios, Zombie Strike, and a supporter for Ancient Spark. Player started his activity in 2014 with the formation of Zombie Strike Group, and participated in development until the team was disbanded. His presence was high on ModDB, joining in July 2014 and publishing articles and updates alongside Noobkiller2. Today he works in Instant Flashback, details are currently not shared.

**Projects:**

Project Zombie Strike 2014 / Extension Pack No.2 / Death is Alive

**Status:** Active

## Trivia

* Originally his name was **\*Pro\*Player008,** before he receiving a ban. After a short-while he returned in the current known form.
* He made 2 releases for Extension Pack No.2 for Half-Way Studios.
European Union

**Official Language** | * English (primary document language)

The **European Union** is a collective of states that follow a guided system of principles, and work together to achieve common set goals.

## States

*Individual European war contributions*

* Andorra
* Austria
* Belgium
* Bulgaria
* Cyprus
* Denmark
* Finland
* France
* Germany
* Greece
* Hungary
* Iceland
* Ireland
* Italy
* Liechtenstein
* Norway
* Poland
* Portugal
* Romania
* Slovakia
* Spain
* Sweden
* The Baltic States
* The Czech Republic
* The Netherlands
* The United Kingdom
* West Ukraine
* Yugoslavia

## History

The European Union was first created out of the European Coal and Steel Community, consisting of France, The Netherlands, Belgium, West Germany, and Italy. Once it started growing into a world power, it eventually joined what is now known as the European Union in 1993.

During the war against the Global Liberation Army, the European Union suffered many attacks from the terrorists, resulting in cooperation with China to root out the attackers. This ended up creating the short-lived Eurasian Unity League. This dissolved once the EU was back on its feet and did not need Chinese leadership, sometime in 2020.

In 2017, Ukraine's Civil War reached its climax, with the state splitting into several new nations. Crimea emerged as a sub-state of Russia; East Ukraine formed and came under the influence of Russia; West Ukraine formed and joined the European Union. By 2020, the conflict had mostly resolved, leaving the Ukraine ravished and war-torn.

In 2021, the majority of the European states formed a temporarily coalition and declared war against many of the corrupt Slavic states. Although losses were heavy due to extensive guerrilla warfare, their goal was ultimately achieved later that year and Yugoslavia was formed, and admitted into the EU.

In 2023, the Baltic states of Lithuania, Latvia, and Estonia joined together and formed the Baltic States.

## Military

*See: Individual European war contributions,*

The European Union's main expeditionary force is EUFOR.
Faded Factory

**Faded Factory** is a map featured in Project Zombie Strike 2014 Fade to Black Expansion Pack. The mission takes place hours after initial attack started over the Factory, with Alpha Squad taking the lead in the survival operation against infected. Set during the night, map proves to make the mission harder, with more zombie hordes swarming the place.

 Descriptions

## Alpha Squad

### Pickups

*"*The defensive of Factory 911 continues during the dark night. Many survivors lost their lives during the offensive against zombies. An anti-gen for the deadly virus has been located inside by Alpha Squad, sparking the Fear No Evil call. They must exterminate all zombies and escape for humanity to have a chance to put an end to the ever lasting terror roaming the world." - Squad Survival

"With the extermination squads mostly becoming zombies, even more undead are gathering after the dawn, along with dangerous chemicals, the mission seems impossible to complete. The last remaining survivors and troops gather all the force in one last punch and eliminate the remaining infected, with the biggest price to pay for humanity." - Solo Survival

## Regions

### Outside

Most important part of the map, and contains the areas where Zombies come from, including some explosive barrels to prevent grenade Spam made by players. Restricted severely by boundaries, and contains the Black Hawk helicopter. Some outposts and lights are turned on to aid the players in finding Zombies through the dark spots.

### Entrance Hall

Located inside the chemical factory, and hosts the deployment of squads. Has 2 exits from left and right. The desk in the back is used as a barricade against zombies, but if too many gather around, the chance of being slaughtered grows higher. Contains 4 light sources near entrances.

### Kitchen Hall

Located inside the chemical factory, in the middle portion of the building. Contains pickup weapons for players and bots along with another 2 exits from sideways, illuminated by turned on lights.

### 2nd Floor

Contains a big pile of explosive barrels in case if Zombies retreat the Survivors up to the second floor. Though, it can't be used strategically during Squad Survival. It is barricaded heavily, and only the main hall can be accessed by players.

### Second Half of the Building

It contains the bio-chemical weapons within laboratory. Is not accessible by players or vehicles, but during Spectator Mode, you can enter the area and see what's hidden inside.

## Trivia

* Its the first map to ever feature traces of a Cure and samples to help create it.
* Strange fact that story for Factory 911 is different compared to night operations variant. Most likely is to include some lore meaning for this map.
* On the release, the map featured only the Factory itself, with some added light sources. With V2.0 ReLive, the map was expanded and fixed, to have all the buildings loading properly.
* Zombies reinforcements although are cut in half, on the map is still very hard to survive on, as most of them just swarm in big hordes inside.
Factory 911

**Factory 911** is a map featured in Project Zombie Strike 2014. The mission takes place at an abandoned chemical factory where a squad of survivors deployed to scout the area. Set during a late time of day, Zombies swarmed the place leaving protagonists no choice but to fight back the threat.

## Survivors

### Pickups

"*Some squads were deployed to scout an abandoned Soviet-era chemical factory. Upon inspection, survivors were found hiding away from infection thread and requested extraction from there. When the helicopter arrived, Zombies started a wild rush over the troops making them retreat inside the factory. The battle begins…*" - Squad Survival

"*An extermination squad has been deployed to clean out the Factory 911, being known as a checkpoint of chemicals that could make infected more powerful by time. However, after several attempts of wipe out, everybody died, except for some powerful people willing to stop the madness one in for all. Let the battle begin*" - Solo Survival

## Regions

### Outside

Most important part of the map, and contains the areas where Zombies come from, including some explosive barrels to prevent grenade Spam made by players. Restricted severely by boundaries, and contains the Black Hawk helicopter.

### Entrance Hall

Located inside the chemical factory, and hosts the deployment of squads. Has 2 exits from left and right. The desk in the back is used as a barricade against zombies, but if too many gather around, the chance of being slaughtered grows higher.

### Kitchen Hall

Located inside the chemical factory, in the middle portion of the building. Contains pickup weapons for players and bots along with another 2 exits from sideways.

### 2nd Floor

Contains a big pile of explosive barrels in case if Zombies retreat the Survivors up to the second floor. Though, it can't be used strategically during Squad Survival. It is barricaded heavily, and only the main hall can be accessed by players.

### Second Half of the Building

It contains the bio-chemical weapons within laboratory. Is not accessible by players or vehicles, but during Spectator Mode, you can enter the area and see what's hidden inside.

## Gallery

FactoryFactory on Release2nd FloorEntrance HallEntrance Hall (Other View)Black Hawk Helipad
## Trivia

* Factory 911 Concept is the original concept. But this 2016 is a remake by Zombie Strike Group instead.
* It was announced by news update that this map was remade from scratch (2011) build due to its serious problems that concept had.
* This is one of the maps in Zombie War 2014's lore to have alternative scenarios.
* With the release of Betrayal Complex, map's boundaries in Exploration were removed by mistake, allowing players to get in the helicopter and roam around the map. It was later fixed with V1.7 patch release.
Norman Ironside

**Allegiance** | * United States of America

Norman Ironside was born in San Antonio, Texas, 1984. After graduating high school, he was accepted into the U.S. Military Academy at West Point. In 2006, he attended the Infantry Basic Officer Leader Course at Fort Benning, Georgia and also attended Airborne and Ranger school. During the 2013 GLA wars, he was an infantry company commander who took part in the liberation of Kazakhstan from GLA control where he was recognized for his valor and excellence. After the end of the GLA wars, he ranked up slowly until he reached the rank of Colonel in 2022 and is now in charge of an Armored Brigade Combat Team (ABCT).
Mahmud Abdul-Muhsi

**Allegiance** | * Global Liberation Army (GLA)

Mahmud Abdul-Muhsi is a military general hailing from the country of Yemen. During the GLA wars, Mahmud cooperated closely with US forces in an attempt to drive GLA forces from the Middle East. In the years since the GLA wars, he has defected to the very terrorist organization he dedicated his life to fighting which earned him the nickname "The Traitor" amongst western forces. With the combined military forces of the Arabian peninsula behind him, he has significantly bolstered the GLA with conventional weaponry and given them a near uncontested advantage in the Middle East and eastern Africa. It is speculated that Mahmud is a close friend and advisor to the new leader of the GLA, Amir al-Quayym.
Human

Betrayal Complex - Unknown

**Survivors** (also known as **Human**) is a faction featured in Project Zombie Strike 2014 and its Expansion Packs. This "team" was founded soon after the breakout in 2011 of Zombies that led to Zombie War 2014 events and operations. Current lore depicts team as a group of people doing different missions. This faction had been ulteriorly split in sub-factions, such as: Alpha Squad, Zombie Strike and Betrayal Complex, each with different affiliations or targets.

First seen in Project Skyscraper map, in description being told about cleansing of a city from Zombies to make a refugee hideout.

From Version 2.0 ReLive, survivors received a great improvement, introducing more playable characters for the faction. Previous ones were remade and changed to fit in an Urban style combat, similar to past titles but with remarkable changes. With sub-sequential releases, teams received camouflages and custom weaponry.

## Gallery

Original CharacterHeavy SoldierArmed CivilianStriker in Base ModHeavy Alpha (Daytime)Light Alpha (Daytime)Light Alpha with GOL MagnumHeavy Alpha with ARX-160A Complex during BetaGhost Complex OperativeRaider Complex OperativeAZO Operative Artwork
## Trivia

* This is not a military faction as with other modifications has featured before. It is an union made by survivors (military and civilian) to fight off the dangers that infected are for humanity.
* Zombie Strike, Betrayal Complex and Alpha Squad although a part of this faction, they have slight alterations in voice-lines for each Expansion Pack.
* Alpha Squad is playable in every map that depicts Zombie War 2014. However, only in Fade to Black the characters will wear dark, night-time camouflage.
* Only one Striker character has been introduced in with V2.0 ReLive. Complex had similar problems with Army Soldier, there was only one skin available at the release of the Betrayal Complex. Later on, the model from Beta was removed and replaced with Ghost and Raider Operatives.
Russian Federation

The Russian Federation (Russian: Росси́йская Федера́ция) is currently a state led by Nikolai Suvorov. After the fall of the Soviet Union in 1953 following the Allies' victory in WW2, the Russian Federation was the largest of the former Soviet Republics. It adopted a new constitution as well as many capitalist ideas to replace the then-shunned socialist ideology and became a partner of the United States of America and European Union. In the year 2013 following rampant terrorism by the Global Liberation Army, the populace of the Russian Federation were dejected, weak, and ready for a change of leadership. When the elections rolled around, one promising a strong Russian state was elected, overwhelming support thrown behind him. Many world powers, especially the European Union and Asian-Pacific Alliance, concerned with Russian influence, took action. In 2015, the President of Russia uncovered covert actions of both Europe and China and broke formal relations with both superpowers.
Willie Bradford

**Allegiance** | * United States of America

## Biography

Willie Bradford is the current President of the United States of America, elected in 2016. He was born to a father in who served as a commissioned officer in the United States Army and his German-born wife in a Rheinland-Pfalz U.S. Army base in 1980. Following the footsteps of his father, he joined the United States Army. In 2013, after America's failure in the war against the Global Liberation Army, he ended his career in the military and pursued political office in his local state. Running as a third party candidate, Willie Bradford managed to gain a seat in the United States House of Representatives, which is a largely unprecedented achievement in recent American history. He continued to pursue political office and attempted to push many changes to U.S. policy which he saw as a direct cause for the decline of the United States both domestically and internationally. He met relatively minor success due to other politicians viewing his positions as radical and unrealistic. However, upon turning 37, he launched a campaign to become President of the United States in 2020. Though his ideas were unpopular with much of the political establishment, his popularity with the American people and his military history gave him a lot of coverage in the presidential run. Not only is he one of the youngest U.S. presidents in history, he is also the first third-party President since Abraham Lincoln.

## Policies

As President of the United States, Willie Bradford has pushed for legislation to limit and protect American citizens against what he perceives to be unlawful and unjust violations of privacy and civil rights. He sternly believes that a free market economy is what made America great and does everything he can to remove government from restricting free trade and free enterprise while strongly pursuing fraud and corruption. In foreign policy, he prefers promoting the independence and sovereignty of allied nations while at the same time taking covert action to prevent the resurrection of Soviet power in Russia. In 2016, with the approval of the United States Congress, he signed a political and military alliance with the European Union to stand strong against the rising powers of the Russian Federation and Asian Pacific Alliance.
Asian-Pacific Alliance

Conceptualized in 2013 and formalized in 2015, the Asian-Pacific Alliance (Chinese: 亚太联盟) is a political, economic, and military pact coalition consisting mainly of China, North Korea, and Vietnam. After the Global Liberation Army was defeated in Europe by China, the European Union and China formed an alliance known as the Eurasian Unity League. However, their incompatible views eventually fractured and dismantled the League as the EU recovered economically and militarily. Even so, with their status as a recognized world power, they moved to unite major Socialist powers in East Asia including North Korea and Vietnam to an alliance rivaling that of the European Union. Their regional dominance began to show, and many South Asian countries fell to their dominance. With their dominant population and strong industry, it was clear that they were in the position to overtake even the EU and US.