recursal/Fanatic-Fandom huggingface dataset:
Magdalena

****Magdalena**** is the deuteragonist in the series.

## Apperance

Magdalena has light blonde hair and sky blue eyes. She wears a pink cloche hat and matching dress.

## Personality

Magdalena is an optimistic, eager, fearless, sweet and beautiful girl who loves to see the joy around her (much the opposite of Marisol who is a pessimist).

## Trivia

* Her voice actor, Tara Strong, also voices Unikitty from Unikitty(tv series).
Devoured Land

Template:Infobox story**Devoured Land** was a story written by The Sunset Mapping. It takes place during the Hasian conquests of Estal. The story was shared on the Old Discord Server before ownership changed, where it was deleted due to being little popular.

Sadly, the story only experienced two chapters before being cancelled; however, Ranyaf's story is planned to be continued as a collaborative project on the New Famana Server.

## Story

### Story of Ranyaf

Ranyaf is a 17 year old Pextumian civilian, who grew up in a coastal Pextumian city called Hilemo. He emigrated to Agixion, Moxon in order to study and work. As such, he was completely shocked when the Yomtanian hordes took Pextum and Mea Glazia. His family, including his 12 year old sister Eloky, took a Bavatis with the Loviaz family (their neighbours) and escaped to New Pexamol as refugees. His family encourages him to join them. He decides to work out a solution, and the day before the journey, he falls asleep.

### Story of the girl in Xon

In Lekuax square, the largest street of Xon, a teenage girl, Avniska, watches a play, despite being too poor to be allowed to. She gets caught by a guard, and proceeds to run and parkour through the city. She attracts public attention. She uses her skills to climb a roof, the same way she does to steal food for her younger brother, Nokhes, and mentions someone called Dorron who sent her on the mission, and hints that she is a homeless orphan. She then jumps down from the roof, behind a guard, and grabs him with a knife. She threatens to kill him.
Famana Reddit Stories

The **Famana Stories** are a set of short stories, following some the inhabitants of Famana. These include:

* Ratonasha I, King of Moxon.
* Essa and Tashy, Makyan sisters.
* Zytor, supposedly a Qanoyan.

The stories can be read in the official Famana reddit.

The stories so far are canon and are all accepted in the continuation lore as well.

## Plot

### **The story of the Maxan King**

Ratonasha I, king of Moxon, sat below a statue of Agixadar, pondering the break with Pextoglazia he just ordered. He met with Dymio, the religious leader, and discussed the implications. He also thinks about the Hofrrejjdkma tribe.

### **The story of Essa**

#### Part 1

A family once owned a large wooden house in Hekmava, which functions as a restaurant for the Makyan Military stationed there, where they can eat for free while the government and local authorities provide revenue. The restaurant serves 2 different meals every day out of 20 meals, along with wine. The restaurant is famous and well known for it's wine. The family is also very large. The father died in the Kurkar invasion of Maky in 185 upon serving in the military, and left his wife and six children behind. Two of the children - Eriof and Salmo - are male, and hence serve in the Makyan military. This all contributed to the decision to make the restaurant an army restaurant.

One of these daughters is Essa. She serves two soldiers with Zusha and Wine, and meets a Dyrian soldier. After cleaning up and closing the restaurant, she goes to her room. She meets her slightly younger sister, Namevy, there. She helps her fix a chain, before realising it was the Ukwa day. She realises she will have to marry soon, worries over it, and goes to sleep.

#### Part 2

An unknown period of time later, Tashy (the youngest sister) and Essa went out on a walk to the Grakmyna. There they find fertile lands and drink water. They also find a cave, on the inside of which are engraved strange symbols. they decide to find Algada, an old woman in the town who has used the same symbols before, and show her a copy they scribed onto some rocks.

### **The story of Zytor**

Zytor awakes on a beach in Hantomba. He remembers how he travelled the sea by raft, but also meets a person who looks very rich and like a trader who he cannot talk to. All of a sudden, he sees the convoy of Grasoons, all of which are ridden by rich people, followed by chained slaves. The rich person gives Zytor a drink and some Furkaaves, before chaining him and adding him to the slaves.

He walked for a long time, before setting up a camp. The Halogan was full, and a bonfire was set up. However, while the Lords slept in tents, the slaves slept on the cold, hard ground. Zytor thought about his wife, Nisoa, and home, before realising it's irrelevance. He is then led into a tent, where the leader, a man called Artakan questions him. He lies that he is a Qanoyan and that he was a farmer before escaping due to the war with Dorromas. He is told that he is going to be led to Han with the rest of the convoy.
Vanoma

**Vanoma** is a small country in Eastern Estal. It is fairly isolated from all other countries, although this is changing due to contact with Zubara and membership in the Second Jasuan Trade Union.

## History

Vanoma established the first ever university on Famana in the year 153. In doing this, the mathematician/scientist Govustan tim Asor discovered the "Govustan way", mathematical methods that could be applied in engineering weapons, by the following year. In addition, a much more accurate calendar system was invented, which was promptly adopted by the kingdom.

Vanoma remained mostly isolated, until Aresia expanded and declared war on them. By using intelligent military strategies and advanced technology, they were able to push the Aresians away. After the war, they decided to build up their military and expand.

### Hasian Horde

Vanoma was not aware of the existence of the Hasian Horde. However, Bohora, somehow hearing about Aresia's defeat by a "small country to the north", and bitter at Oppia (who it was a vassal of), decided to give Moxon a long shot to defeat Hasia. Moxon agreed, and Vanoma's weapons provided (Catapults) turned out to be instrumental in the defeat of the Horde.

### Later

In the year 195 Vanoma journeyed northwards, finding the Gotzlic nations of Nenki and Zubara. That same year, a colony was established across the gulf to the east, covering part of a small island and one cape on the mainland. Relations with Moxon became stronger.

In the year 201, it joined the Second Jasuan Trade Union led by Moxon. In 202, it expanded northwards, to give better contact with Zubara, as well as expanding to cover the whole island their colony was based on. Then, in 203, it launched an expedition westward (alongside Zubara) into the interior of Estal, discovering New Pextum and other associated countries.

Vanoma continued to expand diplomatic relations. In 208, they established the "Estal Pact" with Zubara, Nenki, and New Pextum as a trade and research agreement. One year later in 209, the mainland section of the colony was expanded southward along the coast, giving Vanoma contact with Biliku and Nozumol, who mentioned the refugees fleeing to Nozumol from Fashros.
Ashdamir

**"You should be ashamed of yourself."** - Ashdamir, last words.

**Ashdamir** was a kingdom in the Great Desert south of the Gomic Sea, one of the four Antiash desert tribes.

## History

After their founding they suffered a food shortage, resulting in a massive raid on Kars which caused Kars's collapse. After this war Manthwar and Kurkar grew disgruntled with Ashdamir's newfound wealth, declared war and defeated Ashdamir. Shortly after Ashdamir convinced Ganush that the attack had violated their religion and they declared war defeating Mantwar and Kurkar and annexing some territory. After a period of peace Ashdamir desired to solidify their dominion over the four desert nations and attacked Mantwar, Ganush however was wary of Ashdamir's imperialism and joined the war, Ashdamir had anticipated this however and called in Kurkar, who were lusting over their old territories, they won the war and annexed Mantwar and Ganush. After this Kurkar slowly grew reliant on Ashdamir, later becoming their vassal.

### Fall

However another food shortage struck, and Ashdamir resolved to again raid the north for food. However, this time they didn't attack a weak nation, they attacked the full might of the Oppian Empire and in the resulting war Ashdamir was completely annihilated, with a Kurkar that rebelled at the last second annexing their land.
Kashroon

File:Kashroon.PNG
**Kashroon** was a country discovered by Bava and Maky in the Year 10.

## History

It was very hostile towards them, seeing the riches those nations possessed, and thus attacking them them in the First Kashroon War. Kashroon lost and was forced to pay a hefty sum of money to the victors. They attacked again in Year 18, in the Second Kashroon War, after expansion of Bava near the Kashroonian border. They lost and became subsequently annexed by Bava. The culture eventually died out.

Kashroon became of importance in the year 153 when a few Nahallaians fleeing from Hasia mentioned it. The year later, on the walls of an ancient temple in the city of Kashroon, Oppian researchers discovered certain writings. These inscriptions told of a great war in the distant past between the Amatanians and the Yomtanians, and that, at some point after the war, the Yomtanians established the first civilization of Famana - Hasia; at some point after that, the Amatanian culture of Kashroon established their own, the first known Amatanian culture on Famana.
First Maky Kingdom

Maky flag

**“I know this, but I can beat YOU, Bava.”** - *First Maky Kingdom*

The **First Maky Kingdom** was the first incarnation of Maky which lasted from Year 3 to 19. Maky was one of the first cultures to form in the history of Famana, which developed very fast through trade and expansion, and which was close friends with Bava, another culture of Famana. It created the Mak Religion. Maky became a very strong and rich nation with a powerfully developed military.

## History

Maky was created in Year 3. In Year 4, Maky expanded along the river Makyna, as the surrounding land was too hot. In the year 6, Maky started trade with Bava, marking the start of their close relations. In the year 10, the two expanded to try to find other cultures to trade with. Bava found Kashroon, who was hostile, but the two nations fended it off in the First Kashroon War.

Maky expanded in the year 13. Maky and Bava went on the first Grand Voyage across the sea, although it failed. Eventually, they found many more cultures, such as Dyri, Zakon, and Kars. In 18, Maky, Bava, and Zakon expanded, causing Kashroon to see them as a threat, and attack Bava and Maky, starting the Second Kashroon War. During this time, the nation started to turn more cruel and became power hungry. The kingdom reformed into the First Makyan Empire at the end of the war, in year 19.
Mak religion

## Nations

* Maky (in all forms), Dyri, Vaximor

**The Mak Religion** is the oldest organized and currently practiced religion on Famana. Its main god is Um - Famana's sun, while Famana's moons, Nivolo and Halogan are his servants. The religion is the state religion of Maky. Maky as a whole endured a strong occupation by the Oppians and Ga Xalians, and the religion thrived along with its culture.

Currently, its followers number close to 8 million, mostly in the New Makyan Empire, but has large concentrations within Deshmoz and the southwestern regions of New Ga Xal, as well as diaspora communities around the rest of the Gomic.

## Beliefs and Practices

While Maky's major towns all have different traditions and beliefs regarding the religion, most of these fall outside of the central tenets of the faith, and under the command of the New Makyan Empire, Mak is growing increasingly unified and organized.

The Mak faith is fundamentally henotheistic. Makyans generally accept the existence of other spirits or gods (their exact number and nature in many cases varies from settlement to settlement). However, they believe that, as intelligent beings, they must worship only one god, Um the sun god. It was Um that gave rise to all the others to help create the world, but all the other creatures of the world lack the ability to truly appreciate this. They also believe in the power of Halogan and Nivolo, however they are considered of lesser power, being merely assistants to Um in keeping watch over the world.

It is commonly held that, while Um personally directed the creation of the Amatanians, it was at first only the Makyans who accepted the truth of Um. However, especially under the guidance of the state ideology of the New Makyan Empire, the category of "Makyan" in this context does not coincide with the Makyan ethnicity itself, but rather those followers that Um simply deems worthy enough. Since the Empire is considered the bridge between Um and the Makyan people, "being deemed worthy by Um" generally means being considered a Citizen of the New Makyan Empire (a status which foreign followers of Um are granted upon residing in Maky).

There are many festivals in the faith. The primary one is Ukwa Day, primarily observed in the nation of Maky as it coincided with many events and is a symbol of national pride. Occurring when Halogan is full, the people will usually go outside and eat sweet foods. They will make a blessing to Um for his protection and then make a wine out of flowers. It is known as a day where all one's past is forgotten and they look ahead to the future.
Um

**Um** is the star which Famana orbits. It is most likely to be an F type white (or very pale blue) star, since Famana's year is longer than Earth's and Um is larger than Sol. Four planets are known to orbit the star. Um's mass is unknown, but it is likely larger than Sol.

## Religion

In the Mak Religion, Um is a god, with two servants, which are the moons of Famana: Nivolo and Halogan.

## Planetary system

There is one habitable planet, Famana, and three other known planets which were first identified by Pextum's astronomers. They are Tarkoo, Fistkoo and Yastkoo. Additional planets might exist, considering it took millenia for humans to discover Uranus and Neptune.

 File:Um.jpeg
New Makyan Empire

Flag of the NME

### Culture

Makyan (majority), Dyrian, Vaximorian, Oppian, Thalmorian, Antiash (small minorities)

### Government form

Absolute Monarchy (with Makyan characteristics)

> **"FOR MAKY'S GLORY!"** -Maky shortly after reforming into the New Makyan Empire
>
>

The **New Makyan Empire** is a nation based around the Makyna River. It is the current incarnation of the Makyan nation, becoming the 7th Kingdom and 2nd Empire in this culture's history.

## History

### Formation and War with Kurkar

After the Third Maky Kingdom gained independence from Oppia in 178, an era of peace and reconstruction set in on the new nation. However, this merely lasted 7 years. In 185, Kurkar invaded Maky to take food. A large faction of the Makyan government realized the only chance for their nation to defeat Kurkar and to remain independent from foreign powers is to reform the nation into an empire like the First Makyan Empire, staging a coup and taking control of the country. The New Makyan Empire defeated the invasion force from Kurkar and forced them out of their nation. They continued fighting, invading Kurkar and forcing the nation's people to flee, burning down all the settlements of Kurkar.

### Annexation of Dyri and Vaximor

After winning the war, The Makyan Empire focussed on diplomacy. It peacefully annexed Vaximor and Dyri in 191, in exchange for preserving their cultures and promising a strong, united empire. This created the Vaximor Autonomous Region and the Dyri Autonomous Region.

### Expansion West

In 193, Maky decided to take revenge on the Oppians for their conquest and subsequent occupation of the Makyan nation for so long. As their first step, Maky invaded and conquered a small Oppian state to their west, further expanding their coastline. The next step in the imperial expansion was taken in the year 200, when Maky used Bavatis to invade and annex Thalmoria.

Maky was relatively quiet for the next 10 years, while tacitly spreading its influence into neighboring countries and sending spies all around the Gomic. In 210, Queen Ceona of Maky managed to convince Ratonasha I of Moxon into marrying his crown prince Paro to the sister of the Makyan king, Talova, in order that their son would become the heir to both the Makyan and Maxan thrones.
Free Rokhandia

Rokhandian Logo

## Overview

Free Rokhandia is a galactic empire, home to the Rokhandan race. It is Ruled by a Council elected by the largest science conglomarates in the empire. It is technologically advanced, beyond current human capabilities in its harnessing of W-1 fuel, weapons and research of the Rifts, although due to its focus on technology and its home systems, the empires reach does not span nearly as far as the Galactic Collation or the Federation. Through the ruling of the scholars Rokhandia had become culturally stagnant until generations ago contact with humans kickstarted a fresh influx of culture from the outside world

## Galactic History

The large savanna's and wide open mesas of Fen lead to few natural predators for the Fen during evolution, however those that they did have were smart, they needed to be smarter. Quickly grasping new technology was no problem for them, and a culture of pride in forward thinking accomplishments would eventually lead to large think tank corporations and science divisions dominating much of the major colonies.

Free Rokhandia was the first empire to come into contact with the Human Galactic Coalition, both empires having never met alien civilizations before. Through quick development of universal translators which would become a galactic standard communications with the Humans was established officially and the age of alien interaction for both had begun.

## Demographics

Rokhandans make up the majority of the Free Rokhandian populace however large amounts of human immigrants have taken up residence over the generations. Free Rokhandia's open immigration policy and high standards of living, along with technological advancements have made it an attractive destination. Upon opening itself to humans the Rokhandan government found its populace which had grown stagnant to experience a cultural and population boom, everything from sushi to blue jeans to movies were imported from the Humans and the culture was accepted with open arms.

## Politics

Free Rokhandia is ruled by an elected ruling class of scientists and bureaucrats. Elected through voting done through many umbrella think tanks and companies they guide the course of the empires overall approach to internal and external issues.

During the Succession War they choose to attempt to remain neutral both wanting to avoid conflict and not wanting to make the situation in its largest trading partner worse by potentially choosing the "wrong" side. However when the FFS-Fialetivyy true purpose was shown and the resulting disaster that ensued it was clear to the council which side they wanted to stand by, and it wasn't the federations. Now the Coalition stands as its largest trading partner, important cultural goods and some resources, whilst exporting consumer electronics.
Great Arlentan War

### Result

Ossor and allies take large parts of Arlenta. The remnant is renamed to Gromash. Lyposh and Birum are liberated from Quanex Realm. Sar and Nutia take some Quanexian lands. The rest of the Quanex Realm is split into 15 city-states.

## Belligerents

### Others (Losing)

Arlenta

**The Great Arlentan War** was a major war fought in the year 197 that started from Sar's convincing Quanex Realm that Arlenta stole the Crown of Emintas.

## Course of the War

The first stage of the war was an invasion of Arlenta by the Quanex Realm. However, Moxon, convinced by Sar that Quanex Realm was attempting to restore the Oppian Empire, declared war on Quanex Realm as the same side as Arlenta. Shortly thereafter, Sar convinced Ossor to join the war against Arlenta, since it would become the largest power in Oppia if both Quanex Realm and Arlenta were defeated. Ossor and its ally Nutia promptly joined. Meanwhile, Arlenta told Quanex Realm the truth, that Sar gave the crown to Arlenta, rather than it being stolen by Arlenta. Quanex Realm then makes peace on Arlenta and declares war on Sar instead. Moxon, however, continues the war on the side of Sar, despite Pextoglazia's protests that led to the breaking of the alliance between the two nations. While Maxan and Pextoglazian delegates were discussing the matter, West Deshmoz joined the war on the same side as Ossor, and Maxan troops made significant incursions on Quanexian territory. Shortly thereafter, Quanex Realm and Arlenta were both defeated and the peace treaty was signed.
Venmire Canyon

Venmire Canyon with clear weather

## Overview

 Venmire Canyon is on the planet Onia, which lies on the outer stars of the White Belt colonized systems. Selected as a new colonial venture for the W-1 Fuel and other mineral resources found below its surface, colonization began with small outposts of several hundred inhabitants each. The surrounding area was devastated 5 years ago during The Event, in which rips allowed creatures and disease through which ravaged the colonists expansion. It currently stands as a scientific area of interest for scholars of the Rips, a security risk for White Belt Administration, and a source of game for Hunters.

## Economy

The Venmire Canyon colony founding began after several large veins of untapped W-1 fuel was found, mines provided local jobs as well as transport options and roads began to be built to begin connecting it to a wider planned infrastructure system on Onia.

An influx of colonists allowed the outposts to spread and business' sprang up taking advantage of the open space of the area.

A lot changed after The Event. Most of the infrastructure outside of the walls of outposts were either outright destroyed or damaged. Mining became dangerous and a mix of reluctance from the locals to work it and lowering fuel prices meant a recession of mining and business in the area. The area has seen a massive out-flux of refuges leaving it home mostly to outlaws and stragglers. Hunting of the beasts coming from Rips has lead bounty hunters, scientists and those who just look to make a quick buck off anyone in the area have been the silver lining to a small economic disaster.

Currently the White Belt Administration is in charge of the planet, and thus, the area. The Dusklight Station floats above in the atmosphere looking down at the location.

## Demographics

Venmires orginal rapid influx of colonists was diverse, drawing races from throughout the galaxy in a rush to settle and exploit the planet, an open door for all races who could make the journey.
Rokhandan

Appearance of a Rokhandan

## Overview

A species of canid-like humanoids, the Rokhandan hail from their homeworld of Fen, a bread basket-type world notable for its heavily diverse biomes that resulted in countless subspecies of Rokhandan to develop over the history of their species.

An intrinsically curious species, the Rokhandan are typically at the forefront of scientific discovery, especially advancements into interstellar travel.

Excitable and outgoing, the Rokhandan are one of the most social species in the galaxy, and can be easily found in all of known space.

## Appearance

The Rokhandan have a heavy resemblance to known canines, and bear the associated traits. Rokhandan boast a vast array of facial structures, body types, patterns, and coats, with some "breeds" of Rokhandan appearing incredibly similar to known Earth breeds.

Heights and body-types can vary dramatically, from short and stout to broad and imposing.

## Galactic Opinion

Most Rokhandan are viewed as easily excitable and "dangerously curious", traits that the more stonefaced species of the galaxy find undesirable.

Relations with the other species tends to be warm and pleasant, as the Rokhandan (usually) stick to themselves and stay out of the business of other empires. However, their reluctance to tech-trade sometimes portrays their species as being wholly selfish and untrusting of other species.

## Style Guide

Please see the Appearance Guide for non-race specific guidance and rules.

Rokhandan's should be represented as Canine in appearance, using a canine styled head. Some examples of these are the Paws Maned Wolf, Paws Canine, Avenity Jex, Kani Dog or alternatively a non-canine head accurately modded to resemble a canine such as the Paws Feline or SKNK Skunk heads as some examples. They should sport 2 ears atop their heads along with a tail. Fur colors should range within natural fur tones such as black, brown, whites, greys ect. However they can rarely be less natural colors such as blues, reds ect. but this would be considered an abnormality.
Ga Xalian religion

The Ga Xalian religion believed there are four equal gods which are also the elements: Fire, water, air, and earth. (Mor, Vin, Shir, and Delk). The religion was founded in Xon, the capital of Ga Xal. It forced nonbelievers to convert through military force, being the driving force for the Ga Xalian empire conquering new lands.

## Ga Xalian Schism

At the age of 19 a man called Nidero Tilav went to Ximal, Ga Xal for economic purposes. By the age of 23 he started to wonder about the Ga Xalian gods and how the four gods can have equal power. He thought about them for weeks in the mountains until he got his answer: There must be one god more powerful than the others. He went to the city and declared the true god sent him to give the truth. The Ga Xalian leader didn't like it and sent his soldiers to kill him. He escaped from the soldiers back to Noju but the Ga Xalian leader was very stubborn and invaded Noju just to find him, causing The Chase of Nidero Tilav. The leader of Ga Xal said that he'll let Noju live if they give him Nidero. One of Nidero's supporters betrayed him, attacked him, and gave him to the leader of Ga Xal, who promptly executed Nidero.

Ten years later however, Ga Xalian philosophers thought about what Nidero said and agreed that four gods can't control the world together, so one must be stronger. The leader said they'll all die but the civils agreed with the philosophers, causing the Ga Xalian Civil War. After the revolutionaries won, they split Ga Xal into four kingdoms due to disagreements on which god is the main god.
New Frontiers Wiki

## Welcome

!! THE NEW WIKI IS AT https://newfrontiers.co/ !!

Welcome to the Wiki for the New Frontiers sim, if you're just starting out please take a look at our Sim Rules and Getting Started page. Learning about the sim and game rules can help when creating a character to play, so here are a few suggested starting areas to read.

* Sim Rules
* Races
* Factions
* Lore
* Empires and Governments
* Locations

## New Frontiers

The year is 2819, generations of races have spread to the stars as colonies pop up through the galaxy founded by those seeking fortune, adventure and a new life. Will you join the wave of settlers making the journey to the outer rim of the colonized galaxy to try and find your place amongst the stars?
W-1

## Overview

W-1 is coloqiual term for Phantom Energy Fuel, a fuel comprised of dark energy mixed with rare earthen minerals. It provides negative kentic energy which can be harnessed to provide fuel for faster than light travel. Visually it comes in forms of purple hued crystalized rock formations.

## Instability

W-1's dark matter component is highly unstable when handled and can lead to producing tears. What was thought in the past to be a precourser to the universe ending, but in reality turn out to be a much smaller, yet still quite dangerous problem of its ability to create small, temporary tares in the universe known as Rips.

## Mining

Mining of the Ore is done using specalist tools and should not be attmptedted by hand. Mineing of W-1 is regulated in most Empires and Goverment controlled spaces due to the dangers of possible Rips.
Onk Conglomerate

Onk Conglomerate's insignia

## Overview

The Onk Conglomerate is a galactic empire that is ruled and controlled by a board comprised of the major Industrial giants that have formed unions, spreading power and jurisdictions over its various colonies among them.

The industrious nature of the Gwix led naturally to conglomerates makeup of unions which enabled its technological advancement and colonization of star systems.

The Conglomerate has begun to feel the strain of progress however as old ways that are entrenched in their culture are allowing other empires to outperform them, such as their reliance on a caste system and old inheritance laws.

## Galactic History

Rich in ore the home planet for the Gwix was a natural mine inandof itself, their small statures and hardy constitutions made them prime for subterranean exploration. During their medieval feudal period family alliances emerged that would eventually go on to form companies and then unions as time went on. Profits pushed progress and eventually the Gwix were ready to face to stars, as the unions began to colonize and mine nearby asteroids and planets.

Avoidant of war, but happy to trade in the War business they sold minerals and supplies to both the Galactic Coalition and the Federation during the succession war which was found out after their armistice leading to rising tensions which has restricted trade somewhat with its major partners.

## Demographics

The conglomerate is comprised mainly of Gwixie who live in their colonies both above ground and in subterranean mega-mines. Open to outsiders but only through a means test to ensure they can be useful within their colonies.

Young Gwix are typically frustrated with the old ways and space travel has allowed them an escape, one of the problems the Conglomerate now faces is mass emigration with an aging populace.

## Military

The Conglomerate maintains a relativity small navy force, mainly used to protect its shipping lanes and police its local space, preferring to save what money might be spent on what could be see as superfluous military spending, something they see other empires as overspending on in peacetime.

## Economics

The Conglomerates focus has always been on heavy industry and exporting its mineral riches outside of its borders. Successful and shrew business practices led them to be one of the richest empires in the galaxy at one point. Regular trade with other empires as well as domestic success lead to a burgeoning economy.

However its rate of growth fell off a sharp cliff when the Succession War ended, with what could be seen as their bubble bursting. The galaxy now saw an empire that had been playing both sides for profit and even those not involved in the fight were now looking for alternative business partners, this coinciding with a youth population looking for opportunities outside its borders it began to lose the workforce it desperately needed to ensure its continued economic domination. Now falling into a slump the empire must find a way to restart an industrial giant, that no one wants to trade with.
Poliesu

Appearance of a Poliesu

## Overview

The Poliesu are an amphibious race indigenous to their home planet of Ayuni-Ji, the surface of which is mostly oceans and small continents leading to their natural evolution into mastering both land and sea. No strangers to war the Poliesu can hold their own in a fight. The harsh dry conditions of Onia and its atmosphere can prove a challenge to adapt to, but many Poliesu have found their niche within its borders.

## Appearance

Sporting gills and an angled face the Poliesu resemble bipedal fish. They can be found with fins on their heads, backs, arms and legs in various arrangements, some individuals having all sets, some only having one. Their skin is slightly rough to the touch and hairless, save for some on the top of their head.

## Galactic Opinion

Seen to be quick to anger and enjoy fights, many choose to avoid direct confrontation due to their reputation. Generally found to be employed in security positions and the like they tend to find it easier to get jobs in the sector simply out of stereotyping. The freedoms afforded by intergalactic travel and intermingling have allow a once repressed intelligentsia, the ability to truly branch out. While for some the stereotypes hold true, the educated were looked down on in their empire as sly and weak, unfit for war with the other cliques but necessary to maintain technological advantages, over the generations since intergalactic travel has been introduced this old way of thinking has fallen to the side somewhat allowed the intelligent among the race to finally have their space.

## Style Guide

Please see the Appearance Guide for non-race specific guidance and rules.

Polisi should appear similar to a shark or a fish/other aquatic animal. Some heads that can be used for this are the SKNK Sushi head or the Avenity Shark. Fins are optional, and they can be represented as folded inside clothing if a player wishes. Polisi have tails however if a player wishes not to represent them on their avatar they may. The natural color pallet is quite wide for Polisi allowing for natural tones such as browns, whites and greys but also allows for colored markings such as purple, green, red ect.
Dyri

### Existed from

Year 17-Year 40 (First Kingdom), Year 76-Year 121 (Second Kingdom), Year 178-191 (Third Kingdom)

### Government form

Kingdom

**Dyri** is a tiny country west of Maky.

It was discovered in year 17 by the Makyans and became a sort of protectorate of them after Maky became imperialistic, until Year 40 when Maky was annexed by Ga Xal, where Dyri was forced to submit and become annexed as well. After the Ga Xalian Civil War in year 76 Dyri regained independence. During year 111 it was occupied by Oppia, but was liberated a year later by Maky. During year 121 It was reoccupied and annexed by The Oppian Empire.

The Dyri Culture was present throughout its time inside the Oppian Empire and after the Great Gomic War Dyri was re-established.

However, in Year 191, it, along with Vaximor, was brought in as an autonomous region of the New Makyan Empire.

Dyri was considered precious by many nations due to its small size.
Reventlov Temple

Logo of the Temple

## Overview

While, officially, labeled a religious organization, many view the Temple as a doomsday cult, preaching the scripture of an enormous, artificial intelligence known as "FATHER", which claims to have achieved a perfect state of elevated consciousness capable of manipulating the very fabric of the universe. Primarily, the Temple consists of synthetics and cybernetics.

Whether this is fact or fiction is unknown, for the Temple's secretive nature prevents most knowledge of the group's inner workings to be revealed.

Without a doubt, the Temple is viewed with heavy suspicion by the colonists, for reports of kidnapping plays havoc on their reputation.

## Operations

* Preaching
* Creating robotics
* Kidnapping (alleged)

## Roles

### Cardinal

Cardinals are the highest ranking members of a local sect. Said to be in contact with the offworld leaders of the brotherhood who get their instructions from the Father himself they are the leaders of the brothers and sisters of Onia.

### Chaplain

Chaplains are members that the Cardinals distribute tasks down the chain to. They are loyal members and deal with interal issues in the sect.

### Brother/Sister

The followers of the Father. Following his teachings and spreading his word, their tasks vary from preaching to creating new mechanical creations in the name of the Father.

### Initiates

New members of the sect, both willing... and unwilling.

## Structure

The leader is the Cardinal, who designates chaplains who are in charge of the followers who are given orders from the top down.

## Members

(More information on prominent members and their roles to follow)
The Grand Tide

The Grand Tides insignia

## Overview

The Grand Tide is a Galactic empire, home of the Poliesu and the Capital Planet of Ayuni-Ji serving as its seat over power. The Grand Tide itself is made up of 5 cliques, lead by families. The cliques have had a long history of infighting, intrigue and open warfare however the empire has experienced a relative period of peace, at least by their standards over the past generations allowing of intergalactic expansion, the formation of trade and technological advancement.

## Galactic History

The Ocean faring amphibious Poliesu race emerged from the vast oceans of their home and into a turbulent history. Territorial and prone to war tribes form into federations which formed into the cliques over the years. One advantage to the war filled history was the technological kick start that pushed forward leading to a space race between the various cliques. Knowledge of W-1 based space travel spread and soon the Poliesu began claiming stars and planets in the name of their people.

## Demographics

The Grand tides population amongst its seas is mainly comprised of a mix of Poliesu and aquatic Vatborne. The continents are slightly more diverse however the Poliesu are the race majore.

While life can be rough on the Tide's planets, their natural riches have ensure that they are not untouched by outside influences such as corporations and immigration.

## Military

The Grand Tide itself has no standing military, however each clique has its own fleet to protect its interests. While during peacetime they act independently from one another, under wartime threat they are to converge into one mass fleet.

The fleets from Largest to Smallest:

* Utimar 1st
* Anyunian 1st Pack
* Niyan Orbit Force
* Xi Flotilla
* Omayan Orbital Patrol

## Politics

Lead by 5 cliques the Grand Tide could be seen as some to be a collation of parties, which at current are at peace but given their history something as small as territorial claims could set them against each other in a civil war once again. Local governments under the banners of the cliques help govern the Tides lands and planets.

The Grand Tide has a unified agreement to ban on AI on any planet under their control, viewing AI's as a possible source of insurrection or "discord" within their system's.

Despite the discord amogst the cliques there is an agreement to defend the entire empire from outside aggression, a pact that details mutual defenses along with a clause that if attack by outsiders all ongoing wars are declared null until the threat has been remove.
RRCT

## Overview

RRCT, short for Rapid Reconstructive Cell Therapy, is a process in which a patient is submerged within an RRCT vat or tube and subjected to gene therapy and morphing which results in changes to their very genetic structure as well as cellular growth allowing for the reconstruction of body parts and changes in physical appearance.

The process and the equipment required for it can be found commercially at most hospitals and clinics across the galaxy and is used for many advanced treatments that cannot be accomplished via traditional medical means.

## History

RRCT was developed by the Rokhandians in the early 2700's as a merging of many of the advances within gene therapy and genetic discoveries.

## In-Sim Usage

RRCT is used within the sim as a healing system for extreme wounds and near death and even beyond death, health complications, its to be used when a character has experienced wounds that medicine and a doctor cannot help the patient. It is also used for appearance changes that alter significant physical visual attributes as well as gender changes.

Typical RRCT vat.Advertisement for RRCT
Onia

Onia from orbit

## Overview

The planet of Onia is located on the White Belt, one of the larger populated planets on the outer systems. Its remote location makes it somewhat more difficult to travel to and from. Rich mineral deposits and natural resources however made it a natural colony.

Its first major colonization effort began under the Galactic Coalition who sought to harvest more resources for their growing empire. During the Succession War it remained under Galactic control, however its remote location meant mobilizing fleets and forces to help defend its garrisons proved difficult. Its fuel resources were sought after by the Federatsiya which lead to raids and bombings on its local populace. After the war ended it fell under the White Belt Administrations control, however local some of the local populace from the time still hold a grudge against the Federatsiya.

## Geography

Onias planet face stands with a variety of biomes within its Biosphere. Although not as large or a deep as the earths, oceans occupy 50% of the planets surface.

* 32% deserts and arid mesas.
* 25% Grasslands and Temperate Regions
* 10% Mountainous Regions
* 10% Savannah
* 7% Jungle/Rainforest
* 6% Boreal Forests
* 5% Tundra
* 3% Cities
* 2% Scrub

## Politics

Onia is controller by the White Belt Administration which holds only local authority elections, the elected representatives report directly to the Administration. The elected representatives put forward chosen candidates for county administrators and they must get approval from the administration to receive their post.

Being a member of the White Belt gives Onia access to trade agreements with empires as well as travel and migration treaties, and vice versa.

## Demographics

Onias population is highly varied, with open travel to most empires in the universe it opened itself to immigration from almost every species in the galaxy. This openness greatly helped over the years as the planet has seen rapid growth. Job opportunity in many of the rising colonies on the planet drew new faces from far and wide.

Its remote location made its citizens develop a separate cultural identity from the Galactic Coalition, and the locals view the White Belt Administration as a necessity to separate the major factions from fighting again, rather than something they would willing want to participate in otherwise.

## Resources

The planets natural resources vary and the following can be found on and within the planet

* Chromium deposits, used by local and galactic shipbuilding
* Oil Deposits, although somewhat antiquated some smaller vehicles still use oil
* Wood, with many remote colonies on other planets lacking any plant life wood would be considered a luxury for some
* Oxygen, the planets natural production of oxygen can be harnessed for use both in space travel and on non-terraformed colonial worlds
* W-1, Onias most valuable resource, used in ship fuel
* Dark Matter, small deposits can be found
Macabre Ragtime

**Macabre Ragtime** is the first episode of Opie. It first aired as a special preview on July 20th, 2018.

## Synopsis

Opie is planning a dance contest. But when they hear about it, they get the wrong message and think that Opie is creating a new dance. Now they try their best to convince her to stop dancing. Meanwhile, Maribel and Abel get the wrong message too

## Trivia

* This episode, aside from airing as a special preview, was also posted on Nick.com on July 20th, 2018.
* This is the first 22-minute length episode of the series.
Dusklight Sheriff's Department

Sheriff's department logo

## Overview

Dusklight Stations local police law enforcement and the White Belts arm for enforcing the law. They ensure that the peace is kept and that the colony can continue to grow unimpeded.

## Operations

* Policing
* Chipping
* Permits
* Investigations
* Local Bureaucracy

## Roles

### Command

In charge of forming structure and commanding the officers under them.

### Officers

Rank and file of the law enforcement of the DLSD.

### Department Heads

Leading the various departments within that define the structure of the DLSD

### Sheriff's

Higher ranked members of the force with seniority.

## Structure

The acting leader of the department is the Chief of Police. Under them they have department heads, under which sheriffs and officers are placed.

## Members

(More information on prominent members and their roles to follow)
Vesreen Holdings

Vesreen Holdings Logo

## Overview

Vesreen holdings is an empire made up of planets with a majority Coathal populace which elect representatives to a Senate which oversees law, governance, the military and expansion. What several generations ago were competing planets and factions have now become a growing empire.

## Galactic History

The formative years of the Vesreen Holdings were rough and filled with infighting. What once had been disorganized independent planets and colonies with vastly different laws, cultures and populations found themselves threatened by the intergalactic discovery of other races. While no outright war was on the horizon, it was clear that a more concerted, unified Coathal galactic presence was required. Standardization of election process' and laws took time and were not always without error but as of now the Vesreen Holdings planets and colonies have created a bed of economic growth and trade.

## Demographics

While the Vesreens planets are mostly populated with Coathal due to their mountainous and subterranean nature as the case may be, their orbital and space stations are home to diverse trade networks of many species from across the galaxy. The Vesreen has several major planets as well as smaller colonies and space stations its citizens are spread out amongst.

## Politics

Every planet, colony and space station within the Vesreen Holdings is represented with a number of seats within the Vesreen Senate that varies based off population numbers of the voters. The senates is role is to vote itself on policy changes along with budgets and foreign policies.

All corporations that are registered and operating within their borders must employ an in-company office of Vesreen government employees for the purpose of monitoring.

## Military

Vesreen Holdings maintains a small fleet however its terrestrial military is larger for defensive purposes, as the terrain of their planets tends to favor ground defense rather than orbital battles. Vesreen Holdings has a government conscription policy that requires young citizens to preform 2 years of work in either the military or in a government bureaucratic positions meaning it has a ready supply of volunteers should the need ever arise.
Xalnish languages

**Old Xalnish** was a language spoken in the Ga Xalian peninsula. It has gone extinct, but evolved into many descendant languages.

The language also has a quizlet containing some vocabulary.

And a revised one by #GhaloyaStronk: https://quizlet.com/305064877

## Descendant languages

There are many languages descended from Old Xalnish.

Shirian/Xoni - The northeastern dialects of the Xalnish family (in Ga Shir and Xon), now considered part of Neo-Xalnish.

Vinish/Siaxny - The southeastern dialects of the Xalnish family (in Ga Vin, Vinish city-states and Sixania), now considered dialects of Neo-Xalnish.

Delkian - Spoken in the former Delkian kingdoms.

Morian - Spoken in former Ga Mor and Moria. Today it is close to becoming extinct.

Glazian - Spoken in the former Mea Glazian lands (Northern Moria and western Pextoglazia)

Maxan - Spoken in Moxon.

Bohoran - a dialect of Maxan spoken in Stroktur.

Emastalan - a dialect of Maxan spoken in Maxan Estal.

Neo-Xalnish - The official language in New Ga Xal (based off Xoni and Sixanian dialects).