recursal/Fanatic-Fandom huggingface dataset:
Irwin's Barn

> *If you are looking for a furry companion, make sure to build and visit Irwin’s Barn. Sweet little chooks, friendly Vombats - they will make your farm just that little bit more friendly and cosy. And they’ll make you some nice Dinks to spend on other gear on the island. Irwin also has all the tools you might need to keep your farm ticking, and loads loads more. You don’t need to look any further if you are looking for that furry friend.*
>
>

### Source

Animal Shop Deed

Irwin's Tent ExteriorIrwin's Tent InteriorIrwin's Barn ExteriorIrwin's Barn Interior
Each item in stock can only be purchased once per visit.

## Animal Stock

Irwin will provide the purchased farm animal into an Animal Box for the player to safely carry to its enclosure.

The sell price of an animal depends on its happiness meter.
Jack Hammer

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Hammer away at hard things.

Hammer away at hard things.

## Effects

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8

The player can commission this item at Franklyn's Lab. It will arrive in the mailbox the next day.

The jackhammer is used to break all rocks at a very fast pace. It can also be used to break old barrels and wheelie bins.

To use the jackhammer, equip it in an open slot in the toolbelt, then click and/or hold "Left-Click" or "X" (Xbox Controller).

**Don't let this tool run out of power as it will break and disappear.**

## Recipe

5  Old Spring
2  Hot Cylinder
1  Green Board
8  Iron Bar
1  Stone Grinder
Next day in Mailbox

## Usage

1  **Jack Hammer**
10  Berkonium Bar
10  Ruby Shard
10  Emerald Shard
Next day in Mailbox

## Recharge Tool

This tool's durability is rechargeable in the Charging Station.

➜ *Advanced*: Compactor ● Improved Compactor ● Dirt Printer ● Improved Dirt Printer
**Axe**: Basic Axe ● Copper Axe ● Iron Axe ● Candy Axe
➜ *Advanced*: Chainsaw ● Improved Chainsaw
**Pickaxe**: Basic Pickaxe ● Copper Pickaxe ● Iron Pickaxe ● Candy Pickaxe
➜ *Advanced*: **Jack Hammer** ● Improved Jack Hammer
**Bug Net**: Bug Net ● Comp Bug Net
**Fishing Rod**: Fishing Rod ● Copper Fishing Rod ● Iron Fishing Rod ● Comp Fishing Rod
**Watering Can**: Basic Watering Can ● Copper Watering Can ● Iron Watering Can
**Hoes**: Hoe ● Copper Hoe ● Iron Hoe
**Scythe**: Scythe ● Copper Scythe ● Iron Scythe
**Other**: Bomb ● Gold Pocket Watch ● Lawn Mower ● Metal Detector ● Signwriting Pen ● Stone Wand ● Tape Measure ● Torch
**Camera**: Camera ● Camera Tripod
**Farm Animals**: Chicken Whistle ● Guitar ● Milking Bucket ● Mu Whistle ● Pleep Whistle ● Shears ● Vombat Whistle
**Books**: Bug Book ● Fish Book ● Machine Manual ● Plant Book
Sausage Roll

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* Icon

Long way to the shop

Long way to the shop

## Effects

###

###

###

###

+30
+30
5m
5m

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5m

The  **Sausage Roll** can be made at the Cooking Table.

## Recipe

1  Chicken Egg
1  Raw Meat
1  Onion

## Trivia

*With the description of the Sausage Roll it suggests an Australian Colloquialism* "Long way to the shop if you want a sausage roll" - *this is a reference to the Australian Rock Band AC/DC song "It’s a Long Way to the Top (If You Wanna Rock ’n’ Roll)".*
RileyKS Shirt

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It's Riley effective

It's Riley effective

**RileyKS Shirt** is a clothing item that can be obtained as a reward from NPC Jobs, the Recycling Bin, on display at Threadspace, or in Clover's Catalogue after the player has picked one up.

*This page may contain information about content that is/was available for a limited time in the game.*
Sail Boat

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A wind powered boat

A wind powered boat

The recipe for the **Sail Boat** can be learnt from studying a Blueprint obtained by completing NPC Jobs, on a random rotation on the table in Franklyn's Lab and Jimmy's Boat, or inside a chest found in the Undergrove or Island Reef.

The Crafting Recipe can be found in the Crafting Table.

The recipe is learnt after purchasing the Vehicle Licence level 1. This vehicle can be coloured by using paint.

## Recipe

15  Palm Wood Plank
15  Hard Wood Plank
10  Copper Bar
10  Iron Bar
10  Cloth
1  Wooden Chest
Rough Soil

Rough Soil is a biome located within another biome. It can be identified by its bumpy soil appearance and crunchy step sound. It has a chance to spawn fresh ores daily.

The biomes that Rough Soil can be located in are Bushlands, Desert and Tropics.

To maximise the chance of new spawns, clear the entire area, including removing any Buried Treasure. However, do not fill in holes with a shovel as the special soil will be destroyed. Either fill the hole with a Dirt Printer or leave it empty.

There is always a chance of a rarer spawn such as Iron or Opal ore nodes. Having a higher Mining Licence improves the chances of more valuable nodes.

## Trivia

If the player hangs out and does metal detecting with an NPC, the NPC can also replace the Rough Soil without damaging it.
Jurd Shirt

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A shirt from Jurdville

A shirt from Jurdville

**Jurd Shirt** is a clothing item that can be obtained as a reward from NPC Jobs, the Recycling Bin, on display at Threadspace, or in Clover's Catalogue after the player has picked one up.

*This page may contain information about content that is/was available for a limited time in the game.*
Silo

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Automatically fill your feeders

Automatically fill your feeders

The **Silo** can be made at the Crafting Table after obtaining the Handling Licence Level 3 from Fletch.

## Usage

To fill the silo, the player must stand at the front rectangular area with the hole and fill it with a maximum of 200 Animal Food.

The silo will automatically fill any Animal Feeder within its range in the morning before the animals eat. Elevation does not affect its ability to fill feeders.

The effective area of a silo extends 8 tiles out from the South West corner if the player is facing North, offering an effective range of 17x17 tiles with the silo itself in the center. The orientation of the Silo does not change the position the feeders are filled out from.

If the silo is picked up, all animal food inside will be dropped.

## Recipe

15  Tin Sheet
10  Bag of Cement
8  Quartz Crystal
5  Iron Bar
Shop Deed

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A deed for a store with a wider range of items.

A deed for a store with a wider range of items.

The **Shop Deed** is acquired by talking to Fletch **"about the town"** once John is ready to move in.

Fletch will give the player the deed to decide where to place it. Construction will not start until all the required materials have been placed inside the deposit box on the build site.

There is a donation box in the Base Tent/Town Hall to pay off the Town Debt.

All debts need to be paid off in full before another deed can be applied for.

After construction commences it will take 2 nights to complete.

## Recipe

15  Gum Wood Plank
10  Palm Wood Plank
2  Tin Sheet
16  Nails

## Moving a Building

After a building has been placed and constructed, the player can request to **Move a Building** by talking to Fletch **"about the town"**. The player will receive a Deed that allows the building to be placed in a new spot and orientation. Moving a building will put the town  25,000 in debt.
Seahorse

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What's a horse?

What's a horse?

Critters are caught by diving underwater to pick them up. They can be found throughout bodies of water such as the Oceans, Rivers, Billabongs, and Mangroves.

Take stamina regenerating and stamina replacing foods to increase your time when diving underwater.

Use the Diving Helmet *(obtained from the Undergrove)*, to use underwater for longer periods of time.

Critters can be:
* Donated to Theodore in the Museum *(one time)*,
* Sold to John at John's Goods,
* Sold to  Ted Selly for 2 times the value,
* Found in Crab Pots *(different critters in rivers and ocean, does not include the new biome Island Reef)*.

### Season Times

Each season has its own times for day and night.
It takes an hour for the sun to set.
The night starts after the sun finishes setting.

Morning: 7am - 11am
Day: 11am - 9pm
Night: 9pm - Late | Autumn
Morning: 7am - 11am
Day: 11am - 7pm
Night: 7pm - Late | Winter
Morning: 7am - 11am
Day: 11am - 6pm
Night: 6pm - Late | Spring
Morning: 7am - 11am
Day: 11am - 8pm
Salon Deed

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The **Salon Deed** is acquired by talking to Fletch **"about the town"** once Sally is ready to move in.

Fletch will give the player the deed to decide where to place it. Construction will not start until all the required materials have been placed inside the deposit box on the build site.

There is a donation box in the Base Tent/Town Hall to pay off the Town Debt.

All debts need to be paid off in full before another deed can be applied for.

After construction commences it will take 2 nights to complete.

## Recipe

20  Hard Wood Plank
20  Gum Wood Plank
16  Nails
10  Copper Bar
8  Quartz Crystal

## Moving a Building

After a building has been placed and constructed, the player can request to **Move a Building** by talking to Fletch **"about the town"**. The player will receive a Deed that allows the building to be placed in a new spot and orientation. Moving a building will put the town  25,000 in debt.
Pumpkin

## Pumpkin

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Is this spooky?

Is this spooky?

## Effects

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+10

## Information

### Item ID

328

Harvest 1-4 **Pumpkins** from a pumpkin crop (see farming and Pumpkin Seeds).

## Usage

3  Potato
2  Carrot
1  Kale
3  Green Bean
1  **Pumpkin**
2  Gum Log
8  Spinifex Tuft

## Townsperson Likes and Dislikes

* Clover, Franklyn, and Ted Selly dislike vegetables.
* Rayne dislikes pumpkins (but accepts other vegetables).
Shark Statue

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A strange old statue

A strange old statue

The **Shark Statue** is located in Island Reef.

Two (2) ****Shark Statues**** spawn per map.

Feed the **Shark Statue** 5 Old Keys to obtain a Treasure Map. Hold to read the treasure map to reveal a red cross on the player's map. Travel to that location to dig up a buried Wooden Chest.

After obtaining 20 Treasure Maps from the Shark Statue at the Island Reef, it becomes a decoration that the player is able to pick up.

*Note:* 20 uses of one or both statues is the limit for the entire island reef visit per map. After the limit is reached, all shark statues can be picked up and used as decoration.
Shark

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 The **Shark** is a wild animal in Dinkum.

## Behaviour

Sharks are aggressive by default. Their attack is comprised of a bite.

## Hunting

The various forms of the spear tend to be the most versatile weapon for hunting in game.
Please see the weapons page for more information on weapon types available.

Sharks can be pulled onto land with an Iron Fishing Rod. By casting the fishing line close to the shark, the shark will bite, and the player can then reel in the shark as with other fish. When the Shark is reeled in, it will appear on land near the player and briefly be stunned. After recovering, the shark will attempt to hop back to water.
Prize Ticket

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Can be redeemed for prizes

Can be redeemed for prizes

The **Prize Ticket** is an item that can be obtained from John in John's Goods during the Anniversary Update, after delivering fresh fish to him. One ticket per fish regardless of rarity.

Use the Prize Tickets to purchase items from the Prize Box.

Go fishing.
Plant Book

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A book that can identify and track plant growth

A book that can identify and track plant growth

If the player talks to Rayne after raising her relationship to 2 ♥️♥️ hearts, she will gift the player a **Plant Book** called Flora.

Note: *This is the only plant book she will gift to the player.*

 With the *Bloomin' Spring Update*, Jimmy now sells the Plant Book. He claims it is *an original book*, however the artwork on the cover is different. The name of the book is Flor and there are more petals on the flower.

## Usage

Equip the book to the tool bar and use it on a plant. The book will inform the player how many days remain until the plant "matures" or produces.

*For Watermelons and Pumpkins, use the Plant Book on the spreading vines and not where the seed was planted.*

➜ *Advanced*: Compactor ● Improved Compactor ● Dirt Printer ● Improved Dirt Printer
**Axe**: Basic Axe ● Copper Axe ● Iron Axe ● Candy Axe
➜ *Advanced*: Chainsaw ● Improved Chainsaw
**Pickaxe**: Basic Pickaxe ● Copper Pickaxe ● Iron Pickaxe ● Candy Pickaxe
➜ *Advanced*: Jack Hammer ● Improved Jack Hammer
**Bug Net**: Bug Net ● Comp Bug Net
**Fishing Rod**: Fishing Rod ● Copper Fishing Rod ● Iron Fishing Rod ● Comp Fishing Rod
**Watering Can**: Basic Watering Can ● Copper Watering Can ● Iron Watering Can
**Hoes**: Hoe ● Copper Hoe ● Iron Hoe
**Scythe**: Scythe ● Copper Scythe ● Iron Scythe
**Other**: Bomb ● Gold Pocket Watch ● Lawn Mower ● Metal Detector ● Signwriting Pen ● Stone Wand ● Tape Measure ● Torch
**Camera**: Camera ● Camera Tripod
**Farm Animals**: Chicken Whistle ● Guitar ● Milking Bucket ● Mu Whistle ● Pleep Whistle ● Shears ● Vombat Whistle
**Books**: Bug Book ● Fish Book ● Machine Manual ● **Plant Book**
Milestones

Players earn Milestones by participating in activities and completing tasks around their Island which will reward players with Permit Points per level.

The Permit Points can be redeemed in exchange for Licences provided by Fletch or used to purchase items sold by Jimmy.

* Milestones
* Daily Milestones

### Milestones not implemented yet

Three different daily milestones are generated for the player on each new game day. Permit points are credited as soon as the requirements are met.
The player will never be asked to buy items from a store on a day that is it closed. However, other inconvenient milestones may appear. (For example, Rayne's Greenhouse is closed on Fridays, rendering the player unable to obtain new crop seeds. The player will never be asked to "Buy 5 seeds" on a Friday, but they may be asked to "Plant 5 seeds.")

 Catch 2 Bugs
 Craft 1 Item

 Travel 500 - 1,000m by vehicle.

 Chat with 2 Residents
 Chat with 3 Residents
 Do a job for someone

 Catch 4 fish
 Sell 3 fish
 Sell 4 fish

 Dig up dirt 4 times
 Find some burried treasure (1 treasure)
 Find some burried treasure (2 treasures)

 Catch 4 Bugs
 Sell 3 Bugs
 Sell 4 Bugs

 Cook Something at the Cooking Table
 Craft a new tool
 Buy a new tool
 Break a tool
 Craft 2 items
 Craft 3 items

 Hunt 3 animals
 Hunt 4 animals
 Hunt 5 animals
Pink Tile Path

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The recipe for the **Pink Tile Path** can be learnt from studying a Blueprint obtained by completing NPC Jobs, on a random rotation on the table in Franklyn's Lab and Jimmy's Boat, or inside a chest found in the Undergrove or Island Reef.

The Crafting Recipe can be found in the Crafting Table.
Pincher Plant Plush

The **Pincher Plant Plush** is a furniture item that can be obtained from the Prize Box in John's Goods during the Anniversary Update.

This item is *unavailable* to purchase from Melvin's Furniture Catalogue.

*This page may contain information about content that is/was available for a limited time in the game.*
Quartz Crystal

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Looks expensive. Kinda isn't.

Looks expensive. Kinda isn't.

The **Quartz Crystal** can be acquired by using a pickaxe to mine Quartz Rocks found in the Desert. They do not respawn so hold onto them for crafting things!

Quartz Rocks are brought up with the Quarry and found in the Deep Mine where it does respawn.
Pink Paper Daisy

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It looks fake

It looks fake

**Pink Paper Daisy** is a wildflower and foraging item that grows in the Bushlands in Spring only.

Hit the wildflower with a weapon, scythe (or some tools, ie jackhammer) to dislodge it then pick it up.

Encourage growth by cutting down grass tufts and other wildflowers.

Reproduce flowers by placing in Flower Beds & Pots next to an empty one of any kind.
Pleep

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The player is able to purchase a Pleep Puggle after obtaining the Animal Handling Licence Level 3. Its availability will randomly rotate with the Vombat at Irwin's Barn. It takes 12 days for a Pleep Puggle to mature.

Pleep PugglePleep
## Usage

It sleeps in an Animal Den and eats Animal Food. It will produce Wool everyday once it is fully grown. Harvest the wool with Shears purchased at Irwin's Barn. It will also produce Roo Poo even though it is not a roo.

## Animal Care

When caring for farm animals, three things can be done to increase their hearts for higher quality products. Doing all 3 will raise their hearts quickly. Food is required for Vombats and Chooks to produce, but Pleeps need both food and shelter.

1. **Food** - The Pleep needs to eat Animal Food once per day from an Animal Feeder. Unfed animals do not die, but they will become unhappy and stop producing.
2. **Shelter** - Each Animal Den provides shelter for one Pleep. Pleeps will not benefit from other types of animal shelters.
3. **Attention** - Pet the Pleep each day. A flurry of stars will appear over the Pleep. The Guitar can also fulfill this need. Sometimes NPCs will wander into the animal pen if there is a gate and pet the animal.
Roo Poo

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It's poop. Plants might like it.

It's poop. Plants might like it.

**Roo Poo** can be found on the ground dropped by Jackaroos and Pleeps.

The player can create a **Roo Poo** farm by capturing Jackaroos in an Animal Trap and placing them in a fenced-in pen. They must be within the loaded chunks to produce poo.

*Captured animals have been despawning since the last update*.

Pleeps and Jackaroos can both poo multiple times a day, with roos producing the most.

Place the Roo Poo in the head or face slot to wear the item. 👀

## Usage

15  Bone
5  Copper Bar
5  Iron Bar
15  Hard Wood Plank

Place it in the head or face slot to wear the item. 👀
Rowboat

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A human powered boat.

A human powered boat.

The **Rowboat** significantly increases players' movement speed on water. Unlike swimming, rowing does not reduce stamina.

Land movement is technically possible for the rowboat, but it is very slow.

This is one of the easiest vehicles to acquire.

The rowboat can be made at the Crafting Table after obtaining the Vehicle Licence Level 1 from Fletch.

This vehicle can be coloured by using paint.

10  Palm Wood Plank
2  Tin Bar

## Licences

 2
 3
Plains

* Plains are flat areas where you can find Bottle Trees and Grass Trees as well as the Mu, Magpie, Diggo and Cockatoo.
* Plains are primarily found on the western edge of the map, but can be found in smaller patches on your island.
* Plains usually extend off of the bushlands biomes but are not limited to the Bushlands biome.
* The Plains is where Quandongs can be found.

## Animals

Mu
Diggo

Magpie
Cockatoo

## Bugs

Bee

Cricket

Emperor Dragonfly

Grasshopper

Lacewing

Ladybird

Meadow Katydid

Paper Wasp

Pygmyfly

Queen Bee

Tau Emerald Dragonfly

Tiger Moth

Black Cricket

Blue Moon Butterfly

Bogong Moth

Centipede

Cockroach

Firefly

Fly

Harlequin Butterfly

Hercules Moth

Largidae

Scarlet Jezebel Butterfly

Stinkbug

## Resources

BoneBottle Tree WoodFeatherGrass SeedQuandongPalm WoodRaw DrumstickRaw Giant DrumstickRaw Meat
Pygmyfly

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Small and red

Small and red

The **Pygmyfly** can be found in the **Desert** and **Plains** during the **Day** in **Any Season**.
Use a bug net to catch the Pygmyfly.

A bug net is purchased from John at John's Goods, *though the first one is obtained from Fletch in the Base Tent after the player's Tent has been placed.*

Bugs can be

* Donated to the  Museum *(one per species)*
* Sold to  John's Goods
* Sold to  Ted Selly for 2 times the value
* Gifted to NPCs to fulfill certain daily requests
* Placed on display in a  Bug Tank which can be stacked two high
* Sold to  Julia for 2.5 times their value on the 15th of Spring and Autumn when she visits for the Bug Catching Comp
* Dropped and released back into the wild

### Season Times

Each season has its own times for day and night.
It takes an hour for the sun to set.
The night starts after the sun finishes setting.

Morning: 7am - 11am
Day: 11am - 9pm
Night: 9pm - Late | Autumn
Morning: 7am - 11am
Day: 11am - 7pm
Night: 7pm - Late | Winter
Morning: 7am - 11am
Day: 11am - 6pm
Night: 6pm - Late | Spring
Morning: 7am - 11am
Day: 11am - 8pm
Sling Shot

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Aim and fire.

Aim and fire.

## Effects

###

4

The **Sling Shot** is found in Wooden Chests inside the Deep Mine and from Gacha Machines.

## Usage

The **Sling Shot** is a ranged weapon used for hunting.

Uses stone as ammunition.

Hold left-click (mouse) or "A" (Xbox controller), to aim the sling shot and fire upon release.

20  Bone
2  Iron Bar
2  Copper Bar

## Repair Tool

This weapon's durability is repairable in the Repair Table.

Hammer: Basic Hammer • Copper Hammer • Iron Hammer • Plant Hammer • Alpha Hammer
Spear: Alpha Trident • Basic Spear • Big Fan Hand • Copper Spear • Iron Spear • Alpha Spear
Other: Advanced Sling Shot • Battle Shovel • Bat Zapper • Bone Arrow • Bone Bow • Frying Pan • **Sling Shot**
Scarlet Jezebel Butterfly

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It's red... I guess?

It's red... I guess?

The **Scarlet Jezebel Butterfly** can be found in **Everywhere** during the **Day** in **Any Season**.
Use a bug net to catch the Scarlet Jezebel Butterfly.

A bug net is purchased from John at John's Goods, *though the first one is obtained from Fletch in the Base Tent after the player's Tent has been placed.*

Bugs can be

* Donated to the  Museum *(one per species)*
* Sold to  John's Goods
* Sold to  Ted Selly for 2 times the value
* Gifted to NPCs to fulfill certain daily requests
* Placed on display in a  Bug Tank which can be stacked two high
* Sold to  Julia for 2.5 times their value on the 15th of Spring and Autumn when she visits for the Bug Catching Comp
* Dropped and released back into the wild

### Season Times

Each season has its own times for day and night.
It takes an hour for the sun to set.
The night starts after the sun finishes setting.

Morning: 7am - 11am
Day: 11am - 9pm
Night: 9pm - Late | Autumn
Morning: 7am - 11am
Day: 11am - 7pm
Night: 7pm - Late | Winter
Morning: 7am - 11am
Day: 11am - 6pm
Night: 6pm - Late | Spring
Morning: 7am - 11am
Day: 11am - 8pm
Soho Shirt

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Zockt on

Zockt on

**Soho Shirt** is a clothing item that can be obtained as a reward from NPC Jobs, the Recycling Bin, on display at Threadspace, or in Clover's Catalogue after the player has picked one up.

*This page may contain information about content that is/was available for a limited time in the game.*
Shark Berley Box

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Lures Sharks to its position.

Lures Sharks to its position.

The player can craft the **Shark Berley Box** by talking to Ted Selly.

## Usage

To be placed on land. Does not require to be in water.

The berley box will spawn the animal the next day after sleeping. Spawns 1-3 animals.

This item can be used one time only. Purchase more from Ted Selly.

* May not work in a fenced area that could prevent spawning.
* May need to exit game and re-enter for the spawned animals from the berley box to appear.

## Recipe

4  Copper Ore
1  Raw Giant Drumstick
2  Spinifex Resin
Plant Shop Deed

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A deed for a farming equipment and seed shop.

A deed for a farming equipment and seed shop.

The **Plant Shop Deed** is acquired by talking to Fletch **"about the town"** once Rayne is ready to move in.

Fletch will give the player the deed to decide where to place it. Construction will not start until all the required materials have been placed inside the deposit box on the build site.

There is a donation box in the Base Tent/Town Hall to pay off the Town Debt.

All debts need to be paid off in full before another deed can be applied for.

After construction commences it will take 2 nights to complete.

## Recipe

10  Bag of Cement
10  Quartz Crystal
5  Tin Sheet
4  Copper Bar
4  Tin Bar
10  Stone

## Moving a Building

After a building has been placed and constructed, the player can request to **Move a Building** by talking to Fletch **"about the town"**. The player will receive a Deed that allows the building to be placed in a new spot and orientation. Moving a building will put the town  25,000 in debt.
Red Hang Glider

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Float your day away

Float your day away

The **Red Hang Glider** can be purchased on Jimmy's Boat once per visit.

The glider is a vehicle that allows the player to glide efficiently over any terrain.

Gliding depletes a small but steady amount of stamina.

The player can go faster and jump a bit higher on windy days with a hang glider.

Other than its appearance, there is no difference between this vehicle and the Yellow Hang Glider.
Pleep Whistle

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Calls Pleep towards you.

Calls Pleep towards you.

The **Pleep Whistle** can be purchased from  Irwin's Barn.

## Usage

Use of the **Pleep Whistle** emits a sound. When used nearby pleeps, they will begin quickly moving toward where the player used it. Farm animals have a short attention span so it will need to be played repeatedly to herd pleeps across a distance.

➜ *Advanced*: Compactor ● Improved Compactor ● Dirt Printer ● Improved Dirt Printer
**Axe**: Basic Axe ● Copper Axe ● Iron Axe ● Candy Axe
➜ *Advanced*: Chainsaw ● Improved Chainsaw
**Pickaxe**: Basic Pickaxe ● Copper Pickaxe ● Iron Pickaxe ● Candy Pickaxe
➜ *Advanced*: Jack Hammer ● Improved Jack Hammer
**Bug Net**: Bug Net ● Comp Bug Net
**Fishing Rod**: Fishing Rod ● Copper Fishing Rod ● Iron Fishing Rod ● Comp Fishing Rod
**Watering Can**: Basic Watering Can ● Copper Watering Can ● Iron Watering Can
**Hoes**: Hoe ● Copper Hoe ● Iron Hoe
**Scythe**: Scythe ● Copper Scythe ● Iron Scythe
**Other**: Bomb ● Gold Pocket Watch ● Lawn Mower ● Metal Detector ● Signwriting Pen ● Stone Wand ● Tape Measure ● Torch
**Camera**: Camera ● Camera Tripod
**Farm Animals**: Chicken Whistle ● Guitar ● Milking Bucket ● Mu Whistle ● **Pleep Whistle** ● Shears ● Vombat Whistle
**Books**: Bug Book ● Fish Book ● Machine Manual ● Plant Book
Seamstress Dress

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It's got powerful energy

It's got powerful energy

The **Seamstress Dress** is a clothing item that can be obtained from the Prize Box in John's Goods during the Anniversary Update.

This item is *unavailable* to purchase from Clover's Clothing Catalogue.

*This page may contain information about content that is/was available for a limited time in the game.*
Passed Out

## You have passed out

In Dinkum, the Player passes out whenever they lose all health *or* stamina. The player loses health under certain conditions such as: being attacked by an animal, set on fire by walking over a campfire, or when struck by lightning. The player loses stamina from performing actions around the island such as: using tools, using weapons, swimming, or gliding with the Hang Glider.

The player can often avoid easily **passing out** by eating foods that boost health and stamina levels, but if the player does pass out, the effects vary a bit depending on how they revive.

## Single Player

When the player passes out (either on the Island or in the Deep Mine), they'll see a **Revive** button pop up on the screen. When they press **Revive**, they will lose roughly 1/3 of the maximum durability of all tools in their inventory and 20% of the Dinks they have on-hand. Any tools that lose their full durability won't break, but will be left with 1-2 uses.

### **Island**

* The day saves and automatically progresses to the next day as if the player had slept. The player starts the day with the default stamina and health levels for the start of a new day.

### **Deep Mine**

* The player respawns back to the elevator depleted of both health and stamina.

## Multiplayer

In multiplayer, the player can revive themselves like in a single player game, or get someone else in the game to revive them.

### **Island**

#### ***Revive Self***

* When the player passes out, it's similar to what they experience in single player. They'll see a **Revive** button pop up on the screen. When the player presses **Revive**, they will lose roughly 1/3 of the maximum durability of all tools in their inventory and 20% of the dinks they have on-hand. Any tools that lose their full durability won't break, but will be left with 1-2 uses.
* The player then respawns back at their last sleeping location depleted of health and stamina, regardless of which had caused the player to pass out. The day doesn't automatically save or progress so the player can eat some food and continue playing the multiplayer game.

#### ***Revive Mate***

* There's a huge benefit to working together when playing in multiplayer because players can be revived where they passed out and not lose any money or tool durability.
* If one player passes out, another can walk up to them and "right-click" (mouse) or press the "**A"** button (controller). In the game, it looks like the *reviving* player is patting the *passed-out* player on the back.
* The player who passed out pops back up in the same spot where they were revived. The player doesn't lose any tool durability or dinks, but are depleted of both health and stamina.

### **Deep Mine**

* In multiplayer, the player also respawns in the elevator if they click the revive button.
Post Box

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Another place to check your mail

Another place to check your mail

The recipe for the **Post Box** can be learnt from studying a Blueprint obtained by completing NPC Jobs, on a random rotation on the table in Franklyn's Lab and Jimmy's Boat, or inside a chest found in the Undergrove or Island Reef.

The Crafting Recipe can be found in the Crafting Table.

## Usage

The **Post Box** can be placed anywhere on the island and allows the player to access their mail as if they were at their home's mailbox. Visiting players can also access it.
Pink Throwing Disc

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For a good time

For a good time

The **Pink Throwing Disc** can be found in the Cooler in Island Reef.

Hold left-click (mouse) or "A" (Xbox controller), to aim the throwing disc and fire upon release. Right-click to pick it up.

The throwing disc can be thrown by the player using similar mechanics to the Sling Shot/Advanced Sling Shot and Bone Bow. Using the item will cause the camera to zoom in to a closer "over the shoulder" point of view and a gauge will be displayed showing the strength of the throw which will determine the distance it travels. Players in multiplayer can interact with the throwing disc. Once the throwing disc lands after a short delay it will create a pillar of light to aid with finding and retrieving.

To use as a type of spotlight decoration, use 'Q' (keyboard) to drop the throwing disc.

The throwing disc is a tool and not a weapon, therefore provides no damage to animals.

The throwing disc is available in these colours:

BlackBlueGreenOrangePinkPurpleRedWhite
Simple Animal Trap

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Catch some stuff

Catch some stuff

The **Simple Animal Trap** can be made at the Crafting Table after obtaining the Trapping Licence Level 1 from Fletch.

## Usage

Used to trap wild animals and send them off to the animal research centre by placing them in the Animal Collection Point.

To learn more about trapping animals click HERE!

## Recipe

8  Mangrove Stick
1  Old Spring
Silver Perch

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Shiny

Shiny

The **Silver Perch** is found in the **Billabong** and **Rivers** at **Any Time** in **Autumn** and **Winter**.

Use a fishing rod to catch the Silver Perch. Fish can be found throughout various water Biomes such as the Ocean, Rivers, Billabong, and Mangroves.

A basic fishing rod is purchased from John's Goods after obtaining the Fishing Licence Level 1 from Fletch for  250 permit points.

Increase the fishing skill to be able to craft the new fishing rod for increased line durability. At fishing skill level 5, the fishing licence level 2 is available for purchase which unlocks the Copper Fishing Rod at the Crafting Table. The fishing licence level 3 is available at skill level 10 and unlocks the Iron Fishing Rod and Crab Pot.

This skill is valuable as Fish can be

* Donated to the  Museum *(one per species)*
* Sold to John at  John's Goods
* Sold to  Ted Selly for 2 times the value
* Gifted to NPCs to fulfil certain daily requests
* Placed down in a fish tank for display
* Cooked on a campfire or BBQ. Depending on the type of fish, it will produce either Cooked Freshwater Fish, Cooked Saltwater Fish or Cooked Blob Fish. The amount of cooked items received will vary depending on the value of the fish.

Cooked Fish can be

* Sold in stacks of 50+ to Jimmy on  Jimmy's Boat for 1.5 times the value
* Sold to Sheila at the  Tuckerbox when it's the "food of the day" for 2.5 times the value

### Season Times

Each season has its own times for day and night.
It takes an hour for the sun to set.
The night starts after the sun finishes setting.

Morning: 7am - 11am
Day: 11am - 9pm
Night: 9pm - Late | Autumn
Morning: 7am - 11am
Day: 11am - 7pm
Night: 7pm - Late | Winter
Morning: 7am - 11am
Day: 11am - 6pm
Night: 6pm - Late | Spring
Morning: 7am - 11am
Day: 11am - 8pm
Signwriting Pen

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Allows you to write on signs

Allows you to write on signs

The **Signwriting Pen** can be made at the Signwriting Table after obtaining the Sign Writing Licence Level 1 from Fletch.

Text on signs can be written in **ANY** colour by using a colour code or hex code. 🔴🟠🟡🟢🔵🟣

The colour code is included as part of the 30 text character limit. If the code is correct it will disappear and the next word you type will be in colour.

As an example

* to have text in blue 🔵 use either <color=blue> *(American spelling of colour)* or the hex code <#0000ff>
* to have text in red 🔴 use either <color=red> or a hex code <#ff0000>
* to have text in green 🟢 use either <color=green> or a hex code <#009933>

To find other hex codes, do an internet search for 'html colour codes'.

## Usage

The pen can be used to add custom text to the following signs:

Gum Wood Direction SignGum Wood Entrance SignHand Written SignHard Wood Direction SignHard Wood Entrance SignIron SignOctagon SignPalm Wood Direction SignPalm Wood Entrance SignSandwich ChalkboardStone SignTin Direction Sign
Museum Donations by Seasons

## Summer

### Fish

Barracuda

Blue Spot Flathead

Boofhead Catfish

Eyestripe Surgeon Fish

Goat Fish

River Bass

Saratoga

Stingray

### Bugs

Bee

Funnel Web Spider

Lacewing

Painted Lady Butterfly

Purple Azure Butterfly

Queen Bee

Redback Spider

Swallow-Tail Butterfly

 Tau Emerald Dragonfly

Ulysses Butterfly

### Critters

Mud Crab
 Purple Mottled Crab

## Autumn

### Fish

Anchovy

Barramundi

Black & White Snapper

Blob Fish

Blue Spot Flathead

Boofhead Catfish

Grayling

Marlin

Mouth Almighty

Saratoga

Silver Perch

Stingray

Travalla

Yellowfin Tuna

### Bugs

Birdwing Butterfly

Common Blue Tail

Desert Scorpion

Duskhawker Dragonfly

Fiddler Beetle

Huntsman

Meadow Katydid

Paper Wasp

Purple Azure Butterfly

Redback Spider

Rhinoceros Beetle

Stinkbug

Swallow-Tail Butterfly

 Tau Emerald Dragonfly

Tiger Moth

Trogid

### Critters

Black Sea Cucumber
 Mud Crab

## Winter

### Fish

Anchovy

Banded Morwong

Barramundi

Blob Fish

Galaxias

Garfish

Grayling

Luderick

Marlin

Murray Cod

Silver Perch

### Bugs

Common Blue Tail

Desert Scorpion

Fiddler Beetle

Goliath Stick

Hercules Moth

Huntsman

### Critters

Black Sea Cucumber
 Blue Sea Slug

## Spring

### Fish

Barracuda

Barramundi

Black & White Snapper

Blackfish

Blue Spot Flathead

Boofhead Catfish

Eyestripe Surgeon Fish

Garfish

Goat Fish

Golden Perch

Murray Cod

River Bass

Travalla

Yellowfin Tuna

### Bugs

Bee

Duskhawker Dragonfly

Emperor Dragonfly

Funnel Web Spider

Grasshopper

Hercules Moth

Lacewing

Ladybird

Meadow Katydid

Monarch Butterfly

Painted Lady Butterfly

Purple Azure Butterfly

Queen Bee

Redback Spider

Stag Beetle

Trogid

Ulysses Butterfly

### Critters

Cushion Sea Star
 Purple Sea Urchin

## Any Season

### Fish

Barcoo Grunter

Bluefish

Bonytongue

Carp

Deep Fish

Eel Tailed Catfish

Jungle Perch

Mangrove Jack

Short Finned Eel

Tarpon

### Bugs

Black Cricket

Blue Moon Butterfly

Bogong Moth

Centipede

Cockroach

Cricket

Firefly

Fly

Grass Yellow Butterfly

Glow Bug

Harlequin Butterfly

Largidae

Peacock Spider

Pygmyfly

Scarlet Jezebel Butterfly

### Critters

Bay Bug

Biscuit Sea Star

Blue Mussel

Eleven Armed Sea Star

Fresh Water Mussel

Fresh Water Prawn

Inland Crab

King Prawn

Pink Sea Urchin

Spiny Sea Urchin

Tiger Prawn

White Yabbie

Yabbie
Picket Gate

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Opens and closes

Opens and closes

The recipe for the **Picket Gate** can be learnt from studying a Blueprint obtained by completing NPC Jobs, on a random rotation on the table in Franklyn's Lab and Jimmy's Boat, or inside a chest found in the Undergrove or Island Reef.

The Crafting Recipe can be found in the Crafting Table.
Red Floor Light

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The recipe for the **Red Floor Light** can be learnt from studying a Blueprint obtained by completing NPC Jobs, on a random rotation on the table in Franklyn's Lab and Jimmy's Boat, or inside a chest found in the Undergrove or Island Reef.

The Crafting Recipe can be found in the Crafting Table.

The floor light can be placed on the ground or on top of paths. It emits a beam of light at night. Size 1x1.

## Recipe

2  Tin Sheet
1  Glass Bulb
Scrub Turkey

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The **Scrub Turkey** is a wild animal in Dinkum.

## Behaviour

Scrub Turkeys are passive by default. They will not defend themselves and will flee if attacked.

## Hunting

The various forms of the spear tend to be the most versatile weapon for hunting in game.
Please see the weapons page for more information on weapon types available.

## Trapping

Scrub Turkeys can be trapped and sent off in the Animal Collection Point. A reward is received the next in-game day via mail along with your returned trap. You can use the Torch to stun the Scrub Turkey and place the trap on them. Stunning will only work for a few seconds so have the trap ready. At night the Bat Zapper can be used to stun the animal.

## Production

Upon death, they will drop Raw Drumstick and/or Feather(s).

## Threats

Scrub Turkeys are typically not threatened due to where they spawn but will be attacked by predators if nearby.
Purple Mottled Crab

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Looks wet to me.

Looks wet to me.

Critters are caught by diving underwater to pick them up. They can be found throughout bodies of water such as the Oceans, Rivers, Billabongs, and Mangroves.

Take stamina regenerating and stamina replacing foods to increase your time when diving underwater.

Use the Diving Helmet *(obtained from the Undergrove)*, to use underwater for longer periods of time.

Critters can be:
* Donated to Theodore in the Museum *(one time)*,
* Sold to John at John's Goods,
* Sold to  Ted Selly for 2 times the value,
* Found in Crab Pots *(different critters in rivers and ocean, does not include the new biome Island Reef)*.

### Season Times

Each season has its own times for day and night.
It takes an hour for the sun to set.
The night starts after the sun finishes setting.

Morning: 7am - 11am
Day: 11am - 9pm
Night: 9pm - Late | Autumn
Morning: 7am - 11am
Day: 11am - 7pm
Night: 7pm - Late | Winter
Morning: 7am - 11am
Day: 11am - 6pm
Night: 6pm - Late | Spring
Morning: 7am - 11am
Day: 11am - 8pm
Iron Ore

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**Iron Ore** is an ore found throughout Dinkum that is used in advanced refining for tools, weapons, and various items.

The player can acquire **Iron Ore** by using a pickaxe to mine silver Iron Ore rocks, large boulders, or grinding shiny stones in a stone grinder. They can be found in the Deep Mine and on Rough Soil throughout the island. Spawn chances on Rough Soil increase along with the player's Mining Licence level.

**Iron Ore Nodes** require a Copper Pickaxe or better to mine.

## Usage

10  Stone
6  Palm Wood Plank
4  Copper Bar
4  **Iron Ore**

2  Alpha Eye
10  Copper Ore
10  **Iron Ore**
5  Opal
2  Alpha Antler
10  Copper Ore
10  **Iron Ore**
5  Opal
2  Alpha Scale
10  Copper Ore
10  **Iron Ore**
5  Opal
Purple Azure Butterfly

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Is it purple or azure?

Is it purple or azure?

The **Purple Azure Butterfly** can be found in the **Pine Forest** in the **Morning** and **Day** in **Summer, Autumn** and **Spring**.
Use a bug net to catch the Purple Azure Butterfly.

A bug net is purchased from John at John's Goods, *though the first one is obtained from Fletch in the Base Tent after the player's Tent has been placed.*

Bugs can be

* Donated to the  Museum *(one per species)*
* Sold to  John's Goods
* Sold to  Ted Selly for 2 times the value
* Gifted to NPCs to fulfill certain daily requests
* Placed on display in a  Bug Tank which can be stacked two high
* Sold to  Julia for 2.5 times their value on the 15th of Spring and Autumn when she visits for the Bug Catching Comp
* Dropped and released back into the wild

### Season Times

Each season has its own times for day and night.
It takes an hour for the sun to set.
The night starts after the sun finishes setting.

Morning: 7am - 11am
Day: 11am - 9pm
Night: 9pm - Late | Autumn
Morning: 7am - 11am
Day: 11am - 7pm
Night: 7pm - Late | Winter
Morning: 7am - 11am
Day: 11am - 6pm
Night: 6pm - Late | Spring
Morning: 7am - 11am
Day: 11am - 8pm
Saratoga

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It might be Roman?

It might be Roman?

The **Saratoga** is found in the **Billabong** during **Night** in **Summer** and **Autumn**.

Use a fishing rod to catch the Saratoga. Fish can be found throughout various water Biomes such as the Ocean, Rivers, Billabong, and Mangroves.

A basic fishing rod is purchased from John's Goods after obtaining the Fishing Licence Level 1 from Fletch for  250 permit points.

Increase the fishing skill to be able to craft the new fishing rod for increased line durability. At fishing skill level 5, the fishing licence level 2 is available for purchase which unlocks the Copper Fishing Rod at the Crafting Table. The fishing licence level 3 is available at skill level 10 and unlocks the Iron Fishing Rod and Crab Pot.

This skill is valuable as Fish can be

* Donated to the  Museum *(one per species)*
* Sold to John at  John's Goods
* Sold to  Ted Selly for 2 times the value
* Gifted to NPCs to fulfil certain daily requests
* Placed down in a fish tank for display
* Cooked on a campfire or BBQ. Depending on the type of fish, it will produce either Cooked Freshwater Fish, Cooked Saltwater Fish or Cooked Blob Fish. The amount of cooked items received will vary depending on the value of the fish.

Cooked Fish can be

* Sold in stacks of 50+ to Jimmy on  Jimmy's Boat for 1.5 times the value
* Sold to Sheila at the  Tuckerbox when it's the "food of the day" for 2.5 times the value

### Season Times

Each season has its own times for day and night.
It takes an hour for the sun to set.
The night starts after the sun finishes setting.

Morning: 7am - 11am
Day: 11am - 9pm
Night: 9pm - Late | Autumn
Morning: 7am - 11am
Day: 11am - 7pm
Night: 7pm - Late | Winter
Morning: 7am - 11am
Day: 11am - 6pm
Night: 6pm - Late | Spring
Morning: 7am - 11am
Day: 11am - 8pm
Purple Tile Path

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The recipe for the **Purple Tile Path** can be learnt from studying a Blueprint obtained by completing NPC Jobs, on a random rotation on the table in Franklyn's Lab and Jimmy's Boat, or inside a chest found in the Undergrove or Island Reef.

The Crafting Recipe can be found in the Crafting Table.
Pumpkin Seeds

Put 'em in the ground!

## Planting Information

**Pumpkin Seeds** can be purchased from Rayne's Greenhouse.

## Usage

Used for farming. It only grows in autumn, takes 11 days to grow, and will yield 1  Pumpkin per offshoot. There is a chance the plant can have up to 4 offshoots so make sure they have room to grow. The offshoots will grow randomly and mature on different days, but the major harvest is every 7 days. Once the fruit has started growing it will continue to grow well into the next season.
Shovel

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It's like a big spoon for dirt and stuff.

It's like a big spoon for dirt and stuff.

The **Shovel** can be purchased from John's Goods.

The **Shovel** becomes a new type of item when it is used to dig the ground ie Shovel of Dirt, Shovel of Mud, Shovel of Red Sand and Shovel of Sand.

## Usage

Used to dig up buried treasure found through Metal Detecting, an "X" marker from the level 2 Excavating Licence, or digging up a tile. The shovel will hold onto the tile type so that it can be placed elsewhere. They can pick up and place material from any level whether it be higher or lower than where the player is standing.

It can also be used to pick up paths that have been placed down, but must be empty in order to do so.

1  **Shovel**
2  Spinifex Resin
8  Crocodile Tooth
4  Copper Bar
5  Old Gear
2  Hot Cylinder
1  Green Board
6  Iron Bar
1  **Shovel**
Next day in Mailbox

## Repair Tool

This tool's durability is repairable in the Repair Table.

➜ *Advanced*: Compactor ● Improved Compactor ● Dirt Printer ● Improved Dirt Printer
**Axe**: Basic Axe ● Copper Axe ● Iron Axe ● Candy Axe
➜ *Advanced*: Chainsaw ● Improved Chainsaw
**Pickaxe**: Basic Pickaxe ● Copper Pickaxe ● Iron Pickaxe ● Candy Pickaxe
➜ *Advanced*: Jack Hammer ● Improved Jack Hammer
**Bug Net**: Bug Net ● Comp Bug Net
**Fishing Rod**: Fishing Rod ● Copper Fishing Rod ● Iron Fishing Rod ● Comp Fishing Rod
**Watering Can**: Basic Watering Can ● Copper Watering Can ● Iron Watering Can
**Hoes**: Hoe ● Copper Hoe ● Iron Hoe
**Scythe**: Scythe ● Copper Scythe ● Iron Scythe
**Other**: Bomb ● Gold Pocket Watch ● Lawn Mower ● Metal Detector ● Signwriting Pen ● Stone Wand ● Tape Measure ● Torch
**Camera**: Camera ● Camera Tripod
**Farm Animals**: Chicken Whistle ● Guitar ● Milking Bucket ● Mu Whistle ● Pleep Whistle ● Shears ● Vombat Whistle
**Books**: Bug Book ● Fish Book ● Machine Manual ● Plant Book
Rayne's Greenhouse

> ''*If you are a real green thumb, you love gardening, and plants, you should definitely consider building a Greenhouse. Go and visit Rayne if you want to buy some tools to help you grow your own veggie garden. She has plenty of Seed too!*
>
>

### Source

Plant Shop Deed

**Rayne's Greenhouse** is a farming store owned and run by Rayne.

Rayne's Tent ExteriorRayne's Tent InteriorRayne's Greenhouse ExteriorRayne's Greenhouse Interior
Sliding Handle

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Slides around with ease.

Slides around with ease.

**Sliding Handles** can be found by breaking Old Barrels, Wheelie Bins or digging up treasure while Metal Detecting.

There may be a chance this item is acquired through the Crab Pot. Results depend on the biome that the crab pot is placed in.

```
Since the Anniversary Update 0.7.5, John will pay less for relics.

```
Red Cloth Path

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Picnicy

Picnicy

The recipe for the **Red Cloth Path** can be learnt from studying a Blueprint obtained by completing NPC Jobs, on a random rotation on the table in Franklyn's Lab and Jimmy's Boat, or inside a chest found in the Undergrove or Island Reef.

The Crafting Recipe can be found in the Crafting Table.
Red Hood

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A red hood with a cape

A red hood with a cape

The **Red Hood** is a clothing item that can be obtained from the Prize Box in John's Goods during the Anniversary Update.

This item is *unavailable* to purchase from Clover's Clothing Catalogue.

*This page may contain information about content that is/was available for a limited time in the game.*
Permit Points

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**Permit Points** is a form of currency in Dinkum.

Permit Points can be obtained by

* completing Milestones
* completing Bulletin Board tasks, to receive  100
* completing daily NPC tasks
* donating one type of each acceptable item to the Museum, to receive  100
* converting Dinks to Permit Points at the Bank,  500 to  1

## Usage

Permit Points are used to purchase Licences from Fletch or items on Jimmy's Boat.