recursal/Fanatic-Fandom huggingface dataset:
Flying Prime Arrester

Floats in the air and deals massive damage everything beneath. Does not block creeps.

You can get this tower during special events.

## Characteristics

**Damage per second:** 269–6573 (league tower deals 323–7888 DPS)

**Rate of fire:** 0.6

**Range:** 0.7

**Cost:** 50 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–6
Cleansing Tower

Dispels healing, speed boost and armor boost effects from a creep, and makes it immune to those effects for 5 seconds. Does not affect basic armor.

Granted as a reward for reaching 34th level.

## Characteristics

**Damage per second:** 103–2882 (league tower deals 124–3459 DPS)

**Rate of fire:** 0.8

**Range:** 4.3

**Cost:** 30 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–9
League Dragon Tower

## League Dragon Tower

### Role:

counter

Burns a creep, dealing 22–580 damage every second for 3 seconds.

League Bonus: damage increased by 20%.

This tower's shards can be received from Stone I league till Silver I league.

## Characteristics

**DPS + DOT:** 154+65–4.1k+1.7k

**Rate of fire:** 0.8

**Range:** 4.2

**Cost:** 40 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–7
Tornado Generator

Floats in the air, cursing enemies under it, making them take 20-23.2% more damage by 3 seconds and dealing heavy damage to them. Does not block the creeps' path.

## Characteristics

**Damage per second:** 216-5273

**Rate of fire:** 3

**Range:** 0.7

**Cost:** 60 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–8
League Snow Cannon

Reduces speed of creeps in front of it by 15–36.8 points for 1 second. Can’t be frozen.

League Bonus: damage increased by 20%.

This tower's shards can be received from Legend III league till Mythic league.

## Characteristics

**Damage per second:** 183–2548

**Rate of fire:** 2.4

**Range:** 3.3

**Cost:** 40 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–7
League Toxic Tower

Spreads a plague that goes from creep to creep, dealing 39–1096 damage every second for 30 seconds.

League Bonus: damage increased by 20%.

This tower's shards can be received from Stone III league till Bronze III league.

## Characteristics

**DPS + DOT:** 21+1.2k–598+32.9k

**Rate of fire:** 1

**Range:** 3.7

**Cost:** 15 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–8
League Totem Bane

## League Totem Bane

### Role:

counter

Deals 400% extra damage to totems.

League Bonus: damage increased by 20%.

This tower's shards can be received from Stone II league till Silver II league.

## Characteristics

**Damage per second:** 107–2854

**Rate of fire:** 1.4

**Range:** 3.7

**Cost:** 20 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–10
Witch Doctor (Hero)

Birds and even trees are always ready to come to Witch Doctor's rescue.

Increases Poison Cloud's damage per second and Curse's power by 10–30.14%.

**Role:** curse

## Biography

A Hero of the first war with the Dokhts, he was among the last to fight for the Foggy Woods. The defeated warrior watched with his own eyes as his hated enemies violated nature with their monstrous machines, disfiguring its beauty and destroying its life.

After the last battle the Adornian survivors were traveling home, but with difficulty. Many of them were wounded and could not move quickly. Our Hero decided to save some lives. He stayed behind to give his comrades time to escape. But enemy forces cannot be stopped by one warrior, not even one willing to sacrifice his own life.

So the soldier called out to nature and asked her for help. He absorbed Prime from the earth, the air, and the animals and plants around him... and unleashed on his stunned pursuers all the power of the elements! The giant trees lining the trail bowed their branches and yanked the enemy from their saddles; roots from under their feet cut them to pieces; and birds swooped down on them from the sky. In an instant, the enemy had lost half of its forces, and the survivors fled.

Weakness overtook the soldier and he fell to his knees, feeling the remnants of the Prime raging in his bloodstream. His arboreal allies bowed down to him, and a mighty oak dropped a ripe acorn at the new Hero's feet.

Now they call him the Witch Doctor, and the giant tree's gift lies in the lord's storehouse along with the catalysts of other Heroes. But this friend of the trees is not planning to rest any time soon: a new war has started, which means that the Dokhts will once again begin killing beasts and uprooting forests. Someone must stop them. And if he does not, who will?
League Fire Tower

Damages all enemies in a cone ahead. Also burns them, dealing 30–773 damage every second for 4 seconds.

League Bonus: damage increased by 20%.

This tower's shards can be received from Silver III league till Legend I league.

## Characteristics

**DPS + DOT:** 116+121–3k+3.1k

**Rate of fire:** 1.4

**Range:** 2.5

**Cost:** 25 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–8
League Hornet Hive

Releases wasps at the target which deal 112–2742 damage to neighbors every second for 3 seconds. Affected creep can’t become invisible.

League Bonus: damage increased by 20%.

This tower's shards can be received in Legend I and Mythic leagues.

## Characteristics

**DPS + DOT:** 67+337–1,6k+8,2k

**Rate of fire:** 1.2

**Range:** 3.7

**Cost:** 30 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–6
Faceless

Faceless' sneaking shadow terrifies both people and monsters.

Increases efficiency dealt by Accursed Tower, Accursed Bastion and damage Spirit Tower by 10–24.73%. Can’t be hired alongside with Soul Catcher.

**Role:** the curse of the ghost

## Biography

Once considered the greatest surgeon in the Imperium, he successfully treated thousands of mortally wounded and terminally ill patients. But when his operations were finished, the physician would not rest. He had a dream: to find a way to make human skin invulnerable so that no one would ever again have to suffer from trauma or injury.

When his preparations were completed, the doctor decided to conduct his first experiment. An experiment on himself. At first, everything went according to plan: he injected a specially designed Prime fragment into his skin... and then, severe pain assaulted the experimenter. The agony was intense, but the surgeon persevered, his goal driving him to press on, until he lost consciousness. When the experimenter awoke, it looked like his body was decomposing. He tried to find an antidote, but his attempts were in vain. There were no other surgeons like him, so he turned to the help of the Keepers’ mages. Perhaps one of their spells had gone wrong? But, after enduring another ocean of pain, he discovered that his flesh was becoming ephemeral.

Filled with despair, he was sure that the Keepers had refused to help him out of envy for his great abilities. He lost his hope of regaining his old appearance and now yearned for only one thing: to find and destroy all those who laughed at lost dreams.

A mask hid his face, and his clothing covered his increasingly dissolving body. He became Faceless, creeping in the shadows, a cruel and skillful assassin. It was a simple matter, after all, to switch from a saving scalpel to a lethal knife. Revenge is now burning his soul out from within as his victims’ suffering fills him with a perverse pleasure. Faceless even mocks his victims sometimes, feigning regret for their deaths.
League Horrifying Tower

Has a 58–90.2% chance to make the creeps flee for 2 seconds. Creeps get 10% bonus resistance to the next fears.

League Bonus: damage increased by 20%.

You can get this tower during special events.

## Characteristics

**Damage per second:** 108–789

**Rate of fire:** 1

**Range:** 3

**Cost:** 30 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–6
Aviator

Aviator proved the whole Praya that an unexpected strike from above can change the course of the battle.

Increases damage dealt by Sky Burner, Tornado Generator, Flying Cannon and Flying Prime Arrester by 10–79.76%.

**Role:** air

## Biography

The brave Aviator is an unsurpassed soldier, whose primeflyer is chock full of deadly weaponry: its rockets hit the enemy unawares, its rapid-firing machine gun tears them to shreds, and its huge bomb deprives enemies of their last chance at salvation.
Hornet Hive

Releases wasps at the target which deal 94–2285 damage (league tower deals 112–2742 damage) to neighbors every second for 3 seconds. Affected creep can’t become invisible.

## Characteristics

**DPS + DOT:** 56+281–1.4k+6.9k (league tower deals 67+337–1,6k+8,2k DPS + DOT)

**Rate of fire:** 1.2

**Range:** 3.7

**Cost:** 30 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–6
League Lightning Tower

Deals great damage to a single creep. Has a 80% chance of ignoring the target’s armor. Deals 400% extra damage to totems.

League Bonus: damage increased by 20%.

This tower's shards can be received from Gold II league till Mythic league.

## Characteristics

**Damage per second:** 150–3656

**Rate of fire:** 4

**Range:** 3

**Cost:** 20 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–12
Lightning Master

Restless Lightning Master doesn't think twice before hitting his enemies with electricity.

Increases damage dealt by Electric Tower, Lightning Tower and Prime Arrester by 10–79.96%.

Granted as a reward for reaching 30th level.

**Role:** thunderstorm

## Biography

Taming lightning is one of science’s greatest challenges! This persistent researcher refused to succumb to the ridicule and warnings of his colleagues. When lightning melted the earth right beside him, the Lightning Master merely laughed. His lab burned to the ground twice, but he did not give up. Each time, he immediately began rebuilding it. Even the call of the Prime could not distract him from his objective.

His design talents helped him produce an electric glove, the Hand of Thunder, which was capable of accumulating the power of thousands of lightning bolts. Using it, the Lightning Master hoped to power a flying machine. But during one of his experiments, such a powerful blast of lightning hit that the Hand of Thunder could not contain its energy, and the fearless experimenter was burned to the ground in a rage of heavenly flame.
The scientist perished, but from the ashes of his experiment, a new Hero was born when rescuers found the scorched glove, which became his Catalyst. He could effortlessly harness the power of thunderstorms and send sizzling flashes of ball lightning surging from his fingertips. As adventurous as he was before, the new Lightning Master feared nothing and was one of the first to fight in the war. All of his life, he had been taught that the Keepers were the eternal enemies of the Empire. Now, it was up to him to crush them.

During battle, he hovers over his enemies’ heads, zapping them with bolts of lightning. Even the most fearless warriors retreat in disarray at the sound of his thunderous laughter roaring from the clouds. They know that this reckless storm rider borders on insanity. At any moment, lightning could come crashing down on them.
League Slingshot

## League Slingshot

### Role:

counter

A cheap tower with good anti-air damage.

League Bonus: damage increased by 20%.

This tower's shards can be received in Stone III and Stone II leagues.

## Characteristics

**Damage per second:** 264–7733

**Rate of fire:** 2.2

**Range:** 3.3

**Cost:** 20 Prime

**Toughness:** 25

**Maximum number of towers per battle:** 2–10
Volcano

Tosses lava balls that stay on the ground, dealing 132–3222 damage every seconds for 12 seconds and burning creeps’ remains.

## Characteristics

**DPS + DOT:** 20+1.6k–483+38.7k (league tower deals 24+1.9k–580+46.4k DPS+DOT)

**Rate of fire:** 0.3

**Range:** 6

**Cost:** 50 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–7
League Machinegun MK 2

Fires with heavy bullets, tearing through creeps. Combines good single target and area damage.

League Bonus: damage increased by 20%.

This tower's shards can be received from Gold II league till Legend I league.

## Characteristics

**Damage per second:** 278–7087

**Rate of fire:** 3.2

**Range:** 3.7

**Cost:** 45 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–8
League Stun Tower

Has 18–43.8% chance to stun a creep for 1 second. Creeps get 3% bonus resistance to the next stuns.

League Bonus: damage increased by 20%.

This tower's shards can be received from Stone III league till Bronze II league.

## Characteristics

**Damage per second:** 136–1736

**Rate of fire:** 0.8

**Range:** 3

**Cost:** 30 Prime

**Toughness:** 350

**Maximum number of towers per battle:** 1–9
Creeps

Creeps are strange beings, so heavily affected by Prime that it is unclear who they've been before the Cataclysm happened: humans, beasts, or someone even more terrifying.

## Enemies

There are 26 unique enemies in the game (underground, swarming, exploding, phantom, corpse-eating and others). Three of them have Area 51 (special event) modifications.

## Bosses

There are 29 unique bosses which require individual approach and won't be defeated easily. Panzer has an APC modification, that can be met only on the battlefields of Area 51 special event.
League Air Guard

## League Air Guard

### Role:

counter

A tough tower with great anti-air damage.

League Bonus: damage increased by 20%.

This tower's shards can be received from Silver I league till Legend I league.

## Characteristics

**Damage per second:** 842–21443

**Rate of fire:** 2

**Range:** 3.7

**Cost:** 40 Prime

**Toughness:** 350

**Maximum number of towers per battle:** 1–7
Ship upgrades

The ship becomes available as soon as you reach level 15. Its main purpose is to provide you with passive bonuses.

In the Ship main menu, you can find the list of upgrades, divided into 3 categories: «Vessel Equipment», «Navigation», and «Crew».

Please note that **«Laboratories»** and **«Equipment»** tabs are locked. They are not yet introduced into the game, so **there is no way to open them up**!

To upgrade your ship, you’ll need different types of essences (wood, water, poison, stone, fire, and air). New upgrades get unlocked with time. If you don’t want to wait, you can upgrade your ship using stars.

## Vessel equipment

**«Vessel Equipment»** section bonuses are combat bonuses: they reduce the cooldown of spells, increase the number of base lives, the number of Prime you have at the beginning of the battle and speed required for the stolen Prime to roll back to base.

## Navigation

**«Navigation»** section upgrades provide bonuses connected to the global map and the number of tasks you can take.

## Crew

**«Crew»** section upgrades allow you to have more Heroes onboard and increase the amount of experience you gain for fusing cards.
League Prime Arrester

## League Prime Arrester

### Role:

damage

Damage increases with range, up to 20% bonus at maximum distance.

League Bonus: damage increased by 20%.

This tower's shards can be received from Legend II league till Mythic league.

## Characteristics

**Damage per second:** 269–6573

**Rate of fire:** 0.5

**Range:** 6

**Cost:** 55 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–7
Imir

The founder of the Defenders and the best expert in ancient artifacts on the continent.

It becomes 50–97.84% easier to spot chests on the map.

Granted as a reward for reaching 15th level.

**Role:** treasures

## Biography

The founder of the Defenders. It is rumored that Imir was born before the Prime Era, and was personally acquainted with the Emperor. There is no greater expert on artifacts in all of Praia.
Night Queen

Night Queen does not get along with humans well, but she has her wild cat to cover her back.

Summons 2–4 anomalies on the battlefield.

**Role:** luck

## Biography

The borders of the Prime Zone, near the ancestral domain of monsters, have always attracted scouts and trackers. The Night Queen was considered the best of them, despite her violent temper and trouble obeying orders. She performed brilliantly, even on the most dangerous missions.

One day, while visiting a small town, she saw a snow panther breeder about to drown a kitten in the river. The small furry creature had been born with his spots in the wrong places and did not meet official standards. The girl immediately rushed to save the kitten, but the breeder ordered his guards to stop her. A battle ensued, and the girl defended herself, trying not to cause any serious harm. The guards, however, were not so careful. In the end, they fled, but the girl was severely wounded and fell unconscious. When she awoke, she found the kitten licking her wounds.

Since that day, they have been inseparable. The warrior had always dreamed of having a true friend, but she was tough and independent and did not relate well to other people. But she and this kitten fully understood each other.

Silver grew up and became a mighty panther. In battle, his long claws and sharp fangs perfectly complement the Night Queen’s battle disc. An unbreakable bond has formed between them, and as long as the panther is alive, no foe can approach the girl. Silver attacks enemies and shields the Heroine from swords, spears, and arrows. He guards her with such zeal that he’ll even attack allies who get carelessly close.

A new war with the Keepers prompted the Night Queen to fight, for a true warrior cannot keep herself away from the sounds of swords clashing and cities burning.
Shadow

Thanks to her talent to remain unnoticed, Shadow can deal with any enemy with ease.

Increases damage dealt by Detector, Fog Tower and Sky Eye by 10–74.79%.

**Role:** detection

## Biography

In a troubled border settlement, who has any need for a lonely orphan? They all drove her from their doorsteps. Only a retired mentor was kind enough to promise to help the poor thing. But even such an experienced teacher as he was failed to uncover her heroic instincts and unusual abilities.

But the girl’s unexpected patron would not give up. He decided to train her himself, and he immediately saw that the Call of the Prime would make her famous. The mentor procured a mysterious fan, a strange artifact which no one was able to control. At first, nothing happened. The poor orphans frequent mood changes prevented her from focusing. But the mentor assured her that sooner or later, she would succeed.

When the Keepers’ raiding party stormed the town, the girl was confused, at first. But, remembering the trust her teacher had placed in her, she waved her fan, and an invisible veil suddenly appeared, hiding the settlement’s residents from the ruthless invaders. But she was unable to save the man who was dearest to her: the mentor had led the fight on the walls and was captured. They tortured him to learn how the people had disappeared, but he said nothing.

When the enemy retreated, the girl removed her protective veil and quietly slipped out of the village. The sad, silent beauty vowed that never again would anyone whom she cared for die because of her. She would protect everyone she could. They say that she then came before the lord and demanded that she be allowed to serve him.

She became a stealthy shadow among Heroes, one who protects her allies and ruthlessly destroys her enemies.
Prime World: Defenders 2 Wikia

## About the game

Venture into unexplored and dangerous Primezone and destroy hordes of monsters, created by vicious magic energies, using spells of your own and, of course, towers... LOTS of towers! Arrows, poison, curses, flamethrowers - more than 40 types of weaponised structures are waiting for you.

**Prime World: Defenders 2** welcomes you with vibrant 3D-graphics and ability to create custom sets of towers, armies of monsters and fierce bosses, and additional boss stages!

There are tons of possibilities of placing your towers together to stop your enemies, and using special properties of each map will give you additional advantage.

## Key Features

* 77 towers with unique abilities - from slowing enemies down and setting them on fire to summoning swarms of bees to torture them hard!
* Customizable Rune system, which allows you to create different builds for your towers;
* 29 unique bosses which require individual approach;
* 26 types of enemies: Underground, Intelligent, Swarming, Exploding, Phantom, Corpse-eating and other ones;
* 25 deadly spells, which can help you greatly in battle;
* 60 Heroes with their own stories and abilities, which affect the course of the fight;
* Fascinating PvP-battles;
* Weather anomalies that do not only serve as a decoration but make it harder to defend your domain;
* Hard mode for the bravest ones!

## Beginner's guides

From this guides, beginner players will be able to learn important information about unobvious game mechanics:

* Beginner’s Guide by **Defenders 2** dev team.
* Everything about Prime World Defenders 2 by LotusBlade
* Tips by Marbur
Assassin

Assassin's dagger has taken away many unpleasant persons' lives.

Increases Deadly Strike's efficiency and Target's time of action by 10–30.34%.

**Role:** assassin

## Biography

The impregnable abode in the Dawn's Mountains has long been the hatching place of many infamous plans. It is rumored to be owned by a powerful clan of assassins, a group accepting only the most impossible missions. The leader will always complete a job, even at the expense of his men.

The Assassin has been a member of the clan since childhood, and when the time came for him to learn to kill, he did not hesitate, not even for a second. He trained hard, passed the first test with flying colors, and his list of hits was soon growing daily.

Finally, it was time for his last job, after which students become full-fledged warriors of the clan. But when he learned his objective, the Assassin was shocked. He was to kill the teacher who had been devoted to his training for so many years.

By night, he made his way unnoticed to the trainer’s quarters, woke him, and silently showed him the scroll with his name. “You do not understand, my boy,” the teacher answered quietly. “Today is your final examination. Today, you prove that you have become stronger than me, your teacher. That you have become the best of the best. It is I who wrote my name in the scroll. Defend yourself!”

The mentor snatched a weapon and lunged at the Assassin. The fight was long and hard, but in the end, youth overcome experience. His wounds bleeding, the student stood over the teacher’s body and saw a golden medallion in his mentor’s clenched fingers.

That night, the future Hero left the fortress for good. The clan had nothing more to teach him. Only in war could he find worthy opponents. Only there could he improve his skills.

The Assassin did not try to heal the scars on his flesh. Instead, he covered them with tattoos, in memory of his slain mentor. His Catalyst, the gold medallion etched with the mark of a true killer, remains guarded in the lord’s castle.
Fire Fox

Fire Fox has dozens of talents. Both combat ones and artistic ones.

Increases damage dealt by Dragon Tower, Fire Tower, Volcano and Flaming Cannon by 10–41,79%.

**Role:** napalm

## Biography

They live as one, a living fire and a sharp-eyed woman merged together into the Fire Fox. As a child, her parents would comfort her by placing her cradle near her father’s melting furnace. The girl would soon fall asleep, and with her, the flame would sink into slumber as the bellows ceased and the fire died down, diminishing into a pile of spark-shooting ashes.

The fire never harmed the girl, and even the most terrible explosive mixtures became mere fireworks in her hands. It is said that she once rescued a whole weapons factory from a terrible explosion. Molten metal from an overturned mold poured towards the explosive-laden warehouse, and only this fragile girl could stop the river of molten heat. Shortly after this incident, she visited the Imperial recruiters to accept the Prime, and joked that she had come to “finally legalize her relationship with flame.”

Even as a Hero, Fire Fox never took anything seriously. She liked to flirt, her hood concealing a cheerful face with a playful smile. Suitors flocked to the girl, but Fire Fox was only once ever struck by Cupid’s arrow. The dark yet graceful Prince of Thieves, an unwilling servant of the Imperium, stole her love once and for all. The fiery beauty boldly hurried to conquer the heart of this Hero of the Keepers, but was rejected. Alas, the hand and heart of the prisoner belonged to another.

There is nothing worse than a woman scorned, especially one so used to being the center of attention. Fire Fox vowed revenge on the one who had dared to ignore her love. There is but a thin line between tenderness and hatred, and Fire Fox’s passionate emotions burned hotter than the flames she controlled.
Stone Tower

## Stone Tower

### Role:

counter

A tough tower that can withstand a lot of damage. Taunts creeps to attack it.

Granted as a reward for reaching 22nd level.

## Characteristics

**Damage per second:** 103–2882 (league tower deals 124–3459 DPS)

**Rate of fire:** 2.4

**Range:** 2.5

**Cost:** 25 Prime

**Toughness:** 350

**Maximum number of towers per battle:** 1–10
League Mortar

## League Mortar

### Role:

area damage

Shoots cannonballs at long range to deal immense splash damage.

League Bonus: damage increased by 20%.

This tower's shards can be received from Bronze I league till Legend I league.

## Characteristics

**Damage per second:** 267–6791

**Rate of fire:** 0.6

**Range:** 5

**Cost:** 60 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–7
Mage

It's hard to think of a scarier enemy than Mage, who mastered all the forbidden magic techniques.

Increases the amount of damage spells deal (except mythic ones) by 6–15.32%.

**Role:** magical damage

## Biography

The path of understanding forbidden knowledge can be very long. And only for those who have something worth bleeding and dying for can it be a stepping stone to resplendent heights of wisdom and power.

However, one day the young Dokht lieutenant was transformed into a chicken by one of the Keepers' magicians. The soldiers carried their bewitched comrade from the field of battle, but nobody in the Imperium could help him. The warrior's father, a famous scientist, struggled for days and nights to find a solution for the problem, but traditional science lacked the necessary understanding. In despair, he decided to resort to ancient knowledge, which the pragmatic Dokhts had always considered to be backward quackery.

Eventually, the scientist discovered a great number of strange, and occasionally frightening, secrets. He learned how to fling balls of fire at enemies and create energy barriers. He even developed his own technique for summoning demons. However, a long time passed before he found a way to break the spell on his son. But an incantation taken from decayed pages proved insufficient on its own. Something more was required, another ingredient that would give true power to the forgotten magic. And the scientist discovered it in the region from which he had fled: without flinching, he gulped down a vial of Prime concentrate mixed with quicksilver and sulfur. Then he recited the words of the ancient incantation once more.

The greatly increased magical power returned the courageous lieutenant to his previous form, but his father was not the same. Choosing as his Catalyst the vial that had turned his life upside down, the new Hero founded a school of scientific magic and wrote the first textbook for his future followers. Nowadays many Imperium Heroes study lethal battle spells in order to use this dangerous knowledge boldly in open battle.
League Wooden Cannon

## League Wooden Cannon

### Role:

area damage

Fires heavy cannonballs, dealing area damage.

League Bonus: damage increased by 20%.

This tower's shards can be received in Stone III and Stone II leagues.

## Characteristics

**Damage per second:** 67–1969

**Rate of fire:** 0.8

**Range:** 3.7

**Cost:** 20 Prime

**Toughness:** 25

**Maximum number of towers per battle:** 2–10
Usurper’s Chevron

A warrior with the legendary Usurper's Chevron will get the power that the rivals had never even dreamed of.

Increases the damage towers deal to enemies by 10%.

This card will be granted to players who take places from 10 to 4 in the global leaderboard according to the results of the season in resource mines.
League Spirit Tower

Summons spirit charges every 2 seconds (5 max). Fires them quickly when enemies approach.

League Bonus: damage increased by 20%.

This tower's shards can be received from Silver II league till Legend I league.

## Characteristics

**Damage per second:** 201–5115

**Rate of fire:** 4

**Range:** 3

**Cost:** 40 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–9
Inventor

Inventor was called a genius when he was just a child. Imagine what he can do now!

Increases efficiency dealt by Prime Injector, Engineering Tower and Cleansing Tower by 10–27,79%.

**Role:** support

## Biography

As a child, he built high-tech devices and complicated mechanisms, but no one in the remote provinces had any use for such things. He was too young, and his ideas were too daring.

So, when he was twelve, the Inventor left his hometown on a merchant wagon and traveled five hundred miles to New Lafort, where he had no trouble getting accepted to the Institute of Prime Technology. His easy-going nature and cheerful disposition quickly made him the life of his department. Even the cold, unapproachable Cryo paid attention to the wonder kid, despite the difference in their ages.

The young genius graduated with highest honors and began working in a well-known professor’s laboratory. There, he began to work on reducing the size of the bulky Prime engines, and he soon succeeded. The scientist wanted to give his prototype to the people immediately, but the professor advised him not to hurry. The young man uncovered the professor’s true motives after it was too late. His greedy leader wanted to sell the technology as his own, to the highest bidder.

Furious, the young man threatened to expose the professor, who merely laughed him off. So, the Inventor began to write an open letter to the Scientific Council. He still had no idea whom he was dealing with. As the scoundrel left, he hurled a handful of gray powder into the fire and blockaded the door behind him.

Soon, the young scientist realized that something was wrong. He ran to his workbench, full of tools and parts of Prime devices. Gasping for breath, he built a unique life support system and activated it. The Prime antidote filled the Inventor’s body, neutralizing the poison. The young man was safe from the toxic gas, but the Prime changed him forever: he became a Hero.

Now the young scientist is known for his many contraptions, from Prime enrichment devices to weapons. In battle, the Hero feels at home. War, after all, is the strongest catalyst of progress.
The Queen

The bigger the distance, the more damage it deals (up to 20% additional damage at the maximum distance). Deal fourfold damage to flying creeps. Brings back 80% of its cost back in case of removal from the battle.

## Characteristics

**Damage per second:** 305-7148

**Rate of fire:** 0.5

**Range:** 6

**Cost:** 60 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–10
Defender

Winged Defender knows the secrets of both life and death. You'd better not make her angry.

Decreases the amount of creeps' HP by 10–19.97%.

**Role:** creep's weakness

## Biography

Many things changed during the Cataclysm. Prime came along with it and reshaped everything — the earth, the air and the life itself. Old perils gave place to new inhabitants of the forest. Simple warriors gave place to the Heroes. One would think that after the Cataclysm, the old world has disappeared. Almost completely.

Once people pleading for help were saved by true angels — the servants and emissaries of the old gods. Their memory was living in statues, which had decorated museums and temples before, and now they were scattered across the continent. Time ticked by, and the statues were falling into pieces underneath the crushing time. But, strangely enough, neither Prime streams nor stormy winds couldn't destroy or even slightly harm the beauty of two statues on the borders of the Prime Zone. They were standing there, as if they were guarding the townsfolk of nearby villages.

There were many legends of those statues, their history and whereabouts. But only one thing was known for sure: No one could remember anything before the Cataclysm that would resemble two magnificent winged maidens, frozen just a moment before their ascent to the Heavens.

In the quiet hour before sunrise a thick, dense golden fog, not anything similar to Prime fumes, wrapped both statues on both sides of the Prime Zone. Bright flashing light, as if it was born from the fog, illuminated everything around. And two winged maidens, very much alive, appeared in place of two sculptures.

They flushed their wings and rushed towards the clouds they couldn't reach for so long.

Angels came back to Praia!
League Glaive Thrower

A versatile tower with good range of fire. Has a 50% chance of ignoring the target’s armor.

League Bonus: damage increased by 20%.

This tower's shards can be received in Stone III and Stone II leagues.

## Characteristics

**Damage per second:** 86–2531

**Rate of fire:** 1.6

**Range:** 4.3

**Cost:** 25 Prime

**Toughness:** 25

**Maximum number of towers per battle:** 1–10
Duelist

Duelist always has a few tricks in his sleeves. Otherwise, he would have been dead long ago.

Grants 10-98% chance to attack again after the victory in common battles. In epic battles, the chance is half the value. In legendary battles, it's 5 times less.

Granted as a reward for reaching 57th level.

**Role:** tactics

## Biography

His ruffled collar, sarcastic grin, passionately hostile blue eyes, and polished pistol set him apart from the crowd. You can’t mistake him. And the Duelist won’t let you mistake him for anyone else, either. At first glance, he seems to be just a cold-blooded gentleman, but inside burns an unending thirst for worthy opponents. His hot temper played a cruel joke on him in his youth, when the proud young man dueled with the Emperor’s cousin over a trifling quarrel, a quarrel that led to his exile when his opponent was killed in the fight. Those who knew him say that perhaps his exile was for the best: all his life he’s been a fugitive, a lover of adventure.

Since that day, he has won many duels and has become known as a great swordsman and marksman. His travels have taken him halfway across the continent, and fortune has smiled on him: he has survived hundreds of battles and many perilous places from which few have escaped alive.
Women, attracted by the hero’s aura of invulnerability and his elegant manners, flock to him like moths to a flame. He enjoys a few nights with them, then leaves, for his heart is made for dangerous adventures, not for love.

This reckless daredevil delights in enraging both friend and foe, since to him the world seems to be so boring... Only he could take the bullet which killed him the first time as his Catalyst. And just to feel the rush, sometimes he steals it from the lord’s treasury, just to load his pistol with it and participate in a duel with his own death in his weapon’s chamber.
Wendigo

The nocturnal monster of hunger from scary legends.

Increases damage dealt by mythic towers by 25–69.19%.

**Role:** night hunter

## Biography

In the heart of Praya, legends are handed down from mouth to mouth, from generation to generation. Mostly they are superstitions and kind sayings but there are some stories about dreadful creatures that no soul would wish to encounter. Once a creature like that showed up near the Castle and after a while, inside. Some citizens still cannot accept that their beloved ruler gave the monster a chance to prove itself in service. But what's done is done...

They say the times were hard many years ago when there was no Castle at all. The land itself seemed to revolt against the dwellers who were trying to cultivate it but, alas, in vain: endless floods ruined the harvest and food supplies were running out with each passing month... Thousands of people were starving and even the once-safe roads became dangerous — most frugal food supplies were then a good-enough reason to stain the hands with blood. While large settlements were somehow surviving, small distant villages suffered the most.

One of such villages was home to a young man whose name is lost in centuries. His father and he were the only hunters — a gleam of hope for all the villagers during the dark times. Day and night they were tracking down the prey to provide for their family and neighbors.

Heavy rain fell, rivers burst the banks, and animals abandoned the place that used to be their home. With the weight of the world on his shoulders, the exhausted youth went hunting towards the mountains. Rumor had it that a tremendous monster was living there, and its meat could support the people for a long time. More than once locals saw the sinister creature by a prime mountain spring: it seemed like the behemoth was coming there to water.

The boy was missing for three long days, and the villagers started to consider his funeral. It was a gloomy day that suddenly changed into a dark, impenetrable night. Frightened villagers hastily hid in the houses. A little girl was looking through the window and noticed a monstrous creature entering the hunters' hut. A piercing shriek penetrated the air: the mother of the once-human monster cried in terror.

The hunter boy slew the monster in the mountains and, driven by hunger, tried the meat of his prey. Deeply imbued with prime, the meat made him unconscious as soon as he finished. Unbearable pain shot through his mind: he satisfied his hunger but paid for it dearly.

When the hunter came to his senses, nothing human was left in him. There was just a memory, a memory about his home. The home where he had to return by all means to do something important... But when he showed himself, even his own mother rejected him.

The darkness disappeared, those who survived ran to other settlements, and so the village was left once and for all. But Wendigo, the embodiment of deadly hunger, stayed there until one day he ate enough to recover parts of his twisted mind.
Healer

Don't underestimate Priestess: she can both heal you and kill you.

Increases Sun Rays', Magic Light's & True Vision's time of action by 10–30.03%. Can’t be hired alongside with Fanatic.

**Role:** light

## Biography

For forty hours a week, she gave shots and applied compresses. She was strict, but her deeds helped her patients, and no one could argue with that. She nursed the most helpless and hopeless, poor souls on whom even the most experienced doctors had given up. Sometimes, though, this mediocre life bored her. She would often pace around her room, dreaming of greater things.

Be careful what you wish for. For one day, a raid by the Keepers turned the quiet hospital into a massive bonfire. She awoke stunned, overwhelmed by the pleas for help, the collapsing walls, the unbearable smoke and heat of the fire. “Save yourself!” the staff screamed, “Run!” But she would not leave the patients to die. “Go ahead and run!” she yelled back as she dashed into the burning building. She began to pull her patients and colleagues out of the fire, undaunted by the burning beams all around, unafraid of the soot and the smoke. The difficulty of the struggle only fed her resolve. She resuscitated those who had stopped breathing, quickly treated the worst wounds, and dragged patients out of danger.

When the last patient she had rescued was safe, she realized her calling. The healer joined the war effort, a place where her abilities were sorely needed.
Goblin Soldier

### Counters:

Mechanical Tower, Stone Shield, Repairing Tower, Engineering Tower, Horrifying Tower, Shiny Crest, Silence, True Vision

An ordinary warrior in the service of the government. Trained to attack towers but stone buildings are too tough for him. 20% stronger than his fellow goblins. Not taunting of Stone Tower.

Сan be found only during the Area 51 special event.
Cryo

The mistress of cold and ice can freeze any enemy who dares to stand on her way.

Increases damage dealt by Snow Cannon, Ice Tower, Frost Guard and Frost Tower by 10–74,79%.

**Role:** ice defense

## Biography

Cryo loved to watch the snow. She was fascinated by blizzards and delighted by ice crystals. Cryo has always been considered beautiful, but her haughty coldness extinguished the hottest passions of any suitors. Very few even dared to invite her to dinner. Those who dared have many strange stories to tell: in her presence, fires quickly go out and wine quickly turns to ice.

Her skin shines as white as snow, and her soul is cold and treacherous, like snow-capped mountain ranges.

Cold attracted Cryo more and more over the years. In the place of a wedding gown, she wore a student’s robe. The Prime, particularly the effects low temperatures have on it, were of special interest to Cryo.

Once, one of Cryo’s experiments burst out of control. The power of the Prime was released and flooded the laboratory with unbearable cold. When the ice shell around her was broken, Cryo showed no signs of life. She had been transformed into a beautiful snow sculpture. Fortunately, a nearby student was the youngest son of one of the lords. He was familiar with Heroes, and discovered in the many fragments a crystal of unusually regular shape.

The student suggested that he perhaps held a Catalyst in his hands, and he was correct: the crystal, when placed in a Prime Inductor, brought the dead girl back to life.

But she had no interest in teaching classes and workshops. Cryo had become sharp and powerful, and would take no excuses for failure. Naturally, she chose the path of a warrior.
League Digging Hunter

## League Digging Hunter

### Role:

counter

Tracks, targets, and hits underground enemies one by one.

League Bonus: damage increased by 20%.

This tower's shards can be received from Stone III league till Bronze I league.

## Characteristics

**Damage per second:** 198–5512

**Rate of fire:** 2.8

**Range:** 3.7

**Cost:** 20 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–10
Charli XCX

**Charlotte Emma Aitchison** (born 2 August 1992), known professionally as **Charli XCX**, is a British singer, songwriter, music video director and record executive. Born in Cambridge and raised in Start Hill, Essex, she began posting songs on MySpace in 2008, which led to her discovery by a promoter who invited her to perform at parties and warehouse raves. In 2010 she signed a recording contract with Asylum Records, releasing a number of singles and mixtapes throughout 2011 and 2012.

Charli XCX was one of the featured celebrities in the episode *Xmas Special Gone Wrong*, for which she performed "Up on the Housetop" with the Isaac Hayes hologram during the Philadelphia Eagles: Suck It Up Holiday Special.
League Snake Tower

Poisons enemies in front of it, dealing 46–1289 damage every second for 6 seconds.

League Bonus: damage increased by 20%.

This tower's shards can be received from Stone III league till Bronze III league.

## Characteristics

**DPS + DOT:** 53+277–1.5k+7.7k

**Rate of fire:** 0.7

**Range:** 2.5

**Cost:** 35 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–8
League Stone Tower

A tough tower that can withstand a lot of damage. Taunts creeps to attack it.

League Bonus: damage increased by 20%.

This tower's shards can be received from Stone III league till Bronze II league.

## Characteristics

**Damage per second:** 124–3459

**Rate of fire:** 2.4

**Range:** 2.5

**Cost:** 25 Prime

**Toughness:** 350

**Maximum number of towers per battle:** 1–10
Maiden

An heiress of an ancient and noble family. Unicorns have served her kin for hundreds of years.

Increases damage dealt by Tower of the Sun, Deadly Prime Cannon, and Detonator by 10–80.14%.

**Role:** solar explosion

## Biography

The comfort of her castle’s strong walls were the source of her happiness. As the heiress of an ancient noble family, she believed that her father’s forces would protect her homeland from its enemies. And if the enemies were too strong, then the unicorns, the family’s loyal allies from ancient times, would come to protect them.

But war soon broke out with the Keepers of Adornia. An enemy army invaded the lord’s territory, attempting to attack the defenders of the Imperium’s fortress from the rear. The border guards fought bravely, but what is a handful of brave men against countless thousands? The lord and his sons fell in battle, the army fled, and no one could reignite the flame of hope in the hearts of the warriors.

The Prime had long ago called to the lord’s daughter, but she had resisted, too terrified to meet her destiny. Now everything had changed. Her family was lost, and the grief-stricken heiress longed for revenge. She called for the help of the unicorns, but they did not answer. She realized that revenge cannot recover those who have been lost; indeed, it causes even greater loss. She had to to protect the Homeland, saving those captured or wounded. Sensing that the girl’s thoughts were pure, the unicorns at last came to her aid.

The army’s spirits were lifted when they saw the young rider approach. They followed her, and in that first battle, they gave her the name Maiden. The girl’s pure motives and indomitable will endowed her war unicorn with Rainbow Flight, and her enemies were unable to harm her as she soared over the battlefield.

As a Catalyst, she chose the golden needle which had once been used to embroider the family crest on the unicorns’ cloths. Now the noble Maiden leads her soldiers into battle, for when the men lose heart, only this chaste beauty can convince them that there is something worth fighting and dying for.
League Prime Injector

## League Prime Injector

### Role:

support

Increases all nearby towers’ damage by 18–44.4%.

League Bonus: effectiveness increased by 20%.

This tower's shards can be received from Legend III league till Mythic league.

## Characteristics

**Damage per second:** 20–95

**Rate of fire:** 1

**Range:** 2

**Cost:** 30 Prime

**Toughness:** 115

**Maximum number of towers per battle:** 1–7
Archer

Archer's arrows always hit their targets.

Increases damage dealt by Whizzer, Slingshot and Air Guard by 10–66.03%.

**Role:** air defense

## Biography

Without neglecting the worthiness of other Heroes, it would be good to take some time to tell you about the Heroine popularly known as the Archer. Rumor has it that she was awarded this nickname as a child when she showed astounding skill with a large bow.

The strictness of the lord’s family did not permit him to marry one of the Prime Inductor attendants, but he broke with tradition, and his lover and their newborn baby girl moved into the castle. Unfortunately, the girl’s mother soon died, and the child was raised by her father. She grew quickly and realized the power of her beauty and intelligence early on. She accomplished many things in life, but her main hobby was archery. The high-tech device that the Archer uses so masterfully in battle was given to her by her father when she came of age. Unfortunately, that birthday really was the end of her childhood.

A treacherous neighbor attacked the lord’s land. Perhaps the villain planned on quickly snatching some neighboring land, with the support of the other lords, to avoid the wrath of the Emperor.

But the fighting was long and hard. Although the girl's father was killed, the surviving troops and civilian refugees fled to the forest. The Archer and those under her command riddled the enemy soldiers with arrows, but the invaders were too many. The lordship was drowning in blood, and the girl decided on a desperate plan: she snuck into the captured castle to attempt to resurrect the fallen Heroes. But the knowledge she had gleaned from her mother’s books and from watching her father was not enough. The Prime Inductor exploded... turning the girl into a Heroine.

The Emperor himself revived her, when the Imperial Guard intervened to stop the neighboring lord’s invasion and punish the traitors responsible. Now, the grateful Archer fights for the ideals of the Imperium.