The Secrets of Séndurjiæ

"The Secrets of Séndurjiæ" is a mysterious and enigmatic text, taking the form of a letter addressed to an unknown recipient by an anonymous author. Within its pages, the letter unveils a fantastical realm known as Séndurjiæ, a world filled with wonder and intrigue. The descriptions of Séndurjiæ paint a vivid picture of a realm beyond imagination, with its own unique landscapes, creatures, and phenomena.

However, what adds to the intrigue is the presence of references to existing locations and events, blurring the lines between fantasy and reality. The letter's author alludes to places and occurrences that exist in the known world, leaving readers uncertain about the true nature of Séndurjiæ. Are the descriptions mere flights of fancy, or do they hold deeper meaning? This ambiguity has captivated Syndicate Esper, who discovered the Secrets and has since been puzzled by their significance.

As readers delve into the text, they are left to contemplate whether Séndurjiæ is a hidden realm waiting to be discovered or simply a product of the author's imagination. The letter raises questions about the boundaries of reality and the possibility of unseen dimensions intertwined with our own. It serves as a tantalizing glimpse into a world that may exist beyond the veil of our perception, leaving Syndicate Esper and others intrigued but uncertain about the Secrets' true nature and purpose.

Acquired by S. Esper, part of the collection **“The Panoply of Sendurjiae”**

## The Secrets of Séndurjiæ

*As I start I’ll have you know if you or anyone else is killed by your ill regard for this document your actions were entirely upon yourself. Fables, adventures, and real lore about Senturià are what my document depicts. I’ll start with the Dellü (District separations). The first Dell (District) is Grenwire. Grenwire lies on the Ghuat, eternal boarder from the Enitiy (Overworld) and the Drougüs (Underworld). Grenwire is the center of all activity in Senturià. The second Dell is Acdtennd (ak-ded-ten-ned) on the far side of Grenwire to the Northeast past the Rescauplascid  (plain of the resurecter)*

*As you journey notice Acdtennd is the most beautiful of all the Dells combined, which may make up for it being the third most deadliest Dell in all of Senturià. Since the opposite of Grenwire, Acdtennd is basically in the Drougüs. Most call it Act of the Dead because of how the name sounds and where it is. The third Dell is Drakkneidheim (Cursed land of the dragons), which is probably the second deadliest place in Senturià. It is the dragons’ homeland and home to the Dracus (Dragon men). It is separated into 23 sections divided by great walls of fire and ice. Only the Dracus may pass the borders (they may also bring worthy travelers). The 23 dragons are separated in each section and would slaughter each other on sight, thus the great walls which, no matter how high a dragon flies, cannot be crossed.*

*You’re probably weary so I will teach you of the less dangerous Dells. Okrchshishleimn (orc-shish-lem-nem [Pride of the Orcs]) is still a dangerous Dell but less dangerous then Durkoslienkyre (most dangerous Dell and city of the Drougüs) and the others. It is home to the savage race of Kyads (Orc like creature family tree that includes Trolls, Ogres, Lycans, Banesists\*, Archvenoms\*, and of course Orcs), which vandalize everything not of Kyad race or origin. The fifth Dell is Frakneil. Frakneil is just one of the Dells that is just land crawling with diversity.*

*Two others like Frakneil are Yougette and Larkshienveil, which are just the same as Frakneil. Durkoslienkyre is the Eighth and final Dell, as well as the most dangerous. Durkoslienkyre is the city of the Drougüs, which will have one big chapter to itself.*

*I hope to see you soon, Traveller.*

## The Secrets of Séndurjiæ (Second Edition)

*As I commence, it is crucial to emphasize that any harm that befalls you or anyone else due to your disregard for this document rests solely on your own shoulders. Within its pages, you will find a tapestry woven with a blend of fables, epic adventures, and fragments of true lore about the enigmatic realm known as Senturià. Allow me to unveil its wonders, beginning with the Dellü, the distinctive districts that form the foundation of this extraordinary realm.*

*We shall first set our gaze upon Grenwire, nestled upon the Ghuat, the eternal borderland between the Enitiy, known as the Overworld, and the mysterious depths of the Drougüs, the Underworld. It is within Grenwire that the very heartbeat of Senturià resonates, for it serves as the vibrant hub of all activities, brimming with life and energy. Within its boundaries, myriad tales and destinies intertwine, giving birth to legends and shaping the course of history.*

*Now, let us venture further, casting our sights northeastward from Grenwire, traversing the expanse of the Rescauplascid, the plain of resurrection, until we arrive at the second Dell, known as Acdtennd. It is said that Acdtennd possesses a breathtaking beauty that surpasses all other Dells combined. Yet, do not let its ethereal charm deceive you, for it holds the grim distinction of being the third most perilous Dell in all of Senturià. Aptly referred to as the "Act of the Dead," this Dell's name echoes with the whispers of its location, nestled deep within the embrace of the treacherous Drougüs.*

*Continuing our expedition, we now arrive at Drakkneidheim, a land shrouded in an aura of ancient curses and inhabited by majestic dragons. Reputed as the second deadliest realm in Senturià, Drakkneidheim serves as the ancestral homeland of these magnificent winged creatures, as well as the dwelling place of the enigmatic Dracus, known as the Dragon men. The realm is intricately divided into 23 sections, each separated by imposing walls of elemental fire and ice. Only the Dracus are granted passage through these formidable borders, and occasionally, they may extend their invitation to worthy travelers. It is worth noting that the dragons, with their fierce nature, would readily engage in fatal combat upon crossing paths, necessitating the creation of these seemingly insurmountable barriers.*

*Weary traveler, I sense the fatigue settling upon your shoulders, and thus, I shall now acquaint you with the Dells of lesser peril. Okrchshishleimn, proudly known as the "Pride of the Orcs," stands as a dangerous yet comparatively less menacing Dell than its counterparts. Here, the savage race of Kyads, a kinship of orc-like creatures encompassing Trolls, Ogres, Lycans, Banesists\*, Archvenoms\*, and of course, Orcs, reigns with a destructive fervor. They vandalize and pillage everything that does not bear the mark of Kyad lineage or origin.*

*Among the other Dells that bear a semblance of Frakneil's nature are Yougette and Larkshienveil. They, too, share the distinction of being lands teeming with an awe-inspiring diversity of life and landscapes. Within their boundaries, a symphony of wonders unfolds, beckoning explorers and wanderers alike to immerse themselves in the multifaceted tapestry of Senturià.*

*Finally, we come to the eighth and ultimate Dell, Durkoslienkyre. Brace yourself, for this is the heart of danger and intrigue, the very city of the Drougüs themselves. It is here that we shall embark upon an extensive chapter devoted exclusively to unraveling the secrets and perils that lurk within Durkoslienkyre's treacherous confines.*

*Traveller, may fate guide your footsteps as you journey through the pages of this extraordinary realm. The secrets of Senturià await your discovery, and I eagerly anticipate our reunion, where tales yet untold shall unravel before our very eyes.*

*Yours in anticipation, An Unknown Guide*