Promotion Guide

Promotion guide. Explains how promotions are earned, as well as any requirements needed beforehand. Officers are given the ability to skip several ranks while being promoted if their superiors believe that an individual is qualified for that rank. Officers may also put enlisted and some NCOs in places of leadership to test their skills for future advancement. Promotions for officers work differently than they do for enlisted; officers are promoted at the end of every week, following an evaluation of the requirements for promotion. If an officer fails an evaluation, they will be reevaluated at the end of the following week.

## Enlisted Promotions

Enlisted personnel are the backbone and life of the ECC community. Everyone was an enlisted member at one point in time. Here's where everyone starts honing and showing their skills to move up the ranks. Ensure the ship operates to the best of its ability and assist whenever you are needed. Leadership skills are not required to reach the end of these rankings but honing and showing them will accelerate your growth. Ask your commanders ahead of time for opportunities to lead in their sessions.

* **Crewman Recruit** to **Crewman Apprentice**: Attend at least one session. Joining and then immediately leaving does not count. Some exceptional crewman recruits may skip crewman apprentice and move directly to crewman.
* **Crewman Apprentice** to **Crewman**: Attend at least two sessions. Good performance is also required, however this promotion is rather easy.
* **Crewman** to **Petty Officer 3rd Class**: Knowledge of in-game mechanics required. Leadership skill not required, however it is accepted and rewarded. Ideally awarded to those after at least 7 sessions of solid game-play and show enough skill to earn the promotion.

## NCO Promotions

NCOs oversee and help train the enlisted ranks in-game while providing support for the ship's operations. Leadership is necessary to climb up through these rankings so be sure to take advantage of leadership opportunities in-game. There are no session-joining guidelines beyond this point. Exceptional play will also be a large benefit to advancement through the lower NCO ranks as well.

* **Petty Officer 3rd Class** to **Petty Officer 2nd Class**: Advanced knowledge of in-game mechanics required. Leadership skills are not required but must show promise for future promotions.
* **Petty Officer 2nd Class** to **Petty Officer 1st Class**: Advanced knowledge of in-game mechanics required. Should be able to lead in any task force now. Aspiring PO2s should also be capable of leading small teams effectively.
* **Petty Officer 1st Class** to **Chief Petty Officer**: Significant knowledge of in-game mechanics required. Should be a competent and effective leader, as well as have respect for those above and below them. Aspiring PO1s should also be a good mentor, and have the ability to teach and guide those below them.

## SNCO Promotions

SNCOs are where the cream of the crop NCOs reside. Very few of these ranks are handed out due to the candidate must be voted in to these roles from the Officer Corps. Must devote a decent amount of time and dedication to ECC game sessions. Leadership and skill are a high expectation to get one of these ranks under your belt. On top of that, to get one of these ranks and any others past these, your Discord activity will be scrutinized. Respected members will be looked at favorably while those who appear to be too immature or lacking socially will be looked at unfavorably for promotion. Be aware of what you post online on any medium! It could hurt your future prospects in many aspects of life these days and it is no different here.

* **Chief Petty Officer** to **Senior Chief Petty Officer**: Exceptional knowledge of in-game mechanics required. Should serve in the ECC for at least one month and a half to be considered for promotion. Not only should they be an outstanding leader, but they should also be ready to accept a position within the command department.
* **Senior Chief Petty Officer** to **Master Chief Petty Officer**: Incredibly difficult promotion that requires dedication and time. Aspiring SCPOs should have an outstanding record, as well as the ability to lead perfectly. Should serve in the ECC for at least two months. They must also pass a majority vote by current officers for performance based on activity, leadership in-game, and in Discord.

## Junior Officer Promotions

Officers are the brains of the ECC. Junior Officers are the first step on the commissioned ladder. They help keep the blood of community, which is the enlisted members, moving like heart beats. Applications are opened every now and again to feel find new potential prospects. Junior Officers are expected to demonstrate good attendance, skill, and knowledge and to be able to assist if not take command of a vessel when needed. This means you will need to be ready at a moment's notice to react. Officers need to be heard, it is necessary for one to use a microphone for voice communication to relay orders in-game. They are rewarded more for dedication and professionalism than for in-game achievements at this stage. Some officers can be brought on to help with any administrative or creative work that would assist the community as well.

* **Enlisted** to **Officer Candidate**:
	+ 2 weeks in server
	+ Minimum rank of Crewman (E3)
	+ Usable microphone
	+ Able to host consistently
	+ Play requirements:
		- 7 sessions attended overall
* **Officer Candidate** to **Ensign**:
	+ 1 week as Officer Candidate
	+ 3 weeks in server
	+ Play requirements (as rank):
		- 4 sessions hosted

* **Ensign** to **Sub-Lieutenant**:
	+ 2 weeks as Ensign
	+ 1 month in server
	+ Play requirements (as rank):
		- 3 sessions hosted (command officers)
		- 5 sessions attended (department officers)
* **Sub-Lieutenant** to **Lieutenant**:
	+ 2 weeks as Sub-Lieutenant
	+ 1 month in server
	+ Play requirements (as rank):
		- 5 sessions hosted (command officers)
		- 7 sessions attended (department officers)

## Officer Promotions

Officer positions are where responsibility and commitment reside. Not for the faint of heart. On top of the responsibilities of Junior Officers, Officers are expected to host sessions. How they select their session and how casual or serious their session, will be at their discretion. Officer hosted sessions are the heart of the ECC. Without them, everything comes to a standstill. Officers are the heart while the Junior Officers help keep the heart beating to have the blood that is the enlisted, to flow. A goal of retaining the members already around and actively try and attract newer members to fold to climb through the ranks and/or become mudraptor or pet food.

* **Lieutenant** to **Lieutenant Commander**:
	+ 3 weeks as Lieutenant
	+ 2 months in server
	+ Play requirements (as rank):
		- 7 sessions hosted

* **Lieutenant Commander** to **Commander**:
	+ 3 weeks as Lieutenant Commander
	+ 2 months in server
	+ Play requirements (as rank):
		- 10 sessions hosted.
* **Commander** to **Captain**:
	+ 1 month as Commander
	+ 2 months in server
	+ Play requirements (as rank):
		- 15 sessions hosted (command officers)
* **Captain** to **Commodore**:
	+ 6 weeks as Captain
	+ 4 months in server
	+ Play requirements
		- 20 sessions hosted (command officers)

*\*Note: Even if someone meets the requirements for promotion to Commodore, there is no guarantee the Admiralty will award it*

## Staff Officer Promotions

Reserved for those Officers who have dedicated and continue to show dedication in attempting to enrich the ECC and willing to take on behind the scenes management of the community.