recursal/Fanatic-Fandom huggingface dataset:
Wikia Sonicfanzone

== **Bienvenido**<hero description="Esta wikia Hablara sobre toda la saga de Sonic el Erizo incluyendo Fanons o Fanmade en este wikia se sortearan varios articulos de Sonic y sus amigos
aparte de varios e interesantes concursos para ganar "Experiencia"" imagename="" cropposition=""></hero> ==
Bienvenido a la **sonic fan zone** crees tener lo necesario para poder quedarte aquí, bueno solo recuerda leer las reglas. Tienes alguna duda no hay problema contectese con un ADMIN Ricardo\_The\_Dark es muy amable no tendrás problemas con el claro siempre y cuando sigas las reglas bueno diviertete recuerda si falta algo sin miedo edita.

## Sonic Fan Zone

Si bueno ya saben esto es una wikia no muy diferente a las otras sin embargo participando en los concursos y torneos podrás ganar artículos de la saga de nuestro amigo sonic, esperamos que te diviertas si encuentras un poco vacía la pagina es porque apenas esta en desarrollo y buscamos ADMINS que puedan ayudarnos esperamos que puedas colaborar si hay algun error corriguelo o informale a algún ADMIN. Esta wikia como dice su nombre esta basada en Sonic The Hedgehog pero esto no significa que sea unicamente de SEGA si no que tambien este relacionado por ejemplo: Mario en las olimpiadas con Sonic, Alex Kid, etc.

## **El Chat y Los Logros**

El chat y los logros son la razón principal de las visitas en la wikia; esta wikia no es diferente sin embargo el abuso de estos recursos puede llevarte a un Baneo temporal o permanente dependiendo de la falta que hayas cometido recuerda que pasarte por las reglas no estaría nada mal estas están pegadas en el muro de nuestro ADMIN y de el fundador.

Ricardo\_The\_Dark

Ricardossy

Steam Fortresst

The Ali

### El chat

Recuerda el chat siempre estará activo para los usuarios con alguien cuidándolo una de sus ventajas es que si en tu primera semana no incomodas a ningún usuario y no recibes ninguna advertencia podrás ganarte tu derecho a Mod del Chat.

### Los Logros

esta wikia entiende los bien que se siente tener logros y recuerda no hay un limite de ediciones por dia la unica regla que debemos imponer por nuestro bien es que no puedes hacer ediciones basura porque esto llevaría a tu Baneo y a nosotros nos retrasarias demasiado toma en cuenta que somos tu segunda familia siempre estaremos aquí para ayudarte.

## Admins

Esta wikia esta pensada para que crezca demasiado por lo tanto no podemos quedarnos con 3 ADMINS tenemos un estimado de 7 ADMINS en la wikia quieres ser un ADMIN? contacta a uno e ingresa tu solicitud. siempre estaremos aquí para ayudar, Ya esta el limite de ADMINS? mala suerte pero aun puedes ser MOD del Chat o Diseñador de la wikia todo esta en como te desempeñes un consejo para el diseñador si quieres se nuestro diseñador procura tener presentable tu perfil y entonces veremos tu por el momento encárgate de editar por lo demás no te preocupes nosotros nos encargamos.

<chat> </chat>
Regístrate y únete al chat de la Wiki. ¿A qué esperas? No te olvides de leer sus Reglas.

**Personajes de Sonic the Hedgehog**
Burning Hill

Burning Hill is one of the six clans within the Book of Mages world. It is generally considered as a 'White Robe' clan. They have a large focus on combined bolts, and have a clan spell to double the attacking power of bolts

## Clan Spells

Burnt Effect: Add the Burnt Effect to your bolts. Damage taken increases per burn point. Requires 20 Special Points to use.

Increase Special: Uses Mana to Increase Special, capping at 20 Special Points. Requires 20 Special Points to cast.

Remove Effects: Uses Mana to Remove any effects inflicted by the enemy. Requires 40 Special Points to cast.

Mana Shield: Damage deducts Mana Points instead of Health Points. Half the damage is done. Requires 60 Special Points to cast.

Mana Attack: Uses Mana to Double your Attack Power, normally used in tandem with Increase Power and Combination Bolt. Requires 80 Special Points to cast.

* Exploit: Using Increase Power, followed by Mana Attack, then disabling Increase Power, then disabling Mana Attack, will result in increased damage. This can be repeated infinitely to deal thousands of damage with one Combination Bolt.

## Explore Area Events

### First part

Arroway the Thief: Arroway will run to the player, seeking protection from Flaretwist, whose house he burned down. Helping him yields the Damaging Orb, while allowing Flaretwist to kill him yields 4 skill points.

## Members (More May Be Added. There Are A Lot)

-Burnghost: Magic Master, White Robe, Main Leader of Whiterobes

-Burnstorm: Clan Leader, Neutral, Rank 4

-Shieldheart: White Robe, Arena Opponent, Level 140

-Spelloyal: Arena Opponent, Level 70

-Flaretwist: Arena Opponent, Level 70

-Spellsoak: Neutral, Arena Opponent, Level 120, gets into argument with Graveanger in Chaos Desert

-Deadspirit: Neutral

-Flamier: Talented Mage, White Robe , Level 150

-Bloodusk: Offers mana orb to player in exchange for letting Flamier win young mage.

-Warner: White Robe Mage, asks you to join the White Robes.

-Woodflame: Tells drunk mages at about you bar that character is a black robe spy if you become a spy.
Sikaz

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This page is incomplete

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*Sikaz* is the term various nationalities of proeathans call their various psychic abilities. In post-hibernation proeathans there is only the term *sikaz* enforced by the Adjectevs and then later by the unification of the world language where *sikaz* became the default term for any *hotai* based psychic ability.

All *sikaz,* no matter the type, are bound by the law that they may only relate to the self. The ability is contained within the proeathan and cannot be pushed out or otherwise projected as something else.

Types of *Sikaz*

There is no true limit to how many *sikaz* there are within the proeathan population. It is instead largely dependent on the individual and their needs. Different nation-states also had a general *feeling* towards one *sikaz* over another. Meaning that it was easier to find teachers of that ability in that nation-state and thus they could be trained in it which led them to become teachers in it as well and perpetuating the cycle. It led most humans to assume that all proeathans of a specific nation-state only knew one type of *sikaz*. This is of course untrue and peoples of any nation-state could train their abilities in whatever way they needed. Most just gravitated towards the national *sikaz* because it is strongly identified with national pride.

Limits of *Sikaz*

While the idea that
Book of Mages: The Dark Times Wikia

## Welcome to the Book of Mages: The Dark Times Wikia

An encyclopedia of everything that takes place in the game, Book of Mages: The Dark Times, the sequel of The Chaotic Period, both of which are made by NobStudio. A very underrated game, with an excellent story, roleplay to a tee, and a unique, easy to learn, hard to master turn-based battle system. Are you ready to venture into the world of mages?

## Book of Mages: The Dark Times

A game made by NobStudios. Playable on Kongregate. A fun RPG, where everyone is a spellcaster hailing from one of six different clans all with unique fighting styles. Will you join the righteous White Robes in overthrowing the evil Great Mage, or a criminal Black Robe, who fight to preserve the current Great Mage's reign? Become a master of magic in this excellent game, with amazing replay value.

## Pages

Titles

Items

The Story

Clans

Rivals

## Latest activity

Video Library.

File:Placeholder
E’dn

The E'dn (also called the Eden) is the empathetic psionic wavelength humans resonate on. It is primarily empathetic in nature and directly deals with things outside of the body. Unlike the *hotai* the e'dn is seen as a selfless set of abilities as it is more difficult to affect or inspect the self.

The e'dn was first used by ancient humans as a communication and teaching mechanism to show and teach younger humans how to do things. It was also used for sharing and helping humans understand each other. As a highly empathetic race this allowed humans to better *feel* one another and led to very little fighting amid both tribes of humans and humans interacting. If there was a conflict it was settled without fighting or killing since it was easy to feel how others felt and to hurt another was akin to hurting yourself.

As humans evolved it became used for other things to expand beyond their understanding of the self and empathy. It evolved as a way to help others around them. The ability to lift things with your mind or start a fire with your mind became a highly sought after trait because it meant you could help more, you could do more for your community. And humans that had that capability were more likely to do more as well.
Seraphim

Seraphim were the highest level of human leadership within gardens full of human psychic. They answered directly to their proeathan masters. Often times incredibly powerful they were also very crafty and usually harbored intense feelings of rebellion. Those feelings also made them excellent leaders as they wanted to protect their people at all cost from the proeathans who enslaved them. Often with 2-3 to a single garden they worked together with arch angels to protect other angels and directly oversaw the well being of those within their garden.
Lesh’v’rin

The Lesh'v'rin were a large proeathan nation-state that ruled over parts of south-east Asia. They were often at odds with the Drell because of their proximity and often fought over resources and ideology. Proeathans of the Lesh'v'rin have a cultural dislike of Drell in general because the Drell were their more powerful neighbors that often bullied them on matters of land and resources.

Like many nation-states the Lesh'v'rin went into hibernation during the fall of their civilization. Adjetavs found their bunker and killed all but five members of their people. These proeathans lived out their natural lives in the presence of humans and if they interbred with the human population is unknown.

The Living Stars AI known as Mercury is a Lesh'v'rin by birth.
Enro

An enro is a passage of time based on proeathan time keeping. It is a standard passage of short measured time that make up a day equivalent to human hours. An enro is approximately six hours in length. A proeathan day is made up of four enro with several smaller measurements of time breaking it up for more precise time keeping but is largely only used for record keeping or computers. In conversation proeathans speak in enros.

Proeathans measure time in greater chunks because of their long lives so time has less weight than human time keeping. There is no such thing as a second in proeathan time keeping but there are 'minutes' so to speak. Proeathan clocks would not in any way resemble human clocks with a round face.
Solomon Cooper

Name: Solomon Cooper

Age: 22

Gender: Male

Nationality: USA

Role or Previous Occupation: Animal psychic

Bio/appearance, etc.: Solomon, an animal psychic with a love of medieval combat, is pumped to kick some alien butt. His interests include drinking, renaissance fairs, and drunk renaissance fairs. Freckled and short.

Stats

* Strength: 0

* Dexterity: +1
* Endurance: +1
* Charisma: -2

* Mind: +1
* Fate: -1

* Intuition: -1

Skills:

* Explosives: 0

* Conventional weapons: 0
* Melee skill: +1

* Psychism: +2

* Auxiliary: 0

* Medical tech: -2

* Science: -2

## Inventory

Cash: $700

Wearing:

* Gambeson (converted from a Battle Dress Uniform)
* A chainmail Hauberk
* An Advanced Combat Helmet
* A Ballistic Assault shield
* A Damascus Pattern Arming Sword

### Containers

* Tactical carriers and utility belts
	+ 2 Flashbang Grenades
	+ 2 Smoke Grenades
	+ M9 Bayonet Knife in a decorated leather sheath.
* Backpack
	+ A towel and a copy of the hitchhiker's guide to the galaxy.
Toba Construct

A facility built by Drivers before the dawn of sentient life on Earth. The primary function of the facility was to act as a mass battery charger using mantle heat or wave generation. When Eve entered it she caused the facility to become overloaded and that caused a massive explosion and EMP that wiped out much of the technology on the world including several other Driver facilities on Earth. Duncan was able to shut down a bunch of them in time before they were affected by the EMP but not all of them were saved. He's still pretty mad about it.
Drell

The Drell are a proeathan nation-state that existed during the height of the proeathan civilization in the area in and around the Himalayans and parts of central and south-east Asia. They were a great empire led by an Empress and were one of the largest nation of peoples on the Asian continent. They were primarily matriarchal in nature where women were head of house holds.

The cultural *sikaz* of the Drell is *hodori,* the ability to suggest and manipulate the will of other proeathans. Doing so was a closely guarded secret by the Drell and using the power frivolously had serious consequences.

Like many proeathan nation-states the Drell went into hibernation during the fall of their civilization. The Adjetavs later found their bunker and killed all but five of them including Cain's father Pipek. They lived out their lives as the last of the Drell among humans until only Cain remains of the old Drell empire as a hybrid of a Drell and a woman of the nomadic tribes of the Asiatic steppe.
Adjatev

The Adjatev are a proeathan nation-state that existed before and after the mass hibernation of the proeathan civilization. Their empire encompassed most of the European part of the Mediterranean and were very militant in their way of life. The Adjatevs were also responsible for the deaths of dozens of other, nation-states that tried to escape the end of the world in cryostasis. In an act of appearing generous they allowed members of smaller nation-states to join them in cryo within their main facility of Pluto. This was simply to ensure that their breeding pool wouldn't go stale if they needed to force intermingling between the nations as they expected to have killed off the rest of the nation-states while in hibernation.

Led by Chronos they created the Stars AI and several other facilities around the world to ensure that when they reawoke they would be more easily to dominate the world and whatever sort of life lived on it when they woke again.
Reglas

* No insultar a los ADMINS ni a ningun usuario
* No hacer ediciones basura
* No pasar la direccion de otras wikias
* No pasarse de 7 renglones en el chat
* No incomodar a los usuarios activos en el Chat
* No editar el inicio de la wikia (esta regla no se aplica en diseñadores ni en ADMINS)
* No abusar de las ediciones (no editar mas de 5 veces la mimsa pagina en una semana)
* No agregar videos e imagenes sin sentido a las paginas
* Antes de cambiar el tema dirijanse con el ADMIN Ricardo\_The\_Dark o con el fundador Ricardossy para confirmar el nuevo tema
* No usar personajes ya usados anteriormente deben ser creados por ustedes mismo (esta regla no te causara Baneo al menos que uses el personaje de otro usuario y este te demande)
Yegor Smirnov

Name: Pvt Yegor Smirnov

Age: 32 (Well... The current year was never specified. )

Gender: Male
Nationality: Ex-Soviet

Role or Previous Occupation: Paratrooper

Bio/Appearance, etc.: Yegor is a grim and fatalistic young man. Born and having served in the Soviet Union, he could never quite come to terms with its dissolution. But now, with the danger of alien invasion threatening the whole Earth, he rallied to the call, hoping to finally find peace of the mind - or, if needed, peace of the grave. "Nobody but us" as they say in the Air-Borne Corps.

Stats:

* Strength:     +1

* Dexterity:    +0

* Endurance:    +2

* Charisma:     -1

* Mind:         +0

* Fate:         -1

* Intuition:    -2

Skills:

* Explosives:   +0

* Con. Weapons: +2

* Melee Skill:  +1

* Psychism:     -2

* Auxiliary:    +0

* Medical tech: +0

* Science:      -2

## Inventory

Cash: $50

Wearing

Advanced Combat Helmet

Battle Dress Uniform

* Interceptor Armor Suit complete with
	+ Front Plate
	+ Back Plate
	+ Left thigh plate
	+ Left shin plate
	+ right thigh plate
	+ right shin plate
	+ Multiple layers of soft-kevlar weave on the entire body including arms, groin and neck.
* AK-103
	+ Iron Sights
	+ 30/30 Standard Magazine

### Containers

* Tactical Carriers and Utility Belt
	+ 6 Standard Magazines (30/30)
	+ 1 Hollow Point Magazine (30/30)
	+ 1 FMJ Magazine (30/30)
	+ A shovel where your pistol is supposed to be.

* Backpack
	+ Generous amounts of heavy Gauze
	+ 2 Chest Seals
Harnro

A harnro is a passage of time based on proeathan time keeping. It is a standard passage of medium measured time that has no human time measurement equivalent. A harnro is approximately ten days in length. Because proeathans measure time differently and don't use the moon to create their calendar it looks very different from humans'. A harnro is *not* a proeathan week. There are no weeks in the proeathan calendar. There are no days of a week in a proeathan calendar. Each day of a harnro is numbered one to ten and that harnro has a name within the year. They are more equivalent to months than weeks but there are significantly more of them.
The Medic Fund

## Overview

Month Start: $50,000

Expended: $340

Current: $49,660

Other assets and Items:

## Journal

**Dec 10 2015**

Debit Medic fund Cash: $50,000

Credit Company Cash: $50,000

**Dec 10 2015 (2)**

Debit Maria Valorie's Inventory: $130

Credit Medic Fund Cash: $130
Balance: $49,870

**Dec 10 2015 (3)**

Debit Yegor Smirnov's Inventory: $210

Credit Medic Fund Cash: $210

Balance: $49,660
Cody Hoffman

Name: Cody Hoffman

Age: 24

Gender: Male

Nationality: ?

Role or Previous Occupation: ?

Bio/Appearance, etc.: Brown hair and eyes, slightly above average height, likes to read.

Stats

* Strength:-1
* Dexterity:0
* Endurance:0
* Charisma:0
* Mind:+1
* Fate:-1
* Intuition:+1

Skills:

* Explosives:-1
* Conventional Weapons:0
* Melee Skill:-1
* Psychism:+1
* Auxiliary:+1
* Medical tech:-2
* Science:+1

## Inventory

Cash: $3500

Wearing:

Battle Dress Uniform

Advanced Combat Helmet

Weapons:

* M4 Carbine
	+ 30/30 round standard .5.56mm NATO magazine
* Makarov PM
	+ 8/8 round standard Makarov magazine

### Containers:

Tactical Carriers and Utility Belt

* Field Radio

Backpack

* Encode/Decode Machine
* Field Laptop
Fidel Lopez

Name: Fidel Lopez

Age: 25

Gender: Male

Nationality: Cuba

Role or Previous Occupation: Sharpshooter

Bio/Appearance, etc.: Black hair, brown eyes, both dusky and well tanned. On the short side, but well built.

Stats

* Strength:0
* Dexterity:+1
* Endurance:0
* Charisma:0
* Mind:0
* Fate:0
* Intuition:-1

Skills:

* Explosives:+1
* Conventional Weapons:+1
* Melee Skill:0
* Psychism:-1
* Auxiliary:0
* Medical tech:0
* Science:-1

## Inventory

Cash: $190

Wearing:

* Battle Dress Uniform
* Advanced Combat Helmet
* Kevlar-only Interceptor Armor

Weapons:

* Dragunov SVU-A
	+ PSO-1 scope
	+ Bayonet
	+ 1 Standard 7.62×54mmR Magazine (30/30)
* Stechkin APS
	+ 1 Standard 9×18mm Makarov Magazine (20/20)

### Containers:

Tactical Carriers and Utility Belt

* Stechkin APS stock holster
* 3 Hand grenades
* 1 Smoke grenade
* 6 Spare Standard 7.62×54mmR Magazines (30/30)
* 1 Spare FMJ 7.62×54mmR Magazine (30/30)
* 1 Spare Standard 9×18mm Makarov Magazine (20/20)

Backpack

* Empty
The Faceless

The Faceless are the priests and priestesses of the proeathan omnireligion. They hold loyalty to no one city-state but rather they serve loyally to the High Priest[ess]. Faceless within each city-state are always the nationality of that city-state and are responsible for that city-state’s luck.

## Luck

There are three sorts of luck in proeathan religion, two of which are good, one is bad. There is good luck, bad luck, and then unluck.

### Good Luck

Faceless have sway over good and bad luck, referred to collectively as luck. Luck is energy that generates events. The simple state of existing drains good luck from the pool of good luck monitored by the faceless. Bad luck is thus constantly being created and either being transitioned into unluck at *hotai* or being transformed back into good luck.

Only proeathans are capable of carrying luck. Animals do not drain luck, nor can they stripped of luck or be given unluck. Humans also do not possess luck.

Good luck can only be created by faceless and that was their main point of creation. Their purpose is to create a constant stream of good luck for whatever city-state they reside in under the guidance of their Prefect. The exact process of creating good luck is unknown to common proeathans and it is a sworn secret amid the faceless. Sharing the secret of creating luck will have you stripped of all luck and you will only have unluck.

### Bad Luck

Bad luck is said to be the natural state of luck. It is how luck exists and how most proeathans experience luck. However bad luck isn’t how humans define as bad luck. Proeathans define bad luck as unremarkable, it is the continued existence, it is life. Bad luck is simply going about your day, doing what you do, living.

You cannot accumulate bad luck as proeathans live in a state of bad luck. You can, however, accumulate good luck through worship or if you are, well, lucky. Good luck is when something *good* happens. Proeathans experience good luck the same way humans do. Their experience of that luck then drains out the good luck from the pool the faceless create and once the good luck has been expended it turns back into bad luck. Bad luck can then again be transformed into good luck by faceless.

### Unluck

The last luck is unluck. Unluck is the lack of any luck or the opposite of luck. Unluck can only be created and cannot be destroyed or transformed. Once luck is made into unluck it will always be there and you cannot get rid of it and you cannot accumulate new luck.

To acquire unluck you must do one of two things. Going into *hotai* automatically takes all your luck, transforming your luck into unluck. The other way is if a High Priest[ess] strips your luck away and you become luckless. From then onward the proeathan is no longer considered a proeathan, they are on the same level as an animal, or a human.
Company level budget and resources

## Journal Entries

Journal For Dec 2015

Journal For Jan 2016

#### Fleet of Magical Transport Aircraft

* C130J Super Hercules - Strategic and tactical level transport (Usually 67.3 M each)
* CH47 Chinook - Heavy lifting multirole transport (Usually 38.5 M each) Carries up to 55 troops or 12.7 tons of cargo.
* UH-60 Blackhawk - Tactical Utility transport (UP 10.2 M each) Carries 11 Troops or 1.2 tons of cargo.

Free transport aircraft cannot be armed. They can be repurchased and modified for combat roles if desired. They also go as fast as they need to and there are as many of them as the plot requires.

Jet aircraft (or all other aircraft) are not free and must be purchased. As of now, we have no means of buying any of these on an infantry company budget. (GM's note - we will need jet powered aircraft for some mid-air interception-hijacks)

### Company Armory

Can be used as a pool to share equipment and heavier crew-served weapons.

## Statement of Expenditure

We don't get any reliable sources of income.

Food - Calculated at $50 per being per day. All last meals should be good.

NPCs:

Janitors - 10 x $2000 per month. They keep the place clean.

Utilities - $10,000 per month for power and water.

## Liabilities

$1,000,000 unlimited term unsecured loan at 48% interest per annum payable to Umbrella City Banking Company.

We pay $40,000 per month just to service the interest.
RTD UFO Defense Wikia

This
 is a minimalist mission based RTD, with a focus on repetitive, short,
brutal missions with clear objectives. Cartography and layout of each
mini-scenario will be in the form of a simple flowchart or graph. The
teams will move from area to area to clear out the enemy and achieve
their objectives. The focus will also be on ER style infantry combat.

The enemy aliens possess both aggression and initiative. They will actively respond to the player teams, attempt to ambush them and/or cut off their lines of retreat. It is entirely possible for the enemy to achieve first strikes and initiate combat with opening kills on the player group despite the players having "done nothing wrong".

Pages:

### General Rules and stuff:

Armory

Rules and Skills

Mechanics and Combat

### Merc Company stuff:

Team Roster

Base layout and facilities

Company level budget and resources

### Story Stuff:

Alien database

UFO Database

Mission Info

Other map templates.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Poison Water

Poison Water is one of the six clans available to play when you start a new game. Poison Water mages are a branch of the water clans, and specialize in Poison-based spells. They are considered a Black Robe clan, having various members within the Black Robes.

## Clan Spells

Poison Effect: Requires 20 Special Points, Adds the 'Poison' debuff to your bolts. If they hit, the Poison effect will increase by 1. Poison Deals Damage Equivalent to the debuff amount at the end of your turn. The maximum amount of poison debuff effect is 4-50 (depending on level of spell).

Poisonous Wave: Requires 20 Special Points, Increases the the Poison debuff by 2-10 points (depending on level of spell), up to a maximum equivalent to the level of Poison Effect.

Paralyzed: Requires 40 Special Points, and 7 Poison effects on opponent. Cancels opponents attack.

Reduce Special: Requires 60 Special Points, and 7 Poison effects on opponent. Reduces Opponents Special by 5-30 points (depending on level of spell).

Poisoned Death: Requires 80 Special Points, and 40 Poison debuffs on the enemy mage. Instantly ends the battle.

## Events

### Second Part

Powerful Mage at Bar: Iceshade, a powerful mage, will enter the bar and easily defeat Greentwist, a drunk mage. You can choose to challenge him, which will improve your relationships with both him and Greentwist if you win. If you lose, Greentwist will fatally stab Iceshade with a poisoned blade. You can choose to fight Greentwist to give Iceshade the antidote, or you can let Iceshade die. Fighting Greentwist and winning results in Iceshade restored to health, giving you 8 Skill Points, and then chasing after Greentwist.

Drunken Mage: A drunken mage will attempt to steal your robe. Defeating him and choosing to either search him or give him money will yield a Blood Ring, which adds 4 skill points worth of HP. The former option harms your relationship with him, while the latter one improves it.

## Members (New May Be Added. There Are A Lot!)

-Skullrig: Magic Master, Black Robe, Rank 10

-Corpsedusk: Clan Leader, Black Robe, Rank 8

-Corruptor: Level 108

-Greentwist: Black Robe, Level 80

-Greenroot: Black Robe, Level 120

-Bonenail: Black Robe, Level 100

-Pondanger: Black Robe, High Mage

-Fletcher: Recuitable Mage

-Rootdeath: Black Robe Mage, Level 70

-Boltrack: Neutral. Drunken Mage found in Poison Water clan. Can be recruited to your side.

-Ranie: Talented Mage and Poison Water rival. Black Robe.

-Deepond: Black Robe, killed by Chainfreeze to avenge Bloodfreeze.
Main Page

## Welcome!

Welcome to Ragnailenne Project.

Ragnailenne is a roleplay-based story project brought by the members of RPW (Role Play World) group.

This story is purely stormed by us so if there are any similarities with the real world found in our story it would be coincidental.

We truly wish that our story will expand to other media forms in the future.

## About Ragnailenne

The story tells about a world where humans and spirits live side by side, but only those who occur the blessing can experience it. We're going to see it from Ragnailenne's point of view.

We will see Ragnailenne and the rest of the world live through good and bad, miracles and chaos, wins and loses, victories and sacrifices. With various types of characters and personalities involved and the choice of actions which will determine their destiny. Will they live it? Or leave it?
Live A Live Wiki:Rules

If you'd like to become a part of this wiki, that's great and really appreciated! However, before you do so, make sure to read the following rules first:

1. **[General]** Please be respectful to other users.
2. **[Editing]** If you feel like a page needs fixing, feel free to fix it yourself. If a page cannot be edited, you may post your suggestion on the page's comment section.
3. **[Editing]** Any form of negative or joke editing is not allowed. Doing so will result in a ban.
4. **[Editing]** Please follow the same format that every other page has, especially on character pages. A good reference to use is Masaru Takahara´s page, as it has generally everything on it.
5. **[Editing]** Do not use fanart on any page. Official art for this game may be difficult to find, but fanart is never an acceptable replacement. Use of in-game sprites is recommended instead.

For any questions or suggestions, feel free to bring it up in our discussion page.
Kazuto Miyazawa

**Kazuto Miyazawa** (, *Miyazawa Kazuto*) è il fratello deceduto di Yukine Miyazawa. Era un delinquente che, tuttavia, si mostrava gentile nei confronti della sorella. Non era in buone relazioni con i suoi genitori.

È deceduto a causa di un incidente stradale mentre tornava a casa assieme ad alcuni compagni della sua gang. Viene tenuta nascosta la sua morte, gli unici a saperlo con esattezza sono Yukine e i suoi compagni delinquenti che non ne descrivono i dettagli per il rispetto nei confronti del morto. Quando tutti hanno realizzato quanto accaduto, le due gang rivali decidono di cessare la loro rivalità e di recarsi alla tomba di Kazuto.

Si dice potesse essere l'unica persona a tener testa a Tomoyo durante un combattimento.

## Galleria

Kazuto in un flashback della sorellaLa tomba di Kazuto
Maria Valorie

Name: Maria Valorie

Age: 22

Gender: Female

Nationality: France

Role or Previous Occupation: Science Intern

Bio/Appearance, etc.: Young scientist. Pessimistic outlook due to a lifetime of bad luck. Redhead obviously.

Stats

* Strength:-1
* Dexterity:0
* Endurance:-1
* Charisma:+1
* Mind:0
* Fate:-2
* Intuition:+2

Skills:

* Explosives:-1
* Conventional Weapons:0
* Melee Skill:-1
* Psychism:-2
* Auxiliary:0
* Medical tech:+1
* Science:+2

## Inventory

Cash: $4,236

Wearing:

Battle Dress Uniform

Advanced Combat Helmet

Weapons:

* M1991A
	+ Reflex Optics
	+ 8/8 round standard .45 ACP magazine
* Taser
	+ 2/2 Charges

### Containers:

Tactical Carriers and Utility Belt

* 3 Spare Standard .45 ACP Magazines (8/8)
* Medic Pouch (2 slot volume)
	+ Anti-shock Meds x2
	+ Painkillers x2
	+ tourniquet x3
	+ scalpel x3
	+ medical tape x3

Backpack
ვამპირებზე მონადირე "D"

**სახელი:** ვამპირებზე მონადირე D, ლორდ D, შორეული ერთი

**ძალის დონე: უცნობია,** დაბალი **2-C,** შესაძლოა **2-C**

**წარმოშობა:** Vampire Hunter D

**სქესი:** მამრობითი

**წლოვანება:** 10,000 წელზე მეტი

**კლასიფიკაცია:** დამპირი

**ძალა და შესაძლებლობები:** უკვდავება, რეგენერაცია(მაღალი-ღვთიური), ზეადამიანური ძალა, ზეადამიანური სისწრაფე, შეუძლია დაამონოს ცოცხალი არსებები დაკბენვით. ზეადამიანური გამძლეობა, ზეადამიანური რეფლექსები, ზეადამიანური სტამინა, ზებუნებრივი არსებების ნახვა და ლაპარაკი სულებთან, იგრძნოს მათი ენერგია.მას აქვს ძალიან ძლიერი აურა უფრო მეტადაც, ვიდრე აზნაურობისა, აურას შეუძლია გაყინვა / პარალიზება მტრის ადგილზე, მარცხენა ხელს შეუძლია შეიწუროს ენერგია, მისი აურა არის ნათქვამი, რომ იყოს უფრო ძლიერი ვიდრე Destroyer-ის არსებების რომლებსაც აქვთ იგივე აურა, რომლითაც შეუძლიათ გამოიწვიოს ბიგ ბანგი. ტელეპატი, ტელეკინესი, რეალობის შეცვლის ძალა, D-იმ შეძლო ვარსკვლავის გარდაქმნა და აქვს იმუნიტეტი მანიპულირება მნიშვნელობის,

**გამანადგურებელი პოტენციალი: უცნობია | სამყაროს დონე+,** შესაძლოა **მულტი-სამყაროს დონე**

**სისწრაფე:** მინიმუმ **FTL**

**გამძლეობა: უცნობია | სამყაროს დონე+,** შესაძლოა **მულტი-სამყაროს დონე**

**სტამინა:** თითქმის შეუზღუდავი

**დიაპაზონი: უცნობია**

**სისუსტე:** მზის სინდრომი / სითბოს ამოწურვის

კატეგორია:პერსონაჟები
კატეგორია:დამპირები
კატეგორია:დონე 2
კატეგორია:უცნობი დონე
კატეგორია:ვამპირები
კატეგორია:სამყარო დონეები
კატეგორია:მულტი-სამყაროს დონეები
კატეგორია:მანგა პერსონაჟები
კატეგორია:ანიმე პერსონაჟები
კატეგორია:უკვდავები
კატეგორია:ხმლოსანები
კატეგორია:ანტი-გმირები
151

151 is a test page! Go to here for more test pages!
151 is a test page! Go to here for more test pages!
151 is a test page! Go to here for more test pages!
151 is a test page! Go to here for more test pages!
151 is a test page! Go to here for more test pages!
151 is a test page! Go to here for more test pages!
151 is a test page! Go to here for more test pages!
Usertags

rights["PawzFan"] = ["Text here"];

```
   rights["Durvenson"]                 = ["Founder", "Inactive", "Disabled Account"];
   rights["WikiaBot"]                  = ["Staff", "Global Bot"];
   rights["PhilippL"]                  = ["Admin", "Bureaucrat", "Active",];
   rights["An unknown anonymous user"] = ["Blocked across the Wikia network!"];
   rights["SpongeFreddy777"]           = ["Wikia Expert"];
   rights["Josephyr"]                  = ["Wikia Star", "Volunteer Spam Task Force"];
   rights["Rex8"]                      = ["Banned", "RUT EDITOR", "Blocked 4ever/forever"];
   rights["Wikia"]                     = ["Global Bot", "Wikia"];
   rights["Default"]                   = ["Global Bot"];
   rights["Abuse filter"]              = ["Global Bot"];
   rights["Test User"]                 = ["Autoconfirmed user", "Emailconfirmed user"];
   rights["ABC"]                       = ["ABC Lover"];
   rights["Angela"]                    = ["Founder of Wikia"];
   rights["Brandon Rhea"]              = ["Wikia Staff", "Wikia Utilities", "Checkuser-global"];
   rights["Flightmare"]                = ["Helper", "Councilor", "Wikia Utilities"];
   rights["LilGreenYoshi"]             = ["Admin", "Bureaucrat", "Master", "Backturner", "Foreimager"];
 // END List of Accounts Given Extra User Rights Icons

```
Test Wiki7

## **Welcome to Test Wiki 7!**

Hello everyone, welcome to Test Wiki 7! Make your editing tests here!

## **Admins**

**PhilippL**, **Durvensonisback** and **PawzFan**

## **Create**

Add a new page here!
<createbox>
width=24
break=no
buttonlabel=Create
</createbox>

## **Other Test Wikis**

♦ **Test Wiki 1**
♦ **Test Wiki 2**
♦ **Test Wiki 3**
♦ **Test Wiki 4**

♦ **Test Wiki 5**
♦ **Test Wiki 6**
♦ **Test Wiki 7**
♦ **Test Wiki 8**

♦ **Test Wiki 9**
♦ **Test Wiki 10**
♦ **Test Wiki 11**
♦ **Test Wiki 12**
Running Shoes

"**Running Shoes**" is the twelfth and final track of the Target edition of Troye Sivan's *BLOOM*. It was released on August 31, 2018.

## Lyrics

I’ll keep wearing these running shoes 'til I'm all worn out

And they’re no use to me

No use to me

Gunning for a peace from this abuse

'Cause I’m all tired out and I'm no use to you

No use to you

And there’s no rest for the wicked

So I’m screaming and I’m kicking to sleep

To sleep

The beliefs they’re instilling

On the boys, on the children

On me, on me

I’ve been running, I’ve been running for a while

For a while

I’ve been running, I’ve been running for a while

For a while

These running shoes weigh me down

These running shoes are wearing out

This running

Carved his name in the carpet

Right where I spent all of my sleepless nights in that room

In that room

Can’t get his face out of my mind

And God knows that I’ve tried and tried for you

And there’s no rest for the wicked

So I’m screaming and I’m kicking to sleep

To sleep

The beliefs they’re instilling

On the boys, on the children

On me, on me

I’ve been running, I’ve been running for a while

(Running, running)

For a while

(Running, running)

I’ve been running, I’ve been running for a while

(Running, running)

For a while

(Running, running)

These running shoes weigh me down

(I’ve been running, I’ve been running for a while)

These running shoes are wearing out

This running

These running shoes weigh me down

(I’ve been running, I’ve been running for a while)

These running shoes are wearing out

This running

These running shoes weigh me down
Pizza Wheel

Multiple hits for multiple enemies.

**Pizza Wheel** is a red move.

## Effect

Pizza Wheel is shown to be an offensive move consisting of four to six sparkling pizzas flying towards the left side of the field. It deals low damage to every enemy. When Adventure Freddy uses this attack, he waves his hand forward as if he's leading an army of pizzas.
Organiske reaktions typer

## Substition

Hvis man tilføjer energi i form af varme eller lys, kan man få alkanerne til at reagere med eksempelvis brom eller klor i en substitutionsreaktion.

Ved en substitutionsreaktion bliver et atom eller en atomgruppe i et molekyle, udskiftet med et andet atom eller atomgruppe, men uden at molekylet som helhed går itu. Substitutionsreaktion bliver brugt i den kemiske industri, når man skal fremstille bestemte kemiske stoffer.

Et eksempel på en substitutionsreaktion kunne være, at man
hælder lidt hexan (C4H14), hvor der tilføjes en smule bromvand (Br2(aq)) i to reaktionsglas. Glassene rystes, hvorefter at det ene glas sættes i et mørkt stinkskab, og det andet sættes under en overheadprojektor. I det glas som er anbragt under overheadprojektoren vil man kunne se, at stofferne har blandet, hvorimod det andet glas som var anbragt i mørke, ikke vil have fortaget nogle ændringer.

Set d. 20/1 2015 af kemilærer: Kirsten (KTL)
WoozGuidez

WoozGuidez are woozens who work with mods. To be a woozguide, Woozens sign up and prove their worthiness. They may not have any serious sanctions, must be active, and be online for 30 or more days.

## About the Guidez

They were first mentioned in this announcement.

Woozworld is the best place to have fun online, and that’s all thanks to you woozens! We know how much you guys want to keep Woozworld fun and safe for all users, so the Woozband is currently looking for the most helpful, kind, and loyal Woozens to be part of a super exclusive team, the WoozGuidez. WoozGuidez are NOT moderators, but they are closely attached to the moderation team! They have @ in front of their name and they have a blue speech bubble.

WoozGuidez are not moderators and cannot ban Woozens. They work very closely with mods and make reports go faster. They also break up drama and fights although if both sides are being dramatic, they may not take sides.

They have uniforms, which are multiple t-shirts with a "WG" logo. The shirts contain a jersey, a flair shirt, and a hoodie. They also have privileges such as skipping through queue, darker blue speech bubbles, and the title of WoozGuide. WoozGuide terms are 3 months but they can be extended.
Woozarazzi

***Woozarazzi*** is a paparazzi reporter with reports in the WoozPaper which are usually false or misinterpreted. He refers to the animators as stars. Before LilyWooz was in Woozband, he made all the special breaking news reports until Woozens found him unreliable. Lily was originally just reporting on actual celebrities but became the new Woozworld reporter. He hasn't made many returns due to his weird vibe. Many of his newer reports are true, but very exaggerated.

## History

His first appearance was on **April Fool's Day 2012** when he falsely reported that MyaWooz and JayWooz were secretly dating for 6 months, starting in October. The next day it was shown to be an April Fool's joke. Mya and Jay purposely fooled him, although they meant no harm and wanted to clear the rumor of them ever dating.

He returned again to tell more fake stories that year such as Mya and Jay marrying, Jenny and Max splitting (in 2012, not 2014), and Mya leaving Woozband. After people knew he was tricking them, he decided to stick with interviews. He did one with ZeenaWooz in October 2012, and the interview truly showed Zeena as a conceited and annoying person.

Most news was made in 2012. He hasn't made many reports since LilyWooz replaced him, but occasionally goes on to make a story.

## Trivia

* A lot of woozens disliked Woozarazzi because of his false stories.
Hands

**"Hands"** is a charity single recorded by various artists for the 2016 Orlando nightclub shooting. It was written by Justin Tranter, Julia Michaels, and BloodPop, and produced by the latter and Mark Ronson. All of the song's proceeds benefit the families affected during the shooting, and will help cover medical costs and counseling efforts. The song was conceived by Tranter, the day after the United States' deadliest mass shooting by a single gunman occurred.

Troye Sivan was one of the 24 artists involved in the recording of the song.

## Lyrics

[Britney Spears + Gwen Stefani:]

Can hold a gun

And hold your heart

Can put out fires

And make 'em start

Skin and bones

And flesh and blood

With all this nerve

How did we get this numb

[Meghan Trainor + Troye Sivan:]

Cus they can hurt

Or they can heal

They can give back

Or they can steal

They can break the world

Or they can change it too

[Chorus: All Together:]

Ooh hands

Hands

Woooo hands

Oh hands

Cause they can love

Or they can take

They can fight up

Until they save

They can break the world

They can change it too

Ooh hands

[Selena Gomez + Kacey Musgraves]

Doesn't matter

Who you love

All that matters

Is your love

I've been watching news

And seeing all this hate

Tell me is it wrong

To want a little change

[Pre-Chorus: Mary J. Blige:]

They can hurt

Or they can heal

They can give back

Or they can steal

They can break the world

Or they can change it too

[All:]

Ooh hands

Hands

Woooo hands

Oh hands

Cause they can love

Or they can take

They can fight up

Until they save

They can break the world

They can change it too

Ooh hands

[Imagine Dragons:]

If a million hands can build a wall

A million hands can break it down

If a million hands can build a wall

A million hands can break it down

Ooooh

[Jennifer Lopez + Britney Spears]

Can hold a gun

And hold your heart

Can put out fires

And make 'em start

I've been watching news

And seeing all this hate

Tell me is it wrong

To want a little change

[Adam Lambert & Tyler Glenn + P!NK & MNEK]

Ooh hands

Hands

Woooo hands

Oh hands

Cause they can love

Or they can take

They can fight up

Until they save

They can break the world

They can change it too

Ooh hands

[Imagine Dragons:]

If a million hands can build a wall

A million hands can break it down

If a million hands can build a wall

A million hands can break it down

Ooooh

[RuPaul + (Mary Lambert) + Nate Ruess + Together:]

Just take my hand baby

Everybody say love

(All that matters is your love)

(Change it or break it)

(They can love or they can take it, take it all)

If a million hands can build a wall

A million hands can break it down

If a million hands can build a wall

A million hands can break it down

Ooooh
Slodelyn Kingdom

Slodelyn Kingdom is a empire created by Sethary. Unknown date when it was created as an reign. It was an empire that sadly not many people knows about it.

## Mineral Representation

Unknown mineral which Slodelyn Kingdom represents.

## Rulers

### Founders

The founder is Sethary. On November 1, 2015 (due to him and others left for Loot Palace), he gave his land to RavenMiranda to be in charge.

## Trivia

* Fun Fact: In a joke, the people living in Slodelyn Kingdom are called Seths by Sethary. But it was made up as a joke.

*more coming soon!*
Orange

**Orange** is a type of moves in FNaF World.

## Usage

Orange moves deals normal damage to single enemy.

Orange moves are used by 13 out of 40 characters. They are mostly used by different variations of original four animatronics, only exception is Springtrap.

## Orange moves

List of all orange moves in alphabetical order:

* Bite/Bite 2
* Hook
* Mic Toss
FNaF World

**FNaF World** is a spinoff RPG developed by Scott Cawthon, based on the *Five Nights at Freddy's* series.

## Versions

### 1.02X

FNaF World got several small updates during 22th and 23th January 2016. It ended with version
1.024. Notable changes are:

* Added descriptions to bytes, chips and moves.
* Added map by using Tab key.

### 1.1 (Update 1)

On 9th February 2016, Scott Cawthon released first version of improved FNaF World. Notable changes are:

* Overworld is now in 3D.
* In Party tab, you can find character level, experience, attacks and animations when moving mouse on icon. There is no longer level number around character icons.
* There is additional character that appears in house in Fazbear Hills.
* Bug with walking through entrances and taking chests in glitched world was repaired.

### 1.2 (Update 2)

Update 2 is an update of FNaF World, released on 13th May 2016. After some small bug updates, game version is 1.24 now.

* 8 new playable characters (Adventure Jack-O-Bonnie, Adventure Jack-O-Chica, Animdude, Mr. Chipper, Nightmare BB, Nightmarionne, Coffee and Purpleguy).
* new Minigames, allowing you to unlock new characters.
* new area, called Halloween Land, having all new characters and minigames.
* new area, called Geist Liar.
* new boss and ending.
* Freddy can move diagonally in the overworld.

## History

* 9th-22nd September 2015 - Scott Cawthon changes animatronics on "Thank you" teaser into their Adventure counterparts.
* 15th September 2015 - Scott Cawthon officially announces FNaF World on steam
* 15th October 2015 - On scottgames.com appears two soundtracks from the game.
* 28th October 2015 - Scott Cawthon releases troll game called "FNaF World: Halloween Edition".
* 30th October 2015 - Scott Cawthon releases a trailer for FNaF World.
* 2nd November 2015 - On fnafworld.com appears teaser with hanged Adventure Mangle and text "See what you've all done?".
* 29th November 2015 - On fnafworld.com appears teaser with destroyed Ballboy and text "Madness takes many forms".
* 13th January 2016 - FNaF World was scheduled to release in 19th February.
* 19th January 2016 - FNaF World gets improved trailer. Scott announces release date around 23th-24th January.
* 21th January 2016 - FNaF World is released on steam. Demo version is available on gamejolt.
* 25th January 2016 - FNaF World is removed from steam. Scott announced to improve game and release it on gamejolt for free.
* 9th February 2016 - FNaF World is released on gamejolt for free.
* 18th February 2016 - Scott announced Update 2 on fnafworld.com, including 8 new characters.
* 13th May 2016 - Scott releases Update 2.
Mysterious Cave

**Mysterious Cave** is a location in FNaF World.

## Description

Mysterious Cave is a combination of different tunnels coming from different places in the game. There are three entrances, one in Choppy's Woods on the right from Jump 2, one in Dusting Fields and one in Choppy's Woods from Lilygear Lake. There is also secret entrances from one of tents in Pinwheel Circus and a tombstone at the end of secret passage above Blacktomb Yard. They all moves you to different parts of mines, these tunnels aren't connected to each other.

When walking in Mysterious Cave, player sees limited view of location.

In full overworld map, Mysterious Cave is located in bottom-left part of the map.

## Chips

### Yellow

* **Endless: Strength** (Lilygear Lake's entrance)
* **Endless: Defense** (Lilygear Lake's entrance)
* **Evercomet: Strong**(Dusting Fields' entrance)
* **Auto: Giftboxes** (Chippy's Woods' entrance)

### Red

* **Freddle: Fury** (secret passage above Blacktomb Yard)

## Enemies

* Quarry
* Goldmine
* Metalman

### Bosses

* Eyesore
* Chipper's Revenge