recursal/Fanatic-Fandom huggingface dataset:
Hay

**Hay** is a resource gained from harvesting Hay Nodes. It is used in crafting.

## Appearance

* Item

* Resource Node

## Obtaining

The only way to obtain **Hay** is to gather it from Hay Nodes, most commonly found in the Hay Fields which is a sun-scorched yellow-tinted large plains area with Chickens, Roosters and Hay Nodes. The Hay Fields are just south of the central provinces of the world. Can be found in many places if you look well enough for the nodes. Does not require a tool to harvest, simply interact with the bush node and it will disappear instantly while giving you +5 Hay.

## Usage

This resource is an ingredient for the following item crafting recipes:

* Thatch Block
* Thatch Ramp
* Thatch Stairs
* Archery Target
* Hay Bale Target
Bone Dagger

A **Bone Dagger** is the bone variant of the dagger family. It can be equipped to attack others or defend yourself better against other attacks. You can also harvest dead wildlife with them. Movement speed is ever so slightly increased while wielded.

## Appearance

* 1st Person Model

* 3rd Person Model

* Item

## Obtaining

The only way to obtain a **Bone Dagger** is to craft one at any time using at least your default Manuscripts.

## Usage & Strategies

* Holding right mouse button, provided you have sufficient Stamina, will cause you to block with the weapon. Blocking an attack causes a parry, which allows you to instantly retaliate. Head shots do significantly more damage.
Cooked Meat

**Cooked Meat** is a consumable that greatly replenishes Nourishment and slightly replenishes Hydration and Health. They are the cooked and edible versions of meat.

## Obtaining

The only way to obtain **Cooked Meat** is to cook them using at least a Campfire station or one of its upgraded variants.

## Usage

* They are very quick means of filling your hunger bar.
* It takes 2 seconds to consume a Cooked Meat.
Hanging Torch

A **Hanging Torch** is a decorative object that can give light, if it has been provided with adequate fuel.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain a **Hanging Torch** is to craft one at any time using a Tinker station.

## Usage

A **Hanging Torch** is typically used to light areas that are dark even during sunlight hours, or to keep areas lit even during the night. The alternative usage is purely aesthetic for visual decoration.
Agrigen Food Corp

*Primary Industry: Food Manufacturing*

*Headquarters: Reiok Prime*

## Background

Agrigen is the galaxy's largest supplier of maximally nutritive staple foods. They pride themselves on the use of "real" food components derived from their extensive library of old-earth seed lines supplemented where necessary with technologically advanced custom food products.

## Crawler Incentives

**Agrigen Food Corp** has notable & unique benefits that only it can provide to **Crawlers** & partners that align themselves with **Agrigen**. These include *Regenerative Snackfoods* & *Biological Enhancements*.
Bone

A **Bone** is a resource gained from hunting various Creatures. It is used in crafting.

## Obtaining

The only way to obtain **Bone** is to hunt and harvest certain Creatures.

## Usage

This resource is an ingredient for the following item crafting recipes:

* Leather Crest
* Deer Head Trophy
* Bent Horn
* Bone Horn
* Bone Axe
* Bone Dagger
* Bone Spiked Club
Log Block

A **Log Block** is a building block, or block for short. Each tier of blocks has three types; Block, Ramp and Stairs. Ramps and Stairs can have their rotational orientation flipped in any standard direction.

## Appearance

* Item

* Set

* Textures

## Obtaining

The only way to obtain **Log Blocks** is to craft them at any time using at least a Work Bench or one of its upgraded variants.

## Usage

A **Log Block** like any other block, is used for building structures ranging from houses, to bridges all the way to castles and outposts. Building is only limited to your imagination, unless you want to build underneath the ground or way too far above it. Some servers however, have strict guidelines for impossibly built structures based on real-world physics.

You cannot directly interact with blocks themselves, but you can place Doors, Gates and Windows into wall openings to give structures more interaction or visual immersion.
Bellows

A **Bellows** is an advanced crafting station that allows the player to craft the completely full set of metal equipment and tools, including the best melee weapons in the game. Light Leather Armour and Archery Equipment cannot be crafted here however.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain a **Bellows** is to upgrade a Smithy station to it by clicking the upgrade icon after you open the Smithy. It requires 55 Stone, 5 Leather Hide and 8 Iron Ingots to upgrade to a Bellows from a Smithy. It first requires 120 Stone to upgrade to a Smithy from an Anvil, however.

## Usage

A **Bellows** as an item, is generally used for placement on the world to be further interacted with after doing so. As the station, it allows crafting of advanced iron and steel weaponry, iron and steel javelins, iron and steel harvesting tools, both the iron crest and the steel crest and tops it off with the full suits of Iron and Steel Armour. It also allows the player to craft an exclusive resource, Steel Compound which is used to smelt Steel Ingots. The best new weapons are War Hammer, Halberd, Greatsword and Battle Axe. Interact with the placed station to view your Manuscripts or crafting recipes.

The following recipes are newly available for this station:

* Iron Battle Axe
* Iron Halberd
* Steel Battle Axe
* Steel Greatsword
* Steel Halberd
* Steel War Hammer
Thyrsos

Sell value
 Release date

**Thyrsos** (テュルソス) is Z class staff equipment.

## Range

 50
 60
 70
 80
 90

## Stats

 HP
 MP
 ATK
 DEF
 MATK
 MDEF

 HP
 MP
 ATK
 DEF
 MATK
 MDEF

 HP
 MP
 ATK
 DEF
 MATK
 MDEF

 HP
 MP
 ATK
 DEF
 MATK
 MDEF

 HP
 MP
 ATK
 DEF
 MATK
 MDEF

## Characters

The following characters can equip **Thyrsos**:

* Cynthia
* El
* Gl
* Khem
* Kit
* Kukurakan
* Lind
* Nene
* Piz'fa
* Runesandt

* Frenda
* Frendon
* Hiso
Health

**Health** determines how much damage you can take before expiring. *Reign of Kings* puts in an unique twist on the typical system in that it tracks health separately for limbs and the head, allowing one to lose them, but keep coming (under certain circumstances, of course).

**Health** can be regenerated by Bandages (25%), Berries (5%), Cooked Meat (5%).

Health will also degenerate when your hunger or thirst bars are depleted.

## Hunger

Your character will slowly become gradually more and more hungry, indicated by the hunger bar in the user interface. In order to sate your hunger, you must consume food items such as Berries and Cooked Meat. Food can be cooked at a firepit.

## Thirst

Likewise, your character will grow gradually more and more thirsty, also indicated by a user interface bar. Drink water or consume Berries in order to restore your thirst to a comfortable level.
Male Duck

A **Male Duck** is a helpless bird that chooses not to fly. It roams the grounds usually beside ponds and other fresh water sources within the eastern forests. They drop an exclusive ingredient, Duck Feet.

## Combat Strategies

* Overhead strikes using melee weapons seems to be the easiest and most efficient way to hunt them.

* To view visual geographical locations of this creature or any other creature, check out the HD/SD world maps.
Consumables

## The Consumables of Reign of Kings

Consumables are a type of item that can be equipped in your hotbar and consumed / used to replenish your survival needs and health. Some consumables are speculated to eventually change deeper attributes of the character temporarily as buffs, such as movement speed increases.

## Important Information

The majority of consumables are gathered by natural means or are otherwise craftable:

These next consumables are meant to be your primary source of keeping well fed and nourished. They can be cooked at a Campfire station, a Firepit or a Smelter. Bread, however can only be cooked in the Smelter.

* For more detailed information about Consumables and how to get and use them, check out their individual item pages for those specific items.

## Strategies & Tips

* Using a Bandage or Water during combat is dangerous as they slow you down to walking speed during use time and take a whole 6 seconds to finish using. Try to use different consumables in these instances.
Creatures

## The Creatures of Reign of Kings

Surely at some point in your exploration of the world, you'll notice it has living inhabitants also sharing the land with you, but are not human. These are creatures, and most of them will provide valuable resources if you hunt them. The general rule of thumb is, the bigger the creature, the better the harvest. Some, however, will attack you just for being too close to them or otherwise outright attacking them - so be careful what you pick on if you are new and always be prepared to run for your life.

## Hunting

Some of these creatures are hostile and very dangerous if you provoke them. It is advised to have Javelins or a Bow for these moments, so you can keep your distance. For creatures that don't try to kill you, they will run from you instead, making ranged weapons just as useful in those situations as well.

## Important Information

* To see the precise drop rates, all of the drops per creature, detailed combat strategies for hunting them or any other detailed information about them, visit the individual page for the creature you'd like to know more about.

* To see every creature that drops a specific resource with the drop rate, check out the Resources page.

* To view visual geographical locations of these creatures, check out the HD/SD world maps.
Resource Nodes

## The Resource Nodes of Reign of Kings

During your adventuring of the world, you will encounter resource nodes. These are typically objects 2 - 3 times larger than a player and yield large amounts of specific resources when harvested either by interacting with it or hitting it with a melee weapon or harvesting tool. Once depleted, a node will respawn after some time has passed. If you continue mining a node that is empty, it will give unlimited resources but at a snail slow pace of 1 yield per hit, and each hit in this instance resets the respawn timer, so it is recommended not to continue mining nodes after they are already harvested.

## Important Information

* To view visual geographical locations of the nodes and more, check out the HD/SD world maps.

## Harvesting Tips

* Using the stab attack on harvestable nodes while right up close to it will allow you to hit it again faster, speeding up gathering time a bit.
Bat

A **Bat** is an airborne creature. It aimlessly roams the skies and never seems to take landing anywhere. Hunting them is extremely difficult due to their high altitude. They aren't often considered for hunting because of this.

## Combat Strategies

* The best way to kill them is to aim well and fire at them using a Crossbow and Steel Bolts
Iron Hatchet

An **Iron Hatchet** is the iron variant of a basic wood harvesting tool. It can be equipped to attack Resource Nodes which is how you harvest the resources from the nodes. You can also harvest dead wildlife or attack living things. Movement speed is ever so slightly increased while wielded.

## Appearance

* 1st Person Model

* 3rd Person Model

* Item

## Obtaining

The only way to obtain an **Iron Hatchet** is to craft one at any time using at least an Anvil station or one of its upgraded variants.

## Usage & Strategies

* Simply swinging the Iron Hatchet at any valid resource node or objects will yield the Harvest Amount shown above. You may be able to swing at resources more quickly by moving up close to it and poking or overhead smashing them, particularly trees that have moved out of your standard attack animation's reach. Try the other attacks in such instances.
Crossbow

A **Crossbow** is a high-power ranged weapon that is capable of firing bolts at high velocities and it covers long distances very well with notable accuracy, significantly more accurate than the Wooden Short Bow.

## Appearance

* 1st Person Model

* 3rd Person Model

* Item

## Obtaining

The only way to obtain a **Crossbow** is to craft one at any time using an Advanced Fletcher station.

## Usage & Strategies

* Head shots do significantly more damage.

* This two-handed projectile weapon that can only be crafted from an Advanced Fletcher. The crossbow behaves very differently compared to its counterpart the Wooden Short Bow. The bow reigns supreme in close quarters due to its relatively fast rate of fire, its ammo is also cheap to craft in the initial stages of the game with multiple kinds of ammunition to craft depending on the resources available. The crossbow however is the exact opposite, the crossbow fires at a much slower pace than the bow but maintains its superiority through range as well as accuracy, the bolts that it fires fly at a VERY long distance, allowing the player to compensate for drop easily by aiming either directly or just above the desired target. The crossbow currently has only one kind of ammunition available to it - Steel Bolts, a very high-damage projectile, but respectively expensive to craft as it requires Steel Ingots.

* It is important to note that once the crossbow is equipped, the character automatically attempts to chamber the bolt onto the firing mechanism of the crossbow, this takes several seconds and can be cancelled in between the animation without the loss of any ammunition, however once the crossbow has been reloaded, it permanently takes 1 bolt away from your inventory. This is important to note because once you switch or unequip the crossbow with the bolt not fired, that bolt is lost forever, if you have accidentally done this and wish to keep the ammunition it is best to fire the bolt at the ground and retrieve the bolt.

* Holding right mouse click while aiming and shooting allows you to trigger the Projectile Follow Camera. The intended purpose for this is mainly to improve your aim, but it also makes good screenshots and videos.
Campfire

A **Campfire** is a cooking station that allows the player to cook raw Meat and Raw Bird. It has slow cooking times and takes more fuel to keep it operating for a shorter amount of time, compared to its upgraded variants.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain a **Campfire** is to craft one at any time from your default Manuscripts menu.

## Usage

A **Campfire** as an item, is generally used for placement on the world to be further interacted with after doing so. As the station, it allows the player to cook Meat and Raw Bird or burn both of them once being cooked if they are placed into the Input slot again. It has slow cooking times compared to the upgraded variants of the Campfire.
Furniture

## The Furniture of Reign of Kings

Furniture at this point in the game's development cycle, composes of many furnishings, decor, the available beds and target practice objects. The latter can only be crafted at a Fletcher station or its upgraded version, the Advanced Fletcher. Beds are respawn points, so that the player doesn't have to respawn at the Spawn Beaches after every death, and can instead spawn in the safety of their base.

## Important Information

* For more detailed information about Furniture, check out the individual pages for these items.

## Strategies & Tips

* You can place beds as close to each other as you like, and use as many respawns as you have beds placed within the cooldown time. This means you can respawn at all of your beds if you die the number of times needed to respawn in each one.

* Beds start with the cooldown initially once placed, as well as after each use.

* Target practice objects seem to be nigh invincible.
Iron Plate Boots

A **Iron Plate Boots** is one of the pieces to the Iron Plate suit of Armour. It can be equipped to reduce incoming weapon damage to your legs' HP. Movement speed penalties apply while worn.

## Appearance

* 3rd Person Model

* Item

## Obtaining

The only way to obtain an **Iron Plate Boots** is to craft one at any time using at least an Anvil.

## Usage & Strategies

* Since the fact that equipping the Iron Plate Boots along with any other armour causes your movement speed to slow down, it is advised to try and quickly unequip them to flee more successfully from any kind of threat. However, if you are looking to survive one hit kills and take a few heavy shots in battle, then you will need your armour equipped.
Large Iron Cage

A **Large Iron Cage** is a player restraint object used for imprisoning another player within a confined space.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain a **Large Iron Cage** is to craft one at any time using a Tinker station.

## Usage

* As with any Dungeon object, if you currently have a player captured by Rope or Iron Shackles you can interact with the object and choose [Deposit Player] to magically merge them with the Large Iron Cage.
* This cage can be breached with 1 Lockpick in 6 seconds.
* Will let the player use multiple Lockpicks, but it is not necessary. Likely a glitch currently.
* A breached cage can be opened by everyone at any time, until the cage is picked up by its owner and placed back down.
Reign of Kings Wiki/Section 1

Welcome to the Reign of Kings WikiWelcome to the *Reign of Kings* Wiki!
Please contribute by creating new articles or expanding on existing ones.

We are currently maintaining 1,838 pages (377 articles).

Spotlight: Reign of Kings

*Reign of Kings* is a medieval sandbox game where you gather resources, build homes and strongholds, then clash with your competition in brutal, gloriously gory combat. Impale them, burn them, chop off their limbs and if they surrender, take them to the gallows to behead or hang them. The grim darkness of the medieval past has never been such fun!

The game is out now on Steam, for £14.99/$19.99/€19.99!
Clay

**Clay** is a resource gained from harvesting Clay Nodes. It is used in crafting.

## Appearance

* Item

* Resource Node

## Obtaining

The only way to obtain **Clay** is to gather it from Clay Nodes, usually around the beach areas and coasts. Use a pickaxe to harvest it the most quickly.

## Usage

This resource is an ingredient for the following item crafting recipes:

* Clay Block
* Clay Ramp
* Clay Stairs
* Stone Block
* Stone Ramp
* Stone Stairs
* Stone Slit Window
* Watering Pot
Chandelier

A **Chandelier** is a decorative object that can give light, if it has been provided with adequate fuel. It is currently unobtainable as it has no crafting recipe, but the item and object are fully functional.

## Appearance

* Model

* Item

## Obtaining

There is currently no way to legitimately obtain a **Chandelier**. They only way to obtain them is by spawning the item as a server administrator.

## Usage

A **Chandelier** is currently unimplemented for naturally intended usage in the game, at this time. The item itself however is fully functional. It can be mounted on ceilings without any issues and when fueled, provides a nice dim light radius. It's a typical medieval-styled multi-candle chandelier.
Anvil

A **Anvil** is a basic crafting station that allows the player to craft a basic variety of metal equipment and tools.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain an **Anvil** is to craft one using at the very least, a standard Work Bench.

## Usage

An **Anvil** as an item, is generally used for placement on the world to be further interacted with after doing so. As the station, it allows crafting of basic iron weaponry, iron javelins, iron harvesting tools, the iron crest and tops it off with the full suit of Iron Armour. Interact with the placed station to view your Manuscripts or crafting recipes.

The following recipes are newly available for this station:

* Iron Plate Helmet
* Iron Plate Gauntlets
* Iron Plate Vest
* Iron Plate Pants
* Iron Plate Boots
* Iron Crest
* Iron Hatchet
* Iron Pickaxe
* Iron Wood Cutters Axe
* Iron Axe
* Iron Flanged Mace
* Iron Star Mace
* Iron Sword
* Iron Javelin
Bone Axe

A **Bone Axe** is the bone variant of the axe family. It can be equipped to attack others or defend yourself better against other attacks. You can also harvest dead wildlife with them. Movement speed is ever so slightly increased while wielded.

## Appearance

* 1st Person Model

* 3rd Person Model

* Item

## Obtaining

The only way to obtain a **Bone Axe** is to craft one at any time using at least your default Manuscripts.

## Usage & Strategies

* Holding right mouse button, provided you have sufficient Stamina, will cause you to block with the weapon. Blocking an attack causes a parry, which allows you to instantly retaliate. Head shots do significantly more damage.
Gazebo

A **Gazebo** is a decorative outdoor object that players can stand in. It is high-end for classiness and usually represents a well maintained locale.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain a **Gazebo** is to craft one at any time using a Woodworking station.

## Usage

* Currently has no actual usefulness in-game and is purely decorative.
Driftwood Club

A **Driftwood Club** is a one-handed melee weapon. This is the player's only initial means of self-defense and harvesting materials until more powerful weapons and tools can replace it. The Driftwood Club serves as the player's starting weapon and thus is not effective in any means of combat other than to annoy higher tier players who would more than likely kill you for being a nuisance rather than for the sake of the weapon.

## Appearance

* 1st Person Model

* 3rd Person Model

* Item

## Obtaining

The standard way to obtain a **Driftwood Club** is to craft one at any time using at least your default Manuscripts. However, the player also begins with one of these weapons every time they Respawn after a death, including when they first join a world.

## Usage & Strategies

* Holding right mouse button, provided you have sufficient Stamina, will cause you to block with the weapon. Blocking an attack causes a parry, which allows you to instantly retaliate. Head shots do significantly more damage.

* This is the starting weapon and harvesting tool for new joining players to a world, thus it is despicable in combat and should be used as a harvesting tool until higher tier tools come into play. If you somehow end up in combat or typically want to combat higher tier opponents for a chance at their gear. **Beware:** Unless you can hit all of your hits and avoid all of their damage, this will be a long fight. The weapon's swing rate is relatively fast so hit and run tactics are encouraged, however its damage value is low, making it one of the least damaging weapons in the game, unless the opponent is willing to fight you to the death, they will more than likely get away unless you manage to cripple their legs. It will take up to 10 hits on an unarmored opponent to kill them or less if you manage to aim for the head. If for any reason you find yourself in combat against an opponent with a full steel set, there is absolutely no chance for you to win that fight unless you are incredibly skilled in evasive, defensive and offensive melee combat.
Reinforced Wood (Steel) Door

A **Reinforced Wood (Steel) Door** is a door object that also has properties of a block, in that you remove doors by right-clicking. This is a very secure door and requires 3 Lockpicks to breach one.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain a **Reinforced Wood (Steel) Door** is to craft one at any time using a Tinker station.

## Usage

* This door can be breached with 3 Lockpicks in 18 seconds.
* A breached door can be opened by everyone at any time, until the door is closed again by its original owner.
Duck Feet

A pair of **Duck Feet** is a resource gained from hunting Male Ducks. It is used in crafting.

## Obtaining

The only way to obtain **Duck Feet** is to hunt and harvest Male Ducks which are usually found surrounding the natural fresh water ponds and lakes of the world on the eastern half.

## Usage

This resource is an ingredient for the following item crafting recipes:

* Potion Of Antidote
Realm Maps

## Realm Map of Reign of Kings

The Realm Map or World Map as some may call it, is composed of a large tropical-like island surrounded by a vast ocean. This island also contains a few different biomes with key resource gathering areas. There are 2 detached islands and dirt path roads dividing the several territories of the realm. Facing the King's Ancient Castle from the central province of the map is assumed to be that you are facing North under this condition. As such, the below provided maps are fully detailed including both blank maps and tiered maps with different assortments of resources labeled onto them. Click the links below to view the maps. SD is standard definition (.jpg) and HD is high definition (.bmp).

## Tier 1

* All Resources & Forests

View Medium Size - Complete - HD

View Medium Size - Complete - SD

View Full Size - Complete - HD

View Full Size - Complete - SD

## Tier 2

* All other Resources
* No Fresh Water icons
* No Forests

View Medium Size - All Other Resources - HD

View Medium Size - All Other Resources - SD

View Full Size - All Other Resources - HD

View Full Size - All Other Resources - SD

## Tier 3

* All other Resources
* No Bushes & Sticks
* No Collectible Stone
* No Fresh Water icons
* No Forests

View Medium Size - Some Resources - HD

View Medium Size - Some Resources - SD

View Full Size - Some Resources - HD

View Full Size - Some Resources - SD

## Tier 4

* All other Resources
* No Hay Plant
* No Flax Plant
* No Flowers
* No Bushes & Sticks
* No Collectible Stone
* No Fresh Water icons
* No Forests

View Medium Size - Important Resources - HD

View Medium Size - Important Resources - SD

View Full Size - Important Resources - HD

View Full Size - Important Resources - SD

## Tier 5

* All other Resources
* No Berry Bush
* No Hay Plant
* No Flax Plant
* No Flowers
* No Bushes & Sticks
* No Collectible Stone
* No Fresh Water icons
* No Forests

View Medium Size - Major & Hunting Resources - HD

View Medium Size - Major & Hunting Resources - SD

View Full Size - Major & Hunting Resources - HD

View Full Size - Major & Hunting Resources - SD

## Tier 6

* All other Resources
* No Creatures
* No Berry Bush
* No Hay Plant
* No Flax Plant
* No Flowers
* No Bushes & Sticks
* No Collectible Stone
* No Fresh Water icons
* No Forests

View Medium Size - Major Resources - HD

View Medium Size - Major Resources - SD

View Full Size - Major Resources - HD

View Full Size - Major Resources - SD

## Tier 7

* Blank Map without Location Icons

View Medium Size - Blank - HD

View Medium Size - Blank - SD

View Full Size - Blank - HD

View Full Size - Blank - SD
Iron Floor Torch

An **Iron Floor Torch** is a decorative object that can give light, if it has been provided with adequate fuel.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain an **Iron Floor Torch** is to craft one at any time using a Tinker station.

## Usage

A **Iron Floor Torch** is typically used to light areas that are dark even during sunlight hours, or to keep areas lit even during the night. The alternative usage is purely aesthetic for visual decoration.
Iron Chest

An **Iron Chest** is a container object designed to store items that you do not have all of the extra room to carry around all the time, as well as provide a potentially safe place to store your resources and equipment.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain an **Iron Chest** is to craft one at any time using a Tinker station.

## Usage

* Any player can open any container at any time, so long as they are within reach to open it.
* Containers have **no** security settings whatsoever, at this time.
Lockpick

A **Lockpick** is an upgraded special item used for being able to escape Rope or iron shackle bonds, unlock most doors and open locked cages.

## Obtaining

The only way to obtain a **Lockpick** is to craft one at any time using a Tinker station.

## Usage

* Generally it is always a good idea to have at least one of these stored in your Orifice slot at all times, if you want to be able to escape Rope and Iron Shackles.
* Effective at escaping cages.
* Effective at unlocking most doors.
Class

No Crawler can survive alone. You'll need to hire a crew, level them up, specialize their abilities, and customize their gear. Each Crawler class has their own set of combat abilities as well as special skills that provide advantages outside of combat - helping you to navigate your environment more effectively, and deal with traps, encounters, and threats. Assembling a crew that works well together is a focus of StarCrawlers! Classes include:

* Cyber Ninja
* Engineer
* Force Psyker
* Hacker
* Smuggler
* Soldier
* Void Psyker
* Prototype / Robot

Each class has 3 distinct Ability Trees that focus on a specific theme i.e. the Cyber-Ninja's Deception Tree focuses on entering Stealth for bonuses to its abilities, or the Engineer's Bolty! tree focuses on Bolty. Abilities are either active or passive, although some active abilities grant passive bonuses.

Each Tree has 7 abilities that each can be bought 3 times. The Trees themselves are split into 5 rows with Abilities spread amongst them 1/2/1/2/1. And each successive row requiring 3 more Points in the respective Tree before it is unlocked.
Baked Clay

**Baked Clay** is assumed to be a soon-to-be-implemented resource that is refined from Clay. Apart from theory, the item serves no purpose and cannot be legitimately obtained.

## Obtaining

* You must spawn the item as a server administrator.

## Usage

* Currently this resource cannot be legitimately obtained nor is it used in any crafting recipes.
Fluffy Bed

A **Fluffy Bed** is a bed object that is used whenever you as a player, dies. Once you die, you have the option to respawn at the spawn beaches, or respawn in bed. Bed is the option you want to respawn from these.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain a **Fluffy Bed** is to craft one at any time using at least your default Manuscripts.

## Usage

* You will respawn at the last bed you placed.
* You can respawn at multiple bed locations if you are killed or commit suicide quickly enough.
Lords Bed

A **Lords Bed** is a bed object that is used whenever you as a player, dies. Once you die, you have the option to respawn at the spawn beaches, or respawn in bed. Bed is the option you want to respawn from these. This bed is top-end in classiness and usually represents a very well maintained locale. This is currently the best bed in the game, but occupies a lot of space.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain a **Lords Bed** is to craft one at any time using a Woodworking station.

## Usage

* You will respawn at the last bed you placed.
* You can respawn at multiple bed locations if you are killed or commit suicide quickly enough.
Iron Plate Pants

A **Iron Plate Pants** is one of the pieces to the Iron Plate suit of Armour. It can be equipped to reduce incoming weapon damage to your legs' HP. Movement speed penalties apply while worn.

## Appearance

* 3rd Person Model

* Item

## Obtaining

The only way to obtain an **Iron Plate Pants** is to craft one at any time using at least an Anvil.

## Usage & Strategies

* Since the fact that equipping the Iron Plate Pants along with any other armour causes your movement speed to slow down, it is advised to try and quickly unequip them to flee more successfully from any kind of threat. However, if you are looking to survive one hit kills and take a few heavy shots in battle, then you will need your armour equipped.
Feather

A **Feather** is a resource gained from hunting various feathered Creatures. It is used in crafting.

## Obtaining

The only way to obtain **Feathers** is to hunt and harvest certain Creatures that would logically have them.

## Usage

This resource is an ingredient for the following item crafting recipes:

* Fluffy Bed
* High Quality Bed
* Lords Bed
* Low Quality Bed
* Medium Quality Bed
* Iron Tipped Arrow
* Steel Tipped Arrow
* Stone Arrow
* Wood Arrow
Medium Banner

A **Medium Banner** is a cosmetic item that can be placed as an object and usually symbolizes marking of territory or war.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain a **Medium Banner** is to craft one at any time using at least your default Manuscripts.

## Usage

A **Medium Banner** is a cosmetic item that can be placed as an object and usually symbolizes marking of territory or war.
King's Castle

The **King's Castle** is a major landmark in *Reign of Kings*, useful as an orientation point. In the community, it's usually treated as the northern terminus of the island. It is shaped roughly like a knight, with the royal chambers and the Ancient Throne located in the head. The sword is the only direct means of access to the castle and can be easily fortified to deter attackers. However, determined players can make their way up using the rocks as basis (affectionately referred to as parkouring) or by building a long, long, *long* staircase to the shoulders of the island.
Firepit

A **Firepit** is a cooking station that allows the player to cook raw Meat and Raw Bird. It has the fastest possible cooking times and also has the longest possible duration as well as the most efficiently possible fuel cost.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain a **Firepit** is to upgrade a Campfire cooking station to it by opening the Campfire and clicking the upgrade icon. It requires 25 Stone to upgrade a Campfire to a Firepit.

## Usage

A **Firepit** as an item, is generally used for placement on the world to be further interacted with after doing so. As the station, it allows the player to cook Meat and Raw Bird or burn both of them once being cooked if they are placed into the Input slot again. It has the fastest possible cooking times.
Iron Axe

An **Iron Axe** is the iron variant of the axe family. It can be equipped to attack others or defend yourself better against other attacks. You can also harvest dead wildlife with them. Movement speed is ever so slightly increased while wielded.

## Appearance

* 1st Person Model

* 3rd Person Model

* Item

## Obtaining

The only way to obtain an **Iron Axe** is to craft one at any time using at least an Anvil station or one of its upgraded variants.

## Usage & Strategies

* Holding right mouse button, provided you have sufficient Stamina, will cause you to block with the weapon. Blocking an attack causes a parry, which allows you to instantly retaliate. Head shots do significantly more damage.
Crests

## The Crests of Reign of Kings

Crests are major-classed emblems representing your guild's territory and surrounding conquered glory. Once one has been placed on the world, a timer will appear over it while it conquers any unconquered surface area within the crest's radius. Any blocks within the conquered radius can be removed by any fellow guild members. Objects within the radius can be interacted with, on top of all objects able to be opened or used freely by anyone in your guild unless a door or object with security settings is set to Family, in which case only guild members with the Family privilege can open and/or operate them. You can only place one crest total at any time. So for example, if you had a Steel Crest, you could not place an Iron Crest until the first crest you placed has been removed. Totems can be used on crests to make them invulnerable for 24 hours.

As of Alpha 14, Crests require fuel or they disappear. With wood or sticks you can add a respawn protection up to 8 days.

## Tiers of Crests

Listing the tiers of crest quality from worst to best for highest HP, largest conquering radius and overall class:

* Leather Crest
* Iron Crest
* Steel Crest

## Important Information

* For more detailed information about each crest, visit the individual item pages for each one and also check out the Guilds page.

## Appearance

* Model Set

* Item Set

## Usage & Strategies

* Only the owner of a crest can remove it normally.

* If another crest is placed where there is already conquered territory, only the unconquered portion of its radius will be conquered.

* Guild members can access, remove and build anything within your crest's radius. They cannot remove objects they do not own however. In this instance, Doors, Gates and Windows can be removed which defeats the purpose of security settings at this time.

* Every member of a guild can place one crest, and it will expand the territory of the guild appropriately. Same-guild conquer zones do not have to be connected.
Ballista Bolt

A **Ballista Bolt** is the ammunition used to fire the Ballista, which is strong, aim-based siege machinery in compact form.

## Obtaining

The only way to obtain **Ballista Bolts** is to craft them at any time using a Siegeworks station.

## Usage & Strategies

* Extremely effective against enemy players, often killing in a single shot regardless of how well-equipped they are.
Moose

A **Moose** is a peaceful creature. It roams the forests most of the time, usually closer toward the central provinces of the world, though they can be found anywhere if you look hard enough. They have the best harvests for peaceful creatures and are no danger to hunt, but they do constantly try to flee if they are being attacked or you are getting too close to them.

## Combat Strategies

* They constantly try to flee if they are being attacked or you are getting too close to them. This can make it frustrating to hunt them by melee or javelins. In such cases as this, it is recommended to use a Wooden Short Bow or a Crossbow to hunt them. The former is much cheaper on resources to use for means of hunting.

* Should you wish to hunt them using melee weapons anyway, it is best to corner them against cliff sides or awkward landscapes. If you have another player to help you hunt, you can make it flee back and forth between yourselves making for an easier time hunting. Be careful not to chase it into water though or it will magically walk along the bottom rendering them nearly impossible to hunt and harvest.

* To view visual geographical locations of this creature or any other creature, check out the HD/SD world maps.
Medium Quality Chair

A **Medium Quality Chair** is a decorative seating object that players can sit on. It may only be mediocre in classiness, but it is built sturdy.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain a **Medium Quality Chair** is to craft one at any time using a Woodworking station.

## Usage

* Currently has no actual usefulness in-game and is purely decorative.
Carrot

A **Carrot** is a consumable that replenishes some Hydration and Nourishment. It also heals the player. It is a rather uncommon loot drop from Plague Town.

## Obtaining

The only way to obtain a **Carrot** is to loot one by scavenging crates, barrels and other objects inside of Plague Town located just east of the Flax Fields into the forest. The drop rate is rather low, making these undesired in most instances.

## Usage

* The rarity to find them makes them less desired to use often.
* It takes 2 seconds to consume a Carrot.
Iron Star Mace

An **Iron Star Mace** is the iron variant of the star mace family. It can be equipped to attack others or defend yourself better against other attacks. You can also harvest dead wildlife with them. Movement speed is ever so slightly increased while wielded.

## Appearance

* 1st Person Model

* 3rd Person Model

* Item

## Obtaining

The only way to obtain an **Iron Star Mace** is to craft one at any time using at least an Anvil station or one of its upgraded variants.

## Usage & Strategies

* Holding right mouse button, provided you have sufficient Stamina, will cause you to block with the weapon. Blocking an attack causes a parry, which allows you to instantly retaliate. Head shots do significantly more damage.
Reign of Kings

**Reign of Kings** is a new open world survival game, centered around crafting, which includes wildlife hunting, resource mining, building grand structures, and of course, creating weapons and armor.

## Key features

* Survive in a harsh medieval world. Hunt wildlife, mine resources, build structures, and craft weapons and armor in order to protect yourself.
* Form a guild, bring war to all opposition, and try to seize the throne and become king!
* Compete over the Ancient Throne which resides in a throne room which overlooks the island. All players who are not part of the King's Guild are taxed on the resources they collect.
* Inspired by *Rust* and *Chivalry*.
* Melee combat system adds a gritty and visceral feeling to Reign of Kings that will allow players to become deeply immersed in a realistic and intense medieval survival experience.

## System requirements

### Minimum

* OS: 64-bit Windows 7 or 64-bit Windows 8 (8.1)
* Processor: Intel CPU Core i5-2500k / AMD CPU Phenom II X4 970
* Memory: 6 GB RAM
* Graphics: Nvidia GPU GeForce GTX 470 1GB / AMD HD 5800 1GB
* DirectX®: Version 9.0c
* Network: Broadband Internet connection
* Hard Drive: 2 GB available space

### Recommended

* OS: 64-bit Windows 7 or 64-bit Windows 8 (8.1)
* Processor: Intel CPU Core i7 3770 / AMD CPU AMD FX-8350
* Memory: 8 GB RAM
* Graphics: Nvidia GPU GeForce GTX 580 GTX 2GB / Radeon HD 7870 2GB
* DirectX®: Version 9.0c
* Network: Broadband Internet connection
* Hard Drive: 2 GB available space
Hay Fields

This is the sun-scorched yellow-tinted area roughly around the center of the world, perhaps a little ways to the South of the central province. It is a very large area with many Hay Nodes, a few Chickens and the occasional Rooster. You can build in this part of the world without any problems.

 it is a big field that is like hay but a lot more players wonder the premisis so be carfull
Clay Stairs

A **Clay Stairs** is a building block, or block for short. Each tier of blocks has three types; Block, Ramp and Stairs. Ramps and Stairs can have their rotational orientation flipped in any standard direction.

## Appearance

* Item

* Set

* Textures

## Obtaining

The only way to obtain **Clay Stairs** is to craft them at any time using at least your default Manuscripts.

## Usage

A **Clay Stairs** like any other block, is used for building structures ranging from houses, to bridges all the way to castles and outposts. Building is only limited to your imagination, unless you want to build underneath the ground or way too far above it. Some servers however, have strict guidelines for impossibly built structures based on real-world physics.

You cannot directly interact with blocks themselves, but you can place Doors, Gates and Windows into wall openings to give structures more interaction or visual immersion.
Iron

**Iron** is a resource gained from harvesting Iron Nodes. It is used in crafting and smelting.

## Appearance

* Item

* Resource Node

## Obtaining

The only way to obtain **Iron** is to gather it from Iron Nodes. These are located in the northern portion of the world usually read next to roads, particularly where they branch out in forks, but most commonly along the north eastern road. Use a pickaxe to gather it the most quickly.

## Usage

This resource is an ingredient for the following item crafting recipes:

* Bent Horn
* Steel Compound

This resource can be smelted into Iron Ingots using a Smelter station.
Lantern

A **Lantern** is an unimplemented item that cannot be legitimately obtained at this time. The item is fully functional, despite a glitching animation. Provides a small amount of light.

## Appearance

* 1st Person Model

* Item

## Obtaining

There is currently no way to legitimately obtain a **Lantern**. They only way to obtain them is by spawning the item as a server administrator.

## Usage

A **Lantern** is currently unimplemented for naturally intended usage in the game, at this time. The item itself however is fully functional. It can be wielded and consumed while providing light, as it is assumed to be intended to. The animation for it is glitchy and unaligned.
Cooked Bird

**Cooked Bird** is a consumable that greatly replenishes Nourishment and slightly replenishes Hydration and Health. They are the cooked and edible versions of raw birds.

## Obtaining

The only way to obtain **Cooked Bird** is to cook them using at least a Campfire station or one of its upgraded variants.

## Usage

* They are very quick means of filling your hunger bar.
* It takes 2 seconds to consume a Cooked Bird.
Reinforced Wood (Iron) Gate

A **Reinforced Wood (Iron) Gate** is a large-sized door object that also has properties of a block, in that you remove gates by right-clicking. This is a very sturdy gate and provides the highest possible protection against lockpickers, requiring 6 Lockpicks to unlock.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain a **Reinforced Wood (Iron) Gate** is to craft one at any time using a Tinker station.

## Usage

* This gate can be breached with 6 Lockpicks in 36 seconds.
* A breached gate can be opened by everyone at any time, until the gate is closed again by its original owner.
Iron Door

An **Iron Door** is a door object that also has properties of a block, in that you remove doors by right-clicking. This is a extremely secure against lockpicking, but allows players to see what is behind the door. A good solution to this is to place another door behind or in front of it.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain an **Iron Door** is to craft one at any time using a Tinker station.

## Usage

* This door cannot be lockpicked.
* You can see what is on the other side of this door easily, between the bars.
Brown Beans

**Brown Beans** are consumables that do not replenish anything. Despite the description, consuming these **does not** actually change your run speed. These cannot be obtained legitimately in the game, currently.

## Obtaining

There is currently no way to obtain **Brown Beans** through legitimate means. You must spawn the item as a server administrator. The item has no effect when consumed.

## Usage

* The item currently does not do anything, is unimplemented, and sometimes crashes the game when consumed.
* It takes 2 seconds to consume Brown Beans.
Hit Points

Each player has three separate Hit Points (Health/HP) bars determining the overall health of the player.

* Head HP, which has a smaller max HP value than the other two bars, and when depleted results in instant death. This has 15 HP.

* Torso/Arm HP, which has the highest max HP value of the three bars, and when depleted results in instant death. This has 55 HP

* Legs HP, which has a max HP value between the other two bar's values. When depleted, the player's legs get broken temporarily and they are slowed to a crawl. Further attacks on the legs will not provide any additional damage. This has 30 HP
Cobblestone Ramp

A **Cobblestone Ramp** is a building block, or block for short. Each tier of blocks has three types; Block, Ramp and Stairs. Ramps and Stairs can have their rotational orientation flipped in any standard direction.

## Appearance

* Item

* Set

* Textures

## Obtaining

The only way to obtain **Cobblestone Ramps** is to craft them at any time using a Stone Cutter or a Tinker.

## Usage

A **Cobblestone Ramp** like any other block, is used for building structures ranging from houses, to bridges all the way to castles and outposts. Building is only limited to your imagination, unless you want to build underneath the ground or way too far above it. Some servers however, have strict guidelines for impossibly built structures based on real-world physics.

You cannot directly interact with blocks themselves, but you can place Doors, Gates and Windows into wall openings to give structures more interaction or visual immersion.

* These blocks can withstand traditional damage. This means melee strikes, arrows and bolts will not damage these blocks. You must instead resort to Siege Machinery.
Lords Large Chair

A **Lords Large Chair** is a decorative object that can be sat on by players. It is top-end for classiness and usually represents a well maintained locale.

## Appearance

* Model

* Item

## Obtaining

The only way to obtain a **Lords Large Chair** is to craft one at any time using a Woodworking station.

## Usage

* Currently has no actual usefulness in-game and is purely decorative.