Rantaro Amami (Cards of Despair)

The Ultimate Adventurer

Sidekick

Useless Greenie

> " Hmm... that's odd. I shouldn't be the most trustworthy considering my talent situation. I'll do what I can, anyway. "
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> - Rantaro Amami at the start of the killing game.
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## ***Personality***

Rantaro presents himself as a friendly leader type. He takes the most control over the killing game at first, presenting ideas and trying to keep the others calm. He has an almost unbreakable cool, calmly interrogating Monokuma at times. He doesn't even seem alarmed at the announcement of the killing game.

He can come off as slightly shady, sparing few details about his investigations at times, and often disappearing without telling anyone. Forgetting his talent also lends to how suspicious he acts, even admitting that he isn't the most trustworthy person in the game.

He hides the fact that he deeply blames himself for all that goes wrong. This stems from his sisters, and how he failed to stop any of them from getting lost. He shows a side of unchanging self-loathing that's never really resolved.

He is willing to give his life for the other's safety. Upon learning about the Fifth Killing Motive, Rantaro decided he would have to commit a murder, hesitating to do so until Sou Hiyori approached him with his plan.

## ***History***

#### Chapter 1:

Rantaro was one of the seven students invited to Hope's Peak Academy, and introduced there. As Monokuma presented the killing game, he calmly interrogated him, getting no real answers. Afterwards, once everyone was calmed down, they all decided to search around the first floor. He offered himself to search with anyone, and was almost immediately picked by Kaede Akamatsu.

When the First Killing Motive was given - that accomplices could escape with the blackened, the group was largely calm, nobody was seemingly too worried, some brushing it off completely, not including Rantaro.

Rantaro was the first to search the second floor, finding nothing of note besides a library and it's archives, noting information about the school was redacted from the books.

When Izuru Kamukura's body was discovered, Rantaro stated he believed the murder wouldn't be impossible to solve if they gave an effort, a sentiment disagreed upon by Ryoma Hoshi and Reimu Hakurei. But they all decided they had to at least try, and began their investigation.

During the trial, Rantaro managed to figure out that Sou attacked Izuru, and placed him inside the incinerator. This was done to deceive Ryoma, the person assigned to cleanup duty by Monokuma, into turning it on, killing Izuru. Ryoma gave his parting wishes, asking Rantaro to try his best to keep the group together, and was executed.

#### Chapter 2:

Upon entering the third floor, Rantaro and the other 4 students encounter several more participants. After introducing himself to them, he sets out to explore on his own. He ends up being followed by Miu Iruma, who offers him a role of being her sidekick, which he agrees with.

He reacts similarly to the second killing motive as he does the first, taking cautious steps.

But it turns out to be for nothing, as Ayumu Fujimori's body is found floating in the pool the next day, before suddenly being shocked out of nowhere.

A conclusion was reached that Kirumi Tojo poisoned Ayumu, and with the assistance of Sou, set up a trap that would wire a machine in the game room to the pool, causing a shock.

#### Chapter 3:

Upon entering the fourth floor, Rantaro didn't pay much mind to the new arrival, instead opting to investigate on his own.

The Third Killing Motive was given a couple days after, the despair disease, which would change the personality of anyone who got it. He ended up catching the despair disease, and began working against the group, even tricking Jotaro Kujo into breaking his guard and getting the disease. He did this under the mindset that if they all got it, they'd lose awareness about the motive and it would become void. He had to be knocked out and locked up in his room by Kanade Otonokoji.

After Kokichi Ouma and Reimu's bodies were found, the class trial began again. Here they deduced that Reimu attempted to frame Kaede for killing Kokichi, but was killed by Kanade mid crime. Nobody was executed and Rantaro carried a suspicion in his mind about Kanade.

#### Chapter 4:

As they arrived back from the class trial, Kai Satou waited for them in the gym, and after getting a palm reading from him, Rantaro leaves to his room.

As the fifth floor opened up, Rantaro left to investigate with Kaede and Aoi Asahina, Aoi seemingly becoming interested in making a bomb using the shed's contents. This would later come true, Aoi accidentally injuring herself with a small explosion. At the end of the day, Monokuma would individually inform the students of the fourth killing motive - successful blackeneds could bring one person out of the school with them.

On the day before the murder, Kaede and the twins set up a concert. After the show ended, Jotaro went on a rampage and injured Rantaro and Kaede, forcing Rantaro to be brought to the infirmary.

Jotaro's body was found the next day in a spot in the morgue, and the investigation began. The class trial reached a pause, and Monokuma allowed more investigation. The new clues gathered decided that the killer was Miu and that she injured herself to make herself seem innocent. Because of a part of the motive Monokuma never told them about, Rantaro was executed alongside Miu.

#### Chapter 5:

Just after the Fifth Killing Motive being given at the Monokuma Factory, Rantaro woke up in his room, being met by Kaede and Aoi. Just after being moved to the infirmary for his poor conditions, he checks his Monopad and discovers his motive. "Reverse Forbidden Action: If a class trial is not completed within 3 days, you will escape while everyone else dies".

The motive inspires Kanade to set rules where people had to travel in groups, which Rantaro occasionally worked against. He did investigations on the factory and fifth floor on his own, alerting everyone to the existence of an odd secret room, with several mannequins on the ceiling, and a locked door.

On the final day before the deadline, he was approached by Sou, saying he had a plan to end the killing game. Rantaro initially doubted this, but he saw Sou was serious with how he cut off the camera and everything. He went along with the plan and set up fake body parts of Sou all over the school, and at the hydraulic press in the factory, watched Sou stab himself, and loaded him onto the press, turning it on.

From there, he planned to fake a body discovery by giving Kaede a letter, and having her walk in on the head of the fake body, while 'discovering' the real body, setting up a fake crime.

The class trial reached a point where Rantaro confessed to his 'crime', and was executed by an unknowing Monokuma.

#### Rantaro's Fate and Legacy:

Rantaro and Sou's plan was the main contributor in the tides of the game shifting. Their plan forced Monokuma to break a rule, and gave the survivors the headmaster's key, leading to them exposing the reasons behind the killing game. After they successfully escaped with the aid of the Original Survivor, they were able to clone the dead people into a new life, Rantaro included.