Adventures of an Idiot (And the Idiot is Me)

Adventures of an Idiot (And the Idiot is Me) is a Clone Wars era fix-it series started in April of 2020 that begins five months after the Battle of Kamino. Often abbreviated as Adventures!AU, this series not only strays from canon but is a crossover of sorts with the Star Wars universe and my original stories universe Stone's Throw Saga. Some notable differences from the canon Clone Wars universe are designs based on live-action rather than the 2008 Clone Wars animation style and an absence of inhibitor chips in the Bad batch from the very beginning.

Another major difference is the presence of what I call Realm Walkers, which are entities with unimaginable levels of power that have the ability to jump between fandoms/universe. Born from a personal bitterness toward the insane hatred for "Mary Sues", Realm Walker abilities/inconsistencies are both a deliberate satire on the trope but also vindication for new writers who haven't quite gotten the hang of balancing strengths and weaknesses.

This series contains many original story elements from my own stories such as species, characters, planets, and magic. However, this series also contains elements from other fandoms such as the 2011 movie Tintin: Secret of the Unicorn and in the future will include the 2021 horror-survival game Resident Evil 8: Village. A future story will involve a crossover of canon and this AU, set during the 2021 Bad Batch Season 1 finale.

Due to life issues, public releases of the series have been restricted to the following stories:

* Off to a Great Start
* Over the River and Through the Woods
* To the Far Reaches
* Commander, Meet the Cat
* Fallen not Forgotten
* Shadow in the Dark
* No Good Deed Goes Unpunished

The other stories will have their summaries posted here on the Adventures!AU wiki while more in-depth outlines will be Patreon exclusive for the time being. Isolated snippets of important events will be posted both on tumblr and Discord.

# Main Series

## ARC One: Tests and Teammates

### *Off to a Great Start*

Synopsis: While sitting in my room, vibin', I'm suddenly launched into the Clone Wars universe and find myself on a world in the Outer Rim. Salt ensues, but I soon realize I have bigger problems; the Bad Batch is after me to help them on a mission. Why, you may ask? Good question. Let's find out together.

Wordcount: 72k+

Rating: 15+

Read now!

### *Over the River and Through the Woods*

Synopsis: Well, now I know what the Bad Batch need my help with: Accessing the coordinates to a planet that could very well be one from my original stories. To obtain that information, I need to lead them over the river and through the woods to the Vault, a magical cave that houses the coordinates. It's just a simple hike there and back. What could possibly go wrong? Unfortunately... a lot.

Wordcount: 270k+

Rating: 18+

Read now!

### *To the Far Reaches*

Synopsis: With the coordinates in hand, or rather in my mind, the Bad Batch and I set off to my planet Kelusia to retrieve the deadly Kelusyte crystal. After convincing the local Rageryans our intentions are good and scouring the region for the materials to safely acquire the crystal, we embark on a journey into the planet's core. And, as usual, it goes about as well as expected.

Wordcount: Ongoing

Rating: 18+

Read now!

## ARC Two: Infamy and Invulnerability

### *Commander, Meet the Cat*

Synopsis: After a month with the Bad Batch, it's finally time for Shadow to meet Commander Cody. The man has heard a lot from Sergeant Hunter and is eager to speak with Shadow face to face. However, a harmless conversation turns sour, pitting the Marshal Commander and Realm Walker against each other. With no easy resolution in sight.

Wordcount: 25k+

Rating: 15+

Read now!

### *Fallen Not Forgotten*

Synopsis: Plagued by nightmares of what awaits the ARC twins, I rescue Echo from Lola Sayu, sparing him the fate planned by the Techno Union. The Batch and I bring him back to Naboo for medical attention, but bad news soon strikes; a recording of me on Lola Sayu got out. Also, apparently, there's a portal on Naboo now too. Which leads to a particular moon base, before it was destroyed. How interesting.

Wordcount: Ongoing

Rating: 15+

Read now!

# Short Stories

## Frightful Flight

After a mission goes horribly wrong and the Bad Batch are shrunk to 6 inches tall, Shadow must learn to pilot the *Havoc Marauder* until help can arrive. If the Bad Batch don't get themselves killed first.

Read now!

## A Snowy Surprise

While Christmas may not exist in a Galaxy Far Far Away, festivities can still commence. The Bad Batch, Domino Squad, Rex, Cody, Kix, Hardcase, and Jesse all under one roof, with a chaotic Realm Walker to manage the madness. What could go wrong?

Read now!

# Prequel Stories

## *Anachronism*

Synopsis: 2019 has just rolled over into 2020, and Shadow Hyder has been in a creative slump after writing fics off and on that never really got completed due to various reasons. In a rather ironic twist of fate, they find themselves thrown into the universe of the 2011 movie *The Adventures of Tintin: Secret of the Unicorn*. To add to the insanity of it all, it is the version of the universe they wrote in their first ever "book"; a multi-fandom, three person RP from 2014 that will never see the light of day. Upon meeting one of their ocs, Trevor Stu, Shadow is quickly swept up in the chaos and finds themselves accompanying the *Karaboudjan* sailors in the hunt for treasure. Shenanigans ensue.

Wordcount: N/A

Rating: 17+

# Sequel Stories

## Realm Walkin' Six

With the war over and the commandos bored out of their minds, Shadow suggests a new mission; a jump into the *Rebels* show.

## Ice to Meet You

After causes some mayhem on Lothal, Shadow decides to make their presence known to Agent Kallus.

# Main Characters

## Shadow Hyder

The "main" character, Shadow is a literal self insert and a salty one at that. Sarcastic, unpredictable, and always ready wurg a snarky nickname, they're incredibly protective of the Batchers and anyone they view as a friend. This makes them a loyal ally but also a bit possessive. Thanks to their Alphian blood, they are part cat and can manipulate earth. Meanwhile, their Relk blood grants them telekinetic abilities. They are also a Realm Walker, and as such possesses abilities specific to them and them alone.

## Sergeant Hunter

The leader of the Bad Batch, Hunter is a human clone with Karkadon DNA. This grants him electromagnetic sensitivity as well as night vision, advances senses, and an ability to hold his breath longer than the average human. Initially gruff with a dry sense of humor, Hunter proves himself a stern yet kind man to anyone he cares for. He quickly warms up to Shadow and soon falls for the snarky Realm Walker.

## Corporal Crosshair

The second in command of the Bad Batch, Crosshair is a human clone with Nexu DNA. This grants him unrivaled eyesight, infrared vision, advanced senses, and also affects his appearance. While cold and hostile on the outside, Crosshair is a deeply insecure man who is haunted by the past cruelties done to him by regular clone troopers. He and Shadow get off to a rocky start, but the pair find common ground and Crosshair eventually warms up to them, which evolves into a relationship.

## Tech

The engineer and hacker of the Bad Batch, Tech is the only member with no definitive added DNA but instead has brain augmentations that result in his quick processing time and advanced intellect. Curious and kind, if not a bit blunt, Tech is always eager to learn new things no matter the topic. This sometimes gets him into trouble, but also helped him and Shadow bond over their shared fascination of things.

## Wrecker

The weapons expert and muscle of the Bad Batch, Wrecker has rancor DNA, giving him super strength. To combat muscle tears, he also has an accelerated healing rate. Energetic and playful, Wrecker is also a sweet and affectionate man who cares deeply for his friends. Among his brothers, he was the first to fall for Shadow.

# Reoccurring Characters

## Trevor Stu

Trevor is a fellow Realm Walker and ally of Shadow’s, although many of his actions leave the “ally” status in question. The child of an adventure god and trickster goddess, Trevor is chaotic neutral at its finest and is always up for mischief. As a Realm Walker, Trevor is also immensely powerful and has the gift of foresight. Unlike Shadow, however, he has no basis in reality and is in fact one of Shadow’s characters who gained self-awareness.

## Maxolyn

The Kelusian Ancient overseeing Adventure, Dreams, Health, and the Sea, Maxolyn serves as the favored deity for doctors, explorers, seafarers alike. Often joining a seafaring crew under the guise of being an Acolyte to Maxolyn rather than the god himself, Maxolyn will take the name "Maxwell Cook" and serve the crew as the ship's doctor. When not doing this, he wanders around and involves himself with various adventurers, as is the case with Shadow and the Batch. He is also Trevor's father.

## Commander Cody

Commander Cody, as in canon, serves as the main GAR contact for the Bad Batch, and is the only clone officer they will listen to. First physically appearing in *Commander, Meet the Cat*, he and Shadow get off to a rocky start due to their differing views on authority. However, as the series progresses and Cody eventually learns of the inhibitor chips' true purpose, they reach an understanding and Cody begins to question if the Republic truly represents good in the war.