Update 1.3

* Added **Poison Ivy**

## **Improvements**

### **Gameplay**

* Players can now tap their opponent’s vault/keyhole to see which enemy Phobies have been previously summoned and killed.
* Matchmaking has been updated to prevent players from matching repeatedly with the same player when several games are started in quick succession.
* League ranking boosts have been adjusted to provide more consistent momentum when players win matches in lesser-played modes with large rating discrepancies.
	1. For example, if a player primarily plays Async matches and has a much higher rating in Async mode, they’ll receive a more pronounced rating boost when winning Arena matches.
	2. This will assist lapsed or infrequent players of a given game mode in matching with opponents more appropriate to their skill level.
	3. This should also deter less-skilled players who frequently play a given mode from getting trounced by more highly-skilled “tourist” players.

* Adjusted input blockers in the gameplay screen to prevent missed player inputs while Phobies are being spawned/placed.
* Adjusted behavior of rating systems to ensure players are being properly placed in matchmaking after season resets.

### **User Experience**

* Players are now able to change the language of in-game text from the Options menu.
* Players are now able to visit/join our Discord server via a button in the Options menu.
* Players are now prompted to bind an email to their account for recovery purposes at an earlier stage of the tutorial.
* Players can now exit the game via an Exit button on the main screen (Steam only).

## **Bug Fixes**

### **Network/Gameplay**

* Made numerous improvements to our profile saving code to mitigate issues where players were sometimes logged out of the game by server maintenance.
* Fixed various sync issues that were causing errors in Arena mode.
* Fixed server errors caused by old Async match requests being kept in queue.
* Fixed a server error that could cause desyncs at the end of Arena matches.
* Fixed an issue in which performing, undoing, then repeating the same action a number of times could cause Arena game desyncs.
* Fixed an issue that caused the wrong daily cap reward message to appear when players reached their Tears cap.
* Fixed an issue that caused game music to stop playing after tapping the “information” icon on store card packs.

### **Phobies**

* Fixed an issue with the Charon Phobie that could cause a crash during tutorial games.
* Fixed an issue with the Charon Phobie inadvertently appearing in Quests for recapturing Panic Points.
* Fixed an issue with selection and spawn sound effects disappearing with the Eternal Knight Phobie.
* Fixed an issue in which status effects were not stacking as intended.

### **Daily Doubles**

* Fixed an issue that was causing the Daily Double reminder pop-up to appear more frequently than intended.
* Fixed an issue that was causing Daily Double bonus currency icons to remain on various screens after the Daily Double had expired.

### **Quests**

* Fixed a crash caused by launching the game if a user had completed a Hard Quest but closed the game prior to collecting the reward.
* Fixed an issue that inadvertently caused Quest progress to be generated during Frenemy games.
* Fixed an issue with “A Little Anxious” Quest that could cause it to be assigned to Phobies that do no attack damage.
* Fixed an issue that prevented the “Everybody Panics” Quest from tracking progress unless the game is restarted.