Arabyar

Departmento Cartographicae pict-file of the deadly world of Arabyar.

"*You lack vision! Arabyar is not some speck of dirt carelessly thrown into the galaxy. No, it is a land of opportunity! Something I shall exploit...*"
—Anonymous
**Arabyar** is an accursed desert wasteland much like its neighbor Sanctus. It also neighbors the fortress world of Cyprus. It has been the site of a constant war between Imperial forces and Orks, the Imperium eventually establishing a permanent foothold and chasing the Orks to the mountains, and recently purging the mountains. It has before been hit by Exterminatus during the time of WAAAGH Sahdin, but that did not destroy the Necrons that hid beneath the earth. Those were only destroyed in the campaigns of Yokim. The planet, especially the infamous desert of Hattin have been the place where many of the most famous battles of the Red Crusaders. The planet would be of no real value if not for its position near Sanctus and its Ork infestation that never really leaves doesn't help. In the short time of the fall of Sanctus it greatly grew in importance, and is now much more civilized.

## Historical Events

* **The Arabyar Crusade (Unknown Date; circa 500's.M32, time of the Fourth Founding)** - The Marines of the chapter, under the first chapter master Krasus and 2nd company commander Guiles D'Lorane led there first crusade to the neighboring world of Arabyar, a world which had been infested by Orks as long as any records could state. It was a victory, due to clever strategies pitting the Orks against each other with strategic assassination's before moving in to pick up the pieces. It was officially added to the Imperium and its new capitol city, Regnum established. Though it did not last long. The first of many imperial victories in Arabyar.

* **The War of the Storm (669.M32-674.M32)** - A chaos space marine warband known as the White Death, children of Nurgle and possibly partly made from the escaped Chaos Space Marines of the Retak Revolt, descended on the newly claimed Arabyar after weakening it with a devastating plague which is aptly named the White Death, and destroyed its defenses in its entirety. The fortress world of Cyprus, defender of Sanctus had not yet been settled. Space Marines stationed there fought to the last to hold them off long enough for civilians to escape, but were cut down in time on the sands of Sahar. This took out a good third of the chapter. But worse was about to come. The chapter fought the terrible war of the storm on Sanctus, losing much of it including there chapter master who became a dreadnought. On arriving at Arabyar, to see who remained they found it once more completely under Ork Control. This was a big blow to creating lasting Imperial settlements on Arabyar.

* **The Rebuilding (Unknown Date.M32-M33)** - The Rebuilding was different for Arabyar then it was for Sanctus. It was not a Space Marine chapter they were recreating, but settlements devastated by the White Death and the plague. Colonist were encouraged to settle in New Regnum, and the people did there best to resettle and protect as much of Arabyar as they could. But they had not the resources or the strength to pacify the Orks of the world once more, and Ork warbands still races amongst its deserts.

* **The Monsters of Bahagad (764.M32-765.M32)** - Monsters appeared in a Ork base on Arabyar, Bahagad, which functioned as one of the greatest Ork fortresses on the planet. Chitinous beasts, four armed bugs and worse appeared and destroyed the Orks in the area. The people of Arabyar took advantage of this, ambushing escaping Orks and taking previously Orkish lands, setting up new colonies, defenses and other such things to expand Imperial influences. This new attack was investigated by the Red Templars. Force Commander Boralis took a few squads of Space Marines to the area. They found what modern records describe as Tyranids, completely infesting the rusted realm of the Orks. The claws tore through armor and many marines died. However they neutralized the threat. Secretly, Boralis captured one and took it to the scientists of Sanctus to investigate.

* **Ork's Comeback (Unknown date, shortly before WAAAGH Sahdin)** - Frequent Ork raids under a multitude of Warlords pushed back the progress Imperial forces had begun to make. Orks became increasingly bold in there raids and pushed back Imperial settlements. Not many Red Crusaders were sent, leaving the fighting to the Sisters of Battle from Sanctus. They were able to hold the line against Ork attacks, and stop more bases from falling. But they could not reclaim the lands taken by Orks. Governor Winbald had a infamous speech in Regnum where he declared he would stop trying to take back the Ork taken lands, as they were just stretches of desert of no use to the Imperium. His forces, against the desires of the Sisters of Battle stopped attacks and were pulled to simply hold the line. This would prove to be a deadly mistake, leading to the rise of Sahdin.

* **WAAAGH! Sahdin (Unknown Date.M37)** - The Ork Planet of Arabyar, after many years of fighting, and a majority basically abandoned to the Orks was united under Sahdin Sand-Strika. Sahdin and his boyz races across the surface of the desert world on great bikes as they united the Ork tribes. And then at the battle of Eggyept he crushed the last tribe. His Boyz prepared for about a month before growing bold enough to attack the Imperial fortress monitoring the world. They destroyed the fortress before marines could respond. The Grandmaster, Guy De Lusig, attacked the world in a attempt to slay Sahdin and neutralize the threat, even calling forces back to prepare for a new crusade. The Orks had taken the valuable plain of Hattin. Far from any water sources, the dry desert of Hattin held a secret within its mountains. It was a giant horn of unknown origins, the Horn of Hattin. Whatever it was it was best to keep it away from Ork hands, so the marines struck there. It was a horrible loss. The Orks were surprisingly strong and devastated the Crusader forces, killed Guy and gained a taste for Red Crusader Blood. The Orks unleashed the newly built Ork Fleet, Sahdin's Starcrushaz. The Ork Fleet destroyed the fleeting Imperial one before invading Sanctus. Two years of war followed as the marines bravely defended Sanctus, ideas of a second Red Crusade ended as the armies that would be sent to it were rerouted to defend Sanctus. Even worse, due to Arabyars proximity to Sanctus, Cyprus was of no aid. At the end of the second year, a ship snuck through the Ork's blockade and commenced *Exterminatus* on Arabyar. Really, it just made Arabyar more of a desert. But it made the Orks fall back to discover the fate of their home and divert the fleet to destroy the blockade runner. The loyal pilots of that ship have a memorial in Sanctus for there sacrifice. When the Orks turned back to Sanctus, the bulk of the remaining crusaders gathered above the planet, and the two armies ships collided. At the end of the day the Red Crusaders won, and Sanctus was saved. Yet the mass death this war caused to the Red Crusaders would take years to repair, and delayed the next Red Crusade. A new grandmaster was named, Grandmaster Archon. Arabyar had all of its settlements wiped out. They took the advantage given by the lack of Orks to make many new ones, including the second New Regnum.

* **Cult of Khorne (Unknown Date.M38)** - A cult of Khorne called the Sand Daemons appeared within the imperial world of Arabyar in the sand dunes. Evolving from a local culture, and many aspects of local Ork culture, still using horses, a cult grew, scavenging materials from battles between the guard and the orks. The cult performed raids on Imperial settlements on Arabyar and on the Orks. Mysterious, incredibly brutal assassination's began to be reported. Space Marines over 3rd Captain Tantuv deployed to find the cult. They searched the area but found nothing. Tantuv figured out the cult had attacked the Orks, and sent scouts to follow the Orks. Where they lead, must be the Cult. It worked. The scouts reported the Orks were fighting cultists in caverns beneath Kerak, a important town that had become ruins during a previous battle with Orks. Space Marines bombarded the surface with bombs until it broke and poured into the tunnels. They then descended and killed the survivors of the cave collapse. They then returned to there ship. The main cultist army returned from a victory against Orks. When they saw the base was destroyed they looked around for enemies for a while before camping. When they camped, the Space Marines returned and slaughtered them. There leader, Sahdin, was killed by bolter fire.

* **Arabyar Purified (512.M40-513M40)** - Yokim Browden, Jacques, and Captain Relliant of the fourth company marched together to purge Arabyar of Ork scum once and for all. Three companies were sent because Orks has gathered there in numbers not seen since Sahdin's WAAAGH, under a Ork named Selljunk. With Browdens artillery expertise they lured the Orks out of there ramshackle fortresses and into the field of battle where Relliant and Jacques Molroch's forces would crush huge Ork armies. It is a wonder such numbers came so fast, even though the world had *Exterminatus* not to long ago. The war began to wind down as the Orks showed up in less and less numbers. Jacques was called away to deal with Dark Eldar on Retak, leaving Yokim and Relliant. They fought there way to the Ork fortess, a might mountain overlooking the world. Relliant challenged the warboss to single combat. Relliant lost and the warboss tore his head off. Angered, Yokim commenced a giant bombardment until the mountain, which had somehow survived Exterminatus, came crumbling down. Tanks of his company crushed the Ork hordes. After winning that battle most of the horde was dead, and he swept up the rest of the world.

* **The Third Battle of Hattin (515.M40-515.M40)** - The White Death returned on a surprise attack on Hattin. Preparing for a Red Crusader, Jacques Forces were completely ambushed and a majority slaughtered. Jacques ran to where the Horn was kept only to find it gone. And the White Death had pulled out. Many battle brothers were slaughtered and the mysterious horn was gone. He gathered the remaining forces and made a mighty speech. He declared a eternal crusade on the White Death until every one of them was dead. For they had been a threat to Sanctus and the Imperium since the chapters foundation! He would see them scoured clean from the galaxy. Red Crusaders were sent all throughout the galaxy to discover and slay any Chaos Traitors they saw. He proclaimed any marine, even a Tactical marine who had earned great glory in this war could drink from the Grail! Invigorated, the Red Crusaders set off with even greater zeal on this Grand Crusade.

* **Arabyar Awakened (525.M40-526.M40)** - Yokim Browden of the Second Company had tamed Arabyar with his famed artillery expertise. He had scoured Orcs from the world, save there hidden enclaves. Imperial forces began to build fortresses and settlements in the world even as Yokim left for the grand crusade. But his company was called back . The Grail Knight and his company heard that metal monsters had taken many developing cities. They came from a black Pyramid near Hattin. Yokim arrived quicker then expected and landed in the city of Yaffa. From here he set up artillery, including artillery from deployed Guardsmen. He set up the guards under his command to defend the cities main entrance. Using covert operations guardsmen, and bombardments from artillery, he harassed the enemy army with bombs and assassination's until they finally came Yaffa's way. The Necrons came. At the cost of many, many guardsmen. They obliterated much of Yaffa's defensive guardsmen with the first volley. Then behind them dropped Space Marines, they were sandwiched in between Guarsmen and marines. And Artillery. Missiles tore them apart. With that army dealt with Yokim decided to strike at the pyramid with some marine strike forces. All that is known of that is Yokim won, and the pyramid crumbled. With Arabyar saved Yokim was deployed elsewhere.

* **Mortigar's Delving (922.M41-924.M411)** - The Chaplain Mortigar, one of the oldest of the chapters and who some call mad, read tales of the Necron threat on Arabyar that had been extinguished by the old Grail-Knight Yokim. He reasoned that the ruins of the Necron pyramid so long forgotten could house Necron relics, and if there were in fact potential Necron relics they could be a potential threat to the chapter, and better in the chapters hands. So Mortigar took a small band of Space Marines, maybe 25, and delved into the ruins of the Pyramid toppled by Yokim. He found a deep underground complex, and took his marines beneath the sand and into the complex. It was then he was attacked. Chaotic human scavengers had been living and breeding in these tunnels for times unknown. There makeshift weapons were no problem to the space marines, but Mortigar worried they may have scavenged some of the relics. Mortigar and his men rushed to find the chamber where they would be kept, eventually coming across a sealed down. From a hole in the roof scavengers jumped and were quickly killed. Being alerted to the presence of the hole the marines climbed into it, climbing out into the relic chamber, or what was left of it. Much of the room had collapsed. And they saw the heart of the scavenger forces, around 50 by a fire in the middle, tinkering with relics of unknown ability. The marines engaged, and slew a majority of the cultist before one set off a bomb. It began to tick. Mortigar ordered his marines to leave through the tunnel. He stayed and shot as many cultists as possible and collected as many relics as he could carry, before leaving and sealing the entrance to leave the cultist to there fate. What exactly was uncovered is somewhat obscured, but Mortigar has a new gun. What looks like some kind of Necron disintegrator with a bayonet and a Aquilla. Some men of the chapter have argued with him over use of xenotech, but the old chaplain is unshaken.

* **The Grand Tournament (924.M41)** - The boys of New Regnum, children of the men of the Arabyar Cavaliers were invited to a tournament usually reserved for the off duty guards. Jousting using the famous Arabyar horses. Judged by one space marine, Red Crusader Mortar D'Regnum, the winners would become Space Marine recruits. Young men from across the world got horses and brought them to the joust with the best armor they could find. It went well. The tournament suffered a attack, however, as Orks snuck into the parameters. The people were equipped with weapons and fought back the Orks. In the end, all those young men who had survived combat with the Orks were placed into a final joust. There were 4 winners, who would go on to be new Space Marines.

* **New Arrivals (954.M41-955.M41)** Louen Leont went to a besieged system in the sector, Isra. A ork WAAAGH from elsewhere in the galacy had descended on it with great fury. He ventured there to stop the WAAAGH in its tracks, along with Marchise Crimson. Marchise did his thing and looked for Burnskull himself. Louen worked in join command with guardsmen forces to contain the Ork presence from spreading any more. It seemed they massed on a desert world, Durska. No guard forces could make landfall, and so Marchise will. Marchise and Louen worked together to land forces in weak points all around the world and strike the Orks, only a few failed and they narrowed down the position of Burnskull. Marchise launched to meet burnskull in combat, on a sandy valley. As expected, he won. They won the world. But then transmissions came in. The guard were supposed to win the others, they failed. Their planet was falling to the greenskin menace. A inquisitor arrived. Against the Red Crusaders wishes, who believed it could be saved and the guards the inquisitor committed Exterminatus on the guards planet, Chevalairs. The Red Crusaders offered to take them back to the Sanctus system. They excepted. And a few regiments of Chevalairs, shattered from Orks, arrived on Arabyar. They came to a valley and began building a new base in their new home. The arabyar regiments shared materials and gear with them for a small amount of time and the plant gave them funding to set up shop on their new world. Arabyars governor and Arabyars people were overjoyed to have more defenders.

* **Fall of Sanctus (980.M41-982.M41)** - Sanctus fell under attack once more. Bad luck compounded on the Red Crusaders, first the Blood Star War and now this. Out from the warp, vast chaos hordes arrived. A terrible siege began in the Sanctus system, made up of fragments of defeated enemies and new foes, led under a Word Bearer named Sahlath.. This unholy horde of Khornate warriors, Nurglish beasts and more descended onto the spires of Sanctus. The Red Crusaders, Guardsmen and Sisters bravely stood against the horde and secured the rest of the Sanctus system, blockading Sanctus to stop foes from spreading. They however failed to save Sanctus. Chapter master Aengius D'Fife lost contact with the rest of the chapter, as he was in the fortress monastery when its communication went dark. As more and more forays from the Red Crusaders who had blockaded Sanctus failed they began to lose hope. They then recieved a broadcast. Sahlath spoke to all who received it, and revealed a secret. He was of the white death, and the last of the white death was there, at Sanctus. The Red Crusaders were infuriated, but could not stop being pushed back to Arabyar and Cyprus. The guard from Chevalair and those of Arabyar worked together to house the forces at Arabyar. Meanwhile at Sanctus almost all had fallen, except for one place that still held out. The beacon of justice was the Second Temple, taking in refugees, led by a vengeful Aengius D'Fife.

* **The Sixth Red Crusade (983.M41-989.M41)** - Command of the Red Crusaders chapter fell to Morganus and the first company Grail Knight, Vallius, as Aengius was gone. They rallied there men, and prepared to send a transmission to call every force they could to help them. Many companies were expended elsewhere and that was one of the reasons that Sanctus fell. But before the marines could send the transmission, a hero arrived. From the warp, someone came who had been chasing the White Death for ages, barely aging in the warp. Richard Leonhart. His arrival was seen as a miracle as the small ship he flew off on at Bubon arrived at Arabyar. Arabyar had become the main base, as Cyprus was under constant assault. He boldly took control of the Chapter and worked with the sisters and guards to plan. Shortly after his arrival the transmission was sent, announcing the return of the mighty hero. None showed more zeal then him, a slightly insane look in his eyes showed his eagerness to slay the White Death, and his holy fury for retaking Sanctus. The Chaos hordes failed to take more worlds, and then reinforcements arrived. The rest of the Red Crusaders, and even Cadians arrived at Arabyar to rally to the cause. Meanwhile on Sanctus Aengius fight got even deadlier. Only one transmission from him made it out to Arabyar. Chaos gathered at a old volcano in Sanctus, and where beginning some dark ritual. The fortress monastery continued to house all the people it could and new refugees arrived every day. Richard declared the time to strike had arrived, and the holy host soon arrived, first to the capitol city Imperatem to relieve the monastery of its siege. Hundreds of sisters, guardsmen and marines landed on the surprised chaos forces, Death Guard led by a white death marine named Vorgutton. The sisters leader, Romuva Urol slew him by disintegrating his body by fire. With Imperatem retaken they were free to plan the retaking of the planet. Guard pushed all directions along with the sisters while the marines turned their attention to the volcano, the ancient Magna. The white death were conducting a ritual to burn the whole world to ash in chaotic fire. Aengius and Richard, united at last after such a long parting fought side by side. A massive mechanical complex was built a little over the volcanoes raging fire, connected by one main bridge. Red Crusaders stormed it, embers jumping off there armor as they charged with holy fury, smashing chaos beasts into the flames below and halting the ritual. The last of the white death arrived. Sahlath and a guard of 10 men. Aengius and Richard charged them, but they were hardened veterans of war. Chaotic beasts rose from the fire and the battle began to turn in chaos favor. At last, Richard met his end. Sahlath, with a gleeful smile slit open his cut with a curved blade. Aengius let loose a mighty roar, rare for him, and attacked Sahlath and his remaining men with the full force of the twin hammers. He knocked down Sahlath over the edge of the platform, the bodies of Sahlaths guards bleeding out around that of Richard. When Aengius saw them he was once more filled with rage, and held Sahlaths head into the fire. He took Sahlath out on the verge of death, held him up, and sliced his gut open with the spiked back of Vindicator with a stoic face shimmering with pure rage, before he threw the marine screaming into the fire. The last White Death Marine. He bent to hold the body of Richard, his old friend. He finally met him once more, only for Richard to die right before his duty was completed. He saw his men begin to fail against the chaos beasts. He raised his voice, and yelled they all leave the platform, promising none would become shamed. Retreat was a great dishonor, but greater was disobeying the chapter master. They fell back, the chaos beasts unable to stop them. Aengius has sustained many wounds, and the whole chaos horde turned to him as he stood in the center of the platforms. Summoning the last of his strength, he brought down his hammers with a prayer on his lips, the body of Richard behind him. They fell apart under the mighty blows. Hordes of chaos descended into the fires where their gods would not protect them, and as did Aengius. The legendary hero of a thousand battles, now was the eve of his death. On the eve of the salvation of his home. After a few more days of battle, Sanctus was freed. Celebrations were held, especially in Fife. And then a more covert mission took place. Men in special suits descended into the volcano, vainly hoping for some kind of piece of Aengius, and they found more then that. Aengius and Richards bodies, complete with relics, laid undamaged by the fire. Aengius showed signs of life, surely blessed by the Emperor. They were recovered. But Aengius was near death, his limbs damaged beyond repair. And so he joined the Templars. His battered body was entombed, and he once more would serve under Jacques...but now without Marchise and Browden. He had gone far since his first days as a wide eyed scout. Richard was displayed in a glass casket, the symbol of the Red Crusaders over his chest, his preserved body there for all to see. He had finally returned, and now rested with saints in the second temple. A new chapter master had to be elected. Who some called the perfect knight, third company Grail Knight Galahad drew the hammer from the shrine. He would lead the Red Crusaders through this new era, a era without legends like Aengius or Marchise. Into the terrors of the next millennium.

### The 42nd

The 42nd Millennium, the current time across the galaxy is a turbulent time for the Sanctus System. Barely even able to communicate, warp activity runs rampant and only the recent arrival of Primaris reinforcements saved the Red Crusaders, and thus the Sanctus System from complete destruction at the hands of chaos. In these bleak times, Arabyar rose in importance. It began to build itself up, Orks were almost completely purged for a time even as Daemons wandered the sands. And most of all, civilization arose in the world due to the arrival of a mysterious noble. Tharon Azuremoon. Tharon, displaying himself as a hero who dominated the wild frontiers of Arabyar formed his small, alien like city of Azuremoon. Inspiring hope in the people, his ambitions are far greater then that of the governor. Due to the warp activity all across the Sanctus sector time within is quite...mad. Shortly after the outbreak of the 42nd millennium time strayed from that of the greater imperium, and seems to be years ahead, which is why some of these events take place in what would be the future for those in places like Terra.

* **Selljunk 2 (15.M420-20.M42)** - A Ork arose in Arabyar. Claiming that he was Selljunk, Selljunk Two as he said, and he united the Orks in the mountains and prepared for a fresh WAAAGH. Now, the Imperials such as the guard in the area couldn't believe that he was Selljunk. Selljunk was dead. But the Ork claimed when he had chopped up, after hundreds of years he had regrown/his body found and stitched together. This wasn't to outlandish, as it is known Orks have insane healing capabilities. A army of Guardsmen went up the sandy mountains to face the Orks. They were defeated as foul greenskins jumped out of hidden caves and mauled the back lines as Nobs tore up the front. Few escape. The guardsmen couldn't contact Sanctus, warp activity was to strong. More bold missions were sent to the mountains and more failed. Then, Selljunk began conducting raids. Speeding across the wastelands of Arabyar he would loot and kill whoever he could reach. It is to the guards great fortune that help arrived in the shape of Grandmaster Galahad. Galahad arrived with a company of marines, he had dispatched there without hearing any signs of distress, simply to insure the planet was safe. As he landed he was alerted of the dire news. He deployed drop pods into the mountains to root out the core of the Ork threat. Only about half succeeded, the rest were killed. But that gave them a foothold. He simply told the guard to do their best in the wastes while he rooted out the base of the Orks. The guard failed. Even when they began to win a battle, Selljunk would arrive and carve them up with his huge scimitar. The space marines cleared out the Orks secret tunnels, and waited for Selljunk to come to his mountain to rest and recuperate. As he did so, marines hidden in the tunnels of the mountain tried to assassinate him with Plasma pistols. His arms got shot off and he slid down the sands of the mountain. The Orks were enraged and looked to see where it came from, but saw nothing until the Space Marines had surrounded and attacked them. With that battle, one of the major Ork armies was dead, and Selljunk hopefully sharing the same fate. Sadly, that's not what happened. Selljunks favorite Painboy, Zizzle sowed him back together and he arose anew. He attacked and conquered some Arabyar towns, leaving the mountains behind. Tales of the Orks immortality made the guard lose morale and his victories became easier and easier. Galahad spent a night trying to come up with a way to beat them. He waited until they were at Hattin, in a dust storm. The Orks had no idea what hit them when drop pods fell from the sand covered sky. Galahad searched the battlefield for Selljunk as his men slaughtered Orks. He saw Selljunk get shot off his bike and rushed over to him, looking down over the crashed wreckage and being caught off guard when a power Klaw shot out of it and tried to stab him. He took hold of the Orks wrist and dragged him out, then a fight ensued. Galahad won. And then he took out a flamer, and burnt the body before ordering grenades to be thrown on its ashes to ensure Selljunk 2 was dead. The battle was won. Leaderless the Orks began to fight each other as much as they did the humans, leading to the Red Crusaders being able to a finally defeat them. With the mountains cleared, Arabyar was now safer then ever before. At least, until Daemons came.

* **Fall of the Perfect Knight (26-30.M42)** - Galahad and Vastor were recovering after the Sanctus uprising. But the worst was yet t o come. A warp rift opened, disgorging thousands of Daemons into the Sanctus System. They sped towards Cyprus, and fighting began. Vastor led the Red Crusader forces of Cyprus alongside guardsmen. They fought a few battles on the lower levels of the fortresses, but those soon fell due to simply not being able to take a daemon swarm of such size. The forces of the Imperium were forced to the higher levels of the fortress, and they began to evacuate warriros and the worlds people to Sanctus and Arabyar. Then, the remaining forces fell. Cyprus had fallen. The invasion of Arabyar and Sanctus began. Arabyar wasn't to damaged. The evacuations went to Arabyar as they suspected Sanctus would be next, combined with the guard Arabyar only took minor damage. Sanctus however fought the majority of the threat, and paid the price. Siege engines of hells creation blasted the hives with unholy fire. Endless daemons marching on, the marines situation was tragically dire. Sanctus siege had begun anew, and its fate rested on Galahad and Vastor. Vastor defended the planet while Galahad sought to find a way to stem the tide. Galahad went to Mortigar to ask for any knowledge on closing the rift. Sadly, in the case Mortigar knew nothing. But that is not to say Mortigar was useless. He led the zealous defence of Sanctus shrines, ensuring none fell. Despite the best efforts of all the forces the Sanctus system could muster, with so little Red Crusaders in the system they couldn't put a strong enough defense and it seemed inevitable that Sanctus would fall. The Red Crusaders, sisters of battle and the brave forces of the Astra Militarium fought on but it was clear no matter what they could do the daemon tide wouldn't end. And with the great rift no reinforcements could arrive. Meanwhile the Daemon hordes leader, a Tzeentchian Daemon prince arrived at Imperatem. He ordered Galahad be sent to speak with him. When Galahad finished purging Daemons from h is mission in the lower levels of the hive cities streets he ventured out to meet the daemon as he was instructed to by his comrades. As he met with the daemon Vastor took the duty of commanding the army against the daemons. Mortigar and Vastor were still at their post at the time and thus were not there. The daemon spoke that he would halt the entire invasion of only Galahad surrendered himself, and came with the daemon back to the warp. Galahad had a hard decision. And so the perfect knight sacrificed his soul. As he did so, the daemon laughed and swept him up in a giant hand, then teleported them both into the warp. In the next few weeks the horrible invasion came to a close as daemons began disappearing and the warp storm stopped, closing with explosive force right after the deal was struck.. Galahad's gambit had worked. But Vastor was confused. On the brink of victory, chaos had chosen to take Galahad instead of the system. He went to Mortigar, renowned for his knowledge on all subjects to ask what was special about Galahad to them. Mortigar told him, "Chaos takes a special pride in corrupting the best of men, and Galahad is no different. But...I've always theorized Galahad is more then a man. I believe he is a perpetual...a immortal. And that makes him a strong weapon, a weapon chaos desires..." Mortigar finished. This shocked Vastor. Vastor swore he would find Galahad, and do whatever necessary to save him, or if he must, slay him. In absence of more captains Vastor was declared de facto new grandmaster. But it was unknown if he would be able to lift the hammer. He did, securing his place. Even if more captains were there, surely only Vastor could wield the hammer. And with him becoming chapter master, a lieutenant named Simon Devure took his rank of Grail Knight. Simon had been in charge of the defenses of Arabyar during the war, and Arabyar never fell. Sadly, the Red Crusaders, and even Mortigar had no idea of the magnitude of suffering Galahad was going through as they repaired. Soon, he would be a foe of the Emperor.

* **Azuremoon (100.M42)** - Tharon Azuremoon, a supposedly human noble arrived on the planet with a permit to create a city from the governor and a mysterious gang with him. Tharon looked slightly alien, despite his apparent strength very lithe and thin. He attributed it to growing up in a far off world. Tharon proclaimed to the people of New Regnum that any who followed him could find a new life as founders of a city that would change the very world of Arabyar, and one day influence the stars. Once your in New Regnum, you rarely leave as the wastes are wild. But he held great promise for the people, and boldly they followed him. Finding a spot in the shadows of a mountain, he created a city that could only be described as beautiful. Though small in size, its architecture was stunning, alien even. Unlike the golden cathedrals of the imperium, it had tall white towers laced with gold. Where he gathered materials to make a city such as this is unknown, but theorized it was within the mountain he settled in. He deemed it Azuremoon, and quickly began expanding its small population. Doing great feats and making a show of them, he became a well liked public figure, and insure he would be seen as a settler of the wastes for the people to look up to and idolize.

* **The Dark Crusade (135.M42-140.M42)** - Galahad had returned to sub sector Sanctus at the head of a huge invasion force. but even he was not prepared for his new foe. Primaris marines that had been on Sanctus marched on from its forts to take on his hordes of vile Word Bearers, cultists and despicable daemon. But he wouldn't stop. The invasion of Galahad the black knight continued, and they copuld not stem the tide. Then came the fleet that had been on Wrator, Mortigar, Vastor, Artas, and Perciville. And Perciville knew just what to do. He raised the spear of annihilation, and began his search for the black knight. Vastor and Artas worked together with captain Vallius to put up a defense for the system, breaking the enemy on Cyprus and Arabyar. but they kept coming, and the Red Crusaders could not fight them on every planet in the sub sector at once. Arabyar had many guardsmen within its sands, and they sallied forth alongside sisters of battle, aiding in the defense of the system. In fact, the threat was so dire as planets in the sub sector fell to chaos onslaughts that the Red Crusaders called their successor chapter, the Knights Despoilers, to defend holy Sanctus. Vallius and Artas led the bravest of attacks, driving enemies out from the sub sector while Mortigar and Perciville worked its defence. Grandmaster Vastor commanded the entire campaign from his flag ship. Sanctus was the target of Galahad, he desired to slay its heroes and deface the grail. And so he landed on it, on the city in which Perciville was mounting a heroic defense against Chaos Marines. Camlann. Galahad landed and begun slaughtering imperial forces, guard sisters and marines alike. Vallius was nearby and he heard of the plight of Camlann. He finished up with his battle, chasing stray daemons on bikes throughout the city, to aid Perciville. And it was him Galahad set his eyes on first. Galahad charged him, and Vallius was quick to answer the challenge. But Vallius was no duelist, and thus began losing. Try as he would he could not manage to beat Galahad. Vallius charged Galahad with his final strength but was slammed aside by the mighty Black Knights power armored fist, and as he was disoriented, Galahad whipped his sword around and slices his back, almost going straight through him. Vallius was dead. Galahad stomped a foot on his back, and planted a banner in him. A action Perciville saw. Perciville had found his enemy. He charged him across the raging battle field, butting through enemies to make it to his true foe. Galahad turned at him and grinned, and the greatest duel thus seen in this war. Perciville began to lose, and was knocked onto his back. This whole time, he was talking to Galahad, trying to convince him to stop. He failed, and drove the spear through Galahad. Galahad screamed in pain. But he was so filled with rage and vengeance he impaled himself further on the spear, so he could swipe at Perciville across the throat. And so Perciville died by his former friend. And thus Galahad was finally wracked with guilt, seeing Perciville's body before him. And he felt remorse. Only he knew his weakness. His heart, and he stabbed himself through it. The spear had not worked on him, for Mortigar was wrong, he was not a perpetual. With Galahad's death the chaotic armies lost command and began to fight each other. The Imperials were able to push them out of the Sanctus system and begin retaking the sub sector. They needed new Grail Knights. Perciville was replaced by a rising star of a marine, the noble Raynoldus. Vastor was replaced by a more cunning Crusader, Godfrey. The two Grail Knights were buried. None were able to be salvaged into dreadnoughts. It is unknown what was the fate of Galahad's body. The leaders of the chapter had a meeting. They were losing marines lately at a high rate, though the Primaris secured more gene seed and a future for the chapter as well as greater strength, they needed marines to replenish faster. They began training Squires a little more quickly in the aftermath of this war so they could replenish recent losses. Sanctus was saved, no matter the cost, and Galahad was finally defeated. Tharon, founder of Azuremoon was not seen during the war and Azuremoon stayed mostly quiet, but after he provided ample evidence he did great deedds in defence of Arabyar.

## Climate

The climate of Arabyar is even more of a barren desert then Sanctus. Being much closer to the sun, the extreme heat scorched the planets land. The Exterminatus at the end of Sahdins WAAAGH did not help matters, destroying any civilization on the planet and breaking it yet further, sadly not enough to stop the Necrons from appearing later. Few flora or fauna survives on this world save those like what is found in earths deserts, in addition to a giant breed of lizard called the Allazid. Horses somehow survive in this climate, living around the few water sources found. As the original ones must have died in the Exterminatus, the new horses are descended from Arabyar horses brought elsewhere that had been returned to the planet to repopulate.

## Important Locations

***Hattin***
A large desert plain surrounded by treacherous mountains, on the outskirts of Imperial society. It is the sight of many important Red Crusader battles, at least 3 major ones. It was once the keeping place of the Horn of Hattin, a valuable chaotic artifact of unknown origin. It is most of the time one of the hottest places on the planet, which is saying a lot. Many brave marines have fought and bled on its fields, and in the middle on a hill is a Red Crusaders banner. It is taken care of by a small band of monks, and serves as a monument to the battles of that place.

***New Regnum***
New Regnum, is notably the third Regnum. It is the capitol of the world, of the Imperial forces. A desert city built in the middle of a wasteland around a oasis. Many of the civilized people of the world live here or in small towns around it. New Regnum is the home of the planets only guard regiment, the Arabyar Cavaliers, and home of the tournament grounds they battle on. It is also the site of numerous battles against Orks, Chaos, Necrons, and even desert cultists. It is the greatest focus of civilization in the world, containing about much of its Imperial population.