recursal/Fanatic-Fandom huggingface dataset:
GunterTheGamer

**GunterTheGamer**, also known as **Gunter**, or simply Penguin is a magnat in the nation of Skjoldrbrodir.

## Biography

### Life as a nomad

Gunter "Pingvin" Sigurdsson used to be a nomad in the south. One day, while exploring, he stumbled upon a small village. Due to his thirst he went to the village well, but before he could drink any wate, a man approached him and asked what he was doing there. The man had a sword in his right hand, which scared Gunter, so he attacked the man with his hatchet, either killing or severely wounding the man. Later that evening, while stowing the little campfire he made, some spirits came to him. They cursed Gunter into a Penguin-like creature, and forced him to live this way until he would repent for his sins.

### Skjoldrbrodir

The first nation Gunter ever interacted with was Skjoldrbrodir. At first, he wandered to the northern ports and islands in the world of Rathnir, before moving to the imense cities of Eldham. The first people Gunter ever interacted with were Drunk Frog, Ballon Dwarf and Ezee.

### Life in Steinborg

The first city Gunter lived in, Steinborg, is known as his current favorite place on Eldham. After his first week of living there, he started making changes to his house. He also started one of his most valuable colections, named "The cemetary", a double chest filled with important and rare player heads.

### Life in Holmguard/Fjordvik

Gunter moved to Fjordvik in hopes of expanding his skills of building, and to have a new place for storing important items. Around the time he lived there, some of the most important events of his journey happened, such as the Shergorod Saga.

### The Shergorod Saga

#### Beginnings

Shergorod was and is the third and final home of Gunter. When he first joined, Shergorod was ruled by FitziMamba, and the town was just a small portuary town with some houses around. FitziMamba allowed Gunter to build to his heart's desire. In a matter of days, Shergorod had a new ship, a new lighthouse and improved defenses.

#### Golden age of Shergorod

FitziMamba was unpleased with the town leader life, and decided to pass down the title to Gunter. Now being the ruler of Shergorod, Gunter had a clear vision for the town. He wanted to expand it, create better infrastructure and housing, and expand its economic potential. FitziMamba is the first person to gain the title of "Honorary Citizen of Shergorod".
Gnjeno

**Gnjeno Minefall,** is a council in Varn-Ankor and the older brother of Beru.

## **History**

Gnjeno, is the 6th son of the king of Varn-Ankor Brim Deepfall and the queen of Varn-Ankor Masy Deepfall, he has been said to never be king like his younger brother Beru as they both were very late children so they wouldnt be alive to be king, but that didint stop Gnjeno from trying his hardest at everything, he and his younger brother were both very simular, as they both wanted to help their parents as much as possible, but unfortantly their mother Masy Minefall died, but this still didint stop them it only made him and his younger brother more determined, but Gnjeno was practicing swordman ship unlike his younger brother, as he always wanted to be a knight and serve the dwarven army and always practiced in his free time, however a war was starting against Varn-Ankor and Goblins and Gnjeno thought it was his time to show off his skills he had been practicing in his free time, but no matter fate couldnt be changed it was doomsday for Varn-Ankor and it was, but their fathers last words were "Go to the northen edge of rathnir, go to the capital, and then come back to be king, and you Gnjeno, stay with your younger brother and help him through his struggles.", so they did and they met the Dwarven king of their nation Barathul Deepcall, and he also had a simular experience and offered to help them out, and gave them loot, and they listened what he said, and they did it, and started building Varn-Ankor near the capital.

## Beru Minefall

### Affiliations

Dwarven Coalition of Rathnir, Kelltanorr, Karaz Ankor, Varn-Ankor

## Geneological information

### Siblings

Simon Deepfall, Chogi Deepfall, Hall Deepfall, Bris Deepfall, Cless Deepfall, Beru Deepfall

## Biographical information

### Occupations

Dwarven Council of Varn-Ankor, Miner, Blacksmith, Builder, Writer
Greater Halond

* Halond's Flag
* Political Map

**The Archonate of Greater Halond** is one of the 7 provinces or archonates within the Second High Kingdom of Daelyria located in the north of Rathnir on the subcontinent of Helmia. It shares borders with Alamayn and the archonates of Cliffton, Illeryon and Duskyon. It is currently ruled by Archon 1Tac.

The predecessor province and town, Halond, was founded by the nobles Ivan Ivanys and Murad Demus. After Ivan abdicated shortly after the towns creation, Murad Demus would eventually die in the Redgrin plague after leading the Domus insurgency the Helmian Civil War. Following his last will, the rulership of the town and region was given to Avitus Obseken. Avitus would later die in a euphoric spasm due to political events at the time and of old age, and be succeeded by Koala Apisamus. Koala's rule was very peaceful, and when the late lord of Elesgate passed away lord of Ataraxia Dako Arozvlinnith took over the position of Archon.

## Geography

There are 3 major settlements in Greater Halond; The namesake city and regional capital Halond, being made up of the former cities Domia(also known as Hayat) and Nelond, the swampy town of Elesgate, and the once beautiful but now abondand garden city of Markaialon. The region around Halond city is dominated by woods and shires, in the north it gives place for a wild flat landscape, between sparse trees like mangroves are giant chunks of moss and small bushes. The further north one goes from here the swampier it gets, til behind Elesgate it eventually becomes a full on swamp without much trees. This mossy swamp region is known as Mossland and the Elesgate swamps respectively.

In the east the regions border is marked by the river Kaerys, flowing from the great helmian lakes through the Midlands, in the south the Helmepion mountains and the vhagaryon woods. East of the river Undai lays the historical region of Ataraxia. There, nesseled between the White woods in the south and the Bekiw mountains in the north, lies the Ataraxia valley, in which the city of Ataraxia was constructed. Further east only lies an unnamed plateau, and then opening to the Silver isthmus bordering Alamayn.

## Notable Residents

Some of Halond's most notable residents (including those who no longer live in the province) include:

* Avitus Obseken, Former Archon of Halond *(Deceased)*
* Kaelyr Hyterus, diplomat, politician and nobleman, former ruler of Nelond and father of Steele Hyterus *(Deceased)*
* Dzyxey Hyterus, hedgeknight *(Deceased)*
* Senor Demus, hedgeknight
* Koala Apisamus, Lord of Elesgate and former Archon of Halond *(Deceased)*
* Dr. Janaera Apisamus, paleontologist
* Mûreaino Apisamus, young Lord of Elesgate
* Havaenar Apisamus, nobleman, craftsman and organizer
* Murad Maegor Blackfyre Demus, former leader of the Province, shortly king, rebel leader and politician *(Deceased)*
* Ivan Ivan, founder of Nelond
* Tempesh, "dictator of Nelond" *(Deceased)*
* Dako Arozvlinnith, Blacksmith
* Ravaf Vin "The Eel", Markaialon's quartermaster, right hand of Dako Arozvlinnith
* Havaenar Rods, Housing developer, member of Markaialon's ruling circle *(Deceased)*
Guojiang Weaseldragon

Sketch of a Weaseldragon, with its head in detail.

The **Guojiang Weaseldragon** (*Paraophidophysis musteloides*) is a small wingless dragon native to the Aurlûnor Velande and parts of Ryzan and Bardonia. It is one of the smallest known apterodraconids, measuring at about 1 meter in maximum length.

The name of the Guojiang Weaseldragon comes from the Aurlûnoren word for Syltör, Guojiang, and the dragon's superficial resemblance to a weasel. The species name, *musteloides*, also refers to this connection. The genus name, *Paraophidophysis*, means "Parallel to *Ophidophysis*", the genus containing the Aurlûnoren Lûn and Andorn Lindworm.

The Weaseldragon is an opportunistic creature, able to eat just about anything it can fit in its mouth. As such, they have become a kind of verminous creature living in the sewers of many of Syltör's major northern cities (primarily Lhûmar, Drakovien, and Volkoregrod) where the weather would otherwise be too cold for them to survive. Many weaseldragons build nests in crevasses in the warm sewers, warming their eggs with fire.

They are able to use the large "whiskers" on their snout to smell and feel around in the dark, as they are primarily nocturnal. These whiskers are actually heavily-modified feathers.

Weaseldragons in Tacua Province have a particular pattern on their pelt similar to the juvenile Aurlûnoren Lûn. This is a form of mimicry that allows the Weaseldragon to avoid being eaten by larger predators; juvenile Lûn often have a nearby mother, and by disguising itself as a Lûn the Weaseldragon can trick would-be predators into fearing that its "mother" is nearby.
Hafenstadt

**Hafenstadt** was a city in Eldham Tortuga, and was a colony of Loria. It was founded by Lukas Lordinger, an Arch-demon from a different world, on June of 2021, and was named after the German words that mean "Port City". The city laid on a small peninsula in the northern part of the colonies.

Hafenstadt was planned to be a small colony with around 15 citizen as Lukas wanted to focus his attention on expanding Loria City in Rathnir.

During the dissolution of the colonies, Hafenstadt along with surrounding land was sold to Rodinnbrok, however, by this time the city had been abandoned. The remains of Hafenstadt are currently controlled by Aurea.

## Government

The government of Hafenstadt is a special blend of Absolute Monarchy mixed with some parliamentary council members.

### Captain/Archduke

Taking the ruling hierarchy from The Free States of Tortuga, the Captain, also known as the Archduke, has the highest authority and rule of the land just after the Pirate Lord TheSexyCanadian itself.

### Right Hand Man

Also known as "The Devil's Right Hand", or Vice Captain, the Right Hand Man is chosen by the Captain himself and is also the heir to the throne without any ties of blood. Therefore, technically anyone can be the Captain's right hand if he knows the Captain personally and the Captain trusts him.

The Right Hand Man's authority and rule of the land is second only to the captain.

### Secondary Governor

The Secondary Governor has the full control over a town, acting as representation of that town for to the Captain. Only the Captain can assign this role and, similarly to the requirements to be the Right Hand Man, requires only the Captain's trust, while status and inheritance are moot.

A Secondary Governor has the full power over a town, beneath only the Right Hand Man and the Archduke

### Lorian Council

The Lorian Council is made up of Senators and Council Members, and acted of parliament in the governing body of the Archduchy of Loria.

#### Senator

Senators act as advisors of the Captain and Right Hand Man, and represents at least 2 Council Members. Senators may have different political, religious, and governing views and policies.

#### Council Member

Each Council Member represents 5 citizens of Loria City. Council Members have more specific political, religious, and governing view and policies that the common citizen can support.

Two Council Members with similar interests will serve under a single Senator.

## Notable People

Teslaf999 - Founder, Governor/Captain

Hes'Talon Kelg-Kaine - Second Governor
Grayrug

**Grarugs** are a subrace of humans with gray skin native to Eldham.

## History

Previously, they were normal humans, but due to an earthquake, their entire village was covered with stone and dirt. Some managed to escape to the caves but they were trapped, They survived by eating brown mushrooms and moss. They finally managed to get out on the surface at the time people from rathnir came on eldham and started diging tunnels in search of resources, grayrugs found one of the tunnels, and after getting used to the sunlight, they quickly adapted to the surface world, they began to travel, and learned the Traveler's Tongue. But Now they started to settle down and join factions

## Charasteristics

Over the generations, they have developed better vision in the dark, slightly longer legs and have become thinner. their skin has turned gray due to a lack of sunlight. They are also very good at finding ores and mining

## Culture

Grayrugs show a very big affection towards stone and everything that is made out of stone. Grayrugs have several symbolic cultural rituals, the most important of is burning one piece of stone in fire, its done to ensure good luck on a normal day or victory in battle.
Goblin lands

The Goblin lands are a swamp that is located at the bottom of the mountain from Vraelea and at the moment are known to only have 1 small settlement. The region is seemingly undocumented and unsettled. Besides the lone settlement the only other signs of activity come from signs that are assumed to have been put up by the goblin inhabitants themselves. Each sign is made of the same material, one cobblestone block, a piece of wood (Presumably spruce wood), a single torch placed on the cobblestone base. Each one is finished off with an oak sign that each display warnings telling all humans or "humies" as on of the signs calls the humans to go away and stay far away from the swamp. Me, History\_Man spawned within this swamp and the apples from the swamp helped my hunger on my return to Vraelea, as when a tree dropped an apple it always dropped two apples. I do not know if this is from the nature of the swamp trees, luck, or some sort of divine intervention on my quest to return. The land has seen considerable change in a short time with evidence of bandits destroying settlements and new towns that have sprung up across the land. The Goblin lands is now beginning to flourish with a permeant settlement and watchtowers from the Arxella. Civilization in the swamp seems to be concerted into one area with a path leading from the mountain to the first building and visitor center and watchtower of the swamp.
Glao spiorad

This religion is the primary faith of the nomadic clans of Caisleán ag súil. It is focused around the primary belief in a spirit world and the veneration of powerful spirits. There are many spirits, many yet to be named. There are four great spirits, and many lesser ones. Each of these spirits embodies an aspect of the physical world. The description of the spirits are written as if they were being told by the druids of **Glao spiorad**.

## Great spirits

### Treoir, the swan spirit:

Treoir is the spirt of the wind, sky, and guidance. She guides our nomads across the land of eldham. She also guides the lost home, and the dead to afterlife. This spirit commonly takes the form of a swan.

### Cosaint, the seal spirit:

Cosaint is the spirit of the ocean. This spirit uses the wrath of the sea to protect the shores of our homeland. This spirit is favored among fishermen and sailors, as well as some nomads. Cosaint is know to take on the form of a seal.

### Neart mór, the wolf spirit:

Neart mór is the sprit of the land. As such he gives or people strength, be it in combat or everyday work. This spirit keeps the land stable beneath our feet, and provides us with lush, fertile land. This spirit is commonly seen as a wolf.

### Réaltacht, the dragon spirit:

Réaltacht is the most important and most powerful of the four great spirits. This is the spirit of time and reality, who protects our world from the evils of others. This spirit about time and magic. Sometimes this spirit is unable to prevent every evil from entering our world. If Réaltacht were to ever fail completely, it would mean the destruction of our reality. This spirit is depicted as a dragon.

## Lesser spirits

There are very few named lesser spirits. At the moment there are only three: bréaga, fírinne, and fèidh

### fírinne, the fox spirit:

This spirit is the spirit of cunning and diplomacy. Commonly praised by diplomats and members of the rìoghail clan (clan of the high king).

### bréaga, the raven spirit:

This spirit represents death, lies, and betrayal. worshiped by only a small cult, and only recognized by the common folk at funerals.

### fèidh, the stag spirit:

This spirit protects the forest from those who would wish to do it immense harm. Many rituals that involve the forest are dedicated to this spirit. It is also believed that despite their conflicting forms, fèidh and Neart mór often work together and help each other. This spirit is heavily worshiped by our druids.

## Ceremonies

Every year on the both the winter and summer solstice, the clans and people of Caisleán ag súil gather around the temple at the capital and drink golden mead. This drink is said to flow like water in the spirit world, thus it is considered sacred. parties are held
Hallanis Nolya

Doctor **Hallanis Nolya** is a Celestial Elf researcher, archeologist, paleoanthropologist, paleontologist, and a member of the Rathnir Paleontological Society.

## History

### Early Life

Hallanis Nolya was born in the city of Sachómar in the year 875ACA to a textile weaver Alasselóranis Nolya and an archeologist father by the name of Corondo Nolya. Hallanis would hear stories of Corondo's adventures, until his mysterious death while exploring the southern Lothranis Sea. Hallanis would be keenly interested in researching her father's old researches about cone snails and marine biology, as well as the strange civilizations he discovered along the southern coast. This would likely be the primary motivation to her career into wanting to become an archeologist.
Guinnoooo

This is a legacy article.It does not represents the current state of Stoneworks.The article may be in conflict with current wiki rules or formatting guidelines and merely exist to perserve the server history.
Guinnoooo is currently the Minister for the Armed Forces for the Republic Of Nookie, and is currently also the Leader of Gash, an exclave island with plans for a future military base. He is a noted adversary to Gonfism, believing the religion to be a facade for a cult.

He is an ex-resident of Snatch City, and founded Gash on the 27/08/2020, the Republic's second province.
Guild of Land Investors

This article is written in the first person.Articles should generally be written in the third person.
If the article contains quotes from an in-universe piece of literature, mark it using the LiteratureDisclaimer template.

## Guild of Land Investors

### Products

Builders, City Planners, Architects, Land Surveyors, Excavators, City Mappers, Interior Designers, Suppliers

The **Guild of Land Investors**, are a group of builders, city planners, architects, land surveyors, city mappers, suppliers, excavators, interior designers, and others committed to transforming vacant lands into spectacular buildings and cities. The term "investor" is used as putting skills, talents, expertise, and work bring out the potential of the land.

## Professions of The Guild

* Builders, manual labor for construction
* City Planners, Organize and plan out the layout of a potential city
* Architects, Design the look, style, and functions of the building
* Land Surveyors, Scout out potential building area in a given land, discover what resources and land formations are there, and suggest how they can be used
* Excavators, Remove large amounts of dirt, stone, sand, trees, or other things to clear land for building
* City Mappers, Illustrate the layout of a city
* Interior Designers, Design the inside look and style of the building
* Suppliers, Sell material or monetary resources for building

## Goals of The Guild

We, the Guild of Land Investors, are a group of builders, city planners, architects, land surveyors, city mappers, suppliers, excavators, interior designers, and others committed to transforming vacant lands into spectacular buildings and cities. As members of the Guild, we collaborate, give tips and critic, share our work, and find work from others.

## History of The Guild

The Guild of Land Investors was formed on May 4th, 2021 with Emerson Luvig as their Director. The Guild started with the professions of Land Surveyor, City Planner, and Architect, as it was seen as the full cycle of turning vacant land into buildings.

On May 16th, suppliers and builders were added to the Guild.

On May 24th, city mappers were added to the Guild.

On June 1st, excavators and interior designers were added to the Guild.

The Guild currently has about 107 members with 43 of those members registered under their profession.
Gilgor the Gilded

This article concerns the world of Tremons season 1 - Akonanda.Please refrain from referencing it in articles not concerning Tremons and from referencing articles not concerning Tremons in this article.

## Geneological information

### Children

Wilgor the Welded

Gilgor the Gilded was born of Gobbo Town in a far away land known as Shmegverse. During his early days, Gilgor was dropped in a pot of molten gold, grafting gold to pieces of his skin. The gold gave him a higher status in the Gobbo community, while also increasing his lust for raw gold. After his meeting with Archimedes the Dwarf, who brought new technologies to Gobbo Town, they soon became like brothers. After the birth of his son, Wilgor the Welded, Gilgor was called upon by his god, Shmeg the Incalculable, to go in search of new lands. He left with Archimedes, Wilgor, and a new companion Enigma in search of new lands, in what is known as *The Sending*.
Great Eclipse

**The Great Eclipse**, or merely the **Disappearance of the Sun**, was a worldwide, two-year-long solar eclipse that occurred between the fall of 489 AJC and the spring of 491 AJC . A group of vampires from Eldham enacted a ritual to block the sun for days at a time, and the world suffered from these actions as many nations went into famine, and many religions believed the end of the world or divine punishment was occurring.

Many nations faced immediate risk of famine due to the lack of sunlight to grow crops. The Aurlunor Velande, for example, stockpiled food for public distribution, introduced rationing, and issued lockdowns complete with an internal passport system. However, after much experimentation, a method of growing crops and wild plants by moonlight with magic assistance was discovered, ending the food crisis.

Many religions attempted to bring the sun back- notably Twin Dragon and Lux. In the spring of 491 AJC, the sun returned.
Great Fire of Hloamar

The old cathedral of Sokalis; it no longer exists.

The **Great Fire of Hloamar** was a mass griefing event orchestrated by several squatters during the 3rd Barbarian Rally, in late March of 2021. Hloamar was at the time under direct rule from the capital, Lhumar, and its former leaders were no longer in control. The city had been falling into ruin and neglect prior to this, which only prompted the attack.

Since the Aurlûnor Velande and the barbarian raiders were in a state of war, and the city was under direct administration of Lhûmar without any proper administrator, the raiders were able to sack the city. The stables where livestock were kept were left barren, with all the animals dead. They set fire to multiple buildings, ruining floors and walls, and tore off parts of cobblestone buildings as well. The Grand Cathedral of Sokalis, which was under process of being converted to a Twin Dragon Temple, was ultimately destroyed.

The city, in its lowest state of disrepair in history, had still survived the attack. From there, it was decided by Hloamar residents Mao Meili (granabam) and Ja'al (zax2234) to tear down the griefed husks of the old buildings and replace them with new architecture that more closely resembled the style of the imperial capital. This helped make Hloamar truly integrated into the Aurlûnor Velande properly, as opposed to being merely a Takumakken city under Aurlûnoran sovereignty. It also highlighted the willingness of Mao to contribute to the betterment of the state, gaining the Velereth's favor and marking the beginning of her career within the imperial court.
Hageltand

Hageltand was a traveller, a skilled one indeed. He came from the USSE, Crosotex, where he was born. He wanted to know where his forefathers came from, so he wandered. He wandered the trip his forefathers took, he wandered to rathnir.

In rathnir he found his calling. Deviks in the UBSR needed his help; it was in ruins; it was deserted. He quickly climbed through the ranks. He became the mayor, and the magistrate of Deviks. With the help of the people he met along the way, he is restoring Deviks to its former glory.

And just in time, enemies were at the horizon. Against Bardonia, which the UBSR and its allies after long fights triumphed over. This war was the turning point of Hageltand's life. He no longer ruled over just one semi-ruined city, he now ruled over a city which needed much funding and a big district.

The war gave its problems, one of which was a huge squatter problem. Hageltand went back to wandering, but this time, only over his jurisdictions. He found the Outback, a friendly cult in the mountains of Deviks. These people, after meeting them for the first time, he never saw again. While he was on his journey through Deviks (district), one squatter group went under his radar. Maybe that was, looking back now, a good thing, it was Envy. Envy made a powerbase, a big citadel. Those bastards tried to take everything from Hageltand away, they tried to rule. But that was futile, the UBSR crushed them, we crushed their fort and took it. The beautiful citadel, the prize of prizes, just handed to me. The Crimson Citadel became with Hageltand's help a big military compound, one under UBSR control. It took a lot of hard work but the UBSR made it the best citadel ever.

But soon, more problems arose, Magisterium decided to declare war on the UBSR, in clear violation of their NAP. But other nations, some also breaking their NAPs joined anyway. And all for what? Because we are socialist? Because we have freedom?! In this war panic, the UBSR turned to Frosmyre, to secure one of its only allies in the war...

But the cost was immeasureable. The UBSR got merged with Frosmyre, only hoping to quell the Magisterium threat; which never came. Frosmyre against the wishes of the UBSR people, saw that it only fought the Magisterium because of the now crumbling UBSR. And it decided, not to fight the Magisterium, but to merge with it instead, thus betraying the UBSR people. The UBSR lay there, united in a country that they needed to share with their then worst enemies.

And Deviks was in trouble too, due to the new state (Frosterium) not being able to foster the collaboration the UBSR used to foster, which Deviks relied on. With Deviks relying on him, it might take a toll on him. But to what extent will he go to keep it up? Well, that's a future tale to tell...
Haaiby

This article concerns the world of Tremons season 1 - Akonanda.Please refrain from referencing it in articles not concerning Tremons and from referencing articles not concerning Tremons in this article.

## The Founding of Haaiby

Haaiby was founded by Inferno\_Games, and AveryLotus mid-way through Era 3 of Akonanda. The Haaibons settled Akonanda very late compared to the rest of the world. They began to build houses, and infastructure in Blahajtopia, staying rather isolationist for the first few years of their existance.

## Demographic data

### Towns

Blahajtopia, Otter, Fort Blavingad, Mount Kapusheim, Hisaj Parzhta

## The Colonization of Fort Blavingad

AveryLotus, Inferno\_Games, Eman4480, and a citizen of Blahajtopia named Suzhousaurus were sailing around, they found an abandoned city named Gremmenheim, after a while of exploration, searching houses for any sign of life, and then mapping out the areas, Suzhousaurus stayed behind with a group of settlers to create Fort Blavingad. They would plant rows of berries and bamboo, to make any assault on the town near impossible.

## Settlement of Mount Kapusheim

In the south of what was Beepeck territory at the time, there is a great volcano that the Haaibons call "Manjt Kapusheim", or "Mount Kapusheim". Until then, the Haaibons had not seen it, on a voyage back from delivering supplies to Fort Blavingad, a large storm was approaching and the Haaibons had to dock their boat at a small city on the coast. Once they docked the boat they began to search inland for food and supplies, when they saw Mount Kapusheim, towering over the forest, seemingly glowing with an orange light. As soon as they saw this they knew that this place was certainly a wonder to behold and began to set up an outpost on the volcano. However after struggling to build permanent houses that can withstand the heat, as well as Haaibons being used to coastal living, the project has temporarily been put on hold.
GoonGuard

The Flag of GoonGuard

The **Empire of GoonGuard** stood as one of the major powers in the world of Eldham. Situated in the south-west, it dominated the continent of Arsine and extends to the southern part of Astios. The Empire's founding came about when the Empire of Ravenguard, beset by rebellion and foreign powers hungry to capitalize on a perceived weakness, merged with the Duchy of Goondium, a relative newcomer to the world stage.

## Founding

### Ravenguard & Goonium

Ravenguard in November 2021, was one of the Oldest nations in the world, having existed since the discovery of Eldham. Goonium, on the other hand, was a new, and strong nation, with an influential religion and powerful military.

### Merging The States

During November 2021, Ravenguard was beset by many problems and rebellions. To solve this, they merged with Goonium to create GoonGuard.

## Fate

### Coup Against The Emperors

For many reason, Inverse had become dissatisfied with the Emperors rule, as the others had chosen to rename the empire to Ravenguard and so he began planning for a coup. In mid July, he executed his plan, having many goons raid the capital Ravencrest. Then, he ordered them to continue further, to restore the empire to Goonium. However, the other emperors confronted and defeated him, with Paul, an important citizen relieving him of his head.

### 7/16 Announcement

On 7/16/2022, Sponte announced to the world the events of the coup, and that following it, he and OneTapped had both abdicated. They were permitted retirement in Ravencrest, leaving Paul to become sole emperor. In the announcement he confirmed that GoonGuard had been renamed Ravenguard.

## Government

### Imperial level

De jure the empire was a absolute Triarchy, with the three emperors not beholden to any legal restrictions. In reality, they were mostly concerned with foreign affairs, the military and any projects that require their personal attention. They were supported by a cadre of Senior Officers and a cabinet of Ministers, who were in charge of the imperial ministries, these having been:

* The Ministry of Agriculture
* The Ministry of Architecture
* The Ministry of Domestic Events
* The Ministry of Foreign Affairs
* The Ministry of Recruitment

Alongside these ministries, there were also the imperial brewers- and blacksmith guild, led by the Head Brewer and Head Blacksmith respectively.

### Local level

The towns and vassal states within the empire enjoyed a great deal of autonomy, able to set local customs and laws, as long as they did not go against imperial legislature. A leader of a town was granted the title of lord, whether they are elected or born into their position. Those that governed the nations largest cities or vassal states are referred to as Great Lords

## Geography

### Climates

GoonGuards land was generally a hot region, with many jungles and thick forests separated by rocky plains, which were generally slightly cooler than the forested areas. The exception to these biomes was the Western seaboard, which was made up of deserts and savannah.
Gingkoism

## Ginkgoism

**Ginkgoism** is a religion from Shattered Sea of Rathnir, from an unknown island and culture. This religion has a total of four gods, each one representing one of the four elements - **fire, earth, water and air**. These gods are Rathir and they all have one place they all are present - the holy tree, **Ginkgo Biloba**. People, who believe in Ginkgoism are called "**Worshippers of Ginkgo**". They have two more sacred places - **The Golden Pagoda** and **The Talking Stone**. The Golden Pagoda is said to be the heart of Rathir and whoever talks to The Talking Stone, may hear him reply back - it's the gods' way of communicating back to humans.

Ginkgoism has two holy places - **The Sanctuary of The Worshippers** and **The Island of Chu** - island where The Talking Stone is located and where the original Worshippers came from. The Sanctuary is something like a church and the island is located somewhere in the Shattered Sea.

It was founded by **Szetra Qaporati**, a pirate from nothern tribes, who was the first man to find The Stone and talk to the gods and he became **The Taagol** - Worshippers' leader. The Ginkgo culture was forgotten by others, because it was so isolated not only by the sea, but also by the nature of it.

Centuries later, an unnamed tribe (for political reasons) attacked The Island of Chu and **destroyed The Worshippers' city of Shades completly**. Whoever escaped was later killed by pirates, bandits or just a bigger wave. **Only one man survived** and he started spreading the word in Centaris.
Gwyned

### Religion

Gwyned follows no religion, growing up in a hostile town he felt he didn’t have time for religion. Most of his time and energy were spent assessing his surroundings and training in combat. He felt he wouldn’t have been able to be as skilled if he decided to seek religion.

### Personality

Gwyned for most of his life wanted to be liked. For much of his early life he tried to make his mother happy, offering her different foods and other items he found. But his mother always turned him down, never showing appreciation for him. He hadn’t ever felt appreciated until much later in his life, when he met a person named Thom. Thom was welcoming to him and because of this had earned gwyned’s trust and loyalty. Still to this day, he frequently thinks of different ways to make people appreciate and like him. Much of his headspace centers around making other people happy. In Fact this was one of his biggest weaknesses in the desert town he grew up in. He wanted to be wanted. Gwyned found himself compelled to start banditing. In his hometown, banditing, and outsmarting everybody else was the only way he ever learned how to get resources.

### Biography

Gwyned grew up in a small, crowded desert town. This town was a horrible place to live. Thievery, banditing, assassination and stealing where the only ways to get by. His mother was a well known assassin in the town, and taught him how to survive. He stood out for his quick mind and skill at combat. Years passed and after his mother left to go assassinate a noble during a peace festival but never returned back to the town, leaving him on his own. Shortly after this event he was jumped by a group of soldiers from Yimmu-Audal and was robbed of the few items his mother had left behind. After that he vowed that one day he would go to the kingdom of Yimmu-Audal and destroy it. Much time passed as he trained in combat, becoming a well known person in the town. Eventually, satisfied with his skills, he left to go seek out somebody that could help him take down Yimmu-Audal. After traveling he came across the town of Fairavon and a person named Thom. it didn’t take long however, for the emperor of YA, Centurion to banish thom from this town. So gwyned followed him, to take down YA together.
Grimik H

A Newcomer to Rathnir, with not much to his name at the moment.

**On May 31st, 2021** Grimik\_H Spawned in *Th*e *Port of Jalad;* A small Town with a population of 3, where he spent his first moments wandering the streets.

The Emirate of Najer, Circled is the Port of Jalad.The Flag of the Port of Jalad, as propogated by \_Luunas. The MayorThere he met Player \_Luunas, the self-proclaimed Mayoress of The Port of Jalad who introduced him to Town and offered a place to stay. Grimik\_H then became a citizen of the Emirate of Najer.

Grimik\_H in return of \_Luuna's hospitality helped her with her construction projects, as he currently resides in The Port of Jalad.
Glazica

**Glazica** is one of the cultural and mythical creatures in Burgamerian folklore. They are said to be the earliest known polar bears in the history of the UBSR and Rathnir. Mostly the Equertian people used it to travel from Duragrad to the south-west peninsula of Burgamere. It was prevalent in the warm forests of Marleybone and Jamestown and the frost-icy plains of Duragrad. The local settlers of the mining outpost in Duragrad used to have herds of Glazica, to hunt fishes, to get fur by shearing them and to travel to different places. It was said to bring good fortune and deeds in households.

## Appearance

Glazicans have all the characteristics that a normal polar bear has. The most unique feature is that they are excellent swimmers. They have the ability to swim for 60 km/h in the Burgamere cold waters. They have white fur which protect themselves from the cold. Their fur was sheared by the Equertians to make jackets. Their nostrils were excellent to smell and guide the tribes to hunt fishes. They had black sharp claws.

## Tales from the Burgamere folklore

### Xaero and Frosty

Once upon a time, during the era of the Rising Tribes, there were two glazicans - Xaero and Frosty. Both were good friends and respected each other.

TBC - To be Continued
Grevillia

## History

Grevillia is a Native born Nation of Eldham first officially established on the 7th of June 2021. The nation's first beginnings started with a player known as GoodWillGaming (IGN) also known as Sir William Emerald (RP). GoodWill began with the settlement and now Capitol of Grevillia, Greenhill. He soon formed an alliance with other new players to Eldham. The leader of these players, VanlillaSky (IGN), also had prospects to create his own nation. As both sides were on each others land, along with both parties wanting to form their own nation, both GoodWill and VanlillaSky agreed to split their land in half creating an East and a West side to the new nation of Grevillia.

GoodWillGaming currently rules the West side of Grevillia and VanlillaSky the East. West Grevillia is focused more on the building, farming and engineering side of the nation where as East Grevillia is more focused on a military force, expansion and mining for materials and ore. The two sides work in unity and is growing each passing day.

Recently, the desert town of Narvang was approached by the two leaders of Grevillia in hopes to expand Grevillia's land and take in Narvang to the nation. The leader of Narvang, NxSh4rmaX (IGN), agreed to the offer and is now under Grevillian leadership. Outside of Grevillia's land, far to the South East, is Grevillia's first and currently largest ally, Erembor, the Kingdom of Dwarves, led by King GrassyBoi (RP). To the far South West lies Frosthold, a peaceful snowy village and ally to Grevillia too.

Sadly, The 27 June 2021 the two Grevillian leaders announced the End of Grevillia because of their inactivity,so Druk Yul decided to take all Grevillian and Narvang Territory

## Grevillia's Flag and Name

Grevillia takes great pride in their nation as it was built from scratch by new players unfamiliar with the game. The name "Grevillia" was created by GoodWillGaming and VanlillaSky by combining the words Greenhill and VanlillaSky, which were the two names of the each of their towns. This reinforced the importance of unity to the nation and its members.

The colors of the flag hold value and meaning too. Greenhill, and all of West Grevillia, has tones of green throughout the land hence the original name Greenhill. As Greenhill is one of the two founding towns of Grevillia, the leaders felt it was important to include it. Green also represents living off of the land and fertility. This meaning digs deep to the roots of the leaders being natives of Eldham.

The red on the flag represents the land of VanlillaSky, being an Acacia Biome, there are many warm colors throughout East Grevillia. The red also represents the military and will to fight for our land, even if it comes to spilling blood. The leaders wanted any possible colonizer threat to know that they are here to stay.

Finally, the yellow circle in the middle represents the Sun and all of the warmth and kindness it gives. It is also used as a sign of unity between the two sides of Grevillia.
Gigantofossor Talpa

## Description

Description: Short for fitting in tunnels, with robust bones for digging.

Range: Underneath the prehistoric jungles of Vaedanya, 80,000 - 1-4mya

Diet: A herbivorous diet similar to Gigantofossor Paneldhami. It mainly fed off luminofungi.

## Discovery

The first specimen was discovered in Paelliwa by Ran and Loafofsof. They were digging out land for a greenhouse when they found a cache of supplies and a huge intact leg. The used a special breed of moss to extract the fossil, a practice not used in traditional academic circles, and used the same technique to extract fossils across Paelliwa and Clayroot.

## Theories

The fossil was identified as a relative of Gigantofossor Paneldhami, which dug tunnels to connect the rivers it lived in. The new species, Gigantofossor Talpa, is believed to have lived in caves, both natural and artificial (the creature dug huge burrows). The proximity to humans led to two theories; Domestication and Hunting. The Domestication theory was the idea that early homonids domesticated these animals and used them as cattle and working animals. Early signs of habitation have been found in the caves, and tools and supplies were found near fossils. The Hunting Theory, which is the dominant one at the moment, is the idea that the homonids simply hunted the animals. They are believed to have been social creatures, as their burrows were very big, and it seems early homonids hunted them similar to bison and other animals. A herd of three animals was found at the bottom of clayroot, and some had head injuries caused by falling. The flint tools found near the animals also suggests homonins hunted them.
Gottixx

**Gottixx** is the Chief of the Boitaka Village, in the Guarati Empire.

He was born in the settlement of Rio, located in the Uldarash Empire, in Rathnir. He leaved his hometown by the age of 20, and went to live new adventures in the new lands of New Rathnir, or just Eldham, there, he founded his first town, Interaquas, which was in a desert, he lived peacefully until the arrival of The Forge's leader, who demanded him to look for another place to live, claiming that Interaquas belonged to his empire's land.

Due to the pression, Gottixx leaved Interaquas and joined the newly created Guarati Empire, after negotiations with the Emperor Fuca, he gained the permission to found a new city, in Summer of 62 TE the settlement of Boitaka was founded, since it's creation, it served the purpose of distributing food for the whole empire.

He keeps expanding his village everyday, with the goal to gain recognition from the whole empire, and maybe from the whole continent of Phoros.
Guojiang Harmonizers

The **Guojiang Harmonizers** were a religious order based in Syltör that waws made around the religion of Twin Dragon. They had sworn to serve the Celestial Matron, that acted under the laws mandated both by the Grand Temple, the Twin Dragon governing body, and their own. They acted out of their Fortress-Monasteries, of which there is currently only one of, Astrakane. They believed of the need of balance between light and darkness, and between Chaos and Order. For now, they strived to bring order to the world, as they see it is dipping dangerously into chaos. The Guojiang Harmonizers also dedicated themselves in the pursuit of honor, as they believe honor is a balance between Chaos and Order.

## History

Founded by Tyrian Ravenking in the year 936, he founded it because of his belief of the need for a military wing of the Grand Temple. A couple of days later he was granted land by the Aurlûnoren Government. He began to build the Fortress-Monastery known as Astrakane. Currently, in the year 937, It is under construction.

The Harmonizers have involved themselves in some small combat missions, assisting the Velande in missions in Bjorn'sberg, during which a new ruler was installed, and occasionally engage in attacking squatters that encroach on the land around their Fortress-Monasteries.

By the year 938, Tyrian had declared the first harmonization war, in which members of the Harmonizers engaged in multiple attacks on groups of wraiths hiding in the deep wilderness of the Velande. The war had concluded by the end of the year.

The Harmonizers was dissolved in 943 by the Velereth, Sareariel Lelya-Earcala due to her statement that all harmonizing orders are to be dissolved, and each keeper of these orders had their oaths relieved. She also stated that the orders were becoming "too much like Soleannen" and was drifting away from their original goals, as well as being weaponized for foreign governments to use.

## Oaths

The Harmonizers, upon dedicating their life to the order of the celestial matron, swear to these principals:

"I, Tyrian Ravenking, Swear to serve the Celestial Matron.

I swear to welcome death.

I swear to die before surrender.

I swear to spread the great word of the Celestial Matron.

I swear to balance Light with Darkness and Chaos with Order." -Tyrian Ravenking, Upon founding the Guojiang Harmonizers.
Greenstem

For the book, see Greenstem (book).

Banner

The **Garfist State of Greenstem** is a province of Tortuga in Sparwood. The Garfist State was founded in February 2021 by Serafinian settlers led by Wilhelm Greenstir (Bossmancfp)

Greenstem is the holy land of Garfism and has been ruled by many powers and states. The city has been the battleground of many wars over its long history, most notably the Akratian Civil War. Much of the history of Greenstem can be found in the religion of Garfism.

The current government is run by the Revelationist Garfist Church. The leader is Luke (getluked) of the Greencoat family, the union of the Goldencoat and Greenstir houses. The province used to include the former Ecclesian state of Vostok, until Greencoat house member, Wilhelm Greencoat II, set up a constitutional monarchy and Vostok was formally made a province of Tortuga.
Gulf of Heaven

The **Gulf of Heaven** is a bay that is located in the Aurlûnor Velande. Despite it's name, many argue that the Gulf of Heaven is not actually a gulf but is rather a bay that connects directly out to the Lothranis Sea. It serves as the primary body of water for the Velande's trade and military operations, as it connects the capital of Lhûmar to the greater rest of the world by sea. The other cities of Sachomar, Esteconmar, and Hloamar, as well as the ruins of Fort Loyalty, lie on the gulf.

The Gulf itself is at the confluence of several climate zones. At the northwest, winds of the continent dominate and a cool continental climate prevails in spite of the warm waters. The rest of the bay experiences a warm and humid climate, with abundant coral reefs in the thriving waters below and tropical forest bounding the sides of the bay.

Some of the gulf's native wildlife includes:

* Guojiang Cormorant
* Western Tropical Booby
* Western Hawk Turtle
* Black Osprey
* Northern Egret
* Blue Snapper
* Sand Grouper
* Red Dolphinfish
* Lothranic Puffer
* Bottlenose Dolphin
* Various coral species