For the People

**For the People** is a **Unique** Perk belonging to Zarina Kassir.
Prestige Zarina Kassir to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **For the People** for all other Characters.

You risk life and injury for others.
<p>While healthy and healing another Survivor without using a [[Med-Kit]]<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>, press the ''Active Ability button'' to activate ''For the People'':
\*Trades '''<span class="luaClr clr clr2" style="color: #e8c252;">1</span>''' Health State<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> with that Survivor:
\*\*'''Instantly''' heals them to the Injured State<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>, if they were dying or suffering from the '''''Deep Wound<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect'''.
\*\*'''Instantly''' heals them to full health, if they were injured.
\*You yourself become injured and suffer from the '''''Broken<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''' for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">80</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">70</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">60</span>''' '''seconds'''.
\*You become the Killer's '''''Obsession<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''', if not already.

<p>'''Reduces''' the Odds of becoming the initial '''''Obsession''''' of the Killer by '''-100 %'''.
''The Killer can only be '''obsessed''' with one Survivor at a time.''

You risk life and injury for others.
While healthy and healing another Survivor without using a Med-Kit, press the *Active Ability button* to activate *For the People*:
* Trades **1** Health State with that Survivor:
	+ **Instantly** heals them to the Injured State, if they were dying or suffering from the ***Deep Wound*** **Status Effect**.
	+ **Instantly** heals them to full health, if they were injured.
* You yourself become injured and suffer from the ***Broken*** **Status Effect** for the next **80**/**70**/**60** **seconds**.
* You become the Killer's ***Obsession***, if not already.

**Reduces** the Odds of becoming the initial ***Obsession*** of the Killer by **-100 %**.
*The Killer can only be **obsessed** with one Survivor at a time.*

You risk life and injury for others.
<p>While healthy and healing another Survivor without using a [[Med-Kit]]<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>, press the ''Active Ability button'' to activate ''For the People'':
\*Trades '''<span class="luaClr clr clr2" style="color: #e8c252;">1</span>''' Health State<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> with that Survivor:
\*\*'''Instantly''' heals them to the Injured State<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>, if they were dying or suffering from the '''''Deep Wound<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect'''.
\*\*'''Instantly''' heals them to full health, if they were injured.
\*You yourself become injured and suffer from the '''''Broken<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''' for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">80</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">70</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">60</span>''' '''seconds'''.
\*You become the Killer's '''''Obsession<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''', if not already.

<p>'''Reduces''' the Odds of becoming the initial '''''Obsession''''' of the Killer by '''-100 %'''.
''The Killer can only be '''obsessed''' with one Survivor at a time.''

You risk life and injury for others.
While healthy and healing another Survivor without using a Med-Kit, press the *Active Ability button* to activate *For the People*:
* Trades **1** Health State with that Survivor:
	+ **Instantly** heals them to the Injured State, if they were dying or suffering from the ***Deep Wound*** **Status Effect**.
	+ **Instantly** heals them to full health, if they were injured.
* You yourself become injured and suffer from the ***Broken*** **Status Effect** for the next **80**/**70**/**60** **seconds**.
* You become the Killer's ***Obsession***, if not already.

**Reduces** the Odds of becoming the initial ***Obsession*** of the Killer by **-100 %**.
*The Killer can only be **obsessed** with one Survivor at a time.*

## History

* 3.6.0
* 5.3.0

*For the People* is only active while at full health.
* Press the *Active Ability button* while healing another Survivor without a Med-Kit  to instantly heal them **1** Health State .
* You become the ***Obsession*** .

*For the People* causes the ***Broken***  **Status Effect** for **110**/**100**/**90 seconds** after using it.
Lowers the odds of becoming the Killer's initial ***Obsession*** by **-100 %**.
*The Killer can only be **obsessed** with one Survivor at a time.*

*For the People* is only active while at full health.
* Press the *Active Ability button* while healing another Survivor without a Med-Kit  to instantly heal them **1** Health State .
* You become the ***Obsession*** .

*For the People* causes the ***Broken***  **Status Effect** for **80**/**70**/**60 seconds** after using it.
Lowers the odds of becoming the Killer's initial ***Obsession*** by **-100 %**.
*The Killer can only be **obsessed** with one Survivor at a time.*

## Change Log

### Patch 4.3.0

* ***Quality of Life:*** added a Score Event for using the Perk.

### Patch 5.3.0

* ***Buff:*** reduced the cool-down durations by **30 seconds** across Tiers.

## Trivia

* Activating **For the People** will trigger any Perk that has *"injuring a Survivor by any means"* as an activation condition, as trading your Health State with another Survivor transitions you into the Injured State, fulfilling that condition.
* **For the People** is a Health-State Switcher, meaning it tells *Dead by Daylight* to instantly change your and the other Survivor's Health State to a different one.
* **For the People** ***will*** activate Perks that only require a Healing action to be completed, such as Buckle Up and Blood Pact.
	+ However, due to the Heal being instant, it will ***not*** activate Perks that require *Healing Progression* as their activation condition, such as Solidarity and Renewal, as no Healing Charges are applied.

## Audio Cue

When **For the People** is used to heal another Survivor, the following sound cue will play for the Perk user: