recursal/Fanatic-Fandom huggingface dataset:
Ernesto 'Che' Guevara

Initial power | 5

**Ernesto 'Che' Guevara** is a leader in *Terminal Conflict*.

## Description

A trained Physician and Guerrilla Leader his experiences in life led him to the conclusion that only permanent revolution could make the world better. Intelligent, Vain and Charismatic. Is the dream of the 'New Man' honest or simply concealing a darker face.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Black Tea Seed

*Black Tea Seed* is a Food resource item.

 **Stack size** | 100

## Obtained

* Obtained by gathering from the Garden Bed or Farm Plot

* Black Tea Seed's can be grown in Garden Bed or Farm Plot. Harvesting does not remove the plant, so players receive the Black Tea and seeds but do not gain fiber. After harvesting you will get x1 Blackberry Seed

* See Black Tea

## Notes

* Black Tea Seed's can be planted
* See General Store
Riot - Civil Unrest

*This article is a stub. You can help RIOT - Civil Unrest Wiki by expanding it.*

RIOT – Civil Unrest is the highly anticipated real-time strategy game that places the player right in the heart of some of the world’s most fractious riots -Indignados (Spain), Arab Spring (Egypt), Keratea (Greece) and NoTAV (Italy) (see: Campaigns). Already heavily backed on Steam Greenlight, RIOT – Civil Unrest is coming to Steam this year.

This game will be available early in 2017 on Steam

**Genre:** Action, Indie, Simulation, Strategy
**Developer:** Leonard Menchiari , Marco Agricola
**Publisher:** Merge Games
**Release Date:** 2017
**Official Site:** Riot Simulator

**Play as the Police**

* Employ numerous crowd-control tactics, both passive and aggressive.
* Command Assault, Tactical, Ballistic, Arrest and Plain Clothes squads.
* Call in police trucks, water cannon, snatch squads and others.
* Choose whether to use smoke grenades, rubber and plastic bullets, or even live ammunition.

**Play as the Rioters**

* Instruct Leaders, Agitators, Rioters (armed and passive) and Journalists.
* Incite rage and cause the masses to act aggressively or try to calm the situation with tactical crowd reformation and retreats.
* Attack authority with Molotov cocktails, fireworks, paper-bombs, rocks, street furniture and the power of the media. (read more: Items)
Developers

*This article is a stub. You can help RIOT - Civil Unrest Wiki by expanding it.*

Riot - Civil Unrest is developed by Leonard Menchiari, director of the game and previously an editor and cinematographer at Valve and Marco Agricola, from IV Productions.

## The Team

### Additional Credits

#### Extra help

* Lee Boyes (additional sound design)
* Leonardo Bianchi (narrative)
* Noemi de Cicco (narrative, support)
* Lily Prigioniero (additional translation)
* Roberto Menchiari (financial support)
* [campaign writers]

#### Special Thanks

* Franco Maccari from the sindacato di polizia COISP (involuntary PR and advertising)
* Merge Games
* Loyola Marymount University
* Tom Klein
* All Indiegogo Backers
Donkey

*This article is a stub. You can help Outlaws of the Old West Wiki by expanding it.*

**Donkeys** are one of the animals in Outlaws of the Old West. They can be tamed, which allows them to be ridden or pull wagons.

* They can be found in the Southern Desert region of the map

## Taming

To tame a donkey, you will need to make a lasso. Once done, equip the lasso and crouch slowly toward the horse and throw the lasso. You will be introduced to a mini game that you need to click 3 times to tame the horse.
Engine

*This article is a stub. You can help RIOT - Civil Unrest Wiki by expanding it.*

RIOT Civil Unrest is powered by the **Unity** engine and emulates a 2D retro look, but the scene is actually 3D. This gives the Developers more control over a more realistic lighting, physics and effects.

## Crowd physics

Developers of the game used the Unity 3D crowd physics. It later became apparent that it wasn’t going to work for with large crowds and got replaced by Trigghy’s crowd physics, created by developer Trigghy.

## References

1. ↑ (12 Jan 2016) Unity3D’S crowd physics vs Trigghy’s crowd physics
RIOT - Civil Unrest Wiki

The most comprehensive source of information about the game.We are currently maintaining 265 pages (33 articles), written by 29,235,389 users.

About RIOT - Civil Unrest

As the economical crisis advances, the discontent of an entire population cannot help but outburst in Riots, where the sounds of many voices get heard at once. The Director Leonard Menchiari has been experiencing this form of protest in person, and the game “RIOT” was born as a way to express it and to tell the stories of these fights. What is that triggers such a strife? What does a cop feel during the conflict? In “Riot”, the player will experience both sides of a fight in which there is no such thing as “victory” or “defeat”.

* The game Riot - Civil Unrest
* **Genre:** Action, Indie, Simulation, Strategy
* **Developer:** Leonard Menchiari , IV Productions
* **Publisher:** Merge Games
* **Release Date:** Early 2017
* **Official Site:** Riot Simulator
* System Requirements
* How to play

Content

Factions

Campaigns

Items

Engine

Editor

Characters

Trailer

Featured images

*RIOT - Civil Unrest* Links

Official page

Publisher

Modes

**Play as the Police**

* Employ numerous crowd-control tactics, both passive and aggressive.
* Command Assault, Tactical, Ballistic, Arrest and Plain Clothes squads.
* Call in police trucks, water cannon, snatch squads and others.
* Choose whether to use smoke grenades, rubber bullets and plastic bullets, tasers or even live ammunition.

**Play as the Rioters**

* Instruct Leaders, Agitators, Rioters (armed and passive) and Journalists.
* Incite rage and cause the masses to act aggressively or try to calm the situation with tactical crowd reformation and retreats.
* Attack authority with Molotov cocktails, fireworks, paper-bombs, rocks, street furniture and the power of the media.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

1. ↑ Text source: Riot Simulator Press-kit
2. ↑ Text source: Riot Simulator Press-kit
Mao Zedong

Initial power | 6

**Mao Zedong** is a leader in *Terminal Conflict*.

## Description

He is a staunch anti-imperialist that resents ideas that deviate from his own communist views. In his world, there is no limit to the cost worth paying for the inevitability of a Communist China. Provides military liaisons for selection in order to coordinate Sino-Soviet action.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* GREAT PILLAR OF ASIAN COMMUNISM (Ends Turn): Spend 1 POWER to position +1 INFLUENCE in any region on mainland China

* MAOIST LAND REFORMER (Ends Turn): Spend 1 POWER to gain +1 FINANCE
Units

*This article is a stub. You can help RIOT - Civil Unrest Wiki by expanding it.*

On both faction sides are different units or special characters.

## Rioter units

Rebel units aren't clearly visible as separate groups, they tend to merge into the whole crowd. Most groups are flexible, and can change into being from one kind to another, based on the surrounding circumstances. Each single person can also move from one group to another, making one of the groups larger and other groups smaller. The number of people in each unit can vary based on the force of the opposing faction.

### **SPECIAL CHARACTERS**

**Er Pelliccia**

* Origin: Italy
* Features: This guy just loves to break shit. Usually attacks with a fire extinguisher and runs away. Not very dangerous, but his actions tend to become pretty popular in the news.

**Angry Mother**

* Origin: USA
* Features: This angry mother gets very pissed if she finds her kid, or relative, or any particular teen that is fighting for a cause that she can't comprehend. She will take the dude down, bring him back home and beat the S%!T out of him! You can't decide when to add her, she will rarely appear randomly.

**Mattia** **Bordello**

* Origin: Milan, Italy
* Features: This amazing kid can't pick up anything, even though he would love to. On the other hand, whenever he's around, chaos happens all around him. People get angry and crazy, everyone wants to break shit! Banks especially! It's fucking NUTS! AND AWESOME! MINKIAZIO!

**Occupy Oakland Veteran**

* Origin: USA
* Features: This epic figure adds moral strength to everyone around him.

**Turi**

* Origin: Italy
* Features: Lives in caves, talks about peace. Whenever he's around everyone seems to gain courage, stay united and truly believe in what's right or wrong.

**Wheelchair**

* Origin: Rome, Italy
* Features: A very dedicated protester, who can't be stopped. Not even in his wheelchair.

**Paolino**

* Origin: Italy
* Features: Sells gadgets, bounces off bad or crazy people with his belly.

**.44**

* Origin: Italy
* Features: Legends tell that his fist is as powerful as a .44 magnum.

**Soul Eater**

* Origin: unknown
* Features: unknown

## Police units

### **MAIN UNITS**

Police units can be classified into four main kinds: Tactical, Assault, Ballistic, and Arrest. Each unit has a main leader that determines the behavior of the unit that he or she controls.

### **SPECIAL UNITS**

#### **Horse Unit**

Deployed in many real life riots, most notably in the UK you don't wanna mess with a horse. Used to disperse rioters.

### **SPECIAL CHARACTERS**

**Manganello**

* Origin: Italy
* Features:

Highlander

* Origin: Chile
* Features:
Unit Types

Command a base set of six unit-types and use the strength of your military units and while attempting to exploit the weakness of your opponent's.

## Army Command

A LAND based unit, each consists of a complete field army. The backbone of your conventional military, an ARMY COMMAND can deploy to a region and typically moves 1 region/turn (without bonus effects) but can also be deployed directly onto an available SURFACE FLEET (**see Chapter 8.1.1.3**).

**Strengths**

* The only military force capable of capturing and fortifying regions (**see Chapter 8.1.1.2**)
* Strong when attacking AIR units and when only BOMBER COMMANDS remain defending against this unit they are all immediately defeated
* Detects enemy LAND and AIR units in adjacent regions when not Reorganizing

**Weaknesses**

* Cannot engage SEA units
* Weak when defending against AIR attacks and in particular engagement by enemy BOMBER COMMANDS cause all friendly ARMY COMMANDS in the local region to Reorganize (**see Chapter 9.2**).

**Base Abilities**
RIOT - Civil Unrest Wiki/Top section

About RIOT - Civil Unrest

As the economical crisis advances, the discontent of an entire population cannot help but outburst in Riots, where the sounds of many voices get heard at once. The Director Leonard Menchiari has been experiencing this form of protest in person, and the game “RIOT” was born as a way to express it and to tell the stories of these fights. What is that triggers such a strife? What does a cop feel during the conflict? In “Riot”, the player will experience both sides of a fight in which there is no such thing as “victory” or “defeat”.

* The game Riot - Civil Unrest
* **Genre:** Action, Indie, Simulation, Strategy
* **Developer:** Leonard Menchiari , IV Productions
* **Publisher:** Merge Games
* **Release Date:** Early 2017
* **Official Site:** Riot Simulator
* System Requirements
* How to play

Content

Factions

Campaigns

Items

Engine

Editor

Characters

1. ↑ Text source: Riot Simulator Press-kit
Middle East

**Middle East** is a theater in *Terminal Conflict*.

## Description

The cradle of countless civilizations, the theater's geopolitical importance has been recognized for millennia. Birthplace and spiritual center of countless major religions, the crossing point of vital trade and economic interests. An ideological powder keg in a hot climate.

## Territories

 Middle East Egypt Emiri-Omani Zone Iran Iraq Levantian Zone Libya Moroccan-Western Saharian Zone Northern Algeria Saudi-Kuwaiti Zone Southern Algeria Tunisia Turkish-Cypriot Zone Yemeni Zone
Salvador Allende

Initial power | 3

**Salvador Allende** is a leader in *Terminal Conflict*.

## Description

His Marxism and his democratic inclinations worry deeply his more affluent neighbors. While promising a hope of equality for Chile, his inclination towards nationalization of industry promises dangerous reprisals.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Factions

*This article is a stub. You can help RIOT - Civil Unrest Wiki by expanding it.*

Factions in Riot - Civil Unrest are the **Police** and of course the **Rioters**. Players can play both.

**Play as the Police**

* Employ numerous crowd-control tactics, both passive and aggressive.
* Command Assault, Tactical, Ballistic, Arrest and Plain Clothes squads.
* Call in police trucks, water cannon, snatch squads and others.
* Choose whether to use smoke grenades, rubber and plastic bullets, tasers or even live ammunition.

**Play as the Rioters**

* Instruct Leaders, Agitators, Rioters (armed and passive) and Journalists.
* Incite rage and cause the masses to act aggressively or try to calm the situation with tactical crowd reformation and retreats.
* Attack authority with Molotov cocktails, fireworks, paper-bombs, rocks, street furniture and the power of the media.

## Related

How to play
The game
Units
Suharto

Initial power | 7

**Suharto** is a leader in *Terminal Conflict*.

## Description

General, Coup Leader and Right Wing Authoritarian. With American and Australian support, his anti-Communist purging promises the death of millions and the profits of billions.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Doomsday

The **Doomsday** clock visible at the top right of the screen monitors tension between nations and eventually allows for unleashing nuclear weapons. Researching and developing nuclear weapons takes place from the State Affairs panel, allowing you to upgrade your nuclear forces at the expense of Military Interests. Doomsday counter increases as global tension rises.
Jawaharlal Nehru

Initial power | 5

**Jawaharlal Nehru** is a leader in *Terminal Conflict*.

## Description

Indian Icon, Lawyer and Marxist. Dedicated his entire life and all his energies to Indian independence. A pacifist he yet would see the Atomic bomb as crucial to India's survival.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Josip Broz Tito

Initial power | 7

**Josip Broz Tito** is a leader in *Terminal Conflict*.

## Description

Yugoslav Communist Leader and self-management proponent. His independence promises an interesting future for Yugoslavia. His willingness to defy the party line leaves as many in awe as there are those wondering just whose side he is on.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater

* SAMOUPRAVLJANJE(Ends Turn): Spend 1 POWER and 1 INFLUENCE from YUGOSLAV-ALBANIAN ZONE to place 2 INFLUENCE in WESTERN EUROPE.
System requirements

## Minimum Specifications

* OS: Windows 7 64-bit or newer
* Processor: Intel® Pentium® IV 2.4 GHz / AMD 3500+
* Memory: 2 GB RAM
* Graphics: NVIDIA® GeForce 8800 or ATI Radeon® X1900, 512mb video memory required
* DirectX: Version 9.0c
* Network: Internet connection
* Storage: 2 GB available space
* Sound Card: Direct X- compatible sound card.

*Additional Notes:* Mouse and keyboard are required. / Internet Connection for 1 vs 1 Ranked multiplayer, or Direct connect in multiplayer mode.

## Recommended Specifications

* OS: Windows 7 64-bit or newer
* Processor: Intel® Core i5 750 @ 2.66 GHz / AMD Phenom® II X4 955 @ 3.20 GHz
* Memory: 4 GB RAM
* Graphics: ATI Radeon® HD 6950 or NVIDIA® GeForce GTX570 with 2GB VRAM
* DirectX: Version 9.0c
* Network: Internet connection
* Storage: 2 GB available space
* Sound Card: Direct X- compatible sound card.

*Additional Notes:* Mouse and keyboard are required. / Internet Connection for 1 vs 1 Ranked multiplayer, or Direct connect in multiplayer mode.
Decisions

**Decisions** are distinct from policies in that they are scripted occurrences that happen at specific points in the timeline and offer both sides a variety of responses. While policies have prerequisites, decisions are limited by the available resources: Too much interests of a specific group or too little and they will not be available.

Decisions reflect pivotal events in the Cold War, such as the foundation of the DDR, Israel, brinkmanship diplomatic incidents, and so on and so forth.

*This article is a stub. You can help Terminal Conflict Wiki by expanding it.*
Regions

* Land regions (housing 5 land and/or air units, or 1 Leader)
* Ocean regions (housing 5 sea units)
* Sea regions (5 land and/or air units, or 1 Leader + 5 sea units)
* 0 Insignificant influence
* 1-2 Presence
* 3-4 Controlled

## War Zones

### War Zone Declaration

For the friendly unit to carry out the order you must select 'YES' in the warning message to confirm. The war zone overlay is created after which the combat animations play as the order is executed. Sea unit maneuvers similarly warn for a war zone but unlike land unit maneuvers, one is only declared if there is an opposing enemy sea unit in the target region blockading its entry.
Attacking controlled regions will increase the Doomsday Clock by one; if the region is dominated by the enemy instead, the Doomsday Clock is increased to the maximum. As long as a war zone remains, both you and your opponent can attack into that region and war zone(s) can only be removed by a Mutual Disarmament **(see Chapter 6.2.4)** or in particular cases via decisions, policies or Leader abilities.
Jose Rizal

Initial power | 4

**Jose Rizal** is a leader in *Terminal Conflict*.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Dedan Kimathi Waciuri

Initial power | 2

**Dedan Kimathi Waciuri** is a leader in *Terminal Conflict*.

## Description

Iron Willed, Trickster and Charmer. A dreamer of a dream unthinkable, he is the Kenyan Lion of pride untamed and will unrestrained. Ultimately a Homeric figure, whom mingles the tragedies of myth and mortality.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Harold Macmillan

Initial power | 4

**Harold Macmillan** is a leader in *Terminal Conflict*.

## Description

The last of Churchill's great proteges, oversaw the response to the African Consciousness.His genial appearance conceals a true player of the political game. Trickster, Manipulator and Deceiver.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Theaters

* 0-19% is Insignificant theater influence and produces no VPs.
* 20-49% means theater Presence and rewards you 1 VP per theater at this level.
* 50-89% means theater Control and produces 2 VP per theater at this level.
* 90+% means theater Domination and produces 3 VP per theater at this level.

* Arctic: 1 regions (Special theater that borders three theaters and is only accessible by Submarine Fleets)
* Central America: 7 regions.
* East Asia: 18 regions.
* Eastern Europe: 10 regions (USSR Home theater)
* Middle East: 14 regions.
* North America: 10 regions (USA Home theater)
* Pacific: 9 regions.
* South America: 14 regions.
* South Asia: 8 regions.
* Sub-Saharan Africa: 18 regions.
* Western Europe: 15 regions.

Home Theaters are exceptional as they start with high amounts of factional influence.
Kim Il-sung

Initial power | 8

**Kim Il-sung** is a leader in *Terminal Conflict*.

## Description

A Communist ideologue, the Supreme Leader fights notably and tenaciously for the sake of Korean Independence, even if one must question his claims that he was born in the heavens and neither urinates or defecates.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* JUCHE (Ends Turn): Spend 2 MILITARY to gain 1 PEOPLE
Nicolae Ceausescu

Initial power | 5

**Nicolae Ceausescu** is a leader in *Terminal Conflict*.

## Description

A Communist, who maneuvered himself from imprisonment to omnipotent power. Projecting himself as a reforming statesman central to world affairs, he would construct a vast political apparatus designed to feed his cult of personality, megalomania and narcissism.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Inn Keeper

*This article is a stub. You can help Outlaws of the Old West Wiki by expanding it.*

The *Inn Keeper* is a placeable Vendor that can be purchased from the Mailbox for $40.00

Allows the player to "Buy Bed" for $25, which functions as a purchased Spawn Point at that purchase location.

## History

It replaces the Hotel prefab building, (defunct in 1.3.2)
Hotel/fr

L '«hôtel» est un bâtiment contractuel préfabriqué qui peut être acheté à la Boite aux lettres pour 3 000 $. Il a été ajouté dans le patch 1.1.3.

Une fois placé, vous pouvez entrer et accéder à la réceptionniste «E» pour payer 1 000 $ supplémentaires pour définir votre point de réapparition à l'hôtel, un peu comme le ferait un lit ou un lit.
Wojciech Jaruzelski

Initial power | 2

**Wojciech Jaruzelski** is a leader in *Terminal Conflict*.

## Description

Communist, General and Strongman. His willingness to use martial force for the pursuit of order, and protection of Polish Sovereignty reveal the Autocratic and Authoritarian man hidden within.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Helmut Kohl

Initial power | 4

**Helmut Kohl** is a leader in *Terminal Conflict*.

## Description

Champion of German Reunification and proclaimed 'The Greatest European Leader of the second half of the 20th Century'. His deepest desire is to restore what was broken, the unified German State. He will seek this through the very risk of war itself.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
How to play guide for Default Loadout

*This article is a stub. You can help Terminal Conflict Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Terminal Conflict***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Abilities - Army Command

* **ARMY MANEUVERS** (*Ends Turn*): Move to or engage any one LEADER, LAND or AIR unit in an adjacent land region. When only BOMBER COMMANDS remain defending against this attack, all are immediately defeated.

### Army Command Abilities

 IMAGE

#### Army Fortify

**FORTIFY**(*Ends Turn*): Increase INFLUENCE (**see Chapter 7.1.2**) by ONE in the local region.

#### Embark/Disembark

 *Example*: In the Western Unites States, the USA you can use the Embark ability to load the Army Command stationed there on to the available Surface Fleet present in the same region. Please note that in case the Surface Fleet (on which you have loaded an Army Command) is destroyed or sent to Command Reserve, the same faith is shared by the unit that it is transporting.

 *Example*: The USA Surface Fleet in Greece is about to Disembark an Army Command in the region after having moved there the last turn (noticible by the dotted lined circle around it). Please note that the Disembark ability is available only as long as the logistical limit of five units (LAND and AIR combined) has not been reached.
Juan Peron

Initial power | 6

**Juan Peron** is a leader in *Terminal Conflict*.

## Description

Lt-General turned Politician, and Argentinean Icon. He charted a third way between the powers of the Cold War. Strongly in support of the rights of the worker, but quite willing to resort to brutal oppression.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Ferdinand Marcos

Initial power | 6

**Ferdinand Marcos** is a leader in *Terminal Conflict*.

## Description

Lawyer, Constitution Maker and Conjugal Dictator. His promises of renewal under martial law cover an inclination to brutality and corruption. A useful but fraudulent war hero, lurking in the shadows, a man cloaked in the light of a factitious facade.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Uninstalling the Game

1. If Steam isn't already running then Run the Steam Client on your computer:
	1. *In Windows click on START or the Windows flag in the bottom left of the screen*
		* Type STEAM and then choose Steam from the list.
	2. *On Mac, hold the Command button and tap Space.*
		* Type STEAM in the box and then choose Steam from the list.
2. Log into Steam if you aren't already logged in.
3. Choose the 'Library' to see your list of games.
4. Right-click on 'Terminal Conflict'.
5. Choose 'Uninstall' from the drop-down menu.
6. Confirm by pressing 'Delete' in the pop-up.
Sukarno

Initial power | 7

**Sukarno** is a leader in *Terminal Conflict*.

## Description

One of the Great Pillars of Asian Communism and Nationalism. An anti-Imperialist, intellectual and the father of the 'Guided Democracy'. He is committed to the dream of an independent Indonesia, even should the price be a pact with the devil.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Gamal Abdel Nasser

Initial power | 4

**Gamal Abdel Nasser** is a leader in *Terminal Conflict*.

## Description

Colonel turned President of Egypt. Victorious anti-imperialist and the greatest leader of Pan-Arabism, his mercurial personality forever begs the question of what agenda he serves.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
News/20100831

## Changes to build archiving

We have recently implemented a new name space specifically for archiving builds. This is the appropriately named "Archive" name space (and the associated talk name space is "Archive talk").

As a result of this all currently archived builds will be moved to the Archive name space. **Users shouldn't move pages**. The reason for that is because a bot is scheduled to run (currently) tomorrow morning (Wednesday 01 September (2010)), to move the large amount of pages (and associated pages) to their new destination, while leaving Special:RecentChanges clear from the massive amount of page moves, and the wiki to function normally. We apologise for the short notice of this, but it shouldn't impede your editing capabilities.

The addition of this name space, also means a small change in policy (specifically the changing of how builds are archived). As such, from now on when a build is archived, the build, it's talk page(s) and any sub pages (and associated talk pages) should be moved to the Archive name space.

**This page will be updated when the move has taken place.**

 **~ PheNaxKian** **talk** 22:17, August 31, 2010 (UTC)

**UPDATE:** The move has taken place. As such from now on when a build is archived, please move the build to the archive namespace!.  **~ PheNaxKian** **talk** 20:13, September 1, 2010 (UTC)
Golda Meir

Initial power | 4

**Golda Meir** is a leader in *Terminal Conflict*.

## Description

The Iron Lady of Israel, called by Ben-Gurion 'The best man in Israeli politics'. In spite of her own best instincts, her failure to respond to the growing threat around her threatens to destroy her premiership.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Deng Xiaoping

Initial power | 4

**Deng Xiaoping** is a leader in *Terminal Conflict*.

## Description

One of Communist China's 'Core Leaders'. Ambitious, Intelligent and pragmatically willing to break with ideology, his views always pushing the envelope, economic reform is his secret of success. His grasping towards ultimate power, casts an unending shadow.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Influence

Being a measure of each faction's sphere, your influence is calculated on two separate levels: (1) the Theater and (2) Regional level.

At the start of the game in 1946, the United States holds more overall but wider dispersed worldwide influence. As a consequence, US forces must contain enemy expansion for victory. The Soviet Union, on the other hand, has less influence but a more concentrated starting sphere. Well positioned for expansion, they will look to avoid containment to achieve victory.

## Theater Influence

For each theater, your theater influence is the sum of all your faction's regional influences added together. As you expand your sphere, at the end of each Timeline (**see Chapter 3.2.2**), you will reap the reward in Victory Points (**see Chapter 3.2.1**) for each theater accordingly:

 50-89%
 90-100%
Editor

*This article is a stub. You can help RIOT - Civil Unrest Wiki by expanding it.*

An in-game editor is planned to be released, which will make it possible for the players to design their own campaigns and to share them with other players. Those levels then can be rated, based on quality and accuracy. The feature is currently in beta and is not yet fully functional. The level editor will is planned to be released during Early Acces.

## Features

The level editor will include a series of generic backgrounds, playable grounds, and foregrounds to choose from, plus a very large amount of items, structures, roads, plants, lights, etc, that you can add by simply dragging them into the scene. Players will also be able to alter the look of the level by importing their own background graphics.

## Development

The level editor has been developed by Danilo, who works full time on the feature. The development team is working on creating their own levels with the same editor..

## References

1. ↑ Official site: Game Concept
2. ↑ Steam Store: RIOT - Civil Unrest
3. ↑ Steam News: Less than 24 hours to go! Are you ready?
4. ↑ Official blog: Map Editor Essentials (9 Jun 2014)
Indira Gandhi

Initial power | 4

**Indira Gandhi** is a leader in *Terminal Conflict*.

## Description

Daughter of Nehru, Woman of Power, and the Ruthless Pragmatist of Indian politics. The Authoritarianism and Ambition of her youth offended her father. Her ruthlessness in age, ensures even her most trusted conceal ill-will.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Terminal Conflict Wiki

Welcome to the Official Terminal Conflict WikiWelcome to the Terminal Conflict Wiki
The Official Terminal Conflict guide for policies, leaders, theaters and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About *Terminal Conflict*
A geopolitcal game focused on the pivotal conflict of the 20th century, the Cold War, invoking memories of the extremely influential *Balance of Power*. *Terminal Conflict* puts you behind the screen of MIRVIN, an extremely advanced mainframe computer that allows you to take control of either the Soviet Union or the United States and guide the powers through the forty five years of conflict. Who will emerge victorious under your leadership?[Read more...]

☭ Influence ★

Finance

People

Elites

Military

Government

The Balance of Power

* Focus
* Intel
* Leaders
* Decisions
* Space Race

* Policies
* Theaters
* Units
* Victory
* Doomsday

Guides

* How to play guide for Terminal Conflict
* System requirements
* Release date
* Game support

Twitter

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Wiki Community

We are currently maintaining 807 pages (258 articles)!

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Muammar Gaddafi

Initial power | 4

**Muammar Gaddafi** is a leader in *Terminal Conflict*.

## Description

Colonel, Muslim, Playboy of the Libyan sands. The total willingness to sacrifice; the mad schemes of sponsored terrorism, all to cater to his desperate delusions of equivalence to the regions greater powers.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
North America

**North America** is a theater in *Terminal Conflict*.

## Description

The Native American political past largely wiped out by colonizing nations in the 'New World', ultimately gave way to subsequent independence movements and the development of Western ideals. Increasingly, North America is representing democratic and capitalistic ideologies, American exceptionalism to guard the 'free world'.

## Territories

 North America Eastern Canada Eastern United States French Polynesian Zone Greenland Hawaiian Zone Midway and Wake Islands Zone Western Canada Western United States
Pol Pot

Initial power | 3

**Pol Pot** is a leader in *Terminal Conflict*.

## Description

Communist and Cambodian Independence advocate. His hatred for the bourgeois is only matched by the intensity of his loathing for the Viet Minh. For the destruction of both, all humanity will pay the ultimate price.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
David Ben-Gurion

Initial power | 2

**David Ben-Gurion** is a leader in *Terminal Conflict*.

## Description

Father of the Israeli State and militant Zionist. Decisive, Intelligent, Ruthless and Pragmatic, for the sake of a Jewish homeland there is nothing he won't do, even the unthinkable.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Western Europe

**Western Europe** is a theater in *Terminal Conflict*.

## Description

For centuries predominantly defined by the boundaries of Roman Catholic and Protestant churches. With a rich political history from Classical Antiquity, the Middle Ages, the Age of Discovery, Enlightenment and the Industrial Revolution. A battlefield of rival states and ideology.

## Territories

 Western Europe French-Belgian Zone Greece Iceland Ireland Italian-Corsican Zone Mainland Norway Mainland Spain Northern United Kingdom Portugal Southern United Kingdom Svalbard Swedish-Finnish Zone Yugoslav-Albanian Zone
Interests

Interests represent the five domestic power basis of your nation; a resource that can be spent on activities during the game. Hoping to end your administration, each time you give an interest holder political fulfilment (max level) or adversely no say at all(depleted level), they will escalate their struggle by another stage. As in real life, to avoid losing the game depends on you skillfully balancing competing domestic interests.

## Finance

Expended by military procurement in State Affairs **(see Chapter 8.2)**, the interests of your tax officials, large corporations and banks.

## People

Expended by actions in non-focus Theaters **(see Chapter 6.2.5)**, the interests of your citizens - small businesses, workers and farmers.

## Elites

Expended by the use of Intelligence **(see Chapter 10)**, the interests of your political establishment - high-level domestic power-brokers.

## Military

Expended by Nuclear **(see Chapter 11)** and Space Race **(see Chapter 13)** research in State Affairs, the interests of your officers and armed forces.

## Government

Expended by Leader recruitment **(see Chapter 7.2)** in State Affairs, the interests of your bureaucrats, judiciary, and diplomats.
Francois Mitterrand

Initial power | 2

**Francois Mitterrand** is a leader in *Terminal Conflict*.

## Description

Electable leader of the Socialist Center and proponent of European Economic Integration, his ties to Vichy France followed him like a shadow. He will stop at nothing for the glory of himself and his nation's pride, even as they both may decline.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Victory

**Victory** in the main game (outside scenarios, which have more specific conditions) is achieved in three main ways.

* Gain 100 VP MORE than your opponent
* Highest amount of VP at the END of 1991
* Complete the SPACE RACE

Completing any one condition leads to a victory. Victory Points are accumulated by influence, which determine theaters domination, progress in the space race, and scripted instances.
Joseph-Desire Mobutu

Initial power | 6

**Joseph-Desire Mobutu** is a leader in *Terminal Conflict*.

## Description

General turned Dictator, corrupt servant of Imperialist Ambitions. Anti-Communism and the maintenance of access to the riches of the Congo are the secrets to his success and his rule, so long as these continue.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Terminal Conflict

***Terminal Conflict*** is a game of geopolitics, espionage, military confrontation, and ideological struggle throughout the Cold War (1946 - 1991). Gain access to your retro terminal and assert dominance through strategic arms races and disarmaments. Balance the world on the brink of mutual assured destruction to ensure total victory!

## Features

* Command the most authentic Cold War strategy simulator
* Turn-based single-player strategy and head-to-head multiplayer
* MIRVIN, your retro computer, purpose built, AI guide, brilliantly voice acted by James Spence.
* Nuclear warfare systems and authentic Doomsday Clock tension mechanism, the countdown to midnight has started … 3 …2 …1
* All aspect strategic warfare - economic, intelligence, diplomacy and military combat.
* Era immersive, historically plausible events and decisions covering the period between 1946-1991
* Recruit 40+ unique historical leaders like Mao Zedong, Margaret Thatcher, or Ernesto *Che* Guevara brandishing their own special abilities.
* The Space Race is on! Will you claim technological superiority?
* Create and tell your own history through modding and customization with a powerful integrated in game editor
Intel

**Intelligence operations** are carried out by either the CIA or the KGB and serve to expand your influence. There are a number of available operations:

## List

* Each action consumes Elites. Missions can be compromised, backfiring (10% chance after a success, 30% after a failure, with an additional 5% chance for a disastrous failure).
Margaret Thatcher

Initial power | 4

**Margaret Thatcher** is a leader in *Terminal Conflict*.

## Description

The mother of Western Neo-liberalism and smasher of the Unions. Her disbelief in society promises change, for better or worse. Her epithet of the 'Iron Lady' harks rightly back to the force of Bismark. Uncaring of consequence, she unmakes whatever resists.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Prince Souphanouvong

Initial power | 6

**Prince Souphanouvong** is a leader in *Terminal Conflict*.

## Description

A committed Communist of the Asian tradition. For the Revolution's sake mere ties of blood won't be sufficient to prevent the necessary re-education, it is after all, all for the nation.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Ion Iliescu

Initial power | 2

**Ion Iliescu** is a leader in *Terminal Conflict*.

## Description

Courageous Schemer and cunning Political Operator he quickly picks up on emerging political trends. His talent for gathering beneficial friends is only surpassed by rumors of controversy, unwarranted influence and outright corruption.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Augusto Pinochet

Initial power | 4

**Augusto Pinochet** is a leader in *Terminal Conflict*.

## Description

General and friend of Imperialist Politics, his connections to Washington promise an end to Western interference. His brutality, savagery and shadow dealings however, easily compares to the Fascist regime of Franco.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Focus

**Focus** is selected at the beginning of each timeline, in specific theaters. Not only does it provide a variety of immediate benefits, it also allows for increasing your influence if the opposing side chooses a different theater. Focus also provides a varying amount of focus points, which affect the number of actions you can make per turn. Each focus also generates Interests at the start of a turn.

## Available focuses

### Disarmament

* Provides 2/3/4 base focus points.
* Reduces tension and ends war zones.
* -1 Doomsday per unit in command reserves.
* At focus end, all garrisoned forces return to command reserves.

### Arms Race

* Provides 4/5/8 base FP.
* Allows for regional war zones.
* Enables cross-theater maneuvers.
Enver Hoxha

Initial power | 6

**Enver Hoxha** is a leader in *Terminal Conflict*.

## Description

A Marxist-Leninist, over time, his communism became more Asian than Soviet. While the dream of a Greater Albania died, his Revanchism grew. The cult of personality grows, defining something profoundly different, repressive, troubled, twisted and ultimately, unique.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater
Hafez al-Assad

Initial power | 5

**Hafez al-Assad** is a leader in *Terminal Conflict*.

## Description

A man of uncertainties, Sectarian yet caste-orientated, left-leaning yet not Communist, Authoritarian but not Conservative. Driven by a vision only he can see, while he mires all in doubt one thing is certain, his hate of the State of Israel.

## Abilities

* FORTIFY (Ends Turn): Spend 1 POWER to gain +1 INFLUENCE in local region

* SUPPLY: Spend 1 POWER per Unit to restore combat Status of adjacent friendly units

* SUPPORT (Ends Turn): Spend 2 POWER to position +1 INFLUENCE in local theater