Rules

### **General Rules:**

1. No Griefing: Destroying or damaging other players' buildings or property is not allowed. This includes mining resources from other players' areas without their permission.
2. No Trolling: Do not Troll other People (Some fun is ofc allowed, as long as it doesn't offend someone)
3. No Theft: Players may not steal other players' property. This includes mining resources or other items from other players' plots.
4. No Scamming: Players aren't allowed to Scam other People via Trading, for example.
5. No Hacking: Players may not use mods or hacks that give an unfair advantage. This includes exploiting glitches in the game to gain unauthorized advantages.
6. No Insults or Discrimination: Players may not make insulting or discriminatory comments. Each player should be treated with respect.
7. No Spam: Players should not send meaningless messages in the chat or abuse the chat system for other disruptive activities.
8. No Mob Farms Near Other Players: Players may not construct automated mob farms near other players, as this can be a nuisance to other players.
9. No Factory Farming: Do not hold many Animals in a Small Area, if you do they will get killed automatically.
10. No Lag-causing Farms or Redstone Systems: Players may not build farms or redstone systems that cause excessive server lag.
11. No Advertising: Players may not advertise other Minecraft servers or inappropriate content in the chat or in the game.
12. Roleplay is mandatory: All players are expected to actively engage in roleplay while on the server.
13. No metagaming: Players should not use out-of-character knowledge to gain an advantage in roleplay situations.
14. No powergaming: Players should not force their character's actions on others or ignore the consequences of their actions.
15. Each Player should create their own Wiki Page for their Character/Land/Nation
16. Mob-Farms are disallowed
17. No sexist Content

#### Building Rules

1. No Inappropriate Builds: Players may not build inappropriate or offensive structures or artwork. This includes buildings that depict racist, sexist, or otherwise discriminatory content
2. Structures must fit the server's time period and setting. (Medieval - Colonisation Era)
3. Deep holes, unnatural structures, and modern/futuristic buildings are not allowed.

#### Farming Rules

1. It is only allowed to Plant MAX 2 Food Types inside/outside your Land. (More Own-Lands doesn't mean you can have More Farms. 1-3 Lands = 2 Food Types MAX)
2. It is only allowed to hold MAX 2 Types of Animals inside/outside your Land. The Same as above also applies here.
3. It is only allowed to Plant MAX 2 Types of Wood inside/outside your Land. The Same as above also applies here.

### Rules of Claiming Land

1. It is allowed for a Nation to call everything between his Cities his Claim, and can enforce via War/Diplomacy the joinment/dissolvement of the Settlement to his Nation.
2. It is also not allowed to have 2 Settlement at the edge of the World, if they aren't connected to a Ocean or Big Sea.
3. Its not allowed to Claim Land in the Nether or The End.
4. If a close Neighboring Land doesn't want you to settle next to him, you are disallowed to claim it.
5. Areas around a different Land still belongs to this Land. Everything that happens there, must be agreed with the Owner.
6. **Rule 4 and 5 may not necessarily lead to a Warn/Ban/Kick. Don't forget that this is a RP Server but this allows the Neighboring Country to justify a valid War Reason against you. (look War Reasons)**
7. If there are 2 close by Land-neighbors (calling Rule 4-5), the Strongest one (Strongest = Equipment Strenght + Player Land Size + If Land is in a Nation) is in the right.
8. The Land (and Nation) should have their own Wikipage.
9. Lands aren't allowed to surround another Land.

### Reasons for Court

1. Players can call another one to Court if a Killing has happend
2. if there is a Land dispute
3. if there is a dispute over resources
4. if there is a dispute over a trade agreement
5. If there is a ... **(Speak with a staff about different Reasons)**

#### After the Court

1. Judge can give the guilty these punishments
2. Prison
3. Death
4. Payment
5. Land revise
6. Other Punishments **(Ask a Staff Member)**
7. Ban/Kick **(Staff Only)**

#### Player didn't come Court

1. Bounty can be called onto the Player
2. A Coalition can be formed against that Land/Nation
3. Lands/Nations can embargo that Land/Nation/Player
4. Other Punishments **(Ask a Staff Member)**
5. Ban/Kick **(Staff Only)**

### War Reasons

1. Territorial disputes: Two factions may go to war over ownership or control of a particular region or resource.
2. Ideological differences: Two factions may have fundamentally different beliefs or values, leading to conflicts that escalate into war.
3. Economic competition: Two factions may compete for control of valuable resources or trade routes, leading to conflict.
4. Revenge: One faction may seek revenge against another faction for a past wrong or perceived injustice.
5. Self-defense: A faction may go to war to protect themselves or their allies from an imminent threat or attack.
6. Honor or pride: A faction may go to war to defend their honor or reputation, or to prove their strength or superiority.
7. Quest for power: A faction may seek to expand their influence or control over others, leading to conflicts and wars.
8. + Other **(Speak with a staff about that)**

### **War Rules:**

#### Before the War

1. Mediation: If conflicts arise between players, they should try to resolve them among themselves before involving the arbitration tribunal.
2. Establishment of an Arbitration Tribunal: If conflicts arise, an arbitration tribunal can be established to settle the dispute. The members of the arbitration tribunal should be impartial and accepted by both parties.
3. Conflict Resolution: The arbitration tribunal should try to resolve conflicts as quickly as possible and support players in finding a solution that everyone agrees with.
4. Responsibility of Nations: Nations should be responsible for ensuring that their members comply with the rules and are held accountable for any violations of the rules.

#### Main Rules

1. Beginning of War: The war begins when one faction publicly challenges the other. Both factions should agree on the start of the war to avoid misunderstandings and ambiguities.
2. Observance of Neutrality: Other factions and players not involved in the war should not be attacked. Both factions should ensure that they respect the neutrality of other players and factions.
3. Use of Weapons and Resources: Both factions should agree on how they will use weapons and resources during the war. For example, they could agree that the use of TNT or other explosive weapons is prohibited.
4. End of War: The war should eventually come to an end. Both factions should agree on what the end of the war means. They may agree that the war ends when one faction has conquered all the areas of the other faction or when a certain number of players from one faction have been killed.
5. Fair Play: Both factions should ensure that they play fairly and do not cheat or glitch. Cheating or glitching can ruin the fun of the war for all involved.
6. No Quitlogging: Do not Quit/Teleport to Spawn or a different area when fighting with another Player
7. After the War Peace must be assured between the Lands/Nations for AT LEAST 3 Real Life Days. The peace time can be extended of course with a Peace Treaty.
8. When the War begins both Sides can attack each other But if the Other Team says that they wouldn't be able to come the Next day, the war MUST be postponed

#### Side Rules

1. The Attacker can build a Camp (and also claim it) once the War has been announced.
2. Once a Player has been killed, he must wait 10m before returning back to the Battlefield.
3. It is also not allowed to place a Home at the Enemy Base
4. Fire + Heavy TNT Use (To Destroy a whole Base) is forbidden
5. Griefing a Base till the bitter end is forbidden

### Buy/Trade Rules with Signs

1. The Signs must always include the real item name that is being Traded
2. The Signs should always include the Number of Items that are being Traded

### NEW Admin Rules

1. All Team Members MUST play the Game in Survival (+ Without Fly) and can not cheat themselfs Money, Items etc.