recursal/Fanatic-Fandom huggingface dataset:
Infamous Histories of The City, The

**The Infamous HIstories of the City** was a text discovered by an unnamed adventuring party, sometime during the fifth age.

While the text appears to offer farcical, handwritten publishing information, the book itself appears to have been a product of typesetting. It dictates, in draconian, a historical play-by-play of the many scandals of an unknown city. Geographical details do not appear to match any known history.
Подозрительный Убийца 4 Глава: Захват Автобуса

## Персонажи

1. Ацкон Какаруг
2. Клаус Блекфон
3. Зекоп Хипп ***(Первое появление)***
4. Реш Наер ***(Первое появление)***
5. Гор Парис ***(Первое появление)***
6. Енур Какаруг ***(Первое появление)***

## Описание

Ацкон заходит в автобус, и едет к своему Дяде. А автобусе оказался бандит, что угрожал убить все кто не подчиниться и не отдаст ему деньги. Ацкон убивает этого бандита, и уходит к своему дяде. Клаус начинает расследовать кто убил этого бандита. Ацкон приходит к своему дяде, и начинают разговаривать. Затем его дяде дает ему адрес одного хакера, который может ему помочь.
Дело 6: Обман

## Персонажи

1. Рик
2. Локи
3. Клаус Блекфон
4. Мастор Ронок
5. Акиш Соид
6. Зако ***(Первое появление)***
7. Зекоп Хипп ***(Первое появление)***
8. Якуба ***(Первое появление)***
9. Вовочка Кнопочка ***(Первое появление)***

## Описание

В полицейский участок врывается бандит Якуба, он избил полицейских, но был повержен Клаусом. Но потом приходит другой бандит Вовочка Кнопочка. Он сказал что заминировал полицейский участок, и его взорвет, Если Клаус не согласится отдать звание шефа ему.

Но Локи подслушал их разговор и он позвонил Рику, чтобы он помог ему. Рик соглашается, приходит в полицейский участок. Придя на нужный этаж, Рик встретил Локи. Локи рассказал все Рику, и Рик решил подслушать разговор. Потом он ворвался и взял Вовочку Кнопочку за горло. Потом Рик объяснил что нашел его бомбу. Вовочка Кнопочка бы отправлен в тюрьму, а Рик снова стал детективом.
Боевое искусство

## История

Термин боевые искусства был введен в обиход мастерами фехтования XV столетия. Но боевые искусства как некий отдельный комплекс знаний существовал уже к тому времени как минимум два с половиной тысячелетия. Впрочем, это только в Европе. На Востоке элитарное искусство воина давно уже знали как До — Путь. Бусидо переводится просто. Это путь воина. По этой причине многие специалисты говорят о системе, а не отдельном  навыке.

## Описание

Различные виды единоборств и самозащиты разного, часто восточноазиатского происхождения; развивались, главным образом, как средства ведения рукопашного поединка. В настоящее время практикуются во многих странах мира в основном в виде спортивных упражнений, ставящих своей целью физическое и сознательное совершенствование.
Дело 9: Культ пламени

## Персонажи

1. Рик
2. Локи
3. Клаус Блекфон
4. Бэн Фостор
5. Бабнок Фифнак ***(Первое появление)***
6. Блинас Мирост ***(Первое появление)***
7. Служители секты ***(Первое появление)***

## Описание

Клаус приказал Рику и Локи быть под прикрытием в Секте, но Рик и Локи опять все проворонили и ничего не поняли. Клаус говорит сходить к Бабнаку который ему ничем не помогает.

Рик и Локи приходят в Секту, там Рик расследует обстановку, а Локи должен убить всех Служителей секты. Рик пытается найти чему поклоняется Секта, а Локи убирает Служителей секты. Рик узнает чему поклоняется Секта, потом он встречает главаря секты Бэн Фостора, Рик побеждает Бэна и идет назад в полицию.

В полиции Рик рассказывает чему поклоняется Секта и все.
Духи

## Определение

Духи, в прошлом были людьми, которые погибли. Люди заключают с ними контракт, которые потом становятся ихнем оружием.

Помимо этого определения, Духи представляются в самых разных формах и с различным поведением, если они вообще являются разумными. Они следуют свободным набором правил, которые регулярно нарушаются, и нет реального стандарта, с помощью которого можно полностью классифицировать Духи.

## Владелец и его Дух

Духи заключают контракт с человеком. Это лицо называется Владельцем Духа. Он присваивает Духу имя и использует его для различных целей. Владелец может иметь несколько духов сразу, он может заключить контракт с духами сколько угодно.

В случае, если Дух был смертельно ранен, он исчезает на неопределенное время, и восстанавливается. Когда Дух восстановился, он возвращается к владельцу. Если владелец Духа умирает, то Дух исчезает и будет ждать нового своего владельца. Так-же, если владелец пострадает, то дух может получить его ранение.

## Способности

Каждый Дух обладает сверхъестественными свойствами, а также особой, уникальной силой, косвенно наделяющей его пользователя сверхчеловеческими способностями

Каждый Дух обладает эзотерической и уникальной силой, которая определяет его и отличает его от других духов.
Лангер Жюрер

## Внешность

Лангер невысокого роста мужчина с зелено-желтыми волосами и желтыми глазами.

Носит белую рубашку с цветком в правой стороне. Также носит черные рваные штаны и белую обувь.

## Личность

Лангер очень не добрый человек. Он любит выжимать деньги, он не любит Тоби из за его характера.

## Способности

* Создание Стен: Лангер создает стену к чему он прикоснется.

## Сюжет

### Подозрительная Семья

Тоби и Лангера возникает конфликт, они начинают драться друг с другом, по итогам победил Тоби.
Охотник на Демонов (манга)

**Жанр:** | Боевик, приключения, фэнтези, фантастика, сёнэн.

**Охотник на Демонов** - представляет собой мангу, сделанной Hag Waf.

## Сюжет

Город который пропитан всякой нечистью, они питаются человеческой душей. Эти твари, прячутся среди людей, которые заставляют люди пропитать грехами. Но среди людей живёт он, правосудие, посланник бога, который должен истребить всю нечисть этого города. Пока вся нечисть не умрет, он не успокоится.

## Персонажи

* Виктор Винчестер
* Смерть
* Элистра Рублина
Дело 1: Банда Крысолюбов

## Персонажи

1. Рик ***(Первое появление)***
2. Локи ***(Первое появление)***
3. Клаус Блекфон ***(Первое появление)***
4. Банда Байкеров ***(Первое появление)***
5. Банда Крысолюбов ***(Первое появление)***

## Описание

Рик ловит банду уличных байкеров: рассказывает им анекдот, избивает их и потом арестовывает.

В полицейском участке Клаус ругает Рика за то что он не умеет работать в команде, и тогда Клаус приглашает нового напарника Рика, Локи. Локи отказывается работать с Риком в команде, и тогда Рик пошел один ловить банду крысолюбов. Когда Рик пришел к банде крысолюбов, они его смогли схватить, а потом приходят Локи и Клаус. Они заставляют сдаться банду крысолюбов. Затем банда крысолюбов была схвачена, Локи попросил прощение у Рика за то что он его называл дебилом. Рик простил Локи.
Phylactery of Narratives

The Phylactery appears to be little more than a pamphlet bound in robust leather. A cursory flip through its pages reveals a short introduction from the author, Omar Kane, and a Table of Contents. However, when a reader attempts to turn to the page listed in the Table of Contents with intention the narrative in question is readily accessible.

## Introduction

Moments lived contain a relative truth. Each souls' interpretation of the world surrounding them is unique and as such can shed light on the Greater Truth that exists behind our limited vision. This tome consists of a series of extractions each sourced from an actor close to a pivotal moment in the history of this orb. In order to maintain the integrity of each extraction each has been severed from the actors in question and only remains in the pages that follow; may they serve you well in your pursuit of the Truth.

-Sorcerer Kane

## Table of Contents

The following narratives have been extracted from both living and dead actors their veracity is only relative to the actors' perspectives.
Подозрительный Убийца 10 Глава: Гильдия Убийц

## Персонажи

1. Ацкон Какаруг
2. Дави Брецлопс
3. Клоун 1
4. Клоун 0 ***(Первое появление)***
5. Балкс Фрайнкер ***(Первое появление)***

## Описание

Ацкон решается пойти в гильдию убийц, чтобы получить нужную им информацию. Затем Клоун 0 был рад что наконец ему принесли Еши, он начинает диалог с Клоуном 1. Ацкон прибывает в Гильдию убийц, и заходи к боссу Гильдии. Он узнает что Ацкон предатель, и у них начинается бой, Ацкон терпит поражение, но ему удается вынудить босса сдаться. Босс дает ему координаты Улыбающийся Клоунов. Но босс больше не хочет видеть Ацкона, и Ацкон уходит.
Дело 17: Смех Убийцы часть 1

## Персонажи

1. Рик
2. Локи
3. Пахна Роса
4. Кронус
5. Майни Енсин ***(Первое появление)***
6. Нью Йор ***(Первое появление)***
7. Блас Рпис ***(Первое появление)***

## Описание

Рик и Локи приходят в клуб Пахны Росы, там он должен получить награду полицейский года. Но вдруг там случилось убийство.

Рик и Локи начали свое расследование, но вдруг Пахна Роса был убит. Рик конечно был рад этому, но расследование продолжалось. Затем произошло ещё убийство, и появляется он Кронус, что и убил их всех.
Hlavná stránka

## Úvod k SamTa films

SamTa films je nízkoropočtová filmová organizácia založená Samuelom Tauferom 5. decembra 2015 za účelom natočiť film Ľudožravý kôň. Kvôli lahkovážnosti dvoch hercov sa však natáčanie neuskutočnilo a SamTa Films ostalo v zabudnutí. K oživení organizácie došlo 22. novembra 2017 a Ľudožravý kôň bol úspešne natočený. Od tej doby SamTa films vyprodukovalo viacero Filmov a začalo točiť aj duchárske dokumenty
Джон Грузер

## Внешность

Джон высокого роста мужчина с черными глазами. Носит на голове очки. Носит красную рубашку, так-же носит фиолетовый пиджак.

## Личность

Джон очень сильно хочет стать мэром, чтобы уничтожить Аскалу из внутри. Он притворялся добрым, а на деле он ненавидит Уранию, он является человек что прибыл из США.

## Сюжет

### Приключения Ацкона

Он как один из претендентов на пост мэра, был представлен Президентом в прямом эфире.
Ľudožravý kôň

## **Filmová séria**

### **O filmoch**

Ľudožravý kôň je filmová séria dvoch filmov s plánovaným tretím a posledným pokračovaním. Je
založená na klasickom princípe hororových filmov s dávkou slovanskej kultúry a
vinárskej tradície mestskej časti Bratislavy - Rače. Filmy sledujú laboratórne
vytvorené monštrum - Ľudožravého koňa a chaos, ktorý za sebou zanecháva.

### **Ľudožravý kôň**

Taktiež známy
ako Ľudožavý kôň 1, je prvým dielom úspešnej filmovej série rovnakého mena. Film sleduje stvorenie hlavnej zápornej postavy Ľudožravého koňa a život chlapca Mareka z Rače z pohľadu rozprávanie jednej z hlavných postáv celej série, ktorou je Buran 2.0.

#### **Inšpirácia**

Inšpiráciou pre Ľudožravého koňa bol film Terminátor od Jamesa Camerona. Behom celého filmy môžeme pozorovať, že Terminátor aj Ľudožravý kôň zdieľajú rovnaké znaky ako skoro nezničiteľnosť, nemilosrdnosť a odhodlanosť splniť svoju úlohu. Jednou z hlavných tém filmov sú rovnako ako v
Terminátorovi jadrové zbrane. No Terminátor nebol jedinou inšpiráciou. Taufer sa inšpiroval aj videom od youtubera TomSka s názvom HORSE.

#### **Postavy**

V prvom filme
vystupuje viacero postáv ako napríklad Ľudožravý kôň, Marek, Dr. Quantus, Buran a ďalší. Pre podrobnejšie informácie o postavách a ich hercoch kliknite na odkazy.

### **Ľudožravý kôň 2**

Jedná sa o pokračovanie úspešného filmu Ľudožravý kôň. Ďej sa odohráva 156 dní po zavretí sa Mareka v základni NATO. Film sa na rozdiel od jednotky odohráva vo viacerých štátoch a je nám tu poskytnutá širšia paleta postáv.
Апрель

## Внешность

Апрель невысокого роста мужчина с белыми волосами и черным правым глазом, а левый глаз красного цвета из которого пылает красное пламя.

Носит белую рубашку, на которой одета черная кофта. Носит черные штаны, и обут в черную обувь.

## Личность

Апрель жестокий человек, он пойдет на все чтобы добиться своей цели. Он хочет избавиться от полиции.

## Сюжет

### 2 Сезон 1 Серия

Апрель разговаривает с своим боссом, он хочет избавиться от полиции, но Февраль предостерегает его. Но потом он отпускает Апреля, и тот уходит.

### 2 Сезон 2 Серия

Апрель стоит над поездом, и прощается с Риком, когда тот уезжает из города.
Егнар Форес

## Внешность

У Егнара короткие черные волосы, борода, карие глаза и широкий нос. Его кожа имеет необычный, оливковый цвет. На голове носит повязку, одет в обычную форму война.

## Личность

Егнар очень любит помогать туристам, что приезжают в Канаду. У него плохие отношение с мафией, он воевал с ней за территории.

## Способности

* Боевой Стиль: Боевой Стиль Егнару, позволяет ему опытно драться с в кулачных боях.
* Боевой Стиль - Железный Кулак: Егнар со всей силы бьет по противнику.

## Сюжет

### Дело в Канаде

Егнар помогает Рику с дорогой, чтобы он не путался. Потом на него нападает Логан и он убивает Егнара.
Дело в Канаде 15 Глава

## Персонажи

1. Рик
2. Локи
3. Адам Иолтен
4. Эши Слэши
5. Ками Юбгер
6. Алексей Петров
7. Айла Зайнуллина

## Описание

Локи и Адам возвращаются в полицейский участок, там Алексей был рад, что они вернулись живыми. Локи говорит что они убили Логана и Джейкоба, на что Алексей был рад. Айла был разочарована, что Локи и Адам не подружились. Рик опять обижается что его мало показывают. Ками атакует Эши, но она блокирует его атаку. Эши использует свою молнию, чтобы убить его, но Ками уворачивается от атаки. Они начинают диалог, и затем Ками спрашивает зачем Рик пошел в магазин. Он атакует Эши, она блокирует, но затем вторая атака ранила Эши. Они продолжают сражения.
Подозрительный Убийца 5 Глава: Клоуны в маске

## Персонажи

1. Ацкон Какаруг
2. Дави Брецлопс
3. Неро Ласточна ***(Первое появление)***
4. Калли ***(Первое появление)***
5. Грейн ***(Первое появление)***

## Описание

Дави сидя на скамейке листал сообщение по телефону. Но вдруг к нему подходит Неро, но Дави не стал отвечать на её вопросы и уходит. Ацкон встречает Неро, и дает ей нужную информацию о который она просила. Потом Ацкон звонит Дави, и говорит что у них проблема, Дави говорит что надо временно прекратить все пока-что. Дави приходит в дом одного бандита и убивает его. Потом в Редакции, она идет сделать кофе Калли. Ацкону звонит Калли, она говорит чтобы Ацкон защитил Неро любой ценой. Ацкон приходит на заброшенный дом, там его ловят члены улыбающихся Клоунов, и Ацкон убивает их. Дави идет, чтобы разобраться с убийцей одной бабушки.
Filmy

## O filmoch

Ľudožravý kôň je filmová séria dvoch filmov s plánovaným tretím a posledným pokračovaním. Je založená na klasickom princípe hororových filmov s dávkou slovanskej kultúry a vinárskej tradície mestskej časti Bratislavy - Rače. Filmy sledujú laboratórne vytvorené monštrum - Ľudožravého koňa a chaos, ktorý za sebou zanecháva.

## Ľudožravý kôň

Taktiež známy ako Ľudožavý kôň 1, je prvým dielom úspešnej filmovej série rovnakého mena. Film sleduje stvorenie hlavnej zápornej postavy Ľudožravého koňa a život chlapca Mareka z Rače z pohľadu rozprávanie jednej z hlavných postáv celej série, ktorou je Buran 2.0.

#### Inšpirácia

Inšpiráciou pre Ľudožravého koňa bol film Terminátor od Jamesa Camerona. Behom celého filmy môžeme pozorovať, že Terminátor aj Ľudožravý kôň zdieľajú rovnaké znaky ako skoro nezničiteľnosť, nemilosrdnosť a odhodlanosť splniť svoju úlohu. Jednou z hlavných tém filmov sú rovnako ako v Terminátorovi jadrové zbrane. No Terminátor nebol jedinou inšpiráciou. Taufer sa inšpiroval aj videom od youtubera TomSka s názvom HORSE.

#### Postavy

V prvom filme vystupuje viacero postáv ako napríklad Ľudožravý kôň, Marek, Dr. Quantus, Buran a ďalší. Pre podrobnejšie informácie o postavách a ich hercoch kliknite na odkazy.

## Ľudožravý kôň 2

Jedná sa o pokračovanie úspešného filmu Ľudožravý kôň. Ďej sa odohráva 156 dní po zavretí sa Mareka v základni NATO. Film sa na rozdiel od jednotky odohráva vo viacerých štátoch a je nám tu poskytnutá širšia paleta postáv.
Myšlienka

Ľudožravý kôň je filmová séria dvoch filmov s plánovaným tretím a posledným pokračovaním. Je založená na klasickom princípe hororových filmov s dávkou slovanskej kultúry a vinárskej tradície mestskej časti Bratislavy - Rače. Filmy sledujú laboratórne vytvorené monštrum - Ľudožravého koňa a chaos, ktorý za sebou zanecháva.
Подозрительный Убийца 1 Глава: Подозрительный Убийца

## Персонажи

1. Ацкон Какаруг ***(Первое появление)***
2. Дави Брецлопс ***(Первое появление)***
3. Роки ***(Первое появление)***
4. Рик ***(Первое появление)***
5. Клаус Блекфон ***(Первое появление)***

## Описание

Ацкон был лучшим учеником в гильдии убийц, и он закончил её с отличием. Он начал убивать людей на заказ, и просто так, но он натыкается на одного из полицейских Рика. Рик преподает ему урок, и Ацкон не стал убивать человека. Потом он встречает Дави, и он предлагается стать ему убийцей справедливости. Ацкон сначала не хотел, но потом они идут убивать, бывшего друга Ацкона, Роки. Ацкон убивает Роки, и поджигает его дом, а затем они уходят.
Lance Tordynnar

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"*Magic is my whole life. It's the blood coursing through everything I do. In other words, I would give my life in pursuit of what I do for the Nine."*

Lance Tordynnar was a Luriethan Half Elf who was an understudy mage working with the Seating of the Nine. He was recognized for his particular skill in a school of magic manipulation referred to as *Glyph Sorcery* that was known to be practiced by few throughout history.
He was related to Isabelle Tordynnar .

## Core Information

**Name: Lance Tordynnar**

**Title: High Magus**

**Relatives: Isabelle Tordynnar**

**Race: Luriethan Half-Elf**

**Ethnicity: Nine Kingdoms**

**Eye: Green**

**Hair: Black**

**Skin-Tone: Slightly tan**

**Height: 5'11"**

**Weight: 160 lbs.**

**Alignment: Lawful Good**

## Personality

Despite the frustrations imminent when working with a group of people as old as the Seating of Nine, Lance was fairly affable when it came to strangers and a good companion to his friends.

Lance would speak poorly of his sister Isabelle due to some mysterious circumstance, but did so to hide the fact that he still looked up to her. It is known they had some kind of falling out before he began training with the Seating of Nine.

Lance had a low opinion of those who sought power through infernal forces, and would quickly dismiss any that showed themselves to practice devilry.
Лилия Шушия

## Внешность

Лилия невысокого роста женщина с желтыми волосами и глазами.

Носит желтое кимоно с желтыми цветочками.

## Личность

Лилия очень добрая ко всех, она любит когда дома чисто и порядок. Она также очень умная, всегда отвечает на уроке правильно. Она также влюблена в Тоби, он её нравится из за того, что он не похож на других, а ещё и за того, что Тоби постоянно общается с ней.
Rumnaheim Cleft

Originally founded as a Dwarven trading outpost the town sits at the head of a small valley in the Alavor mountains on the continent of Karamway. The steep valley behind the town is home to numerous mines that have been in operation for several ages.

## Black Square

The town's central square, so called for the black obsidian pavers that cover the area. The square is actually an elongated hexagon more closely resembling a rectangle but the town's magistrate prefer to use the designation "square."

Local lore suggests the square gained its moniker as the result of curse laid upon the town following the particularly gruesome execution of a local wise woman. The morning following the execution black clouds covered the sky seeming to keep the sun from rising and a pestilence which turned victims skin black as it peeled off. After a particularly lethal start, killing approximately one quarter of the population in the span of one week, the plague continued to periodically sweep through the community for six more years. It wasn't until a travelling scholar recommended the square be regraded and paved that plague ceased and the area gained its famous black pavers.

## Rumnaheim Keep

During The Dragon Civil War forces loyal to Mora Regent constructed a keep to defend the town and trading infrastructure from enemy forces and marauding bandits.

It was later destroyed, historical records dictate by a group of unknown adventurers.

The ruins remain with untold depths that connect with the Dwarven mines in the hills surrounding the community. It has been rumored that the keep was constructed above a satellite research facility of the Kirk-Hill Institute that was still active at the time of the keep's destruction. It is plausible that a destabilization of an ongoing experiment may have contributed to the destruction of the keep above.
Isabelle Tordynnar

"*My life has been a little too much of an adventure for me to be comfortable with. Can't I just smoke when I want and do the paperwork yet?"*

Isabelle Tordynnar was the second-in-command to Vermont Callahan, owner of Bardiche Brewing.
Isabelle was often the face of the adventuring-company side of Bardiche when it came to negotations. Isabelle also routinely acted as an adventurer before permanent staff was hired. A pint-sized tornado of attitude with a devil-may-care attitude, Isabelle formed an important part of the Bardiche Adventuring Company.

## Core Information

**Name: Isabelle Tordynnar**

**Title: Acting Comissioner of Bardiche Brewing.**

**Relatives: If you asked her, she'd tell you she didn't have a brother.**

**Race: Human**

**Ethnicity: Nine Kingdoms**

**Eye: Brown**

**Hair: Red**

**Skin-Tone: Not enough sunlight.**

**Height: 5'6"**

**Weight: Not a good idea to ask.**

**Alignment: Good**

## Personality

On the subject of being hired atbeing hired at Bardiche Brewing, one of the members would recant in the memoir the the true litmus test was being able to put up with Isabelle. She was at times vulgar but tended to mean well, especially when dealing with her allies. She would frequently put up a face that she hated adventure - only to fall a little too easily into the role of adventurer.

## Background

The Half-Sister of Lance Tordynnar, Isabelle was born in the same household and is several years ahead of Lance in terms of experience.

A capable linguist and arcanist as a teenager, disaster struck when through an unknown circumstance, Isabelle developed a type of Magic Allergy that made it impossible for her to continue in her study as a mage. Dissuaded from the only path in life she'd ever known, Isabelle abruptly left her family and her little brother with not so much as a word.

Though she guards her history well, it's known that Isabelle might have had close relationship with adventuring companies all over Senomar in a kind of supervisory role - though she could not *practice* magic, she had a great understanding of different types of summoning and casting languages as well as keen insight into various arcane theorem.

At some point before arriving at Bardiche Brewing in the fifth age, Isabelle had some sort of falling out with her half-brother and they both tend to openly address each other with only contempt.

She again serves the Bardiche faculty in a supervisory role, directly overseeing which jobs get sent to the hired adventurers as well as maintaining negotiations in the field. Though she's vulgar and tends to be overwhelmingly curt, Isabelle has a disarming charm she puts to great effect when dealing with nobility or potential employers.
Luka Whit

"*It seems like wherever I go, the idea of freedom is a shortlived one." - Luka White*

Luka Whit was a Colonel in the Imperial Army, and later somewhat of a famous deserter and vagabond.
He gained a reputation as a pragmatic and ruthless combatant on the battlefield, and helped organize the military
in the original Free Cities of Skyhold.

## Core Information

**Name: Luka White**

**Title: Colonel of the Imperial Army before being stripped of rank.**

**Relatives: No living relatives.**

**Race: Undetermined, possibly [Elf]**

**Ethnicity: Machizan**

**Eye: Brown**

**Hair: Red**

**Skin-Tone: Slightly tan**

**Height: 5'9"**

**Weight: 160 lbs.**

**Alignment: Good**

## Personality

Luka Whit was known for being somewhat abrasive in his commanding role, and an known for preferring strike-first tactics. In is private life, he was something of a cynical philosopher.

## Equipment

* **Weapons**
	+ A single-edged officers sword stolen from his days with the military.
	+ A heather shield made of wood and a single durium plate.
	+ A collapsible holdout crossbow that held a single dart.
* **Armor**
	+ A custom-made suit of banded Machizan leather armor.
	+ A coat covered in waterproof kilning.
	+ Leather gloves, leather boots, with hardened soles.
* **Misc.**
	+ A simple enchanted bag of holding.
	+ A shoulder-cape with a royal crest on it from his homeland.
Absolute Time

Absolute Time is a scholarly construct established by The Tirvien Archive to facilitate the documentation and study of Mortal History. The standard suffix is AT.

Year 0 is tied to The Flood as it is the first truly global event to occur on Celestus after the creation of the mortal races.

Before Year 0 dates descend to approximately -10,000 AT when the mortal races were created. The exact date of creation is uncertain due to outside influence.

Following The Flood dates ascend to approximately 15,000 AT when the exact date of an unknown cataclysm renders this archive unable to properly document the mortal races' progress.
Temple of the Moonstone Ring

The **Temple of the Moonstone Ring** was a ruin discovered by the adventurers at **Bardiche Brewing** during the middle of the fifth age. The 'temple' as archaeologists would come to describe it, bore the features of many different religious societies all convening on a central point.

## Key Features

This temple was decorated by features relating to Dragonborn and Draconic heritage. As written in **A Generation of Rogues,**

**"***The Draconid Cult of The Inner Eye pledged their loyalty to a*
device known as the Moonstone Ring, using ancient knowledge given to
them from beyond the stars to construct a device capable of communing
with what lay past the cosmos. "

Repetitive imagery of a Wyrm skull with a forehead-set eyeball being revealed truths of nature and humanity decorated the temple - the art itself linking back to Antiquity. The temple itself appeared to be centrally focused on the wyrm-skull turned statue. While the Moonstone Ring itself was never found by archaeologists, it was rumored to be in the possession of a member of **Bardiche Brewing.**
Kirkbook, The

A masterwork of Artificer talent, The Kirkbook is a roughly cubic device constructed of brass. Five of the six sides are covered in intricate scroll-work that from certain angles appear to be runic. The sixth side is plain, covered in small scratches and has a rough area that is beginning to show the telltale greening of corrosion. The book balances easily in the palm of one hand and while it is easily held out before an observer there is a weight to the small box that goes beyond the physical.

The consensus among historians is that The Kirkbook was the creation of the Eleven mage Carric Ilphelkirk though there is a small group that contends The Kirkbook is actually of extra planar origin and Ilphelkirk merely brought it forth and used it in the Prime Material. After the collapse of Mora Regent's empire and the subsequent trial and execution of Ilphelkirk by The Guardians the book was believed lost to history; likely looted and melted down as a common trinket.
The Party.

Once Upon a time...or, perhaps that's simply the nursery rhyme version of this tale.

There is no simple short version here. "The Party" is the group that all great groups of adventurers are based on. Though to many they seem to be an apparition of recent history, they reflect a model as old as time itself. Under a flag called "The Jolly Roger" The Party marched against a powerful foe and conquered them. A disparate crew from every different walk of life one could imagine, they disappeared into history soon after.

## Members

Marcus Firebrand, The Great Pirate King. After he vanished sometime in the first age, he suddenly would appear again in The Age of Heroes. For Tiogans, he appears when the world seemed to most need him. For everyone else - he is a liar and a cheat given an all too-friendly page in the book of history. It was Marcus that fired a shot to end the Great Lich once and for all.

Rou, A once-cleric of the dead god and worshiper of all things primal. None know how Rou came to be a central part of The Party, and yet he did. Carrying the great executioners sword and the last known holder of the Grimoire of The Dead. A testament to the power of this group of warriors - holding magic that not even the greatest Wizards of the era knew. Tiefling and murderer.

Kamon Ardens, Once clerk of Gildestrand, the Guardian soon aligned himself with The Party in their efforts to stop the Great Lich once and for all. Equally as important as Marcus' own lieutenant, Kamon is central to both this story as well as *The Fall of the Guardian Tower* and *The Court.*

Tim Jackwell and Daisy Jackwell, Pirate Captains in their own right. The 'sons' of the party, some say kidnapped and other says adopted. Born in refuge near Camptown - they brought their own expertise in the mercenary world to the ship.
Kirk-Hill Institute

A research organization founded by the mages Carric Ilphelkirk and Sannl Aichill.

## Destruction

Early in The Dragon Civil War the Seating of the Nine moved against the Kirk-Hill Institute claiming it sought to undermine the very essence of magical power and posed a threat to order throughout all of Senomar. Without asking for parley the Seating of the Nine opened a massive portal to the Fire Elemental Plane that completely consumed the Institute and all those inside. According to broadsheets recovered from a nearby village at the time of the destruction of the Institute Aichill was in the main hall administering a free potion clinic for the local community.

## Satellite Locations

Numerous satellite locations have been rumored to exist though only a few have been identified. Each one was typically tasked with a specific area of research, often of too high risk to conduct at the primary institute. With the death of Aichill the Institute was officially disbanded however many of the satellite locations continued their work often under the protection of Mora Regent.
Lime's of Yog

Lime's of Yog, generally known simply as Lime's, is an insurance and reinsurance market located in Yog. Unlike most of its competitors in the industry, it is not an insurance company; rather, Lime's is a corporate body governed by various agreements with the Seating of the Nine, Court of the Undying, and other unknown powers operating within the Freeport of Yog. It operates as a partially-mutualised marketplace within which multiple financial backers, grouped in syndicates, come together to pool and spread risk. These underwriters, or "members", are a collection of both corporations and private individuals, the latter being traditionally known as "Names".

#### 100 Pirates to Watch For on the High Seas

Yearly Lime's publishes the risk indices and know operating radii of the top one hundred pirates. This information is generally compiled from claims made against its members and from cooperation agreements made with the pirates themselves. This has led to claims of collusion between the pirates and Lime's though such claims remain unsubstantiated.
Yog

Yog is both the name of a Continent *as well as* the name of a City. It's important to note that to the people that originally lived there, there may have been no distinction between the two.

Yog was discovered at the height of the third age - near the dwindling days of the original Pirate Kings. It was discovered by an unnamed explorer who followed a vessel back to its shores.

What is known about Yog is that the continent and city are equally mysterious, yet they have had in unknown presence in the history of *Senomar.* After the demise of the last King of Pirates, he was discovered to be in possession of a chart dictating a travel route from the shores of The Nine Kingdoms to Yog, where it's believed that those considered too dangerous to live would be banished.

At some unknown point in history, the practice was stopped. Possibly due to the Nine Kingdoms creating Visimoor as a penal colony instead. Was the city settled by the ones banished, or did it exist before?

## THE CITY OF YOG

Located *somewhere* on the continent of Esthras, *Yog's* only city has had multiple different purposes throughout different eras.

Discovered sometime near the end of The First Age, Yog's remoteness and uncharted nature left is mired in myth and legend. Known as a lost city, early governments would maroon pirates and other undesirables on the shore of the continent. Sailors legends of an ancient city pirates would be left to die in would serve as the inspiration for other cities of the so-called damned to be created.

Some of those marooned early would discover the city standing, and inhabiting. The populace of *Yog* was not just hesitant to travel by sea - they would refuse the very idea of it. All that they needed rested in the breast of their country, they'd claim.

During the Second and Third ages, Yog became known as the Wayside City. A place where all manner of trade would be brought - free of laws and restriction. While the country held supposed riches and secrets, many explorers were interested in the curious wares hawked at seaside bazaars than they were any local folklore.

## Other Places of Note

### Lux

A disrespectable location full of the most respectable class of citizens.
Sannl Aichill

A Dwarven mage who along with Carric Ilphelkirk founded the Kirk-Hill Institute. She is noted for her contributions to metallurgy and alchemy.

## Early Life

Almost nothing is known about Sannl Aichill's early life, likely due to a thorough program of editing and censorship conducted by the Seating of the Nine after the destruction of the Kirk-Hill Institute. There is a hypothesis gaining traction in the historical community that suggests the name Sannl Aichill was actually a pseudonym. Recently uncovered records relate her name to an ancient Elven civilization from pre-antiquity known as the "Seanchanni". The plausible, but as of yet undocumented assumption, is that at some point the woman who later called herself Sannl must have been researching this civilization and stumbled upon the name finding some connection to the self she wished to become.

## Kirk-Hill Institute

Originally considered the junior partner in the Institute by many due to her lower rank with the Seating of the Nine Aichill quickly distinguished herself as the organizational genius behind the Institute's growth and financial solvency in addition to her many contributions to alchemical magics and metallurgical sciences. Her partner, Carric Ilphelkirk, while often the face of the Institute (handsome, generous, and focused on higher magics) typically left the Institute to her direction.

It has been argued that many of Ilphelkirk's greatest inventions relied heavily on Aichill's metallurgical genius to contain, shape, and aim the elemental and planar forces Ilphelkirk hoped to channel. An example of her contributions is a common brass alloy that is still known today as Aich's Alloy.
Memoirs of a Bloodthirsty Pirate

## Introduction

Let me begin by saying I was bored, not in the I wish I could be doing something interesting kind of way but in the I didn't know there was anything interesting to do way. Then, since we are into the disclaimers anyway let me continue by reminding you this is not a justification for my actions up to this point. The title in and of itself should hint at that but let me say it explicitly: I know full well what I did and to whom, I was no damsel caught up in the winds of fate, nor do I carry remorse regarding the path I trod to get where I am today.

So, if you are still with me up to this point you are undoubtedly interested in the salacious details of how one becomes one of the most feared pirates this world has ever seen. If so, do continue intrepid reader, granted you are not standing in aisle of bookstore trying to decide if this book is worth buying; if you ARE doing that immediately close the book, walk to the front of the store, pay for it, and then go home before continuing on. As one with experience robbing the "innocent" let me tell you this book is no such crime and is well worth the undoubtedly exorbitant price they will charge you.
The Tirvien Archive Wiki

## Welcome to the Wiki

Welcome to the Senomar Wiki, also known in universe as The Tirvien Archive.

This is a repository or character sheets, lore information and short stories for our homebrew campaign setting Senomar*.*

## What is *Senomar?*

Senomar is our homebrew Dungeons and Dragons roleplaying setting that has grown outside of the three siblings that started it to encompass over a dozen people.

Senomar could be described as an RPG setting that spans multiple epochs in time, with each one introducing new flavors and layers of complexity over the previous. The goal of Senomar is to simulate a sense of history - to have adventures in the path build the ongoing myth arc for the adventures in the "present".

Like a game of telephone or history itself, as knowledge moves from one era to the next it changes and becomes warped by the cultures that digest it.

## Brief Rules For Creating Pages

Here are some brief rules before you jump in and start creating content.

* Try to dictate things in the *past tense.* IE "[name of character] ***was*** a member of the Tyvistarian Royal Family..." or "[name of location] ***was*** a Kingdom on the eastern coast of Senomar's mainland..."
* Try to keep your pages as organized as possible. You can create a sublisting, like this, inside of a page by changing the font to *Header* and then typing out a title. You can use this to break up pages into different eras, lists of information or anything you think contributes to the page.
* Please give credit to where you find images and assume that we'll take down any image anyone asks us to. The goal of course is to eventually include only original art created for the setting, but that's going to take time!
* When you finish editing a page, you'll be asked to notate what you changed. Sign with your first name if you feel comfortable with it so people know who's changing what!

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## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

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Pantheon

The term "Pantheon" refers to not just local gods of Senomar, but also the wider collection of deities worshiped on the entire world of Celestus.

Gods in Celestus generally are split between several different categories. These categories comprise both The House of Wills, The House of Misery and The House of the Lost. These categories represent gods tied to good, evil, and deities that could be tied to more pagan-like societies respectively.

In the theological canon of Senomar, The House of the Lost far outnumbers the two collectively worshiped groups of gods. This is generally because of the constant changing of the guard of rulers in the early ages of history, where different cultures vied for control of the Nine Kingdoms frequently attempted to canonize their own religions as being dominant.
Princess Dawn

The Princess Dawn is a light cargo and passenger steamship. Steam propulsion is delivered through a single screw propeller and sail propulsion is delivered by a set of secondary masts.

## Record Setting Transits

The Princess Dawn is noted for its particularly swift transits during fair weather. Due to its relatively short length, narrow beam, and shallow draft with a favorable wind it is capable of rivaling an airship's speed over significant distances while also hauling approximately ten times the tonnage of cargo of the largest airship.

## Sinking

Recently arived in the freeport of Yog, while the majority of the crew was ashore and only the high level officers and captain remaining aboard during the middle of the night sounds of a sword fight and firearms were heard from the aftdeck followed shorlty by an explosion centered in the coal bunkers.

It is believed a fight broke out among the officer's that resulted in an accidental fire that spread to the coal bunkers. This claim has been disputed by members of the crew who claim to have seen a hooded figure recruiting ruffians from a dockside tavern for a "raid on the fastest ship afloat." The sruviving crew, entirely low level officers and enlisted men, insist the crew was a tight knit family with no significant strife, especially among the high level officers left on board that night. An investigation by the authorities could not identify more than a tavern rumor leaving the official cause as an "Accidental explosion triggered by a drunken brawl."

Though there were reports of figures swimming away from the sinking wreck no survivors were identified and the ship title passed to free salvage.

## Raising and Retrofitting

With the economic uncertainty resulting from the confict pending between the Seating of the Nine and the Court of the Undying little interest was shown in the remains of the Princess Dawn by Yog's typical shipping concerns. An enterprising band of adventurers led by Gareth Kirkhill laid claim to the salvage title and contracted the Von Hel Family Yards to raise and retrofit the hulk.
Daniel

```

 Daniel, by the painter Zangus

 ### Aliases

 Lord Magister

## Biographical information

 ### Date of birth

 Some time before the Wizarding War

 ### Place of birth

 Unknown, possibly Forbidden Continent

 ### Date of death

 Unknown, some time during the first age.

 ### Place of death

 Hall of the Autarch

## Physical description

 ### Species

 Unknown

 ### Gender

 None

 ### Height

 Unknown

 ### Weight

 Unknown

 ### Eye color

 One Green

```

## Who?

I stare through and see you. The soul of the world burns bright, it can set my veins on fire. Though the secrets are great and hidden - I will take them with me to the grave. I see the color of the wind as it covers the surface of Celestus. In that great wind there is only blackness, howling and tearing away. Between dark and light there is only Green.

## When?

It was long before the first age of man, when we made the ground shake. We walked with the power of giants, trapped in bodies infinite small. Mountains fell on our enemies. The conversations where we disagreed would coat the surface of the world in magma. Great deserts would be swallowed by ocean current, only to arise covered in new life.

Flesh and bone would twist and give way to things never again seen. At the end there stood only nine of us. I made good on the bargains and promises. Our goal was singular: make sure the world would still stand, be passed into the care of better hands.

## Why?

In me was the knowledge of all of my ancestors. I tore at my skin and teeth to let their voices speak through the medium of my body. My name is your name, as it was the name of the ones who came before.

To read this is to take on that promise. Will you speak and let the voices flow through you? Will you put creases on your bones and fold your skin in on itself? Line your mind with the eyes that let you see and raise your head to the cosmos.
Fitzgerald Rising

The Fitzgerald Rising was formerly a freighter belonging to the Court of the Undying, launched nearly 100 years ago {If only I had a timeline to date this properly... BC} and is currently the primary vessel of the Dread Pirate Roberta.

When launched it was the largest freighter ever constructed at the Msquinn Yards. Its hull was originally constructed of Sylvan Oak with only minor enchantments laid upon it. Later in its service life during a major overhaul it received a Durasteel plating which not only increased speed and durability but was able to relay sounding information to the helmsman via an enchanted tricorne hat.
Dread Pirate Roberta

Little is known of the Dread Pirate Roberta due to her fiercely loyal and tight lipped crew.

#### Commonly Known Origins

Rumor circulated, though not in her or her crew's presence, is that she chose to surrender her left hand instead of her virginity upon the execution of a legal marriage contract by her family and a local lord upon her sixteenth birthday. The story continues to claim that she was driven from her village in disgrace and forced into service as a scullery maid on a merchant freighter. When the freighter was captured by a small regional pirate she seduced the captain and the first mate before poisoning them and most of the crew and claiming her first vessel.

#### Origins According to her Memoirs

The following accounts are based solely on the Dread Pirate Roberta's own Memoirs of a Bloodthirsty Pirate and as a primary source may cast certain events in a more flattering light than commonly known tale.

#### Capture of the Fitzgerald Rising

Shortly after appearing in the Lime's of Yog 100 Pirates to Watch For on the High Seas her crew and her catapulted themselves into the top 10 with the capture of the fully laden fast freighter Fitzgerald Rising.
Dragonforge

## Destruction

Through sabotage, believed to perpetrated by a private Senomarian citizen, the Dragonforge was destroyed. This precipitated The March of the Stars and led to the founding of the Dragon Hierarchy.

## Remnants

No longer powered by hundreds of enslaved dragons the Dragon Forge remains a place of great magical power and it is rumored that deep beneath the outer layers that were destroyed there still some dragons trapped.
Gilded Ones, The

The Gilded Ones are a semi-secret organization operating in the City of Gildestrand. Membership is publically claimed to be based on relative wealth.

## Organizational Structure

There are a series of Chapters that define a member's wealth within the Gilded Ones own heierachy.

### Portside Chapter

This is the lowest tier, generally operates as a entry point for new members and a weeding ground for those members who's vision does not align with the greater mission. Members who's ideological leaning is not fully consistent may end up fabuously wealthy, in real world terms, while not progressing from this Chapter as members from higher chapters tend to partner with members from this tier to shield their involvement in common commercial drugdery.

## Affiliated Organizations

Far from a comprehensive list. It is often assumed any successful business operating out of the Gildestrand region has at least one partner who is a Gilded One, this list represents a organizations who's upper management contains at least one publically recognized Gilded One.

* Lime's of Yog
* Port of Gildestrand Archives
* Von Hel Family Yards

## Affiliated People

The following are either open participants in public events of the organization or have been credibly linked to the organization's known activities.

* Jacqueline Van Elche
Dragon Moor

Following the destruction of the Dragonforge the True Dragon race fled to a relatively abandoned moor which became known as Dragon Moor.

Eventually, the Dragon Hierarchy was established to loosely organize the diverse dragon peoples.

Even as the dragon peoples established outposts and independent fiefdoms throughout the world Dragon Moor remained regarded as the dragon homeland and the destination of a pilgramage all young dragons must make before they can be recognized within the Dragon Hierarchy.
The Exalted Grimoire

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The Exalted Grimoire were nine individual magical objects, each commanding great power over a domain of magic. A common belief of the layman is that The Seated Mages created them - this is not so. The Exalted Grimoire predate all kingdoms by an unknown amount of time, some believe them to be the last things created by the Antiquated Kingdom but their true origin and creator has been lost to the depths of time.

## Appearance

What all of these Grimoire share in common is that their appearance is not of a simple book, or text. They run a gamut of different objects, such as clocks, crystals and stranger.
Only one holds the shape of a book, and is believed to have been destroyed during The Wizarding War
Гильдия Убийц

**Гильдия Убийц** - преступная организация, специализирующаяся на убийствах.

## Описание

Состоит из киллеров. Имеет огромную подземную базу. В ней также проводится обучение начинающих убийц. В этой школе, ученики живут непростой жизнью, их учат убивать по заказу, а в случае, если ученик не сдаст все предметы на экзамене по убийц, его отчислят на тот свет. Лидером Гильдии убийц является кровожадный Балкс Фрайнкер.