recursal/Fanatic-Fandom huggingface dataset:
Chaos Islands

**The Chaos Islands** are a mass of floating islands within space. They are the residence of Chaos, Oni, and the Four Horsemen.

## History

While the location of the Islands are largely unknown being only known by Chaos and Ares and later on, Azathoth, they are actually quite huge. The islands are able to float due to outer space's lack of gravity, but do not orbit. The remains of Chaos's home planet are also present in the center island, containing ruined buildings and such. A mysterious circle of pillars orbits the center of the Island with shards on top of them. These shards are Chaos shards, which are Chaos's main source of power and are what allows him to rejuvenate wounds in battle. The shards on the towers however, are not the same as the normal Chaos shards carried by Chaos. These shards are much larger, far more durable, and generate much more energy. The energy generated heals Chaos and powers the Infinity Engine and the Reactors. While the location of the Islands were initially unknown, Ares found his way to the Islands to pledge his servitude to Chaos so he may fight eternally for his own gratification. However, Azathoth had used Ares and tracked his whereabouts to find the Islands so him and Chaos could have the second confrontation they wished for so much. After they fought, they exchanged gifts. Chaos was given a condensed orb of Entropy while Azathoth was gifted a Chaos shard. After eventually gaining new seals, Chaos recruited Death and Oni and created Conquest and Famine, two partially organic beings that were mostly cybernetically augmented. After they were recruited, Ares was established Leader of the Four Horsemen and the Ward of the Islands.

## In Race of Tyranny

One of the few postgame areas in the game, the Chaos Islands are the penultimate location most players will go after completing the True Path. Before going on, the player must fight and defeat Ares to progress. All bosses here are Primordials (6 stars) and all enemies are Old God equivalent (4 stars).

HOW TO ACCESS THE ISLANDS:

1. Obtain the Blessing of the Omniverse (Defeat all 4 Avatars)
2. Defeat Ares and have him as your party leader
3. Defeat and obtain Oni
4. Complete The Story: Primordial Kinship
5. Defeat at least 5 Primordials
6. Defeat Malignagon
7. Kill at least 10,000 enemies
8. Defeat and kill all avatars of Hell

ENEMIES:

#### Chaos, Annihilator of the Seven - GOES TO LVL: 150

NOTES:

* 2nd strongest boss in the game
* Ares, Oni, and all Avatars must be defeated and Oni is required for this fight.
* WILL heal if hit by Chaos Magic.
2nd Sky

Few Days Later
It was only a matter of time before they found out and are now threatening to kill me and all my loved ones so I can't say anything further, I hope someone stops their madness soon or they realise their mistake and stop. By now they have discovered so many new universes.They stopped doing as many manned missions now but they are still on a rampage, they must be stopped.
- Dr. Daniel
Planets

Exoplanets are planets outside of our solar system. There are millions upon millions of exoplanets in every galaxy. However, there are some planets among those planets with anomalous properties. Properties that normal planets don't have, properties that are paranormal such as planets moving around the universe without a parent star (ERPO 1-0), planets with organs inside (ERPO 2-0), ghost planets (ERPO 3-0), etc. It is the responsibility of The ERP Organization to keep those planets under check and stop them from harming us or our planet.

## Number Labelling

Here people can write their own planets labeled ERPO followed by numbers.

ERPO 1-0 "Doppelganger"ERPO 2-0 “Organic Planet”ERPO 3-0 "Ghost Planet"ERPO 4-0 "Planet of the Dead"
## Universes

These anomalous planets come from different universes, ERPO 1-0 comes from Universe 0, our universe. All planets must be labeled with the universe number to signify which universe they come from e.g: "ERPO 1 (Planet Number)-0 (Universe Number)" For further details visit the Universes page.
Level 3.1

Level 3.1 is a sub-level of level 3 and level 4

Level Difficulty: 3

* Unsafe
* Entities change
* Mildly hard to exit

## Description:

Level 3.1 is a school cafeteria that gets harder to go through because of the entities. In level 3.1, there is a speaker that plays the song "Daisy Bell" once the song finishes, some entities will appear in the room. The cafeteria has normal seating with a bench for chairs. The walls are made from drywall and are easy to break. The floor has a coating on it but it strangely won't break. The floor itself is assumed to be made of tile under the wax. The tile in level 3.1 is greenly colored. There are windows in the cafeteria and it is pitch-black out. The lights brighten the whole room. The lights are solid white-colored. The level has a stage in front of the seating, don't go on the stage because you will pass out and wake up a week later on this level. This will keep happening until you leave the stage.

### Entities:

The entities in this level only appear once the song finishes. The entities in this level include Radiators, Insanities, and Rarely Toxic ants from a crack in the walls.

## Colonies and Outposts:

### D.B.E.G (Downrooms Biggest Explorers Group) Base Mega:

* Friendly
* Likes outsiders
* Helpful
* Constantly moving between levels

## Entrances and Exits:

### Exits:

To exit, noclip into the window to go back to level 3 or find a wooden door (the place of the door always changes) to enter level 4.
The Darkrooms

The Darkrooms is a Secret Level of the DownRooms.

Level Difficulty:

* Class 5
* High Amounts Of Entitys
* Unsafe

## Description:

This Level is the Darkest Level of the DownRooms. This Level has been known to be one of the most hardest level to escape because of the amounts of Entitys nonetheless seeing how it is pitch black. There’s not much known about this level, although it was discovered by the D.B.E.G. This group has made an agreement to not even come close to getting into this level seeing how 2 members have sacrificed themselves for information.
ERPO 4.2-0

**Hazard Class: Expired**

**ERPO 4.2-0** is a moon of ERPO 4-0 that no longer exists, it was destroyed when it crashed with **ERPO 4.3-0** which survived and absorbed most of ERPO 4.2-0's mass and became bigger. No information of the moon was gathered since it was destroyed before its discovery by the ERPO. The only known remains are its core floating far away fro, the planet and a giant piece of the moon orbiting **ERPO 4-0** now labeled ERPO 4.2.1-0. The core is about 9,392° Fahrenheit which is as hot as the Earth's core, it used to be hotter but due to the frost of space it went cooler.
The Lightrooms

The LightRooms is an extremely lightroom and is so light that you can go blind.

Level Difficulty: 4

* Unsafe
* Devoid of Entities
* Hard to exit

## Description:

The Lightroom is an extremely lightroom. To get into this level you must noclip into light in Level 0. Right, when you get into this level you need to run immediately, You Have 10 Minutes to run 1 mile to make it back into Level 0. I would be careful because the further you run the lighter it gets. When You run about 0.90 Miles It’s gets as light as the sun so you have to close your eyes or you will go blind. Your insanity will begin to rise and you will start panicking. Eventually, you will pass out and you will not be able to get out because you can’t find the exit.

## Colonies and Outposts:

No one has made any colonies or outposts because it is not possible with the lights.

## Entrances And Exits:

### Entrances:

To get into this Level you must noclip into a light in Level 0.

## Found Note:

No Name - you need to run now, ever since I got into this place it has been giving me the chills. This can’t be earth and I am trying to find a way out. I saw this creature lurking around before I ended up in the extremely bright room. If anyone finds this then take this as a warning.
Level 1

Level 1 is the second level in the Almostrooms. Level 1 seems to be a Red, Blue, And Yellow-colored playground. It Has 2 Slides And 4 Swings.

### Level Difficulty: 1

* Safe
* Very Low Amount Of Entity’s
* Mildly Hard To Exit

## Description:

This Playground is what looks like to be a playground that is a little unordinary. Some things aren’t so ordinary on the playground. Four six-inch razor blades move back and forth into each other, sometimes they have a blue and green substance on the tip. There have been tests on this substance and it comes out unknown, and if you eat it the side effects are nausea, diarrhea, and dizziness. The only entity that has been found so far at this level is Toxic Ants. If you get bit by one of these ants, then from wherever you got bit, it will be very swollen and green. These ants have venomous points and radius teeth. I would highly recommend staying away from the guys. They might be small but they can kill. This level includes a slide that no one knows what is down there because no one has lived to tell the tail. The sun in level 1 is normal like the sun on earth.

## Colonies and Outposts:

### D.B.E.G Base Playtime:

* Friendly
* Teaches outsiders about the Down-rooms
* If hurt the D.B.E.G will supply you with milk smoothie
* Will aid outsiders
* Will trade

### Sunny sun:

* Not that friendly
* Stays in the sunlight on this level
* Will Rarely trade
* Does not like the D.B.E.G

## Entrances and Exits:

### Entrances

To enter you must slide down a trash can in level 0 to end up going down the slide in this level.

### Exits:

The only found exit to this level that leads to level 2 is you have to walk 5 miles into the woods until you end up in the forest. To tell if it is Level 2 the trees in Level 2 are darker than the ones in Level 1.
ERPO 12-0

**Hazard Class: Habitable**

## Description

ERPO 12-0 also knowns as "`The Forest Planet"` is a habitable planet located 40 light-years away.

the planet has many oceans and small continents laying on the surface.

also, the planet has many islands, and half of them are overgrown.

If you land on this planet, the first thing you see is a large forest with many trees.

it depends on what location you land.

if you were unlucky enough you may land on an ocean.

the planet is always in good condition and the temperature is always 23 degrees.

there are no dead parts on this planet.

also, trees have many colors like blue, pink, red, etc.

if you see this type of tree they contain an object that was recorded that was named the blue , they contain an recorded object

## Blue Fruits:

blue fruits are fruits that can be only found at ERPO 12-0.

it has zinc to protect your body.

there are no food sources on the planet but only the Blue fruits

## How to reach the planet

you need a spaceship 10x faster than voyager 1 to reach the planet.

however modern rockets cant reach the planet.

it would take a Millennium to reach the planet.

but the world is using a plan to make a rocket ship named Warrior 3B

## Groups:

The Inhabitants Of ERPO 12-0

They are the main group on the planet they are friendly and have Medium security.

## Geography

ERPO 12 is filled with forests and oceans. the atmosphere has a little bit of CO2.
Station α

**Station α is uncompleted!**

This page is not completed yet! Maybe the author will finish it soon. Please refrain from adding a delete template, unless the page has been abandoned for more than a week without reason.

Try editing the page to make it better, unless the author specifically asks you not to.

**Station α** is the first and primary base of the ERPO. This is where they keep all archived and secret information as it is their most secured station, and also the biggest. This is also where messages and assignments are given out to other stations by the council.
Entity 1

Entity 1 is the first entity in the down-rooms.

Levels found in Level 0, Level 2, More

## Description:

Entity 1 also known as "Tall Stocker" is really common in the down-rooms. This entity is dangerous because it can run fast and catch up to you in minutes. This entity will rip apart its victims. Entity 1 also has other prey such as "Toxic Ants" and "Big Spider". To escape from Six arms you must run for 3 miles and don't stop or look back. If it is still chasing you you must exit that level you are in for it to stop chasing you.

## Actions:

Entity 1 will follow its prey in an attempt To catch it. If it's pray starts running Entity 1 will start running. Entity 1 can get stuck on branches or anything in the level you are in. This entity is seemingly always hungry so it will chase everything it can find. This entity will chase you as soon as it sees you so run away if you see "Tall Stocker".

## Looks:

This entity has 6 arms, three on each side ruffly 4 meters apart from one another. Entity 1 is 30 feet tall and weighs 125 pounds on average. This entity can see you from afar because it has 10 eyes on the same face, This entity has no mouth so it can not make a sound.

## Discovered:

Entity 1 was discovered by an unknown outsider that was wandering the forest of level 2. The outsider named this creature a Tall Stocker because it is tall.

## Do's and Do not's:

### Do

* Run away
* Don't look back
* Try to distract with a Big Spider or Toxic ants

### Don't

* Stop running
* Look back
* Fight with it
Miso

**Miso** is a Study Buddy introduced in Generation I. Miso is a funky red panda who loves her fellow sisters in nature. Se becomes available after you have reached level 20.

## Game Description

Miso is obsessed with biology and nature. His BFF is David Attenborough and he concentrates on everything so hard that his blue tongue sticks out in a derpy way.
Universe FUN

**Warning:**
`This page has been made restricted under the demand of the T.P.D; please enter valid credentials.`

**Reason:** `You are not permitted to view this file as it requires a higher clearance level to access.`

**T.P.D Database Login Form**

Insert Username

Gary

Insert Password

Password Autofilled.

**Welcome, Gary!**

**Hazard Class: Dangerous**

## Description

**Universe FUN** is an alternate universe where a powerful humanoid entity labeled as "Master" rules over it. It is said that "master" is all powerful and all wise in that universe..........

"When we think of God (not atheists), we think of him all powerful but we think of him as all knowing as well. If any human being were to have god-like powers, they would probably use them irresponsibly or for their own selfish reason; amusement, having **fun** out of it. People say that if that person was also all knowing, they would use their powers wisely, for good and responsibly. However that is not the reality as what really matters is the personality of that person, are they a good person and will they use their powers wisely or mess around with reality itself despite knowing what is wrong and right, doing things just for **fun**. In the case of "Master" he is all wise in his universe but he still does horrible things to his universe and toying with his creations, he is truly all knowing, he knows what he is doing but he still continues with his madness, all for the **FUN** of it."
Universe 3

**Universe 3** also called the "mirror world" is the 3rd discovered universe by ERPO that looks like an inverted version of Universe 0. It is completely white, too bright for the human eye. It could completely and permanently blind a person if looked at. Due to its brightness, this universe is extremely hot, so hot that we could be burnt into ashes. Stars and planets here work the exact opposite as stars and planets in our universe. Stars refrigerate onto planets, the closer the planet, the colder and the further the planet, the hotter. Super nova white holes can be found in the centre of all galaxies with no traces of black holes. ERPO team Verse Warpers discovered an Earth in this universe that was in the goldilocks zone of the solar system. On this Earth the only found inhabitants were Alien 1-EXPUNGED instances.
ERPO 12-1

**Hazard Class: Moderate**

## Description

ERPO 12-1 also knowns as "`The Blue Bravo"` is the 1st satellite of the forest planet.

The Moon's Surface is Similar to Saturn's Moon titan but has differences.

the moon is larger than titan which makes gravity stronger.

the difference is it got more craters.

almost 1200 have been recorded.

and 344 hills have been discovered by the inhabitants of ERPO-12.

The Craters have a large amount of water which makes them habitable.

also, it got mountains that range to 1.2km

but ERPO 12-1 isn't completely safe.

disasters like thunderstorms can hit the planet.

it is due to the war 23 years ago

the war was controlling nature are fighting with bloody conflicts.

## Groups

The Inhabitants Of ERPO 12-0

These People are making bases to research the moon.

Harvesting Colony

The Farm Many Fruits are friendly and have Medium security.

## How to get on this moon

you must use a spaceship on ERPO 12-0 to land on this planet.

## Geography

The moon has a gray surface and a large dead world with water
Universe EX

**Universe EX is uncompleted!**

This page is not completed yet! Maybe the author will finish it soon. Please refrain from adding a delete template, unless the page has been abandoned for more than a week without reason.

Try editing the page to make it better, unless the author specifically asks you not to.

**Hazard Class: Expired**

## Description

Universe EX was a seemingly infinite universe with multiple different areas, until The Big Crunch. When the big crunch happened, the entirety of **Universe EX** shattered into pieces to form many different universes. What formed what will be listed here:

* Singularity - Universe 0
* Ocean - Universe 1
Rhubarb

**Rhubarb** is a practical Study Buddy introduced in Generation I. Rhubarb is constantly trying to solve maths problems, which can cause some problems!!

## Game Description

Rhubarb is very practical and will try to solve everything using maths equations. She is great at tax returns but not so great at family picnics.

## Personality

Book-smart and proud of it.

Rational.
ERPO 4.2.1-0

**Hazard Class: Expired**
## Description

**ERPO 4.2.1-0**, also known as **Burning Remains**, is a large, flaming meteorite that orbits around ERPO 4.3-0 or sometimes ERPO 4-0. It is nothing anymore. It is nothing but the remains of ERPO 4.2-0. Although it is burning, the burning is not because of an anomalous ability. The burning is because during its orbits it sometimes gets very close to the other planets. It is comprised of rock and ice. Others of its kind most likely existed, though they probably fell into ERPO 4.3-0, or ERPO 4-0. Because of the small nature of this meteorite, it does not have much information, though we tried to find out as much about it as possible. As of now, it is believed to be an expired class.
Alien 1-1

**Alien Hazard Class: Dangerous**

## Description

**Alien 1-1** is 1st discovered alien creature discovered in Universe 1. It appears to be a a giant underwater fish-like creature, very similar to the infamous loch ness monster. **Alien 1-1** lives in ERPO 179-1. It is said that this very creature wiped out every other creature in **ERP0 179-1** and destroyed the all the architectures of a possible advanced civilization leaving it as ruins. The alien shows about 100 meters of it's body, it could be longer as its tail was never shown when it came out of its hole. The alien preys on anything made of meat, including other aliens. However if meat is scarce (which is most of the time as there is no life in **ERPO 179-1**) Alien 1-1 relies on sea plants like kelp, coral reefs, etc, this also means that the alien become extremely aggressive when it sees meat or smells blood. This entity is highly intelligent meaning it could strategize how to attack you. It also very tough so fighting it would not be a good idea.

## Biology

Alien 1-1 has a very thick layer of fish scale which is also elastic making it hard to crush or penetrate the alien. The alien also has flesh, really hard and venomous flesh. It even has a backbone despite being a fish type creature, the backbone is vulnerable meaning it can easily break, but it grows back really fast.
Groups

Groups are groups or colonies of people or certain species that reside on one or more ERPO planets. They can be assigned groups by ERPO or they could be groups of alien or lost humans. They can be friendly or aggressive towards others.

## Docile Groups

### Time Police Department (T.P.D)

The Time Police Department or the (T.P.D) is a group of police that ensure the laws of time and space are being followed and none defies them. They travel universes using highly advanced machines. Which they also use to capture and attack any law breakers. They have detectors that allow them to track down the area of crime and by who it is being commited. A creepy thing about the T.P.D is that they have an archive of every living being including humans. They know the names and even the smallest of details of every human and other species. In appearance they look humanoid but claim they are not humans or related in any way.

Some ERPOs here might have reality distortion properties and it is a neccesity they have the following template
```
{{TPD Restriction}}

```

## Aggressive Groups

These groups are usually alienoids or lost people that act aggressively towards others and riot them.

* Space Pirates Initiative (SPI)
Level 2

Level 2 is the third level in the Down-rooms.

## Description:

Level 2 is an endless forest. This forest is safe in the first stage, don't leave the first stage because you won't be able to go back. This level consists of a forest with trees that are darker than normal but have normal leaves and properties but this is only in the first stage. The forest has a path that goes straight; the path is made of dirt. Level 2 has normal trees, The tree types include Pine, Oak, Maple, Birch, and Spruce. The trees are divided into zones. Example: Zone 1 = Pine. There is a path in each zone. The zones are equally safe in all stages. The trees are not even therefore you can not see sideways. Level 2 holds a fog that is hard to see through. The level has no day or night cycle unless you are in the higher stages it is stuck in the sunset. To tell the borders of the stages the leaves start to fall and the trees get darker.

### Entities

These entities only apers in the higher stages. Entities include Big Spider, Tall Stocker, Toxic ants, and The Scout.

## Stages:

### Stage 1:

#### 1-10 miles:

In this stage, no entities appear yet. This is normal level 2; it is day.

### Stage 2:

#### 10-20 miles

In this stage, the level gets a bit darker and the fog gets more intense. Rare sightings of entities. The path gets harder to follow as the leaves start to die and cover up the path; leaves are up to your ankles in this stage. The trees are darker. You find that you can't go back to stage 1

### Stage 3:

#### 20-50 miles

In this stage, the level is almost nighttime. Entity sightings get more common. The trees are completely dead and the path is hard to see; leaves are up to your ankle at this stage. the bark on the trees is dark (almost black). You can't go back to stage 2 once you enter stage 3.

### Stage 4:

#### 50-100 miles

In this stage, it is dark out and entity sightings are really common. It is really hard to exit once you get here. The trees have no leaves on them; leaves are up to the thigh at this stage. The trees are black and the branches are dark-colored. It is hard to move due to the leaves. you can't go back to stage 3 once you reach stage 4.

### Stage 5:

#### 100-200 miles

In this stage, it is pitch black outside and the trees are completely black (including branches). The leaves are up to the shoulders at this stage and it is really hard to move. It is assumed that swarms of toxic ants are below the leaves because once in this stage you get a bit a lot. The leaves do not affect the ants. At this stage, it is raining hard and it is really hard to move. Entity sightings are one in 10 seconds. It is almost impossible to exit once reached here. DO NOT COME HERE. The rain and leaves do not affect the entities on the stage.

## Colonies and Outposts:

No known Colonies and Outposts are on this level

## Entrances and Exits:

### Entrances:

To enter, walk 5 miles into the woods of level 1 to get here

### Exits:

To exit, find a school in a good state. This school gets harder to find the higher the stage you are in. Enter it to find yourself in level 3
New Gods

**The New Gods** are a pantheon of deities who are the youngest of the pantheons of deities and are the weakest of all the deity pantheons.

## History

There were several deities across Universe Prime who were very much above the rest of their peers. These beings, although not organized like the typical Pantheons, would eventually join forces to combat those who sought to oppress them. What started as smaller Pantheons, The Red Hearts, The Great Evils, The Sins, The Lords of Fate, The Grand Council, The World Enders, the Luxites, and the Tenebrites would combine and eventually become the New Gods. These Gods united not because they had the same beliefs, but because they would be the victims of constant oppression by the Old Gods, Lovecraftians, Primordials, and even Ouroboros himself. They were given titles by those who had witnessed them in person.

## Members

* The World Enders
	+ Ragnarok, God of the Endless Cold
	+ Annihilus, God of Gold
	+ Azure, Daughter of Frost
	+ Vastus, Hunter of the Living
	+ Ragnar, Lord of Fire
Space Pirates Initiative (SPI)

**Hazard Class: Dangerous**

   **The Space Pirates Initiative** is a galactic organization with hundreds of thousands of members founded by a criminal mastermind named **Eddamon.** Most members are notorious criminals; murderers, thieves, rapists, abusers, kidnappers and more... In addition, slaves such as abducted health workers, scientists, researchers are technically considered members and kept in a low rank. The year of establishment is 2066, the initial number of members does not exceed 100.

Their current leader is a woman named **Higgantta**, one of Eddamon's great-great-grandchildren. She's about 65 years old and doesn't have the luxury of abdicating any time soon. It is predicted that she will remain on the throne for another 150 years. She has 4 children and 13 grandchildren. She is afraid that her children may assassinate her and she plans to realize some plans soon.
The Matrix Theory

The matrix theory suggests that the whole world is a broken simulation by an unknown source, process and reason the universe was created through a bit of programming using a language of code that is said to be the basic unity of life, being the smallest thing ever. Evidence proving this theory is that ERPO 1-0 is a unused asset of earth that glitched and starting moving around the universe.

A group of scientist from a company labeled "Creators" were doing their daily job of manufacturing computers for the masses. One particular scientist named "Luther" had a dream, a dream to make a highly advanced programme, way ahead of its time and be known as one of the most advanced technicians in history. He would stay up night working on his project which would affect his work. Eventually he got fired for missing too much work, but that didn't stop him he had to keep working on his biggest new discovery. Eventually he would loose everything, his family and friends that he won't spend time with and would majorly forget about, he spent all his money of pieces of the project, his house everything except for his computer which he could not stop working on. Eventually his computer would be worn out which lead him to realise the damage he caused to himself and his life. Luther was the only person friends with with his friend and he ruined his life as well. He was devastated until one day. He met with a business man who saw his work and his sacrifice and offered him help. He told him he worked for a secretive agency missioned with making tech higher than "Creators". He took the offer having nothing left to loose. He the laid his eyes on the most advanced tech he or anyone had ever seen. He was presented to his workspace and given his computer which was repaired and from there he began his work, with help from the agency of course. Eventually he would be successful in his project and created a simulation formally called Universe EX it consists of an empty void that would spark with mass and clouds of hydrogen and helium that would later form stars, planets, black holes etc. shortly after the invention of universe ex, the death of Luther took place giving full rights of his simulation to them, with that they separated universe ex into multiple verses and created a particular planet flourishing with life called **Earth**.
Level 0

Level 0 is the first level in the Down-rooms. This level seems to be a large abandoned warehouse.

###### Level Difficulty: 3

* Unsafe

* Mild amounts of entities

* Mildly hard to exit

## Description:

Level 0 is a large abandoned warehouse that is about one hundred thousand square miles from one end to one other. In this level, you can find pieces of caution tape lying around that looks like it has been burnt. This level is harsh and dangerous so you should bring milk Smoothie to survive the longest. The roof of this level is strangely clean and the lights are not loud; The lights are normal. The lights can rarely drip a maroon-colored liquid that is not drinkable, it is not water. Sometimes you can find large pieces of concrete on the ground, this concrete seems like it was from the walls.

### Entities:

This level has a few entities which include but are not limited to Tall Stocker, Radiators, Lights, and Big Spider.

## Colonies and Outposts:

It is mildly hard to make a colony on this level but it has been done.

### D.B.E.G (Down-rooms Biggest Explore Group) Base Concrete:

* This is the first base of the D.B.E.G
* Likes outsiders
* Friendly
* Will aid you if you get injured
* Located near the entrance of this level

## Entrances and Exits:

### Entrances:

To enter you must fall 10+ feet and there is a 0.01% chance that you will find yourself in the down-rooms.

### Exits:

To exit, find a trash can or dumpster and hop inside (These are pretty rare). It will become a slide to level 1. No clip into a ceiling light to find yourself in The Lightrooms.
The Book of Azathoth

**The Book of Azathoth, or The Black Book,** as referred to by mortals and those who are not Primordials is the strongest tome in the Omniverse and contains 619,221,938 pages. This tome was created by Nyarlathotep and the Daemon Sultan and is considered the ultimate tome. The title of the book, "The Book of Azathoth," is placed deliberately on the title to kill those who read the title aloud, further demonstrating the danger of even simply possessing the tome. Although Nyarlathotep does possess the tome, he uses the Necronomicon in favor of it due to the immense power of the Black Book and due to Nyarlathotep's fear of using it.

## History

The tome that was created when Nyarlathotep had become the first Chosen, he created it as a book to chronicle all of his and the Daemon Sultan's magical findings. It would also serve as the method of initiation for the Elder Gods, Great Old Ones, Outer Gods, and their descendents, containing their signatures in blood. The Black Book has immense power and can only be wielded by Nyarlathotep and the Daemon Sultan. It is considered one of the sacred Lovecraftian artifacts along with the Spear of Destiny, the Yoshitsune, the Dark Cannon, and the Concept Seal.

## Contents

The Book of Azathoth contains the following:

* Most of the content present in the Necronomicon is also present in the Book of Azathoth, however these contents are not:

* The Forbidden Ones, Nyarlathotep's most powerful spells, some are not even present in the Necronomicon, which are:
	+ Mind Blast - Also present in the Necronomicon, a spell that directly attacks the senses and dulls and if strong enough, stops motor activity within the body.
	+ Black Quill - Spell that summons the Black Quill, an instrument that drains blood from the writing hand of the holder and is used to inscribe their name on the book, pledging them to the pantheon.
	+ Black Dagger - Summons the Black Dagger, those stabbed with it have their souls contained within the book.
	+ Soul Storm - Unleashes the souls contained in the book, destroying and driving insane those who are blasted by the souls.
	+ Zothique Cycle - Also present in the Necronomicon, it drastically accelerates the growth or age of an object leading to rapid decay.
	+ Mordiggian - Instantly kills all that it touches.
	+ Cerebral Shock - Also present in the Necronomicon, forces muscles to tense, freezing the user in place.
	+ Silver Death - Inflicts a plague on a being that ravages all around it, slowly killing them and leaving them frosted over in their death.
* Contains the blood signatures of all Lovecraftian Outer Gods, Elder Gods, Great Old Ones, and their descendents, riddling the book with absurd magical power.
* Contains descriptions of the Alcyoneus Seal and the Concept Seal.
* Contains descriptions of the seals only possessed by the Outer Gods and how to use them, like in the Necronomicon.
* Contains the Runes of Azathoth, runes that allow for use of the Alcyoneus seal by Outer Gods.
* Lovecraftian Rituals such as The Lullaby as well as the prophecy known as "Azathoth."
ERPO 2-0

**Hazard Class: Safe**

## Description

**ERP0 2-0** also known as "**Organic Planet**" is an quite anomalous planet that appears to be entirely red. You shouldn't be fooled by the sand-looking exterior of the planet, as this planet is actually comprised entirely by a sort of a fleshy mass. Holes can be found commonly all over this planet. If you go inside a hole, you will find yourself in a part of the strange...thing that lives inside the planet. The body parts that you can fall into are the esophagus, heart, lungs, diaphragm, and stomach (the stomach will burn you to death with acid) of the creature. The eyes of this creature can be found above the sand, along with breathing holes. The water on this planet is red and it is presumably made of blood. The wind on this planet is actually steam that comes from breathing holes. This planet has teeth on it instead of trees. Volcanos can be found here, though they are just large breathing holes. The "sand" that is on this planet is actually reddish-orange skin. This planet's core is the heart of the creature, which you can enter if you fall down an extremely deep sinkhole. This planet is mostly safe, besides falling. This planet is not habitable due to the squishiness of the entire planet. This planet is described as looking like a red ball with clouds on it you are looking at it from space. No creatures are actually here except the weird creature in the planet. This planet can glow if it is facing a star. It orbits around a sort of red star.

## Geography

The atmosphere of this planet mainly contains methane, oxygen, and small amounts of carbon dioxide. This planet does not have an "inside", rather it has a large creature living inside it.

ERPO 1-0 <-- **ERPO 2-0** --> ERPO 3-0
ERPO 6-0

**ERPO 6-0 is uncompleted!**

This page is not completed yet! Maybe the author will finish it soon. Please refrain from adding a delete template, unless the page has been abandoned for more than a week without reason.

Try editing the page to make it better, unless the author specifically asks you not to.

**Hazard Class: Dangerous**

## Description

**ERP 6-0**, also known as **Burning Jupiter** is a large gas giant planet almost identical in size to Jupiter. The winds here can go up to speeds of about 998mph. Also, the atmosphere is eternally set ablaze, so you would get thrown out of orbit and get burnt alive. This planet orbits around a sort of yellow star, though it's closer to the star than the red zone of habitability. This planet's core is theorized to be made of red ice, though this hasn't been proven. Some type of giant birds can be found flying all over this planet, though it is unknown how.

## Geography

This planet is comprised of smoke, burning smoke, and possibly red ice.
Wakame

**Wakame** is a Study Buddy introduced in Generation I. Wakame has a green/blue colour and a magical side that provides a sense of mystery behind him. He becomes available after you have answered >75% questions of any product correctly (product has at least 1000 questions).

## Game Description

Wakame is a magical wolf. He's not ceratin what his magic powers are yet but wolves are awesome so we're sure he'll figure it out.

## Unlock Criteria

Answer >75% questions of any product correctly (product has at least 1000 questions)
Aliens

**Aliens is uncompleted!**

This page is not completed yet! Maybe the author will finish it soon. Please refrain from adding a delete template, unless the page has been abandoned for more than a week without reason.

Try editing the page to make it better, unless the author specifically asks you not to.

Alien plants and/or animals will be documented here.

## Universe 0

* Alien 1-0 / Anti-Human / Alien Hazard: Dangerous / Habitat: Majority
* Alien 2-0 / Red Worms / Alien Hazard: Moderate / Habitat: Majority
ERPO Ratio+Joke

**This page is a Joke!**

ERPO Ratio+Joke is not meant to be taken seriously and is just for jokes.

**Hazard Class: Joke**
## Meta Note

This ERPO contains mentions of Twitter, made by...uh...just Twitter I guess.

## Description

This ERPO is a moon of ERPO Twitter-Jo- ***Ratio + L + Bozo + Didn't ask.*** This planet is made of a physical representation of having an argument with somebody on Twitter. ***Nerd.*** This ERP has red skies and blue ground. The trees here are made of nerd emojis. ***"The trees here are made of nerd emojis.🤓"*** This planet is known for having ***Nerds aka humans*** on it. This planet has normal clouds. ***Why is the person documenting this planet such a nerd?*** Shut up. Get out of my document. ***No XD*** You little- ***Ez noob bozo loser*** We weren't even doing any- ***I win lol ur so bad get good kid*** Bro- ***HHSHSHSSHHSHHAHAHAHAHHAHAHAHAHHAHAHAHAHAHHA*** How am I the kid when you are literally saying ***No*** to everything I say? ***Come on! Just get good! 😜🤪*** ...I hate you. ***Me too bozo***

## Geography

***Oh sorry that NERD quit lol*** No, I'm pretty sure I didn- ***SHUT UP NERD!***
ERPO 3-0

**Hazard Class: Unknown**

## Description

**ERP0 3-0** is what appears to be a large planet made of nearly completely transparent purple gas. However, it isn't gas. It is something else...scientists are working hard trying to figure out what this planet is made of. Since any and all material that goes into this planet gets disintegrated immediately, it is a class unknown. This planet is named **Ghost Planet** due to the material it is made of. This planet is almost entirely invisible except for the core. This planet's core is blindingly bright and purple. No type of actual life has been seen on this planet due to the nature of the planet.

## Geography

The geography of this planet is unknown, though it is known that anything that touches the surface of the planet will disappear.

ERPO 2-0 <-- **ERPO 3-0** --> ERPO 4-0
Kremor

Kremori eshte kryeqyteti dhe kryeqendra e Mbreterise Veriore. Aty gjendet dhe Pallati Mbreteror dhe e gjithe ekonomia dhe mbarevajtja e te gjithave elementeve shoqerore, ekonomike, politike dhe financiare fokusohen ne Kremor. Kremori gjithmone ka qene kryeqyteti i Mbreterise Veriore qe pas Bota e Re. Kremori eshte nje qytet metropol i ngarkuar me fabrika, ndertesa dhe uzina te ndryshme.

Kremori ndahet ne dy nen pjese shume te rendesishme:

* Kremorin Lindor
* Kremori Perendimor

## Kremori Lindor

Kremori lindor eshte ajo pjese e varfer, e piset, e ndotur dhe e mbipopulluar e qytetit. Ne kete pjese ka mori uzinash, fabrikash dhe numrin me te madh te te pastreheve ne rruge. Ketu gjenden dhe selite dhe vendet e fshehura te organizimit te Anarkise Kremoriane. Pjesa me e madhe qe jetojne ne kete pjese te qytetit jane punetore, borxhlinj, te papune, te arratisur, njerezit e shtrese se trete.

## Kremori Perendimor

Kremori Perendimor eshte Kremori i pasur. Kjo pjese e qytetit eshte me rruge te rregullta dhe ndertesa te bukura. Ketu ka forca ushtarake qe patrullojne gjate gjithe kohes per te hequr lypsit nga rruga dhe rruget jane te mbushura me njerez te veshur mire dhe qe jane mire ekonomikisht. Ne kete pjese te qytetit, rruget jane me te sigurta dhe ka ndricime rrugore me te mira.
ERPO 179-1

**Hazard Class: Moderate**
## Description

**ERP 179-1** also known as "**Submerged"** is a planet deeply embedded in a floor of Universe 1. The planet is relatively small and can be accessed through a tunnelling system which can be found through a giant hole underwater. The planet is 868.7 km big covered in old ruins. There is not much known about this ERP except for the fact this planet is home to Alien 1-1 an extremely dangerous creature that theoretically killed all life on ERP 179-1.

## Geography

ERP 179-1 is entirely made of rocks from the crust to the mantle where some lava and water are present. However the core is made out of pure lava which strangely does not mix with the water surrounding it.
Anti-Human

**Hazard Class: Dangerous**

### **Habitat:** Majority

**Anti-Humans** are very dangerous and aggressive creatures. They look like humans but with very noticeable differences. One they are devoid of color, they lack features of the body such as a face that looks like it has been crudely carved. The jaw opens up 2x wider than that of the man with the longest jaw. The eyes are just empty sockets. These creatures are very intelligent, fast, tough and aggressive so they are best avoided. They usually attack in safe or habitable places as there is more life form there making them a huge problem for safe places to be. They are the reason for the change of many ERPO planets going from safer to dangerous. They sometimes even invade **Earth**. All tests to kill these creatures has proven to be near impossible. Some incidents of them hacking the ERPO database have taken place as well, some ERPO entries that had dangerous planets had changed to looking safe to trick people into thinking it is safe visit it, and suffer.
Kontinenti Aklaigros

Kontinenti i Aklaigros eshte nje ishull i ndare ne dy mbreteri: Mbreteria Veriore dhe ajo Jugore.

Cdo mbreteri gjendet ne kushtet te ndryshme atmosferike, dhe jane zhvilluara duke iu pershtatur ketyre kushteve.

## Mbreteria Veriore

Mbreteria Veriore shtrihet ne Veri te Majave Evogia dhe ndahen dy mbreterite e tjera nga Majat Evogia dhe lumin Koda.

Kushtet atmosferike te kesaj mbreterie jane te fresketa. Zakonisht jane prani te rrymave te frohta detare qe vijne nga Perendimi dhe shkaktojne debore ne Muaj e Thatesires dhe Acarit.

Ndersa per dy muaj rresht, kushtet atmosferike kthehen ne rrebeshe shiu per shkak te kontrasteve te masave te ftohta te Perendimit me ato te nxehta nga Jug-Lindjes.

Mbreteria Veriore njihet nga arkeologet dhe studimet e deritanishme si mbreteria me e vjeter, edhe para Botes se Re.

## Mbreteria Jugore

Mbreteria Jugore eshte mbreteria me e paarritshme nga banoret e Mbreterise Veriore, per shkak se eshte e pamundur te lidhen dhe te shkojne atje per shkak te kushteve te relievit dhe demoneve jashte Gardhit. Mbreteria Jugore eshte nje mbreteri misterioze.

Mbreteria Jugore po kalon nje nje tranziscion paqesor nga mbreteri ne Demokraci presidenciale, por kalimi nuk eshte finalizuar akoma.

## Mbreteria Phasis

Mbreteria Phasis eshte nje mbreteri qe funksionon jo me mbret, por me sulltan. Kjo mbreteri eshte e arritshme te komunikohet, por tregetia dhe lidhja rrugore nuk e mundur, per shkak se verioret e kane te pamundur te dalin ne Detin e te Marrosurve.

Kjo mbreteri ndodhet ne mes te Shkretetires Drubbari dhe eshte e izoluar me nje habitat te nxehte dunash. Tempratura te larta dhe hapsira te medha.
Classification Guide

Every ERP needs a classification to tell the reader how dangerous the ERPO is there are currently 7 classes:

**Hazard Class: Safe**

Class safe means that the ERPO is harmless for most of it.

To use this class:

```
{{Class Safe}}

```

**Hazard Class: Moderate**

Class Moderate means that the ERPO is not too dangerous, not too safe but is harmless if left alone. This class is probably the most commonly used class for planets.

To use this class:

```
{{Class Moderate}}

```

**Hazard Class: Dangerous**

Class Dangerous means that the ERPO is extremely dangerous and should be avoided at all costs.

To use this class:

```
{{Class Dangerous}}

```

**Hazard Class: Habitable**

Class Habitable means that the ERPO is completely safe, in fact it is habitable meaning it can be settled.

To use this class:

```
{{Class Habitable}}

```
{

**Hazard Class: Unknown**

Class Unknown means that ERPO is a mysterious one that can't be studied or justified enough to be given a class.

To use this class:

```
{{Class Unknown}}

```

**Hazard Class: Expired**

Class Expired means that the ERPO no longer exists or is completely neutralized of any and all anomalous properties.

To use this class:

```
{{Class Expired}}

```

**Hazard Class: Joke**

Class Joke means that the ERPO is as joke ERPO and is not canon nor meant to be taken seriously.

To use this class:

```
{{Class Joke}}

```

**Hazard Class: Mental**
Class Psi means that the ERPO has psychological hazards meaning it harms your mental health.

To use this class:

```
{{Class Psi}}

```

**Hazard Class: Info**

Class infohazard means that the knowledge about the ERPO can harm the one with knowledge, therefore any information that is supposed to be harmful is to be redacted from the page otherwise that would void the purpose of this class.
Nekros

**Nekros, Ward of the Boneyard,** is a New God and the ruler of the 2nd layer of Hell. He is the possessor of the Staff of Control and the Nekronomicon, his own flawed copy of the incredible incantation-littered tome, the Necronomicon.

## History

Nekros was born into a cult where he was subjected to inhumane rituals until the age of 15. At the age of 15, he stole their book and enacted upon himself the ritual to gain dominion over the dead. This turned him into what he is now. Mentally, he could age. Physically, he could not. When he rediscovered the cult again, he brutally murdered all of them and enslaved their souls to his control as payback for what they did to him. He gained two servants, one durable construct of extremely hard rock, Obsidian. And another, a dragon that was more skeleton than skin, Bael. He was eventually able to separate a part of the realm of the dead and establish a flow of souls. He called it the Boneyard and it became a "maverick" portion of Hell where it WAS integral to Hell itself, but hardly a part of it, and was unwilling to obey orders. The Boneyard itself was capable of fighting off threats even without Hell's help. Since his invitation to join Hell from Malignagon, he has prospered and willingly participated in the war against the Virtues to cut down Uriel, the gatekeeper who starves souls from the Boneyard and more often than not, gets in his way.

## Personality

Nekros, having been born into a cult, experienced abuse and fell into darkness as his life was nothing but torture for him. Choosing to give up his morals and gain revenge on his parents and the rest of his cult, he killed all of them and enslaved them to the same torture they forced him to experience, instead for eternity, and not for his 15 years of suffering. Nekros, although impartial and unbiased to most souls that pass through the Boneyard, experiences cruel delight when dealing with those who have wronged him, especially those who made his life as hellish as possible when he was human.

## Physical and Mental Analysis

Mech and Physicus did an analysis on Nekros, here is what they've found:

* Nekros is a master of magic and uses Channeling (through his staff) and Tomes.
* Nekros is skilled enough with magic to even copy tomes from memory, although not write from his own memory, like Magius, Sanctus, or Nyarlathotep.
* Nekros is sadistically gleeful is causing pain to his enemies. He believes those who cause him suffering deserve retaliation sevenfold.
* Nekros is impartial in deals with souls and the dead, stating that as the leader of the Boneyard and the Reapers, it is more or less an unspoken rule.
* Nekros is infamous for the Bolt of Pain, which strikes the soul directly, causing the person struck by it great pain mentally and physically.
* Nekros possesses two servants: Obsidian and Bael. Who serve as minions and guardians to the Boneyard's entrance.