recursal/Fanatic-Fandom huggingface dataset:
Death Weaver

*This is a work in progress. This means it may not follow the standards of the wiki.*

## Death Weaver

### Damage

150 / 300 / 450 (Head Charge)130 / 260 / 300 (Head Melee)

125 / 250 / 275 (Tail Melee)

110 / 220 / 250 (Body Melee)

350 / 475 (Expert/Master Mode Lazer)

1000 (Master Mode Ultimate Charge)

### Drops

15 - 30 Super Healing Potions(Work In Progress)

30 - 45 Gold Coins

**Death Weaver** is a Hardmode worm boss fought after Moon Lord. It has a total of 215,000 / 285,750 / 428,625 health.

AI
--

The Death Weaver has multiple attacks in each mode. On all modes, he will be constantly following the player and not hide like Destroyer or EoW do. He has a head charge which is devastating to the player. Also a destroyer-type lazer is shot all the way throughout the battle. In Expert Mode, he has a lazer that comes out from the middle of his body and is homing. It looks like a purple version of Chlorophyte Bullets.

In Master Mode, he has an Ultimate charge which will kill the player in an instant. He can also shoot a beam of purple light similar to the Moon Lord's head, with a 20% chance of replacing the expert exclusive laser.

He will enrage at day which which will cause his damage and defense to skyrocket.

## Drops

It drops 6 different weapons at 14.29% chance each.

- The Reviver

- Tambourine of Impending Death

- The Eliminator

- Frightful Staff

- Lazer Shotgun

- Dark Greatbow

- Shadow Shurikens (1998)

On Expert Mode, he drops a Void Scarf.

The Void Scarf could be considered an upgrade to the Worm Scarf. It gives the player 19% damage reduction and +50 maximum life. It can not be used at the same time as the Worm Scarf, however.

## Summoning

When the Moon Lord is defeated, there is a 1/3 chance every night for the text "This is going to be a frightful night..." will spawn. There are no other ways to summon him.
Dark Wizard

The **Dark Wizard** is a friendly NPC that sells the player boss and event summons, Expert exclusive items (In Expert Mode and higher), and items that are related to the Corruption/Crimson. There is a third option next to Close on his dialogue box which is Cycle Shop, which cycles between 3 different shops.
Dark-Sundial of Sorrow

The Dark-Sundial of Sorrow is a very powerful Time-Themed magic weapon

## Crafting

Crafted with: Ancient Manipulator

Enchanted Sundial (1)

Darksun Core (1)

Darksun Lens (66)

## Stats

2400 Magic damage

350 Mana

Average speed

Weak Knockback

*Inflicts "Time Inferno" debuff*

Tooltip: Time heals no wound...

## Effect

Shoots a Sunbeam in a similar fashion to the Last Prism
Adorthium armor

**Adorthium armour** is an early Doommode set of armor which provides boosts to the Mage (aswell as Mystic/Alchemist if their mods are enabled) class.

A full set of Adorthium armor provides:

* 82 defense
* 36% increased magic damage
* 21% increased magic critical strike chance
* -17% mana usage
* +100 max mana
* 20% increased movement speed
* Set Bonus: Magic weapons have a 5% chance not to consume mana

When the Enigma Mod is enabled, the set bonus will provide this:

* Set Bonus: Magic Weapons have a 5% chance not to consume mana
* Increases Lux, Vis and Mundus by 100
* 25% increased mystic damage
* 250% increased mystic duration

When the Tremor Mod is enabled, the set bonus will provide this:

* Set Bonus: Magic Weapons have a 5% chance not to consume mana
* 30% increased alchemical damage
* 25% increased alchemical critical strike chance
* Alchemical weapons autofire and have much greater range

## Statistics

### Adorthium Hood

* 28 defense
* 12% increased magic damage
* +100 max mana
* 7% increased magic critical strike chance

### Adorthium Breastplate

* 34 defense
* 12% increased magic damage
* 17% decreased mana usage
* 7% increased magic critical strike chance

### Adorthium Greaves

* 20 defense
* 12% increased magic damage
* 20% increased movment speed
* 7% increased magic critical strike chance
Dart Shotgun

The Dart Shotgun is a hardmode firearm obtained from Burnt Mimics. It uses darts of all kinds as ammunition, firing five at a time. Like the Combat Shotgun, it is slightly more accurate than other shotgun weapons. However, it behaves differently to other guns, giving fifteen to nineteen blocks of knockback when it is fired. This can be used tactically when fighting enemies in early hardmode when the player is vuenerable to damage.

### Stats

Damage - 52

Use time - Slow

Knockback - Strong
Clippius the Mighty

An oversized paper clip boss, Clippius the Mighty is a Doom Mode, pre-Time Lord boss. He is summoned by using the Clip of the Beholder.

## A.I

Clippius the Mighty is not the most difficult Doom Mode boss. He is one of the easier ones, as a matter of fact. But he is not easy, because he is a Doom Mode boss and Doom Mode is not easy.

#### Charges

Clippius the Mighty rises out of the ground, and instantly jumps into action. He starts by charging into the player, dealing 300 / 420 / 510 contact damage. His charges are faster and more homing than Duke Fishron's. If stabbed with a true melee weapon (such as a spear) he will take knockback and turn around to charge at the player the other way.

#### Dungeon Guardian

He will spin rapidly at the player, and will take no knockback in this attack. His contact damage will be 250 / 360 / 480 in this attack. True melee players will need to avoid him, because he will lock onto the player if he gets to them.

#### Baldi Slap

He will go to a certain side of the player and attempt slap them like a ruler. He will deal 500 / 600 / 720 contact damage.
Defender Class

## Info

* The Defender Class is an class of items that can be used to support you or your friends by casting shields upon them, shields have an limited number of hit-points before they break and have an cooldown period before they can be used again; each shield has there own cooldown before they can be used again, meaning that one shield may be in cooldown but your others aren't. also a cooldown can be on another person but can still be used on you (assuming you're the one who used it on them)

* There are also types of Defender shields:

DEFENSE SHIELDS - These shields simply give extra protection and have no extra abilities

PINCUSHION SHIELDS - These shields generally have less protection than most shields but will deal damage and knockback to oncoming melee attackers

REFLECTIVE SHIELDS - These shields have much less protection than most shields but have an chance to reflect projectiles back at attackers

TRANSFERENCE SHIELDS - These shields have slightly higher protection than other shields and have an chance to transfer incoming damage into mana, health, ect.

HYBRID SHIELDS - These shields are usually a mix of two different types of shields

## Shield Staves

* Ironclad Defender Staff
* Bone Defender Staff
* Cactus Defender Staff
* Mechanical Defender Staff
* Star Defender Staff
* Manic Defender Staff
* Flesh Defender Staff
* Shadowscale Defender Staff

## Accessories

* Defender Emblem
* Metal Reinforcement Plating
* Carbon Reinforcement Plating
* Repair Drone
* Shield Polish

## Trivia

* While thinking about this idea, I got reminded of an anime called The Rising Of The Shield Hero
* This is an W.I.P and will not be finished soon
* This is an community idea and anyone is allowed to add to this
* Made By Kandykitty
Driftwood Ukelele

The Driftwood Ukelele is a pre-Hardmode Bard weapon which is obtained as soon as the player has discovered the Ocean and obtained the Guide to Plant Fiber Cordage.

It fires a light blue bolt which ricochets off tiles up to 6 times before dissipating, or hitting an entity.

## Crafting (At Workbench):

Palm Wood x15

Living Leaf x3

Vine x2
Daydreamer

The daydreamer is an uncommon surface enemy found in the hardmode Ashes at night only.

### Stats

Damage (contact) - 60

Damage (dreamer projectiles) - 100

Health - 200

Defense - 9

### Behavior

The daydreamer is a stationary enemy, it does not move. When the player comes close, it will create three orange daydreamer projectiles resembling lost souls above its head that will spin in a vortex faster and faster like the nebula armour particles, until it will launch them at the player at incredibly high velocity. They do not home and cannot go through blocks, but have a 45% chance of inflicting Brain Interference. This attack has a 6 second cooldown.
Brain Necklace

Your attacks confuse enemies

The **Brain Necklace** is a Hardmode, Expert-exclusive accessory that combines the functions of the Brain of Confusion and the Shark Tooth Necklace. It increases the player's armour penetration by 10 and makes the player inflict Confusion on enemies.

It is the Crimson variant of the Worm Scarf Necklace.

## Crafting

* Brain of Confusion
* Shark Tooth Necklace
* 5 Souls of Might

at a Hardmode Anvil.
Combat Shotgun

## Info

* The Combat Shotgun is an hard-mode ranged weapon that fires a spread of 5 pellets with greater accuracy than most other shotguns
* The Combat Shotgun can be obtained from any of the mechanical bosses (For now)

## Stats

* 32 Damage
* Very Strong Knockback
* Very Slow Use Time
* 8% Critical Hit Chance

## Trivia

* This weapon bares an resemblance to the Franchi Spas 12
* Made By Kandykitty
Celestial Flower

The **Celestial Flower** is a Doommode, post-Doom Weaver Mage accessory and a combination of the Celestial Cuffs and Mana Flower.

## Crafting

* 1 Mana Flower
* 1 Celestial Cuffs
* 5 Bars of Elimination

at an Ancient Manipulator

## Stats

* *Increases pickup range for mana stars*
* *Restores mana when damaged*
* *Increases maximum mana by 25*
* *12% reduced mana usage*
* *Automatically use mana potions when needed*
Aetreathen Armour

**Aetreathen Armour** is a Doommode, post-Bekmhr summoner armour set consisting of a mask, breastplate and greaves. In total, the set provides:

* 221 defense
* 85% increased minion damage
* +150 max mana
* 80% increased movement speed
* +9 max minions
* 40% increased minion knockback
* +275 max life

* Summons an aetreathen drone to fight for you

The aetreathen set's rarity is Bright Orange

## Armour pieces

### Aetreathen Mask

* 73 defense
* +150 max mana
* 28% increased minion damage
* +3 max minions

### Aetreathen Breastplate

* 89 defense
* 40% increased minion knockback
* 29% increased minion damage
* +3 max minions

### Aetreathen Greaves

* 59 defense
* 80% increased movement speed
* 28% increased minion damage
* +3 max minions

### Set Bonus

* +275 max life
* Summons an aetreathen drone to fight for you

## Crafting

### Aetreathen Greaves

* 7 aetreathen bars

at a Godforge
Ancient Slime

The **Ancient Slime** is a slime that is found in the Ancient Cave. It is a green brown colored slime with a spiked counterpart. Unlike most of the other slimes, it does not drop Gel.

## Stats

Type - Slime

Enviroment - Ancient Cave

AI Type - Slime AI

Damage - 55 / 110

Max Life - 195 / 380

Defense - 20

KB Resist - 10% / 15%
Demonblade

The Demonblade is a Doom Mode weapon crafted of Coffenite Bars. It is clearly superior to the Teanite Saber damage-wise, but is slower and is still weaker than most Doom Mode weapons.

## Demonblade

"Born from the elements of all underworld creatures..."

## Trivia

* The Demonblade is the same size as the Blade of Grass. This gives it a range advantage.
Cursed Underworld

The Cursed Underworld is a Doommode biome that replaces the Underworld after The Master has been defeated in a Corruption world. It replaces the old Underworld enemies with buffed, Cursed variants. Ash is replaced with Ebonash and lava appears bright green, similar to Cursed Flames. This lava will damage the player even if they have the Lava Charm or Obsidian Skin Potion Enemies in the Cursed Underworld drop Cursed Lava with a 20% (36% in Expert and Master) chance.

## Enemies

* Cursed Flare Bat
* Cursed Flare Slime
* Cursed Imp
* Cursed Demon
* Cursed Voodoo Demon
* Cursed Serpent
* Cursed Devil

## Critters

* Cursed Flare Snail
* Cursed Flare Butterfly
* Cursed Flare Bug

## Unique Drops

* Cursed Flare Charm - 0.5% chance from any enemy, gives the player 10 seconds of immunity to Cursed Lava.
* Cursed Obsidian Potion - Drops from pots, provides immunity to Cursed Lava for 10 minutes
Bottle of Myths

The Bottle of Myths is an early hardmode accesory that gives you a duodecuple jump. Each jump’s cloud will do 28 damage to enemies and is like the Sandstorm in a Bottle. It is used to craft The Balloon of Myths.

## Crafting

* Cloud in a Bottle
* Sandstorm in a Bottle
* Blizzard in a Bottle
* Tsunami in a Bottle
* Gems in a bottle
* Thunderstorm In A Bottle
Deformed Cell Sample

Deformed Cell Samples are The Mutation's equivalent of Rotten Chunks and Vertebrae. They are used solely to craft the Stinky Bait, Battle Potions and Mechanical Worms.

## Used In

### Battle Potion

* 1 Deformed Cell Sample
* 1 Deathweed, Crimrose or Flesh Rose
* 1 Bottled Water

## Mechanical Worm

* 6 Deformed Cell Samples
* 5 Lead or Iron Bars
* 6 Souls of Night

## Dropped By:

* Swollen Crawler
* Fat Slime
Bloop

The **Bloop** is an Post-Moon Lord gun that is an upgrade to the Megalodon, and is an predecessor to The Whale. It rapidly fires bullets with a chance not to consume ammo.

## Stats

Damage - 145 (Ranged)

Knockback - 2 (Extremely Weak)

Critical Chance - 10%

Use Time - 5 (Insanely Fast)

Velocity - 14

Tooltip - *75% chance not to consume ammo*

Tooltip - *'Now you know what the sound is.'*

Rarity - Red

Sell - 40

## Crafting

* Megalodon
* Shell of Cthulhu
* Broken Radio
* Depth Heart (5)

## Trivia

* Unlike other guns, the Bloop shoots bullets that explode on impact. All effects by the ammo are not disabled.
* The Bloop is loosly based on the sound that is called the Bloop.
Ancient Guardian, R'lyeh

Ancient Guardian R'yleh is a Doom Mode Boss fought after the Moon Lord, being an upgrade of the Lunatic Cultist, and is summoned with the Sacrifical Dagger

## R'lyeh

### Damage

70 (Contant Damage), 110 (Firestorm), 140 (Lightning Bolt), 90 (per hit, Blizzard Rain), 100 (per hit, Chaotic Energy)

### Drops

Demonic Blade (25%), Demonic Bowgun (25%), Demonic Staff, Ancient Being (25%), Ancient Skull (100%), Dark Energy (Expert Mode), Cthulhu's Relic (Master Mode), Cthulhu's Will (25%, Master Mode)

## Attacks

* When spawned, it will begin to fire a scattershot of Fireballs, this is the firestorm attack. He will also teleport to another location once every 3 seconds.
* At 85% HP, it will begin to shoot Lightning Bolts from the sky every few seconds, this can be seen by an orb floating in the air where the lightning will strike
* Once he hits 70% HP, he will become invincible for 45 seconds, during this Chaotic Energy will rain down from above, this is the first and easiest Bullet Hell phase. After he ends the bullet rush, he will start doing everything faster, so you may wanna save your healing potions for this stage, this is more or less phase 2
* At 50% HP, He enters another invincibility period for one minute, with Chaotic Energy now shooting both vertically and horizontally, this is the 2nd bullet hell, after which he will begin using his most dangerous attack, the Blizzard Rain, where a shower of icicles will periodically fall from above the player every 6 seconds
* Once he hits 30% HP he will enrage, entering the 3rd bullet hell. It's the same as the 2nd only now he will also use his regular attacks during the bullet rush, so its much harder to dodge.
* At 10% HP, he will constantly teleport around the screen while doing a bullet hell similar to the 2nd one, however its almost impossible to hit R'lyeh because he teleports so fast, so any sort of AOE weapon would help this phase out a ton.
Cursed Flare Charm

The **Cursed Flare Charm** is a Doommode, post-Master accessory that grants immunity to cursed lava for 7 seconds. It is dropped by any enemy in the Cursed Underworld with a 0.5% chance.

It can be combined with the Terraspark Boots to create the Cursed Flare Treads.

Its crimson equivalent is the Ichor Charm.

## Used in

* Terraspark Boots
* Amphibian Boots
* 1 Terra Bar
* Demon Wings
* Cursed Flare Charm
Brain Interference

Brain interference is a deadly debuff inflicted by certain enemies and weapons. It can be very devastating.

### Effects on player

When iniflicted on the player or any other mob that is not immune to the debuff, the player will move toward any enemies in the area against the player's will, which makes mobs that deal high contact damage a huge risk. When inflicted on enemies, the enemy will move toward the player against its AI. This is useful for melee players.

### Infliction from Enemies

Wait

Blind

### Infliction from Weapons/Player

Interference Shot

Interference Arrow

Interference Dart

Flask of Interference (when consumed by player)

Mind Influencer

Zweihänder Rain
Blade of True Chaos

The **Blade of True Chaos** is a Doommode projectile sword with autoswing, and is an extraordinarily powerful weapon

## Blade of True Chaos

### Autoswing

Yes

for melee characters. It shoots out a black bolt that pierces and inflicts Chaos Flame. Additionally, it shoots black bolts from the sky like the Star Wrath and Villain's Sword.

The weapon is crafted with Godly Chaotic Fragments, making it post-N.., Chaos King.

Its best modifier is **Legendary**.

## Crafting

* 3 Godly Chaotic Fragments
* 10 Chaotic Fragments
* Villain's Sword/Hero's Sword
* Horseman's Blade
* Influx Weaver

at Ancient Manipulator
Doomed Essence

***This is a Community Idea. This means that:***

* You may use it in your ideas.

This does not mean that:

* You can make edits to the page unless they are grammar edits or you've been given permission from the creator.

Doomed Essence is a Doom Mode Crafting Material used mainly in the crafting of the Doom Manipulator.

## Used In (Mainly)

### Doom Manipulator (At an Ancient Manipulator)

Ancient Manipulator x3

Doomed Essence x500

Soul of Light x75

Soul of Night x75

Soul of Might x75

Soul of Sight x75

Soul of Fright x75

Luminite Bar x40
Ancient Shadow

The **Ancient Shadow** is an debuff inflicted by the Spirit bosses, theSpirit of Sight, the Spirit of Might and the Spirit of Fright.

## Effects

Tooltip - ''*No* *health can't be gained*''

It causes all types of health gaining to stop, like potions, regen, weapons e.c.t.

## Trivia

It resembles the Moon Bite, a debuff inflicted by the Moon Lord.
Coffenite Ore

Coffenite Ore is a block that replaces everywhere where Hellstone was in world generation in the underworld upon the activation of Doom Mode. Coffenite items can only be mined with a Teanite Pickhammer or greater, but Coffenite Items are usually better than Teanite items. Coffenite Ore can be crafted not only into Coffenite Bars but also Demonflare, so they have many uses.

## Coffenite Ore

### Tooltip

"It's so, so soft, you wonder what's keeping the pieces together... It's also very hot"

Coffenite items are the second weakest of Doom Mode, but easier to acquire than most.
Cursed Hallowed Armor

Left is "Heavy Helmet," While right is "Stealthy Helmet."

### Set Bonus

For the Stealthy Helmet, you gain 80% increased speed and you get "Stealth Mode" while not moving.For the Heavy Helmet, you get a slightly decreased speed (5%) but you get the Charge, which does double the damage of your current Melee Weapon, and +30% damage to all weapon types.

### Sell

50 Gold (Full Set)

Cursed Hallowed Armor is an armor set created using 70 Cursed Hallowed Bars at a Chlorophyte Anvil.

It consists of 1 chestplate, 1 leggings, and 2 different helmets you could choose from. The helmets are for 2 different playstyles.

The Stealthy Helmet allows you to run much faster, and stacks with other speed effects (such as the Swiftness Potion or Hermes Boots.)

The Heavy Helmet is for players that care more about damage output, and having high defense.
Bloody Violin

The **Bloody Violin** is a craftable Hardmode Bard weapon. It releases multiple yellow musical notes at once, and waits for a second and fires anothe batch, like the Clockwork Assault Rifle. They are also homing projectiles. It also inflicts Ichor. Dealing damage empowers players with Critical Strike Chance II. Since it is a violin, it is a String instrument.

Its corrupt equivalent is the Cursed Trumpet.

## Crafting

It is crafted with:

* 12 Ichor
* 8 Souls of Night
* 7 Mythril/Orichalcum Bars
* 1 Violin

Crafted at a Mythril/Orichalcum Anvil

## Tips

This weapon can be great for the Mechanical Bosses with its debuff and use time.
Ancient Sword

***This is a Community Idea. This means that:***

* You may use it in your ideas.

This does not mean that:

* You can make edits to the page unless they are grammar edits or you've been given permission from the creator.

The Ancient Sword is a Doom Mode item that is rarely dropped by the Juggernaut (at a 0.01% chance.) Though it is small, the Ancient Sword is used in many crafting materials and is really strong for the time you get it.

## Ancient Sword

### Tooltip

"Magical it is indeed, it will take you far"
Cactus Defender Staff

## Info

* The Cactus Defender Staff is an early pre-hardmode Defender Class item that is crafted with Cactus
* The Cactus Defender Staves shield deals 8 Damage against enemies when hit, ignoring defense

## Stats

* 65 Hitpoints
* 22 Second Cooldown
* No Shield Regeneration
* White Rarity

## Crafting

CRAFTED AT:

* Workbench

CRAFTED WITH:

* Cactus (25)
Demonic Pistoldagger

### Tooltip

Right click to shoot a bulletThis bullet deals 75% of the regular attack's damage (24)

### Sell

1 gold

The **Demonic Pistoldagger** is a Pugilist weapon with extremely short range but an exceptionally low use time., along with an alternative right click attack that shoots bullets without consuming ammunition. It is crafted with a variety of late Pre-Hardmode materials.

## Crafting

* 8 Hellstone Bars
* 25 Ash Blocks
* 15 Bones
* 4 Harpy Feathers
* 8 Crimson/Demonite Bars

At a Hellforge
Cog Controller

Cog Controller is a pet summoning item dropped by mobs from The Abandoned Steam City and can be upgraded throughout the playthrough.

## Cog Controller

"You hear beeping, and the sounds of cogs grinding"

### Special Effect/s

Summons a small canister containing a living lighting bolt.

## Nik'ola Canister

### Crafting ingredient 1

Overclocked Stopwatch

"You hear beeping, and the sound of gears turning!"

### Crafting Ingredient 2

Cog Controller

"Now we attach an insanely deadly weapon to the end of it and- What are you looking at me that way for?"
Combustium Ore

Combustium Ore is an alternative to Demonite and Crimtane ore. It spawns and will be dropped by the Eye Of Cthulhu in worlds with The Combustion. 3 Combustium Ore can be used to create one Combusted Bar.

## Combustium Ore

#### Trivia

* Due to The Combustion being more difficult than the Crimson and Corruption, Combustium weapons are usually better than the others.
Crazily Confused

The **Crazily Confused** debuff is a debuff exclusively inflicted by the Odd Sword with a 0.005% chance of doing so.

## Crazily Confused

### Effect

Inflicts 2 random debuffs, speeds up speed by 5 BPS (blocks per second) or decreases speed by 1.5 BPS and inflicts the confused debuff.

The Crazily Confused debuff causes the afflicted to become confused and get 2 completely random debuffs. It also randomly decreases or increases speed.
Doom Manipulator

***This is a Community Idea. This means that:***

* You may use it in your ideas.

This does not mean that:

* You can make edits to the page unless they are grammar edits or you've been given permission from the creator.

The Doom Manipulator is a Doom Mode Crafting Station which is used to craft many Doom Mode Items, mainly including Doom Essence.

## Crafting (At Ancient Manipulator)

Ancient Manipulator x3

Doomed Essence x500

Soul of Light x75

Soul of Night x75

Soul of Might x75

Soul of Sight x75

Soul of Fright x75

Luminite Bar x40
Ancient Cave

The **Ancient Cave** is a biome found in the Underground layer. This biome normally generates as a large area with lots of passages, similar to the Underground Desert, but with a large cavern in the middle. Some caves in the Ancient Cave have been flooded, increasing the risk of dangerous water enemies to spawn. The enemies that spawn in these caves are themed after Prehistoric creatures. Ancient Caves can also spawn Underground Cabins built with Ancient Wood, housing Ancient Chests with ordinary underground treasure, along with biome exclusive loot including the Ancient Wood. The water in the biome is a pale yellow color.

## Terrain

* Old Soil
* Compressed Rock
* Sedimentary Bone
* Stone Spike
* Rock Background

## Fauna

### Enemies

* Ancient Fish

* Sedimentary Tearer
* Stratum Ripper
* Ancient Slime
* Spiked Ancient Slime

### Critters

* Trilobite
* Diptera
* Ancient Worm

## Notes

* It seems that the Ancient Cave has more ores than usual.
* This is the only place where Amber naturally spawns.
* The only traps that spawn are the Stone Spikes
* It is not advised to enter it until after early Hardmode as the enemies are very strong.
Bloody Rain-bow

The **Bloody Rain-bow** is a Hardmode bow which rains arrows down from the sky, instead of firing from the bow itself. Each shot fires three to four arrows (two to three while using Holy, Unholy, Hellfire, or Jester arrows), while only consuming a single arrow from the player's inventory. The arrows fall in a wide spread towards the area the cursor was pointed.

## Projectile created

Bloody Arrow

It's best modifier is Unreal.

[Crafting]

X1 Blood Rain Bow

X1 Daedalus Stormbow

X10 Titanium Bars / Adamantite Bars

(at Mythril Anvil / Orichalcum Anvil)

[Notes]

Arrows fired by this bow cannot be retrieved; they are always destroyed on impact.

All arrows fired by this bow turn into Bloody Arrows, which keep the same Abilities and Damage as the used arrows. However, when it hits an enemy it inflicts the Bleeding Debuff and creates two streams of blood that behave and appear exactly like the Blood Rain Bow's arrows.

[Trivia]

"Rain-bow" is a pun on the word Rainbow, because Daedalus Stormbow is a Hallow Themed item.
Drops from Bastus Velium

List of Bastus Velium's drops.

Stats:
314 - 676
Mana: 24
Tooltip:
The first prism.
Range: Offscreen - Offscreen
Stats:
612 - 1267
Tooltip:
Broken but still strong.
Range: 0.1 - 0.5
Stats:
121 - 2723
Range: Varied
Stats:
700 - 780
Range: 70 - 100 blocks
Attack: Does not use arrows and shoots out ash tipped arrows that have a 30% to cause the debuff "Ashen," which causes enemies to slowly decompose overtime (-10% of max health every 10 seconds).

Most, if not, all of these weapons can be upgraded with void matter.
Karl Thorne

Ordem dos Magos

K**arl Thorne** é um humano do Império das Ilhas. Filho de Joseph Thorne e seu sucessor no cargo de Mestre da Ordem dos Magos. Foi o Comandante do Exército de Libertação do Império e sua liderança durante todo o período de conflitos da guerra civil do Império das Ilhas. Morreu junto a todos os habitantes da Capital durante a abertura dos portais, no fim da guerra civil.
Builder's Hammer

The Builder's Hammer is a pre-hard mode weapon and likely the first Builder Class weapon the player will get. It is cheap and can build either stakes that deal more damage to fast enemies or spikes that deal more damage to slow enemies. Stakes cost 5 wood while spikes cost 10 wood. The spikes, however, have a larger area.

## Statistics

### Damage

Spikes: 10 (20 to slow enemies)Stakes: 5 (30 to fast enemies)

#### Trivia

* The Builder's Hammer is used to craft some later Builder-Class weapons, so it is almost necessary to get it if you are aiming for a Builder Class playthrough.
* For example, Platinum Builder's Hammer.
Boneliathan, the Possessor

## Info

Boneliathan is a doom-mode boss fightable after defeating Skultor and is summoned with the Suspicious-Looking-Skeleton.

## Attacks and Behavior

Boneliathan acts like Moon Lord by the fact that their both background bosses with foreground parts. His attacks are:

1. A simple punch doing small damage
2. Holds up a hand and charges a purple mist attack which will inflict the Possessed debuff which will randomize all controls or if there are other players in the radius of the screen at max zoom out you will instead go and attack them even if both of you have PvP off.
3. A beam that acts like the phantasmal death ray and looks purple, it will fire from the opening on his head at these health percentages: 75% 50% 25%.
4. Smashes the ground with both hands causing a shockwave hurting anyone on the ground, it also summons possessed skeletons.
5. During the entire battle purple smoke surrounds the battlefield preventing you from moving to far away from Boneliathan because he can't move.
6. A random amount of bones with a sharpened end appear at random parts near the purple smoke, the screen after 1 second will turn purely purple and the bones go straight forward speedily, basically you need to remember where they are and what angle they are.
Candy Cane Rifle

## Info

* The Candy Cane Rifle is a post-Plantera ranged weapon that can be obtained from Ice Queen.
* The Candy Cane Rifle fires homing candy cane projectiles that can pierce up to 2 Enemies, although the homing capabilities disappear upon hitting a single enemy.

## Stats

* 38 Damage
* Very Weak Knockback (2)
* Insanely Fast Use Time (8)
* 5% Critical Hit Chance
* "33% Chance To Not Consume Ammo."
Cryoshot

The Cryoshot is a post-Doom Mode shotgun that transforms any suitable ammo into Cryo Bullets, which freeze the target for two seconds. It is acquired by defeating the Brinewyrm, and has a sluggish fire rate due to the freezing abillity. When fired, it launches a small fan spray of 5 Cryo Bullets, then 0.5 seconds later, a second spray of 9-13 bullets. Unlike other guns, it also has recoil, pushing the player back 8 blocks per shot. This abillity can counter fast-moving fighter AI enemies.
Antarctica

Antarctica is an environment that comes right after the ocean. This biome is unlocked at Hardmode. It breaks the barrier and goes over it making a new biome. This biome doesn't replace any environments. This biome is mostly constructed of Ice, Snow, and doesn't host any flora except for three of them; Shiverthorns, Frozen Mushrooms, and Icicle Mouths. ,There are Frozen Ice Chests hidden around the biome. They contain ice-related weapons, tools, etc. Upon entering, you get inflicted with the "Freezing Cold!" Debuff until you place a campfire, make a house with a campfire, you will still have it. Blocks here such as the Hardened Ice and Hardened Snow needs a minimum of 120% pickaxe power.

### Blocks

* Hardened Ice
* Hardened Snow

### Fauna

(Feel free adding your own)

* Icicle Spider
* Frostburn Spirit
* Frost Ray
* Ice Ifrit
* Froster

### Flora

* Shiverthorn
* Icicle Mouths
* Frozen Mushroom

### Trivia

* Since I (WhateverItTakesYT) had no idea how to make this. I looked at The Ashes as a "template"
Bard Fan Ideas (Thorium Mod)

***This is a Community Idea. This means that:***

* You may use it in your ideas.

This does not mean that:

* You can make edits to the page unless they are grammar edits or you've been given permission from the creator.

This is an index for all bard items created on the wiki. You may create them, as long as they use materials from this wiki, vanilla Terraria or Thorium Mod. If you make a bard iem, please put it below.

## Weapons

* Ukelele
* Rock Guitar
* Cosmic Saxophone
* Blazin' Kazoo
* Cursed Trumpet
* Bloody Violin

## Accessories

* Inspiring Regeneration Band
* Crystal Charm

## Armor

* Cursed Flare armor (With the Hat)
* Cytoplasmic armor (With the Hat)
Divine Guillotine

The **Divine Guillotine** is a Doommode, post-Imperial Boss summoner sentry weapon and an upgrade to the Guillotine. It is crafted out of materials dropped by the three Imperial bosses. When used, it summons a divine guillotine at the cursor's position.

When an enemy gets close to the guillotine, its blade falls, damaging it. The blade deals a lot of damage but takes around a second to rise up so it can attack again. The Divine Guillotine deals 50% more damage to the Imperial bosses, King Slime, Queen Slime, Queen Bee and the Empress of Light - however it's difficult to tell with the last four as it would kill them all almost instantly.

## Crafting

* 1 Guillotine
* 1 Emperor Fishron Mask
* 500 Empress Waspnades
* 1 Imperial Gelatin Hook
Relações internacionais

O surgimento das **Relações Internacionais** enquanto campo de estudo se deu em 6218, por Anna de Krakov, ao analisar as reações de governos no continente ao surgimento do Reino de Gallaen. Ainda que esse surgimento seja recente (pouco mais de cem anos), as primeiras contribuições antecedem a fundação do próprio Império das Ilhas.

## Histórico

O primeiro tratado documentado entre duas nações foi o Tratado Nishimura-Grimaldi, que decretou o fim da Guerra do Sol entre o Império das Ilhas e Rucien-Xa. O tratado previa o fim da guerra que havia custado muito para ambos os lados e estipulava uma série de sanções contra o Império das Ilhas, que por décadas teve que restituir os danos causados aos territórios de Rucien-Xa.

Após a derrota assustadora na Guerra do Sol, o Império das Ilhas se manteve centrado em suas questões internas, sendo que o contato com forças externas se dava mais em Pardothiel, onde não houveram tratados com a população não-humana.

## Regras gerais em Pardothiel

* Inviolabilidade de mensageiros, arautos e diplomatas;
* Necessidade de declaração de guerra;
* Santidade dos tratados, devendo a interpretação e aplicação deles ser guiada pelo princípio da boa fé.

Existem também elementos trazidos pela Santa Igreja, no período da colonização de Pardothiel, sendo eles:

* A **Paz do Santo Pai**, que diferencia combatentes de não-combatentes (tentando impedir mortes civis);
* A **Trégua Santa**, que prevê a suspensão de combates em feriados religioso;
Bar of Elimination

**Bars of Elimination** are a Doommode crafting material dropped by the Doom Weaver. They are used to make Terra armor, a couple weapons and accessories.

## Crafting

All are crafted at the Ancient Manipulator.

### Terra Mask

* True Hallowed Mask
* True Night's Mask
* Stardust/Solar/Vortex/Nebula Helmet
* 8 Bars of Elimination

### Terra Mail

* True Hallowed Plate Mail
* True Night's Breastplate
* Stardust/Solar/Vortex/Nebula Breastplate
* 10 Bars of Elimination

### Terra Boots

* True Hallowed Greaves
* True Night's Greaves
* Stardust/Solar/Vortex/Nebula Leggings
* 7 Bars of Elimination

### Scope of the Eliminator

* Sniper Scope
* Magic Quiver
* 5 Bars of Elimination

### Eliminator's Gauntlet

* Fire Gauntlet
* Yoyo Bag

* 5 Bars of Elimination

### Celestial Flower

* Celestial Cuffs
* Mana Flower

* 5 Bars of Elimination
Candance

The Candance is a Hard Mode weapon and The Delight's variant of the Excalibur. It is weaker and more expensive than the Excalibur, but is faster and bigger. It is crafted with the Delight version of Hallowed Bars, Happy Bars. Its special ability is that on every tenth hit, the player will give the enemy the Unhappy debuff, which slows them down. This debuff lasts for 4 seconds.

## Crafted on

### Crafting Tile

Hardmode Anvils

The Candance can be crafted into the True Candance, which then can be crafted into the Terra Blade.
Adorable Slime (Pet)

The Pocket-Sized Ball is a Post-King Slime Pet-summoning item dropped from King Slime if its already been defeated 5 times at a 100% chance.

It summons an 'Adorable Slime' pet to follow you.

## Trivia

* Both the pet and item are a reference to the Pokémon Franchise.
* The Pet resembles the Generation 6 Pokemon, Goomy.
* The fact that it drops from King Slime on the 6th successful attempt is a reference to the fact that Goomy is Generation 6.

## Frames

* 1-4 Walking Animation
* 1 Idle Animation
* 5-8 Flying Animation
Corrupt Nuclei

Corrupt Nuclei are a pre-hardmode Infector Class weapon available if the world has the corruption. It is a counterpart to Crimteria. When used it summons a purple ball projectile that can be guided by the cursor like a magic missile. It is a precursor to said weapon.

### Stats

Damage (direct) - 23

Damage (transfer) - 13

Knockback - Average

Use time - Slow

DNA - 16

### Crafting

At a bottle and table -

15 Demon Bars

12 Shadow Scales

3 Vile Mushroom

5 Rotten Chunk

Bottle of water
Corrupt Goldfish Gun

The **Corrupt Goldfish Gun** is a Hardmode  ranged weapon that fires a single, returning Corrupt Goldfish projectile that costs no ammunition. The goldfish latches onto an enemy to do continuous damage while the attack button is held down. If the initial target is killed and the button is still held, the goldfish proceeds to seek out nearby enemies. It returns to the gun once no other enemies are in the vicinity, when the button is released, or after one minute of continuous use. The Corrupt Goldfish Gun is dropped by any enemy during a Shadow Moon with a 0.1%

The first enemy the goldfish attaches to must be in direct line of sight. However, any other nearby enemy besides the first target will not require a line of sight. It hits 7.5 times per second and deals damage in a very small area, meaning that if other enemies get too close they can also be damaged simultaneously.

Its best modifier is **Unreal.**

It is the Corrupt variant of the KO Cannon, and is a weaker version of the Piranha Gun.
AI

**AI**s are the way creatures move, they can vary in many ways. Here are the AIs so far (You can Add your own!)

## Vanila AIs

* Fighter (Basic: Human, Bunny, Zombie)
* Worm (Eater of Worlds, Destroyer)
* Hive (Ocram, Brain of Cthulu)
* Plantera (Plantera)
* Eye AI (Eye of Cthulu, The Twins)
* Slime AI (Every Enemy with slime in it's name and pinky)

## Mod AIs (One for each mod)

* Ragnarok AI (Ragnarok) (Thorium)
* Cryogen AI (Cryogen) (Calamity)
* Kraid AI (Kraid) (Metroid)
Bee Staff

## Info

* The Bee Staff is an summoning weapon that is dropped by Queen Bee
* The Bee Staff will spawn bee hives that can be placed on floors and ceilings, the bee hives will also

## Bee Staff

### Special Effect(s)

Places bee hives that shoot bees. Bees home onto enemies at random intervals.

### Biome

Jungle

shoot bees that home onto enemies at random intervals

## Stats

* 7 Damage
* Extremely Weak Knockback
* Average Use Time
* 4% Critical Hit Chance
Cutleaf

The Cutleaf is a Doom Mode weapon crafted out of the drops of The Eye Of Plantera. It acts like a normal sword, but shoots small homing leaves out. On right click, it acts like a shortsword, but shoots a bigger, faster, non-homing leaf that deals more damage, goes through blocks and pierces. It also has a higher than usual critical chance.

## Statistics

### Damage

500 melee damage (250 small leaves, 400 big leaves)

#### Trivia

The name "cutleaf" is a pun on "cutlass" and "leaf".
ANF

Amoeba Naegleria Fowleri (ANF) is a Hardmode Infector Class weapon which can be fished up in caverns after Golem has been defeated. It fires a small ANF which inflicts Confused and Brain Damage.

## Trivia

* It is based on the real life Amoeba Naegleria Fowleri, which slowly degrades, and lives, in the Host's brain. It lives in Freshwater but is only really found in hot freshwater areas, such as many southern Third-World Countries.
Cursed Eye

The **Cursed Eye** is a Doommode summon item used to summon the Wall of Curses in the Underworld. It is non-consumable, and does not require to be dropped into lava and doesn't kill any NPCs.

Since it requires Chaotic Fragments, Wall of Curses is a post-EoCK boss.

## Crafting

* 3 Mechanical Eyes
* 1 Guide Voodoo Doll
* 20 Doomed Essence

* 10 Chaotic Fragments
Bloodstorm Beast

Bloodstorm Beast's Sprite

The Bloodstorm Beast is a Doom Mode boss that has a 1% chance to spawn during a Blood Moon if the player is in the Crimson, or in the Underworld on a Corruption World.

The Bloodstorm Beast is a Dragon that has no skin and lots of bones sticking out. It has 2 big blasters on its face, and it also has spikes on its head.

## Battle

### Phase 1

The Bloodstorm Beast flies around the player and breathes ichor, dealing 200 damage per second, and charges at the player every 20 seconds. if the player tries to run, it will keep going after them, starting out on base player speed and maxing out on Dungeon Guardian speed.

### Phase 2

After reaching half health, it starts to shoot ichor beams out of the two cannons on its face, which deals 500 damage on normal and 750 on expert and boss mode. It charges once every 10 seconds now, and with double the speed, maxing out on double the Dungeon Guardian's speed.

### Phase 3

If only 25% of its health is left, it starts healing 2500 health every second, but doesn't return to previous phases. In this phase, gibs fall off of the beast (1 each 1000 damage) that are heavily affected by gravity and deal 300 damage in all modes. It stops healing every 10 seconds, and takes 10 seconds to charge a GIBSPLOSION, which deals 800 damage if the player is within its radius (25 blocks up, down, left, and right, indicated by a yellow line.)

This attack causes the beast to explode, killing it, however, in Expert and Boss Mode, there is another phase:

### Phase 4 : Expert and Boss Mode only

In this phase, the beast has a gore effect, and gibs constantly coming out of it. 5% of its health is left. It fires ichor balls at an extremely fast rate, and stops to recharge every 10 seconds, making itself open to any attacks. any attacks now do 10x damage, and the beast recharges for 5 seconds. When the beast is killed, an explosion occurs, that does not deal damage, but makes the screen go white for 1 second, and then the explosion disappears, revealing the beast's drops.

## Drops

25 - 50 Super Healing Potions

Staff of the Ichor Dragon (25%)

Bloody Spin (25%)

Ichorspitter (25%)

Bloodstorm Blaster (25%)

I-Core(Expert Mode / Battle Mode Drop)
Dressed Gauze

# **SPRITES COMING SOON**

Dressed Gauzes are a type of buff 'potion' which can be used, but once used becomes Dirty Gauze. To craft a Dressed Gauze, you use a Herb Paste of any kind and a Plain Gauze at an Alchemy Table.

## Types

### Daybloom Gauze

Crafting: (At Alchemy Table)

Plain Gauze x1

Daybloom Extract x1

Result: 1x Daybloom Gauze

Provides Buff: Daybloom Gauze (Buff)
Corrupted (NPC)

The Corrupted is a pre-hardmode NPC that sells corruption-themed items to non-Corruption worlds. When attacked, it defends itself with a vilethorn (pre-hardmode), chain guillotines (hardmode), or a non-splitting Scourge of the Corruptor (post-Moon Lord).

## Spawning

The Corrupted will spawn when the Brain of Cthulhu or the Mutated Snatchera are defeated. Note that the Corrupted's housing can be in the world evil.

## Names

* Grim
* Shade
* Bile
* Rot
* Devourer
* Clinger
* Eater
* Null
* Ebony
* Shadow

## Quotes

* I used to be an adventurer like you. Then I took a vile spitball to the knee.
* I came from a land plagued with corruption. You know, the purple ground?
* You know, those crimeras kind of look like the eaters of souls from my land. (in a crimson world)
* Lovely night, isn't it? (during blood moon)
* Thorns potions can now be brewed without corruption!
* Could you tell <name of steampunker> to stop blasting me with that green stuff? (if steampunker is present)
* You know, I really think you should go back out there to defend everyone. (during an invasion, solar eclipse, or moon event)
* You know, I really don't see what the big fuss is with the <crimson/mutation>.
* <name of angler> is a bratty half-pint, but no. I won't give you a Cursedfish. (if angler is present)

## Trivia

* The Chain Guillotines and the pre-hardmode demonite ore, shadow scales, and the vilethorn are overpriced due to balancing.
* The quote about thorns potions is a reference to the fact that worm teeth, a material exclusive to the corruption, are required for thorns potions, and that there's no crimson counterpart.
* The quote, "I used to be an adventurer like you. Then I took a vile spitball to the knee." is a reference to the popular Arrow to the Knee meme.
* There are two other NPC that share similar functionality (see the See Also section)
	+ Because only two of the three can be simultaneously in a world without bringing stuff from other worlds, only two of the three are needed for the Real Estate Agent achievement
* The sprite needs updates...

## See Also

* The Shambler, the non-Crimson world equivalent
* The Retired Adventurer, the non-Mutation world equivalent
* The Entity of Ash, the non-The Ashes world equivalent
Dark Matter Armor

**Dark Matter Armor** is one of the most powerful armor sets there are.

Unlike many other armor sets that have a single piece deciding the class, Dark Matter Armor has three whole sets, one for multiple classes of same group. Warrior Set is for sword/shortsword/spear/yoyo/flail users, Ranger Set is for bow/crossbow/gun/chaingun/throwing weaponry/etc. users and the Mage Set is for mages/summoners/alchemists. Each part of any set gives you 60 defense.

## Effects

#### Any of the following

* 180 Defense
* +33.3% Movement speed
* +20% Wings flight length
* +33.3% Wings flight speed
* +250 Max health
* **Set Bonus: Summons a Dark Matter Weaver to fight for the player (Does not use a place for summonable minion or pet, thus does not reduce minion capacity).**

#### Warrior Set

* +27.5% Melee damage
* +33.3% Melee speed
* 25% Chance to not receive any damage from an attack
* 10% Chance to survive a lethal attack and recover 100 HP
* +20% Wings flight length
* +33.3% Wings flight speed
* **Set Bonus: +20% Defense if under 200 HP and +50% melee damage if under 100 HP.**

#### Ranger Set

* +25% Ranged damage
* +36.6% Ranged speed
* +50% Chance to not consume any ammo (If stacking with other similiar effects and accessories makes the chance go above 100%, the growth stops at 95%)
* +70% Throwing damage
* **Set Bonus: +50% Ranged damage if under 100 HP. +100% Ranged speed if lost over 350 HP in under five seconds.**

#### Mage Set

* +33.3% Magic damage
* +20% Summon damage
* +30% Alchemic damage
* +66.6% Chance to not consume any mana (If stacking with other similiar effects and accessories makes the chance go above 100%, the growth stops ast 95%)
* +5 Minion capacity (Stacks with other effects)
* -20% Damage taken from enemy magic attacks.
* **Set Bonus: Any magic weaponry related with Dark Matter does not consume any mana.**

## Trivia

* This was on older Terraria Fan Ideas Wiki, but the concept was different. Especially effects and crafting.
Daredevil Scope

The Daredevil Scope is a Hard Mode accessory. It increases the player's aggro while also giving them the effects of the Sniper Scope. It also gives the player 3 defense when scoping. It is an upgrade of the Sniper Scope and Flesh Knuckles, and the counterpart to the corruption's Recon Scope (which is in the vanilla game).

## Statistics

### Tooltip

"Just 'cause I snipe doesn't mean I have to be under cover all the time."Increases view range for guns (Right click to zoom out)

3 defense when zoomed out

Enemies are more likely to target you

## Trivia

* It is named the Daredevil Scope due to it seeming like a stupid idea for a sniper to be targeted more than others.
* The tooltip is in fact, not a reference to any game.
Demonic Melter

***This is a Community Idea. This means that:***

* You may use it in your ideas.

This does not mean that:

* You can make edits to the page unless they are grammar edits or you've been given permission from the creator.

The Demonic Melter is a Doom Mode furnace. It acts as a normal furnace, but has new abilities and can smelt more items. It also has a special ability - when the furnace is used and 10 Demonflare is in the player's inventory, it will consume the 10 Demonflare and for 5 seconds, Ores will craft two bars instead of one when used on the Demonic Melter. Its tooltip says, "This is for the GOOD stuff."

**In case you are in need of a furnace for your fan idea, you can use this.**

## Crafted on

### Crafting Tile

Ancient Manipulator

The Demonic Melter requires a Golden Star and 12 Demonshade bars.
Bean Rifle

The **Bean Rifle** is a Hardmode ranged weapon that fires beans at a rather high velocity, with a high
rate of fire, and with high damage output. It has a 3.33% chance of dropping from the Mime during a Shadow Moon.

It is the Corrupt variant of the Bananarang.

Its best modifier is **Unreal**.

## Trivia

* This weapon is a reference to Mr. Bean, a character played by Rowan Atkinson