recursal/Fanatic-Fandom huggingface dataset:
Nox

Nox is a Rank 4 Demon Creature that is Dark Element and costs 100 Mana to summon.

## Description

A Demon Lord from the depths of Helheim whose objective is to bring about the destruction of the core of the world so that the Three Demonic Realms can be freed from being confined into a corner by the gods. He had been sealed away by powerful magic chains enveloping a Straitjacket that would continuously drain his Mana, but he was able to escape after many years of attempting to break the seal by sheer willpower and now uses the chains that once imprisioned him as his weapons of choice.

## Moves

Its Moves are:

* Nox's Feast
* Unbound Form
* Death Chains
Status Effects

Status Effects refer to the different states of effects that can affect a Creature in any way shape or form. There are many different Status Effects that can be applied through different means.

The current Status Effects are:

* Burning
* Frozen
* Paralyzed
* Stunned
* Bleeding
* Poisoned
* Blinded
* Sleeping
* Decaying
* Silenced
* Fear
* Charmed
* Marked for Death
Sneak

The Creature will quickly hide itself to vanish out of the enemy's sight.

(Quick Move): Upon activating this Move, roll a 100-Sided-Dice and if the result is higher than 50(-1 per 10 SP) then this Creature gains the Move Stealth. If the result is lower than 5, the next time this Creature takes damage it will take double damage.
The Arcana II - The High Priestess

The Arcana II - The High Priestess is a Rank 2 Naga Creature that is Null Element and costs 40 Mana to summon.

## Description

A naga of grey skin and dark brown hair, her eyes pure whites. She's enveloped by a white veil and despite holding the title of High Priestess within the "Major Arcana" cult, very few members know of her existence. It is rumored she was originally human but was blessed by a snake deity, unlike normal nagas she also possesses 4 arms which she uses to her advantage during battle.

## Moves

Its Moves are:

* Arcana of The High Priestess
* Invisibility
* Claws
* Venom
* Paralyzing Toxin
* Silent Magic
* Crystral Dagger
* Stealth
Life Immunity

The Creature has become extremely resilient to the holy element and therefore is immune to any life attacks that were cast by a Creature that is weaker than itself.

If this Creature is attacked by a Life-Element Move that was used by an opponent's Creature that is the same or lower Rank as this Creature, then this Creature takes no damage.
Tail Lash

The Creature swings an appendage like a tentacle or a tail at its enemy.

This Move deals 20 damage when attacking the enemy player. It deals 10% of the user's ATK Stat and 60% of its SP Stat when attacking an opponent's Creature.

If this Move is used to counter attack an opponent's Creature during Battling and this Move occurs before the attacking Creature's Move then this Move deals 50% more damage.
Magnus, Knight of Blessings

Magnus, Knight of Blessings is a Rank 4 Human Creature that is Life Element and costs 80 Mana to summon.

## Description

Used to be an ordinary knight but one day after protecting a town while neglecting his duties as a knight he received the blessings of Ubiquita, Angel of Life.

Now a wandering knight with his blessed sword Sanitia, it is said that this sword kills in the name of justice and only truly good hearted person who come near this sword will receive a miracle.

## Moves

Its Moves are:

* Sanitia
* Mend
* Cure
* Holy Light
Sun Bishop

Sun Bishop is a Rank 2 Human Creature that is Life Element and costs 30 Mana to summon.

## Description

Highly regarded priests in the Sun Cult. They are the ones responsibles for accepting new members into the cult and most of them have received healing powers from the higher entities in the cult.

## Moves

Its Moves are:

* Sol Staff
* Sol Blessing
* Divine Sun
* Heal
* Cure
* Divine Judgement
Trident

The Creature stabs its enemy with its Trident..

This Move deals 90 damage when attacking the enemy player. It deals 60% of the user's ATK Stat when attacking an opponent's Creature.

If this Move lands, roll a 100-Sided-Dice and if the result is higher than 90 apply the Bleeding Status Effect on that Creature.

If this Move lands reduce that Creature's ARM and SP Stats by 20% until the end of the turn.

If this Move lands on an Aquatic Creature it deals double damage.
Living Fortress

Living Fortress is a Rank 3 Construct Creature that is Earth Element and costs 40 Mana to summon.

## Description

A group of dark mages that were playing with the mysteries of magic ended up accidentally giving life to a mountain where a fortress had been built. During this tragedy, many people that lived in the fortress were killed by it's mere first movements and so were its' creators. Now, without anyone to give it orders it roams the land aimlessly and destroys everything in its path, not aware of its surroundings.

## Moves

Its Moves are:

* Smash
* Colossus
* Boulder Toss
* Stone Skin
Scaven

Scaven is a Rank 1 Beast Creature that is Null Element and costs 20 Mana to summon.

## Description

A mutated overgrown bipedal rat with a mohawk. It has trained in the arts of rogue-like combat and is always equipped with his favorite ranged weapon, the crossbow.

## Moves

Its Moves are:

* Steel Dagger
* Crossbow
* Lock-On
* Poison Arrows
* Silencing Arrow
* Sneak
Magical Cannon

The Creature shoot outs a wave of arcane energy whose power output can be controlled by its user.

You can pay any X amount of Mana to activate this Move, upon activation it will deal X damage when attacking the enemy player. It deals (15% \* this Creature's Rank) of the user's M.ATK Stat + X when attacking an opponent's Creature.

Each Creature can only activate this Move once per turn.
Slime Crave

The Creature with this Move craves for Slimes and must consume them to keep on going.

A Creature with this Move must, during the End Phase, sacrifice a Slime Creature you control to heal HP equal to the sacrificed Creature's current HP when it was sacrificed.

If you choose not to sacrifice a Slime Creature to heal this Creature's HP then this Creature has its current HP halved.
The Arcana VIII - Strength

The Arcana VIII - Strength is a Rank 2 Cyclop Creature that is Earth Element and costs 40 Mana to summon.

## Description

A bronze cyclop with a small horn on top of its head and a bright yellow eye that lives in the desert and whose favorite hobby is to smash rocks to build rough statues of things he has seen around where he lives.

During a sandstorm he ended up getting lost and after a long walk he found a human town which he didn't attack but due to his appearance he ended up frightening everyone in said village that either attacked him or fled the scene.

After killing everyone that attacked him he settled his new home at said town where he was gonna stay for the rest of his life until he was approached by The Arcana XXI - The World who came to recruit after sensing the huge loss of life that had ensued.

## Moves

Its Moves are:

* Tiny Colossus
* Club
* Smash
* Arcana of Strength
* Intimidation
* Ability Boost
* Focus
Water Bullet

The Creature shoot outs a sphere of water mass with varying size up to that of a cannonball.

This Move deals 80 damage when attacking the enemy player. It deals 30% of the user's M.ATK Stat when attacking an opponent's Creature.

If this Move is used by a Creature that has 50 or more M.ATK, its Damage Type becomes Bludgeoning instead and it deals 60% of the user's M.ATK Stat when attacking an opponent's Creature.
Lycanthropes

Lycanthropes are a Race of Creatures which are basically Humanoids that were afflicted with a curse that made them half-Beast. It can also be the race given to a half-Humanoid half-Beast that looks like the perfect hybrid of the two races.

Their signature Move is Blood Tracker (which is also a common ability of many Beasts).

## List of Lycanthrope Creatures

* The Arcana XVIII - The Moon
* Kurante
Pulsar

The Creature sends out a wave of star energy, dealing damage to all its enemies.

This Move deals 80 damage when attacking the enemy player. It deals 50% of the user's M.ATK Stat when attacking an opponent's Creature and deals half the same damage to all your opponent's Creatures. This Move deals 25% more damage if the Creatures' current HP is 50% or lower of their maximum HP.

If this Move lands and that Creature doesn't take damage, reduce that Creature's MR Stat by the damage that this Move dealt until the end of your next turn.
Rapier

The Creature stabs its enemy with its Rapier.

This Move deals 30 damage when attacking the enemy player. It deals 10% of the user's ATK Stat and 60% of its SP Stat when attacking an opponent's Creature.

If this Move is used to counter attack an opponent's Creature during Battling and this Move occurs before the attacking Creature's Move then this Move deals double damage.
Umbra, the Shadow Jaguar

Umbra, the Shadow Jaguar is a Rank 3 Beast Creature that is Dark Element and costs 60 Mana to summon.

## Description

A black jaguar with purple eyes covered in gold plated armor on its' upper-half and on all of its limbs. Also wears a fully golden Egyptian Nemes Headdress. It is known for his teleportation abilities.

## Moves

Its Moves are:

* Dark Mana Crystal
* Advanced Teleport
* Shadow Claws
* Fangs
* Transplance
Random Weapon Generator

The Creature is adept at any weapon and will pick up the first vessel it can use to damage its foes.

If this Creature is summoned, roll a 10-Sided-Dice and this Creature gains one of the following Moves based on the result (if the rolled Move has more than 1 version it will written on each Creature's moveset).

* 1: Broadsword
* 2: Shortsword
* 3: Longsword
* 4: Dagger
* 5: Axe
* 6: Club
* 7: Spear
* 8: Morning Star
* 9: War Axe
* 10: Greatsword
The Arcana XVI - The Tower

The Arcana XVI - The Tower is a Rank 2 Construct Creature that is Earth Element and costs 40 Mana to summon.

## Description

Originally a tower from a fallen castle, it was imbued with arcane runes and became sentient. It had been forgotten for a long time until the Major Arcana discovered it and started using it as the perfect shield.

## Moves

Its Moves are:

* Stone Skin
* Arcana of The Tower
The Arcana XX - Judgement

The Arcana XX - Judgement is a Rank 3 Angel Creature that is Dark Element and costs 66 Mana to summon.

## Description

The Arcana XX - Judgement is a fallen angel that used to serve The Arcana XXI - The World back when the latter was still under the protection of the gods. He is The World's confidant and the only one that knows of his true intentions including why he created the "Major Arcana". He is also the one that recruited the other members of the "Major Arcana" by disguising himself as The World. It is not known why Judgement fell but it said the sin he commited greatly impacted all the realms.

## Moves

Its Moves are:

* The Holy Blades of Salvation
* Arcana of Judgement
* Divine Blade
* Flight
* Fire Immunity
* Dark Immunity
* Black Mage's Tome
* Purple Mage's Tome
Tiger, Divine Spirit of the Zodiac

Tiger, Divine Spirit of the Zodiac is a Rank 2 Spirit Creature that is Life Element and costs 50 Mana to summon.

## Description

Its' appearance is that of a shining black and white tiger whose black stripes twirl and are all over its body.

## Moves

Its Moves are:

* Spirit's Journey
* Spiritual Bond
* Fangs
* Claws
* Tiger's Duality
Theresa, Keeper of the Crystal

Theresa, Keeper of the Crystal is a Rank 3 Fairy Creature that is Null Element and costs 60 Mana to summon.

## Description

The guardian of a valuable crystal that is actually a giant mana crystal that she uses to bestow power on those she believes are worthy.

## Moves

Its Moves are:

* Magical Cannon
* Magic Shield
* Giant Mana Crystal
* Mana Link
Mud Golem

Stone Golem is a Rank 2 Construct Creature that is Earth Element and costs 30 Mana to summon.

## Description

A golem made out of mud and that can absorb many attacks without even budging. They can also be found in the wilds, contrary to other golems who are all manufactured or summoned.

## Moves

Its Moves are:

* Smash
* Water Transmutation
* Earth Transmutation
* Water Absorption
* Mud Wall
* Quicksand
* Mud Skin
Waldendark

The Abyss Witch uses its staff to create orbs of dark energy that endlessly follow its prey until they consume it.

This Move deals 100 damage when attacking the enemy player. It deals 70% of the user's M.ATK Stat when attacking an opponent's Creature.

If this Creature destroys an opponent's Creature with this Move, add a Philosopher's Stone from your Deck or from the Void to your hand.
Luso , Primordial of the Oceans

Luso, Primordial of the Oceans is a Rank 4 Dragon Creature that is Water Element and costs 85 Mana to summon.

## Description

An ancient dragon born during the dawn of time itself. It has the power to take over all the land by summoning its gigantic waves of unstoppable water.

## Moves

Its Moves are:

* Terraforming
* Dragon Blood
* Aqua
* Water Immunity
* Tsunami
* Hydro Hurricane
* Flood
* Icicle Spear
The Realm of Twisted Forms

## Card description

While active, whenever a Demon Creature is summoned, send cards from the top of your opponent's deck to the Void equal to the Rank of the summoned Creature. If the summoned Creature is Rank 3 or higher then the opponent can instead send one random card from their hand to the Void or sacrifice a Creature on their field.

## Rulings clarifications

This effect only applies to the one who placed this Zone Spell.

If it is not possible to send a card from the top of one's deck when a Rank 3 or higher Demon is summoned, the opponent is forced to choose one of the other 2 options if they are able to do so.
The Arcana XIV - Temperance

The Arcana XIV - Temperance is a Rank 3 Slime Creature that is Life Element and costs 50 Mana to summon.

## Description

A yellow slime that has the shape of a beautiful angelic woman with a shining halo. Its body is translucid and in exposure to sunlight it shines as brightly as a small star.

## Moves

Its Moves are:

* Ark
* Heal
* Cure
* Smite
* Arcana of Temperance
* Purity
* Fire Immunity
* Dark Immunity
Tiny Colossus

The Creature has an abnormal size but is still no match for that of a Giant.

This Creature can't be given the Stunned Status Effect from a Move that was used by a Creature of the same Rank or lower. This Creature takes 30% less damage from Creatures that are lower Rank than itself but all Moves used on this Creature gain 50% more Accuracy.
Yellow Slime

Yellow Slime is a Rank 1 Slime Creature that is Lightning Element and costs 15 Mana to summon.

## Description

Its' appearance is that of a yellow blob whose habitat is that of caves filled with energy charged crystals from where, after absorbing said crystals, they gain their powers.

## Moves

Its Moves are:

* Slime Split
* Consume
* Contact Shock
* Electric Field
Manderium, the Abyssal Lord

Manderium, the Abyssal Lord is a Rank 4 Demon Creature that is Dark Element and costs 100 Mana to summon.

## Description

Once a fallen hero of a forgotten land he now rules over the realm of twisted forms as their demon king. He is cruel and callous as he is brutal and vicious. All fall to his cursed blade.

## Moves

Its Moves are:

* Twisted Blade: Reprionem
* Twisted Design: Regal King
* Twisted Design: Prospect For The Future
* Flight
Raise Morale

## Card description

Pay 50 Mana to activate this card. Upon activation, all Creatures you currently control gain ATK equal to 50% of their current ATK. This card can only be activated during your Playing Phase 1. After the Battling Phase, if any of your Creatures have battled after this card's activation, the boost wears off.
Sear

The Creature spews a small and precise burst of fire that will burst into intense flames if it contacts with more fire.

This Move deals 10 damage when attacking the enemy player. It deals 25% of the user's M.ATK Stat when attacking an opponent's Creature and deals double damage to Creatures that have the Burning Status Effect, also, the damage the opponent's Creature takes from the Burning Status Effect is doubled after being hit by this Move.
Slime Merge

## Card description

Pay 20 Mana to activate this card. Upon activation, sacrifice 1 Slime Creature you control, then add the Creature Stats from the sacrificed Creature to another Slime Creature you control and increase that Creature's Rank by 1.

## Rulings clarifications

If this card's effect is used on a Rank 4 Creature, their Rank will not increase as the maximum Rank is 4.
Magic EMP Blaster

Magic EMP Blaster is a Rank 1 Automaton Creature that is Arcane Element and costs 25 Mana to summon.

## Description

Its' a walking machine whose core is a damaged mana core and is equipped with an EMP. It was used to primarly counter/disable other machines.

## Moves

Its Moves are:

* Metal Structure
* Damaged Mana Core: Magic EMP Blaster
* Depleted
* Compensation: Mana
* Electromagnetic Pulse
Mimic

The Creature uses magic to transform into a Creature in sight.

Choose a Creature on the field except this one, then pay 20 Mana \* that Creature's Rank and if you do, this Creature's Creature Stats except HP become equal to that Creature and all this Creature's Moves except this one are replaced by that Creature's Moves.

Each Creature can only use this Move once per turn.
Metal Fangs

The Creature bites at its enemy with its metalic jaws.

This Move deals 100 damage when attacking the enemy player. It deals 60% of the user's ATK Stat when attacking an opponent's Creature.

If this Move lands, roll a 100-Sided-Dice and if the result is higher than 10 apply the Bleeding Status Effect on that Creature.
Surtr

Surtr is a Rank 4 Giant Creature that is Fire Element and costs 90 Mana to summon.

## Description

Born in Jotunheim, one of most ancient giants that decided to rebel against the Gods but ended up losing and being banished, now the de facto ruler of Muspelheim, he plans to one day engulf the world tree in the flames of the inferno he calls home.

## Moves

Its Moves are:

* Ragnarok
* Master of the Element
* Overwhelm
* Colossus
* Intimidation
* Fire Absorption
* Muspelheim's Forbidden Texts
* Focus
The Black Woods

## Card description

Pay 35 Mana to activate this card. Upon activation, all Creatures currently on the field gain the Move Stealth. While active, all Arcane Element Blue Moves deal 30% more damage, also, the Accuracy of all Red Moves is reduced by 50%.

## Rulings clarifications

The damage boost in Arcane Moves is done after all calculations regarding that Move.

The reduction in Accuracy is done by checking the Move's favorable result and then applying the following effect: per example, if a Move has an Accuracy of 90% then it would need to roll more than 10 to be successful, therefore by reducing it by 50% it would need to roll more than 60.
Stone Skin

The Creature is a being made out of stone or has an outer layer made of it.

This Creature takes 50% less damage from Piercing-Type and Slashing-Type Moves that were used by a Creature that is the same or lower Rank than this Creature and takes 50% more damage from Bludgeoning-Type Moves from Creatures that are the same or higher Rank than this Creature.

A Creature with this Move is immune to the Bleeding, Paralyzed and Poisoned Status Effects.
Famous lines

This page is about famous lines the characters say

”AH THE FLOOR TENTACLES ARE DOWNING ME!!!” Umbreon-

this line is said by umbreon whenever he thinks he’s being dragged down to hell or something

”what the f\*\*\* happened to the floor” squirtle-

this line is said by squirtle when ever they move into a new studio

“Hey everyone it’s a pleasure to be here on your show today” jolteon-

this line is said by jolteon whenever he bursts into the Pokemon talk set uninvited to recruit an eeveeloution

”hi I’m bulbasaur and I’m squirtle” bulbasaur & squirtle-

this line is said by bulbasaur and squirtle as the intro
Spirits

Spirits are a Race of Creatures based on various mythical creatures, mostly from Eastern culture.

Their signature Move is Spirit's Journey.

## List of Spirit Creatures

* Spirit Turtle
* Dog, Divine Spirit of the Zodiac
* Dragon, Divine Spirit of the Zodiac
* Horse, Divine Spirit of the Zodiac
* Monkey, Divine Spirit of the Zodiac
* Ox, Divine Spirit of the Zodiac
* Pig, Divine Spirit of the Zodiac
* Rabbit, Divine Spirit of the Zodiac
* Rat, Divine Spirit of the Zodiac
* Rooster, Divine Spirit of the Zodiac
* Sheep, Divine Spirit of the Zodiac
* Snake, Divine Spirit of the Zodiac
* Tiger, Divine Spirit of the Zodiac
* Dryad
* Ifrit
* Northern Point
Shield Crush

## Card description

Pay 30 Mana and, in addition, discard a Creature to activate this card. Upon activation, the opponent's Creature with the highest ARM has that stat reduced to 0 and the Stunned Status Effect applied to it until the end of the turn if the discarded Creature was of the same Rank or higher, otherwise, halve that Creature's ARM instead.
Slime Decomposition

The Creature has a massive slime body that will split and create more slimes when slashed.

A Creature with this Move does not take damage from Bludgeoning-Type Moves.

If it is damaged by a Slashing-Type Move then it spawns a "Slime Minion" whose HP is equal to the damage taken and the other stats are 0.
Swamp Ogre

Swamp Ogre is a Rank 2 Ogre Creature that is Null Element and costs 15 Mana to summon.

## Description

An ogre that dwells the marshlands. They tend to team up with other members of its race in order to build a village and prosper. Their will mostly derives from pure desire for meat.

## Moves

Its Moves are:

* Consume
* Club
* Smelly
* Tiny Colossus
* Skill Tree
Magisteel Golem

Magisteel Golem is a Rank 4 Construct Creature that is Arcane Element and costs 80 Mana to summon.

## Description

A Steel Golem whose armor has been infused with arcane magic and has now reached its peak as far as golems are concerned. It possesses an intense magic aura.

## Moves

Its Moves are:

* Smash
* Metal Structure
* Iron Fist
* Hybrid
* Magic Shield
* Magisteel Upgrade
* Ability Boost
* Agility Boost
Tsunami

The Creature summons a tidal wave that swallows everything in its path.

This Move deals 300 damage when attacking the enemy player. It deals 90% of the user's M.ATK Stat when attacking an opponent's Creature and deals the same damage to all your opponent's Creatures.

Creatures that are Water Element or possess the Moves Flight, Levitate or Aqua take half damage from this Move.

This Move cannot be used as a counter attack. This Creature cannot use this Move until the start of your second turn after using this Move.
Star Lord

Star Lord is a Rank 3 Elemental Creature that is Fire Element and costs 75 Mana to summon.

## Description

An extremely rare sentient being made out of stars with the shape of a Human. It produces immeasurable amounts energy with just the snap of its "fingers".

## Moves

Its Moves are:

* Starfire
* Star Core
* Celestial Body
* Virtue
* Meteor Shower
* Final Flash
* Fire Absorption
* Solar Flare
The Arcana 0 - The Fool

The Arcana 0 - The Fool is a Rank 1 Human Creature that is Null Element and costs 13 Mana to summon.

## Description

A man born with an odd power that lets him cancel any magic that comes near him, he was used by the kingdom he was born in as both a vessel for curse-testing as well as an-anti magic soldier. When the "Major Arcana" invaded the town he lived in he was finally set free and decided to serve under them as a means of retribuition as well as the fact that they didn't see him as a freak unlike the other people he had met so far.

## Moves

Its Moves are:

* Arcana of The Fool
* Stomp
Spirit's Journey

The summoning of spirits requires for the summoner to make contact with them through an ancient ritual that most of the the time only allows for the summoned spirit to stay on the battlefield for short periods of time.

A Spirit Creature with this Move can be summoned without the need of a sacrifice.

A Creature with this Move cannot destroyed by Action Moves and if it would be destroyed by the effect(s) of one it is not and remains on the field with 1 HP.

During the End Phase, destroy this Creature.
Lordraine, Silver Knight of Monsoon

Lordraine, Silver Knight of Monsoon is a Rank 3 Centaur Creature that is Null Element and costs 50 Mana to summon.

## Description

A knight of legends, covered in silver armor that shines the brightest when exposed to moonlight. It is said he is unmatched in jousting competitions as he is fast as the wind.

## Moves

Its Moves are:

* Lance
* Virtue
* Greater Agility Boost
* Shield
* Indomitability
Martyr's Halo

## Card description

Pay 50 Mana to activate this card. Upon activation, choose 1 Angel Creature or a Creature that was summoned by the effect of Shining Halo that you control and double its Creature Stats but it becomes unable to deal damage to Creatures through Red and Blue Moves except for Demons and Undead Creatures. If you choose a Creature you control that was summoned by the effect of Shining Halo, its Race becomes Angel and it gains the Move Ark.
Shining Arrows

The Creature summons holy spears that surrond the enemy and pierce through it, burning with holy light.

Activate this Move by rolling a 8-Sided-Dice. This Move deals (15 \* the result) damage when attacking the enemy player. It deals (15% \* the result) of the user's M.ATK Stat when attacking an opponent's Creature.
Talons

The Creature pierces its talons deep into the enemy.

This Move deals 50 damage when attacking the enemy player. It deals 50% of the user's ATK Stat when attacking an opponent's Creature.

If this Move lands, roll a 100-Sided-Dice and if the result is higher than 5 apply the Bleeding Status Effect on that Creature.
Longsword

The Creature slashes its enemy with its longsword.

A Longsword can be made from either Iron, Steel or Silver.

## Iron

This Move deals 50 damage when attacking the enemy player. It deals (20% \* this Creature's Rank) of the user's ATK Stat when attacking an opponent's Creature.

If this Move lands, roll a 100-Sided-Dice and if the result is higher than 70 apply the Bleeding Status Effect on that Creature.

## Steel

This Move deals 100 damage when attacking the enemy player. It deals (30% \* this Creature's Rank) of the user's ATK Stat when attacking an opponent's Creature.

If this Move lands, roll a 100-Sided-Dice and if the result is higher than 70 apply the Bleeding Status Effect on that Creature.

## Silver

This Move deals 10 damage when attacking the enemy player. It deals (15% \* this Creature's Rank) of the user's ATK Stat when attacking an opponent's Creature.

If this Move lands, roll a 100-Sided-Dice and if the result is higher than 90 apply the Bleeding Status Effect on that Creature.

If this Move is used on an Undead, Fairy, Dullahan or Lycanthrope Creature, it deals double damage and ignores their ARM Stat.
Sleeping

A Creature with this Status Effect cannot use Action (Red), Ability (Blue), Boon (Green) and Bane (Black) Moves. During your Starting Phase, while this Creature has this Status Effect, you can roll a 20-Sided-Dice, if you roll 18 or higher, remove this Status Effect. If a Move is used on a Creature with this Status Effect it has its Accuracy doubled. If a Move lands on a Creature with this Status Effect, remove this Status Effect.
Swamp Troll

Swamp Troll is a Rank 2 Troll Creature that is Null Element and costs 35 Mana to summon.

## Description

It's appearance is that of a troll whose skin is a dark green tone and has bright yellow eyes. It has exceptional strength and sense of smell. It fights with its bare hands.

## Moves

Its Moves are:

* Smash
* Blood Tracker
* Consume
* Troll's Vitality
* Intimidation
* Tiny Colossus
Twisted Design: Deadly Magic

The Abyss Witch's signature power, gifted to her by the Demon King, will slowly but certaintly wither away the enemy's sanity.

While this Creature is on the field, everytime your opponent activates a Spell, summons a Creature or activates an Ability Move, your opponent has to either send a card from the top of your deck to the Void, destroy a Spell he controls or discard a card.
Sacred Artifact - Vajra

## Card description

Upon activation, equip this Spell only to a Humanoid Creature. While equipped to a Creature, during Battling, all Moves that the equipped Creature uses on an opponent's Creature ignore their ARM stat. If this card is sent from the field to the Void, add a "Sacred Artifact" Equipment Spell from your deck to your hand.
Raijū

Raijū is a Rank 3 Beast Creature that is Lightning Element and costs 50 Mana to summon.

## Description

A legendary beast whose body is composed of blue or white lightning that has the shape of a wolf.

## Moves

Its Moves are:

* Claws
* Fangs
* Lightning Body
* Divine Thunder
* Lightning Orb
* Thunder's Cry
* Raijin's Punishment
* Shadow Warp
Morning Star

The Creature smashes its Morning Star on its enemy.

A Morning Star can be made from either Iron or Steel.

## Iron

This Move deals 80 damage when attacking the enemy player. It deals 75% of the user's ATK Stat when attacking an opponent's Creature.

If this Move lands, roll a 100-Sided-Dice and if the result is higher than 5 apply the Bleeding Status Effect on that Creature.

## Steel

This Move deals 180 damage when attacking the enemy player. It deals 120% of the user's ATK Stat when attacking an opponent's Creature.

If this Move lands, roll a 100-Sided-Dice and if the result is higher than 5 apply the Bleeding Status Effect on that Creature.
Quick Move

A **Quick Move** is a type of Move that is considered to be Spell Speed 2 and can be used in response to an action your opponent takes, being able to be activated outside of the Battling Phase. If 2 (or more) Creatures activate a Quick Move at the same time/in response to one another, the one with the higher SP Stat activates first and proceeding in sucession of higher to lower Speed.
Monkey's Mimicry

The Monkey's Signature power is that of mimicry, which lets its user become any Creature it sees.

(Quick Move): If a Creature is summoned you can make this Creature's Stats become equal to that Creature except HP and gains all its Action Moves. If this effect activates, this Creature loses all gained Action Moves from the previous Creature.

This Move can only be used once per turn.
The Arcana XI - Justice

The Arcana XI - Justice is a Rank 2 Angel Creature that is Life Element and costs 40 Mana to summon.

## Description

Before The Arcana XXI - The World defected from the heavens, this Creature was an archangel that served him and decided to follow him. He was the second one to join the Major Arcana. He has a strong sense of justice but always turns a blind eye to the atrocities commited by the other members of the group, giving him the epitaph of "Hypocrite Angel".

## Moves

Its Moves are:

* Holy Sword Apstergo
* Ark
* Arcana of Justice
* Shining Arrows
* Purifying Rain
Tiger's Duality

The Tiger's Signature power is that of duality, which can make any Creature split into two, dividing the inner good and bad of that Creature into two separate entities.

(Quick Move): Once while this Creature is on the field, you can choose a Creature, halve all its Stats and then summon a Minion with the same Rank, Race and Moves and with the same current stats as the chosen Creature. This Move cannot be used on the same Creature or on that Creature's Minion.

You can only activate this Move once per turn.
War Axe

The Creature slashes its enemy with its war axe.

A War Axe can be made from either Iron or Steel.

## Iron

This Move deals 60 damage when attacking the enemy player. It deals 70% of the user's ATK Stat when attacking an opponent's Creature.

If this Move lands, roll a 100-Sided-Dice and if the result is higher than 70 apply the Bleeding Status Effect on that Creature.

If this Move is used, reduce the user's SP stat by 20% during Battling.

## Steel

This Move deals 120 damage when attacking the enemy player. It deals 90% of the user's ATK Stat when attacking an opponent's Creature.

If this Move lands, roll a 100-Sided-Dice and if the result is higher than 70 apply the Bleeding Status Effect on that Creature.

If this Move is used, reduce the user's SP stat by 30% during Battling.
Slime Breath

The Creature fires an acidic fluid that spreads and chemically burns its foes.

For 5 turns after activating this Move, during each End Phase, deal 20 damage to your opponent and to all their Creatures.

This Move can only be activated once while this Creature is on the field during Battling when it attacks and cannot be used as a counter-attack.
Zostrum, Castle of Twilight

## Card description

Pay 30 Mana to activate this card. While active, at the start of your turn, all your Vampire Creatures have their current HP increased back to their maximum HP. During your End Phase, summon "Vampling Minions" up to the number of Creatures you destroyed using your Vampire Creatures this turn.

Vampling Minions possess the Move Fangs.
Word of Power

The Creature uses its imposing voice to summon forth its elemental power.

This Move deals 100 damage when attacking the enemy player. It deals 80% of the user's M.ATK Stat when attacking an opponent's Creature.

If this Creature uses this Move, this Move's Element becomes that of this Creature's. This Move cannot be used by Null Element Creatures.

This Move can't be used by a Creature of Rank 3 or lower.
Wither

The Creature curses its opponent with a powerful curse that will slowly torment it.

Once per turn, choose an opponent's Creature then apply the Decaying Status Effect on that Creature and that Creature gains a Wither Stack.

Creatures with a Wither Stack, have their SP halved everytime either player enters the Battling Phase.
The Arcana XV - The Devil

The Arcana XV - The Devil is a Rank 2 Demon Creature that is Dark Element and costs 30 Mana to summon.

## Description

A skinny lowly red-skin imp from the depths of Helheim. Despite its appearances it is an extremly charismatic demon that has made many contracts with other beings which always turn out to end badly for the them as this devil curses them forever with its underhanded magic tricks.

## Moves

Its Moves are:

* Devil's Bloodstone
* Silent Magic
* Flux
* Firebolt
* Life Drain
* Arcana of The Devil
* Levitate
Zombies

Zombies are a Race of Creatures. They are undead creatures which are reanimated versions of other races, mostly Humanoids.

Their signature Move is Rotten Corpse .

## List of Zombie Creatures

* Ghoul
* Kousui, The Murky Shadow
* Raikumo, The Lightning Flash
* Kokorisaizo, The Crimson Night
* Great Shogun Tsukikage, Ruler of Moving Shadows
* The Arcana XII - The Hanged Man
* Bruno Carthus, Wanderer of the Sands
Venomous Gecko

Venomous Gecko is a Rank 2 Reptile Creature that is Null Element and costs 20 Mana to summon.

## Description

A highly rare and dangerous variation of Geckos. It possesses a light green skin and the ability to spit deadly poison. Their skin is also highly resilient to damage.

## Moves

Its Moves are:

* Claws
* Fangs
* Venom
* Poisonous Breath
* Reptile Blood
* Agility Boost
* Contact Poison
Whip

The Creature lashes its opponent with a whip or a tentacle that can work like one.

This Move deals 5 damage when attacking the enemy player. It deals 10% of the user's ATK Stat and 40% of its SP Stat when attacking an opponent's Creature.

If this Move lands, reduce a Creature's ATK and ARM Stat by 10% of this Creature's ATK Stat.
Philosopher's Stone

## Card description

Pay 50 Mana to activate this card. Upon activation, choose one of the following effects to resolve:

* Summon a Rank 1 Demon Creature from your Deck without paying its Mana Cost.
* Send a Rank 2 or lower Demon from your hand or Deck to the Void then gain Hit Points equal to that Creature's HP.
* Discard a Creature as an additional cost to activate this effect; destroy a Creature on the field that is lower Rank than the discarded Creature.

"**Philosopher's Stone**" can only be activated once per turn.
Wish Upon A Rainbow

The Creature will leave behind a piece of itself so its species may prosper using this last piece of hopes and dreams as the catalyst.

If this Creature is destroyed and sent to the Void, add a Fragment of the Rainbow Slime from your deck to your hand but it cannot be activated until the start of your next turn.
Water Immunity

The Creature has become extremely resilient to water and therefore is immune to any water attacks that were cast by a Creature that is weaker than itself.

If this Creature is attacked by a Water-Element Move that was used by an opponent's Creature that is the same or lower Rank as this Creature, then this Creature takes no damage.
The Arcana XVIII - The Moon

The Arcana XVIII - The Moon is a Rank 3 Lycanthrope Creature that is Dark Element and costs 62 Mana to summon.

## Description

A Giant adventurer that once wondered into a Sabbath of Witches and got cursed with Lycanthropy, a transformation he tried desperately to undo but to no avail. When he got back to his hometown he was kicked out due to everyone being grossed out by his new looks as it is already pretty rare for Lycanthropes to be able to be part of the society they used to live in, let alone a Giant Lycanthrope since Giants are known for being very against the idea of living with other races.

Although his new form made his life hell, he did receive some blessings from this unfortunate event: as a twisted joke the witches also decided to give him plentiful magical powers, since Giants are known for being pretty horrible at magic perhaps they found some fun in giving him a gift that they though he would never be able to use. They were wrong.

After years of isolation he learned to master his powers and got immensely strong, to the point his Mana Signal was detected by The Arcana XXI - The World who came to him to recruit him into the Major Arcana, giving him a place he could finally call home.

## Moves

* Smash
* Berserk
* Levitate
* Colossus
* Arcana of The Moon
* Collapse
* Tome Of The Void
* Starstrike
* Gravity Field
White Flame

The Creature summons a white flames that shine an intense light and pierce through solid objects easily, these flames are powered by one's evilness.

This Move deals 120 damage when attacking the enemy player. It deals 30% of the user's M.ATK Stat when attacking an opponent's Creature.

If this Move lands, apply the Burning Status Effect on that Creature.

### If this Move is used by a Dark Element Creature on a non-Dark Element Creature

It deals 90% of the user's M.ATK Stat when attacking an opponent's Creature.
Spell Speed

Spell Speed is the concept of whenever Spells are activated in sucession, the order in which each effect resolves is defined by whichever Spell possesses the higher Spell Speed.

There are 4 Spell Speeds, ranging from 0 to 3.

### Spell Speed 0

Spells with Spell Speed 0 are commonly found in Equipment Spells and Zone Spells. Spells with this Spell Speed can only be activated during either their current Playing Phase 1 or Playing Phase 2.

### Spell Speeds 1, 2 and 3

Present more commonly in Normal Spells and activate by the following order, obviously all of them resolving before a Spell Card with Spell Speed 0 :

Spell Speed 3 -> Spell Speed 2 -> Spell Speed 1

In case there is a tie between Spell Speeds, the one that was first activated by either player is the one whose effect resolves first.
Yamata no Orochi

Yamata no Orochi is a Rank 4 Reptile Creature that is Fire Element and costs 90 Mana to summon.

## Description

A giant serpent that posesses 8 heads and is known for its raw power to obliterate everything in its path as it strikes fear to the ones surrounding it.

## Moves

Its Moves are:

* Reptile Blood
* Multi-Headed
* Fire Breath
* Fangs
* Fire Immunity
* Intimidation
Water Absorption

The Creature has become one with the Water Element and therefore attacking it with water would be nothing but futile.

If this Creature is attacked by a Water Element Move then its maximum HP is increased by the damage that it would had taken from that Move and it also gains HP equal to the maximum HP increase.
Wisp

Wisp is a Rank 1 Ghost Creature that is Arcane Element and costs 5 Mana to summon.

## Description

It's a phantasm made out of pure energy with the shape of a floating glowing orb. It attacks it's targets by forming tentacles that look like energy bolts coming out of it's body and that pierce the target.

## Moves

Its Moves are:

* Stinger
* Hybrid
* Levitate
Dragonite

```
Dragonite es un invitado en la charla de pokemon y él es español. Él es una estrella de cine y tiene una hermana. Dragonite apareció por primera vez en pokemon talk s2 ep2 espãnol o en el episodio 12 pokemon talk.

relitivos: hermana (dragonair)

relaciones: goodra

edad: N / A

___VIDA FUERA DE LA MUESTRA___
La dragonita filma sus películas.

```
Bulbasaur

Bulbasaur is the first host of Pokemon talk. his first appearance was in s1 ep1 genwunners or the first Pokemon talk episode. He has Been in every episode of Pokemon talk ever and is caught in a poke ball he is often quite smart but not all the time. As he has other things to worry about he has a mega but it has only been shown in two episodes right now.

Relitives: N/A

Relationships: Lucario

Age: N/A

\_\_\_LIFE OUTSIDE OF SHOW\_\_\_

His life outside of Pokemon talk right now all we know is that he often goes on dates.
Void

The Void is a slot on the playing board where cards that were " discarded", "destroyed" or "sacrificed" as well as Normal Spells after being used are sent to.

The Void is directly placed above the Deck Slot and both players can check it at any time as it is considered public knowledge. The players must not shuffle its contents, nor rearrange the order in which the cards were placed there.
Water Jet

The Creature engulfs itself in a barrier of water and then propulses itself into an enemy, crashing against it with great force.

This Move deals 100 damage when attacking the enemy player. It deals 70% of the user's M.ATK Stat when attacking an opponent's Creature.

This Move's Accuracy increases by 5% per 20 SP.

If this Move misses, increase this Creature's SP by 50% of the damage the Move would have dealt.

This Move cannot be used as a counter attack. This Move will always go first if this Creature attacks an opponent's Creature.
Archen and amaura

Archen and amaura appeared in back in time the episode where celebi was the guest. Celebi accidentally sends bulbasaur and squirrel back in time which results with them meeting archen and amaura.

Archen

Relatives: N/A

Relationships: N/A

Amaura Age:millions of years

Relatives: N/A

relationships: N/A

Age: millions of years

\_\_\_LIFE OUTSIDE OF SHOW\_\_\_

exploring the new world
Pokemontalkwiki Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a British community who has made a wiki about the series pokemon talk from mandjtv

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!
Umbreon

Umbreon is a member of the eeveelotion brothers and he is of the original three he is often a phyco saying many interesting and weird things. He used to live in the pokemon talk atic but after they moved studio umbreon was left behind.

relitives: N/A

relationships: N/A

Age: 21

\_\_\_LIFE OUTSIDE OF SHOW\_\_\_

umbreons life outside of the show is mostly unknown
Jolteon

Jolteon is the leader of the eeveeloution brothers he is irrational crazy and always tries to recrute an eeveelotion to his group.

he always bursts in uninvited whilst the episode is in recording

relatives: N/A

relationships: N/A

age: N/A

\_\_\_LIFE OUTSIDE OF SHOW\_\_\_

either having meetings or on a picnic
Northern Bow

This Nothern Creature shoots an icy arrow at its enemy.

This Move deals 30 damage when attacking the enemy player. It deals 10% of the user's M.ATK Stat and 70% of its SP Stat user's when attacking an opponent's Creature.

If this Move lands, put a Frost Stack on that opponent's Creature. If this Move lands on a Creature with 2 Frost Stacks and that is the same or lower Rank as this Creature, apply the Frozen Status Effect on that Creature.

If this Move lands on a Creature that isn't from the Construct, Elemental or Spirit Race and that has the Move Flight then it can't use that Move until the end of the turn.
Slime Egg Lay

The Creature calls forth a wave of small copies of itself by sacrificing itself, making it easier to overwhelm an opponent with numbers.

Upon activating this Move, this Creature cannot attack during the Battling Phase, place a "Slime Spiderling" Stack on this Creature. At the end of each turn, you can sacrifice this Creature, summon a number "Slime Spiderling Minions" that have the Move Fangs equal to the number of Slime Spiderling Stacks this Creature has.
Blaziken

blaziken was the first Pokemon talk guest ever when he was still a torchic. He first appeared in s1 ep1 genwunners or the first Pokemon talk episode. He has been seen in a couple of episodes after.

Relitives: N/A

relationships: N/A

Age: N/A

\_\_\_LIFE OUTSIDE OF SHOW\_\_\_

his life outside of the show is unknown
Arcoos

Arcoos appeared in the season 3 finale as but squirtle and bulbasaur would not stop arguing is his name was pronounced are-see-us or are-key-us there were other names such as archie and arces but the name arcoos was chosen.

Relatives: everything in the universe

relationships: N/A

Age: billions of years old

\_\_\_LIFE OUTSIDE OF SHOW\_\_\_

arcoos usually just sleeps
Squirtle

Squirtle is the second host of Pokemon talk he enjoys hot coco mariachi music and being shockingly confused about what the f\*\*\* happened to the floor. Squirtle is caught in a master ball he is quite insane and bulbasaur calls him a psyco In an episode. He has a mega which has been used in countless episodes. Squirtle has appeared in every episode of Pokemon talk ever.

Relitives: mother (blastiose) father (maril)

Relationships: N/A

age: N/A

\_\_LIFE OUTSIDE OF SHOW\_\_\_

squirtle outside of the show is usually trying to date.
Lock-On

The Creature focus all its attention on a single enemy, guaranteeing its next strike against it.

Once per turn, choose an opponent's Creature and until the end of turn, all the Moves this Creature uses on that opponent's Creature will have its Accuracy doubled but all this Creature's Moves that are used on other Creatures your opponent controls have its Accuracy reduced by 50%.
RITV Barna Ljóð Samkeppni

RITV Barna Ljóð Samkeppni Is a singing contest for children in Iceland. The winner will represent Iceland in Junior EuroAsia 12th Edition (2019).

## Competitors

Ole McSidine - Gefið ekki upp: 6th

**Tara Mobee - Do Whatever: 1st**

Icebreakers - Svarthol: 2nd

Daniella Mosinger - Love Beyond: 5th

Laura Dynamisker - Hlustaðu ekki á þau: 7th

Alexander Mioniak - Emotions: 3rd
Kdam Junior

**First Semifinals: April 23, 2019**

Roni Mendelson - Rak Deborim: 4th

**Irena Krim - Shine: 2nd**

Adell - Lama?: 3rd

**FORMULA - NEW VIBE: 1st**

**Second Semifinals: April 25, 2019**

Lian Isaac - Hzdmnot Sniah: 3rd

**Agam Dadon - Bocha: 1st**

**Roni Avi - No Lies detected: 2nd**

Alon Hadad - Time flies: 4th

**Grand Final: April 27, 2019**

Irena Krim - Shine: 3rd

Agam Dadon - Bocha; 4th

Roni Avi - No Lies Detected: 2nd

**FORMULA - NEW VIBE: 1st**
Character Creation

Characters for Savage Serenity are created using Savage Worlds Adventure Edition and the following guidelines.

## Race

All of the people in the 'Verse are humans, regardless of what some nutcases on the Cortex might believe. They get a free Edge at creation, as usual.

## Hindrances

You can take up to 4 points of Hindrances, as usual. See the New Hindrances page for a few new options, as well as a list of disallowed Hindrances.

## Traits

Traits are determined in the same way as Savage Worlds Adventure Edition, with 5 points to spend on Attributes and 12 to spend on Skills.

## Edges

Edges are selected normally. See the New Edges page for new options and a list of disallowed Edges.

## Gear

Characters begin with ₡750 in starting cash, which may be modified by Edges or Hindrances.
Nequlas, Abyssal Footsoldier

Nequlas, Abyssal Footsoldier is a Rank 1 Demon Creature that is Dark Element and costs 10 Mana to summon.

## Description

Pure fear incarnate. He’s so afraid of everything that he even uses it as a weapon. His miserable existence can only be ceased by the orders of the Demon King for when his body dies he will be reborn again as a demon under his control.

## Moves

Its Moves are:

* Twisted Design: Sacrificial Pawn
* INSERT WEAPON HERE