Tylerone Carnelian

## Appearance

Tyde is above average for his height, and isn't too muscular. His hair is very fluffy, fairly layered and somewhat rustled with a crimson dark red hair. Some bangs escape and go down past his chin, flowing in the wind. His skin is slightly tanned. His eyes are an orange, around more like a light brown- which normally are curious and wide-eyed.

He wears a white buttoned collar long sleeved shirt, but the cuffs are roasted and burnt. Over the shirt, he wears a grey sweater vest that has his emblem on it. He also has both a chest belt that holds up a half cape and a pauldron, and a necklace that carries a Ruby. Beyond his upper wear, he has typical dress slacks with a large Leather belt that has a book holster. His shoes are more durable beige dress shoes, and are surprisingly more comfortable than they look.

## Personality

Tyde himself is that type of character who's eccentric enough to seem like he lacks some common senses that others would know. He does not make too many friends on account of his nature, which is rather snarky and very to the point. However, he was grown up to be very gentleman-like to the ones he does have, and will always try to help his friends out of his depth.

As such, Tyde will commonly do as he pleases without much regard for other's considerations while also meaning well. He isn't crazy to a point of insanity of say, run around in the nude, but some consider him just bizarre with some of his takes and the strange depths of knowledge he has. As someone gets to know him though, they will see that his way of life is just different due to his upbringing and that Tyde is actually not such a bad person deep down; just a man of his own mannerisms and problems that he really could care less for others and their customs. However, despite his normally gentlemen-like words, he does tend to get irritated or uncomfortable in alot of situations that overwhelm him.

### Personality - Post Battle of Beacon

Tyde's experiences in Beacon molded him into a much sturdier character. Thanks to his team dragging him out of almost losing himself prior to the Battle of Beacon, his determination is much more apparent. He's a lot more thoughtful and often times will actively catch himself rearranging his words. It's awkward, but it shows his care. Before he acted eccentric because of being unknowing, but now he acts eccentric because it's who he is.

However, he sort of fears his semblance more so now. While particularly strong, more permanent damage to his body is evident and he wishes to control it. Despite his interests, he continuously trains to keep himself in shape, and to further his semblance's strength and weaknesses.

## Backstory

Tyde himself as born as a noble and high-class family. His family, the Carnelians, had a namesake in being able to be high-class appraisers for gemstones. Along with two siblings, he was subjected to the family's trades at a young age and actually learned to have a discerning eye. However, as he steadily grew older, he started to display more rougher tendencies that didn't befit a man of his stature. It worried his parents, so they decided to have him learn the family's path sooner.

Questioning how to actually make him like the others, his parents decided to take Tyde on a trip to get him his very own personal keepsake gem. However, to the locals, it had a certain superstition that the necklace would conjure apparitions and haunt the holder. At the time, Tyde didn't know this, but soon enough he coincidentally found himself reading ghost stories since they were quite fascinating. This relieved him, as he slowly was pushing away all of the rough work he'd have to do. As his interests outside of learning proper appraisal grew, so did learning stories about Hunters and slowly creating the interest that would shape his future. He would start to learn about weapons and even learn how to fight, although he wasn't very good when he started.

Around the age of 13, his home was raided. General bandits coordinated an attack on the home to steal as much valuables as they could. The guardsmen who supported the family managed to keep them at bay, but there was a brave but reluctant Tyde who also helped the force fight the enemy. In the end, the result proved okay as only a small amount of valuables were stolen, but his parents were furious that their son could have thrown away his life as well as handling dangerous Dust. Tyde disagreed, as he was less concerned about only himself and more that the guards and even his family could have been hurt as well. This struggle only got worse until Tyde was deemed ultimately ungrateful and was kicked out.

A few days after this event, Tyde's grandmother came to visit and check up on her son's affairs given the sudden raid. However, she found Tyde outside practicing with the other guardsmen. She was witty enough to understand that Tyde picked up a similar wonderlust that she had and that it was causing tension. After a familial falling out, she decided to take Tyde under her wing as in his grandmom's words "he may be your problem but he is far from a problem child". Under her guidance, Tyde was able to leave her family's immediate grasp and come to understand that he should explore the world. However, this also meant he should bear the resonsibility of becoming a Hunter. He agreed, seeing as how he did handle Dust albeit by accident. He was soon then sent off across the sea to a training school like Signal, on his own but free to shape himself. With nothing on his person except dreams and the hasty combat training he was given to prepare, he wanted to become something for himself. If only it would be so easy to undue years of unknowing abuse though.

### Tyde's 'Spirits'

From since a young age, he's been able to see certain ghosts and spirits; at least to his belief. While he believes them to be the curse of the keepsake he got when he was 9, they're more or less his imagination creating personalities for him to feel less lonely and to let out the rough family regiment he had to keep to. The most common one calls itself "Vasu"; He represents Tyde's rationality and awareness. Depending on how he feels, various other offshoots can come and talk to him during stressful times.

During the ending of his first year though and the acquisition of his semblance, he has steadily

## Combatant Description & Specs

### Dust Casting

For his particular fighting style, Tyde has learned to both weave Dust into his cape and gloves, as well as wield basic weaponry from it. He often times use something mid ranged such as a rudimentary shortbow, but using a dagger or a sword made from solid Dust isn't above him when he needs to. Normally he would fight by using Dust as his measure of fighting, and usually Fire Dust whether explosive or hard and carbon-like. Managing the consistency is pretty usual to him. and he's gotten fast at changing shapes.

### Semblance - Sanguine Mist

Tyde can disperse a eerie, red tinted fog. He can't control the way the fog flows, but he can control the volume and density. Of course, if he makes it too dense, it can obscure vision and including his own. Otherwise, the fog behaves exactly as mist does.

Inside of the mist, Tyde can summon imitations of phantasmal figures made of said mist. Said illusions don't have any physical form, but they can be effected by the elements of dust to take effects.

## Trivia and Junk

* Tyde is a play off of Tide. Carnelian is a semi-rare gemstone. Together, his name would be a play on the term, "Red Tides".
	+ As such, it's known as colorized water that is fairly toxic and hazardous to health.
	+ Tyde writes his name as Tyde, but in actuality it is Tyler. Funny enough, it simply means Tiler of Roofs.
* Tyde is loosely based on two beings: Count Vladimir, and Agni. He himself is unique, but alot of aspects trace back to the two of them, in some fashions.
* The book Tyde carries is really just a travel diary. He liked to get signatures when he was traveling to show how many places he's been.
* Tyde normally doesnt show anyone, but he is fairly well versed in various artistic means such as writing, art and even playing instruments. Its fairly hard to catch him in the act, but someone close to him could hear it possibly.
	+ Said artistic means become capitalized with Sculpt Soul later on. He gains appreciation for wood carving.
* Tyde's particular cocktail is a Sangria. I've had them before, they're pretty strong with their aftertaste but are quite good.
* Critical hit quotes would be like,
	+ "You won't survive!"
	+ "Here's my lastest new move!"
	+ "The end of your story!"
	+ "Become nothing!"