recursal/Fanatic-Fandom huggingface dataset:
Recommitment Meeting

If the schedule can't be met with simple adjustments to the work queue and staffing, then assemble developers and interested managers to recommit to a new strategy based on doing the minimal amount of work to reach a satisfactory conclusion.

## Relationships

### To be applied before

* continued Build Prototypes leads to a Recommitment Meeting.
* failure of Completion Headroom or Size The Schedule leads to a Recommitment Meeting.
* Implied Requirements, Work Queue and Work Split are inputs for Recommitment Meeting.

### Alternatives

* see also Take No Small Slips.

*Contents of following sections belong to the original Organizational Patterns website[1] and have been divided into following parts: Context, Problem, Solution, Discussion.*

## Context

... each development group is managing its schedule using Work Split, but additional scheduling problems seem to keep coming up.

## Problem

If a product initiative is in jeopardy because Implied Requirements cannot be met through schedule and Work Queue adjustments, then it is unlikely any other development initiated activity will help. Management up to at least the level that began the initiative will suddenly take interest in all circumstances leading up to
the current situation. Some of this is natural and appropriate. But it won’t be a time of high productivity and shouldn’t be allowed to continue too long.

## Solution

**Assemble a meeting of interested management and key development people. Allow the meeting to review history until all present agree simple adjustments (like working weekends, or adding staff) won’t help. Eventually a solution appears, usually expressed as a question of the form: What is the least amount of work required to do X?** X is one person’s idea of the most important part of the initiative. The question should be answered quickly and confidently by consulting a recent Work Queue Report [Cunningham1996].

The process may repeat for plans Y and Z. Ultimately a plan will be selected. Then the remainder of the meeting is devoted to talking through implications of the decision and getting all parties commitment to the new plan and/or schedule.

## Discussion

This, of course, is another form of episode. The decisions are ones of allocating business resources and belong in upper management. However, all present can contribute, and should do so in a frank, honest, non-defensive and constructive way.
See also Take No Small Slips.

A version of this pattern first appeared in [Cunningham1996].

## References

1. ↑ http://www.svilendobrev.com/rabota/orgpat/OrgPatterns-patlets.html
Development Episode

If we overemphasize individual contributor skills, work suffers. Therefore approach all development as a group activity as if no one had anything else to do.

## Relationships

### To be applied before

* Implied Requirements is an input for Development Episode.

### To be applied after

* Development Episode is an input for Informal Labor Plan.
* Development Episode provides possible context for Programming Episode.

*Contents of following sections belong to the original Organizational Patterns website[1] and have been divided into following parts: Context, Problem, Solution, Discussion.*

## Context

...members of a work group have been selected based on needs
inferred from the Implied Requirements.

## Problem

**It’s important to build on the collective strength of an entire team and to build a true gestalt from the team members.**

Each member brings specific skills which will be important at some
point in the development. For this we can be thankful. However, if we
overemphasize a member’s specific strength, we diminish everyone’s
general abilities, unnecessarily narrow the members focus to applying
just that specialty, risk creating ambiguity as to who is responsible for
non-specialized tasks, and discourage the learning of new skills.

## Solution

**Approach all development as a group activity as if no one had anything else to do. Expect the activity to follow the usual course of an episode where energy builds to a decision-making climax and then dissipates. At the height of the episode, purpose should be clear, terminology well understood, the known well explored and the unknown identified. It is at exactly this point that individual strengths merge into a sort of common consciousness.** Landmark decisions come easy. Breakthroughs are common. A creative act will have been shared.

## Discussion

Besides yielding better decisions, the collective episode has very
positive effects on the participants. Looking back, people often have
trouble identifying the actual source of key ideas. Non-specialists gain
invaluable insight into the thought processes of the specialist. A specialty is demystified, shared, spread throughout the group. A master
of a specialty will realize that this sharing will not diminish one’s own
status within the group. As insight wells up in the master, he will
delay slightly, expecting others to be close to the same insight, and
knowing that their actual recognition experience will be of tremendous value to them and a small loss to himself. Seymour Papert called this an “Ah Ha” and admonished instructors not to “Steal the Ah Ha” [Papert1980].

A version of this pattern first appeared in [Cunningham1996].

## References

1. ↑ http://www.svilendobrev.com/rabota/orgpat/OrgPatterns-patlets.html
Team Members and Areas of Focus

Eric Obaro - Created Wiki, Worked on Wiki

Alfred Roberts - Alfred Roberts was born in Cleveland, Ohio on July 9th, 1996. At a young age he knew what he wanted to do in his life and always had a plan to get his goals accomplished. He had dreams of owning one of the top talent management groups for athletes and musicians in the world. He had mentors who started their own entrepreneur business and that's all that he know how to do. He still has his goals unchecked and is living in Los Angeles, California trying to make his dreams come to reality. He recently graduated from Central Arizona College on a basketball scholarship and attends The Los Angeles Film School in hopes to get his foot in the entertainment industry. [Worked on Wiki]

Melissa/Logan - Came up with Storyworld Idea
Informal Labor Plan

If developers need to do the most important thing now, then let them negotiate among themselves or "just figure out the right thing to do" as regards short term plans, instead of master planning.

## Relationships

### To be applied before

* Development Episode, Get On With It and Work Queue are inputs for Informal Labor Plan.

### To be applied after

* continued Informal Labor Plan leads to Developer Controls Process.

### Alternatives

* Interrupts Unjam Blocking is an alternative to Informal Labor Plan.
* see also Programming Episode.

*Contents of following sections belong to the original Organizational Patterns website[1] and have been divided into following parts: Context, Problem, Solution, Discussion.*

## Context

... real development requires developers to work on several parallel
tasks such as Development Episodes that may have interdependent or even conflicting priorities and due dates.

## Problem

**A schedule of developer work tasks can both assist workers in planning their time, and ensure stakeholders about scheduling expectations.** The Development Episode presents an ideal that must be worked into the lives of people trying to get a big job done quickly. Developers will often find themselves obligated to more than one in progress Development Episode at a time. The Work Queue offers one prioritizing, though one that ignores the many small trade-offs
possible when the work is at hand.

## Solution

Let individuals devise their own short-term plans. Accept that much of the group activity implied in a Development Episode will take place pair-wise between group members that find the time to tackle some issue together (Developing In Pairs). Avoid the temptation to call a meeting where a developmental climax is intended to happen. It won’t. Instead let individuals express interests and make commitments to each other. And let them revise these intentions on a moment’s notice when the energy of some episode reaches an irresistible level.

Note that this means that there is a threshold of detail below which a project manager should not track. The threshold may vary depending on the project, but it is a safe bet that tasks smaller than a few days should not be formally tracked. One might get a sense of excess detail by the amount of complaining the developers do about the relevance of the tracking.

## Discussion

This leads to an organization where the Developer Controls Process. Not only does the developer suggest the overall structure of commitments, but the developer becomes the focal point for day-today priority calls.

A Development Episode is actually composed of a series of Programming Episodes, some of which must take place in (at least) pairs if any approximation of group consciousness is to form. An individual’s labor plan is his tool to make these connections happen. Pair Programming Facilities [Beck1999] are configurations of the physical environment that can reduce this planning to an occasional Hallway Chatter promise.

## References

1. ↑ http://www.svilendobrev.com/rabota/orgpat/OrgPatterns-patlets.html
Orgpatterns Wiki

## Project Management

* Build Prototypes
* Community Of Trust
* Completion Headroom
* Day Care
* Developer Controls Process
* Development Episode
* Don't Interrupt An Interrupt
* Get On With It
* Implied Requirements
* Incremental Integration
* Informal Labor Plan
* Interrupts Unjam Blocking
* Mercenary Analyst
* Named Stable Bases
* Private World
* Programming Episode
* Recommitment Meeting
* Sacrifice One Person
* Size The Schedule
* Someone Always Makes Progress
* Take No Small Slips
* Team Per Task
* Work Flows Inward
* Work Queue
* Work Split
Pandora's Heart Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Catapult science project wooooo

ok hi so i have a science project which requires us to make a catapult!!!! >:o so this page is for brainstorming purposes!

okay so idk what to do! it's like a whole group project and everything but idk!!!!!!!! isabelle i know you're here and i want to let you know that you can edit this too....we can ~~steal~~ share ideas! :D

okay so! we should make it out of popsicles sticks i think?

Yes that is a basic material Out of materials

**whaaaaaaaaaat**

Chocolate Icecream Now I Fancy You I Fancy You Fancy You TWICE

stan loona hehe

Yes Materials
hmm what is your group gonna make it out of? **enlighten me**

That is giving away our idea So NO ok give me some ideas that aren't yours\

But how am I suppose to do that when I get it from videos wow just tell me what ur gonna make it out of :((((((( **BUT KEAGAN IDK HOW TO SPELL IT.**You spelled it right lol

## We actually need to start brainstorming ideas Isabelle!!!!!

mkay so how abt our groups work together! well like BABY YOU AND I stan Dreamcatcher work together but whatever our groups would still benefit either way

## yes

OKAY! Hannah! Raymond! me! Let's do this!!!!!

catapult idea link
how to tie a rubberband hmmmm

TomorrowXTogether

you and me together
Core Narrative 7

**Core Narrative #7 — Main Event Showdown**

**Go to the Main Event Showdown beat of your Macro-Story and come up with a story concept**

**about/during the event that targets the same demographic as the Monkey Wrench Beat.**

When Hades comes to earth to capture Persephone

**The Hero — Who is your window into the story or your protagonist?**

Zeus is the hero by saving Persephone and saving the earth from collapsing

**The Physical Goal — What do they have to accomplish by the end? What is the need?**

They have to make sure that earth isn't destroyed completely and that Hades haven't captured Persephone.

**The Emotional Goal — What is their emotional need?**

The emotional goal is to save the world and save Persephone from being taken away to the underworld.

**Personal Obstacle — What is their “fatal” flaw?**

The obstacle is that Zeus doesn't know where Persephone is at on earth and is trying to find her before Hades does.

**The Villain — Who is trying to stop your protagonist? Who is your antagonist?**

Hades is our protagonist and Zeus is our antagonist.

**Justification — Why does the antagonist believe he/she is justified in their actions?**

Hades believes that true love means doing whatever to get your significant other, so he's willing to destroy the world to capture Persephone.

**Supporting Cast — Quickly describe some main supporting characters.**

**1. Hercules**

**2. News reporter**

**3. US Army**

**Locations — Describe the primary locations used in the story.**

**1. New York, being that they have the Atlantic ocean they have are the heart city of the story. Most of the disaster in the world are happening in New York.**

**2. The Underworld is a location where Hades and his follwers live and are tearing the world apart in process of capturing Persephone.**

**3. Olympus is the heavens and is where Zeus and Hercules are coming down from to save the world from complete demolition.**

**Why does it make sense for this medium? How does the story take advantage of the medium?**
**Platform — On what platform to you see this story being delivered or experienced?**
**Why does it make sense for this platform? Does the story take advantage of the platform?**

**Additive Comprehension — What is this story’s Additive Comprehension? What new story information does it add to the overall puzzle that is so valuable that it makes an audience want to migrate to it? Examples may include:**

1. **Origin Story**
2. **Major Death**
3. **Character Reveal**
4. **Anticipated Showdown**
5. **Storyworld Reveal**
6. **Other Micro-Story Reveal**

**Bowl of Serial — Is this Core Narrative Micro-Story a one-off story or a series? Circle one.1. One-Off Story**

**2. Series**

**Type of Series — If this is a series, circle the type of series it will be.**

**1. Serialized 2. \_\_\_Episodic\_\_\_ 3. Anthology**

(Alfred)
Completion Headroom

If work is progressing against a set of hard dates, then make sure there is Completion Headroom between the completion dates of the largest task and the hard delivery dates.

## Relationships

### To be applied after

* On failure of Completion Headroom, use Recommitment Meeting.
* If you have problems with Completion Headroom, use Work Queue or Work Split.

### Alternatives

* See also Take No Small Slips.

*Contents of following sections belong to the original Organizational Patterns website[1] and have been divided into following parts: Context, Problem, Solution, Discussion.*

## Context

...work is progressing as the software unfolds and the team learns
more about the system from the customer and from the behavior of the
system itself. Things are far enough along to start thinking about
delivery, and about delivering what can be delivered to the customer
on the agreed delivery date

## Problem

**Every project must commit to delivery on a few hard and fast dates.** This is actually fortunate because it is about the only way to get
out of work that is going poorly. It’s also important because it’s usually
more important to deliver something on a specified date even than to
deliver everything that was anticipated: when is often more important
than what. A Work Split provides the graceful exit by allowing
one to defer the portion of work that is not understood or going poorly
while saving the part that does work or will save face. A Work Split
does require some advance notice since some portion of the work must
still be completed before deadline.

## Solution

**Project work group completion dates from remaining effort estimates in the Work Queue Report [Cunningham1996].** Take the largest of the earliest completion dates for each work group and compare it to any hard delivery date that may apply. The difference is your Completion Headroom.

Any group has an obligation to make their efforts visible through
what becomes the ultimate trouble signal, low Completion Headroom. Headroom disappears when developmental activities fail to
match those of Comparable Work [Cunningham1996].

## Discussion

In order for Completion Headroom to work, it is vital to calculate it
from the beginning, and recalculate it often, at least weekly. Watch for
trends. Headroom will often jitter plus or minus a day or two from
week to week. But steady evaporation of headroom for any work group is a sure indicator for management attention. You have at your
disposal reordering the Work Queue, possibly deferring whole
items to later release, the Work Split already mentioned, or the public
embarrassment of a Recommitment Meeting.

A common problem is the well-meaning escalation of requirements
by people too close to a problem. If you track Completion Headroom, you are better in a position to assess the impact of adding these requirements to the project.

## References

1. ↑ http://www.svilendobrev.com/rabota/orgpat/OrgPatterns-patlets.html
Phase 2 Plan and Explanation

* Self-Publishing Books
* Comic Books
* Audio Books

Each story told about the Gods can be its own trilogy. Whether it be about Zeus and the post story about Cronos swallowing his siblings, how Zeus became the God of the Heavens, and how Zeus lost his daughter, Persephone, to Hades. That’s a trilogy right there.

(Alfred)
Project Model-esque

***Project Model-esque*** is a new Random.org series featuring girls from around the world. However, the twist is that every cycle only focuses on a particular country or region. The requirements for applying vary by cycle, however girls who wish to apply must be from the country/region of filming or of that descent.
Mythopoeia

**Bring the world to life with details —**

**Flora — The Flora is basically the same, maybe with the addition that some plants have adapted to being irradiated and are no longer suitable for consumption like they used to be. Rotten, contaminated fruit are a normal thing to come across and people have gotten used to not eating any.**

**Fauna — We are lucky not to be forced to create any new Fauna for the world since most of the work has already been done for us by Greeks long since dead. Essentially, the world's animals are a mix of animals we know today as well as new creatures from mythology such as Basilisks, Chimeras and Gorgons. It is rare that these creatures mate with regular animals but it does happen sometimes. Mythological creatures/animals are rare than the mundane ones but they very much exist.**

**Conlang -**

* **New English:- A futuristic form of English (in comparison to ours) wherein most people speak using a collection of garbled phrases and shortened words. Much in the way we have shortened versions of many words from old school english, this new English includes a variety of words and sentences that have been shortened or reduced. So, for example someone saying, 'I want to go to the supermarket', may end** up s**aying, 'I wango supma'.**
* **Internet Slang:-**Lots of internet slang has made its way into mainstream conversation entirely unironically. After the fall it became more difficult to tell what was ever real english and what could be considered slang and so much of the modern lingo includes words like 'noob', 'ghey', and 'kayfabe'
Day Care

If your experts are spending all their time mentoring novices, then put one expert in charge of all the novices and let the others develop the system.

## Relationships

### To be applied before

* Day Care is a cross-specialization of Sacrifice One Person, Someone Always Makes Progress and Team Per Task.

### Alternatives

* Work Flows Inward has a similar intent as Day Care.

*Contents of following sections belong to the original Organizational Patterns website[1] and have been divided into following parts: Context, Problem, Solution, Discussion.*

## Context

... the project has just brought on several new people.

## Problem

**Your experts are spending all their time mentoring novices.**
You begin to hear things like “We are wasting our experts,” or “A
few experts could do the whole project faster.” Indeed, the experts are
not proceeding at the rate you or they would expect, because training
the new people is draining their energy, time and concentration. But
the new people must be trained, by experts, of course.

At the same time, you must make progress on the project itself.

## Solution

**Put one expert in charge of all the novices, let the others develop the system.**

Separate an experts-only “progress” team from a training team
under the tutelage of one or more mentors. Select the mentors for their
ability to teach design and programming (object-oriented design and
programming, for example) to novices. Let the progress team design
85-95% of the system, let the training team focus on quality training, delivering only 5-15% part of the system. Transfer people to the
progress team as they become able to contribute meaningfully.

Make sure that the training team does not simply do training exercises, but actually contributes to the final system in an ever-increasing way.

If you have many people to train (more than, say, six), you will have
to design a series of tasks for them to attempt. Otherwise you may give
them a small, real part of the main system to design.

If the people in the training team are the ones who know the
domain, you will have to make some further adjustment, or else the
division may cause conflict.

## Discussion

The result is that most of the experts can continue to make progress
on the project. The novices contribute a small part of the project, that
grows as they gain experience.

In extreme cases, though, you eventually have too few people to
constitute a progress team.

How many people can one mentor train, if training results and not
running software are his/her deliverable? A small, reasonable number
is five. I have heard of one person mentoring 15 people on five concurrent mini-projects.

## References

1. ↑ http://www.svilendobrev.com/rabota/orgpat/OrgPatterns-patlets.html
Don't Interrupt An Interrupt

If you're in the middle of handling an interrupt to keep the project from getting stuck, and a new urgent need arises, then continue handling the current issue before moving on to the new one.

## Relationships

### To be applied before

* Interrupts Unjam Blocking and Someone Always Makes Progress are inputs for Don't Interrupt An Interrupt.

*Contents of following sections belong to the original Organizational Patterns website[1] and have been divided into following parts: Context, Problem, Solution, Discussion.*

## Context

...you’ve applied Interrupts Unjam Blocking, but notice that
the organization is now thrashing, particularly in the end game or
under heavy churn.

## Problem

**It’s important to balance a desire that Someone Always Makes Progress with the thrashing that can accompany short-term priority calls.** One worker will inevitably be blocked on you—you can’t do both things at once. Complete, omniscient foresight and scheduling are unreasonable to expect.

## Solution

**If a developer is already working in “interrupt mode” on a critical issue, don’t put that work aside until it is complete or until that issue itself becomes hopelessly tangled.**

## Discussion

This prevents endless churn that can result from too much context switching. It helps ensure that Someone Always Makes Progress. And it provides some “back pressure” in the process that can help temper irresponsibly quick reversals of position in the front-end.

This is a simple, though somewhat arbitrary, rule to keep scheduling from becoming an elaborate ceremony.

This relates to the “red zone” from Linda McLyman’s analysis of the Satir change model [Satir1991], that suggests that if a foreign element (problem) arrives before the organization starts to learn its way out of the last foreign element, recovery is difficult.

## References

1. ↑ http://www.svilendobrev.com/rabota/orgpat/OrgPatterns-patlets.html
Incremental Integration

If you want developers to be able to test changes before publishing them, then allow them to build the entire product code independently to allow testing with the very latest base (not the latest Named Stable Base).

## Relationships

### To be applied before

* Named Stable Bases is an input for Incremental Integration.

### To be applied after

* Incremental Integration can be combined with Private World.

*Contents of following sections belong to the original Organizational Patterns website[1] and have been divided into following parts: Context, Problem, Solution, Discussion.*

## Context

... some organizations have infrequent integrations which reflect large changes. This can make it difficult for the integration release to work as expected, complicate the process of work integration and make Named Stable Bases difficult to achieve when modules do not work together. Because we often develop with one Owner Per Deliverable, there will be occasional mismatches between units.

## Problem

**For iterative development to work well, it is necessary to make sure that components work together.**

Subsystems get developed at different rates. Developers work in a Private World. We need to find a way to make it possible to integrate without surprises.

## Solution

**Provide a mechanism to allow developers to build all the current software periodically. Developers should be discouraged from maintaining long intervals between check-ins. Developers should also be able to build against any of the Named Stable Bases, or the newest checked in software, at will.**

## Discussion

Assign the task of building the entire software system periodically: Named Stable Bases suggests intervals no more frequent than a week. This periodic build should be checked for interface compatibility (does it compile?) and testing (does it still work?).

Encourage developers to build from files that are likely to be in the release (for example, perhaps the newest code in the revision control system is trunk) to anticipate, and allow time to correct for, incompatibilities. The goal is to avoid a “big bang” integration and allow the developmental build to proceed smoothly.

This can be combined with Private World to ensure that the changes integrate with a copy of the current development system. There are issues relating to the size of the software system (some systems take quite a while to build, making frequent integrations difficult). Balance this with Private Versioning to allow the
developer some leeway on deciding when to integrate their new code into their environment, but do not put it off for too long.

The developer’s work space could be updated (at the developer’s request) to a named stable base from the project repository approximately weekly. The developer will also retrieve the current files from the repository to anticipate how the current changes in the work space will work with files that may later be in the baseline.

## References

1. ↑ http://www.svilendobrev.com/rabota/orgpat/OrgPatterns-patlets.html
Phase 3 Plan and Explanation

* Theme Parks/Merchandise
* Movies
* Video Games

The Lost City of Atlantis could be a theme park, like a Sea World type of underwater themed park.

The Underworld could be its own theme park, dark and decrepit with fire and shit. Think Universal during Halloween Horror Nights.

Mt. Olympus could be its own theme park, bright and beautiful, filled with clouds, bright colors.

(Alfred)
Broad Act II Description

Our storyworld takes place in multiple locations. Mt. Olympus. The Underworld. The Lost City of Atlantis.

Our story starts on Mt. Olympus - focusing on Zeus (the God of Heaven), and Demeter (the Goddess of Agriculture), and the birth of their daughter, Persephone - showing the glamerous life up in heaven.

Hades (the God of the Underworld), has a plan to kidnap Persephone and force her to live in the underworld and be his wife. He sends his Orc minions to abduct her and bring her back to Hades. Hades chains her up, preventing her to leave - forcing her to stay against her will.

Both Zeus and Demeter are upset about the abduction of their daughter, Zeus strikes down thunder and lightning, trying to break the Earth’s crust and reach Hades. Demeter takes her rage out by killing everything on Earth, creating Fall. Freezing everything over creating Winter. Then attempts to set Earth on fire with unbearable heat, creating Summer. Spring was created as the rebirth of Earth where everything blooms again.

(Alfred)
Salable Description

The world of Pandora's Heart [Tentative name] exists in a dimension much like ours, years into the future. After the technological advancements of man reached their crescendo, it coalesced into the potentially inevitable chaos many of us fear. The end result of this was war on a planetary scale that resulted in the annihilation of the civilized world as we've come to understand it. The planet is now a barren, post-apocalyptic hell scape, which if that was not terrifying enough, is now host to a variety of creatures previously thought to be only legend. Greek mythology as was told for thousands of years is real and very true, and gods and monsters walk among the people.
Australia + new zealand c3!

## Contestants

* 1Originally from Tokelau
* 2Originally from South Korea
* 3Originally from Northern Mariana Islands

	+ In that same episode, the first three girls were revealed on who did the best out of their respective groups, the next three girls did the second best, and so on and so forth. Pilar, Siola'a, and Sovaia did the worst in their groups, and thus landed in the bottom. Sovaia was saved, sending Pilar and Siola'a home.
* In Episode 3, Erin and Isabel shared the first call out win. Additionally, there was no challenge.
Model Conquest

~~haneul gadeuk jomyeongcheoreom balkkyeojun dalbit geu araeseo chumcheuneun nae moseubi banjjak bichi naneun seungandeureul sangsanghaewatteon geu moni yeollin geoya baby~~

***Model Conquest: International***, shortened to ***Model Conquest***, is a Random.org modeling show featuring some amount of girls from all around the world competing for the title and various prizes I’m too lazy to mention.

## Series summary

 2 | **Amiri Koirala** | Oni Oluwafunmilola
 3 | **Tamara Anschütz** | Dominique DuchampSylvia Koko

### **Contestants per continent**

 Asia | C. DamalisDana T. K.Galilea S.Hana A.Nazmiyya M.Pia S.Yana Ä.
 Europe | Aloizija K.Ilanit A.Joselyn E.Tsveta B.
Social Segments / Status Ladders

**Social Segments / Status Ladders - Diversifying Your Heroes**

**Slicing the Homophily Pie — Take the group you just made and segment that group (much like the Sorting Hat does in Harry Potter) in at least one (or more) of the following ways:**

1. **Psychologically/Personality**

1. **Geographically**

1. **Culturally**

1. **Occupationally**

**Give those Social Segments names (such as Gryffindor, Slytherin, Ravenclaw, Hufflepuff, etc.) and describe the segments here.**

**Give the Social Segments their own colors and describe them here.**

**Give the Social Segments their own sigils or symbols and describe or draw them here.**

**Create and describe a hierarchy for the group. These will be your Status Ladders.**
**(note: you may not use all 10 slots or you may need more than 10)**1. **One.**
2. **Two.**
3. **Three**
4. **Four**
5. **Five**
6. **Six**
7. **Seven**
8. **Eight**
9. **Nine**
10. **Ten**

**Descriptions — Quickly describe the groups you created for the above Group Alignment chart. Feel free to skip over the main Character Group you’ve already described.**

**Righteous**

**Humane**

**Transcendent**
Hercules, Achilles & Myrmidons: They are tasked by Zeus to rescue his daughter Demeter and intend to do so, and though they dont recognize laws of the land they are guided by a moral compass that pushes them into a category one could consider to be 'good'.

**Orthodox**
Zeus & Zeus's Army: Zeus's army is attempting to unite the world under one banner of his authority. This is primarily instigated by Hades kidnapping Persephone but is also a response to chaotic human bheavior on earth. They answer only to Zeus and are in preparation for a cataclymic clash agaisnt the forces of Hades and Poseidon, and likely humanity will be caught in the middle.

**Pragmatic**
​​​​​​**Hades & Hades Army: Hades and his army have come together to combat Zeus. The Jilted god feels like he deserves more power and will stop at nothing to get it. His near innumerable army of dead men answer to his every whim.**

**Autonomous**

**Ascendant**

**Ambitious**
Samar Regulated Trade Zone: This is one of the largest human cities left and technologically advanced. Their primary goal is to acquire enough power, both technological and magical, to give them a chance agaisnt the gods and the myriad of mythical creatures that now roam the earth.

**Self-Indulgent**

**Map the Groups — Go back to your map and mark where are the groups are located — their headquarters. For example, if one of your groups is a group of police officers, make sure that the map has a police station listed on it. If you have a group of politicians, make sure you include City Hall on the map!**
International c1

The first cycle of ***Model Conquest: International*** premiered on May 25, 2019. A casting call for applicants was opened on May 21. Girls who wish to apply have to be at least 15 years old and at least 1.70 m (5 ft 7 in). This series, unlike its counterpart ***Model Conquest: Australia***, opens doors for all girls from everywhere across the world, not just fixated on one continent.

~~I'm not uploading the "aPpLiCaNtS" bc no~~

## References

1. ↑ Busaya Sripituksakul went by her English name Pia throughout the competition.
2. ↑ 2.0 2.1 Galilea entered the competition as a wildcard in Episode 3.
3. ↑ Yadana Thiri Kay shortened her name to simply Dana Thiri Kay.
4. ↑ Due to Burmese naming customs, Dana Thiri Kay does not have a last name. However, for simplicity she will be only known as Dana throughout the competition.
5. ↑ Also known as the casting episode, Episode 1 narrowed down the top 20 semifinalists into the top 14. Additionally, it was revealed that one girl that wasn't selected as a semifinalist would be entering the competition in the third week.
6. ↑ Episode 2 featured a surprise double elimination.
7. ↑ This episode was the comeback episode. The call out features the previously eliminated girls as they competed separately from the remaining girls.
8. ↑ Episode 8 featured a double elimination between bottom three.
9. ↑ In Episode 11, the previously eliminated girls voted on which 3 they believed would be able to make it in the finale. The girls with the least votes were eliminated. The call out doesn't determine the girls' performance.
Myrmidons

The Myrmidons are descendants of Medusa and soldiers loyal only to Achilles. Undying from age and performing at levels far superior to any human, they are capable of supernatural feats and have been trained from a young age in the various arts of combat by the spirit form of Achilles himself, now descended to earth in human form to lead them to Persephone's rescue at the behest of Zeus.
Model Conquest: Europe

***Model Conquest: Europe*** is a spin off to the Random.org show ***Model Conquest*** featuring only European contestants. This is also the first *co ed series*, where each cycle would either feature male contestants, female contestants, or both. Each cycle also focuses on a different region in Europe. Applicants who wish to apply must be between 16 to 28 years old, and at least 1.65 m (5 ft 5 in) for females, and at least 1.75 m (5 ft 9 in) for males.
Full Description

The underlying moral of the story would be focused on like human trafficking, arranged marriages, slavery, women who are treated like property, have no say, “can’t speak unless spoken to”, Write your final Soapbox using this format:

[ADVICE] because [OPINION on the TOPIC]

* Human trafficking, slavery, and women’s rights have been an issue since the beginning of time. It’s as if women are viewed as property, don’t have the same leverage as men when it comes to speaking up, and have been treated as if women are slaves to men.

Why is this Soapbox important to you?

* This Soapbox is important to us because human trafficking is an ongoing issue to this day, where women are abducted and sold into being sex slaves or mail order brides. Even in certain countries women don’t have the same rights as men and “shall not speak unless spoken to”. It’s a sense of slavery which can be relatable or pre-awareness to the audiences. Women shouldn’t be treated as property or belittled.

Why is this Soapbox important to the world?

* This Soapbox is important to the world because Human trafficking is an issue to this day. It’s important to the world because Greek culture also dealt with this issue from the beginning of time as well as some middle eastern countries who treat their women as a slave, like they are lesser than the superior man. Our story focuses on that factor about how “women have no say” and how women shouldn’t be treated as property. It’s also important because it also shows a sense of slavery, Persephone being told what to do, when to do it, all her life, as if she’s some sort of property or slave. Going against her will and her voice and being captured, taken hostage, and forced to be sex slaves, married against their will, for a quick buck.
Salutatorian speech?

Good morning everyone! As [person who introduced me] said, my name is Paovsim Soeung. Even though [person/ppl before me] has already said this, I would like to personally welcome everyone to this very special, once in a lifetime event...again! for the second/third time! Anyways, let's take a moment to just look at ourselves. To every single eighth grader present today, give yourselves a pat on the back because you guys have survived yet another year.

I don't know about you guys but this year has got to be the most exhausting year for me by far. I'm starting to focus on putting myself *out there*, to come out of my comfort zone, that sometimes I just want to collapse on my bed and never wake up. However, the experiences make it worth it nonetheless. I've started to develop a really close circle of friends...or well two circles of friends actually. And even though we might've had a couple of...conflicts, I wouldn't trade them for anyone else. I've also grown so much this year, from some quiet 11-year old who came from the other side of the world to a less quiet and confident person. I have to admit, this year's been a lot of fun, and it's really upsetting having to say goodbye to my friends. However, it's inevitable.

I'd also like to thank my parents, my uncle and aunt, and pretty much my family in general for supporting me as well as giving me spending money. Also a roof under my head and food to eat bc obviously. I don't really talk about them a lot nor do I express my gratitude towards them often, but know that I *am* thankful for you all. I also would like to thank kpop, namely a certain group, who helped me through the hard times, to pick me up when I myself can't. With that said, I would like to thank everyone for being here today once again. This is Paovsim signing off and don't forget to stay stanning loona. Now handing the mic to [next speaker]
Ace Birthday Campaign

File:Ace’s Birthday Summon Banner.jpg
**Ace's Birthday Campaign** is a campaign that was held in the game to commemorate Ace Trappola's birthday. His limited SSR Birthday Suit Up card could be summoned through his birthday summon.

**Associated Summoning Event:** Ace's Birthday Summon

## Campaign Period

September 18, 2020 16:00 JST ~ September 25, 2020 14:59 JST

## Campaigns

### Birthday Login Bonus

Claimable on: September 23, 2020 (00:00 ~ 23:59 JST)

* Along with the fully voiced Birthday Story, you can obtain a set of 10 Magical Keys on this day.
* Even if you don't log in during this day, the Birthday Story is still added to your album

### Ace Card Strengthening

* The probability of getting Great or Excellent when strengthening Ace's cards is increased during the campaign period.

### Limited Time Background

Display Duration: September 23, 2020 (00:00 ~ 23:59 JST)

* On Ace's birthday, the home page background will be changed to "Heartslabyul Dorm Birthday Party Venue (Day)"
* This can be turned off in the settings

### Ace's Room (Day) Background Sale

* **Silver's Room (Day)** background is available in the Backgrounds Shop during the campaign period. It can be purchased with (R) Perfumes.

[[Category:C
Broad Act I Description

**What is the High Concept of your World? This will need to be incorporated into the Act 2 of your historical timeline.**

* **Our High Concept of our world is that humans in a postapocalyptic age live alongside gods and monsters from the greek pantheon.**

**Act 1- Broadly describe the history of the storyworld before the high concept? This is the world of Jurrassic Park, before the dinosaurs were recreated or the world of Mazerunner before the maze was created.**

* **Our Act 1 focuses on the regular human world as we know it building up into a technologically advanced future that eventually ends in destruction.**

**The Monkey Wrench - Broadly describe the events that throws your Storyworld out of Act 1 and into the High Concept world of Act 2. In Jurassic Park, this is when they discover the mosquito with the dinosaur blood and figure out how to bring dinosaurs back.**

* **The Monkey Wrench in our story is…... Hades actually almost succeeds with kidnapping Persephone**
International c2

The second season of ***Model Conquest: International*** features 10 more girls from around the world. Compared to last season, this season is much more exclusive, because it only accepts girls from 16-23 years old. However, the minimum height requirement remains the same, at 1.70 m (5 ft 7 in).

## References

1. ↑ 1.0 1.1 Veronica was added as a wildcard in Episode 1.
2. ↑ Amiri and Odilia shared first call out in Episode 1.
3. ↑ The judges couldn't decide whether to eliminate Odilia or Victoria, and thus put them both in a shoot out.
4. ↑ There was a non-elimination in Episode 5.
5. ↑ There was a double elimination between bottom three in episode 6.
Core Narrative 2

**Go to the Enter Bizarro World beat of your Macro-Story and come up with a story concept**

**about/during the event that targets the same demographic as the Monkey Wrench Beat.**

* **Blaahhhhh….**

**The Hero — Who is your window into the story or your protagonist? (BIZARRO WORLD)**

* **The window into the story ….**

**The Physical Goal — What do they have to accomplish by the end? What is the need? (BIZARRO WORLD)**

* **They need to accomplish by the end…..**

* **They need…..**

**The Emotional Goal — What is their emotional need? (BIZARRO WORLD)**

* **Their emotional need is…..**

**Personal Obstacle — What is their “fatal” flaw? (BIZARRO WORLD)**

* **Their fatal flaw is…..**

**The Villain — Who is trying to stop your protagonist? Who is your antagonist? (BIZARRO WORLD)**

* **The protagonist is… Zeus**

* **The antogonist is ….. Hades**

**Justification — Why does the antagonist believe he/she is justified in their actions? (BIZARRO WORLD)**

* **The antagonist believes he/she has to justify their actions is because…. they're trying to get their wife back**

**Supporting Cast — Quickly describe some main supporting characters. (BIZARRO WORLD)**

1. **Supporting cast 1…. orcs**

1. **Suporrting cast 2…**

1. **Supporting cast 3….**

**Locations — Describe the primary locations used in the story. (BIZARRO WORLD)**

1. **Primary location 1… Earth**

1. **Primary location 2…. Olympus**

1. **Primary location 3…. Underworld**

**Medium — With which medium will this story be created?*** **The medium that this story will be created is….**

**Why does it make sense for this medium? How does the story take advantage of the medium?*** **It makes sense for this medium because….**
* **This story takes advantage of this medium because….**

**Platform — On what platform to you see this story being delivered or experienced?*** **The platform that we see this story being delivered or experienced is….**

**Why does it make sense for this platform? Does the story take advantage of the platform?*** **It makes sense for this platform because…..**
* **This story takes advantage of this platform because…..**

**Additive Comprehension — What is this story’s Additive Comprehension? What new story information does it add to the overall puzzle that is so valuable that it makes an audience want to migrate to it? Examples may include:**

1. **Origin Story**
2. **Major Death**
3. **Character Reveal**
4. **Anticipated Showdown**
5. **Storyworld Reveal**
6. **Other Micro-Story Reveal**

* **Our stories additive comprehension is…**
* **The new story information adds to the overall puzzel is….**
* **The audience wants to migrate to it because….**

**Bowl of Serial — Is this Core Narrative Micro-Story a one-off story or a series? Circle one.**

**1. One-Off Story**

**2. Series**

**Type of Series — If this is a series, circle the type of series it will be.**

**1. Serialized**

**2. Episodic**

**3. Anthology**

**Opportunity to Shift — If this is an episodic or anthology series, you can strategically shift certain “episodes” into different mediums/platforms. If you have an idea of what that would look like, describe it here.**
Hades Army

The Army of the Dead, much like Zeus's army, is comprised of dead mortals. Unlike Zeus, they have not been transformed in any way, but simply raised from the ground and sent out to do the bidding of the god of the underworld. They are nearly impossible to kill, continuing to fight even after being decapitated and burned. In order to kill even one, you must vaporize it completely, and even then their ashes could still climb down your throat and choke you to death. This is made worse by the fact that there are millions of them working in unision and with organized military tactics.
Unfamiliarity

The unfamiliarity of this world is both timeline and fictional. It exists several hundred years into the future after the planet has been devastated by war. Volcanoes, earthquakes and tornadoes are rampant, and several mythological creatures have become commonplace, though most of them have human form and are not so easily recognizable, there are many places where they are rampant. Most of the world is still run and occupied by humans, but the existence of the supernatural is very much palpable in many respects.
Golden Hat

**Golden Hat** (金帽子の大秘宝 (ゴールデンハット), *Gōrudenhatto*), Kanji lido como "Kanebōshi", Traduzindo para "O Grande Tesouro Secreto Golden Hat") é um lendário tesouro cuja existência foi dita por Vinsmoke Sanji, ex-tripulante da lendária Tripulação dos Chapéus de Palha.

## O Mistério do Grande Tesouro

Ninguém, exceto os membros sobreviventes da Tripulação do Chapéu de Palha realmente sabe o que é o Golden Hat ou onde ele está.

De fato, sua existência trouxe tamanho problema para a Nova Ordem Mundial, visto que incendiou os corações das pessoas reprimidas pelo governo. Muitos dizem que a vontade pela liberdade é em si o Golden Hat, dando um valor mais simbólico ao tesouro. Outros, dizem que é uma herança da tripulação à nova era. De quaisquer modos, a busca Golden Hat não deve parar.