recursal/Fanatic-Fandom huggingface dataset:
Stage 71 (Hoshi Saga 3)

**Stage 71** is the first stage of *Hoshi Saga 3* and the 71st stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the first row and first column.

## Description

At the start, gray blocks of three different shades (dark, light, lightest) are covering the whole screen, and shine when hovering the cursor over them. Pressing two or more of the same block will clear it off the screen, revealing a white background behind it.

## Solution

The goal is to clear off all the blocks from the screen. As you clear each block, a dark gray rectangle with a gray star inside it covering the background falls down. If all blocks are cleared off, the dark gray rectangle reveals the full star in it. Make sure not to leave any blocks that are not connected to a block of the same color. Otherwise, the stage fades to black and restarts. This may require some planning ahead.
Stage 82 (Hoshi Saga 3)

**Stage 82** is the twelfth stage of *Hoshi Saga 3* and the 82nd stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the second row and sixth column. It can only be accessed after completing Stages 77-81.

## Description

Over a gray background, a white triangular shape in attached to a white dot on the innerr top of it and some tape on the bottom of it. On the top left of it is a gray pin.

## Solution

Click and rotate the triangular shape all the way until it touches the pin. It'll then reveal another layer behind it. Take that layer and rotate it to the 11 o'clock position until it gets pinned. Then take another layer and rotate it to the 1 o'clock position until that one gets paper clipped. The last layer should be rotated at a position between the 3 and 4 o'clock positions to complete the star. Pressing the pins or paperclip will remove them all and "undo" the star, but will respawn the first pin.
Stage 59 (Hoshi Saga 2)

**Stage 59** is the 24th stage of *Hoshi Saga 2* and the 59th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the fourth row and sixth column. It can only be accessed after completing Stages 54-58.

## Description

Over a dark gray background, a white block fades and spawns in the middle. The cursor is now a shooting target.

## Solution

Set the target on the block. Click to shoot it. The block will start flying in the air and lose a piece of it. Do this process five times without letting the block drop out of sight until it shoots into a star. Otherwise, the block will spawn back to where it was after falling out of sight.
Stage 9976

**Stage 9976** is the first stage of *Hoshi Saga Dokuringo*. In the stage select menu, it is located at the first row and first column. It is a remix of Stage 7 of *Hoshi Saga Ringo*.

## Description

The stage starts off similar to it's previous version, except now the background behind everything is dark gray square pattern. The bars are now light gray and the wall on the left is now white, with some Japanese vertical writing on it.

## Solution

Pull the gray wall to the left. It will push the lines to form not a star, but two skulls on it. Then, click the rectangle on the far left of the wall. It'll change into a star with some more Japanese writing on it.

## Trivia

* The skulls shown on the square come from a picture in the Hozoji Temple.

* The Japanese writing on the gray wall approximately reads, "Thank you for playing Hoshi Saga Dokuringo. This time, all the stages are remixes from Hoshi Saga Ringo, Hoshi Saga Ringoame, Hoshi Saga Ringoen, and Hoshi Saga Ringohime. Some of the stages have sexual material so be careful, we are also not responsible for any injuries related to clicking. Agree? Enjoy Hoshi Saga Dokuringo!"
Stage 61 (Hoshi Saga 2)

**Stage 61** is the 26th stage of *Hoshi Saga 2* and the 61st stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the fifth row and second column.

## Description

Over a white background and above a gray floor, darts with a small dark gray cross in the middle of them are formed in a column of five. The player can click and drag on the darts to rotate them. On the top left is a small dark gray square. Pulling it out will reveal what appears to be a guide.

## Solution

Set the guide on the small crosses of the darts. Leave the first dart as it is. Align the second dart so that it's rotated near the 3 o'clock position. Do the same thing for the third dart, but in the opposite direction. Finally, for the fourth and fifth darts, align them so that they are at the 5 and 7 o'clock positions. After all the darts are in their correct positions, the guide disappears and the darts fall down on the gray floor, forming a star.
Stage 78 (Hoshi Saga 3)

**Stage 78** is the eighth stage of *Hoshi Saga 3* and the 78th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the second row and second column.

## Description

Over a white background, four scrolls are aligned in groups of two on the left and right. At the center top is a square button, and below them are nine pins. The player can drag the scrolls, each having an image of part of a dark gray star, downwards to these pins, and snap it to that pin. The button on the center top will detach the scrolls and pins from each other.

## Solution

In order from left to right, drag the first scroll until it snaps to the rightmost pin. Then, take the second scroll and move it to the bottom most pin. Then, take the third scroll and move it to the pin that is a little to the left of the bottommost pin. Then finally, move the fourth scroll to the leftmost pin. The part-star images on the scrolls should've formed a complete star.
Stage 30 (Hoshi Saga)

**Stage 30** is the 30th stage of *Hoshi Saga* and the *Hoshi Saga* triology. In the stage select menu, it is located at the fifth row and sixth column. It can only be accessed after completing Stages 25-29.

## Description

Over a white background, a number 40 is shown the same color with black outline glow over it, which represents 40 seconds, along with some small dark gray text reading "I WILL FIND A STAR", with the first 'I' being white.

## Solution

No clicking required for this stage. Type the phrase "I WILL FIND A STAR" below without spaces. The 40 second timer will start to count down. Each correct typed letter will move up to the screen and form the star as you type, and every letter in the phrase that you're required to type next turns white. Type the phrase ten times before the timer runs out so that the letters all traced a star. Otherwise, the letters that were forming a star collapse and fall down, and the timer increases by two seconds.

## Trivia

* This is the first stage in the *Hoshi Saga* triology that requires the keyboard.

* This stage is referenced on the 23rd stage of *Hoshi Saga Advent Calendar*.
Stage 9988

Stage 9988 is the 13th level in Hoshi Saga Dokuringo, it is 3 stars and the thumbnail depicts a finger pointing at a rectangle. It is a changed version of Stage 45 in Hoshi Saga Ringoame.

## Solution

The light pink rectangle acts differently, so you need to put the last two rectangles on the last spaces before the fall. The light pink rectangle will slide and push the last two rectangles to the end and pull the yellow star out with a ninja hanging on to it.

## Trivia

The ninja shown climbing the star comes from a woodblock print of a ninja made in 1817 by Katsushi Hokusai, the same person who made the wave picture in stage 9987.
Stage 94 (Hoshi Saga 3)

**Stage 94** is the 24th stage of *Hoshi Saga 3* and the 94th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the fourth row and sixth column. It can only be accessed after completing Stages 89-93.

## Description

Over a white background, five gray points are each connected to a gray string. Ob the bottom left are five cursors. On the bottom is a text reading "Cursor Life" and next to it on the right is a timer counting down from 150. After the timer reaches zero, the screen fades to black, and then transition over again, with one cursor being taken away from the bottom left corner each time.

## Solution

Click and drag the middle piece to the top and hold it until the timer runs out. A ghost cursor will mimic the player's cursor movement. While it does that, drag another pieces so that it matches with the first piece, and hold it there until the timer runs out. Repeat this process for the other pieces until your cursor and the ghost cursors formed a star from them.
Hoshi Saga

This article is about the game series. For the first game, see *Hoshi Saga* (game).
***Hoshi Saga*** (Japanese: 星探, lit. "Star Search") is a series of browser puzzle video games developed by Yoshio Ishii (Nekogames). Started with the release of *Hoshi Saga* in 2007, the games consist in finding a five-pointed star shape on each stage, exploring a variety of game mechanics.

## Games

### *Hoshi Saga* triology

* *Hoshi Saga* (*星探*) - 2007
* *Hoshi Saga 2* (*星探2*) - 2007
* *Hoshi Saga 3* (*星探3*) - 2009

### *Hoshi Saga Ringo* pentalogy

* *Hoshi Saga Ringo* (*星探林檎*) - 2010
* *Hoshi Saga Ringoame* (*星探林檎飴*) - 2010
* *Hoshi Saga Ringoen* (*星探林檎園*) - 2011
* *Hoshi Saga Ringohime* (*星探林檎姫*) - 2011
* *Hoshi Saga Dokuringo* (*星探毒林檎*) - 2011

### *Minnano Hoshi Saga* triology

* *Minnano Hoshi Saga* (*みんなの星探*) - 2013
* *Minnano Hoshi Saga 2* (*みんなの星探2*) - 2014
* *Minnano Hoshi Saga 3* (*みんなの星探3*) - 2014

### Individual entries

* *Hoshi Saga Reishiki* (*星探零式*) - 2014
* *New Hoshi Saga* (*新しい星探*) - 2015
* *Hoshi Saga Monochromatic* - 2019
* *Hoshi Saga Advent Calendar* - 2022

## Notes

1. ↑ Nearly every entry refers to them as "stages" and/or the table with the 'stages' as "Stage Select". However, *New Hoshi Saga* and *Hoshi Saga Advent Calendar* don't refer to them using an English word (although the former's 'stages' belong to a link ending in "stg[stagenumber].html") and *Hoshi Saga Monochromatic* refers to the table as "Level Select".
2. ↑ Not listed on *Hoshi Saga'*s official website; listed on Nekogames' website.

## External links

* Official website
* Official Twitter account
Stage 54 (Hoshi Saga 2)

**Stage 54** is the nineteenth stage of *Hoshi Saga 2* and the 54th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the fourth row and first column.

## Description

Over a gray background with five vertical stripes going in a light to dark gray pattern, thin, long horizontal rectangles fall down through the screen with a gray part of a star. The cursor controls an empty thin rectangle.

## Solution

Stack up the falling rectangles in the correct to complete the gray star.
Stage 62 (Hoshi Saga 2)

**Stage 62** is the 27th stage of *Hoshi Saga 2* and the 62nd stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the fifth row and third column.

## Description

Over a dark gray background, a white crystalline figure has some dotted gray outlines inside it. Pressing on certain spots will make it turn dark gray with a xylophone note tuned (in order) from G to D#. Pressing that spot a second time will make it turn back to white. Clicking on five spots will make them fade back to white after the fifth spot is clicked.

## Solution

The star is located around the lower left corner, and near the center. The exact spots to click on are, the spot that looks like a triangle facing the left, a triangle facing bottom left, one that looks like vertical facing weird shaped parallelogram, a part of a star, and a small triangle.
Stage 56 (Hoshi Saga 2)

**Stage 56** is the 21st stage of *Hoshi Saga 2* and the 56th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the fourth row and third column.

## Description

Over a white background, part of three transparent layers with a dark grey outline around them are near the left, top and bottom left. The player can drag the layers to extend them and show a triangular hole in them if pulled far enough.

## Solution

Drag all three layers out as far as you can. This will make the triangular holes form a pentagram star.
Stage 1 (Hoshi Saga)

* Icon
* Screenshot

**Stage 1** is the first stage of *Hoshi Saga* and the *Hoshi Saga* triology. In the stage select menu, it is located at the first row and first column.

## Description

In front of a white background, squares made of bricks form a "W" shape on the left side of the screen and an "I" shape touching the right edge. The player can press on the square pieces, destroying them and making the bricks fall to the gray ground.

## Solution

Press on the square piece at the top-right corner of the "W" shape. The block will turn gray with four small black dots near each corner and go up and down quickly. A star, hidden behind the block, will then slide up and jump to the ground, bouncing for some seconds.

## Trivia

* The Stage Clear animation is similar to what happens on the first *Super Mario Bros.* game (and other subsequent *Mario* games) when Mario destroys a block from below, sometimes causing a power-up to appear.
* This stage is referenced on the first stage of *New Hoshi Saga* and on the sixth stage of *Hoshi Saga Advent Calendar*.
Stage 45 (Hoshi Saga 2)

**Stage 45** is the tenth stage of *Hoshi Saga 2* and the 45th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the second row and fourth column.

## Description

Over a dark grey background, a grey cork is attached to a hole in a light grey hill.

## Solution

Start with the cursor on the cork. Keep dragging it upward to pull it. After a few pulls, the cork pops off the hole, along with an endless set of white stars.

## Trivia

* This stage is referenced on the seventeenth stage of *New Hoshi Saga*.
Stage 90 (Hoshi Saga 3)

**Stage 90** is the 20th stage of *Hoshi Saga 3* and the 90th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the fourth row and second column.

## Description

Over a miniscule white to gray square pattern backdrop, a white square is displayed.

## Solution

Click and rotate the square slowly. Once it's at a certain spot, it will stop and two staplers will spawn it to staple the square. Repeat this process five times until the staple marks form a star.
Stage 41 (Hoshi Saga 2)

**Stage 41** is the sixth stage of *Hoshi Saga 2* and the 41st stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the first row and sixth column. It can only be accessed after completing Stages 36-40.

## Description

Over a grey background, various lighter grey outlines of incomplete stars are overlapping each other. Pressing on these outline will make them "light up" white with a drop shadow.

## Solution

The correct star is located slightly up top and a little to the right from the center.
Stage 68 (Hoshi Saga 2)

**Stage 68** is the 33rd stage of *Hoshi Saga 2* and the 68th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the sixth row and third column. It can only be accessed after completing Stages 38, 44, 50, 56, and 62.

## Description

Over a white background, white squares are aligned in a 7x5 pattern with most of the middle squares consisting of a gray shape, all which are forming a messed up gray star. Pressing on the squares will make them rotate 90 degrees clockwise, as well as the ones surrounding it.

## Solution

Keep clicking the squares and rotating them until all the gray parts match up to complete the star.
Stage 17 (Hoshi Saga)

**Stage 17** is the seventeenth stage of *Hoshi Saga* and the *Hoshi Saga* triology. In the stage select menu, it is located at the third row and fifth column.

## Description

Over a gray background, small text in dark gray letters read in the middle "PAPER?", with another text in Japanese below it reading "紙?" (kami?). Clicking and dragging on the corners of the gray background will lift that corner to reveal a white background behind it (similar to slightly turning a page of a book).

## Solution

Click and drag on the top left corner of the gray area. It'll reveal the gray star inside it.

## Trivia

* This stage is referenced on the fourth stage of *New Hoshi Saga* and on the fifth stage of *Hoshi Saga Advent Calendar*.
Stage 9977

**Stage 9977** is the second stage of *Hoshi Saga Dokuringo*. In the stage select menu, it is located at the first row and second column. It is a remix of Stage 2 of *Hoshi Saga Ringo*.

## Description

The stage starts off similar to it's previous version, except the background is now a dark teal color and the diamonds and ground are now an aqua green type of color, along with a ceiling above them, with a bump sticking out above the third diamond.

## Solution

Drag the third diamond all the way upwards until it completely pushes the bump above the ceiling all the way through, then release. The diamond, along with part of the ceiling attached together, will fall down to form a star.
Stage 86 (Hoshi Saga 3)

**Stage 86** is the sixteenth stage of *Hoshi Saga 3* and the 86th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the third row and fourth column.

## Description

In front of a white background, a gray long rectangle has two thinner ones below it. Above it is a dark gray upside down triangle sticking out.

## Solution

Click and drag the triangle all the way down. It'll reveal itself as a zigzag like shape as well as another one from the bottom. The zigzag like shapes will then squish the middle rectangle, squishing it into a zigzag like shape itself, as a text on the left of it reads "HOSHI SAGA" along with its Japanese equivalent above it.

## Trivia

* This stage is referenced on the eighth stage of *New Hoshi Saga*.
Stage 95 (Hoshi Saga 3)

**Stage 95** is the 25th stage of *Hoshi Saga 3* and the 95th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the fifth row and first column. It can only be accessed after completing Stages 71, 77, 83 and 89.

## Description

Over a black background, a white naked woman has her arms covering her breasts. Pressing on her heart shaped hairpin and her bellybutton will make her reach an arm up to touch them and "uncover" a breast, but move it back to her origin spot.

## Solution

Click the heart shaped hairpin and bellybutton as fast as possible. She'll uncover both her breasts, wink, and two men carrying star poles immediately rush in to cover her breasts again.
Minnano Hoshi Saga

Minnano Hoshi Saga (Everyone's Star Search) is the 9th version of Hoshi Saga released on September 1st 2013. It consists of 36 levels (including 6 more extra levels) which can range from half a star to 5 stars. Unlike the previous 8 games, all of the levels are made from various Japanese flash game developers and with a new ending sequence, as well as names for all the levels (mostly in Japanese).

## Trivia

The ending song is named "I Will Find A Star" and was made by the Japanese DJ Yuyoyuppe with the voice of calo (now known as YUC'e) which is a utaite, the song was made in July 2011.

This is the first game of the series that has names for the levels, the others are Minnano Hoshi Saga 2 and 3, as well as Hoshi Saga Reishiki, New Hoshi Saga, and Hoshi Saga Monochromatic

## Links

https://web.archive.org/web/20130520182958/https://www.youtube.com/watch?v=nTnKCxkGyps

https://foregroundnoises.wordpress.com/2016/08/18/%E3%82%86%E3%82%88%E3%82%86%E3%81%A3%E3%81%BA-ft-calo-i-will-find-a-star/
Hoshi Saga 3

***Hoshi Saga 3*** (Japanese: 星探3, lit. "Star Search 3") is the third installment of the *Hoshi Saga* game series developed by Yoshio Ishii.

## Stages

The game consists of 30 stages aligned in the stage select menu in 5 rows and 5 columns. Te stages here are numbered as an ending continuation from the previous two games, meaning that they start at 71 and finish off at 100. At the start, every stage can be playable in any order (despite being numbered) except the ones in the right-most column and the bottom row. Any stage at the right-most column becomes playable only after the remaining stages in the same row are completed, and any stage at the bottom row becomes playable only after the remaining stages in the same column are completed. After completing all the stages and watching the credits, clicking the "START GAME" button on the title screen will unlock another bottom row with some extra content in the stage select menu.
Stage 9992

Stage 9992 is the 17th level in Hoshi Saga Dokuringo, it is 1.5 stars and the thumbnail depicts a bunch of glowing cyan balls. It is a changed version of Stage 40 in Hoshi Saga Ringoame.

## Solution

Click the left rectangle to drag it more to the left so that it moves out of the way, the ball that stays is the one you should click on to make the star. You can also click said ball without moving the rectangle.
Stage 5 (Hoshi Saga)

**Stage 5** is the fifth stage of *Hoshi Saga* and of the *Hoshi Saga* triology. In the stage select menu, it is located at the first row and fifth column.

## Description

Over a white background, four gray circumferences of different sizes are inside one another (each having around half the diameter of the next bigger circumference). The three smallest circumferences are placed at the bottom of the next bigger circumference for each.

## Solution

Drag the cursor around the area inside the biggest circumference and outside the second biggest one, going in circles around the center of the biggest circumference. The second will move around the biggest circumference, always touching it at one point. Through this method, place the second at the place between the left-most and the top-most places inside the first (or in other words, place it at the top and move it roughly 45 degrees to the left). Repeat this process for the other smaller circumferences. After the smallest circumference is placed, the black star is revealed inside it.
Stage 8 (Hoshi Saga)

**Stage 8** is the eighth stage of *Hoshi Saga* and of the *Hoshi Saga* triology. In the stage select menu, it is located at the second row and second column.

## Description

Over a white background with two gray surrounding areas at the top and bottom shortening it, white nine-pointed shapes that come in two different kinds scroll by horizontally. Pressing on these spikes will make them crack and then shatter into pieces.

## Solution

Click and break only four certain spikes from a shape to make it into a five-pointed star. In order to determine which ones to break, first notice a pair of consecutive spikes that are more "separated" from each other (the angle between them is larger) than other pairs. Then, destroy the two spikes adjacent to these two; and finally, after determining the spike directly opposite to the pair, break the two spikes adjacent to that spike.
Stage 36 (Hoshi Saga 2)

**Stage 36** is the first stage of *Hoshi Saga 2* and the 36th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the first row and first column.

## Description

At the start, the stage is a completely empty black background for a second, before white vertical short lines start to float up and fizzle out, in which these lines are firecrackers.

## Solution

Press on one or more of the firecrackers before they fizzle out. They will start to burst up into a star shaped firework.
Stage 91 (Hoshi Saga 3)

**Stage 91** is the 21st stage of *Hoshi Saga 3* and the 91st stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the fourth row and third column.

## Description

Over a white to gray gradient background, three dark gray men are hanging on a gray bar.

## Solution

Press on the men's crotches to poke them. They'll let go of the bar, and put their hands on their crotch as they fall off. Grab the middle man's crotch to reveal the gray star behind him.
Stage 40 (Hoshi Saga 2)

**Stage 40** is the fifth stage of *Hoshi Saga 2* and the 40th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the first row and fifth column.

## Description

Over a white background with two black surrounding foreground areas shortening it, bodies of three gray women wearing white skirts have their hand put behind their hip.

## Solution

Start with the cursor on the bottom black area, between their legs and below their skirts. Then sweep the mouse up and down continously very fast. This will make the skirts blow up (mimicking the action of it blowing up from a gust of wind) as the women expose their underwear. They'll raise a leg up, bend over and put their hands on the bottom ends of their skirts in a sexual pose, while sexually saying "Yeah". The woman on the right will have dark gray stars printed on her underwear.

## Trivia

* This stage is referenced on the twelfth stage of *New Hoshi Saga*.
Stage 35 (Hoshi Saga)

**Stage 35** is the 35th stage of *Hoshi Saga* and the *Hoshi Saga* triology. In the stage select menu, it is located at the sixth row and fifth column. It can only be accessed after completing Stages 5, 11, 17, 23, and 29.

## Description

Over a white background with two gray surrounding areas forming a ceiling and floor, a clock is shown on the left side and slightly to the top, that is in sync with the computer clock, and on the far right of it is a light switch. The player can press the light switch to turn it on, and again to turn it off.

## Solution

Press the light switch to turn the lights on. After that, leave the light on and wait for approximately 30 seconds. When you feel like it's been 30 seconds, click the switch again to turn it off. The clock hands and numbers on the clock will start glowing white while a white star constellation appears.

## Trivia

* This stage is referenced on the thirteenth stage of *New Hoshi Saga*.
Rule Wall

## Rule List

1. Respect everyone in the server, regardless of who they are. Disrespect, hate, and harassment towards others (yes, this includes staff too) is strictly prohibited. (Moderate)

2. Do not bring drama to this server, whether it be past events in this community or other forms of drama, and do not intentionally start fights. (Moderate)

3. Do not spam or unnecessarily flood the chat in text categories. Do not spam replies on messages. (Minor/Moderate)

4. Do not advertise. You may use the Media category to advertise your YouTube/etc. content. (Minor)

5. Please use text categories for what they are intended for. You can see what each category’s intended use is through the channel's title, or description (if it has one) (Minor)

6. Targeting slurs are not allowed. Examples being slurs based on race, religion, or gender, even ironically. Do not bypass the filter or joke about slurs. (Moderate/Severe)

7. Please tag spoilers from recently released movies/games/etc. as spoilers. Use the Spoilers category. (Minor/Moderate)

8. Do not be annoying. This includes excessively chatting in a channel, bothering users for no reason, or pestering staff members for an unnecessary reason. excessive role-playing is allowed in the Roleplay category , but not in other text categories. (Minor/Moderate)

9. Do not make false accusations intentionally or trick someone into breaking a rule. If you believe someone has broken a rule, contact a staff member and we will sort it out. (Moderate)

10. Do not discuss sexual topics or post sexually suggestive or NSFW imagery. This includes "shipping" users, discussing anything relating to sexual activities, sexual jokes, etc. (Moderate/Severe)

11. Do not make irrelevant or explicit pages. Pages on this wiki have to be related to objects. (Moderate)

also follow the Fandom ToU or I will slap you

## Penalties

The penalties are simple.

Break four minor rules, and you get blocked.

Break two moderate rules, and you get blocked

Break just ONE severe rule, and you get blocked.
Stage 92 (Hoshi Saga 3)

**Stage 92** is the 22nd stage of *Hoshi Saga 3* and the 92nd stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the fourth row and fourth column.

## Description

Over a black background, three vertical dotted lines form two dotted rectangles with a horizontal dotted line in the middle. A dotted circumference spawns in from the bottom left.

## Solution

Drag the circumference to the center of the screen until it snaps and makes a small white blinking dot on the top of it. Two more circumferences spawn in from the left and right. Drag those two circumferences to the inner left and right of the first circumference until they snap to it. Another circumference spawns in from the top right. Drag it until the cross in the middle of it snaps to the bottom of the first circumference. It'll create two more white blinking dots. Two bigger circumferences spawn in from the bottom right and top left. Drag the bottom right circumference until it's center snaps to the bottom right dot. It will spawn a fourth blinking dot on the middle right. Finally, drag the top left circumference until its center snaps to the bottom left blinking dot. After placing it, all five blinking dots will form a white glowing pentagram.
Stage 64 (Hoshi Saga 2)

**Stage 64** is the 29th stage of *Hoshi Saga 2* and the 64th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the fifth row and fifth column.

## Description

Over an outersapce background, five white planets orbit around five dotted circles of different sizes. In the center is a gray circle. Pressing the planets will make them darken slightly, and will then make a line connecting a second planet if clicked. The circle in the center resets the lines if you click on it.

## Solution

Click the planets in a certain order so that the lines form a star after they orbit into a pentagon shape. In order to determine which ones to click, pay attention to when the planets align in a pentagon shape. Memorizing the order of how they were in the pentagon shape, click the planet on the bottom left, then center top, then the bottom right, then the middle left, and finally the middle right. The planets will stop orbiting after the planets whose lines in a pentagram shaped star align in a pentagon.
Stage 9987

Stage 9987 is the 12th level in Hoshi Saga Dokuringo, it is 3 stars and the thumbnail depicts a mountain. It is a changed version of Stage 12 in Hoshi Saga Ringo.

## Solution

You need to fill the screen with blocks by clicking on the screen until you finish the picture, then pull the wave down and you will see a green star.

## Trivia

The picture shown is a famous woodblock print called "The Great Wave Off Kanagawa" which depicts three boats on a giant wave with Mount Fuji in the background (which is also shown in the thumbnail).
Stage 49 (Hoshi Saga 2)

**Stage 49** is the fourteenth stage of *Hoshi Saga 2* and the 49th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the third row and second column.

## Description

Over a white background, a gray box with a gray frame with dark gray dots on it is sitting on a gray floor.

## Solution

Go back to Stage 43. One of the boxes will drop a bomb when you tip it over. After the bomb falls off the screen, go back to Stage 49. This same bomb will drop from the stage above it, bounce for a few seconds, and stop when it's at the middle of the box. Click the bomb to light the fuse. The bomb will explode and reveal the gray star inside the box.
Stage 69 (Hoshi Saga 2)

**Stage 69** is the 34th stage of *Hoshi Saga 2* and the 69th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the sixth row and fourth column. It can only be accessed after completing Stages 39, 45, 51, 57, and 63.

## Description

Over a black background, a small glowing text in the middle in big white letters reads "MEMORIZE".

## Solution

Press on the text. The text will disappear and a gray shape in the middle will show a shape with either a small shape sticking out or a hole in a certain shape, with the "MEMORIZE" text blinking above it. The shapes shown a sticking out or holes can randomly range from a circle, square or triangle. The shape in the center fades away, and five triangles with squares sticking out of them appear one by one, and then the text in the center reads "CONNECT". After that, quickly memorize the pattern of the shape from the center, then click the shapes to change from them to: a square/triangular/circular-shaped hole, or a square, circle or triangle sticking out of them. After clicking the shapes, click the "CONNECT" button to see how you did. If you got the pattern correct, the shapes will easily be able to connect to it's corresponding shape in the center shape. If it's incorrect, the piece moves back up from it's corresponding shape, requiring the player to start over and generate a new pattern to memorize.
Stage 75 (Hoshi Saga 3)

**Stage 75** is the fifth stage of *Hoshi Saga 3* and the 75th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the first row and fifth column.

## Description

Over a white background with a dark gray area at the bottom, stamps are aligned in a row of five inside the dark gray area below. The player can drag the stamps to the white area and stamp a picture on it.

## Solution

Click and drag the fourth stamp to the white area. It'll stamp a star on it. The other stamps will stamp, a skull, a bordered square with the text "星探" inside it, a smiley face, and the number 5.
Stage 53 (Hoshi Saga 2)

**Stage 53** is the eighteenth stage of *Hoshi Saga 2* and the 53rd stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the third row and sixth column. It can only be accessed after completing Stages 48-52.

## Description

Over a white background, two grey boxes (one light and one dark) jointed together rotate and align in a vertical column, then they multiply into four.

## Solution

Click and drag the boxes to the left or right. The boxes will start spinning and reveal themselves as edges of a white star. Keep doing this until the star is turned all the way around.
Stage 42 (Hoshi Saga 2)

**Stage 42** is the seventh stage of *Hoshi Saga 2* and the 42nd stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the second row and first column.

## Description

Over a dark gray night sky, a dark gray rocky hillside consists of some powerlines standing on the middle of the hillside, while white shooting stars zoom by. The player's cursor control a 'cut-off' rectangle with a small square in the middle of it, which is a camera.

## Solution

Press anywhere on the screen to catch a photo on the camera. A rectangle with a light gray frame around it will move down and show the shot picture taken from the camera. With some timing, try to catch a photo of the bottom end of a shooting star. If you get the timing correct, the frame will reveal the glowing five pointed star on the bottom end of the shooting star. If you miss it, the frame will move down, requiring the player to take another attempt.
Stage 98 (Hoshi Saga 3)

**Stage 98** is the 28th stage of *Hoshi Saga 3* and the 98th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the fifth row and fourth column. It can only be accessed after completing Stages 74, 80, 86, and 92.

## Description

Over a white background, a dark gray shape bounces up and falls constantly. Between it are two gray walls with a dark gray half star on them, lacking the middle shape.

## Solution

Click and drag either of the walls forward to clamp the middle piece at the right time, so that they form a star.

## Trivia

* This stage is referenced on the sixth stage of *New Hoshi Saga*.
Stage 88 (Hoshi Saga 3)

**Stage 88** is the eighteenth stage of *Hoshi Saga 3* and the 88th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the third row and sixth column. It can only be accessed after completing Stages 83-87.

## Description

Over a black background, five dark gray circles are inside a dotted circle, each havkng a dotted trail assigned to them. The player can drag these circles through their assigned trail, making the counters above them go up, then slowly move back to their origin spot, then blink before their counter goes to zero. How far they are dragged determine how long they are "live" as in, hoe much time you have before thr counter goes tk zero.

## Solution

Click and drag all five circles in such a way that they are live at the same time when returning to their origin spot. If two or more circles are lit up, they'll make a white line, with eventually all the lines from the circles forming a star.
Stage 46 (Hoshi Saga 2)

**Stage 46** is the eleventh stage of *Hoshi Saga 2* and the 46th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the second row and fifth column.

## Description

Over a black background, white outlines of incomplete stars (each having a lacking of the other incomplete star) are aligned in a circle.

## Solution

Press and hold anywhere on the screen. The shapes will start to rotate in a circular motion. The more longer the player holds, the more faster the shapes rotate. Eventually, if you hold long enough, the shapes rotate super fast in such a way that they stop rotating, as their lacking shapes blink together constantly and form stars.
Ядро Морального Компаса

**Ядро Морального Компаса**(англ. Moral Compass Encore) - уровень в игре Figment 2. Для обычного компаса см. Моральный Компас(уровень).

## Ядро Морального Компаса

* Розовое Освещение
* Жёлтое Освещение

## История

Когда Дасти убегает от Честера в Плато Амигдала то, Честер хочет перепрограммировать ядро компаса. Когда Дасти берёт камень и открывает Четвёртый Этаж Морального Компаса он слышит визги внизу и идёт вниз где он спускается ко входу и он видит Честера который пытается сломать компас но, Дасти начинает танец и Честер соглашается на Танцевальную Битву в Итоге Честер упал с Платформы и Они отправились к нему домой.

## Достижения

Подробнее см. Достижения Figment 2.

1. Танцуй, как чокнутый - Победи Честера в Ядре Морального Компаса.

## Примечания

* У арта для этого скриншота есть два варианта: Жёлтое Освещение и Розовое Освещение.
Stage 58 (Hoshi Saga 2)

**Stage 58** is the 23rd stage of *Hoshi Saga 2* and the 58th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the fourth row and fifth column.

## Description

Over a gray stripy background, a long gray rectangle is show in the middle. Below it is a small dark gray ball sitting on a gray floor. The player can drag the ball on top of the rectangle, making it bounce with a jingling note (ranges from G#, A#, C, and C#), then fall back to the grey floor with a low pitched jingle tuned to a low pitched G#.

## Solution

Drop the ball above the rectangle, and on the second dark gray stripe. The ball will drop inside the rectangle in an invisible star shaped hole to shade it in.
Ряд Сочинений

**Ряд Сочинений**(англ. Composition Row) - локация и уровень игры Figment.

## История

Когда Дасти подключает Тяжелую мысль к Ходу размышлений.Он идёт обратно чтобы пройти к Площади Геометрии и проходит мимо Ряда Сочинений.Где мы должны найти все камни и все нажатые кнопки на рисунке нажать на Органе в центре локации и открыть мост к Площади Геометрии.

## Примечания

* Это аналог Симфонической Доли второй музыкальной локации в игре.
Figmentgame Вики

**Добро пожаловать на Figmentgame Вики!**
В данной вики будет информация про игру Figment от Bedtime Digital games!!!Любой может внести свой вклад в эту вики!

Это онлайн-энциклопедия о **Figmentgame Вики**, куда любой участник может внести свой вклад. Мы рады каждому участнику! Просто нажмите «Править» в верхней части любой страницы или «Создать страницу» в меню рядом со счётчиком статей.

## Описание

*Основатели*, расскажите подробно о теме вашей вики и посетите кабинет администратора, чтобы увидеть больше советов о вики.

## Навигация

FigmentГлавный ПерсонажВнешний ЦеребрумDustyThe JesterСтрах Потери

Вот список служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Категории
* Свежие правки
* Изображения на вики
* Справка
* Инструменты вики
* Управление вики
* Оформление вики

Посетите Вики Сообщества и задайте любой вопрос на форуме.
Stage 34 (Hoshi Saga)

**Stage 34** is the 34th stage of *Hoshi Saga* and the *Hoshi Saga* triology. In the stage select menu, it is located at the sixth row and fourth column. It can only be accessed after completing Stages 4, 10, 16, 22, and 28.

## Description

Over a white background, gray arrows are all facing each other. Pressing these arrows will make them extend up to a certain height. After pressing five of the arrows, they'll move back to their original spots.

## Solution

Press the arrows, in order, the rightmost arrow on the top that's facing down, the top left one that's slightly down, the arrow near the middle bottom, the arrow that's to the left of the rightmost bottom one, and the arrow facing left, that above the bottom rightmost one. After pressing them in that specific order, the negative spaces should form the star.

## Trivia

* This stage is referenced on the 20th stage of *New Hoshi Saga*.
Стоянка

**Стоянка**(англ. Anchorage) - локация и уровень в игре Figment.

* В игре
* На карте

## История

Когда Dusty проходит через кофейную реку в Подъёме он приходит на Стоянку где есть головоломки с цветами как в Площади Геометрии.После нескольких Страх Потери уходит на книге мы летим за ним и после двух головоломок чтобы отодвинуть книгу после таких головоломок мы прилетаем на Вершину.

## Примечания

* Головоломки здесь чем-то напоминают цветовые палитры в Площади Геометрии.
Спуск Самореализации

**Спуск Самореализации**(англ. Fulfillment Slope) - локация в игре Figment.

* Слева
* Справа

## История

Когда Дасти открывает мост в Эстакаде Оригинальности он переходит на миссию Спуск Самореализации где Чума начинает сражение когда Дасти и Пайпер замечают что он уворачивается. Тогда Дасти сдувает одно облако и заставляет Чуму отравить цветы, чтобы лишить его способа отступить влево. Тогда Дасти проделывает тоже самое со вторым цветком.Он отгоняет Чуму в край Земли и использует катапульту чтобы взять красную батарею и потом к шляпе, Дасти поливает Чуму водой и тот умирает оставляя Маску Чумы. Дасти берёт её и идёт в Церебрум Сити.

## Примечания

* Эта локация включает в себя только сражение и можно сказать что она короткая.
* Эта локация является аналогом уровня Часовая башня из-за короткого геймплея и босс-файта из крупной локации Механический Город.
Часовая башня

**Часовая Башня**(англ. Clockwork Tower) - финальная миссия Механического Города в игре Figment.

## История

Когда тяжёлая мысль спускается чтобы дать нам шанс подняться мы приходим в Часовую Башню где, После нескольких головоломок с дисками мы бьём маятник и начинается сражение с Королевой Пауков в котором мы бьём маятником её два раза до смерти и идёт обратно в Церебрум-город.

## Примечания

* Это аналог Спуска Самореализации тут также мало что есть кроме сражения с боссом но в спуске не надо было бежать с дисками вперед там просто сражение с боссом Чумой.
Stage 44 (Hoshi Saga 2)

**Stage 44** is the ninth stage of *Hoshi Saga 2* and the 44th stage of the *Hoshi Saga* triology. In the stage select menu, it is located at the second row and third column.

## Description

Over a white background, a dark grey pentagon is sitting on a dark grey line, near the right.

## Solution

Press and drag the pentagon to the left to roll it. During this process, the pentagon will lack a wide triangle while rolling, and after five triangles, the remaining parts of the pentagon will form a star.
Stage 31 (Hoshi Saga)

**Stage 31** is the 31st stage of *Hoshi Saga* and the *Hoshi Saga* triology. In the stage select menu, it is located at the sixth row and first column. It can only be accessed after completing Stages 1, 7, 13, 19, and 25.

## Description

Over a white background, a gray waxball is attached to a gray verical line, with a circle on top of it, which is a thermometer.

## Solution

Rub the mouse over the waxball. As you rub it, the thermometer will start increasing and build up heat on the waxball. After the thermometer reaches 100 degrees, the waxball will start melting down to the gray ground to reveal a star behind it.

## Trivia

* This stage is referenced on the fifteenth stage of *New Hoshi Saga* and on the fifteenth stage of *Hoshi Saga Advent Calendar*.
Clockmass

**Clockmass** is an abstract entity ruling over all time.

Clockmass in her preferred form

## Appearance

Clockmass has golden hair and eyes to match with pale white skin. She often takes the form of a woman about 30 years of age, as she feels it is most appropriate for her.

## Personality

The best way to describe Clockmass' personality is the word "Mother". She is very doting on her kids, but has a strict side to her whenever they misbehave. She is one of the biggest reasons primordials hardly ever fight eachother.

## Powers and Abilities

**Unlimited Strength**

**Unlimited Durability**

**Unlimited Speed**

**Unlimited Stamina**

**Keen Intellect:** As one of the oldest beings in existence, Clockmass is exceptionally intelligent.

**Immortality:** As a Primordial, Clockmass is truly immortal. As long as there exists time, so shall exist Clockmass. She is incapable of truly dying.

**Manipulation of the Concept of Time:** Clockmass can manipulate the very concept of time to her will.

**Flight:** Clockmass can fly.

**Omnipresence:** Clockmass can be anywhere at any time, with no known limit

**Existence Erasure:** Clockmass can erase lower beings from existence completely

**Higher Existence:** Clockmass is considered one of the highest beings in existence, as such she cannot be affected by any abilities below the level of a Primordial, however even Primordial Abilities and Weapons are not completely effective on her.

* Clockmass most likely possesses other abilities that have simply not been used or discovered yet.

## Trivia

* Satan and God are lovers. Opposites attract, I suppose.
Чумные Крысы

**Чумные Крысы**(англ. Puke Rats) - враги и союзники Чума в игре Figment.

* Обычная
* Возрождающаяся(сюжетная)

## Внешний Вид

Они похожи на крыс с белой треугольной сплющенной маской и полосатым хвостом у них есть три расцветки: Красная(обычный),Оранжевая(сюжетный,возрождается),фиолетовый(больше здоровья,более широкая модель).Они плюются коричневой грязной жижей.

## Примечания

* Они были выбраны в качестве союзников Чумы из-за того что они являлись самыми известными разносчиками Чумы в 20-ых годах.
Достижения Figment 2

**Достижения Figment 2**(Achievements Figment 2) - достижения и призы в разных изданиях игры Figment 2: Creed Valley.(Для Достижений первой игры см. Достижения Figment)

### Издания

Microsoft Store, Steam, Xbox, PlayStation

## Получение

1. Чёрный Кабан повержен - Убить Чёрного Кабана в уровне Внешний Церебрум.
2. Фрагменты Прошлого - получить первое Воспоминание в Тропе Убеждений.
3. Сражайся, как чокнутый - победить Честера в Тропе Убеждений.
4. Ой, больно! - стать под деревом с лампочками и ударить дерево, чтобы лампочка разбилась о вашу голову.
5. Крушитель Крушил - наставить крушилу(врага со шкафом) на врага нужно чтобы он его раздавил.
6. Восстанови Оценивающее Устройство разума - пройти уровень Лабиринт Этики.
7. Мыслеголик - выпить Сидр Церебрума в Площади Принципов.
8. Элементарно, мой дорогой Дасти - раскрыть преступление в Площади принципов.
9. Удирай, как чокнутый - убежать от Гигантского Честера у Лимбического Нагорья.
10. Гнетущие Мысли - Убить Врага при помощи Мыслеблока.
11. И снова на поверхность - пройти игру,привести Честера к Телефону.
12. Танцуй, как чокнутый - Победи Честера в Ядре Морального Компаса.
13. Замкнуть Круг - собрать все воспоминания.
14. Г-О-О-О-Л! - Забить гол в Площади Принципов.
15. Терпеливый Слушатель - прослушать весь спор Мнения о работе и семье.
16. Лабиринтный Гений - пройти лабиринт этики ни разу не свернув не туда на летающей книге.
17. Рабочий Бой - исполнить желание мнения о труде.
18. Помнить всё - соберите все осколки воспоминаний(не воспоминания)

## Примечания

* В отличии от первой части здесь нету Достижений за эндорфины(из-за отсутствия эндорфинов) а также: за убийство врагов(здесь они обязательны).
* Здесь дают достижения за Убийство боссов и поэтому здесь их больше.
* В первой части давали достижения за половину воспоминания и не было ачивки за осколки так как они были цельными в первой части.