Bervesh Fyndja

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## Apperance

Bervesh is a tall, broad shouldered human of ruddy complexion. He is fairly handsome, though he does have the look of someone that knows what a days' work outside is like. His red-brown hair is cut close on the sides, and just long enough on top to be able to run fingers through. A spread of stubble the same color as the hair on his head covers his jaw.

## Personality

Bervesh is equal parts kind and stern. He has a soft spot for children and the less fortunate. He has a work hard and play hard mentality, and extends that to his perceptions of those who have taken up professions that put someone in a position to be a guard, protector, or defender, such as adventurers, soldiers, and guards. Off mission, he is fairly jovial and disconcerned with the antics or conduct of others who aren't causing harm to another. On mission, while joking may be fair game, he expects a certain dedication to the conduct of the mission itself. With the undead, he brooks no nonsense, as he carries personal trauma and deep resentment related to them.

The Bare Fisted cleric enjoys his familial trade of brewing. He's already set up brewing at the new Everbright Abbey, where he makes beers, wines, mead, and brandy. Some of his specialties are plum wine and brandy, various fruit infused sweet and dry meads, spiced wine, and a spiced mead with black pepper that is much tastier than it's description might suggest.

## Abilities

Tavern Brawler: Bervesh spent the early part of his adulthood drinking and fighting in taverns, and was more comfortable with his fists and what he could lay his hands on than traditional weapons, when he went to the original Everbright Abbey.

War Domain: In addition to his regular Cleric spells, Bervesh has access to the appropriate level War Domain spells.

War Priest: Bervesh can use his Bonus Action to make an extra weapon attack (single attack) a number of times per Long Rest equal to his Wisdom Modifier.

## History

Bervesh grew up the son of a farmer and brewer. His mother perished in childbirth. While growing up, he worked thse farm, growing wheat and other food crops, as well as learning the brewing trade from his father. Here, he learned Dwarvish, in order to facilitate communication with the Dwarves that supplied some of the ingredients for his father's brewing.

When he grew older, he would spend time in a tavern, drinking,  and starting fights. On more than one occasion, he'd been tossed out of a tavern, beaten or not, but sloppy drunk.

On what Bervesh now considers the most important day of his life, an Orc man intervened when Bervesh attempted to start a fight. The man, Brother Sannet, beat the daylights out of Bervesh, and said, "If you want to fight, why not do it for a good cause? Come, join me in Helm's service."

Bervesh took Brother Sannet up on his offer, and joined his abbey. There, Bervesh found purpose, and dedicated himself to Helm. Sannet became his mentor.

Along with his other duties and studies, Bervesh brewed ales, lagers, and a variety of other beverages, which both kept up spirits and contributed to the upkeep costs of arms and armament.

Eventually, however, the abbey was attacked by undead; not just a few, nor even a swarm. The abbey was overrun.

Depending on perspective, Bervesh was fortunate enough to be running an errand to procure hops, and away from the abbey at the time of the attack. When he returned, the abbey was little more than char and smoke, and the grounds were littered with the bodies of his brethren and undead alike.

Bervesh grieved. He built a pyre and cremated the bodies of his brethren, to honor them, and of the undead, to prevent their rising. He swore vengeance, and is now determined to rebuild his abbey and his order. As far as Bervesh knows, he is the last acolyte of the Everbright Vigil.

## Build

**Race:** Variant Human

**Background:** Accolyte

Ability Scores

**Levels:** Cleric (War priest) 1

**Feats:** Tavern Brawler

**Skill proficencys:** Insight, Intimidation, Medicine Perception, Religon

## relationships

While his order may have perished, to his knowledge, Bervesh's father is still alive and running the family farm. Bervesh stays true to the Church of Helm, and to the vows of the Everbright Vigil, even though he considers himself the last surviving member.

## trivia

* The Everbright Vigil was named for the Everbright armor that Helm wore in previous editions of Dungeons and Dragons. Helm calls his followers to be vigilant.
* Bervesh was inspired by a character his player played in TES V: Skyrim, who was an unarmed Restoration caster that was role played as a Vigilant of Stendarr.