recursal/Fanatic-Fandom huggingface dataset:
Peole Zmeriss

Peole in her kitchen.

**Peole Zmérris** is a character featured in the game *Do Not Feed the Monkeys*.

## Background

Peole is a young woman that speaks a foreign language (phonetically being a nonsensical pseudo-Polish dialect blend with various real languages mixed with gibberish, including Spanish, German, French, Italian, Hungarian, Latvian, Georgian, Bulgarian, Malay and Vietnamese). Due to this, not much is known about her, except that she lives in an apartment with a bald man named Ramaz, who appears to be her brother.

Each day she receives a phone call and talks to unknown people (or possibly one person each time). Like the rest of the cage's dialogue, these conversations are never translated for the player.

Peole spends her days watching the TV soap opera *Autumn Place* and teaching herself certain English phrases she picks up from the characters. These viewing episodes are always interrupted by her brother who has a brief argument with her, which always ends in her getting changed into a dominatrix outfit and then leaving the room.

## Interactions

During her routines, the player can learn numerous words from her language, as well as their respective meanings. These will be divided into four groups: Sex, Hatred, Love and Cows. After finding her full name, the player can find her phone number and give her a call. As usual, she will respond in her native tongue, leaving the player with four options.

If the player uses the Sex words, Peole will eventually come to the player's apartment, revealing that the player unknowningly hired her as a dominatrix. For the price of $50, she offers her services and if accepted, there will be a brief interlude with various interpretative pictograms while spanking sounds are audible. She leaves behind her used whip, which may then be sold for $35. It is implied she offers this service to others as one of her phone conversations includes the phrase "$50" followed by a line with a word that translates to "spanking".

If the player uses the Hatred words, Peole will be encouraged her to murder her brother, in which case she will turn herself in afterwards and go to prison, but subsequently phone the player and say a few more incomprehensible lines before hanging up, transferring $190 to the player's account. The newspaper will show her mugshot, listing her height at 1.70 m (or around 5' 7" ft.) and mention that she and her brother were "famous dance partners in their home country".

   If the player uses the Love words, Peole will throw out her brother the next day, after which an elderly man, presumed to be her father or grandfather, will move in with her. Unlike her brother, the man is very calm and non-confrontative, as he does not argue with Peole when he sees her watching TV, with her voluntarily turning it off after talking and leaving the room in his company without changing outfits. The new housemate will offer a new daily job paying $85. Text is still in her language, so it's uncertain what that job actually is. This choice raises the player's moral.
If the player chooses to use the Cows words, a cow will appear in Peole's kitchen the next day.
Demo1.2.2-poliglota.2.1.1.finał

Twoja mama budzi ciebie w końcu, mówiąc że się zesrałeś w czasie snu. Zawstydzony sprzątasz to, a gdy ona nie patrzy wąchasz swoje majtki. Uznałeś że wyrzucisz je do kosza bo jesteś za leniwy by to wyprać, po czym bierzesz odświeżasz powietrza i walisz w gacie nim. Po zużyciu całej puszki w sumie zapach się nie zmienił, ale za to twój pokój pachnie niczym dżungla.

Zadowolony myślisz jak rozpocząć swoją przygodę.
GhostWriters

[[Category:Templates</infobox>Templates:Infobox]]

A group of writers for hire who work for Fiona Bates and are writing her a self help book. Among these writers the blond one appears to be some sort of leader his name is Gus . Every [insert correct day] at 19:50 Fiona comes in and says some "hurtful words" to her employees.

These people spend most of there day writing but will occasionally talk you need to collect these words so you can call up Gus and decide a title.
The Primate Observation Club

**The Primate Observation Club** is a secret organization that grants members with MonkeyVision 2.1, allowing them to view numerous locations through surveillance cameras. These recorded locations are known as "cages", with the people on camera being referred to as "monkeys". Using these cages, members of the Primate Observation Club can accumulate information that is seen and heard in order to draw conclusions and answers about each cage. Studies will be sent out to members, asking for specific information about certain cages, such as a monkey's name or the address of the cage's location. However, the Primate Observation Club warns its members to not "feed the monkeys" (i.e. directly communicate with them). Each member is assigned four cages at first, and is required to purchase more cages, having a certain amount by a due date in order to progress to the next level.

## Terms and Conditions

Before starting out as a member of the Primate Observation Club, a coded list of terms and conditions appear as followed in bold:

**THE PRIMATE OBSERVATION CLUB**

**Dear New Member,**

**Following a strict vetting process, your membership application has been approved. Welcome to our club for wildlife enthusiasts!**

**Please read the contract carefully and accept the following TERMS AND CONDITIONS**

**BASES**

**1) The Club is an organization dedicated to the study of primates in their natural habitat. As a member, you have the privilege of observing the specimens in the cages loaded in your MonkeyVision 2.1 application.**

**2) To maintain your club privileges, you will be obligated to move up one level every 5 days, which will require you to purchase a certain number of cages.**

**PROGRESS**

**3) You will start at Level 1: Friend of the Monkeys. You will need to purchase 5 additional cages to move up to the next level.**

**4) Every 5 days, the organization will meet to evaluate your progress. If you have not met your target, you will be expelled immediately.**

**PRIVACY**

**5) Do not discuss the Club or its activities with anyone. Never uninstall the application.**

**6) And above all, do not forget that interaction with the primates is strictly forbidden. Remember: DO NOT FEED THE MONKEYS.**

Upon ticking the box and accepting the terms and conditions, an additional note appears which says:

**In the event of any infringement of these rules, I grant the Club the absolute right to apply the relevant disciplinary measures to me.**
Степанов, Игорь Германович

Родился в г. Новокузнецке. В 1959 окончил Новокузнецкий монтажный техникум. С 1959 по 1961 - работал в городах Красноярске и Норильске. В 1968 окончил Сибирский металлургический институт . С 1968 по 1972 учился в аспирантуре в Уральском политехническом институте
(г. Екатеринбург). 1972 - защитил диссертацию на соискание ученой
степени кандидата экономических наук.

 С 1972 по 1989 заведовал кафедрой экономики и организации металлургического производства СМИ, был деканом технологического факультета (1985-1989); 1985 - защитил диссертацию на соискание ученой степени доктора экономических наук; с 1989 по 1991 - директор Всесоюзного научно-исследовательского института организации производства
 в черной металлургии (ВНИИОЧермет, г. Харьков).

 с 1991 по 1997 работал в организациях города Харькова. 1998-1999 -
руководитель рабочей группы при областной администрации Кемеровской обл. по реструктуризации черной металлургии Кузбасса написал программу реструктуризации КМК , ЗСМК; с 1999 - декан
экономического факультета НФИ КемГУ, зав. кафедрой менеджмента и маркетинга НФИ КемГУ.

 Автор более 140 публикаций, 3 монографий.

 Награжден медалями «За трудовое отличие», «За отвагу на пожаре».
Награжден бронзовой медалью ВДНХ. С 2002 - руководитель рабочей группы
при администрации г. Новокузнецка по разработке Программы создания рабочих мест в городе. Один из организаторов конференций по антикризисному управлению в НФИ КемГУ.
Garida

Garida is a genus of Avian Wyvern.

## Physiology

Garida has blue coloration on a shell, light blue webbing, sharp spikes, extremely thick shell, it has horn on it's beak. electric blue mane around it's face and red claws on wings, feet and tail.

## Diet

They are carnivorous and they feed on insects, fish, worms and mammals.

## Behavior

Garida is semi aggressive and territorial. Once provoked it can attack with it's sharp beak and tail club. They attract females by making sounds in their vocal cords during breeding.

## Abilities

Garida are fast able to perform aerial attacks includes tail flip, dive bomb, and aerial claw attack. Garuda possess paralyzing tail club, acute hearing, and thunder elemental attacks. It shoot thunderballs in range and charged up thunder breath.

## Habitat

Garida are native only in Asilia and preferred rainforests and jungles.

## Notes

**General Notes**

* Garida is based off Yian Garuga from Monster hunter Freedom
* It is inspired by Garuda in Hindu Mythology
Ethan Edge

**Nathan Edge**, better known by his stage name **Ethan Edge**, is a character featured in the game *Do Not Feed the Monkeys*.

## Background

Born and raised in the beautiful bays of Sunny Shore, Ethan went on to become one of the country's most famed musicians during his 50 year-long career. By the time of the game, his glory days were long behind him and he had paid the price in his old age, having spent the last few decades in and out of rehab, spending the most recent five years on an indefinite hiatus. The majority of people now see Ethan only as a perverted washout junkie, who has long since lost popularity with the ravage of time. This is most especially prominent in his hometown, which has become a cheap tourist trap with major pollution problems, shunning and shaming their once most beloved residents.

Following his diagnosis with late stage brain cancer, Ethan has returned to Sunny Shore to record his final album, *Lower The Curtain*, but finds the inspiration for the song has become as decrepit as he has. Due to his malignant brain tumor, Ethan also suffers from agonising pain, but is unable to obtain painkillers due to his history of drug abuse. He has attempted to convince an old flame to get a prescription for him to no avail and fears that he'll leave this world without a legacy.

## Interactions

Regardless of the player's choice, Ethan will die 5 days after his cage was unlocked, presumably as a result of his cancer.

The player can obtain his address and phone number through the Sunny Shore Tourist Office, courtesy of E. E. Thompson, to sent Ethan Nolopaine. Once it arrives, it can be seen in his studio, together with the much more energetic singer, who changes the final lyrics to refer to a "cosmic chemical angel", who brought him "a sword to fight the pain". Edge will celebrate by calling his ex and organizing one final get-together with all his old friends, thanking his mysterious angel. The player may then call Edge and reference the "cosmic chemical angel" line as evidence for their involvement. Edge thanks you as his benefactor and will sent you a Golden Record worth $300.

## Trivia

* Ethan Edge appears to have been heavily inspired by the late David Bowie, especially when comparing to Ethan's old star make-up, a clear allusion to Bowie's lightning bolt make-up.
Arbilisk

Arbilisk is a genus of Avian Wyvern

## Physiology

Arbilisk has Brown skin, Light Pink Underbelly, Flaps of skin on their necks, Violet Webbing, brown grey beak with teeth and nose, Violet pink claws, Violet Pink Spines, fin-tipped tail and Green eye.

## Diet

They are carnivores and they feed on small mammals, birds and fish.

## Behavior

They are docile and peaceful but can fight when provoked and they are cowardly to face tough predators and packs then they can fly away.

## Abilities

They have no elements but they can bite and claw in defense. They possess poisonous spikes on the back and tail.

## Habitat

They are found in Franada and United States of Americos They prefered forests and mountains.

## Notes

**General Notes**

* Arbilisk is designed from Basilisk's head from The Witcher (Tv Series on Netflix) episode 6 rare species.
Food and drink

Many different kinds of **food and drink** can be found across D'Earth

## Foods

Baked goods

Breads (Includes Long Bread, Knot Bread, Bagels, Loaf of bread, Sub rolls, buns, rolls, breaksticks and sourdough).

Dumplings (Includes Steamed buns, Pot stickers and Gnocchi).

Quick breads (Includes Cakes, brownies, cookies, fruit breads, Biscuits, hotcakes, muffins and cornbreads).

Flatbreads (Pizza, Lagana, pita, farl, Ash cake, Bing and Tokanese flatbeard).

Fruits

Apples (Golden apples, Gaia apples, jade apple, cinapple and red apples)

Citrus (Oranges, Hhinese Oranges, Blood Oranges, Cara Oranges and Tangerines).

Berries (Bleuberries, Redberries, Darkberries, Bananas, grapes, Purp Currants,
Leslie Dooley

*This page contains spoilers about Do Not Feed the Monkeys.*

**Leslie Dooley**, also known as the "**Wonder Driver**", is a character featured in the game *Do Not Feed the Monkeys*.

## Background

After her partner – a limousine driver – dies during a robbery while filling up as a gas station, Leslie inherits the limousine and the job. She becomes a driver whose services are hired by celebrities who, according to Leslie, always try to take advantage and, therefore, the job does not pay well. Despite this, Leslie's career as a limousine driver is renowned for its quality and she is eventually known as the "Wonder Driver". Although Leslie seems to hold her celebrity clientele in disdain, which is implied when she talks about how she drives them around while they throw their money around before taking them back to their mansions, she appears to be fond of one client in particular – the singer and actress Ashley Applegate. However, this is probably because Leslie is secretly making a profit off of Ashley. She owns a property near Ashley's residence and, from the attic, Leslie takes nude photographs of Ashley without the latter's knowledge before selling them on the black market. This provides the extra income that allows Leslie to provide for her children, Emily and Matthew, who go to a school for "special" children. However, despite her selfless motives, Leslie does seem to take some pleasure in taking the photos.

## Interactions

### Contacting Leslie

With Leslie Dooley's contact information (her username is @wonderdriver), she can be messaged online. From here, the player can choose to **blackmail** Leslie into either:

* Giving the player a cut of the money she earns from the photos.
* Giving the player naked photographs of Ashley Applegate.
* Becoming the player's personal driver (i.e. Leslie retrieves groceries from the supermarket).

After successfully blackmailing Leslie, she will relocate to another attic (which will not be available as a cage), and the attic cage will be closed.

Alternatively, if the player contacts Ashley's manager Andrew Haynes and reports Leslie's activities to him, the attic cage will be closed the following day, with yellow police tape strewn about the place, marking the attic as a crime scene. The newspaper for that day will include a story about Leslie's arrest. The results of these interactions vary. Blackmailing Leslie into handing over nude photographs of Ashley will result in these photos arriving via mail as a gift. If the player contacts Andrew, however, and tells him about Leslie's criminal activities, then the player will eventually receive a signed (but clothed) photograph of Ashley.

## Ending

If the player chooses to blackmail Leslie then the ending will reveal that she continues to work as a driver to the stars who owns seventeen attics across the city. In an interview, Leslie states that her excessive number of attics comes from the need to get some air when she gets stressed. This may imply that Leslie has taken up – or has always been – secretly taking photographs of celebrities other than Ashley Applegate.
Andrew Haynes

*This page contains spoilers about Do Not Feed the Monkeys.*

**Andrew Haynes** is a character featured in the game *Do Not Feed the Monkeys*.

## Background

Andrew runs a celebrity management business called Andrew Haynes Management, which is eventually hired by singer and actress Ashley Applegate, a former child star. Although Ashley is one of his clients, Andrew expresses contempt towards her.

## Interactions

### Contacting Andrew

Alternative, the player can contact Andrew Haynes with the contact information given. From here, the player – provided the correct information about the "sneaked photos" of "Ashley Applegate" taken by "Leslie Dooley" is available in the player's notes – can inform Andrew that Leslie is taking naked photographs of Ashley Applegate and making profit off of them. When this happens, the attic cage will be closed the following day, with yellow police tape strewn about the place, marking the attic as a crime scene. The newspaper for that day will include a story about Leslie's arrest. The player will eventually receive an autographed picture of Ashley.

## Ending

If the player chooses to contacts Andrew Haynes and tells him about Leslie then the ending will reveal that, after her record sales fell – and on her agent's advice – Ashley opts for a more racy image. It is presumed that the advice came from Andrew.
Ascension (Obsolete)

> This page is no longer relevant to the current game and due to be archived.
>
>

Ascension is the process by with players progress on from their current class and advance in the game.

## How

   In order to Ascend, a player must be level 20 and be level 5 in their respective class. The player should then make their way to Starr Village and open the Classes and Abilities window. Under the player's existing classes will be a new Ascend button provided the criteria have been met.

Ascending will cost an increasing amount of Starrs depending on the number of times the player has ascended previously. Currently the cost follows the following formula Cost=150,000+(n\*52,500) where n is the ascension level.

At this time, it is only possible to ascend to Echelon 14.

For a full breakdown of the Experience requirements, check this Google Sheet.

## What

Once the player has ascended, their level will be reduced back to level 1 that their class points will be returned to them. This allows the player to acquire a new class upon reaching level 3 as per before, and to also re-pick any abilities or attributes they like as they level up.

Skills and Classes learned from before ascending will be kept, allowing players to equip higher tier gear right from the get go thus speeding up progression.
Hunting Bow & Knife

Gives a chance to gather leather from animals. It is unique among gathering equipment in that it requires Dexterity and also uses both hands.

Is required for leather nodes to spawn after defeating animals in combat. Check Gathering for more information.

Should be paired with Hunting Equipment for optimal gathering.
Alatalis

Alatalis is a genus of Dark Dragon

## Physiology

Alatalis has Jet Black Skin, Dark Purple underbelly, Purple Horns and Spines, Red eyes, and Dark Grey claws.

## Diet

Alatalis is a carnivore that can eat anything that gets in the way. They feed on mammals, reptiles, birds, fish, wyverns, dinosaurs and humans.

## Behavior

They are extremely hostile to every creatures, mortals, and gods in their sight.

## Abilities

They are very powerful in dark elemental attacks. They can breath black purple fire and purple projectiles

## Habitat

Alatalis lives only in Great Britain mountain and known to travel every environment but must be nocturnal to avoid light because it burns the skin and flesh.

## Notes

**General Notes**

* Alatalis is based off Fatalis from Monster Hunter.
* Alatalis is most powerful monster to every creature on D'Earth.
* Alatalis's Elemental Weakness is Light.
* It is immune to fire, air, lighting, water, ice, terra and explosives.
* This is made from dragon maker.
* In Riomos Season 1, Alatalis is a main antagonist of the series.
* Alatalis along with dragons survived the Dark ages since all the dragons are nearly wiped out from extinction.
* Alatalis' weak spot is it's heart.
* Alatalis head can broken twice to weaken it's projectiles, breath attacks except for nova attack.
StarrFantasy Wiki

## Welcome to the StarrFantasy Wiki

Welcome to the one and only place for all the information regarding the Twitch Integrated RPG StarrFantasy!

Keep in mind the game is still in development and you ~~may~~ will encounter some bugs. For the best experience please use Google Chrome!

## About StarrFantasy

Aim for the Starrs!

Welcome StarrChildren! For years the citizens of Starr Village have lived in safety from the dangers of the outside world, but now something is stirring just outside the Village walls. Bandits have been seen in the nearby forests, Harpies and Ogres have launched raids against the village, and we’ve even seen Slimes lurking in the Village sewers. The safety of Starr Village is no longer certain.

Hunt and Gather: Brave the wilderness on your own or with your fellow StarrChildren. Dangers lurk in every shadow, so don’t forget to visit the Village Shop before you set forth!

Help the Citizens: NPCs always have problems, and it’s up to you to give them a hand. Tune into any stream and you’ll have a chance to help the citizens of Starr Village in Events.

Ascend to the Heavens: Master as many classes as you can and become a valuable defender of the Queen.

Defend our Stream: AuroraStarr is always at risk of being attacked during her streams. Tune in to any stream and help fight back the evildoers!

The Queen requires your help. Will you take up the call and help make the world safe for our people once more?

## Quick Links

Here you will find links to the most useful content for your convenience.

* Equipment
* Skills
* Gathering
* Classes
* World
* Bestiary
* Patch Notes
Mammal

Mammals are vertebrate animals constituting the class Mammalia, and characterized by the presence of mammary glands which in females produce milk for feeding their young, a neocortex, fur or hair, and three middle ear bones. There are three groups of mammals: Marsupials, Monotremes and Placentals. Three species of Marsupials, Two species of monotremes and Twelve species of Placentals. Marsupials are mammals of an order whose members are born incompletely developed and are typically carried and suckled in a pouch on the mother's belly. Monotremes are a group of highly specialised egg-laying predatory mammals, containing the platypus and echidnas. Placentals are a group characterized by the presence of a placenta, which facilitates exchange of nutrients and wastes between the blood of the mother and that of the fetus. The placentals include all living mammals except marsupials and monotremes. Although some authorities consider the marsupials (cohort Marsupialia) to be placental mammals, these animals have a less-developed, less-efficient type of placenta that limits the gestation period. The true placenta of the placentals allows for a longer developmental period within the protection of the womb, a factor considered to have contributed to the evolutionary success of the group.
Blessed Mace

A mace blessed with holy energy, works as a melee weapon and grants the user more powerful healing.

## Base Values

### Price

140

The Blessed Mace, like other items in the Healing Weapon category, also has a healing stat in addition to its damage. The base value being 9 Healing.

Often paired with the Blessed Tome for optimal healing.
Bestiary

The World of StarrFantasy is filled with Monsters, Beasts, and other threats. Here is a compendium with all known creatures that roam the lands.

## Slimes

Slimes are a common sight in the wilds of Starr Fantasy. Starr Scientists are unsure they change color depending on their environment, or are entirely different species. All that is known is that not many return from an encounter with one. There's recently been whispers of a Rainbow Slime that has absorbed parts of all known creatures, but this is likely no more than rumor and hearsay.

## Starr Beasts

Throughout the world of StarrFantasy there are Starr Beasts. Dangerous creatures with thick hides. As such, they are often hunted down and skinned by those with the skills to do so.

## Humanoids

The inhabitants of Starr Village aren't the only sentient life around. There are others out there who even carry around starrs.

* Tundra

## Magical Creatures

How these creatures came into being is a mystery to all, lost to the ages. What we do know is that they are intertwined with the magic of the world and even rarely seem to coalesce into starr shards upon death.

* Jungle
Mage

The Mage is a class tailored to high damage and support.

VIT +1

WIS +0.75

Swords

Magic Weapons

## Skill Tree

The Skills tree for the Mage is split into Arcane Arts, Elemental Control and Enchanting.

Adventurer Unlocks
 2
 3
 4
 5

## Abilities

The Mage has 8 abilities across the tree main skill trees and a further 9 spread across the 3 sub-classes, though 6 of them upgrade the main skills.

\* Enchant Weapon can be used on any weapon, including your allies' or your own, which makes it a very effective ability regardless of weapon choice. To Enchant Weapon on an ally's weapon, simply click on their health bar and it will glow white. Its augment in the Spellsword subclass can only be used on your own one-handed sword, requiring the use of a wand in the Mage's offhand.

## Sub-Classes

### Arcanist

The Arcanist sub-class further extends the DPS and support capabilities of the Mage. In order to unlock it, players must reach level 5 in Arcane Arts and level 1 in Elemental Control.

Unlocking the sub-class immediately grants +3 to INT, VIT and WIS

Each Mastery Point invested grants +1 to INT, VIT and WIS

### Elementalist

The Elementalist enhances Mage's potency. Unlocking it needs level 5 in Elemental Control and level 1 in Arcane Arts.

Upon unlocking, the player immediately receives +4 to INT, +3 to VIT and +2 to WIS.

Each invested Mastery Point grants an additional +1.5 to INT, +1 to VIT and +0.5 to WIS.

### Spellsword

The Spellsword is a sword-and-wand-wielding Mage, with abilities making up for their lack of physical attributes. To unlock it a player will need level 5 in Enchanting and level 3 in Arcane Arts.

Unlocking the sub-class grants +3 AGI, +1 INT, +2 STR and +3 VIT

Each Mastery Point spent on the sub-class grants +1 AGI, +0.5 INT +0.5 STR and +1 VIT.
Full Plate Armor

Heavy armor is designed to offer the most protection available from physical threats.

## Base Values

### Price

220

Unlike other armor types, Heavy armor forgoes passive abilities in favor of raw defense, as well as an additional stat bonus from their Mastery Skill.

Platemail offers slightly more magic defense and marginally less physical defense.
Starr Village

Starr Village is the central hub for all activity in Starr Fantasy and is the first place that new players will find themselves.

## Starr Village

Starr Village is currently awaiting finished artwork.

## Town Services

### Shop

The shop in Starr Village is where players can find all basic gear up to tier 6 available for purchase, and sell their excess loot.

The shop uses Starrs as it's the currency used for both buying and selling items.

In order to buy an item from the shop, a player simply needs to drag the item they want to their inventory provided they have the required amount of Starrs and space.

To sell an item, drag it from the inventory over to the sell box under the main store and press the Sell button. Multiple items can be placed in the sell box and then sold at once, however any inventory changes (buying or equipping an item) will return all items in the sell box back to the players inventory.

### Vault

The vault is the place for players to store any items they want to keep hold of but haven't the room in their inventory or desire to carry around with them. The vault is capped at 100 separate stacks. Bare in mind that once the Vault is full, you cannot add to existing stacks but must first remove an item then return it once you're done.

### Forge

The Forge is where players can upgrade their equipment. This takes an existing item and a set list of materials and raises the tier of that item, this can also raise any bonus stats on an item that come with its rarity although this is not guaranteed. To use the Forge, or to find out the materials needed, drag the item you wish to check or upgrade into the box on the Forge window and press the hammer icon to upgrade it.

## Sieges

*For the main article visit: Events*

In order to participate in Sieges during AuroraStarr streams, players must be in Starr Village when typing the !defend command in chat.
World

Starr Fantasy takes place in a wild and untamed world, from scorching deserts to high mountain peaks to dense jungles. All with their own unique flavor and dangers.

## Travelling

To progress your skills, you'll need to venture out of Starr Village and into the wilds. To do this, select the map tile you wish to travel to press the walk button. This will lay out the route and display the travel time in the info window at the top center of the screen. This can be cancelled at any time by pressing the x button next to the timer.

While travelling you can encounter enemies so be careful you don't travel through areas you aren't prepared for!

## Biomes

All map tiles other than Starr Village belong to one of 6 biomes that determines the types of enemies that can be encountered and the materials that can be gathered. All this information can be found when clicking on a tile.

* Plains
* Forest
* Desert
* Mountains
* Jungle
* Tundra
Starrs

Starrs are the main currency in the world of Starr Fantasy.

## Acquisition

Starrs can be acquired by a number of means, the most common being from defeating enemies in battle. Although experience is granted upon each kill, Starrs are only rewarded when the battle is over.

Selling spare or unwanted items at the shop in Starr Village is another relatively common way to bolster a players finances, items can be sold for 50% of their listed value by default, with items of a higher tier or rarity being worth more than regular items.

Players can also participate in events during AuroraStarr's Twitch streams that can reward Starrs, experience and items if successful.

## Uses

The primary use for Starrs is to buy items from the shop at Starr Village. They are also used to buy resets for a players ability choices and stats while in the town.
Tundra

If a player can survive the harsh cold then there's plenty to be gained by venturing out into the frozen Tundra.

### Monsters

Blue Slime, White Slime, Rainbow Slime, Wolf, Troll, Harpy

### Tiers

I - VIII

Please note that any attacks by wolves are not affiliated with thestalkingwolf and they are acting under their own free will.
Adventurer

The Adventurer is a class varied class that has many uses, from gathering, the stealth attacks and buffs/debuffs

## Adventurer

### Attribute Bonuses Per Level

AGI +1.5DEX +0.5

LUK +0.5

STR +0.5

VIT +1

### Skill Bonuses

Light ArmourMedium Armour

Daggers

Swords

Ranged Weapons

Woodchopping Tools

Ore Mining Tools

Stonecutting Tools

Fiber Gathering Tools

## Skill Tree

The Skills tree for the Adventurer is split into Adventuring, Combat and Prospecting.

Adventurer Unlocks
 2
 3
 4
 5

## Abilities

The Adventurer has 8 abilities across the tree main skill trees and a further 9 spread across the 3 sub-classes.

## Sub-Classes

### Rogue

The Rogue is a stealthy money-making sub-class. In order to unlock it, players must reach level 5 in Combat and level 1 in Adventuring.

Unlocking the sub-class immediately grants +4 AGI, +2 STR and +3 VIT

Each Mastery Point invested grants +1.5 AGI, +0.5 STR and +1 VIT

### Chemist

The chemist is a support class that can heal, debuff and buff as required. Unlocking it needs level 4 in Combat and level 2 in Adventuring.

Upon unlocking, the player immediately receives +3 to AGI, VIT and WIS

Each invested Mastery Point grants an additional +1 to AGI, VIT and WIS

### Prospector

The prospector does what it says on the tin, gathers all the things. To unlock it a player will need level 5 in Prospecting and level 1 in Combat

Unlocking the sub-class grants +2 AGI, +4 WIS and +3 VIT

Each Mastery Point spent on the sub-class grants +0.5 AGI, +1.5 STR and +1 VIT
Cards/Reptilian Aliens

Roughly beginning in the late 1990s to the early 2000s and ongoing, UFO conspiracy theorist David Icke claims there are parallels that amount to proof that the global history of vampire folklore is nothing more than early encounters with Reptilian Aliens.
The sum total of the proof he offers is that Vlad Dracula and Reptilians obviously come from the Draco constellation. So they must be one and the same, clearly.
Demo1.2-2poliglota.1-2

Zjadłeś ogórki, które nagle zmieniły się z powrotem ludzi i uczyniło ciebie to kanibalem. Przypominasz sobie film o kanibalach, po czym wyrzygujesz fragment ogórka, z którego robisz maskę na twarz. Totalnie dziczejesz, biegniesz tam i z powrotem, sycząc na miejscowe koty. Wszystkie lokalne wróżki się ciebie boją. Wprowadziłeś krwawy terror w Nibylandii, która stała się całkowicie pod twoją kontrolą.

JESTEM KRÓLEM KRÓLÓW AHAHAHAHAHA!
Wciśnij w reklamy

Wyskakuje Ci filmik:

   CO TO KUR -

Następnego dnia budzisz się w szpitalu, doktor tak na ciebie patrzy i pyta "Jak ty spowodowałeś, że najnowszy komputer eksplodował?". Ty próbujesz mu coś powiedzieć ale z twoich ust wydobywa się "Comanchero!". Resztki komputera uszkodziły twój mózg masz -1 do inteligencji.

Siła: 1

Zręczność: 1

Inteligencja: 0

Charyzma: 0

Chcesz coś jeszcze powiedzieć, ale on wyciąga pistolet i w Ciebie celuje:
"Uwierz mi, lituję się nad Tobą teraz."
Zanim jednak zastrzelił Cię, zapomniałeś jak się oddycha i umierasz.

Przypomnij oddychanie

Zapomnij o oddychaniu ale poproś go o łaskę
Equipment

There is a wide array of gear available to players in Starr Fantasy including weapons, armor, trinkets and consumables. Basic versions of all weapons and armor can be bought at the shop in Starr Village up to tier 6. All equipment has a tier associated to it which affects value and the skill or location requirements to use it.

## Weapons

*For a list of all weapons check here: Weapons*

Probably considered the most important of all equipment is weapons. They come in a myriad variety of shapes and sizes, all with associated skills to increase their effectiveness. All weapons are currently divided into these categories:

* Swords
* Daggers
* Spears
* Maces
* Ranged
* Magic Weapons
* Healing Weapons

The related skills increase the attack values of weapons by 1% and Hit rating by 0.75 per level, with Healing Weapons being an exception in that they increase healing by 1% instead as well as Hit rating by 0.75 per level.

## Armor

*For a full list of all armors check here: Armors*

In the world of Starr Fantasy, armors are classed under 4 categories:

* Magic
* Light
* Medium
* Heavy

There is also specific clothes for gathering that increases the chance for related nodes to appear and improved flee chance, as well as shields in a few different flavors. Each armor type grants a slightly different bonus from its related skill as listed below.

## Trinkets

Found throughout the world on the bodies of fallen enemies are trinkets. They come in a few different forms that drop from specific monsters, with rainbow slimes having a change to drop all of them.

All trinkets drop at a minimum of Rare (blue) rarity with at least 1 bonus stat on them.

## Consumables

A number of single use consumable items can be found in caches when out exploring the world. They can also be earned from mini events in chat during AuroraStarr's streams or for completing Quests within the game.

* Bandages - an out of combat heal
* Scroll of Recall - teleports to user back to Starr Village
* Healing Potion - combat healing
Demo1.1

Tak szybko biegłeś, że dotarłeś aż do kinedyjskiego Wietnamu w okresie starożytnonowoczesnym. Ty wojowniku, rozglądasz się, znajdując na drzewie i siedzisz obok małpy. Nie wiesz gdzie jesteś, ale wiesz że to dżungla, a w dżungli widzisz cholerne małpy.

Trzymasz w łapach twój kij baseballowy, i spadasz na ziemię. Leżysz tak na ziemi i podnosisz się, ogarniając na jakim gruncie stoisz.

* Zacznij atakować małpy.
* Atakuj kijem drzewo.
* Spójrz w niebo.
Ranger

The Ranger is a well-rounded class that has a strong affinity for ranged weapons.

## Ranger

### Attribute Bonuses Per Level

AGI +1DEX +1.5

STR +0.5

VIT +1

### Skill Bonuses

Light ArmourMedium Armour

Spears

Ranged Weapons

Hunting Mastery

## Skill Tree

The skill tree for the Ranger is split into Hunting, Survival and Weaponry

 2
 3
 4
 5

## Abilities

The Ranger has access to 7 abilities across the 3 skill trees and a further 7 spread across the 3 sub-classes.

## Sub-Classes

### Marksman

The marksmen sub-class focuses on all out damage. To unlock it, a player must reach level 5 in Weaponry.

Unlocking the class grants an immediate +2 AGI, +4 DEX and +3 VIT.

Each Mastery point invested into the sub-class grants +0.5 AGI, +1.5 DEX and +1 VIT

### Hunter

The hunter focuses on gathering hide above outright damage. In order to unlock the sub-class a player must achieve level 5 in Hunting and level 1 in Weaponry.

Unlocking the sub-class grants an immediate +3 to AGI, DEX and WIS

Each Mastery Point invested into the sub-class grants +1 to AGI, DEX and WIS

### Survivalist

Survivalists are tanks first and foremost, focusing on evasion rather than outright damage reduction. In order to unlock this sub-class, a player needs Level 5 in Survival and level 1 in Weaponry.

Upon unlocking the sub-class the player receives +4 AGI and +5 VIT

Each Mastery Point invested grants +1.5 to AGI and VIT
Vampires Among Us Rogelle Pelletier

# Vampires Among Us

## Author

Rogelle Pelletier

***This article is modern resource:*** Even if they are 100% open access, no modern paper will ever be posted in full out of respect for the authors and researchers. Summaries and abstracts will be made available here on the Shoebox of Unhealthy Obsession along with any available links.

## Intro

The subject of vampires has evoked both interest and apprehension from the beginnings of recorded history. The topic refuses to die. There has been renewed interest in vampires, particularly during the last decade. A current trend among teens, especially girls, is the ‘vampire look,’ i.e., dressing in black, wearing black lipstick and nail polish, pale makeup and long black hair, some going as far as capping their eye teeth — the commonly accepted image of the blood-sucking, giant bat-like creature established mostly through movies based on Bram Stoker’s novel, Dracula.

## Publication History

* FOHAT
* Vol 1 No 3 Fall 1997
* Title: Vampires Among Us
* By: Rogelle Pelletier
* Editor: Robert Bruce MacDonald
* Publisher: Edmonton Theosophical Society, Edmonton Alberta
* ISSN 1205-9676
* Pages (pdf) 6-9, 22
* Pages (text) 54-57, 70

## Links

* https://www.theosophycanada.com/files/fohat-fall-1997.pdf
* https://www.theosophycanada.com/fohat.php

## Citations

**APA:** Pelletier, R. (1997). Vampires Among Us. *FOHAT*, *1*(3), 54–57,70. https://www.theosophycanada.com/files/fohat-fall-1997.pdf.

**MLA:** Pelletier, Rogelle. “Vampires Among Us.” *FOHAT*, 1997, pp. 54–57,70, www.theosophycanada.com/files/fohat-fall-1997.pdf. Accessed 22 Feb. 2021.

**Chicago:** Pelletier, Rogelle. “Vampires Among Us.” *FOHAT* 1, no. 3, 1997. https://www.theosophycanada.com/files/fohat-fall-1997.pdf.

**Harvard:** Pelletier, R. (1997) “Vampires Among Us,” *FOHAT*, pp. 54–57,70. Available at: https://www.theosophycanada.com/files/fohat-fall-1997.pdf (Accessed: February 22, 2021).

**Vancouver:** Pelletier R. Vampires Among Us. FOHAT [Internet]. 1997 [cited 2021Feb22];1(3):54–7,70. Available from: https://www.theosophycanada.com/files/fohat-fall-1997.pdf
Cards/Abro

Rabbi Ben Sira tells the tale of Adam's first wife who was cast out of Eden. 3 angels later found her suicidal, as she had been cursed to be barren/childless. They gave her power over children for the first \_\_\_ (depending on translation) days, but she could bring them no harm if a list of all of her many names was posted near to where the child slept.
Lilith has like... 5 million names.
Skills

Skills are a measure of a players proficiency with their equipment and determines the maximum tier of gear they can use. To see what skills you have and their current/max levels, use the Skills button on the bottom left of the screen.

> **This page is out of date and in the process of being updated.**
>
>
Short Mag Articles

A page for brief mentions that are often cited, but are generally not long enough for their own page.

## Is the fluidic body of werewolves and vampires always an astral body

* Extracts from the Vahan, including answers
* Publication (book form) date 1904
* Edited by Sarah Corbett
* Publisher THE THEOSOPHICAL PUBLISHING SOCIETY LONDON AND BENARES 1904
* Digitizing sponsor MSN
* Contributor University of California Libraries
* Page Numbers (text) 525
* Page numbers (pdf) 541

QUESTION 245.

Is the fluidic body of were-wolves and vampires always an astral
body, clothed sometimes with physical matter in order to render
it visible ? (1897.)

C. W. L. The condition either of the were-wolf or the vampire is happily exceedingly rare and entirely abnormal. It is in fact a hideous anachronism an appalling relic of a time when man and his surroundings were in many ways not what they are now. Undoubtedly the astral body is present in such manifestations, but there is probably also a great deal of the matter of the etheric double, and perhaps also a toll is levied upon the gaseous and liquid constituents of the physical body, as in the case of some materialisations. In both cases this fluidic body appears able to pass to much greater distances from the physical than is ever otherwise possible, so far as is yet known, for a vehicle which contains at least a certain amount of etheric matter. The two states, though they have some points in common, and are, perhaps, equally horrible, are yet quite distinct, as will be seen by reference to Manual v.

* https://archive.org/details/extractsfromvaha00corbiala
* https://archive.org/stream/extractsfromvaha00corbiala/extractsfromvaha00corbiala\_djvu.txt
Kupić sobie sztuczne cipsko na Aliexpress

Podczas przeglądania Aliexpres natykasz się przypadkowo na reklamę strony BiałoruskieDupeczkiZaFree.pl, po krótkiej lekturze okazuje się że oferują tam seks socjalny, trzeba jednak wyjść z domu i przejść się do burdelu, jaka jest twoja decyzja?

* Podpisuję formularz i zasuwam do burdeliku
* Nadal poszukuję taniej sztucznej cipy
Cards/Gdon

As a general rule it is anything that causes a fatal illness, be it something like TB to a hungry ghost feeding on your life forge. In the uses of the Shoebox, a class of spirits who have become demons and powerful enough to seize control of a newly-dead human corpse and possess it. This creates a ro-lang or a risen corpse.
Was the Vampire of the Eighteenth Century a Unique Type of Undead-corpse

**Was the Vampire of the Eighteenth Century a Unique Type of Undead-corpse?**

## Publication History

* Folklore
* Volume 117, December 2006 - Issue 3
* Pages 241-260
* Published online: 15 Dec 2010
* https://doi.org/10.1080/00155870600928872

***This article is modern resource:*** Even if they are 100% open access, no modern paper will ever be posted in full out of respect for the authors and researchers. Summaries and abstracts will be made available here on the Shoebox of Unhealthy Obsession along with any available links.

## Abstract

In his Treatise on Vampires and Revenants (1746), Calmet argued that although Western Europe may have witnessed troublesome revenants in the past, the vampires of Eastern Europe were a unique type of undead-corpse. In this paper, I examine the characteristic features of the various types of undead-corpse that supposedly existed in Europe from the medieval period to the Enlightenment, so too the revenants of nineteenth-century New England. I argue that, unlike other types of undead-corpse, the distinguishing feature of eighteenth-century vampires was their apparent thirst for blood.

## Links to read / download

* https://www.tandfonline.com/doi/abs/10.1080/00155870600928872?src=recsys&journalCode=rfol20
* https://search.proquest.com/openview/35bb9e68801ed0c8211d07bf13c987dd/1?pq-origsite=gscholar&cbl=40542
* https://go.gale.com/ps/anonymous?id=GALE%7CA157195287&sid=googleScholar&v=2.1&it=r&linkaccess=abs&issn=0015587X&p=AONE&sw=w
* https://www.ingentaconnect.com/content/routledg/rfol/2006/00000117/00000003/art00001
* https://www.jstor.org/stable/30035373?seq=1

## Citations

* **APA:** Keyworth, G. D. (2006). Was the Vampire of the Eighteenth Century a Unique Type of Undead-corpse? Research article. Folklore, 117(3), 241-260.
* **MLA:** Keyworth, G. David. "Was the Vampire of the Eighteenth Century a Unique Type of Undead-corpse? Research article." Folklore 117.3 (2006): 241-260.
* **Chicago:** Keyworth, G. David. "Was the Vampire of the Eighteenth Century a Unique Type of Undead-corpse? Research article." Folklore 117, no. 3 (2006): 241-260.
* **Harvard:** Keyworth, G.D., 2006. Was the Vampire of the Eighteenth Century a Unique Type of Undead-corpse? Research article. Folklore, 117(3), pp.241-260.
* **Vancouver:** Keyworth GD. Was the Vampire of the Eighteenth Century a Unique Type of Undead-corpse? Research article. Folklore. 2006 Dec 1;117(3):241-60.
Attributes

Attributes define the power of your character by increasing different stats like your Health Pool and your Hit Chances, among others.

## **Character Attributes**

There are 7 different attributes than can be increased by leveling up your character or ranking up classes. You get a total of 50 points to assign by leveling your character to level 20 but will lose them when ascending while the bonuses from ranking up classes will carry over.

### **Strength (STR)**

Your strength affects how strong you are. It affects your damage when fighting with melee weapons, how much you can carry in your inventory and your chance to block attacks while using a shield. Knights and Warriors get a +1 bonus in strength for each of their rank.

### **Vitality (VIT)**

Your vitality increases the number of hits you can take before dying by increasing your health pool and your defense. It also gives you more sustain by increasing your health regeneration out of combat. A lot of classes benefits from a bonus in vitality; Adventurers, Chaplains, Clerics, Knights, Priests, Prospectors and Warriors each getting a +1 bonus per rank and Guardians are getting a +2 bonus per rank instead.

### **Intelligence (INT)**

Your intelligence dictate your ability to use magic weapons by increasing your magic damages, your mana and your critical chances. Arcanists, Elementalists and Wizards get a +1 bonus per rank.

### **Wisdom (WIS)**

Wisdom increases the potency of your heals while also giving you some magic defense and mana regeneration. Arcanists, Chaplains, Clerics, Elementalists, Priests and Wizards each get a +1 bonus per rank.

### **Agility (AGI)**

Your agility indicate how nimble you are. It affects your movement speed, your evasion chances and your chances of success when trying to flee while also reducing the cooldown on your abilities. Classes benefiting from a +1 bonus per rank are Adventurers, Archers, Hunters and Prospectors, while Rogues get a +2 bonus.

### **Dexterity (DEX)**

Dexterity increases your chances to hit and your physical damage. It also increases your chances to block an attack when using a shield. Archers and Hunters get a +1 bonus per rank while Marksmen are getting a +2 bonus per rank.

### **Luck (LUK)**

Luck is the only attribute only increasing probability based stats. It increases your chances to hit your target and to deal a critical strike when hitting, also allowing you to evade the ennemies' attacks more often and a greater chance to successfully flee if things get tricky. It also enhance your loot chances. There are currently no classes getting a bonus in Luck when ranking up.