recursal/Fanatic-Fandom huggingface dataset:
Kormed Wolfheart

> *"Let these paltry nobles succumb to the undeath"* - Kormed to the diet
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"Kormed seen crossing the Alterac Mountains

Duchy of Wolfheart (Formerly)

Adrian Wolfheart (First son)

Faustust Wolfheart (Second son)

### Occupation

Commander of the Dandred-Wolfheart Accord (Formerly)Lord-regent of the Kingdom of Alterac (Formerly)

Lord of the Duchy of Wolfheart (Formerly)

Kormed Wolfheart was the reigning Lord of Wolfheart and father of Faustust Wolfheart. Politically ambitious, with great plans and desires for his fragmented Kingdom. Although blessed with military prowess, Kormed was defeated and killed after a rigorous campaign in the Hinterlands on the hunt for the ancient enemy of the humans; the Trolls.

During the Second war, Kormed was the captain of a third party battalion dispatched in the westernmost of Alterac, to assist Lordaeronian troops retaking Southshore. For his gallant action, he was promoted to the rank of Lieutenant-Commander and camp-de-aide for General Hath.

He was a knight, a renowned magistrate who pioneered the creation of Dandred-Wolfheart accord following a successful campaign against the Syndicate, and one of the most respected political figures, but soon raised to become an agent of the scourge, a vessel of destruction against its former people whom he served once in life.

## Biography

### Early Life

Born in the warmth and secure chateau in northernmost Alterac, Kormed is raised into a family with a long military tradition and entered through his father's request to the Fenris Isles. A military establishment served as a garrison for regional defenses. The Wolfheart are an old junker family traced its origin to the founding times of the ancient Alterac family's and classed as the old nobility after the Perenoldes'. He was the second of four brothers, all of whom are military officers.
The Griffin Wardens

The Griffin Wardens is one of the most mysterious order ever existed in the realm of Hillsbrad Foothills. The exact foundation of the order has been lost in time, it was said that the order was created to fight the hordes of the undead and was primarily a dwarven order. To this day, this mysterious order is still considered to be nothing more but a myth and a legend. One of the most famous warrior of the wardens is Ser Peter, Quagmire, Swampson and Cleveland. It was said in the legend, they stood alone against the hordes of the undead. When the shadows came plagued the world, they stood. In their ravenous hatred against the undead they scoured the lands seeking vengeance against those who had brought the shadows onto the land of dwarves. They wore the armor with the symbol of a griffin and those who met the warriors with the griffin coat of arm called them the Griffin Wardens.  In their conquest against the undead, their prowess was shown. In their crusade, they set forth without pity upon the beasts of the undead. The Warden sought to end the dominion of the dark realm. In their age of reckoning, the necromancers would run in terror. The dark ones knew they would come, as they always had, as they always will, to feast on the blood of the wicked. For the Wardens alone are unbreakable, incorruptible, unyielding.

## Ser Peter of Wryth

" Well, you know. In castle times, if you want something, you just take it." - Ser Peter of Wryth, probably.

Ser Peter of Wryth has been often considered to be an abnormal dwarf. Unlike most dwarf, he stood taller than an average dwarf and often struggles to grow a full beard. Because of this, he was often isolated from the rest of the dwarven folk. Others believes him to be cursed, as well as having an intelligeance of a small child. His life has often been consider a tradegy, alone with no friends whatsoever, that is until he met Quagmire, a local manwhore that recently moved in. Eventually he met Cleveland, a slave to the count of Wryth. And finally he befriend a guardsman, Swampson. He even somehow managed to get himself into a marriage with the local lady of the County, althought he found that his new bride spent a bit too much time and a bit too friendly with Quagmire, but dismissed the thought as nothing more than a good friendship. Things were looking good for him, but nice things always come to an end. The shadows came and took everything from him, the undead raided and kill his wife. In his grief, he made a deal with one of the dark ones, to betray the surviving dwarf kingdom in return for his wife. The dark ones kept their part of the bargain, bringing the wife back as an undead crack whore. Disgusted and angry, he cursed the darks one and promised them vengeance. In his ravenous hatred he found no peace, and with boiling blood he recruited his friends to seek vengeance against those who had wronged him.
God List

1. Ketai
2. Yur
3. Fenji
4. Jouir
5. Bujia
6. Qhilin
7. Iias
8. Vaxlin
9. Liasis
10. Kentin
11. Alo
12. Ilo
13. Uthos
14. Dhanir
15. Idena
16. Umelia
17. Tyra
18. Vosyn
19. Neyja
20. Ithys
21. Katia
22. Vexorr
23. Woldar
24. Qanos
25. Quisos
26. Hadeyar
27. Phaean
28. Airis
29. Kotia
30. Detris
31. Yaris
32. Comros
33. Udos
34. Ugen
35. Kumar
36. Naxasi
37. Xasa
38. Kudili
39. Leneai
40. Jundia
41. Nylotl
42. Adur
43. Ryasis
44. Thidia
45. Lunaria
46. Orella
47. Agraura
48. Ersoila
49. Musu
50. Bubra
51. Ika
52. Eget
53. Dozan
54. Fefia
55. Vai
56. Cistus
57. Orda
58. Lazsa
59. Nama
60. Ienar
61. Chyra
62. Rin
63. Abia
64. Limmi
65. Rahan
66. Lehan
67. Rolnja
68. Rumna
69. Bisri
70. Oella
71. Qheduna
72. Arraura
73. Nivadione
74. Dami
75. Motia
76. Quen
77. Itune
78. Dorella
79. Mavana
80. Vyol
81. Niulla
82. Qhaasi
83. Etix
84. Naelle
85. Iasis
86. Ova
87. Droni
88. Onea
89. Veena
90. Suaris
91. Niya
92. Neya
93. Ebi
94. Xoltin
95. Uiasis
96. Kalin
97. Oton
98. Ualdi
99. Oranas
100. Zenira
101. Vaxton
102. Esusi
103. Kelira
104. Naxos
105. Eniri
106. Donana
107. Cidis
108. Utar
109. Buia
110. Astus
111. Orasil
112. Betair
No Man's Land

> *"They say each time someone enters No Man's Land for the first time, the steppes echo with the gods' laughter."* ~ Talivald Asenov
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### Inhabitants

Humans, Sanjun orcs, beasts

No Man's Land (Wodalska: Osvarac, Sanjun: Ghovaal) is the western end of steppes connecting the northern regions of the continent. Its climate is known for its dry seasons, unpredictable temperatures and strong winds. It is surrounded by two major mountain ranges that also form its natural borders: to the north lies the human Confederate of Wodalsk, to the east the elven state of Kalegad, to the southeast, the Narakay lands of Ashtan, to the southwest the dominion aligned Kingdom of Aldevel. To the west however, a river separates the No Man's Land from the rest of the steppe regions.

The general lack of timber and fertile soil as well as the abundance of outlaws, occasional raiders and powerful neighbors has turned this land into a territory that is nigh impossible to rule over completely for extended periods, yet it is still craved by the unwise and bold who forget all too quickly the meaning behind its name.

### Current Situation

Amidst the more organized populations, northmen and the nomadic Ghunar Sanjun both call this land their home. A notable capital, if there is one, is the human township of Karice, a small voivodate situated in one of the few spots with arable land.

Over the years, many battles and skirmishes have been fought between various factions, which has resulted in a landscape of scattered bodies, scorched terrain and bandit camps, adding one more reason as to why settling here is a rather dangerous idea. Ultimately, both the locals and foreigners tend to agree that in No Man's Land something, sometime will somehow go terribly wrong...
Tanred Boroll

Tanred was a member of House Boroll and a Lord in the kingdom of Alterac. He was the Lord of Harrowind, although his reign was short, he promoted education and attempted to mend the Boroll Fallout by marrying his first cousin, but that did not turn out to come to fruition as the betrothal was broken off. He gained the counties of Hethban and Jorvanis upon his uncle's death, however he died of a sudden illness before he could effectively administer these counties.

## Tanred Boroll

### Aliases

Lord of Harrowind, Strahnbrad, Hethban, and Jorvanis Counties

### Relatives

Grethmac Boroll (grandfather)Boris Boroll (father)

Uldo Boroll (uncle)

Jath Boroll (uncle)

Bors Boroll (brother)

Noria Boroll (cousin)

## **Speculation**

Tanred may have been the only one trying to pull things back together and bring the family back into the fold, but history suggests that old hatreds still existed between the descendants of Grethmac. Noria was especially disgusted of an incestual marriage with her cousin.
Grethmac Boroll

### Aliases

Lord of Harrowind; Count of Strahnbrad, Jorvanis, Meroving & Kell, and Hethban Counties; Steward of Alterac

### Relatives

Fahlam Boroll (father)Mattia Halgost (mother)

Boris Boroll (eldest son)

Uldo Boroll (son)

Jath Boroll (son)

Horthas Bethlam (great-great-grandson)

## Physical description

### Gender

Male

Count Grethmac Boroll was a lord of Alterac who lorded over multiple counties within the Kingdom of Alterac. When he died, the lands were divided up amongst his sons and they fought each other to restore their father's legacy, however they proved to be too greedy and ambitious and this plunged the kingdom into disarray, which weakened the kingdom of Alterac. Though after a decade of fighting, the descendants of Grethmac would pass on and Grethmac's grandsons would rule over these counties and were further degraded overtime along with their power the more the generations went on. However, Grethmac's great-great-grandson, Horthas Bethlam, by his mother who was married to a renown nobleman strove to reunite the family lands, having a sizeable force of professional soldiers and mercenaries at his disposal. Horthas' life was written in legend that he married a giantess of a woman and they had ten children together, securing a long-lasting legacy as his sons would be born tall and strong, producing the new house of Horthas and his daughters would be married into different noble families, procuring alliances between houses and they would thus have the blood of giants (or so the legends say).

## **Speculation**

The fact that he managed to obtain such a great revenue is greatly exaggerated but according to historic texts Grethmac ruled about half of Alterac long before the known houses we know from Warcraft come to light. He was said to be financially astute and was able to turn a profit, allowing Alterac to fill its coffers with gold.

It is also noted that Grethmac was descended from an Alteraci warrior going back to the Troll Wars by the name of Drekbar "the Fearless". However, House Boroll would not get its name until Boroll "the Fair", whom his house would obtain fair looks from, would earn his title and lands and had many sons which he married into different houses and this is where the speculation resides of House Boroll possibly having a large amount of land.
Zarchim Verethan

Helena Brath (mother)

Zarchim was born to a rich merchant family in the Kingdom of Alterac. He is the only child and enjoyed a lavish lifestyle as the kingdom was the richest of all the human kingdoms. His father went to Gilneas for a business deal but never returned. He decided to take up the sword and become a knight and spent his money on hiring a teacher, gathering weapons and armor for himself, and practiced for years until the Kingdom of Alterac was no more. After the kingdom ceased to be, he went westward past Hillsbrad and into Silverpine Forest in order to search for his father. He ended up getting bit during an ambush of a pack of worgen that set upon him and he fought valiantly and although he skillfully defeated the assailants he was left bitten by one of them. After a while he started to feel a change come over him and during sunset would change into a worgen and terrorize the local countryside around Pyrewood, changing them all into worgen. When dawn came however, he couldn't remember what happened during the night. He left Pyrewood and reentered Hillsbrad, unsuccessful in his mission to find his father, however as he neared the farms of Hillsbrad Fields, knowing he had the Worgen Curse at this point, he asked for some food and what was prefered was raw pork and beef. He was given the items he asked for and set off toward his destination until he finally reached Dandred's Fold where he remains until the time where he is able to offer his services to one of the dominant houses.

## **Speculation**

It is possible that Zarchim's father was part of the worgen pack and bit his own son on the arm. He was passed out when he woke up in Pyrewood and started to bite people left and right, turning them all into worgen.

It is unknown which lord remembered him but it is unconfirmed if anyone knew he had the Worgen Curse.

It is also speculated that Zarchim could be a descendant of Noria Boroll's bastard children.
Aeroblades

*Not to be confused with the weapon.*

**Aeroblades** is the second episode of Season 1: Curse of Morro and the forty-sixth episode overall.

## Plot

A ghost spies on Wu, which Zane is able to spot. He battles the ghost in a sword fight, however, the ghost loses due to Zane's sword being forged from Deepstone. Skreemers then circle around him, which tells Zane the ghosts have found their hideout in Stiix. Another ghost destroys the motor in Zane's left leg (making him unable to get up) from behind but killed with an aeroblade by Cole. It is then revealed that the aeroblades were from Ronin. Zane is told by Wu, Jack, Jay, and Ronin to go to the Samurai X Cave. Cole and Zane arrive to see Nya and their students. Nya gives Zane the Titan Mech to compensate for his broken leg. However, ghosts arrive at the Samurai X Cave to attack. Zane tries to shoot the ghost, but it does no damage due to ghosts being unphysical. Nya almost reveals the location of a "sword" the ghosts want, but she is stopped by Zane. Cole's aeroblade is blocked by a Ghost Blade. Using a Ghost Blade, Ghoultar turns Christopher into a ghost. In Metalonia, the sword (Sword of Sanctuary) is safely guarded in Metalonia by Skales. A ghost dragon arrives, jumping out Lloyd, looking for the Sword of Sanctuary. Rune is there and uses magic to attack, but Lloyd's power blocks it. Lloyd uses his dragon to make two more ghosts and turns the guards into ghosts. He takes the sword and decides to head to the Tomb of the First Spinjitzu Master.

## Cast

* Bansha
* Christopher
* Cole
* E
* Ghoultar
* King of Metalonia
* L
* Metalonian Guard
* Rune
* Skales
* Slithraa
* Wrayth
* Wu (recap)
* Zane
Bors Boroll

Bors Boroll was a member of House Boroll and was an expansionist. In his bid for power, he attempted to attack the counties of Meroving & Kell from his uncle Jath. In order to do this, he hired mercenaries from Lordaeron and mages from Dalaran. He pressed hard into these counties but Jath was a cunning man and did the same thing when he fought his brother, Boris, and that was pay off the mages of Dalaran which allowed Jath to fight on equal footing with his nephew. Bors however refused to give ground and charged into the fray and killed his uncle, an old man at the time, and beheaded him on the spot. He would have made Noria his bride but he left her as his protectorate, his puppet, and left the counties behind. In the aftermath of the war, he enjoyed a lavish lifestyle in his mountainous abode, collecting the taxes from his lands as he saw fit.

## **The Strahnbrad Revolt**

When the time came to extract taxes from the populace, a man named Jorace Hadrim, renown amongst the populace as a social revolutionary, came forward and demanded that Lord Bors reduce the taxes that have been thrusted upon the citizens and that House Boroll is the cause of all their misfortunes and that they needed fairer policies. Bors reacted by saying this: "Without loyalty there is nothing, and by enacting taxation there is the hope that the state remains." This caused the peasantry to riot in the streets and bloodshed began in earnest. Bors reacted quickly to this revolt and did the very thing that would damn his house forever. He ordered his men to rip down the door of every homeowner who was associated with the rioters and put them to the sword. Man, woman, child, and animal were not spared from this order and this act would damn his house in the eyes of those above him.

## Bors Boroll

### Aliases

Lord of Strahnbrad, Hethban, Jorvanis, and Meroving & Kell (protectorate)

### Relatives

Grethmac Boroll (grandfather)Boris Boroll (father)

Uldo Boroll (uncle)

Jath Boroll (uncle)

Tanred Boroll (brother)

Bors Boroll II (son)

Noria Boroll (cousin)

## **Speculation**

According to historical text, Bors was a formidable fighter and warrior. The whole time his father was ruling, he trained himself in the arts of war and combat. When his brother finally died, he was more than ready to take the reins and restore the family lands to prominence once again.

As for the Strahnbrad Revolts, Bors was said to have fallen, having taken an arrow to the eye, some say an arrow to the throat, but those who were there and beside him would say that he took an arrow to the face but his physicians would have tended to him and a man named Han Baebron managed to save his life by immediately crafting a set of tools to extract the arrowhead from his face and saved his life. Bors rewarded him with a knighthood. However, the people would speculate how badly the injury was and they suspected that he died of his wounds years later when his son, Bors II, was around the age of a toddler.
Bethana Boroll

Bethana Boroll was the last surviving member of House Boroll and the mother of Horthas Bethlam. She advised her child in political affairs and urged him to seek revenge for his uncle's death by reminding him that the lands once belonging to House Boroll could be his if he had the drive for them.

## Bethana Boroll

### Relatives

Bors Boroll I (father)Bors Boroll II (brother)

Horthas Bethlam (son)

## **Speculation**

While it could be speculated that she told her child to seek revenge, what was true was that she told the Bethlam family of the political climate of the former lands of the Borolls, something that Horthas planned to exploit to his own ambitions.
Sin Nomine : VC Terms : "Laws"

# Sin Nomine

Sin Nomine (Sin No-me-nay) is a punishment of the vampire community to individuals who do not agree with their beliefs, concepts, or otherwise troll communities.

In Latin, Sin Nomine means to “inclusively nominate” someone. But it does not stop this person from being real vampiric if they are truly are. You will continue of course to drink blood and energy from various sources like normal. This is why the online vampire community is a joke to so many people. Sin Nomine is a popular rule of Ordo Strigoi Vii and also the Sanguinarium. These websites are popular swan, donor and lifestyler hangouts. Nothing against them personally – it’s just that some people believe it stops a person from being a vampire all together when it does not.

Being banned from a community forum or chat is not the be all horror most people seem to believe it could be. Wow, you won’t fit in with someone’s ideals of you, and for you. Don’t be used by people, and don’t let them tell you what you should do or act like.

Many message board and forum Terms state that “such acts” such like sin nomine would be considered as bullying online. Cyber bullying is now a crime on the web. Even self hosted forums on one’s own server should be careful of cyber bullying.

Trust me, if you don’t fit in, it’s probably a good thing.

–Ana Massien
Bors Boroll II

Bors Boroll II was the last male member of House Boroll to exist. His reign began as a pathetic figure of a child who lost his father due to supposed battle injuries. But he was the last of the Borolls to hold onto family lands until they were divided amongst other noble houses. His regent was Sir Haddock Froust.

## Bors Boroll II

### Aliases

Lord of Strahnbrad, Hethban, Jorvanis, and Meroving & Kell

### Relatives

Bors Boroll (father)Maria Hycek (mother)

Bethana Boroll (twin sister)

## **Speculation**

Historians suggest that Bors II was under the sway of his regent, being a puppet as Haddock was the one pulling the strings. Haddock also schemed in the shadows as young Bors II grew up. He seduced many key female officials into his bed and stole money from other houses to add to House Boroll's own treasury, in which he claimed half of it for himself. When Bors II however came of age, he attempted to assume control of his lands and create a principality within Alterac in which he would name himself as prince, believing himself to be in line to inherit the Alteraci throne. This would seal the fate of House Boroll.

Bors II loved his twin-sister as they used to play hide and seek in the castle they resided in at Harrowind. When he finally came of age, half of Alterac was already weakened both politically and economically, having the treasury been drained due to corruption and other vices. Weak in rule, this allowed House Perenolde to move in and declare House Boroll void of land, title, reputation, and wealth and Bors II was thereby arrested for the crimes of his predecessor, Bors I, and was executed the next day, leaving his twin-sister alone, but those who were loyal to House Boroll smuggled Bethana out of Harrowind and arrived at another castle whose noble family took her in, the Bethlam family, although they were wary of her lineage they welcomed her to their home. She was betrothed to the family's heir once they got to know each other.
Skalmost

Skalmost is a village in No Man's Land situated close to the border with Ashtan. It was originally named Alnoc, the seat of the Asenov family and a center of trade before the arrival of a powerful wizard and the increase of the sanjun raids in the area. The disruption of trade and constant sanjun raids in the area has led many of the desperate villagers to resort to despicable acts unbeknownst to the more honest people of the land. In the wake of the sanjun advance, a mysterious incident has occured leading to the disappearance of most villagers and the destruction of Alnoc. Years later the village has been reclaimed by the remnants under the banner of the same Asenov family who seeks to restore it to its former glory now under the name of "Skalmost."
Boris Boroll

Boris Boroll was a lord in the kingdom of Alterac who held the county of Strahnbrad and the barony of Harrowind. He was a greedy and ambitious lord who wanted to unite family lands but never got along with his brothers which led to the Boroll Fallout as the event was called as he came after his youngest brother with a knife and had to be restrained. They never saw each other again after that.

## Boris Boroll

### Relatives

Grethmac Boroll (father)Uldo Boroll (brother)

Jath Boroll (brother)

Tanred Boroll (son)

Bors Boroll (son)

## Physical description

### Gender

Male

It is said that he made war on the brothers during the Boroll Fallout. According to historical texts, he sought assassins, mercenaries, and spies amongst his employ. How big he went on obtaining such resources may have been exaggerated, but he was a charismatic, even though he was a short-tempered, man.

According to historical texts, Boris led his army into a gorge, having found out from his spies that his brother, Jath, resided there. However, his agents turned on him and while he made camp they slipped poison into his drink and he was thus murdered in his own tent. His son Tanred would rule in his stead as Lord of Harrowind and Bors took Strahnbrad for his own.
Uldo Boroll

Uldo was a member of House Boroll and one of the brothers. Uldo was the man who restrained his brother, Boris, from killing Jath. He lorded over the county of Hethban and Jorvanis, completing the division amongst the principalities their father held.

## Uldo Boroll

### Relatives

Grethmac Boroll (father)Boris Boroll (brother)

Jath Boroll (brother)

Noria Boroll (niece)

Tanred Boroll (nephew)

Bors Boroll (nephew)

## Physical description

### Gender

Male

Uldo was indeed a Lord in Alterac but the least ambitious but he didn't shrug off his tendencies of greed. He made high taxation policies regarding the war between the brothers and did not marry, choosing to become a priest and rule over his lands with the Light backing him, though he of course was not without fault.

His fate is hazy though historical texts suggest he died of old age and childless, resulting in the oldest surviving Boroll, Tanred, then Bors, claiming the land for their own.
Icelandic Faiths

In the mention of Viking, Icelandic, and Norse Faiths such like Asatru, do you find the materials believable or do you remember something else other than what is written about the Vikings.

\*\* No insult is meant to those who are Asatru. This is just a discussion article stub.

*Skrow: Icelandic "drow" people who lived in caves during the Zanclean or Ice age periods some 380k years ago. Not being elven with fangs or pointed ears but with changed eyes and changed skin pigments that did not tan, or even sun burn due to cave living and a changed diet of dried meats and some grasses. The Nordics in other words who were not Vampiric but perhaps Upyr in Origin.*
Daenaric Satanism

Daenaric Satanism
In olden times in ancient Paiga and Shama, Satan was a helpful deity or entity who was a Star Person/Being.
They were asexual in energy but female, and was not chaste but was not actually someone who chased mating.
They had nothing to do with the current day Satanic Church and are not LaVey related.
Daenaric people, who are of the stars and ascension, dna soul and spirit evolution are givers and are charitable believing one must always pay it forward. This is hospitable, and helpful attitude.
Satan became to them a Helpful humble giver and entity believing that everyone should take care of one another.
Satan's true name means "Giver" not "Defiler".Satan was also considered a healer of the people.
In Daenaric shamanism, we use this contempment to showcase what we are freely. It's a simple flurorescent glow in the dark fang necklace you can find on geek.wish.com or aliexpress for 1$.

Triskas:

Tric-ska.

This is our term for our healers, those who use the ancient knowledge in their beings who help others like us heal as well as themselves. There are many paths of healing and "thealing".

Thealing is when the Triska heals in an out of body experience by pulling the sickness out of you or their own body.

Aromatherapie, Yoga, Massage, Tantra, Tantris, Feeding right, Eating right, excerise.

Warrior training and discipline. MMA. Karate.
Test Page

## Grethmac Boroll

### Aliases

Lord of Harrowind; Count of Meroving & Kell, Javoris, Strahnbrad, and Hethban Counties; Steward of Alterac

## Physical description

### Gender

Male

Count Grethmac Boroll was a lord of Alterac who lorded over multiple principalities within the Kingdom of Alterac. When he died, the principalities were divided up amongst his siblings and they fought each other to restore the previous lord's legacy, however they proved to be too greedy and ambitious and this plunged the kingdom into disarray, which weakened the kingdom of Alterac. Though after a decade of fighting, the descendants of Grethmac would pass on and Grethmac's grandsons would rule over these principalities and were further degraded overtime along with their power the more the generations went on. However, Grethmac's great-great-grandson, Horthas Bethlam, by his mother who was married to a renown nobleman strove to reunite the family lands, having a sizeable force of professional soldiers and mercenaries at his disposal. Horthas' life was written in legend that he married a giantess of a woman and they had ten children together, securing a long-lasting legacy as his sons would be born tall and strong, producing the new house of Horthas and his daughters would be married into different noble families, procuring alliances between houses and they would thus have the blood of giants (or so the legends say).

## **Speculation**

The fact that he managed to obtain such a great revenue is greatly exaggerated but according to historic texts Grethmac ruled about half of Alterac long before the known houses we know from Warcraft come to light.

It is also noted that Grethmac is descended from an Alteraci warrior going back to the Troll Wars by the name of Drekbar "the Fair" and he himself had good looks passed down from this trait. However, House Boroll would not get its name until Boroll "the Fearless" would earn his title and lands and had many sons which he married into different houses and this is where the speculation resides of House Boroll having a large amount of land.
Jacob Lionbrew

Jacob Lionbrew of house Lionbrew, a lower nobility from Southshore. He came to land of Alterac, seeking fame and glory. He is an advisor to the Earl Elmar Blackwood of Kirkholme.

## Early Life

Jacob Lionbrew is the youngest child of Eldric Lionbrew, a lower nobility in Southshore who own a fairly small fief. As a the third child, Jacob never really have any delusion of heritance and live a fairly carefree lifestyle indulging any pleasures a man could get despite this he still keeps up with his studies as a part of the nobility. Unfortunately for Jacob, his lifestyle was cut short at the age fifteen when his father was enraged by his action during a feast where he drunkenly flirts with the wives of various Earls and Barons. He was kicked out of the household by his father and was forced to seek "glory and fame" for the Lionbrews. Not knowing what to do, he immediately went to the local brothel to drink himself silly with hopes that his father will allow him back into their estate.

Unfortunately his father refused to bring him back in, desperate he went to his older brother pleading for help only to be refuted. However his brother wasn't without mercy and told Jacob of a caravaneer going to Dandred's Fold, a townport of Northwestern Alterac as well some golds to help Jacob in his journey. Jacob Lionbrew reluctantly agrees and went straight ahead to to land of Alterac, during his journey he met and befriend a dwarf named Driggins. When he arrived at the townport of Dandred's Fold, Jacob and Driggins accepted a quest by the town mayor to hunt and kill a bandit chieftain.  He succeeded in the quest but was forced to flee to Wolfheart after being accused by the townfolk for murdering Driggins to take rewards for himself, a crime he vehemently denies.

After years in Wolfheart, he met and befriend Elmar Blackwood in a tavern where he was saved by the him from a doomed barfight against a sellsword over a reward. Elmar Blackwood is the Earl of Kirkholme but was often looked down upon due to his own incompetence, Jacob was offered a place by Elmar Blackwood in household as a sellsword before eventually working his way up to become one of his most trusted advisor and was even allowed to rule in the earl stead whenever the the lord is busy. This "partnership" with Elmar however soon came to an abrupt end when news of Jacob's father death came, he was summoned by his older brother to attend the funeral. This however was only temporarily as Earl Elmar Blackwood ask his brother to officially allow Jacob to continue on his service as an advisor to Earldom of Kirkholme.
Confederation of Alterac

> "Stand united"
>
>

**Confederation of Alterac**was a joint operation between the forces of Deron Davenport and Kormed Wolfheart to contain the remaining Syndicates within Hillsbrad Foothills. The Confederation played a significant role in scouring the remaining Syndicates on Alterac, which resulted in a pyrrhic victory for the Confederation.

However, after five months of operation, the Confederation was short-lived after a civil war broke out, forever ending the Alliance between Kormed and Deron.
Jath Boroll

Jath was the youngest of the Boroll brothers and wasn't treated very well by his eldest brother Boris. Jath had a daughter named Noria and wanted to marry her off to one of Boris' sons in order to make amends but he succumbed to greed and misplaced ambition as he tried to sow dissent within Boris' lands and paid off Boris' agents to have the man assassinated.

## Jath Boroll

### Relatives

Grethmac Boroll (father)Gisela Kulper (wife)

Boris Boroll (brother)

Uldo Boroll (brother)

Noria Boroll (daughter)

Tanred Boroll (nephew)

Bors Boroll (nephew)

## Physical description

### Gender

Male

Jath did intend to have his daughter marry Tanred and he was looking forward to it, but when the time came for war, he had to find a way to get rid of his brother. Thus he raised taxes and used the wealth accumulated from war taxation to buy off Boris' agents who were fresh in the field and had mixed loyalties and he made them an offer they couldn't refuse. No one knows what deal they struck but Jath was more charismatic than Boris as Grethmac's eldest son was more of a brute than a man with any charisma under his belt.

As for the fate of his daughter, Noria did not want to be married to Tanred and announced it in front of the entire court, much to the disdain of her father and a shock to all within the court. According to historical texts, Noria acted upon her lusts and sired several bastard children with many servants within the court. Even though Jath knew about this, he could do nothing but remain helpless about his daughter's lusts. It is said that she was a charismatic woman as well as one of beauty.
Intents and Purposes: Shamanism

Intents and Purposes: Shamanic Practice.

The act of energy consumption, either natural or forceful is shamanism.

Shamanism is the act of manipulation of energies and elemental states for divine intent and purpose.

Shamanism is also hence Elementalism.

Elementalism is the act of manipulation of elemental energy, and the elements themselves, as we are elemental hence why we also feed on elemental energy. Elemental energy can be seen and felt.

When you see rivers, rain, storms, the sun, the moon, desert air, you are experiencing elements, and when you feel their energy you are feeling elemental forces and energy.
Мортимагия

Мортимагия – это раздел трансфигурации, который занимается трансформацией человека в объект неживой природы. Мортимагия - редкое умение, потому как врожденного аналога , как в Метаморфомагии , оно не имеет, а потому требует серьзной практики для изучения. Однако, эта способность не только идеально подходит для маскировки на практически любой местности, но также может применяться в качестве защиты:
Метаморфомагия подчиняется законам трансфигурации и в частности "правилу повреждения" , т.е. из-за разницы ментальных потенцалов, при попытке уничтожить обращенный объект он сопротивляется повреждениям.

## Уровни прокачки

**Уровень 1** - Вы только приступили к изучению этого сложного раздела трансфигурации и делаете свои первые шаги. Вам подвластно превращение в объекты, массой и формой похожей на ваше тело и в течении всего пары минут, после чего вы возвращаетесь к прежнему виду вне зависимости от своего желания.

Стоимость: **50 ОЗ**

**Уровень 2** - Вы становитесь сильней и теперь вам подвластны трансформации в объекты как меньшей, так и большей массы (± 20 кг). Также вы можете оставаться в таком виде до получаса, после чего пребывание в форме предмета будет идти вам во вред.

Стоимость: **60 ОЗ**

**Уровень 3** -  Вы становитесь сильней и теперь вам подвластны трансформации в объекты как меньшей, так и большей массы (± 50 кг). Также вы можете оставаться в таком виде около пары часов, после чего пребывание в форме предмета будет идти вам во вред.

Стоимость: **90 ОЗ**

**Уровень 4** -  Вы становитесь сильней и теперь вам подвластны трансформации в объекты как меньшей, так и большей массы (± 100 кг, минимальный объем формы 15 см³). Также вы можете оставаться в таком виде в течении суток, после чего пребывание в форме предмета будет идти вам во вред.

Стоимость: **120 ОЗ**

**Уровень 5** -  Вы мастер мортимагии и можете обращаться в объекты, размером с фалангу пальца или даже чуть меньше и пребывать в таком состоянии до пары суток без вреда для своего ментального здоровья. вам подвластны трансформации в объекты как меньшей, так и большей массы (± 250 кг, минимальный объем формы 1 см³). Также вы можете оставаться в таком виде до пары суток, после чего пребывание в форме предмета будет идти вам во вред.

Стоимость: **200 ОЗ**

## Как получить способность?

Сообщите мастерам о своем желании стать мортимагом, чтобы пройти начальный квест на получение первого уровня.
Villains

**Villains** are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in pursuit of a personal or professional objective that is usually at the detriment of the public, the greater good, and/or any other moral standard. As their actions usually cause community disturbance, Villains are actively opposed by Heroes who seek to curb the destruction the actions of villains cause.

A villain's motivation to break moral law varies; some break it as part of a personal pursuit of obtaining a goal (whether it be the ambition for power or the pursuit of revenge), others break it as a consequence of a professional occupation or task, others still will break it simply for kicks and for the thrill of "crossing the line" (due to a lack of empathy for anything beyond themselves) and there are others who are diagnosed as "Criminally Insane"; to whom laws like morality do not register due to mental instabilities.

"*.*"

—About Villains.

## Groups

Whether they operate independently or in a partnership, villains will sometimes need to team together with other villains to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature villainous groups:

## See also

* Supportives
* Heroes
* Allies
* Anti-Heroes
Anti-Heroes

video File:Placeholder
**Anti-Heroes** or **Neutrals** are protagonists or main characters whose characters are contrary to traditional heroes, although they may still have heroic qualities. Characters who are allies and, at one point, enemies (the word for that is Neutral). This list also includes characters which play no specific role as to whether they are allies or enemies.

"*.*"

—About Anti-Heroes.

## Groups

Whether they operate independently or in a partnership, anti-heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature neutral groups:

## See also

* Supportives
* Heroes
* Allies
* Villains
Noria Boroll

Noria Boroll was a member of House Boroll. She was betrothed to her cousin, Tanred, to mend the Boroll Fallout. But she broke off the betrothal due to the fact she was marrying a family member which left her utterly disgusted. Using her charisma to her advantage, she announced that she broke off her betrothal to the entire court, which shocked everyone and left her father agitated.

## Noria Boroll

### Relatives

Jath Boroll (father)Boris Boroll (uncle)

Uldo Boroll (uncle)

Tanred Boroll (cousin)

Bors Boroll (cousin)

## **Speculation**

Historians speculate that Noria was a lover of many men and women as she seduced her servants into the bedchamber, even sodomizing them whether it was man or woman. She is also said to have sired many bastard children.
Ser Pounce-A-Lot

Ser Pounce-A-Lot was a pet cat owned by Jacob Lionbrew, he was knighted by his owner for his role in the Great War, a conflict between the resident of the Lionbrew household and the wild rats of the basement.

## Appearance

Ser Pounce-A-Lot has been considered to be a very "cute" cat. A term he despised, finding it too feminine to his liking.

## Biography

Not much is known in his early life, he was founded by Jacob Lionbrew near the townport of Dandred's Fold. He was an abandoned cat, probably from addicted catnip mother and a deadbeat father that couldn't offer any support for her son.

He was knighted by his owner during his role in the great war, he alone stood against the hordes of rat and came out victorious in the Great Battle of The Bathroom. His contribution to the great war has not been forgotten by the resident and as a reward, he was knighted and offered special treats by the Lionbrews. Ser Pounce-A-Lot unfortunately passed away due to his old age.
Heroes

**Heroes** is/are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in dedication to protecting or otherwise serving for the greater good; using their skills to counter community issues, such as day-to-day crime and combat threats enacted by Villains.

Some heroes are motivated into their careers by a sense of responsibility or duty, while others are thrust into the role due to a formal calling. Others may also hold a personal vendetta that leads them into the heroic role or some may simply hold a strong belief in justice and humanitarian service and possess abilities to affect great change.

Regardless of their motivation, the heroic life is not for everyone; a willingness to risk one's own safety in the service of good is usually expected to be done so without expectation of reward and as such some heroes have to make great sacrifices in their personal or professional lives in order continue their heroic careers.

"*.*"

—About Heroes.

## Groups

Whether they operate independently or in a partnership, heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature heroic groups:

## See also

* Supportives
* Allies
* Anti-Heroes
* Villains
Ralsei

Mmmmmmmmmm, Rule 34!- Ralsei przy kompie

Co.- Ralsei o tym artykule.

Ralsei (aka. Fluffy Boy) to postać z gry Deltarune. Z jakiegoś powodu ludzie lubią sweetaśne postacie niż takich school-shooterów.

Wygląd

Ma zielony kapelusik to samo co z okularami i suknią (chyba) i różowy szalik. Jest kozłem koloru znienawidzonego przez nigg- RASISTÓW. Posiada chyba tego samego koloru buty i niektórzy uważają, że ten nie ma rąk choć to nie ma jakiegokolwiek sensu ale je posiada, debile nie zagrali w grę.

Kumple

>Kris

>Susie

>Blamguy

>Podaj747

>Lancer (aka. Placeholder i Sans 2.0 tylko, że nie gej)

>Scrina

>Papyrus

>Homer Simpson

Wrogowie

>Sans Undertale

Ciekawostka: On jest puchaty jak moje kudły.

Niektórzy debile myślą, że Ralsei jest babką, to nie ma sensu w ch\*!. Byłem tak odważny by zobaczyć R34 na jego T E M A T tak ja jestem taki odważny i widać, że nawet ci z psychiatryka dla zboków wiedzą, że ma jaja ze stali.
Chiswick Bardiche

A gloriously mustachioed brewer and businessman. The founder of Bardiche Brewing.

He has been connected to notorious pirates such as Marcus Firebrand as well as the respectable institution Lime's of Yog. This connection though typically portrayed as a joyful community gathering that welcomes all no matter how diverse their background has also been credited with the rumors that Lime's coordinates pirate attacks on ships under their protection.

The exact date of Chiswick's death is unknown, and they left no heirs.
Caust Intra Wiki

Timeline Rough

Timeline

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

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File:Placeholder
Small Council

The **small council** is a small group of advisers which advises the king of the Seven Kingdoms on matters of policy and their areas of expertise. Aegon I Targaryen relied on councillors after being crowned, but it was not until the reign of King Jaehaerys I Targaryen that the small council was formalized.

The council is headed by the king, the only one who can make the council's decisions into law. In his absence the role falls to the Hand of the King or the regent if the king is too young.

Traditionally the council consists of seven permanent members, after the Andal traditions and the Faith of the Seven, with reserved positions for:

* The Hand of the King
* The Lord Commander of the Kingsguard
* The master of coin: head of the treasury and finances of the kingdom.
* The master of laws: overseer of the law and justice for the kingdom.
* The master of whisperers: the spymaster and the head of intelligence.
* The master of ships: overseer of the royal navy.
* Grand Maester: the head adviser on matters of lore and wisdom.

Although a council seems to always have these seven members, it may include additional members as advisers.

## Small Council Members

### Under Aegon VI

* **Hand of the King:** Lord Symond Rosby
* **Grand Maester:** Harren
* **Master of Coin:** Lord Balthazar Darklyn
* **Master of Laws:** Lord Baelor Tyrell
* **Master of Whispers:** Cyrenna
* **Master of Ships:** Lord Ryam Redwyne
* **Lord Commander of the Kingsguard:** Ser Harlan Royce

### Under Jaehaerys II

* **Regent:** Lord Baelor Tyrell

* **Hand of the King:** Lord Loren Lannister
* **Grand Maester:** Vacant
* **Master of Coin:**
* **Master of Laws:**
* **Master of Whispers:**
* **Master of Ships:**
* **Lord Commander of the Kingsguard:** Ser Jon Oakheart

### Under Daeron III

* **Hand of the King:**
* **Grand Maester:**
* **Master of Coin:**
* **Master of Laws:**
* **Master of Whispers:**
* **Master of Ships:** Lord Garrett Grafton
* **Lord Commander of the Kingsguard:** Ser Harlan Royce

### Under Elaena I

#### Elaena's Wartime Council

* **Hand of the King:** Lord Balthazar Darklyn
* **Grand Maester:** Vacant
* **Master of Coin:** Prince Qoren Martell
* **Master of Laws:** Lord Alexander Baratheon
* **Master of Whispers:** Cyrenna
* **Master of Ships:** Lord Vaemond Celtigar
* **Lord Commander of the Kingsguard:** Ser Gawen Tyrell

#### Elaena's Peacetime Council

* **Hand of the King:**
* **Grand Maester:**
* **Master of Coin:**
* **Master of Laws:**
* **Master of Whispers:**
* **Master of Ships:**
* **Lord Commander of the Kingsguard:**
Bart Undertale

Like or i will hit you with the chair - Pierwsza jego kwestia

Bart Undertale- Postać typu jednoodcinkowa (chyba). Nie mamy o nim za dużo informacji poza tym że to Bart Simpson mający kurtkę i kapcie Sansa Gejtejla i pelerynę/szalik Papyrus'a.

Moce

>Krzesło- Jego podstawowy atak. Tak morderczy, że nawet Homer miał guza po jednym takowym walnięciu w łeb.

>Pant Blast- Atak nie pokazany na kanale ale jedyne co wiadomo o tym ataku jest to że wszystko co jest jadalne przez kogoś z klątwą to zmienia się to w portki i to tyle.

Ciekawostki

>Bart Undertale miał być tylko w jednym odcinku ale design się animatorowi tak spodobał, że ten będzie się pojawiać co 3/4 odcinki jako postać w tle albo jako postać aktualna.

>Jako jedyny z Blamguy'a i jego paczki ma atak typu klątwa.