Dinosaur

**Dinosaurs** are Jurassic Marsh's main mechanic. They are creatures that appear on their own as the level progresses. They activate their abilities if there are zombies near them, or if there are zombies on the same lane in the case of the Pterodactyl and T. Rex. Their abilities usually involve disrupting the player's defenses, either by getting zombies deep into the lawn or by changing the layout of the player's plants. Dinosaurs will leave the lawn either after 30 seconds have passed or once they've performed all of their actions.

Dinosaurs can be charmed by Perfume-shroom. In their charmed states, the dinosaurs will aid the player by getting zombies off the lawn. Charmed dinosaurs will leave the lawn after performing all of their actions.

## Types of dinosaurs

### Raptor

First seen: Jurassic Marsh - Day 2

Effect: Kicks 5 zombies forward.

Charmed effect: Kicks zombies off the lawn.

Unlike every other dinosaur, the Raptor walks back and forth all the way to the fifth column. It can kick 5 zombies forward before leaving the lawn, with the furthest column being the fourth column.

Charming the Raptor causes it to turn around and stay in place, kicking 5 zombies that get too close to it off the lawn.

### Stegosaurus

First seen: Jurassic Marsh - Day 6

Effect: Flings 3 zombies at a time, for a total of three times.

Charmed effect: Deals 3000 damage to three zombies on its tail at a time, for a total of three times.

The Stegosaurus is a type of dinosaur that stays on the last column. When a zombie in its lane reaches the eighth column, it will turn around and place its tail on the seventh column. The Stegosaurus can fling up to 3 zombies at a time in random tiles all the way to the 4th column, for a total of three times.

Charming the Stegosaurus will cause it to smash its tail three times, damaging up to 3 zombies caught in the impact.

### Pterodactyl

First seen: Jurassic Marsh - Day 9

Effect: Carries 1 zombie to the 1st column and causes it to walk backwards.

Charmed effect: Flies off the lawn, killing the zombie it carried.

The Pterodactyl is, contrary to popular belief, not a type of dinosaur, but rather a pterosaur that stays on the last column. If there are Jurassic zombies on columns 5-8, it will grab one random zombie from said columns, flying them all the way to the first column. The zombie cannot be damaged while it is being carried. It can carry Jurassic Zombies, their armored variants, Jurassic Bullies, and Jurassic Rockpunchers to the first column. The dropped zombie will then proceed to walk backwards. Unlike the other dinosaurs, the Pterodactyl will leave the lawn if 15 seconds have passed.

Charming the Pterodactyl causes it to fly to the right, killing the carried zombie. If it was charmed mid-air, it will fly up instead.

### T. Rex

First seen: Jurassic Marsh - Day 18

Effect: Terrifies zombies and speeds them up.

Charmed effect: Chomps 5 zombies.

The T. Rex is another type of dinosaur that stays on the last column. If there are zombies on the seventh column and before, it will make a roar, terrifying zombies and speeding them up. The speed-up effect can be neutralized by making the terrified zombie eat, make contact with an evil potion or a holiday drink, or by slowing the zombie down.

Charming the T. Rex causes it to chomp zombies five times, instantly killing them. Oddly, the T. Rex can interact with the Jurassic Imposter in this state.

### Ankylosaurus

First seen: Jurassic Marsh - Day 25

Effect: Knocks a zombie to either the first plant or the 4th column.

Charmed effect: Flings a zombie out of the lawn.

The Ankylosaurus is yet another type of dinosaur that stays on the last column. If there are zombies on the 8th column, it will knock that zombie forward to either the first plant it touches or the fourth column. If the knocked zombie meets a plant, all plants will be pushed by 1 column.

Charming the Ankylosaurus causes it to fling a zombie out of the lawn, killing them instantly.

### Dinosaur Stampede

First seen: Jurassic Marsh - Day 36

Effect: Kills all zombies in the lane and bounces plants to nearby tiles.

Charmed effect: N/A.

The Dinosaur Stampede are a horde of dinosaurs stampeding in a lane. They only appear via the "Jurassic Panic!" ambush. They kill any zombie they meet and bounce plants to nearby tiles. Jurassic Imposters are affected by the Dinosaur Stampede.

The Dinosaur Stampede cannot be charmed by Perfume-shroom.

## Balance changes

### Initial launch

* ▼ Dinosaurs now ignore Gargantuars
* ▼ Raptor: Can only kick Zombies at most onto Column 4
	+ Incorrectly stated by the changelogs to kick zombies up to Column 3
* ▼ Stego: Throws Zombies less deep into defenses
* ▼ Ptero: Only carries 1 Zombie to the other side; Leaves 15 seconds if it doesn't find a Zombie to grab
* ▼ Ankylo: Takes longer to activate and can only do 1 push.