Citadel Types

*Not to be confused with the citadel type, Citadel.*

**Citadels** are the main focus of **NCoH** and they appear in several different variants. They each serve a different purpose, such as being differently sized, having a different amount of floors, or having different gameplay. They each come in their own unique portal. The mainline citadels will grant you citadel points which you need to progress through the Rings of the game.

## Citadel Types

* Micro Citadel
* Tower
* Citadel
* Central Citadel
* Obelisk
* Citadel Rush
* Trial
* Great Citadel

Micro Citadels are the smallest type of **Citadel**, having only 10 floors, each being 20x20x20 studs. They are very short and simple, and are more of a fun optional challenge than anything. There are only 3 of them in the game, since they appear in every ring. They award a badge upon completion but **do not provide citadel points.** They also cannot be soul-crushing difficulty.

Towers are an upcoming citadel type that will only be located in Subrealms. You are likely familiar with these as they are the primary structure in *JToH [[1]]*. They contain 10 floors. It is unknown if they provide a citadel point upon completion.

Citadels are the primary structure in **NCoH**. There are generally very abundant, as there are several in each area. They are very diverse and can come in many different styles. They contain 11-29 floors, and of course, provide badges and citadel points upon completion.

Central Citadels are important structures. They are very large, long, and contain unique gameplay, as they are usually mega collabs. There is one in every major area and they are considered to be the largest challenge in an area outside of the optional soul-crushing citadels. Usually they contain more floors than the average citadel, and are around 20-29. They provide a badge and citadel point upon completion.

Obelisks are an upcoming citadel type. They are large, intimidating structures that are only found occasionally in certain areas. It is likely that some of these obelisks will be longer and more stressful than **Central Citadels**, though not much is known about them yet. They will most likely have a strict 30 floors, though it could be more than that. It has been heavily implied that the first **Obelisk** will be in Ring 4. They will most likely provide 1-2 citadel points and a badge upon completion.

Citadel Rushes are a special type of citadel found in every area. They are essentially a "boss rush", and contain every citadel in a given area right in a row. These are extremely difficult and provide no rewards upon completion.

Trials are a special "citadel" type that are meant to be located in each Ring. They are essentially extremely difficult challenges based on a certain concept. They are usually well hidden. They have no discernible floor count and are usually classified as  TooHard difficulty. They provide only a badge upon completion.

Great Citadels are a type of citadel often talked about within the community. They are 100 floor beasts that are widely considered to be humanly impossible due to their sheer length. It has been stated here [[2]] that there will be no official Great Citadels in the game.