recursal/Fanatic-Fandom huggingface dataset:
Metal Axe

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Throwable: | Yes

The **Metal Axe** is one of the strongest weapons/tools available in **Green Hell** added in the Mud Update V.0.5.0

## Basic Info

The **Metal Axe** is most commonly used for cutting down trees in order to harvest **Small Sticks**, **Sticks**, **Long Sticks**, or **Logs**, either of Bamboo or Wood.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
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## Update History

**Crafting**
Human Meat

Used in: | Cooking

The **Human Meat** is a consumable food item in Green Hell added in V.0.1

## Basic Info

**Human Meat** is the product of killing a Native. It is not recommended to consume **Human Meat** due to the severe Sanity penalty when engaging in cannibalism and should only be done as a last resort.

The meat can be cooked on a fire, smoked, stewed or placed on a drying rack. **Human Meat** is a high source of protein and will provide a small amount of energy when cooked.

Spoiled **Human** can be harvested for maggots.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell
Mangrove

The **Mangrove** is a decorative plant added in V.0.1 to **Green Hell**.

## Basic Info

**Mangroves** are decorative trees. They mostly cannot be interacted with, although their sprawling roots can impede movement, especially in areas where the trees grow densely. The **mangrove** can be found around coastlines, swamps, and wetlands.

## References

*For information pertaining specifically to the real-world Mangrove, see the relevant Wikipedia article*

## Update History

**Flora**
Grappling Hook

Used in: | Climbing

**Grappling Hook** is a item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The **grappling hook** allows the player to climb up to high ledges. The player will first need to find the **grappling hook** in order to use it. After collecting the **hook** it will hang on the side of the players backpack, the player will not be able to interact with the hook unless they are using it to access one of the climbing locations on the map. The **grappling hook** is not lost upon death.

When climbing up or down, the player will need to look at the climbing point and press `E` to start the climbing sequence. A short animation will play followed by a cut scene with the player re-emerging on the other side.

**Grappling hook** climbing points are marked on the map with the  icon.

A video on how to get it. https://www.youtube.com/watch?v=Zjl34QT-UME

## Location

The **grappling hook** can be found in the following location;

you can find it in the Illegal gold mines so you will have to find the Red Fuel Can from the jeep first.

Story Mode: Illegal Gold Mine

Survival Mode: Overturned Jeep
Hydration

**Hydration** is a survival stat in Green Hell added in V.0.1

## Basic Info

**Water** is one of the most important substances on earth and is essential for survival in Green Hell. The player must drink regularly. Failing to drink for extended periods and becoming dehydrated can ultimately lead to death.

## Finding Water

One of easiest ways to get **water** is by drinking from a dirty or unsafe river or pond. Drinking **water** that is dirty or unsafe carries a high risk of contracting parasites. It is highly recommend the player avoid drinking directly from rivers or ponds unless they have antiparasitic treatments readily available or unless they are dying of thirst and no other source is available.

Coconuts are the next best source of water early on in game. They provide a small amount of clean coconut water, which restores hydration. Additionally,once the coconut has been harvested and the flesh eaten, the empty coconut half shells can be placed on the ground outside to collect rain water. This method of collecting rain water is only effective during the wet season.

For a more long-term solution that does not depend solely on rain, it is best the player build structures such as the water collector and water filter to ensure clean drinkable water is always available. Note that blueprints will be required before these structures can be built.

## Making Water Safe

Dirty and unsafe **water** can be purified and made safe to drink.

The easiest way to make potable water is to place coconut half shells beside a fire (in a designated white circle slot), and fill them with dirty or unsafe water from a bidon. The fire will then boil the water and purify it, resulting in clean, safe drinking water. The water can then be either drunk from the half shell or placed back into an empty bidon or a bidon partly filled with clean water.

Water filters can also be built and used to purify dirty and unsafe water.

## Dehydration

* Naturally occurs overtime
* Fever
* Food Poisoning (vomiting)

## Carrying Water

**Water** can be stored in closed liquid containers and placed in the player's backpack. These containers are very handy when the player is traveling long distances without a reliable water source near by.

Open containers such as tortoise shells or half coconut shells cannot be used to transport water when being carried in the backpack.

* Coconut Bidon
* Bidon

## Update History

 V.0.2.0 | Water sources player was unable to drink from - Fixed.
Healing Guide

Different actions or events can hurt the player. When this happens, various icons can appear above the health bar of your character, indicating the corresponding injury or illness.

The following table shows Wounds & Ailments and how to handle them. Note that different conditions may show more than on status effect icon. To see all status effects, visit HUD Display Messages.

## Notes

1. ↑ Use of Leaf Bandage has a high risk of Infection on Laceration Wounds.
2. ↑ 2.0 2.1 Use of Leaf Bandage may cause Infection when dirty.
3. ↑ Have Bandages ready, open wounds can become infected.
4. ↑ Fever caused by venom wounds only diminishes after the toxin effect has disappeared
5. ↑ Eating food will cause vomiting and thus higher loss of Macroelements
6. ↑ Hallucinations will attack the player and cause damage, this may result in wounds. They can easily be fought throwing stones or
using any weapon. Wounds caused by halluciantions occasionally disappear after being defeated.
Habbacu Village

## Basic Information

A village where the Habbacu tribe live in the Spirits of Amazonia Game Mode. When the player arrives at the village, the village Elder and several village people will be present.

## Description

The Habbacu Village is located just NE of the Airport but you can't get to it there directly until you've found the village and reached the climbing point from their side to unlock the climb near the airfield. To reach the village for the first time, you will need to descend from the East side at the end of the runway (two levels) and explore North of the lake.

Habbacu is a fishing village built on two tiers. At the bottom tier there is a Campfire which provides four nodes to cook food on. The campfire is very wide, so the player should take care not to accidentally step into the flames when reaching across for food.

The Elder can be found at the top tier of the village along with the Ayahuasca ritual bowl.

While within the fenced boundary of the camp, the player cannot use weapons or tools to harvest plants or structures.

## Story

The village elder will refuse to tell the player the location of the Yabahuaca Village. To gain the trust of the village, the player can Help fishermen feeding the village by providing them with the tools they require, rebuilding destroyed totems belonging to the Habbacu, or learn and solve their legends (The Fish of Fortune, The Guardians, The Death Bringer, and The Spirit Eater).
Modern Axe

Throwable: | Yes

The **Modern Axe** is a melee weapon which was added in Spirits of Amazonia Part Three update V.2.2.0.

## Basic Info

The **modern axe** has a long wooden handle with a heavy metal blade. It can be used as a tool to chop down trees, or as a weapon defend yourself against animals or natives.

The **modern axe** will randomly spawn in one of the locations throughout green hell. It will spawn with full durability, making it highly useful to players with a low crafting skill. When picked up it will be placed in the weapon section of the players backpack and can also be stored on the weapon rack.

## Crafting

The **modern axe** can not be crafted and can only be obtained by finding it.

## Location

The **modern axe** will randomly spawn in one of the following locations:

* Airport

## Gallery

* Modern axe found at airport
* Player holding the modern axe
* Modern axe in block position

## Update History

**Weapons**
Mu'agi Village

Environment | Forest

## Basic Information

A village where the Mu'agi tribe lives in the Spirits of Amazonia Game Mode. When the player arrives at the village, only the village Elder will be present.

## Description

The Mu'gai Village is located in the heart of the forest.

At the camp there is a Campfire which provides four nodes to cook food on. The campfire is very wide, so the player should take care not to accidentally step into the flames when reaching across for food.

A drying rack is within the center of the camp, with seven nodes to dry food on. Approaching the rack will unlock the dryer and bamboo dryer blueprints.

Inside the fence on the south side of camp, there are logs that frequently house various types of mushrooms and two Banana Plants. On the west side of the camp there is a Ayahuasca ritual bowl next to a Brazil Nut Tree, which grows Banisteriopsis Vine, Liana, Indigo Blue Leptonia mushrooms, and occasionally drops Brazil Nuts.

While within the fenced boundary of the camp, the player cannot use weapons or tools to harvest plants or structures.

## Story

The village elder will explain that he saved the player's life so that they may in turn help the village, which has been attacked by the Waraha Tribe.

To gain the trust of the village, the player can heal injured hunters, find and return tribal children, rescue kidnapped tribal women, destroy Warahara camps on the first map, learn local legends (Cursed Water, Howling Spirit, White Demon, and The Craftsman), and free the spirits of dead tribespeople. Once the player achieves 800 points of trust with the village, a new dialog option will be available from the elder for the next step of the story.

As more tribespeople are saved, the village people will return to life in the village. After saving a tribesman a Food Ration can be found in the bowl next to the Mu'agi elder as a gift of gratitude for saving them.

## Gallery

* Mu'agi village elder.
* Main open campfire.
* Mu'agi Ritual Bowl.

## Trivia

* In survival mode if the player attempts to go to these coordinates, the village will not be present but rather a very wide empty space with only a Dryer in it, making it a very suitable place for a base.
* While more than one fire may be present at the village, the player can only cook on the main fire.
* The Mu'gai Tribe is one of the lost tribes mentioned on the Yabahuaca Notebook Page.
* It is sometimes possible to save the same child more than once. In that case, when the player arrives at the village with the same child for the second time, the first instance of the child will have vanished, meaning the player is saving the same child who managed to run away again.
* If the player has rescued tribespeople before speaking to the elder, they will be present in the village when the player first arrives. However, the player will still ask the elder why the village is empty.
Lost Tribe Notebook Page

**Lost Tribe Notebook Page** is a story item which was added in update V.0.1 to **Green Hell**.

## Basic Info

The **lost tribe notebook page** can be seen twice during the tutorial, first on the table then later pinned to the cork board. The hand written notes provide brief details of the lost tribes, and includes Polaroid pictures of a shabono and hunters.

## Transcription

The Lost Tribe

This is their land, their heritage as it has been for thousand of years. Everyone who comes here needs to respect this!

It's been three years since we saw them last. They often react with fear to the unknown.

It's crazy, but we really need their help... Our entire plan depends on it!

## Fun Fact

Shabono is the name of the communal dwellings used by indigenous people. Traditionally constructed in an conical or rectangular shape and made out of palm leaves and wood.

## Update History

 V.0.5.0 | Fixed - Mask and Danger Cards in Tent disappeared too soon during Tutorial
Obsidian Spear

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Throwable: | Yes/No

}}

The **Obsidian** Spear is a tool and melee weapon which was added in update V.0.1 to **Green Hell**.

## Basic Info

Has a great attackspeed but mediocre range. It is capable of killing a native in about 3 hits.

The different spears feature different attack reach in **Green Hell**. Amongst the early spear types (Weak Spear, Stone Spear, Bone Spear and **Obsidian Spear**), the **Obsidian Spear** has the shortest reach, making it a challenging hunting tool or weapon in certain situations despite it's decent damage stats.

For example, facing a South American Rattlesnake or Brazilian Wandering Spider, the **Obsidian Spear** struggles to allow for safe hits without coming into the attack range of the animal.

As a hunting tool, the melee attacks of the **Obsidian Spear** may only hit and impale animals such as fish, Red Crabs, Cane Toads, et cetera when almost standing on top of the animal, making the **Obsidian Spear** somewhat unfavorable especially for prey which flees when approached by the player and compared to spears with longer reach.

## Update History

 V.0.4.0 | Improved spear holding.
Fixed Spearfishing issues.
Fixed Spears blinking issue.
 V.0.2.1 | Disappearing spear while exhausted - fixed.
 V.0.1.3 | Blocking with spear animation - Fixed.
Spear block when fishing - fixed.

**Crafting**
Monday Metro

**Monday Metro** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The newspaper article by **Monday Metro** reports on the out of control outbreak of the virus. It describes how the virus spread from Brazil and has reached reached Columbia. The World Health Alliance propose to fortify the Isthmus of Panama, a narrow strip of land that connects north and south America, to stop the virus spreading further in to other countries. The date on the front page is slightly blurry but it appears to be dated on September 2018.

The **Monday Metro** newspaper article can be found in Jake's third vision.

## Transcription

Outbreak of Unknown Disease Spiraling out of Control

Not long ago, Brazil aspired to become the world's greatest superpower, but now it has found itself on the brink of total collapse. A mysterious disease has already cost Brazil the lives of 20 million people. The country is running out of it's medical supplies, and the government has lost control of the country. If the outbreak spreads beyond the borders, the crisis may consume the entire continent.

Due to the tragic situation in Brazil, the neighboring countries have introduced procedures that are meant to protect their citizens from becoming infected. Additional forces have been deployed to control the borders, and official crossings have been closed. Runaways who are trying to escape Brazil illegally are apprehended and sent back. The rest of the world has also introduced restrictions - most airports have suspended flights to and from Brazil.

At a special conference organized by the WHA representatives from all around the world are debating how to stop the unidentified virus from spreading any further. One of the first propositions is to fortify the safety measures at the Isthmus of Panama. From a geographical perspective it is the most convenient place to stop the outbreak, because the epidemic has already reached Columbia. Other propositions include building barbed-wire entanglements, fences, or even a wall reaching from coast to coast. Engaging major military forces is being considered.

It's easy to notice the helplessness of the WHA in the face of the crisis. All the solutions discussed so far are mostly aimed at protecting the countries that haven't been affected by the disease. No-one has proposed a method of efficient treatment of the virus or containment of the chaos-ridden area. The first day of the conference has led to disappointing conclusions, and the world still cannot feel safe.

## Gallery

* Newspaper Article by Monday Metro
* Image of Google world map
marking location of the Isthmus of Panama
Canned Tuna

Spoils: | No

**Canned Tuna** is a consumable food item in Green Hell added in V.1.0

## Basic Info

The **canned tuna** can be found at non-native locations. It provides a small amount of carbohydrates, fats and protein, along with a small sanity bonus. **Canned tuna** will not decay over time and can be placed in the storage box.

Once the player has eaten the **canned tuna**, they will be left with one small empty can.
Mud Fireside Wall

Other | Fire attracts Natives

The **Mud Fireside Wall** is a Custom Building Attachment added in the Mud Update V.0.5.0

## Basic Info

The **mud fireside wall** will first require the player to build a modular frame structure and wall.

To attach the **mud fireside** to the wall the player will need select the mud tab from the the notebook, then click on the **mud fireside wall**. Moving the blueprint ghost over the wall will snap it in to place. Pressing the `Right Mouse Button` will rotate the **mud fireside wall**. Be careful with placement, making sure the fireplace is on the inside of the wall. Press `Left Mouse Button` to start construction.

The **mud fireside** is used with the small fire and has has four cooking points, which can be used to cook food and soups.

Mud buildings can be quite dark due to blocking natural sunlight from entering the building. **Mud fireside walls** are great for providing a substantial amount of light source in these types of buildings.

## Known Bugs

* Plants can sometimes clip through the walls.
* Blueprint ghost attachments can not be place on other ghosts.

## Gallery

* All 4 cooking points in use.
* Small fire placed inside fireside wall.
* Unlit mud fireside wall.
* Great light source for mud buildings.
* Rear view of fireside wall.
* Side view from outside.

## Update History

 V.0.5.1 | Fixed – Crash when Tribesmen destroy two Mud Fireside Walls with Small Fires.
 V.0.5.0 | New modular buildings - (Mud Wall, Mud Window Wall, Mud Fireplace Wall, Mud Shed Wall, Mud Roof).
Page 54 Rituals

**Page 54 Rituals** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

**Page 54** is from Jake's book The Spirits of Amazonia. The page is the second half of Chapter 3, which describes the ayahuasca ritual. It can be found during Jake's second vision.

**Page 54** can also been seen earlier in the story as part of the burned pages.

## Transcription

The shaman can also put the participants of the ritual into a trance, which allows them to contact the spirits of their ancestors and magical beings, who offer advice and serve as spiritual guides. Sometimes the brew also gives the ability to see the future or tap into the collective memory of an entire tribe or even humanity. Some gain memories of their past selves this way.

Vomiting and diarrhea are both important elements of the ceremony. Induced by digesting the brew, they are supposed to cleanse the body of negative energy and emotions, and quite literally expel them from the system. This may seems unpleasant, but bot vomiting and diarrhea have an important medicinal effect for the people living in a tropical jungle, as they help clean the body of many dangerous parasites; harmine and harmaline are practically lethal to these organisms. Although ayahuasca is mainly seen as a religious ritual, it's worth it to consider its medicinal use.

Only recently has western medicine started to appreciate ayahuasca. The first conducted studies showed that it can significantly help patients suffering from treatment-resistant depression, anxiety and trauma. The effect of the brew on memory is truly fascinating. Patients suffering from post-traumatic stress disorder (PTSD) often experience amnesia, as they push the traumatic memories into their subconsciousness and aren't able to recall them. Those given ayahuasca not only reported regaining the lost memories, but also stopped experiencing fear ad got rid of panic attacks. This is probably due to the fact that ayahuasca activates the areas in the brain responsible for memory and emotional reactions. It enhances the neuroplasticity of the brain and the process of neurogenesis, and triggers dopaminergic neurotransmission. These processes, in turn, lead to recovery of memories and memory consolidation. In the case of trauma, they additionally reprogram the emotional reaction and alleviate fear. The memory itself is intact, but the negative emotions associated with it are removed.

It is true that the members of the Yabahuaca who take ayahuasca exhibit good spirits, calmness and stability, and are better at social interactions. they also have excellent memory and concentration.
Mud Doorway

Restrictions | Require Modular Shed Frame

The **Mud Doorway** is a Custom Building Attachment added in the Mud Update V.0.5.0

## Basic Info

To build a **mud doorway** the player will first need to build a modular frame structure consisting of either bamboo or wood. The Shed is an attachment to the main structure and will contain a save point.

Once this is finished you can add a modular doorway of wood or bamboo. Once this is completed you can apply a Mud doorway! Open your Notebook again and select the Mud Tab, and Mud Doorway. You will place a blueprint (Ghost Construct) over your modular doorway and then you can begin to add mud bricks to complete the doorway.

## Building

**Mud Doorway**

## Update History

 V.0.5.0 | New modular buildings - (Mud Wall, Mud Window Wall, Mud Fireplace Wall, Mud Shed Wall, Mud Roof).
Mud Shed Wall

Restrictions | Require Modular Shed Frame

The **Mud Shed Wall** is a Custom Building Attachment added in the Mud Update V.0.5.0

## Basic Info

To build a **mud shed** the player will first need to build a modular frame structure consisting of either bamboo or wood. The Shed is an attachment to the main structure and will contain a save point.

Once the shed frame has been constructed the player can proceed to add the **mud shed wall**. Opening the notebook the player will need to select the mud tab, then click on the **Mud Shed Wall**. Moving the blueprint ghost over the shed frame will snap it in to place. Press `Right Mouse Button` to start construction.

The **mud shed wall** will require four mud bricks to complete construction. This is a complete unit, the player does not need construct each wall separately. Once complete the palm roof, banana roof or a mud roof can be added.

A small fire, bed or storage units can be placed under the shed. As with all buildings the **mud shed wall** can be destroyed by either hitting it with a weapon or by receiving damage from natives.

## Trivia

If the shed is placed on a small slope it will be low enough for the player to jump up on to and walk across the buildings roof.

## Known Bugs

* Plants can clip through the walls.
* Will provide shelter from rain but rain drops can be seen on the floor inside buildings.
* Blueprint ghost attachments can not be place on other ghosts.
* Can often collide with other objects. Meaning placing 2 mud sheds side by side will in most cases be impossible.

## Gallery

* Side view of mud shed.
* Front view of mud shed.
* Save Point located in the roof.
* View inside shed
* Example of mud sheds.

## Update History

 V.0.5.2 | Fixed – Mud Shed Wall is not destroyed along with Shed.
 V.0.5.0 | New modular buildings - (Mud Wall, Mud Window Wall, Mud Fireplace Wall, Mud Shed Wall, Mud Roof).
Page 86 Funkia

**Page 86 Funkia** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

**Page 86 Funkia** can be found during Jake's second vision. The funkia page, numbered eighty-six is from Jake's book The Spirits of Amazonia. The page provides information about a plant called funkia, which is more commonly know as Plantain Lily.

Upon finding the funkia page, the unknown herb plant will be updated in the players notebook and will now be shown as Plantain Lily.

## Transcription

Funkia, also known as hosta, is a herbaceous plant with heart-shaped, green leaves with bright edges and small pendulous flowers, white or violet. At least that's what the funkia used by the natives from South America looks like - its numerous varieties vary in height, coloring and shape of leaves, which can be long or round. This shade-tolerant, easy to maintain plant is cultivated in many countries around the world, usually for ornamental purposes. In Asia, people eat its young leaves and sprouts.

In rain forests, full of venomous snakes and toxic frogs, the visual value of this species comes second. The most important are its medicinal properties, which come from chemical compounds called saponins. Saponins have anti-inflammatory, anti-fungal and anti-viral properties. They make funka poisonous to cats and dogs, but to humans, especially those living in the middle of the jungle with no access to modern medicine, they can be a real life saver.

A bandage made out of funkia leaves works great for an ant bite or bee sting. The substances found in the plant can soothe irritation or rash. In the event of a snake attack, one should consume cooked leaves and sprouts as soon as possible. The brew will effectively fight the effect of venom. Of course, funkia can also be eaten simply to satisfy hunger.

The versatility of funkia makes it one of the most popular plants among the natives living in the Amazon forests.
Plantain Lily Flower Dried

Used in: | Plant Cultivation

The **Plantain Lily Flower Dried** is a plantable item in Green Hell, added during the plant cultivation update V.1.1

## Basic Info

**Dried plantain lily flowers** are created by drying the plantain lily flower. The **dried flowers** are to be used with the small planting box to grow the plantain lily plant. After the **dried flowers** have been planted they will need water and fertilizer to help with plant growth.

When the plant has fully matured, it can be cut down to provide one plantain lily leaf and one flower. The plot will then need to be plowed and seeds replanted.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
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**Updates**

**Aktuelle Version**

V.2.4.1
*(veröffentlicht am January 26, 2023)*

**Aktuelles Hauptupdate**

V.2.4.0
*(veröffentlicht am January 23, 2023)*

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Monstera Deliciosa

Used in: | CookingPlant cultivation

***Monstera deliciosa*** is a large plant that was added in update V.0.1 to **Green Hell**.

## Basic Info

***Monstera deliciosa***, also known as the "Swiss cheese plant" or just "cheese plant", is a species of flowering plant in the family Araceae[1] with a cream-white spadix[2]. In game, it is primarily found in areas with intense vegetation.

The plant grows a single flower that can be collected by the player and, unless renamed, is called unknown flower. The flower can be eaten and will provide a high source of carbs and protein; however, it will also cause food poisoning. If the flower is not collected and left to ripen, it will produce a *Monstera deliciosa* Fruit, a valuable food item.

## Plant Cultivation

The player can grow ***Monsteria deliciosa*** by collecting its flower. Once dried, the flower can be planted in the large planting box. When it has fully matured, it will provide a constant source of its fruit.

## References

https://en.wikipedia.org/wiki/Monstera\_deliciosa

[1]https://en.wikipedia.org/wiki/Araceae

[2]https://en.wikipedia.org/wiki/Spadix\_(botany)

[3]https://www.ohiotropics.com/2021/11/01/monstera-deliciosa-fruit/

[4]https://en.wikipedia.org/wiki/Monstera\_adansonii

## Trivia

* In-game, the fruit of ***Monstera deliciosa*** never ripens and is consumed in its green state; however, in reality, the unripe green fruit is known to be potentially irritating when consumed due to the potassium oxalate contained on the scales covering it.[3]
* The term "Swiss cheese plant" is also used for the related species from the same genus, *Monstera adansonii*[4].

## Gallery

* Monstera Deliciosa with flower
* Monstera Deliciosa Flower
(unknown fruit)
* Monstera Deliciosa with ripened Unknown Fruit
* Monstera Deliciosa Fruit
(Unknown Fruit)

## Update History

 V.0.1.2 | Disappearing Fruits - fixed.
AI are now easier to hit through plants.

**Flora**
Mud Water Filter

Uses | Filters Dirty Water

The **Mud Water Filter** is a Building in Green Hell added in the Mud Update V.0.5.0

## Basic Info

The **Mud Water Filter** transforms dirty water into clean drinkable water. The player can add dirty water from a pond or river using a coconut bidon or bidon in order to obtain drinking water. Rainwater will also provide water to filter.

Unlike the other types of water filters the **Mud Water filter** has its own storage for the filtered water, so does not need a container placed underneath. As a result it can hold a larger quantity of clean water compared to the other types.

## Gallery

* Mud water filter in use

## Update History

 V.0.5.0 | New construction - Mud Water Filter/Collector
Gold Mine Production Log

**Gold Mine Production Log** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The **gold mine production log** shows how much gold was collected weekly basis. On week 8 workers started getting sick. It can be seen from the comments on the log that they don't know what is causing the sickness, suggesting they have had very little contact with the outside world and are unaware of the virus by the time it first appears at the camp.

The log can be found in one of cabins at the illegal gold mine.

## Transcription

Week 5.

We finally got a new pump. Doing 60 buckets per head.

Team got 150 grams in 3 days. Pile of gold!

Week 6.

Cranking up the quota. 75 buckets per head.

Everyone's gotta do at least 10 grams or we're cutting their paychecks.

284 grams.

Week 7.

100 buckets per head.

80 grams. Loafers ain't gonna see no money!

Week 8.

100 buckets per head.

2 men down. Poisoning?

17 fucking grams!

Week 9.

Shitty work, there ain't nothing.

Week 10.

Everyone's sick. Malaria? Mercury poisoning?

Hope it ain't some outbreak!

Week 11.

Machine's down. Everyone's fucking dead.
Prawn

*This article is a stub. You can help Green Hell Wiki by expanding it.*

The prawn is a small crustacean that are found in the shallows of ponds and rivers in Green Hell.

## Basic Info

It can be easily captured using the Prawn Trap and cooked for Protein, energy and Sanity.

## Cooking

The prawns cannot be harvested, however they can be cooked, smoked, dried and stewed.

Level of hydration changes based on the cooking vessel used
10\* = half coconut shell

## Gallery

* **Prawn** Raw
* **Prawn** Cooked in Backpack
* **Prawn** Burned

## Update History

**Animals**
Guide du débutant

Reason: "*Page needs removing as the french Green Hell wiki has been created and is linked on main page*"

**This page is a candidate for deletion.**
Reason: "*Page needs removing as the french Green Hell wiki has been created and is linked on main page*"

Ce qui suit est un guide de débutant pour Green Hell
Iguana Meat

Used in: | Cooking

The **Iguana Meat** is a consumable food item in Green Hell added in V.0.1

## Basic Info

**Iguana Meat** is the product of killing the Green Iguana. The meat can be cooked on a fire, smoked, stewed or placed on a drying rack. **Iguana Meat** is good source of protein and will provide a small amount of energy when cooked.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell
Guanabana Seeds

Used in: | Plant Cultivation

The **Guanabana Seeds** is a plantable item in Green Hell, added during the plant cultivation update V.1.1.0

## Basic Info

**Guanabana seeds** also known as 'unknown seeds' can be found by harvesting the guanabana fruit. The **seeds** are to be used with the large planting box to grow the Soursop Plant. After the **seeds** have been planted they will need water and fertilizer to help with plant growth.

Once the plant has fully matured, it will provide a constant supply of fruits. When all the fruit has been collect from the plant by the player, the timer will display showing how long is left until the next set of fruit grow.

## Harvesting

Seeds can be found by harvesting for the following:

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images needed showing seeds in inventory and plant growing***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
Large Stick Fish Trap

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Uses | Catch Fish

The **Large Stick Fish Trap** is a Building in Green Hell added in the Water Update V.0.3.0

## Basic Info

The **large stick fish trap** is used to catch fish in the shallows of rivers. The fish trap can be baited, although it is not necessary for certain fish to be caught.

## Location

Blueprints can be found at the following location;

* Fishing Dock - 51W 19S
* The spirits of Amazonia - 39W 34E

## Gallery

* Large Stick Fish Trap with 2 trapped Peacock Bass
Green Hell Wiki/Bottom section

What is **Green Hell**?

*Green Hell* is a sweltering struggle for survival in the Amazonian rainforest. Clinging to life, the player is set on a journey of durability as the effects of solitude wear heavy not only on the body but also the mind. How long will can you survive against the dangers of the unknown? Having only a radio at your disposal you will follow a familiar voice through a seemingly endless and ruthlessly inhospitable jungle. Bit by bit, you will unveil more of the mystery of how you came to be in this hostile situation and what you discover just might be worse than what you fought so hard against to survive.

**News**
**23rd of January 2023**

**Building Update**

New Building update out now!

The building update offers new construction options, such as building Tree House and bases that float on Water.

Doors, triangular frames, new versions of walls, roofs & ceilings, a new craftable Heavy Stone Axe are all including in this update.

The players notebook has been revamped making it more organised, meaning it's easier than ever to build your fortress.

For more details on the new additions included in this update, check out patch notes here: V.2.4.0

**Building Update - Trailer**

**22nd of November 2022**

**Plant Naming Update**

Plant Naming Patch now live!!

To improve the Plant Cultivation mechanic with a frequently requested feature: you can now name all “Unknown” flora and its fruits in your Notebook!

For more details on the changes and fixes included in this update, check out patch notes here: V.2.3.6

**4th of October 2022**

**Name Your Pet Update**

Animal Husbandry Patch is here.

This patch completes the tame-your-pet experience: now you can name your furry friends!

For more details on the changes and fixes included in this update, check out patch notes here: V.2.3.5

Join the official Green Hell discord server. Please make sure to read and agree to the rules!
Check out the developer challenges, sneak peeks and chat with devs!

Official Discord Of Green Hell

See here for Previous News

* Feel free to add some of the new updates to the corresponding pages. Formatted patch notes can be found on the Patchnotes Formatted page, just copy and paste.

**Trailers**
**Green Hell New Mode Spirits of Amazonia Trailer**
January 28, 2021

**Green Hell Co-op Mode Trailer**
April 7, 2020
**Green Hell Launch Trailer**
August 28, 2019
**Green Hell The Journey So Far Trailer**
August 28, 2019
See here for All Early access Trailers
Malanga

Obtained: | Collecting

Malanga is a plant which was added in update V.0.1 to **Green Hell**.

## Basic Info

The **Malanga** is native to tropical America but widely cultivated and naturalized in other tropical regions. They are grown for their starchy corms, an important food staple of tropical regions

The Unknown bulb can be found under the Malanga plant and is a great source of Carbohydrates, but if uncooked can also cause Food Poisoning.

## References

*For information pertaining specifically to the real-world Malanga, see the relevant Wikipedia article*

## Gallery

* Malanga
* Unknown Bulb

## Update History

**Flora**
Prawn Trap

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Uses | Catch Prawn

## Basic Info

The **prawn trap** is used to catch Prawns in the shallows of rivers. The trap can be baited although this is not required in order to catch them.

## Location

Blueprints can be found at the following location;

* Anaconda Island
Macaw Meat

Used in: | Cooking

The **Macaw Meat** is a consumable food item in Green Hell.

## Basic Info

**Macaw Meat** is the product of killing a Scarlet Macaw and Hyacinth Macaw. The meat can be cooked on a fire, smoked, stewed or placed on a drying rack. **Macaw Meat** is small source of protein and will provide a small amount of energy when cooked.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell
Macro Elements

Macronutrients are a lot like hunger, however it is divided into three groups, carbs, fats, and protein. Fats and protein decrease at roughly the same speed, however. They decrease the slowest, roughly 100 minutes until you are out. Carbs decrease faster, roughly 75 minutes until you are out.

Macronutrients (and hydration) no longer affects your max health. each used to give 25% of max health hence all of them gave 100% max health. However Now only if you run out of hydration you will slowly lose health and die (you reach 0 HP).

The lesser your current macronutrients, the faster stamina depletion.

The list of effects is here
Crafting

**Crafting** is a gameplay feature where new items can be created by combining crafting materials

To craft an item, open your Inventory by pressing `Tab`, then select the crafting icon from the menu on the right. A rock that is covered in cloth will appear in the middle of the screen. Select the items on the left from your backpack and drag them onto the rock using your mouse or by left clicking them while holding `left Ctrl` button. Once all the required materials have been placed you will see a button appear to craft the item. Items can also be multi-crafted providing the player has enough resources to do so in thier backpack. To multi-craft use the +/- signs to pick how many items to craft.

Another way to craft is by pressing `C` and selecting the crafting icon from the menu wheel.

For larger items that cannot be placed in your backpack, use `Right Mouse Button` while the item is on the ground and select crafting from the drop down menu.
Psychotria

Used in: | CookingStory Item

The **Psychotria** is a item which was added in update V.1.0 to **Green Hell**.

## Basic Info

**Psychotria** can be found by cutting down the psychotria viridis plant. The leaf can be harvested for three psychotria berries, which can be used in plant cultivation. **Psychotria** can be eaten raw or made in to a brew for an small amount of carbohydrates and hydration, however they will cause food poisoning.

## Story Mode

In story mode **psychotria** is one of the main ingredients of the ayahuasca ritual brew. The player will need to drink the ayahuasca brew in order to progress through the story and unlock new locations. Upon finding the story item, burned pages, the player will learn the name of **psychotria** and it will no longer show as ‘unknown herb’.

You can find one of these plants right next to the ayahuasca bowl.

## Cooking

Level of hydration changes based on the cooking vessel used
10\* = half coconut shell

 ****Psychotria Brew**** | 0

## Trivia

In the plant cultivation update V.1.1, **psychotria** became harvestable for psychotria berries.
Layers of the Rainforest

**Layers of the Rainforest** is a story item which was added in update V.0.1 to **Green Hell**.

## Basic Info

The **layers of the rainforest** poster can be seen on the wall of the tent during the tutorial. The poster is a watercolor painting that shows the different layers of the rainforest and some of the animals that live there.

## References

*For information pertaining specifically to the real-world Layers of the Rainforest, see the relevant Wikipedia article*
Obsidian Bone Blade

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Throwable: | Yes

(THIS IS A KNIFE)

The **Obsidian Bone Blade** is a tool and melee weapon which was added in update V.0.1 to **Green Hell**.

## Basic Info

An obsidian bone blade is primarily a tool gather resources but it can be used as a weapon for defence. However, it is not recommended as the obsidian bone blade has a very short range and the risk of injury to the player is very high.

Archer Natives may drop an obsidian bone blade when they are killed.

## Crafting

This item cannot be crafted by the player.

## Update History

**Blades**
Monstera Deliciosa Flower Dried

Used in: | Plant Cultivation

The **Monstera Deliciosa Flower Dried** is a plantable item in Green Hell, added during the plant cultivation update V.1.1

## Basic Info

**Dried monstera deliciosa flowers** also known as ‘unknown flowers dried’ are created by drying the monstera deliciosa flower. The **dried flowers** are to be used with the large planting box to grow monstera deliciosa. After the **dried flowers** have been planted they will need water and fertilizer to help with plant growth.

When the plant has fully matured it will provide an constant supply of fruit. The player can either collect the flower, or wait for the flower to ripen and collect the fruit. After the fruit or flower has been collect from the plant, the timer will display showing how long is left until they regrow.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
Pottery Table

Restrictions | Requires Resources

The **Pottery Table** is a building added in the SoA Part 3 Update V.2.2.0

## Basic Info

The **pottery table** is a crafting station which is used to make clay items. To unlock the **pottery table**, the player will first need to discover mud. The **pottery table** is not available in Story mode.

Once the **pottery table** has been constructed the player will need to add up to four empty molds in to the holder under the table. The bamboo log will also need to be filled with up to 300 units of water. To fill the bamboo log, the player will need to use a bidon to pour water into the top of the log. On the top of the **pottery table** is a bowl, where three pieces of melted iron ore can be added.

To craft a clay item look at the blueprint ghost that is in the center of the **pottery table**. Here the player will be able to see what clay items they can craft and how many resources will be used for each item. To view each clay item the player can scroll through them by pressing the `Right Mouse Button`. To start crafting press `E`, once crafted the clay item will either be placed in to the players backpack or if there is no room in the backpack it will drop on to the table top.

In order to craft items that require the use of the melted iron ore, the player will first need to manually craft a metal work mold. Once this has been done the blueprint for that mold will be added to the **pottery table**.

When a clay item has been crafted, depending on the type of item, it will need to be baked in either the mud forge or placed on a fire.

## Gallery

* Pottery Table under the Mud tab of the notebook
* Pottery Table
* Placement for melted iron ore and water fill point
* Placement for empty molds
Cassava

Used in: | Cooking

The Cassava is a plant added to **Green Hell** in update V.0.1.

## Basic Info

The **Cassava** is large bush with round, red, six-petaled flowers and wide, fan-shaped leaves. **Cassava** plants can be found all around the rainforest. The plant can be cut down by most weapons and tools and produces one **Cassava Bulb** (initially called Unknown Bulb until you either name it or discover it from another source).

Once collected, the Cassava Bulb, can be eaten raw (gives food poisoning), cooked or boiled. Consuming the bulb provides carbohydrates. It can also be harvested for 2 Cassava Root. Unlike most plants, you don't get both a flower and a consumable out of this plant and will have to choose to eat (preferably boiled for a massive 50 carbs) one bulb or break it up to create two plants. As you will destroy the plant to harvest it, it is best to have two large boxes dedicated to this plant so that one may be harvested for food and the other cut down to replant both boxes.

## Gallery

* Cassava Bush
* Cassava shown in Notebook
* Unknown Bulb

## Update History

**Flora**