Entity 10

## Entity 10 "Whisperer"

***➤ [DANGER LEVEL: HIGH]***

***➤ [CLASS: HOSTILE]***

## Description

**Whisperers** are pale, humanoid creatures that are approximately six feet tall. They have unnaturally long limbs and bony fingers with sharp claws. Their faces are completely featureless, except for their mouths, which are filled with razor-sharp teeth. Despite their name, Whisperers are not actually quiet creatures. They emit a constant low-pitched buzzing noise, which can be heard from quite a distance away. This noise can be disorienting to the wanderer, and may cause headaches or nausea.

If a wanderer comes into contact with a **Whisperer**, they should immediately attempt to flee. Whisperers are incredibly fast and agile, and can easily outrun a human. If cornered or trapped, they will attack without hesitation, using their claws and teeth to kill their prey. It is unknown why Whisperers are so aggressive towards humans, or what their ultimate goal is within the Backrooms. Some speculate that they are attempting to assimilate or consume humans, while others believe that they are simply territorial creatures protecting their space within the Backrooms.

Regardless of their motives, it is best to avoid **Whisperers** at all costs and attempt to navigate around them.

## Behaviors

**Whisperers** are a type of entity found in the Backrooms that are known for their aggressive and unpredictable behavior. When encountered, **Whisperers** will begin to follow the wanderer, often mimicking their movements and attempting to close the distance between themselves and their prey. If a **Whisperer** manages to get close enough to its target, it will suddenly become hostile, lashing out with sharp claws and attempting to drag the wanderer into the shadows. **Whisperers** are very fast and can move with incredible agility, making them difficult to outrun or evade. It is believed that the humming noise they emit is used to disorient their prey and make it harder to escape. It is recommended that the wanderer avoid direct contact with Whisperers at all costs and attempt to navigate around them if possible.

## Survival Methods

The only known survival methods to surviving a **Whisperer** are that you should just run. *That's it. That's all you can do.*

## Discovery

**Whisperers** were originally discovered on **Level 2**. And have since been found on many more. The first encounter with a Whisperer was recorded by an Unknown Wanderer. The recording will be implemented in text format below. It is believed that the wanderer did not survive this encounter. Others have theorized that this could also be an encounter with the **Sensor**.

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**> OPEN LOG WANDERER.DISCOVERY.WHISPER.10**

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**WANDERER:** "Alright, keep it quiet. Don't want to attract any unwanted attention."

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*A humming noise is heard in the distance.*

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**WANDERER:** "These lights are really getting to me, I wish they'd just stop humming so damn loud."

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*The humming begins to grow louder as the wanderer turns around to face the sound.*

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**WANDERER:** "Why is it SO LOUD?--"

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*The wanderer is cut off as a loud scream can be heard through the voice recording.*

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*This is an original entity written by: **CloudDealer***