recursal/Fanatic-Fandom huggingface dataset:
List of consumables

* Black Candy
* Blizzard Orb
* Blood Orb
* Boat Repair Kit
* Book of Lore
* Carnival Ticket
* Caustic Ink
* Cave Mushroom
* Cave Mushroom (poisonous)
* Coward's Clover
* Dancing Nettle
* Dead Lotus
* Fahrul Mule
* Fairy Dust
* Fermented Rootsworth
* Fire Orb
* Fire Silk
* Frost Orb
* Godsbeard
* Golden Root
* Great Blizzard Orb
* Greater Storm Orb
* Great Hellfire Orb
* Hag's Bane
* Hellfire Orb
* Hermit Grass
* Hildebrant's Reserve
* Honeyed Sponge
* Identify Scroll
* Iron Orb
* Lightning Orb
* Lockpicks
* Mead
* Mead (poisonous)
* Panax
* Portal Scroll
* Precious Pearl
* Purify Scroll
* Purple Herb
* Radiant Orb
* Rogue's Brew
* Rum
* Salty Jawbreaker
* Scholar's Wort
* Shattered Mirror
* Smoky Orb
* Snickerdoodle
* Spirit Taffy
* Storm Orb
* Sugary Beverage
* Teleport Scroll
* Thief's Delight
* Tinder Pouch
* Treasure Map
* Vision Scroll
Mind Lord

## Description

The Mind Lord is the Boss of the Mind Lord Camp*.It is required to defeat for The Shattered Key quest.*

## Battle

The Mind Lord spawns with two minions, both of which have physical resistance. The Mind Lord has magical resistance.

#### Mind Lord:

Level 5 (Apprentice): 62 HP, 12 Resist

Immune to burn, freeze and shock.

#### Undead Knight (2):

Level 5 (Apprentice): 40 HP, 12 Armor

Immune to bleed and stun

### Abilities

##### Mind Lord:

Single target spell which can confuse the target.

Single target spell, drains 5 focus.

##### Undead Knights:

Single target physical attack (Apprentice, 26 dmg + stun)

## Gallery

Below are additional screenshots.

* Hex Tile
* Splash Image
* Battle Scene
Resilient

Resilient is one of the Status Effects in For The King.

## Description

A creature or character that is resilient will endure any attempts at their life for the following 3 turns. After this effect has passed, the user will be susceptible to death once more.

A common example of this effect is that which is provided by the Dead Lotus.

### Redirect

For those looking for a complete list of the status effects and their respective icons, click here.
List of shields

* Aegis of Husher
* Astrolabe
* Bone Buckler
* Chaos Shield
* Defender of Light
* Feathered Shield
* Gilded Buckler
* Hide Buckler
* Iron Buckler
* Iron Heater
* Iron Round Shield
* Iron Tower Shield
* Mirror Shield
* Outworn Buckler
* Royal Shield
* Shaman Shield
* Simple Iron Shield
* Spellbane Shield
* Spiked Shield
* Sturdy Iron Shield
* Sturdy Wooden Shield
* Ward Shield
* Warrior Shield
* Warrior's Shield
* Wheel Shield
* Wooden Buckler
* Wooden Heater
* Wooden Parma
* Wooden Round Shield
* Wooden Tower Shield
Portals

## Description

A portal is a Hex type created by a Portal Scroll.

It lasts for a duration of 3 rounds and teleports a player from one portal to another at the cost of 1 movement.

Players may only teleport between the two corresponding portals created from the same scroll.

A counter is visible above the portal, indicating how many rounds are left until it disappears.
Longsword

Weapon Abilities

The Longsword is one of the Swords in For The King.

## Description

The Longsword is a common one handed sword, as with most swords it has the Precision Stab, making it ideal for a tank to do significant armor due the Ignore Armor on perfect rolls.

## Abilities

Basic: Lunge

Slash

Precision Stab

## Found

Can be found in Town shops or found in an Embedded Blade.
Hunting Bow

Weapon Abilities

## Description

The Hunting Bow is a Two-Handed Common Weapon in For The King. It is attuned to a character's Awareness stat. The Hunter class starts with this weapon.

Can be sold for 2 coins.

## Stats

* +3 Evasion
* +15% Damage Against Flying

## Abilities

* Shot
	+ 3 Token Roll
	+ 6 Maximum Damage
	+ Single Target
* Snipe Shot
	+ 3 Token Roll
	+ 6 Maximum Damage
	+ Single Target
	+ Ignore Armor
	+ -10% Accuracy

## Acquired

The Hunter begins their adventures with the Hunting Bow already equipped.
Movement

## Generally

Movement is accomplished by testing the character's stats.

The number of slots rolled is determined by the current realm, time of day, weather, and any buffs or abilities.

The number of successful rolls is the number of Hexes that character can move and is shown above the character's head.

The player may spend Focus to gain additional movement points (default right-click on map).

Any enemy you cross on your movement path must be dealt with immediately, more information on the combat page.

Crossing a corrupted hex such as poison will affect your character straightaway.

Not all enemies and encounters appear on the overworld map, some may interrupt your movement and must be resolved before proceeding.

### Risks

* Ambush
* Encounters

## Boat

* Tests the character's Talent.
* Must be deployed at a Port (with at least one free Hex)

* Travel with the party possible
	+ Pickup Party: Can pick up characters up to 5 Hexes away
* Allows travelling over water.
* Can be repaired with a Boat Repair Kit (2 Health) or by a Friendly Fisher

There are different boat types:
 Gold

### Risks

* Kraken
* Water vortex
* Big shaft

## Air Balloon

* Test the character's Luck.
* Quest reward.
* Travel with the party possible
	+ Pickup Party: Can pick up characters up to 5 Hexes away

* Allows travelling over water and mountains.
* **Is needed to access Harazuel.**

### Risks

* Accidentally pulling team members out of the Air Balloon while it is in the air. If you do this by accident it will become impossible to access the Balloon and complete the game. Don't pull party members into a Boat or Cave/Dungeon that would pull characters out of a Balloon while it is in the air!

## Slots

The maximum number of slots is determined by the realm or the means of transport.

By using special items with movement bonus, such as Swift Shoes or the Sanctum of Haste, additional succesfull slots can be added.

 Burning Forest
 Dropstone Badlands
 Golden Plains
 Guardian Forest
 islands
 Parched Waste
 Poison Bog
 Boat | see above

## Ways of increasing Movement points

* Equip items with "+ x Movement Bonus" before the beginning of your turn, such as Worn Collar, Swift Shoes and Brass Compass. If these items are swapped between characters, the entire party may benefit from each item.
* Expend Focus Points (right click anywhere on the adventure map)
* Using herbs, such as Dancing Nettle and Golden Root gives Movement/Focus based on Pipe level
* Choose a character with the Passive skill "Energy Boost" - chance to gain Movement points at the end of the turn(only the first time!).
* Obtaining the Sanctum of Haste?

## Notes

* ***Max Movement points*** are limited to 9. You cannot gain more than 9 movement points at any time from expending Focus points.
* **Cave/Dungeon Mechanics** - each "room" expends 1 "virtual" turn. For example, a typical cave with 4 rooms will expend 4 full turns(current character + 3 more), which means that if you enter a cave with P1, when you exit it will be P2's turn. You can use this to equip movement items to the appropriate character before exiting the dungeon and maximize movement on the next turn.
Shortbow

Shortbow is one of the Weapons in For The King.

Can be sold for 3 coins.

## Stats

* +3 Evasion
* +20% Damage Against Flying

## Abilities

Shot

* 2 Token Roll
* 8 Maximum Damage
* Single Target

Snipe Shot

* 2 Token Roll
* 8 Maximum Damage
* Single Target
* Ignore Armor
* -10% Accuracy

Pin Down

* 2 Token Roll
* 5 Maximum Damage
* Single Target
* Speed Down
* -10% Accuracy

## Acquired

It can often be found in town marketplaces and as a loot drop in act 1.
Hunter

## Description

*The Hunter is fast, precise and watchful. Skilled at avoiding danger while traveling overland or underground, the Hunter attacks with deadly accuracy in combat.*

## Special Abilities

### Passive Skills:

Called Shot
Energy Boost

### Active Skills:

Elite Sneak
Elite Trap Evasion

## Base Stats

* Apprentice
* Journeyman
* Master

## Starting Gear

### Items:

1x Godsbeard
1x Golden Root
1x Hermit Grass
1x Tinder Pouch
1x Safety Stone

## Starting Gear

### Items:

1x Hermit Grass
1x Tinder Pouch
1x Safety Stone

## Starting Gear

### Items:

1x Hermit Grass
1x Tinder Pouch
1x Safety Stone

The **Hunter** is a playable character in the game For The King.

## Description

*The Hunter is fast, precise and watchful. Skilled at avoiding danger while traveling overland or underground, the Hunter attacks with deadly accuracy in combat.*

## General strategy

Having both critical attack and sneaking skills, the Hunter excels at planning and initiating combat on the Overworld map, especially if equipped with the ambushing skill. Making good use of the Hunter's high Speed stat to debuff and/or kill low health targets in the beginning of a battle is recommended. Hunter has a high Evasion stat as well as good Vitality and often has additional Evasion on their equipment. As a result, the Hunter is quite durable and can be expected to survive longer than most other characters.

## Skills

Main articles: Called Shot, Energy Boost, Elite Sneak, and Elite Trap Evasion
### Energy Boost

*Chance to gain additional action point at end of turn.*
## Unlocking the Hunter

The Hunter is automatically unlocked for play when beginning any adventure in For The King.
Pipe Smith

The Pipe Smith can increase the level of the Character's pipe, allowing them to make better use of Herbs.

## PipeSmith - Town Service

Every town will offer the service "***PipeSmith -*** ***Upgrade Pipe*** ".

## Pipe Smith - Encounter

The Pipe Smith can also randomly appear as an merchant (encounter), **after unlock in** The Lore Store.

Players visiting the merchant can receive an upgrade to their pipe at a heavily (based on the services prices) reduced price, but only for one player.
Realm

## Description

The Realms not only differ visually, but also have different effects on the game.

For example, you move faster in Golden Plains than in Poison Bog. In this and others there may also be corrupted hexes.

Also the ambush probability is higher or lower in some realms.

In every realm there is a capital and a small town (there is only a capital on the islands), a Hero Statue, and a Sanctum.

## List of realms

* Ashfall Islands
* Burning Forest
* Dropstone Badlands
* Golden Plains
* Guardian Forest
* Jungle Falls
* Poison Bog
* Parched Waste
* Rogue Isles
Kobold Bow

Weapon Abilities

## Description

The Kobold Bow is a Two-Handed Common Weapon in For The King. It is attuned to a character's Awareness stat.

Can be sold for 9 coins.

## Abilities

* Shot
	+ 2 Token Roll
	+ 10 Maximum Damage
	+ Single Target

* Pin Down
	+ 3 Token Roll
	+ 6 Maximum Damage
	+ Single Target
	+ Speed Down
	+ -10% Accuracy

* Momentum
	+ 3 Token Roll
	+ Target Party
	+ Speed Up
Speed Up

Speed Up is one of the Status Effects in For The King.

## Description

A creature or character that has their speed enhanced will gain an undetermined advantage on the timeline, letting them cycle through their turns sooner. The buff gained will vary depending on the skill and level of the character, or enemy, which casts this.

### Redirect

For those looking for a complete list of the status effects and their respective icons, click here.
Rarity

Items in For The King are classified according to their Rarity.

## Description

Each item in For The King has a quality tier for their respective rarities listed on their card, indicated under the item's name. An item's rarity is also indicated by the color of its card (see Rarity Tiers).

The higher the item's quality tier, the rarer the item is. Generally speaking, the higher an item's rarity tier, the more abilities or special effects it will have or be able to bestow. This isn't to say that Common items are useless either; on the contrary, there exist a variety of helpful items at all levels of rarity.

Some items, such as the Cave Mushroom, can appear with varying rarities.

## Quest items

Quest item rarity is a unique case, as quest items have their own category. Quest items are labeled as such under the item's name, and the card's color will be green instead of the usual rarity color.

An item labeled as a "Quest Item" may not necessarily be tied to an actual quest; the Safety Stone is an example of one such item. All characters begin their adventures with a stone in their inventory, however it is not the objective of any particular quest, nor is there any kind of reward for using or selling the item.

## Rarity Tiers

There are five different tiers for Rarity in the game, as follows:

* Common
* Uncommon
* Rare
* Artifact
* Quest

## Examples

* Common
* Uncommon
* Rare
* Artifact
* Quest
Shock Immunity

## Description

See also: Status effect
Shock Immunity is an Immunity in For The King.

Items with Shock Immunity will prevent a character from being afflicted with the Shocked debuff while equipped.

Like all immunities, equipping an item with Shock Immunity will not remove the ailment if a character is already afflicted.

## List of items with Shock Immunity

* Disciple Hood
* Elemental Usekh
* Feral Mage Hat
* Fraybee's Locks
* King's Talisman of Lightning
* Lightning Talisman
* Lightning Tome
* Thunder Tome
Teleport Scroll

Teleport Scroll is one of the Scrolls in For The King.

## Description

**Teleport Scroll** is a *common* Scroll used to immediately teleport to an empty land tile. It does not break movement and may be used multiple times in a single turn.

Its ability to teleport is dependent on the user's Intelligence.

## Acquired

Occasionally available for purchase in all Towns with a limited stock of one or two (1-2) units.

Can be obtained from Treasure Chests.

*Common* drop from mob units.
Snipe Shot

Snipe Shot is a Bows attack in For The King

## Description

Snipe Shot is a single target armor piercing attack. It makes 3 Awareness rolls with a per roll accuracy of the character's Awareness at a -10 penalty. If it rolls perfectly, the attack ignores the target's armor.

An alternative version is found on the Goblin Bow which rolls 2 Speed rolls at a -10 penalty.

## Stats

Standard version

Version 2:

## Weapon

Hunting Bow

Goblin Bow

Shortbow
Rubbish

## Description

Rubbish is an item that can be obtained and a random drop, from shops, or as a quest reward.

Whilst in its base form the item is useless. It represents an item that has not yet been unlocked within The Lore Store.
If you had had the Item unlocked in The Lore Store then the item would not be Rubbish.
Unlocking the item in the The Lore Store after you have collected Rubbish will not transform the item.
Rogue's Brew

**Rogue's Brew** is one of the Potions and Consumables in For The King.

## Description

**Rogue's Brew** is an *uncommon*, one-time use, consumable Potions that provides a permanent +2 to Evasion.

## Acquired

Can be found as an *uncommon* drop in Dungeons.

Can be retrieved as part of a Quest objective.

Can be looted or gifted from world Events.
Prismatic Fish

Item Effects

## Description

The Prismatic Fish is a Rare Treasure in For The King, obtained during the Into the Deep campaign.

In addition to unlocking the Helpful Fisher in the Lore Store, the Prismatic Fish can also be exchanged at the Night Market for one of the following:

* +1 Firesilk
* +1 Portal Scroll
* +1 Four Leaf Clover
* +1 Spirit Taffy
* +1 Salty Jawbreaker

## Acquired

Can be obtained as loot from a dead adventurer in the Overworld, and also as a reward from any Good Fishing Spot. While the Prismatic Fish can be found almost anywhere in Fahrul, it can often be pulled from the waters around the Rogue Isles.

It's possible that the Prismatic Fish can be obtained from other world encounters as well.
Steady

## Information

Passive, Combat

*Chance to completely negate damage from attack when shield is equipped.*

**Steady** is a character skill in the game For The King.

## Description

*Chance to completely negate damage from attack when shield is equipped.*

## Effects

Steady (or Steadfast) is a passive skill that will occasionally cause a character using a shield to completely block all incoming damage during combat.

Damage Reflection will maintain its regular effect on a blocked attack using Steady.

### Conditions

A character must be in combat and have a shield equipped to proc Steady. Additionally, being entangled or stunned will prevent the skill from triggering.

### Chance to trigger

Provided the conditions are favourable, two random behind-the-scenes rolls are performed to proc Steady on an attack.

The first check is based on a character's evasion stat:

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The second roll is based on the amount of health a character may potentially lose in a single attack\*:

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\* *With a minimum chance of 7% and a maximum chance of 22%.*

In practice, the prospect for Steady to trigger increases with the amount of health a character could potentially lose from a single attack.

## Ways to acquire Steady

### Innate

Steady is a core skill of the Blacksmith.
Sturdy Knife

Weapon Abilities

## Description

The Sturdy Knife is a Common Weapon in For The King. It is attuned to a character's Vitality stat.

## Stats

* +10% Crit Chance
* +8 Speed

## Usage

The Sturdy Knife provides a decent boost to Speed, which offensively can help slower, high-vitality characters like the Blacksmith, Busker, or Woodcutter act faster, or drive already fast characters like the Hunter to often strike before most enemies. Defensively, this bonus speed also provides a small amount of Evasion.

The Sturdy Knife's Stab ability is an armor-piercing attack that uses a single Vitality roll, which allows its modest damage to still be effective even late into the game.

## Acquired

Available as a quest reward, shop item, or loot drop.
Quest

**Quests** are objectives the player is notified of and rewarded for completing. Rewards include items, gold, experience, and reducing the Chaos meter.

There are two types of quests: main quests and side quests. Active side quests are displayed on the left side of the screen; active main quests on the right.

## Main Quests

Main quests are typically more lengthy or involved than side quests. Listed below are the main quests for the main game mode titled For the King.

1. Go to Woodsmoke in the Guardian Forest.
2. This is a Two part quest, they can be done in any order.
	1. Solve the Cult Device in the Guardian Forest.
	2. Kill the Chaos Leader in the Guardian Forest. (Level 1)
3. Purge the Glittering Mines in the Guardian Forest. (Level 2)
4. Go to Parid in the Golden Plains.
5. This is a Three part quest, they can be done in any order.
	1. Kill the Mind Lord in the Golden Plains. (Level 5)
	2. Purge Lich's Crypt in the Burning Forest or Poison Bog. (Level 5)
	3. Find and solve the Forgotten Celler in the Rogue Isles. (Level 5)
6. Purge the King's Maze in the Golden Plains. (Level 6)
7. Go to Hasta in the Parched Waste.
8. This is a Two part quest, they can be done in any order.
	1. Purge Demon Cave in the Dropstone Badlands. (Level 8)
	2. Purge Demon Cave in the Dropstone Badlands. (Level 8)
9. Go to Hasta in the Parched Waste
10. Purge Harazuel in the Ocean. (Level 10) There will also be an optional quest.
	1. (Optional) Purge Buried Temple in the Parched Waste. (Level 10)

## Side Quests

Towns are the primary place where players can select and undertake side quests in return for various rewards. Only one side quest may be selected from those offered by a given town. Once a quest is chosen, the other options disappear and that town will never again offer the player a quest (regardless of the outcome of the selected quest).

Any player may complete a side quest, with the exception of a few such as those that entail the delivery or retrieval of an item. Be sure to choose your side quests carefully, as the risks and rewards can vary greatly.

Standard side quest types available in towns:

 Delivery
 Retrieval
 Reduce Chaos
Sapphire Rod

The Sapphire Rod is one of the Staves in For The King.

## Description

The "Sapphire Rod" is a Tier 2 Glass, one-handed Staff Weapon. While it has relatively high damage output, it has a single attack called "Shatter", which is shares with all Glass Weapons. If a failed attack is performed with this weapon, it will break completely, destroying the item. It's often found as a quest reward, random event prize or rare loot drop from acts 2 & 3.
Herbalist

## Description

15

*Wise in the ways of nature, the Herbalist can make highly effective use of healing items. While travelling she is always watching out for useful herbs and plants.*

## Base Stats

* Apprentice
* Journeyman
* Master

## Starting Gear

### Items:

2x Godsbeard
1x Golden Root
1x Tinder Pouch
1x Safety Stone

## Starting Gear

### Items:

1x Godsbeard
1x Tinder Pouch
1x Safety Stone

## Starting Gear

### Items:

1x Godsbeard
1x Tinder Pouch
1x Safety Stone

The **Herbalist** is a playable character in the game For The King.

## Description

*Wise in the ways of nature, the Herbalist can make highly effective use of healing items. While travelling she is always watching out for useful herbs and plants.*

## General strategy

A combination of low Strength and Vitality with uniquely passive skills often finds the Herbalist shunted into the role of party healer. While the use of Party Heal is somewhat circumstantial, it can be beneficial to players who are still learning the ins and outs of combat. Additionally, the relatively steady influx of herbs can be a boon to new adventurers who aren't yet certain of the game's economy. A downside of this is a faster increased cost in all items and encounters.

## Skills

Main articles: Gather Herbs and Party Heal
### Gather Herbs

*Chance to gain a random herb at the end of turn while in the wilderness.*
Upon ending a turn, the Herbalist has a small chance to find a random Herb, which is then added to her inventory. This can be extremely valuable in the long run, saving the party gold that could be better spent on upgrading equipment.

### Party Heal

*Can use Godsbeard to heal entire party.*
The Herbalist is one of only two characters (along with the Monk) that starts the game with the Party Heal skill. This ability allows a character to heal the entire party at the expense of only a single Godsbeard. This is at the cost of a slightly weaker healing effect.

## Unlocking the Herbalist

The Herbalist is revealed in the Lore Store after beginning a For The King adventure. It then costs 15 lore to unlock the character for play.
Iron Bow

Weapon Abilities

## Description

The Iron Bow is a Two-Handed Uncommon Weapon in For The King. It is attuned to a character's Strength stat.

Can be sold for 22 coins.

## Abilities

Shot

* 4 Token Roll
* 24 Maximum Damage
* Single Target

Heavy Draw

* 5 Token Roll
* 36 Maximum Damage
* Single Target
* -30% Accuracy

Weapon Snipe

* 4 Token Roll
* Single Target
* Reset
* -10% Accuracy

Safe Distance

* 2 Token Roll
* Target Self
* Evade Up

## Trivia

The Iron Bow is the only Bow in the game that focuses on a character's proficiency in Strength.
Resistance Up

Resistance Up is one of the Status Effects in For The King.

## Description

A creature or character that has their resistance enhanced will gain an undetermined ability to defend against magic. The buff gained will vary depending on the skill and level of the character, or enemy, which casts this.

### Redirect

For those looking for a complete list of the status effects and their respective icons, click here.
Symphony

Symphony is a Lutes magic attack in For The King.

## Description

Symphony is a group target attack that makes 4 Talent rolls with a roll accuracy of the character's Talent with - 5 penalty.

## Trivia

**Symphony** shares the same combat icon as Area Blast and has the same effect and stats.

## Weapon

Thorbo

Barbat

## Stubs

The Thorbo seems to have a 50% damage with a -5 penalty on **Symphony**, while the Barbat has 60% damage with a - 10 penalty on rolls. please double check
Protect

Protect is a magic ability in For The King.

## Description

Protect casts a shield on a friendly target (single or party) that completely negates the next attack.

It can be used as an emergency lifesaver or to prevent large damage.

*The shield will stay on for several turns \*.*

## Weapon

Apprentice's Tome

Wizard's Tome

Tome of Wonder

## Note

Protect was previously "Reflect."

This \* is not confirmed.
Rusty Knife

Weapon Abilities

## Description

The Rusty Knife is a Common Weapon in For The King. It is attuned to a character's Vitality stat.

## Stats

* +5% Crit Chance
* +7 Speed

## Usage

The Rusty Knife provides a decent boost to Speed, which offensively can help slower, high-vitality characters like the Blacksmith, Busker, or Woodcutter act faster, or drive already fast characters like the Hunter to often strike before most enemies. Defensively, this bonus speed also provides a small amount of Evasion.

The Rusty Knife's Stab ability is an armor-piercing attack that uses a single Vitality roll, which allows its modest damage to still be effective even late into the game.

## Acquired

Available as a quest reward, shop item, or loot drop.
Planetary alignment

**Planetary alignment** is a gameplay mechanic in the game For The King. It is an important element of the Lost Civilization adventure.

## Description

As the planets align the ancient rituals being performed gain strength, the Great Convergence approaches and the planetary alignment meter will fill up. As the meter fills, strange and adverse effects will alter the world, including significant heat damage in the later stages. If the meter ever fills up completely, the heat becomes unbearable and Fahrul is lost, resulting in defeat.

### The alignment timeline

The timeline shows a convergence icon indicating when the next phase in the alignment will happen. Each of the four phases will introduce additional effects into the game. For more information on each phase's particular effects, see the following section.

The planetary alignment meter can be reduced by completing quest objectives and by finding special locations hidden throughout Fahrul (see below).

## Effects

Planetary alignment is comparable to chaos or flooding in other adventures. Increased planetary alignment adds additional perils and challenges. These effects will gradually increase as the Great Convergence shifts through each of its phases, finally culminating with the scorching of Fahrul and an instant campaign loss.

### Sunburn

See also: Time
The Great Convergence will eventually scorch the Overworld and destroy Fahrul. As the alignment meter progresses, characters will find themselves taking additional heat damage during the day, unless they end their turn in a town, a camp, or at the Dark Carnival. The amount of damage taken per turn will increase as the timeline progresses.

### Phases

On standard difficulties, the Great Convergence will make its way through 4 phases as the timeline progresses and the planetary alignment meter fills. Each new phase will bring additional effects:

Alignment Phases - Apprentice/Journeyman Difficulty
 **Phase IV** | This is an immediate loss and the campaign will end.

Alignment Phases - Master Difficulty
 **Phase IV** | This is an immediate loss and the campaign will end.

## Ways to reduce alignment

The Planetary alignment meter can be reduced by completing quest objectives or discovering hidden locations during the Lost Civilization adventure:

1. Enter the Local Library during the "County Fair Mystery" questline.
2. Find both Ritualistic Focusers hidden in Jungle Falls.
	* The first can be found when setting out in part one of the adventure.
	* The second can be located later on in part two, during the "Rumble in the Jungle" storyline.
3. During the "Welcome to the Jungle" questline:
	* Purge the Ancient Temple.
	* Conquer the Warrior's Arena.
4. Following either of the paths presented during the "Turning Up the Heat" questline:
	* If following the Parched Waste path, complete the second Local Arena for an opportunity to reduce the alignment meter.
	* If following the path through the Ashfall Islands, purge the Obsidian Keep for an opportunity to reduce the alignment meter.
Scared

Scared is one of the Status Effects in For The King.

## Description

A creature or character that is scared will make an attempt to flee on their next turn. If the circumstances do not allow for the character to flee, then they will hide.

### Redirect

For those looking for a complete list of the status effects and their respective icons, click here.
The Bandit King

Immunities

## Description

The Bandit King is the Scourge of the Bandit Camp.

## Scourge Effects

While active, the Bandit King will increase the price of all services and items for purchase in town marketplaces by 100%.

## Battle

Level 10 (apprentice): 152 HP, 14 Armor

Immune to Bleeding and Stunned.

Spawns with 2 Bandit Henchman.

### Loot

Upon defeating the Bandit King, you will always receive the Bandit King Helm.
Queen Rosomon

**Queen Rosomon** is a non-player character in For The King. She is the current ruler of Fahrul.

## Description

Queen Rosomon is the widowed monarch who rules over Fahrul throughout For The King's various story adventures. She is the primary questgiver in the main campaign, which begins with the death of Queen Rosomon's husband, the Good King Bronner. Players will interact with her majesty's royal agents, Hildebrant and Dreea Pallor, rather than Queen Rosomon herself to receive specific quest objectives. During key scenes such as the emergence of Harazuel players will see her speaking directly to Vexor himself.
Shrooms

## Description

**Shrooms** is a random Encounter based on Vitality in For The King.

With only one game to be played, players can know what to expect. **Shrooms** uses 3 Vitality rolls to determine a mixture of outcomes.

The player can find themselves cursed with Poisoned or pick up two Cave Mushrooms.

There is both the option to consume (pick up) or leave, with no penalty involved in leaving the event; it will not despawn upon leaving, but can despawn periodically throughout playing the game if left alone, and upon completing the event, regardless of outcome.
Shield

Handheld defensive items that can be equipped in a character's offhand slot.

## Description

Main article: Armor
In addition to body armor, there are **Shields** in For The King as well. And like Armor, they too are used to reduce incoming damage from enemies.

Shields cannot be equipped alongside Two-Handed Weapons, so they're more suited to characters who prefer to arm themselves with Daggers, Swords, Spears, Blunt Weapons, or even certain Guns. Most shields will impart Enemy Taunt, but some can also give a character other skills such as Support Range.

## Types of Shields

See also: List of shields
Shields come in two basic types:

### Physical Shields

Physical shields are shields with a high armor stat. While not as versatile as magic shields, they will often have other benefits, such as boosts to a character's Awareness or evasion stat. Steady is sometimes seen on physical shields as well.

Physical shields are the easiest type of shield to find in Fahrul:

* Wooden Heater
* Outworn Buckler
* Iron Tower Shield
* Spiked Shield
* Aegis of Husher

### Magic Shields

Magic shields will occasionally offer other magical incentives like damage reflection or added Resistance.

Some notable magic shields are:

* Ward Shield
* Chaos Shield
* Mirror Shield
* Spellbane Shield
Oarton

**Oarton** is one of the Towns in For The King.

# Description

**Oarton** is the starting Town for your adventure in Fahrul.

## Services

Every town will offer the same basic services, but for variable price depending on the level of the region the town is found in.

## Town Market

15 Potential Town Market items taken from this list. Of the 15, 3 are always \*guaranteed, and an additional 3 randomly taken from among Herbs, Potions, Scrolls and Equipment. The remaining 9 will be taken from Weapons and Armor

## Quest Board

 Exploration | Land survey required. Please travel to Sanctum of Purity to survey the area. Reward given upon arrival. | Go to Sanctum of Purity in The Burning Forest. | 30 Gold
Steal

**Steal** is one of the Special Attacks within the Combat of For The King.

## Description

A successful Steal attack will do a small amount of damage and also steal coins or a Consumable from a character. Items from the quickbar can be stolen, but any item not appearing on the quickbar is safe, such as extra armor and weapons. If there are no consumables to be stolen and the thief tries to steal one, a message saying "No Item to Steal" will appear. The amount of coins taken is 75% of how many total coins that character was carrying. If a Creature that successfully Steals is killed before it can escape, then the stolen coins or item will be recovered at the end of combat as part of the loot. There are a few exceptions to this, such as if Steal is randomly generated by Chaos from the Chaos Beast or a hex space blighted by Chaos.

Since no marker appears to indicate that a creature has stolen something, a player must keep track of which enemies have stolen and must prioritize defeating them first, lest they Flee with the items, which typically occurs on their next turn.

## Creatures with ability

Crows, Thieves, Cutpurses and Buccaneers are all examples of creatures that use the Steal ability.
Snow Cave

**Snow Cave Level 4**

Layout:

5 rooms (last room has a royal chest).

**Mobs Sighted**

Thief

Snow Goblin Assassin

Cursed Witch

Frost Wolf

Bog Skelly

**Snow Cave Level 5**

Same Layout as Level 4

**Mobs Sighted**

Undead Knight

Boner

Ghoul

Scary Ghost

Snow Goblin Assassin

Ice Cube

Bone Mage

Frost Spider

Feral Mage

Cursed Witch
Quarterstaff

Weapon Abilities

## Description

The Quarterstaff is a Two-Handed Common Weapon in For The King. It is attuned to a character's Awareness stat.

## Stats

* +1 Armor
* +4 Speed

## Abilities

* Thrust
* Stun

## Acquired

Available as a quest reward, shop item, or loot drop.

## Trivia

Along with the Battle Staff, the Quarterstaff is one of only two known weapons of its type in the game.
Shattered Mirror

## Description

The Shattered Mirror is a Rare Consumable in For The King.

## Use

The Shattered Mirror will fully reflect all combat damage from the next incoming attack. It can only be used in combat.

Like all consumables, the Shattered Mirror is a one-time use item and will be removed from a Character's inventory when activated.
Pugios

Weapon Abilities

This article is about **Pugios**, the *two-handed strength weapon*.You may be looking for Pugio, the *one-handed vitality weapon*.

## Description

Pugios are Two-Handed Common Weapons in For The King. They are attuned to a character's Strength stat.

## Abilities

* Stab
* Whirlwind
* Pierce

## Acquired

The Gladiator begins their adventures with Pugios already equipped.

## Trivia

The pugio was a dagger used by Roman soldiers as a sidearm. Officials of the empire took to wearing ornate daggers in the performance of their offices, and some would wear concealed daggers as a defense against contingencies. The dagger was a common weapon of assassination; for example, the conspirators who stabbed Julius Caesar used pugiones.
The Disciple

Special Abilities

## Description

The Disciple is the Scourge of the Temple of Darkness.

## Scourge Effects

While active, spawns clouds and causes permanent rain effect.

## Combat

Level 2 (Apprentice): 36 HP

Immune to Bleed, Shock, Stun, and Wet.

### Abilities

Daze: a single target attack that deals 16 physical damage and inflicts the Daze debuff on perfect.

Shock: a party-wide attack that deals 16 magic damage and inflicts the Shock debuff on perfect.

## Possible Rewards

Upon defeating the Disciple, you will always receive the Disciple Hood.

24 Gold

1 Book of Lore
Skill screenshots

The For The King Wiki needs your help!The Wiki is currently revamping its look to be more consistent after the recent changes to Fandom design and the next step will be overhauling character skill pages. What we need from the players are examples of characters in action; specifically, using their skills (such as Taunt or Called Shot). Once individual skill pages have been properly organized and coded, appropriate screenshots will be added to each article's infobox. All screenshots should have a minimum width of 300px and should be wider than they are tall. Feel free to submit more than one screenshot. Thank you for assisting the For The King Wiki!

Screenshots can be uploaded and inserted into the gallery below. Gifs and videos are also acceptable, though they must be kept to a length of no more than 28 seconds. A list of skills available in the game can be found on the **Skill** page.
Silver Hero

The Silver Hero is a type of hero statue in the game For The King.

## Description

The Silver Hero is the second upgrade of the Stone Hero.

Once unlocked from The Lore Store, one stone hero in Fahrul will spawn as a bronze hero statue.

## Tributing

Tributing it will grant the entire party XP and Max Health, additional to the full Focus for the visiting char.
Stun

**Stun** is one of the Special Attacks within Combat in For The King.

## Description

A successful stun attempt will reset an opponents turn on the combat timeline, effectively skipping their turn, see Stunned.

## Creatures with ability

Beastmen (Helmet Clubs)
Gnolls (Staves)

## Stats

### Redirect

For those looking for a complete set of each special attack and its respective effects, click here.
Sturdy Dagger

Weapon Abilities

## Description

The Sturdy Dagger is a Common Weapon in For The King. It is attuned to a character's Vitality stat.

## Stats

* +15% Crit Chance
* +10 Speed

## Usage

The Sturdy Dagger provides a decent boost to Speed, which offensively can help slower, high-vitality characters like the Blacksmith, Busker, or Woodcutter act faster, or drive already fast characters like the Hunter to often strike before most enemies. Defensively, this bonus speed also provides a small amount of Evasion.

The Sturdy Dagger's Stab ability is an armor-piercing attack that uses a single Vitality roll, which allows its modest damage to still be effective even late into the game.

## Acquired

Available as a quest reward, shop item, or loot drop.
Precision Stab

## Description

Precision Stab is an armor piercing attack that uses 3 stat rolls at slightly reduced accuracy. If all 3 roll perfectly, the target's armor is ignored and the weapon deals its full damage.

This ability allows physical damage dealers to fight heavily armored enemies without issue, provided their stats are high enough, or they have enough focus.

## Weapon

Gladius

Old Shortsword

Rapier

Swordspell
Portal Scroll

Portal Scroll is one of the Scrolls in For The King.

## Description

**Portal Scroll** is a *rare* Scroll which allows a character to place a portal from the currently occupied tile (must be empty) to another tile, within a distance determined by the character's Intelligence. The portal will exist for several turns, can be used by party members, and will not consume a player's final movement. Portals can be traversed in both directions.

## Acquired

Rarely available for purchase in all Towns with a limited stock of one or two (1-2) units.

Can be obtained from Treasure Chests.

*Rare* drop from mob units, typically high-ranking members of a Dungeon.
Sealed Letter

**Sealed Letter** is a Quest item in For The King.

## Description

**Sealed Letter** is a quest item used in delivery quests. Its only use is to turn in at the quest turn-in to receive the reward for any Side Quests the player has accepted.

## Acquired

Added to the Character's inventory once a delivery Side Quest has been accepted.
Poison

**Poison** is one of the Special Attacks within Combat in For The King.

## Description

A successful attempt at inflicting poison with inflict the poisoned debuff, dealing a small amount of damage over time while reducing the player's stats by -5 each.

## Creatures with ability

### Redirect

For those looking for a complete set of each special attack and its respective effects, click here.
Pixie

## Description

These cute little fey creatures laugh at everything, including havoc and death.

Pixie's are classified as Spirit/Flying/Magic. Any items that provide damage boosts against these classifications will work on a Pixie.

## Combat

Level 0 (apprentice): 7 HP, 2 Resistance, 90 Speed

level O (journeyman): 8HP, 2 Resistance, 90 Speed

Immune to Burning

### Abilities

Fairy Blast: a single target attack that deals 6 magic damage and halves attack damage.

Protect: protects other enemies (does not include the Pixie itself) from being attacked until you attack them. When you attack a protected enemy the damage will be nulified and the protect wears off.

## Possible Rewards

3 Gold

Spirit Taffy

Honeyed Sponge
Sapphire Bow

## Description

The Sapphire Bow is a rare Bow in For The King. It is one of the breakable Glass/Sapphire/Obsidian Weapons.

Can be sold for 80 coins.

## Abilities

Glass Arrow

* 1 Token Roll
* 30 Maximum Damage
* Single Target
* Ignore Armor
* -5% Accuracy

## Acquired

It is a possible drop or quest reward in almost every game mode. Sometimes it is sold in town marketplaces in later acts or in Night Markets.

## Usage

Like every powerfull Glass/Sapphire/Obsidian Weapon it comes with the following drawbacks:

* it has a chance to break on each attack (Awareness -5%)
* the wielder can not use Focus Points for its atack

Therefore a high attribute paired with Called Shot and Encourage is adviced to keep the weapon save.
Quiet Glade

*"A peaceful clearing. This would be a good place to sit and empty your mind of your troubles."*

"Sharp minds prevail over sharp swords" - common saying in Hasta.

## Description

The Quiet Glade is a random Encounter based on Intelligence in For The King. With only one game to be played, players can know what to expect. The Quiet Glade uses 1 Intelligence roll to determine one of two overall outcomes: regaining all missing focus, or losing all current focus.

There is both the option to play or leave, with no penalty involved in leaving the event; it will not despawn upon leaving, but can despawn periodically throughout playing the game if left alone, and upon completing the event, regardless of outcome.

## Games

### Quiet Glade

0 successes: Lose All Focus

1 success: Regain All Focus
Sneak

## Information

Active, Overworld

*Will test Talent to move past the enemy and avoid combat.*

**Sneak** is a basic character skill in the game For The King.

## Description

*Will test Talent to move past the enemy and avoid combat.*

## Effects

Sneak is an active skill that allows a character to avoid combat in the Overworld by sneaking past enemies who are occupying or otherwise blocking a hex.

### Stat check

A character's talent will be tested when rolling to pass the required stat check.

## Ways to acquire Sneak

See also: Elite Sneak
Any character can Sneak.
Safety Stone

Item Effects
 Quest Item

## Description

The Safety Stone is a Tool in For The King.

When used, the Safety Stone will instantly transport a single character to any previously visited town. It is particularly useful for shipwrecked party members.

## Stats

When a character uses their Safety Stone for the first time, they will be penalized with a -1 to all base stats. This penalty grows incrementally each time the stone is used.

## Acquired

All characters start their adventures with a Safety Stone in their inventories. There is no other way of acquiring a second stone.

For obvious reasons, the Safety Stone is not available for use during the Gold Rush campaign.

## Trivia

Although the Safety Stone is marked as a Quest Item, it doesn't actually have anything to do with any quests.
Scary Ghost

## Spawning

Scary Ghosts can spawn in the Poison Bog at night, and Snow Caves.

## Combat

Level 3 (Apprentice):

Level 3 (Journey man): 24 HP

Level 5 (Apprentice, Snow Cave): 41 HP, 8 Resistance

Level 10 (Journeymen): 90 HP, 16 Resistance

Immune to Stun/Daze, Bleeding, Fire, Freeze and Shock.

### Abilities

Can curse a character to greatly penalize a core stat.
Petrified

## Description

See also: Status effect
Petrified is a status effect in For The King.

Characters that are Petrified will turn to stone during a battle. While in this state, characters will have their turn skipped up to 3 times. Getting attacked while petrified will remove the petrified status effect while negating all of the attack's damage and status effects. Alternatively, getting Cured will also remove the Petrified effect.

Equipping an item with Petrify Immunity will not remove the ailment if a character is already afflicted.

Precious Pearls used by other non-Petrified characters will cure (break out) other petrified characters.

## Creatures that can inflict Petrify

* Cockatrice
* Golem
* Chaotic Skull
Resistance

## Character Proficiencies

* Apprentice
* Journeyman/Master

**Resistance** is a character stat in the game For The King.

## Description

*Blocks value of incoming magical damage.*

Resistance indicates the amount of magical damage that is mitigated when a character is attacked. It also plays a role in defending against magical attacks from skills and abilities.

## Ways to increase Resistance

### Equipment

#### Accessories

 Faded Pearls | +1

 Radiant Ward | +2 (to party)

## Bonuses

A character with 50 or more Intelligence will also receive +1 Resistance.
Stun Immunity

## Description

See also: Status effect
Stun Immunity is an Immunity in For The King.

Items with Stun Immunity will prevent a character from being afflicted with the Stunned debuff while equipped.

Like all immunities, equipping an item with Stun Immunity will not remove the ailment if a character is already afflicted.

## List of items with Stun Immunity

* Crash Helmet
* Deimos Skull
* Great Helm
* Iron Tower Shield
* Kettle Helm
* Round Helm
* Royal Helm
* The Unihorn
* Visored Helm
* Wooden Tower Shield
Silver Bow

## Description

The **Silver Bow** is an Uncommon tier Bow.

Can be sold for 34 coins.

## Stats

* +5 Evasion
* +10% Crit Chance
* +20% Damage Against Beasts
* +20% Damage Against Flying

## Abilities

Piercing Shot

* 3 Token Roll
* 18 Maximum Damage
* Single Target
* Ignore Armor

Sure Shot

* 3 Token Roll
* 9 Maximum Damage
* Single Target
* +100% Accuracy

Spread Shot

* 3 Token Roll
* 9 Maximum Damage
* Target Group
* -5% Accuracy
Salty Jawbreaker

**Salty Jawbreaker** is one of the Candies and Consumables in For The King.

## Description

**Salty Jawbreaker** is an *uncommon*, one-time use consumable Candy that provides a permanent +1 to Armor (Defensive Stat).

## Acquired

Can be found as an *uncommon* drop in Dungeons.

Can be retrieved as part of a Quest objective.

Can be looted or gifted from world Events.
Royal Lute

**Royal Lute** is one of the Lutes in For The King.

## Description

**Royal Lute** is an Uncommon tier lute available as a quest reward, shop item, or loot drop once acquired from The Lore Store.

## Abilities

Ritardando

4 Tokens

25 Maximum Damage

Single Target

Speed Down

Symphony

4 Tokens

13 Maximum Damage

Target Group

Molto Rubato

5 Tokens

Target Group

Reset

-15% Accuracy

Molto Ritardando III

3 Tokens

Target Group

Speed Down

-10% Accuracy

Molto Diminuendo III

3 Tokens

Target Group

Armor Down

-10% Accuracy

Support Combat Range

+10% Crit Chance

+20% Gold Multiplier

## Acquired

Available in The Lore Store for 12 Lore points.
Poison Nibbler

## Description

It was once thought these predatory plants could not grow big enough to eat anything larger than a sparrow.

## Spawning

Poison Nibblers can spawn in the Guarding Forest in Act 1, during the day.

## Combat

Level 1 (Apprentice): 25 HP

Immune to Bleed, Stun, and Wet.

Due to their large health pool and ability to poison an entire party, than can be a large threat in the early game.

### Abilities

Bite: a single target attack that deals 14 physical damage

Poison Breath: exhales a party-wide Poison.