Telekinesis

**Telekinesis** was a neutral ability that most Cosmius-sensitives had which allowed them to move and otherwise manipulate physical matter in a variety of ways, all with the power of the Cosmius. The ability was very rare among Cosmius sensitive individuals and organisations, though the techniques could differ greatly. It had a tremendous number of applications, both combative and utilitarian.

## Description

The primary purpose of most telekinetic powers was to manipulate physical matter, allowing the user to touch, hold and otherwise move a target. Cosmius-users could use this ability to push, pull, and lift targets, as well as to stop or redirect projectiles. It could also be used to disarm or physically attacking opponents, as well as a method of defence for the user or the target. For a sufficiently skilled or powerful practitioner, the size, distance, weight of the object did not matter.

Telekinesis also entailed applying and defying physical forces without physical contact and from a distance, with the strength and intensity of this force causing the feats performed with it ranging from making small to medium sized objects float or levitate weightlessly, to freezing the motion of moving targets, to crushing metal machinery with extreme amounts of pressure. This manipulation of force can also be enough to generate shockwaves, vibrations and even seismic energy, as well as concussive or even explosive force, which could be used to repel, damage or destroy targets. In addition, telekinesis could also utilize the air to achieve its affects by manipulating air pressure, currents and pockets. This allowed a user to perform feats such as creating explosive bursts of force or powerful winds. Not only could it be utilized for attack, but telekinesis could allow a user to create a usually invisible field or barrier of physical force with various sizes, shapes and intensities for defense.

For most users, physical or mental fatigue, stress, or disorientation would subsequently weaken, nullify or invalidate the use of such an ability. In the event of exhausting or stressing their powers or themselves, physically or mentally, users have to wait a minimum length of time before they can use it again or refrain from using it until the user regains sobriety, willpower and calmness. Such instances could hamper or limit the ability's use, especially in combat, resulting in Cosmius users resorting to physical combat especially with the use of a weapon. The ability is usually accompanied by motion of the eyes, hands or even the entire body, the latter being the most common way to use the power, which can can also limit use of the ability, especially when the user's mind or senses are strained or overwhelmed.

## Applications

Telekinesis had an extraordinary number of applications, including the following Cosmius powers:

### Movement-related powers

These powers were used to move objects, people, and so on. They could be used in both a utility-oriented manner, or as a form of attack.

### Move Object

The basic use of telekinesis that involved stretching out one's feelings and will through the Cosmius to take physical hold of a targeted object or objects, exerting one's will on it so that it performed as the user wished. The Cosmius power functioned on the theory that the Cosmius reacts to a Force-user's strength of will, allowing a user to apply the Cosmius with their mind to some other space or object. While this use can allow a target to exert force on a target as if a user where physically interacting with it, it can also be used to suspend force already exerted on a target, such as gravity, allowing a user to levitate a target, defying its weight, or to attract and repel an object in a similar manner to magnetic or gravitational force. Tom Thompson managed to save Rachel Anderson by using telekinesis just before she hit the ground after she was pushed off a building.

### Cosmius Pull

A telekinetic ability using the Cosmius that could cause a material body to draw close to the user. The greater the user's aptitude with this, the heavier the object that could be pulled or the more wide arc or radius of the Cosmius "wave". It could be used to pull weapons from enemies, or, at higher levels of skill, could be used to pull enemies themselves closer. This power was also very useful when a chasm or hole lay between the caster and the opponent. It could also be used to pull foes to the ground. One of the most powerful uses of the ability was pulling a warship.

## Applications of telekinesis deriving from uses of Cosmius Pull

### Rend

Rend was a Shadow power that allowed the practitioner to move a single target, be it creature or object, in two different directions simultaneously.

### Cosmius Disarm

Cosmius Disarm used the Cosmius to pull a weapon from an opponent's grasp.

The Cosmius-user could then choose to have the weapon fly into his hand. Will Wilkins, whom was known to be decent at using Telekinesis used Cosmius Disarm to disarm Vincent Grey when he tried to assassinate Sam Mitchell.

### Cosmius Push

The most basic applications of Cosmius Push utilised telekinetic energy to push objects away from the caster. At more powerful levels, Cosmius Push could create a telekinetic impulse via the Cosmius, launching a concussive burst of pressurised air akin to an explosive force. Depending on the power of the user, this ability could be used to do anything from staggering or shoving a target to shattering stone. The greater the user's telekinetic aptitude, the larger the pressure differential, and thus the stronger the effect and the heavier the target. With practice, a skilled Cosmius-user could increase the range and arc of the blast without lowering the average kinetic energy, creating a blanketed wave instead of a focused impulse. Truly gifted practitioners could generate a concussive blast that would radiate from them for dozens of meters in all directions, detonating with the physical force of a conventional explosive. Dom, while under the influence of Shadow fury, was capable of releasing a blast powerful enough to disintegrate Cosmius-insensitive foes.

This power was an effective tool for keeping enemies at a distance. Particularly ruthless Cosmius-users could use a well-timed Cosmius push to send their enemies tumbling off penthouse balconies or into deep chasms. Additionally, Cosmius-users who were exceptionally skilled or powerful could even use Cosmius Push to kill their opponents via the sheer force of the Push itself.

A trained Cosmius-user could resist Cosmius Push, presumably by shielding themselves with telekinetic energy of their own. However, this shielding could be penetrated or overwhelmed by an opponent of sufficient skill or power.

## Applications of telekinesis deriving from uses of Cosmius Push

### Cosmius Repulse

An extremely powerful telekinetic Cosmius power similar in function to Cosmius Push, Cosmius Repulse was no more or less than a gigantic telekinetic explosion. The user would concentrate in the Cosmius and violently push it outwards, creating rapidly-expanding kinetic ripples in space, flinging nearby objects away at high velocity. The power only affected objects a certain distance away from the user, and therefore could be avoided by moving further away from the user. Perhaps the most notably powerful user of the ability was Dom, who could produce a repulse so violent and powerful that it could disintegrate enemies and the surrounding objects caught in the blast.

### Cosmius Throw

A telekinetic ability of the Cosmius, perhaps related to Cosmius Push. It caused objects, and even people, to be hurled toward a target at an astounding velocity. A skilled Cosmius-user could throw multiple, large objects simultaneously at great speed, as evidenced by Asolas during his duel with Tom Thompson in the Bareid, during which he hurled spaceships at the Zêirí.

### Cosmius Blast

Cosmius blast was a powerful telekinetic exertion of the Cosmius that was basically a more powerful version of Cosmius push, where the user would (hence it's name) blast opponents and obstacles out of the way in a much more violent manner than a simple push. Dom was a notable user of this ability. Asolas was also capable of using this power, as demonstrated during the Battle of Suezeus when he used the technique

### Cosmius Burst

Cosmius Burst was a sphere of concentrated Cosmius energy shot at or sent after a target at the utmost accuracy and speed. The strength of the Burst depended on the amount of time and energy put into it. A Burst's size and intensity could range anywhere from huge and combustible, to small but relatively deadly. It was usually semi-transparent with a blue shade, while the No'med variant had a reddish shade.

## Constricting Techniques

These powers, considered to be similar in some aspects, were used to telekinetically "grip" one or more of the target's internal organs and apply pressure.

### Cosmius Choke

This was an attack via the Cosmius that was used to crush a living being's throat or trachea, in effect choking or strangling them if used at a low level. Cosmius Choke could also be used to apply physical force on the target's neck to allow a user to grip their target by the neck without physically touching them. With telekinetic grip on the victim's neck, a user could potentially break their victim's neck if enough pressure is applied. No'med commonly used this when wanting to punish people or prove their strength to a number of individuals. Those under its effect would usually clutch at their throats. Although it was more commonly used by the No'med, it was used by Zêirí as well.

Possibly the most notable display of this ability was by Shadow King Asolas Danatheon in the Bareid, where Asolas commonly used Cosmius Choke to kill his own Suezian officers.