Quill

6D 6I

**Quill** is one of the 22 Heroes in Chroma: Bloom and Blight.

## Abilities

**Quill** is a bit unique in terms of her Abilities, effectively having 4 different Primary Abilities. She can use her Secondary Ability to switch between them. The Secondary can be used indefinitely, since it has no cooldown or mana cost. The Primaries are:

* **Inscribe a Permanent.** 2N 1CD: Inscribe target allied Permanent. You may later have that permanent enter the story.
* **Gather Ink.** 1N 1CD: Gather 1 Ink. After a Permanent enters the Story this Ability refreshes. Leftover Mana is spent automatically during your Opponent's turn.
* **View your inscribed Permanents.** 0CD: View your inscribed Permanents.
* **Exscribe a Permanent.** 2N 1CD: Choose an inscribed Permanent to exscribe. This consumes Ink equal to the Permanents mana cost.

## Lore

"The Quill of Flachain." I like it. I actually like it quite a bit.

Do you know where Flachain is? I don't. Nobody I've ever met can tell me. I know where it used to be: just a tiny little village, a few miles east of Ouun. Hardly anyone lived there. It wasn't important. I imagine that's why nobody much misses it.

I was born in Flachain fifty-three years ago. I cold wax poetic on the sunset hue of the forsythia bushes and the great leaves trees lost in the winter that swirled and pulsed through the air like dust shed by dragons, or some other cheap literary drivel, but I expect that'd just be covering up how little I really remember about the place. It just wasn't that extraordinary. Except for the people. The people were good.

Anyway, I was out from home making a delivery just a few years ago-well, a few years for me, thirty-four for you-for my family's bakery. Just a day trip to the town on the other side of the forest. Here's again where if you were paying me to act like a proper bard I might drone on about how the air smell't of mischief or something like that, but it didn't. The air smelled like air. Just grass, pollen, and wind. It was actually quite nice.

Then the earth started to rumble. It was so sudden and so violent that I flew into a tree trunk before collapsing on the ground. I thought that it might be an earthquake, but then it stopped. It was like the earth shivered, or sneezed, and then it was done. I kept going east and I made my deliveries as expected. Then when I went home, it wasn't there. On the western edge of the forest there was only ocean. In the distance. I saw a city on an island that looked new, but familiar. Ouun.

It took me a week to believe that my home was gone.

I didn't accept it, though. Right on the line between Valath and Ballath, Flachain disappeared, but that didn't mean that it couldn't come back. People thought that Ballath was gone forever but it got to return, so why not Flachain? I took an apprenticeship in Iganara to see if history had any answers for me, and of course it didn't. The Lion was a once-in-a-lifetime event and we still aren't sure what happened. I spent a year at Maliron, a few months with the Devoted, a few months with the Vanguard, all trying to discover the secret, to wrap my head around how that special, foul, clever sort of Blight works, but what I learned is that it's not something you can reproduce in a lab. It's not something that comes entirely from nature either, though. The Lion and its ilk don't come from humans or from nature but from human nature: a particularly personal sort of chaos beyond nature's powers but beyond our comprehension.

That's why I do what I do. I go from conflict to conflict, barfight to battlefield, looking for that sort of chaos: that brutal human nature. Maybe it'll kick off like in Valath, and maybe I'll learn from that. Maybe I can learn how to get Flachain back. Maybe I can at least put it to rest. Maybe nothing will ever happen and I'll keep doing this forever. But that wouldn't be so bad.

"The Quill of Flachain." You know that name started off as an insult. Some brawlers would see me coming up with my pen and my rucksack and they'd joke that "the Quill" was there. But I've come to like it. One of the hardest things when I came back and saw the rest of the world was learning just how many people never knew that Flachain ever even existed. Now, thanks to me, "the Quill of Flachain," they do, and maybe that's enough.