recursal/Fanatic-Fandom huggingface dataset:
Haru Maeda

"Good grief... I'm Haru Maeda, Ultimate Calligraphist. You may leave me alone and we'll get along rather well, I believe from the bottom of my heart."

Gallery

## Personal Status

### Execution

☆Princess Calligraphy☆ !! A Super High School Level Return to Business !! ♡-

## Appearance

Haru isn’t very tall, measuring 1,65 meter. He has short dark hair with black eyes, with a small nose and chin. His skin tone is light, though not pale. Overall he looks androgynous, with a light frame, little traces of body hair and small features. He wears a black long sleeved shirt with a red tie underneath a black and white hakama. He wears dark formal pants and leather shoes with thick grey socks. Haru also wears dark framed glasses and a red tie under the hakama.

## Backstory

Haru Maeda is a bit of a mystery. A year ago, he suddenly showed up as an incredibly talented calligraphist, winning all sorts of calligraphy competitions and having his work exposed in schools all over the country. Despite that, little is known about his private life or his past, his strange outfits being the closest thing to a clue available.

## Relationships

* **Rin Fujimaki:** Haru has a rather unique relationship with Rin, drifting between mutual hatred, uneasy friendship and occasionally an agreement to ignore each other. They often clash due to Rin's distaste for guys and Haru's desire for recognition due to his work and skills, rather than for what he is... But Rin also finds his comments and occasional advice rather insightful, and Haru appreciates her uneasy "respect", if you could call it that, for her.

## Trivia

* Blood Type: O+
* Likes:  J-Pop, ramen, dancing, singing, kimonos
* Dislikes: Silliness, teamwork, stairs, Western customs, salarymen
* He has stated that he's skilled at "singing, writing, cooking, jigsaw puzzle, tea brewing...", though so far there's no confirmation for such.
* He's able to modulate his voice, sounding rather feminine and girlish at times.
* Haru also suffers from a limp on his left leg, severely restraining his movements.
* Haru uses the pronoun "ore" to refer to himself, not unlike a delinquent.
* Haru's name uses the kanji for "Spring", "春", for Haru, and the kanji 前田 for Maeda. 前 means "front" or "forward", while 田 means "field". Thus, in a way, his name is the spring moving towards the fields, or the fields moving towards the spring so they may bloom.
Oshiro Mizuki

"Remind me to care next time."

Gallery

## Personality

A quirky, talkative girl. She can’t keep a secret most of the time, and would probably slip up a secret sometimes. She’s not as airheaded as some models or vocalists, but still, seems to not have much knowledge of basic things. Tries to pay a lot of attention, but yet, fails mostly at it. Most of the time, her ego and talent go to her head, giving her an arrogant look, or a ‘good friend’ look, but still, not enough to make up that, she’s really centered on her own talent, as if it were the only thing she’s good for. (Though, technically, it is.) When making a friend, she’ll usually slip up, using the wrong wording or whatever. This is just a one time thing. When you get to know her, things go downhill.

## Backstory

A normal girl, or so she tries to be. When she was young, around 7 or 8 y/o, she was quickly discovered to, have that ‘voice of an angel’ during singing, to which, she was appointed to many different choirs during the time, her parents being proud of her. When she was 13, practicing the most of songs during a practice, a businessman heard her, to which, she started getting into show business, first, covering up a corrupt idol’s voice, then, finally, at the age of 16, becoming famous herself for doing covers of songs, and some other original ones, along with her band, ‘Moonlight’. That is, at the single age she was accepted into Hope’s Peak Academy, on which she’d begin her (a)normal school life.
Thunderstruck the Almighty

"A flash of lightning sears through the battlefield! And with it, a new challenger approaches! What name does he bear, you may ask!? This individual is none other than the fabled hero of legends, Thunderstruck the Almighty! Cower in fear of the awe of my presence!"

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## Thunderstruck the Almighty

### Talent

Super High School Level Live Action Roleplayer
Mago

Os Magos são personagens que utilizam da Magia para enfrentar o inimigo.

Utilizam Inteligencia como atributo para atacar e utilizam roupas leves para proteger-se dos inimigos.

Os Magos atingem 2 inimigos aleatórios apos atacarem com sua habilidade.

Os Magos utilizam Cajados para lutar.

Normalmente os Magos são fortes contra Guerreiros(pois normalmente é posicionado na retaguarda do time fugindo assim da habilidade dele) e são fracos contra Arqueiros(Pois eles atacam a retaguarda com ataques físicos).

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Despair on Deck Wiki

## Ahoy!

Despair on Deck is a Danganronpa themed original character roleplay hosted on Discord. Showing up at Hope's Peak Academy for a luxurious cruise before the school year officially starts, the 79th Class wakes up on the boat, but locked into the lobby, with no memory of how they got there. Before they know it, a robotic bear shows up, and tells them that they'e participating in a 'killing game'. The game entails one student killing another, and if they can get away with it without being discovered, they'll be set free. If they don't... upupupupu!

## Characters

Yuna EbisuzuwaEdward FribergMiyumi KimuraJirou MisakawaYutsuko OtaIchiko MadokaYou AyakaHaru MaedaNaoya KannoRin FujimakiJoshua Caulfield "Yoshiya"Oshiro MizukiRequiemRokuro MumutsuThunderstruck the AlmightyJunichi AkibaLisa Tachibana
Recompensa Online

Nessa tela você pode esta registrando sua entrada no jogo todos os dias, e ganha prêmios ao fazer isto, e também pode ser adquirido prêmios por tempo que você fica online.

5 minutos: Primeiro prêmio.

10 minutos: Segundo prêmio.

30 minutos: Terceiro prêmio.

45 minutos: Quarto prêmio.

60 minutos: Quinto prêmio.

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Non-Magical Races

**Non-Magical Races** are defined as *"creatures who are incapable of retaining any magical properties or performing any supernatural feats".* The current definition was laid down by the Justiciar of the International Order of Races.

These creatures are typically born to two non-magical parents and are incapable of performing any magic and lack any supernatural features, abilities or skills. Although, most non-magical races are the offspring of two non-magical parents, the offspring of two magical creatures can result in the birth of a **Lag.**
Cabin Floor

The floor where all of the students have rooms and sleep in. Going from bottom to top, and left to right, the rooms are in this order!

**Jirou's Cabin**

**THUNDERSTRUCK's Cabin**

**Yuna's Cabin**

**Rin's Cabin**

**Ichiko's Cabin**

**Miyumi's Cabin**

**Junichi's Cabin**

**Rokuro's Cabin**

**You's Cabin**

**Joshua's Cabin**

**Requiem's Cabin**

**Naoya's Cabin**

**Haru's Cabin**

**Oshiro's Cabin**

**Edward's Cabin**

**Yutsuko's Cabin**
Junichi Akiba

"Oh the Antlers? Well, I was looking for ant antennas, and I only found these. I think it works well! Get it? Ant... Antlers? ...Well, I thought it was pretty neat..."

Gallery

## Personal Status

### Fate

Alive

 Personality

## Appearance

Junichi dressed pretty average, he has baggy jeans with a belt with a hoop, a one of those hoodies with those long pulley strings. He’s not what people would consider hot but he’s what people would consider a cutie. He has purple hair because he tried to dye it to be cool but messed up and doesn’t know how to fix it. He wears dark green contacts because he thought it’d make him look cool, it just results in people asking him if he.

Before going to Hope’s Peak he went to the store to buy Ant Antennas to wear but could only find a reindeer antlers he didn’t want to leave the store without buying something so he bought the antlers and wears them.

So his appearance does cause people to think he’s a dweeb cause he is a dweeb.

## Backstory

Junichi Akiba is quite popular throughout the Ant community, his blog and website is the go to place for young ant raisers. There you are offered tips and shops to purchase ant homes and such. Junichi seems normal at first but as time goes on one realizes how strange he is and how he doesn’t seem to really get a few things. Junichi is always willing to talk about Ants and teach people about them.
Pureblood

Witches

Sidhe

**Pureblood** is the term for magical creatures who have a purely or approximately pure magical lineage. This means that there are no humans in their bloodlines, but this is rarely (if ever) true. If families are traced back all the way, many races would have gone extinct had they not married and mated with humans. Since the only way for a family to retain their pureblood status is to marry other purebloods, all pureblood families were related to one another by the 1300s.
Gammendorf 54

1939 bauen sich Heinrich und Anni Kröger geb. Rahlf dieses Haus. Das Bauland von ungefähr 2500 m², es ist ehemaliges Schulland, bekommen sie von der Gemeinde für einen Preis von 0,50 RM pro m². Die Baukosten liegen damals so bei 7000 RM, Heinrich Krögers Verdienst in der Landwirtschaft bei 70 bis 80 RM im Monat und Deputat, bestehend aus etwas Land zum Kartoffelanbau, 1 bis 2 Liter Milch pro Tag und etwas Futterkorn für die Schweine und Hühner. Von dem Bargeld sind 20 RM im Monat an Abzahlungen zu leisten für den Hausbau.

Franz Heinrich Kröger ist am 6.4.1910 in Gammendorf geboren als Sohn des Heinrich Kröger und dessen Ehefrau Catharina Margaretha geb. Lafrentz (siehe Haus Nr. 20). Er heiratet am 25.4.1931 Anni Rahlf, geb. 20.7.1910 in Avendorf, aufgewachsen in Lemkenhafen, Tochter des Christian Rahlf und dessen Ehefrau Anna geb. Wendel. Bei ihren Eltern in Lemkenhafen wohnen die jungen Krögers nach der Hochzeit, und hier wird auch der Sohn Karl Heinz geboren und für etwa 3 Jahre von den Großeltern Rahlf betreut, während die Eltern in Gammendorf arbeiten, Anni Kröger auf dem Hof Hans Micheel und Heinrich Kröger auf dem Hof Matthias Micheel. 1934 ergibt sich die Möglichkeit, oben im umgebauten Haus von Karl Klüver eine Wohnung zu mieten (siehe Haus Nr. 24). Hier wohnt die Familie Kröger bis zum Umzug im Oktober 1939 in das neue Eigenheim am Wenkendorfer Weg.

Heinrich Kröger arbeitet bis 1930 bei Hans Micheel und anschließend bis 1940 zu seiner Einberufung bei Matthäus Micheel auf dem Hof. 1948 kehrt Heinrich Kröger nach 6 Jahren aus russischer Kriegsgefangenschaft aus einem Lager bei Moskau nach Hause zurück, krank und schwach. Seine frühere Schaffenskraft gewinnt er trotz guter Pflege nicht wieder und 1950 wird er Frührentner. Seine Frau hilft weiterhin bei allen anfallenden Arbeiten in der Landwirtschaft, z.B. im Gemüseanbau, bei der Getreideernte oder in der Hauswirtschaft. Und Backfrau ist sie auch gewesen.

Wenn alles gut geht, können Heinrich und Anni Kröger im nächsten Jahr ihre Diamantene Hochzeit feiern.

Ihr Sohn Karl Heinz, geb. 28.6.1931, wohnt mit seiner Familie in Hamburg. Er ist Elektriker von Beruf und hat bei der Firma Bliesemann in Landkirchen gelernt. Wegen der großen Arbeitslosigkeit auf Fehmarn geht er 1955 als Betriebshandwerker ins Rheinland, kommt nach 5 Jahren zurück und sucht sich in Hamburg einen neuen Arbeitsplatz. Verheiratet ist er seit dem 2.1.1960 mit Traute geb. Wilken aus Bisdorf.
Blood Coins

**Blood Coins**, also known as **Blood Money** is a less common currency found on *Midnight Reflections*. It is famous for its deep red color that resembles the color of blood.

In the past, many believed that Blood Coins were created by mixing blood with smelted silver. However, these rumors were put to rest when the public was finally shown the true crafting process for one Blood Coin in the 1800s.

## How to Earn Blood Coins

Blood Coins are typically acquired through events or they are given as a special reward for completing special tasks in the game.

## Crafting

Blood Coins or Blood Money is created using Blood Ore. Once the ore is obtained, it can be combined with a multitude of metal ores (such as iron) to create a red metal that is often called Crimson Metal.
Grimm

Demons

Humans

Order of the Reaper

**Grimm** are a magical race that thrive by consuming the sins of other living beings. They are rare, but have been worshiped in nearly every culture in history. Some cultures even dedicated rituals to offer sin to them to have the Grimm protect their villages, towns and cities. These rituals have mostly died out, but some underground cultures and cults still exist and practice these rituals today.

 Physiology

### Diet

While Grimm can sustain themselves for a period of time on other sources of nutrients such as meat, berries etc., their primary source of food and nutrition is sin or the darkness of the sin inside of a person's heart.

### Appearance

A Grimm is typically a humanoid creature, having most features that a human does, however they can also be in the forms of other humanoid creatures such as vampires, werewolves, elves, etc. However, there are other monstrous forms of Grimm that are much more dangerous.

The monstrous Grimm are less common, but are incredibly dangerous because they're creatures that scour the earth in search of sinful souls to devour. Often compared to demons, these Grimm are the unevolved creatures that were left behind when the Grimm became a sentient creature.

## Psychological Characteristics

Grimm have a complex personality. They are chaotic, cruel and perhaps a bit tiwsted, but they can also be forgiving, nurturing and loving. This duality can be traced back to their links with the forces of destruction, chaos, and redemption. For centuries, or maybe even longer still, Grimm have played a large role in the development, destruction, redemption and renewal of communities, cultures and entire civilizations.

Grimm are the embodiment of the forces of change that keep individuals, communities, and civilizations strong through the purging of weaknesses and sin. As such, Grimm have little tolerance for self-righteousness, self-pity, and can be horrifically vicious when presented with such mortal failures. Despite this, they can be inclined to hold patience (at times) towards those who are actively trying to overcome their weaknesses, though this is hardly a guarantee, as Grimm have a notoriously short supply of patience to share.

As impatient as they are, Grimm are perhaps even more underhanded in their endeavors. Many Grimm have been known to rely on churches and clergy that specializes in hearing the confessions of others' guilty thoughts and actions, and then providing instruction on how the sinner can be purged of their sins.
Justiciar

**Justiciar** is the title given to the leader of the International Order of Races.

## Known Justiciars

* The first Justiciar is largely unknown due to the loss of records. It is suspected that these records were destroyed by a fire in the early years of the Order.

## Etymology

The term *justiciar* has its origins in medieval England. This was the title given to the chief political and judicial officer in England from the reign of William I to that of Henry III. These officers were roughly equivalent to a modern Prime Minister and served as a monarch's chief minister.

The term could also be derived from the term *justiciary* which is a term that relates to the administration of justice.
Head of Council

The **Head of Council** is the title given to the leader of the Magic Council. They are in charge of governing the entirety

of Europe and Asia. Their title is the highest rank in the Council which they control. The position is similar to the Prime Minister of Humans.

The Head of Council is advised on magical matters by the council members and the enforcers. They also hold close connections to the Justiciar who takes into consideration the Council's thoughts and opinions on matters of international Magical Law. Many other countries also have Heads of Council and similar government systems.

The Head of Council was first appointed in 1692 when Voran Kopf was first voted in as the first Head of Council. The Head of Council is elected through a public vote and there is no fixed limit to a Head of Council's term of office.
Magical Law

**Magical Law** is a term used by the International Order of Races and the Magic Council when describing laws created specifically for the Magical Community with the intentions of governing them and/or keeping them safe from harm.

## Laws for Magical Races

Each Magical Race is known to have its own set of laws and rules by which they must follow. You may find a list of the sets of laws for each Magical Race below:

* Reaper Law
* Elven Law
* Laws of the Gods
* Grimm Law
* Shifter Law
* Tenma Law

## International Magical Law

* Statute of Secrecy

* Vampire Law
* Dhampir Law
* Angel Law
* Demon Law
* Werewolf Law
* Witch Law
* Dragon Law
Characters

There are a number of characters found on Midnight Reflections, all of which are created by the members of the site itself. No characters created on Midnight Reflections are cannons from other fandoms and should remain as such. Each character and their stories are the intellectual property of the creator.
Magical Beasts

**Magical Beasts** are creatures that reside among the magical world or are well known among the magical community. They are creatures that do not have sufficient intelligence in which to understand the laws of the magical community nor bear part of the responsibility in shaping its laws and cultures.

The current definition was laid down by the Magic Council in 1620, and regulation of them began shortly after, with the formation of the Enforcers.

However, exceptions may be made for those magical races that do not desire to be classified as a magical races alongside the likes of vampires and werewolves.

Some magical races would have qualified for "Race" status since they were capable of intelligent speech, but some were too vicious and bloodthirsty to approach.

## List of Magical Beasts

* Upír Kutya
* Kerberos
* Tod Hund
* Unicorn
Races

A **Race** is the first of the three classifications used by the Magic Council to catalogue the various creatures that inhabit the world. The definition of a race is *"a group of creatures related by a common ancestry that has sufficient intelligence to understand the laws of the magical community and to take part in shaping those laws"*. The current definition was laid down by the Head of Council Aoi Rei.

## Non-Magical Races

**Non-Magical Races** are defined as *"creatures who are incapable of retaining any magical properties or performing any supernatural feats".* The current definition was laid down by the Justiciar of the International Order of Races.

These creatures are typically born to two non-magical parents and are incapable of performing any magic and lack any supernatural features, abilities or skills. Although, most non-magical races are the offspring of two non-magical parents, the offspring of two magical creatures can result in the birth of a **Lag.**
Pedra da Alma

Pedra da alma é o item utilizado para aperfeiçoar o seu animal.

Ele é encontrado em, Eventos de Recarga, Pode ser feito no Laboratório de Síntese, ele é dado como recompensa no final de algumas lutas, Recompensa no Cavaleiro do Calabouço, Pode ser comprado na Loja Mística e na Loja da Guilda!

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Yuna Ebisuzuwa

"It's not *just* a festival! Everything about it makes it amazing! The lights brightly colored lights, the endless food stalls, all the different yukatas, and most importantly: The people you go with! So don't even think you can get away with mocking it!"

Gallery

## Appearance

Yuna has red sneakers with white laces on her feet. She’s really short, so she had to buy them in the children’s department. Yuna also wears thigh-high green and black striped socks. Her skirt is a plain grey color, as there isn’t anything too special about it.

For her shirt, she just has a plain white button-up shirt, with a pink sleeveless sweater on top of it. The sleeves are usually rolled up on the shirt, and accompanying it she has a bright pink tie-thing that the people at airports use. She also has a coral green bracelet.

She has brown eyes. Her hair is brown, with green tips on the sides of her face, and she has one long piece of hair stretching down her forehead. There is only one side ponytail on the right side of her head. She also has a cat ears that she puts in her hair.

## Backstory

Yuna Ebisuzuwa is a fairly well-known girl. She has appeared on many TV programs, especially ones that are home-oriented, ones similar to HGTV.  On TV, she is a preppy girl, always filled with positivity and energy, but if you knew her in real life, you’d have to say she’s unmotivated and boring. She’s planned out many festivals, including ones for school, weddings, funerals even. Rumors have gotten out that she may be planning something for this year’s golden week.
Halite

### Color(s):

Colorless or white when pure; impurities produce any color but it is usually yellow, gray, black, brown, or red

### Cleavage:

Perfect, cubic, three directions at right angles

### Uses:

Winter road treatment, a source of sodium and chlorine for chemical processes, food preservation, seasoning, and as a gem for jewelry when in the color blue.

Halite is a mineral that is known to everyone as "salt." Its chemical name is sodium chloride, and a rock composed primarily of halite is known as "rock salt."

## Characteristics

Halite has two colors, fresh and obsolete. It's clear color is fresh colors such as blue and pink while its obsolete color is gray. It has a white and glassy luster. Halite has a perfect hemisphere and the fractions are uneven. Halite has a hardness of 2.5 and a specific gravity of 2.1. Tenacity halite be brittle while the form of isometric crystal system. This is included in the class halide.

## How Halite Forms

Halite is primarily a sedimentary rock that usually forms in climates where ocean water evaporates. However, many lakes such as the Great Salt Lake of North America and the Dead Sea between Jordan and Israel are also locations where halite is forming. Over [geologic] time, several salt deposits have been formed when seawater evaporation occurred in isolated basins. Some of these deposits are thousands of feet thick. When they are buried deeply, they can erupt to form salt domes.

## Uses of Halite

Halite has many uses. Most of the salt produced is crushed Halite that is used in the winter on roads to control the accumulation of snow and ice. Significant amounts of salt are also used by the chemical industry. Salt is an essential nutrient for humans and most animals, and it is also a favorite seasoning for many types of food. Halite is a mineral that everyone knows.

## Halite in Other Industries

Halite is used in the healing industry by those who practice meditation and by those who believe that minerals have their own healing or "soulful" properties.

In this industry, Halite is considered to be a mineral that cleanses and energizes the chakras. It is believed that specific colors of Halite produces different results.

For example, Blue Halite is said to be connected to the "third eye" and crown chakras. It is said that Blue Halite removes any energy blockages and cleanses the body, opening the mind and body to higher plains of thought and being.

Pink Halite is said to be connected to the heart and the solar plexus. It is believed that Pink Halite cleanses the chakras connected to these areas of the body and opens up a person's heart to allow them to have a loving awareness of oneself and those around them. Pink Halite is also said to help people to release emotional issues and attachments that are no longer helping them or serving a purpose, thus allowing them to become emotionally "confident".
Gods

Gods are a supernatural being, who may be thought of as holy, divine, or sacred.

They're defined as a "being with powers greater than those of ordinary humans, but who interacts with humans, positively or negatively, in ways that carry humans to new levels of consciousness beyond the grounded preoccupations of ordinary life."

## Birth of a God

Generally, Gods or divine beings are born from a cosmic event (the fall or rise of a God, Goddess or Angel or disaster among the Gods, Goddesses or Angels) or when two already existing Gods and Goddesses pair up and mate. No one really knows how the first process can create a being, but it has been known to happen and obviously had to have happened in order to create the first Algne.

## Types of Gods

* God/Deity-
* Demigod-
* Avatar-
* Nymph-
* Deva-

## Classes of Gods

Gods are divided up in a class system. Each class is different from the other and is more powerful than the next in their own way. You can find the different classes below:

* Algis- The Algis(singular) or Algne (plural) are the first, original Gods who are generators of life and the driving force behind production in the early cosmos/heavens. They are also the Supreme Gods who rule over all other Gods and the Gods of Creation and Life.
* Qiell- The Qiell (translated from Albanian as "Sky" or "Heaven") are Gods who preside over the Sky. While there are often multiple sky Gods, sometimes this position is reserved for a God who is conceived as reigning over others, or at least is one of the most powerful. Qiell are that of a complementary pair between Earth and Sky. The pairs are composed of a Sky father and an Earth mother or a Sky goddess and an Earth god.
* Diell- The Diell (translated from Albanian as "Sun) are Gods or Goddesses  who represents the Sun, or an aspect of it, usually by its perceived power and strength and are often followed by Zjarr.
* Kuu- The Kuu (translated from Estonian as "Moon") are Gods or Goddesses associated with or symbolizing the moon and are an enemy of the Diell. They are often followed by Vesi. Kuu can be either male or female, and are usually held to be of the opposite sex of the corresponding Diell.
Halite Crystals

### Uses

Blue Halite Crystals can be used to purchase sacred items or to purchase event exclusive items.

### Source

Halite mineral deposits

Halite Crystals are an incredibly rare currency found on *Midnight Reflections.* It should be noted that the currency from the game is based on the mineral Halite, but this does not determine its rarity.

Halite Crystals in the game are rare based on their color, as with most gems in real life. The mineral of Blue Halite is increasingly rare in reality and is especially so when it is from New Mexico in the United States.

## How to Earn Halite Crystals

Given their rarity, Blue Halite Crystals are not something that you will come across every day. The prime way to earn these rare crystals would be to mine for them. However, it is possible for them to be obtained through special events held on the site. Blue Halite Crystals can also be donated by the site staff should they be in the mood to give.

Other colors of Halite Crystals are more common and are able to be mined as well.

## Crafting

Halite Crystals of any color can be used to create highly expensive jewelry. Regular Halite can be ground in order to create salt.
Fangs

**Fangs** are a general term used to describe the long, sharp canine like teeth that creatures such as vampires, werewolves, upír kutya, and vampwolves have.

## Characteristics

Fangs are different from normal canine teeth among humans and animals because they are significantly stronger, sharper and longer. In some cases, certain Creatures can elongate their fangs and use them as weapons or as a means to feed. This is seen primarily in vampires and subspecies of vampires.

## Classifications

* **Retractable Fangs**- Some creatures such as vampires have a set of retractable fangs that grows in place of their human canines. These types of fangs can lengthen or shorten at the will of the creature and are typically superhumanly strong and can rip and tear without effort.
* **Animal-like Fangs**- Other creatures such as werewolves have fangs that are more animal-like. These types of fangs are just as strong as those that are retractable, but they have a more natural look to them and they do not lengthen or shorten. They are considered a standard type for all animal-like magical creatures.
Vampwolves

**Vampwolves** are a hybrid species or a cross between Vampires and Werewolves. They are said to have all of the strengths of both races and none of the weaknesses.

Originally created to serve the vampires during their cruel, dark reign, they were once a forced phenomenon, but now occur naturally when a mating pair of a werewolf and vampire come together.
Gammendorf 47

Besitzer dieses Okal-Fertighauses sind Gerhard und Marianne Neumann. 1978 kaufen sie sich das Baugrundstück von Karl Weiland Siedendorf. 1980 wird der Keller in Eigenleistung erstellt und 1981 im Mai innerhalb von vier Tagen aus großen Fertigteilen mit Hilfe eines Kranes das Haus daraufgesetzt. Es ist sofort bezugsfertig.

Gerhard Neumann ist Elektriker bei der Bundesbahn. Er stammt aus Westpreußen und ist am 30.8.1940 in Görsdorf (Kreis Konitz) geboren. 1945 kommt er mit Mutter und Geschwistern über ein Plöner Flüchtlingslager nach Fehmarn. Seine Frau Marianne ist eine geborene Runge aus Dänschendorf. Sie ist am 12.2.1942 geboren. Als die beiden am 20.3.1964 heiraten, mieten sie die Werkwohnung in der alten Gammendorfer Meierei. Doch schon 1968 kaufen sie sich die Doppelhaushälfte Nr. 39 in der Ecke am Schulteich von Jürgen Bahr und verkaufen diese 1981 an Jürgen und Rebecca Peters, als sie ihr neues Okalhaus beziehen.

Gerhard und Marianne Neumann haben zwei Töchter:

* Manuela, geb. 21.4.1966, wird Arzthelferin, lebt zur Zeit in Hoheneggelsen bei Hildesheim und arbeitet in einem Altenheim.
* Ines ist am 25.12.1980 geboren.

1989 zieht Marianne Neumanns Mutter Käthe Runge mit ins Haus ein. Sie ist eine geborene Bruhn und stammt aus Vadersdorf.

1989 heiratet auch Manuela. Ihr Mann, Jens Großkreutz, ist Computerfachmann und arbeitet bei Mercedes-Benz in Hannover. Das junge Paar wohnt in Hoheneggelsen.
Red Ore

Red Ore, or more popularly known as Blood Ore is a metal ore that is used in the production of many different metal

objects and items.

## How Red Ore is Created

Red Ore or Blood Ore is created by mining Red Limonite or Rhodochrosite in its purest (reddest) form and then grinding the minerals into a powder. The powder is then compressed into a block or brick in order to be transported.
Kerberos

**Kerberos** are magical beasts that were once Tod Hunds (Death Hounds) but were deemed too vicious to be used, thus they were sent to hell to become loyal to Satan and are tethered to either side of the gates of hell. These massive beasts were warped, twisted to become a demon who only desire to devour the people thrown at their feet. Hell Hounds have been starved and are switched out at the gates on a daily basis, only being fed once or twice a rotation.
Silver

**Silver** is a common currency found on *Midnight Reflections*. It is made from refined silver ore.

## Ways to Earn Silver

Silver can be earned by working a normal job, completing special tasks in the game, earning it during special events, or by successfully stealing it during a robbery.

Silver is also allowed to be donated by a staff member if they are in the mood to give.
Shadow-walkers

Shadow-walkers are a rare type of vampire that is neither a Daywalker, nor a Nightwalker. They are a type of vampire that has been born as a sort of in-between. They share many features with the Daywalkers, but have some of the common personality traits of the Nightwalkers.

The Shadow-Walker's are all Pure-blood Vampires so far inbred to keep there line pure that it's hard to keep track of just how one is connected to who.

## Shadow-walker Population

Their numbers are small, and they are hard to ever get to meet in person. Most are forced to remain secluded in a single manor deep in Mt. Fuji, Japan. High walls surround the complex and the area is heavily guarded by Upír Kutya. Until recently no one has seen a Shadow-Walker to know what one even looks like.

## Characteristics

Like all vampires, Shadow-walkers are immortal. Many have been known to live for thousands of years. They also mate for life, typically having a single partner. Their diet is based strictly on blood, and while human blood is preferred, they can survive by ingesting the blood of other vampires. Similar to all vampires, they cannot be killed unless certain methods are used.

* Type of Hierarchy
* Creation
* Reproduction

Shadow-walkers, while they abide by the rules set out for them by the vampire monarch, they are typically loyal to no one except the head of their house, who is supposed to be the named Twilight Prince. Although it has been rumored that they have lost their prince.

The title of the Twilight Prince is a title is given by the monarch of the vampires to the head of the Shadow Clans upon his visit once every Twilight Equinox.
Shadow-walkers are created in much the same way that all vampires are created. Creation of a Shadow-walker takes place during the ritualistic drinking and exchanging of bloods between the pre-existing vampire, and the being that wishes to become a vampire.

It is a myth in that all vampires are sterile and cannot reproduce. Vampires can mate and reproduce with one another the same as any other mating couple. The only differences in their reproductive cycle is the fact that a vampire pregnancy generally takes only half the time that a human pregnancy does. A general full term pregnancy for a vampire is only three months.
Creatures

**Creatures** in the world of *Midnight Reflections* are comprised of both magical and non-magical races and are split by the Magic Council into three classifications: Races, Magical Beasts, and Spirits. The current definition for these categories was laid down by Aoi Rei, the current head of the Magic Council.

## Council Rating

The Magic Council classifies creatures based on their threat level, as perceived by the Magical Community. This threat level is measured on a scale of 1 (I) through 5 (V):

* **I:** Dull/Boring.
* **II:** Harmless and can possibly be domesticated and used as a pet.
* **III:** Competent Races should handle this creature.
* **IV:** Dangerous. This creature requires special knowledge and should only be handled by a skilled Race.
* **V:** Extremely dangerous. This creature is known to kill those who get too close and is deemed as impossible to train, handle or domesticate.

All Races, Magical Beasts, and Spirits fall into one of these five categories.

## Magical Creatures

**Magical Creatures** are those creatures who have been born with or otherwise obtained supernatural abilities. These creatures are classified under the same laws and regulations as all other creatures.

## Mythological Creatures

There are several creatures that are believed to exist, but have never actually been seen by others and are otherwise considered to be a mythological creature such as the Unicorn. Stories of these creatures have been known to appear in folklore of many different cultures.

## See also

* Magical Beasts
* Races
* Spirits
Gammendorf 9

Um 1875 werden hier zwei alte Katen abgerissen, ihre Bewohner gehen nach Amerika. Insgesamt wandern in dieser Zeit sieben Gammendorfer Familien aus.

Das jetzige Haus wird als Altenteil für die Witwe Gertrude Weilandt, Frau von „Grot Achim“ gebaut (siehe Nr. 66). Ihre unverheiratete Tochter Doris lebt auch mit hier. Diese ertrinkt 1912 am dritten Weihnachtstag im Alter von 66 Jahren im Meiereiteich, als sie im Dunkeln vom Kaufmann kommend den Weg verfehlt.

1915 erwirbt Carl Heinrich Micheel, geb. 22.10.1844, von Siedendorf das Anwesen (siehe Nr. 30), stirbt jedoch bald darauf. Seine Frau Dorothea Amalie Micheel, geb. Lafrentz, geb. 2.11.1861, lebt hier im Altenteil. Mit im Haus wohnen eine Zeitlang der Maurer Karl Wannewitz und dessen Familie. Geboren am 12.6.1898 in Eidelstedt, heiratet er am 14.5.1924 (siehe Nr. 24) und wird Gammendorfer. Er erledigt alle anfallenden Maurerarbeiten im Dorf und der näheren Umgebung. Er mauert, verputzt und kachelt und fliest, und so manches in den Häusern stammt noch aus Meister Wannewitz’s Zeiten.

Margaretha Wannewitz geb. Klüver hat einen Sohn Willi Klüver, geboren 1914. Dieser lernt Schlosser in Burg und findet später Arbeit in Lübeck. Er ist dort verheiratet, und seine Mutter verbringt bei ihm im Haus ihre letzten Lebensjahre. Sie stirbt 1986. Bis zum Tode ihres Mannes 1948 wohnt das Ehepaar Wannewitz nach der Gammendorfer Zeit noch in Vadersdorf und zuletzt auf der Vadersdorfer Meierei.

Nun zurück zum Haus Nr. 9 in Gammendorf. Nach dem Tod der Witwe Micheel verkaufen die Erben das Haus mit dem großen Grundstück an das Ehepaar Dora und Adolf Möller oder auch Müller geschrieben (siehe Nr. 39), die bisher mit Karl Raabe und einem Dach gewohnt haben. Sie verkaufen ihre Haushälfte an Jürgen Bahr.

Die beiden Söhne der Eheleute Möller kehren aus dem Krieg nicht zurück, Karl geb. 1916 wird 1944, Heinrich geb. 1919 wird 1945 als vermißt gemeldet.

Deshalb wird das Anwesen nach dem Tod der alten Möllers, Dora stirbt am 24.5.1969,Adolf am 27.8.1970, von den Erben veräußert. Auf dem großen Gartengrundstück entstehen zwei größere Zweitwohnungshäuser (siehe Nr. 7 und Nr. 11). Das Gebäude kauft Hans Günther Bruse, der es auch als Zweitwohnung nutzt.
Site Exclusive Currencies

*Midnight Reflections* is a website that, like many other RPGs, has its own site exclusive currencies. These currencies can be used to purchase special items, character features, potions etc. in the game.

## Obtaining Currencies

You can obtain currencies (money) by working jobs, stealing/looting it, completing special tasks in the game, earning it during special events, having it donated by a staff member, selling items in the Auction Center, or trading for it in the Trading Post.

You may also obtain currencies by finding treasure chests in the game. These will most often give common and less common currencies as prizes. Rare currencies are not an option unless it is during a special event.

## Types of Currencies

* **Silver**- Most common currency.
* **Blood Coins**- Also known as **Blood Money**. Less common currency.
* **Halite Crystals**- Extremely rare form of currency.

### Conversion Rates

* 5,000 Points = 1 Silver Coin

* 10,000 Silver = 1 Blood Coin
* 20,000 Blood Coins= 1 Halite Crystal
Rescued Clownfish

The **Rescued Clownfish** is the seventh clownfish in the game. It was first released as a part of the Environment Protection Event.

## Appearance

The Rescued Clownfish has black and white stripes instead of the regular orange and white, and its nose, fins and tail are coloured orange.

During the Environment Protection Event, the Rescued Clownfish could be found in the Ocean affected by pollution, with a large plastic bag covering its face and half of its body.

## Description

*Trapped in human trash and rescued with the help of cowboys!*

## Requirements

* Ocean Zoo unlocked.
* Clownfish tamed.
* Obtain in events:
	+ Purchase for 50 in the Environment Protection Event.
		- Rescued Clownfish is tamed immediately upon purchase.
* Ride in Ocean.

**Note:** Its chance of appearing is low due to it being a tier 4 animal. It will appear randomly but not often, and never before 0m.

## Trivia

* The Rescued Clownfish is based on the rare black clownfish, and plays on its rareness with the "Rescued" in its name.

## Notes

* The Rescued Clownfish was released in version 3.7.0 on the 15th of November 2023, as a part of the Environment Protection Event.

## Gallery

The Rescued Clownfish during the EP Event before depolluting.
You Ayaka

"Contrary to the beliefs of many, gift wrapping requires little creativity, instead relying on precision and knowledge; my specialty."

Gallery

## Appearance

You is obviously very short and chubby, but aside from that, she has silver hair, worn in two short twintails. You has gray eyes, with bags that easily show how little sleep she gets, and her face is very pale in colour and is adorned in freckles. You wears a green-elf costume constantly. This entails black shoes in the style of a traditional jester, green and white striped stockings that go all the way to her waist, a green, long-sleeved dress with a red outline adorned with snowflakes and a green hat mimicking that of Santa Claus, although where there would regularly be white, there is now red. She is also covered in bells, making silent movement difficult. She also wears traditional reading glasses to help her focus on her gift wrapping.

## Backstory

Not much is known about You Ayaka as she tends not to be in the public eye. What is known about You, however, is her ability to wrap presents with extreme precision and delicacy, as well as her penchant for elf costumes. It’s believed that she works freelance, giftwrapping presents for various retail stores, but from what is known, she tends not to interact with the people who hire her unless absolutely necessary.

## Trivia

You voiced in the song The Real Sugar Baby.
Gammendorf 11

Dies Grundstück hat früher zu dem Anwesen Möller gehört (Wurth Nr. 9). Die Erben verkaufen es im November 1974 an Bruno Schwankes Eltern Ewald und Olga Schwanke aus Wahlstedt (Kreis Segeberg). Das Ehepaar baut sich hier 1975/1976 ein Wochenendhaus mit zwei Wohnungen. Die obere wird an Feriengäste vermietet, die untere wird selbst genutzt. 1980 verkaufen Schwankes das Haus aus Altersgründen. Der Anreiseweg wird zu lang. Die neuen Besitzer kommen aus Hamburg-Harburg.
Lag

Werewolves

Witches

A **Lag** is a non-magical creature who is born to at least one magical parent. Lags are, in essence, a magical-born human. They are rare and are looked upon with a degree of disdain by some members of the magical community, particularly purebloods.

Human-born magical creatures are descended from Lags who married humans; magical abilities and powers unexpectedly resurface after many generations and can often cause the human parents confusion.

## Etymology

The term **Lag** comes from the Norwegian dialect *lagga* which means *"slowly"*. It is generally used to mean that someone is "*falling behind in movement, progress, or development"*.

The term was also intended to mean that this person was a break or period of rest in a bloodline.

## Differences Between Lags and Humans

In addition to being born into magical rather than Human parents, Lags are different from humans by their knowledge of the magical community. they are able to see and take part in things that has been kept secret from the human world.

Lags are also contrasted with human relatives of magical creatures. Human parents, siblings, spouses etc. are simply humans who happen to know about the magical community through their blood relation.
Gammendorf 45

Auch dies Haus ist ein Okal-Fertighaus und wie das Nachbarhaus der Familie Neumann in wenigen Tagen aufgestellt worden. Es ist etwas größer und steht 2 Jahre länger. Das Bauland hat wie die Nachbargrundstücke zum „oolt Goorn“ des Siedendorfer Weilandhofes gehört. Dieter und Rosemarie Ahlers kaufen es 1978 und fangen sofort, es ist im Herbst, mit dem Bau des Kellers an. Am 15. März 1979 zieht die Familie Ahlers in das fertige Haus ein. Sie hat vorher in Burg zur Miete gewohnt.

Dieter Ahlers, geb. 21.12.1946, ist Gammendorfer (siehe Haus Nr. 50), lernt Heizungsbauer, geht 1982 zur Bundesbahn und schult um, wird Beamter und arbeitet auf den Fährschiffen in Puttgarden. Rosemarie Ahlers geb. Runge ist am 16.3.1952 in Euskirchen geboren und zieht schon als Kleinkind mit den Eltern nach Puttgarden. Sie ist gelernte Einzelhandelsverkäuferin.

Dieter und Rosemarie Ahlers sind seit 1971 verheiratet und haben 3 Kinder:

* Tanja, geb. 23.7.1971, ist in der Lehre und wird Friseuse.
* Nicole, geb. 31.7.1976
* Dieter, geb. 13.7.1977
Tod Hund

These Germanic named magical beasts are massive 'Hounds' who are handled normally by only Death himself, but can also be given to very skilled and specially trained Reapers who are known as Handlers. Death Hounds are known for their tracking skills, and many are notorious for being ruthless and vicious creatures who will only yield for their masters.
Vampire and Werewolf War

The term **Dark Ages** does not refer to the historical Dark Ages of the 1400s. Instead, this refers to a great war that took place from the 1800s to the early 2000s. During this period, the Order passed the International Slavery Act which allowed the magical community to take prisoners of war and enslave them.

This law was rather vague and allowed for many slave traders to execute slave hunts in which they would hunt for beautiful and physically weak slaves and capture them. The result was the near extinction of the werewolf race.
Department of Regulation and Control of Creatures

The **Department for the Regulation and Control of Creatures** is the second largest Department in the  Magic Council. It is divided into three divisions named after the three categorisations of creatures: Races, Magical Beasts, and Spirits.

## Divisions

The department is a division of the Magic Council, and includes the following subdivisions:

### Magical Beast Division

The Magical Beast Division is one of three divisions under the control of the department. It deals with all duties and problems concerning those creatures classified as a "Magical Beast" by the Council.

### Race Division

The Race Division is one of three divisions under the control of the this department. It deals with all duties and problems concerning those creatures classified as a "Race" by the Council.

### Spirit Division

The Spirit Division is one of three divisions under the control of the this department. It deals with all duties and problems concerning those creatures classified as a "Spirit" by the Council. The reason why the Ministry created this division is because it doesn't fit if spirits categorised as "beings", when they are in state of "dead".

### Pest Advisory Board

The Pest Advisory Board provides assistance with serious Bundimun infestations of wizarding homes, deals with serious infestations of Chizpurfles, takes responsibility for the Ghoul Task Force (possibly), and maintains a pack of a dozen albino bloodhounds, to deal with Nogtails.

### Office of Misinformation

The Office of Misinformation is a section of the department employed during the worst magical-Muggle collisions, when an incident is so obviously magical in nature that Muggle authorities have a hard time explaining it. The Office of Misinformation shall immediately contact the Prime Minister for Muggle to explain about the magical accident with any Muggle-worth reasons and excuses.
Reapers

Werewolves

Sidhe

Angels

Demons

Order of the Reaper

A **Reaper** is a magical race that has devoted their life to ridding the world of those who abuse death (those who commit murders) or their time on Earth has run out. A Reaper must serve the deity of death (Lord Death or just Death for short).

A Reaper is highly competent with whatever weapon they choose to be their reaping implement, and they have a small number of spells that they can cast which are granted to them by their deity. The souls that have been reaped are sent to be judged to go to either heaven, hell, or to be reborn from the Well of Souls.

Reapers are essentially souls given a material body, or what we call 'Astral Beings'. Their bodies are living and they can feel pain and can be injured. However, Reapers can only be killed (reaped) by another Reaper, as their souls carry special qualities that have yet to be determined. No one knows exactly what it is that sets apart a Reaper's soul from other souls or even why their souls can be set apart from other souls.

## Appearance

Reapers can be any race or species in the world, even vampires. Their powers and magic, called Reaper Magic, is handed down from Reaper to Reaper. Each Reaper hand picks a successor to pass their powers down to.

## Reaper Nature

Reapers vary as greatly in personality as they do in looks and race. Some reapers are cruel beings who border on insanity, while others are kind and otherwise gentle creatures.

## Relations

Reapers have close ties with the Magic Council as well as a general acceptance of vampires and other magical creatures. This may vary from individual to individual, but The Library or Council has long held close relations with these groups.