recursal/Fanatic-Fandom huggingface dataset:
The Void

**The Void** is the sixteenth biome in PickCrafter, and was released in 5.2.00. After the 50th Prestige, it can be unlocked from Chronos' Lair using 350x  Graviton . After being unlocked, the player must Prestige from here. In this biome available some states. The Void is the last biome in the game.

After reaching this biome from prestige 50 and onward, as well as upgrading the  Null Pickaxe, the player can prestige.

### States

* Sigmoid State: Only static, bool, and null can spawn
* Null State: structure blocks can spawn
* Lux State: Enum crystals can spawn

Need more info!

### Blocks

* Static
* Struct
* Null
* Enum Crystal
* Bool
* Graviton
* Off Bit
* On Bit
* C#

### Tools

#### Static Tools

* Static Shovel
* Static Hoe
* Static Axe
* Static Sword

#### Enum Stone Tools

* Enum Stone Shovel
* Enum Stone Hoe
* Enum Stone Axe
* Enum Stone Sword

### Items

* Void Amulet
* Null Pearl
* TV Static
* Unity
* Walker Emerald

### Pickaxes

* Enum Pickaxe
* Struct Pickaxe
* Null Pickaxe
Planar Library

## The Libraries of the Planes

...It would seem that there is little love of learning left among the Races of the Planes, though there still remain determined individuals who continue to write, think, and examine our world. There is this new generation of so-called Planar Wardens, and in them I see a new spark for a growing interest in exploration and inquiry. Their curiosity and wanderlust will surely result in new accounts of Planar travel, which in turn may shed further light on older texts...

## Library Collection

* Plants, Minerals, and Specimen Collections - West Wing

## The Astral Terra Wiki as Library

In the Lore of Astral Terra as recorded in the Wiki and the shared fictional "Planar Library" sets out not to pretend to be a repository of objective truths about the world of Astral Terra. Rather, it has been written in such a way to reflect that this library, (and one could argue all real-world libraries), is a collection of subjective observations and ideas based on experience, research, tradition, and hypothesis.

To reflect this, all lore is given in terms of excerpts of books and accounts by fictional non-player characters and characters within the game. The confounding truth is that, as in the real-world, the veracity of the claims given by the authors may not always be wholly correct. Indeed, often it might be completely incorrect, and based in the traditions practiced by the fictional entry authors. Players are encouraged to add their own accounts of their travels and experiences and to give credit to their characters.

To find out more about how to format your accounts, visit the Style Guide.
Sparkler

### From

Meatloaf Boss Chests(4.8 and later), Meatloaf's Party Chest(during Meatloaf's Party), Premium Meatloaf's Party Chest(during Meatloaf's Party)

**Sparkler** is a block in PickCrafter, which can be found in Boss Chests earned by defeating Meatloaf, and in Meatloaf's Party Chest and Premium Meatloaf's Party Chest during the Meatloaf's Party. You can also earn them by hitting a Meatloaf's Creep.

## Uses

### Furnace Recipes

* **To craft**: N/a
* **Ingredient in**: A Present For Meatloaf(during Meatloaf's Party)
Blood Fiends

Creator
 Height Range
 Mass Range
 Maximum Age
 Hair colors
 Eye colors
 Skin colors

[Source]

# Description

*They possess an unnatural strength and durability unique to their race. Their physiology remains largely mysterious, seeming to depend largely on magic and the blood they drink. They cannot be cut or gored like ordinary flesh, rather they crack and shatter into stone-like fragments. It is believed that these fragments may be capable of reconstitution, as Dark Elven slaves are often seen gathering fragments in great baskets after battles before returning to the Shadow Vale.''*

# Origin

*Therefore, there are three possibilities of their origin:*
* 1.) The most likely scenario is that they are simply another Race of beings created by Shivanyx to populate the Shadow Vale
* 2.) They may be a species that originated on another Plane, but migrated after the Binding of Ways became common over 7000 years ago. This is also extremely likely due to the great traffic and diaspora of innumerable species between planes, intelligent or otherwise. These species have rapidly adapted, as the Blood Fiends may have, either through natural selection, breeding, or magical influence.
* 3.) They are magically mutated creations of the Dark Elves, derived from Human, or Elven stock to serve as shock troops for their innumerable skirmishes.'
Frontpagesandbox3

**Welcome to the Astral Terra Wiki!**

The Astral Terra reference written and maintained by the players and developers.
Please feel free to contribute by creating new articles or expanding on existing ones.
We are currently maintaining 418 pages (104 articles).

Astral Terra is an Indie, fantasy-themed sandbox RPG in a beautiful smooth voxel world that’s generated on the fly and completely editable. No two players will have the same experience as everything from the skills you learn to the world you play in is fully unique and customizable.
Play a character from the new generation of magically-empowered Planar Wardens who wield powerful magics never before seen: The Kinumon Astra. Gather resources for crafting and building, journey among the planes to find lost temples or libraries full of knowledge and power (scrolls and tomes) or just explore for the sake of discovery. From character progression with experience points, level and skills, to the terrain and environments, every inch of the game is procedural and editable. Shape your world and your character the way that YOU want. Fantastic creatures and epic adventures await you in this magical journey in a world limited only by your imagination – Astral Terra!

**Give Birth to the Planes**

Become a Founder!

Become a Planar Warden, and wield the magical power of the *Kinumon Astra*!

**News**

**Astral Terra Now Available for Early Access on Steam!** - **Nov 10, 2015**

**New update on IndieDB!** - **Nov 10, 2015**
**Astral Terra Multiplayer is Live!** - **Sep 11, 2015**

**Essentials**

* System Requirements
* Player Controls
* Creating Characters

* Basic Game Mechanics
* Staking Your Claim
* Shaping the Planes

**The Planes**

* Fae Sanctum
* Abyss
* Shadow Vale
* The Void

* The Plane of Fire
* The Plane of Water
* The Plane of Air
* The Plane of Earth

**Character Races**

* Fae
* Dwarves
* Dark Elves

**Twitter**

Tweets by @AstralTerrawindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));

**Videos**

**Lore**

* Planar Library
	+ Planar Races
	+ Planar Species
	+ Current Cultures
	+ Notable Individuals
	+ Ancient Lore
	+ Minerals
	+ Plants

* Questing Journal
	+ Quest Log
	+ Challenges
	+ Achievements
	+ Adventures
	+ Housing
	+ Crafting
	+ Spells

**Community**

To write a new article, just enter the article title in the box below.

* **Registering**
	+ Feel free to register and join our user base by clicking **here**.
* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
The Planes

## Origin

As one would strike a pane of glass, and the world was sundered.
Each of the First Children were banished, each to a shard of the world,
Each to take their created Races with them into exile,
Humanity granted sanctuary with Da’lea.
To the Lesser Gods she left to move freely among the Planes, finding them faultless.
Thus is the presence of the Lesser Gods seen throughout all the worlds,
So too Death, born not of Lakana could not be bound and moves freely.
*Lakana in her wisdom did make wonderous ideal realms, though truly prisons.*
Thus, Devanu and the Rakdev’an were banished to a realm of endless caves and pits,
And did so joyfully build a cruel empire like wasps in the stone, it is called Abyss.
Da’lea, her Races and the rescued Humankind were banished to sunny glades,
There the Fae’ri and Elves lived in peace, it is called the Fae Dannu, or the Fae Sanctum
Yet Humankind was an uneasy visitor in this alien realm, neither made for it nor it for them.
For each of the Four, a Plane to match their nature:
For Ravanyx a Plane of Fire and Smoke, for Vayatyl a Plane of Air and Cloud,
For Novog a measureless Plane of Rock and Soil, for Tagaryl a Plane of Water and Ice...'
List of The Void Items

Below is a list of all items that can be purchased in the store after unlocking The Void.

### Trivia

* The Unity item is in reference to the Unity software development platform, which PickCrafter was developed in. Code written in Unity uses the C# programming language, which is why C# is used to purchase the Unity item.
Astral Terra Wiki/Section 2

**Character Races**

* Fae
* Dwarves
* Dark Elves

 **The Planes**

* Fae Sanctum
* Abyss
* Shadow Vale
* The Void

* The Plane of Fire
* The Plane of Water
* The Plane of Air
* The Plane of Earth

 **Planar Lore**

* Planar Library
	+ Planar Races
	+ Planar Species
	+ Current Cultures
	+ Notable Individuals
	+ Ancient Lore
	+ Minerals
	+ Plants

* Questing Journal
	+ Quest Log
	+ Challenges
	+ Achievements
	+ Adventures
	+ Housing
	+ Crafting
	+ Spells
List of Scroll Event Items

Scroll holder is an item that can be crafted in the gear store during the scroll event. It gives +5% pps and can be crafted using 750 scroll pieces. Clysm's glasses gives +1% pps and can be crafted using 10 scrolls. Wig of clysm gives +10% pps and can be crafted using 25 scrolls. Ring of clysm can be crafted using 50 scrolls and gives +15% pps.
Eye of the beast gives +25% pps and can be crafted using 125 scrolls. Scroll charm gives +25% pps and can be crafted using 250 scrolls. Ancient power cell gives +40% pps and can be crafted using 350 scrolls. Scroll pieces can be found in scroll chests. Scrolls can rarely be found in scroll chests or more commonly found in Large scroll chests. Can also be crafted in furnace using scroll piece.
Beer

Beer is one of the two types of Alcohol available in the game.

The strange monks of the Abbey use Barley to brew their Beer. They would like to keep all the stocks for themselves, but eventually, all will be distributed to the citizen via a Shop. Meanwhile, Beer has to be stocked in a warehouse.

In the Housing Levels process, Beer (or Absinth) is necessary for a House to go from level 4 (Booth) to 5 (Cot).

Export price : 30 Florins per 100 units. It rises to 36 Florins per 100 units when an ambassador is assigned to a city.

Import price : 40 Florins per 100 units. It's lowered to 32 Florins per 100 units when an ambassador is assigned to a city.
Dwarves

[Source]

# Description

*They are short in stature, but robust in build. Their complexion is a pale tan shading to pinkish hues, but may vary due to clan or nation. Male dwarves favor beards, often braiding or styling them into lavish designs. Female dwarves too share an interest in hair styling, inventing imaginative coifs.''*

# Origins

*On occasion he would burrow through the stone and soil, and the burrowing was good.*
*One day he sat within his grand hall of stone and began to chip and scrape upon a small lump of stone. This pleased him.*
*When he was done he had formed a multitude of crude forms tall and mighty. He named them Stuhac, "The Tall Ones" and clapped his hands together. In doing so the energy of his being did enter into the forms and they lived, Novog found the creating to be good...*
*...Yet none of his creations achieved the perfection of his vision, no being had he made in his own image. This was not good.*
*So drawing into himself he thought long upon his own being, and grew in his knowledge of himself. This knowing was good.*
*So he began again with the stone as of old and this time he formed it as he knew himself to be: broad and thick of limb. This was the perfected good.*
*When he was done the myriad of perfected forms lay reflected in the stone. He named them Khazurin, "The Perfected People". And this time when he clapped it was not just to impart life but it was with joy and merriment of a task well completed.*
*These people, our people, were made wiser than the other Races of Earth and Stone. They were clever and dexterous with their hand, capable of form a multitude of tools and mechanisms. With these they followed the example of their creator, making the good burrowing, residing in halls of stone, and seeking always to better know oneself.''*
Astral Terra Wiki/Section 3

Latest News

**Astral Terra Now Available for Early Access on Steam!** - **Nov 10, 2015**

**New update on IndieDB!** - **Nov 10, 2015**
**Astral Terra Multiplayer is Live!** - **Sep 11, 2015**

Become a Founder!

Become a Planar Warden, and wield the Kinumon Astra!

Contribute!
The Astral Terra Wiki needs your help. If you're interested, start editing!
Remember to check out our help wiki if you're new to wikis.
Areas most in need of help are...

* Add lore articles
* Finishing up articles
* Items
* Gameplay

Our Wiki depends on you!
Astral Terra Wiki/Section 1

**Welcome to the Astral Terra Wiki!**

The Astral Terra reference written and maintained by the players and developers.
Please feel free to contribute by creating new articles or expanding on existing ones.
We are currently maintaining 418 pages (104 articles).

**Welcome to your Adventures on the Planes!**

**Astral Terra Essentials**

* System requirements
* Creating Characters
* User Controls

* Basic Game Mechanics
* Exploring the Planes
* Shaping the World
System Requirements

## About

Astral Terra is a graphics intensive, high resolution game. The quality of gameplay is dependent on your graphics card capabilities and your processing capacity.

## Minimum System Requirements

* OS: Windows 64bit
* Processor: Dual Core
* Memory: 4 GB RAM
* Graphics: NVidia GTX550 ti/ATI 6770 or higher
* DirectX: Version 11
* Network: Broadband Internet connection
* Hard Drive: 2 GB available space

## Recommended System Specifications

* OS: Windows 64bit
* Processor: Quad Core
* Memory: 8 GB RAM
* Graphics: NVidia GTX 670/ATI 7870 or higher
* DirectX: Version 11
* Network: Broadband Internet connection
* Hard Drive: 2 GB available space

## IMPORTANT

Astral Terra in its Alpha version, currently only runs in Windows OS. MAC & Linux support will be forthcoming with Beta.
War of the Vampir

incomplete

*Thus, a secret pact was made between the Powers of the Planes: the Vam'pir must be eliminated. The standing armies of all the Planes coordinated a secret invasion of the Shadow Vale, laying siege to the Vam'pir cities. The siege was brutal, with innumerable mortals dying as their generals hurled their armies at the massive war machines and monumental Colossi that guarded the cities. When all appeared lost, the Gods intervened.*
*It remains unclear why the Gods chose this moment to join the fray, but as the stunned armies looked on, the Divine Hosts began the systematic destruction of the Vam'pir defenses. Accounts describe the appearance of the Archdemons, the Wild Gods, the Great Dragons, the Balefire Archons, the Galeforce Archons, the Lodestone Archons, and the Glacial Archons decimating the defending constructs as well as the fleeing Vam'pir contingent. A few isolated accounts claim the Luminal Host of Lakana, and the Umbral Host of Visaku were present, but this is not considered credible.''*
Botanic Gardens

"Take a look at the geyser-turtle!"

The Botanical Gardens showcase the most beautiful plants and creatures from all over Lethis!

This is the second out of the 4 Monuments.

You will need a total of 7200 Sand, 11400 Steel, 19000 Glass, 5400 Ornaments, 75 Automatons and 3 Patrons for the 31 Stages of this construction.

Part 1 (1/31 - 9/31)

For each stage:

* 800 Sand
* 600 Steel

Part 2 (10/31 - 19/31)

For each stage:

* 600 Steel
* 1000 Glass

Part 3 (20/31 - 29/31)

For each stage:

* 1000 Glass
* 600 Ornaments

Part 4

* Special tree cultivated in the Inventor's Workshop which requires 3 Patrons(300 rich citizens) to fund.

* The Botanic Gardens multiply your farm's yields by 1.5
* Requires 60 Employees
Walkers

The walkers are certain employees in your city. They're the one roaming around, either providing services to your residents, either carrying Resources.

It's possible to click on them to have their opinion of your city, or their personal thoughts.

Walkers will walk a certain amount of blocks before heading back to their building. Whenever they reach an opportunity to turn, they will make a random choice. Which block they spawn on is randomly chose from the blocks adjacent to their building. They will then randomly chose a direction to walk. Walkers apply their effects to any building they walk past. A walker will always take the fastest path back to their building, but will pick a random path when they're patrolling, thereby making it possible to have walker waste their moves walking in a circle, if the road allows. Because of this it's best to give walkers only one path to walk.

You can control the path a walker takes by placing roadblocks (over one block of road) in the direction you don't want it to go. Upon encountering a roadblock, a walker will then turn back (if the roadblock in on it's path) or don't take the turn (if the roadblock is on a branching path). Roadblocks affect all walkers but are ignored by carriers so they just don't affect how your industry works.

Here's a list of every walker, and their corresponding range:

* Actor 40
* Bath-Bot 29
* Carrier unlimited
* Coffee-Bot 29
* Delivery-Bot
* Exorcist Employees 39
* Fae Hunter unlimited
* Herbalist Employees 39
* Mechanic 46
* Newspaper Deliverer 39
* Suppliers
* Taxman 39
* Vendor 40
* Washer 40
* Water Supplier 32
Sand Mine

Price
 Store
 Consume
 Employees
 Production Time

"If we were to extract sand using shovels, we'd have to hire at least 50 more men!"

Extracts Sand from the beach using an excavator's bucket on a rail powered by a steam mechanism.

* Produces 100 Sand every month
* Must be placed next to Sand
* Stocks 200 Sand
* Requires 10 Employees
Garments

When provided with Silk, the Tailor will produce expensive **Garments** for the wealthier classes. It has to be stocked in a Warehouse.

The Emporium will distribute it to the Bourgeois.

Garments are necessary in the House Leveling process of a Mansion. It allows a Mansion to evolve from level 2 (Manor) to level 3 (Mansion).

Export price : 30 Florins per 100 units. It rises to 36 Florins per 100 units when an ambassador is assigned to a city.

Import price : 40 Florins per 100 units. It's lowered to 32 Florins per 100 units when an ambassador is assigned to a city.
Patrons

As your city grows and you start to attract wealthy citizens, you will be able to benefit from them in other ways than just simply making them pay higher taxes.

Every 100 rich citizens will provide you with 1 specially selected representative. These representatives are called "**Patrons**".

You will then be able to assign set **Patrons** to trade routes so they can negotiate better prices on goods or give them a place in the Inventor's Workshop where they can fund new Inventions that are needed to finish Monuments.
Potato Farm

Price
 Store
 Consume
 Employees
 Production Time

"Potatoes on Monday, Potatoes on Tuesday, Potatoes on Wednesday... and Thursday, guess what? Potatoes!"

* It costs 120 Florins to build a Potato Farm in Easy mode, 150 Florins in Normal mode, and 180 Florins in Hard mode.
* Produces 800 Potatoes per year. The sowing is on the 1st of Germinal, and the harvest is on the 11th of Vendémiaire (approximately seven months).
* Requires 12 Employees, in any mode of difficulty.
* Stocks up to 2400 Potatoes in its own inventory when there's no space available in a Granary.
* Can only be built on Fertile land.
Abbey

"Old barrels brew the best kind of ale."

The monks in the Abbeys produce beer out of barley.

At first they only made enough for themselves but later they decided to share their ale with the rest of Lethis' citizens.

* Produces 100 barrels of Beer from 100 Barley per month
* Stocks 200 Barley and 200 Beer
* Requires 20 Employees
Sidebar

* navigation
	+ mainpage|mainpage-description
	+ portal-url|portal
	+ recentchanges-url|recentchanges
	+ randompage-url|randompage
	+ project:Admin noticeboard|Admin noticeboard
	+ helppage|help
* SEARCH
* Gamepedia
	+ http://gamepedia.com/forums%7CGamepedia Forums
	+ http://help.gamepedia.com%7CHelp Wiki
	+ http://help.gamepedia.com/How\_To\_Contact\_Gamepedia%7CContact Us
* Gamepedia
	+ http://gamepedia.com/forums%7CGamepedia Forums
	+ http://help.gamepedia.com%7CHelp Wiki
	+ http://help.gamepedia.com/How\_To\_Contact\_Gamepedia%7CContact Us
* TOOLBOX
* LANGUAGES
Sand

Sand is extracted thanks to a Sand Mine. It has to be stocked in a warehouse.

It has two purposes : it can be used to produce Glass, and it's used in the construction of Monuments.

Export price : 19 Florins per 100 units. It rises to 22 Florins per 100 units when an ambassador is assigned to a city.

Import price : 25 Florins per 100 units. It's lowered to 20 Florins per 100 units when an ambassador is assigned to a city.
The Void

## The Void as Plane

...The Void is so distinguished from the other Planes due to the unique nature of its denizens, which do not in any way resemble any life heretofore recorded on other Planes. I will leave it to the experts on living creatures to hazard such guesses of the peculiar nature of these abominable beasts, but it is safe to say that they share no kin with any Race of the Planes...
...Arguments persist regarding whether the Void is a unique Plane, or merely a remote region of the Shadow Vale. True, it has been demonstrated in living memory, with the proper flying spells or devices, along with the proper enchantments to allow the application of air, heat and pressure, any being so foolhardy can rise from the surface of the Shadow Vale, the husk of old Zatur, and enter into the Void. However, the tremendous amount of magical energy and concentration required to accomplish this task makes this means of egress most impractical. Indeed, none that have accomplished this feat have ever even recorded reaching, nor even sighting any other objects or physical body. Thus it would seem that objects in the Void are so distantly separated from each other that any attempt to traverse this realm in any timely fashion must necessitate the use of Bound Ways...
Silk

Silk is a material produced by the massive (but friendly) Silk Worms in the Silk Farm. It's necessary to produce Garments at a Tailor's workshop.

Just like every other non-edible resources, it has to be stocked in a Warehouse.

Export price : 23 Florins per 100 units. It rises to 27 Florins per 100 units when an ambassador is assigned to a city.

Import price : 30 Florins per 100 units. It's lowered to 24 Florins per 100 units when an ambassador is assigned to a city.
Observatory

"Basically like a microscope, just build in the wrong way"

The astrologists study the weather and the tides.

This is the first and easiest to build out of the 4 Monuments.

You will need a total of 8800 Sand, 4400 Steel, 2800 Glass, 2800 Ornaments, 30 Automatons and 2 Patrons for the 19 Stages of this construction.

Part 1 (1/19 - 11/19)

For each stage:

* 800 Sand
* 400 Steel

Part 2 (12/19 - 18/19)

For each stage:

* 400 Glass
* 400 Ornaments

Part 3

* Lens made in the Inventor's Workshop which requires 2 Patrons (200 rich citizens) to fund.

* The Observatory yields 1000 Florins per season
* Requires 30 Employees
Jewellery

The Jeweler, when supplied with Gold, crafts beautiful Jewellery. It has to be stocked in a Warehouse.

The Emporium will distribute it to the Bourgeois.

Jewellery is necessary in the House Leveling process of a Mansion. It allows a Mansion to evolve from level 4 (Palace) to level 5 (Palais).

Export price : 30 Florins per 100 units. It rises to 36 Florins per 100 units when an ambassador is assigned to a city.

Import price : 40 Florins per 100 units. It's lowered to 32 Florins per 100 units when an ambassador is assigned to a city.
Black Winter

The Black Winter occurres at the start of Mission 9 in the campaign.

It is a weather anomaly (extreme cold) that begins on 1st Frimaire 47 during the ruling of Simvanred the First.

* 5% of your city's population will die with the start of the Black Winter.

In the middle of Pluviôse the cold takes even more victim:

* 15% of your city's population dies.

Even after winter has ended, more victims are found at the start of spring - Germinal 48

* 10% of your city's population dies.

## Trivia

This event is called the "Black Winter" because of all the deaths that occurred during its duration.
Buildings

In Lethis – Path Of Progress grow by building **Buildings** for your inhabitants while making sure there are enough workers to build and sustain your Cities.

## How Buildings Work

* Buildings require a certain number of Employees to function (except Houses). While buildings can function with less than this number of Employees, it will be with reduced efficiency
* While some buildings only require Employees, some buildings also require Resources to function. For instance, while the Well only requires 6 Employees, the Bakery requires 6 Employees **and** Flour. From the Flour, the Bakery produces Bread

## List Of Buildings

Housing

* Worker's house
* Mansion

Services

* Well
* Washhouse
* Theatre
* Herbalist
* Newspaper Kiosk
* Café
* Spa

Food

* Farms
	+ Potato Farm
	+ Wheat Farm
	+ Barley Farm
	+ Pumpkin Farm
* Fishery
* Windmill
* Bakery
* Ranch
* Abbey
* Ranger's Den
* Distillery

Storage

* Granary
* Warehouse

Distribution

* Shop
* Emporium

Trading

* Trade Center

Administration

* Maintenance
* Exorcist
* Tax Collector
* Town Hall

Industry

* Mines
	+ Copper Mine
	+ Iron Mine
	+ Gold Mine
* Utensil Factory
* Greenhouse
* Tailor
* Silk Farm
* Jeweler
* Blast Furnace
* Automaton Factory
* Sand Mine
* Glaziery

Steam

* Pipeline
* Extractor
* Steam Condenser

Decoration

* See Decoration

Monuments

* Artist's Workshop
* Inventor's Workshop
* Observatory
* Botanic Gardens
* Science Fair
* Zeppelin Hangar
Fish

Fish is one of the five food types available in the game. Fish is canned in a Fishery.

Just like every other Food type, it has to be stocked in a Granary. Cans of fish are then distributed to the citizens thanks to the Shop.

Export price : 19 Florins per 100 units. It rises to 22 Florins per 100 units when an ambassador is assigned to a city.

Import price : 25 Florins per 100 units. It's lowered to 20 Florins per 100 units when an ambassador is assigned to a city.
Flour

Flour is produced from Wheat by a Windmill. It has to be stored in a Warehouse.

Flour is used in a Bakery to make Bread.

Export price : 19 Florins per 100 units. It rises to 22 Florins per 100 units when an ambassador is assigned to a city.

Import price : 25 Florins per 100 units. It's lowered to 20 Florins per 100 units when an ambassador is assigned to a city.
Barley Farm

Price
 Store
 Consume
 Employees
 Production Time

"Once a weird guy in a kilt came by and wanted to sow Hordeum vulgare on my fields. I quickly drove him away with my pitchfork."

* It costs 80 Florins to build a Barley Farm in Easy mode, 100 Florins in Normal mode, and 120 Florins in Hard mode.
* Produces 600 units of Barley per year. The sowing is on the 29th of Vendémiaire, and the harvest is on the 17th of Prairial (Approximately nine months).
* Requires 9 Employees, in any mode of difficulty.
* Stocks up to 1800 units of Barley in its own inventory when there's no space available in a Granary.
* Can only be built on Fertile land.
Duke Chausen

Duke Chausen is described by William Dunkevn as an "old, grumpy and highly incompetent choleric".

He is a cruel, tyrannical and hard to please ruler. This leads to the citizens planning a rebellion against the Empire, and his assassination.

* Advances the Mining industry in Wessenheim.
* Personally responsible for the death of Empress Hannah II.
* Makes the lives of others a living hell.
Characters

In Lethis – Path Of Progress there are many different **Characters** which stories you will unveil.

Rulers:

* Willhem IV
* Hannah II
* Duke Chausen
* Simvanred the First
* Victoria
* Simvanred II

Urbanists:

* Archibald Ellington
* Everett Marks
* William Dunkevn
* Helene Osshelm
* Catherine Marks
* Lloyd Wash
* Juliet Wash

Others:

* Franz Alström
* Maxwell Wash
* Antoine Parmentier
Barley

Barley is grown in a Barley Farm.

Even if it's stored in a Granary, a bundle of Barley is not edible as it is. It has to be sent to an Abbey to produce Beer.

Export price : 16 Florins per 100 units. It rises to 19 Florins per 100 units when an ambassador is assigned to a city.

Import price : 20 Florins per 100 units. It's lowered to 16 Florins per 100 units when an ambassador is assigned to a city.
Game Tips

As you begin your journey in Lethis – Path Of Progress there will be quite a bit to cover.

This page will serve as a guide for extra **Game Tips** to help you if you run into issues. More will be added as players develop their cities and find more optimal ways to do the tasks needed to complete missions.

* Calendar
* Worker consumption and production output
Cheats

To access the cheat console press F7 in-game.

Available cheats:

* WelcomeToBritanny - Fills up all empty warehouse space with beer.
* ItPrintsMoney - Adds 100 000 Florins to your treasury.
* TrickOrTreat - Fills up all empty granary space with pumpkins.
* PourQuelquesRillettesDePlus - Fills up all empty granary space with meat.
* ByeByeNemo - Fills up all empty granary space with fish.
* WinWinSubmarine - Wins the current mission.
* Ambrosia - No effect. Only used to unlock the Achievements: "Ambrosia".
* GuybrushThreepwood - No effect. Only used to unlock the Achievements: "I'm a Pirate!".
* TotalBiscuit - All buildings next to your maintenance buildings collapse.
* Fest-Noz - Activates/deactivates the happiness system.
* DeutscheBand - Plays one of the phantom-songs.
* Goetia - All of your houses become haunted.
* BackToTheFuture - Set the date to the 30th July 2015.
* Cetautomatix - Instantly finishes all monuments.
Theatre

Price
 Provides
 Store
 Consume
 Employees
 Production Time

The Theatre provides entertainment for your workers. The employees will roam around the city, informing the citizens about the latest plays.

* Requires 16 Employees, at any diffulty level.
* Costs 160 Florins to build in Easy mode, 200 Florins in Normal mode, and 240 Florins in Hard mode.
* Required for a House to upgrade from level 5 (Cot) to level 6 (Cottage)
Pipeline

Pipelines are essential structures that help you transport the steam from the Extractor(steam geysers) to your Steam Condenser and from it to your Automaton Factory.

Pipes cannot be placed on bridges, water, sand or any unremovable obstacles like rocks and ore veins but they can go underneath single tile roads. This is done by simply placing a road between two pieces of pipe--no further steps are necessary.

This will make some maps a challenge to complete, as you will have to do a lot of planing before placing the pipeline and deciding where to put your Steam Condenser.

Extractors will not work unless they are connected to the Steam Condenser via pipes and they are connected in a parallel way.

Here is an example of a parallel connection:

If you remove the pipeline connector which is marked by the red Circle, the Extractors marked with red Rectangles will stop working because the connection will become Serial instead of Parallel.

The Engineers of Lethis made it this way so if one Extractor blows up due to a too high pressure of the steam geyser beneath it, the others will continue to work without interruption instead of breaking the connection between the rest of the Extractors and the Steam Condenser.
Bread

Bread is one of the five Food types available in the game. It is produced in a Bakery, using Wheat.

Just like every other Food type, it has to be stocked in a Granary. Loaves of bread are then distributed to the citizens thanks to the Shop.

Export price : 23 Florins per 100 units. It rises to 27 Florins per 100 units when an ambassador is assigned to a city.

Import price : 30 Florins per 100 units. It's lowered to 24 Florins per 100 units when an ambassador is assigned to a city.
Glass

Glass is produced in a Glaziery, using Sand. It has to be stocked in a Warehouse.

It's required for the construction of Monuments.

Export price : 30 Florins per 100 units. It rises to 36 Florins per 100 units when an ambassador is assigned to a city.

Import price : 40 Florins per 100 units. It's lowered to 32 Florins per 100 units when an ambassador is assigned to a city.
Steam

## Steam Capsules

Steam is pressurised and encapsulated in a Steam Condenser. It has to be stocked in a Warehouse.

Those capsules are then sent to various buildings that need Steam to function :

* The Iron Mine, Gold Mine and Copper Mine, to power their drills.
* The Automaton Factory, to be inserted in newly created Automatons' power socket.
* The Spa, to power the heating and bubble bath systems.

Steam capsules are never available for Import or Export in any mission.
Antoine Parmentier

Antoine Parmentier is an inventor in the field of Agronomy.

He is addicted to anything potato related!

* Manages to create a new Potatoes culture that makes the harvest of Messidor 65 phenomenal.
* Manages to create a new type of Potatoes that is highly poisonous(which poison part of your workforce) - Germinal 69
* Ennobled by Imperatrice Victoria for his contribution to fighting the famine in Wellinger.

## Trivia

This character is named after the famous French Agronom - Antoine-Augustin Parmentier.

More information about him can be found on his official Wikipedia page here.
Upgrade

## Upgrades

* Increase a Buildings level, improving its stats
	+ Currently limited to Houses
		- Roads have a visual upgrade from dirt to cobblestone, but don't seem to effect game play

* Houses:
	+ Increases the number of Residents a House can hold by 3 per level
	+ For a complete list of House upgrades visit Housing Levels

## Downgrades

* Buildings can downgrade if they are deprived of a service that caused them to upgrade
	+ For example, if you provide Well and Food and Bath House services to your level 1 Houses, they will upgrade to level 3. If you take those services away, the Houses will downgrade to level 1, and the extra people will leave
William Dunkevn

## Baron William Dunkevn

William Dunkevn was born in the Hindlands, raised in between regions full of swamps and marshs.

He witnessed his birthplace's impoverishment, as Willhem IV decided to rather concentrate on the wealthier areas of Lethis - all in the name of the industrial revolution.

* Develops the Hindland region of Lethis
* Sets up glass production in Furton
* Sets up a mining industry in Wessenheim
* Initiates mass production of Barley in Marrenburg
* Beats the odds and survives the Black Winter

Builds:

* Newstork (mission 6)
* Furton (mission 7)
* Wessenheim (mission 8)
* Grinstead (mission 9)
* Marrenburg (mission 10)

Serves under:

* Hannah II
* Duke Chausen
* Simvanred the First
Iron

Iron is extracted from an Iron Mine. It's later melted into Steel in a Blast Furnace. Meanwhile, it has to be stocked in a Warehouse.

Export price : 19 Florins per 100 units. It rises to 22 Florins per 100 units when an ambassador is assigned to a city.

Import price : 25 Florins per 100 units. It's lowered to 20 Florins per 100 units when an ambassador is assigned to a city.
Lethis Path Of Progress Wiki

Welcome to the Lethis – Path of Progress Wiki!
The comprehensive Lethis – Path Of Progress wiki reference; written and maintained by the players.

About Lethis - Path of Progress

Lethis – Path Of Progress is an old school 2D city builder set in a Victorian Steampunk universe called Lethis. The game is inspired by old Impressions Games productions of the 90's. You will have to build and manage Cities, provide Resources for your inhabitants while making sure there are enough workers to sustain your Production Lines. Trade with others cities, honor the requests of the Emperor and make your citizens happy. Will you be able to handle the issues of an Industrial Revolution? Mass production, scientific progresses and class warfare are just a few of the challenges you will have to overcome.

With the discovery of condensed steam as a source of energy, the world of Lethis sees an unprecedented Industrial Revolution. As a result, the Empire enters a period of urbanisation. New cities are built everywhere. This rural exodus leads to new towns in strategical places to ensure the growth of the Empire. A time of great change is also a right time for new discoveries and innovation in science. Cities are built around great monuments like a gigantic Zeppelin Hangar or Botanic Gardens.

Release Announcement Video

Game Basics

Handy Guides
* Getting Started
* Tactical Strategies
* Game Tips

Miscellaneous
* The Game World
* The Game Map
* Screenshots
* Achievements
* Patch Notes
* Cheats

* Characters
* Walkers
* Buildings
* Game Mechanics

Lethis Game Features

* A campaign mode containing 26 missions with 3 difficulty levels
* A sandbox mode for unlimited fun
* Over 24 different Resources to manage
* More than 40 different Buildings and 4 unique Monuments
* Walkers roaming the city, making it lively
* Maps that reach up to 400 per 400 box tiles
* An amazing soundtrack with over 20 different songs

Wiki Community

To write a new article, just enter the article title in the box below.

**Registering**

* Feel free to register and join our user base by clicking **here**.

**Not sure where to start?**

* Find out more about how to edit the wiki on the **Help Wiki**.

**Adding content**

* If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.

Screenshots
Simvanred the First

Simvanred the First Is the next in line for the throne after the arrest of Duke Chausen.

He "appears to be a decent man, yet not a good fit to rule and Empire" as said by Urbanist Helene Osshelm.

The Emperor has a hard time understanding the seriousness of the situation, how hard is to plan and build a city, He lacks vision and mistrusts the abilities of his subordinates.

* Gets the rich nobility even richer.
* Overworking the Urbanists working under him.
* Barely survives the Black Winter.
* Advances the food and silk production of the Coast Area and Inner Earths respectively.
Steel

Produced by melting Iron, steel bars need to be stocked in a warehouse.

These bars can then be used in the construction of Automatons in an Automaton Factory, or during the construction of Monuments.

Export price : 30 Florins per 100 units. It rises to 36 Florins per 100 units when an ambassador is assigned to a city.

Import price : 40 Florins per 100 units. It's lowered to 32 Florins per 100 units when an ambassador is assigned to a city.
Hannah II

Hannah II is the young niece of Willhem IV and the next successor of the throne.

She is very polite, warmhearted and innocent young lady that has a great burden to shoulder.

Unfortunately she is killed shortly after taking the throne (by command of Duke Chausen)

* Has a plan to attract people to the deserted Hindlands
* Exploits the sands of Furton for glass making.
Lloyd Wash

Lloyd Wash can build a city even in the most difficult terrains, much like his sister.

He is given the most challenging task an urbanist has ever faced - to build the biggest Monument Lethis has ever seen.

He is one of the last urbanists of the industrial revolution.

* Grandson of Maxwell Wash.
* Twin brother of Juliet Wash.
* Sets up Gold production in Evelton.
* Builds the Zeppelin Hangar.

Builds:

* Evelton (mission 21)
* Standbach (mission 25)

Serves under:

* Victoria
* Simvanred II
Wheat

Wheat is grown in a Wheat Farm.

Even if it's stored in a Granary, a bundle of wheat is not edible as it is. It has to be sent to a Windmill to produce Flour.

Export price : 16 Florins per 100 units. It rises to 19 Florins per 100 units when an ambassador is assigned to a city.

Import price : 20 Florins per 100 units. It's lowered to 16 Florins per 100 units when an ambassador is assigned to a city.
Potatoes

Potatoes are one of the five Food types available in the game. They're grown in a Potato Farm.

Just like every other Food type, they have to be stocked in a Granary. They're then distributed to the citizens thanks to the Shop.

Export price : 16 Florins per 100 units. It rises to 19 Florins per 100 units when an ambassador is assigned to a city.

Import price : 20 Florins per 100 units. It's lowered to 16 Florins per 100 units when an ambassador is assigned to a city.
Willhem IV

Emperor Willhem IV is the first ruler you will work for and the main character in the first five missions.

He was lucky enough to rule during the Greatest invention of professor Franz Alström - Condensed steam as a source of energy!

* A fair ruler that encourages innovative thinking and has a good idea how the steam will change the Lethis landscape.
* Predicts the rapid population growth and future famine if the current food production doesn't increase dramatically.
* Acts calm and accordingly during the Hasselport catastrophe.
* Finds ways to sponsor all of the growth by attracting rich citizens and exploiting gold veins.
* The Observatory is built during his reign.
Steam Condenser

"This machine appears to be alive...I imagine hearing it sigh"

The Steam Condenser packs the Steam coming from all connected Extractors and capsules it ready for delivery.

Each Extractor has to be connected to a main Pipeline, if they are connected only to each other you will not benefit from all of them.

* Produces 200 Steam for each connected Extractor
* Stock 8000 Steam
* Requires 20 Employees
Catherine Marks

As niece of Everett Marks, Catherine takes it as her duty to repair the reputation of the family.

* Develops the Taegazic region of Lethis.
* Develops the fishing production of Port Warton to grand proportions.
* Works closely with Antoine Parmentier to fight the famine in Wellinger.
* Builds the Science Fair.
* Manages to clear her family name.

Builds:

* Ellenport (mission 16)
* Port Warton (mission 17)
* Wellinger (mission 18)
* Raventon (mission 19)
* Grunburg (mission 20)

Serves under:

* Simvanred the First
* Victoria
Lethis – Path Of Progress

**Lethis – Path Of Progress** is an old school 2D city builder set in a Victorian Steampunk universe called Lethis. The game is inspired by old Impressions Games productions of the 90ies. You will have to build and manage Cities, provide Resources for your inhabitants while making sure there are enough workers to sustain your Production Lines. Trade with others cities, honor the requests of the Emperor and make your citizens happy. Will you be able to handle the issues of an Industrial Revolution? Pollution, mass production and class warfare are just a few of the challenges you will have to overcome.

With the discovery of condensed steam as a source of energy, the world of Lethis sees an unprecedented Industrial Revolution. As a result, the Empire enters a period of urbanisation. New cities are built everywhere. This rural exodus leads to new towns in strategical places to ensure the growth of the Empire. A time of great change is also a right time for new discoveries and innovation in science. Cities are built around great monuments like gigantic Railway Stations and Operas.
Fishery

"Look at that fish's big jaw, it could swallow me in one b-AAAAaaaarrgh!!"

* Produces 100 Fish every month.
* Must be place next to Water, on the banks of rivers, seas or lakes.
* Requires 15 Employees, in every mode of difficulty.
* Costs 80 Florins to built in Easy mode, 120 Florins in Normal mode, and 150 Florins in Hard mode.
* When there's no space available in Granaries, the Fishery can stock up to 200 Fish in its inventory.
Worker consumption and production output

Keeping the means of production in the hands of the few.

It's not easy leading a steampunk realm with all these bolshevik elements demanding bread and bjorst. Here's what you need to keep the serves from trying to get away with your fabergé eggs.

Note that even though a high level worker house will demand two types of food, the rate of consumption remains the same.

A low level house desiring one type of food, will consume its 15 fish just as rapidly, as a high level house desiring two types of food with 5 fish, 5 bread and 5 pumpkins and the same amount of occupants.

All food present is treated the same and added to the same food pool. Both houses in the example, have 15 food for all intents and purposes. As long as the higher level house has multiple types, its needs are fulfilled.

(NOTE: 40lv 10 houses: 1600 inhabitants.)

## Author

We thank "skirlasvoud" for this guide and welcome anyone who want to contribute to this Wiki.

Here you can find the official topic posted by him and leave a comment: Tsarist guide to worker consumption and upkeep
Victoria

Empress Victoria is a visionary in the purest meaning of the word.

She is an enthusiastic, resourceful and trustworthy leader that provides the "Second Winds" of the Industrial Revolution.

* Fights the famine after the Black Winter with the help of Antoine Parmentier.
* Has plans of cities built on a very limited mountainside land that require experienced Urbanists.
* Further develops the mining industry by a great deal and is able to resolve maters concerning the worker's rights and working environment.
* Purges the reputation of the Marks family name for the evildoing of Everett Marks during the construction of the Observatory after Catherine Marks's exclusive contributions to the Empire.
* The Botanic Gardens, Science Fair and Zeppelin Hangar are build during her reign.
Granary

Price
 Provides
 Store
 Employees
 Production Time

The Granary stores types of Food, as well as Wheat and Barley :

* Potatoes
* Wheat
* Bread
* Barley
* Fish
* Pumpkins
* Meat

The Granary requires 10 Employees in Easy mode, 12 in Normal mode, and 16 in Hard mode. It can stock up to 6000 units of resources.

Its construction pice is 200 Florins in Easy mode, 250 Florins in Normal mode and 300 Florins in Hard mode.

Specific orders can be given to every Granary (Those orders can be applied individually to each resource).

* Accept : the Granary will accept every resource untill its inventory is empty.
* Refuse : the Granary will refuse every resource.
* Empty : the Granary will empty its inventory. If there's no immediate possibility to stock the inventory elsewhere, the Granary's employees will wait until the order is applicable.
* Get : the Granary will get resources stocked elsewhere. If there's no immediate possibility to get the resources, the Granary's employees will wait until the order is applicable.
* Keep : the Granary will keep its stocks. The buyers from the Shop or the Emporium won't be able to take the resources. The Trade Center won't be able to export the stocked goods.
Franz Alström

Professor Alström's inventions are sensational!

His latest invention: Condensed steam as a source of energy will change the landscape of Lethis and the way people live their lives.

* Worked closely with Maxwell Wash during the invention of the Steam Condenser.
* Gave start to the Industrial Revolution.
Resources

In Lethis – Path Of Progress there are 24 unique resources that are to be managed to further your citizens lives in the dawn of steam power. Resources are produced by various buildings, for example, the Tailor produces Garments from Silk. For your city to thrive in the world of Lethis you need to use this variety of resources to administer to your citizens.

## List of Resources

### Alcohol

* Absinth
* Beer

### Food

* Bread
* Fish
* Meat
* Potatoes
* Pumpkins

### Raw Materials for Food and Alcohol

* Wheat
* Flour
* Barley
* Faes

### Metals

* Copper
* Iron
* Gold

### Other Consumer Goods

* Copper Utensil
* Medical Herbs - they are delivered to the citizens by Herbalists as Medicines, but not by Vendors from Shops
* Garments
* Jewellery

### Miscellaneous

* Glass
* Ornaments
* Sand
* Silk
* Steam
* Steel