recursal/Fanatic-Fandom huggingface dataset:
Danislai Ogota

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## Archetype

### Source

* Justitian: Moloch

The Steel Masters are on the brink of collapse. Their legacy has been lost, and only shame remains. From his sanctuary at the crest of the Steel Monolith, the master craftsman prays to the artifacts of his ancestors and hopes for inspiration.

## Connected to

Khaleb OgotaHeza GotokaiFerhat, The AbhorredLaakon
Carmel

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## Archetype

### Source

* Justitian: Moloch

Read Biography

A young relative of the Prophet Gileabod Ruben Abraham. She has been sent to Justitian to act as the face of the  Jehammedan Cult, and lead in her great-uncle's name.
Luren

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## Archetype

### Source

* Primal Punk

The Herald of the Pneumancer Clan, sent to Justitian in 2595 to negotiate his people's integration into the Protectorate. Since then, he has been strung along by Archot and distracted by the vices of the city - he spends his nights sleeping through every brothel in Downtown.
Hakkal

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## Archetype

### Source

* Last Watch

Read Biography

After his niece Senna disappeared, he followed her tracks. Hakkal will stop at nothing to bring her back home.
Doctor Vega

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## Archetype

### Source

* Black Atlantic

Read Biography

An Epigeneticist who has seen through the political minefield of the  Spitalian upper echelons. She sees the truth, and will do anything to save humanity. Anything.
Orphid

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## Archetype

### Source

* Primal Punk

One of the eight Baptists leading the Cult. She works against Amos’ cult of personality, and cooperates with Modus in his search through the archives beneath Cathedral City.
Bumblebee

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## Archetype

### Source

* Justitian: Moloch

Read Biography

The most celebrated Manufacturer in Justitian, and Archot's favorite  Scrapper, Bumblebee is a genius craftsman and engineer. If only he didn't have to put up with all the pomp and circumstance, and was allowed to just get on with his work.
Ike

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## Archetype

### Source

* Justitian: Moloch

Ike is alone. Once, he had friends, compatriots, a group of fellow Scrappers who daringly ventured out into the wasteland. Not anymore. Now, he languishes in Justitian, living out his last few winters knowing that fortune never smiled upon him.
Aello

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## Archetype

### Source

* Justitian: Moloch

The Cartel has become a debilitating thorn in the Cluster's side, and the Chroniclers need to take back control. Aello has been tasked with infiltrating the  Scrapper organisation and finding its weaknesses. It's a dangerous game, and one that many have failed to return from.
Danka

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## Archetype

### Source

* Justitian: Moloch

Read Biography

One of the few survivors of the East Wind Flock, which was destroyed during the Great Cleanse. She has been stifled by the oppressive hierarchy of the Carrion Birds, and is desperate to escape from this city - after she takes revenge on the ones who brought down her brothers and sisters.
Mbeke

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## Archetype

### Source

* Justitian

Read Biography

The bodyguard of the Magnate Bejide, tearing Justitian’s Downtown apart in the hunt for a pair of escaped Apocalyptics. He despises this cold land, and would like nothing less than to finish his task and return home. His only solace is the  Scourger, Gacoki, who works at the Flotsam.
Goslar

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## Archetype

### Source

* Justitian: Moloch

Read Biography

Goslar lives a simple life, tending to his small parcel outside of Justitian, paying no heed to the wars raging on the borders of the Protectorate and beyond. However, his simple life was recently upset by the arrival of a strange, wounded man, bearing a tattoo of the number 600 on his arm.
Neolibyans

Their ships carry treasures from all over the world. Luxury and the scent of precious oils accompany them wherever they go. In Tripol’s Bank of Commerce, they haggle over trade routes, acquiring plantations or oil fields. With roaring steel fortresses on treads they sell weapons and spices to savages and deploy squads of Scrappers and Scourgers deep in enemy territory. They enjoy resistance, for it often results in the greatest profit. From within their ranks come great Seafarers and Cartographers who venture deep into the Psychovores or the frigid North, cataloging ancient fortresses and opening new trade routes. Other Neolibyans see the world through their rifle’s scope, traveling as far as Pollen to hunt Biokinetics and earn reputations as the Great Hunters. Neolibyans take a no for a yes. For them, there are no problems, only options – and in the best cases, an adventure.

— **Primal Punk.** p. 47.

## Icons

AtumaBejideBlack TomDarweshiElaniEzenachiHamzaJaafarSarahaliThe AfricanThe LibyanUkmenaWakiliZohra
Sabine Perret

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## Archetype

### Source

* Justitian: Moloch

Her mission to the shell of Markurant's Ziggurath ended in disaster. Sabine has been chosen to be the  Pheromancer King's midwife, and searches for him at night in the Defiler Streets, following his pheromone trail.
Atonke

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## Archetype

### Source

* Justitian: Moloch

An Ammit has arrived in Justitian, following the signs of a  Pheromancer slowly coming to power in the city. He plans to hunt it down and exterminate it, but he is unaware of the dangers following in his wake.
Armand Malpierre

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## Archetype

### Source

* The Killing Game

Marechal de Franka, Commander of the Resistance, and leader of the city of Toulouse.

## References

1. ↑ **Armand Malpierre** on degenesis.com
Bejide

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## Archetype

### Source

* Justitian: Moloch

The mastermind behind the destruction of the notorious Sun Flock in the Mediterranean, she has come to Justitian in order to tie up a pair of loose ends - Vulco and Argus, the only survivors of her operation.
Letter to Dr. Argyre

## Transcript

>
>
>
>
> Recombination Group, A Better Humanity, A Better Earth
>
> Malmo - Acapulco - Toronto - Seoul - Toledo - New York
>
> Streamcontact: RecombinationGroup.Earth
>
>
> Malmo, September 27th, 2066
>
>
> To Dr. Nathan Argyre
>
> St. Andrew Square 12
>
> Edinburgh, City of Edinburgh EH2
>
> United Kingdom
>
>
> Dear Dr. Argyre,
>
>
> Let me first introduce myself as manners demand. My name is Deeva Almakova. I am the head of council at the neurolinguistic facility in Malmo, which is a representative arm of the Recombination Group. Secondly, I have to excuse myself for relying on such outdated methods of getting in touch with you. But nowadays a written letter seems to be the only way to avoid Streambugs and keep a certain amount of discretion, which we, as members of the Recombination Group, prefer. The media is too easily angered and fueled by rage when it senses any kind of genetic advancement, especially since the recent Bonifazius scandal that hit Argentina in late 2059.
>
>
> We have been huge admirers of your recent publications on brain stimulation for coma patients, and your medical breakthroughs on the field of curing autism and magnetic brain data divergence have been of utter importance to our own experimentation. Also, using aggressive nanites to destroy brain tumors as you showcased in several sessions throughout 2063-2065, have been considered milestones in the advancement of creating self-healing organisms.
>
>
> We would therefor, deeply appreciate if you would consider this letter as an invitation to join us at our annual convention on October 15th, at our Think-Tank facility in Aspen, Colorado. Our executive chamber members have expressed their utmost willingness to fund your operations for the next three years and we would offer you the beneficiary usage of our laboratories and full funding in resources to compliment your scientific advances.
>
>
> Doctor Salim Mushar and Professor Norman Thorn have both stated, that your foresight in genetics and brainwave manipulation will transform the world as we know it. Both have expressed their highest interest in sharing their own findings with you.
>
>
> Please find your plane tickets transferred and locked on your Stream account. A driver [will wait] for you at the airport. All other preparations have been taken care of.
>
>
> With deepest respect.
>
> Deeva Almakova
>
>
>
>
> Head of Council, RG Malmo
>
> **Primal Punk.** p. 339.
Golo Guzan

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## Archetype

### Source

* Last Watch

He has identified a weakspot in the Protectorate’s defenses, and taking it would grant him the greatest prize. Defeat, on the other hand...
Mishitchi

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## Archetype

### Source

* Justitian

A  Paler operating on the frontlines of his Demagogue’s war on the Chroniclers in Justitian.
Jehammedans

## Present in:

A Jehammedan’s life is determined from the day he is born. He will fulfill his duties within the family, like his father and his grandfather before him. They honor the family as decreed by Jehammed, the last prophet. As a young Ismaeli, the Jehammedan herds his family’s goats and imagines how life would have been as an Isaaki, a blessed child. What feats he would have achieved! But he knows his place, winds his phylacteries tighter and calls himself a fool. Someday the teachings of Jehammed will give him a chance. As a Sword of Jehammed, he may fight the Anabaptists and other scum to prove his worth to his kin. He will then find a wife, a Hagari, and start his own family. The cycle begins anew. Yet there is a third path. This boy may one day heed the call of Aries, the ram-headed one, and learn more about the unknown truth of the Jehammedans than he ever desired.

— **Primal Punk.** p. 49.

## Icons

AdonaiBaruchCarmelElias IsmaelErisFatim, The BarberGileabod Ruben AbrahamHakkalIfritNarakaRed JudithSenka
Osman

A major city in East Borca. Currently led by Gileabod Ruben Abraham, it too has come under siege during the Clan Wars.

## Culture

Osman has long steeped in the traditions of the Jehammedans, known for their markets and baths. The Jehammedan Quarter of Justitian could be seen a microcosm of the Osmani way of life, with the exception of the Judge's curfew.

The city is also one of few exceptions to the Jehammedans' nomadic lifestyle. Here the cultists have chose to build more permanent homes and to till land, in contrast to their teachings.

## History

During the City Wars of 2482, Berlin was attacked by Cultrin's army. The Janissaries, commanded by General Osman, defeated Exalt's forces. The city was thereafter renamed in his honor.

After Cultrin's defeat, the Praha Republika established a peace treaty with Osman. With the city's blessing, the Archivists of Praha began construction of the underground Great Library in 2512, which would host several artifacts once held by the Piast. However, Archivists began to vanish in 2515, leaving only rumors that "Death claimed them."

In 2563, it is believed that the Needle Promethium dug a tunnel into the Library. During the same year, various Jehammedans left to settle in Justitian on Osman's behalf, following Baruch. The Iconide currently carries a copy of the mysterious Emphyteusis document.

After Archot's statue was bombed in Justitian in 2586, Abraham's son Gideon was executed by the Judges in retaliation. Osman responded by sending an army of Swords, but they proved unable to pass the Reaper's Blow.

Osman began suffering from light raiding attacks in the months preceding an artillery strike in 2594 or the summer of 2595. The city's defenders suspected the attack to be the work of a "figure with giant antlers," who was last seen storming Praha with Chernobog.

## References

**Primal Punk.** p. 285. *“Jehammedans: Gileabod Ruben Abraham”*
**Primal Punk.** p. 66. *“Borca: Osman”*
**Primal Punk.** p. 276. *“Jehammedans: Wind In My Bear”*
**Primal Punk.** p. 207. *“Clanners: Borca”*
**Primal Punk.** p. 349. *“Year 2582: The City Wars”*
**Justitian: Moloch.** p. 292. *“The Piast”*
**Primal Punk.** p. 350. *“Year 2512”*
**Primal Punk.** p. 350. *“Year 2515”*
**Primal Punk.** p. 165. *“Data Stream: Needle Tower Disaster”*
**Justitian: The Righteous Fist.** p. 132. *“The Rubble: Emphyteusis”*
**Justitian: The Righteous Fist.** p. 43. *“Year 2586: The Colossus Incident”*
**Justitian: Moloch.** p. 213. *“Jehammedans: Baruch”*
**Primal Punk.** p. 352. *“Year 2594”*
Factor

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## Archetype

### Source

* The Killing Game

Read Biography

A Fuse who supplied sanctioned weapons during Operation Mirage. Died during the onslaught in Toulon.
Doctor Masur

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## Archetype

### Source

* Justitan: Moloch

A  Spitalian who deserted his post at Danzig in pursuit of the mystery of the Wretched Hag, and works out of sight of his Cult performing autopsies for the Judges.
Prokop Emanuel Lyon

**Prokop Emanuel Lyon** is a male adult born in Czechia on November 13 1983. He is Czech, lives in Czechia, and speaks Czech. He is currently 37 years old as of September 12 2021. He is 181cm (5ft 11in) tall. He weighs 84kg (184 lbs). He is left handed and his blood type is A positive. He will die on December 10 2053 at 3:19 am at the age of 70. His cause of death will be cancer.
Armaturgia

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## Archetype

### Source

* Rising Ravens

A Cuckoo and double agent in service to the Raven Cardial. Originally hailed from Ducal.
RG buys Baikonur

> RG buys Baikonur. Russian and Kazakhs are not happy about it.
>
>
> Moscow, 4 of March 2059
>
>
> Russian space mission comes to an end.
>
>
> Today big space station Baikonur, which allowed Yuri Alekseewich Gagarin to reach stars, which launched a satellite into space and which inspired hundreds of great minds to serve cosmonauts to make their dream of traveling beyond borders of our planet come true was sold to “Recombination Group”.
>
>
>
> In an attempt to prevent this deal Russian and Qazaqstan government made counter-proposition to stop this trade, which failed because of Chinese government who didn’t release Russia from their obligations on financial aids.”
>
> **Primal Punk.** p. 345.
Black Tom

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## Archetype

### Source

* In thy Blood

Read Biography

He was kidnapped as a child by Papa Chicco, then grew up among the Scrappers in Syracuse. He traveled across Purgare to take revenge and kill the one who ruined his life.
Nanites

A white substance that seem to be able to change its state, from a thin liquid to a viscous one, looking to a smooth gelatin or an ebbing haze. Aspera call it Ambrosia.

Created by the Recombination Group for (officially) medicinal purpose. The nano-robots will enter into any organism which they come into contact. It is said that they can be controlled via a transponder.

Nanites can be found in cartridges with a RG logo on it and in Sleepers blood. Marauders are maintained alive by the nanites and are always looking for a new source of it.

When moving up rank, Anubian are drinking nanites from canopic jars slightly transforming them and removing the outermost circles on their belly.

## References

1. ↑ 1.0 1.1 Primal Punk (264) - Transformation
2. ↑ 2.0 2.1 2.2 Primal Punk (51) - LINKED CORE DATA: AMBROSIA
3. ↑ Primal Punk (341)
4. ↑ Primal Punk (347) - *"In the mythology of the Bygone people, Ambrosia is the food that makes the gods immortal. Argyre’s Ambrosia – and thus all Marauders’ Ambrosia – is the Sleeper pods’ nanite blood. Thick and old, it flows through their veins, waiting to be refreshed. Are Marauders immortal while they refresh their blood? Maybe. If Argyre is one single person and has not been replaced by someone else throughout the centuries, perhaps Ambrosia really can be compared to the food of the gods."*
5. ↑ Primal Punk (256) - *"The last transformation before the transition to Cairo is the Hogon. He’s far removed from his roots as a reborn Anubian. When he hands out the canopic jars, he watches the transformation. He has been present at hundreds of them and has seen the physical changes during every single one of them. Sure, those changes were few, and meaningless in and of themselves. Fingers became thinner or more delicate, hair became darker, eyebrows became thinner or moved a tiny bit."*
Divine Hand

A strange, religious sect living in Nullpellia.

## History

Like the Hungerons and Gethians, the Divine Hand were bribed into joining the Taunar conspiracy to claim Nullpellia. After the Mechans were defeated, the Taunar granted their pious allies a temple in the heart of the city.

Yet the Taunar's fortunes would not last. In 2575, the Fallen Star impacted the Clan's palace. Their slave army of Pneumancers saw a chance and rose in rebellion. Circumstances suggest the Divine Hand also sided with the insurgents.

They maintain their ritual hall in Nullpellia as of 2598.

## Culture

The Divine Hand has been in existence for nearly 500 years. They believe their people were released from "an underground egg," and that their sleeping gods still rest beneath the earth. Their rituals take place every five nights, during which they don robes and visit several of Nullpellia's exhaust ports. There, prophets burn their ears against the warm pipes and proclaim divine insight and orders from their deities. Several factions exist, each bound to one of the large ducts.

Despite their strange behavior, the Divine Hand cause the Pneumancers no difficulties. Hence they are permitted to continue their faith.

It is unknown if they're abusing the Pneumancer's tax-less state of affairs like the Hungerons and Gethians.

## References

**Pneumancers.** p. 9. *“Rise of the Mechans: Hail the Taunar”*
**Justitian: The Righteous Fist.** p. 42. *“Year 2575”*
**Pneumancers.** p. 10. *“Agathopoiia”*
**Pneumancers.** p. 11. *“Agathopoiia: Civil War”*
**Pneumancers.** p. 31. *“Nullpellia Map”*
**Pneumancers.** p. 20. *“Nullpellia: The Divine Hand”*
**Pneumancers.** p. 20. *“Nullpellia: Foreign Trade”*
Phoebe

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## Archetype

### Source

* Justitian: Moloch

Read Biography

The Splinter Hawks were once poised to reach great heights, using their unique and almost detectable Burn derivative, but a brutal plot by the Judges destroyed them. Pheobe was one of the few survivors, and has returned to Justitian to return her Flock to its old splendor.
Gileabod Ruben Abraham

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## Archetype

### Source

* Primal Punk

The Prophet of the Jehammedans is the most powerful man to the east of the Reaper’s Blow. He commands a formidable army and yearns for expansion and revenge on Justitian.

## References

1. ↑ **Gileabod Ruben Abraham** on degenesis.com
Ghostfeather

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## Archetype

### Location

Pollen & East Borca

Ghostfeather holds an iron grip on the trade of Bion from Pollen into East Borca, a position that has made her powerful enough to attract the attention of the Needles.
Joshua, The Butcher

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## Archetype

### Source

* Justitian: Moloch

The  Biokinetic son of the Mother of Ravens, shacked to her will by a web of memetics and physical restraints.

## References

1. ↑ **Joshua, The Butcher** on degenesis.com
Degenesis Wiki

* What is *Degenesis*?
* Playing Online
* Useful links
* Help us to improve the wiki!

## Warning(s)

* This is a fan made wiki. Information here can be wrong, incomplete or missing. Feel free to help us fixing any of this issues if you see one.
* If you don't know *Degenesis*, haven't read all the books yet or are planning to be a player, you should probably head to the official website, create an account and download (for free!) the books. *Degenesis* is an incredible universe with a lot of complexity and mysteries. The books are doing a great job at introducing the world of *Degenesis* in all its complexity. This wiki is not, will never be and have not been created to do so. This is a place for Game Masters to find information. As such, any of the pages of this wiki can contain heavy spoilers.

## Content

* Locations — The regions of the *Degenesis* setting.
* Cults and Clans — The factions that drive the *Degenesis* story.
* People and Icons — The published NPCs that populate this world.
* Timeline — The events of the setting.
* Primer - The Primer virus, its effects, and that which has grown from it.
* Bygones - The world that existed before the Eshaton, and its continuing influence on the world.

## Cultures

BorcaFrankaPollenBalkhanHybrispaniaPurgareAfrica
## Cults

SPITALIANS
THE LAST BASTIONCHRONICLERS
THE OMNISCIENTHELLVETICS
THE BROTHERHOOD OF ARMSJUDGES
HAMMER OF JUSTICECLANNERS
RULERS OF THE WASTELANDSCRAPPERS
THE DIRT DIGGERSNEOLIBYANS
CONQUERORS OF THE WORLDSCOURGERS
AVENGERS OF THE DARK CONTINENTANUBIANS
KEEPERS OF THE PROPHECYJEHAMMEDANS
CARRIERS OF GOD'S COUNTENANCEAPOCALYPTICS
THE LORDS OF DESIREANABAPTISTS
TORCHBEARERS IN PARADISEPALERS
THE VAULT CRAWLERS
## Featured Articles

Earth ChakrasWebsite subliminal messagesJehammed's WillRecombination GroupTranscripts
Rutgar

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## Archetype

### Source

* Primal Punk,

Read Biography

Senator and second in command of the Judges and the Protectorate. Known to be a shrewd negotiator and tactician, earning him the nickname the Old Wolf.

## Connected to

ArchotIwanovBlack MaryArcvilleUtrechtKranzlerBoschWakili
Ivy

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## Archetype

### Source

* Justitian: Moloch

All it took was one confession, one betrayal, to bring down the biggest Burn traders in Europe. Ivy has escaped from her past life as a drug runner for the East Wind Flock, and now lives amongst the Anabaptists of the Cross Quarter.
Alabaster

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## Archetype

### Source

* The Killing Game

Read Biography

Rattler’s former love interest and Magpie, she is the only survivor of his Flock. She carries a secret capsule given to her by the Phoenix.
Cinnamon

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## Archetype

### Source

* Justitian: Moloch

Cinnamon harbors nothing but hate in her heart for the Judges and Chroniclers. She will stop at nothing to bring the Moloch down, and has gathered a small cohort of like-minded individuals who are just as prepared. Uptown will burn.
Melee Weapons

## Cutlass

Short sabers popular with the Black Flock.

## Iron Rod

Scrappers on the Southern Coast of Franka use lengths of Iron Bars as heavy clubs.

## Lance

Long wooden spears, poorly suited for infantry use, but excellent weapons from horseback. They are particularly popular with Jehammedan Isaaki cavalry. When used from a vehicle or horse, the Damage is 4+twice the relative speed difference between attacker and target, rather than using BOD+Force to determine damage. The lance breaks if it does 10 or more damage.

## Machete

A short heavy blade, good for cutting through underbrush. Popular in the jungles of Hybrispania and the marshes of Franka.

## Pike

Pikes have been adopted by Anabaptists in the Adriatic Basin, in response to cavalry charges from Jehammedans. The spears are too long to fight in close combat, and the handling penalty increases to -5D against opponents closer than 3 meters. However, when set against a charging opponent, they do additional damage equal to the speed of the vehicle or horse that the target is riding on.

## Rapier

Long bladed swords better suited for stabs and thrusts than cutting. They are popular as vanity weapons among Neolibyan Great Hunters, Resistance Generals, and Justinian nobility.

## Swordbreaker

A popular duelist's dagger with a spring mechanism for fanning two secondary blades out at an angle to the main blade. The wielder gets +1D on BOD+Melee rolls to parry or disarm opponents. When parrying a bladed weapon, if the parry is successful, the character can immediately roll to disarm as a free action.

## Traqueur

Traqueurs are built by Grenouilles in imitation of Spitalian Splayers. They consist of a long pole with a bear trap mounted as a spear-head.

## Walking Staff

A simple staff. One is carried by the Jehammedan Adonai.

## References

**Katharsys.** p. 163. *“ARMED MELEE”*
**The Killing Game.** p. 206. *“STEEL ROD”*
**Artifacts.** p. 231. *“ARMED MELEE”*
**Pneumancers.** p. 27. *“LEGACY OF THE MECHANIST”*
**The Killing Game.** p. 203. *“THE BLACK FLOCK”*
**The Killing Game.** p. 136. *“V. KIDNAPPING”*
**Artifacts.** p. 102. *“LANCE”*
**Artifacts.** p. 101. *“MACHETE”*
**Artifacts.** p. 101. *“PIKE”*
**Artifacts.** p. 102. *“RAPIER”*
**Artifacts.** p. 102. *“SWORD-BREAKER”*
**Official Discord.** *“@marko: Traqueur's are pseudo-Splayers, built by the Grenouilles to imitate the Spitalian Weapons. A Traqueur consists of a long staff or pole, with a bear trap as a spearhead, to capture drones and club them to death”* (link).
**The Killing Game.** p. 113. *“ADONAI”*
Ampere

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## Archetype

### Source

* Black Atlantic,

Read Biography

A Streamer tasked with cracking the mental conditioning of Argyre’s Picton warriors and uncovering the secret of Jehammed’s Will.
Primer

Glossary

* **Aberrant**: (todo: add definition)
* **Acid Jellyfish**: (todo: add definition)
* **Archon**: (todo: add definition)
* **Armored Snails**: (todo: add definition)
* **Biokinesis**: (todo: add definition)
* **Biokinetics**: (todo: add definition)
* **Bog Krakens**: (todo: add definition)
* **Burn**: (todo: add definition)
* **Desert Clams**: (todo: add definition)
* **Discordance**: (todo: add definition)
* **Discordant creatures**: (todo: add definition)
* **Discordant spore field**: (todo: add definition)
* **Dushan**: (todo: add definition)
* **Dushani**: (todo: add definition)
* **Dust Worms**: (todo: add definition)
* **Earth Chakras**: (todo: add definition)
* **Enigmates**: (todo: add definition)
* **Expatriates**: (todo: add definition)
* **Feeding Cusps**: (todo: add definition)
* **Filaments**: (todo: add definition)
* **Flying Leeches**: (todo: add definition)
* **Fractal Forests**: (todo: add definition)
* **Fractal Stars**: (todo: add definition)
* **Homo Degenesis**: (todo: add definition)
* **Husk Spiders**: (todo: add definition)
* **Hylikoi**: (todo: add definition)
* **Leperos**: (todo: add definition)
* **Lesnje**: (todo: add definition)
* **Leviathanics**: (todo: add definition)
* **Membrane Creatures**: (todo: add definition)
* **Midwives**: (todo: add definition)
* **Migrants**: (todo: add definition)
* **Mirar**: (todo: add definition)
* **Mnemonids**: (todo: add definition)
* **Mokosch**: (todo: add definition)
* **Mother spore fields**: (todo: add definition)
* **Nodes**: (todo: add definition)
* **Nox**: (todo: add definition)
* **Pandora**: (todo: add definition)
* **Phase Beasts**: (todo: add definition)
* **Pheromancers**: (todo: add definition)
* **Pheromancy**: (todo: add definition)
* **Pregnocticism**: (todo: add definition)
* **Pregnoctics**: (todo: add definition)
* **Psychokinesis**: (todo: add definition)
* **Psychokinetics**: (todo: add definition)
* **Psychonauts**: (todo: add definition)
* **Psychovores**: (todo: add definition)
* **Queens**: (todo: add definition)
* **Raptures**: (todo: add definition)
* **Raze**: (todo: add definition)
* **Residents**: (todo: add definition)
* **Rift Centipedes**: (todo: add definition)
* **Rifts**: (todo: add definition)
* **Seed**: (todo: add definition)
* **Sepsis**: (todo: add definition)
* **Souffrance**: (todo: add definition)
* **Soul World**: (todo: add definition)
* **Spider Rain**: (todo: add definition)
* **Spore Beasts**: (todo: add definition)
* **Spore Fields**: (todo: add definition)
* **Stukov Scorpions**: (todo: add definition)
* **The Dismembered**: (todo: add definition)
* **Trilobites**: (todo: add definition)
* **Usud**: (todo: add definition)
* **Vodjanoi**: (todo: add definition)
* **Warpage**: (todo: add definition)
* **Warui**: (todo: add definition)
* **Ziggurats**: (todo: add definition)
Bayonne

### Population Structure

Mixed. Numerous Clans from the Rhône delta can be found here. Except for Sacrocant’s Flock and a handful of longtime residents, very few inhabitants settle permanently.

### Features

Fortified palisade, moat, stuck Surge Tank (Mbogo), headquarters of the Rhône Flock. Power generator and scrap terminal. Last springboard for expeditions to the Rhône swamps.

### Trade / Goods

Petro and bartering. Some stolen barrels of Marduk oil from Toulon are in circulation. A full canteen costs 400 Drafts/Dinars. Also, some fugitive Iron Brothers secretly try selling stolen goods from Hamza‘s palace, mainly atlases, books, amulets and other trinkets of sentimental value.

### City Guard

The Rhône Flock, Sacrocant’s henchmen, 40 heavily armed women and men. In case of danger, the Flock can retreat to the Mbogo and stand their ground with assault rifles and crossbows. In extreme situations they man a gun turret at the bow of the Surge Tank, firing nerve-wracking high-velocity ammo. Sacrocant stores close to 8,000 rounds in his command center beneath the gun tower.

### Artifact Trade

No Alcove, no artifact trade. Everything that comes from the swamps is directly routed on to Toulon or Montpellier.

### Communication

None. While there is a working antenna in the Mbogo that can receive radio signals, Sacrocant prefers discussing business in private. He doesn’t like Chroniclers listening in. He collects and issues his orders through messengers, intermediaries or coded letters.

## References

**Rising Ravens.** p. 3. *“BAYONNE FACTSHEET”*
Itis & Metis

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## Archetype

### Source

* Justitian: Moloch

Read Biography

A Foster and his King. In order to survive and reclaim the throne, they’ll have to seed a Mother Spore Field right in the heart of Justitian.
Neva

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## Archetype

### Source

* In thy Blood

Read Biography

The wife of the deceased Baptist Altair and the mother of the  Psychokinetic Vikal. Former leader of the Cloister of Lucatore.
Murdoch

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## Archetype

### Source

* Last Watch

Protector stationed at Watchtower N17, along Siege’s defensive line.
Darius Masek

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## Archetype

### Source

* Justitian: Moloch

Despite being destined to one day inherit the leadership of the prestigious Masek family dynasty, Darius instead spends his days mingling with the people - the only way he can escape the empty kindnesses those who know his true heritage shower him with.
Korona

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## Archetype

### Source

* Katharsys

 Psychokinetic Archon who destroyed the Clans of Naples, sparing only one girl who is said to be destined to take revenge.
Bergamo

Bergamo is the seat of power for the Lombardi Clan, with a population between 20,000 people in the winter and 40,000 in the summer. It is led by Vespaccio, the "White Wolf of Bergamo."

The city is defended by 500 Lombardi warriors; exceptionally trained and disciplined sword fighters. In recent years, they have been bolstered by an influx of Hellvetic deserters. This military force has allowed them to resist missionary attempts by the Anabaptists for decades.

Bergamo maintains trade with the Chroniclers, Jehammedans, and Neolibyans, resulting in the most diversely stocked markets in Northern Purgare. The wealth from the markets helps the city maintain its independence.

## References

**In thy Blood.** p. 11. *“"BERGAMO"”*
Case

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## Archetype

### Source

* Katharsys

Case is one of the many Fuses carrying out the orders of the enigmatic Scalar Nullify.
Abacus

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## Archetype

### Source

* In thy Blood

Read Biography

Genius who created the Elysian oils of Lucatore, but fell prey to the Burn in his concoctions and became a Leperos.
Naraka

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## Archetype

### Source

* Justitian: Moloch

Read Biography

Naraka is like no other. His soul is a broken battlefield in which he stands alone as a general at the head of a lifeless army. He is Aries' Herald, and he has come to Justitian in search of the last artifact needed before the Last Prophet's disciples can be taken on their final journey to paradise.
Kranzler

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## Archetype

### Source

* Primal Punk,

Read Biography

Provost of the Preservists. Brought the once secret organization into public knowledge and purged the Old School doctrine. Considered one of the best warriors against the forces of the Primer.

## Connected to

CharcutierWakiliPreisslerOswald KeszlerGustav BlochWachsmannCervalRotterPetrova
Ifrit

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## Archetype

### Source

* Black Atlantic

Read Biography

The lamb within him has died and been reborn as a ram. He is a manifestation of Aries, and sinners will feel his wrath.

In truth, a mellow, soft-spoken man, the Beggar transforms into a nigh-unstoppable engine of destruction when the helmet of the Ram is placed on his head, becoming a direct conduit for Aries.
Ferhat, The Abhorred

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## Archetype

### Source

* Justitian: Moloch

A former Steel Master who was exiled and had his vocal chords cut after he was discovered torturing and abusing his wife. Since then, he has become a contract killer for Bosch, with unparalleled effectiveness and efficiency.

## Connected to

BoschButo, The BookieHeza GotokaiDanislai OgotaKhaleb Ogota

## References

1. ↑ **Ferhat, The Abhorred** on degenesis.com
Judges

The Judges brought law to the wastelands. With hammer and musket, they confronted the savages, hiding their faces behind wide brimmed hats. They conjured hailstorms of lead, slaughtered the Cockroach Clan, and judged outlaws with a blow of their hammers. They pursued their opponents like a pack of bloodhounds and followed the survivors deep down into their primordial underground.
And they saw that it was good.
In the city of Justitian, they completed their vision of a just and safe world. The walls were insurmountable, the law was strong, the people were not free, but free of fear. Settlement after settlement placed themselves under Justitian’s custody. The Protectorate was born.
But the peaceful times are over. The ruins teem with life again. The Clans have grown strong and learned from the past. A Judge can no longer depend solely on his Codex – Justitian’s law. If he wants to survive in the Protectorate, he must master the law of the wasteland.

— **Primal Punk.** p. 46.

## Icons

Aida SalvanoArchotArcvilleAritha ManteufelBlack MaryDarius MasekEmiel SalvanoEstrelle ArnotIwanovKantKarolusKerberLaakonLaika, the BitchLevantisMagnusMurdochPhilippe LautrecheRutgarUtrechtWortmann, The Heathen