Patches

**Patches** to *The Legend of Bum-bo* were implemented after the game's initial November 12, 2019 release. The earliest patches were not accompanied by patch notes.

## 1.1.24 Patch Notes

March 15, 2021

* Fixed Lost unlock not displaying after 3rd stage if 4th stage is unlocked
* Fixed spells not being charged after exit and continue
* Fixed spells infinite charge after exit and continue
* Fixed Trapdoor not registering all the stage changes
* Fixed Continue not being disabled after erasing the progress
* Fixed random selecting wrong characters
* Fixed Tainted Dusk attacking wrong lanes
* Fixed wheel spin error for other Bum-bos
* Fixed Duke spawning flies at wrong location
* spell upgrades persist now on exit and continue

## 1.1.22 Patch Notes

March 5, 2021

Features:

* a new playable character, The Lost
* new tile type for The Lost, "Ghost Tiles"
* new feature: save/continue your progress mid-game
* 3 new bosses
* 10+ new unlockable items
* new achievements and bonus challenges!
* updated audio with tons of new and improved sound effects!

Quality of life improvements!

* added ability to view your current spells and trinkets when choosing new ones
* added ability to view descriptions for your current trinkets
* added ability to cancel when replacing a spell/trinket or purchasing a shop item
* game options menu is now accessible from the pause screen
* improved visual and sound feedback for critical hits
* improved cursor feedback for the puzzle board and other UI elements
* added 'Random Bum-bo' option to the character select screen
* many bug fixes to spells and enemy behaviors
* dozens of minor improvements to player UI and other visual details

## 1.0.8 Patch Notes

December 13, 2019

Bugs:

* Fixed bug that wouldn't let you save sound setting edits.
* Fixed bug that would get you stuck in options menu.
* Fixed bug with Bum-bo the dead where if you canceled a spell of his it would cause issues.
* Fixed audio bug where rerolling the board would cause sounds to stack.

* Trap door now rewards 10 coins when used.
* Magic 8 Ball now adds a wild tile to your next row.
* Beckoning Finger now poisons the enemy it pulls.
* Teleport now skips the room and moves you to the next room.
* Brimstones mana cost has been lowered.
* Snack mana cost has been lowered.
* Trash Lid mana cost has been lowered.
* Yellow belt now adds a 5% chance to dodge that stacks, this now lasts for the full room.
* Dark Lotus now has a charge of 0.
* Cursed rainbow now only spawns 3 curse tiles, its mana cost has also been lowered.

Bosses:

* Duke has gotten a buff!
* Gibs has been reworked and buffed!
* Pyre has gotten a buff!

New Additions:

* 15+ new sfx have been added.
* Most bosses now have custom sound effects.
* Bygone now has its own boss music and intro jingle.

## 1.0.7 Patch Notes

December 1, 2019

* Damage up needle now effects Bum-bo the Deads attack spells.
* Looping around the board and canceling a move now works.
* Sinus infection bugs on flipping enemies and bosses fixed.
* Fixed bug with egg beater that causes a crash.
* Fixed and readded Price tag spell.
* Fixed and readded metronome spell.
* Fixed visual bug on death screen showing game time as a giant number.
* Fixed needle cancel visual bug.
* The game shouldnt hang if not logged into steam anymore.
* Mirror haunt bug fixed!
* Flippers now have resistance icons.
* Fixed bug that caused leapers to not spawn from Tado kids.
* Fixed menu soft lock in casino.

Balances:

* 9 volt exploit removed.
* rainbow bag reworked to reroll items into items of the same type.
* egg beater now rerolls your current mana instead of the board.
* bosses at 0 health now die the moment they hit 0 instead of at the end of their turn.
* blind status effect now causes the enemy to damage itself if it misses and has a higher chance of missing.
* Bum-bo the Stout now starts with a soul heart!
* Bum-bo the Stout now gains +1 more mana with each tile combo made.
* Needles prices slightly raised.
* HP in casino now costs 2 coins (and 4 on everythings terrible)
* Mirror Haunt reworked to act more like Shy gals.
* Bum-bo the weirds puzzle flick spell now rounds down its damage when counting tiles removed.

New Additions:

* Steam Cloud support added!
* Added ability to skip intro credits.
* you can now hold R t restart your run.
* added the ability to pass on items in treasure rooms when full.
* new sounds for usable items
* new sounds for unlocks, enemy mana drain, enemy spawn and more.

## 1.0.6 Patch Notes

November 20, 2019

* Black magic trinket bug fixed!
* Bug causing the Dead to not win 20 coin jackpots fixed!
* Fixed issue with puzzle combos caused by enemies to not go off (usually curse tiles)
* Blue and Purple Bonys in ch3 now have veins (showing their bonus movement)
* Fixed visual bug that caused Burfers and Mirror Haunts to appear on lanes they aren't actually on

Balances:

* Re-worked the fool card trinket so it acts more like a forget me now from isaac

New Additions:

* Achievements!

## 1.0.5b Patch Notes

November 17, 2019

* Reworked the tile match system (this should fix any bugs or issues with more complex combos or huge combos that cover the board and all go off at once)
* Bumbo the Dead no longer gets screwed over when he gets a 20 coin jackpot
* Trap door no longer kills you if you use it to get to a chapter that doesn't exist. (I thought it was cute, but you thought it was a bug, so...)
* Fix bug that made it so your turn was skipped even if you gained mana from a spell that was enough to cast another spell on your turn
* Curio trinket no longer effects passive character abilities
* Fixed bug that caused a lagging attack when attack flys set off gas
* The visuals of everything is terrible and bumbo the dead unlock screens are correct now
* Fixed Shy Gal bug where poisoning them caused bugs
* Fixed visual bug on Daddy Tado guys caused by boogering
* The reward bag popping no longer gives the weird an extra movement
* IBS trinket now has the correct art
* Fixed the bug where pepper caused your turn skip after you used it even if you had mana to cast another spell
* Fixed the fast click bug caused end turn sign to stay around after clicking it
* Fixed bug that lower chance of slot machine ending too much

Balances:

* Golden tick no longer reduces useable item charges and has a charge of 3 now
* Black blobbys now alternate between doom spell and normal attack
* Trash can lid now blocks 2 attacks and its text reflects this
* Using tooth pick on a cursed tile no longer yields mana
* Fixed the Weirds stat wheel so he has 2 puzzle mana instead of 2 spell mana sections

New Additions:

* re-implemented sound options to the options menu (hooray!)
* added intro credits
* added bonus mini alt intro for 100% completion
* added in some sfx changes to the weird and empty

## 1.0.5 Patch Notes

Nov 17, 2019

* 1.0.5 resulted in a soft lock in the casino (wheel/needle issues). High chance it was actually caused by readding volume sliders
* see 1.0.5b for patch notes

## 1.0.4 Patch Notes

November 15, 2019

* Fixed soft lock when having 4 trinkets with the empty and gaining another
* Fixed soft lock when gaining over 4 trinkets in the casino
* Fixed soft lock when getting a curse + other tile combo at the same time
* made it so you can no longer use useable trinkets in the casino
* Fixed soft lock with the empty that caused 2 treasure rooms to load
* Fixed the fool bug
* Fixed 20 coin wheel payout bug
* Fixed Double Treasure room bug
* Fixed bug where the deads spells cost would reroll if you canceled the spell (sorry)
* Fixed bug where you could still click things in the casino if the games menu was open
* Temporarily removed egg beater (was the cause of a bunch of soft lock issues when killing multiple enemies while holding it)

New additions:

* new item purchase sounds added
* new item upgrade sounds added

## 1.0.3 Patch Notes

November 14, 2019

* Fixed Curse tile matching soft lock
* Fixed Curse tile chaining bug
* Fixed audio sfx bug in Casino
* Fixed skull game bug (sorry)
* Fixed Burfer visually in another lane bug
* Fixed Meat Hook bugs
* Fixed soft lock that was caused by using ecoli on gibs boss
* Fixed Black magic trinket bug
* Fixed 0 charge usable item bug
* Fixed usable item reducer over charge bug
* Fixed fast click character select bug
* Fixed final boss freezing when being counter attacked
* Fixed Moms pad passing turn when used

possible fixes:

* possibly fixed soft locking on shy gals, hard to replicate, but high chance its fixed now

balance notes:

* reworded unlock text for bum-bo the dead
* raised cost of charge reduce needle to 7c
* made it so the dead no longer can use mana reduce needles in shop (they no longer spawn for him)

new additions:

* Started additional sound pass (we noticed people feeling that sfx sounded sparse places, especially bosses)

### Next on the list

* you should notice more added sfx in the coming updates
* general bug fixes and quality of life updates
* add ability to pass on a spell if you have max spells
* an extra bonus at 100%
* achievements
* add steam cloud support
* add sound options
* add saving and loading (so you can quit a run and come back to it)

## 1.0.2 Patch Notes

November 13, 2019

* Picking up the trinket from later chapters no longer locks up the game
* Poisoning enemies resistant to spells no longer locks up the game
* Bug causing music in the Wooden Nickle to be muted fixed
* Usable trinkets going infinite with other spells fixed ( Thermos/Rainbow Tick etc)
* Mirror Ghost updates so they no longer have the ability to cause a stalemate.
* Using Refresh with no usable items bug fixed
* Using Ecoli or D10 on bosses bug fixed
* Removed Debug key that caused death!
* Craft Paper bug fixed
* Quake temperately removed (it caused an unknown bug we are still trying to nail down)
* Secret characters now appear in boss VS screens
* Edits to 3-4 items that caused small visual bugs and other issues
* misc. bug fixes that were tied to most of the more general bugs listed above
* unlock wording for the Forlorn Hollow and Halls of Belial updated
	+ (beat ch1 with bumbo the brave to unlock forlorn hollow, beat ch2 with bumbo the nimble to unlock the halls of belial)

### Future updates

* general bug fixes and quality of life updates
* add ability to pass on a spell if you have max spells
* an extra bonus at 100%
* achievements
* add steam cloud support
* add sound options
* add saving and loading (so you can quit a run and come back to it)

## References

6. ↑ 1.0.5b
7. ↑ 1.0.5 problem -Temporary rollback
8. ↑ 1.0.5 problem -Cause