recursal/Fanatic-Fandom huggingface dataset:
Silent Knife

**Name:** The Silent Knife

**Type:** spies

**Motivation:** power

**Influence:** above average

**Reputation:** somewhat poor

**Age:** very old

**Leadership:** individual

**Size:** medium

**Stability:** highly stable

**Enemies:** few

**Allies:** some

**Enemies Include:** a few seers, a few knights

**Allies Include:** a few mages, a handful of very powerful priests, an entire guild of paladins, a very few seers, a large number of wizards

**Resources:** many

**Resources Include:** a decent amount of trade goods, a rather small amount of old favors, a decent amount of shinies, some blackmail material,

**Other:** racist vs a specific race, recently associated with allegations of bribery, associated with a specific district*Initial Contact*

**Relation:** patron

**Class:** mercenary

**Found:** across town

**Mood:** lonely

**Gender:** male

**Distinguishing Trait:** unusual eyes

**Knowledge of Group:** very thorough

**Reliability:** very good

**Competence:** good
Divine Dragon

**Name:** The Divine Dragon

**Type:** assassins

**Motivation:** power

**Influence:** very strong

**Reputation:** very good

**Age:** well-established

**Leadership:** individual

**Size:** very small

**Stability:** highly stable

**Enemies:** scarce

**Allies:** scarce

**Enemies Include:** a very few merchants

**Allies Include:** a very few thieves, a few spies

**Resources:** many

**Resources Include:** some trade goods, some contacts, a decent amount of blackmail material, some old favors, **Other:** involved with a certain bloodline, composed of a specific race, racist vs a specific race*Initial Contact*

**Relation:** client

**Class:** laborer

**Found:** near the lair

**Mood:** grouchy

**Gender:** male

**Distinguishing Trait:** sickly

**Knowledge of Group:** surprisingly little

**Reliability:** decent

**Competence:** poor
Toura Empire

An empire rose from the scattered rements of the seventeen Elven Tribes. Grand and magnificent the Toura Empire once controlled half the continent. Slowly over the years other powers and races have risen up and the empire has shrunk considerably.

### Elven Supremacy

The Toura Empire is completely elven. Outsiders are considered invaders of their privacy, however they tolerate druids and rangers of other races.

### Trade

The Toura Empire is too proud to accept help from other kingdoms, nor even interact with them. The Empire has shut it's doors from the outside world, and rarely lets anyone that visits return to the outside world.

### Diplomaticy

Toura's relations to foreign power.

**Gedo:** A suspicious kingdom. Has stolen territory.

**Toura:** This faction.

**Prilan:** A newcomer to the realms.

**Chavaria:** A empty

**Ididia:** This is a Dynasty that could be for the taking. It doesn't have a great economy - but it's military is something to take caution.

**Henatopia:** An old democratic state. Trade is good.

**Shado:** To distant

**Grewhales:** Hate with a burning passion - their endless war not forgotten.

**Uyudia:** Hate with a burning passion - even as an offshoot of Grewhales deserves to die.

**Peneian:** Hate with a burning passion - even as an offshoot of Grewhales deserves to die.

**Tailburg:** A small collection of farmers - Most likely to be taken by Henatopia

### Elven Roundtable

The Toura Empire is ruled by seventeen representives of the old tribes. They vote on matters and hold long winded discussions before making any decisions.

### Orc Raids

The orc islands off to the northwest and west often lead raids against the villages of Toura. While it is rare that these lead to major issues, it is an ever increasing concern about what these orcs can do, as they've been increasing their raiding parties and are pressing in with more force.

### Daggers of Toura

Gedo is famous for their powerful knights. These solders are mounted on Warhorses and are formidable foes.

IsoriusRasa Aiqua
Sapphire Wolf

"*The preservation of forestry and the protection of endangered beasts, to this we hereby swear.*"

**Type:** rangers and druids

**Motivation:** politics

**Influence:** average

**Reputation:** good

**Age:** new

**Leadership:** group

**Size:** somewhat small

**Stability:** stable

**Resources:** many

**Resources Include:** some artifacts, a large amount of wealth, some magic, a large amount of debtors, some gold and gems,

**Other:** recently denounced by a former member, maintains ties with many prominent individuals, rumored to dabble in forbidden/dangerous magics

### Relations:

**Enemies:** many

**Enemies Include:** some monks, quite a few knights, an entire guild of thieves, a few druids

**Allies:** relatively few

**Allies Include:** a few monks, a few thieves

### Initial Contact

**Relation:** member

**Class:** ranger

**Found:** outside the city

**Mood:** exuberant

**Gender:** female

**Distinguishing Trait:** very dark skin

**Knowledge of Group:** thorough

**Reliability:** very good

**Competence:** average
Grestor Gedo

The city of **Grestor Gedo** is the capital of the Kingdom of Gedo. Founded in 831, the city has grown quite quickly. The city is home the the Gedo Royal Family.

### Statistics:

**Population:** 11,314

**Demographics:** Human (*96%*), Elf (*2%*), Halfling (*2%*).

**Wealth:** 22,628,000 gp.

### Shops:

#### Blacksmith: The White Workbench

**Owner:** Hugh Wordsworth, Male Human

**Location:** In an arcane quarter. The street outside is next to a grand hall.

**Description:** The blacksmith is a wooden rowhouse, with a small fenced yard and a koi pond. It was once a barracks, and has a collection of arms and armor. It contains low ceilings and saws and tools hanging from the ceiling.

**Specials:**

* Sword of Vengeance (dmg 206) (1,498 gp)
* Armor +1 (dmg 152) (1,374 gp)

#### Enchanter: Fate and Arcanity

**Owner:** Herleva Royal, Female Human

**Location:** In the middle of the slums. The street outside has a weird smell and contains a heroic monument.

**Description:** The enchanter is a plaster and wood framed and large single story building, with a gray shingled roof and vines covering the walls and roof.

**Specials:**

* Cap of Water Breathing (dmg 157) (987 gp)
* Necklace of Adaptation (dmg 182) (1,440 gp)
* Chime of Opening (dmg 158) (1,430 gp)

#### General Store: The Copper Ends

**Owner:** Eloise Nibley, Female Human

**Location:** In a temple district. The street outside ominously quiet and empty and has a crowd watching performers.

**Description:** The general store is a plaster and wood framed two-story building, with a heather-thatched roof and a small vegetable garden. It contains a taxidermied bear near the entrance and a stand full of colorful hats sits next to the entrance.

**Specials:**

* Lock (phb 152) (10 gp)

* Scale, Merchant's (phb 153) (5 gp)

* Cook's Utensils (phb 154) (48 gp)
Westberk

The city of **Westberk** is a province of the Kingdom of Gedo. Founded in 853, the city expanded over the years. Ruled by Duke Somebody.

### Statistics:

**Population:** 6,047

**Demographics:** Human (*98%*), Dwarf (1*%*), Halfling (1*%*).

**Wealth:** 907,050 gp.

### Shops:

#### Blacksmith: Silvermoon Bane

**Owner:** Percival Graeme, Male Human

**Location:** In an arcane quarter. The street outside is next to a grand hall.

**Description:** The blacksmith is a wooden rowhouse, with a small fenced yard and a koi pond. It was once a barracks, and has a collection of arms and armor. It contains low ceilings and saws and tools hanging from the ceiling.

**Specials:**

* Sword of Vengeance (dmg 206) (1,498 gp)
* Armor +1 (dmg 152) (1,374 gp)

#### Tavern: The Hond and Jester

**Owner:** Bella Greenbottle, Female Halfling

**Location:** In an arcane quarter. The street outside has a town crier with the latest news and gossip and is adjacent to a small office.

**Description:** The tavern is a brick tower, with a white shingled roof and simple furniture. It contains taxidermied birds hanging from the ceiling and messy tables covered in cutlery and leftover food.

**Specials:**

* Bacon Burger (3 sp)
* Chicken Burger and a Mug of Perry (4 sp)
* Octopus Soup with Onion and a Tankard of Bitter (5 sp)

#### General Store: Quirks and Provisions

**Owner:** Loopmottin Albaratie, Female Human

**Location:** In a civic quarter. The street outside is watched by a squad of the town guard.

**Description:** The general store is a plaster and wood framed simple building, with a brown tile roof and a koi pond. A number of hunting trophies line the walls. It contains a number of pots and misc supplies hanging from the ceiling and shelves full of souvenirs.

**Specials:**

* Hammer (phb 150) (1 gp)
* Hammer (phb 150) (1 gp)
* Pick, Miner's (phb 150) (2 gp)
Peneian Empire

The Peneian Empire was founded by the Peneian house of Grewhales. The Empire quickly rose to power, converting people to the ways of the Celtic Pantheon.

Peneians believe that god's will should rule the empire, and as such, Celtic priests are found in positions of power.

### Nature Guards

Peneians defend and cultivate the nature they have. They look on at horror as other nations destroy the land they own in a fruitless attempt to state their never ending greed.

### Trade

Peneians are happy to trade, particularly with Henatopians. They import wood from Gedo, as they refuse to cut their own forests. Dhiglodur occasionally trade iron, however the Peneian Empire is low on earthen materials.

### Diplomaticy

Peneians' relations to foreign power.

**Gedo:** A bit of an ego issue, however still good people

**Toura:** A group of elves that prefer to be left alone. Still sour about their once great empire.

**Prilan:** Helping the newly established Dynasty enforces safe boarders and can be used to get favors later.

**Chavaria:** Novices at political maneuvering. Needs tutoring.

**Ididia:** A decent group of well minded individuals.

**Henatopia:** This faction

**Shado:** A group that could do with some more organizing.

**Grewhales:** Complex political maneuvering and scheming basters. Nothing they say is not a double edged sword.

**Uyudia:** Needs more research.

**Peneian:** New and fresh perspectives on government.

**Tailburg:** A small collection of farmers. Land is rich in soil.

### Priest Rule

The priests of the gods confer on important topics. While they each rule their own area of the empire, for maters of great importance they all meet at the capitals.

### Peneian Scouts

Peneian is famed for their efficient scouts. These scouts miss nothing, and armed with massive perceptions, can spot weaknesses no one else could.
Frostford

The city of **Frostford** is a province of the Kingdom of Gedo. Founded in 846, the city has grown throughout the years. Ruled by Duke Somebody.

### Statistics:

**Population:** 5,280

**Demographics:** Human (*97%*), Dwarf (2*%*), Halfling (1*%*).

**Wealth:** 352,200 gp.

### Shops:

#### Blacksmith: Dean's Mallet

**Owner:** Dean Blankley, Male Human

**Location:** In a market quarter. The street outside is next to a large public square and is adjacent to a large home.

**Description:** The blacksmith is a log two-storey building, with a black shingled roof and well-made wooden furniture. It contains large persian rugs on the floor and saws and tools hanging from the ceiling. The owner sits in a regal chair from an old noble's house like it's their throne.

**Specials:**

* Shield (phb 145) (10 gp)
* Scale Mail +1 (phb 145) (46 gp)

#### Tavern: The Balanced Bow

**Owner:** Roger Nash, Male Human

**Location:** In the middle of the slums. The street outside has a crowd watching performers and has drunken revelers.

**Description:** The tavern is a timber framed and large single story building, with several shuttered windows and overgrown hedges. It contains cobwebs in the corners and a craps table.

**Specials:**

* Bear Soup with Oat Bread and a Tankard of Bitter (5 sp)
* Fruit Sandwich with Garden Greens and a Mug of Perry (5 sp)
* Chocolate Ramen and a Mug of Perry (4 sp)
Kleitos

## Backstory

**The Tea Dragon Society**

**The Tea Dragon Festival**

**The Tea Dragon Tapestry**

## Appearance

Kleitos is an anthropomorphic bull. He has dark brown and white splotches across his body, light brown horns, grey hair, a beard, hooves, and a tail. He wears gold earrings and a nose ring.

## Trivia

* Greta is currently apprenticing with Kleitos in his forge.
Demonic Cunning - Campaign Wiki

A private wiki to organize a dungeons and dragons campaign. DM notes and more here. Players keep out.

**Welcome to the Demonic Cunning - Campaign Wiki!**
We're a collaborative community website about Demonic Cunning - Campaign that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Bronze Fist

**Name:** The Bronze Fist

**Type:** monks

**Motivation:** money

**Influence:** below average

**Reputation:** unknown/secret

**Age:** ancient

**Leadership:** individual

**Size:** small

**Stability:** fairly unstable

**Enemies:** some

**Allies:** some

**Enemies Include:** a few assassins, more than a few mages, a few merchants, a very few bandits

**Allies Include:** some thieves, many merchants, a large number of courtesans

**Resources:** many

**Resources Include:** a large amount of shinies, some enchanted items, some debtors, a decent amount of contacts, some gold and gems, some trade goods,

**Other:** recently associated with allegations of bribery, currently recruiting, associated with a specific district*Initial Contact*

**Relation:** former employee

**Class:** thief

**Found:** in the midst of politics

**Mood:** generous

**Gender:** female

**Distinguishing Trait:** very dark skin

**Knowledge of Group:** surprisingly little

**Reliability:** sketchy

**Competence:** poor
Hibiscus

## Description

Hibiscus Tea Dragons are second only to Chamomile Dragons in terms of easygoing nature. They love to eat, and especially to share food with their owners, and have more adventurous tastebuds that most other Dragons. They are also extremely sociable, and owners of Hibiscus Dragons often report that they find themselves more compelled to try new foods and talk to new people.

## Care

**Average Length:** 40 cm

**Average Weight:** 12 kg

**Tea Brewed By:** Flowers

**Care Notes:** Prefers a warm climate with high humidity, and becomes sluggish at cold temperatures.
Minette

## Backstory

**The Tea Dragon Society**

Minette used to be a prophetess, gifted with the power of future sight. She constantly tried to see more and more futures, every one that existed. Eventually she burned herself out and her brain erased all her memories in an attempt to save itself. Now her short and long term memory are permanently damaged, she struggles to remember things. She showed up in town without a place to go and was offered food by Hesekiel and Erik. Chamomile took a such a liking to her that she was offered a tea house in the garden. However, she was always afraid of leaving the tea house, worrying that she would forget her way back.

   **The Tea Dragon Festival**

After meeting Greta and growing in confidence about her memories, Minette walked to the markets with Chamomile and thought she had gotten lost when she attempted to return to the tea house late in the evening. However, Greta, who came out to find her, told her that she had been very close to coming back on her own, and that she wasn’t lost at all. In the next chapter, Minette wrote to her parents that she was safe and that she would come home when she found out who she was. She then brews tea from chamomile's leaves with help from Greta, admitting that before she had been to afraid to try, thinking that she would see nothing in the tea due to her absence of memories. Greta helps her learn that memories are shared with objects and people in your life. Minette gave her a kiss on the cheek for helping her.

**The Tea Dragon Tapestry**

## Appearance

Minette is a shy, delicate looking girl with slender brown antlers, pink ears, hooves in place of feet, and a long tail with a tuft of pink hair on the end. She has long, pastel pink hair with bangs, and what appears to be a mini unicorn horn on her forehead. Her debut outfit is a light blue collared button-up dress and a thick brown cardigan.

## Tea Dragon

Minette was entrusted a Chamomile Tea Dragon after it took a liking to her.
Hesekiel

## Backstory

**The Tea Dragon Society**

**The Tea Dragon Festival**

**The Tea Dragon Tapestry**

## Appearance

Hesekiel is a Sylke, a species known for their spellwork and hospitality. He is willowy and looks a bit like a tall tea dragon himself, sans the horns, wings, and greenery. He has grey toned skin/fur, and wears a pair of glasses on his nose.

## Tea Dragon

Though Hesekiel is technically the owner of all the tea dragons, he seems to have a special bond with Jasmine.
Grewhales

In one world, Complex. Grewhales have a nasty political system. Power hungry political parties have polluted the inner Grewhales system. Every world can be used against you.

### History

The country of Grewhales was formed before the great war, and was the main rival country against Toura. Since then, the faction had split into three parties. **Grewhales**, **Peneian Empire**, and **Uyudia Union**. Grewhales now struggles to reunite its once great kingdom and unravel the political ramble.

### Trade

The Grewhales manages a expansive fish industry. They trade with the **Tailburg Kingdom**, **Ididia Dynasty**, and the dwarves from **Nululihm**.

### Diplomaticy

Grewhales's relations to foreign power.

**Gedo:** A far off land, more pressing matters at hand.

**Toura:** A spiteful group, still sour after the **Toura - Grewhales** war.

**Prilan:** Lousy lots fresh off of Rebellion.

**Chavaria:** A rag tag group of nobodies.

**Ididia:** Some guys with weapons.

**Henatopia:** This faction

**Shado:** A pirate's group

**Grewhales:** this country.

**Uyudia:** Rebel scum.

**Peneian:** Rebel scum.

**Tailburg:** A small collection of farmers. Keeps armies fed.

### Grewhales Navy

Grewhales command a vast navy. They are considered the strongest in the water, and intend to keep it that way. Even gathering a navy can trigger war with these peoples.

The Grewhale navy consists of: 2 **Grewhale Command Ships** and 20 **Warships**. The navy is split in half into two regiments. Each is commanded by a different general.

### Navy Controls

Cannot fire Ballistas if they are destroyed. **AC:** 15 **HP:** 50. Cannot fire Mangonels if they are destroyed. **AC:** 15 **HP:** 100. Cannot move if sails or helm destroyed.

#### Grewhale Command Ship

The command ship houses these items:

* 5 Ballistas (50 bolts each)
* 2 Mangonels (25 rocks each)
* 1 Trebuchet (50 rocks) requires setup. Cannot sail with trebuchet setup. Setup takes 8hrs.
Greta

## Backstory

**The Tea Dragon Society**

**The Tea Dragon Tapestry**

## Appearance

Greta has dark skin and brown eyes. She has short, black, curly hair with a small braid in the back and a pair of golden-yellow horns on her head. She wears a pair of golden stud earrings. Her debut outfit is a yellow sleeveless top, a pair of red capris with suspenders, and a soot-stained blacksmith's apron.

## Tea Dragon

Greta was entrusted to care for a Ginseng Tea Dragon.

## Trivia

* Greta has goblin blood.
* She is training in Kleitos's forge be an apprentice blacksmith.
Taco synth

taco synths (or common synths) are the most common type of alien Humanoid synths, even more common than burrito synths, although taco synths are stronger. they wield numerous weapons such as shotguns, flamethrowers, SMGs, pulse rifles and grenades. unlike burrito synths, who are mostly unarmored, the taco synth's thick taco shell keeps them mostly protected from small arms fire, meaning shots on the front and head are a must. they are commanded by commander synths, alongside grunt synths.
Peppermint

## Description

Peppermint Tea Dragons are cheerful and friendly, but extremely needy. Their feelings are hurt easily by lack of attention. They don't like to feel second-place to anyone, and need constant assurance and affection. They are, however, excellent Tea Dragons for owners with families, as they love young children and are extremely patient with them.

## Care

**Average Length:** 30 cm

**Average Weight:** 5 kg

**Tea Brewed By:** Leaves

**Care Notes:** Hates to be left alone, and will begin crying immediately if it thinks it has been abandoned.
Crimson Gate

**Name:** The Crimson Gate

**Type:** knights

**Motivation:** honor

**Influence:** very limited

**Reputation:** very poor

**Age:** somewhat new

**Leadership:** individual

**Size:** very large

**Stability:** rock solid

**Enemies:** relatively few

**Allies:** scarce

**Enemies Include:** a few fighters, a few rival knights, a few wizards

**Allies Include:** a handful of very powerful mages, some merchants

**Resources:** limited

**Resources Include:** a rather small amount of old favors, a rather small amount of wealth, **Other:** implicated in the recent resignation of an official, recently denounced by a former member, maintains ties with many prominent individuals*Initial Contact*

**Relation:** member

**Class:** knight

**Found:** in the entertainment district

**Mood:** nervous

**Gender:** male

**Distinguishing Trait:** oddly dressed

**Knowledge of Group:** thorough

**Reliability:** somewhat sketchy

**Competence:** average
All Roads lead to Rum Wiki

A wiki meant to document and navigate the lore of a homebrew DnD campaign.

**Welcome to the All Roads lead to Rum Wiki!**
Go get rum dumbass lmao

## Important articles

PlaceholderPlaceholderPlaceholderImportant eventsPlaceholderPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
BYE BYE EYES

We're no strangers to love

You know the rules and so do I

A full commitment's what I'm thinking of

You wouldn't get this from any other guy

I just wanna tell you how I'm feeling

Gotta make you understand

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

We've known each other for so long

Your heart's been aching, but

You're too shy to say it

Inside, we both know what's been going on

We know the game and we're gonna play it

And if you ask me how I'm feeling

Don't tell me you're too blind to see

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

(Ooh, give you up)

(Ooh, give you up)

Never gonna give, never gonna give

(Give you up)

Never gonna give, never gonna give

(Give you up)

We've known each other for so long

Your heart's been aching, but

You're too shy to say it

Inside, we both know what's been going on

We know the game and we're gonna play it

I just wanna tell you how I'm feeling

Gotta make you understand

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you
Fennel

## Description

Fennel Dragons are fearless and inquisitive, often described as "nosy." When they have decided on a task, such as squeezing into a small space, they will persist until they succeed, often to the exasperation of their owner and the regret of the dragon. They are courageous and very encouraging of others.

Fennel are one of the most curious and intrepid varieties, and enjoy a good meddling wherever they can get it. Unlike many Tea Dragons who are cautious and worried about consequences, if a Fennel dragon sees a stack of objects, it will immediately desire to push them over.

## Care

**Average Length:** 45 cm

**Average Weight:** 8 kg

**Tea Brewed By:** Leaves

**Care Notes:** Keeps a light coat all year round, so in alpine climates will need to be dressed with scarves and coats in winter.
Jasmine

## Description

Jasmine Tea Dragons have a great deal of poise and elegance, and are probably the most self-conscious out of all the Dragons. They are watchful and intelligent, though this doesn't translate to any extra survival capability. With keen beady eyes, they quickly understand and interpret what their owners are doing during their daily routine, which makes it much easier to interfere and be a pest.

## Care

**Average Length:** 50 cm

**Average Weight:** 5 kg

**Tea Brewed By:** Leaves

**Care Notes:** Toenails grow very fast and require frequent trimming. Makes guttural screech noises when scared or displeased.
Kyokaine

> ***“ dio united rules 1. no women 2. no groomers "***
>
>

> — Kyokaine :)
>
>
>

Kyokaine

## Description

kyokaine he is the awesome leader of dio united he leads the dios and a potato also he is a gaming god herogamer massive legend etc etc follow ~~@PhanSkull~~ @BasedRiku sorry I changed it to @BirdboxRiku on twitter

@MoriCalliopeR34 for all my fans

rip @PhanSkull

# Hatred of Homestuck

he thinks homestuck is kinda bad (which it is btw)

## See Also

* Smosh Israel
* Tokken
Big Town Banky Blaine's Rockabilly Barbeque

Big Town Banky Blaine's Rockabilly Barbeque, BTBBRBBQ or, more commonly, The BBQ is a dimension separate from the likes of Orbis and The Old World, meaning The Old Ones have no influence over this realm. The BBQ is a very small dimension, only being the size of a small city, and is entirely filled by an arena and the surrounding market and taverns.

This pocket dimension is also separated from all others in terms of time, existing in the same state from the start till the end of parallel dimensions. Time passes at the same rate inside The BBQ as outside it, yet you can meet people from your home-dimension there, who haven't yet been born, or should be long dead, by the time entered the dimension. None quite understand how this works, even Banky Blaine himself bows before the sheer unknowability of the inner workings of The BBQ.

## Entering The BBQ

The only way into The BBQ is through the dimensional rift known as Bear Ghost, creatively named due to it manifesting as an ice-blue semi-transparent brown bear.

If one makes eye contact with Bear Ghost, they will immediately be moved into The BBQ. When they wake up and where differs on a case by case basis, but in general it happens in intervals of unknown duration, meaning that a group who all travel through rift within an hour in their home-dimension, will sometimes appear in The BBQ at the same time and places, and sometimes not.

Seeking out Bear Ghost is a fools errand. No-one understands it, and it can phase in and out of the spatial dimensions, as well as time, seemingly at will.

## Escaping The BBQ

The only way to escape this dimension, is to complete the sentence given to you by Banky Blaine, the self-elected *leader* (read "Dictator") of The BBQ. These sentences vary vastly, both in duration and in nature. Some are order to fight in the Arena, others are ordered to serve as merchants for years before earning their freedom.

Sentencing is an incredibly biased process, being influenced more by the mood of Banky Blaine that day than any other factors combined. Should you be particularly unlucky, you may even be deemed unworthy of the surface, forced to live out your days as a sewage rat, only being allowed to leave the tiny dimension once you do Banky Blaine the favor of dying.

## Residents

Those who decide to not fulfil their sentencing are doomed to forever exist in the pocket dimension as residents. They have no homes to go to, instead sleeping where they happen to be as they get tired. These people take up a myriad of jobs, ranging from prostitution to banking or bodyguarding, to keep funding the only thing making their existence even slightly bearable; A salesman's guide to non-existence, shortened to "Guidance" or "Salesman's rock", a unique mineral found in the sewers of The BBQ, which when digested temporarily removes all emotion from the consumer.
Ginger

## Description

Ginger Tea Dragons are cautious and sensitive, and very attuned to moods and emotions. They are less proud than other Dragons but often shy, and will openly display affection for their owner but only in private. It is said that they can sense illness in people, and will try to alert those around them if they think someone is unwell and needs attention.

## Care

**Average Length:** 40 cm

**Average Weight:** 8 kg

**Tea Brewed By:** Leaves and Horn Extract

**Care Notes:** The horn is similar in texture and density to a root, and a tiny shaving will give the tea its ginger taste.
About The Author

## Kay O'Neill

Kay O'Neill is an Eisner and Harvey Award-winning illustrator and graphic novelist from New Zealand. They are the author of Princess Princess Ever After, The Tea Dragon Society Series, and Aquicorn Cove, all from Oni Press. They mostly makes gentle fantasy stories for younger readers, and is very interested in tea, creatures, things that grow, and the magic of everyday life.
Rego Jamere

*For other uses, see Rego Jamere (disambiguation).*

* Young Rego
* Old Rego

## Rego Lathen Jamere

> People will show you who they really are, not when they are forced to, but when they are in comfort.
>
> Rego Jamere

Rego Jamere is the civilian captain of the celestial freighter Ionide and veteran of the Twinnow-Riek War. He is best known for his part in the Olver Ridric Affair as the adversary of the pirate king Olver Ridric and the indirect cause of the event.

## Early Life

Rego Jamere was born before all known rieks in a time that has been lost to history due to the Great Expulse. Jamere himself has claimed that he was born in the early 22nd century of the old calendar on a planet he calls Mars, which has been speculated as Aria but his descriptions do not match with the planet. His parents are also only able to be confirmed by Jamere's testimony but he has given their names as Catherine Dennis, his mother, and Samuel Dennis, his father. At a very young age he had visited New Alterni which according to him was called Earth at the time, this matches with current understandings of the planet's history.

Jamere claims to have discovered a portal on Aria
Aedhan

Aedhan is a fluffy yellow dragon from the Shining wing clan.

After being put on watch over Silverleaf Village, he encounters a forest spirit who can set creatures to sleep for decades. Aedhan is put to sleep for 80 years, and is woken up by Rinn when they (Rinn if that clears things up bc it only made sense to me I think) is gather wild mushrooms and herbs (I'm not entirely sure about the herbs part) with their Fennel tea dragon.

more coming as soon as somebody actually thinks its a good idea to update this article. (I'm a different person, but I wanted to change it a bit).

And i *think* `people ship Aedhan x Rinn`
Ginseng

## Description

Ginseng Tea Dragons have one of the strongest bonds with their owners, and constantly look for ways to be praised by them. One of their favorite methods is to find and bring foods they know their owner likes. Unfortunately, they have no concept of property ownership, so this often ends with their owner apologizing to whoever's goods they have stolen.

## Care

**Average Length:** 30 cm

**Average Weight:** 10 kg

**Tea Brewed By:** Leaves and Berries

**Care Notes:** Curious and with a keen sense of smell, they are liable to follow a scent for hours and get lost.
Merchandise

## Plush

### Jasmine

*Meet Jasmine, the most elegant of all tea dragons featured in K. O'Neill's award-winning graphic novel, The Tea Dragon Society! This soft, huggable plush brings the watchful and intelligent Jasmine tea dragon to life, complete with its signature mane, long tail, and shapeable ears!*

### Rooibos

*Meet Rooibos, the proudest of all tea dragons featured in K. O'Neill's award-winning graphic novel, The Tea Dragon Society! This soft, huggable plush brings the rough & tumble Rooibos tea dragon to life, complete with his signature chunky physique and layered coat!*

### Chamomile

*Meet Chamomile, the star of K. O'Neill's award-winning graphic novel, The Tea Dragon Society! This soft, huggable plush brings the adorable and sleepy Chamomile tea dragon to life, complete with its signature flowers, droopy ears and a shapeable tail!*

## Enamel Pins

### Alpine Collection

*A 3-pin pack featuring the Marshmallow, Fennel and Mountain Chamomile dragons from The Tea Dragon Festival by K. O'Neill!*

### Floral Collection

*From The Tea Dragon Society graphic novel by K. O'Neill, featuring Jasmine, Hibiscus, and Chamomile!*

### Herbal Collection

*A 3-pin pack featuring the Rooibos, Ginseng, and Ginger dragons from The Tea Dragon Festival by K. O'Neill!*

## Card Games

There are two variations available: The Tea Dragon Society Card Game, and Autumn Harvest.
Earl Grey

## Description

Earl Grey Tea Dragons are affectionately referred to by enthusiasts as "Little Grandpas." They have a very dignified and habitual manner, and require strict accordance to daily schedules. They are thoughtful and quiet, and prefer to watch and observe rather than poke their nose in their owner's business. That said, if they think no one is watching, they can be caught in all manner of silly poses.

## Care

**Average Length:** 55 cm

**Average Weight:** 10 kg

**Tea Brewed By:** Leaves and Bergamot Oil

**Care Notes:** Only grows one bergamot on its horns each year, and without the oil from this, the tea will have no magical property.
Alterni

A planet of the wormhole system Nitras within Twinnow.

## Demographics

The primary inhabitants of this planet are the Politans.

## Government

Alterni is governed by a planetary council located in Oens of the Aldesnii archipelago

## Industry and Trade

Alterni is home to many corporations that were founded before the Twinnow-Riek War

## Architecture

Alternan cities are mostly low buildings with steep sloped walls
Rego Jamere (disambiguation)

*Were you looking for:*

* **Rego Jamere**, the current captain of the Ionide.
* **Rego Lathen Jamere (Original)**, the original captain of the Ionide.

*This is a disambiguation page - a navigational aid which lists other pages that might otherwise share the same title. If an article link referred you here, you might want to go back and fix it to point directly to the intended page.*
Starfury

One of the 4 warriors who defeated Astrum, Starfury was a human wizard, known for his fireball, capable of melting anyone, sadly also his allies.

Now the god of fire, Starfury is often portrayed as an angel with fiery demonic wings, and is said to be flying around beyond the clouds, observing the birds below him carefully, and occasionally bumping into a Rai'tox.
Bat family

A big part of the aerial group of enemies. Key characteristics of this family can be derived from the Bitebat like its insect like eyes and its prominent display of dagger sharp teeth. They are able to track the players movements and always move towards the player. The level of efficiency of tracking increases as the rarity of the bat increases.

Their only other appendage is their wings, which provide them with the ability to fly.
Memeverse official Wiki

**Hey there boi, and welcome to the Memeverse official Wiki**
the Memeverse official wiki is a non- collaborative wiki focused on detailing the various things that go on within the rather \*\*\*\*ed up world in the memeverse. Get ready for a weird ride about nuclear weapons, aliens, zombies, Naruto runners and so much more! disclaimer: this wiki was created by luca tapogna, and stuff related to space axle is usually a joke version of it.

## Some pretty damn thicc articles we recommend!

Dimension XIHEJ

Humanoid synths

Memer marines

Pimpopolis

### some stuff to help you navigate our wiki.

factions

items

personnel

dimesnions

planets

wiki
Messenger Guild

The Messenger Guild is the organisation primarily responsible for the majority of interstellar communications. Since there is no such thing as faster than light light, all communications between stars must be delivered physically in spaceships or FTL probes. The organisation began in 558 with a formal ceremony and the personal blessing of Kazarine Celia Carmen and thus the protection of the Zwieten Solenriek. It is in the unique position of being one of the very few organisations that are respected and protected by almost all factions and governments due to it's massive importance and longstanding monopoly.
Tauran

Taurans are a large bipedal species. Taurans are significantly taller and vastly stronger than Politans. Despite this they are much less violent especially to smaller individuals. This is a part of their highly conformist nature, which allows them to easily settle into most cultures. Taurans have a greater range of hearing than Politans but cannot hear quiet sounds as well. They are also unable to understand music of any kind, though the lyrics will be perfectly understood, a history of excellent poetry has taken the place of music in Tauran cultures.
Politan

Politans are the dominant species of the claimed galaxy although not the most populous. Native to New alterni, Known as Erde before they developed space travel, and Polita some time after they had colonised much of the CG. They are most contrasted against the Taurans, they are a very tribalistic and individualist species though they have very strong bonds with their family and relatives. They are relatively weak but tend to continue functioning after more damage than Taurans. They are very adaptable and have an incredibly high level of stamina due to their persistence hunting past.
Davel Wiki

### Welcome to the Twinnow records

The Twinnow records catalogue all data obtained by the Scout Chor of Twinnow and is constantly updated to provide an accurate account of the present

Astrographical Catalogue

### Adding Articles

When adding things to this wiki they must:

* Be written from the perspective of Twinnow on the 10/1/995 NC
* Take into account the technology of the time such as;
	+ 99% efficient fusion reactors and electronics
	+ Dark Drives reaching 3652.5C
	+ simple hydrogen fueled fusion engines
	+ perfected robotics and cybernetics, including a form of electronic telepathy
	+ rapid and highly effective medicine/surgery
	+ personal superintelligent AI
	+ ability to restructure molecules and atoms without chemical reactions
	+ ability to create wormholes and teleport things
	+ very powerful rail and coilguns, 500kt 1m long missiles
	+ the ability to heal broken bones within a few days without medical intervention and if rested the body will set the bones in place by itself
	+ the ability to trace a person through the unique chemical identifier in the food they have eaten

## Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Kazar the Necromancer

## Kazar der Nekromanter

Kazar was imperial prince of the Zwieten Solenriek until his ascension as the great emperor of the Mordenriek.

## Early Life

The Necromancer was born 602 as Marius Carmen and the brother of Celia and Amelia Carmen. He was the imperial prince not sharing the same status and authority as his sisters due to his younger age. He was mentored by his sisters and groomed for leadership, however, the majority of his mentoring came from Amelia due to her more common presence on earth

This information is unknown to the Scout Chor
New Alterni

New Alterni is the Capital of the Twinnow Chor and the birthplace of Politans. It used to be known as Polita for it was and is the political capital of the claimed galaxy and it was known as Erde before that.

## Demographics

The primary inhabitants of this planet are the Politans as a natural result of their originating on the planet. they live in almost every city on planet, only not present permanently in Kilan hives or Djun facilities.
The most populated cities are located along the eastern Emeropa coast in the Lanufes megalopolis. Other heavily populated areas include; the Tokuss megalopolis on the Island of Nando and the eastern megalopolis of the Orentis continent.

## Government

New Alterni does not exist within a jurisdiction of it's own, the planet is directly governed by the danals of the Polita Con. The population is however represented by ministers within the Polita debate chambers. these chambers are not located in the Capita but are instead in the neighbouring city of Lanufes.

## Industry and Trade

New Alterni is not only a political hegemon in the Claimed Galaxy but also a trade centre for many nations and corporations from all over due to it's presence within a wormhole system. The primary export is actually people, thousands of well trained specialists emigrate every month to understaffed regions and demanding industries.

## Infrastructure

The planet is the most developed in the entire Claimed galaxy apart from Djun planets and boasts the most comprehensive nanotechnology system. The transport system is incredibly simple and rapid allowing someone to travel to any destination on the planet with a single thought. The nanotechnology system is also fully connected to the telepathy network allowing full use of every system on the planet without physical contact

## Architecture

there are a lot of ancient structures of many old cultures on this planet but there is also a large presence of the New Onan style which involves curved walls that end vertically with steps and gardens on those steps

## Natural Resources

The resources of this planet were long ago exhausted so much of anything useful is inaccessible without damaging inhabited areas
Feeding era

the feeding era (or the era of feeding) is an time period taking place roughly between 20?? CE to 3030 CE, in which the aliens from uranus in the XIHEJ dimension colonized earth and fed on the spinal fluid of humans, where the dead were subsequently replaced by Humanoid synths.

## timeline

the following timeline details the events during the feeding era.

* 20??: earth is invaded by aliens and the feeding era begins.
* 2200's: all other forms of flora and fauna except for humans go extinct.
* 2840: Pimpopolis is built.
* 3029: all remaining humans are evacuated to pimpopolis.
Самолёты

**Самолёты** - четвёртая игра от компании разработчиков Banal games, так же это первая игра с названием на русском.

## Самолёты

### Возрастной рейтинг

MGSR 0 ≈ PEGI 3 или ESRB EC

Игра выпущена в Сентябре 1997 на PC, издателем стала компания Middle.

Игра стала хламом, но стала лучше предыдущих.

Фанатом не понравилось: излишняя казуальность, короткое время прохождения, .

Всего продано 15310 копий игры.

Игра принесла убыток: -399981$.

После обновления было всего продано 27614(конец серии)

Игра после обновления принесла -296994$(конец серии)

## Видео с участием этой игры

1. СДЕЛАЛИ ПЕРВЫЙ ШЕДЕВР? MAD GAMES TYCOON 2 #2
Kevin Espana Wiki

About the Kevin Espana

**Welcome to the Kevin Espana Wiki!**
Presidential Candidate.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Lost tribe of ding dong

the lost tribe of ding dong (or simply ding dong; plural: ding dongs or ding dongers) is a tribe of mentally insane citizens who used to inhabit new pimpletown (Pimpopolis), but were then evicted. they were banished to the twisted labs where they became subject to genetic experimentation of questionable ethics by the thicc daddy researchers. the citizens then escaped and destroyed the labs, where they banded together to form the lost tribe of ding dong.
Vsauce inc

Vsauce inc is a russian corporation based in siberia which experimented in rudimentary synth engineering, before they're blueprints were stolen by big pings. the company lost extreme amounts of money and now deals in the illegal selling of mankini's, after signing a contract with masculine kinis.com allowing them to illegally distribute mankinis in russia.

## trivia

although the synth technology was stolen in 1977, there still are a number of vXsauce synths that were destroyed by the memer military. in Dimension XIHEJ, however, the big pingas company kept a number of these android-like synths in cold storage somewhere deep within the monolith complex.
Wendigo

wendigo was a former scavenger from Pimpopolis, who died around 800 years ago. he is famous among the Wanderers, as he may have known where one of the 3 fINgz is located. he also doctored the wendigo bible.

## biography

it is unknown when exactly wendigo was born, or even what his real name was. he grew up in Pimpopolis, but at the age of 16 he was captured by the Lost tribe of ding dong who brought him back to their lair. he was kept there for about 3 years, where he underwent severe torture and mental alterations. he then escaped, renamed himself wendigo after the native american monster (although he was of fully european ancestory), and fled to the Monolith complex. he supposedly spent the rest of his life hiding from the synths where he wrote the wendigo bible. the last entry into his bible said "if you have found this book, and read it, keep this in mind: I am to die soon, and when I do, my spirit will guide you". judging by drawings in his book, he appeared to be a religiously insane neo-pagan, worshipping numerous ancient germanic gods.
Kilan

Kilans are a very small six limbed species. They are very territorial and isolationist but otherwise fit well in politan society. Kilans live in groups of at least 10 individuals known as a hive but these hives can be as many as a few thousand, hives can group together into swarms though this is uncommon. hives are made up of one matriarch and the rest being workers and soldiers. A Kilan will always prioritise their own hive over others but will surprisingly prioritise members of other species before those of other hives.
Tul Dare

The Tul Dare is the only extant remnant of the Djun, a precursor species who held dominion of the claimed galaxy shortly before Politans discovered warp technology. They are also credited with the uplifting of those of Alterni.

They are a member of the Greater Twinnow Alliance but are not very involved since the Treaty of Polita.