Brelyna Maryon

*Not to be confused with Brelyna, Brelyn, or Brelyna Andoril.*

*"Before you even ask, yes I have an ancestry steeped in magic, and no I don't want to talk about it."*
―Brelyna Maryon[src]
File:Brelyna.ogg

**Brelyna Maryon** is a Dunmer mystic and apprentice at the College of Winterhold, in Winterhold. She is involved in two of the first quests for the college, Brelyna becomes a candidate for marriage and a possible follower after the Dragonborn assists her with an experiment. She resides in the Hall of Attainment, where she has her quarters.

## Personality

Brelyna is a somewhat introverted yet diligent student of the mage arts. Though not as skilled as J'zargo, she is more than capable and is touted as having natural talent, even though she is a bit clumsy with her spells. Having come from a place where expectations were very high for her as a descendant of a line of powerful Telvanni mages, Brelyna enjoys the lack of expectations or peer pressure and gladly focuses on studying at the College at a pace that she is comfortable with.

When first spoken to, Brelyna may come across as brusque and unsociable due to her disdain with constant questioning, assuming that the Dragonborn will do the same. She will however quickly apologize and politely introduce herself when they prove otherwise. Afterward, she is often polite when spoken to, if a bit shy.

Brelyna is not fond of talking about herself, particularly her race, but if inquired about the Dunmer's history to Winterhold she will explain that many elves visited the College over the years.

She also seems to have an innate fondness for reading books, and can often be found doing so wherever she may be.

## Interactions

### First Lessons

Brelyna participates in the Dragonborn's Ward lessons at the college. Along with J'zargo and Onmund, she underestimates the necessity of practicing caution when casting spells.

### Under Saarthal

After the Dragonborn's first lessons at the college, Brelyna accompanies the group to Saarthal, where Arniel Gane conducts research regarding several relics found there. Tolfdir assigns her with the task of detecting magical wards.

### Brelyna's Practice

Brelyna requires assistance with practicing a new spell. The Dragonborn can agree to be the target of her spell. When cast, the first spell turns their vision green. Brelyna then comments that they look "a little green." Wait for five hours, sleep, or finish other quests until the effect wears off, then return to Brelyna. Attempts with the second spell turn the Dragonborn into several animals. Once Brelyna manages to restore her subject's usual form, she will speak to the player and the quest will complete, unlocking her ability as a follower.

## Marriage

After the Dragonborn completes the quest Brelyna's Practice, Brelyna becomes a marriage prospect and will offer that option during a conversation if the Dragonborn is wearing the Amulet of Mara.

## Follower

 File:Brelyna (without hood).jpg
If the Dragonborn helps Brelyna experiment with her spells, she agrees to become a follower. She can be inducted into the Blades after arriving at Sky Haven Temple with Delphine and Esbern.

### Combat behavior

Brelyna is able to deal a significant amount of damage with spells. Brelyna opens every fight with Oakflesh and uses Flames and Firebolt offensively. She also often summons Flame and Frost Atronachs to aid her in battles. Due to her low health pool, she cannot endure many attacks. Unable to be killed by opponents, she can be killed by the Dragonborn.

### Stealth

As with most followers, when sneaking she waits for a cue to engage in combat, even refusing to attack an enemy that has engaged her specifically until the Dragonborn breaks stealth.

As with all mages, her pathing can sometimes cause her to attack targets which have not been revealed yet. Also, her spells make noise when cast, rendering sneaking somewhat difficult with her along. This can be offset by giving her sneaking-enchanted gear and by choosing battles carefully. She can be instructed to wait if a delicate situation arises.

### Equipment

Although she equips any weapons or armor given to her, she seldom uses them above spells.

### Morality

Brelyna disapproves of theft and becomes hostile toward the Dragonborn for doing so. She may also send hired thugs to punish the Dragonborn if they steal from her.

## Dialogue

First Lessons

*"Before you even ask, yes I have an ancestry steeped in magic, and no I don't want to talk about it. Yes, I know Winterhold used to be full of my kind, and no I don't care they're all gone now. Does that cover everything?"*

**I'm sorry, what?** *"I've just been asked enough questions. I'm here to learn, not to explain myself over and over. Forgive me, I didn't mean to assume."*
**We haven't really been introduced.** *"No, I suppose we have not. Brelyna Maryon, of House Telvanni. First of my family to leave Morrowind in a long time. Now I'm here to study Conjuration. That's what's important."*
**What do you know about Ancano?** *"I know I don't like the way he looks at me. I can't tell if he expects me to blow myself up, or to try and murder him. But he clearly doesn't trust any of us."*
**Winterhold used to be full of Dark Elves?** *"Didn't you know? Before the Oblivion Crisis, many elves called Winterhold their home. More visited the College from Morrowind every year. After, growing distrust of magic made life difficult for many. Some left rather than endure the growing hatred from the local Nords. Others returned home after the Red Year, when Vvardenfell erupted and caused much destruction. Winterhold itself died in the years between then and now. What's left out there is a husk. Only the College really remains."*
**Do you like it here at the College?** *"So far, if only because no one is telling me how great I ought to be. I just want to learn, I don't want to think about what's expected of me."*

Under Saarthal

*"This is better than sitting around talking about magic, don't you think?"*

**Are you nervous about being here?** *"Why? Because old, and full of dead thing? Clearly you've never spent any time in Morrowind."*
**Do you know anything about Saarthal?** *"Not really. Just that it's very, very old. It was one of the first cities of men in Tamriel, I think."*

## Conversations

First Lessons

**Tolfdir:** "Welcome, welcome! We were just beginning. Please, stay and listen. So, as I was saying, the first thing to understand is that magic is, by its very nature, volatile and dangerous. Unless you can control it, it can and will destroy you."

**Brelyna:** "Sir, I think we all understand that fairly well. We wouldn't be here if we couldn't control magic!"

**Tolfdir:** "Of course, my dear. Of course. You all certainly possess some inherent natural ability. That much is not being questioned. What I'm talking about is true control, mastery of magic. It takes years, if not decades, of practice and study."

**J'zargo:** "Then what are we waiting for? Let's get started!"

**Tolfdir:** "Please, please! This is exactly what I'm talking about. Eagerness must be tempered with caution, or else disaster is inevitable."

**Onmund:** "But we've only just arrived here -- you've no idea what any of us are capable of. Why not give use a chance to show you what we can do?"

After speaking with Tolfdir, and not making a decision:

**Onmund:** "We're all pretty new to this, right? Let's just give it a chance. What's the worst that could happen?"

**Tolfdir:** "All right, let's settle down. I suppose we can try something practical... In continueing with out theme of safety, we'll start with Wards. Wards are protective spells that block magic. I'll teach you all a ward, and we'll see if you can succesfully use it to block spells, all right?"

After speaking with Tolfdir, and choosing something practical:

**Brelyna:** "See? He agrees with us too! Why don't you actually show us something?"

**Tolfdir:** "All right, let's settle down. I suppose we can try something practical... In continueing with out theme of safety, we'll start with Wards. Wards are protective spells that block magic. I'll teach you all a ward, and we'll see if you can succesfully use it to block spells, all right?"

After speaking with Tolfdir, and choosing safety first:

**J'zargo:** "Oh, don't listen to him. We can do it, just give us a chance!"

**Tolfdir:** "All right, let's settle down. I suppose we can try something practical... In continueing with out theme of safety, we'll start with Wards. Wards are protective spells that block magic. I'll teach you all a ward, and we'll see if you can succesfully use it to block spells, all right?"

After working with wards:

**Tolfdir:** "Well, I think this is an excellent start. I'd like you all to continue practicing with wards, please. I think perhaps we're ready to begin exploring some of the various applications of magic throughout history. The College has undertaken a fascinating excavation in the ruins of Saarthal nearby. It's an excellent learning opportunity. I suggest we meet there in a few hours, and see what awaits us inside. That's all for now, thank you."

## Quotes

* *"To think, my ancestors destroyed the homes of Onmund's ancestors. So much bloodshed."* ―During "Under Saarthal"
* *"I'm not seeing any signs of warding magics at all. Either they're not here, or they were removed long ago."* ―During "Under Saarthal"
* *"I'm a mage, not a pawnbroker, you know."* ―When asked to trade things
* *"Wow! That's impressive!"* ―When near large interior zone of natural wonders or ancient architecture
* *"Look! An entrance to a Dwarven city! I've heard stories..."* ―When near a Dwemer Ruin
* *"A cave! I wonder what's down there."* ―When near a cave
* *"I don't like where this is going."* ―When nearing a boss zone
* *"You'll be alright on your own? Then I'll see you back at the College."* ―When asked to part ways

## Trivia

* As with every follower, Brelyna carries a Hunting Bow. However, the Dragonborn cannot see it in her inventory so it cannot be removed, but she will still use other ranged weapons like staves and bows if those are given to her. She only uses the bow/staff when out of magicka.
* When dismissed as a follower she will claim to return to the College of Winterhold, even when she has been married, made a steward, or inducted into the Blades.
* She is the only apprentice to actually wear Apprentice Robes, whereas Onmund and J'zargo both wear Novice Robes.
* Brelyna can often be observed studying a book outside of her quarters in the Hall of Attainment. It is plausible that it is the book she keeps in her inventory, *Gods and Worship*.
* If married or made a steward and moved into a home with a bookshelf, Brelyna can often be found standing next to them whilst reading.

## Bugs

1. *Please **reload an old save** to confirm if the bug is still happening.*
2. *If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.*
3. *Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.*

* If Brelyna dies as a follower, it is considered the same as killing her, and the quest "Rejoining the College" initiates.
* PC   360   PS3   Brelyna Maryon may not be able to be recruited after being sent home. When spoken to, she responds with generic dialogue and gives no speech options. Being expelled may cause her to interact this way. Killing her and resurrecting via console commands does not help.
* She may say she will return to the College of Winterhold, but she does not. It may be that she dies on the trip.
* PC   360   PS3   During a wedding with Brelyna, she may disappear.
	+ Solution: Sleeping and returning to the Temple of Mara may cause her to reappear, walking around the chapel's altar. The marriage ensues normally if dialogue is initiated with her.
* PC   360   PS3   Sometimes, when Brelyna casts her spell, the Dragonborn may become invisible.
* 360   Brelyna may not give the option to marry her.
* PS3   If married to Brelyna, she may not give the option to make a homecooked meal for the Dragonborn. There is no way of fixing this.
* PC   If the Dragonborn has Lycanthropy, Brelyna's spell may not work. This makes her quest impossible to complete.
* PC   If the Dragonborn has too much magical resistance, i.e. the full Alteration resistance perks including Atronach, or several resistance enchantments, her spell may not work; same as above.
* PS4   If given the Archmage's Robes, she may unequip her robes in favor of the Archmage's Robes, but will not put the Archmage's Robes on, leaving her with nothing equipped except boots, gloves, and headgear.

## Appearances

* *The Elder Scrolls V: Skyrim*

de:Brelyna Maryon
es:Brelyna Maryon
ru:Брелина Марион
pl:Brelyna Maryon
uk:Бреліна Маріон
fr:Brélyna Maryon