Hyperway

## Description:

The Hyperway, also referred to as the [TERM] by Tribals and those within the Native American Confederacies, is a massive continent-spanning highway network similar in concept to the German Autobahn. The Hyperway was built between 2021 and 2025 by Kodian Enterprises, in conjunction with over a dozen other rising Megacorporations, including Hermes International Transport Solutions.

The Hyperway is considered one of the most important travel systems in the world, linking all of the Supercities across North America; without the Hyperway, travel and trade between Supercities would decline by over 30% in just 24 hours. As a result, the Hyperway's maintenance subsidiaries, emergency response companies, and the KPD maintain very positive relations with all of North America's Supercities; these Megacorporate interests rarely influence Supercities directly but do have a great deal of control over inter-Supercity travel and trade. A long list of contracts, deals, and negotiations determine what the Hyperway's various interests can and cannot do, all mediated by Kodian Enterprises, who owns the land the Hyperway was built on.

### Physical Description & Attributes:

The Hyperway was built with the future in mind, and was created as an easily modified, adaptable system of modular road sections to replace the original interstate highway system that came before it. 8 to 10 lanes on each side of the road, the Hyperway is most famous for its total lack of speed limits or traffic controls; anyone can go as fast as their vehicle lets them, and the only traffic laws that exist are those that prohibit overly reckless driving. The Hyperway also sports automated roadside lighting fixtures, posted every few dozen yards, reactive roadside barriers to protect against dangerous crashes, sponsored roadside attractions and waystations, etc. The Hyperway is a major attraction in and of itself, attracting many people purely for the novelty of traveling along its comically long roads. The Hyperway is paralleled by Skylanes that runs a couple hundred feet above it, allowing hovercars and similar vehicles to travel the same route as their grounded counterparts; the Hyperway is not responsible for any accidents caused by hovervehicles that stray off the Skylanes, however. Railroad lines also parallel parts of the Hyperway, especially those shorter sections between nearer Supercities, where trains are more economical; bullet trains and mag-lev trains are the standard along the Hyperway.

Because the Hyperway stretches so far, the climate and geography of the Hyperway changes drastically between regions. However, the Hyperway itself is as straight and as flat as can be managed, purposely built to allow for as simple and straightforward a trip as possible; many people rely on automated vehicles or drones to take them along the Hyperway, as it is so simplistic in its design and layout that even simple AI can account for possible human error.

### Organization:

#### Headquarters: Nexus, Oklahoma City

The Hyperway is officially owned and was built by Kodian Enterprises. However, KE has contracted a number of other Megacorporations to do the menial tasks involved with the Hyperway, including maintenance and expanded construction efforts; additionally, Kodian Enterprises provides a specialized division of the KPD, the Hyperway Logistics Enforcement Unit, to patrol the Hyperway and keep it secure. More importantly, Kodian Enterprises charges absurd taxes and tariffs on anyone that travels along the Hyperway, enforcing different fees for different types of travel and for different reasons for the travel; for example, Megacorporate-owned trucks making cross-country deliveries are charged far more to be allowed on the Hyperway than a family of 4 on vacation. The taxes are how Kodian Enterprises makes a majority of their profits from the Hyperway, alongside the sponsorships; as a result, the Hyperway Logistics Enforcement Unit's official primary directive is to make sure that everyone on the road has paid their appropriate fees. The other Megacorporations that Kodian Enterprises has contracted to work on/alongside the Hyperway make their money off of services and products provided, either to the Hyperway itself or to the people who travel along it; unlike normal Supercity politics, where a Megacorporation's property is considered their sovereign soil, the Hyperway is owned solely by Kodian Enterprises, and all Megacorporations contracted to work on/alongside the Hyperway do not receive the normal sovereignty benefits of conventional circumstances. The obligations for these Megacorporations are strict, extreme, and incredibly specific.

Kodian Enterprises exists as the highest level of government and law along the Hyperway. However, the Hyperway sheer size means that strict policing of the entire thing is logistically impossible. As a result, much of the Hyperway is provided a special legal leniency known as "Free Zones," which are areas not properly policed by any Megacorporate interests; instead, these areas are effectively lawless, and anyone within them is expected to protect themselves and defend against would-be attackers. Offensive action will be handled by KPD Patrol Troopers, but defensive action is always allowed, and outright encouraged; weapons sales along the Hyperway's more lawless sections are incredibly high. As a result of this loose and fast legal system, the Hyperway can be incredibly dangerous, brutal, and deadly, especially for the unaware or unprepared; aside from the sections of wasteland and Dead Zones, the Hyperway is also plagued by bandits, Native American Confederacies and their guerrilla fighters, and groups of roving Tribals. The KPD act like Wild West Sheriffs, dispatching justice as judges, juries, and executioners all at once; members of the KPD's Hyperway Logistics Enforcement Unit are the law along the Hyperway, and they are not to be underestimated. The Hyperway is known to be a hotbed for crime, murder, smuggling, kidnappings, and disappearances despite the KPD's best efforts to curb these trends; however, their efforts do mean that most of the Hyperway is relatively safe, and most tourists will not encounter anything dangerous along their trip if they know what to look out for.

#### Miscellaneous Locations:

##### Waystations:

Waystations are the semi-sufficient roadside communities/franchised Kodian Enterprises subsidiaries that have been constructed every few hundred miles along the Hyperway. They come in many shapes and sizes, but most are town-sized areas where the entire economy is built on catering to tourists and truckers; these areas are fairly independent from the Megacorporations, and are often left to fend for themselves when it comes to defense. Waystations are all officially owned by Kodian Enterprises and are franchised out to whoever can afford to buy one; in most cases, the people who previously owned the land that the Waystation was built on received discounted prices and more lenient quotas if they chose to service the Waystation. Waystations come in 2 forms:

Some Waystations, particularly those in the middle of nowhere, or those in areas of toxic/radioactive contamination, are manned purely by Androids, robots, and other automated systems. Tourists passing through can use the automated systems to order food, pay for various services, parling, hotel rooms, groceries, even dry cleaning and weapons purchases.

Most Waystations are staffed by real people, with the Waystations serving as towns where the truck stop's employees live. These Waystations are large enough to have apartment blocks, malls, restaurants, multiple hotels, theme parks, etc. all contained within their fences. Some of these Waystations are large and popular enough to be able to hire private security companies to keep them safe, but most are left on their own and must provide security for themselves; as a result, life at a Waystation is fairly free of Megacorporate interference and surveillance but considerably more dangerous than normal. The threat of Tribal attack or robbery is constant, and most people who live at Waystations are well-armed and more than prepared to use the weapons they have; criminal syndicates and gangs, Tribals included, are known to prey on smaller Waystations, extorting them for money, using their services for free, abusing/kidnapping the employees/residents, or using the Waystation as a part of their criminal empires. Life at one of these Waystations leaves its residents mostly independent from the Megacorporations, save for their representatives who stop by to pick up profits and make sure things are running smoothly; if the Waystation has a chain store, restaurant, or hotel at it, then the Megacorporations will make sure that the Waystation is up to their company's standards. If the residents/employees of a Waystation fail to meet their Megacorporate quotas, then the Megacorporation will remove employees, or even whole buildings, by force, or extract the deficit by force. Entire Waystations have disappeared overnight as a result of this harsh and draconic policy.

##### Toll Stations:

Sometimes referred to as "Troll Stations" by Tribals and other Hyperway riders, Toll Stations are miniature borders between Supercities and regions of North America, designed to allow Kodian Enterprises to make profit off of the Hyperway's millions of yearly travelers. Most are automated and are designed to place specific AR tags on passing vehicles that will alert Hyperway Logistics Enforcement Unit Patrol Troopers if a vehicle has or has not paid the toll for the section of road they are driving on. Tolls imposed on travelers differ depending on the type of vehicle, number of people in the vehicle, and the reason for the travel; electronic payment is much faster, but cash is also an accepted form of payment.

Most Toll Stations have Hyperway Logistics Enforcement Unit Outposts attached to them, to act as backup in case someone attempts to rob from or steal the money out of a Toll Station or rush through one without paying. Toll Stations can also serve as security checkpoints for the HLEU, allowing them to slow down traffic and search vehicles, scan identities, prevent smuggling, and dissuade driving whilst under the influence of any substances. Crime at Toll Stations is known to occur, and most Toll Stations will have considerable lines backed up near them, a result of toll booth closings, security issues, etc.

##### List of Patron Corporations:

1. Synthetichem Solutions
2. Kodian Enterprises
3. Pattyburger
4. Hermes International Transport Solutions
5. Etc.