recursal/Fanatic-Fandom huggingface dataset:
Torinn Beardfist

"Torinn" Beardfist was part of a long line of alternating Beardfists and Fistbeards, going back to the establishment of the Dwarf capital in Crescent, The Fist. After being unable to save his brother and father in the war against the rock giants, he abandoned his rightful claim for the throne to his surviving brother, and assumed the name Torinn after his deceased one. For a long while he lived as a wandering drunk, until he woke up after a particularly long bender on the ship headed for the Garden in the North, after a particularly unpleasant incident with a goat.

Finding new purpose in helping the fleeing, freezing inhabitants, he became a founding member of the Skyfarers, forging a strong friendship with Twitch Timbers, and eventually returning triumphantly to The Fist to save them from his ancestor Beardfist who was also the evil summer dragon Mourning Gale.

He never returned to the throne, but fought valiantly in the cataclysmic battle against the God King Winter and Gyevroo of the Void, eventually proving himself to the gods to such a degree that they granted his prayer to return his friend Twitch to life.

He is currently trapped in time along with the other Skyfarers.
Krin Mor

Aging matriarch of the Morass people, she had lived for over a century already before the Davenfeldt calamity. Working hard to keep her people alive in the new world, she lived to see them become almost extinct at the hands of King Gargaroth and his forces.

Saved from certain death by the Shallan brothers, she eventually told Teft and Lhoris the secrets of the artefact her people had guarded her entire life. The Sunstone which grants the bearer eternal life.

Passing it to Teft Shallan, she perished, hoping he would be the one to lead them to safety.
The Yonderli

The Yonderli are spirits native to the Groves of Yonder. They are able to take many forms, but none are truly corporeal. To some they appear as small dancing lights, as wandering moss on a tre, or as patterns in a river flower against the current. Believed to have existed in the forest since the creation of Kazar.

Mostly benign, they can become threatening if they sense any harm done to the forest realm. The wood-elves live alongside them in apparent harmony. They share no language.

It is not know how King Efrael managed to secure their permission to tear down the forest in the central region, allowing for the Line to cut through their lands.
Gervald Highkeep

A tall, white haired man with a ponytail, whose voice and physical profile might or might not have been a blatant copy of Geralt of Rivia.

If there was to be more depth to him, we will never know. Although he was bodyguard to the eccentric Inquisitor Vanderhelm, he was slain without remorse by the Resistance.
The Crimson Hold

The Crimson Hold (formerly Easthold) is the seat of King Ycaron's power, an independent colony of Drow and lesser dwarves. Formerly a March stronghold under the command of the impostor king Gargaroth, it was liberated from Bryan Gainswood and The March's clutches once the former king was deposed and the Drow's rightful ruler restored to power. With the destruction of Barge Town, war has been officially declared on The March.

Leadership

* King: Ycaron of the Crimson Caves
* Assistant regent: Rakh Larsahn
* Slavemaster: SiNafay Valas
* Commanding officer: Throttle
Mae Gloom

Mae Gloom is of human descent, and the author of several books on the tiefling race, the discrimination against them and their unlocked potential. She writes from her residence at Hull Hill Cottage somewhere in the Empirial Expanse. A sharp witted but bitter woman, after the disapperance of her husband Beast, with whom she has several tiefling children.

She earned a small fortune managing the family band "The Traveling Tiefling Sisters" - who had a substantial following. The band came to an abrupt halt after the star of the band - Mae Glooms youngest child - Lula Rouge disappeared after a performance in Anchorage, and sent Mae Gloom over the edge.

It is said she is working on the tiefling manifesto from her cottage in Hull Hill - and her name is mentioned, even chanted, in certain circles;

"You hear her stump, you hear her roar.

Mae Gloom will make desperation soar

- she is in the fight! for the Tiefling right!

A human with a tiefling core!"
Edith Ra

Edith Ra was just an old witch in New Rope, trying to keep things on the DL. Then Monir Iscariot died and a position opened up with the Village Council. Turns out Edith wasn't an old lady at all, but a 17 year old thought-to-be-extinct tiefling warlock, belonging to the secretive Bateratu clan, who clandestinely pulled all the strings in Davenfeldt. There, she was somewhat of an outcast. In Daevenfell, she quickly rose to the rank of Resistance leader.

Headstrong but stubborn, she used her malleable appearance to impersonate Ycaron of the Amethyst Isles and continuing his reign as Mayor after he died, citing "continuity of leadership" but meaning "wanting my way and not anyone else's way and also I hate casinos for some reason" [citation needed]. She made up for her lack of life experience with a magical tiara of brainpower.

After subverting a coup to usurp the council as leader by Prince Ycaron of the Crimson Caves, she attempted to have her right hand man and advisor Ridqeck Fonkin Gnomes, jr. assassinate him, but instead caused the entire group to fraction in three.

She led the Resistance to the bottom of Tìr Annouhns, then used Yllaria as leverage to have Ycaron betray Har'tovh Kee in battle, taking possession of his ship.

Forging an alliance with The March, and (less enthusiastically) the Drow, she went on ahead to The Domed City on Gealach's Hope. She was murdered by Lhoris Shallan, on the elves' orders, along with Ridqeck. Baron Blood used the Chalice on her corpse once within the city walls, causing her to turn into a massive demonic worm.

She was found in this state by the Morass, and resurrected as a Dragonborn thanks to the Sunstone. She used the Life Chalice to open the Portal, and banished Gyevroo back to the abyss, ensuring the survivors could escape to the Thirteenth World. Here, she serves as mayor of New Woodrope – the first settlement of the new world.
Children of the Seasons

**Origin**

* The God King Winter, First of the Seasons and Last of his Name
* The God Queen Summer, Fairest of the Seasons and Last of her Name

The Children of Summer and Winter were all members of the Original Eight, an adventuring party which sought to rid Crescent of the menace of the dragons in the world that is now known at the Dark Side of Crescent. They accepted the God King Winter's bargain, becoming gods in the new world, while allowing Gyevroo to consume their old world. As the years passed their memories of this sin passed, stripping away their old identities. Only the conflict between Summer and Winter remained, their powers increasing and diminishing along with the seasons they controlled.

Despite becoming dragons representing their respective seasons, the Original Eight could at will change shape, disguising themselves amongst the common populace, all of them trying to leave their own mark on Crescent.

In the Splintered timeline the War of the Seasons began before the prophecy was fulfilled, caused by the Agents of Chaos.

**Children of Summer:**

* Áine of Spring
* Morrow of the Blazing Void
* Mourningale of the Searing Sun
* Sorrow of the Mild Melting

**Children of Winter:**

* Cailleach of the Northern Gale
* Isarah of the First Frost
* Olomarch of the Darkened Night
* Tearach of the Frozen Depths
Ereth Floatsam

Ereth is a human in his late twenties hailing from Póli, defined by his olive tanned skin and short, dark curly hair.

An ambitious man, he admits freely to have murdered his old mentor in order to curry favour with the March. As Commandant of Barge Town he was in charge of overseeing the construction of Hope's End, a ship which was to carry the March south towards the Domed City.

This entire operation failed after the drow of the Crimson Hold, led by King Ycaron, massacred his men and burned all the boats. Ereth escaped in the aftermath.

The only March Commandant to escape from Daevenfell, Ereth kept a low profile in the 13th world, content to build boats and keep to the open sea, never speaking of his time in Daevenfell.
Expedition 22 - Between a Roc and a Hard Place

**Goal:** Seek out Kuld-Norogh north of Sunken Ruins

**Expedition party:**

* Thaddeus Tinfoyle (Chronicler)
* Ignur
* Spike
* Helmut
* Fjerding Tallsøn

**Results:**

Set out past Sunken Ruins based on map fragment hinting at Kuld-Norogh to the north. Magic preventing further passage now dispelled. Arrived at large clearing w/ ruins of tower, large boulders scattering landscape, fallen from sky. Place guarded by icy guard drakes, but fought them off.

Ruins home to ancient summoning circle + 2 sending stones, similar to base found in lava river. This one Dimra’s tower mentioned in Desert. Tablets in dwarfish at each sending stone:

*“Far, Stormhæren. Vannfyrstinnens Bane.”*

*“Bror, Flåtefarerne. Flammeherrens Bane.”*

Father and brother likely Thyn and Vondur Hrakk. Suggests three towers of operation for assault on Old Ones. Flame Lord and Water Lady likely Sruth and Ceihir.

Found rest of tower in icy river nearby, but unable to investigate. Crossed river by way of large stone bridge. Giant stairs leading up into tall blue mountains. Withered dwarf statue in alcove, reading *“Here but no further”* – old limits of Hrakk’s kingdom. Ignored warning and climbed stairs.

Finally reached top of stairs to reveal enormous stronghold (Kuld-Norogh?) across bridge above deep precipice. Inside: Titanic being, large as tower. Augury spell revealed: Massive danger ahead. Retreated back down stairs, but discovered and followed by titan. Titan let out call to summon pet hunting bird: Almavat the Roc, landing on his arm. Party trapped on stairs!

Attempted to sneak away by turning invisible and bringing party members along inside Helmut’s bag of holding. Spike too late, grabbed by Roc and carried off. Fate unknown.

Opened bag to retrieve party. Found them assailed by Githyanki demanding return of hammer, stolen by Ignur in same bag at previous date, now reforged into battle censer. Claiming interaction between bags may spell doom for multiple worlds. Speaking of prophet king inside bag dimension as reported by Olvan Huddle. All claims true – party now embroiled in interdimensional conflict.

Fjerding bartered exchange of other warhammer for stolen one. Githyanki pleased, but for how long? Recommend: Stay out of bag of holding on future expeditions!

**Suggested follow ups:**

* Spike now missing, may have to form rescue party, but possibly above current paygrade.
* Last sending stone suggests as of yet undiscovered tower of Thyn Hrakk in west of Stormfyord, similar to this one and one found in lava river.
* Also witnessed buildings west of giant stairs, not yet investigated.
Homefront

Homefront was the 12th session of the Daevenfell campaign, and the premiere of Chapter 3: Homefront.

## Summary

The Resistance returns to Woodrope, and are met with news from Narrow: The builders have removed the rubble from Swennegall, and discovered a passage deeper into the structure. The good news is that they found a ton of treasure down there. The bad news is that several of the people sent down to recover it have disappeared.

The Resistance focuses on the good news.

With help from Treasurer Blatherspout, Narrow has dispersed the treasure through the newly implemented lootbox structure, as prizes to be won by a lucky few. Each week the inhabitants will receive a ticket they can turn in for a box, which will contain at the very least some rations, but possibly something more exciting. The Resistance receive their own set of tickets, and buy some more for gold. They win several magic items, but the only real one of note is a magical Bag of Beans, whose contents can be planted with unpredictable, almost instant results. They try some, spawning exploding frogs which they then have to track down and kill before they do serious damage to the town.

Knowing The March and the creepy inspector will likely follow their trail towards Woodrope, they decide to pursue the missing people in the ruins while they still have time. Jess volunteers to come along, as she is unwilling to risk their disappearance at such a crucial time.

The Resistance delves into the deep, and after passing several dungeony obstacles, discover who's to blame: A demonic dwarf warlock, hidden in plain sight among the inhabitants since the very beginning, named Haggadahn. He has been playing the long game to lure the heroes down here, and force them to make him their new leader. He seems to know an awful lot about their adventures, and asks his shapeshifting familiar to reveal himself.

Folgy steps forward.
Rakh Larsahn

A common, but cunning, foot-soldier in the The March's drow army, Rakh was simply doing his best to stay alive. While tearing down Outcamp after the Morass campaign had ended, he and his allies were brutally assaulted by The Resistance. Seeing his friends were dead, he gladly grovelled at Prince Ycaron of the Crimson Caves' feet, pledging his undying loyalty to this random murderhobo.

After King Gargaroth's death, Rakh sided with Ycaron against the Resistance leaders, ultimately saving his life. The Shallan brothers allowed him to leave with the body of his unconscious master, and so it was that Rakh led Ycaron back to be crowned at Easthold.

He serves as an assisting regent to Ycaron, governing the drow alongside SinaFay Valas.

During the siege of Barge Town he played a major role, commanding the assaulting drow forces along the eastern bank, until they were joined by Ycaron and his retinue.
Kaul Morass

Kaul Morass is a capable young woman, of Turami descent, who is a part of the Morass people. She was the twin sister of the deceased Kaun Morass.

She was first encountered as a captive of the drow, when the Resistance was en route to the Morass peoples encampment in Daevenfell. Rescued by them, she led their group to a fortress far in the north, where she aided them in defeating King Gargaroth. Following the great dispute, she sided with her leader Krin Mor and began her journey alongside the Shallan brothers.

During the journey to the Domed City, Kaul was possessed by the strange magic encountered within the glacier. Powerless to stop herself, she stabbed Pam Nedin to death.

She perished in the fall from the false sun of the Domed City.
Expedition 16 – An outbreak in Bucklehill

**Goal:** Investigate possible spread of zigzag sickness in Bucklehill and recruit Torgir to cure petrified colleagues.

## An outbreak in Bucklehill

### Air date

23.05.23

**Expedition party:**

* Thaddeus Tinfoyle (Chronicler)
* Dwyghte Lifebringer
* Antonio Juan Deras
* Fiona Halv-Firs

**Results:**

Arrived at town of Bucklehill early to investigate claims of children w/ zigzag sickness, made by Clara, acquaintance of Dwyghte from decades ago when fighting original outbreak of sickness. Spoke w/ Lifebringer’s paladin friend Torgir, now innkeeper. Learned Clara disappeared ca. 1 week ago. Searched her room, found signs of break in, contents of one drawer recently removed. Dilapitated mansion with clear view towards room, made Juan Deras invisible and sent to investigate. Found five horses and tracks indicating recent occupation.

Initiated interviews w/ villagers, assisted by Halv-Firs’ new intimidating attitude after recent trauma and dissociation + Juan Deras clearly having childhood connection to town (recognized as Antonio Splat). Learned following:

* Two infected children + families recently left for “vacation” to Soskni (infection not known to villagers).
* Local schoolteacher paid by Rex Sanitem to allow “clean up” of infected children and close school off from everybody
* Two weapon salesmen from Vergenwell recently sold modern firearms to five strangers.
* Female white D’yavol dragonborn w/ gold chain investigating salesmen, threatened us to stay out of it.

Went to investigate school, broke padlock to enter. Heard muffled voices behind semi-secret door, leading to basement. Found two half elves w/ strange masks holding knife to throat of Clara. Large copper tank in room w/ signs of leakage. Purple zigzag pattern on Clara’s arm – similar to one seen on Quen Carellon. Proceeded to subdue both half elves, killed one and took other prisoner. Tank source of sickness – Rex Sanitem clearly involved in spread, despite claiming to be ones to prevent it. Warned local line officer about plot, left Clara to her fate (disease uncurable).

Brought tied up prisoner + Torgir back on train for interrogation / curing petrified friends. Attacked by three remaining men on horses beside train in attempt to stop escape. Fought off summoned mastiff creature + halted their pursuit. Halv-Firs disguised as murdered companion of prisoner + mind reading by chronicler revealed following: Five half elves under contract given by serious looking dark haired woman (Emilia von Drek?), meeting in harbor somewhere. Possibly under threat of harm to family. Awaiting further interrogation when back in Stone-Upon-Hill.
River of Gold

An economy growing at the rate of the Trifectums' needs a steady flow of gold, and the hafling run bank River of Gold is the place any would-be entrepreneur first visits.

Seated in the centre of old Soskni, the River of Gold funnels money from all of Kazar into the capitol, ensuring work never slows on the Line.

So critical is the bank to the advancement of the Trifecta that their military is used as a threat towards any who would be unable to repay their debts. Even worse is the threat of a visit from the secret police, The D’Yavol.

* Current leader: Chief banker Manfried Ruben (Halfling)
King Gargaroth

A very cruel drow, who led his people as king for 300 years after defeating Prince Ycaron of the Crimson Caves. He allied with The March when plunged into Daevenfell, and exterminated most of the Morass people.

He was killed by Edith Ra while begging for his life, which indirectly led to The Resistance splitting in three. He will not be missed.
Slitherin' Pete

Witherin' Pete (formerly Slitherin' Pete) is an aging tiefling wizard who serves as Archmage of Damon Thor and Damon Holg. He is currently missing in action, along with the other Skyfarers.

Pete grew up in Humblebridge as a despised, revolting, wheezing homeless orphan, dreaming of a better life. The minor fiend Crystal Mef took him under his wing, making Pete a warlock, and manipulated him into burning the entire town to the ground.

Pete lived for a time as a highwayman along with the half-orc barbarian Holg, before convincing his partner to attempt a life of heroism in the Garden in the North. Holg's almost immediate, brutal murder by bullywugs, reawakened Pete's conscience, and eventually led to the interest of Gealach the Banished, who adopted him as a warlock under his own command.

After defeating Gyevroo, Pete renounced his warlockhood altogether, and took up studying at Damon Thor. In 30 years he rose to the highest rank of Archmage, though one quite reclusive and frail, as he dedicated more and more time studying the strange magical mists that envelops the Dark Side of Crescent.

Pete hopes to one day fully atone for his crimes, which include, but are not limited to:

* Massacring an entire town.
* 15 full years of non-stop murder and thievery.
* Leading his best friend to his untimely death.
* Freeing enemy of the realm Victorinus Uriel from The Keepers' prison.
* Releasing Tearach of the Frozen Depths from his ancient binds.
Pyramid (session)

Pyramid was the 18th session of the Daevenfell campaign, and the fourth session of Chapter 4: Remnants of the Realm.

## Summary

The gang has, despite their best forecasts, been trapped inside a pyramid of their own creation. Luckily, Dr. Ridqeck Gnomes is an expert on traversing ancient labyrinths, owing to his many adventures in search of treasure. And he knows enough to inform the others the pyramid in all likelyhood will contain a Mummy Lord, buried with untold riches.

They follow the narrow corridors in circles, stepping over the corpses of dwarves (the fake Ycaron screaming in the distance) only to end up where they started. Looking closer, they discover a secret passage, leading deeper inside. They climb higher and higher, avoiding traps, passing by the sleeping corpse of the Mummy Lord. At the very top, up a ladder to the final floor, they feel a (relatively) fresh breeze. It's a small squeeze, but they'll be able to get outside and continue their quest to the center of the Citadel.

Except Ycaron hasn't been paying attention. He's got his eye on a beautiful rapier in the hands of the Mummy Lord. He's about to grab it, as the Mummy wakes up to protect his treasure.

According to Ridqeck, this Mummy is way above their paygrade. It's almost certain death. But now they've got to fight. Luckily, Teft is able to dispel the force field protecting the Pharaoh, leaving him open to attack. From the opening in the floor above, the ranged fighters poke at him, as Ycaron and Lhoris go into melee combat. The Mummy Lord curses them, but is taken down nonetheless. The Water of Life easily dispels the curse (which would otherwise be fatal in a matter of days or weeks) and the party may grab their treasure.

Ycaron's rapier turns out to be possessed with the sentience of the Mummy's deceased wife Satia, while Lhoris grabs a powerful cloak which will protect him from the first strike of any foe. Teft on the other hand finds a scarab which repels magic.

Battered, but alive, they climb out of the pyramid and return to the now destroyed barracks. They haven't slept since they entered the Citadel, and Rosencrantz, the dwarf battle and the Mummy Lord has left them exhausted and injured. If they sleep - unbeknownst to them, weeks will pass in the world outside – time they cannot spare. Ridqeck decides to scurry outside to grab more Water of Life. The rest lean back, and wait.

And wait.
Toksen Rot

Toksen "the dog" Rot was a mountain dwarf barbarian, loyal to the end for the drow throne. He died in his 94th year during the siege of Barge Town.

Toksen left his Vrachos home at an early age, considering his family to be frail and weak. Riddled with multiple personality disorders, Toksen was uncompromisingly brutal and loyal to whoever gave him an opportunity to commit heinous and brutal crimes. Toksen saw this opportunity under drow leadership. He proved himself loyal by doing whatever he was told, murdering innocents if need be.

Toksen's goal in life was to prove that his family was truly feeble and weak of mind. He especially loathed his brother Tosken Tor, and sought to murder him.
Sorrow of the Mild Melting

Sorrow of the Mild Melting was a tiefling warlock who was killed long before the Age of the Seasons, some 8000 years prior. He fathered one child, who resided upon the floating isle of Free Man, which was Sorrow's creation. It is widely believed that both Slitherin' Pete and Excellence Uriel are of this bloodline.

His death was caused by Tearach, who in his madness struck him down with the Bane of Seasons. This led to an age long truce between the other siblings of the Seasons, as they locked Tearach away beneath the Isle of Yearning.

His castle, long deserted, contained the following text - written in common:

*"Da stormen stod rundt Tearach den gale som drygest*
Tok Sorrow til motmæle mot dem som kjempet mest

Tearachs glitrende sverd det fallt med et drønn

The Bane of Seasons hørte ikke Sorrow sin bønn

Og med det vi alle fortvilt stod og så

Hans kropp den falt der vår felles galskap lå

Måtte hans lidenskap for det som lever og kan gro

Holde denne øyen for alltid svevende i hans tro

Nå låser vi våpenet bort for godt

Og måtte freden stå like støtt som hans slott.

Sign. Morrow, Cailleach, Áine, Olomarch, Mourningale
Woodrope

Woodrope is the hideout of The Resistance, and is built on top of the ancient ruins of Swennegall. It used to be called Woodrock under the command of General Arlan Howl and later his daughter Jess Howl, but was renamed when the inhabitants of New Rope moved in. It's a fortress deep in the forest (although this was recently cut down by The March), and is entered by an elevator mechanism.

The top level consists of wooden structures and tents, with a secret passage through one of the latrines leading to the lower level. Food is foraged from the surrounding trees, and an underground greybowl farm, stored in an old dried out pool.

The economy is lootbox based, which means every villager regularly receives tickets they can trade in for rations and other random prizes. These may also be bought.

The ruins underneath are remnants of Prince Auburn's old vacation home, and also houses a spring of Water of Life, an addictive, warping substance with powerful healing abilities if used cautiously.

## Important roles in Woodrope

* **Mayor** – Edith Ra, impersonating Prince Ycaron of the Amethyst Isles
* **Advisor to the mayor** – Narrow Selthas
* **Treasurer** – Blatherspout
* **Chief Researcher** – Dr. Ridqeck Fonkin Gnomes jr.
* **Leader of the Militia** – Jess Howl
* **Chief Builder** – Vulloc
* **Chief Ranger** – Unnlain Faerwell
* **Blacksmith** – Wolfram Ironcoat
* **Blacksmith's apprentice** – Bearil Ironcoat
* **Head of Agriculture** – Duke Valzmar
* **Priest of Apollo** – Eddy Poole
* **Bartender/innkeeper** – Berzaval
Assault on the Domed City

Assault on the Domed City was the 45th session of the Daevenfell campaign, and the sixth session of Chapter 8: Apotheosis.

## Summary

The crew of Gealach's Hope prepare for their trick. Edith and Ridqeck is piled on deck, and Eddy casts Feign Death on Ycaron and Bryan. Lhoris puts his broken armor back on, and they approach the city. Lhoris talks his way inside, claiming to have killed most and taken the rest as slaves, and they are directed toward a floating platform to dock.

Old Minnow, commanding a crew of elven constructs, grabs the corpses to inspect them inside. The Baron manages to raise suspicion when faking a row with Lhoris, and decides to attack.

\*

The Morass crew approaches the ancient high elf inside the sun – Efrael. He's not hostile, and explains that they are inside the control panel for the entire city. The sun is not the portal. The portal is deep beneath the city, and the last time it was opened, it released such a massive burst of energy the area around was turned into ruined tundra. It is also locked.

Teft asks if the sunstone could open the portal. The old elf is intrigued, and tries to grab it from Kaine. Kaine, brash as always, attacks, killing Efrael in a single blow. The sun explodes. Everyone falls.

\*

As the sun goes out, the city falls into twilight, and the lunar magic is broken. Only Minnow's closest constructs stay alive. She teleports away, as the crew disposes of them one by one. The Baron, having gotten his hands on the fog chalice from Edith, pours it on her rotting corpse. She grows into a massive worm, fighting off the remaining stragglers, and heads towards the city centre – only one thought in her ruined mind: Find the portal.

The others step inside Minnow's workshop, and reveal a hidden chamber. Minnow is behind the wheel of a huge mech, ready to attack. Ycaron challenges her, claiming she will never be able to kill all of them. She submits, leaving the mech on the promise of her life being spared, and Ycaron makes her kneel. She explains there's only three living elves in the city – the rest are constructs, now lifeless.

\*

Back in the mountains, the remaining survivors are surprised to find the host of constructs collapsed and harmless. They still have rations to traverse the frozen wastes to the Domed City, and the uneasy truce is upheld between Drow, March and Resistance. They begin their final march south.

\*

The Morass clan gets up on the ground, having lost a number of their members in the fall. Omako manages to shapeshift into an eagle to save Lilgo and Lazo, but Kaul, Virlon and Serval Locke are dead. Teft gathers their broken bodies and sets them on fire, unable to look at them. Omako explains he saw the ship returning, and Kaine casts a spell to locate Lhoris' sword – at the floating platform above the city.

That's when the moon blinks once, and is gone, leaving Daevenfell in utter darkness.
Angelina Jones

Angelina Jones is part of the Jones family and is one of the younger members, ranging at around 14 years old at the beginning of the Killing School Game.

## Appearance

Angelina, like the majority of the Jones family, has dirty blonde hair and darkly coloured eyes. Her hair is done up into somewhat short braids that reach to her shoulders. She also wears a white short-sleeved blouse underneath a dull periwinkle overall skirt. She also has white knee-high socks and dark brown penny loafers.

## Relationships

William Jones - William and Angelina have a somewhat good relationship. Angelina ended up trying to protect him during his trial, but was stopped by their mother.
Illawn

A murderous black dragon who dwells deep within Tír Annouhns. He was encountered by the Resistance on their second expedition into the depths. He blamed them for having stolen several of the dwarves he had been feeding off and attacked.

Despite multiple casualties, the Resistance managed to chase him off. He vanished off into the distance in the world coated in molten lava.

Last seen licking his wounds on a far-away island.
Language

Language is a complicated thing to define, especially across a vast and varied multiverse. However, some things remain the same.

**Gnomish**

Considered by the bards as the most evocative of written languages, it is however rarely used by the general populace. Everyone knows a word or two of it, though, and most ancient records are written in this curious tongue. To think that the greatest invention of the gnomes was to be the most elegant language of them all!

*"The language of the bards, soft and flexible!"*

**Common**

Spoken by just about anyone across the many realms, it is said to be somewhat guttural and sharp, compared to the softer tones of Gnomish. It has a particular tonality, which non-native speakers refer to as "sing-songy".

*"Jeg ønsker å rulle for perception."* (I wish to roll for perception. A common mix of gnomish and common words.)

**Orcish**

Close to Common, and clearly developed from the same dialect. Words are more clearly spoken, emphasising vowels.

*"Æ RÆIGJE"* (I am furious)

**Undercommon**

A flamboyant and sharp language, with an almost melodic aspect. Rough to speak and listen to.

*"Forztår du ingenting? Jeg errr Prrrins Ycaaauron!"* (Don't you understand anything? I am Prince Ycaron!)

**Elvish**

Similiar in many ways to Common, but less sharp. Consonants are usually much softer, the speech slower and more refined.

*"Tillad mig at tale med dig, ærede Far Konge"* (Permit me to speak to you, honoured Father King)
Child of Industry

You have been born in the age of steam created by the Trifecta's innovations after the year 1 PT. You have never known a world without technology and thus are an adept in understanding the new society that has bloomed along the Line. You have lived close to the centre of innovation in Soskni, Yonder or Fyrrum.

Personality Trait, Ideal, Bond and Flaw should somehow be linked to your upbringing in a world where technology is king and magic is considered quaint and outdated.

Skill Proficiencies: History, Investigation

Languages: One of your choice

Tool Proficiencies: Tinker’s tools

Equipment: A mechanical watch, a set of Trifectian common clothes, and a pouch containing 15 gp

Feature: Knowledge of the world as it is: You have a close friend or relative who works in a field of innovation who can share with you the latest technological developments and the latest trends in Kazar.
Principal characters in Daevenfell

Other character pages:

Supporting characters in Daevenfell

These disparate bands of heroes, adventurers and desperate survivors comprise the cast of Adventures in Daevenfell. In other words, they are the player characters.

**The Resistance**

* Edith Ra
* Dr. Ridqeck Fonkin Gnomes Jr. (Deceased)
* Freddy Bollox / Prince Ycaron of the Amethyst Isles (Deceased)
* Kaun Morass (Deceased)
* Dr. Helion Daybreak / Folgy (Deceased)
* Monir Iscariot (Deceased)
* Skip Wenchang (Deceased)
* Wolfram Ironcoat (Deceased)
* Oleg Dift (Deceased)
* Eddy Poole (Deceased)
* ...
* Genji (Deceased)

**Drow**

* King Ycaron
* Quintillion (Deceased)
* Baron Blood (Deceased)
* Yorick the risen one (Deceased)
* Murmillo de Vara (Deceased)
* Toksen Rot (Deceased)

**Morass**

* Teft Shallan
* Kaine Morass
* Omako
* Lhoris Shallan (Deceased)
* Lillebror (Deceased)

**The Coterie of Prince Auburn**

* 98
* Haldrahin Elthoriel
* Hvalnus Vinroris (Deceased)
* Cocktail (Deceased)
* Leonhardt Danci (Deceased)
Kazar

A world of fire and steam, ambition and boundless wealth.

Kazar belongs to the Trifecta, the Line - and those who dare ride the Steam Singers to Stone-upon-hill.

Be brave scholar, for knowledge will set you free.

## Subjects of interest

* Setting primer (read before you play)
* Life at Stone-upon-hill (gameplay & discord guide)
* Regions and places in Kazar
* People of Kazar
* Politics and Laws of the Trifecta
* Pantheon of Kazar
* Bordering nations
* Kazar Calendar

## Denizens of Kazar

* Principal characters in Kazar
* Supporting characters in Kazar
* Factions in Kazar

## Chronicles, Clues and Destinations

* Chronicles
* Clues
* Expedition Sites

## A brief history of Kazar

The world of Kazar is thought by many historians to have come into being many millions of years ago, evidenced by the age of the glaciers in Stormfyord. But it was not until The Stirring (Ca. 35.000 BT) , a time of great volcanic unrest, that the northern country finally emerged, which later became the Trifectum.

Spread across the narrow peninsula lived the greatly segregated peoples of the elves and dwarves, though much later they were joined by humans, gnomes and halflings who sailed across the troublesome seas as settlers in the year of 430 BT.

After centuries of uneasy isolation, a great submarine volcano, Vallaka's Maw, erupted in the south, tearing asunder the Gulf of Kazar (1 BT). The city of Soskni was almost destroyed as lava ran rampant across the land. But, recovering from the disaster, the survivors realised they could tame the steam for their own uses.

The ensuing scramble to capitalise on this newly discovered resource was so immediate and violent that chief diplomats were elected from each of the three nations. Upon meeting they realized a possibility existed, a union of three, which would unite the country as a whole, and propel the three leaders to an unprecedented level of power.

The three elected officials named themselves the Trifecta, forcing by strength of their allies their entire people to fall in line, while simultaneously extracting themselves from their lands of origin. Upon the steaming lake they built a castle of pure glass, naming it Arc-upon-High.

Today the Trifectum is ruled by:

* The elven king, **Efrael** and his son Prince **Calder**. Their reign - eternal
* The human president-elect, **Morgana de Floc**. Her position - indisputable
* The dwarven duke, **Burghoul the Wide**. His enemies – constantly bickering

A new order was quickly established in Kazar, as the power of industry cemented the fledgling nation as the leader in world politics. The ancient nations of Vergenwell, Fuhdain and Chytyr could do naught but gawp at the technology emerging from the Trifecta's factories.

But all of this would be nothing compared to The Line, and its import on the world.
Myrmidan Jaquoff

Myrmidan Jaquoff, human wizard, was the right hand man of Maxrod Hoodwinckle, vice principal of Damon Thor. He was captain of LS Kongle until he fell in combat with Garth the Wise during the massacre of Numberschool.

Jaquoff grew up in Anchorage with only an alcoholic mother, after his father fell in the Siege of Anchorage. He studied hard to get into Damon Thor, where he avoided petty politics, and stayed loyal to the ones in charge. He was briefly married, and had an estranged daughter, Filia, who is currently kidnapped by The Black Fleet.

After the disappearance of Witherin' Pete, Hoodwinckle sent him to investigate rumors of the headmaster's past, to discredit the tiefling once and for all. This happened to coincide with the rise of Garth, and during the attack on New Bulwark, Jaquoff was recruited by Victorinus Uriel to find the Skyfarers, and escaped on a dingy airship along with a few other random adventurers.

Jaquoff sacrificed himself to save Tycho "Two-Eyes" Thistelsprocket from mind flayers, and managed to burn Garth's face before he was killed. In life, he was a stuffy, boring academic, but he died a hero.
Ulur Rhali

Previously one of the last surviving warriors of the Morass clan, Ulur was adept with the use of a blade, and not afraid to protect those who he cared for. An optimist, he had worked hard to keep up morale amongst the kin he had left, and greatly enjoyed bantering with his close friend, Kaine Morass.

This banter turned to be the last thing he would do. Finally closing in on the Domed City, Ulur was immediately killed by something no-one even saw, a flash of bright light. The warrior fell to the ground. Far from home.
Virlon Morass

Previously the silent bodyguard of Krin Mor, Virlon is an intimidating man, strongly built and dark of temperament. While initially distrustful of the sun priest Teft Shallan's leadership of the surviving Morass nomads, he has slowly begone to warm to the newcomers, fighting alongside them to escape the nightmare of Daevenfell, as well as protecting his last remaining kin.

He perished in the fall from the false sun of the Domed City.
Unnlain Faerwell

Unnlain Faerwell is an androgynous wood-elf who serves as head ranger for the Resistance. Once known as the cheerful one, her mood has soured over the past year in Daevenfell. Her brother, Nill, was the first (and only) casualty to the March, and sparked the Resistance movement. Her friend Monir Iscariot perished not long after, and only a few months later, after having searched for the Resistance leadership for weeks, she learned that fellow ranger Kaun Morass had died.

Things aren't going her way. And although she survived longer than most, she perished upon arriving at the Domed City, watching her friend Treon die to arrows fired by Baron Blood, before she too met the same fate.
Dyrlum Bogg

Dyrlum Bogg is a dwarf from Stormfyord, who spent the last thousand years turned to stone by a Medusa, fully awake all the while. He was recently cured of his condition by Torgir the paladin, and interrogated in Stone-Upon-Hill. He says he is a singer of Ramish.

Here is what he had to say about the mysteries of Stormfyord:

* *Thyn Hrakk vari prisat... kongur som talat med skaldaguda... leda oss i ny tru.* *Kongur Thyn Hrakk alltid talat at Skaldene ville gi oss blomsterkoronar for vår heder i strid...*

* *Potros... Hrakkens dyktigaste jarnsmidur? Er bodd i austur. Byggat i Black Marrow. Kjennat han ei godt, men ryktar talat han smidda et vopn som konni drapa De Gamle. Da Black Marrow fell til hreslighet, Hrakk sitt angreip starta. Det var byrjunin på strida som enda alt.*
* *Toka? Ek har ikki sett noka toka... ek forstår ikki hva det betydar? Snakka er om skodda som kan komma ein fukti kvold? Ek lika stemninga da. Syngar med gleda på slika kvolda. Men ek huksa at dei som kom med prins og prinssessen fra Kuld-Norogh talat om noko hreslig hadde hendt dem... noko i lofti etter strida. Alle flykti sudur. Ek skuldi begrava konkubinen... men... ek kom aldri sudur.*
* *Dei [Gamle] vari her før oss. Da vi fann Findal og Lifsins Dal blei vi møtt av dei. Dei sine hoder var i skyin, så høy var dei. Stemma som torden. De sagti oss at vi var vaksi fra dei og at vi var velkommin. Men aldri skulle vi fare mot nordur forbi Bulu-Kasil. Det var den gamle tro og den varit i flere hundre ar. Men kongur Thyn Hrakk og hans son og dottur gav oss den sanne tro, om Skaldene og deres skaparkraft! De Gamle var ikki gudar. Og dei gjemde for oss skattar som ville gjøra oss til dei størsta på denne jord! Thyn Hrakk vandra fram med tri styrkleika. Ek så deire fanebærera fra Findal dra. Thyn ledat den i vestur. Dimra ledat den i nordur. Vondur ledat den i austur. Tri styrkleika angripa. Prise Hrakk! Prise Vondur! Prise Dimra! Skaldenes haller... ahh...*
Commands

Ironclad Vanilla offers a variety of commands for you to use, some of these commands are free to use and some cost ingame currency.

Free Commands -

* /villageinfo (Displays information about NPC villages or Iron Golem farms)
* /lwc (Displays protection plugin commands)
* /cc (Shows command cost for commands)
* /rules and /spawnrules (Shows rules for the server and spawn building)
* /pvp on and /pvp off
* /buy (Donation website portal, click the link to view our packages)
* /vote (Vote for the server to change the time and weather to sunny and get $10 ingame cash!)
* /ignore (Ignore other players)

Cost Commands -

* /spawn - $40 (Teleports you to spawn)
* /tpa - $60 (Sends a teleport request to another player, free for them to accept)
* /tpahere - $60 (Sends a teleport request to another player to teleport them to you)
* /sethome - $100 (Sets a home that you can teleport to)
* /home - $50 (Teleports you to your /sethome)
* /night - $15 (Sets server time to night)
* /day - $10 (Sets server time to day)
* /back - $500 (Returns you to your last teleport or your death point)
* /fly - $50 Per 15 Minutes (Temporary fly for building, can buy a certain amount of time)

Donator Commands -

* /craft and /workbench - $10 (Opens a crafting table out of nowhere)
* /nick - $30 (Custom nickname command)
* /enderchest - $30 (Enderchest access from anywhere)
* /weather - $15 (Can change the weather)
* /pet - (Custom pets that you can ride and have follow you around)
* /pp - (Custom player particles) /pp fixed - (Sets particles in a area)
Fading Light

Fading Light was the 46th session of the Daevenfell campaign, and the seventh session of Chapter 8: Apotheosis.

## Summary

The Moon is gone.

As the floating platforms sink to the ground, following the loss of what's powering them, a red light has started glowing at the top of Gilwynn's tower.

Morass burn their dead, and head towards Lhoris and the others, lighting torches to see in the now all-encompassing darkness of Daevenfell. Ycaron steps forward to greet them, having Murmillo and The Baron keep an eye on Lhoris. The confrontation is tense, Ycaron unsure if he can trust the Morass clan after sending Lhoris to attack them, and the Morass clan distrustful of Drow, who nearly exterminated their entire people.

Bryan Gainswood starts telling Ycaron about the Sunstone, suggesting they kill the Morass and take it for themselves, but is interrupted by Lhoris attacking him. The blow sends him tumbling down the hill towards the Morass clan. Lhoris gives Ycaron an ultimatum: He will accept Ycaron as King, but not suffer Bryan to live after all he did. It's him or Bryan.

As Ycaron hesitates, Bryan taunts the Morass, showing no remorse for anything, prompting Little Brother to attack him, and triggering counter-attacks from both sides.

After a brief, violent clash which threatens to tear both groups apart, Kaine decapitates Gainswood with the elven sword they took from the underground chamber. Though furious with the insubordinance, Ycaron calls off the fight, and allows Teft and Lhoris to force a truce between the parties, leaving to sulk for a bit.

They retreat to Minnow's workshop, get outfitted with some new gear, and wait for a few days as Minnow (bearing grudges of her own towards the Queen) constructs a weapon to use towards Gilwynn: A massive syringe with an overdose of Water of Life, supplied by The Baron. As he returns from his scouting mission to the top of the tower, however, they learn that the elven queen has let her last remaining underling turn her into a mechanical dragon creature.

They hastily finish up the syringe and head up the tower. Gilwynn is raging, nearly insane with fury, and the party keep her distracted by taunting her, long enough for the Baron to sneak up behind her and stab the syringe inside her gaping jaws.

Screaming, Gilwynn melts away, as Prince Auburn rises from the remains. He then grows, is covered with hair, grins.

The dosage has destroyed the Elven Queen. But also, somehow, brought Gyevroo back into the blackened world, once more in the flesh.

Somewhere, far away, the Coterie flies towards their Master.
The D’Yavol

The Secret Police, rumoured to be based in Soskni, a splinter regiment of The Northbound Guard. They report exclusively to the Trifecta themselves and are feared by any sane citizen. Misbehaving children are often frightened with gruesome tales of what the D'Yavol will do to them if they don't behave.

They ensure the Trifecta's laws are upheld, and those who would let secrets from the factories escape to foreign benefactors often disappear and are never seen again. A detailed symbol of a wolf's head carved upon their door - the only known insignia of the D'Yavol.

> *"No matter how far your run or where you hide,*
>
>
> *ultimately even the most fervent will capitulate*
>
>
> *and the D'yavol will send your soul to Yakkavad"*
>
>
>
> - Rough translation of hafling children's song
>
>
Blomsterdalen

Etter at tre enda større guder (Anam, Ceihir, Sruth) skapte verden, overlot de den til ni skaldeguder. De fleste i Kazar tilber de ni skaldegudene.

Én av skaldegudene, Yakkavad, forrådte de andre og skapte tieflingene. Det sies at han ble drept av rettferdighetsgudinnen Sublatti, via hennes levende sverd Suleberiz som kan ta menneskelig form.

Vi har lært at Blomsterdronningen egentlig var sverdet Suleberiz, og at hun ikke drepte Yakkavad. I stedet forførte Yakkavad henne, og lurte henne til å la ham leve, for deretter å forlate henne. Dette forræderiet gjorde henne gal, og hun levde lenge i Blomsterdalen, der hun låste bort sitt eget sinne for å kunne lalle rundt i fornektelse og fantasi om kjærlighet, med personligheten spaltet som en hel dal med innnbyggere.

Hun er nå tilbake til sitt sanne jeg, som sverdet til Dwyghte Lifebringer – selv om det virker som hun akkurat nå er i en form for dvale. Deler av gruppen har lovet å finne og drepe Yakkavad med henne.

SE KRØNIKE #1, #4 og #17

Også referert til som Vale of Blossoms, Flower Valley, Valley of Blossoms

Andre linker til referanse:

* Quen Carellon - forhekset av dalens lilla lys
* Yurret - sendt til blomsterdalen av Quen, skyggemonster, død
* Kong Thyn Hrakk - drakk av vannet som fremmet sinne i blomsterdalen, startet (trickster vibes)
* Yakkavad True Singer / Betrayer
Burnt Priest Tower

Burnt Priest Tower was a burnt priest of the Sun in Heather. His hideous, sun-scarred visage hid an all around stand-up dude, who was willing to risk his life to support the Resistance. He was sworn in as Mother Myrtha's new advisor after the framing of Pilgrim Selthas, but his reign proved short lived, as Ycaron had to murder him in cold blood to prove his fake loyalty to the March. Burnt Priest Tower gladly gave his life for the Cause.