recursal/Fanatic-Fandom huggingface dataset:
Astral Perception

**Astral Perception** is the ability to perceive what would normally be invisible to humans.

## **Races with this Ability**

### Gods and Spiritual Beings

* Deities - Some gods are able to see things that are invisible to other beings.
* Angel - Angels can naturally perceive beings that are invisible, such as Demons and Ghosts.
* Demon - Demons are able to see hidden supernatural activity and beings.
* Ghost - After death, Ghosts can see beings that are naturally invisible like Demons and other Ghosts.
* Daimon - Daimons are capable of seeing that is hidden.
* Loa - As they are spiritual beings, they are able to see hidden supernatural activity and beings that are normally invisible to humans.

### Monsters and Creatures

* Fairy - Even when invisible, they can still be seen by others of their kind.
* Nymph - Nymphs that reside with Hades and Persephone are able to perceive the underworld even though it is only visible to the dead.
* Shedim - They are able to perceive things that which is dead.

### Hybrids

* Nephilim - They are able to perceive things that are invisible.
* Cambion - Cambions are able to see things that are invisible.

### Humans

* Witch - Witches are able to see and communicate with the dead.
* Shaman - Shamans can preform rituals to see hidden supernatural beings, and can also project themselves into the supernatural world.
Abiku

**Abikus** are a kind of West African creature that have origins in Nigeria that prey on children.

## **Characteristics**

The Abiku possess the minds and bodies of children and babies, drawing away their life until the child dies.

They kill the child by eating and drinking everything that the child is giving, no matter how much food and drink the child has the hunger is never satisfied as the Abiku consumes everything. The Abiku have no stomach and must eat constantly because they can never become full. Once the child dies the Abiku will consume their soul and go on to find another victim.

The Abiku themselves are believed to live in trees, especially the iroko, baobab and silk-cotton species

## **Powers and Abilities**

* **Super Strength** **-** An Abiku is strong enough to rip off a door off of a car.
* **Medium Invulnerability** - Abiku are invulnerable to being killed with conventional methods, only iron has any affect on them.
* **Possession**- The Abiku are able to inhabit the mind and bodies of children, which they will slowly kill them.
* **Invisibility**- Nobody has seen what an Abiku truly looks like since they are almost always invisible to humans.
* **Teleportation**- They are capable of teleportation, this usually gets accompanied by smoke.

## **Weaknesses**

* **Iron**- Iron is fatal to the Abiku if one should be stabbed with it.
* **Yoruba Talisman** - Amulets made out of iron, copper, or silver with Yoruba spellwork can be used to keep an Abiku prisoner.
* **Starvation** - If they don't keep consuming the souls of children constantly, they will become severely weakened.
Зомби Элементаль огня

Зомби Элементаль огня - зомби локации Огненные Земли. Из игры Plants vs Zombies elements.

## Общее

Представляет из себя зомби красного цвета, который горит. Когда он подходит к растениям, то он начинает держать над ними горящею руку, нанося урон в 2-4 укусов. Имеет прочность в 12 горошин. На более сложном уровне он просто их сжигает.

## Советы для растений

* Используйте Огненные цветки. Они смогут его быстро уничтожить.
* Если он подошёл слишком близко, то ставьте Огненный Подсолнух.
* Если у вас его нет, то уничтожьте его кабачком.

## Советы для зомби

* Ставьте их после Огненных Зомбдраконов.
* Огненный Зомбдракон изрыгает огонь, летает и хватает зомби, которого видит за собой и несёт до конца поля.
* Это позволит вам быстрее побудить.

## Интересные факты

* Если его взорвать Огненным Подсолнухом, то вы получите достижение "Пожар!"
Furcas

**Furcas** is one of the Knights of Hell, which is a rank that is unique to him, and rules 20 legions of Demons.

## **History**

Not much is known about this Demon. He is a Knight of Hell, a unique rank of Demons hand-picked by Satan himself.

He is known to grant humans great knowledge of philosophy, astronomy, rhetoric, and logic, and the magic powers of chiromancy and pyromancy, in exchange for the person's soul.

## **Appearance**

Furcas' true form is that of a strong old man with white hair and long white beard, who rides a horse while holding a pitchfork or spear. When possessing a host, he will turn his vessel's eyes black.
Amun

**Amun** is the Egyptian God of the Wind.

## **History**

Amun, alongside his wife/female counterpart Amunet, was one of the Ogdoad, the eight primordial gods of creation, alongside Nun, Naunet, Heh, Hauhet, Kek and Kauket.

His worship was most common in the city of Thebes, where it had replaced the worship of the falcon-headed war-god Montu by the 21st century BC. From there his worship spread across Egypt and after the rebellion of Thebes against the Hyksos and with the rule of Ahmose I, Amun was fused with Re, becoming **Amun-Ra** and became an important deity, often seen as a creator god and having the title "The Invisible One". He was also sometimes compared to Ptah, the self-created creator god of Memphis.

He was also sometimes paired with the Mother-Goddess Mut and was the father of Khonsu, the God of the Moon. The three together formed the Thebian Triad, which similar to other divine Triads in Egypt, such as the Osirian Triad of Osiris, Isis and Horus, the Memphite Triad of Ptah, Sekhmet and Nefertem and the Elephantine Triad of Khnum, Satet and Anuket.

## Hymns to Amun

> "*The tempest moves aside for the sailor who remembers the name of Amon. The storm becomes a sweet breeze for he who invokes His name... Amon is more effective than millions for he who places Him in his heart. Thanks to Him the single man becomes stronger than a crowdr.*"
> ― Leiden Hymn to Amun
>
>
Cookie Pantheon Wiki

## **Welcome to Cookie Pantheon**

Welcome to Cookie Pantheon wiki! We are a wiki dedicated to documenting anything that has to do with mythology, religion, philosophy, and folklore!

***Please do not add or delete pages, rename pages, edit pages without my permission, thank you!***

## **Disclaimer**

We are a wiki dedicated to documenting anything that has to do with the supernatural.

I personally don't believe in anything that is featured on this wiki, this wiki is just for *educational and entertainment purposes only!* This wiki isn't meant to offend anyone who does believe in this stuff, again, this is just for *educational and entertainment purposes only!*

Enjoy reading about different gods and mythological creatures from around the world!!

## **Credits**

90% information is copy and pasted, I do not own most of the information but I double checked their accuracy.

All credit goes to:

https://supernatural.fandom.com/wiki/Supernatural\_Wiki

http://www.godchecker.com/

https://akkadiangroup.weebly.com/gods.html

https://en.wikipedia.org/wiki/List\_of\_demons\_in\_the\_Ars\_Goetia#Zepar

## Latest Activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Germanic Pantheon

The **Germanic Pantheon** are gods worshiped by Ancient Germanic peoples.

## Notable Members

### Woden/Wotan

Woden is the leader of the Germanic Pantheon and the God of Magic and Wisdom. Corresponds to the norse Odin.

### Thunar

Donar is the Germanic God of Thunder. Corresponds to the norse Thor.

### Tiwaz

Tiwaz is the Germanic God of War. Corresponds to the norse Tyr.

### Baldraz

Baldraz is the Germanic God of Light. Corresponds to the norse Baldr.

### Yngwaz

Yngwaz is the Germanic God of Fertility. Corresponds to the norse Freyr.

### Frijo

Frijo is the Germanic Goddess of Marriage. Corresponds to the norse Frigg.

### Fraujo

Fraujo is the Germanic Goddess of Love and War. Corresponds to the norse Freya.

### Tuisto

Tuisto is the Germanic God of Creation. Corresponds to the norse Buri.

### Saxnot

A son of Odin and the national god of the Saxons.
Bakasura

**Bakāsura** is a Rakshasa in the Hindu epic, Mahābhārata. He was killed by the hero, Bhīma.

## **Mythology**

Bakasura was a cannibalistic forest-dwelling Rakshasa who terrorized the nearby human population by forcing them to take turns making him regular deliveries of food, including human victims. The Pandavas travelled into the area and took up residence with a local Brahmin family. Their turn came when they had to make a delivery to Bakasura, and they debated who among them should be sacrificed. The rugged Bhima volunteered to take care of the matter. Bhima went into the forest with the food delivery He engaged Bakasura in a ferocious wrestling match, and broke his back. The human townspeople were amazed and grateful. The local Rakshasas begged for mercy, which Bhima granted them on the condition that they give up cannibalism. The Rakshasas agreed and soon acquired a reputation for being peaceful towards humans.

## **Appearance**

Bakasura usually appears as a large hulking humanoid with large claws and fangs and piercing eyes.

## **Powers and Abilities**

Being a Rakshasa, Bakasura possessed all the powers of one.

* **Super Strength**- Bakasura possessed an impressive degree of physical strength, he was able to fight Bhima in a wrestling match with little difficulty.
* **Super Senses**- As a Rakshasa, he possessed enhanced hearing and could hear things out of range of normal humans.
* **Super Speed**- He could move at an impressive speed, able to appear out of nowhere.
* **Immortality**- He could of lived forever if he wasn't killed.
* **Minimal Invulnerability -** He couldn't be killed by conventional weapons, though serious physical injury could immobolize him for a while.
* **Shapeshifting**- Bakasura was able to take on any form he wished at will.
* **Invisibility**- Bakasura could turn himself invisible to avoid being detected.

## **Weaknesses**

* **Brass** - A blade made out of brass was able to kill him.
* **Serious Physical Injury** - Bhima was able to incapacitate him for a moment by breaking his back.
* **Invitation** - He could not enter a home without first being invited in.
* **Demigods** - The Demigod Bhima was able to overpower him.
Fire

**Fire** is a chemical reaction caused by combustion due to extreme heat. In many cultures and religions, fire can be used to fight evil supernatural creatures.

## **Creatures Fire Affects**

* **Ghost** - Salting and burning the remains of a Ghost will put the spirit to rest.
* **Djinn** - Being created from a smokeless fire, they are able to be harmed by fire, they cannot stand fire and will melt upon contact.
* **Wendigo** - Wendigos are so sensitive to heat, they will even shun potential prey that they find sitting before an open flame.
* **Lamia** - Setting a Lamia on fire after it has been seasoned with rosemary and salt will kill it.
* **Rugaru** - Fire is the one of the few things that can kill them. Burning a Rugaru alive will kill it.
* **Jiangshi**- Burning a Jiangshi is an effective method of destroying them.
* **Vrykolakas** - Burning a Vrykolakas is effective in killing them.
* **Harpy** - The only way to truly kill a Harpy is to burn their body.
* **Mandragora**- While fire can't harm a Mandragora, fire can be used to destroy their vessels which will cause the Mandragora to flee.
* **Witch** - Like regular humans, Witches can be killed by being burned.
Cloak Man of Clifton Heights

The **Cloak Man of Clifton Heights**, occasionally referred to as the **Cloak Woman of Clifton Heights**, was a strange interdimensional humanoid entity reported several times near Philadelphia in 1916.

## **Background**

### History

On Saturday night [November 23], shortly before 11 o'clock, Joseph Austin, was accompanying a young woman to her home. While walking on Walnut street, near Fairview avenue, a tall figure, wearing a long black cloak and a hood, stepped in front of Austin and the young woman. He pushed its long hands into the young man's face and muttered something inaudible. Austin's hair raised his hat, while the young lady was badly frightened by the sudden appearance of the cloaked entity, who did not harm the couple, but turned swiftly and fled. Austin, after accompanying the young woman to her home, returned to Baltimore avenue, where he informed Chief McGowan. The news spread quickly and in less than ten minutes several hundred men started a hunt for the cloaked entity, but it was not found. Several young men did locate a cloaked figure in a small orchard on Walnut street and Fairview avenue but the mysterious one dashed out of the place and soon disappeared.

## **Personality**

Despite its limited time interacting with humans, this creature did not seem to be evil, as it did not harm any of the people it interacted with, its more likely that this creature is confused or curious by humans.

## **Appearance**

The creature was always described as an androgynous figure dressed in a long dark cloak that obscured most of its body. It was either described as either male or a female, depending on the witness. However the creature's hands were described as being "long and thin".

## **Powers and Abilities**

This creature did not appear to have many abilities.

* **Reality Warping**- This creature appeared to have created its own interdimensional gateway to get access to the human world.

## **Weaknesses**

Since its very limited time interacting with humans, it is unknown what this creature's weaknesses are.
Dream Walking

**Dream Walking** is the ability to enter and/or communicate to someone through their dreams.

## **Races with this Ability**

### Gods and Spiritual Beings

* Deities - Some gods are able to enter the minds and dreams of humans.
* Angel - Angels can appear in people's dreams, they usually use this to communicate.
* Demon - High ranking Demons can enter the minds and dreams of humans, the strongest Demons can even enter the minds of other beings.

### Monsters and Creatures

* Djinn - Djinns can enter the minds and dreams of humans at will.
* Qareen - They are able to dream walk, this is one of their primary ways of accessing a human to corrupt them.
* Draugr - Draugar have the ability to enter into the dreams of the living, and they will frequently leave a gift behind so that "the living person may be assured of the tangible nature of the visit." What these "gifts" are is largely unknown.

### Humans

* Shaman - Using magic, Shamans are able to enter the dream world and gain knowledge.
Город

Город- локация из игры Plants vs Zombies 3, Continuation.

## Общее

Представляет из себя поле из асфальта. С правой стороны поля находится десятиэтажное здание, слева проезжая часть, по бокам железный забор. Эта локация состоит из 35 уровней .

**1 уровень:**

Дейв: Пенни, ты уверена что тако где-то здесь?

Пенни: Пользователь, я улавливаю его здесь не далеко.

Дейв: Надеюсь я правильно тебя починил.

**7 уровень:**

Дейв: Пенни, хорошо что нас так хорошо приняли жители дома!..

Пенни: Зомби приближаются.

**13 уровень:**

Дейв: И где моё тако?

Дейв: Мы тут уже тринадцатый день!

Пенни: Пользователь, обычно вы затягиваетесь на более продолжительное время.

**17 уровень:**

Дейв: Мне тут не комфортно.

Пенни: Я улавливаю тако, оно не далеко, потерпите, пользователь.

**27 уровень:**

Пенни: Тако стало намного ближе.

Дейв: Твой улавливатель тако пищит чаще чем обычно, как будто тако подвезли на машине...

**30 уровень:**

Дейв: Пенни, смотри...

Пенни: Что, пользователь?

Дейв: Приехала машина. Может они за нами, они помогут нам?

Пенни: Пользователь, это джип.

Доктор Зомбосс: Вы не ошиблись, я за вами, но спасать вас не собираюсь.

**35 уровень:**

Дейв: Снова этот джип?

Доктор Зомбосс: Да, но в этот раз выиграю я.

Дейв: Мы это уже слышали...

Доктор Зомбосс: И я тоже... Но в этот раз у меня для вас сюрприз.

Доктор Зомбосс: Жители дома которые вас приняли, они... ЗОМБИ!!!

Дейв: Нам придётся отбиваться с двух сторон?

После прохождения:

Доктор Зомбосс: Вы победили? Ничего вы ещё не знаете что вас ждёт дальше.

Дейв: Думаю очередной зомбот!

## Мини-игры

,,Большая стройка"

,,Остановка"

## Растения:

1. Цветочный горшок
2. Зомби-цветок
3. Игло-гриб
4. Пиццульпан
5. Гриб-учитель

## Зомби

1. Городской зомби
2. Городской зомби с конусом
3. Городской зомби с ведром
4. Городской зомби с флагом
5. Зомби-строитель
6. Зомби-водитель автобуса
7. Зомби-таксист
8. Зомби- мотоциклист
9. Зомби в шлеме
10. Городской гаргантюа
11. Городской чертёнок
12. Зомби-президент
13. Зомби-вандал
14. Зомби-турист
15. Зомби на роликах
16. Зомби с лестницей
17. Джип-Давитель
Daeva

**Daevas** are a race of ancient demonic creatures of evil and shadow, that originated in ancient Persia.

## **Characteristics**

The Daevas were a class of supernatural creatures in Zoroastrianism that chose to follow Angra Mainya. The Gathas mentions three Daevas, Aka Manah, Druj, and Aeshma.

In the Middle Persian texts of Zoroastrian tradition, the Daevas are invariably rendered with the Aramaic ideogram *ŠDYA* or the more common plural *ŠDYAʼn* that signified "demons" even in the singular.

Daevas play a crucial role in the cosmogonic drama of the Bundahishn, a Zoroastrian view of creation completed in the 12th century. In this text, the evil god Ahriman*,* creates his hordes of Daevas to counter the creation of Ormuzd*.* This notion is already alluded to in the Vendidad*,* but only properly developed in the Bundahishn. In particular, Ahriman is seen to create six Daevas that in Zoroastrian tradition are the antitheses of the Amahraspands.

## **Powers and Abilities**

* **Super Strength**- Much stronger than any man, they are also stronger than some other creatures.
* **Immortality**- Daevas are able to live forever, and are unaffected by aging and disease.
* **Low Invulnerability** - Daevas are invulnerable to conventional means of killing, and can only be killed with light.
* **Invisibility**- They are naturally invisible, and only their shadows can be seen, which they require to manifest.
* **Teleportation**- They seem to be able to move from place to place and can be summoned to appear to certain locations through a ritual.
* **Telekinesis**- Daevas can throw people and objects with their minds without touching them.

## **Weaknesses**

* **Light** - Being creatures associated with darkness, they can be harmed and killed using a powerful source of light.
* **Magic** - Daeva's can be controlled by the use of black magic.
Indestructibility

**Indestructibility** is the property to be beyond destruction, no matter how powerful an attempt to destroy this entity is. Only Deities possess this power.

Not to be confused with Invulnerability.

## **Races with this Ability**

### Gods

* Deities - They cannot be destroyed by any method, Earthly objects are unable to pierce their flesh, and will shatter upon contact.
Plants vs. Zombies, elements

Это игра, придуманная Катариунсом. Имеет всего 7 локаций.

## Локации

* Дом игрока
* Огненные Земли
* Каменная земля
* Подводный мир
* Облака
* Призрачный мир
* Арена

## Платные растения

* Король кабачков 1000 кристаллов
* Двойной зубастик 100 кристаллов
* Тройной подсолнух 100 кристаллов

## Альянс цветков

Это семья тюльпанов, которые есть в каждой стихийной локации, кроме воды и воздуха.

## Мини-игры

* Взорвавшаяся лаборатория;
* ЗАЖИГАЙ!;
* Новый план Зомбосса;

## Интересные факты

* Дом игрока, Призрачный мир и Арена не связаны со стихиями.
* Если долго нажать на Огненные земли, то на нём начнется извержение.
* В каждой локации есть свой стихийный цветок.
Harpy

In Greek mythology, a **Harpy** is a half-human and half-bird creature that are servants of the god Zeus.

## **Characteristics**

The Harpies seem originally to have been wind spirits (personifications of the destructive nature of wind). Their name means "snatchers" or "swift robbers" and they steal food from their victims while they are eating and carry evildoers (especially those who have killed their family) to the Erinyes. When a person suddenly disappeared from the earth, it was said that he had been carried off by the Harpies. In this form they were agents of punishment who abducted people and tortured them on their way to Tartarus. They were vicious, cruel and violent.

The Harpies were called "the hounds of mighty Zeus". Later, Harpies were among the guardians of the Underworld among other monstrosities.

## **Powers and Abilities**

* **Super Strength**- A Harpy is stronger than a human, able to throw grown humans and lift them into the air albeit with some difficulty.
* **Immortality**- Harpies do not age, and are able to live forever.
* **Minimal Invulnerability** - Harpy can only be killed by being burned though they are still susceptible to being injured.
* **Flight**- With their wings, Harpies are capable of flight.
* **Regeneration**- Harpy can heal any damage to itself if its body is not burned. They are capable of quickly recovering from non-fatal injuries.

## **Weaknesses**

* **Fire** - The only way to truly kill a Harpy is to burn their body.
Baozhu

The **Baozhu** was a magical pearl and one of eight ancient Chinese treasures that could grant the heart's desire of the user.

## **Mythology**

Also known as the flaming pearl, it is often shown under the chin or claw of the Chinese Dragons and is often associated with power, prosperity, wisdom, and even immortality. That’s not surprising considering the deepest desires people can have.

It is similar to the Buddhist/Hindu **Cintamani**, a jewel that can fulfill wishes. The idea is that the pearl can help to remove suffering and sickness. There are no details about whether wishes can be reversed.

All the user has to do was to hold the pearl and concentrate for the Baozhu to grant their wish. While the user might believe that their deepest desire they were using the Baozhu to bring to life was one thing, they could potentially be wrong. The Baozhu works off of the user's subconscious deepest desire, not what the person may consciously want.

## **Physical Appearance**

The Baozhu appears like a white pearl, however, its shape was not as completely smooth like usual pearls are and is a bit rough to the touch.
Aztec Pantheon

## Aztec Pantheon

### Established

1345 AD

The **Aztec Pantheon** are gods worshiped by the Aztecs.

## **Notable Members**

### Quetzalcoatl

**Quetzalcoatl** is the God of the Wind and is the ruler of the Aztec pantheon.

### Xipe Totec

**Xipe Totec** is the God of Agriculture and Fertility.

### Coatlicue

**Coatlicue** is the Goddess of Creation.

### Cihuacoatl

**Cihuacoatl** is the Goddess of Motherhood.

### Tlaltecuhtli

**Tlaltecuhtli** is the Goddess of the Earth.

### Chalchiuhtlicue

**Chalchiuhlicue** is the Goddess of Running Water.

### Huitzilopochtli

**Huitzilopochtli** is the God of War and Sacrifice.

### Xochiquetzal

**Xochiquetzal** is the Goddess of Beauty and Love.

### Tlaloc

**Tlaloc** is the God of Rain and Storms.

### Chantico

**Chantico** is the Goddess of Fire and Volcanoes.

### Mictecacihuatl

**Mictecacihuatl** is the Goddess of the Underworld.

### Mictlantecuhtli

**Mictlantecuhtli** is the God of the Underworld.

### Coyolxauhqui

**Coyolxauhqui** is the Goddess of the Moon.
Haures

**Haures** is a high-ranking demon, who is a Duke of Hell.

## Background

Haures, according to the Lesser Key of Solomon:

*The Sixty-fourth Spirit is Haures, or Hauras, or Havres, or Flauros. He is a Great Duke, and appeareth at first like a Leopard, Mighty, Terrible, and Strong, but after a while, at the Command of the Exorcist, he putteth on Human. Shape with Eyes Flaming and Fiery, and a most Terrible Countenance. He giveth True Answers of all things, Present, Past, and to Come. But if he be not commanded into a Triangle, Ò, he will Lie in all these Things, and deceive and beguile the Exorcist in these things, or in such and such business. He will, lastly, talk of the Creation of the World, and of Divinity, and of how he and other Spirits fell. He destroyeth and burneth up those who be the Enemies of the Exorcist should he so desire it; also he will not suffer him to be tempted by any other Spirit or otherwise. He governeth 36 Legions of Spirits, and his Seal is this, to be worn as a Lamen, etc.*

## **Powers and Abilities**

* Demonic Possession - As a Demon, Haures is able to possess humans to use as vessels.
* Super Strength - As a Duke of Hell, Haures possesses a level of strength beyond the vast majority of Demons.
* Super Senses- Like all Demons, he possesses an enhanced sense of hearing and smell.
* Advanced Invulnerability - As a Duke of Hell, Haures cannot be harmed by conventional weapons, and he is more resilient to common demonic weaknesses.

## **Weaknesses**

* Angels - Angels are was able to overpower Haures and bind him.
* Divine Weaponry - A weapon forged by a god is able to kill him.
* Exorcism - He can be exorcised and sent back to Hell, though he is more resilient to this than lesser Demons.
* Holy Water - Holy Water is painful and burns his flesh upon contact, though he can withstand it more than lesser Demons.
* Salt - Haures cannot cross a line or circle made out of salt.
* Iron - Iron is very painful to Haures, he cannot cross iron either.
* Crucifixes - A crucifix can repel Haures.
Fenrir

**Fenrir** is a Norse Demigod and the eldest of the three children of the Jotunn Angrbroda, and the god Loki.

## **Background**

Fenrir is attested in the Poetic Edda, compiled in the 13th century from earlier traditional sources, and the Prose Edda and *Heimskringla*, written in the 13th century by Snorri Sturluson. In both the Poetic Edda and Prose Edda, Fenrir is the father of the wolves Sköll and Hati Hróðvitnisson, is a son of Loki, and is foretold to destroy the god Odin during the events of Ragnarok, but will in turn be killed by Odin's son Vidar.

In the Prose Edda, additional information is given about Fenrir, including that, due to the gods' knowledge of prophecies foretelling great trouble from Fenrir and his rapid growth, the gods bound him, and as a result Fenrir bit off the right hand of the god Tyr. Depictions of Fenrir have been identified on various objects, and scholarly theories have been proposed regarding Fenrir's relation to other canine beings in Norse mythology. Fenrir has been the subject of artistic depictions, and he appears in literature.

## **Appearance**

Fenrir takes the form of a large monstrous wolf. He possesses long razor sharp claws and fangs with dark matted fur.

## **Powers and Abilities**

Fenrir is a powerful Demigod with unique abilities.

* **Super Strength**- Fenrir possesses great strength, far greater than most other Demigods, he was able to bite off the right hand of the god Tyr, being able to harm a god is in of itself impressive.
* **Super Stamina**- Fenrir possess a lot of reserve stamina, but will tire eventually.
* **Super Speed**- He can move at great wolf-like speeds.
* **Super Senses**- Fenrir possesses enhanced senses of smell and sight.
* **Super Agility**- He is able to move with great agility and can preform great jumps and leaps.
* **Immortality**- As a Demigod, he is immune to aging and disease, and will live forever unless killed.
* **Advanced Invulnerability** - He can only be killed by a god, or divine weapons.
* **Regeneration**- He can regenerate any non-fatal wound.

## **Weaknesses**

* **Deities**- The god Vidar is foretold to kill Fenrir during Ragnarok.
* **Divine Weaponry** - Weapons of divine origin can kill Fenrir.
* **Magic**- Fenrir was bound to a rock with iron chains that have been imbued with a Nordic binding spell.
Chinese Pantheon

The **Chinese Pantheon** are gods worshiped by the Ancient Chinese.

“*The creation of our universe and the world began with the mighty god Pangu. Awoken by the discord from the formation of our universe, he swung his axe to break through the chaos. The exposed lighter matter of the chaos ascended and became the sky while the darker matter sunk and became the earth. Pangu stood in between the two layers and pushed up the sky. Once the earth and sky have reached its limit, Pangu created the world by sacrificing himself to form the world. Wind and Cloud was created from his breath; his voice became thunder; the sun was formed from his left eye and the moon from his right; his hair transformed into the stars and sky; his blood turned into the lakes and rivers, his bones became minerals, the rain came from his sweat, and the fur on his body transformed into forests and fields. As for humans, it is said that Nuwa dipped a rope in clay and when she flicked the rope a human arose from each globule that landed on earth. Our world was divided into three realms consisting of the heavens, the earth, and the underworld. Shangdi is the supreme ruler of the heavens and is the main authorization in the heavenly court. The heavenly court encompasses all the gods worshiped in China.*”

## **Notable Members**

### Shangdi

**Shangdi** is the God of the Sky, and the ruler of the Chinese pantheon.

### Shujun

Shujunis the God of Farming and Cultivation.

### Chih Nii

**Chih Nii** is the Goddess of Spinners and Weavers.

### Wangmu Niangniang

**Wangmu Niangniang** is the Goddess of Happiness and Longevity.

### Kuei Hsing

**Kuei Hsing** is the God of Tests and Exams.

### Cheng Huang

**Cheng Huang** is the God of Walls and Ditches.

### Guan Yin

**Guan Yin** is the Goddess of Mercy and Compassion.
Horus

**Horus** is the Egyptian God of the Sky.

## **History**

Horus was one of the oldest and most important gods, and he was worshiped in dozens of different forms in ancient Egypt. The god was strongly associated with Pharaoh, who was considered Horus' representative on earth.

He commonly seen as the son of Osiris, and Isis, the heads of both the Egyptian pantheon and state, and thus the rightful heir to the both the earthly and divine throne. After Osiris was murdered and usurped by the Set, his brother and the god of storms, chaos and evil, Horus is tasked to avenge his father by stopping Set and reclaim his birthright to the Head of the Egypt pantheon and state. Their struggle has various versions, but Horus always wins in the end and brings back order into Egypt.

Horus' most common consort was Hathor, goddess of love, beauty and fertility, with whom he had a son named Ihy, a lesser god of joy and music. His other children are the four gods of the coptic jars, linked to the process of mummification: Imset (liver), Duamutef (stomach), Hapi (lungs), and Qebehsenuef (intestines).

He was also often syncretised with other gods from the Egyptian pantheon, such as the sun god Ra, with whom he formed the figure of **Ra-Horakhty**.

Other aspects of Horus are:

* **Her-ur** (Horus the Elder), son of Geb and Nut, brother of Osiris
* **Heru-pa-khered** (Horus the Younger), a child-figure
* **Heru-Behdeti** (Horus of Behdet), the winged sun
* **Her-em-akhe**t (Horus in the Horizon), the sun during the dawn and the early morning
Erebus

**Erebus** is the Greek God of Darkness.

## **Background**

Hesiod's *Theogony* identifies him as one of the first five Greek Gods in existence, born from Khaos.

According to the Greek oral poet Hesiod's *Theogony*, Erebus is the offspring of Khaos, and brother and husband to Nyx.

Erebus features very little in Greek mythological tradition and literature, but is said to have fathered several other gods with Nyx; depending on the source of the mythology.

## **Appearance**

It is unknown what Erebus truly looks like, but it is known he takes on the form of a dark and gloomy male figure with long dark wings.

## **Known Powers and Abilities**

Erebus is one of the Protogenoi, the first generation of Greek Gods, this means he holds immense power over all gods under him.

* **Super Strength** - Erebus has unlimited amounts of physical strength, it is implied his strength is equal to that of his sister Nyx.
* **Super Stamina**- Erebus has infinite stamina and cannot tire under any circumstance.
* **Super Senses**- As a god of darkness, Erebus is capable of seeing perfectly in pitch blackness for thousands of miles.
* **Immortality**- Erebus is billions of years old, he is immune from aging and disease.
* **Nigh Invulnerability** - As a god, Erebus is invulnerable to every form of harm, death, trauma and cannot be killed.
* **Nigh Indestructibility** - He is nigh-indestructible, no mortal weapon or object can pierce him.
* **Regeneration**- Erebus can heal any and all injuries rapidly in a short amount of time.
* **Umbrakinesis**- Being a god of darkness, Erebus has unlimited control over all forms of darkness, he can manipulate and generate darkness at will for various purposes.
* **Weather Manipulation**- He has the ability to cover the world in storm clouds and foggy mist made out of darkness. His sister Nyx then would use these mists and clouds to help cover the sky at night.
* **Soul Manipulation**- It is implied Erebus has control over human souls since the first thing a human sees when they die is darkness. He was also given his own pocket realm to rule down in the underworld which was reserved for sinners.
* **Astral Perception**- Erebus lived in the underworld, as such, he is able to perceive the souls of the dead as well as the underworld itself.
* **Reality Warping**- While in his pocket realm in the underworld, Erebus has full control over the reality of it, and can change its appearance, however it is unknown if he has this power outside of the underworld.
* **Apporting**- Erebus can teleport other beings between space and time to any location he desires.
* **Power Negation**- Beings one of the five oldest Greek gods, Erebus can minimize the powers of younger gods and other beings.
* **Teleportation**- He can instantly travel anywhere he pleases, usually between Earth and Hades.
* **Exorcism**- Since he is a high-ranking god in the underworld, he can exorcise beings from their vessels which will leave them severely weakened.

## **Weaknesses**

* **Other Deities** - Gods such as Khaos can overpower him.
* **Divine Weaponry** - Godly weapons can severely harm Erebus.
Мини-игры

Мини-игры - это один из режимов игры Растения против зомби 3, продолжение.

## Описание

Мини-игры доступны игроку после прохождения 10 уровня Дома игрока. В мини-играх можно зарабатывать кубки и монеты, а также после прохождения определённых мини-игр даются, определённые Растения. В каждой мини-игре несколько уровней.

## Список мини-игр

1. Боулинг
2. Минное поле
3. Мир Гаргантюа
4. Параллельный мир
5. Зззззззззз
6. Светлый бой
7. Кровавый полководец
8. Зомбург
9. Край света
10. Доктор Зомбосс

## Интересные факты

* Дополнительные растения дают на 5 и 10 мини-игре.
* Также в 5 мини-игре есть растение которое можно использовать только в этой мини-игре.
* В мини-играх - Зззззззззз,Доктор Зомбосс и Кровавый полководец единственные мини-игры в которых встречаются зомби, которых нет в режиме Приключение.
Horseman of Pestilence

**Pestilence**, also known as the **White Horseman**, is one of the Four Horsemen of the Apocalypse, along with his brothers Famine, War, and Death.

## **Mythology**

The first Horseman is Pestilence, and he is associated with infectious disease and plague. It appears at least as early as 1906, when he is mentioned in the Jewish Encyclopedia.

While for nearly nineteen centuries Christians had thought that the first horseman was a positive figure representing either Christ or the Gospel, a completely different interpretation of this character emerged in 1866 when C.F. Wimpel defended the first the hypothesis that he was the Antichrist . It was taken over from the next generation in the United States by R. F. Franklin in 1898 and W. C. Stevens in 1928 and was then very successful in evangelical circles until today, for example with Pastor Billy Graham, for whom it is the Antichrist or false prophets in general. This hypothesis is now spreading throughout the world through evangelical churches.

## **Appearance**

Pestilence rides a white horse and appears sickly and pale. Pestilence carries a brass bow with poisonous arrows filled with the germs of all diseases.

## **Powers and Abilities**

As a Horseman, Pestilence is powerful. Like his brothers, he requires his totem to help him focus his powers and manifest a physical form.

* **Super Stamina**- Pestilence requires nothing to keep him going.
* **Immortality**- Pestilence is not subjected to age and disease and can live forever unless killed.
* **Advanced Invulnerability** - As a Horseman, he is immune to all conventional means of killing.
* **Telekinesis**- Pestilence could move objects with his mind.
* **Invisibility**- As a Horseman, Pestilence is naturally invisible and can only be seen if he wants others to see him.
* **Teleportation**- Pestilence can go anywhere he chooses on Earth.
* **Astral Perception**- Pestilence is able to perceive Angels and Demons even if they are invisible or posing as a human.
* **Biokinesis**- By using his bow, Pestilence can create, manipulate, and control diseases, plagues, infestations, molds, and other ailments. He can also cause instantaneous illness in another being. His powers don't work on Angels, Demons, or Gods.

## **Weaknesses**

* **Totem Removal** - Without his bow, he can't manifest a physical form on Earth.
* **Totem Destruction** - Destroying his bow will kill Pestilence.
* **Physical Trauma** - Anything serrated or jagged, or for that matter anything that can be implemented into a weapon, that can be used to pierce can inflict pain upon Pestilence's physical form. His physical body can be pierced and penetrated identically to how humans sustain infliction though physical wounds cannot kill him.
* **Divine Weaponry** - Can kill Pestilence.
* **Deities**- Gods can effortlessly annihilate Pestilence.
Electromagnetic Interference

**Electromagnetic Interference** is an ability, or a side effect of a supernatural entity's presence that causes nearby electronics to malfunction.

## **Races with this Ability**

### Gods and Spiritual Beings

* Deities - Due to their extreme power levels, some gods' presence will cause lights and electronics to malfunction and violently explode.
* Angel - An Angels presence will cause lights to flicker.
* Demon - Demons, like Ghosts, can cause lights to flicker in their presence.
* Ghost - A Ghosts presence will cause lights to start flickering.

### Monsters and Creatures

* Soul Eater - Their presence caused lights in the vicinity to flicker.
* Kohonta - A Kohonta's presence will be signaled with the flickering of lights.
* Banshee - Their presence will cause all the lights in the area to flicker.
* Shtriga - Their presence causes electronics to malfunction.
* Leshy - They can cause electromagnetic fields in the air in the near vicinity.
Ад

Ад- мир из игры Растения против зомби 3, продолжение.

Ад
--

### Зомби и роботы:

Адский зомби,Адский зомби с конусом, Адский зомби с ведром, Зомби с каменной головой, Адский гаргантюа, Адский чертёнок, Зомби-демон, Зомби-растение, Адский зомби с флагом, Зомби с трезубцем, Адский зомби-червь, Робо-червь.

### Дата выхода:

6 апреля, 2019 года

Представляет из себя лужайку, окружённую огнём и лавой. Зомби вылезают из лавы. Справа находится огненный дом. Слева небольшой полуостров окружённый лавой.

## Особенность

Некоторые клетки обваливаются и вместо них остаётся лава. На лаву нельзя сажать растения. Из лавы вылезают зомби.

## Советы

* Если отвалился кусок плитки, то сразу сажайте на него каменную траву.

## Растения

1. Каменная трава
2. Лавовая гуава
3. Водяная капуста
4. Гриб-священник

## Зомби

1. Адский зомби
2. Адский зомби с конусом
3. Адский зомби с ведром
4. Адский зомби с флагом
5. Зомби с каменной головой
6. Адский гаргантюа
7. Адский чертёнок
8. Зомби-демон
9. Зомби-растение
10. Зомби с трезубцем
11. Адский зомби-червь
12. Робо-червь (Доктор Зомбосс)

## Интересные факты

* Лавовая Гуава во второй части была премиум-растением. А в этой части она появляется бесплатно.
* Каменная трава- аналог кувшинки, гриба-пузыря, цветочного горшка и облака.
Clotho

**Clotho** is a Greek Goddess of Fate.

## **Background**

Clotho is the youngest of the Three Fates. Clotho was responsible for spinning the thread of human life. She also made major decisions, such as when a person was born, thus in effect controlling people's lives. This power enabled her not only to choose who was born, but also to decide when mortals were to be saved or put to death. For example, Clotho brought Pelops back to life when his father boiled and killed him.

Clotho assisted Hermes in creating the alphabet, forced the goddess Aphrodite into making love with other gods, weakened Typhon with poison fruit, persuaded Zeus to kill Asclepius with a bolt of lightning, and aided the gods in their war with the Gigantes by killing Agrius and Thoas with bronze clubs.

## **Appearance**

Clotho appears as a woman wearing a white toga. Her hair is short and is neatly tied up in a bun. She is seen spinning the Thread of Life.

## **Known Powers and Abilities**

Like her sisters, Clotho is a extremely powerful goddess, she is so powerful that reality bends to her will, no god or human is able to challenge a verdict made by her.

* **Super Strength**- As a goddess, Clotho possesses tremendous amounts of physical strength, no other god dares to challenge her.
* **Super Stamina**- Clotho has infinite stamina, she is incapable of tiring and doesn't require anything to maintain herself.
* **Super Speed**- Clotho can move around the world in mere seconds. She is also able to spin the Thread of Life at supernatural speeds as to keep up with all the newborn humans.
* **Immortality**- She is eons old, existing before the creation of Earth, she is immortal and will continue to live forever.
* **Nigh Invulnerability** - As a goddess, Clotho is immune to all forms of death.
* **Nigh Indestructibility** - No mortal weapon can cause any harm or damage to Clotho, only divine weapons can cause any significant harm to her.
* **Regeneration**- She can rapidly heal any injury in a short period of time.
* **Reality Warping**- Reality bends to Clotho's will, she is able to create and control an individual's destiny, choosing who is to be born, and who should be spared or put to death, down to the very last detail.
* **Chronokinesis**- As a fate goddess, Clotho has omnipotent control over the flow of time, she is responsible for manipulating major events in Greek mythology.
* **Resurrection**- She brought Pelops back to life after his dad had killed and eaten him.
* **Clairsentience**- Being the youngest of her sisters, she represented the past, as such, she is able to see into an individual's past.
* **Astral Perception**- Clotho lived in the underworld, which was a naturally invisible realm.
* **Soul Manipulation**- Princess Alcestis summoned her to try to make a deal to bring back her husband from the underworld, but since there was no replacement, Alcestis offered her soul in exchange for her husband's release.

## **Weaknesses**

* **Other Deities** - Stronger gods, such as her mother, are able to overpower her.
* **Divine Weaponry** - A weapon of a god can severely harm Clotho.
Egyptian Pantheon

The **Egyptian Pantheon** are gods worshiped by the Ancient Egyptians.

“*In ancient Egypt, people paid great importance to mythology, rituals and belief. A vital part in everyday life was the belief in the afterlife. The burial process had to do with mummification and ritualistic spells guided the deceased into the underworld. Egyptians were polytheistic and believed in many gods and goddesses, whose purpose was to bring peace and harmony to Upper and Lower Egypt. There were gods and goddesses who took part in creating the world, such as Atum and Khepri. Moreover, some gods, like Hapi the god of inundation, brought the flood every year, some such as Horus offered protection, and some like Anubis and Osiris took care of people after death. There were other minor gods as well, representing animals and plants. Lastly, they had local gods who were associated with towns. For the Egyptians, in order for life to continue peacefully and harmoniously, one must worship the gods.*”

## **Notable Members**

### Amun

**Amun** is the God of the Wind, and the ruler of the Egyptian pantheon.

### Bastet

**Bastet** is the Goddess of Home and Protection.

### Apep

**Apep** is the God of Destruction and Darkness.

### Thoth

**Thoth** is the God of Wisdom and Writing.

### Seshat

**Seshat** is the Goddess of Wisdom and Knowledge.

### Ma'at

**Ma'at** is the Goddess of Truth and Justice.

### Meskhenet

**Meskhenet** is the Goddess of Childbirth.

### Khepri

**Khepri** is the God of Renewal and Rebirth.

### Imentet

**Imentet** is a Goddess of the Afterlife.
Camael

**Camael** is an angelic being within the religions of Judaism and Christianity, being seen as both an archangel and principality.

## **Powers and Abilities**

* Angelic Possession
* Super Strength
* Super Stamina
* Super Senses
* Super Speed
* Immortality
* Advanced Invulnerability
* Invisibility
* Astral Perception
* Teleportation
* Regeneration
* Dream Walking
* Shapeshifting
* Photokinesis
* Flight
* Electromagnetic Interference
* Telekinesis
* Smiting
* Biokinesis
* Telepathy
Chlorokinesis

**Chlorokinesis** is the ability to manipulate and influence plants.

## **Races with this Ability**

### Gods and Spiritual Beings

* Deities - Gods associated with agriculture or nature are able to influence vegetation and plants.
* Loa - Nature oriented Loas can positively or negatively influence plant life.

### Monsters and Creatures

* Nymph - Nymphs that are associated with plants and vegetation have control over them to an impressive degree.

### Humans

* Witch - Benevolent Witches can positively influence the growth of plants and flowers.
Duat

**Duat** is the name of the underworld in which the Ancient Egyptians believed they would go after death.

## **Characteristics and Appearance**

The god Osiris was believed to be the lord of the underworld since he personified rebirth and life after death, being the first mummy as depicted in the Osiris myth. The underworld was also the residence of various other gods along with Osiris. Duat was the region through which the sun god Ra traveled from west to east each night, and it was where he battled Apep, who embodied the primordial chaos which the sun had to defeat in order to rise each morning and bring order back to the earth. It was also the place where people's souls went after death for judgement, though that was not the full extent of the afterlife. Burial chambers formed touching-points between the mundane world and the Duat.

The geography of Duat is similar in outline to the world the Egyptians knew. There are realistic features like rivers, islands, fields, lakes, mounds and caverns, but there were also fantastic lakes of fire, walls of iron and trees of turquoise. In the *Book of Two Ways*, one of the *Coffin Texts*, there is even a map-like image of the Duat. The *Book of the Dead* and *Coffin Texts* were intended to guide people who had recently died through the Duat's dangerous landscape and to a life as an *ꜣḫ*. Emphasized in some these texts are mounds and caverns, inhabited by gods, and other supernatural creatures, which threatened the deceased along their journey. The purpose of the books is not to lay out a geography, but to describe a succession of rites of passage which the dead would have to pass to reach eternal life.

## **Locations**

### Judgement Hall of Osiris

The Judgement Hall of Osiris is where the souls of humans would be judged to see if they were worthy of entering the afterlife. The god Anubis would weigh the hearts against Justice's feather. If they heart weighed less than the feather than they were allowed access into Duat. Souls whos hearts weighed more than the feather were devoured by the goddess Ammit.

### Fields of Aaru

The Fields of Aaru is a heavenly location of Duat where Osiris rules. Those souls that balanced the scales are allowed to start a long and perilous journey to the Fields of Aaru, where they will exist in pleasure for all eternity.

## **Inhabitants**

* Egyptian Gods
* Unknown Supernatural Beings
* Souls