Warforged

> There are two different kinds of warforged. One type (The most common), is known as the Souless. The Souless are warforged who are built, and have no soul, only electricity powering them. They have no thought, and they have no idea what morals are. They only know how to follow their masters orders. The other type are known as Soul Filled Warforged. These warforged are special, because they where made during the war of the mountains. When they where made, they where all placed a Soul Crystal inside their chest, this soul crystal absorbed the soul of the dwarf who was sacrificed to become this warforged. All warforged who have a soul are the original warforged, and they may have been rebuilt during or after the war, when their crystal was picked up and put into a new body. Nobody knows how to use these soul crystals now, and the Warforged who contain them where soldiers, not the ones who knew how it worked.
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## Stats

* ***Ability Score Increase:*** Your Constitution score increases by 1.
* ***Age:*** A typical warforged is between two and thirty years old. The maximum lifespan of the warforged remains a mystery; so far, warforged have shown no signs of deterioration due to age. You are immune to magical aging effects.
* ***Alignment:*** Most warforged take comfort in order and discipline, tending toward law and neutrality. But some have absorbed the morality – or lack thereof – of the beings with which they served.
* ***Size:*** Your size is Medium. To set your height and weight randomly, start with rolling a size modifier. Size modifier = 2d6 Height = 5 feet + 10 inches + your size modifier in inches Weight in pounds = 270 + (4 x your size modifier)
* ***Speed:*** Your base walking speed is 30 feet.
* ***Constructed Resilience.*** You were created to have remarkable fortitude, represented by the following benefits:
	+ You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
	+ You don’t need to eat, drink, or breathe.
	+ You are immune to disease.
	+ You don't need to sleep, and magic can't put you to sleep
* ***Sentry's Rest.*** When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.
* ***Languages:*** You can speak, read, and write Common and one other language of your choice.

### ***Subraces***

#### Envoy

As an envoy, you were designed with a certain specialized function in mind. You might be an assassin, a healer, or an entertainer, to name a few possibilities. Envoys are the rarest of the warforged subraces, and yours could be a unique design.

* ***Ability Score Increase.*** Two ability scores of your choice increase by 1.
* ***Specialized Design.*** You gain one skill proficiency of your choice, one tool proficiency of your choice, and fluency in one language of your choice.
* ***Integrated Tool.*** Choose one tool you’re proficient with. This tool is integrated into your body, and you double your proficiency bonus for any ability checks you make with it. You must have your hands free to use this integrated tool.

#### Juggernaut

You’re an imposing war machine built for close combat and raw might. You tower over your comrades; juggernaut warforged stand between 6 and 7 feet in height and can weigh up to 450 pounds.

* ***Ability Score Increase.*** Your Strength score increases by 2
* ***Iron Fists.*** When you make an unarmed strike, you can deal 1d4 + your Strength modifier bludgeoning damage instead of the normal damage.
* ***Powerful Build.*** You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

#### Skirmisher

You were built to scout the edges of battle and outmaneuver your enemies. You are lean and designed for speed.

* ***Ability Score Increase.*** Your Dexterity score increases by 2
* ***Swift.*** Your walking speed is increased by 5 feet.
* ***Light Step.*** When you are traveling alone for an extended period of time (one hour or more), you can move stealthily at a normal pace.

#### Machinomage

You were built to cast magic through your mechanical fingers, which have gears and such to be able to perform somatic components.

* ***Ability Score Increase.*** Your Intelligence, Charisma, or Wisdom increases by 2
* ***Warcaster.*** You are able to cast Cantrips as a Bonus Action
* ***Spellsword.*** You are able to cast spells from your weapons, and are proficient in Standard and Martial Weapons.