recursal/Fanatic-Fandom huggingface dataset:
Zastygła kulka gazu (Aberracja)

*Poniższy artykuł jest zalążkiem. Możesz pomóc ARK: Survival Evolved Wiki rozwijając go.*

Zastygłe kulki gazu

 DLC

**Error!** is an invalid DLC.

Zasoby

 Type

Resource

Przedmiot

 Waga

0.1

 Rozmiar stosu

10

 Od wersji

Szablon:Patchlink

**Spawn Command**cheat gfi Resource\_Gas 1 0 0
**or**
cheat giveitem "Blueprint'/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource\_Gas.PrimalItemResource\_Gas'" 1 0 0

**Zastygłe kulki gazu** są zasobem w rozszerzeniu Aberracja. Używane są do wytwarzania różnych przedmiotów.

By uzyskać kulę gazu,   zbieracz gazu (Aberracja) musi być umieszczony na żyle gazu. Urządzenie zacznie pobierać gaz i formować go w zastygłe kulki wraz z upływem czasu.

Alternatywnie kule gazu mogą pojawić się niedaleko żyły i mogą być podniesione.

## Rzemiosło

Stężone Kule Gazu są używane do wytwarzania poniższych rzeczy:
Szablon:List crafted with
Argolos the Blessed

**Argolos the Blessed** is a Enemy Insect Boss Non-Player Character. They can be found in Wraith Dunes.

## Tactics

Argolos the Blessed is a giant scorpion infused with elemental magic. It tries to keep close to the player, however it can also use ranged attacks from medium distance. As it loses health, it will switch between three elemental forms:

* **Ice form:** Argolos creates patches of swirling ice on the ground. When attacked, it summons fragile but deadly Shattered Elementals: icy apparitions that lob ice mortars.
* **Fire form**: Argolos channels a barrage of fireballs at the player's location. He also retaliates with elemental novas on hit.
* **Lightning form**: Argolos creates delayed lightning explosions in a large area.
Added Armor

**Added Armor** is a Modifier that Grants additional armor that increases effective health against Physical Damage..

## Sources

 List of Sources of Added Armor ▾
[Expand] ▾

Affix Shards
**Lua error in Module:Shards at line 117: attempt to concatenate field 'Modifier2' (a nil value).**
Equipment
**Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).**

Passives
Blades of the Forlorn

**Blades of the Forlorn** is one of the Necromancer Passives which is unlocked at level 45. Requires Acolyte level 20 and masteries unlocked.

### Modifies

Increased Minion Cold Damage and Minion Critical Strike Multiplier

## Description

Your Minions have 7% increased Critical Strike Multiplier per allocated point.

Your Minions have 7% increased Chance to Chill on Hit per allocated point.

Your Minions deal 7% increased Cold Damage per allocated point.
Bow Attack Skills

*This article is a stub. You can help Last Epoch Wiki by expanding it.*

Planned features may be implemented or discarded at any point. Planned features are not guaranteed to be released in any Game Version.

**Bow Attack Skills** are one of the Skill Types. Currently the only NPC bow attack skills in the game are the ones used by the Skeleton Archer.
Bleed

*This article is a stub. You can help Last Epoch Wiki by expanding it.*

**Bleed** is a Damage Over Time Status inflicted as an On Hit Effect or by some Skills.

## Description

Bleed deals Physical Damage over 3 seconds. An enemy can have multiple instance of bleed at once.

The base bleed damage is 53 (over 3 seconds). This damage is further modified by Increased Damage, Increased Physical Damage and Increased Damage Over Time.

## Known Modifiers

### Character Stats

* Bleed Chance
* Bleed Damage

## Affixes

**Lua error in Module:Shards at line 117: attempt to concatenate field 'Modifier2' (a nil value).**

## Equipment

* Hand Axe and its variants have added bleed chance
* Iron Axe and its variants have added bleed chance
Identyfikatory zwierząt

* Komendy
* ID przedmiotów
* ID zwierząt
* ID kolorów
* ID zrzutów

These data values refer to the different types of **creature IDs** for the PC version of ARK: Survival Evolved. Creature IDs are used to spawn in-game creatures.

If you frequently need to spawn in items or creatures, you might consider downloading a command tool.

## Creature IDs

There are two ways to spawn in a creature. Using the `Summon` command you will get one having a random level. To get a specific level use `SpawnDino`.

To spawn an entity :

```
admincheat Summon <EntityID>

```

Using `Summon` the creature will spawn in you and then will glitch out of you. Use the following command to specify a distance.

To spawn an entity with custom level :

```
admincheat SpawnDino <blueprintPath> <spawnDistance> <spawn-Y-offset> <Z-offset> <dinolevel>

```

So, let's say you want to spawn an Ankylo level 120, you'll do:

```
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Ankylo/Ankylo_Character_BP.Ankylo_Character_BP'" 500 0 0 120

```

The 500 stands for a distance of about one or two foundations further away in the direction you are looking to. Look a bit up, not in the ground. If you don't use a noteworthy distance value the creature will spawn in you and then will glitch out of you - not the best recommendation for carnivores.

The *Dino Name Tag* is used in the Server Configuration for DinoSpawnWeightMultipliers entries to adjust the spawn rates of dinos.

Also the   Wooden Raft although a Vehicle has a creature id: Raft\_BP\_C

## Przypisy

1. ↑ ARK Commander

Szablon:Nav technical
Beastmaster

A warrior who takes command with the might of beasts, leading them by example with strength and power.

### Type

Master

**Beastmaster** is one of the master classes of the Primalist.

## Backstory

A warrior who takes command with the might of beasts, leading by example with strength and power. He charges forward, the ferocity of his companions infusing his body - the heart of the wild beats within him. Fury leading his way.

## Playstyle

The Beastmaster specializes in summoning companions and dealing physical damage up-close, while also using the minions' active abilities in tandem with his own. He also boasts a lot of survivability thanks to strength scaling, endurance and health recovery sources. The Beastmaster also offers a degree of versatility by further increasing the effects of his Aspect skills.

## Passives

The following are the Passives for the Beastmaster.

* 0-20 Passives
* 25+ Passives

These passives are available to any Primalist that has unlocked their mastery classes.

These passives are available only to those who have ascended as a Beastmaster. These skills are unavailable to ascended Shamans and Druids.

## Skills

These are the Skills for the Beastmaster.

* 0-20 Skills
* 25+ Skills

These skills are available to any Primalist that has unlocked their mastery classes.

These skills are available only to those who have ascended as a Beastmaster. These skills are unavailable to ascended Shamans and Druids.
Berserker

**Berserker** is one of the Beastmaster Passives which is unlocked at level 40. Requires Primalist level 20 and masteries unlocked.

## Berserker

### Modifies

Increased Damage Taken, Increased Movement Speed and Increased Melee Attack Speed

## Description

You take 1% increased damage per point, but you and your minions have 3% increased movement speed and melee attack speed per point.
Aviline Chimera

**Aviline Chimera** is a Enemy Chimera Non-Player Character. They can be found in Imperial Thetima, The Dreadnought's Deck, The Sapphire Quarter and The Arena. It blocks hits from distant enemies.

The Aviline Chimera is an advanced version of the Avian Chimera that can also lob necrotic globs over obstructions.
Ancient Remedy

* The in-game information in this article or section is kept purely for historical purposes.

**Ancient Remedy** is one of the Primalist Passives which is unlocked at level 10.

### Modifies

Increased Chance to Find Potions and Added Health Gained on Potion Use

## Description

Potions restore 8 additional health per allocated point. 8% increased chance to find potions per allocated point.
Beta Celebration Race

The **Beta Celebration Race** was an Event held on 2019 May 9th to celebrate the release of Beta 0.7. The information for the event was posted at streamer-race-signup and on the forums.

## Overview

In celebration of reaching Beta, Eleventh Hour Games is holding a Community race where Travelers can win Last Epoch prizes! Preliminary discussions will begin 15 minutes before the race. Compete or tune-in and let’s have some fun!

## Coverage

Coverage for the event was done on the official Last Epoch twitch channel.

### The Casting Team

* brittleknee
* Novatic
* EHG\_Leroy (Leroyrobenson)

## Rules

### Signing Up and Competing

All racer submissions must be in an hour before the race begins to qualify. All racers must be streaming live on Twitch and be willing to submit a VOD. The race will take roughly 3 hours. The VOD from the race cast will also be available on Twitch AND YouTube.

### Instructions on how to race

* Make sure you’ve downloaded the patch released on Wednesday, May 8th
* Select the race in the Optional Challenges section located on the left of the character creation screen
* Select your class
* Enter your character name [important: name your character after your Twitch channel]
* When it’s race time press start and get to level 65 as fast as possible without dying!

Name your character after your twitch channel so it’s easy to connect and verify.

This is a race from the beginning of the game to level 65. The first three people to hit level 65 (without cheating) will be declared the winner. If someone in the top three has been found out to have cheated or not followed rules, we will move down to 4th, 5th, etc… All racers must begin at the same time. Even if a racer submits a better time later in the day, it will be discarded.

We will revoke prizes if cheaters are found out down the road.

### Disqualifiers

* Duping Items
* Any cheat program used to edit your character
* Editing registry manually
* Editing ladder
* Glitches or bugs that help you get ahead (this is at our discretion)
* Abuse of any systems otherwise not working as intended
* Anything else we decide at our discretion

The game is in beta, there will be things that happen, systems that we may not have gotten a chance to update in time for the race. We want the race to reflect theory crafting prowess and gameplay skill above cleverness of breaking our game. Use your best racing spirit when making decisions!

## Prizes

* 1st place – Ardent Creator Supporter Pack

Leave your mark in the game and design a custom unique item with the Last Epoch team!

* 2nd place – Ardent Archon Supporter Pack

Featuring two copies of our first cosmetic pet augment, ‘Otum Otum’s Blessing’!

* 3rd place – Ardent Lord Supporter Pack

The best swag – Beta exclusive Last Epoch t-shirt and playmat!

## Results

* First Place: Twinklenut
* Second Place: UrBoyJC
* Third Place: GhazzyTV -
Bladedancer

An artisan of shadows, they dash in and out of the reach of their enemies, each movement another deadly cut.

### Type

Master

**Bladedancer** is one of the master classes of the Rogue.

## Description

An artisan of shadows, she dashes out of the reach of her enemies, each movement another deadly cut. Her blade finds its target, and the next, again and again, they fall, She dodges their strikes and makes them pay dearly for it. She dances and kills.

## Passives

The following are the Passives for the Bladedancer.

* 0-20 Passives
* 25+ Passives

These passives are available to any Rogue that has unlocked their mastery classes.

These passives are available only to those who have ascended as a Bladedancer. These skills are unavailable to ascended Falconers and Marksmans.

## Skills

These are the Skills for the Bladedancer.

* 0-20 Skills
* 25+ Skills

These skills are available to any Rogue that has unlocked their mastery classes.

These skills are available only to those who have ascended as a Bladedancer. These skills are unavailable to ascended Falconers and Marksmans.

## See also

* Classes
* Bladedancer Skills
Apocrypha

**Apocrypha** is one of the Lich Passives which is unlocked at level 0. Requires Acolyte level 20 and masteries unlocked.

## Description

Grants 1 additional Intelligence and 2% increased Mana Regen per allocated point.

### Mechanics

Each point of intelligence grants 4% ward retention and improves skills that rely on carefully studied magic, such as Rip Blood and Hungering Souls.
Arcane Current

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

* For the Mage Passive see Arcane Current (Mage Passive).
* For the Sorcerer Passive see Arcane Current (Sorcerer Passive).
Area of Effect

**Area of Effect** is the area in which skill effects apply to allies or foes - occasionally both.

## Description

All affected characters receive the same intensity of the effect regardless of how close they are to the center.

The shape of an AoE is most often circular - however there are skills utilizing other shapes, such as the Sentinel's Shield Rush.

## Varieties

There are several distinct types of AoE ability. Some skills may exhibit multiple of these properties.

* Projectiles are attacks which will only effect the first enemy hit by the AoE, sometimes chaining to other targets.
	+ Examples include Lightning Blast and Shield Throw

* Cleaves are attacks which hit multiple enemies in front of the user.
	+ Examples include Mana Strike and Swipe.

* Point-Blank AoE skills are centered on the character casting them.
	+ Examples include Elemental Nova and Entangling Roots.

* Ranged AoE skills are centered on either a specific enemy or location.
	+ Examples include Fury Leap and Meteor.

* Relocating AoE skills are not limited to their initial area. Some 'march' forwards from where they were cast, and others will wander around randomly.
	+ An example of a 'marching' AoE skill is Volcanic Orb.
	+ An example of a 'wandering' AoE skill is Tornado.
Bazaar

*This article is a stub. You can help Last Epoch Wiki by expanding it.*

Planned features may be implemented or discarded at any point. Planned features are not guaranteed to be released in any Game Version.

The **Bazaar** is one of the Game Features which allows Trading of Items amongst Players anonymously using the gold they’ve found on their adventures.

## Selling

Players will be able to list a small number of items on the Bazaar at a time and once a starting price and closing time have been set they will be unable to prematurely remove the listing. Other players will then be able to bid on their listings and once the bidding window is up the winner will receive the item and seller will receive the gold they bid on it. While players to be physically at the Bazaar to list new auctions, there will be a special User Interface window for players to track current items they have listed at any time.

## Buying

Players will be able to search through all of the items within the Bazaar using an extensive filtering system to narrow down options and to help find the exact item wanted. Once a player has bid on an item, the gold bid will be removed from their Inventory and if they are outbid the gold will be returned.
Belts

**Belts** are Items which may be equipped into the belt slot of Player Characters.

## Basic Belts

**Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).**

## Unique Belts

Unique Belts are Unique equipment that are equipped into the belt slot.

**Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).**

## Set Belts

Set Belts are Set Equipment that is equipped into the Belt slot.

**Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).**

## Applicable Affixes

**Lua error in Module:Shards at line 117: attempt to concatenate field 'Modifier2' (a nil value).**
Abomination

**Abomination** is a Enemy Undead Boss Non-Player Character. They can be found in The Altar of Flesh.

The Abomination is the final boss of the Fall of the Outcasts timeline.

## History

In an alternate timeline of the Imperial era, the Outcasts lead an open rebellion against the Immortal Emperor. Their efforts are however thwarted and they are brutally taken revenge: their souls harvested, their bodies and flesh stolen and destroyed.

The undead create an experimental large construct of flesh and blood called the Abomination, which uses brute force and magic to try to dispose of the Traveler, while also empowered by the harvested souls of the Outcasts.

## Drops

* Woven Flesh (common)
* Ribbons of Blood (common)
* Flayer's Pride (rare)
* Strands of Souls (rare from empowered echoes)

## Tactics

The Abomination is a formidable foe, who rivals Architect Liath in difficulty and fortitude. It is fought in a circular arena, with four soul repositories in each corner.

The Abomination attacks relentlessly with long-telegraphed, devastating abilities. It can stomp the ground to create a powerful fiery shockwave, send out wraiths in a trident-shape that also return to him, and throw debris at an area that deals little damage. It can also bash with its arms.

Initially, the Abomination can't be damaged, as he is granted invulnerability by the four soul containers found in each corner of the arena. The player must run around the arena, destroying these one by one, while also keeping an eye on the boss and evading its abilities. The containers also fire necrotic beams, when you're too close. After a repository is destroyed, the outer part of the quadrant becomes filled with necrotic emanations that deal damage when standing inside it.

In the second phase, the Abomination can be finally attacked, however the reduced area in the arena makes it harder to evade his attacks. Necrotic orbs will also emerge from the mist to discourage players from stopping.
Alric's Revenge

**Alric's Revenge** is a Side Quest.

## Objectives

Show/HideFind the Fallen Osprix Nests

Status: In Progress

Location: Yulia's Haven

Show/HideLure out the Fallen Osprix Leader by killing his brethern!

Status: In Progress

In the Osprix Nests, there is no sign of the leader, but plenty of his brethen. He must be hiding here somewhere. Cause a commotion to lure the leader out!

Location: Nests of the Fallen

Show/HideYou hear a strained shriek in the distance, the Fallen Osprix Leader is waiting for you.

Status: In Progress

Defeat the Fallen Osprix Leader in the Osprix Nests.

Alric has asked you to confront the leader of the Fallen Osprix and take vengeance for him. You lured him out of hiding; defeat him!

Location: Nests of the Fallen

Show/HideReturn to Alric.

Status: In Progress

Location: Nests of the Fallen

Show/HideCompleted

Status: Completed

Alric has asked you to venture to the Osprix Nests to confront the leader of the Fallen Osprix and take vengeance for their treatment of him.

You lured the leader out and slain him. You then returned to Alric and received his thanks.
Admiral Harton

**Admiral Harton** is a Enemy Undead Boss Non-Player Character. They can be found in The Deck and The Arena.

Admiral Harton is a deformed leader of the Immortal Fleet.

## History

Harton has been a captain in the Divine era, who survived up to the dawn of The Immortal Empire.

In the Imperial Era, the Outcast Seer helps locate Alric with her magic, who is held captive on an enormous dreadnought of the Immortal Empire, led by Admiral Harton. The Traveler travels to Thetima and infiltrates the ship in order to confront the Admiral and free Alric. He is defeated and Alric is freed.

Later, he is resurrected by the Immortal Emperor to fight for him once the Traveler arrives with Alric and Yulia to confront him in the Immortal Citadel. He, Zerrick and Yulia put up a fight, but they are all downed by the Traveler. Yulia then opens a portal to Solarum in order to make an escape for the Traveler, while the Emperor is rooted.

## Tactics

Admiral Harton is a massive six-legged freak with a large array of spells. He can use lightning to channel in a large area or to attack with, as well as forming necrotic geysers in a line. Under 50% health he starts calling multiple mini-blasts of storms around the deck, as well as opening geysers in a pentagon. He is also able to summon Storm Wisps that like to dash into the player.

In the Immortal Citadel fight, the Admiral uses fewer abilities: Soul Geyser, and the AoE explosion of Lightning Blast.

## Quotes

* *The Immortal Empire shows no mercy!*
* *Break yourself upon my body!*
* *To defy the Emperor is death!*

During the fight on the Deck:

* *This ship will be your tomb!*
* *Get off my ship, mortal!*

During the fight in the Immortal Citadel:

* *My loyalty is eternal. Now die!*
* *To die in the Emperor's presence is a gift, mortal!*

* *Burn!* (on death)
Boots

**Boots** are Items which may be equipped into the boots slot of Player Characters.

## Basic Boots

Boots are equipment which have Added Armour as their primary implicit. Boots also have Increased Movespeed as their secondary implicit.

**Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).**

## Unique Boots

Unique Boots are Unique Equipment that are equipped into the boots slot.

**Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).**

## Set Boots

Set Boots are Set Equipment that is equipped into the Boots slot.

## Applicable Affixes

**Lua error in Module:Shards at line 117: attempt to concatenate field 'Modifier2' (a nil value).**
Artem

**Artem** is a Friendly Human Non-Player Character. They can be found in The Council Chambers and The End of Time. They are a prominent Story Character in the World of Eterra.

## Overview

Artem is a scavenger, who collects trinkets and other sorts of objects questionable origin. He sells these to an equally curious customer for the right price.

### Gambling

Much like other vendors, Artem has a varying stock of equipment that replenishes after a set period of time, as well as some items previously sold at other vendors can be bought back at a much higher price. His stock is available in a different way however.

Instead of one inventory, Artem offers three different ones: weapons, armor and accessories. Each group has corresponding items, of which only the base type and the level requirement is known. Once bought, the item is fully created and assigned a random selection of affixes.

Artem's items can go up to level 40 only, making gambling feasible when a specific lower tier base is wanted and the player has some gold at hand.

Should Artem's stocks ever be running out or the player is dissatisfied with the item selection, they can be renewed for an instant payment of 500 gold.

## History

### Ruined era

When the last bastion of humanity, Last Refuge comes under threat by the Void, Artem reluctantly accepts his fate and turns to mindless hoarding. He sets up shop in the Council Chambers and sells his collection to the unsuspecting folks.

Upon encountering the Traveler and overhearing their conversation about Elder Erza's ledger, he drops a hint to them about his services. Should the player hand him the ledger over, he rewards the exclusive item "Gambler's Fallacy".
Ageless Ascetic

**Ageless Ascetic** is one of the Lich Passives which is unlocked at level 40. Requires Acolyte level 20 and masteries unlocked.

## Ageless Ascetic

### Modifies

Increased Melee Attack Speed, Increased Throwing Attack Speed, Increased Cast Speed, Increased Movement Speed and Added Health Leech

## Description

1% increased Attack Speed, Cast Speed, and Movement Speed per allocated point. 1% of Damage Leeched as Health on hit per allocated point.
Amulets

**Amulets** are Items which may be equipped into the amulet slot of Player Characters.

## Basic Amulets

**Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).**

## Unique Amulets

Unique Amulets are Unique Equipment that are equipped into the Amulet slot.

**Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).**

## Set Amulets

Set Amulets are Set Equipment that is equipped into the Amulet slot.

**Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).**

## Applicable Affixes

**Lua error in Module:Shards at line 117: attempt to concatenate field 'Modifier2' (a nil value).**
Arena Key

The **Arena Key** is a currency, which is required to enter The Arena. One must be expended with each entry. It can be picked up as loot from node rewards in the Monolith of Fate, or in The Arena between waves.

The Arena Key of Memory is a rare variant that starts the Arena from an advanced position. It can be obtained as a node reward in empowered timelines. When used, the wave counter will be half of the wave reached in the last Arena run, rounded to the nearest 10, but at least 100.
Aspect of the Ox

**Aspect of the Ox** is one of the Beastmaster Passives which is unlocked at level 10. Requires Primalist level 20 and masteries unlocked.

## Aspect of the Ox

### Modifies

Added Stun Avoidance and Increased Damage

## Description

When you are stunned you gain 60 stun avoidance per point and 6% increased damage per allocated point for 4 seconds. This effect can stack multiple times.
Block

*This article is a stub. You can help Last Epoch Wiki by expanding it.*

**Block Chance** and **Block Effectiveness** are two of the Character Stats which is used during Combat Calculations : the **Block Chance** is the probability to apply the damage reduction from **Block Effectiveness**.

### Block Chance

 List of Sources of Block Chance ▾
[Expand] ▾

Equipment
**Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).**

### Block Protection

 List of Sources of Block Effectiveness ▾
[Expand] ▾
Axe Thrower

**Axe Thrower** is one of the Sentinel Passives which is unlocked at level 15.

## Description

When you hit an enemy you have an 8% chance per allocated point to throw an axe towards the nearest enemy. You cannot throw more than one axe every second.

### Mechanics

The axe deal physical damage to all enemies in its path. It damage scales with your Strength and Dexterity and with increases to Physical Damage and Throwing Attack Skills
Arcane Ascendance

**Arcane Ascendance** is a Sorcerer Spell Skill which is unlocked at Passives level 30.

## Skill Description

Toggle to prevent movement and drain 25 Mana each second.[Mana drain increases by 1 Mana per second. All Spells cost +5 Mana to cast. 100% Increased Spell Damage and 50% Increased Cast Speed. Also deals Lightning Damage over time to surrounding areas.

## Skill Nodes

The nodes for this skill have not been added to the wiki yet.
Aspect of Lamprey

**Aspect of Lamprey** is one of the Beastmaster Passives which is unlocked at level 10. Requires Primalist level 20 and masteries unlocked.

## Aspect of Lamprey

### Modifies

Melee Damage Leeched as Health and Minion Melee Damage Leeched as Health

## Description

You and your minions leech 1.5% of melee damage as health per allocated point. Your minions have 20% increased health leech per allocated point.
Abyssal Crawler

### Locations

Last Refuge Outskirts, The Precipice, The Upper District, The Armoury, Temple of Eterra and The Arena

### Has Dialogue

No

**Abyssal Crawler** is a Enemy Void Non-Player Character. They can be found in Last Refuge Outskirts, The Precipice, The Upper District, The Armoury, Temple of Eterra and The Arena.

## Heroic

The heroic variant of Abyssal Crawler uses the Abyssal Hunt skill.
Bleed Damage

*This article is a stub. You can help Last Epoch Wiki by expanding it.*

**Bleed Damage** is one of the Character Stats which determines the total damage of a Bleed effect.

The base bleed damage is 48 (over 4 seconds). This damage is further modified by Increased Damage, Increased Physical Damage and Increased Damage over Time.
Chain Lightning

**Chain Lightning** is one of the Skill nodes on the Lightning Blast skill tree.

## Chain Lightning

### Node Connections

Initial Blast (2), Volatile Lightning (3) and Root (0)

## Node Description

Chains up to 1 additional target per point. Adds 2 to mana cost per point.
 You cannot hit the same enemy twice with one cast.
 Lightning Blast cannot chain while you are out of mana.
Added Lightning Protection

**Added Lightning Protection** is a Modifier that Gives additional Lightning Protection.

## Sources

 List of Sources of Added Lightning Protection ▾
[Expand] ▾

Affix Shards
**Lua error in Module:Shards at line 117: attempt to concatenate field 'Modifier2' (a nil value).**
Equipment
**Lua error in Module:Equipment at line 106: attempt to concatenate field 'ThirdImplicitType' (a nil value).**

Passives

Skill Nodes
Armored Sylpine

**Armored Sylpine** is a Cosmetic Pet.

## Acquisition

The Armored Sylpine pet was available for backing the game during the 2018 Kickstarter Fundraiser with $150 or more. It is no longer attainable.

## Alternate Skins

* Sylpine is the $35 Version for Pathfinder Supporters during the 2018 Kickstarter Fundraiser
* Winged Sylpine is the $75 Version for Oracle Supporters during the 2018 Kickstarter Fundraiser
* Magma Sylpine is the $400 Version for Majasa Supporters during the 2018 Kickstarter Fundraiser
* Crystal Sylpine is the $1000 Version for Immortal Supporters during the 2018 Kickstarter Fundraiser

## Lore

"Do you know what the Sylpines really are? Of course you do not, you follow the faith of the dead Gods I reckon, the ones who forsake their own sister, the Gods who now lie dead by the Immortal Emperor's hand. They want you to forget the foxes of the forest that bear horns of wood were once the servants of their Forgotten Goddess. They want you to forget that when she was cast down to suffer under the mountains her servants were forced to choose between fleeing to the shadows of the forest, or serve the burning tyrant Rahyeh and bear wings in his image and die in his battles.

Yet even as she burns under the mountain, she is clever. Her wing-cursed servants find her and accept her new gift, the gift of the mountain's hear, and some of them have even found gifts from beyond this world, from places of power we can not fathom. To survive against the Immortal Empire we must be clever, we must be like the Sylpines." -The Outcast Queen
Body Armors

**Body Armors** are Items which may be equipped into the body armor slot of Player Characters.

## Basic Body Armor

Body Armor has Added Armor as their primary implicit.

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## Unique Body Armor

Unique Body Armors are Unique equipment that is equipped into the body armor slot.

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## Set Body Armors

Set Body Armors are Set Equipment that is equipped into the Body Armor slot.

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## Applicable Affixes

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Avian Chimera

### Locations

The Great College, The Risen Lake, The Fallen Tower, Imperial Thetima, The Dreadnought's Deck and The Arena

### Has Dialogue

No

**Avian Chimera** is a Enemy Chimera Non-Player Character. They can be found in The Great College, The Risen Lake, The Fallen Tower, Imperial Thetima, The Dreadnought's Deck and The Arena.

The Avian Chimera is a skeletal runner. It attacks in melee, and can charge up to unleash a flurry of attacks.

## Heroic

The heroic variant of Avian Chimera uses the Death Screech skill.
Catalysts

*This article is a stub. You can help Last Epoch Wiki by expanding it.*

Catalyst are a base type of Offhands.

## Sub Types

Catalysts have Intelligence as their primary implicit and Spell Critical Strike Chance as their secondary implicit.

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### Unique Shields

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## Applicable Affixes

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An Introduction to Crafting

**An Introduction to Crafting** is a Side Quest, given by Cailyn.

## Objectives

Show/HideVisit the forge in The Outcast Camp

Status: In Progress

Cailyn at The Outcast Camp has insisted you visit the forge and improve your gear.

Location: The Outcast Camp

Show/HideCompleted

Status: Completed

You've interacted with the Forge which opens your Crafting panel! Inside the Crafting Panel, you can apply shard to your to empower it, shatter items to gather new shards, and much more!
Ancient Blade

**Ancient Blade** is a base Two Handed Sword with a level requirement of 47.

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Turbina wiatrowa (Spalona Ziemia)

Turbina wiatrowa

 DLCs

**Error!** is an invalid DLC., Ragnarok

Structure

 Health

6000

 Size

8H

Przedmiot

 Waga

70

 Rozmiar stosu

1

 Od wersji

Szablon:Patchlink

**Spawn Command**cheat giveitem "Blueprint'/Game/ScorchedEarth/Structures/WindTurbine/PrimalItemStructure\_WindTurbine.PrimalItemStructure\_WindTurbine'" 1 0 0

Crafting

 Required level

Level 50

 Engram Points

18 EP

 Crafting XP

32 XP

 Crafting time

3s

 Prerequisites

* Fabrykator

 Crafted in

  Fabrykator

Ingredients

**75 × Plik:Sztabka metalowa.png Sztabka metalowa**
**20 ×  Cement**
**25 ×  Elektronika**

**Turbina wiatrowa** jest przedmiotem w dodatku Spalona Ziemia dla gry *ARK: Survival Evolved*.

## Zastosowanie

Zapewnia energię elektryczną przekształcając siłę wiatru.

Przytrzymaj `H` w grze gdziekolwiek jesteś, zobaczysz `(nazwa mapy) XX% W`. Ta liczba oznacza siłę wiatru obecnego w obszarze w którym się znajdujesz i pozwala w przybliżeniu ustalić jak dużo energii elektrycznej wyprodukuje turbina (lub ich szereg). Regiony oznaczone jako Dzicz (Wilderness) na Spalonej Ziemi liczą się jako 100%.

Turbiny w jednej sieci elektrycznej mogą funkcjonować niezależnie od reszty. Jest to widoczne podczas stawiania turbin w różnych kierunkach w jednym obszarze, nie ma gwarancji że jakakolwiek turbina będzie włączona lub wyłączona. Budowanie kilku turbin zapewni lepsze i bardziej niezawodne rezultaty.

## Mapa wiatru

Te mapy pokazują ilość wiatru na Spalonej Ziemi i na Ragnaroku.

## Dodatkowe informacje

* Czasem po restarcie serwera możesz musieć usunąć i postawić turbiny na nowo by zasilały ponownie sieć elektryczną.
* Generatory prądu używające funkcji autozasilania nie wyłączą się kiedy turbiny zaczną ponownie działać. Będziesz musiał sam wyłączyć generator.
* Przed 281.107, działanie turbin było zakłócane przez burze elektryczne.
* Turbina wiatrowa ma zasięg tylko 29 długości kabli od siebie. Wszystko dalej będzie niezasilane. Silnik 30 długości kabli dalej i turbina na drugim końcu nie będą działać. Turbina musi być umieszczona w odległości do 29 kabli od silnika. Kable i Gniazdka elektryczne poza 29 kablem będą wyświetlane jako niezasilone. (Zobacz sekcję błędów po więcej informacji o tym zachowaniu)
* Turbiny będą "przyłączać" się do istniejących linii energetycznych z skrzyżowaniami lub kablami pod kątem lub prostymi. Wysokość końcowego kabla do ziemi/fundamentu jest znacznie ważniejsza niż cokolwiek innego. Należy jednak uważać, gdyż turbiny mogą przyłączać się do fundamentów, ścian, filarów, dachu lub ram na włazy, nie podłączając się do sieci energetycznej.
* Wyspa oraz The Center będą także miały siłę wiatru, ale ich wartość numeryczna nie jest wyświetlana w grze. Siła zależy od lokalizacji na mapie. Nie ma jednak siły wiatrowej na Aberracji i z tego powodu turbiny nie będą wytwarzały prądu.

Szablon:MogąUszkodzićDrewno
Call of the Tundra

**Call of the Tundra** is a unique Helmet based on the Gladiator Helmet with a level requirement of 74.

## Notes

* Warcry's following properties are changed:
	+ Stun is converted to Freeze
	+ Physical damage is converted to Cold damage
	+ Bleed is converted to Frostbite

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Acolyte

A rebellious scion who disobeyed her masters to seek out forbidden magic, the Acolyte will let nothing stop her from becoming more powerful.

### Master Classes

Lich
 Necromancer
 Warlock

**Acolyte** is one of the base classes in Last Epoch.

## Master classes

Acolyte allows players to choose the following masteries:

* Lich
* Necromancer
* Warlock (planned)

## Passives

The following are the Passives for the Acolyte and its mastery classes.

* Acolyte
* Necromancer
* Lich
* Warlock

There are no passives in this class yet

## Skills

These are the Skills for the Acolyte and its mastery classes.

* Acolyte Base Skills
* Acolyte Passive Skills
* Lich Skills
* Necromancer Skills
* Warlock Skills

These are the Acolyte skills unlocked from your base character level.

These are the Acolyte skills unlocked from leveling the Acolyte's base passive tree.

## Backstory

The Acolyte hungered for knowledge, her apprenticeship under the Elders of Welryn leaving her bored and restless. Her master was a kind man, he spared her the bellows and caning that other apprentices endured for their mistakes, but still, the Acolyte was not satisfied. She wanted to be more than these gray men and hunched women who poured over books in dusty halls. The Acolyte wanted power.

The Acolyte had always harbored an interest in the dark arts. From the tales of Lagon’s ever-living drowned servants to the folk beliefs of mysterious things that stalk the forests surrounding Welryn. Witches and vampires that fed on the souls of the living that legends tell drew upon the rotting power of a something deep under the earth, something dead and powerful.

The Acolyte still remembers it, the feeling when they first recited a chant learned from a crone she met outside the city walls. A mouse tied to the glyph sketched into the dirt. The power of its soul, no matter how meager, as it flew into her, and the sight of its tiny skeleton tearing its way from the little corpse. The Elders found her dark experiments, but she had grown clever. The Acolyte managed to escape the walls of Welryn before the justice of the Elders could reach her.

She spent years traveling the lands of Eterra, gathering knowledge and practicing her arts until one day word came to her of Welryn’s conquest. She never thought of herself as sentimental, but this turn of events intrigued her. Would the Elders who ousted her now be in chains? Would the tomes they forbid her from now be ripe for the taking? The only way to know would be to travel back to her old home, to Welryn.

## Starting Stats

The Acolyte begins with 2 Intelligence and 1 Vitality.

## Starting Equipment

* Acolyte's Sceptre
* Outcast Rags
* Traveller's Belt
* Worn Boots

## Physical Appearance

* A front view of the Acolyte character model
* A left side view of the Acolyte character model
* A back view of the Acolyte character model
Block Armor

*This article is a stub. You can help Last Epoch Wiki by expanding it.*

**Block Armor** is one of the defensive Character Stats which is added to Armor in Combat Calculations on a successful Block Chance. Unlike Armor which mitigates all physical damage, or Block Protection which mitigates all damage types when a hit is blocked, Block Armor only applies when:

* Physical damage is dealt to a character, and
* the character blocks the hit dealing the damage.

## Effects of Block Armor

Block Armor is added to both the top and the bottom of the normal combat calculations when calculating the physical damage mitigated on block.

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{\displaystyle PhysicalDamageMitigatedOnBlock=\frac{Armor+BlockProtection+BlockArmor}{MaxHealth+Armor+BlockProtection+BlockArmor}}
Abyssal Infusion

**Abyssal Infusion** is one of the Skill nodes on the Abyssal Echoes skill tree.

## Abyssal Infusion

### Modifiers

Increased Melee Damage and Increased Damage over Time

## Node Description

You have 7% increased melee damage and damage over time for each time you have cast abyssal echoes in the past 4 seconds.

### Mechanics

Casts from Abyssal Echoes and Abyssal Cadence will trigger this bonus.
Beacon

File:Beacon.png**Beacons** are a possible objective found in the Monolith of Fate.

## Mechanics

Beacons are large stationary crystals that can be randomly found in regular Echoes. The Beacon must be fully lit in order to reveal additional nodes on the Echo Web, beyond the usual sight range.

During its mission, the Beacon's location is visible. Once reached and stepping in its circle, the Beacon will start charging, while also attracting numerous Void monsters (Voidforms, Void Worms and Void Horrors). The Beacon will keep charging as long as the player remains in the circle; killing monsters simply removes their threat.

Once the Beacon is fully charged, the Void entities instantly perish and the Echo is completed, allowing to portal out.
Broken Sword

**Broken Sword** is a base One Handed Sword with a level requirement of 5.

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Aura of Decay

**Aura of Decay** is a Lich Aura Skill which is unlocked at Passives level 10.

## Skill Description

Toggles **Aura of Decay**, which poisons you every second, and leaves a trail of decay. Enemies near you or in the trail are poisoned four times per second.

While aura of decay is active you take 50% less Poison Damage

### Attribute Effects

Intelligence: 4% Increased Damage per point, gains 1% incrased Poison Effect per point
Cassandra

* The in-game information in this article or section is kept purely for historical purposes.

## Cassandra

### Has Dialogue

No

**Cassandra** is a Non-Hostile NPC found in The Cliffs. She can be found next to the entrance to The Square

## Dialogue

Cassandra

Beware of the exploding bristlemaws ahead

## Mechanics

Cassandra cannot be targeted and she will not aggro enemies or attack them.
Bone Splinters

**Bone Splinters** is one of the Skill nodes on the Marrow Shards skill tree.

## Node Description

20% reduced range. 40% increased health cost. When Marrow Shards are destroyed, they create splinters in a cone, damaging enemies in the area. The splinters scale with increases to physical damage and spell damage, but not with other nodes on this tree unless stated otherwise.
Assemble Abomination

**Assemble Abomination** is a Necromancer Minion Skill which is unlocked at Passives level 40.

## Skill Description

Hold ability key to channel to absorb minions in a moderate area. When you release, summon a single hulking abomination with added health and more damage per minion absorbed. The abomination's Health decays increasingly fast over time.

### Attribute Effects

Intelligence: 4% Increased Damage per point
Level: 10% increased Health per level

### Additional Details

Abomination gains Health equal to the max health of minions consumed and 30% Increased Damage per minion consumed. If an Abomination is consumed it gains 1500 Health instead of whatever its max Health is.

## Skill Nodes

The nodes for this skill have not been added to the wiki yet.
Apostacy

**Apostacy** is one of the Bladedancer Passives which is unlocked at level 20. Requires Rogue level 20 and masteries unlocked.

## Description

Dodge Chance is added to Glancing Blow chance at twice Dodge Chance's value, but you cannot dodge.

### Mechanics

Your dodge chance is added as twice as much chance to receive a glancing blow, but you cannot dodge.

Does not prevent dodging with Silver Shroud.

Glancing Blows deal 35% less damage.
Bugs

This page is intended to be a list of known bugs and workarounds for Last Epoch and its game systems.

## Linux

### "Unknown error. Please try again"

This error occurs when you trying to install standalone client (no-steam) in a folder with a space in the name.

Forum Bug Report: here

### Steam Saves

Problem with saves on steam and flatpak steam versions of game.

There are 2 places where saves("prefs" file) can be stored:

* steam - `/home/$user/.config/unity3d/Eleventh Hour Games/Last Epoch/`
* flatpak steam - `/home/$user/.var/app/com.valvesoftware.Steam/.config/unity3d/Eleventh Hour Games/Last Epoch/`

sometimes flatpak steam uses one or another folder, so if you lost your character try to search both folders.
Breirhold (Pre-Alpha)

* The in-game information in this article or section is kept purely for historical purposes.
* The latest game version which included the subject was: Pre-Alpha 0.4.11

## Breirhold

### Connected Zones

Breir's Watch and The Square

Breirhold is one of the Zones in the Pre-Alpha versions of the game.

## Interactive Map

 - Non-Player Characters - Interactable Objects - Zone Exit

## NPCs in Breirhold

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Elder Erza

**Elder Erza** is a Friendly Human Non-Player Character. They can be found in Last Refuge Outskirts and The Council Chambers. They are a prominent Story Character in the World of Eterra.

## History

Elder Erza is a veteran wizard and a member of the Keepers, responsible for upkeeping the tradition of magic and hospitalling refugees fleeing from the ever growing Void, in the Ruined era.

He is first encountered by the Traveler, who is heading towards The Council Chambers. Erza becomes under attack by a number of Void monstrosities, and asks the Traveler's help in repelling them. After a fight, he then opens a portal to their common destination.

As the Chambers is getting threatened, Erza wants to know an important ledger of his in safety and thus entrusts the Traveler with its retrieval.

## Dialogue

Elder Erza will cycle between these shouts when first encountered in the Last Refuge Outskirts:

You there! Help me!

Only a little longer...

Keep them off me!

After defeating the Void Maul he will shout:

Impressive! Go on, I'll be right behind you.

When interacting in The Council Chambers, Elder Erza will have the following dialogue:

Elder Erza

Oh, you! I know why you're here, and I will accept your thanks by allowing you to repay me with a favor... Allow me to... What?

I know this looks grim, but we have to keep hope. We must believe that we'll survive this, that I'll survive this! I believe in our survival so much that I need you to go to my quarters in The Upper District and find my ledger! Why do you need a ledger at a time like this?

Oh just in case any fools think that this disaster somehow erases the debts they owe me. In return, I'll share one of the trinkets I liberated from the slums before I rescued you.File:ExclamationMarkIcon.png Accept.
 Goodbye.
Agility

**Agility** is one of the Rogue Passives which is unlocked at level 10.

File:.png

## Description

5% increased Haste On Hit Chance and 0.2% Increased Damage per 1% Increased Movement Speed per point

### Mechanics

You have a chance to gain Haste for one second on hit and deal increased damage based on your increased movement speed.

Haste increases movement speed by 30% and does not stack.
Blood, Frost and Death

Blood, Frost and Death is a level 70 timeline in the Monolith of Fate.

## Plot

In the Imperial era, the Immortal Emperor marches his forces deep north to recruit Wengari to bolster their numbers. The Wengari split into two tribes, rivaling each other while also fighting against the undead swarm.

## Quest Echoes

* A Brand of Frost / A Pact of Blood (Wengari Battleground)
* Vengeance for Heoborea (Occupied Heoborea)
* Blood, Frost and Death (The Lair of Formosus)
Call of the Hunt

* The in-game information in this article or section is kept purely for historical purposes.

**Call of the Hunt** is one of the Primalist Spell Skills which is unlocked at level 11.

## Skill Description

Call your minions to hunt a specific target. The target takes 10% increased damage for 3 seconds. This debuff can stack multiple times but can only be on one target at once.