Bunny

Was cut from the show after the first episode, but he came back in episode 5 with Duke, Ostridge, Duck, and Mukmuk.

Mukmuk ultimately left when he was told they would sabotage the game, But Duke, Ostridge, and Duck are unfazed, thinking it wasn't even a big deal.

## Effect on the game

Bunny has had a massive effect on the game, from getting out Bubbles, to getting out creeper to extending Chespin's fear to mentally damage him, they did a lot.

The biggest thing they have ever done was in the ending of episode 13, and almost the entirety of episode 14.

Bunny and friends actually managed to get back on campus in the ending of episode 13, knocked out, and hid all staff for a challenge to make people quit the game, that just made them even more desperate to get through the game, obviously making bunny mad, he didn't show up for the entirety of episode 15, and only made some brief appearances at the joining and a tiny bit in the challenge in episode 16.

## Bunny

### Affiliation

Duke Ostridge Duck Freddy Fazbear Jevil Thundurus

## Appearances

### Debut

Cross-Carriage-Carnage

Bunny and friends ended up ambushing the cast in episode 19, where Ostridge had a truck, they had Jevil and a rapid fire fortified teleportation device, and they still lost, they lost to Phantump and him learning Tm's: Magical Leaf and Rock Slide. He is also shown to own a Thundurus and used it, it is now becoming even more sad for Bunny and friends losing.

Episode 26 comes along and Bunny isn't as much of a threat or antagonistic as we see in other episodes, instead of immediately trying to kick Beaty and Sandile out of his base, he makes conversation with them and tells them about the entity they saw with Phantump. Bunny then promise to get Phantump back with them.

In Episode 27 however, things were a bit different. Bunny was working with Koopa Troopa and some of the cast, he had said "Why would we betray you? There is a murderous entity on the loose, We can't even be revived if we die. You can be grateful that we're even helping at all!" when replying to Koopa Troopa's talk of Bunny and his team betraying him. During the fight, Bunny had taken one third of the fight, but he brings the robot he was asked to build. The goals of the battle to begin will be explained in the EVENTS section of the Sonic.exe fight. Bunny had Phantump given to him by Beaty the Bear and Sticky the Stickman, and was to protect Phantump. Phantump was stolen from the robot with Bunny being dumbfounded, untill Sonic.exe teleports next to Bunny to grab Phantump again, untill Bunny ends up kicking it in the face and grabbing it and slamming the .exe creature into the floor, Bunny then grabs Phantump and puts him back into the robot. After a bit, Beaty had ripped Sonic.exe's hand off, and it had flew right towards the giant teleportation energy ball that he had shot. Sonic.exe was teleported back to his game, and Bunny was thanked for his work. Little does Bunny and the rest know that this isn't the last we'll hear of Sonic.exe.

In Episode 30, Bunny and friends seemingly apologize for their actions and strike a deal with Koopa Troopa, that deal being that they'll find Blaziken, Minion, and Evil Flower for him. Koopa Troopa agrees full heartedly and instead make Bunny and his friends staff members after the conversation. Bunny and his friends probably wont be back for a while. However before they left, they were judges in the rejoin and left after their part of the rejoin was over.