Propis

The name of Propis is often interchangeable with the name of the planetary gas giant as well as the name of the flying city above the heavy and dense atmosphere of said gas giant. Propis is tiered into several different levels of the city with the convection mines at the very bottom of the city reaching into the dense atmosphere below.

It is orbited by a moon called Alcipel, where the locals there are typically workers in the Alcipel Agricultural Combine which exports crops to the city.

## The Sky District

Also known as "Topside," "The Corporate District," "The Administrative District," and others. the Sky District is named such since it is the very top level of the city where the starry sky above is clearly visible. There is a bubble shield around the topside to help maintain atmospheric pressure. Typical residents here are usually wealthier class of citizens and more standardized administrative workers and the like. Violence in the Sky District tends to be very minimal any traffic going up to the Sky District will have very strict weapons prohibitions.

The Sky District is where the Marnello Corporation is currently based along with their subsidiaries.

## The Mid-Levels District

The Mid-Levels District is where many of the commercial imports and exports are handled. Shops line this district with windows looking outside over the clouds of the planet. The Mid-Levels are also a relatively wealthy area, though security is generally more lax here compared to Topside. Aside from small businesses, schools are often located in this area, especially research universities.

Much of the small businesses and the trades that are more on the legal end of things tends to happen here in the Mid-Levels District.

## The Docks District

The major shipyards of Propis are here in the Docks District. This is the level where most traders (and pirates) often stay. Ironically, despite the fact that in the Docks the naval fleet and the criminal enterprises tend to rub shoulders, there often tends to be an unspoken rule of peace to make sure the starships do not get damaged.

This Docks District is owned by a loose set of Shipyard Companies which tend to service different clientele. Customs are usually based here in the Docks District and mass vertical transit from the Docks District to the other districts is typically very easy.

## The Lower City

If you were to believe the topsiders, the Lower City is an ungodly hive of scum and villainy. If you were to ask the residents of the Lower City, it's the one place that the poor can typically afford to live. The homes of the poorer folk and the honest workers who don't get off to screwing honest people out of their money.

The truth is somewhere between these two extremes. While it is often people who are down-on-their-luck who find their ways here, it is a truth that many of the city gangs are located in the Lower City. Currently, in this time, gang wars are an unfortunate common incidence with firefights breaking out almost every night in the lower city.

Crime Organizations and Black Market deals are often based in this location, and it is also a place where most Far Traders go to gain information that is ripe for profiteering.

## The Lonar Convection Mines

The bottom of the city is where one can go to see the clouds below. The Convection Mines are a rather dangerous place to be as the only place where one can stand are on dizzyingly dangerous catwalks or the hanging overpass rooms where the convection mine leaders tend to live. Traversing the Convection Mines area is a very perilous action when done in an unprepared manner and often requires the use of grappling rail-hooks and a series of grav-harnesses to anchor one to the city.

The Mines here typically collect and refine the atmospheric gases from the planet for purposes of refueling ships, and other manufacturing processes that require it. The Convection Mines often have piercing downwards spires which reach directly into the clouds below, and it is often said that interesting artifacts can be collected by some of the miners there if they have a keen eye.

Flying debris and the occasional bursts of gale force winds can often maim the careless traveller in these parts, and a badly anchored rail-hook can cause a person to fall to their deaths below. The miners have a culture of bleak humor and a blasé attitude towards the varying ways people can die here.

## Planet Properties

Atmosphere: Breathable Mix

Temperature: Temperate

Biosphere: Hybrid

Population: Several Million Inhabitants

## Planet Tags

* Flying Cities - *Perhaps the world is a gas giant, or plagued with unendurable storms at lower levels of the atmosphere. For whatever reason, the cities of this world fly above the surface of the planet. Perhaps they remain stationary, or perhaps they move from point to point in search of resources.*

* Major Spaceyard - *Most worlds of tech level 4 or greater have the necessary tech and orbital facilities to build spike drives and starships. This world is blessed with a major spaceyard facility, either inherited from before the Silence or painstakingly constructed in more recent decades. It can build even capital-class hulls, and do so more quickly and cheaply than its neighbors.*