Power Machine I

**Power Machine I** was fully capable power machine built by Wexler in the VGHW franchise. The machine first made an appearance in *VGHW: The Original Saga - Episode VI (The Mini Movie)*, and marked a pivotal moment in the series. The power machine represented Wexler's first successful endeavor into superpower engineering and creation.

Wexler initially created the Power Machine I with a very specific purpose in mind: to bestow superpowers upon himself, but only at an opportune or critical moment. He was mindful of the potential risks and responsibilities associated with having superpowers, and hence he aimed to harness them judiciously. This strategy reflected his level-headed and strategic nature.

However, unforeseen circumstances pushed Wexler to activate the machine sooner than planned. After the Brother made a mistake and inadvertently resurrected Wexler from the spirit realm, Wexler found himself in a precarious situation. Recognizing the dire circumstances, he resorted to using Power Machine I to grant himself superpowers, thereby equipping himself to better handle the challenging predicaments he faced.

Power Machine I then became the central powerhouse of Wexler's abilities throughout the 'prime ages' of the VGHW storyline. This machine, therefore, held a great significance in the series as it not only marked the beginning of Wexler's super-powered journey but also played a crucial role in shaping the events that transpired during this era of the VGHW franchise.

## Profile

Constructed discreetly within a closet, Power Machine I was the epitome of Wexler's ingenious and resourceful mind. The machine was designed to be simple yet efficient, with a single lever being the primary interface for the user. When pulled, the lever would activate the machine, triggering the power infusion process that could bestow superpowers upon an entity.

The construction of Power Machine I was noticeably different from Wexler's later creation, the closet time machine. While the time machine was controlled by a keyboard, which allowed for inputting time coordinates and specific locations, Power Machine I lacked such an intricate user interface. This is likely due to its earlier development stage, suggesting it was a prototype or 'beta' version of Wexler's machines.

The Power Machine I was not as aesthetically polished or neatly packaged as the time machine, revealing more of its technical components. Despite the apparent technological complexity of the machine, it showcased Wexler's early engineering skills, hinting at his potential for creating more advanced machines in the future. The raw and exposed nature of Power Machine I highlighted the rawness of its function – bestowing superpowers – and Wexler's unrefined yet extremely promising skillset during this phase of his engineering career.

Power Machine I was truly a marvel of engineering, endowing its users with a wide variety of unique and potent abilities. Each power was different, providing the recipient with an individualized and distinct toolset for combat and other scenarios. The projectile abilities it could bestow included laser cannons, lightning cannons, fireball cannons, and spirit missiles, all of which had their own unique capabilities and tactical applications.

Beyond these offensive tools, the machine could also grant self-usage abilities. Teleportation enabled its user to move instantaneously between locations, a valuable power for both offensive and defensive maneuvers. Shockwaves allowed users to release a burst of energy to repel enemies or obstacles, and power-ups could temporarily enhance the user's abilities, giving them an edge in battle.

However, Power Machine I demonstrated a unique and intriguing capability when used by Reif, a fan of Wexler's YouTube channel, Jason. L.O. After using the machine, Reif manifested the ability to manipulate water molecules in the air, forming them into blocks of ice and hurling them towards opponents. This skill, quite different from any other seen in the VGHW franchise, seemed to be unique to Reif.

It's not entirely clear whether this ability was a result of the Power Machine I's inherent properties or a latent potential within Reif himself. Nevertheless, the emergence of this unique power added another layer of intrigue and complexity to the lore of the Power Machine I, further underlining its incredible capabilities and the profound influence it had on the VGHW universe.

## Origin

Though there's a dearth of information about the specifics of Power Machine I's construction process, including when Wexler started and completed the project, its existence alone provided a testament to his formidable talents in the field of engineering and science. Power Machine I was an early demonstration of Wexler's unique ability to conceptualize and bring to life machinery that defied the realms of ordinary science.

Creating a machine that can imbue superpowers into an entity is no simple task. It required an intricate understanding of various scientific disciplines, an innovative approach to technology, and a visionary mind capable of challenging conventional notions. This was all clearly demonstrated in the design and function of Power Machine I.

Although the lack of information about the machine's construction process might seem like a missing piece in the narrative, it also adds an element of mystery and intrigue to Wexler's character and his technological prowess. It's evident that even in the early stages of his inventive journey, Wexler possessed the technical know-how, the inventiveness, and the dedication to design a machine of such significance and power. The power machine thus served as a fitting prelude to Wexler's later, more sophisticated inventions, underscoring his evolution as an inventor and a character in the VGHW franchise.

## Fate

Power Machine I, once the centerpiece of Wexler's technological prowess, now seems to be shrouded in mystery. Its last known user was Reif, whose usage of the machine resulted in a unique ability that surprised even seasoned viewers of the VGHW franchise. After Reif's turn at the machine, the device was not seen or mentioned again.

Its current state is an enigma. The machine may still be nestled in the quiet solitude of the closet where it was initially installed, collecting dust as the world moves on around it. The aura of its past glory still lingers, though the machine itself remains unseen and unused.

After the construction of Power Machine II by Wexler and Remy, Power Machine I likely fell into disuse. This new power machine was a more sophisticated and versatile piece of technology, opening up a wide array of possibilities that were beyond the reach of the original machine.

The advancement of technology and the desire for more extraordinary and intense experiences drove the need for an upgraded machine. Power Machine II was not just a replica of its predecessor; it was a leap forward, capable of granting a variety of more advanced and unique abilities. This upgrade encapsulates the spirit of constant innovation and evolution that characterizes the VGHW franchise.

This doesn't take away from the initial machine's importance and pivotal role in the early saga. Power Machine I was a stepping stone, a crucial part of the journey that led to the creation of the superior model. Despite being outdated and less utilized following the introduction of its successor, it held its place in the history of the franchise as the originator of many thrilling narratives and epic battles.

However, with the new machine offering more incredible opportunities, the characters, and by extension, the audience, were drawn to the allure of these fresh possibilities. The focus shifted, leaving Power Machine I as a significant but somewhat overshadowed part of the franchise's history.