recursal/Fanatic-Fandom huggingface dataset:
Bat

* General
* Baby
* Adult
* Boss
* Relations

### Skill Description

Inflicts a quick and devastating bite draining health from your enemies to heal the tamer and the caster.

### Speed

150
4
250

### Weight

3 after 7s
4.02
5

## Skill

### Speed

300
10
270

### Weight

3 (7s)
10.3
30

## Skill

### Speed

700
15
330

### Weight

3 (7s)
15.6
40

## Skill

### Vampirism

3

The **Bat** is an animal found in the dark forest. Their general usage is to assassinate players and other animals, as it has a big amount of speed and good damage.

## Skill

Once it bites an entity, it will give back health to the pet owner and itself, depending on the damage inflicted.

## Strategy

### Against the Bat

* **Level 1 (Baby):** Should be effortlessly overpowered, as every weapon and practically kill a wild/tamed baby bat easily without much skill. Just make sure to be careful of the owner if the bat is tamed.
* **Level 2 (Adult):** Will fight back once damaged, but shouldn’t pose a huge problem if untamed. Any spikes should be enough to take it down. If tamed, be careful of its ability if there are more than one bat.
* **Level 3 (Boss):** Wild boss bats are still quite easy to fight due to their low health. Their ability is not enough to instantly take down a tamer, so spiking them will be enough (optimally Gold or above). The real danger of this animal kicks in when tamed. With fast speed, the bat can potentially assassinate a tamer and allow the enemy tamer to finish off the attack, let alone three of them. Thus, the Spectrum Cape should be worn when battling with a tamer with bats. Still, bats have low health and, with careful play and patience, the tamer can try chasing after the bats after their abilities are used.

### Using the Bat

Bat's general usage is assassinating players and animals, with a decent speed. The bat has a good attack radius for its ability, 3 boss bats can instakill a player, depending on the circumstances. It is also efficient at farming animals, and effectively healing the bat itself.

## Challenges

Tame at least one Bat
You will find the Bat in the Darkness.
Bugdog

* General
* Baby
* Adult
* Boss
* Relations

**Bugdogs** are one of the many  **Insect Type** animals. To tame them, the tamer must go into a tornado that spawns in the desert (marked on the minimap) which will continuously damage them - if the tamer survived the tornado, a Big Mamma Boss Bugdog will spawn, and the tamer must defeat it to prove themselves worthy for the one baby Bugdog that they may attempt to tame.

## Skill

The **Whirlwing Dash** allows the Bugdog to lunge quickly to the front. The ability 'blinds' tamers on the Bugdog's way, severely worsening their vision for a few seconds. Including some decent damage, the ability is similar to that of the giant Moth but executed in a "Dash" manner.

## Challenges

Tame at least one Bugdog • 50x
You can find the Bugdog by staying in the eye of a tornado.
Appletors

*If you're looking for a full list of the animals that the appletor is effective/ineffective on, refer to the sortable Animals List.*
The **Appletor** is a tool used to increase the taming chance of certain animals. It also can also be used to heal players, animals, pets and bosses. Its healing power is increased to 300% (x3) when combined with nurse hat. The Appletor can be selected at age 5, alongside the Saddle and Slingshot, whereas its golden version can be obtained at age 25.

Upon usage, there is a slight chance that the baby animal wakes up, which is lowered by 25% in its golden version.

## Technical

 Reload

 Taming Chance

 Player Heal

 Animal Heal

 Food

 Gold
Bush Hat

Gathers more Food

The **Bush Hat** allows the tamer to harvest +2 Food per hit on obstacles like Bushes, as the name stands. The hat costs 7,000  Gold.

## Uses

Although quite useful when harvesting food, the hat is relatively expensive - costing **3.5x** the price for Miner Hat and Wood Hat. Since high-level players (around the point when Ruby weapons are unlocked) tend to own a big chunk of Food, making this hat is only useful for low-level players. However, low-aged tamer don’t usually have enough gold to afford such a luxurious hat, the hat is practically outshined by simply killing Animals.
Badges

**Badges** are a part of your in-game profile. They are displayed to the left of your name in-game and influence how many golden apples you get from a daily reward, how many pets you can spawn with, and how many resources you spawn with. The score used to determine your badge is called **Ranking Score**, and it is calculated from your 10 best scores within the past 20 days. This time may be lengthened to 30 days with the VIP pass. Your badge, therefore, is lowered if your ranking score becomes smaller than the score needed to keep your badge.

## Obtaining Gold

Main article: Gold § Acquiring
You can obtain gold in a variety of ways, namely:

* Windmills
* Killing other players
* Killing animals
* Mining gold veins
* Killing the various bosses
* Breaking chests (also gives golden apples)
* Breaking presents, eggs and pumpkins (can also give food, wood, or stone)
* Breaking boss chests
* Breaking buildings that used gold to make (you get 1/2 of the resources used to build when you break a building)
* Killing Boss Minions
* Breaking Pumpkins
* Breaking Christmas Presents
* Breaking Easter Eggs,
* Upgrading Totems

## Achievements

**12** challenges match the category selection:

Combat Badge • 25x
Get the combat badge

Dragon Badge • 100x
Get the dragon badge

Electric Badge • 25x
Get the electric badge

Fairy Badge • 150x
Get the fairy badge

Fire Badge • 25x
Get the fire badge

Ice Badge • 50x
Get the ice badge

Insect Badge • 25x
Get the insect badge

Plant Badge • 25x
Get the plant badge

Poison Badge • 25x
Get the poison badge

Rock Badge • 25x
Get the rock badge

Spectrum Badge • 50x
Get the spectrum badge

Water Badge • 25x
Get the water badge
Cactus Boss

* General
* Relations

The desert now features two bosses. This is the **Cactus Tree**, a plant type Cactus Boss which has 8,000 hitpoints and has two types of attacking:

* It will become covered in thorns and suck anyone close to it in the thorns for 18 rapid damage.
* It will activate the same attack whilst shooting needles. These attacks rotate, first there will be the attack with the spikes, then one without, then one with, then one without, and so on. These needles have a vampirism effect, meaning they will heal the boss if anybody or anybody's pet gets hit. These needles do 20 damage on players, and 40 on animals.
	+ This is a plant-based attack, so the plant cape can prevent you from getting hurt.

A good strategy is to keep track of the timing of the next attack, and always be ready to boostpad away. If you get stuck while the boss is also shooting needles, you're likely to die and pets will get massive damage, on top of the fact that the boss will heal itself. During the fight it spawns dragon, rock and insect fairies when the hp of the boss reaches around 75-50-25%. The further in the fight, the more boss level fairies will spawn.

After the boss is killed, it spawns 3 fairies of either the rock type, dragon type or insect type. Of course, there spawn 3 gold chests that give 14k gold each and the boss gives 20k gold and a few thousand xp if you kill it.

Some good pets combinations against the boss are as follows.

* Triple Boar
* Yellow Scorpion
* Triple Fennec Fox
* Triple Wolf (Beware with this one. Wolf skill greatly slows down the wolf, so it is more likely to be killed)
* Fairies (fairies that can do good amount of damage to the boss exp -> poison fairy)

### Additional Notes

When falling asleep, The Cactus Boss has a 10-30% chance in order to spawn 3 kinds of Butterflies, those can include:

Dragon Butterfly, Rock Butterfly and Insect Butterfly (in no particular order)

## Trivia

* Before insect update, the third fairy is Fire Fairy.
Caracal

* General
* Baby
* Adult
* Boss
* Relations

### Skill Description

The caster overly swag style blinds your enemies and prevents them from attacking.

### Speed

200
4
210

### Weight

2 after 7s
4.04
10

## Skill

### Speed

400
10
260

### Weight

2 (7s)
11.2
120

## Skill

### Speed

900
22
290

### Weight

2 (7s)
27.5
250

## Skill

### Reload

15

The **Caracal** is a normal pet and can be found in the desert biome. It has a 10% chance of taming, and can be increased with the Slingshot. Though the caracal was apart of the Spring Event, but it is **not** an event pet, neither legendary nor event restricted.

## Skill

Caracals have a blinding ability called the **Swag.** Apart from blinding a nearby enemies, it also prevents them from attacking. Tame one and pair it with a Lynx, a fighting type pet with a lunging swipe attack, and your opponent will be taken down in a matter of seconds.

## Strategy

The Caracal should be met as a threat, especially when it is tamed as the blinding ability allow the owner to attack the blinded tamer. As of players who use Caracals, there are great potentials for the pet too. Below are general strategies for both playing against and with a Caracal.

### Against the Caracal

* **Level 1 (Baby):** Very slow, and has extremely low health. Wouldn’t pose many threats, tamed or wild.
* **Level 2 (Adult):** Fights back when attacked, but should be countered by Spikes pretty easily.
* **Level 3 (Boss):** Decent speed, and can use their abilities even untamed. Is aggressive to tamers on sight, but untamed Caracals can still be killed with Spikes due to their low health. The real threat comes when the Caracal is tamed. With an ability cooldown of only 15 seconds, the ability nearly blinds the tamer unstopped with only a seconds of interval. Therefore, the tamer should take the fight with great care, and wearing the Normal Cape is highly recommended. If they cannot afford the cape, the tamer should heal themselves constantly while blinded. However a Caracal can be blinded, meaning if you snag a Caracal for yourself, you can blind the boss and surround it with spikes, wearing a normal cape as to not be blinded yourself.

### Using the Caracal

The ability of the Caracal can be used in many combos for instant kills. Here are a few:

* Caracal (saddled), Fire Fairy and Dragon Fairy
* Caracal, Lynx (saddled) and Rabbid
* Caracal, two Fire Fairies

It is also putting caracals in the scatter around a base is a good defense strategy for multi-million gold bases. Careful though, as leaving the caracals by themselves could lead to you not knowing if they are being attacked, and soon you could find yourself caracal-less.

The caracals would blind the raiders causing them to either walk confused and be murdered from the towers or it would give enough time for the defenders to eliminate them, although it does not work if the raider has the Normal Cape, as it negates the blinding effect.

## Challenges

Tame at least one Caracal
You will find the Caracal in the Desert.

## Trivia

* This is the only Normal type pet to inflict a negative status effect.
* This pet could be a reference to the lapa a legendary meme
Axolotl

* General
* Baby
* Adult
* Boss
* Relations

### Skill Description

The caster generates temporary entity that have the property of absorbing all damage received by the caster or the caster's owner.

### Speed

150
3
260

### Weight

4 after 5s
3.03
10

## Skill

### Speed

300
4
270

### Weight

4 (5s)
4.56
140

## Skill

### Speed

800
12
330

### Weight

4 (5s)
15.36
280

## Skill

### Clone Lifetime

12

The **Axolotl** is a  **Water Type** animal. It have a pretty low health but good regen, decent speed, low attack and balanced weight.

## Skill

Its ability, **Minion Invocation,** creates a transparent blue Axolotl that take all damage that the player or the pet itself takes. The clone has a lot of health, but will disappear after a few seconds. It only works for Boss stages, baby and adult’s abilities are completely ineffective.

## Strategy

### Against the Axolotl

* **Level 1 (Baby):** Very slow and bad at almost any stats just like most other baby animals. Shouldn’t be a problem to fight, but is also quite worthless in terms of XP. Tamed baby axolotl doesn’t make a big difference.
* **Level 2 (Adult):** Will still run away always, and does not fight back as a wild animal. Even if the axolotl is tamed, the minion is ineffective as mentioned.
* **Level 3 (Boss):** Wild boss axolotl can be dealt quite easily with Spikes due to their low health, and since wild animals recklessly chases the tamer, their high health regeneration doesn’t stand out that much. Tamed ones are the real danger - the enemy may activate the Axolotl’s ability at any time and can attempt for a KO since they are invincible with the Axolotl’s minion. Therefore, try using boostpads to bounce away the enemy or block with walls and/or spikes. Do not rush fighting back instantly.

### Using the Axolotl

The axolotl's ability is extremely useful for PvP, especially at high level, as it practically makes the tamer invincible when the clone is present. However, it is worth noting that the ability of the Axolotl below Boss level is inefficient.

## Trivia

* Axolotl in real life have the ability of recovering lost parts of their bodies, so their in-game ability is coherent.
* Axolotl is a delicacy in mexico city.

## Challenges

Tame at least one Axolotl
You will find the Axolotl in the Sea.
Armadillo

* General
* Baby
* Adult
* Boss
* Relations

The **Armadillo** is a rock type animal that spawns in the Desert. It has a 14% taming chance that can be increased using the Tamer's Cap or the Slingshot.

## Skill

The **Cannon Shell** creates a shell that propels itself at a very fast rate, it deals damage to whoever or whatever is in its path, granting the pet 80% defense. The Armadillo's cooldown is 30 seconds at its max evolution. The skill is similar to the Horse's and the Unicorn's.

## Strategy

The armadillo is an offensive pet that can be great at raiding bases, killing animals and players. Its skill can be very overpowered when killing a player, because of the huge protection it offers. Essentially, you are able to charge rapidly to the enemy player without needing to concern about your health. Due to its small size, short ranged weapons like daggers are still able to reach you when you mount on it. When using Armadillo try to stay clear of combat type pets as they can deal a lot of damage to you.

A popular pet combo includes the Armadillo-Sheep-Mantis. You are able to rush quickly, safely, and deal enormous damage. However they can be counted by placing Boostpads.

These strategies can help you fight the Armadillo:

* Level 1 (Baby): Baby armadillos are no threat as they never attack unless a tame fails, you can easily kill this animals by using any weapon of your choice.
* Level 2 (Adult): Adult Armadillos also do not pose as a threat since they will never attack you back. If you want to kill it, try to trap it between trees or rocks as they will keep running.
* Level 3 (Boss): Place two spikes and let the Armadillo get trapped between them. This way, the Armadillo will receive huge amounts of damage. You may be to repeat this process multiple times.
Katsuya Heyaboshi

**Katsuya Heyaboshi** is a character featured in the Polish fangame Danganronpa: LIVe or Die, made by Raven & Aru. He is known as the **Ultimate Cleaner**.

## Profile

> Katsuya has a short temper. If something annoys him, he will let you know. He especially hates sadistic monochrome bears, so he's not going to have a good time here. He can be surprisingly sweet when he tries, though.
>
>

 - Official info

## References

1. ↑ https://drliveordie.carrd.co/#katsuya
Bear Trap

The **Bear Trap** is one of the 3 items that can be chosen at level 8, along with the Boost Pad and Heal Pad. When placed, it will be deactivated for 5 seconds. After 5 seconds, the trap will be primed to snare an enemy. Once it activates, the trap will snap shut, dealing 40 damage (120 to animals) and stunning the target for a couple seconds. After 5 seconds, the trap will be able to deal damage again.

The bear trap can be buffed by making use of the Trapper's hat

## Upgrades

At age 26, the player is able to upgrade their bear traps and can choose between two bear trap variants.

* The **Mega Bear Trap** deals 45 damage (135 to animals)

* The **Big Bear Trap** deals damage at a much longer distance than the regular bear trap.

## Use

The **Bear Traps** can technically be used for any type of damaging, although it would be extremely difficult to time because there is a 1 second delay after you have placed the trap. Now, im not saying that it is *useless*, the **Bear Trap** can be extremely useful for bases (especially around doors.) When a raider would walk on it it will stun them leaving the towers to finish him off. although just make sure it doesnt get broken because it's health isn't very high.

 Durability

 Speed

 Wood

 Stone

 Gold
Camel

* General
* Baby
* Adult
* Boss
* Relations

The **Camel** is an animal that spawns on the desert. They spit on the faces of tamers who dare bother them, and have decent stats.

## Skill

The **Torential Spit** injuries an enemy tamer, slowing them down and dealing constant damage.

## Strategy

### Against the Camel

* **Level 1 (Baby):** Weak and defenseless, shouldn't cause any trouble to the tamer.
* **Level 2 (Adult):** Once you attack it 2 times they will attack back, just attack it in circles and You will eventually kill the camel,
* **Level 3 (Boss):** The boss Is the dangerous part, It deals 20 damage, just keep spiking it and attacking it and you will eventually kill the camel,

### Using the Camel

When making use of camels, its torential spit can deal damage over time to enemy tamers along with slowing them down, letting the camel bite them as well. This lets you or your other pets to catch up to the enemy tamer and finish it off. Its ability is similar to that of the Dragon.

Thanks to its ability, the camel can be paired up with other pets (e.g. Dragon Fairy) to really seal the fate for enemy tamers. Pet combinations like these make camels a viable pet. Its regeneration capabilities also help it to endure long term fights.

The only real con to worry about is the weaknesses of camels. Pets like the Plant Fairy, or  **Electric Type**s like Sheeps, can shred through the camel's HP, so do be weary of them.

## Challenges

Tame at least one Camel
You will find the Camel in the Desert.
Apple (Resource)

Hey, why is this page empty?*It is a stub. You can help the wiki by adding more to it!*
*Not to be confused with Apple (item), The starter food that heals a player by 10 health points..*

## Apples

By the means of alchemy, they might turn out as Golden Apples…

## World

* Forest Biome
* Winter Biome
* Dark Forest
* Desert
* Ocean

* Bush 1
* Bush 2

### Health

?

* Bush 1
* Bush 2

### Health

?

* Mushroom 1
* Mushroom 2
* Mushroom 3

### Health

?

* Bush 1
* Bush 2
* Cactus 1
* Cactus 2
* Cactus 3

### Health

?

* Bush 1
* Bush 2
* Anemone 1
* Anemone 2
* Anemone 3
* Anemone 4
* Urchin 1
* Urchin 2
* Urchin 3
* Urchin 4
* Urchin 5

### Health

?

**Apples** (or Food) come from a variety of, for example bushes, play a key role in the game and are used to consume Food or for the Appletor. Bushes spawn randomly on the map, and yield one  Apple default per hit, which can be increased depending on one’s weapons.

The Cactus and Urchin variant deals damage when collided with.

## Cut Content

The Darkness biome was originally going to be blue. This is what the mushrooms were going to look like:
Adoring Shadow

* General
* Baby
* Adult
* Boss
* Relations

### Skill Description

Activates a seal on the owner, increasing its health regeneration. Seal effects accumulate

### Speed

150
2
270

### Weight

4 after 5s
2.01
5

## Skill

### Speed

300
3
290

### Weight

4 (5s)
3.09
30

## Skill

### Speed

500
6
390

### Weight

4 (5s)
6.6
100

## Skill

### Regeneration

4

The **Adoring Shadow** is one of the shadows and legendary animals. From the mysterious Hive, one can find the shadows that lies after conquering it. All shadows, including the adoring shadow, have less-than-impressive stats, with a good ability to compensate.

## Skill

The **Seal of Regeneration** is a passive ability and always apply to the owner. This ability bestows on the owner a decent passive healing boost, increasing it to 4 at boss stage or in other words the damage dealt by golden spikes.
Acidog

* General
* Baby
* Adult
* Boss
* Relations

### Skill Description

The caster transforms into malleable mud to accelerate its speed, poisoning nearby enemies.

### Speed

200
5
280

### Weight

3 after 7s
5.05
10

## Skill

### Speed

400
12
300

### Weight

3 (7s)
13.8
150

## Skill

### Speed

800
24
380

### Weight

3 (7s)
31.2
300

## Skill

### Speed Bonus

400

**Acidogs** are one of the many  **Poison Type** animals. To tame the Acidogs, a player must first go into a tornado that spawns in the dark forest (marked on the minimap) which will continuously damage them - if the tamer survived the tornado, a Big Mamma Boss Acidog will spawn it has a 25% Chance it can spawn 2 Acidogs, and the tamer must defeat it to find and tame the one baby Acidog that spawns after.

## Skill

The **Venom Dash** speeds the Acidog forward by transforming it into a mudball. It poisons anyone on the way.

## Challenges

Tame at least one Acidog • 50x
You can find the Acidog by staying in the eye of a tornado.

## Trivia

* Acidogs are one of the four dogs that were added to the game to celebrate *Taming.io*'s 3rd anniversary.
	+ The other dogs are: Dog, Coldog and Bugdog.
Black Spider

* General
* Baby
* Adult
* Boss
* Relations

The **Black Spider** is a  **Poison Type** animal that spawns in the dark forest. It can also be found upon killing the mushroom boss.

## Skill

Upon activation of the ability, the Black Spider can inflict the **Venomous Bite**, which does some damage to an enemy instantly followed up by constant damage for a few seconds. and dealing One hundred damage to Combat Type and Spectrum Type,

## Strategy

### Against the Black Spider

* **Level 1 (Baby):** It is very weak and slow, allowing tamers to kill one with ease. This does not make baby Black Spiders a formidable opponent, which should not be considered a threat.
* **Level 2 (Adult):** Pretty strong damage but low health. Are hostile, attacking anyone it sees. To kill it the tamer can put some Spikes in front of you and it and then run through the spikes making the spider stuck between the spikes. The spider may break some spikes with their high damage to buildings, but simply placing more of them fixes the problem. Running in circles is also an alternative.
* **Level 3 (Boss):** Low health, but very high damage with decent speed. Much harder to kill and are hostile. Use the same strategy as the adult, but beware to always meet a distance from it, since it can use it’s ability anytime and can kill unwary tamer. Use high leveled spikes to trap it, and reinforce the spikes by putting 2 layers of spikes to make sure the tamer is safe. The tamer can try to leave some gap between the spikes so they can attack the spider with Bows or Spears, but always remember to keep a distance.
Barn Owl

* General
* Baby
* Adult
* Boss
* Relations

The **Barn Owl** is an animal that can be found in the dark forest. It is a spectrum pet, and has a taming chance of **18%** though it can be increased with the Appletor. It is a mountable animal and has a high amount of health. Barn Owl is a light animal.

## Skill

It creates a large whirlpool of feathers called the **Cursed Feather**, it bewitches the most nearby target by slowing it down and causing weak damage. That is useful on player killing and animal hunting, thanks to slowing targets down and causing extra continuous damage.

## Strategy

As said before, it's ability is useful **on killing players**. It's health gives it advantage as it can stand more heavy attacks like spiking and more. If you want to kill someone easily, go near them (make sure that there are not any entities nearby) and use the ability. The player will start to slow down and take weak damage, As they are slowed down, you can take the speed advantage and kill them, the continuous damage also helps. When 3 owls focus their skills on one player, winning the fight is almost a guarantee if they don't have spectrum cape equipped.

## Trivia

* It is introduced as one of the first spectrum-type animals alongside Bat and Raven.

## Challenges

Tame at least one Barn Owl
You will find the Barn Owl in the Darkness.
Bows

Hey, why is this page empty?*It is a stub. You can help the wiki by adding more to it!*
**Bows** are weapons that can be chosen at age 4. They consume a given amount of resources to fire an arrow. When used to attack animals, they multiply the damage done to players by 1.5x. You can increase the damage done by them using the arrow hat. Upon reaching max level, if you wear the arrow hat, you can deal over one-hundred and fifty damage to an opponent's pets.

## Technical

SHOW DAMAGE PER SECOND

SHOW DAMAGE STATS

## Gallery

Stone bow - "Shoot arrows."Golden bow - "Reloads faster."Ruby bow - "A weapon that respects nature."Amethyst bow - "Robin Wood would be jealous."Sapphire bow - "Archers always survive."Amber bow - "Aesthetic only."Diamond bow - "Aesthetic only."Emerald bow - "Aesthetic only."
Base building

As you may have seen after some playing you can create bases. You may have raided one, or if you have made one, they are more complex then you would think.

There are multiple ways people make bases, and it just depends on what’s useful for them at that time. Some are more frail, and some are incredibly strong, but as long it suits your needs, it’s all good.

## Types of bases

I usually see three different types of bases, and I’ll say their advantages and their disadvantages.

### Wooden structures

Commonly a beginner base, these are usually made out of wood walls and doors. These can be used as a temporary base, as they are cheap, and easy to build, or as a start to build a stronger base. I strongly recommend you not to stick with this base, especially if you’re going solo, because these bases are extremely fragile, and break easily.

### Advanced hut

These are usually done with stone walls or above, and are small. These are useful for gold farming, as you don’t need a giant base when gold farming. Depending on the thickness of the walls, they are also easy to repair, so they are useful for solo players.there can be anything inside, from just some windmills to turrets and spell towers. It’s not recommended to build these type of bases with a team bigger than 3 people, because then it becomes overcrowded. Also, don’t put bears inside. They can trap you in if it’s too small. Advanced huts are also built without doors, as this saves less time, and people.

### Team bases

These are usually big, and the materials the walls and doors are made of depends on the team. A big and pro team usually have ruby or above, while a smaller team that’s just starting are usually gold or below. Walls are mostly 2 blocks wide, to make them easy to repair, and require less people to make a giant base for everyone. The only tip you need to remember is that the bigger the base, the bigger the team needs to be to maintain it. A team that is falling apart is NOT a team you want to build a gigantic base with

## Why you need a base

Taming.io is not always a base building game. You can usually see that one dude wandering around scavenging for stuff. There are always advantages for bases though. Bases are useful for gold farming, because you don’t want to be afk out in the open world, someone is going to kill you! Bases are also useful for keeping a team together in one concentrated spot, Because the team might be in one area helping the builder, or needs a place to rest for a bit. This is great for those who want to afk, as the concentration of people also results in less people attacking, preventing you and others dying. Quick bases like a wooden structure is great to make as a rest point, so you can go and do something like going to the bathroom, and don’t have to worry as much about dying. Bases takes a long time though, making it not a good option for those who are short on time. It all depends on your needs and preferences, so don’t stress too much about it!
Capes

Capes are items that can be bought in the in-game Taming.io Shop. They have a certain resistance against certain types, for example, if the Dragon cape is bought the wearer has more resistance against Dragon types. The resistance is -10% of (bite) damage from the element, the protection against the skill varies for each pet.

All capes cost 6,000  Gold, and are as follows.

Normal CapeRock CapeWater CapeElectric CapePlant CapePoison CapeCombat CapeFire CapeIce CapeSpectrum CapeDragon CapeFairy Cape
The way a cape works varies for each skill. For example, wearing a combat cape doesn't protect against the weapon buff that a Rabbid gives, but it greatly reduces the damage from a Lynx's scratch.
Arrow Hat

"They call me arrow head, no clue why"

The arrow hat is most useful for pvp, since killing animals with arrows is usually not very resource efficient, especially with the higher tier bows, which use more wood per shot. However, the arrow hat makes bows much more effective, enabling you to two shot people with the sapphire bow if they don't heal or reduce your damage.

## Strategy

Because this hat's purpose is to boost bow performance, if you are wearing it people are more likely to assume you have a bow. This lets you use a couple strategies if you have this hat in your possession.

### Ambush

If you're hunting for players, it's more effective to switch to this hat while you're actively trying to shoot someone. If they see you with this hat, they're more likely to take cover before you have a chance to get a hit on them. Using another hat allows you to ambush them, and makes it more likely that you'll get the kill.

### Advertisement

You could also wear this hat if you want people to know you have a bow, especially if you have a wrench or shield instead. If people know you have strong bow, they're less likely to think you're an easy kill. However, if they see you holding a different secondary weapon or tool, they'll probably realize you don't have a bow after all.

## Trivia

* Unlike it's other ranged weapon counterparts, it's the only one to have an an arrow through it, where as the Hunter hat has no bolt through it.
Axes

**Axes** are weapons that are obtained at age 1. They deal more damage towards animals, making them specially good at hunting them, (Usage of WOlf trophy hat) but they are also a good choice when hunting other players. They are also good weapons for gathering wood and apples in the game and have a high yield rate with other resources. Due to this, axes have high synergy with bows. However, axes have a very low attack speed compared to many other weapons as a balancer, comparable to spears'. It also decreases your movement speed by 17% at tier 1, and 27% at tier 2 to tier 5.

Since Demon Wings got added, axes can now do 10% more damage to players and animals, up to 44 and 75 damage at the max level.

## Technical

SHOW DAMAGE/HARVEST PER SECOND

SHOW DAMAGE/HARVEST STATS

## Strategy

### Against the Axe

Swords are a formidable option in PvP. In fact, an amethyst or sapphire sword with dragon wings deals the same amount of damage as the corresponding axe while being faster as axe does not have an hats or accessories to buff it, and a stone axe deals less damage than a stone sword. Since axes hit and move slower than swords, they are generally less recommended for pvp. However, there is a shorter delay between when you click and when you hit your target, making it easier to land the first hit.

## Gallery

Stone axe - "Slow but powerful."Golden axe - "Extra fancy wood chopping."Ruby axe - "The trees don't stand a chance."Amethyst axe - "Efficient at chopping wood and skulls."Sapphire axe - "The ultimate tools at deforestation."Amber axe - "Aesthetic only."Diamond axe - "Aesthetic only."Emerald axe - "Aesthetic only."
Advent Calendar

Hey, why is this page empty?*It is a stub. You can help the wiki by adding more to it!*
Christmas-Only ContentThe content on this page is exclusive to the Christmas event.
*"While waiting for Christmas, open a gift each day by walking your tamer in a snowy decor."*

    The **Advent Calendar** is an Adventure-like feature present only during the Christmas event that gives the player rewards every day as it is opened. To track which step the player is currently on, a little character described as "your tamer" occupies the current day by standing on the associated step.

## Occurrences

The Advent Calendar has happened twice so far: First during december of 2022, and second during january of 2024 (which **LapaMauve** called the "after calendar").

The first calendar's rewards can be found in this map:

## Trivia

* The first advent calendar to be released was the Christmas Calendar as a part of the Clans & Christmas update on the 4th of December 2022. Since then, the feature has also been redesigned into the Adventure.
Maiko Yuzuki

The content below contains **spoilers** for **Danganronpa: Antebellum**. Proceed with caution.

## Maiko Yuzuki

* Splash Art
* Sprite

## Characteristics

### Likes

* Justice
* Konpeitō
* Anime

### Dislikes

* Shadows
* Evil
* Homework

## Fangan Info

### Artists

Rippilie

**Maiko Yuzuki** is a main character featured in the British Fangame Danganronpa: Antebellum, created by Rippilie. Her title is the **Ultimate Voice Actor**.

## Galleries

> 📷 For sprites of Maiko, see Maiko Yuzuki/Sprite Gallery
>
>

## Official Description

"Maiko is a well known voice actress, voicing roles in over 150 shows/ movies/games/advertisements in only the last 3 years. Her most popular role is a magical girl character she voices called Melody Pretty. The fame she got from playing Melody Pretty got into her head, causing Maiko to convince herself that she is in fact Melody Pretty. She acts like Melody Pretty, she dresses like Melody pretty, she only eats foods Melody Pretty ate in the anime.

Will Maiko one day be able to remember who she was before she convinced herself she was a magical girl?" **— Official Description**

## Creation and Development

Maiko was originally created as the Ultimate Actress, and had a completely different personality. When she was the Ultimate Actress, Maiko would have used her abilities to change how she acted around others, becoming an 'ideal person' to each separate person, yet did it so much she eventually lost sight of who she was. When her role in the story as the first killer was decided, this idea was scrapped in favour of her current personality and motif as a 'magical girl'.

Maiko was one of the characters whose design changed the most out of the entire cast. Originally she had blonde hair which was styled into two side ponytails, wore a golden crown, wore a pink and blue dress with a large blue ribbon and bow, and red ribbons which curled around her right leg. Her outfit and hair was completely reworked when it was decided her appearance should be more 'sailor-moon' like.

## Trivia

* Maiko's freetime events were some of Rippilie's favourites.
Baby Wings

Hey, why is this page empty?*It is a stub. You can help the wiki by adding more to it!*

### Effect

When worn, Naginatas and Spears yield extra damage.

### Cost

5k

**Baby Wings** are a purchasable accessory that has a price of 5,000  Gold. The main purpose of this item is to increase your Spear's and Naginata's damage output. This accessory is used mostly during PvP because the damage boost is useful to kill players more efficiently.
Accessories

**Accessories** are pieces of apparel that grant buffs when equipped, but cost gold in order to be unlocked. Once bought, they can be used until you leave the server, even after you die. They can also be used in conjunction with hats, but only one accessory can be used at a time. They can be bought in the shop tab in-game, but not from the start menu.

## Trivia

* There used to be a tail for every single pets, which makes the one pet in particular stronger.
Buildings

**Buildings** are items that can be placed in the map. They have varying purposes, among them blocking the entrance of enemies, dealing damage against other entities and regenerating health.

Once placed, they stay even after the player dies. This means that, for example, a player can upgrade windmills in one game, die, and then choose walls to make a base and they will keep their windmills, although they also count to the total placement limit.

## Types

* Walls are generally used to block players or mobs from getting somewhere, such as a base or gold mine. They can also be used in player vs player combat to slow down the other. 50 can be placed by any given player.
* Doors' core function is more or less the same as the walls', but doors will open when the player, their team or their pets get close, and will close when standing still near them or going a distance away. When standing on them, they stay open. 20 can be placed by any given player.
* Windmills are used to generate gold every 2.5 seconds. 5 can be placed by any given player.
* Spikes are used to deal damage to animals and players that get close. Big spikes deal less damage but have more health and are bigger than their normal counterpart. 15 can be placed by any given player.
* Turrets are also used to deal damage to other entities, but they shoot projectiles instead. 2 can be placed by any given player.
* Towers shoot projectiles with magical properties in them, such as fire and ice. 1 can be placed by any given player.
* Pads are used to deal some sort of temporary buff that is applied when stepped on.
	+ Boost pads boost entities in the direction of the pad. 10 can be placed by any given player.
	+ Heal pads heal any entities that step on it. 1 can be placed by any given player.
	+ Bear traps deal damage to entities that step on it, knocking them out and disabling it for some seconds afterwards. 4 can be placed by any given player.
Bosses

**Bosses** are strong entities with various abilities and quirks. They are stationary and shows on the minmap. When a boss is killed, it drops 3 boss pets and 3 chests (except the mushroom boss, which drops additional spiders which don't despawn due to weather change). Each one of the chests contain 14k gold inside of them, which may be obtained by breaking it.

## Stats

Their stats and quirks can be found on their individual pages:

### Spring

* Tree Boss
* Dragon Egg Boss
* Turkey Egg Boss

### Winter

* Ice Dragon Boss
* Snow Tree Boss
* Ice Golem Boss

### Darkness

* Mushroom Boss
* Spectrum Boss
* Haunted Tree Boss

### Desert

* Rock Golem
* Cactus Boss

### Ocean

* Octopus Boss
* Siren Boss
April Fools'

**April's Fool** is an update that comes on every 1st day of April. As the festival’s name stands, this event is mainly about tricking players. The event lasts for 2 days.

## Features

### Goldfish

Main article: Goldfish
The **Goldfish** is the event animal in April’s Fool, and replaces every other animal, in all biomes. Despite being a legendary animal, it spawns around the whole map. It levels up very slowly, gaining only **20%** the XP of a typical animal.

### Chests

A feature meant purely to trick players, the developer, *LapaMauve*, had personally claimed that a chest during the event grants 20  Golden Apples when broken. However, it would actually become a fast-moving spider that chases the player around the map! If the player do manage to kill the “chest”, only 2 golden apples will be given as it would, as a normal chest.

### Golden Food

Main article: Food § Golden Food
Another deceptive feature, Golden Food can be chosen instead of regular food. Lapa, again, has claimed that it “heals more” than average food. Instead, it damages/gives negative effects to the player when eaten. The first golden food can be chosen at Age 2, and may not be reverted as the player ages.

## Trivia

* These chests appear also when the servers restart, alongside Reapers. They are probably intended to kill players faster.
Aaron

Aaron Elias (auch Aron, Aaaron, Bbron) ist eines der Gründungsmitglieder der WG und des kwada-Squads und hat blaue Haare. Zu seinen weiteren Merkmalen zählen sein quaderförmiger Kopf und sein markanter Bartwuchs. Zudem weiß er sehr viele unnötige Dinge über verschiedene Videospiel-Franchises. Wusstet ihr zum Beispiel, dass Yen Sids Name rückwärts geschrieben Disney ist?

Unter Fachkreisen auch bekannt als "Mr. Monopoly", "Aaron der Lügner", "Aaron, Hater of Things" und "Aaron, Sucker of Dicks".

Aaron war zudem auch bei der Entstehung von 4evaGamez dabei. Er ist seitdem der offizielle Art Designer der Gruppe.

### Geburt als Quader

Direkt nach seiner Geburt litt Aaron an einer seltenen Krankheit: Sein gesamter Körper war wie ein Quader geformt. Um diese lebensbedrohliche Krankheit zu heilen, mussten seine Eltern eine enorm hohe Summe an Geld bezahlen (die genaue Summe haben sie leider nie verraten.) Um das Geld einzutreiben, mussten sie leider ihren anderen Sohn an einen Kameltreiber namens Alpay verkaufen (nicht zu verwechseln mit Alper).

Nach der Operation war Aarons Leben gerettet - dennoch musste er seitdem immer mit einem quaderförmigen Kopf leben.

### Arbeit bei REWE

2003 trat Aaron seine ewige Tätigkeit als Aushilfe bei REWE an. Seitdem arbeitet er jede Woche vier mal im Getränkemarkt und sieben mal in der Salzmine. Aarons großes Ziel ist es, eines Tages der neue Vorgesetzte zu werden. Dafür schaut er immer Twitch Streams von Leuten, die Dark Souls spielen und dabei alle Vorgesetzten erledigen.
Dennis

Dennis ist der WG nur beigetreten, um in das Höschen der Gründerin zu kommen. Doch über die Jahre hat er gemerkt, dass die wahren Höschen die Freunde sind, die er unterwegs getroffen hat. Seitdem will er nur noch in Aarons Höschen kommen.

Er hat 4evaGamez mitgegründet und ist schuldig für viele schlimme Dinge in der WG - nicht zuletzt dieses Wiki hier.
(GUIDE) AFK Farming

Gold is the only source of points, so farming it is crucial for badges.

There are 5 main ways of getting gold, namely killing animals, bosses, mining gold, using windmills and killing players. Since this guide is for AFK farming, we will focus only on the gold mining and windmills aspect.

## Pre-farming

Before AFK farming, you'll need a safe place to stay. Since the massive gold ore at the center of the map gives the most gold, it is your best choice for getting as many points as quickly as possible. It is highly recommended to either 1. join a team that already has a base (preferable) or 2. creating one yourself. Note that a team that is falling apart is not a good option. If you so choose to make a base all alone, you'll have to die several times to get the appropriate structures (I'd say, at least 5 times). A base has to have, in the bare minimum, the following, in amethyst tier or above:

* Doors
* Walls
* Repair towers
* Defensive towers

If you need assistance creating a base, we suggest this guide. And this one

## Farming

Now, let's suppose that the base has been completed. One more time, die and pick the stone hammer at age 1, windmills at age 3, wrench at age 4 and upgrade the hammer into the golden pickaxe at age 6.

If all goes right, you can now do whatever you desire while your score increases.

According to my estimations, you should be able to get around 160.000 gold in one hour, in case no other players interrupt you.
Big Mamma Boss

**Big Mamma Bosses**, also known as **BMBs**, are larger and more powerful versions of boss animals. Unlike actual bosses, they do not appear on the minimap. They are aggressive but will fall asleep if not attacked. Their stats are twice as high as those of the boss pet, except for speed.

There are currently **23** kinds of Big Mamma bosses, being the Wolf, Bear, Rabbit, Mauve, Raven, Sea Crab, Black Spider, Toad, Shark, Squid, Camel, Snow Wolf, Seahorse, Mammoth, Genie, Siren, Water Statue, Fire Statue, Plant Statue, Coldog, Bugdog, Acidog, Turkey, and Savant Shadow.

They tend to use their abilities much more frequently than their boss counterpart.

## Gallery

A Big Mamma Boss Shark.A BMB Squid.BMB ColdDogBMB TurkeySavant Shadow
## Trivia

* Killing one of these also count towards Challenges in relation of killing Bosses, including No Longer Afraid, Like a Boss and Superhero.
* Each BMB killed will grant you  Food and 10 to 15k  Gold.
Apple

Disambiguation page for AppleThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Apple** may refer to:

* Apple (resource), the resource.
* Apple (item), the food item.
* Golden Apples, the in-game currency.
Bear

* General
* Baby
* Adult
* Boss
* Relations

*Not to be confused with the polar bear, the winter counterpart of the water-type bear.*
The **Bear** is one of the many animals that spawn in the forest biome. Its stats can be improved with the sea king fins. As one of the starter pets available for all players, it has a taming chance of **66%.**

## Skill

The **Ocean Waves** creates a large whirlpool around it that causes all entities in range to take a burst of damage, followed by a small stream of little damages while being pushed away. The knockback force of the ability is very strong, and it has the best building damage out of the starter pets.

## Strategy

Bear's best general usage is to stall the enemy and prevent damage taken from abilities of other animals. It is the slowest pet in the game, only having 25 in the speed stat. It has decent regenerative abilities, but they are still pretty slow, so you shouldn't rely on it too much. The bears have double damage against all fire and rock type pets, so it can also be used as an advantage. Be well aware of Rabbits, as they not only deal insane damage to your bears with their ability, but also mostly fully heal from it. While having low regen, bears totally do not require the usage of appletor and heal pad, cows. It's damage is not very great, and it's not recommended to use bear for damage either. Bow is a great combo with a pack of bears, as you can shoot from behind and not worry at all for being hit yourself.

To highlight, bears are an incredible mount with a long ranged weapon due to their high size, practically protecting you from most sources of damage except spear and Katanas. While not having high attack stat, they definitely can be a great danger, as they may push you and trap you between trees and rocks, mostly leading to death if you aren't reacting too quickly.

Here's the strategy on defeating wild and player bears

* Level 1 (Baby): Attacking a Baby Bear with any type of weapon is enough to kill it, as it is much slower than you and doesn't do good damage at all.
* Level 2 (Adult): Most recommended strategy is to keep circling around the bear, it's very slow and it doesn't take high risk, allowing you to econome resources you'd normally waste on spikes. If you still want to use spikes, then: Place 2 spikes (stone and higher tier spikes will work) beside each other so the Bear gets stuck between them, resulting in a lot of damage. Creating a bigger gap in between the spikes will also allow you to shoot a bow at it, or to poke it with spear, making it an even quicker kill.
* Level 3 (Boss): Both strategies are Same as the Level 2 Bear, but make sure to also use your pets to assist you, as it has a lot of HP and will be quite hard to kill due to that.