SCP 035

> **This article covers the role in Breach Mode.**
> **For the entity's appearance in Single Player or Co-op Mode, click here**
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SCP 035 is a one of the 8 playable SCPs. It acts as an heavy assault class, able to tank damage and equip firearms. SCP 035 is unique as it is one of the two SCP that does not spawn naturally and is created by a former human role (the other being SCP 049-2) and is also unique in its ability to equip weapons.

SCP-035 is a white porcelain comedy mask. Subjects close to SCP-035, or in visual contact with it, experience a strong urge to put it on. When SCP-035 is placed on the face of an individual, an alternate brain wave pattern from SCP-035 overlaps that of the original host, effectively snuffing it out and causing brain death to the subject. Subject then claims to be the consciousness contained within SCP-035. The bodies of “possessed” subjects decay at a highly accelerated rate, eventually becoming little more than mummified corpses.

SCP 035 has shown highly sadistic behaviour, often hunting humans for the "thrill" of it.

During the containment breach, SCP 035 has a chance to mysteriously show up in SCP 513's containment chamber. It is unknown how the mask was able to reach there. If the mask is found, any human subjects near 035 will be drawn to the mask. The mask can be picked up. Doing so will force the player to put it on their face, effectively killing them. The subject (hereby referred to as an SCP 035 host) shows much more resistance to damage and increased stamina. While SCP 035 does not spawn with any items, all items the human subject had before being converted will be dropped, allowing the new SCP 035 host to equip those items. It should be noted while the mask lures you to it, the subjects always have ultimate control over picking it up or not (i.e. they need to pick it up themselves to convert).

SCP 035 is able to pick up any items, particularly firearms and weapons. SCP 035 can also attack without the use of weapons via a melee attack that can be performed while not using a weapon. this attack can kill escape class roles in about three hits, but it takes longer to kill MTF operatives/Chaos soldiers. SCP 035 can pick up First Aid Kits and other medical items. However it cannot heal itself, the med kits simply having no effect when used. This can make SCP 035 an extreme threat to any humans within the facility as 035 can relentlessly hunt them down, shooting them. This coupled with his increased health and stamina makes SCP 035 a extreme threat at least while in its prime. SCP 035 corrosive liquid still is produced when on the subject, and will rapidly decompose the host, taking health away. SCP 035 has enough health to cause a lot of damage in the beginning of its lifetime, however late enough into the game and SCP 035's corrosive properties would have weakened the entity enough for it to become extremely vulnerable.

When extremely injured, SCP 035 will start showing signs of damage consistent with human subjects, such as blood loss or loss in speed. This is often interpreted as an indicator that SCP 035 is vulnerable enough to engage. If defeated, a SCP 035 host will die, dropping to the ground and dropping any items it had on. However, SCP 035 will disappear. It is unknown how the mask is able to disappear and information how Foundation personnel re contain the mask after its host's defeat is highly classified.

NIne Tailed Fox Operators are instructed to avoid SCP 035 at the beginning of its lifetime, as the entity is too dangerous to engage without being weakened. When SCP 035 shows signs of damage, NTF soldiers should be able to group up on the entity, taking cover and firing enough rounds to neutralize the threat.

#### Trivia

* SCP-035 despite being an SCP, can "escape" via either gate a or gate b. doing this however does not respawn you so it essentially just kills you
* SCP-035 is able to be Hand cuffed similarly to escape class roles. Cuffing SCP-035 greatly reducing his potential as a threat. the ability to cuff SCP-035 likely exists because SCP-035 is likely an edited version of an escape class role.