recursal/Fanatic-Fandom huggingface dataset:
Lift

***"Turbofan lift. Provides vertical room access."***

Statistics

## **Summary**

The Lift is one of the most vital rooms in Pixel Starships. The Lift transports the player's Crew vertically up and down. It can also act as a horizontal corridor if placed by itself. However, Lifts cannot be placed right next to each other, so its use as a corridor is rather limited. Crew transported by the Lift's elevator cannot be damaged as the Lift itself is impossible to target. With all this, the Lift opens up a massive amount of repair, attack, and movement strategies with Crew.

## **Usage**

### **Lift Mechanics**

Crew wanting to enter a lift must first wait for the lift's elevator to arrive at its current ground floor (Tile its feet are on). Only one Crew member can get on at a time, and the order of which is determined by Crew Seniority and who wanted to use the Lift first.

Crew wanting to use a Lift will first walk to the closest accessible room adjacent to it. If the Lift's elevator has not arrived yet, he/she will idle in the room. Idling Crew cannot be targetted by an enemy boarder's normal attack, but they'll still be affected by damaging Crew Abilities and weaponry.

### **Lift Placement**

There should always be a Lift on the player's ship, especially on longer ships like Qtarian Ships. Every powered room should also be connected, either through Lifts or adjacent rooms. There should be 1 or 2 main Lift systems on the player's ship, usually situated near the center. One Lift system is mostly used on lower level ships with a horizontal layout, and two Lift systems are the norm. Having more could potentially slow Crew movement or cause jams.

## **Trivia**

* Fully upgrading one Lift from level 1 to level 15 will cost 8,867,225  Mineral.
	+ It will cost a grand total of 354,689,000  Mineral to do this to every Lift at level 12.

## **Gallery**

The Lift's elevator on Federation Ships.The Lift's elevator on Qtarian Ships.The Lift's elevator on Pirate Ships.The Lift's elevator on Visiri Ships.The Lift's elevator on Gray Ships.The Lift's elevator on Ardent Ships and Starbases.

**Non-Powered Rooms**

**Armor / Corridors**

**Armor** • **Small Beacon** • ****Lift**** • **Service Vent**

**Support Rooms**

**Bridge** • **Command Center** • **Computer Room** • **Fleet Council** • **Laboratory** • **Gym** • **Zaki Dragon Gym** • **Galaxy Gym** • **Academy**

**Bedrooms**

**Bedroom** • **Captain's Quarters** • **Dog House** • **Xmas Tree** • **Cat House** • **Aquarium** • **Graveyard** • **Oven** • **Zakian Cryopod** • **Car Garage** • **Cryopod**
Laser Blaster

***"High-powered tactical laser designed for combat situations."***

Statistics

## **Summary**

The Laser Blaster is a 3x2 Weapon room that can be built on the Medium Weapons Platform. The Laser Blaster is quite powerful, with 50% more damage compared to the Mineral Mining Laser. The tradeoff for the extra damage is higher power consumption and a slightly longer reload. It also consumes ammo that recharges over time.

## **Usage**

### **In Combat**

The Laser Blaster is the most general use weapon out of the three Medium Weapon Rooms. It doesn't specialize in a specific type of damage nor does it have a long reload time. This gives the Laser Blaster the highest DPS (Excluding Shield damage) out of all the Medium Weapon Rooms.

### **When To Use**

The Laser Blaster is a great addition to starships if the player wishes to add to overall damage output. The Laser Blaster offers a steady damage output and the highest hull damage out of all the Medium Weapon Rooms.

### **AI**

AI for rooms like the Laser Blaster is relatively straightforward. As long as the Laser Blaster's AI is targeting the same rooms in conjunction with the other weapons on a player’s ship, it should be fine.

### **Crew Interactions**

The Laser Blaster is buffed with the Weapon  stat on Crew. The reload reduction formula applied when the Laser Blaster is buffed can be found here.

## **Trivia**

* The Laser Blaster originally has the abbreviation of "CL" which stood for Combat Laser. This was changed to LB as it didn't fit the name of the Laser Blaster.
* The Laser Blaster's ammo was officially added on July 16th, 2019. Before that, it was implemented and removed multiple times due to bugs or accidents during production.

## **Gallery**

Exterior of the LB on Federation, Qtarian, and Pirate Ships.Exterior of the LB on Visiri, Gray, and Ardent Ships.Exterior of the LB when destroyed.The LB's destroyed sprite.

**Powered Rooms**

**Weapon Rooms**

**Weapon Rooms:** Mineral Mining Laser • Bolter • Kias Phaser • K Blaster • Minigun • Photon Phaser • Plasma Discharger • Particle Discharger • **Laser Blaster** • Railgun • Photon Disruptor • EMP Cannon • Ion Cannon

**Consumable/Platform Rooms:** Missile Launcher • Multi Missile Launcher • Hangar • Teleport • Small Weapons Platform • Medium Weapons Platform

**Defense Rooms**

**Defends Via Damage:** Anti Craft Laser • Security Gate • Small Gas Trap • Zaki Tentacle Garden • Disintegrator Gate

**Defends Via Support:** Shield Generator • Shield Battery • Med Bay • Toilet • Flower Gardens • Android Studio • Visiri Mechbay • Zongzi Factory • Radar

**Defends Via Dodge:** Engine • Fusion Drive Engine • Cloak Generator

Support Rooms

**Supports Via Healing:** Med Bay • Toilet • Flower Gardens

**Reactors:** Small Reactor • Fusion Reactor • Coal Reactor • Power Capacitor • Large Reactor • Backup Capacitor
Fernando Cabrera

**Fernando Cabrera** es un actor de doblaje español. Entre sus doblajes más destacados se encuentra *Padre de familia,* donde le presta la voz a Chris, Zach Young en *Desperate Housewives*, Jack (Darren Victoria) en *Zoey 101* o Sheldon Cooper (Jim Parsons) en *The Big Bang Theory*. También es la voz del actor Ben Barnes, el príncipe Caspian en la saga *Las Crónicas de Narnia*,dye Alfredo Linguini en *Ratatouille*.

Recientemente ha prestado su voz a *Kylo Ren*, el nuevo villano de la saga *Star Wars* en *El despertar de la fuerza* y también es la voz de Temor (nombrado Miedo en ese doblaje).
Professor Brenda

Professor Brenda is a Legendary Crew.

Template:Crew Stats

### Strategy

Brenda is decent at everything, but great at nothing. As such, she sees little use these days - players typically prefer more specialized legendary crews. She may have a narrow niche as a gas gunner, but Taura and Ancestral Spirit have generally comparable stats without being nearly so difficult to attain.

### Namesake

Professor Brenda is a character in the PSS storyline.
Jungle Missile

***"Medium sized missile filled with chemical warhead. Effective against crew."***

Statistics

## **Summary**

The Jungler Missile is a Missile unlocked for the Missile Launcher/Multi Missile Launcher after the player researches Jungler in the Laboratory. The Jungler Missile deals substantial Crew Damage to the room it hits.

Like all Missiles, the Jungler Missile bypasses shields and can be dodged by ships that have a powered Engine onboard. The Jungler Missile can be upgraded by continuing to research Jungler in the Laboratory.

## **Usage**

### **Missile Combos**

**Jungle Spam [DPS][Early-Mid Game]**
 **+**

* **Advantages:** Can deal massive amounts of Crew Damage in a short period of time.
* **Disadvantages:** It's hard to implement without Python 3.X, and it cannot deal any System Damage.
* **Additional Notes:** This combo should target rooms Crew tend to huddle in like the Teleport, Hangar, etc.

**Jungler Bait [DPS][Early-End Game]**
 **+ ( /  / )**

* **Advantages:** One of the secondary Missiles are used to bait repair Crew into the Jungler Missile.
* **Disadvantages:** Struggles against fast Crew and is hard to implement without Python 3.x.

### **When To Use**

Many recommended using the Jungler Missile once it's at level 5-6. Its Crew Damage at those levels becomes incredibly powerful, often two shotting repair Crew. The Jungle Missile at level 1-4 simply can't compare as they struggle against tankier Crew.

### **AI**

The AI equip command for the Jungler Missile is relatively straightforward. Once the below AI equip command is in the Missile Launcher/Multi Missile Launcher, it will automatically equip the Jungler Missile during combat.

**None -> Set Highest Character Damage**

Since the Jungler Missile only deals Crew Damage, the AI command below can be used to avoid wasting Missiles on rooms with no Crew. Python 3.X research is required to do this AI command.

**None -> Target \_\_\_ Room**

**Target Room Has Enemy -> Set Highest Character Damage**

**Missiles**

Rocket Missile • Javelin Missile • **Jungle Missile** • Penetrator Missile • EMP Missile • Scarlet Missile • ICBM
Mimic Missile • Cruise Missile • Wildling Missile

**Androids**

Service Droid • Defender Droid • Boarder Droid • Zongzi Droid • Ghostly Holo-Droid • Mini Droid

**Crafts**

Interceptor Craft • Stinger Craft • Defender Craft • Firehawk Craft • Corsair Craft • Turkey Craft

**Cores**

Ion Core
Office Worker Crew Collection

**THIS IS AN EXCERPT FROM THE OFFICIAL CREW COLLECTIONS PAGE. CLICK HERE TO LEARN HOW TO READ THE INFO BELOW.**

### ****Office Worker Crew Collection****

* Vampirism allows Crew\* to steal HP when attacking enemy Crew. The amount of HP stolen is based off the collection buff and how much damage the Crew\* deals to the enemy Crew. For example, a Crew\* with an attack stat of 4 and a collection buff of 5% gains 0.2 HP (4 x 0.05) per attack on a 5 HP enemy Crew. This HP gain will not go past the Crew's\* maximum HP.

**Crew Collections**

**Vampirism Crew Collections**

**Critters Crew Collection** • ****Office Worker Crew Collection****

**EMP Discharge Crew Collections**

**SavySoda Crew Collection** • **Ardent Crew Collection** • **Tech Crew Collection**

**Combat Medic Crew Collections**

**Constellation Crew Collection** • **Federation Crew Collection**

**Resurrection Crew Collections**

**Cats Crew Collection**

**Sharpshooter Crew Collections**

**Qtarian Crew Collection** • **Sango Crew Collection** • **Space Pirate Crew Collection**

**Cryo Field Crew Collections**

**Gray Crew Collection**

**Headshot Crew Collections**

**Visiri Crew Collection**

**Learn How To Read The Data Here: Crew Collection Data Guide**
Pneumatic Sprinkler

***"Uses de-pressurisation and chemical compounds to dampen flames."***

## Summary

Pneumatic Sprinkler is an Epic Sprinkler‎
Module Item that extinguishes the fire in the room where it is placed. It gets activated when a fire starts in its room. The Module never brokes and keeps working even if the room gets destroyed. Can be obtained by crafting.
Honest Abe

Honest Abe is a Special Crew. It was added to the game in June 2021, as a July 4th promotional sale crew (along with Washingtron and Brito-Tank).

Template:Crew Stats

### Strategy

Honest Abe is an Urgent Repair crew who is tied for the highest Pilot stat in the game as of 2021. The UR ability is primarily used to counter Galactic Alchemist fires, and the Pilot skill is not especially useful due to the dearth of Pilot-enhanced rooms in the game. Abe's other stats are also unimpressive. As a result, he sees little use, with even unimpressive crews like Transport Driver and Old Driver being better in most relevant ways.

The same event that introduced Abe to the game also introduced the first-ever Pilot hero item, For Honor. Abe's accessory slot did see some small amount of flavorful use carrying For Honor, but the gameplay weakness of both meant this saw little practical use.

### Namesake

19th century US President Abraham Lincoln, commonly nicknamed "honest Abe".
Pirate Faction

## **Introduction**

The Pirate Faction is one of the 3 starter factions available in Pixel Starships. With piracy as their career choice, most Equipment and Crew related to them are combat oriented. Their Starships are barbel shaped inside, with a tight middle section and larger areas left and right.

## Differences

Pirate ships are generally accepted as the lesser of the three player factions, due to their often limited box space. Pirate ships are good Early game, Can scrape by in Mid game, but it would be wiser to switch ships once you arrive in late game

## Lore

Also known as The Pirate Kingdoms, The Pirates are a faction made up of more then 300+ Individual Gangs, Fleets, Clans and Companies, All fighting amongst each other. They are far from United, Although they are much more open about it then any other faction. Originally the pirates were a part of the Federation, Eventually breaking off. This separation sparked a deadly conflict among the factions, known as the Pylon Wars.

## **Starships**

Pirate Starships sport a red and grey color scheme with their insignia usually in the middle of the Starship. The hybrid ship branches unlocked at level 10 are the Scavenger and Vindicator.

This is the slot progression of the basic Pirate ships (excluding Scavenger, Vindicator, and Extended versions), by ship level:

**Starter Factions**

****Pirate**** • **Federation** • **Qtarian**

**Later Factions**

**Gray** • **Visiri**
Nuclear Mine

***"High explosive. Triggers when enemy enters room. Has a slight delay before exploding and also causes collateral damage to crews."***

## Summary

Nuclear Mine is an Epic Landmine
Module Item that acts as a trap that gets triggered by any enemy that passes through the room where it is placed. Once activated it explodes and deals damage to all crew members in the room (enemy and friendly) but will not damage the room. The Module will break when it explodes. The Module works until it gets destroyed, once that happens, even if the room gets repaired, it will still not work unless you repair the Module at the end of the battle. Can be obtained by crafting.

## Expended Nuclear Mine

***"Shell of a destroyed Nuclear mine. Can be refilled with minerals."***
### Summary

When destroyed the **Nuclear Mine** becomes **Expended Nuclear Mine**.
Egg Droplet

***"A very small chocolate, not enough to fit in the gaps of your teeth..."***
## Summary

Egg Droplet is a Unique Artifact Item that is used to craft Instant Prize Easter Eggs.

## Use In Other Recipes

Edit Item information in the Module:Data page, by finding the itemId from the page's source (hit the "e" key). Edit this table at Template:Artifact Navigator.To switch to the preferred table, create a page and use {{{Artifact Table}}}
Federation Ships

## Brief Explanation

These are the default ships you get in the Federation Faction tree. It's fairly rectangular throughout its levels. This makes it the easiest hull type for beginners as the grid layout will also be rectangular and even, with slight protrusions at its rear. A special branch of these ships also unlocks automatically at level 10 called the Federation Assault Ships.

## Ships

Statistics

 Level

## Ship Extension

These ships are unlocked when you research Starship Hull Expansion. Once researched, you can simply go to the Shipyard and buy the extension for 1.5K Starbux . The ships are like the normal versions except they now have more grids added onto them, however they can only be taken up by Resource Rooms. The tradeoff to this is that you now have one less hull point compared to non-extended ships. You're still able to switch back and forth between your ships with 1 Hour Delay. Also you have to own the original ship before getting the extension, however once you buy the extension it's unlocked for the entire faction.

## Extended Ships

Statistics

**Starter Faction Ships**

**Pirate Faction****:** **Pirate Ships** • **Pirate Scavenger Ships** • **Pirate Vindicator Ships**

**Federation Faction****:** ****Federation Ships**** • **Federation Assault Ships**

**Qtarian Faction****:** **Qtarian Ships** • **Qtarian Hybrid Ships**

**Purchasable Faction Ships**

**Gray Faction****:** **Gray Ships**

**Visiri Faction****:** **Visiri Ships**

**Holiday Ships (Ordered By Date)**

**BWR Ship** • **Turkey Ships** • **Santa Ships**

**Kickstarter Ships**

**Golden Armada Ships** • **Alpha Piscium** • **Fleetbreaker's Wrath** • **Super Rock Destroyer**

**Other Ships**

**7474 Ship** • **Ardent Protector Ships** • **Cybership Ships** • **Dragonstar Ships** • **Dish Ships** • **Eclipse Ships** • **Horizon Ships** • **Oracle Ships** • **Oumaumau Ships** • **PSS Millenium Ships** • **Starship** • **Unobtainable Ships** • **Starbases**
Ion Core

***"Concentrated Ion Energy Charge."***

Statistics

## **Summary**

The Ion Core is ammo the Ion Cannon fires in battle. The Ion Core can be upgraded be researching higher levels of Ion Charge in the Laboratory. Upgrading the Ion Core increases how many volleys of lasers the Ion Cannon will shoot, making it essential in maximizing the damage of the Ion Cannon.

**Missiles**

Rocket Missile • Javelin Missile • Jungle Missile • Penetrator Missile • EMP Missile • Scarlet Missile • ICBM
Mimic Missile • Cruise Missile • Wildling Missile

**Androids**

Service Droid • Defender Droid • Boarder Droid • Zongzi Droid • Ghostly Holo-Droid • Mini Droid

**Crafts**

Interceptor Craft • Stinger Craft • Defender Craft • Firehawk Craft • Corsair Craft • Turkey Craft

**Cores**

**Ion Core**
Elite Stardust

***"Used to craft better resources."***
## Summary

Elite Stardust is an Elite Artifact Item can be used to craft various items. After researching Atomic Dissassembly you can turn some items into Stardust.

## Use In Other Recipes

Edit Item information in the Module:Data page, by finding the itemId from the page's source (hit the "e" key). Edit this table at Template:Artifact Navigator.To switch to the preferred table, create a page and use {{{Artifact Table}}}
PINK EMP Cannon Renovation Kit

***"Does the blue glow of your EMP Cannon give you ghostly shivers at night? Worry not! You can now experience the shock of EMP blasts in all its pinky glory!"***
## Summary

PINK EMP Cannon Renovation Kit is an Epic Artifact Item that changes the appearance of the EMP Cannon when used. This item does not take up inventory space and cannot be sold. The item itself is never consumed when switching to the skin. It's obtained via crafting and Scratchies.

## **Remodeled EMP Cannon**

***"A remodeled version of the standard EMP Cannon. Designed to disrupt enemy electronics systems. Also inflicts considerable hull damage."***

## Use In Other Recipes

*None*

Edit Item information in the Module:Data page, by finding the itemId from the page's source (hit the "e" key). Edit this table at Template:Artifact Navigator.To switch to the preferred table, create a page and use {{{Artifact Table}}}
Galactic Alchemist

Galactic Alchemist is a Legendary Crew. She was added to the game in 2019 to strengthen the Arson ability, which had previously been considered very weak. At the time, her arson of 1000, being over three times as strong as the previous highest (Lionheart at 330), significantly changed the metagame, and she became the dominant boarder very quickly. At high levels, the Urgent Repair ability is the primary counter to her, as she is weak outside a flaming room. Critical Strike and Gas also see some use in killing her (since a burst of damage happens faster than fire healing can take place).

Template:Crew Stats

### Strategy

Galactic Alchemist is almost invariably used as a boarder, due to her Arson stat being almost twice as high as any other crew (1000, vs the next-highest being 560 on RU5-7Y). As the strength of a fire is proportional to the time it has left to burn, this means that a GA's fire is roughly twice as strong for twice as long, dealing roughly four times as much damage.

GA is generally set up with an extremely high Ability score(2000+ is common), fire resistance to allow her to heal in her flames(170+ is common), and occasionally some HP. Her default equipment is a Trooper Draconian Helmet and an Aldara, though variations exist. Typically, she will stand in her fire for as long as possible, trapping or killing enemy repair and anti-boarding crews, while her fire healing allows her to survive the damage she is dealt. Because a defending crew will always shoot enemy crew before putting out a fire, and always put out a fire before repairing a room, her ability to survive incredible amounts of punishment can block repair of a room on an enemy ship for as long as a minute in many cases.

GA also has the highest Science stat in the game, though Admiral Snek can achieve a higher total score with equipment. As such, she is occasionally used as a science crew, either from the beginning of the match, or as a backup once she can no longer viably stay aboard the enemy ship.
Gas Collector

***"Generates radioactive gas from interstellar energy waves."***

Statistics

## **Summary**

The Gas Collector is a 2x2 Resource room unlocked at level one. When placed onboard, it will continuously farm Gas  until capacity is reached. Farmed Gas can be collected by tapping the Gas icon in the room. It's much more useful than the Mineral Miner due to the game's incredibly high dependence on Gas.

## **Trivia**

* The Gas Collector has no destroyed sprite.

**Resource Rooms**

**Resources**

**Minerals** • **Gas** • **Starbux** • **Supplies** • **Trophies** • **Stars** • **Doves** • **DNA**

**Collector Rooms**

**Mineral Miner** • **Prototype Mining Drill** • ****Gas Collector**** • **Prototype Gas Extractor** • **Bio Recycling**

**Storage Rooms**

**Mineral Storage** • **Gas Storage** • **Warehouse** • **Workshop** • **HYDRA Workshop** • **Serious Workshop**
King Sejong the Great

King Sejong the Great is a Legendary Crew.

Template:Crew Stats

### Strategy

Sejong is a strong repair crew, tied for the highest repair stat in the game, and with high HP and an Urgent Repair ability. He also has a strong Science stat, and his run speed makes him the fastest Urgent Repair crew in the game for as long as he has stamina. Most uses of Sejong focus on his repair ability, giving him more HP and stamina to let him move to damaged rooms quickly, with science as a secondary ability. His relatively high base fire resistance also makes it practical to get his FR above 100 with equipment, to allow him to heal in fire. As with all UR crew, his ability to instantly end fire and EMP in a room make him useful for countering Galactic Alchemist fires, or protecting key rooms.

### Namesake

King Sejong the Great was a historical ruler of Korea from 1418 to 1450, best remembed for personally creating and spreading the Korean alphabet. King Sejong the Great was a sponsored crew, funded by L'Archon.
Galactic Snow Maiden

Galactic Snow Maiden is a Legendary Crew.

Template:Crew Stats

### Strategy

GSM is an excellent freeze gunner, tied with Riverwind for the highest Weapon stat on a crew with the freeze ability. While her HP is low for a legendary crew, her other statistics are generally good, and she is a reasonable anti-boarder as well as an excellent gunner.

### Namesake

GSM is a reference to the Disney film Frozen.
Membership

The Membership is a monthly subscription, costing USD 5 or equivalent. The benefits given by the membership are:

* 1 scratchy each day. These will stack over multiple days, but must be collected before the end of the month.
* 50% loot bonus for all items/ resources collected through missions or PvP battles.
* 50% bonus XP from missions and PvP battles.
* Free 100% collector bonus. This is instead of watching an ad every 4 hours.
* An extended storyline.

Note that the Membership does not give progress towards the next Reward Tier.
PSS Millenium Blueprint

***"Rare ship blueprints distributed by SavySoda Corporation. You know it's a blueprint from the nice blue paper used."***
## Summary

PSS Millenium Blueprint is an Epic Artifact Item that unlocks the PSS Millennium Starship when used.

## Use In Other Recipes

*None*

Edit Item information in the Module:Data page, by finding the itemId from the page's source (hit the "e" key). Edit this table at Template:Artifact Navigator.To switch to the preferred table, create a page and use {{{Artifact Table}}}
Fleet Council

***"Join a Starfleet. Send crew on expeditions and dominate the galaxy together."***

Statistics

## **Summary**

The Fleet Council is a 3x2 Support room unlocked at level four. Placing it onboard allows the player to join Fleets and get all their benefits. It can be removed anytime until you own a Fleet, where it then becomes unremovable until leaving.

## **Skins**

*"Join a Starfleet. Send crew on expeditions and dominate the galaxy together."*
The HYDRA龍 Council is a reskin of the level 5 Fleet Council. A HYDRA龍 Fleet Renovation Kit is required along with a level 4 or 5 Fleet Council. Both switching to the skin and back costs 1.75M , 2w .

## **Crew Lending and Borrowing**

Once you join a Fleet, you can lend and borrow Crew. The level of your Fleet Council determines the Crew limit. You can return borrowed Crew by dragging them into space. Leaving your Fleet returns all borrowed and lent Crew.

### **Crew Lending**

* Lent Crew are taken from the player's ship and can be borrowed by other members for 24 hours.
* After the 24 hours, the lent Crew member will automatically return to the player's ship.
* If the borrower changed the lent Crew member's AI, it'll persist when they return.

### **Crew Borrowing**

* Lent Crew can only be borrowed by one person before they disappear from the Lent Crew list.
* The 24h lend timer still persists when Crew are borrowed.
* Borrowed Crew glow green and will gain XP but cannot be upgraded nor outfitted with different equipment.

## **Trivia**

* The Fleet Council was originally called the Alliance Council.
* The HYDRA龍 Council had a graphical bug where it'd show a Crew borrow limit of 4 instead of 3.

**Non-Powered Rooms**

**Armor / Corridors**

**Armor** • **Small Beacon** • **Lift** • **Service Vent**

**Support Rooms**

**Bridge** • **Command Center** • **Computer Room** • ****Fleet Council**** • **Laboratory** • **Gym** • **Zaki Dragon Gym** • **Galaxy Gym** • **Academy**

**Bedrooms**

**Bedroom** • **Captain's Quarters** • **Dog House** • **Xmas Tree** • **Cat House** • **Aquarium** • **Graveyard** • **Oven** • **Zakian Cryopod** • **Car Garage** • **Cryopod**
Kias Phaser

***"A limited edition condensed energy weapon from the Kias Elite. Fires three energy bolts in quick succession."***

Statistics

## **Summary**

The Kias Phaser is a 2x2 Weapon room rewarded to the members of the Fleet, "Kias Elite" for winning the March 2018 Tournament. Like the Plasma Discharger, the Kias Phaser has ammo that costs  to refill. Also, players who already have the Kias Phaser cannot buy a K Blaster.

## **Usage**

### **In Combat**

The Kias Phaser is like a more advanced version of the Bolter. With its larger power consumption, it excludes itself from the Bolter's main weakness of one power, making it a lot more competitively viable. However, the Kias Phaser should still get 2-4 blocks of Armor around it due to it being a 2x2 room.

### **When To Use**

The Kias Phaser is mainly used to replace a ship's Bolters or to provide extra firepower to gunships. Whatever the reason may be, the Kias Phaser is definitely more suited towards gunships as it doesn't provide too much damage output for how much power it consumes.

### **AI**

AI for rooms like the Kias Phaser is relatively straightforward. As long as the Kias Phaser's AI is targeting the same rooms in conjunction with the other weapons on a player’s ship, it should be fine.

### **Crew Interactions**

The Kias Phaser is buffed with the Weapon  stat on Crew. The reload reduction formula applied when the Kias Phaser is buffed can be found here.

## **Trivia**

* The Kias Phaser used to be called the Kias Blaster, and before that, it was called the Kias Cannon.
* The Kias Phaser was the first and only Fleet unique weapon room.
* The Kias Phaser originally had the K Blaster sprite.

## **Gallery**

Exterior of the KP on Federation, Qtarian, and Pirate Ships.Exterior of the KP on Visiri, Gray, and Ardent Ships.Exterior of the KP when destroyed.The KP's destroyed sprite.Bolts fired from the KP.

**Powered Rooms**

**Weapon Rooms**

**Weapon Rooms:** Mineral Mining Laser • Bolter • **Kias Phaser** • K Blaster • Minigun • Photon Phaser • Plasma Discharger • Particle Discharger • Laser Blaster • Railgun • Photon Disruptor • EMP Cannon • Ion Cannon

**Consumable/Platform Rooms:** Missile Launcher • Multi Missile Launcher • Hangar • Teleport • Small Weapons Platform • Medium Weapons Platform

**Defense Rooms**

**Defends Via Damage:** Anti Craft Laser • Security Gate • Small Gas Trap • Zaki Tentacle Garden • Disintegrator Gate

**Defends Via Support:** Shield Generator • Shield Battery • Med Bay • Toilet • Flower Gardens • Android Studio • Visiri Mechbay • Zongzi Factory • Radar

**Defends Via Dodge:** Engine • Fusion Drive Engine • Cloak Generator

Support Rooms

**Supports Via Healing:** Med Bay • Toilet • Flower Gardens

**Reactors:** Small Reactor • Fusion Reactor • Coal Reactor • Power Capacitor • Large Reactor • Backup Capacitor
Page:Immunity

Immunity is a feature in Pixel Starships that grants immunity from Hostile PVP Matches, however it does not prevent Revenge attacks. The duration of Immunity ranges from 1 Half-Day to 1 Seven Days depending on the item.

Immunity items can also be sold in gBay (Market -> Type -> Immunity). [Will take 1D 16HR in till you can use it]
Oven

***"2000W Oven. Great place for a roast turkey to rest."***

Statistics

## **Summary**

The Oven is the fifth 2x2 Bedroom introduced in Pixel Starships. It's a Thanksgiving themed Bedroom that's sold usually around Thanksgiving Day as a Daily Sale. It's also the unofficial home of Turkey Man.

## **Trivia**

* Surprisingly, the Oven was originally sold on May 5th, 2017 (Price Unknown).
* On January 2nd, 2018, the Oven was accidentally sold for 770 Starbux . It was removed less than an hour later.
* The Oven has no destroyed sprite.

**Non-Powered Rooms**

**Armor / Corridors**

**Armor** • **Small Beacon** • **Lift** • **Service Vent**

**Support Rooms**

**Bridge** • **Command Center** • **Computer Room** • **Fleet Council** • **Laboratory** • **Gym** • **Zaki Dragon Gym** • **Galaxy Gym** • **Academy**

**Bedrooms**

**Bedroom** • **Captain's Quarters** • **Dog House** • **Xmas Tree** • **Cat House** • **Aquarium** • **Graveyard** • ****Oven**** • **Zakian Cryopod** • **Car Garage** • **Cryopod**
Loading Dock

***"A Loading dock for the Starbase to support trading. Generates regular supply."***

Statistics

## **Summary**

The Loading Dock is a 2x2 Resource room unlocked at level one. When placed onboard, it will continuously farm Supplies  until capacity is reached. Farmed Supplies can be collected by tapping the Supplies icon in the room. It's quite useful, especially for smaller Fleets where members do not provide many Supplies.

## **Trivia**

* The Supplies generated from the Loading Dock cannot be collected on iOS. The game will never register the action and restarting the game puts them back in the uncollected state.
* The Loading Dock has no destroyed sprite.

**Resource Rooms**

**Resources**

**Minerals** • **Gas** • **Starbux** • **Supplies** • **Trophies** • **Stars** • **Doves** • **DNA**

**Collector Rooms**

**Mineral Miner** • **Prototype Mining Drill** • **Gas Collector** • **Prototype Gas Extractor** • **Bio Recycling**

**Storage Rooms**

**Mineral Storage** • **Gas Storage** • **Warehouse** • **Workshop** • **HYDRA Workshop** • **Serious Workshop**
Mineral Storage

***"Increases mineral storage capacity."***

Statistics

## **Summary**

The Mineral Storage is a 3x2 Resource room unlocked at level one. It increases the amount of Minerals  the player's Starship can hold. It's recommended to have one onboard at all times, with two or three only onboard for large upgrades. After said upgrade, they should be removed.

## **Trivia**

* The Mineral Storage visually changes based on the amount of Minerals its holding.
* The second Mineral Storage was originally unlocked at level four and the third at level eight.
* The Mineral Storage has no destroyed sprite.

**Resource Rooms**

**Resources**

**Minerals** • **Gas** • **Starbux** • **Supplies** • **Trophies** • **Stars** • **Doves** • **DNA**

**Collector Rooms**

**Mineral Miner** • **Prototype Mining Drill** • **Gas Collector** • **Prototype Gas Extractor** • **Bio Recycling**

**Storage Rooms**

****Mineral Storage**** • **Gas Storage** • **Warehouse** • **Workshop** • **HYDRA Workshop** • **Serious Workshop**
Javelin Missile

Research Sprite
***"An innovative missile tech designed to pierce through armor, maximizing the damage inflicted on the target."***

Statistics

## **Summary**

The Javelin Missile is a Missile unlocked for the Missile Launcher/Multi Missile Launcher after the player researches Javelin Missiles in the Laboratory. The Javelin Missile is like a Rocket Missile but instead of System Damage, it favors AP Damage.

Like all Missiles, the Javelin Missile bypasses shields and can be dodged by ships that have a powered Engine onboard. The Javelin Missile can be upgraded by continuing to research Javelin Missiles in the Laboratory.

## **Usage**

### **Missile Combos**

**Javelin Spam [DPS][Early-Mid Game]**
 **+**

* **Advantages:** Can deal substantial damage to heavily Armored rooms (Ex. Shield Generator).
* **Disadvantages:** Can't deal any Hull Damage.
* **Additional Notes:** This combo is basically a more tactical version of the Rocket Spam combo.

**Jungle Bait [DPS][Early-Mid Game]**
 **+**

* **Advantages:** The Javelin Missile is used to bait repair Crew into the Jungle Missile.
* **Disadvantages:** Can't deal any Hull Damage, struggles against tanky/fast Crew, and is hard to implement without Python 3.x.

### **When To Use**

The Javelin Missile can have quite a bit of use when running a gunship. The AP damage can come in handy when targeting heavily Armored rooms like the Shield Generator, but the Javelin is usually switched out once the room is destroyed since it can't deal Hull Damage. Still, many end-game players prefer the Scarlet Missile over the Javelin Missile because of its area denial and higher Crew Damage.

### **AI**

The AI equip command for the Javelin Missile is relatively straightforward. Once the below AI equip command is in the Missile Launcher/Multi Missile Launcher, it will automatically equip the Javelin Missile during combat.

**None -> Set Highest AP Damage**

**Missiles**

Rocket Missile • **Javelin Missile** • Jungle Missile • Penetrator Missile • EMP Missile • Scarlet Missile • ICBM
Mimic Missile • Cruise Missile • Wildling Missile

**Androids**

Service Droid • Defender Droid • Boarder Droid • Zongzi Droid • Ghostly Holo-Droid • Mini Droid

**Crafts**

Interceptor Craft • Stinger Craft • Defender Craft • Firehawk Craft • Corsair Craft • Turkey Craft

**Cores**

Ion Core
Mini Droid

***"A small robot designed to do everything. Unfortunately it's great at nothing."***

Statistics

## **Summary**

The Mini Droid is an Android unlocked for the Robotics Bay after Mini Droid is researched. It's considered Crew once deployed but will not add to a Starship's Crew capacity. In addition, researching further levels of Mini Droid will upgrade the Android.

The Mini Droid possesses the Critical Strike ability. Like all Androids, it’s given the lowest Crew Seniority possible when deployed, and its AI cannot be edited.

## **Usage**

### **Android Combos**

**Mini Spam Combo [Support][Mid-Late Game]**
 **+  +  +**

* **Advantages:** It protects the Starbase while also repairing rooms. Its Critical Attack ability can also be used to whittle down HP.
* **Disadvantages:** None, since it's the best Android available for the Robotics Bay stat wise.

**Mini and Service Combo [Support][Mid-Late Game]**
 **+  +  +**

* **Advantages:** The Service Droids prioritize room repair over fighting boarders. Its Healing Rain ability can also be used to heal others.
* **Disadvantages:** The Service Droids are incredibly weak when compared to the Mini Droid since they cannot be upgraded.
* **Additional Notes:** The Service Droid being available for the Robotics Bay is a glitch.

### **When To Use**

The Mini Droid is hands down the best Android to use for the Robotics Bay in every situation besides goal priority. The only other Android available, the Service Droid, cannot be upgraded, and its stats are abysmal because of it.

### **AI**

The AI equip command for the Mini Droid is relatively straightforward. Additionally, the below AI command can be programmed into the Robotics Bay to help save power, activating it only when necessary. Although, power efficiency isn't a very large concern for Starbases.

**None -> Set Cheapest Items**

**Any Your Room HP < 100% -> Increase Power by 1**

**Enemy Teleport HP > 0% -> Increase Power by 1**

The Android’s preset AI is listed below.

**None -> Use Special Power**

**Friendly Room has Enemy Crew -> Target Condition Room**

**Friendly Room HP < 100% -> Target Condition Room**

## **Gallery**

Profile image of the Mini Droid.

**Missiles**

Rocket Missile • Javelin Missile • Jungle Missile • Penetrator Missile • EMP Missile • Scarlet Missile • ICBM
Mimic Missile • Cruise Missile • Wildling Missile

**Androids**

Service Droid • Defender Droid • Boarder Droid • Zongzi Droid • Ghostly Holo-Droid • **Mini Droid**

**Crafts**

Interceptor Craft • Stinger Craft • Defender Craft • Firehawk Craft • Corsair Craft • Turkey Craft

**Cores**

Ion Core
Ghostly Factory

***"Hubble Bubble Holo-Trouble. Ghostly droids to freeze your bubble"***

Statistics

 1 | 10s | 20 | 1

### **eeractions**

The Android Studi  stat on Crew. The reload reduction formula applied when the Android Studio is buffed can be found here.

## **Trivia**

* The Ghostly Factory uses the Bolter's destroyed sprite.

## **Gallery**

The GF's destroyed sprite.

**Powered Rooms**

**Weapon Rooms**

**Weapon Rooms:** Mineral Mining Laser • Bolter • Kias Phaser • K Blaster • Minigun • Photon Phaser • Plasma Discharger • Particle Discharger • Laser Blaster • Railgun • Photon Disruptor • EMP Cannon • Ion Cannon

**Consumable/Platform Rooms:** Missile Launcher • Multi Missile Launcher • Hangar • Teleport • Small Weapons Platform • Medium Weapons Platform

**Defense Rooms**

**Defends Via Damage:** Anti Craft Laser • Security Gate • Small Gas Trap • Zaki Tentacle Garden • Disintegrator Gate

**Defends Via Support:** Shield Generator • Shield Battery • Med Bay • Toilet • Flower Gardens • Android Studio • Visiri Mechbay • Zongzi Factory • Radar

**Defends Via Dodge:** Engine • Fusion Drive Engine • Cloak Generator

Support Rooms

**Supports Via Healing:** Med Bay • Toilet • Flower Gardens

**Reactors:** Small Reactor • Fusion Reactor • Coal Reactor • Power Capacitor • Large Reactor • Backup Capacitor
Incendiary Technology

This is a Hierarchy Page as Incendiary Technology can redirect to multiple different pages. Below is a list containing all possible redirects for the page name, Incendiary Technology.

* Incendiary Technology *(Starship Research)*
* Incendiary Technology *(Starbase Research)*
* Scarlet Missile *(Missile)*
Galactic Sprite

Galactic Sprite is a Legendary Crew.

Template:Crew Stats

### Strategy

GS is an excellent repair and engineering crew, with a wide range of possible uses, and she sees significant high-level play. The most common use is as a repairer, as she is both the fastest crew in the game, and has strong HP and repair stats. She also has the highest Engineering stat in the game, and can make an excellent engineer. Lastly, while her attack is relatively low, her Freeze ability is strong, so with attack-increasing equipment, she can make a reasonably strong anti-boarder. She is often used for more than one of these roles at once.

### Note

In general, players will refer to Galactic Sprite as "GS" in chat. This can cause confusion with Galactic Succubus, another commonly used legendary crew whose initials are GS. However, as Sprite is the older of the two crew, her abbreviation as GS was already well established before Succ was added to the game.
Power Capacitor

***"Additional power support."***

Statistics

 2

## **Summary**

The Power Capacitor is a 1x2 Reactor unlocked at level twelve. The Power Capacitor is meant for endgame ships, as the power demand for power increases dramatically with the added Superweapons. The Power Capacitor is the smallest Starship Reactor and the least efficient one relative to size, on par with the Coal Reactor.

## **Usage**

### **Battle Mechanics**

The Power Capacitor will continue to provide power even when it's upgrading, EMP'd, or System Hacked. The Power Capacitor's health bars also influence how much power it generates, with one health bar representing one power. Reactors in general also have some hidden mechanics. The game forces the player to have at least one Reactor on their ship at all times. In addition, if no Reactors on the player's ship are at full HP, the game will automatically give the player a 0% Escape Rate, regardless of the Bridge.

### **In Combat**

The Power Capacitor is treated similarly to how the Small Reactor is treated, with the difference that Landmines and barriers cannot be used due to the 1 tile width. Security Gates should still be used to protect it from enemy boarders. The Power Capacitor needs Armor due to its extremely low health, and only having space for 1 repair crew. Upgrading the Power Capacitor gives it 50 innate armor, which makes it somewhat more durable, but it is still a fragile room compared to most.

### **When To Use**

The Power Capacitor should be used if the player is having a hard time powering their ship. The amount of space the Power Capacitor takes up makes this relatively easy.

### **AI**

The Power Capacitor cannot be programmed with AI.

### **Crew Interactions**

The Power Capacitor cannot be buffed by Crew.

## **Gallery**

Power Capacitor destroyed sprite.

**Powered Rooms**

**Weapon Rooms**

**Weapon Rooms:** Mineral Mining Laser • Bolter • Kias Phaser • K Blaster • Minigun • Photon Phaser • Plasma Discharger • Particle Discharger • Laser Blaster • Railgun • Photon Disruptor • EMP Cannon • Ion Cannon

**Consumable/Platform Rooms:** Missile Launcher • Multi Missile Launcher • Hangar • Teleport • Small Weapons Platform • Medium Weapons Platform

**Defense Rooms**

**Defends Via Damage:** Anti Craft Laser • Security Gate • Small Gas Trap • Zaki Tentacle Garden • Disintegrator Gate

**Defends Via Support:** Shield Generator • Shield Battery • Med Bay • Toilet • Flower Gardens • Android Studio • Visiri Mechbay • Zongzi Factory • Radar

**Defends Via Dodge:** Engine • Fusion Drive Engine • Cloak Generator

Support Rooms

**Supports Via Healing:** Med Bay • Toilet • Flower Gardens

**Reactors:** Small Reactor • Fusion Reactor • Coal Reactor • **Power Capacitor** • Large Reactor • Backup Capacitor
Federation Crew Collection

**THIS IS AN EXCERPT FROM THE OFFICIAL CREW COLLECTIONS PAGE. CLICK HERE TO LEARN HOW TO READ THE INFO BELOW.**

### ****Federation Crew Collection****

* Combat Medic allows Crew\* to heal friendly Crew members in the same room the Crew\* member is in. Crew\* must be idle/attacking/repairing a room to begin healing. Crew\* cannot heal themselves, and they cannot heal more than one Crew member at the same time. Crew with the lowest HP will be healed first, and the Crew\* member will stop healing once everyone is at full HP. The amount of HP healed is based on the collection buff, and the buff will activate every second. For example, with a collection buff of 0.3, the Crew\* member will heal 0.3 HP per second to the lowest HP friendly Crew member in the same room.

**Crew Collections**

**Vampirism Crew Collections**

**Critters Crew Collection** • **Office Worker Crew Collection**

**EMP Discharge Crew Collections**

**SavySoda Crew Collection** • **Ardent Crew Collection** • **Tech Crew Collection**

**Combat Medic Crew Collections**

**Constellation Crew Collection** • ****Federation Crew Collection****

**Resurrection Crew Collections**

**Cats Crew Collection**

**Sharpshooter Crew Collections**

**Qtarian Crew Collection** • **Sango Crew Collection** • **Space Pirate Crew Collection**

**Cryo Field Crew Collections**

**Gray Crew Collection**

**Headshot Crew Collections**

**Visiri Crew Collection**

**Learn How To Read The Data Here: Crew Collection Data Guide**
Hydra Laser 800 Renovation Kit

***"Renovate Mining Laser into a nice purple style."***
## Summary

Hydra Laser 800 Renovation Kit is an Epic Artifact Item that changes the appearence of the Mineral Mining Laser when used. This item does not take up inventory space and cannot be sold. The item itself is never consumed when switching to the skin.

## **Mineral Mining Laser - Soda Edition**

***"A drunk HYDRA龍 technician accidentally spilled a can of SavySoda fluids while building the charging crystal component of this Mining Laser."***

## Use In Other Recipes

*None*

Edit Item information in the Module:Data page, by finding the itemId from the page's source (hit the "e" key). Edit this table at Template:Artifact Navigator.To switch to the preferred table, create a page and use {{{Artifact Table}}}
Common Stardust

***"Used to craft basic resources."***
## Summary

Common Stardust is a Common Artifact Item can be used to craft various items. After researching Atomic Dissassembly you can turn some items into Stardust.

## Use In Other Recipes

Edit Item information in the Module:Data page, by finding the itemId from the page's source (hit the "e" key). Edit this table at Template:Artifact Navigator.To switch to the preferred table, create a page and use {{{Artifact Table}}}
Gray Crew Collection

**THIS IS AN EXCERPT FROM THE OFFICIAL CREW COLLECTIONS PAGE. CLICK HERE TO LEARN HOW TO READ THE INFO BELOW.**

### ****Gray Crew Collection****

* Cryo Field allows Crew\* to freeze enemy Crew every time they attack them. How long the enemy Crew is frozen is based on the collection buff. For example, a Crew member has a collection buff of 0.2. Every time the Crew\* member attacks an enemy Crew member, the enemy crew member will be frozen for 0.2 seconds.

### **Crew In The Gray Crew Collection**

**Crew Collections**

**Vampirism Crew Collections**

**Critters Crew Collection** • **Office Worker Crew Collection**

**EMP Discharge Crew Collections**

**SavySoda Crew Collection** • **Ardent Crew Collection** • **Tech Crew Collection**

**Combat Medic Crew Collections**

**Constellation Crew Collection** • **Federation Crew Collection**

**Resurrection Crew Collections**

**Cats Crew Collection**

**Sharpshooter Crew Collections**

**Qtarian Crew Collection** • **Sango Crew Collection** • **Space Pirate Crew Collection**

**Cryo Field Crew Collections**

****Gray Crew Collection****

**Headshot Crew Collections**

**Visiri Crew Collection**

**Learn How To Read The Data Here: Crew Collection Data Guide**
Merchant Ship

## **Summary**

The Merchant Ship is an NPC ship accessible on the main screen (The one with your Starship). It appears daily but only after the player has checked the Dropship. Up to 4 items are sold in the Merchant Ship for either Minerals , Gas , or Starbux .

Most of the time, items sold are randomly picked by the game, with Artifacts and Crates being the most common items sold. However, the developers do like to change the items sold for events or special occasions.

## **Saturday Market**

Starting on April 19th, 2019, the Merchant Ship will sell 4 high value/rarity items on you guessed it, Saturday. It may not always appear immediately since the developers have to manually add the items.

The items sold are of Unique rarity or higher and are usually quite powerful (and expensive, ouch). It's not that uncommon for Hero or even Special items to be sold here. And of course, they all cost Starbux  to purchase.

## **Trivia**

* Saturday Markets were originally called Friday Markets and held on said day. This was changed on April 6th, 2019.
	+ The first Friday Market was held on March 22nd, 2019.

**Game Features**

**Fleet Related**

**Fleets** • **Tournament** • **Starbase Researches**

**Player Related**

**Leagues** • **Starship Researches** • **Dropship** • ****Merchant Ship**** • **Ad Blimps** • **Tapjoy Ship** • **Objectives** • **Achievements**

**Research Usage**

**gBay** • **Day Trader** • **Collector Bot 3K** • **Supply Chain Automation** • **Atomic Dissassembly**