God's Sanctuary

## Introduction

Over a hundred years ago from the start of novel science and technology had reached a very high level, and humans finally mastered space teleportation technology. When humans tried to teleport they reached a world that they didn't imagine. In this world all kinds of hot weapons and scientific technology was turned to scrap but the cold weapons were still usable. All kinds of mythical and horrifying creatures roamed this world. Humans named this world **GOD'S SANCTUARY.** Humans that were earlier on top of the food chain had to fight for survival in this world. But to their surprise they discovered that if they eat the meat of the creatures their body evolved moreover as their body evolved human's lifespan increased. Hence came the era of fighting, martial arts and skills. Moreover after killing the creatures some creatures dropped Beast Souls which could be used to hunt in the Sanctuary.

Anyone under 16 who enters God's Sanctuary can be made disabled. This is why the Alliance made a rule that stated people under 16 is forbidded from entering God's Sanctuary.

The Sanctuary is divided into 4 levels based on the cultivation grade system of the humans.

 Evolver

The Beasts in the sanctuary are divided into mainly 4 categories:- Ordinary, Primitive, Mutant, Sacred-Blood Creatures, and Berserk Creatures. The latest type Super Creatures, which were discovered after the start of the novel.

1st to 4th Sanctuaries could have Nests. A Nest is the re-spawning of Sacred-Blood or Super creature by the Sanctuary. It is guarantee to get Beast Soul by cracking an egg, and Life Essence for Super Gene from Super eggs.

## First God’s Sanctuary

* The First God's Sanctuary require you to kill creatures in order to increase your fitness.
* The type of Geno Points maxed out determines the benefits attained for the next God's Sanctuary.
	+ Those who have maxed out the Geno Points all the way up to Mutant, will only receive a 20 point increase in fitness when they go to the next God's Sanctuary.
	+ For Sacred-Blood, they attain a Sacred Body and will gain a benefit of doubling their fitness.
	+ Super Bodies also gain the benefit of having their fitness' doubled. They also gain new abilities, such as Han Sen's Super Body that had given him King Spirit.
		- Han Sen speculates that the type of Super Body received is determined by the genes or fitness. Skills might also contribute as to how the Super Body evolves.

Shelters

* Steel Armor Shelter
	+ Han Sen arrived here when he first entered Gods Sanctuary.
* Glory Shelter
* Faith Shelter
* Green Shelter

## Second God’s Sanctuary

* Second God's Sanctuary require you to kill creatures in order to increase your fitness.
	+ It also allowed its inhabitants to begin on the road of opening their gene locks. Typically it was one or two at most, and humans could reach this upper limit before moving onto the Third Sanctuary if they put enough effort into doing so.
* Second God’s Sanctuary was vastly different from the first. There were no natural human shelters for humans to rest inside. There was nothing around the teleport devices. Other than that, humans needed to fight on their own for everything.

* Creatures in Second God’s Sanctuary were more organized than in the first. And there were many spirit shelters ruled by spirits.

* Spirits were different from creatures. Most of them looked similar to humans. They could be male or female, but their body was not made of flesh. Unless their spirit stones were destroyed, they were basically immortal.
* Some creatures in the second god's sanctuary have the ability to go berserk and they provide berserk souls.
* According to the statistics of the Alliance, 100 ordinary geno points from Second God's Sanctuary could increase one's fitness by 8 to 10 points; 100 primitive geno points could increase one's fitness by 15 to 20; 100 mutant geno points could increase one's fitness by 25 to 30; and 100 sacred geno points could increase one's fitness by 40 to 50.
* The Second Shelter excludes surpassers, so once they hit that level, they have to immediately leave this place. Otherwise, their bodies will be dealt irreversible damage.
* Super creatures, Berserk Super creatures and King spirits had at least one gene lock open. Likely two in the case of King spirits and Super Berserk creatures
* Creatures have two different ways of ascending to Third God's Sanctuary.
	+ The first option allows them to get the help of a spirit to get a safe pass to the Third God's Sanctuary.
		- They leave behind their 2nd Sanctuary corpse, and form a new 3rd Sanctuary body. The corpse they leave behind attracts super creatures for a meal.
	+ The second option drops them off at a random place in the Third God's Sanctuary.
		- Super creatures that cross over to the next God's Sanctuary go into a cocoon/egg-like state where their bodies change to fit the levels of Super creatures inside Third God's Sanctuary.

## Third God’s Sanctuary

* In the Third God's Sanctuary, aside from fitness, you must also open your gene locks. There are two ways to unlock gene locks.
	+ First, is through the hyper geno art you learn.
		- It is known that going through this method is stronger than those going down the Spirit Geno Points path. A human who unlocked Gene Locks with there own work is stronger than a human who unlocked his gene locks with a spirit's Geno Points.
			* A human with 8 gene locks unlocked with his own effort is stronger than a person with 9 Gene Locks opened with spirit geno points
	+ The second method of unlocking a gene lock is to get spirit geno points from a spirit. If one spirit has unlocked three of its gene locks, you can receive a hundred spirit geno points off them. This will allow you to unlock one gene lock. It takes three hundred spirit geno points to unlock three locks. The power you get from unlocking gene locks will be the same as spirits receive. Your element and hyper geno art does not matter.
		- Only way to gain more and more spirit geno points is through having a contract with the spirit.
		- Amount of spirit geno points received also depends on the level of the spirit. An emperor/king spirit is able to give those under him 900 to 1000 spirit geno points of their element, however such a thing is difficult considering how emperor/king spirits are very arrogant.
* The reason why the Alliance prevents surpassers from discussing the Third God's Sanctuary is because humans are the lowest tier of the Third God's Sanctuary inhabitants. The real masters of the Third God's Sanctuary are spirits, and they rule the place. That was why the Alliance didn't make the situation there known to others. In the Third God's Sanctuary, humans are made slaves, more often than not.
	+ As for the information the Alliance was willing to put out detailing the Third Sanctuary, it was minuscule. The data they did provide said that the fitness of the ordinary creatures there were at the very least above 300.
	+ There are approximately 1,000,000 suprassers.
* In Third God's Sanctuary, many different types of geno trees exist that can be created by any creature, spirit, and/or human.
	+ The trees require the blood of certain creatures to grow and many, many, years to grow.
		- Ordinary Geno seeds require few months.
		- Primitive Geno seeds require 10 years.
		- Mutant Geno seeds require 100 years.
		- Sacred-Blood Geno seeds require couple thousands years.
		- Super Geno seeds require 100,000 years.
	+ There are different types of geno seeds.
		- Geno Armament trees
			* Weapons
			* Armors
			* Items
		- Creature geno trees
			* Beast souls
			* Pet
			* Mounts
		- Fruits
			* Self-Geno Spirit Points
			* Unlocking Gene Locks
			* Many more...
* Seeking out a living for yourself in the Third God's Sanctuary can only be done in three different ways.
	+ First, you might end up being sent to a bottom-tier spirit shelter. Spirits and creatures roam there, but if you can escape, then you live.
	+ Secondly, you can be sent to a human shelter and be safe from the get-go.
	+ There is one other option. And that is to concede to the rule of spirits. You can sign a contract with them, pledging allegiance and fealty to their rule.
* One hundred ordinary geno points could increase a person's fitness by one hundred. One hundred primitive geno points could increase a person's fitness by two hundred. That meant a surpasser would have to max out both their ordinary geno points and primitive geno points to reach a fitness level of six hundred and open their second gene lock. If they were lucky, they could gain mutant geno points and sacred-blood geno points. If they did, opening gene locks would be easier. One hundred mutant geno points could supply a person four hundred additional levels of fitness. Maxing out sacred-blood geno points increased a person's fitness by eight hundred. As for super geno points? No one knew.
	+ The fitness level of ordinary creatures was three to six hundred. Primitive was six to twelve hundred. Mutant was twelve to eighteen hundred. Sacred-blood was eighteen to twenty-four hundred. Humans had yet to gauge the fitness levels of super creatures, but it was estimated that they had a fitness level of at least three thousand.
* Every single being, including First-Generation Super creatures, had an energy flow that was connected to their Gene Locks, this is also how Han Sen was able to create Coin.
* In the Third God's Sanctuary, creatures and spirits also need to strengthen their bodies/life force to support the opening their gene locks.
	+ For example; Little Silver had weak life force/body that required it to eat the bodies of other Super creatures and Geno Fruits.

### Spirits

* According to the battle hall we can guess that there is more than 93 million spirits, who opened their first gene lock.
* Spirits in this God's Sanctuary, unlike the Second God's Sanctuary are more communicative due to the spirit halls.
* Spirits in this Sanctuary can have families, most pursue the purpose of growing stronger children than they are.
	+ The children of King/Emperor class spirits are not guaranteed of being King/Emperor class spirits when born.
* Like Second God's Sanctuary, Spirits can form along with their own shelter. Like how the Xuan descendant Han Sen had met that stole the energy of the developing Emperor Spirit to grow stronger and ascend to Fourth God's Sanctuary.

### Ten Steps of the Holy Door / Ascension

* Opening the Holy Door requires very high fitness/life force to open the door.
	+ Other creatures, spirits, and humans can walk through the Ten Steps of the Holy Door.
	+ The strength of the flames of the Ten Steps of the Holy Door depend on the personal strength, or amount of beings walking through the same Holy Door.
		- Can use anything to withstand the flames of the Ten Steps to enter the Fourth God's Sanctuary.
		- Every step taken, the strength of the fire and pressure increases.
			* If creature/spirit/human is still alive when they reach the tenth step, they are 'reborn'. They are healed, giving back their meat, bones, skin, blood, if they lost it to the fire.
* Going through the Ten Steps of the Holy Door is more beneficial than going through the spirit pool.
	+ It has been pointed out that Humans can only walk through the Ten Steps of the Holy Door through the use of Qi Gongs.
* It is a possibility that this is the "Life-and-Death Breakthrough" mentioned in the Dongxuan Sutra by Dong Xuan and the Wedding Dress Skill Han Sen found.

## Fourth God’s Sanctuary

* Self-Geno Cores are made in this **God's Sanctuary**. The Geno Cores are affected by the Hyper Geno Arts, or Qi Gong, that the person is practicing.
	+ In Fourth God's Sanctuary, one cannot open any Gene Locks after coming to this God's Sanctuary.
* Every single being has the ability to create a Geno Core. The level of the beast that created the Geno Core doesn't contribute nothing to the strength of the Geno Core. Ex: Dust Bug Geno Core, only Bronze Rank.
* Geno Cores can also increase the fitness of the owner when they rank up, and if the owner is practicing a Hyper Geno Art, or Qi Gong, that had affected the Geno Core, the Hyper Geno Art, or Qi Gong, will also advance in level, enhancing the abilities/benefits received by the Hyper Geno Art, or Qi Gong.
	+ However, the increase is only once per level no matter the amount of Self-Geno Cores.
		- Ex. Han Sen's four Self-Geno Cores didn't give him four times the improvement one would normally get. Which explains how he wasn't as strong as Emperor Spirits with Emperor Geno Cores.
* Geno Cores are separated into five levels; Bronze, Silver, Gold, Gemstone, and Super.
	+ Emperor Geno Cores are the Super Geno Cores of the Emperor Spirits.
* Spirits are more friendly in this sanctuary compared to Third God's Sanctuary.
* The spirits also lose their ability to keep reviving until they connect to an empty shelter.
* One hundred ordinary geno points could increase a person’s fitness level by two thousand. One hundred primitive geno points could increase a person’s fitness by four thousand. One hundred super geno points could increase a person’s fitness by thirty thousand.
* Hundred-Tribe-Deal
	+ Many elites had perished during a certain event that cause many spirits and creatures to calm down and not enter the territories of the other tribes.

### God's Door / Ascension

* The power inside would crush the person, rebuild their body, and rinse them clean. It was built for the person that summoned the door. The rinsing and rebuilding would have to match with the element. A person who had an attunement to a fire element would be washed and rebuilt with fire, once beyond God’s Door. Fire casters have the advantage that would allow them to finish the process and be rebuilt successfully. If a water element person entered the fire element God’s Door, they would be rinsed and rebuilt with fire just the same. With a lack of proficiency with the element, though, they would not succeed.
	+ There has been accounts of beings going through the God's Door's of others and coming out alive, the chances being 1 out of a million.
* The benefits of going through one's own God's Door is very beneficial.
* Inside the God's Door, the being that crossed the door has their body crushed under the powers inside and decomposed. Afterwards, the power of rebuilt, attuned to the element of who opened the God's Door, falls upon the molecules and Self-Geno Core, and God Geno Core if any, and douses them with the power of rebuilt.
	+ When the power of rebuilt is poured into the Geno Cores and molecules, the body begins to be created and the Geno Cores fuse with the new body. The amount of Geno Cores also determine the amount of time inside God's Door's space.
* Beast Souls and Geno Cores are destroyed during the ascension process.
	+ The Destiny Tower Geno Core and Beast Souls (Meowth) stored within it are an exception.

## Fifth God's Sanctuary / Alliance

* Creating a Geno Armor to exit the Sanctuaries and enter the Great Geneverse through the Sanctuary's Door. Gods Organization is camping this spawn point, and enslaving everyone that take this route.
* There are Geno Armors from many creatures and beings that left the Sanctuary and died not long after leaving. It is unknown how their Geno Armors were brought back to the Fifth and Fourth God's Sanctuary.
* When a being exits the God's Door, they are weaker than when they were Demi-Gods.
* Demi-Gods without 10 Gene Unlocks cannot become Gods, so they stay in the Alliance instead of the 4th Sanctuary. They are the strongest assets against Shura and other races in the 5th Sanctuary.

## Great Geneverse

* Not having a Geno Armor is considered a child, and having a Geno Armor is considered an adult.
* Having a Geno Armor was a normal thing in the Great Geneverse. Evolving the Geno Armor a second time can cause the being to become a;
	+ Noble
		- A Noble is a being whose Geno Armor turned into a Geno Armament for the second change; Weapon, stronger Armor, Item, Vehicle, Book, etc.
			* The Geno Armament can turn back into an armor and enhance the fitness.
		- The strength of the person who was become a Noble is also stronger than that of a person with Geno Armor.
	+ Xenogeneic
		- A Xenogeneic is a being whose Geno Armor was absorbed into the body of the being, either a single body part, two, or the whole body.
		- Xenogeneics are also stronger than the people who only have a Geno Armor.
* The Geno Armament/ Xenogeneic are ranked the same
	+ Baron - Nothing special besides having become a Noble/Xenogeneic
	+ Viscount - Able to manifest the element of their Geno Art in the form of air, gas, and/or light.
	+ Earl - The powers of the element is strengthened and they don't become more solid than they already are.
	+ Marquise -
	+ Duke - Astral Body, Celestial Body, Universal Body
	+ King - 18 layered domains, the first 9 are counted as Kings, the later 9 are counted as half-deified.
	+ Primitive Deified -
	+ Transmuted Deified -
	+ Larva Deified -
	+ Butterfly Deified -
	+ True God Deified -
* Xenogeneics
	+ People from the Sanctuaries still have the ability of getting beast souls from the beasts they slay.
	+ The Xenogeneics can become Mutants.
		- Becoming a mutant doesn't make their spirit stronger, it makes their body better and stronger.
		- Those from the Sanctuaries can learn Geno Arts from the mutant beasts they have slain.
		- Being able to learn a Beast Geno Art requires enough geno points to learn.
			* Ex. Mutant Earl Xenogeneic requires sufficient Earl geno points to be consumable and learn the Geno Art.
				+ The strength of the Xenogeneic also determines the amount of geno points needed to learn.
* Sanctuary Beings
	+ Due to their unstable genes, can produce more than one Geno Armor.
		- Ex. Han Sen who had created four Geno Armors and had them evolve once more.
			* The Story of Genes - Geno Armament: Spell.
			* Blood-Pulse Sutra - Xenogeneic: Mutant Blood.
			* Jadeskin - Xenogeneic: Jade Skin.
			* Dongxuan Sutra - Geno Armament: Dongxuan Armor.
		- This also means that their bodies can improve more than once each time their Geno Armaments/Xenogeneic improve in level.
			* Han Sen who had created four Geno Armors can improve his fitness four times. Making his body stronger than those on his level.
				+ Ex. Han Sen who has four Geno Armors, when they all turn Earl level, his body's power is equivalent to those of Marquis.
	+ They can absob the Xenogeneic Genes of the xenogeneics, allowing their fitness to grow higher compared to those of the same level of the races that reside in Great Geneverse.

## References

1. ↑ Chapter 773
2. ↑ Chapter 899
3. ↑ Chapter 936
4. ↑ Chapter 914