History:Crabulon

* **1.5.0.001**:
	+ Nerfed Boss Rush base HP from 11,000,000 / **17,600,000** to 1,100,000 / **1,760,000**.
	+ Will now always jump towards the player instead of away from them.
	+ Can now walk on platforms in its idle state.
	+ Hitbox has been split into three ovals to make the fight fairer.
	+ Crab Shroom no longer drops Hearts in Revengeance or Malice Mode.
* **1.4.5.004**:
	+ Now enrages when fought on the Surface or outside of the Glowing Mushroom biome.
	+ Now always launches 2 Crab Shrooms in Normal Mode instead of randomly launching 1 or 2.
* **1.4.5.003**:
	+ Now moves quicker, spawns more Crab Shrooms, and has decreased attack delay as its health decreases in Death Mode.
	+ Nerfed contact damage from 40 / **64** / **80** / **92** to 40 / **64** / **80** / **88**.
* **1.4.5.001**:
	+ Jumps now try to intercept and slam the player if they are moving.
	+ Jump height now increases based on how high up the player is.
	+ Added a glowmask to projectiles.
* **1.4.3.001**:
	+ Nerfed contact damage from 40 / **64** to 40 / **64** / **76** / **84**.
	+ Nerfed Crab Shroom's contact damage from 25 to 25 / **50** / **62** / **70**.
	+ Nerfed slam damage from 40 to 40 / **80** / **96** / **105**.
	+ Buffed mushroom shot damage from 28 / **44** to 32 / **48** / **60** / **67**.
	+ Increased run speed in Expert Mode, and even further in Revengeance Mode.
	+ Mushroom walls now move slightly diagonally when below 50% health in Revengeance Mode.
	+ Increased mushroom wall fall speed by 20% in Death Mode.
	+ Halved the time taken between jumps in Revengeance Mode.
	+ Now varies in jump speed and frequency in Revengeance Mode based on a pattern of four jumps.
		- The second jump takes a shorter time to perform and jumps 33.33% higher.
		- The third jump takes even shorter time to perform and jumps 33.33% lower.
		- The fourth jump takes the shortest time to perform and jumps 33.33% lower but 100% farther.
	+ Death Mode now causes it to behave in final phase immediately instead of below 10% health.
	+ Decreased base attack speed in Death Mode.
* **1.4.2.106**:
	+ Buffed Boss Rush health from 2,000,000 / **3,200,000** / **3,680,000** to 10,000,000 / **16,000,000** / **17,600,000**.
	+ Buffed Crab Shroom's Boss Rush health from 90,000 / **180,000** to 150,000 / **300,000**.
* **1.4.2.105**: No longer walks away from the player when looked at.
* **1.4.2.102**: Fixed the hitbox.
* **1.4.2.101**: Buffed health from 1800 / **2880** / **4224** to 3000 / **4800** / **6400**.
* **1.4.2.001**:
	+ Nerfed Boss Rush health from 3,900,000 / **6,240,000** / **7,200,000** to 2,000,000 / **3,200,000** / **3,680,000**.
	+ Now immune to Glacial State and Temporal Sadness.
	+ Projectiles now have more descriptive names.
	+ Crab Shrooms can no longer be lifestealed off of.
* **1.4.1.001**:
	+ Buffed Boss Rush health from 3,000,000 / **4,800,000** / **5,760,000** to 3,900,000 / **6,240,000** / **7,200,000**.
	+ Buffed Crab Shroom's Boss Rush health from 50,000 / **100,000** to 90,000 / **180,000**.
	+ Nerfed Boss Rush damage modifier from 4.75x to 4.5x.
	+ Now spawns further away from the player during Boss Rush.
	+ Buffed contact damage from 30 / **48** to 40 / **64**.
	+ Now has set amounts of contact damage per phase instead of having damage based on health.
	+ Increased fall speed while jumping.
* **1.4.0.001**: Now shoots Crab Shroom projectiles less often.
* **1.3.4.103**:
	+ Now summons falling walls of evenly-spaced Crab Shrooms in Revengeance Mode.
	+ Can now drop 1 Crabulon Mask.
	+ Resprited the Boss and Crab Shroom, Treasure Bag, mushroom projectile, gores and map icon.
* **1.3.4.101**:
	+ Buffed health from 1800 / **2880** / **3520** / **9240** to 1800 / **2880** / **4224** / **11,088**.
	+ No longer has 20% DR.
* **1.3.4.001**:
	+ Nerfed health from 3800 / **6080** / **7200** / **16,800** to 1800 / **2880** / **3520** / **9240**.
	+ Now spawns less Crab Shrooms in Normal Mode.
* **1.3.3.011**: Fixed a targeting issue.
* **1.3.2.001**:
	+ Nerfed contact damage from 50 / **80** to 30 / **48**.
	+ Crab Shrooms now produce light.
	+ Now shoots mushrooms in rapid succession, with the amount of mushrooms scaling with its health instead of occasional bursts.
* **1.3.0.001**:
	+ Now has gores.
	+ No longer immune to Frostburn, Cursed Inferno, On Fire!, Poisoned, Brimstone Flames, Holy Flames, Plague, Glacial State, and Temporal Sadness.
	+ Tweaked the Y-velocities of mushroom projectiles.
* **1.2.4.201**: Nerfed Crab Shroom health from 80 / **112** to 25 / **50**, and changed their damage from 35 / **49** to 25 / **50**.
* **1.2.4.101**:
	+ Buffed health in Death Mode from **8800** to **16,800**.
	+ Now uses 1NF3$+@+!0N as its theme.
	+ Now starts attacking the player 7 seconds after spawning instead of staying passive until being damaged.
	+ Can now drop 1 Mushroom Plasma Root in Revengeance Mode.
* **1.2.4.001**: Nerfed health from 5000 / **8000** / **9600** / **13,600** to 3800 / **6080** / **7200** / **8800**.
* **1.2.3.005**: Crab Shrooms no longer produce dust idly.
* **1.2.3.002**:
	+ Buffed health from 3000 / **4800** / **7200** to 5000 / **8000** / **9600**, and it now gets **13,600** health in Death Mode.
	+ Now switches through attacks quicker in Death Mode.
* **1.2.3.001**: No longer destroys blocks.
* **1.2.2.001**: Lowered chance to fire mushrooms.
* **1.2.1.001**: Fixed it being unable to despawn properly.
* **1.2.0.004**: No longer becomes passive if Fungal Clump is equipped.
* **1.2.0.001**:
	+ Now gets **7200** health in Revengeance Mode.
	+ Decreased size.
	+ Increased rate at which it does its slam attack.
	+ Now gets its damage boosted to 55 / **88** at 66% health instead of 50%.
	+ Now gets its damage boosted to 70 / **112** instead of 65 / **104** at 33% health.
	+ Modified sprite direction code.
	+ Can now drop Crabulon Trophy, Laudanum, and Stress Pills.
* **1.1.7.923**: Nerfed mushroom projectile damage from 46 / **60** to 26 / **44** and decreased their gravity.
* **1.1.7.901**:
	+ Nerfed health from 4100 / **5330** to 3000 / **4800**, changed base contact damage from 40 / **44** to 30 / **49**, and nerfed defense from 12 to 8.
	+ Nerfed slam damage from 50 / **100** to 40 / **80**.
	+ Changed Crab Shroom's health from 100 / **110** to 80 / **112** and nerfed damage from 45 to 35.
	+ Slam attack now destroys more tiles.
	+ Can no longer naturally spawn.
* **1.1.7.859**: Now takes up 8 NPC slots instead of 7.
* **1.1.7.809**: No longer spawns directly on the player when using the Decapodita Sprout.
* **1.1.7.804**: Now uses vanilla enemy spawn chance instead of custom one.
* **1.1.7.701**: Introduced.