Impaler Weapons

Impaler weapons are originally Archeotech that in principle function as mass drivers/electromagnetic catapults which accelerate magnetic charged projectiles at hypersonic speeds, relying on their kinetic force to penetrate armour and deliver damage.

## Models

### Pistols

#### Impaler Pistol

A machine pistol slightly smaller than a Bolt Pistol, with a rate of fire of 600+ RPM and a standard magazine of 100 rounds, taking less than ten seconds to empty it in full auto-fire. Due to this it's barely useable by a ordinary human without a Power Armour due to the recoil.

#### Heavy Impaler Pistol

A machine pistol slightly larger than a Bolt Pistol, with inferior RPM and smaller magazine capacity than the Impaler Pistol, in exchange for a bigger round and greater speed, making it nearly comparable in power to a Heavy Impaler, this also means that due to it's recoil, only Power Armoured Troops can safely use it.

### Rifles

#### Impaler Carbine

The Impaler Carbine is the basic model of the Impaler weapons, being considered the standard weapon to be used by infantry.

#### Impaler Rifle

The Impaler Rifle is slightly larger than a Bolter and more powerful, having the rate of fire of a Storm Bolter and inflicting similar damage to a Heavy Bolter

#### Impaler Sniper Rifle

A specialized type of Impaler Rifle, able to shot at superior velocities than other Impaler weapon, and being able to fire several types of ammunition, exchanging muzzle velocity for this Modular Weapon System.

#### Impaler Breacher

The Impaler Breacher is the result of a research project aiming to create a cheap man portable weapon able to have an impact on the armour of the Destoyers forces. The result was a large, tripod mounted rifle that fires specially designed spikes that are optimised for armour penetration over all other concerns. While the Impaler Breacher is rather awkward for an infantry weapon, and has a terrible rate of fire and poor ammunition conservation its ability to cause, some, damage to even extremely heavily armoured foes makes it a useful desperation weapon for soldiers well out of their depth.

#### Storm Impaler

The Storm Impaler is a compact, double-barreled version of the Impaler Carbine invented by the Forge-Empire of Callamus and shared at the Grand Conclave. Resembling two impaler carbines attached side by side, the storm impaler is capable of withering fire without hindering manoeuvrability, granting the wielder enormous individual firepower.

### Heavy Weapons

#### Heavy Impaler

The Heavy Impaler is the size of a Heavy Bolter, having similar range and rate of fire, but with higher capacity of delivering damage and armour penetration, being superior to Standard Imperial Space Marine Power Armour proofing.

### Very Heavy Weapons

#### Gatling Impaler

A weapon with a calibre similar to a Impaler Carbine, and similar to a Assault Cannon, except for the superior RPM and with better construction, making it less prone to jamming and overheating. Due to this the Gatling Impaler is considered a true heavy weapon, being limited in use to wearers of Heaver Power Armours, as well vehicle mounts and defensive emplacements.

### Ordinance Weapons

#### Heavy Gatling Impaler

The big brother of all the Impaler series of weapons, being a heavier variant of the Gatling Impaler, exchanging its Impaler Carbine sized barrels for Heavy Impaler Barrels, being designed with Medium Tanks and Monstrous Creatures in mind.

Due to its large size, it's considered for use as a main weapon in tanks, because it's too large for use by other more mobile users.

### Impaler Modifications

#### Special Issue Impaler

Special Issue Impalers are variants of all Impalers smaller then a heavy Impaler, of which the Special Issue Sniper is by far the best. They have around half of the RPM of a normal Impaler, but can safely fire the special issue ammunition designed for them, them being, Penetrators (armour piercing); Needler (poison inoculating); Inferno (Incendiary); Silence (Subsonic); Tracker (implants mid-range tracking beacon on target); being costlier than the base Impaler model they're based, but cheaper the more advanced weapons on the armoury.

#### Heated Impalers

This is a simple modification that superheats and fires the rounds of an impaler, setting enemies and terrain ablaze. While powerful, the additional energy required greatly increases the rate at which impalers consume power cells, and firing superheated rounds reduces the life expectancy of an impaler barrel massively, forcing them to need replacing after mere hours of firing.

#### Hot-Shots

A simple modification that superheats a Impaler round, automatically setting on fire anything combustible it touches. While powerful if well used, the additional strain it causes on the power-cells and the barrels mean that both need to be substituted after mere hours of use.