recursal/Fanatic-Fandom huggingface dataset:
Message to Norman Thorn

## Transcript

> Stream Mail
>
>
> *Dear Mr. Thorn. This stream mail contains a geo locator tracking device. Please press suppression if you want to avoid tracking of your location.*
>
>
> From: "Viktor Karminov" <karminov@RG.earth>
>
> Subject: WHERE ARE YOU????
>
> Date: February 15. 2070 7:20:35 PM GMT+01:00
>
> To: "Norman Thorn" <thorn@RG.earth>
>
>
>
> Norman.
>
>
> Pick up your goddamn streamline! I've been trying to reach you all week. Where the hell are you?! Are you embezzling funds from the RG? I've tracked your funding accounts to several continental shipping agencies in Bruxelles. You've ordered staggering amount of materials that are not registered to our labs. What in god's name are you doing? Do you know what will happen if the chamber gets wind of this?
>
>
> These are the invoices I received last week:
>
>
> 320 Nano Transmitters
>
> ordered from NECHA TECH in Ulan Bator
>
> Cost: 1.206.000,- €
>
>
> 3020 Liters of Freon
>
> ordered from GELCO in Leeds, UK
>
> Cost: 50.390,- €
>
>
> 1480 Liters of Xenon
>
> ordered from MINATEX INC in Astana, Kazakhstan
>
> Cost: 19.600,- €
>
>
> Please tell me this is an accident and I can explain this crap on Monday at the board meeting. If not, believe me, I will push for all international consequences against you. I've had your back one too many times! I've always been on your side, and you know that you've always had free reign at the facility but this is just too much. You're compromising my seat with this! Don't you understand? Is this how you treat a friend?
>
>
> I swear to god Norman, if I don't hear back from you within the next 24 hours, I'll take this matter to the chamber personally.
>
>
> Stream me!
>
>
> Recombination Group
>
> A Better Humanity - A Better Earth
>
> Viktor Karminov
>
> Council Member - Head of Investment and Funding
>
> Project Tannhäuser
>
>
>
>
> Streamcontact: RecombinationGroup.Earth Streaminfo: Karminov.Exalt.
>
> **Primal Punk.** p. 343.
Fernex

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## Archetype

### Source

* In Thy Blood,

Read Biography

A hermit and traveler in northern Purgare who collects any and all information about Psychokinetics in his small hunting book. After the disaster in Lucatore, he accompanies Verena to uncover the secret of the seed she was given by Altair.
Alias

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## Archetype

### Source

* Justitian: Moloch

Alias is a watchful eye gazing out from the depths of the Cluster across the entire city of Justitian, thousands of camera lenses and drones feeding images directly to his helmet. Alias is the human mind most closely linked with the Stream, and defends it against hacking attempts or infiltration.
Eliza

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## Archetype

### Source

* Justitian: Moloch

Read Biography

Eliza knows absolutely no mercy when it comes to defending the Cluster, from any kind of threat. Her mission, given to her by Aspera, the  Marauder, is to hunt down and exterminate any Sleepers attempting to infiltrate Justitian - by any means necessary.
Perpignan

### Population Structure

Clan Bordenoir/ dominant, Neolibyans/dominant, Scourgers/dominant, Jehammedans/dominant, Resistance/numerousScrappers/present, smaller Clans/numerous, Apocalyptics/infrequent, Spitalians/infrequent

### Leader

* Elani, the paw of the grey jackal
* Veracq, the Fist of Perpignan
* Bariel, the Shepherd of Perpignan
* Assegai (weapons master)

### Governing Force

The families of Clan Bordenoir make up 20% of the inhabitants of Perpignan and thus the largest part of the various Clans; every family is responsible for one administrative part of the city. The weapons manufactories and the numerous small mills refining the Hybrispanian ores are the biggest source of income

### Features

Freight port with repair dock, turret, weapons manufactures, mills

### Trade / Goods

Hybrispanian cattle, riding horses, mining, ores, salts, heavy metals, cloth, goat products, petro, Marduk Oil, weapons, ammunition, distillate, gas masks, filters, scrap, bygone relics, wrought products, generators and aggregates

### City Guard

* 120 guardsmen of Clan Bordenoir commanded by Veracq
* Assegai‘s pack, 16 Scourgers commanded by Assegai (freight port and turret)
* 200 swords of Jehammed commanded by Bariel
* 30 Resistance fighters under varying command

### Artifact Trade

Steady trade with smaller and medium finds

### Communication

Directional radio network with relay stations links to Toulon and Montpellier, daily outrider to Toulouse

## References

**The Killing Game.** p. 33. *“FACT SHEET: PERPIGNAN”*
Lucia

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## Archetype

### Source

* Justitian: Moloch

Read Biography

One of Triglaw's  Hellvetic agents, under the command of Adjutant Slabon. She has been sent to Justitian by her  Marauder master to track down a Needle operating in the city and eliminate him.
Nephraim

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## Archetype

### Source

* The Killing Game

Read Biography

Hamza’s half brother and architect of the peace with the Pheromancers of the Rhône swamps.
Dahne

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## Archetype

### Source

* Justitian: Moloch

Dahne never really had a chance. Once addicted to Burn, the Great Cleanse has left the city depleted of her cravings. Instead, she has taken up the new alternative, Broiled. She acts as a smuggler, distributing the drug amongst the Scrappers of the Outskirts.
Nathan Argyre

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## Informations

### Alias(es)

Argyre
The Vulture

### Documents

Letter to Dr. Argyre
Letter from Dr. Argyre
Cherno, Y, Aspera chat log

One of the Board Member of the Recombination Group.
Garlene

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## Archetype

### Source

* Black Atlantic

Read Biography

The only survivor of the Atlas oil platform, she has been infected by something out of a nightmare. She desperately seeks help in Brest.
Montovan

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## Archetype

### Location

Territorial Region I

A former Chasseur of the Resistance, Montovan was recruited by the Hellvetics and quickly rose to prominence within the Cult. She’s the youngest Corps Commander to ever hold the office, and oversees all operations in Territorial Region I.
Balkhan

The Balkhan covers most of what used to be Southeastern Europe. Extending from old Slovenia to Istanbul, and from Moldova to the Adriatic Basin. The landscape is mountainous, and the weather runs to extremes - cold winters, hot summers, and violent storms that bring swollen rivers and flooding.

The Dushani control the Carpathian mountains, extending from their Earth Chakra at Usud. Spore fields extend their reach to the cities of Pest and Laibach. On the other side of the region, Psychovores have spread across almost all of Turkey.

The strongest power in the region is the five Voivodate cities, three of which are controlled by the warlord Karakhan. The Jehammedans control Voivodate Bucharest, and their Arianoi faction control Athens. The Neolibyans control Istanbul, but their attempts to extend their control have been frustrated by the people of Voivodate Ionnus.

The Balkhan is the primary home of the Palers, who emerge from their bunkers to raid the surface towns, and mount expeditions into the world to find more Paler and Sleeper bunkers.

The Marauder Chernobog marches into Balkhan, an army of Clanners at his back, laying siege to the city of Pest.
King Cockroach

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## Archetype

### Source

* Justitian: Moloch

The unluckiest bastard in Justitian, King Cockroach has tried his hand at every venture imaginable in the hopes of finding his big break. They all failed. He ekes out a living with dirty work, hoping that some day he'll get the recognition he deserves.
Amos

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## Archetype

### Source

* Primal Punk

One of the eight Baptists leading the  Anabaptist Cult. Commands the forces in Bassham and is almost universally revered.

## Connected to

AltairOrphidVincentTracheesNuntiusMother of Ravens
Helena of Timmelsjoch

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## Archetype

### Source

* Primal Punk

A traitor to the  Hellvetic Doctrine. She aims to force her Cult out of their self-imposed neutrality and take a stand against the African movements from the South.

## References

1. ↑ **Helena of Timmelsjoch** on degenesis.com
Modus

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## Archetype

### Source

* Primal Punk

A Fragment and secret agent of the Central Cluster. Under the guise of a peace mission, he is trying to retrieve the original Streamer archives locked away in the vaults of Cathedral City.
Ezra

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## Archetype

### Source

* Justitian: Moloch

A cunning Owl, and one of the first to join the Splinter Hawks. Ezra has been hunting for powerful allies to help secure his new Flock, and protect it from retaliation from the Carrion Birds. He's running out of time.
2nd Transmission

>
> <In russian> *Fuck, its a fucking amazing game surely \*jamming something\* fucking five*.
>
>
>
> *\*Audio glitch\**
>
>
> *- Hello?*
>
> *- It's me. Any move from the Russians?*
>
> *- Nothing yet. We are trying to find a suitable partner in China to help with the deal.*
>
> *- That’s unacceptable! You know how mad he’ll get when he hears about the delay?*
>
> *- It's out of my hands Viktor! This is high end politics, I can just oversee the process, not influence it.*
>
> *- Alright, I’ll check with our guys in China. Anything else?*
>
> *- Did you talk to your brother?*
>
> *- Nikita? No. Why?*
>
> *- Cause he was in New York last week. He wanted to pitch Gerome a device he was constructing.*
>
> *- Wait, what? He was here and he dodged me?*
>
> *- Hum… Weird. I could have sworn he mentioned that you guys would see each other for dinner.*
>
> *- Not a chance, I had no clue he was state-side. What was the thing he was pitching to GG?*
>
> *- I didn't listen for too long. Some sort of... router. He called it a "Corresponder". Something to divert refugees with. He mentioned it was capable of controlling mass migrations and changing navigation and purpose in individuals as well as groups.*
>
> *- Christine! That is a big one! Why didn't you tell me before?*
>
> *- I was sure you were in on it. I didn't know he was avoiding you Vik.*
>
> *- Hum… well. I see for myself when I'm back in HQ. Anything else? Got any news on mister Jehammed?*
>
> *- Ahah! You mean after the show he pulled off in Mecca, a couple weeks back?*
>
> *- Yeah!*
>
> *- Nada. He's vanished. No traces. Gone into deep hiding.*
>
> *- You know I tracked his records and accounts? He donated all of his funds to his followers months before the speech. Billions of dollars dispersed across shelter groups, housing, refugee camps, activists… All in the name of his holiness, the almighty Last Prophet!*
>
> *- And under the RG’s radar of course.*
>
> *- I knew he was insane from the moment he was first introduced to the board but nobody wanted to listen. GG was obsessed with him.*
>
> *- Honestly, I almost think that GG is so calm about this because he expected him to go this route. It was part of the program. You can't just imbue faith in others if you yourself don't believe in it.*
>
> *- Well you can't blame him for doing it right. He has millions of converts now. All over the planet. The numbers are growing and paid for with RG profit!*
>
> *- You should relax. I'm sure Norman will track him down. Didn’t he just set off for Egypt?*
>
> *- Yes. Cairo. That was Jehammed's last trace after the Mecca incident. We’re running out of time. All of this is highly ambitious and I can't just relax.*
>
> *- I know. Hang in there Vik.*
>
>
>
>
Chevalski

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## Archetype

### Source

* Justitian: Moloch

After being sold to the Spitalians by his father, Chevalski became a Pharmacist and was assigned to the  Chronicler Deselect. A follower of an ancient religion worshiping a mysterious Horse Oracle.
Decoy 5

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## Archetype

### Source

* In Thy Blood,

Read Biography

A Shutter with a plethora of secret identities. He infiltrates regions and carries out missions in the guise of different Cults. He operates alone, save for his small recon drone Eico.
Gethians

The Gethians are a small tribe within Nullpellia's sphere of influence.

## History

The Clan was first mentioned as siding with the Taunar against the ruling Mechans. Unlike the Hungerons, the Gethians joined the conspiracy in exchange for access to the city's harems. United, the Taunar succeeded in seize control of Nullpellia.

The city's leadership changed again in 2575, when the Fallen Star struck the Taunar Palace. The Pneumancers used the catastrophe to rise against their masters, and demanded the Gethians either fight alongside them or be executed. The Clan joined the usurpers.

## Economics

As of 2598, the Gethians remain under the Pneumancer's vigil. Freed of security concerns, the Clan takes advantage of their ruler's mercantile ignorance, selling artifacts and valuables materials to Neolibyans and other traders. The Pneumancers have yet to meaningfully act.

## References

**Pneumancers.** p. 9. *“Rise of the Mechans: Hail the Taunar”*
**Justitian: The Righteous Fist.** p. 42. *“Year 2575”*
**Pneumancers.** p. 10. *“Agathopoiia”*
**Pneumancers.** p. 11. *“Agathopoiia: Civil War”*
**Pneumancers.** p. 31. *“Nullpellia Map”*
**Pneumancers.** p. 20. *“Nullpellia: Foreign Trade”*
Eidolon

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## Archetype

### Source

* Katharsys

The true voice of the Dushani, trapped in a decades long battle over territory with the  Marauder Triglaw.
Chroniclers

The Stream once extended over the world and touched every mind. It recorded and catalogued every moment, the pure, digital knowledge of mankind bundled in its evolutionary algorithms. Deep down, at the bottom of this sea of data, something stirred. Humans sought it and found something that they didn’t understand, but that they could believe in. The Chroniclers are the descendants of these Streamers. The Eshaton made the Stream dry up, petrifying the sea of knowledge. The Chroniclers continue its work, buying artifacts from the Scrappers and fueling an entire market as they search for the remainders of the past, and the last Stream servers. One day, they will reactivate the Stream and lead humanity back to the light. Until then, they must be strong and resist the unruly Clans and Cults. They are not fighters, but with voice amplifying Vocoders, cascades of light, and shock gloves, they are feared as gods in the wasteland. People in the cities consider them strange: their language is riddled with archaic technical expressions and they prefer the companionship of machines over humans, but that shouldn’t fool anyone. They are watching, collecting data on everyone and everything, and advising and manipulating the world until it dances to their whims.

— **Primal Punk.** p. 46.

## Icons

AelloAliasAmpereCaseCoriumDecoy 5DeselectEchoEjectElizaFactorGenerationImpulseIridiumLoadMembraneMemoMirageModusNaikeNullifyOutlookToken
Ennio Benesato

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## Archetype

### Source

* In thy Blood

Read Biography

Altair the Baptist’s brother, former governor of Lucatore, and deceased husband of Gala Lombardi. Last elder of the original Benesato Clan.
Ivar

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## Archetype

### Source

* The Killing Game

Read Biography

The Woodpecker was tasked with setting up a new nest for the Black Flock in Toulon, but he was captured by the Firebirds and disfigured during his torture at the hands of Baptiste.
Balor

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## Archetype

### Source

* Black Atlantic

One of Argyre’s most brutal and vicious henchmen, tracking down the ones who killed the world.
USS Washington Incident

> AB: Command, this is Admiral Barstow, USS Washington. We have a possible military altercation. Copy? Over.
>
>
> CR: Admiral Barstow, copy. Send it.
>
>
> AB: Our vessel is surrounded by UAO warcraft, 60 clicks off the Ivory Coast. Several of our men fell ill last night and were transported to Abidjan. Over.
>
>
> CR: Admiral, can you confirm any hostile movement of UAO craft?
>
>
> AB: Command, not at this moment. Break. UAO is asking for submission of our vessel and crew to be put under quarantine. Over.
>
>
> CR: Admiral (*text obscured*)
>
>
> AB: Command (text obscured) possible contamination of crew and ship with unknown virus. Over,
>
>
> CR: Standby. (*text obscured*)ing intel.
>
>
> AB: Command, be advised that our vessel is not equipped to withstand heavy altercation. Arsenal was dismantled for peace mission. You copy? Over.
>
>
> CR: Admiral Barstow, copy. Surrender to UAO. Do not return fire. Support has been dispatched for immediate extraction.
>
>
> AB: Copy that command. What about our crew in Abidjan? Over.
>
>
> CR: Admiral Barstow, crew has no priority at the moment.
>
>
> AB: Negative command, these are my men, over.
>
>
>
> CR: Admiral Barstow, do not agitate the situation under any circumstances. Ping for rendezvous at extraction (*text obscured*)
>
> **Justitian: Moloch.** p. 286.
Africa

Africa is the largest and most populous region in Degenesis, with more people than the other six regions combined. It stretches across the entire northern coast of the continent, and as far south the Psychovore Belt, which covers central and southern Africa. Changing weather patterns have turned the once arid Magreb into a green wetlands.

While central and southern Africa are no longer habitable, the people from those lands migrated northward, creating a melting pot culture in the northern port cities. The dominant language is Warui, a viral language spread from the Psychovores.

Three of the thirteen Cults come from Africa: the Scourgers, who originated from old Algeria, the Anubians who emerged from old Egypt, and the Neolibyans, who emerged from old Libya. The dominant political force in Africa is the city of Tripol and the Bank of Commerce, which drives both the Neolibyan and Scourger enterprises.

Meanwhile, Spitalians from Europe arrive to investigate the Psychovores and their suspicions about Anubians experiments in Cairo. Apocalyptic pirates battle with Neolibyan merchants on the Mediterranean, and a new coalition of merchants called the Leopards begin exploring the Atlantic coast.
Altair

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## Archetype

### Source

* In thy Blood

Altair, one of the eight Baptists at the head of the  Anabaptist Cult, was murdered in Lucatore. He was the husband of Neva and the father of Vikal.

## Connected to

NevaAbacusVascoLucio BastardoCarmino FerroVikal
Petrova

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## Archetype

### Source

* Primal Punk,

A  Spitalian Consultant and the leader of the HIVE Research Group.
Aeshma

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## Archetype

### Source

* Justitian: Moloch

Read Biography

She poses as a Manufacturer, operating a workshop at the foot of the Steel Monolith to recycle scrap metal. In reality, however, she works for Bosch, intercepting  Chronicler radio transmissions and passing the information to the Cartel. It's only a matter of time until her carefully constructed disguise falls apart.
Palers

## Present in:

They have been waiting for the divine ones to awaken for centuries, trapped underground in eternal darkness in their crypts. Glowing blue figures speak to the Palers from the walls, deep and crackling voices reinforcing their conviction that they are the righteous few chosen to one day throw open the gates to the surface, ruling the nations of this Earth alongside the divine ones. This day is near, but not near enough. Food is getting scarce, and more and more frequently the Palers must venture out and raid villages at night. Centuries in the dark have transformed them into pale, squat creatures with heightened senses, but no moral regards for surface dwellers. In such dark environments, the voice is the most important tool. Their Demagogues are masters of vocal manipulation, one word from them, properly enunciated with the correct tone and posture, can conjure emotions like fear or desire, or pure blinding pain. One by one, their bunkers open. The Revivers among the Palers go searching for their kin in the remaining 44 bunkers, tightly gripping the holy Sun Discs they’ll soon brandish in front of locked entrances. Some of those entrances will slowly swing open, and set in motion a plan that is greater than anything they can imagine.

— **Primal Punk.** p. 49.

## Icons

ArnikaFingerKredaMesnikMishitchiNecarroVesnaZon
Anabaptists

## Present in:

You only need to walk the world with eyes open to see the truth of the Neognostic teachings! The land was once beautiful and full of trees. The sun shone down with a friendly face upon fields and happy people. But today, Paradise is rotten. The Spawn of the Demiurge, Psychonauts in all their carnality carry no divine soul. The root of all evil is clear to see and must be hacked to pieces and cut out. The Anabaptists have made this purge their goal in life. Their Ascetics heal and till the tortured soil, sow wheat, and baptize it with the purest water. They produce oils and blend them to create essences that lend strength and numb pain. The Orgiastics are the Anabaptist fighters: full of Elysian oils they confront the Psychonauts with swords and flame throwers. The final battle for Humanity is being fought here and now, and the Anabaptists carry the torch.

— **Primal Punk.** p. 49.

## Icons

AbacusAltairAmosBarringerCassandraGoslarLeibnerLucio BastardoMarkeshNevaNuntiusOrphidRebusTracheesUriahVerenaVicarentVincentYasenZamuel
Gala Lombardi

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## Archetype

### Source

* In thy Blood

Read Biography

The current governor of Lucatore, Ennio Benesato’s widow, and Vespaccio Lombardi’s daughter. Known for her hatred of Anabaptists.
Pluto

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## Archetype

### Location

Hybrispania, The Warpage

A  Scrapper exploring deep into the Warpage, Pluto has learned that he can’t trust other Scrappers - only children too inexperienced to betray him.
Membrane

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## Archetype

### Source

* Justitian: Moloch

Once a genius who designed the Chroniclers' defense systems, reinforcing the Cluster, before his masters attempted to dispose of him for knowing too much. Now he works as a medium between Nullify and Corium, working to destroy the ones who betrayed him.
Earth Chakras

The **Earth Chakras** are the collective name for the five impact sites located across Europe where the Primer’s meteors struck during the Eschaton.

## Locations

The Five Chakras are referred to by name

* Pandora located in Pollen
* Souffrance located in Franka
* USUD located in Balkhan
* Mirar located in Hybrispania
* Nox located in Purgare

The impact sites themselves are hellish places, covered in Mother Spore Fields and serve as a hub for the primer on Earth. It is here the call of the collective is strongest. Chaotic areas of evolution where Homo Degenesis are born. Each impact zone changes it's Psychonauts differently with each one embodying traits related to that chakra.

## Raptures

The gifts given to the Homo Degenesis are referred to as **Raptures** each chakra represents a different rapture, for example: Psychonauts from Pollen have Biokinesis and can alter their bodies to their liking. They can form harsh bone spurs from their arms, and rapidly heal wounds even replacing whole organs from their bodies. Where as ones from the Souffrance chakra have Pheromancy, their bodies are covered in all manner of insects, these swarm around huge sores covering the psychonauts body that ooze with sweet pus.

## References

1. ↑ **Primal Punk.** p. 38.
2. ↑ **Primal Punk.** p. 38.
Opis

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## Archetype

### Source

* The Killing Game

Read Biography

The henchman of the deceased Commando Prime Wachsmann. On the run with the children of his master’s Orphanage.
Laibach

Laibach is a city in western Balkhan, near the border of Purgare and Territorial Region IV. The city is Dushani territory, and a battleground between the Mokosch Eidolon  and the Marauder Triglaw .

## History

Before the Eshaton, Laibach was the city of Ljubljana, the capital and largest city in Slovenia.

At some point, a Hellvetic patrol found a Sleeper named Jaquar in the ruins.

The Dushani have controlled the city "for decades".

In 2570, Preservists found Vasco in a hidden lab near the city, though he overcame the patrol and escape.

In May 2595, a Preservists attempted to attack the city, but were routed by the Dushani; the number of casualties is unclear.

## Appearance

Laibach is a ruin of grey residential monoliths and a ground covered with concrete slabs, which are almost all intact. Dirty lakes form in the hollows, which breed flies, which feed a species of pale grey toad. In the center of the city, thousands of Dushani Chakras are carved into the walls and cut into the stone.

Triglaw's territory in the city is marked with blinking red lights. Outside the city, Hellvetic patrols have witnessed strange lights, dizziness, and hair loss, which are also attributed to the Marauder.

## Occupants

The city sees some travelers from a nearby smugglers route through the Carnic Alps, between Purgare and the Balkhan. Scavengers can find Burn, weapon caches, and slave pens. Travelers rarely stay, for fear of both the Dushani and the Marauder.

## Eidolon

Eidolon is trapped in the city by Triglaw, and years to be free. His nest in the catacombs will collapse on him if his song falters. He has an avatar active in Justitian, and possibly other avatars elsewhere, searching for information on the Marauder.

His conflict with Triglaw has reached as far as the Alpine Fortress, where Eidolon's song interferes with the defensive subnets of their computer network.

## Triglaw

Hellvetic patrols near Laibach are led by Adjutant Slabon, an ally of Triglaw, who aids the Marauder in moving undetected and smuggling technology into the city.

Triglaw has a communication portal between Laibach and the old Image Wall in the Lombard Bog.

## References

**Katharsys.** p. 299. *“he was only seen again once in Laibach”*
**Katharsys.** p. 279. *“he was only seen again once in Laibach”*
**Primal Punk.** p. 319. *“In the ruins of Laibach, he was found by Hellvetics...”*
**Primal Punk.** p. 97. *“Laibach’s gray residential monoliths remain untouched by the passing of time.”*
**Primal Punk.** p. 337. *“Preservists find Vasco in a hidden lab near Laibach”*
**Justitian: Moloch.** p. 55. *“forming a communication portal to Laibach”*
**Primal Punk.** p. 182. *“The Alps near Laibach...”*
**Justitian: Moloch.** p. 91. *“forming a communication portal to Laibach”*
**Primal Punk.** p. 187. *“...from the Alpine Fortress to Laibach.”*
**In thy Blood.** p. 97. *“forming a communication portal to Laibach”*
Malinesse

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## Archetype

### Source

* Black Atlantic

Read Biography

Ripped from the embrace of Ganaress, she wanders Briton in search for something else to serve. In Brest, she has found it.
Emiel Salvano

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## Archetype

### Source

* Justitian: Moloch

The head of the Salvano Advocate family, Emiel works tirelessly to achieve the driving goal of his house: ensuring that the office of the Supreme  Judge becomes inextricably linked to his family name.
Khaleb Ogota

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## Archetype

### Source

* Primal Punk

One of the few Steel Masters who has been permitted to leave the Steel Monolith to scour the city below for resources, Khaleb understands the futility of the feud between the Grand Masters of his Clan. If only they knew what life was like down there, maybe they'd understand too.

## Connected to

Danislai OgotaHeza GotokaiFerhat, The AbhorredCinnamon
Papa Chicco

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## Archetype

### Source

* In thy Blood

Read Biography

The former Baron of a Romano encampment digging for gold around Lucatore, He was recruited by Neva as a hired murderer. His target: the Baptist Altair.
Beryll

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## Archetype

### Source

* Justitian: Moloch

A wounded Sleeper with amnesia, isolated in Justitian. Until he is healed he has to hide in an Ascetic’s farm, or face his death at the hands of the Chroniclers...
Lupo

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## Archetype

### Source

* Justitian: Moloch

A ruthless and savage pit fighter, who is unpredictable in the ring. However, a drug that was supposed to increase his muscle mass has instead left him impotent, and his wounded ego has driven him to an even higher level of brutality and rage.
Elani

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## Archetype

### Source

* The Killing Game

The Consul of Perpignan. She is the daughter of an  Anubian, and the peacekeeper of the Pyrenees.
Adonai

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## Archetype

### Source

* The Killing Game

Read Biography

A wandering Iconide and the last known guardian of Jehammed’s Star.
Barringer

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## Archetype

### Source

* Black Atlantic

Read Biography

The brother of a hero, but chained to a fate that is not his own. Defender of the Starfire.
Estrelle Arnot

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## Archetype

### Source

* Justitian: Moloch

After a terrifying incident on the outskirts of Bassham, Estrelle returned to Justitian bearing an otherwordly child. With the help of Joerdis, the Orphan Mother, she gives birth - but moments later, her child is ripped from her grasp by a monster. Now, she hunts for her son in the Defiler Streets, night after night.
GG chat with SM

> GG: Do you ever pray?
>
>
> SM: It's hard enough to believe in anything these days.
>
>
> GG: Your cynicism hasn't dropped since the last time we spoke.
>
>
> SM: We're all flooded by an overabundance of everything. If you want to talk about cynicism, talk to the average Streamer. Watch how he defies the system so he can reestablish his sense of personal value.
>
>
> GG: Well, you need constraints in any system, so the system doesn't drown in an infinite sea of interpretation.
>
>
> SM: When do you think it all started going downhill? Napster?
>
>
> GG: Historically? I think we are born to be indulgent, hedonistic, and thoughtless. We lack the substantial checking mechanism to keep ourselves accountable. What the RG contributed to humanity's progress over the last decades won't make any difference in the long run.
>
>
> SM: The world just keeps growing older, without it either getting better or worse.
>
>
> GG: You know why Communism failed almost a century ago? Because it failed to destroy the existing society in a revolutionary manner. It tried to incorporate it, harmonically transform it into a state of transcendence. But old values stick around like brown far. You can only establish new values by completely overturning the old ones. Imagine a society stripped to its core beliefs, traditions, ideals. Imagine civilization utterly obliterated and rebuilt for a thousand years. Such a society would be ready for a change of values. If you wanted to re-educate the mind, you'd have to take away everything it's occupied with first. Let it wander around in the valley of darkness aimlessly for a millennium. Then teach it from scratch like a monkey. What a glorious humanity it would be.
>
>
> SM: Are you telling me you want to usher the end of the world?
>
>
> GG: No. I want to see it ripen and grow beyond its current potential. Embrace its destiny. Humanity wasn't created to be locked up in paradise, but to carry its seed across the stars. But first, you gotta clean it from the dirt it has been covering itself with.
>
>
> SM: What do you want to do? Fire up the tanks? Plant a revolution? Is that what Free Spirit is all about?
>
>
> GG: Not a revolution. A devolution. Remove the patina of civilization. Scratch it from their memory.
>
>
> SM: You can't do that, unless you trigger World War III, and somehow manage to drag the Russians into it.
>
>
> GG: You're right. I can't. But you can. Turn off the Stream. Write a code that will shut it down. Strip them of everything they know.
>
>
> SM: That's going to destroy the RG along with everyone else.
>
>
> GG: Salim, we'll wait it out! We'll come back when the time is right.
>
>
> SM: Project Tannhäuser?
>
>
> GG: Of Course.
>
>
> SM: But we haven't solve the issue-
>
>
> GG: I just need one man. I need Nathan Argyre.
>
>
> SM: You want to be God unto them? Is that your goal?
>
>
>
> GG: Hell no! I want to be Noah.
>
> Moloch page 286
Sabata

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## Archetype

### Source

* The Killing Game

Read Biography

One of three leaders of the Black Flock, an  Apocalyptic pirate organization. Died during the onslaught in Toulon.
Mendelson

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## Archetype

### Source

* Justitian: Moloch

Mendelson is a slouch, trapped within a frail body and punished with a simple mind. He has moved from one blunder to the next, barely making a living. For a brief moment, he had found a suitable task, supplying a strange  Spitalian with Burn. Then the Great Cleanse ruined everything.
Pollen

Pollen covers much of what used to be Czechia, Poland, Lithuania, Latvia, and the Ukraine. It is bordered to the east by the Spore Wall which appears to cover all of Belarus and Russia. To the north, it is bordered by the Ice Barrier, which covers what used to be Northern Europe. The land is cold, and mostly covered in permafrost. There are few permanent settlements, with people living nomadically across the wastes.

Pollen's Earth Chakra, Pandora, landed in Northeastern Poland, near the Belarus border. From there, spores spread east to cover vast swaths of land, while mother spore fields spread throughout eastern Pollen and Biokinetic Psychonauts hunt the landscape. Due to the Discordance event in the past, part of the Biokinetic Rapture became disconnected from Earth Chakra, and is growing independently. This creates strange Fractal Forests and verdant Eternal Oases which can be found scattered through the country.

The dominant political force in Pollen is the Piast, who has ruled Wroclaw for centuries. The Spitalians have a strong presence in the land, operating a Spital in Danzig and Destruction Fortresses along the Spore Wall. The nomadic Garganti control most of the Pollen landscape. On the western edge of the country, the Hellvetics, Chroniclers, and Spitalians compete with multiple Clans to rebuild and control Brno, and the trade route it would control.

In all this, the Needles are planning something, involving the rail line that runs through the Piast's territory and continues east, past the Spore Wall.
Vasco

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## Archetype

### Source

* Primal Punk,

Read Biography

Heretical  Spitalian who claimed the war against the Primer was a flawed decision. Proclaimed to be dead, but has since resurfaced in many locations.
Necarro

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## Archetype

### Location

Hybrispania, Pyrenees

Hybrispanian  Paler haunting the Pyrenees. He is currently allied to an  Apocalyptic Magpie who is exploring the mountain ranges to find a secret bunker system.
Montpellier

### Population Structure

40% Africans (many residents of the second or third generation), 60% Europeans (mainly Frankans)

### Governing Force

* Narida Woznan, Registrar of Southern Franka
* Clan Sanglier: Consists of the 17 families originally residing in Montpellier who leased the harbor for an indefinite period of time to the Bank of Commerce in Tripol and receive an annual harbor tax. Many important positions within the city’s administration are held by members of the Clan; many descendents join the Resistance

### Features

City wall, small freight port, bastion (military hospital and headquarter of the Spitalians in Southern Franka), bazaar, circus

### Trade / Goods

Mussels, seabirds, fishing, oyster farms, crab, seafood, petro, medical supplies, gas masks, filters, Marduk Oil, exotic spices and goods

### City Guard

4 Scourger packs (70 warriors) and 150 Sanglier legionnaires (mercenaries) led by Atuma, the Persistent; 200 Famulancers led by Narida Woznan, Registrar of Southern Franka

### Communication

Directional radio network connects to Toulon and Perpignan via relay stations, daily dispatch rider to Toulouse

## References

**The Killing Game.** p. 19. *“FACT SHEET: MONTPELLIER”*