Objective

Each Villain has a different **Objective** they must achieve to enter Showdown. Each objective is unique to the story of the anime from which the villain hails from. A Villain's Objective is printed in the middle of their Villain portrait.

There are three types of Objectives, those that are fulfilled immediately after completion, those that are fulfilled at the start of the turn and those that are fulfilled at the end of the turn.

## Immediate objectives

These Objective conditions are met as soon as the action is done successfully.

### All For One

All For One must defeat All Might by clashing with him. To do this he will need to use cards to give himself Strength Tokens or use his Villain Ability to take them from his Allies. Once he has defeated All Might, All For One enters Showdown.

### DIO

DIO must play Jotaro to Egypt. To do this, he must defeat Jotaro multiple times. Each time Jotaro is defeated while not at Egypt, he will be played to an adjacent location. DIO can use Allies in his Stand User deck to Vanquish Jotaro as well as other Heroes at Jotaro's location. Once DIO defeats Jotaro while he is at The Middle East, he will be played to Egypt and DIO will enter Showdown.

### Father

Father needs to have 4 Transmutation Tokens in his Territory, one at each location. To do this, he needs to play Start a War four times. He can do this by both gathering Power or more commonly having Allies at the location it will be used on to cheapen its Cost equal to the Ally's Strength. Once all four Transmutation Tokens are played, Father enters Showdown where he has cards like Divinity to assist him.

### Isabella

Isabella needs to put Heroes into the Harvest pile, and have the Strength of those Heroes total 8 or more. Isabella will need to use Demon List to bring Heroes into her Territory as Allies, then reduce their Strength to 0 using cards such as Bedtime, Free Time, and Playing Tag . An Ally with 0 Strength that is at The Gate can then be put into the Harvest pile using the Effect card Harvest, or the Item card Vida. When there is enough Strength in the Harvest pile, Isabella enters Showdown.

### Kyubey

Kyubey needs to play all five Wishes - Effect cards that all contain the word "Wish." Each Wish will bring a specific Hero into play at Kyubey's location, and then that Wish will be removed from the game. As soon as Kyubey plays the fifth and final Wish, it enters Showdown, where Kyubey will need to reduce each Hero's Strength to 0 in order to clash with them, or otherwise defeat each Hero.

### Laxus

Laxus needs reduce Marakov to 0 Resolve. When a Hero is played by an opponent to your Territory, if you are not in Showdown, Marakov gains 1 Resolve. Each time Laxus defeats a Hero, Marakov loses 1 Resolve. Once Marakov is reduced to 0 Resolve, Laxus enters Showdown.

### Light

Light's Objective has him needing to reveal all 8 Names, represented by Name Tokens using cards like Shinigami Eyes and Patient Plotting. After revealing all 8 Tokens, Light will enter Showdown where his Villain Ability can shine, allowing him to defeat Heroes based on having their Name Token revealed.

### Marik

Marik wants to have the three God Card Tiles, Slifer, Obelisk and Ra attached to him by playing and defeating Yugi, Kaiba and Ishizu respectively from which he enters Showdown. He also needs to use cards like Shadow Game to ensure Yugi, Kaiba and Ishizu are not played again as they can reattach their respective God Card when they are played.

### Oculus

Oculus must increase the Strength of Nona - one of his Allies - to 4. To do this, Oculus must reveal three cards from his Roulette pile that all contain the same Mask symbol. The only way to reveal cards from the Roulette pile this way is to activate another of Oculus' Allies, Decim. Oculus can use cards such as Mind Read or his Villain Ability to activate Decim often. As soon as Nona is at 4 Strength, Oculus enters Showdown.

### Orochimaru

Orochimaru must remove Sasuke from the game. First he needs to play Sasuke by playing and activating Sealed Coffin which needs Allies totalling 10 Strength in his Territory to be activated. Next he needs to reduce Sasuke's Strength to 0 before playing White Snake and clashing with Sasuke to remove him from the game to enter Showdown.

### Sebastian

Sebastian needs to discard Ciel - an Ally tile - from his Territory. To do this, Sebastian will first need to place three Contract Tokens on Ciel. This is done by playing Effects that require you to fulfill certain conditions at the end of the following turn on which they are played. Many cards such as Phantomhive Ring, Pluto, and Yes, My Lord can help Sebastian accomplish multiple goals at once. When Ciel has three tokens on him, Sebastian can play Delicious Soul while he is at Ciel's location in order to discard him, at which point Sebastian enters Showdown.

### Tetsuo

Tetsuo needs to play his Form, Out of Control. To do this, he needs to remove his three Control Tokens, which are removed when he ends his turn with no cards in his hand. However, Tetsuo has no Discard Cards action and must instead use cards like Organ Jar to discard cards from his hand. Once Tetsuo has removed all three Control Tokens and played Out Of Control, he enters Showdown.

## Start of the turn objectives

These Objective conditions are met at the start of the turn, before any actions are done and before the Villain Mover has had a chance to be moved.

### Gendo

Gendo needs to start his turn with 3 Instrumentality Tokens on Adam and no Angels in his Territory. For this he needs to play Adam, which gets an Instrumentality Token on him each time Gendo starts his turn with no Angels in his Territory. However, when this happens Adam also plays an Angel. When Adam has 3 Instrumentality Tokens and no Angels in his Territory at the start of Gendo's turn, he enters Showdown.

## End of the turn objectives

These Objective conditions are met at the end of the turn, after drawing cards.

### Cell

Cell starts with a Form Tile which he must first flip over and then discard. Cell does this by playing Android 17 and Android 18, two Heroes that are uniquely found in his Villain deck, and then defeating them through Clashes. Once he defeats them this way and discards his Form Tile, he enters Showdown.

### Crocodile

Crocodile has to end his turn with Ms. All Sunday at the Catacombs. While Ms. All Sunday is an Ally in his Villain deck, she has to be played to Rainbase, Crocodile's first location in his Territory, and Catacombs starts the game locked. To unlock it, Crocodile must play Operation Utopia, which unlocks Catacombs if there are more Allies than Heroes at all three unlocked locations. After playing and moving Ms. All Sunday, if Crocodile ends his turn while she is at Catacombs, Ms. All Sunday becomes a Hero and Crocodile enters Showdown.

### Queen Beryl

Queen Beryl needs to end her turn while her only Form - Super Beryl - is in play. To be able to play her Form, she must first have Silver Crystal in her Territory. Silver Crystal and Super Beryl are both very high Cost cards, so Queen Beryl will need to use her King Allies to add Power to locations that she can then gain. Once Queen Beryl ends her turn as Super Beryl, she enters Showdown, at which point Sailor Moon will be played. Silver Crystal will then attach to Sailor Moon, giving her +3 Strength.

## Clarifications

* Checking for a winning condition is the first thing that is done at the start of the turn for Start of Turn Objectives.
* Unless otherwise specified by the Objective, the placement of the Villain Mover is not a requirement for your Objective; it can be at any location when the Objective is met.

 ***Card Properties:*** Ability • Cost • Strength • Type