Scáthach

Scáthach is an eldritch being that has found herself in Neqville after breaking out of Nowhere.

## First Impression

The most prominent feature Scáthach has are her three crimson eyes, which are uncanny to look at due to her habit to stare and the sheer nature of her gaze. Her body is usually dark as obscurity, making it difficult to distinguish her figure fully. She's incredibly thin and not too tall, keeping a vaguely feminine frame most of the time. Her voice is soft and rather quiet for the most part, carrying a characteristic Irish accent.

## Personality

Scáthach might look scary, but she's usually good-willed and gentle. Problem is, she's incredibly awkward and clumsy when it comes to expressing herself and speaking with others, partly out of innocence and mostly due to her insecurities. She's quite self-conscious about how threatening she looks and the dangers associated with interacting with her. She also tends to be indecisive.

On another note, she loves to observe just about anything. Since there was nothing to see in Nowhere, she has come to appreciate any landscape, object or person. This can lead to her staring and getting easily distracted, which can be a bit uncomfortable, but she doesn't mean to be rude or creepy!

## Background

Scáthach was formerly known as Lior, one of the Coven witches. She doesn't have any memory from those days though, so it's safe to assume she's a reincarnation of her soul.

As far as she can recall, she has always been in Nowhere, surrounded by a dim candlelight and darkness, enveloped in the sound of nothing, Due to its uneventfulness, she considered all that time a long slumber, one that was sometimes broken with the appearance of lost travellers that somehow winded up there. Those unfortunate souls were met with the three eyes and dealt with through a swift judgement according to their reason to be there. It normally included some kind of sacrifice to be made... Or the cost of losing every ounce of sanity.

She was ruthless, cold and uncaring back at Nowhere. It was like second nature, a role she had to follow as some kind of protector to that gloomy place. Somehow, she finds no remorse in it, but it does make her wary of herself. She's a dangerous being if she isn't careful, and she only feels justified to harm when they come to her.

## In Neqville

A certain demon by the name of Esruc found his way to Nowhere due to being too curious for his own good. There he met Scáthach, who offered one of those bloody deals that are usual while she fulfils her role. In exchange for his freedom from that dark realm, he had to bring her the heart of the one he holds dearest.

Through that deal, a bond was established that allowed her to move to the material plane, back to Neqville. As used as she is to Nowhere's slumber... she figured it was about time to go out again. To live some, instead of being a fearsome, eldritch creature of dread and doom. Unbeknownst to her, she was heading to the town where it all began. Neqville.

## Magic/Powers

Scáthach's body is somewhat ethereal. Being made out of shadows means her shape can change to her whim so long as there are enough shadows to "host" her eyes, though she mostly maintains her humanoid form, which she's the most comfortable with. She can move through the shadows easily, allowing her to teleport from one to another. Simply put, she has total control on the shape of shadows.

Her other powers are related to the mind and emotions of others. Scáthach is able to feed from feelings and cause dread and mental pain in many ways. According to her, negative feelings like mourning or depression are the tastiest ones, but she finds that everyone has a different flavour in the end. The pain she can inflict is related to the fear she can instil through certain words and actions, as well as her unusual appearance and uncanny gaze. Addressing someone directly with their name or the word "you" can trigger an irrational terror towards her. Staring directly into her eyes for long enough can paralyse someone in place, which makes most avoid her gaze after enough time has passed.

Blinking can carry unwanted consequences. She can only blink safely if she does it a pair of times in a relatively quick succession. Any odd number of blinks causes a certain effect to take place. One blink allows her to consume someone's emotions and fixate someone's attention on her, allowing her to sow the fear more easily. Three blinks allows the other person to have a look through her eyes, which can be maddening to some and head-splitting for others. Her eyes can see through many things, so it's usually overwhelming to anyone with normal senses. Finally, five blinks allow her to pry into someone's thoughts and emotions, a quick process that tends to cause an unexplainable discomfort on the other end. It's currently unknown whether there are more powers related to her blinks.