Inner Haven Volumes

**Inner Haven** is a book series existing within the game. They are a part of the world building, giving insight in the history of the region. There are presumably 12 volumes.

## About

The books are scattered across the world. They can be found in locations not commonly visited by players, like a lonely pier or the middle of a field. The books can be read by pressing `E` (default) when the prompt appears.

The books appear to form a single story, or each stories appear to be stretched over multiple volumes. This can be noticed by some text starting or ending with ellipses, as well volumes 1 and 2 seemingly flow over smoothly and mid sentence. So far, only 4 of the 12 books have been found: 1, 2, 8 and 12.

The books are (at least partly) written by a pro-colonial author. This can be concluded from the use of "us" when implying the Colonial army. Beside the praise for the Colonial achievements, the derogatory attitude towards things associated with Wardens is noticeable; examples are in Volume 8 ("...their 'wondrous' Bulwark...") and 12 ("...the people of the north are so arrogant,...", "They're blind to the world they live in...").

## Contents

* **Vol 1. of Inner Haven** - *...Legate Silas Maro was the first to walk the smoking remains of the Breach. Following his cowardly assassination at the battle for Sunhaven [=Abandoned Ward], it was his descendant Thea Maro who led our legions into the hostile north.
Groomed from birth, an expert tactician with exceptional natural gifts. Thea exercised swift and decisive leadership. It was her will that brought us to the heart of Caoiva.
Maro offered the northerners peace, on the condition of joining our great republic. Such a distinction would have been a honour, yet they spit in our faces and call us dogs. If only they'd laid down their arms, we may have avoided generations of bloodshed.*
* **Vol 2. of Inner Haven** - *"...and Legate Thea Maro became a visionary, living up to and perhaps surpassing her great grandfather's legacy. Naysayers claimed that Warden inner defenses were impenetrable, but our glorious commander proved them wrong with nothing but brilliant strategies and radical tactics. It wasn't long before she would be awarded a seat on the high council representing Veli. Being the purebread soldier that she is, Maro refused, opting instead to remain on the battlefield. Our great nation is blessed to have such a dedicated and capable commander leading the Colonial Legions toward inevitable victory."*
* Volumes 3 to 7 are missing thus far.
* **Vol 8. of Inner Haven** - *...and they still look to the past, to when Callahan united their people. If he was so great, and if their wealth so vast... well, their 'wondrous' Bulwark certainly wasn't up to the task, and now..." The rest of the pages are mouldy and illegible.*
* Volumes 9 to 11 are missing thus far.
* **Vol 12. of Inner Haven** - *"...the people of the north are so arrogant, they even name their cities after themselves. Just look how much they spend so much on paltry trifles like statues and lifeless paintings.* *They're blind to our world. Will they even see us when the Colonial Legion storm their walls like thunder. For so long, they've looked down on us, but we'll be the ones standing tall.* *All they'll see is the dirt we shovel over their eyes."*

**Notes:**

1. ↑ Sun's Haven is the former name of abandoned Ward before it was ravaged by war - Lore\_References#Sunhaven\_Gateway\_Statues
2. ↑ This refers to cities named after Callahan in Deadlands and perhaps Dullahan.

## Gallery

* Inner Haven Volume 1 - Fishermans Row, Dock
* Inner Haven Volume 2 - Farranac Coast, Remote Campsite
* Inner Haven Volume 8 - Umbral Wildwood, Terrapin Woods
* Inner Haven Volume 12 - Upper Heartlands, Found east of Fort Providence