What is Time?

## Task

* Rescue Refuge from its current state in a time-loop that was created by Belora to halt the actions of the Blood Zealot sect of The Creed.

## Quest Events

Upon receiving a vision within his dreams, Jothomir implored the group to divert from the other quests presented to them to head to Refuge. A small town, unlabeled on most maps, that the group had not heard of before. The group quickly agreed to help their new friend, and began the trek through the Oceren plains. Upon arriving at the outskirts of Refuge, the group's progress to town was halted by a seemingly magical barrier. Only when Jothomir reached out to the bubble with a ring that he had been given in his dreams by Balora was the group able to pass through the barrier.

Now that the group had entered the area of refugee they immediately encountered a villager of Refuge who introduced them-self as Roswell, Deputy Sheriff. Roswell brought the group to the Sheriff's office to talk to them as the town had been unused to visitors and was slightly scared after the last ones, who the Wanderers would later learn were blood zealots looking for Balora. In the Sheriff's Office the Wanderers met Cassidy who was currently in the town's jail accused of blowing up the entrance to the mine. It was not long after this that the group felt the first tremor, and began to make their way to the temple to the Time God Iyun. Back in the city, a group of citizens of Refuge attempted to rob the bank, upon hearing the explosion, Roswell ran off to Refugee and the wanderers stayed at the temple. While they were there they were fruitless in their efforts to find anything of value, and the final tremor struck an hour after their arrival. On this note the area began to collapse and the Wanderers felt the sensation of experiencing their deaths, but it was not permanent. The Wanderers awoke again, back on the outskirts of Refuge with Roswell once again running up to them. Confused at the course of the events, the Wanderers soon put together that they were stuck in a timeloop and needed to figure out what was occurring and who the strangers in town were in order to stop that.

Over the next few loops the Wanderers focused on different areas and citizens in an attempt to grasp what was occurring in the town.

* The Bank
	+ The bank was a hotspot of activity during the events of the hour, and the Wanderers were quick to establish it as a point of interest in their investigation. During one of the loops they attempted to stop the robbery by talking to the individuals, but were attacked, which resulted in Eldrin killing one of them. On another loop, Eldrin entered with Jothomir and feigned being a member of the banking family the Talendsyrs on a trip to discuss the possibility of a loan to the town while Jothomir pretended to be his assistant. This ruse took a few cycles in the loop but it eventually allowed them to get into the vault, which had been protected by arcane locks. There they discovered a journal left by Song-min, which the robbers had been after. The journal detailed how Songmin had previously been Ilsten the God of time, but he had grown tired of his position and had attempted to transfer the power to Balora, destroying his own temple in the process. It also described an illusory wall in a cave that had been near the temple, which the Wanderers had explored previously but not discovered the Illusion.
* The Mine
	+ The mine was one of the first places the Wanderers focused on with the help of Cassidy, a half-orc resident of Refuge. Cassidy informed them that she was not the one who had exploded the mineshaft. She pointed out to the Wanderers the other open mineshaft entrance, but they found the door was locked and there appeared to be a password trap associated with the lockers nearby. The lockers were in alphabetical order with each letter represented. On multiple occasions the Wanderers attempted to solve the puzzle, but were met with a brutal explosion each time. Once Jothomir exploded in attempted to open it, and another time Garyn and Kelta exploded attempting to open it by picking the least explosive letter of the alphabet (it's not R).
* The Davy Lamp
	+ The Davy Lamp was Refuge's main tavern, run by Ren. Here the Wanderers watched the citizens of Refuge and talked to some about the occurances. **missing some here**
* The Strangers
	+ Through interviewing a variety of people the Wanderers learned that the strangers in town wore red outfits and had come to town asking the temple of time in town, but no one knew where they were staying so the Wanderers were again at a dead end. Eventually once the Wanderers were able to get into the bank vault and into the mine, they learned that the strangers were members of a creed sect known as the blood zealots, a sect that Jothomir had once been a member of them. Like the other sects of the creed, they believed in unifying the shattered power of the gods, but the Blood Zealots had a more radical and violent approach.
* The Temple
	+ The temple in Refugee had been destroyed about a month prior to the Wanderers arriving in Refuge, but upon exploring it they simply found a singular book that did not appear to be helpful to their cause.

With the knowledge of the Illusory wall in the cave, the Wanderers were able to find Songmin, who could help them reach Balora. He brought them back to the mineshaft and entered the password to the trap (disarm open). He also explained to them more about what was happening. Now with the ability to enter the mineshaft, the Wanderers began their descent to put an end to the timeloop.

Upon reaching the end of the mineshaft, the Wanderers encountered 8 figures; 9 blood zealots and Balora who was trapped in a bubble she had created for herself. 4 of the red cloaked figures kneeled in a half circle around candles, insence, and diamonds, another 2 were behind these four, and a 7th blood zealot was far from the battle. Upon reaching the blood zealots, one recognized Jothomir and revealed himself as Drev. A fight ensued and the Wanderers were able to defeat Drev and the blood zealots freeing Balora. Now that she was free, Balora was able to allow time to catch up to Refuge once the Wanderers left the confines of the bubble. As they stood outside and looked in towards Refuge, the Wanderers saw the city moving in quick time, but also saw many people looking out at them. After the town was caught up the Wanderers were able to talk to various members of the town and apologize for some of their acitons. Finally before they left they stopped by Sev at the General store to pick up some goods before making their way to Illeyre.

## Reward

* Jothomir gave up his cut of rewards for a bit to pay back the group after misleading them that there would be a reward for their actions in Refuge.