Aetholis1's Step-by-step Guide for Making a Fan-Made Tribe

This page created by Aetholis1, is a step-by-step guide to making a fan-made tribe that is not only balanced and unique, but also complete. If you complete all of these steps, you should have a tribe that is both of these things. NOTE: WORK IN PROGRESS, DO NOT EDIT!

## Things to keep in mind before making a tribe

If you are making a fan-made tribe because you want it, or a similar tribe, to be added to the game, keep the following in mind:

* Your tribe cannot be a normal tribe. Yădakk is the final normal tribe in the game, and there will not be any more.
* If you are making a special tribe, your special tribe cannot have things like cannons and guns, even if they are some sort of time-travel tribe. Try something mystical and magical instead.
* If your tribe is complete, Midjiwan will know what to do and will not have to make big guesses.

Unless you are making a joke tribe, your tribe should not have ridiculous appearances, inspirations, and descriptions.

## **How to make your tribe balanced**

Ahh, here we go. Aetholis1 in his element, ranting about balanced tribes. We all sort of know what balanced means: they're not overpowered. But there's more than just that. Instead of making a large advantage and "outweighing" it with a large disadvantage, just make the advantage smaller in the first place. It also helps to think of how you would beat this tribe if they were added to the game. Make sure that your tribe does not have too many special things: there should still be a lot of normal things about your tribe. Remember, less is more (usually).

## **How to make your tribe unique**

Every tribe in the game has an inspiration. Whether they're real-life cultures or mythological figures, there are inspirations behind every tribe. If you give your tribe an inspiration, make sure that they are still different enough from the existing tribes (for example, don't make another Polynesian tribe because we already have Kickoo) to be a tribe of their own.

Making unique tribes is also interesting: you can make a tribe that stands out and is likely to not have a similar tribe on this wiki. However, it can be a challenge to make your tribe have the same aesthetic because there is nowhere for you to base your tribe on.

## **How to make your tribe complete**

Making a fan-made tribe complete is a great idea because Midjiwan will not make big guesses when adding it to the game, if He so chooses. To make your tribe complete, you **do not have to make art**. If you are not confident that you can make decent art, you don't have to. A description of the appearance should do. Make sure you write the exact game mechanic, exactly what a unit does, exactly how to make a certain thing.

### Example of an incomplete tribe

**------The Incompletus Tribe---------**

Game: Horse

Fruit: Pear

Forest: Trees with a brown trunk and bushy leaves

Mountain: Made of stone, with snow on top

Helmet: Made of metal, with spines and a crest.

**-------Special Units------**

Svordsmin: Has high attack and defense. Movement and range are normal.

Jaayint: Replaces the giant. Has very high attack and defense. Able to lower the health of a nearby unit. Is able to attack multiple men in the same turn. Movement and range are normal.

### Example of a complete tribe:

**------The Completus Tribe---------**

Game: Brown horse with large ears, called Hohrs

Fruit: Green pears with one of them sliced, called Peyırs.

Forest: Very tall, has a brown trunk and bushy leaves at the top. Looks like a taller version of the trees on the old Adobe AIR main-menu background.

Mountain: Has three Xin-xi-like peaks with mostly snow.

Helmet: Like Vengir's, but there are 12 more spikes. Also has a lime-green version of Imperius's crest.

**-------Special Units------**

Svordsmin: Replaces the Swordsman. Has an attack of 5, defense of 5, movement of 1, range of 1, and cost of 47 stars.

Jaayint: Replaces the giant (it is the super unit). Has an attack of 13, defense of 10. Has the "Slurp" ability, allowing it to lower the health of an adjacent enemy unit by 5. It also has the "Persist" ability, allowing it to attack multiple units in the same turn, as long it it completely kills them. Movement and range are 2.

## Step 1: Names and Appearances

It's time to start on the lengthy progress of actually making our tribe! First, let's choose a name. Your tribe's name should reflect the culture it is based on; if you made a unique tribe, you can just make it up. The name should not be the name of a real-world place or culture, it should just sound like it's from there. The name "Xin-xi" would not belong on a South American or Inuit or African tribe, it sounds more Asian. As for the "appearances" part of this step, you should have a good idea of what your tribe's tiles, cities, units, and face would look like.

## Step 2: To the Wiki!

Now let's start with putting our tribe on the Wiki. Click on the "Add" button to name the tribe you're working on. You ABSOLUTELY DO NOT HAVE to have a complete *idea*, you can think more while you write down your page. First, place down an **infobox**, and choose the infobox template "Fan Made tribe template". Here, you can write the color, fruit, animal, and starting tech of your tribe, as well as put an image of your tribe head if you'd like.

## Step 3: Ahh, so poetic!

Now let's write the description of our tribe. Try and use plenty of adjectives to describe your tribe well. This is like the backstory of your tribe: one of the only things that will explain its culture, so make a good one! Here is an example:

*"The Generica live in the beautiful Generic Plains, dotted with tall Trees of Nothingness. They believe that enlightenment can only be achieved by doing nothing and being masterfully generic. They defeat other tribes not with sword and bow, but with nothing and none. Will the Generica receive victory for doing absolutely nothing, or will they fall before the larger, more active tribes?*

*Generica starts the game with the "Being Generic" technology.*

Just don't make a tribe as generic as this!