Hermit

```
"Alva Lorenz experienced two devastating fires in his life. The first fire took his friend and left behind an invention that brought only misfortune. The second fire burned away his guilt and gave him a new life. Alva came to the conclusion that no formula nor theory could predict human nature. Only his service could ever stand by his side."

```

Hermit, "Alva Lorenz" is a Hunter in Identity V.

## Background Story

“Alva, my friend, if you deny my research, I don't know who can understand me in this world."

Because this is a nightmare of Alva Lorenz, but because it ends with him. Herman was still working with him at the time. The two always quarrel over the "perfect eternal machine". But a fire sparked by an experiment destroyed everything, the smoke cleared, and all he had left was Hermann's records and manuscripts.

Over the years, Alva has become a famous inventor in the city, and even a sincere student. But just when he was going to give everything, he was accused and betrayed by his beloved student.

"A thief with all his talents is not worth such wisdom. You monopolize my father's research results, and you have been blocking my research, why are you so afraid at first time?"

The dispute between master and student quickly became a topic of discussion, and Alva was reluctant to defend himself, but public opinion was already rapidly fermenting in every corner of the city. As the situation intensified, an explosion the same as many years ago ended everything, and when he woke up, some people in robes pushed through the door.

They told Alva that he was saved by a generous god who would give him new powers...and a new life no longer disturbed by others.

Alva chose to stay, where he could at least do his favorite research in peace. Now he understands that formulas and principles can never deduce human feelings, and there is no one in this world worthy to stand by his side except the God who saved him from his predicament.''

## Personality

Alva Lorenz's traits, liked and disliked things and talents are unknown.

## Abilities

### Miracle

Launches a lightning orb in the direction that the camera is facing, creating an electromagnetic field upon hitting an object. The electromagnetic field will not be formed if the target is too high up.

### Reverse Polarity

Reverses the polarity of the electrical charge generated by the electromagnetic reactor.

### Meditation

Hermit enters a meditative state to detect the field, during which he can connect up to 5 Cipher Machines and form a closed circuit. When Survivors decode these Cipher Machines, 50% decoding progress will remain in the current Cipher Machine while 42% decoding progress will be distributed evenly among the other connected Cipher Machines. This transmission consumes the remaining 8% of decoding progress. The Hermit can connect the Exit Gate's circuit upon activation, giving Survivors the same transmission and consumption effect as decoding a Cipher Machine.

### Attachment

The Hermit imbues his will to the electromagnetic globe at the top of his scepter. The electromagnetic globe will rise into the air, giving the Hermit and aerial vision of the field. When the electromagnetic orb is imbued with the Hermit's will, it can launch a lightning orb in the direction that the camera is facing.