recursal/Fanatic-Fandom huggingface dataset:
Boo-Urn

The **Boo-Urn** is a Tool in Streets of Rogue. Using one while inside a building spawns 1 to 4 Ghosts within it (depending on the building's size), which will start Neutral to the player as ghosts usually are.

Immediately afterward, every NPC inside the building will run out of that building and will then wander around the rest of the floor, never returning to the now-haunted building. The Ghosts themselves will remain inside the building they were summoned into.

## Notes

This item cannot be used outside buildings or within buildings which already have Ghosts in them.

## Sources

* Safe and Chest loot
* Reward Item from Missions
* Custom Character potential starting item
Baseball Bat

This page is an incomplete stub. You can help the wiki by *expanding it*.

The **Baseball Bat** is a melee weapon usually wielded by Gangsters, Goons, Supergoons and Bouncers. It is a common weapon and is the starting weapon for the Jock, the Mobster, and the Bouncer.

## Damage Table

This table shows the damage done by a player character at each level of the Melee attribute with this weapon.

## Sources

* Bouncer starting item, drop
* Jock starting item, drop
* Mobster starting item, drop
* Drug Dealer drop
* Gangsters drop
* Goon drop
* Supergoon drop
Bracelet of Strength

This page is an incomplete stub. You can help the wiki by *expanding it*.

The **Bracelet of Strength** is an equipable item in Streets of Rogue. It gives the strength effect, albeit smaller. Increasing your Melee stat by 1 when worn.

## Trivia

This item is a reference to *The Legend of Zelda*, the description even says that it belongs to a "much more medieval fantasy-oriented game".

## Sources

* Custom Character potential starting item
* Reward Item from Missions
* Safe and Chest loot
Altar

The **Altar** is a decorative object that only appears in Downtown inside of churches. It doesn't do anything, however you can Teleport to it from the minimap, serving as landmarks to teleport around the level.

## Trivia

* Previously you could interact with it in older versions, it used to give the option to sacrifice dead bodies that are in the same building. Offering the bodies would only causes them to explode. And you can only offer up to 3 bodies.
	+ This functionality was likely a reference to other roguelikes such as NetHack and Spelunky, where similar sacrifice mechanics are common.
Alpha 8

This page is an incomplete stub. You can help the wiki by *expanding it*.

 This page is a work in progress. You can help the wiki by *adding to it*.

 **Source:** | Unknown

**Alpha 8** was a patch for Streets of Rogue that wasn't released to the public. Maybe. No information could be found about this version.
Blaster Survivor

**Blaster Survivor** is a positive trait in Streets of Rogue. With it, explosions caused by the player don't damage the player. This includes all explosion types/sources — such as Slave Helmet explosions, explosions from Generators, explosions from red Laser Emitters, and so forth. However, overclocked generators will still damage the player.

## Sources

* Demolitionist starting trait
* Robot starting trait
* Level-up
* Possible Custom Character starting trait

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Class Solidarity

**Class Solidarity** is a trait in Streets of Rogue which makes it so that the player is unable to hit NPCs of their own class. NPCs of the same class are also Friendly if they would be Neutral to you.

Useful if a player is a Upper-Cruster to avoid other Upper-Cruster to be hostile and press a alarm button

## Sources

* Zombie starting trait
* Level-up
* Possible Custom Character starting trait

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  **Class Solidarity**  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Ammo Processor

The **Ammo Processor** is a Tool in Streets of Rogue. When used from the inventory, it will consume an item that is combined with it and partially refill the ammo of all carried projectile weapons.

## Notes

* It can't be combined with Money and Quest Items.
* It can be used unlimitedly while on the No Limits Mutator.
* The ammo percent amount that is given to each gun is the item value divided by 150 (so items with a worth of 75 will give 50% to the ammo of each gun in your inventory).

## Tips and Strategies

* It is better to use common Melee Weapons to make ammo, as they can fill a good amount of your weapons.
* While it seems logical to use low-value items to make ammo, you have to remember that it only has 20 uses per processor, so it is best used on medium-value items.
* This item is very useful in projectile weapons with very limited ammunition such as the Shrink Ray, Freeze Ray or Rocket Launcher since regardless of the value of the item, it will always give at least 1 ammunition.

## Sources

* Custom Character potential starting item
* Reward Item from Missions
* Safe and Chest loot
Alpha 22

**Alpha 22** was an update released on April 13th, 2017. It added additional content to the Industrial area.

## Status Effects

* Wet (serves no purpose yet)
* Electrocuted (can't do this yet)

## Items Added

* Gas Mask
* Oil Container

## Items Modified

* Cigarette Lighter can be used to set oil on fire
* Fix for Killer Robot sometimes getting “non-infinite” version of Rocket Launcher

## Objects Added

* Saw Blade
* Mine Cart
* Conveyor Belt
* Tubes that spew objects onto conveyor belts
* Objects spewed from tubes
* Continuous Crusher Trap
* Overclocked Generator
* Non-trapdoor-based holes
* Slime Barrel
* Slime Puddle
* Fire Hydrant
* Indoor flame grates
* Permanently flaming flame grates
* Permanently spewing gas vents
* Oil spilled on ground
* Water spilled on ground (with “expanding puddles”)
* Water projectile

## Objects Modified

* Crusher does damage as soon as it hits people, rather than having to traps people between it and the wall
* Crusher does 30 damage instead of 40
* Changed collider size of Crusher
* Fixed issue where Crusher would get screwy on clients if they went far away and came back
* Floor trap switches are no longer found in Industrial

## Characters

* Vampire’s victims no longer get “tapped out”. Vampire gains 1 health for every 3 health he drains from his victim. Victim also emits a louder noise for other people to hear.

## Stats

* Fix for player’s death method being classified as “Fell in Hole” if this occurred after they died

## Level Generation

* Added new Industrial objects into existing buildings
* Industrial factories tend to be filled with Workers and Goons
* Some factories will permanently spawn gas
* NPCs will wear Gas Masks when necessary, if factory is permanently spawning gas
* Mine Cart tracks may now appear in the middle of levels
* Industrial factories no longer have Floor Switch traps
* Oil appears on the ground at random spots in Industrial levels

## Artificial Intelligence

* NPCs are better at avoiding traps and holes
DNA Connection

**DNA Connection** is a negative status effect in Streets of Rogue. When an NPC dies with this status effect, they will be Zombified and join the player's party as a follower. This effect works on every humanoid NPC but will not work against Ghosts, Cop Bots or other Zombies.

## Trivia

* This is one of the few effects in the game which can't be gained by the player.
Ammo Dispenser

The Ammo Dispenser is a vending machine in Streets of Rogue, at which the Player can use money to refill their projectile weapons (including the Fire Extinguisher, Leafblower, Ghost Gibber, and Oil Container).

## Tips and Strategies

* It can be hacked to reduce the prices of refilling.

* It is almost always better to buy ammo from this rather than the Loadout-O-Matic, because the Ammo Dispenser only charges for the ammo missing from your item. No money can ever be wasted by buying more ammo than what is currently missing from the weapon.

## Spawns

* Pub
* Shop
Chipmunk Teeth

**Chipmunk Teeth** is a trait in Streets of Rogue that increases the speed that Bite deals damage.

## Notes

* This functionality is included in the Vampire's Super Special Ability.

## Sources

* Level-up

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Bed

The **Bed** is a decorative object in Streets of Rogue. Interacting with a bed, your character will say, *"I'm kinda busy for that."*

Sometimes a NPC will spawn sleeping in the bed. They can be woken up by a loud noises or if someone attacks them. They will either return to sleep once they are no longer disturbed or wander around in their home.

They often spawn in Houses, Apartments, Cabins, Hospitals and in Hotels.

## Notes

* You don't have to go behind Characters who are sleeping on beds to Chloroform, Handcuff, Bite or Possess them.
	+ However you still need to Electrocute them with a Taser or make them Dizzy to Enslave NPCs sleeping in beds.
* The trait Backstabber will always instantly kill anyone who is sleeping in a bed, regardless of what Melee Weapon that was used and the sleeping NPC's Endurance. And you don't need to go behind sleeping NPCs in beds to kill them.
* NPCs won't suspect anything nor investigate Knocked Out NPCs sleeping on beds. Often thinking that they're asleep.
	+ They will still however investigate their dead bodies and arrested NPCs in beds, and they're not fooled by it.
Always Crit

**Always Crit** is a positive status effect in Streets of Rogue. It causes every attack to become a critical hit.

## Notes ​

* It has no effect on the Melee stat of characters, so it won't help you destroy walls. It only makes you deal damage towards NPCs.
* It only affects critical hits, any other type of luck-based mechanic remains the same.

## Tips and Strategies ​

* The critical hit effect stacks with other damage-doubling effects such as Backstabs which allows you to deal x4 damage.

* It also affects Explosive Weapons such as Land Mines or the Rocket Launcher allowing them to deal 60 damage able to one-shot most characters.

* If an NPC has this status it is recommended to stay away from them until the effect wears off or use a Ranged Weapon to neutralize them without the danger of suffering a lot of damage.

* Characters with 4 Melee can kill most NPCs in 2 hits even when using just their Bare Hands.

* The extra Knockback from critical hits makes so it's more easy to punch NPCs through walls or to make them hit Explosives like Generators.

* It can be combined with stat boost status effects like Strength and Accurate to increase damage, for example, critical hits while on Strength deal x3 damage.

## Sources

* Cocktail
* Critter Upper
* Effect Pond
* Shifting Status Effects
Bottomless Stomach

**Bottomless Stomach** is a trait in Streets of Rogue that allows the character to use the Bite ability on NPCs even when at full health.

## Notes

* This functionality is included in the Vampire's Super Special Ability.

## Sources

* Level-up

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Big Knockback

**Big Knockback** is a Mutator in Streets of Rogue. It causes all Melee and Firearms attacks to deliver much more knockback to NPCs and Players.

This will result in a lot more instances of characters getting smashed through walls, similar to Knockback King and Walls' Worst Nightmare.

## Tips and Strategies

* When playing with this Mutator enabled, there's no reason to pick Knockback King or Walls' Worst Nightmare at levelup. They will have little to any effect, since bonuses to knockback are already being applied across the board.

* This makes it trivial to receive the Wanton Destruction XP reward.

* It can also lead to more in-fighting amongst NPCs.

* More broken walls more often means easier access to loot and missions!
	+ Also broken walls makes big holes in them, allowing bulky characters and the mech to enter inside buildings.

Ape Town  •  Assassination Nation  •  **Big Knockback**  •  Continue?  •  Disasters Every Level  •  Doctors are Important  •  Endless  •  Everyone Hates You  •  Exploding Bodies  •  Extra Health for NPCs
Faster Gameplay  •  Full Health for All  •  High Costs  •  Infinite Ammo  •  Infinite Ammo (Common Weapons)  •  Low Health For All  •  Many Werewolves  •  Mixed-Up Environments  •  Money Rewards
Neutral Cannibals  •  New Character Every Level  •  No Cowards  •  No Custom Characters  •  No Disasters  •  No Guns  •  No Limits  •  No Melee Weapons  •  No Patrolling Cops  •  Quick Game
Random Districts  •  Random Mutators  •  Remove Disaster  •  Remove District  •  Rocket Chaos  •  Rogue Vision  •  Sandbox  •  Slower Gameplay  •  Speedrun Mode  •  Speedrun Mode (Standardized)  •  Super Special Abilities
Supercop Land  •  Time Limit  •  Time Limit + Time Bonuses  •  Time Limit EXTREME  •  Zombies Ate My Game Balance  •  Zombies Welcome
Augmentation Canister

This page is about game content which is unavailable, unimplemented, unused, or upcoming.  It might be speculation. If you know more about this content, please help by *editing the page*.

The **Augmentation Canister** is an unimplemented item in Streets of Rogue.

Its purpose is unknown, but presumably it may have acted as a portable Augmentation Booth, or perhaps allowed a free upgrade/swap/removal at that booth.
Banana

The **Banana** is a healing item in Streets of Rogue which can be eaten to regain 10 health. When consumed, it turns into a Banana Peel. With the Banana Lover trait the amount of health restored will be doubled, while **Banana Lover+** quadruples the health gained.

## Tips and Strategies

* Avoid feeding Bananas to non-Gorilla followers, as consuming bananas causes their inventories to be clogged with banana peels, which are of lower use priority than most melee weapons.
* With Banana Lover+ the banana becomes one of the best healing items in the game, restoring **40 HP!** Tying them with the First Aid Kit in terms of healing, however **Bananas** are more common, and cheap to buy and clone. Furthermore they are affected by the Mini Fridge, while First Aid Kits are not.

## Sources

* Goon drop
* Gorilla starting item and drop
* Shopkeeper commodity
* Refrigerator loot
Addict

**Addict** is a negative trait in Streets of Rogue. With it, the character starts with Feelin' Alright. If the timer reaches 0, the character enters Withdrawal. If the player receives any sort of Status Effect (except Nicotine), they will exit Withdrawal and Feelin' Alright duration is refreshed to its full time.

## Notes

* Having Nicotine will freeze the Feelin' Alright timer or prevent the negative Withdrawal effects for the duration of the effect.

## Notes

* Longer Status Effects works with both drug effects and Feelin' Alright.

## Sources

* Investment Banker starting trait
* Possible Custom Character starting trait

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Gear

**Gear** refers to the equipment you and other clones carry into the field to gather resources and fight off aliens.

Different weapons, defenses, and suit upgrades are only available to the player.

* Although suit upgrades only apply to the captain (you), they do carry over to subsequent clones who become captain.
* The weapon of a crewmate can be altered, but only if they are a lieutenant rank.
Alpha 59

**Alpha 59** was an update released on September 6th, 2018. It was a small patch created in preparation for the final level of the game to be added.

## Patch Notes

### Graphics

* Fix for NPCs looking weird for the first half-second of a level
* Fixed some incorrect corner grass tiles
* Fix for Invisible NPCs’ hands sometimes appearing
* Fix for player appearing to have extra hands after becoming Invisible while pointing a gun

### UI / Controls

* Added color animation to menu selection interfaces
* Multiplayer games can be ended from the main menu if the host has finished a level but other players have not
* Fix for cases where context buttons could become larger in width than intended
* Fix for Character Creation Attributes description box reading “Strength” initially
* Fix for instruction text on certain 3- and 4-player menus in home base not being fully visible
* Player toolbars disappear when entering main menu
* Minimap in 2-4 player modes disappears when entering main menu

### Playfield Objects

* Fix for multiplayer client not always being able to make ATM spit out money
* Fix for fires on War Zone NPCs not always being destroyed properly
* Fix for fires from Fire Barrels not being destroyed properly internally

### Items

* Projectile weapons are worth much less money when Infinite Ammo mutators are active
* Fix for Research Gun appearing to knock NPCs back when on host when used by client player
* Quick-Escape Teleporter works better in levels with Lockdown Walls

### Status Effects / Traits / Special Abilities

* On Daily Run, traits and items may appear regardless of the player’s unlocks and settings in the Home Base
* Ideological Clash added to Character Creator
* Army of Darkness renamed to Army of Five, since the original title wouldn’t make much sense when applied to non-Zombie custom characters (edit: this will happen in the next build)
* Fix for NPCs brought from one level to the next sometimes having 0 health
* Potential fix for dead party members coming back in the next level as ghosts
* Charismatic and Malodorous have no effect on Cop Bots

### Artificial Intelligence

* Fix for NPCs attempting to path through certain objects
* Only 5 NPC party members per player can be brought to the next level
* Friendly Cop Bots will still stop the player

### Performance

* Much quicker loading into games from the main menu

### Multiplayer

* Fix for internal errors when quitting multiplayer games

## Subpatches

### Alpha 59b (September 7)

* Fix for mutators not loading properly when saved games are loaded
* Fix for wood doors sometimes not taking damage, as if they were steel doors
* Fix for NPCs not appearing to be dead when the Shapeshifter possessing their body dies
* Fix for people having shadows when they resurrect underwater
* Potential fix for fires appearing permanently where they are not supposed to
* Better internal handling of “recycling” of wreckage objects
* Army of Five added to character creation
BFG

This page is about game content which is unavailable, unimplemented, unused, or upcoming.  It might be speculation. If you know more about this content, please help by *editing the page*.

**BFG** is an unimplemented projectile weapon in Streets of Rogue. Its specific function and stats are unknown, but it does exist to some extent in the game's files. It was also uploaded to this site by the game's developer (https://streetsofrogue.gamepedia.com/File:BFG.png).

## Trivia

* This weapon is of course a reference to the BFG from the extremely popular *DOOM* franchise.

* The graphics it uses are the same as the Research Gun.
Charge (disambiguation)

**This is a disambiguation page**. It lists pages associated with a single shared title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.

**Charge** may refer to:

* Chaaarge, a Special Ability used by the Jock.
* Charge Level status effect for characters with Rechargeable.
Barbecue

**The Barbecue** is a hazardous object in Streets of Rogue that can be lit indefinitely and if destroyed while lit, spawns fire in its place. It can be found in the Park and certain areas of Downtown and is very similar to the flaming barrel when lit overall.

Unlike barrels, it can be used to turn up to 5 Fud into Hot Fud (so long as you have something to light it with).

It can be lit with a Cigarette Lighter, Flamethrower, Molotov Cocktail, the ability Burning Bullets, and presumably any other fire which directly touches the Barbecue.

The Wrestler or any character with the toss ability can pick up a flaming barrel and throw it at the barbecue to light it.

## Spawns

* Park
* Downtown
* Uptown

## Notes

* Attempting to set it on fire will just activate it instead, unless already used.
* The barbecue can only create 5 Hot Fud, after which the charcoal will burn out and render it unusable, and unable to be lit again, This does not happen if the No Limits mutator is currently applied.

## Trivia

* In the Alpha 25 update it was introduced, it was said that eventually you would be able to cook on it, but until Alpha 55 it was purely decorative like the Flaming Barrel.
* In past versions, there was no limit to how much Fud could be cooked on a single barbecue, this changed on Alpha 62.
Attributes

This page is an incomplete stub. You can help the wiki by *expanding it*.

Attributes are stats that dictate a character's vitality, movement speed, melee strength, and effectiveness with guns. The 4 different attributes are: Endurance, Speed, Melee and Firearms. Each one affects certain aspects of the character.

Attributes generally have a minimum value of 1 and a maximum value of 4. Some special circumstances can raise an attribute above 4, such as riding in the Mech and Werewolf (Status Effect), and certain traits can change to unnumbered values such as Roller Skates and Near-Harmless.

Below is the list of the attributes and how they affect characters.

## List of Attributes

### Endurance

Endurance is the measure of how much health a character starts with. It increases in increments of 20 health points per Endurance point with a base health value of 60. NPCs have a lowerof the health a player would have with the same Endurance stat.

### Speed

Speed refers to a character's base movement speed. The Speed attribute can be temporarily changed mid-game with the use of some buffs, such as the Fast status effect by using Sugar or the I'm Outtie trait. NPCs walk around instead since they don't use their base movement speed unless provoked.

### Melee

Melee dictates how strong a character's melee attacks are with melee weapons - fists included. The attribute can be altered mid-game through some buffs, like the Strength status effect from Muscly Pills or with the Bracelet of Strength.

### Firearms

Firearms determines how proficient a character is with ranged weaponry. The attribute affects the damage of guns, rate of fire, accuracy, as well as the frequency of auto-aim. NPCs will always have a fire-rate slightly slower than the player.

### Luck

Luck is an hidden attribute that controls what are the chances of success on object and NPC interaction, critical hits, chance based trait effects, item drops([*verification/citation needed*]) and miscellaneous chances such as joke chance of giving good results, what makes it different from other attributes is that it cannot be changed in the stats, or with traits so it can only be affected by Items, and Status Effects, NPC only use luck when it comes to trait effects such as bouncers using Kneecapper hits to slow you down.
Alpha 34

**Alpha 34** was an update released on September 21st, 2017. It was the third and final update in a row devoted to Optimizations.

## Patchnotes

### Graphics

* Fix for possessed characters in multiplayer sometimes having white eyes

### UI / Controls

* Fix for being able to press Esc and quit the game on the loading screen when not in online
* multiplayer mode
* Fix for character select interface not being transparent after death in multiplayer games
* Fix for character select screen appearing briefly (barely noticeable) while black “curtains” open at the start of multiplayer games

### Environment

* Fix for lakes that appear to be poisoned sometimes not giving proper effects to the player

### Items

* Fix for items sometimes going all teleport-y crazy after falling into an incinerator
* Fix for items sometimes going nuts when near the edges of water
* Fix for item sprite appearing at wrong position on Y axis after exiting water

### Combat

* Fixed issue where commanding people to attack an object wouldn’t work properly if the player went outside a certain range of the object

### Sound

* Fix for no sound playing when Tranquilizer darts and Water Pistol shots hit wall

### Gameplay

* Fix for player jumping in and out of water too frequently when landing on the edge of the water body

### Artificial Intelligence

* People become hostile toward someone who freezes their friend
* Fix for people sometimes getting stuck at the edge of holes
* People are better at figuring out when to pause for Fire Spewers

### Alpha 34b

* Fix for minimap icons not updating properly
* Fix for objects sometimes appearing highlighted after being hit with melee attacks while Freeze Frames are turned on
* Fix for interactable objects sometimes not appearing highlighted after the player stops interacting with them

### Alpha 34c

* Fix for not being able to create a new character in Gamepad mode
* Fix for people's sprites getting weird when arresting them
* Fix for people not getting angry at you when arresting their friends
* Fix for people not getting angry at you when biting their friends
* Fix for Generator sometimes leaving its sprite behind after exploding
* Fix for player's hands sometimes appearing in front of their head when aiming north with the gun
* Fix for jumping into water not working properly on multiplayer client
* Fix for Fires not staying on top of items on multiplayer client
* Fix for quest markers not initially appearing on the map on multiplayer client
* Fix for Security Cam not causing owners of the building to search for the intruder
* Fix for Lunge often teleporting the player through walls
* Potential fix for multiplayer client issue where all people start looking weird and purple and not animating
* Unity updated from 2017.1.0p2 to 2017.1.1p3

### Alpha 34d

* Fix for Trash cans not appearing and machines appearing in incorrect locations
* Fix for players not being able to move after being knocked out and getting up
* Fix for Generator sometimes leaving its sprite behind after exploding, but for real this time
Catch 'Em All!

**Catch 'Em All!** is the Big Quest for the Slavemaster (and can also be chosen for Custom Characters).

In this quest, on each floor you must Enslave an NPC of a random specific type and bring them to the entrance/exit elevator. If all NPCs of the specific type die, the Big Quest will update and change the requirement to a different one.

## Super Special Ability

While playing as the Slavemaster after completing **Catch 'Em All!**, with Super Special Abilities (Mutator) enabled:

* People don't get Annoyed when you Enslave other people.
* Slave Helmet Remote damage increased (30 -> 50)
* Slaves don't mutiny.
* When you start the game with Super Special Abilities mutator enabled, Ideological Clash will be removed.

## Tips and Strategies

* This quest is pretty straight forward. Try find an NPC that will cause the least amount of problems and Enslave them.

* It's best to only Enslave 2 normal NPCs at a time so you will always have room in your party for your Big Quest specific slave.

* Disaster Levels such as Ooze, War Zone, and Zombies can make it really difficult to get your enslaved NPC to an elevator without them dying. It's best to work as fast as possible to enslave and deliver the NPC before things become too crazy to handle.

## Trivia

* The name of this big quest obviously references Pokémon, but you're catching people of different jobs and classes instead of the titular Mons.
Armor Durability Spray

The **Armor Durability Spray** is a Tool in Streets of Rogue. It can be used to make any worn equipment last longer. No matter what state the armor is in, the player can bring it back up to 200 points as long as it isn't completely broken.

## Notes

* It doesn't work on the Mayor's Hat or the Mayor Visitor's Badge because those items dont have any durability.
* The durability is set to 200 and does not go higher with further spray uses.

## Tips and Strategies

* Its better used when an item is about to break.
* Works well with cheap armour like the Codpiece.
* It works on most Wearables and Headwear, not only armour.
* you can increase the selling price of an item by increasing its durability, for example an undamaged Bulletproof Vest can be sold for $40 but when its durability is 200 the price increases to $80.
* Starting with a Hard Hat and the durability spray gives you more durability for the same CCP of an Combat Helmet but it takes more item slots.

## Sources

* Custom Character potential starting item
* Reward Item from Missions
Blood Transfusion Kit

The **Blood Transfusion Kit** is an Tool in Streets of Rogue. It allows you to Heal the Musician for 10 Health while giving the Musician 20 Health.
If the Musician Dies however you can also revive him/her for 30 Health and giving some health back to Musician. Blood of Steel however can lower this to 5 Health and 15 respectively.

## Notes

* The item cannot be dropped, sold or removed from the players inventory in any way.

## Special Traits

* Blood of Steel - **Blood Transfusion Kit** doesn't take as much of your health

## Sources

* Bouncer starting item
* Custom Character starting item (if the character has the Bodyguard trait)
Bullet Breaker

**Bullet Breaker** is a trait in Streets of Rogue. With it, your bullets can destroy other bullets.

## Notes

* Your bullets lose the ability to travel through enemy bullets.
* This trait can be considered a downgrade when using a weapon with a slow fire speed or limited ammo such as the Tranquilizer Gun or Water Pistol.
* Beware of enemies using Machineguns. They will become very hard to hit in a firefight unless you are also using a fast firearm.

## Sources

* Level-up
* Possible Custom Character starting trait

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Break Out of Prison

**Break Out of Prison** is a mission in Streets of Rogue which requires the player to free 1 or more prisoners from a prison.

## Prominent NPCs

### Possible Prisoners

* Drug Dealer
* Gangsters
* Hacker
* Slum Dweller
* Thief

## How to Complete

* There will usually be more than one prisoner to free, making killing a Goon to get a single key usually isn't enough. Destroying or using the near by computer is the best way to free everyone quickly.
	+ You can also use a Hacking Tool or if you're playing as a Hacker use the Laptop special ability to hack the computer and pick "Open Locked Doors" option to free the prisoners from a safe distance.
* A Skeleton Key will allow every door to be opened with ease.

## Notes

* The prisoners don't need to survive, you just need free them all out of their cells.
Alpha 1–4

This page is an incomplete stub. You can help the wiki by *expanding it*.

 N/A

**Alpha 1–4** are the earliest known versions of Streets of Rogue as posted to TIGSource Forums. Changelogs were not being posted until Alpha 5, so not many details are available regarding these first four versions/releases, information about these is found in "The Making of Streets of Rogue" commentary accompanied by the first six builds of the game.

# Trivia

* Alpha 1 is listed as "**IGF Alpha**" in screenshots and videos of it. That's referring to the 2016 Independent Games Festival, at which *Streets of Rogue* was an entrant. *Streets of Rogue* was again an entrant in 2018) with Alpha 7, and once again in 2020 after that.

# IndieCade — May 30, 2015

At this point the game had not yet been posted on TIGSource Forums.

# Alpha 1 — October 22, 2015

The earliest known version of Streets of Rogue as posted to TIGSource Forums, and as a 2016 Independent Games Festival entrant.

# Alpha 2 — date unknown

Very little is known about version Alpha 2.

# Alpha 3 — date unknown

Very little is known about version Alpha 3.

# Alpha 4 — November 21, 2015

The last version of Streets of Rogue which didn't post a publicly-available changelog.

## Screenshots

1. ↑ "The Making of Streets of Rogue" on steam. https://store.steampowered.com/app/1064720/The\_Making\_of\_Streets\_of\_Rogue/#:~:text=The%20Making%20of%20Streets%20of%20Rogue%20includes%3A,Access%20release%20version%20(Windows%20Only)
Courier Package

## Description

**Courier Package** is a Quest Item in Streets of Rogue which is a part of the Courier's big quest (Side Hustling). Using the Delivery App will add one to your inventory, and also starts that level's mission and a timer.

The packages must be delivered to the Recipient or to an ATM. If you take too long, it will disappear from your inventory (failing that delivery).

## Notes

* You cannot gain one of these nor start the mission on that level if your inventory is full.

## Tips and Strategies

* Taking too much damage or teleporting will 'shake up' the package. It still must be delivered regardless, and a "fresh new package" is given to you after giving it to the recipient or delivering it to an ATM.
* Even with Teleport-Happy the packet will count as "shake up".

## Trivia

* Surprisingly, the game *does* let you drop Courier Packages from your inventory, although of course this serves no useful purpose.

## Sources

* Delivery App (using this for the first time on a floor will generate a **Courier Package**)
Block Breaker

**Block Breaker** is a trait in Streets of Rogue. With it, your melee attacks may count as a hit when blocked by an enemy.

When **Block Breaker** is upgraded it becomes **Block Breaker +**. **Block Breaker +** increases the chance your melee attacks may count as a hit when blocked by an enemy.

## Sources

* Level-up
* Possible Custom Character starting trait

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Chloroform Hankie

**Chloroform Hankie** is a Special Ability used by the Doctor. It can only be used when behind a person; an icon will appear over them to indicate they can be chloroformed. Upon use, the target is instantly and silently neutralized, making non-friendly NPCs annoyed and than hostile.

## Special Ability Traits

* Subduing Spree - No cooldown after using Chloroform

## Super Special Ability

* No cooldown on **Chloroform Hankie**.
* Free refills at Ammo Dispensers for all weapons.

## Tips and Strategies

* NPCs do not recover from knockouts and will drop their inventory.
* Be careful about knocking out vendors as their shop inventory becomes inaccessible.
* Because the attack is silent, using the ability will not alert anyone unless they see the body. With a strategic approach to line of sight, it is possible to knock out entire buildings without alarming anyone.
* Sometimes NPCs will stand with their backs to the wall, preventing the use of this ability. A safe way to attract their attention is to punch a wall, causing them to look at (or come looking for) the wall without them getting annoyed at you. This provides a window of opportunity to get behind them, but NPCs standing in corners may not be vulnerable to this.
* Knocking on locked doors of inhabited buildings will attract an NPC to answer the door. You can wait until they turn around to walk back inside then chloroform them if you're quick enough.
* You cannot use Chloroform Hankie on NPCs that are wearing a Gas Mask. However, they can still be knocked out by a Tranquilizer Gun.
* The in-game tooltip has been revised several times to meet platform content standards and avoid unpleasant implications.
	+ The first iteration was a classic joke about over-drinking at parties. "Step 1: Move behind enemy. Step 2: Use chloroform. Step 3: Draw phalluses on enemy's face. Step 4: Grow up."
	+ The second iteration was easily misinterpreted. "Step 1: Move behind enemy. Step 2: Use chloroform. Step 3: Celebrate your violation of a person's bodily integrity"
	+ The current iteration is a reference to the South Park underpants gnome.
* In early builds, the Chloroform Hankie had to be equipped as a weapon.
* It's possible to miss with this ability.