recursal/Fanatic-Fandom huggingface dataset:
Cuisinier

Le cuisinier est un métier de base lié à la production de rations . Les 2 métiers de spécialisation associés sont le Boulanger (recettes à base de céréales) et le Chef (recettes à base de venaison et de poissons).

Il exite deux moyens pour obtenir de l'expérience dans le métier de Cuisinier:

* Produire des rations  à base de venaison ou de poisson dans une Cuisine.
* Produire des rations  à base de céréales dans une Boulangerie.

Fabriquer des rations de nourriture dans un des deux bâtiments fait gagner de l'expérience à un Pupille dans le métier de Cuisinier.

###  **Recettes du Cuisinier dans la Cuisine**

Un Cuisinier  fraichement affecté à la Cuisine peut concocter des rations de nourriture à l'aide de deux recettes :

**1** *Les recettes sont détaillées sans la consommation de bois par tour. Veillez toujours à avoir du bois en stock sinon votre cuisinier ou votre chef attendra sans produire.*

**2** *Le rendement est ici présenté sans les bonus des talents, sans le bonus de proximité et sans les traits des Pupilles. Ces trois facteurs peuvent augmenter la production.*

###  **Recettes du Cuisinier dans la Boulangerie**

Un Cuisinier  fraichement affecté à la Boulangerie peut concocter des rations de nourriture à l'aide de deux recettes :

**1** *Les recettes sont détaillées sans la consommation de bois par tour. Veillez toujours à avoir du bois en stock sinon votre cuisinier ou votre boulanger attendra sans produire.*

**2** *Le rendement est ici présenté sans les bonus des talents, sans le bonus de proximité et sans les traits des Pupilles. Ces trois facteurs peuvent augmenter la production.*

Les trois premiers paliers de niveaux et leurs bonus présentés ci-dessous sont génériques, c'est à dire acquis automatiquement. Ce n'est qu'à partir du Palier 4 qu'une spécialisation s'opère et que deux branches s'ouvrent : celle du Chef (travaillant dans la Cuisine) et celle du Boulanger (travaillant dans la Boulangerie).

## Talents

### Palier 1

***+10% d'efficacité des recettes.***

Chaque recette produit 10% de rations en plus.

### Palier 2

***+20% d'efficacité des recettes.***

Chaque recette produit 20% de rations en plus, cumulés avec les talents précédents (donc 30% au total).

### Palier 3

***+20% d'efficacité des recettes.***

Chaque recette produit 20% de rations en plus, cumulés avec les talents précédents (donc 50% au total).
Steve Von Sara De Capso

**Steve Von Sara De Capso** - Król Srebrnej Polany. Mieszka w zamku i ma żonę Claudine Von Sara De Capso Del Morgan Escamosca. Steve Von Sara De Capso pochodzi z rodu Sere De Pal Von Sara De Capso Mountain Del Costarico i pochodzi z Holandii.

## Steve Von Sara De Capso

### Krewni

Monica Sere De Pal Von Sara De Capso Costarica Muemoze Kara Von Karina De Mosta (Matka) Viktor De Pal Sere Von Sara De Capso Le Kaka Mona (Ojciec) Mikey Sa Muestorica Pesto De Capso Bueno Mo Dara Le Koko (Brat)
Apple Tree Wiki

**Welcome to the Apple Tree Wiki!**

The 'Apple Tree' is an expansive multi-existential collection of lore, connected ideas, magic and power, and conflict with years of development centered around a community-made story and world.

If you see this, your JavaScript might be disabled or DiscordIntegrator plugin isn't working. If the latter, please contact a wiki administrator.

**New to the Wiki?**

Check these pages out:

* Characters
* Creatures
* Existences
* Lore
* Powers and Magic
* Power Ranking
* Rules

Discord

Wiki Administrators

SpektrSoyuz

ZavidOfLife

billyxcx

dub-niu
Duke

The Duke of Existence is the Deity of Law in existence A. Being created by Zavid, the Deity of Order, he was created after the Age of Mortality. To keep space and time in check while he served as judgement for the mortal kind and immortal.

Duke was not a very passionate deity and his entire life consisted of work.
Ignavi

Ignavia is the furthest planet from Lovurnia in Existence D, as well as the coldest. The surface is a gigantic ocean of liquid hydrogen, there is no land breaching above, unless it is frozen over and burnt by the extreme temperature. There are miles of constant clouds of hydrogen gas in the atmosphere. Although, underneath the surface, there were many pockets of water and oxygen that were trapped under the massive sheet of pressurized ice and rock. This gave life to a race of sea-like horrors. Few in history would develop sentience beyond that of a shark. Those few would be the apex predators of their territories.
The Deep

The Deep is a massive expanse of an unknown liquid element called, Timanite. that is approximately 7 Million meters deep until it hits hardened ice made from the same element. The ocean of timanite spans out for about 104 billion meters, and seems to be expanding. At the edges of the ocean it drops off and gets sucked back into itself in a perpetual motion waterfall covering the entire radius.

The only organic object here is a large humanoid heart in the direct middle of the realm. It floats about 5 meters above the timanite ocean. It’s light beating causes small ripples on the surface of the ocean. Presumably recording the current day as it only beats once a day.

Inside of the ocean are trillions of small and large pockets of time from all over history in every dimension and realm. All events recorded in The Deep last for approximately one day and if entered begin at exactly Hour 0.
Caspa

Caspa was the name of a miner from Trutina who was the sole individual to introduce the Treaty of Votum to the main countries of Magis. This would unite the northern, southern, and central towns and kingdoms into a series of political "peace". Because of the Treaty of Votum, a moon would be created and associated with each individual main region (North, Central, and South). Using the latent and fresh magical ability straight form the core of Deusolus, three individuals were transformed into the celestial bodies that reign the skies of Magis.

Caspa represents the North, as a reminder of the treaty.

Caspa volunteered herself for the treaty and thus, lives dormant as her sentience lives with her specific moon. Her moon became yellow, because of her undying loyalty to mankind. This would hold no effect over the lands of Magis, except providing ample light whenever her moon takes stage in the sky above Magis.
Documents

Documents provide engineering specifications enabling the Pilot to craft items at fabricators out of materials and components. Crafting not only raises the Pilots degree of self sufficiency, but also can generate substantial income by adding value to cheaply obtained, lower value goods. These are an excellent investment if you are primarily an industrialist, as they are not consumed on use, and can be run an infinite number of times, provided you can pay the fabrication fees charged in stations.

Documents may be obtained at station markets, and if more advanced engineering specifications are sought after, Pilots are advised to bring a good amount of funding.

Verified for build 0.0132The following information has been verified for Astrox Imperium build 0.0132
Please do not edit below this noticeAny manual changes will be lost during the next update. Suggestions? Just leave a note.

1

### 20mm

2

### 60mm

3

### Missile

4

### Cell

7

## BEAM

### Upgrade

 Epic Ion Turret (Upgrade)ID 2810
 Artifact Ion Turret (Upgrade)ID 2811

## Base

### Class M

 Thermal Systems Package (Doc)ID 2527
 Weapon Systems Package (Doc)ID 2528

## Fuel

### Class M

 Improved Warp Drive Fuel (Doc)ID 2530
 Advanced Warp Drive Fuel (Doc)ID 2531

## GUN

### Upgrade

 Epic Projectile Turret (Upgrade)ID 2801
 Artifact Projectile Turret (Upgrade)ID 2802

## LASER

### Upgrade

 Epic Laser Turret (Upgrade)ID 2807
 Artifact Laser Turret (Upgrade)ID 2808

## LAUNCHER

### Upgrade

 Epic Missile Launcher (Upgrade)ID 2804
 Artifact Missile Launcher (Upgrade)ID 2805

## MINER

### Upgrade

 Epic Extractor Turret (Upgrade)ID 2813
 Artifact Extractor Turret (Upgrade)File:Upgrade miner 3 doc.pngID 2814

## SALVAGER

### Upgrade

 Epic Salvage Turret (Upgrade)ID 2816
 Artifact Salvage Turret (Upgrade)ID 2817

## SHIELD

### Shield Booster

 Medium Shield Booster (Doc)File:Medium shield booster doc.pngID 2251
 Heavy Shield Booster (Doc)ID 2252

## TORPEDO

### Torpedo Launcher

 x2 Torpedo Launcher (Doc)ID 2254
 x3 Torpedo Launcher (Doc)File:X3 torpedo launcher doc.pngID 2255

## Warp Drive

### Engine Mod

 Improved Warp Drive (Doc)ID 2383
 Advanced Warp Drive (Doc)ID 2384

## Weapons

### Beam Mod

 Basic Beam Energy Mod (Doc)ID 2356
 Basic Beam Explosive Mod (Doc)ID 2357

### Laser Mod

 Basic Laser Energy Mod (Doc)ID 2353
 Basic Laser Explosive Mod (Doc)ID 2354

### Missile Mod

 Basic Missile Energy Mod (Doc)ID 2359
 Basic Missile Explosive Mod (Doc)ID 2360

### Projectile Mod

 Basic Projectile Energy Mod (Doc)ID 2350
 Basic Projectile Explosive Mod (Doc)ID 2351
Khaaos

## Appearance

Being the personification of pure primordial chaos, Khaaos chooses to appear as an amalgamation of color, limbs and tentacles from various species, and the disembodied head of a six horned goat all connected together through colorful lights and smoke. The head of the goat is lush with an array of brown, white, and black fur. The four eye sockets colors, change depending on their mood.

Khaaos can choose to appear as whatever they desires. But make no mistake, they did not base his first appearance off anything as there was nothing to base it off of. Species of multi horned goats appeared around their Existence, all somehow named “Khoat” collectively.

Khaaos floats and molds through solid surfaces with ease, causing almost complete jumblement of whatever they passed through. But this is not that big of an issue sometimes as they rarely shrink their mass down to anything smaller than a house. For millennia, Khaaos was stagnant and comfortably stays around the size of a cluster of galaxies. This has led to many early civilizations seeing their four eyes and chaotic body in the skies, some even living close enough to be effected by the jumbling. This has led to many different religions and cults.
Characters

**Characters** are individuals with distinguishable, unique features, and are tied to the Lore in various ways. Many of them are very important to the main story and events of the Apple Tree, or the backstory of others. However, there is a great range of possibilities.

### Featured Pages

* Primals

* Deities

* Mortals

* Arcs

## Notable Characters

All Characters (Category)

The Characters in this list are important and/or part of the main storyline of the Apple Tree. They are grouped by the Existence the character is usually associated with. (Listed in A-Z order)

### Existence A

* Agamidae (Erased)

* Alana (Erased)

* Duke of Existence (Erased)

* Jay (Erased)

* Khaaos (Passive)

* Leviathan (Erased)

* OXURA (Erased)

* Rune (Erased)

* Salyut (Erased)

* Soyuz (Active)

* Takeo (Erased)

* Zavid (Dormant)

### Existence B

* Ænigma (Active)

* Aveon (Dormant)

* Azalius (Active)

* Cyndr (Active)
* Divora Tutt (Alive)

* Faraday (Alive)

* Iheyar (Dormant)

* Kasiphys (Alive)

* Loriot (Active)

* Malakki (Active)

* Nindr (Active)

* Pantiau (Erased)

* Zarya (Alive)

* Zvezda (Active)

### Existence AC

* Alastor (Alive)

* Anendotos (Deceased)

* Calena (Alive)

* Calix (Alive)

* Hyacinth (Alive)

* Irvia (Alive)

* Kosmos (Alive)

* Kytt (Alive)

* Merridian (Alive)

* Molniya (Alive)

* Orion (Alive)

* Primordial Arc (Dormant)

* Shae (Alive)

* Veloxis (Alive)

* Zenith (Deceased)

### Miscellaneous

* Ankhseram

* Zilevola
Malakki

Malakki Amber Renée (or Mal) is a being made of clay and her parents' essence. She is the third Natural Primal, coming to that position during the second Primal Era.

# Early Life

Mal was born to the emperor and empress of the interplanetary empire of Homegrail, Arkane VI and Yolanthe (Yola). Arkane's whereabouts are unknown, yet Yola resides in Purgatory after creating Mal from clay. Because of Mal's parentless upbringing, she was lead into the noble lifestyle by one of Yola's male concubines, Bastien. Mal despised every moment of her upbringing so she often found herself escaping to the grand library in the heart of the palace. She quickly taught herself some magic and escaped the palace through casting a hex on Bastien which turned him into thorns and roses.

Mal fled to a remote island where exiles from the palace lived. There, she taught herself more magic and developed a unique powerset over a couple decades. One of Bastien's exiled children, Elstier, quickly swooned Mal over in his manipulative snare. Mal, realizing this manipulation and wanting out of Elstier's line of sight, fled yet again. She returned to the palace to hopefully find a shuttle to leave Homegrail entirely.

At her return, Bastien was freed and wanted vengeance. The two of them dueled, Mal coming out victorious. She found herself stumbling across the library and found The Manifesto, a book intended for Mal when she ascended to the throne. She quickly stole the book and promptly left.

The Manifesto guided her to Ischyros, saying the town was where everything in her life would change. As she stumbled on the horizon, the oracle then teleported Mal to the Primal Realm.

# Primal Realm

Once Mal entered the Primal Realm, she started training vigorously to hone in her skills. She made significant friends in Zarya and Loriot, the three of them training together fairly often. Besides training, she read every book available in the Offices, library, and Realm of Light, meeting Soyuz through her quest of knowledge. The two of them bonded over their feelings towards existence and living, Mal quickly developing feelings for him.
Wiki rules

Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary. It is also recommended to move this page into the Project namespace.

1. **Keep it civil**: Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
2. **Be a productive member of the wiki**: Contribute to the wiki in line with the established processes and conventions. Need help? Ask an administrator! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
3. **Do not engage in excessive self-promotion**: The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
4. **Do not harass other users**: If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
5. **Do follow community guidelines for formatting**: When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
Miko Hatsuno

## Caractère

Miko Hatsuno est tout gentil en apparence et semble ne pas être dangereux. Mais il sait utiliser ses poings et les armes. Il est très joyeux mais peut aussi être très sombre trop sombre pour le commun des mortels

## Biographie

Miko est un orphelin. Sa mère est morte d’un cancer quand il avait 11 ans et son père est mort de sa main quand il avait 12 ans. Hatsuno Miko était un enfant très timide. Son père détestant ça le frappa au oreille plusieurs fois ce qui créa un acouphène à Miko. Il dit que c’est un accident mais c’est faux. Depuis ce jour, il porte un casque avec de la musique pour diminuer l’acouphène.

La mère de Miko était une pianiste reconnue dans le monde comme étant la premier japonaise à faire le tour du monde grâce à son piano. Miko aimait beaucoup sa mère et depuis sa mort, il se met devant le piano désaccordé de sa mère pour y jouer même si il joue très faux.

Il a crée la mafia quand il avait 13 ans avec deux de ses amis ( Yuri 18 ans et Mathieu 20 ans) qui son mort lors d’un accident de voiture. Hatsuno est le nom de famille de sa mère il l’a repris quand son père est mort mais on peu encore trouver des lettre adressé à Miko Berchier. Son père est suisse et sa mère japonaise. Il aime les bonbons. C’est le chef de la mafia rose alias la mafia suisse.

Physiquement, il ne ressemble pas un asiatique mais plus à un européen c’est pour sa qu’il cache un peu son côté japonais. Il ne connais aucun mot en japonais et ne connais presque pas cette culture. Il ne connais que la culture suisse.
Rookies

Nouvel recrut, après examen et école, son rôle et de découvrir, bien que ses taches se consacre à faire la délimitation et surveillance des lieux. Il est souvent oublié et occupe des tâches pouvant aller jusqu'au gardien et surveillance de l'office de police.

## Comment le devenir ?

Avoir un casier vierge, et être majeur, avoir réussi l'étude et le passer l'académie de police.
Amare

Amare is the first planet, closest to Lovurnia, in Existence D. It is the hottest planet in the solar system, as the surface is covered in almost star like properties. The atmosphere is made of almost all plasma. Life would form in this atmosphere in the forms of plasma-based life forms. Some would evolve to be as sentient and massive as some elephants, some even more intelligent than humans.
Existence X

Existence X, otherwise known as the "(Undecided)", is an existence created by the Deity of Darkness. This existence is the birthplace of Malice. After the creation of Existence X from the deity of darkness, he had handed the existence to the Deity of Malice. They had created the first forms of creation, and eventually making the beginnings of Malice.
Void Realm

The Void is a large expanse of empty space, where the souls of creatures and beings who devoted most of their life values revolving around the Three Holy Deities. It is here, their unconscious souls float individual of each other in limbo, as they each are trapped in an infinite dream of whatever they desire.

There are ethereal entities that reside in this realm, they are called Gardener Angels. Their only purpose is to choose souls that have the most creative and enticing dream states, and stick them to Peter. Peter is a massive disfigured head with long white hair that the souls are attached to. Peter resembles a humanoid skull but with its eyes sewn shut. It’s eyes will never open, but in the case that it does. All the souls will awaken in the Void and will be completely erased. Thus the reason for the Gardener Angels. The chosen souls provide Peter with dreams, to keep it asleep.
Powers and Magic

## **Overview**

In the Apple Tree, there are an unlimited variety of powers and magic in each Existence. This page will go over the most common magics in the Lore and how they are relevant to the overall story and characters.

## Notable Powers and Magic

The powers and magic in this list have the possibility to be utilized and/or are used by notable characters in the main storyline of the Apple Tree. Each power and magic is categorized as an "origin" power and magic. (ex. Lightning is categorized under Fire and Air) (Listed in A-Z order)

### Fantasy Magics

Fantasy magics are powers and abilities that do not correlate with real life concepts and are closely related to classic fantasy fiction. This includes avatar elements, witchcraft, and anime-inspired powers. They do not always have a conceptual basis to them, and simply exist. Common in most existences, however not all of them.

Elemental Magic

Void Magic

Witchcraft

Life/Death Magic

### Conceptual Magic

Magics like these are commonly associated with physics and more relatable concepts of the universe and existence, yet are still considered fantasy as they are near impossible in our own world. They appear in almost all existences, as each existence shares the concepts of Space and Time.

Temporal Magic

Spacial Magic

Chaos/Order Magic

Natural Magic

Unnatural Magic

### Deitic Magics

Deitic magic includes all powers and abilities that are associated with certain Deities within existence and can only be used by them. They are not accessible by random individuals, even if they are strong enough to wield the magical power.

Existential Magic

Arcane Magic

Primal Magic

Malice

Omnipresence

### Arch Abilities

Omniscience

Spacial Cartography

Magia Venation
Malice

An energy of sorts created by the Deity of Malice. This magical essence allows for the creation of morbid beings or the manipulation of powers. It also grants immortality through the cannibalism of others alike.

        This has caused gods to use humans as, "cattle". Using them for their selfish immortality.

         But gods can eat other gods for more power. As malice builds after cannibalizing one will gain more malice. The more malice one gains the more powerful they become and the gods have a bigger influence of Malice in their flesh than an average mortal.

           These gods are referred to as "god eaters". They eat for more power and become far beyond the power of a normal god. These god eaters have eaten so much malice, they've become what is known as an Eldritch.

              An Eldritch is a god that has taken in too much malice that they've imploded into piles of organs and flesh. They are beings of pure malice and knowledge. After the collection of intellect from eating other gods they have ascended to a multiversal mindset. Knowing all to well of all the conjunctions and reasons of the multiverse they exist within.
Rune

## Summary

Rune Amakawa is the son of Takeo Amakawa and Aria Life. He is a universe destroying, psychotic warlord who believes that peace can only be achieved through turning existence back into nothingness and destroying the Primals. After his home world was destroyed by war due to the collapse of the Ranking System, he was lured to the Death Primal's Scythe over a 10 year journey where he unlocked and trained his hidden powers. After claiming the scythe for himself, he saw a vision about the nothingness trapped within the scythe known as Ankhseram. He devised a plan to use the Time and Space deities'. Leviathan and Agamidae, as a battery to give himself enough power to cast the spell to unleash Ankhseram on existence and achieve peace.
Melchon

Melchon is the name of a scholar from Lucidus who assisted in the discovery of magical ability in Magis. Because of the Treaty of Votum, a moon was created and associated with each individual main region (North, Central, and South). Using the latent and fresh magical ability straight form the core of Deusolus, three individuals were transformed into the celestial bodies that reign the skies of Magis.

Melchon represents the South, as a reminder of the treaty.

Melchon volunteered himself for the treaty and thus, lives dormant as his sentience lives with his specific moon. His moon became blue, because of his magic ability. This would create a large boost in magical power whenever his moon takes the stage in the sky above Magis.
Unum

Unum is a name given to the collective consciousness of Deusolus, the Deity of Humanity. Unum represents Deusolus’ conscious mind. From here, any souls that are allowed entrance, through following the values of all Six Holy and Unholy Deities, can view and influence Deusolus the planet. Albeit extremely small, and decisions are subconsciously verified through all souls that have joined, if any at all.

Unum is considered a separate realm from the physical world because of its connection with the Soul Stream.
Soyuz

**Soyuz Kuznetsov** (commonly known as Soyuz, or Soy) is an Arch Being, who possesses the title of the Unnatural Primal. He became one of the first Primals during the original Primal Era and has remained in that position to this day, now working towards fixing the chaos caused by the Primals in Existence B, L, and more.
Terrence

Terrence is a Courier, banished by the Church for transgressions he must atone for.

By seemingly accident, Terrence has found clues of an affliction related to the Colossus but also that his long-lost wife Teresa, could be involved.

Terrence has set off on a journey to not only unravel this mystery but to also find his wife Teresa, who disappeared into the Dark Mist long ago...

Gameplay: Out of all characters, benefits the most from Abnormality and associated items. Increased dodge distance, higher damage, and more item drops in exchange for lowering health.

Focus on his stat tree first, as he is NOT removable from your team and so stuck there.
Takeo

## Summary

Takeo Amakawa is the 7th Primal of Death in Existence A. Born from the portal that connected the Primal Office to the rest of the universes, Takeo was adopted and raised by Zavid Life. He was considered to be the most proficient magic user out of the Primals due to taking many leaves from his office duties to learn any magics and powers he can across trillions of universes. Before the demolition of the Ranking System and the birth of his son, Takeo mysteriously disappeared off the face of existence after defeating Omni with the assistance of the other Primals.

## Appearance

Takeo has sharp crimson eyes and spikey, dark steel blue hair. As a child, he had a pale complexion due to living in the Primal Office, which doesn't have much sunlight. He was quite scrawny at first but by his late teens and early 20s, he was very muscular due to training throughouts his teens to make up for his lack of magical prowess. Later on, his muscular physique went down a lot after being able to use magics and powers. Aswell, he was not as pale due to travelling outside of the office's dimension more often. After fully unlocking his Arch Ability, Magia Venation, his hair became more messy and turned black. His eyes turned into a light lavender color.

On his off days, Takeo would usually wear a baggie hoodie, jeans and sneakers. However, when adventuring Existence A, he would be wearing adventuring clothing or something more attuned for battle and travelling. After becoming the Primal of Death, he wore garments that reflected his status during meetings and important matters. After unlocking his Arch Ability, he wore black and white garments.
Arcs

The **Arcs** are powerful beings who live and work in Existence AC at the Arcane Realm.

## Background

There are 10 arc beings in total (Seperate from Arch Beings), 5 of which also considered "Sub-Arcs". They are in charge of keeping balance and order within the worlds of Existence AC.

Four "Arc Categories" exist, and they are named after the first 4 arcs (excluding the Time Arc, which is considered an Arc but exists in the Order Category). These categories are: Universal, Order, Fate, and Chaos. Chaos is the only category with one single arc, since they never decided to create two sub-arcs.

Arc Categories
 Space
Wiki rules

Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary. It is also recommended to move this page into the Project namespace.

1. **Keep it civil**: Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
2. **Be a productive member of the wiki**: Contribute to the wiki in line with the established processes and conventions. Need help? Ask an administrator! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
3. **Do not engage in excessive self-promotion**: The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
4. **Do not harass other users**: If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
5. **Do follow community guidelines for formatting**: When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
The Seals of Yekub

It’s worth saying that the whole story is hinged on 2 things: **human obsessions and 3 Seals of Yekub (the Halidom or the Holy Box or the Cryptic Orbs)** that can fulfill all human desires. The Seals serve as keys to the Colossal Grave, also they are needed for the Old God to collect the energy of the **Obsession**. They also can disperse sendrils to some extent. When gathered together in the Grave, they wake the God up and start a new reincarnation.

At the point where we start a game one Seal is being kept in Adamina by Dharam the Holy Father (originally the Katib Seal), one is in the Blessedland guarded by Higgins and the last one is broken. While its main part is located in Ichthyosauria, the fragments (known as the Scarlet meteor) somehow ended up being in Exilium.

We still don’t exactly know what happens if someone uses only one Seal (though there’s kind of evidence that Teresa somehow activated the Seal in Katib and it caused a huge power surge, total fusion of everyone with everything and attracted the Colossus). Eckhart in the Blessedland refers to it as a curse: “For the thirst of power, for the longing of eternal life, the Seal of Yekub can fulfill all human desires, but there is a dreadful curse that comes with it”.

So far the Grave has been opened 3 times: hundreds of years ago by Ancestors, 15 years ago by Proxy Higgins and Vaillant and at the end of the game (present time) by Eckhart.
Heggem

Heggem was previously known for its mines full of topaz, aquamarine, tourmaline and other treasures. Thanks to the Heggem Colossus not migrating for a long time, the tribe that lived there has made its name through trading and creating jewelry (i.e. Jenny’s Ring was made here). However, on the other hand, this led to the minerals in the mines being completely exhausted. From the items’ descriptions it’s clear that Disciples had no other resources to live off and had to trade with other tribes.

Suddenly the Colossus started losing its light and moving, as it’s believed on the lands of Solas, towards the legendary Colossal Grave.

At a certain point during this time, Ramones came to Heggem and took over the village. He was a member of Ascetics - a branch of couriers who improve their tolerance of pain through self-mutilation - and was known for his sadistic behavior.

Later a mysterious witch showed up in Heggem and spent a couple of months there. From the words of the Disciples, it’s when the light of the Colossus began to fade.

With the situation only worsening over time, Ramones told villagers to hide in the mine with a glittering Shard of Crystal that could keep the Marred away. Unfortunately, soon after that the Crystal Debris was stolen by a woman who went outside looking for her lost son Jerry, leaving the people in the mine to die of contamination.
Benita

Benita is the only friend of Terrence in Blessland,

She serves as a Nun to spread the teachings of belief and seek out and destroy the foes of the Church. In order to save her friends, she has paid deeply by losing her own sight which matters not to her, as the World she has always seen is one without light.
Jerold

Jerold, a Swordsman from beyond the waves, came to the land of Solas on a quest to save his home. A home that’s trapped in a strange dream as well as to seek out the Scarlet Meteor.

Jerold is able to use the power of the Sendril to enhance his unique swordsmanship, a power that can be both a gift and a curse.
Viola

Viola is another character players will journey with as she joins Terrence in his quest for answers.

Viola's story is filled with mystery and intrigue claiming to be exiled by the Church. Even to Terrence, who saved her life from the Sendril, she has never revealed who she truly is.

Gameplay:

use blue bullets and light forward heavy for funni damage
Teresa

[1] woman related to Terrence's and Benita's past, It is later revealed she is Terrence's wife but there is a reason why she is trying to keep her distance even though she deeply cares for her husband she has her own insidious agenda for what purpose is unknown for now, but it won't stop Terrence for trying to get through to his wife and bring her home , Why is Teresa avoiding Terrence? and why does he feel so guilty ? What is Teresa planning and why? Those are the mysteries and it's up to Terrence and his comrades to travel through the Dark Mist and battle the hordes of unholy creatures that was once human and piece together the mysteries behind it all and Teresa is connected.[2]
Elena

Miniboss of Blessedland(chapter 6). You encounter her in Edith. She's the current leader of Demiurges. She wants to stop Frollo and once she failed to do this on her own she asks player to do it for her. You can side with her or pick Frollo. She sidded with Teresa to destroy the church. You have to fight her twice in Blessedland where she dies.
Shadow

Shadow is a female ENFJ-T on 16Personalities.

Shadow's avatar

Shadow of the Night Sky

Shadow Blossom

ULIF

## History

Shadow is known as an active writer and poster on 16Personalities. She first took the test in June 2019, getting the result of ENFJ. After reading the information on this personality type, she found it rather accurate, but she did not make an account. In August of that same year, Shadow took the test again and got the same results. This time, she decided to make an account and started posting in the Discussions area soon after.

About a week after she joined, Shadow started to become interested in role playing, or RPing. She joined her first RP, Darkest Before the Dawn (often shortened as DBtD). Darkest Before the Dawn finished at 11035 posts, making it one of the longest and most complicated RPs on the site. Daybreak, the planned continuation, features the same characters, five years after the events of DBtD.

In addition, Shadow is the campaign manager for #Sage2040, and runs two nations on the 16 Personalities Nation States region, the United Liberal Imperialistic Faction. During her time as a ruler, she has learned the reasons why she should never be put in charge of the world, a country, a city, or anything at all. Between all her activities on 16Personalities, she manages to keep quite busy.

## Notable Facts

* She is notoriously famous for being in a bad mood when she runs out of peppermint hot chocolate to drink.
* She speaks two languages: English and French.
* She might not be entirely sane, but that is not anything remarkable, considering the number of weird and amazing people she knows on the website.

## Personality

Shadow is much easier to befriend if the person who wishes to get to know her likes Coldplay. Exceptions have been made, but it is very hard for her to dislike someone if they approve and enjoy her taste in music.

Aside from that, Shadow is bad at talking about herself.

## Notable Quotes

“Eat a whole gallon of ice cream. Travel to Antarctica. Become a snowman, if you must. But please don’t let your brain melt.”

“Why are you writing in your closet? You could drown!”

“I’ve been told I only get -2 hours of sleep every night. I’m not sure if that’s true, though… I mean, I don’t even know what sleep is.”
Peter

## Appearance

Peter is a massive dismembered head with long white hair, with its eyes sewn shut. It has humanoid masculine features and is only noticeably male as it appears “cut” by its neck. It has pale white skin that is cracked and sandy.

No blood protrudes from Peter, and it is in a constant state of sleep due to the Gardener Angels planting dream state souls upon Peters hair.

## Biography

Little is known of Peters origin. The fact of the matter is, that Peter is among the first to arrive in the Void serves as the eternal mind for all that reside in the empty realm.

There is also no evidence that Peter even had a body to begin with, except that it’s neck appears “sawn”.
Exilium

Exilium used to be a huge military port and also a place where banished couriers were kept. It was here that Teresa was sentenced to death and, despite Benita having offered her eyes to the Church, drowned on the day when the Scarlet Meteor killed the Colossus and sendrils began spreading rapidly.

Soldiers have gradually gone insane ever since. On their night watch, they would rush into civilian houses and attack. There was nowhere to hide in the town, so people sought shelter with the Nuns in the Chapel, but the door was tightly shut. They begged, but no one answered.

As for now, this place is considered dead, and only the area around the Chapel is relatively safe. Most of the people died of contamination by sendrils, were killed by the mad soldiers or became food for Trippy Flowers and Distorting Vines.
Craftable Trophies

You can craft a trophy in the altar once you have the materials for It. There are 3 categories for the thropies: Scars, Resistance and Nightmare.

**Trophy materials**

Each trophy needs 3 materials to be crafted in the altar. These materials are usually items dropped by enemies or bosses, sometimes completing side quests also give you materials for them.

**Scars**

**Resistance**

**Nightmare**

**Note:** You can't get all these trophies in one run, for example: you either get Pale egg or Scarlet egg, Basilisk's or Tristram's, Eternity or Broken Eternity, depending on your actions in the game.
The Karst Cave

The Karst Cave is an underground world under Katib built by the Ancestors. It’s also where the Ruins of the Ancestors are. After the fall of this ancient civilization, no one had entered the Cave until 15 years ago when Higgins and Vaillant opened the entrance to the Colossal Grave here. After that the Church didn’t abandon this place, but turned it into a prison.

As the Diary of a Guard states, “the imprisoned guys were sentenced to death by Proxy”, but for some reason he’s been hiding them here.

From the other documents we can see that Eckhart, who seems to be in charge of this place, has been conducting numerous experiments on prisoners here throughout the years. Somehow he discovered a way to transform people into Colossi-like creatures through cutting their bodies in a particular way, wrapping them tightly and hanging them upside down. Then the subjects are given strange berries that have a smell of raw meat (Careless Handwriting) and glimmering pink buds, eating which makes prisoners “feel pain the 1st time they eat it due to it’s dangerous taste. And those who have eaten the bud say that they see light, endless light...”. Most of the prisoners don’t survive this procedure and die sooner or later. Those who survive Eckhart planned to use as “a kind of sharp weapon… They will help me to lead the pathetic humans out of the abyss and to their final goal...” (A Broken Note).

Here Eckhart also tried to find a way to reopen the Grave by murdering Vaillant. Guards described the imprisoned Vaillant like this: “Under the tattered clothes hanging from his body… Oh my god. His arms and calves could hardly be considered human limbs, they are just  a few pieces of meat hanging from the bones...” (Yellowing Pages).
Endings Explained

So far we have 3 endings: 2 in the base game and one more that came with the Tides of Oblivion DLC. To unlock the first 2 endings, a player needs to fill Melo’s Bottle at least 5 times.

*Some people said that 5 upgrades weren’t enough and they didn’t get additional endings. But the interesting thing is that exactly after the 5th upgrade, the following words appear in the Bottle’s description: “The Melos Bottle is filled with Condensation honey, the truth within the darkness is finally revealed”.*

1. **The so-called ‘bad ending’**: Terrence defeats Teresa and drinks from the cup, told that it will set Teresa free. In reality they both turn into Colossi-like creatures. In the end we see the Sun underwater. So, the idea behind it, I believe, is that drinking from the cup restarts the loop, because the 3rd Seal wasn’t brought and the Old God remained asleep in the Grave. This ‘attempt’ wasn’t successful.
2. **The second ending**: Terrence refuses to drink and kills Teresa. The Colossi start moving towards them. I believe it’s a so-so, middle ending, because by killing Teresa we break the loop, but the 3rd Seal wasn’t brought and the Old God remains asleep, so this reincarnation continues and the period of light won’t start.
3. **The true ending (Ichthyosauria ending)**: Terrence puts the 3rd Seal in the cup, breaking the loop, but also awakening the Old God, which means a start of a new reincarnation and a period of light. (Terrence meets Teresa and she tells him “That’s the answer you’ve been looking for, the final answer”).
Juicy Melon

2023 logo prototype.

Family T.V. Animation (formed into a division of Juicy Melon now known as Juicy Melon Animation; 2015-21)
Family T.V. Entertainment (February-July 2021)

### Slogan

It's All About the Classics (2015-17)
Fluid Animation To Your Screen (2022-present)

### Areas Served

USA
Worldwide (since 2021)

### Website

Juicy Melon Website

**Juicy Melon** *(occasionally "Juicy Melon Entertainment" and formerly "Family T.V. Entertainment")* is an independent company created in 2013. One of its best known works include Tom Gibson.

## History

Founded by Shaddai K. Wright in 2013 as Kids' TV, this company originally created comic strips before including animation in 2017. A privacy issue happened in 2019, where work was infringed. Since 2020, characters labeled under FTVE have gained new designs.

## Trivia

* Juicy Melon was originally named "Kids' TV" and "Family TV" before gaining its new and current name.
	+ The name change from **Family T.V. Animation** to **Family T.V. Entertainment** commenced because they were expanding their company to more than just animation.
	+ Similarly, the name change from "Family T.V. Entertainment" to "Juicy Melon" is because Wright felt that the initial name felt too generic, and that the brand should stand out.
* The reason "T.V." was included in the name is because it was originally planned to have its own channel or be a block on a family-friendly channel.
* Is currently in partnership with Dani-Mation Entertainment, a company headquartered in Los Angeles, California.
* Notable animated shorts, such as Late, Again?!, and Evolution of My Character, are not only available on YouTube, but have been featured twice at Animation Gets Real in Miami, FL.
* As of June 2022, Juicy Melon is available in English, Spanish, French, Italian, German, Japanese, Brazilian Portuguese, Bulgarian, Russian, and Simplified Chinese.
Zilevola

## Summary

Zilevola is the physical manifestation of everything. It has always existed while also coming into the existence on Earth Date: November 25th, an event known as “The Music of Everything” . Zilevola is the direct byproduct of Zavid at full prowess, merging with the entire Apple Tree and all its properties to achieve unique Immortality and influence, “True Infinity”.

Due to how the Everything works, Zilevola has always existed in every point of time. Even before it’s conceptual appearance on November 25th. Therefore, Zavid merged with Zilevola who is already Everything. A paradox of this nature implies that Zavid was bound by fate in some way, even though he was a Deity of Order in his own Existence. Zilevola being everything, bound itself to his fate, and creates a cycle of infinite Zavids in time, to always and indefinitely merge into itself.

Zilevola has no direct physical form unless it chooses one. It may choose any form it wishes, at any time or place. Zilevola is every time, everything, every place, and everywhere. It is omniscient, omnipresent, omnipotent, omnicompetent, omnifarious, and omnificent. It is all every single aspect. This applies to any and all existing, gone, erased, decayed, deteriorated, inactive, and dead existences, apples, deities, concepts, etc. Zilevola does not control time and space like how a deity would, it simply is those things. Meaning, everything it does, is going to happen. It is fate and free will at the same time. It is order and chaos, life and death, entropy and negentropy, up and down, the only thing Zilevola is not, is Nothing.
Timelines

The Eternal Reincarnation Cycle (sometimes mentioned as the Cycle of Light and Darkness, the Wheel of Life) - neverending, divided into 2 periods:

* **The period of light** - the Old God is awake and all life starts all over again, when its energy is naturally exhausted, it falls asleep.
* **The period of darkness** - the Old God falls asleep in the Colossal Grave underwater. The Dark Mist gradually occupies the lands and the Sendril starts spreading. The Colossi appear, but due to the nature of the cycle they fall and it somehow leads to the start of a new reincarnation. The current period of darkness has been lasting for hundreds of years (at least).

*Last Words: “... I saw divine giants falling one after another, extinguishing light that used to be perpetual. I saw the first uncorrupted life slowly germinating and bursting in a lonely and burning world. And with a loud bang, it all came to an end. Everything started afresh...”*

The Time Loop - a much shorter period of time Terrence’s trapped in. It’s created by the Old God itself. Can be broken when the 3 Seals of Yekub are brought to the Grave so the Old God can wake up again and start a new reincarnation or when Terrence kills Teresa in the Grave. The loop itself is possible due to Terrence’s obsession with Teresa and this obsession is its core: “Love… this is what brings insanity” (Gravedigger).
Enemies

## Normal enemies

 Skeleton

## Bosses and minibosses

There's only one chapter boss per land. Chapter bosses have changed behavior after entering Lunatic State. If their hp is dropped below 50% it will fill up to that value if players enters Lunatic state. If defeated in lunatic state they drops Condensation Honey.
Only 3 minibosses fights are required, one of those can be lost and story will proceed anyway without any changes into it.если

ты подыхаешь то ты казуал

 Treasure Thieves(DLC)\*

* Fights with Frollo, Patrick and Treasure Thieves are optional. Result of the fight with Butcheress doesn't matter for the story.
	+ Butcheress can be encounter later as normal enemy.
		- There are 2 fights with Elena.
The Types of Water

The whole aesthetics of PW is built across this marine theme, i.e. The Old God sleeping in the underwater Grave, Logos and his “curse from the sea”, water-ish monsters in the Dark Mist and so on. So no wonder that in a course of the game we come across a number of ‘special’ types of water:

* The Soul River Water - a liquid that circulates throughout the body of Ichthyosauria. Its smell makes Marred go mad and it purifies the Sendril, but also makes people addicted to it so they lose their memories if they stop drinking the Water.
* The Holy Water - a blessed liquid mixed with sendrils. It’s fishy and thick, melts in the mouth as soon as a person drinks it. It is believed that the Holy Water grants immortality to whoever drinks it. Causes fusion. Its properties can be passed through blood.
* The Taboo Water - is found inside the Colossal Grave. A person who drinks it “will never fear the Dark Mist” - becomes immune to the Sendril. Reveals the true nature of this world. Causes fusion. Its properties can be passed through blood. Grants immortality. Makes people addicted to it.
Adamina

Adamina’s Disciples had to migrate all the time, following their Colossus. This and also a harsh environment made people sterile, which put them on the very verge of extinction. However, a couple of years ago a strange man came to Adamina. He brought lots of goods and took over Adamina after creating a ‘miracle’ - he secretly brought containers with the Sendril and managed to inject small amounts of it in Disciples, which led to women being able to conceive again. As the sendrils were mostly suppressed by the light of the Colossus, the only side effect turned out to be a massive increase in male mortality.

People began to worship Dharam as the Holy Father and he started choosing women in a role of his ‘brides’ to bear his children in the Place of Newborn. He also ordered butchers to hunt anyone who would pass Adamina. Children were told to play the victims in order to attract passers-by.