recursal/Fanatic-Fandom huggingface dataset:
Ranga

## Ranga (ra-nga)

Ranga is the result of a large amount of refugees pouring from the ruins of Barason (bar-a-son). The refugees from Barason formed Ranga displacing lots of the native Nordic tribes cultural divide it created among the Nordic tribes already living in this area. Formed after the great destruction swept through Barason in early 200 AC. The refugee camp declared itself apart of Sjórlinfell and as a country in 201 AC much to the disliking of Huntavan and Dothri. Quickly the small country exploded out to become one of the largest in the continent. Ranga is a bleak land made up mainly of spare hinterlands, large marshes, and massive steppes. The natives of Ranga harbour a deep distrust and resentment for the refugees from Barason often calling them "Ash Children" or "Plague People." The mutual distrust of both sides would lead to many race wars and little progression in the country. It wasn't until 682 AC that Ranga received it's first king the half breed of a Rangarian warlord and Barason refugee that the country began to progress.
Astaroth Wiki

## Welcome to the Astaroth Wiki

Astaroth is a fictional world in the role playing game Dungeons and Dragons.

The wiki provides information about the world and it's inhabitants.

## Table of Contents

The world of Astaroth has many points of interest so to help you on this journey we have some options to get you started.

Astaroth

Races

## Latest activity

Find videos about your topic by exploring Fandom's Video Library.
Rankera Lionmane

Rankera Lionmane was the son of King Tommol Lionmane. He ruled from 928 AC to 935 AC when he was deposed by King Carstar Bolting. Rankera was more commonly known as "The People's King" or "Rankera the Just."

## Early Life

Rankera Lionmane was born in Devonport in Estdalmania on 8th of First Seed 911 AC to King Tommol Lionmane and Queen Lisa Lionmane. Rankera spent his childhood growing up in the Iron Keep spending much of his time studying and practising in the art of duelling. At the age of twelve Rankera was fluent in over five languages.

* Common
* Elven
* Dwarven
* Draconic
* Abyssal

 Rankera has also quickly grown a deep passion for supporting the common folk, arguing often for hours with other nobles children about the care of his one day future subjects. It was at the age of sixteen that his distrust of the church began to form. Seeing how his father was little more than a puppet for the Grand Seer and how willingly he would go to war for the church infuriated him. He begged his father not to do it but the King ignored his sons pleas and marched for Drumithia and Nigaard.

## Reign

After the death of his father the 8th of Midyear 928 AC Rankera Lionmane was crowned hastily as to ease the public unrest against the crown. While it did reduce much of the unrest it was not enough to quell the Estdalmania Rebellion in the north which quickly burst outwards and into the rest of Estdalmania in 929 AC.

#### Rebellion

The Estdalmania Rebellion caused Rankera to fall into a deep depression, he hated the idea of country folk slaughtering country folk and brother turning on brother. He pleaded for the war to be ended with talk and not violence but was rejected by Carstar.

> "An infection in a society cannot be simply talked away, an infection must be burnt away until the society is cured." - Carstar Bolting
>
>

The rebellion lasted until 935 AC a brutal six years campaign where hundreds of thousands were lost. The Battle of the Oak marked the last conflict with Rankera Lionmane being killed in single combat by Carstar Bolting.

## Death

The death of Rankera Lionmane marked the end for the Lionmane Lineage. His wife Queen Lisa Lionmane was also murdered in the throne room of Devonport thus ending the bloodline that had ruled for one hundred and eighty five years.
Cleric

***BASE CLASS:*** This class is available at character creation.

Clerics are masters of divine magic, which is especially good at healing. Even an inexperienced cleric can bring people back from the brink of death, and an experienced cleric can bring back people who have crossed over that brink. As channelers of divine energy, clerics can affect undead creatures. A cleric can turn away or even destroy undead. Clerics have some combat training. They can use simple weapons, and they are trained in the use of armor, since armor does not interfere with divine spells the way it does with arcane spells.

## Class Features:

* **Hit Die:** d8
* **Base Attack Bonus:** Medium.
* **High Saves:** Fortitude and Will.
* **Weapon Proficiencies:** Simple weapons, and the favored weapon of their deity.
	+ The proper weapon proficiency will be granted to your character after login, or after levelup.
* **Armor Proficiencies:** Light, and medium armor and shields (except tower shields).
* **Skill Points:** 3 + Int modifier per level, x4 at first level.
* **Class Skills:** Appraise, Concentration, Craft, Decipher Script, Diplomacy, Heal, Knowledge (Arcana), Knowledge (History), Knowledge (Nobility), Knowledge (Religion), Knowledge (The Planes), Lore, Profession, Sense Motive, and Spellcraft.

* **Spells:** A cleric casts divine spells, which are drawn from the cleric spell list. A cleric must choose and prepare his spells in advance. To prepare or cast a spell, a cleric must have a Wisdom score equal to at least 10 + the spell level (Wis 10 for 0-level spells, Wis 11 for 1st-level spells, and so forth).
* **Domains:** Clerics specialize in two areas of magical expertise called domains. These domains are selected when first becoming a cleric and cannot be changed. Domains grant added spells and sometimes a free feat or special ability.
* **Spontaneous Casting:** A cleric can channel stored spell energy into healing spells that the cleric did not prepare ahead of time. The cleric can "lose" any prepared spell in order to cast any cure spell of the same spell level.
* **Turn Undead:** Any cleric has the power to affect undead creatures (such as skeletons, zombies, ghosts, and vampires) by channeling the power of his faith through his holy (or unholy) symbol. A cleric can rebuke or destroy undead creatures.
Own Next Top Model: Mini Series (Cycle 2)

Own Next Top Model: Mini Series, Cycle 2 was the second cycle of Own Next Top Mode: Mini Series.

The winner was 20-year old Paisley Scott from Delson, North Carolina.

## Prizes

This cycle's prizes where as follows:

* A modelling contract with Next Models Managment.
* A fashion spread in Elle Magazine.
* A cosmetics campaign with Revlon.

## Contestants

*(information stated is correct at time of contest)*

## Episode Summaries

### **Who was She, Who was She**

* **First Callout**: Autumn Campbell
* **Lowest Score**: Carla Fischer

### **Episode 2**

* **First Callout**: Autumn Campbell
* **Lowest Score**: Tiffany Olsen

### **Episode 3**

* **First Callout**: Paisley Scott
* **Lowest Score**: Tiffany Olsen

### **Episode 4**

* **First Callout**: Naomi Wolf
* **Lowest Score**: Autumn Campbell

* **6th Place**: Tiffany Olsen
* **5th-4th Place**: Carla Fischer & Kristin Coleman

### **Episode 5**

* **Runner-Ups**: Autumn Campbell & Naomi Scott
* **Sims Next Top Model**: Paisley Scott

## Summaries

### **Call-out order**

     This contestant won the competition.
     This contestant had the highest score that week.
     This contestant proceeded to the final week
     This contestant had the lowest score that week.
     This contestant was eliminated from the competition.
### **Statistics**

* **Most consecutive first call outs**: Autumn Campbell (2)
* **Most collective first call outs**: Autumn Campbell (2)
* **Most consecutive lowest scores**: Tiffany Olsen (2)
* **Most collective lowest scores**: Tiffany Olsen (3)

### **Photoshoot Guide**

* **Episode 1**: Modelling the Tradition style Amalia Dress (Named after Amalia of Oldenburg).
* **Episode 2**: Embodying sports from the very first Olympics.
* **Episode 3**: Back to School
* **Episode 4**: Flavours of Ice-Cream
* **Episode 5-1**: Revlon Campaign.
* **Episode 5-2**: Elle Spread.
* **Episode 6-1**: Final Runway
* **Episode 6-2**: Surprise BTS Photo Shoot
The Three Ultra Beings

The Tree Ultra Beings are the creators of the universe. In the before time when there was only nothingness three beings of immense power ruled over the universe. Tarag the wisest, Airion the kindest, and Seren the strongest. The three ultra beings floated in time and space for eons simply existing. The three beings became bored with their existence thinking to themselves that what use was their lives if they had nothing to do but float in the void.

### The Great Creation

Airion was struck with an idea while floating, why not make use of their power? Airion quickly decided that the best way to keep them entertained was to create the universe and populate it with mortal races to live and give meaning to their existence. Tarag agreed with Airion that this would be worth investigating. After much contemplation they decided

the only way to start the processes was with the death of Seren.

Seren was unconvinced that the universe needed to be created and that they should simply float for the rest of time. Using their combined power Airion and Tarag were barley able to overpower Seren who near destroyed Tarag but finally he was defeated and with that they exploded outwards creating the centre of the universe. Seren's body would become all the stars in the universe burning bright with the anger he held for the betrayal suffered.

### Astaroth

Airion and Tarag set to work and would slowly create planet after planet and fill them. Astaroth would become Airion's pet project however. Filled with mixed climates and almost every idea Airion could create Astaroth became much a testing ground for their creations. Airion took a particular liking to the race of men, while Tarag proffered the Agrarians. The world was completed and Airion admired their work. Deciding that their interest lay with Astaroth Airion decided to form themselves into a small rock that would become the moon Tane. Tarag seeing that the universe now existed created the gods to manage it as time past so fast for Tarag that civilisations could rise and fall in a blink of an eye. Knowing that Airion would not rejoin Tarag moved into the centre of the universe to watch their creation in it's full glory and mourn the loss of Seren.
FNaTI The Lost Ones Wiki

**What is The Lost Ones?**

The Lost Ones is a Five Nights at Freddy's fan game series based around a satanism like themed story where a cult summoned an entity onto the Earth with the use of sacrifices. Now things aren't what they seem anymore as it torments people with the use of its puppets, causing a lot of disruption wherever it goes.

The Lost Ones series is made by Malrat\_

**Disclaimer:**

If you have bought any of The Lost Ones games with real money, immediately get a refund and download the game on it's Official gamejolt pages.

**Navigation**

The Lost Ones series is being updated with a brand new story at the moment.
Disembodied

Disembodied

Known as
Donald

Gender
Male

Type
Makeshift

First appearance
Night 2

Starting location
Character Prep

Species
Duck

**Disembodied** is an antagonist in *The Lost Ones: Treasure Island*.

Physical Appearance
Disembodied, hence his name, is a disembodied Donald Duck head with glossy black eyes that have luminescent white pupils. He is coloured white with a yellow beak, and has a blue sailor hat. He has a dirty and dusty texture. He has a glowing hourglass on his forehead.

Mechanic
Disembodied becomes active on Night 2 and stays in the Mascot Prep. This is the only camera he appears on, but he has a few phases before appearing in the Office. He can appear on your office desk next to the computer, emitting a droning sound. If he is left there for too long, he will disappear and messes up the player's computer, making the cameras inaccessible until the player restarts the computer's system. It's advised to get rid of him as soon as possible, as he will put the player in a dangerous situation.

Trivia* He is the only non-hostile threat in the game. Though, he gives a disadvantage to the player.
* He is the only character who can teleport straight to your office in the demo.
* In previous versions of TLO:TI (specifically FNaTI 2017) he lacked his blue sailor hat and his eyes.
Oswald

* FNaTI 2017
* TLO: FNaTI Remastered 1.0
* TLO: FNaTI Remastered 2.0
* TLO1: TI

Lost Oswald

Known as
Oswald

First appearance
Night 2

Species
Rabbit

Physical Appearance
Resembles his original counterpart expect the fact his face is distorted and has arms.

Behavior
Starting from Night 2, he will appear in random places around the appartent, if the player stays in the same room with for too long, a lighting strike will hit and the other threats will move faster.

TIP: Look for him in the mirrors, tv, drawings, paintings and windows.

Oswald

Known as
Oswald

First appearance
Night 2

Species
Rabbit

Physical Appearance
His appereance resembles a lot the one saw in "Five Nights at Treasure Island: The Lost Ones 2", with his face that has been changed to be more distorted.

Behavior
Starting from Night 2, He will take a random path from the Storage Room to your office.
He is really hard to spot so make sure to control your surrondings detail per detail.
TIP: check the right doors and the screen of your PC.

Voice Lines
"didn't see me huh?";
"I feel fantastic!";
"I was meant to be here";
"i'm right here!";
"look around";
"Surprise!";
"They call me the little lightning rod";
"Where did I go?";
"he is god"
"laws and logic exist to be broken";
"manipulation";
"why so surprised?"

Trivia
- This mechanic will be reprised in the remasters and in the remake too;
- The fact he can appear on your PC screen is clearly inspired by the fact that in "Five Nights at Treasure Island: The Lost Ones 2", he could appear on paintings, eletric devices, mirrors...
- Is the only of the illusions which doesn't show on his body an hourglass;

- blckraevn was the voice behind Oswald in this game;
TBA
TBA

Oswald

Known as
Oswald

Gender
Male

Type
Makeshift

First appearance
Night 2

Starting location
Storage room

Species
Rabbit

**Oswald** is an antagonist in *The Lost Ones: Treasure Island*.

Physical Appearance
Oswald is a rabbit with significant differences from his official Disney counterpart. He is covered in dirt and dust. He has a black body with a white face. This time, he has arms. He has a glowing hourglass on his back.

Mechanic
The Lost Ones

## Description

**Five Nights at Treasure Island: The Lost Ones** is a spinoff of the game Five Nights at Treasure Island and is also the first game in The Lost Ones series. In 2018, the game was remastered.

## Summary

You're an animator who works at Disney. You one day take a break and go away to practice your drawing in a cabin for Disney staff only. Through your stay, you seem to hear strange sounds through some nights, and begin to get paranoid about it. The next morning you set up a camera system around the cabin and stay up in your office throughout the night in case an intruder as evaded your work space.
That night when you switch on your cameras...you find out who was scavenging around your cabin throughout the night...

## Gameplay

In the Office, if something were to get in through one of the doors in front of you use the lamp and turn it off and hide. Look up at the ceiling. If you see anything up there getting very close to you you must overcharge the lamp. But be careful because you DO have a cooldown.
Origins Undying

**Origins Undying** is the secondary antagonist in FNaTI: The Lost Ones 2.

## Appearance

Similar as Lost Undying's look, **Origins Undying** is a fully red humanoid, with yet a swollen texture skin. He has a large mouth, with considering nothing inside it. He has many holes filled with flesh-like, and also has one eye-hole, which has 1 fleshy eye in it. One speck of his face is going across his mouth.

## Behaviour

**Origins Undying** remains active on Night 1. He is identified to act like Origins God, he will wander throughout the cabin at random points. If he enters The Office, he is directly seen, opening the door. Either hide or go to another room to get rid of him. If the player was to get caught, **Origins Undying** will kill the player at last.

## Locations:

* Like Origins God, **Origins Undying** will wander throughout the cabin. Occasionally, he will enter The Office.

## Trivia

* Despite being the secondary antagonist in FNaTI: The Lost Ones 2, he will become active on Night 1.
* Strangely, **Origins Undying** has a few similarities to Origins God and Lost Undying. Despite being similar to each other, their appearances are not the same.
Goofy

Goofy

Known as
Goofy

Gender
Male

Type
Makeshift

First appearance
TBA

Starting location
Janitor's closet

Species
Dog

**Goofy** is an antagonist in *The Lost Ones: Treasure Island*.

Physical Appearance
Goofy's appearance includes long arms, an orange sweater, a yellow vest, blue pants, white gloves, and brown shoes. He is considerably dirty and dusty. He has a glowing hourglass on his chest, just like Mickey. Unlike other makeshifts, he doesn't don luminescent white pupils. He has messy whiskers on his muzzle.

Mechanic
Goofy's starting area is not known. It has been revealed that he will act like Undying, the player must hide inside the box until he walks out of the office.

Trivia* He used to be a Custom Night exclusive character. According to Malrat, he will be included in the main nights in TLO:TI.
* He didn't had his head intact in past versions.

Physical Appearance (FNaTI: 2017)
Acephalous is headless with long arms, an orange sweater, a yellow vest, blue pants, white gloves, and brown shoes. His texture seems to be dusty with a few holes on his body. He has a glowing hourglass on his chest, just like Photo-Negative Mickey. He has messy whiskers on his muzzle, and has a green hat with a black strip. His head can be found in the meat freezer, next to be table.

Mechanic
Acephalous activates exclusively in Alternate theory (custom night). He starts in the janitor's closet and will make his way towards the player's office. Once he is in the office, the player must shut off a camera to lure him into an other room in the building. Failure to shut off a camera in time will lead to Acephalous' jumpscare.

Trivia* Acephalous and Suicide Mouse are Alternate theory exclusive characters.
* Since the hiding mechanic is absent from the game, the player must deal with Acephalous the same way as with most of the other characters.
* His head only serves as decoration, located in the Meat freezer.

Physical Appearance (FnaTI: 2017 Remastered)
Acephalous is headless with long arms, an orange sweater, a yellow vest, blue pants, white gloves, and brown shoes. He is considerably dirty and dusty with stains. He has a glowing hourglass on his chest, just like Mickey. He has messy whiskers on his muzzle, and has a green hat with a black strip. His head can be found in the meat freezer, next to be table.

Mechanic
Acephalous activates exclusively in Alternate theory (custom night). He starts in the janitor's closet and will make his way towards the player's office. Once he is in the office, the player must hide under the desk until he leaves. Failure to hide in time will lead to Acephalous' jumpscare.

Trivia* Acephalous has no jumpscare sound in this version. This could be intentional, as he lacks a head.
Decoys

Decoys

Gender
Males

Type
Hallucinations

Color
Saturated

First appearance
Night 3

Starting location
Office

Species
Various

Physical Appearance (TLO:TI)
The decoys are fake versions of Mickey and Disembodied. The decoys don't have the glowing eyes and the hourglass symbol on their bodies is unlit. They also appear to be less colorful than their real counterparts.

Mechanic
They start to appear at Night 3 and onward. At random times, one of the decoys will show up in the player's office and leave after a while. Their purpose is to confuse and trick the player into wasting cameras, since shutting off a camera has no effect on them. They are harmless towards the player.

Trivia* So far, only Mickey and Disembodied had their decoys teased.
* Mickey's decoy was hidden in Minnie's "Insanity" teaser. It's only possible to see him when the image is brightened.
* It's unlikely that The Face's decoy will return, since he is a costume in the story's current state. (The Face (TLO:TI))

Physical Appearance (FNaTI: 2017)
The decoys are fake versions of Photo-Negative Mickey, Disembodied and The Face. The decoys don't have the glowing eyes and the hourglass symbol on their bodies is unlit. They also appear to be less colorful than their real counterparts.

Mechanic
They start to appear at Night 3 and onward. At random times, one of the decoys will show up in the player's office and leave after a while. Their purpose is to confuse and trick the player into wasting cameras, since shutting off a camera has no effect on them. They are harmless towards the player.

Trivia* In Alternative Theory, they are marked as the blurred photo between The Face and Suicide Mouse's photos.

Physical Appearance (FNaTI: 2017 Remastered)
The decoys are fake versions of Photo-Negative Mickey, Disembodied and The Face. The decoys don't have the glowing eyes and the hourglass symbol on their bodies is unlit. They also appear to be less colorful than their real counterparts.

Mechanic
They start to appear at Night 3 and onward. At random times, one of the decoys will show up in the player's office and leave after a while. Their purpose is to confuse and trick the player into wasting cameras, since shutting off a camera has no effect on them. They are harmless towards the player

Trivia* In Alternative Theory, they are marked as the black photo on the second page.
Undying (TLO2R)

Undying

Known as
Garret Thompson

Gender
Male

Type
Victim

First appearance
2nd Hour

Starting location
Player's house

Species
Human

**Undying** is a major antagonist in *The Lost Ones 2 Remastered*.

Appearance
Undying is a severely burnt human. He has parts of the scalp, parts of his torso, half of his left arm and right leg, and half of his face exposing his bones. He wears cuffs on both arms and left leg, has bits of white skin, has little bits of both eye-sockets ripped off and has white irises in both sockets.

Mechanic
Undying begins his attack after the phone call on the 2nd hour. If the player happens to come across him, they must immediately find a hiding spot in the room as fast as they can. If the room does have a hiding spot and both the player and Undying is in that same room with it, they can't leave the room which means they'll be forced to hide. When the player hides, Undying will try to use his hearing to his advantage. So if the player sees him peeking into their hiding spot, the player must immediately hold their breath. Then after he leaves, it will now be safe to move around the house again.
However, if the room doesn't have a hiding spot, the player can leave the room. If Undying blocks a door, they won't be able to go through the area they want/need to go until he leaves.
If Pandora and Undying is in the same room as the player, they'll be able to get rid of Pandora first because Undying's kill counter pauses. After pandora goes away, Undying's counter starts going down and the player will be able to go hide.

Trivia* Malrat revealed that Undying was a metalhead before he died.
* He appears on the General thumbnail when The Lost Ones Community on GAMEJOLT got a new makeover.
* He appears on the left side of this wiki background.
Pandora

Pandora

Known as
Dohna Mitchell

Gender
Female

Type
Victim

First appearance
1st Hour

Starting location
Player's house

Species
Human

**Pandora** is a major antagonist in *The Lost Ones 2 Remastered*.

Appearance
Pandora is a whitish-colored woman with half of her right arm ripped off, missing cheek on the right side of her face, wearing white shorts, cuffs on her left hand and both ankles, holes in her torso, one normal eye-socket and the other eye-socket ripped with white irises in both sockets. She is soaked in blood and has damaged skin on most of her body.

Mechanic
Pandora begins her attack after the phone call on the 1st hour. If the player happens to come across her, they may either hold the light on her face to make her go away, or **preferably (if they want to save on light battery)** go back to the previous room. Also, if Pandora blocks a door or a hiding spot, the player won't be able to go through the area they want/need to go until she leaves.

Trivia* Pandora is Lost God's new name/alias for the Remastered version of The Lost Ones 2.
* Her new name means "all gifted". The definition of this name relates to the cult and their beliefs.
* She appears on the All Posts thumbnail when The Lost Ones Community on GAMEJOLT got a new makeover.
* Some theories say that she could also be the woman in the cutscene when the player starts a new game.
Astaroth (Planet)

Astaroth is a medium sized Terran Planet the supports complex life. Astaroth is the second planet of the Nile System. It is made up of five continents and some small islands.

## Continents

* Bankura
* Sjórlinfell
* Locarion
* Tennar
* Semaia

## Celestial Bodies

Astaroth has a circumference of 40 075.017 km and a surface area of 510 072 000 km2. Due to it's size Astaroth has collected one moon named Tane.

## Time Scale

Astaroth takes three hundred and sixty five days to complete a full cycle of the sun Cannos. Astaroth also has twelve recorded months with four of each falling in a different season and having 30 or 31 days in each (with the exception of Frostfall).

* Hearthfire - 31
* Frostfall - 28
* First Seed - 31
* Rain’s Hand - 30
* Morning Star - 31
* Midyear - 30
* Sun’s Dawn - 31
* Brightmoon - 31
* Last Seed - 30
* Evening Star - 31
* Stormwrack - 30
* Sun’s Dusk - 31

## Creation

Astaroth is was created thousands of years ago in The Great Creation by The Three Ultra Beings of the cosmos. The planet would serve as the birthplace of all life curated over by the gods created by the Three Ultra Beings.
Lost Henry

* FNaTI 2017/TLO:R

Lost Henry

Known as
Henry

Gender
male

First appearance
Night 1

Species
Humanoid

Appearance
Lost Henry is a greenish figure, missing an arm and as well as missing a leg. Henry's nerves as well hang out of where his leg and arm once were. Unlike in the original game, Lost Henry now has a skull to replace his head, which that skull as well seems to be missing his jaw. Connected to Henry's skull are nerves twisting around what appears to be a part of the spine, connected to the head.

Behaviour
Along with Lost Undying, He begins on Night 1 and on. The player will have to use the alarm once he is in the office's right door, Otherwise he will be killed.

Voice Lines
* I hear you!
* I can sense your presence!
* I will hear you... in the darkness...

Lost Henry

Known as
Henry

Gender
male

First appearance
Night 3

Species
Humanoid

Appearance
He is much different from the original Henry. He has a much more realistic skull to replace the head that he had in the original games. He has pale skin and is missing his left arm and right leg, and what appears to be nerves hang out of his right leg. His shirt has visible rips showing what appears to be muscle tissue. He wears a gray button up shirt, black pants, and brownish-black shoes.

Behavior
Lost Henry begins on Night 3 and onwards. The player will have to use the alarm once he is in the office. Lost Henry only enter through the right door of the office. He will also be effected by the lamp. If the lamp light is low then he will hear your breathing. If the lamp light is high then he will hear the loud buzzing so it is best to keep the lamp at its normal state to make sure he doesn't jumpscare you.

Trivia
* Henry was killed by Undying in the Pirate Caverns and the Face took his eyes. This explains how he died and why he can't see you but only hear.
* Henry is intern which Jake has to find in "FNaTI 2017"
Spells

None of these were saved by Archive.org

Sundren strives hard to create a more complete style of play. One method used for this is the adding of custom content, to enhance the unique quality of the server. Here are all of the custom spells that the server makes use of, not seen in the standard game. These spells have been taken from D&D sources, fitted and modified to be compatible with the NWN2 engine.

### Arcane Spells

Bard Spells

Sorcerer/Wizard Spells

### Divine Spells

Cleric Spells

Druid Spells

Paladin Spells

Ranger Spells
Getting Started

## Contact Us

Players should contact the **SUNDREN STAFF** if they have questions, concerns, or problems of any kind.

## Rules

Please familiarize yourself with our **RULES** before playing the game.

## Mature Setting

Sundren is a mature environment for adults over the age of 18. As such, players may experience content that includes violence, harsh language, and/or adult situations. While we are proponents of realism, we do not permit abuse at any time.

## Gameplay Mechanics

Take a look at our **GAMEPLAY MECHANICS**.

## How To

<section removed as original data unavailable>

## Troubleshooting

<section removed as original data unavailable>
Memento

> *"Say cheese!"*
>
> *-- Henrietta Helmholtz*
>
>

You hold up a glass sheet and peer through it, etching your view into its body for the duration. The surface will show what you have seen through, immortalizing the moment once you blink. The memento reflects your perception, allowing it to capture any illusions and other anomalies invisible to another set of eyes.

A memento can be made permanent by developing it. This process requires an hour of concentration on the memento in a pitch-dark room. A developed memento loses its image upon its surface being cracked, or if the spell *dispel magic* is cast upon it.
Dining Room

## Description

The Living Room (CAM 1) is one of the Locations the player can access in Five Nights at Treasure Island: The Lost Ones.

## Appearance

Like the living room, the Dining Room includes a yellow rug in the centre of the room along with an oak wood flooring including black cables across it. On top of the rug is a set of 4 armchairs. Next to the armchairs is a stone fireplace, along with a picture frame on it's top, aswell with a Photo Negative Mickey figureine.

To the right side of the room is a Dining Room table with 4 seats.

## Trivia

* The Dining Room was originally going to be the room where the player starts in.
The Lost Ones 2

* Remastered

Five Nights at Treasure Island: The Lost Ones 2

Genre:
Horror

Play type:
Point and Click

Platform
Windows

Release Date:
June 2017

Description
**Five Nights at Treasure Island: The Lost Ones 2** is a prequel to Five Nights at Treasure Island: The Lost Ones. In June of 2020, the second game was remastered.

Story: (Nicchi's version)
At first, you thought it would be a good idea to be a part of this.
But you got cold feet. You left.
And they didn't find this very funny. Not at all. They have a problem. You have a problem.
YOU are the problem. And as anybody would tell you...
There is a solution to almost any problem.

Characters
* Origins God
* Origins Undying
* Cult
* Lost Oswald
* Lost Hourglass

Download
https://gamejolt.com/games/The-Lost-Ones-2-R/257854

Genre:
Horror

Play type:
Point and Click

Platform
Windows

Release Date:
June 20, 2020

Description
**The Lost Ones 2: Remastered** is the remake of the second game that came out in 2017 with new gameplay, new characters, and appears not to be a FNaTI game while at the same time having similar gameplay to "Emily Want to Play". It is also part of the new story that PNM is making at the moment since Nicchi left in early 2018 while the first game's remaster was in development along with the sadly cancelled TLO3. The game was revealed and released on June 20, 2020 as another secret project by Photo Negative Mickey know Malrat\_.

Story: (New version)
Sometimes it takes until the last minute to realize what you've done is wrong. And you couldn't have picked more of a worse time than to do it now.
You were confident at first but left cold, guilty of your actions and they weren't amused. They aren't willing to let your mouth run like how you ran out. You've risked everything on the line, and now you're facing the shadow of death in the comfort of your own home.

Characters
* Pandora
* Undying (TLO2R)
* Cult
* Hourglass (TLO2R)

Team:
P.N.M: Graphics Designer, Coder, Ideas
MaximumElevapor: Beta Tester, Ideas, Co-Designer
SussLord: Gamejolt API Help
SmilerFurcifer: Ideas
Fusion20: Ideas, Beta Tester
Osha: Ideas
Kosta Vesta: Ideas, Beta Tester, Max Mode Tester
Originator: Ideas, Beta Tester
ChrisALOO: Cult Voice Actor
TheNextGenius: Ideas

Download
Hiding

## Description

Hiding is a mechanic that is introduced in The Lost Ones 2.
It later got a slight mechanic change in the Remaster.

## Original Hiding mechanic (TLO2)

If you see Origins Undying in the room you are in, immediately find a hiding
spot in the room as fast as you can. But if no hiding spots are to be seen, walk back
out of the room. When you hide, just wait and stay there in that spot until you think
Origins Undying went away.

## Updated Hiding mechanic (TLO2R)

If you see Undying in the room you are in, immediately find a hiding spot
in the room as fast as you can. But if no hiding spots are to be seen, walk back out of
the room. When you hide, Undying will try to use his hearing to
find you and kill you. So if you can see his eyes peering into your hiding spot, immediately
hold your breath and keep holding it until he goes away. But when you hyperventilate, it
will be recommended to avoid all areas with hiding spots, because when Undying is in the same room with you and there's a hiding spot there, you won't be able to leave the room, meaning you'll be forced to hide to make him go away. You also won't be able to hold your breath until the hyperventilation bar completely fills back up.

**WEIRD TIP:** If you happen to hyperventilate while Undying is still looking at you in the hiding spot, he will weirdly go away acting like he never heard anything.
The Lost Ones: Remastered

**The Lost Ones: Remastered** (Or **Five Nights at Treasure Island: The Lost Ones: Remastered**) is a remake of the first game with better graphics, newer looks, and more story. It came out around April 2018 when it was revealed in one of TheNextGenius' streams on April 1, 2018, when it was revealed that the game had been in development after Nicchi/Blackout quit making fan games. \*TLO3 included\* While this remaster was being developed after Five Nights at Treasure Island 2017, a remaster of the second game was planned. \*2020 update: But it's now out on GameJolt: https://gamejolt.com/games/The-Lost-Ones-2-R/257854\*

On July 22, 2020, PNM made a devlog type of thing where he said that the current version of the game is now no longer canon with the new story that he and the team are working on. It'll be replaced with something new, but it'll still be related to The Lost Ones. But, he said that right now, the main focus is TLO: FNaTI, than they'll do the rest of the story to finish it.

## Story:

Back to the Island for a last time. Put in the role of an antagonist, the greater evil is uncertain- but the threat is clear. A demonic force that is yours to cleanse. Will you stand a last five nights and survive?

## Developers:

Blackout/Nicchi: Story, Ex-Coder

Photo Negative Mickey: Coder, Graphic Designer

TheNextGenius, Distorted Mouse, Spectral Scum, ThatOneWankEngine: Beta Testers

## Gameplay:

This game works like the original with the main characters, but there's changes with current mechanics. With the lamp, you can make it bright or dark with the mouse wheel, there's a way to get rid of Face, and there's no timer. To tell what time it is, you can either look at the outside camera or listen to the game ambience.

OS: Windows 7/8/8.1/10
CPU: 2GHz
GPU: DirectX 8.0 compatible
RAM: 3GB

## To Tell time:

12 - 2 AM: Storming

3 - 4 AM: Nothing really

4 - 5 AM: Birds chirping

5 - 6 AM: Intense ambience, a heartbeat

Last 20 seconds will say "The sun's about to rise."
Cataan

## Cataan (kat-arn)

The most common destination of visitors to Locarion. Cataan is a vast desert that swallows much of the land. Catann which formed around 423 AC is a mass of squabbling cities and violent warlords with no real ruler or leader. The closet the country has to a ruling power is the Paladins of Arkanlight who protect major cities and outpost acting as an unofficial guard force and justice system. Bordering the fast badlands of Frey-Kai the Orcish homelands stands a mix of all races. Cataan is known as "the drifters final stop." Those who do not fit in society tend to end up in Cataan. It’s rugged coastlines are often beset by pirates and raiders. With little ties to other countries it is often wondered how Cataan and survive on its own. Truth is Cataan has great underwater lakes which offers fresh water to all of its inhabitants and Cataan farmers grow the Taro Fruit which is a small potato like vegetable which grows in sandy soils and feeds most of the people. What contact Cataan does have with other countries is usually strictly trade based with silk and oils being some of Cataan's greatest commodities. Cataan's two biggest trading partners are Estdalmania and Draconia.
Knocking

## Description 1

Knocking is a mechanic that is introduced in The Lost Ones 2.

## Characters that use the knocking mechanic: (TLO2)

* Cult
* Lost Hourglass

## Description 2

When you hear a character knock on the front door or the balcony door, immediately
go to the door they knocked on. Make sure you remember how many knocks they did and copy the exact same amount knocks. The only way that the person behind those doors (mainly Cult)
can kill you is if you knock back an incorrect amount of times, or if you make them impatient because they waited for you to respond for so long.
The Long Walk

> *This is but one end.*
>
>

Magical Longbow

Properties: Ammunition, Range, Two-Handed

Range: 150/600

Weight: 0lb

Damage Type: Cold

Damage: 2d4

A recurve bow of lustrous white ivory with a deep black bowstring. Knocked arrows surround with a freezing aura.

**Markov Chain.** When you miss an attack on a creature using this weapon, you gain a +1 bonus to your next attack roll. On successive misses, these +1 bonuses accumulate to a maximum bonus equal to your proficiency bonus. On a successful hit, you immediately lose any accumulated bonuses.
Jacinto (City)

**Jacinto** is the largest city and *de facto* capital of the free cities of Vespia. Built on the Elamdinn-side mouth of the **Rigel Strait**, Jacinto was the first city founded on the then unexplored Vespian region. Jacinto is home to the Adventurer's Guild, the most prominent organization of adventurers and dungeoneers in all of Eingrad, which was formed at roughly the same time as the city's founding. Exceedingly diverse and modern, Jacinto is a hub for both guild activity and trade; it is indisputably one of the most economically and culturally important city in Eingrad.

## History

Until about 100 years ago, the lands west of the **Eagle Pass River** and northwest of the **River Algol**, known as the Vespian region, were previously unexplored due to its formidable terrain and sweltering inner climate. At this time, however, Aldurian adventurer **Faustine Zavala** was sponsored by **King Ingobert IV** to gather a group of explorers for the first formal expedition into the unknown Vespian frontier. After crossing the **Rigel Strait**, their first encampment would become the foundation of the city. Zavala eventually named their now flourishing base of operations "Jacinto," the Aldurian word for *hyacinths*, which grew prevalent in the area. Aldurian support eventually ceased after Ingrobert I's passing, as his successor **King Jeremetrius I** would institute a new period of fiscal conservatism for the country. In the absence of Aldurian support, the colonization effort of Vespia was instead sustained heavily by new interest from Avalonian farmers escaping famine. Zavala was chosen as Jacinto's first governor, and under her leadership Jacinto became the autonomous city it is today.

As explorers from all nations came to Vespia on the promise of adventure, fertile lands, and a new life, they would primarily pass through Jacinto to explore further east. Jacinto's position at the head of the **Aldebaran Gulf** gives almost every seafaring nation in Eingrad easy access to its ports. In almost every respect, it is the gateway to the Vespian region as a whole. The eventual need to organize the efforts of frontiersmen and explorers paved the way for the founding of the Adventurer's Guild by the legendary adventurer **Tex Wyldwood**. Within Jacinto, the first Adventurer's Guild hall was established, organizing adventurers by liaising them with clients and preparing them for their missions. It is worth noting, however, that while the Guild is an integral part of Jacinto, it is an entirely separate entity from the city-state's government.

Currently, Jacinto's governor is **Robert Lee**, an Adventurer's Guild member-turned-businessman. He works together (albeit reluctantly) with the Guild's current president, **Cornelia Bastrop**, in managing the city and its relationship with the Guild.
Lamp

## Original

The Lamp is one of the main mechanics of of Five Nights at Treasure Island: The Lost Ones. Pressing the "L" button turns the Lamp on and off. Turning it off and waiting is how the player gets rid of Lost God.

## Remastered

The Lamp returns in the remake, but plays very different. Instead of using the "L" button in the keyboard, you use the mouse wheel to make it very bright or very dark. Make it very dark for Lost God when she appears on the left door and make it very bright when Lost Undying is reaching for you from the attic.
Bedroom

## Description

The Bedroom (CAM 05) is one of the Locations the player can access in Five Nights at Treasure Island: The Lost Ones.

## Appearance

The bedroom has a wooden desk which includes 2 draws to it's, on it being some drawings of Mickey Mouse along with a pencil being on top of them. Around the desk are multiple scrumpled balls of paper. Opposite the desk is a grey office chair.

To the left is a bed which is half off camera, the end only being visible to the player.

On the left wall are multiple drawings pinned to the wall, including drawings of: Mickey, Goofy and Minnie.
Gascot

## Description

Gascot is a non-canonical antagonist in Five Nights at Treasure Island: The Lost Ones.

## Appearance

Gascot is a human who wears a white shirt and a Mickey mouse gasmask, based on the creepypasta *Room Zero.*

## Behavior

Gascot acts similar to Golden Freddy from the *Five Nights at Freddy's* series. If the player pulls down the monitor, there's a chance Gascot will appear. Pulling the monitor back up gets rid of him. If the player does not do so, Gascot will jumpscare the player and send them back to the Warning screen instead of a traditional game over.

## Gallery

Gascot's Custom night pictureGascot's KillscreenGascot's texture when in the office
Cameras

Cameras are a mechanic in Five Nights at Treasure Island: The Lost Ones.

## Description

The Cameras can be seen if the player pulls up the monitor to check the humanoids and toons, to check if they are nearby or not. Lost Face can disable the cameras if he's in the office.

Cameras never re-appear outside of the first installment of the series.
The Face (TLO:TI)

The Face

Known as
Mickey

Gender
Male

Type
Costume

First appearance
Unknown

Starting location
The roof

Species
Mouse suit

**The Face** is an antagonist in *The Lost Ones: Treasure Island*.
"I woke up to another recording...And this time I feel generally freaked out. I saw a Mickey suit... crawling..without its lower legs, and its Face...all distorted...The news mentioned a worker in a Mickey suit died in the cave when it collapsed in on itself, could it be? There's no other hints as accurate as this finding."
-LOG 3

Physical Appearance
The Face consists of a deceased Disney employee wearing a Mickey mouse costume, which has facial distortions. The Face has missing legs, forcing him to crawl.

Mechanic
It is currently unknown what Face's behaviour will be in this game.

Trivia* Unlike in earlier installments, The Face is a corpse, not an illusion made by Hourglass
* As seen in a newspaper, he was one of the workers who fell victim to the Pirate Caverns collapsing on itself.
Origins God

**Origins God** is the main antagonist of FNaTI: *The Lost Ones 2*.

Appearance
**Origins God** is an alternative version of Lost God from The Lost Ones.
She is a brownish-red female figure. She has one smaller and one bigger eye socket, with black eyes with white irises in both eye sockets. She has a rip on her head, and a knife with a pentagram on it, and a brain inside, which is cut with the knife. She also seems to have no teeth. She is missing half of her leg, just like her "TLO1" counterpart did.

Behavior
She becomes active on Night 2, just like her TLO1 counterpart did. She starts hidden in the house, but starts wandering around at random points. If she is in a room, and the player is on the same room, the lights will flicker and the player needs to turn off the flashlight and wait for a few seconds, otherwise, she will kill the player, which leads to a game over.

Locations:
* She has an unknown starting point at this moment. But it's more likely that she wanders throughout the cabin, before entering the Office.

Trivia
* Despite her being like her "The Lost Ones 1" counterpart, she ain't that well seeing things in the dark. It could be possible that this counterpart isn't the exact same one from the first game.
* Even having her appearance different with the knife in her head, the different holes all over the body, and her eye-sockets.
Living Room

## Description

The Living Room (CAM 1) is one of the Locations the player can access in Five Nights at Treasure Island: The Lost Ones.

## Appearance

The Living Room involves a coffee table in the middle of the room, along with multiple drawings on it. Scattered around the room are crumpled balls of paper. Opposite the Coffee Table is a sofa, along side it being an arm chair. Under the table, sofa and arm chair is a yellow rug. Under the yellow rug being an oak wooden floor, along with cables leading into other rooms. Near the wall is a TV on top of a wooden desk, with 3 white buttons and one red. To the right side is a picture frame with a Mickey Mouse mascot picture in it.
Lost Houglass

"Why was I forgotten?"

Many people may not know this character named "Hourglass". That's because they only appeared in the original FNaTI. And they weren't put in other games of the series, until this game. Only the people who played the original game will remember it.

They are here because they are done being forgotten and wants to take out their anger on a soul.

They will be remembered will STAY REMEMBERED.