recursal/Fanatic-Fandom huggingface dataset:
Season Two (Dark Warfare 5)

**Season Two**, dubbed **Infected Run** is the third batch of post-launch content and second batch of seasonal content for *ShooterofIO: Dark Warfare 5* that was released on February 6th 2022 and concluded on April 26th 2022.

**Season Two Reloaded** began on March 10, 2022, Outbreak was offiically released.

## Overview

### Multiplayer

#### Weapons

* An-94 - Assault Rifle Tier 15
* Voltarge - Sniper Rifle Tier 31

#### Gametypes

* Face Off (day 1)
* Infected (reloaded)

#### Operators

* Alex Barse - Tier 0
* T-1000 - Terminator Bundle - Battle Pass Exclusive (reloaded)
* T-800 - Terminator Bundle - Battle Pass Exclusive (reloaded)

## Gallery

Dark Warfare 5 Season 2 Roadmap.pngSeason Two Roadmap
RedeTV!

**RedeTV!** é uma rede de televisão comercial brasileira com sede em Osasco, município da Região Metropolitana de São Paulo, pertencente ao Grupo Amilcare Dallevo e ao Grupo Marcelo de Carvalho. As suas transmissões se iniciaram em 15 de novembro de 1999, seis meses após a compra das concessões das cinco emissoras próprias da extinta Rede Manchete pelos empresários Amilcare Dallevo Jr. e Marcelo de Carvalho. As referidas emissoras, que possuem as suas concessões para as cidades de São Paulo, Rio de Janeiro, Belo Horizonte, Recife e Fortaleza, compõem a RedeTV! desde a sua inauguração.
Blue Engine

The **Blue** is a Engine developed by Monsteristic and updated by SOI Studios, Air Studios, and Supreme Studios uses the engine for their games. War Games will release a title in 2026.

## Blue Engine

* ShooterofIO 1: Modern Ops (2011) - Blue 1.0
* *ShooterofIO: Dark Warfare* (2012) - Blue 1.0
* *ShooterofIO: Wargrounds* (2012) - Blue 1.0
* ShooterofIO: Modern Ops 2 (2013) - Blue 1.5
* *ShooterofIO: WWII* (2014) - Blue 1.5
* ShooterofIO: Dark Warfare II (2015) - Blue 1.5
* ShooterofIO: Modern Ops 3 (2016) - Blue 1.5
* ShooterofIO: Guardians (2017) - Blue 1.5
* ShooterofIO: Dark Warfare III (2018) - Blue 1.5
* ShooterofIO: Shadows (2019) - Blue 1.5
* ShooterofIO: 1950 (2020) - Blue 1.5
* ShooterofIO: Dark Warfare 4 (2021) - Blue 1.5

## Revamped Blue Engine 2.0

* ShooterofIO: Modern Ops (2022) - Blue 2.0
* ShooterofIO: Advanced Operations (2023) - Blue 2.0
* ShooterofIO: Dark Warfare 5 (2024) - Blue 2.0
Special Equipment

**Special Equipment** is a huge list of items that change the way the battle plays. Changing a simple outcome with a single stratagy. Each piece of Equipment changes how you play the match, and changes your plans. You may not Run the Resupply perk if you have Ammo Supply Equipment, or, may run that perk if you're using Dead Silence... this is how the stratagy works now.

Special Equipment appears in: ShooterofIO: WWII and ShooterofIO: Dark Warfare II

## Special Equipment (WWII)

### Ammo Supply

This is the Ammo Supply piece of Equipment, this box refills your ammo stock completely.

### Dead Silence

This piece of equipment is applied to you and makes you move silently, not even a super-hearing soldier could hear you... you are invisiable for 30 seconds.

### Battle Axe

A axe that insta-kills enemies at close range. This axe can be thrown to get multiple kills but that is the only time you can do that as the axe cannot be picked up or won't return to you.

## Special Equipment (Dark Warfare II)

In Dark Warfare II, players were able to unlock multiple Special Equipment from leveling their progression up to Level 55. Players were also able to earn new ones from the Free Battle Pass and Challenges.

### Ammo Supply (Free - Unlocked)

This is the Ammo Supply piece of Equipment, this box refills your ammo stock completely. 1 minute cooldown.

### Dead Silence (Free - Unlocked)

After activation, players cannot hear your movement at all. However, you are still visible and can be killed. If killed, the effect is removed. 2 minute cooldown.

### Flamethrower (Locked - Level 13)

A deadly weapon that shoots fire at endless rate for 30 seconds, requires 4 minutes to recharge.
TNT Bomb (Perk)

Bomb Head

**TNT Bomb** is a Zombies Perk released in ShooterofIO: Dark Warfare II along-side Dunkles Reich.

## Perks/Abilities

When shooting the head, deals additional damage.

* **Tier I -** Head explodes upon death with a headshot
* **Tier II -** Shooting the head gives chance at insta-kill
* **Tier III -** Aiming at a Zombie snaps to the head
* **Tier IV -** Part Visibility through corner walls
* **Tier V -** Higher chance of Headshot Insta-Kills
Mob2334's Games

ShooterofIO games and more!

## List of All Games

This list also includes DLC Pack additions or Post Launch Content packs.

* **1) *ShooterofIO: Dark Warfare* (2020)**
* **2) *ShooterofIO: WWII* (2021)**
* **3) Extinction (2022)**

## List of ShooterofIO games

This list also includes DLC Pack additions or Post Launch Content packs.

* **1) *ShooterofIO: Dark Warfare* (2012)**
	+ *Season One* (Dec. 2012)
	+ *Season Two* (Feb. 2013)
	+ *Season Three* (Apr. 2013)
* **2) *ShooterofIO: WWII* (2013)**
	+ *Relentless Pain* (Dec. 2013)
	+ *Big Red Star* (Mar. 2014)
	+ *Looming Night* (Jun. 2014)
* **3) *ShooterofIO: Dark Warfare II* (2014)**
X2C

**X2C** is the first Wonder Weapon in the entire Zombies series. It released in the map Der Palace and was obtained through the Mystery Box only.

## History

### Dark Warfare

The X2C was the first Wonder Weapon to be available during Season One, on the map Der Palace, it was great at killing the bosses on those maps. It's ammo stock is huge, and when reloading it, it took no time at all.
Downloadable Content

*See Also: Seasons*
**Downloadable Content** are extensions to a game delivered in packs or individual purchases. Map Packs contained multiplayer maps, usually a single Zombies experience (not all ShooterofIO titles have Zombies). There have been microtransactions since *ShooterofIO 1: Modern Ops*.

## ShooterofIO 1: Modern Ops

What *ShooterofIO 1: Modern Ops* does different with the Map Packs unlike any other *ShooterofIO* title, is the fact that all players have access to many new guns, perks, and other items in the game without needing to purchase the Map Pack; as SOI Studios deemed it stupid to make those essential items exclusive.

* **The Reckoning** - Released on May 16 2009 and added four Multiplayer maps. All players gained access to five new weapons for free.
* TBA
* TBA
* TBA

## References

1. ↑ SOI Studios announcing that no weapon, killstreak, or perk will be exclusive through a payment
Serge

**Serge** is a co-operative game mode featured in *ShooterofIO: Guardians*.

## Overview

At the start of Serge, players must follow a orb that moves the grounds of Das weltliche Übel. The "Surge" must be completed by getting Zombie Kills, which will then make the Orb move to a different location, which will make next-move take more kills to do.

* On Location 1, the player will need to kill 10 Zombies.
* On Location 2, the player will need to kill 16 Zombies.
* And so on.

After the player has completed 30 moves, the required amount of kills is over 400, which will then begin to spawn Elite Zombies. Every 3 locations is a boss round, which always rewards the player with a max-ammo power up.
Face Off

*See Also: Headquarters*
"*Face Off! Kill the enemy team to win!*"
— Announcer

**Face Off** is a online game mode that in *ShooterofIO 1: Modern Ops*, *ShooterofIO: Modern Ops*, *ShooterofIO: Advanced Operations*, and *ShooterofIO: Dark Warfare 5*. The mode is developed to be a fast-paced 2v2 game mode. The aim of a match is to kill the enemy team in 30-45 seconds. If the time runs out, the match will restart and the players must play again. The first team to win 5 rounds will win the entire match.

## ShooterofIO 1: Modern Ops and ShooterofIO: Modern Ops

**Face Off** is a online game mode that in *ShooterofIO 1: Modern Ops* and *ShooterofIO: Modern Ops*. The mode is developed to be a fast-paced 2v2 game mode. The aim of a match is to kill the enemy team in 30-45 seconds. If the time runs out, the match will restart and the players must play again. The first team to win 5 rounds will win the entire match.

### Editions

#### 1v1

The same rules as standard Face Off, but with only 1 player per team.

#### 2v2

The same rules as standard Face Off, but with 2 players per team.

### Maps

* Tunnels
* Dirt Road
* Apartments
* Village Square
* Tunnels
* Dirt Road
* Apartments
* Village Square
* Trenches
* Sandbox
* Amerika
* Great Wall
* Main Road
* Murry River
* Desert Siege
* Outback

## ShooterofIO: Advanced Operations

*Face Off* returns in *ShooterofIO: Advanced Operations*, this time as a gametype in Multiplayer. In this edition of Face Off, players will be able to custom loadouts without any restrictions, and instead of killing the enemy to win, the first team to reach 30 points wins, very similar to Team Deathmatch. Maps in Advanced Operations are very small and fast-paced.

### Advanced Operations Varients (2023)

#### 2v2

Classic 2v2 gameplay where first team to 30 points wins.

#### 3v3

Classic 3v3 gameplay where first team to 50 points wins.

### Maps

* Hyjacked
* Mission
* Overgrowth
* Village Square
* Trenches
* Sandbox

## ShooterofIO: Dark Warfare 5

ShooterofIO: Dark Warfare 5 takes the Advanced Operations Face Off style. Except, the team who reaches 25 points wins the match. Now, in this game, they're played on normal Multiplayer maps.
Siege (Dark Warfare)

### Objective

Survive against the limitless hordes of the undead, while completing 10 unique and difficult Objectives.

### Enemies

Zombies, Death Hounds, Poison Zombies, Beasts (Zombie)

**Siege** is a game-mode that released in Dark Warfare. Introducing Objective-Focused Gameplay for the mode Zombies. The main focus of Siege is to introduce players to objectives at a slow pace and pass 10 singler objectives in a row to beat a map.

Siege returns to ShooterofIO: Dark Warfare II in a different way, making it the main mode of the game. Making Zombies of the game objective-based only.

## History

In ShooterofIO: Dark Warfare, in Season One Siege was introduced and available on all maps.

Siege returns in ShooterofIO: Dark Warfare II in a different style, the main mode is Siege based. Instead of pre-set Objectives, in Dark Warfare II you may play random Objectives (out of the released ones). Players could also never end the match until they die or exfil. There is no more round limit in Dark Warfare II.

## Gameplay

### Dark Warfare

Gameplay in Siege is simple, survive the undead, and in the meantime complete 10 objectives and then you'll need to exfil out of the map. You cannot survive any longer after that.

### Dark Warfare II

Play infinite amounts of Undead fun when completing many objectives out of the list of released Objectives in the map, Dunkles Reich.
Wonder Weapons

**Wonder Weapons** are a series of powerful and fictional weapons featured in the Zombies game mode of ShooterofIO: Dark Warfare, ShooterofIO: Dark Warfare II, and ShooterofIO: Dark Warfare III.

Each Wonder Weapon is obtainable through the Mystery Box or the main Quest.

## Order of Introduction

Each Wonder Weapon is typically exclusive to one map, though a few ones have proved popular enough to feature in other maps. The weapons, per game and map they were introduced in, is as follows:

### ShooterofIO: Dark Warfare

* X2C is available in Der Palace and Nuketown.
* Ray Gun is available in Der Bruch, and returns in every map in the franchise.
* Shockcharge is available in Standoff, Plaza, and Untote Wüste.
ShooterofIO: Guardians (2024)

***ShooterofIO: Guardians*** is an upcoming first-person shooter video game developed by War Games and published by Monsteristic, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. It is the seventeenth installment in the overall *ShooterofIO* franchise. The game was confirmed on September 16, 2023 and was released on April 28, 2024.
Battle Pass/Ultimatum

*ShooterofIO: Ultimatum* features dozens of major changes to the core Battle Pass formula. Starting with a more standard and basic reward system, reducing the amount of rewards to 25 Tiers.

* **Battle Pass Level:** In order to complete a Tier challenge, you must be its required level. This level is seperate from your normal level with prestiges etc. Each Operation means it will reset.
* **Tier Challenges:** Once you unlock each Tier by reaching the required Battle Pass Level, you will be able to complete the challenge for that tier. Each challenge gives a reward, and some are free, though all are earnable from the Premium Battle Pass.

## Overview

This article is not fully complete. Please wait until it is finished and please do not add to it.

## Operation Deadbolt

   The Battle Pass for Operation Deadbolt began on December 9, 2024 and finished on February 4, 2025. The Battle Pass costs 950 SOI Coins.
Battle Pass

The **Battle Pass** is a Gameplay mechanic available in *ShooterofIO: Dark Warfare 5* that allows players to progress through tiers and earn certain unlockables, such as weapons blueprints, outfits, new operators and **SOI Coins**.

## ShooterofIO: Modern Ops

The Battle Pass in *ShooterofIO: Modern Ops* featured six seasons. Each season had a linear stream of rewards. You can get upwards of 100+ rewards from the Premium Battle Pass.

## ShooterofIO: Advanced Operations

The Battle Pass in *ShooterofIO: Advanced Operations* featured six seasons. Each season had a linear stream of rewards. You can get upwards of 100+ rewards from the Premium Battle Pass.

### Changes to the System

* More free rewards
* Takes longer to get all rewards but earning EXP is easier.

## ShooterofIO: Dark Warfare 5

The Battle Pass returns in *ShooterofIO: Dark Warfare 5* and was introduced on December 10th, 2021 on all platforms with the release of the Season One content for the game.

## ShooterofIO: Modern Ops II

The Battle Pass in *ShooterofIO: Modern Ops II* featured six seasons. Each season had a linear stream of rewards. You can get upwards of 100+ rewards from the Premium Battle Pass.

## ShooterofIO: Modern Ops III

The Battle Pass in *ShooterofIO: Modern Ops* *III* featured six seasons. Each season had a linear stream of rewards. You can get upwards of 100+ rewards from the Premium Battle Pass.
Random Perk Power Up

Content on this page/section is from Call of Duty!

**Random Perk Bottle**, also known simply as **Random Perk**, is a Power-Up featured in the Zombies maps Undead Forest, Der Palace, Der Bruch, Dunkles Reich, Die böse Küste, Das weltliche Übel, Nuketown and Standoff.

## Trivia

* Even though this Power Up is in all maps, it's mainly used as the way to obtain perks in ShooterofIO: Dark Warfare III Zombies mode. Which will also be the only way to get all the perks in the game due to maps not featuring any Perk machines.
Ch. 1: The Breaking Point (Super Legends)

### Objective

Find the intel, locate Saralax and convince her to return to the World Global Order company team. While, finding key notes and bringing them back to Gibraltar.

### Enemies

Enemy soldiers all using Assault Rifles

**The Breaking Point** is the first chapter of the Super Legends Story Mode quest saga. It was released on January 16th, 2024 alongside Season 2.

## Plot

Makoa Gibraltar has sent you to find Saralax. A old friend of his who is really powerful, and may help them defeat Crypto, and his rush for power. When learning that the compound is inside the Breaking Point, you must cross a bridge to enter the realm itself.

There you'll find the Compound, known as Global Mechanical Inc. The place that makes all the weapons, ability tools, and systems for the Dark Paradise grand-rebranding ceromony. Which has later been cancelled.

## Dialogue

Complete the actions to have all gameplay dialogue.

***Gibraltar:*** It's time, Wraith. Time to finish what Tae started. We must end the war between good and evil!
*Ghostly-Wraith reaches the portal between our world and the Breaking Point Dimension.*
***Ghostly-Wraith:*** Where exactly am I going?
***Gibraltar:*** The Breaking Point Dimension. Home to Saralax. The place where she takes her power and uses it to boost enemies to death!
*Ghostly-Wraith walks through the portal. Teleporting into the realm.*
***Ghostly-Wraith:*** Funny that I can't use any portal to enter this place. It looks the same as my home world.
***Gibraltar:*** This place isn't part of our main universe. It's a duplicate realm. It looks for the same but it isn't. Let's prepare for the end now. Get to the main office now. Once you get there. I'll contact you. Tell you the next step.
*Ghostly-Wraith finally gets into the Main Office.*
***Gibraltar:*** Good. Now locate the computer and take the USB intel. That will send an alarm through to Saralax.
*Ghostly-Wraith does that.*
*Saralax walks into the room. Stopping Ghostly-Wraith, weapon pointed.*
***Saralax:*** What are you doing?
***Ghostly-Wraith:*** The World Global Order needs you. Look I look different because I'm dead. But that doesn't matter right now. We need you to help stop Tae.
***Saralax:*** No. Tae's a good guy. He rules the company you died in.
***Ghostly-Wraith:*** That's the part where I'm meant to correct you- he's the one who killed me.
***Saralax:*** That means he's been taken over by the dimensions. Did you even do your study process to join the company?
***Ghostly-Wraith:*** Tae told me not too. I thought he meant I didn't need to do that. I must do it someday. I will. That's only if you come back to the company to help free him from control?
***Saralax:*** Done deal. Let's go.
*The both of them leave.*
**END OF SAGA.**
ShooterofIO: 1950

"*Experience the most balanced ShooterofIO game ever!*"
— Supreme Studios Tagline

***ShooterofIO: 1950*** is a first-person shooter video game developed by Supreme Studios. The game is published by Monsteristic. It is available on Playstation 5, Xbox Series X/S, and Microsoft Windows. The game is the tenth game in the ShooterofIO franchise and is the first game by Supreme Studios. Announced on February 27th 2017, it was released on September 29th 2017.

## Gameplay

*ShooterofIO: 1950* places players in 1950 and in Germany, America, and Russia. Maps are large and long-ranged like *Shadows*. The *Workbench* feature returns and is massively improved and changed; players now are able to add upwards of 7 attachments instead of 6. In gameplay terms, players are able to activate Super Sprint and normal sprint. New to the franchise, is Mounting. Classic modes return like TDM, FFA, Domination, and Hardpoint, and way more modes. The game also offers a brand new form of Customization, in the form of Characters that are called *Specialists*. Each Specialist has their own personality and perk. A perk is determined by the players play-style and can be upgraded by just using the Specialist they wanna earn levels for. Each level earns a different form of customization. Players are also now able to unlock customizable Red Dot sights from just using them.

*1950* also has Zombies mode that offers players one map on launch, which was a big map with heaps of styles to play. In post-launch, a total of three new maps were released, turning the total to four maps. New modes were introduced too, such as: Rush, Objective, and Domination. Just like previous Zombies interations, players are able to create a loadout they will spawn in with, using *Tactical Abilities* to their advantage. There is four *Tactical Abilities*: Ring of Lightning, Protective Barrier, Poison Gas, and Healing Aura.

## Development

*ShooterofIO: 1950* was developed by Supreme Studios. Unlike previous installments of the *ShooterofIO* franchise, *1950* is developed and was titled just numbers, unlike anything else, and is part of no sub-series. The studio also didn't develop any story for this game, even with Zombies, a Story wasn't present for *1950*.

In 2017, the game was released and had been given six post-launch seasons.

## Sequel

Supreme Studios released ShooterofIO: Advanced Operations on October 16, 2020.

## Reception

### Critical Response

*ShooterofIO: 1950* was given mainly positive reviews, for its innovation and improvements on already existing features. The low amount of negative reviews were for the lack of a Zombies Story. However, the game still was rated a insanely high score.
Gun Game

**Gun Game** is a game mode is a game mode featured in various *ShooterofIO* games. Introduced in *ShooterofIO: Dark Warfare*. The mode returned in multiple other games. It was soon released to ShooterofIO: Dark Warfare 5 during Season One.

## Overview

The game consists of six players competing in a free-for-all-style game. As players get more kills, the player will receive different weapons. However, melee kills do not advance the killer to a new weapon, but demote players to their previous weapon tier instead. The first person to achieve a kill with all 16 weapon tiers wins. However, if the match ends without anyone getting a kill with all the weapons, the player on the highest weapon tier wins the match.

## Weapon Tiers

### ShooterofIO: Dark Warfare 5

1. Random Shotgun
2. Random Submachine Gun
3. Random Assault Rifle
4. Random Light Machine Gun
5. Random Sniper Rifle
6. Random Submachine Gun
7. Random Assault Rifle
8. Random Light Machine Gun
9. Random Launcher
10. Random Shotgun
11. Random Submachine Gun
12. Random Assault Rifle
13. Random Shotgun
14. Random Assault Rifle
15. Random Sniper Rifle
16. Knife
Black Market

The **Black Market** is a feature in *ShooterofIO: Dark Warfare III* in multiplayer. The Black Market is where the player can exchange IRL-Money for Supply Drops. It can be accessed through the Public Match Multiplayer menu. Supply Drops can be obtained via winning matches freely with no cooldown. However, you can buy them in stacks of 32 in the Store.

## ShooterofIO: Dark Warfare III

### Item Shop

*Main article: Item Shop*
In *Dark Warfare III*, the Black Market offers a Item Shop that sells exclusive-items for your Supply Drops or you can buy them with irl-money. The Item Shop resets every day and offers a variety of Rare, Epic, and Legendary Loot that can only be obtainable from the Item Shop or at random in Supply Drops, players will unlock the Item Shop at Prestige 1. From there onwards, it will always be available for the player to enter, look, and purchase items.
Zombies map development article

## ShooterofIO: Dark Warfare

### Undead Forest

Undead Forest is a big map, with high end technology features. Air Studios focused on making the Zombies mode in Dark Warfare a top-tier experience. Undead Forest had upwards of 80 employees working on this map, with background development, updating, and building the entire Easter Egg steps, side-quests, and features of the map.

The studio also made sure all the perks and other small features will help the map feel more developed in depth. While, they continued to work on this map. Air Studios Zombies team, wanted to do more with the map, so they made a few easter-eggs and side-quests, they also made Pack-a-Punch a whole quest, a simple one. The map was really well developed and had custom features and is the only Zombies map with buildable items.
ShooterofIO: Dark Warfare - Season One

Season One

"*The Next Gen of Darkness Arrives*"
— Official description
**Season One** is the first batch of post-launch content for ShooterofIO: Dark Warfare that was released on December 10th, 2009 and ended on February 23rd, 2010.

## Overview

### Multiplayer

In Season 1, Multiplayer gets two new maps, and more things added to a heap of parts of the game.

#### Multiplayer Maps

* ?
* ?

### Customization

* Added 3 new unlockable Camos in the New Seasonal Camo Section to Dark Warfare.

### Zombies

Zombies has one new great map available for offer. It also brings in a brand new Perk, which is the most powerful one of all but keeps in the range of balanced. It also brings in a brand new Wonder Weapon which is only available in that map.
War Games

**War Games** is a video game developer company who work on ShooterofIO. They've been set to launch their games after Air Studios.

## History

In 2008, the company began production of a project that would turn out to be ShooterofIO: WWII.

In 2011, War Games released their first project, ShooterofIO: WWII which was set in the second World War, which caused backlash from the community; however, the game still recieved great reviews and marks and placed a high placement of 87th place in 2011 Games Awards.

## Games developed for the *ShooterofIO series*

**ShooterofIO: WWII**
*(Nov. 2014)***ShooterofIO: Guardians**
*(Oct. 2017)***ShooterofIO**
*(Nov. 2023)*
Ernie

Ernie is Riley's grandpa. He is also Janet's dad and, by extension, Nona's husband. He addresses Riley as lil butter tarte similarly to how Nona calls her little ravioli.

Ernie has, quite clearly, several issues. The first and most glaringly obvious is that he is hard of hearing (painfully so), next is that he has quite some unresolved trauma from his time in the Vietnam war. Combine these two and you get a lovable old man who thinks every time someone is talking to him they're informing him of Russia's declaration of nuclear war.

## Ernie

### Relatives

Nona (wife)
Janet (daughter)
Riley (granddaughter)
Demon Powers

**Demon Powers** are special equipment in ShooterofIO: Dark Warfare II. They appear in Zombies, they're very powerful devices that can really shake up any strategy when playing Zombies.

## ShooterofIO: Dark Warfare II

In Dark Warfare II, there is 5 Powers to explore and use in Zombies.

* Protective Spell
* Electric Slash
* Healing Aura
* Ice Breeze
* Poison Gas
Beasts (Zombie)

**Beasts** are a type of the Undead and are in the Special Type. They are extremely strong and spawn in the map Undead Forest. They can easily be killed by any Explosive Weapon.

## Overview

Beasts are very slow but can rush towards you at any given time. If one rushes towards you, dodge it as it cannot change direction.

They can also kill normal Zombies when they rush towards you. So get a heap of Zombies in-front of the rush if you can.

## Powers & Abilities

Beasts have the power to throw Flesh at you and they are very accurate. They rarely miss unless you are fast enough. They also pack a punch when they hit you.

Beasts are very tanky, so using a powerful weapon may be a good choice in taking down these enemies.
ShooterofIO Wiki

## About Us

Welcome to the *ShooterofIO* fanon wiki. This is the home to my fan made franchise ShooterofIO. It is a franchise inspired by the real-life franchise Call of Duty, and this home-page and wiki is mainly inspired by the Call of Duty fandom.

## Featured Article

**ShooterofIO 1: Modern Ops** was released on October 28, 2008 and is the first game in the *ShooterofIO* franchise. The game was developed by SOI Studios and published by Monsteristic. It is also the first game in the Modern Ops sub-series.

## Welcome to the Monsteristic Wiki!

This wiki documents all of the games in the franchise, including:

* Games
* Modern Ops
* Dark Warfare
* Ultimatum
* War Games

Modern Ops

Dark Warfare

Modern Ops 2

WWII

Dark Warfare II

Modern Ops 3

Guardians

Dark Warfare III

Shadows

1950

Dark Warfare 4

Modern Ops

Advanced Operations

Dark Warfare 5

Modern Ops II

Modern Ops III

Ultimatum

Modern Ops

Modern Ops 2

Modern Ops 3

Modern Ops

Modern Ops II

Modern Ops III

Dark Warfare

Dark Warfare II

Dark Warfare III

Dark Warfare 4

Dark Warfare 5

Ultimatum

WWII

Guardians

Advanced Operations
Overworld Timeline

All story parts for Air Studios' Zombies that appears in ShooterofIO: Dark Warfare and ShooterofIO: Dark Warfare II. If you want a more detailed story of events, go here.

## Original Timeline

### 1900s

#### October 10th 1950

* Godish Zeus breaks into the a Forest, which later is known as Undead Forest, and finds a Green Portal. He gets taken over from some sort of Essence.

#### July 1969

* Godish began putting together the Classic Orb, and fails to turn it on.

#### December 1969

* The Classic Orb returns to the fixed state allowing Godish to turn on the Orb.

#### June 1970

* Godish creates the Pack-a-Punch machine and makes it use the Classic Orb as the power source.
* Godish is in the process of duplicating the Classic Orb in order to make the Pack-a-Punch remain online forever.

#### January 1971

* Godish uncovers the truth behind what happened to him in 1950. He finds out he has Powers, he opens a portal but a swarm of the Undead comes rushing out of the portal corrupting the Overworld. Opening a breach to the Dark Realm.

#### April 1971

* The Dark Realm sends a signal telling Dr. Godish Zeus he's now controlling the entire realm.

#### January 1973

* Three members apart of some Operators group is captured investigating Godish. Godish traps them in the Dark Realm and begins using them to do steps for him for his long term-plans.
The Todesstadt Quest

Todesstadt's main quest is split into many parts.

## Step 1

The first step is to turn on power, which there is four soul boxes in four different sides of the map. Find them and fill them up (each soul box need 30 kills to finish). Once that's done, a big blue energy bubble expands around the entire map, and a Blue Orb appears, this is the Power Orb, pick up the Power Orb.

## Step 2

When you pick up the Power Orb, your screen will have a blue overlayer, like a different vision, and in this vision you can see secret spots, and on the ground should have a dark purple "+" symbol, place the Power Orb onto that symbol.

## Step 3

Once you place the Power Orb onto the + Symbol, a small blue energy bubble will trap you in a special area, and then you must survive a mini-fight of heaps of normal Zombies.
Dark Warfare III/Zombie Development

Zombies in ShooterofIO: Dark Warfare III in a much different way, Power Chips don't return in this game. Zombies in this game, offers a more chaotic type of experience. Air Studios chose to merge two objectives together from Guardians, and call this it! They merged together both Rush and Control. A orb exists in the game. The orb moves every 'Surge.' Air Studios chose to ditch Rounds and rename them into Surges. There is two forms of "Surges' in this game:

* Surge (Normal Zombies and Death Hounds)
* Elite-Surge (Boss Zombie/Elite Zombie + Random amount of Normal Zombies)

Maps no longer have Perk machines, a pack-a-punch machine, or a Mystery box. Elite-Surges will offer a Elite Zombie that if killed, will drop random loot of the Surge, which will help you increase in power, which includes: 1x Random Perk and heaps of random good loot.
ShooterofIO: Dark Warfare - Season Two

Season Two

"*The Guns Begin!*"
— Official description
**Season Two** is the second batch of post-launch content for ShooterofIO: Dark Warfare that was released on February 23rd, 2010 and ended on April 17th, 2010. It also was the season that released *ShooterofIO: Wargrounds* along side with it.

## Overview

### Multiplayer

In Season 2, Multiplayer gets four new maps, and more things added to a heap of parts of the game.

#### Weapons

* CR2 - Assault Rifle, Tier 15
* XMV MM3 - Sniper, Tier 31

#### Multiplayer Maps

* Mastery
* Crain
* Cyan
* Nuclear

#### Battle Pass

Season Two gives an entire new Battle Pass which has over 100 rewards! 100 Tiers, 33 for free and it only costs $5.

### Zombies

Zombies doesn't have a new map this season but it does have a brand new mode with Zombies in it, and this mode is called Siege, it's a Conquest type mode where to survive the rounds you must complete challenges to be rewarded. You may play this mode on current released maps.

### Wargrounds

Wargrounds was released on the day of the launch of this batch of content. It featured one big game-mode of Trio, Solo, and Duo Battle Royale.
Dr. Godish Zeus

**Dr. Godish Zues** also known short "Dr. Zeus" is a history based character and the one who created the Classic Orb.

## History

#### Introduction

Godish Zues was attacked by a hoard of unknown/unnamed creatures, he later named "Zombies". He was left with multiple marks on his arms and chest, he successfully recovered and began working out how to stop them all.

#### Creating the Classic Orb

On March 5th of 1967, Godish began testing the orb but it never turned on, by 1968 it worked but it killed him in the process.
Magical Sources

The origin of the magical power affects what the magic can do, who can use it, and how effectively they can use it.

## Source Types

### World Magic:

This is magic that uses the planet’s magic reserves to power it. Anyone can learn world magic but some will be more attuned to the planet.This magic is more often used in spellcasting and charmcraft.

### Aetherial Magic:

This is magic that uses the reserves of the magic being. They are born with this magic, and are either from the Aetherial dimension, or descended from beings from the Aetherial dimension. This magic can take the form of either elemental magic or magical gifts. In Aetherial dimension this magic flows freely unlike world magic and can be accessed either by going there or by tapping into the Aetherial dimension.

### Shadow Magic:

Power from the shadow world. Its power always remains the same regardless of the world. It's users have been noted to be able to phase out of physical forms making them able to go through solid objects but the most commonly seen feature is it's ability to drain life, more advanced users are literally able to absorb the life force out of a target and heal themselves with it. For those who are not marked it will drain the user's life force slowly the more it is used.
The Illusive Not-Duck

The Illusive Not-Duck is the only known member of the Not-Duck Species. With a very long pointy beak, and an affinity for diving, it has only been spotted in the lesser body of the Great Lake and is rare to see given that it can spend long periods of time under the water. Very little is known about the Illusive Not-Duck, and the Not-Duck species in general.

And yes, the "Illusive" Not-Duck was misnamed, it should be the "Elusive" Not-Duck. Ah well.
Fast Legs (Perk)

Need a Health pack?

**Fast Legs** is a Zombies perk available for the price of 2,000, featured in: Dark Warfare and Dark Warfare II. First released in ShooterofIO: Dark Warfare.

## Tiers/Perks

* **Base Perk** - Increases Sprint Speed by 60%.
* **Tier I** - Increases Sprint Speed by an additional 40%
* **Tier II** - Throw/Equip Equipment while Sprinting
* **Tier III** - No more fall-damage from any height
* **Tier IV** - Longer Sprint times
* **Tier V** - Longer Sliding Distance
Page Creation Policy

When creating a page, you agree to all the following rules/policies. Us as a community follow the rules of Fandom all together but to keep things clean around this fandom we must follow additional rules / policies.

## Age Agreement

You agree that you are in fact 13 years or over.

## Page Policy

Us Staff can Lock, Purge, Move, Delete, Edit pages if we need to, if it breaks any rule we may change it.
Team Deathmatch

"*Team Deathmatch!*"
— Announcer at the start of a Team Deathmatch match.
**Team Deathmatch** (commonly abbreviated as **TDM**), is a multiplayer game mode that appears in every main *ShooterofIO* game.

The aim of the game mode is to kill everyone on the opposing team, and the winner is the team that reaches a point limit, or if time runs out, has the most points. A draw can also occur if two teams have the same kill count or score by the time the gamemode ends. Team Deathmatch is one of the most popular multiplayer modes in the series, and the least complex multiplayer mode.

Each game follows the same rules. 75 points to win. 10 minute limit. And no restrictions.
ShooterofIO: Legends

***ShooterofIO: Legends*** is a third-person/first-person shooter adventure video game developed by Dark Productions and published by Monsteristic. Unlike other *ShooterofIO* installments, *Legends* is a spin-off that features nothing like the original franchise.

## Gameplay

*Legends* takes players and puts them into a world where evil is in control. It's a massive survival experience.
Die böse Küste

"*Attacked by the undead evil. Take back the city. Survive endless waves of the undead and take back the Coast. Fight the enemy, complete the quest, and return home.*"
— Mission Briefing
**Die böse Küste** (German: **The Evil Coast**) is a Zombies map featured in ShooterofIO: Dark Warfare II and released in Season Two. It's the second map in Dark Warfare II and fifth map in the Overworld universe. In the reveal trailer, the community found a hidden key-detail in the trailer, that is the hidden Enemy type, which makes other enemies stronger, they're known as Power Hosts.

Air Studios focused on keeping the gameplay similar with the first map of the game, Dunkles Reich by keeping Objective focused gameplay apart of the mode. But the game instead is Round Based not Objective Based. Players have access to Objective Portals which give the players the choice to do an objective for bonus money which then can be used to purchase Perks, Doors, and weaponry. Objectives won't increase the round. The more objectives you do, the harder the objectives get.

In a interview with Air Studios, they mentioned how **Die böse Küste** is one of those maps in the game that is considered a mixture between gameplay styles, since they wanted to release and make only Objective Based gameplay maps in *Dark Warfare II*, they didn't want to push away from that idea. So they came up with the Objective Portals which offer high-rewards. Hence, they even confirmed Story Intel (even Easter Egg steps) are in the Portal Reward list... and so on.

## Overview

The map takes place in an alternate universe planet. The Coast has been corrupted by the undead. It's been under complete lockdown and a ban began in 1970. In 1973, Operators are able to take back the city.

### Layout

Players spawn in the main hub area, like the first experience in *Dark Warfare II*, which serves as the starting room as in any other experience. Speedy Hands is located in this room but requires power. Players have the choice to choose between two locked doors, both costing 750 Points to open.

Power is located in the Dark Realm itself, to enter, the main POWER HOUSE room is as easy as it sounds, with a power switch that can only be unlocked by entering the Dark Realm, but it's not as easy as it sounds. Parts are randomly spawned each match.

## Features

* Power
* Easter Egg (Quests)

### Weapons

* All Dark Warfare II weapons.
* The map features a brand new Wonder Weapon called the Ray Gun.

### Perks

* Speedy Hands
* Armor Vest
* Fast Legs
* Timeless Slap
* Elemental Shot
* TNT Bomb

## Easter Eggs

### Main Quest

*Main article: The Coast Reign*
The main quest for Die böse Küste is titled The Coast Reign.
Guide: Game Portals

A Portal is there to tell the reader the bare minimal. Share features such as Maps, Equipment, Weapons, Perks, and Modes. You may share the description of the game. Most portals use Table Code to have a already set layout on the article, and a few links directing the reader to the bigger and main game page.

Each Game Concept should have a Portal and a Game Page. All portal pages should be for example "Portal: ShooterofIO: Dark Warfare" or something like that. In the bottom section, known as "Content" should have heaps of links towards a different page again to give additional information based off that little key-feature. However, Page Creation should not be done rapidly as there are some page creation rules set in place for all users, including Staff. Please go here to read more.

Creating a Portal can be difficult if you don't know how. But here we've created a special template you can copy, go to this page, if this tempoat
Jack Friggs

Jack Friggs is a Male 37 year old (year: 1989) man who is in the FBI.

## Story:

At the age of 6, Jack started becoming obessed with the FBI Agents, Army and so on. And when he turned 25, he applied to join the FBI. Where he got accepted into the group. His been in the FBI Task Force for 7 years now and is now the leader of Task Force 646.

Maxius *THE LEADER OF THE FBI OF LONDON* sets Force 646 out on a mission to find a Chemical Bomb. Where they find essence of a new type of creature, but when they attempt to investigate a group of people called Omega storm into the room and disrupt them and steal the Orbs and the Chemical bomb.

Back at the base, the team reveal that it was a powerful Orb of Poison, which could've wiped out a few cities with it.
Quick Revive (Perk)

Need a Revive?

**Quick Revive** is a Zombies perk available for the price of 3,000. First released in *ShooterofIO: Dark Warfare 5*. This perk was in the game on launch day. It appears in Box World.

## Tiers/Perks

Quick Revive can be upgraded. With no upgrades, Quick Revive reduces the time it takes for the player regenerate their health by 50% while also reducing the time it takes to revive an ally by 50%. At Tier 1 the perk also enables the player crawl 100% faster when downed, while at Tier 2 the perk reduces the delay before health regeneration starts by 50%. At Tier 3 the perk will fully regenerate the player's health upon reviving an ally. At Tier 4 reviving another player will give both players a temporary movement speed boost, and at Tier 5 the perk allows the player to kill an enemy while downed to revive themselves, causing them to lose the Quick Revive perk.
League Play (Call of Duty)

***League Play*** is a new numerical system that is used for the first time alongside XP in *Call of Duty: Black Ops II*. A player's league is determined by how many games they win or lose. If they lose often, then they'll risk being demoted to the league below. If they win often, then they will be promoted to the next League.

It returns in Call of Duty: Modern Warfare II.

## Series

Currently, there are two different Series to compete in. These are the Champions Series and the Moshpit Series.

### Champions Series

*Capture the Flag, Hardpoint, and Search & Destroy with competitive rules and maps.*

* Gameplay restrictions apply.
* Team and solo rank.
* Split-screen not permitted.
* No UAV, Hunter Killer, Care Packages, Counter-UAV, Guardian, Sentry Gun, or Orbital VSAT.
* No Tactical Insertions or Shock Charges.
* No Hardline or Ghost.
* No Bouncing Betty, C4, or Claymore.
* Lock-on only Launchers, in other words, only the FHJ-18 AA is allowed.
* No FAL OSW or Dual Wield, or Long Barrel, Or KSG, or FMJ.
* 4v4.

### Moshpit Series

*Standard rules.*

* Solo rank.
* Split-screen is not permitted.
* 6v6.

## Divisions

When playing in League Play, the player is placed in a Division. Depending on the player's performance, they can be promoted or demoted to different divisions.

### List of Divisions

* Master
* Platinum
* Gold
* Silver
* Bronze
* Iron

## Maps and Modes

League Play allows the player to only play maps that are seen

## Trivia

* When using Create-A-Class in League Play, all items unlocked with Allocation Points are available by default.
* Camouflages cannot be unlocked in League Play and kills with a specific weapon will only count towards the player's Combat Record if the gun is unlocked for Public Match.
* League Play does count towards Kill/Death Ratio and Score Per Minute.
* XP can be gained during League Play, with 10,000 XP per game won and 7500 XP for every game lost.
* If the player leaves the session early, that player will be placed in "probation" which temporary disables the player from joining a League Play session.
RPG Legends

**RPG Legends** is a mobile free to play game that introduces a new way to collect monsters and use them in battle, greatly inspired by Monster Legends. The game launched with two modes, Multiplayer and Dungeons. Both ways offer fun ways to play and new experiences to all.

## Gameplay

### Collecting Monsters

You have the chance to collect over 400 monsters. New monsters are added into the game every week with a easy way to get them all.

### Dungeons

Dungeons is all about the rewards. Easy battles, good rewards. There is also challenge Dungeons to offer top notch awards for those who complete them.
Infected

**Infected** is a game mode that was released to *ShooterofIO: Dark Warfare 5* during Season Two.

## Dark Warfare 5

The game starts with all players being survivors. In the upper left hand corner of the screen, there is a timer that starts with nine seconds counting down until the game begins. When the timer runs out, one player is randomly chosen to be the first infected. The remaining personnel are the non-infected players, hence the name "Survivors". These surviving players must hide from and/or kill the Infected to try and survive until time runs out, each game lasting five minutes. The Survivors spawn with a random weapon (depending on what the custom settings are) and must survive by killing the Infected and/or hiding. 50 points are given to Survivors every time a Survivor is infected. The name given with the points is "Survivor". The round ends when either the last Survivor is killed/infected, or time runs out, and the new round will start pending on a new player to be infected.

However, there is a twist in public Infected. Any place where the players will be notoriously difficult to knife by normal circumstances is a 'death zone', wherein a player (including the Infected themselves) will automatically die and join the Infected (if not already). This originally also applied to Private Matches, but community outrage led to this being reversed in Private Matches. Notable are listed below in "Death Zones."
Rampage Inducer

The **Rampage Inducer** is a feature in ShooterofIO: Dark Warfare 5. On Dark Warfare 5, it was added in the Week Three Update, which was on November 25th, 2024.

## Overview

### ShooterofIO: Dark Warfare 5

Appearing exclusively in all round-based maps, the Rampage Inducer is a special Aetherium essence canister containing fragments of a Fury Crystal. Upon interacting with it, all enemies will gain increased movement speed and spawn rates up until Round 40, allowing for faster round transitions to help progress the game faster at the cost of an increased challenge to survivability. At the end of Round 40, the Rampage Inducer will automatically disable itself by exploding, prohibiting the player from using it further.

At any time while the Rampage Inducer is activated, the player can toggle it off, reverting the game back to its original progression. Additionally, the player can also reactivate the Rampage Inducer at any point after its been toggled off should they choose to. In a co-op game, all players must vote to activate and deactivate the Rampage Inducer. Furthermore, toggling the Rampage Inducer on and off in a co-op game can only be done once per round, while in solo it can be done as many times as the player wants to within a round with a minor delay between uses.

### Locations

* Box World - In the spawn room, to the right from where the player spawns.
Das wilde Tor

### Objective

Fight and survive endless waves of the undead, optionally exfiltrating to safety.

### Enemies

Zombies, Death Hounds, Tank Zombies, Explosive Zombie

### Console codename

zm\_daswild

**Das wilde Tor** is the fourth Zombies map for ShooterofIO: Dark Warfare III, the map that brings back the Round-Based Formula and is set in the Dark Realm. It's the tenth map in the Overworld story. It is set within the Dark Realm, meaning it doesn't have any time zone or date of setting.

## Overview

Das wilde Tor is set in the Dark Realm and is a very big map with doors, perks, parts, and a big set of Easter Eggs and Quests.

## Features

### Wonder Weapons

* Ray Gun
* Shockcharge

### Perks

* Speedy Hands
* Armor Vest
* Fast Legs
* Timeless Slap
* Elemental Shot
* TNT Bomb

## Quests and Easter Eggs

### Zombie Shield

#### Steps

* **1)** **Find the Body of the Shield.**
	+ **Locations**
		- **a) Spawn Room (Near the First Exit)**
		- **b) Power Room (Near the Switch)**
* **2) Find the Bottom part**
	+ **Locations**
		- **a) Near the Open Edge near the Cliff (Two Rooms to the Right)**
		- **b) Directly on a Window edge.**
		- **c)**

### Main Quest

*Main article: Explosion of the Dark Realm*
The Main Quest in Das wilde Tor is called "Explosion of the Dark Realm". All the steps are in it's own article.