Karatekid Kira

## Kira Kori

Species: Human

Gender: -

Orientation: -

## Weapon Level

Shieldmage: 0/30

Witchblade: 27/30

Gunmage: 0/30

Meditek: 0/30

Netrunner: 0/30

Blooddancer: 0/30

Technomancy: 1/16, Martial Arts: 7/16

Gear & Inventory:
Cyber Deck comms (+1 Atk)
Coven Ring (+1 sHP)

Body Modifications:
Cyber Deck thumbprint (+1 Def)
Coven Tattoo (+1 sHP)

## Art Gallery

Kira.jpgKiraKirakori.jpgKarate KiraID Placeholder
## Stats Sheet

HP: 230 - sHP: 2 - Lvl: 27 - Atk: +1 - Def: +1

* 5-turn rotation: Slash > Slice & Dice

### Sword Slash

Lvl 01 ST Attack - Slash, strike with your katana in a controlled directional cut.
Lvl 30, becomes Improved Grip Slash, with crafted weapon mods. (ST +10 to rolls, 80 crit dc)

```
/me summons the steel katana with "Input command, build katana" and adopts a combat stance. With a quick, measured strike, delivers a slash at target x. (dc 50 +buffs)

```

### Split Blades

Lvl 05 AoE Attack - Split Blades, split your blade into multiple blades that arc out for group damage.

Lvl 32, becomes Poisoned Split Blades, with weapon mods for added damage. (AoE +10 to roll)

```
/me summons their blade and splits it into multiple with "Input command, split wakizashi". The blades hover over their shoulders like wings before arcing out striking multiple targets; x, x and x. (dc 50 +buffs xAoE)

```

### Slice & Dice

Lvl 10 ST Multi-Hit Attack - Slice & Dice, slice up a target and spin cut downwards for repeat damage.

Lvl 34, becomes Custom Grip Slice & Dice with added slicing power. (ST Multi-Hit +10 to roll)

```
/me summons the longsword with "Input command, build weapon" and slashes up the target's body before spinning into a follow-up downward cut. (dc 50 +buffs x2)

```

### Arcanite Brawler

Lvl 01 Melee Buff - Loads your Arcanite Weapon with kinetic energy to enhance melee.

```
/me focuses mana through the arcanite ring to create a vibrating shimmer of kinetic energy around the feet and hands to enhance all hand-to-hand strikes with added concussive force for the rest of the fight. (+10 atk. dc 50 +lvl, +buffs)

```

### Muscle Flex

Lvl 01 Melee Buildup - Flex your muscles to do double damage on your next attack.

```
/me focuses mana through every roll of muscle, tightening abs, clenching the trapezius back muscle and flexing biceps ready to unleash double damage on the follow-up attack. (dc 50 +lvl, +buffs)

```

### No Pain no Gain

Lvl 01 Buildup Buff - Adds your next taken damage as a follow-up attack on next turn, once.

```
/me loosens their muscles to be smooth and supple like rubber, ready to take a good beating and store up all the excess kinetic energy to be redirected back later. (dc 50 +lvl, +buffs)

```

### Twin Viper

Lvl 01 ST Melee Counter - On a successful parry, carry out a 2-part damage technique.

```
/me parries and executes 'Twin Viper', starting with a snaking leg sweep to destabilise, and finishes with a floor-level lifting uppercut to catch x mid-fall with a heavy blow. (dc 50 +lvl +buffs)

```

### Unleash Dragon

Lvl 01 ST Melee Counter - On a successful parry, carry out a 4-part damage technique.

```
/me parries and executes 'Unleash Dragon', starting with a palmheel strike into a handlock twist, uppercut knee strike leaping into a spinning roundhouse kick. (dc 50 +lvl +buffs)

```

### Push Through

Lvl 01 Self Buff - Bolster yourself for a fatal hit to remain standing for two extra turns.

```
/me bolsters up aura defences for the incoming killing blow, redirecting all spirutual chi to preserve life and hopefully survive 2 extra turns, long enough to turn the tables. (dc 50 +lvl +buffs)

```