Verdonia

Verdonia is a continent on the planet of Quatar where the story of Scuffed Kingdoms takes place

## General Information

The continent takes the shape of a 4 leafed clover with each side having its own ecosystem and biome which caused it to work vary differently than each other. These biomes are called the Enchanted, Glacial, Wilderness, and Dune Regions and also house the formerly 4 but currently 3 great kingdoms being Draconheim,Chromium-ZT,and Cake Towers with the fourth having been abandoned after the PredaStar’s arrival on the planet.

## Layout and Locations

### Enchanted Region

The region full of fantastical beings and places. The Enchanted region hosts big lush fields and tall mountains, filling these spaces are a plethora of fantastic and magic creatures such as goblins,ogre,fairies,gryphons,golems,cyclops,and many more. Multiple dominant races inhabit civilizations in the land such as humans,elves,and dwarfs, with the biggest civilization being Draconheim. Minor human villages are also spread across the land separated from the kingdom aswell as hidden elvish and dwarf villages. GaiaScript magic is also very common among the inhabitants and circuits built in this region grow naturally stronger than other regions for a reason unknown thus making magic a normality.

### Glacial Region

The region of ice and snow. The Glacial region is a large tundra with snowy mountain protrusions and large lakes of ice covering its surface. The creatures of this region have evolved in such a way that allows for survival thus making large thick fur a common trait. The animals of this region include wooly mammoth, Dire wolves, polar bears, penguins, snowy owls, chicken, and more with the commonality being their defenses against cold. Few human civilizations thrive apart from Chromium-ZT but small groups make bunker shelters and hunt big creatures like mammoths for survival. The situation that all people are forced into with the region has given birth to people that on average are more crafty and innovative as a result of the harsh living conditions.

### Wilderness Region

The region of fauna and flora. The wildness region is one covered in tall trees but filled to the brim with fresh ingredients and prime wildlife. Scattered scarcely are openings in the dense forest and wild rivers connected to the ocean which carry diversity of fish to the land for fishing. Many evolved animals thrive in the forest ranging from smart and peaceful to powerful and aggressive. These such animals include evolved species of monkeys,birds,big cats, and insects which one has to be careful of when dealing with as they can both bring help and harm to one’s life. When handled correctly you can domesticate livestock and acquire, exotic, pets that help with day-to-day life, but on the other hand, if handled incorrectly can result in dangerous beasts ripping you to shreds without a second thought. Just as plentiful as the fauna is the flora of this region, exotic plant species can be used for various special medicines and dishes that can’t be found or replicated in any other region due to not having the right climate to cultivate them properly. Similar to the creatures there are many helpful plants, but also dangerous ones such as Venus fly traps that have evolved differently than the other regions and are made to prey on humans and larger beasts then simple insects. Aside from Cake Towers humans civilizations are minimal or entirely extinct as living unprotected in the wild is practically a death wish. In the outer edge of the region is the Augeas river divide, a large canyon sized river that splits off a chunk from the charted region making it an unknown land past the river as it flows at dangerous speeds and is also a watering hole for some of the biggest and strongest creatures of the region