Elves

Elves are renowned for their grace and mastery of magic and weapons such as the sword and bow. Becoming physically mature by the age of 25 and emotionally mature at around 125, they are also famously long-lived, capable of living more than half a millennium and remaining physically youthful. They rarely die due to the wear of age. Possessed of innate beauty and easy gracefulness, they are viewed as both wondrous and haughty by other races; however, their natural detachment is seen by some as introversion or xenophobia.

## Elf

Traits:

* +6 Dexterity, -2 Constitution.

* Medium: As Medium creatures, elves have no special bonuses or penalties due to their size.

* Elf base land speed is 30 feet.

* Immunity to magic sleep effects, and a +10 racial saving throw bonus against enchantment spells or effects.

* Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. It retains the ability to distinguish color and detail under these conditions.

* Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.

* +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.

* Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.

## Wood Elf

Wood elves are a reclusive bunch, preferring to live in secluded and forested areas. They place more emphasis on strength than learning and are considered by other elves to be boisterous and hedonistic.

Same traits as base Elves except as noted here:

* +2 Strength, +6 Dexterity, –2 Intelligence, –2 Charisma.

## Grey Elf

These elves are the most noble of elves, yet also the most arrogant. They are of higher intellectual capabilities than other elves, but, despite the fact they are taller than high elves, they are physically weaker. They live in isolated mountain strongholds, and rarely allow access to outsiders. They have silver hair and amber eyes, or gold hair and violet eyes, and wear clothes of white, silver, yellow and gold, and usually wear regally colored cloaks.

Same traits as base Elves except as noted here:

* +6 Intelligence, +6 Wisdom, –2 Strength, –2 Constitution.

## Dark Elf (Drow)

Of all the elves they are the only ones that are inherently evil and hate their cousins with an undying passion. They are smaller than their cousins, both shorter and thinner. In addition, their skin resembles polished obsidian, and their hair is snow-white or silver. Their eyes are almost inevitably red, gleaming with the hatred for their surface dwelling cousins.

Traits:

* +4 Dexterity, +6 Intelligence, -4 Charisma, –2 Constitution.

* Medium: As Medium creatures, drow have no special bonuses or penalties due to their size.

* Drow base land speed is 30 feet.

* Immunity to magic sleep effects, and a +10 racial saving throw bonus against enchantment spells or effects.

* Darkvision out to 120 feet.

* Weapon Proficiency: A drow is automatically proficient with the hand crossbow, the rapier, and the short sword.

* Light Blindness: Abrupt exposure to bright light blinds drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.

* Spell resistance equal to 11 + 1/2 HD.

* +2 racial bonus on Listen, Search, and Spot checks. A drow who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.

* Automatic Languages: Common, Elven, Undercommon. Bonus Languages: Abyssal, Aquan, Draconic, Drow Sign Language, Gnome, Goblin.