Coconut Bowler

Coconut Bowler is an unused plant meant to appear in Big Wave Beach, but was scrapped at the end for unknown reasons and replaced by Bowling Bulb. Its functions are very similar to Bowling Bulb, but unlike the plant, its Plant Food projectiles did not bounce and would just explode on impact. Most of its stats were likely placeholders.

## Plant Food

Launches 3 projectiles that each deal 5 NDS and a splash damage of 2.5 in a 2x2 area.

## Gallery

HD Coconut BowlerAlmanac entry.Tool tip.Coconut Bowler - Beta Big Wave Beach Plant - Plants vs. Zombies 2Video showcasing the beta plant.Coconut Bowler with 1 projectile loadedCoconut Bowler with 2 projectiles loadedCoconut Bowler with 3 projectiles loadedCoconut Bowler with 2 Plant Food projectiles loadedCoconut Bowler with 3 Plant Food projectiles loadedCoconut Bowler with 1 normal and 1 Plant Food projectiles loadedCoconut Bowler with 2 normal and 1 Plant Food projectiles loadedCoconut Bowler with 1 normal and 2 Plant Food projectiles loaded
## Codes

Coconut Bowler used some of Coconut Cannon's properties as placeholder.

```
        {
            "objclass": "CoconutBowlerProps",
            "aliases": [
                "CoconutBowlerDefault"
            ],
            "objdata": {
                "Cost": 10,
                "Hitpoints": 20.0,
                "StartingCooldown": 0.0,
                "PacketCooldown": 15.0,
                "PlantGridType": "ground",
                "PlantFoodDurationSeconds": 2.0,
                "MaxAmmo": 3,
                "AmmoRefreshTime": 3.0,
                "BounceAngleInDegrees": 45.0,
                "PlantFoodActivationSound": "",
                "ArtCenter": {
                    "x": 99,
                    "y": 115
                },
                "PlantStats": [
                    {
                        "Type": "recharge",
                        "Value": "recharge4"
                    }
                ],
                "Actions": [
                    {
                        "Type": "projectile",
                        "Projectile": "RTID(CoconutBowlerDefault@ProjectileTypes)",
                        "CooldownTimeMin": 4.0,
                        "CooldownTimeMax": 4.2,
                        "SpawnOffset": {
                            "x": 15.0,
                            "y": -35.0
                        }
                    },
                    {
                        "Type": "projectile",
                        "Projectile": "RTID(PlantfoodBowlerDefault@ProjectileTypes)",
                        "SpawnOffset": {
                            "x": 15.0,
                            "y": -35.0
                        },
                        "TriggerType": "manual"
                    }
                ],
                "ZenGardenSproutWeight": 50,
                "ZenGardenBoostCost": 10,
                "ZenGardenSmallDurationOverrideSeconds": 1800,
                "ZenGardenPlantDurationOverrideSeconds": 10800,
                "Boosts": [
                    {
                        "PlantBoostProps": "RTID(BoostFirstStrike@PropertySheets)",
                        "Value": 1,
                        "CooldownDurationSeconds": 28800
                    }
                ]
            }
        }

```