Dragon's Grip

**Dragon's Grip** is a **Unique** Perk belonging to The Blight.
Prestige The Blight to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Dragon's Grip** for all other Characters.

Performing the ''Damage Generator'' Action on a Generator<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> activates ''Dragon's Grip'' for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">30 seconds</span>''':
\* The first Survivor interacting with the damaged Generator will scream, revealing their location for '''<span class="luaClr clr clr6" style="color: #ff8800;">4 seconds</span>''', and suffer from the '''''Exposed<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''' for '''<span class="luaClr clr clr8" style="color: #d41c1c;">60 seconds</span>'''.
<p>''Dragon's Grip'' has a cool-down of '''<span class="luaClr clr clr2" style="color: #e8c252;">120</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">100</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">80</span>''' '''seconds'''.

Performing the *Damage Generator* Action on a Generator activates *Dragon's Grip* for the next **30 seconds**:
* The first Survivor interacting with the damaged Generator will scream, revealing their location for **4 seconds**, and suffer from the ***Exposed*** **Status Effect** for **60 seconds**.

*Dragon's Grip* has a cool-down of **120**/**100**/**80** **seconds**.

Performing the ''Damage Generator'' Action on a Generator<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> activates ''Dragon's Grip'' for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">30 seconds</span>''':
\* The first Survivor interacting with the damaged Generator will scream, revealing their location for '''<span class="luaClr clr clr6" style="color: #ff8800;">4 seconds</span>''', and suffer from the '''''Exposed<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''' for '''<span class="luaClr clr clr8" style="color: #d41c1c;">60 seconds</span>'''.
<p>''Dragon's Grip'' has a cool-down of '''<span class="luaClr clr clr2" style="color: #e8c252;">120</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">100</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">80</span>''' '''seconds'''.

Performing the *Damage Generator* Action on a Generator activates *Dragon's Grip* for the next **30 seconds**:
* The first Survivor interacting with the damaged Generator will scream, revealing their location for **4 seconds**, and suffer from the ***Exposed*** **Status Effect** for **60 seconds**.

*Dragon's Grip* has a cool-down of **120**/**100**/**80** **seconds**.

## Change Log

### Patch 6.6.0

* ***Change:*** modified the behaviour of the triggered Survivor screams to be consistent across all Unlockables:
	+ Survivor screams are now 3D with a maximum audible range of **19 metres** (used to be a map-wide 2D scream).
	+ Triggers a *Loud Noise Notification*.

### Patch 6.6.2

* ***Reversal:*** reverted the behaviour of Survivor screams to their original functionality.
	+ The reversal was motivated by the community's negative response to the range limit, which caused the Perks to end up weaker than before.