Zero

> *This article is about Zero's appearance in Super Smash Bros. For Nintendo Switch. For other uses, see Zero.*
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## Voice Actor

### English

Johnny Yong Bosch

**Zero** (ゼロ, *Zero*) is a playable newcomer in *Super Smash Bros. For Nintendo Switch*. He was the first character to be announced after the reveal at E3 2018, becoming the 2nd MEGA MAN series representative to be announced. Zero would be later included in the playable E3 demo and Closed Beta Version of the game.

Zero is based off of his appearance in Megaman X, most specifically, Megaman X6. Most of his moveset are inspired by attacks used by him in the X, Vs. Capcom, and Megaman Zero games, being considered a composite version of all Zero iterations.

Zero is considered to be one of the best characters in the game, due to his ability to effectively rush down, his extensive range, great KO power, and powerful and potent projectiles.

## Attributes

Zero is a character who uses his speed, range and protectiles to find a good positioning and using his toolkit to combo and deal enough damage to finish off an opponent with his smash attacks. He is above average in speed, and has somewhat high falling speeds, however, his jumps are pretty high.

Zero's main strengths rest in his normal attacks. All of his attacks use his Z-Saber, allowing him to hit and damage opponents at a long range. Along with Zero's good wave dash, he can easily get away from dangerous opponents, while dealing quick damage. Most of his attacks is able to chain to each other, allowing Zero players with great experience to link high damage combos together, and if the cards are correct, can lead into a kill.

His special attacks are very important to his game as well. His Zero Buster can be charged to create a powerful projectile that can be linked, and link to, to create big openings, or distant kills. His Side Special, Raikousen, can be used to mix up, and cross up the opponent, and Yanmar Option will create a protected bubble around him.

Zero's weaknesses revolve around his frailness and inability to defend himself against strong attacks. He has a average recovery, allowing him to recover well enough, but if he's edge guarded too much, or is launched in a wrong direction, Zero can be unable to recover at all. Zero can also be easily combo'd and KO'd, and with his ending lag can cause him to lose momentum if he makes a mistake.

## Moveset

### Air Attacks

 Forward Air
 Back Air
 Up Air
 Down Air

### Grab Attack

 Forward Throw
 Back Throw
 Up Throw
 Down Throw

### Other Attacks

 100% Ledge Attack
 Floor Attack

### On-Screen Appearance

Teleports onto the stage, with his back towards the screen, as he turns around and gets into his fighting stance. Sometimes he'll say, "Mission Start!", referencing the "Start" logo that appears in most Megaman games.

### Taunts

Side Taunt: Turns his back on the screen, and puts his thumb up, facing the screen. This is based off of his victory animation whenever he finishes a stage in Megaman X4 and X5.

Up Taunt: Spins his sword in his hand, and poses with it.

Down Taunt: Gets into a serious pose, saying "I'll cut you down."

### Idle Poses

* Stands up tall, looks at the sky, and goes back into his fighting stance.

## Victory

### Theme

A remix of the stage clear theme from Megaman X1.