recursal/Fanatic-Fandom huggingface dataset:
Jackal Y DNA Data

**Jackal Y DNA Data** is an 8-Star Jackal Material for developing and upgrading Jackal weapons and armor at Choku-Funsha.

## Locations

Jackal Y DNA Data is a rare drop from **Awakened (V4) Jackal Y**, who may be fought in TENGOKU above 100F. See Awakened Jackals for strategy information.

Available Floors

## Uses

For all non-Event gear, it currently takes **45** Jackal Y DNA Data to complete its uses. There is no Event gear that uses this material.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.
Lethal Weapon

**Lethal Weapon** is a powerful **Magnum** and one of the very rare TENGOKU Weapons, as the blueprint may only be found there. The blueprint can be rarely obtained from silver chests throughout Tengoku, as well as any chests dropped by haters.

It may be available in the Bloodnium Exchange (as a weapon, not a blueprint) for  3000.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Lethal Weapon**
	+ Can be found in TENGOKU in Gold/Silver Chests found from Haters or on the floor.

## Notes

* The magnum is good for breaking armor of higher level haters. Just run away from them, turn and fire, repeat. Once you see their armor break you can then throw a Frongus or Fluffy Shroom. Without armor, they should be easy to take out with a few hits of a good weapon. Don't waste bullets! You can go for headshots with aiming, but it's only recommended to do so at close range due to the magnum's inaccuracy. When shooting point blank at enemies, it is an extremely good idea to hipfire the weapon as the player will "lock on" to an enemy.
* The Lethal Weapon is one of five TENGOKU weapons to deal more damage when at full durability than their original, fully uncapped counterparts.
	+ The other four are the Dominion, Muspelheim, Ouroboros, and Predator.
	+ Due to storing more ammo in reserve, the Bronson Magnum E Uncapped will still deal more total damage than the Lethal Weapon over its lifetime.
* The later upgrades with the Bronson name are a reference to actor Charles Bronson, who starred in the movie Death Wish. It featured him using his own personal .475 Wildley Magnum pistol.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Bullet +: Enemies cannot guard against bullets.
* L1/R1 Move: Magnum Smash. This is a weak melee attack that consumes durability if it hits.
Knife

* Butterfly Knife
* Nosferatu

* Tier 2
* Tier 3
* Tier 4

****Knives**** are a weapons in Let it Die. First thing you might notice with Knives is their extremely short range - shorter than even basic punches. To make up for it though, they have very high damage and combo potential, thanks to to their extreme speed and an L1/R1 Move that allows you to make a quick stab and hop away.

Variants include the very rare **Nosferatu**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* Butterfly Knife
	+ Has an obtainable Blueprint on Floors 11 - 20.

## Notes

* When you've reached mastery level 10 you will stab downed enemies when you press X near them. Unfortunately you will also stab all Beasts as well. As this will kill most of them instantly, you will need to switch from a knife to any other weapon before you try to stun Beasts for capture. This is especially important for Golden Beasts, since you often want to capture them rather than kill them. This move can be used to kill stunned (but not rolled up) Pill Bugs to obtain Lifeshrooms.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* L1/R1 Move: Backstabber. This is a quick attack in which you jump forward, stab, and jump back again. Useful against enemies with dangerous melee weapons.
* Down Attack: Fatal Judgment. Press X on a downed enemy or beast to stab instead of stomp.

**Nosferatu** is a powerful ****Knife**** with built in Vampire decal, and one of the very rare TENGOKU Weapons, as the blueprint may only be found there. The blueprint can be rarely obtained from gold chests found after bosses in Tengoku.

It may be available in the Bloodnium Exchange (as a weapon, not a blueprint) for  3000.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Nosferatu**
	+ Can be found in TENGOKU as a drop from Treasure Tuber chests or a chest after a Boss.

## Notes

* When you've reached mastery level 10 you will stab downed enemies when you press X near them. Unfortunately you will also stab all Beasts as well. As this will kill most of them instantly, you will need to switch from a knife to any other weapon before you try to stun Beasts for capture. This is especially important for Golden Beasts, since you often want to capture them rather than kill them. This move can be used to kill stunned (but not rolled up) Pill Bugs to obtain Lifeshrooms.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* L1/R1 Move: Backstabber. This is a quick attack in which you jump forward, stab, and jump back again. Useful against enemies with dangerous melee weapons.
* Down Attack: Fatal Judgment. Press X on a downed enemy or beast to stab instead of stomp.
Jackal X Pants

* Jackal v1/v2
* Jackal v2 Uncap

* v2

Leg Armor piece of the **Jackal X Set**. There is a separate blueprint for a stronger version from the V3 Jackals: Jackal X Pants D.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Jackal X Pants**
	+ Blueprint can be obtained as a drop from Jackal X.
* **Jackal X Pants R**
	+ Can be obtained by upgrading the Jackal X Head at Chokufunsha.

## Jackal X's Armor

The total defensive stats for this set are: +26% Fire resistance, and +26% Poison resistance. However, when it is uncapped it becomes +32% Fire resistance, and +32% Poison resistance.
Jackal Yo-Yo D

This is a much more powerful version of the Jackal Yo-Yo, wielded by Jackal Z in Tengoku.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Jackal Yo-Yo D**
	+ Blueprint can be obtained as a drop from Awakened Jackal Z.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Electromag Sleep - Hold L2 or R2 at combo level 2 to spin for longer.
* Electromag Breaker - L1 or R1.
Jackal Y Body

* Jackal v1/v2
* Jackal v2 Uncap

* v2

Body Armor piece of the **Jackal Y Set**. There is a separate blueprint for a stronger version from the V3 Jackals: Jackal Y Body D.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Jackal Y Body**
	+ Blueprint can be obtained as a drop from Jackal Y.
* **Jackal Y Body R**
	+ Can be obtained by upgrading the Jackal Y Body at Chokufunsha.

## Jackal Y's Armor

The total defensive stats for this set are: +26% Fire resistance, and +26% Electric resistance. However, when it is uncapped it becomes +32% Fire resistance, and +32% Electric resistance.
Koshi-Tagawa - 14F

Welcome to **Koshi-Tagawa**, an area on Floor 14 of the Tower of Barbs!

Koshi-Tagawa appears during every rotation except for 4a (Friday). It is a Shop-type area, containing a Gyakufunsha shop or screamer pit.

## Gyakufunsha

Koshi-Tagawa has a chance to be visited by the wandering shop, Gyakufunsha. In this location, Gyakufunsha will sell the following:

* MDF (4,000 KC)
* Wire Mountain (4,000 KC)
* Aluminum Can (4,000 KC)
* Vegetable Oil (4,000 KC)
* Piece of Broken Copperware (4,000 KC)
* D.O.D. Arms Green Metal (30,000 KC)
* War Ensemble Green Metal (30,000 KC)
* Candle Wolf Green Metal (30,000 KC)
* M.I.L.K. Green Metal (30,000 KC)
* Scratch Metal (10,000 KC)
* Bullet Metal (20,000 KC)
* Hovering Metal (30,000 KC)
* Bone Metal (40,000 KC)
* Reversal Metal (50,000 KC)
* 3 blueprints (30,000-120,000 KC - depending on how rare the blueprint is)
Iron Mask N

The **Tengoku Class Mask** version of the default **Shooter** Iron Mask. Obtained as a very rare Blueprint drop in Tengoku. Shares the same appearance as the original, but has significantly stronger stats, and can be bought and upgraded.

## Blueprint Locations

* **Iron Mask N**
	+ Can very rarely be found in Silver/Gold Chests in Tengoku, either on the floor or dropped by Hardcore Haters.
	+ The Fighter class you are currently playing as does not influence any mask you may find.
Hovering Metal

**Hovering Metal** is an uncommon Tuber Metal used for developing Weapons and Armor at Chokufunsha.

## Locations

Hovering Metal can be found in the following locations:

- Rare drop from Hovering Tubers.

- Purchased from Gyakufunsha for 30,000 KC.

- Rewards from certain types of Quests.

- Silver Treasure Chest drops from red-named Haters in Tengoku 51F and above.

## Uses

For all non-Event gear, it currently takes **901** Hovering Metal to complete its uses. Event gear uses an additional **38**, for a complete total of **939**.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.
Kat Body

Body Armor piece of the **Kat Set**.
Was available from the PlayStation Store during the **Gravity Rush 2** collaboration event.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Kat Body 1**
	+ Not currently available. Was available from the PlayStation Store during the **Gravity Rush 2** collaboration event.. The event period was 8/9/2017 – 9/6/2017.

## Kat's Armor

The total defensive stats for this set are: +10% Slashing resistance, and +10% Piercing resistance.
Jackal X Pants D

Leg Armor piece of the **Jackal X D Set**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Jackal X Pants D**
	+ Blueprint can be obtained as a drop from Awakened Jackal X.

## Jackal X D's Armor

The total defensive stats for this set are: +32% Blunt resistance, and +32% Piercing resistance.
Mastery Level

The Mastery Level is a measure of how experienced a player is with their weapon, and it is gauged through usage in combat. Screamers, Haters, Defenders, Tubers, Mid-Bosses, and Dons can increase your mastery when killed by a non-mastered weapon. Each level of mastery takes a different amount of ABP (Ability Points) to reach, with certain weapons having different amounts of ABP required to reach each of their levels. Every weapon has a maximum mastery level of 20.

Bonuses for reaching mastery levels include:

* Increases in weapon damage
* Kill Coin drop rate during goretastic finishers
* Additional EXP gain from goretastic finishers
* Decreases in stamina loss from attacking
* Increased rage move damage
* Increased fire-rate, throw speed, range, or reduced charge time for ranged weapons
* Hit-chaining (additional ticks of damage or attack extensions on a button press)
* Skill moves (additional attacks for your weapon activated by an alternate button press)
* Combo moves (additional attacks for your weapon activated by pressing an attack button after a previously chained attack)
* Charge moves (additional attacks for your weapon activated by holding an attack)
* Various other unique bonuses for certain weapons, listed in the table below:

## Decals

For a full list of decals and ways to obtain these, please reference the Skill Decals page.

 ★ | Squeezer
Jackal Z ID Card

**Jackal Z ID Cards** are a 6-Star Jackal Material for developing and upgrading Jackal weapons and armor at Choku-Funsha.

Examining this item on the ground reveals some lore about Jackal Z.

## Locations

Jackal Z ID Cards are a rare drop from **V2 Jackal Z**, who may be fought in the Battle To The Top area (42-49F). See Jackals for strategy information.

Available Floors

## Uses

For all non-Event gear, it currently takes **8** Jackal Z ID Cards to complete its uses. There is no Event gear that uses this material.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.
Kat Boots

Leg Armor piece of the **Kat Set**.
Was available from the PlayStation Store during the **Gravity Rush 2** collaboration event.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Kat Boots 1**
	+ Not currently available. Was available from the PlayStation Store during the **Gravity Rush 2** collaboration event.. The event period was 8/9/2017 – 9/6/2017.

## Kat's Armor

The total defensive stats for this set are: +10% Slashing resistance, and +10% Piercing resistance.
MDF

**MDF** is a 2-Star Wood-type R&D Material for developing and upgrading weapons and armor at Choku-Funsha.

## Locations

As a 2-Star Material, MDF will mainly appear in Jackson's Area (11-20F).

Can be bought for  4000 KC from Gyaku-Funsha, or from the daily Hernia lineup (if available) for  15000 /  3 (for x5). Drops from Bronze / Silver / Gold Lost Bags.

Gyaku-Funsha
 14F
 17F
 SHOP:  4000

## Uses

For all non-Event gear, it currently takes **75** MDF to complete its uses. Event gear uses an additional **25**, for a complete total of **100**.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.

## Trivia

* Medium-Density Fibreboard (MDF) is a cheap engineered wood product that is widely used for a variety of construction purposes. Due to its inexpensive nature and run of the mill quality, it is most commonly used for home projects.
Honeycomb

A large bee's nest that can be found attached to walls and other out of reach places. You can retrieve a Honeycomb by throwing an uncooked beast at it to knock it down or shooting it down with a weapon.

Stomping/Throwing a Honeycomb will cause a swarm of bees to appear and chase your Fighter and sting them. It cannot be destroyed, and so does not drop a shroom.

Like most beasts, it has a rare golden variant, the Golden Honeycomb.

## Effect

*"**Distribution:** Primarily Crowley's area."*

*"**Size:** 18 in."*

*"Scientific Name:----"*

*"The Honeycomb that lives in the Tower of Barbs. Contains highly nutritious larva and honey."*

**Raw Effect:**  Restores 500 HP (L)

**Cooked Effect:**  Restores 700 HP (L)

**Sell Price:**  728 KC (Raw/Cooked)

**EXP:**  52 EXP (Raw),  104 EXP (Cooked)

## Location

Honeycombs are first encountered on the floors controlled by Crowley.

## Gallery

* An active honeycomb.
* A grilled honeycomb.

## Notes

* You will know a Honeycomb is nearby when you hear the tell-tale buzzing sound of bees. It will more than likely be located above you up on a wall.
* Although throwing an uncooked Honeycomb can cause the swarm to attack anything nearby, it is more useful as a healing item than as a substitute grenade since it deals no damage.
Jackal Sword

The **Jackal Sword** is a weapon in Let it Die. It is the signature weapon of Jackal X.

A stronger variant, the **Jackal Sword D**, drops from Jackal X in Tengoku.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Jackal Sword**
	+ Blueprint can be obtained as a drop from Jackal X.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Electromag Spin - L2 or R2 at combo level 4.
* Electro Cross - L1 or R1.
Mushrooms

Redirect to:

* Shrooms

Mushrooms are found all throughout the tower. They can grow on their own or sometimes grow off the corpses of fallen enemies. They provide many helpful effects as well as harmful ones. They can be eaten or thrown at enemies.

### List of Mushrooms

* Frogshroom
* Boomshroom
* Toughshroom
* Ratshroom
* Snailshroom
* Yogashroom
* Decoyshroom
* Shockshroom
* Skillshroom

```
Beasts - **Mushrooms**

```
Iron Eagle Pants

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the **Iron Eagle Set**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Iron Eagle Pants**
	+ Has an obtainable Blueprint on Floors 31-40.

## Iron Eagle's Armor

The total defensive stats for this set are: -10% Slashing resistance, -18% Blunt resistance, +18% Piercing resistance, +10% Fire resistance, -18% Electric resistance, and +18% Poison resistance.
Iron

* Tier 2
* Tier 3
* Tier 4

**Irons** are weapons in Let it Die. Irons are unique among early-game weapons, having two sources of damage in an odd melee/ranged hybrid attack. Half of the basic attack is the hit from the iron itself; the other half is the steam that shoots out, burning enemies and causing them to flinch. Irons also feature a **parry** move gained at Mastery Rank 6, as well as an enemy-blinding Rage Move. Overall, they're a surprisingly versatile weapon, able to serve as a potent tool in many different situations.

Variants include the very rare King Baboon.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* Red Hot Iron
	+ Has an obtainable Blueprint on Floors 6-10.

## Notes

* The iron is surprisingly useful weapon in most close combat cases. Its first and 2nd strikes do a good number of hits combined to help shred armor—more so with the Death Burner setting them on fire. Do be aware of its range though; just hitting with the steam/fire doesn't stun the opponent, so aim to hit with the iron itself.
* The Steam Barrier, unlocked at Mastery Rank 6, is a melee attack parry that has a fast startup with a big window to parry the opponent's attack. However, you do want to aim to get the parry later in the window to help you get a counter attack. Using this parry uses up NO durability. But beware that parrying attacks from higher quality and stronger weapons will break through, so it's not as useful as it used to be.
* The Rage move is a huge burst of steam/fire that stuns enemies caught in it, similar to the Frongus' effect of tear gas. It even affects some bosses!

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Combo Extension: Steam Shot.
* L1/R1 Move: Steam Barrier. This is a parry move that outperforms a normal Perfect Block.
Hell Steel Leggings

Leg Armor piece of the **Hell Steel Set**, worn by Hell Steel.

**NOTE**: Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Hell Steel Leggings**
	+ Chance after defeating Hell Steel in NEO D.O.D.

## Hell Steel's Armor

The Total defensive for this set are: +12% to Slash, +24% to Blunt, +12% to Piercing, -24% to Fire, -24% to Electric, and +24% to Poison.
M.I.L.K. Purple Metal

**M.I.L.K. Purple Metals** are 5-Star Faction Metals for developing and upgrading weapons and armor at Choku-Funsha.

## Locations

M.I.L.K. Purple Metals start to drop in the Battle To The Top area (41F+), from Gold Chests in the **Treasure Rooms** on dead-end floors, or from **Hardcore Haters**. Typically, this means you have a chance at 1 Purple metal per run.

In Tengoku, Purple Metals appear as Legendary Chest rewards, though will stop appearing in them after 100F. They can still appear as Gold Chest rewards at any point. They can drop directly from either Treasure Tubers or the corresponding faction Mid-Boss. Gold Chests from Hardcore Haters can drop them at any floor, but at a much, much lower rate. Due to the nature of Tengoku rewards, many more Purple metals can be obtained at once compared to runs in the 40's.

Can be bought for  150000 RE-Points from the R-Point Exchange,  6000 Bloodnium in the Bloodnium Exchange, or with  12 (for x1) / 48 (for x5) Death Metals if appearing in the daily Hernia lineup.

Can be received as a reward from annual Event Quests or Gold / Platinum Lost Bags.

## Uses

For all non-Event gear, it currently takes **608** M.I.L.K. Purple Metal to complete its uses. Event gear uses an additional **110**, for a complete total of **718**.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.
Scorpion

**Scorpions** are a type of beasts found in the Tower of Barbs. They must be stomped twice before picking up, or they'll sting for a small amount of damage. Crushing one produces a Stingshroom.

Like most beasts, it has a rare golden variant, the Golden Scorpion.

## Effect

*"**Distribution:** Primarily Max's area."*

*"**Size:** 20 in."*

*"Scientific Name: Pandinus exemplar"*

*"Despite the distinctive yellow muscles and ferocious sting, it is in fact not poisonous."*

**Raw Effect:**  Restores 140 HP (M)

**Cooked Effect:**  Restores 200 HP (M)

**Sell Price:**  168 KC (Raw/Cooked)

**EXP:**  12 EXP (Raw),  24 EXP (Cooked)

## Location

Scorpions first appear in Max's Area, and may continue to be found throughout the Tower of Barbs.

## Gallery

* A live scorpion.
* A grilled scorpion.
* A crushed scorpion.

## Notes

* Due to the Red Scorpion being added, it has become difficult to find Yellow Scorpions.
Knight's Armor

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the **Knight Set**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Knight's Armor**
	+ Has an obtainable Blueprint on Floors 11 - 20.

## Knight's Armor

The total defensive stats for this set are: +18% Slashing resistance, -18% Blunt resistance, -10% Piercing resistance, +10% Fire resistance, and -18% Electric resistance.
Login Bonuses

**Login Bonuses** are sent to the player's **Rewards Box** for logging in each day, supposedly by **Captain Yotsuyama**, who will send you a Mail about it each time. These can only be received once per in-game day, resetting at **10:00 UTC**. The Rewards Box itself has a capacity of 50 items, having higher than 50 items inside will prevent the player from entering TDM or the Tower.

The majority of Login Bonuses are tied to the player's highest floor reached in the Tower: between 1F-20F, 21F-40F, or above 41F. Bonuses are different for each bracket.

## New Player Login Bonuses

For new players, there are specific Login Bonuses for the first 10 days played. You do not have to play 10 days in a row; if you don't log in one day, they will pick up again where you left off on the next day.

Occasionally, new events will occur that will change what these new player bonuses are.

## Normal Login Bonuses

These Login Bonuses will only be available when an Event Login Bonus isn't active.
Jackal Blaster

The **Jackal Blaster** is a weapon in Let it Die. It is the signature weapon of Jackal Y.

A stronger variant, the **Jackal Blaster D**, drops from Jackal Y in Tengoku.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Jackal Blaster**
	+ Blueprint can be obtained as a drop from Jackal Y.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Laser tracking improved.
* Electro Gun Smash - L1 or R1.
Maka-Tsutsumi - 11F

Welcome to **Maka-Tsutsumi**, an area on Floor 11 of the Tower of Barbs!

Maka-Tsutsumi lies along the main elevator shaft and appears during all rotations. Maka-Tsutsumi spawns no materials.

Maka-Tsutsumi is a special floor in that its map layout never changes

## Overview

Currently Under Contsruction! See you tomorrow.

## Connecting Floors

* 10F Shimo-Omeno - locked from Maka-Tsutsumi side until GOTO-9 on 11F Maka-Tsutsumi is defeated.
* 12F Ukongaoka - locked until GOTO-9 on 11F Maka-Tsutsumi is defeated.
* 12F Seyane
M.I.L.K.

## About

The Muscle International League Killers, or more commonly known as M.I.L.K., is a Faction of the Tower of Barbs headed by the 4th Don, Taro Gunkanyama.

This faction's area consists though floors 31-40.

Seven types of rare metal exist for this faction: M.I.L.K. Blue Metal, M.I.L.K. Green Metal, M.I.L.K. Black Metal, M.I.L.K. Red Metal, M.I.L.K. Purple Metal, M.I.L.K. Orange Metal, and M.I.L.K. Platinum Metal. M.I.L.K. metals can be obtained as drops by Taro or U-10, found in the gold chest of any Trap Room, or bought from Gyaku-funsha. They may also be awarded by Quests. It can also appear in Tengoku as well.

## Equipment

The M.I.L.K. faction's equipment is mostly all based around sports equipment, sports uniforms and safety gear. Weapons range from simple baseball bats and hockey sticks, to bowling balls on sticks to wrist mounted motorcycle wheel with a motor! There are 40 pieces of equipment.

### Weapons

 Requires a special blueprint for that particular weapon, Motor psycho isn't required
Iron Eagle Pants RE

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the **Iron Eagle RE Set**. Purchasable for  1000000 RP from the R-Point Exchange. Stronger than the normal variant.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Iron Eagle Pants RE**
	+ Purchasable for  1000000 RP from the R-Point Exchange.

## Iron Eagle RE's Armor

The total defensive stats for this set are: +18% Piercing resistance, +10% Fire resistance, and +18% Poison resistance.
Omoki - 3F

Welcome to **Omoki**, an area on Floor 3 of the Tower of Barbs!

Omoki appears only during rotation 4 (Sunday, Wednesday, and Fridays).

## Gyakufunsha

Omoki has a chance to by visited by the wandering shop, Gyakufunsha. In this location, Gyakufunsha will sell the following:

* Blue and Green Rare Metals
* Veneer Plank - 2,000 KC
* Aluminum Scraps - 2,000 KC
* Waste Oil - 2,000 KC
* Clump of Copper Scraps - 2,000 KC
* Cotton - 2,000 KC
* Leather - 2,000 KC
* Hemp - 2,000 KC
* D.O.D. ARMS Blue Metal - 20,000 KC
* D.O.D. ARMS Green Metal - 30,000 KC
* War Ensemble Blue Metal - 20,000 KC
* Candle Wolf Blue Metal - 20,000 KC
* M.I.L.K. Blue Metal - 20,000 KC

* Scratch Metal - 10,000 KC
* Hovering Metal - 30,000 KC
* Reversal Metal - 50,000KC

* Three randomly-selected Blueprints - 30,000-120,000 KC each
Iron Hammer

* Tier 2
* Tier 3
* Tier 4

**Hammers** are weapons in Let It Die. Hammers are among the first weapons you find in the game, and the Iron Hammer Blueprint is both easy to find and cheap to research, making them a reliable tool early on.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Iron Hammer**
	+ Has an obtainable Blueprint on Floors 1-5.

## Notes

* The Hammer's attack string is fairly linear, so some enemies can sidestep it easily; beware when using lock on.
* Once you reach Mastery Rank 5, you obtain the Combo + buff to your hammer combo. This does massive damage, so this is good for bosses you can easily stun or get a combo on.
* This weapon is rough to dodge out of once you begin a combo, so be sure to catch your opponent mid-attack so you don't get countered!
* The Iron Smash, unlocked at Mastery rank 10, is a far reaching horizontal attack. This is a good alternative attack against enemies that sidestep, but keep the recovery time in mind.
* The Strike Hammer upgrades are fairly simple to obtain, making this an easy weapon to get to Tier 3 or 4.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Combo finisher: 10-Ton Strike. This extends the Hammer's combo with an extra strong downward strike.
* L1/R1 Move: Iron Smash. This is a powerful AoE sideswipe that leaves you open to attack for a moment afterward.
Hellhound

The **Hellhound** is a powerful **Sniper Rifle** and one of the very rare TENGOKU Weapons, as the blueprint may only be found there. The blueprint can be rarely obtained from silver chests throughout Tengoku, as well as any chests dropped by haters.

It may be available in the Bloodnium Exchange (as a weapon, not a blueprint) for  3000.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Hellhound**
	+ Can be found in TENGOKU in Silver Chests found from Haters or on the floor.

## Notes

* Great for picking off enemies at long range but, like any firearm, the sound will attract nearby enemies.
* Particularly useful on Bone Tubers since you can usually one-shot them before they can see you and dash over.
* Contrary to its name, the rage move One-Shot Kill is not a guaranteed kill. It can be blocked but will still be a headshot.
* The bullet can go through multiple enemies if they are lined up. It is possible to kill 2-3 enemies with a single bullet aimed as a headshot.
* If fighting a high level Hater 1-on-1, use mushrooms that inflict some sort of status ailment (Sleep, Poison, Blindness, etc) to score easy headshots for critical damage or Gore-tastic finisher.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Aim+: Scope sway and blur are reduced.
* L1/R1 Move: Sniper Smash. This is a weak melee attack that consumes durability if it hits.
Reward Box

The Reward Box can be found in the Waiting Room between the Storage Chest and the Fighter Freezer.

Items that appear in the Reward Box can be either

* Daily Login Bonus
* Quest Rewards
* Items from bought DLCs

Additionally, if your Direct Hell Express pass expires and any of your Fighters have items in the extra 10 slots, they will also be returned to the Reward Box.
Leather

**Leather** is a 3-Star Fiber-type R&D Material for developing and upgrading weapons and armor at Choku-Funsha.

## Locations

Leather can be found on any Fiber-specific floor in the Tower of Barbs, no matter how low or how high. Early Fiber-type materials are not limited by Star Rating, meaning Cotton, Hemp, **Leather**, Wool, and Silk can all appear together on any Fiber floor, regardless of height. However, Fiber type materials besides Cotton and Carbon Fiber will not appear on any All-material floors. It will continue to appear even above 40F+, all the way to the top of the tower.

Can be bought for  2000 KC from Gyaku-Funsha, at any shop location. Also drops from Bronze / Silver / Gold Lost Bags.

## Uses

For all non-Event gear, it currently takes **1318** Leather to complete its uses. Event gear uses an additional **76**, for a complete total of **1394**.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.
Longsword

* Tier 2
* Tier 3
* Tier 4

**Swords** are weapons in Let it Die. While a bit slower than Machetes, Swords hit for a bigger punch in return for the lost speed.

There is a stronger **Longsword RE** variant.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Longsword**
	+ Has an obtainable Blueprint on Floors 16-20.
	+ Random reward from Uncle Prime Box

## Notes

* The Longsword is one of the best weapons to generally use, long range, good damage at a decent speed. The fire on the S versions just makes it better as the fire helps take down armor too.
* The Money Shot, unlocked at Mastery rank 10, is a single downward strike, does more damage than a single L2/R2 strike, but carries a lot more recovery. Only recommend using it as a combo for the third swing or if you need a quick single hit for a kill.
* The Rage move, Glint, is a counter attack that blocks an attack and counters with a big single strike that deals heavy damage, but the block window isn't super long and has some startup so you'll have to learn the timing. You can hold Triangle before pressing L2/R2 to help you time it against an attack better.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Combo Extension: Sky Slash. At combo level 3, wait a moment then press L2 or R2.
* L1/R1 Move: Money Shot.
Orichalcum

**Orichalcum** is an 8-Star Copper-type R&D Material for developing and upgrading weapons and armor at Choku-Funsha.

## Locations

Orichalcum can rarely appear in Tengoku on Copper-specific floors above 80F.

May also be bought once-per-day in the Bloodnium Exchange for  2500.

Copper-specific Floors
 58F+

## Uses

For all non-Event gear, it currently takes **755** Orichalcum to complete its uses. Event gear uses an additional **40**, for a complete total of **795**.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.

## Trivia

* In ancient Greek and Roman culture, Orichalcum was considered to be one of the most valuable metals mined in its period. It is believed to have been an alloy of both gold and copper, forming a type of bronze that was used very sparsely due to its rarity during the time.
Ricebowl Shroom

When Eaten
 Eaten Raw Bonus
 Effect Time
 Sell
 When Eaten
 Eaten Cooked Bonus
 Effect Time
 Sell
 * Gunkanyama's Area (31F-40F)
* Battle To The Top (42F-49F)
* TENGOKU (52F+)
* Expeditions

Consider this the Heartshroom on steroids. It can heal most of the HP of many 4-Star Fighter classes but becomes less effective with 5 & 6-Star Fighters due to their huge bump in HP.

## Restore HP

* Very potent healing mushroom, although it is outclassed by certain cooked versions of beasts such as the Lizard, Turtle and Bird.
* Even though it may not heal as much as some cooked beasts, this mushroom appears late in the game where certain beast-specific mushrooms become more important than the healing properties of the beasts themselves. This means you can keep the Ricebowl Shroom as a healing item and not have to decide between cooking a certain beast (like the Lizard) or harvesting it's more helpful mushroom.
Meijin Head

* Tier 1
* Tier 2
* Tier 3

The ultimate in gamer headgear. Received as a free login bonus during November 2020 as a reward from the DEATHSTARTER campaign.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Meijin Head 1**
	+ This Blueprint was delivered as a login bonus during November 2020.
Iron Eagle Set

* Iron Eagle
* Iron Eagle RE

* Iron Eagle Head
* Iron Eagle Body
* Iron Eagle Pants

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of the ****Iron Eagle Set****.

## Blueprint Locations

* **Iron Eagle Head**
	+ Has an obtainable Blueprint on Floors 31-40.

## Iron Eagle's Armor

The total defensive stats for this set are: -10% Slashing resistance, -18% Blunt resistance, +18% Piercing resistance, +10% Fire resistance, -18% Electric resistance, and +18% Poison resistance.

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the ****Iron Eagle Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Iron Eagle Body**
	+ Has an obtainable Blueprint on Floors 31-40.

## Iron Eagle's Armor

The total defensive stats for this set are: -10% Slashing resistance, -18% Blunt resistance, +18% Piercing resistance, +10% Fire resistance, -18% Electric resistance, and +18% Poison resistance.

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the ****Iron Eagle Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Iron Eagle Pants**
	+ Has an obtainable Blueprint on Floors 31-40.

## Iron Eagle's Armor

The total defensive stats for this set are: -10% Slashing resistance, -18% Blunt resistance, +18% Piercing resistance, +10% Fire resistance, -18% Electric resistance, and +18% Poison resistance.

* Iron Eagle Head RE
* Iron Eagle Body RE
* Iron Eagle Pants RE

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of the **Iron Eagle RE Set**. Purchasable for  1000000 RP from the R-Point Exchange. Stronger than the normal variant.

## Blueprint Locations

* **Iron Eagle Head RE**
	+ Purchasable for  1000000 RP from the R-Point Exchange.

## Iron Eagle RE's Armor

The total defensive stats for this set are: +18% Piercing resistance, +10% Fire resistance, and +18% Poison resistance.

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the **Iron Eagle RE Set**. Purchasable for  1000000 RP from the R-Point Exchange. Stronger than the normal variant.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Iron Eagle Body RE**
	+ Purchasable for  1000000 RP from the R-Point Exchange.

## Iron Eagle RE's Armor

The total defensive stats for this set are: +18% Piercing resistance, +10% Fire resistance, and +18% Poison resistance.

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the **Iron Eagle RE Set**. Purchasable for  1000000 RP from the R-Point Exchange. Stronger than the normal variant.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Iron Eagle Pants RE**
	+ Purchasable for  1000000 RP from the R-Point Exchange.

## Iron Eagle RE's Armor

The total defensive stats for this set are: +18% Piercing resistance, +10% Fire resistance, and +18% Poison resistance.
Jackal Y D Set

* Jackal Y Head D
* Jackal Y Body D
* Jackal Y Pants D

Head Armor piece of the ****Jackal Y D Set****.

## Blueprint Locations

* **Jackal Y Head D**
	+ Blueprint can be obtained as a drop from Awakened Jackal Y.

Body Armor piece of the ****Jackal Y D Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Jackal Y Body D**
	+ Blueprint can be obtained as a drop from Awakened Jackal Y.

## Jackal Y D's Armor

The total defensive stats for this set are: +32% Slashing resistance, and +32% Blunt resistance.

Leg Armor piece of the ****Jackal Y D Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Jackal Y Pants D**
	+ Blueprint can be obtained as a drop from Awakened Jackal Y.

## Jackal Y D's Armor

The total defensive stats for this set are: +32% Slashing resistance, and +32% Blunt resistance.
Motocross Rider Body

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the **Motocross Set**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Motocross Rider Body**
	+ Has an obtainable Blueprint on Floors 31-40.
	+ Can be purchased from Gyakufunsha shops on floors between 31-40F.

## Motocross's Armor

The total defensive stats for this set are: -10% Slashing resistance, +26% Blunt resistance, +10% Piercing resistance, -26% Fire resistance, +10% Electric resistance, and -18% Poison resistance.
Rin Torai

**Rin Torai** is a Direct Hell employee, working as the DH Express elevator operator. She will take you to-and-from any floor on the Tower of Barbs, free of charge. The player must have claimed an Express or Express 1-Day pass in order to use this elevator. Players can catch a glimpse of her from inside her elevator if they have not claimed a pass. She has long black hair, simple jewelry, and wears a white uniform. She will often make small talk with her customers.

She is voiced by **Jenny Shima**.

### Quotes

* *"We are delighted that you have chosen to ride with us. My name is Rin Torai. Allow me to explain the service we offer. This elevator can be used only by "Direct Hell Express Members." Members can use it as much as they like. It's only a short ride, but please make yourself comfortable. Please, come ride in."* - Intro cutscene
* *"Please state your desired floor."*
* *"Going up."*
* *"Thank you very much for using this service."*
* *"We look forward to your return."*
* *"Thank you for coming."*
* *"Going down."*

* *"That's right. Our customers are steadily increasing."*
* *"Was the ride comfortable enough for you?"*
* *"This elevator fulfills the highest safety standards.*"
* *"This elevator is locked from the inside."*
* *"We will be arriving shortly."*
* *"I am not well versed when it comes to escalators."*
* *"I have never been put in any danger."*
* *"This vessel is a Class 100 Cleanroom."*
* *"Do you want to see my tattoo?"*
* *"This scarf also has meaning."*
* *"Somebody who reached the summit? Hmm, I'm not so sure..."*
* *"You are very untrusting, aren't you?"*
* *"Please don't be surprised, the truth is I..."*
* *"I am telling you the truth."*
* *"I made sure to take good care of myself."*
* *"I've never told this to anyone else."*
* *"Of course, I know that this is my calling."*
* *"You have a unique smell, Hmm, It's a nice smell... Hehe!"*
* *"Well, it can get lonely at times."*
* "I have been trapped inside this elevator for twenty years."
* "I am the sole survivor of the Earth Rage."
* "I take good care of myself."
Restroom

The **Restroom** is a section of your Waiting Room where captured enemy Fighters from Tokyo Death Metro raids are held to be "reset." Over 4 hours, SPLithium is drained from the Fighter and can be collected by pressing X on either the Fighter's cell or the monitor by the Restroom's entrance. If you manage to hold a Fighter for the full duration, they will become usable as one of your own. (as of a recent update fighters instead give you a loot bag and return back to the owner)

Initially, the Restroom can hold only one prisoner; it can be upgraded via the TDM menu, up to a maximum of 6 cells. The original owner of a captured Fighter can pay a Kill Coin ransom based on the level of the fighter, which will return the Fighter to their Fighter Freezer. The owner or any member of their regional team may also free the captured Fighter by destroying the Restroom during a raid. Fighters you can help out are visible in the Rescue tab.

## Upgrades

 2
 3
 4
 5
 6
Jackal Y Set

* Jackal Y Head
* Jackal Y Body
* Jackal Y Pants

* Jackal v1/v2
* Jackal v2 Uncap

* v2

Head Armor piece of the ****Jackal Y Set****. There is a separate blueprint for a stronger version from the V3 Jackals: Jackal Y Head D.

## Blueprint Locations

* **Jackal Y Head**
	+ Blueprint can be obtained as a drop from Jackal Y.
* **Jackal Y Head R**
	+ Can be obtained by upgrading the Jackal Y Head at Chokufunsha.

* Jackal v1/v2
* Jackal v2 Uncap

* v2

Body Armor piece of the ****Jackal Y Set****. There is a separate blueprint for a stronger version from the V3 Jackals: Jackal Y Body D.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Jackal Y Body**
	+ Blueprint can be obtained as a drop from Jackal Y.
* **Jackal Y Body R**
	+ Can be obtained by upgrading the Jackal Y Body at Chokufunsha.

## Jackal Y's Armor

The total defensive stats for this set are: +26% Fire resistance, and +26% Electric resistance. However, when it is uncapped it becomes +32% Fire resistance, and +32% Electric resistance.

* Jackal v1/v2
* Jackal v2 Uncap

* v2

Leg Armor piece of the ****Jackal Y Set****. There is a separate blueprint for a stronger version from the V3 Jackals: Jackal Y Pants D.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Jackal Y Pants**
	+ Blueprint can be obtained as a drop from Jackal Y.
* **Jackal Y Pants R**
	+ Can be obtained by upgrading the Jackal Y Pants at Chokufunsha.

## Jackal Y's Armor

The total defensive stats for this set are: +26% Fire resistance, and +26% Electric resistance. However, when it is uncapped it becomes +32% Fire resistance, and +32% Electric resistance.
Sengoku Armor BT

* Tier 2
* Tier 3
* Tier 4

Cosmetic variant of the Body Armor piece of the **Sengoku Set**.

Purchased from the Hernia for  16, the back of the armor displays a flaming kanji, 戦 (IKUSA), which translates to "War". The first upgrade costs only 1 SPL and no materials, while all other upgrades are the same as the original (except for the Uncap). The stats are exactly the same, however it **will** grant additional Funshots. This blueprint may not always be available in the Hernia.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Sengoku Armor BT**
	+ Purchased from the Hernia for  16.
Paladin Armor EW

* Tier 2
* Tier 3
* Tier 4

Cosmetic variant of the Body Armor piece of the **Paladin Set**.

Purchased from the Hernia for  28, the back of the armor has four glowing purple energy wings. The first upgrade costs only 1 SPL and no materials, while all other upgrades are the same as the original. The stats are exactly the same, however it **will** grant additional Funshots. This blueprint may not always be available in the Hernia.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Paladin Armor EW**
	+ Purchased from the Hernia for  28.
Jackal Z D Set

* Jackal Z Head D
* Jackal Z Body D
* Jackal Z Pants D

Head Armor piece of the ****Jackal Z D Set****.

## Blueprint Locations

* **Jackal Z Head D**
	+ Blueprint can be obtained as a drop from Awakened Jackal Z.

Body Armor piece of the ****Jackal Z D Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Jackal Z Body D**
	+ Blueprint can be obtained as a drop from Awakened Jackal Z.

## Jackal Z D's Armor

The total defensive stats for this set are: +32% Slashing resistance, and +32% Piercing resistance.

Leg Armor piece of the ****Jackal Z D Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Jackal Z Pants D**
	+ Blueprint can be obtained as a drop from Awakened Jackal Z.

## Jackal Z D's Armor

The total defensive stats for this set are: +32% Slashing resistance, and +32% Piercing resistance.
Shotgun

* Tier 2
* Tier 3
* Tier 4

**Shotguns** are weapons in Let it Die. With such short range that it's practically a melee weapon, you wouldn't be judged for passing over this weapon, but upon gaining Mastery Ranks, a single shotgun meatshot can prove exceptionally deadly.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Pitbull Shotgun**
	+ Has an obtainable Blueprint on Floors 11-15.
	+ Random reward from Uncle Prime Box

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Attack +: Bullet power increased. Hitting enemies at close range will knock them to the ground.
* L1/R1 Move: Shotgun Smash. This is a weak melee attack that consumes durability if it hits.