recursal/Fanatic-Fandom huggingface dataset:
Overwhelming Presence

Sanctuary

**Overwhelming Presence** is one of the Cards available to Azaan in Paladins.

**Description**

Heal for {12|12} every 0.5s while at least one wall segment of Sanctuary is active.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.
1

Overwhelming Presence

Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.
2

Overwhelming Presence

Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.
3

Overwhelming Presence

Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.
4

Overwhelming Presence

Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.
5
Otherworldly Tether

Tendril

**Otherworldly Tether** is one of the Cards available to Vora in Paladins.

**Description**

Gain a {75|75} Shield for 5s after activating Tendril.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Otherworldly Tether

Gain a 75 Shield for 5s after activating Tendril.
1
8

Otherworldly Tether

Gain a 150 Shield for 5s after activating Tendril.
2
8

Otherworldly Tether

Gain a 225 Shield for 5s after activating Tendril.
3
8

Otherworldly Tether

Gain a 300 Shield for 5s after activating Tendril.
4
8

Otherworldly Tether

Gain a 375 Shield for 5s after activating Tendril.
5
8
Paladins Beta Version 0.43.1586.1

## General

* Adjustments to Maeve's sound have to made to address issues around her overall loudness. The volume of an ally Maeve's firing sound has been reduced, along with minor adjustments to enemy Maeve's firing sound.
* Fixed some card and ability descriptions to show correct information.
* Fixed an issue where the Flair Chest was giving out Emotes and MVP Poses that were already owned.
* Refunds will be given for those who received Emotes they already owned.
* Fixed chat not scrolling until the 9th line is reached.

Source
Numbed Heart

Armor / Weapon

**Numbed Heart** is one of the Cards available to Vivian in Paladins.

**Description**

Increase your maximum Health by {50|50}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Numbed Heart

Increase your maximum Health by 50.
1

Numbed Heart

Increase your maximum Health by 100.
2

Numbed Heart

Increase your maximum Health by 150.
3

Numbed Heart

Increase your maximum Health by 200.
4

Numbed Heart

Increase your maximum Health by 250.
5
One Step Ahead

Armor / Weapon

**One Step Ahead** is one of the Cards available to Vivian in Paladins.

**Description**

Increase your Movement Speed by {4|4}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

One Step Ahead

Increase your Movement Speed by 4%.
1

One Step Ahead

Increase your Movement Speed by 8%.
2

One Step Ahead

Increase your Movement Speed by 12%.
3

One Step Ahead

Increase your Movement Speed by 16%.
4

One Step Ahead

Increase your Movement Speed by 20%.
5
Out Of Time

Hardening

**Out Of Time** is one of the Cards available to Yagorath in Paladins.

**Description**

Halve the efficacy of Hardening. For {0.5|0.5}s after using Hardening, gain its benefits.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Out Of Time

Halve the efficacy of Hardening. For 0.5s after using Hardening, gain its benefits.
1

Out Of Time

Halve the efficacy of Hardening. For 1s after using Hardening, gain its benefits.
2

Out Of Time

Halve the efficacy of Hardening. For 1.5s after using Hardening, gain its benefits.
3

Out Of Time

Halve the efficacy of Hardening. For 2s after using Hardening, gain its benefits.
4

Out Of Time

Halve the efficacy of Hardening. For 2.5s after using Hardening, gain its benefits.
5
Paladins Beta Version 0.65.2356.5

## Controller changes [CONSOLE ONLY]

“We've made a number of adjustments to Turn Acceleration and Aim Assist in order to improve our controller experience. We've also updated our default setting and added two new options. Magnet Strength will allow players to reduce the amount they are being pulled towards enemy champions, and Friction Strength will allow players to reduce the intensity of the friction zone around enemy champions.”

* Major updates to Turn Acceleration and Aim Assist.
* New default settings for sensitivity, turn acceleration strength, and turn acceleration mode. (this has been updated for all existing players as well)
* New Options: Aim Assist Magnet Strength and Aim Assist Friction Strength.

## Bug fixes [PC & Console]

* Fixed an issue with Evie Blink sometimes delaying teleport.
* Fixed an issue where Ruckus Miniguns would pause firing while using Missile Launcher.

Source
Overwhelming Force

Designated Sights

**Overwhelming Force** is one of the Cards available to Octavia in Paladins.

**Description**

Generate {1|1}% Ultimate charge after getting Killing Blow or Eliminations while Designated Sights is active.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Eliminations while Designated Sights is active.
1

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Eliminations while Designated Sights is active.
2

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Eliminations while Designated Sights is active.
3

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Eliminations while Designated Sights is active.
4

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Eliminations while Designated Sights is active.
5
Open Fire!

Battle Shout

**Open Fire!** is one of the Cards available to Khan in Paladins.

**Description**

Generate {4|4} Ammo after activating Battle Shout.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Open Fire!

Generate 4 Ammo after activating Battle Shout.
1

Open Fire!

Generate 8 Ammo after activating Battle Shout.
2

Open Fire!

Generate 12 Ammo after activating Battle Shout.
3

Open Fire!

Generate 16 Ammo after activating Battle Shout.
4

Open Fire!

Generate 20 Ammo after activating Battle Shout.
5
Paladins Beta Version 0.51.1872.2

## General

* Fixed an issue where Enchanted Chest rolls granted default Legendary cards. Those affected by this issue will be refunded soon.
* Fixed an issue where the "Go to Chest" redirects were not working.
* Fixed a spectate crash when viewing Ash from 1st person while she dashes.
* Fixed Mastery sprays sometimes displaying the incorrect Mastery level.
* Fixed an issue where Mastery emotes and MVP poses had the wrong level in the store.
* Fixed an issue where the Stone-Cut Barik skin was missing its gun on collection detail screen.

Source
Overflowing Delights

Swarm

**Overflowing Delights** is one of the Cards available to Lillith in Paladins.

**Description**

Increase the Radius of Swarm by {2|2}%, but increase its cost by {3|3}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Overflowing Delights

Increase the Radius of Swarm by 2%, but increase its cost by 3%.
1

Overflowing Delights

Increase the Radius of Swarm by 4%, but increase its cost by 6%.
2

Overflowing Delights

Increase the Radius of Swarm by 6%, but increase its cost by 9%.
3

Overflowing Delights

Increase the Radius of Swarm by 8%, but increase its cost by 12%.
4

Overflowing Delights

Increase the Radius of Swarm by 10%, but increase its cost by 15%.
5
One Man's Scrap

Armor / Weapon

**One Man's Scrap** is one of the Cards available to Barik in Paladins.

**Description**

When a Turret is destroyed, reduce your active Cooldowns by {5|5}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

One Man's Scrap

When a Turret is destroyed, reduce your active Cooldowns by 5%.
1

One Man's Scrap

When a Turret is destroyed, reduce your active Cooldowns by 10%.
2

One Man's Scrap

When a Turret is destroyed, reduce your active Cooldowns by 15%.
3

One Man's Scrap

When a Turret is destroyed, reduce your active Cooldowns by 20%.
4

One Man's Scrap

When a Turret is destroyed, reduce your active Cooldowns by 25%.
5
Overtime

Overtime is a Gameplay Mechanic that provides an extension to the normal time given in a match. Overtime is typically triggered when:

* A payload is being contested when the "Payload Push" Phase's timer runs out.
* A Capture Point has been touched by a member of the opposing team within the last 3 seconds prior to it reaching the 99% threshold.

If an attacker is on the objective, the Overtime bar is reset to full, and does not deplete until all attackers move off of the objective. The overtime ends when either the payload reaches its destination, or after 6 seconds of no attackers standing on an objective. The overtime counter will shorten the longer overtime lasts up to 1 second.

**Champions**Champions**Abilities →** Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
**Damage Types →** Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage  •  True Damage
**Effects →** Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth
**Playstyle** **Cards**  •  **Talents**  •  **Items →** Credits
**Game Modes**Game Modes  •  Capture Point  •  Payload
**Maps**Maps  •  Map Features  •  Callouts
**Game Mechanics**Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  **Overtime**  •  Respawn
**End of the Game**Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen
Octoppressor

Oppressor Mine

**Octoppressor** is one of the Cards available to Kinessa in Paladins.

**Description**

Increase the number of targets affected by Oppressor Mines by {1|1}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Octoppressor

Increase the number of targets affected by Oppressor Mines by 1.
1

Octoppressor

Increase the number of targets affected by Oppressor Mines by 2.
2

Octoppressor

Increase the number of targets affected by Oppressor Mines by 3.
3

Octoppressor

Increase the number of targets affected by Oppressor Mines by 4.
4

Octoppressor

Increase the number of targets affected by Oppressor Mines by 5.
5
Paladins Beta Version 0.61.2191

## General

* Fixed a crash condition with Grohk's Electrostatic II-IV.
* Fixed an issue where clicking on certain items in the Champions tab directed players to the Chest screen.
* Fixed an issue where purchasing a card and adding it to a loadout could remove all other cards from the deck.
* Fixed an issue where Terminus dying on a friendly payload with a fully charged Ultimate caused the camera to lock.
* Fixed SFX for several emotes.
* Added SFX to the Feudal Chest.
* Fixed an issue where Terminus' Top Play could show both 1p and 3p presentation at the same time if he achieved Top Play while using his Ultimate.

Source
Paladins Beta Version 0.61.2189.6

## General

* Fixed an issue where Terminus could not respawn if he died with a fully charged ULT.
* Fixed an issue where dying with a fully charged Ultimate would sometimes cause Terminus to respawn in 3P.
* Fixed an issue where Diminishing Returns sometimes increased movement speed, rather than decreasing it.
* Fixed an issue where Terminus' weapon attacks went through Shields.
* Fixed Terminus' Playing God card.
* Fixed an issue where Terminus could become rooted in place if he used his Ultimate while CC'd by Jenos' Void Grip.
* Fixed an issue where Void Grip would always cripple, even when the Legendary Card was not used.
* Fixed an issue where Inara's Sacred Ground card caused permanent damage reduction when no abilities were active.
* Fixed an issue where Sha Lin could activate Withdraw twice in a row if using Desert Shadow.
* Fixed an issue with Fernando's Shield health; value was 4800 instead of 8000.
* Fixed an issue with Drogoz' weapon falloff.
* Fixed an issue where Terminus' Strength of Stone allowed him to survive Drogoz' Dragon Punch.
* Fixed an issue where icons did not appear in the purchase pop-up for VIP skins.
* Fixed an issue with Champion movement sliding and staggering after using movement abilities.
* Fixed an issue where Terminus could use Power Siphon while swinging his weapon.
* Fixed an issue where Terminus' Ultimate icon remained enlarged after using the ability.
* Fixed an issue where Terminus' character model was not centered properly on the Top Play intro.
* Fixed an issue where Terminus' ability icons were low resolution.

Source
Paladins Beta Version 0.61.2192

## General

* Fixed a match crashing condition involving Terminus.
* Fixed condition where Terminus could be invisible to some clients.
* Fixed issue where Terminus could no longer jump after respawn.
* Fixed issue where Terminus could become invulnerable to damage in Payload game mode.
* Fixed players sometimes getting stuck moving in one direction.
* Fixed Cards that applied healing reduction and could stack on subsequent hits.
* Fixed Barik's turret Architectonics projectiles traveling slower.

Source
Octavia/Removed Content

This page contains information about a past event or game feature that may or may not return in a future version.

This page contains all known removed content relating to Octavia.

## Old Collection Icons

* Default
* Commander
* Maverick
* Beachside
* Freedom Fighter
* Golden

 Rarity
 Cost
 Voicelines
 Voicelines

 Rarity
 Cost
 Voicelines
 Voicelines

 Rarity
 Cost
 Voicelines
 Voicelines

 Rarity
 Cost
 Voicelines
 Voicelines

 Rarity
 Cost
 Voicelines
 Voicelines

 Rarity
 Cost
 Voicelines
 Voicelines

**Maps**Enchanted Forest  •  Glacier Keep  •  Temple Isle
**Old Map Designs**Fish Market  •  Frog Isle  •  Frozen Guard  •  Jaguar Falls  •  Magistrate's Archives  •  Shattered Desert  •  Stone Keep  •  Timber Mill  •  Trade District  •  Warder's Gate
**Game Modes** End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Siege Only  •   Capture Only
**Items** Blast Shields  •   Develop  •   Sterilize
 Equestrian  •   Huntsman
 Gather
 Aggression  •   Cauterize  •   Provision
**Features**Battle Pass  •  The Vault  •  Viewer Store  •  VIP Program  •  Map Features  •  Gameplay  •  Parts and Pieces
**Other**Avatars  •  Cards  •  Sprays  •  Alpha Lore  •  Treasure Chests  •  Boosters  •  Essence  •  Viewer Points  •  VIP Points  •  F. Announcer pack  •  Alpha Announcer pack  •  Game Music  •  Background Images  •  Quests (old)
Paladins Beta Version 0.41.1527

## General

* Fixed crash condition with Mac clients when browsing Champions > Customize screen.
* Fixed Test Map Feedback forms showing incorrect map name.
* Fixed high ranks of Cauterize being negated by lower ranks.
* Fixed Ranked Leaderboard showing incorrect stats.
* Fixed issue with Item sorting showing in alphabetical order.
* Fixed home screen navigation issues with gamepad.
* Fixed Founder's Pack from repeatedly popping up acquisition messages.
* Fixed missing Skye Ultimate indicator.
* Fixed duplicate Champion selection in Custom > Stone Keep matches.
* Fixed Easy Anti Cheat falsely causing 'connection interrupted' messages.

Source
Out of Combat

**Out of Combat** is a Gameplay Mechanic in Paladins.

## Activation

To activate the Out of Combat mechanic, a player must spend 5 seconds without:

* Taking or dealing damage.
* Using their weapon.
* Using abilities that count as Weapon Shots.

An exception to this is Kinessa's Oppressor Mine which will enter neither target nor Kinessa into combat.

## Effects

If a Champion's health isn't full, a bar under the player's health bar will be displayed to indicate how long until that Champion is considered Out of Combat. Once they're Out of Combat, their current health will be regenerated by 300 HP + 4% of their maximum health, per second and there will also be an indication sound in the background playing until the champion has their health fully restored.

* ▶️ Sound that plays when out of combat.

## Interaction

The following features interact with the Out of Combat mechanic:

 Ying |   Disappear | Increase your Movement Speed by {7|7}% while Out of Combat.

**Champions**Champions**Abilities →** Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
**Damage Types →** Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage  •  True Damage
**Effects →** Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth
**Playstyle** **Cards**  •  **Talents**  •  **Items →** Credits
**Game Modes**Game Modes  •  Capture Point  •  Payload
**Maps**Maps  •  Map Features  •  Callouts
**Game Mechanics**Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  **Out of Combat**  •  Overtime  •  Respawn
**End of the Game**Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen
Paladins Beta Version 0.58.2083.1

## General

* Fixed an issue where EOM rewards gave out an incorrect number of VIP points.
* Fixed an issue where the "Enchant Key" popup allowed players enchant a key even when they owned all the items.
* Fixed Androxus' Defiance animation.
* Fixed an issue where the VIP Pack could be purchased twice.
* Fixed an issue where Raeve Maeve's audio was persistent in lobbies and layered on top of each other.
* Hooked up the direct purchase button for Zhin Barbarian in the VIP Store.
* Fixed an issue where Raeve Maeve's music persisted after leaving the VIP Store.
* Disabled Onslaught overtime mechanic.
* Fixed an issue with VIP Store images not loading.

Source
Outreach

Healing Totem

**Outreach** is one of the Cards available to Grohk in Paladins.

**Description**

Increase the deploy range of Healing Totem by {15|15}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Outreach

Increase the deploy range of Healing Totem by 15%.
1

Outreach

Increase the deploy range of Healing Totem by 30%.
2

Outreach

Increase the deploy range of Healing Totem by 45%.
3

Outreach

Increase the deploy range of Healing Totem by 60%.
4

Outreach

Increase the deploy range of Healing Totem by 75%.
5
Ominous Protection

Armor / Weapon

**Ominous Protection** is one of the Cards available to Omen in Paladins.

**Description**

Increase your maximum Health by {50|50}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Ominous Protection

Increase your maximum Health by 50.
1

Ominous Protection

Increase your maximum Health by 100.
2

Ominous Protection

Increase your maximum Health by 150.
3

Ominous Protection

Increase your maximum Health by 200.
4

Ominous Protection

Increase your maximum Health by 250.
5

<"noinclude><"/noinclude>
Paladins Wiki/Bottom section

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One Man's Treasure

Armor / Weapon

**One Man's Treasure** is one of the Cards available to Barik in Paladins.

**Description**

Reduce your active Cooldowns by {10|10}% after getting an Elimination.

* Common
* Uncommon
* Rare
* Epic
* Legendary

One Man's Treasure

Reduce your active Cooldowns by 10% after getting an Elimination.
1

One Man's Treasure

Reduce your active Cooldowns by 20% after getting an Elimination.
2

One Man's Treasure

Reduce your active Cooldowns by 30% after getting an Elimination.
3

One Man's Treasure

Reduce your active Cooldowns by 40% after getting an Elimination.
4

One Man's Treasure

Reduce your active Cooldowns by 50% after getting an Elimination.
5
On Edge

Nine Lives

**On Edge** is one of the Cards available to Maeve in Paladins.

**Description**

Reduce the Cooldown of Nine Lives by {1|1}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

On Edge

Reduce the Cooldown of Nine Lives by 1s.
1

On Edge

Reduce the Cooldown of Nine Lives by 2s.
2

On Edge

Reduce the Cooldown of Nine Lives by 3s.
3

On Edge

Reduce the Cooldown of Nine Lives by 4s.
4

On Edge

Reduce the Cooldown of Nine Lives by 5s.
5
On The Move

Frag Grenade

**On The Move** is one of the Cards available to Viktor in Paladins.

**Description**

Gain {8|8}% Movement Speed for 2s after using Frag Grenade.

* Common
* Uncommon
* Rare
* Epic
* Legendary

On The Move

Gain 8% Movement Speed for 2s after using Frag Grenade.
1

On The Move

Gain 16% Movement Speed for 2s after using Frag Grenade.
2

On The Move

Gain 24% Movement Speed for 2s after using Frag Grenade.
3

On The Move

Gain 32% Movement Speed for 2s after using Frag Grenade.
4

On The Move

Gain 40% Movement Speed for 2s after using Frag Grenade.
5
Paladins Beta Version 0.54.1959.2

## General

* Fixed a Mac crash condition when selecting Champions in the match lobby.
* Fixed an issue with Incitement that allowed Cassie to use Dodge Roll with undesired consequences.
* Changed the "Now Live" home panel to open an external browser.
* Fixed an issue where you could not duo queue for Competitive.
* Fixed an issue with the Toggle Zoom option not functioning.
* Fixed the Default Announcer Pack being locked.
* Fixed an incorrect description for the Onyx Stallion.

Source
Nowhere to Hide

Sensor Drone

**Nowhere to Hide** is one of the Cards available to Vivian in Paladins.

**Description**

Sensor Drone's Reveal persists for {0.7|0.7}s after an enemy leaves its Reveal range.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Nowhere to Hide

Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.
1

Nowhere to Hide

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.
2

Nowhere to Hide

Sensor Drone's Reveal persists for 2.1s after an enemy leaves its Reveal range.
3

Nowhere to Hide

Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.
4

Nowhere to Hide

Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
5
Onslaught (Card)

Dodge Roll

**Onslaught** is one of the Cards available to Cassie in Paladins.

**Description**

Activating Dodge Roll Heals you for {75|75}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Onslaught

Activating Dodge Roll Heals you for 75.
1

Onslaught

Activating Dodge Roll Heals you for 150.
2

Onslaught

Activating Dodge Roll Heals you for 225.
3

Onslaught

Activating Dodge Roll Heals you for 300.
4

Onslaught

Activating Dodge Roll Heals you for 375.
5
Oasis

Withdraw

**Oasis** is one of the Cards available to Sha Lin in Paladins.

**Description**

Heal for {80|80} after using Withdraw.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Oasis

Heal for 80 after using Withdraw.
1

Oasis

Heal for 160 after using Withdraw.
2

Oasis

Heal for 240 after using Withdraw.
3

Oasis

Heal for 320 after using Withdraw.
4

Oasis

Heal for 400 after using Withdraw.
5
Paladins Beta Version 0.34.1311

## General

* Fixed an issue where Challenge Mode did not have all 7 maps.
* Fixed an issue where Boss Bomb does not show up in lobby.
* Fixed an issue with the default texture for Grohk's default weapon.
* Fixed an issue where Ying Shatter would ignore shields.
* Fixed an issue where players are getting into matches with incorrect weapon skins or Champion skins.
* Fixed an issue where Makoa Montego Body icon is incorrect on main menu champions tab.
* Fixed an issue with crashes when exiting Shooting Range.
* Updated icons for Team Fortress 2 Barik skins.
* Androxus Defiance description updated to 300 Damage.

Source
Otherworldly

Slither

**Otherworldly** is one of the Cards available to Mal'Damba in Paladins.

**Description**

Gain a {75|75}-Health Shield for 3s after Slither ends.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Otherworldly

Gain a 75-Health Shield for 3s after Slither ends.
1

Otherworldly

Gain a 150-Health Shield for 3s after Slither ends.
2

Otherworldly

Gain a 225-Health Shield for 3s after Slither ends.
3

Otherworldly

Gain a 300-Health Shield for 3s after Slither ends.
4

Otherworldly

Gain a 375-Health Shield for 3s after Slither ends.
5
Old Wounds

Armor / Weapon

**Old Wounds** is one of the Cards available to Atlas in Paladins.

**Description**

Increase your maximum Health by {150|150}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Old Wounds

Increase your maximum Health by 150.
1

Old Wounds

Increase your maximum Health by 300.
2

Old Wounds

Increase your maximum Health by 450.
3

Old Wounds

Increase your maximum Health by 600.
4

Old Wounds

Increase your maximum Health by 750.
5
Paper Design

Dead Ringer

**Paper Design** is one of the Cards available to Saati in Paladins.

**Description**

Decrease the time between bursts of Dead Ringer’s inhand fire by {4|4}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Paper Design

Decrease the time between bursts of Dead Ringer’s inhand fire by 4%.
1

Paper Design

Decrease the time between bursts of Dead Ringer’s inhand fire by 8%.
2

Paper Design

Decrease the time between bursts of Dead Ringer’s inhand fire by 12%.
3

Paper Design

Decrease the time between bursts of Dead Ringer’s inhand fire by 16%.
4

Paper Design

Decrease the time between bursts of Dead Ringer’s inhand fire by 20%.
5
Palisade

Barricade

**Palisade** is one of the Cards available to Barik in Paladins.

**Description**

Reduce the Cooldown of Barricade by {0.4|0.4}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Palisade

Reduce the Cooldown of Barricade by 0.4s.
1

Palisade

Reduce the Cooldown of Barricade by 0.8s.
2

Palisade

Reduce the Cooldown of Barricade by 1.2s.
3

Palisade

Reduce the Cooldown of Barricade by 1.6s.
4

Palisade

Reduce the Cooldown of Barricade by 2s.
5
Outlaw's Spoils Chest

## See also

Treasure Chests

Gifting

**Outlaw's Spoils Chests** are a type of Treasure Chest in Paladins. This kind of chest can only be purchased with  Crystals, each one costing 300 . The chest contains items previously available in old battle passes or other event chests.

This chest was first released on February 19th, 2020.

## Description

If you see these skins coming for you, you should probably just run away; these aren't people you want to mess with.

## Trivia

* Bare Bones Dredge was not initially available in this chest, even when the skin first released, instead only being added several updates later.
Paladins Closed Beta Version 0.26.1032.7

## General

* Fixed an issue where Paladins would crash on exit.
* Addressed an issue where sometimes players would crash when opening the card selection menu in game. When the issue happens now the affected player will not crash, but they will not be able to change decks. We are still working to fully resolve this issue.

Source
Paladins Version 4.2.3984.3

# 4.2 Hotfix 1 | February 18th, 2021

#### Grover

* Updated the Blossom ability short description to display the correct Healing values.

#### Io

* Updated the Guardian Spirit ability long description to bring it up to date with its balance change.

#### Jenos

* Updated the Astral Mark ability descriptions to display the correct Healing values.

#### Lex

* Updated the Magnums ability descriptions to bring them up to date with its balance change.
* Updated the In Pursuit description to fix a spelling error.

#### Makoa

* Updated the Barrier Reef card text to bring it up to date with its balance change.

#### Seris

* Updated the Restore Soul ability long description to bring it up to date with its balance change.

#### Vora

* Fixed an issue where the Honor Guard loading card was using the incorrect 2D art.

#### Yagorath

* Fixed an issue where the Towering Presence card did not scale past the first rank.
* Fixed an issue where Yagorath’s ability names were cut off on the Advanced screen in the Champions menu.
* Fixed an issue where Yagorath could use Weapon Inspect while in Travel Form and get locked out of actions temporarily.
* Fixed an issue where Yagorath’s Emote and MVP icons were missing their 2D art in Match Lobby.

### General

* Fixed an issue where the Berserker Torvald Ranked quest was progressing at an incorrect rate.
* Fixed various collision issues with the updated Timber Mill map.
* Fixed an issue where the post-match Loading Screen was using the incorrect art on consoles.
* Fixed an issue where the Season 3 Masters Loading Frame was using the incorrect 2D art.

Source
Paladins Closed Beta Version 0.27.1091

## General

* Increased maximum FOV from 105 ➞ 120.

* Fixed Poppy Bomb going on cooldown when jolt card is equipped and you fire a sticky bomb.

###  Grohk

* Fixed an issue with Grohk using Ghost Walk and causing Payload Cart to stall indefinitely.

###  Pip

* Fixed an exploit that resulted in players reducing the cooldown of Pip's explosive flask to 0s.
	+ To address this issue we had to clear all decks. We apologize for the inconvenience.

Source
Paladins Version 2.1.3013.13

# 2.1 Hotfix 1 | January 18, 2019

## Bug Fixes

* Fixed an issue where players could crash the first time they viewed Imani’s loadout.
* Fixed an issue that prevented some PS4 players from logging in.
* Fixed a crash condition in the Shooting Range on Switch and Xbox.
* Fixed an issue where values over 1000 were displayed incorrectly in Russian.
* Fixed several other potential crash conditions.
* Updated “win games” to “play games” for all Ranked rewards.
* Disabled 30 second video playback on Switch to increase performance and decrease crash conditions.

Source
Paladins Version 1.5.2800

## See also

← 1.4  •  **1.5**  •  1.6 →

All Patch Notes

# 1.5 - Xenosynthesis | September 11th, 2018

* The Xeno-Buster Ash skin is also available for direct purchase for 600 crystals.

### Deep Space Chest

The Deep Space Chest returns, headlined by our new Alien hunting Xeno-Buster Ash skin! The Deep Space Chest cost 100 crystals and contains:

* Epic Skins
	+ New! Xeno-Buster Ash
	+ Nova Strike Kinessa
	+ L-Exo Lex
	+ V1-KTOR Viktor
* Rare Skins
	+ Cutthroat Kinessa
* Uncommon Skin
	+ Hellion Ash
* Voice Packs
	+ Ash
	+ Kinessa
	+ Lex
	+ Viktor
* Emotes
	+ Present Arms, Kinessa Emote
	+ Cossack, Viktor Dance Emote
	+ Give me a Break, Ash Emote
	+ Inferno, Ash Emote
* MVP Poses
	+ Kneeling, Kinessa MVP Pose
	+ Reach for the Sky, Lex MVP Pose
	+ Hot Potato, Viktor MVP Pose
	+ Thigh Slapper, Viktor MVP Pose
	+ Sentry, Viktor MVP Pose
	+ Aftermath, Ash MVP Pose

## New: Console Reporting

* The ability to report in game has been added to all consoles in the end of match lobby.

## New: Queue Flow System

Queues

* For every queue except Ranked, players will no longer need to accept the queue.

Match Lobby

* For every queue except Ranked, If a player fails to pick a champion in the match lobby a champion will be picked for them based on what the current team composition lacks.

Requeue

* In Casual and Ranked queues, as soon as players enter the end of match lobby, they will be immediately be requeued.
* Auto requeue will not happen if the player was AFK before the end of the last match.

## Balance

###  Grohk

* Tempest
	+ Increased flight control

## Bug Fixes

### Champions

* Bomb King
	+ Fixed an issue where Grumpy Bomb’s threat indicator was smaller than the Blast Radius with the Demolition Talent equipped
* Khan
	+ Fixed an issue where Overlord Khan’s ultimate voice line was not playing.
* Moji
	+ Fixed an issue that increased her collision size
* Strix
	+ Fixed an issue where Strix could pick up the key while invisible and stay invisible in Dragon’s

### General

* Fixed an issue where the Vault background images appear pixelated and blurry.
* Fixed an issue where players would occasionally not mount while in Siege spawn room.
* Fixed an issue where notifications in the champion menu would not display what had been acquired.
* Fixed an issue with Ying’s Ultimate animation in first person
* Fixed an issue where queue pop audio failed to play
* Fixed an issue where initially opening up the Champion Level Up UI would show an overlapping unlocking text and an infinite loading icon.
* Fixed an issue with the Dragon Calls Buy Bundle UI popup display information.

### Under Investigation

* Post game account issues after disconnecting/rejoining a match
* Crashes with Vault after accepting EULA
* Issues with Terminus’ “Playing God” card

Source
Paladins Version 2.2.3058.13

# 2.2 Hotfix 3 | February 18, 2019

## Bug Fixes

* Fixed an issue where players would sometimes gets stuck on the “Loading Profile” screen.

# 2.2 Hotfix 2 | February 15, 2019

## Bug Fixes

* Fixed an issue where the “gamepad” crossplay setting still allowed players to use keyboard/mouse.
* Re-enabled Ranked and the option to opt-out of crossplay by choosing to matchmake with only gamepad or keyboard/mouse players. You can find this option under Crossplay in the Settings menu.
* Fixed an issue where Mac players experienced a crash on client launch.

Source
Paladins Version 1.6.2870

# 1.6 Hotfix 1 | October 3, 2018

## Bug Fixes

* Fixed a crash issue with chat between Steam and non-Steam players.
* Fixed a visual issue with the Daily Deal's display.
* Fixed an issue where Steam pre-linking dialog was not always being shown on login.
* Fixed a visual issue with Ying's mirror.
* Fixed an issue with Grohk's ultimate speed moving slower than intended.
* Fixed an issue with Bomb King's Sticky Bomb not taking damage unless it was stuck to a player.
* Fixed an issue where shooting range would fail to load after leaving once.
* Fixed an issue where new Steam users would not be able to create a player name or log in to game.
* Fixed an audio issue where Full Moon Viktor's missile impact sounds were not as loud as intended.
* Fixed an optimization issue on Marauder's Port, where the map would consume more memory than necessary.

Source
Morale Boost

**Morale Boost** is a Utility Item. It provides a 10% ultimate charge rate bonus per rank. This could be useful for Champions with strong ultimates like Drogoz, Grover, Seris, Ying or others.

## Changelog

➤ January 8th, 2020
Paladins Release Version 3.1.3487.7
* Reduced Ultimate charge Increase [15/30/45]% ➞ [10/20/30]%
* Reduced price [300/600/900] ➞ [250/500/750]

➤ September 12th, 2016
Paladins Closed Beta Version 0.33.1266.1
* Reduced amount of rank 1 Ultimate Gain from 20% to 15%.

➤ May 5th, 2016
Paladins Closed Beta Version 0.25.1004
* UItimate charge rate increased from 20% ➞ 40%.

➤ March 11th, 2016
Paladins Closed Beta Version 0.18.885.1
* Increased Passive damage from 4% ➞ 5%.

➤ March 3rd, 2016
Paladins Closed Beta Version 0.17.865.1
* Reduced amount that Morale Boost increases your ultimate charge rate from 30 to 20%.

➤ February 26th, 2016
Paladins Closed Beta Version 0.16.851
* Now increases the rate at which you charge your Ultimate by 30%.

➤ February 11th, 2016
Paladins Closed Beta Version 0.14.810.7
* [Armor] Increase the rate at which you charge your ultimate by {10/15/20/25}%.

 Nimble  •   Master Riding  •   **Morale Boost**  •   Chronos
 Kill to Heal  •   Life Rip  •   Rejuvenate  •   Veteran
 Bulldozer  •   Deft Hands  •   Lethality  •   Wrecker

**Removed Items**
 Blast Shields  •   Develop  •   Sterilize
 Equestrian  •   Huntsman
 Gather
 Aggression  •   Cauterize  •   Provision
Paladins Closed Beta Version 0.33.1274.1

## General

* Siege matches are played to 4 points instead of 5.
* Siege matches no longer cycle between different sub maps after a round.
* New Barik skin: Team Fortress 2.
* New Barik weapon skin: Team Fortress 2.
* Players can now buy Items while dead.
* Improved exposure to card loadouts at the beginning of a match.
* Fixed an issue where the wrong map name could appear on the map loading screen.
* Fixed an issue where Crystal prices could appear doubled in the match lobby.

Source
Paladins Wiki/editcopy/Top section

The most comprehensive source of Paladins information maintained by the community.
We are currently maintaining 90,237 pages (5,738 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Quick Links

Champions

Items

Cards

Game Modes

Ranked

Maps

Gameplay

Cosmetic Items

Lore

Champion Rotation

BuckIoRaumWillo
April 19th, 2023 - April 26th, 2023

Champions

AndroxusAshAtlasAzaanBarikBetty La BombaBomb KingBuckCaspianCassieCorvusDredgeDrogozEvieFernandoFuriaGrohkGroverImaniInaraIoJenosKasumiKhanKinessaKogaLexLianLillithMaeveMakoaMal'DambaMojiNyxOctaviaOmenPipRaumReiRuckusSaatiSerisSha LinSkyeStrixTalusTerminusTiberiusTorvaldTyraVIIVatuViktorVivianVoraWilloYagorathYingZhin
Paladins Beta Version 0.51.1874

## General

* [Ruckus] Fixed an issue where the Aerial Advance vertical jump had client/server desynch.
* [Bomb King] Fixed an issue where King Bomb (Ultimate) had client/server desynch.
* Fixed popup manager potentially causing crashes.
* [Androxus] Fixed an issue with the Exalted Collection not showing the correct price when a player already owned a piece.
* [Champion Skin Chest] Fixed an issue where the chest would fail to give players an item.
* [Ash] Fixed an issue where ULT doesn't go on cooldown and can't be activated until respawn if Ash is stunned while jumping during ULT.
* [Ash] Fixed an issue where the Alt-fire failed to fire on server immediately after using F.

Source
Necromantic Might

Power Siphon

**Necromantic Might** is one of the Cards available to Terminus in Paladins.

**Description**

Reduce the damage required to generate a Calamity Blast charge by {100|100}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Necromantic Might

Reduce the damage required to generate a Calamity Blast charge by 100.
1

Necromantic Might

Reduce the damage required to generate a Calamity Blast charge by 200.
2

Necromantic Might

Reduce the damage required to generate a Calamity Blast charge by 300.
3

Necromantic Might

Reduce the damage required to generate a Calamity Blast charge by 400.
4

Necromantic Might

Reduce the damage required to generate a Calamity Blast charge by 500.
5
Permafrost

Frost Bomb

**Permafrost** is one of the Cards available to Imani in Paladins.

**Description**

Increase the Projectile Speed of Frost Bomb by {6|6}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Permafrost

Increase the Projectile Speed of Frost Bomb by 6%.
1

Permafrost

Increase the Projectile Speed of Frost Bomb by 12%.
2

Permafrost

Increase the Projectile Speed of Frost Bomb by 18%.
3

Permafrost

Increase the Projectile Speed of Frost Bomb by 24%.
4

Permafrost

Increase the Projectile Speed of Frost Bomb by 30%.
5
Paladins Wiki/Flex section

Latest update

**Full list of Patch notes**

v **·** d **·** eNews & Events

  Events
  Limited Time Modes
 *No current LTM*

General Information

Champions
* Cards
* Items
* Talents
* Champion Skins

Game Modes
* Siege
* Onslaught
* Team Deathmatch
* Payload
* Ranked

Gameplay
* Status Effects
* Stealth
* Shields
* Healing
* Deployables
* Immunities
* Map Features

Cosmetic Items
* Treasure Chests
* Quests
* Awards

Lore
* Complete Timeline
* Paladins Chronicles
* Champion Lore
* Resistance
* Magistrate

General
* Boosters
* Commendations
* Common terms
* Controls
* Voice Guided System

Twitter

*Paladins* Links

Website

Discord

Twitter

Facebook

Instagram

Official Reddit

Unofficial Reddit

Twitch

YouTube
Paladins Closed Beta Version 0.20.948.8

## See also

← 0.20  •  **0.21**  •  0.22 →

All Patch Notes

## General

* Prebuilt decks no longer require ownership of the card and rarity to use.

## Champions - Balance/Updates/Fixes

###  Barik

* **Rifle**
	+ Reduced damage from 433 ➞ 400.

###  Buck

* **Shrapnel Cannon**
	+ Reduced damage from 64 ➞ 61.

###  Fernando

* **Shield**
	+ No longer has a reduced Cooldown if cancelled early.

###  Grover

* **Axe**
	+ Increased damage from 350 ➞ 400

###  Kinessa

* **Sniper Rifle**
	+ Reduced damage from a fully charged shot from 880 ➞ 800
* **Headhunter**
	+ Reduced bonus damage from 100% ➞ 50%.

###  Skye

* **Poison Bolts**
	+ Reduced damage per stack from 190 ➞ 150 over 4s.
	+ No longer reduces Healing.

###  Ying

* **Illusions**
	+ Reduced Health from 1500 ➞ 1000.
	+ Reduced weapon accuracy from 100% ➞ 87%.
	+ Reduced weapon damage per hit from 28 ➞ 20.

## Cards - Balance/Updates/Fixes

###  Barik

* **Double Time**
	+ Now reduces Turret Cooldown by {10/20/30/40}%.
* **Mega Turret**
	+ No longer provides bonus Turret health.

###  Kinessa

* **Generator**
	+ Reduced charge time from {0.15/0.30/0.45/0.60}s ➞ {0.1/0.2/0.3/0.4}s.

###  Skye

* **Contagion**
	+ Reduced bonus duration from {20/40/60/80}% ➞ {10/20/30/40}%.

Source
Kill to Heal

**Kill to Heal** is a Healing Item. It provides a 200 health heal on Eliminations bonus per rank, unaffected by Anti-Healing. This could be useful for Flanks.

## Notes

* Kill to Heal does not proc off of Deployables.

## Trivia

* Was a card for Cassie in the Closed Beta stage.
	+ "Dealing a killing blow to a player restores 15% of your max Health."

## Changelog

➤ February 23rd, 2023
Paladins Release Version 6.1.5079.2
* Getting a kill or elimination heals you for 250/500/750 ➞ 200/400/600 Health

➤ November 16th, 2022
Paladins Release Version 5.7.4941.1
* Now ignores Anti-Healing
* Healing amount reduced to {250|500|750}

➤ July 17th, 2019
Paladins Release Version 2.8.3275.5
* Now only triggers off of players

➤ January 16th, 2019
Paladins Release Version 2.1.3013.12
* New Price
	+ 200/400/600

➤ September 12th, 2016
Paladins Closed Beta Version 0.33.1266.1
* Reduced amount of rank 1 healing from 500 to 300.

➤ August 4th, 2016
Paladins Closed Beta Version 0.30.1190.2
* Changed from 25% of maximum health to 500 health.

➤ June 16th, 2016
Paladins Closed Beta Version 0.27.1089
* Heal for 25% of your maximum Health when you get a killing blow on an enemy player.
* Costs 300 Credits.

➤ April 7th, 2016
Paladins Closed Beta Version 0.20.946.4
* No longer belongs to Cassie.

 Nimble  •   Master Riding  •   Morale Boost  •   Chronos
 **Kill to Heal**  •   Life Rip  •   Rejuvenate  •   Veteran
 Bulldozer  •   Deft Hands  •   Lethality  •   Wrecker

**Removed Items**
 Blast Shields  •   Develop  •   Sterilize
 Equestrian  •   Huntsman
 Gather
 Aggression  •   Cauterize  •   Provision
Payload (Objective)

**Payloads** are objectives in Paladins. They are featured in maps that run the Siege game mode. A team must push their payload towards it's destination while the other team tries to stop them. The Payload phase lasts 2 minutes and 30 seconds. The payload moves when a player from its team is inside its spherical radius, and will stop moving if a player from the opposing team enters the radius. You will see an in-world indicator of the cart’s area of influence, that indicates whether or not you are able to push or defend the objective.

While pushing, each team inside its spherical radius receives 2  and 50 Health Points every second. This Healing is not effected by the Anti-Healing Mechanic. The payload will start to move backwards after sitting idle for too long.

If the timer runs out but there are still attackers around the objective an Overtime phase will begin, giving a last chance for the attackers to push and win.

* ▶️ Sound that plays when near the payload.

**Champions**Champions**Abilities →** Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
**Damage Types →** Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage  •  True Damage
**Effects →** Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth
**Playstyle** **Cards**  •  **Talents**  •  **Items →** Credits
**Game Modes**Game Modes  •  Capture Point  •  **Payload**
**Maps**Maps  •  Map Features  •  Callouts
**Game Mechanics**Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn
**End of the Game**Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen
Paladins Closed Beta Version 0.6.656

## See also

← 0.05  •  **0.06**  •  0.07 →

All Patch Notes

# 0.06 - November 19, 2015

## General

**NOTE:** Some balance changes may not reflect properly on the “K” Screen in the client, but will be correct on the server and in match. This should be fixed soon.

* Account leveling has been enabled and you will now start gaining XP as you play matches. Each time you reach a new account level, you will be granted a Radiant Chest.
* Some match-making improvements have been made.

## Champions - Balance/Updates/Fixes

###  Fernando

 **Lance**

* Reduced damage from 34 to 31.

###  Grohk

 **Lightning Staff**

* Reduced damage from 38 to 35.

###  Skye

 **Crossbow**

* Increased clip size from 25 to 30. Reduced damage from 130 to 120.

## Cards

### General

* Adjusted the algorithm for card selection inside of a match. Note that we will be making regular adjustments to these algorithms over the next several weeks as we run experiments to determine what works best. Some experiments will obviously work better than others, so thanks for your patience!
* The Damage and Health bonuses tied to each card no longer scale per in-match level. They provide a fixed benefit regardless of your in-match level.
* Card Cooldowns have been adjusted based on their rarity. Common cards have a 10s Cooldown. Rare cards have a 20s Cooldown. Epic cards have a 30s Cooldown. Legendary cards have a 60s Cooldown.

###  Fernando

* **Evolve**
	+ Reduced Health increase from 100 to 75%. (Note: The message on the card may temporarily mis-report the actual %.)

###  Pip

* **Rupture**
	+ Reduced damage from 700 to 500. (Note: The message on the card may temporarily mis-report the damage #.)

## Misc

* Fixed an issue where the match ready sound was playing repeatedly. (Praise the gods!)
* Fixed an issue where player death animations were not playing if the player died while mounted.
* Fixed an issue with Grand Slam applying during Prey (on Cassie).
* Fixed an issue in which a players current health was incorrectly being adjusted when their Max Health was increased.
* Fixed extraneous timer bars for certain abilities.

Source
Outnumbered

Shadow Bombs

**Outnumbered** is one of the Cards available to Vatu in Paladins.

**Description**

Generate {1|1} Ammo after hitting at least one enemy with Shadow Bombs.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Outnumbered

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
1

Outnumbered

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.
2

Outnumbered

Generate 3 Ammo after hitting at least one enemy with Shadow Bombs.
3

Outnumbered

Generate 4 Ammo after hitting at least one enemy with Shadow Bombs.
4

Outnumbered

Generate 5 Ammo after hitting at least one enemy with Shadow Bombs.
5
Paradox

Second Chance

**Paradox** is one of the Cards available to Atlas in Paladins.

**Description**

Reduce the Cooldown of Second Chance by {0.5|0.5}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Paradox

Reduce the Cooldown of Second Chance by 0.5s.
1

Paradox

Reduce the Cooldown of Second Chance by 1s.
2

Paradox

Reduce the Cooldown of Second Chance by 1.5s.
3

Paradox

Reduce the Cooldown of Second Chance by 2s.
4

Paradox

Reduce the Cooldown of Second Chance by 2.5s.
5
Never Look

Armor / Weapon

**Never Look** is one of the Cards available to VII in Paladins.

**Description**

Increase your maximum Health by {50|50}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Never Look

Increase your maximum Health by 50.
1

Never Look

Increase your maximum Health by 100.
2

Never Look

Increase your maximum Health by 150.
3

Never Look

Increase your maximum Health by 200.
4

Never Look

Increase your maximum Health by 250.
5