Solarion Supernova

## Description

Solarion Supernova is an NPR ship belonging to the Solarions. Solarion Supernovae are composed of organic, wedged-shaped geometry with one rear set of forward-arcing horns, with the front of the ship being composed of a fang-like maw of four inward-arcing horns. Supernovae feature a warm, scale-like texture accented by metallic gray trim.

## Combat and Strategy

All associated items can be found on the Solarions page.

In general, Solarions are known for their Projectile-based weaponry, typically firing numerous projectiles en masse to apply Heat Damage to enemies.

For Primary Weapons, Solarions have access to variations of the Solarion Sphere - predictive-aiming projectiles that, after a short delay, launch towards nearby enemies, dealing damage and applying heat damage DOT on impact.

For Secondary Weapons, Solarions have a larger version of the Solarion Sphere - the Solarion Large Sphere, which functions identically, but with much higher damage and effect time.

For Utilities, Solarians have access to the following:

* Smoke Screen: A cloud of smoke that scrambles incoming guided weapons and obscures ships that enter, simultaneously disabling locking and detection. Since solarions do not rely on guided weapons, this is typically to the detriment of the player.
* Solarion Barrier: A unique barrier that moves with the user after deployment, remaining positioning at the angle at which it was deployed. This can allow solarions to deploy barriers towards the player and strafe away, remaining protected all the while.

For Proximity Weapons, Solarions have access to several weapons that make use of solarion spheres - Solarion Sphere Ring summons a group of solarion spheres in rapid succession, allowing solarions to drastically increase spam output, while the Solarion Orbital Sphere Ring allows solarions to create a pervasive orbital sequence of solarion spheres to deter ramming ships.

For Large Weapons, Solarion Supernovae have access to the Solarion Nebula Bomb, which is capable of turning the entire sector into a temporary Nebula - severely hindering non-dumbfire weaponry whilst simultaneously obscuring themselves.

For Augmentations, Solarions primarily have access to the Solarion Supercharger, allowing them to drastically mitigate heat damage DOT and convert part of it into Energy - allowing them to spam more solarion spheres.

Solarions employ the Solarion Thermal, which grants them great resistance against Heat Damage - at the cost of a rather strong weakness to Projectiles, such as the Railgun or Stiletto Rocket.

In general, solarions are rather weak against barriers and Reflector Shield variants, as both are capable of entirely blocking and/or reflecting all variants of solarion spheres, depending on the particular shield or barrier. Due to their smokescreens, guided weaponry can be hit-and-miss - literally - so dumbfire projectile weapons like the Gimbal Cannon or the Railgun are recommended to ensure consistent damage against the solarions. As expected, the Thermal Shields and variants are excellent for mitigating the heat damage effect DOT solarion spheres apply.

Solarion Supernovae are notably much tankier than both the Solarion Nova and Solarion Eclipse, so despite their similar weaknesses to the latter two, players must take care to give space to supernovae in order to avoid copious amounts of spam. Since the solarion supernova is much more capable at soaking damage in CQC, players that choose to engage in close-range combat have an increased likelihood of spam impact at close-range.

## Notes

* More info about the respective NPR in general can be found on the Solarions page and the Solarions category page.
* Solarion geometry is typically very organic, with few hard edges or protrusions other than various horn-shaped wings and cockpits.