Buzz Lightyear-of-Star Command - The Adventure Begins • An Part 001

**Buzz Lightyear-of-Star Command - The Adventure Begins • An Part 001** is .

## Synopsis

Evil Emperor Zurg invades the Planet of the Little Green Men and takes control of their Uni-Mind, a mystical orb that enables Star Command's worker LGMs, whose individual minds are useless, to form a combined intellect that keeps the base running. With the Uni-Mind, Zurg seeks to enslave every free mind in the galaxy. Buzz Lightyear is the only one who can stop him along with Mira, Booster and XR, who by the end of the movie join him and become Team Lightyear.

## Plot

### The Adventure Begins: Part 1

#### Zeta Quadrant: Uncharted Moon

After having searched half of the Zeta Quadrant and finally ending up on an uncharted moon of an unknown planet, Buzz Lightyear and his partner Warp Darkmatter are still on the lookout for three LGMs who have gone missing from Star Command. While on their search, they discover three stowaway LGMs in their lunar rover who want to help the two Space Rangers find their missing friends. The LGMs are able to think and feel as one through their mindlink, thanks to the Uni-Mind, and can tell when evil is nearby. Buzz realizes that the kidnapper must be Zurg, but Warp is not so sure, as Buzz always blames every calamity in the galaxy on the evil emperor.

Without warning, the two space rangers are attacked by a crater viper slag monster mutant, and while Buzz and Warp try to defeat it, the LGMs insist that their friends are nearby. Buzz realizes that the missing LGMs must be underneath the monster, and once he and Warp manage to kill it by crushing the monster under a large boulder, it is revealed that it was sitting atop a subterranean outpost bearing the emblem of none other than the Evil Emperor Zurg.

#### Zurg Subterranean Outpost: Torture Division

Inside the outpost, Brain Pods conduct experiments on the three missing LGMs which have so far only proven what they already knew; that the LGMs think and feel as one.

As the minions fret at their poor findings and a Grub keeps going back and forth to check on them, Zurg finally makes his appearance. He is less than pleased with the unsatisfactory results of the Brain Pods' experiments and decides to take matters into his own hands, administering his own torture upon the LGMs with a self-generated sphere of electricity. The LGMs insist that they will never talk, but that is exactly what Zurg is counting on and continues to torture them.

Outside, Buzz tries to melt through the door, but it is made out of laser-resistant diabonic alloy. Warp offers to try instead and knocks out the Grub that answers the door with a trick. Inside, the LGMs hurry forwards, eager to find their missing friends. Buzz stops them and orders them back to the ship, but they cry out in mental pain, sensing the torture the other three are enduring. Warp wonders how that is even possible with their mindlink and the LGMs reply that it is due to the Uni-Mind. Buzz explains that all LGMs are connected by this mystical orb that enables all LGMs to feel and think as a collective whole, which is located on their homeworld. After commenting that he ought to be told of these things beforehand, being Buzz's partner, Warp and Buzz continue their search.

Zurg has the LGMs captive, demanding to know their "secret". They continue to resist, and the Evil Emperor decides to use his cranial dissect-a-bot to pick their brains. Buzz destroys the robot at the last second and leaps onto the scene, wrist laser primed and ready, telling Zurg he is under arrest. Zurg threatens to destroy both him and the Galactic Alliance, and summons his robotic army of Hornets to do the job.

As the Hornets surround Buzz and start firing, Zurg makes his escape on an escape platform that had previously been situated above the tube the LGMs had been held captive. Before Buzz can reach him, Zurg has already escaped, so he focuses on freeing the captured LGMs instead. As soon as they're free, Buzz activates his jetpack and tells them to climb on, then flies up, destroying any offending Hornets in the way. Warp appears again and destroys the remaining Hornets by crushing them with the escape platform Zurg had left in before. Buzz immediately wants to go after Zurg, but monitors with the Evil Emperor's face activate around them, and with a cackle he tells them that he activated the self-destruct system on his way out.

Buzz orders the LGMs to escape to the ship while he and Warp fend off more Hornets.

The other LGMs herd them away just as the door slides shut behind them. As they fend off the Hornets, one of them falls into a brazier of sorts, causing a premature explosion. The entire chamber erupts into flames, but the explosion causes a pillar to collapse, tearing open a hole in the ceiling for them to escape. However, Warp is trapped underneath the pillar. Buzz tries to free him, but Warp insists that he go without him and activates Buzz's jetpack. Before Buzz can react he is sent flying out of the complex, and before he can fly back in to save Warp, the outpost explodes.

#### Star Command

After the disastrous mission, all the Space Rangers have gathered to attend Warp's funeral, where Buzz is concluding a eulogy for his late partner and friend, adding at the end that he misses him very much. In his personal log, he later reflects that because of Zurg's obsession to destroy him, Warp was inadvertently caught in the crossfire. Buzz then vows to never take a partner again so as not to risk anyone else dying at Zurg's hands for his sake.

#### Star Command; Training Deck

Sometime later, we find Commander Nebula at the Training Deck, where Rookies are undergoing a training session. After warning Flarn to watch his back and reminding the rest of the lot that they need to be careful on the field, he turns to greet Buzz. Buzz asks Nebula what he summoned him there for, and the Commander simply remarks for him to pay attention as he sets the difficulty to Level 9.

Buzz scoffs and reminds the Commander that he trains on Level 9 and that the Rookies wouldn't be able to handle it. Buzz's prediction rings true as the majority are overwhelmed from the first few seconds in, those who fail being eliminated from the session. Soon, only one Rookie is left. A robot grabs her legs, but she shoots it with her laser to end level 9. Buzz nods in approval, and with a smirk, Nebula cranks it up to Level 10, which startles Buzz. Large robots emerge to face the lone Rookie and surround her. She becomes nervous and overwhelmed as she attempts to fight the robots. The robots fire blobs of an unknown sticky substance at her to trap her in place. Buzz comments that a Rookie wouldn't have been able to make it, but Nebula reminds him that it's not over yet. Though it looks like she has been overwhelmed and she too was thrown out of the game, she emerges from the floor having passed straight 'through', with her hands in fists, having now figured out what to do. She dusts her hands off after similarly phasing through each robot, tearing out their cables and effectively shutting them down.

Buzz wonders how she did that, to which Nebula responds that she is from the planet Tangea. Buzz recalls how Tangeans have mental ghosting abilities that allow them to pass through solid objects. She phases into the control room and salutes, introducing herself as Mira Nova.

Buzz frowns, recalling that being the name of the heir to the Tangean throne and that he had met the princess once, to which Mira quips that he saved her planet once. Nebula properly introduces the two, adding that he has selected Mira to be Buzz's new partner. Buzz immediately refuses, insisting that he now works alone and he can't risk anyone ending suffering the same fate as Warp. Nebula angrily points out that Mira might prevent Buzz from ending up like Warp instead. Despite this argument, Buzz is adamant. Mira adds that he can't go against Zurg alone and that the regulations clearly state that, to which Buzz retorts that he wrote half of them and won't risk anyone getting caught in the crossfire. Nebula barks that he won't let Buzz go out on the field without backup, but Buzz repeats that he works alone and leaves.

#### Star Command; Star Cruiser Launch Bay

Later on, in the launch bay, a large, red-skinned janitor by the name of Booster sneaks out to see Star Cruisers readied for launch. He is so excited to be there he forgets to clean and he is caught by a security guard, who reminds him that only authorized personnel are allowed in the launch bay.

Booster fears that this will be the end of his career, but Buzz intervenes at the last second. He tells the security guard a white lie that Booster was only doing his job cleaning the launch bay and the guard, too, dazed that Buzz had intervened, backs off. Once he is gone, Buzz reminds Booster that he can't keep sneaking into the launch bay, and through the following discussion we discover that Booster is trying to become a Space Ranger and has been memorizing the Space Ranger Mission Manual bit by bit for the entrance exam. But before they can say more, Buzz gets a message on his wrist communicator from the LGMs calling him to the science bay.

#### Zurg Tower; A Very Evil Place

On Planet Z, Zurg inquires about the state of his new henchman.

The Brain Pods and Grubs are installing new weapons into said henchman's artificial right arm, and Zurg reminds them about the necessity of a flamethrower. One Grub tests the limb's reflexes and is fired into a wall. Once everything is in working order Zurg bestows him with a new title; Agent Z. Though the henchman at first rejects it as stupid, which angers Zurg, the minions caution the new henchman to just go along with it. He quickly accepts it, not wanting to risk Zurg's wrath, and Zurg leads Agent Z to where his spy drone has infiltrated the LGM homeworld in search of the Uni-Mind.

#### Œzạ£▪◊βGæ!; LGM Homeworld

The LGMs are unaware of Zurg's spy drone watching them as they go about their daily, peaceful lives. One of them plays a fanfare, and hidden compartments revealing stairs emerge everywhere, into which the LGMs enter to venture underground.

The spy drone, disguising itself as an LGM head and forming itself an inflatable body resembling their suits, follows them underground. All the LGMs have gathered around a platform of sorts and point to the ceiling as it parts to reveal a large claw. As the claw dips inside the platform and pulls out a large, glowing sphere that almost resembles a small planet, the lead LGM reveals it as the Uni-Mind, which the claw draws out for them. The lead LGM presses his hands upon it, and the orb begins to glow as the LGMs chant in unison, "We are one", their antennae swaying.

Seeing it all on his drone's hidden camera, Zurg is more determined than ever to obtain the Uni-Mind for himself. He orders Agent Z to launch an assault on their planet, to which Agent Z dryly remarks that he'll have the chance to use his flamethrower.

## Characters

* Buzz Lightyear
* Warp Darkmatter/The Agent Z
* Brain Pod 29
* Brain Pod 13
* Evil Emperor Zurg
* Commander Nebula
* Flarn
* Mira Nova
* Booster
* Corporal

## Quotes

**Buzz Lightyear:** Warp, my friend, procedure is what separates us from the wicked forces of chaos.

**Warp Darkmatter:** Ah, Buzz. If it means less paperwork, I'll take chaos.

**Buzz Lightyear:** This diabolical plot can only be the work of the sworn enemy of the Galactic Alliance. Evil Emperor Zurg!

*[Warp just stares at Buzz for a moment]*

**Warp Darkmatter:** What plot? You think Zurg is behind every kitten stuck up a tree!

**Buzz Lightyear:** The fiend! Why can't he leave kitty cats out of his nefarious schemes?

**Warp Darkmatter:** All I know is that we've searched half the Zeta quadrant to find the missing LGMs and what do we find? A lot of nothing!

*[A crater viper rears up from a crater directly behind Warp. He sees Buzz's horrified expression.]*

**Warp Darkmatter:** *[thumbing over his shoulder]* There's something really bad behind me, isn't there?

**Warp Darkmatter:** *[to the LGM he just saved]* Any reason you were looking to shake hands with a beast from 20,000 craters?

**Brain Pod 29:** *[looks up when the doors slide open]* Wha—?

*[sighs in relief upon seeing 13]*

**Brain Pod 13:** Anything?

**Brain Pod 29:** No.

**Brain Pod 13:** Oh! He's not going to like this...

*[doors slide open again and the minions gasp]*

**Grub:** Anything?

**Brain Pod 29:** *[shakes head]* No.

**Grub:** Oh, he's not going to like this!

*[the Grub leaves, but the doors slide open, scaring them again]*

**Grub:** What should I tell him?

**Brain Pod 29:** We have proven that the Little Green Men think and feel as one. We, heh heh, just don't know how.

**Grub:** Oh, he's not going to like this at all...

*[The Grub leaves, but the doors slide open for a final time.]*

**Brain Pod 29:** *[Annoyed]* Oh, now what!

**Grub:** *[clenched in Zurg's hand]* He, uh, he didn't like it...

**Warp Darkmatter:** Why didn't you tell me?

**Buzz Lightyear:** Sorry, it was strictly need-to-know classified.

**Warp Darkmatter:** I'm your partner, I need to know.

**Buzz Lightyear:** Now you do.

**Warp Darkmatter:** Anything else I should know?

**Buzz Lightyear:** No, I'd say you're up to speed.

**Warp Darkmatter:** Okay, thank you.

**Evil Emperor Zurg:** Prepare to die, Buzz Lightyear!

**Buzz Lightyear:** Not today, Zurg!

**Commander Nebula:** You people try that kind of hot-dogging in the field, and you're space dust!

**Commander Nebula:** Look, son, I know you're still torn up about Warp, but next time you're out there—

**Buzz Lightyear:** And Zurg aims for me? What's to keep the princess from ending up like Warp?

**Commander Nebula:** Yeah, well, maybe it's the princess keeping you from ending up like Warp!

**Mira Nova:** Okay, hello? The princess has a name!

**Buzz Lightyear:** Yeah, I'm sorry, Prince—Mira! I work alone.

**Evil Emperor Zurg:** A delightful blend of man and machine... with just a naughty touch of lingonberry! I shall call you... Agent Z!

**Agent Z:** That's stupid.

**Evil Emperor Zurg:** *[eyes flare up in anger]* My mother used to call me that!

**Brain Pod 29:** You know, he really, really likes that name.

**Grub:** Yes, he's been saving it for one of his most evil henchmen!

**Agent Z:** *[holds up hands as Zurg advances]* Agent Z, love it. Especially the whole "Z" thing.

## Script

Transcript:The Adventure Begins - An Part 001

## Trivia

* When Warp says "20,000 craters", it's a reference to *20,000 Leagues Under The Sea.*
* The claw that pulls up the Uni-mind is similar to the grapple claw in *Toy Story.*
* The captions on the DVD release incorrectly spell Rhizome as "Rizone", Bathyos as "Batheous", and Brain Pod 13 as "Brain Pod Percy".
* The Rogues' Gallery game on the DVD release incorrectly spells Gravitina's name as "Gravatina".
* When Buzz refuses to accept Mira as his partner, a Hidden Mickey can be seen on a screen behind him.
* In the three-episode version, after the Corporal says, "My mistake, sir," Buzz says, "Dismissed."

## Bonus Content

The DVD featured bonus content including games.

### Rogue's Gallery Game

In this game you must match the clues to the correct villain in their rogues gallery. Once completed, villain profiles would be unlocked.

## Errors

* Inside Zurg's Subterranean Outpost, Buzz and Warp's helmets disappear in two scenes.
* The Training Deck scene has several inconsistencies. After level 9 ends, before Mira puts her hand on her hair, she is standing directly underneath the control are of the deck, but when the first robot for level 10 rises up, she is underneath it and to the side. Also, as she is startled when the robot first starts to rise, she is directly in front of the circles on the robot, but in the very next shot, she is standing to their side. When the second robot rises up, she holds her arms up, but in the very next shot, her arms are to the side. She also turns her head around at one point, but in another shot, her head is facing another way. When she rises out of the floor with her hands in fists, the robot in front of her has different colored points on the top of it, which also changes to red when she phases into it. The two circles near the top of one of the robots also change colors when she is standing on it. When one of them falls, it has smoke coming from the top, but when Mira rises out to dust her hands off, the smoke is gone.

## Voice Actors

* Tim Allen as Buzz Lightyear (DVD and VHS release only)
* Diedrich Bader as Warp Darkmatter, The Agent Z
* Jennifer Bailey as *Rhizomian Woman*
* Adam Carolla as Commander Nebula
* Stephen Furst as Booster Munchapper
* Sean P. Hayes as Brain Pod 13
* Charles Kimbrough as Brain Pod 29
* Wayne Knight as Evil Emperor Zurg
* Larry Miller as XR
* Kevin Michael Richardson as *Space Ranger*
* Nicole Sullivan as Mira Nova
* Patrick Warburton as Buzz Lightyear (TV Version) and LGMs
* Cindy Warden as *Technician* and *Computer Voice*
* Frank Welker as Grubs, Cadet Flarn, *Self Destruct*, *Ranger #1*, Corporal *and Rhizomian Man*

## Production Details

* **Director:** Tad Stones
* **Producers**: Mark McCorkle, Bob Schooley, Tad Stones
* **Screenplay by:** Mark McCorkle, Bob Schooley, Bill Motz, Bob Roth
* **Voice Casting and Dialogue Director:** Jamie Thomason
* **Music by**: Adam Berry
* **Supervising Film Editor:** John Royer
* **Storyboard:** Troy Adomitis, Ryan Anthony, Fred Gonzales, Steve Gordon, Wendy Grieb, Greg Guler, Garret Ho, Don MacKinnon, Brad Rader, Chris Rutowski
* **Timing Directors**: Julie Hashiguchi, Gordon Kent, John Kimball, Marsh Lamore
* **Associate Producer:** Mike Karafillis
* **Production Manager**: Larry Johnson
* **Pixar Creative Consultant:** Jeff Pidgeon

### Design & Visual Development

* **Supervising Character Design:** Greg Guler
* **Lead Color Stylist**: Sharon Scott
* **Character Design:** Dana Landsberg, Brian Bookshier, Ginny Hawes
* **Additional Character Design**: Kenny Thompkins
* **Key Location Design:** Justin Thompson, Kenny McGill, Simon Rodgers, Latchezar Geuchev
* **Prop Design**: Chuck Puntuvatana, Tom Foxmarnick, Tris Mast
* **Lead Background Paint:** Donna Prince
* **Key Background Stylists**: Tom Cain, Rick Evans, Michael Inman, Sy Thomas
* **Color Key Stylists:** Janet Cummings, Karen Kirkpatrick, Suzette Darling

### Animation Production by Jade Animation

* **Chief Director:** Kong, Qing Chang
* **Jade Animation Studio Producer**: Samuel Wong
* **Directors:** Cao, Xu Hua, Li, Jian Jun, Wong, King Fung, Hui, Zheng
* **Coordinator**: Yang, Ping
* **Model Check Supervisor:** Zhao, Bin
* **Animators**: Ren, Cong Rong, Yu, Hai Ying, Du, Jing Mei, Zhang, Yi, Chen, Yong, Chen, Xi Feng, Tang, Wen, Xu, Xiao Ning, Yang, Ping, Xu, Jing, Tu, Hong, He, Ju Yu, Liu, Li Jing, Jin, Xin, Liu, Huang Feng, Ni, Ling, Zhang, Bing, Zhang, Bai Quan, Yu, Min Gnag, Zhong, Zhi Qun, Zhao, Ya Bin, Jiang, Shang, Li, Gang, Dai, Fang Ming, Zhang, Cheng, Ma, Tai, Wu, Zhi Xing, Bian, You Song, Zhuo, Si Nong, Chen, Xiao, Wang, Zheng Yu, Ma, Wen Qi, Lei, Jiang Jun
* **Inbetween and Ink & Paint Supervisor:** Zhang, Jing
* **Camera Supervisor**: Xiao, Wei Wen

### Backgrounds

* **Background Supervisor:** Zhang, Yong
* **Background Artists**: He, Bing, Li, Wen Fang, Wang, Hai Hua, Lei, Wnag Jun, Wa, Wei Yuan, Chen, Xi Feng, Zhu, Zhi Shen, Zhang, Min Fang, Hu, Hui

### Clean-Up Animation

* **Clean-Up Supervisor:** Zhao, Bin
* **Clean-Up Artists**: Zhang, Wei, Zhuo, Si Nong, Li, Gang, Yang, Yi

### Inbetween Animation

* **Inbetween Supervisor:** Zhang, Jing
* **Character Lead**: Che, Jun
* **Inbetween Artists:** Bian, You Shong, Zhang, Gang, Hu, Peng Yuan, Leng, Jun Lu, Deng, Wei Zhi, Liu, Ping, Xu, Ran, Wang, Jian, Wang, Hong Dong, Xu, Qiang, Li, Zhong Wei, Li, Si Cong, Zhang, Yi Zhe, Wang, Yun Dong, Bian, You Jun, Zhu, Wei Pang, Sun, Yang, Qiu, Yu
* **Inbetween Check**: Jiang, Hui Mei, Luo Yu Qiong, Chen, Yi, Zhu, Jian Bo, Luo Jing, Zhang, Jun, Lu, Chang Li, Wan, Ting Tan, Yan, Yen, Fang, Wu Fei, Chen, Yu Fei

### Character and Background Layout by Walt Disney Animation Japan

* **Layout Director:** Masaki Sugiyama
* **Layout Supervisor**: Kazuyoshi Takeuchi
* **Lead Artists:** Hiroshi Kawamata, Takeshi Atomura, Kazuhiro Ohmama, Shigeru Yamamoto, Kenichi Tsuchiya, Hirofumi Nakata, Junpei Tatenaka
* **Layout Artists**: Kiyomi Miyakawa, Isamitsu Kashima, Yoshiharu Ashino, Takayo Nishimura, Atsuhiko Hara, Yoshiharu Sato, Manabu Kawada, Hiroko Minowa, Chie Arai, Sachiko Wakabayashi, Kazuhiro Murase, Atsushi Sekiguchi, Genta Chiba, Kazuko Shibata, Nozomi Fujii, Yuji Watanabe, Ikuko Shimada, Rie Arai, Koji Ukai, Takeo Shuto, Tomokatsu Nagasaku
* **Production Assistants**: Takanki Matsudaira, Yukari Kiso
* **CGI Main Title:** Pixar Animation Studios

### Digital Production

* **Effects Supervisor**: Madoka Yasuet
* **Digital Effects:** Kousuke Arakawa
* **Digital Effects Backgrounds**: Hiroshi Ohno

### Production

* **Production Coordinator:** Jessika Portillo
* **Production Associate**: Carrie Cobrae
* **Continuity Checkers**: Kathrin Victor, Jungja Kim-Wolf
* **Storyboard Revisions:** Fred Gonzales, Tory Adomitis
* **Production Accountant**: Ron J. Earhart
* **Talent Manager**: David H. Wright III
* **Talent Coordinator**: Lisa Schaffer
* **Manager, Script Department:** Anita Lish
* **Script Coordinator**: Dawn T. Connors
* **Production Secretaries**: Linda DeLizza-Kweens, Jessica Farley
* **Technical Directors:** Darren Clark, Brian Cole, Andrew Schoentag

### Post Production

* **Post Production Supervision**: Mark Von Der Heide, Steven J. Arenas
* **First Assistant Film Editor:** Jennifer Harrison
* **Post Production Coordinators**: Craig Sawczuk, Mark Allen Bellinger
* **Track Reader:** Skip Craig

### Sound

* **Sound Designer**: Paca Thomas
* **Dialogue Editor**: Robbi Smith
* **Music Editor**: Marc S. Perlman, M.P.S.E.
* **Foley Artist:** Diane Parrino
* **Foley Recordist**: Marilyn Graf
* **Digital Audio Transfer**: J. Lampinen
* **Supervising Re-Recording Mixer**: James Hodson
* **Re-Recording Mixers:** Melissa Ellis, Fil Brown
* **Original Dialogue Recording**: Paul Andris
* **Assistant Dialogue Engineer**: Lisa Carlon
* **ADR Engineer:** Ernie Sheesley
* **ADR Coordinator**: Christina Cornejo
* **Original Dialogue Editor**: Regina Prosi
* **Title Design:** Susan Bradley
* **Titles & Opticals**: Buena Vista Imaging
* **Color Timing**: Mitch Drickman
* **Negative Cutting**: Mary Beth Smith

### Music

* **Additional Music by:** Andrew Gross, Jake Jacobson, Christopher Lennertz
* **Orchestrations by**: Adam Berry, Andrew Gross, Jake Jacobson, Christopher Lennertz
* **Score Conducted by**: Jerry Grant
* **Music Mixer:** Casey Stone
* **Supervising Music Editor**: Dominick Certo
* **Music Contractor**: Reggie Wilson
* **Supervising Copyist:** Booker White