recursal/Fanatic-Fandom huggingface dataset:
Kevin Spartan

**Kevin Spartan**is the eldest son of Jonathan and Sofia Spartan, the eldest nephew of Richard and Lola Spartan, the older brother of Sam and Candace Spartan, the older cousin of RJ and Tara Spartan, and eldest grandson of Grandpa Spartan.

## Profile and Stats

**Name**: Kevin Spartan

**Origin**:

**Alias**:

**Classification**: Human

**Gender**: Male

**Age**: 17-18

**Affiliation**:

**Status**:

**Voice Actor**: Josh Keaton

### Power Ranking

* **Class**: **C-Class**
* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:

## Powers and Abilities

**Expert Athlete**:

**Expert Hand-to-Hand Combatant**:

**Keen Intellect**: Kevin has a sharp intellect in High School and a quick thinker during his adventures with Kouga, Natsu, and their friends, mostly being creative in many situations.

**Enhanced Strength**:

**Enhanced Endurance**:

**Enhanced Durability**:

## Relationships

* Spartan Clan
	+ Jonathan Spartan - Father.
	+ Sofia Spartan - Mother.
	+ Candace Spartan - Younger Sister.
	+ Sam Spartan - Younger Brother.
	+ Grandpa Spartan - Grandfather.
	+ Richard Spartan - Uncle.
	+ Lola Spartan - Aunt.
	+ RJ Spartan - Cousin.
	+ Tara Spartan - Cousin.
* Fairy Tail
Hargrave

**Hargrave** is Dr. Emanuel Klipse's loyal butler and lab assistant, and one of the few secondary antagonists of the crossover series.

## Profile and Stats

**Name**: Hargrave

**Origin**:

**Alias**:

**Classification**:

**Gender**:

**Age**:

**Affiliation**:

**Status**:

**Voice Actor**:

### Power Ranking

* **Class**: **A-Class**
* **Attack Potency**: **Street level**
* **Speed**: **Peak Human** with **Supersonic** reactions
* **Lifting Strength**: **Unknown** himself, likely **Athlete** with mechanical arms
* **Striking Strength**: **Class KJ**
* **Durability**: **Room level**
* **Stamina**: **Peak Human**
* **Range**: **Human Range**, several **Meters** with mechanical arms
* **Intelligence**: **Extraordinary Genius**

## Appearance

He has the appearance of a regular butler, but with the exception of a machine "back pack", located on his back. HIs "backpack" contains a remote control pad that appears on front his chest and two mechanical arms; one arm looks like a small driller and the second arm is robotic hand with three fingers. His skin is sickly pale green and his hair silver and comb back. He wears a black suit with a purple tie and gray vest under his jacket.

## Powers and Abilities

**Genius Intellect**:
Vera Cortez

**Vera Cortez** is the Hispanic maid for Sam Spartan and his family.

## Profile and Stats

**Name**:

**Origin**:

**Alias**:

**Classification**:

**Gender**:

**Age**:

**Affiliation**:

**Status**:

**Voice Actor**:

### Power Ranking

* **Class**:
* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:
Molding Magic

**Molding Magic**, also known as **Creation Magic**, is a Caster Magic used by Molding Mages.

## Description

Molding Magic allows the user to mold or create something by concentrating their Magic Power into their hands, like an element, into different shapes or forms. If the user uses both of their hands in molding an element, they can create an accurate form of their element. Casting one-handed is easier, but it is a less stable form of molding, and may result in less powerful creations. Currently, there are only three known types of Molding Magic: Ice-Make, Earth-Make, Wood-Make, and **Memory-Make**.

Molding Magic has been described as an "unrestrained" type of Magic, with the shapes created reflecting the personality of the user. Therefore, creations tend to be different from user to user, even if the users happen to be proficient in the same element.
Metal Natsu

**Metal Natsu** is an evil robotic version of Natsu Dragneel and undoubtedly Dr. Emanuel Klipse's greatest creation, built for the sole purpose of destroying Natsu. He is also one of the secondary antagonists for the first half in Fairy Tail Neo.

## Profile and Stats

**Name**: Metal Natsu

**Origin**:

**Alias**: Metal

**Classification**: Robot, Robotic Doppelgänger

**Gender**: Unknown

**Age**: Unknown

**Affiliation**:

**Status**:

**Voice Actor**:

### Power Ranking

* **Class**: **SS-Class**
* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:

## Appearance

Metal Natsu was created in the image of Natsu Dragneel, and is thus mostly built of red and silver metal alloy.

## Personality

Despite being built to match Natsu Dragneel in all aspects, Metal Natsu is vastly different from his organic counterpart in terms of personality. Rather than carefree, impulsive, and valiant, Metal Natsu is a violent, aggressive, cold-hearted, and intelligent killing machine with a large superiority complex. While he is meant to be another of Dr. Klipse's mindless robot slaves, Metal Natsu also possesses an AI that allows him to make choices on his own, granting the robot sentience (though he is still restricted by his programming). This trait, however, has Metal Natsu only used to fuel his dark desires to carry out his goals of destruction and domination, and allowed his programming more than once to evolve beyond what had been intended.

At most times, Metal Natsu is quiet, emotionless and completely obedient to Dr. Klipse. However, in truth, he carries a deep evil inside him, making him one of Fairy Tail's most threatening foes that doesn't use Magic. When facing a foe, Metal Natsu is at most times never the one to talk or rant, and instead remains quiet and coldly serious, making him a silent killer in every aspect of the word.

Metal Natsu's most dominating trait is his absolute hatred and obsession with his counterpart, Natsu. Being programmed with the sole purpose of surpassing and destroying Natsu, Metal Natsu is completely obsessed with the belief that he is superior to Natsu in every way. Therefore, Metal Natsu's greatest desire is proving to the real Natsu that he is better than him in any field and eventually defeat him once and for all.

Despite his many defeats and having his believes shaken, Metal Natsu never gives up on his goals and will always pursue them with relentless determination and will take any means necessary, no matter how many setbacks. As long as Metal Natsu's ultimate goal is to defeat the real Natsu, Metal Natsu will always come back to face Natsu and his friends, and he will not rest until he has carried out his purpose of destroying Natsu forever, and proving himself the superior of the two of them once and for all.

## Powers and Abilities

**Robotic Physiology**:
Canada

**Canada** is a country in the northern part of North America, and currently one of the eight primary countries visited in the crossover series. Its ten provinces and three territories extend from the Atlantic to the Pacific and northward into the Arctic Ocean, covering 9.98 million square kilometres (3.85 million square miles), making it the world's second-largest country by total area and the fourth-largest country by land area. Canada's border with the United States is the world's longest land border.
Klipse Empire

The **Klipse Empire** is an empire of scientists and robots lead by Dr. Emanuel Klipse. It is the doctor's ultimate goal to have the Klipse Empire encompass the entire Earth in his quest to achieve global dominance. So far, the Klipse Empire has never actually been seen or built, and merely refers to the territories Klipse has claimed and plans to claim.
Nikola Wells

**Nikola Wells** is an S-Class Mage of the Venom's Herald Dark Guild, a member of the Nine Magic Knights, and a former member of the Celestial Dawn Guild.

## Profile and Stats

**Name**: Nikola Wells

**Origin**: Fairy Tail

**Alias**:

**Classification**: Human, Dark Mage, S-Class Mage

**Gender**: Female

**Age**:

**Affiliation**: Venom's Herald

**Status**:

**Voice Actor**:

### Power Ranking

* **Class**: **S-Class**
* **Attack Potency**: **Multi-City Block level**
* **Speed**: At least **Hypersonic**, faster with High Speed Magic
* **Lifting Strength**: **Athlete**
* **Striking Strength**: **Class MJ**
* **Durability**: **Multi-City Block level**
* **Stamina**: **Enhanced Human**
* **Range**: **Melee**, at least a few **Hundred Meters** with Telepathy and Illusion Magic
* **Intelligence**: **Gifted**

## Appearance

Nikola is a beautiful, slender woman of below average height.

## Personality

Unlike her more sadistic and cruel teammates, Nikola is more reserved and quiet.

## Powers and Abilities

**High Speed**: A Caster-Type Magic, also known as **God Leg**, that allows the user to move at extremely fast speeds. However, despite the Magic's properties which is to increase the caster's speed, the Magic apparently cannot defend against any Magic used to intentionally slow the caster down.

When used in combat, High Speed can be very efficient as it increases the caster's moving pace to one high enough where simple melee attacks can have great power.

**Illusion Magic**: A form of Magic that revolves around the use of illusions, allowing the caster to create illusions that deceive even respectable Mages of the Ten Wizard Saints and Magic Council Captains.

**Telepathy**: With this Magic, the user is able to talk to other people through their thoughts and converse over long distances. Unlike most mages who use Telepathy, Nikola has learned how to mentally attack her opponents minds. This usefulness has allowed her to rake on multiple opponents at once as most mages are ill-prepared to mentally fight an opponent.

**Expert Hand-to-Hand Combatant**:

**Enhanced Reflexes**:

**Great Magic Power**:
Mr. Takahashi

**Mr. Takahashi** is the royal butler of Sam Spartan and his family, as well as a skilled martial artist in the art of Taijutsu.

## Profile and Stats

**Name**:

**Origin**:

**Alias**:

**Classification**:

**Gender**:

**Age**:

**Affiliation**:

**Status**:

**Voice Actor**:

### Power Ranking

* **Class**:
* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:

## Relationships

* Spartan Clan
	+ Sam Spartan
Aera

**Aera** is a Caster Magic involving the ability of flight.

## Description

Aera is a Magic that allows its users to sprout large angelic wings that give them the ability to fly. While flying, the user can carry objects or people, but is limited to carrying only one passenger. Furthermore, there is also a time limit to how long the user can fly, as the wings disappear after the user's Magic Power is depleted. The users can also change the speed in which they fly, but the faster they go, the more Magic Power they consume.
Attuma

**Attuma** is an Atlantean warlord and the assumed leader of Atlantis.

**Name**: Attuma

**Origin**:

**Alias**:

**Classification**: Atlantean

**Gender**: Male

**Age**: 400+

**Affiliation**:

**Status**: Alive

**Voice Actor**:

* **Speed**: At least **Hypersonic** combat speed and reactions, possibly **Sub-Relativistic** swimming speed
* **Lifting Strength**: **Class M**
* **Striking Strength**: **Class TJ**
* **Durability**: **Small City level**
* **Stamina**: **Superhuman+** in underwater conditions, slightly weaker on surface conditions
* **Range**: **Melee**, several **Meters** with Water Attacks
* **Intelligence**: **Extraordinary Genius**

## Personality

Attuma is a proud and arrogant warrior loving to lead his troops into battle, or conquest.

## Powers and Abilities

**Atlantean Physiology**: Attuma enjoys the benefits of his Atlantean nature. However, Attuma is a super-being among his race and many of his natural Atlantean attributes are considerably more developed than the vast majority of his race.

* **Amphibious Adaption**: Attuma, like Namor, is capable of breathing both on land and underwater, whereas most Atlanteans can only survive out of the water for about 10 minutes without artificial aid.
* **Superhumanly Acute Senses**:
* **Immense Strength**:
* **Enhanced Speed**:
* **Enhanced Agility**:
* **Enhanced Reflexes**:
* **Immense Endurance**:
* **Immense Durability**:

**Master Hand-to-Hand Combatant**:

**Expert Swordsman Specialist**:

**Master Strategist and Tactician**:

**Multilingual**:

## Weaknesses

* Attuma, like all Atlanteans, is dependent upon water to maintain his usual level of vitality. The longer he is away from water, his physical attributes will diminish to an as yet unknown minimum level. It is possible that being out of the water for days at a time could result in death.
Odin

**Odin**, known as the **Allfather** and **Father of Asgard**, is the King of Asgard, husband of Frigga, father of Thor, and adoptive father of Loki. During the ancient times, he was worshiped as the god of wisdom by the inhabitants of Earth.

## Profile and Stats

**Name**: Odin

**Origin**:

**Alias**: Allfather Odin, Father of Asgard

**Classification**: Asgardian, Norse God

**Gender**: Male

**Age**: 2000+

**Affiliation**:

**Status**: Alive

**Voice Actor**:

### Power Ranking

* **Class**: **World Primes**
* **Attack Potency**: At least **Multi-Continent level**
* **Speed**: **Lightspeed**
* **Lifting Strength**: **Class E**
* **Striking Strength**: At least **Class YJ**
* **Durability**: At least **Multi-Continent level**
* **Stamina**: **God-like**
* **Range**: Possibly **Planetary**
* **Intelligence**: At least **Normal**, much higher

## Powers and Abilities

**Asgardian Physiology**:
Europe

**Europe** is a continent that comprises the westernmost part of Eurasia. Europe is bordered by the Arctic Ocean to the north, the Atlantic Ocean to the west, and the Mediterranean Sea to the south. To the east and southeast, Europe is generally considered as separated from Asia by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways of the Turkish Straits. Yet the borders of Europe—a concept dating back to classical antiquity—are arbitrary, as the primarily physiographic term "continent" also incorporates cultural and political elements.
Ethernano

**Ethernano** is the term coined to name particles of Magic. Ethernano dwells inside all living organisms and throughout the atmosphere. Nobody knows when Magic began, or how Ethernano originated. To utilize Magic, a Mage must use their (as the case may be) power. Ethernano is the source of Magic Power for all Mages. Every Mage has a "container" inside their body that determines the limits of their Magic Power. If the case becomes empty, Ethernano will come from the atmosphere and enters the Mage's body and after a while, their Magic Power is restored. However, recent studies have identified another part of the Mages' Magic "container" that isn't normally used, and contains their dormant power called the **Second Origin**. If the power within this second container is released, then the Mage will receive an enormous boost in Magic Power, able to cast more powerful spells, as well as gaining increased magical stamina.

Living organisms cannot live in areas of extremely concentrated Ethernano, as it apparently has detrimental effects upon the structure of the body.

If a Dragon Slayer's element mixes with highly-concentrated Ethernano, the Dragon Slayer can eat it to achieve their Dragon Force.
Mermaid Heel

**Mermaid Heel** is one of the Legal Guilds in Fiore.

## Overview

Mermaid Heel is known as an all-female guild, with the entirety of its shown members being females. Millianna confirms this when she responds to Erza's question, about if Shô and Wally are in the guild with her. She says" What are you talking about? Mermaid Heel is a guild limited to women." When Hibiki Lates jokingly said that he would have joined Mermaid Heel, Toby Horhorta angrily commented that the Blue Pegasus Mage "*is way off their theme*".

## Strength

Mermaid Heel appears to be a considerably powerful guild, whose team for X791's Grand Magic Games made it 6th out of eight squads completing the preliminary event "Sky Labyrinth", which had 105 other competing guilds disqualified. Such an achievement is made more notable by the fact that one of the teams they managed to outrun, representing Fairy Tail, the strongest guild in Fiore, and counting strong individuals such as S-Class Mage Erza Scarlet and S-Class candidates Natsu Dragneel, Gray Fullbuster and Elfman Strauss, made it only 8th during the preliminaries, barely gaining a place to take part in the real Games. Most of Mermaid Heel's power and reputation seems to stem from its strongest Mage, Kagura Mikazuchi, who has been described as being on the same level as Erza Scarlet, one of Fairy Tail's S-Class Mages, as well as the guild's most powerful member.

## Members

 Araña Webb
 Beth Vanderwood
 Risley Law
 Millianna
Wind Magic

**Wind Magic** is a type of Caster Magic and a variation of Air Magic.

## Description

This variation of Air Magic enables its users to generate wind, as well as to manipulate the wind around them at their will. Wind Magic grants them high offensive power, allowing them to assault enemies in different ways: the most prominent aspect of such Magic lies in the ability to give the wind cutting properties, manifesting it in the form of fast-moving air blades which are employed at mid-to-long range; they can also generate powerful gusts of wind to inflict blunt damage upon enemies and send them flying away, and even form hurricanes of various scales, which, in addition to their rotational power, seem to retain his wind's signature sharpness. Many of this Magic's spells seem to require special gestures which are performed with one or both hands, depending on the attack's power and magnitude. However, users also seems capable of producing minor, yet accurate, blasts without the need of moving their hands. Users can also employ the wind on themselves, using it to levitate and traverse over long distances, as well as to cover themselves in an armor of wind, boosting both their offense and defense.
Montañas de Fern

Las **Montañas de Fern** son un grupo de tres grandes montañas localizadas al suroeste del Reino de Fern. En estas montañas se ubicaba un muy antiguo templo de Guerreros Leben. Eran el hogar de Greis y Frau.

## Geografía

A pesar de que las caras norte y oeste de las montañas sean exuberantes y estén rodeadas de bosques templados, las caras del sureste sufren de una falta permanente de lluvia. Un pequeño grupo de los bosques de coníferas se establece en la base de las montañas, mientras que más arriba, se deja paso a las llanuras cubiertas de hierba que a su vez se acaban llegando mas alto en las montañas. Los picos de las montañas son rocosos y áridos, sin vegetación.

### Montaña Kleiner

La Montaña Kleiner es la montaña más pequeña del grupo. Es parte de un grupo de tres montañas, llamadas **Montañas de Fern**. Esta montaña está ubicada en el Reino de Fern del sudoeste.

### Montaña Steinrisen

La Montaña Steinrisen es la montaña más grande del grupo. Es parte de un grupo de tres montañas, llamadas **Montañas de Fern**. Esta montaña está ubicada en el Reino de Fern del sudoeste. Es la segunda montaña del grupo, está ubicada entre las dos más pequeñas.

La montaña más grande se llama Steinrisen en honor a un Gigante de Piedra muy antiguo. La gran montaña Steinrisen, es en realidad el cuerpo del Gigante de Piedra. El Gigante murió durante la gran guerra entre los antiguos Dioses y Titanes, hace millones de años. Él participo en la gran guerra, aunque murió en ella.

### Montaña Mehr

La Montaña Mehr es la montaña mediana del grupo. Es parte de un grupo de tres montañas, llamadas **Montañas de Fern**. Esta montaña está ubicada en el Reino de Fern del sudoeste.
Paris

**Paris** is the capital city of France. It is situated on the River Seine, in northern France, at the heart of the Île-de-France region ("Région parisienne"). Paris' location at a crossroads between land and river trade routes in lands of abundant agriculture had made it one of France's principal cities by the 10th century, rich with royal palaces, wealthy abbeys and a cathedral; by the 12th century Paris had become one of Europe's foremost centres of learning and the arts. Today, Paris is a major influence in politics, fashion, business, arts and science. The city serves as an important hub of intercontinental transportation and is home to universities, sport events, opera companies and museums of international renown, making it an attraction for over 30 million foreign visitors per year.
Crash

**Crash** is an extremely powerful Caster Magic.

## Description

It is a very advanced Magic which gives the user the ability to smash everything they come into contact with. If the user is unfocused, they may destroy objects such as houses unintentionally.

Crash has various offensive and defensive properties. Using its inherent nature of being able to crush anything it comes into contact with, the user is able to nullify the effects of certain Magics by smashing them to pieces. By imbuing their fist with Crash, the user is able to send an enemy flying numerous meters with incredible force. It is also capable of being fired as a burst of energy at the opponent. This Magic can also be utilized effectively as a defensive means. For example, by crushing the ground underneath them, the user is able to create a cushion of sorts against enemy attack. It is also possible for Crash to be used as a deflective barrier, sending an assailant flying backwards when they come into contact with it.
Unison Raid

**Unison Raid** is an ability utilized by various Mages.

## Description

An extremely powerful ability that allows two Mages to unite two kinds of Magic similar in nature together, thereby creating an even stronger attack. According to Jellal Fernandes, many priests have wasted their entire lives trying to achieve Unison Raid without success, thus implying that it is an extremely difficult ability to master, or let alone obtain. However, Lucy Heartfilia and Juvia Lockser succeeded on their first attempt, as did Wendy Marvell, and Gray Fullbuster with Juvia.
Transformation Magic

**Transformation Magic** is a Caster Magic.

## Description

Transformation Magic allows its caster to change his or her appearance. While this Magic is a deep and complex art, basic Transformation Magic is relatively easy for Mages to learn. High-level Mages, such as Mirajane, are capable of performing this Magic easily in all of its levels. People from Edolas can also use Complete Transformation Box that contains Transformation Magic.

## Levels

**Basic Level**: This level allows a Caster to change his or her outward appearance into that of another person. However, it doesn't allow the Caster to change clothes. The more a Mage knows about this level, the easier it is to perform.

**Intermediate Level**: Aside from its similarities to the basic level, this level of transformation is used by Mages to change their clothes and voice. The changing of clothes is different when compared to Requip.

**Advanced Level**: Apart from changing appearance and voice, the Caster can acquire all additional physical features such as wings or gills, and can even change size. According to Mirajane, this level is very useful in combat. This bears a resemblance to Lisanna's Take Over, but is different.
Spatial Magic

**Spatial Magic** is a Caster Magic that makes use of the properties of space.

## Description

This Magic revolves around the manipulation of space, which can allow the user to harass the asset for battle, travel, accessing alternate dimensions, and so on. This Magic is also used in conjunction for summoning concrete material or extraterrestrial beings to their stead, such as being able to conjure up armor and weapons or allow Celestial Spirits access to the human world.
Grandpa Spartan

**Grandpa Spartan** is the father of Spartan Industries CEO Jonathan Spartan and his brother Richard, the father-in-law of Sofia and Lola Spartan, and the grandfather of Sam, Candace, Kevin, RJ and Tara.

## Profile and Stats

**Name**: Grandpa Spartan

**Origin**:

**Alias**:

**Classification**: Human

**Gender**: Male

**Age**: 75-76

**Affiliation**:

**Status**:

**Voice Actor**: Maurice LaMarche

### Power Ranking

* **Class**: **C-Class**
* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:

## Relationships

* Spartan Clan
	+ Jonathan Spartan - Son.
	+ Richard Spartan - Son.
	+ Sam Spartan - Grandson.
	+ Candace Spartan - Granddaughter.
	+ Kevin Spartan - Grandson.
Sofia Spartan

**Sofia Spartan** is the wife of Jonathan Spartan, and the mother of Kevin, Candace, and Sam.

## Profile and Stats

**Name**:

**Origin**:

**Alias**:

**Classification**:

**Gender**:

**Age**:

**Affiliation**:

**Status**:

**Voice Actor**:

### Power Ranking

* **Class**:
* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:
Greece

**Greece**, officially the **Hellenic Republic** and known since ancient times as **Hellas**, is a country located in southeastern Europe, and one of the eight main countires in the crossover series. Athens is the nation's capital and largest city, followed by Thessaloniki, which is commonly referred to as the co-capital.
Gravity Change

**Gravity Change** is a Caster Magic related to gravity.

## Description

A Magic that allows its users to alter the gravity of a person, either themselves or someone else. Users can lower the target's gravity, enabling them to walk on walls, or raise the target's gravity, rendering them incapable of moving. The user can also change their body figure temporarily by using this.
Levitación de la Tierra y Piedra

**Levitación de la Tierra y Piedra** es una técnica especializada del arte de Tierra Control.

El ataque más común consiste en levitación de piezas cercanas de tierra y piedras de varios tamaños (maestros más poderosos pueden mover grandes masas) lanzándolas a los enemigos con movimientos de puñetazos o patadas.
Ice Magic

**Ice Magic** is a Caster Magic that utilizes the element of ice.

## Description

Ice Magic allows the user to manipulate or create the element of ice. Little is known about Ice Magic, as there have only been a few spells used so far, such as Iced Shell, which requires the user to give up their body and transform into ice.
Japan

**Japan** is an island country in East Asia, and one of the eight primary countries in the crossover series. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, the East China Sea, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south. The kanji that make up Japan's name mean "sun origin", and Japan is often called the "Land of the Rising Sun".
Himalayas

The **Himalayas** or **Himalaya** (*Literally meaning*: abode of snow) is a mountain range in the Indian subcontinent which separates the Indo-Gangetic Plain from the Tibetan Plateau. This range is home to nine of the ten highest peaks on Earth, including the highest above sea level, Mount Everest. The Himalayas have profoundly shaped the cultures of South Asia.
Bokkun

**Bokkun** is an employer of Dr. Emanuel Klipse to send messages to Natsu that come in the form of explosive TVs.

## Profile and Stats

**Name**: Bokkun

**Origin**:

**Alias**:

**Classification**:

**Gender**:

**Age**:

**Affiliation**:

**Status**:

**Voice Actor**:

### Power Ranking

* **Class**: **C-Class**
* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:
Battle Mode Shift

**Battle Mode Shift** is an ability for the Exceed to be able to transform the their body figure into a larger, more muscular version for combat.

## Description

The Battle Mode Shift ability grants the user to temporarily transform into to a larger-sized scale of oneself, gaining an increase in strength, stamina, and power. This mode, however, has been shown to be difficult to manage, as the user can usually only maintain it for a short period of time.
Light Dragon Slayer Magic

**Light Dragon Slayer Magic** is a Caster Magic, Lost Magic, and a type of Dragon Slayer Magic that utilizes light.

## Description

Light Dragon Slayer Magic allows its user to transform the physiology of their body into that of a White Dragon. Consequently, this Magic allows the user to both produce and control light from any part of their body, which can be used in both close and ranged combat. Sting refers to Light Dragon Slayer Magic as "Holy" and "Pure", as if it were a "light of justice".
Lightning Fire Dragon Mode

**Lightning Fire Dragon Mode** is a Fire Dragon Slayer ability.

## Description

Lightning Fire Dragon Mode is an ability that can be gained by a Fire Dragon Slayer after they have met certain conditions. After eating lightning and having the flames and lightning inside their body fuse together, the user gains the ability to use their Fire Dragon Slayer Magic enhanced with lightning. This ability combines the destructive abilities and properties of both elements, both burning and electrocuting the target. It is also shown to have exceptional penetrative power. Using this ability has been described as similar to using Dragon Force. Even though it's momentary, the user is able to call upon it when they are in a state of anger. However, this ability places a heavy strain on an untrained body, to the point that even a single use is capable of completely draining the user of all their energy. If the user boosts up their power, they are able to use this ability more easily with less strain.
Snow Magic

**Snow Magic** is a Caster Magic that utilizes snow.

## Description

**Snow Magic** is a form of Magic that revolves around the creation, manipulation and control of, snow. The user of this Magic can release snow from their body and manipulate it, or they can use this Magic to alter the surrounding climate, depending on the situation. This Magic can be used for various purposes, but it's mainly used in battles. The form of the snow depends on the user and can take many forms, such as snowballs, avalanches, blizzards or snowstorms.
Iron Dragon Slayer Magic

**Iron Dragon Slayer Magic** is a Caster Magic, Lost Magic and a type of Dragon Slayer Magic that utilizes iron.

## Description

Iron Dragon Slayer Magic is a form of Dragon Slayer Magic which grants the user characteristics unique to Iron Dragons, allowing them to incorporate the element of iron (and, by extension, of steel) into their body, granting them the ability to change parts of their body (or the entirety of it) into iron, which can be shaped in a number of forms for different purposes, and to produce iron objects.

The Magic relies around the use of iron for both offense and defense, with the user being capable of creating a wide array of weapons from their body to attack the opponents both in melee and from a distance, and to cover their body with iron in order to drastically increase their defensive power, whilst simultaneously heavily boosting their offensive power. Gajeel Redfox also stated that the metal produced by this Magic is stronger than normal iron, something later confirmed by Pantherlily, and is capable of rendering some physical assaults useless.

Being a form of Dragon Slayer Magic, this also allows the user to consume external sources of iron to replenish their strength and restore their body to a healthy state. Although, in a similar manner to Fire Dragon Slayers being unable to ingest their own flames, the user is unable to ingest iron that they themselves create.

If an Iron Dragon Slayer is somehow capable of successfully eating shadows, they will enter Iron Shadow Dragon Mode. Additionally, an Iron Dragon Slayer may turn their iron into steel if they somehow become able to absorb trace amounts of carbon; said process is still toxic and harmful to their body as it would be to others, but the addition of the natural element changes the composition of their spells, allowing the user to deal enhanced damage and/or break through defenses that their iron could not.
Howard Foster

Doctor **Howard Foster** is the chief scientist and technician of Guardian Unit of Nations military forces.

## Profile and Stats

**Name**:

**Origin**:

**Alias**:

**Classification**:

**Gender**:

**Age**:

**Affiliation**:

**Status**:

**Voice Actor**:

### Power Ranking

* **Class**:
* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:
Río Schönheit

El **Río Schönheit** es un gigantesco cuerpo de agua. Puede ser dividido en dos sectores: el sector interior, compuesto por los tramos superior y medio, el cual es de poca profundidad y se encuentra desprovisto de intrusión salina, y el sector exterior, comprendido por el Puerto Fischhändler tramo de mayor profundidad, y con una importante influencia marina al ser ya un estuario del océano. Tiene una forma que tiende a la triangular de 320 km de largo, sirviendo de frontera en todo su recorrido entre el Reino de Bhor y el Reino de Fern.

El **Río Schönheit** era muy transitado por barcos de comerciantes que viajaban al Puerto Fischhändler.
Celestial Spirit

**Celestial Spirits** are Magical beings from their own separate universe, the Celestial Spirit World. Some Mages, called Celestial Spirit Mages due to their specialization in Celestial Spirit Magic, are able to summon Spirits by opening their Gates via the use of Celestial Spirit Gate Keys. These Keys are separated into two classes: the more common Silver Keys and the extremely rare Gold Keys. Keys for Celestial Spirits are counted in Units (collectively without regard of Gold or Silver), and a Celestial Spirit Mage is noted by how many Units they have obtained. All Celestial Spirits are each named after a different astronomical constellation. Out of the twelve Gold Keys, ten are owned by Lucy Heartfilia and the remaining two are owned by Yukino Aguria, who also holds the key to the "13th Gate" of the Zodiac.
Italy

**Italy**, officially the **Italian Republic**, is a unitary parliamentary republic in Europe. Italy covers an area of 301,338 km2 (116,347 sq mi) and has a largely Mediterranean and temperate climate; due to its shape, it is often referred to in Italy as *lo Stivale* (the **Boot**). With 61 million inhabitants, it is the 4th most populous EU member state. Located in the heart of the Mediterranean Sea, Italy shares open land borders with France, Switzerland, Austria, Slovenia, San Marino and Vatican City.
Tao Hotaru

**Tao Hotaru** is an S-Class Mage of The Black Hand Dark Guild. He is also the Guild's current ace.

## Profile and Stats

**Name**: Tao Hotaru

**Origin**:

**Alias**:

**Classification**:

**Gender**:

**Age**:

**Affiliation**:

**Status**:

**Voice Actor**:

### Power Ranking

* **Class**: **SS-Class**
* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:

## Powers and Abilities

**Lightning Magic**:

**Earth Magic**:

**Telekinesis**:

**Immense Magic Power**:
Water

**Water** is a Caster Magic which utilizes the element of water and a variation of Water Magic.

## Description

A form of Magic revolving around the element of water, placed under the user's command for them to utilize for various purposes. Depending on its use, the physical properties of water can be manipulated to the user's advantage; large masses of such liquid are shown to possess remarkable force, capable of inflicting blunt damage upon targets by sweeping them away with water. A similar effect can be achieved using high-pressure currents, which, due to their reduced size, focus the damage on smaller areas. Pressure is also manipulable to a great extent, enough that when it is focused on the outer sides of the water surfaces being controlled, the liquid can become an effective cutting weapon—mirroring a real blade. Whirlpools generated on the ground by this Magic, combining rotatory force and slicing power, can easily reduce solid rock to pieces. The user is also able to erect domes of water around foes, in order to knock them out by depriving them of air.

Mages specializing in **Water** can also achieve an extra, extremely versatile avenue of usage for such Magic: turning their own bodies into water at will. Such a peculiar employment allows them to become impervious to both physical and Magical attacks, which merely pass through them without harming them. In addition, the water from the user's body itself can be used as a medium to cast other spells related to this Magic, as well as have its properties altered, with the user being capable of making it boil without causing any damage to themselves. While unaffected by most types of offense, however, Mages with a body solely composed of water are still susceptible to freezing, which can immobilize them and inflict damage upon them.

As a result of the liquid form granted to them, the most experienced users of this Magic can seemingly breathe underwater, at the same time being able to encase oxygen in spheres of water for others to emulate such behavior.
Lamia Scale

**Lamia Scale** is one of the Legal Guilds in Fiore.

## Location

Lamia Scale harbors in Margaret Town, Fiore. Only a glimpse of the guild's building has been shown, this bearing a dark banner adorned by Lamia Scale's symbol, with a statue representing a lamia, the source of the guild's name, a creature with the upper body of an alluring, bikini-clad young woman and a large serpentine tail in place of her legs, sitting outside on a rocky formation by the entrance.

## Strength

Lamia Scale is one of the most powerful guilds in Fiore. As of year X791, after Fairy Tail's 7 years-long absence due to the events of Tenrou Island, it has been acknowledged as the second strongest guild in the entire Kingdom, being bested only by Sabertooth, and similarly achieving the second place in the Grand Magic Games for several years, emerging on top of many other guilds aside from Sabertooth. After the X791 Grand Magic Games, Lamia Scale is ranked Fiore's third strongest Guild, only below both Sabertooth and Fairy Tail.

A fair share of Lamia Scale's reputation stems from its strongest Mage, Jura Neekis, a member of the Ten Wizard Saints recognized as one of the most gifted and powerful Mages in Fiore, possessing extreme skill in the use of Earth Magic. Lyon Bastia is also considered one of the guild's top Mages, proficient in the use of Ice-Make Magic, which was taught to him by Ur. Other notable members include Yuka Suzuki, who, due to his Wave being able to dispel any Magic, is considered Lamia Scale's Anti-Mage, granting the guild a way to counter offending Mages.

## Trivia

* A *lamia* is a creature from Greek mythology descending from the mythological figure of Lamia, known for her female upper body topping a serpentine tail and her habit of devouring children.
Animal Soul

**Animal Soul** is a Caster Magic and a form of Take Over.

## Description

The user utilizes this form of Take Over to transform their body parts into that of animals. They may choose to transform either some of their body parts or their entire body. Along with that, the user gains the abilities of the animal that they transform into, such as enhanced combat abilities or the ability to fly or swim. This ultimately offers them a good deal in versatility as the transformations can be used both in and out of combat, depending on which one the user picks. However, the exact way to obtain any of the transformations is currently unknown.
Characters

This article contains a list of characters in the crossover series.

### Main Characters

Natsu DragneelHappyLucy HeartfiliaGray FullbusterErza ScarletWendy MarvellCarlaRomeo ConboltJuvia LockserGajeel RedfoxPantherlilyLevy McGarden
### Allied Forces

Jellal FernandesMeredyMirajane StraussElfman StraussLisanna StraussCana AlberonaGildarts CliveLaxus DreyarSting EucliffeLectorRogue CheneyFroschYukino AguriaLyon BastiaChelia BlendyKagura MikazuchiMavis Vermilion

## Antagonists

### The Black Hand

Daimon HydrechTao HotaruVega SanadaStar BusterSasuke Kotogawa
### Venom's Herald

NotusGeronKessler BlitzHoranKensei AresHelena LamfordXylaNikola WellsKagegisōLily CorréNightmareClay
Redirección del Fuego

**Redirección del Fuego** es una técnica especializada del arte de Fuego Control.

De una forma similar a la de Agua Control, los Maestros Fuego son capaces de cambiar el curso de una explosión de fuego enemigo y redirigirla hacia el atacante usando un movimiento fluido. Este movimiento es un ejemplo de la utilización de fuego control como una extensión del cuerpo y se utiliza con poca frecuencia en combate moderno en favor de una mayor ofensiva.
Living Magic

**Living Magic** is a Black Art that involves breathing life into an object.

## Description

Living Magic is a type of Magic that allows the user to bring life to their creations. They can create different creatures from inanimate objects. Occasionally, the user has to perform different techniques or preparations in order to cast this Magic's spell. Multiple creatures can be created simultaneously, and the caster can give their creations distinct appearances, personalities, and abilities. Some given abilities can be Magic itself. In most cases, the caster is able to control their creations, though sometimes, if the Magic is used too long, the situation reverses. All creations will cease to exist if the user dies.

In the Books of Zeref, there are scriptures written inside on how to use Living Magic.
Kessler Blitz

**Kessler Blitz** is an S-Class Mage of the Venom's Herald Dark Guild and the leader of its team: the Nine Magic Knights.

## Profile and Stats

**Name**: Kessler Blitz

**Origin**: Fairy Tail

**Alias**:

**Classification**: Human, Dark Mage, S-Class Mage

**Gender**: Male

**Age**:

**Affiliation**: Venom's Herald

**Status**:

**Voice Actor**:

### Power Ranking

* **Class**: **SS-Class**
* **Attack Potency**: **Town level**
* **Speed**: **Hypersonic**
* **Lifting Strength**: At least **Superhuman**
* **Striking Strength**: **Class TJ**
* **Durability**: **Town level**
* **Stamina**: **Superhuman**
* **Range**: Several **Dozen Meters**
* **Intelligence**: **Gifted**

## Appearance

Kessler is a tall man with a wide shouldered muscular physique, usually covered head to toe with dark brown leather military fatigues. The high collared overcoat is complemented by the officer cap worn almost without fail over the white mask covering his whole head. The breathing apparatus that gives him an unforgettable visage of stoic menace. A cutlass is sheathed on his hip can be seen with a brass hilt, being the only seen weapon on his person.

## Powers and Abilities

**Ice-Make**: A type of Molding Magic that involves the creation of ice. The user can create a variety of objects out of ice to be used for offensive, defensive or miscellaneous purposes. Outside of combat, the user can also change their surroundings using ice, such as covering the ground with ice.

**Fire Magic**: A form of Caster and Holder Magic that revolves around the use of fire, allowing the caster to conjure, manipulate, and control the element for various purposes.

**Expert Swordsman Specialist**:

**Expert Hand-to-Hand Combatant**:

**Enhanced Strength**:

**Enhanced Speed**:

**Enhanced Durability**:

**Keen Tactician**:

**Immense Magic Power**:
Copy Magic

**Copy Magic** is a Caster-Type Transformation Magic.

## Description

This Magic allows the caster to flawlessly transform into someone. Unlike normal Transformation Magic, this Magic allows the user to gain the transformed person's knowledge, Magic and their recent thoughts (if not while they are thinking about them in real time). The amount of information that the user can access is limited to the knowledge that the genuine counterpart is actually aware of and nothing more beyond that.

The transformation will hold for only five minutes, and contact must be made in order to transform. The user can only retain the capability to transform up to two people, and any more additional transformations require them to erase use of the older transformed forms. The user can also transform themselves into a near target without touching, but this restrains the appearance of the clone to the appearance that it had last time they had contact. Other variations of this Magic make the user mildly similar to the target in the terms of appearance and as powerful as it.

### Gemini's Transformations

* **Lucy Heartfilia**: As Lucy, Gemini uses a whip as her weapon. They can even summon other Spirits, and control Spirits being summoned by the original Lucy. Gemini can also distract male enemies with her seductive body. During the Grand Magic Games, Lucy combines her Magic Power with Gemini transformed into her and together they cast Urano Metria. However, the spell was cancelled by another Mage before its effects could be seen
Celestial Spirit Gate Keys

**Celestial Spirit Gate Keys** are Magic Items used by Celestial Spirit Mages to summon Celestial Spirits.

## Description

Celestial Spirit Gate Keys are magical keys that can be used to summon Celestial Spirits, beings from another dimension that can be used to fight their contractor's opponents, to do chores or just to hang around with. There are two different types of Celestial Spirit Gate Keys: the Silver Keys and the Gold Keys. The Silver Keys are common keys that can be bought from stores while the Gold Keys are very rare keys that can be used to summon the Zodiac Spirits. According to Yukino, it is said that when all twelve Zodiac Keys are gathered, one is able to "open the gate to changing the world".

It is possible for a Celestial Spirit Mage to summon the Celestial Spirit King, who does not have a physical key, but there are certain conditions to do so. The first condition is the ability to summon at least three Spirits at once. The second is that a Golden Zodiac Key must be sacrificed to do so. The final condition is that the Mage and the Spirit of the Key must have a high level of trust between them. Whichever Key is sacrificed to summon the King will then crumble to pieces, and will henceforth be unusable. As such, the Spirit of the Key will no longer be able to travel the Mage's world. Therefore doing so is considered the very last resort.
List of Fights

Below is a list of fights throughout the entire crossover series, including certain duels in flashbacks.

A "fight" is considered to be the time from the *initiation to the end of physical combat* between at *least 2 or more opponents* in present time and, in some cases, past time. Training sessions, petty brawls, and short flashbacks to previous fights are not listed as fights.
Keratin Body

**Keratin Body** is a Caster-Type Lost Magic which involves manipulation of the keratin-cells inside one's own body as a form of combat.

## Description

The user of this Magic is capable of manipulating the keratin-cells inside one's own body for different purposes. This is limited to their own body, though. The magic has a great potential and versatility outside that, though. Casters of this rare magic is capable of extending, strengthening, weakening, lengthening, retracting and regenerating material in their body which is composed by keratin. This includes hair, nails, skin and flesh. In a sense, this means that the caster can transform common material of the human body into deadly weapons or impenetrable defenses. Therefore, this magic is a terrific asset to an already powerful hand-to-hand combatant.

## Side Effects

Unfortunately, this Magic comes with a hampering weaknesses. If one were to overuse this magic, the cellular structure of the keratin-rich body would be weakened severely. While it may not be viewed as a flaw, it should be noted that caster of Keratin Body must eat a keratin-rich diet in order to unlock this Magic's maximum potential.