Central Park

Central Park is a Fantasy Course in the Tiger Woods PGA Tour 2006 game, set in Central Park, New York, United States of America. The course is decorated with autumn leaved trees and a backdrop of various metropolitan style skyscrapers, including various references to buildings and features in the real life park, including the Bethesda Terrace and Fountain and Belvedere Castle.

*"Welcome to Central Park, a course constructed right in the heart of one of the world's finest cities"*

Gary McCord

In-game commentary

## Detailed Course Walk-through

### Hole 1

The first hole of the course is a slight dogleg and long par 4 with tier stacked tees. To the left of the hole is a lake with a bunker on the left hand side of the sweeping fairway which rolls towards the water hazard. To the right hand side of the green there are two bunkers, front and back, while the left side of the green is guarded by a lone tree and the lake, of which begins almost immediately of cart path, and then to the green, leaving no room for inaccurate shots.

### Hole 2

Hole 2 is another long par 4, with a shot over the lake and another fairway rolling of to the water hazard. A huge fairway bunker means that players have to hit further still to get their shot onto the fairway. The hole then plays downhill with a devilishly varied green which slops off to the front, leaving short shorts likely to roll off entirely or leave an impossibly difficult long put ahead.

### Hole 3

Hole 3 is a par 3 with its green and tee separated by a 50ft change in elevation and a water hazard. Players must be careful not to leave their shot short or long into either bunker at the front and rear, right hand side of the green of which its pin is located on top of a large incline, drawing balls away from the pin

### Hole 4

at over 650 yards, Hole 4 is a monstrous par 5, with a strong dog leg left fairway, interrupted by cart paths. Drivers of over 300 yards can opt to hit over the trees, but risk landing their ball in a fairway bunker should they land up short. The second shot is downhill and again tempts long hitters to aim for the green which lays perilously beyond another pond, with bunkers lined up to the left side, pinching in the fairway to a very narrow margin for error. Again the green slopes away from the cup, leaving inaccurate shots running off the green.

### Hole 5

A medium length par 3, featuring a circular hedge, inside of which is the green, squeezed by three bunkers. The green slopes off into these traps and the player is also required to hit over another water hazard, not too far from the teeing area.

### Hole 6

Hole 6 is another long par 5, featuring a huge lake, from which the fairway narrowly circumnavigates anticlockwise it as well as a concrete walkway. The hole then sharply doglegs right again towards the pin for which is hidden behind a bunker. The green slopes to the back right. Long hitters can opt to cut the dogleg by taking a difficult shot over the trees, with the risk of either hitting the trees or landing in the bunker.

### Hole 7

Another monster par 5 at 675 yards, the player is required to hit over yet another body of water for their tee shot. and land their shot on a ring like fairway, featuring a water fountain in the center. Bunkers guard the left and front right side of the approach. For the second shot, short hitters will be forced to lose their green in regulation and continue round the dog leg right to the green. Long hitters can risk a hit over the treeline and towards the green, guarded by trees and a front-left and back-rightside bunker.

### Hole 8

Hole 8 features a dogleg left par 4 with perilous amounts of bunkers which may put off players from taking a short cut over the trees. The second shot requires the player to hit over a bunker and towards the green

### Hole 9

Hole 9 features the Bethesda Terrace and Fountain. An extremely narrow fairway surrounded by a cartpath, hence hitting it will likely mean a second shot from the heavy rough. The second shot must go over the terrace to reach the green, guarded by a bunker on the right hand side. To the back is the large water fountain and brickwork which will likely result in shot in the water hazard

### Hole 10

hole is a long par 5 which plays downhill. The shot off the tee is either to the short range fairway or over a trench of shrubs to the second. The second fairway is small and narrow, with a pond on the left hand side and a bunker to the back right. The green is nestled behind some trees and is guarded by a bunker on the right hand side. The green slopes drastically to the back, leaving long hits running of the back of the green.

### Hole 11

Hole 11 is a long par 3 shooting across a water hazard, two bunkers guard the back of the very shallow but wide green which slopes left to right on the tee shot.

### Hole 12

A long par 4 featuring a bridge between the first and second fairways. Long hitters can use the concrete bridge to gain extra distance at hit the fairway, while being careful not to get into the bunker on the left hand side. For this reason, it is easy to get 400 yard drives from this tee shot. The second shot features a lower elevated green, tempting the player to play over a mound to the left side. Hitting the ball to far will result in the ball possibly ending up in the sand trap to the back right of the green.

### Hole 13

This is a short par 4 will tempt long hitter to go for the green, guarded by three bunkers, one front left, two at either side of the back. Short hitter will be forced to play the fairways which are embraced by sand traps, but will have a clearer shot of the green compared to long hitters.

### Hole 14

A par 3 which features a river running diagonally to the left and towards the hole. A small sand trap shrouds the front right of the green and apart from the challenging green, this is possibly one of the easier holes of the course.

### Hole 15

This par 4 is almost identical to hole 1, with a lake on the left hand side and a fairway running off towards it, with various bunkers at long hitting range. However this time, the green is on an island in the middle of the lake. Long shots may catch the bunker at the back of the green.

### Hole 16

A strong dogleg left par 4, it is possible for long hitters to reach the green via a very dangerous shot over trees, though the green is surrounded by trees, a bunker and a large water hazard. Safe players can play the dogleg and play a shot over the water hazard to the green.

### Hole 17

Hole 17 features a shot over a pagoda like band stand and another water hazard towards the fairway behind it. The fairway snakes its way through sans traps before going uphill to the green. The fairway runs off to the left on the second shot and a sand trap lies in wait for shots that come up short.

### Hole 18

The final hole of Central Park is a long par 5 with a strait drive that curves gently to the left hand side. Two bunkers mark the end of the first fairway which then divides the hole into two separate paths, divided by a ditch filled with shrubs. Long hitters can then aim for the merciless floating green which features Belvedere Castle to the back right of the water hazard.

## Media

**Speedrun of the Central Park course:**

This is one of the only videos available demonstrating the full course [additional resources welcome]

https://www.youtube.com/watch?v=9IOnT\_iamo0&list=PLQIrOsx7jrWZCu3LjXxXKQKuCQWena1Y3&index=1&t=55s&ab\_channel=DICKdeNORMATITY

**Gamespot interview regarding the design of the Central Park Course:**

This review is an invaluable resource in understanding not only how the course was designed, but also offers insights into the concepts and inspirations behind Fantasy Courses.

https://www.gamespot.com/articles/tiger-woods-pga-tour-06-central-park-course-qanda/1100-6134032/