recursal/Fanatic-Fandom huggingface dataset:
Jiang Jun/Abilities

## Fighting Style

The Jiang Jun is a relatively slow but powerful fighter, durable as he is wise. Wielding the heavy Guandao, he specializes in surviving group fights. His Dodge Attacks and Zone Attacks keep his adversary at bay, while Sifu’s Poise allows him to remain in top shape when it comes to Stamina.

* Difficulty: Medium-Hard
* Zone Attack Specialist
* High Survivability in Group Fights

## Special Capabilities

* Sifu’s Poise: Special Stance that Dodges incoming attacks and grants Stamina Regen
* Variety of Zone Attacks that he can access from neutral, Sifu’s Poise or after a Parry
* Wide sweeping Heavy Attacks with special properties
* Powerful Dodge Attacks with mix-up potential

## Perks

Available Perks for the Jiang Jun can be viewed on the Perks page.

## Feats

Nearby allies deal more damage the more enemies are around

*Unlocked at level 1*    | **Deadly**
Passive | Attacks deal slightly more damage every 3 seconds

*Unlocked at level 5*    | Speed Revive
Passive | Rapidly revive fallen teammates

Passive | Nearby allies benefit from Sifu's Poise. Effect depends on how long the stance is held.

*Unlocked at level 1*     | **Inspire**
Allies and yourself deal more damage, soldiers fight faster.

*Unlocked at level 7*     | **Executioner's Respite**
Passive | The base healing of Executions are increased by 50%.

Heals allies in area of effect based on how many enemies are around.

*Unlocked at level 1*     | **Tough as Nails**
Passive | Raises max Health when unlocked.

*Unlocked at level 9*     | **Second Wind**
Recover some of your Health.

Leaves fiery sparks around the target that stun all who cross it.

*Unlocked at level 1*     | **Fire Flask**
Throw a projectile, creating a fire effect over an area

*Unlocked at level 11*     | **Phalanx**
Grant a shield to all alive teammates (yourself included)
Informer

* Regular
* Alternate

Informer

* 1
* 2

Level
Epic

Hero
Gryphon

Informer Alternate

* 1
* 2

Level
Heroic

Hero
Gryphon

The **Informer** set and its alternate variant are armor sets for the Gryphon hero. The normal Informer set is epic, while the alternate variant is heroic.

## Notes

* On the scroll on the Informer set's left waist are Chinese/Japanese characters large enough to read, stating "人間五十年" (JP: ningen gojuu'nen), which translates to "People, fifty years."
* The helmet for this set may be based on a *Kawari-kabuto* (変わり兜; lit. "unusual kabuto helmet") shaped to look like the face of a *tengu* (天狗; lit. "heavenly sentinel"). Tengu were legendary creatures of Japanese folk religion that typically are depicted as being half-human and half-avian, taking on the look of a bird of prey.

\*Star Weapon
Guan Yu

## Overview

Guan Yu is a legend among the Jiang Jun.

From his worst enemies to Emperors and Kings, all believe Guan Yu is the epitome of fortitude and wisdom.

Guan Yu spent a lifetime leading great armies into battle. With him at the front of an army, victory was assured.

Returning from battle one day, Guan Yu’s depleted army was ambushed. Vastly outnumbered, Guan Yu stepped off his horse and challenged their best to a duel.

Instead, a lone arrow flew and pierced his heart. The mighty Guan Yu collapsed... But he rose up, ripped out the arrow and laughed. His army charged. The invaders retreated in fear of the beast risen from the dead. The legend was born.

Now in his twilight, Guan Yu wants to extend his legacy and feel that thrill of battle again. Traveling west, he seeks fresh warriors who can bring him new, exciting challenges such as the other Wu Lin warriors— growing a bond with the rest of them.
GrudgeGloryMaps

## Maps

### New Maps

* **The Sentinel** (Knight-themed map): all that remains of a once-proud fortress is its cliffside watchtower. Keep an eye out for functional ballista placements among the ruins. This map is available in all game modes.

* **The Viking Village** (Viking-themed map): has long been deserted, but the mead hall at the top of the main street can still get pretty rowdy...if you know which lever to pull. This map is available in all game modes except Dominion.

### Duel Updates

**Overwatch**

* Trap doors during Duels no longer open at match start, they are triggered at 25 seconds.
* Duel location on broken bridge has been altered to include larger fighting space.

**Tower Ruin**

* Duel location on balcony catwalk now has full railing along the lookout view.
* Duel location at top of tower has been removed and moved to lower garden area.

**Forest**

* Duel location on bridge has been removed and moved to lower area.
High Fort

### Valkenheim Weather

Vikings inhabited Valkenheim for many generations before taking to the sea to raid new lands. They have only recently returned and have rediscovered the ruins of their ancestors.

Altitude gives great advantage in battle. High forts are harder for attacking armies to reach, and those controlling them have a clear view of approaching dangers. These ruined forts are of great importance in the battles to come.

## Overview

The High Fort is located on elevated ground, with a series of paths leading to the fort being the only way to reach it. Along the way are destroyed siege weapons and burned remains. The uneven terrain also sways the battlefield on a slope. To one side, there stands a tower, which can be entered through two sets of stairs at its sides, or from a ladder into the hole in its wall. On the other side is a mesa, connected by bridges to the main path, with open ledges here and there that can lead one to their fall. On top of this mesa is one grand Viking statue.

During Dominion, the attackers are slowly making their way up to the fort. Defending archers see the approaching army, so they open fire. The attacking army takes cover and their own archers return fire. The commotion catches the attention of the rest of the defenders who rush to hold off the invasion. Since there is no point in stealth, the attacking army charges into battle.

## Sections

* Attacker breach
* Attacker battlefield
* Defender Battlefield
* Battlefield mid
* Tower
* Giant statue
* Defender courtyard

For Honor- High Fort - Vikings
Gunteric

* 1
* 2

The **"Gunteric"** gear style is one of the three Common level armor styles for the Berserker Hero; the others being the Shergar and Mizar styles.

## Armor Family

### Theudis Armor Family Line

* Common - **"Gunteric**"
* Rare - Procyon
* Epic - Frami
* Legendary - Theudis

### Bramblepelt Armor Family Line

* Common - **"Gunteric"**
* Rare - Procyon
* Epic - Frami
* Legendary - Bramblepelt

## Trivia

* This is the default armor style for the Berserker Hero.
* **"Gunteric"** could possible be referring to Goths, the Goths were a Germanic people who played a major role in the fall of the Western Roman Empire and the emergence of Medieval Europe.
* The etymology of Goth ultimately comes from Proto-Germanic *\*gutô*, perhaps from *\*geutaną* (“to pour”).
* The word Goth is a noun which means:
	1. A member of the East Germanic people known for their invasion of the western Roman Empire and subsequent founding of successor states in Italy and Spain during Late Antiquity.
	2. (figurative) Uncivilized person, barbarian, vandal.
	3. Alternative form of goth (member of gothic subculture).

## References

1. ↑ https://en.wikipedia.org/wiki/Goths
2. ↑ 2.0 2.1 https://en.wiktionary.org/wiki/Goth

\*Star Weapon
Ilka

The **Ilka** armor is one of the three rare-level armor gear sets for the Raider class (along with the Polaris & Vaeri sets) for the Viking faction in *For Honor*.

Interestingly, the helmet features blonde hair exclusively for the male variant of the Raider whilst the Female variant has brown hair.

\*Star Weapon
Iron Legion Deserters

The Iron Legion Deserters were a small rebellious faction of Iron Legionnaires that deserted their posts and decided to live in the wild. These deserters were seen in the mission The Blackstone Legion.

## Overview

The Iron Legion was once a strong faction among the Knights of Ashfeld that maintained peace and order, defending Ashfeld from the Vikings. But years of peace resulted in the Legion becoming disorganized. Once the Blackstone Legion had taken control over the Iron Legion, many members deserted or rebelled as they create their own faction outside of Blackstone's influence.

## Encounter

When sweeping through a Viking outpost in the mission The Blackstone Legion, The Warden and former Iron Legion commander Stone pass through a deserter-occupied forest. They anticipate a rebellious faction, only to then encounter a rogue Peacekeeper who ambushes them. After defeating the Peacekeeper, a squad of Soldiers, Captains and two Wardens jump at the 2 knights in an attempt to kill them, but to no success.

With the path cleared, the pair arrive at the deserters’ hideout in a ruined church where they confront the rogue Conqueror leading the deserters. The Warden angrily interrogates the deserter as to why they abandoned their posts, but the Conquerer ignores the question, insultingly describing the Warden and Stone as a “Blackstone dogs.” The Conqueror thereafter orders his men to attack the two, but ultimately fail. Thinking they are finished, Stone and the Warden prepare to leave but are ambushed by more deserters. The two are cornered, with Stone even becoming injured by an arrow.

It is then that Apollyon appears, killing 3 Captains. A Peacekeeper is able to stab a blade into Apollyon, but she quickly beheads the Peacekeeper without a flinch. With the Warden and Stone saved, Apollyon and the Blackstone Legion have the rebels at their knees. Two of the rebels, a Soldier and a Captain, attempt to attack Apollyon and her men, but she quickly deals with them, sparing their lives as the rest of the rebels are killed for being "sheep."
Homeland

The **"Homeland"** of the Samurai, as they call, was the original land of the Samurai, an island far to the East, before their arrival in Heathmoor and settlement of The Myre. After the Cataclysm, it sunk into the ocean, never to be seen again.

It can be inferred that the homeland in question is what is known as **Japan** in the real world.

## Overview

Long ago, the Homeland was an island nation often talked about and romanticized by the Samurai of the Dawn Empire. After The Great Cataclysm, the population feared that their island nation was no longer safe to stay. In response, the Emperor created a massive fleet of ships and loaded up as many people, animals, plants, and equipment as they could. They sent out that fleet of ships to search for safe haven for their civilization. Their Emperor would stay behind to ensure more people would be safe.

After many nomadic travels, and gaining knowledge from many different peoples, their search brought them to The Myre, an inhospitable swamp land that was once nothing but ocean. However, the situation was far worse than they expected. While the refugee fleet was out, Japan and all its inhabitants sunk into the ocean. When the Samurai sent ships back to send word of safe harbor, it was too late. Their home had been swallowed up by the ocean. Worse, their Emperor was one of the casualties. Since then, the Samurai have done efforts to terraform the swampland, making it somewhat like their homeland; including planting cherry trees along with other native plants in places where they would not normally grow.
Heathmoor

**Heathmoor** is the fictional region in which the majority of the game *For Honor* takes place in. It encompasses the three "lands" of the temperate Ashfeld, the cold Valkenheim and the swampy Myre.

As of current, Heathmoor is inhabited by four different factions: the Knights who occupy Ashfeld, the Vikings who reside in Valkenheim, the Samurai who are situated within the Myre, and the Wu Lin who roam the region without a place to call home.

## History

* Arrival of the Knights, Vikings, and Samurai to Heathmoor.
* Arrival of the Wu Lin.
1/2
Heathmoor is a region which happened to be where three factions intersected hundreds of years ago: the Knights who originally inhabited the region to the Southwest; the Vikings who have homes in the North, but periodically leave and return on journeys; lastly, the Samurai who ventured from far in the East, finding a new home in the swamplands in the Southeast.

Later on, warriors from the Wu Lin faction would migrate to Heathmoor. While they don't have their own recognized land, they have instead created a great wall to the East over the passage way known as Qiang Pass. Any other Wu Lin warrior simply roams the land freely.

## Geography

Heathmoor is a mix of multiple ecosystems, but primarily is one of three kinds of climates: temperate in the Southwest, tundra in the North and wetlands in the Southeast. The Northeast part of Heathmoor stems out into an ocean, with either a strait or canal cutting through the Valkenheim region towards the West.

### Landmarks

* Mount Ignis is the most recognizable landmark in Heathmoor, being the region's only active volcano. On the Eastern edges of Ashfeld, it sits right under the Blackstone Hills. Mount Ignis has been the cause of many natural disasters in Heathmoor, from causing many areas in Ashfeld to be uninhabitable to causing long winters in Valkenheim.
* Lake Eitrivatnen is a lake that is West of Mount Ignis, and is where the Harbor map is located on.

## Media

### Images

Top down view of Heathmoor.Map of Heathmoor engraved in the Guardian's Room of Storr Stronghold.Sepia drawing of Heathmoor.
## Trivia

* Due to the Cataclysm, it is hard to pinpoint where Heathmoor would be located in the real world map as the Cataclysm could have caused shifts in ecosystem and land formations. However, due to the Knights and Vikings being the original residents of the land, it can be assumed that Heathmoor is likely located in what was once Europe, particularly the northern part of Central Europe.
* On Discord, former lead writer Ariadne MacGillivray posted a sketch to show where Heathmoor is meant to be located and what the world outside of it approximately looks like. The picture shows that Heathmoor is located roughly around the northern parts of Europe, with western Europe being Ashfeld, eastern Europe being the Myre, and Scandanavia being Valkenheim. It is unknown if this map holds true in the modern lore for the game.

## References

1. ↑ Reddit post by u/Kyukeiii on r/forhonor
GrudgeGloryMisc

## Miscellaneous

### Ladders

* [Bug Fix] Sliding down a ladder and hitting someone won't cost an additional 25 Stamina.

***Developer comments:*** *In our effort to counter cheesing strategies on ladder, we introduced what we consider an unfair Stamina penalty that would cost 25 points to a Player each time he'd hit an enemy while sliding. Instead we want the penalty to be applied for each Slide attempt so that spamming Slide is punished, not hitting several enemies with one slide.*
Imperial House

### Banner

**The Imperial House** is a one of the more powerful houses of the Dawn Empire, tasked with the defense of several major locations.

## Overview

**The Imperial House** is a powerful house tasked with the defense of major locations such as Koto and Kaiyo Kabe.

Their house also possessed many powerful warriors such as General Tozen and Commander Fujikiyo.

Their defenses ultimately crumbled to the newly united Vikings and the fate of their house is unknown.

While the exact leader of the house is unknown, it is a strong possibility that this is the Emperor's House. Whether the House as a whole survived Apollyon's purge of the Royal Family is unknown.

## Notable Members

* Fujikiyo
* Tozen
* Teramori
Gudrid

* 1
* 2

The **Gudrid** set is a legendary armor set for the Valkyrie hero.

## Note

* This set is likely named after Gudrid Thorbjarnardóttir, an Icelandic explorer who is best known for travelling across the seas with her husband, Thorfinn Karlsefni, in order to reach Vinland, which has been recounted the Vinland sagas.

\*Star Weapon
Gryphon/Abilities

## Fighting Style

A well-known veteran returns to unite the Alliance against the Horkos. The one who is now known as 'Gryphon' has traveled far and wide, learned fighting techniques from warriors across all of Heathmoor and added his own deadly twist to them. Wielding the bardiche, this charismatic leader excels in all situations and keeps his allies alive to fight another day.

* Difficulty: Easy
* Support/Healer
* Good Melee Range

## Special Capabilities

* All Finishers are Veteran Moves, featuring special properties
* Versatile kit that allows Gryphon to deal with ganks along with accessing their core Kick mix-up
* Many supportive feats to heal allies

## Perks

Available Perks for the Gryphon can be viewed on the Perks page.

## Feats

Lower an enemy's attack by 25%.

*Unlocked at level 1*    | Speed Revive
Passive | Rapidly revive fallen teammates.

*Unlocked at level 5*    | Fast Recovery
Passive | Stamina regenerates faster.

Heal yourself and nearby allies.

*Unlocked at level 1*     | Flesh Wound
Passive | Gain moderate Damage reduction every 3 seconds.

*Unlocked at level 7*     | Winner's Advantage
Passive | Gain a temporary buff after a successful attack.

Fire a bolt that deals damage to an enemy and heals your allies that are near the target.

*Unlocked at level 1*     | Tough as Nails
Passive | Raises max Health when unlocked.

*Unlocked at level 9*     | Fury
Raise sprint speed slightly and attack and defense greatly.

Throw a projectile that deals damage to enemies upon explosion, then creates a zone that heals you and your allies.

*Unlocked at level 1*     | Champion's Aura
Gain an aura which heals you and nearby allies

*Unlocked at level 11*     | Arrow Storm
Aerial attack that deals medium damage in multiple areas.
Hero's March

**Hero's March** is the sixth season of the ongoing Faction War and featured two hero reworks, one new map, as well new customization options.

Season 6 also featured the Rite of Champions event from May 17 to May 31.

The new maps and customization items in For Honor season six were available free to all players on May 25 and beyond. Season pass holders were be given access to the two new heroes on the same day, while those without the pass were able to unlock them using the Steel in-game currency beginning on May 18.

## Features

### Heroes Reworks

* Orochi
* Peacekeeper

## Updates

### Major Hero Updates

With the launch of For Honor: Hero's March, both the Peacekeeper and the Orochi received major updates thanks to community feedback. These changesl not only refreshed the experience for these specific heroes but aimed to better the overall balance of the game.

### Visual Collection

The Change Look functionality was greatly improved with the Visual Collection feature. Players can now apply any visual that they have previously acquired, of rarity equal or below the gear being modified. This reduces the need to keep gear exclusively for the visuals, and directly addresses player feedback about the lack of inventory space.

### Rite of Champions

The Rite of Champions tells the story of three legendary, bygone Heroes through 18 special community contract orders, which spawned three per day and focused on a specific Hero. The legend of Belval the Medusa could be experienced from May 17 to May 21, while Musashi the Crane took the spotlight from May 22 to May 26, and Heidrek the Warthog was the focus from May 27 until May 31. The event also included a new mode: the Carousel of Death, a 4v4 match in which victory is achieved by downing all members of the opposing team before any of them can respawn. Every death extends your wait time to respawn by five seconds, meaning the more kills your team gets, the likelier you are to wipe your opponents. In addition to the gear received from just playing the game, the player was also able to get their hands on special loot, including weapon sets, effects, ornaments, and battle outfits during The Rite of Champions.

## Gallery

### Videos

For Honor- Season 6 - Rite of Champions Event - Trailer - Ubisoft -NA-
Helvar

**Helvar** is a character that appears in For Honor's singleplayer campaign.

## Overview

Helvar is a Viking Berserker that helped take down Ragnar and free his fellow Warborn from Siv. Once this was complete, he joined his fellow Warborn in the Great Raid.

## Personality

Helvar was rather laid back and had an easy going personality. He also had a somewhat snarky attitude. Helvar was a good friend of Stigandr and was eager to see him released from prison. Runa is disturbed by the fact that Helvar sometimes collects scalps from his enemies. Along with being skilled in wielding his hand axes, Helvar has shown he is also quite good at throwing them, embedding three of them into a door and one into the Warlord that answered the door in rapid succession.
GrudgeGloryPre

***Developer comments:*** *To further our players' understanding of their gear, we implemented a legend in which we define all of the gear statistics. Both Armor and Weapon statistics descriptions will be available through the Gear Stats option in the Heroes and Customization menus. With this new feature we hope to assist the players in selecting their gear tactically and efficiently.*

### Skip Faction War Update Information

* Skip the updates on the Faction War when entering the "welcome back" updates sequence in Matchmaking.

***Developer comments:*** *To allow the players to go straight to Matchmaking, we made the "Updates on the Faction War" animations skippable. However, doing so will not skip player rewards, round and season results, or special events screens.*

### Accidental Reward Equip Post-Match

* A hold button was added to *equip* the Reward gear post-match to avoid accidental equipping when skipping end-game animations.

***Developer comments:*** *When a multiplayer game finishes, the "end of game" screen includes a lot skippable animations. Players would repeatedly skip to jump to the next match' but would end up accidently equipping reward gear. To avoid this, a short hold button to equip the gear was added.*

### Bug Fixes

* [Bug Fix] When a user is on a Multiplayer Activity Card and accesses the Tactical View, the 'Play' button on the Activity Card would become non-functional. This has been resolved.
* [Bug Fix] Loading map wasn't displayed during the entire Face-Off multiplayer sequence. This has been resolved, and now lasts its entirety.
* [Bug Fix] General corrections and modifications of thumbnails and presentation assets.
* [Bug Fix] General corrections of localization and interface.
Hero Types

**Hero type** is a category used in *For Honor* to describe the playable characters of each faction. There are four different classes in *For Honor* currently, these classes being Vanguard, Heavy, Assassin and Hybrid.

## Vanguards

The Vanguard class is focused on being balanced, straight forward and adaptable heroes. Their versatile kit allows them to be a good team filler, while proving to be easy to learn because of their combat simplicity. This makes them a good Hero to use for new players, but they still can hold their own in higher tier gameplay. True to their nature as leaders of their faction, Vanguard lead the charge and excel in the means of fending off multiple foes on their own.

There are currently four Vanguards, one for each faction: Warden of the Knights, Raider of the Vikings, Kensei of the Samurai and Tiandi of the Wu Lin.

## Heavies

These Heroes are durable and slow, but that comes with an advantage of being able to mow down enemy Heroes with their disrupting movements and attacks. Heavies are very good at trading blows with other Heroes either through the use of an All-Block Stance or their sheer physical resistance.

There are currently seven Heavies: Conqueror and Black Prior for the Knights; Warlord and Jormungandr for the Vikings; Shugoki and Hitokiri for the Samurai; Jiang Jun as the Wu Lin's sole Heavy.

## Assassins

These characters include the fast and agile type of characters who use speed to gain an advantage over their foe. They have potent damage and speed, however that comes at the cost of limited defensive options together with an offense that proves weak in the hands of the unskilled. Some work alone, while others are excellent for skirmishing alongside allies.

Currently there are seven Assassins: Peacekeeper and Gladiator for the Knights; Berserker and Shaman for the Vikings; Orochi and Shinobi for the Samurai; Nuxia as the Wu Lin's sole Assassin.

## Hybrids

Hybrids are the specialized Heroes of the game, carrying traits from two of the three classes, hence their name as "Hybrids." As a result, Hybrids bring to the game unique roles that they excel at that cannot be fulfilled by the traditional three others. But in return, Hybrids are much more difficult to master, and at times may suffer some more blatant weaknesses than their single class brethens.

There are currently eight Hybrids: Lawbringer and Centurion for the Knights; Valkyrie and Highlander for the Vikings; Nobushi and Aramusha for the Samurai, and finally Shaolin and Zhanhu for the Wu Lin.
Centurion/Abilities

## Fighting Style

The Centurion is an in-your-face character, specialized in opening your defense and draining your stamina. They have a lot of fast mix-ups to put pressure on their opponents. However, their range is short, so they need to close the gap and keep the pressure to stay on top of their foes.

* Difficulty: Hard
* Melee specialist
* Mix-up intensive

## Special Capabilities

* Chargeable punches and heavies that have special properties when fully charged
* Jab chains and mix-up that allows for offensive pressure
* Jump attack on unbalanced targets that pins opponents

## Feats

Passive | Killing soldier grants you health and stamina.

Passive | Gain Health & Stamina when you kill another hero

Trigger to gain movement speed for a short duration

Allies and yourself deal more damage, soldiers fight faster

Passive | Punches, kicks, and throws now deal damage

Gain unlimited stamina for a short time

Recover some of your health.

A projectile that deals low damage and stuns an enemy for a short time

Attacks inflict low Damage over time.

Call a catapult strike over an area.

Nearby allies continuously regain health.

Grant a shield to all alive teammates (yourself included).
Koto

**Koto** is a Samurai city in the Myre. It sat on a high mesa and is one of the few locations that is safe to build a stable city on.

## Overview

Koto is the imperial city of the Samurai. With how unstable the Myre is, there are only a few locations that is safe to build a permanent structure on. Koto is built on one of those places, a high mesa that sits above the water line, connected to the land by a single bridge.

Koto is a prosperous city. The Seventh Emperor had a river diverted through it to power their machinery, carry away waste, and irrigate gardens.

Koto also houses the Imperial Palace built by the Second Emperor. It was not always located in Koto. The original Imperial Palace was located elsewhere but the Emperor was driven by unknown forces to build it in Koto instead.

## History

While Koto belongs to the Samurai, it was not first constructed by them. It was actually first constructed by a different unknown group. At some point of time the Knights would hold the city. Eventually, it would fall into the hands of the Samurai.

Koto did not always house the Imperial Palace, but at some point of time the First Emperor would be driven by an unknown force. The Second Emperor would build the Imperial Palace in Koto to celebrate his own glory.

The Orochi had become infamous for speaking out of turn against the Emperor. Furious at the insubordination, the Emperor imprisoned The Orochi in a cell in the lower half of the city.

General Tozen was tasked with defending the city. With a single bridge as an entrance, it could have been an easy task. However, after being unchallenged for so long, the Samurai forces guarding Koto had become stagnant and their numbers diminished. By the time of The Great Raid, they were too few to hold the bridge. Tozen attempted to repel the invaders by trapping them on the bridge and attacking their flank, but he was killed in battle against The Raider. Seeing their leader fall, the Samurai retreated. With its forces crumbled, the Vikings plundered the city.

With Koto in chaos, Ayu, Momiji, and Okuma took this opportunity to free The Orochi from prison. Together, they drove the Vikings out of Koto. But as they closed the doors to the city, the Blackstone Legion came charging in and made their way to the Imperial Palace, where they slayed the Emperor.
Kuraokami's Breath

The "Kuraokami's Breath" gear style is one of the ten legendary level weapon sets for the Orochi class for the Samurai Faction in For Honor.

Was added in the Frost Wind Festival as a special item, you can get it only by loot after the match (betwen 21.12.2017 - 04.01.2018)

Kuraokami's Breath blade is a silver version of the Sea Dragon blade

\*Star Weapon
Lethe

* Regular
* Alternate

Lethe

* 1
* 2

Level
Legendary

Hero
Warmonger

Lethe Alternate

* 1
* 2

Level
Rare

Hero
Warmonger

The **Lethe** set and its alternate variant are armor sets for the Warmonger hero. The normal Lethe set is legendary, while the alternate variant is rare.

## Trivia

* In Greek mythology, Lethe is the name of one of five rivers of the underworld of Hades. Drinking its water causes complete forgetfulness.

\*Star Weapon
Jomsvikings

The Jomsvikings were a small faction of Viking mercenaries led by an impetuous Warborn Valkyrie named Runa that in the Arcade Random Quest The Jomsvikings.

## Encounter

In the quest, The Jomsvikings launched an attack on the player’s homeland, possibly hired by an enemy of the player, and tried to kill them with warriors such as Shamans and Soldiers but were repelled by the player and chased back to their homeland where they defended with Warlords and Highlanders with futility as Soldiers allied to the Hero clashed with the Jomsvikings. With not much choice, the Jomsviking leader Runa fought with value and ferocity but was ultimately defeated, shattering the Jomsvikings.
Gretar

**Gretar** is a skeptic turned devoted follower, ready to show his faith through blood.

## Overview

Gretar was a non-believer.

He embraced the battle cry of all Vikings that calls them to war, but he despised the fanaticism of the Jormungandr cult. So when he found himself fighting alongside one of its members, he moved with caution. Gretar always kept his guard around the Jormungandr. These fanatics could not be trusted.

Yet the two were an unstoppable force whose deeds became legendary. During one bloody battle, they cornered a clutch of Knights at the grand cliffs of Happvad. The odds were against them, yet the Jormungandr prophesied in a strange craze that the Gods were about to punish the impious Knights…

Then a great rumble overwhelmed the land. The mighty sea rose up, reaching the tops of the cliffs and crashing upon them. A great wave pushed the entire legion of Knights to the precipice. Gretar was knocked to the ground and washed to the cliff’s edge. As the sea pummelled him, Gretar clung to the edge while his comrade chanted nonsense to the sea.

Then… the sea suddenly stopped its angry assault. The Jormungandr grabbed Gretar and hauled him up to safety. No sooner was he free of death’s grip then the sea struck again. The Jormungandr gave praise to the Gods. Gretar fell to his knees and stared in wonder. It was against Nature’s laws, and yet the water answered the Jormungandr’s call.

In that moment, Gretar became a changed man. He embraced the initiation ceremony and took up the Jormungandr war hammer.

As if his eyes had been opened, Gretar fought thereafter as a proud Jormungandr, culling the weak in preparation for Ragnarok.

### Horkos

Gretar would later become the leader of the Viking Horkos. It was revealed he joined their cause of his own will as he believed Draconite was a gift from the Great Serpent as well as seeing Astrea as an envoy of the Divine.

He showed up as the main boss during the final phase of the second Tales of Rebellion, defending his fortress at Gauntlet. He is defeated at the end of the event, although it is unknown if he is permanently dead as Draconite has proven to be a means to revive someone. Later it was revealed he survived and would be fought during Death by Metal.

## Trivia

* The weekly quest "Messengers of Doom" showcases Gretar's death, where he is killed by the player at Storr Stronghold.
	+ It is revealed that Gretar goes by the alias of "The Blue Serpent."
	+ Gretar is known as a "Messenger of Doom". The other three are the Black Prior Erzebet, the Hitokiri Yato, and the Zhanhu Fu Huo.
	+ Gretar's final words are "You are not worthy... and you will die."
Murmur

* 1
* 2

The **Murmur** gear set is an epic level armor set for the Black Prior hero.

## Notes

* Murmur is the name of a demon of one of the 72 spirits of the Lesser Key of Solomon, a grimoire on demonology.
	+ Murmur is a Great Duke and Earl of Hell and, much like this armour set, is depicted as a soldier with a crown.

\*Star Weapon
Mercy

### Affiliation

**Mercy** is a minor character that appears in For Honor's singleplayer campaign.

## Overview

A Peacekeeper loyal to Apollyon and the Blackstone Legion, Mercy was often ordered to operate independently of the army. She would be sent on scouting and infiltration missions. While preparing to assault Svengård, Apollyon ordered Mercy to go on ahead to eliminate sentries and sabotage the outpost.

Later on in the story, due to actions that Apollyon committed against the Vikings that forced The Warden to leave the Blackstone Legion, Mercy, along with Holden Cross and Stone, would leave alongside them, forming a new Iron Legion in the homeland of the Knights. They would later take part in the battle against Apollyon by assaulting her fortress alongside the Samurai.

## Personality

A rather soft-spoken individual, Mercy says very little except what needs to be said. This is because of the isolated nature of her missions. She is very perceptive and analytical, taking very detailed notes about her environment, her enemies, and the people she meets. There's also a very strong chance that Mercy is a sociopath. Given her self-expressed lack of any real investment in the lives of her fellow soldiers, as well as her subsequently expressed desire to actually feel what her colleagues display when the corpses of Blackstone Legion soldiers are discovered by their friends. She also seems to be partially fanatical since she repeated certain overzealous mottoes in an obsessive tone during Sabotage, namely "Doubt is death, death is doubt" and "Service is life, life is service". Still she didn't hesitate to betray Apollyon to go to The Warden's side.

## Trivia

* Mercy can appear in various Arcade missions as a fightable opponent.
* Mercy uses the Archenar armor except for her helm, which is unique to Mercy.
	+ Mercy also uses the Eveanne sword and dagger set.

## References

1. ↑ Sabotage mission, Hangings Observable
Masakado

The **Masakado** set is a weapon set for the Kensei Hero during the *Shadows of the Hitokiri* event.

The name is a reference to samurai Taira no Masakado, lived during Heian period that lead insurgent forces against the Kyoto government.

His malevolent spirit is still believed to haunt the place where his head is buried.

\*Star Weapon
Kizan

### Affiliation

**Kizan** (jp: きざん; 鬼山) is a character that appears in For Honor's single player campaign.

## Overview

After Apollyon's attack on Koto and the Emperor killed, Apollyon captured and collected all Daimyo and asked one by one if they wanted to overtake the throne. All Daimyo showed their respect and honor, rejecting Apollyon's invitation, and were killed, until Seijuro admitted ambitiously that he'd take the throne. Apollyon lets Seijuro take the throne, leaving four more Daimyo, including Kizan. Apollyon decides to have the four Daimyo be dumped in the swamp, left to fend against each other.

Ayu hunts down Kizan in a bold attempt to stop a civil war from occuring between the Samurai Daimyo. Finding him surrounded by his own men, she cuts them down to reach him. Not able to trust Kizan, Ayu slays him.

## Personality

Kizan is described as a greedy man. Ayu claims that he would take more than what the Samurai clans could provide. He was also a war criminal according to Ayu.

## Trivia

* In arcade mode Kizan can appear as an enemy.
* During the final cutscene of the story chapter Duty, Kizan wears the Blademane ornament than his designated Rising Storm ornament (visible above in the profile image).
Momiji

> "*Too bad we need that elephant! I would like to fight it!*"
>  - Momiji, during the mission to sabotage Seijuro's castle gate.
>
>

### Affiliation

**Momiji** (jp:紅葉) is a character that appears in For Honor's Singleplayer Campaign.

## Overview

An old friend of The Orochi, Momiji was a Nobushi among the three who broke them out of prison during the Great Raid. She helped defend the city and drive out the Vikings. After the Emperor's death and Seijuro's appointment, she and The Orochi infiltrated the palace to help let the troops in to overthrow the newly appointed emperor. Once this was done, she and The Orochi went to Ashfeld to find the location of the fortress of the Blackstone Legion. They ran into the Iron Legion and Momiji was injured while trying to escape. The Orochi managed to help her get away. She recovered and took part in the siege of Blackstone Legion along with her comrades.

## Personality

Momiji was a very bubbly individual who seemed to be amazed at everything whether that be facing down the Seijuro's elephant or scouting a 'creepy castle'. Though not an Orochi, she still had the infiltration and scouting skills to operate like one.

## Trivia

* Momiji may be a Ninja Gaiden reference as the character Momiji from the series also wields a Naginata.
Loran

The **"Loran"** gear style is one of the three Common level armor styles for the Warden hero; the others being the Arcturus and Haedus styles.

## Armor Family

* Common - **"Loran"**
* Heroic - Fendrel
* Epic - Lord of the Manor & Chimera Consiliator
* Legendary - Tedeus & Gabrielle's Zenith

## Trivia

* This is the default armor style for the Warden hero.
* The name "Loran" is an alternate spelling of the name "Loren," which in turn comes from the term "loren" which is the plural form of "lore" from Middle English.
Kozane

* 1
* 2

The **Kozane** armor is rare level armor gear sets for the Orochi class added with the Marching Fire Update.

## Trivia

* Each of the Kozane line of chest armor has a wakizashi strapped to the front and back of the Orochi. This wakizashi happens to have a matching set to one of Orochi's existing weapon visual.
	+ For the Kozane armour, it has a Wakazashi matching the Demon Snake visual.

\*Star Weapon
Mercenary

* Regular
* Alternate

Mercenary

* 1
* 2

Level
Common

Hero
Gryphon

Mercenary Alternate

* 1
* 2

Level
Common

Hero
Gryphon

The **Mercenary** set and its alternate variant are common armor sets for the Gryphon hero.

## Notes

* The Mercenary armor set is the Gryphon's default armor visual. It is also the set visual that Holden Cross wears as the Gryphon.
	+ The Gryphon's default weapon visual also shares the same name.
* For the Alternate variation of this armor set, Norse Glyphs in the form of Elder Futhark is marked over Gryphon's left eye vertically, reading "ᛞᛚᚾᚱ" (dlnr). It is unknown what this combination of glyphs mean.
* This set features the same metal badge that was worn by Holden Cross and is featured on many of the Lawbringer's gear, particularly their default Dheneb set. However, this badge lacks the cross that is above the crossed axes; as to why this was removed is currently unknown.

\*Star Weapon
Lin Yao

### Affiliation

**Lin Yao** is a Nuxia bound to no one but herself after being betrayed by the empire she had sworn loyalty to.

## Overview

Lin Yao was the secret bodyguard of a Wu Lin Governor. People used to believe she was a graceful dancer, but she was in fact trained to hunt would-be assassins.

She would bait her targets with her graceful smile, then strike them with her dancing blades – the hook swords.

When the civil war broke out across the Empire, a vast army surrounded the Governor’s city. Lin Yao was ordered to seek help from a neighboring Prince, but she fell into a trap. The Prince was a traitor who joined the assault and killed all within the city.

Lin Yao found the conquering Prince and slit his throat. Then stripped off her dancer’s robes, donned a soldier’s armor, and turned her back on the corrupted Empire. She set her sights Westward.

No more would she cloak her skills in defense of others. Now she fights on her own terms, a skilled warrior ready and hungry to face the best the West can offer, as well as getting along with the other members of the Wu Lin personally.

### Chimera Alliance

After the Order of Horkos shattered the Peace of Wyverndale, Yao would find a distraught Holden Cross (now known as Gryphon) and would recruit him into her guild of mercenaries before joining the Chimera Alliance later herself after Gryphon, Ilma, Labeo, Goemon and Fjorgvin joined the alliance.

### Death by Metal II

Sometime later Yao would be captured by the Inquisition and fought during Death by Metal in the second week leaving her status unknown, however given Yin Chen's intervention she most likely survived and escaped.
Mercenary (Weapon)

The **Mercenary** set is a common weapon set for the Gryphon Hero.

## Note

* Mercenary is also the visual of the Gryphon's default weapon. This coincides with how the Mercenary Armor visual is the Gryphon's default armor.
	+ However, in promotional material for the Gryphon, the weapon that he wields has a slightly "cleaner" looking version of the Mercenary visual, with the metal being a clean silver than the Mercenary's slightly rusted copper look. The promotional doesn't utilize any handle wrap along the shaft either.

\*Star Weapon
NPC

Non-Playable Characters, more commonly known by their acronym of NPC, are AI-controlled units in the game which the player cannot take control of during gameplay. They are usually known as NPCs instead of as "Bots" when the AI-controlled unit plays a role that the player cannot take up. As a result, they should not be mistaken for being Bots which are AI-controlled units that take the place of players in the Multiplayer game modes.

In *For Honor*, NPCs appear as one of the following:

* Characters in the Story Campaign, either during cutscenes or as allied/enemy units
* Units in the Multiplayer game modes such as Soldiers, Captains and Archers
* Enemy Heroes faced in the Arcade quests
Milesian

* 1
* 2

The "Milesian" armour is one of four legendary level armour sets for the Highlander hero. This set is one of the four added to Highlander with the marching fire update.

## Trivia

* In Irish myth, Milesians are said to be the final group of four, after the Fir Bolg and others, to settle in Ireland, and represent the modern Irish people.
Lawbringer/Moveset

## Moveset

### General

* **Renown: Hybrid** - Renown is balanced across activities. (non-Dominion/Breach gamemodes only)
* **Revenge Mode** - Boosts Damage and Health. All Attacks are Uninterruptible. Parry and Throws knock enemies down. Attacks are Auto-Parried on activation.
* **Dodge: No Guard** - When performing a Dodge, your Hero's Guard disappears until the end of the Dodge.

### Hero Specific

* **Virtuous March** - Forward Dodge can be cancelled early with a Light or Heavy Opener or Zone Attack.
* **Impaling Stab** - A successful Impaling Charge or Impaling Riposte will pin the target as Lawbringer pushes them back. Holding RMB (PC), RT (XB1) or R2 (PS4) will extend the duration of the impale. Impaling Charge will always come from the right side.
* **Special Property Attacks:**
	+ **Enhanced Side Light Attacks** - Side Light Attacks are not interrupted if blocked. Does not apply when blocked by a Superior Block.
	+ **Uninterruptible Chain Heavies** - Chain Heavy Attacks have Uninterruptible Stance, starting up earlier into the attack than most instances of Uninterruptible Attacks.
	+ **Unblockable Heavy Finisher** - Heavy Finishers are all Unblockable.
	+ **Top Heavy Finisher Cancel** - Top Heavy Finisher can be soft feinted into a Guardbreak with the designated input.
* **The Long Arm** - The Long Arm is bash which, upon landing, will pin the target, proceeding to lift them up and over behind Lawbringer. The target will be knocked down at the end of the move.
	+ **Long Arm Follow-up** - A Heavy Opener is guaranteed on the knocked down opponent.
* **Shove** - All Shove Attacks initiates Chains as a Chain Opener, leading into any Second Attack of Lawbringer's Chains, with a follow-up Light being guaranteed. Shove cannot chain on-miss.
	+ **Shove into the Long Arm** - Shove can be followed up with the Long Arm. Input for Long Arm can be preemptively buffered while attempting a Shove.
	+ **Shove Mix Up** - After any Chain Heavy attack (hit, blocked or miss), input MMB (PC), X (XB1) or 🔲 (PS4) to perform Shove.
* **Chain Openers** - Zone Attack, Make Way and Blind Justice count as a Chain Opener.
* **Riposte Chains** - Light Riposte counts as a second hit in chains, thus leads to Finishers.
	+ **Unblockable Justice** - Blind Justice is Unblockable.
	+ **Unyielding Zone Attack** Riposte - Make Way is both Unblockable and Uninterruptible.
	+ **Guaranteed Light Combo** - Input LMB (PC), RB (XB1) or R1 (PS4) after any Heavy Chain Opener (including Blind Justice) or Top Heavy Finisher, for a guaranteed hit. Light Attack Combo functions similarly to Light Riposte as it counts as a second hit in chains, thus leads to Finishers.

### Moves

(From Guard Mode)

Icon Legend
Market Town

### Valkenheim Weather

Out of the tranquil marshland rises a Samurai village, a densely-populated maze of twisting alleys and unusual architecture. Here the people live in stilt houses above the water, and the landscape has necessitated a push skyward, creating multi-tiered neighborhoods at varying elevations.

Navigating the town is a significant challenge for visitors and invaders alike, but a system of ziplines and ladders are sure to expedite travel.

## Overview

The Market Town can seem like the most winding and dizzying maze in the game, due to the multiple floor paths on the cliff slope on top of the buildings being integrated into the nature around. However, the map is actually surprisingly simple and broken down into two sections, divided by a waterfall/river and connected by pairs of bridges.

A large tree stands uphill on the map, above the waterfall that becomes the river flowing in the middle of the map. Behind the tree, a Japanese -style mansion can be seen, overlooking the market town. If the Tree is on the Northside, the East side of the map a simple three-storied section, consisting of the Gate Entrance and Stables at the bottom, the Watermill in the middle, and the Upper Roots Path at the top.

Branching to the Westside are three distinct bridges, as mentioned above. The bridge near the Stables leads into the Main Road; the bridge at the Watermill stretches on both side of the river, adjacent to Market Street; lastly, the Upper Roots Path goes under the large tree, heading onto the rooftops of houses that look over the part of Market Street that ends at the Torii Path. Heading downhill from the Torii Path leads to a rooftop path which can be taken back to the Courtyard. Sandwiched on all sides by these four sections of the Westside is the back-alley, formally named Back-Street Rooftops, which is the cross-section of buildings and rooftops, with wooden planks providing small bridges between the aforementioned rooftops.

Scattered around the town are lanterns and cherry blossom trees, along with shrines and statues dedicated to deities. Ladders, slopes and ropelines

## Sections

* Torii Path
* Courtyard
* Watermill
* Back-Alley Rooftops
* Upper Roots Path
* Gate Entrance
* Market Street
* Main Road

## Trivia

* There is a great mural with seven katana blades stuck in front of it. This is a reference to the movie Seven Samurai and one of its iconic poster visual.

## Gallery

* Ashfeld
* Myre
* Valkenheim

For Honor- Season 4 - Market Town - New Map - Trailer - Ubisoft -NA-