Shellville

**Shellville** is a map in Shell Shockers. It boasts a large capacity of 18 players, and by far one of the largest map areas of any maps. It is one of the original maps in Shell Shockers and since the change, of does not say when it was added, it has an unknown date. It was put into the private map pool in Version 0.31 and back to the public map pool in Version 0.39.5c (2021 April Fools Update) and finally put back to the private map pool in Version 0.40.0 in June 2021. It is built to look like an urban core of a city and has the ability to support many different types of classes with its complex topography. It is similar to Road in format and its theme, which is a town. It supports long-range weapons as there are hiding spots and sniper nests but it also supports short-ranged weapons as well as the road is an open area and tight spaces. The map has a few hidden spots and passageways that can really help you. Most people don’t even notice them.

## Features

This map has multiple features, thus being a favorite of various classes. Shellville can be divided into 3 sections:

### Ring

The boundaries of this map, which is a rectangle, is a large ring of buildings, staircases, and ladders. Each building is unique on this map, and there are many crevices, hidden areas, and high nests, which are a favorite of snipers. On the short side of the rectangle, there are long series of buildings with staircases and crevices. To access the major areas of the towers, players must jump between the ladders and stairs. In some places there is a bridge.

On the corners, there are tall towers that give an overview of the map. On the long sides of the map are smaller, yet more secure towers that will aid in getting across the map with ease. They are dotted with tunnels, divots, and trees.

### Inner Band

Inside the ring is an outer band. This is mostly featureless, but there is a high density of tunnels, crevices, and nooks. It is a prime place for Close- Range players, and many highly intense firefights occur here. It has a road, however, it can only stretch half of the map because of the density of buildings.

### Inner Towers

The inner towers are connected to the ring by 6 bridges, two on each long side, and two links to the shorter sides. These two towers make 2 tunnels, that are highly dangerous because of campers. The inner towers are also easily accessible by stairs and ladders from the ground. There is a lower story; where the short bridges link and the first thing accessed when coming from the ground floor. On top is the main towers, which overlook the map. These towers are extremely dangerous because of no cover.

## Tips on this map

1. Watch your back. You will always have at least two sides open to hit, so it is paramount you find a secure area to execute your kills.
2. Attack snipers first. On team mode especially, because it is a nightmare for any player to have a sniper attacking you.
3. Get to know the map well. This is a large map, with it being overwhelming to many players. The best advice is to study the map when playing, so you know which places to go and thus increasing performance. Also, this grants you the ability to choose Tactics effectively.
4. This maps contains a lot of ladders. These are perfect for long-distance weapons.

## Trivia

* This map was temporarily titled "Town" in mid 2019.