0.2.12 CHANGELOG

* changed chidori mechanics: swing at a target within 20 blocks to charge at target
* nerfed chidori damage, lowered attack speed
* changed earth sandwich targeting mechanics: point at block instead of entity
* fix earth sandwich killing people again after killing them
* nerfed earth sandwich damage
* earth sandwich will also damage the user if caught in the jutsu
* unsummon your earth golem by hitting it
* limit bug sphere to max 10, reduce chakra absorption rate from target
* tweaked kamui teleport to use more chakra/time, give nausea effect after use
* fixed kamui intangibility running out of chakra leaves you intangible forever
* kamui intangible now has a 30 second limit, after which it goes on a 10s cooldown
* fixed eternal mangekyo intangible not negating damage
* susanoo, shield based entities and riding on bijus will no longer protect you from
* damage done to yourself by opening your gates, only king of hell can protect you
* fixed water jutsus leaving behind residual water blocks
* biju cloak now force closes if you don't have anymore chakra
* biju cloak 2 bijudama charge time is dependant on cloak XP, cooldown 5 seconds
* buffed 7/8 gate: user can punch targets 15 blocks away by jumping right in front of them
* 8th gate sekizo and yagai damage can't be reduced by resistance effects,
* 7th gate resistence effect reduced to level 4
* 7th gate can't fly anymore, only 8th gate can fly
* increased non-affinity releases jutsuXP requirements to 2.5 times affinity requirements
* susanoo half-body and higher class can hold totsuka sword if the user has it
* scorch balls damage and duration increased, targeting is much better
* limit unrivaled strength to max 20
* boil release unrivaled strength now can punch entities 12 blocks away by jumping right in front of them
* lightning chakra mode cooldown increased by 2 seconds to prevent jutsu stacking
* lightning chakra mode now can punch entities 12 blocks away by jumping right in front of them
* entering biju cloak mode now can punch entities 15 blocks away by jumping right in front of them
* increased nausea duration on amaterasu use
* enabled user movements when using byakugan vision
* fixed fake death syndrome when dying with shadow clones alive
* remove shadow clones when user changes dimension
* shadow clones using rasengan will not hurt summoner or other clones of the same summoner
* shadow clones can use hiding in camouflage, chidori
* added Flying thunder god jutsu and scroll. can be used on blocks, entities and 3-prong kunais
* flying thunder god jutsu can escape from immobilization jutsus
* body replacement jutsu now only activates on entity damage source, and user doesn't have paralysis effect
* body replacement jutsu won't teleport user into blocks
* sharingan users no longer give attackers slowness, instead will highlight the attacker for 15s if in range,
* and lock users eyes on the attacker when mouse right button is pressed
* added chakra pulse for kekkei mora
* re-made fire annihilation and great flame jutsus to not go through walls. (optimized)
* buffed rasengan damage
* increased speed and size of Lava release: magma balls
* phantom 9 sealing jutsu no longer works on the 10-tails or its jinchuriki
* phantom 9 dragons sealing jutsu only works if the target is within 20 blocks
* wind release chakra flow cannot be used together with lightning chakra mode or chidori
* shinratensei can aim and throw floating chunks of earth at targets if shift+banshotenin was used to dislodge chunks of earth
* explosion release C3 now does custom explosion, damage 400 to all within 30 blocks
* buffed explosion release C1, C2 and explosive clone damage
* improved 8-trigrams revolving palm animation
* fixed susanoo bug sometimes creating infinite susanoo entities on the client side
* susanoo re-balance: added ribcage stage and requires 2000 nxp, skeleton: 5000 nxp, half body: 10000, full body: 20000, perfect 36000
* susanoo damage nerfed a bit

### Items:

* fix using /give command to give nature release items duplicates the item
* remove enchantability on all dojutsus
* add config to force remove rinnegan/tenseigan/ems if obtained without prerequisite achievements
* medical scroll to combine dojutsus now require the appropriate achievements to combine
* fixed forceDojutsuDropOnDeath not dropping mangekyos
* fixed after gaining mangekyo naturally susanoo color always black
* added 3-prong kunai weapon and recipe
* added some horns on 6-path rinnegan and tenseigan chakra mode
* truth seeking shakujo no longer drops
* use custom explosions for shibuki sword
* fixed nuibari and 3-bladed scythe thrown from off hand bug
* nerfed kamui shuriken to do less damage and use more chakra
* fixed putting kiba sword in offhand deletes the sword
* remembers 6-path senjutsu jutsuXPs after the item is removed (when rinnesharingan is off)
* fixed learning jutsu scrolls on off-hand deletes item in main-hand bug
* eating white zetsu flesh will only gain rinnegan if player has ems+achievement and doesn't have rinnegan+achievement
* fixed sage mode facial textures not rendering when senjutsu item held in offhand

### Entities:

* added 5 second cooldown for Itachi's genjutsu
* lowered chances of Itachi dropping mangekyo
* gedomazo can be ridden and controlled by rinnegan/tenseigan users
* fixed entity renderers crashing with ice and fire and custom NPC mods
* added config settings to tweak Itachi, Kisame, Zabuza, white zetsu spawn weight
* new 1-tail shukaku model
* new 4-tails Son Goku model
* made itachi's real chance configurable
* smarter itachi in susanoo AI
* patch loophole for sakura to drop anything
* better NPC/clone water walking and wall climbing AI
* snake summons greater than size 4 will break wood/trees when moving
* bijus will take less damage if the attacker is in its view and the damage is blockable
* tweaked pricing for ninja merchants trade items, trading works the same as vanilla, trading unlocks more trades
* clones don't naturally drop loot

### Commands:

* added find gedo mazo location. usage: /locateEntity gedo

### Advancements:

* associate "Rinnesharingan Activated" advancement to the correct parent (rinnegan/tenseigan) advancement

### General:

* Added a config
* moved gamerule spawnTailedBeasts to config
* added a config option for players being able to spawn as jinchuriki
* killing a gedo mazo that has bijus sealed in itself will release the bijus
* ninjas can only gain ninjaxp through damaging or getting damaged by hostile mobs or players
* added back naruto run and config option NARUTO\_RUN to turn off
* added a config option AGGRESSIVE\_BOSSES to make bosses attack on sight
* improve the boss bars when AGGRESSIVE\_BOSSES is enabled
* added config setting CHAKRA\_REGEN\_RATE to customize idle chakra regen rate
* added config option ENABLE\_JUTSU\_SCROLLS\_IN\_LOOTCHESTS to disable jutsu scrolls in loot chests
* chakra does not regenerate when using jutsus
* fixed dying from chakra overload causes immortality when revived with king of hell
* added config to change amaterasu block duration