Bounty Hunt

Join the **Bounty Hunt** with other players and flip tiles to find the Fugitive. While you're on it, you'll find juicy rewards! Once you've found this elusive monster, you and the rest of the players will have limited time to join forces and defeat it! In this event, you'll be able to collect Cells of two new monsters.

Players are placed onto a map with other random players who flip tiles. Flipped tiles will reveal rewards, the Fugitive monster, or nothing. If the tile is empty, it may display an arrow pointing toward a tile containing a reward or the Fugitive (explained below). Higher leagues have larger maps with more tiles.

## History and Updates

* First Edition
* Second Edition
* Third Edition
* Fourth Edition
* Fifth Edition
* Sixth Edition
* Seventh Edition
* Eighth Edition

In the first edition of the Bounty Hunt and the first edition overall, players were able to get Jundre. The Bounty Hunt Fugitive was Dr. Monty who was really powerful. In this edition, players were only able to earn cells through the Bounty Shop only. Bounty Coins were only available through placement rewards.

In the second edition of the Bounty Hunt and players were able to obtain Aether Dream. The Bounty Hunt Fugitive was Kamala who again was really powerful. In this edition, players were able to earn cells through the newly added Points Milestones system. The Bounty Shop was rebalanced and made more rewarding after earning enough Bounty Coins from Reward Tiles and Placement Rewards.

### **Changes:**

* Added the Points Milestone feature!
* Free Bounty Hunt Monster cells were added to the new Points Milestone system.
* Players could earn Bounty Coins from Reward Tiles.
* Major rebalancing changes in the Bounty Shop

In the third edition of the Bounty Hunt and the first edition in the Ultra Era, players were able to obtain Ultra VoltaiK. The Bounty Hunt Fugitive was Pincherus, who was really good. In this edition of the Bounty Hunt, players were able to earn Cells through Points Milestones, Placement Rewards, and Reward Tiles. The Era Shop was again rebalanced, now offering more than ten monsters from the Aether Era.

### **Changes:**

* Added more choices into the Bounty Shop
* Balanced the Bounty Shop even more.

In the fourth edition of the Bounty Hunt and the first edition in the Angel Era, players were able to obtain Firebly from every part of the event. The Fugitive Hater monster was Doombot, again super powerful and able to easily defeat the Fugitive. The rewards for the Points Milestones were nerfed and lowered to a more balanced rate, all players will go to the next league no matter their placement, also, the Era Shop now offers up to Rank 5 in the Fugitive Killer monster.

### **Changes:**

* Points Milestones have been decreased massively, making the rewards fairer.
* All players will enter the next league no matter what place they come.
* The Fugitive Hater monster now is offered at rank 5 for $150.

In the fifth edition of the Bounty Hunt and the second edition in the Angel Era, players were able to obtain Jummlum from every part of the event. The Fugitive Hater monster was Kindorock, who was super duper low in life but still powerful. Points Milestones were removed and replaced by Fugitive Milestones, a system that gives players rewards for dealing great enough damage to the Fugitive. The Era Shop has been rebalanced and Jummlum now costs 275 Coins for 10 cells. Players are also now able to obtain Bronze to Diamond relics from high-tier reward tiles.

### **Changes:**

* Points Milestones have been removed, and replaced with the Fugitive Milestones System.
* Bounty Shop rework. **Free Bounty Hunt Monster now costs 2,750 from 2,500 (275 per 10 cells).**
* Bronze to Diamond tier relics have been added to high-tier Reward Tiles.

In the sixth edition of the Bounty Hunt and the third edition in the Angel Era, players were able to obtain Elvira from every part of the event. The Fugitive Hater monster was Hiddone, a very powerful monster. New Fugitives were added, all unique and fresh, adding more gameplay to the event and more ways to earn rewards. The Boss system was added into the event. The Boss only appears in Leagues 6, 7, and 8.

### **Changes:**

* Added The Boss, who only appears in Leagues 6, 7, and 8.
* Many new Fugitives

In the seventh edition of the Bounty Hunt and the first edition in the Demon Era, players were able to obtain Vulnercool from every part of the event. The Fugitive Hater monster was Pigorion, now at a price of $20 (R5 - $100). Milestone rewards have gotten more valuable and earning Bounty Coins has gotten much easier.

### **Changes:**

* Rank 5 now offered for Fugitive Hater for $100 instead of $150.
* Increased Milestone Rewards for Fugitive Milestones.
* Bounty Coins are now a heap easier to get.

In the eighth edition of the Bounty Hunt and the second edition in the Demon Era, players were able to obtain Yeary Dael from every part of the event. The Fugitive Hater monster was Torruptus, a strong attacker with denial too. The offers in the Bounty Hunt Shop has been increased with more balanced prices. Previous Fugitive Haters now cost 15,000 Bounty Coins.

### **Changes:**

* Bounty Shop offers more balanced.
* Previous Edition Fugitive Haters now available for 15,000 Bounty Coins.

## Basics

### Stamina

Flipping tiles and attacking the Fugitive costs stamina. Players regenerate 1 stamina point every 30 minutes and have a cap of 5 stamina, but it will refill at the start of a new map. If a player has more than 5 stamina when the round ends, they will keep that stamina for the next round. Players can refill their stamina at a rate of 5 gems per stamina point, or purchase larger stamina packs with gems in the Era Shop (when a Bounty Hunt event is active). It costs 1 stamina per tile flip or boss attack, regardless of league.

### Arrows

The direction of the arrow does NOT point directly toward the reward, it only informs players that the reward is simply to the top, left, bottom, or right of that tile's location. The gallery below visualizes how the arrows function with the star representing the location of the reward:

Once the reward has been found by a player, the arrows will disappear and new arrows will point to a new reward.

### Lucky Shot

Flipping tiles can uncover Lucky Shots. A Lucky Shot will contain a reward granted to the player who flipped the tile but will not erase or generate new arrows. Any tile can contain a Lucky Shot and arrows do not point towards them. They contain the same reward bags and provide the same rewards as reward tiles.

## Reward Tiles

Rewards can be gold, food, monster cells, gems, bounty hunt stamina or special items known as Bounty Coins. These can be used in the Era Shop (when a Bounty Hunt event is active) to acquire different monster cells. Reward bags are classified as low, medium, or high rewards and their contents are dependent on the League.

## Fugitive

The Fugitive will not enter the map until 15 tiles have been flipped. After the Fugitive enters the map, he could hide under any tile! Once a player finds the Fugitive, all players can attack to earn points.

The Fugitive will stay only for a limited period. It must be found and defeated within this time period. If the fugitive is defeated, players will be granted completion rewards according to their participation in the current Map. Otherwise, there won’t be completion rewards.

Fugitive battles are automatic and last 3 rounds (displayed below the turns indicator). The Fugitive will attack at the end of each round and the battle will finish either if the Fugitive is defeated, the player's team is defeated, or the rounds are all completed.

Players will receive a popup with their battle results after the battle. If they manage to be the player defeating the Fugitive, they will get a bonus reward.

All Fugitive monsters' skills have no stamina costs and no cooldowns (meaning stamina drain and cooldowns activated skills are ineffective). Additionally, they are immune to sudden death, immune to death countdown, immune to life removal by percentage, take very reduced damage from tortures and have anticipation and trait protection. They also can't be healed (meaning reverse healing is also ineffective). Each Fugitive monster also has its own stats and traits.

There are rewards given for flipping the tile that contains the fugitive, as well as attacking the fugitive and defeating the fugitive. These are gems and bounty coins, with higher amounts given in higher leagues. Milestone rewards are given to the person that causes damage beyond a certain milestone, those being 20%, 40%, 60% and 80% of the fugitive's life.

## Scoring

Bounty Points are given for most activities within Bounty Hunt. These include flipping tiles, finding reward bags, finding the Fugitive, damaging the Fugitive, and defeating the Fugitive. All activities give a fixed number of Bounty Points, except damaging the Fugitive which will give points based on the damage done.

Players appear in the leaderboard within their group in order of Bounty Points achieved. The higher a player appears, the more rewards they will get if the Fugitive is defeated. Points are reset after each hunt.

With the new Bounty Hunt update, all the players can move up a league without being in a top place in the leaderboard.

## Leaderboard Rewards

Leaderboard rewards are given based on a player's position on the leaderboard. These rewards require at least 15 Bounty Points to be earned.

## Bounty Hunt Section of the Era Shop

The Era Shop (when a Bounty Hunt event is active) offers a way to exchange Bounty Coins from monster cells, purchase Bounty Coins for money, or purchase Bounty Stamina for gems. The monsters offered are the same monsters acquired in other rewards throughout the event(or previous events). Cells can be bought in packs of 10. The Bounty Hunt Section of the Era Shop will be open for a while after the event is over and Bounty Coins will disappear when the event ends.