Undead Classic Oswald

* Overview
* Trivia

**Undead Classic Oswald** (previously known as "**Undead Pure Oswald**" from version 1.1) is a minor antagonist in *Five Nights at Treasure Island: Scrapped* and *Five Nights at Treasure Island: Scrapped Revision 1*. Contrary to his texture-flipped version of him, which exists as the secondary antagonist in the game.

## Description

### Appearance

Undead Classic Oswald looks identical to Undead Oswald, but his textures are not black. Instead, he looks more like the Disney counterpart, and his eyes are replaced with small black oval-shaped eyes. Much like the other characters, he fairly has a dirty/dusty and exaggerated appearance, and an numerous amount of holes and tears or rips around his body; mainly his face. His right eye is replaced by a large hole, and his right ear and his left leg is missing. Like Undead Oswald, he has no arms.

### Behavior

Undead Classic Oswald starts in the Storage Room from behind the boxes from the left, and only his ears are visible since Night 1. He doesn't move until Night 4, and will also not move until Undead Pluto leaves the room. After peeking out of the boxes, he will then take a path down to the office through the right corner. Once he is in the right corner, he will rush down to there and into the office, only to attack the player and end their run if not fended off in time. To avoid Undead Classic Oswald, the player must hide under the desk before he reaches the office.

### Locations

Undead Classic Oswald starts in the Storage Room from behind the boxes before peeking out on Night 4, and will then move to the Right Hallway. Shortly after, he will rush down from towards the Right Corner and then into the office.

## Trivia

* When Undead Classic Oswald sprints toward the Right Corner, a metal-like bang sound can be heard. This can be helpful to alert the player that he is dashing into the office.
* Although that Undead Classic Oswald breaks the desk in half and smashes up the office in his eariler jumpscares, that didn't make sense because he doesn't have arms, so this was most likely a coincidence.
* Before Undead Classic Oswald was added, his ears were visible in the Storage Room.
* His nickname, "Undead NOswald" was requested to be given by **Steamboat Williy**.

* Prior to *Five Nights at Treasure Island: Scrapped (version 1.1)*, he was simply known as Undead Oswald while his less-finished counterpart from the original game was referred to as Undead Dark Oswald. As this caused confusion and a split in the **FNATI** fanbase as a whole, 1.1 renamed him to Undead Pure Oswald and reverted the original Oswald's name change.
	+ His name would later be changed again in Five Nights at Treasure Island: Scrapped Revision 1 to his current name, which was later used again in *New Super Five Nights at Treasure Island: Scrapped*.

* The original suit which was going to be seen running on-camera was Undead Goofy, but was changed in the official revival.
* Undead Classic Oswald seems to behave like Foxy from the first game of the ​*Five Nights at Freddy's*​ franchise and Classic Oswald from *Five Nights at Treasure Island: Found*. The three have to be watched on the monitor and they rush toward the office.
* His screech is made by Malrat, as all of the characters possess in the game. However, it is a high-pitched one.

* In earlier versions of *Five Nights at Treasure Island: Scrapped*, Undead Classic Oswald had a jumpscare similar to Undead Oswald that was used before it got scrapped in the official revision of the game.
* In the main menu of Revision 1, Undead Classic Oswald has a redesigned model of having arms. This model was scrapped due to all characters of Oswald not having arms in the game.

## Bugs

* In Undead Classic Oswald's early jumpscares, he seems to be rather floating instead of running.
* During Undead Classic Oswald's 2nd Jumpscare, his body is clipping through the pencil.
	+ Along with this fact, at the end, the pencil floats in mid-air.
	+ Also, the monitor on the right of the desk is in mid-air too.
		- The map also clips through that same monitor.
		- Also, the map seems to move in one direction, and it does not change it's shape. In real life, papers cannot do this.
		- The pencil is also clipping through the desk.