recursal/Fanatic-Fandom huggingface dataset:
Videos 2

https://www.mediafire.com/file/qshs8oi6qb7c09r/Silly\_Songs\_with\_Sonic\_I\_Love\_My\_Lips.mp4/filehttps://www.mediafire.com/file/h5796bjeyxidesh/Veggie\_tales-\_I\_love\_my\_lips.mp4/file

https://www.mediafire.com/file/77eu535ft0h8hf0/Silly\_Song\_Week\_Dance\_Of\_The\_Plural\_and\_I\_love\_My\_Lips.mp4/file

https://www.mediafire.com/file/ore6b9cmwyy3c0a/VeggieTales\_Love\_My\_Lips\_%2528Vocals%2529.mp4/file

https://www.mediafire.com/file/w9i6fokq1eqw9fd/I\_love\_my\_lips\_%25286%2529.mp4/file

https://www.mediafire.com/file/se33zte9alclp1z/Love\_my\_lips.mp4/file

https://www.mediafire.com/file/tc0jfc59zwxefu6/VeggieTales\_Love\_My\_Lips\_%2528Very\_Silly\_Songs%2529.mp4/file

https://www.mediafire.com/file/m88layue4mpqbjo/I\_Love\_My\_Lips\_-\_ONEighty\_Edition.mp4/file

https://www.mediafire.com/file/kz168z4n55z9e21/Silly\_Songs\_with\_Amy\_Love\_My\_Lips.mp4/file

https://www.mediafire.com/file/uop3rcbddg2mud3/I\_Love\_My\_Lips..mp4/file

https://www.mediafire.com/file/oczdkfbxi9w6pi8/I\_Love\_My\_Lips\_%25283%2529.mp4/file

https://www.mediafire.com/file/1a2bky5b7xwhacw/Not\_your\_typical\_scary\_movie\_s1e3\_love\_my\_lips.mp4/file

https://www.mediafire.com/file/jehqypwdme3fcnv/I\_Love\_My\_Lips%2521.mp4/file

https://www.mediafire.com/file/f6r4gqqacea60ra/Veggietales-Love\_my\_Lips\_song.mp4/file

https://www.mediafire.com/file/6kw40jomkyrbdkz/VEGGIETALES\_LOVE\_MY\_LIPS\_NIGHTCORE\_2.0.mp4/file

https://www.mediafire.com/file/lnh4xw8puat8omz/Love\_My\_Lips\_Presley\_and\_Molly\_veggie\_tales.mp4/file

https://www.mediafire.com/file/fn9jkef3hiigkqd/Love\_My\_Lips\_Screwed\_%2526\_Chopped.mp4/file

https://www.mediafire.com/file/xnkczbu7x0rhefl/I\_Love\_My\_Lips\_Nightcore.mp4/file

https://www.mediafire.com/file/951l2q15h1w58k9/Veggie\_Tales\_I\_Love\_My\_Lips\_NightCore.mp4/file

https://www.mediafire.com/file/be2796t6lwcte0z/I\_love\_my\_lips%2521\_%252810%2529.mp4/file

https://www.mediafire.com/file/krie5e5q5rqzw0j/VeggieTales\_Una\_Canci%25C3%2583%25C2%25B3n\_tonta\_con\_Larry\_Amo\_mis\_Labios\_-\_I\_Love\_My\_Lips.mp4/file

https://www.mediafire.com/file/2we574nw95pcq6d/VeggieTales\_I\_Love\_My\_Lips\_Silly\_Song\_Speed\_Up\_2x.mp4/file

https://www.mediafire.com/file/s0tyql9fc7jd9ak/Chipmunks\_-\_I\_love\_my\_lips.mp4/file

https://www.mediafire.com/file/al6xhcjsgisuga2/Veggie\_Tales\_Amo\_Mis\_Labios\_I\_Love\_My\_Lips\_%2528Version\_2007\_DVD%2529.mp4/file

https://www.mediafire.com/file/1xlkr3n0vf14t1v/I\_Love\_My\_Lips\_-\_Chipmunk.mp4/file

https://www.mediafire.com/file/57myekrx0n4gyul/Veggie\_Tales\_-\_Love\_My\_Lips.mp4/file
NYU Langone Hospital — Long Island

Template:Infobox hospital

**NYU Langone Hospital — Long Island** is a hospital in Mineola, New York that is the Long Island hospital base of NYU Langone Health System. It was previously known as **Nassau Hospital** and later **Winthrop-University Hospital**.

## Activities

It is ranked by U.S. News & World Report as one of the top-10 New York metro-area hospitals. It is currently a 591-bed medical academic center and ACS Level 1 Trauma Center. The hospital features more than 75 divisions of specialty care, offering comprehensiveTemplate:Buzzword inline inpatient and outpatient programs and services to address every stage of life.

NYU Langone Hospital — Long Island also has a Research Institute that conducts robustTemplate:Buzzword inline research and studies that are helping to shape the future of medicine. The hospital, with ties to New York University, blends the progressive philosophy and advances of a teaching and research institution with a personal approach to patient care that is the cornerstoneTemplate:Buzzword inline of the organization.

The NYU Langone Hospital — Long Island campus is also home to the new NYU Long Island School of Medicine—a tuition-free school with an accelerated three-year curriculum devoted exclusively to training primary care physicians. It agreed to merge into the NYU Langone Health System in 2016.

## History

The hospital was founded in 1896 as Long Island's first hospital. It was originally named Nassau Hospital, but the name was changed to Winthrop-University Hospital in 1985 due to confusion with Nassau County Medical Center. The name was chosen to honor the Winthrop family, including Robert Winthrop, an investment banker and former president of the hospital who was a descendant of John Winthrop, and his uncle and wife.

In 2019, a merger joined the hospital into the NYU Langone Health System and changed the name to NYU Winthrop Hospital. In November 2020, it was announced that the hospital changed its name to NYU Langone Hospital - Long Island.

## Deaths

* James Barton (1890–1962).
* Duane Jones (1937–1988).
* Cornelius W. Wickersham (1885–1968).

## External links

Template:Commons category

* NYU Winthrop Hospital
* NYU Langone Medical Center
* NYU Long Island School of Medicine

## References

Template:Reflist

Template:CoordTemplate:New York Trauma CentersTemplate:Children's hospitals in New York StateTemplate:New York University

Template:Authority control

Template:NewYork-hospital-stub

1. ↑ "NYU Winthrop Research Institute". NYU Winthrop Hospital. Retrieved 2019-07-31.
2. ↑ "NYU Long Island School of Medicine". NYU Winthrop Hospital. Retrieved 2019-07-31.
3. ↑ Winthrop-University Hospital agrees to NYU Langone merger (en-US) (2016-12-31).
4. ↑ Template:Cite news
5. ↑ NYU Winthrop Hospital to Be Renamed NYU Langone Hospital—Long Island (en).
6. ↑ Template:Cite news
7. ↑ Template:Cite news
8. ↑ Gen. Cornelius Wickersham, 83, Lawyer and Guard Leader, Dies. *timesmachine.nytimes.com*. New York Times Websites (February 1, 1968).
Superman

**Clark Joseph Kent** (born as **Kal-El**) is the son of Jor-El and Lara Van-El, as well as one of two of the last surviving children of the planet Krypton. Born on Krypton as Kal-El, Kal was put in a pod by his parents due to Krypton dying, along with his cousin who remained in the phantom zone. The pod was sent to Earth just as Krypton exploded, killing all of his family apart from his cousin. Kal crash landed in the backyard of Jonathan and Martha Kent. They discovered him, naming him Clark and raising him in the town of Smallville, Kansas. When Clark was 13 years old, he saved a school bus from drowning with extreme strength and speed.

## Superman

* Civilian
* Superman

### Real Name

Kal-El (Kryptonian birthname)Clark Joseph Kent (Earth Legal name)

### Alias

SupermanSups

Mr. Kent

The Man of Steel

The Man of Tomorrow

Last Son of Krypton

### Family

Jor-El (father; deceased)Lara Van-El (mother: deceased)

Zor-El (paternal uncle: deceased)

Alura Zor-El (paternal aunt by marriage; deceased)

Kara Zor-El (cousin)

Jonathan Kent (adoptive father; deceased)

Martha Kent (adoptive mother)

Lois Lane (wife)

### Occupation

Reporter for the Daily PlanetVigilante (in-secret)

## Appearances

### Other DC Saga Projects

"Justice League: Origins""Bloodsport: The Contract" (mentioned)

Clark also noticed himself using X-Ray vision and various other powers, even levitating. This lead to his parents revealing the truth about him, which Clark fully accepted after a couple of weeks. Becoming an adult, he moved to the city of Metropolis and took a job at the Daily Planet, becoming a reporter and a journalist. Seeing the crime and corruption in his city, Clark decided to use his powers to help humanity, becoming **Superman**, the world's first superhero.

Over the years, Clark would encounter many enemies, however Lex Luthor would remain his archenemy, meeting him after discovering he was killing officials in order to be elected as president of the United States. Years later, Clark fought Bizarro and Lex Luthor, while also meeting the likes of Batman, Green Lantern, Wonder Woman, Aquaman, Martian Manhunter and Flash. They eventually formed the team, the Justice League.
Нергал

**Нергал** – столица Страны Песка, один из городов, спрятанных в пустыне. Рядом располагается пустыня Аи. Город известен как центр работорговли, не только острова Логос центром, так и всего известного мира.

## Описание

Долина обладает засушливым климатом, поэтому сельское хозяйство здесь существует за счёт обширных ирригационных систем.

Более пяти тысяч лет назад залив была центром Руникарской империи, одной из самых ранних известных цивилизаций, что оказало влияние на культуру города. Например, символом города является женщина-птица.

Самые богатые жители Нергала живут в домах из белого камня.
Аджин Сноу

> **Эдис Архе: «*Речь идиотки*».**
>
>

> **Джин Сноу: «*Нет, это речь наших последователей и позиция наших соратников, избравшего путь без насилия*!»**
>
>

**Аджин Сноу** (имя при рождении – **Мейрн Грей**, бастард военного феодала острова Гао, **Олла Фиолла**) – человек, женщина, была Жрицей на протяжении последних лет существования Сестер Тьмы. Сестра Маргарез Грей.

Во время Междуцарствия Джин была предана «Вере», верно служила Преподобной Матери Пири в качестве Руки Тьмы. Возлюбленная и подруга Эдис Архе, с которой она обучилась в школе Сестер Тьмы под строгим руководством Преподобной Матери Рут.

После восхождения Императора Кэзуки, она помогла восстановить в правительстве Пяти великих стран пацифистское настроение, принесшее процветание и отказ от насилия. Когда вспыхнула Холодная война, она возглавляла Сопротивление в Стране Земли, противостоя обеим сторонам войны и пропагандируя мир, но, при этом, следовала указанию Преподобной Матери Пири – родить ребенка от кронпринца Сакда III Убона, но вместо этого стала близка с евнухом Дао.

Мейрн Грей, будучи бастардом главы Великого Дома, она росла в одиночестве, став замкнутым, но добрым и ранимым ребенком.
Атлас

**Атлас** – богатый порт и город на побережье залива Дзинг. Имеет статус автономного города Страны Огня.

Город построен на территории бывшей колонии Страны Льда.

## Описание

   Здесь очень тёплый климат. Это, а также наличие королевской резиденции Огня привлекает сюда богатых жителей. Однако город страдает от перенаселения и разгула преступности. С последним не справляется и Департамент полиции.

Через город проходит крупный канал. В городе есть большой порт, куда прибывают корабли со всего мира. Экономика города держится на торговле тканями, солью, сыром, драгоценностями и специями. За стенами города располагаются пашни и плодородные земли, где трудятся крестьяне.

Городом руководит президент, который выбирается из представителей знати. Он заведует торговлей, правосудием, военными делами.

## Места

* **Янтарный мост** – подвесной мост, который соединяет две части города, разделенные каналом.

* **Бочка** – название блошиного рынка, где можно купить запрещенные товары (начина от рога единорога, заканчивая наркотическими травами).
* **Рукописная библиотека Мо Цзы У** – воссозданная библиотека Мо Цзы У, уничтоженная в годы Белой угрозы, которая совмещала функции исторического архива и цензурного комитета.

* **Запретный замок** – резиденция администрации города.

* **Департамент полиции** – подразделение для охраны порядка в городе.

* **Штаб-квартира Гильдии Философов** – центр философов, расположенный на Шёлковой Улице.

* **Штаб-квартира Гильдии магов** – подземное сооружение, расположенное под Башней Огненного Дракона.

* **Золотые башни** – комплекс жилых элитных домов, расположенный на Проспекте Спокойствия.
Bruisetooth's Journal - Wanted Iron II

10 Highsun

Cathal's sister, though I do not enjoy her company, has decided to join us as we return to the mines where he died. I suppose that is her right, and I will not prevent her from properly mourning her brother's death, though I will not tolerate a single other word against his memory or death. This swamp is making me question my own abilities. When I used to roam the high-walled paths of the Labyrinth, I would not have thought twice as to how I could find my way home. Now, in this misty, damp bog, I find myself going astray, putting my charges at risk. I must learn to do better.

*11 Highsun*

Again with this infernal camp! It's as if the Gods are telling us the work here is not yet done, but I see nothing more here but carrion feeders. At least we ended up somewhere familiar, the mine's shouldn't take too long to reach,. The others reassure me that the diversion is of no consequence, yet I feel my failures weighing on my shoulders. **Teres'** eye is impressive, sharp as an arrow even in this mist, able to pick out more mysterious monuments, and other landmarks to consider investigating in the future. We briefly stopped by one to investigate, finding it under the guard of fearsome-looking skeletal guardians. It was a tall pillar, covered in what appeared to be crawling skeletons, confirmed when one slid off and joined the death march around its prior holding place. I was too distracted by the glowing bugs around here to pay much more mind to it than that.

The night brought a reminder of our mission ahead; an attack by more of these infernal beasts. Our healers pulled their weight tonight, and I'm thankful for them, as I am for the rest of our group. Cathal's sister,   **Aoibhinn** showed her mettle and fought with us of her own initiative. Perhaps I should speak up and mend the bridge my anger saw to chopping into...

12 Highsun

We encountered a hunting party of some of the locals out here, against a truly huge beast of a crocodile. I hope they are not all this big out here... It was strong enough to fell two hunters in single strikes, but our group efforts put it down. After some words exchanged, we were able to agree on taking some food and leaving the rest to the hunters.

The mine's brought out its hellish guards to greet us, when I burned down their webbing to get back through the front gate. Dispatching them was easier this time around, the group staying together throughout, with **Teres** providing covering fire from a tower. Within, my eyes were poorly accustomed to the gloom, and I relied heavily on **Drago** and **Alexandria** to not get lost. We hit the end of the path sooner than I hoped, and most of us were forced to wade, with **Teres** and **Uhklah** riding an abandoned canoe. One scarcely needs to wonder why it was at *this* end of the water, the paddle missing after likely being used as a weapon to see whoever escaped out the final stretch of the mine. We rescued some bear-like man from frogs, who joined us onwards.

Those mines were nearly my grave this day, but was revived by my fellows. I will have to repay them with drink when we return to Hope.

\**to be continued\**
Кайла Рейзар

> *«Думаю, даже если мой отец дожил до сегодняшнего дня и увидел, что я разговариваю с Императором на равных, он бы все равно не бросил свою лавку».*
>
>

> **– Кайла Рейзер**
>
>

## Хронологическая и политическая информация

### Титул

* Мудрая
* Канцлером
* Министр образования и науки Страны Снега

### Эпоха

* Золотая эпоха
* Столетняя война

## Прочее

### Оружие

Магия

**Кайла Рейзар** – женщина, человек, прозванная Мудрой. Выбранная императором Страны Снега как министр образования и науки, а позже – его духовная наставница. Дочь башмачника Никола из Страны Снега, имевшего небольшую лавку в Славске, мать семерых сыновей. Она приобрела политическую известность в период Сепаратистского кризиса и Столетней воды, будучи членом Гильдии волшебников Страны Снега. Вместе со своими союзниками, Вэйдуном Чандрилой из Страны Болот и Мартой Вазурски из Страны Льда, Кайла была открытым сторонником идеи достижения мира в войне.

После роспуска Императорского дома Огня и смерти Чандрилы во время уничтожения Манганя, Рейзар стала единственным политическим лидером повстанцев до самого окончания войны. Последствием этой победы стала сформированный членами сопротивления Независимый союз, и перенос штаб-квартиры в Атлас.

Кайла была избрана первым канцлером новообразованного союза на несколько лет, прежде чем войти в состав администрации двора Снега, уступив место своему товарищу по службе в Гильдии волшебников.
Bruisetooth's Journal - Wanted: Iron

5 Highsun

Day one of my new life as an adventurer, landing in the town of Hope after much travel via land and sea. I met my comrades for this mission we'd received, to clear iron mines and make them safe again for the miners. Spiders, apparently. Surely they would not be too much trouble. I looked around my group, and saw most were skilled with weapons, but little magic to speak of. Back home, we had many more warlocks than what I had seen, so to have little magic with us was strange. We set out, following my lead as we went north-north-west, into the marshes. Travel was slow but steady. We encountered a strange menhir with some kind of puzzle. Teres, the most cunning of us, seemed interested in it. Before we could reach finality with the riddle it posed, Bullywugs set upon us. Likely hunters, but their reason for being there meant nothing while they intended us harm, and we dispatched them. That night, I spoke with Cathal, and we shared stories of our homes. He does not like it here, but home was worse to him. It is sad, to know that he couldn't find comfort in his own place of birth, and I reached out to him. I want us to be a team, a herd, like the Labyrinth.

6 Highsun

The sun betrayed me, as did my senses, and I lead us off our path. I tried not to let it trouble me, reminding myself of our task, and that these were new lands. I hope my fellows do not think less of me for this mistake. Uklah and Alexandria both informed me when we reached familiar ground; an abandoned fishing village set up in the trees, now their graves to carrion feeders. I trusted their word of the dangers here, and we pushed on without delay toward the mines. We came to rest at the site of a great death, of a being vaster than any I had ever seen. Its armaments were taller than buildings, its helmet large enough to house a family. Upon searching the area, I found this to be truer than I would have liked, as my probing disturbed a family of spiders. Despite their efforts, we held them back, even when a goliath of their kind turned up to have its meal. The night passed, much like the one before, without incident. I am glad to have met others who I can trust with my safety, to come to my side when I need aid.

7 Highsun

I have failed. We reached the mines early, entering the grounds and before we could even touch the cart rails we were set upon. Spiders, from all sides, tall enough to reach my knees. We fought, back to back, holding them off as best we could, but Cathal... One slipped past our notice, and before any of us could do anything, he was gone. We won the day, but at the loss of one of our own for six of theirs. I buried him. The others disagreed initially, but I would not have his corpse go far from his place of death in case his spirit lost its way, nor would I allow wild beasts to feast upon him. I have failed.
Shadow Fey

#### Physical Description:

Elves with pale skin and hair. Found at the Ruined Keep, likely running a slaving operation.

#### Resistances:

None observed. Appear to favour the dark, perhaps that they have sunlight sensitivity (unproven).

#### Combat difficulty:

Difficult for the inexperienced adventurer. Shadow Fey has been observed to have Dark vision and have the ability to cast the Misty Step spell. They appear to favour ranged attacks and stealthy tactics.
First night and I fucked up

I slipped up today.  I need to be more careful.

We started out early in the morning to try to rescue some “Fizzbang 3”.  I’m not sure what this was, but I was happy to be able to run out in the open with others like me.  My rider, whom the others call Elphim, is like a child, little and light.  Carrying this child is almost like carrying nothing, even when it puts stuff in my side bags.   It's just nice to be out in the land again.

Sometime when the sun was getting high we rode past a large, black pillar that towered into the air. We didn’t stop long, just long enough for our riders to look at the pillar then turn around. Later that afternoon passed some old, crumbling buildings that again, we didn’t do more than glance at before going again.

We didn’t go much further though before we stopped for the night.  While our riders all hung out by the fire, me and my new companions hung out by the tents resting our tired muscles from the day’s journey.  Just as I was nodding off a shadowy figure obscured the moon.  It happened quickly and I first thought I dreamed it, but when it passed again, I knew this shadow was danger.  My heart quickened and fear rose up.

This is when I almost got caught.

I had become so focused on this shadowy creature flying overhead, I didn’t her Elphim come up behind me. Luckily the shadow left as quickly as it came, but when it did, I was so relieved I muttered, “Oh thank god!”

Suddenly behind me, “OH MY GOD MY HORSE CAN TALK!”

Fuck.  Quickly I started gently “neigh”ing and “bray”ing as is usual for those of my kind. Plus, it was dark. Tensions were high. Hopefully my rider will think they imagined it.

But I have to be more careful. If the others find out I can understand them, I fear it will make me a target.

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Сигтэ Ханзо

## Сигтэ IVХанзо

### Другие имена

Сигтэ Ханзо (при рождении)Дзюннин (после совершеннолетия)Атарашу Мику (во время царствия)Кэзуки (после смерти)

## Хронологическая и политическая информация

### Титул

Мы, Император Атарашу Мику, властелин Огня и Дракона, защитник дальних рубежей и новых земель, лорд Рубинового трона

## Прочее

### Оружие

Клинковый однолезвийный меч

**Его величество Император Кэзуки** (имя, данное при рождении – **Сигтэ IV Ханзо**) — мужчина, человек, политик, 124-ый правитель Страны Огня. Полководец времен Междуцарствия. Во многих произведениях современников его изображают как самого великого правителя.

Император Кэзуки родился в 1694 году ПСВ. Был вторым сыном Великого наследника Эреба III Ханзо. Матерью мальчика была Джафит Тункэ (Сункэ), дочь министра печати Кусигэ Тункэ (Сункэ). Новорождённому дали имя Сигтэ и титул принца Дзюннина. Отец не жаловал ребенка и отослал его сразу в родовое поместье матери. Принц был восьмым претендентом на трон, но сумел победить в междоусобице, став Императором Атараши Мику в 1729 году.

Официально *Мы, Император Атарашу Мику, властелин Огня и Дракона, защитник дальних рубежей и новых земель, лорд Рубинового трона*. Будучи мужем и консортом королевы Кьянеи Охи, Императором Атараши Мику носил титул вице-короля и первого советника Страны Дракона. Отец Виен, Хассиана и Рюу Ханзо. Он также был дедушка принцев Эллая Базелевса, Зэна Ханзо, Дея Ханзо и Маада Ханзо. Был тайно женат на Аэрэн Дритан.

## Ранние годы

Император Кэзуки родился в 1694 году ПСВ. Был вторым сыном Великого наследника Эреба III Ханзо. Матерью мальчика была Джафит Тункэ (Сункэ), дочь министра печати Кусигэ Тункэ (Сункэ). Новорождённому дали имя Сигтэ и с совершеннолетие – титул принца Дзюннина. Отец не жаловал ребенка и отослал его сразу в родовое поместье матери, которое располагалось близ деревни Красный Юэ в провинции Матсуши. С самого младенчества Сигтэ проявлял влеченность к истории, военному делу и фехтованию.
Альянс убийц

**Альянс убийц** — криминальная организация, основанная Лордом Ариэлем по воле Преподобной Матери Тензин. После своего образования Альянс стал одним из пяти ключевых криминальных синдикатов преступного мира, а его члены быстро завоевали себе репутацию безжалостных головорезов. Формальным лидером организации был Лорд Ариэль, реальная же власть находилась в руках бывшей последовательницы Сестер Тьмы Тензин. Ему принадлежали несметные богатства и огромная власть, простиравшаяся в самые глубины многих правительств любой эпохи. Группировка заработала дурную репутацию, занимаясь незаконной деятельностью, наемными убийства, пиратствами и контрабандой. Лидеру Альянса подчинялись девять «*ани*». Каждый ани управлял собственной группировкой, державшей под контролем определенный сектор. Также в Альянсе были наемники-одиночки, которые платили за защиту и покровительство Альянсом.
Эллай Базелевса

## Хронологическая и политическая информация

### Титул

Мы, Император Квадок, властелин Огня, защитник дальних рубежей и новых земель, лорд Рубинового трона

### Принадлежность

* Дом Ханзо
* Дом Базелевса
* Объединённые силы

### Известные учителя

* Хассиан Ханзо
* Эдис Архе
* Тайги

### Эпоха

* Золотая эра
* Столетняя война

## Прочее

### Семья

* Эдис Архе (*бабушка*)
* Его величество Император Кэзуки (*дедушка*)
* Виен Ханзо (*мать*)
* Азий Базелевса (*отец*)
* Хассиан Ханзо (*дядя*)
* Зэн Ханзо (*двоюродный брат*)
* Дэя Ханзо (*двоюродный брат*)
* Маад Ханзо (*двоюродная сестра*)
* Миуро Базелевса (*сын*)

**Его величество Император Титсуто** (имя, данное при рождении – **Эллай Базелевса**) – мужчина, человек, политик, 127-ой правитель Страны Огня. Когда Эллай, пятый претендент на трон, в 1792 году ПСВ пришёл на престол, он обнаружил, что его позиция была очень неустойчивой. Официально *Мы, Император Квадок, властелин Огня,* *защитник дальних рубежей и новых земель, лорд Рубинового трона.* Ему постоянно приходилось соответствовать своему имени и одновременно страдать от этого. Именно родословная помогла ему стать одним из величайших правителей Огня, и именно она, вероятно, привела его к трагической гибели.

Император Титсуто родился в 1767 году ПСВ. Его матерью была Великая наследница Виен Ханзо, а отец – Азий Базелевса, – крупный сановник, управляющий государственными делами. Новорождённому дали имя и с совершеннолетием – титул принца Рутто-ресу. Его мать умерла во время родов, а через несколько месяцев, возвращаясь из Страны Воды, где у Азия были политическая поездка, на него напали и смертельно ранили. Обязанности воспитания сироты сначала на себя взял великий дед мальчика – Император Кэзуки, а потом его дядя, брат-близнец принцессы Виен Ханзо, Хассиан Ханзо.

Он также был внуком Эдис Архе и Его величества Императора Кэзуки, племянником Хассиана Ханзо и Его величества Императора Мотсуто, двоюродный брат принцев Зэна и Маада Ханзо и принцессы Дэи.

В 1797 году ПСВ стал отцом будущего посла Миуро Базелевса.
Undergarden Flowers

* Amorous Bristle
* Butterbunch
* Miserabell

**Flowers** are non-solid plants that occur in a variety of shapes of colors. Three unique types of flowers can be found in the Undergarden: **Amorous Bristle**, **Butterbunch**, and **Miserabell**.

## Obtaining

### Natural Generation

Patches of amorous bristle flowers can be found in the gronglegrowth, dense forest, and smogstem forest biomes.

Patches of butterbunch flowers can be found in the gronglegrowth, dense forest, and wigglewood forest biomes.

Patches of miserabell flowers can be found in the dense forest, wigglewood forest, and smogstem forest biomes.

### Post Generation

Applying bone meal to an undergarden flower results in the flower dropping a copy of itself.
Орден Монада

**Орден Монада** – тайная организация, созданная для поиска и обмена знаниями о мире. Общество не признаёт политических и социальных границ, поэтому в него входят представители всех наций и социальных слоёв общества. Этика и философия «Монада» опирается на монотеистические религии. Ее участники не знают имен соратников, а лишь используют псевдонимы.

Основателем считается Оскар Нами (известный под именем Зеев).

Орден административно организован в суверенные ложи, каждая из которых руководит в границах собственной юрисдикции. Численность лож, как правило, варьируется от 15 до 35 человек, объединённых территориально. Каждая ложа избирает мастеров на определённые должности для выполнения необходимых обязанностей в ложе.

Женщины в организацию вступать не могли. Но в качестве исключения известны случаи, когда женщина становилась не просто членом Ордена, но и Председатель.

## Структура

* **Великий мастер** – руководитель ложи, который является избираемой должностью.
* **Хранитель** – охраняющий дверь в ложу во время её собрания, иногда избираемый, а иногда назначаемый досточтимым мастером.
* Большинство лож избирают **первого** и **второго стражей**, **секретаря** и **казначея**.
* **Конклав мастеров** – совет из глав лож.
* **Председатель** – самый мудрый, самый опытный член Ордена Монада, которого выбирают тайным голосованием для регулировки работы лож и надзора за деятельностью мастеров.

## Знаменитые члены ордена

* Зеев
* Каллига
* Легер
* А Йоко
* Линг
* Густав
* Найтклауд
* Пем
* Яфа
* Бур
Дом Ханзо

### Титул(ы)

Император, властелин Огня, Защитник дальних рубежей и новых земель, Лорды Рубинового трона

### Основатель

Ханзо

**Дом Ханзо**, также известный как **императорская семья Ханзо** и **династия Огня** – общее название для обозначения монаршей династии — императора и членов императорской семьи Страны Огня, один из Великих Домов, правящий род феодальной империи Страны Огня. Глава Дома – «*символом государства, единства нации и непоколебимости огня*». Другие члены императорской семьи выполняют церемониальные и общественные обязанности, но не играют никакой роли в государственных делах. Обязанности императора передаются по наследству их детям мужского пола.

Это самый богатый и один из самых влиятельных домов, а также одна из старейших династий. Огненная монархия считается непрерывной наследственной монархией в мире.

Вооруженными силами Дома является служба безопасности – Имперские рыцари. Дом Ханзо пришёл к власти после победы в битве у подножия горы Даваш. Предводителем войска в той битве был воин по имени Ханзо.

Фраза, выбранная ими в качестве девиза: «*Сила – в единстве*», но более широко известен девиз: «*Скрытая угроза*», который описывает политику семьи.

## Краткие сведения

В зависимости от контекста к императорской семье относят как семью самого императора, так и семьи его близких родственников. Правила наследования Рубинового трона и критерии принадлежности к императорской семье определяются в книге для императоров «Законы правителей».  Главой дома считается император, при его отсутствии — регент. Административно-хозяйственные вопросы императорского дома решаются собранием Огненных магистров.

Также собственность императорского дома является государственной собственностью, поэтому члены дома имеют правовые ограничения в отношении её передачи или приобретения.

Империат (собрание высокопоставленных сановников от каждого региона) не имел права вмешиваться в дела Дома. Административными вопросами занимался император, которому помогал Глава императорского двора Страны Огня.
Рукописная библиотека Мо Цзы У Вики

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## Описание

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## Навигация

PlaceholderПять великих странPlaceholderРеставрация МейоPlaceholderНефритовый путьЭллай БазелевсаОрден Монада

Вот список служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
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* Оформление вики

Посетите Вики Сообщества и задайте любой вопрос на форуме.
Expedition to Fort Harrow

## Session Four: Expedition to Fort Harrow

**Adventure Date**: 30.12.2020

**In game date**: 6-8 Eleasis (Highsun)

*The mayor, Quincy Penfold, has offered a handsome reward to anybody who can kill or drive out the warring goblin, kobold, and cannibal tribes that currently hold the ruins of Fort Harrow.*

*This impressive fortification would make an ideal base of operations for the next westward expansion, but the three tribes of evil humanoids make such a plan impossible.*

*Should you return with the heads of any or all of the tribal leaders, you will be rewarded handsomely.*

#### Adventuring Party

* Varis
* Ruckus
* Sabrina Fairweather
* Tordak
* Vickie
* Jizo

#### Creatures Encountered

* Crocodiles
* Dipsas
* Basilisks (evidence of)
* Black Dragon (evidence of)
* Green Guardian Gargoyle

#### Trivia

* Found evidence of a Basilisk nest
* Discovered The Mausoleum, which is guarded by Green Guardian Gargoyles
* Green Guardian Gargoyles seem to be resistant to most conventional weaponry
* Discovered dipsas are almost invisible in water and cause hit point drain only recovered by *lesser restoration*

### Session Summaries

* Ruckus' Journal
* Sabrina's Journal and Inner Monologue
* Varis' Journal
* Jizo's Notes
* Tordak's Letters
Дом Базелевса

**Дом Базелевса** – один из Великих домов, относящихся к Стране Огня. Официально был основан воеводой, известным своей борьбой против кочевников, совершавших набеги на Красную долину. Позднее генерал Лянь низложил нескольких королей Страны Огня, но они проиграли в борьбе за трон династии Ханзо.

Они правят обширными, плодородными и густонаселенными землями на юго-востоке страны.

Представители Дома Базелевса занимают значимые должности в высших эшелонах власти, а также связаны брачными отношениями с Ханзо и Чегал.

Их девиз: «*Родина дороже небесного царства*».
A Creature in the Fog II

## Session: Creature in the Fog II

**Adventure Date:** 3.2.21

**In game date**: 26-29 Eleasis (Highsun)

*Having found religion on his last mission to the Temple of Kayassit, Arnulf leads another group out to the defiled temple in hopes of clearing it of the curse that haunts it and causes the fog that shrouds the Harrowmere.*

#### Adventuring Party:

* Arnulf "Almost One Eye"
* Kronk (KIA)
* Tordak
* Eborra Grittooth
* Sabrina Fairweather
* Burglekutt
* Constance

#### Creatures Encountered:

* Feral Zombies
* Undead Cats
* Shadows
* Demon Blood Ooze
* Infected Rat Swarm

#### Trivia:

* Kronk died while making his way back to town following infection by a feral zombie's bite.

## Session Summaries:

* Eborra's Diary
* Arnulf's sealed letter
* Sabrina's journal and inner monologue - A Creature in the Fog II
* Tordak's 3rd letter
* Burglekutt's Diary - Fog II
Lizzie

**Character name:** Elizabeth M. Greene

**Class:** Druid

**Race:** Protector Aasimar

**Age:** 26

**Height/weight:** 4'9" , 110 lbs

**Physical Description:**

On the shorter end of aasimars, Lizzie is a mousy young woman tan skin and black hair. The only feature pointing towards her celestial heritage are her eyes, opalescent and pupilless, giving off a slight glow. She wears simple clothes and a pair of round glasses, along with a small buckler shield and a machete.
Underbean on a Stick

A **Underbean on a Stick** is an item that can be used to control saddled dwellers.

## Usage

### Riding a dweller

To use a underbean on a stick, the player must first saddle a dweller, and ride it while holding the underbean on a stick. The dweller then moves in the direction of the underbean. Also, if the player holds a underbean on a stick, all nearby dwellers follow the player, but they can't breed using underbean on a stick.

To make the dweller run faster, the player can press use while holding the underbean on a stick. This is called "boosting". Each boost costs 1 durability. If the underbean on a stick's durability is depleted, it turns back into a stick.
Pushing up Daise II

## Session: Pushing up Daise II

**Adventure date:** 26.2.21

**In game date:** 5 The fading -

*After exploring the initial halls of a desecrated Temple of Pelor, the adventurers returned home unsuccessful and wounded. Undead infest the halls, and traps are abound.*

#### Adventuring Party:

* Seth DerKrake
* Aerfrey
* Plank
* Seonbi
* Borin Grimhammer
* Lucius

#### Creatures Encountered:

* Bog Creeper
* Plague Zombie
* T-Rex

#### Treasure Found:

* Silver statue of Pelor
* Fine symbol of Pelor
* 271cp

## Session summaries:

* Seth's Journal - Pushing Up Daise II
* The Thoughts of Borin Grimhammer
Song2

https://www.mediafire.com/file/4mobqbarhfmu05j/The\_water\_buffalo\_song\_%25285%2529.mp4/file

https://www.mediafire.com/file/bglcm1s19rio5c7/Silly\_Songs\_With\_Sonic\_The\_Water\_Buffalo\_Song.mp4/file

https://www.mediafire.com/file/vxncqmh1g8y3n8p/Dene%25C3%25A9\_singing\_the\_Water\_Buffalo\_Song.mp4/file

https://www.mediafire.com/file/enap5amblxoyo52/ShapeTales\_The\_Baby\_Kangaroo\_Song\_parody\_of\_The\_Water\_Buffalo\_Song.mp4/file

https://www.mediafire.com/file/dmutzbsv8meheyp/%25D8%25AD%25D9%2588%25D8%25A7%25D8%25AF%25D9%258A%25D8%25AA\_%25D8%25A7%25D9%2584%25D8%25AE%25D8%25B6%25D8%25B1%25D9%2588%25D8%25A7%25D8%25AA\_VeggieTales\_The\_Water\_Buffalo\_Song\_Arabic.mp4/file

https://www.mediafire.com/file/jaz7w4lem9jm5a0/Veggietales\_-\_Una\_Canci%25C3%25B3n\_Tonta\_con\_Larry\_-\_The\_water\_Buffalo\_song.mp4/file
Teres's notes and observations

12 Highsun

**Alexandria** patched up BT (aka **Bruisetooth**). I couldn't help notice that **Uklah** eyeing up **Drago** with more hunger in her eyes than usual. Our rest was short as we heard the sounds of crying coming from deeper in the mine. On closer inspection we found a young girl caught in webbing (strange). As we released her ( I didn't catch her name) we were attacked by spiders and mummies and shit. They were all over me and Drago - who was downed, not before being crowned 'Spider Slayer". **Uklah** also tasted meat again - the change in her behaviour is most amusing. We survived the fight and found a CHEST...and there is some people who maybe alive and trapped in webbing (but who cares). In my haste I forgot to check to see if the chest was trapped (all the good ones are). Next thing I know I wake up and bloody **Drago** has already gone and opened it. Oh also I may or may not have alerted more spiders whilst getting retrieving chest.

**Murtagh** went down into the spider pit somehow (unlucky bastard). More swarms came for us after that. I'm so happy I got a chance to incinerate some with a Molotov cocktail.

When the fighting stopped **Aoibhinn** checked out the spider hole, when she came back up, she was pale and spoke of horrors below (NOPE).

13 Highsun

The crew needed a rest after brushing with death. That little girl disappeared in the night (I knew she was suspicious! No one else believed me). We went back to collect our spoils, which I now have to share (I convinced them to give me the gems-suckers). Interestingly we found a seal that will fit the spider alcove on the first pillar we discovered. *Soon my love, soon I will open that pretty chest of yours;* I digress. Leaving the mine, we held a ceremony for **Cathal**, not my thing but **Aoibhinn** sang a touching song (Almost as good as yours Bud).

With time to kill, we set off to the site of an old fort I noticed on the way. Scouting out the place, it is inhabited with strange elves. Pale and ghastly looking. Not long been there by the looks of things. There is also a trapdoor to the south in the fort, I wonder what is down there?

Sadly we were spotted, and again Alexandria tried to parlay with the enemy (who turn out to be slavers; lovely). They overpowered us quickly and we booked it. BT grabbed me and slung me over his shoulder, not what I asked for but my feet where starting to hurt. Need to thank **Uklah** for aiding our retreat.

14 Highsun

With one last day of exploration we decided to investigate yet another pillar. This one was frightening; I couldn't go near it, yet it was so inviting. **Uklah** approached closer to the pillar and this disgusting tentacle monster rose up. Needless to say we made a retreat.

Back in hope we made a tidy profit for our little adventure, especially me taking 10% of the gem profits (cannot be too greedy).
Drago's Patrol report - Wanted Iron II

**Patrol Report (1 of 2)**

**Patrol composition:** Uklah, Alexandria, Teres, Aoibhinn, Bruisetooth, Sedah

**Patrol Report (1 of 2)
Mission:** A) Return to Ironfist Mine, locate areas of interest along the way

                B) Clear mine of hostile contacts

                C) Locate Thunder Iron

**Time of departure and return:** Depart - 10 Highsun.  Return - TBC

**Description of terrain:** Swampland between Hope and Ironfist Mine. The mine is riddled with large cobwebs and flooded in some areas.

**Route Taken:** Hope - Skeletal Obelisk - Fisherman's Villiage - Ironfist Mines

**Enemy Contacts:** 3 Skeletal guardians at the skeletal obelisk, not engaged.

 7 Wolf spiders (attacked campsite on 11 Highsun), 7 eliminated.

                              1 Giant crocodile, elimated. 5 cannibal tribesmen (not overtly hostile, but not friendly either), 2 cannibals eliminated by the crocodile

                              3 Giant spiders at entrance to mines, 3 eliminated.

 3 Red banded spiders inside mines - small and weak, 3 elimated

                              4 Giant frogs inside mines, 4 eliminated

                              2 Skull spiders inside mines, 2 eliminated

                              Signs of 1 very large spider, type unknown. Shedded skins discovered in the mine.

**Casualties:** None

**Mission Outcome:** A) Success

                                  B) TBC

                                  C) TBC

**Recommendations:** We have made good progress into the mines with no casualities and no need for resupply. It is recommended that we press forward.

**Personel Reflection:** I am very impressed with **Terres'** and **Uklah's** ability to approach the enemy undetected. They would have made excellent scouts in the Imperial Army (despite **Terres'** lack of discipline with alcohol and **Uklah's** repeated attempts to fraternise with patrol members).

Bruisetooths bravery is commendable. After defeating the giant frogs he volunteered to continue to take point on the patrol despite being wounded. I didn't realise how much he had been hurt until he was disabled by a skull spider. I should have noticed his wounds and offered to take point with him backing me up.
Alexandria's Journal - The Miller's Daughter

*16 Highsun*

Barely any time to wash the blood from my armour after returning from Cathal’s Doom before we need to head out. Olaf the Miller has reported his daughter Daise is missing. Based on the state of the two who escaped, it looks like the work of goblins. Bahamut watch over her until we can get there!

Uklah’s presence gives me confidence that we’ll find her. She is a shining light in these dark lands and the truest friend. The sturdy Drago has proven ever reliable (as well as appealing to Uklah’s eye) and I think they’ll both be sorely needed looking at these newcomers… the cheery tiefling Gigi seems well-meaning enough but I hope she’s prepared! The suave looking Vincent clearly has martial skill but I fear a strong wind would blow him over! And as for Ruckus, words fail me… Bahamut teaches us to champion the underdog but this deluded fool of a dwarf seems to think he’s an elf…?

We’d not been gone long before we were beset by stirges. These were no more difficult to put down than those ones in the fishermen’s village but I was impressed with Vincent, he seems deadly with those throwing stars.

*17 Highsun*

What a night we had! Attacked at first by some Mud Mephits and Mud Golems. We managed to fight them off without too much trouble but after settling back down, Vincent woke us with alert of a Giant Crocodile! It might be the toughest thing I’ve ever faced… or that could just be because I was nearly swallowed by the thing! I was saved by a combination of the party but once again, Uklah’s blow proved decisive to a Giant Croc. As grateful as I am to her, it does frighten me a little to see the bloodlust in her eyes at times like this… I worry my friend is in danger of losing control - but I swear it’s those people she traveled with who made meat a taboo for her. I need to get her to realise she can control her own emotions and destiny. Bahamut watch over her!

We’ve tracked a band of goblins to their lair, I hope we’re not too late. Storming across the threshold, we threw back their initial defences. Bahamut protects me but those daggers they weird look covered in shit - I must warn people to carry ointments to treat the disease they surely carry! Pushing through the tunnels, we came upon a room with a strange elf crafted door… pushing in, I failed to notice the sneaky blighters and we were ambushed! I didn’t see what happened at the rear, but after putting down this vicious bunch, I notice that some of the party don’t exactly look in the best shape. We’ve paused to catch our breath and I think some of the party need to retreat to tend to their wounds… I cannot abandon the girl so I’ll stay and pursue these swine. Ruckus is also staying. Despite his oddness, he does seem a reliable sort so far! Of course Uklah is staying too - her loyalty and friendship is unwavering (although I think she may have tried to bite me earlier…), I must find a way to reward her when we’ve finished here.
Alexandria

**Character Name:** Alexandria

**Class:** Oath of Devotion Paladin

**Alignment/Faith:** Chaotic Good follower of Bahamut

**Age:** 21

**Race:** Half-Elf

**Height/Weight:** 5’11” 150lbs

**Physical Description:**

Tall and lithe, Alexandria is a striking young woman. Her eyes are a piercing blue and retain a very elfen look that her father swears is the image of her mother - especially with her long, flowing dark brown hair. However there is a steeliness to her that radiates danger when she is angered. She will often be found toying with a platinum token that hangs around her neck.

The elder sister of the cleric Artemis, she wears superbly maintained armour and a shield embossed with the image of Bahamut, she wields an ornate longsword she refers to as "Moon's Edge" that glows gently when drawn.
Elaria Istari

**Character:** Elaria Istari

**Player:** Richelle

**Age:** 102

**Race:** High Sun Elf

**Class:** School of Enchantment Wizard

**Height/Weight:** 5"5", 135lbs

**Physical Description:** Elaria Istati is a young Sun High Elf with golden hair and skin, and bright blue eyes. She tends to have a sweet smile on her face, and has a slight air of nobility (and superiority), with a kind heart... unless you catch her on a bad day. Elaria tries her best to be practical, but often takes things a little too far. Her "adventure clothes" look like they were purchased from a designer shop that caters to elven "adventure" holidays, and look way too expensive for use in a swamp.

Elaria's not too used to taking care of herself, or spending time outdoors, but she's out here to prove to cousin, her family, and herself that she has more to offer than planning parties and securing a good husband. Let's see if she's right.

**Family Ties** Elaria Istari is the younger cousin of Sairina Istari and older cousin of Sabrina Fairweather.

**Enneagram Type:** Enneagram Two "The Giver" (self preservation subtype)

**Elaria's Adventure Diary** (Session Summaries)

* The First Foray (Lizardfolk Kidnappers)
* Elaria's First Letter Home (Lizardfolk Kidnappers II)