recursal/Fanatic-Fandom huggingface dataset:
Expeditions

The expeditions game mode can only be launched from the settlement location. There are currently three expeditions available:

* Ghost Town - Level 1 Headquarters required
* Destroyed Station - Level 2 Headquarters required
* Old Train Station - Level 3 Headquarters required

Each expedition has 40 stages. Four out of every five stages give an immediate reward. Every 5th stage adds to the daily loot, which can be collected at the Headquarters or the Minivan every 24 hours from time of previous collection. The daily loot accrues in the storage just outside the entrance to Headquarters (note: you can only take things out of this storage so it is recommended to only collect what you need).

**Suggested composition of mercenaries for beginning to mid - game:**

* Connor - as Quickdraw
* Karma - as Gifted
* Tucker - as Die-Hard

**With these three on levels 32 - 36, Headquarters Lv. 3, you get to:**

* Ghost town - Expeditions completed 32/40
* Destroyed station - Expeditions completed 20/40
* Old train station - Expeditions completed 13/40

## Threats, Mercenary Conditions and Squad Perks

Throughout the expeditions. Every level will have different threats and survivors having different conditions. Which may affect your strategy. As described in the table below:

### Threats

 Scientist
 Parasites
 Miner
 Explosive Zombies
 Alarm
 Raging Zombie
 Sporemound

### Mercenary Conditions

 Sandbags
 Oil Puddle
 Explosive Barrel
 Toxic Puddle

### Squad Perks

 Die-Hard (4)
 Daredevil (2)
 Daredevil (4)
 Quickdraw (2)
 Gifted (2)
Genesis mobile base

## Description

Genesis mobile base is an event location on the Global Map during the Season 12.

## Packing workbench

* 8 Nipper + 1 Empty toolbox = 1 Toolbox 5 seconds
* 4 Hacksaw + 1 Empty toolbox = 1 Toolbox 5 seconds
* 8 Flare + 1 Empty weapon crate = 1 Weapon crate 5 seconds
* 4 Sonic weapon + 1 Empty weapon crate = 1 Weapon crate 5 seconds
* 8 Zombie's brain + 1 Empty cooler bag = 1 Cooler bag 5 seconds
* 4 Zombie's green blood + 1 Empty cooler bag = 1 Cooler bag 5 seconds
* 5 Beer + 1 Empty bottle box = 1 Bottle box 5 seconds
* 5 Champagne + 1 Empty bottle box = 1 Bottle box 5 seconds
* 5 Treat + 1 Empty treat box = 1 Treat box 5 seconds
* 5 Pumpkin + 1 Empty treat box = 1 Treat box 5 seconds

## Resources

* 10 Plant Fibers + Seeds
* 14 Pine Trees = 42 Pine Logs
* 5 Dead Trees = 15 Pine Logs
Connor

### Story

You haven't been here long, have you? I don't remember seeing you before. And I have a good memory. I've seen a lot in my time. And you know, I think you're a good person. You don't want to disappoint an old man, do you?
I've been through a lot. I served in the Navy.
That's where I met Tucker. When this whole mess started, we put together a gang of our own. He's a great shooter and a very funny guy.
He's a lot of fun. I'm something of a leader for our guys. At least they have full trust in me even in the most complicated circumstances. And I, in turn, try to live up to their trust and look after them as much as I can.
Fate has treated me quite unfairly but I've always rolled with the punches. I know full well that I'm a role model for many of these guys. I can't let them down.

### Traits

Defence

Quickdraw

### Skills

If the target dies, Connor inspires his allies, thus increasing his and their damage by 10% for 10 sec.
 Tenacity
 Commander
Every time his ally increases one of their stats, Connor restores 1% of his health.
Drone

The **Drone** is one of the companions available in the game along with a Rank IV dog with a "True Friend" Trait.

## Assembly

To access the building of the drone. The player must finish Act 2. Then talk to Chris in the Settlement. After that, he will go to the Eastern Watchtower and help kill the zombies in the area. After killing the zombies, Chris will then ask the player to create a drone in order to recalibrate the tower, he later had an idea of building a drone and said that a broken drone had recently flown by. A broken drone will then appear outside of the Transport Hub. Interacting with it makes the player unlock the Drone and Docking Station. Build it, then the player can start finalizing the Drone.

To finalize the Drone. The Player will need the following:

* 40 Transistors.
* 20 Hi-Tech Components.
* 40 Plastic.
* 40 Fiberglass.
* 60 Duct Tape.
* 10 Car Battery.
* 20 Iron Wire.
* 40 Aluminium Cable.
* 10 Hydraulic Parts.
* 10 Flight Controller.

## Abilities and Features

The drone has many abilities and features that are unique to the Drone. Including:

* Ability to open the gate of Transport Hub.
* Scan Crates at the Transport Hub.
* Attack enemies from a distance and easily keep up when running from them.
* Modify its parts that can affect its abilities, mostly for combat.
	+ The player will need the Drone Upgrade Workbench to modify the drone.
* Recalibrate signals of certain watchtowers.
* A battery feature that with 4 charges, each charge requires 6 hours of charging in order to gain charge at your Home. It can also be instantly refilled once by using a Drone Replacement Battery.
Field camp

## Description

Field camp is an event location on the Global Map during the Season 10.

*"It's time to hunt!"* - hunter

## Hunter's workbench

On this workbench you can make nets for catching zombies

* 3 Rope = 1 Rope Net 10 seconds
* 3 Leather + 2 Piece of Cloth = 5 Leather Net 10 seconds
* 1 Thick Fabric + 1 Carbon Composite = 5 Carbon net 10 seconds

## Capture contracts board

On this board you select the zombie to catch, each one has your difficulty, the locations and weather conditions find them.

Contracts refresh in 12 hour, you can refresh for 25 Coins

## Research contracts board

Available since Week 2

On this board you select the zombie to catch and research, each one has your difficulty, the locations and weather conditions find them.

Contracts refresh in 12 hour, you can refresh for 25 Coins

## Hunter's equipment

With an equipment like this, cathching any zombie is no sweat

* SWAT Helmet
* SWAT Body Armor
* SWAT Trousers
* SWAT Boots
* FN SCAR
* 20 Carbon net
* 20 Universal bait

## Resources

* 5 Carrot
* 11 Berry Bushes = 33 Berries
* 19 Pine Trees = 57 Pine Logs
* 2 Dead Trees = 6 Pine Logs
Dual Berettas

The second weapon increases efficiency and style

## Attack Statistics

“*The second weapon increases efficiency and style*”
– In-game description
## Description

**The Dual Berettas are no longer obtainable in game, and have been replaced with the Colt Python.**

Note: Used to be found at Specialist, N 50.01061, E -110.1134, or Infected Box.

This is the most damaging pistol item in the game to date.

Despite how hard these are to obtain, they have lower damage than the very common M16 (99.6 dps) and the AK-47 (124.5 dps) but like the Glock 17, these weapons never miss - increasing thier value considerably.

## Recycling

On the Recycler, the **Dual Berettas** can be recycled into Scrap Metal, Weapon Parts, and Steel Bar in 1 hour at an appropriate level of Firearms recycling skill.
Cluster of anomalies

Power armor is required to enter the location

## Description

The **Cluster of anomalies** zone was added with update Beta v.1.8 as the first truly multiplayer area in the game, accessed via the "Wall. Sector 7." Access is only possible while wearing Power Armor, which also enables the in-game chat function.

The Power Armor also enables the collection of samples for research and study of anomalies in the zone. For researching and collecting biomaterials, you will get a temporary buff, activated immediately upon completing the scientific mission on the Sector 7 terminal.

## Scientific Missions

New scientific missions are available every 24 hours at the terminal.

The first available scientific mission includes:

### Studying Anomalies

It's required to detect and study anomalies

* BK-8 Break (8) [red/orange]
* GW-5 Outgrowth (6) [lavender/magenta]
* TH-9 Thorn (4) [blue/light-green]
* Cocoons (3) [brown/red]
* Infected (10)
	+ Ashy Giant
	+ Ashy Zombie

Completion of the mission grants an active buff with a chance to inflict critical damage with firearms for one hour.

Completion of the mission grants 2 Bunker Documents and Flare Gun in Beta v.1.8.6

BK-8 Break minimap iconBK-8 Break anomalyGW-5 Outgrowth minimap iconGW-5 Outgrowth anomalyTH-9 Thorn minimap iconTH-9 Thorn anomalyInactive Cocoon iconActive Cocoon icon
## Tips and Tricks

* Introduced in Beta v.1.8
* Access to inventory, sneaking, and attack abilities are disabled in this zone.
* Rank IV True Friend Dogs cannot enter this area.
* Removed in Beta v.1.11.2
Empty christmas box

“*Holiday decorations*”
– In-game description

## Description

*"Holiday decorations"*

* Assembling on Box assembler at Port during:
	+ Season 13
		- 3 Christmas ribbon + 1 Adhesive = 1 Empty christmas box
	+ Season 18

* Exchange 200 Holly for Christmas present or Big Christmas present on Take-away conveyor at Strange factory during the Season 13

### Season 18

* Strange factory
* Christmas decorated storage at Pine Bushes, Grove and Wood & Limestone Ridge, Cliffs and Spires

## Use

* Assemble a Christmas box on Packing table at Port during:
	+ Season 13
		- 1 Empty christmas box + 3 Delicious roll + 3 Christmas cake + 3 Hot drink = 1 Christmas box
		- 1 Empty christmas box + 3 Christmas finger + 3 Christmas ear + 3 Christmas brain = 1 Christmas box
	+ Season 18
		- 1 **Empty christmas box** + 3 Red lights + 3 **Colorful lights** + 3 Blue lights = 1 Christmas box

## Trivia

* Introduced in Beta v.1.17.6, removed in Beta v.1.17.7
	+ *"Festive decorations and treats"* - old description
* Reintroduced in Beta v.1.18.11
Experienced Explorer's Pack

## Description

This gift pack is available on Beta v.1.11.5 in your Inbox.

The content of the reward depends on your experience obtained.

## Contents

### Reward 1

* 20 B-Complex
* 50 Valuable Survivor's Diary
* Shotgun with modifications
	+ Big Ammo
	+ Heavy Barrel
	+ Light Handguard
	+ Red Dot Sight
	+ Spread Shot active skill
		- Damage: 80
		- Speed: 1.0
* Extremely rare modification blueprint **Sight x4** M16
* Elite Puppy in a Box
* 150 Coins

### Reward 2

* 15 B-Complex
* 40 Valuable Survivor's Diary
* AK-47 with modifications
	+ Double Magazine
	+ Sight x4
	+ Handmade Silencer
	+ Tactical Stock
	+ Grenade Launcher
	+ Grenade Throw active skill
		- Damage: 18
		- Speed: 8.3
* Extremely rare modification blueprint **Red Dot on Mount** Glock 17
* Elite Puppy in a Box
* 100 Coins

### Reward 3

* 3 B-Complex
* 3 Valuable Survivor's Diary
* 3 Energy Drink
* Glock 17 with modifications
	+ Comfortable Magazine
	+ Close Red Dot Sight
	+ Silencer
	+ Elite Shutter
	+ Green Laser
	+ Paralyzing Shot active skill
		- Damage: 22
		- Speed: 3.8
* 3 First Aid Kit
* 50 Coins
Healer

“*Hey, survivor, I think you need some help. I have something for you...*”
– Healer
## Appearance

**Healer** is a friendly NPC who offers to help you. By accepting one of his offers, you'll receive a particular bonus for an hour. Healer doesn't ask for anything in return as an item, but you'll need to watch an ad in return for his help. He spawns daily near the broken pickup truck (your first storage) 15 minutes after The Horde attack. After he shows up, he'll be there for 1 hour. You can interact multiple times, but once you pick an offer, he'll run away. After being attacked 3 times, he runs away. The first time you attack him, he says, *"Why are you doing this?"* The second time, he says, (In orange text) *"Violence is not an option…"* Then the third time, he says, *"You'll get this back!"* and runs away. The second and third times, his indicator on the Minimap is orange.

## Gallery

3D model of HealerSketch of NPCs, with Healer in the middleInteraction with healer.Screen message after choosing an offer.
Final Frontier Pack

## Description

This pack is available on Beta v.1.18.7 during the Season 17, and on Beta v.1.18.12 during the Season 19.

## Contents

### Season 17

* CBRN Combat Helmet
* CBRN Combat Armor
* CBRN Combat Pants
* CBRN Combat Boots
* 3 C-4 Explosive
* Milkor MGL
* Echo
* Backpack style "Deep Breath"
* Outfit style "Descent"

### Season 19

* Ghillie Hood
* Ghillie Jacket
* Ghillie Pants
* Rubber Boots
* VSS Vintorez
* FN SCAR
* 10 Steel Bar
* 10 Factory Parts
* 10 Carbon Composite
Doormat

“*Put a rug at the doorsteps - and you won't have to run when you come.*”
– Blueprint description

## Description

*"Decoration. Can be placed in Build Mode"*

The Doormat changes your spawn location when you "enter" your base. No longer do you appear at the edge of your base map, but wherever you placed the Doormat.

## Crafting Requirements

**Unlock:**

* Level: 18
* Craft Points: 1

**Materials:**

* 15 Plant Fiber
* 5 Animal Rawhide
* 10 Rope
* 3 Adhesive

**Furniture:**

* Placement: Ground *(May be placed on any surface.)*
* Max: 1
* Grid Size: 1x1
* Orientation: 4 positions

## Use

### Setting Home-Base Spawn

A **Doormat**can be used to set your spawn point in your Home base when placed. Instead of spawning near the edge of the area, you spawn on the **Doormat**.

## Recycling

On the Recycler, a **Doormat** can be recycled into Animal Rawhide, and Rope in 10 minutes and 1 second at an appropriate level of Other recycling skill.

## Trivia

* Added in Beta v.1.9, 3 Adhesive on crafting.
* Added option to put on over any surface in Beta v.1.11.7 or before
Gasoline

New design after Beta v.1.17.3

“*Fuel for vehicles. Refined Oil by Clan Refinery*”
– In-game description

## Description

*"Fuel for vehicles. Refined Oil by Clan Refinery"*

Currently, 8 Gasoline cans are used to completely fill a chopper and 20 to completely fill an ATV. There are always gasoline cans in coupon chests. These are sometimes found in aleatory loot in the bunker.

1 **Gasoline can** = 5 Bottle with Gasoline

## Obtaining

* In-Game Shop for Coins
* Can be found in all coupon boxes in Bunker Alfa *(there are always from 1 to 3 pieces in each).*
* Bunker Bravo cargo loot boxes.
* Crooked Creek Farm, in the Chopper inside the Barn *(if the doors open, then it's a medium chance for it to be there)*.
* Inside the Port Laboratory loot boxes A and B
* Sunken box
* N 50.01061, E -110.1134
* You might also find some at the Rest Stop
* AI bases or while raiding.
* Junkyard
* Airdrops
* Survival Guide
* Full Guide

## Use

**Gasoline** is used in the following Blueprints:

* Explosive Material
* Manual earth drill

10 Gasoline cans are needed in finalizing an Electric Generator

Gasoline is also required in order to power up Turrets at the Home. 1 **Gasoline** equals 1 hour and 12 minutes of active defense.

* It can also be used as a fuel source for the Chopper, ATV, and Motorboat. It is not yet known if it is also the fuel source for other Transports in the game.

## Gallery

Old design before Beta v.1.17.3Old design before Beta v.1.17.3
Fishing Rod

New design after Beta v.1.15

## Attack Statistics

“*Suitable for fishing both as a hobby and for living.*”
– Blueprint description

## Description

*"Suitable for fishing both as a hobby and for living"*

Since Beta v.1.15 the player can use it for fishing at some locations. To be able to unlock it's crafting recipe and craft it, one must acquire the Fisherman Skill.

The **Fishing Rod** is an extremely low-damage craftable weapon. It has no use other than as a weapon, and has a lower damage output than the player's bare hands (Fists).

## Crafting Requirements

**Unlock:**

* Level: 22
* Craft Points: 1

**Materials:**

* 3 Oak Plank
* 5 Duct Tape
* 5 Rope
* 3 Adhesive

* Level: 52
* Craft Points: 1

**Materials:**

* 3 Oak Plank
* 5 Duct Tape
* 5 Rope
* 7 Plastic
* 5 Adhesive

* 3 Oak Plank
* 1 Steel Bar
* 5 Rope
* 2 Plastic
* 3 Adhesive

## Recycling

On the Recycler, a **Fishing Rod** can be recycled into a Plastic, Rope, and Steel Bar in 10 minutes and 1 second at an appropriate level of Melee Weapons recycling skill.

## Trivia

* Added in Beta v.1.8.2, 2 Plastic on crafting.
* Added in Beta v.1.9, 3 Adhesive on crafting.
* Changed design and crafting materials in Beta v.1.15
* After update Beta v.1.15 the Fishing Rod in your Home was moved to your Inbox.
* Adjustments in Beta v.1.18.10:
	+ Changed crafting requirements.
	+ Adjusted the fishing balance and durability.
* It is one of the two longest Melee Weapons in the game: the second being the Professional fishing rod.

## Gallery

Old design before Beta v.1.15Old model before Beta v.1.15New model after Beta v.1.15New model after Beta v.1.15
Ghillie Pants

“*Perfect to hide in the swamps.*”
– In-game description

## Obtaining

* Can be obtained for tasks of Season 3, Season 4, Season 5, Season 6, Season 8, Season 10, Season 12, Season 13, Season 14, Season 15, Season 16
* Rewards in Biker Patch Box at Bikers' base during Season 7
* Legendary Strander's Pack of Season 12
* Pathfinder's Pack of Season 16
* Buying in the In-Game Shop Operative's Pack for a limited time, from 00:00 UTC December 7, 2020 until 23:59 UTC December 13, 2020.
* Buying in the In-Game Shop "Independence" Pack for a limited time.
* Buying in the In-Game Shop Armorer's crate.

## Recycling

On the Recycler, a **Ghillie Pants** can be recycled into Thick Fabric, Leather, and Carbon Composite in 10 minutes and 1 second at an appropriate level of Clothes recycling skill.
Cleanliness

## Information

Your Cleanliness is how clean or smelly you are.

To reset your cleanliness level, you must take a Shower.

There is currently no way to check your cleanliness value until you get a warning.

The first symbol is an orange outlined symbol. In this stage, you can still sneak up on zombies and animals. The last stage is a red outlined symbol. A green gas will start following you, and you can no longer sneak up on zombies or animals and they will detect you once you get close.

You have no negative side-effects to being smelly, other than you are noticed much easier. You can go without a shower for a long time if needed.

If you die while smelly, you reset your Cleanliness.
Hot drink

“*A wonderful treat found in the icewind valley*”
– In-game description

## Description

*"A wonderful treat found in the icewind valley"*

Hot drink is a Egg-nog but not edible

## Obtaining

* Killing zombies at Icewind valley during the Season 13
* 2 Storages/sled in Icewind valley
* Using Rations to cleaning Icewind valley

## Usage

* 60 are required to complete the truck task at Icewind valley to receive the Letter #6 during the Season 13
* Assemble a Christmas box on Packing table at Port during the Season 13
	+ 1 Empty christmas box + 3 Delicious roll + 3 Christmas cake + 3 Hot drink = 1 Christmas box

## Trivia

* Introduced in Beta v.1.17.6
* Equal appearance of the Egg-nog
Deathgiving Pack

## Description

DEATHGIVING PACK

Limited offer of Thanksgiving Day!

This pack is available on Beta v.1.17.5 for a limited time, from 00:00 UTC November 23, 2020 until 23:59 UTC November 29, 2020, and on Beta v.1.18.10 for a limited time, from 00:00 UTC November 22, 2021 until 23:59 UTC November 28, 2021.

Limited quantity: 24

## Contents

* Kevlar Helmet
* Kevlar Body Armor
* Kevlar Trousers
* Kevlar Boots
* 3 C-4 Explosive
* Milkor MGL
* FN SCAR
* FN SCAR
	+ Drum Magazine
	+ Sight x8
	+ Silencer
	+ Handle
		- Damage: 21
		- Speed: 7.9
* VSS Vintorez
	+ Double Magazine
	+ Sight x8
	+ Tactical Stock
	+ Green Laser
		- Damage: 60
		- Speed: 1.8
Headquarters

The Headquarters is a building found in the Settlement.

The Headquarters is required go on Expeditions using the Minivan and Mercenaries.

### Headquarters Level 1

A level 1 Headquarters is required to do Expeditions to the Ghost Town.

- 20
Common Plank

- 20
Iron Bar

- 10
Transistor

- 1
Hammer

- 2
Antenna

- 10
Scrap Metal

- 10
Thick Fabric

- 10
Nails

- 10
Adhesive

- 10
Wiring

### Headquarters Level 2

A level 2 Headquarters is required to do Expeditions to the Destroyed Station.

- 40
Pine Beam

- 20
Iron Billet

- 5
Wrench

- 40
Adhesive

- 20
Plastic

- 40
Bolts

- 5
Antenna

- 40
Wiring

- 40
Transistor

- 20
Aluminium Plate

### Headquarters Level 3

A level 3 Headquarters is required to do Expeditions to the Old Train Station.

- 40
Light Frame

- 40
Iron Billet

- 20
Hi-Tech Components

- 40
Plastic

- 10
Light Bulb

- 10
Aluminium Cable

- 20
Slate

- 40
Screws

- 10
Antenna

- 20
Light Parts
Energy

## 00Information

**Energy** is a value depleted depending on the distance you want to traverse at a run. It starts at a maximum of 200 and recharges at rate of one point every five minutes (8 hours and 20 minutes for full recovery from zero).

### Energy 200

Develops increased the energy from 100 to 200 on March 19, 2020, to benefit players due to the isolation caused by pandemic of the Coronavirus disease 2019 COVID-19

*"We know that many of our players have to stay home under quarantine. For your own safety and safety of others."*

*"We wanna support you and help to spend the isolation time more fun – the amount of energy will be temporally increased to 200 so that you can play more. Enjoy, darlings!"* (from https://twitter.com/LastDaySurvival)

*"The world is going through a difficult phase. For your own safety and safety of others, many of you have to stay home under quarantine, and we entirely approve it. Health is above all!"*

*"We'd like to support our players and help you spend the isolation time less boring. From today on, the amount of energy will be temporarily increased from 100 to 200, so that you can play more. Enjoy the game and take care!"* (from https://www.facebook.com/lastdayonearthgame/)

Since Beta v.1.4.6 added the ability to watch advertisements to gain 15 energy each, with up to five ads per day, depending on the player's location and internet connection.

When energy is at zero and no ads are available, running is disabled. Walk to travel to any other area, taking time instead of using energy. Energy can also be instantly refilled by spending in-game coins, and mid-walk travel can be accelerated if sufficient energy is bought or recharged in the interim.

**Notes:**

* You can conserve some of your energy by pressing "Walk", then wait till the energy cost drops.  Review the table at the bottom of this post, try to memorize a few of them for places that you commonly visit and strategize accordingly.
* Some events are time limited, so the option of walking instead of using energy isn't always unavailable, such as the Rest Stop event or the Airdrop event.
* Energy can be bought from the store with the in-game currency of coins, but it is highly recommended to use any remaining energy first if possible, to avoid waste.
* The completed Chopper also allows travel at the cost of gasoline consumption. If gas runs out mid-ride, travel defaults to walking and can be accelerated to running if energy is available. Additional gasoline cannot be poured on mid-ride.
* A player cannot walk or run directly to Rest Stop events but to conserve gasoline, you can walk or run to a nearby area and then drive from there.

The energy cost to run to a location varies in relation to the level of the player's 'Walker skill'. At different cutoffs of remaining walking time, the energy cost changes as follows:

## Trivia

* Increased from 100 to 200 on March 19, 2020 in Beta v.1.16.4
* The highest time saved over energy cost is when the cost are 20, 40, and 60.
Flippers

Stay tuned with Dev blogs: Discord, Facebook, Reddit, Telegram, TikTok, X (Twitter), VK to find out when it will be available.

## Flippers

### Description

Make swimming simpler and add mobility while in water

### Location

Feet

“*Make swimming simpler and add mobility while in water*”
– In-game description
## Description

*"Make swimming simpler and add mobility while in water"*

The first appearance in the game was with NPC sitting on the pier next to the crane in the Port in Beta v.1.17.6
Connecting Rod

“*Important engine component. Nowadays can be found in Army bunkers*”
– In-game description

## Description

*"Important engine component. Nowadays can be found in Army bunkers"*

## Obtaining

Connecting Rods are extremely rare and can be found in the Airdrop event, Survival Kit Terminal, Combat Gear Terminal at Bunker Alfa Lobby, AI survivors from red zones.

## Crafting

* 10 Connecting Rods are used in the Acid Bath Phase 2 construction.
* Connecting Rod is probably going to be used in the Zombie Truck - Phase 2 construction.
* This is unconfirmed since the Zombie Truck is currently uncraftable and unavailable.

## Trivia

* *"Important engine component for assembling a Zombie Truck."* - Old description
* After update Beta v.1.15 the Connecting Rod in your Home was converted to Cog and moved to your Inbox.
Gun Oil

### Description

Used for cleaning and maintaining weapons. You can find it in the bunker in the security protocol mode

### Stackable

Yes (20)

“*Used for cleaning and maintaining weapons. You can find it in the bunker in the security protocol mode*”
– In-game description

## Description

*"Used for cleaning and maintaining weapons. You can find it in the bunker in the security protocol mode"*

## Overview

This item is used for creating Modifications for Weapons.

## Obtaining

* Bunker Alfa (Doggy doors & Hard Mode loots and enemy drops)
* Bunker Bravo cargo loot (all 3 floors)
* N 50.01061, E -110.1134
* Sunken box obtainable at the Port using the Crane key which can be earned as a reputations reward for delivery contracts
* Destroyed convoy
* Raiding AI bases
* Port Laboratory storage crates
* Buying in the In-Game Shop Pack of weapon parts
* Club Member's Box during the Season 7
* Researcher's chest during the Season 10
* rarely in red zones

Before Beta 1.15, it also used to be possible to obtain them from Police card crates in Blackport PD.

## Uses

For creation of Weapon Modifications

Gun Oil is used in the following Blueprints:

* Pressing Machine
* Explosive Material

## Tips and Trivia

* Introduced in Beta v.1.6.9
* Removed from Police card crates in Blackport PD since Beta 1.15
* *"Used for cleaning and maintaining weapons"* - Old description.
* Added to the Port Laboratory storage crates since Beta v.1.18.3
Combat Boots

## Combat Boots

### Description

Provides firm support to ankle reducing the risk of a strain

### Location

Feet

“*Provides firm support to ankle reducing the risk of a strain*”
– Blueprint description

## Description

*"Provides firm support to ankle reducing the risk of a strain"*

Set of 4 units: +14 armor against radiation

* Combat Mask
* Combat Body Armor
* Combat Pants

This armor can only be crafted inside the multiplayer

Gear score: 260

## Crafting

**Materials:**

* 3 Aluminium Plate
* 10 Leather
* 8 Leather strips
* 3 Rubber
* 4 Adhesive

## Trivia

* Introduced in Beta v.1.12.1
* Before Beta v.1.12.3
	+ Crafting materials:
	+ 2 Rope
	+ 12 Leather
	+ 2 Iron Plate
	+ 2 Aluminium Plate
* Before Beta v.1.17.1
	+ Crafting materials:
	+ 9 Rope
	+ 12 Leather
	+ 5 Nails
	+ 2 Aluminium Plate
	+ 2 Adhesive
* Gear score: 20 before Beta v.1.17.1
Electronics Lab

“*Allows crafting complex electronic devices*”
– Blueprint description

## Description

*"Allows crafting complex electronic devices"*

## Obtaining

To unlock this Blueprint, you need to find it in Genesis laboratory?

## Crafting Requirement

**Unlock:**

* Level:?. (88 before Beta v.1.17.6)
* Craft Points: ?. (2  before Beta v.1.17.6)

**Materials:**

* 20 Oak plank
* 20 Copper Bar
* 10 Steel Plate
* 15 Plastic
* 1 Electronic Circuit
* 5 Hi-Tech Component

   **Old Materials before Beta v.1.17.6:**

* 15 Tungsten Bar
* 17 Ash Plank
* 14 Wiring
* 15 Plastic

**Furniture:**

* Placement: stone floor (lvl. 3)
* Max: 1
* Grid Size: 1x1
* Orientation: 4 positions

## Trivia and Tips

* *"You can disassemble electric devices with high-technology tools."* - Old Blueprint description
* Added in Beta v.1.8.2 Plastic on crafting.
* Changed level from 82 to 88 in Beta v.1.15
* Blueprint is now needed from Genesis laboratory since Beta v.1.17.6 but the area is not yet in the game.
* The blueprint is craftable as of Beta v.1.20.7
Guzzler

### Found

Limestone Ridge, Cliffs and Spires, Pine Bushes, Grove and Wood, Snow Valley, Snowy forest edge

## Description

Guzzler has the same appearance as Floater Bloater a wearing sweater and beanie

## Found

* Limestone Ridge, Cliffs and Spires
* Pine Bushes, Grove and Wood
* Snow Valley during the Season 4
* Snowy forest edge during the Season 4

## Trivia

* Reintroduced in Beta v.1.15.1, removed in Beta v.1.15.1
* Introduced in Beta v.1.11, removed in Beta v.1.11.3
Dry Food

### Description

Contains all essential healthy ingredients and microelements for a balance diet of your pet. Increases the chance of getting a high rank when crossbreeding

### Stackable

Yes (20)

“*Contains all essential healthy ingredients and microelements for a balance diet of your pet. Increases the chance of getting a high rank when crossbreeding*”
– In-game description

## Description

*"Contains all essential healthy ingredients and microelements for a balance diet of your pet. Increases the chance of getting a high rank when crossbreeding"*

## Obtaining

**Dry Food** is currently available for purchase in the In-Game Shop, season passes, rarely at the Crooked Creek Farm, Junkyard, and Basements storages.
Ghost Town

“*No one's lived here for a while, and the houses are crowded with zombies. Take what you can and run.*”
– Description in Expeditions interface
The **Ghost Town** is a location that can only be seen through Expeditions. It is the first location where the player can initiate expeditions.

For descriptions of threats and mercenary conditions: See Expeditions.
Hand Pump

Old design before Beta v.1.17.6

“*Helps to put water production on stream.*”
– Blueprint description

## Description

*"Helps to put water production on stream"*

## Crafting Requirements

**Unlock:**

* Level: 52
* Craft Points: 1

**Materials:**

* 15 Titanium Bar
* 10 Ash Plank
* 12 Nails

**Furniture:**

* Placement: Ground *(Only)*
* Max: 2
* Grid Size: 1x1
* Orientation: 4 positions

## Use

* Instantly fill Empty Bottles from your inventory/backpack to get Bottle of Water.
	+ Instant version of Rain Catcher.

## Trivia

* Craftable since Beta v.1.17.6
* Changed design icon Blueprints in Beta v.1.17.6
Doggy Door

## Description

**Doggy Doors** are doors that can be found in Bunker Alfa, which Players can only use when accompanied by a Rank IV Dog with the "True Friend" Trait. These doors are treated like lootable containers. Players themselves are not able to open or go through these doors.

Currently, these doors can be found on the ground level, in the Lobby, and on Level 4 of Bunker Alfa.

## Possible Loot

When opening Doggy Doors, the following Items may be found:

* AK-47
* Flare Gun
* Glock 17
* Gun Oil
* Minigun
* Copper Bar
* Steel Bar

## Trivia

* Doggy Doors were made usable in update Beta v.1.7.12. They existed in the game prior but had no real use.
* In earlier versions of the game, the message, "Door is stuck," appeared when trying to open these doors.
Fuel

## Description

Fuel is essential for Campfire, Melting Furnace,Refined Melting Furnace and Chemistry Station to work.

## Types of fuel

Currently there are 10 obtainable types of fuel:

* Common Log
* Common Plank
* Charcoal
* Oak Log
* Oak Plank
* Ash Log
* Ash Plank
* Fuel Briquette
* Gas Cylinder
* Energy cell

Currently there are 7 obtainable types of fuel in Sector 7:

* Common Log
* Common Plank
* Charcoal
* Oak Log
* Oak Plank
* Iron blade
* Glass

## Processed Log Equivalence\*

* It is more efficient to use Common Planks or Charcoals as fuel than logs, but they require more time to process.
* Primary processing by putting a Common Log through a Woodworking Bench to Common Planks adds 50% extra 'value' to the original burn time per log
* Secondary processing by putting a Common Planks through a Campfire to create 2 Charcoal s but requires 4 minutes of burn time - the net gain is therefore reduced. Where a Common Log burns 79 seconds for example in the Melting Furnace, the Charcoal produced by the log will burn for a total of 640 seconds but the processing requires 240 seconds of burning time. The overall net burning time gain is 400 seconds. The ratio is slightly less favourable in the Campfire.
* Each Common Log fully processed in this way therefore means each log's 'value' can be multiplied by processing, to be burn around 5 times as long compared with the original log.
Empty bottle box

### Description

Used for the most important goods in the world - hopes that someday life will get back to normal again

### Stackable

Yes (20)

“*Used for the most important goods in the world - hopes that someday life will get back to normal again*”
– In-game description

## Description

*"Used for the most important goods in the world - hopes that someday life will get back to normal again"*

## Obtaining

* Exchange 40 Stripes with packaging supplier Franklin at Genesis mobile base during the Season 12
* Assembling on Box assembler at Port during the Season 15
	+ 2 Plastic + 1 Adhesive = 1 Empty bottle box

## Use

* To create a Bottle box in Packing workbench at Genesis mobile base during the Season 12
* Assemble a Bottle box on Packing table at Port during the Season 15
	+ 1 Empty bottle box + 10 Witches' Brew = 1 Bottle box

## Trivia

* Reintroduced in Beta v.1.18
* Introduced in Beta v.1.17.5, removed in Beta v.1.17.6
	+ *"Can be delivered to survivors, bikers, or soldiers."* - Old description
Fur Beanie

“*Headwear that can protect you from snow and cold wind*”
– Blueprint description

## Description

*"Headwear that can protect you from snow and cold wind"*

## Crafting Requirements

**Unlock:**

* Level: 46
* Craft Points: 1

**Materials:**

* 10 Fur
* 12 Thick Fabric
* 5 Rope
* 5 Leather
* 4 Adhesive

## Found

* Oak Bushes
* Oak Grove
* Wooded Foothills
* Frosty Backwoods
* AI players
* Junkyard

## Recycling

On the Recycler, a **Fur Beanie** can be recycled into Fur, Thick Fabric, and Rope in 10 minutes and 1 second at an appropriate level of Clothes recycling skill.

## Gallery

Old design before Beta v.1.6.2Male modelFemale modelMale full armorFemale full armor
## Trivia

* Introduced in Beta v.1.6
* Changed design in Beta v.1.6.2
* Added in Beta v.1.9, 4 Adhesive on crafting.
Football Helmet

“*Protects your head from balls or other shells.*”
– In-game description
## Description

*"Protects your head from balls or other shells."*

Armor: 6

## Obtaining

* Raiding AI player bases.
* Buying Pack for unlocking on Shop

## Recycling

On the Recycler, a **Football Helmet** can be recycled into Scrap Metal, and Plastic in 10 minutes and 1 second at an appropriate level of Clothes recycling skill.
Hologram

## Hologram

### Description

The projector from the Genesis lab will look great at your base

### Stackable

No

“*The projector from the Genesis lab will look great at your base*”
– In-game description

## Description

*"The projector from the Genesis lab will look great at your base"*

## Furniture

* Placement: Ground *(may be placed on any surface)*
* Max: 2
* Grid Size: 1x1
* Orientation: 4 positions

## Obtaining

* Killing Carrion MK VII at Port Laboratory sector A2
* Killing Necrotic hybrid at Port Laboratory since Beta v.1.17.11
* For tasks during Season 10
	+ Legendary hunter's pack

## Trivia

* Introduced in Beta v.1.17.2
* Re-introduced in Beta v.1.17.11
* Can be put back to inventory in Beta v.1.18.5
Floor Lamp

“*It already looks great, the electricity will make it even better.*”
– Blueprint description

## Description

*"Decoration. Can be placed in Build Mode"*

This item is for cosmetic decoration only and doesn't give any benefits.

## Crafting Requirements

**Unlock:**

* Level: 28
* Craft Points: 1

**Materials:**

* 7 Iron Bar
* 1 Copper Bar
* 2 Bolts
* 5 Thick Fabric
* 3 Wiring
* 2 Duct Tape

**Furniture:**

* Placement: Floor (lvl.1)
* Max: 10
* Grid Size: 1x1
* Orientation: 4 positions

## Recycling

On the Recycler, a **Floor Lamp** can be recycled into Scrap Metal, Thick Fabric, and Wiring in 10 minutes and 1 second at an appropriate level of Other recycling skill.
Fast Biter

## Information

The **Fast Biter** is a zombie type in Last Day on Earth. It is a very common zombie, and is deadlier than the Roaming Zombie. Although it doesn't have a lot of health, its speed makes outrunning it difficult. Without good enough quality shoes, Fast Biters can outrun a player.

Fast Biters are found in almost every location in the world, from the sublevels of Bunker Alfa to the red zones.

1 **Fast Biter** spawns in green zones with rare occasions of having 2, frequently spawning in yellow zones, and are a minority zombie in red zones, where Toxic Spitters outnumber it.

The attack damage is 10 at Bunker Alfa in Normal Mode and 15 in Hard Mode.

It also has 15 Armor in Hard Mode (it was only 9 armor before).

Grants 100 XP upon death.

## Combat

Fast Biters do not do a lot of damage, and attack at the same speed as a Roaming Zombie. A Spear is less than ideal for attacking a Fast Biter, since a player will need to hit a Fast Biter 8 times if no sneak attack is made.

Firearms can be a good idea for dealing with Fast Biters, but are usually not worth the durability of the gun. A Baseball Bat or Machete can be a good way to kill these zombies.

## Trivia

* Introduced in Beta v.1.10.3, new Fast Biter with 120HP and increased armor is present at Gas Station, and another with 80HP has the same appearance as Rotten Yokel (Crawls from beneath a car)
Horace's bounty

## Description

Start: **November 16, 2021**

End: **December 6, 2021**

From now on, all survivors have a chance to hunt and earn rewards for that. Complete assignments to kill zombies and earn crates with valuable items! The information on assignments is available by tapping on a new button in the upper part of the in-game interface.

Crates earned for completing assignments may have valuable rewards inside, as well as new and old cosmetic items. An excellent chance to enlarge your collection, including the skins you might have previously missed!

By completing assignments, you will have an opportunity to compete for crates with rewards of two levels. To open them, you’ll need special keys obtained during the event.

Premium access can help improve the rewards for completed assignments, and its upgraded version will also allow you to get special keys. You can gain access to bonuses right in the assignments menu in the in-game interface.

## Rewards

Receive valuable rewards for every assignment. Rewards stock up in storage until the access is activated.

### Scavenger's crate

Stash of skins from the old times. Contains Collector's keys

Can be traded for 25 Scavenger's key

### Collector's crate

Collection with new skins. Can be unlocked with Collector's keys

Can be traded for 5 Collector's key

## Assignments

Complete trader Horace's assignments and earn keys. New day, new deal!

Contracts refresh in 24 hours. The player can refresh the contract for free once everyday. After that, the cost to refresh is 5 Coins.

### Weather threat

 Thunderstorm | Electrified metal objects deal damage nearby

### Rarity & rewards

**Note: Premium rewards may only be one of the following: Scavenger's key, Collector's key, or random item/s**
Empty box for spare parts

“*Everything you need to fix any breakdown*”
– In-game description

## Description

*"Everything you need to fix any breakdown"*

## Obtaining

* Abandoned factory
* "Echo" storage at Limestone Ridge, Cliffs and Spires, Pine Bushes, Grove and Wood
* Assembling on Box assembler at Port during the Season 17
	+ 3 Scrap Metal + 1 Duct Tape = 1 **Empty box for spare parts**

## Use

* Assemble a Box for spare parts on Packing table at Port during the Season 17
	+ 1 **Empty box for spare parts** + 2 Piston + 2 Belt + 3 Fuse = 1 Box for spare parts
Dish Antenna

**REPLACED BY ANTENNA**

Dish Antenna

## Description

*"Parabolic reflector antenna for mounting on Radio Tower"* - Old Game Description

The Dish Antenna was used to assemble the Radio Tower in the older versions of the game.

## Obtaining

* Found in Yellow or Red zone from lootables or AI
* AI Survivor Base (Raid)
* In the Factory from Beta v1.19.4, as part of Act 2: New Beginning

## Recycling

On the Recycler, a **Dish Antenna** can be recycled into Scrap Metal, Wiring, and Aluminium Bar in 30 minutes and 1 second at an appropriate level of Electronics recycling skill.

## Trivia

* Removed in Beta v.1.16.3
* It was re-added into the game on Beta v1.19.4, with a name change to Antenna and is used as a building component to assemble the Headquarters. - See Antenna.
Denim Jeans

“*Classic jeans with additional protection. Adds armor.*”
– Blueprint description

## Description

*"Classic jeans with additional protection. Not beautiful, but practical."*

## Obtaining

**Denim Jeans** can be found in the following locations:

* Motel
* Ration Box in Bunker Alfa

## Crafting Requirements

**Unlock:**

* Level: 22

**Materials:**

* 5 Thick Fabric
* 7 Rope
* 5 Leather
* 3 Adhesive

## Loot

This item can be looted from:

* AI Survivor
* Crashed Plane
* Ration box in Bunker Alfa

## Recycling

On the Recycler, a **Denim Jeans** can be recycled into Thick Fabric, Rope, and Leather in 10 minutes and 1 second at an appropriate level of Clothes recycling skill.

## Gallery

Old design before Beta v.1.6.6Male modelFemale modelMale full armorFemale full armor
Garden Bed

“*We'll get a chance to grow carrots.*”
– Blueprint description

## Description

*"Used for growing food. Can be placed in Build Mode"*

    The Garden Bed is one of your first primary sources of food (Carrots, in particular). You can plant up to 20 Seeds at a time. Each seed will produce two carrots. Carrots can be turned into Carrot Stew in the Campfire.

## Crafting Requirements

**Unlock:**

* Level: 2
* Craft Points: 2

**Materials:**

* 5 Common Log
* 1 Plant Fiber

**Furniture:**

* Placement: Ground *(Only)*
* Max: 2
* Grid Size: 2x2
* Orientation: 1 position

## Recipes

* 1 Seeds -> 2 Carrots @ 1 hour
* 1 Corn Seeds -> 1 Corn @ 1 hour 30 minutes

New recipes in Beta v.1.15Old recipe
## Recycling

On the Recycler, a **Garden Bed** can be recycled into a Common Log in 10 minutes and 1 second at an appropriate level of Other recycling skill.
Forest edge

## Description

Forest edge is an event location on the Global Map.

Forest edge is a time limited 1 hour 30 minute event.

This event starts when a Puppy appears on your Home, and go out. Exit to Global Map and reveals Forest edge is the destiny of Puppy.

Inside the Forest edge you find the Puppy and huntress Nicky and your Dog, waiting help to kill the Young Bear with a Bow, help her to kill the bear.

*"Get down! He can hear you..."* - Nicky

*"Divert his attention!"* - Nicky

*"Hey! Come here, we gotta talk!"* - Nicky

*"I wouldn't made it without you"* - Nicky

*"I'm sure we'll meet again"* - Nicky

## Enemies

* 1 Young Bear
	+ 4 Raw Meat
	+ 1 Animal Rawhide

## Resources

* 3 Berry Bushes = 9 Berries
* 2 Edible Mushrooms
* 3 Oak Tree = 6 Oak Logs
* 5 Pine Trees = 15 Pine Logs
* 2 Pine Logs (Ground)

* Puppy in a Box

* 1 Storage 20 slots/cave
	+ Reinforced Jacket
	+ 1 Survivor's Notes
	+ 1 Energy Drink
	+ 3 Thick Fabric
	+ 1 Flashlight
	+ Baseball Bat
		- Slugger with Thorns
		- Jagged Wounds
			* Damage: 24
			* Speed: 0.9
High value goods

Same design of the Valuable package

“*Essential goods of the corporation*”
– In-game description

## Obtaining

* Purchase 20 Coins
* The Valuable package obtained during the Season 12, stored in your inventory was removed, to not be reused, forcing the player to spend money on the game, buying Coins.

## Usage

* Complete delivery contract at Port during the Season 13

## Trivia

* Introduced in Beta v.1.17.6
* Equal appearance of the Valuable package
Grey Wolf

A wild hostile animal found in farming zones. This is the weakest type of wolves and is more common on green zones.

Sometimes a group of three wolves which consists of two Grey Wolves and an Alpha Wolf can be encountered eating a Deer.

When killed it can be looted for Raw Meat and Animal Rawhide. However, this is not always the case. You might get an extra Raw Meat and/or Animal Rawhide from it or maybe no Animal Rawhide at all.

Grants 50 XP upon death.

## Locations

* Pine Bushes
* Pine Grove
* Pine Wood
* Limestone Ridge
* Limestone Cliffs
* Limestone Spires
* Airplane Crash
* Home

## Details

* HP: 40
* Movement: Fast (Cannot outrun)
* Attack: Fast
* Special attack: None
Pins

“*Can fasten small parts. Lucas will need them for making costumes.*”
– In-game description

## Description

*"Can fasten small parts. Lucas will need them for making costumes."*

## Use

Belt, Pins and Threads can be exchanged with Lucas at Lucas' House during the Brazilian carnival event.

## Obtaining

* Killing zombies, or in storages in resources zones as Limestone Ridge, Cliffs and Spires, Pine Bushes, Grove and Wood, Oak Bushes, Oak Grove, Wooded Foothills, Frosty Backwoods, Blackport PD, Bunker Alfa, Crooked Creek Farm, Gas Station, Infected Forest, Motel, and also Airdrop, Crashed Plane, Destroyed convoy, Oak Clearing, Rest Stop.

## Trivia

* Introduced in Beta v.1.11.6, removed in Beta v.1.11.8
Dog tag

*You can help!*This article is under construction and requires more content. You can help our wiki by expanding it.

## Dog tag

### Stackable

Yes

“*Used for body identification*”
– In-game description

## Description

*"Used for body identification"*

Available only in multiplayer.

## Obtaining

* Killing Ashy Spitter in multiplayer
* In No man's lands box in PvP area

## Use

* Can be given to Nat the fighter for the prizes
Forest road

## Description

Forest road is a temporary location on the Global Map, it's a time limited 2 hour event.

This location appears after you exit from Partybus on the 3rd day.

Loot the Chopper and return to Partybus

*"Looks like there's no one here. I should get back to the camp"*

## Enemies

* 3 Roaming Zombie
	+ More Roaming Zombie will appear

## Resources

* 3 Berry Bushes = 9 Berries
* 4 Plant Fibers + Seeds
* 5 Pine Trees = 15 Pine Logs
* 3 Pine Logs (Ground)
Iron Bar

“*Refined Iron Ore using Melting Furnace*”
– In-game description

## Description

*"Refined Iron Ore using Melting Furnace"*

## Obtaining

The Iron Bar is obtained through the following methods:

* As random loot drop from Chests and Lockers inside Bunker Alfa underground floors
* In the Chests inside the Coupon terminals at Bunker Alfa Lobby
* Inside NPC Survivor Base
* Airdrops

## Crafting

Iron Bar is required to craft the following Blueprints:

* CB Radio
* Chopper
* Bow
* Stonecutter's Table
* Chest
* Iron Hatchet
* Iron Pickaxe
* Tanning Rack
* Garage
* Gunsmith Bench
* Cleaver
* Sewing Table
* ATV
* Crowbar
* Workbench
* Radio Tower
* Floor Lamp
* Shovel
* Metal Pipe
* Medical Table
* Skull Crusher
* Acid Bath
* Refined Melting Furnace
* Cozy Couch
* Machete
* Horse Feeder
* Comfortable Bed
* Saw Blade Mace

The Iron Bar is required to craft the following recipes at the Workbench:

* Iron Plate

## Melting Furnace

Iron Bars are mainly obtained through the Melting Furnace using the following recipes:

* 2 Iron Ore
* 4 Scrap Metal

## Usage

The Iron Bar is used in the following Workstations:

* Workbench
Hatchet

## Attack Statistics

“*A broad blade located along the handle. Usually used for cutting trees.*”
– Blueprint description

## Description

*"Gathering tool used to collect Logs"*

The **Hatchet** is a tool used to cut down trees in the game. It can also be used as a weapon, but it is not recommended to do so as its damage output is extremely low. The hatchet may also be used to break down level 1 walls, doors, and windows.

## Crafting Requirements

**Unlock:**

* None. Available at the start of the game.

**Materials:**

- 3
Common Log

- 3
Limestone

## Durability

It will take \*50 hits to break a hatchet. That means you can successfully cut down 12 and a half trees, as each one needs 4 hits.

*\*Tested with pine trees, number may be different when used as a weapon.*

The durability rate when destroying structures is 1 Hatchet per wall, window, or door.

## Recycling

On the Recycler, a **Hatchet** can be recycled into Common Log and Limestone in 10 minutes and 1 second at an appropriate level of Melee Weapons recycling skill.

## Trivia

* Crafting inside Camp. Sector 7 added in Beta v.1.12.3