recursal/Fanatic-Fandom huggingface dataset:
"Firewall"

**"Firewall"** was one of Tredixs' Equivalents, brought back to life by the Red Star in the main Roleplay Universe. He was later killed for good by Makuta Inharax.

## History

### Early Life

"Firewall" was created by the Great Beings to protect the Core Processor from anyone or anything that would attempt to tamper with it. However, something happened to him and the Dark Hunters found him on the brink of death on a coast line of Metru Nui, sometime before the Toa-Dark Hunter War. Having amnesia, he became a Dark Hunter after they brought him back to health. His life after this is mostly unknown, but at some point in time a Makuta from another universe hired "Firewall" to kill Tredixs should he ever awaken.

For a unknown amount of time, "Firewall" resided inside some stone door in some form a stasis until Tredixs came out. After "Tri" and Sxidert were killed, "Firewall" attacked Tredixs. Being fed up after the battle with Sxidert, Tredixs swiftly killed "Firewall."

### Revived

"Firewall" would later be revived by Tredixs after he took over the Red Star. Tredixs would then send "Firewall", "Tri," and Sxidert into the GSR's Central Processor in an attempts to destroy it before the Makuta could take it over. They failed, but managed to survive. He would later go to Spherus Magna after the Matoran Universe was destroyed.

### Dead Again

"Firewall" wouldn't be seen again until at the Seal where he and the other Equivalents would battle Anrobroid. He ended up being the only survive of the conflict, killing Anrobroid. As he was leaving the Seal, "Firewall" encountered Tredixs. Having nothing else to do, he followed Tredixs into the Seal and later battled with Artidax, Antermina, and Umbrax. As the battle was going nowhere, "Firewall" melted an exit for him and Tredixs to escape with.

Later, "Firewall" and Tredixs would go to the City of Iron to battle the three Makuta again. This time, however, "Firewall" was incapacitated by the power of Sleep. He wouldn't be awaken until the Brotherhood's invasion of Atero Nui. After which, he killed hordes of Rahkshi in the city until Inharax came and swiftly killed the Dark Hunter.

## Personality

A silent brute, "Firewall" never talked much and just focused on his mission.

## Powers and Weapons

"Firewall" had the elemental powers of Fire and Plasma. With them, he could create miniature stars and even the surface temperature of stars. Most noticeably using it to create a wall of Fire-Plasma that would destroy just about everything. In addition, "Firewall" was extremely resistant to heat and was seemingly immune to laser fire. He was extremely strong and durable, able to take a lot of physical punishment with little issue. "Firewall" could also purge computers of any software as well as see, grab, and burn spirits.

## Trivia

"Firewall" represents forgetfulness for Tredixs.

"Firewall's" name and main attack is based on computer firewalls.

He is also based on Tredixs' ultimate attack, as Tredixs would normally unleash a Karda Nui Energy Storm amount of electricity in the from of a always moving forward wall that destroyed everything in its path.
Karzov

**Karzov** was a Vorox Chieftain of House Kalvut, and late high ranking member of Kolokvar's court before disappearing.

## History

### Core War

During the Core War, Karzov was a high ranking general of the Sand Tribe's army. He developed a hatred for the Earth Tribe, and their shady methods of conducting war. He blamed House Teria for much of the continuing severity of the war.

### Bota Magna

After the Shattering, Karzov became the leader of House Kalvut, and an influential member of the join Sand Tribe. He built up the tribe to a strong military power.

He constantly plagued the village of Foros and its leader, Teron, a member of House Teria.

During his largest attack, Karzov nearly conquered the village. However, the arrival of Makuta Kolokvar ended the conflict, and both Karzov and his adversary, Teron surrendered to Kolokvar.

### Spherus Magna

Once Spherus Magna was reformed, Karzov remained one of Kolokvar's right hand men, and engaged in several diplomatic missions.

He also received powers over Sand as a gift from Mata Nui.

On one occasion, Karzov found a tribe of Bara Magna Vorox, and tried to help them gain sentience.

When Kolokvar created the FSS, His need for Karzov and Teron was no longer there. During the so called Night of Vanishing, Karzov, Teron, and two other House Lords disappeared, and Kolokvar solidified his rule over Foros.
New External Headquarters

The **New External Headquarters** was a Brotherhood base made to replace the old one that was destroyed in the Po-Onu-Ov-Ba Wahi.

## History

The New External Headquarters was created sometime after the original base was destroyed and Inharax brought back the Brotherhood. Although it is smaller than the previous one and not made open to the public. Shelekath came to this base and delivered info to the RMS about the Order. Order Vahki would later come and invade the base and steal intel. Not much would happen to this base. Rinowill would come to this base as did "Untenable".
"Recharge"

**"Recharge"** was a Dark Hunter Skidawkie in the main Roleplay Universe.

## History

### Matoran Universe

“Recharge” left his home island at an unknown point in time to make a fortune. He would create situations that would require Toa to come and rescue Matoran, and then drain them of their power. Using the dire situation the Matoran are in to blackmail the Toa into given him whatever it was he wanted before he would recharge their power. This caught the attention of the Dark Hunters and they recruited the Skidawkie for a variety of jobs. Generally, they would have make more convincing and dangerous situation to get more out of the Toa. However, with the madness the universe went into and the Toa and Makuta constantly going to war, “Recharge’s” schemes stopped working. So he left for more peaceful areas where Toa weren’t not so busy trying to kill everyone they saw.

### Spherus Magna

After the Matoran Universe was destroyed, “Recharge” briefly tried his old schemes in Atero Nui, but quickly learned that this was a bad idea. Encountering "Special" as he wandered the world, he learned of the new Dark Hunters and left with “Special” to join them.

## Personality

A somewhat honest con artist, “Recharge” can be quite cruel and never bluffs. Although he would prefer that the Matoran he uses as bait don’t get killed, if they do, he won’t take it as his fault.

## Powers and Weapons

As a Skidawkie, “Recharge” was three powers. The first is his Kanohi power, which allows him to recharge any being’s elemental energy reserves. Unlike the mask which is a one-time use, “Recharge” can use this ability as many times as he wants, as long as he has the energy to do it himself. Although he is unable to absorb or control elemental energies. His Metru-Kanoka power is that of Po-Metru, allow anything he throws or fires to home in on targets. “Recharge’s” third power is his inaccessible element of Lightning, granting great resistance to electricity, higher than a Matoran and Turage, but lower than a Toa. Also has all the other perks and downsides of being a Skidawkie, like better energy senses, but more fragile.

“Recharge” has a Rhotuka that upon hitting a target completely empties out their power energies (such as elemental energy) and a brandistock spear.
Core War

### Combatants

Fire Tribe, Water Tribe, Ice Tribe, Jungle Tribe, Rock Tribe, Earth Tribe, Sand Tribe, Baterra

### Result

Shattering of the Planet

The **Core War** was a war fought on Spherus Magna among the world's rival elemental tribes for possession of Energized Protodermis springing from the planet's core. The Element Lords, leaders of the tribes of Spherus Magna, initiated the fighting, conscripting the warrior class beings to fight in their armies. The war eventually culminated in the planet-wide cataclysm known as the Shattering, and Spherus Magna split into three separate fragments.

## Belligerents

### Fire Tribe

#### Commanders

* Element Lord of Fire

Others

* Mortraz
* Deviox

### Ice Tribe

#### Commanders

* Element Lord of Ice
* Kartav

### Rock Tribe

#### Commanders

* Element Lord of Rock

Others

* Silex
* Prestixx
* Felur

### Sand Tribe

#### Commanders

* Element Lord of Sand
* Kalvut
* Karzov
* Volkyr
* Alga (early war)

Others

* Feand
* Feand's father
* Morsus' father

### Jungle Tribe

#### Commanders

* Element Lord of Jungle
* Botanus
* Punduke
* Altiron
Vyrena

**Vyrena** was a Makuta ally of Kolokvar's during his time in the Matoran Universe. She was killed by Cold Steel in Metru Nui.

## History

### Early Life

Over 100,000 years ago, Vyrena was created along with her brothers and sisters in a pool of antidermis in the southern isles. She formed an early alliance with Kolokvar and Viperax.

### Metru Nui and Death

As Kolokvar was defending the Core Processor, and planning on taking it over, Vyrena was called to Metru Nui for additional aid. She was stationed with Viperax and Daryia outside the Colliseum.

When Cold Steel arrived, Vyrena and Viperax combated the titan. Vyrena was overwhelmed, and killed.

## Personality

Vyrena was cold and emotionless much of the time, but could exert command among some beings, namely the introverted Viperax.

## Weapons and Equipment

Vyrena wore a great Kiril, and used a twin set of blades in combat.
Central Volcano

The **Central Volcano** was the massive and only volcano in Av-Ta-Su Wahi.

## History

The Central Volcano was created by Mata Nui when he redesigned Spherus Magna. At some point in time, Jalkron and Dralik built a hidden base deep within the volcano. The Brotherhood would soon establish a base on the volcano, which was briefly visited by Nikan before send him on his way. Not liking their new neighbors, Jalkron caused the volcano to erupt and buried the Makuta base under molten rock. The base held up, but the Rogue RMS took this distraction as an advantaged and killed off the loyal RMS. After a quick talk with Jalkron, the Rogue RMS would leave for elsewhere.

Later, Energized Protodermis would leak around the volcano. Several Rahkshi would come to this area and try to harvest and mine the substance, resulting in a fight between them. Eventually, the Rahkshi stopped and instead helped the Energized Protodermis spread. Eventually, the stuff took over the entire volcano and transformed it. Though eventually Energized Protodermis was put into a coma and stopped spreading.

At a later time, Order drone ships would come here as a place to create various tech.
The Epsilonian Dome

**The Epsilonian Dome** is a large and heavily defended reflective dome resting in one of the crystal plains.

## History

When and who created the dome is unknown. Currently the home of Iota and Theta. Has received a couple visitors, but all of them leave just about as soon as they come. Energized Protodermis leaked and spread in this area, but was unable to take the dome. So, it just spread around the entire surrounding area and transformed it.
Johaple

**Johaple** was a mushroom ape-like creature with a strange cap.

## History

Johaple are Rahi created by Equinox at an unknown point in time.

## Abilities and Traits

Johaple have Plantlife powers, able to control and grow plants. They often go around
planting seeds stored in their cap or tending to forests. Generally friendly
creatures and useful at maintaining areas. If threaten, they’ll take their
metal cap off and use it pot-shaped cap as a club.

## Trivia

Johaples are named after and based on Johnny Appleseed.
The Collective Hive

**The Collective Hive** was a myriad outline of cubes surviving as a hive.

## History

Was created at an unknown point in time. Astrona attacked the Hive, but was driven off. Energize Protodermis leaked in this area and eventually took the entire Hive and its inhabitants, transforming them. A few tried to escape, but failed. Argai came during this time as well, but failed to stop it. Later, the Puppet Master would come and teleport what Energized Protodermis he could away before the Legion came after him, fleeing for elsewhere.

The Hive would remain quite for a long time, until some Rahkshi came to the area. After failing to get inside, they buried the Hive and set out guards.
The Dark Spire: Novus Odina

**The Dark Spire: Novus Odina** is a island several leagues away from the shore of the Gigantic Sea with the tall Dark Spire and base of the New Dark Hunters.

## History

The Dark Spire and its island, Novus Odina, was created by the Answer, who felt like restarting the Dark Hunters. Other than Xia building some things and old Dark Hunters as well as new members joining the Dark Hunters, not much has happened yet.

## Landscape

Harbor - A cove on the east side of the spire serves as a port.

Fortress Gates - Facing east, there is a road leading directly from the harbor all the way to the gate. The walk is about 300 ft. The gates are iron and wrought with strange symbols that only The Answer knows the meaning to.

The Thrown Room - This is where the leader of the Dark Hunters holds council. All the important decisions are made from a throne which appears to have been cast from a molten form of protodermis.

Master Computer - As part of the deal with Xia, the Dark Hunters have acquired a computer of vast processing power. It is stored in a room adjacent to the throne room.

Courtyard - After the gates comes a courtyard of decent size inside the spire. Paths branch off in all directions.

Training Grounds - In the middle of the spire is an opening to the sky which serves as the Dark Hunters' main training area. It is shaped like the Coliseum of Rome and has ten times the secrets.

Living Quarters - To the west of the training grounds is the living quarters. It features individual rooms for each Dark Hunter, however initiates sleep in collective bunks.

Teleportation Room - Embedded near the mountain surface is a teleportation device.

Treasure House - This is where the Dark Hunters keep their treasure. It is filled with gold.

Trophy Room - Any Dark Hunter is invited to display whatever treasure they want for the sake of bragging rights. This is where The Answer would put his Makuta titan set if LEGO had not cancelled Bionicle G2.

Armory - This is where the Dark Hunters keep all their weapons and armor. It contains such powerful arms as the Axe of Abraham Lincoln, the Sword of Omens, and the Gavel of Chief Justice John Marshall.

Watchtower - Carved into the spire is a watchtower which commands a view of the entire ocean surrounding the island. It can only be accessed by a staircase from inside the base.

Corridors and Passageways - Throughout the fortress is a confusing network of tunnels that lead everywhere and nowhere. Do not navigate unless The Answer has revealed to you the secret of their navigation.

The Dungeons - What is a villainous fortress without dungeons lodged deep underground? These cells do not meet any livable conditions. Two Matoran work here making sure any prisoners are kept miserable.

## Inhabitants

The Answer

Kyessia

"Collective"

Others
Bakud River/Gorge

**Bakud River/Gorge** is a strange temporal anomaly that acts much like a time lapse. In the beginning of the day, it's a river, but as the day goes on it quick erodes into a large gorge, only to start all over when the day begins again.

## History

It is unknown if this location was created by Mata Nui when he restored Spherus Magna. Later named after Bakud as it was written in the cliffs of the gorge. Though where the name could be found was always changing. Others have also reported seeing a Matoran, or sometimes a Toa, walking through this gorge, but nothing concrete.

Rahkshi had come to this area to investigate it, but were killed by some strange Toa. Sometime after this, a group of Matoran would colonize the gorge.
Skyweed Grove

The **Skyweed Grove** is a forest of very tall vines ending in disproportionately huge leaves. These vines are a relative of the airweed Mahri Nui relied on, the main difference being that they collect helium rather than oxygen. As such, they defy gravity and grow to colossal heights. While the helium will escape if a vine is cut, one could also cut the vine and quickly seal it for a very interesting building material.

## History

The Skyweed Grove was created by Mata Nui after he redesigned Spherus Magna. Foros would later colonize this forest and claim it as their down. A couple of strange beings would question their claim before leaving. Talia would hide in this forest, waiting for targets to line up and take them out. Tulla would then come to this forest around the same time and create a small camp. She would battle with some Forosian forces patrolling the area before going back to camp. Though Tulla wouldn't get much rest until a strange green Toa would come to her camp.

Around this time, Feand started exploring the grove, unknowingly having come towards Tulla's camp. Though before Feand gets there, another strange green Toa comes and kills the other Toa. This Toa and Tulla would then fend off strange Nanite tech, with Feand eventually joining in on the fray. During the fighting, Malus and her forces move into the grove, coming into contact with the FSS. Malus and Kolokvar would have a small discussion before Malus suddenly had to leave.

Eventually, the Nanites were mostly taken care of and Equinox's virus hit the world. Talia was partially affected by it, her mental panic being picked up by Tulla who decided to go help her out. Having lost Tulla for a bit, Feand eventually would find Tulla and Talia before the three left the area.

Not much has really happened since other than Foros producing weapons and vehicles there.
Forest of Mirrors

The **Forest of Mirrors** is an area filled with pillars of crystal resembling trees in shape. These "trees" bounce and split reflections everywhere one looks, making the entire forest very disorienting and bright.

## History

The Forest of Mirrors was created by Mata Nui after he recreated Spherus Magna. Untouched by the Energized Protodermis, Matoran have built an outpost here.
The Destiny Foundation

**The Destiny Foundation** is a non-profit organization and building in Av-Metru with the goal to improve the quality and duration of life for all.

## History

The Destiny Foundation was created only a few weeks prior to Engergized Protodermis going into a coma. Co-sponsored by New Xia and Nynrah Arms and lead by Siyentid. With help from D'rin, the foundation was able to cure all the shadow corrupted Matoran. The rise of the revolutionary Talinists, a thick Protosteel wall was created around the building to protect themselves from the Red Army. After informing Xia of the situation, together they created several refugee camps for the Toa being hunted and driven out of the city. Once Equinox's virus hit the city, the foundation worked on a cure with Xia until the RMS from Destral sent a cure to them.
Agegis

**Agegis** was a Skidawkie character in the main Roleplay Universe. He is a member of Kaatonga's task force.

## History

### Early Life

Agegis, along with the other members of the task force, left their home island to join the Order of Mata Nui to restore some sense of normalcy to the universe. Joining sometime near the end of Scadion's leadership, Agegis went on one mission to Destral to free imprisoned Order members there. The Order members managed to escape before they could rescue them, forcing an early retreat. Agegis, with the rest of the task force and Kaatonga, vanished when Inharax took over the Matoran Universe.

### Spherus Magna

He wouldn't be seen again until after Spherus Magna was restored. He would shield his team mates in battle against the Manas Ships when they attacked, and destroyed, the Order Tower. In which he was teleported away to Daxia for safety. Later, he would join Kaatonga's quest to destroy the Order, but was quickly incapacitated. After being teleported away, he would later be sent back to Daxia by Inharax as it was being destroyed. Barely escaping alive, he and the rest of the group make it to New Artahka.

He and the rest of the task force was sent to have training fights with Amra, losing to the more experienced Toa. After returning to Kaatonga and understanding her declaration of war, Agegis debated for hours if the others whether or not they would join her. In the end, Agegis decided to join Kaatonga in her war. Later, he would come to New Artahka's aid when it was under attack by the Brotherhood.

## Personality

Diligent, tough and alert; Agegis will do whatever it takes to protect his people and others under evil oppression.

## Powers and Weapons

Agegis, like all Skidawkie, has three different powers. His first power is his shielding ability, being able to create, alter, and control force fields at will. His second is the Po-Metru disk power, which makes his forces fields more effective with the added reflective powers. His final power is his inaccessible element of Iron, which gives him a great level of endurance, but not the same level as a Toa of Iron. Agegis’ weapons are a one handed, disproportionate, unbalanced long sword and a Fikou web designed shield (similar to Kopaka Mata’s shield).

## Trivia

Agegis name is derived from the word aegis.
Rahi Mounds

The **Rahi Mounds** are several large dirt mounds made in the shape of various friendly Rahi, such as Ussal Crabs, Mata Nui Cows, Dikapi, etc. Easily large enough to create a home inside one of these mounds and tunnels existing underneath them. These tunnels are filled with useful raw materials such as light and heat stones. Though they are filled with dangerous Rahi such as Tunnel Stalkers.

## History

Created by Mata Nui after restoring Spherus Magna, a Matoran at some unknown point in time made his home in one of these mounds. He discovered the tunnels and resources underneath and the dangers. Deciding it wasn't safe, the Matoran left, but told others about the place.

Tredixs and Veihrl could come here after escaping Atero Nui from Brotherhood forces. They weren't there for long before leaving and going their separate ways. Makuta Lohraz came here for a short time until forcefully evolving himself into a plasma Makuta. After which, he accidentally teleported himself to Destral.
Entrupia

**Entrupia** was a Skidawkie character in the main Roleplay Universe. She is a member of Kaatonga's task force.

## History

### Early Life

Entrupia, along with the other members of the task force, left their home island to join the Order of Mata Nui to restore some sense of normalcy to the universe. Joining sometime near the end of Scadion's leadership, Entrupia went on one mission to Destral to free imprisoned Order members there. The Order members managed to escape before they could rescue them, forcing an early retreat. Entrupia, with the rest of the task force and Kaatonga, vanished when Inharax took over the Matoran Universe.

### Spherus Magna

She wouldn't be seen again until after Spherus Magna was restored. She would try to defend her team mates in battle against the Manas Ships when they attacked the Order Tower with her incomprehension powers, but only had mild success. So she was teleported away to Daxia for safety. Later, she would join Kaatonga's quest to destroy the Order, but was quickly incapacitated. After being teleported away, she would later be sent back to Daxia by Inharax as it was being destroyed. Barely escaping alive, she and the rest of the group make it to New Artahka.

She and the rest of the task force was sent to have training fights with Amra, losing to the more experienced Toa. After returning to Kaatonga and understanding her declaration of war, Entrupia instantly joined Kaatonga in her war. Before their first attempt at an attack, Entrupia was knocked out by Kaatonga's White Flames. Later, she would come to New Artahka's aid when it was under attack by the Brotherhood.

## Personality

A bit chaotic and sinister, Entrupia is like Cozren and agrees with his methods. Though she’s a bit over eccentric and happy, disturbingly so when Cozren wants her to poison someone. While Cozren does have some sense of morals and boundaries, Entrupia has none.

## Powers and Weapons

As with other Skidawkie, Entrupia as three different powers. Her main power is that of incomprehension, being able to cause written, spoken, and even hand signals to go out of whack as long as she’s concentrating. Though it goes beyond that, she can even cause a person to become confused, unable to understand what’s going on, what they’re doing, etc. Anyone good at telepathy can detect this intrusion though, so she often causes doubts or to dull their thinking. Her secondary power is the Le-Metru disk, being able to jump and run farther than the average of her species. Her inaccessible element of Plantlife gives her great knowledge about plants, especially poisonous ones and how to use them. Entrupia uses two disproportionate, unbalanced short swords that are similar to a sai. These are normally laced in poison.
Zamor Sprayers

**Zamor Sprayers** were large, fat robots with tanks of zamor liquid on their backs, and jets that can fire thin jets of said liquid. They also could fire Zamor Spheres.

## History

The Zamor Sprayers started being used by the Order sometime after the Brotherhood betrayed the Great Spirit. They were called back into service when Garadur and Gahlox ran the Order. It is unknown whether any survived Brotherhood attacks. If any did, there is a heavy chance that they ended up on the Black Market.
9906753

## Early Life

9906753 started out his life being made by Fixer and Fe-Industeries. He then created multiversal television while watching over project Overseer.

## The Talinists.

When Talinists took Fixer and Co, he was charging and powerless to do anything. Months later, Lokkanci, a shadow toa, stumbled across the place and rebuilt herself to look like a matoran. She was gunned down by the sleeping gas turrets when she left, and was placed in a cell by 9906753. When she woke up she was very mad and made the shadows in the room darker. 9906753 made a comment on Nashta Vervada and turned up the light. Lokkanci became even more mad and surrounded herself in shadow. 9906753 asked if she was a vampire. She replied that not all shadow beings were, and demanded to be let out. 9906753 stated that this was like a Flash episode. After questioning her a little bit and finding them both to have mutual enemies 9906753 let her out, and they left to her home in Ce-Metru where she picked up her pet Burnak. They then left to Ko-Gulag 1 and collapsed the place. He was able to salvage a computer from the wreckage and they left to the Vahki Factory in Onu Metru which they took over with help from an undead being.

## Powers and Abilities

Due to being an experimental Vahki, he is one of a kind. He was built with the ability to control Iron, Magnetism, and Gravity by adding Krataa DNA into his sub code. He is very smart, and has learned complex math, high level science, and computer coding/hacking.

## Core 2

He does not exist in Core 2 because that realities' Fixer never made him or the other personality Vahki.

## Quotes

"I'm getting flashbacks from the one Flash episode where Cisco let the Pied Piper out of his cell...Anywho, what do you want exactly? Sorry, this just standard protocol for a dead organazation. I actually feel kinda bad about this..."

"I haven't actually talked to anyone in, uh, months. So please forgive me if I'm chatty..."

"You have a house that wasn't completely destroyed by the EP? Wow. Ok were is it?"

"Hi. I believe you were breaking and entering and probably just stole some stuff too..."

"Hmmm...um well, that's um...Oh, look my shadow is darker...Good thing, I'm not an organic! Am I right? Wonder how Nashta Vervada got in here..."

"Okeday."
Marendar Bay

**Marendar Bay** is a bay in Le-Bo-Ga Wahi.

## History

After Mata Nui restored Spherus Magna, Marendar Bay was created. Named by an explorer after its uncanny resemblance to a bay of the same name on the old Spherus Magna. Said bay in turn being named after a legend of a shipwrecked Agori washing ashore on it when all other hope seemed lost.

Farik was in this area for a little while before being recruited by the Order and taken to Daxia. Energized Protodermis heavily leaked in this area, taking the entire bay and even a large portion of the ocean the bay led into, transforming it all. Aquix and Alphinius would later come to the shore of this bay and transformed into Element Lords from exposure to the virus. After the transformation, they would leave for elsewhere.
Xherod

**Xherod** was the Great being responsible for programming Mata Nui with the ideas for creating the Makuta. He thus considers himself to be the father of the Makuta.

## History

### Core War

During the Core War, like all Great Beings, Xherod helped the construction of the Great Spirit Robot. Xherod had a hand in programming Mata Nui himself, and inserted the idea to create the Makuta as beings of shadow in honour of his beloved element.

When the shattering occurred, Xherod retreated to the recluse of his fortress on Bota Magna where he stayed dormant for millennia.

### Meeting Kolokvar

Awoken by the presence of a Makuta on Bota Magna, Xherod went out to seek one of his "sons". He found Kolokvar who had recently claimed lordship over Foros. He equipped Kolokvar with unique Shadowsteel armour embedded with learning robots. Kolokvar was also given his signature Shadow Halberd.

### After Reunification

When Spherus Magna was reunified, Xherod left Foros, and returned to his fortress to attempt contact with other Great Beings. While there, Xherod discovered the presence of the Legion orbiting the planet in their fleet.

Legionaries eventually arrived at his fortress to capture him. Xherod was employed by the Legion along with the other Great Beings to construct a device for Lord-General Vybus.

## Personality

Like most Great Beings, Xherod is innately reclusive. He is also very depressed, as he sees the Spherus Magna project as failed.
Carbatal

Carbatal is a Xian and a friend of Karbax . He is very loyal to his government.

MU
--

Carbatal spent most of his time in the MU designing new technology for Xia, one of his best creations is the Judgement Cannon.

## Spherous Manga

Carbatal purchased several items for inventing weapons from Nynrah Arms, during this time he witnessed several people murdered by RMS agents. He was also very disappointed at the service he received.
Kanoka Mechanoids

Large fat robots with five kanoka inside of them. A single kanoka can be placed on a track like a phonograph and be used. This is done by scratching the disk, simulating being struck by it, thus giving the robot powers for periods of time. The disk can keep spinning to prolong powers. Eventually the kanoka will need to be replaced.

## History

Kanoka Mechanoids were used by the Order sometime after the the Brotherhood's betrayal. They were recalled into service when Garadur and Gahlox took over. When the Brotherhood's destruction of Order happened it is unknown if any survived. If they did it is possible they have ended up on the Black Market.
Corden's Wandering Army

## Cordan's Wandering Army

**Corden's Wandering Army** was a location in Fe-Vo-Fa Wahi named after the long plain that Corden and his army of reanimated dead would aimlessly wander.

## History

The plain was created by Mata Nui when he reformed Spherus Magna, but despite the dangers of the region, it soon became the home of the undead. At some point, Tredixs noticed Cordan and his army. Curious, he questioned what Corden was doing and his purpose before moving on. The RMS later recruited this army to help them fight the Order of Mata Nui and so the undead left to fight in the war. They have yet to return.

Some forces of the Order spied on the army for a time, but were killed by Surtox. A large majority of these plains have been taken over and changed by Energized Protodermis. Kaatonga and her task force would later be teleported here, with Surtox leading them to Destral.
Blisstil

**Blisstil** was a Skidawkie character in the main Roleplay Universe. She was a member of Kaatonga's task force.

## History

### Early Life

Blisstil, along with the other members of the task force, left their home island to join the Order of Mata Nui to restore some sense of normalcy to the universe. Joining sometime near the end of Scadion's leadership, Blisstil went on one mission to Destral to free imprisoned Order members there. The Order members managed to escape before they could rescue them, forcing an early retreat. Blisstil, with the rest of the task force and Kaatonga, vanished when Inharax took over the Matoran Universe.

### Spherus Magna

She wouldn't be seen again until after Spherus Magna was restored. She would do what she could to fight the Manas Ships, but it wasn't much and was teleported away to Daxia for safety. Later, she would join Kaatonga's quest to destroy the Order, but was quickly incapacitated. After being teleported away, she would later be sent back to Daxia by Inharax as it was being destroyed. Barely escaping alive, she and the rest of the group make it to New Artahka.

She and the rest of the task force was sent to have training fights with Amra, losing to the more experienced Toa. After returning to Kaatonga and understanding her declaration of war, Blisstil instantly joined Kaatonga in her war. Later, she would come to New Artahka's aid when it was under attack by the Brotherhood.

## Personality

Impulsive, repels first and ask questions later, Blisstil has a bit of an anger issue. Like the others, she too wants to protect overs from evil oppressors, but believes that a good offense is the best defense. To take the fight to the enemy before they even have a chance to attack.

## Powers and Weapons

As with other Skidawkie, Blisstil has three different powers. Her main power is that of the Kanohi Crast, being able to repel anything and anyone as she likes. Her second power is that of the Ta-Metru disk, adding to her repulsion abilities and her element of Air gives her even greater reflexes and agility than her species already has. Blisstil’s weapon is a crossbow that launches Ta-Koro Guard style spears.
Inharax's Base

**Inharax's Base** was a fortress mainly composed of eleven of original thirteen Manas Ships.

## History

After Makuta Inharax lost Destral and leadership of the Brotherhood, he took his *Manas* Ships with him, making them settle down in a ring somewhere in Ko-De-Ce-Kra Wahi. From his new base, Inharax would produce a large amount of Rahkshi, weapons, vehicles, etc. in hopes to keep peace in the Wahi. Eventually, Inharax was visited by a strange Makuta, wishing for Inharax to give her aid. In return, she would help him regain the thrown of Destral.

This would prove successful and Inharax had regained control over the Brotherhood once more, but not quite abandoning his base. Eventually, a threat large enough came that required his Manas Ships and so they took off. Leaving the base to be only a couple of buildings and a gate. Energized Protodermis would leak into this area and although the first attempt was swiftly put out by the remaining RMS guarding the place, the second time it was mostly over taken. The only reason the substance didn't take it entirely was due to it being placed into a world wide coma.

After which, the only thing to happen to this base was Equinox's virus spreading to it. Any native inhabitants stationed there were turned into bestial Element Lords.
The Question

The Question was hired by Krax to defend Xia, and became a great friend of Chang. He is slightly crazy, but he does not let that part of him dominate.

MU
--

The Question was part of a toa team that guarded Lovok, alongside future friends Chang and Krax, and also Krnos, Catal, and Valace. Not much more is known about him in this period.

## Your Hired!

The Question was hired by Krax for armor that can withstand the Infinity Staff, however Krax was unable to come up with it, however The Question forgave him, after a few words.

## Trouble at Xia

An agori attempted espionage on Xia, and was able to get past. Chang, when The Question arrived after just recently being hired he helped his soon to be friend. However not even he could stop the agori and it was not until Chang called in some Xiajets did the activity stop.

The Question and Chang were also responsible for foiling and attempted burglary of government property by a dissentfull Xian, they surrounded and outnumbered the tratior and got him to leave, however not before The Question was hit by a Judgement Cannon blast.
The Brotherhood's Dome

**The Brotherhood's Dome** was a large piece of the GSR just laying in one of the crystal plains. Called the Brotherhood's Drome for unknown reasons, as it has no relation to the Brotherhood of Makuta.

## History

The Order of Mata Nui, after a brief fight with a random Makuta forces, took the GSR shell. The entire crystal area was later taken and transformed by Energized Protodermis.
The Waste Lands

**The Waste Lands** is a stretch of land in Av-Ta-Su Wahi that covers 200,000 kio, having a ton of tar pits, lava geysers, and unpredictable magma flows.

## History

The Waste Lands were created by Mata Nui when restored Spherus Magna. Several Rahkshi given their own free will from Malus's virus traveled through this area. They found some other Rahkshi and used the virus they were transporting to give them free will as well and continued on their way looking for some captured Rahkshi friends.

Later, Skakdi would come to this area and create a small fort.
Turris Vahki Rua

**Turris Vahki Rua** was the building and center of government for Atero Nui. The building is sixteen-sided, each side aligned with one of the surrounding Metru. In each one rests a vast panel, decorated in the colors and with patterns reminiscent of the Element of the Metru that it faces. Inside this section is to be hosted the Assembly of the Great Spirit. At the top of the tower the sixteen sides give way to a silver-coloured, shallow, slowly circling dome, the home of the Conclave of Elders, with the words ‘United in Duty and Destiny’ in the Matoran and Agori scripts written along the side. The symbol of the Three Virtues is emblazoned on the dome’s top, visible from the sky.

## History

Turris Vahki Rua was created with as the center of government for Atero Nui. However, a government was never established so the building was never used. Some Rogue RMS came to recruit anyone willing to help them destroy the Brotherhood, only to be eliminated by Makuta Inharax who tries to remind them that the Brotherhood only wants peace with the city. Fixer and a Sister of the Skrall debated whatever or not the city should continue it's peace with the Brotherhood outside of the building. Later, the revived Avok would be sent here from the Red Star. Once he realized where he was, he left for elsewhere to find out what has happened since his death.

Energized Protodermis leaked into the building not long after this and took most, but not all of the building. It left Brotax alone when he came into this area and not long after Energized Protodermis went into a coma. The Red Army would later try to seize the building for them to use it as their place of government, but re repelled by guards.

## Trivia

The name comes from combining the Agori word for 'Tower' and the Matoran words for 'Law' and 'Wisdom.'
Protoships

Razor-class

**Protoships** are a unique type of naval vessel utilized primarily by the FNF. There are many types of Protoships.

## History

The Protoships were first conceived by makuta Kolokvar. He commissioned the SEP department of the FSS to produce prototype designs. These designs were code named project: Proto Drake.

These were soon produced in both The hanger in Foros, and in the FSS Naval Compound.

## Design

Protoships were designed as amphibious vessels capable of travelling in the air, on the surface of a body of water, or under water as a submarine.

## Classes

There are four different classes of Protoships produced by the FNF.

## Trivia

* Each Protoship class was named after an aquatic creature in the Bionicle universe. The Ruki fish, the Proto Drake, the Razor Whale, the Tarakava, the Dweller in the deep, and the ancient Sea Behemoth
Whakhoro Pillars

**Whakhoro Pillars** is an area where metal boulders are constantly magnetized together to form large pillars. They tend to fall apart often, either by being struck by lightning or just for no reason at all. As such, this area is generally dangerous to travel through; never know when one of these massive towers will collapse on you.

## History

This area came into existence when Mata Nui recreated Spherus Magna. One of the areas untouched by Energized Protodermis. The "Wanderer" traveled through this area before coming to Braero's Twister.

## Trivia

The name Whakhoro is a combination of two Māori words/phrases, Whakahou (rebuild) and Ngāhorohoro (to fall off bit by bit, or fall to pieces). Although the pronunciation has been changed for the first half.

Originally, this location was going to be called Jenga Towers.
The Protosteel House

**The Protosteel House** is a large, half buried, heavily protected prison in Fe-Vo-Fa-Wahi. It is surrounded by a large wired metal fence with Cordak and Plasma launching turrets with a teleportaion minefield just behind this fence. There are four watchtowers with various weapons and equipment to further defend it as well as a Hau and teleportation shields. The entire thing is patrolled by Rahkshi.

In the interior of the building, the ceilings are magnetized, cells drain power using avasa disks, vents can be filled with Plasma or Chain Lightening, and the floor can be charged with Acid. If necessary, the whole base can instantly shatter itself by teleporting pieces of itself to various locations.

## History

The Protosteel House was built at an unknown point in time after Spherus Magna as restored. It was built by Professor Koro for unknown purposes, but likely to hold his own personal prisoners. Several members of the Atero Nui Guard were sent here, but after the house was discovered by a rescue attempt, the base destroyed itself. It has been rebuilt in a different area.
Spolug

**Spolug** was a Vo-Matoran in the main Roleplay Universe. In an alternate future of the Roleplay Universe, Spolug is among the next generation of universe.

## History

### Early Life

Spolug used to live on an island in-between Odina and Nynrah. She often would try to sneak on Nynrah and mess with the high powered equipment that the Ghosts' where working on. But she eventually got caught and was sent off to Xia to work for the Vortixx. Something went wrong on the way there and she ended up where the Matoran HQ was located. There she continued to cause trouble until the Matoran Universe had to be evacuated.

### Spherus Magna

Spolug was first seen in Fe-Metru messing with the devices in Nynrah Arms Retail. She would spook a Turaga there buying equipment before having to leave from the dangers of Energized Protodermis. She came to New Artahka and continued to cause trouble, eventually trying to convince another trouble maker, Kadix, to go to New Xia to mess with them, but ended up not going. When the Brotherhood attacked the city, Spolug helped others get to safety.

### Alternate Universes

#### Bionicle RP 2

In an alternate future where all the main RP characters have died, a new generation of heroes and villains rose. Spolug was one of these new heroes, given a Toa Stone by Veihrl as she thought the spunky Vo-Matoran had potential. Along with the rest of the members on her team, Spolug was trained by Kaatonga and Amra.

In this universe, Spolug can create, control, or absorb electricity at basic levels. Though nowhere near to the amount of electric power, control, or immunity of her element as Tredixs. Her weapon is a staff/pole, which she can channel her elemental powers through.

## Personality

A bit sadistic, Spolug loves pulling pranks and giving pain. Reckless, impatient, a bit childish, and always looking for a fight.

## Powers and Weapons

As a Vo-Matoran, Spolug possesses a high resistance to electricity.

## Trivia

The name Spolug is derived from spark plug.

Spolug is considered to be Tredixs' replacement by Kaatonga and Amra for the Bionicle RP 2.
Morsus

**Admiral Morsus** was a Vorox turned Element Lord who lead the Forosian Naval Fleet (FNF) as its Admiral.

## History

Morsus was born in the delta town of Viling in Litoren, a region in Forosia. His father was the chieftain of House Alga, a water loving people who built grand ships on the large sea.

During the Core War, House Alga primarily fought the water tribe, though Morsus himself did not fight.

Morsus became Chieftain after his father died in the Shattering. He was bitter against the Great Beings. Nevertheless, he continued to establish his House as the dominant naval power on Bota Magna, defeating House Altiron, and even fellow Sand Tribe, House Kalvut, on several occasions.

When Makuta Kolokvar claimed dominance over Foros, and Spherus Magna was remade, Morsus did not react. He was well known for his stalwart nature. Thus, Litoren was one of the last Forosian region to fall to Kolokvar's Empire. After heavy fighting against the FSS, Morsus decided to surrender to keep his people safe. Surprisingly, Kolokvar and his FSS Marshal, Ravius, were impressed by the Vorox chieftain, and put him in charge of a new division of the FSS, the Forosian Naval Fleet.

Shortly after, Morsus was turned into an Element Lord following Equinox's virus.

Morsus helped design the Protoships, and once built, raised his flag on the *Behemoth*-class battlecruiser, FNS *Imperator*. The *Drake*-class corvette, FNS *Morsus*, is also named after him.
Ga-Metru

**Ga-Metru**, the City of Water of Atero Nui.

## History

Ga-Metru was created along with the rest of the element specific districts when Atero Nui was built. It was plagued with Phantoms and then a majority of the district was taken by Energized Protodermis. Eventually, the comatose Energized Protodermis was clean out and the Brotherhood took over the district.

## Locations

The Silver Pool - A public swimming pool that was completely taken and transformed, as well as the surrounding area, by Energized Protodermis. Currently under Brotherhood control.

The Artist's Shop - The Artist's store was attacked by Phantoms and Energized Protodermis, but the Artist was able to hold them off. As such, the Energized Protodermis took the entire surrounding area.

Ga-Metru Protodermis Labs - A lab in Ga-Metru that was invaded by Phantoms and Energized Protodermis. Most of the lab and all the Phantoms were taken by the Energized Protodermis. Currently under control of the Brotherhood.

Nynrah Arms Research and Development - Nynrah Arms lab, completely taken and transformed by Energized Protodermis.