recursal/Fanatic-Fandom huggingface dataset:
Adélaïde de Savoie

**Adélaïde de Savoie**, née vers 1100 et morte le 22 septembre 1144 à Scone (Écosse) à 44 ans, est reine consort des Francs par son mariage avec Louis VI de 1115 à 1137, puis reine consort d'Écosse par son mariage avec David Ier de 1138 à sa mort en 1144. Elle est la mère du roi Philippe II le Grand.

## Dates-clés

### Personnelles

* Naissance : vers 1100
* Mariage avec Louis VI le Gros : 28 mars 1115
* Naissance de son fils le prince Philippe (futur roi Philippe II le Grand) : 29 août 1116
* Naissance de son fils le prince Louis : 1120
* Naissance de son fils le prince Henri : 1121
* Naissance de son fils le prince Robert : 1123
* Naissance de son fils le prince Pierre : 1126
* Naissance de sa fille la princesse Constance : 1128
* Naissance de son fils le prince Hugues : 1132
* Mort de son époux Louis VI : 1er août 1137
* Mariage avec David Ier d'Écosse : 18 septembre 1138
* Naissance de sa fille la princesse Marguerite : 28 août 1139
* Naissance de son fils le prince Malcolm : 27 décembre 1141
* Naissance de sa fille la princesse Adélaïde : 22 septembre 1144
* Mort : 22 septembre 1144

### Politiques

* Reine consort des Francs : 28 mars 1115 - 1er août 1137
* Reine consort d'Écosse : 18 septembre 1138 - 22 septembre 1144

## Famille

### Parents

 Dynastie
 Titre
 Naissance
 Mort

### Frères et sœurs

Du mariage de son père Humbert II et de sa mère Gisèle de Bourgogne :

1. Amédée, comte de Savoie (1095-)
2. Agnès, seigneuresse consort de Bourbon (1105-)
3. Guillaume, chanoine à Liège († 1130)
4. Humbert († 1131)
5. Guy, abbé à Namur († ?)
6. Reynald, prévôt de Saint Maurice d'Agaune († 1150)

Du mariage de sa mère Gisèle de Bourgogne et de Rénier, marquis de Montferrat :

1. Guillaume, marquis de Montferrat (1115-)
2. Jeanne, comtesse consort de Flandre
3. Mathilde, marquise consort de Parodi
4. Adélaïde, nonne

### Mariage et enfants

Adélaïde épouse Louis VI le Gros (1081-1137) le 28 mars 1115 à Paris. Sept enfants naissent de cette union :

1. Philippe, roi de France sous le nom de Philippe II le Grand (1116-)
2. Louis, abbé de Saint-Denis (1120-)
3. Henri, abbé de Notre-Dame du Confluent (1121-)
4. Robert, duc de Normandie (1123-)
5. Pierre, duc de Touraine (1126-)
6. Constance, princesse de France (1128-)
7. Hugues, prince de France (1132-)

Suite à la mort de son époux Louis VI le 1er août 1137 et au traité de Saumur le 22 août 1138, Adélaïde épouse David Ier d'Écosse (1083-) le 18 septembre 1138. Trois enfants naissent de cette union :

1. Marguerite, future reine consort de Palestine (1139-)
2. Malcolm, prince d'Écosse (1141-)
3. Adélaïde, princesse d'Écosse (1144-)

## Relations

### Amis

Ses proches (parents, épouse, enfants et frères et sœurs) ne sont pas cités ici.
Quibi Wiki

**Quibi** is a short-form mobile video platform based in the USA. The service is set to launch on April 6, 2020.

Quibi was founded in 2018 by Jeffrey Katzenberg and is led by Meg Whitman, who serves as the company's CEO. The service is targeted toward a younger demographic with content delivered in short-form 10 minute episodes called "quick bites".

What's On Quibi
Television showsDocumentariesDrama‏‎Game Show‏‎ComedyHorrorThriller‏‎Competitions‏‎
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Top Original Shows
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Quibi Wiki
We're a wiki by fans, *for* fans who love Quibi Series! Whether you like watching a quibi a day, watching bunch of quibies in one sitting or a bit of both, we need **you**! Wanna help us on this journey? Sign up for a free account and start editing today!

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News

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Netflix's cheapest plan is going the way of Quibi  The A.V. Club...

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A Quibi-like app called ReelShort hit record downloads and revenue this month  TechCrunch...

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Paramount turned Mean Girls into a Quibi, reportedly skirting residuals  The A.V. Club...

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Roku Just Removed Most of the Quibi Shows They Acquired  ComicBook.com...
Gas Station

The Gas Station was the first building to be opened as part of the Hot Wheels World line of cities in 1997.

In 1999, they were revamped into Shell Gas Stations to correspond with the opening of the other, more modern Shell-branded gas stations. These gas stations were closed in 2000 to make way for new gas stations, opening in 2001.

Most of these "new" gas stations were converted into Service Centers by 2006, and then remodeled into Ferrari Service Centers in 2007 in celebration of Ferrari's 60th anniversary. Sadly, all of the Ferrari Service Center locations were closed and demolished in mid-2008.

There have been a total of 6 or 7 confirmed reports of Gas Stations and Service Centers still open to this day, with 4 confirmed to be in Hot Wheels Worlds.

A 1997 Gas Station converted into a Shell Gas Station (1999)A 1999 ad for the more-modern Shell Gas StationsA 2001 ad for the "new" Gas StationsA 2006 ad for the Turbo Town Service Centers, which are just revamped versions of the 2001 Gas Stations.A 2007 ad for the remodeled Ferrari Service Centers. The gas pump has been replaced with a gate and the Speed Shop has been remodeled into a mini-showroom.Another 2007 ad for the Ferrari Service Centers.A 2001 Gas Station with rare turquoise and yellow paint scheme but no graphics still standing and operating (Summer 2019)
Mapleworth Murders

**Mapleworth Murders** is an American comedic murder-mystery series. The series centers on Abigail Mapleworth, a murder-mystery writer who solves homicides in her quaint small town of New Woodstream. The series will be released onto Quibi April 6, 2020.

## Cast and Characters

* Paula Pell
* JB Smoove
* Hayley Magnus
* Maya Rudolph
* Fred Armisen
* D'Arcy Carden
* Tim Meadows
* Patton Oswalt

* Pam Murphy
* Ben Warheit
* Annie Mumolo
* Ike Barinholtz
* Mary Holland
* James Anderson
* Drew Tarver
NightGowns

**NightGowns** is an American thriller series. The series follows Sasha Velour as she turns her brand of visually stunning high art into a full-on stage production — and the biggest drag showcase of her life. The series released onto Quibi April 6, 2020.

## Summary

"*The stage awaits. Sasha Velour and her cast members are preparing for the biggest drag showcase of their lives. Expect heart, humor, and a hell of a lot of glamour.*"
—Quibi synopsis

## Cast

* Sasha Velour
* Johnny Velour
* Sasha Colby
* Vander Von Odd
* Neon Calypso
* K.James
* Miss Malice
* Untitled Queen

## Episodes

Season One
* *Welcome to NightGowns*
* *The Ensemble*
* *Sasha Colby*

## Gallery

### Promotional Videos

NightGowns With Sasha Velour Teaser QuibiQuibi "Sasha Velour's Ride" Quick Bites. Big Stories.
When the Streetlights Go

**When the Streetlights Go** is an American drama series. The series follows the ripple effects of a girl's murder. The series will be released onto Quibi April 6, 2020.

## Summary

"*A double-homicide in a small midwestern suburb rattles the lives of a group of teenagers and sends investigators searching for answers in the fall of 1995. A meditation on growing up, the passing of time, and the insidious violence that lurks in the suburbs.*"
—Quibi synopsis

## Cast and Characters

* Chosen Jacobs as Charlie Chambers
* Kristine Froseth as Chrissy Monroe
* Sophie Thatcher as Becky Monroe
* Mark Duplass as Mr. Carpenter
* Sam Strike as Casper Tatum
* Julia Sarah Stone as Julia Sarah Stone
* Tony Hale as Boque
* Cameron Bancroft as Mr. Monroe
* David Lewis as Mr. Jablonski

## Episodes

Season One
* *Cicadas*
* *Closed Casket*
* *Wrong Number*

## Gallery

### Promotional Videos

When The Streetlights Go On Official Trailer Quibi

## See More

* Watch When the Streetlights Go on Quibi
50 States of Fright

***50 States of Fright*** is an American horror anthology series. The series explore stories based on urban legends from Colorado, Florida, Iowa, Kansas, Michigan, Minnesota, Missouri, Oregon and Washington. The series premiered on Quibi on April 13, 2020.

## Cast and Characters

* Karen Allen as Sheriff Stallings
* Alex Fitzalan as Ashley Whitmore III
* James Ransone as Sebastian
* Emily Hampshire as Megan
* Warren Abbott as Kenneth Soaper
* Danay García as Maria Vazquez

* Travis Fimmel as David
* Ming-Na Wen as Susan
* Asa Butterfield as Brandon Boyd
* John Marshall Jones as Andy

## Episodes

### Season 1 (2020)

* "The Golden Arm (Michigan) - Part 1"
* "The Golden Arm (Michigan) - Part 2"
* "The Golden Arm (Michigan) - Part 3"
* "Ball of Twine (Kansas - Part 1"
* "Ball of Twine (Kansas - Part 2"
* "Ball of Twine (Kansas - Part 3"
* "Scared Stiff (Oregon) - Part 1"
* "Scared Stiff (Oregon) - Part 2"
* "Grey Cloud Island (Minnesota) - Part 1"
* "Grey Cloud Island (Minnesota) - Part 2"
* "Grey Cloud Island (Minnesota) - Part 3"
* "Destino (Florida) - Part 1"
* "Destino (Florida) - Part 2"
* "Destino (Florida) - Part 3"

### Season 2 (2020-)

* Almost There (Iowa) - Part 1
* Almost There (Iowa) - Part 2
* Almost There (Iowa) - Part 3
* 13 Steps to Hell (Washington) - Part 1
* 13 Steps to Hell (Washington) - Part 2
* Red Rum (Colorado) - Part 1
* Red Rum (Colorado) - Part 2
* Red Rum (Colorado) - Part 3
* Dogwood-Azalea (Missouri) - Part 1
* Dogwood-Azalea (Missouri) - Part 2

## Gallery

### Promotional Videos

50 States Of Fright Official Trailer Quibi50 States Of Fright Official Teaser Quibi
You Ain't Got These

**You Ain't Got These** is an American sneaker culture show series. The series will highlight the subtext of race, politics, class, gender, creativity, commerce, addiction and self-expression that goes into every pair — all told through the lens of characters who define the unique subculture that is on the verge of going mainstream. The series released onto Quibi April 6, 2020.

## Summary

"*This is not a show about sneakers. It’s a show about sneaker culture. Fitting in. And belonging to something bigger than yourself. Best of all? Lena Waithe is in it.*"
—Quibi synopsis

## Cast

* Lena Waithe as Herself
* Carmelo Anthony as Himself
* Hasan Minhaj as Himself
* Questlove as Himself
* Nas as Himself
* Billie Jean King as Herself
* Candace Parker as Herself

## Episodes

Season One
* Intro
* Jordan
* Hip Hop

## Gallery

### Promotional Videos

You Ain't Got These Official Trailer QuibiQuibi "Lena Waithe's Deal" Quick Bites. Big Stories.
Singled Out

**Singled Out** is an American dating show. The series released onto Quibi April 6, 2020.

## Summary

"*Sassy singles. Daring DMs. Real deal breakers. Singled Out is back to help singles navigate the treacherous waters of dating in the digital age. Who will get stuck in the friend zone and who will be singled out?*"
—Quibi synopsis

## Cast

* Keke Palmer as Herself - Host
* Joel Kim Booster as Himself - Co-Host

## Episodes

Season One
* *Tracy and Her Bag of Tricks*
* *Ian and His Colorful Peacock*
* *Cameron the Cheerleader Wants a Jock*
Mega Garage/Powershift Garage

The Mega Garage was one of 3 garages built for the Hot Wheels World. It was first built in 2000 as the Powershift Garage, with a red, blue, and black paint scheme and electronic elevator and showroom. After Hot Wheels World's 2001 revamp and negative reviews from customers, it was shut down.

Unknown to many, the Powershift Garage was remodeled and reopened in 2003 as the Mega Garage in very few Hot Wheels World locations, now sporting an orange, blue, and red paint scheme and lacking electronic features. These versions of the Mega Garage might have been opened as test locations, but solid info on these garages is scarce.
Remaining Powershift Garages (and the few 2003 Mega Garages) were remodeled and reopened in 2005 (after the World branding was discontinued) as the Turbo Town Garage, with a purple and black paint scheme and (still) no electronic elements. In 2007, it was remodeled yet again temporarily for Ferrari's 60th anniversary, with a red and black paint scheme but still no electronic elements. It was reverted back into the Turbo Town Garage with the new name Mega Garage in mid-2008.
The Mega Garage started being advertised as City buildings in 2015 before finally, after nearly 10 years, most Mega Garages were shut down and demolished in 2016.

Some Mega Garages still remain in Hot Wheels cities and at least one has been confirmed to still be in a Hot Wheels World. Surprisingly, one Powershift Garage opened in October 2019 and is still open and fully-functional to this day.

A Powershift Garage ad (2000)A Powershift Garage under construction, missing a ramp and with a temporary purple base (2000)A Mega Garage with its Ferrari Showroom design (2007/2008)The last advertisement made for the Mega Garage before its closure (2015)A rare image of an early Mega Garage (2003)
Needletooth Coast

## Landscape

Needletooth Coast is the region attuned with Water magic. The power of ancient magic has leeched into these coastal waters causing the marine life to gain new abilities. The dungeon for Needletooth Coast is The Drowned Castle.

## Spells

* Hydrate or Dydrate
* Tsunami

## Enemies

The Needletooth Coast is home to many types of enemies as well as agents of **[BIG BAD GUY]**

### Salty Slime:

* Salty Slimes damages the player on contact
* Salty Slimes are immune to Fire and Water magic
* Salty Slimes move slowly and have low health making them easy to kite.

### Bubble Biters:

Bubble Biters are piranhas that have mastered bubble magic.

* Bubble Biters launch themselves from their bubble and then slowly flop back to their bubble or a body of water.
* Bubble Biters are only immune to Water magic in their bubble.
* Bubble Biters are incredibly weak after jumping out of their bubble.

### Soaked Agent of **[BIG BAD]**

* Soaked Agent of **[BIG BAD]** is similar to other Agents of **[BIG BAD]** but casts water orbs at the player.
* Soaked Agent of **[BIG BAD]** is not immune to any magic
* Soaked Agent of **[BIG BAD]** does not move but will slowly teleport after casting 2-3 orbs.
Inko Jakuare

Gobernador

 Gobernador

 Gobernador

**Inkakuár Fekna Jakuare Ugek** (Gokur, Sanaca; 18 de abril de 1963), más conocido como **Inko Jakuare**, es un médico cirujano, profesor y político arabés. Ocupa el cargo de secretario de Gobernación de Pentes desde el 1 de mayo de 2012, provincia de la cual fue gobernador durante ocho años.
Thunder Valley

## Landscape

Thunder Valley is the region attuned with Lightning magic. Heavy dark clouds blot out the sun in this arid valley. The constant roar of thunder and frequent bouts of lightning make this area inhospitable to all but the hardiest of creatures; or possibly just the worst of them. The dungeon for Thunder Valley is The Bandits Bulwark.

## Spells

* Mana Burn
* Storm Cloud

## Enemies

The Thunder Valley is a wretched hive of scum and villainy.

### Bolt Slime:

* Bolt Slimes deal damage to the player on contact.
* Bolt Slimes are immune to Lightning and Water magic.
* Bolt Slimes move quickly and can spawn from lightning striking the ground.

### Electric Corpse:

The remains of victims of Thunder Valley shamble forevermore after being struck by a bolt of mysterious lighting.

* Electric Corpses will throw electrified bones at the player.
* Electric Corpses gain increased speed from Fire and Lightning magic but are weak to Life and Earth magic.
* Electric Corpses will attack other creatures in Thunder Valley.

### Elusive Agent of **[BIG BAD]**

* Elusive Agent of **[BIG BAD]** is similar to other Agents of **[BIG BAD]** but casts a swift bolt of lighting at the player.
* Elusive Agent of **[BIG BAD]** is not immune to any magic
* Elusive Agent of **[BIG BAD]** does not move but will teleport quickly if the player gets close.
Orkin

## Exaltation

There will come a time when a kingdom requires an assassin, Orkin is the assassin of Pangow. Efficient and unconcerned with the trivial issues of humanity Orkin is a sentient hive mind of creatures. To the untrained eye a single Orkin looks like flat, slightly curved paving stone, however if you were to lift one up you would find the underside a nest of sharp barbs and feelers. They are able to form into a humanoid form id needed but are also able to join with a host to improve them.

## Feats

Orkin was involved in the killing of the Jack of Frost and the Queen of Frost during their endeavours into the Frost Court. They hold the Halberd OF THE WHOEVER that was recovered during the last raid of the Frost Court, it is believed that the weapon will aid in the assassination of the Frost King, an action that is currently outlawed under the Coronation Accords.

Orkin were also responsible for the assassination of the former Priest of the Charging Yeddum- Magua in the final days of the Clover War.
Graphics/Design

There are five primary components of the user interface (UI) within Arcane Roots: start-up menu, map and dungeons, health and mana, skill, and dialogues. Each of these aspects plays an essential role in the video game, as their success can ensure player engagement and overall success.

The game will have a start-up menu that will contain four primary options: Play, Continue, Settings, and Exit. The play button will create a new game without any previous progress, and will thus allow the player to start from scratch. The continue button will load a saved game if one exists, so the player is not forced to start from the beginning every time they want to play. The settings button will have configurations on sound and window size, to optimize player satisfaction. This will allow the user to turn on and off the sound, as well as choose the window size to be fullscreen or window. Last, the exit button will leave the game.

One of the most essential UIs within the game is the map, as it allows the player to interact with the environment and progress through the game. The map will consist of a variety of dungeons, all of which correspond to a different level and skill set. The current plan is to implement eight or nine different dungeons, one for each of the elements. The map will be structured in a manner that players can progress through different paths, where they will have the ability to face new obstacles, gain new skills, and execute different behaviors. This structure will ultimately increase player engagement, as it allows them to follow a variety of paths, experience new scenarios, and overall discover more details of the game.

Additionally, the player’s level of health and mana can be studied through the health and mana UI that will be developed in Arcane Roots. This UI will be represented via graphics and dialogues on the main screen, to inform the user what their current health and mana levels are. A warning dialogue will be added to this UI to inform players when either of these levels become too low. Similarly, if the mana level becomes high enough for the player to obtain a new skill, a dialogue will be displayed on the screen.

Last, the development of the skill UI is crucial in ensuring player progression and understanding of Arcane Roots. Each dungeon within the map will contain a variety of obstacles, each of which can be overcome with different skills. As the player progresses through the game, he/she will have the opportunity to gain new skills to utilize throughout the map. Since these skills are essential to overcome the challenges presented throughout the game, the skill UI must be very clear, informative, and adaptive to the player’s progress. The current plan is to display a skills button on the main screen, of which the player can click on to display his/her current skills, as well as the remaining locked skills. As mentioned previously, the player will be notified when their mana level is sufficient enough to gain a new skill. If the player chooses to obtain this new skill, the skills dialogue will be updated adequately.
Tarragon

## Early life

Tarragon is the only native Pangow hero to have lived before her exaltation. She is an original daughter of Sage who served her along with her sisters since the first days. Pangow is a matriarchal society and Muqin Sage has always kept a close inner circle, consisting of her daughters and a small number of consorts. Tarragon has been educated in the law and histories of the Blood Court and is also extensively schooled in statecraft. Tarragon is known throughout Pangow as a great Mentor, passing on her extensive knowledge and guidance effortlessly to those around her.

## Exaltation

When the time came to send agents into the Fecund lands for the First Flourishing Incursion Muqin Sage chose not create a new entity to do her bidding as she had previously; Someone who had not yet lived would have been too naive and a poor candidate for a mission of such delicate diplomatic nature. Instead Muqin Sage sent one of her most precious daughters out into the world to ensure the success of the campaign. Tarragon's form was changed to better suit her new position and her body is now made up of thousands of blue/black Monarch butterflies. Unlike her brothers Orkin, Tarragon is not a hive mind but a single consciousness that can occupy several bodies each capable of acting independently.

## Feats

Tarragon was sent along with agents of each of the nations of the Blood Court into the Fecund lands. There they successfully infiltrated the husk and along with Omar and Eminus the city of Oko. Tarragon personally infiltrated the highborn society that existed in the city and aided in its undermining and eventual destruction. She also conspired with a mutated species of Fecund known as Bumblebrags to save many from enslavement within the karst-city. The Bumblebrags aided the agents within the city in their escape once the people had begun rioting.
Shape of Pasta

**Shape of Pasta** is an American reality series. The series explores the culture, history and lore behind the unique shapes and textures of the staple food in an effort to save them forever. The series released onto Quibi April 6, 2020.

## Summary

"*Chef Evan Funke. Italy. And the pursuit of pasta perfection. He’s uncovering the craft and culture behind some rare and forgotten pasta shapes. Hungry yet?*"
—Quibi synopsis

## Episodes

Season One
* *Rasccatieddi di Miscchieddu*
* *Agnolotti Del Plin*
* *Strangulet*
FedEx World Service Center/Post Office/Express Delivery

The FedEx World Service Center was first built in Worlds in 1998. The partnership between FedEx and Hot Wheels was short lived, though, as it "did not work out well" according to former employees, and most FedEx centers were converted into generic Post Offices by 1999. Some were also converted into Bus Luggage Pick-Up stations for the short-lived Metro Bus Stations that opened in 1999.

In 2000, most Post Offices and Bus Luggage Pick-Up stations were closed and left abandoned after the introduction of the Powershift Garage.

When 2004 came around, most of the abandoned Post Offices and Bus Luggage Pick-Up stations were reopened as Express Delivery post offices. These were not used much by tourists and citizens, and were mainly used by Hot Wheels themselves for business matters, so most of the Express Delivery offices were shut down and demolished (or just closed to the public) in 2006.

Four Post Offices have been confirmed to still be standing and operating (one FedEx center, one Post Office, one Bus Luggage Pick-Up, and one Express Delivery), with two of them being in Worlds.

A 1999 ad for an America's Highway section, which includes a converted FedEx (Post Office) with red roofA 1999 ad for the Deluxe Downtown World section, which includes a rare blue-roofed Post OfficeA picture of a Bus Luggage Pick-Up location (former FedEx, 1999)A 2004 ad for an Express Delivery officeThe last Express Delivery ad before its demise (2005)
Titan's Peak

## Landscape

Titan's Peak is the region attuned with Air magic. Legend says that this towering mountain was the grave for "The Last Titan", but no evidence of this legend has ever been found. However, the desolate peak does seem to spark new life into the air around it. The dungeon for Titan's Peak is The Vulture's Skyvessal.

## Spells

* Swift Wind
* Tornado

## Enemies

Titan's Peak is home to many types of enemies as well as agents of **[BIG BAD GUY]**

### Nimbus Slime:

* Nimbus Slimes damages the player on contact
* Nimbus Slimes are not immune to any type of magic
* Nimbus Slimes move slowly and have low health making them easy to kite.

### Cloudian:

Cloudians are beings manifested from clouds.

* Cloudians try to blow the player off ledges.
* Cloudians can blow away certain spells.
* Cloudians never directly attacks the player, only pushes them around.

### Aeriel Agent of **[BIG BAD]**

* Aeriel Agent of **[BIG BAD]** is similar to other Agents of **[BIG BAD]** but casts air orbs at the player.
* Aeriel Agent of **[BIG BAD]** is not immune to any magic
* Aeriel Agent of **[BIG BAD]** does not move but will slowly teleport after casting 2-3 orbs.
Burg of the Judged

## Landscape

The Burg of the Judged is the region attuned with Steel magic. Little is known about the Burg of the Judged, beyond that the citizens who once lived there trifled with science rather than magic. The dungeon for Burg of the Judged is an Abandoned Research Lab.

## Spells

* Heavy Armor
* Knightly Sword

## Enemies

Burg of the Judged houses ancient machines as well as agents of **[BIG BAD GUY]**

### Steel Slime:

* Steel Slimes damages the player on contact
* Steel Slimes have resistance against all types of magic.
* Steel Slimes move slowly but have high health making them easy to kite, but hard to kill.

### Soul Coil:

Soul Coils capture the souls of their unfortunate victims and use them as ammunition.

* Soul Coils try to shock the player with lighting when they get nearby.
* Soul Coils can't move but also can't be destroyed.
* Soul Coils can be temporarily stunned with certain spells.

### Fortified Agent of **[BIG BAD]**

* Fortified Agent of **[BIG BAD]** is similar to other Agents of **[BIG BAD]** but casts steel orbs at the player.
* Fortified Agent of **[BIG BAD]** is not immune to any magic but can summon a shield.
* Fortified Agent of **[BIG BAD]** does not move but will slowly teleport after casting 2-3 orbs.
Charging Yeddim

## Notable figures:

(please just add a list here and then we'll make pages for each individually)

### The Sanguine Age

(Actors & Agents not including new characters created for the last roleplay eg Tarragon/Orrin, in alphabetical order)

## Places

### Kear Vahlen (Capital)

(Describe things of note about the city, appearance, relative size (the largest city of,/ the smallest town of...), monuments that are public knowledge, fortress etc.)

### Hollyfrost

(Describe things of note about the city, appearance, relative size (the largest city of,/ the smallest town of...), monuments that are public knowledge, fortress etc.)

### Jahrak

(Describe things of note about the city, appearance, relative size (the largest city of,/ the smallest town of...), monuments that are public knowledge, fortress etc.)

### Ursa

(Describe things of note about the city, appearance, relative size (the largest city of,/ the smallest town of...), monuments that are public knowledge, fortress etc.)

### Falkarth

(Describe things of note about the city, appearance, relative size (the largest city of,/ the smallest town of...), monuments that are public knowledge, fortress etc.)

## Flora

(Include names and descriptions of important plants and then animals from your nation here)

## Land

### Terrain

(describe the terrain, include details about specific areas that are different from the mainland of your nation)

## Military

### Doctrines

(add battle doctrines and practices that are important, not specific battles)

### Notable Units

(please just add a list here and then we'll make pages for each individually)

### Military Victories

(I'll sort this out, you may want to add details later)

### Military defeats

(I'll sort this out, you may want to add details later)
The First Episode

The main character is forced to leave its sacred home and embark on a journey throughout the mystical regions after a malicious wizard attacks its main village. In order for the malicious wizard to set the villagers free, the main character must obtain the 8 master spells from the deathly dungeons within the regions to return back and confront the malicious wizard.
World

The player will begin in their home, and travel to neighboring areas to explore and learn.  Each area will focus on one of the 8 elements from our tree shown below, where the player will be able to use their acquired spells to traverse the world.  The player will choose an initial spell from the 4 main elements when they first depart. This will decide the first area they explore but gives them the choice.  Each area will have enemies that are designed to match the theme of the area. There will be one spell placed in the world of each area, outside of the dungeon. The player will find a book while exploring the world that will let them access and use a new spell  The player will find enemies along their paths to the dungeons, which are the final events in each area. The player can use their learned spells to defeat these enemies and move on.

The dungeons will have unique bosses (enemies) that the player will need to defeat using a spell discovered in the level/dungeon. If the player does not have the necessary spell, they will have to continue exploring the world before the dungeon boss is available.  Once the player has the necessary spell from the world and defeats the boss, they will learn another spell to traverse to another region. These spells will also be used to access the final boss of the game, where the player will use all 8 dungeon spells to open the 8 gates blocking the final boss.  The player will need to have defeated the 8 dungeons in the world to fight the final boss, allowing us to control the final events of the game.
Fierce Queens

**Fierce Queens** is an American docuseries. The series explores phenomenal female animals: the rebel matriarchs, powerful leaders and dangerous lovers of the natural world. The series released onto Quibi April 6, 2020.

## Summary

"*In this nature series, presented and narrated by Reese Witherspoon, we explore the remarkable females of the animal kingdom. From ants to cheetahs, these ladies call the shots in their world and sit at the top of the social hierarchy earning them the title "fierce queens".*"
—Quibi synopsis

## Episodes

Season One
* *Growing up Cheetah*
* *Faking It*
* *Desert Empire*

## Gallery

### Promotional Videos

Fierce Queens With Reese Witherspoon Official Trailer Quibi
Tanoz Town

## Landscape

Tanoz is a quiet town that lives perfectly in balance with the natural world around it. Unfortunately, it also happens to be built on the ancient Monument of Momentous Magical Mastery. As such, this tiny town is now under attack by **[BIG BAD]**who has sealed himself away behind 8 magical gates as he strives to become the Ultimate Being. Our hero must go out and acquire ancient spells so that they may stand a chance against such evil.

## Enemies

Tanoz is a safe place with no enemies. Except for **[BIG BAD]** who is threatening the entire balance of reality.
Sylvan Grove

## Landscape

The Sylvan Grove is the region attuned with Life magic. The Sylvan Grove is a dense forest overwrought with flora and fauna. The canopy is eclipsed by gnarled branches, leaving the forest floor dark and dangerous. The dungeon for The Sylvan Grove is The Labyrinth of the Mushroom King.

## Spells

* Root Tangle
* Reversal

## Enemies

Sylvan Grove is home to many types of enemies as well as agents of **[BIG BAD GUY]**

### Virulent Slime:

* Virulent Slimes poison the player on contact.
* Virulent Slimes are immune to Life and Water magic.
* Virulent Slimes move faster than other slimes and tend to be in groups.

### Gnarled Stag:

Gnarled Stags are the prey turned predator after influences of Life magic got into their genes.

* Gnarled Stags charge players with their large horns.
* Gnarled Stags have high resistances from the front, but no resistance elsewhere. They are also weak to Fire magic.
* Gnarled Stags are incredibly fast and will charge at the player relentlessly, but will flee if hurt too much on the body.

### Solemn Agent of **[BIG BAD]**

* Solemn Agent of **[BIG BAD]** is similar to other Agents of **[BIG BAD]** but casts thorny vines at the player. These vines snare the player if they get hit.
* Solemn Agent of **[BIG BAD]** is not immune to any magic
* Solemn Agent of **[BIG BAD]** does not move but will teleport after launching a barrage of thorny vines.
Arcane Roots Wiki

**Welcome to the Arcane Roots Wiki!**In this game, the player is thrown into the world with barely any tools, and must quickly figure out how to survive against evil creatures. By exploring the world, the player is able to learn magical spells that will make it easier to survive. These spells break down into two main categories: offensive spells and defensive spells. Offensive spells are used to deal damage to enemies such as fireball, lightning bolt, and frost blast. Defensive spells protect the player against damage from enemies and various environmental hazards such as healing, physical shields, magical shields, elemental shields. There will also be spells that can boost the players stats like movement speed, damage, and attack range. Depending on how much time we have for development, we could add more or less spells since the core gameplay is still the same. To make the game more challenging, the player will be limited by a mana system. Mana is needed to cast spells and it slowly recharges over time. The player will need to find new spells in order to fight against stronger enemies. Different creatures can also be resistant to certain elements and weak against others so the player must learn to use a variety of elements. When the player gets further in the game, they can choose to specialize in a single element to make the spells of that element stronger.
## Regions

* Tanoz Town [START]
* Consuming Summit [FIRE]
* Needletooth Coast [WATER]
* The Lonely Expanse [EARTH]
* Titan's Peak [AIR]
* The Frost Caps [ICE]
* Sylvan Grove [LIFE/NATURE]
* Thunder Valley [LIGHTNING]
* Burg of the Judged [STEEL]

## Main Topics

SpellsPlaceholderA Main CharacterThe BeginningWorld/EndinggraphicsDebug

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Consuming Summit

## Landscape

Consuming Summit is the region attuned with Fire Magic. What once was a volcano now has devolved into a mire of magma. The dilapidation of the landscape has unearthed ancient ruins containing spellbooks of ancient magic. The dungeon for the Consuming Summit is The Obsidian Alter.

## Spells

* Flame Veil
* Conjure Phoenix

## Enemies

The Consuming Summit is home to many types of enemies as well as agents of **[BIG BAD GUY]**

### Flame Slime:

* Flame Slimes ignites the player on contact
* Flame Slimes are immune to Fire magic
* Flame Slimes move slowly and have low health making them easy to kite.

### Crispy Crawlers:

* Crispy Crawlers move semi-randomly around the player, leaving trails of molten goo behind them.
* Crispy Crawlers are immune to Fire magic
* Crispy Crawlers are fairly weak and will never go near a player, instead merely trying to encapsulate them in their flaming ooze.

### Flaming Agent of **[BIG BAD]**

* Flaming Agent of **[BIG BAD]** is similar to other Agents of **[BIG BAD]** but casts fire orbs at the player.
* Flaming Agent of **[BIG BAD]** is not immune to Fire magic
* Flaming Agent of **[BIG BAD]** does not move but will slowly teleport after casting 2-3 orbs.
User Interface

There are five primary components of the user interface (UI) within Arcane Roots: start-up menu, map and dungeons, health and mana, skill, and dialogues. Each of these aspects plays an essential role in the video game, as their success can ensure player engagement and overall success.

The game will have a start-up menu that will contain four primary options: Play, Continue, Settings, and Exit. The play button will create a new game without any previous progress, and will thus allow the player to start from scratch. The continue button will load a saved game if one exists, so the player is not forced to start from the beginning every time they want to play. The settings button will have configurations on sound and window size, to optimize player satisfaction. This will allow the user to turn on and off the sound, as well as choose the window size to be fullscreen or window. Last, the exit button will leave the game.

One of the most essential UIs within the game is the map, as it allows the player to interact with the environment and progress through the game. The map will consist of a variety of dungeons, all of which correspond to a different level and skill set. The current plan is to implement eight or nine different dungeons, one for each of the elements. The map will be structured in a manner that players can progress through different paths, where they will have the ability to face new obstacles, gain new skills, and execute different behaviors. This structure will ultimately increase player engagement, as it allows them to follow a variety of paths, experience new scenarios, and overall discover more details of the game.

Additionally, the player’s level of health and mana can be studied through the health and mana UI that will be developed in Arcane Roots. This UI will be represented via graphics and dialogues on the main screen, to inform the user what their current health and mana levels are. A warning dialogue will be added to this UI to inform players when either of these levels become too low. Similarly, if the mana level becomes high enough for the player to obtain a new skill, a dialogue will be displayed on the screen.

Last, the development of the skill UI is crucial in ensuring player progression and understanding of Arcane Roots. Each dungeon within the map will contain a variety of obstacles, each of which can be overcome with different skills. As the player progresses through the game, he/she will have the opportunity to gain new skills to utilize throughout the map. Since these skills are essential to overcome the challenges presented throughout the game, the skill UI must be very clear, informative, and adaptive to the player’s progress. The current plan is to display a skills button on the main screen, of which the player can click on to display his/her current skills, as well as the remaining locked skills. As mentioned previously, the player will be notified when their mana level is sufficient enough to gain a new skill. If the player chooses to obtain this new skill, the skills dialogue will be updated adequately.
Blood Lands

Named for it's position at the center of Akinroc, the Blood Lands is a geographically diverse area, with towering mountains in the north and south, vast seas and thick forests. Its peoples too are diverse, although all who dwell there originally began life as human, they have been changed both by its varying climates and by the machinations of it's many previous Courtiers. Most of the intelligent creatures dwelling in the Blood Lands are still recognisably human, with a few notable exceptions and invasive/migratory species such as the Equine.

the central isle is the traditional seat of power for the entirety of the Blood Lands and its ruling lords have always maintained a court here.
The Lonely Expanse

## Landscape

The Lonely Expanse is the region attuned with Earth magic. With a steady zephyr rolling across its sandy plains, The Lonely Expanse is a dangerous yet calm desert. The Lonely Expanse is known as such for a seeming lack of any life, but those who dare to look beneath the dunes know that this in "The Expanse" you're never truly alone. The dungeon for The Lonely Expanse is the Tomb of the Wyrm.

## Spells

* Landmine
* Seismic Shove

## Enemies

The Lonely Expanse is empty on the surface but sprawling with life underneath.

### Sandy Slime:

* Sandy Slimes damages the player on contact
* Sandy Slimes are not immune to any type of magic
* Sandy Slimes move slowly and have low health making them easy to kite.

### Wyrm Sharks:

Wyrm Sharks are monstrous worms that devour those that step foot into The Lonely Expanse.

* Wyrm Sharks leap out of the sand to attack players.
* Wyrm Sharks are immune to most spells while burrowing,
* Wyrm Sharks have a fin that allows for the player to see when they are approaching.

### Gritty Agent of **[BIG BAD]**

* Gritty Agent of **[BIG BAD]** is similar to other Agents of **[BIG BAD]** but casts earth orbs at the player.
* Gritty Agent of **[BIG BAD]** is not immune to any magic
* Gritty Agent of **[BIG BAD]** does not move but will slowly teleport after casting 2-3 orbs.
Debug Room

Arcane Roots includes a debug room for developing new game features. In the future, this room may be included with a developer version of the game which allows users to create their own expansions/enemies/levels for the game.

The room has a basic layout, and conforms to the rules for character movement. This room will be used for testing interactions between enemies in a stripped down environment to control for unintended object interactions. For example, one could test that the Slime enemy successfully tracks and pursues the player entity by placing both objects in the debug room and running the game. Similarly, player-object, player-enemy and enemy-enemy interactions can be tested using this room.
A Main Character

The main character will be a humble teen, just beginning to explore the realms of magic. The teen's individual talents have always been overlooked, as he constantly lives in the background of his highly skilled family of wizards. After his mother sacrificed her life to save other villagers from another deathly wizard attack, it is now just a family of three. Since then, his brother and father have always been known as the best wizards around, and are constantly praised by the other villagers. Not seeing the purpose in proving his own worth, this teenager accepts his title as the unknown individual in his family. However, when the malicious wizard attacks the village, everyone must rely on the humble teen to embark on an adventure to strengthen his skills, to then free the villagers and fight the wizard.
Marius

## Early Life

The eldest son of a tribal chief from within the Kriechwald, Marius
was always destined for greatness, his formative years saw him schooled
in the art of warfare. From a young age he would accompany his father
inspecting the hunting parties and border patrols, by his early teens he
 would become a part of the border patrols, protecting the forest from
the tribesmen of the Yeddim
 and their underlings. By the time he was 20 summers Marius was leading
his own band around the borders. In the following years Marius was
lorded as one of Kriechwald's greatest leaders.

He had won many trophies, earned great accolades, and had the
adoration of his people. Now in his 32nd Summer Marius was to become his
 tribes chief with the passing of his father, but with the ceremony of
the "Passing of the Torch" Marius' life would change forever.

## Exaltation

It was the day of the "Passing of the Torch" ceremony as the small tribe where dancing around the large bonfires that the very ground began to shake, the bows of the great trees bagan to quake as the sound of splintering and breaking wood echoed throughout the Kriechwald. The entire clans eyes turned skyward to see a large cliffface rise about the canopy with a many spired stone castle perched on top overlooking their ring of wooden huts. Almost as one the people began to move towards the castle, moving like a herd up the steep slope towards the high grey stone wall and impossing gatehouse.

When the clansmen entered the expansive courtyard, they found themselves surrounded by grotesque stone statues of large bipedal bat, howling wolves, and regal looking humans. Lightning flashed and thunder crashed and in that instant a tall gaunt man stood before them, the stranger stood before Marius and eyed him with a grin revealing elongated sharp canine fangs and upon removing the ivy crown atop Mariuses head and with inhuman speed the stranger sunk those fangs into Marius' neck.

in that instant marius knew the stranger, this was Lord barstad, exalted my Lord Sangiunius, and now, Marius was one of his chosen. Marius felt himself go cold, his vision blurred before going black.

Marius awoke laying on a stone altar, a beautifully sweet, delicious, metalic taste played on his tongue.
Exsigua

## Early Life

In his youth Exsigua was unremarkable; born into a lowborn family of Osanyin he could have easily lived out his life in obscurity. As with others in the city he fell foul of Matsudana's attentions as a youth and was transformed into a form more befitting The Inimitable's designs for his people. This was a time of great pain and tragedy for Exsigua who's form now resembled a small and unassuming deer, but for the subtle green colouring and the foliage that made up his coat. Exsigua would live most of his early life in this form, alongside his parents, as little more than a pet or curiosity for passing nobles.

## Exaltation

Still possessed of his mental faculties, Exsigua could not take the pain of being bound to such a feeble form, unable to meaningfully communicate or live a fulfilled life. At the Zenith of the Sanguine Age Exsigua ventured far from home in search of a death that would finally grant him release from his torment. He travelled south from his home hoping to chance upon a predator that would tear him to pieces and feast upon him, granting his spirit freedom from his body and giving blessed release from a cursed life. What he found instead was and enemy assassin of the Thrive moving towards his home. Appearing for all the world as an unassuming fawn, it was easy for Exsigua to stalk the agent through his home forest unnoticed until it was that he realised the agents target was none other than Willow, the favoured adopted daughter of his lord and master. Exsigua, knowing that he could find both death and glory in a single act, roamed near to Willow, gaining her attention as the agent closed in. Thinking his quarry distracted by an unassuming beast, the assassin chose the moment that Willow knelt to pet and admire Exsigua to strike. Exsigua, small and incapable of defending or warning Willow of her coming death, instead threw himself into the path of the assassin's blade. As he bled out he watched as Willow, who he had saved from certain death, tore the assassin to pieces with great fury. Then it was Willow's turn to return the favour. She kept Exsigua alive and took him before Matsudana to explain his deeds and to petition that he be given a form befitting such a bold and courageous spirit. Matsudana agreed and rewarded Exsigua with a form befitting his heroism and a position as a member of Willow's personal guard. Soon there after, Exsigua would go on to become a great general in the Fecund's military.