Kraven the Hunter

* Modern
* Interdimensional Hunter

### Bio

Kraven was born and raised in Russia during the time of the Russian Revolution. Born into aristocracy that had come to the end, Kraven turned to the hunt in order to fulfill his sence of lost nobility. His talent for the sport led him to Africa, where he was given a potent potion that granted him the abilities and strength of a jungle cat and extended his lifespan. He eventually grew bored of hunting big game and instead decided to turn his focus to hunting the ultimate prey -- Spider-Man!

## Gear

While names and icons may change between different uniforms, stats remain the same.

Stats are based of Lvl 70 Max Tier character.

**Bonus Option** can be changed via random roll.

File:Kraven the Hunter Gear1.png **Hunting Spear +25**

* TBA
* TBA
* TBA

File:Kraven the Hunter Gear2.png **Lion Vest +25**

* TBA
* TBA
* TBA

File:Kraven the Hunter Gear3.png **Skull Knee Guard +25**

* TBA
* TBA
* TBA

File:Kraven the Hunter Gear4.png **Bola +25**

* TBA
* TBA
* TBA

## Skills

### All Uniforms

#### Leadership

**Hunter's Intution**

Applies to: All Allies

* Critical Damage increases by +12%.

Mastery Needed: 1 or higher

#### Passive Skills

**Prodatory**

Activation Rate: 30% chance when attacking

Applies to: Enemies

* Descreases all Basic Defenses by -5%. (Stacks up to -25%) (10 Sec.)

Required Rank: 4 or higher
Cooldown Time: 3 seconds

Applies to the following Uniforms: Modern

**Prodatory** v2

Activation Rate: when skill Spear Throw is used

Applies to: Self

* +30% increase of Physical Attack. (5 Sec.)
* Invisibility, Ignore Targeting (5 Sec)

Required Rank: 4 or higher
Cooldown Time: 1 seconds

Applies to the following Uniforms: Interdimensional Hunter

**Spirit of the Hunt**

Applies to: Self

* Increases Guaranteed Critical Rate by +25%.
* Ignores target's Dodge Rate by 20%.
* Increases Skill damage by 30% and increases Bonus Damage by 15%.

Tier-2 Advancement Required

#### *Awakened Skill*

**Ultimate Hunt**

*Physical Attack, Super Guard Break, Ignore Targeting*

Applies to: Enemies

* Stun (2 Sec.)

Applies to: Self

* Critical Rate increases by +35%. (10 Sec.)
* Critical Damage increases by +35%. (10 Sec.)
* Ignores target's Dodge Rate by 70%. (10 Sec.)
* 70% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE. INVINCIBLE effect. (10 Sec.)
* Invincible (8 Sec.)
* Removes all Debuffs. (7 Sec.)
* Increases all Basic Attacks by +25%, Basic Defenses by +25%. (40 Sec.)
* Physical Damage 160% of Physical Attack

Additional 31 Physical Damage

Awaken Potential Required

Cooldown Time: 60 seconds

## "Modern" Uniform

### Active Skills

**Hunter's Tactic**

*Physical Attack, Guard Break*

* Physical Damage 104% of Physical Attack

Additional 1067 Physical Damage

Cooldown Time: 7 seconds

**Poaching**

*Physical Attack*

Applies to: Enemies

* Snare (3 Sec.)
* Physical Damage 66% of Physical Attack

Additional 1067 Physical Damage

Cooldown Time: 9 seconds

**Beast Call**

*Physical Damage, Ignore All Targeting*

Applies to: Enemies

* Bleed: Deals additional 30% Damage every 1 sec. Decreases Recovery Rate by -50%. (Removes Elasticity) (3 Sec.)
* Physical Damage 111% of Physical Attack

Additional 267 Physical Damage

Cooldown Time: 8 seconds

**Trap Snare**

*Physical Attack, Ignore Targeting*

Applies to: Enemies

* Snare (3 Sec.)
* Physical Damage 55% of Physical Attack

Additional 107 Physical Damage

Cooldown Time: 11 seconds

Skill Needed: Lv.5 or higher

**Apex Predator**

*Physical Attack, Ignore Targeting*

Applies to: Enemies

* Snare (3 Sec.)
* Physical Damage 108% of Physical Attack

Additional 534 Physical Damage

Cooldown Time: 14 seconds

## "Interdimensional Hunter" Uniform

### Active Skills

**Quietus Blow**

*Physical Damage, Ignore All Targeting*

Applies to: Enemies

* Bleed: Deals additional 20% Damage every 1 sec. Damages every 1 sec. (Removes Elasticity) (3 Sec.)
* Physical Damage 75% of Physical Attack.

Additional 356 Physical Damage

Cooldown Time: 8 seconds

**Spear Throw**

*Physical Damage*

Applies to: Enemies

* Stun (3 Sec.)
* Physical Damage 135% of Physical Attack.

Additional 178 Physical Damage

Cooldown Time: 8 seconds

**Law of the Wild**

*Physical Damage*

Applies to: Enemies

* Bleed: Deals additional 20% Damage every 1 sec. Damages every 1 sec. (Removes Elasticity) (3 Sec.)
* Stun (2 Sec.)
* Silence (2 Sec.)

Applies to: Self

* 100% chance to grant All Damage Immunity (3 Sec.)
* Accumulates 10% of pure damage when attacking (Max 100%) (8 Sec.)
* +0.7% Increase of ALL BASİC ATTACKS when eaxh 1% of pure damage accumulated (8 Sec.)
* Physical Damage 75% of Physical Attack.

Additional 214 Physical Damage

Cooldown Time: 12 seconds

**Perfect Hunt**

*Physical Attack, Guard Break, Ignore Targeting*

Applies to: Enemies

* Burn: Deals additional 30% Fire Damage every 1 sec. (3 Sec.)
* Stun (3 Sec.)
* Physical Damage 100% of Physical Attack.

Additional 214 Physical Damage

Cooldown Time: 12 seconds

Skill Needed: Lv.5 or higher

**Bomb Not**

*Physical Damage*

Applies to: Enemies

* Burn: Deals additional 30% Fire Damage every 1 sec. (3 Sec.)
* Snare (3 Sec.)
* Decreases all Basic Defenses by -10%. (Stacks up to -50%, ignores immunity) (5 Sec.)

Applies to: Self

* Recovers 30% of HP. (1 Sec.)
* Invincible (5 Sec.)
* Physical Damage 125% of Physical Attack.

Additional 1067 Physical Damage

Cooldown Time: 14 seconds

## Uniforms

### Interdimensional Hunter

**Bonus**

Changes effects of skill, Predatory.

Changes effects of skill, Predatory.

Applies to: Sinister Six Allies

* Increases basic damage dealt to SUPER VILLIAN faction by 35%.
* Increases basic damage dealt to SUPER HERO faction by 35%.
* Increases Skill damage by 30% and increases Bonus Damage by 30%.

**Uniform Options**

### Artifact

**Hunter's Spear**

*Legendary Hunter Lv.4*

Applies to: Self

* Increases Basic Damage Dealt to SUPER VILLAIN faction by 10%, and an additional 0.2% of total Instinct. (Up to 200%)
* Increases Basic Damage Dealt to SUPER HERO faction by 10%, and an additional 0.2% of total Instinct. (Up to 200%)

## Team Bonus

Team up Kraven The Hunter with these characters to gain additional stat boosts.

### 3-Character Bonus

**Endless Arachnid Hunt**

* *All Attack ↑ +5.4%*
* *Ignore Defense 4.8%*
* *Dodge ↑ +4.8%*

**Sinister Six #2**

* *All Attack ↑ +5.2%*
* *All Defense ↑ +5.2%*
* *Crowd Control Time ↓ 4.8%*

**X 2 Bonuses:**

**Hunter and Prey**

* *Movement Speed ↑ +5.0%*
* *Physical Attack ↑ +5.1%*
* *Critical Rate ↑ +4.7%*

**Sinister Six #1**

* *Physical Attack ↑ +5.1%*
* *Crowd Control Time ↓ 5.0%*
* *Movement Speed ↑ +4.7%*

### 2-Character Bonus

**Hunting Instincts**

* *Critical Rate ↑ +5.1%*
* *Ignore Defense 4.8%*

**Hunter's Illusion**

* *All Attack ↑ +5.3%*
* *Ignore Defense 4.8%*

**Crazy Hunter**

* *Physical Attack ↑ +5.2%*
* *Crowd Control Time ↓ 4.9%*

**Hulk Hunting**

* *All Defense ↑ +5.3%*
* *Recovery Rate ↑ +4.9%*

**Last Hunt**

* *Attack Speed ↑ +4.9%*
* *Movement Speed ↑ +4.9%*

**Raccoon Hunting**

* *Recovery Rate ↑ +5.0%*
* *All Attack ↑ +5.1%*

## Strikers

 - Spider-Man - 13% chance to appear when attacking.

 - Doctor Octopus - 19% chance to appear when attacked.

 - Green Goblin - 17% chance to appear when attacking.

 - Venom - 17% chance to appear when attacking.

 - Rocket Raccoon - 12% chance to appear when attacking.

 - Squirrel Girl - 15% chance to appear when attacked.

 - Beast - 18% chance to appear when attacking.

 - Sandman - 22% chance to appear when attacked.

 - Lizard - 19% chance to appear when attacking.

 - Rhino - 20% chance to appear when attacking.

 - Mysterio - 19% chance to appear when attacked.

 - Vulture - 20% chance to appear when attacked.

 - Sabretooth - 20% chance to appear when attacking.

 - Molten Man - 20% chance to appear when attacking.

 - Hydro-Man - 16% chance to appear when attacked.

 - Electro - 20% chance to appear when attacking.

 - Baron Zemo - 20% chance to appear when attacked.

 - Viper - 16% chance to appear when attacked.

 - Taskmaster - 16% chance to appear when attacking.

 - Yelena Belova - 20% chance to appear when attacking.

 - Red Guardian - 18% chance to appear when attacked.

 - Scorpion - 19% chance to appear when attacking.

 - Moonstone - 20% chance to appear when attacking.

 - Spot - 16% chance to appear when attacked.