Cricket's Body

**Cricket's Body** is a passive item.

## Effects

* When Isaac's normal tears disappear (either from hitting the ground or hitting something else), they spawn 4 smaller tears.
	+ Each smaller tear deals half of Isaac's normal damage.
* Slightly increases the size of the tear.
* -10 range

Template:TearDelayDown

## Notes

* Any status effect carrying tears: split tears will carry the same status effect.

## Interactions

* Template:I: Overrides Cricket's Body.
* Template:I: Not recommended, as it significantly decreases effective range.
* Template:I: No effect.
* Template:I: Greatly reduces range, but bombs do not split.
	+ The bombs fired by Dr. Fetus will split into smaller bombs, much like Template:I.
* Template:I: Only tear stat change applies.
* Template:I: Needle tears will split into 4 small needle tears upon hitting the ground or an enemy. Split tears produced have chance to deal triple damage, but will not cause tear bursts.
* Template:I: Drastically decreases range. The stone will not split.
* Template:I: Overrides Cricket's Body except for stat effects which apply.
* Template:I: Range of the knife is significantly decreased.
* Piercing Tears: Tears will only split after landing on the ground.
* Spectral Tears: Tears will only split after landing on the ground.
* Template:I: Overrides Cricket's Body except for stat effects which apply.
* Template:I: Overrides Cricket's Body except for stat effects which apply.
* Template:I: Tears that are shot diagonally outward will split into burst tears.

## Synergies

* Template:I/Template:I/Template:I/Template:I: All tears will split into burst tears.
* Template:I: All tears split by the prism will burst into split tears.
* Template:I: When bone tears split into bone shards after hitting an obstacle or enemy, the bone shards will split into 4 smaller bone shards after hitting the ground.
* Template:I: Passes through enemies and splits into 4 scythes each time.
* Template:I: If the main tear explodes, all splash tears will also explode. Having Template:I or Template:I is strongly recommended.
* Template:I: Tears will bounce twice and spawn burst tears when they bounce.
* Template:I: All normal Haemolacria burst tears burst again into 4 split tears.
* Homing Tears: The split tears will be more likely to hit enemies.
* Template:I: Main tear splits into four explosive splash tears. The split tears can still damage Isaac. Having Template:I or Template:I is strongly recommended.
* Template:I: Additional tears caused by Cricket's Body also create arcs of electricity.
* Template:I: Fed tears split into 12 tears.
* Template:I/Template:I: All tears fired will splash after landing. Increased damage potential only noticed when firing into groups, due to random pattern of each tear when it splashes.
* Template:I: Split tears will also be shielded.
* Template:I: Mom's Heels greatly increases range, reverting the range penalty, which results in tears splashing for a prolonged amount of time.
* Template:I: Eight split tears instead of four.
* Template:I: The split tears deal significant damage.
* Template:I: With some range upgrades, split tears will also bounce off obstacles and enemies.
* Template:I: After bombs explode, all tears burst into split tears.
* Template:I: Sprinkler's tears will split into burst tears.
* Template:I: Split tears are connected via electricity both to each other and tears nearby.
* Template:I: The split tears orbit Isaac instead of spreading.
* Template:I: Teeth tears will split into 4 smaller teeth.
* Template:I: Main tears and split tears will travel along the beam.
* Template:I: All beams burst into 4 beams.
* Template:I: After getting hurt, all tears burst into split tears.

## Trivia

* Cricket's Body is named after Edmund's former cat, Cricket.

## Seeds

 PC  L2HV GKXB (Treasure room adjacent to spawn; Basement XL)

 PC  1Y4M E4YD (Treasure room adjacent to spawn)

 PC  NPRD RXJQ (Treasure room adjacent to spawn)

 PC  A439 2M68 (Treasure room adjacent to spawn)

 PC  MAHL N6RQ (Treasure room adjacent to spawn)

 PS4  MY0A LHLQ (First floor treasure room)

 Vita  Y80Y 1LQ7 (Treasure room adjacent to spawn)

 3DS  JVSX EFZY (First floor treasure room)

Template:Nav cricket

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