recursal/Fanatic-Fandom huggingface dataset:
Scout AH Mk 1

The Scout AH Mk 1 is an American tier 1 and 2 recon helicopter.

## In-Game description

*The Westland Scout was a light, scout helicopter developed from the Saro P.531, it served as a land-based general purpose military helicopter, sharing a common ancestor and numerous components with the naval-orientated Westland Wasp helicopter.*

## Armament

It comes with 3 armaments options:

Rockets x 14 (Hydra 70mm)
Mortar observer
 2
Rockets x 28 (Hydra 70mm)
Mortar observer
 3
ATGM x 4 (SS-11)
Mortar observer
H-25A

The H-25A is a USA tier 1 air assault helicopter.

## In-Game description

*The H-25 Army Mule/HUP Retriever was a twin-overlapping tandem rotor utility helicopter with a single compact radial engine developed by the Piasecki Helicopter Corporation. The tandem and overlapping blade configuration was originally conceived by Piasecki for this helicopter, and has seen use in future helicopter designs.*

## Armament

The H-25A comes with 2 different armament options:

Rockets x 132 (NAKA 38mm)
 2
Rockets x 12 (M-8 127mm) | 30
Ka-27

The Ka-27 is a Soviet Generation 3 and 4 Air Assault/Transport helicopter.

## In-Game description

*Soviet naval multipurpose helicopter. Prototype "252" made its first flight in 1973. Mass production started in 1977. Soviet Northern Fleet formed regiment of Ka-27 naval helicopters on Severomorsk-2 naval base in 1979.*

## Progression

The Ka-27 comes after the Ka-25 and costs 200 progression points.

## Armament

It comes with 4 different armaments:

 2
 3
 4

Option 4 redesignates the helicopter as "Ka-32."

 2
 3

## Camouflages

Default camouflage [stock]
NAVY, 2 color, shark mouth nose art (USSR) [700 points]
Police, 2 color forest (USSR) [Law Enforcement Camouflage Pack]
Forest fire rescue, red and white (China) [Chinese Camouflage Pack]
MH-60S

The MH-60S is an American tier 4 Air Assault/Transport helicopter.

## In-Game description

The Sikorsky SH-60/MH-60 Seahawk (or Sea Hawk) is a twin turboshaft engine, multi-mission United States Navy helicopter based on the United States Army UH-60 Black Hawk and a member of the Sikorsky S-70 family. The most significant airframe modification is a hinged tail to reduce it's footprint aboard ships.

## Armament

The MH-60S comes with 3 different armaments:

Rockets x 38 (Hydra 70mm)
 2
Rockets x 19 (Hydra 70mm)
Gunpod x 1 (M197 Electric 20mm)
Gunpod x 1 (M197 Electric 20mm)
ATGM x 4 (Hellfire)
Ka-26

The Ka-26 is a Soviet Generation 2 and 3 Scout/Recon/Small Transport helicopter.

## In-Game description

*A Soviet light helicopter with a coaxial rotor that first flew in 1965. It was built as a "flying chassis" of sorts, becoming utilitarian to suit different roles. Its low speed and thin armor prevented it from having extensive military use. 816 total were built, with 257 exported to other countries.*

## Progression

The KA-26 comes after the KA-18 and costs 120 progression points.
Operation Nguyen Hue, Vietnam

Operation Nguyen Hue is a Generation 2 Map in Heliborne.

## Historical Background

In history, it is known as the Nguyen Hue Offensive, a massive assault lead by PAVN, or the North Vietnamese Forces. The initial assault began around midday on March 30, 1972. It involved some 30,000 PAVN troops along with multiple tanks and artillery units. This attack came as a major surprise to the US and South Vietnamese Forces, completely setting them off guard. The offensive then became a sort of shoving match for control of two bridges that were key supply lines.

## Gameplay

This Single Player/Co-op/PvP map in Heliborne consists of 12 firebases. The main goal of the mission in-game is to make sure your team's AI-controlled convoy safely makes it to the main enemy base (Firebase 1 in Co-op)

## Tactics and Battle Flow

Gunship role: Clear out enemy controlled firebases to allow your teams Air Assault/Transport Helicopter(s) to land. Air Assault/Transport role: Land at unoccupied firebases and deploy infantry. Optional: Deploy mortar, RPG, or MANPAD teams to the bases to support your team. Once a firebase is in friendly control, an AI-controlled battalion of armored vehicles consisting of AAA, tanks, and troop carriers will spawn in and then proceed through the friendly controlled firebase area, eventually proceeding to an enemy controlled area. Once this convoy spawns, you will be given an order to "Support the convoy moving from (firebase #) to (firebase #)." If you successfully protect the convoy, they reach the destination and will soon proceed to a new firebase. However, if you fail to protect the convoy, it has a possibility of being destroyed by an enemy firebase or even an enemy convoy that is headed along the same route. If you manage to protect the friendly convoy to the main enemy base along with completing the other side missions, you should expect to see a big "Victory!" on your screen. Mission Complete!
AH-6

The AH-6 is a USA tier 4 scout helicopter.

## In-Game description

*The AH-6 Little Bird is a light close air support helicopter for the US Armed Services. Like the MH-6, it is also a descendent of the OH-6. This model got a new 6-blade main rotor and X-shaped tail rotor, which significantly reduces the loudness of the helicopter.*

## Progression

The AH-6 comes after the MH-6 and costs 300 progression points.

## Armament

The AH-6 comes with 4 different armament options:

Rockets x 14 (Hydra 70mm)
Mortar observer
 2
Rockets x 19 (Hydra 70mm)
Gunpod x 1 (GAU-19A 12.7mm)
 3
ATGM x 4 (Hellfire)
 4
Missile x 4 (Stinger)
Mortar observer | 300
UH-60A

The UH-60A is a American tier 3-4 Transport helicopter.

## In-Game description

Medium-lift utility helicopter entered service in 1979 to replace fleet of UH-1's in various armed forces of United States. Mission variants of this helicopter range from mine laying to conducting electronic warfare. At least two thousand vehicles were built before 1995.

## Progression

The UH-60A comes after the HH-53 in the US transport line and costs 200 progression points.

## Armament

The UH-60A has no weapons armaments. However, it has defensive armament options. The base point cost to add it to a squadron is 48.

 2
 3
 4
The mare and the night Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started.

## Links

* Princess Luna
* Astro Hoof
* Princess Celestia
* The ShadowBolts
* The Tantabus
* Twilight Sparkle
* Nightmare Moon
* Princess Cadence
* Shining Armor

File:Placeholder
The Gulf of Tonkin, Vietnam

The Gulf of Tonkin, Vietnam map is a Generation 1 map.

## Historical Background

The Gulf of Tonkin "incident" may be better know as a direct action by the North Vietnamese that got the US more involved than they previously were in the war. Although it was a small battle that lasted less than a day, it changed the tide of the war. PAVN naval forces noticed a US destroyer, the *USS Maddox*, was doing its routine patrols in the waters off of the mainland. The PAVN forces then moved in with 3 small and lightly armed torpedo boats. The crew of the Maddox took this as a direct threat and fired warning shots towards the approaching vessels. The vessels refused to back off and the Maddox opened fire. At the end of the engagement, the torpedo boats wound up severely damaged with 4 sailors killed and 6 severly injured. The Maddox, however, only had a single bullet hole in the superstructure. A US *F-8 Crusader* jet was also slightly damaged.

## Gameplay

The Gulf of Tonkin map is the first map you are put into in Heliborne. As it is the first and only Generation 1 map in the game, it should be a fairly easy and smooth battle. The main idea of the mission is to be easy enough that it gives you a general introduction to combat and flight controls of the game. There are 5 LZs and 2 piers, all of which are capable of having troops deployed on them. The game mode of the map is capture, which is shared only with the Generation 3 map Badakhshan Province, Afghanistan.

## Tactics and Battle Flow

Your Mission: Capture the Forward Landing Zones and defend them from impending PAVN attacks. Scout/Recon role: scout out enemy positions on LZs and be on patrol for enemy watercraft. Air/Assault Transport role: Drop off troops on the LZs and Piers and target the enemy assault watercraft before they can regain control of a captured base. (Hint: Piers under friendly control will eventually spawn friendly watercraft that will support friendly LZs and engage enemy watercraft. Once LZs and Piers are in friendly control, your mission is to keep them in your control and complete the side missions that appear sporadically. If everything goes according to plan, you should wind up with a big "Victory!" on your screen.
Mi-28N

The Mi-28N is a Soviet Generation 4 Gunship/Attack helicopter. It is one of the most powerful helicopters available in the game.

## In-Game description

*Russian all-weather attack helicopter. In 1993, on the basis of the Mi-28A, the development of the Mi-28N helicopter began with a fundamentally new complex of fifth-generation onboard equipment. The basis of its combat use is flight at night at extremely low altitudes.*
H-21

The H-21 is a USA tier 2 air assault helicopter.

## In-Game description

*The H-21 'Shawnee', commonly known as the 'Flying Banana', was the first helicopter to make a non-stop flight across the continental United States. It was originally designed as a high-altitude, cold-weather aircraft.*

## Progression

The H-21 comes after the H-25A and costs 50 progression points.

## Armament

The H-21 comes with 2 different armament options:

Rockets x 24 (M-8 127mm)
 2
Rockets x 38 (Hydra 70mm) | 90
Z-19

The Z-19 is a Chinese Generation 4 Recon helicopter in the Soviet tech tree.

## In-Game description

*Specialised combat version of the Z-9 (licensed European Dauphin helicopter), which was developed in the same fashion as AH-1 from UH-1 transport helicopter. It has additional armor plating, control radar but unlike many other attack helicopters Z-19 lacks nose-mounted cannon.*

## Armament

The Z-19 comes with 3 different armament options:

Rockets x 14 (Type-90 90mm)
Mortar Observer
 2
Rockets x 18 (Type-57 57mm)
ATGM x 8 (KD-9)
Mortar Observer
Missiles x 8 (TY-90)
Mortar Observer
UH-1Y

The UH-1Y is an American tier 4 Air Assault/Transport helicopter.

## In-Game description

The Bell UH-1Y Venom is a twin-engine, medium-sized utility helicopter that was built in the "H-1" upgrade program for the United States Marine Corps. The UH-1Y, or Venom "Yankee" Huey, also known as the Super Huey, has an upgraded "glass" cockpit and FLIR system as well as sharing a common tail boom, engines, rotor system, drive train, and avionics system - giving it 84% "system commonality" - with the AH-1Z Attack Helicopter developed in the same program. The UH-1Y's most notable upgrade was a new four-blade, all composite rotor system designed to withstand 23mm autocannon rounds.

## Armament

The UH-1Y comes with 4 different armaments:

Rockets x 19 (Hydra 70mm)
 2
Rockets x 19 (Hydra 70mm)
Rockets x 19 (Hydra 70mm)
MD-500

The MD-500 is an American generation 3 scout helicopter.

## In-Game description

*The MD-500 Defender is a military version of the civilian Hughes 500 helicopter. It is a single-engine light recon and fire support helicopter with good anti-armour capabilites.*

## Progression

The MD-500 comes after the OH-6 and costs 200 progression points.

## Armament

It comes with 3 different armaments:

Rockets x 7 (Hydra 70mm)
Mortar observer
 2
ATGM x 2 (TOW-2)
Mortar observer
 3
Mortar observer
Ka-226

The Ka-226 is a Soviet Generation 4 Scout/Recon/Small Transport helicopter.

## In-Game description

*Further development of the light multipurpose Ka-26 helicopter, which was named Ka-226, not following the usual pattern. First helicopter was built in 1997. This model has two compact gas-turbine engines, a new main rotor, and modern avionics.*

## Progression

The KA-226 comes after the KA-26 and costs 170 progression points.

## Armament

It comes with one armament option:

 2
Ka-29

The Ka-29 is a Soviet Generation 3 and 4 Air Assault/Transport helicopter.

## In-Game description

*The Kamov Ka-29 is a naval helicopter developed for the Soviet Navy. It is currently in service with at least six nations. The Ka-29 was designed specifically to support amphibious operations. As with all other Kamov helicopters, the Ka-29 uses a coaxial, contra-rotating main rotor system.*

## Progression

The Ka-29 comes after the Ka-27 and costs 200 progression points.

## Armament

It comes with 3 different armaments:

 2
 3

## Camouflages

Default camouflage [stock]
NAVY, 2 color forest (Russia) [700 points]
NAVY, 2 color dark (Russia) [700 points]
Red dragon (China) [Chinese Camouflage Pack]
Ka-18

The Ka-18 is a Soviet Generation 1 and 2 Scout/Recon helicopter.

## In-Game description

*The Kamov Ka-18 was a four-seat light utility helicopter manufactured in the Soviet Union. This helicopter was a development of the Kamov Ka-15 with a lengthened fuselage and a more powerful engine as the main addtions. As with all Kamov helicopters, the Ka-18 uses a coaxial, contra-rotating main rotor system.*
Mi-4AV

The Mi-4AV is a Soviet Generation 1 and 2 Air Assault/Transport helicopter.

## In-Game description

*The Mil Mi-4 is a Soviet transport helicopter. It has seen service in a full range of roles and operations and was used widley by both military forces and civilian forces.*

## Progression

The Mi-4AV comes after the Mi-1MU and costs (WIP) progression points.

## Armament

It comes with 3 different armaments:

 2
 3

## Camouflages

Default Camouflage [stock]
Army, 3 color forest (USSR) [300 xp]
Aeroflot (USSR) [Civil Aviation Camouflage Pack]
Civil aviation, Arctic (USSR) [Search and Rescue Camouflage Pack]
Army, 2 color forest (Poland) [300 xp]
Air Force, 3 color forest (Poland) [Polish Armed Forces Camouflage Pack]
Air force, field camo (DDR) [300 xp]
NAVY, green (DDR) [East Germany Camouflage Pack]
PLA, white (China) [Chinese Camouflage Pack]
SAR, white and yellow (China) [Chinese Camouflage Pack]
Squadron Builder

**Squadron Builder** is a heart of Heliborne battles. The best thing to compare it with is deck system in card collectible games. Instead of going into a battle with only one helicopter you can create a squadron of up to three helicopters.

Press the “Create the squadron” button on the Squadrons or Hangar screen.

Type a name into the upper field and use the filters or just pick a helicopter of your choice and let the game deal with the filters automatically. Helicopters that don't fit the generation of the chosen ones get grayed out and aren't clickable.

Right above the list of helicopters, a bar appears that represents the points you have to spend. Each helicopter, armament option and special soldier costs a specific number of points based on its strength.

Select a helicopter of your choice and click either add the highlighted symbol at the bottom or on the new field that appears at the upper left corner. Selected helicopters show up here. You can have up to three helicopters in one squadron.

There are different variants of armaments shown at the right side below the armament options. After you choose one, you might want to add special soldiers. Open the menu by clicking on troops below the armament options.

If you don't pick any special soldiers, all seats will be filled by normal soldiers.

The Helicopter modifications button will get you back to the menu with the armament options.

You can reconsider every decision you made without removing the helicopter. Just pick another armament option or change the number of special soldiers.

You can also edit all squadrons at any time — unless you joined a battle.

For beginners it's best to have one helicopter of each type (attack, scout, transport) and two of each with troops.
HH-53

The HH-53 is an American generation 2, 3, and 4 air assault helicopter.

## In-Game description

*HH-53 "Super Jolly Green Giant" was the first helicopter designed for Combat Search and Rescue (CSAR) operations. It was equipped with self-sealing fuel tanks, armor plating, door gunners on both sides of the forward fuselage, and one gunner on the rear ramp of the helicopter.*

## Progression

The HH-53 comes after the H-34 and costs 140 progression points.

## Armament

The HH-53 has no weapons armaments. However, it has defensive armament options. The base point cost to add it to a squadron is 60.

 2
 3

## Camouflages

Default camouflage [stock]
Marines, 2 color desert (US) [US Marine Corps Camouflage Pack]
Marines, blue (US) [US Marine Corps Camouflage Pack]
NAVY, 3 color sea (Iran) [600 points]
Army, airshow (Germany) [German Camouflage Pack]
Air force, green (Germany) [German Camouflage Pack]
OH-58A

The OH-58A is an American generation 2 and 3 scout helicopter.

## In-Game description

Light multipurpose helicopter developed by Bell Helicopter Textron. Was widely used by US Army for reconnaissance and close air support starting from 1969. Was exported all over the world.

## Progression

The OH-58A comes after the UH-1B and costs 120 progression points.

## Armament

It comes with 3 different armaments:

Rockets x 7 (FFAR 70mm)
Mortar Observer
 2
Rockets x 7 (Hydra 70mm)
Mortar observer
 3
ATGM x 2 (TOW)
Mortar Observer

Option 3 changes the designation to OH-58C.

## Camouflages

Default camouflage [stock]

Police Sheriff (US) [Law Enforcement Camouflage Pack]

Army, 4 color tiger camo (US) [500 xp]

Army, desert camo (US) [500 xp]
Ka-52

The Kamov Ka-52 is a Soviet Generation 4 Gunship/Attack/Recon helicopter. It is one of the most powerful helicopters available in the game.

## In-Game description

*The Ka-52 "Alligator" is a two seat variant of the Ka-50 with a side-by-side seating configuration. The addition of a second crew member was required as the additional optronics, radar and reconnaissance suite increased workload. The Ka-52 was built to fullfill a battlefield reconnaissance, target*

## Armament

It is unique, as it is the only attack helicopter with recon ability. Recon ability is only available with the first armament option. It comes with 4 different armaments:

 2
 3
 4

## Strategy

The Ka-52 is standing out as very durable and has a strong 30mm main gun. Thus it can both destroy enemy helicopter as well as ground units. It comes with 450 ammo rounds, this is enough to take out at least two full bases.

The first armament is specialized in destroying ground targets due to its strong main gun and the 80 rockets as well as its spotting capability.

Armament option 2 and 3 are more capable in air-to-air combat due to the gunpods it comes with as well as the 130 mm rockets / top tier atgm. These are recommended, if the player wishes a very flexible layout. Keep in mind that this comes with additional point cost.

The forth option comes with 12 Vikyr Atgm and 4 Iglas. The Iglas need to be locked on and if locked on will find its target automatically. This layout is more focused on establishing air supriority.
Mi-24P

The Mi-24P is a Soviet Generation 3 and 4 Gunship/Attack helicopter.

## In-Game description

*The Mil Mi-24 is a large, gunship, attack and troop transport capable helicopter. The Mi-24P or "Hind F" is a more dedicated gunship variant that has an added fixed, side-mounted 30mm cannon.*

## Armament

It comes with 3 different armaments:

 2
 3
MH-6

The MH-6 is an American generation 3 and 4 recon helicopter.

## In-Game description

*Light multipurpose helicopter further developed from the OH-6 family. The OH-6 Cayuse, retired from the service in 1991-1992, was modernized and redesignated MH-6. This model was specifically developed for special forces aviation purposes.*

## Progression

The MH-6 comes after the MD-500 and costs 140 progression points.

## Armament

It comes with only 1 armaments option:

 2
MH-60L DAP

The MH-60L DAP is an American generation 3 attack helicopter.

## In-Game description

The Sikorsky UH-60 Black hawk is a four-bladed, twin-engine, medium-lift utility helicopter manufactured by Sikorsky Aircraft.

## Progression

The MH-60L DAP comes after the UH-60A and costs 200 progression points.

## Armament

It comes with 4 different armaments:

Rockets x 19 (Hydra 70mm)
Gunpod x 1 (M230 30mm)
 2
Rockets x 57 (Hydra 70mm)
Gunpod x 1 (M230 30mm)
 3
Rockets x 19 (Hydra 70mm)
Gunpod x 1 (M230 30mm)
ATGM x 8 (Hellfire)
 4
Rockets x 19 (Hydra 70mm)
Gunpod x 1 (M230 30mm)
Missile x 4 (Stinger)
H-19

The H-19 is a USA tier 1 air assault helicopter.

## In-Game description

*The Sikorsky H-19 "Chickasaw" was a multi-purpose helicopter used by the United States Army and United States Air Force. Its first flight was on 10 November 1949.*

## Armament

The H-19 comes with 2 different armament options:

Rockets x 132 (NAKA 38mm)
 2
Rockets x 24 (FFAR 70mm)
Mi-24V

The Mi-24V is a Soviet Generation 3 and 4 Gunship/Attack helicopter.

## In-Game description

*The Mil Mi-24V is an upgraded version of the Mi-24A. The Mi-24V or "Hind-E" entered prodcution during 1976 and was first seen in operation in the early 1980's. This is the most widly produced version of the Mil Mi-24, with more than 1500 made.*

## Armament

It comes with 3 different armaments:

 2
AH-1G

The AH-1G is a USA tier 2 attack helicopter.

## In-Game description

*The Bell AH-1 Cobra is a twin-blade, single engine attack helicopter. This aircraft was developed with the main engine, transmission and rotor systems of the Bell UH-1 Iroquois helicopter. This gives the two helicopters a 'Systems Commonality' that helps with maintenance and repair. The AH-1 was the principal backbone of the US Army's attack helicopter fleet during Vietnam and other conflicts but has since been replaced by the AH-64 Apache.*

## Progression

The AH-1G comes after the UH-1D and costs 160 progression points.

## Armament

The AH-1G comes with 3 different armament options:

Rockets x 52 (Hydra 70mm)
 2
Rockets x 21 (Hydra 70mm)
Gunpod x 1 ( M195 Vulcan 20mm)
 3
Rockets x 76 (Hydra 70mm)

## Camouflages

Default camouflage [stock]
NAVY, blue (Spain) [400 points]
Army, green, shark mouth nose art (US) [550 points]
Arctic, white (US) [700 points]

## Tactics

Authors Note: I'm slightly biased towards the Vulcan loadout for this helicopter

GENERAL

Vulcan. That is most of this helicopter distilled into one word. It does have a (third) loadout with 76 rockets if you like them, an optional trainable grenade launcher or twin miniguns in the trainable chin gun turret. The biggest advantage that this massive fighter jet gun that has (likely) been taken out of a F-4 Phantom or a F-104 Thunderchief and somehow attatched under the wing of an attack helicopter. It is one of the two helicopters to have recoil on a gun in heliborne and it is gurenteed to remove all of your enemy vehicle, AAA emplacement, and infantry (if you can hit them).

PVE

This is generally simple, grenade launcher is for infantry, AAA emplacements, and armor if you need it. Miniguns are for AAA emplacements and infantry. Hydras are for infantry, armor, and AAA emplacements. The Vulcan is as simple as point and BERRRRRRRRT. Just watch the recoil. And remember to move so you don't get killed.

PVP

This is a decent helicopter for Anti-Air. Except when you start looking at the Vulcan. The Vulcan is a gun that has been mounted on EVERY US fighter airplane since the F-104 Thunderchief (it still counts even though its a fighter bomber) in addition to numerous interceptors, SPAAs, and its even mounted on ships as the PHALANX CIWS. Just WATCH THE RECOIL. That is the biggest thing about arguably the best load out on this helicopter.
ACH-47

The ACH-47 is a USA tier 2 air assault helicopter.

## In-Game description

*The Boing CH-47 Chinook is a twin-engine, tandem rotor, heavy lift helicopter. It was designed primarily for troop transport, artillary support and placement, and battlefield resupply operations.*

## Progression

The ACH-47 comes after the CH-46 and costs 140 progression points.

## Armament

The ACH-47 comes with 2 different armament options:

Rockets x 19 (Hydra 70mm)
Gunpod x 1 (M134 7.62mm)
 2
Rockets x 38 (Hydra 70mm)
Gunpod x 2 (M24 20mm)

 2

## Camouflages

Default camouflage [Stock]

Army, SAR (US) [Search and Rescue Camouflage Pack]

NASA-Army, white (US) [Civil Aviation Camouflage Pack]

Air force, 2 color forest (UK) [Exclusive Camouflage Pack]
Princess Cadence

Princess Cadence is a character in The mare and the night.

## Princess cadence

### Species

Pegasus-(formerly)
Alicorn-(pony)

### Residence

Canterlot-(formerly)
The crystal empire

### Family

Twilight Sparkle-(sister-in-law)
Shining Armor-(husband)
Flurry Heart-(daughter)

### Allies

Princess Luna
Astro Hoof
Princess Celestia
Twilight Sparkle
Shining Armor

### Enemies

The Tantabus-(deceased)
Nightmare Moon
The ShadowBolts

### Fate.

Attends Princess Luna's and Astro Hoof's wedding.
Heliborne Wiki

This wiki is devoted to Heliborne by JetCat Games and the history of helicopters. Get behind the cockpits of the best helicopters in the world – from the classic machines of the 1950s to the modern gunships of the 21st century. Play missions with your friends and compete with players from all around the world in various multiplayer modes!

Official website: jetcatgames.com

## Welcome to the Heliborne Wiki

The Heliborne Wiki is WIP. We have started to work on it on October 17, 2017. All community contribution is highly appreciated! Join #wiki-contributors channel on Heliborne Discord to keep in touch with other contributors.

The Jasper's Heliborne Manual can be a good source of information. Feel free to use it, but don't forget about references :)

## Categories

List of Helicopters

List of Maps

List of Game modes

List of Weapons

List of Videos

List of Ground units

Others

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
S-97 Raider

The S-97 Raider is an American generation 4 attack helicopter. Its derivative, the Raider X, is competing with the Bell 360 Invictus to win a contract under the US Army's **Future Attack Reconnaissance Aircraft** program. It was initially developed for the Army's Armed Aerial Scout program, and first flew in May 2015.

At the launch of the Enhanced Edition, the Raider is the fastest helicopter in the game, with a top speed of about 324 km/h.

## In-Game Description

High-speed scout and attack compound helicopter. Capable of flying with either one or two pilots, or autonomously.

## Progression

The Raider is not part of a tech tree; rather, it is unlocked for acquisition by completing single player campaigns under Operation Nguyen Hue. It costs (TBA) progression points.

The Raider is only available in the Enhanced Edition.

## Armament

The Raider comes with 3 different armament options:

Rockets x 19 (Hydra 70mm)
 2
Missile x 2 (Stinger)
 3
ATGM x 4 (Hellfire)
AH-64A

The AH-64A is a USA tier 3 attack helicopter.

## In-Game description

*The Boing AH-64 Apache is a four-blade, twin-engine, two-man tandem cockpit attack helicopter currently in use with the United States Military. The AH-64 Apache has a great deal of systems redundancy, giving it an increased combat survivability over other platforms.*

## Progression

The AH-64A comes after the MD-500 and costs 260 progression points.

## Armament

The AH-64A comes with 3 different armament options:

Rockets x 76 (Hydra 70mm)
 2
Rockets x 38 (Hydra 70mm)
ATGM x 8 (Hellfire)
 3
Rockets x 8 (Zuni 127mm)
ATGM  x 8 (Hellfire) | 260
Frontline

**Frontline mode**. More tactical evolution of Capture mode. The main objective is to invade enemy stronghold, the farthermost base, with allied armored convoy.

In this game mode Landing Zones have three levels of control:

* captured with infantry only,
* reinforced with armored convoy,
* completely captured with infantry and reinforced with vehicles.

   Armored convoy will move out from completely captured LZ once a Landing Zone next to it is captured by allies or automatically to neutral/enemy Landing Zone when it’s ready. A degree of readiness is indicated with outer ring around the circle under the Landing Zone. Strongholds of both teams are completely captured from the beginning of a battle.

Utilizing this mechanics a team should lead armored vehicles from their stronghold to the enemy stronghold. Road connections between Landing Zones are indicated with lines on mini-map and tactical map. Teams may choose any possible route depending on their tactics and battle conditions.
Mi-8MTV

The Mi-8MTV is a Soviet Generation 3 and 4 Air Assault/Transport helicopter.

## In-Game description

*The Mi-8MTV is a modernization of the basic Mi-8 that was finished in 1980. It is known as the "hot and high" version. This version saw the introduction of two high-altitude turboshaft engines which essentially increased its lifting capabilities.*

## Progression

The Mi-8TV comes after the Mi-8T and costs 200 progression points.

## Armament

It comes with 4 different armaments:

 2
 3
 4

 2
 3
 4

## Camouflages

Default camouflage [stock]
NAVY, 2 color, wide eyes art (sort of) (USSR) [500 points]
Peacekeeping forces, 2 color (Russia) [800 points]
Emercom (Russia) [Search and Rescue Camouflage Pack]
Air force, dark green, mouth nose art (Poland) [Polish Armed Forces Camouflage Pack]
Air force, 2 color (Poland) [700 points]
NAVY, grey (Poland) [Polish Armed Forces Camouflage Pack]
Army, 3 color (Czechia) [Czech & Slovak Air Force Camouflage Pack]
SAR, 2 color (Slovakia) [Czech & Slovak Air Force Camouflage Pack]
Air force, winter (Russia) [Winter Camouflage Pack]
Army, 2 color (DDR) [East Germany Camouflage Pack]
UH-1B

The UH-1B is an American tier 1 Support helicopter.

## In-Game description

The UH-1B or "Bravo Huey" was an improved model of the UH-1 Helicopter that saw the introduction of a new engine, updated and revised main rotor blades, and a higher rotor mast and longer length cabin that could accommodate seven passengers.

## Progression

The UH-1B comes after the OH-13S and costs 135 progression points.

## Armament

It comes with 3 different armaments:

48 x 70MM hydra Rockets
 2
6 x SS-11 ATGM
 3
38 x 70MM Hydra Rockets

## Camouflages

Default camouflage [stock]

Marines, green (US) [US Marine Corps Camouflage Pack]

Army, green, shark mouth nose art (US) [400 xp]

NAVY, SAR (US) [Search and Rescue Camouflage Pack]
Ranks

In Heliborne there is a Rank assigned to your profile based upon how much experience you have earned, along with a corresponding ribbon. In order, they are

Ensign

Cadet

Lance Corporal

Corporal

Sergeant

Staff Sergeant

Sergeant Major

Lieutenant

Senior Lieutenant

Captain

Major

Colonel

Lieutenant Colonel

(updated list being worked on)
Chapters

This page is for the number of chapter in The mare and the night.

## Chapter one:The stallion in stone.

With princess luna still having recurring nightmares about all the terrible things that she has done as nightmare moon she suffers anxiety she even remembers Astro Hoof the stallion pegasus of her dreams of whom she turned too stone 1000 years ago so princess luna returns too the castle of the two sisters too free astro hoof from his stone prison.

## Chapter two:A nightmare come true.

With Astro Hoof freed from his stone prison he is angry with princess luna for imprisoning him too begin with and even though she is more apologetic than she's ever been in her life she is still in love with him but little do they know that a dark force from inside luna's mind is planning too escape.
Ka-50

The Ka-50 is a Soviet Generation 3 and 4 Gunship/Attack helicopter.

## In-Game description

*The Kamov Ka-50 is a single seat Russian attack helicopter. The Ka-50 was planned as a rival the Mi-28 Havoc in a competition to provide the Soviet armed forces with a new main battlefield attack helicopter. As with all Kamov design helicopters, the Ka-50 uses a contra-rotating, coaxial main rotor system.*

## Armament

It comes with 3 different armaments:

 2
 3
Mi-8T

The Mi-8T is a Soviet Generation 2 and 3 Air Assault/Transport helicopter.

## In-Game description

*The Mi-8 is a medium twin-turbine helicopter originally designed by OKB-329 Mil in the early 1960s. It is the most produced twin-engine helicopter ever built, and there's hardly a country in the world where it has not operated. The Mi-8 has seen service as an airborne command post, gunship, and recon platform, in addition to it's standard transport role.*

## Progression

The Mi-8T comes after the Mi-4AV and costs 140 progression points.

## Armament

It comes with 4 different armaments:

 2
Rockets x 96 (S-5 57mm)
 3
Rockets x 192 (S-5 57mm)
 4
Rockets x 160 (S-5 57mm)
ATGM x 4 (Falanga)

Note: Weapons armament options 3 and 4 replace the "door gunner" in the nose of the helicopter. They also redesiginate the helicopter as the "Mi-8TV."

 2
 3

## Camouflages

Default camouflage [stock]

Army, 2 color forest (USSR) [600 xp]

Aeroflot (USSR) [Civil Aviation Camouflage Pack]

Air force, 3 color forest (Poland) [Polish Armed Forces Camouflage Pack]

Humanitarian, white (Poland) [Polish Armed Forces Camouflage Pack]

NAVY, blue (DDR) [East Germany Camouflage Pack]

Air force, 2 color forest (DDR) [600 xp]

PLA, 3 color forest (China) [Chinese Camouflage Pack]
Ka-25

The Ka-25 is a Soviet Generation 1 and 2 Air Assault/Transport helicopter.

## In-Game description

*The Kamov Ka-25 was developed from the Kamov Ka-20, it's introduction met what was then urgent demand for anti-submarine capable helicopter platforms. As with all other Kamov helicopters, the Ka-25 uses a coaxial, contra-rotating main rotor system.*

## Progression

The KA-25 comes after the KA-18 and costs (WIP) progression points.

## Armament

It comes with 2 different armaments:

 2

## Camouflages

Default camouflage (stock)
NAVY, 2 color dark (USSR) [300 xp]
NAVY, SAR (USSR) [Search and Rescue Camouflage Pack]
Aeroflot (USSR) [Civil Aviation Camouflage Pack]
Wikia talk:Portal de la comunidad

¡Esta es la **página de discusión general** del wiki! Los fundadores del wiki deberían dejar aquí un mensaje de bienvenida y alentar a los nuevos editores y visitantes a participar en el wiki. Utilizad esta página para dejar avisos sobre novedades o las últimas noticias referentes al wiki, también podéis usar el **foro** para comunicaros con los usuarios.
Twilight Sparkle

Twilight Sparkle is a character in The mare and the night.

## Twilight Sparkle

### Species

Unicorn-(formerly)
Alicorn-(pony)

### Family

Princess Cadence-(sister-in-law-),
Shining armor-(older brother),
Flurry Heart-(niece)

### Goals

To defeat nightmare moon once more and save Equestria

### Allies

Princess Celestia,
Princess Luna,
Astro Hoof

### Enemies

The Tantabus,
Nightmare Moon,
The ShadowBolts

### Fate.

Attends Princess Luna's and Astro Hoof's wedding.
S.O.N.I.A

**Sistema Operativo Neodimio de Inteligencia Artificial** (conocida también como **S.O.N.I.A**) es la computadora que guía a los Gamers durante la partida en Calisto, pero a la vez, les oculta información sobre su verdadero objetivo. Antes de fallecer era la esposa del Sr. Hull y madre de Derick Hull / Inpar.

## Funcionamiento

**S.O.N.I.A** es una computadora que tiene inteligencia por si misma, sabiendo responder a los gamers cuando es necesario y sabiendo cuando callar también. También lleva un registro completo de cada movimiento del juego, el cual luego es revisado por la Corporación Neodimio.

Si un jugador pide ver los registros grabados, los cuales luego eran guardados de un gamer, no se puede acceder a toda su información solo a sus registros dentro del juego. Una vez eliminado tal gamer, toda la información desde su llegada hasta su eliminación es accesible para cualquiera de los otros gamers que la pidan.

## Curiosidades

* Ella le esconde a todos los gamers el verdadero propósito por el cual están en Calisto, sin embargo luego es descubierto por Ferran y desde entonces, la partida no volvió a ser la misma de antes.
	+ Ferran tras descubrir la verdad e irse de Colonus, S.O.N.I.A hace todo lo posible para mantener a los demás gamers jugando.

Plantilla:NavTecnología
Astro Hoof

Astro Hoof is a character in The mare and the night and is the husband of princess Luna.

## Astro Hoof

### Residence

Ponyville-(formerly),
Canterlot-(temporarily),
The lunar empire-(Currently)

### Occupation

Co-Ruler of lunar empire,
Princess Luna's husband

### Family

Princess Luna-(Wife),
Princess Celestia-(sister-in-law),
 Unnamed brother-(Deceased)

### Allies

Princess Luna,
Princess Celestia

### Enemies

The Tantabus (Deceased),
Nightmare Moon (Banished),
The shadow bolts

### Fate.

Gets married to princess Luna and becomes the prince of the lunar empire.
Discord

Discord is a character in The mare and the night and he is the spirit of chaos and disharmony.

## Discord

### Residence

Canterlot gardens (formerly)
The chaotic dimension

### Goals

To defeat Nightmare Moon and save Equestria

### Allies

Princess Celestia
Princess Luna
Astro Hoof
The Mane 6

### Enemies

The Tantabus (deceased)
Nightmare Moon
The Shadowbolts

### Fate.

Attends Princess Luna's and Astro hoof's wedding
Carroñeros

Los **Carroñeros**, son un grupo de rebeldes que no atacan a las tribus, ya que ellos rescatan a los heridos en batalla y los salvan de seguir batallando en contra de su voluntad.

## Biografía

Veloces.

Eficaces.

Inesperados.

Los Carroñeros solo aparecen por la noche, para no ser sorprendidos por las demás tribus.

## Curiosidades

* Se deja bien en claro, que Inpar es el líder de los Carroñeros.
	+ Al parecer, el mismo Inpar descubrió la verdad de todo, como lo hizo Ferrán.
	+ Inpar fue el primero de las personas en Calisto, en sacarse el controlador de su nuca por su propia cuenta. El que le sigue es Almorás.
* Los Carroñeros, no son como las demás tribus que asesinan a sus rivales, en cambio ellos rescatan a los heridos de tener que seguir siendo manipulados por el controlador de su nuca.
* Ellos habitan en unos túneles subterráneos, los cuales se hayan debajo de la arena de batalla.
	+ Se cree que estos túneles, fueron creados por alguna razón para cada tribu, ya que se hayan cerca de cada base. Pero jamás se utilizaron por las respectivas tribus.
* Luna estaba junto con Lutar, en el mismo escuadrón de asalto de la tribu de Kim. Pero fue asesinada y no pudo ser salvada de seguir combatiendo en contra de su voluntad, como pasó con Lutar, quien si pudo ser salvado.
* Ellos pueden ser considerados, como "Los Salvadores", ya que rescatan a los heridos en batalla y los salvan de seguir batallando en contra de su voluntad.
* Vicka se suicida así misma, tras recuperar sus recuerdos y ver que ella misma mató a su madre.
Ferrán

**Ferrán Barros** es un jugador de la vieja escuela, destacado por su táctica y habilidad para el juego. Sin embargo, tuvo que abandonar los juegos virtuales para prevenir un posible accidente cerebrovascular. En el pasado, tuvo una relación con Lila. Se sumó a la partida en Calisto para saldar una deuda pendiente con el mafioso MC. Cuando descubre el verdadero secreto del juego, Ferrán se escapa de la nave Colonus para salvar a las demás personas. Actualmente es prisionero de Almorás, el "sacerdote" de Eremo, quién lo había confundido como un supuesto dios.

## Biografía

Pertenece a la vieja escuela de jugadores.

Se destaca por su gran inteligencia, táctica y habilidad para el juego.

Rankeó como número uno por muchos años consecutivos hasta transformarse en una leyenda.

## Temporada 1

### **Lo Real**

Ferrán aparece por primera vez jugando juegos de mesa de forma ilegal en las calles, sin embargo poco después de ganar es interrumpido por un hombre que el conoce y le pide el dinero que el había ganado para pagar una supuesta deuda que tiene. Es reclutada poco después por la Corporación Neodimio.

El junto a otros seis jugadores, son llevados para jugar una partida extrema en la luna terraformada de Calisto. A bordo de "Colonus", que es a la vez nave y consola de juego, compiten entre sí por la gloria y también por un lugar de privilegio en Ciudad Destino.

Luego de ir por un corredor que no había visitado antes, se escapa de la nave para explorar la luna, en eso ve como tres capsulas salen volando hacia su dirección y entonces el las sigue, cuando llega al lugar donde cayeron descubre la escalofriante verdad detrás del juego.

El deserta del juego y se va de la nave, pero llevándose su guante control junto a el.

## Curiosidades

* Su número de jugador seleccionado, fue el número 7
* Mientras se preparaba para ir al juego, se revela que el y Lila Jalif tuvieron un pasado juntos.
	+ Posiblemente el hijo de Lila, sea hijo de los dos.
Princess Luna

Princess Luna is the Main protagonist in The mare and the night.

## Princess Luna

### Occupation

Ruler of the lunar empire,
Co-ruler of Equestria

### Family

Princess Celestia-(Older sister)
,Astro Hoof-(Husband)

### Goals

To defeat Nightmare Moon and save Equestria-(succeeded).

### Allies

Princess Celestia,
Astro Hoof,
Twilight Sparkle
Others

### Enemies

The Tantabus (Deceased),
Nightmare Moon (Banished),
The shadowbolts

### Fate.

Defeats nightmare moon and gets married too Astro Hoof.
Shining Armor

Shining Armor is a character in The mare and the night.

## Shining Armor

### Residence

Canterlot-(formerly)
The crystal empire

### Occupation

Co-ruler of the crystal empire
Captain of the Canterlot royal guard

### Family

Twilight Sparkle-(younger sister)
Princess Cadence-(wife)
Flurry Heart-(daughter)

### Allies

Princess Luna
Astro Hoof
Twilight Sparkle
Princess Cadence
Princess Celestia

### Enemies

The Tantabus-(deceased)
Nightmare Moon (banished)
The ShadowBolts (escaped)

### Fate.

Attends Princess Luna's and Astro Hoof's wedding.
Episodios de 2091

Este artículo trata sobre todos los episodios de 2091.

## Referencias

1. ↑ «#1.1 Lo Real» (inglés). *Internet Mobile Database*. Consultado el 18 de septiembre de 2016.
2. ↑ Episodio "Lo Real". *YouTube*. 18 de octubre de 2016.
3. ↑ «#1.2 Peón a Reina» (inglés). *Internet Mobile Database*. Consultado el 18 de septiembre de 2016.
4. ↑ «#1.3 Dejá Vu» (inglés). *Internet Mobile Database*. Consultado el 18 de septiembre de 2016.
5. ↑ «#1.4 Caballo de Troya» (inglés). *Internet Mobile Database*. Consultado el 3 de noviembre de 2016.
6. ↑ «#1.5 Perder para Ganar» (inglés). *Internet Mobile Database*. Consultado el 13 de noviembre de 2016.
7. ↑ «#1.6 Tiempo Fuera» (inglés). *Internet Mobile Database*. Consultado el 17 de noviembre de 2016.
8. ↑ «#1.7 El Apostador» (inglés). *Internet Mobile Database*. Consultado el 10 de mayo de 2017.
9. ↑ «#1.8 Bienvenido a Casa» (inglés). *Internet Mobile Database*. Consultado el 10 de mayo de 2017.
10. ↑ «#1.9 Control de Daños» (inglés). *Internet Mobile Database*. Consultado el 10 de mayo de 2017.
11. ↑ «#1.10 Reinicio» (inglés). *Internet Mobile Database*. Consultado el 22 de mayo de 2017.
12. ↑ «#1.11 La Pieza que Falta» (inglés). *Internet Mobile Database*. Consultado el 22 de mayo de 2017.
13. ↑ «#1.12 Expansión» (inglés). *Internet Mobile Database*. Consultado el 22 de mayo de 2017.

## Enlaces externos

* Episodios de 2091 en Internet Mobile Database (Inglés)

Plantilla:NavEpisodios
Lo Real

**Lo Real** fue el primer episodio de la primera temporada y el primero en general de la serie *2091*, el mismo se estrenó el 18 de octubre de 2016. El director del episodio fue Felipe Martínez Amador y los guionistas fueron Andrés Gelós, Natacha Caravia, Martín Preusche & Luis E. Langlemey.

## Argumento

En el año 2091, en la ciudad de Nueva Manaos, siete gamers (Ferrán, Lila, Mefisto, Reznik, Altea, Kim y Lodi) son reclutados por la corporación Neodimio para jugar una partida extrema en la luna terraformada de Calisto. A cambio de ganarse un lugar de privilegio en Ciudad Destino. Pero todo cambia cuando Ferrán descubre que el juego es un montaje para forzarlos a controlar y matar personas de verdad. Por lo tanto, sale de la nave *Colonus* para intertar salvar a la gente que aún está viva.

## Reparto

### Principal

* Alejandra Miranda como Administradora Ho
* Julio Bracho como Almorás
* Luz Cipriota como Altea
* Géraldine Zivic como Doctora Yun
* Cristina Rodlo como Enira
* Manolo Cardona como Ferrán
* Camilo Escobar como Finn Jalif
* Salvador del Solar como Gorlero
* Christopher Von Uckermann como Inpar
* José Restrepo como Kim
* Roberto San Martín como Kore
* Angie Cepeda como Lila
* Benjamín Vicuña como Lodi
* Claudio Cataño como Lorent
* Jason Day como Lutar
* Luis Felipe Cortés como MC
* Ludovico Di Santo como Mefisto
* Tim Janssen como Pok
* Jean Paul Leroux como Reznik
* Natalia Reyes como Roda
* Flora Martínez como S.O.N.I.A
* Damián Alcázar como Sr. Hull
* Gonzalo Vivanco como Sr. Park
* Estefania Piñeres como Vicka

### Secundario

* Yulia Pakhomova como Katherina Andropova
* Leonardo Flórez como Antunes
* Robinson Lakra como Asceta Hindú
* Emilio Sierra como Cane
* Elkin Córdoba como Centinela de Lodi
* Juan Guillermo Gil como Da Silva
* Mauricio Cujar como Gramo
* Shany Nadan como Imas
* María Cecilia Sánchez como Lea
* Alexander Betancourt como Merkin
* Maria Barreto como Muna
* Aroha Hafez Navarro como Nguyen
* Rashed Estefenn como Sayru
* Alejandra Buitrago como Sukata
* Édgar Vittorino como Tamás

## Referencias

1. ↑ Episodio "Lo Real". *YouTube.com*. 18 de octubre de 2016.

## Enlaces externo

* Lo Real en IMDb.com

Plantilla:NavEpisodios
Gorlero

**Gorlero** es un amigo de Ferrán el cual le sugirió embarcarse en el primer juego experimental de Neodimio, siendo el ganador del mismo a bordo de la nave Moros en el año 2081. Adopta a la hija de una mujer que cometió suicidio en las afueras de Calisto.

## Curiosidades

* Posiblemente Gorlero era el que controlaba a Inpar Hull, cuando el jugo la versión de prueba del juego en el año 2081, a bordo de la nave Moros.
* No se conoce mucho de su vida en la tierra antes del juego de prueba de Neodimio, solo se sabe que luego del mismo el adoptó a una niña de una mujer que cometió suicidio.
Starlight Glimmer

Starlight Glimmer is a character in The mare and the night and is the student of princess Twilight Sparkle.

## Starlight Glimmer

### Residence

The castle of friendship
Our town-(formerly)

### Occupation

Twilight Sparkle's student
Leader of Our town-(formerly)

### Allies

Twilight Sparkle
Princess Luna
Astro Hoof
Princess Celestia
Princess Cadence
Shining Armor

### Enemies

The Tantabus
Nightmare Moon
The ShadowBolts

### Fate.

Attends Princess Luna's and Astro Hoof's wedding.
Mefisto

**Mefisto** es un un genio en la informática. No tiene habilidades sociales, es verbórico y adicto a la pornografía. A la hora de jugar, es despiadado, calculador y cínico. Bajo contrato de su patrocinador, Mefisto hacheó los sistemas de seguridad de Neodimio, como un chantaje para lo inviten a jugar en Calisto.

## Biografía

La quintaesencia del gamer fanático: su vida es el juego virtual.

Es un nerd sin habilidades sociales verborráfico y adicto a la pornografía.

Bajo esa máscara es un jugador despiadado, calculador y cínico cuyo objetivo es ganar cueste lo que cueste.
Corporación Neodimio

La **Corporación Neodimio**, es una empresa multimillonaria que tiene su sede en Ciudad Destino, la ciudad más adinerada del año 2091 y donde solo viven las personas que tengan mucho dinero.

## Calisto

Al principio, se revelo que Calisto iba a ser un lugar en donde los siete gamers llevarían a cabo la partida de juegos, sin embargo más adelante se revelo que la Corporación Neodimio engaño a mucha gente que quería ser parte de Ciudad Destino, diciendo que si querían una nueva vida lo que tendrían que hacer es unirse a las colonias de plantación en Calisto, siendo en realidad esa gente los personajes que los gamers controlaban. Un total de 190 personas fueron engañadas y se les colocó el Inhibidor para que perdieran su memoria y creyeran que vivieron todo el tiempo en Calisto, al mismo tiempo eran controlados por los gamers.

## Personal

### **Actuales miembros**

* Sr. Hull (Fundador)
* Sr. Park (Mano derecha del Sr. Hull)
* S.O.N.I.A. (Sistema Operativo Neodimio de Inteligencia Artificial)
* Dra. Yun (Asistente del Sr. Hull)

### **Antiguos miembros**

* Dr. Almorás Sharma (Ex-científico, actualmente en Calisto como el Sumo Sacerdote de Eremo)