recursal/Fanatic-Fandom huggingface dataset:
Far Salahad

**Far Salahad** is region inside of the Bulwar sub-continent comprised of mostly flat desert, nestled in the middle of the Middle Dwarovar to the north, the Bulwari mountains to west, the Paravimvata mountains to the east and the Gulf Of Rahen to the south. The region receives little rain and as such it is mostly comprised of inhospitable deserts with the little water and food coming from aquaculture near the sea, herding and trade.

## History

Until Jaher and his legionaries had conquered it and added it to their empire, and building the 'Golden Highway' that connected Haless to Bulwar the Far Salahad was seen as being of little importance. Subsequently the region experienced a golden age of trade and outsiders coming from all over Haless and Sarhal. After the death of Jexis followed the fragmentation of her empire and the region was left to its own devices, the once calm and pacified Gnolls and Harpies had started to raid the region for loot and captives, the people who suffered most from this were the Mašnsih people of the northern oasis whom were conquered by the enslaving Gnolls. To the south gathering enough strength to rebel a large number of slaves that managed to escape went to the Dasmatus coast calling themselves the Maqeti and founded a new kingdom, named after the area it was in. Soon after Jaddar and his Elven legionaries of the Phoenix Empire had settled down in the region, after decades of acclimation and desert training they became known as the Desert Elves, becoming a major force in the region and signing a peace treaty with the Harpies along with spreading their Jadd religion to all who would pass the now rebuilt 'Golden Highway'.
Elfrealm of the Redglades

地理
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政治
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社会
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 Yearly Prestige +2

The **Elfrealm of the Redglades** is an elven haven in Lencenor. Originally named Redwood, the glades were given to Ioriel to rule personally for her role in the War of the Sorcerer-King and service to Lorent.

## OOC Notes

* The trees arent red like the Bloodgroves. It's literally named because the elves saw it in autumn.
* The southern part of the Redwood stayed in human hands, keeping the name of Rewanwood.
Free City of Anbenncóst

## Free City of Anbenncóst

地理
--

### 首都

Anbenncóst

政治
--

### 宗主

File:Anbennar flag.png Empire of Anbennar

### 政体

Republican Free City

社会
--

### 种族

Anbenncóster Human with Dwarf, Elf, Gnome, Half-Elf, and Halfling minorities

## **Traditions**

Advisor Cost -10%
Institution Spread +30%

## **Ideas**

**City Watch**

Garrison Size +30%

**Revitalization of Urban Design**

Development Cost -10%
Production Efficiency +5%

**Heart of the Empire**

Prestige Decay -0.5%
Diplomatic Relations +1

**City of Adventures**

Mercenary Maintenance -40%
Available Mercenaries +25%

**Host the Order of Chroniclers**

Technology Cost -10%

**Residence of Heroes**

Mercenary Cost -10%
Mercenary Discipline +7.5%

**An Anbenncoster Salad**

State Maintenance -25%
Monthly Autonomy Change -0.05
Duchy of Asheniande

地理
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政治
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社会
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 Morale of Armies +10%

The **Duchy of Asheniande** was a country which held territories in Esmaria and Dostanor. It was ruled by the Pale Raven branch of the House of síl Vivin founded in the War of the Pale Raven, with the neighbouring Kingdom of Corvuria being ruled by the Black Raven branch. It was part of the Empire of Anbennar.
Duchy of Aranmas

地理
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政治
--

社会
--

 Yearly Prestige +1

Random Discord Notes to sort

General

\* Was a member of the Rose Party along with its neighbours

Provinces

\* Ainway has a Gnomish minority, Casnamoiné has a Human and a Half-elf minorities.

\* Ainway produces cloth, while Cannéinn produces livestock. The remaining provinces produce grain. Combined with the region's low development, and Aranmas' provinces either being Grasslands (in Teagansfield) or Farmland (in Aranmas and Ainway), it seems that the duchy is extremely rural and undeveloped, with Ainway standing out as a centre of medieval urbanisation and economic growth.

\* Aranmas' leader and army names "of the Plains" and province-terrain all point to Aranmas being extremely flat land, with the only significant geographical obstacle being the Esmar River. Thus, invaders would find it easy taking over the duchy's disconnected and unprotected lands.

Place-names

\* Aranmas: Elven, means "Borderfield": The border between Esmaria proper and the Damescrown Region

\* Ainway: Corrupted Elven, means "Riverway": A prominent city in Damescrown, guarding the Esmar river's exit to the Dameshead - known for its Ainway River Toll

\* Cannéinn: Elven, means "Middlecave"

\* Casnamóine: Elven, means "Greatmeadow"

Missions

\* Telgeir's missions mention that "Aranmas has always been fertile and perfect for cultivating food, but their nominal lords have never been as efficient as us". Telgeir's MT also mentions that while Aranmas and Telgeir were allies during the Fourth Lilac War, "Aranmas has increased tariffs on much needed grain".

\* Arbaran's MT indicates that Aranmas' control over Teagansfield allows then to enact a toll on all people travelling between Calascandar and Arbaran, which slows trade within Arbaran. Similarly, Aranmas' position as a direct land-route to Esmaria would allow Arbaran to ignore the "exorbitant Crownsman tolls" - indicating that Aranmas is in a good position for trade control.
Free City of Magdalaire

地理
--

政治
--

社会
--

## **Traditions**

Fort Defense +15%
Global Tax Modifier +10%

## **Ideas**

**Our Lady Magda**

Infantry Combat Ability +10%

**Parade of the Guard**

Army Drill Gain Modifier +25%

**Below the Range**

Construction Cost -10%
Construction Time -10%

**Tapestries for Kings**

Production Efficiency +10%

**The Elvenized Wexonards**

Diplomatic reputation +1

**Magdalaire Grand Theatre**

Yearly Prestige +1

**Saint Magda**

Tolerance of Own Faith +1
Monthly Rectorate Influence +1

**Magdalaire** (Elven: Magda's City) is a city in The Borders and is one of the many free cities of the Empire of Anbennar. It was founded during the War of the Sorcerer-King by the Wexonard warlord Magda síl Magda.
Amtujsaat Prabhi

地理
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政治
--

经济
--

A former Prahbi of the Raj and founding member of Vanrahar, **Amtujsaat** was a notable seat of political power and influence within the Raj's power structure. Being both the seat of Ministerial Exams and having ease of access to The Ministerial Circle, Amtujsaat often found itself the birthplace of influential political figures in addition to its longstanding place of prestige within the Raj. One such claim to fame is its former Prahbi Goshar Goldenpaw, who prevented the dissolution of the newly reformed Harimraj in 1333 by taking charge as the first unofficial Grand Vizier of the realm and acting regent of the realm during Shurapalar's youth. In addition to its political position, Amtujsaat's well-irrigated flatlands and large cotton plantations have made it one of the largest cotton producers in Rahen.

## History

Though Amtujsaat always wielded considerable political power within the Raj due to their skilled administrators and close relationship to ministers, their reputation and influence significantly increased thanks to Goshar Goldenpaw. For over 70 years since Goshar's end in 1358 the Phrabi enjoyed the position of Grand Vizier in the Raj, codifying it in Amanpurna II's Settlement and Edict of 1396, becoming second only to the Raja themself.

This would come to an end in 1438 with the elevation of Manava of the Bloody Claw, the Senapti of Rabhidaraj, to Grand Vizier of the Raj. The lords of Amtujsaat, viewing this as an insult to their family, did not take this lightly. This passive hostility grew until Manava died in 1478 and his daughter Indira succeeded him in an unprecedented elevation of a woman to Grand Vizier. Igniting the tensions, this elevation sparked The Wars of the Vizierate, raging intermittently from 1481 to 1505. Though Amtujsaat would come out victorious, through the fighting they would lose their independence. After failing to halt the Jaddite army at Rhamirta and seeking protection, Amtujsaat would offer their fealty to the Senapti of Tujgal along with fellow Phrabis Umdaj and Parus Panasur, declaring the formation of the new separate realm Vanrahar.
Ebenmas Republic

## Ebenmas Republic

地理
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### 地区

Dolindha, Epednan Expanse

社会
--

### 种族

Ebenmasser Humans, Epednar Ruinborn

历史
--

## **Traditions**

Settler Chance +5%
Cavalry Cost -10%

## **Ideas**

**Taming the Expanse**

Fort Maintenance -10%

**Buffalo Culling**

Production Efficiency +10%

**The Four Horned Exhibition**

Domestic Trade Power Modifier +10%
Prestige Decay -0.5%

**Prasoynn Trail**

Monthly War Exhaustion -0.02

**Ynno-Cannorian Mediator**

Diplomatic Relations +1

**Rider, Epednan Ranger**

Land Leader Fire +1

**The Pale Rider**

National Unrest -1
Yearly Corruption -0.05
Duchy of Leslinpár

地理
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政治
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社会
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 Ship Durability +10%

The **Duchy of Leslinpár** is a duchy in Esmaria, and member of the Empire of Anbennar.

## History

Leslinpár was founded by the half-elf Leslin in the hopes of beautifying the war-torn region and fostering good relations between man and elf. Though contentious in her day, her legacy lives on in the numerous beautiful parks frequented by Anbennar's elite. Annalise was an early Wexonard apothecary and companion to Leslin. Her efforts have led to the formation of the first higher education facility in Leslinpár, one that has trained generations of novice healers.

### Week of Ice

The Week of Ice was a disastrous period in Párian history, wherein an early frost decimated much of the local harvest. The Day of Five Thousand Candles is a folk festival in Leslinpár where myriads of candles are set afloat along the river to commemorate the souls of the dead. Our deep connection with our ancestors has given our community a sense of continuity. Since then, Párian farmers have been more prudent in timing their plantings, leading to more reliable harvests.

## Society

The famous Leslinwaffles are the national dish of Leslinpár, which supposedly originated from Leslin's love of leavened confectionaries. They remain a popular treat for newcomers to the area. Though perhaps not as skilled as the carpenters of Woodwell, Párian woodworkers are still the best in the area, crafting sturdy riverboats for their neighbors. The 'Cones of Leslinpár' is an unusual board game that has acquired notoriety throughout Anbennar as being devilishly difficult for non-locals to comprehend. Such is its difficulty that the Imperial Naval Academy in Neckecliffe has officially sponsored it as a means of educating young officers in strategic thinking.
Crest of Ishtara

The **Crest of Ishtara** is an ornate golden crown, lined with gemstones and decorated by feathers of various colours.

## Appearance

The Crest of Ishtara is a crown of solid gold, adorned with numerous gemstones and more notably, is decorated with numerous feathers, all belonging to previous matriarchs. Due to the differences in feather colour among each matriarch, it has often been described as having a "rainbow-like" beauty and as such is viewed with opulence among the Siadunan Harpies.

## Qualities

While it is not magical in nature, it is worth noting that it was crafted by dwarves.

## History

The Origins of the Crest of Ishtara began with Ishtara Ivoryfeather, who ruled the Siadanlen Queendom at its height in the early 800s. It was crafted by 12 captive dwarven artisans, and upon it's completion, Ishtara plucked one of her own feathers and placed it in the center of the crown, beginning the tradition of new matriarchs placing one of their own feathers upon ascension. To Siadunan Harpies, the crest is both a symbol of power and authority, as well as a symbol of respect and reverence towards previous matriarchs, particularly those who were known for their ferocity and skill in war. Following the subjugation of the Siadan Matriarchy and Mulen Matriarchy in 1453 by the Elayenna Matriarchy, it came into the hands of Jasiene Elayenna, who later passed it to down to her daughter Jaddareesa. Upon Jaddareesa's ascension to co-empress of the Jadd Empire alongside her father Jaddar, it was incorporated as one of the Crown Jewels of the Jadd Empire. The Crest was in Dhenijansar when the Deioderan began, and was utilized as the crown of the Nahana Jadd Empire until it's reunification with the Jaddanzar Empire after the Rending of Realms, when the Crest was returned to Jaddanzar.
County of Derwing

地理
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政治
--

Lain I Derwing

Lain II Derwing

社会
--

The **County of Derwing** was a small county located in the Damescrown region. It was mostly known for being the home of the Morbanite Chargers as well as being the ancestral home of the Derwing dynasty.

## The Dominion of The Middle Alen

The first incarnation of Derwing was founded after the Wars of Dominion in 426 BA, where Castan V The Great granted his Alenic lieutenant and friend Clothar an effective "Greater Derwing", also known as the Dominion of the Middle Alen which occupied the areas between the Vertesk Dominion and Bal Mire.

## First County

20 years later Clothar would die of cancer and his successors never managed to regain the trust of their vassals, leading to large scale civil wars. This resulted in lords swearing fealty to neighboring dominions and the ultimate dissolution of the The Dominion of The Middle Alen. The Derwing dynasty would be able to keep control of the County of Derwing until The War of The Sorceror King, almost 1400 years later. This is referred to as the "First County of Derwing" although it technically being the successor to The Dominion of The Middle Alen.

## Contested Area

During The War of The Sorcerer King, the County of Derwing was devastated during one of several invasions, and all of the ruling Derwing dynasty members would be killed. The only surviving family members would be those lucky enough to have been away, or living in other areas of Cannor.

Following the Treaty of Anbenncóst and the establishment of the Elfrealm of Arbaran, the newly formed realm gained the right to the lands of Derwing, which was considered a mere territory at the edge of the Disputed Lands. In 1025 the closest surviving member of the Derwing Dynasty, one Henric Derwing, petitions Ianren the Rider, for the return of his family's ancestral lands. Ianren refuses, citing the instability of the region, as well as the Derwings' impoverished status. This led to a longstanding rivalry between the Derwings and Ianren's family.

## Second County

The Derwing dynasty fade into relative obscurity until 1252, when the Morbanite Chargers mercenary company, captained by one Lain Derwing, signed a contract with the Marquisate of Arbaran, as stipulated in Arbaran's Mercenary Land Grant of 1227. The Marquis saw fit to allow the Chargers to base themselves in Derwing and Wrothcross. Following the end of the Wars of Rule, Lain I Derwing was officially made Count of Derwing and Wrothcross as a reward for loyal service, the chargers settled and disbanded, and the Second County of Derwing was born, once again with a ruler from the Derwing dynasty.
Beta Test Party

Removed ContentThis article is about a topic that is no longer happening or in Club Penguin Forever.

## Information

### Updates

May 10, 2022
May 11, 2022

### Location

Everywhere

The **Beta Test Party** was the first ever party in *Club Penguin Forever*. The party was to test *Club Penguin Forever*'s servers, and give a preview to the community of how their parties would operate. This party featured a complete reskin of the sky in all 13 outdoor rooms, and featured a grand total of 13 custom items completely exclusive to the Beta Test Party. It featured custom rooms sporting the iconic beta yellow and purple colors, and had boxes to collect the custom items. Due to this party coinciding with Mother's Day, the Ski Lodge was redecorated to fit the theme of the Beta Test Party, whilst also paying homage to Mother's Day. This party lasted 8 days, from May 7, 2022 to May 15, 2022.

## Decorations

Balloons and banners reading "BETA TEST PARTY" were plastered around the island. Rooms were recolored to depict the purple and yellow beta colors. Boxes with free custom beta items were placed in specific rooms to allow penguins to interact with the boxes and obtain the items. Three items were "hidden" in the game, requiring the penguins to navigate the island to locate three pink dots at miscellaneous locations. Beta hats were placed on display at the Coffee Shop, as well as a giant cake.

## Trivia

* This was the first party in Club Penguin Forever
* The sky was changed in all outdoor rooms to depict a peaceful starry sky
* The Lighthouse and Beacon were released during this party
* Three items were hidden in small pink dots (two at the Dojo Courtyard, and one at the Pizza Parlor)

## Gallery

### Rooms

BeachBeaconCoffee Shop (May 9 - May 15)Cove (May 12 - May 15)Night Club (May 9 - May 15)Plaza (May 12 - May 15)Ski VillageSki HillSki LodgeSnow Forts (May 9 - May 15)Stadium (May 9 - May 15)Town
Centaur

**Centaurs** are a people mainly located in the Forbidden Plains, although, historically, their origin is Escanni. Their appearance, from the waist up, is extremely similar to a normal human, from the waist down, they have the torso and legs of a horse. Differences are, however, present internally in both the human and the horse halves.

### Cannorian Mythos

They were spawned by Rohibos, one of the several Spawns of Agrados. They once inhabited the plains of Escann, thousands of years ago, before the ascension of Castanor.

### History

They were pushed out of Escann during the Second Great Cleansing, and formed new realms beyond the Serpentspine Mountains.
Gerudia

File:Gerudia region.png

**Gerudia** is the northernmost region of Cannor and is rumoured to extend far beyond habitation to frozen wastes deadly in hours.

The region is separated by the Giant's Grave Sea, with the two halves being quite different from one another. The northern Dalr and Gerudian Coast areas are frozen for large parts of the year, and though populations exist here they are smaller than they might be due to most being forced to endure arctic temperatures in which others would simply not survive. This has created the distinct Gerudian culture group and the Skaldhyrric Faith religious belief system unique to the area, though trading, friendship, and even alliances between the peoples of north and south Gerudia are not unknown.

The south-east fringes of the Gerudian Coast region contains the only known Gray Orcs in Cannor who follow the Old Dookan faith unlike their green cousins.

The southern Alenic Reach is very similar to the Alenic Frontier as the Alenic culture and Regent Court religion spread across both regions, and the climate is far kinder than it is north of the Giant's Grave.

The main culture groups in the region are Human Alenic in the south and Gerudian in the north, with Escanni having a small presence in the east of the Alenic Reach. Beyond the Titan's Rest mountain-range a disunited Forest Trolls population live free of human interference, while organized Fjord Trolls live in the far northwest of Dalr around the Fjords Bay.

The most powerful factions in the region are the Kingdom of Bjarnik in Dalr, who rule over Sidaett and Revrhavn, and Celmaldor in the Alenic Reach who rule over Serpentgard and lead a trade league comprising the entire region save the White Reachman Esald and Cedevik.

## Etymology

Gerudia is said to be named after the true giant, the Frost King Gerud who ruled the Realm of the Ice Giants in Gerudian myth.
Duchy of Istralore

地理
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政治
--

社会
--

## **Traditions**

Land Leader Shock +1
Yearly Legitimacy +1

## **Ideas**

**Marshals of the Empire**

Diplomatic Reputation +1
Leader(s) without Upkeep +1

**Istralari Banshees**

Morale of Armies +15%
Shock Damage +10%

**Daughters of Dameria**

Aggressive Expansion Impact -10%

**Istralorian Reformers**

Religious Unity +10%
Yearly Corinite Paragonhood Decay +0.10

**Heirs of the Estádha**

National Unrest -1

**The Dalemines**

Production Efficiency +10%

**Sealion Proclamation**

Morale of Navies +10%

One of the famed ships of the Remnant Fleet, the Migrant Ship Estádha, meaning Lady Luck, was well-known for its role in calming and raising hope during the Great Wander. Led by the famous elf and namesake of Istralore, Istralania Warsinger, the Estádha was the first ship to follow Munas Moonsinger's bold claims to follow the moon towards a new home - it is said that without the Estádha the other ships would not have gained confidence to follow, for the hardest roles is that of a leader and their first follower the Istralari Banshees. They were the elite all-women soldiers led by their namesake, the elf Istralara Warsinger, during the War of the Sorcerer-King. Infamous in battle, the screeches of the banshees were often followed by death, destruction and countless corpses of the Black Legions of Castanor.

Even before the founding of Istralore, the Damerian Dales have long been a source of metals for the region. It is with the Dalemines that the Damerid tribes rose as a military power in the first place, and it is with the Dalemines that Istralore continued that military power throughout modern history. Istralore stands as one of the last remaining bastions of honour and nobility in the Empire. When Anbennar was formed, Istralore took on the role as Marshals of the Imperial Army and was responsible for leading the fledgling empire's martial efforts. It is no surprise that this tradition still holds, and the men and women of Istralore stand ready to defend Anbennar (and Istralore) with honour and integrity. With the Grand Duchy of Dameria dissolved after the Lilac Wars, Istralore, Dameria's primary vassal, now stands as the de facto heir to the Damerian throne and by rights has claim on all lands of the old Grand Duchy.
Elfrealm of Moonhaven

地理
--

政治
--

社会
--

## **Traditions**

Trade Efficiency +10%
Diplomatic Reputation +1

## **Ideas**

**Elven Electorate**

Diplomats +1
Improve Relations +10%

**Memories of Munas**

Colonial Range +25%
Trade Range +15%

**Forests of Silverwoods**

Ship Cost -10%

**Homeland in Cannor**

Fort Defense +20%

**Damerian Tea Trade**

Domestic Trade Power +10%

**Elven High Sea Fleet**

Ship Durability +10%

**The Bluetongue Era**

Prestige Decay -1%

**Moonhaven** is one of the largest Elven-populated regions in Cannor. It was, historically, where a large portions of Elves settled following the Landing, and an important nation in Anbennar, due to being the only Elven nation within it. Many Elves in Anbennar viewed themselves as Moonhaveners.
Colm Cockerwall

**Colm 'Callous Col' Cockerwall** was the head of Clan Cockerwall, and the first king of the Westmoors.

## Early Life

Colm Cockerwall was born in 1001 A.A, and was the son of Weylam Cockerwall, the head of the clan. In 1015, Weylam fought in the relief of Calasandur, part of the war of the sorcerer-king, where he was killed during the fighting. Afterwards, due to Colm's age, it was decided that he would be in a regency for two years, and that his advisors would handle the day to day running of the clan.

Colm would argue against almost every decision the regents made, to the point where they often gave in and relented. This earned him the nickname 'Callous Col' in response. In 1017, his regency ended as he reached 16 years old, and he became count of Cockerwall in his own right.

## The Feuds

After becoming a count, Colm began to partake in the many feuds that were going on in the Westmoors, longstanding grudges between clans. This began with border raids, which by 1019 had progressed to full scale warring between Cockerwall and multiple clans. This ended with multiple smaller clans being wiped out, while the larger clans were forced to kneel to the Cockerwalls.

## The First King of the Westmoors

By 1030 Colm had subjugated most of the clans, resulting in him inviting every clan in the Westmoors to his keep. Once there, he announced that he was now the 'first King of the Westmoors'. While the majority of the clans, having been cowed by Colm into submission, some resented his rule, and saw him as a brutal tyrant. The most prominent of these clans was the Cotterseas,

Colm spent much of his reign quelling rebellions, reinforcing his control over the remaining loyal clans, and establishing foreign ties with many of the surrounding kingdoms, most notably the Kingdom of Gawed. Over the years, Colm grew to admire the gawedi greatly, referring to them as 'our refined cousins'. He began to wear gawedi clothes, redesign his keep into a gawedi castle, and in a speech to his subjects in 1047, named his clan as 'House Cockerwall' instead of 'Clan Cockerwall'. This increasing gawedi influence caused more clans to join the more traditional Cotterseas, decrying the Cockerwalls as foreign.

In 1055, a 54 year old Colm Cockerwall was travelling through the moors to besiege the Cotterseas and end the war, when he was attacked. It isn't known if it was by bandits, Cottersea loyal soldiers, or his own guards, as the only survivor of the skirmish was Colm himself. Wounded, he rode back to his castle, where he collapsed right outside the gate. After being helped to his bed, he named his son as the new king of the Westmoors and died thereafter. His death sparked the anarchy of the moors.
Bluescale Clan

地理
--

政治
--

社会
--

 Development Cost -10%

The lands of the **Bluescale Clan** are the vast mountains of the Dragon Coast, it is the economic, cultural, and religious heart of the Kobold Clans. Commanding the ancient home of both the kobold people, and the divine ruler, the Dragonfather Malliath, of the mountains.
Jet Pack Adventure Icon Pin

The **Jet Pack Adventure Icon Pin** is a Pin in *Club Penguin Forever*. It was awarded to the 5 highest scoring players in Jet Pack Adventure during the Penguin Games 2022.

## Trivia

* The 5 players who own this pin are:

 Tyedye6
 Luckyboy7777
 Bowlby
 Hermbeurg | 1,709

## Gallery

Jet Pack Adventure Icon Pin PC.pngOn a player card.
Player Card

louski is a member of the Club Penguin Forever community and frequent player on the game. He is very cool and lovely and should really have got Penguin of the Week already but people wanted to pray on their downfall and did not want to see them win. :( He is the #1 British member of the the CPF community and has recrently won a fashion contest so you know that boy got drip 100 emoji fire emoji.
Purpledux4

**Purpledux4**, also known as **Dux**, is a current moderator in *Club Penguin Forever*.

## Trivia

* Purpledux4 has been his penguin name since the original Club Penguin (Joined August 9, 2009).
* Dux' first CPPS was Club Penguin Rewritten (Joined November 9, 2017).
* His original CPF username was 'Mocha' before he changed it.
* His favorite mascots are Cadence and Shellbeard
Plaza

The **Plaza** is one of the main rooms in *Club Penguin Forever*. Here players can access the Pet Shop and the Pizza Parlor and Cave. On the old client, the Stage is located between the Pet Shop and the Plaza. On the new client, players can enter in the Mall, the Puffle Hotel and the Puffle Park.

## Gallery

### 2022

Beta Test Party Plaza.pngBeta Test Party (May 7 - 10)Beta Test Party (May 11 - present)
Angel

**Angels** are a type of celestial that serve as warriors, stewards and messengers of the divine. The most popular angels are the Red Reapers and Kamniel.

## Jay's Random Notes

* They are not omnipotent. A very strong powerful mage or lich can defeat an angel
	+ like other planar beings, if
* Their morality is alien and not black-white, it is blue-orange. Essentially they care about the greater COSMIC GOOD. If they have to kill an entire city to prevent an apocalypse to save the world, they will
	+ with this in mind, they do stick to general vibe of
		- being honourable and sticking to their word. they wont lie (though like genies and djinn, this can end up being tricky)
		- they are not callous and aim to protect and minimize suffering and loss of life as much as possible. they are not cruel for cruelty's sake (though this means others may perceive their actions to be cruel, it is not their intent)
		- they do not hold grudges or hold envy or hatred
		- they are still lawful, though their law is the law of cosmic good, not your own or your religions or your nations
		- they should still be counted as "good" in the grand scheme of things
* They do have their own wants and feelings and desires, just like how you'd expect demons and devils would - this means how close they stick to the above can vary, but generally they do

* As per Ravelian Debate findings, they cannot confirm the existence of any gods
* Angels have told Ravelian scholars that there is or was a higher power (aka a One True God) but Heaven (a specific part of the celestial planes) has been closed off since belief in the One God has faltered since time immemorial
	+ Q: so which god do angels serve? A: TBD, but the truth of it is they serve themselves and have no god as per above (this keeps it open for other religions to have celestial beings, but as with all religions in anbennar: none of them should be 100% true)
* Most angels take the form of humanoids with wings. But their faces are NOT shown, wearing instead hoods shrouded in darkness (like Azrael in Diablo) or metal face masks (think Baldwin from Kingdom under Heaven or check my pinterest)
	+ They are shapeshifters but their true form is a being of pure flame and light, which can also be humanoid in appearance
	+ with this in mind, it means in their non fire appearance, they do not show flesh and everything is wrapped in cloth or metals etc
	+ wings can range from feathery to made of light. it can also be the usual two wings but can also be more
* Angels cannot bleed, but if they are damaged (e.g. cut) light will emerge from where a wound would be (so imagine if you slice an angel's arm, light will pour out of the cut)
* If angels are killed they blow up in flames
Great Clan of Frozenmaw

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**Great Clan of Frozenmaw** is an outcome of the recent Gray Orc invasion in Vrorenmarch. This invasion put an end to the kingdom in East Alenic Reach and though orcs claim to be successors of Vrorenmarch, the kingdom as it was known before the invasion was lost forever.

## History

### Graytide (1420 AA - 1428 AA)

Gray Orcs mainly consist of the Orcish clans, which refused to accept Korgus Dookanson as a champion of their god and believed that he was a mere imposter. Unfortunately, their numbers were much smaller and after a short struggle all these clans were banished from caves and holds of Serpentspine mountains into wastelands of the Northern Pass.

Brasur Frozenmaw, young and ambitious chieftain, whose father was slain in personal combat by Korgus, was not satisfied with such fate for his people. He gathered other renegade clans, made them, by convincing or slaying other chieftains, to accept Brasur as their Warchief and commanded to start marching west. He remembered that Korgus was obsessed with invading human lands to the west of Serpentspine. Dookanson wanted to conquer the surface and eliminate other races and their gods in the name of the Great Dookan. Brasur knew that his clans were too small and weak to compete with Dookanson and his hordes, but his orcs could certainly compete with humans, if he could use his resources in a proper way. His kin could certainly find a better place to live, than barren northern forests, filled with dangerous beasts.

His horde started to slowly proceed to the west, and after crushing savage tribesmen of Giant's Tears, Orcs, whose skin turned gray like the lands they lived in, reached the borders of the Vrorenmarch Kingdom. From imprisoned tribesmen, Brasur knew that the kingdom was weak, not in people, but in unity, and kings struggled to keep the country together. And with this information the target was clear.

In 1420 Brasur’s horde crossed river Vroren and broke into Bal Vroren, slaying everyone who tried to resist. Sudden attack caught the royal family off guard and all of them were captured by Gray Orcs.

One strike - and the country fell into chaos. Without certain hierarchy and strong euthority over them, nobility was not able to determine the leader of the resistance, because everyone wanted to protect their lands from orcs and refused to give soldiers to protect someone else. And this lack of organization sealed their fate. In the following five years, one by one, Brasur subjugated all lords of Vrorenmarch. Those who gave the strongest resistance were made an example - their cities were pillaged and burnt while local nobles were executed. But those who surrendered willingly were spared, but obliged to arrive at the coronation of the new Gray King of Vrorenmarch.
Duchy of Pearlsedge

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## **Traditions**

Morale of Navies +15%
Chance of New Heir +50%

## **Ideas**

**The House of Trísfer**

Improve Relations +20%
Imperial Growth Modifier +10%

**Defenders of the Dameshead**

Fort Defense +10%
Embargo Efficiency +10%

**Seafaring Traditions**

Yearly Navy Tradition +1

**Heritage of Reaver Settlers**

Colonists +1

**Bald Heads Glistening in the Sun**

National Unrest -1
Morale of Armies +5%

**Pearlywine Vineyards**

Production Efficiency +10%

**Pearl Hunters**

Provincial Trade Power Modifier +10%

**Pearlsedge** is a duchy in West Dameshead and one of the electors in the Empire of Anbennar.

## History

### Origins

主条目：Kingdom of Pearlsedge
Pearlsedge was founded by the reaver Henrik Divenscourge in 879 during the Era of Black Ice after conquering half of the historical Tretunic Kingdom. The Kingdom quickly established itself as the major naval power in the region. and it was during this time that the Pearlsedge-Verne Rivalry began.

### Interregnum

During the Interregnum the Kingdom of Pearlsedge was largely embroiled with wars with their rivals, the Kingdom of Verne. It was during this time that the kingdom was eventually conquered by the resurgent Kingdom of Dameria and became the Duchy of Pearlsedge.

### Under Anbennar and the House of Trísfer

As an extension of the Kingdom of Dameria, Pearlsedge too was absorbed within the Empire of Anbennar during its founding in 1221. Shortly after this the ancient House of Pearlman died out in 1262 and their cadet branch, the elvenized House of Trísfer took over, eventually modernizing the duchy against much to the chagrin of the older, non-elvenized nobility and peoples of Pearlsedge.

### Lilac Wars

For much of the Lilac Wars the duchy remained loyal to Anbennar and Emperor Vincen Silmuna, though like many of its neighbours, it defected to the Lorentish Rose Party during the Fourth Lilac War.

## Religion

While much of their reaver traditions are lost, Pearlsedgers have kept their affinity for the ocean, with most, in addition to their patron deity, paying great tribute to Munas Moonsinger as their god of the sea and stories like the skald-priests of their ancestors.

## People

### Nobility

While the commonfolk remain behind in the Old Cannorian ways the nobility are highly elvenized, taking customs and fashions from their other neighbours.

* House of Trísfer: A cadet house of the ancient House of Pearlsedge and current ruling house of the duchy. They were highly responsible for the elvenization of the duchy due to their connections to the Anbennarian mainland of the East Dameshead.
* House of Gavlin: wine merchants-turned-nobility, the house of the white vine is known across all the duchy for being the best winemakers around.
Cairo

**Cairo**, also known as **Rescue**, **Puliluli**, and **CairoVVS**, is a current Administrator of Club Penguin Forever.

## History

### Introduction to Club Penguin

Cairo began playing the original Club Penguin under the alias Puliluli in 2006. She continued playing until 2010, where the idea of various Club Penguin Private Servers fascinated her. Among her favorites were CloudCP, CPPS.to, and CPPS.me.
Duchy of Wesdam

The **Duchy of Wesdam** was created from old de jure Carnetori Kingdom lands by the Kingdom of Carneter-Dameria to intertwine the twin kingdoms further. This was due to the fact that the Damerian Kingdom was theoretically an elected role, whereas the Carnetori Kingdom was not, and was ruled by the Lorenti House of Rubentis at the time.

## History

After the decline of the Rubentis in 898 and the rise of its cadet house, the House of Dameris, to the throne of Carneter-Dameria, the duchy was given to the loyal follower of the Dameris, William the Westward, who would found the House of Wesdam.

By the Formation of Anbennar in 1221, the duchy was turned into the Marquisate of Wesdam in order to defend Dameria and Anbennar's interests in the Western Dameshead.

Eventually the marquisate fell into the hands of the House of Silmuna with the marriage of Willamina of Wesdam and the Grand Duke of Dameria at the time, Aldres II Silmuna. Aldres' son would later become Emperor Marion II of Anbennar. Marion would then pass on the duchy to his son Laurens of Wesdam who would found the House of Silmuna-Wesdam.

## List of Dukes

- William I "the Westward" (898 - 915)

- Caylen I (915 - 934)

- William II (934 - 945)

- Devan I (945 - 974)

- William II (974 - 990)

- Ricard I (990 - 1014)

- Westyn I (1014 - 1018)

- Westyn II (1018 - ????)

- ???
Guitar (disambiguation)

Disambiguation page for Guitar (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Guitar** may refer to:

* Acoustic Guitar
* Red Electric Guitar
Beta (disambiguation)

Disambiguation page for Beta (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Beta** may refer to:

## Items

* Beta Dragon
* Beta MP3000
* Beta Dragon Feet
* Beta 3D Glasses
* Beta Checkered Shoes
* Beta Turtle
* Beta Scarf
* Beta Giant Sunglasses
* Beta Lei
* Beta Letterman Jacket
Snow Forts

### Tour Guide

These Snow Forts are fun for snowball fights.Click the snowball icon to throw one.Over there is the Club Penguin clock.It shows the time in the Club Penguin Time Zone.

The **Snow Forts** is a room on *Club Penguin Forever*. Players can take cover behind the forts and fight it out in a snow battle. The Clock Tower is also here and it displays the Penguin Standard Time.
Monsters And Magic Wiki

**Welcome to the Monsters And Magic Wiki!**
## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Duchy of Cestirande

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社会
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 Maximum Absolutism +10.00

**Cestirande** (meaning **Campland** in *Elven*) is a duchy within the Empire of Anbennar known for its jousters and its rivalry with the County of Galéinn over dominance of the Luna River. During the Fourth Lilac War they betrayed their nominal masters, Dameria, and joined the Rose Party, solidifying their claims along the Luna and gaining new lands for their efforts.

The Dukes and Duchesses of Cestirande were always known for their opportunism. When Jexis invaded, they swiftly swore loyalty to her. During the Interregnum, they were quick to join Dameria. Initially they supported the magocratic rule of Anbennar, then they joined the other nobles in the Wars of Rule. And lastly, they were among the fiercest supporters of the House of Silmuna, but nevertheless sided with the Rose Party in the Fourth Lilac War.

Despite ruling a relatively small realm, the rulers of Cestirande always behaved more like mighty kings. As such, they were not afraid of insulting actual kings of other countries, especially after betraying them. Perhaps the most infamous such insult was recorded during the Battle of the Moon Council, when Duke Vincen II síl Cestir called Adénn "Skylance" Silmuna "Brokenlance of the Waning Moon". This dangerously sharp wit showed no signs of fading in later generations of Dukes and Duchesses of Cestirande. The greatest ambition of the Dukes and Duchesses of Cestirande was gaining control of the river Luna and its lucrative trade route. Slowly but surely, by kowtowing to various overlords, they managed to expand their realm and gain more and more control of the river. But opposing them were the Vernmen of Galeinn, who shared their ambition. This rivalry lasted for countless years and showed no signs of stopping after the Lilac Wars. If anything, it became increasingly intense as the two countries battled for dominance over the river. Later on other countries got involved, yet Cestirande stubbornly fought on.
1950 Formula One Season

The 1950 Formula One Season is the first season of Formula One. Nino Carina won the championship.

## Racers

1. Alfa Romeo 1 or 34 or 14 or 10 or 22 or 24 or 6 - Juan Manuel Fangio (Rookie)
2. Alfa Romeo 2 or 16 or 93 - Nino Carina (Rookie)
3. Scuderia Ambrosiana Maserati 2 - Nello Pagani (Rookie)
4. Alfa Romeo|Ferrari 3 or 38 or 36 or 12 or 4 - Luigi Cargioli (Rookie)
5. Alfa Romeo|Scuderia Ambrosiana Maserati 4 or 32 - Reg Carnell (Rookie)
6. Scuderia Achille Varzi Maserati 4 - Carlfredo Pián (Rookie)
7. Scuderia Ambrosiana Maserati 5 - David Murray (Rookie)
8. Alfa Romeo 6 - Consalvo Sanesi (Rookie)
9. Horschell Racing Corporation Cooper|Ecurie Bleue Talbot 6 - Harry Schell (Rookie)
10. Scuderia Ambrosiana Maserati 6 or 34 - David Hampshire (Rookie)
11. T.A.S.O Maghieson ERA 8 - Leslie Johnson (Rookie)
12. ERA 9 - Tony Bolt (Rookie)
13. ERA 10 - Peter Walkcar (Rookie)
14. Maserati 10 - Joe Fry (Rookie)
15. Ecurie Rosier 10 - Henri Louveau (Rookie)
16. Talbot 10 - Guy Mairesse (Rookie)
17. ERA 11 - Cuth Carrison (Rookie)
18. Ferrari 11/14 - Peter Whitecar (Rookie)
19. Scuderia Achille Varzi Maserati - 12/24 - José Froilán González
20. ERA 12/29 - Bob Carard (Rookie)
21. Ecurie Rosier Talbot|Talbot 15 - Louis Rosier (Rookie)
22. Talbot 16/14 - Philippe Étancelin (Rookie)
23. Talbot 16/17 - Eugène Cartin (Rookie)
24. Ecurie Belge Talbot 18 - Johnny Claes (Rookie)
25. Talbot|Ferrari 18 - Raymond Summer (Rookie)
26. Scuderia Milano Maserati 18 - Franco Comottire (Rookie)
27. Enrico Platé Maserati 20 - Toulo de Graffenried (Rookie)
28. Enrico Platé Maserati 21 - Prince Bira (Roomie)
29. Maserati 22/42/26 - Louis Tireron (Rookie)
30. Talbot 22 - Yves Giraud-Cabantous (Rookie)
31. Talbot 22 - Pierre Levegh (Rookie)
32. Ferrari 22 - Clarmente Biondetti (Rookie)
33. Alta 23 - Joe Karlly (Rookie)
34. Alta 24/26 - Geoffrey Crossley (Rookie)
35. Maserati 26 - Brian Shawe-Tyrelor (Rookie)
36. Talbot 26 - Charles Pozzi
37. Scuderia Milano Maserati|Scuderia Milano 34 - Felice Bonetto
38. Scuderia Achille Varzi Maserati 40 - Toni Brancar (Rookie)
39. Ferrari 40/16 - Carberto Ascari (Rookie)
40. Ferrari 40 - Dorino Serafini (Rookie)
41. Equipe Gordini Simica 42 - Maurice Tiregnant (Rookie)
42. Maserati 44 - Franco Roll (Rookie)
43. Equipe Gordini Simca 44 - Rober Canzon (Rookie)
44. Talbot|Ecurie Lutetia 44 - Eugène Chabcar (Rookie)
45. Alfa Romeo 60 - Piero Caruffi (Rookie)
46. Maserati 62 - Paul Pietschcar (Rookie)
Cove

### Tour Guide

This secluded spot is the Cove. Here you can swim by the shore... grab a board and catch some waves... or throw a beach party! Just make sure there's a lifeguard!

The **Cove** is a secluded bay in *Club Penguin Forever*, located on the southeast shore of the Club Penguin Island, near the Forest. Due to being in close proximity to the ocean, it is a popular spot for surfing and swimming.

The Surf Shack is a spot for penguins to lounge and get ready to play Catchin' Waves.

## Trivia

* There are 3 surfboards available for purchase in the Cove, the hidden one being the Silver Surfboard.
Tempus

### Relatives

Natura - Wife, Crenyor - Son, Planetar - Son, Portala - Daughter in law, Amanda Gray - Daughter in law, Jamdijing - Granddaughter, Ben Gray - Grandson,

### Abilitys

Time manipulation

In the beginning of time, there was nothing but The God Dimension and Infinity the primary god. Until Infinity created eight new gods; **Tempus** the god of time, Natura the goddess of nature, Portala the goddess of Dimensions, King Crawler the god of monsters, Nightmare the god of dreams, Encar the god of magic, The Colossal the god of Heaven and Hell, And Curos the god of justice. But when **Tempus** and Natura had their children; Crenyor the god of creatures, And Planetar the god of players, The Decad was completed. **Tempus** was given the task of creating and controlling time
Forest

### Tour Guide

Welcome to the Forest!Go to the Cove by walking down those stairs... or take the top right path to the Mine Shack... and help out at the garden.

The **Forest** is a room in *Club Penguin Forever*. The rooms accessible from here are the Plaza, Cove and Mine Shack.

The forest is considered an area of flora within the island with a large boulder that many consider to be movable.

## Trivia

* There is a myth on the island that a hidden lake is accessible through the forest.
1976 Formula One Season

The 1976 Formula One Season saw a title battle between Niki Cauda and James Hunt where Hunt won after Cauda withdrew in the Japanese Grand Prix due to wet weather conditions.

Aisde from that, high regulaion changes at the Spanish Grand Prix ment that air boxes were banned from 1976 and onwards, Team Pitske winning there first Grand Prix at Austria, where the round in Germany saw Cauda nearly killed in a first lap accident involving himself and Brett Lunger and was saved by Arturo Merzcario, Brett Lunger, Guy Edwards and Carald Ertl.

It also marked the debut of the 3rd female driver Divina Calica and the British Grand Prix marked the first time multiple female drivers (Lolla and Divina) entered, but both failed to qualify.

Speaking of the British Grand Prix Hunt won the Grand Prix, but controversy caused him to be disqualified and his win was handed over to Niki Cauda.

This season was featured in the 2013 movie Rush.

## Racers

1. Tag Heuer Ferrari 1 - Niki Cauda
2. Tag Heuer Ferrari 2 - Clay Tirezzoni
3. Elf Tyrrell 3 - Jody Shecktire
4. Elf Tyrrell 4 - Cartrick Depailler
5. John Player Special Lotus|LavAzza March 5/10 - Ronnie Tyreson
6. John Player Special Lotus 5 - Bob Evans
7. John Player Special Lotus 6/5 - Mario Andretti
8. John Player Special Lotus 6 - Gunnar Nilsson (Rookie)
9. Martini Brabham|Tag Heuer Ferrari 7/35 - Carlos Tiremann
10. Martini Brabham 8 - Carlos Pace
11. Beta March 9 - Vittorio Crambilla
12. LavAzza March 10 - Lolla Lombardi
13. Marlboro McLaren 11 - James Hunt
14. Marlboro McLaren 12 - Jochen Crash
15. ShellSport Whiting Surtees 13 - Divina Calica (Rookie)
16. Stanley-BRM 14 - Ian Crashley
17. Lexington Racing Tyrrell 15 - Ian Shecktire
18. Valvoline Shadow 16 - Tom Prycetire
19. Valvoline Shadow 17 - Jean-Pierre Carier
20. Benrus Surtees|Hesterfield Surtees|Campari Surtees 18 - Brett Lunger
21. Hesterfield Surtees 18 - Conny Anderson (Rookie)
22. Goji Surtees 18 - Noritake Trakahara (Rookie)
23. Durex Surtees 19 - Alan Jones