Hotel

The content described in this article has been **removed** and is no longer available in *Ravenfield*.

Hotel was an extremely primitive map that was only playable in a Pre-release version Version of ravenfield.

## Characteristics

Technically the first close-quarters map made for Ravenfield, this map was structured as a very small arena with tall walls and open ceilings. Largely bereft of any actual details or props, the whole map was built out of shape primitives and development-textured grid walls. Flags were spaced exceedingly close together, sometimes being less than a corridor span away from each other.

## Nature of Discontinuation

No official reason has been offered as to why this map was removed before Beta 1. One can speculate over its unfinished state, or perhaps its extremely cramped design.

## Flags

Hotel has 5 Flags, however it is not clear which one of them are called what, or indeed if they even had names at this stage. Flag capture announcements were only added in a later Beta version, therefore if these flags were referred to as anything in particular within the game's memory, this knowledge is not publicly available.

There are two hallway flags, one in what appears to be a Lobby, one in a backroom, and one surrounded by barricades. None of them spawn vehicles.

## Legacy

Only a tiny hand-full of people have ever even seen this map in action, and only an even smaller group of people have had the chance to play it. The only people who ever even had access to the build containing this map all seem to be part of the Developer's circle of online friends and server moderators.

Despite there seeming to be no particularly strong reason for the map's removal -- other than it being an extremely early development experiment -- the Developer Steelraven7 has gone on the record as being mildly reluctant to share details about it, at least early on. Note that this was very close to the game's EA 1 Launch, at a point in time well before the advent of Modding, and when the game's public Discord server was being chaotically descended upon by hordes of suggestion-having users who would often be more than eager to whimsically request new maps. Over a year later, when the heat had died down, Steelraven would then share some schematics of the map for the first time.

Despite what people once assumed, this map is NOT the source of the Beta-version Main Menu image. Though the menu image did use the same development textures, it is in fact a distinct environment, created exclusively for that very menu.

## Gallery

A spruced-up shot of the lobby, running in a newer version of the game. Shown off by Steelraven in the Discord.The Hotel's layout, pictured alongside the prototypical loadout screen.Various shots of the hotel.The Menu as it appeared before and during the early Betas. Despite using the same textures, this area is in fact not Hotel.

## Trivia

* A reverse-engineered version of this map exists on the Steam Workshop to this day, simply sporting the name "Hotel". While it approximates the original map's layout, it does not use the original's textures.
* Along with a few miscellaneous screenshots and videos, this map represents one of the very oldest pieces of Ravenfield "history", as it were. It hails from a time long before the game had any commercial aspirations, or indeed, players.