Field trip

*For other uses, see Field trip (disambiguation).*

**Field trips** (also known as **minigames**\* and **trips**\*) are side-quests in *Baldi's Basics Plus* as a way to obtain extra items and You Thought Points. There is also a mode where all field trips can be re-played.

## Gameplay

The player can enter one of the random field trips by contacting with Baldi's bus in the outdoor area of the Super Schoolhouse. For now, floor 2 is the only floor featuring Baldi's Bus because the outdoor area only spawns in this floor.

Before playing the field trip, Baldi will talk about how to play it. The introduction can be skipped by pressing the `ESC` key.

Completing a field trip will reward the player up to 3 items and 300 You Thought Points depending on the number of yellow stars shown on the results screen. However, if the player loses all yellow stars, they will not receive anything.

Once completing a field trip, the player cannot replay it in a single round. In other words, if the player loses a life after completing a field trip, they cannot get items from it.

## List

### Available

 Farm |  | Bringing all matching animals to the barn before the timer runs out.

### Unavailable

* Water treatment plant
* Wild west

## Trivia

### General

* The camping field trip was the very first trip to be revealed, being in *Baldi's Basics - Field Trip demo: Camping*.
* mystman12 confirmed in his Kickstarter comment reply that there will be currently at least 12 field trips added to *Baldi's Basics Plus*.
* A new field trip was planned to be added in V0.2 of *Baldi's Basics Plus*, but it was canceled. However, there will be new field trips in future updates.
* Water treatment plant field trip was first revealed in the Kickstarter campaign section's description, and wild west field trip was first found in the *Baldi's Basics Plus* code files. However, other than that, there is still no more revealed information about these field trips yet.

### *Baldi's Basics Plus*

* Even if the player gets just 2 stars at the end, they still earn items gained from achieving 3 stars.
	+ However, if the player earns only 1 star, then they only get one item.
* The sound of the xylophone when the player completes an objective was taken from Warner Bros..
* Since V0.3, the player can no longer pause the game during the field trip in order to prevent cheating.
* The player was meant to visit and explore around the field trips freely at first. This applies to the first two field trips (camping and farm), as they were available in *Field Trip demo* (camping only), Kickstarter exclusive demo, and *Baldi's Basics Plus* until V0.2.2. The reason why it was changed is because the developer thought they were not fun to play.
	+ Upon the release of V0.3, the camping field trip was revamped into a simple, educational UI-like minigame, withthis change eventually applying to the farm field trip in V0.3.2.
	+ The field trips will be revamped again in a future update.
* Prior to V0.3, the player would lose all items from the Super Schoolhouse from the inventory when failing a field trip.
* When the player was caught by Baldi, the jumpscare noise would continue to play for a few seconds longer than usual after being teleported back to the main game. This no longer happens since V0.3 because the mechanic became completely different.

## Glitches

### *Baldi's Basics Plus*

* Entering a field trip while Baldi eats An Apple will mute all sounds after a few seconds. While muted, the next phase will start immediately after the current phase is over. This also applies to some music like Baldi's Schoolhouse and Dancin' Time until closing the game.
* In V0.1.5, if other characters tried to chase the player during field trips, they would fall through the ground and flee away from the player. Cloudy Copter and Gotta Sweep still worked fine as they did not have a chasing mechanic in field trips.
* Prior to V0.3.3, when entering a field trip, some game mechanics, such as detention timer and captions, would still appear on screen. However, the mechanics would freeze during the game, but still go on during the field trip.

## Gallery

A blank chalkboard to feature the result in Hide-and-Seek and Explorer Modes.A lit star given when completing the field trip.An unlit star as an unearned star.
## References

1. ↑ "*Hmm, not sure yet. I'd love to get \*at least\* twelve field trips into the game by launch, but depending on how quickly things move along I might end up being able to get more in.*" - Kickstarter comment
2. ↑ "*No, there will not be any new field trips in 0.2. I'm going to focus on reworking the existing field trips to make them more fun before I add any new one.*" - Micah McGonigal. August 21, 2020. Gmail
3. ↑ "*You might have to keep a fire burning while camping, escape a corn maze while visiting a farm, or keep digester domes from collapsing while visiting a waste water treatment plant!*" - Kickstarter campaign section
4. ↑ "*There is no pause function during these minigames to prevent cheating.*" - Version 0.3.2 Changelog
5. ↑ "*One thing I said is when I first did the Kickstarter, I was like "Oh, there'll be field trip mini games." and you can like go on field trips and play mini games. And the first iteration of those were... awful. It's truly awful. ... I initially made that because I needed some ways to promote the Kickstarter, and I knew like "Oh, if I made like... like a demo thing like YouTubers would play it." and like that'll give me some attention. What I forgot to do is make sure that was fun. So, I kind of just kept rolling with that going into the first released, then I realized like "This is awful... There's no fun here."*" - We Met the Creator of Baldi's Basics! 40:27~41:10
6. ↑ "*So I revamped the field trip minigames, and they're still not very good. So I've had like... Really sat down a while back and really figured out like, what do I need to do to make them fun, and so I'll be like revamping them again at some point in the future.*" - We Met the Creator of Baldi's Basics! 41:12~41:28