Gor

*"Dunno what to tell. Goblins are bouncy, but I'm way too bouncy. Got caught by stupid elf for circus. Poisoned him, taken his blade, run away. Now mercenary of sorts."*

## Gor

Gor, back before he realised that any sort of armor only slows him down

## History

*"Most think I'm stupid. Goblin. Talks weird. Just can't bother with unnecessary words. I'm not genius, but can think."*

Gor doesn't remember much from his childhood. His ability to unnaturally bounce manifested at very young age, causing great problems to whoever was taking care of him at the moment. Goblins from the village thought it was a blessing from Lamashtu, believing that it's a sign from the Mother of Monsters herself, and decided to start attacking langshanks for no reason other than to show off the power of Lamashtu. Naturally, something like that wasn't acceptable, and soon the whole goblin village was burned to the ground by soldiers from nearest city. Gor was the only survivor. The way he bounced from the edge of a soldier's sword caught the attention of their commander. The man took Gor alive and sold him as a slave to an illegal circus run by a rather eccentric and greedy elf. The next few years have been a hell of constant torture for the amusement of wealthy, but where others might have broken, Gor stood tall. He was smart, especially for a goblin, and so he knew that there will come a change to get away, and he must be ready for it. He took to learning anything he could that might bring him some advantage, from watching the process of alchemical creation by his owner, to training swordsmanship with a stick whenever no one was looking. Eventually, an occasion came. Gor managed to poison few guards and the elf, then took away the elven curve blade that belonged to his owner, and took his life with it. After the murder, Gor run, run as fast as he could, until he was so far away no one would find him.

Years later, Gor was working as something in-between adventurer and mercenary. Despite the innate danger in such life, Gor was feeling bored. A single goblin like him just couldn't get the really difficult jobs, and weak enemies were incapable of hurting him. That's why when he heard the rumors of arena in Fenar, he didn't even hesitate before deciding to go there. The arena, and Fenar as a whole, exceeded his expectation so far, it made him feel silly. Finally feeling the challenge, Gor's life changed. He started living more relaxed, he worked harder on improving himself, he started to make use of his brain, because all that was needed to survive. And he loved it.

One day, he got a job to save some magma dragons. This by itself wasn't interesting, but the dangers he encountered during it pushed him to absolute limits, and beyond. Something inside him changed after that. Where before he could bounce from a stab, now it was pretty much impossible to harm him with any physical means without truly overwhelming power. Gor knew it wasn't normal, and tried to understand it. While that ended up in failure, the work wasn't useless, and Gor became the first Momentum Assassin in Fenar, someone who could manipulate the momentum itself. Now he trains this ability, on his road to truly master it, with hope that it will provide some insight into his own condition.

## Looks

*"This my pride. Curved Blade they call them, elven made for elfs. Few use them from other races. I do out of spite."*

Gor is ugly, even for a goblin. His green skin is covered in scars and a bit grey, enough to make him look dirty even right after cleaning. Not that he cleans himself often, looks are one thing he really doesn't care about, and his sense of smell has gotten used to even worse things a long time ago. Most of the time, he simply wears a simple explorer's outfit, changing it only once it has too many cuts and too much blood has seeped in. His small body is muscled, but he has more of swimmers or runners build than of strongman. The bones of his face make him look like he is perpetually scowling, his nose is for some reason quite red, his ears are way longer than necessary, but fatter than elves'. He carries his magical elven curve blade everywhere, and it's the only thing he actually makes sure to clean. The blade is quite an elegant and sleek weapon, with no unnecessary ornaments, it has obviously seen a lot of use, but has also been well maintained. There is always some sort of trophy connected to his belt.

## Capabilities

*"Yes, gotta fight smart. Many fighters stupid, think they can just smash. I get lost in rage, but I still think. Poisons, other alchemy things, sneak. Identifying enemy first. Going for weak parts. And smashing when needed."*

Gor is incredibly mobile fighter. His small size, great speed, almost supernatural capability to jump and run even on walls, shocking flexibility, and the capability to simply bounce off whenever he hits something make it pretty much impossible to stop him from getting where he wants to. His studies in the Art of Controlling Momentum only further enhance the ability. His usual tactic is to simply charge at the enemy, ignoring his own defense. While in many other cases such tactic would be foolish, his unusual capability to bounce with attacks means that the opponent trying to make use of the charge only opens themselves up to another charge, this one they aren't prepared for. He isn't just a one-trick pony though. Gor is quite skilled with poisons, and always brings few alchemical items with himself. He is also capable of some minor time magic.

Out of combat, Gor is best at the usually roguish roles - scouting, opening locks and disarming traps, stealing. His skill in swimming, climbing and various acrobatics makes him capable of getting almost anywhere, even without the ability to fly. While not the most knowledgeable person around, Gor has been studying a lot, and can provide some useful advice on various topics, ranging from alchemy, through magic, to nature and religion. He knows, common and goblin not including, 13 languages. He has also trained himself in using various magic items.

## Religion

*"With gods, it's like... business transaction? Clerics might pray because they believe in what deity stands for, or they just want something, but in the end deity is like employer that gives magic and stuff as reward for worshiping and doing tasks. Would you rather work for someone you'll never meet and will sometimes send letters to you with jobs? Or work for someone next door, who you can meet face to face and even buy a good drink from?"*

While he used to be an atheist, Gor is now a follower of Angou. Each day, he buys at least one mug of beer at Angou's Tavern (unless on a mission outside Fenar, in which case he buys it at some local tavern, or prepares beforehand one and brings it for the job), and fulfills the obedience he swore. Despite the big alignment difference between the two, Gor respects Angou greatly, and the god in turn at least acknowledges him.

## Relationships

*"Feels like every single person I meet can manipulate reality like some toys. Meanwhile, I barely can understand how alchemy works."*

Over his time spent in Fenar, Gor encountered many different people, too many for him to remember. Some, however, managed to impress him in one way or another.

**Agnou** - Gor worships him, respects him, and visits his tavern almost every day;

**Angou's Dog** - The dog (all 3 heads) love him! As a Chew Toy though... Well, Gor doesn't mind, and likes playing with them as well.

**Simon** - Being the one to introduce Simon to Fenar, and both being members of green-skin team, Gor considers him a pleasant acquaintance, and meets up with him from time to time, even though in his opinion Simon is too stiff;

**Queek** - Gor finds his fellow goblin quite strange, but considers him a friend;

**Gurden** - It's not friendship, but there is a feeling of respect to the man;

**Nico** - Considering Nico's racism, Gor obviously dislikes the company of the man, but as long as he doesn't specifically cause Gor problems, he can stay professional and work together;

**Sylvia** - Her powers cause Gor to consider her the best ally on a job he could have, but outside of business their personalities don't mesh too well, making Gor consider her a respectable business partner at best.

**Ghuthar** - A fellow member of green-skin, Gor sees Ghuthar as the best drinking partner he knows.

**Alastar** - Gor does not know the man well enough to say anything about him in private life, but in combat he sees Alastar as a dependable ally.

**Baal-Berith** - Gor finds the incubus too cooky for his tastes, but he can't deny his skills.

**Gork** - Gor is impressed by the fellow member of green-skin team's strength and mobility.