recursal/Fanatic-Fandom huggingface dataset:
Shire Moors

**Shire Moors** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Pig;
* Chicken;
* Cow;
* Deer;
* Fox;
* Raccon;
* Shire Pony;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Hobbit;
* Hobbit Bounder;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gundabad;
* Angmar;
* Isengard;
* Neutral faction;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Party Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Cherry;
* Chestnut;
* Large Chestnut;
* Aaspberry;
* Giant Aspen;
* Plum;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Large Poplar;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* Hobbit Picnic Bench;
* One of a kind of ruin;
* One of a kind of ruin;
* Hobbit Windmill;
* Hobbit Farm;
* Hobbit Tavern;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Hobbiton (Hobbits);
* Brandywine Bridge (Neutral faction);
* Sarn Ford (Neutral faction);
* Longbottom (Hobbits);
* Michel Delving (Hobbits);
* Willowbottom (Hobbits);
* Bucklebury (Hobbits);
* Whitfurrows (Hobbits);
* Frogmorton (Hobbits);
* Oatbarton (Hobbits);
* Scary (Hobbits);
* Needlehole (Hobbits);
* Little Delving (Hobbits);
* Waymeet (Neutral faction);
* Tuckborough (Hobbits);
* Nobottle (Hobbits);
* Tighfield (Hobbits);
* Brockenborings (Hobbits);
* Deephallow (Hobbits);
* Stock (Hobbits);
* Bywater (Hobbits);
* Overhill (Hobbits);
* Haysend (Hobbits);
* Hay Gate (Hobbits);
* Greenholm (Hobbits);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Rohirrim Blacksmith

**Rohirrim Blacksmith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Rohirrim Blacksmith, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rohirrim Blacksmith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rohirrim Blacksmith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rohirrim Blacksmith is skilled at smithing tools, armor and weapons. This smith is always at your service if you have a good or neutral reputation with his faction.
* Rohirrim Blacksmith, like most mobs, spawns in the daytime.
* Rohirrim Blacksmith is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Rohirrim Blacksmith buys next items:

* Iron Ingot: 3 ();
* Coal: 1 ();
* Gold Ingot: 15 ();
* Copper Ingot: 3 ();
* Tin Ingot: 3 ();
* Bronze Ingot: 3 ();
* String: 1 ();
* Emerald: 15 ();
* Amber: 10 ();
* Topaz: 8 ();
* Leather: 2 ();

## Sells

Rohirrim Blacksmith sells next items:

* Rohirric Crafting Table: 100 ();
* Rohirric Sword: 15 ();
* Rohirric Twohanded Sword: 28 ();
* Rohirric Battleaxe: 18 ();
* Rohirric Dagger: 9 ();
* Rohirric Spear: 16 ();
* Rohirric Helmet: 18 ();
* Rohirric Chestplate: 28 ();
* Rohirric Leggings: 24 ();
* Rohirric Boots: 16 ();
* Rohirric Marshal Helmet: 45 ();
* Rohirric Marshal Chestplate: 60 ();
* Rohirric Marshal Leggings: 55 ();
* Rohirric Marshal Boots: 40 ();
* Blacksmith Hammer: 18 ();
* Iron Bars: 20 ();
* Bronze Bars: 20 ();
* Saddle: 15 ();
* Crossbow Bolt: 3 ();
* Iron Crossbow: 15 ();
* Rohirric Horse Armor: 25 ();
Morgul Iron Ore

**Morgul Iron Ore** is a mineral in the «LOTR Reworked» mod for Minecraft..

## Biomes

The following are all biomes in which you can find this mineral. The Y range is the height from and to which the mineral is found. The chance of ore spawning for each biome is given as a percentage.

* Sea of Núrnen (20.0%; Y: 0-64);
* Angmar (20.0%; Y: 0-64);
* Eastern Desolation (20.0%; Y: 0-64);
* Nurn (20.0%; Y: 0-64);
* Gorgoroth (20.0%; Y: 0-64);
* Morgul Vale (20.0%; Y: 0-64);
* Angmar Mountains (20.0%; Y: 0-64);
* Nurn Marshes (20.0%; Y: 0-64);
* Udûn (20.0%; Y: 0-64);
* Nan Ungol (20.0%; Y: 0-64);
* Mordor Mountains (20.0%; Y: 0-64);
* Dol Guldur (20.0%; Y: 0-64);
* Angmar Forest-tundra (20.0%; Y: 0-64);
* Mordor (20.0%; Y: 0-64);
Mega Spruce

**Mega Spruce** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Western Ettenmoors;
* Forest Shelter;
* Misty Mountains Foothills;
* Misty Mountains;
* Mountains of the Wind;
* Grey Mountains Foothills;
* Moria;
* Foothills of the Wind;
* Iron Hills;
* Grey Mountains;
* Northern Mirkwood;
* Ettenmoors;
Rohan (faction)

## Rohan

**Rohan** is a faction in the «LOTR Reworked» mod for Minecraft.

## Ranks

Faction ranks become available when the reputation specified in brackets is reached. After it, the rank also becomes a title, and can be selected in the menu to be displayed in chat next to the nickname.

* Eorling Marshal (+2000.0);
* Eorling Captain (+1000.0);
* Esquire of Rohan (+500.0);
* Rider of Rohan (+250.0);
* Eorling-at-Arms (+100.0);
* Eorling Footman (+50.0);
* Rohan Guest (+10.0);

## NPC

* Rohirrim Stablemaster;
* Rohirrim Brewer;
* Rohirrim Baker;
* Rohan Banner Bearer;
* Shieldmaiden of Rohan;
* Rohirrim Bowman;
* Rohirrim Lumberman;
* Rohirrim Farmer;
* Rohirrim Warrior;
* Rohirrim Fishmonger;
* Rohirrim Meadhost;
* Rohirrim Orcharder;
* Rohirrim;
* Rohirrim Farmhand;
* Rohirrim Marshal;
* Rohirrim Builder;
* Rohirrim Blacksmith;
* Rohirrim Butcher;

## Biomes

Mobots of this faction can spawn in the following biomes:

* The Wold;
* Rohan;
* Rohan Woodlands;
* Rohan Gate;

## Conquest

The following biomes can be conquered on behalf of this faction after Pledge:

* Field of Celebrant;
* Udûn;
* Uruk Highlands;
* Umbar;
* Harnennor;
* Nan Curunír;
* Umbar Hills;
* Mordor;
* Ithilien;
* White Mountains Foothills;
* Fangorn Wasteland;
* Ithilien Hills;
* Near Harad Coast;
* Nurn;
* Southron Forests;
* Enedwaith;
* Morgul Vale;
* Mordor Mountains;
* Rohan;
* White Mountains;
* Nurn Marshes;
* Rohan Gate;
* The Wold;
* Harondor;
* Near Harad Fertile;
* Dunland;
* Rohan Woodlands;
* Adornland;
* Eastern Desolation;
* Gorgoroth;
* Ithilien Wasteland;
* Umbar Forest;

## Invasions

This faction invades the following biomes:

* Field of Celebrant;
* Uruk Highlands;
* Dunland;
* Nan Curunír;
* Adornland;
* Fangorn Wasteland;
* Rohan Gate;

## Waypoints

This faction controls the waypoints listed below. You will not be able to teleport to them if you have a bad reputation.

* Edoras;
* Helm's Deep;

## Banners

This faction owns the below banners. If you have +1 reputation with this faction, you can place a banner on a Valyrian/gold/silver/bronze block and commandeer a territory within a certain radius (visible on F3). The banner is customized when PCM on it.

* Banner of Rohan;
* Banner of Eastfold;
* Banner of Wold;
* Banner of Westfold;
Lossoth Hunter

**Lossoth Hunter** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Lossoth Hunter, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lossoth Hunter is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Lossoth Hunter can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lossoth Hunter, like most mobs, spawns in the daytime.
* Lossoth Hunter is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Lossoth Hunter buys next items:

* Iron Dagger: 3 ();
* Bronze Dagger: 3 ();
* Iron Spear: 5 ();
* Bronze Spear: 5 ();
* Arrow: 2 ();
* Stick: 1 ();
* String: 1 ();
* Bottle of Poison: 10 ();

## Sells

Lossoth Hunter sells next items:

* Raw Venison: 4 ();
* Raw Bear: 5 ();
* Leather: 3 ();
* Fur: 3 ();
* White Fur: 3 ();
* Feather: 3 ();
* Bone: 1 ();
Ringlo-Man

**Ringlo-Man** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Ringlo-Man, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Ringlo-Man has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Ringlo-Man can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Ringlo-Man, like most mobs, spawns in the daytime.
Mega Thin Spruce

**Mega Thin Spruce** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Forest Shelter;
* Misty Mountains Foothills;
* Misty Mountains;
* Mountains of the Wind;
* Grey Mountains Foothills;
* Moria;
* Foothills of the Wind;
* Iron Hills;
* Grey Mountains;
* Northern Mirkwood;
Mountain Ram

**Mountain Ram** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Iron Hills;

## Behaviour

* Mountain Ram, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Mountain Ram has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Mountain Ram can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Mountain Ram, like most mobs, spawns in the daytime.
Rivendell

**Rivendell** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Rare Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Rivendell Elf;
* Rivendell Warrior;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gundabad;
* Angmar;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Tall Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Chestnut;
* Large Chestnut;
* Aaspberry;
* Giant Aspen;
* Linden;
* Huge Alder;
* Poplar;
* Tall Poplar;

## Structures

The following structures can be encountered in this biome:

* Rivendell House;
* Rivendell Hall;
* Rivendell Smithy;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Rivendell (High Elves);
* Ford of Bruinen (High Elves);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Edhelvir Ore (6.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Olog-hai

**Olog-hai** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Udûn;
* Mordor Mountains;
* Dor-en-Ernil Hills;
* Wilderland;
* Mordor;
* Ithilien;
* Dor-en-Ernil;
* Gondor Woodlands;
* Ithilien Hills;
* Nurn Marshes;
* Nurn;
* Lebennin;
* Eastern Desolation;
* Gorgoroth;
* Ithilien Wasteland;
* East Bight;
* Anorien;
* Morgul Vale;
* Field of Celebrant (conquest);
* Erebor (conquest);
* Eaves of Lothlórien (conquest);
* Pelennor Fields (conquest);
* Lothlórien (conquest);
* Drúedain Forest (conquest);
* Rohan (conquest);
* Ringlo Vale Hills (conquest);
* Lamedon Hills (conquest);
* Dale (conquest);
* Perdorogwaith (conquest);
* Fangorn Wasteland (conquest);
* The Wold (conquest);
* Dwarf Camp (conquest);
* Rohan Woodlands (conquest);
* Iron Hills (conquest);
* Fangorn (conquest);
* Emyn Muil (invasion);
* Brown Lands (invasion);
* Gondor (invasion);
* Dagorlad (invasion);
* Harondor (invasion);
* Dead Marshes (invasion);
* Mouths of Entwash (invasion);
* Nindalf (invasion);
* Mouths of Anduin (invasion);
* Lossarnach (conquest/invasion);
* White Mountains Foothills (conquest/invasion);
* Emyn Winion (conquest/invasion);
* Pelargir (conquest/invasion);
* White Mountains (conquest/invasion);
* Imloth Melui (conquest/invasion);
* Dorwinion (conquest/invasion);

## Behaviour

* Olog-hai, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Olog-hai has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Olog-hai can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Olog-hai lives at night and does not spawn during the daytime.
Rohan Woodlands

**Rohan Woodlands** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Wolf;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Rohirrim Warrior;
* Rohirrim Bowman;
* Uruk;
* Uruk Crossbower;
* Uruk Sapper;
* Uruk Berserker;
* Isengard Warg;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Dol Guldur;
* Dunland;
* Fangorn;
* Rohan;
* Gondor;
* Mordor;

## Invasions

This biome can be invaded by the following factions:

* Dunland;
* Isengard;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Pine;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* Rohan Barrow;
* Rohan Watchtower;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Woldhall (Neutral faction);
* Edoras (Rohan);
* Helm's Deep (Rohan);
* Deeping-coomb (Neutral faction);
* Uruk Highlands (Isengard);
* Mering Stream (Neutral faction);
* Entwade (Neutral faction);
* Eastmark (Neutral faction);
* Aldburg (Neutral faction);
* Grimslade (Neutral faction);
* Corsair's Landing (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Rohan Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Lebennin-Man

**Lebennin-Man** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Lebennin-Man, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lebennin-Man has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Lebennin-Man can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lebennin-Man, like most mobs, spawns in the daytime.
Slave of Nurn

**Slave of Nurn** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Slave of Nurn is a farmhand. He can be hired, the owner is Mordor Slaver.
	+ The purchased farmhand will have new properties: after clicking RMB the menu will open, where the worker can be given seeds and bone meal, and then he will start working.
	+ If you put a chest on the plot, and then hang a frame with a hoe on it, the worker will take seeds and flour from the chest, and put the harvested crops in return.
* Slave of Nurn, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Slave of Nurn has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Slave of Nurn can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Slave of Nurn, like most mobs, spawns in the daytime.
Rhudaur Hillman Warrior

**Rhudaur Hillman Warrior** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Western Ettenmoors;
* Angmar;
* Lone-lands;
* Weather Hills;
* Coldfells;
* Midgewater;
* Angmar Mountains;
* Northern Lone-lands;
* Angmar Forest-tundra;
* Ettenmoors;
* Swanfleet (conquest);
* Source of Anduin (conquest);
* Beornings Domain (conquest);
* Bree-land (conquest);
* Anduin Hills (conquest);
* Barrow-downs (conquest);
* Vales of Anduin (conquest);
* Eregion (conquest);
* Gladden Fields (conquest);
* Rivendell Hills (invasion);
* Eryn Vorn (conquest/invasion);
* Minhiriath (conquest/invasion);
* Eriador Downs (conquest/invasion);
* Trollshaws (conquest/invasion);
* Eriador (conquest/invasion);
* The Angle (conquest/invasion);

## Behaviour

* Rhudaur Hillman Warrior, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rhudaur Hillman Warrior has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rhudaur Hillman Warrior can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rhudaur Hillman Warrior, like most mobs, spawns in the daytime.
Rohirrim Meadhost

**Rohirrim Meadhost** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Rohirrim Meadhost, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rohirrim Meadhost has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rohirrim Meadhost can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rohirrim Meadhost, like most mobs, spawns in the daytime.
* Rohirrim Meadhost is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Rohirrim Meadhost buys next items:

* Raw Beef: 3 ();
* Raw Porkchop: 3 ();
* Raw Mutton: 3 ();
* Raw Chicken: 3 ();
* Raw Venison: 3 ();
* Clay Mug: 1 ();
* Clay Plate: 1 ();
* Sugar: 1 ();
* Wheat: 1 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Milk: 4 ();
* Salt: 10 ();

## Sells

Rohirrim Meadhost sells next items:

* Steak: 7 ();
* Cooked Porkchop: 7 ();
* Cooked Mutton: 7 ();
* Cooked Chicken: 6 ();
* Cooked Venison: 6 ();
* Bread: 5 ();
* Apple: 6 ();
* Wooden Plate: 2 ();
* Stoneware Plate: 2 ();
* Mug: 2 ();
* Ceramic Mug: 2 ();
* Ale Horn: 5 ();
* Golden Ale Horn: 10 ();
* Water: 2 ();
* Mead: 8 ();
* Milk: 3 ();
Rohirrim Farmer

**Rohirrim Farmer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Rohirrim Farmer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rohirrim Farmer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rohirrim Farmer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rohirrim Farmer, like most mobs, spawns in the daytime.
* Rohirrim Farmer is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.
* Rohirrim Farmer is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Rohirrim Farmer sells next units:

* Rohirrim Farmhand: 80 () no pledge, 40 () with pledge; 50.0+ alignment;

## Buys

Rohirrim Farmer buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Iron Hoe: 8 ();
* Stone Hoe: 1 ();
* Bronze Hoe: 6 ();
* Bone Meal: 1 ();

## Sells

Rohirrim Farmer sells next items:

* Wheat: 2 ();
* Seeds: 1 ();
* Carrot: 3 ();
* Potato: 2 ();
* Lettuce: 3 ();
* Leek: 3 ();
* Turnip: 3 ();
* Wool: 2 ();
* Milk: 8 ();
* Lead: 8 ();
* Hay Bale: 12 ();
Lossoth Fisherman

**Lossoth Fisherman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Lossoth Fisherman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lossoth Fisherman is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Lossoth Fisherman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lossoth Fisherman, like most mobs, spawns in the daytime.
* Lossoth Fisherman is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Lossoth Fisherman buys next items:

* Stick: 1 ();
* Oak Wood Planks: 1 ();
* String: 1 ();
* Bucket: 3 ();
* Iron Ingot: 3 ();
* Iron Dagger: 3 ();
* Bronze Dagger: 3 ();
* Salt: 10 ();

## Sells

Lossoth Fisherman sells next items:

* Raw Fish: 4 ();
* Raw Salmon: 6 ();
* Clownfish: 8 ();
* Pufferfish: 12 ();
* Fishing Rod: 8 ();
* Boat: 5 ();
* Ink Sac: 4 ();
* Pearl: 35 ();
* Leather Boots: 5 ();
Near Harad Fertile

**Near Harad Fertile** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Oak Shrubland;
* Orange Orchard;
* Lemon Orchard;
* Lime Orchard;
* Olive Orchard;
* Almond Orchard;
* Plum Orchard;
* Date Orchard;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Camel;
* Caracal;
* Horse;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Coast Southron;
* Coast Southron Warrior;
* Coast Southron Archer;
* Southron Champion;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Rohan;
* Gondor;
* Mordor;
* Umbar;
* Near Harad;
* Morwaith;
* Half-trolls;

## Invasions

This biome can be invaded by the following factions:

* Gondor;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Desert Oak;
* Date Palm;
* Cedar;
* Lemon;
* Orange;
* Lime;
* Cypress;
* Large Cypress;
* Olive;
* Large Olive;
* Almond;
* Plum;
* Palm;
* Avocado;
* Saxsaul;
* Banyan;
* Neem;
* Peach;
* Oak Shrub (oak shrubland);

## Structures

The following structures can be encountered in this biome:

* Harad Obelisk;
* Morwaith Mercenary Camp;
* One of a kind of ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Gardens of Barûphel (Near Harad);
* Ain an-Ahâr (Near Harad);
* Anât an-Phôinûr (Near Harad);
* Gâth-azrazâin (Near Harad);
* Lîpha-tûn (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Lapis Lazuli Ore (1.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Rhudaur Hillman Axe-thrower

**Rhudaur Hillman Axe-thrower** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Western Ettenmoors;
* Angmar;
* Lone-lands;
* Weather Hills;
* Coldfells;
* Midgewater;
* Angmar Mountains;
* Northern Lone-lands;
* Angmar Forest-tundra;
* Ettenmoors;
* Swanfleet (conquest);
* Source of Anduin (conquest);
* Beornings Domain (conquest);
* Bree-land (conquest);
* Anduin Hills (conquest);
* Barrow-downs (conquest);
* Vales of Anduin (conquest);
* Eregion (conquest);
* Gladden Fields (conquest);
* Rivendell Hills (invasion);
* Eryn Vorn (conquest/invasion);
* Minhiriath (conquest/invasion);
* Eriador Downs (conquest/invasion);
* Trollshaws (conquest/invasion);
* Eriador (conquest/invasion);
* The Angle (conquest/invasion);

## Behaviour

* Rhudaur Hillman Axe-thrower, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rhudaur Hillman Axe-thrower has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rhudaur Hillman Axe-thrower can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rhudaur Hillman Axe-thrower, like most mobs, spawns in the daytime.
Marsh Wraith

**Marsh Wraith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Marsh Wraith, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Marsh Wraith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Marsh Wraith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Marsh Wraith, like most mobs, spawns in the daytime.
Mordor Warg

**Mordor Warg** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Udûn;
* Mordor Mountains;
* Emyn Muil;
* Dor-en-Ernil Hills;
* Wilderland;
* Mordor;
* Ithilien;
* Dor-en-Ernil;
* Gondor Woodlands;
* Ithilien Hills;
* Nurn Marshes;
* Dagorlad;
* Nurn;
* Lebennin;
* Nindalf;
* Eastern Desolation;
* Gorgoroth;
* Ithilien Wasteland;
* East Bight;
* Anorien;
* Morgul Vale;
* Field of Celebrant (conquest);
* Pelennor Fields (conquest);
* Drúedain Forest (conquest);
* Dale (conquest);
* Fangorn Wasteland (conquest);
* Fangorn (conquest);
* Erebor (conquest);
* Rhúdel Steppe (conquest);
* Eaves of Lothlórien (conquest);
* Lothlórien (conquest);
* Rohan (conquest);
* Ringlo Vale Hills (conquest);
* Lamedon Hills (conquest);
* The Wold (conquest);
* Dwarf Camp (conquest);
* Rohan Woodlands (conquest);
* Iron Hills (conquest);
* Rhúdel (conquest);
* Brown Lands (invasion);
* Gondor (invasion);
* Harondor (invasion);
* Dead Marshes (invasion);
* Mouths of Entwash (invasion);
* Mouths of Anduin (invasion);
* Lossarnach (conquest/invasion);
* White Mountains Foothills (conquest/invasion);
* Emyn Winion (conquest/invasion);
* Pelargir (conquest/invasion);
* White Mountains (conquest/invasion);
* Imloth Melui (conquest/invasion);
* Dorwinion (conquest/invasion);

## Behaviour

* Mordor Warg, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Mordor Warg is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Mordor Warg can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a riding animal. To tame it, you do not need to have food and a saddle - just try to saddle the mob several times on the PCM. Remember that it's a sentient creature, which means that enemies of your faction won't let it ride you.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Mordor Warg lives at night and does not spawn during the daytime.
Lossoth Shaman

**Lossoth Shaman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Lossoth Shaman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lossoth Shaman is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Lossoth Shaman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lossoth Shaman, like most mobs, spawns in the daytime.
* Lossoth Shaman is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Lossoth Shaman buys next items:

* Pearl: 25 ();
* Stick: 1 ();
* Mug: 1 ();
* Waterskin: 2 ();
* Orc Bone: 1 ();
* Troll Bone: 2 ();
* Bone: 1 ();

## Sells

Lossoth Shaman sells next items:

* Lossoth Crafitng Table: 100 ();
* Lossoth Dagger: 10 ();
* Poisoned Lossoth Dagger: 15 ();
* Lossoth Draught: 100 ();
* Arrow: 3 ();
* Igunak: 32 ();
* Salt: 4 ();
Rotten House

**Rotten House** is a structure in the «LOTR Reworked» mod for Minecraft.

## Biomes

This structure is found in the following biomes:

* Swanfleet;
* Vales of Anduin;
* The Angle;
* Dale;
* Eriador Downs;
* Lone-lands;
* Minhiriath;
* Midgewater;
* Wilderland;
* Eriador;
* Northern Lone-lands;
* Enedwaith;
* Weather Hills;
* Shire Marshes;
* Field of Celebrant;
* Source of Anduin;
* Gladden Fields;
* Mouths of Anduin;
* Nindalf;
* Eryn Vorn;
* Rohan Gate;
* Rhún Swamp;
* Northern Wilderland;
* Anduin Hills;
* Long Marshes;
* Mouths of Entwash;
Rivendell Captain

**Rivendell Captain** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Rivendell Captain, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rivendell Captain has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rivendell Captain can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rivendell Captain, like most mobs, spawns in the daytime.
* Rivendell Captain is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Rivendell Captain sells next units:

* Rivendell Elf: 60 () no pledge, 30 () with pledge; 300.0+ alignment;
* Rivendell Warrior: N/A no pledge, 50 () with pledge; +400.0+ alignment;
* Rivendell Banner Bearer: N/A no pledge, 70 () with pledge; +550.0+ alignment;
Mouths of Anduin

**Mouths of Anduin** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Swamp Lowland;
* Swamp Lowland;
* Swamp Lowland;
* Swamp Upland;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome can be invaded by the following factions:

* Mordor;
* Umbar;
* Near Harad;
* Khand;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Swamp Oak;
* Birch;
* Large Birch;

## Structures

The following structures can be encountered in this biome:

* Ethir Village;
* Rotten House;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Linhir (Neutral faction);
* Ethir Anduin (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Thin Spruce

**Thin Spruce** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Western Ettenmoors;
* Forest Shelter;
* Misty Mountains Foothills;
* Angmar;
* West Northern Forests;
* Grey Mountains Foothills;
* East Northlands;
* Foothills of the Wind;
* Source of Anduin;
* Beornings Domain;
* West Northlands;
* Gulf Forochel;
* Angmar Mountains;
* Northern Lone-lands;
* Angmar Forest-tundra;
* Grey Mountains;
* Northern Mirkwood;
* Ettenmoors;
* Dwarf Camp;
* Misty Mountains;
* Mountains of the Wind;
* Moria;
* Coldfells;
* East Northern Forests;
Pelargir Marine

**Pelargir Marine** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Pelargir;
* Tolfalas (conquest);
* Near Harad Oasis (invasion);
* Harnennor (invasion);
* Harad Desert Riverbank (invasion);
* Umbar (conquest/invasion);
* Harondor (conquest/invasion);
* Near Harad Coast (conquest/invasion);
* Near Harad Fertile (conquest/invasion);
* Umbar Hills (conquest/invasion);
* Southron Forests (conquest/invasion);
* Umbar Forest (conquest/invasion);

## Behaviour

* Pelargir Marine, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Pelargir Marine has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Pelargir Marine can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Pelargir Marine, like most mobs, spawns in the daytime.
Lindon Smith

**Lindon Smith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Lindon Smith, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lindon Smith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Lindon Smith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lindon Smith is skilled at smithing tools, armor and weapons. This smith is always at your service if you have a good or neutral reputation with his faction.
* Lindon Smith, like most mobs, spawns in the daytime.
* Lindon Smith is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Lindon Smith buys next items:

* Iron Ore: 5 ();
* Gold Ore: 15 ();
* Copper Ore: 5 ();
* Tin Ore: 5 ();
* Iron Ingot: 3 ();
* Elven Steel Ingot: 3 ();
* Bronze Ingot: 3 ();
* Gold Ingot: 15 ();
* Galvorn Ingot: 4 ();
* Diamond: 25 ();
* Sapphire: 12 ();
* Opal: 10 ();
* Pearl: 25 ();
* Coral: 8 ();
* Coal: 1 ();
* Lava Bucket: 16 ();
* Stick: 1 ();
* String: 1 ();
* Mithril Nugget: 40 ();

## Sells

Lindon Smith sells next items:

* Lindon Crafting Table: 100 ();
* Lindon Sword: 20 ();
* Lindon Battlestaff: 20 ();
* Lindon Longspear: 20 ();
* Lindon Dagger: 14 ();
* Lindon Spear: 18 ();
* Lindon Axe: 15 ();
* Lindon Pickaxe: 15 ();
* Lindon Shovel: 12 ();
* Lindon Helmet: 18 ();
* Lindon Chestplate: 25 ();
* Lindon Leggings: 22 ();
* Lindon Boots: 16 ();
* Lindon Horse Armor: 25 ();
* Lindon Bow: 20 ();
* Arrow: 3 ();
Mordor Orc Bombardier

**Mordor Orc Bombardier** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Udûn;
* Mordor Mountains;
* Dor-en-Ernil Hills;
* Mordor;
* Ithilien;
* Dor-en-Ernil;
* Gondor Woodlands;
* Nan Ungol;
* Ithilien Hills;
* Nurn Marshes;
* Dagorlad;
* Nurn;
* Eastern Desolation;
* Gorgoroth;
* Ithilien Wasteland;
* Anorien;
* Pelennor Fields (conquest);
* Drúedain Forest (conquest);
* Ringlo Vale Hills (conquest);
* Lamedon Hills (conquest);
* Emyn Muil (invasion);
* Brown Lands (invasion);
* Wilderland (invasion);
* Lossarnach (invasion);
* Imloth Melui (invasion);
* Gondor (invasion);
* Harondor (invasion);
* Emyn Winion (invasion);
* Dead Marshes (invasion);
* Lebennin (invasion);
* Dorwinion (invasion);
* Mouths of Entwash (invasion);
* Nindalf (invasion);
* Mouths of Anduin (invasion);
* Pelargir (conquest/invasion);
* White Mountains (conquest/invasion);
* White Mountains Foothills (conquest/invasion);

## Behaviour

* Mordor Orc Bombardier, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Mordor Orc Bombardier has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Mordor Orc Bombardier can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Mordor Orc Bombardier lives at night and does not spawn during the daytime.
Ringlo Vale

**Ringlo Vale** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Dead Oak Forest;
* Birch Forest;
* Larch Forest;
* Poplar Forest;
* Apple/Pear Orchard;
* Plum Orchard;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Horse;
* Sheep;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Ringlo Levyman;
* Ringlo Soldier;
* Ringlo Archer;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gondor;
* Umbar;
* Near Harad;

## Invasions

This biome can be invaded by the following factions:

* Umbar;
* Near Harad;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Larch;
* Chestnut;
* Large Chestnut;
* Olive;
* Aaspberry;
* Almond;
* Plum;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;
* Dead Oak (dead oak forest);

## Structures

The following structures can be encountered in this biome:

* Ringlo Tower;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Ethring (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Nomad Chieftain

**Nomad Chieftain** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Nomad Chieftain, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Nomad Chieftain has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Nomad Chieftain tolerates the scorching sun well and lives comfortably in hot deserts, taking no damage during the daytime.
* Nomad Chieftain, like most mobs, spawns in the daytime.
* Nomad Chieftain is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Nomad Chieftain sells next units:

* Nomad Guard: 40 () no pledge, 20 () with pledge; 150.0+ alignment;
* Nomad Archer: 80 () no pledge, 40 () with pledge; 200.0+ alignment;
* Nomad Banner Bearer: 80 () no pledge, 40 () with pledge; 300.0+ alignment;
Raccon

**Raccon** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Swanfleet;
* Lone-lands;
* Minhiriath;
* Ringlo Vale;
* Gondor Woodlands;
* Rhûn Forest;
* Gondor;
* Northern Lone-lands;
* Shire Woodlands;
* Northern Mirkwood;
* White Downs;
* Vales of Anduin;
* The Angle;
* Dor-en-Ernil Hills;
* Eryn Vorn;
* Weather Hills;
* Anfalas;
* Lamedon Hills;
* Imloth Melui;
* Drúwaith Iaur;
* Shire Marshes;
* Andrast;
* Pelennor Fields;
* Forest Shelter;
* Shire Moors;
* Western Gondor;
* Lossarnach;
* Source of Anduin;
* Beornings Domain;
* Bree-land;
* The Shire;
* Eriador Downs;
* Chetwood;
* Dimrill Dale;
* Anorien;
* Gladden Fields;
* Mouths of Anduin;
* Rhún Swamp;
* Ringlo Vale Hills;
* Pelargir;
* Dor-en-Ernil;
* Rhûn;
* Anduin Hills;
* Northern Rhún;
* Pinnath Gelin;
* Lamedon;
* Lebennin;
* Mouths of Entwash;
* Eriador;
* Blackroot Vale;

## Behaviour

* Raccon, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Raccon has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Raccon can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Raccon, like most mobs, spawns in the daytime.