Lore Pages

The **lore pages** are a critical reveal of the storyline in TEALERLAND.

## Demo Employee Video

“Greetings valued employees

It is with a heavy heart…

we announce our plans to close and tear down the last Tealer location still standing…

The TEALERLAND amusement park, next week.

The higher-ups have ordered us to send this message …and to also;

inform that ALL employees have been laid off.

We apologize for the situation but we had no choice.

Final note…

A few of you will know that there’s a storage facility located beneath TEALERLAND…

and know how to enter it…

We ask politely:

**Don’t.**

It has been unused for years, and it will remain unused.

We’ll take care… of this facility later.

Thank you for working at - *\*Crackle\**”

***-Video Ends-***

## Demo Opening Narration

It’s December 2nd, 1988.

Your brother and co-founder, Teal Artel, went missing.

Authorities… search for days.

Weeks.

Months.

Nothing, they were never able to find him.

Shortly after Teal’s disappearance an employee at your company’s workplace was brutally slaughtered by a machine.

It led to a lawsuit… and eventually forced you to shut down and abandon your amusement park.

You locked away the storage facility, and set out to destroy the park… but it never happened.

After the incident, some put the blame for your brother’s sudden disappearance on you.

Others thought it was a hoax, you thought he was dead.

*\*Sound of David picking up the keys and walking towards TEALERLAND\**

Now I raise a simple question for you David.

It marks 15 years since you’ve last seen your brother.

Do you think he’s still missing…?

## Page 1

XANNI-CORP is the company that owns the Tealerland brand, and it was founded by David Artel & Teal Artel in 1973. The decision behind the name of the company remains unknown.

David had a newfound interest in robotics and engineering and decided to put it to use for entertainment purposes. While Teal’s plans for the company were different, he ultimately agreed to go in this direction.

Tealerland was not XANNI-CORP’s first endeavor into the entertainment business. Their first locations consisted of several small cafes with only one basic animatronic.

Throughout the company’s life, all of XANNI-CORP’s locations were located withing a small number of states within the US.

Despite the basic nature of these locations, they proved to be very popular.

As interest grew in the new trend and income grew, the brothers’ plans grew more ambitious and more advanced.

In 1990, their latest project – the Tealerland amusement park – would finally finish its construction.

The robot entertainers were now much more advanced, with each character having modular endoskeleton parts.

Unfortunately, this module-swapping system would be exploited not long after.

## Page 2

After XANNI-CORP had gained enough employees for its new establishment, Tealerland had its grand opening.

The first few days were very successful for the company, and Tealerland was looking to be XANNI-CORP’s most profitable location yet.

Even with all of that, Teal was unhappy with how the animatronic mascots looked.

Teal was responsible for creating the characters designs for each one, while David was tasked with turning them into reality, making the suits and underlying technology for each character.

Teal desired more realistic-looking characters, but David felt he had done all that he was able to.

David had spent many sleepless nights before the construction of Tealerland had completed constructing and trying to perfect each mascot.

It was not in his interest to replicate the original designs perfectly. His interest was to design animatronics that could be easily repaired, easily maintained, and easily upgraded or changed.

Teal tried to push for the animatronics to be changed, but it was a fruitless effort.

This would be the first of the brothers’ debates.

## Page 3

After almost a year the interest in the amusement park took a very heavy dip.

Funds were getting lower, and the effects of that were showing. Branching out into more locations was not an option with the budget the company had.

Employees had to be laid off and maintenance was becoming nearly non-existent.

While David neither knew nor cared to find out the reason for the interest waning, Teal had already assigned the blame to the mascots – the same ones he was unhappy with upon the park’s opening.

Teal believed the characters looked too creepy and unnerving to customers, especially after time had taken its toll.

The suits were mad out of very fragile materials and had started to melt and sag, especially near their faces.

Teal had decided it was time to take matters into his own hands and, without David knowing, he tampered with the animatronics.

Teal had hoped to gain an understanding of the inner mechanics of each character to potentially design his own suits. This plan failed, as Teal had accidentally damaged both the suits and the underlying endoskeletons.

He hoped things would continue to operate as normal regardless, but he would be wrong.

## Page 4

After the failed disassembly of the animatronics, their operation took a heavy hit.

What little staff there was left at the location was becoming annoyed with how often the animatronics would lock up and break.

David knew of this, but he did not say anything about it, as he did not know who was responsible for ruining his creations that he had spent so much effort and time on. Already frustrated with the park’s decline in interest, he wanted to track down who was to blame for the situation at hand.

Shortly after these events took place, David went into the underground facility build beneath the park to try and gain a better understanding of what had happened. He was not expecting to find the lifeless body of an employee laying still on the ground.

David was the first to find it, and nobody else had come down yet. Nothing had been near the body except for Tealer, who was in the middle of being repaired. The deceased employee had a large cut within the center of his chest. There were no screams or calls for help head beforehand.

Not wanting the public to find out about what had just happened, David hid the body withing Tealer’s torso.

David then sealed away the now tainted facility, leaving Tealer and the body within.

No one was ever allowed beneath again.

## Page 5

With the closure of the facility, the park was deemed out of order for the next few months. The reason why was never publicly disclosed.

After much internal debate between Teal and David about whether it was worth it or not to continue the project, XANNI-CORP finally closed its doors for good, along with the Tealerland park. David wanted the public to just forget about the park’s existence, rather than have it live on in infamy – but he never told Teal, as money was already running dry anyway, providing enough of a reason to move on.

The Artel brothers had parted ways and both moved on to greater things.

XANNI-CORP was sold to an unknown buyer shortly after. The Tealerland park, however, remained untouched and abandoned for the next decade of its existence.

While he still had the chance, Teal breached the park and went into the hidden facility in secret. It was then that Teal had found the slowly decaying corpse of the employee within Tealer’s suit.

Teal had decided David’s cover-up could not go unnoticed any longer. Teal scavenged parts and blueprints from what was left beneath and build his own modules to take control over his brother’s creations using radio signals.

It’s 2000. David wakes up to a phone call.

The bait had worked.

The monster was drawn back to its home.

## Developer's Letter

Hi. I’m NeeTroo, developer of TEALERLAND. I wanted to put in this message because I wanted to give something back to the people who decided to stick with my game all the way through to the end.

When I started this version of TEALERLAND in November of 2019 I wouldn’t have been able to even imagine how far it would have come. Before this came many, many unfinished fangame projects with the same name, scrapped designs, etc. But this time it finally stuck.

The first render of Tealer (with the first design I had mad for this iteration of the project) was when I realized that I have to stick with this project all the way to the end. And I did just that. So here we are, full game out after nearly 2 years of hard work. It’s a huge achievement for me considering the last time I released a fangame was over 5-6 years ago (although unfortunately most of my old FNaF fangames are long gone).

Of course, this project wouldn’t have come to life if it weren’t for the voice actors that decided to help out, the play-testers, my close friends who helped with the project, & you guys. The people who decided to play my game out of all the hundreds there are on Gamejolt and otherwise. That is what made me stick through it all until the very end and I can’t thank you all enough for giving me a chance.

Of course, developing a game like this isn’t without downsides. Things got very tough for me sometimes, but I managed to push through it all.

Would I go through this all again? I don’t know. Not yet at least. Finishing this game took a lot and it required a lot of patience, work, stress, and anxiety from me. Honestly, I very likely wouldn’t go through all of this again for a sequel or something – but only time can tell.

But did I regret doing any of this? Not a single bit. It’s all been worth it to me in a way I cannot even begin to describe. A 5-year-long goal of mine was finally completed and dusted off after all of this time. It’s surreal to me.

But anyway… thank you for playing my game. All the way through to see this message. Thank you for EVERYONE who’s been around since TEALERLAND was announced, since I first started my fangame journey, or playing now for just the very first time.

Thank you so much to everyone who has supported it and/or continues to. You guys are amazing and it’s been the best gift for me to come out of making this game.

See you all again when the time comes. I’ll be working on neat stuff in the meantime.