recursal/Fanatic-Fandom huggingface dataset:
The Realm of Oliver

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> The Realm of Oliver
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> Physical information
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> ### Realm Type
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> Physical
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> ### Weather(s)
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> None
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> ### Biome(s)
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> * Canyons
> * Desert
> * Flatlands
> * Mountains
> * Islands
> * Swamplands
> * Forests
> * Flooded Grasslands
> * Oceans
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> ### Flora
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> * Cactus
> * Miniature pine trees
> * Pine trees
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> ### Fauna
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> * Crabs
> * Seagulls
> * Clams
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> ### Sun(s)
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> 1
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> ### Moon(s)
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> 1
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> Inhabitants
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> ### Gods
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> * Oliver
> * Imminenti
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> ### Native species
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> * Pineman
> * Fishstick People
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> ### Immigrated species
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> N/A
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> ### Major Settlements
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> * Eggberg
> * Big City
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> ### Points of interest
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> * Joe's Awesome Icecream
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> ### Locations
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> * The Bell
> 	+ Bell Neck Canyons
> 	+ Bell Flatlands
> 	+ The Windless Desert
> * Island of Oliver
> 	+ Forehead Mountains
> 	+ The Big Forest
> 	+ The Miniature Forest
> 	+ Ear Flooded Grasslands
> 	+ The Bearded Swamp
> * The Open Ocean
> 	+ The Crumb Islands
> * Skinny Sea
> * Oliver's Ocean
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> *"Some say he gained the power to create realms. Since a realm in his likeness was discovered not long after his disappearance."*
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> - Rata
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The Realm of Oliver is a physical realm.

## Description

The Realm of Oliver was discovered shortly after the dissaperence of Oliver, the God of Bells. The realm shares likeness to him, such as the island shapes and its inhabits. Oliver's favorite food was Fishsticks, and there are Fishstick People who are native to the realm. Oliver was a Pineman and there are Pineman who are native to the realm.

## History

### The Fishstick People of The Miniature Forest

Ika explains what drawing on a wall are dipicting. He says that at one point in the past, The Fishstick People ruled over the Pineman. He also describes the second drawing which depicts Imminenti messing with the Fishstick People.
Sega Genesis

Genesis Model 1

The Sega Genesis (or the Mega Drive outside of North America) is a console made by Sega. It is a 16-bit system.

## History

In the 1980s, Nintendo has been dominating the console market in North America and Japan. Sega wanted to make a console to rival this success. So, on October 29, 1988, the Sega Mega Drive was released in Japan for ¥21,000 (about $140 USD). On August 14, 1989, the Mega Drive was released in the U.S. with the changed name: Sega Genesis. It rivaled the Nintendo Entertainment System and then, the Super Nintendo Entertainment System was released. The SNES was also 16-bit making them perfect rivals. In 1991, Sonic the Hedgehog was released with great success. This sparked a huge console war. With the release of Sonic the Hedgehog 2, the Genesis outsold the SNES. On December 12, 1991, an extension to the Genesis called the Sega CD was released which proved to be unsuccessful. Finally, in November 21, 1994, the Sega 32X was released which also proved to be unsuccessful.
Donkey Kong (franchise)

Donkey Kong was originally developed by Nintendo in an arcade cabinet, sharing the same name. Later, Nintendo partnered with Rare, and together, they created Donkey Kong Country.

## Games

* Donkey Kong (1981)
* Donkey Kong Jr.
* Donkey Kong 3
* Donkey Kong Jr. Math
* Donkey Kong Circus
* Donkey Kong Hockey
* Donkey Kong (1994)
* Donkey Kong Country
* Donkey Kong Land
* Donkey Kong Country 2: Diddy's Kong Quest
* Donkey Kong Land 2
* Donkey Kong Country 3: Dixie Kong's Double Trouble!
* Donkey Kong Land III
* Diddy Kong Racing
* Donkey Kong 64
* Donkey Konga
* Mario vs. Donkey Kong
* Donkey Konga 2
* Donkey Kong: Jungle Beat
* DK: King of Swing
* Donkey Konga 3
* Mario vs. Donkey Kong 2: March of the Minis
* Diddy Kong Racing DS
* Donkey Kong: Barrel Blast
* DK: Jungle Climber
* Mario vs. Donkey Kong: Minis March Again!
* Mario vs. Donkey Kong: Mini-Land Mayhem!
* Donkey Kong Country
* Donkey Kong Country 3D
* Donkey Kong Country: Tropical Freeze

## Last Seen

Donkey Kong last appeared in Mario Strikers Battle League.

## News and Updates

2021- Donkey Kong themed expansion to Super Nintendo World in Universal Studios Japan announced. Expected to open in 2024

2022- Donkey Kong and Cranky Kong confirmed to appear in The Super Mario Bros. Movie

2023- Donkey Kong, Cranky Kong, Diddy Kong, Dixie Kong, and Chunky Kong appear in The Super Mario Bros. Movie | Mario vs. Donkey Kong is announced

## External Links

https://donkeykong.fandom.com/wiki/Donkey\_Kong\_Series?so=search
Gradius

Gradius is a series of shooter games made by Konami, slightly similar to Aleste.

## Series Information

### Games

* Scramble
* Gradius (Game)
* Salamander
* Nemesis II
* Nemesis 3: The Eve of Destruction
* Gradius III
* Nemesis (GB)
* Gradius: The Interstellar Assault
* Salamander 2
* Gradius Garden
* Solar Assault
* Gradius IV
* Gradius Advance
* Gradius V
* Gradius Neo
* Gradius Collection
* Gradius ReBirth
* Gradius ARC
* Gradius the Slot

## Games

* Scramble
* Gradius
* Salamander
* Nemesis II
* Nemesis 3: The Eve of Destruction
* Gradius III
* Nemesis (GB)
* Gradius: The Interstellar Assault
* Salamander 2
* Gradius Garden
* Solar Assault
* Gradius IV
* Gradius Advance
* Gradius V
* Gradius Neo
* Gradius Collection
* Gradius ReBirth
* Gradius ARC
* Gradius the Slot
Tetsujin 28-go (1963)

Title during the opening

Tetsujin 28-go is a 1963 anime series based off of the 1956 manga of the same name. Tetsujin 28-go is about a giant robot named Tetsujin 28 that is remotely controlled by a boy named Shotaro Kaneda. Tetsujin 28-go is the very first Mecha Anime and the very first Super Robot Anime. The series has been rebooted many times. In 1966, the series was dubbed into English and aired in America under the name Gigantor.
Gunstar Yellow

Yellow in Gunstar Heroes (Game).

Yellow is a character in Gunstar Heroes.

## Appearance

Yellow is a shorter female human that wears white and yellow clothing.

## History

Yellow was taken by Daisaku and Grey, but later saved. Green also sacrificed himself for her and the other Gunstars.

## Personality

Nothing is known, however she looks sad in-game and cares about Gunstar Green.

## External Links

https://gunstarpedia.fandom.com/wiki/Yellow
Big City

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> Big City
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> Big City from the outside
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> General Information
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> ### Location
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> The Big Forest, Island of Oliver, The Realm of Oliver
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> ### Points of interest
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> * High Priestess Zora's
> * Joe's Palace
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> ### Inhabitants
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> * High Priestess Zora
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> *"Oh yeah! They've got a wall now! It's massive."*
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> - Kai
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Big City is a large settlement in The Realm of Oliver.

## Description

Big City used to not be a casino town, but after The Smiling King left, a person assumed the position of leader and had the city converted into a casino town. There is now a wall surrounding Big City.

## History

### Post Smiling King

The Smiling King left Big City around nine years ago and went to The Realm of The Pale Moons. After he left, there was no leader in Big City for a while. Then a man volunteered to be the leader and had the city converted into a gaming city. He ordered that they demolish all buildings and build towers. He had a wall built around the city. Since then, all the people have been glued to using the slot machines in the towers.
Vindicta-class battlecruiser

Minimum

* 1 Pilot
* 1 Sysop/Gunner

The *Vindicta-class of Battlecruisers* were developed during Project: Hallowed Star which saw various ships based off of the Sunfire-class heavy cruiser and the Hallow-class light cruiser designs.

## Design details

The Vindicta-class shares many design similarities with her CDF predecessors. While often mistaken as a Sunfire-class Heavy Cruiser the Vindicta-class has had many technological and design improvements integrated into its design increasing the combat capabilities of the class well beyond its predecessors.

### **Crew and complement**

An optimal crew for this vessel includes a Pilot, a Sysop, and a Gunner. She can, however, be flown with just a pilot albeit with significantly reduced capability's.

### **Armaments**

GEN 1

* 3 x 400mm Vanquisher Batteries
* 2 x 400mm Assault Turrets
* 5 x 150mm Dual Artillery Turrets
* 2 x 80mm Flak Turrets
* 6 x 20mm Point-Defense Cannons
* 1 x 200mm Fixed Missile Pod

GEN 2

* 3 x 400mm Vanquisher Batteries
* 2 x 400mm Assault Turrets
* 2 x 80mm Flak Turrets
* 11 x 20mm Point-Defense Cannons
* 1 x Spatial Drive Disruptor (Type-C)
* 1 x 200mm Fixed Missile Pod

## Operational history

### Commission and deployment

The *Vindicta-Class* Battlecruiser was commissioned shortly after the Light Battleship Apollyon's Fury finished its shake down and shortly before the Heavy Cruiser Repentance left the shipyards of Malta. Originally designed as a capable brawler her role evolved over time to a mid ranged artillery platform with the introduction of a Jump Drive Inhibitor purchased from the Khans United forming the core of Dauntless Squadron along side the Light Cruiser Cossack.

### Supremacy War

The Vindicta served as the Heavy asset in PXC Dauntless Squadron. During the war the Vindicta and Dauntless Squadron participated in multiple fleet actions on tiles 1B, and 2B defending 1B and then taking and holding 2B from ISU forces. She also had an intense stand off with CPR Atlas Squadron on tile 3B shortly after the tile was seized by PMA forces and while peace between both sides was being negotiated.

## List of appearances

### Season 3

* Episode 10.5 "Where It So Easy" (Appeared on the Tactical map and fought in a cut scene)
* Episode 12.5 "The Red & White Fleet" (First on screen Appearance)
Contra (game)

*Not to be confused with the series of the same name.*

Contra is the first game in the Contra franchise. It was released in 1987 and a run-and-gun platformer.

## Plot

In the year 2633, two men from the Contra organization named Bill Rizer and Lance Bean are on a mission to defeat a terrorist organization called Red Falcon who are planning to take over the world. It’s up to these two to stop this evil organization…

## Trivia

* In Europe, Contra was called Probotector, and the titular protagonists were changed to robot characters of the same name.
Space Mountain (Disneyland Park)

This article is about Space Mountain at Disneyland Park. For versions of Space Mountain at other locations, see Space Mountain.

## Space Mountain

### Opened

* May 27, 1977; 46 years ago (1977-05-27) (Original)
* July 15, 2005; 18 years ago (2005-07-15) (Reopening)

### Closed

April 10, 2003; 20 years ago (2003-04-10) (Original)

### Manufacturer

* Arrow Development (1977-2003)
* Dynamic Structures (2005-present)

### Trains

12 trains with 2 cars. Riders are arranged 2 across in 3 rows for a total of 12 riders per train.

### Capacity

* 2,057 (11 rockets)
* 1,741 (10 rockets)
* 1,440 (9 rockets) riders per hour

### Music

* Michael Giacchino (2005–present)
* Dick Dale (1996–2003)

**Space Mountain** is an indoor, space-themed roller coaster in Tomorrowland at Disneyland Park in Anaheim, California. Opened on May 27, 1977 (just two days after the release of Star Wars), it was the second roller coaster built at Disneyland, and was the second of the five versions of Space Mountain built by The Walt Disney Company. Its exterior façade is one of Disneyland's four "mountain" structures that serve as park landmarks.

## Gallery

Space Mountain exterior during the daySpace Mountain exterior at night
Bahamut Overdrive

* First form
* Second form
* Final form

Bahamut Overdrive is the final boss of Contra: Hard Corps and an antagonist in the Contra series.

## Game appearances

* Contra: Hard Corps

* Contra Advance: The Alien Wars EX.

## Boss guide

In the last stage, Big Battle, the leader of the rebellion, Colonel Bahamut, succeeds in merging his spirit with the corporeal qualities of the Alien Cell, which results in him transforming into an all-powerful symbiotic being.

The creature first manifests as a muscular human-alien hybrid radiating with energy. The brute displays superhuman speed and agility, and is even capable of projecting blasts of its own energy in order to attack from a distance.

However, the entity results to be very unstable and unable to contain its own power, and ends up losing control and transforming into a giant and deformed two-headed monstrosity.

As it grows more unstable, it mutates once again, this time into a beating heart-like organ surrounded by tormented-looking humanoid faces that pulsate outward whenever the heart is hit. It has 120 HP and simply floats around the room until its destruction.
Neo Contra

Neo Contra is a game in the Contra series.

## Plot

*Neo Contra* takes place during 4444 A.D. when the Earth has been transformed into a prison planet, home to criminals and political rebels (Contras). From this underworld society rises a new order called "Neo Contra". This government quickly showed its true colors, as it has other plans than bringing back normal civilization. Carrying out this new threat are four renegade Contras known as the "Four Elite". And thus, Bill Rizer is partnered with Yagyu Jaguar Genbei, a samurai, and the two are sent to Earth to deal with the Neo Contra threat.

## Gameplay

*Neo Contra* once again brings the games arena back into three dimensions. However, unlike the titles developed under Appaloosa Interactive, players only need to aim in third dimension upon rare occasions. Additionally, this title eradicates the boss-oriented gameplay of *Contra: Hard Corps* and the previous 32-bit titles, and seeks a balance more reminiscent of the 8-bit and SNES *Contra* games; long free-form shooting sections, interspliced with boss encounters. Additionally, gameplay varies depending upon the level and camera angle presented (the camera cannot be user-controlled). Most of the game is played in an isometric perspective, but portions are side-scrolling or overhead-behind.

The player can no longer jump. Instead, two new defensive moves are added that allows the player to effectively evade in the new dimensions: dash and spin. Dash gives the player a quick burst of speed to evade hostiles, while spin gives the player an instant of invulnerability.

The hit-ratio system that was introduced in *Shattered Soldier* has been kept in this title. The game uses a modified version of the three-weapon configuration from *Shattered Soldier*. The player has two types of firearms used against ground-level targets, one with regular ammo and the other with flammable rounds, and a third weapon used to lock-on airborne targets. The player can choose from one of the three initially available weapon sets (one which includes the famous Spread Shot from the earlier *Contra* games, which was missing in *Shattered Soldier*), with three additional sets that are time-release. The Type F configuration features the GV Laser and Ripple Laser, both weapons from *Gradius V*.

There are a total of seven stages in the game. Like *Shattered Soldier*, the four initial stages can played in any order and be replayed anytime for higher grading. The fifth stage can only be selected by clearing the first four stages, while the sixth and seventh stages are only available if players maintain an above average grade overall.

There is a difficulty setting in the options menu, and playing on Easy difficulty grants players thirty lives to beat the first four missions, but on this difficulty it is impossible to view the game's ending. Normal mode offers players five lives and seven continues to complete the seven missions of the game.
Nintendo Entertainment System/Famicom

The Famicom is the Nintendo Entertainment System in Japan. There are a few differences between the two systems, however.

## Differences

The Famicom has a different appearance than the NES and controllers can be stored on the side of the console. The NES is more boxy than the Famicom, the latter has a primarily white and red color palette while the former has a primarily white, black, and grey color palette. The Famicom is all in Japanese while the NES is all in English.
Space Fantasy Zone

Space Fantasy Zone is a cancelled title in the Fantasy Zone series.

## Everything known

It was apparently a crossover with Space Harrier, another Sega series, featuring enemies from that series. It also appeared to feature bosses from Fantasy Zone.

## Gallery

The title screen.A battle.A boss fight with Stumpalon, the first boss in the arcade version of Fantasy Zone.A battle with Cobabeach, the third boss in the arcade version of Fantasy Zone.
Operation C

Operation C is a game in the Contra series.

## Plot

The player takes the role of Bill Rizer, who must neutralize an enemy force that is secretly storing the Alien Cell in their base.

As with the previous *Contra* games for the NES, the exact details of the game's settings varies between supplemental materials: in the Japanese version, the enemies are identified as the army of an unnamed hostile nation in an isolated South Pacific island that is seeking to use an alien cell to produce military weapons of mass destruction; in the American versions, the enemies are working for an alien entity calling itself "Black Viper".

Likewise, the main character's identity was changed from Bill (the Player 1 character from the previous arcade and console games) to Lance (the Player 2 character from the previous installments as well). *Contra 4'*s updated chronology further mixed up the identity of this/these commando(es), changing the identity of the main character from Bill/Lance to Mad Dog and Scorpion, which were the western localized codenames for Bill and Lance, respectively. However, it must be noted that since *Contra 4*ʼs additions to the main storyline don't fit well with the original established Japanese chronology, it's arguable if they're still accepted as part of the official canon (although some of its ideas have been retained, nonetheless, precisely such as the existence of Mad Dog and Scorpion as individual characters).

## Gameplay

The game has a total of five stages, many of which share design similarities to *Super C* (the NES version of *Super Contra*). The three odd-numbered stages (1, 3, and 5) are played from a side-view perspective, while the two even-numbered ones (2 and 4) are top-view. The soundtrack consists primarily of arranged background music from the original *Contra*, with the exception of a few tunes (namely the Area 2 theme, the Stage Select theme, the sub-boss theme in Area 3, and the ending theme).

*Operation C* was the first *Contra* game to feature auto-fire as a default feature, resulting in the removal of the Machine Gun power-up from previous games. The Laser is also removed, leaving only the Spread Gun and Fire Gun from *Super C*. However, the game introduces a new Homing Gun which fires bullets that chase after enemies. The Spread Gun starts out as a three way shot but it can be upgraded to a five-way version after picking it up a second time. Unlike *Super C*, the Fire Gun does not have chargeable shots, while the Barrier and Rapid Fire power-ups are not featured in this installment either.
Banjo-Tooie

Banjo-Tooie is a sequel to Banjo-Kazooie and it is part of the Banjo-Kazooie franchise.

## Plot

Two years after Grunty’s death, Klungo continued trying to free Grunty. Meanwhile, Banjo & Kazooie, Bottles, and Mumbo Jumbo played poker. Spiral Mountain then begins to experience tremors. Mumbo Jumbo goes to I no investigate. The tremors were cause by the HAG-1 (a digging machine to free Grunty. The HAG was piloted by Grunty’s sisters, Mingella and Blobbelda. The witches free Grunty who turns out to now just be a skeleton wearing Grunty’s clothes. Mumbo experiences this and begins running. He is spotted and Grunty begins firing spells at him. The shamon rushed into Banjo’s house to warn Banjo, Kazooie, and Bottles. Bottles didn’t believe him but the bear and bird did. Bottles soon believed Mumbo when Grunty’s powerful spell destroyed Banjo’s house and killed the near-sighted mole. After Banjo & Kazooie go off on another adventure, they come to the top of another tower where Grunty and the HAG-1 reside. After one last battle Grunty begins charging up a powerful attack. The bear and bird fire one last egg at the skeletal witch which causes her to miss the spell with it instead hitting the HAG-1. The HAG was blown up which obliterated Gruntilda’s body only leaving her head. Banjo & Kazooie as well as all of their friends kicked around the witches head. Grunty vowed to get revenge in Banjo-Threeie.

## Gameplay

Banjo-Tooie plays mostly the same as its predecessor except for different gameplay segments. In these segments, Banjo uses Kazooie as a gun and they go through these areas in a first-person shooter style. The main difference being there is no gun, it’s Kazooie and there are no bullets, they’re eggs. There are also areas where you can play as Mumbo Jumbo and like in the previous game, there are transformations. These include Dragon Kazooie, Stony Banjo, Detonator Banjo, Van Banjo, Submarine Banjo, T-Rex Banjo, Washer Banjo, Snowball Banjo, and Bee Banjo.
Banjo-Kazooie: Nuts & Bolts

Banjo-Kazooie: Nuts & Bolts is a game released in 2008. It is a vehicle platformer as well as a collect-a-thon

## Plot

8 years after Grunty’s final defeat, Banjo and Kazooie were now overweight and unfit due to a lack of adventures. But on one peaceful day in Spiral Mountain, the head of Gruntilda’s skeleton came out of a pile of rubble. The bear and bird went to investigate a noise they heard where they found Grunty’s head. The lifelong rivals were about to fight when the Lord of Games (L.O.G.) appeared. He then sent Banjo, Kazooie, Grunty, Mumbo Jumbo, Jinjos, Minjos and other characters to Showdown Town where he pit Banjo & Kazooie against Grunty, whoever won gained ownership of Spiral Mountain while the loser would be cursed to working in L.O.G.’s factory for the rest of their days. L.O.G. made Banjo & Kazooie fit again and Grunty’s old body (skin and all) now with a tub on its head. The body walked over and threw Grunty’s head into it. The bear and bird went on a brand new adventure (now with vehicles) to keep Spiral Mountain. Banjo and Kazooie once again defeated Grunty. The witch was forced to work in the factory forever, while hear she proclaimed that she would make her own game.

## Gameplay

In B-K:N&B, it is another 3D collect-a-thon but this time there are vehicles. These vehicles can be built using parts that are found around the multiple worlds.
Banjo-Pilot

Banjo-Pilot is a racing game from the Banjo-Kazooie franchise. It was released in 2005 and published by THQ.

## Gameplay

Banjo-Pilot is a game where you race as either Banjo, Kazooie, Mumbo Jumbo, a Jinjo, Humba Wumba, Bottles, Gruntilda, Klungo, and Jolly Roger. The player races against other characters. There are honey combs that act as item boxes which give you power-ups which can give you a boost or sabotage other racers.
Dark Opa-Opa

Dark Opa-Opa is one of the main antagonists of the Fantasy Zone series.

## Appearance

He looks the same as Opa-Opa but with darker colors. In Fantasy Zone II, during the battle, he has a yellow visor.

## History

After Opa-Opa had defeated O-Papa at the end of Fantasy Zone he had mixed feelings at discovering that the leader of the Menon Forces was his long lost father. These mixed feeling split from Opa-Opa and became Dark Opa-Opa

Dark Opa-Opa was the leader of the Menon Forces. O-Papa only joined the Menon forces to be with him, who he thought was Opa-Opa.

## Battle

In battle, he will use the same attacks as Opa-Opa. He also has the same amount of health.

## External Links

https://fzdatabase.fandom.com/wiki/Dark\_Opa-Opa
Donkey Kong (1994)

Donkey Kong 1994 is a remake of the original arcade game as well as some new stuff added to it.

## Story

Donkey Kong kidnaps Pauline once again and Mario goes to get her back. After being defeated once, DK kidnaps Pauline again and later, he gets mutated and becomes giant. After being defeated for the last time, DK returns to his normal size and friendship sparks between Mario, DK Sr, and DK Jr.

## Gameplay

DK94, plays mostly the same as the original game except with a few added platforming elements.
Shinobi

Shinobi is a series of hack-and-slash games made by Sega. It was a very popular Sega series but its last game was in 2011.

## Series Information

### Games

* Shinobi (1987)
* Shadow Dancer
* The Revenge of Shinobi
* Shadow Dancer: The Secret of Shinobi
* The Cyber Shinobi
* The GG Shinobi
* Shinobi III
* Shinobi Legions
* Shinobi (2002)
* Nightshade
* Shinobi 3D

### Protagonists

* Joe Musashi
* Hotsuma
* Hayate

### Antagonists

* Zeed
* Neo Zeed
* Shadow Master

## Stats

### Last Seen

Sonic & Sega All-Stars Racing Transformed
Contra 3D

Contra 3D is a pachislot game only released in Japan. It is in the Contra series.

## Gameplay

The game works something like a movie, the actions in which develop more depending on luck, although the player has an influence on them - the main idea is to get a set of three logos that make up the winning combination. It contains various cutscenes featuring Bill Rizer, Lance Bean and a new character named Anna Crawford fighting the Red Falcon Army and defeating aliens.
Banjo-Kazooie: Grunty’s Revenge

Banjo-Kazooie: Grunty’s Revenge is a 2D collect-a-thon platformer that was released in 2003 and developed by Rare. This is the interquel of Banjo-Kazooie and Banjo-Tooie.

## Plot

Two months after Gruntilda’s death, Klungo still can’t get the boulder off of Grunty’s final resting place, so he decides to take a new course of action. Klungo builds a robot with the likeness of Gruntilda named Mecha-Grunty. Grunty’s spirit possesses the robot and then she plots for revenge. Grunty kidnaps Kazooie and time travels 20 years into the past. Mumbo Jumbo sends Banjo back to this time as well. Banjo gets help from Bozzeye (Bottles’ ancestor) and a young Mumbo. Banjo saves Kazooie and they defeat Mecha-Grunty. The witches spirit returns to the hole where. Mecha-Grunty’s parts were used by Mingella and Blobbelda to build the HAG-1. 22 months later, Gruntilda is freed.

## Gameplay

Banjo-Kazooie: Grunty’s Revenge plays similarly to Banjo-Kazooie except it’s from a top down view and it’s not 2D.
Banjo-Kazooie (Game)

Banjo-Kazooie is a Collect-a-thon released in 1998 by Rare.

## Plot

One peaceful day in Spiral Mountain, trouble was brewing in Gruntilda’s Lair as Gruntilda loomed over her cauldron, Dingpot. The living cauldron proclaimed that Banjo’s sister, Tooty, was the prettiest and fairest in the land. So, Grunty kidnapped Tooty. Grunty was going to use her Beauty Transfer Machine to transfer Tooty’s beauty to the ugly witch and give Grunty’s ugliness to the young bear. Banjo and his good friend Kazooie, go off on an adventure to save Banjo’s sister. On their adventure, the duo meet Mumbo Jumbo, a shaman that used to mentor Grunty until he turned his back on her. As revenge, Grunty cursed Mumbo with his face being put into a skull mask. The duo also interact with their good friend, Bottles. Bottles is a near-sighted mole that gives them tips for their adventure. Eventually, the bear and bird made it to the top of Grunty’s tower. Banjo and Kazooie began to battle Grunty. In the middle of their battle, the Jinjos (who they had met and helped along their adventure) appeared. They began as statues that the duo had to awaken by firing 3 eggs into the holes in the base of the statues. After releasing all of the Jinjos (who had attacked the ugly witch) Grunty still stood. Then The Mighty Jinjonator’s statue emerged from the ground. Banjo & Kazooie fired 6 eggs into the four holes on each side of the statue. Then the big blue god of the Jinjos awakened. It flew around Banjo for a bit and then flew into the air as Grunty screamed and gnawed her fingernails in fear. The Jinjonator attacked Grunty exactly ten times until it dealt the final blow. Grunty fell off the tower and made a hole in the ground. A piece of the tower fell from the sky and covered the hole.

## Gameplay

Banjo-Kazooie is a 3D Collect-a-Thon platformer where you play as a bear named Banjo and a breegull named Kazooie. There are various abilities that you can unlock throughout the game. All of these abilities are used by Kazooie. Since this game is a collect-a-thon, there are multiple collectibles to collect. The primary on being Jiggies. Jiggies are good jigsaw puzzle pieces that each world has. Throughout every world there are also Jinjos spread out to collect.
Ecco II: Sentinels of the Universe

A level select screen

Ecco II: Sentinels of the Universe was going to be a sequel to Ecco the Dolphin: Defender of the Future.

## What is known

This game was going to be a sequel to Ecco the Dolphin: Sentinels of the Universe. There is only one available prototype build which dates back to 2/19/2001. There are six playable levels in the build but there is no sound or music. All the text is in Hungarian showing that the developer of Sentinels of the Universe were Appaloosa Interactive.
Donkey Kong Land

Donkey Kong Land is a follow up to Donkey Kong Country.

## Plot

Donkey Kong and Diddy Kong make a bet with Cranky Kong that they could save their banana hoard again on an 8-bit console. Cranky Kong called King K Rool and told him to steal DK’s banana hoard again and this time hide the bananas in different places.

## Gameplay

Donkey Kong Land actually plays very similarly to DKC. Donkey Kong and Diddy Kong are both playable but only one Kong is displayed on screen at a time. Both Kongs retain their abilities from the previous game. Only two animal buddies return in the game, those two being Rhambi the Rhinoceros and Expresso the Ostrich.
Vectorman (Character)

*Not to be confused with the series of the same name starring him,*

Vectorman is the main character of his namesake series.

## Appearance

He is a green and blue Orbot with red eyes.

## Game Appearances

* VectorMan
* VectorMan 2

## History

He was an ordinary Orbot, cleaning Earth after it became polluted in 2049. He was delivering garbage to the Sun when he came back to find that Raster, a more powerful being, became slightly insane after a nuclear weapon was attached to him. While VMan was gone, attendants had made a mistake to Raster by placing a nuclear weapon on his body by accident.

It was unknown what happened to the attendants, but VMan wanted to save Earth from Raster, now WarHead. He made it through a ton of areas like Terraport, Bamboo Mill, and many others and finally confronted the enemy barely above dark clouds.

The second game was different from the first game. When VMan was in his sludge barge listening to music, he was attacked by a missile. He had to freefall to Earth and found out about a large amount of vicious bug-like creatures. He started to fight them and then took on the first boss, a gigantic two-headed creature. He kept going and at some point went underground to take on Dreamsnake. Then he kept going and confronted the strange source of the creatures, the Black Widow Queen.

## Personality

He has a similar personality to Sega's mascot, Sonic.

Although he has many good traits, it is implied he dislikes tears or crying. He is annoyed by those who give up easily or are sad but will not hesitate to help them in need. Those who wait also annoy him as he will try to get their attention if left idle long enough. He also dislikes being made fun of, mocked, or laughed at.

## Trivia

* Orbot, a Sonic character, shares the same namesake as the type of robot Vectorman is
* Sonic also has a character called Vector Man. In fact, Sonic mentions that the name Vector Man makes him think of a trash collector

## External Links

https://vectorman-sega.fandom.com/wiki/VectorMan\_(Character)
Destroyers

## Lore

### Destroyer (DD, DDG, DE, DL):

A destroyer is the workhorse of its faction. Capable of unleashing sustained fire upon its targets, destroyers earn their keep not from heavy armor, but evading the fire of enemy vessels. While commonly serving as escorts to flagships, destroyers are more than capable of entering combat on their own.

### Torpedo Destroyer (DDK):

Torpedo destroyers are destroyers specialized to combat capital ships. Despite their name, they actually do not equip torpedoes, but 1000mm Fixed Artillery Lances. These fixed rifles present great danger to slower targets, such as battleships and stations, but are ineffective against more agile vessels.

## Rules Used

### Destroyer (DD, DDG, DE, DL):

Destroyers may use one 300mm Striker Turret. No other heavy weapons are permitted.

* Armor Allowed: Light
* Thruster Points: 1,950
* Weapons Allowed: Light, Medium, Heavy (limited)
* Max Weapon Points: 20
* Max Turrets: 14
* Max Fixed Weapons: 4
* Max Lances: 0
* Minimum Blocks: 2,601 Max Blocks: 3,500
* Max Jump Drives: 3
* Max Large Reactors: 1
* Antenna Range: 20,000m
* Build Time: 1

### Torpedo Destroyer (DDK):

Building torpedo destroyers requires the relevant talent to be unlocked.

* Armor Allowed: Light
* Thruster Points: 1,950
* Weapons Allowed: Light, Medium, Heavy (limited)
* Max Weapon Points: 20
* Max Turrets: 14
* Max Fixed Weapons: 4
* Max Lances: 2
	+ Lances Allowed: Artillery Gun, 400mm, 1000mm
* Minimum Blocks: 2,601 Max Blocks: 3,500
* Max Jump Drives: 3
* Max Large Reactors: 1
* Antenna Range: 7,000m
* Build Time: 1

## Faction Ships

### REM -

* DD - Keep Class
* DD - Brooklyn Class

### MC -

* DD - Heresy class
* DD - Typhoon class

### PXC -

*Aventine-class DD**Viminal-class DD*
* DD - Snekkja-class destroyer
* DW - OPSEC-class destroyer
* DL - Dauntless-class destroyer
* DD - Mercury-class destroyer

### 1st -

*Laelaps-class DD**Barbatos-class DD**Cygnus-class DD**Lancelot-class DD**Kronos-class DD*
Hard Corps: Uprising

*Not to be confused with Contra: Hard Corps.*

Hard Corps: Uprising is a game in the Contra series.

## Plot

In 2613, the world is now ruled by an empire known as the Commonwealth under the reign of Tiberius. Neighboring nations have suffered under the Commonwealth's oppression and resistance forces rise across the land. However, so many resistance fighters have fallen to the overwhelming might of the Empire, that their strength is now severely diminished. A group of elite soldiers rise through the ranks of the resistance and band together to execute a desperate plan. The leader of this group is the war hero Bahamut.
Policy

Welcome to the Abandoned Franchise wiki! This page will go over the policy for this wiki

## Policy

Treat others with respect. Do not bully others are force your opinion onto others. This is a wiki, not a place to bash opinions.

There are specific types of pages that are permitted to be created. These pages are: franchise, main protagonists, main antagonists, major bosses, soundtrack, and lost media. There is also a policy concerning these pages (see Manual of Style for that).

Do not spam, vandalize, or do anything against guidelines. Do not bait other users into going against guidelines.

Finally, keep personal drama or drama from other wikis on that wiki. Do not bring it here.

Please follow our policy and happy contributing!
Contra (Franchise)

Contra is a video game series created by Konami.

## Series Information

### Games

* Contra (1987)
* Super Contra
* Operation C
* Contra III: The Alien Wars
* Contra Force
* Contra: Hard Corps
* Contra: Legacy of War
* C: The Contra Adventure
* Contra: Shattered Soldier
* Neo Contra
* Contra 4
* Contra ReBirth
* Hard Corps: Uprising
* Contra: Rogue Corps

## Games

* Contra (1987)
* Super Contra
* Operation C
* Contra III: The Alien Wars
* Contra Force
* Contra: Hard Corps
* Contra: Legacy of War
* C: The Contra Adventure
* Contra: Shattered Soldier
* Neo Contra
* Contra 4
* Contra ReBirth
* Hard Corps: Uprising
* Contra: Rogue Corps
Donkey Kong Jr.

Donkey Kong Jr. is a game developed by Nintendo in 1982. This is a sequel to the 1981 game, Donkey Kong.

## Story

Mario incarcerated Donkey Kong for revenge. Donkey Kong Jr. set off to save his father from Mario.

## Gameplay

In DK Jr, Mario is at the top and DK Sr is in a cage. The player must climb up vines and avoid enemies that Mario sends after them. Once the player gets to the top, Mario runs away with DK Sr.
Alex Kidd

## Series Information

### Games

- Alex Kidd in Miracle World-Alex Kidd: The Lost Stars- Alex Kidd: High-Tech World- Alex Kidd in the Enchanted Castle- Alex Kidd in Shinobi World- Alex Kidd in Miracle World DX- Alex Kidd BMX Trial- Alex Kidd: High-Tech World

### Protagonists

* Alex Kidd (Character)
* Egle
* Stella

### Antagonists

* Janken the Great
* Ashra
* Ziggurat
* Hanzo

## Stats

### Last Seen

2021

Alex Kidd was a series made by Sega. Its last game was in 2021, but knowing that other Sega franchises (other than Sonic and Yakuza) have not returned, it will most likely not return and that game was made around the series' 30th anniversary.
Gomeramos King

## Gomeramos King

### Games Seen In

* Contra (1987)
* Contra III: The Alien Wars
* Contra: Hard Corps
* Contra: Shattered Soldier
* Contra Returns

## Physical description

### Gender

None (original body Male)

Gomeramos King is one of the main antagonists in the Contra series.

## Game Appearances

* Contra (1987)
* Contra III: The Alien Wars
* Contra: Hard Corps
* Contra: Shattered Soldier
* Contra Returns

## Battle

In almost every game it is in, it releases smaller enemies from Eggrons.
Big Magnum

Big Magnum is one of the final bosses of Contra: Hard Corps.

## Battle

It has an arsenal of attacks.

* It makes a triple laser which moves along the screen, forcing the player to move.
* It makes a projectile that splits into three smaller projectiles that then zoom to the left side of the screen towards where the player is.
* It fires extremely large beams

## Trivia

* Big Magnum resembles Hydra from Shinobi III.

## External Links

https://contra.fandom.com/wiki/Big\_Magnum
Vectorman (PS2)

A screenshot from an E3 Screening

Vectorman was a reboot of the original Vectorman franchise.

## What is known

Vectorman was going to be very different than the original duology, with fully destructible environments and a grappling hook.

## Possible reason for cancellation

Vectorman might’ve been cancelled because of the titular character looking similar to Master Chief.
Alex Kidd in the Enchanted Castle

## Plot

From the manual:

The whole Kidd family is upset! Alex's father, King Thor, is missing! At home on planet Aries, Alex hears a rumor that King Thor's been kidnapped by Ashra, the mean ruler of planet Paperock. Alex speeds to Paperock and starts searching for his dad.

But he runs right into trouble. All the creatures on Paperock decide to keep Alex away from Sky Castle, Ashra's hideaway. They block his path and chase him when he tries to get away. So Alex gets tough! He knows how to jump, punch, and kick. And he finds out how much fun it is when the creatures explode! Alex uses his power wallops on anything that gets in his way. And then he grabs the gold and treasures that magically appear.

But a big surprise is waiting for this Kidd. Alex finds himself dragged into a game of Janken with the Paperock bullies. In this game, he's got to make a hand signal for paper, scissors, or rock at the same time as his opponent. If Alex's sign beats the bully's sign, Alex wins. If not, Alex gets bonked out and loses some of his gold. How embarrassing!

Will Alex make it to the Enchanted Castle and find his dad? Or will the smart-aleck Paperockers get a good laugh? It's up to you!

## Regional Differences

This game is known for a large difference in the Janken matches. In the American version of the game, if a player has lost a round then a weight falls on the player. But in the Japanese version their clothes fall off with only a leaf covering them.
The Adventures of Dewey the Dolphin

The Adventures of Dewey the Dolphin (also known as Dewey the Dolphin) was a game that was going to be released on the Nintendo Entertainment System (and later Sega Genesis/Megadrive) in 1991.

### System

Nintendo Entertainment SystemSega Genesis/Megadrive

## Possible reason for cancellation

One possible reason for the cancellation of Dewey the Dolphin is its similarities with the soon-to-be released Ecco the Dolphin or that the game had a launch date of around the time the Super Famicom released in Japan.

## What is known

No prototypes of the game have been found. There are also only two screenshots remaining.
Nintendo Entertainment System

The Nintendo Entertainment System (or Famicom in Japan) was a console manufactured by Nintendo on July 15, 1983 in Japan and in the August of 1985 in the U.S..

## History

Before the NES, Nintendo had made Donkey Kong, the Game & Watch, and the Color TV Game consoles. In Japan, the Famicom (a portmanteau of Family Computer) was announced. It was plan to have a 16-Bit CPU with a Floppy Disk Drive but it ended up with an 8-Bit CPU without a Floppy Disk Drive. In 1985, the console was released with the price of ¥14,800 ($100.30). Nintendo re-released Donkey Kong and Donkey Kong Jr on the system. In 1985, the Famicom was released in the U.S. with the name instead being Nintendo Entertainment System. Around this time Super Mario Bros. was released to great success. In Japan a sequel called Super Mario Bros.: The Lost Levels but in the U.S. a different sequel was released called Super Mario Bros. 2. The last Mario game to be released on this console was Super Mario Bros. 3.

## Famicom

For more information on the Famicom, click here
NiGHTS

NiGHTS is the titular protagonist of the NiGHTS Into Dreams franchise.

## History

NiGHTS was created by the god of Nightmare, Wiseman the Wicked. He created NiGHTS along with their rival Reala. Both NiGHTS and Reala were meant for evil but NiGHTS rebelled. They were imprisoned in an Ideya Palace in Nightopia (which NiGHTS was created to steal Ideya from). Later, with the help of two children, NiGHTS defeated Wizeman. But after Wizeman’s defeat, NiGHTS disappeared.

Later in NiGHTS: Journey of Dreams, NiGHTS is back to defeat Reala and Wizeman again. NiGHTS, now with two new children, defeated NiGHTS’ “sibling” and their creator.

## Personality

NiGHTS is very mischievous and free-spirited (similar to the likes of Sonic the Hedgehog) which caused NiGHTS to rebel against Wizeman

## Trivia

* NiGHTS has appeared many times alongside Sonic the Hedgehog himself. The most notable answer would probably be the NiGHTS themed level in Sonic Adventure 2. NiGHTS and Reala also joined Sonic and Mega Man in Sonic/Megaman: Worlds Unite
Super Fantasy Zone

Super Fantasy Zone is a game in the Fantasy Zone series.

## Plot

*In the space year 023X*

*People discovered an irregularly gravitational phenomenon, in the universe, near the planet Menon, a star of corpse souls in the frontier of Fantasy Zone*

*They launched a space patrol mission in search of the mystery. On the way of their mission, they encountered an onslaught of a weird military troop and we’re robbed of the line of communication to the operation base back home. The wicked troop turned out what they called **Dark Menon Force**, who was plotting to conquer the Fantasy Zone*

*The invader troop made their way to seizing all the planet metropolises with all the brutal acts of plunder and slaughter behind them.*

*O-Papa, father of the hero, Opa-Opa, foresaw the deployment of the Dark Menon Force and launched a defense aggression. His attempt turned out to be futile. He was beaten down by the enemy’s mighty force and was fatally wounded.*

*Now, it’s time for the hero, Opa-Opa, to rise and face the challenge to revenge his father’s murderer and restore peace to Fantasy Zone.*
Fantasy Zone II

Fantasy Zone II, or Fantasy Zone II: The Tears of Opa-Opa, was the second game in the Fantasy Zone series

## Plot

*Previously, in the space year 6216, a courageous hero called Opa-Opa annihilated the invading enemy and restored peace to the **Fantasy Zone**.*

*Now, 10 years have elapsed, and the **Fantasy Zone** has expanded its domain severalfold, however a crisis is once again unfolding.*

*In deep contemplation, Opa-Opa recalls to mind the battle he fought 10 years ago and wonders who was the mastermind behind their leader. Foremost in his thoughts is the whereabouts after the truth became known that he was the enemy leader.*

*Now, history is repeating itself. And the planets that make up the **Fantasy Zone** once again find themelves being victimized by the mastermind of the Nenon Planet Forces who is using them to secretly construct a huge fortress in the **Fantasy Zone**. To put an end to their ambitious plans. Just as he had done 10 years ago. Opa-Opa promptly takes of for the **Fantasy Zone** where.....*

## Gameplay

Like it's predecessor, Fantasy Zone II is a Shoot 'em up where the player must fly around while avoiding projectiles, firing projectiles, and dropping bombs. The player must destroy the central bases while defeating the bosses in every stage.
Horizon-class transport

## Horizon

### Role:

* Troop Deployment
* Mobile resupply base

## Ship Information

### Engines:

* 1x Large Hydrogen Thrusters
* 26x Small Hydrogen Thrusters
* 11x Small Ion Thrusters

### Hull:

Hybrid Armor:* Light armor
* Heavy armor reinforcements#
* Shielding - 40k Units

### Armament:

* 2x 200mm Missile launchers
* 5x 25mm Gatling turrets
* 1x 5.56mm Interior turret

## Workshop Link

### Workshop Link:

* Horizon - https://steamcommunity.com/sharedfiles/filedetails/?id=1826394875

*\*Insert TLDR Info here\**

## Ships of the line

* Horizon (Destroyed in the 3rd year of the 11th Fleet rebellion)

## List of appearances

*"Horizon" First appearance:*

S8, Ep.72 "For those we left behind"

"Horizon" Other appearances:

S8, Ep.73 "Back at it again"

S8, Ep.77 "What we fight for"

S8, Ep.80-84

S8, Ep.86 "End of the beginning"
Honorbound Military

The collective forces that defend the Isle of Quel'ama, the Honorboud Military encompasses the overall tally of standing faces in the nation. The force may be small compared to others, but allows for specialized practice that guarantees the defense of the Isle and her inhabitants.

## "The Honorbound" (Militia force)

The Honorbound Militia was formed out of a need for self policing. As such, it is a volunteer group that functions much like a reserve force, with a few extra duties. They attend regular weekly training, and have opportunities for specialized training for those interested. They also act as the patrolling guard for much of Quel'ama as they boast of a barracks in each major city.

## The HonorGuard

The HonorGuard is the standing force of military that have made defending Quel'ama their career. They are seen as more capable than the regular Militia due to their regular daily training, and the fact that many of them have taken specialized courses in their fields.

## Ranks

* Ranger-General - Mazekenne Bal'annor (though currently represented by the Warden Kellyra due to the Lady Bal'annor's recent childbirth.)
	+ Oversees the entire Military, and serves as the Commanding Officer in combat.
* Head of Military Affairs, Second In Command - *open*
	+ As stated, second in command to the Ranger-General. This individual assists the Ranger-General in their duties, and helps Command troops in combat.
* Head of Naval Affairs, Second in Command - *open*
	+ Falling on the same level as the Head of Military Affairs, the Head of Naval Affairs acts as the eyes and ears of the Ranger-General at sea. They ensure the naval fleet is where they need to be, when they need to be there.
* Ranger-Captain of the Militia - *open*
	+ This person oversees the Militia directly, and reports to the Ranger-General or the Head of Military Affairs.
* Ranger-Captain of the Navy - *open*
	+ This person oversees the Navy directly, and reports to the Ranger-General or the Head of Military Affairs.
* Ranger-Captain of the HonorGuard - **Kelisse Nightwillow**
	+ This person oversees the HonorGuard directly and reports to the Ranger-General or the Head of Military Affairs.
Vectorman 3: Ultra

Vectorman 3: Ultra, was a game planned for the Sega Saturn. Supposed to be the third installment of the series, it was ultimately canceled.

## Possible reason for cancellation

There is no known reason for cancellation

## What is known

Absolutely nothing is known about this game. The only thing known is that it didn’t make it past concept art. It’s unknown whether Vectorman 3 would be 2D or 3D.

## Gallery

1. ↑ https://www.unseen64.net/2015/06/29/vectorman-3-ultra-sega-saturn-cancelled/