Vesperia

**Vesperia** is situated north of The Fantasia, south of Faroth, and southwest of The Treelands. It's eastern borders mark the end of Azuria's reach, and the beginning of The Great Barrier. Vesperia itself is an mixture of habitats. While the great majority of it consists of arid deserts, pockets of life do exist. The quality of such life, however, can be debated upon. Vesperia is known for breeding hardy warriors, and a cesspool of plagues and madness.

Vesperia has always been a source of plague and pain, even prior to the doom's arrival. Old stories stir in the sands, and lost wars slither in the soil.
What has sunken cannot be forgotten.

## Overview

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## Settlements

### Ruslan Manor

The Ruslan Manor is the lone settlement of Vesperia, and always has been. A tall, rectangular building, the majority of it is embedded in the base slope of Mount Sicarius. The outermost layer of the entire building is smooth volcanic rock, strong against the desert wind. Those who built the Manor have long since faded into obscurity; the only reminder of their existence is a polished lion statue, composed of pure obsidian, mounted in the center hall. The Ruslan Manor now houses the Ruslanese, a collection of librarian-scholars who pour themselves over lost tomes within the boundless bookshelves of the Manor. It's said that no cat has yet to read them all. The current proprietor of the manor is Caria, along with her wife, Loretta.

## Subregions

### Crags of Lament

The Crags of Lament are a defining feature to Vesperia; a short-distanced yet imposing mountain range, it stretches from east to west along the border with Faroth. Despite its name, the Crags of Lament is like any other mountain range; only certain areas are considered overly hostile. As such, it's best to hire a guide to lead the way through the passes, avoiding areas of danger. The crag's danger primarily lies within its eastern edge, along The Great Barrier. There, in the darkened mists, howling and screaming noises are a common occurrence.

### Saltblood Ruinare

Surrounded by the sands of the Low Infinite, the Saltblood Ruinare lays at its deepest point: a swamp-like cesspool of ever-rotting corpses, mutated creatures, and salt-tasting fungi. The air is thick and dense, weighed down by the heavy, dry particles that permeate the land. Rotmen, fungi-like animals that mimic a cat, can be found here in droves, sunk below the swamp surface. The water here is foamy, a thin layer of white covering soupy scarlet waters that suck and pull things down. The Saltblood Ruinare is home to many of the land's diseases, the most notable of which being the saltblood rot. The only cure to this fatal disease is amputation of the infected limb and casting it back to the swamp, where it would likely grow and reanimate to a new rotman.