Tasks

**Tasks** are things which the Player needs to accomplish for various characters and organizations around Oob. The active tasks the Player has at any moment will be displayed in the bottom left of the screen.

## Tinstle Tasks

*Main article:* Tinstle Tasks

Upon the Player's arrival in Badgetown, Mayor Tinstle will enlist their help in completing tasks for her. The tasks can be accessed by viewing the task board in Town Hall, or at any time in the Grumboire. Tasks are activated by finding the corresponding beacon in the world. New tasks become available as the Player levels up.

## Quest Tasks

On their journey to completing the main storyline of Ooblets (game), the Player will encounter various characters with tasks they must solve before being able to progress with the story. Quest tasks will have a silver star next to them in the task list, and will remain "pinned" at the top.

**Major story spoilers ahead!** The following quest tasks are considered part of the end game storyline of Ooblets (game):

## Friendship Tasks

The befriendable characters in Badgetown will occasionally have additional tasks for the Player to complete. Completing each task will result in an increase of 40 friendship points with that character, provided that Arah's Friendship Sticker Printypress has been repaired.

### Lost Ooblet Quest

*For a map with the possible locations of all lost ooblets, see https://ooblets.guide/map*

Occasionally, the Badgetown residents' ooblets will decide to run off on their own, and the Player will be tasked with locating and retrieving the runaways. Badgetown ooblets can only be found outside. After returning the lost ooblet back to its oobin, the Player will be rewarded with 200 gummies and an increase of 40 friendship points with that character, provided that Arah's Friendship Sticker Printypress has been repaired.

## Club Tasks

Each of the four ooblet clubs of Badgetown – Frunbuns, Mimpins, Mossprouts, and Peaksnubs – has their own sets of tasks for the Player to complete. Task boards can be found within the respective club's clubhouse once the Player has completed the Tinstle Tasks to open them. Upon interacting with the task board, you will be shown the details of the requested task, and you can choose to **accept it** *(which will add it to your task list)* or you can **ignore it** *(back out of the task board interface and leave)*. Once you accept a club task, the club will not request any new tasks for you to complete until your current task is either completed or canceled. Completing each task awards the Player with 3 Club Tokens for that specific club.

Initially, each club will have a specific set of 10 "main" tasks, and the club will only request that specific task until it has been accepted by the Player, no matter how many days the Player ignores it. The 10 "main" tasks for each club are given to the Player in a specific order. After all 10 "main" tasks have been accepted, all requests from then on will be randomly pulled from a pool of "repeatable" tasks which can be completed any number of times. Unlike the "main" tasks, if you choose to ignore a "repeatable" task, a different task will be requested the next day; with this method, you can have more control over which repeatable club tasks you feel like doing by ignoring the ones that you'd rather not work on right now and only accepting the ones you want.

Any club task can be canceled starting 2 in-game days after it was initially accepted. To cancel a club task, press the button to expand your task list, navigate to the task you wish to cancel, then press the indicated "cancel" button. If you cancel one of the 10 "main" club tasks, it appears to be skipped forever; the next task they request will be the next "main" task from the list. If you cancel a "repeatable" club task, a new task will immediately become available at the club Todoozie Board.

Use the links below to see what specific Tasks each club requests.

Frunbuns Tasks

Mimpins Tasks
Mossprouts Tasks
Peaksnubs Tasks
## Wildlands Tasks

As part of Outgrid's efforts to repopulate the Wildlands, the Player will need to complete a series of tasks to continue developing them. Each task contributes 25 points towards the Wildlands Redevelopment Progress. Each task lasts 3 days; cancelled or completed quests have a cooldown period until the next morning before the next quest can begin.

### Revitalize Wilting Plants

Within the Wildlands, there will be a number of wilting plants the Player will need to water using their dribbly can. The task board will specify how many wilting plants there are.

### Add More Ooblets

Some tasks will specify different types of ooblets the Player will need to add to the Wildlands. These ooblets must be fully grown, and must come from the Player's current followbabies. Tasks in this category may ask for specific species (e.g. "add 1 more clomper"), specific variants (e.g. "add 1 more gleamy ooblet"), ooblets from a certain region (e.g. "add 1 more Nullwhere ooblet"), or ooblets of a certain level (e.g. "add 1 more level 3 ooblet").

### Add Ooblet Seeds

Some tasks will ask the Player to deposit specific ooblet seeds of any rarity into a deposit box attached the notice board. Any seeds which are deposited cannot be taken back afterwards. The seed will not grow into a Wildlands resident.

### Return the Lost Ooblet

*For a map with the possible locations of all lost ooblets, see https://ooblets.guide/map*

Similar to the lost Badgetown resident ooblets, Wildlands ooblets are also capable of escaping and hiding around town, and the Player will need to locate them and bring them back. Unlike the Badgetown ooblets, Wildlands ooblets can occasionally be found inside buildings.

## References

1. ↑ More research could be done here to determine whether the Player will ever receive another opportunity to complete a "main" club task after it has been canceled. The current thought is that it is skipped forever, but perhaps it will be requested again during some point in the repeatable task rotation.