"Extradite"

## Attributes

* Automatic
* Silent
* 4X Zoom

## Appearance

It is a submachine gun with the stock, twin 30-round magazines, silencer and the 4X scope.

## Strategy

This has goode damage, and has fast fire rate, capacity and mobility.

### Tips

* It is very accurate and thus is good when picking off enemies at long range due to its precision and can eliminate unarmored opponents in a few shots. This advantage can allow you to eliminate even snipers, albeit with only 4X Zoom.
* This can prove helpful when against an opponents armed with a shotgun.
* If particularly gifted in the ways of accuracy, the "Extradite" can become a fearsome long-range weapon, allowing the user to carry a more situational weapon in the Special slot such as the High Voltage.
* It is useful for finishing off an enemy doing uncommon moving patterns.
* This can be a good makeshift sniper weapon due to its scope and high firing rate. It can take out any very mobile distant enemies or beyond that a basic sniper rifle that can take out.
* It can be used to heavily damage on some heavily armored players or picking weakened enemies off.
* Because of the little recoil and sound it makes, it is very ideal for assassinating someone in place of a loud sniper rifle.
* Take advantage of its silent firing sound, which is true unlike SWAT Rifle, whose firing sound is audible.
* Useful for tearing down enemy armor and effective against mobile targets.
* The scope also makes it good in place of a loud sniper rifle.

### Counters

* However, it isn't particularly efficient when surrounded, as the low spread will make clearing out all enemies quickly more difficult. Making it a not a good choice for a crowd control.
* Users can use this as a makeshift sniper weapon due to its scope. So take them out with the same weapon or a reliable sniper weapon to take them out quickly before they can kill or heavily damages you.
* Be wary of any users with the weapon, as the suppressor silences the weapon's shots at long ranges
* Use area damage weapons against its user, so his aim will be interrupted.
* Use the Reflector Gadget to make its users lose interest in hiting you.
* Avoid staying in one place, since you will be sniped by its users, regardless of the range.
* Pay attention to your surroundings, since you will be hit out of nowhere.

## VS SWAT Rifle UP2

* Advantages
	+ Has 100 fire rate, firing 11 rounds/second.
	+ Has 60 rounds on use.
	+ Has the highest reserve capacity.
	+ Has the truly-silent firing sound compared to SWAT Rifle.
* Neutral
	+ Silent.
	+ Highly-mobile.
* Disadvantages
	+ None

## VS Secret Forces Rifle

* Advantages
	+ Has 100 fire rate, firing 11 rounds/second.
	+ Has 60 rounds on use.
	+ Has the highest reserve capacity.
	+ Has 130 mobility compared to Secret Forces Rifle, which only has 120 mobility.
	+ Extremely accurate.
	+ Almost recoil-less.
* Neutral
	+ Silent.
* Disadvantages
	+ Expensive.

## VS Casanova (UP2)

* Advantages
	+ Has 100 fire rate, firing 11 rounds/second.
	+ Has 60 rounds on use.
	+ Has the highest reserve capacity.
	+ Has 130 mobility compared to Casanova, which only has 120 mobility.
* Neutral
	+ Silent.
	+ Accurate.
* Disadvantages
	+ Does not slow the target.

## Trivia

* This is based on the Heckler & Koch MP5SD submachine gun.
* It looks like the buffed version of SWAT Rifle.
* It has been split into two upgrades and a base form in 17.3.0 update.
* This weapon shares the firing sound of Casanova.
* This competes with the SWAT Rifle due to the following:
	+ High accuracy
	+ High capacity
	+ Truly-silent firing sound
* It shares the firing sound of the Rapid Fire Rifle

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