Scrap

File:Scrap-portrait.png

## Scrap (Mod)

### Author(s)

weber, mufina, Tucker "Hux" Murray, Saniblues, SpazProjects , Jsburg, Wigglercola

### Mod Type

Character

*Scrap is a magnetic orbital character, who is specialized in flexibility. His magnetic power allows to pickup loot further away without putting himself in danger, his orbitals adds both offensive and defensive utility. His survival is hindered by ammo loss as the cost of making orbitals, through wise usage of ammo management, active and passive abilities allow him endure hits and cause devastation.*

## Features

### Orbitals

> Each time Scrap gains ammo, an orbital will be spawned, but at the cost of receiving less ammo. Each orbital has 5 max health, and is able to deal contact damage to enemies, when dealing contact damage the orbital will lose 3 health. Scrap has a maximum of 8 active orbitals, and while at this maximum ammo gain will no longer be reduced but no more orbitals will be created, instead all active orbitals will be healed by 1 health. Orbitals are immune to fire and explosive damage if the player has Boiling Veins.
>
>

### More Pickup Range

> Scrap attracts pickups from further away. All pickups within a 3.5 tile radius will be passively pulled in. This effect stacks with Plutonium Hunger for a total attraction radius of 7 tiles.
>
>

## Special

> Upon active use, Scrap launches one of his orbitals as a projectile, which deals 20 damage on contact and pierces through enemies under 10 health. The projectile gains speed as it flies, capping at a speed of 15. The projectile will slow down upon piercing.
> Orbitals explode when they stop piercing or make contact with a wall. Orbital explosions will not damage Scrap or allies.
>
>

## Throne Butt Effects

Scrap's shot out orbitals gain two extra explosions. All orbital explosions explode multiple times.
## Crown Cranium Effects

> TBA - Delete this section if there aren't plans to make one.
>
>

## Ultra Mutations

Orbitals consume their own ammunition, they have a maximum of 16 ammo and will have their ammo set back to max whenever Scrap collects ammo.
 File:Scrap-ultra-b.png | ElectromagnetismOrbitals are connected by lightning.
An orbital that takes damage will shoot a jolt of lightning.
 File:Scrap-ultra-c.png | Scrap Shield Scrap gains an indestructible orbital, that deals more contact damage than a regular orbital.
The orbital will reflect enemy projectiles back toward the nearest enemy.
 File:Scrap-ultra-d.png | RecycleDestroyed orbitals have a chance to drop ammo pickups.
Scrap gains an additional 8 maximum orbitals, which spin counterclockwise and are positioned further away from the default 8 orbitals.

## Loading Screen Tips

* *THE TRASH MAN*
* *A VOICE UNDER IT*
* *THE NEED TO COLLECT*
* *TONIGHT ON HOARDERS*
* *SCRAP WILL ADD IT TO HIS COLLECTION*
* *MAGNETS HOW DO THEY WORK*
* *AMMO GAIN GIVES ORBITALS*

**Level Ultra** Exclusive:

* *ONE CHOICE*
* *DEGAUSSING*
* *RUSTING*
* *MAX CAPACITY*

**Defpack** Exclusive:

* *HOARDER'S EYE*

## Trivia

* Scrap is a magnet.
* Scrap has an attachment to trash (figuratively and literally) and tries to collect it any time he can get, adding it to his collection. Scrap wants the throne as a final piece of his scrap collection.
* Scrap's concepts and sprites were made by weber.
* Scrap is voiced by Tucker "Hux" Murray.