Cryomatic

'Cold water to cure, a big claw to retrieve.'

## Cost

 *Not Required*
25,000

## Room(s)

 Reanimation

The **Cryomatic** is a Treatment machine, used only in Reanimation by a Doctor to cure patients with Monster Mishmash. It is first made available in Roquefort Castle, which requires the Bigfoot DLC.

## Description

### Appearance

The front section of the machine consists of a square iced-over pool, made of light-coloured stone, with two steps carved into the front. Behind this, on the right-hand side, is a conical copper chamber, with a rounded top, hinged on the right-hand side. On its back is another door, tall and also hinged on the right. A small bluish-grey block protrudes from the right-hand side of the chamber, with two dark red capacitors with green coils mounted at an upwards angle

To the left is a tall, narrow rectangular block in dark red, with the top-rear corner cut out, to reveal a large metal cog. On top of this block is a large crane, consisting of a large grey metal beam pivoting on a black mount, with a black counterweight at the back, and a large white two-pronged claw on the other, suspended over the pool. Next to this is a smaller red block, bearing the controls, which consist of a tall lever on the front, an orange wheel on the top, and a brown-handled lever on the back.

The Cryomatic II adds to this a bluish-grey metal block on the right-hand edge of the pool, with a cut-out on the side covered with a copper panel. Protruding from the top of this are two white tubes with tops in dark green and light blue.

The Cryomatic III further adds two more blocks of capacitors to the side of the copper chamber, increasing the total to six.

### Function

The patient will approach the Cryomatic, and step onto the icy surface of the pool which will, when the doctor pulls the large lever, break apart, causing the patient to fall inside. The small lever is used to control the crane, which will dip its claw beneath the surface of the pool in order to retrieve the patient, now encased inside a block of ice. The lid of the chamber will open automatically, and the patient will be placed inside. With a large burst of steam, the rear door will swing open, so that the patient, now restored to their regular appearance, will step out, their treatment complete.

### Maintenance

The Cryomatic loses 5-10% of its maintenance gauge with each use. Once the gauge falls below 50%, a Janitor will automatically be called to repair it. A janitor can be summoned manually by the player by pressing the appropriate button.

Should the maintenance gauge fall below 15%, the machine will catch fire. A janitor will need to use an Extinguisher to put this out before the gauge reaches zero; if it is allowed to do so, the machine will explode, leaving wreckage which must be sold and replaced with a new machine before the room can resume functioning.

### Upgrades

Upgrades are performed by a Janitor with the Mechanics Qualification. The machine will not be accessible while this work is being done, although it can be interrupted and resumed without losing progress.

## Requirements

### Staff

A  Doctor will be required to run Reanimation, and by extension the Cryomatic.

In addition, a  Janitor will be required to maintain the machine, with  Mechanics Qualifications in order to provide upgrades.

## Gallery

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## Trivia

Although the orange wheel will turn in coordination with the rotation of the crane, the doctor does not touch it during the treatment process, only the levers.