Wizards

In the depths of the Mildaark, reachable only through the Vauhaemian state of Larginturi, sits the immense spire of Mt Orion. Carved into its proud alabaster peaks can be found the College of Mt Orion, the place where the Wizards of Upper ArcWorlde unravel the arts of magic.

A protectorate of the Albionnican Empire for centuries, the Wizards of Mt Orion chose to abstain from the petty squabbles of the other human nations. However, in recent years the Grand Council decided that it was time for the Wizards to use their powers to further their own ends. Using an immense amount of magical energy, the entirety of the mountain was torn free from the clutches of the earth, born aloft by magical means and unreachable by any but the Wizards who dwell there.

The Wizards, beholden to none but their own, now venture into ArcWorlde to seek ways to increase their knowledge and power. Accompanied by their magical servants and warriors, they search far and wide for artefacts and magical tomes. All ties with the rest of humanity are broken, and they will stop at nothing to further their own mysterious ends.

## Colleges of Magic

Mt Orion is split into six Colleges, each with their own types of magic.

### The Lore of The Crimson College

Masters of the art of manipulating fire, Crimson Wizards are passionate and quick to anger over the merest perceived slight. Many a tavern in Mildaark has been set ablaze by a furious Wizard after a ruffian looked at them the wrong way.

### The Lore of The Sapphire College

Proud and adventurous, Sapphire Wizards study the mysteries of the oceans, rivers and poles of ArcWorlde. They are found throughout the globe, sailing to uncharted waters, undiscovered coves and frozen wastes.

### The Lore of The Emerald College

Emerald Wizards are recluses, mainly preferring the company of the beasts of ArcWorlde than others of their kind. These wandering hermits study the natural world, and the wild places are where they feel most at home.

### The Lore of The Ochre College

Ochre Wizards are solid, stubborn folk who delve into the very earth to study its secrets. They explore the deepest caverns and the darkest caves and have the strength and magical prowess to fight off anything they find dwelling down there.

### The Lore of The Bronze College

Bronze Mages delight in alchemy and the invention of mechanical things. Their workshops are filled with the most arcane of equipment, and their expeditions are oftentimes to seek out new materials and ingredients for their experiments.

### The Lore of The Opal College

The most mysterious of the Colleges of Mt Orion, the Opal Mages delve into the secrets of the spiritual world. They are otherworldly and aloof, communing with the souls of both the living and the dead.

## Forces of the Wizards

### Wizard

A Wizard is the product of a lifetime of dedication to studying the secrets of magic. Hailing from all over ArcWorlde, these master spellcasters congregate at the Grand College of Mt Orion to increase their magical knowledge and prowess.

It is common for the more adventurous Wizards to lead expeditions into ArcWorlde to seek out knowledge and artifacts that will further their research and increase their power. Accompanied by a team of Apprentices, they use their magical might to summon minions to aide them in their adventures and protect them from harm if put in danger. Although oftentimes not physically able to fight, their wielding of magic makes them an extremely dangerous foe for those who stand in their way of a relic, or a discovery that they want to claim for themselves.

### Apprentices

There are those in ArcWorlde who are born with a natural aptitude for magic. These children are often discovered quickly and are taken from their parents to Mt Orion to study to become Wizards. It takes a long time to train, and it is common for Apprentices to join older Wizards on their expeditions into ArcWorlde.

Oftentimes way out of their depth on the field of battle, Apprentices learn quickly and use their burgeoning magical powers to protect themselves and the Wizard they serve. However, they aren’t full spell casters yet, and have a lot to learn before they may call themselves Wizards.

### Sprites

The conjuring of magical creatures is a skill learned very early in a Wizard’s training. Most of the manual labour at the Grand College is done by these beings, who scurry around independently, but always obediently, from their caster.

The smaller of these beasts, known as Sprites, can take whatever form the mage can think of. Oftentimes they reflect the personalities of the caster and take the forms of many weird and wonderful creatures. In the dangerous wilds of ArcWorlde, a Wizard may conjure up a whole army of these creatures, who obediently leap into battle to defend their master.

### Ensorcelled Beast

Particularly powerful Wizards may bind creatures of magic to items, books or magical charms. If the correct incantation is performed, these Ensorcelled Beasts roar to life under the command of the caster.

Taking the forms of majestic and formidable beasts, these majestic creatures need huge amounts of magical energy to sustain themselves. Outside of the thrumming magical fields of the Colleges of Mt Orion, Wizards oftentimes resort to feeding them their own magical creations in order to satiate their bestial hunger.

### Sentinel

A common sight in the corridors of the Grand College, these enchanted suits of armour silently stand guard, ready to leap into action at the merest hint of danger.

Many wandering Wizards borrow these automatons to keep them safe on their adventures, or else construct them themselves from materials they find in the field. If damaged, or destroyed, they often pull themselves back together again in time.

### Charmed Bookcase

A Wizard collects many scrolls, tomes and other magical literature over the course of their travels. These are often contained within an enchanted bookcase, which keeps them safe and stores them for when they are needed. These bookcases have a life of their own, and fuss over their collection like a protective mother hen.

When in battle the Charmed Bookcases select the most powerful of spell books to tentatively give to their masters, though in the heat of battle it can be a random bet which ones they receive.