Luracia Stands

# Introduction

Hello, and welcome to Luracia Stands! This will be a mini-series campaign that takes place around 67 years prior to the main-line campaign. In this campaign, you will be playing a band of elite champions, hand picked by one of the Luracian circles, to bring an end to the war with Edath. This will take place right after the destruction of Innelia, the Fortress of Primal Magic.

This is a high level campaign, beginning at level 18, and likely ending at level 20 depending on choices made. There will be some restrictions around character composition and creation that will be outlined below.

# Recommended reading:

Luracia

Luracian High Council

The War of Falling Stars (Conflict between Edath and Luracia)

# Setting factors and requirements:

## **Magic level**

High, but potentially beginning to wane, though this is not discussed openly. Access to magical items will be quite open, defined further below.

## **Resources availability**

Very high, nearly all needs relevant to the mission can be provided for.

Getting access to certain restricted resources (such as dark magic relics, certain magical potions, cursed objects) is possible but will be RP dependent primarily, with the persuasion roll DC starting very high and dropping based on roleplay.

## **Character familiarity needs**

Quite high. This will be a high level campaign, which means more spells, skills, feats, ect. Knowing how to get the most out of your character will be crucial to survival. Inspiration die will be handed out before each campaign for 2 out of 3 correct answers to questions about your characters skills, spells, feats, racials, items, ect.

## **Re-roll rules**

Chance of death will be moderately high given the nature of the conflict. This is the first nation to truly challenge Luracia, so even its best champions will be tested. In the event that your character dies, you will be allowed to re-roll from the same pool of available archetypes. At the time of re-roll, you will roll a D20. A roll of 13-20 will result in a level 18 character being rolled. A roll of 6-12 will result in a level 17 character, and a roll of 1-5 will result in a level 16 character. Subsequent deaths in the same circle will make the chance of rolling a lower level character higher. This is to represent the fact that these are the best of the best, and even Luracia has a limited number of beings at this power level.

# Character Creation

## D&D Beyond

For my own ease, I will be asking that everyone use DnD Beyond. This will help me be able to keep track of everyone's character easier than a sheet would.

Link to the campaign: (In discord)

Once you have a D&D Beyond account, you can click that link to join the campaign. From there, you can create your characters using the below guidelines.

## Restrictions

Not allowed = Banned. Races are only banned for thematic reasons.

Restricted = Less common, but not outright unavailable. Only 1-2 allowed in the party and needs a reason to be in Luracia. DM will resolve conflicts in the most mutually beneficial way possible.

Open = Go H.A.M.

### Races

#### Not allowed:

Hobgoblin, Goblin, Thri-kreen, Plasmoid, Simic Hybrid, Grung, Locathah, Kenku\*, Shadar-Kai\*, Tieflings (all variants)\*

#### Restricted:

Homebrew races require DM review

Air Genasi, Earth Genasi, Water Genasi, Fire Genasi, Duergar, Deep Gnome, Githyanki, Githzerai, Goliath, Kobold, Sea Elf, Satyr, Triton, Yuan-ti

#### Court of Shadows:

All races with a \* in the Not Allowed section are freely available to the Circle of Shadows player

### Classes

Not allowed = Banned. Classes will only be banned for thematic reasons

Restricted = restricted to certain circles

Open = Any circle can choose this class

#### Too many choices!

If you don’t have time to develop a high level character, or want to slot in with whatever the party needs, then please provide a race, brief personality description, and list of Rings you are interested in playing and the DM can create a character for you!

#### Multi-classing

For all classes/subclasses that are restricted to a specific circle in Luracia, multi-classing is only allowed if the restricted class makes up roughly two-thirds of the characters level.

Example: A Path of Devotion paladin would belong to the Sacred Ring. If you wanted to multiclass that with a warlock, then at level 18 12 levels would need to be paladin, leaving 6 for warlock. (This only applies at creation. If you level up and want to put your last two levels in your secondary class there will be no restrictions)

#### Not Allowed

Homebrew classes (as opposed to subclasses).

#### Restrictions

Homebrew subclasses require DM review.

Making an exhaustive list of class/subclass restrictions per ring would be overkill. Provided below is an outline, and then a few subclass examples that best embody that circle. Use this as a template for determining where other subclasses belong, discuss with the DM if you have questions.

## Luracian Circles/Guild subclass examples

##### The Starlight Ring

The starlight ring is home to those most Arcane inclined. Drawing power from the Astral realm and other sources of Arcana, practitioners in the starlight ring do not owe their power to any elemental force or celestial being (exceptions are sometimes made for those that draw power from gods of Arcana). Their pursuits are typically academic in nature, though they can, and sometimes do, take these pursuits too far.

Example subclasses include:

Artificer - All subclasses

Wizard - Evocation

Sorcerer - Aberrant Mind

Cleric - Arcana Domain

Ranger - Arcane Archer

Monk - Astral Self

##### Sacred Ring

The Sacred Ring is home to the devout, the faithful and, at times, the zealous. They posses immense power, granted to them by a celestial being. Though some have, in the past, entangled themselves with gods of a neutral, or on rare occasion evil god, that is heavily frowned upon and controlled.

Example subclasses include:

Paladin - Devotion

Cleric - Life

Warlock - Celestial

Sorcerer - Divine Soul

Monk - Mercy

Bard - Creation

Barbarian - Zealot

##### The Merchant’s Guild

What, merchants can’t have champions? How do you think all those debts get paid back to Luracia, smiles and hugs? The Merchants guild will often possess those of high martial capability.

Example subclasses include:

Monk - Drunken Master

Barbarian - Berseker

Fighter - Battlemaster

Monk - Kensai

Ranger - Hunter

Warlock - Hexblade

##### Assembly of Connection

The assembly of connection values abilities to persuade the hearts and minds of other nations through magical or non-magical means.

Example subclasses include:

Bard - Eloquence

Cleric - Peace

Druid - Shepard

Paladin - Crown

Warlock - Archfey

Rogue - Mastermind

##### Oracles Guild

Oracles use their skill in divination, chronurgy, and current events to piece together a complex puzzle of the future and at times, manipulate that future..

Example subclasses include:

Sorcerer - Clockwork Soul

Wizard - Chronurgy

Bard - Lore

Druid - Stars

##### Prime Ring

Drawing on Elemental powers of the lower realms, the prime ring is a formidable force, and one of the largest keys to Luracia’s power on Relden

Example subclasses include:

Druid - Stars

Warlock - Genie

Cleric - Nature

Barbarian - Bear

Monk- Four Elements

Wizard- Graviturgy

Sorcerer - Draconic

##### The Court of Shadows

Little is known about the court of shadows, and even less is talked about openly. Always watching, they live by the idea that if they play their part correctly, no one will be sure they did anything at all.

Example subclasses include:

Bloodhunter - Lycan

Sorcerer - Shadow

Warlock - Undying

Bard - Whispers

Cleric - Twilight

Paladin - Oathbreaker

Monk - Shadow

## Abilities, magic items, and spell reagents

### Abilities

Ability scores will be rolled using the 4d6 drop 1 method for each stat. You can roll two seperate stat blocks and keep whichever you want, but you have to use the whole block, taking some from one and then rest from the other is not allowed.

#### Bad Luck protection

If neither of your stat blocks add up to a total higher than 76 across all ability scores, you may choose one of your two rolls, drop the lowest score from it, and reroll it (4d6 drop lowest again). In the very unfortunate event that your total does not exceed 64, then you may drop the lowest **two** scores and reroll them.

### Magic items

Access to magic items in Luracia is plentiful, and this is a large scale conflict of the highest priority. See the guidance/restrictions below

#### Attunable items

Each player character will be allowed to start the game with all three attunement slots filled. (Armorer Artificers still only get three, and can use their infusions to fill the rest of their attunement slots.)

The rarity breakdown is as follows: **1 legendary quality item, 1 Very rare quality item, 1 rare quality item.**

#### Non-attunable items

You will be allowed to bring up to three potions, and two other magical items of your choosing. Rarity breakdown is as follows:

For potions, you may bring **1 very rare, 2 rare.**

For other non-attunement items you may bring **1 Legendary item, 1 very rare item, 1 rare item**

#### Restrictions

**No scroll of Tarrasque summoning**. Seriously, I can't believe I have to say it, but I just KNOW one of you will take this.

Artifacts and cursed items are at DM discretion and will likely involve an RP element and/or a persuasion roll in game.

*Use your best judgment on if an item you are taking is a fit thematically.*

### Deck of many things

**You can absolutely take Deck of Many things.** All draws are instant and final. If your character is rendered unable to fulfill their duties then that character will be considered dead, and you must re-roll.

### Wish spell and wish granting items

You may take the wish spell or items that grant the wish spell, but wish may not be used to circumvent established history or lore, and may not be used to render boss encounters null, though they can change the parameters of the encounter.

### Spell Reagents

All spellcasting characters may bring a number of spell reagents equal to 25,000gp (yes, its intentional)