recursal/Fanatic-Fandom huggingface dataset:
Blood suckers

## Quick Walkthrough

* Find the blood sucker traces
* Find the blooksucker
* Kill the bloodsuckers

## Quest Dialogue

**Vampire Blood**

"...You find half empty chalice laid on the floor. After you look closer you notice it is filled with blood. During your journeys you've heard stories about creatures that drink human bloods. Vampires, once royalty from Red Castle, cursed by the Red King after their betrayal and turned into bloodthirsty monsters that feed on the innocents. A small blood trail is leading outside the tomb. You have to know if this dangerous creatures are here and it they are, you have to make sure they don't pose a threat toThe White Army..."

## Rewards

* 615000 exp

* 720 bits
!Xabbu's apartment

## Description

!Xabbu's apartment in Lambda Mall. You will come here many times over the course of your quest to find out what is happening to Orlando and the Otherland network. !Xabbu does a lot of his primary computer work from inside his apartment, as well as meeting with various others in the group known as The Admins. Including Renie, and Fredericks.

## Appears in (locations)

You can access !Xabbu's apartment from any of the portals associated with Lambda Mall

## Quests

!Xabbu's apartment Quest

Renie's package

More Simulations

Hello Admin

In the offence
Dread's Bastion

## Description

Martine thinks it is time to start fighting Dread. She asked you to meet with her in the White City. You will be required to help her and the hackers take down Dread's base.

## Quick Walkthrough

* Meet Martine in the White City
* Talk to Martine

## Quest Dialogue

**Martine:** *"It is time. We've been attacking them from the shadows long enough. We need to stand up and start fighting this war if we are ever to win."*
**Martine:** *"Arch gave me a report that clearly points to one zone in the White City that the gangers have been constantly connecting to. If my assumptions are correct that is where their base of operations is."*
**Martine:** *"We will have to invade that area. I know my people are not enough to handle all of them. We will need your help, are you in?"*
## On Completion

**Martine:** *"Thanks for coming. I'm quite terrified if I'm to be honest. We've never even attempted to go out in a physical confrontation with Dread and his people."*
## Rewards

* 1520000 exp
* 684 bits
Bye Boggarts

## Description

Stef managed to teleport the Queen out of the village causing the bugs to follow her. The village is thus safe. You should continue the search for Kunohara in the ruins by taking the portal Stef opened for you.

## Quest Dialogue

Stef Sahar: "The attacks should stop for now. I've moved the queen to a remote location in the jungle. However, I doubt that Kunochara will be happy with our involvement in this camp."

We should leave as soon as possible. I'll reroute the portal and it should be able to take us to the doctor. To keep it safe I'll deactivate it when we leave. We will meet at the other end. Try not to disappear this time."

"I'll open a flight tube that you can take. To keep it safe I'll activate it outside of the village. We

**On completion:**

Stef Sahar: "Doctor Kunohara was conducting research somewhere in the ruins. I've sent a group to start searching."

## Rewards

* 1450 Exp
* 13 Bits
* portal key to Bug World Ruins

## Additional Information

The 'flight tube' opened by Stef actually turns out to be a full sized portal on the other side of the village. This is a holdover from the closed beta where an actual flight tube was available for transporting you to the ruins.
Boggarts again

## Description

The mage is happy with your progress, he explains however that the tasks are not yet finished. Near Acadamy is a small boggart village. Mage is not sure where did they come from, but they are letting them stay. He says that there was some crisis, and wants you to check what happened.

## Quest Dialogue

Mage "I received dire news champion. It seems that the village near the academy is in a crisis."

"There is no time for idle talk. We should act. Head there see what assistance is required!"

## On Completion

Small Boggart "Who are you stranger? Has the Mage sent you?"

(Y)

"Thank the Mages. We really need your help!"

## Rewards

* 60000 exp

* 59 bits
Burrow door

## Description

Nurse asked to find and seal heroes grave entrances.

## Quest Dialogue

White Army Medic "This can't happen again. There are few big burrows in the cemetery. Our greatest heroes from first war were buried there. We can't allow grave robbers to desecrate it. I know I am asking for much but I need you to seal the burrow doors."

## On Completion

White Army Medic "The entire White Army is in your debt. You can't imagine how much it means to us all."

## Rewards

* 410000 exp

* 600 bits
Demon blockade

## Description

The guard explained that heading to the outpost right now would be suicide for the civilians. He wants you to clear the path to the furter[sic] parts of the isle.

## Quick Walkthrough

* Find the demon blockade
* Eredicate[sic] demon forces
* Get back to the village
* Talk to Ren Si

## Quest Dialogue

Ren Si "There is a guardian camp located nearby. Unfortunately we can not reach it right now. Everyone who has tried died a horrible death. I think Demons have put some kind of a curse at the passage preventing anyone from going through it."

"However no one looked as armed as you do. Willing to deal with that issue?"

## On Completion

Ren Si "It's good to see you alive. Have you managed to get rid of the curse?"

(Y)

"With the passage cleared we will be able to provide the Guardian camp with supplies. Thank you stranger."

## Rewards

* 2280000 exp

* 820 bits
Dire news (Fire Isle)

## Description

An emisary from Taisa Morri Ryu appeared in the Pantheon Of Eternal Flame. He explained that the Taisa wishes to speak with Taisa Koshin Izo about the future of the Isle.

## Quick Walkthrough

* Head to the Tranquility Estate Shipyard
* Talk to Taisa Koshin Izo

## Quest Dialogue

Emissary "Greetings champion. May I have a moment of your time?"

(Y)

"My name is not important but my master is. Taisa Morri Ryu sends me here with a message for the rebels."

"My master wishes to invite Taisa Koshin Izo to his realm and there discuss the rebels and their cause."

"if you wish to meet with my master please head to the Smoke Farms docks and speak with the Taisa there."

## On Completion

Taisa Koshin Izo "It is good to see you here."

## Rewards

* 1500000 exp

* 168 bits
* Tranquility Estate Shipyard Portal Key
Cutting history

## Description

Sellars can teleport you and the rest of the simulation fast but it's risky. He however is terrified that the Neo Grail organization is already working. He asked you to push forward in order to learn what has happened.

## Quick Walkthrough

* Defeat the Neo Grail forces [0/14]
* Talk to Sellars

## Quest Dialogue

**Mr. Sellars:** *"It seems that the invasion of the Neo Grail has already started in the Otherland network."*
**Mr. Sellars:** *"We must push forward. Fight your way through if you must. I... We need to know what has happened before we leave this place."*
## On Completion

**Mr. Sellars:** *"This is it. The last part of the puzzle unfolds in front of us. Orlando..."*
## Rewards

* 15 exp
* 7 bits
Awaken

## Description

You awoke in some strange world. Everything seems to be too strange to describe. Sellars, a man that calls himself your friend asked you to meet him further in the simulation. He doesn't think you are both safe if you stay in one place for too long.

## Quick Walkthrough

* Use WSAD keys to move around. Move up the stairs and meet Mr. Sellars there.
* Talk to Mr. Sellars

## Quest Dialogue

**Mr. Sellars:** *"Oh you're awake. I'm sorry I had to call on you so abruptly but I desperately need your assistance."*
**Mr. Sellars:** *"You look a little disoriented. My methods to bring you here were crude and not without side effects, maybe even some memory loss."*
**Mr. Sellars:** *"I can see you are struggling to put a name to my face. You deserve to know why you're here and I have some things to show you."*
**Mr. Sellars:** *"I am Sellars. Do not worry— I'm your friend. Please. Meet me at the top of those stairs."*
## Additional Information

* This is a historical quest and the original introduction to the game prior to 2018. See Tutorial for the updated early game quest list.
* Players would start this quest by seeing their eyes open and their simuloid look at their hands from a first-person perspective.
Defending The Plague

## Description

The hack will start soon.  Plague is sure the security drones will be on his back soon and asked you to keep them off him.

## Quest Dialogue

The Plague: "If any of the defense drones appear you will have to deal with them."

**On Completion:**

The Plague: "Thanks for the help. The device worked flawlessly."

## Rewards

* 101 exp
* 8 bits
* Class appropriate armor - Shoes
Break the forge

## Description

The blacksmith is prepared to sacrifice his anvil in order of getting you into a rebel group inside the outpost. He asked you to prepare something that will break the anvil.

## Quick Walkthrough

* Talk to the Fenen (engineer)
* Talk to the alchemist
* Find a way to destroy the forge
* Destroy the forge

## Quest Dialogue

Kaliyzon "I don't know how much General told you so let me explain the situation."

"There is a group calling themselves "The Royalists" that snuck into the outpost. It appears their main goal is to stop us from fighting the Red Army."

"The White General believes that as a newcomer you will be the best choice to infiltrate the group. Our spies reported that their next target is my forge."

"As much as I'd rather keep my forge I know the drill. We will need you to make it easier for them and thus earn their trust. Our alchemist and engineer should be able to help you with that."

Fenen "At last some brightened soul among the simple people. Are you the double agent that general told me about?"

(Y)

Ythrg "Do not move! I am working on a mixture that will be spoiled if it's shaken even a little bit!"

"An order from the White General? Fine I will help you but keep it short."

(Y)

## On Completion

Kaliyzon "The General's spies mentioned that the Loyalist are often meeting behind his tent."

## Rewards

* 380000 exp

* 480 bits
* Pants

## Additional Information

You must complete these quests before going back to talk to Kaliyzon -

Metal power!

Natural poison

The alchemist

The giant beast

Animal hearts &

Kaliyzon (Quest)
Action Keys

The Default Action keys for Otherland are shown below. The User Interface page has information on additional controls used to open menus in the game.

Users can change their default keybinds by pressing 'ESC' clicking 'Options' and heading into the controls menu. To rebind a key, simply click on the yellow text that shows the current binding of the control you'd like to change. The game will prompt you to press the key you'd like to assign to it. A key cannot be assigned to multiple controls so if the key you'd like to use is assigned to something else you'll have to change that before it will allow you to apply the new keybind. The Reset button can be used to return your controls to default.
A bridge too far

## Description

Neklin got news that the bug invasion is a lot worse than initially thought. He asked you to help him find out what is happening in the old part of the complex.

## Quick Walkthrough

* Escort Neklin to the separated part of the Research Complex
* Talk to Neklin

## Quest Dialogue

**Neklin:** *"I've got some bad news. When you were gone my supervisor contacted me. Your meeting will be possible but right now we have a bigger issue that needs to be dealt with."*
**Neklin:** *"We have an invasion happening on the old lookout point. Let's go there and see how we can help. As soon as we deal with that you will be able to meet the doctor."*
## On Completion

**Neklin:** *"This explains a lot. The field generator is malfunctioning. We will need to get it up and running again before more bugs notice."*
**Neklin:** *"Right, let me think this through for a moment."*
## Rewards

* 780 exp
* 67 bits
* Class appropriate armor - shirt
Demon gift

## Description

The leader doesn't want to anger the demons. The rebels did enough already and it might end up with them attacking the village. He tells you to talk to the fisher and the butcher in order to prepare a gift for the demon general so that the village is not attacked.

## Quick Walkthrough

* Get fish for the gift
* Get meat for the gift
* Talk to Mister Gui Zhao

## Quest Dialogue

Orlando "Listen, their leader told me about an offering they can prepare to soothe the anger of demons. It might be a good opportunity to look around and talk with the other villagers."

(Y)

"We should play along for a while and see if we can find an opening for our plans."

## On Completion

Mister Gui Zhao "Have you got the meat and the fish?"

(Y)

"I would feel grateful if it wasn't all your fault."

## Rewards

* 3000000 exp

* 840 bits

## Additional Information

You need to complete quests - Fishy business, Bloody offering, Celestial hunt & The hunt is over to finish this quest.
Daiki

## Description

One of the two living trees that are a gift from the Celestial Dragon to the Wood People.

## Quests

The Walking Wood
The Voice of the Fox
Leading the Small Tree
Wooden Promise

## Additional Information

It can be hard to notice that this NPC is a quest giver when you are standing before it because of how tall it is and the icon is well above its head. Continue to talk to Daiki in order to get further quests in this mini-chain.
Destroy the shackles

## Description

The Wood Master has lead you and Orlando to the extraction zone. The Wood Master informed you that he will distract the demons. Using that time you should free the guardians.

## Quick Walkthrough

* Talk to Orlando
* Free the guardians [0/6]
* Lead the guardians to the Wood Mister [0/6]

## Quest Dialogue

Wood Master "Orlando just arrived, I think you should talk to him."

(Y)

"I will hold back the demons."

Orlando "Guardians are being held captive. We need to set them free."

(Y)

## On Completion

Wood Master "I brought some seeds from the Heart of The Forest tree. I will spread them across the battlefield. You will be able to use the essence of the heart to make them grow immediately."

(Y)

"Meanwhile you should prepare Guardians for a fight."

## Rewards

* 4500000 exp

* 1008 bits
* Weapon of choice
Break their stuff!

## Description

The red bishop wants you to destroy the resources that the white army has gathered in their camp.

## Quick Walkthrough

* Destroy the White Army weapons [0/2]
* Destroy the White Army food reserves
* Destroy the White Army resources [0/5]White Army WeaponsWhite Army ResourcesWhite Army Food Reserves
* Talk to the Red Bishop

## Quest Dialogue

Red Bishop: "They are still here! That was not enough!"

"We need to get rid of them! Hit them a lot harder! Get to their camp and destroy their resources! Go!"

**On completion:**

Red Bishop: "Did you do it? [Y]"

"Ha! You deserve a promotion soldier!"

## Rewards

* 280000 exp
* 460 bits

## Additional Information

Interestingly, the White Army don't seem to care about you causing mayhem in their camp.
Break out

## Description

Laygolahz15 checked out the weapons you acquired. They are more powerful than the ones you had in Limbo. He wants you to use a "Heavy" attack on the doors. It should be enough to destroy them.

## Quick Walkthrough

* Destroy the prison door with a heavy attack

## Quest Dialogue

**Laygolahz15:** *"I've checked the weapons we got. They seem to be a lot stronger than the ones in Limbo. I've heard about them a few times. They got what people usually call heavy and special attacks. Want me to explain?"*/
**(Selecting )**

**Laygolahz15:** *"Ok. We need to take care of the door blocking our escape. To break it you will need to use a heavy attack on it."*
**(Selecting )**

**Laygolahz15:** *"When you use a weapon you charge it with energy. When enough energy is cumulated (SIC!) the weapon will be able to fire a special or heavy attack. These attacks usually cause a lot more devastation. Each weapon has a different setup and never lose the charge until they are used."*
**Laygolahz15:** *"That means you can charge up all of your weapons and then fire all the heavy and special attacks. One more thing. The heavy charge and the special one are separate so triggering a heavy won't eat up the charge from the special one. Got it all?"*
**Laygolahz15:** *"Ok. We need to take care of the door blocking our escape. To break it you will need to use a heavy attack on it."*
## Rewards

* 16 exp
* 8 bits

## Additional Information

* Breaking the door down automatically completes the quest, and begins the next one.
* As it says in the quest notes, you need to use a 'heavy attack' to get through this door. That means charging up the powers by using the normal (left-click) attack then using the right-click or Q/E to use the special attack.
Back to the well

## Description

Head to the Soul Spirit Well to meet with Fredericks & SeruVIX

MaccyD told you that Fredericks and a hacking program called SeruVIX went to the Soul Spirit Well to analyze its strange behavior. He has asked for you to join them.

## Quest Dialogue

MaccyD "I think we've talked eough. We should head to the well and deal with the issue there. I've sent SeruVIX, our shaman there. She is a master when it comes to programming but fighting isn't her field of expertise."

Fredericks "You are here, good. I was observing the well and it seems to be getting worse every second. SeruVIX explained that she will look into it but I doubt that a program has what it takes to deal with it.

## Rewards

* 20000 exp
* 48 bits
Choco Chicken

## Description

You were asked to collect chocolate easter chickens in Lambda Mall.

## Quick Walkthrough

* Gather chocolate chickens [0/6]
* Talk to Daisy

## Quest Dialogue

Daisy "What's better than enjoying nature and eating some chocolate?"

"You look like a connoisseur of the milky coco. I'm going to give you a tip - me and my friends planted a few chocolate chickens around here. If you find them let us know and we will make sure you get your share of the delicacy."

## On Completion

Daisy "One... two... three... Five! Great work!"

(Y)

"Take these in return and enjoy the filling!"

## Rewards

* 110 exp

* 8 bits
* Powerful Chocolate Chicken
Celestial palace

## Description

Fredericks and Orlando scanned the palace - which is the Celestial Dragon's palace - and it seems there is a lot of demons inside, apparently the water master's ritual didn't manage to get there. Fredericks wants you to go with her and Orlando to the outer gardens.

## Quick Walkthrough

* Escort Fredericks and Orlando to the out garden of the palace [0/2]
* Talk to Orlando

## Quest Dialogue

Orlando "We are very close to the Celestial Dragon's palace. We scanned it and it seems that she is home. We need to scout this area before we take any actions. Path through the gardens will be the safest route."

## On Completion

Orlando "This place looks abandoned but don't be fooled. There is a lot of demons here. We need to find a way to quickly deploy reinforcements if we want to make an assault."

## Rewards

* 4500000 exp

* 1008 bits
* Shirt
OASIS

*Questo articolo è una bozza. Puoi aiutare Player One Wikia cercando di espanderlo.*OASIS è un gioco multiplayer online con milioni di utenti ideato da James Halliday, che si era gradualmente evoluto fino a diventare la realtà virtuale, connessa su scala globale, che la maggior parte dell’umanità usava ormai quotidianamente. Il suo successo aveva reso Halliday uno degli uomini più ricchi del mondo.
Back to the old days

## Description

Boris paid you his tax and suggested you go and see others about their debt

## Quick Walkthrough

* Collect taxes from Fritzl the Innkeeper
* Collect taxes from Boromir the Wine Drinker
* Collect taxes from  Hann the Sheep Herder
* Talk to the Mad King

## Quest Dialogue

Mad King "Go! Go for the taxes, go... How could this be even a debate?!"

"I see .. may it be."

**On finding inding Fritzl the Innkeeper** Can be found right near Boris the Beggar

Fritzl the Innkeeper "Taxes you say... No taxes here for taking! Anyways... The King is not the same king these days..."

"Mind your business... No support from me this time." [Y]

**On finding Boromir the Wine Drinker** Can be found on the south side of the village by a large keg.

Boromir the Wine Drinker "That's just... I think it's just... It's like..."

"What?! He wants to take... take all of my hard earned... gold... ehm... credits... ehmm... damn it... anyway cash... that's a surprise... after all those years... all those years of good, good fun... I never fight... NEVA! Take my gold and be... gone... Fufn starts right after you leave..." [Y]

**On finding Hann the Sheep Herder**  Can be found on the south side of the village, near Boris

Hann the Shepherd "All good things to those who wait..."

"As I said Clarice... All good things to those who wait... in silence." [Y] \*

**On completion**

Mad King "Those lazy peasants are still lazy and peasants... As I see not everybody paid and that does not satisfy me at all... Did you talk to Christof the Loundry Boy? Or William the Deaf? Or Sailor the Mark? Did you?" [N]

"Anyway... You made an effort... It should be rewarded! May my gratitude be sufficient reward!" [N]

"Well then... You are indeed a greedy one... The Whisper Ear was true. Be it so! From now on I proclaim... I proclaim... I proclaim you my deputy minister of internal affairs and vindication! You shall travel the world from east to west and gather taxes, coins, gold and everything you find valuable! I will not take no for an answer. You shall start right away!"

## Rewards

* 21000 exp
* 156 bits

Fritzel the InnkeeperBoromir the Wine DrinkerHann the Shepard (Sheep Herder)
## Additional Information

This quest can be picked up from the king after you talk to him in the process of the quest Greet the king! You have to talk to the King a second time after finishing the dialogue which completes the part of Greet the king! and then sends you to the village. If you do not pick this new quest up, you will have to return to the King and pick it up, as talking to Boris the Beggar at the end of Greet the king! does not have a follow up quest.

* Obviously a reference to "Clarice" from "SIlence of the Lambs"!
Betrayal

## Description

Halarin thinks that the only was to stop the needless bloodshed is to stop the general. She asked you to assassinate him.

## Quick Walkthrough

* Head outside of the camp
* Kill the White General

## Quest Dialogue

Halarin "I'm sure you understand. With the White General in charge we won't manage to stop the conflict. He must die."

## Rewards

* 570000 exp

* 576 bits
Brain

## Description

Dr.Bombastus need brains for his research.

## Quick Walkthrough

* Collect brains from civillian[sic] zombie corpse [0/10]

## Quest Dialogue

Forbidden Tome "My research on zombie brain came with suprising (sic!) results. Even if they are half rotten or some parts of it got eaten they still remain alive. During my experiments I managed to take the brain out of a recently killed zombie and it was still working for a week after it was severed from the body. It is amazing! If I only had more test subjects. I would be able to solve their mystery..."

## On Completion

Completes automatically upon collecting the last brain

## Rewards

* 205000 exp

* 120 bits

## Additional Information

The Tome is found on the same table as Dr Bombastus, to his left.
All the arrows

## Description

Lomar wants you to show the recruits how to shoot by killing 4 Dummy Man whichever way you want (including melee).

## Quick Walkthrough

* Shoot the dummies [0/4] (meaning, destroy them)
* Talk to Lomar

## Quest Dialogue

Lomar "It will get harder now. You have to show them how to shoot and from what I've seen it's going to be terrible."

"Just shoot the training dummies a couple of times. I hope they will learn something from that."

(after killing all Dummy Man and talking to Lomar)

## On Completion

Lomar "Well that went pretty well. Only one of them shot himself in the knee"

"I will take care of the rest of the training from now on. The White General is waiting for you."

White General "I heard about your progress with the recruits. Good job."

"Thank you for your assistance soldier. I am sure the White Queen will be satisfied with the results."

## Rewards

* 495000 exp
* 564 bits
* White Army Seal of Minor Approval
Celestial hunt

## Description

The hunter isn't satisfied with the villagers giving anything to the demons. However if it save the village, he will do it. He wants you to follow him outside of the village.

## Quick Walkthrough

* Follow hunter Ping
* Kill celestial foxes and collect their meat [0/14]

## Quest Dialogue

Ping "What? Another offering? I am fed up with serving the filthy parasites. But I can't go against our leader's will. He is only person that can hold this village together."

(Y)

"Let's go. I know a perfect spot for hunting."

## On Completion

Ping "You are a pretty skilled hunter. It was a pleasure to hunt with you."

(Y)

"Perhaps one day we will hunt demons together."

## Rewards

* 4500000 exp

* 1008 bits
Dire news

## Description

The weapons are gathered. Xeono wants you to be patient while they try to figure something out. She wants you to go to the back of the camp and make yourself useful there.

## Quest Dialogue

Xeono: "The situation is more dire than I thought."

"A group of our soldiers were sent out to scout the area. They are not prepared to fight the red army. Quickly, head outside of the village and help them. I will inform Ospo about the situation.

**After finding Fredericks:**

Fredericks: "Hey, what are you doing here?"

"I joined the scouting party. I think that if we are to get more information about Orlando we need to do as much as we can to earn their respect."

## Rewards

* 5000 exp
* 26 bits
Burn it all

## Description

Neklin finally listened to you. He will set up a meeting with doctor Kunohara but while you wait he asked you to help him with a pest invasion in the complex. You are to burn down the nests of some bugs that appeared in the area.

## Quick Walkthrough

* Burn happy bug's nests [0/8]
* Talk to Neklin

## Quest Dialogue

**Neklin:** *"So, why are you here?"*
**Neklin:** *"If you are looking for doctor Kunohara I might be able to help. I'll try to contact my supervisor about you and see how it goes from there."*
**Neklin:** *"It might take a moment so while we wait how about you help us out a bit, hmm?"*
**Neklin:** *"The research complex, where we are right now, is protected from bugs with a distraction field. I don't really want to bore you with the technical details, so let's keep it short."*
**Neklin:** *"As you might expect some of the bugs adapted to our protection and manage[sic] to bypass it. We need someone who knows how to handle a weapon to get rid of them, you up for it?"*
**Neklin:** *"Before you go, you might want to talk with Hasmer, he was taking a care of that issue and he will probably have a better idea on what is required."*
## On Completion

**Neklin:** *"Did you get rid of the nests?"*
**Neklin:** *"Nice. I really hope that they will now move away from the complex."*
## Rewards

* 520 exp
* 56 bits
Dark soldiers

## Description

You found a small Dark Army camp. The Time Lord explained that this is what she was talking about and ordered you to clear out the camp.

## Quick Walkthrough

* Kill Dark Army soldiers [0/5]
* Kill fire elementals [0/5]
* Ignite the security port

## Quest Dialogue

Time Lord "For now let's start by clearing this area. The Dark Army here could be a bigger threat than we think. I can sense the simulation breaking in this camp."

"I'm quite sure there are creatures from outside of 8Squared in this area. Deal with them and close the port they are using to bring them here."

## On Completion

Time Lord "You closed the portal?"

(Y)

"Thank you."

## Rewards

* 810000 exp

* 615 bits
* Back Arnour
A World of Bugs

## Description

Renie thinks that finding Orlando by simply visiting all the simulations is a bad idea. There is a person that could help you - Doctor Kunohara. Renie asked you to head to the Bug World simulation and see if he has the tools to help.

## Quick Walkthrough

* Go back to Lambda Mall
* Use the main portal to get to the Bug World simulation

## Quest Dialogue

Renie There is a person that could help us find Orlando without us jumping through every simulation. Doctor Kunohara. He runs a simulation called Bug World in Otherland. He uses it to conduct research on how bug in real life react. He has a great knowledge on how Otherland works and as far as I know he has a lot of devices that could be useful to us. Head to his simulation. When you are in Bug World try to reach him. I will send him a message that you will come.

Bastel "A visitor?"

## Rewards

* 116 exp
* 9 bits
* portal key - Bug World
Assist the assistant

## Description

When you found the assistant he was surrounded by zombies. After defeating them, the assistant asked you to protect him while he collects the roots.

## Quest Dialogue

Dr Bombastus' Assistant "Damn! I lost the samples when I was running away from the zombies. I need to start over! Dang it! I almost got eaten before!"

(Y)

"More zombies will be attracted when I start gathering but if you'll watch my back I should be fine."

## On Completion

Dr Bombastus' Assistant "Ugh, I managed to gather a few samples I hope it will be enough for Doctor Bombastus because I am not taking that risk again."

(Y)

"I wish you were here before you can handle yourself pretty well, you know?"

## Rewards

* 600000 exp

* 588 bits
* Choice of weapon
Engineering

## Description

Yuan Feng informed you about Taisa Fuse Soh. He controls the Fire Isle 'Izo-Gai' Shipyard and refuses to build the battle ships for anyone besides himself. In order to upgrade the rebel ship the rebels will need to get resources and plans from there. He thinks that it's the best moment to attack because the Taisa is currently in the Bright Palace trying to forge some kind of deal.

## Quick Walkthrough

* Head to the Hingfolk Port
* Board the rebel ship
* Talk to Yuan Feng

## Quest Dialogue

Yuan Feng "Ah, friend, it is good to see you again. I have something we need to discuss."

"So, you are most likely aware that there are many... forces, working on gaining more power on this isle. One of them goes by the name Taisa Fuse Soh and it's time for us to stop him."

"You see, Taisa Soh was never really a general and the title is something he claimed himself without any right. It seems that it is in the nature of powerful men to add titles in front of their realy names, Fuse Sog is a shipyard master and he is responsible for all the glorious flying ships you know from the tales of the Fire Army."

"As you would guess the shipyard master became an important figure when the civil war started... Obviously everyone wanted a bigger, better and faster ship than the rest. No one refused him taking the title of a general and no one dares to challenge his practices of slavery..."

"I assume he wouldn't be any priority right now but there are certain factors that push him high on our list. Right now, if my sources are correct he left the shipyard and is seeking an audience with the Taisho to discuss the creation of new ships... That in turn could end this war really quickly."

"I hope you follow. We must attack the shipyard now, free as many slaves as we can and take away the ships or parts of them before they are used to fuel our enemy... If we can also deal with Taisa Soh then even better for everyone involved. People that lust for power just need to be taught a lesson, right?"

Captain Fung "Yuan Feng wants me to risk my life for the rebellion and take you to the 'Izo-Gai' Shipyard?"

(Y)

"Fine! Hop on board, we will follow Taisa Izo's ship."

(Y)

## On Completion

Yuan Feng "I expected more these so-called soldiers to abandon the area since the Taisa isn't here... I guess some people will never learn."

## Rewards

* 1500000 exp

* 168 bits
* Izo Gai Shipyard Portal Key

## Additional Information

As you board the ship you get a cut scene showing a short battle.
5Isle

>
> “
> The land of the five elements: wood, water, earth, metal and fire… What was once one giant landscape floating in the endless sea of this simulation has been broken apart by earth shattering events. It is here that the final battle for Otherland is likely to take place and one of the isles may hold the secret that tips the scale of this conflict…
>
>
>
>  **—**World Simulations****  Otherland Game Website (Archived)
>

"The Monastery" is the central hub to get to the other isles.

## Lotus Landing Docks Quests

Lotus Landing Docks has it's own page and the quests in that area are listed there.

## Additional Information

After the Fire Isle and once you get to "The Monastery" you start accessing the other Isles in the order shown by flying ship.
Binary Bar

## Description

One of the many bars located in the Lambda Mall It has a futuristic 'inside a computer' look to it. The music in the background would be considered Trance.

## Quests

Mr. Tim (quest)

The Plague (Quest)

Talking With the Gangs

The Leaders Right Hand

The Bad and the Hacked

The bodyguard leader

Sasha (Quest)

No more art

## Additional Information

Mr. Tim

Timmy
Enchanted Forest

Enchanted Forest is a Challenge map that can be accessed through the Group Finder. It can be entered Solo or in a group. There are 3 modes to choose from. Slaughter, Protect and Survive.

There are 3 difficulties of enemy for this challenge. The challenge begins with only easy difficulty enemies and as time goes on the difficulty is increased and harder enemies spawn more often.

Enemies found in the Enchanted Forest Challenge
 Incubus
 Phantom
Classes

1/4There are 4 distinct classes in Otherland that offer a variety of gameplay. Each class has traditional weapons that are associated with their particular skillset, however they can wield any weapon to take advantage of the skills attached to the specific weapon type. Weapons are hot swappable to bring a lot of interesting options to combat.

* Assassin - Melee DPS
* Energizer - Healer / Ranged DPS
* Marksman - Ranged DPS / CC
* Warrior - Melee DPS / Tank

Note: During the tutorial you will notice that the classes have a distinct color associated with them such as red for warrior and green for marksman. While crafting gear Hawkmoth noticed that gear with certain primary stats had a coorisponding icon background color.

When she equipped gear with similar stat numbers, she noticed that the appropriate gear gave a bonus to the classes primary stat when comparing stats in the player window. For instance the three pieces of gear shown in the slideshow when equipped resulted in the following stats when viewed:

As seen on a Marksman

1/3
Elemental code

## Description

Zara wants you to head to the Aerodomia simulation. In the Monastery she wants you to place a beacon in the garden and gather as much data as you can about the elementals. She is very curious about the way they are coded.

## Quick Walkthrough

* Travel to the Monastery
* Place the signal beacon in the garden
* Scan the wood elementals [0/2]
* Scan the water spheres [0/2]
* Head back to the Lambda Mall Concourse

## Quest Dialogue

Zara Henderson "Welcome to the Krittapong lounge stranger. My name is Zara Henderson and I don't think we've met before. If that is true you need to know that I work for Krittapong."

"Listen, do you have some free time? I really need someone to help me with my current research."

(N) "Oh well, return to me if you want to listen to what I have to offer."

(Y) "Ok, before I explain what the job is you need to know a couple of things. Krittapong is very interested in our newest discovery in the network - Otherland. It seems that the simulation surpasses our understanding of how VR might work and that data might prove very useful in increasing the quality of our simulations."

"Me and my co-workers have been studying that network for days now but we really need someone to help us with gathering the data we need. If you really have the time I would recommend heading to the Monastery in the 5Isle simulation. Once you are there use our signal beacon and feed it the data of the elementals sitting there. I won't harm them and will push our research forward. So, what do you say?"

## On Completion

Zara Henderson "I got the data you gathered. Thank you very much. Please, accept the Krittapong token as a reward. If you have many of them Xander, our lead, will trade them for a nice pack of credits."

## Rewards

* 3000000 exp

* 840 bits
* Krittapong Token
* 500 Krittapong rep points
Demon AI

## Description

Cadence asked you to head to the Wood Isle simulation. When you are there you should hunt down demons and gather as much data about them as possible.

## Quick Walkthrough

* Travel to Broken Ridge Village in the Wood Isle
* Kill Demons [0/10]
* Gather the demonic data
* Talk to Cadence Lynn

## Quest Dialogue

Cadence Lynn "Hey there, my name is Cadence and I am one of the employees of the Krittapong company. I am responsible for the research of the Otherland simulation. Say, are you looking for a job?"

(Y) "Based on the board decisions I am responsible for the combat AI research. I've been scanning the Otherland network remotely because I'm not skilled enough to enter that dangerous part of the simulations. However, I've noticed that the biggest threat in the Otherland network right now can be noticed in demons."

"If you have the time, and since you are here I think you do, could you head to the Wood Isle simulation and find some demons. If you do find them please gather some data for me. It will push my research miles forward."

(N) "Well, come back if you find some time. I will be here."

## On Completion

Cadence Lynn "Did you manage to find the demons and gather their data?"

(Y)

"Amazing! You are my best co-worker! Take this token as a reward. I know it's not much but Xander promised to trade them for something useful if our contract workers bring enough of them to him."

## Rewards

* 4500000 exp

* 1008 bits
* Portal Key, Krittapong Token, 500 Krittapong rep points

## Additional Information

I struggled to find the location of "Broken Ridge Village" & discovered it accidentally whilst hunting for it by dying and them respawning at the portal that I couldn't find. I've made a screen grab of the location - see below! (Beyondwords\_uk).
Digital Invitation

## Description

You found a strange invitation in your mail. It looks like it was made with a lot of effort. You should see where it leads.

## Quick Walkthrough

* Enter Club 101 in Lambda Mall Concourse
* Talk to Martine

## On Completion

**Martine:** *"I see you've got my invitation. It's really good to see the person that Renie told me so good about."*
**Martine:** *"I am sorry, my name is Martine. I've been a friend of Renie, !Xabbu and the rest for some time now. After dealing with the Grail organization I've came back to the network and tracked down the best hackers I could find."*
**Martine:** *"Why? Because some things are still not closed and if others want to ignore it, so be it."*
**Martine:** *"I have invited you here because we need someone that can go into the field without risking death, and Renie told me that you are the one that I should get in touch with."*
**Martine:** *"Since you are here I assume you are interested. So, now the details. Me and my group have been tracking an individual called Dread. We have a very dark and brutal history and I want him to pay for what he did. If you want to help I suggest talking to Arch-4n63l, 'they' are our AI and hold most of the information we have."*
## Rewards

* 9 exp
* 2 bits
Alchemy 101

## Description

Petunia wants to teach you how to make healing potions. They will be needed in order to help the rebels.

## Quick Walkthrough

* Learn how to create healing potion
* Create healing potions

## Quest Dialogue

Petunia "Now that you have the herbs it's time to prepare an extract out of them. There is a manual and an alembic on the desk behind you."

"Get to it. Follow the manual to the letter. Try not to make too much mess, we have enough work as it is."

## On Completion

Petunia "Let me see. Hmm... Good color, proper consistence. I am surprised."

"I'm sorry for pressuring you but we are running out of time. The longer we stay here the more danger we're in."

## Rewards

* 1500000 exp
* 168 bits
Class Introduction

## Images

The portals you pass through to test out each class.

Giant representations of each of the classes. Stepping into the energy field below them selects that class. Once decided talk to Sellars to lock into it permanently.

## Description

Try out all the classes in the area and then meet with Sellars and pick which class you'd like to play.

## Quick Walkthrough

* Experiment with each of the classes then meet with Sellars.
* Talk with Sellars
* Choose your class by entering a class selection tube.

## Quest Dialogue

**Mr. Sellars:** *"I see you managed to log into Otherland without any issues. That is really good."*
**Mr. Sellars:** *"This is what we call Otherland. The destruction you are seeing is caused by the mega-tycoon Felix Jongleur, he is ultimately trying to use it for his own, presumably nefarious, purposes."*
**Mr. Sellars:** *"This is the reason you are here. We need to stop him, but before that, you will need to install your class first."*
**Mr. Sellars:** *"Go explore this area, there are four classes you can be. Use the portals near here to test how they feel and when you[sic] made your choice come meet me near the installation tubes. I will mark my position in your task interface. It should be visible on the right side of your view."*
Speaking to Mr. Sellars at the class selection area

**Mr. Sellars:** *"So you have tried out all of the classes? Good, see these tubes surrounding me? enter one of them, it will fully install the class into you."*
## On Completion

**Mr. Sellars:** *"This your final choice? You need to ensure that, because once it got installed[sic], you can't revert it back. Are you sure?"* /
**(Selecting )**

You can continue to try the classes out
**(Selecting )**

**Mr. Sellars:** *"Great! Let's move on!"*
**Mr. Sellars:** *"Before that, I would like to let you know that..."*
**\*The screen shakes\***

**Mr. Sellars:** *"What is that shake coming from!?"*
**Mr. Sellars:** *"It starts! We need to hurry, we need to stop Felix Jongleur abuse[sic] the power!"*
## Additional Information

* This is a historical quest and the fourth quest in the original introduction to the game prior to 2018. See Tutorial for the updated early game quest list.
* Once the new Tutorial was implemented, players picked their class before entering the tutorial and could instead it out beforehand by selecting Class Trial.
* Mr. Sellars tells you to try out the four classes by entering each portal before you in turn. You can do this in any order or not at all.
* Warriors specialize in slow, hard hits and defending their party.
* Energizers use ranged energy to both heal friendlies and damage foes.
* The Marksman is specialized in ranged combat and supporting their party in battle.
* Assassins are nimble and stealthy melee/tank class with a set of lethal skills at their disposal.

### Gallery

Some promotional images of the zone this quest takes place in that were given to the Wiki by Drago.
Crafting

The crafting system is available to everyone without having to train for a particular "profession". While you are out in the world defeating mobs, you will notice that you can interact with a glowing substance around your kills by hitting the F key.

This will allow you to extract eDNA and gives you the chance of collecting a recipe fragment.  There is a tab to track recipe fragments in your inventory window to keep track of the recipes that you are collecting (*note that at present, in Early Access, not all recipes show up in this tab - they do however, appear in the SOMAforge recipes tab*). It takes between 5 and 20 fragments to learn a recipe or you can purchase complete recipes from shops in the Lambda Mall. Anyone can craft any item as long as they have the complete recipe.

Crafting requires SOMA and other materials and once you have the required recipe and materials you need to visit a SOMAforge to craft your item. There are 3 possible outcomes when crafting:

* Success: You get the item with the stats shown in the tooltip
* Failure: You fail to craft the item and lose a portion of your mats
* Critical Success: You receive the item in your inventory with improved stats

eDNA that you extract can be used in your USpace in the eDNA lab to create clones of mobs you have encountered. The clones are used to guard your USpace from invaders. The home invasion system is still in the works and the Devs are working out a system that will appeal to the PVP fans as well as those who are not so keen on the idea. This will be available in a future patch.

Here is a picture guide for crafting.

1. Find the Soma Forge. This is near the skill trainer and Auction.
2. Talk to the trainer [F] and this screen will pop up.
3. Click the Misc. box this will show you available recipes and materials needed. You can mouse over these and see the stats provided by each item.
4. As stated this process fails occasionally. Normally you will be met with success ~ Hooray!!
5. Crafting boosters can be purchased at Get Lucked Up in Lambda Mall.

1/4
Drilling for life

## Description

Joshua wants you to find one of the drills that the demons left behind. When you find one yous should fix it, make sure it isn't broken by any wildlife around the area. Once it is fully operational you should scan it.

## Quick Walkthrough

* Find one of the demons drills
* Collect drill parts [0/10]
* Fix the drill
* Defend the drill [0/3]
* Scan the drill
* Talk to Joshua Ball

## Quest Dialogue

Joshua Ball "My company is very interested in the technology used by the demons here in the Otherland network, We got readings of a drilling hardware that they were planting in this simulation. Apparently some of the machines are still capable of working."

"If we are to improve our products we will need to learn how they manage to create such complex machinery in such complicated fashion. Find one of them and see if they can get it to work, If it does, don't forget to gather readings of it."

## On Completion

Joshua Ball "Did you manage to get the readings?"

(Y)

"Great! This will earn me a promoion!"

## Rewards

* 4500000 Exp

* 840 bits
All sorts of valuables

## Description

Abel tells you the king wants a special collection of book. There may be some scattered around the village, ask the blacksmith for help.

## Quick Walkthrough

* Get help from theblacksmith
* Collect valuable books [0/7]
* Talk to Fritzl the Inkeeper

## Quest Dialogue

Abel the village Elder "So the king wants you to collect valuables from his poor folk. That's a great idea... try to find it yourself... or just wait..."

"When part of the village was destroyed some houses went ruin. Before that *Sailor the Mark* has a pretty nice book collection similar to the books a strange woman who lived in stone house north of the village did. The books are mostly destroyed and useless, but the king... his mind is stuck in the past. You could just tell him that those are magic witch books. He could think they have some value. You know what I mean..."

"Try to find them... and if it comes to valuables the blacksmith or innkeeper could be of some help to your senseless quest."

**Grizzly the Smith**

"You were sent here to what?! Hah! that's just pure bollocks! Haha... "valuable things"... The king just lost his mind completely. Isn't he?"

"Really? Youve seen him what?! In the castle well? Hmmm... That is another level I suppose. Might be as funny as dangerous. I'm not taking part in this spectacle. Let the rest of the village bleed if they want."

"Yeah... That's my last word... Good day to you."

## On Completion

Fritzl the Innkeeper "Valuable items you say..."

"Normally I would hit you with the pan but since it is Abel the village Elder who sends you I can be of some help."

## Rewards

* 11000 exp
* 32 bits
* Processing Link

## Additional Information

* Quest log incorrectly describes the quest as - Boris asked you to gather valuables from the villagers.
* Books can be found on the ground near the burned out house at the western end of the village.