Southern Jouzh

Southern Djuzh is the southern part of Djuzha, the second circle of the World of Tears, which lies between South Sham, West Djuzh, South Sutrop and East Djuzham. For the most part it is a dense equatorial jungle, and only in a few places it turns into arid steppes. There are several large rivers running along South Djuju, for example, the Bone River in the Sudden Canyon and the Cayman River in the Gator Alley. The center of the same South Djuzha can be considered Dikia and its ancient monument of Fallotun. There are also low mountains - Skeletal mountains. I will tell you more about everything:

* Drum - a large area in the west of South Djuzha, west of Gator Alley. Local people like to play on a variety of drums and often arrange music competitions. In this land, many settlements are known, such as the Great Drum and the capital of Tundungdong.
* Bubniya is another small country in the southwest of South Djuzha, south of Drum and west of Gator Alley. Residents of this land like to play tambourines.
* The Alley of Gator is a long valley that divides into two uneven halves of South Djuzh. Here flows the river Cayman, on the banks of which and in the district there are several settlements - the Tree of Pollen, the Golderado, the Statue of Gator, Dundiz, Orabon, Gloria and Piranni. The city of Dundiz is built in the skeleton of an ancient crocodile, the city of Gloria is in the skeleton of an ancient hippopotamus, and the city of Piranni is in the skeleton of a huge Piranha.
* Orabonez is a large area in the south of South Djuzha, east of Gator Alley. For the most part this is a huge wasteland, where since ancient times many skeletons of ancient Ora have been laid. Here flows a small river Acid, which further flows into the Southern Sutrop. Also in the north are the low Skeletal Mountains, which completely consist of Ora skeletons. Also, beyond the river is the destroyed Great Incubator, where Ora was once born.
* Dickia is a medium-sized country located in the heart of South Djuzha, east of Gator Alley. Local residents are famous for their hostility and lasciviousness - and attack all other tribes of South Djuzha. The center and the cult capital is the big totem of Phallotun, which looks like a member. The largest tribes here are the Dildomens and Dikidikidiks. Also, there are such settlements as the Thousand Standing and the Hairy Balls. On the borders of the Wild there are also Sticking Rocks and Phallic Woods.
* The sudden Canyon is a very long canyon that separates Dikia from Rush. The name of this canyon was due to its invisibility - and it's easy to fall and die. The legend says that this canyon appeared in the result of the battle of the Creators against Ora. And at the bottom of the canyon, the Bone River flows, which winds through the pools of the bones of Ora and beyond the Bone Gates to the Cave Canyon.
* Rush    is a large and desolate area in the north of South Djuzha, where dangerous Ora - Reapers still live. Here is their big den - Zeril. The flora of this area mostly mutated and became as dangerous as the Ora itself.
* Push is a large steppe region in the northeast of South Djuzha. Here you can also find different types of non-extinct Ora.
* The rustle of the Wings of Ora is a large, deserted and rocky terrain in the south of South Djuzha. This area is inhabited by very dangerous monsters that fly and can tear down the head with one blow.