New Super Mario Bros. DS

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***New Super Mario Bros.*** (***JP***) (also called ***NSMB*** and ***New Super Mario Bros. DS***) is the first groundbreaking game in the *New Super Mario Bros.* series and is the first new *Mario* platformer since *Super Mario Land 2: 6 Golden Coins* for the Game Boy fourteen years before.

It features full 3D graphics from a 2D sidescrolling view. This allows for cool effects like zooming in and out, real time manipulation of objects and enemies, and an overall very smooth gameplay.

## Plot

***WARNING: Spoilers ahead!***
Mario and Princess Peach are walking together when lightning suddenly strikes Peach's castle nearby. As Mario runs to investigate, Bowser Jr. appears, sneaking up on the Princess from behind and kidnapping her. Realizing what has happened, Mario quickly rushes back and gives chase. Mario ventures through eight worlds pursuing Bowser Jr. and trying to rescue the captured princess. Mario catches up to them and confronts Bowser Jr. occasionally, but is unable to save the princess from the young Koopa's clutches. At the end of the first world, Bowser Jr. retreats to a castle, where his father, Bowser, awaits Mario on a bridge over a pit filled with lava. In a scene highly reminiscent of the original *Super Mario Bros.*, Mario activates a button behind Bowser to defeat him, and the bridge underneath Bowser collapses, causing him to fall into the lava which burns his flesh, leaving a skeleton.

Though Bowser was defeated in the first level, this does not stop Bowser Jr. from running through the remaining worlds with Peach in tow, forcing Mario to chase after him before reaching Bowser's castle in World 8. There, Bowser Jr. revives his father's skeleton, creating Dry Bowser, but Mario once again defeats Bowser by dropping him into a deep pit. In the final battle, Bowser Jr. flees once more across a lava chasm to a larger castle, where he throws his father's bones into a cauldron and revives Bowser in his original form. They attack Mario in tandem, but Mario drops the pair into the pit below. In the game's final sequence, Mario rescues Peach, who kisses him on the cheek. Over the end credits, Bowser Jr. is seen dragging his unconscious father across the floor. He looks at the screen, and growls, breaking the fourth wall.

## Gameplay

*New Super Mario Bros.* is a side-scrolling video game. While it is seen in 2D, most of the characters and objects are 3D polygonal renderings on 2D backgrounds, resulting in a 2.5D effect that visually simulates 3D computer graphics. The player can play as either Mario, or his younger brother, Luigi. Similar to previous *Mario* games, Mario or Luigi can jump, crouch, collect coins, stomp on enemies, and break open blocks. Moves from 3D *Mario* games reappear in *New Super Mario Bros.*, including the ground pound, triple jump, and wall jump. Enemies from previous games, such as Boos, are also reintroduced.

Ten levels are available in each of eight worlds, which are shown in the Nintendo DS's bottom touchscreen while viewing the world map. The map of the currently selected world appears in the top screen, which is used to navigate between the world's levels. The goal of each level is to reach a black flag at the end of the level. At the end of each world, a boss must be defeated before proceeding to the next world. There are six power-ups available in *New Super Mario Bros.*; the game allows the player to store an extra power-up when he is already using one, a feature carried over from *Super Mario World*. Three power-ups from *Super Mario Bros.* return: the Super Mushroom makes Mario grow in size, the Fire Flower lets Mario throw fireballs, and the Starman makes Mario temporarily invincible. Three more power-ups are introduced in *New Super Mario Bros.*: the Blue Koopa Shell lets Mario withdraw into a shell to protect himself and perform a "shell dash" attack. He also swims faster when in this form. The Mega Mushroom grows Mario to an incredible size, where he can destroy everything in his path, and the Mini-Mushroom causes Mario to shrink, allowing him to enter tiny passageways. Mini Mario is so light that he can run on water and jump extremely high.

The game's multiplayer mode pits two players against each other as they play as Mario and Luigi in one of five stages, trying to be the first to obtain a preset number of stars. Both players can attack each other in attempts to steal the other player's stars. Jumping on the opponent's character will make them lose one star while performing a ground pound will lose them three. In addition, some minigames previously available in *Super Mario 64 DS* have returned and now offer multiplayer options for added replay value. The minigames are divided into four categories: Action, Puzzle, Table and Variety. *New Super Mario Bros.* contains eighteen minigames for single players and ten minigames for multiple players.