recursal/Fanatic-Fandom huggingface dataset:
Hard as Diamond

> Asmodeus wants to make a Deal with Rime, but there's only Two things that Rime could actually want...
>
>

## Summary

Asmodeus appears in front of Rime as she recovers from the nightmare. He's upset that Oin has reached out to Rime first and wants Rime to be his soldier. However Rime wants the attack on Directian to have never happened and Asmodeus can't provide it. Rime also wants her group to never be targeted again and have Simula's head on a platter. He doesn't make any promises and leaves.

Oin is obviously worried but Rime isn't as she's shown what the group is capable of. They head out to find the group with Rime continuing to hide with her invisibility spell. They find a fallen statue with Nion and Juel fighting. Juel is obviously paranoid and gets even more crazy when Rime tries messing with her. Rime ends up singing a lullaby which gets through to Juel even if she accidentally blasts Nion. Before Rime and Oin can heal Nion, they are held in place by a revived Elvana. She sees Rime's true appearance and gets insulted when Rime thinks that's she's not better. She drags Juel away as Rime continues singing.

Oin heals Nion while she's frustrated that she couldn't quite reach her sister. Faerthurin, Jalerom, Amarta, Nora, Ivan and Vurdock arrive with Tantomile who's happy to see her mistress. Rime relays everything as Faerthurin looks over the ruins. According to Vurdock, they're not dwarven but similar in design to the city of Cummelus. This apparently was an ancient gnome city. Gareth finds them and the group realizes that Jeminya, Starjay and Amber aren't with them. Faerthurin scrys Jeminya and notes that Amber is in bad shape. The group begins to move out.

Amber is awoken via Jeminya's lay on hands technique. Starjay is injured too so Jeminya sends him back. Amber uses her moderate healing potion to heal herself before reverting to her elven form. They get out of the water to rest only for Kruul to find them. Amber tries transforming but is too weak to. They engage in battle with him only for Amber to be too weak to fight. Jeminya tries holding off Kruul but gets swatted aside. Amber runs up to protect her and grabs Kruul's incoming attack. She pushes it back as she won't let Jeminya die again. She transforms into a diamond dragon as large as a Balor and sends Kruul flying with a mighty toss. Kruul retreats right away as Jeminya is in awe of Amber's new form.

The others arrive quickly with Amarta in shock that this is Amber's natural form. Apparently Amber couldn't become like this because of a mental block. Three gnomes spot them so Ivan and Jalerom approach them. Ivan assures them that they're not bad guys so the gnomes decide to take them to see Gustro.

## Notable Events

* Asmodeus attempts to make another deal with Rime Bowerstone
* Rime reaches out to Jewel but Jewel is taken away by Elvana Kilvir
* Amber Hawthorne transforms into a diamond dragon for the first time
* The party finds other air gnomes
Decomposition

> In the lair of the Arch Devil Mammon, our Heroes have no choice but to face him head on. Or...
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## Summary

Mammon is angry that the Heroes of Directian are in his lair. He gets even more angry when he smells his gold on Jalerom. He attacks the group who fend him off. Eventually Ivan and Rose convince him to retreat when he gets pushed into a corner.

Once he leaves, they find Arkoth's helmet. The armor comes together and bows in front of Jalerom, Faerthurin and Amber while apologizing. Ravvas gets angry that Arkoth is leaving behind what he stood for but Rose and Faerthurin hold him back. Arkoth talks about how he believed Simula and let all those people die. Ravvas gets annoyed by the lack of intel he got so Faerthurin fills him in with Ravvas not believing what he's hearing. He tries to call Simula angrily but she doesn't respond. Jalerom gets one punch on Arkoth's helmet for killing him.

At Mori's suggestion, the group leaves with Arkoth holding a styx coin. Along the way, Oin asks for the orb and Ravvas eventually relents. When they get back to the hut, Arkoth talks about how he realized what he did by feeling how the Heroes of Directian felt. He also reveals that he can't feel wind, warmth or tears while also revealing Hana's real name and the fact that's she's still alive. Faerthurin is relieved by this and promises to not let Hana end up in Baator. The heroes also introduce themselves while also revealing to Hana that she's Simula and Arkoth's daughter. Jalerom also gets a jab in that he red Arkoth's journal. Hana grabs her teddy bear and they prepare to head out.

## Notable Events

* The party encounters Mammon and he flees
* Joshscorcher tries to use a timer to speed up the battles but it only happens for this session
* The party reunites with Arkoth Wormwood
* Arkoth is revealed to be redeemed
* Mori's real name is revealed to be Hana Wormwood
Inspiration

> Disembarking on the shore, our Heroes meet with a familiar face who has a New Deal for them to contemplate...
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## Summary

Dawn arrives in the magnificent mansion and everyone heads to the balcony for breakfast. Hana is first and actually leapfrogs over Amber to get to the dining hall. Rose and Jalerom talk with Arkoth about him trying to deal the finishing blow and about talking with Hana.

As the party eats breakfast Hana asks why Simula isn't traveling with them. Ravvas says rather bluntly that Simula tried to kill Hana and so the party tried to kill her. Rose and Faerthurin comment on Ravvas' lack of tact as Hana is shocked by Simula's horrible actions. She's angry so Faerthurin and Amber hold her down as Ivan plays the song of the sun. Hana hides under the table crying so Ivan goes under to talk with her. After a short chat they head out with Rose frustrated that Hana was dealt a calm hand when she herself wasn't.

The party gets off after a little while on the boat. They're greeted by Erinyes/demon succubi who bow before Glasya as she arrives. She gives the party the deal to destroy Levistus. Jalerom signs the contract and they head out. As Hana complains about missing the swamp, the party finds an armored gentleman with long flowing hair. He boisterously calls himself St. Suviel and takes out an Erinyes. One of them tries to seduce him but it fails. The party then calls to him as they try to attack him from behind. However the attack is absorbed by St. Suviel's sword and he redirects it killing the Erinyes. The remaining two flee for their lives. Faerthurin and Amber are dumbfounded as Ivan claps happily.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* Glasya Malum gives the party another deal
* The party meets St. Suviel
Calliope Hollow

Calliope is a major character in The Hallow's Carnival and Fortress of Deva.

## Appearance

Calliope has long black hair and wears a red tunic with a gray skirt.

## Personality

Calliope is very caring for others. She also despises her sister's actions.

## Early Life

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Relationships

### Thalia & Melomene

While Calliope cares about Thalia and Melomene, she doesn't like how they're taking children from thier families.

## Trivia

* Calliope and her sisters were based off of the Sanderson sisters from Hocus Pocus
Flint

Flint is the gnome alchemist of the party in Shadows of the Old World. He carries a rat with him known as ZU.

## Appearance

Flint has blonde hair with charred tips. He wears teal goggles with emblems of the dragons on them and a red lab coat like a cape.

## Personality

Flint doesn't like people seeing what they want to see like a little boy to be protected. He wants to be seen himself as a hero of justice, using his bombs to help those in need. That said he feels upset after combat when he screws up.

## Early Life

Flint spent a lot of time in nature caring for animals. While he was a vigilante, he saved ZU from a cage, and they became close friends ever since.

## Abilities

Flint is an alchemist and use crafted item like elixirs in combat. So far, he has been shown to use bombs and smoke sticks.

It also seem that he has some innate magic with his use of burning hands. He also plays a drum from time to time.

## Relationships

### Raquel

Flint became friends with Raquel instantly over their fondness for rats.

### Seven

Flint feel pity for Seven because of her illegal capture and experimentation. They eventually became close friends.

### Olwen Edgeworth

Flint initially has a friendship with Olwen about books they read or write. He eventually grows feelings for her and gets frustrated when trying to express it.

### Sybl Indrax

Flint is amazed by Sybl's ability to read fast. He gets off-put after he shakes Sybl's hand for the first time.

### Xaillen

Flint bonds with Xaillen over possible strategies to use on the battlefield.

### Jojo

Flint and Jojo share a love of stories and jokes

### Hoshimi

Flint feels connected to Hoshimi who also ran away from home. She's the first person he admits his true identity to.
A Tired Tiefling

> Claus has begun to fray at the edges.
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## Summary

Vell Ambrose returns to her normal form but hides in the king's consciousness. Back with the boys, Carol Flemith approaches Claus and notices how tired he is. She jokes about rumors floating around about her having a hidden chamber where she eats people. She also mentions that she's here to talk when his mother isn't able to however Claus mentions he needs to talk to his master first. Carol understands and says the Flemith house is his house before giving him a key and a map to her place. Claus is happy for the first time that day.

Vell quickly returns to Korim's body since Claus is still angry. She tells him about what she did and Korim can't help but laugh. Sarah Aetherion catches wind and hopes to bring Vell up to speed. Vell responds by hiding deeper in Korim's mind. Charrath Merick asks what's up but Sarah Aetherion says it's nothing. They continue talking which brings Korim more amusement.

While searching Tagura with Ruvyn Syrrith, Whisper and Kun Anwyn slip away to find Vell and Claus respectfully. Whisper bumps into Korim during the search and Kun finds Claus leaving the palace. He doesn't like Claus being dark and gloomy like him. He promises not to speak to Claus until he's ready but decides to stay with Claus because he can't go anywhere alone. Claus is surprised that Kun is giving him this talk and not Vell. Ruvyn finds them talking and suggests that Claus join them in talking with the people. Claus refuses as he wants to do something first so Ruvyn gives him an address to meet up with them later. Claus reassures Kun by showing him Mr. Fluffles.

## Notable events

* Claus has a brief chat with Carol Flemith
* Vell Ambrose returns to the party
Aran Hawkguard

Aran Hawkguard is a minor antagonist from Shattered Wilds. He is killed by Panne after the party fights him in his manor.

## Appearance

Aran wears a red noble coat decorated with an ivory cravat. He has long brown hair tied back and carries a walking stick.

## Personality

He pictures himself as very important and doesn't like doing favors for others.

## Relationships

### Brian Ravenheart

Aran sees Brian Ravenheart as a weakling. He hoped by starving him, that he was able to make him strong.
Honey and Poison

> Fae is in for her Toughest Battle Yet! And this time, she won't have her fellow party members to help her...
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## Summary

Faerthurin and Elvana fight with Elvana having the ability to control Faerthurin's summoned monsters. Gareth and Nora arrive to back her up so Faerthurin switches to elemental magic. She ends up freezing Elvana with her Polar Ray and shatters.

The scars from the battle engulf the house in flames so Faerthurin summons a water elemental to put out the fires. The rest of the group leaves the house and Faerthurin comes out later covered in soot. Yrlissa hugs her daughter and Faerthurin talks to both Corwell and Erthor. Erthor is impressed by Faerthurin's magic. Aymer tries to get away but Erthor catches him. It turns out Elvana's conditioning still has a hold on him. The group decides to hide out at Directian for the time being but not before deciding to start over as a family.

Meanwhile Jeminya's group arrives at the opera house to find someone onstage. Ivan uses shadow walk with most of the party while Rime and Nion circle around backstage. The group finds Braken (who had died in episode 64) whose skin is pale. He talks to the floating drow, Zeylin, about Optimarr's defenses and how he's been the one resurrecting Juel.

As the group reaches the teleport pad, a siren blares throughout the city. They warp back to Directian and find Yrlissa and Erthor waiting for them. The fire elf children are given beds and Rime talks about how Ravvas treats those who aren't on his side. Faerthurin and Jalerom reunite with Jeminya telling Fae that she will not let her live down the recklessness she'd given Jeminya grief about in the past. Aymer then walks out making everyone enraged. She reveals Elvana's conditioning on Aymer as Jalerom talks about Zeylin.

## Notable Events

* Gareth and Nora arrive to back up Faerthurin
* Faerthurin kills Elvana by freezing her
* Jalerom and Rime learn about Zeylin and how he's been resurrecting Juel.
Alatastica

Map of Alatastica

Alatastica is the continent on which the campaigns Welcome to the Show and Shadows of the Old World take place.

## Cities

* Aryvandaar
* Cummelus
* Directian
* Elinoren
* Emeraldsong
* Gatless Town
* Laath Nalore
* Lefethyr
* Kaenathyr
* Kord
* Mirid Port
* Mytheserine
* Nassa
* Optimarr
* Prazor
* Sabaton
* Shendalin
* Urzaban

## Other Locations

* Autumnfire Isles
* Ayan Woodlands
* Azkanza Gulf
* Dragon Lands
* Erneon Desert
* Galgari Jungle
* Hawthorne's Tower
* Hieroneous's Labyrinth
* Kioran Ocean
* Mesper Lake
* Micias Valley
* Mount Bolis
* The Oclaenira
* Old Ruins
* Salania Forest
* Vellfar Ocean
* The Vexent Branch
* Wyrmforge Pass
* Zhorvia Island
Carol Flemith

**Carol Flemith** is a minor character in The Lost Island.

## Appearance

Carol wears an orange and brown dress. She has long black hair and is very old.

## Personality

Carol's facade personality is a caring woman. She's built orphanages and hospitals since coming to the island. In reality she's a cold woman who values maintaining a positive image above all else.

## Early Life

Carol belonged to the Flemith family who traveled to the island long ago.

## Abilities

Carol knows Dark and Illusion magic. She's known for her snacks.

## Relationships

### Claus

Carol sees Claus as a child looking for help, especially after he gets angry from Whisper's actions.
Baron Vargas Vallakovich

**Baron Vargas Vallakovich** is a recurring character in The Curse of Strahd.

## Appearances

Vargas has a thinning scalp but black hair going down to his shoulders. He wears a red regal tunic.

## Personality

Vargas means well but is a bit stand-offish. He wants to help people but doesn't know the proper way to do it.

## Relationship

### Victor Vallakovich

The Burgomaster doesn't know how to talk to his son due to his mental disability. He is slightly scared of him but is able to calm down when he shows genuine care.
Hazel

## Hazel Wells

* Human
* Vampire

Hazel Wells is the sheltered child turned vampire of the party in The Hallow's Carnival.

## Appearance

Hazel has long and curly red hair in her human form. As a vampire, her hair becomes long and white while she wears a red cloak.

## Personality

Hazel is very naïve and anxious. She freaks out when the party becomes monsters.

## Early Life

Most of Hazel's childhood was sheltered by an overprotective father. She was also raised in a church.

## Abilities

Hazel is able to use various magical abilities such as healing word and bless.

## Relationships

### Alexander

Hazel and Alexander Jefferson don't interact much

### Cyrus

Hazel and Cyrus Ferdinand don't interact much

### Emily

Hazel and Emily Binks see each other as friends being the only girls of the group
Attack at the Inn

> A new campaign emerges, with an all-female player base. Welcome to Ladies Knight!
>
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## Summary

At the station of Quailrun, Ruby McLintock gets up and eats her meal with gutso. She gets thanks for catching some rabbits the night before. Napaj goes down next and get a few stares from her physique. Ruby continues to stare as a chimera, Dame Kingsguard, goes in through the back door and gets some rabbit stew. Sirel goes down last ready to eat flapjacks.

Once everyone gets their food, the innkeeper says that their carriage to Windmire should arrive shortly. A fellow drinker mentions several missing persons reports happening over there. Apparently there have been plenty of other missing persons cases as well. The drinker mentions that the ladies could be in trouble and Napaj takes offense to that.

Ruby finishes her meal first and hopes to head back to the blacksmith. As she's about to leave the carriage arrives dropping off a wizard named Mirajean Lovelace. She steps inside to stretch her legs accidentally bumping into Napaj on the way in. The driver, Byron, follows her inside and asks for the tickets from Sirel, Napaj, Dame and Ruby. They hand over the tickets and head to the carriage.

Some bandits begin to attack them but the ladies fight back with Byron severely wounding the bandit leader. The other ladies either intimate the enemy (Napaj, Dame and Ruby) or fail horribly (Mirajean and Sirel). They frighten off the bandits while Byron kills the leader. They get in the carriage with Byron tossing a bag found on the bandit leader to the innkeeper. They begin riding off in the carriage.

## Notable events

* Campaign begins
* Introduction of Dame Kingsguard, Mirajean Lovelace, Napaj Aela, Ruby McLintock and Sirel Corher
* Party participates in their first battle
Charrath Merick

**Charrath** is a minor character in The Lost Island. He is the right hand of the King of the Golden Lions.

## Appearance

Charrath has dark skin and hair. He wears a black vest with a yellow tunic underneath. He wears white pants and boots with buckles on the foot.

## Personality

Charrath is a kind man who is loyal to his king.

## Early Life

Charrath belonged to the Merick family who traveled to the island long ago.

## Abilities

Charrath uses various small bags that have items like flash powder and sticky goop.

## Relationships

### Horus

Charrath has served Horus for years and has earned his respect.

### Claus

Charrath likes Claus for his ability to remove enchantments and deal passive aggression to Khan.

### Korim

Charrath hasn't interacted with Korim too much

### Kun

Charrath hasn't interacted with Kun Anwyn too much.
Hidden in the Dark

> Oh look! Secret tunnels and spooky creatures in the night! FUN.
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## Summary

As the party settles in, Olwen Edgeworth notices that the place was burned. No one can determine how the place caught on first so Hoshimi calls Yuta to comfort her. Seven wants to comfort Hoshimi too but Hoshimi wants her to stay away for the time being. As Olwen apologizes to Sybl, Adrian Tanlaial notices that his sword is glowing. Adrian determines that another artifact is nearby and asks for Xaillen's help in chopping down nearby foliage. They find some stairs and Adrian calls the group together. Caius and Michael join them.

As they enter the tunnel, Seven spots something rectangular shaped in a hole in the ground. Olwen extends the enchanted rope into the hole as Hoshimi sends a dancing light into it. Flint and Xaillen head down and find a damp book. Everyone helps to pull them out and the book is revealed to be in Glorian, the language of Fenerath. Adrian uses his comprehend languages scroll and begins looking over the book.

According to the strange journal a woman was kidnapped by a man who couldn't speak Glorian. There was a garish glow that couldn't let her sleep and kept fighting with her captor. Despite this her captor healed her even though she had her training. The captor's magic was powerful and scary. As Olwen looked over the last entry, she notes that Xaillen's family assimilated the wealth of a former noble family of slavers. Olwen guessed that this was the diary of princess Gabrielle, who was held captive by the family. The son of the slaver family, Alister, took care of her and got her away from his family. This area was where they hid. The slaver family worshiped, Hextor, the evil brother of Heironeous.

They continue onward as Adrian sees a light coming from further ahead. Hoshimi slips ahead and smells incense. She spots a familiar-looking fiery orb. Adrian brandishes his sword and it's pulled in. Numbers appear on the back wall and Adrian quickly takes them down. Everyone leaves especially Seven.

When the party returns to the campsite, Hoshimi notices that a pair of horses are missing. Hoshimi and Seven look around and notices that the horses up and vanished. Flint notices that one of the horses was dragged off while the other scampered away. Caius and Michael offer to stay behind and let the horse die much to Flint and Seven's protests. Flint gets on Seven's back and the two of them run off. Adrian, Olwen, Xaillen and Sybl pursue with Hoshimi dragging the pair with her.

## Notable events

* The party finds a secret staircase at the ruins they're staying at.
* Olwen Edgeworth determines that the ruins were the hiding place of a past royal couple.
* Adrian Tanlaial finds another flaming orb for his sword.
* Flint and Seven go after a missing horse with the others in pursuit.
Feathergale Spire

## Summary

The party came across burned corpses that were drowned oddly enough.

They came across Feathergale Spire which was the home of very passionate knights. They invited the party on a manticore hunt.

During the hunt, they were halted by Aarakocra spies. They told them the knights were actually a part of an evil cult, specifically the cult of Howling Hatred.

They decided to head back to Red Larch to debrief.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* The party encounters the Cult of Howling Hatred
Acharn Gerion

Acharn is a major antagonist from Shattered Wilds.

## Appearance

Acharn has large deer antlers for horns while having long black hair. He wears a black uniform with a golden trim on the shoulders. He also has a beaded necklace with a yellow charm on the front.

## Personality

Acharn is very cold but intelligent. He seems mentally unstable and lacks empathy.

## Early Life

He doesn't like how the humans treated his people and thus wants them exterminated.

## Relationships

### Simon

Simon and Acharn had been something approaching friends prior to his attempt to summon the Grand Seelie. Upon seeing he was willing to discard innocent lives to accomplish his ends, Simon turned against him and interrupted the ritual. When they encounter each other later, they are hostile with each other and show no hesitation in fighting. Simon has since shown tremendous anger and resentment towards Acharn.

### Iris

Iris showed some semblance of respect and possible fear of Acharn when she told Simon to look sharp at his approach. Later, she turned against him alongside Simon, and screamed at him, calling him crazy for what he attempted to do.

### Raymond

Ray has stated that he and Acharn are former friends. Acharn wanted Raymond to become a member of the Cult of the Feyblood. Acharn eventually betrayed him at some point in the past and burned off the ends of Ray's formerly long ears, leaving Raymond with great bitterness and resentment to the man.

## Trivia

* According to the DM, Acharn has a deer tail, but conceals it under his robes.
Extrication

> Our heroes are struggling far more than any battle they've had before, as their spells dwindle and their strength begins to fail...
>
>

## Summary

Jalerom Tanlaial uses his first spell as an assassin, that being true strike. He hits Quentil but he doesn't do much damage. Faerthurin goes for heroism and crushing despair. While the heroism works, the crushing despair does not. Amber uses her blessing of the golden dragons before going berserk. Ravvas continues the attack but the party continues to struggle.

As Faerthurin tries to summon another beast to help, something begins to slam the doors. Jalerom notices this and helps Ivan back away from the door. A tyrannosaurus bursts through the door with Shiloh beside it. Everyone in the party is happy because this tyrannosaurus is Rose. She bites down on Quentil hard and brings him into the center. Quentil's body is dropped as a shadowy portal to Baator opens. Everyone is pulled inside and finds themselves in Avernus, the first layer of Hell.

## Notable Events

* Rose Emeraldsong returns after a hard struggle from the party
* The party arrives in Avernus, the first layer of Hell
Kasimir Velikov

**Kasimir Velikov** is a minor character in The Curse of Strahd.

## Appearances

Like most dusk elves, Kasimir has dark skin and hair. He wears a dark blue robe with a hood and carries a dagger.

After he gets the dark gift, his face becomes corpse-like and his skin is whiter.

## Personality

He's very determined in his goals and thus doesn't show much emotion.
Heroes of Directian

The **Heroes of Directian** are a group of allies that saved Directian from a demon horde. It's members are from Optimarr, Gatless Town and Salania Forest among others. It was formed to help Jeminya Malum get back her throne.

## Members

* Jeminya Malum and Starjay
* Amber Hawthorne
* Ivan Windstrummer
* Faerthurin and Lucid
* Jalerom Tanlaial
* Oin Lightbringer
* Rose Emeraldsong and Shiloh
* Kross Dalgo and Jaylen
Gaia Valkyrie

Gaia Valkyrie is the paladin of the party in Princes of the Apocalypse. She's played by BritishNinja.

## Personality

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Early Life

She comes from a long line of heroes. She hoped to be worthy of the name Valkyrie.

She received a mission from the divine before taking on the elemental cults.

## Abilities

Gaia is able to pull out various weapons from the satchel on her back including javelins.

She's able to enchant these weapons with various effects like ensnaring while also channeling primeval forces.

## Relationships

### Grimnir

Grimnir is the first person Gaia meets on the journey. They decide to stick together seeing as how they both used to live in forests.

### Holly

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**Missing relationship**

This section is missing a description about the relationship to Holly. You can help by editing this page.

### John Jacket

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**Missing relationship**

This section is missing a description about the relationship to John Jacket. You can help by editing this page.

### Johnny Vortex

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**Missing relationship**

This section is missing a description about the relationship to Johnny Vortex. You can help by editing this page.

### Rejoice Zermeno

Gaia likes how Rejoice has set goals in mind during the start of their travels.
Exethanter

**Exethanter** is a minor character in The Curse of Strahd.

## Appearances

Exethanter looks like most liches with a long red robe, boney body and red glowing eyes.

## Personality

Exethanter has a kind and considerate personality most of the time. However if you touch his things he's liable to get ticked off. He does apologize for these outbursts.
Beginning of Ends

> Apologies to all the fans who died from last week's overwhelming cuteness of Ivan and Amber :)
>
>

## Summary

After Amber and Ivan's moment, everyone goes to sleep. In the middle of the night, Faerthurin hears Nora screaming. Apparently Nora's in a dream and can't wake up. Jalerom gets Oin Lightbringer. Apparently Nora is having an induced nightmare about killing Elinor Gilren. Oin wakes her up and sees that someone did in fact try to induct him. Oin shows that he means business by rebounding the dream onto him. Nora is clearly shaken by the nightmare so Ivan wakes up and plays for her. Everyone else minus Jeminya wakes up from Ivan's music and help comfort Nora.

Rime and Jalerom have a conversation outside about first kills and how not everyone can be saved. When morning comes everyone has breakfast their own way with Oakvale joining them. Jalerom goes over his part of the plan with him when Faerthurin wonders about having enough fairies for the job. Beleen offers to try her best to sway the others while Jalerom thinks about getting some flash powder from Galgari. Faerthurin says goodbye to her mother while revealing she's pregnant.

They pass by the Galgari trading post and find Utharion missing an arm. Rime is relieved that he's okay and finds out that Utharion's arm was taken by other drow. Jalerom gets his flashpowder and the party arrives at the gates of Optimarr. Amarta and Nion join them as Rime casts invisibility and tails the group.

## Notable Events

* There was a small tribute to those who thought Ivan and Amber's interaction was adorable.
* Oin Lightbringer fends off a nightmare from Nora
* There is a small cameo from Solar Flare in the middle of the recording
* Faerthurin tells her mother that she's pregnant
Deception Games

> A last few couple of games before the group departs!
>
>

## Summary

Hoshimi complains about getting up early as Caius mentions that Xaillen went to see if there were any horses available. Olwen Edgeworth suggests making food while Flint makes tea for Hoshimi. Seven takes a while to get to the table but is surprised by the choices. As they eat, Adrian Tanlaial forms an itinerary. Caius leaves to check on Xaillen while Hoshimi mentions that Adrian owes her one last favor for helping to take care of Seven last night. Adrian suggests that Seven look at deciphering the code in the Galgari Jungle. There is a bit of teasing involving Adrian asking Hoshimi on a date.

Caius returns with a note from Xaillen. Apparently he's investigating the Valentine house's connection to the plane of shadows alone. The party is surprised while Seven hides somewhere with Flint following. He also mentions there won't be any carraiges for them until the afternoon. Princess Abigail leaves with Caius for offical business. Olwen is about to clean the dishes when Hoshimi cleans them up. Sybl Indrax wants to check out the card game so Olwen decides to join him when the dishes are put away. Adrian takes Seven and Flint to the Scavenger Hunt with Jojo tagging along.

Hoshimi arrives in the Western field and sees the rock climbing wall and mud pit alongside the ice rink. After paying the 5 silver rental fee, Hoshmi gets on the rink. She's re-learning to walk a bit but manages to pull it off. She even does a ballerina pose and gets some money. Sybl and Olwen practise some Poker as Jojo finds them and joins in. Sybl scares everyone with his unchanging smile to drop thier cards in the first two rounds. Jojo tries yelling out names of card names and it seems to work as he wins the third round. Jojo thinks he lost and leaves. Olwen is about to correct him but the dwarf player allows Jojo to leave. Olwen tells them to split Jojo's winning as they're going to charity anyways.

## Notable events

* Xaillen leaves the party for the time being
* Hoshimi ice skates for the first time (The map the rink was on was made by Dogi-Crimson)
* Sybl Indrax, Olwen Edgeworth and Jojo play cards
Destination

> Our Heroes, along with a Demon, are stuck trying to get through a Riddle. Until, Oin finally speaks up...
>
>

## Summary

The party comes across another demon stuck on a puzzle door.

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* The party continues to go through Asmodeus's castle
Gareth

**Gareth** is a character in season 4 of Welcome to the Show.

## Appearance

Gareth had medium-blonde locks and a grizzled face

## Personality

Gareth is known to be headstrong but also caring.

## Early Life

When he was young, Gareth was adopted into a loving family, but when he was a child his adoptive father joined the militia and died in battle and his mother was killed.

Later on, he joined Sabaton during the civil war only to get captured by the Fire Elves.

## Relationships

### Nora

Gareth is shown to have a poor relationship with his sister in the beginning. He thinks Nora is either unintelligent of gullible, as he refuses point-blank to listen to anything she says and even accuses Jalerom and Faerthurin of brainwashing her. After he is rescued from Aryvandaar, the two are heard arguing intensely over "giving up" and "playing assassin." He eventually appreciates what he has with his sister and helps her watch Faerthurin's back.
Hello Nurse

> Kun goes to the hospital to have a shower... as you do.
>
>

## Summary

Whisper and Kun Anwyn realize that the pattern of the trails is clear, trafficking's is involved. Whisper notes that Kun's nose isn't as good as it looks and Kun retorts by saying he was holding his breath down there the entire time even if he didn't have to. Whisper is dumbfounded but they decide to enter the first hospital they found.

Whisper sneaks in through a window while Kun goes in through the front door as a possible distraction. He meets the receptionist and asks for a shower because he stinks. The receptionist leaves to ask her superiors puzzled while Whisper gets some doctor's clothes. Kun is allowed to have his shower as Whisper finds a doctor's office. The doctor inside is named Corey Relith. Whisper using ventriloquism to imitate a nurse crying for Doctor Relith down the hall. The doctor runs out as Whisper sneaks inside. Kun joins the fray as well as Whisper rummages through the desk. Whisper finds the information but doesn't understand the terminology. He does find a list of patients and a note on the papers. The note mentions that some patients are to be picked up by men in white. The first time it was odd but then it became a regular occurrence.

Kun arrives at the hallway where Doctor Relith. Relith questions Kun about him being there but the receptionist clears up any confusion. Kun asks if he can investigate but is shot down. Kun understands and is helped to his shower with a nurse who handles particular patients.

## Notable events

* Kun Anwyn and Whisper investigate a hospital
All Cats Go To Heaven

> Things are not what they seem, even in your memories...
>
>

## Summary

As everyone argues, Flint works on the potion of shared memories. Xaillen helps out by sharing his memory of the Carshaires and how grateful they were. Flint suggests Adrian Tanlaial be one of them as Hoshimi apologizes to Jojo. Adrian isn't ready and Flint doesn't care so he hugs the elf boy. They return to the dining room where Xaillen wants Adrian to look at the circle after the potion drinking. Xaillen and Adrian drink the potion.

They appear in the room where Adrian's sword was absorbed into the first orb. They look through Xaillen's eyes and see not just Asmodeus's logo on the cloak but a bunch of logos. Adrian looks over the symbols and recognizes two of the marks as the marks of Tiamat and Hextor. Xaillen recognizes one of the marks as the one in Hoshimi's eye when she was mad at him. He runs to find Hoshimi and looks on the roof. He asks Flint for help while panting. After splashing himself with water, he follows Flint outside.

They find Hoshimi on a large rock doing a ritual in front of a makeshift shrine. She prays then hugs Yuto. She also smells the pair and asks why they're here. Xaillen shows her the symbols he picked up. She says it's none of his business as Olwen Edgeworth is shown the symbols and recognizes both symbols of Lolth. Hoshimi reveals her mark was the symbol of heaven, Kitsune Asimar. The two of them then realize that she is a descendant of celestials. Xaillen offers to take a hit for her but she wants him to leave. Flint leaves her alone and watches with Zu on the highest point of the mansion to gaze at the brightest star in the sky.

Meanwhile Princess Abigail and Jojo talk about family and the magic circle. They check out another room with magic circles and look over the empty chests. They reconvene in the lounge with everyone. Xaillen mentions he wanted to talk with Hoshimi about something and said she punched him. Olwen knows he's lying but he's obviously doing it for a reason. Xaillen and Olwen debate about Lolth being a lawful deity while Adrian notes the 'hit list.'

## Notable events

* Flint finishes the first potion of shared memories
* Adrian Tanlaial and Xaillen find some more symbols in the skeleton man's cloak
* Hoshimi is revealed to be descended from celestials
Claus Kills Korim

> Whelp. Nice knowing ya.
>
>

## Summary

Claus finally spots Korim. He runs towards his brother while Kun Anwyn calmly tells Claus to come back. Claus leaps up and tries to whale Korim on the head with his quarter staff. Korim dodges several of them with his dancing moves. Claus gets pooped and leans on his staff as Vell Ambrose goes back into Claus and gives him a hug. Claus curses in another language which surprises Kun.

Korim explains himself that he talked with Horus to keep Claus safe. Claus punches him for that and actually nails him on the head. He yells at how worried he was before he starts shedding tears. Korim then talks about how Khan will likely talk with Kun and Whisper at some point and how he'll be helping the Black Hawks with their matter in the cove. Nobody knows how the shamans learned of Vell's existence either through the kings or lots of death in recent days. Claus explains how it's the shaman's job to take souls to the other side and while they've done it tons of times, Claus never actually did it himself. Kun decides to keep an eye out for the shamans because even pacifists hide dark secrets. He knows firsthand what that's like but doesn't mention it to the party.

Claus then gives the paper he got from his father to Korim. It turns out to be a newspaper clipping from long ago mentioning a (then) new potential use of manaforging: Healing life-threatening wounds or even dismemberment.

## Notable events

* Claus attempts to hit Korim but misses most of his attacks
* Korim gets a newspaper articles suggesting that Mr. Thomas and Mr. LEe were put through manaforging treatment
Dr. Gerark

Dr. Gerark is the cleric of the party in Tyranny of Dragons. He is played by Lewtoons.

## Appearance

Dr. Gerark is a blue skinned teifling with blue horns. His bluer hair is normally neatly combed backwards and he wears a pair of glasses.

When he's enraged, his muscles bulge and he grows a few feet.

## Personality

Gerark is mostly calm but when angry he can turn into a violent beast. He's not a fan of violence or magic.

## Early Life

Gerark became a doctor but had a bit of an anger streak.

## Abilities

Being a Tiefling, Dr. Gerark can see in the dark. He also wields a javelin and a large greatsword.

## Relationships

### Jojo

Dr. Gerark has a similar distaste for violence as Jojo. He admires Jojo's control over killing his victims.

### Cora Treecreak

Dr. Gerark and Cora Treecreak haven't interacted too much

### Durian

Dr. Gerark gets worried for Durian Dunklebeard's safety quite a bit
Feronia

Feronia is a major character in Shadows of the Old World.

## Appearance

Feronia has long fiery hair and a long cape. She also has brass armor on her chest.

## Personality

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**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Abilities

It's highly implied that Feronia can control fire.

## Relationships

### Adrian

Feronia and Adrian Tanlaial communicate via dreams
Attack of the Body Snatcher

> Well, it seems our target has prepared for the party's arrival...
>
>

## Summary

The party finds an area with a manhole cover to provide an easier escape if necessary. The northern door is locked while the western door is unlocked. Zu goes in the door along with Hoshimi to check for more traps and while they don't find any traps, they do find a drop in the pipe into some sludge. Hoshimi quickly braids up her hair as Olwen Edgeworth calls on snakey and Adrian Tanlaial uses his ray of frost to freeze the sludge. Hoshimi goes first and makes sure to get on solid land. Adrian, Flint and Sybl Indrax follow her. Seven is heavy though so the ice cracks and Seven jumps to a nearby platform. Ray tosses Uttu to Sybl.

Olwen notices that this location was where the body parts were found and notes that the body was beside the pipe that the water was flowing from. Adrian detects an evocation spell to the northwest of thier position but can't find it. Olwen and Hoshimi see the fireball rune trap that works once because they know it from different points of view. Seven gets an idea to use Sybl's hand to use the trap so they can get by. Everyone gets back and the plan works.

The party goes into the next room and Olwen is shocked to find Captain Finn Chulainn in the sewers. Hoshimi knows that it's a shape changer and Olwen is aware of it. Olwen gets a better vantage point. Seven rages and tries to throw her axe but misses. Adrian tries to use his acid arrow but he misses so he pulls up his shield. Hoshimi inspires courage in everyone before putting up a shield. Adrian dodges the spear that comes at him as Ray moves and fires a shot. However the shot misses entirely. Flin quickly jumps in the water as Zu mimes everyone to plug thier ears. Flint lets out a dragon roar but it doesn't phase the 'captain.' Ray senses something slithering in the pipe next to Adrian as Sybl tried to inflict impending doom on the 'captain' before guiding Seven's next attack.

Olwen fires on the 'captain' with some guidance from Adrian. As he falls back, Olwen notices the glistening string on the captain's foot. She tells everyone to aim for it. Seven sees it and throws her throwing axe at it. The captain's body then melts and while Seven is startled, she's told that it was a good thing. Adrian uses an acid splash on something that's in the pipe and backs up. Hoshimi inspires courage again while putting up another shield. Ray notes that the creature is retreating while Adrian notices the string retreating. The group decides to follow it.

## Notable events

* Seven has an idea to use Sybl's dead hand to trigger a trap.
* The party has thier first encounter with the creation.
At Fate's Crossing

> After solving the Statue puzzle, our Heroes discover the fate of all the remaining Dwarves of Optimmar...
>
>

## Summary

Rime solves the last part of the puzzle. The party travels through a small tunnel where Amber gets stuck. They reunite with King Orkrim and whatever remains of his forces. They did manage to keep a few diamonds including a huge one.

They then hear word that a dwarven army led by Reyin Dalgo has arrived. The party is hesitant because he's still a teenager. Jalerom comes up with a battle plan and the party joins the battle.

Reyin turns out to be Zeylin of the drow. He gives the group a message via Ravvas for Nion and her people to come home to Laath Nalore. Nion refuses and the armies attack.

## Notable Events

* The party solves the throne room puzzle
* The party reunites with King Orkrim
* A zombie dwarven army led by Braeken attacks Optimarr
Down to Goblin Town

> Spooky scary ghostie.
>
>

## Summary

The party heads down the lower path to find four goblins on the road. They are readying for battle so Hoopla suggests making an illusion of a human so they'll see how the goblins react. The rest of the group takes up positions for an ambush as Hoopla goes in with the illusion while invisible.

The goblins attempt to attack it so the party is forced into fighting them. The party takes them down with Fenix getting the jump on them due to his ability to walk through walls. They make sure one stays alive and get info out him with food left over from Panne's breakfast. They find out that the goblins have claimed the hills so Panne asks to find their strongest leader. He directs them northeast.

The party comes across a larger camp and kill the goblins there. Hoopla gets hurt in the fight so Ronan puts the fairy dragon on his head. Meanwhile Simon cleans up Fenix's clothes.

## Notable events

* The party takes down two groups of goblins
Dancing With Shadows

> Rime has a very serious discussion with Oin, and Jalerom receives a very mysterious visitor with ill intentions...
>
>

## Summary

Oin and Rime have another talk. Rime is concerned about how she can use magic. Eventually she decides to be wielded by Oin until she can find her own path.

Later that night Oin has another dream sequence involving Reyin.

Also that night, Jalerom Tanlaial is confronted by his mother's killer, Sorn Maevalth. He's nearly overwhelmed but thanks to Nora he's able to fend Sorn off.

ℹ️️

**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* Rime chooses to be wielded by Oin until she's ready
* Oin has another dream sequence
* Jalerom meets his mother's killer, Sorn Maevalth
* Nora saves Jalerom from Sorn
Carlton

Carton is a former bandit leader in Welcome to the Show that the party encountered at the start of season 2. The party helps the bandits find legitimate work as fishermen in Mirid Port, and Carlton and his crew years later become part of the resistance because of this action.

## Appearances

Carlton is a Caucasian human with messy red hair and a scruffy, unkempt beard. He once wore standard bandit garb, including a face mask which hid his appearance, but ever since the party helped his crew become fishermen, he has discarded this look and begun dressing much more respectably, if somewhat messy.

## Personality

Carlton is a determined individual. When he and his crew could not find work due to their mental difficulties, he lead them to become bandits so they could still somehow provide for their families. When the party suggested an avenue they had not been aware of, fishing, he leapt upon the opportunity to turn away from a criminal life, making it clear that it had only been necessity and not malicious greed that fueled that way of living. Despite it being noted that they did all still have troubles after becoming fishermen, Carlton and his crew continued to work hard and took to the life of sea men well.

When the party is reunited with Carlton 12 years later, he is very cleaned up and proud of the work that he and his men have done both as fishermen and as part of the rebellion. He proudly states they are buccaneers, smuggling information for the rebellion and is clearly a different man from the desperate individual they initially met.

## Relationship

Carlton doesn't have any specific connections with particular individuals. He respects and is grateful to the party for helping him and his men turn things around, and he is loyal to the rebellion, but there are no particularly strong connections between him and any individuals.
Facing the Darkness

> Raavas's betrayal has lead to Ivan's death, and the party is uncertain how to proceed from here...
>
>

## Summary

Ivan awakens in the outlands and saw everything the rest of the party went through. As he sits down and begins to mutter, Asmodeus appears. He mentions that Ivan would go to Elysium when he dies. Then Asmodeus mentions that he alerted Amarta's group because he wanted to cash in on Amber's favor and that of the rest of the party. He also mentions that he's been checking in on the party quite often even if they don't say his name out loud.

Ivan is then returned to the land of the living. Amber is in tears and Ivan apologizes to her saying that she was right. He ends up declaring he wants Ravvas dead much to the surprise of everyone but Amber. Amber then throws a bush at Jalerom. She picks both him and Faerthurin up and tells them that they were responsible for her giving Ravvas a chance. She says she didn't want to be deserted like she's bound to be later before throwing them against a tree nearby. Tantomile jumps into Rime's arm terrified of Amber angry over the betrayal of her 'black pearl.' Jalerom admits that it is his fault but Amber doesn't listen as she walks over to a meditating Oin Lightbringer.

Amber tries to throw something else but Amarta stops her. Ivan helps Faerthurin and Jalerom up but declares that he doesn't know who he can trust anymore. He also mentions that he's going to stay with the group and tells everyone to calm down. Faerthurin notes that she's okay physically but still wounded mentally. Jalerom doesn't trust himself anymore as he goes over to Enzio and Nora.

ℹ️️

**Notice**

This section is a stub. You can help Brony D&D Wiki by expanding it.

## Notable Events

* Ivan Windstrummer is revived with a new scar on his face