Trans-Galactic Government

Government ships seen from a civilian space station

Judges

Representatives

Senators

Federal agents

New Titanian Empire

SpaceForce Corporation (annexed)

Megacorp (nationalized)

Cytron Union

United Republic of Amer Prime

The Trans-Galactic Government, originally known as the Trans-System Government, and simply known as the Government, is one of the dominant interstellar governing powers of the Chronicle Timeline. They are currently based on Earth, which is within the Milky Way. Its citizens are referred to as Galacticans.

## Origins

The Government was founded in the beginning of the Trans-Galactic War, which was the Imperial invasion of the Milky Way and the Local Group. It is derived from the old United Nations, with a primary basis built off of the United States and similar countries. The Government, working with the SpaceForce Corporation and several interstellar groups, formed the defense force against the advance of the Intergalactic Empire. After a rather long and destructive intergalactic war, the Government and their allies managed to destroy the Imperial defense systems, allowing them to attack the Imperial capital, the Star Palace. Upon destroying the Star Palace and the Intergalactic Emperor, the Government was now the dominant intergalactic superpower. Utilizing Imperial tech and the help of all its allies, the Government set out to fully colonize known space and establish a peaceful union. One of the first actions taken by the post-war Government was relocating their capital from Earth to a planet they named New Earth, which was in a prime position to become an intergalactic hub. It was during this action that the Government met and allied with the New Titanian Empire, learning about the threat of the Titan Regime in the process.

## Main events

The Government is regularly involved in the events of the Chronicle Timeline, often one of the driving forces, and at the forefront of technological developments, using Anti-Celestial tech, while most others use the easier-to-manipulate and manufacture Anti-Magic. Currently, the Government and its allies work to secure No Man's Space and destroy any enemy presence in the timeline.

## Governing system

The Government is a federal constitutional republic consisting of galactic superclusters spanning into No Man's Space, mainly built off of the US system of government. As such, the Trans-Galactic Government has three branches: Legislative, Executive, and Judicial, each connected with a system of checks and balances. Planets are ruled by Planetary Administrators, while individual planetary regions, cities, and colonies are ruled by Directors. Solar systems are ruled by Lieutenant Governors, while broad galactic politics fall under the jurisdiction of Galactic Administrative Vanguards (GAVs), which are split into Lower Galactic Administrations (LGAs) to govern individual galactic sectors, each ruled by a Sector Governor. Members of GAVs also serve as members of the Trans-Galactic Congress, such as senators and representatives. Galactic sectors were each grouped up into galactic supersectors, with an average of 25 per galaxy, each headed by a Supersector Governor, with galactic affairs being headed by a Galactic Governor, based within the given galaxy's core supersector. Each galactic supersector has its own Supreme Court, the highest being Neoterran Supreme Court, based on New Earth. The central New Earth government establishes Federal Law, which is to be followed by each galaxy. However, each galaxy, sector, system, and planet also have a level of automation. The responsibilities of the Trans-Galactic President are rather broad, and involve galactic-scale movements, as well as serving as a figurehead that the population can rally behind and support. Banking systems managed by the Federal Reserves uses the Bureau of Coding and Printing to manufacture and distribute Galactican Credits. Government representatives, and those of the Military branches, are prohibited from directly interacting with primitive or less-advanced species incapable of hyperspace travel, in order to avoid cultural contamination. However, this measure can be lifted in cases of dire need that directly involves the Government or Military. Although planets function on their own timekeeping systems, the official Government timekeeping system is the Trans-Galactic Standard Time, which is equivalent to the time on Earth.

## Branches

### Executive Branch

The Executive Branch, headed by the Trans-Galactic President, is the most important branch of the Trans-Galactic Government, able to sign Government-wide laws into effect, veto others, and lead Government actions.

### Judicial Branch

The Judicial Branch interprets and revises laws, as well as holding the authority to remove Government officials from power. It is headed by the Terran Supreme Court, but is active throughout Government space.

### Legislative Branch

The Legislative Branch is made up of an upper house, the Senate, and a lower house, the House of Representatives, who together make up Congress. They have the power to declare war, sign treaties, and launch major intergalactic expansions.

## Executive agencies

* Department of Agriculture and Synthetic Foodstuffs
* Department of Commerce
	+ Bureau of the Census
* Department of Defense
	+ Intergalactic Security Agency (ISA)
	+ Trans-Galactic Military
* Department of Education
* Department of Energy
* Department of Health and Sapient Services
	+ Center for Disease Control and Prevention (CDC)
* Department of Galactic Security
	+ Galactic Emergency Management Agency (GEMA)
	+ Immigration and Customs Enforcement (ICE)
	+ Transportation Security Administration (TSA)
* Department of Housing and Megacity Development
* Department of the Interior
* Department of Justice
* Department of Labor
* Department of Foreign Affairs
* Department of Planetside and Interstellar Transportation
* Department of Treasury
	+ Bureau of Coding and Printing (BCP)
	+ Intergalactic Revenue Service (IRS)
* Department of Veterans Affairs

## Other agencies

* Interstellar Intelligence Agency (IIA)
* Election Assistance Commission (EAC)
* Central Bureau of Investigation (CBI)
* Interstellar Communications Commission (ICC)
* Reserve Board of Governors (RBG)
* General Service Administration (GSA)
* Intergalactic Archives and Records Administration (IARA)
* Intergalactic Science Foundation (ISF)
* Intergalactic Trade Commission (ITC)
* Security Code Administration (SCA)
* Selective Service System (SSS)
* Volatile Energy Regulatory Commission (VERC)

## Military

The Government's military force is the Trans-Galactic Military.

## Allies and relations

The Government's oldest ally has been the Holy Faction, and their later allies include the New Titanian Empire and the Order of the Scale, along with several other factions established in No Man's Space. The Government also has relations with supernatural entities, such as Celestials and Bulk Beings. The Government has diplomats, ambassadors, and other embassies tied to allies, allowing them to create an effective system of diplomatic relations. In addition, the Government also holds relations with many prominent non-governmental organizations, such as Amnesty Intergalactic, Sapient Rights Watch, the Vixonian Georeserve Foundation, the Backwater Development Committee, the Cultural Preservation League, the Cytron Mechanoid Prosperity Front, Prime Directive Protectorate, Intergalactic Committee of Integration, and the Sapience Recognition Front.

## Economics

The Government's strong economy is built off of their manufacturing capabilities, intergalactic trade, and high productivity. Through Megacorp, the Government has a strong commercial income from the sale of Megacorp's products, although they also sell and trade their own products to allies, including exosuits, weapons, spacecraft, orbital defense platforms, planetary defense platforms, hyper-protection platforms, Planetoids, Cyberformers, protective services, civilian services, Weather Control Systems, and even entire planets and systems. The Government also prints their own currency, and has their currency protected by precious non-replicable materials, thus preventing it from drastically dropping in value.

## Society

The Government's population numbers above decillions, and is made up of countless species. The Government works to fully integrate any and all species, humanoid, non-humanoid, intangible, or supernatural. However, some supernatural species fall under the jurisdiction of Celestial Law or other groups, and therefore the Government cannot integrate them. Other times, the state of a being, such as an undead, can cause them to be excluded from base society. Normally, the Galactican citizens can be characterized as having a considerably stalwart, educated, and patriotic population, with high consumerism as well. Many customs and religions are tolerated, although considerably violent or primitive ones that conflict with basic laws are sometimes restricted to their planet of origin. The Government respects neutrality, allowing neutral groups to keep their territories, and often give them a wide berth to not appear intimidating by encircling them. Some planets who join the Government may keep their own governing systems if they want, although some aspects will have to be changed to fit in. The Government provides free education, healthcare, and public transportation to all its citizens, even though many worlds have such systems provided by private corporations, with the Government covering the cost. While the Government and its population tends to look down on primitive civilizations and groups, often attempting to bring new developments to them, they do not conquer said peoples, often leaving them as neutral. Magic, while legally allowed to be practiced in private or in designated areas, is not really in fashion, with most of the population preferring technology, especially because the Government was the main pioneer in anti-supernatural technology following the Trans-Galactic War, thus leading to excellent civilian protection against it and creating an anti-magic stigma in some places. Cybernetics are extremely common, which has given rise to anti-cyborg stigma and anti-organic stigma on many worlds. Robot rights are still a pending issue in several frontier sectors, as robots can have varying levels of sentience and even sapience. By the 2nd Amendment of the Trans-Galactic Constitution, adapted from the Constitution of the United States, Government citizens have the right to bear arms, and thus, adult citizens on many worlds own energy weapons, although the amount of weapons and their classification varies per planet. Some planets ban firearms in their entirety, mostly those who are still operating on native laws, some only allow for pistols and police-grade weapons, some allow alternative forms of weaponry, such as knives, chainsaws, sprays, tasers, and even electro-grenades, but other forms of explosives and some forms of weaponry beyond traditional energy weapons are banned in their entirety for civilian use on almost every world. Ballistics are mostly kept as antiques or for sport hunting, although some do keep ballistics for self-defense, with similar regulations. Planets in the Government are only terraformed or cyberformed if its native residents give permission, or if the planet was a lifeless world to begin with. In deeper Government space, cities spanning solar systems (although rarely in completely rigid Galactic Class Spacecraft structures) can be found, although planets beyond the Inner Defensive Line and No Man's Space are more traditional, single-planet settlements. Despite this, artificial superplanet settlements can be found among the more secure sectors. Ringworlds, artificial moons, Astropolises, and Star Cities are also common.