Josuke 8

## Commands

Josuke, once again named "Josuke Higashikata 8" to avoid confusion with Part 4's Josuke, was confirmed for the game alongside Joshu, Narciso Anasui and Enrico Pucci with C-Moon/Made In Heaven. Due to Part 8's continuation, Josuke's abilities have been updated and expanded upon since All Star Battle: He now employs new attacks that were originally used against Yotsuyu Yagiyama in battle.

**Style/Other**

I can steal your vision.
 PROJECTILE ON GROUND
Josuke sends out a single bubble forward, capable of stealing his opponents' vision. If it connects, opponents will be Blinded. While Blinded, they cannot lock-on or use certain skills, and their guards become easier to break; Blinded opponents will also have the color of their screen convert to a deep, blurry blue. This style of view is similar to N'Doul's visualized sonar ability seen in the TV anime. Characters that are already blind are immune to the effects of the bubble and will simply take damage: Wamuu while his "Now I will shut out the light, and with this horn see only the wind!" skill is active and N'Doul.

**Skills**

Checkmate!
 +  WHEN DOWNED IN AIR OK ON GROUND
Soft & Wet delivers a barrage of 10 punches aimed towards the ground. If an opponent is hit, S&W then delivers another punch that creates a large bubble to immobilize and slowly carry them into the air. In this state, they are completely vulnerable to follow-up attacks, but will be set free upon taking any damage. Quickly moving the movement stick around can shorten the time bound. The skill can also hit downed opponents, but S&W will not create the bubble.The hell is your problem?! +  /  +  EX SKILL ON GROUND
Josuke Backsteps into a crouch as Soft & Wet advances forward before delivering 6 punches, the final strike sending opponents flying. Josuke gains super armor from activation until he lands from the Backstep.

**EX Version**: Josuke gains invincibility instead of super armor, can Sidestep to cancel the skill at any time, and can also act out of the move faster. Soft & Wet will move a slight distance further, deliver 5 more punches, and its final strike sends opponents spinning a long distance away.Let me take that from you.
 +  PROJECTILE IN AIR OK ON GROUND
Josuke sends out a small group of homing bubbles that slowly float towards opponents and rapidly deal 5 hits upon connecting. The bubbles will persist for a very long period of time, covering a considerable distance before popping. Josuke may have up to 2 active at a given time.I'll suck all the moisture out of you...!
 +  /  +  EX SKILL TRAP ON GROUND
Soft & Wet creates a dense cluster of bubbles that remain in place as a trap. The bubbles will deal 6 hits to opponents and deplete their stamina gauge.

**EX Version**: The skill activates quicker, Josuke is invincible until the bubbles are formed, and the bubbles deal 4 more hits.

**Dual Heat Attacks**

"Soft & wet." (Solo)
 +  ON GROUND
Josuke pulls out a homing bubble from his Joestar Birthmark and flings it at the opponent. Their body's friction is taken, making them slip to the ground and be left vulnerable. As Josuke calmly and confidently explains what happened to them, Soft & Wet delivers an uppercut that knocks them into the air, before unleashing upward barrage of punches, finishing with a powerful delayed hook that sends the opponent spinning out.We're friends, right? (With Joshu) +  ON GROUND
Josuke and Joshu discuss their "friendship" status as Soft & Wet delivers a punch that downs the opponent. Joshu and Nut King Call hastily move in to finish them off, but fails to notice a bubble by Soft & Wet that steals the ground's friction, making him slip and spin out of control. Accelerating to high-speeds, Joshu is only stopped when he inevitably crashes into the downed opponent as Josuke humorously looks on.

### JoJolities

* **"Soft and wet."**: Josuke must land his Style Action. (200 Points)
* **Geez... Can't you do anything?**: Josuke must connect "I'll suck all the moisture out of you...!" 3 times. (200 Points)
* **I brought you here just so I could push you off the edge.**: Josuke must connect "Checkmate!" 3 times. (300 Points)
* **Now, tell me! Who am I?!**: Josuke must connect a Dual Heat Attack. (500 Points)
* **The winner is...me! By a mile!**: Josuke must win the battle within 50 counts of the battle timer. (800 Points)

## Combos

BnB Combo:  ➜ + ➜ + ➜ + ➜  ➜  ➜ + ➜

Style Combo:  ➜ + ➜ + ➜ + ➜  ➜  ➜  ➜  ➜ + ➜