recursal/Fanatic-Fandom huggingface dataset:
Academic

**Academic** (or **Academic Degree**) is a Degree that can be acquired by studying at Hi-Tech U.

To Enroll in Academic, a player must already have the Junior College Degree.

Acquiring this Degree allows the player to qualify for the Teacher job. However if taken together with Business Administration, the player can apply for one of the best jobs in the game - the Broker.

Acquiring an Academic degree unlocks the Graduate School course. Further down the line, this eventually leads to Research, which allows players to work as Professors.
Cook

**Cook** is the lowest-tier Job at Monolith Burgers, and one of the lowest-paying Jobs in the game.

There are no actual requirements to getting this Job; Any applicant will be hired, even if their Dependibility is below the notional requirement of 10.

In order to Work at this Job, the player needs to own a Casual Uniform or better (essentially, they need to not be naked).

The Base Wage for this job is **$5** ($40 per 6 Hours of Work).

As with any job at Monolith Burgers, this job makes it easy for the player to work throughout their entire Turn without having to go elsewhere to eat.
Objetivos y Competencias Básicas

Las actividades o tareas escolares que caracterizan los procesos educativos tienen siempre un carácter intencional. es decir, responden a propósitos previos. En efecto la educación se encamina siempre y en principio hacia la información integral de los alumnos, a través del desarrollo de su capacidad creativas, de la adquisición de conocimientos, habilidades, destrezas, valores y CCBB, cuya formulación se hace en clave de fines o intenciones de la educación.

Los objetivos establecen las capacidades (cognitivas, afectivas, motrices y sociales) que se espera desarrollar en el alumnado como consecuencia de una intervención educativa, y anuncia el camino para llegar a la adquisición de las competencias. Así quien logra alcanzar los objetivos propuestos (desarrollar capacidades) seguramente desarrolla las competencias. Las competencias describe pues lo que los alumnos deben ser capaces de saber, de hacer, y de ser.

Las capacidades, de otra parte, se conciben como las potencialidades de los alumnos para realizar una actividad determinada de aprendizaje, por lo que pueden manifestarse en varias conductas.
Objetivos de Aprendizaje

Un objetivo de aprendizaje es el comportamiento esperado del alumno como consecuencia de determinadas actividades didácticas y docentes. Los objetivos señalan estos cambios a promover y son descritos como:

• Adquisición y desarrollo de habilidades y aptitudes.

• Adquisición de información, desarrollo de nuevas relaciones conceptuales.

• Cambios de puntos de vista, hábitos, actitudes relacionadas con los valores (objetivos formativos).

Dichos cambios ocurren en los alumnos a partir de las actividades que se realizan en el proceso educativo, así los objetivos indican cómo se van a manifestar estos cambios y qué pautas buscar para saber si se han logrado.

*El diseño de objetivos es una tarea fundamental dentro del proceso de enseñanza-aprendizaje, deben estar bien diseñados y ser precisos, porque son las metas del aprendizaje.*

El primer paso para precisar los objetivos es identificar los propósitos que se persiguen en el curso.

Al diseñar los objetivos es necesario tomar en cuenta el punto de partida y el entorno en que se va a desarrollar la actividad docente.

Los objetivos de aprendizaje se pueden clasificar en tres categorías:

**1. Generales:** abarcan todo un nivel educativo o señalan las metas generales de un curso, son las líneas generales que orientan el trabajo del docente y la brújula que guía el trabajo de los alumnos.

**2. Específicos:** concretan las características de los cambios que se espera obtener. Es importante tener presente que los objetivos específicos deben ser compatibles con los objetivos generales y que se desglosan de estos.

**3. Operativos o de conducta:** indican con precisión lo que se espera que los alumnos aprendan. Estos se establecen para cada parte o tema que componen la asignatura y deben comunicarse a los alumnos desde el comienzo del curso y recordados conforme éste avanza.

Se considera la etapa más difícil del proceso de planeación didáctica, pero si se lleva a cabo de manera correcta esta brinda al profesor certeza y dirección, además de apoyarlo en situar correctamente el programa educativo.
Modelos Didácticos

Todo docente intenta emplear el método idóneo para tratar desarrollar el máximo potencial en cada uno de sus alumnos para preparar así individuos críticos, autónomos, capaces de tomar decisiones y de vivir en sociedad.

Una de las cosas que define a los maestros es la manera de actuar en el aula. Su personalidad, sus ideas, los objetivos que pretenden conseguir…son un cúmulo de aspectos que los ayudarán a definir su método de actuación que deben ir variando en función de las necesidades actuales de nuestros discentes.

Si nos paráramos a observar uno a uno a todos los docentes, veríamos infinidad de métodos y estrategias utilizadas en el aula. Puede que muchos de ellos se repitan y utilicen una misma técnica; pero nunca ejecutada ni combinada de igual manera, ni sobre el mismo tipo de alumnos.

Jean Pierre Astolfi (1997) defiende la existencia de modelos que actúan como base para los maestros, teniendo como principales características la lógica y la coherencia. Para él existen tres modelos calificados como ejes los cuales forman los cimientos sobre los que se construye y se imparte el conocimiento; ya que es labor del docente enlazar esos conocimientos con la práctica educativa.

En cuanto a la didáctica, es calificada como una ciencia científico-pedagógica cuya finalidad es someter a estudio todo lo referente a la enseñanza y aprendizaje.

Díaz Barriga (2009) va más allá y define didáctica como una disciplina que combina la teoría, la historia y la política de manera simultánea.
Isle o' Zarys Wiki

**Welcome to the Isle o' Zarys Wiki!**
We're a collaborative community website about Isle o' Zarys that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
TIC

Las TIC se desarrollan a partir de los avances científicos producidos en los ámbitos de la informática y las telecomunicaciones. Las TIC son el conjunto de tecnologías que permiten el acceso, producción, tratamiento y comunicación de información presentada en diferentes códigos (texto, imagen, sonido,...).

El elemento más representativo de las nuevas tecnologías es sin duda el ordenador y más específicamente, Internet. Como indican diferentes autores, Internet supone un salto cualitativo de gran magnitud, cambiando y redefiniendo los modos de conocer y relacionarse del hombre.

En este apartado vamos a intentar revisar brevemente algunas de los recursos que nos ofrece el ordenador. ¿Qué programas podemos utilizar? ¿Qué nos ofrecen las redes de comunicación?

Podemos diferenciar los programas y recursos que podemos utilizar con el ordenador en dos grandes categorías: recursos informáticos, que nos permiten realizar el procesamiento y tratamiento de la información y, los recursos telemáticos que nos ofrece Internet, orientados a la comunicación y el acceso a la información.

Existen múltiples definiciones de las TIC:

“En líneas generales podríamos decir que las nuevas tecnologías de la información y comunicación son las que giran en torno a tres medios básicos: la informática, la microelectrónica y las telecomunicaciones; pero giran, no sólo de forma aislada, sino lo que es más significativo de manera interactiva e interconexionadas, lo que permite conseguir nuevas realidades comunicativas”. (Cabero, 1998: 198)

Para Antonio Bartolomé “la T.E. encuentra su papel como una especialización dentro del ámbito de la Didáctica y de otras ciencias aplicadas de la Educación, refiriéndose especialmente al diseño, desarrollo y aplicación de recursos en procesos educativos, no únicamente en los procesos instructivos, sino también en aspectos relacionados con la Educación Social y otros campos educativos. Estos recursos se refieren, en general, especialmente a los recursos de carácter informático, audiovisual, tecnológicos, del tratamiento de la información y los que facilitan la comunicación” (En A. Bautista y C. Alba, 1997:2)
Checker

**Checker** is a low-tier Job at Black's Market.

To become a Checker, the player needs 20 Experience and 20 Dependibility. They do not require any Degrees.

In order to Work at this Job, the player needs to own a Casual Uniform or better (essentially, they need to not be naked).

The Base Wage for this job is **$8** ($64 per 6 Hours of Work).

Checker is technically the best job in the game for a player who has no Degrees. With its low requirements, it should be possible to get this job on the second Week of the game. This is highly recommended, even though there are benefits to seeking a Job closer to Monolith Burgers. Nevertheless, after about a Week's work as Checker it may be better to switch to a QT Clothing Salesperson job to accumulate more Experience and Dependibility - or get a Degree and find a much better job.

As with any Job at Black's Market, owning a Refrigerator allows the player to purchase food at their Workplace and save time on running to Monolith Burgers every Turn. On the other hand, there is a small risk of being robbed by Wild Willy each time the player leaves their Workplace. To avoid this happening, consider working until your turn is over.
Aprendizaje Auto-dirigido

Se han señalado los componentes básicos en el proceso de la auto - regulación:

**1) Auto-instrucciones:** decirse a sí mismo, en voz alta o mentalmente, cómo actuar, es decir regular o controlar la conducta. Se distinguen diversas formas de auto- instrucción:

* Definir el problema, delimitando la naturaleza y las exigencias de una tarea diciendo.
* Determinar y aplicar la estrategia.
* Evaluar la actuación y corregir errores.
* Auto-control: aceptar las dificultades y estar atento.
* Auto-refuerzo.

**2) Proponerse objetivos.** Estos deben tener las siguientes características:

* Especificidad: indicar claramente lo que se requiere para el aprendizaje.
* Dificultad y proximidad: los objetivos más difíciles e inmediatos motivan más al alumno y conducen a una mayor competencia.
* Refuerzo: ayuda a la evaluación y al control de la conducta.
* Participación, tanto de los profesores como de otros compañeros, al menos en el inicio del aprendizaje.

**3) Auto-control:** El alumno determina si una conducta se ha producido o no (auto- evaluación) y registra los resultados (auto-registro). El docente incide en esta estrategia con las siguientes acciones:

* Determinando la conducta controlable (observable);
* Determinando el nivel real de actuación, antes de la auto-evaluación;
* Dialogando con el alumno sobre su auto-control.
* Enseñando al alumno qué, cómo y cuándo evaluar la actuación.
Didáctica

La Didáctica es la disciplina o tratado riguroso de estudio y fundamentación de la actividad de enseñanza en cuanto propicia el aprendizaje formativo de los estudiantes en los más diversos contextos; con singular incidencia en la mejora de los sistemas educativos reglados y las micro y meso comunidades implicadas (escolar, familiar, multicultural e intercultural) y espacios no formales. Es una disciplina de naturaleza-pedagógica, orientada por las finalidades educativas y comprometidas con el logro de la mejora de todos los seres humanos, mediante la comprensión y transformación permanente de los procesos socio-comunicativos, la adaptación y desarrollo apropiado del proceso de enseñanza-aprendizaje.

La Didáctica amplía el saber pedagógico y psicopedagógico aportando los modelos socio-comunicativos y las teorías más explicativas y comprensivas de las acciones docentes-discentes, ofreciendo la interpretación y el compromiso más coherente para la mejora continua del proceso de enseñanza-aprendizaje.

La Didáctica se desarrolla mediante la selección de los problemas representativos de la vida educativa en las aulas, centro y comunidades. Nuestro trabajo como profesores y profesoras es descubrir y buscar nuevos caminos para dar solución a tales problemas.

Didáctica es una acción que alguien ejerce para sostener «algo» poniéndolo a la vista de otro alguien con la intención de que ese alguien se apropie de lo que se muestra. Llámese a alguien maestro y a otro alguien estudiante, llámese a «algo» objeto de enseñanza. Didáctica entonces vendría a ser la acción del maestro para sostener el objeto de enseñanza poniéndolo a la vista del estudiante con la intención de que este se apropie de lo que se muestra. Es decir, didáctica tiene mucho que ver con enseñar, con facilitar el aprendizaje desde la enseñanza.

El docente debe decidir la estrategia didáctica que permita configurar una actuación secuenciada y consciente guiada por principios didácticos representativos, entre los que destaca la comunicación, la actividad, la personalización, la socialización y la apertura, entre otros:

• Poner en relación la metodología de enseñanza con el acto didáctico en el marco de las estrategias de enseñanza.

• Identificar y relacionar los principios didácticos más relevantes para guiar la práctica docente.

• Proponer algunos métodos destacados, como son el método de proyectos, el aprendizaje basado en problemas y el estudio de caso, seleccionados por su potencialidad formativa y por su globalidad, transversalidad y sentido holístico.
Planificación de los objetivos en la enseñanza

La planificación de la enseñanza, centrada en objetivos de aprendizaje, participa de las características del denominado modelo tecnicista o lineal que es parte un supuesto eficientísimo social, derivado del campo de la industria, lo que, según Gimeno (1982), configura un paradigma pedagógico que admite aportaciones diferentes aunque con un sustrato común y cuyas bases se ven reforzadas por unos planteamientos conductistas, que acentúan el valor de lo observable y mensurable como requisitos de cientificidad.
Modelo Universitario

El **Modelo Universitario** se caracteriza porque incorpora el enfoque por competencias además de que dicho enfoque contribuye en la creación de experiencias de formación en niveles de educación media superior, profesional y de posgrado.

En el modelo universitario, las competencias son asumidas desde un marco holístico que vincula disposiciones, desempeños y contextos, además de atender a los aprendizajes teóricos, técnico-metodológicos, éticos, estéticos y de cuidado de sí.

Dichas competencias son constituidas a partir de cuatro componentes básicos:

**1.   Cognitivo**

**2.   Actitudinal**

**3.   Conativo**

**4.   Práctico**

El Modelo Universitario concibe el enfoque pedagógico como una guía sistemática, a partir de posturas conceptuales, que permite orientar las prácticas de enseñanza, así como determinar propósitos, ideas y orientaciones para el aprendizaje. En dicho modelo, se plantea la necesidad de que en cada nivel educativo el diseño del currículo se enfoque en lograr la adquisición de un cierto grado de *competencias genéricas*, las cuales corresponden con el perfil universitario agrupándose en cuatro categorías:

1.   Competencias de generación y aplicación de conocimiento: capacidad para el aprendizaje de forma autónoma, capacidad de pensamiento crítico reflexivo, capacidad para la investigación, capacidad de aprender y actualizarse permanentemente, etc.

2.   Competencias aplicadas en contexto: habilidad para el trabajo en equipo, capacidad de de aplicar los conocimientos durante la práctica, capacidad para identificar y resolver problemas, etc.

3.   Competencias sociales: capacidad de expresión y de comunicación, capacidad para organizar y planificar el tiempo, habilidad para trabajar en contextos culturales diversos, etc.

4.   Competencias éticas: compromiso ciudadano, compromiso con el medio sociocultural, compromiso ético, etc.
Didáctica Tecnológica

La tecnología educativa retoma el carácter instrulental de la didáctica para racionalizar al máximo la enseñanza, en el salón de clase. Esta corriente Didactica se convierte así en un espacio en donde convergen e interactúean una serie de prácticas educativas, pero sin que haya una reflexión mayor sobre ellas.

Se genera en 1950 como consecuencia de la expansión y desarrollo se la tecnología.

El doncente Domina las técnicas y las aplica de forma rigurosa, controla, dirije y manipula el aprendizaje.

El alumno objeto de la enseñanza, es activo en acciones externas.
Planificación del Proceso Didáctico

El reto de la planificación es establecer políticas y planes, programas y proyectos que orienten la formación, la organización y la gestión de las instituciones escolares para formar ciudadanos responsables, capaces de aprender autónoma y continuamente.

González y Jiménez (2004a, 391) contemplan tres secuencias en la planificación de la enseñanza, si bien consideran que su desarrollo posee aspectos diferenciales, según se produzca en la educación formal o no formal:

* Planificación estratégica: preocupada fundamentalmente de la especificación mediante objetivos de las políticas existentes (*orientación*).
* Planificación táctica: adecuación de lo estratégico a un contexto y centrada en ordenación de medios (*analizar recursos y entorno*).
* Planificación operativa: aplicada a situaciones concretas y dirigidas a desarrollar actuaciones (*ordenar y desarrollar acciones concretas*).
Teller

**Teller** is a mid-tier Job at the Bank.

To become a Teller, the player needs 40 Experience and 40 Dependibility. Additionally, they require a Junior College Degree.

In order to Work at this Job, the player needs to own a Dress Uniform or better.

The Base Wage for this job is **$11** ($88 per 6 Hours of Work).

This job is somewhat *sub-optimal*, and should only be taken if other jobs have "No Openings". The same requirements qualify the player for the Assistant Manager job at Black's Market for a base $4 more. It is, however, somewhat superior to most other Junior College jobs.

As with any Job at the Bank, there is the risk of being robbed by Wild Willy each time the player leaves their Workplace. Players should consider depositing most/all of their money into their account before leaving the Bank, or simply working until their turn is over, to avoid this happening.
Food

**Food** is a general class of Items that prevent Starvation. There are two sub-types of Food in the game that are quite distinct from one another:

* **Fast Food**: Purchasing at least one Fast Food item prevents Starvation during the next turn, and only the next turn. Multiple Fast Food items purchased do not last over multiple turns - they are consumed immediately at the start of the turn after they were purchased. Therefore, subsisting on Fast Food requires a visit to Monolith Burgers every single Turn.
* **Fresh Food**: This type of Food can be stored in a Refrigerator over multiple turns. Fresh Food is bought in packs, with each unit lasting for one turn. Lack of a Refrigerator causes Spoilage, which can lead to a Doctor Visit. Up to 6 units of Fresh Food can be stored in a Refrigerator, or 12 in a Refrigerator+Freezer. Excess units will spoil.
Publishing

**Publishing** is a Degree that can be acquired by studying at Hi-Tech U.

To Enroll in Publishing, a player must already have the Research Degree.

Acquiring a Publishing degree does not unlock any new Job opportunities. It also does not unlock any new courses for study. The only reason to acquire a Publishing degree is to pad out the player's Education Stat in order to fulfill a very high Education Goal.
Junior College

**Junior College** (or **Jr. College**) is a Degree that can be acquired by studying at Hi-Tech U.

This is one of two Degrees available at the start of the game.

Acquiring this Degree allows the player to qualify for a wide variety of mid-level jobs, particularly in management.

Once a Junior College degree is acquired, the player may proceed to study Business Administration (to get high-level management jobs) or Academic (to start on the path to becoming a Professor or Broker).
Bad title

The requested page title is too long. It must be no longer than 255 bytes in UTF-8 encoding.

Return to Complicated Learning with Victoria Strobivska Wiki.

because you should be traumatised from reading that

scary character in super secret ending of clwvs though not as scary or secret as satan

oh and uh the model is not in the game files because it generates it itself with an encrypted method that ends every task on your computer apart from the fundamental ones and hacks into every available wifi hotspot for more bandwidth and processing speed, and it's a memetic visual hazard, so yeah no image for you

## lure

fights attack of the 50 foot tall complicated bot uh probably

goddammit im riuning all ym lore

hmmmmmmmmmmmmokay i will edit the other page

okay so Attack of the 50 foot tall complicated bot is More conples but not q visiual hazard, so it can be reduced, happeY?
Jungle Treehouse

Jungle Treehouse is one of the first lands to be built. It is rated as Adventurous at the Jamaa Park entrance. It has 4 attractions, 3 shows, 2 restaurants (excluding food carts) and 1 shop.

## The Riverbendabout

The Riverbendabout is a ride consisting of four Island Water Slides put into a circle to imitate a carasouel. During the ride, riders can get a view of the river and the Treetop Elevator. A small instruction sign tells the rider to drag if they want to play again next to the ride.

## Treetop Elevator

Treetop Elevator is a built-in ride which takes the rider up away from the ground to the treehouse areas. While the rider is on the ride, he or she would automatically dance.

## Fort's Hideout

Fort's Hideout is a photo spot which lets the rider take photos with decorations with the in game camera. Items like Giant Ball Of Yarn are put there.

## The Enchanted Light Up Room

The Enchanted Light Up Room is a room surrounded by Pine Trees. Strobe Lights are hidden behind the trees so when the tourist dances, lights shine out of the trees, creating an 'enchanted' effect.

## Old Tales

Old Tales is a show area where the mascot, 'Fort', tells stories about his adventures. There are three shows, Underground Adventure, Canoe Discovery and Jungle Friend. The shows are only available when the performer, dressed as the mascot 'Fort', is online.

## Daffodil Cafe

Daffodil Cafe has six seats, a larger number of seats compared to other restaurants of the park. The highlight of this cafe is that you can watch Old Tales shows from here, looking across the river.

## Treetop Dining

Treetop Dining is the place where you land after using the Treetop Elevator. It has four seats and is decorated by lights.

## xxaabxx's Adventure Shop

xxaabxx's Adventure Shop sells souvenirs about Jungle Treehouse. It is next to an Ice Cream Cart. Unlike most shops in the park, this shop cannot be seen within the screen at the spawn area, you have to go up the stairs or the Treetop Elevator to reach it.
La programación de aula

La programación de aula se percibe como un proyecto de acción inmediata que incardinado en el proyecto curricular, contextualiza y ordena las tareas escolares de un determinado grupo de alumnos, para contribuir a su desarrollo integral y a su misma capacitación. A este efecto debe incluir objetos, competencias básicas, contenidos, metodología, y propuesta de evaluación. Es por tanto, un documentos escrito, en términos de sistematización y organización del trabajo escolar, en el que se anuncia lo que se empieza hacer durante el proceso educativo de un grupo en concreto de alumnos.

Las notas mas características de una programación de aula pueden concretarse en las siguientes;

1) **Coherencia**. La programación es parte relevante de un diseño planificador mas amplio con el que mantiene relaciones de carácter independiente. Proyecto educativo y programación de aula se implican ,mutuamente en un proceso educativo continuo.

2) **Contextualización**. La programación asume el contexto educativo al que se dirige, las características del grupo-clase donde se pondrá en marcha y las peculiaridades de los alumnos, individualmente considerados.

3) **Utilidad**. La programación no esta pensada para satisfacer las exigencias de la administración educativa, sino para responder eficazmente a las necesidades de los alumnos.

4) **Realismo**. La programación debe huir del remedo y de la atopía, es decir, del plagio y de la falta de viabilidad de su propuesta.

5) **Colaboración**. La programación ha de surgir de la actuación colaborativa del profesorado de un ciclo, etapa o materia, mediante la cooperación y el trabajo compartido.

6) **Flexibilidad.** La programación no es un instrumento pensado para encorsetar las practicas escolares, sino para orientarlas y dotarlas de funcionalidad y sentido.

7) **Diversidad**. La programación puede articularse en torno a diferentes técnicas didácticas, que no necesariamente ha de tener la estructura de una Unidad Didáctica. Las tareas del aula pueden organizarse a partir de proyectos, centros de interés, tópicos, investigación del medio, etc.
Oregen’s Cursed Birth

User:QueenRani.com

User:Tp847SecondAccount

User:Second Indominus

User:Aysel Ali

User:QueenRani.com

User:Tp847SecondAccount

User:Second Indominus

User:Aysel Ali

**Oregon’s Cursed Birth** is the eleventh episode of Season 7 and the seventy-third on this wiki.It released on the 21st July 2022.

## Synopsis

Vitani gives birth to her and Upendo’s son, Oregon.

## Script

Vitani’s was giving birth.A lion named Upendo had came and forced her to mate.Luckily, Kopa and Afua killed this lion.However, Vitani was pregnant with his Cub.

”He’s here!” Khalil announced.

”It’s a boy Vitani!” Tiifu hugged Vitani.

”He’s white…I am going to name him Oregon.” Vitani smiled.

”Oregon.That is a amazing name.” Tiifu smiled.

”Can we come in?” Vituo asked.

”Of course.” Vitani smiled.Her and Tiifu’s cubs came in.

”Does he have a name?” Nyeupe asked.

”Didn’t you hear?’” Nia blinked.

”Yeah it’s Oregon.” Vita nodded.

”Great name!” Afua smiled as he and the others came in.

”Cute.” Sanaa smiled.

”I’m back!” Aisha came in.She had just met with her girlfriend.

”Where were you?” Naba asked.

”No where.” Aisha lied.

”Sure.” Chaka rolled his eyes.
Spooky Cave

Spooky Cave is a land in Jamaa Park. It is marked as Spooky, Frightening at the Jamaa Park entrance. The instruction signs are made by another manager of Jamaa Park, so the art styles are slightly different from some of the other signs in other lands. This land has 2 attractions, 1 show, 1 restaurant (excluding food carts) and 1 shop.

## Spooky Bat's Runaway Mine-Cars

Spooky Bat's Runaway Mine-Cars is a built-in dark ride, featuring spooky places like a lake with a phantom-squid in it and ghosts popping out of tombstones. During the ride there are some sudden accelerations and slopes, making it a significant thrill ride in the park. It is also the only ride in this land.

## Spooky Photos Corner

Spooky Photos Corner is a photo spot for tourists to take photos at with the in game camera, with items like Rare Phantom Bones Archway. Near the staircase that leads to it, two green phantom ghosts hover up and down.

## Meet And Greet Spooky Bat

Meet And Greet Spooky Bat is a show featuring the mascot, 'Spooky Bat', therefore these shows are only available when the performer, dressed as 'Spooky Bat', is online. The avenue is decorated by many items from the Spooky Cave bundle.

## Spooky Dinnerz

Spooky Dinnerz is a small restaurant which has two tables with food and one big table without food. There are two seats for each small table. The area is next to water, making it feel like an island.

## pj63d23j's Haunted Store

pj63d23j's Haunted Store sells souvenirs from Spooky Cave, made entirely with Masterblocks like other items in the park.
Apple juice mam station

apple juice mam station (mam stands for making and mdrinking) is big station owned by dobydobo3525, its big and u get to it thru the galaxy portal or something

## stuff

its a big station thats used to like make apple juice and then drink it, very fun place

## guys

* dobydobo3525 - the mangager
* SHOTERS - gardiens
* mr spinny - idk

add more later
Harvest Farm

Harvest Farm is the latest land to be created in Jamaa Park. It is similar to the land Bunny Burrow. At the entrance, it is marked as Family Friendly. It has 2 attractions, 1 show, 1 restaurant and 1 shop.

## The Big Harvest

The Big Harvest is the only ride in this land. It consists of four Island Water Slides and decorations besides the slides, creating story scenes for the rider to view while on the ride. Near the start of the ride, there is a sign introducing this ride.

## Gallant's Garden

Gallant's Garden is a photo spot for tourists to take photos at with the in game camera, with items like Tractor and Tomato Harvest. It is located near the tall barn tower, making it another special landmark.

## Gallant's Riding Lesson

Gallant's Riding Lesson is the only show in the land. This show requires tourists to have a Pet Saddle to get the full experience, available in waterng's Furniture Shop. This show is only available when the performer, dressed as the mascot 'Gallant', is online.

## Gallant's Snacks

Gallant's Snacks is a two floor buffet, the biggest restaurant in the park with the largest variety of food. On the first floor there is a row of Straw Tables with different dishes on it. The second is a dining area.

## waterng's Furniture Shop

waterng's Furniture Shop sells Pet Saddles for the show Gallant's Riding Lesson, along with other Harvest Farm themed Masterblocks.
Betrayal From You

User:QueenRani.com

User:Tp847SecondAccount

User:Second Indominus

User:QueenRani.com

User:Tp847SecondAccount

User:Second Indominus

**Betrayal From You** is the eighth episode of Season 6.It is the 50th overall on the wiki.It released on the 27th March 2022.

## Synopsis

Siri has decided to show herself to her royal family!What Will they do?

## Script

The Royal Family were all sitting outside of pride rock having a fun time.Mjanja came running up to them out of breath.

”Mjanja?” Simba asked.

”What’s wrong?” Kiara confusingly asked.

”R-R-Rouge…border….claim….Kamata…” Mjanja huffed as she spoke out of breath.

”Let’s go to the borders!” Kovu said as he got up.

”Tiifu, Zuri, Nadra and Mjanja took after the cubs!” The adults spoke as they ran off.

”Yo.” Mjanja said.

”Why is your eye like that?” Kosa (F) asked.

”Cause it’s cool.” Mjanja answered.

Simba, Vitani, Khalil, Kovu and Kiara ran to the borders to see Kamata, Ujasiri and Daima.

”Kamata?” Simba looked at her.

”Kamata?Who is Kamata dad?” Khalil asked.

”Kamata was a jungle lioness who I spent time with?” Simba replied.

”Oh yes, hello Simba.Say hello to our daughters.” Kamata smiled.

”OUR?!” Kovu shouted.

”Our father had cubs with my mother but he didn’t know.” Daima smiled.

”Well Umm..they can stay in the pride lands.Right Kiara?” Vitani looked at Kiara.

”Ummm-“ Kiara was about to answer when Daima spoke.

”I am here to claim back what is mine.I deserve the pride lands as Simba’s eldest.” Siri explained.

”You don’t!” Kovu shouted.

”Yeah!Kiara is the queen!” Simba nodded.

”Thanks guys.” Kiara smiled.

”I knew this would happen.” Daima laughed.

”Leave!Now!” Simba growled.

”We have teamed up with the cult of Cosmos.Expect out invasion to be soon!And brutal!” Daima and Kamata walked off.

”But…I don’t..” Ujasiri sighed.

”You can stay.You haven’t done anything wrong.” Simba smiled.

”I would like to-“ Ujasiri smiled but she got pulled by Daima and Kamata.

”Don’t worry Simba.I will ask the other lionesses to guard the borders.” Kovu smiled.

”What Kovu said!And I will asked Binti and Fuli to send the message to the other kingdoms.” Kiara and the others walked off.

”I hope this doesn’t turn out bad.” Kovu said.

”What do we tell the cubs?” Khalil asked.

”Should we tell them that our home is possibly under attack?” Kiara asked.

”They deserve to know.Don’t make it too scary though.” Simba nodded.

”Yeah.” Nadra nodded.
Pre-Engineering

**Pre-Engineering** is a Degree that can be acquired by studying at Hi-Tech U.

To Enroll in Pre-Engineering, a player must already have the Trade School Degree.

Pre-Engineering allows the player to qualify for a single job - the Machinist's Helper at the Factory - which is a sub-optimal job for players who already have a Trade School degree.

On the other hand, a Pre-Engineering degree is a pre-requisite for enrolling in an Engineering course, which opens the path to the top-paying jobs at the Factory.
The One Below All

> I howl through many mouths. I break with many hands. They are themselves, but they are also me. I have all the power you give me, and my weapon is hate.
>
>

## Summary

Not done since the character is new and will appear more in the comics(and created for fun this wont be a profile) Is below everything

## Powers and Stats

**Tier:** **1-A**

**Name:** The One Below All, The Devil, The Satan

**Origin:** Marvel

**Age:**

**Gender:** Male

**Classification:**

**Powers and Abilities:** Immortality (Type 5, 10), Darkness Manipulation, Soul Manipulation.

**Attack Potency:** **Outerverse level** (Is the primal shadow beneath the darkness all there is? and is the creation's other face, which the characters can't bear. It also has some ties to TOAA; it's essentially the dark side of The One Above All. Every light casts a shadow. Every mirror has a reflection.)

**Speed:** **Nigh-Omnipresent**

**Lifting Strength:** **Irrelevant**

**Striking Strength:** **Irrelevant**

**Durability:** **Outerversal**

**Stamina:** **Irrelevant**

**Range:** **Irrelevant**

**Standard Equipment:**

**Intelligence:** **Nigh-Omniscient**

**Weaknesses:** None
Einstein

## who

einstien is special secret charactre, talk to him & he will inveriably convince everyone that he is u and get all anwsers rite while he sneaks u out

## what

a bear to scareeveryone off because bears are big and powerful, with a man's head because only men are smart & he neids to talk tou

jk, he so smart he lurned how to do teleparthy:>

## when

when u clear the super insane randomised kaizo troll level hidden behind a wall, that's wehn >:DDDDDDDDDDDDDDDDDDDDD)

## why

becaus any proper lurning game wil have fammous einstein in it, he hasT'S OVER 9000!!! Whiq
Kosa

Page credits
Keep In mind we use bases from DeviantArt so credit to the original artists
Always remember to credit when you make a page with a base you used by adding {{Credits}} Thanks!
Credit to ThroughTheMovies

## Kosa

### Relatives

Valido (Father)
Kali (Mother)

Ajani (Brother)

Kasoro (Grandfather)

Bianka (Grandmother)

Ukatili (Uncle)

Kuro (Uncle)

Ebel (Mate)

Heccuba (Mate)

Kivita (Son)

Shamir (Son)

Malene (Daughter)

Gazini (Son)

Adanna (Daughter)

Malaika (Daughter)

Muujiza (Son)

Mwendo (Son)

Loke (Son)

Nafasi (Daughter)

## Appearances

### Debut

Kion’s Guilt

**Kosa** is the son to Valido and Kali. He is the brother to Ajani. He is the nephew to Ukatili and Kuro. He is the grandson to Kasoro and Bianka. He is the mate of Ebel , Heccuba and Amira. With Ebel he is the father of Kivita, Shamir and Malene.With Heccuba he is the father to Gazini and Adanna.With Amira he is the father to Loke , Malaika , Mwendo , Muujiza and Nafasi.

He is the leader and founder of the Cult of Cosmos. He is also the current king of the Pride Lands.

## Appearance

Kosa is a thin male lion.He has a dark gray pelt with a light gray underbelly and a black mane. He also has blue eyes.He has a black Outsider nose.

## Personality

Kosa is a mean and thieving lion who uses others. It reeks on others benefits and makes sure to leave them with nothing. He's very cunning and manipulate.

## History

Kosa was born in the Dry Lands to Kali along with his brother Ajani. Kosa never met his father due to Valido wanting to be their ruler when they didn’t need him. Zira visited him a few times and told Kali that Kosa could be the back up plan if Kovu were to fail. Kosa trained and trained. It seemed like they were not going to need Kosa. However, they still trained him. When Kovu betrayed Zira, along with the rest of the Outsiders, Kali realised that it was up to her to train Kosa.

When he was a young adult, he took a liking into a rouge lioness named Ebel. This is when he created the cult of Cosmos with their goal to take down the Pride Lands. Kosa also took a liking into Heccuba who tried to push him away. Hecuba later accepted Kosa, but remained a kind lioness.

Kosa had three cubs with Ebel named Kivita, Shamir, and Malene while he had Gazini and Adanna with Hecuba. He made allies with the Tree Landers and Nyekundu Shirika and together they took over the Pride Lands. Kosa became the king with Kivita, his son, as his heir.
Cheesy cheesophone

### Aliases

NOT PHONTY te phoneograph!!!!!!! no this is ChEESE@@@!!!! and definitly not a gimp editcuz that would be silly!!!!! and he serious!!!!!

### Relatives

chesy from inanimet insanity (twins ister)

## Physical description

### Weight

99999999999999999999999999999999999 yittagogatons (when eaten from jerry triangell)

## Appearances

### Appears in

grad shool

cheesy is a cheesy person bcause he yells like your dad by converting the cheese imprints to phonic sound, but its not all that bad until he kidnaps u and takes u to triangle jerrys lair

## about

very original character deisng, took my 5 minutes which is longer than any other character i made so pay 999999999999999,9999$ fine for stealing!!!!!!!! i will b rich when u entitled kids arrive

## what does

u have to nibble on him to make glitch every now & then, or he will come to his senses & take u to the clwvs curse!!!!!!!and eat u like mr smile!!!! he also yells like joe dada for disorientation

## why

very gud person, but he horrible when chase

dont let him chase u or u die from mouse eat

## tivia

cheesy iz very good at parkhour, cheeses ALL merio maker levels!!!!!!!!!!!!!!!

cheesy lieks cheesy jokes

cheesy likes being fed to mouses nibbles like the asdfmovie muffin

cheese is serious, do not abuse cheese or get 999999999999999 years in jail (this num is in base 7 so no baldi regerences)
Bunny Burrow

Bunny Burrow is the first land built in Jamaa Park. At the entrance, it is rated as Family Friendly. It has 1 ride, 2 shows, 2 restaurants (excluding food carts) and 1 shop.

## White Bunny's Amazing Adventure

White Bunny's Amazing Adventure is the only ride in this land. It consists of four Island Water Slides and decorations besides the slides, creating story scenes for the rider to view while on the ride. At the entrance of the park, there is a sign introducing this ride and paw prints leading jammers to board the ride.

## Lucky's Backyard

Lucky's Backyard is a show area consisting of three Carrot Couches. It has 2 shows, Lucky's Magic Show and Lucky Meet N' Greet. The shows are only available when the performer, dressed as the mascot 'Lucky', is online.

## Clover Cafe

Clover Cafe is an outdoor cafe with clover patterned furniture. Near the entrance, there is a sign introducing the cafe.

## Bunny Burrow Cafe

Bunny Burrow Cafe is a cafe with many decorations like Jamaa Afternoon Painting and only one table with four seats. It is mostly orange and there is a welcoming sign next to it.

## pj64a22j's Natural Shop

pj64a22j's Natural Shop sells all the Bunny Burrow souvenirs you want. They are all made with Masterblocks.
Glitch woman

glitch woman is a gltichy woman, completely original character, do not steal

## look

she is glitchy woman, grey and white, and she is glitchy so its scary

do
--

glitch woman goes areound school, if u run, she says "DONT DO THAT" and comes to u, puts u in the bad boy room for 10 secondss

dont get to naughty bcause if she gets anhr4y she turn into EViL GLITCH WOMAN, yells at u and throw to boiling ash pot
Guy

original character, do nto steal

## Lowko hat I can doI!

* aweosdmeenss
* HElps make CWLBS GREATTTTT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111\*
* 9999999999999999999.9999999999999999999999999999999999999999999999999999999%% of games lore

## work

* beignn awesome
* cant play teh game untli you memet him!!!
* as logn as you know him, the agme will be best thing yodu o

## fun facts

* ehs awesome guy
* best friedns with VCIKtoria
	1. 1. !1111 believer of THICCOCHOCKERS
* Fictional character protected under IDCL to the maximum extent. Neither the author of the work nor any other entities may sell, modify, replicate, derive, or transmit this work outside of its containing body (the game) other than through legal means such as using the work in its intended form (i.e. by playing the game). Furthermore, the author may not destroy or retract this work, even if they may retract its containing body (the game). Penalties for copyright infringement include universal shunning and moderated restraint, prohibition from access to the work, and distribution of amnestics to all intelligent life within the universe. If violated under local international copyright law, we may exile your planet (Earth) and prohibit contact. Intelligent beings will not be allowed to commune with any extraterrestrial life, and any extraterrestrial life entering the planet will also be disallowed. The copyright infringer and any immediate family/workplace relatives will be sentenced to death by QEA-GRLs, followed by the activation of a QWT-NE-hMt at the offender's location, and all physical/digital records in relation to the offender will be destroyed. If piracy continues to any close relation of the offender's family, planet, or universe, the same procedures will be performed on successively larger communal bodies. If any of the above procedures cannot be immediately carried out, full prejudicial measures may be used as an alternative.
Gallant

Gallant is the mascot of Harvest Farm. He wears a Tiny Cowboy Hat and a Pet Saddle. His faithful rider, a Pet Wild Turkey with a Rare Pet Football Helmet, accompanies him during his show. Gallant does not make an appearance in The Big Harvest, despite the number of horses included in the scenes of the ride.
Dobydobo3525

dobydobo3525 is character in game. ghe is manager of the apple juice mam station.

## lookys

He is cool robot, with an arm, body, eye and many other things. he is managewr of the station, fuck i already said that, i;m going to die

do
--

onCE you get past the orange juice lake he take u and say "ooOOOooO i found you no w i will kill you" and then he kills u and its scary

## trivia

* For the past 34 years, dobydobo3525 has been having an affair with a woman from Afghanistan, whilst his loving wife and three kids remain unaware. He is constantly living in torment over the betrayal and pain he has caused. Every day he wishes for the universe to collapse and plunge him and everything he has ever known into the void, so he is not forced to live in anguish any longer.
* he like chese//
Holy Trinity

## The Holy Trinity

An obviously-photoshopped depiction of the Holy Trinity. Look, it's modern art, holy things used to be depicted with colouring substances

### Aliases

"FiendishCatz"
"FendCat"
"Atoshi"

## Physical description

### Gender

Male, male, female
Non-binary

## Appearances

### Portrayed by

Bill Cipher, Prince Ralsei, Spooky
\_

### Debut

Victoria Strobivska

The **Holy Trinity** is the creator of Complicated Learning with Victoria Strobivska.

**Now, I need to tell you something. For heck's sake the Holy Trinity is a myth. The son in particular never had any hand in anything, and now there's ANOTHER ONE that's a cat that kinda looks like Snoo from Reddit. And now he's left all of us, pretty much. So yeah, this page is wrecked.**

So...uh...guy I don't really know all that much about you, so it's your turn. Fill in this page!

## Description

The Holy Trinity is a trio of three beings representing one.

The Father is a cyclopean pyramid with a top hat and a bow tie. He values freedom and amusement above all else. This is probably why he left the Devil in charge of developing CLwVS and free to wreak havoc upon the world before their return.

The Son is a dark mobster monster bearing white fur, a green hat and robes bearing a heart, a pink scarf, a large cigar and a variety of firearms. Despite this, he values kindness and balance.

The Holy Spirit is an enlightened girl with long, cool grey hair and a tattered light blue dress. She aims to fight against improper judgment and discrimination.

## Works

* \_
* Creator of Complicated Learning with Victoria Strobivska
* \_

## Footnotes

1. ↑ This is starting to get pretty familiar...am I seeing parallels to something here?
...Nah, I don't think so
2. ↑ Devil#Trivia
Antibosser

sorry, gotta make a page to keep track of the lore.

## knon trivia

* he is the overlord of the botherhood and works for Victoria Strobivska even though hes immune to her curse because hes a big dum dum from sleeping too much to learn her complicated lessons
* has a chamber with ABSOLUTE GOD who birth aot50ftcb
* you go to his lair to win yhe game
* also where Mr. Smile dies

ok thx four cocoperating, have a nice day
Good librarian

shes like erie from aewvs, but better

SHE HATES EEVRYTHING WITH CLASIFICASION RATING HIGERH ThAN PG!!!!!

that includes clwvs

## Deskribsion

shes like erie but shes wearing lots and lots of thermal and protective clothing and she only has organic parts like face and hands

she doesnt like scrina cause shes from a baldi fangame so she and her quantum cores got everything to do with baldi from micah mcgonigal

now that i think about it she also hates erie

## backstory

she was make by Victoria Strobivska who is a very god deatcher about these kinds of things

she works at the libaray and always plots to kill erie even toh shes not in the same univsere and doesnt knoawnything about her at all

if u met her she will read ur mind to see if ur innocent otherwise she will put a THICCOCHOCKERS on your head and actually crush it to death cause shes so tsrong

## trivial

this WAS DEFINITELY NOT USING buff alice AS A TEMPLACTE FOR THIS PAGE!!!!!!!
Victoria Strobivska

victoria strobivska is the main bad guy of Complicated Learning with Victoria Strobivska which is a real game

## look

victoria is big, tall girl with brown hair and pink jacket. she is very cool and loves to play games such as minecraft

she has nothing to do with viktor strobovski uh who even is that no this is victoria get it right dummy

## what she does

when the thing starts shes like "hi" but then later shes like "im gona kill you" and takes out her acxe and starts chasing u

if she catch u she take you to blood torture room and torture u to death, very grafphic and sscary
Trip Planner

Have limited time? Don't worry, with this Trip Planner advice guide, you can make the most of your time at Jamaa Park! Here are some recommended routes by the managers of Jamaa Park. Note: this is the order you should go, not the ones which are MOST or LEAST enjoyable!

## Lazy Route

1 Bunny Burrow

2 Jungle Treehouse

3 Spooky Cave

4 Harvest Farm

Pros: The portals in the park follow this route, making it easy to go through the park without the need to skip a land to get to the other.

Cons: Food choice is not very favourable, since you might encounter breakfast restaurants at lunch time and tea time cafes bright and early in the morning.

## Food Mania

1 Jungle Treehouse

2 Bunny Burrow

3 Spooky Cave

4 Harvest Farm

Pros: Food choice is very favourable and restaurants of that land suit the meal times perfectly.

Cons: You have to jump through a large amount of portals, which may cause lagging or crashing.

## Day and Night

1 Bunny Burrow

2 Harvest Farm

3 Jungle Treehouse

4 Spooky Cave

Pros: Sunny places in the morning, spooky places at night! The venue of each land suits the time of the day.

Cons: Food choice is not favourable. Restaurants in the lands don't suit mealtimes.