Alik: Już idę do szkoły (2001)

Russian box cover

## The Game

Alik: Już idę do szkoły (Russian: Алик. Скоро в школу; meaning “Alik: I’m Going to School” or “Alik: Going to School Soon”) is the 1st game in the series of Alik games for PC. It's targeted at preschool children. The game teaches colors, shapes, counting from 1 to 10, placements and forming patterns. This is the only game in the series that has an ending. To achieve it, the player must fill their album with stickers, which are earned by playing through all the minigames.

### Gameplay

First the player needs to create a game profile. This is done by clicking inside any of the picture frames, selecting a portrait, then placing the cap on the picture. An existing game profile can be deleted by clicking on the red handle near the portrait.

After the player puts the cap on the portrait they'll be taken to the backyard. By clicking on things around there they’ll enter sections where they can learn/remember something, which is completely optional:

* The birds take the player to the kitchen. Each shelf has four items but needs one more, those form a pattern. The player must take items from the bottom and put them on the shelves according to Alik's words.
* The gnomes take the player to the atelier. Here they can click on any geometric shapes they see on the clown picture. This shape appears separately on the other paper sheet, Alik names it, and the picture changes.
* The mushrooms take the player to the forest with a few clickable mushrooms. When they click on any of them, it morphs to display its shape better (size, width, height) and Alik describes it.
* The rainbow takes the player to the art studio. They click on a bucket with paint of any color, Alik makes four paintings as an example where the color can be found and names it.
* The birdhouse takes the player to the separated crow's nest with Alik, surrounded by balloons. The player clicks on any balloon, Alik names the direction it's located in and shoots it, then it promptly respawns,
* The flowers take the player to a place with a tree where 10 birds hide. The player clicks on any domino piece with a number and a matching number of dots, Alik names this number and scares the same amount of birds, making them emerge from the tree and counting them.

**The backyard's sections**

By clicking on the left and right edges of the screen the player will explore the garden. Some clickable things start minigames. There are 14 minigames in total. By doing well in a minigame the player will eventually earn a sticker for their album, and automatically return to the garden.

**The garden, from left to right**

Garden, Part 1Garden, Part 2Garden, Part 3Garden, Part 4Garden, Part 5Garden, Part 6After the player collects all the stickers, the avatar they selected at the start of the game will be sitting on the bench in front of the school. Alik will gift them a knapsack, tell them they’re ready for school and bid farewell. At this point the player can only exit the game by clicking on the man near the school’s door. The profile where the game is finished gets automatically wiped.

Full Sticker AlbumEnding
#### Minigames

*The minigames are not named, the following names are given only for convenience.*

##### The Bee and the Flowers

The minigame is started by clicking on the red flowers.

The flowers say which of them the bee should visit next by naming its color. The player must click on the correct flower.

The sticker for this minigame is the bee.

##### The Frog Pond

The minigame is started by clicking on Alik playing golf.

From 1 to 10 frogs jump onto the lily pads. The player must count the frogs and click on the bug with the correct number.

The sticker for this minigame is a frog.

##### Birds on the Branch

The minigame is started by clicking on the lone bird in a tree’s top.

Four birds sit on the branch, leaving a spot for one more. They form a pattern. The player must choose one of the birds below which completes the pattern and place it onto the branch.

The sticker for this minigame is the green bird.

##### Watering the Flowers

The minigame is started by clicking on the well.

Alik says which flowers need to be watered by describing their location. The player must click on the correct flowers.

The sticker for this minigame is the hose.

##### The Mouse and the Ball

The minigame is started by clicking on the big colorful ball.

The mouse names a color he wants to see. The player must click on the section of the ball which has that color. Sometimes the color set changes.

The sticker for this minigame is the mouse with his bat.

##### Gathering Tools

The minigame is started by clicking on the shed.

The shed is full of different tools. The tools come in pairs, where they differ in size, length and width. Alik names a tool and its characteristic. The player must take it and place it into the cart, moving it inside from above.

The sticker for this minigame is the wide shovel.

##### Flowerbeds

The minigame is started by clicking on the ape with flowers.

Alik has plans for flowerbeds. He names a shape for the flowerbed and a color for the flowers. The player must take the correct flower and place it into the correct shape.

The sticker for this minigame is a sign with four different shapes.

##### The Nests and Chicks

The minigame is started by clicking on the bird with a nest.

Alik stands in front of a tree that has four nests with chicks on it. He asks how many chicks are in one of the nests, which he names by its location. The player must count the chicks in the correct nest and press the corresponding number.

The sticker for this minigame is a nest with chicks.

##### Woodpecker Knocks

The minigame is started by clicking on the woodpecker sitting under the butterfly.

The woodpecker makes from 1 to 10 knocks on the tree. The player must count the knocks and choose the correct number.

The sticker for this minigame is the woodpecker it revolves around.

##### The Parrots and the Shapes

The minigame is started by clicking on the blue parrot sitting on a cart.

Alik pulls out a sign with a shape drawn on it, and the four parrots name different shapes. The player must click on the parrot which named the displayed shape.

The sticker for this minigame is a red parrot.

##### The Bees and the Beehives

The minigame is started by clicking on the group of beehives.

Alik says which beehive the bee lives in by naming its color. The player must click on the right beehive.

The sticker for this minigame is a beehive.

##### Colorful Bouquets

The minigame is started by clicking on the varied tall flowers or Alik standing near them.

Alik holds up a bouquet where all the flowers are different colors and asks to show the flower of a specific color. The player must click on the correct flower. The colors change places with each bouquet.

The sticker for this minigame is a bouquet.

##### Vegetable Crates

The minigame is started by clicking on the bug with the apple crates.

Alik opens a crate with 8 vegetables, which form a pattern. One vegetable is missing. The player must take the correct vegetable from the shelf and put it in the crate.

The sticker for this minigame is a crate with vegetables.

##### Ladybug Dots

The minigame is started by clicking on the ladybug.

The three ladybugs take turns to climb up the flower, showing their dotted wings. The player must count the dots and choose the correct number before the ladybug reaches the top and switches with the next ladybug.

The sticker for this minigame is a ladybug.

## Trivia

* If you exit the game before finishing it, Alik will fly back into his house by transforming his tail into a propeller. This may remind of Tails from Sonic the Hedgehog, and Karlsson-on-the-Roof.
* If you tab out of the game and come back, the cursor may get stuck in the top left corner of the screen. If you set the game to Windowed Mode (Alt+Enter), this issue is prevented.
* This is the only game in the series which doesn't appear to use video files in AVI format for animations, at least they can't be found.