recursal/Fanatic-Fandom huggingface dataset:
Golden balls

The golden balls are purchased with real money through PayPal and SMS
payment systems. These serve as a means of funding the game, because its
 gameplay is free. Additionally, users who have purchased these virtual
goods will see a golden ball next to their names (Soccerball shade
gold.svg).

 Golden Balls have a varied price depending on how
much you want to acquire them: < br> 60 balls 500 balls 1000 balls
 4000 balls 2000 balls 10,000 balls
 1.5 € (SMS) 5 € (PayPal) 10 € (PayPal) 20 € (PayPal) 29.9 € (PayPal) 59.9 € (PayPal)

 can be used in many extras options:

 \* Automate: Every day line-up will be prepared automatically. You can
change it some hours before the game. It lasts 7 days and costs 50
balls.
 \* Set Nickname: Change your player nickname. It costs 1 Golden ball.
 \* More limit: you can increase the available credit limit. That costs 250 balls.
 \* Job postings by SMS: the messages generated by employees will be sent to your mobile. That costs 30 balls.
 \* Jersey: Customize your team shirt. It costs 5 balls.
 \* Extra Space: Get 3 additional spaces for your portfolio. It costs 10 Golden Balls.
 \* Automate: a daily workout program for juniors or seniors. It costs 50 balls and lasts 7 days.
 \* Automatic: Your physiotherapist / doctor / psychologist shall
automatically act when the players’ fitness is low. That costs 25 GB and
 lasts 7 days.
 \* Infiltrate: possibility to cure a injured player, low risk of major injury. It costs 25GB.
 \* Forecast: Discover the forecast for the training of the player during
 his working life. It costs 10 golden balls and lasts 7 days.
 \*
Give a bonus: Give a bonus to a team to win. This option improves
greatly the delivery of the team during the game. It costs 50 Golden
Balls.
 \* Search +: Add new search filters to help the General
Manager and the scout searching players. It costs 50 balls and lasts 7
days.
 \* Bid: Allows access to the auction of star players. It costs 50 balls and lasts 3 days.
 \* Cards: Allows appeal the ban for yellow card or red card. That costs 25 balls.
 \* Fast Recovery: Recovers faster your player. Use your doctor and the
injured players will be recovered faster. It costs 25 GB and lasts 7
days.
 \* Rename: Change the name of your team or your stadium. It costs 5 balls.
 \* Send SMS: Send the result of the game via SMS to mobile number indicated. It costs 30 balls.
 \* Save: Save several alignments in order to use them another day. It costs 15 balls.

 In addition, there are other ways to get free balls such as: being
champions, you earn 100 balls, winning cup you get 600 balls, getting
promotion, you win 75 balls, when your player is goal scorer in the
league, you will get 50 balls and for every friend, that you invite, if
connects more than 10 times during 1 month, you will get 100 balls.
Kearney Clan

## Family Information

### Motto

*sustine et abstine* meaning 'endure and keep'.

This is the family history of the **Kearney Clan**.

## Family Tree

ø = Mutant
† = Deceased

Fiona Kearney McAndrew's Branch of the Tree:

Finn Kearney's Branch of the Tree:

Ciara Kearney Hemsworth's Branch of the Tree:

Marcus Kearney's Branch of the Tree:

Christine O'Malley and her twin Malcolm Kearney's Branch of the Tree:

Alendria Weaver and her twin Alan Kearney II's Branch of the Tree:

Colin Kearney and his twin Sadira Delaney's Branch of the Tree:

Evan Kearney and his twin Iver Kearney's Branch of the Tree:
Home

This is the main page. From here you can control all activities of the club.

 The messages of employees and the information about the last game played and the next game appear in the central area.

In the left pane, you have access to the entire club in 4 tabs of 5 separate sections. Also the ranking information of economic and ranking of the club and the manager.
League

The leagues in IBM are organized by divisions. The highest division is
the first division, followed by the 2nd division, the third and so on.
Each league has four partner groups in the lower divisions and in the
first division there is only one group and in the second division four
groups:
\* 1st div: 1 group
\* 2nd div: 4 groups
\* 3rd div: 16 groups
\* 4th div: 64 groups
\* 5th div: 256 groups
\* 6th div: 1024 groups
Each group consists of 20 teams, which play a league of 38 matches. At
the end of the league, 2 teams of each group end in the top of the board
 promote. In each league also 8 teams end in the lower group part go
down immediately.
The teams’ performances are rated to define the standing of the league.
The rating is calculated as follows:
- Each won match adds a victory to the winning team's win column
- Each lost game adds a defeat to the losing team's loss column
The ranking is done with the following parameters:
- By the number of victories gained by each team,
- If two teams have the same number of wins the difference between
points for and points against decides the ranking
- If you still have a draw then, the team who scored more points is
ranked higher
- If they still match, the system performs an automatic draw.
Signup

To join International Basketball Manager, you must register.
The registration process is quick and easy. There are only three things that are required from you:
 Nickname: This is the name you'll use to access the game and which you
will be known to other users of the game. You must use a name that
doesn't exist in the game.
2) Email: International Basketball
Manager online uses your email account to send sporadic communications.
You will be asked to verify your account through an email sent at the
time of registration.
3) Password: A code that you'll use to access
the game. If you forget it, you can change it via your email account.
Please keep your password only to yourself. After you login for the
first time, you will receive offers from three different teams.
Carefully study all offers, pay attention to the Division they are in.
International Basketball Manager online ensures you that they won't use
your details for any other purposes that aren't related to the game.
Shortlist

Articles may be stored in this page in order to sign exciting players in
 the future, the default is 3 places to store players, but for every 10
golden balls, you get 3 more places. To store the players in this
paragraph, you should go to the page of the player and on the right top
there's a combobox called contract, when you go over it you will get a
list of different options, including portfolio, by clicking on portfolio
 the player will be automatically saved in your portfolio.

The shortlist is used to keep a check on players you are interesting in for future signings. You can access to the players list on process from the shortlist. You can stop the tracking of any player you want just by clicking on the "delete" button.

To put a player in the shortlist you need to go to the player's profile and click on "Portfolio" button. Only players from other teams are allowed to be in shortlist.
FAQ

## Basic game rules

Q: Can i negotiate with everyone?
A: No, you can't negotiate with someone that shares, or has shared, ip with you. The game won't allow you to do it anyway.

Q: Can i negotiate at the price i want?
A:
 No. Every transaction made in the game has to be inside some limits.
You can't sell a guy that has an average of 15 for 10.000.0000€. That is
 ilegal, and you will be thrown out of the game if you do that.
Sometimes, it can be hard to determine how much a player is worth, for
example, how much should i pay for a PF with an average of 30, and 20
years old? The answer is, depends. You have to check the market,
normally the auction house, and see how much money people is paying for a
 similar player, and ask for him something similar. We are gentle with
the boundaries, you do not have to worry about selling a bit too high,
or buying a bit too lo, but watch it

On
 the same topic: You can't use other people teams to benefit yours,
friends that leave game can't give you all his money, nor buy bad
players expensive, or things like that. This is totally forbidden.

Q: Can i have more than one team?
A:
 No. Only 1 team per person. If two people share ip, they can both have
one team, but we have tools to check if they are really two people, or
one. People that have more than one team will get thrown out the game,
no excuses on this.

## Basic Gameplay rules

Q: I want to pay a player's hostile clause, but i get a message error saying i am not allowed to do it. Why?
A: 2 main reasons for this:
 1- New users are protected against other players paying hostile
clauses against them. New users have 10 days, in which they are immune
to "hostile clausing". The message you get in this case is "You
can't sign that player paying the whole clause ". Check the date that
user registered into the game, and add 10 days to that, and you'll find
out which day you can buy that player.
 2.- Players can't change
teams in 24h. If a player has arrived to one team today at 12:00, you
wont be able to buy it again from that team until tomorrow 12:00. This
also happens when a player re-signs with a team.

Q: I make an offer for a player but i lose the money of the offer i made. Why?
A:
 You don't lose it, the money it's blocked until the offer gets either
accepted or rejected. if it's rejected, you get the money back, if it's
accepted, you get the player.

Q: When do players and staff get paid?
A: Every monday at 5:00 am. Weekly. Players recover +1 week of its injury, if any, at this moment as well.

I'll keep updating this. Check it out periodically, and feel free to ask something else.
Standings

Here you can see the rating in the league in which one
participates in every detail. In the right pane we have access to
results, statistics, awards ... And the Private League where you
participate, or to the list of current private leagues to join one or
create your own.

On the standings page in the competition tab, you can check the current
standings for your IBM league and your private league. Here, you can
also check the projected players for the All-Star games played between
the regular season and the playoffs. You can view standings for other
divisions and groups and look at historical standings by changing the
numbers in the lower right-hand corner.

You can also view players being auctioned by teams in your league, the league forum, and projected playoff standings.
Howlett Family

This is the family history of the **Howlett Family**.

## History

ø = Mutant
† = Deceased

	+ His first wife was actually Ophelia Sarkissain aka Viper, the marriage was short lived and only done because he was honored bound. Ophelia just wanted to become Queen of Madripoor. It was much later in life that Ophelia decided she needed an heir and used his DNA to create their son Hudson in a test tube.
	+ His second wife was Nikki, a Native American woman from Alaska.
	+ His third wife was Karmen, a woman he met in Romania. They ended up divorced when their daughter was a teenager.
	+ His fourth (and final according to him) wife is Aurelia Christian.
* Amiko was adopted by Logan while he lived in Japan and he treats her and her son Xavier no differently than any of the rest of the family.
International Basketball Manager Wikia

## Welcome to the International Basketball Manager Wikia

Here you will find the "hidden manual" of UPlay's International Basketball Manager. http://ibasketmanager.com

It is also an effort to save the work of a great community of managers who shared their insights with other players prior to the shutdown of the server hosting the international version of the game. The server of the spanish community remains active... for now.

## Describe your topic

International Basketball Manager is an online game where you serve as manager of a virtual basketball team.
How To start playing

I leave some personal advice for the game.

Just choose 1 offer on
 a team, don't bother about money o division, the team will be reset
when you take control of it. Also, in the first season everybody starts
at the same division.

1) Once you have your team, first thing you
 have to do is renew the players of interest: the seniors and the best
juniors, look at their average and age.

2) Hired employees
(staff): to start junior coach is essential (for training the team), a
financier (for better conditions in credits ,...) Mind that their
salaries are WEEKLY, so it might be wise to start with a staff with low
salaries.

3) Do not accept offers TV AND SPONSOR early, grab some
 experience, playing friendlies, be patient. If you find you have a good
 team select the best economically for the shortest time possible. The
more games you win the more partners you will have: you will get a
better offer

4) The unused money save it to deposit. Don't waste money, firsts days use it wisely.

 If you want good players do not necessarily have to pay clauses, be
patient and check frequently auctions. (SIGNINGS->MARKET)

6) If you need a particular player use the technical secretary.

7) Before sign a player to pay the clause (unless it is a bargain) try to negotiate with the team before, send private messages.

8) Hire a scout, junior players in the categories in which one begins can become even better than the headlines, be patient.
Transfers

From this screen you can control all purchases and sales of your team
and those in auction. On the main screen there are 4 sections:
 1-For sale, here aparecern the players you have on auction and have a bid.
 2-Shopping, vers here have bought players and It still have not reached
 your computer (it is noteworthy that the clusula AFTER paying a player
spend 24 hours).
 3-Multi-offerings, the multiofferings us to be here have made you waiting for you to accept or decline.
 4-Mercado, here you aparecern other four windows:
 a) Transfers, this eyelash you back to the main Pgina signings.
 b) Market senior players here aparecern estn seniors in our auctions,
for us to be sorted by their time finalizacin in the top 4 other points
you are making a Find it m s exhaustive, auction end date, media,
posiciny age.
 c) youth market, but as in seniors with youth players.
 d) Market-star estn here only the so-called star players, these players
 have been created resembling crack sb global reality, when a star
player on auction have to pay gold balls to bid for them.
Getting started

International Basketball Manager is an online game where you serve as
manager of a virtual basketball team. To play you need a computer or
mobile with internet access.

In the game, you will experience firsthand the highs and lows of running your own basketball team.
You
 have complete control of your team including signing players, selecting
 line-ups, hiring staff members, scouting young players and training
them into the stars of the future, setting up friendly matches,
negotiating with other managers via live chat, and much more!

Furthermore,
 IBM offers an exclusive feature, the ability to sign real players from
the best basketball leagues around the world, use official team jerseys,
 and customize the interface with your favorite NBA, Euroleague,
Eurocup, ACB, other European teams.

You will randomly assigned to
 a league where you will be competing with 19 other managers who joined
around the same time and will be trying just as hard to win promotion.
The competition can get fierce! You can also register for a private
league and schedule friendly exhibition matches against your friends to
make some extra money from tickets and prize money.

One of the
biggest challenges you will face as manager will be maintaining your
team’s finances. You will need to spend money on new players and
facility improvements, but if you are in the red (negative money) for
two weeks, your team will go into liquidation and you will lose
ownership of your team. Your finances are affected by several factors
including player and staff salaries, selling and purchasing players in
the market, ticket revenues, advertising, and team sponsors- all of
which are under your control.
However, there are a lot of helpful
tools at your disposal. You can set up the training sessions to improve
your players. You will also have access to a wide range of statistics
regarding your league and other competitions to analyze your opponents
and devise the best strategy to win. Also, you can always find some
useful advices and extra information about the game here, in the forums,
 or by chatting with other players.

If you work hard and prove
to be a talented manager, your team might receive offers from other
bigger divisions with even bigger competition and rewards.

Warning:
 if you are in the red (negative cash balance) for two consecutive
weeks, your team will go into liquidation and you will lose ownership
(and control) of your club. This is unlikely as long as you carefully
monitor your finances. If you have lost your team and want to get back
in the game, you will be able to take over another team without a
manager.
General Manager

The General Manager helps you find players with the most appropriate
features for your signings. Please fill in the fields you want in the
form to tell the General Manager what kind of players you want. It is
not necessary to fill all fields. Then, by pressing the button the
General Manager will start traveling to investigate other teams in the
world. As he find the right players he will sent them to you.
Remember that the more quality have your General Manager, the more
contacts you will have in this business and faster you will find
suitable players.
The scout will help you discover new talents. He works exactly like the
technical secretary but with young players. It helps you to find players
 with the most appropriate features for your signings. Please fill in
the fields you want in the form to tell the scout the type of players
you want. It is not necessary to fill all fields. After pressing the
button, the scout will start traveling to investigate other teams in the
 world. As he find the right players he will sent them to you.
Do not forget that the more quality have your General Manager, the more
contacts you will have in this business and faster you will find
suitable players.
Remenber that if you have gold balls, you will increase the search
options of the General Manager and the scout (50 gold balls).
Starting Lineup

In this screen you can set the starting lineup of the team.

For changes to take effect, you have to click the "save" button, that appears below the tactics screen.

 As you can see, the players are seperated into starting line-up,
substitutes, and not called up. When playing a game, the players who are
 not called up will lose some of their morale. If the match is won, the
the morale of the members and substitutes who have participated in game
will increase, but will also fall if the team loses.

 If a
player has a minor injuries, you can click on "infiltrate" and he will
be able to play, but that increases the risk of greater injuries in
upcoming games.

 PACK USER MANAGER: You have the option to
enable or disable the automatic setup of your line-up. If the
"automatic" button is in red, then it means that it is not enabled. If
it is white, it means that it is activated.

The starting five is one of the most important aspects before a match.
On the right of the screen there is a small basketball court which
conveniently shows the pictorial formation. You can select the minute
that your players will play by clicking on the drop-down box directly
above.
According to minutes you want them to play, that will be updated in the
column of total minutes on the right.
On the bottom of the screen it shows in which quart you are managing the
 minutes!
The list of players is divided into three parts, the first five players
are the starting lineup that will play the game, the following seven are
 the substitutes (BENCH) that can play at any time during the game.
Finally, the rest of the players will be designated as "Not called up ",
 will not travel with the team, and thusly may not participate in the
game.
Players greatly appreciate when they are given time out on the court,
especially when they get to be a starter. Their attitude towards the
manager will improve and they will be less likely to want to switch to
another club.
On the other hand if a player consistently sits on the bench he will
lose confidence in the coach and the club and will not hesitate to
switch teams when you are presented with an offer (by another manager).
The line-up table shows the following data for each player:
 \* Number
 \* Name
 \* Favored position
 \* Mental Rating
 \* Physical Rating
 \* Defense Rating
 \* Attack Rating
 \* Morale
 \* Energy
 \* Form
 \* Overall rating (this is greatly affected by the position in which
he is placed)
You can look in more detail the meaning of each rating on the player's
profile screen.
Try to match the player's position with his preferences and abilities.
However, if you have no player who mainly plays in a position which
appears in your formation, do not worry- you can place others who play
similar positions without great consequences. It is crucial that your
Starting Line-up maximizes the averages and talents of your players.
Player attributes

Player's abilities are measured numerically with values ranging from 0
to 99. A player with an average of 99 is the best player that can exist,
 while another with an average of 0 cannot even tie his own shoes. It is
 rare to find players with an average less than 30.

Players are
entities with their own personality within the game. They are able to
feel good (such as when they are getting a lot of playing time) or bad
(when they are consistently on the bench). Always monitor the attitude
of your players!

The personality of the players is defined by
various characteristics: briefly, Mental, Physical, Defensive Ability
and Attacking Ability.

Appearance

- Age: Players are
incorporated into active competition after 15 years. They usually retire
 from football before reaching age 36. When a player decides to retire,
he will not sign any new contracts with any team. Each season (13 weeks)
 is considered 1 year in terms of a player's aging.

- Height: Players are typically between 1.5 m and 2.25 m, although there are always exceptions.

 Weight: Weight is related to the height of the player and may shift
over the life of the player depending on his fitness but does not
directly affect the game.

- Physical Appearance: It's just there for aesthetics; it cannot be modified and has no impact on a player's performance.

Traits (quantified) :

-Power
-Ambition
-Loyalty
-Leadership
-Experience: The player gains experience points with every appearance in competition.
-Speed
-Jump
-Endurance
-Form
-Energy
-Morale

Other information:

- Country
- Favorite Position
- Injury Status
Private Leagues

Any team can organize a PRIVATE LEAGUE. That is a Private league in
parallel to the main league where are league competitions between 4 and
14 teams. The number of teams that can participate will depend on how
many matches can be scheduled until the end of the season. The private
league matches are played on Saturdays and Sundays, when there are no
regular league matches (that's why you can be in both leagues).
Once a manager has organized a private league, the registration of other
 teams can be open either to everyone or by invitation only.
The private leagues may have a registration fee, which may range from 0
to 10M € of your virtual cash money (not real money). This payment is
taken from all members upon their entry into the league and will be
divided amongst the top finishers as prize money at the end of the
season. The organizer of the league can decide how the pooled money is
to be divided (in advance). If the organizer desires, all the money can
be awarded to the 1st place finisher, or it could be divided between 1st
 and 2nd (in a 60%-40% split), etc. as follows:
\* A single winner -> 100% of the pot.
\* 2 winners -> 60% for first, 40% for the second
\* 3 winners -> 60% for first, 24% for the second, 16%
\* 4 winners -> 60%, 24%, 9.6%, 6.4%
\* Etc...
This would make as maxim prize for a single winner of a 10 team league
with a 10M registration a prize of € 100M.
If there is suspicious behavior going on between two or more teams in
the league, the administrators may decide to dissolve the league and
return everyone's entry fees.
The board system for a private league is exactly the same as the one in
the regular league.
Training (screen)

Here you can set your senior and junior teams' daily training. Below you'll see 2 tabs: Auto and Order to train:
- Auto: if you click on this option, you'll use 50 golden balls and your coach will schedule trainings for 7 days.
 Order to train: here you can add manually the training your players
will do. Once inside, you will see at the right side the kind of
training and below the trainings to choose from. On the right side, this
 section shows the existing players' positions. If you place the cursor
on each training, you'll be able to see some green bars on the
positions. These bars indicate the effect that particular training has
on the position. Every time you choose a training, it will be listed as
saved on the main page. You will also see to the right side a tab called
 "Delete", in case you want to use it to change the kind of training. It
 is important to point out that you must select the seniors training
individually and then the juniors' one.
Contracts

The contract of the players with their respective teams is defined by
three parameters:
- Signing-on fee: Salary of the player for weeks. This can be varied
when making the offer to purchase or offering the player a re-sign.
- Release Clause: Maximum price can be paid for a player in direct
purchase.
If another team makes an offer for a player for same value of the
release clause, the team owner will have no option to reply and the
player will be recruited directly. The release clause is always a
proportional value to the salary and is set at the time of signing the
contract.
The proportionality depends on the quality, position and age of player.
- Contract length: it indicates how many seasons the contract lasts.
Once the contract is finalized the player runs out of team.
The contract states the seasons to sign a player and can be modified by a
 re-sign, but in this case, never down. There are several ways to get
recruiting a player:
- Team of origin: When you create a team, the players already on the
team are already contracted.
- Token payment agreed: When two teams agree to the token of a player
for a price below his clause. This price cannot be less than 10% of the
clause.
- Hostile Clause: When a team pay an amount equal to the clause of the
player. In this case the team owner has no right to reply. The transfer
becomes effective after 24 hours of the offer. There are many
restrictions for these tenders, during the beginning of the new season
there is "Hostile clause protection".
New users with less of 8000 experience points cannot pay hostile clause
and cannot get a hostile clause for a player.
- Auction: A manager can put his players up for sale at auction, see
market for further information.
- Direct purchase: Optionally when in auction you can specify a purchase
 price directly, the teams, which offer the specified amount, will sign
up with the player immediately.
- Promotion: A youth team player can promote from junior to the senior
team.
- Re-sign: A player has accepted an offer to improve their contract
within the same team.
- Loans: A player can be assigned to other teams for the rest of the
season. See loans signings for further information.
- Multioffering: This is a system to offer in exchange up to three
players between two teams. Any team can re-sign their players. It is really
interesting regarding juniors in order to avoid a pre-contract from
another team. Juniors re-signed appear in with an (R) on his contract
and cannot be signed. The senior players are re-signed at the same time.
 You can dismiss a player but you will have to pay an amount equal to
two weeks salary in compensation. Any purchase transaction has a tax. It
 is about 5% of sale value which is subtracted from the amount charged
by the team vendor.
Naruto Impact ! Raging Fury

* 3 Ninja Pearls () can be earned for completing the drop acquisition requirements on each mission.
* 27 Ninja Pearls () can be earned for completing the special rewards conditions on each mission.

**Astuce**

Il est conseiller de monter une équipe composé de Skill

Créer une équipe avec des personnage avec des techniques secrète au dégâts massive (Tsunade, Naruto Kyubi, Sasuke Shippuden, Minato Namikaze, Sasuke, Jiraya) Prenez 1 personnage qui soigne. Lorsque Naruto commence une technique secrète dans 3 tours, placer tous vos personnages derrière lui (coté droit) afin d'esquiver totalement sont attaque.

Ensuite exécuter vos techniques secrète sur Naruto

Dès que naruto lance sont jutsu "Danger" écarté vos personnages sur le terrain
Emergency Mission

²**Les Emergency Mission sont des mission événementiel proposant divers chose, vous pouvez**

- Faire des missions Impact ! *Des combats de boss très fort pour avoir de puissant personnage*

- Faire des mission d'entraînement ! *Battre plusieurs personnage pour looté des Ramen*

- Faire des mission de recherche de parchemin ! *Battre plusieurs personnage pour looté des parchemins d'éveil*

- Faire des missions pour ramasser de l'argent ! *Battre plusieurs personnage pour looté des porte-monnaie Gama-Chan*

- Faire des combats de boss ! *Battre un boss pour looté un nouveau personnage*

- Faire des missions trials ! *Battre un boss pour looté des cristaux qu'y augmente la limite de niveau de certain personnage, ce sont des personnages Limit Break capable*
Jweet4444

Jweet4444 is a member of OneNation. He has taken part in uNation, White Hot, Laststep, and Megaman. He is also an independent creator and player. He hails from America.

## Levels

* uNation
* White Hot
* Dr. Finklefraken
* Forever Cosmos
* Base Before Base
* MLG Craze
* MLG Craze II
* Wave Challenge
* Challenge Dorami
* Cataclysm Wave Buff
* Retosatcho
* 21 challenge
* Megaman Unneeded
* Pursuit
* Agony (Upcoming)
* BP Night (buffed and nerfed) (original by RA7)

## Trivia

* Jweet has a YouTube channel named Jweet4444 and an Every play channel named Jweet.
* Jweet is currently creating a demon level named "Agony". It has the song "Screamroom".
* Jweet often plays other games like Minecraft PE. He enjoys puzzle and adventure games.
* Jweet has a dog named Cody IRL
* Jweet's Best Friend IRL is named Michael.
* Jweet enjoys murdering 5 year olds in Minecraft.
* Jweet is in band and choir.
* Jweet has 3500+ stars and 55 demons
* Jweet's favorite creator is Krazyman50.
Sym Enforcers

The Sym Enforcers are a select group of individuals, Earth or otherwise, that have been picked by the Corporation, Douji-Tech. Originally thought of as a publicity stunt, they are actually a well-organized, albeit dysfunctional, fighting force charged with any galactic threats. At first, they were enemies to the Sym Knights, but later on move on as allies.
Heal beam

The  **Heal beam** is a new weapon found scattered around the Capture the flag and infection maps. You hit your friends with it and you and your friends get HP back. It is very helpful in team games and playing with friends. It has no Hotkey as you must click it or scroll through your arsenal to get it. It is very similar to the Flamethrower, because it has a tank, funnel, and emits a blast.Except you can target a teammate. Sorry, can't find a picture :/
Open

## **BD Sales Flow**

1. **Look for NGOs to tap**
You can look for them by trying the following:
A. Check the Local and National Clearing Lists. If not yet partnered with other entities, add the NGO to the Local and National Clearing Lists (https://goo.gl/UQupGH)
B. Look for Umbrella NGOs (NGOs we are partnered with that have links to other NGOs)
C. Look for websites containing lists of different certified NGOs
2. **Contact NGOs (via email or cold call)**
A. Contact the NGOs via:
Sending an email
*• Refer to the email template* (https://goo.gl/gocMFu) *• Always double check your emails before sending*Cold calling
*• Recommended for quicker responses*
B. Update the BD-IGV tracker (https://goo.gl/Qbh8zd)
3. **Set meetings** A. Ask for the time and venue of the meeting
B. Contact the NGO 2 days before the meeting to reconfirm it
C. Download the ppt and print the files (hard copy of TNJQ and partnership package)
• IGVP Powerpoint which includes:
 ✦ What AIESEC is
 ✦ Presents IGVP and Global Volunteer
 ✦ How the TN will benefit
• XPP (Exchange Program Policies)
• Send soft copy of TNJQ to the NGO contact person
4. **Conduct meetings**
5. **Prepare the MoA**
6. **MoA Signing**
Klasa 2 - broń dwuręczna

Do klasy 2 zalicza się oręż, który spełnia następujące wymagania:

1. Długość całkowita wynosi od 120 do 160 centymetrów
2. Masa minimalna wynosi 400 gramów, a maksymalna 1000 gramów
3. Maksymalna długość rękojeści wynosi 1/3 całkowitej długości broni
4. Musi spełniać wszystkie zasady ogólne konstrukcji bezpiecznej broni;
Power Ups

### Experience points

Power-UPs need growing amount of experiece points to achieve next level:
0 -> 90 Points
1 -> 338 Pts
2 -> 638 Pts
3 -> 970 Pts
4 -> 1329 Pts
5 -> 1706 Pts
6 -> 2102 Pts
7 -> 2514 Pts
8 -> 2940 Pts
9 -> 3378 Pts
10 -> 3827 Pts
11-> 4289 Pts
12-> 4760 Pts
13-> 5241 Pts
14-> 5730 Pts
15-> 6228 Pts
16-> 6734 Pts
17-> 7249 Pts
18-> 7770 Pts
19-> 8298 Pts
AIESEC Jargons

1. **AIESEC PHES -** AIESEC in the Philippines
2. **BD** - Business Development
3. **CX** - Customer Experience
4. **CV** - Curriculum Vitae
5. **EBM** - Executive Board Meeting
6. **EP** - Exchange Participant
7. **EPPA** -Exchange Participant Preparation Agreement
8. **EPAN** -Exchange Participant Acceptance Note
9. **EST** - Entity Support Team
10. **EXPA** - experience.aiesec.org (used to access exchange opportunities)
11. **FILA** - Finance & Internal Legal Affairs
12. **GCDP** - Global Community Development Program
13. **GIP** - Global Internship Program
14. **GT** - Global Talent
15. **GV** - Global Volunteer
16. **iGV** - Incoming Global Volunteer
17. **iGT** - Incoming Global Talent
18. **IPS** - Incoming Preparation Seminar
19. **iSI** - Skype interview
20. **IXSM** - Internal Exchange Support Management
21. **LC** - Local Committee
22. **LCP -** Local Committee President
23. **LCVP** - Local Committee Vice President
24. **Local & National Clearing List** - a list where you can see if other entities are partnered or negotiating with a specific NGO
25. **MaC** - Marketing & Communications
26. **MC** - Member Committee
27. **MCVP** - Member Committee Vice President
28. **MoA** - Memorandum of Agreement
29. **NGO** - Non Government Organization
30. **oGX** - Outgoing Exchange
31. **Podio** - website where interested applicants view the opportunities and apply
32. **Pubs/PUBMAT** - Publicity Materials
33. **R&D** - Research & Development
34. **TL** - Team Leader
35. **TLM** - Team Leader Meeting
36. **TM** - Talent Management
37. **TN** - Traineeship Nominee
38. **TNAN** - Traineeship Nominee Acceptance Note
39. **TNJQ** - Trainee Nominee Job Questionnaire
40. **XPP** - Exchange Program Policies
SOS Children's Villages Manila: Programs & Friends Raising

## Description of Opportunity

Build a family with neglected and abandoned children of the Philippines. Provide unconditonal love and support for the children and help them find their place in this world. SOS Children's Village is a community dedicated to providing long-term family-based care and education to children in need. For this project you will be supporting and faciliating leadership activities with the children and working to help develop both the organizaton and its members by assisting friends raising in marketing and promoting the SOS program.

## Job Description

1.) Support/assist the programs team in implementing planned activities for the period
2.) Interaction with SOS children and families for intercultural relations
3.) Facilitate life skills and leadership activities for children and youth.
4.) Assist Friend Raising person in marketing and promoting the SOS program
5.) Accomplish documentation of activities facilitated
Homeworld 2

***Homeworld 2*** (zudem auch kurz ***HW2*** genannt) ist die ebenfalls bisher nur aus dem Amerikanischen übernommene Bezeichnung für den am 16.9.2003 erstveröffentlichten **zweiten *Homeworld*-Teil**.

In diesem Spiel wird die Geschichte des **zweiten Heimatweltkrieges** behandelt, wobei die *Hiigaraner* sich nun den anfangs noch unbekannten *Vaygr* stellen und, in einem erbarmungslosen Kampf, ihre Heimatwelt gegen sie verteidigen müssen.

## Hintergründe

* Die Erstausgabe dieses Spiels wurde noch (vorbildlich, wenigstens nahezu) vollständig vertont veröffentlicht, wohingegen die (bisher allein bildlich) überarbeitete Ausgabe bisher nur mit deutschsprachiger Beschreibung veröffentlicht wurde.

### Mukke

* *Homeworld 2 Soundtrack* (*Full*) – Hintergrundmukke zum zweiten Teil, frei auf *YouTube* veröffentlicht, am 19.11.2013; Gesamtlänge: rund 1,75 Stunden (1:43:25)

### Belege

… und Anmerkungen:

… *Homeworld 2* wird – zur leichteren Abgrenzung zum ursprünglich zuerst veröffentlichten Teil (*Homeworld*, kurz *HW1*) – auch kurz ‚*HW2*‘ genannt; zudem werden ggf. die Zusätze ‚*Classic*‘ oder ‚*Remastered*‘ angeführt, jenachdem ob es sich um die erste/ursprüngliche/*klassische* (aus dem englischen ‚*classic*‘ entlehnt) oder um die überarbeitete Ausgabe (englisch *remastered*) handelt, siehe auch *Wikipedia*: […] *Homeworld Remastered Collection* (mit letzter Änderung am 17.4.2019)
2. ↑ *Let's Play Homeworld 2* Folge 1: *Tanis* – Kurzfilm (mit einer Länge von rund 24 *Minuten*, 24:08), hauptsächlich zum ersten Einsatz der (wohl nahezu vollvertonten, deutschsprachigen) Erstveröffentlichung; frei über *YouTube* veröffentlicht, am 9.7.2014; dort zudem auch schriftlich (ab 8:56) mit Hier Tanis-Kontrolle.
3. ↑ *Homeworld® Remastered Collection* – bei *Gog.com*, erstveröffentlicht am 25.2.2015; dort eben unter anderem mit „Die *Homeworld Remastered Collection* enthält: […] *Homeworld 2 Remastered Edition*“ (hier also den zweiten Teil betreffend), zudem dort allein „*English*“ vollvertont und alle anderen Sprachausgaben eben nur noch schriftlich (mit *text*)
4. ↑ *Homeworld Remastered Collection* – bei *Steam*, ebenfalls erstveröffentlicht am 25.2.2015; dort eben auch allein mit „Englisch“ vollvertont
The Mechanic

**The Mechanic** is the main antagonist of *Thunderbirds Are Go!* season 2.

The Mechanic, just like Brains, is an inventor. However, he decided to use his creations for diabolical means instead of for good. One notable invention of his are the Mechas, a suite of drones used for harm, which include the Scorpion-Mecha, Ray-Mecha and Air-Mecha.

## In Thunderbirds are Go

### season 2

In Earthbreaker,The Mechanic deploys a giant earthbreaking machine to mine for scandium ore. In the process, another group of miners fell into the resulting crevice. The Global Defense Force and International Rescue were called out, but the Mechanic took out the GDF Fliers and warned Thunderbird 1 and its pilot (who was the first on the scene) to stay away. When Thunderbird 2 arrived and attempted to rescue the miners using its Electromagnetic Pod Grabs, the Mechanic sent out a fleet of Air-Mechas. The Air-Mechas severed the grabs and destroyed all but one of its VTOL thrusters, forcing pilot Virgil Tracy to crashland back on Tracy Island.

Kayo, aboard Thunderbird Shadow, infiltrates the Earthbreaker and tries to shut it down. Upon meeting the Mechanic, he sends an Air-Mecha after her. Kayo destroys the Mecha, and with a bit of help from Brains diverts control of the Earthbreaker to International Rescue. In response, the Mechanic sends out more Air-Mechas after her, and Kayo has to break the link to evade them. Meanwhile, Scott has evacuated the miners and is on his way out, but with the Mechanic back in charge he tries to kill Scott using the Earthbreaker's massive saw. In the nick of time, Kayo severs a cable and the Earthbreaker shuts down. Without nothing else left to do, the Mechanic overloads the Earthbreaker's engines, and after Kayo and him escape, the Earthbreaker blows up.
Mother Earth Foundation: Environment Project Management

## Description of Opportunity

Raise the level of public awareness on environmental issues and mobilize people to act positively on the resolution of these alarming issues! For this project, you can apply either to be part of the field work or administrative department. Both provides holistic growth to our Exchange Participants. We believe that for the environment, the highest ethics is the common good. No town is too far to reach, no group too small to teach.

## Job Description

1. Facilitates community information, education and communication (IEC) activities
2. Conducts baseline surveys, interviews in the formation of community profiles
3. Assists in monitoring development of project activities
4. Provide support to the Project Team in any field-based activity
5. Write technical progress reports

Mother Earth Foundation: http://www.motherearthphil.org/
Thunderbirds are Go Dictionary Wikia

## Welcome to the Thunderbirds are Go Dictionary Wikia

Thunderbird are Go Dictionary where's the new series Thunderbirds are go is go, here anything special about the TV series you can add

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Jak zrobić pierwszy strój

Ten poradnik jest przeznaczony dla osób, które chcą uszyć swój pierwszy strój.

## Wybór motywu

Tworząc strój do MWP należy pamiętać, że powinien on chociaż trochę przypominać coś, co noszono historycznie. Inspiracją może być ubiór znaleziony w grach i filmach fantasy, nie może to być jednak coś zupełnie abstrakcyjnego. Dobrym przykładem w tym miejscu są gry serii Wiedźmin, szczególnie trzecia część. Wiele z obecnych tam strojów i pancerzy jest wzorowanych na historyczne egzemplarze. Jednocześnie należy pamiętać, że nie ma to być rekonstrukcja historyczna - użyte tkaniny mogą być współczesne, a ubranie uszyte maszyną do szycia.

Zanim przystąpimy do tworzenia stroju, musimy mieć jakąś wizję tego, co właściwie chcemy zrobić. Na pierwszy projekt najlepiej wybrać coś prostego i szybkiego - szycie ubrań nie jest łatwą sztuką, a do tego zajmuje dużo czasu. Jeżeli porwiemy się od razu na bardzo ambitny strój, w połowie drogi może zabraknąć nam motywacji do skończenia go.

Ubiór wczesnoeuropejski jest bardzo dobrym wyborem na pierwszy projekt - codzienny strój średniowiecznego europejczyka nie był zbyt wyszukany, ale za to prosty do wykonania, wygodny i oszczędny w kwestii ilości użytej tkaniny. Dodatkowym atutem jest fakt, że podobny strój był noszony w całej europie przez dziesiątki, lub nawet setki lat. Dzięki temu, z jednego stroju podstawowego, z odpowiednimi dodatkami można póżniej zrobić strój Wikinga, Słowianina, Rusina czy Franka lub Bryta.

## Strój wczesnoeuropejski

Potrzebne materiały i narzędzia:

* tkanina w dwóch kolorach (po 1,5 - 2 metra obu)
* nici do szycia (najlepiej w kolorach tkaniny lub czarnym)
* igły do szycia lub maszyna do szycia
* coś do pisania po tkaninie (płaski kawałek mydła lub specjalne mazaki do tkanin)
* dobre nożyczki (te do papieru nie są dobre, ale dadzą radę po naostrzeniu)
* żelazko
Maligaya House: Network for Japanese - Filipino Children

## Description of Opportunity

Maligaya House is dedicated to helping those Japanese - Filipino Children (JFC) whose Japanese fathers abandoned them, find happiness. Join the TN and fight to protect the human rights of the Japanese – Filipino Children and give support as they grow to adulthood. Fight for the happiness of the JFC!

Requirement: Has to speak Japanese as a native language

## Job Description

1. Psycho-social Intervention Program and Training & Education Program Section
2. Assistant of Japanese Class for Japanese-Filipino Children
3. Visiting Client's House with our Social Worker and create House Visit Report
4. Translate from Case Development from English to Japanese or Japanese to English
5. Create Database of Client and JFC
6. Project Management

Maligaya House: http://jfcmultisectoralnetworkingproject.org/index.php/en/maligaya-house
World Youth Alliance Asia Pacific

## Description of Opportunity

The World Youth Alliance Regional Internship Program is an opportunity for young people who are inspired by the ideas and work of World Youth Alliance to contribute practically to its regional and international projects and to study more closely to the ideas which have formed the organization. The program focuses on three aspects: project management, training, and network building.

## Job Description

1. Advocate: represent World Youth Alliance in promoting the organization’s advocacies to different audiences through individual representation, official WYA campaigns, programs, and events.
2. Project Management: Conceptualize, pitch, and execute campaigns, programs, and events for the organization.
3. Marketing and Design: Assist the WYAAP staff in preparing marketing strategies and design materials for online and offline efforts in promoting the organization and its programs, as well as in securing sponsors and donors whenever needed.
4. Network Building: Interact and work with with WYA Members and contacts in order to grow the membership base and global reach of World Youth Alliance.
5. Administrative: prepare reports, provide logistical assistance to WYAAP staff, and conduct research whenever needed.

World Youth Alliance: https://www.wya.net/
SIBAT: Sustainable Agriculture Advocacy and Organizing Officer

## Description of Opportunity

SIBAT engages in the promotion and development of appropriate technology (AT) for village level sustainable development in the Philippines. SIBAT’s appropriate technology (AT) core programs are sustainable agriculture, renewable energy, small water systems development, postharvest technologies, and community social enterprise development.

####

Opportunity link: https://opportunities.aiesec.org/opportunity/738571

## Job Description

1. Come up with business plans for SIBAT’s organic restaurants and products
2. Marketing and promotions of SIBAT’s products and services
3. Carry-out research on sustainable agriculture
4. Write articles that will further SIBAT’s advocacies on sustainable agriculture and/or renewable energy
5. Improve the product packaging and labeling of SIBAT’s products
6. Help improve SIBAT’s website

SIBAT: http://sibat-inc.org/
OPACAPRECO

> This is the starting point of IGVP operations where we look for NGOs to meet and partner with.
>
>

* **AC** stands for **Accept**.

> This is when an applicant passes the iSI or Skype interview and is officially qualified for their preferred opportunity.
>
>

* **AP** stands for **Approve**.

> An applicant is marked "Approved" once he/she has confirmed an opportunity and is now preparing to come to the country for his/her volunteer experience.
>
>

*Pre-Realization:* A step previous to realization or before the EP sets foot in the Philippines, wherein he/she sends us their flight details.

* **RE** stands for **Realize**.

> An EP is Realized the moment he arrives in the country. Before an EP is Realized or sets foot in the Philippines, there is a step called Pre-Realization. This is when the EP sends us their flight details and we find people who will pick him/her up from the airport.
>
>

* **CO** stands for **Complete**.

> An EP is considered Complete once he/she has gone back to his/her home country.
>
>