recursal/Fanatic-Fandom huggingface dataset:
Williams (disambiguation)

**Williams** can refer to:

* Alice Williams
* Ben Williams
* Jesse Williams
* Todd Williams

**Hey, this page is a disambiguation... to Williams (disambiguation)?**

It might point to many things in the wiki, so just be sure to look at where you're going to.

If you don't know anything in here related to this link and... you might need to search the wiki... go for it! If you were brought by an internal link, perhaps you may want to link it to the intended article if necessary.
USS Iowa Missing

*USS IOWA MISSING*

American vessel last seen in the Arctic Sea

Canada: where the air is clean and the welcome is always warm.

Discover the landscape, discover the wild, discover Canada.

## Story

Destroyer-class submarine the USS IOWA [sic] has disappeared in Polar waters. An inquiry is underway, but President Warren has made no secret of her suspicion that the Russian's [sic] are behind it: "Russian aggression just reached a new level. America must respond."

The Kremlin has yet to release a statement beyond a blanket denial of any involvement, though Russian diplomat Nabokov pointed out that "A US destroyer-class submarine has no business being in the Arctic anyway". Security expert Ben Williams described the situation as "a war waiting to start."

## Location

This magazine is located in the Pirates' Cove chapter. After Luther kicks in the door to the house, it is found on the barrels.
WHEN A PLAN COMES TOGETHER

### Description

Markus broadcasted his message without raising an alarm or having a team casualty

### Character

Markus

**WHEN A PLAN COMES TOGETHER** is a bronze trophy in *Detroit: Become Human*. To earn this trophy, Markus must:

* Lock the door in the server room (room with North)
* Successfully ruse the guards, draw the gun and knock them out, before opening the door towards the broadcast room
* Shoot the fleeing human

If done correctly, the trophy will pop during the flowchart screen.

**Platinum -**
DETROIT MASTER
**Gold -**
SURVIVORS
**Silver -**
UNDEFEATED
**Bronze -**
NOTHING TO SEE HERE
Woodward Mall Center

**Woodward Mall Center** is a location in *Detroit: Become Human*. It is a shopping center in Downtown Detroit and located on Woodward Ave.

It contains a Harman Bank, a Digi Groceries, and other stores.

## History

### Freedom March

On November 9, 2038, Markus and company arrived at the mall to rally androids, free them from their programming, and continue to march down Woodward Ave.
Zlatko Andronikov's House

**Zlatko Andronikov's House** is a location in *Detroit: Become Human*. It is a rundown mansion owned by Zlatko Andronikov. It was possibly owned by his family ancestors. He uses his house to tinker with androids and sell parts to people.

## Game

### Zlatko

Kara received information about Zlatko's house by an WR600 trash collector android, which gave her the location and the hint that she could receive help there. Kara and Alice head to the house. As they approach the house, Alice tells Kara that she has bad feeling about the house and Kara assures her that nothing bad will happen. Kara knocks on the door. Zlatko answers the door, first trying to send them away. Kara explains that the android gave her the location of his home for assistance. Zlatko lets them enter his home. He introduces them to Luther and orders him to take their coats. Afterwards, Zlatko tells Kara the best place to go to escape is Canada, as there are no laws on androids there. However, he tells her that he needs to remove her CyberLife tracker first for her to be free. He leads her to the basement and takes her to a diagnostic machine. After Kara has entered the machine, he reveals that he lied to her about the tracker and wants to reset her memory for his own purposes. Zlatko then leaves with Alice and Luther, who tells Kara to meet him in the living room.

If Kara manages to escape the machine, she will get out of the basement. She can also free the experimented androids, who tell her about Zlatko’s actions against them. After getting out of the basement, Kara overhears Zlatko telling Luther to bring him Alice in 10 minutes. She needs to find Alice within that time limit and try to escape Zlatko and Luther.

If Kara becomes reset by the machine, she will get out of the basement to meet with Luther. She can also free the experimented androids, who were distraught what Zlatko did to her and tell Kara to find Alice before it is too late.

Once Kara locates Alice (after regaining her memory from being reset), she will attempt to sneak past Luther and Zlatko. Either hiding from or evading the two long enough to escape down the stairs and out the back door. Alternatively, Kara can take a burning log from the upstairs fire place, and set fire to the mansion. This will end the hunt early and force everyone outside for the final confrontation. Luther will betray Zlatko and the latter will be killed either from being shot in the stomach by Luther or from being beaten to death by his creations if Kara released them.

### The Pirates' Cove

If Kara burned the mansion, she has the option to hear a news report about it from Michael Webb detailing the house fire. A body along with dozens of androids were discovered in the wreckage.

## Gallery

Concept art by Sorane Mathieu.Concept art by Sorane Mathieu.Concept art by Sorane Mathieu.Concept art by Romain Jouandeau.Concept art by Antoine Boutin.Concept art by Romain Jouandeau.
## Notes

* Zlatko's house and Carl Manfred's House have the same chandelier, a spherical fixture with a loop around the equator featuring four cherubs with fish-like legs.
Wilson (disambiguation)

**Wilson** can refer to:

* Elizabeth Wilson
* Emily Wilson
* M. Wilson
* Officer Wilson

**Hey, this page is a disambiguation... to Wilson (disambiguation)?**

It might point to many things in the wiki, so just be sure to look at where you're going to.

If you don't know anything in here related to this link and... you might need to search the wiki... go for it! If you were brought by an internal link, perhaps you may want to link it to the intended article if necessary.
WR400 429 671 942

**WR400 #429 671 942** is a WR400 "**Traci**" android in *Detroit: Become Human*.

## Biography

She was a WR400 "Traci" android working at the Eden Club in Detroit.

On November 6, 2038, she was rented along with another, blue-haired Traci by Michael Graham. Graham repeatedly beat her and damaged her badly, with critical damage to Selector #5402 and Biocomponent #6970.

Later, she was reactivated by Connor who questioned her about the death of Graham, whose corpse laid nearby. After less than two minutes, the Traci suffered a critical leak of blue blood resulting in a shutdown.

## Behind the scenes

* Damaged Traci was portrayed by Amelia Rose Blaire who provided her likeness, the voice acting and performance capture. Blaire's likeness is one of the WR400 Traci model's looks.
	+ In dubbed versions Traci's voice was provided by: Inna Korolyeva (did not dub Blue-haired Traci) (Russian).

## Quotes

* > *"Is he... is he dead?.." -*Damaged Traci to Connor about Michael Graham in The Eden Club.
>
>

* > *"He started... hitting me... again... and again. It was like he was enjoying it..."* - Damaged Traci to Connor about Michael Graham in The Eden Club.
>
>

* > *"He wanted to play with two girls... That's what he said, there were two of us..."* - Damaged Traci to Connor before being shut down again in The Eden Club.
>
>

## Notes

* On June 30, 2018, the Traci's actress, Amelia Rose Blaire, married Bryan Dechart, who plays Connor.
Tina Chen

Tina in Capitol Park

Officer **Tina Chen** is a human in *Detroit: Become Human*. She is a member of the Detroit City Police Department.

## Biography

Tina's home address is 917 Laper Street, Detroit and was assigned to patrol unit 975 with Robert Lewis as her partner.

### Waiting for Hank...

In "Waiting for Hank...", Tina is seen talking with Detective Gavin Reed in the break room when Connor comes by. She then observes Gavin act rudely toward Connor and leaves with him.

### Capitol Park

In "Capitol Park", she arrives in a police car if Markus is spotted by the police drone or was destroyed by Markus. Tina and her partner receive reports of the police drone being destroyed. If Markus and North choose to hide, Tina will get out of the car with her partner to investigate the disappearance of the drone. Markus can hack the police radio signal and pose as a police dispatcher to send them to the other side of town to get rid of them. If Markus chose to kiss North, Tina and her partner will drive by without getting out of the car.

## Chapters

* Waiting for Hank...
* Capitol Park

## Notes

* Tina and Officer Person share the same badge number (#5195).
* Her name is seen on other female police officer's jackets in different chapters.

## Gallery

Extras Gallery "Police Officer".Tina in the break room.Tina and Gavin Reed in the break room.Tina in Capitol Park.
Tom Morton

## *SOCIAL MEDIA*

**Official site**

**Tom Morton** is an actor and director with dual French and British nationality. He is completely bilingual and also works extensively as a translator and voice artist. He portrays Floyd Mills in *Detroit: Become Human*.

## Biography

Tom Morton was born in London and educated at the French Lycee there. He studied History and Languages at the University of Edinburgh where he also got involved in the Bedlam Theatre. On completing his degree he moved to Paris and attended the Cours Florent for two years. His first feature role was in 2006, playing opposite Michele Laroque and Jacques Gamblin in Isabelle Mergault's follow up to the award-winning Je Vous Trouve Tres Beau, Enfin Veuve. He has lent his voice to numerous international advertising campaigns, as well as multiple documentaries and computer games. In addition to his acting career, he is a stand up comedian and has performed in Paris, London, Edinburgh and LA.

## Filmography

* 2006 - *La Botte de Guerre*
* 2008 - *Enfin veuve*
* 2009 - *Blister Boy*
* 2010 - *Donnant Donnant*
* 2011 - *Le monde à ses pieds* (TV)
* 2013 - *The Love Punch*
* 2013 - *Le Chant de la Porcelaine*
* 2015 - *Coach* (Short)
* 2015 - *Long Way North*
* 2015 - *Day Job* (Short)
* 2016 - *The King's Daughter*
* 2016 - *White Fang*
* 2018 - *Detroit: Become Human*(Video Game) (voice; Floyd)

## Notes

* Tom is completely bilingual in French and English.
* Has performed stand up comedy in London, Paris, Edinburgh and LA.
* He has an Instagram page.

Jesse Williams
Woodward Church

**Woodward Church** is a location in *Detroit: Become Human*. It is an abandoned church that Markus (or Connor if he is a deviant and Markus is dead) and the other androids seek refuge in after the U.S. Army raids Jericho in Crossroads.

## Game

### Night of the Soul

If Jericho was attacked in Crossroads, the deviants will be found here. ...

## Gallery

Concept art by Sorane Mathieu.Concept art by Wojtek Fus.Concept art by Wojtek Fus.Concept art by Wojtek Fus.
## Notes

* Some concept arts of Woodward Church depicts a shooutout scene which the final game doesn't include. Apparently, in Night of the Soul, humans were going to raid the church after deviants take refuge in, and both sides would engage in a shootout. But, it was either never realized or cut out.

## References

1. ↑ Romain Jouandeau's Instagram

es:Iglesia\_Woodward
Turing test

The **Turing test**, developed by Alan Turing in 1950, is a test of a machine's ability to exhibit intelligent behavior equivalent to, or indistinguishable from, that of a human. Turing proposed that a human evaluator would judge natural language conversations between a human and a machine designed to generate human-like responses. The evaluator would be aware that one of the two partners in conversation is a machine, and all participants would be separated from one another.

The conversation would be limited to a text-only channel such as a computer keyboard and screen so the result would not depend on the machine's ability to render words as speech. If the evaluator cannot reliably tell the machine from the human, the machine is said to have passed the test. The test results do not depend on the machine's ability to give correct answers to questions, only how closely its answers resemble those a human would give.

Since Turing first introduced his test, it has proven to be both highly influential and widely criticized, and it has become an important concept in the philosophy of artificial intelligence.

## In the game

With his invention of Thirium 310 and biocomponents, Elijah Kamski, the founder of CyberLife, created the first android to pass the Turing test. In 2022, a RT600 android named Chloe publicly passed face-to-face Turing tests and made a breakthrough.
M-G Mk I

M-G Mk I is the Level-1 Machine Gun Tower. It is the most basic ranged tower type of which has a soldier who fires bullets to ground and air targets in a rapid speed.

Stats
– **Damage**= 7-11
– **Range** =  Short
– **Fire Rate**= 0.2
– **Build/ Upgrade Cost**= 90/81
– **Sell Profit**= 60
– **Research Cost**=

– **Research Time**=
– **Upgrades To**=  M-G Mk II
Dry Grunt

Dry grunt is a surprisingly tough creeps that is part of the grunt type. They has the hp of artic crusader, damage of crusader, and defense of wraith, making them a true foe that require specialized tower to be taken down.

## Creeps stat

Hp:450

Damage:15-22

Armor:Medium

Lives:1

## Strategy

Powerful specialized tower is needed to be able to easily deal with them. Railgun with quake, minigun with barrage & gunslinger combo, thermo warhead, vanguard with 2nd chance and so much more will be required to take them down with ease and without struggle.
Who Is It?

*WHO IS IT?*

The question everyone's asking

NATO Security Council divided over Arctic dispute

UN warns of World War Three

## Story

Following the pirate broadcast in Detroit, everybody wants to know: who is this android?

A federal investigation is underway to track the machine down and neutralize it, but law enforcement is being very tight-lipped about the details.

Eye-witnesses claim the android broke into the Stratford Tower, Detroit's local TV news center, with a group of accomplices. The machines were armed and organized, clearly following orders from this mysterious ringleader.

Which brings us to the real mystery of this situation: where did this android come from? How did it become capable of violence? And what kind of malfunction could explain this behavior?

Until the FBI develops its investigation, we can't be sure. But one thing is certain: until this dangerous machine is destroyed, the speculation will continue.

## Location

This magazine is found in the Capitol Park chapter, right at the beginning. It is found on a box at the start.
Bomb Pig

Bomb pig as a critter that spawn in alongside other creeps. Upon death, they'll exude a horrid gas, temporarily paralyzing nearby tower. Use infantry to deal against them.

## Creeps stats

Hp:70

Damage:10-15

Lives:10

Ability:Death gas

## Strategy

Use infantry+long range weapon to deal with them. Be careful of where you let them die, as their gas could easily open a path or two for creeps to easily overwhelm you.
Infantry

Infantry Barracks is the level-1 Infantry Tower, the tower trains 3 troops to block and fight ground enemies. Unlike Melee Towers from previous TD games Infantry towers will fight from a range which is very common in the game and is counted like melee combat.

Stats
– **Damage**= 2-3
– **HP** =  80-85?
– **Armor**= None
– **Speed**= Med
– **Rally  Range**= Average
– **Respawn**= 10s
– **Build/ Upgrade Cost**= 90
– **Sell Profit**=
– **Research Cost**=

– **Research Time**=
– **Upgrades To**=  Rangers
Rangers

Ranger Barracks are the Level-2 Infantry Towers.

Stats
– **Damage**= 4-6
– **HP** =  250
– **Armor**= None
– **Speed**= Med
– **Rally  Range**= Average
– **Respawn Time= 10s**
– **Build/ Upgrade Cost**= 140
– **Sell Profit**=
– **Research Cost**=

– **Research Time**=
– **Upgrades To**= Delta Squad
– **Previous Tower**= Infantry
Time to Decide

← The Nest • • • • • List of Chapters • • • • • Zlatko →

*For the full transcript of this chapter, click here.*

**Time to Decide** is the sixteenth chapter of *Detroit: Become Human*. This chapter has only one outcome.

## Overview

This chapter is from the perspective of Markus.

## Flowchart

This is the flowchart walkthrough for Time to Decide, with 100% completion rate and all checkpoints. To the right is a video showing the in-game flowchart, while below is a text version for ease of use.

Inside Jericho (load checkpoint)
The things you can do to explore Jericho:

* Talk to Dying Android
* Talk to Josh
* Talk to North

* Talk to Damaged Android
* Let There Be Light (Light the oil drums)
	+ Check Empty Crate (Obtains a location for parts)
	+ Talk to Lucy

Talk to Simon
* ***Markus Hatched a Plan***

## Relationship Changes

### North

* Talking to her
* Picking "you" while talking to her
* Talking to Simon

## Notes

* There is an ethereal humming many notice throughout a part of the chapter.
	+ It is in fact Lucy, humming the chords of "Hold On", an old gospel hymn. She doesn't stop until Markus goes to see her and she doesn't continue after he leaves.
* There are four oil drums Markus can light in the hold.
	+ Androids will congregate around the lit oil drums, despite not needing any warmth.

* Previous or current residents have marked a part of the holds wall with a series of "RA9"s.
* North's past "function" is obvious when The Eden Club chapter happens; as she wears the same underwear as the Traci androids under her sweater.

**Chapters played as *Connor* (in chronological order) -**
Battle for Detroit
**Chapters played as *Markus* (in chronological order) -**
Battle for Detroit
**Chapters played as *Kara* (in chronological order) -**
Battle for Detroit
Xi Deng

**Xi Deng** is a human in *Detroit: Become Human*. He is China's International Trade Minister.

China signs a unified trade agreement 'BRICS' that will reduce tariffs and boost commerce between the different nations.

China's International Trade Minister - described the agreement as "long overdue" and "another example of how the so-called 'emerging' economies have well and truly emerged".

## References

1. ↑ *Detroit Today* #36,"The New Super-Powers"
Wraith

Wraith is an invisible creeps that cloak themself from tower. They could be considered annoying in most situation. They can even run past your defense undetected in certain situation. So be extra careful when they're around.

## Creeps stat

Hp:195

Damage:8-13

Armor:Medium

Ability: Invisibility

## Strategy

Wraith can only be countered using infantry, which woulx reveal them, IR Google if you has Roxie, IR surveillance for Quad beam tower and via rocket tower splash damage.
Seth Miller

*"It's- another world!"* - *Seth Miller, Mythical*

Unknown Father

Liam Montgomery (Friend, Old Enemy)

Isla Serivastavaken (Girlfriend)

Mike yeah (Good Friend)

## Character

Seth Miller is a main/recurring character in Otherworld (Book Series). He is an occasional narrator of the books.

## Appearances

*Mythical**,* Book One of Otherworld (Book Series)

*Spellbound**,* Book Two of Otherworld (Book Series)

*Enchanting*, Book Three of Otherworld (Book Series)
YK500

The **YK500** is an android model created by CyberLife in *Detroit: Become Human*.

## Specifics

The YK500 is a CyberLife android model released in 2033. It is a child android designed to closely simulate a real human child for its "parents", mimicking childlike behaviors and needs. It replicates emotions like affection and love (especially for its parents), joy and sadness, pain, and can simulate cold, fever, and various childhood illnesses. Unlike a real child however, its needs can be selectively deactivated for convenience in its settings.

The known appearance of the YK500 is of a 9-year-old child. Its LED can be deactivated (possibly removed) to perfect the illusion of a real child.

The YK500 was a commercial success immediately on hitting the market and still continuing in 2038. Its popularity is sometimes credited as a factor in the declining human birthrate, e.g. by sociologist Mary Wallace. For proponents, a child android enables customers to enjoy parenthood without the hassle or long-term commitment and costs.

The cost of a child android (of unknown model) in 2038 is mentioned as $7,500.

## Individuals

* Alice
* YK500 in Jericho in "Crossroads"
* Girl sitting on bench next to clue #2 in Jericho chapter, saying she's cold.

## Gallery

See also the galleries of individual androids of the model, such as Alice#Gallery.

A YK500, skin deactivated.YK500 advertising.A YK500 seen in Crossroads.Male child android in Jericho in "Time to Decide"Alice, a YK500 android who was believed to be Human early on in game
## Notes

* In the chapter "Battle for Detroit", Kara has the choice to turn off Alice's "Hot/Cold Sensitivity" settings, preventing her from feeling cold.

## References

1. ↑ 1.0 1.1 1.2 1.3 *Detroit: Become Human* Extras, Gallery
2. ↑ 2.0 2.1 2.2 2.3 *Detroit Today* #29, "The Three Laws of Robotic Parenting"
3. ↑ 3.0 3.1 "Battle for Detroit"
Windsor

The Windsor skyline across from Riverside Park ("The Bridge").

**Windsor** is a city in Ontario, Canada, located across the Detroit River from Detroit, USA, which is the setting of *Detroit: Become Human*.

As such the city can be seen on the other side of the river during the game, although it does not feature as a place to be directly visited, except for the Canada Border Inspection Station and Banks of Detroit River. These feature in Kara's story as she attempts to flee Detroit and cross over into Canada.

## Gallery

Concept art.Detroit River, with **Windsor** skyline
## Notes

* Also known as the *"Automotive Capital of Canada"*
* Initially appeared to be a normal looking skyline(seen from the Riverside Park) like in the 2000s or in 2018's. However, it turns out that according to Google Maps in Windsor, Ontario, there are no high-density, high-rise buildings or skyscrapers built near or by the Ambassador Bridge, nor being built near the banks of the Detroit River.
	+ It could most likely be possible to exist, as the game mainly takes place throughout 2038 (in the future), primarily when Windsor became increasingly populated in time via urban sprawl or urbanization or by a rapid economic growth.
* Windsor was connected by three international crossings:
	+ The first one is the Ambassador Bridge, a suspension bridge constructed from 1927 and opened in 1929. From Battle for Detroit - Kara's Storyline, they had made it across the bridge and was stopped at the Canada Border Inspection Station.
	+ The second one is the Gordie Howe International Bridge, a cable-stayed bridge currently under construction from July 2018. It can be seen fully-completed and lit-up in-game from Detroit River, if Kara, Alice, and Luther(if alive) cross the river.
	+ The third one is the Detroit-Windsor Tunnel (leads to Wikipedia page), opened in 1930 and was possibly existed, but has not mentioned or made any direct appearances in Detroit: Become Human.
* Canada is also connected by another bridge called Blue Water Bridge, but that bridge was only located between Port Huron, Michigan and Point Edward, Ontario, It also crosses the different river: St. Clair River.
* Since Windsor is located in Canada, where there are no android laws, many deviants would choose Canada as their escape destination.
Rocketeer

Rocketeer is the 14th creep encountered. They're armed with missile launcher on their shoulder, allowing them to deal heavy damage combined with splash and fire damage. Rocketeer also is highly resistant against laser, rendering laser uneffective against them.

## Creeps stats

Hp:350

Damage:60-65

Armor:Heavy

Lives:1

Ability: Shoots deadly missile.

## Strategy

Move your infantry away unless they're well upgraded or backed up by some tough machine gun. Rocket and flak grenade can be used to kills a group of those, which is common.
M-G Mk II

M-G Mk II also known as Machine Gun Mark II is the Level-2 Machine Gun Tower

Stats
– **Damage**= 8-12
– **Range** =  Med
– **Fire Rate**= .1
– **Build/ Upgrade Cost**= 140/126
– **Sell Profit**= 150
– **Research Cost**=

– **Research Time**=
– **Upgrades To**= M-G Mk III
– **Previous Tower**= M-G Mk I

## Description

damage output increased with an additional barrel.
Awaken

*"Ria knew that the weirdest thing about her*

*dreams was that she always knew she was dreaming. Every night she would wake up in another world."*

## Plot Summary

Wisteria Wilson is a 17 year old girl, dreaming about a boy. Simple enough, right?

But Ria is special. She has noticed, throughout her life, her dreams are always coherent. Almost *strategic.*
Orbweaver

Orbweaver is a blue large droid capable of casting shield on scuttler. They could be dangerous if not dealt with quickly. They also has a shield of their very own, making laser tower necessary to slice open their shield and destroy this nasty droid.

Creep Stats
 Hp:140
Damage:6-7

Shield:Light

Live:1

Ability:Shield Cast

## Strategy

Laser tower+infantry would be theg way to go. They're very dangerous if left alone, so be sure to have some tesla/airstrike for emergency.
Ella Hudson

"insert quote from ella here lol" *- Ella Hudson, Mythical* (asumming its from that book lol)

## Ella Hudson

### Relatives

Martin Hudson (father)
Caleb Hudson (younger brother)

Benny Hudson (younger brother)

### Affiliation

Seth Miller (Best Friend)
Liam Montgomery (Boyfriend)

Isla Serivastavaken (Good Friend)

Mike yeah (Good Friend)

## Physical description

### Eye color

Grey

Ella Hudson is the main character of *Otherworld (Book Series)**.* She is the usual narrator of the novel.

## Appearances

*Mythical*, Book One of *Otherworld.*

*Spellbound*, Book Two of *Otherworld.*

*Enchanting*, Book Three of *Otherworld.*
Serpentine

Serpentine is the 2nd level.

## Description

With our naval base secured, we can turn our attension to a nearby ,military outpost.

Alien forces are scouting the area with what our scanners indicate are...non-organic life-forms.

Terminate them before they gather any additional Intel.

## Wave Composition

### Campaign

* 450 Energy
* 5 waves

### Veteran

* 450 Energy
* 5 waves

### Spec Ops

* 650
* 1 wave

## Encountering Enemies

* Grunt
* Slinger
* Scuttler
Heroes

Heroes are special units that can be controlled by the player (commander), they can be upgraded by Xp (awarded by the end of levels) to become powerful and stronger and use unique special abilities which makes them unique form other units.

Note: Heroes's Abilities were upgraded with coins when they were unlocked in specific Xp levels before 2014's Update

Limited Edition Event)

## Xp Chart

Now it requires more gems than before but it was cheaper before.
Achivements

**HEROIC**

 2
 3

**PAINT THE GROUND RED**

 2
 3

**BRING IT**

 2
 3

**DIRECTOR**

 2
 3

**STARRY NIGHT**

 2
 3

**DIRECTED CURRENT**

 2
 3

**CALL A FRIEND**

 2
 3

**WHY BUY THE COW?**

 2
 3

**HELPING HAND**

 2
 3

**WELL-CONNECTED**

 2
 3

**ARCHITECH**

 2
 3

**MAD SCIENTIST**

 2
 3

**ARTIFICIAL SELECTION**

 2
 3

**MIND YOUR STEP**

 2

**ACIDIC NATURE**

 2

**RAIL BLAZER**

 2
 3

**BURN NOTICE**

 2
 3

**GRAVEYARD SHIFT**

 2
 3

**CANNON FODDER**

 2
 3

**GRIT**

 2
 3

**MELTING POINT**

 2
 3

**WOULD YOU KINDLY?**

 2
 3

**CONFIRMED KILLS ONLY**

 2
 3

**EMPTY SHIELDS**

 2
 3

**FISTFUL OF BULLETS**

 2
 3

**HIGH NOON**

 2
 3

**MARVELLOUS**

 2
 3

**STARSTRUCK**

 2
 3

**CHALLENGER**

 2
 3

**CONTENDER**

 2
 3

**CHAMPION**

 2
 3
Destroyer

Destroyer is a heavy automaton with high damage and health. Not even a tesla tower can kill those instantly. Rocket and machine and laser combo would deal nice chunk of damage, but they're pretty tough still.

## Creeps stats

Hp:2200

Damage:80-100

Lives:5

Armor:Light

## Strategy

Use infantry II double, laser II, machine gun II and Flak(Level 5 or higher)
Unnamed Suspect

**Unnamed Suspect** is a human in *Detroit: Become Human*.

## Biography

### Shades of Color

He first appears inside the crowd gathering around to hear Gordon Penwick's public address on androids. He seen talking to a man with green pants.

### Waiting for Hank...

He has been detained for an unknown crime. If Connor walks to his holding cell, he will swear at Connor and wonder why Connor is looking at him.

### Last Chance, Connor

He can be used as a distraction if Connor has a bad relationship with Hank (Warm or lower). When Connor releases him out of his cell, he will look puzzled and quickly walk out and punch Perkins as he is distracted on the phone. Two police officers will tackle him down, cuff him, and bring him back towards his cell.
Hornet

Hornet is a flying creep found in the first area. They have a low amount of health and average damage. Hornet is a flyer with 3 other variant. Hornet also resist against laser, albeit not as much as the slinger does.

Creeps stats

Hp:180

Damage:8-13

Armor:Medium

Lives:1

Ability:Fly

## Strategy

Place down some machine gun to quickly kill them. Skybolt is also helpful in dealing with them. Laser towers are not as effective but still work if not overwhelmed at high speeds. Airborne infantry to stop them, combined with a minigun for total death.
Jecht's Outpost

Jecht's Outpost is the 3rd Level now, but however was originally the game's 2nd Level before December 2015's Update.

## Description

"We've repelled a large wave of creeps but reports are coming in of reinforcements, they'll need your assistance Commander.

Our intelligence mentions new creeps using shield technology.

Our Laser Towers will do the most damage so get those up and prime!"

## Scenery

### Wave Composition (Now-Updated)

* Energy 450
* Wave 5

4x Slinger
4x Orbweaver
7x Orbweaver
6x Slinger
9x Orbweaver
12x Slinger
12x Slinger
17x Slinger
12x Orbweaver

### Wave Composition (Before)

3x Slinger
5x Alinger

### Veteran

* Only Machine Gun & Rocket Towers

* 450 Energy
* 1 Life
* 6 Wave

### Spec Ops

* 650 Energy
* 1 Life

* 1 Wave

## Encountering Enemies

* Grunt
* Slinger
* Scuttler
* Orbweaver

## Trivia

* It is an originally released level but is now the Level 3 instead of 2.
Basic Elements

This page contains a number of effects and specials that can be applied to a unit

### Shield/ Armor

Shields & Armor common stats that shows how much dmg is decreased. Shield decreases fire powered damage (physical) and Armor for Laser atacks.

 Light
 Med
 Heavy
 Max

## Effects

Effects are some special abilities applied to a unit. It mostly deals True Damage.

### Toxic/ Burn Effects

Burning deals destructive damage over time to.

Poison considerd as toxic also corrosive gas by Quad Beam it also is considered burning effect. Toxic in the 5th Elite stages instantly sends troop HP to 0 disabling healing and healing creeps instanly over and over as long as they stay on it.

* Rocketeers & Arctic Rocketeers Burns units to overwhelm them.
* Quad Beam's Caustic Cloud deals Poison dmg
* 5th Elite Area Levels have Toxic on path that kills units and insta-heals enemies

Stun

Speed Reduction

Weakness
Juggernaut

Juggernaut is an armored brute that appear in the first area. They a lot of hp and high damage output. When health become low,they'll rampage and ignore them. This means that your infantry won't be dying, but your lives are.

## Creeps stats

Hp:1400

Damage:30-40

Armor:Medium

Ability:Rampage.

## Strategy

Usually, a minigun or any other high level tower is necessary to take them down with ease. Watch out for those and keep your eye peeled to zap or bomb or even just focus fire upon a juggernaut, which easily happens.
Monthly Limited Events

This page contains a list of events from May. Every month there are awesome 4 levels with a New creep and sometimes a Hero by winning on killing the creeps you would also get rewards.

## The Beast Howls- May

This is the first amazing event by Alien Creeps.

\*Creeps and hero stat is calculated without any hp increase and at level 20, respectively

* **New Hero**

Scorch
Scorch is a laser especialist hero.

– **Unlocked By=** 8500Pts
– **HP= 750**– **Dmg**= 45-53

– **Speed**= Medium– **Abilities** = Plasma ball(Launch a charged up plasma ball dealing heavy damage while burning the creep)
Flashbang(Reduce creeps speed and dmg by 25% temporarily)

* **New Enemy**

Howler
These Beastly Creeps Can Howl To Inspire  Itself And  Nearby Creeps To Deal More Damage And Move Faster

– **HP= 1250**
– **Dmg= 15-20**
– **Speed**= Medium
-Armor=Light

– **Abilities** = Boosts Its & Allies Dmg

* **New Levels**

Tepid Jungle
– **Strategy Points=**– **Waves**=
– **Energy**=

Sand Trap

– **Unlocked By=**
– **Strategy Points=**– **Waves**=
– **Energy**=

?

– **Unlocked By=**
– **Strategy Points=**– **Waves**=
– **Energy**=

?

– **Unlocked By=**
– **Strategy Points=**– **Waves**=
– **Energy**=
## Class F-Rogue 17 Friday - 26 June 2016

The second event does not have a hero but a creep with the ability that previous games have not made- lowering tower damage while disabling it. In this event players cannot use infantry.

* **New Enemy**

Gunker

– HP= 2250/ 2500/ 3000
– Damage**=** 22-30/ ?**/**30-40– Speed= Med
– Bounty=?
– Ability= Lowers Tower Dmg

* **New Levels**

Jungle's Edge– **Strategy Points=**– **Waves**=
– **Energy**=

Falcon Nest
– **Strategy Points=**– **Waves**=
– **Energy**=

Amhenobi Valley
– **Strategy Points=**– **Waves**=
– **Energy**=

Gunkers' Landing

– **Unlocked By=**
– **Strategy Points=**– **Waves**=
– **Energy**=
## Project Tyranni

This event contain a mini-tyrannus called "Tyranni". In this event, the reward is a new hero named Barrage, a cybernetically enhanced super soldier.

New Creeps

Tyranni

Hp:??

Dmg:??

Armor:??

Speed:??

Abilities:Stun infantry and hero
Spittlebug

Spittlebugs are flying creeps that appear in the 5th Elite Area. Other flyers include Hornet, Viper & Wasp

Creep Stats

– **HP**= 1750
– **Damage**= 70-80
– **Shield**= None
– **Armor**=None
– **Speed**= Slow
– **Bounty**=?
– **Lives Taken**= 1
– **Abilities**= Spits toxic on creeps & units
– **First Appearance**= Rad Rush

## Xenopedia

Lumbering flying robots that will drop puddles of toxic on ally and enemies alike.
Reinforcer

Reinforcer is the first boss of the entire game. It is encountered in River Edge Garrison, Level 10. It appears after wave 5, which is not counted as a wave. Reinforcer has massive amount of health, surpassing even the bouncer, and have the ability to summon creeps randomly everwhere. However, the reinforcer isn't capable of attacking, and thus becomes unblockable.

## Stats

Hp:6000

Damage:Pacifist(0)

Armor:Light

Ability:Summon creeps

## Strategy

Always keep your tower scattered around the battlefield, especially the back, as the reinforcer has enormous amount of health. It is a flying unit, so don't use infantry against it. The creeps that it summon consume its time, so this is the best time to focus fire on it. Early on, it can provide quite a challenge, but later on, it is pretty much a farmable boss. Highest damage output is required in order to be able to take down this boss. Machine gun works by taking down the creeps it summon, while the laser and rocket tower kills of the reinforcer itself. Infantry can be used against its minion. Many variety of weapon arsenal can be used to make the fight more interesting. An example would include:

Laser only/not allowed

MG only/not allowed

Rocket only/not allowed

Infantry not allowed

Lvl ? Max

Special tower only/not allowed

Feel free to try any of these to provide a greater combat experience.
Upgrades

Upgrades in Alien Creeps consider both increasing towers/ support items effectiveness and upgrading tower level from here so it can be upgraded in any level, as towers are not unlocked in levels. There are 8 upgrade paths now. There are 4 for each tower type and 4 for Support Items- Reinforcements, Airstrike, Cryo Bomb & Fusion Cell

***Note: There were 6 upgrade paths before, 4 for towers and 2 for support items.***

## Coins

Upgrades are bought with coins, which can be obtained by:

* Completing Levels depending on Campaign, Veteran and Spec Ops

* Enemies Killed by Heroes gives coins which is fixed for the creep

* Beating Challenges gives coins according to Difficulty

## Reinforcements

Reinforcement previous cost & research time is unknown.

## Airstrike

Airstrike previous cost & research time is unknown.

## Cryo Bomb

A fully Upgraded Bomb has -25s Cooldown, Freezes about 6s & slows by an unknown period more than 6s
Skybolt

Skybolt is a flying hero unlocked for $8.99. He is one of the originally released heroes alongside Flak and Roxie

## Description

A flying super soldier who can stop ground and air based Creeps with his high damage chain gun.

*Shred those Creeps with a supercharged Skybolt!*

## Utility

**Strategy while leveling:**

Skybolt is the only hero who flies and can kill flying enemies without using special abilities. He is a no-brainer hero to use in missions with lots of flyers. Skybolt has a near monopoly on killing flyers which helps him to level up. Always place Skybolt where he can kill flyers. In his early levels, Skybolt feels a bit bland. His first two abilities only make him a better survivalist. After Skybolt unlocks Electrify, he begins to feel like a contributor. The Afterburners ability allows the player to use Skybolt like a hit and run assassin, comparable to Surge. Once Sidewinders are unlocked, Skybolt becomes beastly in offense and defense.

**Max ability strategy:**

With all of his abilities, Skybolt becomes a blast to use. He offers a free and instant defensive line against flyers. The only alternative defense against flyers is to drop loads of energy on Airborne infantry or spread damaging towers across the whole of the map. Not a bad use of energy but that energy is rarely available at the start of a mission. Skybolts mobility means that he is best either where flyers will fly or being ordered around to strike at enemies. As long as he is kept alive, which is easy to do with his Regen and Active Armor abilities, Skybolt will continually decimate creeps with Sidewinders.

**Most complementary heroes:**

Skybolt benefits from defensively gifted heroes like Cinder, a top-level Oracle, and a top-level Roxie. They can hold the line while Skybolt focuses on offense. Skybolt will compliment any defense in maps with flying enemies. A top- level Skybolt pairs well with Surge as they kill masses of creeps with an endless stream of Lightning Calls and Sidewinders.

**How fun is this hero to use:**

Skybolt will appeal to commanders who like a hit and run attacks or who like to micromanage their heroes. His leveling can be a bit of a grind, although it is never too rough as Skybolt is one of the few defenses against flying enemies. Once fully leveled, Skybolt is a lot of fun with his Sidewinders.

**Should you invest:**

Skybolt fills a role in the hero roster that no other hero does: defense against flyers. As long as you are interested in purchasing heroes, Skybolt should always be one of the first you buy. He is extremely valuable for certain missions and has very nice powers at high levels.
Scuttler

Scuttler is the third creep encountered. They're a fast moving droid that will try to get away from your tower attack range. They can easily be dealt with the classic infantry+machine gun combo. Despite so, they appears in group, so Quad beam/Rocket tower will be helpful.

Creep stats

– Hp:75
Damage:3-6

Ability: Fast

Lives:1

## Strategy

Use machine gun to get them quicky. Infantry will also be helpful to stop some of those. Of course, a highly specialized tower such as the minigun or the Vanguard would easily own their face.
Yvonne Wandera

## *SOCIAL MEDIA*

**Official site**

**Twitter page**

**Yvonne Wandera** is an award-winning actress at The Royal Academy of Dramatic Arts who portrays Lucy in *Detroit: Become Human.* She was nominated for the Lawrence Olivier bursary. Yvonne has received the International Actress - Special Recognition award by the British Filmmakers Alliance 2013.

She is known for *Hoodies* (2008), *Don't Leave Me* (2010) and *Keeping Rosy* (2014). She wrote and produced a short film called *Inflatable K* (2015).

## Filmography

* 2018 - *Of a Certain Age* (Short) (filming) (Doctor)
* 2015 - *Inflatable K* (Short) (writer) (post-production) (Zafira)
* 2018 - *Detroit: Become Human* (Video Game) (voice; Lucy)
* 2015 - *I Double Negative* (Short) (Letisha)
* 2014 - *Keeping Rosy* (Emma)
* 2010 - *Don't Leave Me* (Short) (Alex)
* 2008 - *Hoodies* (Short) (Girl Hide Hide)

## Notes

* She has an Instagram page.

Jesse Williams
Alien Creeps TD Wikia

## Welcome to the Alien Creeps TD Wikia

This is a guide to everything in the Alien Creeps TD game which everyone can contribute. The aliens are here… and they didn’t come in peace. Can you save the Earth?
Alien Creeps is the action defense game that has it all: frenzied, epic battles! Hordes of devious enemies! Dazzling graphics and animations! Lightning bolts! Helicopters!

Defend Earth From Incoming Hordes Now

Razo is an Alien and the main enemy leading this war with aliens that we now know are very adaptable to any environmental hazards.

## Contents

Towers

Heroes

Levels

Enemy Creeps

Upgrades

Achivements

Monthly Limited Events

Others

Trivia
Minigun

Minigun is the Tier-2 Specialized Machine Gun Tower.

Stats
– **Damage**= 10-12
– **Range** =  V Long
– **Fire Rate**= V Fast
– **Build/ Upgrade Cost**= 250
– **Sell Profit**=
– **Research Cost**=

– **Research Time**=
– **Upgrades To**= Railgun / Shotgun
– **Previous Tower**= M-G Mk III

## Description

High close-range damage and quicker turn rate

## Special Powers

### **Gunslinger**

*Spawns a mobile drone capable of dealing with hardened Creeps!*

These are melee drones that block enemies and cannot target air.

### **Barrage**

*Periodically envelops an area with an area of bullets!*

*(Area Damage)*
Grunt

Grunt is the first enemy encountered in the entire game. They're also the weakest creeps ever. Despite so, they come in groups and has the most variant of any other creeps.

Creep Stats

Hp:75

Damage:4-6

Lives:1

## Strategy

Just use a machine or two. Use infantry+Laser+Rocket II for total destruction of those creeps despite being weak they make good targets for mind control
Wasp

Wasp is a flying drone that appear in the 3rd Area. Other flyers include Viper , **Wasp** & Spittlebug

Creep Stats

– **HP**= 300
– **Damage**= 8-13
– **Shield**= None
– **Armor**= Light
– **Speed**= Med
– **Bounty**=?
– **Lives Taken**= 1
– **Abilities**= Boosts speed when taking damage
– **First Appearance**= Midnight Ridge

## Xenopedia

Creeps drones that pack a sting, can boost out of danger if taking damage.

## Strategy

As flying enemies they have very high HP plus when using their abilities, flying enemies are one of the main treats in the game

## Trivia

This drones have the same ability and how they look is the same as Rocket Riders from Kingdom rush
Roxie

Roxie is a female Hero who has to be purchased for $2.99. She is one of the original heroes alongside Flak and Skybolt

## Description

A pistol wielding engineer who can pierce shields and enhance regeneration.

Roxie is a battle-hardened pistol wielding, carnage craving Engineer. Coasting through hordes of Creeps in a reign of bullets, Roxie increases the fire rate of any towers in her range, which is good news for you.

## Utility

**Strategy while leveling:**

Roxie requires the hardest grind to level up. She is not a hero that can be counted on to level herself up. If you have any gems, Roxie is the hero who needs them the most. When leveling, Roxie's problems are two-fold. Even after getting Exotic Ammo, Roxie might only kill a creep or two before dying. These translate to slow growth as hero leveling is calculated through kills. Secondly, Roxie is very squishy and her Body Armor only does so much when she has such low health. Contrary to what one would expect, Roxie doesn't fight like a sniper until she unlocks snipe. She fights like flak does, getting into firefights with creeps and running out of cover. Roxie will die often. It is only after Roxie unlocks First Aid that she begins to fulfill her role as a supporting defensive hero. It is only after she unlocks Snipe, her final ability, that Roxie gains any offensive use. To level Roxie, keep her in the front lines, and perhaps backed up by your second hero. Take full advantage of double Exp weekends and gems.

**Max ability strategy:**

Roxie finally shines as a defensive hero when she hits top level. Her IR Goggles are very useful in maps with stealth creeps, saving you the energy that would have gone towards loads of infantry or a tri-laser with stealth detection. Roxie also greatly strengthens infantry with her First Aid healing them every second. She is best put on the rear defensive line, where she can stay away from close combat and snipe incoming creeps from across the map. Keep Roxie behind infantry so that she heals them and gets into as little close combat as possible.

**Most complementary heroes:**

Offensive heroes would compliment Roxie well. Roxie has low offensive output and could use the support of Heroes like Surge, Scorch, Skybolt, and Flak. A top-level Roxie and top-level Cinder could create an ironclad infantry line. with high shields, fast regen, Cinder's killing power and Roxie's Sniping. A top-level Oracle could also compliment Roxie on an infantry line, though there may be stronger pairs as both Oracle and Roxie are squishy.

**How fun is this hero to use:**

At top-level, Roxie is useful and fun to use. However, she requires the worst grind to become useful. Leveling Roxie feels like a chore.

**Should you invest:**

Roxie is cheap compared to other heroes. Even so, she is the last recommended purchase. Raising Roxie to usefulness is hard work. Oracle and Cinder would both fill her nitch just fine if you decide to pass her by. Roxie is valuable and fun to use, once she is raised to her full level.
M-G Mk III

M-G Mk III also known as Machine Gun Mark III is the Level-3 Machine Gun Tower

Stats
– **Damage**= ?
– **Range** =  Longe
– **Fire Rate**= Fast
– **Build/ Upgrade Cost**= 180
– **Sell Profit**=
– **Research Cost**=

– **Research Time**=
– **Upgrades To**= Railgun / Minigun / Shotgun
– **Previous Tower**= M-G Mk II

## Description

Its range and firepower defy safety limits.(Official Quote)

It is the branch for all the major machine gun upgrades, and so it is highly prioritized, along with other tier 3 towers.
Prototype Chica

Proto Chica is the prototype version of Chica that was created as a test animatronic before being put into a storage locker for 30 years. She then escaped with Proto Bonnie and went to Freddy Fazbear's Pizza in an effort to take Bonnie and Chica's places. She along with Proto Bonnie have since made amends with the others and are now animatronics at Freddy Fazbear's Pizza.
Behemoths

Behemoths are shielded brutes that appear in the 4th Elite Area. Others include Juggernaut.

Creep Stats

– **HP**= 2250
– **Damage**= 30-40
– **Shield**= Heavy
– **Armor**=
– **Speed**= Med
– **Bounty**=?
– **Lives Taken**= 2
– **Abilities**=
– **First Appearance**= ?

## Xenopedia

Shielded goliaths with less patience and more damage than their Juggernaut relatives.
Ballista

Ballista is the 34th creeps encountered in the entire game and is the elite version of the hunter. Ballista is capable of launching missile to your hero/infranty. Ballista special attack lost its unavoidable feature likes hunter does but has splash damage and higher damage output. It is recommended to periodically moves your hero/infranty away from any red crosshair that is targeted by ballista.

## Creeps stats

Hp:1500

Damage:5-13

Unarmored

Lives:2

## Xenopedia

Portable missile silos that engage troops at long range. Ensure your troops are moved out of their target!

## Strategy

Ballista is a poweful creeps that can easily divert your focus from the tower to the troops as you have to move them, leaving a small gap of unable to built not upgrade any tower during that small gap, unless the player didn't care. Mk-III tower/specialized tower would definitely help a ton against those.

## Trivia

Ballista is the toughest droid in the entire game, with 1500 hp. Despite so, armite has far higher defense, being immune to laser.

Ballista missile has the second highest damage out of any non-boss creeps, easily dealing 225 damage+ with the first being bouncer, which can deal up to 300 damage