ArmA: Community Tools

## PBO Files

**Note:** When packing missions with these or other tools, make sure to **not compress SQS-files**, or they might not work correctly!

* ArmAUnPBO Tool for fast extraction of single or multiple files from large ArmA and OFP:Elite PBOs (by Feersum)
* cpbo PBO extraction and packing tool with command line and Windows shell integration (by Kegetys)
* Eliteness and Dos Tools packages General purpose pbo and rapify gui + other bits, all engines. (by Mikero)
* Total Commander plugin for PBO&BIN files v1.30 - pack & unpack PBO and BIN files (by Ruprt)
* ConsolePboTool + Source code - pack, unpack(compressed too) (by Flea)
* Arma Pbo View - pack, unpack, view pbo's (by Voyager)

## Config Files

* Config Editor `Laza` Open/Edit/Save Cpp/Bin(and save to BIN present) configs. (by Flea)
* Eliteness UnRap and rapify gui + other bits, PBO unpak and pack, etc, all engines. (by Mikero)
* unRap raP to cpp conversion tool with features like #define macro expansion, comments, etc. (by Kegetys)

* ArmAUnbin Tool for converting ArmA and OFP:Elite config.bin files to human readable config.cpp format. (by Feersum)
* Object Browser Display all objects in cfgVehicles, as well as all visible weapons, via a hierarchical in-game browser. (by Kronzky)
* ConfigExplorer 2.02 Reads and displays config information in-game. No need to unpack files, it works as an addon via an editor module. (by HeliJunkie)

## FSM Files

* Finite State Machine Editor 1.04 (by Flea)
* FSM Edit An FSM Editor. (by CrashDome)

## Modeling

* Unofficial ArmA2 Modding ToolBox for 3dsmax A big collection of tools to prepare the models in 3dsmax and export to O2. Includes a p3d exporter.(by Soul\_Assassin)

## Animations

* .rtm in 3ds max - Utility v0.9.5b by SandroDeParma
* In-Game Animation Viewer by Kronzky
* Animation kit for Maya: .RTM file support for Maya (by teaCup).

## Texturing

* AlterTexView Small & fast texture viewer, browser and converter, supports OFP & ArmA(DXT3-4-5) alpha (by Flea)
* PAAplug Photoshop plugin for reading and writing PAA textures with DXT1-5 support (by Kegetys)

## Scripting

* Syntax Highlighting for the text-editor "jEdit" (SQS, SQF and SQM files)
* Syntax Highlighting for the text-editor UltraEdit (SQS, SQF & SQM for ArmA, OFP & VBS1). (by Kronzky)
* ArmAEdit Syntax highlighting text-editor, with File Wizards for Briefings, Crate Builder etc.
* Syntax Highlighting for Vim
* ArmA-Script plugin for Notepad++ (version 5.7) with Syntax Highlighting, code Hints, auto complete, etc.
* Squint An sqf/cpp editor with syntax highlighting which also performs error-checking by applying static-analysis to your projects. Catches all syntax errors and many logical errors. (by sbsmac)
* Syntax highlighting for the text editor Notepad++ (SQF for Arma 2 OA)

## Multi Player

* ArmA Launcher Supports mods, server querying with watcher feature, automatic TrackIR launch and more. (by Kegetys)
* ArmA:Start A universal Arma:// protocol handler. (by Jerryhopper)
* ArmAtech Dedicated Server Tool Win32 Dedicated server manager. (by ArmAtec)
* goArmA - launching all the gear A one-click launcher (by Storied Veterans).
* The Medic Station ArmA Server Status a PHP Server Status block for ArmA Dedicated Servers.(by ArmAtec)

## Terrain Editing

* MaskMapper - This tool allows users to take a image mask, and generate objects randomly within that. Primary use is placing vegetation randomly on the map.(by Soul\_Assassin and Rocket)

## OFP Tools

You might also be interested in the community tools created for OFP.