Leveling Up Duel

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**"Leveling Up Duel!"** is the third chapter of the *Ascension of the Dragons* book published on August 12, 2018. It was rewritten on August 28, 2021 where grammar correction, and for it to fill up to modern expectations with the latest change on Bopdog111's Dueling Format.

[[Episode summary::Deciding to apply to the Arc-League Championship to figure out answers to why he's in Paradise City, Dan asked Nico to help him get enough matches to apply for it. Time is tight, but Dan is determined to apply in time. For his first match he is against a Duelist who is from a Duel School that centers around evolving their monsters to stronger versions of themselves known as Level Up Duel School, which like the name says levels up their monsters to greater heights. Now Dan will have to do all he has to beat Garret, and his Armed Dragons!

]]

## Featured Duels

NOTE: The original Duels uses the first turn draw anime gameplay, and anime card effects before fic focuses solely on TCG cards.

### Dan Kizami vs. Garret (original)

At the start of the Duel, the Field Spell Card "Dragon Tundra" is activated, as per the rules of an Action Duel. It will allow the players to use Action Cards, but they may only have one in their hand at a time.

**Turn 1: Garret**

Garret draws, and subsequently Normal Summons "Masked Dragon" (3/1400/1100) in Defense Position. He sets one card.

**Turn 2: Dan**

Dan draws. His hand contains "Red-Eyes Spirit", "Meteor Dragon", "Red-Eyes Black Flare Dragon", "Black Metal Dragon", "Polymerization", and "Inferno Fire Blast". Dan activates the Normal Spell Card "Polymerization" and uses it to fuse "Red-Eyes Black Flare Dragon" with "Meteor Dragon" in order to Fusion Summon "Meteor Black Comet Dragon" (8/3500/2000) in Attack Position. As "Meteor Black Comet Dragon" was Fusion Summoned, Dan activates it's effect to send "Red-Eyes Darkness Metal Dragon" from his Deck to his GY, and inflict damage to Garret equal to half its ATK (Garret: 4000 → 2600 LP)

"Meteor Black Comet Dragon" attacks and destroys "Masked Dragon". As it was destroyed by battle, Garret activates the effect of Masked Dragon in order to special summon a dragon monster with 1500 ATK or less from his deck. Garret Special Summons "Armed Dragon LV3" (3/1200/900) in Attack Position, then activates his face-down Trap Card "Reckless Greed" in order to draw two cards, but he must skip his next two Draw Phases.

Dan sets a card.

**Turn 3: Garret**

Due to the effect of "Reckless Greed" Garret does not draw a card during the Draw Phase. During his Standby Phase, Garret activates the effect of his "Armed Dragon LV3" sending it to the graveyard in order to Special Summon "Armed Dragon LV5" (5/2400/1700) from his Deck. Garret then activates "A Feather of the Phoenix" discarding "Armed Dragon LV7" in order to return "Masked Dragon" to the top of his Deck. Garret then activates the Spell "Level Modulation" allowing him to Special Summon a "LV" monster in his GY ignoring its summoning conditions though in exchange Dan can draw two cards, also the summoned monster cannot attack or activate its effects during the turn it is summoned by this effect.

Dan draws "Summoned Skull" and "Jar of Greed" while Garret Special Summons "Armed Dragon LV7" (7/2800/1000) from his GY. Garret activates the Quick-Play "Rush Recklessly" to give "Armed Dragon LV5" 700 ATK ("Armed Dragon LV5": 5/2400 → 3100/1700). "Armed Dragon LV5" attacks "Meteor Black Comet Dragon". Garret finds, and activates the Action Spell "Charge Recklessly" to increase the ATK of "Armed Dragon LV5" by 600 during the battle ("Armed Dragon LV5": 5/3100→ 3700/1700). Dan attempts to get an Action Card but is stopped by Garret.

"Meteor Black Comet Dragon" is destroyed (Dan: 4000 → 3800 LP) ("Armed Dragon LV5": 5/3700 → 3100/1700) Since "Meteor Black Comet Dragon" was sent from the field to the GY, Dan activates it's effect to Special Summon "Meteor Dragon" (1800/2000) from his GY in Defense Position. Garret activates the Spell "Level Copy" in order to Special Summon a second copy of "Armed Dragon LV5" from his deck. He then activates the Spell, "Level Up!" sending one "Armed Dragon LV5" he controls to the GY in order to Special Summon a second copy of "Armed Dragon LV7" (7/2800/1000) from his Deck. At the end of Garret's turn the effect of his first "Armed Dragon LV5" activates, sending itself to the graveyard in order to Special Summon a third copy of "Armed Dragon LV7" (7/2800/1000) from his Deck in Attack Position.

**Turn 4: Dan**

Dan draws "Fusion Substitute". He then activates his facedown "Red-Eyes Spirit", using it to Special Summon "Red-Eyes Darkness Metal Dragon" (10/2800/2400) from his GY. Dan Tributes "Meteor Dragon" in order to Tribute Summon "Summoned Skull" (6/2500/1200) from his hand in Attack Position. Dan activates the effect of "Red-Eyes Darkness Metal Dragon" to Special Summon "Meteor Dragon" from his GY, he then activates "Fusion Substitute" in order to fuse "Summoned Skull" and "Meteor Dragon" in order to Fusion Summon "First of the Dragons" (9/2700/2000) in Attack Position. "First of the Dragons" attacks the left "Armed Dragon LV7". Dan finds and activates a copy of the Action Spell "Charge Recklessly" giving "First of the Dragons" 600 ATK. ("First of the Dragons": 9/2700 → 3300/2000) Garret finds an Action Spell but does not activate it. "Armed Dragon LV7" is destroyed (Garett: 4000 → 2100 LP). Dan activates the additional effect of "Fusion Substitute", banishing it from his GY in order to return "Meteor Black Comet Dragon" to his Extra Deck and draw one card. Dan draws "Red-Eyes Black Dragon".

He then sets a card.

**Turn 5: Garret**

Due to the effect of "Reckless Greed", Garret does not draw a card during his Draw Phase. "Armed Dragon LV7" attacks "First of the Dragons" (Dan: 4000 → 3700 LP) but "First of the Dragons" is not destroyed as "Armed Dragon LV7" is not a Normal Monster. The second "Armed Dragon LV7" attacks "Red-Eyes Darkness Metal Dragon". Both monsters are destroyed in a Double KO. Garret activates the Action Spell "Single Destruction" to destroy "First of the Dragons" as it is the only monster on Dan's field.

**Turn 6: Dan**

Dan draws "Dragon's Gunfire" and then activates his set "Jar of Greed" in order to draw an additional card. Dan draws and subsequently activates "Red-Eyes Fusion" using it to fuse "Red-Eyes Black Dragon" in his hand with a copy of "Summoned Skull" in his Deck in order to Fusion Summon "Archfiend Black Skull Dragon" (9/3200/2500) in Attack Position. Garret finds and activates the Action Spell "Battle Lock" to prevent Dan from declaring an attack this turn.

Dan activates "Inferno Fire Blast" in order to inflict damage equal to the ATK of "Archfiend Black Skull Dragon" (as it was treated as a "Red-Eyes Black Dragon" due to the effect of "Red-Eyes Fusion") but Garret finds and activates the Action Spell "Acceleration" reducing the damage to zero. Dan equips "Black Metal Dragon" (600/600) onto "Archfiend Black Skull Dragon" to increase its ATK by 600 (9/3200 → 3800/2500). Dan activates "Dragon's Gunfire" to inflict 800 damage (Garret: 2100 → 1300 LP). Garret activates the Action Spell "Dragon Resources" allowing him to shuffle his deck and draw a card, if it is a dragon it gets added to his hand, otherwise the card is sent to the GY. Garret draws "Armed Dragon LV10"

**Turn 7: Garret**

Garret draws a card and sacrifices his third copy of "Armed Dragon LV7" in order to Special Summon "Armed Dragon LV10" (10/3000/2000) from his hand in Attack Position. Garret activate the effect of "Armed Dragon LV10" discarding one card to destroy all monsters Dan controls. Since "Black Metal Dragon" was sent to the GY, Dan activates its effect to add "Red-Eyes Insight" to his hand. "Armed Dragon LV10" attacks directly. Dan attempts to activate an Action Spell however Garret activates "Action Crush" to destroy it and prevent both players from obtaining Action Cards for the rest of the turn (Dan: 3700 → 700 LP)

**Turn 8: Dan**

Dan draws and subsequently activates "Pot of Greed" in order to draw 2 cards. ("Red-Eyes Darkness Dragon" and "Lord of the Red".) Dan then activates "Red-Eyes Insight" sending "Gearfried the Red-Eyes Iron Knight" from his Deck to his graveyard in order to add the Ritual Spell "Red-Eyes Transmigration" to his hand. Dan activates "Red-Eyes Transmigration" sacrificing the "Red-Eyes Darkness Dragon" from his hand in order to Ritual Summon "Lord of the Red" (8/2400/2100) from his hand. Dan finds and activates another copy of "Action Crush". As a card or effect other than its own was activated the effect of "Lord of the Red" activates destroying "Armed Dragon LV10". "Lord of the Red" attacks directly (Garret: 1300 → 0 LP)

### Dark Mimic Duelist vs Ultimate Insect Duelist

An unknown amount of time is skipped. The Dark Mimic Duelist has 1200 LP remaining "Dark Mimic LV3" (3/1000 → 500/1000) on her field in face-up Defense Position while the Ultimate Insect Duelist has 1100 LP remaining "Ultimate Insect LV5" (5/2300/900) in face-up Attack Position, and a face-down card.

**Turn ?: Ultimate Insect Duelist**

The Ultimate Insect Duelist draws. During his Standby Phase he activates the effect of "Ultimate Insect LV5" sending it to the GY in order to Special Summon "Ultimate Insect LV7" (7/2600/1200) from his Deck in face-up Attack Position. Due to the effect of "Ultimate Insect LV7" all monsters on the Dark Mimic Duelists' field loses 700 ATK/DEF. ("Dark Mimic LV3":3/500 → 1000 → 300/1000 → 300)

The Ultimate Insect Duelist activates his face-down, "Meteorain" which whenever his monsters attacks a Defense Position monster it will inflict piercing damage. "Ultimate Insect LV7" attacks, and destroys "Dark Mimic LV3", and due to the effect of "Meteorain" it allows "Ultimate Insect LV7" to inflict piercing damage. (Dark Mimic Duelist: 1200 → 0 LP)

## Featured cards

The following cards appeared in this chapter. Cards in italics debuted here.