Haunted Houses

## Summary (Halloween Event)

The **Haunted Houses** were initially introduced in the Halloween Event. They can be found throughout the Event island, with Large Haunted House being the highest leveled House. Through merging, a Haunted Manor can be achieved. Through the use of Dragon Gems, further ranks can be created, however would require an insane amount of Gems. The whole Merge Chain is unlocked from the beginning.

They can be harvested for Creepy Treats of various levels which are used to gain points for rewards in the Event. Level 3 and above can be tapped once in a while for Creepy Treats corresponding to their description. Rarely can be harvested for Halloween Chests.

A Haunted Mansion was available as the 8th prize for the first two occurrences of the Halloween Event (October 2017 and 2018), and Pumpkins (level 1 and 2), Halloween Chests and Creepy Treats could all be created immediately after the Event at the Camp. The bug was fixed later.

## Summary (Introduction to Camp)

In Version 1.12.0 the Haunted Houses in Camp were altered. The colors were changed for all stages, and the descriptions were changed for all stages except the Fresh Graveyard.

Their behavior was modified: now level 3 and above Houses can be tapped for Necromancer Grass, Spooky Trees, Fresh Grave or Corwin's Tomb every few minutes in Camp play. Starting from Version 2.1.0 level 4 and above Haunted Houses can also be harvested for Fresh Graveyards, making it a fully obtainable Merge Chain in Camp. Refer to the Drop Rate Table for more information. Level 4 Haunted House takes 300 seconds to regenerate, while level 10 Paranormal Purgatory takes 25 seconds.

The Fresh Graveyard acts like a Seed and would eventually turn into a Small Haunted Crypt.

From Version 2.2.0 the Fresh Graveyards started to drop from the Grimm Chests, and therefore Haunted Houses are no longer a limited Merge Chain.

## Merge Chain Table

Fresh Graveyard (Event Sprite)Small Haunted Crypt (Event Sprite)Haunted Crypt (Event Sprite)Haunted Shack (Event Sprite)Haunted House (Event Sprite)Large Haunted House (Event Sprite)Haunted Manor (Event Sprite)Haunted Mansion (Event Sprite)Haunted Estate (Event Sprite)Grand Haunted Estate (Event Sprite)Paranormal Purgatory (Event Sprite)Fresh Graveyard (Camp Sprite)Small Haunted Crypt (Camp Sprite)Haunted Crypt (Camp Sprite)Haunted Shack (Camp Sprite)Haunted House (Camp Sprite)Large Haunted House (Camp Sprite)Haunted Manor (Camp Sprite)Haunted Mansion (Camp Sprite)Haunted Estate (Camp Sprite)Grand Haunted Estate (Camp Sprite)Paranormal Purgatory (Camp Sprite)All levels of Haunted Houses in Camp with their loot
## Drop Rates

By default, each Haunted House level 3 and up drops Necromancer Grass when tapped. Levels 5 and up also have a chance of dropping either a Spooky Tree or a Fresh Grave. Levels 8 and up also have a chance of dropping a Corwin's Tomb.

The following chart shows the probability of receiving a Spooky Tree or a Grave when tapped:

## Tips

* Since all level 4 and above Haunted Houses give Fresh Graveyards when harvested, it is better to have many low-mid level Houses (level 4 to 6) to harvest at a faster rate and complete the Merge Chain.
* Leaving and re-entering the Camp will reset the Haunted Houses' timers, allowing you to harvest them for Fresh Graveyards again, immediately.