recursal/Fanatic-Fandom huggingface dataset:
Personajes famosos

Los ***Personajes*** son personajes famosos que intervienen en el transcurso de la Isla de SuperCPPS. Los famosos recorren la isla, y dan un premio muchas veces. Son los más queridos del lugar.

## Lista de personajes

### Famosos

En esta sección se encuentran personajes famosos de la Isla de SuperCPPS.

### Staff con estampilla

En esta sección se encuentran administradores que son considerados famosos por su estampilla.

### Staff de SuperCPPS

*Artículo principal*: Staff de SuperCPPS
En esta sección se encuentra el staff actual de SuperCPPS.

### Ex-Staff

En esta sección esta todo el staff retirado/despedido de SuperCPPS.

Archivo:Nodisponibleicon.png

### Semi-Famosos

En esta sección se encuentran personajes famosos de la Isla de SuperCPPS que puedes ver su sprite o ver su diseño u imágenes, más no conocerlos.

## Categorías de personajes

### Aliados

* Cosima (agente de EPF y científica)
* Bambadee (pirata de los siete mares)
* Merry Walrus (morsa de la navidad)
* DJ Fee (disc jockey urbano de la isla)

### Villanos

* Abbadon (dueño del infierno)
* DJ Maxx (fantasma que busca venganza; padre de Franky)
* Robbyc (alien calamar que intenta conquistar la Isla)
* Scorn (dragón que ha capturado la Isla)

### Criaturas pufflísticas

* Lolz (mascota de Cadence)
* Shiny (mascota de Mate)
* Brownie (mascota de Danpengui)

## Visitantes especiales

### Pertenecientes a Club Penguin

* Rockhopper
* Cadence
* Franky (miembro de la Penguin Band; hijo de DJ Maxx)
* G Billy (miembro de la Penguin Band)
* Petey K (miembro de la Penguin Band)
* Bob, el bajista (miembro de la Penguin Band)
* Rory, el pinguino minero
* Scorn
Area Revive (Ability)

**Obtained in**: Medic >> Medic Mastery II

**Type**: resuscitate

**Effect**: his very powerful command enables you to revive all dead players in an area, bypassing the need to clone. This ability may not be used while the medic is in combat. This ability works just like PvP Area Revive, but can be used on players that have been killed by NPCs. Exceedingly useful in Instances, but also has a very long cooldown.

**Action Cost Modifier**: ?%

**Cool Down Timer**: ?
Around the Campfire

This is given to any players who log in during chapter 5

"Much fun was had in this sitting of friends" is the description of this painting.

When the CRM at the time left, one of his more infamous posts criticized the old player base in that many people enjoy being social, by asking "So, you just sat there in camps and had fun? Sounds boring" when prompted on questions about player camps making a return.

He was not well liked by some, and when this was published and released, the description on the painting, indeed answered his question.

Yes, Much fun was had in this sitting of friends.

Quite fitting.
Advanced Ranged Weapon Core

**Advanced Ranged Weapon Core** is a type of ranged weapon component.

## Schematic Information

### Crafting tool:

Weapon, Droid, and General Item Crafting Tool

### Crafting station:

Weapon, Droid, and General Item Crafting Station

## Assembly Information

### Resources:

* 55 Polymer
* 95 Polysteel copper
* 85 Carbonite steel
* 12 Crystalline gemstone

### Components:

* 1 Gas cartridge
	+ Orveth Gas Cartridge (+1.5% damage)
	+ Tibanna Gas Cartridge (+3.0% damage)

### Optional:

* 1 Elemental chamber
	+ Elemental Plasma Chamber (heat)
	+ Elemental Cryo Chamber (cold)
	+ Elemental Corrosive Chamber (acid)
	+ Elemental Electric Chamber (electricity)
* 1 Ranged Weapon Augmentation Device
* 1 Ranged Weapon Enhancement Device
* 1 Weapon Power Bit

### Experimentation:

;Core Max Damage Modifier* Max Damage Modified
	+ Conductivity: 50%
	+ Overall quality: 50%

Core Min Damage Modifier* Min Damage Modifier
	+ Conductivity: 50%
	+ Overall quality: 50%
Ankuran

The **Ankura** were a race of the Gungan species. Unlike the Otolla, Ankuras have hooded eyes, broad wide heads, and green skin. Like the Otolla, they have long ears, which are sometimes tied together behind the head.

The Ankuras had been separate and distant from other Gungans until the founding of Otoh Gunga by Gallo, an Ankuran. The new underwater city brought all Gungans together in a unified community, under the rule of the Gungan High Council. In the total Gunga population, the Ankurans made up a relatively small percentage; however, they have long maintained a strong presence on the Council.

Famous Ankurans include Gallo and Rugor Nass.

Several Ankura Gungan thrived in Bartyn's Landing, the capital city of Lamaredd. Bamfurd managed and owned Bamfurd's Tapcafe; and a street wrestler named The Mighty Musstoro operated in the Center Sphere District.
Aqualish

### NPC Vendor

The Aqualish race can be chosen as a vendor species by a trader with the **Hiring II** skill.

## Star Wars Lore

### From the Movies

A bellicose humanoid species with some superficial properties both aquatic and arachnid, the Aqualish of Ando can be found the galaxy over. They have hair-lined faces with large, glassy eyes and mouths dominated with inwardly-pointing tusks.

During the final days of the Galactic Republic, Andoan Senator Po Nudo seceded from the Republic, bringing his people and worlds into the Confederacy of Independent Systems.

One fateful day on Tatooine, Luke Skywalker entered Chalmun's Cantina and sat down at the bar. Dr. Evazan informed Skywalker that his partner, Ponda Baba, did not like him. Despite Luke's efforts to avoid a confrontation, Ponda attacked him. The scuffle was ended when Obi-Wan Kenobi severed Baba's arm with his Lightsaber.

### From the Expanded Universe

Ando is a marshy planet with very little solid land. The Aqualish developed two predominant races: the Quara who have clawed, five-fingered hands, and the Aquala who have fins for hands. The timely arrival of a Republic spacecraft interrupted a racially-fueled war, and prompted the xenophobic Aqualish to band together in attacking these offworld interlopers.

Some legends say it was the Corellians who first came to Ando, while other tales say it was the Duros. Either way, they were defeated, and the Aqualish took the gift of advanced technology, and brought their belligerence and war-like nature to space. The Aqualish ravaged Ando's sister planet, and were eventually stopped by the Republic.

The Republic set an arrangement in place wherein Republic teachers would help assimilate the Aqualish into galactic society, and stripped all Aqualish hyperdrive-equipped starships of weaponry. When the Empire took over Ando, they turned it into a police state designed to quell the various Aqualish uprisings.

The Aqualish hated the Empire, but showed no interest in the Rebel Alliance. The few Aqualish that bothered leaving Ando have found purpose in the fringe of the galaxy, as Smugglers and Bounty Hunters.

**Source:** Star Wars Databank
Vespiri

**The Vesperi are silent and introspective.** These illusive Enivi are known as the oracles of their people, and are best known for their foresight and as caretakers of those passed. They live mostly secluded lives, keeping to their own clan and holding tightly to ancient tradition.

Although they are often viewed as unapproachable by the other clans, the Vesperi are compassionate and imaginative. They've created great works of art, literature, and music in the Enivin culture, and have been said to be able to touch the very souls of others with their craft.

They also have a deep connection to the Spirit Realm, and are charged with aiding the souls of all Enivi after death. The Vesperi are often called to the side of gravely ill or fatally injured Enivi to help them ready for "the long journey". Grim as it may sound, the Vesperi are both revered and feared due to their loyalty to the deity Vesperum.

## Environment

The Vespiri reside in lush fields beside the ocean. The air is often humid, yet cool enough for their comfort. Small forests of trees are scattered through their territory.

Decorative by nature, it's not difficult to come by a towering statue to honor Vesperum on your travels through this land. Elegant,elaborate designs are often etched into their buildings. It is said that a Vespiri city itself is a piece of artwork.
Assault Tactics IV Improved Full Auto (Skill)

**Profession**: Carbineer

**Skill Point Cost**: 2

**Experience Cost**: 450,000 Carbine Weapons XP

**Title Earned**: Mercenary

**Prerequisites**:

* Expert Carbine Assault Tactics

**Skill Mods**:

* Carbine Speed +5

**Abilities**:

* Improved Full Auto Area

**Armor Mitigations**:

* Battle Armor Movement Mitigation 40%
Alliance Starfighter Pilot (pre NGE)

**Skill tree**

## Profession Overview

The Alliance Pilot serves the Rebel Alliance -- the ragtag coalition of heroes who oppose the tyranny of the Galactic Empire. As an Alliance pilot, you will have access to a wide range of powerful starships, including the versatile X-wing and the incredibly fast A-wing. Alliance pilots also learn special Rebel piloting techniques and custom astromech programs that improve a starfighter's defensive capabilities and other features.

Because the Rebel Alliance is embroiled in a violent war with the Empire, the life of an Alliance Pilot is fraught with danger. If you start down this path, you can expect to clash with Imperial forces on a regular basis.

This profession requires 0 skill points to master, but cannot be learned while a character already has a skill box in the Imperial Pilot or Freelance Pilot trees. Additionally, a character must either be a member of the Rebel Alliance faction or Neutral; Imperial-aligned characters cannot become Alliance Pilots.

You will need 12,570,000 Starship Experience to master this profession. However, this number in reality is much lower, as many skill boxes (including the 7.5 million XP Master box) are granted to you for completing missions without regard for XP levels.

## Getting Started

Starting with the Alliance Pilot tree involves visiting one of three trainers. These trainers can be found on the planets of Naboo, Corellia, and Tatooine. Talking to a trainer will allow you to pick up the Alliance Recruit skill and start down the path of being an Alliance Ace Pilot.

Which trainer you initially visit determines the Rebel squadron you join. Different squadrons have different missions to accomplish on the way to Ace, though all three squadrons require the same missions for Ace Pilot. The three squadrons, and their initial trainers, are:

* Arkon's Havoc Squadron: Captain Kreezo, Tyrena, Corellia (-5177, -2281)
* Vortex Squadron: V3-FX, Moenia, Naboo
* Crimson Phoenix Squadron: Commander Da'la Socuna, Mos Espa, Tatooine, back room of the cantina

To initially sign up for the Rebel Navy you must talk to the recruiter:

* J'pai Brek, Tyrena, Corellia (-5072, -2343)

To Master the Alliance Pilot tree you must talk to the Master Trainer:

* Admiral Willham Burke, Doaba Guerfel, Corellia (3080, 5203)

## Pilot Abilities

The Rebel Alliance navy is a ragtag group of pilots who rely on a diverse fleet cobbled together from stolen, borrowed, or illegally purchased starfighters. Because the Rebels have worked so hard to build their fleet, Alliance commanders stress the importance of bringing back each starship intact. Thus, the abilities that Rebel pilots master include protective measures and tactics for increasing survival. Like their Imperial counterparts, Rebel flight officers can also call on allies.

## Community Information

**Pilot Correspondent**: TomoRainer

**Former Correspondents**:

* \_Smoke\_
* MonsofoLexius

**Pilot Forum**: http://forums.station.sony.com/swg/board?board.id=pilot

**Droid Routine Information**: http://forums.station.sony.com/swg/board/message?board.id=pilot&message.id=32946
Advanced Vibro Blade Unit

## Schematic Information

### Crafting tool:

Weapon, Droid, and General Item Crafting Tool

### Crafting station:

Weapon, Droid, and General Item Crafting Station

## Assembly Information

### Resources:

* 40 Desh Cooper
* 25 Class 3 solid petro fuel
* 15 Platinite Copper

### Experimentation:

;Component Max Damage Modifier* Max Damage Modified
	+ Overall quality: 33%
	+ Shock Resistance: 66%

Component Min Damage Modifier* Min Damage Modified
	+ Overall quality: 33%
	+ Shock Resistance: 66%
Advanced Reconnaissance Core

**Advanced Reconnaissance Core** is the inner core of advanced Reconnaissance armor, which can be inserted into an appearance schematic of any reconnaissance type armor.

## Assembly Information

### Resources:

* 22 Lokian Leathery Hide
* 45 Nabooian fiberplast
* 45 Polymer
* 40 Carbonite Steel
* 40 Link-Steel Aluminum
* 35 Crystalline gemstone

### Experimentation:

;Condition* Condition
	+ Overall quality: 50%
	+ Shock Resistance: 50%

General Protection* General Protection
	+ Overall quality: 50%
	+ Shock Resistance: 50%
Alum Mine Gel Packet

These are used, in conjunction with Rebreather Filters, to create an Enhanced Filter later combined with a looted Rebreather, to allow safe travel through the Alum Mines of the Endor Death Watch Bunker.

Only an Artisan with Engineering II can use this item at a special Workbench inside the dungeon during the Rebreather Quest.
Advanced Technique (Skill)

**Profession**: Freelance Pilot

**Skill Point Cost**: none

**Experience Cost**: 200,000 Starship Combat

**Title Earned**: none

**Prerequisites**:

* Advanced Starship Ordinance

**Abilities Granted**

* Energy Pulse Level One
* IFF Transponder Scramble

**Skill Mods**:

* Pilot Special Tactics +20

**Certifications**:

* none

**Armor Certifications**:

* none
Ashla (PA)

**Guild tag: Ashla**

Greetings to all, we the Order of Ashla, extend a welcoming hand to all Rebel operatives in the Chilastra server, know that we are a guild/clan based heavily on Roleplaying, as any Star Wars game would be complete without. Also in the future, we plan on expanding to the new Star Wars MMO, Star Wars: The Old Republic, member's are welcomed to join us when the time comes, but know that Order of Ashla will remain in function even after TOR comes out, our main page is the following: http://orderoftheashla.guildlaunch.com/

In SWG we are mainly focused on the Jedi profession, although we do not shun other's who wish to join our cause. Our chain of command leads up to the 5 man Jedi High Council, who over see the guild and all it's functions, followed by the Military and the Civil groups.

Leader:(Any Class) **Kallen-D Ysanna(SWG Guild)**

Council member's:(Jedi)(consisting of the Leader if Jedi, plus 4 others)Current members include: **Trebor' Corb**.....

Civil Leader:(Trader or Ent)(Leader if non combat) **Makar-D Sangetsuha**

Military Leader:(non-Jedi combat class)(Leader if non-Jedi Combat Class) Unnamed

Current non-leader Officer's: **Krios-Cadav, Infrit- Dor, Siara-Cadav, Azrael-Emrys Blackthorn**

For you to qualify for leadership, the member must be of cl 70 or higher, and must show aptitud in the field, each of these Lead positions has its own sub positions under him/her, serving as recruits to the cause, as well as serve other functions as the lead role sees fit

We are a new, small guild, but we thrive on expanding our number's and soon with enough member's find a place to set our roots. If you come across this page and your in the Chilastra server, feel free to look us up, our Officer's our always standing by and will be more than please to assist you in whatever way they can
Allya's Exile

This lightsaber crystal was added for purchase along with the "Allya's Redemption" crystal from the Witches of Dathomir Theme Park.

Notes:

* Purchaseable from the Nightsister Vendor
* 6% Heat Crystal
* Uses the color of the crystal "Maul's Vengence" (which was never added)
* Requires the following items to purchase:
	+ 25 Dathomiri Amber
	+ 5 Rare Dried Herbs
	+ 5 Spidersilk
	+ 5 Whuffa Leather
	+ 5 Rancor Teeth
Alliance Cold Weather Belt

Part of the Alliance Cold Weather armor set.

*Light colored padded armor, able to resist most extreme cold temperatures.*

Purchased in Aurilia from the A Cold-Weather Rebel Trooper for 9x Echo Base Token of Heroism tokens

## Set Bonus

### Bonus(es):

* 3 Piece - 100+ Cold Protection
* 5 Piece - 200+ Cold Protection
* 7 Piece - 300+ Cold Protection
* 9 Piece - 500+ Cold Protection
* 11 Piece - 750+ Cold Protection
Advanced Ship Design (Skill)

**Profession**: Shipwright

**Skill Name**: Spaceframe Engineering IV: Advanced Ship Design

**Skill Point Cost**: 2

**Experience Cost**: 150,000 Shipwright Crafting XP

**Title Earned**: Starfighter Engineer

**Prerequisites**:

* Spaceframe Engineering III: Heavy Fighters

**Next Branch In Tree**:

* Master Shipwright

**Skill Mods**:

* Chassis Assembly +20
* Chassis Experimentation +20
* Chassis/Armor Reverse Engineering +2

**Schematics**:

* A-Wing Chassis Blueprints
* Armor Reinforcement Panel - Mark IV
* Kimogila Heavy Fighter Winglets
* Large Cargo Hold - POB only
* Mark V Durasteel Plating
* Mass Reduction Kit - Mark IV
* Rihkxyrk Attack Ship Chassis Blueprints - Style 1
* Rihkxyrk Attack Ship Chassis Blueprints - Style 2
* Rihkxyrk Attack Ship Chassis Blueprints - Style 3
* Rihkxyrk Attack Ship Chassis Blueprints - Style 4
* Small Cargo Hold - Y-8 only
* Starship Texture Kit Style 6
* TIE Advanced Chassis Blueprints
* TIE Aggressor Chassis Blueprints
Alliance Pilot trainer

An NPC that grants you space missions and trains you in Alliance Pilot skills. There are five trainers within each of the three squadrons, scattered throughout the galaxy. Unlike other profession trainers, you will often be required to complete a quest before you are able to be trained in a skill, even if you have all of the experience required.

Also, you must visit each pilot trainer within a squadron in order, finishing all of one trainer's quests before you can go on to the next. Each trainer will train skills of a particular tier, with the final trainer giving you an Rebel Pilot Ace title.

## Rebel Pilot Squadron Locations

These are the locations of the tier 1 Rebel pilot trainers. Each will give you a starting ship if you have no ships, and will start you on your space career.

* Captain Kreezo of the Arkon's Havoc Squadron, Corellia, Tyrena, (-5177, -2281)
* V3-FX of the Vortex Squadron, Naboo, Moenia, (4763, -4784) (Right across bridge, in gazeebo.)
* Commander Da'la Socuna of the Crimson Phoenix Squadron, Tatooine, Mos Espa, (-3000, 2202) (In back room of the cantina (NE corner).)

Note: In order to switch to a different squadron, you must surrender your Alliance Starfighter Trainee skill by talking to a Rebel Pilot Coordinator. You can then talk to a different squadron trainer to join that squadron.
Alacrity

**Name:** Alacrity

**Career required:** Force Sensitive/Jedi

**Level Required:** 10

**Prerequisites:**

* 4 Points already spent in Force Sensitive - General

**Maximum Points that can be allotted:** 4

* **Cooldown timer:** N/A
* **Duration:** N/A - Innate ability
* **Range:** N/A

**Effect:** Adds a 2% chance per point spent (maximum 8%) for attacks to glance off you.
Armor set

An **Armor set** is collection of equipment that provides an additional bonus when worn together or are associated by other distinctions.

## Armor sets

These special sets of armor needs special looted schematics or components or is learned by an armorsmith as a quest reward.

### Acklay armor

Acklay armor is a quest reward for completing the Acklay Armor Quest, rarely seen since the appearance of Clone Armor which offers more protection from a simpler quest.

### Katarn armor (Clone Armor)

Clone Armor is a quest reward for the Avenging Mort quest, and a popular choice among lower level characters for its relatively good protection with no level or species restriction.

### Bounty Hunter armor

For more information see the Bounty Hunter armor page.

Bounty Hunter armor is considered to be assault armor.

### Mandalorian armor

The famous Mandalorian armor which is the type worn by Boba Fett is the rarest armor in SWG. To craft Mandalorian armor you need a full suit of looted Bounty Hunter armor and several other components which only can be looted inside the Death Watch Bunker where its schematics can be crafted. This armor is also not crafted solely by an armorsmith. Depending on the piece you want to craft you need different crafting professions.

Mandalorian armor is considered to be assault armor. For more information see the Mandalorian armor and Death Watch Bunker page.

### RIS armor

RIS (Reinforced Insulated Sheath) armor can only be made by a Master Armorsmith that has completed the quest for the hermit on Dantooine in the mountains near the "Abandoned" Rebel Base (POI) and it also needs special looted components.

RIS armor is considered to be battle armor. For more information see the RIS armor page.
Armor core

**Armor core** is a category of components crafted by munition traders. Armor cores are required in armor and optional in cybernetics.

## Armor cores

Assault armor cores
* Basic Assault Armor Core
* Standard Assault Armor Core
* Advanced Assault Armor Core

Battle armor cores
* Basic Battle Armor Core
* Standard Battle Armor Core
* Advanced Battle Armor Core

Reconnaissance armor cores
* Basic Reconnaissance Armor Core
* Standard Reconnaissance Armor Core
* Advanced Reconnaissance Armor Core
Assassin

*Description*

There are six total lessons over 23 total levels for the Assassin:

* **Bounty Hunter Expertise I -- Levels 46-49**
Often, assassins receive a contract against multiple targets. In these situations it is important to learn attacks that are effective against several opponents. Also, many assassins find it easier to fight while wearing armor.

* **Bounty Hunter Expertise II -- Levels 50-53**
In addition to deployed snares, assassins are frequently trained to use traps that not only hinder targets, but also cause severe damage.

* **Bounty Hunter Expertise III -- Levels 54-57**
Skilled assassins never abandon their combat training, knowing exactly how valuable a critical attack can be.

* **Bounty Hunter Expertise IV -- Levels 58-61**
Understanding the dangerous nature of their profession, many assassins opt to further their personal first aid training. This allows them to bind wounds and set broken bones when they are not inflicting and breaking them.

* **Bounty Hunter Expertise V -- Levels 62-65**
Through the course of his or her career, the assassin gains more experience handling and deploying new snare type traps. Many finds these useful against more difficult contract assignments.

* **Bounty Hunter Expertise VI -- Levels 66-69**
Before advancing to the next phase of their profession, assassins will complete even more essential combat training.

After passing the sixth lesson and 69th level, the Assassin may then work toward the Bounty Hunter rank.
Alliance Disruptor

**Alliance Disruptor** is a type of pistol.

## Schematic Information

### Crafting tool:

Weapon, Droid, and General Item Crafting Tool

### Crafting station:

Weapon, Droid, and General Item Crafting Station

## Assembly Information

### Resources:

* 85 Plumbum iron
* 40 Non-ferrous metal
* 28 Chemical

### Components:

* 1 Blaster Pistol Barrel Component
	+ Blaster Pistol Barrel (+1% damage)
	+ Advanced Blaster Pistol Barrel (+1.5% damage)
* 1 Ranged Weapon Core
	+ Basic Ranged Weapon Core (CL 1-40)
	+ Standard Ranged Weapon Core (CL 42-72)
	+ Advanced Ranged Weapon Core (CL 74-90)

### Optional:

* 1 Weapon Scope (+1% damage)
* 1 Weapon Stock (+1% damage)

### Experimentation:

;Appearance Max Damage Modifier* Max Damage Modified
	+ Overall quality: 66%
	+ Shock Resistance: 33%

Appearance Min Damage Modifier* Min Damage Modifier
	+ Overall quality: 66%
	+ Shock Resistance: 33%
Aslov (character)

File:Placeholder
**Aslov** A.K.A me. I am currently leader of NDW New Death Watch. I can be found on the galaxy Radiant. I will either be in the Mos Eisley cantina or Naboo near Theed at Rennik Nai's Tech Hall. Also that is where you can find NDW. I am a lvl 29 player and i am leveling up fast. Currently I am working on recruiting NDW so if you want to join me contact and be able to fight I can provide weapons,armor,and many other needs such as droids made by Rennik Nai. So I will help you out and along. Also I am currently an Imperial pilot. Also I am a Bounty Hunter. I am a Bounty Hunter so if you need jobs done come too me I will help you with Quests,Pests,Rebels, And more.

## Friends and contacts

My friends are in a lot of places you can find them almost anywhere. Such as Voltoz, Xarxies, FI people, and certain members of NRC. I am almost always where i said above and sometimes around Crsescent. I am almost always near Voltoz too so where he is i am not too far away.

## About NDW

We are a small insurgency as you could say we take after the name of the ex mandalorian Death Watch. We are currently made up of few members and contacts you can find us near Theed I do not have the exact coordinates but you leave the starport then you see the first exit from ther go out pass the bridge and go into the plains. I will be there sometimes for when I am near Theed.
Ambient Solar Energy Surveying Tool

**Schematic Obtained In**: Artisan >> Novice Artisan

**Skill Needed to Use**: Artisan >> Novice Artisan

**Item Type**: Tool >> Survey tool

**Resources Required**:

* 8 units of Metal
* 5 units of Metal
* 3 units of Metal
* **Total: 16 Metal**

**Complexity**: 8

**Requires**: Generic Crafting Tool

**XP Gained**: 32 General Crafting XP

**Relevant Experimental Properties**:

* Experimental Effectiveness:
	+ Conductivity: 100%
Alliance Cold Weather Right Bracer

Part of the Alliance Cold Weather armor set.

Purchased in Aurilia from the A Cold-Weather Rebel Trooper for 9x Echo Base Token of Heroism tokens

## Requirements

### Species:

Zabrak, Trandoshan, Sullustan, Bothan, Human, MonCal, Twi'lek, Ithorian, Rodian, Wookiee

## Set Bonus

### Bonus(es):

* 3 Piece - 100+ Cold Protection
* 5 Piece - 200+ Cold Protection
* 7 Piece - 300+ Cold Protection
* 9 Piece - 500+ Cold Protection
* 11 Piece - 750+ Cold Protection
Alkhara Bandit Camp

## Background

The **Bureau of Ethnology and Socialization** was an adjunct of the mining colony that was operating on Tatooine in the sixth century BBY. Among those who worked for the bureau was Alkhara, who studied the Tusken Raiders as an anthropologist before allying with them and becoming a bandit chief.

Even hundreds of years after Alkhara's terror reign had ended, the Bureau still had to deal with small pockets of Alkhara's followers who still believed in the anarchy that Alkhara had preached. In 1 ABY the Bureau hired a spacer to finally eliminate the remaining pockets of Alkhara's followers and erase all memory of him. (From: http://starwars.wikia.com/wiki/Bureau\_of\_Ethnology\_and\_Socialization)

## Game Play Information

﻿**Location**: -5455, -6122 on Tatooine near Wayfar. There are also scattered camps of Alkhara Bandits throughout the planet of Tatooine.

**Level:** 15

**Use:** You are sent here to kill Alkhara Bandits by Reelo Baruk when you begin the quests for Jabba's Theme Park. You will earn Jabba Faction points, credits and experience points.
Armor Reinforcement Panel - Mark II

**Component Used In**: Mark II Durasteel Plating and higher

*This is a component used in the manufacture of starfighter armor. Using these panels will strengthen your armor, but will make your starfighter heavier.*

## Assembly Information

### Resources:

* 175 units of Steel
* 75 units of Crystallized Bicorbantium Steel

### Experimentation:

;Experimental Armor Hit Points* Armor
	+ Heat Resistance 25%
	+ Unit Toughness 75%

Experimental Hitpoints* Hitpoints
	+ Heat Resistance 25%
	+ Unit Toughness 75%

Experimental Mass* Mass
	+ Overall Quality 25%
	+ Unit Toughness 75%
Armored Tauntaun Statue

**TCG Card Number:** 8SWG1

**Description:** *A statue of an armored tauntaun for your home. This statue allows you to add or remove armor from your own tauntaun mount. The statuette is not consumed when used.*

When this TCG loot card is redeemed you receive a statue of an armored tauntaun which can be placed in a structure as a decoration and allows you to place armor on a tauntaun mount. Tauntaun mount not included. Rumors that increases animals natural stench have not been substantiated.

Armoredtauntaun.jpgLoot Card
Armor Cracker

This is a box of an old commando expertise, this is no longer around.

**Name:** Armor Cracker

**Career required:** Commando

**Level Required:** 10

**Prerequisites:**

* 1 point in Riddling Armor; 12 points in Commando Expertise

**Maximum Points that can be allotted:** 4

* **Cooldown timer:** N/A
* **Duration:** N/A - Innate ability
* **Range:** N/A

**Effect:** Increases the Riddle Armor ability, reducing a target's armor by 500 per point.
Aim (Ability)

**Obtained in**: Marksman >> Rifles IV:Aim

**Type**: self buff

**Command**: /aim

**Effect**: This combat move allows you to give up an attack round in order to gain better accuracy on your next ranged attack. Base Hit Chance is increased to 150%.

**Duration**: 15 seconds

**Time Modifier**: 1.4

**Action Cost Modifier**: 8%

**Cooldown Timer**: ??

## Improved Aim

**Obtained in**: Rifleman >> Rifle Abilities I Improved Aim

**Effect**: This combat move allows you to give up an attack round in order to gain better accuracy on your next ranged attack. Base Hit Chance is increased to 225%.

**Duration**: 15 seconds

**Time Modifier**: 1.4

**Action Cost Modifier**: 8%

**Cooldown Timer**: ??

## Improved Aim

**Obtained in**: Rifleman >> Rifle Abilities III Advanced Aim

**Effect**: This combat move allows you to give up an attack round in order to gain better accuracy on your next ranged attack. Base Hit Chance is increased to 300%.

**Duration**: 15 seconds

**Time Modifier**: 1.4

**Action Cost Modifier**: 8%

**Cooldown Timer**: ??
Atoc' Abes (character)

File:Placeholder
**Childhood**

Atoc' Abes was born on Corellia in 27 BBY. He had an older brother named Obe-Wwin Starkiller. His parents were Jedi Knight Ral Starkiler, and Savnia Starkiler. At 5 years of age, his parents were killed by a bounty hunter claiming to be working for an unknown Sith Lord. Atoc' was kidnapped by the bounty hunter to be brought to the Sith Lord. But the bounty hunter was later dispatched by a Hutt rival. He was found in an alley by a man whos name was Gandge Abes. Gandge and his wife Lenna raised him on Tatooine until he was 17.

**Teenage Years**

When Atoc turned 15, he began seeing visions of his parents and brother, whom he had forgotton about. He was also told by his Lenna that he would wake up saying something about "Dathomir!" and "He's Waiting!". When he turned 17, he signed up to be a stormtrooper.

**Early Adult Years**

When he was 18, his detachment was sent to Dathomir to investigate terrorist activities. There, his battalion was killed by a Dark Jedi. He was the last one left, when he was shocked by a quick blast of lightning which blew open his helmet. The Dark Jedi stared at him and asked "What is your name?" He replied shaking, "A...Atoc Abes..." The Dark Jedi lowered his hood to reveal the face of his brother. Atoc stared in silence at the face he recognized from the vague memories and his earlier visions. "Obe?" he said to him. The Dark Jedi replied,"Thats a name I havent gone by in a long time, you better tell me how you know that name or I will be forced to kill you." "Well from what I understand, when I was 5 my parents were killed by a Bounty Hunter, he kidnapped me, set fire to the house, and left my older brother inside. His name was Obe-Wwin Starkiler after my fathers friend Obi-Wan Kenobi." "Well, I don't go by that name now, It's Darth Vectivus." Atoc later became his apprentice, he renamed himself Darth Gan. They both swore revenge on the bounty hunter who killed their parents, and the Sith Lord who hired him. Together, they founded the New Sith Order.

**New Sith Order**

In 1 ABY, Darth Vectivus, Gan, and Darth Tyranny, founded the ever-growing New Sith Order, with Darth Vectivus as the Grand Lord and Gan and Tyranny became Lords. The goal of the NSO is shrouded in secrecy, although, when the time is right, they will have their vengeance and make thenselves known. Gan is still completing his training, and is waiting for the time he can take on an apprentice.
Arcona

## Game Info

**Arcona** can only be found on Kashyyyk, deep in the Etyyy - Hunting Grounds in the Arcona Compound area.

### Named NPCs

* Ryoo Finn
* Jerrol Chupapa

### NPC Vendor

The Arcona race can't be chosen as a vendor race by a trader.

## Star Wars Lore

### From the Movies

Spaceport taverns, like the Mos Eisley Cantina, provide a fascinating look at a wide array of alien life-forms. This smooth-skinned serpentine species stands out due its attractive, glittering eyes and distinctive anvil-shaped head.

### From the Expanded Universe

The Arcona had flat, anvil-shaped heads, sharp claws, clear, marble-like eyes, and skin tone that ranged from mahogany to ebony. Cona, the native planet of the Arcona, was always hot, and had very little water. The atmosphere was filled with ammonia vapor. The Arcona adapted to this environment by eating the ammonia-converting roots of the complex flora of Cona as a source of water (the only water planet-wide). The Arcona depended on the ammonia to live and, as a result, Arcona living offworld had to take ammonia supplements or risk death.
Despite their bulbous eyes, the Arcona had very poor eyesight. Their eyes could not detect fine shapes; and so they only saw blurry objects. To aid their poor eyesight, the Arcona had a small diamond shaped sensory organ between their eyes. Often mistaken for their nose, this organ detected heat patterns from living beings. Thus, the Arcona could recognize someone or something by its heat pattern. Like many reptiles, the Arcona had olfactory organs located in their ever moving tongues. This helped them distinguish objects in their environment that they otherwise could not make out and also gave them a keen sense of smell.
Arcona females were considered far more reckless and free-spirited than their male counterparts, and so the males usually raised the children. Arconas took much time courting a partner, and the commitment to marry was also a commitment to parent. Arconas were highly susceptible to salt addiction, which served as a hallucinogen. Their eyes shifted from green to gold after prolonged addiction. The Arcona lived in loose, family-based communities called nests, which were ruled by a Grand Nest.

**Source:** Star Wars Databank
Angler Exterminator

To start this collection speak with Breac Slaus (Yavin IV Collector, Mining Outpost).

**Kill:**

* 200 x Angler Hatchling
* 150 x Angler : Static Spawn Outside Labor OP - /way -6272 -5252
* 125 x Mad Angler
* 100 x Lurker Angler
* 75 x Angler Recluse

**Reward:** Player title "Angler Exterminator" and xp.

Note: This collection counts for the Insect Exterminator.
Assault Core (Schematic)

## Basic

**Schematic Obtained In**: Novice Armorsmith

**Item Type**: Component >> Armor Components

**Materials Required**:

* 30 units of Hide
* 30 units of Fiberplast
* 30 units of Metal
* 25 units of Gemstone
* 1 Assault Armor Segment

**Materials Optional**:

* 1 Armor Core Enhancement

**Total: 115 units, 1-2 subcomponents**

**Complexity**: 21

**Requires**: Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station

**XP Gained**: XX Armor Crafting

**Relevant Experimental Properties**:

* **Condition**
	+ OQ/SR
* **Protection**
	+ OQ/SR

## Standard

**Schematic Obtained In**: Technique III

**Item Type**: Component >> Armor Components

**Materials Required**:

* 35 units of Wooly Hide
* 35 units of Dathomirian Fiberplast
* 35 units of Intrusive Ore
* 30 units of Iron
* 30 units of Copper
* 25 units of Amorphous Gemstone
* 2 Assault Armor Segment

**Materials Optional**:

* 1 Armor Core Enhancement

**Total: 190 units, 2-3 subcomponents**

**Complexity**: 21

**Requires**: Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station

**XP Gained**: XX Armor Crafting

**Relevant Experimental Properties**:

* **Condition**
	+ OQ/SR
* **Protection**
	+ OQ/SR

## Advanced

**Schematic Obtained In**: Master Armorsmith

**Item Type**: Component >> Armor Components

**Materials Required**:

* 45 units of Dantooine Wooly Hide
* 45 units of Dathomir Fiberplast
* 45 units of Intrusive Ore
* 40 units of Kammris Iron
* 40 units of Mythra Copper
* 35 units of Amorphous Gemstone

**Materials Optional**:

* 3 Assault Armor Segment
* 1 Armor Core Enhancement

**Total: 250 units, 3-4 subcomponents**

**Complexity**: xx

**Requires**: Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station

**XP Gained**: XX Armor Crafting

**Relevant Experimental Properties**:

* **Condition**
	+ OQ/SR
* **Protection**
	+ OQ/SR
Ahrisa

**Ahrisa** is a type of food.

## Assembly Information

### Resources:

* 20 Greens
* 10 Flowers

### Experimentation:

;Experimental Flavor* Flavor (duration)
	+ Flavor: 66%
	+ Overall quality: 33%

Experimental Nutritional Value* Nutritional Value (effect)
	+ Overall quality: 33%
	+ Potential Energy: 66%

Experimental Quantity* Quantity (quantity)
	+ Decay Resistance: 25%
	+ Potential Energy: 75%
Alliance Needler Carbine

**Information**

The Alliance Needler Carbine is one of the few Carbines that use Kinetic damage, it is a mid-level carbine that can be obtained in The Clone Relics: Working For Boba Fett, it can also be crafted and looted. Although the Alliance Needler Carbine is usually below-average to average in stats, it can become a very efficant weapon when built with high quality components.

**Statistics:**

*(Taken from a lower quality Alliance Needler Carbine, performance can be alot better than this)*

* Level Required: 30
* Skill Required: Novice Carbineer
* Condition: 2975

**Damage:**

* Base Type: Kinetic
* Attack Speed: 2.2
* Damage: 246-493
* Accuracy Bonus: 0
* Wound: 1.3%
* Estimated Base DPS: 164/Sec

**Other Stats:**

* Range: 0-50m
* Special Attack Cost: 92

**Item Description:**

An Alliance Needler Carbine

**How to obtain:**

* Schematic
* Boba Fett's Clone Relics

**Picture:**
Amorphous gemstone

**Amorphous gemstone** is a gemstone.

## List of amorphous gemstones

* **Amorphous gemstone**
	+ Bal'ta'ran crystal amorphous gemstone
	+ Baradium amorphous gemstone
	+ Bospridium amorphous gemstone
	+ Mustafarian type 1 crystal amorphous gem
	+ Mustafarian type 2 crystal amorphous gem
	+ Plexite amorphous gemstone
	+ Regvis amorphous gemstone
	+ Rudic amorphous gemstone
	+ Ryll amorphous gemstone
	+ Sedrellium amorphous gemstone
	+ Stygium amorphous gemstone
	+ Vendusii crystal amorphous gemstone
Arnthout's Armor

*A padded chest plate allegedly worn by Melnea Arnthout, leader of the miners who settled Tatooine from the Dowager Queen colony ship.*

No longer obtainable through a quest, Arnthout's Armor is nowadays considered as a rare item prized by collectors.

This non wearable item used to be a quest reward given by the Museum Curator Lilas Dinhint, in Bestine, Tatooine.
Afarathu Cult

Located mostly in the Afarathu Cave on Corellia.

## Afarathu Cult Follower

Planet: Corellia

Location: Afarathu Cave

CL: 30

Difficulty: Normal

Combat: weapons/skills

Notes: none

Loot: Credits, Junk, Stims

Planet: Corellia
Location: Afarathu Cave
CL: 30
Difficulty: Normal
Combat: weapons/skills
Notes: social/aggressive/quest related
Loot:
credits, junk loot, stims

Afarathu Brute
Planet: Corellia
Location: Afarathu Cave
CL: 29Difficulty: Normal
Combat: weapons/skills
Notes: social/aggressive/quest related/Afarathu Bully Slayer Collection
Loot: credits, junk loot, stims

Variation 4
Planet: Corellia
Location: Afarathu Cave
CL: ##
Difficulty: Normal/Elite/Boss
Combat: weapons/skills
Notes: social/deathblow/aggressive/quest related
Loot:

**Note:** For details on HAM levels, armor, and defense see Creature & NPC Combat Level Chart.
Alliance Cold Weather Gloves

Part of the Alliance Cold Weather armor set.

*Light colored padded armor, able to resist most extreme cold temperatures.*

Purchased in Aurilia from the A Cold-Weather Rebel Trooper for 9x Echo Base Token of Heroism tokens

## Set Bonus

### Bonus(es):

* 3 Piece - 100+ Cold Protection
* 5 Piece - 200+ Cold Protection
* 7 Piece - 300+ Cold Protection
* 9 Piece - 500+ Cold Protection
* 11 Piece - 750+ Cold Protection
Amidala's Beach

A badge is received when you visit this location, not far from the Lake Retreat.

Its Way Point can be found by going to your data pad and then clicking on your POI and there it should be.

Facts: Known for its appearence in Star Wars Episode II : Attack of the Clones when Anakin Skywalker took Padme Amidala to her lake retreat on Naboo.

**Location:** Naboo

**Badge nr 4/4:** Lake Retreat

* badge location: /way

**Type:** Explorer Badge

Location is /way -5832 -157 -94
Antilles BioGen 980 Series Right Arm

**Antilles BioGen 980 Series Right Arm** is a cybernetic piece of the Antilles BioGen 980 Series set.

## Assembly Information

### Resources:

* 75 Polymer
* 100 Steel (75, 25)
* 25 Lubricating oil

### Components:

* 6 similar Electronics GP Module
* 2 similar Micro Sensor Suite

### Optional:

* 2 identical Armor core
* 1 Dual-Core Cybernetic Enhancement Module

### Experimentation:

;Condition* Condition
	+ Decay Resistance: 33%
	+ Overall quality: 33%
	+ Shock Resistance: 33%
Advanced Turbo Fluidic Drilling Pump Unit

**Complexity:17**

**Resources Needed**

* Bore Head: 360 units of Steel.
* Wall Head Positioning and Piping: 450 units of Steel.
* Fluid Hoses: 720 units of Chemical.
* Pump Unit: 180 units of Metal.
* Sealant and Shock Absorbing Buffers: 360 units of Chemical.

**Experimental Efficiency**

* Extraction Rate
	+ Heat Resistance: 25%
	+ Shock Resistance: 25%
	+ Unit Toughness: 50%

This is an advanced model of the original pump unit.
This is used in the process of drilling and pumping fluids.
Alliance Cold Weather Boots

Part of the Alliance Cold Weather armor set.

*Alliance issued Insulated boots.*

Purchased in Aurilia from the A Cold-Weather Rebel Trooper for 9x Echo Base Token of Heroism tokens

## Set Bonus

### Bonus(es):

* 3 Piece - 100+ Cold Protection
* 5 Piece - 200+ Cold Protection
* 7 Piece - 300+ Cold Protection
* 9 Piece - 500+ Cold Protection
* 11 Piece - 750+ Cold Protection
Amanare Oteer (character)

Head of Oteer Systems, a Imperial-turned rebel company, Amanare believes that the CIS should reform and come back to fight the Empire. Head of the Guild "Confederacy of Independent systems" (otherwise known as the CIS)And a Master Alliance pilot, Oteer seeks the end of the empire. (Oteer can be found on TestCenter and Bria)(This page will soon be updated)
Assorted Fruits

**Assorted Fruits** is decorative art furniture found as domestic schematic loot. *Assorted Fruits* is listed on Bazaar Terminals under Misc » Furniture. *Assorted Fruit Draft Schematic* is listed on Bazaar Terminals under Misc » Generic Item.

## Assembly Information

### Resources:

* 25 Fruit
* 25 Polymer

### Experimentation:

;Experimental Quality* Quality
	+ Decay Resistance: 50%
	+ Overall quality: 50%
Advanced Weapon Stock

**Advanced Weapon Stock** is a ranged weapon component.

## Schematic Information

### Crafting tool:

Weapon, Droid, and General Item Crafting Tool

### Crafting station:

Weapon, Droid, and General Item Crafting Station

### Notes:

* Maximum: 1.0%
* Minimum: 0.74%

## Assembly Information

### Resources:

* 35 Corellian deciduous wood
* 15 Link-steel aluminum
* 15 Duralloy steel

### Experimentation:

;Component Max Damage Modifier* Max Damage Modified
	+ Overall quality: 33%
	+ Shock Resistance: 66%

Component Min Damage Modifier* Min Damage Modifier
	+ Overall quality: 33%
	+ Shock Resistance: 66%
All Purpose Ship Repair Kit (Schematic)

**Schematic Obtained In**: Artisan >> Master Artisan

**Skill Needed to Use**: Pilot

**Item Type**: Tool >> Ship\_Component\_Repair\_Tools

**Resources Required**:

* 80 units of Steel
* 60 units of Fiberplast

**Complexity**: 11

**Requires**: Generic Crafting Tool

**XP Gained**: 70 General Crafting XP (normal)

**Relevent Experimental Properties**:

		- Conductivity: 25%
		- Overall Quality: 75%

**Notes**: This repair kit can be used to repair all ship components and chassis. It cannot be used to patch plasma conduits.
Advanced Ship Defense (Skill)

**Profession**: Shipwright

**Skill Name**: Defense Systems IV: Advanced Ship Defense

**Skill Point Cost**: 2

**Experience Cost**: 150,000 Shipwright Crafting XP

**Title Earned**: Defense Engineer

**Prerequisites**:

* Defense Systems III: Heavy Weapons

**Next Branch In Tree**:

* Master Shipwright

**Skill Mods**:

* Defense Reverse Engineering +2
* Shields Assembly +20
* Shields Experimentation +20
* Weapon Systems +20
* Weapon Systems Experimentation +30

**Schematics**:

* Armor Effectiveness Intensifier - Mark III
* EM Emitter Launcher
* EM Emitter Pack
* Experimental Blaster - Green
* Experimental Blaster - Red
* Experimental Disruptors
* Experimental Ion Cannon
* Mark II Seismic Launcher
* Mark II Seismic Missile Pack
* Mark III Mining Laser
* Mark III Proton Launcher
* Mark III Proton Missile Pack
* Mark V Deflector Shield Generator
* Max Damage Intensifier - Mark IV
* Min Damage Intensifier - Mark IV
* Quick Shot Upgrade - Mark IV
* Shield Effectiveness Intensifier - Mark IV
* Shield Energy Saver Kit - Mark IV
* Shield Intensifier - Mark IV
* Shield Limiter - Mark IV
* Shield Overcharger - Mark IV
* Speed Limiter Upgrade - Mark IV
Assault armor

**Assault armor** is a type of armor that offers greater protection for kinetic damage, lesser protection for energy damage, and bonus damage over time resistance for acid damage and Heat damage. A personal shield generator can also be worn to augment protection against ranged energy damage.

## Assault armor types

* Rebel Assault
* Rebel Forest Camouflage
* Rebel Spec Ops
* Composite
* Marauder assault
* Bounty Hunter
* Mandalorian
* Stalker Armor
* Kashyyykian Hunting

### Issued assault armor

* Bounty Hunter: Stalker Armor
* Commando: Demolitionist Body Armor

## Layers

Assault armor layer caps
 Kinetic and Primus | 7900 | 4700 | 5700

## See also

* Battle armor
* Reconnaissance armor
Angled Shrapnel

**Name:** Angled Shrapnel

**Career required:** Commando

**Level Required:** 10

**Prerequisites:**

* 1 point in Remote Detonator; 2 points in Flashbang; 2 points in Timer Reset; 12 points in Commando expertise

**Maximum Points that can be allotted:** 2

* **Cooldown timer:** N/A
* **Duration:** N/A - Innate ability
* **Range:** N/A

**Effect:** Increases the radius of the blast radius by 5m per point.
Antenna Destruction (Imperial)

Talk to Captain Okto (5993, 5647) to take this quest.

**Level:** 80

**Prerequisites:** None

**Repeatable:** Yes (by chosing the option to attack more antennae when talking to Captain Okto)

**Rewards:**

* 5000 XP
* 50 Imperial faction points
* 4 Commendation(s)

**Description:**

*The Rebel scum have placed antennae around Restuss, to spy on Imperial communications and coordinate their troops. Your orders are to destroy one of these antennae.*
Location of the Rebel antennae: (5191, 5762) ; (5185, 5542). You only need to blow up one. In fact, you don't even have to be the one that makes the "killing blow". As long as you are able to attack the antenna a few times before it blows up, you should get credit. These antenae have 90K HP so be on the lookout for enemies who might sneak-attack you during the takedown.

Note for Commando Profession - Commandos can no longer use the radial menu to place a charge to destroy an antenna.
Ataru Strike (skill)

Name: Ataru Strike

Career required: Force Sensitive

Level granted at: 54

Lesson granted at: Force Sensitive Expertise III

Action cost: ??

Mind cost: ??

Cooldown timer: N/A - Very fast

Duration: N/A - Instant

Effect: High powered attack that deals extra damage.

Range: Melee range (0-4m)

Notes:

Retrieved from "http://www.atombender.de/swgwiki/index.php/Focused\_Strike\_%28skill%29"