Titania

* Modern
* Fear Itself

### Bio

Mary MacPherran was born prematurely in the suburbs of Denver. As the smallest of several siblings she was often overlooked both at home and at school. Mary had to take up menial jobs to make ends meet and began to grow bitter over her hard life. Using alien tech, she obtained a much taller and more muscular physique with a high level of superman strength and durability.

## Gear

While names and icons may change between different uniforms, stats remain the same.

Stats are based of Lvl 70 Max Tier character.

**Bonus Option** can be changed via random roll.

 **Consolidated Strength +25**

* Physical Attack: 829
* Attack Speed: 585
* All Basic Attacks Increase: 1362

 **Titania Costume +25**

* All Basic Defenses Increase: 794
* HP: 1421
* All Basic Defenses Increase: 1212

 **Violet Long Boots +25**

* Skill Cooldown: 1238
* Crowd Control Time: 585
* HP: 4824

 **Titania Mask +25**

* Movement Speed: 1258
* Recovery Rate: 572
* **Bonus Option**

## Skills

### All Uniforms

#### Leadership

**Natural Strength**

Applies to: Combat Types Allies

* +50% increase of Physical Attack.

Mastery Needed: 1 or higher

Applies to the Modern Uniform

**Natural Strength** v2

Applies to: Combat Types Allies

* +60% increase of Physical Attack.

Mastery Needed: 1 or higher

Applies to the Fear Itself Uniform

#### Passive Skills

**Stronghold**

Applies to: Self

* Super Armor, increases all Basic Defenses by +20%.

Required Rank: 4 or higher

Applies to the Modern Uniform

**Show Off**

Applies to: Allies with Strong Abilities

* Increases all Basic Attacks by +25%.

Required Rank: 4 or higher
Applies to the Fear Itself Uniform

**Advanced Musculature**

Enhances effect of skill, Stronghold.

Activation Rate: 35% rate when hit

Applies to: Self

* Recovers 15% of HP.(1 Sec.)
* Increases Skill damage by 25% and increases Bonus Damage by 15%. (10 Sec.)
* Decreases basic damage received by +25%. (10 Sec.)

Cooldown Time: 20 seconds

Tier-2 Advancement Required

Applies to the Modern Uniform

**Advanced Musculature** v2

Applies to: Self

* Increases Skill damage by 35% and increases Bonus Damage by 30%.
* Decreases basic damage received by +30%.

Activation Rate: 45% rate when hit

Applies to: Self

* Recovers 30% of HP.(1 Sec.)

Cooldown Time: 4 seconds

Tier-2 Advancement Required

Applies to the Fear Itself Uniform

#### *Awakened Skill*

**Breaker's Finish**

*Physical Damage, Guard Break, Ignore Targeting*

Applies to: Enemies

* Stun (3 Sec.)

Applies to: Self

* Critical Rate increases by +35%. (12 Sec.)
* Critical Damage increases by +35%.(12 Sec.)
* Ignores target's Dodge Rate by 70%. (12 Sec.)
* Invincible (7 Sec.)
* Removes all Debuffs. (7 Sec.)
* 100% chance to increase Critical Damage by +20% on Critical Attacks.(12 Sec.)
* 100% increase of charge rate to ACCUMULATE PURE DMG effect. (10 Sec.)
* Increases all Basic Attacks bv +25%, Basic Defenses by +25%.(25 Sec.)
* Physical Damage 145% of Physical Attack.

Additional 1067 Physical Damage
Awaken Potential Required

Cooldown Time: 60 seconds

## "Modern" Uniform

### Active Skills

**Titania Kick**

*Physical Damage, Ignore Targeting*

* Physical Damage 95% of Physical Attack.

Additional 1067 Physical Damage

Cooldown Time: 6 seconds

**Destructive Strike**

*Physical Damage*

Applies to: Enemies

* Decreases all Basic Defenses by -500.(5 Sec.)
* +20% chance of missing attack (3 Sec.)
* Physical Damage 82% of Physical Attack.

Additional 1067 Physical Damage

Cooldown Time: 7 seconds

**Focusing Power**

*Physical Damage*

Applies to: Self

* 100% chance to grant All Damage Immunity(5 Sec.)
* Increases all Basic Attacks by +4% per 1% of pure damage received(10 Sec.)
* Accumulates pure Damage up to 10% of Max HP(10 Sec.)
* Physical Damage 183% of Physical Attack.

Additional 1067 Physical Damage

Cooldown Time: 15 seconds

**Land Smash**

*Physical Damage*

Applies to: Self

* Increases all Basic Attacks by +15%, all Basic Defenses by +6%, and all Speeds by +15%.(10 Sec.)
* Physical Damage 83% of Physical Attack.

Additional 534 Physical Damage

Cooldown Time: 15 seconds

Skill Needed: Lv.5 or higher

**Exuberant Strength**

*Physical Damage, Ignore Targeting*

Applies to: Enemies

* Stun (2 Sec.)
* Physical Damage 60% of Physical Attack.

Additional 178 Physical Damage

Cooldown Time: 15 seconds

## "Fear Itself" Uniform

### Active Skills

**Full Swing**

*Physical Damage*

Move using the V-Pad while using a Skill.

* Physical Damage 80% of Physical Attack.

Additional 153 Physical Damage

Cooldown Time: 13 seconds

**Fatal Blow**

*Physical Damage, Ignore Targeting*

* Physical Damage 90% of Physical Attack.

Additional 534 Physical Damage

Cooldown Time: 10 seconds

**Humanity Breaker**

*Physical Damage, Guard Break*

Counterattacks when defending against an enemy attack.

Enables attacking enemies who have activated the "Ignore Targeting" effect.

Applies to: Enemies

* Stun (3 Sec.)
* +70% chance of missing attack (4 Sec.)

Applies to: Self

* 100% chance to grant All Damage Immunity(6 Sec.)
* Increases all Basic Attacks by +10% per 1% of pure damage received(9 Sec.)
* Accumulates pure Damage up to 15% of Max HP(9 Sec.)
* Phvsical Damage 160% of Phvsical Attack.

Additional 134 Physical Damage

Cooldown Time: 18 seconds

**Muscle Liberation**

*Physical Damage, Ignore Targeting*

Applies to: Enemies

* Burn: Deals additional 20% Fire Damage every 1 sec. (3 Sec.)
* Paralysis (Ignores immunity)(2 Sec.)
* Decreases all Basic Defenses by -10%. (Stacks up to -50%, ignores immunitv)(6 Sec.)

Applies to: Self

* 60% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (6 Sec.)
* Barrier (4 times)(7 Sec.)
* Physical Damage 90% of Physical Attack.

Additional 54 Physical Damage

Cooldown Time: 16 seconds

Skill Needed: Lv.5 or higher

**Skirn's Explosion**

*Physical Damage, Ignore Targeting*

Applies to: Enemies

* Burn: Deals additional 30% Fire Damage every 1 sec. (3 Sec.)
* Incapacitation (Removes Active Buff from target)(2 Sec.)

Applies to: Self

* Increases all Basic Attacks by +50%.(10 Sec.)
* Physical Damage 110% of Physical Attack.

Additional 72 Phvsical Damage

Cooldown Time: 21 seconds

## Uniforms

### Fear Itself

**Bonus**

Changes effects of skill, Stronghold

Changes effects of skill, Advanced Musculature

Enhances effects of skill, Natural Strength

Applies to: Self

* +30% increase of HP.
* Super Armor, increases all Basic Defenses by +40%.

**Uniform Options**

## Artifact

**Pursuit of Power**

*Body Building Lv.4*

Applies to: Self

* Ignores Non-Boss enemy Damage Decrease by 30%, and an additional 0.3% of Total Instinct. (Up to 200%)

## Team Bonus

Team up Titania with these characters to gain additional stat boosts.

### 3-Character Bonus

**Wedding Guest**

* Physical Attack ↑ +5.3%
* Physical Defense ↑ +5.0%
* Max HP ↑ +5.2%

**X 2 Bonuses:**

**Frightful Four**

* All Attack ↑ +5.4%
* Physical Defense ↑ +5.2%
* Cooldown Duration ↓ 4.7%

**Worthy #1**

* Physical Attack ↑ +5.4%
* Crowd Control Time ↓ 4.9%
* Ignore Defense 4.7%

**X 2 Bonuses:**

**Material Strength**

* Physical Attack ↑ +5.0%
* Physical Defense ↑ +5.2%
* Ignore Defense 4.7%

**X 2 Bonuses:**

**Little Misunderstanding**

* Max HP ↑ +5.1%
* Movement Speed ↑ +5.0%
* Critical Rate ↑ +4.8%

**X 2 Bonuses:**

**The Worthy**

* Physical Attack ↑ +5.4%
* All Defense ↑ +5.1%
* Recovery Rate ↑ +4.7%

**X 2 Bonuses:**

### 2-Character Bonus

**Afraid of Spiders**

* Physical Attack ↑ +5.1%
* Crowd Control Time ↓ 4.9%

**Solid Couple**

* Critical Rate ↑ +5.0%
* Cooldown Duration ↓ 4.8%

**Ongoing Rivalry**

* Physical Attack ↑ +5.3%
* Ignore Defense ↑ +4.8%

**Round 2**

* Physical Defense ↑ +5.3%
* Attack Speed ↑ +4.8%

## Strikers

 - Hulk - 16% chance to appear when attacking.

 - Spider-Man - 13% chance to appear when attacked.

 - Green Goblin - 17% chance to appear when attacking.

 - She-Hulk - 16% chance to appear when attacking.

 - Thor (Jane Foster) - 20% chance to appear when attacking.

 - Crossbones - 22% chance to appear when attacked.

 - Sin - 19% chance to appear when attacked.

 - Songbird - 16% chance to appear when attacked.

 - Absorbing Man - 18% chance to appear when attacking.

 - Ulysses Klaue - 20% chance to appear when attacking.

 - Doctor Doom - 18% chance to appear when attacked.

 - Victorious - 20% chance to appear when attacked.

 - Juggernaut - 16% chance to appear when attacking.

 - Hydro-Man - 20% chance to appear when attacking.

 - Slapstick - 16% chance to appear when attacked.

 - Gorilla-Man - 20% chance to appear when attacking.

 - Scorpion - 19% chance to appear when attacking.