Ardent-Class Fast Frigate

*Reference Book: Star Wars Saga Edition Starships of the Galaxy*

One of the fastest Capital Ships in the Imperial fleet, the *Ardent*-Class Fast Frigate produced by Kuat Drive Yards is aggressively used by Imperial tacticians as a means of disrupting enemy fleet formations. One effective Imperial strategy is to send several *Ardent*-Class Fast Frigates into enemy picket lines at strategically chosen weak points, at which point the fast frigates provide wedges that break up defense screens and allow other Imperial ships to move in and fill the gaps. The *Ardent*-Class Fast Frigate relies on impressive shields to execute this strategy.

Despite its excellent shielding, *Ardent*-Class Fast Frigates tend to suffer high amounts of damage in most ship-to-ship engagements due to the sheer number of attacks directed at them. The commanders of Ardent-Class Fast Frigates tend to be men and women with nerves of ice, as maintaining cool under heavy fire is key to this ship's primary strategy.

## *Ardent*-Class Fast Frigate Statistics (CL 19)

Colossal (Frigate) Capital Ship

**Initiative:** +0; **Senses:** Perception +6

### Defenses

Reflex Defense: 18 (Flat-Footed: 14), Fortitude Defense: 38; +14 Armor, Vehicular Combat

Hit Points: 1,200; Damage Reduction: 15; Shield Rating: 160; Damage Threshold: 138

### Offense

**Speed:** Fly 4 Squares (Starship Scale)

**Ranged:** Heavy Turbolaser, Batteries (5) +15\* (See Below)

**Ranged:** Medium Turbolaser, Batteries (3) +15\* (See Below)

**Ranged:** Medium Laser Cannon, Point-Defense, Batteries (5) +11 (See Below)

**Ranged:** Tractor Beam, Batteries (2) +9\* (See Below)

**Fighting Space:** 1 Square (Starship Scale); **Total Cover**

**Base Attack Bonus:** +2; **Grapple:** +66

**Attack Options:** Autofire (Medium Laser Cannon, Point-Defense, Batteries), Focused Fire (1 Square)

**Special Actions:** Tactical Fire (See Below)

*\*Apply a -20 penalty on attacks against targets smaller than Colossal size.*

### Abilities

Strength: 66, Dexterity: 18, Constitution: -, Intelligence: 20

**Skills:** Initiative +0, Mechanics +6, Perception +6, Pilot +0, Use Computer +6

### Ship Statistics

**Crew:** 1,400 (Skilled Crew Quality); **Passengers:** 200 (Troops)

**Cargo:** 5,000 Tons; **Consumables:** 1 Year; **Carried Craft:** 12 *Predator*-Class Starfighters

**Hyperdrive:** Class 1 (Backup Class 12), Navicomputer

**Availability:** Military; **Cost:** Not available for sale

### Weapon Systems

#### **Heavy Turbolaser, Battery (5 Gunners)**

**Attack Bonus:** +15 (-5 against targets smaller than Colossal size), **Damage:** 7d10x5

#### **Medium Turbolaser, Battery (5 Gunners)**

**Attack Bonus:** +15 (-5 against targets smaller than Colossal size), **Damage:** 5d10x5

#### **Medium Laser Cannon, Point-Defense, Battery (5 Gunners)**

**Attack Bonus:** +11 (+6 Autofire), **Damage:** 4d10x2

#### **Tractor Beam, Battery** **(5 Gunners)**

**Attack Bonus:** +9 (-11 against targets smaller than Colossal size), **Damage:** - (Grapple +66)

### Tactical Fire

As a Standard Action, a *Ardent*-Class Fast Frigate can forgo all attacks to provide Tactical Fire to all adjacent squares. Enemy ships within that area take a -1 penalty on attack rolls and a -1 penalty to all Defenses.