Cameron Glass

Cameron Glass *is a character for Septimo.*

*She is a human woman of about 25 years old. She joined the Septimo under Anders' recommendation after a con they pulled together and thus became their Barmaid/Therapist. She gives out drinks and advice after listening to whatever the crew tells her.*

## In Character Contract Information

**Name:**
 Cameron Glass

**Age:**
 25

**Intended stay (Temporary/Permanent)**
 Permanent

**Skills and Talents**
 Hunting, fishing, sailing, skinning and cleaning animals.

**Medical History:**
 A few cuts and bruises

**Allergies:**
 None

**Dietary requirements:**
 none

**Inventory**
 Twin daggers, petty jewelry, leather clothing and boots

**Captains Notes:** *Cameron is charismatic and optimistic. She is had made a good first impression amongst the crew. Cameron seems to befriend many on first appearance and remains optimistic though her first week being with us. She seems quick to defend herself and maintains a level of self respect - which is admirable. I have selected Cameron to be shortlisted for medical care.*

## **Personality**

*Cameron is usually a calm minded and happy person. She is easy to get along with as she is very outgoing and trusting. At least, until she gets annoyed or angry. When those happen, she will be the complete opposite. She will be malevolent and do more damage with a few words than with any weapon she could have.*

### **When you first meet them**

*She is kind and open. She will mold her attitude to match whoever she is speaking to.*

### **To others they like/dislike**

*Cameron is cold-hearted and usually unapproachable to those that find themselves on her bad side. To those on her better side, she is fiercely loyal and will do whatever it takes to make sure they stay safe.*

### **Beliefs**

*Though while she doesn't pray or openly worship, she does believe Data is out there.*

### **Hobbies**

*Cameron enjoys hunting or fishing. Mostly being alone where she can't cause a mess.*

### **Likes/Dislikes**

*Cameron's favorite color is the same as her hair, a reddish-orange. She enjoys apples, venison, and cod. She dislikes most vegetables but will eat them if they are on her plate.*

### **Vulnerability/Fears**

*Losing someone she's become incredibly close to (Lover/friend/family)*

### **Pain threshold**

*Cameron, being a very clumsy person, has a very high pain tolerance and can usually ignore*

## **Appearance**

### **Physique**

*Cameron has reddish-orange hair with piercing green eyes. She stands at about 5 foot 5 and weighs just over 130 pounds. She's got curves for days and is somehow oblivious to them.*

### **Attire**

*Cameron is usually seen in a brown leather bodice and tight black pants. She wears her only pair of brown boots and is never without her three necklaces or twin daggers. Each necklace is from a different time in her life.*

### **Weapons**

*Cameron carries twin daggers in a sheath above her right shoulder. She is left handed so it makes them easier to grab on short notice. She is able to throw them with precise movements and almost always hits her target. They are usually used for hunting and skinning her animal kills.*

### **Skills and Talents**

*Cameron is able to talk her way out of most situations. She can convince most anyone to just let her off with a warning. She can use her wits and words to give great advice. She has great skills hunting and fishing but her sailing skills are basic at best.*

### **Knowledge/Education**

*Cameron can read, write and speak common. She was in the process of learning Elvish but decided that it wasn't going to be used in her home town.*

## **Septimo Information**

### **Job/Position**

*Barmaid/Septi-Therapist. Content in her Job.*

### **Inventory**

*Daggers, petty jewelry with sentimental value, basic clothes in a small trunk*

## **Biography**

### **Background**

*Cameron grew up in a small port town that makes it's living supplying ships with their necessities. She lived in a small house with her seamstress mother. She looked for work in town but due to her being accident prone, most would give her a trial run. After breaking a few things, starting a fire or simply causing chaos, they would send her off to look somewhere else. After a while, everyone knew of her disasters. Once merchants stopped giving her a chance, Cameron moved on to providing for her mother in a different way. She somehow convinced the blacksmith to forge two small daggers she could use to skin deer, squirrels, rabbits and other game. She had to promise to only use them outside of town in the woods where she couldn't hurt anyone but herself. Once she had them, she taught herself to hunt, fish and was beginning her work on sailing. She knew the only way to get work was someone not in her little port town.*

### **Home Town**

 *Tiny port town surrounded by forest on one side and ocean on the other. Fishing, blacksmiths, taverns and a small community of wealthy overseeing all of their operations.*

### **First Appearance**

*Cameron ran from home the moment she realized the Septimo was docked and looking for crew. Seizing her chance, she ran down to the beach and onto the top decks. Once on the decks, she backed into Anders who took her into town with the promise to give a recommendation to Captain Vivian once she helped him with his task. His task? Con the people out of their money with a card game. She was to pretend to win the game and draw in a crowd. And that she did. Once Anders had gotten a few people, some of his other victims saw him. They chased the pair back to the Septimo. Somehow, Cameron kept up with him diving down alleys or jumping over fences. Once back on the ship, they relaxed until Vivian returned. As promised, Anders gave the recommendation and she got her role.*