recursal/Fanatic-Fandom huggingface dataset:
Tips for writing articles

The following are some tips for writing articles.

* Read the Style Guide for advice on what type of writing to use, but don't get hung up on details. Anything is significantly better than nothing.
* Read other articles like the one you're planning to write.
* The wiki is not strictly canon. You can make things up, but only if they do not directly pertain to other people's characters or contradict established canon.
* The rulebook and event descriptions on Facebook are good sources for a lot of articles.
* You can ask questions of other players on Discord or Facebook if you need more information, but also trust your own memories. Information is the biggest bottleneck in writing articles.
* You can also PM Ava on Discord for advice or help, or if you need admin action taken (such as editing the articles that appear on the top bar)
* Images can be found in Media->Albums in the Facebook group.
* Archaeus's date system is parallel to ours, with Å-620 being 2021, Mansarki being September, and Hadar being May. The accented letter Å can be typed by holding ALT, then pressing 0-1-9-7 on the number pad and letting go of ALT.
Makutu

**Makutu**, also referred to colloquially as **Magic**, is a mysterious and poorly understood force, described and expressed in a variety of ways. It can be manipulated using a variety of techniques.

## Overview

Magic is a force present across Archaeus, which can be used and manipulated in accordance with the practices of the Realms of Magic or Divination.

Any individual is capable of learning any type of magic, provided the right teacher and materials, but an individual may only use one realm of magic and one form of divination. Each of the major species in Archaeus is attuned to one of the realms of magic, and the Fext are attuned to all of them. Crossbreeds and members of minor species are not attuned to any of the realms.

Arvum energy can be channelled to enhance the effects of magic (it is theorised that the Arvum itself may be the source of magic, but this is unconfirmed). Use of Arvum energy risks the backfiring of the spell and severe psychological damage to its participants.

Magic is present only on Archaeus, and is unusable on other planets in the galaxy, though individuals from those planets can use magic on Archaeus. The reason for this remains unclear.

## Applications

### Realms of Magic

*Main article: Realms of Magic*

The use of magic to cast spells is divided into six realms, each of which manipulate and express magic in different ways. Some realms of magic are capable of going beyond known spells and directing magic to achieve a novel or enhanced effect, but such deviation is dangerous in the extreme. Individuals that cast spells are known by many names, including mages, spellcasters, runesmiths, druids, warlocks, wizards, sorcerers, witches, shamans, and clerics. They have a limited ability to cast spells each day, as casting spells requires the expenditure of Essence, a form of magical energy that permeates the world and which spellcasters store within themselves.

### Divination

*Main article: Divination*

Divination is a technique in which an individual bends the surrounding Essence through a focus (such as tea, bones, cards, rocks, or the stars) in order to see through time. Though not involving the active use of magic, it nevertheless requires the presence of Essence.

### Enchantment

Enchantment is the process of imbuing an item with magical power permanently, resulting in the creation of an artefact. The process varies depending on the item and enchantment, but may be linked to ritualism or runic magic.

### Miscellaneous

Magic has been used and observed in several other, unexplained ways, including but not limited to: the resurrection of the dead as Fext or Arvumites; the effects of the Arvum itself; the possession of the Others; and the supernatural effects of legendary bards' music.
To-Do List

The following is a list of actions to improve the wiki. Add and remove tasks as they are completed or become important.

## Articles to Create

### People

* Any and all player characters without articles

### Organisations

* East Archaean Trading and Mercantile Enterprise
* Queen's Own Dragoon Guards

### Species

* Halflings
* Kenku
* Naga

## Articles to Expand

* Further perspective on all event articles (Battle of Etalaan, Siege of Adalhard Manor, Arbeth-Tegerron Conflict, Hunt for the Journal of Jack Ketch, Invasion of the Pale Elves)
* Expansion of 'Culture' sections on Greenskin and Elf articles

## Articles in need of additional images

Images can be found in the Albums of the Facebook group or in the #club-photos channel on the Discord server

* Hivernum
* Guild of Assassins
* Archaeus
* Religion in Archaeus
* Realms of Magic
Great War

The Ninkilim

* Kolver, son of Bran (†)

Salix Ancients
Assembly of Nine
Various Greenskin Sechs

The **Great War** was a conflict in Archaeus that took place around Å-370 between the five major races and the Ninkilim. Believed by many to have been caused by Errak and Yu'Yama, it transformed the political landscape of Archaeus and would later be discovered to have resulted in the creation of the Fext.

## Background

According to legend, Errak, bored of the prolonged peace in Archaeus, and Yu'Yama, wishing to fill his Samovar (bottomless pit of souls), conspired to create the Ninkilim, hulking rat-people who lived in underground cities across the world.

Suffering from overpopulation and famine, many Ninkilim were forced above ground and began pillaging the towns and cities of the major races, beginning with the deep tunnels of the Dwarven clan led by Kolver, son of Bran, who they drove out.

## Events

The settlements, many of them caught by surprise, were pillaged and destroyed. Initial attempts to fight back were disorganised, owing to a lack of co-operation between races and inexperienced military structures.

Finding themselves pushed back as a result, the five major races eventually unified, co-ordinating their operations and, over several years, almost wiping out the numerically superior Ninkilim.

## Aftermath

Many believe that Aea, angered by the actions of Errak and Yu'Yama, stole Errak's most favoured blade and Yu'Yama's soul-removing hooks and hid in the form of a rabbit to escape their wrath. Remaining in it for too long, she became trapped in said form and would become the progenitor of the Almiraj, or rabbitfolk.

The destruction wrought by the war and the unification of the races led to a major decline in armed conflict and, eventually, a golden age of trade and prosperity that would last until the emergence of an undead army from the Mortuus Arvum.

The unparalleled levels of death, along with the extensive use of magic in combat, caused the revival, through an unexplained process, of several soldiers. These original Fext, fearing rejection from the other races, took the Ninkilim's remaining caverns as their home and remained secluded until the Siege of Adalhard Manor centuries later.

In several Dwarven clans, the War created a cultural grudge against the Ninkilim that remains to this day. Recently, when members of the East Archaean Trading and Mercantile Enterprise attempted to appoint a new High Tay, the spirit of Kolver, son of Bran, commanded them to slay the remaining Ninkilim with an axe forged from his former throne in exchange for his and other spirits' blessing.
Fzoul

**Fzoul**, also referred to as **The Ossuarium** or by his title of **Omnissiah**, is a Fext religious leader and magic-user. Formerly a warrior in the Great War, Fzoul was the first to be resurrected by the blood and essence spilt during the conflict, going on to become a religious and political leader of his fellow Fext.

## Life

Having lost his pre-resurrection memories similar to other Fext, Fzoul's former name and species are unrecorded. He fought and died in the Great War against the Ninkilim, and was the first to be resurrected by the spilt blood and essence as a lich. Other Fext, some of whom he resurrected personally, came to regard him as a demigod, placing him at the head of their nascent theocratic society.

Fzoul led the Fext to establish a civilisation hidden from the other races within the Ninkilim's abandoned underground cities, where they remained for over 250 years until an attack by undead forces that emerged from the Mortuus Arvum. Fzoul and a number of other Fext emerged, some participating in the battle in which the necromancer responsible was slain.

Fzoul would later arrive in Pirate's Cove during the hunt for the Journal of Jack Ketch, pursued by Arvumite cultists and hired assassins who attempted to kill him. After being rescued by Queen Adalhard's Caravan, he made an offer to one of its members, Thananiel: die and become a Fext in order to learn Arvum magic and potentially rescue those trapped within the Arvum. Thananiel agreed, becoming the first practitioner of the Dread Realm of magic.

During the Invasion of the Pale Elves, a Fext diviner received a vision that indicated Fzoul had become trapped in the Mortuus Arvum.

## Religious Role

*Further information:* *Religion in Archaeus and Fext*

Fzoul is the Omnissiah, the unquestioned religious and political leader of the Fext civilisation. All Fext feel a sense of respect and gratitude towards him; when mentioning him, they gesture with their right hand from their forehead to the ground as a symbol of respect for the ground from which they were raised. Sometimes, a Fext may hear the him speak in their mind if they stray from the correct path.

## Personality and Traits

Fzoul is a serious and philosophical individual, a scholar of the religion he leads. He takes his responsibility as leader of the Fext seriously, seeking to protect them and support their individual growth.

## Abilities

Fzoul is an extremely powerful spellcaster, capable of resurrecting the truly dead as Fext. He can speak Common.

## Paraphernalia

Fzoul wears a long dark cloak, and wields a long staff for both magical and combat use.
Pirate's Cove

*Rolling down to Pirate's Cove,*
*We're long away from Kota Tay*,
*Rolling down to Pirate's Cove!''*
 —Popular sea shanty

Members of Queen Adalhard's Caravan at Pirate's Cove

**Pirate's Cove**, also referred to simply as **Pirate Cove**, was a settlement on the northeast coast of Archaeus (itself known as the Pirate Coast) noted for harbouring extensive pirate activity. It would later become the front line of an invasion from the Mortuus Arvum, serving as the centre of the new Pale Elf territories.

## History

Pirate's Cove emerged as a natural successor to the various illicit ports and harbours on what would become known as the Pirate Coast, serving as a place for repair, business, and recruitment outside the confines of local law. Government officials and anyone thought to be in their employ were treated with hostility, ranging from cold detachment to murder. The cove also served as a base for multiple pirate groups to raid trade ships from the nearby city of Kota Tay, putting immense stress on their Maritime Guard.

In Hadar Å-622, the Journal of Jack Ketch was found in the Sea of Mists and taken back to Pirate's Cove. Rumours of its reappearance prompted multiple pirate crews (led by Grixus Finch, Matt Sevennames, and Lady O'Malley) as well as Queen Adalhard's Caravan to investigate. The hunt would end with the Caravan in possession of the Journal and Finch taking over the ships and crews of his rivals. Undead, who had begun attacking the camp after the Caravan's arrival, escalated into a continual siege of the city lasting for months; undeterred, Grixus Finch's new fleet continued to menace Kota Tay.

After the siege had continued for four months, an army of Pale Elves emerged from the Arvum via nearby ritual circles, forcing the retreat of the Caravan and completely destroying the settlement. The Cove, and the area around it, became the centre of a new Pale Elven territory and the front line of their invasion.
Hivernum

The **Hivernum** is an Archaean tradition of dispute resolution via dueling.

## History

The origins of the Hivernum are ancient and undocumented, but the ritual was made global law by the Concordat of Hivernum, signed by the leaders of each of the major races after the Great War and Unification. The Concordat also officially established the Ancient Order of Hivernum Officiators, who operate in towns and cities across the world to facilitate the ritual's use. Members of the Order hold a magical emblem of two crossed swords, which only they are capable of holding without injury.

Clan Arbeth was nearly wiped out by warriors of Clan Tegerron in Å-621 during a Hivernum to resolve a dispute between the clans.

Having been repeatedly targeted by the undead previously, the Fext members of Queen Adalhard's Caravan were challenged in Å-622 to a Hivernum to end their mutual antagonism. The resultant Fext victory forced the undead to stop targeting Fext specifically, though they continued to attack the Caravan as a whole.

## Rules

* Any individual may 'call Hivernum' against another individual to settle grievances. If the challenged individual refuses to fight, the dispute is resolved in the challenger's favour.
* Groups of up to 15 individuals may also call Hivernum against groups of equal size, provided unanimous consent is given by all involved.
* Observers may bet on the outcome of a Hivernum, but no individual - mortal or god - may intervene until the ritual is complete. Mortals who do risk the wrath of the gods (especially Errak, goddess of war), as well as severe penalties from the officiator up to and including death.
* Terms - both regarding the rules of the duel and its outcome - must be agreed upon before the duel. The most common types of duel are to first blood or to unconsciousness, though particularly serious grievances may warrant a duel to the death. Failure to honour the terms of the agreement on defeat may result in the officiator permanently scarring the loser's soul or, in rare cases, killing them on the spot.
* A Hivernum duel must take place in a Sacred Hivernum Ring (leaving the ring during combat is usually considered a defeat). The Ring equalises the abilities of all within to ensure fairness.
* Fighters may only use a single shortsword each, and may not wear armour.
Salt Isles

The **Salt Isles** are an archipelago of 87 small islands north of the main Human islands off of Archaeus' eastern coast.

## Redrock

Redrock is the smallest of the Salt Isles, barely a metre above sea level. The small, jagged, windblown rock is famous for its use as a site to solve disputes among Salt Islanders. Should a feud or disagreement be unresolvable by all other means, the two belligerents are left on the rock overnight, with a single dagger, and a single bottle of local spirits. In the morning, when the skiffs return, the dispute will be resolved either way. The most famous feud settled on Redrock was the end of the long drawn-out 10th Tariff War, where the Earls of Clay and Sprat were left there, with the Earl of Clay remaining in the morning.

## Poddle

Poddle is the largest of the Salts, forty miles wide and sixty long; large enough to support a city and many acres of farmland. Home to the Viscountess Sutcliffe, Poddle and it's aristocracy are often involved in (or the cause of) the archipelagos frequent wars. Most recently the 3rd Grain Conflict still simmers on, between the Viscountess and the Baroness Fitzmaurice, of Boley, though it has been some months since any open fighting took place.

Buncarrig is the city of Poddle, a sprawling mass of streets and alleys that wind through districts with little rhyme or reason to their routes. Frequent wars, rapid growth and poor civic planning all played a part in the city developing this way. It can take twice as long to walk a mile in Buncarrig than it does anywhere else in the world. The three spires, temples to Aea, Errak and Yu'Yama look down on the city, while the squat bulk of the Viscountess’ castle glares down from its position atop the large rock in the very centre of the city. Over the centuries several attempts have been made to wall the city, but none has fully accomplished the task. By this point, there are three ‘layers’ of walls in varying states of completion, which often are pillaged by locals for building materials.

In addition to scattered farms, Poddle also hosts Cahroona in the north, and Lonehort in the south of the island, largely fishing villages, though Lonehort does have a small iron mine.

## Aristocracy

The Salt Isles are each ruled by different aristocrats, each with complicated webs of fealty and feud to each other, and to the noble lines of the larger Human islands to the south. By and large, most of the main noble houses on the southern islands see their Salt Isle counterparts as backwater bumpkins and rarely, if ever, get involved in the politicking or wars waged there. These nobles include:

* The Viscountess Sutcliffe of *Poddle*
* The Baroness Fitzmaurice of *Boley*
* The Earl of Clay of *Spite*
* Count Fothergill of *Sherkin*
* Duke Devereux of *Furze*
* Viscount Rochford of *Agill*
* The Queen of Swells of *Colba*
Kenku-Naga Galaxy

Lyrae Ichnaea, Circa Kenku Year 4814

**Lyrae Ichnaea**, the Galaxy in which Archaeus is located, is inhabited by several species including the Kenku and Naga. A war that broke out in this galaxy now threatens to engulf Archaeus.

## History

The galaxy has existed for at least five thousand years, likely much more. In the Kenku year 4814, there existed several interstellar nations which lived in peace: The Billaes Traders, the Avtarryn Republic, The Bavistellar Hegemony, The Oklar League, Great Cryr, The Commonwealth of Ova, the Bilnoc Multitude, The Oxanalytor Kingdom, The Kaarelian Forge, The Kenku Empire, and the Naga Council. Transportation between solar systems was achieved through the use of non-magical ritual circle-like devices that could instantaneously teleport individuals within by bending space and travelling through a medium dubbed 'Witch-Space'

During the next 200 years, a war broke out when the Naga Council attempted to expand its borders, contested by an alliance of nations led by the Kenku Empire. During this war, the Naga developed a weapon with the power to destroy planets, and used it several times. By the Kenku year 5025, the galaxy was divided almost evenly between the Kenku Empire and the Naga Council, and the Kenku Empire made plans to use a different superweapon to destroy and remake the galaxy after fleeing it themselves.

By the Kenku year 5025, Archaeus was also present on Kenku maps of the galaxy, where it had not been previously. The significance of this is unknown.

Very recently, during the Siege of Adalhard Manor, a ritual was performed that briefly transported a large group of Archaeans to two places within the galaxy: a library inhabited by a Kenku, and another place inhabited by a Naga. This was followed a few months later by another ritual that took a specialised group consisting of Magnus Brock, Bryonia, Barron Ormauve, Morgan, and The Hunt back to the galaxy at large. There, they were captured by Kenku and placed on an evacuated world in the former Bilnoc Multitude, where they met a beholder named Rrrr'k't Zygyjy pt'! and returned 7 months later.

Upon their return, the group made several attempts to establish diplomatic relations with the Kenku, sending a letter in both their language and Common via Ritual Portalism and receiving in return a feather, apparently a symbol of friendship. However, a Kenku representative later appeared to Ormauve during a ritual and demanded that the races of Archaeus 'clean [their] house before you come into ours', likely a reference to the worsening situation regarding the Mortuus Arvum.
Otto Austin Loel

**Warning! This page contains potentially sensitive content: sex**

Otto Austin Loel was the seventy-seventh fugitive added to the FBI’s ten most wanted fugitives list. He was wanted for the murder of 37 year old Elizabeth Henderson, an Acquaintance of his who he was driving her to help visit her relatives. He had testified that he had killed her in self defense to avoid her “sexual advances”. He was executed by electric chair in 1957. He was the former police chief of Sandy, Oregon until he was fired by the mayor for drunkenly slandering city council members.
The Necromancer

A **Necromancer** whose name may have been **Brors** led an undead army out of the Mortuus Arvum in Å-620. Originally a necrobotanist who entered the Arvum several years ago, he was set free and used as a puppet by the Arvum itself.

## Life

The man who would become the Necromancer was born to an ancient Human noble house centuries ago. After training as a necrobotanist, he somehow entered the Mortuus Arvum, becoming corrupted by it over years, while centuries passed outside the Arvum. At some point prior to his emergence, he wrote in a cursed book of souls that he planned to create an undead army with which to 'torture the soul and destroy the world'.

In Å-620, he was released from the Arvum at the head of an undead army, formed mostly of members of the Silverhead Elven clan and Goldtip Dwarven clan, whose souls had been trapped in the book. He led this army at the Battle of Etalaan, where it was forced to retreat by a group of mercenaries. He would go on to lead them against the Fext underground cities and at the Siege of Adalhard Manor, where he was slain during a ritual by Amanita of Dark Hollow wielding the blade Sorrowfall.

Upon his death, the Necromancer decayed into a viscous black liquid, some of which was collected by the alchemist Spiffel Van Tunt and later unwillingly consumed by Dwynen, another member of the mercenary group, causing his arm to become black and rotted.

## Abilities

The Necromancer displayed unique powers, beyond that of any necrobotanist, including mass resurrection, teleportation, and invincibility to most weapons.
Clan Tegerron

—Dwarven Proverb

Members of Clan Tegerron prepare for battle.

**Clan Tegerron** was a Dwarven clan that, until its recent destruction, inhabited the mountainous region of Maagsor near Etalaan.

## History

Since its founding, Clan Tegerron had a fraught and often hostile relationship with the other dwarven clans with which it shared Maagsor, including Clans Stormount and Arbeth.

In Å-602, a land dispute over rich coal fields escalated into war between Tegerron and Stormount. Tegerron's extensive use of runic magic proved decisive, pushing Stormount back to their royal keep, which was destroyed in a massive cave-in caused by a Stormount runesmith attempting to perform a ritual.

Cowed by Stormount's seeming extinction, Arbeth made several attempts at peace through trade or arranged marriage with Tegerron, but all fell apart until Å-622, when an arranged marriage between their Tays' recently of-age daughters approached fruition.

However, the Tay of Clan Tegerron, desiring not peace but an excuse for war, sabotaged the marriage by having his daughter assassinated, leading to a confrontation at Goblin Combe. Tegerron challenged Arbeth to a Hivernum, in which it emerged victorious. As the mediating royal mercenary group had discovered their treachery, they turned on them in hope of removing witnesses, but were themselves slaughtered.
Eugene Palmer

Eugene Palmer was the five hundred twenty-third fugitive added to the FBI’s ten most wanted fugitives list. He was the oldest fugitive ever added to the list being added at the age of 80. He was wanted for the murder of his daughter-in-law, Tammy Palmer with a shotgun. He was removed in 2022 for no longer meeting list criteria.
Guild of Assassins

*Want to teach someone a lesson?*
*Someone needs removing from the picture without getting your hands dirty?*
*Hire an Assassin from The Guild of Assassins!''*
 —Marketing tagline, Guild of Assassins

The **Guild of Assassins**, also known as the **Assassins' Guild**, is a criminal organisation in Archaeus.

## History

The founding of the Guild of Assassins, like much regarding the organisation, is shrouded in mystery, but occurred at some point before Å-620.

The Tay of Clan Tegerron hired an assassin from the Guild to kill his daughter, sparking the Arbeth-Tegerron Conflict. During the conflict, a member of the Guild confessed to this and was subsequently executed by Queen Adalhard's Caravan.

During the hunt for the Journal of Jack Ketch, multiple contracts were placed on members of the Caravan, especially its Fext members. None succeeded, but the Fext contracts coincided with attacks by Arvum cultists against the Fext and their leader, the Ossuarium.

## Operations

The Guild of Assassins operates an open contract killing service. Placing a contract involves leaving a note with the target's name in an established ritual circle, whereupon the client will be contacted and charged a fee of 3 gold or more.

A time limit is placed on contracts such that no individual may place nor be the target of two contracts in short succession. The contract ends upon the failure or death of the Assassin or the death of the target.

Both clients and assassins are completely anonymous, connected by a secret network of messengers and handlers. Assassins cannot refuse a contract nor leave the Guild, and will not receive aid of any kind from the Guild in their missions, though the Guild does administer payment. This anonymity has allowed a number of informants to infiltrate the Guild, warning its targets of the contracts on their heads.

The Guild of Assassins is known to the law enforcement agencies of Archaeus, and being a member of the Guild or placing a contract with it can carry penalties ranging from long prison sentences to execution.
Myloh Jaqory Mason

### Wanted for

Violent felon in possession of body armor, attempted murder, robbery, attempted kidnapping, probation violation

### Fugitive #

505

Myloh Jaqory Mason was the five hundred-fifth fugitive added to the FBI’s ten most wanted fugitives list. He was wanted for 2 bank robberies, during these robberies he attacked tellers and shot 2 innocents.
William Nesbit

William Raymond Nesbit was the third fugitive added to the FBI’s ten most wanted fugitives list. He was wanted for the murder of a fellow thief Harold Baker. He had been arrested and sentenced to life in prison in 1937 which was commuted to 20 years in 1946. He had been charged in absentia after disappearing in 1946.
Fox News

—'Ed.', Fox News Vol. 1 Issue 1

**Fox News** is a newspaper produced for members of Queen Adalhard's Caravan by Breadán Casta and Vulpus of the Wyldwood Company. Notable for its controversial and often misleading opinion pieces, it is widely untrusted by members of the Caravan.

## History

Breadán Casta, foxfolk leader of the Wyldwood Company, originally conceived the idea for the newspaper as a competitor to the Cornered Rat, at the time the only news source in regular circulation among Queen Adalhard's Caravan. He approached fellow foxfolk Vulpus to help write the first edition, which had a print run of 10 copies and was released in Mansarki of Å-622, during the Invasion of the Pale Elves. Mysteriously, this edition contained derisive notes signed with 'Ed.' despite the newspaper's lack of an editor.

## Structure

The newspaper contains original news stories and opinion pieces, often heavily slanted or with misleading implications, though often deliberately careful to avoid explicitly stating false information. It frequently attributes its information to unidentified 'reporters' who, it claims, risk their lives in the course of their work. The newspaper also features advertisements for a variety of businesses and a cooking column written by the undead chicken Sir Choke.

When questioned on the deliberate divisiveness of the paper, Casta originally claimed it was simply intended to open up the market by providing a competitor to the Cornered Rat, but when pressed confessed that its true purpose was to raise morale by uniting members of the caravan in hating it.
George William Krendich

**WARNING!: this page contains potentially sensitive content: self harm**

George William Krendich was the fifty-seventh fugitive added to the FBI’s ten most wanted fugitives list. He was wanted for the murder of a pregnant woman, Juanita Marie Bailey. He was found dead in a Jeep from inhalation of Carbon Monoxide fumes in an apparent suicide.
Gerhard Arthur Puff

## Gerhard Puff

Gerhard Arthur Puff was the thirtieth fugitive added to the FBI’s ten most wanted fugitives list. He was wanted for robbing the Johnson county national bank and trust company along with his partner in crime George Arthur Heroux he was also wanted for murdering a federal agent. He was executed by electric chair on August 12 1954 in Sing sing prison in Ossining, New York.
FBI ten most wanted Wiki

**Welcome to the FBI ten most wanted Wiki!**
A community dedicated to the FBI’s ten most wanted list and true crime (we do not endorse anyone on the list)

Most wanted fugitives in order

## Current list

* Alexis Flores
* Bhadreshkumar Chetanbhai Patel
* Alejandro Rosales Castillo
* Arnoldo Jimenez
* Yulan Adonay Archaga Carias
* Ruja Ignatova
* Omar Alexander Cardenas
* Wilver Villegas-Palomino
* Donald Eugene Fields II
* Vitel'Homme Innocent

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Anthony Brancato

Anthony Brancato was the twenty-first fugitive added to the FBI’s ten most wanted list. He was wanted for robbery (although he had committed several other crimes). He surrendered 2 days later but was released soon after due to questions that his constitutional rights had been violated. He was gunned down by rival mob members soon after.
Style Guide

The following is a brief guide to the style that should be used when writing articles. Don't worry about following it to the letter when adding information, but following it saves time for editors later.

## Language

Use formal English, in the style of a textbook or Wikipedia article. Do not use colloquialisms or informal constructions. Do not use 'you' or 'we'. Do not write in a narrative style.

Names of species and realms of magic should be capitalised. (e.g. The controversial Human was known for his use of Fulcrum magic)

## Formatting

All articles should have an opening paragraph describing the main points, and subheadings (using the Heading text style) with subheadings (using Subheading 1 style) if necessary. If an article about a similar topic (such as a character or item) already exists, copy its headings as closely as is reasonable.

Opening quotes may be used for appropriate articles. If used, they should be placed above everything else in the article, including infoboxes and images.

## Article Titles

Article titles should have all words capitalised except for minor words such as 'the', 'of', and 'in'. Article titles should not start with 'the'. (e.g. Guild of History, not The Guild of History). Article titles should be singular (e.g. Dwarf, not Dwarves).

The opening paragraph should contain the article title (or something with the same meaning) as well as other notable names for the article's subject. These should all be in bold. (e.g. **Sana-Rae Wyldwood**, born **Demetrius Morningstar**, is a...)

## Presentation

Articles should be written from an in-universe perspective, with no reference to real individuals or events. (e.g. 'Battle of Etalaan', not 'The Bounds of Envy'). However, articles may contain information that is not known to the characters but is known to the players.

Articles should be in the present or past tense. 'History' and 'Life' sections, as well as all sections in event articles except 'Aftermath', should be exclusively in the past tense. The present, for the sake of all wiki articles, is considered to be the end of the most recent event.

Articles should be neutral, without language that implies an opinion. (e.g. 'was found guilty of murder', not 'was brought to justice').

## Miscellaneous

In each article, the first mention of something else with an article should be linked to that article. Thereafter, mentions of that thing should not be links.
Fleet Robert Current

Fleet Robert Current was the fifty-second fugitive added to the FBI’s ten most wanted fugitives list. He was wanted for several robberies. He had pulled off a raid on a Minneapolis loan company which had been described as “the smoothest stickup in a generation”. His nickname “the apple” came from his enlarged larynx aka an “adam’s apple”.
Santiago Villalba Mederos

Santiago Villalba Mederos was the five hundred-fifteenth fugitive added to the FBI’s ten most wanted fugitives list. He is a member of the Eastside Lokotes Sureños gang. He was wanted for the murders of Camille Love and Saul Lucas-Alfonso, the attempted murder charge came from the wounding of Josh Love (Camille’s brother).
Frederick J. Tenuto

Frederick J. Tenuto was the fourteenth fugitive added to the FBI’s ten most wanted fugitives list. He was wanted for escaping Philadelphia county prison along with four other inmates (including William Sutton) and the murder of Arnold Schuster (who had been involved with the capture of Sutton the murder was allegedly ordered by crime boss Albert Anastasia). Tenuto was removed from the list as it was believed he had been killed.
Shi

"Its not so bad when you get used to being an abomination, I have more purpose now than I ever had when I was alive."

A Monster created by Allie, 5 eyes and a rabbit-like appearance.

Shi's story takes place in 5000 - 5020

## Physical description

### Appearance

Shi is a tall, rabit-like "Anibomination" with two red horns, red wings, and a red devils tail. Shi has five eyes that are a light blue color, four arms, fangs, and a stitched seam that goes down the middle of her body.

### Backstory

Shi was one of three "Anibomination" made by Allie, Shi was a ghost hunter looking for abandoned buildings off the outskirts of Ciiri with her friends Daki and Lucas, where they met a very manic Allie in the ruins of what used to be an old hospital. Allie soon killed the three, using their bodies to make the Anibombinations and bringing them new life.

Daki, Shi, and Lucas all work for Allie now, seeing her as a mom and helping with anything she needs help with in the new hospital.

### Personality

Sweet and caring, looks after patients the best and always speaks with kind manners.

### Extra

* Shi and Daki are best friends, even after becoming abominations they still have a deep bond.
* Daki likes to talk to Shi about everything on his mind, even if its something small.
* Shi and Lucas spend hours joking together,
* Shi likes to help Lucas around since he cannot see, he insists hes memorized the hospital layout and then runs into walls.
* Shi likes to give patients their plates at lunch, always smiling and telling them to have a good lunch.
* Shi is Nonbinary, Omni, and Poly
Flak Drone

**Flak Drone** is one of three types of drones in *House of the Dying Sun*.

## Description

Flak drones are designed to offer defensive coverage against small targets like missiles or enemy drones. Notably, they are highly effective at intercepting Wrath torpedo salvos from Frigates, Carriers, and Flagships.

## Stats

* **Hull:** 10
* **Speed:** 600
* **Hull damage:** 7
* **Shield damage:** 10
* **Range:** 2,400 m
Eric Matthew Frein

Frein in an army of Republika Srpska uniform

Eric Matthew Frein was the five hundred-third fugitive added to the FBI’s ten most wanted fugitives list. In 2014 he attacked the Pennsylvania state police barracks which left 1 officer dead (Byron Dickson) and 1 officer injured (Alex Douglass) in an attempt to spark a revolution. He is currently on death row in Pennsylvania (although the death sentence is currently suspended in Pennsylvania).
Fred William Bowerman

A touched up photo

Fred William Bowerman was the forty-sixth fugitive added to the FBI’s ten most wanted fugitives list. He was wanted for several robberies. He was shot by police in the disastrous St. Louis bank heist which was later made into a move *the great St. Louis bank robbery* starring Steve McQueen.
Alexis Flores

Alexis Flores is the four hundred eighty-seventh fugitive added to the FBI’s ten most wanted list. He is wanted for the kidnapping and murder of a 5 year old Iriana DeJesus in 2000 while using the alias “Carlos”. He was arrested for shoplifting in 2002 and deported to Honduras after fraudulent documents were found. He has been on the list since 2007 and has a $250,000 reward.
Omniflak

**Omniflak** is one of the many weapons that can be found in player-controlled ships in *House of the Dying Sun*.

## Description

OMNIFLAK has been used for nearly two centuries to deter both pirates and missile-class weaponry.

## Stats

* **Hull damage:** 7
* **Shield damage:** 20
* **Range:** 1,800 m
* **Fire rate:**
* **Capacity:**
* **Reload:**
Rafael Caro Quintero

Photo from 2016

### Wanted for

Murder of a federal agent, Violent crimes in aid of racketeering, kidnapping of a federal agent

### Fugitive #

518

Rafael Caro Quintero was the five hundred-eighteenth fugitive added to the FBI’s ten most wanted fugitives list. He was the leader of the Guadalajara Cartel before its dissolution. He was wanted for the kidnapping and murder of a DEA agent.
Ben Golden McCollum

Ben Golden McCollum was the ninety-ninth fugitive added to the FBI’s ten most wanted fugitives list. He was wanted for escaping Oklahoma state penitentiary after killing 2 other inmates and being arrested for robbery. He was shotgunned to death in his home by 2 unidentified youthful burglars after being paroled.
The Cornered Rat

—The Cornered Rat, Hadar Å-683 Edition

An illustration of the Cornered Rat's offices burning down.

The **Cornered Rat** is a newspaper that reports on current events across Archaeus.

## History

The Cornered Rat was founded at some point before Hallime of Å-681. Its editions have since been distributed across the world, including to the nomadic Queen Adalhard's Caravan and the Ugly Mug Tavern.

In Mansarki of Å-682, the Cornered Rat's offices were attacked by arsonists. The burning down of the offices, despite the efforts of the local Night Watch, delayed the Rat's operations significantly; however, by Hadar of Å-683, they had rebuilt and were back to publishing.

## Structure

The Rat's Editor-in-Chief is a Human man named Dreyfus. It employs a number of journalists and informants, but also accepts submitted stories from readers, with payment of 2 bronze for raw information, 5 bronze for a fully written story, and an additional 5 bronze for corroborating evidence.

The Rat makes a profit from the sale of newspapers (at 1 bronze per issue) and the sale of advertising space (at a cost of 3-10 bronze per ad). Its Hadar Å-683 edition notably contained an advertisement for a bride for Viscount Edrich von Gutenheim.
Garland William Daniels

Garland William Daniels was the eighty-sixth fugitive added to the FBI’s ten most wanted fugitives list. He was wanted for escaping a hospital after being arrested for car theft. He was in poor condition when he was captured alongside his 5 year old daughter he was brought to a hospital before being imprisoned.
Wilver Villegas-Palomino

Wilver Villegas-Palomino is the five hundred-thirtieth fugitive added to the FBI’s ten most wanted fugitives list. He is a ranking member of the National Liberation Army (ELN), a group which has been at war with Colombia since 1964. He is wanted for drug trafficking in association with the ELN northeastern war front. He has been on the list since 2023 and has a $5,000,000 reward.
Michael James Pratt

### Wanted for

sex trafficking by force, Fraud and coercion, Production of child pornography, Sex trafficking of a minor and by force, Criminal forfeiture

### Fugitive #

529

Michael James Pratt was the five hundred twenty-ninth fugitive added to the FBI’s ten most wanted fugitives list. He ran the pornographic websites, GirlsDoPorn and GirlsDoToys. He and accomplices would use these sites to commit sex trafficking by tricking women. He was captured in Spain in December 2022.
Nick George Montos

Nick George Montos was the thirty-seventh and ninety-fourth fugitive added to the FBI’s ten most wanted fugitives list. He was wanted for robbery 1952 after he was arrested in 1954 while trying to rob a train he escaped from Mississippi State penitentiary in 1956 he was added back he was captured shortly afterward. In the 1970s he started working for the teamsters and the Chicago outfit and was the prime suspect of an attempted murder of a Milwaukee mob member. In 1995 he attempted to rob an antique store and was arrested after being knocked out by the shop owner, he died in prison in 2008. He was the first fugitive to be added twice.
Vitel'Homme Innocent

Vitel'Homme Innocent is the five hundred thirty-second fugitive added to the FBI’s ten most wanted fugitives list. He is the leader of the Kraze Barye gang in Haiti who along with the 400 Mawozo kidnapped 17 Christian missionaries (including 5 children) in 2021, who were all later released. In 2022 his gang attempted to kidnap an American couple which resulted in the death of 1 of them. He has been on the list since 2023 and has a $2,000,000 reward.
Charles Patrick Shue

Charles Patrick Shue was the forty-first fugitive added to the FBI’s ten most wanted fugitives list. He was wanted for robbery and car theft after being paroled. He was described by the FBI as “vain and fond of flashy clothing” he was also a self described “Lady’s man” and not afraid to have an affair even with his family present.
Dreadnoughts

**Dreadnoughts** is one of the few types of player-controlled ships in *House of the Dying Sun*.

## Description

"The INV VINDICTUS appears solely for the last two missions of the game, its power is unmatched capable of incinerating an entire planet."

## Weapons

* 3 x GK-4 Artillery
* 3 x PR.MK4 Point Defence Cannon
* 1 x AF-2 Torpedo
US Senators Wiki

**Welcome to the US Senators Wiki!**
This includes all the Senators from across the US.

We're a collaborative community website about US Senators that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
DG-FLC Blunderbuss

**DG-FLC BLUNDERBUSS** is one of the many weapons that can be found in player-controlled ships in *House of the Dying Sun*.

## Description

Magnetically accelerating shrapnel using the vessel's drive engines are both simple and extremely dangerous.

## Stats

* **Hull damage:** 12 (240)
* **Shield damage:** 2 (40)
* **Range:** 1,000 m
* **Fire rate:** approx. 70 rpm
* **Capacity:** 3
* **Reload:** 2 seconds
Kaboom

Kaboom

Kaboom is a lilac/purple pelican Angrybird with a bandage on the side of his head. What could he possibly be hiding from the rest of the flock?

## *Basic knowledge / Fundamental details*

Kaboom grew up with only one parent. He used to get bullied in school for having one father. His *father* was a criminal and got arrested when Kaboom was 6 years old. He had no parents left; he belonged in an orphanage. When he turned 18, Kaboom moved to a small town called Featherland Oasis.

## *Lore*

Currently, no information is available regarding this subject

## *Power/Ability*

Similar to Leonard, but with *1* fish that deals lots of damage to buildings.
DF-Ember Lance

**DF-Ember Lance** is one of the many weapons that can be found in player-controlled ships in *House of the Dying Sun*.

## Description

A hundred stars. Their births, their lives, their deaths brough to bear at a target. Extremely effective against both shield and hull, provided the frigate can get within firing range.

## Stats

* **Hull damage:** 4,500
* **Shield damage:** 4,500
* **Range:** 2,000 m
* **Fire rate:**
* **Capacity:**
* **Reload:**
US Senator List

Senators of the US

* Katie Britt
* Tommy Tuberville
* Lisa Murkowski
* Dan Sullivan
* Mark Kelly
* Kyrsten Sinema
* John Boozman
* Tom Cotton
* Dianne Feinstein
* Alex Padilla
* Michael Bennet
* John Hickenlooper
* Richard Blumenthal
* Chris Murphy
* Thomas Carper
* Chris Coons
* Marco Rubio
* Rick Scott
* Jon Ossoff
* Raphael Warnock
* Mazie Hirono
* Brian Schatz
* Mike Crapo
* James Risch
* Tammy Duckworth
* Dick Durbin
* Mike Braun
* Todd Young
* Joni Ernst
* Chuck Grassley
* Roger Marshall
* Jerry Moran
* Mitch McConnell
* Rand Paul
* Bill Cassidy
* John Kennedy
* Susan Collins
* Angus King
* Benjamin Cardin
* Chris Van Hollen
* Edward Markey
* Elizabeth Warren
* Gary Peters
* Debbie Stabenow
* Amy Klobuchar
* Tina Smith
* Cindy Hyde-Smith
* Roger Wicker
* Josh Hawley
* Eric Schmitt
* Steve Daines
* Jon Tester
* Deb Fischer
* Pete Ricketts
* Catherine Cortez Masto
* Jacky Rosen
* Maggie Hassan
* Jeanne Shaheen
* Cory Booker
* Robert Menendez
* Martin Heinrich
* Ben Ray Luján
* Kirsten Gillibrand
* Charles Schumer
* Ted Budd
* Thom Tillis
* Kevin Cramer
* John Hoeven
* Sherrod Brown
* J.D. Vance
* James Lankford
* Markwayne Mullin
* Jeff Merkley
* Ron Wyden
* Bob Casey Jr.
* John Fetterman
* Jack Reed
* Sheldon Whitehouse
* Lindsey Graham
* Tim Scott
* Mike Rounds
* John Thune
* Marsha Blackburn
* Bill Hagerty
* John Cornyn
* Ted Cruz
* Mike Lee
* Mitt Romney
* Bernard Sanders
* Peter Welch
* Tim Kaine
* Mark Warner
* Maria Cantwell
* Patty Murray
* Shelley Moore Capito
* Joe Manchin
* Tammy Baldwin
* Ron Johnson
* John Barrasso
* Cynthia Lummis
6B-VII Fury Missiles

**6B -VII FURY MISSILES** is one of the many weapons that can be found in player-controlled ships in *House of the Dying Sun*.

## Description

Also known as the Yellow jacket, it delivers variable salvos of anti-fighter warheads to the intended target, chopping through shields but struggling against hull. Because of their tracking ability, they excel at dismantling enemy drones.

## Stats

* **Hull damage:** 20
* **Shield damage:** 75
* **Range:** 1,800 m
* **Fire rate:** approx. 250 rpm
* **Capacity:** 15
* **Reload:** 2 seconds
F4-Purifier Bombs

**F4-PURIFIER BOMBS** is one of the many weapons that can be found in player-controlled ships in *House of the Dying Sun*.

## Description

The Empire's answer to the dense flak screens prevalent during the last insurrection. They are engineered to withstand heavy point defense fire, but are slow and possess no internal guidance systems.

## Stats

* **Hull damage:** 1,500
* **Shield damage:** 1,500
* **Range:** 4,000 m
* **Capacity:** 2 (3 with BOMBER CHASSIS upgrade)

Note: Fires 3 bombs per shot

## Information

### Range

1,500 m

**PR.MK4 POINT DEFENSE CANNON** is one of the many weapons that can be found in player-controlled ships in *House of the Dying Sun*.

## Description

A super heated element is suspended in plasma in the center of the round. Upon hitting light armor, the element ignites and severely burns the outer hull from the inside out.

## Stats

* **Hull damage:** 14
* **Shield damage:** 15
* **Range:** 1,500 m
Repair Drone

**Repair Drone** is one of three types of drones in *House of the Dying Sun*.

## Description

Repair drones mend breaches by melting pre-applied compounds on the external hull. The drone's AI will prioritize repairs on its owner's ship before shifting into a mode of autonomous repairs.

## Stats

* **Hull:** 10
* **Speed:** 600
* **Hull damage:**
* **Shield damage:**
* **Range:** 2,000 m