Chult

With the exception of a few coastal settlements, **Chult** is untamed tropical wilderness: dense jungles and snaky rivers ringed by mountains, volcanoes, and sheer escarpments. Chult has always been remote and isolated, forming a mountainous jungle of savage beasts, hulking dinosaurs, and disease-ridden swamps. Human tribes, goblins, and even stranger monstrous folk haunt the thick jungles. Nevertheless, Chult draws adventurers who seek its legendary riches.

Chult is located at the westernmost end of the Chultan peninsula, in the southern part of the Trackless Sea, off the coast of Calimshan. The farther one moves from the coast the more humid, hot, and inhospitable the land becomes.

## Life and Society

Outside the singular city of Port Nyanzaru the humans of Chult live in tribal communities, consisting of a dozen or so families, which move from one area to the next when the poor soil of the largely-jungle covered peninsula becomes depleted.

Magic is generally feared, and each tribal family generally has only one wielder of arcane magic, who performs hunting ceremonies and brews potions to aid the hunters. Subsequently, the Chultan attitude towards the arcane often causes arcanists to flee into the jungle to practice their art alone. Many also traveled to study in Mezro.

The dominant predators of the land are the dinosaurs, who are worshiped by many of the natives as children of the primordial Ubtao.

## Settlements

### Port Nyanzaru

Port Nyanzaru is an independent port in northern Chult and is the only major settlement left in all of Chult. It is a booming, densely populated community and is also a mighty fortress, built to withstand pirate attacks and the threats of the jungle itself.

### Mezro

Mezro was the largest civilised area in Chult and a holy city to the Chultan tribes. The city, sitting in Refugee Bay, was generally peaceful and few people, except for outsider-adventurers, carried weapons. It was destroyed by the Spellplague.

### Puentlatoani

Puentlatoani is a tiny, calm, and peaceful jungle village inland from Port Castigliar. As of 1487 DR there are whispers escaping the village of some sort of "incident" having occurred. The curious halfling Jarber Jamjar and his wife Lidda Jamjar are residents of Puentlatoani.

## Places of Interest

### Ahmakiq Valley

The Ahmakiq Valley is home to two notable tribes: the Cocolia tribe and the Necalli tribe. The two tribes were historically at war, but until recently had lived in harmony for over two centuries. They celebrate the annual Autumn Festival to commemorate the defeat of the tyrannosaurus Skolrot.

### Port Castigliar

Port Castigliar was a small settlement tucked away in the rarely visited part of Refugee Bay. The settlement was once a port, with seven bamboo and thatch huts and it was commonly remarked that the graveyard was larger than the village. It has seemed to be almost completely deserted in recent times following the destruction of Mezro.

### Tunde Mountain

Commonly known to locals as the "kobold mountain", this is the home to a large tribe of kobolds. It used to be home to a blue dragon wyrmling, but it was defeated and its hoard looted by adventurers.

### Wyrmheart Mine

A mine said to have once been the most productive in all of Chult, home to untold riches of precious metals and valuable gems. It is located in the Kobold Mountains range in the west of the peninsula. It was manned by mountain dwarves, however it is said that increased volcanic activities a century ago lead to the mine being abandoned.