Ajax Doukas

## Background:

The Secondborn Son of the Nikephos branch within House Doukas, Ajax was destined to serve as a lesser courtier upon Paphlagon while his elder brother Teucer served as the family's Knight Pilot, where Teucer was given the best training and education possible running Knight Simulations under the supervision of the Sacristans Ajax was consigned to training with the house regulars under the command of Hector Daios where he learned traditional dueling combat methods with Sword and Pistol though always remained behind his elder brother in performance. With the ever growing conflicts around the Imperium a call to arms was raised signaling the end of Teucer's training and official induction as an Imperial Knight and representative of the Nikephos branch of house Doukas he underwent the Rite of Becoming only for tragedy to strike and his body to violently reject the Mind Interface Unit modifications he required, killing him in the process. Still needing a representative for the banner Ajax was thrown into a gauntlet of tests and examinations, so hasty was the induction of Ajax that the M.I.U implants hardly had time to heal before his own Rite leaving grievous scars around his connections. By an act of fate or the Emperor's will the modifications were accepted within Ajax's body despite the blood shed over them and he was allowed to take his place on the Throne of the Vengeance of Epidauros.

**Demeanour:** Reverant, growing agitation from the Knight's throne.

**Quirks:** Scarring around M.I.U Interfaces, Dueling Scar on left of rib-cage

**Momentos:** Iron Fist Necklace on Chain, Fortress Regicide Piece

**Aptitudes:** Weapon skill, Ballistic Skill, Intelligence, Willpower, Offence, Finesse, Fellowship

**Armor:** Scion Armored Body Glove and Hood, Flak Vest

Wounds: 12/12

Fate Points: 2/2

Initiative +7, Roll Twice

## Skills

* Awareness
* Charm
* Command
* Common Lore (Imperium)
* Dodge +20
* Deceive
* Linguistics (House Dialect)
* Linguistics (High Gothic)
* Navigate (Surface)
* Operate (Surface)
* Scholastic Lore (Heraldry)
* Scholastic Lore (Knight Houses)
* Tech Use+10
* Trade (Armorer)

## Talents & Traits:

* Right of Becoming
* Paranoia
* Lightning Reflexes
* Sure Strike
* Swift Attack
* Peer (Nobility)
* Frenzy
* Hip Shooting
* Precise Blow
* Blademaster
* Weapon Training: Low Tech, Solid Projectile, Las

## Equipment:

* Questoris Knight: Vengeance of Epidauros
* Flak Vest
* Rechargeable Lamp Pack
* Basic Tools
* Grooming Kit

* Two Weeks Rations
* Poor Weather Gear
* Mess Kit
* Water Canteen

**Consumables:**1 Flask of Recaf (Engraved with House Crest) 2 Good Quality Lho Sticks

**Ammo:** 3 Hot-Shot Pistol Las Packs

**Corruption Points:** 0 **Insanity** **Points**: 0

## Retainers:

Tutor of War, Paidagogos Nikephor Doukas

Tutor of Swordsmanship, Kyrios Fortunis

4 Men at Arms: Hector Daios, Machitis Aloysi, Kynigos Fortunis, Lykos Xanatov

Personal Herald, Kirix Holt

Ministorum Priest, Father Pistos

Handmaiden, Noelle Regiam

Manservant, Darian Aphesius

Family Regulars:
The Verdant Phalanx

## Vengeance of Epidauros:

T**ype:** Walker **Tactical Movement:** 15/30/45/90

**Cruising Speed:** 60kp/h **Maneuverability:** +0

**Structural integrity:** 80/80 Size: Monumental

**Armour:** Front 40, Side 35, Rear 35

**Vehicle Traits:** Enclosed, Environmentally Sealed, Enhanced Auspex Arrays, Fear 3, Reinforced Armor, Walker, Super-heavy, Ion Shield, Strikedown, Carapace Mounting, Armour and War-Machine

**Crew:** 1 Knight House Scion

**Carrying Capacity:** None

**Throne Mechanicum Imprints**: Bellicose and Blood thirsty: War is second nature to all Knights, but amongst a select few, their warlike tendencies take over and they become as frothing berserkers, eager to shed blood and take lives. The ancestors within this Throne Mechanicum is of such a bloodline and in battle are like howling beasts in the back of the Knight Scions mind, constantly urging on greater acts of wanton destruction and bloodshed. While connected the Throne Mechanicum, the Knight Scion counts as having the Frenzy talent (if the Knight Scion already possesses the talent, he instead gains the Battle Rage talent, if he possesses that, he gains a further +5 bonus to Weaponskill and snapping out of Frenzy) and is constantly encouraged by his blood mad ancestors to indulge in these fits of fury. Should the Knight Scion take actions that show restraint in battle and exert control over his own fury, the Knight Scion loses this advantage and instead suffers a -5 penalty to all actions while piloting their Knight Armour, as the ancestors within the Throne Mechanicum have been angered. Control can be reestablished with a Routine (+20) Willpower test which quells the Scions unruly ancestors.

**Imperial Knight Animus Demeanor:** Increase Torso Structure Points to 80, increase armour on all locations by 2.