Aerois Stat Summaries: Ch 22 & 23

## Warning! Spoilers for Aerois up to Episode 171

What happened? Where am I? What is this Wii-Key that people keep talking to me about?

Anyway, I'm back with stats, this page covers The Stormchasers' escapades in Vortinssar, and their revival of Nova afterwards. Nova's revival arc has been included here because the chapter itself is only 2 episodes long.

Allies for this page include: Feugo, Goliath, Stream, Norfir, Tornado, and Arval.

### Rolling

In Chapter 22 the d20 was rolled 445 times, which places it 11th out of the 23 chapters for d20 rolls per chapter.

Chapter 23 contained 130 d20 rolls, which places it last in the totals for d20's per chapter. Unsurprising given the length of the chapter as well as the lack of combat within the vault itself.

#### Episode Rankings

Episode 167 is a new entry to the top 10 d20 rolls per episode, with 122 rolls in the episode. The episode was spent escaping from the warehouse / hangar / military depot, with a lot of enemies launching attacks at the Stormchasers, which is where most of the rolls came from.

There are 2 new entries to the bottom 10 d20 rolls per episode, which are Episodes 161 and 162 with 2 rolls each. 161 was the spa day episode, while 162 mostly involved the party creating their disguises to enter Vortinssar.

#### Total Rolls

The total for d20 rolls now stands at 10209 rolls. Kim had the honour of rolling d20 No. 10000 in Episode 169. Trott and Tom also passed 1000 d20 rolls in Episodes 168 and 167 respectively. Despite being last to cross the 1000 d20 rolls mark, Trott has now overtaken Tom on the d20 rolls and stands at 1037 compared to Toms' 1027.

Out of the players, Kim rolled the most d20's this chapter (78), followed by Rhiannon (70), Trott (61), Tom (52), and Katie (46).

#### Rolling Averages

Now that we've gone over the number of rolls, let's go over how high those rolls were.

Simply put: Not very.

As you can see above, everyone had a massive drop in their roll average for Chapter 22 (Vortinssar), apart from Quill who had his best chapter ever, statistically speaking.

This was Aila's worst chapter since the Gusthaven arc, nearly 130 episodes ago, Sentry's worst chapter since the winery before they got yeeted into space (Ch. 9), and Lucius' worst arc since the fight against Lord Voracitor in the City of Glass (Ch. 17). As for Nova, well, we all know what happend to her at the end of Chapter 22, so I don't think much more needs to be said.

**TL;DR:** Quill sucked up everybody's good rolls like some kind of luck Roomba, and therefore, all poor rolling for the chapter is his fault... That's how that works, right?

Chapter 23 returns us to the norm, as shown by the large upticks for most of the party. Sentry had the largest positive gap between the two chapters, going from 14th out of 23 in Chapter 22, to her 3rd best chapter for Ch. 23. On the flipside, Quill went from his best chapter ever, and dropped to 13/23.

Chapter 23 also gives us our first chapter where a Player Character didn't roll at all during the chapter, in the form of Nova. With Sentry's and Quill's deaths, they were both revived before the end of the chapter, so they had the opportunity to roll before it closed off. It's worth mentioning that Sentry and Quill's revivals did not have a dedicated arc, unlike Nova, and so both were revived (and died in Quill's case) mid-chapter.

There were 3 rises in the total d20 average, from Lucius, Nova, and Quill. Lucius and Nova, both rose by 0.04, while Quill increased his average by 0.17.

Mark and Sentry's average remained exactly the same between this summary and the last one, which I think is quite an impressive feat, considering how abysmally Sentry rolled during Chapter 22.

Aila was the only one with a decreased average this time, falling 0.03.

#### Naturals

There were a total of 16 Natural 20s in Chapter 22, which ranks it 16th so far. There were 5 Natural 20s in Chapter 23, which ties it for last with Chapter 13 (the Kroakatoa chapter).

Nova rolled the most 20s (4) in chapter 22, while Lucius and Sentry managed to go the entire 9 episodes without rolling a single 20.

In Chapter 23 Lucius rolled 3 20s in a single episode, while Aila and Sentry rolled the other 2 Natural 20s for that chapter.

The table has rolled 499 Natural 20s in total.

Here's my picks over the chapters:

* Part of the "plan"
* We begin again
* Fly swatting

There were 19 and 5 Natural 1s in Chapter 22 and Chapter 23 respectively, which ranks them 7th and last (tied with Chapter 13 again).

Sentry and Lucius rolled the most Nat 1s over the 2 chapters (5 each), while Aila got away with not rolling any 1s during the same period.

The table has rolled 375 Natural 1s so far.

Here are my picks for these chapters:

* Willing Nat 1's into reality
* Rhi does the Nat 1 dance
* Rhi curses Trott's dice
* Always check
* Kim voices Tom's inner monologue
* Sentry('s aura) saves the day

### Chapter Highlights

#### Vortinssar Overview

As a reminder, the Vortinssar mission was split into two parts.

1. The overview section: The day was split into 4 segments where the players would decide upon an action for each segment, which ranged from influencing the city towards their side, to preparing for missions to undergo within the city.
2. The missions: The party would travel to a location within Vortinssar and attempt to complete an objective that would either hurt Shansara's forces, or aid their own cause. Sometimes both. The missions they ended up undertaking were: Rescuing students, attacking the Warehouse, and crashing Shansara's concert.

On entering the city, the party were given 7 days to stop the teleportation, which means there were 28 segments in total. In the end, only 19 segments were used before the dust settled, thanks to how the Warehouse mission went.

Since this was a "stealth" operation, it's only reasonable that deception checks made regular appearances this chapter. So here's how the party fared with those:

I'm surprised that Lucius, i.e. the PC with the highest Charisma of the group, didn't succeed on a single deception check and I'm even more surprised that Sentry was the only one with more successes than fails, given how infamous Rhiannon's rolling is.

In this arc, Hit Die were expended as a resource to mark that the party had performed whatever action they were taking during the time segments. Poor rolls resulted in more Hit Die expended.

Having said that, this whole table is pretty useless. Let's take Nova for example, she didn't fail a setup task during the arc, but tied with Sentry for the most Hit Die lost, who failed 2 out of 4 setup rolls. Meanwhile, Lucius had 3 successes and 2 fails during the setup phases, and yet managed to be on the lower end of the Hit Die lost table.

The main reason for this is the fact that the outcome of missions also resulted in the loss of Hit Die, and Nova had a pretty catastrophic time rescuing the students (in terms of stealth and energy spent at least), which bumped up the number of Hit Die she lost and carried her all the way through the rest of the arc.

#### Shansara's Fight

Let's start with how the party dealt with Shansara:

I don't think there are any surprises here. Lucius took himself out of the fight pretty quickly with his Wish, while Nova was mainly focused on Shansara for the fight. Aila was taking on the mech, while Quill and Sentry were split between supporting the others, taking down the Phase Knight who was assisting Shansara, and trying to take Shansara's microphone.

For me, the only real thing of note is how high Nova's damage ended up being. All of Nova's damage was made over 2 turns, and 10 hits on Shansara total. This means Nova got an average of 17.6 for the damage. Bear in mind that the highest Nova could roll on a standard attack is 18 damage, that should give a clearer picture on how hard Nova hit Shansara.

Next, we see how hard Shansara hit back:

So the damage from Shansara is almost a direct flip from the previous table, if you only look at Lucius and Nova.

I find it ironic that, when taking into account how the arc ended, Nova managed to take only 1 point of damage from Shansara for the whole fight. At the same time, I find it amusing that Lucius took the most damage by far, and even went down twice during the episode, considering how much he went through during that battle, and how little he contributed on the damage front. It was very generous of him to be the meat shield for the fight, though, that's a real team player right there!

#### Howard

Kim took control of Howard while Nova was in her... self-inflicted nap. So here's a brief overview of how Howard fared under Kim's supervision.

Generally speaking, Howard did quite well considering he's a significantly lower level than the rest of the party. He had a good pass rate for his checks and saves, with an 80% pass rate for Ep 170 and a 100% pass rate for Ep 171.

Howard's attacks are a bit of a mixed bag. He made 3 attacks total, with only his last one actually landing. That attack did get Howard a kill, however, so therefore it makes that attack the most important one in the campaign. Bar none.

Most of the instances for the "Cursed" count came from this conversation. I just thought it was funny so I kept a tally when it came up.

Something not mentioned on the table above is Howard's cooking. He made a total of 3 dishes while Kim was in control of him, those 3 dishes being: Apple Pie, Soup (flavour unspecified), and Apple Crumble. I'm sure many of you reading this were eager to know this very important stat, so now you know.

Last up, here's some Howard clips:

* Kim gets shifty eyes
* I love rewatching this to see the different reactions. I think my favourite is Trott putting his head in his hands.
* Reinforcing the door
* Trott stops the roleplay
* Lv 19 Howard. And I can picture him decking Hadar with a frying pan.
* Is it always like this?
* Howard does a vibe check
* Howard is helping

### Combats

#### Damage to the Enemy

Lucius passes Aila for top damage dealer in Episode 171, thanks to the ghost encounter before the team obtained the Star of Siaska being against a group of enemies, which is where Lucius excels. In that single combat against the ghosts, Lucius dealt 766 damage, which is more than the rest of the party combinedfor that encounter, who dealt 655 points.

Sentry is slowly closing in on Nova in the battle for 3rd place, gaining 232 points of damage over Nova for the 2 chapters. The gap between them now stands at 255 points.

Down at the bottom of the graph, the gap between Quill and Allied NPC's has widened, with the Allies increasing their lead by 160 points.

There was only one milestone crossed over the 2 chapters, which was Nova passing 3000 damage with Tiangong in the fight against Shansara (Ep 169)

My last point to cover for this section is the difference in damage between the 2 chapters. Chapter 22 saw 1398 damage dealt by the party over the 5 episodes that contained combat. Chapter 23 had combat in both episodes that make up the chapter, which resulted in 1421 damage dealt, with Ep 171 containing 1266 of that damage, placing it as the 6th most damaging episode for the player's.

The Players have dealt 46484 points of damage over the campaign.

#### Friendly Fire

Here's a graph we don't see very often. We had quite a few additions in the latest chapters, so here's an update.

We had 5 instances of Friendly Fire, once from the enemy, and then one from each party member except Nova. Aila and Sentry's damage came from damaging their Polymorphed allies to return them to normal, dealing 13 and 15 points of damage respectively. This was also Sentry's first instance of hitting an ally in Aerois.

Lucius' damage came from the backlash after casting Wish, while Quill's came from his fall by grabbing onto Shansara with the Anti-Magic Field active.

Lucius has the most individual cases of Friendly Fire, having done so 10 times in the campaign now, out of a total of 40 instances by everyone featured on the graph.

The total damage for Friendly Fire stands at 984 points.

#### Kill Count

Quill, Lucius, and Sentry had massive jumps in the kill count this chapter, Quill getting 44 kills during the two chapters, followed by Lucius and Sentry who gained 17 and 16 kills respectively.

What this means is that Quill has jumped from 5th on the kill count table, to 3rd, leapfrogging Sentry and Nova and is now threatening Aila for 2nd position. Meanwhile, Sentry is now looking over Nova's shoulder in the battle for 4th place, with a 1 kill difference between the two of them. And waaaaaaaaaaaaaaay at the top, Lucius is on the cusp of 200 kills for the campaign.

For throwing themselves into a death zone of deadly death, Nova's, Shansara's, and Harmony's deaths have all been counted towards their own kill counts (i.e. Nova got +1 and Enemies got +2 kills), which is the first time I've had to include deaths for self-sacrifice. So yeah, fun times.

The total kill count now stands at 922 kills. I'm curious to see if we'll reach 1000 kills for the campaign, my current prediction is that we won't, but I guess we'll have to see what happens.

#### Damage Taken

The party took a total of 1427 damage over the last 12 episodes, which pushed them over the 30000 points taken in total during Episode 169. The most damage was taken during the fight against Shansara, for a total of 673 points in that episode, which grants it 10th place in the damage per episode rankings.

For milestones, Aila passed taking 4000 points in Episode 171, and the Enemies made it to the 45000 threshold in Episode 171.

#### Healing

Quill creeps ever closer towards 10000 hp healed, adding another 400 odd hp this time around. His healing was quite light during the chapters, only choosing to do so in 3 episodes. It's probably because Tom decided he doesn't need to heal anymore.

Looking elsewhere, Sentry, Nova and, Lucius all added to their healing totals through their various methods.

The healing total is now at 13878 hp.

#### Spells and other bits

I don't have a lot to talk about for this one honestly. Spells were cast, feats were used, and class features were expended, and the numbers went up as a result.

The most noteworthy thing is that Nova's Manifest Echo ability is now 4th on her all time abilities used ranking. Currently behind Eldritch Blast, Green Flame Blade, and Hexblade's Curse. I'm expecting Manifest Echo to overtake GFB and Hexblade's quite quickly as the two are quite close together and Echo is 4 uses behind the lower of the 2.

There were a couple of neat coincidences too. Sentry ends Chapter 23 having cast Enlarge, the same number of times that she has summoned her Echo (29 each) and Quill finished Chapter 23 having Portented the same number of times he has used the Cure Wounds spell (51 each).

### RP Stuff

Let's start with Tornado. Or more specifically, a conversation about Tornado.

In this conversation Lucius is trying to put forward Tornado as the captain of the Astoria, followed by Nova's (very vocal) disapproval. So disapproving in fact that she repeated herself 9 times just to get the point across. Something tells me she doesn't want her brother involved, couldn't say what though.

Next we move onto Tornado's "Bro" count. Tornado had 73 "bro"'s throughout the chapters, with 59 on those in the first episode he appeared in (#164). The party also joined in on the "bro"'s saying it 20 times between them, and Nova being the party member to say it the most funnily enough (10 times). Lucius did not say "bro" once during the 2 chapters.

Mark keeps saying that he doesn't do inspiration. This paragraph is here to tell you that he has given out inspiration 20 times so far over the course of the campaign which is an average of one inspiration awarded every 8.55 episodes. Trott and Tom have been given it the most at 5 times each, Kim follows with 4 instances, then Rhiannon at 3, Katie has had it twice, and even a guest character has been given it once. Now you know.

We had a wonderful instance of Tom setting Mark off this chapter. And because of the discussion that followed, I decided to time the two referenced conversations. For fun. The first conversation with Tom and co. roleplaying as their new characters lasted 11 minutes and 45 seconds, meanwhile the conversation that set Tom off lasted 33 seconds. Really shows off that extranomical attention span XD.

Everyone knows the golden rule of DnD. NEVER. SPLIT. THE PARTY. Unfortunately, our heroes don't seem to have recieved that memo, having split the party 18 times as of the Hornsilver Vault, and having 2 occurences of that during Vortinssar. The first being for the Atlas Academy mission having left Lucius and Sentry behind (which admittedly went well for the most part) and the 2nd split being the much more disasterous Warehouse mission, which managed to result in a 3 way party split, with Lucius and Nova in solo groups while the rest (or more specifically the Chaos Twins) fumbled around like they usually do.

### Clip Corner

* Teleportless Nova
* An instant disguise
* Classifying warship sizes. My personal favourite was "Pizza ship"
* Tom questions past Tom
* I like to imagine Sayanna had a good chuckle when coming up with this name
* We weren't supposed to tell her that
* Lucius knows military terms
* I think Sentry's been traumatised
* Hot headedness
* Welcome back
* Here's 5 mins of the crew breaking
* Tom being "with it"
* Azaria and her skulls... again
* Labour sourcing is hard in fantasy worlds
* Phalanges
* Hastings is such a jolly soul
* Is it evil?
* Rhi's bad joke
* The most damage Lucius has ever taken
* Emergency action initiated
* Sentry at the spa
* Hadar needs a spa day
* Lucius' wake up call
* Kim gets Trott. I love how chuffed she was with herself
* Blending in
* Nova's book of wisdom
* So Nova destroyed 2 keys when she died, someone is gonna be in trouble XD
* RAVE! RAVE! RAVE!
* Everything inlcuding the kitchen sink
* Beating Tornado senseless
* "Finally, some good fucking food"
* QUICK, be funny
* Heeeeeyyyy (\*2)
* Good manners involves giving people your measurements
* Sentry's only measurement is BIG!
* \*Flashbacks to early Aerois\*
* Quill's reminder goes off
* Subtle? This lot? They were doomed from the start
* Traditions and Wibbly bits
* The V'Ger family hierarchy (according to Nova)
* Is it rude?
* Tom plays his "Not canon" card
* Getting into character
* Yes and
* Mark predicts the future
* 5 intelligence
* YEAH TOM, DON'T FORGET YOUR NOTES
* Does not compute
* As a reminder, they had a 25% pass rate on stealth during that chapter. All successes came from Aila.
* Trott trying to give everything away
* Tom's out for blood
* Blurring the line between character and reality
* The babbling backfires
* Really living up the name "High Rollers"
* Tom plays the stubborn old man too well
* Tom's realisation
* Tom questions the actions of past Tom... again.
* Trott becomes a game show host
* Good times
* I want to see this show
* Nova, your Kim is showing
* Triggering Trott
* Fuego has his mind blown
* I rewatch this regularly just to watch Kim's range of emotions
* Aila's to do list
* Sounds like an escort mission to me
* I thought they were playing DnD not Civilisation!
* The worst stat
* BOOK FROM THE GOD OF KNOWLEDGE
* WHAT IS THE PLAN?!
* The dice gods heard Mark
* Mark thinking Trott was serious
* I find outback Sentry an immensely entertaining idea
* Because this party has so many subtle individuals
* The dice are inevitable
* I swear it's a reflex for Kim at this point
* They're such good friends
* Good signal
* A very encouraging Sending spell
* Tom's made a terrible mistake
* CURSES! Who could have ever seen that coming?!
* Trott was definitely paying attention
* GG WP
* Throwing Fuego under the bus
* A very important message
* Name a better combo than Nova and falling
* Octavius, the depressed phase kinght
* Couldn't possibly be us
* Sibling rivalries in a nutshell
* Poor Sentry sounds so confused
* I think that math is wrong... somehow
* This plan had me thinking about Sentry sneaking around with a potted plant tucked under her arm, and I think it's hilarious
* The silence as they process that statement
* I don't know if this is Nova talking to Quill, or Kim talking to Tom. It's probably both.
* I think Hadar's gone
* Kim/Nova asks a rhetorical question
* They got so far into this mission before it went wrong. It went wrong with the 1st roll inside the compound in fact.
* I feel really sorry for this dude
* Gone, lost forever
* Trott out-Sending's Tom
* Fuego getting done dirty
* Not learning from last time
* Rhi discovers a whole new realm of possibility
* Remember when this was suppossed to be a subtle, stealthy mission? I don't
* I completely understand Fuego's reaction
* Quill's (Tom's) request
* Don't compliment the enemy!
* Job done
* That's like asking "Do you think we've fucked this up?"
* Tom Vs Dice
* Ineffective forms of communication
* They seem so torn up about this
* The dice hate Tom
* This arc was full of Tom questioning the plan
* I'm astounded that Tom was surprised at that
* Trott does a bit
* HE'S GONE
* Is that what we're calling that disaster of a mission now?
* Suddenly, dice rolling
* Roleplaying?
* Quill is in "safe" hands
* Hey babe, you come here often?
* Farewell penis
* Kim being teleport cucked
* Workshopping
* Layers
* Quill lore and Tom's notes
* Square block, round hole
* It's a very important wok
* The party have a meltdown
* Kim and Katie take turns doing Quill impressions
* Mark calls Tom through the medium of live streaming
* Dealing with barriers
* Quill-in-a-box
* Defeat from the jaws of victory
* The worm
* Bottom of the barrel excuses
* 0% accuracy Quill Sending: Too useful
* Deer in headlights moment
* I love this opening line
* 5 Intelligence: the callback
* Don't let birds diffuse bombs
* Mark encourages some overkill
* I love this move
* The gang become Pokemon
* Well done Quill
* Tom gets the shock of a lifetime
* "Bird" noises
* 4 blasts, 4 misses. Poor Kim.
* Because the second number was so much better
* This is fine. Everything's under control
* They have to get a makeover. Take some time to decompress.
* That's a reassuring answer.
* "Only" 95
* Kim's birthday present
* Lucius is helping
* HR's UNCHARTED TERRITORY SPOILERS! Remebering the same event VERY differently
* "We are eternal" hits so hard
* I love watching Trott in the middle there
* One last tug on the heartstrings, and a very needed hug
* Bit late for that Trott
* I can't carry Nova
* Thou art dingeth
* Nova's worth
* Excellent reasoning by Howard
* The Stormchasers are such good friends with their crew
* IT'S WRITTEN DOWN QUILL!!!
* Translation issues
* Glad that misunderstanding was cleared up
* Saw that coming from a million miles away. Still funny though.
* Tornado calls everyone a wizard
* Trigger discipline
* Howard's learning. Tom isn't.
* Poor Mark
* The delusions are setting in
* Katie's headsnap after the word "blood"
* Kim gets the puzzle
* Buttering up the DM
* Expert dodging
* Quill is helpful
* The bird doth protest too much methinks
* Kim's true character
* Losing Howards respect, a mighty feat
* Trott's memory
* Do I detect some salt from Mark?

I FINALLY DID IT!!!!!!!!

Sorry this one took so long, life kept getting in the way. Hopefully, the next one will be sooner.

As for the summaries, they will be posted on here from now on, and once I get to the end of Aerois, I plan to go back and put my previous summaries on here. I'm also planning on doing stats for Altheya! I intend to allow the episodes to build up a bit first so that we can get some running gags established and get to know the new party a bit more.

Until next time folks.