Deathfire Grasp

## Stats

+120 ability power

+10% cooldown reduction

## Active

Unique: Deals <span style="color:**Script error: The function "keyword" does not exist.**;">15% of the target champion's **maximum** health in <span style="color:**Script error: The function "keyword" does not exist.**;">magic damage and increases all subsequent <span style="color:**Script error: The function "keyword" does not exist.**;">magic damage taken by the target by 20% for 4 seconds (750 range) (90 second cooldown).

## Menu

Magic › Ability Power

Magic › Cooldown Reduction

**Deathfire Grasp** is a finished item in  League of Legends. It is exclusive to Nexus Blitz.

## Cost Analysis

**Gold Value**
* 120 ability power =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 10% cooldown reduction =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

Gold Efficiency*\**

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is <span style="border-bottom:1px dotted gray;cursor:help;" title="**Expression error: Unexpected < operator.**">**Expression error: Unexpected < operator.**% gold efficient without its active.

## Similar Items

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Banshee's Veil**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Luden's Echo**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Rabadon's Deathcap**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Zhonya's Hourglass**

## Notes

* The activated damage triggers on-ability effects, such as **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** and spell vamp, and is treated as a single-target spell for the purpose of these effects. It does not apply champion-specific effects (such as **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**).
* The Doom debuff can be removed with Quicksilver.

## Strategy

* It is best used to initiate fights, as it amplified all subsequent magic damage the target takes. It is worth noting that that the damage amplifier would increase magic damage dealt from all sources, not just the holder of Deathfire Grasp.
* **Deathfire Grasp** is a great choice on burst mages who had the potential to kill enemies in a single spell combo, such as **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** and **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**.
* **Deathfire Grasp** is a better option when more than one member of a team dealt primarily magic damage, such as an AP support.

## Trivia

* When **Deathfire Grasp** was originally added, it was far too powerful on certain champions and was removed and reworked into its current iteration.
	+ Its previous behavior has now been reinstated and slightly modified into **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.
* In the V1.0.0.61 patch, the item was reimplemented with a new functionality.
* **Deathfire Grasp**, **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** and **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** were released as a quartet of "sister items" that share similar features, specifically having an active ability and a gold-generating item in their recipe.
* Abilities that caused you to deal increased damage also increase the damage dealt by **Deathfire Grasp**(e.g. **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**).
	+ Also, Deathfire Grasp's debuff "Doom" stacked additively with other sources of percentile *received* damage amplification (for example, **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** )
	+ However it stacked multiplicatively with all sources of percentile *dealt* damage amplification (for example,**Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**), as long as the incoming damage was magical.
* This item was removed in Season Five because, while originally intended as a way to allow AP assassins and burst mages to deal with tanks, was actually used most of time to completely obliterate squishy champions without allowing them a chance to survive, even forcing champions like **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** into a playstyle that wasn't originally intended for them. As such, Riot removed Deathfire Grasp to allow them to better balance burst mages and AP assassins.
	+ They then created **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** to replace Deathfire Grasp as the go-to item for burst APs.
* Pentakill's first volume, Smite and Ignite, named its second track after this item.

## Season 5 Version

* Hide
* Show

## Deathfire Grasp

### Availability

* Summoner's Rift
* Howling Abyss

### Stats

+120 ability power
+10% cooldown reduction

### Active

Unique: Deals <span style="color:**Script error: The function "keyword" does not exist.**;">15% of target champion's **maximum** health in magic damage and applies the debuff, Doom. Doom amplifies all magic damage that champion takes by 20% for 4 seconds (90 second cooldown) (750 range).

### Menu

Magic > Ability Power
Magic > Cooldown Reduction

Recipe

## Patch History

V10.15 - Re-added
* Available on Nexus Blitz.

V9.1 - January 21, 2019
* Removed from the game since Nexus Blitz is no longer available for play-testing.

V8.16 - Re-added
* Re-added back to the game because of the experimental game mode Nexus Blitz.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**
	+ Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Stats: 120 ability power, 10% cooldown reduction.
	+ Unique Active: Deals <span style="color:**Script error: The function "keyword" does not exist.**;">15% of the target champion's **maximum** health in magic damage and increases all subsequent magic damage taken by the target by 20% for 4 seconds (750 range) (90 second cooldown).

V5.2 - Removed
* Removed from the game.

V4.13
* Active cooldown increased to 90 seconds from 60.

V3.10
* New icon.
* Removed from Twisted Treeline and Crystal Scar.

V3.02
* Combine cost reduced to 680g from 880g.
* Total cost reduced to 3100g from 3300g.
* Cooldown reduction reduced to 10% from 15%.

V3.01
* Recipe changed: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + 880g = 3300g (from 3000g)
* Ability power increased to 120 from 100

V1.0.0.152
* New recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + 965g.
* Item cost increased to 3000g from 2600g.
* Combine cost reduced to 965g from 975g.
* Ability power increased to 100 from 80.
* Now grants +15% cooldown reduction.
* NEW Active: Deals 15% of target champion's maximum health in magic damage (down from 15% of target's current health + 5% per 100 AP ), then amplifies all magic damage they take by 20% for 4 seconds. 60 second cooldown.

V1.0.0.150
* No longer grants Cooldown Reduction.
* Active base damage reduced to 15% current Health from 25%.
* Ability Power ratio increased to 5% per 100 Ability Power from 4%.

V1.0.0.139
* Now builds out of **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** and **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.
* Total cost reduced to 2600g from 2610g.
* Now grants 80 ability power and 15% cooldown reduction, instead of 60 ability power, 12 MP5, and 15% cooldown reduction.
* Active cast range increased to 750 from 650.
* Active base damage changed to 25% + 4% per 100 AP of target's current health, instead of 30% + 3.5%.
* Tooltip now updates dynamically.

V1.0.0.114
* Fixed a tooltip bug.

V1.0.0.63
* Ability power reduced to 60 from 65.
* Mana regeneration per 5 reduced to 10 from 15.
* Active ability maximum health percent damage increased to 30% from 25%.
* Active ability power ratio increased to 3.5% from 3%.

V1.0.0.61 - Re-added
* Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** (765g) + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** (1245g) + 600g.
* Unique passive: 15% cooldown reduction.
* Unique active: Deals magic damage to target champion equal to 25% of their current health (+3.0% per 100 Ability Power) with a minimum of 200 damage. 1 minute cooldown.

V0.9.25.24 - Added, removed shortly after.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**
	+ Unique passive: When you hit a unit with a spell, you damage it for 10% of their current health (5% for multi target spells). Deals reduced damage if your last cast was fewer than 4 seconds ago.

## References

1. ↑ Developer Diary: Developing Activatable Items at Leagueoflegends.com

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cs:Deathfire Grasp
de:Griff des Todesfeuers
es:Garra de la Muerte Ígnea
fr:Bracelet de Feu Mortel
pl:Objęcie Ognia
ru:Держава смертельного пламени
zh:冥火之拥