Miriam Bell

My little one...

**Miriam Bell**, who is sometimes referred as **Sister Bell,** is one of the overarching antagonists of the FAITH series. She makes a cameo during a Teaser Trailer of Chapter I, appears in Chapter II & Prologue as the main antagonist, and reappears as the final boss of Chapter III, which is only available if you completed every condition required to get the "A New Journey" Ending.

The history behind Miriam is shrouded in mystery. She has been a part of the Eternal Order of the Second Death ever since the 1930s. Once she had the Second Death ritual performed on her by fellow cult members, she gave "birth" to a demon named Astaroth from her gaping face portal to Hell. Due to how much the baby looked like a regular human, cult members decided to name the demon Gary to remain undetected by human society. She presumably took secondary leadership of the cult once Gary became an adult. She, alongside Gary, plan to summon the Antichrist onto Earth via the Second Death. She's coined as the "Mother of Demons" due to the majority of every demonic entity within Connecticut were summoned directly from her face portal.

## Appearance

Miriam has two distinct appearances in the series; One where she was a young nun working at Snake Meadow Hill Church in the 1950s, and the other as elderly from Chapter I and onwards. Both instances she looks like a standard nun. Due to her background of being a vessel for the Second Death, what her face truly looks like is hard to describe. It seems like she wears a mask of sorts to fit in with society since she has a red, gaping hole in reality. When she got the Second Death performed on her again, cultists carved a hole on her mask.

## Personality

We don't entirely know much about Miriam since we never truly see her at all throughout the series, despite being a major antagonist for Chapter II and Prologue. Since she's a cult leader, it's best to assume that she's a devout follower of the UNSPEAKABLE and willing to do anything to achieve her goals, just like Gary. She's naturally great with taking care of children but has ulterior motives with them for sacrificial purposes. She's able to mask her true intentions with a motherly facade.

Additionally, there's implication that she used to play a motherly figure of sorts to John when he was an orphan, referring to him as, "My little one..." occasionally.

Ever since Miriam had the Second Death ritual performed on her twice, it seems like Gary and his cult repeatedly use her body to summon more and more demons. Judging by how she acts in Chapter III, she's in constant pain.

## Biography

Miriam, just like Father Garcia, has a vague and unexplained backstory that's difficult to connect in an orderly fashion, despite being a main character of the series. Although this biography is an attempt to explain everything, We will incorporate theories that might be debunked if we ever get an official explanation or continuation of the series.

If you wanted a guide on Miriam's attack patterns, check the wiki page for Chapter II.

### 1910s

Miriam's exact age is unknown since the series never states on how old she is. Taking in some context clues on how the Second Death ritual works and her appearance later on in the series, she must've been born sometime in the 1910s.

### March 18th, 1934

This is the earliest date we're given of the Order of the Second Death, let alone the series. Apparently, before this date, Miriam inducted herself into the cult and became a respected member somewhere in Connecticut. She gains knowledge on how to perform the Second Death from an outside source and plans to tell her fellow cult members on how to perform it on herself. The fact that her knowledge of the Second Death came from elsewhere, it's likely that the cult were originally worshipers of the UNSPEAKABLE, an evil deity with unlimited power that can only be summoned onto Earth through possession.

On this day, Miriam instructed cult members on how to perform the Second Death ritual on her, wanting to be the first (known) vessel to have the Antichrist summoned onto Earth. They followed her instructions later that night, despite knowing that they should've had newborns prepared to put into her face portal to Hell.

### March 19th, 1934

In the middle of the night, the ritual was a success. Due to how the Second Death ritual works, this was the day Miriam (technically) died, leaving her in a sort-of undead state. However, the cult members neglected to gather newborns before the process was complete, so they hastily gathered any they could get to put into her face hole and wait for a response. We aren't sure where exactly in Connecticut they're getting the newborns, either stealing them, birthing them with female members, or some other methods. Regardless, they sacrificially put them into Miriam but there was no response.

### March 23rd, 1934

Several days of sacrificing had passed with no signs from Hell. Suddenly, the cult members saw a tiny hand emerging from Miriam's face portal. They yank it out and the creature looked like a baby boy. It looked like a human just like all the cult members and they decided to name it Gary.

This creature was a demon from Hell known as Astaroth. Due to how frequently the cult used newborns, we're not sure if "Gary Miller" was a made-up name for Astaroth to fit into society or was the newborn's former name before being sacrificed. Either way, the operation was overall a failure since the Antichrist was never summoned. This likely happened because Miriam was too willing to have the operation performed on herself, even though her instructions on how to do it were accurate, explaining why they got a lowly demon like Astaroth instead of their ultimate goal. From here on out, Miriam and other cult members would raise Gary to become a leader of the cult and look for another vessel for the Antichrist to emerge from.

From context clues of this recent ritual and future events, Miriam and the cult didn't entirely know the specifics on how to perform the ritual correctly. They likely only did it because the idea of summoning the Antichrist was far too appealing for any devout satanist like them. In the meantime, more and more demons were summoned from Miriam's face portal, giving her the nickname "Mother of Demons". These demons ran rampant throughout Connecticut while the cult looked for a way to bring the Antichrist.

### Cornfield Maze Incident - Early 1950s

In Sterling, Connecticut, there was a lone church nearby a vast cornfield called Snake Meadow Hill Church. We aren't sure how long the church had been operational for, but the earliest incident that loosely relates to Miriam was when a "thing in the cornfield" butchered six orphans in the 1950s. An unnamed staff member that worked for the church tried to keep the orphans they were taking care of to stay away from the cornfield since they had found the remains of a missionary dog a couple of days after it darted into the fields. The children ignored the warnings, and their remains were scattered at the church's front doorstep. To keep word from spreading about these murders, the building was shut down temporarily to let the incident fade into obscurity.

Considering how all demons we see in this series originate from Miriam, the cult intentionally let the demons to prowl in the cornfield for unknown purposes, probably for sacrificial reasons since they didn't fully understand the conditions of the Second Death. This fact alone gives a hint that they knew the church and its layout very well. Since we don't know for how long the church had been around, a (rather baseless) theory is that the first Second Death ritual was performed inside the building. Killing the orphans was indirectly forcing the people working at the church to evacuate so that they can proceed performing operations inside.

### Disappearance Incident - Mid 1950s

An unknown number of years passed since the six orphans were killed. All the staff members (save for the original caretaker of the previous orphans) left the church due to overwhelming fear of what was lurking in the cornfield. Eventually, the church reopens and are restaffed with new volunteers, including Father Clarke, a new head runner of the church. The final volunteer to be admitted into the church was Miriam Bell, who went by "Sister Bell" to mask her identity. The unnamed staff member remarked how she came in as a recommendation from the main administrative office in Hartford, Connecticut. The church received clearance to move in a new group of children, amounting to eight in total. (The reason why I said eight instead of six is that it includes two main characters that were not referenced in Prologue. This detail was taken from a note in a dream, hence why it referenced this number as six instead of eight as a way of masking trauma. Sorry for hastily adding this, I really wanted to make this clear.)

Although Sister Bell appeared cheery with everybody, she became elated when all eight children were brought into the orphanage. She constantly doles over them, told them long stories, and took them on walks. The unnamed staff member remarked on how well she cleaned, as if she instantly knew where things were, and how well she got along with children. However, it was pointed out some strange behavior of her. Sometimes, the children danced around her while she looked up into the sky as if listening to somebody. On one occasion, the staff member spotted all the children standing still in a line while Sister Bell talked to them. They disregarded this as odd games and didn't think too much on it.

One night, Sister Bell and six of the eight orphans disappeared into the night. Only two twins remained, likely because they were sleeping while the disappearance befallen. Additionally, in the morning, an unnamed old nun was found dead in the building. This time, the church cannot keep this incident a secret and the authorities got involved. An experienced unnamed detective was assigned to solve the case, right before he was able to retire. The original staff member that witnessed the cornfield incident unfold disappeared, likely leaving because they didn't want to hopelessly re-experience the loss of children to evil forces. All the other staff members became terrified and superstitious of the situation, thinking that there's something else going on that doesn't relate to Sister Bell's doing. Everyone refuses to help the detective, save for Father Clarke, who assists him to look for the missing people by driving out onto the farmland at night. When the detective chats to the remaining twins, they respond that Sister Bell wasn't really gone and that he could talk to her himself.

One morning, the detective finds four stick dolls surrounding the church. While he questions on who placed them, the twins are fixated on the dolls and occasionally exclaims that Sister Bell was standing around them. However, the detective never sees her when he investigates. With the creepy twins, long nights of driving, and the stick dolls, the detective feels mentally drained and uncomfortable by how much the atmosphere of the church was affecting him. He remarks a recurring nightmare where people painted in red stare at him from the cornfield.

At two in the morning, the detective and Father Clarke wake up to what sounds like an old woman cackling nearby the twins' bedroom. When they investigate, they figure out that the laughter emanates from a painting of St. Mary. Suddenly, they hear a loud noise coming from the chapel. Getting there, they see Sister Bell dragging the remaining twins into the basement. Father Clarke stops the detective from withdrawing his service weapon, tells him something about doing God's work, and ventures into the basement alone. To make sure no one gets in or out, Clarke seals the basement. Terrified, the detective waits for Father Clarke to return, but hearing unspeakable demonic voices from the basement, he writes a note to anybody that reads it that the Devil is real, and nobody should go down that basement. From Clarke's perspective, he writes down his final memoir on a page from the Bible before encountering Sister Bell, feeling as if she's waiting for him in anticipation. He remarks that time doesn't flow correctly down in the basement since his watch is stuck on 2:00 AM. He hopelessly says that God's work can only do so much to protect him from things unspeakable. He calls himself a foolish old man as his ears bleed from the screams of a demon.

The detective's and Father Clarke's fates are unknown, but at the very least Clarke was likely killed by either Sister Bell or whatever demon that lurked in that basement. Regardless of what happened, the six orphans disappeared indefinitely, and the church closed for the second and final time.

#### Aftermath

Although six out of the eight orphans were killed and (presumably) turned into stick dolls, two orphans called John and Lisa were able to escape the church with their lives. Miriam intentionally let them go for unknown reasons, either for good or bad. However, as we'll see soon, Miriam left some kind of mark on them that Gary describes as, "husks". The cult's true intentions with the church and what exactly was in that basement is unclear. Judging on Miriam's strange habits of looking into the sky with the children, I believe that the cult was attempting to get into closer connection with the UNSPEAKABLE, or maybe even creating access to purgatory called the Unseen World since it's alluded to in a note in Chapter II. However, it's all vague and intentionally a mystery.

### Late 1950s

Five years have passed ever since the disappearance. The unnamed staff member that experienced the cornfield incident returned to the area to gain closure on what they experienced. They aren't entirely sure what they're looking for, the dogs, the orphans, their graves, or the thing that killed them. Walking into the cornfield hopelessly, they couldn't find the graves and only feel a scarecrow's presence, as if it's mocking them. Suddenly, they freeze in fear as if somebody else is with them. Mustering courage to look behind them, they and whatever was behind them dashed in opposite directions. The staff member wasn't exactly sure what they saw but were startled from seeing a child with a bloody, gaping hole.

#### Aftermath

This alone confirms what Miriam and the cult were doing; Using the orphans as vessels for the Second Death. As of now, they're experimenting on what makes a perfect vessel for the Antichrist to emerge from. They sacrificially killed them and attempted to use the children, but it was a failure. For the foreseeable future, Miriam and the cult bring up Gary to become a leader while trying to find a vessel. However, it would take them decades and new cult members for anything to come into fruition.

### September of 1986

Since Miriam is a secondary leader of the cult, it loosely connects to her and likely commanded all these future actions to occur.

Decades have passed and Gary has become an admirable leader of the cult, inducting new members via temptation and emotional manipulation. Although Miriam has become elderly by this point, she's still a respectable leader of the cult. Gary, his henchwoman Tiffany, and other selected cult members operate an abortion clinic to get a steady inflow of newborns to put into a potential vessel. A teenage girl called Amy decided to intern at the building because her parents, Bob and Cindy, keep her in the house and doesn't get to socialize with others since she lives in a remote area and homeschooled. Additionally, dealing with a mentally unhinged mother and absent father is too much for her. Noting how mentally vulnerable she is, Gary realizes that Amy can be the perfect vessel for the Antichrist and starts to groom her. He and the staff become friendlier to her, enough to the point where she agrees to go to a get-together on one night. She sneaks out of her house and goes for the party, but Gary and the cult capture and possess her with a demon with unrelenting power, an unnamed demon that can aid the process for the Second Death. They dump her at her parents' house and anticipate performing the ritual on her. Gary surveys the forest surrounding the house to get to know the layout and plans to worsen Cindy's mentality so that they can capture Amy again to perform the Second Death with no involvement.

What the cult didn't anticipate, however, is that Bob would return from his missionary service so soon. When he does make it back home, he and Cindy believe Amy got possessed and contacts the Catholic Church for an exorcist. Father Allred is assigned for the task and requests an assistant due to realizing how powerful Amy's possession is. John, the same orphan from all those years ago, is hired for assistance.

### September 21st, 1986

This date doesn't exactly relate to Miriam, but it's added here for flow.

Father Allred and John arrive to the Martin House for the exorcism, but Amy's demon is far too strong. Getting separated and knocked out, John comes to and sees the strangled bodies of Cindy and Bob in different rooms of the house. Hearing Allred calling to him, John ventures downstairs and sees Amy tampering with his dead body. As she gets up and charges him, the lights to the entire house cut off. Alone in the dark, John becomes a basket case and terrified that he'll be killed. Praying for help to God and then anybody else, a white entity manifest before him. Exhausted, John unknowingly makes a deal with the entity where he gets to leave in exchange for Amy's soul permanently afflicted with her demon. John walks outside and appears delirious to the police and ambulance. When the officers find the bodies of Cindy, Bob, and Father Allred, Amy calms down and the two are taken into custody, and then eventually admitted into Yale Psychiatric Institution due to how mentally unstable they were.

#### Aftermath

With heavy investigation, John was declared innocent of the three murders and Amy was left to serve her time in a mental institution. The verdict was that Amy killed because of how controlling her parents were and Father Allred for using old church rituals that were supposed to repel evil. John was declassified as a priest by the Catholic Church so that he will never blab to the public as to what truly happened on that day. Although John was able to return home to his wife, he was more than likely traumatized on how much his psychiatric doctor and the institute pushed the idea that nothing paranormal happened in that house. For the foreseeable future, he allocates his time at the institute as demonic, where eventually Gary and Miriam will twist his fear to break him down. But for now, since Gary's perfect vessel is locked away, he performs sacrifices nearby the abandoned house in preparation if Amy ever returns.

### May to July of 1987

The cult's base of operations is unclear, they seem to be everywhere within Connecticut. However, in May of 1987, the cult relocated their operations in a sewage system called the Candy Tunnels. These tunnels have a history of being occupied by gang members, runaways, prostitutes, and the homeless, which gives these tunnels a negative perception by the Sterling community. While Gary waits around the forest surrounding the Martin House for Amy, Miriam and other cult members decided to summon a demon called the Peekaboo Demon. Although the specifics are unclear, the Peekaboo Demon has the ability to help the process for the UNSPEAKABLE's summoning by using the people that live there as sacrifices. Every time the demon is done with sacrifices through ceremonies, their bodies are left nearby a drainage ditch. By July, five people were killed.

Sterling locals see these bodies and try to report it to the Sterling Police Department, worried that a known Rhode Island serial killer called Joe Baumann is running rampant in the sewers and will eventually target everyday people. The department ignores these claims and moves on. Their bias towards these kinds of people obstructed them from doing proper investigation since, according to another officer that we'll see soon, "Nobody wants them around."

Miriam and other thralls accompany the Peekaboo Demon for its sacrificial ceremonies. A frequent user of the tunnels hides their stash of paraphernalia and recounts on what they're witnessing. Sometimes, they hear an old woman cackling, sees people painted in red, and something large making unhuman noises. Regardless, they walk deeper into the sewer system and it's starting to freak them out.

As we'll see soon, the area Miriam and cult members are walking towards is an inner sanctum called Malphas' House. Inside here is where a majority of operations occur and a potential summoning site for a different demon called Malphas.

### September 21st, 1987

This does not directly relate to Miriam, but it's added here for flow.

John experienced a dream roughly a week ago where Amy reached out to him to return to the Martin House on the anniversary of the exorcism to finish what he started. He retrieves his crucifix and priestly outfit in preparation. Meanwhile, on the 13th, Amy escaped from a mental institution and ran all the way to the Martin House. Since Gary and his cult members have been prowling the premises for so long, they capture her and performed the Second Death ritual in the basement. With a new gaping face hole to the portal to Hell, cult members curse the forest and uses the wildlife as sacrifices to put into her face.

Shortly before John returns to the Martin House, Gary and cult members lock the front door and leave to gather more sacrifices. We now cut to the middle of the night, where John fends off a "chupacabra" and enters the Martin House. He finds Amy and attempts to finish his year-long exorcism in the attic. However, Amy flings herself out of a window in defiance. John attempts to walk outside to check on her but sees a rifle in the foyer room and the words, "KILL HER", written backwards in blood. John ignores this temptation and simply returns to his car, believing that he's done enough with Amy. Shooting the chupacabra, Michael, in self-defense, he monologues if he's done the right thing after seeing Michael getting horribly ran over.

#### Aftermath

Gary and cult members almost walked back inside the house and spots Amy nearly bleeding to death from her wounds. Thanks to John's meddling, the cult currently cannot use her for the Antichrist's summoning. Enraged, Gary was able to figure out who recently ventured the house (presumably the UNSPEAKABLE told him since it's the one who said "KILL HER" from before) and plans to target them while Amy is relocated to a secluded area called the Crucible for recovery. Ever since John (and another priest called Father Garcia) explored the forest, it seems like the UNSPEAKABLE attached to them and begins to torment John with vivid nightmares.

### September 22nd to 27th, 1987

(I'm going to split this sub-heading into two because it's a very important time piece for Miriam and it's where she's directly involved in the games.)

#### Chapter II Prologue

Sometime between these two dates, John experiences a nightmare where he recollects his time at Snake Meadow Hill Church. The dream begins with him standing nearby his crashed silver sedan. His only path forward is through a cornfield, he walks in a loop if he goes to the right. Traversing through the maze and banishing a demon that lurks within, he comes across the church after walking past a dead dog and six graves. He enters inside.

##### death awaits

At the entrance, the building looks like it's been unactive for years. The flooring and walls are breaking down and there's debris everywhere. Nearby the entrance is a note that details Miriam getting hired to take care of the place. Walking to the left, John banishes a demon hiding in a chalice; it drops another note about how Miriam is displaying odd behavior with the orphans. Walking upward, there's a seal blocking the entrance to the basement. To remove the seal, he repels two thralls hiding behind rubble and a confessional booth. He also exorcises a stained-glass window depicting the Second Death. Every time he repels a thrall, there's a note nearby the basement that details the unnamed detective attempting to solve the case of Miriam and orphans disappearing, which all culminates to Father Clarke venturing to the basement alone. Once all is done, the seal is removed and John walks below.

##### darkness surrounds thee

The entire basement is pitch-black and impossible to see. John picks up a nearby flashlight and enters the next room. Banishing a demon that lurks in the darkness, John attempts to walk back upstairs but catches a glimpse of a nun, Miriam, shrouding into the darkness.

Nearby the staircase is a note that cryptically explains on how to enter the Unseen World by, "burning the purified effigy with fire".

###### "HERE I AM!" Ending

Back in the altar, John spots twin boys running towards the apse. Following them, he sees the twins holding hands nearby the altar. As he gets closer to them, Miriam suddenly appears right behind him. She shouts, "HERE I AM!" and mutters, "My little one..." before John awakens from the nightmare.

###### "GET OUT!" Ending

Taking the note he found earlier in consideration, John walks out of the church and goes all the way back to the cornfield. Looking at the scarecrow, he notices that it has a gaping hole and there's two red eyes looking right back at him. He exorcises it, but the only noticeable difference is there's new satanic symbols around it. Going back to his wrecked car, John catches himself on fire and transfers the flame to the scarecrow. As the scarecrow burns, John watches children slowly walking towards him while twins watch him from a distance. Before John succumbs to the flames, he's suddenly transported into a purgatory-like area. Besides stick dolls dotting the landscape, he turned into a horrific spider-like creature. Aimlessly wandering around, he spots Miriam standing idly with six stick dolls behind her. Getting closer, Miriam notices his presence and slowly turns around. Her mask-like face transforms and she shouts, "GET OUT!" before waking up.

#### Pre Chapter II

Between these two dates, we cut back to the Candy Tunnels. Recently, a traveling couple was killed by the cult and their bodies were used by the Peekaboo Demon as a sacrifice. Their bodies were discovered once again by Sterling locals nearby a drainage ditch. Since these two deaths were just ordinary people, the Sterling Police Department finally caved in and planned to storm the area to look for the suspected killer, Joe Baumann. Locals stood nearby as they heard gunshots emanating from the sewers about ten minutes after the police raided. The next day, a newspaper article is released that details multiple officers wounded and one of them dead. Circumstances around this raid is intentionally vague since authorities are not commenting on what exactly happened and if Baumann was injured.

What happened in reality is that the Peekaboo Demon struck back against the raiding officers. An unnamed officer jots down on what he experienced on a note, saying that a beast took the remains of another officer named Jenkins and dragged it into its lair. This is where the officer "understood", saying that all the child prostitute runaways, tweakers, and people with GRID can return to the tunnels so that they'll satiate the beast's thirst to kill since nobody wants them around. Although the demon was able to fend off the invading officers, Miriam and cult members know soon enough that they'll be overwhelmed when the department returns with reinforcements. This section here is a theory, but I believe that Gary's henchwoman, Tiffany, advised him to relocate the Peekaboo Demon and other cult members to an apartment complex she's living at in New Haven. Lisa, one of her friends, lives there and can be a suitable vessel for the UNSPEAKABLE to possess. Additionally, all the tenants that live there can be sacrifices for the Peekaboo Demon to claim. Regardless of if my theory is true or not, Gary plans to take over the apartment complex and leave the sewage system.

With new plans of relocation, Gary is still scrambling to find a perfect vessel to fulfill the Profane Sabbath, the only day of the year where demonic energy is at its peak and the best day for the Antichrist to be summoned. With Amy still unconscious and held within the Crucible ever since her fall, Miriam volunteered to have the Second Death ritual performed on her once again since Amy isn't waking up anytime soon. In Malphas' House, the Second Death ritual was complete. However, what Gary neglected to notice is her frail body. Miriam is well into her 70s or 80s by this point and her body cannot withstand becoming a vessel. Unfortunate for Gary, Miriam became immobile and cannot speak. Cult members relocated her to the Crucible to see if she'll ever recover and Gary is left to figure everything else by himself.

Since we don't really know what specific date Chapter II Prologue takes place, it's unclear if Miriam retook the Second Death ritual before or after that game. Context clues points to before the game since Miriam can still influence her surroundings just like the UNSPEAKABLE, despite being immobile and unable to speak. It wouldn't make too much sense to randomly target John through a nightmare while she's still around and kicking.

### September 28th, 1987

A week after John's second failed exorcism, he experiences his worst nightmare yet. Coming to in the middle of five pebbles, he walks past Gallup Cemetery and explores a different layout of Snake Meadow Hill Church. Near the front entrance of the church is a note that alludes to Miriam and the Unseen World:

SHE GUARDS THE DOOR TO UNDERGROUND PURGATORY
EYE HATH NOT SEEN HER
CHILDREN FEAR HER

Inside the church, he banishes the Spindly Lady. Her defeat removes a seal leading to the basement.

#### darkness surrounds thee

In the basement, there's Father Clarke's final memoir nearby; he feels uneasy as he's about to encounter Miriam. Nearly getting killed by a wiggling mass of red flesh while solving a puzzle, John enters a room with six stick dolls. Before walking up a staircase, there's words written in blood that says, "Mother of Demons", connecting Miriam and the six orphans she took. Walking upward, he stands outside a shed. Apparently, there's a passageway that connects a lone shed in the middle of the woods to the Church's basement, which could explain how Miriam and so many cult members knew the layout of the building back in the 50s. Reading a newspaper article in the middle of a ritualistic circle, John melts into a spidery creature while Amy stares at him from a distance.

As a Wretch once again, he crawls throughout the Unseen World and comes across a highway. Crawling underneath an underpass, he's suddenly turned back to normal and walks into a tunnel; titled "candy tunnel" on top of the entrance.

#### death awaits

This section is loosely connected to Miriam.

The sewer system is littered with beer bottles, syringes, skeletons, and other drug paraphernalia. Spotting a thrall running through the pipes, John comes across the Peekaboo Demon, who was hiding behind a pillar. The demon makes its presence known and shouts, "MOTHER?" It gets close to John's face to tempt him to twitch. Seeing no movement, the demon walks away and goes back into its lair. A theory as to why the demon said Mother could be that it's mistaking John as Miriam. Miriam's other alias is "Mother of Demons", and she regularly attends the demon's sacrificial ceremonies when it catches one of the many people living in the tunnels.

Banishing the Basement Demon once again in a dark area, John follows a thrall and is seemingly teleported into a sanctum.

#### DOMUS MALPHAS

Unlike all the abandoned areas John has walked through, this sanctum looks clean and tidy as if a large group was recently there. However, the entire area is dark, so he reuses his flashlight once again. Ahead of him is a locked door, so he goes to the right. In the upper middle of the room there's a portrait of Miriam. To get a key, he exorcises the portrait while warding off Blind Ones from killing him. Retrieving the key, he avoids the cultists and returns back to where he started. Opening the locked door, the room lights up with candles on the wall. Suddenly, Miriam appears right behind him, shouting "HERE I AM!"

Miriam gets up close and mutters, "My little one..." while trying to grab his neck. Before she grabs him, she recoils in pain and disappears. Behind her is a Gray Figure who's holding up his crucifix.

Although we know that it's Father Garcia, John doesn't know this yet since he only saw a glimpse of him a week ago. The figure tells him to not be afraid and they can work together to banish her if he protects him while reciting the 91st Psalms. Pairing up, John stops and looks uncomfortable as he stares at a marking of the Second Death ritual in the next room, he remembers seeing this marking a week ago back in the Martin House's basement. The figure, likely noticing how worked up John is getting, confides to him and reassures that it's true what happened to Amy but he's not a murderer. He says there's not much he could have done but can only hope that Amy's soul is at rest. Throughout the whole nightmare, John has been feeling stressed since he believes he killed Amy by not requesting for help and leaving her to bleed out in the forest. The fact that this Second Death marking is here is important because it gives a hint that Miriam recently performed the ritual on herself in this sanctum. This obscure detail will eventually be relevant in the future because it's never directly referenced. In the next room, the two walk up to Miriam, who slowly turns around and shouts, "GET OUT!"

While the figure recites the 91st Psalms, John defends him from an incoming wave of thralls. After some exorcising, Miriam screams and the lights cut off. John weakens her in the dark and the lights turns back on. Miriam becomes more frantic but the two beat her. Stumbling, Miriam screams in pain as her body evaporates into the Red Demon, which then transforms into the UNSPEAKABLE. The entity emits dazzling red lights, causing John to wake up from the nightmare in a cold sweat.

The UNSPEAKABLE cannot directly interact with anybody, it's too much for anyone to withstand its true presence, dream or not. While Miriam stays behind in the Crucible, the entity uses her body as a way of being directly involved in John's tormenting nightmares for tampering with the cult's perfect vessel. This means that the entity was (somewhat) in Chapter II Prologue by using Miriam as a disguise.

Coming to, John reads a departing letter from Molly nearby his bed and Father Garcia's letter at the front door, who somehow knew where he lived and what he experienced in his nightmare. Garcia wrote about how the Profane Sabbath is approaching and they have to find Amy's twin brothers, Nate and Jason, before the cult uses them to summon a demon called Malphas. He ends that he'll have to wait for future updates on where the summoning site or twins might be. John gets into his car, probably to clear his mind, and tries to form closure with Amy before mentally preparing himself as to what will come.

### October 29th, 1987

Miriam is loosely referenced on this date.

The day prior, John finally got an update from Father Garcia and was told to explore an abortion clinic Amy used to work. However, there was no sign of the twins or a summoning site. John wakes up and finds another letter from Father Garcia, telling him to explore an apartment complex in New Haven. He also reads Lisa's letter, who tried to contact him previously since she feels watched by her creepy neighbors. John parks and enters inside, nearly getting killed by thralls, the Peekaboo Demon, and an "elevator friend". Saving Lisa from a demon's clutches called Alu, he senses a seal getting removed somewhere "beyond". Playing the Elevator Game, he lands himself into the Unseen World version of the 10th Floor. Walking into a dark room, John confuses a woman standing in the darkness as Amy. Annoyed that Amy was brought up, the woman, Tiffany, reveals her mutilated head. John worryingly asks if she did this to herself and Tiffany responds that she is the first willing vessel of the Second Death. Before a battle ensues, she calls herself the "Daughter of the UNSPEAKABLE".

Her take of being the first willing vessel can be confusing since it doesn't regard to Miriam being the first (as far as we know since the knowledge of the Second Death to the cult is from an outside source). Since that ritual was performed on Miriam before her, Gary, and any other characters were born, Tiffany probably didn't know about what Miriam had gone through. Secondly, if Tiffany's words are somehow true, then this gives bigger insight to Miriam as being pushed to have the ritual performed on her. If it wasn't for a note that details a timeline of Miriam that we'll see soon, Tiffany's words probably would've had credibility. Either way, John banishes Tiffany and her demon. With no sign of the twins or a summoning site once again, he returns home.

### October 30th, 1987

After a nightmare, John finds a new letter from Father Garcia. Garcia instructs him to investigate a daycare center on 4th Street since he's getting reports of children exhibiting strange behavior. This time he's stern that if they find the Martin Twins then they can find Malphas' summoning site as well, so John parks nearby. Sneaking past officers stationed at the front entrance, John solves a puzzle and unlocks a seal leading to a tunnel.

#### this is where it lives

In the tunnel, he avoids contact with cultists and reads a poem left behind by Gary:

She consumed six little twigs
Only two were left to walk as husks
Go ahead, priest
Stare into the eyes of my mother

Gary never truly explains on what he meant in this poem, but with some context clues it's best to believe that Miriam intentionally turned all the orphans she took into stick dolls, including John and Lisa. For unknown reasons, she allowed the two to live but kept the other orphans for some reason. It's not clear if she literally "consumed" them or something else. These "husks" that Gary is referring to might be the Wretch that John frequently transforms to into his dreams, it's a way of both torture (we see his body melting into one) and a way to remember what happened to him all those years ago (Prologue focused entirely on Snake Meadow Hill Church's backstory).

Walking down a hallway, John spots a portrait of Miriam. Taking in Gary's instructions, he stares at the painting. Over time, the portrait distorts, and it looks like she's in pain while a shadow with demonic horns slowly manifests behind her. Suddenly, her disembodied voice screams and long white arms grabs the portrait and shrouds back into a tunnel. John follows in pursuit and comes across another puzzle. It's not really clear how these arms appeared here since Miriam is still locked away in the Crucible and her arms aren't that long in reality. Best way to sum it up is demonic shenanigans because of how close the Profane Sabbath is.

While John attempts to solve a puzzle, he's suddenly ambushed by a cloaked man wielding a syringe. Pricked in the neck, John goes through an intense drug-induced rampage. While we, the player, are shown vivid imagery, John is butchering an oncoming wave of thralls. This wave was probably around to eventually ambush the officers stationed outside the daycare center. While John guts thralls, we're shown a cutscene of Miriam staring at the camera while we see young versions of John, Lisa, and other orphans staring out of Snake Meadow Hill Church. The drug's affects don't last very long and John slumps. Experiencing another recurring nightmare, John comes to and walks past corpses of thralls.

In the next room there's a large statue of Moloch. To investigate further into Garyland, John has to find three artifacts to unlock Moloch's door. Exploring the tunnels, John can spot either a portrait of Miriam sitting on a chair or a young version of her staring at Snake Meadow Hill Church. However, each time he walks past them, the portraits slightly change. Looking at the portrait of Miriam sitting down, the second distortion has her stand up, and the final distortion looks like something is bursting out of her. Looking at the portrait of Miriam staring, she slowly turns around in the second distortion, and she reveals her gaping hole in the final distortion. Each time John stares at any of these final distortions, a gigantic floating head, the Unholy Spirit, manifests from nowhere and makes a beeline towards him. If it ever catches him, it transports John to a flashback when he was restrained in a straitjacket at Yale Psychiatric Institute.

All the other enemies John will come across in this section are somewhat related to his dream back in Chapter II where he had the potential to join the cult, like the Mirror Demon and Pentarox appearing. It's interesting to point out that the Unholy Spirit only spawns when looking at Miriam long enough, implying that she's at least aware of what John gone through at the institution. It's unclear what exactly exploded out of Miriam's body but the fact that she has a gaping hole back in the 50s is important. It seems like she wore a mask of sorts to hide her real appearance to even get hired as a nun for the church. This also means that back between Sept 22nd and 27th she had the Second Death performed on her facemask since it would be impossible to carve somebody's face twice.

Exorcising some demons and avoiding zombies, John retrieves all three artifacts and unlocks Moloch's door. At the end of the staircase is a note that hints on what he has to do in the future:

Master of Spirits,
The body of the Mother stayeth suspended beneath the Crucible of the Profane Sabbath.
If thou canst unlock the final secret of the Crucible, know ye this:
The cross hath the power to weaken the Mother, But only someone who is ablaze with purifying fire canst truly destroy Her.
If thou canst understand these words, thou shalt know the true cost of thy faith.

John takes this note into consideration and presses onward. Navigating through a forest dotted with white trees, he removes a seal covering a door. Walking by thralls that progressively mutate into flesh, he seemingly finds Nate and Jason holding hands at the end of a dark passage. Getting closer, John feels winded and pauses. As blood seeps from his eyes and mouth, John senses somebody is right behind him. He turns around and sees the cloaked man staring right back at him.

### October 31st, 1987 (Ending II "A New Journey")

Reliving the experience of accidentally making a deal with a white entity, the screen cuts to John and the cloaked man facing each other. The man introduces himself as Gary; John pieces together that he's the one who's been behind the majority of his torment. John demands some answers and Gary obliges, granting him only three. By the third question, Gary gets annoyed and states that John will make a fine sacrifice. Gary attempts to capture John to perform the Second Death on him but he prevails. Thoroughly exorcised, Gary staggers as he attempts to grab John's neck, but he's suddenly shot in the face.

Father Garcia pops into view, tells John to not be afraid, and shoots Gary a few more times before he flees. Garcia properly introduces himself and the two follow Gary's trail to the next room. Father Garcia introduces John the entrance to the Crucible and congratulates him for removing the seal of the Unholy Trinity. As thralls and cultists draw closer, John hops down into the Crucible to defeat Gary.

#### the crucible

This area appears to have a mind of its own; John seemingly jumped into a dilapidated version of the Martin House. Walking around in the dark, he comes across a note that details a timeline when Miriam "birthed" Gary:

MARCH 18, 1934
Miriam is ready. We will perform the ritual according to her instructions tonight.
MARCH 19, 1934
We successfully gave the Second Death to Miriam. We have been passing living newborns through the newly-made Portal as quickly as we can get them. So far there has been no response from the other side.
MARCH 23, 1934
After several days of sacrifices, we finally got a response. A tiny hand reached out from the Portal. We took the hand and pulled out a baby boy. It appears to be a normal human baby just like you and me. We named it Gary.

John attempts to walk towards the attic and the screen cuts to him facing against a monster. The monster, Gary's true form (Astaroth), kneels in front of Miriam. Gary introduces his immobile mother and states that she attempted to become a part of the Unholy Trinity but was too old to withstand the process. He recounts how after so long he finally found the perfect vessel but sourly states how they both know how that turned out. Before a battle engages, he says, "GARY DOES *NOT* LOVE YOU"

Gary's monologue is difficult to interpret. Judging how he goes from talking about his mother to stating how he found the perfect vessel implies a timeline. This could mean that Miriam had the Second Death performed a second time before Amy worked at the abortion clinic in 1986. Currently it's not very clear and it leads into guesswork. For now, we're going to say that she, at the very least, had the ritual performed between Sept. 22nd and 27th; either before or after Chapter II Prologue since we don't know exactly when either of these events occurred.

Eventually Malphas joins the battle to assist Gary but John bests them both. In a last-ditch effort, the demons turn into ghostly apparitions and possesses Miriam's body. Apparently, she wasn't dead at all since she emits a horrific scream and mutates into an amalgamation. She's in constant pain as Gary and Malphas use her body to attack with various projectiles. With some time, John briefly seperates the two from her body. As Miriam lies immobile, John remembers the note he read from earlier and lights himself on fire from a nearby torch. He transfers the flame to Miriam.

As she burns to death, Gary reverts back to his human form and kneels since his demonic form relied on her. Since all demons originate from Miriam, any remaining evil spirits or demons left in Connecticut (like the Cornfield Maze Demon since John never truly goes to Snake Meadow Hill Church for example) are heavily weakened and eventually disintegrate into nothingness. Malphas shrieks as his ghostly form disintegrates. As soon as Malphas disappears, Miriam explodes into a gory mess and her blood trickles down. Covered in blood, John stares in stunned silence as he watches Amy slowly drift from the darkness. With context clues, Miriam (barely) being alive prevented Amy from waking up. With her gone, Amy drifts before him.

Gary staggers and mutters in Latin about how she's his and can finally complete his Profane Trinity. As Gary opens his arms to embrace Amy's presence, a demonic arm grabs his face. Gary's eyes widen in shock and Amy (likely the Antichrist) says, "FAILURE." She screeches as tentacles from her face emerge and sucks Gary back to Hell. Amy's face reverts back to normal and tells John that he can finally finish what he started. John does so an exorcises her, leaving nothing but a skeleton behind.

John and Father Garcia trample over bodies of police officers and thralls and recuperate at his silver sedan. Garcia asks him if he's done it and John replies that he did, remarking that what he encountered down there was unspeakable but destroyed it with the help of the Lord. Father Garcia corrects him, saying that the UNSPEAKABLE is still out there even though he vanquished a powerful demon and disrupted the Profane Sabbath. Garcia congratulates him on how much he's grown. Before he requests that he needs spiritual warriors, Lisa suddenly interrupts and walks into frame. John asks why she's here, but Lisa ignores his question, begging him not to go and that he doesn't have to keep fighting. She suggests that they can leave the area and live the rest of their lives together. Choosing to partner up with Father Garcia or staying behind with Lisa doesn't entirely matter; John found a new purpose in life and the series ends on a high note.

## Boss Fight Strategy

To complete Chapter II, you must defeat Miriam within Malphas' House.

After having a brief pep talk with the Gray Figure (who will be referred to as Father Garcia from now on), walk to the next room and approach her. The battle begins when a cinematic plays of her slowing turning around and promptly telling the two to, "GET OUT!"

### Statistics

We're going to briefly explain how damage works in this game because it universally applies to any enemy within any chapter. To start things off, John's crucifix deals 1 HP of damage per frame. FAITH runs at a steady 15fps (Frames Per Second). 1 Frame equates to 1/30 of a second, which is roughly 0.066 second. This means that the crucifix deals 15 HP of damage per second. Theoretically, if you were to increase the game's fps, the crucifix would deal much more damage per second.

Every enemy within the series either has a set integer of HP (i.e. 300, 500, 1000) and Speed (i.e. 25, 30, 50), or a "Special Points System", where an enemy is scripted to be defeated when they're scared away by the crucifix by a designated integer (for example, Michael shares this "Special Points System" and will be "defeated" when you scare him away 10 times).

Another statistic to explain is "Phase"; They're a designated, scripted change in attack pattern or moveset that is dependent on a variable changing. This can vary from performing a specific action enough times to a change in HP; typically, it's a change in HP, and this applies to FAITH. Some bosses throughout the series have phases, such as the second encounter of Amy in Chapter I and the Mother & Child Demon in Chapter III to name a few. Some specific enemies start with a global HP, such as "2000" or "5000", and are scripted to change their phase once their HP reaches a specified threshold. As an example, let's say "Demon A" starts with a global HP of 300 and its only move is throwing skulls. This default attack pattern is codenamed as "Phase 0" (because in terms of coding, 0 is the lowest unsigned integer). When it has 150 HP left, it changes its attack pattern to throwing fire. This new attack pattern is codenamed as "Phase 1".

In regards with Miriam, she does not have global HP. She begins a phase with a set amount of HP, and transitions to the next phase once her health is depleted to 0. The next phase gives her a brand-new specific set of HP and the cycle continues until she's finally defeated. Miriam has three phases, here's the specifics:

#### Phase 0

Miriam begins Phase 0 with 1118 HP. She stands motionlessly while Father Garcia recites from the 91st Psalms.

* Every time Garcia finishes his sentence, and his textbox shows new text, it deals massive damage to Miriam. The specifics on how much damage is dealt varies but will eventually deplete her health to 0.
* When Garcia's textbox briefly disappears, Miriam howls and teleports to a random position. Garcia stumbles towards her and resumes.This happens twice in fight, when she reaches 683 and 360 hp.
* Phase 0 will only end when Father Garcia completes his recitement and repeats the line, "Vade post me, Satana. Exaudi Domine Patri." three times.
* Your crucifix deals no damage to Miriam in this phase.
* Eventually, Thralls appear from doorways and target Father Garcia. It's unknown if there's an undisclosed countdown that causes them to spawn or are scripted to appear from doorways once Miriam has 1013 HP left (she has this amount of HP left when Garcia begins to say, "He is my refuge and my fortress.")
	+ Alike all Thralls, they do not have HP and will get scared away when their "Special Point System" is 1. However, more and more will come from other doorways.
	+ All Thralls will despawn when Phase 0 is over.
	+ If you do not heed Garcia's safety, he will be killed by one of the Thralls. When this happens, the Thralls will specifically target you, you can now deal damage to Miriam, and you must dwindle her HP all the way down to 0 yourself for this phase to end.
		- Your main priority here is fending off the Thralls. It's best if you hover around him and stay in the middle of the arena.
		- Even though most Thralls will target Garcia, some of them may target John. Any of them are fatal if touched by John.
* Accidentally letting Garcia die at any point in this battle will net you the "Road to Redemption" Ending.
	+ You are automatically omitted from getting the Good Chrisian Boy Steam Achievement if you are playing in Marathon Mode because you cannot get the "Go Forth With Faith" Ending, which one of its conditions being that Garcia has to survive the battle.

#### Phase 1

Miriam begins Phase 1 with 50 HP. She agonizingly screams as the candles around the arena are put out on their own. You're stuck with using the flashlight found earlier in the Candy Tunnels.

* Father Garcia seemingly despawns immediately when the lights go out, or at the least turns invisible since you cannot find him at all in the dark, so you don't have to worry about him.
* Miriam has a moveset of either erratically moving in a straight line throughout the darkness or teleporting to one area and slowly floating towards your position.
	+ Miriam does not back away when you see a glimpse of her moving in a straight line. She can still take damage, however.
	+ When you use the crucifix as she floats towards you, she howls and backs away before promptly teleporting to a different area and restarting either of her two movesets.
		- If you want to maximize the amount of damage you want to deal, it's best to wait until she's nearly in front of you so that she can get damage while she backs away.
		- This move specifically is similar to the Basement Demon's back in the Candy Tunnels.
* This phase ends when her HP is depleted.
* As a minor footnote, the main boss fight theme, "Sabbath of a Witch's Dream", is scripted to play when she has 50 HP in Phase 1.

#### Phase 2

Phase 2, the final phase, sets Miriam with 100 HP. The candles alit on their own and Father Garcia appears nearby. Miriam howls as she performs one of her many moves:

(As an important footnote, Father Garcia does not do any damage with his crucifix, it's purely there for cosmetics and making you believe he's doing something important.)

* Miriam splits into four copies of herself and surround you. Only one of these copies is the real one. Point the crucifix at the correct one and she will get scared away.
	+ Miriam does not take damage during this. Use the crucifix for this move to end immediately.
	+ You're on a strict time limit while she surrounds you. The real one will ambush and kill you if you're not quick enough.
	+ This move is very similar to Amy's from Chapter I and the Chalice Demon's from Chapter II Prologue.
* Miriam teleports to a random position and moves up & down in a wave-like pattern from left to right or right to left.
	+ Stay out of her way by moving down or up, depending on her positioning.
	+ You can deal an adequate amount of damage during this move if you stand behind her while she moves left to right (or right to left)
	+ This move will end on its own regardless of if damage is taken or not.
	+ This move is very similar to the Umbilical Cord Demon's back in Gallup Cemetery.
* A satanic pentagram manifest underneath her. Miriam teleports to a random point on the pentagram and moves around it five times as if she's making the pentagram herself.
	+ This move automatically ends on its own regardless of whether or not you deal damage to her.
	+ Miriam pauses briefly upon moving for the fifth time, giving you enough time to deal some damage.
	+ This move is directly copied from the second encounter of Amy back in Chapter I.
* Miriam teleports to a random position and specifically targets you. She may teleport to another location and performs the same move in varying speed.
	+ This move will end whether or not she takes damage.
	+ The amount of time she performs this move until she moves on to the next varies.
	+ You're prone to accidentally bump into her when she teleports to a new location. It's best to stay in the middle of the arena so that you'll have enough reaction time.
	+ This move is very similar to the Graveyard Maze Demon's back in Gallup Cemetery and the Mirror Demon's back in Snake Meadow Hill Church.
* Miriam teleports to a random position and specifically targets Father Garcia.
	+ This is the only move that can kill Garcia.
	+ Miriam does not take damage during this phase, scare her off with the crucifix and she'll move on to another move.
	+ You can still accidentally bump into her and die while she's targeting Garcia. Generally, you're better off staying in the middle of the arena and moving accordingly.
	+ This move is very similar to the Graveyard Maze Demon's
* Miriam teleports to a random position and moves in a straight path repeatedly.
	+ You're very prone to accidentally bumping into her since she's unpredictable in this move. You're best to stay away from her and move accordingly.
	+ This move will end on its own whether or not she takes damage.
	+ Seems like this move is not based on any prior enemy.

Miriam in this phase is very erratic and unpredictable. Although 100 HP doesn't seem much, she moves very fast and teleports to random positions every time a move ends and begins. It's recommended that you don't move as much, stay in the middle area, and only point the crucifix when you're safe. You're not on a time limit (unless you're speedrunning) so don't make any brash decisions or thoughtless movements, you'll be killed.

The battle is over when a cinematic plays of the UNSPEAKABLE emerging from her evaporated body.

## Quotes

* "HERE I AM!"

* "My little one..."

* A compilation of Miriam's screams.

## Trivia

* Currently, Miriam is the oldest character in the series. She very well could be in her 70s or 80s by the time we see her in Chapter II.
* Miriam technically first appears in the teaser trailer for Chapter I. She stares into the camera with Snake Meadow Hill Church behind her and the wind blowing.
	+ This screen is a reference to a portrait Airdorf saw in an art shop in New Orleans around 2017. It reappears in the Goodies Folder. (Shoutout to wiki-editor 000mikuri for pointing it out.)
* In the files of Chapter II and Prologue, Miriam is referred to as "Witch".
* Miriam's assortment of screams and battle cries are taken from an audio clip of an "exorcism" of Anneliese Michel.
* Miriam's attack patterns are reused by various enemies.
	+ Graveyard Maze Demon: Repeatedly teleports in a random area and slowly approaches towards John.
	+ Umbilical Cord Demon: Spawns to the left or right side of the screen and moves in a sine wave pattern.
	+ Basement Demon: Second phase, where the area gets dark and John uses the flashlight. She sneaks up to John from various directions randomly.
	+ Amy: One of her attack pattern phases entails manifesting a pentagram on the ground and moving along its outline. Another phase is where she conjures 3 images of herself and surrounds John with them and herself. John must raise the cross at her to disspell the illusion.
* Miriam's animation of trying to grab John is reused when Gary attempts to do the same thing.

## Gallery

### Overworld

Miriam Bell's idle sprite.Ditto, but seen from the back.One of Miriam's sprites when twitching.Ditto; This was originally used in the standalone version of Chapter II, but The Unholy Trinity seemingly removed it.Miriam held up in the Crucible.Ditto; except Malphas and Gary possess her body.Super Miriam's idle animation.Miriam's appearance when Gary and Malphas temporarily leave her body.Miriam getting lit!!
### In Rotoscope

Miriam backing away into the darkness in Chapter II Prologue.In Chapter II, Miriam attempts to grab John's neck but gets dispelled by a Gray Figure/Father Garcia.Miriam turning around to face John and the Gray Figure/Father Garcia before her boss fight.Nearly banished, Miriam stumbles in pain as her body evaporates, revealing the Red Demon, which then transforms into the UNSPEAKABLE.
### Portraits

In Garyland, John stares at this portrait of Miriam. It depicts her appearance before she ever had the Second Death back in 1934. As he stares, her appearance becomes more warped and demonic. Stage One.Stage Two.Stage Three.Stage Four.Stage Five. A shadow with demonic horns behind her slowly creeps up to her. As John stares, Miriam's ghostly hands grabs this portrait and shrouds back into a tunnel.A gif of her portrait deteriorating. Shoutout to laine from the FAITH Discord for turning the frames into a gif.A portrait of an older Miriam sitting on a chair. Found in the left hallway of Garyland.Distortion when John leaves and re-enters the hallway. She's standing up.Full distortion. It seems like something is exploding out of her. The Unholy Spirit is now somewhere in the room.Portrait of a young Miriam staring at Snake Meadow Hill Church. Found in the right hallway of Garyland.Distortion when John leaves and re-enters the hallway. Miriam slowly turns around, nearly revealing her true face. Something black slowly covers the moon.Full distortion. This depicts her face after the successful performance of the The Second Death ritual. The moon is fully covered and now the Unholy Spirit is somewhere in the room.
### Other

A still of Chapter I's teaser trailer. Miriam looks at the camera while the wind blows.Ditto, except John, Lisa, and other orphans are staring out from windows. It's in the hallucination sequence.A painting that inspired the scene of Miriam standing in front of Snake Meadow Hill Church. It was found by Airdorf in a New Orleans art shop in 2017. This is also in the Goodies Folder.A still of Miriam.A still of her mask making a wide grin.A reverse of a cutscene where Miriam shrouded into darkness in Chapter II Prologue.
1. ↑ Anneliese Michel Audio Recordings