Call of Duty: Resistance

*Feedback in the comments would be much appreciated!*

**Tachibana Games**

* Multiplayer
* Cooperative

**Morningwood Studios**

* DLC Seasons

**Morningwood Industries**
**Frost Games**

Windows

* PC

*“Where there is corruption, there is Resistance.”*
―Official game tagline
***Call of Duty: Resistance*** is a first-person shooter video game developed by Nakamura Interactive and Tachibana Games, with Morningwood Studios developing the DLC Seasons, and published by Morningwood Arts for the Xbox One, PlayStation 4, and Windows PC. The game itself is a new original story with elements and easter eggs from previous *Call of Duty* games published by Morningwood Arts. The game's storyline takes place in 2027 where the world is ruled by a central military government, the Federation of an Imperialist Alliance which has rose from the ashes of the now fallen Ultranationalist Union of Socialist States. *Resistance* also shares its timeline with that of *Federation War* and *Infected*, though the *Infected* part remains controversial among fans.

The game itself has been in development since the last DLC story pack for *Call of Duty: Infected* was released, making it a three year developed game. The story was written by Nakamura Interactive CEO Anakin Nakamura, who agreed to take part in the development process after revealing his skills as a writer. Unlike most *Call of Duty* games, *Resistance* contains four modes; Campaign, Multiplayer, Cooperative, and Zombies. With four modes to develop, Morningwood Arts felt that it was too much and agreed to have Tachibana Games, a recently annexed company, to assist in development to create everything related to the Multiplayer and Cooperative portions of the game. With *Resistance* being the largest to date, the game featured a lot of DLC, maps, gamemodes, weapons, and Co-Op and Zombies missions. It was also the first to feature DLC seasons that would allow players to unlock content of an active season, much like how Blizzard Entertainment's *Overwatch* game handles it. *Resistance* is also said to be the second last *Call of Duty* game to be released by Morningwood Arts.

The game was re-released for the launch of the Xbox One X where Morningwood Arts had all of their subsidiaries work on various aspects of the game to take advantage of the X's full power as well as adding in a few new SWVs. Every DLC was included with the game at no extra cost. However this excluded items introduced in the game's DLC Seasons and instead DLC Season items could be unlocked using Credits, or by earning them through playtime while some were unlocked through challenges. The game was re-released as ***Call of Duty: Resistance: A New Hope Edition***.

## Gameplay

*Call of Duty: Resistance* uses the same game engine as previous games developed by Nakamura Interactive, and that is the Bloodline engine. While *Resistance* doesn't feature any new gameplay features, it takes features from *Federation War* and *Infected*.

## Campaign

Campaign of *Resistance* follows a man who is part of the Federation but defects to the Resistance, a rebellious faction formed to oppose the extreme methods and actions of the Federation in an attempt to restore freedom to the people, who became openly aware of the true intentions of the Federation after being sent to neutralize a village with innocent civilians rumoured to have been housing survivors of the U.U.S.S.

Players take control of Jenkins Fall who is conflicted within his own mind after being ordered to kill innocent civilians during a search and destroy operation on their village to find surviving members of the U.U.S.S.

Missions with \* are Cooperative Missions that crossover into the Campaign.

### Missions

#### Prologue

* **Rumours**: Locate rumoured U.U.S.S. survivors in a small village, and neutralize them.

#### Act I

* **Defected**: You've become aware of the Federation's true intentions. Escape them and do right by your wrongs.
* **First Days**: As a Resistance soldier, you are being sent alongside two new squadmates to neutralize an Imperialist flag officer in Imperial Canada.
* **Silent Recon**\*: After interrogating the Imperialist flag officer, you've been given information about a classified facility. You are sent with tier II operatives.
* **Airfield Assault**: Assault an Imperialist Airfield to prevent heavy super-bombers from reaching the air.
* **Brothers in Arms**: Assassinate an Imperialist high ranking official in Moscow, Imperial Russia.

#### Act II

* **Offense**: Take control of an Imperialist Weapons Development facility in Imperial Africa.
* **Shadows**: After discovering the leader of the Federation, infiltrate his private estate in Imperial America to find out his plans.
* **IMP Nakamura**\*: You have discovered the *IMP Nakamura* supercarrier to be carrying large amounts of NAKA Missiles... sink it immediately.
* **Homecoming**\*: The Resistance base is under attack by the Federation! Defend it at all costs!
* **Aftermath**: After the Federation's attack, the Resistance retaliates by attacking their main European command base in Imperial France.

#### Act III

* **Retribution**: A Resistance intelligence officer has defected to the Federation. Find him hiding in Tokyo, Imperial Japan, and neutralize him.
* **Revenge**: Your adviser has been killed by a Federation mercenary. You've found him in the Imperial Kingdom, go and give no mercy.
* **Assassination**: Attempt an assassination against Federation President William F. Walker in Imperial America's capital city.
* **Discovery**: After failing the attempt, you learn that Walker is hiding something within the Federal White House. You must find out what.
* **On the Run**: You've found out that Walker is building a fleet of supercarriers based on the *IMP Nakamura*. You've taken several files but are spotted, now you must escape the Federation security forces.

#### Act IV

* **Scourged Intelligence**: In the first act of war against the Federation, you will destroy the under-construction supercarriers at the Imperialist Hawaiian Shipyards to prevent any future potential threats.
* **Loose Ends**: Blue prints for the supercarriers have made it out to an Imperialist Advanced Research facility in Imperial Australia. Assault the facility and make sure they are destroyed.
* **Freedom Calls**: Resistance forces in Imperial Canada plan to take the capital city. You're sent to assist them in the attack.
* **Coastline**: During the Ottawa assault, you learned from an Imperialist officer that the Federation has a launch base in Greenland. Assault the base, destroy the remaining NAKA Missiles, and launch an EMP towards Washington, D.C. for one final assault.
* **Battle of Washington, D.C.**\*: With the Resistance close to victory, you and Tier III Operatives must make it through the city and capture President William F. Walker who is at the Federal White House before he could launch the Federation's fallout plan; launch ICBMs armed with nuclear warheads to every country in the world.

#### Epilogue

* **Midwinter Dusk**: Awaken the remnants.

### Characters

#### Playable

* Sgt. Jenkins Fall
* Unknown

#### NPC characters

##### Federation

* Cpt. Sanders - (Possibly K.I.A.)
* Pvt. Jones - (Possibly K.I.A.)
* Unidentified IWD Head Scientist - (K.I.A., killed by Jenkins Fall)
* President William F. Walker - (Captured by Jenkins Fall)
* Unidentified Imperialist Admiral - (K.I.A., Killed by Resistance)
* Unidentified Imperialist mercenary - (K.I.A., killed by Jenkins Fall)

##### Resistance

* PFC. Lewis Anders
* Pvt. Kelly Jackson
* GENR. Lara Rose
* Agent Logan - (Turned traitor, K.I.A.)
* ADVR. Lucy Jones - (Assassinated)

### Factions

* Federation of an Imperialist Alliance
* Resistance
* Red Star Federation (Mentioned only)
* Resistance against the Federation (Mentioned only, German Resistance branch only in Cooperative)
* Ultranationalist Union of Socialist States (Mentioned only)
	+ U.U.S.S. Remnant
* United States Military (Mentioned only)
* Canadian Armed Forces (Mentioned only)
* United Nations (Mentioned only)
* Allied Nations (Mentioned only)

### Difficulties

Difficulty in *Resistance* use the same settings as most *Call of Duty* games, only difference is the names of them.

* Cadet - *For those new to FPS games.*
* Private - *For those average FPS gamers.*
* Colonel - *War is unforgivable.*
* General - ....

### Weapons

Weapons in *Resistance* are a mix of those used in *Federation War*, *Infected*, and *Reawakening*. These aren't the same weapons in the Multiplayer, but are the same in Cooperative.

	+ SAR-21
	+ AK-12
	+ M416
	+ Aug A3
	+ AR160
	+ G36C
	+ SA80
	+ AN94
	+ SCAR-L
	+ M4A1
	+ M16A4
	+ AK-47
	+ AK-74
* Submachine guns
	+ PDW-R
	+ CZ-3A1
	+ PP-2000
	+ MP5
	+ UMP-45
	+ P90
	+ Spectre M4
	+ K-Vector
	+ AK-74u
	+ Bizon SMG
	+ Uzi-P
* Light machine guns
	+ M240B
	+ LSAT
	+ RPK-12
	+ MG-4
	+ Daewoo K-3
	+ M249
	+ QBB-95
	+ UTS-15
	+ DBV-12
	+ M1014
	+ KSG
	+ SPAS-12
	+ Remington 870
	+ FABARM-6
	+ M590
	+ M4-S90
* Sniper rifles
	+ M40A5
	+ CS-LR4
	+ SRR-61 Intervention
	+ M39 DMR
	+ AI-AWM
	+ Barrett M98B
* Pistols
	+ P226
	+ M93R
	+ QSZ-92
	+ .44 Magnum
	+ Compact 45
	+ Glock 17
	+ FN57
	+ CZ75
	+ MP-443 Grach
	+ M9
	+ BBDA19
	+ TF-19
* Launchers
	+ RPG
	+ Stringer
	+ Javelin SAM

#### Weapons camos

Weapon camos make a return in the *Resistance* campaign. Some standard camos are unlocked by default while most are locked and can only be accessed by unlocking them in the campaign, they are categorized into standard, special, and legendary. These weapon camos are also available in the Multiplayer, but are unlocked differently. There are also camos available from DLC Camo Packs.

* Standard
	+ Woodland
	+ Urban
	+ Arctic
	+ Desert
* Specials
	+ Autumn
	+ Red
	+ Blue
	+ Green
	+ Purple
	+ Pink
	+ White
	+ Emerald
	+ Mythic
	+ Bronze
	+ Silver
* Legendary
	+ Gold
	+ Diamond
	+ Platinum
	+ Violet-ized
	+ Ruby

### Customization

Outfits make a return in *Resistance* as part of Customization, which first appeared in *Call of Duty: Infected*. The outfits are able to be equipped onto Jenkins Fall and his two squadmates. Standard outfits can be earned by completing missions in the campaign. There are outfits available in DLC Outfit Packs.

* Jenkins Fall
	+ Standard Rebel outfit - *Jenkins' standard Resistance uniform*
	+ Rebel Major outfit - *Major stylized outfit with rank patch and insignia*
	+ Rebel Colonel outfit - *Colonel stylized outfit with rank patch and insignia*
	+ Rebel Combat General - *General uniform with rank patch and insignia with combat body armour plates*
* Lewis Anders
	+ Standard Rebel outfit - *Lewis' standard Resistance uniform*
	+ Rebel Master Sergeant uniform - *Master Sergeant uniform with armour plates, including rank patch and insignia*
	+ Rebel Sergeant Major uniform - *Sergeant Major uniform with armour plates, including rank patch and insignia*
* Kelly Jackson
	+ Standard Rebel outfit - *Kelly's standard Resistance uniform*
	+ Rebel Sergeant First Class uniform - *Sergeant First Class uniform with armour plates, including rank patch and insignia*
	+ Rebel First Sergeant uniform - *First Sergeant uniform with armour plates, including rank patch and insignia*

## Multiplayer

The Multiplayer portion of *Resistance* was developed by Tachibana Games which also developed its DLC maps, weapons, and camos. There are also some specialized versions of existing weapons added in with the DLC Seasons as unlockable during their respective seasons and can also be bought with credits as well, but after the DLC Season is over, the weapons will not be unlockable, or purchasable. However, camos are purchasable. There are standard outfits purchasable through the in-game currency system, Credits. Credits are also earned at the end of a multiplayer match and through challenges.

Ranking in this game is also very expanded. The ranks go up to 180 with forty prestige levels, bringing up the overall rank count to 7,200 in total. Multiplayer weapons, excluding those added with DLC Seasons, are available for use in Zombies as well. Customization from *Infected* makes its first debut in Multiplayer. Outfit Packs are available for Multiplayer.

### Customization

Customization in Multiplayer is somewhat similar to 2013's *Ghosts*, only players cannot equip individual pieces such as different heads, helmets, skin colour, or armour. Instead like *Call of Duty: Infected*, players equip outfits to replace the flexible customization options. There are also Outfit Packs available for purchase through the in-game store for both real money or Credits.

There are standard outfits available to the player in the Create-A-Class system, but since the flexible customization from *Call of Duty: Federation War* isn't present, an option at the bottom allows outfits to be equipped by player choice. Some Outfits return from *Infected* as well with redone models.

* Survivor (300 cR) - *Post-apocalyptic outfit with rags, ripped sheets, and makeshift holsters*
* Predator (300 cR) - *Hunter-like outfit with intact pouches, camouflaged clothing with a makeshift mask*
* Urban Raider (300 cR) - *Urban stylized outfit with elements of US Army uniform pieces and patches*
* Stalker (300 cR) - *Stalker-like outfit with gloves, camouflaged clothing, and added Army style goggles*
* US Army soldier (300 cR) - *Battle uniform of the US Army complete with pouches, rank patches and insignia*
* SAS Operative (300 cR) - *Battle uniform of the Special Air Service complete with a gas mask, pouches, rank patches and insignia*
* Naval (300 cR) - *Navy-stylized outfit with uniform, sailor hat, patches and insignia*
* Rebel Soldier (300 cR) - *Standard Resistance uniform for all Rebel soldiers. Complete with rank patches and insignia*
* Imperialist (300 cR) - *Standard battle uniform for Imperialist Alliance soldiers. Complete with rank patches, insignia, ammo packs, and med kits*
* Haz-Mat (300 cR) - *Haz-mat suit complete with accessories, air filters, gloves, resistant armour, ammo packs, med kits, and utility belt*

### Weapons

Weapons that have \* are weapons that have a variant in the game but are not the original models and does not exist within the game files, only their added specialized variants. Introduced in DLC Seasons, Specialized Weapon Variants are non-customizable weapons and have specific attachments equipped onto them, and cannot be unequipped or changed. One example is the Lady of Justice which has the Drum Mag and Grenade Launcher attachments equipped.

* Assault rifles
	+ SAR-21
		- SAR-21 TacForce (*Tactical Forces* DLC Season only)
		- HAZ SAR-21 (*Infected* DLC Season only)
	+ AK-12
		- Lady of Justice (*Federation War* DLC Season only)
	+ M416
		- Crescent Rose (*Infected* DLC Season only)
	+ Aug A3
	+ AR160
		- AR160 Assault (*Assault Forces* DLC Season only)
		- Extinct ARX-160 (*Extinction* DLC Season only)
	+ G36C
		- G36C TacForce (*Tactical Forces* DLC Season only)
	+ SA80
		- Extinct SA-805 (*Extinction* DLC Season only)
	+ AN94
	+ SCAR-L
	+ M4A1
		- M4A1 SpecForce (*Special Forces* DLC Season only)
		- Tenshi (*Anime Warfare* DLC Season only)
	+ M16A4
		- M16A4 Ranger (*Modern Warfare* DLC Season only)
	+ AK-47
		- AK-47 Rebel (*Resistance* DLC Season only)
		- AK-47 Classic (*Classic Warfare* DLC Season only)
	+ AK-74
* Submachine guns
	+ PDW-R
	+ CZ-3A1
	+ PP-2000
	+ MP5
		- MP5 SpecForce (*Special Forces* DLC Season only)
		- MP5 SAS (*Modern Warfare* DLC Season only)
	+ UMP-45
		- UMP-45 SpecForce (*Special Forces* DLC Season only)
	+ P90
	+ Spectre M4
	+ K-Vector
		- K-Vector Assault (*Assault Forces* DLC Season only)
		- Extinct K-Vector (*Extinction* DLC Season only)
	+ AK-74u
		- AK-74u Rebel (*Resistance* DLC Season only)
	+ AK-12u
		- AK-12u Rebel (*Resistance* DLC Season only)
	+ Bizon SMG
		- Extinct Bizon (*Extinction* DLC Season only)
	+ Uzi-P
* Light machine guns
	+ M240B
		- M240B Assault (*Assault Forces* DLC Season only)
		- HAZ M240B (*Infected* DLC Season only)
	+ LSAT
		- LSAT TacForce (*Tactical Forces* DLC Season only)
		- Extinct LSAT (*Extinction* DLC Season only)
	+ RPK-12
		- RPK Classic (*Classic Warfare* DLC Season only)
	+ MG-4
		- HAZ MG-4 (*Infected* DLC Season only)
	+ Daewoo K-3
	+ M249
		- M249 SpecForce (*Special Forces* DLC Season only)
	+ QBB-95
		- QBB-95 Assault (*Assault Forces* DLC Season only)
* Shotguns
	+ UTS-15
		- HAZ UTS-15 (*Infected* DLC Season only)
	+ DBV-12
	+ M1014
	+ KSG
		- KSG SpecForce (*Special Forces* DLC Season only)
		- KSG TacForce (*Tactical Forces* DLC Season only)
		- KSG Assault (*Assault Forces* DLC Season only)
	+ SPAS-12
		- Ember Celica (*Anime Warfare* DLC Season only)
		- HAZ SPAS-12 (*Infected* DLC Season only)
		- SPAS-12 Spetsnaz (*Modern Warfare* DLC Season only)
	+ Remington 870
		- MC-R870 TacForce (*Tactical Forces* DLC Season only)
	+ FABARM-6
	+ M590
	+ M4-S90
	+ M1887\*
		- Ruyi Bang and Jingu Bang (*Anime Warfare* DLC Season only)
* Sniper rifles
	+ M40A5
	+ CS-LR4
	+ SRR-61 Intervention
		- BloodRose (*Anime Warfare* DLC Season only)
		- Y-Naka (*Anime Warfare* DLC Season only)
	+ M39 DMR
		- Miló (*Anime Warfare* DLC Season only)
	+ AI-AWM
	+ Barrett M98B
		- Death from Afar (*Anime Warfare* DLC Season only)
		- Crescent Rose (*Anime Warfare* DLC Season only)
* Pistols
	+ P226
		- Ember Celica (*Infected* DLC Season only)
	+ 93R
		- StormFlower (*Anime Warfare* DLC Season only)
	+ QSZ-92
	+ .44 Magnum
		- Myrtenaster (*Anime Warfare* DLC Season only)
		- Ironwood (*Anime Warfare* DLC Season only)
		- Kusarigama (*Anime Warfare* DLC Season only)
	+ Compact 45
	+ Glock 17
		- Gambol Shroud (*Anime Warfare* DLC Season only)
	+ FN57
	+ CZ75
	+ MP-443 Grach
		- Extinct MP-443 (*Extinction* DLC Season only)
	+ M9
		- M9 Ranger (*Modern Warfare* DLC Season only)
	+ BBDA19
	+ TF-19
* Launchers
	+ M-MGL
		- Magnhild (*Anime Warfare* DLC Season only)
	+ RPG
	+ Stringer
	+ Javelin SAM

#### Weapon attachments

Weapon attachments are separated into their own categories such as universal and weapon class specific attachments. Attachments found on Specialized Weapon Variants are not included in this list.

* Ammo Rounds/Shells
	+ Universal
		- Armour-Piercing Rounds - *Increased penetration against Heavy Trooper users*
		- Full Metal Jacket Rounds - *Increased barrier and wall penetration*
		- Incendiary Rounds - *Causes damage to players overtime due to flame*
		- High Explosive Rounds - *Increased impact blast radius due to explosive rounds*
		- Stun Rounds - *Adds a concussion effect to players upon impact*
		- Tracer Rounds - *Able to track players on the mini-map until killed*
		- Sabot Rounds - *Increased damage to vehicles and aircraft*
	+ Shotguns
		- Slug Shells - *Causes instant kills due single pellet shells*
* Magazines
	+ Universal
		- Fast Mag - *Decreases reload time*
		- Extended Mag - *Increases clip size and reload time*
	+ Assault Rifles and LMGs
		- Drum Mag - *Greatly increases clip size and reload time*
* Barrels
	+ Long Barrel - *Increases firing range*
	+ Heavy Barrel - *Increased damage over long ranges*
	+ Suppressor - *Decreases damage, and range but prevents mini-map detection*
	+ Muzzle Brake - *Maintain current weapon range over long ranges*
* Firing Types
	+ Rapid Fire - *Increased rate of fire*
	+ Automatic - *Standard firing mechanism*
	+ Semi-Automatic - *Semi-Automatic firing mechanism*
	+ Three-Round - *Increased accuracy due to three-round burst mechanism*
	+ Single-Round - *Accuracy greatly increased due to single-round burst mechanism*
* Sights/Scopes
	+ Red Dot Sight - *Slightly increases range while aiming*
	+ Holographic Scope - *Slight increase in range while aiming*
	+ ACOG Scope - *Increases range while aiming*
	+ VMR Sight - *Greatly increases range while aiming*
* Barrel-mounted
	+ Universal
		- Laser Sight - *Increases accuracy*
		- Flashlight - *Able to light up dark areas*
		- Vertical Foregrip - *Increases accuracy and recoil control*
	+ Assault Rifles
		- Grenade Launcher - *Adds grenade launcher*
	+ LMGs
		- Deployable Bipod - *Greatly increases accuracy and recoil control while deployed*
* Stocks
	+ Adjustable Stock - *Increases accuracy, recoil control, and movement while aiming*
	+ Assault Stock - *Increased movement while aiming and accuracy*
	+ Heavy Stock - *Greatly increases accuracy, and recoil control*
	+ Tactical Stock - *Greatly increases recoil control*

#### Weapon camos

Each weapon class in the game has weapon camouflages to be unlocked. Each weapon has the same set of camos, but need to be unlocked individually and separately.

* Standard - *Unlocked by default*
	+ Woodland
	+ Urban
	+ Arctic
	+ Desert
* Specials - *Unlocked with headshots*
	+ Autumn - *25 headshots*
	+ Red - *50 headshots*
	+ Blue - *75 headshots*
	+ Green - *100 headshots*
	+ Purple - *150 headshots*
	+ Pink - *200 headshots*
	+ White - *300 headshots*
	+ Emerald - *400 headshots*
	+ Mythic - *550 headshots*
	+ Bronze - *700 headshots*
	+ Silver - *1000 headshots*
* Legendary - *Unlocked by completing challenges*
	+ Gold - *Level up a weapon to max rank*
	+ Diamond - *Unlock all camos on a single weapon*
	+ Platinum - *Unlock all camos in a weapon class*
	+ Violet-ized - *Unlock Platinum for all weapons*
	+ Ruby - *Complete all challenges*

#### World War Weaponsmith

The World War II Weaponsmith also makes a return from *Call of Duty: Federation War*, only it has been renamed to World War Weaponsmith as it includes weapons from World War I as well. These are unlockable through the prestige leveling which give the player five war bonds for use to unlock World War I, or World War II-era weapons. In *Resistance*, WWI and WWII weapons are given their category which are titled "World War I-era" and "World War II-era" and are not customizable, unlike *Federation War*.

* StG-44
* M1A1 Carbine
* MP-40
* PPSh41
* Thompson
* MG-42
* M1919 Browning
* MG-08
* Hotchkiss M1914-MG
* M1917 Browning-MG
* M1897-Trench Gun
* M1 Garand EBR/M1C
* Marlin Model 1894
* Gewehr 98
* Springfield Model 1892–99
* Colt M1911
* Mauser C96
* Bergmann–Bayard pistol
* Panzerfaust

### Perks

Many perks from *Federation War* make a return while some new ones are introduced. In *Resistance*, perks are separated into five tiers that each contain a set of perks. Players are able to equip five perks from each of these categories. Some perks cannot be equipped with certain perks for balancing issues.

#### Tier I: Mobility

* **Field Runner** - Sprint 2% faster
	+ **Field Runner Pro** - Sprint longer
* **Focused** - Move faster when aiming
	+ **Focused Pro** - Able to hold breath longer with sniper rifles
* **Assault Trooper** - No longer slow with heavy weapons
	+ **Assault Trooper Pro** - Move 2% faster with heavy weapons equipped
* **Lightweight** - Movement speed increased by 3%
	+ **Lightweight Pro** - Movement speed increased by 5%

#### Tier II: Support

* **Supporter** - Deploy an ammo box for your team (Replaces any chosen equipment)
	+ **Supporter Pro** - Ammo box regenerates 30 bullets for nearby teammates
* **Combat Medic** - Gain an extra 5% health increase, and nearby teammates regenerate health faster (Cannot be equipped if Heavy Trooper is)
	+ **Combat Medic Pro** - Teammates nearby gain 8% extra health.
* **Hardline** - Decreases the score needed for Killstreaks
	+ **Hardline Pro** - Assist kills count towards Killstreaks
* **Streaker** - Killstreaks last 15 seconds longer
	+ **Streaker Pro** - Killstreaks last 25 seconds longer

#### Tier III: Strength

* **Buster** - Increased damage against Heavy Trooper users (Cannot be equipped if Heavy Trooper is)
	+ **Buster Pro** - Increased weapon damage against Killstreaks
* **Heavy Trooper** - 5% more health and 15% more body armour
	+ **Heavy Trooper Pro** - Deploy body armour for your team (Replaces any chosen equipment)
* **Hunter** - Able to detect Assassin Pro users
	+ **Hunter Pro** - Increased effectiveness of lethals and tacticals against Blast users
* **Weaponsmith** - 5% weapon penetration
	+ **Weaponsmith Pro** - 5% weapon penetration against Combat Medic users

#### Tier IV: Efficiency

* **Slight of Hand** - Swap weapons faster
	+ **Slight of Hand Pro** - Faster aiming
* **Blast** - Resistance against lethals and tacticals
	+ **Blast Pro** - Start with more equipment
* **Hail Mary** - Throw grenades further
	+ **Hail Mary Pro** - Throw even further
* **Rambo** - 15% increased hipfire accuracy with LMGs (If Pro, cannot be equipped with Heavy Trooper and/or Combat Medic)
	+ **Rambo Pro** - 15% damage boost when injured

#### Tier V: Stealth

* **Assassin** - Undetected by A.I. aircraft
	+ **Assassin Pro** - No crosshair detection
* **Hacker** - Undetectable by player Killstreaks
	+ **Hacker Pro** - Faster lock-on to player Killstreaks
* **Stealth** - Move quieter
	+ **Stealth Pro** - No fall damage
* **Ghost** - Undetectable by UAVs and Sentry Guns
	+ **Ghost Pro** - Resistance against Counter-UAV, SpySystem and EMPs

### Killstreaks

Most of the killstreaks in *Call of Duty: Federation War* make a return in *Resistance* with some new ones added.

* 3 kills: **UAV** - Swipes the map and reveals enemy positions. Lasts for one minute.
* 3 kills: **Counter-UAV** - Blocks enemy radar communications and shields friendly radar. Lasts for one minute.
* 3 kills: **Armor Drop** - Adds 10% armour to user. Can not be picked by Heavy Trooper users, or those who picked up body armour placed by Heavy Trooper users.
* 4 kills: **Supply Drop** - Contains any Killstreak by random order.
* 4 kills: **RC-XD** - Deploy a multi-purpose RC drone and seek out enemies for an imploding effect.
* 5 kills: **P.D.U.** - Automated defense system launching A.P. grenades at incoming enemies.
* 5 kills: **Sentry Gun** - Sensory powered 20mm minigun able to track and detect enemy players.
* 5 kills: **SAM Turret** - Deployable anti-aircraft turret able to track and destroy any UAV and aircraft above the map.
* 7 kills: **Airstrike** - Call in fighter bombers to drop missiles on a single position.
* 7 kills: **Little Bird** - Call in an AH-6 Assault to assist friendly forces.
* 9 kills: **Warthog** - Call in A10s for strafing runs around the map. Does not affect player.
* 9 kills: **Pave-Low** - Call in Liberator or Reaper, heavily armoured attack choppers, for assistance against enemy forces.
* 9 kills: **Viper Drone** - Pilot an assault drone capable of launching missiles to the ground.
* 9 kills: **Heavy Airstrike** - Call in heavy bombers to drop bombs over a large area of the map.
* 10 kills: **HV-TOL** - Pilot Guardian Angel or Dark Angel for assistance towards friendly ground forces. Can switch between 20mm M61 Vulcan guns and 105mm M102 howitzer cannons.
* 10 kills: **SpySystem** - Request an orbital satellite to lock, continuously track enemy positions. Cannot be shot down and lasts for one minute.
* 12 kills: **Attack Dogs** - Releases a K9 unit into the map to thin out enemy forces.
* 12 kills: **EMP** - Call in a missile to self destruct above the map to wipe out all enemy electronics, communications and disrupts every hostile aircraft. Lasts for one minute.
* 16 kills: **AC-130 Gunship** - Control the guns of Rebel One or Metal One to rain down hell on the enemy from above. Consists of three firing modes including one GAU-12 cannon, one B40mm cannon, and one 105mm M102 howitzer cannon.
* 16 kills: **Attack Gunship** - Pilot an assault chopper to assist friendlies with enemy ground forces.

### Gamemodes

Gamemodes, such as Cat vs. Mice, make a return in *Resistance* with some new ones added through and are only playable during certain DLC Seasons.

#### Core

There are Hardcore variants of most Core modes such as TDM and Domination.

* **Team Deathmatch** - Classic Call of Duty action. Two teams of 6 battle it out within a single map for dominance against the other. First team to reach 90 kills wins. 12 player maximum.
* **Kill Confirmed** - Collect enemy dogtags to score. Deny the enemy team your tags to keep them from reaching victory. First to collect 100 tags wins with two teams of 5. 10 player maximum.
* **Domination** - Control three territory points around the map and achieve victory by reaching 200 points with two teams of 6. 12 player maximum.
* **Search and Destroy** - Attackers are given one bomb to destroy the missile stockpile of the Defenders as they fight to protect it with only one life. First with four points wins with two teams of 6. 12 player maximum.
* **Free-For-All** - Every man for himself, soldier! Spawn in with no teammates and fight to reach 30 kills against seven other lone wolves attempting to stop you in your tracks. 8 player maximum.
* **Capture the Intel** - Similar to CTF, except its intel. Capture the enemy team's intel to score. First to reach four points wins with two teams of 5. 10 player maximum.
* **Headquarters** - Teams must capture and lock down the "Headquarters" before the other team does. The team that captures the HQ do not respawn until it is destroyed. First team to 150 points win. 12 player maximum.
* **Multi-Team** - Teams of 3 battle it out in a classic deathmatch. First team to reach 60 kills wins. 12 player maximum.
* **Cat vs. Mice** - One player is given a suit of Juggernaut armour and an M249 SpecForce LMG to hunt down the rest. 18 player maximum for intense matches.

#### Community

* **Gun Game** - Players must cycle through a series of weapons in order to win the game. The first player to get a kill with the last weapon wins. 12 player maximum.
* **One in the Chamber** - Only one shot, one kill. Careful! You're given a pistol with only ONE bullet, use it wisely. First player to reach 20 kills wins. 12 player maximum.
* **Sharpshooter** - Every 45 seconds, players are given the same weapon to score with. First player to achieve 30 kills wins. 12 player maximum.
* **Infected** - An endless struggle between Man and Infected. Survive for as long as possible against large waves of infected. 18 player maximum for intense matches.
* **Drop Zone** - One area of the map grants random killstreak drops. The first team to collect 300 points while holding the drop zone wins. 18 player maximum.

#### Playlists

* **Ground War** - Combination of Team Deathmatch, Domination, Kill Confirmed and Capture the Intel. Two teams of 9 battle it out on large maps for victory against the other.
* **Anime Warfare** - Special playlist containing Anime Ground War 12v12, Anime Team Deathmatch, Anime Domination, and Anime Search and Destroy on *Anime Warfare* DLC Season maps only.
* **World at War** - Classic Team Deathmatch and Domination on classic World War II-era maps only. Two teams of 9 battle it out on *World at War* maps set in 1945.
* **Modern Warfare** - Special playlist celebrating the tenth anniversary of *Modern Warfare 3*, play on maps from the *Modern Warfare* series! Only available in this playlist until April 30th, 2021.

## Cooperative

Unlike *Federation War*, Cooperative Missions is set in the same timeline as the Singleplayer but does not directly crossover into them. Cooperative features up to 4 players online with two player split-screen. Unlike Singleplayer, Cooperative doesn't feature the Outfit system nor weapon camos. Weapons in Cooperative are shared with Singleplayer.

Cooperative Missions follows a team of Resistance soldiers who have been given tasks to helping their movement with the war against the Federation across their territory.

Cooperative Survival follows various teams of Imperialist Army soldiers who have been abandoned in Resistance territory and must defend themselves from endless waves of Rebel attacks in order to survive, and eventually attempt to escape. One exception is "Rebellion: Ruins of Berlin."

### Missions

#### Tier I

* **Shadows Strike** - Ambush an Imperialist Alliance convoy and secure what's loaded.
* **Ghosts** - Infiltrate an Imperialist Alliance base to secure data vital to the Resistance's survival.
* **Founded** - Assist fellow Resistance soldiers in holding back the Imperials long enough for others to escape.
* **First Recon** - Secure areas of a potential base site so the Resistance can use it as a new HQ.
* **Whose Offense?** - The Imperials responsible for the death of your leader has been found. Show no mercy.

#### Tier II

* **Outnumbered, Outgunned** - After being shot down by Imperials, defend your crashed chopper and wounded long enough for assistance to arrive.
* **You're The Hunted** - Having been captured by Imperials, sneak your way around their base and escape.
* **Resist vs. Imperialist** - Meet up with another Resistance squad to assault an Imperialist weapons depot.
* **Dangerous Heights** - Realizing the Resistance could be in danger by an unknown top secret superweapon, your squad is sent to investigate an Imperial facility.
* **Running from Imps** - After investigating the Imperial facility, your squad must now escape the facility through its ventilation shafts.

#### Tier III

* **Restoring Hope** - Openly assault an Imperialist Alliance research facility, rumoured to have repossessed Red Star-era NAKA missiles, and expose it to the public.
* **Beginning of War** - The Resistance-Federation War has begun. Your squad is sent to extract a high value target, codename; HMR. Claiming to have information about the dissolved U.U.S.S.
* **Ashes of the Past** - After extracting HMR, you're sent alongside remnants of U.U.S.S. to destroy an Imperialist supercarrier armed with enough NAKA missiles to destroy Europe.
* **Our Land, Our Rules** - The Federation has invaded the Resistance's HQ in central Europe, prevent all members from being killed or captured by the Imps.
* **Our Final Hour, Our Final Fight** - Assault Washington, D.C. and capture the Federal White House to claim victory over all forces of the Federation of an Imperialist Alliance.

### Survival

#### Tier I: Cadet

* **Hotel Heights** - You've been abandoned by your superiors. Rebel fighters know your position, defend it.
* **Hills Have Eyes** - Abandoned in the hills of Europe, you must fend off waves and waves of Rebel soldiers.
* **Abandoned** - You and your fellow squadmates have been separated from your company in enemy territory, you must survive against waves of Resistance forces.
* **Descent** - Abandoned while infiltrating an underground Resistance base, you must survive against overwhelming Rebel soldiers.

#### Tier II: Private

* **Rebels Follow** - You must defend yourself from incoming Resistance soldiers in an abandoned gas station.
* **Resistance Massacre** - Your squad are the only survivors of a Resistance massacre. Defend yourself as you've been found.
* **Resistors** - Following an ambush, you must defend the Imperial cargo at all costs, even if it costs your life. Against the largest waves of Rebel soldiers you'd ever see, maybe your last sight.
* **Night of the Rebels** - Its nightfall and the convoy you were defending has been abandoned for hours, however Rebels have found out your squad survived. Defend yourself against waves of Resistance troops.

#### Tier III: Colonel

* **The Rebel Defense Project** - In the middle of a northern Canadian woods, Resistance forces are storming your position. Defend yourself.
* **Beaches of Nightfall** - Surrounded by Resistance forces on the beaches of Spain, you're stranded by Imperialist forces. You must defend against endless waves of Rebel fighters.
* **Rebellion: Ruins of Berlin** - You were ordered to search the remains of Berlin, Federal Germany, only to find members of the German Resistance. You must now survive against waves of German Rebel soldiers.
* **Resistance Activity** - Searching the ruins of Detroit, Resistance survivors have overrun your CO's location, you're trapped without support. Defend your current location from waves of Rebel attacks.

#### Tier IV: General

* **Rebellion Holocaust** - Trapped in a hospital within Resistance territory, your squad finds out its an active secret Resistance base. You must now defend yourselves against waves of Rebel troops.
* **Rebellion Rampage** - Left behind by Imperialist forces in the ruins of Kansas City, Resistance forces have found you hold valuable information about the Federation. Your squad must defend your position from Rebel attacks.
* **Red State** - Stranded somewhere in central Africa, your squad has been targeted by Resistance forces and are coming to capture you. Don't let them, defend your position.
* **Rebels Rook** - An Imperialist cargo plane has gone down, your squad has been deployed to secure it cargo but Resistance forces are coming to take what's there. Defend that downed plane at all costs.

## Zombies

Like most *Call of Duty* games, Zombies has a timeline as to when certain events happen. Zombies in *Resistance* have been created from the NAKA Chemical Missiles, like *Federation War*. Although Zombies has no formal plot to it, cutscenes play for both intros and outros of each map.

Each DLC Pack came with at least three to five Zombies maps, each of them having their own story and survivors. DLC Seasons didn't add any Zombies maps but did add several Survival and Last Stand maps.

### Maps

#### Zombies

* **Isolation I: Damned Escape** - You and your brothers been separated from everyone you all love and reunited with their dead counterparts. Defend yourselves and escape.
* **Isolation II: Stalkers** - Alone once again. Your group finds a settlement of survivors, only to be defending yourselves again from people you once knew.
* **Isolation III: 28 Weeks Later** - You've found shelter with the surviving forces of the Imperialist Alliance, but you've discovered they were housing Infected for research. Now they've escaped, and you must do the same.
* **Isolation IV: Last Breath** - To make peace with your inner selves, you all head back home. Only to find a gravemind of the Infected. Your mother has been the infected Queen for weeks. End her misery, and your own.

#### Survival

* **Backwoods** - Not knowing what is going on, or what has happened, you and your fellow junior officers are surrounded by Infected. Use whatever you have and defend your life.
* **Hydro** - Reports of a water cooling system malfunctioning has been made. You checked it out to find Infected has breached the plant, you use security weapons to defend yourself until help arrives.
* **Slums** - During a business trip to Africa, the Infected began to spread through locations around the world and Africa is one of them. For the first time, you must get your hands dirty and wield firearms to defend yourself and your company's interests.
* **Downhill** - While on vacation, you're at a Russian ski-resort but when a NAKA Chemical Missile lands nearby, you notice people have been acting funny. You broke into the Security armoury for weapons, for self-defense of course.
* **Facility** - As security officers of a top secret Federation facility, its your job to make sure that nothing escapes, or gets in. Even Infected.
* **Terminal** - Shortly before getting on a plane to travel to Japan to reunite with your family, Infected have overrun the airport and you follow orders given by a security officer to defend yourself.

#### Last Stand

* **Carrier** - Serving on board the *IMP Nakamura*, test subjects for the Super Soldier Program has been infected with the research drug and taken over the supercarrier. The distress beacon has been destroyed, and your group is trapped with strong and powerful Infected.
* **Depot** - As an engineer for the Imperialist Army, your job is to make sure everything is in working condition but that all changes when Infected overrun your depot. Defend it at all costs.
* **Plaza** - The Plaza was your only choice for survival. For days, you and three others have become close friends until one day, the Infected have broken through the defenses and the friendship between the four of you is being tested.
* **Test Site: Delta** - Stationed at an Imperialist test site for new and improved NAKA Missiles, you must make sure that no Infected get past your defenses.
* **Underground** - The Infected has found the underground Resistance HQ. As soldiers of the Resistance, you must defend your leaders and fellow soldiers with everything you have.

### Characters

* Zombies
	+ Isolation
		- Francis
		- Franklin
		- Frederic
		- Ford
* Survival
	+ Backwoods
		- National Park security
			* Jones
			* Ramirez
			* David
			* Gray
	+ Hydro
		- Hydro Plant workers
		- Jerry
		- Thomas
		- Keenan
		- George
	+ Slums
		- Thomas Industries
			* Marshal Thomas
			* Kerry
			* Sebastian
			* Jeffery
	+ Downhill
		- UK Citizens
			* Nigel
			* Winston
			* Thompson
			* Lucy
	+ Facility
		- Imperialist Alliance security
			* Sean
			* Kingston
			* Franco
			* Ronald
	+ Terminal
		- Security officer
			* Jared
		- Japan Citizens
			* Yachi
			* Mitsunari
			* Kojuro
* Last Stand
	+ Carrier
		- Imperialist Navy
			* Private
			* Corporal
			* Specialist
			* Sergeant
	+ Depot
		- Imperialist Army
			* Depot Engineer
			* Depot Mechanic
			* Private
			* Private First Class
	+ Plaza
		- US Citizens
			* Kyle
			* Danny
			* Joshua
			* Savannah
	+ Test Site: Delta
		- Imperialist Special Forces
			* Commander
		- Imperialist Army
			* Sergeant
			* Specialist
			* Trooper
	+ Underground
		- Resistance Army
			* Daniel
			* Logan
			* Allen
			* Ryan

## Game Editions

### Standard Edition

The Standard Edition of *Resistance* included only the base game.

### Pre-order Edition

For those who pre-ordered *Resistance* had gotten the Season Pass along with the base game and bonus in-game Credits of 4,000.

### Digital Edition

Digitally pre-ordering the game offered the same items as physically pre-ordering, but only the digital edition offered extra rewards such as four days early access to the game as well as instead of 4,000, gave players 6,000 Credits.

### Private Edition

The Private Edition included a download code for the game, *Resistance Rises* novel, 10,000 Credits, 5 War Bonds to use in the World War Weaponsmith after prestiging the first time. If purchased physically, also includes a journal of Jenkins Fall as well as dog tags of Lindsay Fall.

### Colonel Edition

The Colonel Edition included a download code for the game, 13,000 Credits, 10 War Bonds. If purchased physically, includes a limited edition *Resistance* player guide of characters, factions, and history of the *Resistance* timeline.

### General Edition

The General Edition included everything from previous editions and can only be bought physically. Instead of the amount of Credits in previous editions, players are given codes for 20,000 Credits, 15 War Bonds, and the Season Pass. As well as including the Limited Edition *Resistance* player guide, Jenkins' journal, Lindsay's dog tags, and "classified" files regarding Red Star-era NAKA Chemical Missiles.

## Downloadable content

### Map Packs

#### Hell From Above DLC

The **Hell From Above** DLC was the first DLC for *Resistance* and was released November 3rd, 2019, a month after the *Federation War* DLC Season ended. The DLC included four all new Multiplayer maps with two recreated maps from Morningwood Studios' game, *Imperialist War* along with a set of new Co-op Survival maps, these four maps were categorized into four difficulties. The DLC also included five Zombies maps, two Survival maps and two Last Stand maps as well.

* Multiplayer Maps
	+ Fired
	+ Hijacked
	+ Mile High Passenger
	+ Aftermath
	+ Winter
	+ Valley
* Cooperative Survival
	+ Rebels Wrath
	+ Resisting Defeat
	+ Rebels Fist
	+ Resistance
* Zombies Maps
	+ Chernobyl I: Outskirts
	+ Chernobyl II: Blocks
	+ Chernobyl III: Night Stalkers
	+ Chernobyl IV: Dead Ground
	+ Chernobyl V: Reactor Four
* Survival Maps
	+ Misty Winter
	+ Tokyo: Docks
* Last Stand Maps
	+ House
	+ Palace

#### Alliance of Nations DLC

The **Alliance of Nations** DLC was the second DLC for *Resistance* and was released March 22nd, 2020. The DLC included five all new Multiplayer maps, one of which is from *Federation War* along with a set of new Co-op Survival maps, these four maps were categorized into four difficulties. The DLC also included four maps for Zombies, one map for Survival and Last Stand.

* Multiplayer Maps
	+ Motherland
	+ Fatherland: 2027
	+ Frost
	+ SkyScraper
	+ Vortex
	+ Gulch
* Cooperative Survival
	+ Rebellion: Grounded
	+ Rebellion: Revenge
	+ Rise of the Rebels
	+ Resistance Rising
* Zombies Maps
	+ Castle I: Dungeons
	+ Castle II: Shadows
	+ Castle III: Forest
	+ Castle IV: Escape
* Survival Maps
	+ Hong Kong: Department
* Last Stand Maps
	+ Woods

#### Legends of the Shadows DLC

The **Legends of the Shadows** DLC was the third DLC for *Resistance* and was released July 22nd, 2020. The DLC featured five remastered Multiplayer maps from *Call of Duty: Federation War* along with a set of Cooperative Survival Missions from *Federation War* as well as three Zombies maps and one Survival map with two Last Stand maps from *Call of Duty: Infected*. Legends of the Shadows was intended to remaster older maps from *Federation War* and *Infected* but did not entirely changed them.

* Multiplayer Maps
	+ Whiteout: 2027
	+ Downtown: 2027
	+ Metro: 2027
	+ Block: 2027
	+ Urban: 2027
* Cooperative Survival
	+ Highway: 2027
	+ Assault: 2027
	+ Beachfront: 2027
	+ Harbor: 2027
* Zombies Maps
	+ Presidency
	+ Metropolitan
	+ Northern
* Survival Maps
	+ Station: 2027
* Last Stand Maps
	+ Cliff: 2027
	+ Yard: 2027

#### Eclipse of the Imperialists DLC

The **Eclipse of the Imperialists** DLC was the fourth DLC for *Resistance* and was released November 9th, 2020. Unlike other DLCs, this one only featured three Multiplayer maps, two Cooperative Survival Missions, but had five Zombies maps, four Survival maps and two Last Stand maps.

* Multiplayer Maps
	+ Outlands
	+ Route 185
	+ Ruined
* Cooperative Survival
	+ Attack of the Rebels
	+ Resistance Ambush
* Zombies Maps
	+ Origins I: The Labs
	+ Origins II: Ground Zero
	+ Origins III: Coastal Highway
	+ Origins IV: Ship
	+ Origins V: Stranded
* Survival Maps
	+ Bunker
	+ Streets
	+ Hospital: LA
	+ Quarry
* Last Stand Maps
	+ Alley
	+ Complex

#### Yesterday of the Future DLC

The **Yesterday of the Future** DLC was the fifth and final DLC for *Resistance* and was released March 22nd, 2021. The DLC featured four re-imaginated maps from *Federation War* along with three Cooperative Survival Missions, four Zombies maps, one Survival map and two Last Stand maps.

* Multiplayer Maps
	+ Supplylines: 2027
	+ Airfield: 2027
	+ Forest: 2027
	+ River: 2027
* Cooperative Survival
	+ Rebel Outpost
	+ Rebellion: Holdout
	+ Rebel Corvette
* Zombies Maps
	+ Outbreak I: First Contact
	+ Outbreak II: Facility
	+ Outbreak III: Station
	+ Outbreak IV: Final Confrontation
* Survival Maps
	+ Cavern
* Last Stand Maps
	+ Outpost
	+ Holdout

### DLC Seasons

#### *Federation War* DLC Season

*Main article: Federation War DLC Season*
The ***Federation War* DLC Season** was a DLC event that took place from October 1st to October 31st, 2019. It was the first DLC Season for *Resistance* and was followed by the *Infected* DLC Season two months later.

The DLC Season reintroduced several content from *Call of Duty: Federation War*. In addition to its content from *Federation War*, the Season gave players the opportunity of unlocking the Lady of Justice as a permanent weapon for use in *Resistance* multiplayer as well as various outfits and skins.

##### Campaign

###### Outfits

* Jenkins Fall
	+ Federal Army General - *Finish* Defection *on General difficulty, alone*
	+ Resistance Officer - *Finish* Defection *under 20 minutes*
	+ Allied Nations Sergeant - *Finish* Brothers to the End *on General difficulty in Online Co-Op*
* Lewis Anders
	+ Federal Army Major-General - *Finish* Assassination *on General difficulty, alone*
	+ Resistance NC-Officer - *Finish* Assassination *under 20 minutes*
	+ Allied Nations Private First Class - *Survive for 30 waves on General difficulty in* Brothers to the End *in Online Co-Op*
* Kelly Jackson
	+ Federal Army Colonel - *Finish* On the Run *on General difficulty, alone*
	+ Resistance Sergeant - *Finish* On the Run *under 20 minutes*
	+ Allied Nations Private - *Survive for 50 waves in* Brothers to the End *in Online Co-Op*

##### Multiplayer

###### Maps

* Center: 2027 - *Red Star Federation vs. US Army*
* Frozen: 2027 - *Resistance against the Federation vs. Red Star Federation*
* Blackout: 2027 - *Allied Nations vs. Red Star Federation*

###### Outfits

* Federal Soldier - *Get 120 kills as the Red Star Federation on Center: 2027*
* German Rebel Solder - *Get 120 kills as the Resistance against the Federation on Frozen: 2027*
* Allied Nations Soldier - *Get 120 kills as the Allied Nations on Blackout: 2027*

###### Skins

* Private - *Get 65 kills with the AK-12*
* Lindsay Fall - *Kill the same enemy three times in one match*
* Jones Johnson - *Pass round 40 on Facility*
* German Rebel Leader - *Get 150 kills with the AK-47*
* Jack Anderson - *Get 150 kills with the M4A1*
* Kate Thomas - *Get 150 kills with the M16A4*
* Kevin Thomas - *Get 75 kills with the M9*

###### Weapons

* Lady of Justice - *Call in 65 UAVs and Supply Drops*

##### Cooperative

###### Missions

* Defection
* Assassination
* On the Run
* Brothers to the End

#### *Infected* DLC Season

*Main article: Infected DLC Season*
The ***Infected* DLC Season** was a DLC event that took place from December 1st to December 31st, 2019. It was the second DLC Season for *Resistance* and was followed by the *Resistance* DLC Season two months later.

The DLC Season, like the *Federation War* DLC Season, reintroduced content from *Call of Duty: Infected*. The Season allowed players to play on several Survival and Last Stand maps from *Infected* as well as to unlock Crescent Rose, Ember Celica, and HAZ-themed weapons as permanent weapons. Players were also able to unlock various outfits and skins themed from characters of *Infected*.

##### Campaign

###### Outfits

* Jenkins Fall
	+ 501st HAZ Unit Colonel - *Pass round 40 on* Nightfall: 2027*, alone*
	+ 501st Combat Colonel - *Pass round 40 on* Crash: 2027*, alone*
* Lewis Anders
	+ 501st HAZ Unit Sergeant Major - *Pass round 40 on* Mall: 2027*, alone*
	+ 501st Combat Sergeant Major - *Pass round 40 on* Home: 2027*, alone*
* Kelly Jackson
	+ 501st HAZ Unit Sergeant - *Find the dog tags of Ghost 1-1-5 in* Crash: 2027 *and kill 115 enemies*
	+ 501st Combat Sergeant - *Survive for 60 rounds on all Last Stands maps in the* Infected *DLC Season*

##### Multiplayer

###### Outfits

* 501st Soldier - *Get 90 kills with the SAR-21*
* 501st HAZ Division
	+ HAZ Assault Trooper - *Get 90 kills with the M240B*
	+ HAZ Search and Destroy - *Get 90 kills with the MG-4*
	+ HAZ Support Trooper - *Get 90 kills with the UTS-15*
* Shadows of Darkness Soldier - *Get 150 kills as the Imperialist Alliance*

###### Skins

* Haley Marcy Rose - *Get 150 kills as the Resistance*
* Sebastian - *Get 20,000 score from Domination games*
* Cody - *Get 20,000 score from Team Deathmatch games*

###### Weapons

* HAZ SAR-21 - *Get 180 kills with the SAR-21*
* HAZ M240B - *Get 180 kills with the M240B*
* HAZ MG-4 - *Get 180 kills with the MG-4*
* HAZ UTS-15 - *Get 180 kills with the UTS-15*
* HAZ SPAS-12 - *Get 180 kills with the SPAS-12*

##### Zombies

###### Survival

* Nightfall: 2027
* Crash: 2027

###### Last Stand

* Mall: 2027
* Home: 2027

#### *Resistance* DLC Season

*Main article: Resistance DLC Season*
The ***Resistance* DLC Season** was a DLC event that took place from February 1st to February 29th, 2020. It was the third DLC Season for *Resistance* and was followed by the *Tactical Forces* DLC Season two months later.

The DLC Season introduced new unlockable weapons, maps and two Cooperative maps as well. Three new weapons includes the AK-47 Rebel, AK-74u Rebel, and AK-12u Rebel.

##### Multiplayer

###### Maps

* Countdown - *Resistance vs. Imperialist Army*
* Colony - *Resistance vs. Imperialist Army*

###### Weapons

* AK-47 Rebel - *Get 120 kills with the AK-47*
* AK-74u Rebel - *Get 120 kills with the AK-74u*
* AK-12u Rebel - *Get 120 kills with the AK-12u*

##### Cooperative

###### Survival

* Rebels Hotel
* Revenge of the Resistance

#### *Tactical Forces* DLC Season

*Main article: Tactical Forces DLC Season*
The ***Tactical Forces* DLC Season** was a DLC event that took place from April 1st to April 30th, 2020. It was the fourth DLC Season for *Resistance* and was followed by the *Special Forces* DLC Season in June 2020.

The DLC Season featured one Multiplayer map and several tactical weapons. The weapons included the SAR-21 TacForce, G36C TacForce, LSAT TacForce, KSG TacForce, and MC-R870 TacForce.

##### Multiplayer

###### Maps

* Bridge - *Resistance vs. Imperialist Army*

###### Weapons

* SAR-21 TacForce - *Get 120 kills with the SAR-21*
* G36C TacForce - *Get 120 kills with the G36C*
* LSAT TacForce - *Get 120 kills with the LSAT*
* KSG TacForce - *Get 75 kills with the KSG*
* MC-R870 TacForce - *Get 75 kills with the R870*

#### *Special Forces* DLC Season

*Main article: Special Forces DLC Season*
The ***Special Forces* DLC Season** was a DLC event that took place from June 1st to June 30th, 2020. It was the fifth DLC Season for *Resistance* and was followed by the *Assault Forces* DLC Season in August.

The DLC Season, like the *Tactical Forces* DLC Season, featured one Multiplayer map and several specialized weapons. The weapons included the M4A1 SpecForce, MP5 SpecForce, UMP-45 SpecForce, M249 SpecForce, and KSG SpecForce.

##### Multiplayer

###### Maps

* Barracks - *Resistance vs. Imperialist Army*

###### Weapons

* M4A1 SpecForce - *Get 120 kills with the M4A1*
* MP5 SpecForce - *Get 120 kills with the MP5*
* UMP-45 SpecForce - *Get 120 kills with the UMP-45*
* M249 SpecForce - *Get 120 kills with the M249*
* KSG SpecForce - *Get 75 kills with the KSG*

#### *Assault Forces* DLC Season

The ***Assault Forces* DLC Season** was a DLC event that took place from August 1st to August 31st, 2020. It was the sixth DLC Season for *Resistance* and followed up by *Extinction* DLC Season in October.

The DLC Season, like the *Tactical* and *Special Forces* DLC Seasons, featured one Multiplayer map and several assault-ified weapons. The weapons included the AR160 Assault, K-Vector Assault, M240B Assault, QBB-95 Assault, and KSG Assault.

##### Multiplayer

###### Maps

* Training - *Resistance vs. Imperialist Army*

###### Weapons

* AR160 Assault - *Get 120 kills with the AR160*
* K-Vector Assault - *Get 120 kills with the K-Vector*
* M240B Assault - *Get 120 kills with the M240B*
* QBB-95 Assault - *Get 120 kills with the QBB-95*
* KSG Assault - *Get 75 kills with the KSG*

#### *Extinction* DLC Season

*Main article: Extinction DLC Season*
The ***Extinction* DLC Season** was a DLC event that took place from October 1st to October 31st, 2020 and was the seventh DLC Season to be released for *Resistance*. The *Anime Warfare* DLC Season followed two months later.

The DLC Season introduced two Multiplayer maps, one Cooperative Survival map and several Extinct weapons. These included the Extinct ARX-160, Extinct SA-805, Extinct K-Vector, Extinct Bizon, Extinct LSAT, and Extinct MP-443.

##### Multiplayer

###### Maps

* Overgrown - *Resistance vs. Imperialist Army*
* Abandoned - *Resistance vs. Imperialist Army*

###### Weapons

* Extinct ARX-160 - *Get 120 kills with the AR160*
* Extinct SA-805 - *Get 120 kills with the SA-80*
* Extinct K-Vector - *Get 120 kills with the K-Vector*
* Extinct Bizon - *Get 120 kills with the Bizon*
* Extinct LSAT - *Get 120 kills with the LSAT*
* Extinct MP-443 - *Get 40 kills with the MP-443 Grach*

#### *Anime Warfare* DLC Season

*Main article: Anime Warfare DLC Season*
The ***Anime Warfare* DLC Season** was a DLC event that took place from December 1st to December 31st, 2020 and was the eighth DLC Season to be released as part of the DLC Seasons for *Resistance*. The *Classic Warfare* DLC Season followed two months later. The Anime shows of which the content was inspired by included *RWBY*, *Angel Beats!*, and Morningwood Entertainment's own *Lunar Eclipse* anime.

The DLC Season was the only one that introduced a ton of new weapons which were all inspired by various well known Japanese Anime in both the US and Japan. Ten Multiplayer maps were introduced as well as four special gamemodes, which were all featured in a single playlist titled as "Anime Warfare."

##### Multiplayer

###### Maps

* Emerald - *Vale vs. Atlas*
* Forever Fall - *Vale vs. Atlas*
* Beacon - *Vale vs. Atlas*
* Kuroyuri - *Vale vs. Atlas*
* Mount. Glenn - *Vale vs. Atlas*
* Higanbana - *Vale vs. Atlas*
* Afterlife School - *SSS vs. A-Clones*
* Afterlife Dorms - *SSS vs. A-Clones*
* Afterlife Forest - *SSS vs. A-Clones*
* Luna Base - *Luna Loyalists vs. New Luna Order*

###### Gamemodes

* Anime Ground War 12v12
	+ Anime Team Deathmatch
	+ Anime Domination
* Anime Search and Destroy

###### Weapons

* Tenshi - *Get 20 kills while injured*
* Ember Celica - *Get 75 kills with the SPAS-12*
* Ruyi Bang and Jingu Bang - *Get 40 kills in close quarters*
* BloodRose - *Get 20 one shot kills with the SRR-61*
* Y-Naka - *Get 30 longshot kills with the SRR-61*
* Miló - *Get 80 kills with the M39 DMR*
* Death from Afar - *Get 30 longshot kills with the M98B*
* Crescent Rose - *Get 20 one shot kills with the M98B*
* StormFlower - *Get 40 kills with the 93R*
* Myrtenaster - *Get 20 point blank kills with the .44 Magnum*
* Ironwood - *Get 40 kills with the .44 Magnum and Buster perk equipped*
* Kusarigama - *Destroy 10 Sentry Guns with the .44 Magnum*
* Gambol Shroud - *Get 75 kills with the Glock 17*
* Magnhild - *Destroy 40 SAM Turrets with the M-MGL*

#### *Classic Warfare* DLC Season

*Main article: Classic Warfare DLC Season*
The ***Classic Warfare* DLC Season** was an event that took place from February 1st to February 28th, 2021 and was the ninth DLC Season to be released as part of the DLC Seasons for *Resistance*. The *Modern Warfare* DLC Season followed *Classic Warfare* and was released two months after it.

The DLC Season introduced nine Multiplayer maps, one Cooperative Survival map and two weapons; AK-47 Classic and RPK Classic. With all nine maps, they were featured in a playlist titled "World at War." In the Multiplayer maps, instead of the Resistance vs. Imperialist Army, its either the Red Army vs. Wehrmacht, or Imperial Japanese Army vs. Marine Raiders.

##### Multiplayer

###### Maps

* Airfield: 1945 - *Imperial Japanese Army vs. Marine Raiders*
* Asylum: 1945 - *Red Army vs. Wehrmacht*
* Castle: 1945 - *Imperial Japanese Army vs. Marine Raiders*
* Courtyard: 1945 - *Imperial Japanese Army vs. Marine Raiders*
* Hanger: 1945 - *Imperial Japanese Army vs. Marine Raiders*
* Makin: 1945 - *Imperial Japanese Army vs. Marine Raiders*
* Roundhouse: 1945 - *Red Army vs. Wehrmacht*
* Seelow: 1945 - *Red Army vs. Wehrmacht*
* Upheaval: 1945 - *Red Army vs. Wehrmacht*

###### Weapons

* AK-47 Classic - *Get 120 kills with the AK-47*
* RPK Classic - *Get 120 kills with the RPK*

#### *Modern Warfare* DLC Season

*Main article: Modern Warfare DLC Season*
The ***Modern Warfare* DLC Season** was an event that took place from April 1st to April 30th, 2021 and was the tenth and final DLC Season released for *Resistance*. With it being the last, no more DLC Seasons were planned to follow it.

The DLC Season introduced maps from the *Modern Warfare* series that included both Multiplayer and Cooperative maps, and several weapons from MW, MW2 and MW3. These maps were featured in a playlist titled as "Modern Warfare" and was active during the *Modern Warfare* DLC Season. Like the *Classic Warfare* DLC Season maps, factions played against each other in their respective maps from MW, MW2 and MW3.

##### Multiplayer

###### Maps

* Backlot: 2027 - *USMC vs. OpFor*
* Bloc: 2027 - *SAS vs. Spetsnaz*
* District: 2027 - *USMC vs. OpFor*
* Pipeline: 2027 - *SAS vs. Spetsnaz*
* Shipment: 2027 - *SAS vs. Spetsnaz*
* Strike: 2027 - *USMC vs. OpFor*
* Wet Work: 2027 - *SAS vs. Spetsnaz*
* Broadcast: 2027 - *USMC vs. OpFor*
* Afghan: 2027 - *Task Force 141 vs. OpFor*
* Estate: 2027 - *Task Force 141 vs. Spetsnaz*
* Highrise: 2027 - *US Army Rangers vs. Spetsnaz*
* Rust: 2027 - *Task Force 141 vs. OpFor*
* Skidrow: 2027 - *US Army Rangers vs. Spetsnaz*
* Terminal: 2027 - *US Army Rangers vs. Spetsnaz*
* Storm: 2027 - *Task Force 141 vs. Spetsnaz*
* Trailer Pack: 2027 - *US Army Rangers vs. OpFor*
* Bakaara: 2027 - *Africa Militia vs. PMC*
* Carbon: 2027 - *Africa Militia vs. PMC*
* Dome: 2027 - *Delta Force vs. Spetsnaz*
* Hardhat: 2027 - *Delta Force vs. Spetsnaz*
* Lockdown: 2027 - *Delta Force vs. Spetsnaz*
* Resistance: 2027 - *GIGN vs. Spetsnaz*
* Seatown: 2027 - *Inner Circle vs. SAS*
* Piazza: 2027 - *Inner Circle vs. SAS*
* Foundation: 2027 - *Delta Force vs. Spetsnaz*
* Intersection: 2027 - *Delta Force vs. Spetsnaz*

###### Weapons

* M4A1 Delta - *Get 300 kills as Delta Force*
* M16A4 Ranger - *Get 300 kills as the US Army Rangers*
* MP5 SAS - *Get 300 kills as the SAS*
* SPAS-12 Spetsnaz - *Get 300 kills as the Spetsnaz*
* M9 Ranger - *Get 100 kills with the M9*

##### Cooperative

###### Survival

* Crossfire: 2027
* Downpour: 2027
* Showdown: 2027
* Chinatown: 2027
* Creek: 2027
* Derail: 2027
* Invasion: 2027
* Rundown: 2027
* Carnival: 2027

## Achievements/Trophies

* *Campaign achievements/trophies*
	+ **Rumours**: Complete *Rumours* on any difficulty
	+ **Protected**: Help the little girl escape from the Village
	+ **Defection**: Complete *Defection* and escaped the Federation
	+ **First Days**: Complete *First Days* and successfully had interrogated an Imperialist Officer, gaining some intel as well
	+ **Silent Recon**: Complete *Silent Recon* and have stealthily snuck into an Imperialist base
	+ **Airfield Assault**: Complete *Airfield Assault* and have prevented Imperialist heavy super-bombers from reaching the air.
	+ **Brothers in Arms**: You've assassinated the Imperialist officer!
	+ **Offense**: The Resistance now has control of an Imperialist Weapons Development facility!
	+ **Shadows**: You've quietly infiltrated Walker's estate and found valuable information.
	+ **IMP Nakamura**: You've sunk the *IMP Nakamura* and all of its NAKA Missiles.
	+ **Homecoming**: You've successfully defended the Resistance HQ! Now you await new orders.
	+ **Aftermath**: The Resistance was able to retaliate against the Federation due to your actions!
	+ **Retribution**: You have cut off a loose end for the Resistance. Take a break now?
	+ **Revenge**: You avenged the death of your adviser. Now a proper burial is in order, and pay some respect to him.
	+ **Assassination**: You failed your attempt to assassinate William F. Walker... now what...?
	+ **Discovery**: You've discovered Walker's plans... and they're not good at all...
	+ **On the Run**: Federation security personnel have caught you! Escape them and hide!
	+ **Scourged Intelligence**: You have stopped the Federation from completing the supercarriers. They won't be missed.
	+ **Loose Ends**: The Australian Imperialist Advanced Research facility has been destroyed along with the blue prints. I hope they REALLY don't have anymore laying around.
	+ **Freedom Calls**: You have assisted the Resistance in Imperial Canada take the capital city, Ottawa. Hopefully next stop: Washington, D.C.
	+ **Coastline**: Now Washington is the next stop. The launch base is destroyed and you've launched the EMP for the final battle.
	+ **Battle of Washington, D.C.**: After months of war, you've prevented Walker from launching nuclear ICBMs but the war isn't over yet... the Federation still stands in other parts of the world.
	+ **Promotion to Private!**: Completed the Campaign on Private difficulty
	+ **Congratulations, Colonel!**: Completed the Campaign on Colonel difficulty
	+ **General of the Resistance**: Completed the Campaign on General difficulty
	+ **Stylist**: Unlock all outfits for Jenkins and his squadmates in Campaign
* *Multiplayer achievements/trophies*
	+ **First Dose**: Earned your first pile of post-match Credits!
	+ **Collector**: Saved up 75,000 Credits
	+ **Vault-ist**: Saved up 400,000 Credits
	+ **Wartime Millionaire**: Saved up 1,000,000 Credits
	+ **First Comer!**: Prestiged for the first time!
	+ **Veteran of War**: Reached rank 180, prestige 40 in Multiplayer
	+ **The Hell From Above the Clouds**: Played all MP and Co-Op maps from the Hell From Above DLC
	+ **An Alliance of Nations fight Darkness**: Played all MP and Co-Op maps from the Alliance of Nations DLC
	+ **The Legends of the Shadows of Darkness**: Played all MP and Co-Op maps from the Legends of the Shadows DLC
	+ **The Eclipse of the Imperialists is Here**: Played all MP and Co-Op maps from the Eclipse of the Imperialists DLC
	+ **Yesterday of the Future was Today**: Played all MP Co-Op maps from the Yesterday of the Future DLC
	+ **A *Federation War* Fighter**: Collected all outfits, skins and Lady of Justice from the *Federation War* DLC Season!
	+ **The *Infected* Slayer**: Collected all outfits, skins and weapons from the *Infected* DLC Season!
	+ **Veteran *Resistance* Weaponsmith**: Collected all three weapons from the *Resistance* DLC Season!
	+ ***Tactical Forces* Soldier**: Collected all weapons from the *Tactical Forces* DLC Season!
	+ ***Special Forces* Operator**: Collected all weapons from the *Special Forces* DLC Season!
	+ ***Assault Forces* Trooper**: Collected all weapons from the *Assault Forces* DLC Season!
	+ **An *Extinction* Survivor**: Collected all weapons from the *Extinction* DLC Season!
	+ **An *Anime Warfare* Weeaboo**: Collected all weapons from the *Anime Warfare* DLC Season!
	+ **A *Classic Warfare* Elder**: Collected all outfits and weapons from the *Classic Warfare* DLC Season!
	+ **A *Modern Warfare* Veteran**: Collected all outfits and weapons from the *Modern Warfare* DLC Season!
	+ **Seasonal Collector!**: Collected all items during DLC Seasons!
* *Cooperative achievements/trophies*
	+ *Cooperative Missions*
		- **Shadows Strike**: Successfully ambush and secure the Imperialist Alliance convoy.
		- **Phantom Shadows**: Finish *Shadows Strike* on General difficulty.
		- **Ghosts**: Successfully secure data that ensures the survival of the Resistance.
		- **Apparition**: Finish *Ghosts* on General difficulty.
		- **Founded**: Held off the Imperialist troops long enough that everyone was able to escape.
		- **Founders**: Finish *Founded* on General difficulty.
		- **First Recon**: You've successfully found the new HQ for the Resistance.
		- **Last Recon**: Finish *First Recon* on General difficulty.
		- **Whose Offense?**: You have avenged your dead leader. No mercy was given to their killer.
		- **Our Offense**: Finish *Whose Offense?* on General difficulty.
		- **Tier I Rookies**: Finish all Tier I Missions on General difficulty, alone.
		- **Outnumbered, Outgunned**: You have held off your attackers long enough for Rebel One to arrive.
		- **Numbered, Gunned**: Finish *Outnumbered, Outgunned* on General difficulty.
		- **You're The Hunted**: You escaped from the Imperialist base, good job!
		- **I'm The Hunted?**: Finish *You're The Hunted* on General difficulty.
		- **Resist vs. Imperialist**: You've captured an Imperialist weapons depot!
		- **Rebel vs. Imperial**: Finish *Resist vs. Imperialist* on any General difficulty.
		- **Dangerous Heights**: You've uncovered the Imperialist superweapon.. this isn't good..
		- **Dangerous-er Heights**: Finish *Dangerous Heights* on General difficulty .
		- **Running from Imps**: You escaped the Imperials through their ventilation shafts.
		- **Run from the Imperials**: Finish *Running from Imps* on General difficulty.
		- **Tier II Elites**: Finish all Tier II Missions on General difficulty, alone.
		- **Restoring Hope**: You have exposed the Federation's possession of Red Star-era NAKA missiles!
		- **Hope Restored**: Finish *Restoring Hope* on General difficulty.
		- **Beginning of War**: You've protected HMR, now she gives information about the U.U.S.S.
		- **War has Begun**: Finish *Beginning of War* on General difficulty.
		- **Ashes of the Past**: You've sunk the *IMP Nakamura* supercarrier and all of its NAKA missiles. Hope they don't have more.
		- **Past of Revenge**: Finish *Ashes of the Past* on General difficulty.
		- **Our Land, Our Rules**: You have saved the Resistance from dissolution!
		- **The Land, The Rules**: Finish *Our Land, Our Rules* on General difficulty.
		- **Our Final Hour, Our Final Fight**: You've successfully helped the Resistance gain victory over the Federation.
		- **The Final Hour, The Final Fight**: Finish *Our Final Hour, Our Final Fight* on General difficulty.
		- **Tier III Commandos**: Finish all Tier III Missions on General difficulty, alone.
		- **Resistance Legend**: Finish all Mission Tiers on General difficulty, alone.
	+ *Cooperative Survival*
		- **Afraid of Heights?**: Survive for as long as wave 90 on *Hotel Heights*.
		- **The Hills Have Eyes**: Survive for as long as wave 90 on *Hills Have Eyes*.
		- **You're Abandoned**: Survive for as long as wave 90 on *Abandoned*.
		- **The Descent**: Survive for as long as wave 90 on *Descent*.
		- **They Follow**: Survive for as long as wave 70 on *Rebels Follow*.
		- **Massacre**: Survive for as long as wave 70 on *Resistance Massacre*.
		- **Insisters**: Survive for as long as wave 70 on *Resistors*.
		- **Rebels Nightout**: Survive for as long as wave 70 on *Night of the Rebels*.
		- **Defense Undefeated!**: Survive for as long as wave 50 on *The Rebel Defense Project*.
		- **Nightfall**: Survive for as long as wave 50 on *Beaches of Nightfall*.
		- **Berlin Ruined**: Survive for as long as wave 50 on *Rebellion: Ruins of Berlin*.
		- **Activity**: Survive for as long as wave 50 on *Resistance Activity*.
		- **Holocaust**: Survive for as long as wave 30 on *Rebellion Holocaust*.
		- **Rampage**: Survive for as long as wave 30 on *Rebellion Rampage*.
		- **Red Stated**: Survive for as long as wave 30 on *Red State*.
		- **Attack of the Rooks**: Survive for as long as wave 30 on *Rebels Rook*.
* *Zombies achievements/trophies*
	+ **Chernobyl Diaries**: Completed the Story Arc of the Chernobyl Zombies maps
	+ **Castle Crashers**: Completed the Story Arc of the Castle Zombies maps
	+ **Stories of the Past**: Completed the Story Arc of the Presidency Zombies maps
	+ **The Origins Are Revealed**: Completed the Story Arc of the Origins Zombies maps
	+ **The Outbreak**: Completed the Story Arc of the Outbreak Zombies maps
	+ **Zombies Gravemind**: Completed all Story Arcs of the DLC Zombies maps

## Trivia

### General

* The first letters of each DLC form the name, "HALEY" if you pay attention enough.
* Campaign Missions crossover into the Cooperative Missions, only thing is that neither Jenkins, or the Cooperative team's names are mentioned to each other and are only known by call signs.

### Multiplayer

* The perk "Rambo" is an obvious reference to the main character of the action war movie series, Rambo.
* The perk name "Assault Trooper" is a reference to the Galactic Empire's assault stormtrooper variant in *Star Wars*.
* The perk name "Heavy Trooper" is a reference to the Galactic Republic's clone heavy trooper variant in *Star Wars*.

### Cooperative

* In the Co-Op Mission "Restoring Hope," you can hear Imperialist scientists talking about the Red Star Federation, but does not mention the Federation War or other events associated with the Red Star and includes Red Star-era NAKA chemical missiles. This led many to believe that *Resistance* shares the same timeline as *Federation War*, this is later supported as during the Co-Op mission "Ashes of the Past," there are files found in the research wing of the Imperialist supercarrier that contain information about the Red Star Federation and its NAKA Program. Fans then believe that the shared timeline is confirmed as during the Survival mission "Resistance Activity," players can find several missile pods of NAKA laying around.
* In the Co-Op Mission "Beginning of War," HMR is speculated to be Haley Marcy Rose as HMR forms her initials and that HMR is female. Official information regarding HMR isn't given other than that this person is a prisoner of the Federation. Fans also believed that *Resistance* shares a timeline with *Call of Duty: Infected*, though it remains controversial due to the events that took place.
* In the Co-Op Mission "Our Final Hour, Our Final Fight," once players enter the President's room of the Federal White House, pictures of former US Presidents can be found and you can see US President Anakin Nakamura on the wall with a picture frame being bigger than the rest. After this, fans believed that *Resistance* does, in fact, share the same timeline as *Federation War*.
* The Co-Op Survival mission "Rebellion: Ruins of Berlin" confirms the shared timeline of *Federation War* and *Resistance* as members of the German branch of the Resistance against the Federation are the attackers, and takes place in Federal Germany.
* The Co-Op Survival missions "Hills Have Eyes," "Descent," "Rebels Follow," "Resistance Massacre," "Resistors," "Night of the Rebels," "The Rebel Defense Project," "Resistance Activity," "Rebellion Holocaust," "Rebellion Rampage," "Red State," and "Rebels Rook" are all references to various horror movies.

### Zombies

* The Zombies map "Isolation III: 28 Weeks Later" is reference to Juan Carlos Fresnadillo's 28 Weeks Later.
* The achievements, "Chernobyl Diaries" and "Castle Crashers" are references to the 2012 film of the same name and the video game, respectively.