Odhrán Mason

### Profession

Stonemason and builder, small-crop farmer, labourer

## Details

### Markings

Marked as Tor's (rune markings that release a faint blue glow in times of anger)

## Mechanics

### Stats

Strength 16 (+2)
Dexterity 8 (-1)
Constitution 16 (+2)
Intelligence 12 (+0)
Wisdom 9 (+0)
Charisma 13 (+1)

### Unique Abilities

+1 damage when roiling with anger; must Defy Danger with WIS to calm down. Lightning-proof (conditions apply)

## Immediate Family

### G. Parent(s)

Dubhgall and Muirín [alive? if so, they're certainly not in Marshedge anymore]

### Parent(s)

Garbhán Mason [deceased], Sadhbh [deceased]

### Child(ren)

Rhiannon

*[Insert Quote Here]*

**Odhrán Mason** is the redoubtable Heavy of Stonetop.

This article focuses on Odhrán's introduction and character progression through the campaign.

For more insight into him, check out his **account** of his time in Stonetop.

### **Name**

**Odhrán Mason** (pronounced *O-ran* *MAY-sun*), Gaelic and English, meaning *Black-Haired* because he was born with it, and referring to the family trade of *Mason.*

### **Appearance**

 distinctive scars

[Additional description in here]

### **Background**

*"QUOTE"*
[description to follow]

### **Place of Origin**

Marshedge by way of Gordin's Delve [details to follow]

### **Drive**

Peace: *"Prevent violence from breaking out, or end a violent conflict without harming anyone"*

## **Blood & Thunder**

Just about everyone here talks about the time Odhrán:

* drove off a thunder drake that too close to town
* tossed those adventurers out of town
* was struck by lightning and woke up covered in those marks (9 months ago)

But folks are less keen to discuss...

* the shouting matches between him and his love
* what happened to Urbgen, even if he did have it coming.

What keeps him up at night?

* That thrice-damned temper of his.
* Wondering what Brennan's up to, now that he's the marshal of Marshedge
* The question of who'll look after his family when he gets himself killed.

## **PC Relationships**

**Which one of you once dragged him home, bleeding and unconscious?**Deryn found him after he'd inadvertently ended up fighting a mama cave bear at the base of Stonetop cliffs, and dragged him to safety.

**Which one of you can he trust to always have his back?**Garret is dependable.

**Which one of you has stayed his hand?**
Garret has stayed my hand when my temper rose.

* The spirits whisper of Odhrán. (Celyn).
* Odhrán acts as a sounding board/confessor. (Deryn)
* Odhrán served a brief term as Crew under the Marshal's care during his first year in Stonetop. (Garret)

## **NPC Relationships**

**Who is your closest kin?**

Rhiannon Mason, Odhrán's rambunctious 4 year old.
Brennan Mason

**Who is your love/spouse/bethrothed**

Maebh

**Who most needs/deserves your protection**

Rhiannon

## **Mechanics**

### **Background**

**Storm-Marked**

You've been touched by Tor (Rainmaker, Thunderhead, Slayer-of-Beasts!) and bear runic markings similar to those etched into The Stone . When did the marks manifest? Are they a symbol of your strength, speed, and courage? Or their source?

You start with the Storm Markings major arcana . Mark one of the boxes on the front of the Storm Markings sheet, and describe here the time you were struck by lightning and walked away unharmed: see **Storm Clouds Overhead**.

### **Stats**

**Strength:** 16 (+2)

**Dexterity:** 8 (-1)

**Constitution:** 16 (+2)

**Intelligence:** 12 (+0)

**Wisdom:** 9 (+0)

**Charisma:** 13 (+1)

### **Moves**

**Armored**

When you ***wear armor***, ignore its *clumsy* tag. Also, increase your Load by 2.

**Guardian**

When you ***Defend***, gain 1 extra hold. Even on a **6-**, you gain 1 hold.

**Hard to Kill**

When you ***are at Death's Door***, roll +CON instead of +nothing (minimum of +1). **On a 12+**, you immediately regain 1 HP.

**Musclebound**

*Requires Strength 15+*

When you ***make a hand-to-hand or thrown attack***, it's *forceful* and *messy*. If it would already be *forceful* and/or *messy*, it's more so.

**Storm Markings**

When you ***roil with anger***, you do +1 damage ongoing until you calm down. But when you ***try to control your temper***, roll +WIS: **on a 10+**, you keep your cool and act as you wish; **on a 7-9**, choose 1 from the list below; **on a 6-**, you just lose it - tell the GM what damn fool thing you end up doing.

* Take some deep breaths and count to ten, fuming all the while.
* Vent your rage, but tell us how and on what.

When you are ***struck by lightning or an electrical discharge***, mark 1, take no damage, and suffer no ill effects (your gear, ala, has no such protection):

⚫⭕⭕

When you ***make the last mark***, you unlock the mysteries of the Storm Markings and can use Storm's Fury.

When you ***would make a mark but have already marked all 3***, set your Fury to 3.

### **Armament**

Steel-tipped flail,
iron armor, bronze shield]

### **Arcana**

#### **Major Arcana**

Storm-Markings
[unlock process ⚫⭕⭕]