Saving The Land

Spoiler"But in the distance, in the darkness, evil still waits."
*This article may contain spoilers. Advance at your own risk.*

**Saving The Land** is a main quest of the Infernax and stays until the end of the game. There are side quests that can be completed during the game as well. Based on your completed quests and actions you may be given various endings.

## Walkthrough

### Intro Cutscene

The young duke Alcedor, tired of the violent crusades, finally returns home.But Alcedor was unaware that something came back from the Holy Land to his homeland the year before...A mysterious book written by a madman, whose scriptures were believed to hold great power.This is where Alcedor's adventure begins...
### Intro Coop Cutscene

Tired of the violent crusades, young duke Alcedor and his squire Cervul finally return home.But Alcedor was unaware that something came back from the Holy Land to his homeland the year before...A mysterious book written by a madman, whose scriptures were believed to hold great power.This is where Alcedor and Cervul's adventure begins...

### Investigate The Area

At start of the game players will arrive to Shores of Upel and need to progress through the area, Darsov Shire and then reaching Darsov village. To reach village simply continue go to the west.

In Shores of Upel you will fight Crucified as first enemy that is unavoidable, as well as other enemies. Continue forward Alcedor meets man begging for help. This first moral decision from players, your choice effects the Morality System that will determine your good or evil alliance. For first time playing it is recommended to **save** the man because Paimon upon killing will reward 750 XP.

* **Save The Man**. Alcedor will try to save man but it will not help much as man will transform into demon Paimon. This starts boss fight. Access to the quest Paimon Returns. +1 morality
* **Slay The Man**. Alcedor will kill man before he turns into demon. This will skip the boss fight but lock access to Paimon Returns quest. -1 morality

After encounter regardless of choices, mysteries woman will spot Alcedor and run off. There will be Save Shrine in same area. Save and level up at **Save Shrine**, **Power** or **Health** are good choices, skip **Magic** since you don't have spells for now.

Keep going and reach Darsov Shire. Optionally, you can collect chest at Tohan Passage, simply go to the right and chest should be on next area screen. Additionaly there is another chest in Darsov Shire underneath platforms.

When you reach Darsov gates, Skeletons will be attacking Tancred, after dealing with skeletons procced into the village.

### Hunt Down and Kill The Beast

Continue to the west, reach the Darsov cathedral as Alcedor will have visions of demonic being. Darsov gate will be breached by demonic beast, whom you must fight until it reaches 40% of it health. Demon will be mortally wounded and run off, leaving purple goo as a trail.

After dialog with Father Henry you be able roam free around the Darsov and do side quests and level up a bit.
To find the beast you must follow the purple blood trail. They lead players to Urzon Citadel in Valeshire, where you will finish the beast off.

### Break The 5 Seals

To break a seals you must fight 5 bosses and break their corresponding orbs. Two orbs are immediately accessible to the player, first is in Valeshire Keep and second is in Combbelton Necropolis. Father Henry will inform which dungeon you haven't completed in order.

Before attempting any castles, it is recommended to do all available side quests and buy any gear and spells available, also don't forget to stack up on potions at Inn. If you have trouble dying often then you should buy extra lifes, and potion flasks to able to carry more potions.

#### First Seal

The Valeshire Keep is the intended first dungeon, you did pass it when tracking down the beast. After killing the beast Father Henry will give you key that will let you through locked door inside the keep. Inside the keep be sure to collect the Thunderstorm Spell as it is required to reach Stormheim Castle. At the end of the castle you will have to fight a boss, Mahalmon. You can check: Boss fight strategy and Valeshire Keep map

Entrance to KeepMahalmon The Spewer of LiesArea Map
#### Second Seal

The Combbelton Necropolis will be your next castle. Inside you will need to obtain the skill Precision Strike in the dungeon to progress further to the boss Kalamon and Arkos.

Entrance to NecropolisKalamon the Guardian of the OrbArea Map
After earning Precision Strike you be able to arrive to Arkos through the Arkos Underpass. In the village you can buy new armor and weapon, as well as an **Extra Life**.

#### Third Seal

The Stormheim Castle is located far east in Stormheim Shore, you have to use Thunderstorm Spell to reveal it underneath the sea level. Castle has waterwheel platforming and new enemies such as Deep Ones. In the castle you must find new skill Skycall to reach the boss Leviathan and discover new areas. It is **highly recommended** to have Silver Mace and Power 4 (or just Power 5 with Basic Mace) to instantly kill Deep One.

Entrance to CastleLeviathan the Guardian of the OrbArea Map
After learning Skycall you will be able to reach final two castles. As well as access to new town Kastski. In there you will need to buy Familiar Spell to reach castle in Kadjanto Peak.

#### Fourth Seal

In far north of Mount Kastka will be Kastka Palace. It introduces new enemies that use teleportation and shoot projectiles, as well as intensive platforming and moving platforms. In the castle you must find new skill Holy Charge to reach boss Apollyon.

Entrance to PalaceApollyon the Guardian of the OrbArea Map
#### Fifth Seal

The Kadjanto Stronghold will be your fifth castle. You can attempt castle without Holy Charge but you won't able to reach boss Alastor, but only able to collect two keys. Castle introduces new enemies that prefer close encounter and platforming with crumbling blocks.

Entrance to StrongholdAlastor the Guardian of the OrbArea Map
### Confront your destiny in Urzon

After breaking all seals you can enter Urzon Citadel and defeat final boss. The Citadel involves no platforming and you can reach boss pretty quick. After killing it you will get one of the endings.

If player carrying the Necronomicon, then the out come at Urzon Citadel will be different. Check The Necronomicon quest for more.