Rider (Fate/Crossover - Ratchet and Clank)

Rider (ライダー, *Raidā*) is the servant of ??? in the ??? Holy Grail War.

"Big heroes... do big things." - Ratchet

"We are going to have to work together until we find out where we are and how to get home." - Clank

## Profile

### Identity

Rider's true identity is Ratchet and Clank, Armed with a seemingly endless arsenal of spectacularly bizarre and outlandish weapons and gadgets, this mechanic and his robotic companion have found themselves saving the universe from a myriad of threats, across both space and time. Their friendship forged over years of adventuring, they have learned to work extremely efficiently together, overwhelming opponents via both cunning and skill.

### Personality

Ratchet: Ratchet is an eager, headstrong, and astute character who often fearlessly puts himself in harm's way or making sacrifices to do right by the universe and keep it safe. He is very astute to the motives and actions of other people, often more so than Clank, and is ferociously protective of his friends and his home world, Veldin. He also shows a strong sense of humor throughout, often throwing in light-hearted sarcastic comments in the face of danger and snide remarks to his foes. Ratchet has humbled and become more compassionate throughout the course of the series.

In the original Ratchet & Clank, Ratchet's personality is significantly different. He is an angrier, more selfish, arrogant character. He also behaves more similar to a teenager, seeking only excitement, adventure, and later, driven mostly by vengeance. Ratchet significantly humbled in Going Commando, and has an entirely new voice actor.

Clank: Clank is a very intelligent, wise robot, who acts as a contrast to Ratchet's more brash personality, often serving as his voice of reason. He is highly knowledgeable in many subjects, often offering insight when the opportunity presents itself. Clank is also very composed and cautions Ratchet often against more dangerous actions. Like Ratchet, Clank is often determined to do right by the galaxy and is prepared to put himself in harm's way in doing so.

Despite being more intelligent than Ratchet, Clank is often more easily fooled than Ratchet. He is more easily led into traps, fooled by disguises, and tends to take phrases much more literally. Clank has also appeared to be smoother with women than Ratchet, having fewer awkward moments with them, and being able to persuade Courtney Gears, and later Ivana Lottabolts, to give up information to him.

## Abilities

Ratchet makes extensive use of a wide variety of weapons, gadgets and vehicles in his arsenal to defeat various alien and robotic foes, acquired from Gadgetron, Megacorp, Vox Industries, GrummelNet, the lombaxes, and other manufacturers, both legally and illegally. he equips weapons using a neuro-sensor in his helmet, which reads his thoughts and teleports the desired weapon in his hands.[5] Ratchet always carries an OmniWrench with him, used both for melee combat and for interacting with the environment, typically turning bolt cranks or picking up and throwing upgrades (as seen in Quest for Booty onwards). His most common gadgets are the Swingshot, used to swing across large gaps and the Grind Boots used to grind on rails. Since acquiring them from Azimuth in A Crack in Time, Ratchet has extensively made use of the lombax Hoverboots to quickly traverse environments.

Ratchet's weapons range from standard blasters (such as the Blaster, Dual Vipers or Combuster), grenade launchers (such as the Gravity Bomb, Nitro Launcher or Fusion Grenade), shotguns (such as the Shock Blaster, the Shard Reaper or the Constructo Shotgun and missile launchers (such as the Devastator, the Minirocket Tube or the Negotiator), to many other deployed tactical weapons (such as the Groovitron, the Miniturret Gun or the Nano-Swarmers) and weapons that summon aid in combat (such as Mr. Zurkon and the Agents of Doom). Ratchet also often wields weapons that can morph his opponents into animals (such as the Morph-o-Ray, the Sheepinator and the Transmorpher).

By far Ratchet's deadliest weapons are the illegal RYNO weapons, extremely powerful weapons that are either large missile launchers (original R.Y.N.O., RY3NO), rapid fire missile launchers (RYNO II, RYNO V, RYNO VII), dark matter launchers (RY3NO when upgraded, RYNO IV) or even mech suits (RYNO VI Protosuit). Aside from the RYNO series, Ratchet's arsenal includes the Zodiac and the Harbinger, which have similarly destructive capabilities.

Ratchet has piloted several different vehicles, and made use of many starships. His most commonly used starship has been the Aphelion, a sentient lombax starship used since Tools of Destruction, though prior to that he frequently used his ship granted to him by Megacorp among others. Ratchet has also been able to use racing vehicles, notably the hoverboard and hoverbike, as well as several vehicles in battle, including the hovership, the turboslider, the Puma, and the Landstalker.

As Ratchet's backpack, Clank is not only able to store a huge amount of weapons and gadgets for Ratchet, but upgrades allow his highly modifiable body to increase Ratchet's mobility. The Heli-Pack and Thruster-Pack allow Ratchet to jump higher and further, as well as to glide in the air, while the Hydro-Pack allows Ratchet to swim much faster. Other upgrades, such as the Levitator in Going Commando, the Zoni Robo-Wings in Tools of Destruction, and the Jetpack in Into the Nexus, allow Clank to in some circumstances grant Ratchet the limited ability to fly or hover in the air. Clank has been able to use other upgrades, such as the Clank Zapper weapon in Going Commando in which he can damage enemies with his antenna, a software module in Going Mobile that allows Clank to extend his arm and swing across the environment, or the Geo-Laser as provided by the Zoni in Tools of Destruction that allows Clank to cut through thick walls.

Clank was born equipped with the latest in robotic ignition systems technology, allowing him to start any ship he chose for Ratchet. However, after the original Ratchet & Clank, a robotic ignition system did not appear to be a requirement to start ships, and Ratchet could fly on his own.

Clank is able to use his antenna to command Gadge-Bots or Microbots to perform tasks for him. Gadge-Bots are typically able to attack enemies and to enter switches that allow Clank to open doors. Some certain Microbots also have additional unique abilities, with the Bridge Bot being able to extend itself to provide Clank a bridge to cross, the Lifter Bot able to lift large obstacles, and the Hammer Bot able to slam a hammer to interact with some items. When Clank encountered the Zoni, he was also able to give them commands, commanding them to levitate him across gaps or slow down time significantly.

Clank has also been able to transform into a Giant Clank form since the reverse-engineering blargian Ultra-Mech technology to work with his form. This is a giant form with great physical strength (capable of destroying skyscrapers with a single punch), powerful missiles, bombs, and rapid fire lasers. It also allows Clank to travel in space.

Clank also has a Zoni soul, and after A Crack in Time, Sigmund installed a quantum actuator, giving him temporal immunity (meaning his unaffected by altered time) and the ability to create temporal recordings of himself using time pads to create multiple selves. When having access to the Chronoscepter, Clank was able to use it to throw Time Bombs that slowed time drastically, and due to his temporal immunity, these were not detrimental to him or his allies. Clank could also wield the weapon to reverse projects, to repair broken objects by reversing time, and repair time anomalies on planets from within the Great Clock. Clank left the Chronoscepter to Sigmund, but retained his Time Bombs and the quantum actuator.

In Into the Nexus, Clank was able to use a Spotlight attachment to find rifts to the Netherverse, and access it through them. Here, he could bend gravity to his will.

### Noble Phantasm

#### **Aphelion**

The Aphelion is a sentient lombax ship that was shot down on Fastoon during Tachyon's invasion. She was later repaired by Ratchet when he was stranded on Fastoon. Ratchet then continued to use her as his own ship for future missions, including several instances of space combat. There are two words written in Lombax on Aphelion; one reads as "Aphelion" and the second one as "angel." Her signature is 3371-Alpha.

The Aphelion is fitted with rapid fire cannons and a missile system which can be charged. The ship also has a rear-facing rapid fire turret which can be used to take out enemies that attack from behind. The Aphelion's basic weaponry is powerful enough to break apart Harvesters - which were built to resist the heat of a star - and could take down Iron Crotch Caruso's ship - which was capable of staying inside a star without taking any damage. Additionally, the Aphelion cannot be damaged even when close to a star, and can both resist the pull of, and survive inside a black hole.

A HD-800 screen, which shows the Galactic Map and other things, such as Holo-Vites is also built into the ship.

Aphelion has a sentient AI with a female personality and voice. She provides assistance for navigation and space combat; she can also open the cockpit by herself and perform simple maneuvers autonomously.

Aphelion can be upgraded by the Zoni in A Crack in Time. After Ratchet collects a certain amount of Zoni, Aphelion can receive an upgrade. The upgrades include weapon, armor and thruster upgrades, as well as a Ship Tether and a forcefield known as a Quantum Reflector.

## References

https://ratchetandclank.fandom.com/wiki/Ratchet

https://ratchetandclank.fandom.com/wiki/Clank

https://ratchetandclank.fandom.com/wiki/Aphelion

https://vsbattles.fandom.com/wiki/Ratchet#Trilogy%20Era

https://vsbattles.fandom.com/wiki/Clank

https://playstationallstars.fandom.com/wiki/Ratchet\_%26\_Clank