Firefly Tribe

The **Firefly Tribe** is one of the tribes present in Fox Scars.

Lead Hunter (BloodSnout)

Lead Guardian (StoneScar)

Medicine Fox (WitherRunner)

Elder

Hunter

Guardian

Apprentice Hunter

Apprentice Guardian

Apprentice Herbalist

Kits

## Customs

The **Firefly Tribe** is a very friendly and welcoming tribe. They are open to letting outsiders join them and do not banish its members for choosing a second mate in their lifetimes, which is considered extremely taboo in other tribes. They train their Chiefs, Vice-Chiefs, and their heirs in all occupational branches of Hunter, Herbalist, and Guardian. They are not opposed to killing in self-defense like the Omni Tribe, but are less blood-thirsty than the Skulk Tribe. Kits stay in the nursery from the moment they're born to sometime before their coronation. Older foxes/Elders stay in the Elders' den. separate from their families. Coronations are held every year for their kits, where they must choose either Hunter, Guardian, or Medicine Fox as their branch of apprenticeship to train for. When two foxes choose to become mates, they tell their families about it and the two families and close friends will usually feast together. The Chief and his mate rule over the tribe together. When the Chief gets a mate there is a mating ceremony held in front of the entire tribe where the chosen mate of the Chief has to make oaths to the tribe and NineTails because she holds an important responsibility.

## Branches Of Apprenticeship

* Guardian-Their job is to train and sharpen their skills of combat so that whenever the tribe or its members are attacked by an outside force, they are the first ones to go out and fight back. It is the branch with the highest chance for injuries yet also the most popular. It is the most dangerous of the three, as Guardians need to always be ready to fight for their lives.
* Hunter-Their job is to train and sharpen their skills of prey catching and make sure everyone in the tribe has enough yo eat. It can be the most physically taxing branch due to Hunters having to chase after prey as well as needing to constantly go back out and look for more. Stealth is very important in becoming a successful hunter, as to not scare the prey away. Hunters are also away from the main center of the tribe the most.
* Medicine Fox-Their job is to train and sharpen their skills in herbs, medicine, and healing, in order to save any sick or injured foxes of the tribe. It is the least popular of the three branches as it requires the most knowledge retention and is the most stationary, as medicine foxes rarely get to leave the med den and usually stay inside all day long, which can get boring. It can also be the most stressful of the apprenticeships, especially if a tribe only has one of them, which is fairly common. They often gather plants to make medicine and/or treat foxes with minor or serious life threatening injuries.

## Members & Ranks

#### GUARDIANS

* LashGrowl
* MoonHeart
* HateHowl

#### APPRENTICE GUARDIANS

* FireStone
* BrightFire
* WhiteFear
* AdalWolf
* GhostToe

#### HUNTERS

* HookChomp
* EmberSnap
* StarBlood
* RedHoof
* OneFeather
* YoungBitter

#### APPRENTICE HUNTERS

* RedHeart
* SwiftFang
* Nokue

#### APPRENTICE MEDICS

* (None)

* SunBone
* SongCrush
* NightLash
* ColdStrider
* RockChomp
* SoothRunner
* BrokenTeeth
* ColdHeart
* IronRunner
* BoneTalon

## Deaths

* FlameWalker
* CornFlower
* RuneChewer
* NightMane
* Many unnamed foxes

## Trivia

* **The Firefly Tribe** is currently the largest tribe in the series with a total population of 34 foxes.