Intrigue System

**MEMBERSHIP AND LEADERSHIP**

You can use the *Apply for a Position* downtime activity to become a member of one of the Factions, if there are open positions. Membership of a faction sometimes provides its own benefits. It is possible to be a member of two factions, but both may distrust you if they know you also work for a potential political opponent. The following member positions exist:

**Member of the Military**

Number of positions existing: 10

Rank: 3

Benefits: Can use the *Compel Duel* downtime activity on leaders or members of any faction.

**Member of the Police**

Number of positions existing: 10

Rank: 2

Benefits: Reduced sentence if caught committing a crime.

**Member of the Small Council**

Number of positions existing: 10

Rank: 5

Benefits: Often gets a say in Realm Intrigue Events, along with the faction leaders.

**Member of the Treasury**

Number of positions existing: 10

Rank: 5

Benefits: Often gets a say in Realm Intrigue Events, along with the faction leaders.

**Member of the Court**

Number of positions existing: 10

Rank: 1

Benefits: You gain the Position of Privilege feature from the Noble background. In addition, you have a +2 bonus to interact with nobility while in a scene or a quest.

**Member of the Household**

Number of positions existing: 10

Rank: 3

Benefits: Cannot be discredited when doing poorly in a diplomatic mission.

**Member of the Rat Syndicate**

Number of positions existing: 10

Rank: 2

Benefits: Whenever you're thrown into prison, your crime network manages to bail you out after half the time you were sentenced to.

When you are a member of a faction, you may use the *Apply for a Position* downtime activity to try and become the leader of that faction, as long as the leadership position is vacant. You can also *Sow Rumours* against your own faction’s leader. Both the members of the Court and leaders of other factions may *Apply for a Position* to try and become the Prince Tectonic. The following Leadership positions exist:

**Commander-General**

Leads: Military

Number of positions existing: 1

Rank: 8

Benefits: Your vote counts twice during the War Council. You can use the *Compel Duel* downtime activity on leaders or members of any faction.

**Chief of Police**

Leads: Police

Number of positions existing: 1

Rank: 7

Benefits: You can order the arrest of one person per downtime turn. If they are an NPC in Zwll, there is a 70% chance that they are successfully arrested. If the target is a player, their next downtime complication in Zwll will involve their arrest.

**Vizier**

Leads: Small Council

Number of positions existing: 1

Rank: 9

Benefits: Participates exclusively in some Realm Intrigue Events. Knows the ruler’s secret Realm Event roll.

**High Gardener**

Leads: Treasury

Number of positions existing: 1

Rank: 8

Benefits: Exclusively participates in some Realm Intrigue Events. Can bribe one character per server turn. A bribed NPC must do as you say on a successful DC12 Persuasion check. A bribed player is paid 100d100 LM out of the faction’s pocket after doing as you have asked.

**Prince Tectonic**

Leads: Court of Quakin Earth

Number of positions existing: 1

Rank: 14

Benefits: Can use the *Alter Laws* downtime activity. Makes Realm Event rolls.

**Hellish Ambassador**

Leads: Household

Number of positions existing: 1

Rank: 7

Benefits: Always goes on diplomatic missions if there is one available, and cannot be discredited if they perform poorly.

**Rat Authority**

Leads: Rat Syndicate

Number of positions existing: 1

Rank: 13

Benefits: The Rat Authority has spies in every faction, and thus knows what goes on there. They can read all their secret headquarters channels.

**REALM INTRIGUE EVENTS**

At the start of each server-turn, the Prince Tectonic rolls 2d20. The result of one of these d20s is used to generate a random Realm Event: an occurrence that causes upheaval in the city-state’s political climate. The result the Prince did not select is kept secret until the end of the turn, when it is revealed and generates a second Realm Event. Such events often end up putting different people in power, and some even provide others with the opportunity to dethrone the Prince.

Some Realm Events are diplomatic missions: high-risk high-reward quests. Succeeding on such a mission often earns one a large sum of money, but those that perform poorly are discredited and cannot *Apply for a Position* until the end of the next server-turn.