Psyche

Psyche is the goddess of the mind soul and compassion. She is also the Wife of Eros.

Generally when these demigods are being claimed a flurry of butterflies appear, flying around the demigod for a few minutes.

Her emoji is **🧠**

Psyche children live in Deme 2 in the Psyche cabin

## Demigod Powers:

### Major

*Telekinesis* (Major or Minor)

* Goddess of the mind her children can manipulate objects with their minds
	+ Lv 1-3 can lift and manipulate small objects with concentration.
	+ Lv 4-6 can lift and manipulate medium objects with concentration the previous level comes with ease
	+ Lv 7-8 can lift and manipulate large objects with concentration previous levels comes with ease

*Butterfly wings* (Major or minor)

* Psyche is often depicted with butterfly wings her children can manifest these wings temporarily, can’t grant flight
	+ Lv 1-3 can manifest the wings for 1-4 turns
	+ Lv 4-6 can manifest the wings for 5-7 turns
	+ Lv 7-8 can manifest the wings for 8-10 turns

*Soul link* (Major or minor)

* When using this ability, a child of Psyche can ‘link’ their souls to another person, it cannot be removed unless another child of Psyche has the same abilities. The link generally allows both parties to share feelings, and when one side is injured, the other side is also injured. E.g. When one twists their ankle, the other one would have a twisted ankle too. In rare cases of death, the other end would fall into a coma for up to 3 days.
	+ 1-3: Can link their souls to the other person, the link lasts up to exactly 24 hours. They can feel each other’s emotions, that’s probably it. One end dies = Nothing happens but rather the other end would feel a tugging feeling in their stomachs, it’s pretty obvious.
	+ 4-6: Can link their souls to the other person, besides emotions, injuries are also linked. Link lasts up to 48 hours. One end dies = Other end falls into a coma for 1 day.
	+ 7-8: Link lasts 72 hours, same thing in 4-6, other end fall into a coma for 3 days.

*Your Point of View* (Major, moderate, or minor)

* As Psyche was known as also the goddess of the mind, her children can have the ability to transfer part of their consciousness unto another person temporarily, leaving the consciousness of their victim as their subconscious instead temporarily (They won't be able to do anything while mind controlled or have limited control and that time will be like blank for them when they become fully in control again but depends...).
* Limits:
	+ While doing mind control, the Psyche demigod's body is asleep in a dreamless sleep. Unable to be woken up till the mind control is over. This can make their body vulnerable to attacks.
	+ Also if it ever were to happen that the person whose mind they've taken over dies, the psyche child will die too. So no killing off the other using mind control!
	+ After mind control, the victim's mind goes back to normal, albeit a little disoriented.
* Level 1-3 (Minor): Mind control can be done for 1-3 turns max, there can be some resistance from the victim while being controlled, an internal struggle can occur which can reject the Psyche demigod if strong enough, there may be a back and forth in who is in control.
	+ After that the victim's mind goes back to normal, remembering most if not all of what happened, they may feel slightly disoriented and confused temporarily.
	+ The Psyche demigod may feel a bit disoriented but with enough practice shouldn't and if they do, only a little, being able to get back to their feet soon after using their power. Recovery time will take 1-2 turns.
* Level 4-6 (Moderate): Mind control can be done 4-6 turns max, there can be little resistance from the victim while being controlled, an internal struggle is less likely to occur but if it does it won't reject the Psyche demigod but leave them at the back of their mind, being at the forefront of control till they regain the power.
	+ If resistance occurs it will be stronger/present at the last turns more.
	+ After that the victim's mind goes back to normal, only remembering glimpse if at all of what happened while mind controlled, they will feel disoriented and confused temporarily. The Psyche demigod will also wake up and feel slightly disoriented and fatigued but recover quickly after that, recovery may take 2-3 turns.
* Level 7-8 (Major only): Mind control can be done 7-9 turns max. There is no resistance from the victim while being controlled. No internal struggle occurs and the Psyche demigod can easily control the victim without fear of rejection. After that the victim's mind goes back to normal, but remembering nothing of what happened while being mind controlled. They will wake up feeling confused and disoriented, their reaction time being a bit slower temporarily.The Psyche demigod will also wake up and feel disoriented, a pounding headache will also occur as well as slight fatigue. They will need to rest their mind for a bit, recovery taking at least 4 turns.

*My life to you* (Major)

* Children of Psyche make things come to life by putting a bit of their soul to the non-living object. The object would lose steam after a few hours and cannot come back to life again for another 24 hours.
	+ Level 1-3: Children of Psyche can put a piece of their souls to 3 small non-living objects, like a paper crane or a pencil, and could tell them to do things. The objects would fly around or something for a maximum of 3 hours.
	+ Level 4-6: Children of Psyche can place their souls into 3 medium-sized objects like a book or a lamp, and tell them to do things. The objects would
	+ Level 7-8: Children of Psyche can place their souls into 3 large sized objects like a piano, and tell them to do things for them.

*Pathokinesis* (Major or Minor)

* The soul is the most telltale sign of emotion, and children of Psyche can take advantage of this connection to read and feel the emotions of people.
	+ Level 1-3: At these levels, they can simply feel the emotions of other people by making physical contact with them. While feeling the emotions, they do literally feel the emotions, and they will experience that same level of emotion as the targeted individual is feeling. This can sometimes be overwhelming, especially if the target's feelings are much stronger than their mental fortitude allows them to show. They feel the emotions of the individual until they are no longer making physical contact.
	+ Level 4-6: At these levels, they no longer need to make physical contact to feel other's emotions, and now just need to be in close proximity with them (up to 5 feet away). In addition, instead of feeling the emotion exactly as the individual is feeling, they feel it half as strong while actively empathizing with them. In addition, they can now temporarily take on the emotions that the individual is feeling to lessen the effects of them. The only difference is both are temporary; eventually the user will be rid of the feelings as they pass, but the target will do the opposite, they will get them back over time. They can take on the emotions of others up to three times a day, requiring a full night's rest to replenish. They can take on the emotions of the individual (using the "lessen" ability) for up to 1 hour before things go back to normal.
	+ Level 7-8: At these levels, they now passively feel the emotions of everyone up to 10 feet away from them. This can become overwhelming to them, but it can be blocked out by utilizing noise-cancelling devices such as ear plugs, headphones, or music. In addition, they are now able to do the reverse of what they can do with taking on the emotions, instead "trading" their positive (or negative) emotions for the negative (or positive) emotions of other people. They can take on the emotions of others up to three times a day, requiring a full night's rest to replenish. They can take on the emotions of the individual (using the "trade" ability) for up to 3 hours before things go back to normal.

### Minor

*Telepathy* (Minor)

* Children of Psyche can read people’s minds, and must hold eye contact to do this. Connection will be lost through breaking off eye contact.
	+ Level 1: Children of Psyche can read minds, only glimpses and flashes of their thoughts. Can read one person’s mind at a time.
	+ Level 2: Not only do they get glimpses, they get to catch a few sentences and communicate with their minds, mind you, only one or two words can get through.Can read two people’s minds at a time.
	+ Level 3: Now we’re talking! We can get a clear and proper conversation through the mind. Can read 3 people’s minds at a time.

*Animal Pity* (Minor)

* Like Psyche animals may pity you when you find yourself in a tough situation they will try to help within reason.
	+ Lv 1 around 1-2 animals may help out
	+ Lv 2 around 3-4 animals may help out
	+ Lv 3 around 5-6 animals may help out

*Compassion* (minor)

* Can make others feel a bout of intense compassion for others
	+ Lv 1 can make 1-2 people feel intense compassion for 1 turn
	+ Lv 2 can make 2-3 people feel intense compassion for 3 turns
	+ Lv 3 can make 3-4 people feel intense compassion for 5 turns

### Given

*Put on a show!* (Given)

* Children of Psyche can replicate emotions with uncanny precision.

*Endurance* (given)

* Due to the three tasks she faced her kids have boundless endurance and can endure most anything.

*Zoolingualism* (given)

* Can speak to butterflies, eagles, sheep/ram, mice, ants, and Fish

*Soul Aura* (given)

* Can see the Aura of others although it takes time to learn how to interpret the different colors, glows, and shapes.

*Butterflies!* (Given)

* This allows Psyche’s children to summon her sacred animal - The butterfly. The number they summon can vary from one or two to thousands.

*Thank the Wind* (Given)

* Due to Psyche being saved from a horrible fate by the wind god Zephyros (by carrying her away safely to Eros). Psyche has felt indebted to the gentle wind god. So kids of Psyche are naturally more inclined to doing small favors for children of Zephyros. Call it gratitude!