Adventure Log - April 11 2021

**Adventurers: Gorund and Thadium**

Gorund and I went to see Sister Garaele, who live next door to the Shrine of Luck.  We asked her about the town and our various quests.  First, she told us that we should talk to Raidoth, a slightly crazy Druid, because he knows the lay of the land very well and knows about the goblins and orcs.  She said Raidoth left for Thundertree 3 or 4 days.

Sister Garael then asked us if we would try to locate the spell book of a mage named Bowgentle, in exchange for some healing potions.  Bowgentle was part of a secretive organization called the Harpers, who generally worked for good.

Sister Garaele told us of a Banshee who she believes knows about the book.  She asked the Banshee for information, but the Banshee was upset that Garaele was more beautiful than her, so she attacked her.  Fortunately, she survived the attack.  Sister Garaele thought perhaps we could ask the Banshee for her, probably because the Banshee wouldn't feel jealous of my ugly mug.  Sister Garaele said we would need to offer a gift to the Banshee, so she gave us a jewel encrusted silver comb to give to her.

We decided to head to the Banshee's lair.  We encountered a pack of wolves along the way, but quickly dispatched them.  We continued through an old, abandoned town named Conyberry and eventually arrived at the Banshee's lair.

She was very pleased with our gift and told us she gave the spell book to a necromancer named Tsernoth in the town of Iriaebor 100 years ago.  We returned to Sister Garaele and told her about what we had learned.  She rewarded us with 6 healing potions.

Next, we went to Alderleaf Farm to ask questions about the goings on in the town.  On the way there we were followed by a curios halfling boy.  We confronted him.  He told us his name was Carp and that he is the son of Qelline, the owner of Alderleaf Farm.  He wants to be an adventurer like us.  We give him a few coin and a caltrop in exchange for information.  He told us about a tunnel at the base of the hill that Tresendar Manor sits atop.  He said he has seen the Redbrands use the tunnel.  He's also going to keep an eye on the Redbrand activity at the Stone Hill Inn, which is where they like to hang out in the evenings.

We decided to investigate the tunnel that Carp told us about.  We found multiple rooms.  The first room had 3 bugbears who were tormenting a goblin.  We stealthfully avoided contact.  The next room had a bunch of Redbrands playing cards.  We avoided contact again.  The third room had some potions brewing.  Gorund messed with the potions so they will have unexpected results.  There was a rat in the room.  We spared his life.

The next room was locked, but Gorund managed to pick it. However, before we could open the door we heard a voice in the room beckoning us to come it.  It was Glasstaff, the leader of the Redbrands.  He was aware of our presence long before we tried to enter his room.  He somehow knew we had killed the goblins on the way to Phandalin and saw us through the eyes of the rat in the previous room.

After exchanging a few words, we engaged in a short battle.  He was using magic to attack, so I grappled him to stop him from casting.  He called for the guards and eventually broke free of my grasp.  The guards arrived quickly and Glasstaff drank a potion which turned him invisible.  We were clearly in over our heads, so we fled.  Fortunately, my caltrops managed to slow them down enough for us to escape.

We headed back to the Stonehill Inn for some much needed rest.