Cyclone RS

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> Cyclone RS
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> ### MANUFACTURER:
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> Ryback
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> ### SPEED:
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> 8
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> ### DRIFT:
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> 3
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> ### STRENGTH:
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> 2
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> ### ACCELERATION:
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> 7
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> ### CLASSIFICATION:
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> Supercar
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> Miscellaneous
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> ### BODY STYLE:
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> GT Car
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> ### VEHICLE CLASS:
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> A
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> ### APPEARS IN:
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> Console/PC - "Midway Pass" Detonator Event.
> PSP - "Out With A Bang" Detonator Event.
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> ### MODEL NAME:
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> Supercar\_01
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> ### VARIANT(S):
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> Cyclone Special
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> ### COLORS:
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> 6
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> ### UNLOCKED BY:
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> Console/PC - 2800 Credits
> PSP - 2660 Credits
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> ### ENGINE NAME:
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> Supercar\_04
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> Vehicle List
> ------------
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> ### PRECEDED BY:
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> Goliath
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> ### SUCCEEDED BY:
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> Titan
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> *"The Cyclone RS is all about downforce and grip. This makes it very agile when it comes to dodging obstacles, but all that grip means it loses a lot of speed when sliding."* - Cyclone RS description.
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The Ryback **Cyclone RS** is a supercar that is featured in Split/Second. It is the first Ryback vehicle in Class A that is given to the player.

## Description

Engineered with grip in mind and build for the track, the Cyclone RS is based on a mix between the Lamborghini Murciélago R-GT and the Reventón,

The Cyclone RS' grille sits very low to the ground and surrounding it is a carbon fiber splitter. To the left is a yellow tow hook, The headlights are fairly large and sharp in design. It rounds off on the outer edges and it nearly straightens out next to the hood. The hood itself is indented towards the bumper while it makes its way down to the grille. Inside the headlight cluster is three lights lined up on the outer edge of the cluster. In addition to that, the cluster is separated into three sections.

The doors start behind the front wheel wells as it curves just it them, before stopping short of the side skirts before being parallel until the side vents just behind the door. The groove in the door caves inwards, making the rear fenders appear wider, On the doors themselves sports a single ridge that spans above the side vent and matches with the body line of the rear fender, The side skirts are covered in carbon fiber. The mirrors are colored to match that of the car.

At the rear, the taillights sit in a caved-in section, of which the bottom portion is extended out more to match the ridgelines of the bumper. The taillights themselves are split in two, with the bottom portion being reserved for the reverse lights. The top portion has small red LED bulbs positioned in skewed strips. Facing a bit outwards towards the rear's middle section are bumper catches. The entirety of the caved-in sections where the taillights rest are colored black as part of the livery.

The rear bumper is considered wide, but at the lower section includes space for the exhaust pipes, which are spaced out and placed in the corners, angled off buy the bumper's design. The pipes sit on top of a carbon fiber diffuser and just at the bottom of the diffuser is a yellow tow hook. Below the rear window are carbon fiber louvers that cover the engine bay. The most distinctive feature for the Cyclone RS is the massive wing.

The Cyclone RS comes with unique five-spoke black rims that are slightly skewed, with red center lock caps and "Split/Second" written thinly on the tire walls. The livery for the car is only a few skewed and sharp triangles placed on the sides and roof of the car, colored in orange and black. The width of these shapes increase as they reach the rear and connect with the large sections where the taillights are placed is colored in black, as mentioned before. The rest of the car can be painted by the player's choosing.

The Cyclone Rs can be painted in **6** colors:

* **Grey**
* **Black**
* **White**
* **Dark Teal Blue**
* **Orange-Red**
* **Red**

## Performance

#### *Split/Second*

Off the line, the Cyclone RS takes off with no difficulty, thanks to the traction, there is less room for wheelspin and more room for grip. With the great acceleration equipped, it can reach higher speeds in a moment's notice. The Cyclone RS is one of the more competitive vehicles in Class A.

The speed alone can match the pace with the likes of the 530 GTS and the Severus. With the car being suited for track use, the weight had to be compromised a little, which means that against powerplays and shockwaves, the Cyclone RS will always be thrashed around and sent to a slide. Although it is lacking in strength to powerplays, it is more resilient opposed to the GT12.

When cornering, the car performs acceptingly great. The Cyclone is able to take sharp turns well due to it's traction but caution is advised when turning too sharply, as it will enter an unwanted wide, and overcorrecting it will cause the car to veer off in the opposite direction, especially at medium speeds. It will cause a collision into a wall or a wreck.

During drifts, the car will slow down drastically when in deep angles, so it is best to perform half drifts to keep the car's momentum. It's one of the more inferior cars when it comes to drifting as it does cater to cornering and grip.

## Gallery

FrontRightRearLeftDetonator Event.Detonator Event. (PSP)Cyclone RS in PSP.CloserBuonarotti 12 C in the Beta.Chris Francis' render of the UI, showcasing a Pursuit and the Cyclone RS under a different name.
## Trivia

* The game depicts the Cyclone RS having bumper latches in the Vehicle Selection menu but in-game, they do not appear.
* On the PSP, the Cyclone RS has no wing, instead it has an integrated spoiler behind the louvers.
* **Armstrong**, Dan **Hines**, Alexander **Fukari**, Hussain **Sheikh** and Steve **Emney** all drive the Cyclone RS in-game.
	+ Thier numbers are **1**, **4**, **7**, **10** and **13**.
* The internal name is "**Supercar\_01**".
* It shares it's engine sound with the 530 GTS.
* In the beta, it was called the "**Buonarotti 12C**,"
	+ In early development, it was once called the "**Carletto 380Z**".