recursal/Fanatic-Fandom huggingface dataset:
Smoker

The smoker enables players to smoke their food, in order to preserve it for longer. Raw food spoils quickly, cooked lasts longer and smoked lasts the longest besides drying.

## Recipe

* x4 Long Stick

* x6 Small Stick

* x4 Banana Leaf

* x3 Rope

## Applcation

The smoker must have a fire underneath it in order for the food to be smoked, you can use the fire as normal, and additionally place 3 food items in the smoker to preserve them.
Water

Water is essential for life, and this does not change in Green Hell. The water needs are unforgiving at all difficulty levels and begin fairly early in gameplay, so getting a water source should be a top priority for any player.

#### Finding Water

Rain will not make you hydrated, unless you can catch it and drink it. The easiest early game way to find water is to find at least 1 green coconut, hit it to reveal the Coconut - Water (Clean) and drink the water. Once harvested further, you will have two coconut bowls, which can be dragged out of your backpack when raining and dropped on the ground. By dropping the bowls on the ground, they will fill with clean water.

Although you can drink from Rivers and streams, the water will say Dirty or Unsafe - it carries a high (potentially 100%) risk of Parasites and is not recommended.

#### Carrying Water

Once you have a coconut, you will obtain a recipe for a Coconut Bidon. This is a whole coconut (drink the water from it, but don't harvest any further) and a rope. This will carry 40 hydration worth of water.

Another easily obtainable way to carry water is the Bidon located in the Overturned Jeep (44W 17S). This Bidon carries 100 Hydration Water.

#### Making Safe Water

The easiest way to make safe water is to use coconut bowls on a fire, and a bidon to add dirty water. The fire will then purify the water, resulting in Clean Water. This is also the first step to many Stews, Brews and Infusions with various healing or macro element value.

If you are constructing a base, a more permanent/ongoing method can be used by locating structures to learn how to build them.

**Water Collector**

This is located at the Cocaine Camp (50W 27S). A Bamboo version is also available. It is designed to collect water from the surrounding air, even when not raining. You need to place a bowl or pot at the bottom to collect the water.

Recipe:

* 4 x Long Stick (or Long Bamboo Stick for the Bamboo variety)
* 4 x Stick (or Bamboo Stick)
* 4 x Rope
* 11 x Banana Leaf

**Water Filter**

This is located in a couple of places, including the River Shack at 51W 19S (there is also a Stick Fish Trap at this site). This device filters dirty water (poured into the top) and allows clean water to drip into a bowl or pot at the bottom.

Recipe:

* 2 x Long Stick (or Long Bamboo Stick for the Bamboo variety)
* 1 x Log (or Bamboo Log)
* 2 x Rope
* 3 x Charcoal
* 2 x Stone
77-1

Rick and Morty

**77-1** is a restored universe in the Multiverse. Before the Convergence, it was the 77th incarnation of Universe 1.

## Known Residents

### Current Residents

* Adrian Toomes/Vulture
* Aleksei Sytsevich/Rhino
* Bartholomew Allen
* Edward Clariss/Rival
* Iris West/Flash
* James Jesse/Trickster
* Jason Garrick/Flash
* Joan Williams
* Joseph Martello/Hammerhead
* MacDonald Gargan/Scorpion
* Martin Li/Mister Negative
* Mary Jane Watson
* Maxwell Dillon/Electro
* Norman Osborn
* Otto Octavius/Doctor Octopus
* Peter Parker/Spider-Man
* Rick Sanchez
* Sara Lance/White Canary
* Wilson Fisk/Kingpin

### Former Residents

* Benjamin Parker (deceased)
* Maybelle Parker (deceased)
Caiman Lizard

A small, fast moving lizard that is quite difficult to spot amongst the foliage due to its colouration. They are passive creatures and will flee should a player get too close. More easily seen as it is already fleeing which makes it hard to track unless on open and/or rocky ground. Hunting these animals can be a pain due to their fast movement speed, relatively large scare radius and small hit box. Can be caught with Stone Dead fall traps.

Considered a small class of creature and provides one Caiman Lizard meat upon harvesting.
Λίνκολν Λάουντ

Το **Lincoln Loud** είναι ο κύριος πρωταγωνιστής του *The Loud House*.

## Βιογραφία

Στα 11 χρονών, ο Lincoln είναι και ο μεσαίος παιδί και ο μοναδικός γιος της οικογένειας Loud. Παρακολουθεί την 5η τάξη στο δημοτικό σχολείο του Royal Woods.

Όπως αποκαλύπτεται στο "Not A Loud", ο Lincoln γεννήθηκε στη λιμουζίνα του Προέδρου των Ηνωμένων Πολιτειών. Μετά την κατάρρευση της Vanzilla, η λιμουζίνα του Προέδρου πήρε τους δυνατούς γονείς στο δρόμο προς την παράδοση. Όταν βρισκόταν στο αυτοκίνητο, ο Λίνκολν έπρεπε να βγει από τότε, οπότε ο πρόεδρος προσπάθησε να παραδώσει το Λίνκολν, αλλά λιποθύμησε. Το Lincoln παραδόθηκε από την Πρώτη Κυρία των Ηνωμένων Πολιτειών.

Ο Λίνκολν συχνά μιλάει στους θεατές για τον τρόπο με τον οποίο περνάει το συχνά χαοτικό σπίτι του, τις τρελές αστείες των αδελφών του και άλλα πράγματα που κάνει. Έχει συνήθεια να διαβάζει κόμικς, μάνγκα και μυθιστορήματα στα εσώρουχά του. Μαζί με την Lucy, είναι το πιο χαλαρό από τα έντεκα έντεκα αδέλφια.

## Εμφάνιση

Ο Λίνκολν είναι ένα νεαρό αγόρι προ-εφηβικής ηλικίας, με κυκλικό κεφάλι, μικρά φυσικά λευκά μαλλιά και ένα μεγάλο τρίχωμα μαλλιών που κολλάει. Έχει χτυπήσει κεντρικά δόντια κοπής, αξιοσημείωτα μάτια γύρω από τα μάτια του και τρεις φακίδες σε κάθε μάγουλο. Φοράει ένα πορτοκαλί πουκάμισο πόλο, μπλε τζιν και λευκά αθλητικά παπούτσια με κόκκινες ρίγες.

## Προσωπικότητα

Ο Λίνκολν είναι ένα απλό αγόρι, αλλά μετά τη Λίζα, είναι ο πιο έξυπνος. Συμβαίνει να προβλέψουμε και να ελέγξουμε ορισμένα γεγονότα που προκαλούν τις αδελφές του (καλά προσπαθεί) και συχνά επιστρέφουν κρίσιμες καταστάσεις προς όφελός του. Είναι παρ 'όλα αυτά πολύ παίκτης και βρίσκει πάντα έναν τρόπο διασκέδασης. Διαπιστώθηκε ότι θα μπορούσε να φέρει πολλά ψεύδη χωρίς να επηρεάζεται. Είναι επίσης πολύ γενναιόδωρος με την οικογένειά του.

## Αλλάξτε τον εγω

### Linka

**Linka** είναι η γυναικεία εκδοχή του Λίνκολν, ο οποίος εμφανίστηκε για πρώτη φορά στο "ένα από τα αγόρια". Linka είναι το ίδιο με Λίνκολν, αλλά με μακριά, λευκά μαλλιά, ένα πορτοκαλί φουρκέτα, τρεις βλεφαρίδες σε κάθε μάτι, ένα αμάνικο πορτοκαλί πουκάμισο και μια μπλε φούστα διαμάντι. Εμφανίζεται όταν Lincoln άφησε το σύμπαν όπου οι αδελφές του είναι αδέλφια και όταν Loni (αγόρι Λένι) λέει το όνομά της ήταν σοκαρισμένος να είναι σε λάθος διάσταση. Κλαίγοντας, ξυπνώντας από το όνειρο. Φαίνεται ότι ανακουφίστηκε που είναι πάλι ο Λίνκολν.

### Ace Savvy

Το **Ace Savvy** είναι η έκδοση Superhero του Lincoln που εμφανίστηκε σε επεισόδια "Pulp Friction" και "Deuces Wild".

### Warren

Warren είναι η έκδοση κουνέλι του Λίνκολν, ο οποίος εμφανίστηκε για πρώτη φορά στο "Λευκό λαγός," όπου ο Λίνκολν ονειρεύεται να είναι αυτό το κουνέλι με 25 αδελφές. Όπως και ο Λίνκολν, είναι ο μόνος γιος της οικογένειας, αλλά φορούσε ένα πόλο λεβάντας.

## Φωνή

* Αγγλικά:
	+ Sean Ryan Fox (Διάλειμμα μπάνιου)
	+ Grant Palmer (2016)
	+ Collin Dean (2016-2018)
	+ Tex Hammond (2018-2020)
	+ Asher Bishop (2020-σήμερα)
	+ Jackson Petty (τραγουδώντας τη φωνή στην Really Loud Music)
* Ελληνικά: Ρία Απεργί
Cotton Creek

Cotton Creek is a river that passes through Nooteland. The river flows all the way from the base of the Testorban Gulf into the ocean. The Long John River also empties into Cotton Creek. Many nearby villages are crowded along the river, as it is one of the only sources of water in Nooteland, besides the Long John River. Since the river is made up of mostly saltwater, the villagers that live along the river have developed techniques to make the water drinkable, as it is some of the only available water for miles. The river is also the sight of the Battle of Cotton Creek.
Mushrooms

Thee are several types of mushrooms with various properties. All mushrooms are shown as "Unknow Mushroom" and its up to player to learn about them and each mushrooms specific properties.

## Log Mushrooms

   Can only be found growing from fallen dead trees.

* Psychedelic Shroom this peculiar shroom bears resemblence to *Psilocybe* genus and has calming effect, it can be used to relieve stress (+1 Sanity).

* Glow Mushroom, this unusual mushroom that glows green in the dark and has envigorating properties and can used as fatigue treatment (+2 Energy). Very convinient especially when you are passing out from fatigue in the dark, since it can be seen from quite a distance when everything else is covered in pitch black.
* Red Mushroom (5 Carbohydrates) apears to be of *Cookeina* family and possess an anti-parasitic properties (Parasites -1) that are enhanced further if cooked (-2 Parasites).

## Tree Mushrooms

    This type of mushrooms can be found growing from or under large living trees.

* Blue Mushroom (2 Carbohydrates,10 Energy) is seems to be a *Leptonia,* some mushrooms of this group are poisonous, but this one appears to be dangerous only for smaller organisms, and not potent enough to harm large mammals, hence is edible and has anti-parasitic properties.

## Ground Mushrooms

    This ones can be found on the ground without any trees or logs.

* Large Brown Cap Mushroom (15 Carbohydrates) is known as *Phallus indusiatus* is believed to be rich in protein, carbohydrates and also contains various antimicrobial properties. Although wich part of that is true and under what condition is unknow, but one thing seems to be likely is that eating it raw will most likely result in Food Poisoning (+3) and it has to be cooked before ingesting it safely.

* Glow Mushroom in the dark
1/1
Bow

Bow is the only craftable ranged weapon that is capable of performing long range attacks repeatedly. This weapon is not very good for hunting larger game since it's damage is not enough to kill larger animal in one hit and animal will flee. Also note that this weapon is nearly useless until there are enough skill point in Archery, however it becomes very efficient after Archery skill is improved. It it recommended to practice with bow to raise Archery Skill before using it in combat.

### Crafting Recipe

* 1 x  Long Stick
* 1 x  Rope

## Bamboo Bow Variant

Other than a sinlge crafting component and appearance there are no known differences between this variant and plain bow (in fact it's even can be considered a disadvantage if taking into account that it needs more rare component to craft it).

### Crafting Recipe

* 1 x Long Bamboo Stick,
* 1 x Rope

## Arrow

Arrows are projectiles that Bow and Bamboo Bow use in order to launch ranged attack. This is reusable projectile and as long as it can be recoverd it can be used to fire again, though it's sometimes not accessible or not worth the risk due to danger, so it's just better to leave it and craft a new arrow.

Note that multiple arrows can be stored in the same inventory space and its recommended to cary between 12 - 35 arrows in the inventoerry for bow to be practical.

### Crafting Recipe

* 1 x Small Stick
* 2 x Feather

1/1
Stone Ring

Stone Ring is a "structure" that has to be unlocked in game and can be found at the Abandoned Tribal Village.It is built in world and requires ten big rocks. Stone rings support 3 cooking slots around the edges which can be used to boil water, cook meat, make stews, etc.

Stone rings can be snapped under smokers and grills.

Stone rings can be built around Small Fires however, there may be a bug which prevents a Small Fire from being built inside the ring once completed, but this needs more testing before I can confirm.
Modular Shelters (Frames)

Added in V.0.2.0 the survivor can now build modular shelters! They are a new set of buildings intended to provide a more permanent living space for the survivor allowing the player to finally keep their fires out of the rain without having to live in a cave or rocky outcrop.

**\*When building these structures it may be best to start at the highest point if on uneven ground\***

There are 4 units to the modular building frame, each with a wooden and bamboo varient.

Frames - make up central part of shelter

Walls - Close off sides of the shelter

Shed - A side add-on that looks similar to a "lean-to" style shelter. Has a snap point for a log bed.

Roof - Banana leaf or Palm Leaf roof to prevent rain water from entering the shelter, despite the water drop animation still showing on the ground.
Adam Strange (disambiguation)

**Adam Strange** is the protector of Rann.

## New Multiverse Variants

Adam Strange (Pepar-0)Adam Strange (Pepar-12)Adam Strange (Pepar-16)Adam Strange (Pepar-29)Adam Strange (Pepar-43)Adam Strange (Pepar-66)Adam Strange (Pepar-167)Adam Strange (Pepar-895)Adam Strange (Pepar-1020)
## Old Multiverse Variants

Adam Strange (17-1)Adam Strange (21-1)Adam Strange (29-2)Adam Strange (43-1)Adam Strange (57-1)Adam Strange (100-1)
Snare Trap

The snare trap is a structure that can be built by the player, once they have located the structure and learned the recipe.

#### Location

\*UNCONFIRMED if this is the same location for every playthrough\*

There is a snare trap located just outside the tribal village near the bamboo bridge. The coordinates when at the Snare Trap are 40W 19S.

#### Recipe

* 2 x Log
* 1 x Long Stick
* 8 x Rope
* 2 x Stick
* 8 x Small Stick

#### Application & Usage

Once the Snare Trap has been sighted by the player, they will learn the recipe and be able to build the structure elsewhere. It needs to be armed (and baited?) in order to catch small animals.
Unknown Fruit - Soursop

Unknown (Soursop) fruit appear as spiky, green fruits hanging from a tree. There are typically three of these fruits per tree. These fruits are edible raw and provide a few carbs and some hydration, more than the small orange fruits. Their most attractive property however is that they are an anti-parasitic. Each fruit will remove two parasites from an infected player when eaten raw, or three parasites if made into a brew at a campfire.
Capybara

Capybaras are medium sized, passive creature found in Green Hell. Approaching one of these animals will cause it to flee. They are an ideal animal to hunt thanks to the quantity of large meat and bones they provide upon harvesting. Be sure to have plenty of inventory weight capacity available to haul it all back to your camp

.
Wahara Warrior

Wahara warriors are armed with stick blades and will close in quickly to attack when alerted of the player presence. They are very fast moving and difficult to flee from, but can be evaded by crossing a river or bridge.Wahara warriors also have a limited range attack where they can pick up and throw stones with reasonable accuracy. They often drop the blade when killed.
Rope - Liana

## Liana

   Liana is a common plant found throughout the map in Green Hell.

#### Description

Liana is a vine that is found on large, thick trunked trees and will hang down at eye level. There are generally 3-4 Liana vines on each tree where they spawn. They can be collected with the 'E' Take option and will be placed in your backpack as rope.

#### Application

Liana vines are stored and used as rope. They are a requirement in several crafting recipes.
Battle of Cotton Creek

The Battle of Cotton Creek was a small battle along the Cotton Creek in Nooteland. It was a decisive victory for King Dogmeyer's army.

# The Battle

## Buildup

After King Dogmeyer's loss in the Battle of the Testorban Gulf, he needed another way to take the gulf. He decided on using the element of surprise. Dogmeyer had allied ports in the Duchy of Ferb, so he sent his ships to be docked there. After preparing for the invasion, he set off to access the Testorban Gulf through Cotton Creek.

## The 6th Nooteland Skirmishers

The 6th Nooteland Skirmishers were, at the time of the battle, not an organized/recognized regiment in the army. They were made up of militia members defending their homeland with whatever weapons they could find. Most of the dogs that fought for the Furpaw State Coalition in this battle still make up the majority of the regiment.

## The Fight

As Dogmeyer floated down Cotton Creek, the villagers of Nooteland started to notice who he was. Most of them weren't brave enough to do anything about it, though. However, there were a small group of dogs who were willing to fight Dogmeyer. They got their muskets and started firing at the ships, hitting one of the exposed crew members. At first, Dogmeyer and his fleet didn't take much notice, but as the fire persisted, they shot their cannon at the Nooteland skirmishers. It destroyed nearby buildings and Nooteland soldiers within the cannon's line of fire. However, the skirmishers did not back off. They kept up a steady fire, taking cover and moving with the ships. Now taking a considerable amount of casualties for the small amount of dogs attacking him, Dogmeyer stopped his ship and had his marines go to shore. They made a loose formation and utterly destroyed the skirmishers, as they had no training whatsoever. The remaining skirmishers fled, and the marines returned to the ship.

## Conclusion

Dogmeyer continued his passage into the Testorban Gulf, which ended in the 2nd Battle of the Testorban Gulf. The dogs that fought against King Dogmeyer that day applied to create a skirmisher regiment, and were accepted into the army as the 6th Nooteland Skirmishers.
Skills

Green Hell features a skill progression system that advances as you undertake certain tasks.

#### List of Skills

* Fists
* Axes
* Blades
* Spears
* Crafting
* Fire Starting
* Cooking
* Archery
* Throwing
* Harvesting Animals

NB: This list is incomplete (please update as uncovered!)

#### Features of Skills

Each of the skills has a short description in the Notebook which explains what happens as you level up in that skill. For example, Harvesting Animals reduces harvesting time and increases the number of items received as you level up. Crafting increases the item durability and enables you to discover new recipes and Cooking reduces cooking time and increases the burning time.
Medium Bamboo Shelter

This is the largest stand alone shelter in Green Hell\*

#### Location

The medium shelter must be found by the player in order for the recipe to be learned. It can be located at the same location as the Bamboo Smoker, 52W 17S.

#### Recipe

* 24 x Long Bamboo Stick
* 10 x Rope
* 59 x Palm Leaf

#### Application & Usage

This shelter acts as a save point and sleeping point for the player. It still has a small chance of worms when sleeping.
Armadillo

Armadillos are a small-medium creature that are incredibly resistant to arrows and normal attacks from weapons. A well placed spear throw is capable of killing them in one hit however. Given the difficulty in killing one of these animals it may be in the players interest to hunt other animals if available as Armadillos only provide one piece of meat and no other useful resources.
65 BBY

## Galactic Era

### Universe 2

Republic Era

**65 BBY** was a year.

## Events

### April

* **April 7th**
	+ Henry Ford dies (Earthrealm)

### December

* **December 1st**
	+ Aleister Crowley dies (Earthrealm)

### Undated

* Raddus is born (100-2)
* Palpatine murders his family (100-1)

## Deaths

### April

* **April 7th**
	+ Henry Ford (Earthrealm)

### December

* **December 1st**
	+ Aleister Crowley (Earthrealm)

### Undated

* Cosinga Palpatine (100-1)
Leeches

Leeches are one of the few "diseases" that the player can contract in Green Hell. The player will occasionally pick up anywhere from one to four leeches whilst walking around the jungle, regardless of being in water or not, which incurs small amounts of damage to health and sanity over time. Contracting leeches will cause a magnifying glass symbol to appear above the health and stamina bars. Leeches can be simply removed from the body by "painfully ripping them off". To do this bring up the radial menu and select the Inspect option, shown by the Magnifying Glass. Check each limb, rotating to make sure all leeches are removed. If you open your inventory whilst inspecting, the leeches will be highlighted with a white circle, making them incredible easy to find.
Underground Waterfall

The stream flowing from the lake in the new map can be followed to a small water fall that plunges underground. The survivor can jump down the waterfall safely into a pool below. Following that path to the right as you emerge from the cave will take you back to the old map, you will be on a ledge you otherwise wouldn't be able to access.

Alternatively, should the player wish to turn left and jump into the large body of water, there is an exit, which require diving under the surface of the water, that will take you back to the waterfall.

It is possible to make it to the bottom of the pool but there is little to see.

### Resources

None of any note. A Water lily flower, stones and mushrooms can be collected between the water fall and the exit to the old map but otherwise just another route out of the new area.
Smart Watch

Smart Watch is Mia's Gift for Jake's birthday, it's exactly what he wanted.

## Description

This Smart Watch is solar powered so it will never run out of power and it has Several Modes that can be switched by Holding F button (Default) and Scrolling Mouse.

## Clock Mode

   Just like any Watch is tells time, nothing special about that Function and it's useful for telling how much time you have left before it gets dark.

## Biometric Mode

   This Mode has a Macroelemets Scaner and it will display the current amount of Carbohydrates, Proteins, Fats and Hydration.

## Navigation Mode

    Features GPS Positioning and a Compass. Very useful in jungle, without it you could end up running in circles for hours.
Out of Bounds Locations

These are some of the places i've found you can exit the current map onto the "Grassy Plains" as I call them. I'm guessing this area is unfinished but will be unlocked later in the game.

Resources do still spawn in the area, including dead parrots, jaguars, herbs, and other plant based food items, and with the lack of other foliage, they are incredibly easy to find.

## Large Rock

This was my first discovery at 39W 22S. Apologies for the dark image. The rock doesn't quite touch the floor and you can crouch underneath it someway before passage becomes too small to get through. However, stick to the left hand side and you can pass through.

## Narrow Passage

Located at 40W 27S. This was the second location I found. The entrance to this on the map is actually blocked by a cliff so you will have to use the Large Rock to enter. Walking through it isn't possible but a running jump will see you hop over the just too narrow gap at the bottom and you can walk through.

## Other Photos

Just some other photos of the area. Shows some texture glitches (there is supposed to be water there), the exit from one of the passage ways I used to get into this area, and the 2D tree models, which i imagine are place holders for

   when the area is finished.
Cane Toad

Cane Toads are small animals that can be found near rivers and still bodies of waters in Green Hell. It's easier to listen out for their distinctive croak rather than try and find them on the banks as they can blend in quite well with the background when not moving. Killing one is quite difficult due to the size of the hit box. Harvesting will yield a small piece of meat.
Immortality

***CREDIT TO THE CHARACTER STATS AND PROFILES WIKI***

**1: Biological.** *Characters with this immortality are incapable of dying through aging and senescence. In some cases they're also uncapable of dying through disease, though not always, unless otherwise stated—though the statement isn't necessarily required, it makes determining it far easier. Not to be confused with Longevity.*

**2: Resilience.** *Characters with this immortality are highly resilient towards physical attacks, but can't regenerate from it. For example, the character will be still alive if he's cleaved in half or split into pieces, but he can't paste himself back together. Severed limbs won't grow back, nor will destroyed organs.*

**3: Regeneration.** *Characters with this can simply regenerate from their wounds. The usefulness of this is all dependent on the user's degree of Regeneration.*

**4: Godhood or God Protection.** *Characters with this have been granted immortality through godhood, or through divine intervention. This is generally more so treated as a state of being rather than an actual immortality.*

**5: Deathless:** *Characters who exist unbound by conventional life or death, or do not exist at all, and thus cannot be traditionally killed. Typically, abilities such as Existence Erasure are needed to destroy them.*

**6: Parasitic.** *Characters with this immortality are capable of bodyhopping or utilizing Possession to stay alive, moving their spirit, soul, essence, concept, mind, consciousness or embodiment to another body to take control of. More rarely, they can even take control of objects.*

**7: Undead.** *For the most part, this immortality is self-explanatory, and characters with it have a habit of doubling up with other types of immortality. A common one would be Type 1, and for ghosts, they normally end up having Type 3 as well.*

**8: Reliant.** *Characters with this immortality are incapable of being killed so long as a certain object, artifact, phenomenon, concept or something else exists or is intact, they cannot die during a certain situation or circumstance or for as long as a certain emotion exists towards them or they exist for only one purpose (anymore). If the thing is broken, destroyed, killed or deactivated, the situation ends or the purpose has been fullfilled, the character will either die or become mortal.*

**9: Transcendental.** *Characters with this immortality are actually separate from the realm where they can be killed. For example, a conceptual being doesn't die even if its body, soul, etc. are erased from existence. Usually, these are higher-dimensional forces or characters with a lower-dimensional avatar/manifestation.*

**10: Meta.** *Characters with this immortality are not dead, nor are they alive. They are completely metaphysical, and thus are outside of reality, temporality and dimensionality of any measurement. If possible to kill such a character, you would need to be on a similar plane of power, or higher*
Beehives

Beehives can be found throughout Green Hell and appear as white, ball like objects, hanging from a tree. The bees can often be heard before the hive is discovered but can be mistaken for the buzzing of flies around a corpse so take care. Approaching a beehive will cause the player to scratch at their arms and a visible rash will appear. An appropriate bandage or herb with antihistamine properties should be used to the treat the wound. Beehives can be broken and it's honey collected. The easiest way to do this is to throw an object at the hive, a rock will do, until it breaks in half. Take a look around the floor for the honey which is can be used to make the best bandages in the game as well as a food item, providing a large amount of carb and recovering some sanity. Beehives are still active, even after breaking, so take care when recovering the honey.
Tobacco

Tobacco is first introduced to the player during the Tutorial of Green Hell.

#### Description

The tobacco plant has a small base of large leaves protruding from a single stem. At the top of the stem, cone shaped pink/purple flowers opening up to a star shape form a small cluster.

#### Application

Tobacco can be harvested by hitting the plant with any tool, including stone blades or stone axes. It can then be combined with a leaf bandage to form a Tobacco Dressing, or placed in a bowl of purified water to make a Tobacco infusion.

Tobacco Dressings and Infusions have antivenom properties.

Tobacco leaves can also be harvested for fiber.
Stones

Stones are a resource in Green Hell that are used in multiple crafting recipes.

#### Description

There are primarily two types of stones, small stones and big stones. The small stones are used in crafting, and the Big Stones can either be harvested for small stones or used as part of various in world structures such as traps or campfire rings.

#### Application

To craft with a big stone, you can either drag it from the ground onto the crafting table, have it in your hands and begin crafting, or hold right click and select the craft option.

   Small stones are either harvested directly from the ground or via the right click expand menu on a big stone and selecting harvest.
Notebook

Notebook is one of the non-craftable Gear that the player has.

## Tools

This section has record of all Crafting recipies of tools and weapons.

## Plants

Every new plant discovery is added here, but only after there is a sufficient relevant information on it. If plant is not showwin try to get more info on in like different ways to use it.

## Afflictions

Here is information about Afflictions, such as symptoms and treatment.

## Skills

Here you keep track about progression of specific skills (like cooking and firestarting etc...).

## Fire

Section on making Campfires and Cooking Tools.

## Water

How to craft primitive tools to get Water.

## Structures

This section contains Recipies for handcrafted primitive Structures and Furniture.

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Edibles

I want to comprise a full list of everything that is edible in the game, the amount of nutrients they provide, and what other health benefit or debuffs they may have. Currently in the process of creating a table with this information.

The list of consumables as it appears so far... still a bit of a WIP as new items are discovered, if you've come across them in your saves, feel free to add them or let me know.

All raw meat and fish seem to be able to give parasites.

Soups, stews, and brews made with the cooking pot, found at the cocaine village, can be drunk twice. Effectively doubling the nutritious output of any item capable of being stewed. Also gives 20 hydration instead of 10 on the first drink.
Kona

Kona is the country that Fleet Admiral Clover DuBrahton lives in. While she has a house there, she doesn't fight for their navy.

# In the War

Kona, being a small country, is not very active in the war. They don't have enough manpower to put together a large or effective fighting force. Because of this, most of their help to the other states (Testorba and Furpaw State) is economic. They make large amounts of money through tourism, because of the country's beautiful scenery and climate. They have three regiments in the Cava Army.

# Climate and Geography

Kona is located on the Testorban Gulf, and because of this, has a very tropical climate. It is filled with palm tree forests and jungles, and is almost always warm and sunny.
Wound Infection

When left untreated, a wound will become infected, worsening the negative status effect.

#### Description

Any wound, left unbandaged, will become infected over time. This only applies to open wounds - negative effects such as Rash are not considered an open wound.

Infection causes a fever (another condition to treat) and reduces your condition over time. Additionally, the treatment of an infection lowers your sanity over time. It is generally best avoided - but can be treated.

#### Treatment

1. Find a rotting animal carcass, or spoiled meat (NB: Must be meat, not fruit).
2. Harvest the maggots from the rotting carcass or meat.
3. Inspect yourself to find the infected wound, and place the maggots on the wound.
4. Find Molineria!
5. Once the maggots have eaten all the infected flesh, the wound will be a regular open wound again and needs to be bandaged to prevent reinfection.
Jaguar / Puma

Jaguars and Pumas are large cats that stalk the jungles in Green Hell. They are the first actively aggressive animals added to the game. Like most animal threats, they can often be heard long before they're spotted and, more importantly, before they spot you. Either creature can be heard growling when you enter a certain radius of the animal. The growling doesn't mean the animal is actively hunting you but you should be aware of which direction the sound is coming from and prepared to flee or fight. Despite it's size a well thrown spear can kill either of the animals in one hit.

Harvesting yields several pieces of medium meat.
Quassia Amara

Quassia Amara is a mid sized harvestable plant that is found in small quantities throughout the map.

#### Description

The plant has small, regular leaves and red flowers that form an arrow shape pointing upwards. The flowers can be used to distinguish it from the other red flowering plant of a similar size, which provides small leaf piles.

#### Application

When harvested, Quassia Amara Flowers will be placed in your backpack. These flowers cannot be eaten directly, and provide an option for crafting.

Quassia Amara Flowers can be placed into purified water at a small fire to form a treatment for Fever.
Verse: Soul Blossoms

> "*What a strange thing!*
>
>
> to be alive
> beneath cherry blossoms.*"*
>
>
>
> ― Kobayashi Issa
>
>

**Soul Blossoms**is a weapon-based fighting series based within Soul series. The story revolves around humans and non-humans alike as they are effected by the Evil Seed and Clashing of Soul Edge and Soul Calibur. How they become entangled in a tale of Souls and Swords is the main focus.

## General

### Soulcalibur VI

The story begins in *Soulcalibur VI* and follows the timeline found within the game. Below is a list of characters and their subsequent Soul Chronicles.

### Characters

Sakura

Kaede

Anneke

Mischa

Mary
Difficulty Levels

New descriptions have been added for the difficulties in V.0.3.0 and a few tweaks made.

#### Easy Difficulty - "A Walk in the Park"

Being the easiest of the three difficulties this is recommended for those new to the game or for those interested in just exploring and building within Green Hell. The player will not be attacked by hostiles but can still take damage from the environment, contract diseases from eating rotten food etc.

#### Normal Difficulty - "Welcome to the Jungle"

This is the default/recommended level of game play for players comfortable with the survival genre. It has an increased chance of negative effects and resources will be in scarcer supply.

#### Hard Difficulty - "Green Hell"

For those adventurous souls seeking a challenge. Hard mode has less resources, enemies are more hostile, penalties to sanity are increased, and around a one in six chance of getting parasites from uncooked food. It has also been noted (not confirmed) that in Hard mode, the weather appears to be impacted as well, resulting in less rain - making water a real challenge.
Four Pronged Spear

The Four Pronged Spear is a weapon in Green Hell. Its main purpose is to be used for spear fishing as it has the fastest thrust attack of any of the spears. Its damage is only useful for killing fish, however, so it is recommended that you use any other spear on larger game. Before the player can craft this weapon it must first be discovered at the River Shack found at 51W 19S

#### Recipe

2 x Small Stick

1 x Rope

1 x Long Stick

#### Crafting & Application

Long Sticks can be obtained by cutting down a thin tree. They can then be expanded -> craft, or you can pick them up and use the rotary 'C' menu to select craft. You do not need to know the recipe in order for the items to provide the option to craft the spear.

The four pronged spear can be thrown or used for melee combat and is moderately effective. It has a quick attack that is useful for catching fish.
Anthill

## Anthill / Ants

When exploring the rainforest, the player may come across Anthills.

#### Description

Anthills are medium height dirt mounds that protrude from the undergrowth. They are generally visible from a distance and not covered by plants. If the player ventures too close, they are bitten by ants and will get a rash. As of V.0.3.0 standing on an Anthill will now result in the players death.

#### Application

Ants can be collected from the anthill, and may be useful for some wounds (TBC).
Mouse

Mice a small creature that can be found all over the jungle. A definite squeaking noise can be heard when a mouse is nearby. Mice can be killed and harvested to provide one small meat although it flees from the player should they get too close and it's size can make it rather difficult to hit with ranged weapons.
Unknown Mushroom (Yellow)

There are several unknown plants/flora that remain unknown even after eaten. This article is in relation to the Yellow horn shaped mushroom (pictured).

NOTE: There is another mushroom that looks very similar in color and size but with slighly different shape and unless looked very closly it can be easily mistaken with this mushroom.

#### Description

This Unknown Mushroom is yellow in appearance (and looks very similar to the Orange variety). It has a horn shape, appears in clusters and is generally found on dead/fallen trees.

#### Application

The Unknown Mushroom (Yellow) can be eaten for a small amount of carbohydrates (5 Carbohydrates) and energy (2 energy).
Green Hell Wiki

## About

Green Hell is a sweltering struggle for survival in the Amazonian rainforest. Clinging to life, the player is set on a journey of durability as the effects of solitude wear heavy not only on the body but also the mind. How long will can you survive against the dangers of the unknown? Having only a radio at your disposal you will follow a familiar voice through a seemingly endless and ruthlessly inhospitable jungle. Bit by bit, you will unveil more of the mystery of how you came to be in this hostile situation and what you discover just might be worse than what you fought so hard against to survive.

## Categories

* Gameplay
* Healing
* Diseases
* Flora
* Fauna
* Weapons
* Crafting
* Building
* Resources
* Edibles
* Map
* Items
* Skills

## Illustrations

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## Trivia

* Green Hell is a game developed by Creepy Jar. It is a survival game set in the Amazon rainforest.
* Link Green Hell on Gamepadia by Creepy Jar.
Birds - Toucan & Macaw

Toucans and Macaws are two of the many creatures that inhabit the jungle of Green Hell. Macaws can normally be heard before being seen thanks to their shrill, loud cry (thankfully toned down in an update). The actual creatures that can be seen flying around the jungle canopy, and occasionally landing on rocks and fallen trees, can not be interacted with as of yet; attempts to kill them fail and walking near by causes them to fly away. Bodies of dead Macaws and Toucans can be found on the floor through out the jungle which provide the feathers for making arrows as well as a single piece of meat.
Unknown Herb (purple flower)

A number of items remain as Unknown Herb/Fruit/Bulb.

This article relates to the purple flowered Unknown Herb (pictured).

#### Description

The Unknown Herb (purple flower) has large teardrop shaped leaves with pale edges. Above the wide leafy base, 3 stalks protrude with purple and white bell shaped flowers.

The plant can be harvested by hitting it with a blade or axe.

#### Application

The Unknown Herb can be eaten for a small amount of carbohydrates, and for it's anti-venom properties.

Combining the Unknown Herb with a bandage produces a Lily Dressing, which has anti-toxin and antihistamine properties.

Making the Unknown Herb into an infusion has antivenom properties.
Natives

The Waraha Tribe are aggressive NPCs in Green Hell. The native warriors are fast and cunning in battle known to flank you while others range attack yelling wildly.

They can be found throughout the jungle and can usually be heard singing before being sighted. When aware of the payer's presence they will scream a warning sound to alert each other.

If you leave fires burning for extended periods of time  they will come to atta

ck your base. They will either try to destroy any playerbuild structure or kill the player.

A Headshot with any arrow or a thrown spear will kill a native.
Unknown Mushroom (Blue)

Found at the base of trees, the Unknown Mushroom (Blue) is a resource in Green Hell.

#### Description

These mushrooms are found clustered around the base of large trees and are relatively rare. They have a faint glow at night, tall thin stems and a conical top.

#### Application

These mushrooms are edible for a small amount of carbohydrates, and can be used to treat parasites. Each mushroom when eaten directly will kill 2 parasites.
Elevator

This far off location can be challenging to reach as it offers no save progress option and has no prebuilt bed to rest. Considering that the trip there and back would be unlikely to be completed in single day. In the current build this location has no real function but whether one will be added in the future or if it will remain mostly cosmetic is unknown.

## Points of Interest

Snare Trap (Located outside of the cave, on the path).
Bamboo Bridge

## Points of Interest

Broken Bamboo Bridge. Can now be repaired as of V.0.3.0. to access the new area of the map.

Requires 12 bamboo logs and 5 ropes to complete. The closest bamboo logs can be located to the south west of the bridge (directly behind the player view of this attached picture). The player can only carry 3 logs at a time so 4 trips will be required for all logs.

Watch out for the snake at the near side of bridge.
Venomous Bites/Stings

A player may be bitten or stung by a venomous creature whilst exploring. Animals capable of biting and stinging the player include the Rattlesnake and Sting Ray. Being bitten or stung will cause the player to lose health and stamina over time, making survival day by day more difficult.

Treatment

The venom will work it's way out of the body naturally over time but consuming a herb that has Antivenom properties, and using an antitoxin bandage on the wound, will help heal the player faster.

Lily is the most ideal herb as it can be used with a bandage to treat the wound and ingested via a stew to treat venom.
Bamboo Smoker

The bamboo smoker enables players to smoke their food, in order to preserve it for longer. Raw food spoils quickly, cooked lasts longer and smoked lasts the longest besides drying.

#### Location

The bamboo smoker can only be crafted once it has been located and learnt by the player. It can be found at a campsite located at 52W 17S.

#### Recipe

* 4 x Long Bamboo Stick
* 14 x Bamboo Stick
* 6 x Rope
* 5 x Banana Leaf

#### Application & Usage

The bamboo smoker must have a small fire or campfire underneath it in order for the food to be smoked. It is recommended to build this first.

Once built, you can use the fire as normal, and additionally place four food items in the smoker to preserve them.
Unknown Herb (Green Red Leaves)

A new herb added to the Jungle. Appears as a medium height plant with large green leaves that fade to a deep red/purple towards the stem. A red/purple flower stem protrudes from the top.

## Applications

Harvest using a tool of your choice and the plant will drop two parts. The green leaves and the red flower stem. Both can be eaten and, whilst the leaves are capable of curing food poisoning, the flower stem causes it. Any other uses are not known as of yet.
Anaconda Camp

A campsite within the newly released area of the map. The camp sits on an island middle of a body of water that contains Arowana and Black Caiman. It can be accessed by crossing over the bamboo logs on the west or east sides of the small island. Swim if you feel adventurous. The camp consists of a central campfire which is surrounded by plenty of resources; an excellent place for a travelling survivor to recoup stamina and health.

Take care as a Black Caiman spawned just below the ledge where the first screenshot was taken.

### Notable Resources

* Campfire with stone ring. Provides extra slots for cooking and a tarp protects the fire from rain.
* Lean-to shelter with leaf bed.
* Wooden and bamboo frame and sheds. Can be completed and added on to by player.
* Rusty machete - Lodged in a bamboo stump near the bamboo frames and sheds
* Large anaconda. Can not interact with but looks cool.
* Prawn Trap - Follow direction the snake is pointing in and look at the water line. Can hold up to three prawns with no need for bait. (maybe bugged as no notebook entry is generated).
* Fishing Rod - Propped against a tree. Unlocks note book entries for new rod and a trap.
* Various rotting foods which can be harvested for maggots/larva. Useful as bait for the new fishing rod.
* Water Lily flowers surround the island. Ideal if you accidentally eat the rotten food.
* Coconuts and Coconut trees.
* Beehive at opposite side of camp.
* Various animals including Cane Toads, Mice, Tortoise, Mystery Snails, and Caiman lizards.
* Also found on the camp is a banana tree that can be very helpful.
Unknown Fruit (round orange shaped)

## Unknown Fruit (orange color, round-shaped)

The round, orange Unknown Fruit is found throughout the rainforest and close to the starting area in Survival mode.

#### Description

Small plants, with large wide leaves and three small, round, orange fruits. The fruits themselves are similar in appearance to a Persimmon.

#### Application

These unknown fruits are safe to eat for a small amount of carbohydrates and hydration.

Unknown Fruits can also be added to a bowl of purified water to make a brew, however this has no increased effect.

If left to spoil, they can be harvested for Larva.
Banana Palm

One of the palm trees growing in the rainforest is a Banana Palm. These tend to appear near bamboo (although they can be found elsewhere in less dense numbers).

#### Description

Banana Palms are shorter than coconut trees and have large wide solid leaves. When fruiting, they will have a red bulbous pod hanging lower than the leaves, with a number of bananas bunched along the stem above the pod.

#### Application & Usage

Bananas can be harvested from the trees when fruiting, which can be eaten for some carbohydrates or harvested for seeds. The leaves of the palm can be used to create Water Collectors (once the recipe is known).
Sakura/Quotes

## Soulcalibur IV

"Prepare yourself!" - Player One Selection

"Fight!" - Player Two Selection

"I will not hesitate to kill you."

"I have bet my life of this sword."

"Fighting is not only way to settle this."

"I will not hold anything back."

"I'm sorry, but I cannot lose."

"Prepare...Yourself!"

"Sleep... Eternally!"

"Okay, get ready for this!"

"Stay down!"

"Brace yourself!"

"This is the end!"

"Even with the same moves it all depends on the user."

"This is my power!"

"None can withstand this attack!"

"Only one can emerge the victor."

"Are you even trying?"

"I'll crush you!"

"Don't move!"

"Do not underestimate me!"

"Still kicking!"

"What would you call true strength?"

"All my strength!"

"Stop struggling!"

"I'm not playing."

"I saw that!"

"Take this!"

"Fall!"

"Hit!"

"Won't work!"

"Goodbye"

"There!"

"Finish!"

"Too late!"

"Now!"

"Did you go easy on me?"

"You're so predictable."

"The end!"

## Soulcalibur V

"Let's get this fight started!"

"Trust me. You won't be disappointed!"

"Tomorrow's victory starts with a heart of steel."

"Doubts and fears will sabotage one's victory."

"A splendid show of skill!"

"You only realize what you have once it's gone."

"Die!"

"It's over!"

"No way!"

"This is it!"

"You'll pay!"

"Take this!"

"I won't let you!"

"I'll end this!"- spoken before Critical Edge

"Brace yourself!"- spoken during Critical Edge

"My specialty!"