Flutterbat

Succ Apples

## Description

**Flutterbat** is a character who made her first appearance in the episode of the 4th season of *MLP: FiM* - "***Bats!***". Fluttershy turned into Flutterbat who, having helped Applejack to get rid of the bats of her apple crop, uses her mythical "*stare*" on the bats, so that Twilight can use a spell to make the bats stop eating the apples; this brought as a consequence that Fluttershy is attracted to the apples, and makes it become Flutterbat. Her appearance consists of a more pale skin tone, her mane looser, and of course, the eyes and fangs of a bat. Flutterbat doesn't recognize her friends, she have succumbed to her feral nature and only hisses at them in response. She flies off, and her friends are helpless to stop her.

## Abilities

**Passive**

Flutterbat refills 50% of her cloak meter and heals 1% of her max health on every kill.
Flutterbat's main mobility tool is **Super Jump**.

* Activation: **Reload** (R)
* Cooldown: 5s

Flutterbat has access to **Glide**.

* Usage: **Jump** (Spacebar)

Flutterbat has access to **Weighdown**.

**Main Rage** costs 100% rage. It is activated by the **Medic Call** key (E by default).

Flutterbat receives 75% chance to dodge incoming damage for 8 seconds and the Disciplinary Action speed boost for 5 seconds. Also, all RED players become outlined for 8 seconds.
This rage stuns all sentries on the map (Range: 9999 HU) for 8 seconds.
Flutterbat needs to receive 3200 damage in order to get from 0% rage to 100% rage.
## Weapon Attributes

Wanga Prick | +41% damage bonus
+210% damage bonus
+50% cloak on kill
-30% reduction in push force taken from damage
Wearer never takes falling damage
+50% greater jump height on wearer
Invis Watch | +33% cloak drain rate

## Miscellaneous

Flutterbat's wings flop whenever she glides.

## Notable Players

The following players are known for "maining" Flutterbat:
* Derpigun (Europe)

## Fighting

### Strengths

*Please contact the wiki managers if you wish to help complete this article.*
### Weaknesses

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### Battling as Flutterbat [Outdated]

Playing as Flutterbat plays much like other bosses, but because of her two unique abilities of cloaking and gliding, she plays slightly differently in terms of engagement, and in some regards can be weaker than other bosses. Her greatest weakness is anything that does knockback such as airblast, because her rage does not protect her from being knocked back, rendering it useless.

Because you can cloak, you can use this to your advantage by ambushing lone players, or jumping into a group of players to eliminate a high priority target before jumping back out. However, your cloak does drain fast and if you’re marked by anything such as jarate or afterburn, or if your path trajectory is clearly being revealed by bullets, save your cloak and just decloak; they know you’re there already. Decloaking also takes about 2 seconds before you can attack, so decloaking earlier while on the way is better than right behind a player and then waiting to attack.

Flutterbat’s rage is good in situations where you’re taking too much damage or you’re chasing someone down, as it grants invulnerability and increased movement speed; however, she’s still vulnerable to knockback and not avoiding knockback when raging would render it useless. You also need to use it strategically, as it only lasts for a short period of time.

Using glide allows you to reach really high or really far places without ever landing, as you can continue gliding until your Super Jump recharges again. However, when gliding you take knockback, which would reduce your forward motion immensely. It's best to activate glide for only short periods of time, as being knocked back gives you only the option to drop straight down after releasing it.

### Battling against Flutterbat [Outdated]

Because Flutterbat can both cloak and glide, your best chance at survival is always knowing where she is before she cloaks. Thankfully her cloak time is somewhat short, so most of the time it's used to drop down on top of you unsuspectingly. Sticking together in groups can help reduce the chance of you being picked off from her cloaking.

Flutterbat's greatest weakness is knockback, as her forward movement when gliding can be mitigated by knockback. Her rage is also weak to knockback, so when she rages, try to escape by knocking her back, whether it be by airblast, rocket blasts to the feet, or some other method. To counter her ability to cloak, mark her with some sort of effect like milk or bleed, or spam the area she is in with bullets; that way you can continue tracking her trajectory from when the bullets reveal her location briefly. If you lose sight of her, chances are she's in the air somewhere and make sure you keep watch and listen for the decloak sound.

## Video Demo

*Please contact the wiki managers if you wish to help complete this article.*
## Controls

* **LEFT MOUSE** fires your active weapon.
* **RIGHT MOUSE** activates/deactivates your Invis Watch.
* Holding **RELOAD** (R) will charge the Super Jump.
* **CALL FOR MEDIC** (E) activates the **Main rage**.
* **CROUCH** (Ctrl) will activate the Weighdown. (while mid-air and looking down.)
* **JUMP** (Spacebar) activates/deactivates the Glide. (while mid-air.)

## Music

**Sim Gretina - Flutterbats**

**KingSpartaX37 - MLP FIM Flutterbat Boss Battle Theme**

## Quotes

Pinkie Pie: *"Fluttershy!"*
Flutterbat: [Hiss]
Rarity: *"That's not Flutter**shy**... That's Flutter**bat**!"* - [Intro]

Rarity: *"Uh... Fluttershy, sweetness, please come down, and... do stop being a vampire bat."*
Flutterbat: [Hiss] - [Intro]\*

[Wing Flap] - [Super Jump]

[Sounds of Several Bats Flying Around] [Hiss] - [Rage]

[Sucking an Apple] - [Killing Spree]

[Sniffing] [Hiss] - [Last Man Standing]

*"Not sure about the rest of you guys,* [entranced] *but I'm...really...**hungry~**."* - [Victory]