recursal/Fanatic-Fandom huggingface dataset:
Rune magic

### Tier I

**Rune blast** ― A magic circle surrounded by runic inscriptions forms somewhere around the user, out the circle shoots a blast in a straight line

**Omnibiblio** ― A spell that let's you get all the information out of a book in mere seconds

**Book creation** ― Form a book with all the knowledge or memories you wish it to be filled with from your own brain

### Tier II

**Runic creation** ― Through writings one is capable of creating creatures and objects

**Runic barrier** ―Forms a barrier that can block any magic and physical attack before breaking

**Runic imprisonment**  ― The user needs to write down runes around the victim, after the runes are formed a prison reaches high into the sky, blocking all use of magic from the inside

### Tier III

**Dark creation** ― Through writings one is capable of creating monsters, and other creatures ''out of this world''. These are deemed as dark arts and thus forbidden from use

**Book is a reality** ― This spell makes text in a book reality, if it's a person or another living being they get the attributes from that person as described in the book. They die after 6 wounds are given. However things that will end the world can not become reality.
Zi Yuwei

She was the Hall Master of Sky Rain Hall.

She ran away from the Zhu Family to escape from a political marriage with the Azure Profound Mansion of the Heavenly Border Continent. She then went to the Earthly Border Continent and joined the Sky Rain Hall.

Later, she was betrayed by Sky Rain Hall and joined the Tian Xuan Palace.
Animal possession

### **Description**

Using the help of the animals, you gain attributes enhancing your abilities to do certain things. These abilities are all considered *PASSIVE* abilities. (Het kost 2 acties om een passieve-actieve magie actief te maken voordat je ermee aanvalt)

### Tier I

**Bear stance** ― In bear stance you get massively buffed in pure raw strength, up to the point that you can break through rocks

**Tiger stance** ― Claws form at your knuckles, and you get a lot more evasive, being quicker on your feet.

**Bat stance** ― You perceive a lot more, noticing the heat coming from bodies around you and being able to look through solid objects

**Lizard stance** ― Your body becomes stronger, and can endure more damage for the rest of the fight. (HP 18 ipv 15)

### Tier II

**Crane stance** ― You get the power of flight, and your defense is higher, being able to stop magic using your arms to smash through it.

**Turtle stance** ― Your body becomes stronger, and can endure more damage for the rest of the fight. (HP 19 ipv 15)

**Turtle heal** ― A spell unique to the Turtle Stance, to heal your body. (Can only be done in Turtle Stance)

**Spider stance** ― Your body becomes more agile, and you get the ability to weave webs to use it in both close combat and ranged combat

### Tier III

**Elemental Dragon** ― You get the strong scales of a dragon (HP 23 ipv 15), the fierce claws of one to cut your enemy open, and the breath of one element. (Dit is limited tot 1 Element, zodra je dat element hebt gebruikt kan je niet meer een andere dragon kiezen, ook niet in andere scenes je keuze is permanent tot je karakter. elements: Vuur, water, wind, aarde, bliksem)
Rezu

At his darkest hour

In the underworld he was known as "Abaddon" which translated to "The Destroyer", Rezu always talked about how he was going to kill every mage standing in front of him, but no one believed that Rezu was powerful enough to say this and laughed about him.

Rezu however, besides being a strong mage, was a really intelligent man and he used the people around him to do as he wished.

Rezu had eternal hate for the Magic Council, believing that it's solely purpose was for the members to have a position of power, the Magic Council became arrogant over time, and that only fed Rezu more.

Rezu was a free agent who used his magic to hunt, kill and kidnap people in exchange for money, almost like an ordinary hitman. However in the background he also used his capabilities to make the lifes of the members of the Magic Council really hard. He led a group of criminals who often launched terrorist attacks, and tried to turn the people against the council.

However, in the year 249 Rezu fell into a trap of the Magic Council, and they locked him up.

In the same jail, after weeks people started to dissapear from the surface. Raigo, the headmaster of the Magic Council, didn't trust the situation and organized a transport for Rezu to a solitary prison in the far north.

However, when they were ready to transport him, Rezu was ready to brawl. That day the entire magic council got wiped out, and with it, their building.

Rezu died in the battlefield, due to his wounds but his statement became crystal clear to the world. He smiled, and couldn't close his eyes even after his death, while he wiped out the Magic Council he rambled about how no one in this world is untouchable and he just proved it
Necromancy

### Tier I

**Death sense** ― A feeling goes through the users body when someone dies, feeling it's soul departing from the body. This only works to people they know.

### Tier II

**Soul summoning** ― Summons the souls of deceased creatures in the place you are. (Wees er realistisch over, in een woongebied zal nooit een random tijger of w/e komen)

**Undead warrior** ― Summons a warrior that can take up to 3 wounds before being disbanded. (Gelimiteerd tot 3 warriors per scene/keer)

**Death empowerment** ― Strengthens your body with the souls of the deceased ones (+5 HP)

### Tier III

**Life blast** ― Shoots of a blast from the palm of the hand, phasing through the targets body on impact and taking it's life-force away slowly.

**Undead summoning** ― Summons a small amount of warriors that can take up to three wounds, however the user needs great focus and can not fight while doing this. This is mainly used to raid small groups or for protective reasons

**Resurrection** ― Bring someone back to life, with it's own conscious. After he is reanimated you have absolutely no control over his or her actions. Though this spell has to be done in return for a living soul (RPC) that must be sacrificed. Also, the user requires the ashes or remains of the dead in order to bring them back.

**Reanimation** ― Power to reanimate corpses and dead beings, and control the character even if it's against their will (Gelimiteerd tot 2 RPC at a time)
Ice Magic

### **Description**

**Ice Magic is a Magic which gives its user the ability to manipulate and create ice and use it as a weapon. It can also reduce temperatures to really low temperatures.Like other elemental types of Magic, some users can also transform their bodies into this element, by turning their bodies into air to negate both physical and magical attacks, or to teleport to another location.**

## Spells

### Tier I

At tier I, the user is capable of creating small forms of Ice.

**Ice Ball** ― Create a ball of ice.

**Ice Shield** ― Create a shield of ice.

**Ice Spear** ― Create a spear of ice.

### Tier II

At tier II, the user is capable of freely controlling ice to their liking.

**Weapon Creation** ― Make Ice weapons.

**Ice Prison** ― Create a prison of Ice, which pins the target. Though it can be easily melted.

**Freeze Walk** ― Walk on water turned ice.

**Icy Breath** ― A breath which is so cold it freezes parts of the target.

**Summon Snowfall** ― Summon snowfall.

### Tier III

At tier III, the user has fully mastered Ice.

**Summon Blizzard** ― Summon a blizzard.

**Freeze Burst** ― Form a burst of such cold magic that can freeze an entire field. This makes the target's clothes freeze and tear open his skin.

**Freeze Kiss**― Freeze the other in a kiss instantly.

'*Freeze Enemy'*― A killing spell, which allows the user to freeze the entire body of the enemy. If the user is only slightly interrupted the spell stops.

**Blood of Ice** ― An extremely powerful spell that allows the user to turn their own blood or that of a defeated/dead body into ice, and can form it out of their body. Though this is immensely painful and does actual damage, it can be used as a surprise attack.

**Life to Ice** ― An *overwhelmingly* powerful spell which allows the user to lower their body temperature to absolute zero (-273 celsius degrees), which allows them to freeze everything they touch, the ground and the area. It turns water and ice-magic ineffective, fire-magic nearly ineffective, and puts the user in a similar form as cryostasis, where their body is technically dead and as such, magic that only works on the living doesn't work. Normal types of magic also work barely. Though extremely powerful, the user can easily die if they haven't truely mastered Ice magic, as reaching absolute zero can only last a short period of time, because their bodies can't withstand the immense cold, and even if mastered, it can only be accessed in a handful of time.

**Water Invulnerability ―** A powerful spell, turns the air around them so cold water-magic freezes and fire-magic almost doesn't work.
Nesiss Icarus

## Nesiss Icarus

Nesiss, battling a demon spawn in the year 283

## Other Information

### Magic(s)

Mirror Magic (III, Master) Psychokinesis (III) Rune Magic (II) Biokinesis (II)

When you are old enough to read these words

Their meaning will unfold

These words are all that's left

And though we've never meet, my sons

I hope you know

That I would have been there to watch you grow

But my call was heard and I did go

Now your mission lies ahead of you

As it did mine so long ago

To help the helpless ones who all look up to you

And to defend them to the end

Ride like the wind

Fight proud, my sons

You're the defenders

God has sent
Mass manipulation

**Massgrowth** ― The ability to make something bigger or smaller than it's original size on touch

**Inertia boost** ― A spell in which you boost an object when thrown into a straight line to become much more powerful

### Tier II

**Internal growth** ― Change the internal mass of a body or bodypart, giving the atoms in a body lot elss space to move, making the object more powerful. However, too much and the object or bodypart will explode

**Massheal** ― A spell to quickly heal your own body after being wounded

### Tier III

**G-Force manipulation** ― This can be used to speed up, slow down or change the direction of a moving object or person
The first magic war

Year 196 - 236

After foundings of magic the world slowly started to descend into a world of chaos, following 40 years of war dubbed as "The first magic war", many countries that now are not spoken off anymore fell under the ashes of this war.

Every kingdom seeked their own idealism, which provoked others kingdoms. The greatest participants were Iragorn and Endorhell, because of their already big millitary advances.

Endorhell was situated between the most dangerous mountains of the world, which gave them a great advantage. On the other hand, Iragorn was given the nickname "Floating islands" because after the explosion of magic it's country floated into air, making it almost impossible to siege it. The other kingdoms waged war in between. When this war was about to reach it's climax, a group of strong magicians got in betweene all kingdoms, and used a joined spell that forced all kingdoms to retreat, the group of magicians seeked for peace and forced everyone to lay down their weapons.

Later, in the year 240, this group of magicians established the Magic Council. A council that regulated the uses of magic, weaponry and were considered the leaders of the world. They established their Headquarters in Iragorn.
Psychokinesis

### Tier I

**Grip** ― Push, pull and move objects and living beings with the mind. (Als je dit gebruikt op een dood normaal zwaard doet het alsnog de damage van een normaal zwaard; Max 1 wond per zin dus)

**Speed** ― To augment the user's physical speed

**Maneuver** ― To alter an object's directional course

**Flight** ― Use telekinesis in order to fly through the skies

**Object manipulation** ― Alter an object's inner working, like unlocking a door

### Tier II

**Psionic healing** ― Heal your body, or that from others on touch

**Destruction** ― Make an object explode from the inside out

**Mind bullets** ― Form invisible bullets, only senseable through magic, that pierce through ones body

**Molecular manipulation** ― Manipulate and change the physical and chemical properties of an object. (Niet bruikbaar op de mens, wel op andere levensvormen)

### Tier III

**Dimensional rift** ― Rip the air open to go from A to B through portals

**Atomic explosion** ― The ability to manipulate a small dot in the air to form an explosion

**Magic Pressure** ― The ability to constantly pressure people around you towards the ground, shifting gravity itself

**Remote telekinesis** ― Mark an object, and make it fly towards the spot that you wish by aiming your hand to it, from anywhere in the world. (Limited to 1 object at at time)
Disintegration magic

### **Description**

The users of this power can utilize powerful spells which can defy reality and manipulate matter in a destructive manner

### Tier II

**Death touch** ― By manipulating the matter in your hands, once you touch something it starts to eat from it as a virus in a straight line.

**Death blast** ― Forming a blast that on impact eats the object away in a straight line, leaving for example a hole in a wall

### Tier III

**Disintegration shield** ― Forms a shield that is capable of eating away any attack. (Alleen goed voor 1 aanval)

**Disintegration sword** ― Forms a sword that, if it touches an object or living being, slashes through it

**Internal Disintegration** ― A spell that needs massive focus, and usually takes the target to be still and not move in any major way. It eats away one of the internal organs, or if it's an object a chemical attribute without directly changing the surface.
Dryads

## Information

Dryadsare the female inhabitants and guardians of the Leighwar forests. They are sometimes also referred to as nymphs. Pure blood dryads tend to have skin tones that ranges between dark to light greens and generally green, brown, or black hair and dark eyes. However, because they mate with other races to produce children, sometimes they can inherit their father's traits, like red hair or blue eyes.

Generally, they wear clothes patched up out of their natural surroundings, like leaves and twigs, making them blend in with the forest, though they can wear more fancy clothes. In some instances, they'll go completely nude.

## Skills

They are known for their amazing archery skills and can easily kill a human from the distance of 200 feet without the person ever knowing they were there. They use this ability extensively to mark their border: if an arrow lands at one's feet or in a nearby tree, that's as far as the intruder is allowed to travel alive as the next shot, should they not heed the warning, will kill them. To prevent the decay of bodies from filling the air, the dryads tend to mark their border by the rivers so the bodies can be washed away with the current.

Being dryads, they have a love for the trees, forest, and music and have learned to master abilities to shape trees to their will while not harming the tree itself. As fire is also forbidden in the forest, they instead create makeshift glowsticks by stimulating certain fungi and crafting a wreath out of the plant to make a light source.

## Magic

### Tier I

**Thorn sword** ― The creation of a sword capable of piercing through bones

**Roots shield** ― Form a shield around yourself, or others (2x2) to defend yourself against an attack

**Strangle thorns** ― Thorns fly out of the ground around the victim, strangling itself around the body

**Leaf attack** ― The leafs from the trees around you shoot towards the target and are able to pierce right through the object or victim

### Tier II

**Rise of Thorns** ― An area, right in front of the user, becomes filled with thorns wrapping around the people their feet, piercing through their skin (5x5)

**Blooming time** ― A spell to heal the user, nectar seems to magically form around the user, healing it's wounds and refreshing their energy

**Oxygen surge** ― A sudden surge of oxygen forms in the area, affecting the user's victims with fatigue and forms temporarily oxygen toxicity, slowing down the body and resulting in cell damage

**Plant detection** ― Through the use of the plants people can see whoever stepped across these lands

### Tier III

**Photosynthesis** ― A spell used to heal the user in seconds

**Thorn Manipulation** ― The ability to freely manipulate thorns and roots from the ground, plants or trees around you

**Rearrange** ― The ability of rearranging the genetic structure of a plant, being able to create mutated plants, being able to take up to 6 wounds before the spell disbands and reverts (Deze planten staan wel altijd vast aan de grond, en hebben een range van 4 om zich heen)
Nerogyn 'Nero' Aesis

Nero is a strong but very young mage, part of the Magic Council. He replaced one of it's member due to the old age of this member. Because of how young Nero is he's still unexperienced and often acts rashly on situations.

He had a rather normal childhood, even though born in Endorhell, his father and he moved to Iragorn when Nerogyn was about 6 years old, his father became a smith in Iragorn and taught Nero everything over forging weapons.

At the age of 14, after 8 years, he had mastered Forge Magic and he got noticed by one of the Luitenants within the Military of the Magic Council. At the age of 15 he joined the military as an apprentice of this Luitenant.

The luitenant taught him about many magics, but Nero's eye caught Psychokinesis and Biokinesis the most, so he began learning about these two magics.

At the age of 17 he joined the magic council, mainly because The Magic Council was short on members, but also because Nero has a great potential. Now, 2 years in the Magic Council, he is mostly considered as a handful, and riskful member that most of the times need to be watched by the other councilmembers, just so he doesn't cause too much trouble
Algemene regels: Magic

* Elk karakter, tenzij anders afgesproken met de admin (Dios/Illmatic.) van de RPG, begint met 1 Magie, en alleen de Tier I spells van die magie.
* Magic kan je doormiddel van goede en logische RP opbouwen tot en met Tier III magic, dit kan bijvoorbeeld via een van de leermeesters, of door informatie te verkrijgen door bijvoorbeeld een magisch archief te raiden, deze raids moeten van te voren afgesproken zijn met ofwel degene die die plek beschermen, of de admin.
Aan het eind van de raid beslist de admin wat je hebt verkregen hiermee
* Masters in bepaalde magic kunnen zelfs hun eigen spells creeeren, dit moet wel eerst besproken en toegestaan worden door de Admin voordat het gebruikt mag worden.
* "Masters" zijn titels die je krijgt als je karakter sterk genoeg is, of heel erg geprogressed. Dat betekend dat je sowieso eerst elke tier moet leren van je magic voordat je dit kan bereiken
* Je kan ervoor kiezen om naarmate dat je karakter progressed meerdere magics te leren, echter zal het een stuk langer duren voordat je de tweede magie onder de knie krijgt

Echter omdat het een wikia is kan *iedereen* met een account het aanpassen, dus om zeker te maken dat er geen regels komen die niet kloppen vragen we ten eerste om dit niet te doen.
Denk je dat iemand het wel doet? Dan kan je op deze manier erachter komen wie het het voor het laatst heeft geedit:

Stap 1. Ga op de pagina naar het pijltje rechtsboven, naast EDIT

2. Druk op het pijltje, en druk daarna op ''HISTORY''

3. Hier kan je zien wie er voor het laatst de pagina heeft geedit.

Alleen de edits van Jejtjpureetj en D1oS$min zijn legit, alle andere niet. (Dit geld natuurlijk niet voor biografieen die mensen plaatsen)
Werewolves

## Information

A wolf, that is considered half humanoid, even though not entirely following this myth. These wolves have immense strength and are extremely fast, during the first magic war the military of Endorhell caught and used these creatures to fight for them.

These wolves used to live in the mountains, and were very agressive towards outsiders. Often they were found in a group, but sometimes you'd catch them on their own.

But lately they have been living more under society, being able to shift without problem from human to wolf during day and night.

## Magic

### Tier I

**Lunar empowerment I** ― Gain more power at night (Vanaf 22:00 irl tot 06:00 's ochtends), having higher endurance as long as you are transformed. (+3HP)

**Claws enlargement** ― Grow larger claws

**Energy absorb** ― Howl at the sky, and all energy-based attacks (magic zonder een fysiek lichaam) will be pulled towards his mouth, absorbing it.

**Transformation** ― Transform into a wolf

### Tier II

**Needle hair** ― Hair shoots from the body like needles towards the target piercing through flesh

**Lunar empowerment II** ― Gain even more power at night, having higher endurance when transformed. (+6HP)

**Poisonous teeth** ― Poison your enemy after biting

### Tier III

**Quick regeneration** ― A spell that regenerates the wounds given to the target

**Partial transformation** ― A spell that lets you transform only parts of your body rather than your entire body

**Lunar empowerment III** ― Gain immense high endurance at night, when transformed. (+9HP)
Magic

The magic orb

The origins of Magic are said to be from an orb, that in the year 194 exploded

Magic has ever since tangled itself into the roots of both Animal and Plant.

## **The king's end**

Once a normal world, where people lived in peace and serenity, there lived a King, the king of Ragnacia, a greedy and ambitious king. In his days, he researched many secrets this world had to offer, until one day, he finally found a breakthrough.

He journeyed to Mt. Valteria, where he spent days searching for a certain orb, which was alledgedly the size of a small village. The orb was said to hold the prowess of a God, and turn the king immortal. As soon as he found the orb, he shouted in joy, walked up to it and put his hands against the cold crystal.

However, nothing seemed to be happening, as his hands grew to become much colder. Until he heard a voice in his mind: ''*Break the crystal, and I shall grant you my prowess.*'' Without hesitation, the king took the biggest rock he could find and smashed it through the crystal. His hands remained cold as the crystal shattered apart and he looked up, to something that seemed like a head and spoke: ''*Good, now grant me your power!*'' The voice in his head responded: ''As you wish, my king.'' The mist coming out of the orb, the head and the light all centered to the King's body, and drew within him. The king screamed his lungs out of excitement, as he could feel the power running through his veins. When it was over, he fell down to his knees and laughed, he then resumed by standing up and walking outside. Until he suddenly started coughing blood. He started feeling unimaginable pain coarsing throughout his body, which eventually led to his body detonating after not being able to withstand the magical power.

Following this, the magical power travelled throughout the world and started inhabiting creatures and the earth, influencing DNA, and causing their bodies to adapt. 100 years later, everyone had talent for magic, but there are still those who can't handle their new powers and abuse it for their own benefit, as a result many wars followed. It's been 106 years since the incident that had been dubbed ''King's End''.
Сайтэм - Енотей (двулогия)

Енотей - двулогия Эпизодов, рассказывающая о Сави и истории его нового питомца енота.

## Первая часть

В первой части мы видим магазин питомцев, где сидит енот и продавец. Затем, продавец увидел Сави, а питомец побежал к пришедшему. Главный герой решился купить этого енота, затем назвал его Енотеем. А Савя, поехал с новым четвероногим другом на свой остров.

## Вторая часть

Во второй части мы видим, как Енотей смотрел на будильник, который играл тему заставки мультика. Сави просыпается, затем уезжает с Енотеем обратно в город, после чего уходит домой.

## Факты

На момент выхода всех двух частей, в Сайтэме не было енотов, что спойлерило новое обновление.
Primal Chaos Realm

Primal Chaos Realm contains 8 worlds. The world that Yi Tianyun comes from is called Opening Origin World. Each world can only have 1 God Emperor, and when all 8 appears, the Ancestral Land's Tool Spirit will make them fight until only one survives. The surviving God Emperor will enter the Ancestral Land.

The goal of the Primal Chaos Realm is for the Ancestral Land picking the strongest Star Monarch of the Primal Chaos Realm.
Enhancement magic

### Tier I

**Mystical hand** ― A spell that makes the hands glow up, and heal wounds on touch

**Strength enhancement** ― The user strengthens himself, or others as a result their endurance get higher (+2 HP) (Gelimiteerd tot 1 keer per persoon)

**Mystical barrier** ― Forms a barrier around the target to defend against an attack

### Tier II

**Mystical aura** ― An area (4x4) get's surrounded by a barrier-like magic healing everyone in it

**Spell disbander** ― Disband an attack with your own magic, dissapearing it from the face of the earth

**Wide barrier** ― Forms a barrier over you and your friends (5x5 om jezelf heen), to defend against the enemy

**Durability enhancement** ― Greatly enhances the physique and endurance of the target (+7HP) (Gelimiteerd tot 1 keer per persoon)

### Tier III

**Impact lowerer** ― Changes the damage of the impact of a Tier II or Tier III spell to a Tier I spell, this must be active after impact. Voorbeeld

**Mystical Focus** ― A healing spell for one target, much a like the mystical hand spell the user's hands glow up

**Super strength** ― A spell that immensely enhances the endurance, physique and power of the target (+10 HP) (Gelimiteerd tot 1 keer per persoon)
Forge magic

### **Description**

Using magic to make weapons worth to be wielded by a god, this magic is **unique** to Endorhell and can only be taught and mastered to people born in that kingdom. (Forging these weapons are considered passive abilities)

### Tier I

**Quick sword** ― You can smash a sword or dagger within seconds only by using a piece of metal, this is considered a normal sword

**Weapon strengthening** ― Your weaponry gets strengthened, this item is now considered as "magic" for a temporary amount of time (Rest van de scene)

### Tier II

**Quick shield** ― You can smash a shield within seconds only by using a piece of metal, this is considered a normal Shield

**Quick armor I** ― You can cover your entire body with armor, that is capable of absorbing 3 wounds, every wound after that is given to the user itself. (Dus +3 HP als het ware, mag maar 1 keer op hetzelfde karakter gebruikt worden ookal is het geen echte healing spell, en je mag tot 3 andere personen in dit armor geven)

**Haunted sword** ― Forging a sword or dagger within seconds that can be controlled mid-air by the user, weaving his hands. This is considered a normal Sword unless "Weapon strengthening" is used on it.

**Permanent Forge** ― Create a weapon that is considered as a magic item and does that amount of damage to a body if it hits

### Tier III

From here on out you can forge anything in seconds, any weapon, any shield.

**Haunted knight** ― A self-attacking and moving knight with of course a sword, that can take up to three wounds before the spell breaks

**Quick armor II** ― You can cover your entire body with armor, that is capable of absorbing 6 wounds, every wound after that is given to the user itself. (Dus +6 HP als het ware, mag maar 1 keer op hetzelfde karakter gebruikt worden ookal is het geen echte healing spell, en je mag tot 1 ander persoon dit armor geven)

**The Forge God** ― Create a weapon with one magic attribute, like using fire. (Voordat je dit wapen maakt toestemming vragen aan Dios/Illmatic/Jeroen of dit attribuut is toegestaan)

**Call of the Gods** ― Lightning strikes down to the user's sword, and guides through his entire body releasing a shockwave that pushes people away and giving the user an immense amount of strength and endurance. If quick armor is active, or any other spell powering up the user, they break to the immense amount of pressure (+8 HP)
Mirror Magic

### **Description**

Users of this type of Magic can channel the power of their pure living force.It is called Mirror Magic, because those capable of utilizing it, literally reflect their inner light upon others.

### Tier I

**Calming stream** ― With a touch of a finger, a person can send a stream of calmness through the body of another, making bad emotions fade away and positive emotions light up.

### Tier II

**Eternal Rest** ― Puts a soul/ressurected being that is being controlled to rest.
Serene Barrage ― Casts a barrage over oneself that can take up to 3 wounds before being disbanded. (Gelimiteerd tot 3 barrages per scene/keer)

**Strengthen Heart** ― Strengthens the living force within the heart through a shock of light. (+5 HP)

### Tier III

**Leech Life** ― Creates a light on the hand of the caster, which absorbs life force of his/her opponent or environment, strengthening the life force reserves of the caster. (+7 HP)

**Divine Sleep** ― Shoots rays of life force shaped into light in a wave around the caster. When hit by this, the opponents life force is overwhelmed, making them go into a coma until someone with Mirror Magic releases them through the Leech Life technique.

**Divine Purge** ― Purges a person, animal or any other living organism of their complete life force. This causes the living organism to die and makes it unable to ressurect the living organism in the future.

**Divine Barrage** ― Casts a barrage over oneself that can take up to 10 wounds before being disbanded. (Gelimiteerd tot 1 barrage per scene/keer)
Archeon Icehearth

## Archeon 'I

```
Biography.

```

Arceon Icehearth is a man that loves social contact whit other people. He was born in Iragon in the mediated district. He is an wel educated person whit good skills in math and code cracking. When he was a younger boy he saw his father leaving the house forever because he is an coward. This one fact makes his fear of commitment active. He's always traveling for gathering new knowledge.

```
Skills

```

Woodcraft

Hunting

Icemagic

Math

Codecracking

Disguise

Very atletic

```
Personality.

```

He is very protective to his friends.Thats makes him very honorable and honest to his friends. But his personality is very changeable because when he feels himself bad then is his personality more cruel and anti-social. But he wil never stop for fighting for his goals.

```
Belongins.

```

His dressed snake viper.

A standard house.

Weapons: Blowpipe, dagger

```
Magic's

```

He controls the following magic's.

Ice magic: Tier I
Типы домов

Типы домов - локации, посвящённые пользователю

## Обычный дом

Обычный дом - 1 канал, который можно купить за 320 кредитов. После передачи кредитов вам создают ключ и всё остальное.

## Дача

Дачу можно купить одним способом - дождаться постройки новой. Есть два типа дач: С зоной для рыбалки и без. Этот тип домов имеет как открытые, так и закрытые локации.

## Остров

Остров - полностью открытая локация, посвящённая пользователю.

## Свит хаус

Свит хаус - дом на острове Свит хаусес. Похож на обычный дом.

## Маяк

Маяк это локация, где может жить владелец корабля. На последнем этаже всегда есть фонарь.

## Робо - остров

Альтернатива острову, которая открывается купив реактивный ранец.

## Факты

Обновление, где добавили 3 типа домов считается самым крупным если говорить про эти дома.
Cosmic Star Heroine

**This article is a disambiguation page for Cosmic Star Heroine**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

* Cosmic Star Heroine (PC)
* Cosmic Star Heroine (PS4)
* Cosmic Star Heroine (PS Vita)
* Cosmic Star Heroine (Switch)
Merion Bowen

Spread your wings

**Merion Bowen** is a wizard, born in [1]. Little is known about him. There are rumors about him that he manipulates paper, but no one is sure about it...

*''The belonging you seek is not behind you, it is ahead''*

## **History**

**Merion was born** in a safe, small neighborhood in Iragorn. He lived a peaceful childhood without too much trouble. He always loved the art of origami, but when his father past away at the age of 50, Merion losed is passion for it and began to wander the streets alone. His father was his mentor. Merion's mother did not care about him, she was busy with other men.

**Wandering in the streets of Iragorn** Merion walked up on some older men. They told him to give them all of his money. Merion did not agree with it and tried to run away from them, but they blocked both sides of the alley. They told him to give his money, this was their last warning. Merion refused and they tried to attack him...

**He cried** and the paper money began to float in front of him. He looked up and saw a wall of paper in front of him. He moved his hand upon the paper and it began to transform into wolfs made out of paper. The 4 men tried to run away, but the wolves made out of paper bit them into their throat and kept the men between their jaws till they suffocated...

**After this** Merion ran away. He found an old, lonely house and stayed there. He decided to stop all contact with his mother. He started to make origami again, and tried to get his power under control.

**Now** he still lives at that house, safely and well. For now, he tries to stay hidden into the crowd of other people...

## Personality

Merion is a calm man. Trying to avoid busy places and too much social interaction. But he will fight for his ideals. He is an introvert thinker that observers situations well to predict them. Nevertheless he will fight for his friends, whatever the price is, even if he has to exchange his life for them. The greater good is an important term for him.

## Magic & abilities

Merion uses [2]. He always carries small pieces of paper in his trenchcoat. He can use several tricks with the paper to attack his enemy or defend himself. Also he is pretty good at hand to hand combat. His niveau of paper manipulation is now Tier I.

## Quotes:

'' Those who forgive themselves, and are able to accept their true nature... They are the strong ones ''

'' You focus on the trivial, and lose sight of what is most important. Change is impossible in this fog of ignorance. How can we evolve when regulation is all we know? ''
Plant manipulation

Voor Dryads ONLY

**Roots shield** ― Form a shield around yourself, or others (2x2) to defend yourself against an attack

**Strangle thorns** ― Thorns fly out of the ground around the victim, strangling itself around the body

**Leaf attack** ― The leafs from the trees around you shoot towards the target and are able to pierce right through the object or victim

### Tier II

**Rise of Thorns** ― An area, right in front of the user, becomes filled with thorns wrapping around the people their feet, piercing through their skin (5x5)

**Blooming time** ― A spell to heal the user, nectar seems to magically form around the user, healing it's wounds and refreshing their energy

**Oxygen surge** ― A sudden surge of oxygen forms in the area, affecting the user's victims with fatigue and forms temporarily oxygen toxicity, slowing down the body and resulting in cell damage

**Plant detection** ― Through the use of the plants people can see whoever stepped across these lands

### Tier III

**Photosynthesis** ― A spell used to heal the user in seconds

**Thorn Manipulation** ― The ability to freely manipulate thorns and roots from the ground, plants or trees around you

**Rearrange** ― The ability of rearranging the genetic structure of a plant, being able to create mutated plants, being able to take up to 6 wounds before the spell disbands and reverts (Deze planten staan wel altijd vast aan de grond, en hebben een range van 4 om zich heen)
Zuatania Republic

Kingdom situated on the west of the continent. It is a republic, but the true power is conrolled by the companies. As the country foments creating bussiness it is very easy to start your own bussiness compared to other countries that put far more torubles if you want to start from zero.

This republic was founded by Zuatania who was a close friend of Yale's past life.
Endorhell

Two guards of Endorhell, situated in the mountains

Endorhell is one of the biggest kingdom, expressing it's power through means of war

Endorhell is one of the kingdoms that even before Magic existed, made many places fade away

When Magic came to existence, most smaller kingdoms retaliated against Endorhell and they were wiped off the surface by the military of Endorhell

The mountains surrounding Endorhell became really dangerous after Magic started to mutate the animals that lived there, creating monstrous creatures.

The people from Endorhell have evolved a unique magic, that only seems to be able to exist to their people. They called it "Forge Magic"

Furthermore is Endorhell the coldest place in the entire world.
Party Members

## Member List

* Alyssa L'Salle
* Chahn Kaneko
* Dave
* Sue
* Clarke
* Finn
* Orson Bolibar
* Lauren

## Orson Bolibar

Member of an alien race that begins life looking human before turning into ghosts upon maturation. Former detective on Planet Nuluup; currently provides private investigative services. Special suit that amplifies his spectral powers.

* **Weapon:** Ghostly Old-Fashioned Revolver formed from spectral energy.
* **Strengths:** Transformations, Elemental Magic
* **Dominant Element:** Wind

## Lauren

Informant who likes to play the government & the criminal underbelly against each other. Also sings in an indie band. Expert at poisons & debuffs.

* **Weapon:** A pair of force Daggers.
* **Strengths:** Cunning, Ailments.
* **Dominant Element:** Wind

## “Arete”

Prominent member of the Astrea rebel faction. True name unknown. Proud and calculating. Accompanied by a floating seeing eye robot that feeds images directly to her visual display device.

* **Weapon:** Explosive Beakers
* **Strengths:** Technology, Robot Ally
* **Dominant Element:** Ice

## Z'xorv

Alien bounty hunter. Spits acid. Loves capes. Hard to kill. Doesn't talk much.

* **Weapon:** Claws
* **Strengths:** Tank, Brute Strength.
* **Dominant Element:** Ice

## Psybe

Cybernetically-enhanced Psybe comes from the planet Rhomu, where his species builds its advanced hive-like civilizations among the ruins of jungle-like planet surface. A genius and fearless explorer, Psybe seeks justice for his planet and his people.

* **Weapon:** Songs
* **Strengths:** Support
* **Dominant Element:** Earth
Chahn Kaneko

**Chahn Kaneko** is a Character of *Cosmic Star Heroine*.

**NOTE:**

***This page is not free to edit.***

## About

Close personal friend of Alyssa, and a bit quirky at times. Skilled in Gunmancy - the art of summoning & controlling guns with your mind. Also skilled in the medical arts.

* Weapon: Summoned Guns
* Strengths: Healing, Backup
* Dominant Element: Fire
Charon-class artillery frigate

The Charon-class artillery frigate is a frigate with the purpose of hanging out in the rear of a fleet and bombarding enemy ships with its main weapon: the lance railgun. The ship itself is built around the railgun. The ship is extremely vulnerable when it is by itself, which is why it must be as far away from enemy ships as possible and always protected by other ships. The Charon provides a medium level of artillery damage in the Dark Angels Navy, meaning it can heavily damage and cripple ships similar to its size with its railgun.
Cosmic Star Heroine Wiki

Find interesting facts, tips, and walkthroughs to help you on your quest for the truth. Know something we don't? Sign up or login and help us make this wiki the best reference for any Cosmic Star Heroine Wiki!

This Fandom wiki is currently inactive. You can adopt this wiki and revive it.

## Welcome to the Cosmic Star Heroine Wiki

Cosmic Star Heroine is an exciting RPG from Zeboyd Games, the creators of Cthulhu Saves the World. Join secret agent Alyssa L'Salle and her team as they travel across 3 exotic planets to solve long-lost secets, unravel conspiracies and stop a galactic threat.

Available on PC, PS4, PS Vita and Switch.

### Future of the Wiki

This is a list of essential subjects that need to be added to the Wiki. If below has a link, it's already been started. Help out if you can!

* Abilities list incl. their effects
* Items list incl. their effects
* Weapons list incl. their effects
* Shields list incl. their effects
* Accessories list incl. their effects
* Page describing the major characters that are not party members
* Page about Araenu
* Page about Rhomu
* Page about Nuluup
* A full walkthrough of the game
* Achievement list
Stats

You need four things to be an amazing agent: physique, hackitude, sparke, and cunning.

* **Physique:**affects your Max HP, increases physical damage, and physical defense. Only character's innate Physique affects HP.
* **Hackitude:**affects your tech damage and which programs you can use.
* **Sparke:**affects your magic damage, magic defense, and style bonus at the start of combat.
* **Cunning:**affects your ailment damage, ailment resistance, item effectiveness, and speed.

Want higher stats? Fight enemies, gain XP, level up, and find better equipment and you'll get them.
Desperation Mode

Normally, losing all HP knocks a character out for the rest of the battle. Usually, but not always. If you have enough style points (50 on most difficulties), you can survive with negative HP! This is called Desperation Mode.

In Desperation Mode, damage is increased but HP restoration is reduced. If a character is still in Desperation mode at the end of their turn, they get knocked out. Heal quickly or go out with a bang.
Ailments

You know how sometimes enemies resist ailments? It's not random. For example, if you want to stun an enemy, you need to deal enemy "Stun Damage" to lower their "Stun HP" to zero. This means that if an ailment ability doesn't work, it's not a waste since it makes it easier for the next ability to succeed. Enemies gain resistance as they recover from ailments so it becomes harder and harder to inflict the same ailment on them.

### Ailment List

This is a list of all the ailments in the game.

* **Stun:** Skip a turn.
* **Charm:** Attack allies. Lasts one turn.
* **Disarm:** 35% damage penalty. Lasts one turn.
* **Vulnerable:** Take double damage from the next hit.
* **Enrage:** All hits received taunt. 25% damage penalty on attacks that hit multiple targets. Lasts for the rest of the battle.
* **Poison:** Take damage every turn. Only works on organic creatures. Lasts for the rest of the battle.
* **Rust:** Cut defenses in half. Reduces turn frequency. Only works on robotic enemies. Lasts for the rest of the battle.
* **Curse:** 15% damage penalty. Lowers ailment resistance. Only works on astral enemies. Lasts for the rest of the battle.
Sue

**Borisusovsky aka "Sue"** is the Character in *Cosmic Star Heroine*

## About

Brute strength combined with impeccable fashion sense. Quiet and gruff but has a soft side that emerges from time to time, making him a respected leader and mentor among agents.

## Profile

* Weapon: Fists
* Strengths: Martial Arts, Combos
* Dominant Element: Earth
Algemene regels: Biografie

Biographies gaan verplicht zijn, echter is er maar heel weinig informatie écht verplicht.
De rest is optioneel, of om het ons makkelijker te maken.

Biographies mógen gemaakt worden op onze Wikia. Als je klaar bent met het schrijven van je biografie op de wikia, zet dan bij categorie "RPC"

### **Hoe maak ik een bio op de Wikia?**

Rechtsboven naast het totaal aantal pagina's dat is gemaakt is een knopje om een nieuwe pagina aan te maken. Dan, in de VisualEditor staat er ergens ''**Insert**'', klik daarop en dan > Infobox en > *Easy character template J3R03N*

**De informatie die verplicht is:**Naam, magie (En tot welke tier je het hebt geleerd), en de namen met je zelfgemaakte spells, met een url naar het topic waar deze is aangevraagd. (Zelfgemaakte spells zijn alleen voor ''masters'', informatie hierover staat onder het topic: "MAGIC")
De rest, zoals plaatjes, hoe oud je bent, achternaam en zo is allemaal optioneel

Als je ons wilt helpen om progress bij te houden, en daarmee jezelf, kan je ook een soort van log onder je bio bijhouden waarin je verteld wat je zoal hebt gedaan IC.

Dit is natúúrlijk ook optioneel, maar het helpt ons om makkelijker te zien wie het echt verdient om een Tier omhoog te gaan.

Een voorbeeld van hoe je biografie eruit kan zien
Mr Spicer

**Mr Spicer** is the husband of Mrs Spicer, the married submissive servants of Peggy Sykes in first season of *Pennyworth*.

## History

At some point he got married. Not much is known about his past, as to how long he and his wife have served Peggy Sykes.

## Appearances

Season 1
* *Martha Kane*
* *Lady Penelope*
* *Shirley Bassey*
* *Cilla Black*
* *Sandie Shaw*
* *Marianne Faithful*
Montbleu Resort & Casino

The **Montbleu Resort & Casino** is a luxury off-strip casino resort, which opened on April 12th, 2014. Montbleu was built as the third casino hotel in Las Vegas, and was the first casino to be built off strip. The Montbleu was first renovated in the summer of 2016, and second in the spring in 2018, when the casino went through its major expansion. The casino also features an all-suite Ritz Carlton hotel. The casino is named after the casino in Stateline, Nevada in Lake Tahoe.

The casino is currently undergoing its third-major scale renovation, slated to complete in March 2019.
RimworldMe Chapters

The RimworldMe series is divided into chapters and in each chapter the plot of RimworldMe develops.

Currently on November 25th, 2019 there are 66 chapters.

## The Chapters

* Chapter 1 : Ruins of Rimworld
* Chapter 2 : Seek and Destroy
* Chapter 3 : Chitchat of Rimworld
* Chapter 4 : Ambush of Rimworld
* Chapter 5 : Exhaustion of Rimworld
* Chapter 6 : Abrasive Whispers
* Chapter 7 : Heavy Winter
* Chapter 8 : Little Flashbacks
* Chapter 9 : Reloading Prespective
* Chapter 10 : Tending of Rimworld
Красное и белое

Красное и белое - магазин на улице Магазинова.

## Ассортимент

Газировка "миньоны" (коловый вкус)- 5 кредитов Газировка "миньоны" (апельсиновый вкус)-4 кредита Мороженное "Maxibon"-15 кредитов Шоколадный батончик "Snickers super"-39 кредитов Шоколадный батончик "Snickers"-38 кредитов

## Факты

Ассортимент в магазине похож на ассортимент того-же магазина.

Это - самый первый магазин

Тут не продаются предметы с категориями (тоесть компьютер, телефон и т.д)
Zen Hyatt Resort & Casino

**Project Code Zen Hyatt**, now known as JW Marriott Resort, Casino, & Spa, was a proposed Japanese-themed resort & casino on the Las Vegas Strip. The hotel was announced on December 23rd, 2018, and was planned to be an 88-room resort & casino with a shopping center, large pool area, botanical gardens, indoor gardens, a spa club, a convention center, and a golf course. The project was slated to start construction on January 11th, 2019, but the project was renamed to JW Marriott Resort, Casino, & Spa on January 1st, 2019. The resort will continue with the original plans, but in a different layout. The opening is slated for July 24th, 2019.