recursal/Fanatic-Fandom huggingface dataset:
Zoltan Briskwatch

The priest of Pelor at the town of Fishhook, he fell under the mental control of the aboleth Xantharatoth, and helped lore people to the town for the aboleth to convert.

Zoltan was charmed into helping the Unnamed Party by Ivellios, and later killed by him.

## History

The second son of a local fisherman, Zoltan wasn't cut out for like upon Lake Fishhook and was instead sent off to the priesthood of Pelor at Marlock.

When he was older, he returned to Fishhook to establish a church of Pelor there. Many of the town flocked to join, and soon Zoltan became a well known and well respected figure.

This all sadly changed with Xantharatoth came from deep underground to inhabit Lake Fishhook, where he slowly turned the fishermen into his servants. Zoltan sadly didn't notice the change in allegiance of his townsfolk until it was sadly too late. Then he too fell under the control of Xantharatoth.
Semaj II BigAxe

The second son of King Semaj BigAxe, and the younger brother of Relwof BigAxe. He was never content to play second fiddle to his elder and less smart brother.

Semaj II allied with Father Inorias and Lord Wolton in an attempt to murder the king and his subjects in order to put himself on the throne. This coup was foiled by the Unnamed Party; however Semaj II managed to dimension door out of the conflict.

Semaj II later hired the Halfling Death Squad to hunt down and kill the Unnamed Party, though the failed to do so and were eventually killed by the party.

He holed up in Ravensdawn with Lord Wolton's council for protection in the hope that once the war was over, he would take over as ruler of Rylandaria. Here he helped Sir Byrant organise the troops that came through the portal to the Abyssal layer of Thanatos. After the Unnamed party attacked Sir Byrant's mansion and slew him, Semaj II fled and sought the help of the mercanary Ishmael - the leader of the Halfling Death Squad. They holed up in the Dog and Flagon tavern and planned their revenge.

However thanks to the magic of Dandak, the Unnamed Party were able to ambush all the mercenaries in Dog and Flagon and take Semaj II as a prisoner. They later returned him to his father, only mildly beaten up (and missing several teeth).

Following the end of the war between Rylandaria and Bruxia, Semaj II was imprisoned in a ward of the castle in Oxenbridge - to atone for his crimes.

## Trivia

Semaj II is another character of Dan Fowler's from when Rick played D&D back in high school.
Torvin

## Torvin Godslayer

The stoic dwarven defender and a proud member of the Bismarck Frontier Force. It was Torvin who ultimately slew Father Llymic by slamming his war pick into the beast's eye.

He later had the eye preserved and attached to the end of his war pick. Torvin also commissioned a ten-foot golden statue of himself, that can still be seen in the market district of Zingherra.

## Weapons

Torvin wielded a fearsome war pick known as 'Wazzock's Bane'.
Die verdorbene Nonne

**Die verdorbene Nonne** ist ein Gegner aus dem Spiel Sekiro: Shadows Die Twice.

Sie ist eine über drei Meter große Frau, die ein Nagamaki-Blatt trägt. Sie nutzt vor allen Dingen Illusionsmagie um Illusionen ihrer eigenen Gestalt zu erzeugen und damit ihre Gegner zu verwirren und somit einen Vorteil im Kampf zu erlangen.
Summer Carving

A powerful wooden carving with ties to nature and the land of Awbor. It had been guarded for many years by Sparrow Treekeeper's family.

It was stolen by mercenaries in 711 AP; but with the help of the Hindenburg Ground Crew, Bungalow Bear and Darwin the pixie; Sparrow was able to retrieve the carving and prevent one of the mercenaries turning into a dragon.
Pre Caldor Chapter 2: Gathering The Stones

This details the continued adventures of the Bismarck Frontier Force. Heading out of Caldor, the party headed for Zingherra to consult with the archmage and discover the location of the missing stones. This would bring them into conflict with Duristanan the Wyrmbreaker and his endless games, a mad cult of blind monks and a very angry red dragon. These adventures took place during the year -2 AP.
Sarak

## Sarak - The Orc Beserker

A crazed one-eyed orc beserker and loyal servant of Shaydar. He worked as Shaydar's battle-master and was one of the key players in the taking of Fort Hopeshire. From here he would spend his days pouring over maps of Awbor, planning their full scale assault of Zingherra and the other cities.

Before Shaydar's plan could be executed; the Hindenburg Ground Crew stormed Fort Hopeshire and in the ensuing battle, Sarak was shot dead by Sparrow Treekeeper.
Sir Reyland MacAmbrais

Royal Household of Zingherra

Church of Fharlanghn

A veteran of the Kyuss war, Sir Reyland MacAmbrais earned his knighthood at age 18 from his deeds with the Emerald Claw during the siege of Caldor by the Worm That Walks. He later married into a noble family after his knighting, cementing his status as a noble and peer of the realm and quickly raised himself to a level of political power that enabled him to be appointed as the Vice Chamberlain of the Royal Household - effectively putting him two steps behind the Royal Adviser Asinar Canith himself. He’s fairly elderly now, but still swift of arm and sharp of mind.

Sir Reyland believes himself to be one of the only competent people currently working in the Royal Household, and despises the nobles around him for it. He keeps a constant watch over the goings on in the palace and beyond with a surprisingly large reaching information network.

He is incredibly well informed, has a talent for civil administration, and has a mind for delegating tasks. He’s not a natural leader, but was molded into a competent one nonetheless - both through his experiences as a soldier and as a politician. He’s also very quick with his famous sword cane, and many enemies and would be assassins have fallen to a quick and well aimed thrust.

Reyland is originally from a working class family, devoted to the church of Fharlangan. Up until recently, a lot of the financial upkeep costs of the temple to said god, in the middle of Awbor, were donated by him.
Sheldar Grimridge

The captain of the city watch of Caldor; who took over after Borris retired to work with the Hindenburg Ground Crew. He didn't command the same authority as his predecessors; on account of his squeaky voice.

Sheldar helped organise the militia of Caldor to help in the war against Kyuss. Sadly, he died during the Battle of Awbor.

## History

The son of a humble pig farmer, Sheldar grew up wishing for more. At the age of 16, when the opportunity to join the army of House Ironwolf.

However he didn't really progress within the military and after several years, he moved to the city to work in the city watch.

Sheldar worked under Borris for many years until taking over from him after his retirement to join the Hindenburg Ground Crew. Sheldar took over, not because he was the most experienced, but because he was the only one to volunteer.

During the Battle of Awbor as he valiantly defended the walls of the city of Caldor after the gates fell. He was tragically cut down during the battle by some of the undead warriors of Kyuss.
Unnamed Party Chapter 3: War Crimes

This log follows the continued adventures of the Unnamed Party. Upon entering the kingdom of Bruxia, they came into conflict with the mayor of Trapper's Grove and ultimately destroyed the town, later making a grand scheme with the mayor of Breton to overthrow the first minister of Bruxia. These adventures took place in the year 728 AP.
Tracy Suthern

The former leader of the Church of Travels. Tracy took over after the murder of most of her fellow clergymen by the evil wax copy of Azrael. She tragically lost her life during the Lords of Dust's attack on the War Council of Hindenburg.

## History

Tracy Suthern was the de facto leader of the Church of Travels after the murder of most of its members by the wax copy of Azrael. Tracy’s parents were clerics of Farlanghan themselves, and as such Tracy had travelled the whole of the Kingdom and beyond before the age of 14. Entry into the Church happens at the age of 16, when the apprentice must travel to a distant destination and retrieve an object or accompany a person. This serves as a rite of passage and only those who successfully return may become true members of the Church. This often monumental task has meant that the number of true cleric members have stayed small. Tracy’s travel rite involved escorting an important messenger to the Elven Kingdoms of the South.

Tracy never got far up the echelons of the church, but was nevertheless called to a meeting with the other clerics at the Head Church, to discuss the civil war. As fate would have it, her journey delayed her by 7 fateful hours, and by the time she got to the Church, it was a burning wreck, her fellow priest slaughtered, and nothing but a pool of wax on the floor. She was forced to assume leadership, and represented the couple of odd Farlanghan clerics still left in the Kingdom.

Tracy attended the War Council of Hindenburg where she lost her life; killed by one of the Rakshasa attackers. Martin Bedfellows took over as the head of the Church of Travel.
Pre Caldor Chapter 3: Let's Shake Things Up

This details the continued adventures of the Bismarck Frontier Force. Having acquired all the missing gems from the Well of Tears, the party had to route out the Lords of Dust spies from within the noble houses so as to unite the kingdom to deal with Saracen's undead army. Following this they then powered up the Well of Tears under Caldor to reawaken Father Llymic, so that they could finally defeat him and Dursitanan's mad plan once and for all. These adventures took place during the years -1 AP and 0 AP.
Unnamed Party Chapter 2: The Fall of Blackenhall

This details the continued adventures of the Unnamed Party. After saving King Semaj, the party investigated their new mansion as well as looking for spies in the city of Oxenbridge. They set out to Blackenhall; along the way bringing an end to a conflict in a Bullywug village, freed a group of slaves from some duergar and met a silver dragon. Following this, they liberated Blackenhall from a drow takeover. All these adventures took place in the year 728 AP.
Tatoton

Situated on the northern border of the Pantry Plains, Tatoton is a bustling town serving as a hub to export produce towards Caldor and the northern towns of Awbor. It is under the authority of Hamilton Oren of House Oren.

The Hindenburg Ground Crew passed through here whilst journeying to help Sparrow Treekeeper retrieve the Summer Carving.

## Notable Citizens

There have been some notable citizens of Tatoton over the years, including the following:

* Sparrow Treekeeper - a halfling ranger and a celebrated member of the Hindenburg Ground Crew. One of his chain of adventuring shops, the 11ft Pole, is situated here in Tatoton.
* Devin - a halfling assassin and sworn enemy of Sparrow Treekeeper. He has been killed on a number of occasions, but just kept coming back.
Sir Valis

## Sir Valis - Son of a Smithy

A noble, if sometimes peculiar, paladin who was one of the founding members of the Forty Thousand Dragons. Valis was the son of a smithy, and his defensive skills in combat were almost unparalleled; although his devotion to his paladin-code could be called into question, particularly when he burned down a farmer's barn simply to distract a couple of Crookshire's guards.

## History

His father was a smithy. This is all that is known of Sir Valis' past.
Well of Tears (Zingherra)

The first Well of Tears, constructed for the ancient Gindarian Elves by Duristanan the Wyrmbreaker. The device was used by Daruth Wintergreen and opened a portal to the Far Realm by bringing through Father Llymic, destroying the ancient city, on which Zingherra was built. This Well of Tears was later used to revive Father Llymic, before being shut down by the Bismarck Frontier Force.
Vilar

A former court wizard of House Lirander; Vilar was transformed into a bleakborn following a failed attempt to summon an ice elemental.

He later was drawn into the service of Lord Malakai, where he helped plot the siege of Caldor. During the battle, he confronted the Hindenburg Ground Crew in the courtyard of Caldor Keep and nearly killed several of their members before he was obliterated with holy light by Tardigrade IV.
Darkstalker

**King Darkstalker** …

## Theories

* Darkstalker's favorite colors are black, royal blue and emerald green, as those are the ink colors he had in his three inkwells on his desk.

Flying in soon …

## References

1. ↑  *Darkstalker* (e-book), location 1766

*Our community needs more information on this page! Want to help out? Click here to add more!*
Lumpy the Clown

**Lumpy the Clown** is a circus clown that appears in Red's Dream.

### Inspirations

Pixar For The Lucasfilm Computer Graphics Project But Characters StoryBoard and The Adventures Of André and Wally B. Characters

## Character Information

### Fate

Falls down on the floor after he finds out he isn’t sitting on Red anymore (which he was scared to have discovered for himself)

## Appearance

Lumpy the Clown is a male humanoid clown with white skin, dark orange hair, black beady eyes, big ears, eyebrows, a red clown nose and big red lips.

He wears a blue and red plaid suit jacket, a white dress shirt, a yellow and red striped tie, dark blueish gray trousers, a maroon belt, red and white sneaker-like clown shoes, and a red clown hat, resembling a traffic cone.

During his act, he juggles three balls of red, blue and green.
Wright Isles North Runway

**Wright North Runway** is located on the north of the **Wright Isles** and is the third largest runway in SimplePlanes. It is slightly like Wright Airfield before its revamp, featuring only a runway and nothing else. It can be discovered via landing on the East end and taxiing to the West end of the runway. It is likely this is a privately owned runway.

## Trivia

* After Wright Island's revamp, WNR is the only featureless airfield in the game.
Hope

**Hope**, formally known as **Foeslayer**, is an adult female NightWing who first appeared in *Winter Turning*. The majority of the IceWings believed that she was one of the main causes of the NightWing-IceWing War, as Hope and Prince Arctic's forbidden relationship infuriated Diamond and led her to declare war on the NightWings.

She was imprisoned in the Diamond Caves for over 2,000 years due to an enchantment cast by Diamond, but was freed by Winter after he completed the Diamond Trial. She is currently raising Peacemaker in the NightWing Village.
Yom

*This Character is custom made for Puffle World and has nothing to do with Original Club Penguin.*
**Yom** is a smart brown puffle that wears Scientist Goggles.

## Personality

He is very Intelligent, same as his best friend, Brownie.

## Yom's social life

Despite the fact, that Brownie and Yom are both brown, they are not siblings, nor family relationship. They are just Best friends

## Appearances as a Mascot

### Appearances

Yom only comes to Space Parties, same for Brownie.

### Backgrounds

Normal

* Brownie and Yomm Lab Giveaway

## Trivia

* Yom's name was originally Yomm, this was changed because the second "m" didn't make any sense.

## See also

* Puffles
* Brownie
Mightyclaws

**Mightyclaws** is a male NightWing dragonet who was introduced in *The Dark Secret*. He currently lives in the NightWing Village and uses his gift to help construct his tribe's new home. He previously lived on the NightWing island, and attended Jade Mountain Academy as a member of the Quartz Winglet. He owns a small diamond earring that was enchanted by Darkstalker to transform anything Mightyclaws illustrates into reality.
The Sugar Dream

**The Sugar Dream** is a candy store in Cicada Hive that mainly serves HiveWings. It sells honey drops, sugar insects (including sugar wasps), nectar vials, sugar cubes, apricot taffy, honey sticks, chocolate stars with orange peels, pale pink and lavender candies, and sugar-spun artwork.

## References

*Our community needs more information on this page! Want to help out? Click here to add more!*
The Lost Continent Prophecy

**The Lost Continent Prophecy** Is a Prophecy that **Moonwatcher** told:

*Turn your eyes, your wings, your fire*

*To the land across the sea*

*Where dragons are poisoned and dragons are dying*

*And no one can ever be free*.

*A secret lurks inside their eggs*.

*A secret hides within their book*.

*A secret buried far below*

*May save those brave enough to look*.

*Open your hearts, your minds, your wings*

*To the dragons who flee from the Hive*.

*Face a great evil with talons united*

*Or none of the tribes will survive*.

## References

*Our community needs more information on this page! Want to help out? Click here to add more!*
Pantala

**Pantala** …

## Theories

### Magic?

Ok, so you know how Silkwings wear bands as soon as they are born? (or at least a very early stage in life) well, how the frick does it expand on their wrist as they grow? you could say that they just keep it huge on their wrist, but that would make no sense since the band would just fall off. so how does it stay on?
So, i think that there might have been magic on Pantala. But not animus magic. i think that wasp found a a stone that could grant wishes. now, we have heard about different gods, like the Skywings, but we don't get much info on it. but that means that some dragons ARE religious, and some aren't. so maybe i'm stretching this, but i bet that similar to the dc world, the gods that Silkwings, Hivewings, and maybe even Leafwings believed in. i bet that they each made a magic item that grants some sort of power. so if you saw the latest wonder woman, you can probably see where i am going with this. i bet they had something like the Dreamstone, which would grant any wish. i bet wasp wished for bands to slave the Silkwings all throughout their life. they do get a second band in life, but they are still dragonets when they get it, at the age of 5. so what does she lose, you ask? the Leafwings. wasp has been controlling ever since she started as queen. i bet she made that wish, right before the tree wars. then, since she bent fate, she lost something huge in turn for her huge demand, the Leafwings. so i bet that these metal bands are magic, growing in size with the Silkwings as they grow.
Contact Derpyboi001 if you have anything to say or change about this theory.

## References

*Our community needs more information on this page! Want to help out? Click here to add more!*.
Sundew

**Sundew** is a female LeafWing dragonet and the main protagonist of *The Poison Jungle*. She is a member of the LeafWing rebellion group lead by her mother, Belladonna, and is honored within her tribe due to her powerful leafspeak ability. She is in a relationship with Willow and is currently flying across the sea towards Pyrrhia.

## References

*Our community needs more information on this page! Want to help out? Click here to add more!*Sundew is a LeafWing
Chance Island

Chance Island is the first Misfit Island.

## Island Bio

"When sailing down the ocean in a rain, these lucky monsters arrive safely in Chance Island. Easy for them to say, they use the story of Crabby Dick (the crab version of Moby Dick) has been very strange to the monsters as they are being watched by a strange crab."
My Singing Monsters: An Industrial Adventure

**My Singing Monsters: An Industrial Adventure** based on the Industrials, JBC Productions' class and The Fractured but Whole.

## Gameplay

The style of gameplay is the exact same as Puyo Puyo Tetris, although in the style of The Fractured but Whole.

## Story

The story begins when a ship falls down to Industropolis and Timparock has to figure how that happened. He later discusses with his friends what the ship actually means.

## Playable Characters

* **Tinbal** (voiced by Laura Bailey) - A humanoid monster with n umbrella handsome rain attire. She is shy and clever. She is afraid of heights, as seen in one of the main quests.
* **Pienokin** (voiced by Chris Pratt) - A purple humanoid that resembles an inflatable tube man. He is kind and somewhat friendly. He is shown to write stories about Timparock.
* **Strutopa** (voiced by Tom Kenny) - A concrete monster with a street cone on his head and without eyes. He is caring and kind. He is best friends with Blokko.
* **Wewall** (voiced by Jack Black) - A three mouth eyeless slime monster inside Mario pipe. He is caring and kind.
Wings of Fire FanClub Wiki

**Welcome to the**
***Wings of Fire* FanClub!**

**Please refer to the Editing Guidelines if you are uncertain of what or how to edit. Edits denying the Editing Guide will likely be reverted. Before exploring the wiki, please read the Rules!**

We are a collaborative community for sharing theories, art, knowledge, and creativity for Tui T. Sutherland's #1 *New York Times* and *USA Today* bestselling series, *Wings of Fire*!
Want to join the chat? Check out our Element community and our Discord server! Want to have in-depth exchanges? Join the discussion!

Do you want to contribute to the wiki? Go ahead and edit or create a page!

We have **3** active contributor(s) and **8,495** total edits!

## Wiki Activity

### New Articles

Meet the powerusers!

Stormy Galaxies50
Admin, ATPT, Threadmod, Chatmod
Hey!! I'm Vyx, your local skittle overlord! I'm an admin on the wiki- so you can report anything against the rules to me! You can also just stop by to chat- don't worry, I don't bite! Just leave me a message here, and I'll get back to you as soon as possible! I'm always happy to help <3
Vyx

Starry Snow50
Admin
Your typical crazy gay admin! You can message me right here!
Mercury

Aeolian Aeons50
Admin, ATPT, Threadmod, Chatmod
Hi, I'm Zephyr a threadmod here on this wiki. I am also a moderator on the element chat room for this wiki. If you have any questions or just want to chat you can contact me here, and I will handle all problems, concerns, or questions you have as soon as possible.
Zephyr

1-800-LAPIDOT-TRASH50
Threadmod, Chatmod
Hi, I'm Dot, a threadmod for this wiki. Feel free to drop a question, or ask me anything. Goodbye for now.
Dot

CosmicSnowstorm50
ATPT, Threadmod, Chatmod
User:CosmicSnowstorm/Corner
Marley

Blackout the nightwing hybrid 450
ATPT, Chatmod
Hello, I'm Blackout, your normal mango-loving cat. I am apart of the ATPT and I am a chatmod on element. Feel free to dm me on element, or message me on my wall. And don't forget to leave some mangos on my wall! -Blackout
Blackout
Sinbal

*"Being loud is a Sinbal’s favorite game. They would come from above, using their extra strong tails to bounce up, and smash their cymbals next to unsuspecting monsters as they land. It’s all just fun for them though, but the other monsters find it a bit annoying, luckily they don’t hold a grudge. Other than practical jokes, Sinbals use their instrument for a nice crashing sound in the song, giving it that spike it needs."*

## Name Origin

Sinbal is a mix of the words: "Sin" and "Cymbal".

## Trivia

* The Sinbal was first planned to be a vocal monster with a red pitchfork, but was changed to cymbals because it would be too similar to the stereotypical "Devil".
Fossil Forest

Fossil Forest is the first island of the Historics. It has the Fossil, Draco, Goth and Glyphic elements and lacks the Haunt element.

## Island Bio

"Psst! Even though Fossil Forest is a forest, you must keep calm and collected because of the land critters that the monsters collect. When they say you love fossils, it's okay that you perhaps go to the glorious Fossil Forest for tips and even resources for collecting fossils."

## About

Fossil Forest is first unlocked at level 1 as the first island of the game and Fossil manifests this island the most.

## Song

The song of Fossil Forest is based on Papaoutai by Stromae. The songs runs at 135 beats per minute and is in the key signature of G Major.
The Deep Dimension

The Deep Dimension is a My Singing Monsters project by Lucy Cleaver.

## The Dimension Travellers

Like the Militarians and Drakkon Travellers, the Dimesional Travellers are multiple groups within one. The groups are the destined Creatives, the dreamy Sleepthereals, the celebrating Seasonals, the mythical Mystericals and the legendary Ponderous.
Whood

"*Questionable as to whether or not they know or not, or maybe it’s just what they say. Their constant question is very contextually lacking, since their question is never followed by words, the verdict has gone to its noise just being a random sound it makes, but it’s still under debate."*

## Name Origin

Whood is a mix between the the word "Hoo"; the sound the monster makes, "hoot" the sound an owl makes, and "hood", what the monster wears.

## Trivia

* Whood was the first double element Mental monster created, and was originally going to be a talking question mark, but was changed to an owl so it wouldn't be out of the ordinary.
* Whood's name was originally Whoodunnit, but was shortened, because the creator didn't like the length, or the sound of it.
* Whood is currently the only Mental Monster that starts with the letter W.
The Big Black

The Big Black is the Retro Island equivalent of Gold Island.

## Song

The Big Black plays at 370/740 BPM and Cryzgong plays every 16 beats.

Normal Retrospeck begins the song with the words "Riddle me this, Riddle me that, Who's afraid of The Big Black?"

Then Cryzgong transitions to Thwinck, Dolceye and Bandacuttr playing a really fast tune while Chomparour does chords in a raspy voice.

After 32 beats, Ringatock and Cryzgong transition to the next part, where Bandacuttr and Dolceye play arpigeos, but this time without Thwinck.

After 16 beats of the arpigeos, Quior-Synckr-Tympo and Chomparour do chords again.

After another 16 beats, it transitions to Ringatock, Wubbox, Droowbz and Hae-Yae play for another 32 beats.

Then it transitions to the arpigeos again, but this time with no percussion, this carries on for another 32 beats.

After that, it plays Thwinck's track from the beginning of the song combined with the arpigeos, the chords from Chomparour and Quior-Synckr-Tympo and the percussion for 64 more beats.

Finally, the song ends with a short track from Ringatock, Droowbz and Cryzong.
André

## Background Information

### Short Films

Pixar Presents The Adventures Of André & Wally B (1984)
Red's Dream (cameo)

### Voice Actor(s)/Voice Actress(es)

June Foray (Adventures of André and Wally B)
 Liam Aiken (André & Wally Bee the Movie)

### Inspirations

Mickey Mouse
 Donald Duck
 Goofy

## Character Information

### Personality

Adventures of Andre and Wally B:
Cautious, Sneaky, Impulsive
 André & Wally Bee the Movie:
 Ordinary, Silent, Kind

### Appearance

Blue boy in red trousers, matching hat, cream T-shirt, White gloves

### Behavioral Alignment

Neutral (Adventures of André and Wally B)
 Good (André & Wally Bee the Movie)

### Goal

Escape from Wally B. (failed but throws his hat on Wally B)

### Home

Tree (Adventures of André and Wally B)
 André’s Treehouse (André & Wally Bee the Movie)

### Enemies

Wally B (Adventures of André and Wally B)

### Fate

Alive (Gets stung by Wally B and throws his hat at him)

Andre is the main character in Adventures of Andre and Wally B.
Musical Library

*"Shhh, don't you know where this is, we're in a library. Well jokes on you because this is not a regular library. This is a Musical library, one with singing monsters. Nobody needs to be quiet in here, in fact, the song they play actually helps other monsters learn, but no Hypnosis allowed. That just doesn't help anyone."*
Further (disambiguation)

Disambiguation page for Further (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Octochord

"*These odd creatures are some of the most coordinated monsters in history. Playing 4 sets of piano keys, is no easy feat, but Octochords have a unique ability of foresight, it allows them to see what’s about to happen, before it happens, and paired with their perfectly balanced mind it could play four different symphonies at the same time without missing a beat."*

## Name Origin

Octochord is a portmanteau of the words octopus, and chord. It's also a corruption of the word octachord.

## Trivia

* Octochord was once a triple element monster, Knowledge, Good, and Evil, but was changed to a double elemental because there weren't enough.
* In the monster's description, the Octochord could play four symphonies at the same time, but with only 8 tentacles it could barely play one.
Hatnote (disambiguation)

Disambiguation page for Hatnote (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Hindustani notation page

Notations in Hindustani Music

http://kksongs.org/vsongs/keyboard.png

The harmonium keyboard shows the saptak (octaves) and positions of the swars (notes) in the key of C.

In all of the creations in nature, sound was one interesting creation. Sound came in two forms. Sounds with a soul and sounds without souls. The sounds without souls were unpleasant and unbearable to hear. Sounds with a soul are pleasant to hear. Sounds with soul are musical sounds. In Satya Yuga, almost all speech was musical. Today, most speech is not, thus unpleasant and unbearable. Nonetheless, musical sounds exist in some form or another. Musical sounds originate naturally from seven sounds in nature. The seven sounds are known in Indian notation as sadja, rsabha, gandhara, madhayam, pancham, dhaivat, and nisada. Namely, sa, re, ga, ma, pa, dha, and ni. The specific origins came from specific sounds in nature. Sa comes from the sound of the peacock, Re comes from the skylark, Ga from the goat, Ma from the heron, Pa from the nightingale, Dha from the horse, and Ni from the elephant. These notes also represent colors. Sa is the lotus leaf, Re is red, Ga is golden, Ma in kundan powder, Pa is black, Dha is yellow, and Ni is all of them combined.

Since these seven notes are from nature and are pure, they are called suddha swars. Because of the effects of transposing notes, five other notes originate. Four of these notes are flattened, or komal swars, while there is one sharpened note called the tivra swar. These combinations of five notes are collectively called vikrita swars, or distorted notes.

The entire scale is sa, komal re, re, komal ga, ga, ma, tivra ma, pa, komal dha, dha, komal ni, and ni. Sa and Pa are considered the immoveable notes as they don’t have different forms. With the exception of Sa and Pa, all notes have distortions. To write these notes in a simplified manner, we can write the entire scale of twelve notes as follows:

S, r, R, g, G, m, M, P, d, D, n, N

Tivra ma is capitalized here, as it is the sharper between ma and tivra ma.

Beyond, N is S in a higher octave. Sa at a higher octave is shown by S’. Below the middle S is N, followed by D, so on and so forth. The notes below the middle S is showed by a ‘X. Thus, the lower scale goes like S ‘N ‘D ‘P…

This is a general scope of Hindustani musical notation. This will hopefully give some light to understanding the general notation throughout the website.

http://kksongs.org/hindustani/swars.html
Seecok

*"They say the eyes are the windows to the soul, so make sure not to stare at this monster for too long, or else you may be stuck in a mind loop for eternity. The amount of eyes it has, is five times more powerful than any human, which allows it to enter your soul and set it on permanent repeat. Against popular belief, this hypnotic bird-like creature does not see things as clearly as you might think. Each eye moves individually, so putting ten images together makes it hard to familiarize one's self with their environment."*

## Name Origin

Seecok is a portmanteau of the words "See" and "Peacock".

## Trivia

* Seecok is one of the twelve monsters who were once the creator's hypothetical triple/quad ethereal monsters.
	+ Its elements were Plasma, Shadow, and Poison.

* It used to be a vocal monster with the sound the Whood currently makes, but was changed for obvious reasons.
* The instrument the monster plays is a reference to the "Pied Piper", a fictional character from a children's story who was able to control animals and children with his flute.
See also (disambiguation)

Disambiguation page for See also (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
The Reptily

The Reptily (Reh-puh-ti-lie) is a Monster Family, created by Lucy Cleaver.

## Traits

The trait is lamia monsters that are based on various snakes, though there are two variants of them.

## Variants

The two (2) variants of the Reptily are poisonous and poisonless.

### Poisonous

The poisonous variant is a variant of Reptily in which a member has poison.

### Poisonless

The poisonless variant is a variant of Reptily in which a member has 0 poison.
For (disambiguation)

Disambiguation page for For (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Knowwit

*"These monsters are known for their magical book. It has a near complete understanding of the multiverse, and it can fit in your pocket, all by the magic that is knowledge. This probably explains the echoey sounds the book makes when they hit it; it’s the amount of knowledge that’s bouncing around inside. Even though these monsters are all about their knowledge, they aren’t all serious, and focused, in fact, they enjoy cracking jokes with friends, using the knowledge they have acquired to create both witty, and insightful puns."*

## Name Origin

Knowwit is a portmanteau of "Know", and "Wit". It also sounds like the phrase "know it".

## Trivia

* Knowwit's book is that of the element of Knowledge.
* Knowwit was once the only Mental Monster to start with the letter 'K'.
	+ Now, Kemystery exists.
Scorpia

"*Do you see that, it's a Scorpia, one of the most venomous monsters alive. Or so we thought. What most explorers don't know, is that wild Scorpias are completely harmless. The only reason we see them as scary is because they take the appearance of a deadly animal from our dimension, but deep down they're a giant sweetheart. Just don't insult their music, that will get you a poke in the leg, and for a monster that's supposedly harmless, they still pack a punch. Believe me, I know."*

## Name Origin

Scorpia is a portmanteau of the words "Scorpion" and "Phobia".

## Trivia

* It is the first Mental Monster to walk on 8 legs.
	+ Cassodile could be considered having 8 legs, if you include the bird's legs.
	+ Xylophoropod has more than 8 legs (you just can't see them).
Crystalings

## Information

The **Crystalings** are a group of individuals that play music via their gems. Like all other individual groups, they often have time to themselves to play their part of the song.

### Islands

Islands are locations within Arcadiana which exhibit properties of specific elements, such as Peridot Island has a close with the Peridot element, etc.

This does not limit where certain Crystalings can be found, but rather where specific gems and magic are more prevalent.

## Available Individuals

There are many individuals that you will find.
The Misfits (Lucy)

## About

### Islands

The islands are main things on different Monster lands. These islands exhibit specific elements. This doesn't just vary on where certain Misfit, but also can vary a variety of mythical secrets.

### Misfits

Misfits are beings made using the magic of dreams alike in the official Monster world.

## Misfit Monsters

Here are the monsters that you may find in the Misfit Monster World.
MSM Omega Project Wiki

**Welcome to the MSM Omega Project Wiki!**I created this page to show how powerful a community is when the work together and not in spite of each other. Ben **IS** allowed here!
If you find someone breaking guidelines report it to either me, Pyrix, or an admin and we will be ready to take action ASAP.
The Reflectors

**Reflectors** are the main class for The Reflected Universe. There are 5 elements that act like their Natural counterparts and also 1 extra element which acts like the Fire counterpart.

## Elements

### Element Criteria

* Monsters with the Note element are related to music genres and tend to use themes of modern as well as classical musicians.
* Monsters with the Fairy element are related to fairies and are also related to fairy tales.
* Monsters with the Pure element have white in them, are related to purity and are pure in general.
* Monsters with the Funk element are related to rap music and are very moody.
* Monsters with the Plastic element have plastic in their bodies and are made of plastic.
* Monsters with the Future element are futuristic, are robotic and are future related.
Geode Hotel

Sewage

Geode

**Geode Hotel** is the first island of The Geode Industrials. Its elements are Storm, Concrete, Sewage and Geode, yet making it one of the first Geode Industrial islands.

## Bio

"The Geode single, Timbarock, tries his hardest to get into the Hotel. That is when Suitangi lends a hand to help him with his luggage and she is also kind to him and the other Geode Industrials!"

## About

Geode Hotel is the first Geode Industrial island to be teased on Lucy Cleaver's channel, and it is unlocked at level 9 while requiring Stormy Skyscraper and purchasing it for 750 coins. It has the Storm, Concrete, Sewage and Geode elements.

## Song

The song of Geode Hotel goes by the speed of 140 beats per minute, has a time signature of 4/4 and is in the key of G Major.
Dounno

*"Made from some extraterrestrial substance, Dounnos are a complete mystery. Some have said they come from an alien planet, others believe they are artificial, even Knowwits are stumped on the topic. The biggest problem is that they aren’t able to communicate properly, always saying random sounds in other languages, and fading in and out of trances, so the question still remains is it a monster or an artificial piece of matter."*

## Name Origin

Dounno is a portmanteau of the phrase "don't know".

## Trivia

* Dounno was once the only Mental Monster to start with the letter 'D'.
	+ Now Dimensia exists.
Hakinnor

"*Good can be shown through the Hakinnor. Their thoughts are always for the greater good, and will fix any problems that arise, with their soothing voice, and soft sounding instrument. Some have believed they died and are ghosts, and only appear because they are always needed, but in fact, they’re not dead, and it’s their hearts that are so light, they literally float on air."*

## Name Origin

Hakinnor is a mix between the words "Halo", and "Kinnor". Halo represents good, and Kinnor is the instrument it plays.

## Trivia

* Hakinnor backwards is Ronnikah, without the "h" the name means someone who is tolerable and likes to help humanity.
* In Hakinnor's description it mentions that they are thought to be dead, but in fact are alive. This is to separating them from angels who are dead. The lack of wings also shows this.
* Hakinnor was going to be named Haro.
Rubbish Island

**Rubbish Island** is the first island of The Holylands. It has the elements of Rubbish, Gleam, Art and Star elements and lacks the Beryllium element.

## Island Bio

"Deep beneath the Unova region, something has to be extremely stinky... It's Rubbish Island. Despite its dirty nature, the monsters have to clean the smell off of the island to make it safe for them to life on!"

## Song

The song of this island is based on I'm Not A Machine by Rob Feather. The tempo of the island is in 145 beats per minute and is in G Major. The time signature is 4/4.
Princess Peach Pictures (Iran)

## 2009

Nickname: Where’s Princess Peach?, Bonanza Films Friend, IRIB Pooya Little Brother-in-law,

Logo: A long trail of copies of “PRINCESS PEACH PICTURES” (either green from the top or red from the bottom.) appear zooming on it’s correct position to form only one copy, on a black background, Then, it emerges in yellow/gold, and it stays until the logo cuts.

FX/SFX: The text forming

Cheesy Factor: Very simplistic animation, But Princess Peach From Mario isn’t in this logo , did the animator take a poo before added her!

Music/Sounds: Music for Bonanza Films Inc.

Avaiabillit: Ultra Rare,

Scare Factor, None, You laugh when princess peach is gone.

## 2020

Nickname: Princess Peach is here!!!

Logo: Logo for Magical Elves but Peach replaces the elf girl and M is replace with PP and text has “Princess Peach Pictures” in Iranian.

FX/SFX: Everything

Music/Sounds: Magical Elves Music.

Avabillity: Extremely rare, seen on their remaining films at the time.
Songs by author - Narottama Dasa Thakura

জয রে জয রে জয ঠাকুর নরোত্তম প্রেম ভকতি মহারাজ

যাকর মন্ত্রী অভিন্ন কলেবর রামচন্দ্র কবিরাজ

jaya re jaya re jaya, ṭhākura narottama prema bhakati mahārāja

yākara mantrī, abhinna kalevara rāmacandra kavirāja

“All glories all glories to Thakura Narottama, the great king of loving devotion, whose counselor was Ramacandra Kaviraja, who is non-different from him!.”

Biography of Srila Narottama Das Thakura

# SONGBOOKS

Prarthana

Prema Bhakti Candrika

# MISCELLANEOUS SONGS

Bhajo Patita Uddharana Sri Gaura Hari

Gauranga Koruna Koro

Hari Haraye Namah Krishna Yadavaya Namah

# COMPLETE LIST

Complete List of Songs by Narottama Dasa Thakura
Prarthana

http://kksongs.org/authors/literature/prarthana.html

Prarthana

Author: Narottama Dasa Thakura

Year: cerca 1560

Language: Bengali

Prarthana, or “prayer” in Sanskrit, is a collection of devotional songs written by Narottama Das Thakura. This book contains fifty-three songs in a humble mood requesting for the mercy of Lord Caitanya, Lord Nityananda, Sri Sri Radha Krsna, and the Vaisnava devotee. Through his overflow of emotion of humility and mood of service, he sings in prayer to the Lord.

SECTION ONE: Lalasamayi

Lalasamayi

SECTION TWO: Samprarthanatmika

Samprarthanatmika

SECTION THREE: Dainya Bodhika

Dainya Bodhika Song 1

Dainya Bodhika Song 2

Dainya Bodhika Song 3

Dainya Bodhika Song 4

Dainya Bodhika Song 5

SECTION FOUR: Dainya Bodhika Prarthana

Dainya Bodhika Prarthana

SECTION FIVE: Swabhista Lalasa

Swabhista Lalasa Song 1

Swabhista Lalasa Song 2

Swabhista Lalasa Song 3

Swabhista Lalasa Song 4

Swabhista Lalasa Song 5

Swabhista Lalasa Song 6

SECTION SIX: Punah Swabhista Lalasa

Punah Swabhista Lalasa

SECTION SEVEN: Lalasa

Lalasa Song 1

Lalasa Song 2

Lalasa Song 3

Lalasa Song 4

Lalasa Song 5

Lalasa Song 6

Lalasa Song 7

Lalasa Song 8

Lalasa Song 9

SECTION EIGHT: Sadhaka Dehocita Lalasa

Sadhaka Dehocita Lalasa

SECTION NINE: Sadhaka Dehocita Sri Vrndavana Basa Lalasa

Sadhaka Dehocita Sri Vrndavana Basa Lalasa Song 1

Sadhaka Dehocita Sri Vrndavana Basa Lalasa Song 2

Sadhaka Dehocita Sri Vrndavana Basa Lalasa Song 3

Sadhaka Dehocita Sri Vrndavana Basa Lalasa Song 4

SECTION TEN: Sa Vilapa Sri Vrndavana Basa Lalasa

Sa Vilapa Sri Vrndavana Basa Lalasa

SECTION ELEVEN: Mathura Virohcita Darsana Lalasa

Mathura Virohcita Darsana Lalasa Song 1

Mathura Virohcita Darsana Lalasa Song 2

Mathura Virohcita Darsana Lalasa Song 3

Mathura Virohcita Darsana Lalasa Song 4

Mathura Virohcita Darsana Lalasa Song 5

SECTION TWELVE: Swa Nistha

Swa Nistha

SECTION THIRTEEN: Nityananda Nistha

Nityananda Nistha

SECTION FOURTEEN: Gauranga Nistha

Gauranga Nistha

SECTION FIFTEEN: Sabarana Gaura Mahima

Sabarana Gaura Mahima

SECTION SIXTEEN: Punah Prarthana

Punah Prarthana

SECTION SEVENTEEN: Sa Parsada Bhagavad Viraha Janita Vilapa

Sa Parsada Bhagavad Viraha Janita Vilapa

SECTION EIGHTEEN: Aksepa

Aksepa Song 1

Aksepa Song 2

SECTION NINETEEN: Vaisnava Mahima

Vaisnava Mahima

SECTION TWENTY: Vaisnava Vijnapti

Vaisnava Vijnapti Song 1

Vaisnava Vijnapti Song 2

Vaisnava Vijnapti Song 3

SECTION TWENTY ONE: Sri Rupa Rati Manjaryah Vijnaptih

Sri Rupa Rati Manjaryah Vijnaptih

SECTION TWENTY TWO: Sakhi Vrnde Vijnaptih

Sakhi Vrnde Vijnaptih

SECTION TWENTY THREE: Siddha Dehena Sri Vrndavanaisvaryam Saksad Vijnaptih

Dehena Sri Vrndavanaisvaryam Saksad Vijnaptih Song 1

Dehena Sri Vrndavanaisvaryam Saksad Vijnaptih Song 2

SECTION TWENTY FOUR: Sri Krsne Vijnapti

Sri Krsna Vijnapti Song 1

Sri Krsna Vijnapti Song 2

Song 54

Song 55
About (disambiguation)

Disambiguation page for About (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Notations of the Vaisnava Acaryas - How To Read Musical Notation

In the KKSongs Notations to Vaisnava Songs, the songs will be in a special form called the Bhatkhande notation. This notation is considered to be the most accepted standard in North Indian classical music.

The Bhatkhande notation is made of four rows:

**The first row is red:** This row is the **tala symbols**. The tala symbols indicate special points in a cycle for emphasis or de-emphasis in rhythmic flow. Unless you are a mridanga player or tabla, this may not mean much to you. Keep in mind that the sam, shown by the X, indicates the first beat in any cycle. The 2, 3, 4… represent accents that are after the sam, X. The 0 represents points of de-emphasis.

**The second row is black:**This is the **matra numbers**. In Indian music, rhythm is measured through a cycle. The length of cycle depends on how many **matras** or beats there are. In the above example, the second row indicates that one cycle has eight beats or eight matras. The second row shows you where in the cycle you are at. This also helps identify at what points of the cycle a note should be struck.

Matra 7 is divided in half. This indicates that two notes will be played in the same matra.

**The third row is inside the top boxes:**These are the **swar boxes**. The swar boxes will indicate which notes will be played. There are special notations to watch for.

On matra 1 (sam), there is a ‘N (mandra N). This means N below middle S, or madhya S.

On matra 8, there is a S’ (tar S). This means S above middle S.

On matra 6, an empty space or a dash (-) indicates the holding of a note. Matra 6 is just the holding of a note for one extra matra from matra 5.

If there are any questions about what the actual notes are or what they mean, please visit the page on the how to interpret melody on the main page of KKSongs Notations of Vaisnava Songs.

**The fourth row is inside the bottom boxes:**These are the where the words for the songs are. Sometimes, syllables will be extended. Either a trail of the letter (e.g. o, o, o, o if the syllable “o” had four matras) for each matra block existing, or a series of dashes (-) will appear for holding of a syllable or a vowel sound.

If there is a blank space, there is no word or syllable sung at that point.

http://kksongs.org/vsongs/readmusic.html
Prema Bhakti Candrika

http://kksongs.org/authors/literature/pbc.html

Prema Bhakti Candrika

Author: Narottama Dasa Thakura

Year: cerca 1560

Language: Bengali

The lesser known of the writings of Narottama Das is the “Prema Bhakti Candrika” or “the moonlight of love and devotion.” This book has nine songs, including the famous song used in Guru Puja. The overall nature of the songs in this book is philosophical. As each song has a great deal to explain, most of the songs are very lengthy in verses. Nonetheless, Prema Bhakti Candrika is a Narottama Das Thakura classic. Some publications of Prema Bhakti Candrika will not show breaks between the nine songs. However, Narottama Das Thakura did indeed write nine songs which are presented below.

Song 1

Song 2

Song 3

Song 4

Song 5

Song 6

Song 7

Song 8

Song 9