recursal/Fanatic-Fandom huggingface dataset:
Diadem of Power

The Diadem of Power is a magical crown with an incredibly useful use. Originally an elven crown; it was enchanted with a chaos Enemy Essence to obtain a, well, powerful ability. It is not a weapon, but a modifier to increase the attacks of a magic-user. It is worn and used to its fullest by Daniel Skrimir.

## Appearance

This elegant accessory was originally blue and silver, but has now taken on a dark red color scheme. It has a bright red gem on the pinnacle of the crown. When activated, blue and red energy begin to circulate and be "dragged in" by it, as well as emanating a crimson aura.

## Brief History

Originally, this was an Elvish general crown kept by Avallon's resident artificer. It was stolen by Gabriel Ostrix and then kept by Daniel Skrimir. This gave Daniel the status of 'honorary general' within the Magic Elf Kingdom. Over time it was used less and less as the Heralds of Retha became more distant to the Magic Elves.

After obtaining a chaos Enemy Essence from their final battle against Indunar and his Thrisilor, Daniel decided to enchant it onto his crown. Using the Heavenly Kiln, it was enchanted and given a great ability.

## Functions

The Diadem of Power was originally created in an attempt to moderately increase the damage and power of Daniel Skrimir's spells. However the result was so much more than Daniel could have anticipated.

* **Power Stockpiling-** As the name suggests, this crown is adept at converting Daniel's mana into power and storing it within the crown. This drains Daniel's mana by the second but converts the amount into twice the power. This process can be indefinitely paused or finally released into an attack by will.

## Trivia

* The name 'Diadem of Power' was originally the name of an item wielded by a non-canon version of Vasskrimir.
Kin of Death

The Kin of Death is a guardian of the mortal realm and a member of the Kin of Law. Along with the rest of the kin, he resides in the Colosseum of Reality watching over the Plane of Law and keeping track of any possible threats it might face.

## Appearance

The Kin of Death is a Caucasian being with a maroon mohawk on his head with maroon eyes. He is very lean and somewhat somewhat athletic. He wears reddish-white and marron robes with a maroon charm on his torso.

## Brief History

The Kin of Death was created shortly after the Plane of Law came into existence, along with the rest of the kin. They were created as a way to make sure that everything went along nicely in the new dimension.

Over the course of thousands of years he protected the Plane of Law with his fellow kin from threats powerful enough that call for their attention, like Indunar. He works in perfect harmony with the rest of the kin, and nearly always has a serious-like manner toward situations.

After Indunar put on the Chaos Core, him and the rest of the kin fought alongside each other and imprisoned him. He was also present when the Heralds of Retha came to deliver the Kin of Time, and when they briefly talked to Indunar.

## Abilities

This kin is a natural master at manipulating the properties of death, but only when the world becomes unbalanced may he be able to demonstrate his capabilities.

* **Death Manipulation-** This kin's signature aspect of reality is death. He can manipulate it to many extents, and create various effects. This makes him a very powerful opponent.
	+ **Death Inducement/Reversal-** He can use his death manipulation to kill anyone he pleases, along with reversing death at will.

* **Death Knowledge-** He has great amounts of knowledge over the aspects of death and the afterlife. This knowledge is universal, and greatly benefits him.
* **Kin Abilities-** As a member of the Kin of Law, he has many abilities that he shares with his fellow kin. They don't necessarily have anything to do with death, but are still useful.
	+ **Kin Blasts-** He can summon bubble-like projectiles from portals, and launch them at his enemies. This is a very basic attack, and has nothing to do with his dominant power.
	+ **Enhanced Durability-** His durability is superior to that of any human, and can survive strong attacks with only a decent amount of damage taken.
	+ **Flight-** He possesses the power to fly, and can use it as an enhanced jump as well.

## Weaknesses

* **Power Restriction-** This kin's abilities are restricted from being able to be used at their full capacity. He can only use his full capabilities under certain circumstances.
* **Overexertion-** This kin's abilities can severely tire him out. He has to be careful when using his abilities, as they require a lot of power.
Mummy Lord Staff

This staff is of mysterious origin. It belonged to the Mummy Lord, and resided in the Crest-Desert. It is a powerful weapon, being able to subdue its enemies into defeat. Since then it has been used by Daniel Skrimir to fight powerful foes and protect Retha.

## Appearance

This thin golden artifact has a strong and powerful appearance. It has a long hilt, and head shaped like a snake. It includes a red gem in the center, acting as the source of power.

## Brief History

This relic was originally in the possession of the Mummy Lord, as his prime weapon of choice. When the Heralds of Retha wandered into the Crest Desert dungeon, they encountered the Mummy Lord. They got into a fight, and eventually the Heralds were victorious. After the fight Daniel Skrimir took the staff.

At some point later in their adventures the Heralds enchanted it with Sand-Fire Potions, doubling its damage output. To this day it is being used by Daniel from time to time in favor of the Heralds as a weapon for good.

## Functions

This staff is made of a strong material that allows it to be used for melee combat but its the gem in the center that houses the magical power.

* **String Conjuration-** When activated this staff releases 3 magical strings from the gem. These strings can be target different people or all at one. They are useful for restraining and choking your enemies.
	+ **Sand-Fire Enchantment-** Since being used by Daniel Skrimir this staff has been enchanted on a Starforge with Sand-Fire Potions. This gives the staff a significant damage-boost, doubling in power.
Hammer of Thunderbolts

The Hammer of Thunderbolts is a magical weapon that channels the power of electricity. It was bought by Dario Ingelmus from the Magic Item Lady, but shortly after was given to Pagranor Boquilak.

## Appearance

This hammer has a unique and complex design. It has a metallic long handle with a gray circular figure at the bottom. Above the handle, is a big piece of metal shaped like an elderly man. The same face is on both sides. In between, there is a silver brain-like shape with a golden outline.

## Brief History

This hammer was owned by the Magic Item Lady, and was up for sale in her cart. Dario Ingelmus randomly bought this item, and was quite happy with the weapon.

The hammer proved too powerful for him, and he started making irrational decisions. Sindren Vasson then decided to take the hammer, as he didn't see Dario fit to wield it. He stole it during the night, and Dario was unaware that it was Sindren's doing.

After Dario took a hiatus from being on the Heralds of Retha, Sindren gave the hammer to Pagranor Boquilak, deeming him more fit to wield it. Every since this hammer has been Pagranor's go-to weapon in every fight. He used it so much that the team enchanted it, boosting its power by a large amount.

## Functions

This hammer doesn't look special at first, but in battle you will realize that it can channel blue lighting at will to boost its attacks.

* **Melee Attack-** This, with all its power, is still a hammer. Pagranor can use it to fiercely pound his opponents in battle. This attack is boosted by lightning, dealing more damage.
	+ **Thunderquake-** This special technique can be used by slamming the hammer at the ground, followed by an electrical surge in whatever direction it was facing. Its not as powerful as the regular attack, but has slightly more range.
	+ **Purple Lightning Enchantment-** Since being used by Pagranor Boquilak, this hammer has been enchanted on a Starforge with Purple Lighting Water Potions. This gives the hammer a significant damage-boost on both attacks.
Pivot Crystals

The Pivot Crystals are a special pair of minerals that originated from the Great Ocean Guardian's stomach. Wielded by Evangelion, they have powerful reflective capabilities that can be used for defense or counter-attacks.

## Appearance

These crystals are worn on the back of its users hands and have a simple appearance. They are mostly transparent and have a glossy reflection.

## Brief History

The Pivot Crystals were found in the stomach of the Great Ocean Guardian, grown through its internal ecosystem. During the Heralds' battle with Indunar, they stood out to Evangelion, so he collected them. Since then he has worn them around his forearm, who occasionally tries to preemptively reflect a projectile.

## Functions

These crystals cannot do anything on their own, as its function is best used defensively in a fight. The user must be prepared to use it as a defense; this item can only be used in a preemptive way.

* **Projectile Deflection-** If attacked by any sort of straight-forward projectile, the Pivot Crystals can deflect the attack back at the user or whoever they wish. The user must already be prepared to do this.
Thry Onnos

Thry Onnos fica localizado na Vila Danmon ao norte dos Ermos

   Para chegar até o NPC Thry Onnus, vai ao Pântano de Kosa. Ao norte do Pântano existe uma ponte que conecta aos Ermos

Após chegar nos ERMOS é só seguir o caminho ao norte, ali você vai encontrar perigo somente nos Javamutes, acho que a partir do lvl 20 é tranquilo passar por ali, o problema é mais no pântano para lvl baixo, tem criaturas lá com ataques fortes.
Desvios na baía

Fale com Cado, aqui e ofereça ajuda a ele. Ele dirá que perdeu 8 Pertences de Cado na Baía dos Carangueijos e pede que você recupere. Vá até a Baía, aqui e encontre os pertences.

***Notas**:*

* *Os Pertences Helena estão ai perto, aproveite para começar Goblin Saqueadores caso ainda não tenha feito.*
* *Você também pode fazer Aprendiz de Minerador;*

## Localização dos pertences

   No local com exclamação se encontram os Pertences de Cado.

Agressive Craboxer surgirão aleatóriamente na Baía enquanto você estiver andando para coletar os pertences, tenha cuidado caso esteja level baixo.

## Coletando os pertences

   Basta usar as caixas que estão na Baía para coletar Pertences de Cado. Colete os 8 e volte para ele.

**Recompensa**: 1000 Experiência, 250 Ouro, 4 Maçã.
Material Caid

**Material Caid** is a mineral unnaturally obtained on the First Sheol through the bodily remains of Daughter CAID. Material Caid is an otherworldly material that can only be used to its fullest by someone with a connection or limited manipulation of CAID. Material Caid can be found in a rock-like form.

## Description

Material Caid is a rainbow-colored ore with a white outline that is constantly glowing. After Daughter CAID's, death, her body decayed into a skeletal figure. The Daughter's mastery over CAID gave her residual body a fraction of her powers. Every bone left behind is composed of Material Caid, and is now easily extractable.

## Capabilities

Material Caid has been described as the power of everything in the palm of your hands. It is one of the only materials already infused with an abundance of Caid Magic. The substance can be used to make weapons, items, armor, and almost anything of the sort if handled correctly. It can turn itself into other materials, albeit at a lesser quality, or achieve specific designs.

Very few individuals, such as the Heralds of Retha, have properly used Material Caid. The Heralds used it to create very powerful weapons capable of rivaling the Voidal Knights. Particularly, the caid construct stone was created purely from this substance which gives its summoned construct the ability to temporarily bring ideas into reality.
Mortal Blessing

Mortal Blessing was manifested by Rolisirth in the Frosted Ruins (UT) as a response to Pagranor Boquilak's desires. Magically manifested into existence, the crossbow is a formidable weapons with several uses.

## Appearance

Mortal Blessing is a red and white elegant crossbow. It has glowing light blue magical strings and triangular scopes, providing its great accuracy.

## Brief History

When the Heralds of Retha were collecting valuable items from the Frosted Ruins (UT) they came across the Emotional Sector of the base. Rolisirth, ego personified, managed to manifest something for each Herald, including Pagranor Boquilak.

Pagranor's desire was a new weapon, a crossbow with near-perfect accuracy. Therefore, it was manifested. From then on Pagranor wielded this masterful ranged weapon and the abilities that come with it.

## Functions

Mortal Blessing may lack damage and power but makes up for it with its near-perfect accuracy and other uses. It can be a very reliable weapon in battle.

* **Ranged Attack-** The default attack, it takes slightly longer to load up than other weapons. The damage is also mediocre; However, this attack can pierce multiple enemies and has extraordinary accuracy, very rarely missing its target. Additionally, using this provides a slight defense boost to anyone near Pagranor.
* **Proning Flash-** This non-damaging attack has much less accuracy but flashes the enemy which grants the next attack additional damage. Using this slightly damages Pagranor.
* **Mortal Shielding-** At the cost of mana, Pagranor's defense is temporarily heavily increased,
Praga de Besouros

Fale com Hershell  e ofereça ajuda. Ele dirá que os Beetles  estão destruindo suas plantações, são umas verdadeiras pragas e pede que você mate 15 Beetle. Você pode encontrar eles, aqui. Depois de matá-los volte e reporte a missão.

***Nota**: Você pode aproveitar e juntar 100 Ovos de Inseto para a missão Proteínas, caso ainda não tenha feito.*

**Recompensa***:*960 Experiência, 400 gps.
Osamu Dazai

**Osamu Dazai** (太宰 治, *Dazai Osamu*) is the protagonist and titular character of the *Reincarnate! Osamu Dazai* novel and manga. He is a fictionalized version of the real life Japanese author of the same name, deceased in 1948.

In the novels and manga, Dazai is reincarnated into modern Japan with his scathing sarcasm and dry wit toward humanity intact.
Pântano de Kosa

Pântano de Kosa é a região que fica a oeste de Oakendor. Diversas criaturas habitam sua superfície. Se quiser explorar toda a área é bom estar com uma Machete em mãos para cortar os matos pelo caminho.

O único caminho de Donncaster para Oakendor é pelo pântano, mas você não precisará de Machete para isso, apenas seguindo o caminho você chegará lá, enfrentará apenas Dragonfly.

Criaturas na superfície:

* Frog, Dragonfly, Quakan Guard, Oakin, Ent, Venex, Giant Toad, Giant Snail, Swamp Monster.

Criaturas nos andares abaixo:

* Slime, Giant Toad, Swarman, Giant Snail, Giant Slug, Thief.

***Notas**: Você encontra os Pertences de Whittstorm Troubleborn no pântano.*
Ecry-Gherad, il SemiDio dei Sicari

## **Aspetto**

Si presenta come un Imp dalla pelle Nera come l'Oscurità e gli occhi dorati. In entrambe le mani impugna un coltello Kukry dalla lama argentata. Indossa inoltre abiti in pelle dello stesso colore del suo corpo. Per quanto il suo aspetto possa apparire malefico viene annoverato tra le Divinità Oscure, ovvero quelle che governano sui Mali necessari, che possono diventare parti stesse della giustizia.

## **Dominio**

È un sottoposto di Tywyll, il Dio dell'Oscurità e governa sui Sicari che non uccidono per il gusto di farlo

## **Simbolo**

Il simbolo che lo rappresenta è una versione stilizzata del suo volto posta davanti a due pugnali Kukry incrociati

## **Riti**

Non ci sono Riti veri e propri in suo onore, ma semplicemente delle preghiere silenziose prima di eseguire uccisioni in quanto sicario e digiuni dopo averle effettuate

## **Protezione**

Quando si ottiene la sua Protezione Divina gli occhi assumono una colorazione dorata. Dona i oltre le seguenti Abilità:

* *Doppelghengar* = Permette all'utilizzatore di assumere le Sembianze di un bersaglio designato che abbia una taglia pari o inferiore all'utilizzatore. Bisogna vedere chiaramente il bersaglio per trasformarsi in lui. Vengono replicati anche gli indumenti e il tono della voce, rendendo impossibile distinguere l'originale dal falso senza un controllo approfondito. Le prove di Inganno vengono tutte effettuate con Vantaggio, mentre le prove di Percezione prive di controlli accurati sono effettuate con Svantaggio. Non permette di apprendere ricordi e conoscenze del bersaglio.
* *Mirare alla Gola* = gli attacchi a sorpresa e quelli effettuati senza essere rilevati infliggono **1d8x2 volte il Grado** di Danni aggiuntivi Bonus. Questi sono considerati Danni Magici

## **Ottenimento**

Per ottenere la sua Protezione Divina è necessario riconoscere ed essere un sicario che uccide solo per motivazioni giuste e che comprenda che l'atto in sé di uccidere non deve essere commesso per il gusto dell'uccisione stessa, ma come azione atta ad aiutare i propri compagni e le persone che si hanno a cuore
Flores para o grande dia

Fale com Jenn, aqui e ofereça ajuda. Ela pede que você a ajude a montar um buquê de flores Copo de Leite para o seu casamento. Colete 12 Copo de Leite e retorne para ela.

### Coletando flor Cope de Leite

   Você encontra flores Copo de Leite por toda a Floresta Oldhan (arredores de Donncaster), basta encontrá-las e usar para coletar.

***Nota**: Você pode coletar as flores sem precisar pedir a missão. Aproveite e colete quando estiver fazendo outras missões como Quem é o vulto? ou A Jornada Começa quando estiver na parte Lidando com os Wolfang.*

   Você encontra algumas onde está marcado no mapa com Exclamação( ! ).

**Recompensa**: 400 Experiência, 100 gps.
Longa viagem aos centauros

Salve pessoal do Bloodstone...

Essa quest "Longa viagem aos Centauros" você irá pegar no Sudoeste da Floresta de Odhan, (a floresta fica a Oeste da Vila Solatine), com o NPC Boldrik, após entregar a quest "Alimentando o farol".

Após pegar a quest, siga para a Vila Danmon dos centauros no norte de Ermos.

Mas para chegar lá, tem que andar um pouco (beeeeemmmmm ao norte de Doncaster), então recomendo levar algumas bandagens e poções

Browbear, Warg, Javaligre, Orc Scout
Chaneque

**Chaneque**

**Comportamento:** Ataca magia a distância.

**Habilidades**: ?.

**Localização**: Ruínas de Kanmali, aqui.

***Notas***: *Precisa matar 20 Chaneques  em A Jornada Começa;*

**Loot**: 0-2 Porção de Mana Pequena, 0-20 Fragmento Mágico, Elixir de Mana Pequeno, Saco de Equipamento (15), Fragmento Metálico I, Anel de Mana I, Bota Asternin.

Criaturas
Mana Staff

This magical staff is a spell caster's tool. It is not a weapon, but a modifier to increase the attacks of a magic-user by a small amount. Daniel Skrimir has used is on many of his adventures, and is one of his most prized possessions.

## Appearance

This staff is long and thin. Made out of a mixture of metal and wood. It consists of an iron base and a leather handle. It also has pieces of Indigo Wood throughout, and a branch of white wood within. It has a protruding cluster of crystals at the top, providing the main source of power, and a sharp steel spike at the end.

## Brief History

This staff originally belonged to the great Dragonborn Matthew Milrankus. It was used by him in his early years as a hero to boost his elemental sorcery. He used it up until his death, and the staff un-attuned from his corpse.

After his death, the staff was passed on to Daniel Skrimir. Re-attuned, Daniel heavily relied on this staff on his adventures to be able to challenge powerful opponents to the point where it was heavily enchanted by him to increase its capacity.

## Functions

This staff is used as a modifier for spells. It can increase and add to the damage that the spell would regularly dish out. This staff works better when enchanted, boosting its capabilities. Although it has big reward, the effects of this staff only works for certain spells.

* **Spell-Modifier-** Whoever spell-caster wields this staff, will have the option of letting some spells go out through this staff, rather than simply their hands. This allows the spell to go through a modification process in the staff, and draw power from it, to be more powerful when finally used.
	+ **Ice Enchantment-** Since being used by Daniel Skrimir, this staff has been enchanted on a Starforge with Ice Potions. This gives the spell an additional damage-boost, stacking on what the staff normally gives it.
Chains of Infinity

The Chains of Infinity are very unique items. Created by the Kin of Dimensions, it has a fraction of his astral plane-manipulating abilities. It was created and gifted to Eljenai Alminak shortly after Senoption's defeat. These chains are harder to use than most items but could potentially be useful.

## Appearance

The Chains of Infinity are shiny silver chains made from some sort of near-indestructible material. They have some markings on them and always appear from astral portals.

## Brief History

The Chains of Infinity were originally created by the Kin of Dimensions himself. He imbued a portion of his dimensional powers onto the chains. Not long after, it was gifted to Eljenai Alminak for his contributions in defeating Senoption and restoring the Kin of Law. Eljenai would keep the item and continue to use it in his adventures.

## Functions

Despite its name and way it looks while being looked, the item really is a singular chain. It is forever tied to the Astral Plane and cannot fully enter the Plane of Law. However, its unique ability depends on it.

* **Astral Connection-** This long chain is summoned and connected through multiple astral portals that can be manipulated in the Plane of Law. These portals can be moved at will while the chains are very durable. This combination makes the chain a good tripwire or rope. However, no one can enter the Astral Plane through the chain's portals.
Lost Ruins

The Lost Ruins are a series of tunnels that form a Manautan Base. Abandoned by the Thaumatans long ago, it was used as a safehouse for knowledge and powerful magical items. It was later searched and looted by the Heralds of Retha.

## Location

The Lost Ruins are found on western Abulon, on the Plateau of the Mist. The main chamber is located right below the center of the Plateau, built into the mountain.

## Brief History

These mysterious ruins were one of the many Thaumatan outposts around Senothia. They were later forgotten and abandoned, leaving behind many magical knowledge and items.

The Heralds of Retha later briefly investigated these ruins, acquiring several magical items, including the Mana Cuffs. After exploring them, the ruins were once again abandoned.

## Landscape

The Plateau itself is filled with mist and large trees. At the center there is a stone entrance, forcefully created by the Heralds. The ruins are built from the mountain's stone and are filled with magical doors and blue torches throughout.

## Notable Locations

The ruins are smaller than other Manautan bases but still contain several rooms and chambers.

* **Main Chamber-** The main, empty chamber of the base, it has two doors next to it. The Jester Rod is needed to open the right and the Jester's Mask is needed to open the left.
* **Robe Room-** The bottom right room, there are many manequins with magical robes on them. These robes slightly increase magic power but are weak on their own.
* **Skull Room-** Infamous for keeping the Black Skull, this room also contained other magic items, but only one could be taken before the other's disappeared. The Heralds chose the skull.
* **Information Records-** The top right room, this space is used to contain several scrolls and forms of informaiton, especially about Senothia's deities, such as the Great Ocean Guardian, Great Bird, and the Extrivimaw.
* **Cuff Chamber-** Similarly to the skull room, this chamber had a choice between two items. The Heralds ultimately chose the Mana Cuffs, which became the Leviathan Cuffs, rather than the Health-Mana equalizer.
Evitando Pragas Futuras

Fale com Brane, aqui e ofereça ajuda a ele. Ele diz que está preparando um repelente contra as pragas nas plantações, mas devido os riscos com animais selvagens pede que você colete: 15 Casca Temere, 9 Flor Amália, 4 Aleva.

   Você encontrará todos os ingredientes conforme a imagem ao lado.

Se for pelo norte de Donncaster, precisará de Machete.

Após obter todos os ingredientes, volte e fale com Brane.

**Nota**: *Você pode aproveitar e fazer Os Portos de Donncaster.*

## Obtendo Casca Temere

   De use nas cascas espalhadas pelo chão para obter Casca Temere.

## Obtendo Flor Amália

   De use nas flores, geralmente estão grudadas nas árvores, para obterFlor Amália.

## Obtendo Aleva

    As Alevas são encontradas dentro da caverna dos Brown Bear nas paredes.

**Recompensa:** 1250 Experiência, 5 Poção de Vida Pequena.
Chaneque Shaman

**Chaneque Shaman**

**Comportamento:** Ataca magia a distância

**Habilidades**: ?.

**Localização**: Ruínas de Kanmali, aqui.

***Notas***: *Precisa matar 20 Chaneques  em A Jornada Começa;*

**Loot**: 0-38 Fragmento Mágico, Osso amaldiçoado, Elixir de Mana Pequeno, Fragmento Metálico II, Saco de Equipamento (15), Fragmento Metálico I.

Criaturas
Arcastone

**Arcastone** is a mineral naturally found all over the planet Manastt. Possessing mana-conductive properties, Arcastone is a valuable material anywhere in the Plane of Law while also being heavily relied on by Manasttians themselves. Arcastone can be found in a rock-like form.

## Description

Arcastone in its base form is a rock-hard blue-turquoise material that is rich with mana. However, it can become malleable when in underexposure to mana, making it easier to use in building and forging. Arcastone evolved on Manastt as a simple mineral that became magical over time due to the planet's mana core, becoming very in-tune with that environment.

## Capabilities

Manasttians themselves use Arcastone to build structures and items as it is one of the most common and versatile minerals on their planet. Most citizens have samples stored in their homes as the planet's environment keeps the material solid at all times.

But most notably, Arcastone is capable of being used as a mana-conductor. Due to evolving in a mana-heavy environment, it is very easy for this material to absorb large amounts of mana, and can sometimes be described as solid mana. These properties make Arcastone a good choice for forging magical items and weapons. The stone's mana properties will enhance the magical power of the item, such is the case with the Hydron Enhancer.
Fragmento Metálico I

**Fragmento Metálico I**

**Loot de:**Spider, Snake, Cockroach, Rat, Slime Mini, Wolfang, Beetle, Dragonfly, Slime, Goblin Shooter, Skeleton, Chaneque, Javamute, Chaneque Shaman, Goblin Warrior, Wormib Gray, Cloaker.

**Compra de**: Mercado .                                                                    **Vende para:** Mercado**.**
Cavaleiro

## Conceito

   O Cavaleiro é conhecido por suas altas taxas de bloqueio, estando sempre na linha de frente. Eles são os melhores em defesa, contendo muitos pontos de vida e podendo utilizar de Escudos. Eles também possuem Habilidades de Provocar criaturas, fazendo com que elas os ataquem.

Em batalha, os Cavaleiros devem se posicionar na frente de todo o grupo, fazendo com que as Criaturas o ataquem para poder defender o grupo. O equipamento de um Cavaleiro consiste em Armas de uma mão(Espadas ou Clavas) e Escudos.

## Vantagens

* Única classe que utiliza escudo pra se defender;
* Tem muita defede física e mágica;
* Consegue Provocar criaturas para que elas o ataquem;
* Ideal para Caçar em grupo;
* Pode ser arrodeado por várias criaturas sem muitos problemas.

## Desvantagens

* Não tem muito dano comparado a outras classes;
* Ruim contra criaturas que atacam a distância;
* Precisa de um Xamã caso queira gastar menos;
* Avança de level mais lentamento caso jogue sozinho;

## Regeneração e Ganhos

O Cavaleiro irá regenerar Vida e Mana quando estiver alimentado:

* 2 pontos de Vida a cada 5 segundos;
* 2 pontos de Mana a cada 5 segundos;

A cada level o Cavaleiro ganhará:

* 30 pontos de Vida;
* 13 pontos de Mana;
Helforis

The Mythic Flame Construct, otherwise known as Helforis, is the first type of construct fusion ever conjured by Maurus Melgoron. The fusion of a Fire and Magic construct, this creation specializes in combat and magic support.

## Appearance

Helforis has a slightly-humanoid magic fire body, with a variety of light, gradiant colors that change depending on the magic being used. It has a head with two white eyes, a body with no legs, and floating hands with no arms. Helforis' body's movements behave like a flame as well as always floating over the ground.

## Brief History

Helforis is the mythic flame construct created when Maurus Melgoron activates his Mythic Flame Stone. The original fire and magic constructs, Johnny and Gareth, were fused together shortly before Lorisin's Tournament. Helforis' first contribution in battle was against the Fragment Makers, and since then Maurus has used Helforis' versatile fire abilites in many other battles.

## Abilities

Helforis' entire body is comprised of magic flames, and can control them in different ways. The fire aspect is throughly boosted by Maurus' tiefling abilities, making Helforis' abilities a popular choice for battle.

* **Magic Fire Manipulation-** Along with using his fire to damage opponents, Helforis inherited Gareth's ability to mimic magic in the area, changing his colors and altering the effects of his other abilities.
	+ **Magic Fire Punch-** Helforis' most basic attack, these punches carry mythic flames that some damage to the enemy. They are rather weak.
	+ **Mythic Flamewheel-** Helforis can roll his body into a ball of fire, and launch himself onto opponents. It deals modorate damage and normally carries an additional magic bonus.

## Weaknesses

* **Lack of Focus-** If Maurus loses focus while the mythic flame construct is summoned, Helforis' current avatar will cease to exist, and Maurus would have to summon him again.
O Vestido Azul

## Baile

Duas irmãs querem ir ao baile, mas não querem ir iguais então você precisa escolher quem deseja ajudar. Se ajuda Selina  ou se ajuda Belina, não pode ajudar as duas e consequentemente não pode receber as duas recompensas, precisa escolher antes de iniciar.

## O Vestido Azul

Comece a quest falando com Selina, aqui . Ela pede para que você consiga 30 Teia de Aranha para fazer o seu vestido. Colete e traga as teias para receber sua recompensa.Spiders são encontradas aqui .

## O Vestido Rosa

Comece a quest falando com Belina , aqui . Ela pede para que você conseiga 30 Teia de Aranha para fazer o seu vestido. Colete e traga as teias para receber sua recompensa. Spiders são encontradas aqui .
Zinco Bruto

**Zinco Bruto**

**Loot de**: Ninguém

***Notas**:*

* *4 são obtidos como recompensa em A Jornada Começa;*
* *5 são necessários em A Jornada Começa;*
* *5 são necessários para fundir Barra de Latão'**;***
* *3 são necessários para fundir Barra de Latão Elemental;*
* *2 são necessários para fundir Barra de Ferro;*
* *4 são necessários para fundir Barra de Ferro Elemental;*

**Compra de**: Mercado.                                                          **Vende para**: Mercado.
Quem somos?

Esse é um projeto que iniciei pensando em ajudar outros players, comecei o jogo dia 10/01 no lançamento oficial, foi muito no escuro, não sabia de nada sobre o jogo e tive que ir descobrindo tudo sozinho, não pensava em fazer uma wiki ou algo assim, apenas pensava em ir anotando as coisas para que se um dia eu precisasse saber onde encontrar, mas pra facilitar pra outras pessoas também, pensei em ir criando essa wiki.

Por enquanto ainda não tenho vip, por isso não foi acrescentado nenhum conteúdo VIP.

Quiser me ajudar com sugestões pode falar comigo:

* franklinpereirarodrigues@gmail.com
* 83998242668 (Whatsapp)
Sagittarius A*

## General Info

Sagittarius A\*, called Sagittarius A Star, Sag A, or Sagittarius A is a supermassive black hole with about 5 million masses of the sun, and about 1 health for each. He is about twice as large as the Sun, maybe a bit bigger or smaller. Being in charge of the entire Milky Way, he has quite a lot of duties, including helping rebuild after disasters, sign treaties and much more. He is also one of the oldest black holes, despite not being the largest. Sagittarius A\* was the first and only ever leader of the Milky Way.

### Class

Spectrum X Star (Supermassive Black Hole)

### Powers

Zombie Killer, Accretion Disk, Roche Ripping, Quasar, Gamma Ray Burst, Eat, Pause Time.

## Facts

Sagittarius A\* is approximately 5 billion years older than the Sun, and is definitely one of the hardest working. He is actually thought to be a president, but he's actually more of a king, like the Queen of the United Kingdom in real life. He is also one of the only ones that is not normally able to break physics, that has learned how to break physics! From being able to swap charges, to even being able to pause time, he has really learned quite a lot about physics and quantum mechanics.

## Fun Facts

* One of the most influential leaders
* One of the oldest black holes
* One of the smartest black holes
* The only black hole that knows how to break physics
* Hard to make him get off topic
Curativo

**Curativo**

**Notas**: *1 é necessário para Primeiros Socorros*.

**Loot de:** Wormib, Goblin, Goblin Shooter, Quakan Guard, Goblin Warrior, Goblin Archer, Quakan Warrior, Kobold, Goblin Shaman, Troll, Thief, Troglodyte Batsman

**Compra de**:                                              **Vende para:** Ninguém**.**

 Khay Jirah | Donncaster | 2
Os Portos de Donncaster

Vá até Sullivan Wyvernblenn, aqui e diga que você quer usar o Barco. Ele diz que vai liberar o acesso ao Barco se você entregar uma mensagem ao Captain Blossom, aqui.

Vá até o Captain Blossom, e diga que tem um recado de Sullivan Wyvernblenn.

**Nota**: *Você pode aproveitar e fazer Evitando Pragas Futuras no mesmo lugar.*

**Recompensa**: 200 Ouro.

## Retorne ao Sullivan

Após ter falado com o Captain Blossom, retorne ao Sullivan.

**Recompensa**: Viajar de Barco para Donncaster.
Pernil

**Pernil**

**Loot de**: Bodovelha, Porcoelho, Wolfang, Javaligre, Kobold, Troglodyte Batsman, Trasgo.

***Notas**: Precisa de 5 deles na missão Quem é o vulto?.*

***Notas2**: Essa comida irá regenerar Vida e Mapa durante 4 Minutos e 35 segundos. Veja Comidas.*

**Compra de:**                                                                  **Vende para**: Ninguém.
Jamdak

**NPC Jamdak**

*Dono de bar e Comerciante de alimentos.*

***Localização:*** Está no Bar de Donncaster, aqui.

***Notas*:** *Inicia a Quest Ensopado Especial Jamdak.*

NPCs de Donncaster

**Vende**:                                                                                         **Compra**:

 Hidromel | 47

 Sangue de Maggot | 37
Manastt

Manastt is a small mana-based planet in the Plane of Law. Created as a byproduct of Senothia's magic, Manastt and its inhabitants are completely made up of Mana. As a result, very few outside beings can survive. Manastt began to deform and lose magic after being hit by a group of comets.

## Location

Manastt is located near the center of the galaxy and is one of the closest planets to Senothia, north-west of the latter, and always orbiting its own star. It makes up one of the thirty inhabited planets in the universe.

## History

Manastt was first created as an accidental byproduct of Mother Law, along with the rest of the planets in the Plane of Law. Manastt's pure mana eventually developed unique lifeforms, the Manasttians. Mana Overload is very likely to occur within less than a minute of being on the planet, killing those who are not used to it.

An imprisoned Mother Law later chose the Manasttian Wibbot as her envoy and sent the latter onto Senothia to assist the Heralds of Retha. Daniel Skrimir visited on multiple occasions.

In the 13th dusk, a series of comets crashed onto Manastt, causing increasingly alarming damage to the planet. The Believers of the Wobonock formed in order to accomplish their goal: send a Manasttian spy unto Senothia. The spy would then be instructed to find the Well of Hope and use it to replenish Manastt's magic by draining Senothia's.

## Landscape

Manastt's enviromnent consists of solid, liquid, and gaseous mana. Instead of being thermal, the planet's core is pure concentrated mana. There are several continents connected by large rivers that spread across the planet. Additionally, the landmasses are largely flat but do contain forests.
Rat

**Rat**

**Comportamento**: Ataca Corpo a Corpo, Foge com vida baixa.

**Habilidades**: ?

**Localização**: Bueiro de Donncaster.

***Notas**: Precisa matar 32 na Missão Diária Antes que os ratos subam. Precisa matar 20 na A Jornada Começa.*

**Loot**: Dente de Rato, 0-3 Queijo Mofado, Rabo de Rato,, 0-2 Queijo, Fragmento Metálico I.

Criaturas
A Missão Inicial

### **Recompensa**:

1351 Experiência, 150 gps, 210 Curativos, 15 Elixir de Mana Pequeno, 10 Elixir de Vida Pequeno, (Luvas, Pulseiras, Bota e Capacete) de acordo com a classe.

### **Você enfrentará**:

Rabbit, Bee, Bat, Spider , Snake , Wormib.

### **Requerimentos:**

5 Carne de Lebre , 5 Ferrão, 7 Asa de Morcego, 5 Frasco de Veneno, 8 Pele de Wormib

## A missão inicial

Fale com Alex Strongarm para escolher qual arma você deseja e começar a missão.

## A primeira caça

Traga 5 Carne de Lebre para Alex Strongarm .

Você consegue carne de lebre matando Rabbit . Você pode encontrá-los aqui.

## Zumbido

Traga 5 Ferrão de Abelha para Alex Strongarm.

Você consegue Ferrão matando Bee, aqui .

## Explorar a Ilha

Traga 5 Frascos de Veneno e 7 Asa de Morcego para Alex Strongarm.

Você consegue Frasco de Veneno matando Spider  ou Snake  e Asa de Morcego matando Bat . Você pode encontrar todas essas criaturas na caverna aqui. Enquanto estiver matando Spider , aproveite e junte 30 Teia de Aranha para quando sair da Ilha.

## O tesouro de Mangoo

Alex Strongarm pede para que você procure um baú do tesouro que os piratas esconderam a muito tempo atrás.

Aqui  está o caminho para o baú. Enquanto estiver indo para o baú, mate Wormit e drope 8 Pele de Wormib para a próxima missão.

## Pergunte ao Briand

Fale com Briand  sobre a Pitaia Branca. O caminho está informado no mapa  da missão anterior.

## Peles de Wormib

Briand  quer que você faça um favor a ele e traga 8 Pele de Wormib. Se você tiver coletado antes, só falar com ele novamente, se não, volte nos Wormib e os mate até conseguir as 8 Peles.

## Rumo a Bravebold!

Fale com o barqueiro Tonn  para ir para Donncaster. O caminho também está no mapa  das missões anteriores.
Criando armas de um cavaleiro

## Criando armas de um guerreiro I

Procure o NPC Feldric Loccen, aqui e peça que ele lhe ensine sobre criação de armas. Ele te propõe um desafio de conseguir Nível 3 em Forja, fundir 5 Barra de Latão, Fundir 1 Barra de Bronze.

***Nota**: Você presica apenas fundir 1 Barra de Bronze e depois alcançar Nível 3 em Forja. Depois só falar com ele novamente.*

**Recompensa**: 5 Fragmento Metálico I.

## Criando armas de um guerreiro II

Prove que a Feldric  que você aprendeu sobre a criação de armas criando sua primeira arma. Adquira 15 Couro Cru, 1 Barra de Bronze, 5 Barra de Latão, 5 Fragmento Metálico I.

***Nota**: As barras que foram feitas na missão anterior ainda estão com você, junto com a recompensa também dos Fragmentos Metálicos, você apenas precisa obter os Couro Cru.*

Você pode comprar o Couro Cru no mercado ou obter de criaturas. A criatura mais fraca e mais perto é Javaligre. Após adquirir os couros, volte e fale com Feldric.

**Recompensa**: Liberação da Forja.
Barra de Latão

**Barra de Latão**

**Loot de:**. Ninguém

**Notas**:

* *Obtido apenas Fundindo minérios;*

* *Precisa de 5 Cobre Bruto e 5 Zinco Bruto para ser fundido;*

* *Precisa de Forja 0 para fundir.*

* *4 são necessários e obtidos em A Jornada Começa ;*

* *Necessário para as missões de Criação de Armas das vocações;*

**Compra de**: Mercado.                                              **Vende para:** Mercado **.**
Bárbaro

## *Conceito*

O Bárbaro é o que se conhece como Bruiser e isso significa que ele aguentará boa qua

   ntidade de dano e irá infringir uma boa quantidade de dano, mas ele não tem a capacidade de defender esse dano, apenas suportá-lo. Sua especialidade são com armas de Duas Mãos, e isso inclui Machados, Tacapes, Martelos e Lanças. Suas habilidades em combate são excepcionais podendo dividir horas de inimigos com facilidade e aplicando toneladas de tano em alguma área.

O Bárbaro deve sempre se posicionar a frente de sua equipe garantindo a segurança em suas batalhas. Bárbaros não são adeptos de escudos e armaduras ou couraças pesadas e de alta resistência e preferem gigantescos machados. Eles são guerreiros de sangue quente que irão destroçar todos os seus inimigos se tiverem oportunidade.

## Vantagens

* Melhor acerto crítico do jogo e dano alto
* Maior quantidade de vida
* Aplica sangramento
* Possui habilidades de roubo de vida
* Podem usar todos os níveis de poções e elixires de vida
* Única vocação que possui Investida na movimentação

## Desvantagens

* Baixa defesa física e mágica
* Utiliza de muitos recursos para recuperação de vida
* Poucas Magias do Bárbaro são a distância
* Muito frágil se for encurralado
* Costuma ser uma classe solitária
* Precisa estar próximo para desferir dano

## Regeneração e Ganhos

O Bárbaro regenera pontos de vida naturalmente e o dobro quando está alimentado. Irá regenerá:

* 3 pontos de Vida a cada 2 segundos
* 1 pontos de Mana a cada 2 segundos

A cada level o Bárbaro ganhará:

* 30 pontos de Vida
* 13 pontos de Mana
Pote de Gosma

**Pote de Gosma**

**Loot de**: Slime Mini, Slime.

***Notas**:*

* *8 são necessários em Meus Curativos Sâo Melhores.*

* *1 é necessário para fazer 100 Curativos; 2 são necessários para fazer 200 Curativos; 3 são necessários para fazer 250 Curativos depois que finaliza Meus Curativos São Melhores.*

**Compra de**: Ninguém                                             **Vende para:**
Cidades

No Bloodstone existe um total de ??? cidades. Você começa sua aventura na Ilha Mangoo , para aprender um pouco sobre o jogo. Ao terminar todas as suas missões e escolher sair da ilha, sua primeira cidade será Donncaster, onde quando você morrer será voltado para o templo dela. Sua escolha não é permanente, basta você falar com um Monge no templo de outra cidade para renascer nesce templo.

Ilha Mangoo

**Cidades Free:**

Donncaster

Oakendor

Solatine

Vila de Ely

Vila Danmori

**Cidades VIP:**

???
Hammer

**NPC Hammer**

*Ferreira*

**Localização:** Centro de Donncaster, aqui.

***Notas:***

* *Faz parte da A Jornada Começa;*
* *Pode melhorar Armas;*
* *Pode Consertar itens;*

NPCs de Donncaster

**Vende**:                                                                                                   **Compra**:

 Quartzo Vermelho | 125

 Pedra de Polimento II | 4000
Meus Curativos São Melhores

Vá até Lyta, aqui e ofereça ajuda. Ela diz que o estoque de curativos dela está acabando e pede que você o ajude a conseguir os produtos. Consiga 12 Tanga de Goblin, matando Goblins. 8 Pote de Gosma matando Slime ou Slime Mini. 8 Copos de Leite colotando na Floresta Oldhan.

Após conseguir os produtos volte e fale novamente com Lyta.

**Recompensa**: 100 Curativos, Fazer Curativos com Lyta;

Em construção...
Missão Diária

Missão Diária são Missões que você pode fazer por dia. As missões são resetadas a cada Server Save. Elas vez aleatória de acordo com o seu level.

* Free Account tem direito a 2 missões por dia.
* VIP Account tem direito a 3 missões por dia.

   Você pega suas missões nesse painel. São encontrados nos bares das cidades.

As missões não podem ser resetadas no dia, você as perde no próximo server save se não tiver completado elas.

   Caso não tenha gostado das missões, você pode gerar uma nova lista de missões. O custo inicial é 0, mas aumenta conforme você gera uma nova lista.

Sua recompensa sempre vai ser Ouro e Pontos de Evento. A partir do level 52 ganha Cristais  como recompensa também.
Captain Barryl

**NPC Captain Barryl**

*Dono de Porto.*

**Localização*:*** Porto da Vila de Ely, aqui.

NPCs da Vila de Ely

***Notas**:*

* *Leva você para outras cidades, veja Barco.*

* *Faz parte da Os Portos de Ely.*

**Compra**: Nada.                                                                                 **Vende**: Nada.
NPC

"NPC" é uma sigla para "Non-Playable Character", que significa "Personagem não jogável" em tradução literal. Eles são personagens que ficam em lugares específicos do Bloodstone e não são controlados por pessoas.

A maioria dos NPCs do Bloodstone existem para o comércio de itens, mas nem todos compram e vendem coisas. Alguns NPCs estão no jogo como parte de uma quest, e outros são meramente incrementos ao jogo. Há também outros tipos de NPCs, como os de transporte, de suporte, de eventos etc.

NPCs de Ilha Mangoo

NPCs de Donncaster
Core Guardian Plates

This item is a special accessory created by the Kin of Law from the Unstable Timeline. It was gifted to Evangelion as a reward for playing a part in defeating Oblivion (UT). Since then Evangelion has always worn it, using its abilities to their full use.

## Appearance

The Guardian Plates aren't like an armor, more like a core. When merged with an Automaton, it turns their core now constantly looks like moving lava and feels hot.

## Brief History

The Core Guardian Plates were first created with materials obtained from Senothia's creation. Magma, lava, and the power of the earth. They were also created with the intent to replicate and function with an Automaton’s original body.

When the Heralds of Retha arrived in the Unstable Timeline they met up with the native Kin of Law. They promised to give each of the Heralds a reward if they could defeat Oblivion (UT). Naturally the Heralds accepted the challenge.

They went to fight Oblivion, and after a long battle, managed to trap him within the Master Flask. They returned to the Kin of Law, awaiting their reward. Among other things, each member of the team was gifted a special piece of armor. The Core Guardian Plates were personally gifted to Evangelion.

## Functions

While these plates are more of a core upgrade than armor, which means it doesn’t increase his armor, but changes his core. It gives Evangelion passive abilities, but all the active ones require core mana.

* **Magma Core-** These plates merged with Evangelion core, giving him several advantages. Whenever he is hit when above half health by an opponent, whether it be a physical attack or a projectile, he automatically deals magma damage depending on the attacker's health. Additionally, when an element is absorbed, the core magma and said element will merge together.
	+ **Lava Pool-** Using a bit of core mana Evangelion can create a big pool of lava around him. Every step taken within deals lots of damage. Additionally, it bypasses any type of fire resistance.
	+ **Terra-Implosion-** Using a lot of core mana Evangelion can decide to render large portions of land un-walkable. These portions will be split and reveal a gaping hole into the center of Senothia underneath. Flying enemies and flying allies are immune. Alternatively, it can also be used to render a certain portion un-passable by having lava exit the hole. Enemies and allies may still teleport through. This lasts for some time before things go back to normal.
		- **Terraformation-** Expanding upon the environment-aspect of the armor, Evangelion can terraform the environment to his will, creating more concentrated bodies of magma, among other things.
	+ **Last Grip-** Using a lot of core mana at below one third of his health allows Evangelion to activate a last-resort technique. He can surround his core and plates onto an enemy for the rest of their "life." While the user is wrapped around an enemy, the user deals damage to the enemy every time the enemy deals damage. This will only last until the enemy has dealt the same amount of damage that the user had when they wrapped around the enemy.