Cards System

We remind you that the game is in its early stages. All details are subject to change.

The Card System, the main mechanics in the game, providing the player with **cards**, that let you build buildings, affect the buildings, global-slot cards and action cards. Here we gone explain how this system works.

**The Cards System is working with:**

* **Card Types**
* **The Draw Deck**
	+ The Draw Deck Timer
	+ Stacking Draw Decks
	+ The Draw Deck Roll
	+ Using the "Card Removal" Card
* **Cards in Hand**
	+ Max Cards in Hand
	+ Free Slot in Hand
	+ Using Wild Cards
* **Rewarding Cards**
* **Global-Slot and Building-Slot Cards**

## Card Types

There are 5 types of Cards in this game:

* **Building Cards** | *Those cards contains all buildings, if you have unlocked them by several gameplay methods and can be placed in your Area's or Colonial Provinces.*
	+ When use and placing this card, the card will removed from the hand. If you have multiple cards of the same building type, it will decrease by 1.
	+ Demolish a building, the Card will return to the hand. 1)
	+ You can sell those cards for the same amount of  it costed you to buy the card, by clicking the [x] on the top-right of the card.
* **Action Cards** | *Those cards contain several things, and when press on them, you will activate the cards purpose.*
	+ When activating this card, the card will removed from the hand. If you have multiple cards of the same Action type, it will decrease by 1.
	+ By any Action - Wild Card type, you get a choice to buy a Building Card. (see Using Wild Cards)
	+ You can sell those cards for an amount of , by clicking the [x] on the top-right of the card.
* **Building-Slot Cards** | *Those cards can be used in several buildings and farm fields, except the Townhall. Those cards have Bonuses or Boosts for several buildings and or farm fields*
	+ First select the building or farm you want to use the Card in, then click on the Card and it will be placed in this building. When doing this, the card will removed from the hand. If you have multiple cards of the same Building-Slot type, it will decrease by 1.
	+ Removing a Building-Slot Card from a building, then the card will return to the hand. 1)
	+ You can sell those cards for an amount of , by clicking the [x] on the top-right of the card.
* **Global-Slot Cards** | *Those cards can only be used in the Townhall. Those cards have Bonuses or Boosts for your whole claimed Area where the Townhall is in.*
	+ First select the Townhall, click on the Card and it will be placed in one of the free global slots. When doing this, the card will removed from the hand. If you have multiple cards of the same Global-Slot type, it will decrease by 1.
	+ Removing a Global-Slot Card from the Townhall, then the card will return to the hand. 1)
	+ You can sell those cards for an amount of , by clicking the [x] on the top-right of the card.
* **System Cards** | There are only two System Cards you can earn, this is the Statistics Bureau and the Employment Bureau.
	+ When placing this card, the card will removed from the hand.
	+ Demolish the System Building, the System Card will return to the hand. 1)
	+ Those two system cards can not be sold.

## The Draw Deck

The Draw Deck, as the game called this, is not like a normal card deck. This Draw Deck exists with only 1 card of each Building / Building-Slot / Global-Slot / Wild Card / Action Card types you unlocked. When you Draw a hand, this hand is build up out random chosen cards you have Unlocked. In this Drawled Hand you can have duplicates of a Card Type,
 like twice a Fishery Lodge in one Drawled Hand.

A Draw Hand contains 5 Cards, and that can only contain mixed cards of:

* Building Cards
* Action Cards
* Building-Slot Cards
* Global-Slot Cards
* Special Card - Card Removal Card

*If you have Unlocked Era II **Ideation** then the Draw Hand contains 6 Cards.*
### The Draw Deck Timer

Right of your Card Hand you see the Draw Card and a Timer:

 The white card is to Draw Cards. The timer right to that indicated the time you have to use this Draw Card, but this timer also indicating when one-third of a season is passes. If the timer exceed (150 seconds) a new Draw Card will added to the Draw Hand Card. If you use the (last) Draw Hand Card, and you buy one of the cards from the Drawled Hand or Pass you get an option to Roll for a new set of cards you can choice from to buy or pass / reroll (again).

### Stacking Draw Decks

 Stacking of the Draw Hand Cards is possible, but is limited to maximum of 3 Draw Hand Cards. You can stacking Draw Hand Cards by pressing the **Cancel** button or the **[x]** that is showed on the Draw Deck. Pressing the **Pass** button and/or the **Submit** button will remove the Drawled Deck from the stacked Draw Hands. After the last Draw Hand Card **Submit** button you get the choice to Free Roll for new Cards

### Draw Deck Roll

The first Roll is free of costs, all rerollings after that, will cost  that is increased with 10  per Reroll. If you buy Card(s) of the Drawled Deck, you are still able to Reroll after that.

*If you Unlock Science Technology Era II **Cheap Reroll**, the increase will be 5  per Reroll.*
### Removing Cards from Draw Deck

When you unlock Era III of the Science Technology, you unlock the Card **Card Removal Card**. With this card you can remove Unlocked Building Cards from the Draw Deck. This you do to decrease the cards where can be chosen from or to give you in the Draw Deck Hand and give you more change on cards you really like or need to draw.

The working of this is simple :

* Click on the Acton Card - **Card Removal Card**, a window with all unlocked Building Cards will be showed
* Select in this window the Card you not need or want to draw anymore. The removing of the card is free of costs.
* Confirm your choice. After this the chosen Building Card will not be drawled again.

**This action can not be undone!**

## Cards in Hand

The Cards in Hand will showed to you on the bottom of the screen between the Building Menu and the Draw Hand Card. You can stack cards of the same type, this is unlimited. To use a Card, just click on it and the methods of all card types are explained in this chapter

### Max Cards in Hand

There is a maximum of card you can hold in your hand. The Maximum is 7 Cards. However there are 3 exceptions that exceed this number:

* Unlocking and getting the System Card : Statistics Bureau
* Unlocking and getting the System Card : Employment Bureau
* Completing the Research of Plantation : Seed Cards of Claimed Fertility Provinces

### Free Slot in Hand

In some situations you MUST have a free slot (or more) in your Hand to get the cards.
 There are four things you must know :

* Demolish a Building : When you decide to demolish a Building you must have at least one slot free in Hand
* Rewarding Cards : Depending what you Unlock, sometime there are two rewarded cards and that means you need at least two slots free in your Hand.
* Claiming a Province : if you claim a province with **Ancient Shrine**, **Crates** or **Tribes** you will rewarded with 1 chosen card and so you must have one free slot in your Hand
* Removing Building-Slot and Global-Slot Cards : You must have at least one slot free in Hand

### Using Wild Cards

There are 5 Wild Card Types and if you use this cards be sure you have a free slot in Hand, as the most stack/save Wild Card types in the Hand.
When you use this card, you get a window where you can select the building type you want to build, but you must pay the cost of the Card you choice.

The 5 types of Wild Cards:

* **Wild Card** With this card you can build all unlocked Buildings
* **Agriculture Wild Card** With this card you can build the unlocked Agricultural buildings
* **Industry Wild Card** With this card you can build the unlocked Industrial buildings
* **Mine Wild Card** With this card you can build the unlocked Mine and Quarry buildings
* **Service Wild Card** With this card you can build the unlocked Services buildings

## Rewarding Cards

In this game you rewarding Cards by different elements of the Game:

* Completing **Quests**
* Claiming a Province with **Ancient Shrine**
* Claiming a Province with **Crates**
* Claiming a Province with **Tribes**
* Unlock a Card or Cards with the **Science Research**
* Unlock a Card or Cards with the **House Upgrade System**

## Global-Slot and Building-Slot Cards

Global-Slot Cards only fitting in this **Global-Card Slot** and that is only available on the Townhall Building. When you want to use a Glabal-Slot Card you need to select the Townhall first and then select the chosen Global-Slot Card. The card will then set in the first free available Global-Card Slot of the Townhall. The Townhall has 5 Global-Card Slots and is equal on the level of this building.

Building-Slot Cards only fitting in this **Building-Card Slot**. Each Services Buildings, Production Building and Farms has 1 Building-Card Slot, but the choice what to put in there is limited to 3 Building-Slot Cards and it is on you what is best fit to that production building. On Farms the **Productivity Book** is the best card to fit in there. When you want to use a Building-Slot Cards you need to select the Production Building or Farm first, then select the chosen Building-Slot Card.