Barbarian

Barbarians are lawless raiders,not bound by any honour code.Barbarians can loot and attack cities,enhance their armies,and summon reinforcements for all attacking players.Class Difficulty:Easy.

## General info

This class is not honour bound and their honour is fixed at immoral.This means that they don't need honour to promote,and don't have to worry about demotions because of honour.

Land per structure: 900

Troops per structure: 500

Base number of attacks: 4 ,note that this number increases by 1 every two levels.

Base mp gained per season: 40 ,note that this number increases by 10 each level after level 3.

Barbarians have higher than average peasants productions.

Barbarians have very low gold income as taxes.

Unlike other classes who can drink in taverns to gain info only 10 times,barbarians can do so without limits.

Barbarians receive 50% reinforcements each battle.The unit type is also barbarians.This number is increased to 100% when holding The Thor's Hammer.note that when holding the hammer the reinforcements gained takes one reinforcement slot only.

Barbarians receive a 5% penalty to finding magic items in the dungeons quest.

### Class bonus

Having won 75% of battles and also having The Thor's Hammer .

Note that class bonus affects the success chance of most of the random events rolls.

###### Training hall

Recruiting cataphracts's success chance is random and is affected by level and class bonus.

## Abilities

### Lawlessness

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Attack Lower players(use extra attack)

This ability allows to hit players at the same level as you at level 1,one level lower at level 3 and 2 levels lower at level 7.

Note:All of the attacks cost one attack except attacking someone two levels lower which costs 2.

### Raider

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Bonus when using the Loot skill.For more info check the skills below.

### Berserker

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Bonus when using the Berserk skill.For more info check the skills below.

## Skills

### Penance

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Return to Path of Combat.Choose high level Cleric to aid your conversion.

It is unlocked at level 1.This skill will change your class to a Fighter. In order to use this skill you have to choose a level 5 or higher Cleric (both players and NPCs work).This will change your level(and stats including land)to one level less than the Cleric chosen.The chance of success is 100%.

It doesn't cost an attack,requires 15 mp and 100000 gold.

It can be used while protected.

### Loot

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Raid unlocked city for gold or goods.Gates may lock on success.

It is unlocked at level 3.The loot that can be gained is food,gold,siege units,magic items,mp or peasants.The chance of success is 30% at level 3,50% at level 4 and 70% at level 5.The chance of gates getting locked starts at 15% and goes up for each successive loot on the city(the counter resets when gates lock or seasons change).The amount of loot gained is based on level and loot type is random.

It doesn't cost an attack,requires 4 mp.

It can be used while protected.

When you reach level 10 you get two types of loot or twice the amount of loot each time you use this skill.

### Berserk

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Grants troop bonuses for your next battle.Some troops die afterwards.

It is unlocked at level 4.It grants 10% bonus to both attack and defense of all not-immutable troops in the army for the next battle at level 4,20% bonus to attack and 10% to defense at level 5 and 20% bonus to both attack and defense along with Defiance at level 6.It has a 100% chance of success.(For more info check the Troops stats)

Note: you will lose between 2-3% of troops at level 4,between 1-2% at level 5 and between 0-1% at level 6.

It doesn't cost an attack,requires 2 mp.

It can be used while protected.

When you reach level 10 you won't lose any troops after using this skill.

### Besiege

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Attack city to open gates.Loot city on success.

It is unlocked at level 5.When used on a city with locked gates,your campaign army attacks the city's guards (Fighter unit type)and If the battle is won the city is looted (twice the usual amount) and the gates will get unlocked.

It costs an attack,requires 10 mp.

It can't be used while protected.

### Blitz

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Attacking players on continents gain reinforcements for 1 hour.

It is unlocked at level 9.It makes anyone attacking (players and NPCs both) to receive 50% reinforcements.The unit type is barbarian.The success chance is 30%.It can be used only once per season on each continent.

It doesn't cost an attack,requires 30 mp.

It can be used while protected.

When you reach level 10 the base chance of success is increased to 60%.