Bedrock Edition 1.2.0/Development versions

This is a list of Bedrock Edition 1.2.0 development versions.

## beta 1.2.0.2

**Beta 1.2.0.2** (also known as **1.2 build 1**) is the first build released for 1.2.0 that introduces multiple new features.

### Additions

#### General

* Splitscreen functionality
* In-game help guide.
* How to play/tutorial screen
* New loading screens with tips
* Redesigned crafting UI incorporating the recipe book
	+ This results in a new Creative inventory layout with redesigned tabs and reorganization of all blocks and items.[*verify*]
* Options
	+ World starting preferences
		- Starting Map
		- Bonus Chest
		- Trust Players
	+ Game rule preferences
		- TNT Explodes
		- Natural Regeneration
	+ Game rules can be toggled in the options menu
	+ Player permissions
	+ In-game server host options
	+ Worlds can now be set to Invite Only, Friends Only, or Friends of Friends
	+ Render Clouds and Fancy Leaves can now be toggled in Video Settings
* Remix 3D export functionality (Windows 10 only)
* Underwater particles

#### Gameplay

Dual wielding
* You can now put a map in the off-hand

#### Command format

* Version exclusive: `/tickingarea`
	+ Replaces the functionality of spawn chunks in the *Java Edition" and allows the creation of areas that update even if no player is around*
	+ Many ticking areas can be created as long as the chunk limit is not exceeded
	+ Ticking areas work inter-dimensional
	+ Enables features such as crop growth, command blocks, redstone and mob activity when the player is not around
	+ Command variations:
		- `tickingarea add <from: x y z> <to: x y z> [name: string]` (adds a ticking area for a set string in a defined area)
		- `tickingarea add circle <center: x y z> <radius: int> [name: string]` (adds a ticking area for a set string in a defined circular area)
		- `tickingarea remove <position: x y z>` (removes a ticking area from a position)
		- `tickingarea remove <name: string>` (removes a ticking area from a set string)
		- `tickingarea remove_all` (removes all ticking areas)
		- `tickingarea list [all-dimensions]` (lists all ticking areas)
* Version exclusive: `tick_world`
	+ Prevents entities from despawning and makes an entity load the world
	+ Optional despawn distance available for entities that should despawn when players are far away (eg Ender Dragon)
* Version exclusive: user interface elements for commands to prevent the need for typing
* @s selector
	+ Used to target the entity executing the command
* `/summon`:
	+ Ability to summon projectiles like fireballs, dragon eggs, etc.

#### Blocks

* Banners
* Jukeboxes
* Coarse dirt
* Stained Glass
* Stained Glass Pane

#### Items

* Armor stands
	+ Version exclusive: Can stack up to 64
* Book and quill
	+ Version exclusive: Can hold two pages at the same screen
	+ Version exclusive: Edit button to change the words per page
* Firework star
* Firework rocket
	+ Version exclusive: Can be launched in any direction depending on the direction a dispenser is facing
* Music discs
* Spawn eggs
	+ Parrot
	+ Zombie Villager

#### Entities

* Parrots
* Armor stands
	+ Version exclusive: Can hold tools such as swords without the need for commands
	+ Version exclusive: Have a limited amount of poses that can be switched between by sneaking and interacting with them (right-clicking by default).
	+ Version exclusive: Redstone power can also change the pose

### Changes

#### General

* Skins can be changed from the pause menu
* Chat messages can now be muted
* Block selections can be shown using a black outline, rather than displaying the block as a lighter color (similar to the Java Edition)
	+ Old block selection interface can still be used, although the new interface is default on Xbox One and Switch
	+ Hiding UI elements now hides block selections as well
* Redesigned button mapping and added Pick Block for controllers
* Increased the default player limit on worlds from 5 to 8 on higher-end devices

#### Gameplay

* Brewing now requires blaze powder
* Items picked up are now animated on the hotbar
* Temperature decreases with height
* Block placement speed now matches the player's movement speed
* Adjusted the color that flashes when mobs are attacked
* Fishing now uses the proper loot tables to acquire enchanted items and books
* Text chat can now be opened with controllers and touch screens when sleeping in a bed
* Players can now go to bed if there are monsters nearby on Peaceful difficulty
* Directional audio will continue to match the player's point of view while standing still
* Increased the pace and smoothness of moving upstairs while riding a mob
* The chat screen can now be closed by pressing Enter when no text is present
* Controller sensitivity is now set to 50 by default
* The pause button now appears on the HUD (Android Only)
* New trade offers from villagers can be observed quicker, after the trades are unlocked
* Only one bucket can be placed in a furnace at a time
* Players can no longer drink milk instantly after milking a cow

#### Command format

* Version exclusive: A WIP UI-driven layer on top of some of the most common commands.
* New command parsing system
	+ Autocomplete works "everywhere", including selector arguments
* `/tp`
	+ Version exclusive: `^` used for coordinates relative to the direction the player is facing.
	+ Version exclusive: `facing mode` to make the target entity face a specified location/entity upon teleportation.
* `falling_block` is selectable in commands now.
* Version exclusive: `fishing_hook` is also selectable in commands now.
* Version exclusive: `/detect` is now its own separate command

#### Blocks & Items

* Item frames converted from blocks to entities
* Enchanted Apples are now uncraftable
* Items can now travel upwards through solid blocks, allowing for 3x3 item elevators
* Beacon light beams change color when going through stained glass and stained glass panes
* Ice is now transparent
* Stained glass and stained glass panes now have their own textures, and are obtainable without the use of inventory editors.
* Version exclusive: Player heads now appear on maps
* Version exclusive: Changed the inventory icons for glass panes, stained glass panes, and iron bars
* Locator maps now track the owner's position, regardless of dimension
* Banners now spawn on end cities
* Observer blocks have updated textures and will now blink red when outputting a redstone pulse
* Bricks, nether bricks, and clay blocks have been renamed to better differentiate from other items
* Single glass panes, stained glass panes, and iron bars are now rod-shaped
* Replaced grassless dirt with Coarse Dirt.

### Fixes

* The moon is now properly oriented, while the stars correctly traverse the heavens
* Ghasts will no longer shoot fireballs from farther than they can be seen
* Fixed missing walking sounds for mobs
* Arrows now shake upon impact with blocks
* Players will no longer burn when standing near lava in the Nether
* Observer blocks can now detect many more block changes
* Optimized chunk generation and loading
* The lapis lazuli icon is no longer missing from the Enchantment Table screen
* Endermen will now drop the blocks they're carrying when they die
* Wolves tamed by players not present in a session will no longer change their whole body color
* End rods now give off light particles
* Increased the strength of the redstone pulse outputted by observers and they no longer pulse twice when observing a retracting piston
* Glazed terracotta now shows proper colors on maps
* Dandelions can now be crafted into yellow dye when Pocket UI is enabled
* Fixed quartz pillars not being craftable using Pocket UI
* Fixed the level up sound not playing for every five levels gained
* Other players should no longer be seen levitating in their sleep
* Woodland mansions will now spawn with birch wood floors instead of oak
* Witches will now drink Fire Resistance potions when standing on magma blocks
* Sounds now play when witches drink potions
* Skeletons, strays, and zombie pigmen now have a chance of spawning with enchanted gear and weapons
* Skeleton horses can now be saddled
* Lingering water bottles will now deal damage to blazes, endermen, and snow golems
* Ghast fireballs can now set obsidian on fire and open Nether portals
* Fixed a crash that could occur when destroying maps
* Fixed a crash that could occur when the host enters a portal in multiplayer
* Empty maps can now be combined with a compass on an anvil to create a locator map
* Fixed the texture of fences in the inventory and in-hand
* The available enchants on enchantment tables will no longer revert back to the originally available enchants upon world reload
* Evokers will no longer attack players on Peaceful difficulty
* Fixed mobs not attacking evokers after being attacked by evokers
* The proper sound now plays when evokers are transforming blue sheep
* Mining speed with Haste II and Efficiency V has been increased to its correct speed
* Signs can no longer be set on fire
* The snow golem's face can now only be seen once it's sheared.
* Fixed the hand placement of tools on the inventory screen
* Colored beds can no longer be dyed using the same color of dye
* Trapdoors will now open when placed to adjacent, active power sources
* Fixed names above baby animals being too high
* The underside of sandstone slabs now have the cracked texture
* Fixed an item duplication issue that occurred when Pocket UI was enabled
* Mobs will now avoid cacti, fire, and lava
* Fixed the position of several items when held in the off-hand
* Players can now spawn into areas occupied by partial blocks
* Horses can no longer run off when loading a world if they were leashed to a fence
* Lead knots can now be untied using right-click
* Lead knots now play a sound when placed
* Eating and using bows can now be done while riding in a Minecart for maximum multi-tasking!
* Incrementally zooming out a map and renaming it on an anvil now costs only experience level
* Particles will now appear when the ender dragon uses its dragon's breath attack while perched
* Fixed graphical issues that sometimes occurred at sunset
* The cellular data warning message will now appear in Settings when using a controller
* Singleplayer worlds no longer appear in the Friends tab
* Anvils will no longer consume the entire input stack when crafting a map
* Sheared sheep will no longer drop wool when they die
* Fixed some players appearing invisible in-game when they should not be
* Fixed a crash when placing glazed terracotta with `/fill` and `/setblock` commands
* Fixed the controller tooltips shown on the inventory screen when placing and taking items
* Fixed icons stretching in the inventory when Pocket UI was enabled
* The crosshair now points at the correct block when sneaking
* Opening and closing the command block screen will no longer activate an observer block
* Maps, including exploration maps, can now be obtained using the `/give` command
* Mooshrooms now only spawns on Mycelium blocks
* Mycelium no longer turns into dirt when there's a giant mushroom above it
* Fixed seeing through stairs, end portals, and hoppers when they are placed next to each other
* Hoppers will no longer intake items from the side when there is a full block above
* Fixed milking a cow with the last bucket in a stack not giving milk
* Blocks can now be placed on top of fences that have lead knots attached
* Explosions near water will now properly deal damage to players and mobs
* The wither will no longer play overlapping sounds
* Items will now be pushed when a transparent block is placed over them
* Creepers now flash properly when they're about to explode
* Boats no longer continue to move when the player leaves the boat and a mob is still in it
* Chicken jockeys will no longer sink in the water
* Players with Op status will now receive messages about commands that were entered by another Op
* Lingering potions will no longer clip through the player that threw them
* Block highlighting will no longer appear when Hide GUI is enabled
* Different top slab types no longer override each other
* Arrows will no longer infinitely bounce off the top of players in Creative mode
* Fixed a rogue pixel on the nametag texture
* Creepers will now take damage if they fall while following players
* End stone now has the proper blast resistance
* Evocation fangs can now be summoned using commands
* Mobs will now drop loot and XP orbs when killed with a splash or lingering potion of Decay
* Evokers no longer run away from invisible players
* Vexes will now attack villagers and iron golems
* Fixed several issues with excessive mob spawning and despawning
* Fixed hostile mobs spawning in well-lit areas
* Improved performance of mob AI
* Arrows are no longer deflected when shooting at burning mobs
* When fishing, the bobber will now submerge and play the right sound when a fish bites
* A message will now display when a bed is too far away when attempting to sleep
* Realms that were named with the '§' symbol can now be renamed
* Command block chat messages will no longer appear on the pause menu
* Slimes will no longer clip through blocks
* Fish hooks will now properly stick to mobs
* Adventure mode can now be selected in the world settings for imported template worlds that were set to Adventure by default
* Baby villagers have learned how to hold items the right way
* Farmer villagers now trade 5-7 apples for one emerald
* Open fence gates can no longer push or pull entities
* The ender dragon's wings will no longer flicker
* Diorite, andesite, and granite can no longer be used as a replacement for stone in crafting recipes
* The texture on top of TNT no longer rotates when ignited
* Adult polar bears now drop the correct amount of XP
* Cauldron water will no longer briefly change color when pushed by a piston
* Llamas will no longer creepily turn their heads to stare at you while riding them
* Various fixes to the Marketplace screens
* Bats can no longer swim underwater
* Redstone repeaters and comparators now have the proper bottom texture
* Paintings can now occupy the same space as snow and carpet
* The `/effect instant_damage` command will now cause damage if `[amplifier: int]` is 255
* The GUI can now be hidden by pressing F1 while riding in boats
* Villagers no longer accept charcoal as coal whole trading
* Fishing rods are now held properly in-hand
* The base of end crystals have been adjusted
* Nether brick block side textures have been brightened
* The title now displays properly on the dispenser screen
* Iron golems can no longer be knocked back with Punch arrows
* Iron golems will now avoid fire
* Beds can no longer be placed in a way that clips through snow layers
* Various fixes to the Storage screen
* Setting the `sendcommandfeedback` gamerule to false no longer prevents players from displaying non-op commands such as `/list` and `/help`
* Fixed texture clipping on the inside of shulker boxes
* Shulker box opening and closing animations are now much faster
* Shulker boxes are now held properly in-hand
* Shulker boxes will now remain open until all players have closed the inventory
* Shulker boxes can now be opened when placed adjacent to shulkers
* Shulker boxes placed by dispensers will now rotate based on the surrounding blocks
* Shulker boxes are no longer misaligned in item frames
* Shulker boxes now play the proper sound when placed and broken
* Shulker boxes dropped as an item can now be destroyed by explosions
* Shulker boxes now change their collision box when opened
* Shulkers can now be teleported using commands
* Shulkers can no longer be set on fire
* Shulkers have improved their camouflage and have restored their original color
* Shulkers can now be spawned upside-down from spawn eggs
* Shulkers can no longer teleport into a block already occupied by another Shulker
* Shulkers will now teleport out of water
* The hand will no longer wave repeatedly when a player can't build
* Bone meal is now properly consumed on tall grass and ferns
* Minecarts now wobble correctly when passing over activator rails
* Giving a resistance amplifier of 8 or higher no longer causes players to gain absorption health when hurt
* Creepers stop exploding now if they lose their target
* Fixed up the ender dragon's death animation so its wings no longer turn white
* Riding a horse while eating or drinking will no longer slow it down
* Light no longer stays visible after burning a two-block tall plant
* Entities that are teleported while in boats or minecarts will no longer be teleported underground
* Improved performance when there are many items on the ground, like during wither fights
* Adult polar bears now panic when on fire
* Pistons now push arrows
* Fixed the text height on signs in the Greek Mythology Texture Pack
* Custom skins will now show properly on the skin picker without having to re-launch the game
* The `/fill` command will now return proper results, if failed
* The `/fill` command now gives repeaters the correct delay
* 'Pick block' will no longer behave strangely after dropping items from the inventory
* Blocks that are affected by gravity will no longer break when pushed by a piston facing up
* Repeating command blocks that are copied with 'pick block' and then placed will now activate repeatedly
* The "Open" button will no longer appear when looking at a command block in minecart while playing Survival
* Fixed redstone ore producing too many particles when items are dropped on top of them
* Fixed jittery squid movement after a player or mob touches it
* Mobs will now immediately take damage from magma blocks
* The wither will now die in the void
* The wither's heads will now look around more and skulls will now shoot from multiple heads
* Adjusted the look of buttons that are equipped in-hand
* Large chests will now clone correctly when using the `/clone` command
* Fixed the missing wolf idle sounds
* Fixed some mismatched villager trading sounds
* Cats now purr again
* Beds placed with the `/fill` and `/setblock` commands will no longer be invisible
* Players will no longer fall one block when teleporting with an ender pearl
* Magma cubes will now take drowning damage
* Villagers will now run away from vindicators, evokers, and vexes
* Can no longer see through blocks when viewed from below and underwater
* Non-dyed leather armor with no longer use up water from a cauldron
* 'Pick Block' now works on llamas to get llama spawn eggs
* Arrows are now destroyed by end crystal explosions
* Arrows are now destroyed when using `/kill @e[type=arrow]`
* Other mob heads no longer appear momentarily when a mob head is placed
* Fixed exploration maps showing as blank until the game is re-launched
* Fixed Add-Ons with dependencies not loading if there was another activated pack with dependencies
* Baby mob heads are now scaled properly with Add-Ons
* When an ocelot spawns with two baby ocelots, the baby ocelots can now be tamed
* Mobs are now properly affected by splash potions of Strength
* Seeds will no longer pop off of covered farmland at night
* Farmland will only dry up if there is no nearby water and nothing is planted on it
* Monster spawners are now only able to spawn up to 4 mobs at a time
* Arrows can now be picked up after shooting at Endermen
* Air bubbles will no longer appear on the HUD when suffocating inside blocks
* The `/setworldspawn` command can no longer be executed if the Y coordinate has a negative value
* Zombie villagers now sit at the proper height in boats and minecarts
* Baby zombie jockeys will now properly mount mobs
* Rabbits now hop at the proper speed
* The `mobgriefing` gamerule now applies to monster egg blocks
* Blocks can no longer be seen through when flying close to the ground with elytra in third-person
* Players and mobs can no longer activate pressure plates beside them
* Fixed an issue that showed the mining animation for blocks that were being stood on
* The `/clear` command will now properly clear glazed terracotta that has been renamed
* Moss stone is now much easier to find in mega taiga biomes
* Fixed an issue that caused frosted ice not to form when walking very slowly and sneaking while wearing Frost Walker boots
* Fixed end portal block top texture rotating when being placed
* Beds, pistons, and enchantment tables will now render properly on the edge of the screen

## beta 1.2.0.7

**Beta 1.2.0.7** (also known as **1.2 build 2**) is the second build released for 1.2.0 that fixes bugs.

### Changes

* Devices that do not own *Minecraft* in the Google Play Store can no longer enter the menu screen and play
* FPS now rounds to the nearest tenth

### Fixes

* Several improvements to navigating the recipe book
* Improved performance when scrolling through the recipe book
* Improved performance when looking at many item frames
* Improved performance when encountering Blazes
* Fixed performance issue when holding a locator map while other players are nearby
* Player faces will no longer disappear from maps
* Fixed draw distance being limited to 6, even on high memory devices
* Fixed a crash when crafting fireworks from the recipe book
* Fixed a crash that could occur when loading into a single player world
* Fixed a crash that occurred when traveling through Nether and End portals while the inventory screen was open
* Fixed a crash when using the `/summon falling_block`' command
* Fixed several crashes when disconnecting from games
* Improved performance of chunk generation after teleporting and at game start
* Improved performance with oceans by removing dynamic water blocks
* Hoppers will now only send redstone signals upwards
* Fixed End Portal textures when viewed at a far distance
* Commands that target entities will no longer affect entities across all dimensions
* Slightly lowered the amount of hostile mobs that spawn
* Bed icons in the command chat now appear correctly
* Rideable mobs will no longer kick players from their backs when stepping into one-block-deep water
* Dying with items in a crafting area will no longer persist after death
* Beacons can now be tinted using stained glass panes
* Fixed parrots' names not appearing correctly when riding on a player
* Fixed newly joined players seeing riding parrots in the wrong positions
* Tamed parrots can no longer be taken by other players
* Redstone comparators now properly test for valid power sources
* Comparators will no longer trigger a short pulse when placed adjacent to a detector rail with a minecart on top
* Fixed the durability bar always staying green on enchantment table, furnace, and anvil screens
* Lightning no longer strikes biomes that don't rain
* Mobs can no longer detect players through solid non-transparent blocks
* Blazes and Endermites will now retaliate when attacked by other mobs
* Fixed an issue that caused the description to clear in the 3D export screen (Windows 10 only)
* Fixed missing texture on leather horse armor during 3D export (Windows 10 only)
* The `/give` command can now give multiple non-stacking items without failing
* Volume will now change while adjusting the volume sliders and sounds will no longer overlap while adjusting
* Fixed the item icon for broken Elytra Wings showing as another random item
* Firework star recipe will now appear in the recipe book while in survival and ingredients will appear in the crafting grid in creative
* Removed the recipe to craft white wool using bone meal and white wool
* Colored wool can now be dyed white with bone meal
* Fixed the item durability bar be dislocated when opening the inventory
* Light Blue Stained Glass Pane now has a name, so it's not shown as "tile.stained\_glass\_pane.light\_blue.name" anymore
* The text box will now appear when placing a sign that has been renamed using an anvil
* Fixed name tags over renamed entities always being visible
* Using pick block will no longer show the name of the previously held item
* When using the `/clone` command, overlapping chests and their contents will now be replaced, not merged
* Vines can no longer exist in only-bottom-side-block position
* The `/clear` command no longer activates if the conditions are not met
* Fixed players stopping hitting things if there is nothing to hit
* Fixed the transparency of the Ender Dragon wings on Vanilla textures
* Fixed horizontal seams that were visible around flames on burning entities
* Animals that have been fed an item for breeding can no longer be fed anymore until the cooldown wears off
* Fixed Silverfish not spawning from Monster Egg blocks
* Smoothed the animation of falling asleep
* The game will now launch in the language selected as the default device language with Android OS 6.0 and 7.0 (Android only)
* Pressing RB will no longer scroll through all skins in the skin picker

## beta 1.2.0.9

**Beta 1.2.0.9** (also known as **1.2 build 3**) is the third build released for 1.2.0 that fixed bugs.

### Fixes

* Name tags should again work as expected.
* Fixed a crash when connecting to servers.

## beta 1.2.0.11

**Beta 1.2.0.11** (also known as 1.2 build 4) is the fourth build released for 1.2.0 that fixed bugs.

### Changes

* Clicking the left thumb stick on a controller will now switch focus between Recipe Book and inventory
* Added item animations to the Recipe Book to show which items are being used for crafting
* Default controller sensitivity has been increased to 60

### Fixes

* Various improvements have been made to searching and navigating the Recipe Book
* The Recipe Book can now be used to manually craft multi-material recipes
* Further optimized chunk generation and loading
* The empty map recipe now appears in the Recipe Book
* Lowered the blast resistance of Nether Wart blocks
* Snow Golems no longer put their hands up while rotating
* Map tooltips now load properly after storing them in a chest and reentering a world
* The XP bar will now update once an XP orb has been picked up
* Fixed seeing through leaf blocks when the Fancy Leaves option is turned off
* Texture packs that use the 'flame\_atlas' texture that isn't the size of vanilla now work again
* Glowstone will now show up on maps
* Fog now appears properly in the Nether
* Levers, signs, item frames, ladders, paintings, torches, and redstone torches no longer drop if connected to a block in a different chunk
* Magma blocks now melt top snow and ice directly above
* One layer of snow can now be replaced with a sign
* Fixed the Dragon Head item in the inventory appearing pixelated
* Decreased the size of hitboxes for several items including anvils, piston arms, and single glass panes
* Only the block being targeted should take damage or break
* Fixed the breaking particles of End Rods now having the right color
* Horses, donkeys, and mules will now take fall damage if dismounted before hitting the ground
* Horses, donkeys, and mules no longer shake when jumping
* Creepers can no longer stop themselves from exploding after being ignited with flint and steel
* Villagers will no longer become paralyzed when their inventory is full
* When cloning a chest next to another chest to create a double chest, the contents will not be erased
* Droppers can now dispense into another container when that container has all its slots full and the items are stackable
* Pistons will remain extended upon world reload
* Fixed the textures of horizontally placed pistons in several texture packs
* Shulker boxes now have correct textures and orientation in hand and inventory
* Fixed sugar cane not disappearing when water is removed
* Can now drop items with the Y button on the inventory screen
* Fixed Enderman in suit skin from Battle and Beasts skin pack missing an arm and a leg when viewed by another player
* TNT spawned with a dispenser will no longer explode when the 'tntexplodes' game rule is false
* Fixed texture borders on banners
* Fixed the transparency on inventory icons for stained glass, beacons, ice, and slime blocks
* Opacity sliders now show whole numbers
* Fixed entity interaction touch screen buttons not disappearing while holding a fishing rod or carrot on a stick
* Optimized the loading time of player skins
* Top snow will no longer accumulate on fences, walls, and gates
* Fixed placeholder text appearing in Video settings (Gear VR and Oculus Rift only)
* Fixed special characters causing 3D exports to fail
* Fixed arrows not spawning in Jungle Temple dispensers
* Run particles of other players in multiplayer now move normally
* Guardians no longer sink in water
* Fixed outline selects for several blocks including stairs and gates
* Loading screen tips will now stay on the screen longer for the optimal reading experience
* The 'dostartwithmap' game rule will now work properly
* The 'pvp' game rule will now work properly
* Fixed the Texel Anti-Aliasing option
* Fixed incorrect icon for default resource pack appearing
* Players can now use '`/tell`', even without OP permissions
* State of riding animals will now be saved upon Save & Quit
* Fixed an issue that caused seeds not to stackable in the inventory
* Minecart with TNT no longer disappears when ignited if 'tntexplodes' gamerule is set to false
* Fixed a crash that sometimes occurred when loading worlds
* Fixed a crash when Fire Charges fired by dispensers hit mobs
* Fixed a crash for the Host when Xbox Live friends attempted to join their game
* Fixed a crash when rapidly clicking inventory items in Creative mode
* Fixed a crash when a witch throws a potion
* Mob Spawners work correctly now and don't despawn their mobs immediately after spawn in some situations
* Fixed the texture on swords when held
* Fixed the texture on the bottom of Hoppers
* Fixed a crash when importing a world or Add-On
* Slash commands will now recognize and auto-complete names with spaces
* Auto save icons will now properly appear
* Using "@e" in a command will now target players
* Fixed players not going to sleep if someone disconnects from the game
* Players that join with Trust Players option turned off will now join as a Visitor
* Removed the recipes to craft dyed Shulker Boxes that are dyed into the same color
* Fixed missing text about Shulker Boxes on the How to Play screen
* Parrots sitting on owner's shoulders can no longer be fed cookies by other players
* Fixed error message when joining a full server
* Fixed a crash when attempting to craft a Shulker Box
* Teleporting to an entity on another dimension now uses the right Y position
* Endermen no longer flash extra red when hit
* Centered the Sign button on the Book & Quill screen
* Players can now fly after sneaking while using a controller
* Tying a mob to a fence while having a placeable item in-hand will no longer make that object appear briefly in the world
* Endermen will now try to hide during the day
* Fixed name tags not appearing to something that had already been named
* Saving the game when a player is in lava will no longer make the world unable to load
* Pistons, stairs, and chests no longer rotate when pushed by pistons
* Fixed the cracking animation on banners
* Using the `/setblock` command with concrete powder no longer returns an error message

## beta 1.2.0.15

**Beta 1.2.0.15** (also known as 1.2 build 5) is the fifth build released for 1.2.0 that fixed bugs.

### Changes

#### General

Recipe book
* Added a button if players need help learning how to use it

Options
* Added "Plutonium mode" – an experimental setting that may increase frame rate for some users.

### Fixes

* Continued improvements to the Recipe Book, especially when using a touchscreen
* Item names will now appear, then fade away when an item is selected in the Recipe Book on a touchscreen
* Health, armor, oxygen, and hunger status bars are now displayed when playing with a controller on Pocket UI
* 'Cancel' button no longer appears when changing dimensions
* The 'Generate Random' button has been renamed to 'Create New World'
* Animations of some blocks are no longer synchronized after world reload
* Fixed mining animation for a block behind a torch not appearing after destroying the torch
* Fixed clocks and compasses not appearing in the hotbar until equipped when Classic UI is enabled
* Air bubbles no longer appear on the HUD when underwater in Creative mode
* Items are now animated in the Recipe Book when using Pocket UI
* Fixed sprinting when brushing against blocks so sprinting will only stop if directly hitting a block
* Slightly increased sprinting and walking speeds
* Mob heads will no longer overlap the Recipe Book screen
* Animation of crafted banners with patterns now have the proper icon in the Recipe Book
* Fixed a crash when creating, loading, or joining a world after leaving another session
* Fixed a crash when taking a mob head from the Recipe Book
* Fixed crashes and world corruption that occurred when using `/tickingarea`
* Firework rockets no longer have a debug string as their entity name
* Ocelots no longer sink into the ground when chasing chickens
* The End portal that is generated after killing the dragon no longer has missing blocks
* Fixed rails not rotating or connecting to each other
* Player permissions can now be changed if the target player is outside the render distance of the OP
* Mounted mobs no longer die from fall damage before reaching the ground
* Turning Operator permissions off now automatically turns off Teleport
* Fixed several menu alignment issues

## beta 1.2.0.18

**Beta 1.2.0.18** (also known as **1.2 build 6**) is the sixth build released for 1.2.0 that fixed bugs. It was later the first beta build released for Xbox One.

### Fixes

* Custom skins work again
* Changed several graphics on the Recipe Book to improve navigation
* Fixed multi-item placing in the inventory when holding right-click
* Hostile mobs will no longer spawn on top of glowstone blocks
* Water bottles can once again be placed on brewing stands when using Pocket UI
* Fixed an issue with scrolling in the skin picker
* Reassigned keys for Toggle Perspective now work
* Empty armor indicators will now render on the armor tab of the Recipe Book
* Performance improvements for the Recipe Book
* Craftable toggle now appears on all tabs of the Recipe Book in Survival mode
* 3×3 item recipes now appear in the Recipe Book but have a red background if they are not craftable
* 3×3 crafting output items will now appear when in Creative mode
* The crafting output box now shows how many of an item will be crafted in Survival mode
* Empty Locator Maps can now be crafted with the Recipe Book
* Maps can now be removed from chests after world upgrades
* Pressing X while over the search bar will clear the search bar
* Clouds and water no longer render in front of potion particles
* Fixed a crash when entering the Storage screen
* Fixed a crash when opening Settings after downloading from the Store
* Fixed a crash that occurred when an item was dropped into the Recipe Book in Survival and another item was taken
* Fixed a crash after pressing Save & Quit after killing the Dragon in the End
* Fixed world templates not redownloading after deleting until the game was restarted
* Updated the text for several How to Play screens
* The "Place" controller tip will now appear when holding a bed
* Fixed Guardians not applying thorn damage when hit by melee attacks
* Fixed fishing rod hook animation
* Controller tips now disappear when Hide GUI is enabled
* Operators can now change a world's default game mode
* After importing a template file, the game no longer needs to be restarted for it to show as an available template
* Adjusted font smoothing in menus
* Fixed the particle animation for End Rods
* Armor stands will now burn before being destroyed
* Armor stands will now change their pose based on the strength of redstone power they are receiving
* Items will no longer drop from armor stands when broken in Creative mode
* Fixed reward item always being grayed out on villager trading screen
* Fixed the alignment of controller tips to no longer overlap the hotbar
* Banners no longer show a checkered highlight when using a touch screen
* Banners no longer appear as black in multiplayer
* Fixed banners facing between south and west not dropping as items when the block they stood on was broken or moved by a piston
* Graphics settings will now be applied without having to reload the world
* Buttons on host options will no longer change size
* Horses will no longer take damage when adding a saddle for the first time after taming
* Fixed an issue where witches could not use the 'spawn\_entity' component with Add-Ons
* Hostile mobs wearing helmets will no longer burn briefly when they have died
* Jumping, falling, and climbing stairs will no longer interfere with sprinting
* Improved messaging when using `/tickingarea remove_all` and there are no areas to remove
* On the inventory screen, touching and dragging will now scroll without selecting an item slot
* Fireworks will now give proper boost when using Elytra wings close to the ground
* Pressing the X button while over the hotbar will now clear its items in Creative mode
* The Nether travel sound effect will now play when exiting a Nether portal
* Fixed text not translating after changing language settings until the game was restarted
* Horses no longer clip through players when jumping… or did players clip through horses?
* Redstone dust can now be placed on Sea Lanterns and Glowstone
* The paper doll on the inventory screen no longer flips while using Elytra wings
* Naturally spawned villagers will now have the full range of professions
* Using Carrot on a Stick to break blocks will no longer decrease its durability

## beta 1.2.0.22

**Beta 1.2.0.22** (also known as **1.2 build 7**) is the seventh build released for 1.2.0 that fixed bugs.

### Changes

* Changed the sound effects for Creeper explosions

### Fixes

* Jungle leaves are now transparent on higher-end devices when Fancy Leaves are enabled
* The selected item recipe will no longer change when ingredients run out to avoid unintentional item crafting
* Several improvements to finding items in the Recipe Book while in Creative mode
* Made improvements to manual crafting when using a touch screen
* The proper amount of wool that is craftable in the Recipe Book will now be shown
* Crafting and selecting items when using a controller will now occur on button press, not release
* Creative mode now has a 2x2 crafting grid in the inventory
* When an item is selected, tapping anywhere that the item cannot be placed will now deselect it
* Search results in the Recipe Book will now show all relevant items, not just craftable items
* Controller bumper buttons can now be used when navigating the How to Play menu
* Fixed corrupted icons in the How to Play menu when using various languages
* Fixed a crash that could occur when switching resource packs
* The recipe for Empty Locator Maps will now recognize Empty Maps as an ingredient
* The recipe for Empty Locator Maps will now appear for the 2x2 crafting grid
* Fixed overlapping text on the 3D Export screen
* Mob attack damage will now be adjusted based on difficulty
* Glowstone will now prevent monsters from spawning from a monster spawner
* Trees grown with bone meal will no longer fill the trunk with leaves
* Fixed the hit box for stairs
* Fixed corrupted End portal textures
* Blocks affected by gravity will no longer push mobs or players into the ground
* Fixed the paper doll on the pause menu being scaled incorrectly
* Iron pickaxes will now mine at the proper speed
* The Cancel button no longer overlaps the progress bar when downloading from the store
* Replaced the icon for the left analog stick to better distinguish from the right analog stick
* Boats will now move faster on ice
* Original Music Pack will now be imported properly after downloading and no longer cause the game to crash
* Guardian and Elder Guardian laser attacks can now penetrate armor to damage players
* The sneak button on controllers can now be used to get out of boats, plus added a tooltip on-screen for how to dismount
* Squid will now spawn properly in oceans
* Creepers start hissing a bit earlier now
* Slightly decreased Creeper explosion damage
* Nether portal blocks are now breakable in Creative mode when the default game mode was Survival

## beta 1.2.0.25

**Beta 1.2.0.25** (also known as **1.2 build 8**) is the eighth build released for 1.2.0 that fixed bugs.

### Changes

* It is now much easier to see underwater after drinking a Potion of Water Breathing and Potion of Night Vision
* Rebalanced most of the game sound effects and music, such as rain being much quieter
* Added sound effects for placing Eyes of Ender into portal frames and opening The End portal

### Fixes

* The Recipe Book can now be toggled off and on when using Classic UI
* Optimized chunk generation and rendering
* Increased performance when launching fireworks that were crafted with a large ball and trail firework star
* Redstone components can once again be placed on Observer blocks
* Fixed not being able to eat on converted worlds (Xbox One only)
* Fixed item duplication in Survival mode when using Pocket UI and touch controls
* Improved performance of Redstone circuits (Xbox One only)
* Fixed several crashes that occurred when split-screen players joined, left the game, or signed out of Xbox Live (Xbox One only)
* Fixed a crash when deleting a world that contained non-Latin characters in its name
* Fixed a crash that occurred when "painting" items in the Recipe Book while using touch controls
* Expanding a list of items on the Recipe Book will now automatically scroll the list, if needed
* The Recipe Book cursor will now properly reflect the proper position when using a controller
* Fixed crafting status consistency on the Recipe Book
* Accepting an invite to a game you are in the process of joining no longer causes a crash
* Fixed the scrollbar on How to Play menu when using touch controls
* Crafting with a controller and pressing the Y button will now state that it will craft all, not just a full stack
* Clouds will now render through glass
* Redstone dust will now visually show its proper state when active
* Paper will no longer be lost when enlarging a map using an Anvil while Pocket UI is enabled
* On-screen tooltips will no longer show "Release" when looking at a fence, only when a Lead is attached to the fence
* Drop down menus are no longer hidden when opened close to the bottom of the screen
* Torches can once again be placed on monster spawners and will not spawn mobs if covered in torches
* Beds that have been blown up will not leave an invisible, one block remnant in the world
* Breaking an item out of an item frame no longer causes the breaking animation to play on the item frame itself
* Spiders that climb toward the ceiling can now attack players
* Pressing the X button on the hot bar will now clear the hotbar, not take half of a stack
* Removed an extra How to Play icon on the inventory/crafting window
* Language titles in Settings are no longer invisible until highlighted
* Controller tooltips now show when a music disc can be inserted into a Jukebox or when Book & Quill can be used
* Clicking the How to Play icon in Creative mode will now bring up information about Creative
* The GUI Scale toggle slider is now correctly aligned in different scales (Android only)
* Fixed split-screen players sometimes having the same Gamertag, skin, and interface
* Improved performance of the menu background after sitting in the menu after being idle on the title screen
* Cloning a command block over an existing command block will now properly replace the command
* Bows on the ground no longer animate when eating food or using any item that has a right-click holding action
* Fixed locator maps not showing proper movement and color to indicate player position and dimension
* It is now possible to scroll through world descriptions in the marketplace when using a controller
* Damage will no longer be dealt to players and mounted horses when applying a saddle
* Maps received when Starting Map is enabled will now have zoom level 3/4
* Chat will no longer scroll when using the d-pad and Host Options are open
* The empty map recipe once again appears in the Recipe Book
* Fixed search results in the Recipe Book so they now show all relevant items, not just craftable items
* The '`/xp`' command can once again reduce a player's level by using negative values
* Top slabs can once again be placed using the '`/fill`' command
* Fixed chat messages of wrong players sleeping in beds
* The offhand slot will now equip an item after using the '`/replace`' command without having to restart the world
* Horses and players will no longer receive fall damage when riding on blocks that are placed a couple of blocks above the ground
* Endermen will no longer spawn and immediately die on Peaceful difficulty
* Single iron bars and glass panes now have the appropriate hitbox
* Quitting a world with a resource pack will no longer partially apply the pack to the main menu after leaving the game
* Maps will now render properly on worlds imported from Xbox One Edition
* Maps in offhand are now scaled properly in horizontal, two-player split-screen
* Guest account names will now appear properly (Xbox One only)
* The hotbar will no longer appear below the screen safe area when playing horizontal split-screen (Xbox One only)
* Added on-screen controller hints to the Create World and Edit World screens
* Fixed sides of blocks not rendering when on the edge of the screen in third-person mode
* Fixed the achievements menu not showing unlocked achievements if the console disconnects from Xbox Live (Xbox One only)
* Fixed split-screen players logged in as guests getting stuck on the loading screen when trying to join (Xbox One only)
* Players can now join servers via invites from other players and joining from the friend list
* Selecting pages in a signed Book & Quill no longer causes the virtual keyboard to appear
* Fixed several patterns that caused banners to become transparent
* Fixed chunks of terrain missing after synchronization of saved worlds in Creative mode from another console
* Split-screen players will now have their location and inventory saved after leaving the world
* Fixed a crash when a command block runs a command that deletes the block it's in
* Changing skins in-game will now properly apply
* After clearing the Recipe Book search bar with a controller, re-opening the Recipe Book will no longer bring back the previously entered text
* Fixed the positions of bows and potions when playing split-screen
* The inventory and containers no longer contain invisible items
* Fixed a crash that occurred when the game is suspended and resumed when the chat screen is open (Xbox One only)
* Falling in to one block of water will no longer inflict damage
* Signed in players that launch the game in offline mode no longer have "Steve" as their Gamertag and an empty friends tab (Xbox One only)
* Gravel falling onto retracting pistons no longer causes them to fall into the same block space and overlap
* Disabling view bobbing while in split-screen no longer makes items held in hand not visible
* Villagers will now close doors and stop getting themselves attacked by Zombies
* The proper sound effect will now play after looking directly at an Enderman
* XP orbs should no longer disappear in blocks and be easier for players to collect
* Fixed Dragon Egg not breaking when falling on a torches and breaking anvils
* '`/replaceitem`' repeating no longer makes it impossible for players to change inventory slots
* Creepers will no longer explode if they lose sight of a player
* Creepers exploding inside minecarts and boats will not destroy the minecart or boat
* Attempting to load a world before signing in will no longer make worlds unable to load
* Glazed terracotta blocks can be pushed but no longer pulled by sticky pistons
* The 'hideParticles' argument for the command `/effect` will now hide particles of selected status effects when set to "true"
* Fixed the hitbox on Chorus plants

## beta 1.2.0.31

**Beta 1.2.0.31** (also known as **1.2 build 9**) is the ninth and final build released for 1.2.0 that added new features and fixed bugs.

### Additions

##### Coordinates

* Now available as a `/gamerule` and a toggle under settings.

##### Copy world

* New feature ability to copy worlds.
* The button is now next to "delete world" and "export world".

### Changes

#### UI

##### Inventory

* Tweaked Inventory and Crafting Table controls on Pocket UI.
* Classic UI Inventory and Crafting Table can now be controllable as like Windows 10 Edition on phones again.

##### Recipe book

* Visibility status now saved separately for inventory & crafting.

#### Gameplay

##### Entities

* Added a per entity type limit that only affects creepers and ghasts so they won't spawn if there's already a certain number in a 5×5 chunk area.
* Tweaked entity counting to improve performance.

##### Custom Skins

* Removed upload custom skin button in Xbox One beta until the console platforms complete the work to allow uploading of skins to the console.

##### Items

* Changed the highlight slot image and adjusted layering to have it under the item.

### Fixes

* Items are no longer deselected when the virtual keyboard closes
* Fixed a crash associated with storage
* Fixed a crash when the host leaves the session while in split-screen
* Fixed a crash when traveling through the End portal while the inventory window is open
* Players can again switch between skins from the same skin/mash-up pack
* Creepers should always explode now and won't stop exploding just because you hit them
* Can no longer attach blocks (like torches) to cocoa beans
* Fixed auto selecting after crafting to select the correct item
* Fixed some world conversion bugs
* No more crashes when attempting to use the skin picker with the Korean language selected
* Totem of Undying now protects you from fall damage
* Fixed a crash on Win 10 devices running an older Win 10 update
* Players are no longer transferred back to the play menu when attempting to connect via split-screen in a multiplayer game
* Fixed a crash when a player loaded a custom superflat world with the player located close to an Ocean Monument
* Players won't mine blocks anymore when using the touch-and-hold method to use a held item
* Fixed a crash when a player used an Ender pearl to teleport through an End gateway in a converted world
* Converted worlds with DLC applied again have the DLC applied when downloaded to another console on the same XBL account
* Splash text no longer pulses really quickly when cancelling out of a level load
* HUD opacity now changes to max for ~5 seconds and fades back to what you have set in options after changing hotbar slots
* Players should now get more correct messaging when blocked on connecting to a partner server
* Players can now reenter partner servers without having to restart the game (Android only)
* Drift has been reduced in creative flight mode and players won't drop out of flight by touching the ground.
* Descending with the right joystick in creative mode is no longer super slow (Xbox only)
* No more blank profiles on Xbox Live profiles
* Fixed a crash that occurred after changing players
* Players again start with items in their inventory in creative mode
* If the hotbar is full and a player selects a creative item, it picks up the item and moves focus to the hotbar
* Fixed some chat bugs
* Off-hand items can be removed again
* Game no longer freezes on the "saving world" message if the player signs out of their profile while in a world
* Cake now has a stack size of 64
* `/execute ... detect` now has the right position offsets

## Notes and references

1. ↑ "Minecraft Win10/Android Beta - 1.2 Build 1" .
2. ↑  "It would be super helpful if you guys could list out the gameplay features that are in old console Minecraft that are not in Bedrock Minecraft that you want to see come over, that way we can look into them. Split screen I can tell you is already coming. So are parrots. :)" – u/chupacaubrey on Reddit, June 17, 2017
3. ↑ https://twitter.com/argo\_major/status/879822534698426369
4. ↑ a b "Here's a teaser: AutoComplete now works everywhere, including selector args. Look closely, you may spot something:" – @slicedlime on X, June 30, 2017
5. ↑ "By the way the outline is optional, it will only be default on on Xbox and Switch." – @\_tomcc (Tommaso Checchi) on X, July 1, 2017
6. ↑ "Day 9: Typing haters rejoice! A WIP UI driven layer on top of some of the most common slash commands" – @argo\_major (Jason Major) on X, June 27, 2017
7. ↑ "Minecraft Bedrock 1.2 will contain a brand new command parsing system! More details coming soon... want a teaser?" – @slicedlime on X, June 30, 2017
8. ↑ a b c d e "Oh no, it seems like @argo\_major has ran out of feature previews! Here, have another commands preview instead:" – @slicedlime on X, July 6, 2017
9. ↑ "Day 3 of feature a day: Since @\_tomcc announced stained glass yesterday, here's a fun thing to do with it." – @argo\_major (Jason Major) on X, June 22, 2017
10. ↑ "Minecraft Win10/Android Beta - 1.2 Build 2" .
11. ↑ "Minecraft Win10/Android Beta - 1.2 Build 3" .
12. ↑ "Minecraft Win10/Android Beta - 1.2 Build 4" .
13. ↑ "Minecraft Win10/Android Beta - 1.2 Build 5" .
14. ↑ "Minecraft Win10/Android Beta - 1.2 Build 6" .
15. ↑ "Minecraft Win10/Android Beta - 1.2 Build 7" .
16. ↑ "Minecraft Xbox One/Win 10/Android Beta - 1.2 Build 8" .
17. ↑ "Minecraft Win 10/Android Beta - 1.2 Build 9" .