No Hatred

## No slurs, racism, homophobia, transphobia, or any hate directed towards others.

The second Rule of Rhapsody is as follows: **Do not use slurs. No Racism, homophobia, transphobia, or hate directed towards anyone**: This one is generally self-explanatory, however, there is a fog to clear about what is considered a "slur". On Rhapsody, you are allowed to curse and use foul language. You are not, however, allowed to use that language against someone else.

## When is it okay to curse/use foul language?

* You are describing something. (Ex: "Look at that big ass hill! Holy shit, that's huge!")
* You are objecting or exclaiming. (Ex: "Fuck no, that isn't true. I didn't do that." or "Shit! That hurt like hell!"

## When is it NOT okay to curse/use foul language?

* You are describing someone else. [Unless it is obviously okay with the other person or it is done completely jokingly and mutually.] (Ex: "Carlos, you are a bitch.")
* You are actively attempting to hurt or cause harm to another person. (Ex: "Your builds are literal fucking garbage, pal.")
* You are using words that are not only curse words, but full-on slurs- [Typically towards a specific person or group, and this behavior will get you banned without warning]. (Ex: R\*tard/R\*tarded, F\*ggot, and The N-word especially.)
* Your little sibling, friend or someone other than you hijacks your chat/account for any length of time. (Usually used as an excuse not to take responsibility for ones own actions.)

### Using Common Sense

Here are the tools and terms you need to make sure you stay within boundaries. **Good examples of exercising "common sense" are**:

* Being aware of what is obviously appropriate and inappropriate for any situation at any time, whether it be in-game or in chat. (Ex: Another player chops a tree from your farm without permission. You should be able to discern that it is not an appropriate excuse to kill, harass, bully, or harm that player for such an offense- or for any reason, really.)
* Understanding that you can step away from online situations, and sometimes it is better to dismiss yourself than to further irritate an avoidable situation. (Ex: Another player argues with you about something that cannot get them muted or banned- instead of creating or fueling a dissonant chat, you can either log off or use our very useful */ignore* command.)

Rest assured that our staff (auxiliary rank) are also using common sense to guide their decisions regarding how they should treat certain situations and events that occur in-game and in the server chat.

### Common sense for staff

* Being able to distinguish a clear, explicit reason for interrupting another player's time. (i.e. why you are jailing, muting, or banning a player?)
* Making sure that your reasoning is very clearly provided for the player being interrupted. (Even if the player denies or ignores your specific reasoning, it should be at least stated.)
* Knowing when to step back and let the affected players handle the situation themselves (Ex: Letting an in-chat fight or dissonance be resolved on its own until your help is requested.)
* Understanding that your ability to jail, mute, and ban cannot be used to your specific advantage. When you punish another player, it should not be because they are annoying you and only you (*unless they are actually breaking rules- annoying people is allowed* :) )- You should not be abusing your staff status.

## Consequences

#### Failure to use general common sense

* Can **result in a temporary or permanent mute or ban** if the violation is continued post-warning. If a staff member (auxiliary) fails to exhibit common sense, their rank and permissions will be rescinded without any chance of regaining them- and possibly temporarily or permanently banned or muted depending on the violation.

#### Failure to follow our No Hatred policy

* After a fair and explicit warning, a **temporary or permanent mute or ban** may be put in place depending on the nature of the offense and the intensions behind it. If mutual peace between the victim(s) and the violator(s) can be reached without an auxiliary or other players stepping in or being affected as well, then there is typically no aftermath.