Dictator

The **Dictator** is one of the three main political paths available to President Anton Rayne. This path revolves around Rayne attempting to amend the Constitution of 1929 by strengthening the executive branch and weakening other public institutions.

## Description

The dictator path serves as the "evil" counterpart to the reformist path. The same strategies need to be applied, as in this path you will be *extending* your powers using constitutional reform, not *maintaining* them as you would in the Autocrat path.

The dictator path is probably the most difficult path, as it requires a lot of prior planning. One small mistake, and an entire half run's worth of work becomes null. Despite it's difficulty, it's the most rewarding path as well. Be warned that this is not a guide for economy, foreign relations, or war. This is simply a political guide to show you how to get the best results for a dictator route.

## Strategy

As in the reformist path, the bill that extends your powers needs to pass the party congress with a large majority, 2/3rds, to be exact. This guide will show you exactly how to get your points in the reform draft as well as how to achieve the much needed votes required.

Remember earlier how I told you this path requires a lot of prior planning? This guide starts off in the prologue. Pick a middle-class upbringing (personal wealth to lobby later on). Shortly afterwards, pick studying Law at Holsord State University (will be helpful in the negotiations with Edmonds). The final choice you will have to make is supporting Soll during the formation of the internal opposition. This will help you later on if you decide to abolish Article 99 from the constitution and want to bring Soll to trial.

Once you finish the prologue, one of the first events you will go over with Lucian Galade and Petr Vectern is the reforms. Make sure to pick every option that *extends* your powers. These will be obvious, as they will be the only ones that don't involve giving in to Richter or the Old Guard's Article 100 plan. It's also wise to invest in to the Arcasian company stocks. Afterwards, Marcel Koronti will call you, and if you want to play it safe with the reforms, make a deal with Marcel. Heart of Sordland's media influence will convince MPs to vote for your reforms.

During the budget allocation meeting, make sure to fund law enforcement. Later on, you will get an event that allows you to invest in either the Justice or Interior ministries. The investment will give you the Anti-Corruption Police (ACP) or Sordish Secret Police (SSP) respectively, and the agency you pick will be instrumental in passing your reforms.

Obviously, in choosing your preferred police department, it's wise to use common sense. If you're playing a kleptocratic dictator taking bribes left and right, it would be wise to invest in the SSP. The ACP will probably dig up a couple transactions from the Oligarchs. The SSP, however, won't do too good against the Old Guard. However, the SSP is beneficial to law and order and can quietly take out hostile elements within the country, on the other hand, the ACP will lock up corrupt members of your government. The issue is that the main purpose the ACP serves becomes cancelled out when you pass the constitutional amendment to reshuffle judges at will. Therefore, the SSP is more beneficial to a dictator route. Yes, the ACP will scare the Old Guard shitless and will force them to pass your reforms, but keep reading on to find out how to get the Old Guard behind your proposal without the ACP.

In your meeting with Karl Greiser on the formation of the SSP, have him take out the opposition. This will be important later on.

While walking with Monica, she will ask you to allow her to make a speech during the Benfi festival. Do not allow her to make the speech in any regard. You will feel a little bad but the conservatives can use your wife's speech against you in the negotiations.

Now, you will get to work finalizing the constitution's final draft. If you played the beginning conversation with Lucian right, then you will have every dictatorial option available to you in the constitution. Pick them, but also pick the 3% threshold (or however lower than 10%) amendment to the constitution. This amendment will serve as a sacrificial concession in asking for Gloria Tory's support, and will ensure that the amendments that really do matter stay in the finalized draft.

When you negotiate with Tory, talk about how your reforms are important to democracy and how it will benefit the party. If you decide to take out Soll with the removal of Article 99, talk about how this has nothing to do with Soll, how it's nothing personal and promise not to put him on trial. Tory will be a little pissed off, and press you to concede. However, if you conceded the threshold, then just tell her you can't give concessions now. She will tell you that she's in a good mood, and will let the conservatives know that they should vote for your legislation.

Next up comes Albin Clavin. Clavin is extremely easy to negotiate with, just offer him the position of Vice President and immediately watch him take a 180-nosedive in to accepting your reforms.

Congratulations on getting your party behind you, now it's time to seek bipartisan support. The dictator route allows you to make an alliance with the NFP. Kibener will have a meeting with you, and he will ask you to do one of two things. Either sign the Unified Language Act (which will drive your Bludish opinion down) or ban the Red Youth (which drives Malenyevist opinion down). It's up to you which one to take. Kibener will offer an alliance. Accept his offer (this will help later in getting the Old Guard behind your proposal, and with Kibener being investigated by the Secret Police, this is more of a temporary thing).

Before the vote on reforms, lobby the MPs with your personal wealth. The best choice is to spend all of your personal wealth available to make sure the constitution passes. The vote on reforms will go underway, and if you played your cards right, congratulations! You're now almost to the endgame of the reforms...

As you stand on the balcony of the Maroon Palace celebrating your victory, Kibener will congratulate you on the passing of your reforms and ask you about the Supreme Court situation. Tell him that it's going bad, and if you took his offer for an alliance, he will offer a meeting with Justice Heron Garaci. Accept this offer.

Nia will be pissed off at you from the start regarding your reforms, meaning that her and the reformist wing of the justices will not aid you in your reform in the slightest. Therefore, it's important to get the centrists and Old Guard on your side. Negotiations with the centrists come in the form of Justice Isabel Edmonds. (Warning i have Tried IT and IT dind Work!) The meeting with Edmonds is perhaps one of the most infamous parts of any route, as the means to negotiate with her involve making sure that the smallest thing is in check. Don't order anything until she comes, stand up and shake her hand, wait for her to order, and order what she's having (the salad).

After this comes the actual discussion. Make sure to pick dialogue options about balance of power in the Supreme Court, better democracy, being a respectable justice against the Old Guard, and transparency.

If you picked the amendment to remove the Supreme Court's voting on legislation, tell her that the judiciary branch should not possess legislative powers. She will then ask you how you would have structured the Supreme Court if you were in Soll's shoes. This is where your law degree from Holsord State University comes in to play, as she will believe what you're about to say due to your education. Tell her that you would have given the Supreme Court the power of judicial review to strike down unconstitutional laws. Then, when she asks you how you feel about judicial review, tell her that it plays an essential role in checks and balances.

If you made the amendment to impeach justices, tell her that justices can't be impeached that easily and when she asks if you're planning on putting Soll on trial (if you go through with abolishing Article 99) then just say that this isn't your intention and that Soll will be a regular Sordish citizen.

Edmonds will be satisfied with your answers... and congratulations. You have just gone through Edmonds and came out of the negotiations on the winning side.

Finally comes Justice Heron Garaci. Garaci, much like Clavin from earlier, is easier than Edmonds to convince. He will ask you for your promise to put him on the Chief Justice's seat. Promise him this, and he will get you the Old Guard votes you need.

Finally comes the justice's vote, if you played your cards right, the amendments will pass with with 6 or more justices in favor of your proposal. Congratulations! You have just passed your constitution!

## Aftermath

The dictator route ironically gives you more freedom than the reformist route, due to the dictator route's ability to let you do what you want without fear of being couped. The dictator route also allows you to defund the military and not have to go to war with Rumburg, thanks to the decree that allows you to purge the army of subversive elements. Also, a Malenyevist route is much easier with the dictator path for the same reason.

Remember the promises that you made to everyone along the way? There's no reason for you to follow them, you can pick who you want to be vice president and can imprison Soll as much as you want. You can also reshuffle the court entirely and remove the Old Guard's influence from the Supreme Court permanently.

However, you're still at the whim of Sordland's voting population, but even if you do get elected out you can choose to keep on going with another political party or even join another political party.