Season 1 Session 1

Joe

Collin

Alex M.

Upon learning about a possible location of The Holy Grail, the adventuring party Infernal Genesis investigates a dungeon to find the ancient relic.

## Summary

The adventuring party Infernal Genesis arrive at a dungeon located in the country of Syfon. A half-orc barbarian, a half-elf sorcerer, a gnome cleric, a half-elf rogue, and a halfling rogue reach the entrance and meet with a man named "Gil" who had told them the supposed location of the Holy Grail. After he wishes them luck, Gil disappears and the team enters the dungeon.

The first part of the dungeon they enter, the group encounters a minotaur, successfully fending it off. After taking a rest, the group encounters nothics. Deciding not to fight them, the nothics leave them alone, with Cassim coming up with his catchphrase "Hey, bud." Afterwards, the group proceeds to make their way through traps, Cassim miraculously running through while Charmara and Molly disable them for the rest of the group.

Entering another room, the group sees Gil there, reading a book. He tells them that, while he can solve the puzzle, he decides to let the group try to figure it out themselves, but will help if they do him a favor. Not trusting the favor, the group manages to search the room and find a primordial translation book. Gil then proceeds to disappear and the group deciphers the puzzle, allowing them to proceed further into the dungeon.

Upon reaching a large door, the group meets a goblin who tells them they wouldn't be able to open the door unless they pay him. He does, however, tell the group that a man had managed to pass right through without his help just a little before the group. After trying their best to open the door, they decide they are unable to do it. Mar'khovis then pays Shuckleheimer with the gold they found in the previous room and Shuckleheimer let's them through.

In the next chamber, the group encounters the man Shuckleheimer had mentioned. Introducing himself as Lancer, he points out a a woman standing in the back of the room with a sword next to her. As the group tries to approach, the woman proceeds to reach for the sword and the group backs up. Eventually though, Mar'khovis casts thaumaturgy, causing a ringing to go off near the woman. She gets irritated and proceeds to attack the group and Lancer. The group tries to calm her down, Mar'khovis eventually grabbing onto the woman's leg.

Suddenly, Mar'khovis is transported to an unknown place, seeing a woman with white hair and red eyes. She proceeds to tell him that she can help the group stop the woman, but he must release the wrath of the grail as a result. After a thirty minute discussion, Mar'khovis agrees, releasing the wrath of the grail and returning back to the group.

As if time had stopped, Mar'khovis had returned to the same moment he had left, however immediately after, the woman suddenly begins to disappear, being sucked into a cup on a pedestal. A strange liquid is inside, unable to spill out. Exhausted from the fight, the group decides to take a rest.

## Characters

* Sir Bruh of Dam (*first appearance*)
* Cassim (*first appearance*)
* Charmara Little-Leaf (*first appearance*)
* Mar'khovis Grunlow (*first appearance*)
* Molly (*first appearance*)
* "Gil" (*first appearance*)
* Lancer (*first appearance*)
* (Corrupted) Artoria Pendragon (*first appearance*)
* Sir Shuckleheimer (*first appearance*)