OuteR: Automata

* Splash art
* Logo

**OuteR: Automata** is an event of *Goddess of Victory: Nikke*. It is the 18th overall story event, and the 2nd collaboration event, this time with the 2017 video game *Nier: Automata*.

On the trail of a D-Wave outbreak, the protagonist and Counters are unexpectedly waylaid, and are only pulled out of the fire by mysterious robots from another world...

## Story

D-WAVE occurs once again. This time, it happened in a factory on the Surface. The Commander and Counters head to the Surface to conduct an investigation...

### Part I

#### Prologue - ?P?roduct?12?

On a surface factory, a lone Product 12 mass-produced Nikke fights on. The very last of her squad, riddled with injuries and low on ammo. Thankfully, her foe, the Rapture before her, is also in a similar state, being the last enemy combatant and its core heavily damaged.

Despite how tired and battered she is, the Product 12 senses the end of the battle is near. One shot to the core is all it will take to end her opponent, yet she is down to the very last bullet of her magazine. The MP Nikke looks to the screaming Rapture, takes a deep breath, steadies her aim, and fires.

A gunshot rings, and the Rapture's core ruptures. As its dying screams fade away, a burst of light suddenly engulfs the surroundings, and with them, the Product 12 Nikke.

Some time later, after the light settles. Two individuals, a female named "2B" and a male named "9S" find themselves in unfamiliar surroundings. Apparently, they tried to use "transporters" to return to the "Bunker", but in the process, an anomaly occurred leading to an explosion before they found themselves here. With the transporters and even their support Pods missing, the two find themselves in dire straits indeed. They try to hail Command for support or rescue, but find their communication attempts failing to connect.

9S attempts to scan the area for another transporter, only for an ominous rumbling to disrupt the process. A "Machine Lifeform" unlike anything they've ever seen has appeared, but nonetheless, they decide to take care of it...

#### Main Route - New Wave

Back at the Ark, Deputy Chief Andersen has called the protagonist for a mission briefing. Another D-Wave outbreak has been detected. Seeing the befuddled expression on the commander's face, Andersen muses that it's been a while since the last incident, and gives a refresher.

The Rapture codenamed Gatekeeper emits a unique energy signature referred to as "D-Waves". These same D-Waves are also found in anything summoned by Gatekeeper, whether it's Raptures, or on rare occasions, sentient lifeforms and humans from another world. Research into Gatekeeper and the D-Waves showed that the Rapture's database is filled with all manner of entries, some of which are literally not of this world, *all* of which Gatekeeper can manifest as D-Wave constructs. From Raptures and missiles to fire-breathing dragons and spell-slinging wizards, if Gatekeeper has it on record, it can be summoned.

Further study was made into Gatekeeper and the D-Waves to see if life could be created ex nihilo. The results showed that D-Waves share a similar frequency to brainwaves produced by REM sleep, leading to the conclusion that while Gatekeeper "slumbers", it "dreams" of all the fantastical things in its database, which are then manifested in reality.

All this is to say that another D-Wave has been detected, though this particular instance is confined specifically to one structure on the surface. Good news, that means the phenomenon isn't as widespread as last time. Bad news, it means the D-Wave concentration is infinitely higher than last time, and therefore potentially more dangerous. Andersen dismisses the protagonist with a warning to make sure his squad is ready for anything.

Up on the surface, Anis is unenthused to be dealing with potentially literal out-of-this-world entities in an abandoned factory, already seeing this trope from a horror movie. While Neon is also of a similar tack, she's more curious as to whether or not they'll find Gatekeeper and rub shoulders with some otherworldly visitors again. Ever the voice of reason, Rapi simply advises the squad get moving and investigate.

After some trekking, Counters finds the factory the D-Waves are coming from. As with last time, the D-Waves are interfering with communications, meaning they can't contact the Ark even with an Alva particle concentration of 0%. Just as Anis is hoping they don't run into anything weird, Rapi notices something in the distance, Anis following her gaze to find...Nikkes?

Just in front of the factory are three mass-produced Nikkes, all Product 12 units and seemingly doing nothing. Seeing one of the Nikkes excitedly wave them over, Counters decides to go and say hello.

The Nikke that beckoned Counters reports that her mission went terribly wrong, and her squad was forced to flee until they found this area relatively clear of Raptures and then found each other. Anis muses on the odd nature of a squad make entirely of the same model, only for the Product 12 to note that the three of them *are not* a squad. The idea that three MP Nikkes, all of the *same model*, from *separate squads*, all aborted their missions, *conveniently* found the *exact same spot* that was clear of Raptures, and then found each other by *sheer coincidence* is an incredible stretch.

The Product 12 Nikke reveals that she was part of a recon squad before she ended up here, with the other Product 12s also coming from recon units. The fact that all three MP Nikkes are completely identical save for a few minute differences in demeanor is confusing, to say the least, so the protagonist asks them for their names. This question causes all three Product 12s to jolt in surprise.

#### Main Route - Name

Counters and the protagonist can easily tell that they need unique appellations in order to distinguish one Product 12 from the other. The idea to use serial numbers is immediately shot down, since trying to remember those number chains would be a brain overload and a half. In response, the lively Product 12 gets an idea from a movie she watched, where spies used codenames made from a mix of numbers and letters...

In the end, each of the Product 12s agrees to make a codename for themselves, and spend a moment thinking it over. The lively Product 12 becomes C-1002, wanting to keep her model number of "12" while spicing it up with some zeroes. The battle-scarred Product 12 is less fond of her number, and decides to call herself 6000-D. Finally, the somewhat introverted Product 12 names herself B-0006. As each of the MP Nikkes quietly rejoices over having a name that's their own and no one else's, the protagonist asks for context as to how all of them ended up here.

As C-1002 puts it, 6000-D was actually the first to end up here. B-0006 only found this place after waking up from a hit to the head and rushing to find a safe place. C-1002 met a Rapture in unfavorable circumstances, fleeing until she ended up here as well. After the three each explain their own circumstances, they eventually get to a point of relevance for Counters; they all heard gunshots while roaming the facility, spurring them to get out and leading to their meeting. Despite the possibility of hostile elements, Counters decides to enter the factory and investigate, with the Products 12s acting as guides.

Off in the distance, 2B and 9S observe the motley crew entering the factory. Though they're unsure about this group of people or their motives, it's the first group of non-Machines they've seen, and given how their surroundings are blocked off by invisible walls, they've little choice but to follow and see what's going on...

#### Main Route - Empty Inside

The factory interior is dark, likely due to a lack of power supply for the lights. Despite the poor visibility, Counters finds this ingress into the factory almost *too* *easy*, given how Gatekeeper gave them grief last time with the barrier and hordes of Raptures. The idea that this D-Wave incident *isn't* Gatekeeper's fault unnerves Neon a little, as that would mean there's *another* entity able to cause these anomalies. Anis briefly teases Neon over her sudden insight, joking that perhaps the "spy" was replaced by a Gatekeeper replicant. As said "spy" resents that allegation, a Rapture's scream cuts the shenanigans to a close. While the Product 12s are tripping over themselves in surprise, Counters readies for battle.

After the battle ends, Rapi notices something off about one of the Raptures and points it out to the protagonist. This unit...it's completely hollow, with no internal systems or electronics to speak of. As Counters parses this revelation, they witness the husk suddenly turn into light and vanish without a trace. Given how they've no knowledge of any new kind of Rapture model that self-decomposes, they conclude that this Rapture was a construct summoned by Gatekeeper.

The squad is ready to proceed with renewed caution until Rapi notices something and swivels to look behind Counters. After a moment, Rapi decides she didn't sense anything important and carries on as normal.

#### A2 Route - Eye-Opening

A woman named "A2" wakes up in unfamiliar surroundings, observing what she can see after her accident with a transporter. Noticing a heavily-armored woman calling to her, A2 brandishes her sword as a warning gesture. The armored woman introduces herself as "Product 12", a mass-production "Nikke" made to fight Raptures and defend humanity, with one such Rapture conveniently stomping around to demonstrate. A2 mistakes it for some kind of Machine Lifeform at first, readying for combat as Product 12 promises to protect her.

With the Rapture destroyed, the two take a moment to catch their breath. Product 12 marvels at how A2 just charged in and did most of the work in that battle. Watching the Rapture turn into light and disappear, A2 accepts that these are nothing like the Machines she knows of, and asks Product 12 for the location of a transporter so she can be on her way. Mulling over A2's description of the transporter, Product 12 remembers something similar she saw around the area, and offers to take her there. Taken aback by this sudden bout of kindness, A2 accepts, though she threatens unpleasant things should Product 12 prove to be a threat.

#### Main Route - Kinship

Counters and the Product 12s are on edge after the previous encounter, but thankfully they've yet to find anything worse than Rapture constructs. With the protagonist's stamina beginning to flag, the group agrees to take a break since the area seems safe enough. While Rapi and Neon head out to check the surroundings, the rest sit down to relax.

While resting, C-1002 decides to ask 6000-D a question. It seems when the two met, the latter gave a cold stare that scared the former stiff, and she was wondering *why* she was giving off such an unfriendly vibe at that time. 6000-D admits...it's because C-1002 looked just like her, a remark that gets a chortle from both C-1002 herself and B-0006. They're all the exact same model of MP Nikke with the exact same face, helmet, and armor. *Of course* they'd all look identical to one another. C-1002 admits that she's well aware of the discomfort MP Nikkes feel around those of the same make, but she finds that spending time with the other Product 12s is...not at all unpleasant. If anything, they feel a sense of...kinship between one another.

Off to the side, Anis observes how odd it is that the Product 12s get along so well, a sentiment echoed by Rapi and Neon as they return from recon confirming the area's safety. It's no secret that mass-produced Nikkes don't get along with those of the same model, feeling an incredible discomfort that drives them to keep each other at arm's length. It seems to stem from the fact that MP Nikkes of the same model look and sound alike, so instances where they get along like this are...not impossible, but rare enough that it's something to behold.

#### Main Route - Side-by-Side

Reaching the central part of the factory, the squad is shocked by the sound of gunfire. Neon tracks the source to a door labeled "Central Production Room". As the sounds of gunfire persist, C-1002 notes that this is the same sound they all heard before in the factory.

Anis notices something odd with the gunfire, and invites the protagonist to listen carefully. For some reason, the gunfire comes in rhythmic intervals, sounding nothing like a frantic firefight. As the squad discusses heading inside to see what the cause of the noise is, Rapi suddenly stiffens and swivels around as if looking for something. When she settles down, she once again asserts that it was nothing. Eventually, Counters and the Product 12s open the door and step into the Central Production Room.

Trailing somewhat behind, 2B and 9S are keeping an eye on their targets. They agree to see what this group is up to before they act or approach.

Inside the Central Production Room the group is shocked at what they find. On one side, a line entirely composed of Product 12 MP Nikkes. On the other, a group of Raptures. Both sides load their weapons, fire at each other, and reload, all in perfect synchronicity. While the sight of such a "firefight" happening in unison is undoubtedly unnerving, of greater concern is the sheer concentration of Nikkes here. There was no report of a large-scale operation ongoing, so how could there be so many Nikkes here, and why are *all* of them Product 12s?

The initial theory that this factory is a Nikke manufacturing facility is scrapped, as even *if* this was a leftover from humanity's time on the surface that somehow still functioned, it would've been destroyed to prevent Raptures from making use of anything. Deciding further speculation will be of little use, the protagonist suggests interacting with the Nikkes to try and glean some information. Anis' attempt to get their attention fails, and even Neon shouting at the top of her lungs doesn't stop them from their clockwork routine of shoot, reload, repeat. The group as a whole is unnerved by how these Nikkes are completely engrossed, as if they're mindless machines that can't perceive anything beyond their current task...

Seeing the Nikkes firing on the Raptures, Rapi proposes they "help" the Nikkes on their "mission" as a way of breaking up the monotony. Anis is all too happy to break something or other after all the horror movie-grade things she's been dealing with.

#### A2 Route - Call Me by My Name

Meanwhile, A2 and Product 12 are making their way to the "transporter", with the former finally introducing herself to the latter. Hearing that the MP Nikke has no unique moniker beyond her model name, A2 decides to name her temporary companion "P-12", claiming that "Product 12" is a mouthful to say all the time. The newly-dubbed P-12 is more than happy to have her own name, bounding off in her guidance.

On the way to the "transporter", P-12 asks A2 if she's a human, since the latter had no idea what a Nikke was. A2 reveals that she herself is an "Android", but refuses to elaborate any further beyond calling herself an existence similar to Nikkes; humanoid soldiers that fight in the name of humanity. A2 is shocked to learn that Nikkes are made using human brains, though P-12 herself is intrigued at the idea that an Android's mind is only composed of data. Seemingly disgruntled by what she's just heard, A2 trots on ahead of P-12.

#### Main Route - Extermination

As the squads do their best to eliminate the Raptures, C-1002 notices more are pouring in from the back row. As a result of the seemingly endless reinforcements, the actual progress being made in clearing the area is much slower even though these Raptures are so weak they're practically steamrolling them. Even the amassed Nikkes are still mindlessly plinking away at the horde, not even acknowledging the presence of the others. Despite a lot of complaining on Anis' part, the squads agree to keep trying to thin the hordes and change the situation.

The battle, if it can even be called that, is long and tiring, but eventually the squads make a decent dent in the Rapture horde. As Anis approaches the mass-produced Nikkes for another interaction attempt, something odd happens. All the MP Nikkes stop what they're doing and turn to them in unison. Unnerved by this development, Anis takes Rapi's advice and steps back.

The MP Nikkes suddenly designate the squads as "interference" necessitating termination. The Product 12s reload their weapons and chant "Exterminate" as they inch ever closer. Rapi grabs the protagonist and pulls him behind cover just as the bullets start flying. Anis wonders if this is some kind of mass corruption event, but Rapi saw no red eyes among the crowd, so that can't be the case.

As Counters deliberates over what they need to do to survive, 6000-D has a panic attack and begins firing on the incoming Product 12s. One of the units has their head ripped off their shoulders by a shot, and it tumbles to the feet of C-1002. Counters, the protagonist, and C-1002 share a moment of absolute shock at what they see. The head of the MP Nikke...**it's completely hollow inside**, eliciting a scream from C-1002.

#### A2 Route - Extermination

Meanwhile, A2 and P-12 have just discovered their own set of Product 12s and Raptures locked in a clockwork firefight. Despite P-12's assurances that they just need to reach the door behind the MP Nikkes, A2 is skeptical of simply wading into an active warzone. P-12 decides to prove the veracity of her words by shouting at the top of her lungs, and A2 is rendered speechless as no one, neither Rapture nor Nikke, bats an eye as they simply keep shooting each other.

With only a small sense of trepidation, A2 and P-12 begin walking behind the Product 12s. Before they reach the door, however, one of the MP Nikkes notices the new arrivals. Deeming them "interference", the Product 12s open fire on the duo, chanting "Exterminate" as they reload their weapons. Outnumbered and outgunned, A2 and P-12 make a mad dash for the door.

The duo runs into the corridor and shuts the door behind them, trying to parse what just happened. Neither of them has any answers, but with the MP Nikkes banging on the door, there's little time to think. P-12 insists she knows of a good hiding place and asks A2 to trust her. Despite her skepticism, A2 spies an approaching Rapture swarm and brandishes her sword, charging into the fray with P-12 at her back.

#### Main Route - Encounter

Meanwhile, Counters and their Product 12 friends are in varying stages of losing their minds at the sight of an empty Nikke head. Nikkes are made using human brains, everyone knows that. But these Nikkes...there's literally nothing inside of their heads. It takes Rapi shouting orders at everyone to plan a way out to keep their heads on straight. On the count of three, Anis and the protagonist make a break for the door out of the room.

Some time later, the group finds themselves turned around. With no sense of navigation, a horde of Raptures in front, and a flood of MP Nikkes in the back all baying for blood, things seem dire for everyone...until a voice tells them to stand back.

A blindfolded female wielding a sword suddenly appears and slices the Rapture swarm in one swing. A male of similar attire beckons the group to follow as he dashes after the former. While Counters is skeptical of this seeming deus ex machina, it's a better alternative that sticking around until the MP Nikkes on their tail catch up.

The protagonist, Counters, and the Product 12s find themselves outside the factory, tired but alive. It seems neither the Raptures nor the MP Nikkes followed them outside the facility. While the male checks over everyone's condition, Rapi suddenly levels her gun at the two unknown individuals, accusing them of following them throughout the factory.

After spending a moment of silence, the female admits she and her companion were following them the whole time, wanting to confirm if they were the makers of this factory or just bystanders. With her questions answered and the protagonist insisting, Rapi lowers her weapon. Her next questions, however, are what stump the new arrivals, as they know nothing about an "Ark" or "Nikkes".

Noting the confused responses, Rapi reframes her question by asking if the two of them recognize anything of their surroundings. The male's admittance to the contrary, plus his remarks on scans and data, confirm her suspicions; these two are visitors from another world. The female elaborates that she and her companion are "Androids", humanoid combat automatons.

### Part II

#### Main Route - Target

Some time later, Neon is offering some water she found to the rest of the squad, with most politely declining to partake. While Neon runs off to offer some to Product 12 allies, the protagonist, the rest of Counters, and their newfound acquaintances spend a moment in silence.

Deciding to break the silence, Counters and the protagonist explain Gatekeeper and their mission regarding this factory, while 2B explains how she and 9S ended up here and their status as Androids. The Androids themselves still can't believe the protagonist is a living breathing human, given how they've never seen one even in their own world.

While Anis summarizes the details, 2B explains that the Androids' tailing of the squad was a way of seeing if they had any involvement in this dimensional displacement or were simply unrelated parties dragged into it. In fact, they were counting on the group finding the Raptures and MP Nikkes in the factory, as they've been attacked by both while scouring the place for transporters. The fact that they *also* attacked Counters and their allies was proof enough that they're not in cahoots with Gatekeeper, so 2B and 9S saw fit to lend them a hand.

Of particular interest is something 9S brings up in conversation; both the Raptures and the MP Nikkes were spotted entering doors that looked very similar to transporters from their world. The idea that this factory is producing Nikkes *and* Raptures is a shocking one, but it'd also explain a lot if every single Nikke here was actually a construct of Gatekeeper, given how they've seen one vanish into light. Counters' confusion only grows as they try to figure out *why* Gatekeeper replicants would fight each other, despite sharing a common creator...

9S reports that he scanned the factory and found an anomalous energy signature originating dead center in the building. The protagonist guesses it's in the Central Production Room, only for 2B to clarify the signal is located much deeper than that. 9S theorizes this energy source is where the Raptures and MP Nikkes are being produced, as well as being the location of the transporters that brought 2B and himself here.

As Rapi and Anis conclude this to be the D-Waves emitted by Gatekeeper, 9S surprises the squad by asking if the Androids can come along. The protagonist sees no reason to deny it, as the replicants will undoubtedly be hostile, and only get more abundant as they get closer to Gatekeeper. As the squad makes plans to prepare for entering the factory, Neon comes back hollering about a disaster. It seems benign at first, with her claiming the Product 12s didn't take the water she offered, only for things to get odd. All of the Product 12s are just staring into space completely unresponsive.

The group takes a look at their mass-produced allies, seeing them stand around and do nothing. Anis postulates that they're still shocked from seeing the empty Product 12 head in the factory, likely scarring them since the unit was the same model as all of them. Since they can't afford to have three members of the team out of it, the protagonist suggests talking to the MP Nikkes to try and bring them back to reality.

#### A2 Route - Promise

Meanwhile, A2 and P-12 have found a safe space to hide from their pursuers, though tensions ramp up as former points her sword at the latter and grills her for details. P-12 admits she remembers nothing beyond firing her gun at Raptures.

For P-12, all she'd ever known was that she was a Nikke, made to fight Raptures and protect humans, and she was fine with that. Until one day, the question popped into her head. What if she *didn't* fight? What if she *stopped* firing her weapon? So she did, and became confused when nothing really happened because of it. She tried to interact with the other Nikkes to see if any of them were like her. Nothing worked, whether she whispered, shouted, or sang. It was only recently that she found A2 passed out on the floor. Having someone *finally* respond to her queries, P-12 decided then and there that, no matter who or what A2 was, she'd do everything in her power to help her out.

P-12 insists that's been her only motivation this entire time, yet A2's silence is enough of an answer. Trust is so easily broken, yet so laborious to mend. Despite everything, A2 still requests P-12 lead the way, though she warns that if she has even an inkling of suspicion, she's cutting her down. P-12 is happy that even this modicum of trust is being extended towards her, and the two carry on.

#### Main Route - Unknown Event

Back outside the factory, the protagonist is trying to speak with the Product 12 allies, making sure they're stable enough to continue the mission. Anis' assurance that the head was just from a fake Nikke made by Gatekeeper does little to lift their spirits. If anything, it's made them feel *worse*. C-1002 begins to teeter on the edge of an existential crisis, wondering; if all the Product 12s in that factory are empty shells, who's to say that the ones standing here aren't *also* empty?

Anis tries to reassure C-1002 by reminding her that Nikkes are made from human brains, though it does little good. All the Product 12s in that factory looked just like them despite being empty inside. Is there any proof that the brains in their heads are the brains they themselves had when they were human? C-1002's proclamation that a literally brainless Nikke is an automaton made to kill Raptures silences any response from Counters and the protagonist. 2B decides to quit beating around the bush and urge the group onwards. Counters springs on the opportunity to try and take C-1002 mind off the issue; they've no way of knowing for sure as long as Gatekeeper is still active and churning out more replicas. The squad asserts their belief in the genuine nature of their mass-produced allies, which serves to buoy C-1002's morale, and to a lesser extent, B-0006 and 6000-D.

With that matter settled, Rapi makes the plan clear; Counters is going back into that factory, but they're not going to force the Product 12s to follow them. C-1002 is the first to decide to go, wanting to confirm for herself that the Nikkes in the factory are fakes. 6000-D's assent serves to bring B-0006 around as well, as the latter hates the idea of being alone.

With a unanimous decision to reenter the factory, the protagonist asks about their point of entry. 9S reports that his scans have revealed a quicker way in, after he hacked a few systems during the discussion. The Androids' unique abilities and willingness to take the lead garner rowdy praise from Anis and Neon, much to Rapi's exasperation.

#### Main Route - Android

The factory is as creepy as ever, much to Anis' dismay, but at least the ingress was just as, if not easier than before. With the path sparsely populated by Raptures or Nikkes, the group takes a moment to chat about all manner of topics, from the strength of the androids accompanying them to the almost uncanny resemblance between Rapi and 2B's voices (the meta-joke being that Rapi and 2B have the same Japanese voice actor). Rapi sighs at the lackadaisical nature of her squadmates, only for Anis to complain that every time things seem to be going smoothly, something goes wrong immediately after. 9S remarks that perhaps they're in for a repeat, as Raptures begin barreling down on them.

With the Raptures defeated, 9S is eager to find a transporter so he can go home and take a bath, though 2B bluntly remarks Androids have no need for hygiene beyond the absolute necessities. Off to the side, Anis and Neon chuckle over the banter, prompting 9S to go on a tangent about how he and 2B tend to work on missions together. The conversation segues into what the Androids plan to do when they get back, but their answer is already set; they will fight for humanity, as they always have. The resolution of that answer gets admiration from Counters, but 6000-D is a little less satisfied. By her reckoning, there should be countless Androids who can take up the torch of humanity's future. Why are 2B and 9S so dead-set on going back and being the ones to do it?

2B admits there *are* more Androids who could fight in their stead, and acknowledges 6000-D's point that if they just stayed here, they could avoid having to fight that endless war, lose comrades, and risk their lives over and over. But she doesn't want to do that. 2B proclaims she wants to live by her will and actions alone, unfettered by anyone else's influence. Ergo, she's making the choice to go back to her world, and she'll think about her next course of action then. As the Product 12s parse this answer, B-0006 has a question she wants to ask...

#### A2 Route - Journey

Meanwhile, A2 and P-12 are advancing deeper into the factory, mowing down swathes of Raptures and MP Nikkes in their wake. P-12 notices a flower blooming outside and takes a moment to admire it, much to A2's annoyance over a seeming waste of time. Hearing her companion ponder over the unseen beauty of the world, A2 suggests P-12 step outside and take a closer look after they find the transporter. Filled with newfound eagerness, P-12 presses on.

Night falls, and the two decide to set up camp. The two briefly argue over who takes first watch before A2 wins the argument, citing that for all that neither of them *need* sleep, she could tell P-12 was wobbling from fatigue. For all the peril that this journey entails, the atmosphere is more that of a camping trip or a shared holiday than a furtive survival...

The next day, P-12 remarks that she's had fun on this journey. Sure, she could do without the ambushes every few steps, but...she's found it enjoyable to accompany A2, talking and fighting together while working towards a common goal. A2 gets back to business and asks for the remaining distance, which by P-12's observation is just down the basement ahead. Their journey is almost over...

Following P-12's lead, A2 finds herself in a massive underground hall, doors ringing the walls and spewing an endless tide of Raptures and mass-produced Nikkes. At the center is a massive structure that pings a strange sense of familiarity for P-12. Eventually, she remembers that she first saw that thing when she was first created, having popped out a door like the other Nikkes and seeing the construct "sleeping". At that time, there was one order ringing through her head on repeat; "Don't awaken. The Gatekeeper."

A2 posits that this giant ring is the "Gatekeeper", and apparently it waking up is a bad thing for the factory, given P-12's testimony that she was chanting "Don't awaken the Gatekeeper" even as she and the others moved to another location. Looking on, the two note that the Raptures and Nikkes, which normally would shoot each other on sight, are moving very carefully, as if to avoid making any kind of noise. As P-12 wonders why she suddenly remembers all this, she also recalls that the transporter A2 described is here...*behind* the Gatekeeper.

Turning their gaze to the Gatekeeper, sleeping within a luminescent curtain, the two realize there's only one way to verify the transporter's existence; awaken the Gatekeeper.

#### Main Route - Living Form

Despite a lack of difficulty combat-wise, the lack of lighting really doesn't do any favors for the group's progress, so they agree to take a break. B-0006 sees this as an opportunity to ask a question that's been bugging her and C-1002 for some time now. Do Androids have human brains like Nikkes do?

9S definitively answers no, but that only confuses the Product 12s even further. Having a human brain is the sole reason why Nikkes are able to think, act, feel, and respond to orders as they do. So how can the Androids like 2B and 9S, lacking human brains, talk, fight, and possess self-awareness? 9S explains that Androids instead have "consciousness data" that forms their minds and personalities. It does little to explain *how* exactly it all works, but it certainly sounds impressive to the Product 12s. The Androids have no human brain, meaning they're technically empty inside like the replicants. Yet unlike those replicants, the Androids act so...*human*, in their thoughts and actions.

While C-1002 and B-0006 have a laugh over pondering how "alive" the Androids and they themselves are, 6000-D remains silent...

#### Main Route - Uncertainty

9S warns the group that they're about to run into some mass-produced Nikkes, and should expect them to be as hostile as the Raptures. Counters and the Product 12s are discomforted by the prospect of shooting at Nikkes, even if they are mindless drones of Gatekeeper, but decline 2B's offer to leave them to the Androids. Even disregarding the burden they'd be foisting onto her, the Nikkes have a duty to protect their commander against any and all threats. Even if that threat is other Nikkes. The protagonist thanks the Nikkes and the Androids for their dedication in supporting him, getting a shocked reaction from the latter for some reason. With that bout of good feelings out of the way, the group proceeds deeper into the factory...

9S stops the group and directs their attention to a strange glowing barrier, which stops him cold when he tries to pass his hand through it. Counters notices the similarities to Gatekeeper's protective field, as they witness Rapi's bullets and even 2B's sword failing to make any headway past the barrier. Counters wracks their brains on how they dealt with the barrier last time. Good news, they remember the method. Bad news, it requires waking up Gatekeeper...and they have no idea where it is.

While 9S scans the factory to try and find Gatekeeper, Counters decide to rest and rearm for upcoming battles. They notice that their Product 12 allies seem to have gone pale in the face...

As the Product 12s state that they can continue on, the ground begins to shake. An energy wave washes over the group, prompting C-1002 to scream...

#### A2 Route - Gate

Meanwhile, A2 and P-12 are trying to find a way to wake up Gatekeeper. As with Counters' group, neither blade nor bullet can pass through the barrier. In a somewhat longshot attempt, A2 runs directly at Gatekeeper, only to find herself running in place. P-12 even tries shooting the air to make noise, but nothing happens. A2 looks around and sees that not even the Raptures or mass-produced Nikkes reacted to the ruckus they've been making. Then A2 gets an idea, and begins running towards the doors, smashing one with a swing of her sword.

Good news, the barrier has begun to vibrate, implying that destroying all the doors will weaken, if not remove the barrier. Bad news, every single Nikke and Rapture in the room is now fixed on their location, marching with weapons at the ready. A2 tries to tell P-12 to take shelter while she breaks the doors, but the mass-produced Nikke insists on doing her part.

With only one door remaining, P-12 covers A2's approach until the latter's sword runs the door through. As the last doors collapses, all the Raptures and Nikkes shudder and collapse. P-12 can't shake a feeling of unease, as the buzzing of the barrier's disappearance is accompanied by mechanical clanging. The room begins to shake, and as Gatekeeper lights up, the two can feel that they've awoken the slumbering beast...

#### Main Route - A Personal Resemblance

Meanwhile, Counters and co. are shaking off the energy wave, rattled but unharmed. 9S posits that burst was the D-Waves being emitted by Gatekeeper, and they notice that the barrier is down. While they have no idea how or why the barrier is gone, they're not about to look a gift horse in the mouth, and carry on. C-1002 urges her fellow Product 12s to move on, though B-0006 still seems out of it, and 6000-D is still completely silent...

The group find themselves in a large hall surrounded by doors. From the doors pour forth an endless tide of Nikkes and Rapture that fire on each other as soon as they appear. As they witness the endless creation and destruction of Raptures and Nikkes, 9S points to an area in the center of the hall, where the D-Wave originated. It appears to be an underground layer, but he can't scan it due to interference by the D-Waves. It seems as though there's no choice but to eliminate all the Raptures and Nikkes in order to find a way through.

The challenge is undoubtedly a daunting one, but 2B has no plans to back down. Counters and co. ready for battle as the Nikke-Rapture horde bears down on them...

A flashback into B-0006's memory. She awoke in a darkened factory, surrounded by machinery with no recollection of where she is or even *who* she is. Terrified, she runs out of the factory where she meets two people who look just like her. It was uncanny, but she acclimated to their presence for a few days until some people who looked different from them appeared.

When the group named her B-0006, she *remembered* after seeing the husks that looked identical to her. B-0006 saw how the husks insides were as empty as their behaviors, and feared that she would be much the same. Then she met the Androids, nonhuman automatons like her, yet despite not having a physical brain, they acted, thought, and emoted much like real humans. She began to wish she was like the Androids, who themselves resembled humans so much. Memories of her true nature, plus the memories of being with those who named her, and those who were named like her...it's all jumbling together and leaving her head a mess.

If she'd never awoken...if she'd never decided to leave the factory...would she have ended up like these husks shooting at them now? Would she have been gunned down by one of her now-comrades? Would she have vanished as an empty shell? These thoughts haunt her even as she reloads and fires. If she were to suddenly stand beside the husks and begin firing with them...would anyone be able to tell the difference?

She knows. Watching the replicants get damaged and fall with stricken looks on their faces, even without voicing her thoughts or questions, she *knows*. If she'd never tried to wake up, never tried to leave, *no one* would have distinguished her from another one of the husks. She'd have been gunned down by her would-be friends before she even got a word out.

Seeing one replicant sob in agony, B-0006 starts sobbing herself. They don't want to die. She doesn't want to die. She doesn't want to kill. This cannot continue. So B-0006 screams for everyone to stop...and stands in front of the replicants, blocking the way for Counters and co. With the group dumbstruck by this sudden bout of empathy, B-0006 questions everyone on their motives for killing the replicants. If the Androids are proof that human-level thought and behavior can be prevalent even without a physical brain, does that not mean the replicants too can think like humans? Does that not mean diplomacy is an option? 6000-D taciturnly cocks her gun, tells B-0006 she talks too much...and fires a bullet right into her comrade's skull.

Counters and co. are shocked by two things. One is the sudden bout of teamkilling. The other...is that B-0006's head...is as *empty* inside as the replicants. C-1002 can only scream...

#### A2 Route - A Joyful Life

Meanwhile, A2 and P-12 watch as the light finally settles, revealing...a second Gatekeeper, active and floating in the air. Guessing this is some kind of defense mechanism, A2 readies for battle while bidding P-12 take shelter elsewhere. Despite her palpable fear and A2's insistence, P-12 refuses to leave...

Even though P-12 claimed that the transporter was behind Gatekeeper, they've yet to confirm its existence. Ergo, against A2's assertions, P-12's role in guiding the Android home isn't over yet. Thus, P-12 makes the first choice of her own will since the day she woke up here. Even if she's afraid, even if running would be the wiser choice...she won't run, not now. A2 resignedly accepts with her usual "threat" to slash P-12 if she gets in the way.

As A2 charges the Gatekeepers, the active one shakes, while the sleeping one looses a ball of light that rises up before vanishing. Neither she nor P-12 know what's going on, but it seems the Gatekeepers are weaker now, giving them an opportunity to strike. The duo eagerly pounce on the chance given to them...

After an intense battle, A2 and P-12 are victorious. As the summoned Gatekeeper vanishes, the sleeping Gatekeeper finally awakes. Quivering, it rotates as if surveying its surroundings before vanishing in a flash of light. As P-12 breathes a sigh of relief at avoiding a second Gatekeeper fight, she notices the boxy transporter A2 was looking for. A2 turns to P-12 to thank her for her assistance...only to see the mass-produced Nikke turning into light.

Though A2 is shocked by this turn of events, P-12 is much less surprised. It only make sense, that if they destroyed the thing that created P-12, she too would vanish, just like the Raptures and Nikkes they've smashed up to now. As A2 continues to question *why* she'd willingly go to her death like this, P-12 smiles...

When P-12 was created, she mindlessly followed the order to fight Raptures. When she went against that purpose, she found herself adrift, with seemingly no other paths to take. A2 changed that, gave her a purpose beyond simply killing Raptures, and it gave her a feeling like she was living her *own* life, making her *own* choices, differently from all the others who shared her face. However short it may have been, P-12 lived a life that was hers and hers alone...and it was a joyous one.

To that end, P-12 wants to see A2 off with a smile, and cap off this life on a joyful note. P-12 thanks A2 for giving her a name, giving someone to talk to, and giving her a life she'd have never known otherwise. A2 likewise thanks P-12 for the joyful adventure. With a smile on her face, P-12 is engulfed in light and fades away.

With one final goodbye for P-12, A2 slumps on the transporter and closes her eyes. She's so tired, and as her consciousness sinks into slumber, all the battles fought to now become as distant as a dream. Soon enough, light engulfs A2 in the now-silent factory...

OuteR Automata Side A: END

#### Main Route - The One and Only Me

C-1002 frantically calls for B-0006, but the fallen Product 12 simply vanishes into light, like all the other replicants. As the protagonist rounds on 6000-D for her betrayal, the Nikke in question simply scoffs at the revelation. B-0006 always bothered her in some fashion, and now that they know she was a replicant, it's all too obvious now. Deciding that perhaps C-1002 is *also* a replicant, the mass-produced Nikke decides to...test...her other duplicate's authenticity.

Anis and Neon angrily shout at 6000-D for going off the rails, turning her gun on her friends and thinking they're "fake" while she's "real". 6000-D merely scoffs, claiming she never considered her mirror images as "friends". She turns on Counters, calling them out for spewing that sort of nonsense because they're all "unique" existences without any doppelgangers. They don't know what it's like to see someone else wearing the exact same face as them.

6000-D continues her tirade, claiming nobody here would be able to tell her apart from all the other replicants, not with how they're all the exact same, down to the face, voice, and armor. 6000-D's anger turns to sorrow and jealousy, wondering *why*. Why wasn't her brain "good enough" to be unique like all of Counters? Why is she condemned to exist as a mass-produced unit literally rolled off a factory line? All she wants is the same thing they have; to be someone others look at and say "there are no others like them"...

The surroundings begin to shake as 9S reports that the underground energy source is surfacing, and it's going straight towards 6000-D. As the Product 12 mutters about her desire to be unique, the replicant Nikkes scattered about rise and rush towards her. In a surge of light, 6000-D vanishes...and in her place is a massive Rapture that speaks with her voice. The monster proclaims she will devour every single Nikke that shares her face, on the surface and the Ark. Only when she is the sole unit of her make remaining, will she finally become unique. Counters and the Androids ready for battle as the Rapture begins approaching them.

The battle is a long and difficult one, not helped by the fact that 6000-D keeps regenerating thanks to her multiple cores. Fortunately, 9S manages to locate 6000-D's second core, and a coordinated effort by Counters and 2B finally ends the Rapture. White light pours from the Rapture as it breaks down, and all the constructs in the area, Rapture, Nikke, and the doors that spawned them, vanish as well. 6000-D collapses to the ground while 2B and 9S notice the transporters they were looking for.

With a smile and a wave, 2B and 9S step into the transporters so they can go back to their own world. But before they go, C-1002 stops them to ask one last question. The sadness she feels at B-0006's death and 6000-D's actions, is it something she was made to feel? Despite the Androids being neither human nor Nikke, do they think units like C-1002 were *made* to suffer?

After a moment's silence, 2B answers that even if they're mass-produced units, the emotions C-1002 feels are hers and hers alone, sorrow and all. The Androids bid a final goodbye to Counters and the protagonist, and the transporters send them away in a flash of light. With the otherworldly visitors sent off, there's only one matter left to handle; the injured, but still alive 6000-D...

Having been the only one remaining after all the replicants vanished, 6000-D sardonically comments that she must be the "original" before deriding it as pointless. Even if she's real, her life is no different from those husks, mindlessly following orders. All she can expect from the Ark when she returns is a memory wipe or a replacement body identical to her current one. Then everything would simply return to zero, to repeat over and over. Trapped in an endless cycle of risking her life against Raptures, losing comrades...

Counters and C-1002 are silent, having no words to rebut what 6000-D says. The Nikke in question continues, noting that she learned something from all this. Even if living things know of a beginning and an ending, the same can't be said of Nikkes, who can live theoretically forever. Nikkes have no ending, consigned to be revived to fight Raptures again and again. Therefore, 6000-D has concluded that to become a unique existence, she must find the "end" that was stolen from her and all other Nikkes.

6000-D pulls out a pistol and puts it under her chin. The protagonist and C-1002 are horrified at what's about to happen, but no one is able to stop 6000-D, who chuckles that she will finally become [her own person] as a gunshot rings out...

OuteR Automata: END

### Hard Mode Epilogue - To Be Or Not to Be

Back at the Ark, Andersen commends the protagonist on a job well done, as the D-Wave readings have disappeared. He also reports that they managed to salvage 6000-D's memory storage, and thus they discovered the reason behind the D-Waves appearing.

A few months ago, a squad of mass-produced Nikkes was deployed to scrounge up useful resources from the surface factory. Among them was the unit Counters would dub 6000-D. The powers that be decided a squad entirely composed of mass-production models would be sufficient, as initial scans detected no Rapture presence. However, they ran into an ambush the moment they entered the factory, ending in a situation where 6000-D was the sole survivor of her squad. When her last bullet managed to destroy the last Rapture, Gatekeeper's D-Waves washed over them both. Just as 6000-D was about to shrug off the incident and return to the Ark, two metallic boxes fell down...

Those boxes turned out to be transporters, which loosed their occupants in a burst of light. 6000-D's memories become fragmented by this point, but judging by the image of a male and female, this was likely the moment 2B and 9S appeared in this world. 6000-D was initially confused before deciding to escape when some distant rumbling scared her, but before she could make an exit, doors of light began to appear and open...

One set of doors spewed forth a tide of Raptures. 6000-D thought she was done for, until another set of doors brought forth a wave of Product 12 Nikkes. 6000-D became the audience to an endlessly repeated cycle; Raptures and Nikkes would appear from the doors, shoot each other, die, and be replaced by more from the doors. This went on for an entire week, until 6000-D screamed that she couldn't take it anymore...and the memories end.

Andersen speculates that at this point, 6000-D suffered a Mind Switch, meaning by the time Counters found her, she was already permanently damaged. Though that doesn't answer the question as to why Gatekeeper was only creating Product 12s and Raptures. While they don't have Gatekeeper's memories to discern its motives, Andersen has his educated guesses.

He posits that Gatekeeper was, for lack of a better term, intrigued by 6000-D's desperate struggle against the Raptures, and sought to replicate the scene by creating Product 12s and Raptures to fight and kill each other en masse. As part of that process, it summoned 2B and 9S while they were still in their transporters, allowing it to replicate the transporter technology via the doors. His musing over, Andersen asks the protagonist if he has any questions.

The question sends the protagonist's mind back to the factory, moments after 6000-D killed herself. C-1002 was distraught, staring into the air as she sat in front of 6000-D's corpse. When the protagonist tried to speak with C-1002, the Product 12 wished to either die or have her memories wiped. She turned to the protagonist, asking him to decide her fate as her commander, as one of the humans who created Nikkes. Counters is apalled at the choice being foisted on the protagonist, though after a moment of silence, he answers...

#### Death is not the answer.

The protagonist tries to pull C-1002 back from the brink, assuring her that so long as she keeps living, she will overcome this tragedy someday. Anis becomes angry when C-1002 laughs and asks the protagonist if he wants her to live in misery, but after a moment, the mass-produced Nikke accedes to the command. Sobbing, she affirms she will try to live...even if it means bearing the burden of her friends' deaths...

The protagonist suddenly remembers C-1002, and asks what happened to her. After a moment, Andersen admits...she was disposed of. Following the end of the mission, C-1002 kept asserting that appellation as her own identity, and kept filing requests to confirm she had a brain inside her. All signs pointed towards C-1002 slipping into becoming an Irregular. The Central Government decided C-1002 was teetering on a Mind Switch like 6000-D, and they weren't interested in taking any risks...

#### Erasing them might be better

The protagonist decides that if C-1002 can't live with her sorrow, then it's best to throw it away, and anything that may evoke it. C-1002 thanks him for making the choice for her, to get rid of the horrible stain that is B-0006 and 6000-D's deaths from her mind...and all the good that came before them. After a moment, C-1002 ponders on how happy she was moments earlier. To have a name of her own, to have friends. Sobbing, she asks why. Why did it all have to end like this?

Remembering C-1002, the protagonist asks Andersen what happened to her. The Deputy Chief reports that her request for a memory wipe was granted, and afterwards she was sent back to the surface on a resource recovery mission. The protagonist is shocked that after all this, the higher ups are sending C-1002 on essentially the same mission as 6000-D. With the Nikke now far away from anyone who would care for her, both the protagonist and Andersen can only hope she returns safely...

#### Don't say anything

Whether he is unable or unwilling to, the protagonist does not answer C-1002's question. Seeing the protagonist be silent, C-1002 beseeches him to say something, *anything*, with increasing anxiety. Her anguish turns to vitriol as she demands the protagonist answer her question, ignoring Counters' outrage off to the side. C-1002's anger turns to desperation and resignation, eventually ending in her walking out of the factory. In a voice filled with resentment, C-1002 makes it clear she chooses to abandon her mission and the Ark, filling her heart with grudges against the indecisive commander for as long as she lives. Seeing how broken the mass-produced Nikke is, no one stops her as she trudges away...

The protagonist decides to ask if there are any updates on C-1002's status. Andersen responds that there have been no reports on her presence, be it around the Ark or on the surface. Though there was *one* thing. Near the factory where the D-Waves occurred, they found the remains of a Product 12 savaged by Raptures. With the unit's head completely destroyed, they can't salvage the memory, meaning they've no way of confirming if this is C-1002. All they can do now is hope that this carcass isn't her...

With the protagonist's questions answered, Andersen adjourns the meeting, though his congratulations on a successful mission feel a little more pyrrhic now...

Tired from all the truth bombs dropped on him, the protagonist slinks back to the Outpost on aching limbs. Before he can enter his room though, he hears Counters talking inside and overhears some...unsettling things.

Following the kerfuffle with the factory, Anis began questioning if she herself had a brain, so she went through a brain scan to make sure her brain from her human days was still in there. To make sure she was still herself. She pre-empts whatever Rapi's about to say, snarking that original brain or no, she's still the same lazy, soda-chugging Anis. Neither Rapi or the protaognist can find the words to respond to that...

Concluding now is one of the worst times to step in, the protagonist simply crumples on the floor next to his room. His mind whirls with thoughts about what makes him "him" and a "real" person. Is it his brain? Is it his flesh and blood? Is it the limited nature of his existence? He then thinks back to the conversation B-0006 had with the Androids, and how they seemed so human even though they had no physical brain...

He decides that brain or no, what he and his squad want or have to do doesn't change. They'll decide how their lives proceed. They'll care for each other and watch each other's backs. Just like what 2B said, the most important thing to do is to live a life that's true to yourself. Whether one has a brain or consciousness data, flesh or metal, mortality or otherwise. Perhaps the answers to life's questions lie with those two Androids who visited from another world.

The protagonist continues to lie on the floor, ruminating on those who've since departed...

## Gameplay

Event Tickets (Wavelength Detector O.A.) are spent to play stages and earn event currency (Unknown Data O.A.), which can be traded in the shop for rewards. Wavelength Detectors regenerate up to 5 per day, and additional WDs can be purchased with Gems.

### Event Map

The event will feature a map for players to traverse, interacting with NPCs and collecting Lost Relics. New Lost Relics will spawn each day. Lost Relics can either be Unknown Data, Gems, or event soundtracks.

### Story I

Part I of the story and associated stages will be available as soon as maintenance ends.

### Story II

Part II of the story and associated stages will be available at 5:00 9/8 (UTC+9).

### Challenge Stage

Spend Challenge Chips to take on increasingly-difficult battles against Material H. Nikke levels will be preset when playinf a Challenge level. Challenge Chips regenerate at a rate of 1 per day, to a maximum of 3.

### Challenge Missions

A series of one-time missions offering Unknown Data O.A. upon completion. Completing 31 Challenge Missions awards the CG "OUTER AUTOMATA" to decorate the Lobby

Additional rewards include costumes for 2B and A2, and a copy of Pascal.

### Memories of Automata - Event Login Bonus

Additional items will be awarded with every daily login for up to 21 days, including Recruit Vouchers and a copy of Pascal

### Event-exclusive Coordinated Operation

First operation: From 12:00:00 September 1, 2023 to 23:59:59, September 3, 2023 (UTC+9)

Second operation: From 12:00:00 September 8, 2023 to 23:59:59, September 10, 2023 (UTC+9)

Third operation: From 12:00:00 September 15, 2023 to 23:59:59, September 17, 2023 (UTC+9)

Players team up in order to take on the event boss Gatekeeper together. Scoring high in these raids will earn Broken Cores which can be traded in the shop for rewards

### Event Minigame - HACKING GAME

Available after Event I-5 is cleared

A minigame based off the hacking minigame of *NieR: Automata*.

Accessing the minigame via the NPC on the map will take the player to the interface where they can accept hacking missions. These missions will require finding a specific point on the event map, which will reveal a hacking icon. This will take the player to a top-down shooter minigame, where players must eliminate all targets before time runs out or they take three hits.

The first three stages of the minigame will be unlocked when the event begins. The rest will unlock at a rate of one level per day. Each completed stage will also provide an internal memo that builds the lore of the factory. Once a stage has been completed, it can be freely replayed from the minigame menu

### YoRHa Pass

Duration: 5:00 9/8 to 5:00 9/28 (UTC+9)

An event-exclusive Mission Pass. The premium track offers additional rewards, including the YoRHa Uniform Prototype costume for A2

## Bonus Nikkes

Complete stages using the following Nikkes for a chance to earn extra Unknown Data O.A.. Bonus stacks up to 100%

## Version Updates

### Recruit Update

#### New Limited SSR Nikke: 2B

Duration: End of maintenance to 5:00 9/29 (UTC+9)

Event Limited SSR "Nikke" 2B will be available in the Special Recruit when the event begins. Molds to directly purchase her via Gold Mileage Tickets will also be available in the Shop.

*\*Note: Event Limited Nikkes will NOT be added to the Standard Recruit pool after the event ends.*

#### New Limited SSR Nikke: A2

Duration: 5:00 9/8 to 5:00 9/28 (UTC+9)

Event Limited SSR "Nikke" A2 will be available in the Special Recruit during the designated time period. Molds to directly purchase her via Gold Mileage Tickets will also be available in the Shop.

*\*Note: Event Limited Nikkes will NOT be added to the Standard Recruit pool after the event ends.*

#### New Free SR Nikke: Pascal

SR Limited "Nikke" Pascal and duplicates for Limit Break will be attainable by playing through various aspects of OuteR: Automata.

*\*Note: Event Limited Nikkes will NOT be added to the Standard Recruit pool after the event ends.*

### Costume Update

Duration: End of maintenance to 5:00 9/29 (UTC+9)

Roll the gacha using special event tickets for a chance to win 2B's costume YoRHa Uniform 1!

All players are given 1 free draw of the costume gacha during the event. Any draws beyond the first will cost Moonlight Gears, which can only be purchased via microtransactions in set denominations. Excess Gears when the event ends will be converted into 120 Free Gems per Gear

*\*All prices are in USD*

 2
 4
 6

 2
 3
 4
 5
 6
 7 and onwards

#### Items Available

Costume Gacha rewards can only be pulled once

(only available Draw 5 and onwards)
 Tier 2 Prize
* Recruit Voucher x10
 Tier 3 Prize
* Custom Module x2
* Recruit Voucher x5
* 1.55%
 Tier 4 Prize
* Date with the CO x5
 Tier 5 Prize
* Ultra Boost Module x20

\*Note: all probabilities listed are baseline and rounded to exclude all zeroes after the last non-zero number. They do NOT account for probability changes as the pool narrows

#### 2B - Metamorphic Damage

Available via Challenge Missions in OuteR: Automata (Acquire at least one copy of 2B via Recruit or Mileage Ticket)

#### A2 - Metamorphic Damage

Available via Challenge Missions in OuteR: Automata (Acquire at least one copy of A2 via Recruit or Mileage Ticket)

#### Brid - Black Moon

Available via September Mission Pass Premium Track

### September Mission Pass

The Mission Pass will be reset on 9/1 (UTC+9). The premium track will feature the Black Moon costume for Brid.

### Voice Mode update

The View Mode to see the full portrait of Nikkes can now be used to listen to their voicelines as the player wishes. Available lines may be limited based on Nikkes owned and Bond level.

## Trivia

* The loading screen before the title screen and when entering the event is similar to loading screens in *NieR: Automata*
* The map will undergo changes as the story progresses;
	+ After Name is completed, the Lively Product 12, Cautious Product 12, and Taciturn Product 12 will become C-1002, B-0006, and 6000-D respectively.
	+ After Side-by-Side is completed, the northern part of the map will become populated by Product 12 MP Nikkes and Raptures firing on each other.
	+ At the beginning of Story II, the map BGM will change from River to Beyond the Stars.
	+ All Product 12s and Raptures will vanish after One and Only Me is complete. This includes C-1002, B-0006, and 6000-D.
	+ After completing Story II's Stage 12, 2B and 9S will disappear from the map.
* With the exception of Gatekeeper, all Raptures encountered in the event stages use numerical ASCII codes as names.
* *OuteR: Automata* is the first event to introduce more than one Tyrant-class Raptures in the event stages.
* Stage loading screens in the event are changed to resemble the color aesthetic of *Automata*. The gameplay tips are instead replaced with mildly existential quotes.
* The Shop NPC is Emil, a character from the *NieR* series who plays a similar role in *Automata*.
* Battles in the event has a UI inspired by *NieR: Automata*.
* Like the original *NieR: Automata* game, the story is split into multiple "routes" with different characters and plot developments.

## References

Notes

References
1. ↑ https://twitter.com/NIKKE\_en/status/1694877292097339759
2. ↑ https://nikke-en.com/newsdetail.html?content\_id=dd22a5bca8f6da49c6a8b44a671f25fcbaf8&sid=&from=index&col\_name=
3. ↑ https://twitter.com/NIKKE\_en/status/1694907477752492321