recursal/Fanatic-Fandom huggingface dataset:
Tori

This article is based on version 0.11.0.

**Tori** is a planet in the Shickhaw system. It is controlled by the Frontier Alliance.

## Description

When the thirteenth colony ship, Yamato Nadeshiko, arrived at Tori, it was sterile - in spite of the planet's abundant supply of both water and carbon. But the colonists' introduction of Earth flora was successful beyond expectations, and within a century the planet had acquired a fully functional ecosystem; today much of the world's surface is covered by nature, a state the inhabitants of Tori have maintained since.

Though Tori's economic potential remains largely untapped, the thriving tourist industry largely compensates.

## Bar

The spaceport bar is more than just functional. Since most new arrivals on the planet come here first, the authorities have taken pains to make the bar appealing and comfortable. Of course, the fact that Tori is a tourist attraction also means drinks are quite expensive in this bar…

## Outfitter

* Basic Outfits 1
* Low Tech Upgrades
* Star Maps

## Shipyard

* Basic Civilian Ships
* Basic Trade Ships

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Wigheta

This article is based on version 0.10.2.

**Wigheta** is a planet in the Symm system. It is controlled by the Soromid.

## Description

While the main line of Soromid military ship production is located on Heronus in Uridhrion, there is a secondary ship plant here on Wigheta. Wigheta does not grow the regular models, however. Instead, the world acts as a research facility for bioships, where new designs and growth methods are invented and tested. It's a slow and expensive process, and Wigheta only produces a useful result once every few cycles, but without the work done here the Soromid bioship technology will never evolve.

## Bar

Wigheta's spaceport bar is located very close to the actual landing docks of the spaceport. The research done on Wigheta is top-secret, so every precaution is being taken to prevent visitors from wandering into places they shouldn't.

## Information

* Landing on Wigheta requires a standing of +50% with the Soromid, which is currently impossible to achieve in regular gameplay.
Yttrium

This article is based on version 0.10.3.

## Description

Playing a critical role in illumination and laser technologies, the constant demand has seen record prices of Yttrium since the Incident. Economists believe this is a key indicator of rough times ahead.

## Location

Yttrium can be obtained from asteroids in the following star systems:

* Acheron
* Amatiri
* Arcanis
* Bastion
* Blunderbuss
* C-14
* C-59
* Chraan
* Defa
* Diadem
* Doranthex
* System
* Fury
* Hades
* Jommel
* Kansas
* Mason
* Neexi
* NGC-4771
* NGC-8468
* NGC-13798
* NGC-14479
* Surano
* Theras
* Vedalus

## Information

* Yttrium is worth 147% of the price of Gold.
* Yttrium can potentially be obtained from the 'Derelict' event as long as the player's fleet has more than 10 tons of cargo space free.
Turbolaser

This article is based on version 0.10.4.

## Description

This special model of the Heavy Laser Turret is one of the heaviest weapons found in the galaxy. Imperial Capital ships use it to lay down devastating barrages against enemy vessels.

## Location

Turbolaser outfits can be purchased at the following locations:

* Arcturus Gamma, Arcturus (Restricted)
* Bon Sebb, Zied
* Gamma Station, NGC-11718 (Restricted)
Vaal

This article is based on version 0.10.2.

**Vaal** is an uninhabited planet in the Xeric system.

## Descripton

This mysterious, stormy world has a rich amount of minerals and noble gasses in its atmosphere but seems devoid of life. It seems that a Za'lek survey once investigated this world, explaining the small landing pad, but no other sign of their presence, or indeed any human presence, here at all. There is just the sound of the wind and distant thunder as your only companions.
Thurion Virtuosity

This article is based on version 0.10.1.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

## Description

The Thurion Virtuosity is a medium-sized ship used by the Thurion for frontal assaults. While weapon space is less than stellar, the vessel's superior electronics and resistance to the harsh nebula more than make up for it.

## Location

The Thurion Virtuosity can be purchased at the following locations:

* Rikaina, Vean (Restricted)
* Sabe, Nava
* Sixbat Station, Zied

## Outfits

The Thurion Virtuosity is equipped with the following outfits when purchased:

 Nexus Arrow 700 Engine
Unicorp D-12 Medium Plating
Turnpike Station

This article is based on version 0.10.2.

**Turnpike Station** is a space station in the Zemur system. It is controlled by the Empire.

## Information

Turnpike Station is a semi-privatised commerce facility. It is located on one of the major junctions in Empire space, making it a welcome opportunity for traders to barter with one another. The station also offers private storage and ship moorings for pilots who travel through this region of space a lot.

## Bar

The bar is bustling with traders making money and, in some cases, losing it. The gears of the free market grind heaviest on stations like these and sometimes someone gets crushed between them.

## Outfitter

* Engines Cargo
* Engines Medium
* Star Maps
* Systems Medium

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Vault

This article is based on version 0.10.2.

**Vault** is an Independent planet in the Mason system.

## Description

Vault is a small world with little in the way of industry to recommend it. It has respectable facilities but is otherwise too poor for anyone to bother with the place.

## Bar

The bar is a small and dingy place, the beer can only be called technically drinkable, the inhabitants are rather dirty and several of them look dangerous. There might be worse places to spend an evening but none immediately come to mind!

## Outfitter

* Basic Outfits 1
* Kinetic 1
* Laser 1
* Low Tech Upgrades
* Missiles 1
* Plasma 1
* Star Maps

## Shipyard

* Basic Civilian Ships
* Basic Trade Ships
Vargo's Rock

This article is based on version 0.10.2.

**Vargo's Rock** is a planet in the Mirror system. It is controlled by House Sirius.

## Description

This cold, dead, rocky world was named after the man who settled the colony here, an entrepreneur by the name of Shaan Vargo. Vargo was convinced that this planet harboured untold wealth in precious metals and minerals deep underneath its surface. He persisted in his belief right up until his death in the Incident but the miners here never found anything. What they did find was fairly average, which at least sell well enough to keep the colony marginally profitable.

## Bar

Miner bars are miner bars the galaxy over, but Sirian miner bars distinguish themselves by incorporating the typical Sirian spirituality into the down-to-earth-and-lower nature of a mining colony. Miners frequently come above ground to perform their religious ceremonies, and so are less prone to the stress and mental trauma that a prolonged stay in a mine can cause.
Terminus (Moon)

This article is based on version 0.9.0.

**Terminus** is a moon that orbits Uridhrion III in the Uridhrion system. It is controlled by the Soromid.

## Description

A small, volcanic world on the edge of the Uridhrion system, Terminus provides Heronus with raw materials needed to grow new ships.

## Bar

Terminus's bar is permanently sooty because of the volcanic activity going on all around outside. The facility does have air filters, but the stuff always manages to get in anyway.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water

## Trivia

* Terminus shares its name with an unrelated star system.
Patricia Stump

**Patricia Stump** is a deer NPC Toon. She lives and works at Fall's Out Boys on Maple Street in Daisy Gardens. She gives a ToonTask rewarding the first Gag Animation Frame for Sound Gags in Daisy Gardens.

## ToonTask

### Sound Animation Frame 1

Patricia Stump first gives a lecture about Sound Gags and their use in battle. He then reveals 3 Cog dummies spaced apart, and shows how a Bike Horn Gag can hit all 3 of them at once.

Following which, she sends the player on the following ToonTask:

* Recover the following items:
	+ An Amplifier from Level 4+ Techbots (Anywhere, Medium)
	+ A Keyboard from Keyboard Cowboys (Anywhere, Guaranteed)
	+ Music Sheets from Level 4+ Lawbots (Anywhere, Medium)
* Return to Patricia Stump
* Recover an Electric Guitar from the Daisy Gardens Playground
	+ The Electric Guitar can be found in the gazebo near the entrance to Oak Street in the Playground.
* Defeat any Tier 5 Cog in Daisy Gardens
* Return to Patricia Stump
Violin Station

This article is based on version 0.10.2.

**Violin Station** is a space station in the Churchill system. It is controlled by House Sirius.

## Description

Violin Station is one of the more important Sirian military outposts. With so much traffic coming through Churchill, extra security is called for. Violin Station also responds to disturbances in Eiderdown, when the Wringer is causing trouble again.

## Information

* Landing on Violin Station requires a standing of +50% with House Sirius; this cannot be bypassed through bribery at any standing and is currently impossible to achieve legitimately.
Westeros Station

This article is based on version 0.10.2.

**Westeros Station** is a space station in the Mizar system. It is controlled by the Soromid.

## Information

Serving as an auxiliary trading platform for the nearby mining colony of Ahmed, Westeros Station allows for merchants to not have to brave the atmosphere of the nearby planetoid, making bulk transfers far easier.

## Bar

Being a station primarily for bulk merchants, the bar is posh, with comfortable seats looking out over big views of the planetary system.
Vuere

This article is based on version 0.9.0.

**Vuere** is a planet in the Gamma Polaris system. It is controlled by the Empire.

## Description

The Emperor's Fist project needs labour. A lot of labour. And so long as the world itself remains unfit for habitation, the workforce needs someplace else to live. The inhabitants of Halir refused to provide them shelter, invoking various complicated rights and regulations, so rather than persuade the local government, the Imperial Council decided to deploy prefab survival units on Vuere. As such, Vuere should be considered a temporary camp rather than a colony. However, with a population this size and a projected duration of stay this long, it is doubtful if Vuere will ever truly be abandoned.

## Bar

The bar is surprisingly hospitable for such a makeshift settlement. The inhabitants apparently feel the need to make up for the harsh environment of their C-class planet by making their indoor areas as comfortable and appealing as they can. The bar is a prime example of this.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
The Frontier

This article is based on version 0.10.4.

## Description

This map contains an east-west route through Frontier space, as well as the location of the Frontier Council.

## Location

This map can be purchased at the following locations:

## Information

When purchased, this map reveals the following systems, assets, and jump points:

* Atlantis
	+ Shickhaw Jump Point
	+ Atlantis I

* Brimstone
	+ Shickhaw Jump Point
	+ Triap Jump Point
	+ Alleyway
	+ Brimstone I
	+ Brimstone Ia
	+ Brimstone Ib
	+ Brimstone II
	+ Brimstone III
	+ Nonuri

* Gilligan's Light
	+ Theras Jump Point
	+ Dawn
	+ Dusk
	+ Gilligan's Light III
	+ The Frontier Council

* Haleb
	+ Theras Jump Point
	+ Triap Jump Point
	+ Haleb IV
	+ Jorlan
	+ Raglan Outpost

* Shickhaw
	+ Atlantis Jump Point
	+ Brimstone Jump Point
	+ Avoss
	+ Kotori
	+ Shickhaw I
	+ Shickhaw II
	+ Shickhaw IV
	+ Tori

* Theras
	+ Haleb Jump Point
	+ Gilligan's Light Jump Point
	+ Cetrat
	+ Theras II
	+ Theras III

* Triap
	+ Brimstone Jump Point
	+ Haleb Jump Point
	+ Khelim
	+ Megan Station
	+ Triap I
Vertigo

This article is based on version 0.9.1.

**Vertigo** is a moon that orbits Nartur IV in the Nartur system. It is controlled by the Empire.

## Description

Vertigo is the second moon orbiting Nartur IV. While the rock itself is utterly uninteresting, Nartur's first moon is anything but. It is a semi-fluid sphere of valuable mineral that often gets used in hyperdrives. Vertigo is the closest place where a harvesting base can be set up, short of building a whole new starbase.

## Bar

Vertigo's spaceport bar has an excellent view of Nartur IV and IVa. Depending on the phase of the various orbital cycles, it can be quite a fetching sight. Of course, some of the time there's very little to see at all.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Ux

This article is based on version 0.10.3.

Ux
--

**Ux** is a star system that is controlled by the Empire and Independents, with the Empire as the dominant faction.

## System

* Astana
* Grandard
* Regensburg
* UX I
* UX IIX
* UX VII

## Jumps

* Valerie
* Vega

## Trivia

* The three generic-named planets in the system all spell "Ux" with a capital X.
ZD-5 Guardian Unit

This article is based on version 0.10.4.

### Effects

Uses energy to stop lethal damage with 50% efficiency. Can only stop a maximum of 200 damage per second.

## Description

The ZD-5 Guardian Unit is designed as a last resort defense system. It strong magnetic fields to forcibly keep the ship hull integrity as long as energy can hold out. The small layout limits the maximum damage the unit can compensate. Originally meant to be used for next generation Za'lek drones, although the reasons are not very clear, the project was cancelled only very few experimental models exist.

## Location

This outfit can be obtained by completing a Point of Interest mission.

## Information

* The following conditions must be met for this outfit to be a potential reward:
	+ The ship that is the target of the Point of Interest mission must be found in a system that is a nebula system or is at most 2 jumps away from a nebula system, hidden jumps included.
	+ The nebula system must be part of the Sol Nebula.
	+ If in a nebula system, the system volatility must be less than 20 MW.
	+ If this outfit is the reward, the ship will be a Za'lek Scout Drone.
Tobanna

This article is based on version 0.10.2.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

**Tobanna** is a star system that is located in the Sol nebula. It is controlled by the Thurion.

## System

* Ariak
* HS-232
* Onasan
* Servax
* SY-894
* SY-920
* SY-1206

## Information

* Gold, Ore, and Water can be obtained from the asteroids here.
Tora

This article is based on version 0.9.0.

**Tora** is a planet in the Gruz system. It is controlled by House Dvaered.

## Description

Tora is a residential world for the Dvaered, and one of the largest recruitment offices in Dvaered space is located here. The planet does not have enough rare materials to justify turning it into a mining world, yet.

## Bar

The bar has a large number of off-duty soldiers and workers here. It is filthy and the inhabitants smell horrendous. A typical bar.
Yaroslav Farming Station

This article is based on version 0.10.2.

**Yaroslav Farming Station** is a space station in the Peogas system. It is controlled by House Sirius.

## Description

This farming facility provides the nearby systems with food. Some of the produce is shipped to the nearby world of Boowoy, but the majority is traded out of system.

## Bar

Most visitors to this spaceport bar are here for the same reason. They want to buy food so they can sell it at a planet that imports it for a profit. Some merchants time their purchase right after one of the harvests that happen once every dozen decaperiods or so to get the lowest prices possible.
Xavier (System)

This article is based on version 0.10.3.

**Xavier** is a star system that is controlled by House Za'lek.

## System

* Akios Station (Restricted)
* Cyrene
* Isador

## Jumps

* Auger
* Sheffield

## Information

* Clay, Gold, Kermite, Nickel, Rhodium and Water can be obtained from the asteroids here.

## Trivia

* Xavier shares its name with an unrelated planet in the Vost system.
Za'lek Hunter Launcher

This article is based on version 0.10.4.

## Description

The Za'lek began to find conventional missiles and torpedoes to be woefully primitive compared to their miniaturized drone technology. Thus, they began work on kamikaze drone fabricators to replace them. The results have born deadly fruit with the hunter-killer drone. It accelerates towards its target and unleashes its ferromagnetohydraulic payload to deadly effect.

## Location

Za'lek Hunter Launcher outfits can be purchased at the following locations:

* Akios Station, Xavier (Restricted)
* Atryssa, Za'lek
* Bastion Station, Pultatis
* Bon Sebb, Zied
* Curie, Kohler
* Excelcior, Procyon
* House Za'lek Central Station, Za'lek (Restricted)
* Jorla, Regas
* Jurai, Hideyoshi's Star
* Neo Pomerania, Bedimann
* Rostra, Straight Row
* Ruadan Bastion, Ruadan (Restricted)
* Ruadan Prime, Ruadan (Restricted)
* Stein, Stelman
* Stormy, Eiger
* Tesla Station, Xeric (Restricted)
* Vigilance Station, Procyon (Restricted)
* Warnecke, Octavian
Ullnorn

This article is based on version 0.9.0.

**Ullnorn** is a planet in the Ginger system. It is controlled by House Dvaered.

## Description

Ullnorn isn't actually a habitable planet, and there is no good reason why humans should make their home here. The fact that they do can be traced back to a Dvaered in-house conflict between two minor Warlords, who each claimed dominion over Ginger and everything in it. With both sides unwilling to back down, it came down to whoever held a permanent presence in the system. Thus, the colony on Ullnorn was established. Today, it is populated by Dvaered citizens unwilling to live there, but too stubborn to leave, lest their rivals claim victory in the age-old dispute.

## Bar

This is a bar. It has to be, because you usually don't have to pay for muddy rainwater. It doesn't seem this place is frequented by its patrons for the purpose of entertainment, because there are no recreational facilities, not even a jukebox. The few appointments are welded to the floor, and everything else is either made out of steel or has steel bars covering it. Clearly, this is a place where fists meet faces. Maybe you shouldn't stay here too long...

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water

## Trivia

* Despite Ullnorn being classified as a Y-class, the image used is that of an A-class planet.
Werlen

This article is based on version 0.10.2.

**Werlen** is a planet in the Moor system. It is controlled by the Soromid.

## Description

Werlen is a world devoted to the cultivation of the raw materials the Soromid use to fabricate their ships. The world is off-limits to casual traffic, and only those trusted by the Soromid are permitted access.

## Bar

Virtually spotless despite being situated on a mining colony, this bar is an anomaly. Its cleanliness appears to be thanks, in large part, to an automated cleaning apparatus, the sides of which are covered in dire warning labels. The other patrons appear to be giving the machine a wide berth.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water

## Information

* Landing on Werlen requires a reputation of +50% with the Soromid; this cannot be bypassed through bribery at any standing and is currently impossible to achieve legitimately.
Za'lek Mephisto

This article is based on version 0.10.4.

## Description

A mighty ship, the Mephisto has grand energy and shielding management, and its shields allow it to shrug off a lot of abuse. A core of these ships can reduce even powerful fleets to slag in short order.

## Location

Za'lek Mephistos can be purchased at the following locations:

* Bedimann Shipyards, Bedimann (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Procyon Shipyards, Procyon
* Ruadan Bastion, Ruadan (Restricted)
* Ruadan Prime, Ruadan (Restricted)
* Sixbat Station, Zied

## Outfits

Za'lek Mephistos are equipped with the following outfits when purchased:

 Unicorp Eagle 7000 Engine
Unicorp D-68 Heavy Plating
Torloth

This article is based on version 0.9.0.

**Torloth** is a planet in the Cygnus system. It is controlled by the Empire.

## Description

Torloth is a heavy mining planet. It has rich ores and minerals in abundance with no local fauna to speak of. It's one of the strongholds of the Nexus corporation, housing some of their important ship factories, though the heavy gravity of the planet necessitates constructing larger ships off-world. Torloth produces ships exclusively for delivery to Nexus depots and endorsed shipyards.

## Bar

The spaceport bar is carved from a rich mineral deposit lending the walls a glimmering, reflective quality. The local brews often include minerals in their production process, giving them a rich, somewhat saline taste.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Turawee

This article is based on version 0.10.3.

**Turawee** is a planet in the Sarcophagus system. It is controlled by the Soromid.

## Description

There is literally a world of difference between Thymo and Turawee. Unlike its barren cousin, Turawee is a lush, comfortable world that was never charted even during the Third Growth. The Soromid, having few natural M-class planets at their disposal, take good care of this world. While most other factions would struggle with the trade-off between prosperity and ecology, the Soromid have managed to strike a perfect balance. Turawee may be the only inhabited planet in the galaxy whose environment has not been significantly altered in any way by its occupants.

## Bar

The Soromid are very protective of Turawee. Offworlders are allowed to land, but they have to abide by strict local rules. No smoking is allowed in this bar, nor can any unauthorized goods or substances be brought inside.

## Outfitter

* Engines Medium
* Heavy Weapons 1
* High Tech Upgrades 1
* Hulls Medium
* Low Tech Upgrades
* Missiles 1
* Missiles 2
* Plasma 1
* Plasma 2
* Soromid Elite Outfits
* Star Maps
* Systems High

## Shipyard

* Light Civilian Combat Ships
* Heavy Civilian Combat Ships
* Soromid Ships Small
* Soromid Ships Medium
* Soromid Ships Large

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Tricon Zephyr II Engine

This article is based on version 0.10.4.

## Description

A larger version of Tricon's original Zephyr intended for heavy fighters, the Zephyr II affords heavier fighters and bombers to move like scout ships. Its performance has not gone unnoticed by merchants either, resulting in its use for lightweight, time-critical shipping.

## Location

Tricon Zephyr II Engine outfits can be purchased at the following locations:

* Ambre, Pudas
* Arcturus Gamma, Arcturus
* Bedimann Shipyards, Bedimann
* Bolero, Delta Polaris
* Bon Sebb, Zied
* Caladan, Delta Pavonis
* Dolmen, Pastor
* Dvaer Prime, Dvaer
* Excelcior, Procyon
* Flach, Father's Pride
* Grandard, Ux
* Harnaar, Stint
* House Za'lek Central Station, Za'lek
* Huan'xi, Rhu
* Lorelei, Churchill
* Manis, Modus Manis
* Megas, Maus
* New Haven, New Haven
* Percola, Moordra
* Phee, Vlexon
* Ruadan Prime, Ruadan
* Sanchez, Teller
* Skater, Pisces Prime
* Vorca, Kretogg
* Warden's End, Kretogg
* Warnecke, Octavian
* Wikon, Monogram
* Ekta Station, Ekta

* Fury Station, Anger (If present)

* Rikaina, Vean (Restricted)

* Sabe, Nava

* Sigma Station, Protera (Restricted)

* SY-19, Vean

* SY-159, Aet

* SY-237, Rauthia

* SY-256, Aet

* SY-314, Seport

* SY-413, Rauthia

* SY-612, Rotide

* SY-894, Tobanna

* SY-920, Tobanna

* SY-1025, Rotide

* SY-1206, Tobanna

## Information

* Tricon Engines tend to have the highest or second-highest bonuses to Thrust, Maximum Speed, and Turn Rate; in exchange, they are more expensive, use more energy, and have a higher mass.
Ummula

This article is based on version 0.9.1.

**Ummula** is a planet in the Ulysses system. It is controlled by House Sirius.

## Description

Ummula is a wealthy residential planet. Its proximity to the Sirian core and the presence of a prestigious military academy in the system have given it all the the economic exposure it could want. On the flip side, taxes on Ummula are among the highest in Sirius space, so the population is mostly comprised of working class citizens.

## Bar

Many spaceport bars play music, but few spaceport bars allow their customers control over it. This one does. A central platform contains a control interface that patrons can use to request specific pieces of music to play in the bar. This being Ummula, customers have to pay a fee to access the controls.

## Outfitter

* Basic Outfits 2
* Engines Medium
* Heavy Weapons 2
* High Tech Upgrades 2
* Hulls Low
* Ion 2
* Missiles 1
* Missiles 2
* Sirius Elite Outfits
* Star Maps
Tuoladis

This article is based on version 0.10.3.

**Tuoladis** is an uninhabited star system.

## Jumps

* Doranthex
* Ingot (Hidden)
* Zacron

## Information

* Gold, Iron, Nickel, Platinum, Silicate, and Therite can be obtained from the asteroids here.
* There is a chance that entering Tuoladis will trigger a unique event that causes a large FLF and Dvaered force to enter the system from the Zacron and Doranthex jump points respectively. The event will also add news articles at Empire, Dvaered, Frontier, and Independent worlds and stations.
Za'lek Hephaestus

This article is based on version 0.10.4.

## Description

The crown of the House Za'lek Defence Fleet, these proud buttresses of the Za'lek's ideals frequently serve as the nerve centre of a Za'lek battle fleet, thanks to their superior sensor suite. The Hephaestus is rarely-seen, but commands respect.

## Location

The Za'lek Hephaestus can be purchased at the following locations:

* Sixbat Station, Zied

## Outfits

The Za'lek Hephaestus is equipped with the following outfits when purchased:

 Unicorp Eagle 7000 Engine
Unicorp D-68 Heavy Plating

## Information

* The Za'lek Hephaestus cannot be obtained in regular gameplay.
Varia

This article is based on version 0.9.1.

**Varia** is a planet in the Darkstone system. It is controlled by House Dvaered.

## Description

Varia is a Dvaered world, so it can't be called lush or relaxing. But it's the next best thing. The climate on Varia is as close to old Earth's as makes no difference, and the inhabitants of this world typically lead healthy, long lives. In fact, the planet is so nice that some feel it is wasted on the Dvaered, who misuse the bounty the planet offers for their crude, destructive forms of entertainment.

## Bar

Varia's bar is more like a bar complex than a bar. With multiple rooms, each decorated in different styles and each serving different beverages, the discerning alcoholic with money to spare could spend all week here without ever getting bored. Most of the merchants and businesspeople prefer to stick to the main room, however.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Kinetic 1
* Missiles 1
* Star Maps
* Systems Low

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Vilati Vilata

This article is based on version 0.10.2.

**Vilati Vilata** is a planet in the Daravon system. It is controlled by House Dvaered.

## Description

Frozen worlds are usually not colonized unless there is good reason. Vilati Vilata is no exception. The world offers a wealth of valuable natural resources, as well as expansive subglacial cavern systems that lend themselves quite well to human habitation. The Dvaered based, what would become, one of their most successful industrial franchises on this planet, so although nobody likes living here, the place is home to a sizeable number of workers.

## Bar

The bar is cold. It must be mentioned. Every effort has been made to minimize loss of heat from the building, but given the bar's close proximity to the spaceport, which is exposed to the elements, and the constant flow of customers, it has proven impossible to keep out the cold. This situation has given rise to a number of unkind jokes about the Vilati bar, which are told throughout the galaxy.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Engines Low
* Hulls Low
* Hulls Medium
* Kinetic 1
* Missiles 1
* Star Maps
* Systems Low

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Waldar

This article is based on version 0.10.2.

**Waldar** is a planet in the Porro system. It is controlled by House Sirius.

## Description

Waldar is a pleasant, well-balanced Sirian world. Gravity is close to Earth Gee and the sunlight is warm without being hot. Many Sirians would like to live here, but the local authorities keenly protect the planet's beauty. To this end, they tightly control the influx of new residents. Similarly, each family is not allowed to exceed a certain size, or risk eviction from Waldar.

## Bar

The spaceport bar is kept within the spaceport terminal. Visitors are not allowed out of the facility unless they have a permit to do so. Waldar is a controlled paradise - no tourists.

## Outfitter

* Basic Outfits 1
* Engines Cargo
* Engines Medium
* High Tech Upgrades 1
* Hulls Cargo
* Hulls Medium
* Missiles 2
* Sirius Elite Outfits
* Star Maps

## Shipyard

* Basic Civilian Ships
* Basic Trade Ships
* Light Civilian Combat Ships
Zaals

This article is based on version 0.10.2.

**Zaals** is a planet in the Sylph system. It is controlled by the Soromid.

## Description

A bit of an odd planet, Zaals has a rotational period almost (but not quite) identical to its orbital period. One day on Zaals lasts many, many cycles. The Soromid habitation here has been built on the side facing the sun, where conditions are still acceptable. It's actually the second iteration of the settlement, as the first iteration has begun to slip into the dark side. The current settlement is predicted to stay in the light for another forty cycles.

## Bar

This spaceport bar offers excursions to the old, abandoned spaceport that's in the twilight zone of the planet. To some adventurous types it can be quite thrilling to roam around such a large complex that has been completely left to the elements.

## Outfitter

* Basic Outfits 1
* Engines Cargo
* Engines Medium
* Hulls Cargo
* Hulls Medium
* Missiles 1
* Star Maps
* Systems Medium

## Shipyard

* Basic Civilian Ships
* Basic Trade Ships
Therite

This article is based on version 0.10.2.

## Description

Therite is an extremely rare compound that is mainly formed through extreme radiation. Although there are multiple theories, the dominant one speculates that it is a quasi-matter projection of self-interfering radiation. However, even without understanding the exact physics behind it, engineers have found a wide range of use for it in a diversity of high-end materials applications, from sub-space sensors to reinforced armours, leading to a constant and large demand for it.

## Location

Therite can be obtained from asteroids in the following star systems:

* Alteris
* Apez
* Arcturus
* Fidelis
* Flok
* Gold
* Hakoi
* Haven
* Knave
* NGC-7786
* NGC-10452
* NGC-11718
* Overture
* Pas
* Provectus Nova
* Qorel
* Salvador
* Senara
* Tuoladis
* Vega
* Zied

## Information

* The price of Therite is constant and does not change.
* Therite can potentially be obtained from the 'Derelict' event as long as the player's fleet has more than 10 tons of cargo space free.
* Therite can be traded to the Dvaered Boss in Dvaer, the Empire Administrator in Gamma Polaris, the Sirius Shepherd in Kiwi, the Soromid Chief in Feye, or the Za'lek Supervisor in Ruadan for 3,000 credits per ton.
Worscha

This article is based on version 0.9.2.

**Worscha** is a planet in the Kyo system. It is controlled by House Sirius.

## Description

Worscha is a relatively wealthy Sirian world with a mild climate and pleasant planetary conditions. Its rotation is a bit on the long side, about 25% longer than that of old Earth, which has led to the daily rhythm being a little slower than elsewhere.

## Bar

Many Sirian bars have some sort of layout separation for the various echelons, but Worscha's bar doesn't have anything of the sort. This sometimes leads to Sirian traders getting confused, as they are used to placing themselves in the correct section of the bar.

## Outfitter

* Basic Outfits 2
* High Tech Upgrades 1
* Hulls Medium
* Hulls Elite
* Ion 2
* Laser 1
* Low Tech Upgrades
* Missiles 1
* Sirius Elite Outfits
* Star Maps
* Systems Low

## Shipyard

* Basic Civilian Ships
* Light Civilian Combat Ships

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Za'lek Bomber Drone Bay

This article is based on version 0.10.4.

## Description

This bay can launch two wings of bomber drones capable of bombarding enemy capital ships into submission without the mothership ever coming into danger. It comes with all the devices required for the maintenance and flight of the drones.

## Location

Za'lek Bomber Drone Bay outfits can be purchased at the following locations:

* Bedimann Shipyards, Bedimann (Restricted)
* Bon Sebb, Zied
* Excelcior, Procyon
* House Za'lek Central Station, Za'lek (Restricted)
* Ruadan Bastion, Ruadan (Restricted)
* Ruadan Prime, Ruadan (Restricted)
* Tesla Station, Xeric (Restricted)
* Warnecke, Octavian
Weakness Harmonizer AI

This article is based on version 0.10.4.

* 10% additional damage for each hostile ship of same class or higher within 2000 distance.

## Description

This is an upgrade to the sensor systems that is able to learn from nearby hostile ships common weaknesses. The AI is able to extract subtle features that the human eye misses and extrapolate into great detail to point out weaknesses in enemy ships. The more ships it is able to analyse and extrapolate from, the stronger the effect.

## Location

Weakness Harmonizer AI outfits can be purchased at the following locations:

* Agino, Zintar
* Astana, Ux (Restricted)
* Atryssa, Za'lek
* Bastion Station, Pultatis
* Bon Sebb, Zied
* Burnan, Scarlet
* Darkshed, Alteris
* Excelcior, Procyon
* Fairfax Station, Zintar (Restricted)
* Fort Sirius, Vanir (Restricted)
* Fort Voproid, Voproid (Restricted)
* Gamma Station, NGC-11718 (Restricted)
* Gorgate, Mirror
* Hartwell Station, Father's Pride (Restricted)
* Heronus Orbital, Uridhrion (Restricted)
* Heronus, Uridhrion (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Jaxheen, Longbow
* Jeronon, Stint
* Melendez Dome, Qex
* Memory of Sorom, Feye (Restricted)
* Minerva Station, Limbo
* Moorline Station, Moor (Restricted)
* Nanek, Allous
* Nocalin, Malebolge
* Paxadon, Jackson
* Phosarrus, Hasselt
* Polaris Prime, Gamma Polaris
* Rogan, Sirou
* Ruadan Bastion, Ruadan (Restricted)
* Ruadan Prime, Ruadan (Restricted)
* Scorpion Station, Hadosh (Restricted)
* Sirius Ordnance, Aesir (Restricted)
* Stein, Stelman
* Stormy, Eiger
* Tesla Station, Xeric (Restricted)
* Ummula, Ulysses
* Wonclock, Sylph
* Zalebus, Kansas
* Ekta Station, Ekta

* Fury Station, Anger (If present)

* Rikaina, Vean (Restricted)

* Sabe, Nava

* Sigma Station, Protera (Restricted)

* SY-19, Vean

* SY-159, Aet

* SY-237, Rauthia

* SY-256, Aet

* SY-314, Seport

* SY-413, Rauthia

* SY-612, Rotide

* SY-894, Tobanna

* SY-920, Tobanna

* SY-1025, Rotide

* SY-1206, Tobanna
The Wringer

This article is based on version 0.9.1.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The Wringer** is an Independent space station in the Suna system.

## Description

The Wringer is actually called Ulysses Outpost, but apart from a few worn, rusted name plates there is nothing that reminds the people onboard of that name. Once an outlying scientific installation of the Old Empire, the facility was abandoned as the funds needed to keep it running dried up under ever increasing budget cuts following the end of the Empire's golden age. Since then, the station has been claimed by petty criminals and loners, people who are persona non grata in whatever region they come from, but are unwilling or unable to turn pirate. Needless to say, the Wringer is not the most pleasant of places, and few come here by choice. Even the Touched avoid the Wringer, despite the fact that Suna is within Sirius borders.

## Bar

The Wringer doesn't have a clear infrastructure, but most people agree that this compartment counts as the spaceport bar. It distinguishes itself by having slightly more drunks lying in the corners than the rest of the station, thanks to the availability of booze at the fenced-off bar on one side.

## Information

* The Wringer's bar is the starting location for the Academy Hack mission string and serves as the starting and landing location for several of the Heretic string missions.
Tulla

This article is based on version 0.9.1.

**Tulla** is a planet in the Copernicus system. It is controlled by House Za'lek.

## Description

Tulla is an utterly insignificant world. It is primarily the space equivalent of a suburb, with a large residential population and basic facilities to service them and allow them contact with the wider galaxy, but as a whole the world is very boring.

## Bar

This bar is standard in almost all respects, though the food is respectable.

## Outfitter

* Basic Outfits 1
* Ion 1
* Laser 1
* Low Tech Upgrades
* Star Maps
Ulysses

This article is based on version 0.10.4.

## Ulysses

### Presence

Sirius: 333
Trader: 206
Independent: 170

### Features

Plasma Storm (-50% energy and -50% stress dissipation)

## Services

### Blackmarket

No

**Ulysses** is a star system that is controlled by House Sirius.

## System

* Socrates Military Academy (Restricted)
* Ulysses III
* Ulysses IV
* Ummula
* Vao Vos

## Jumps

* Adraia
* Mirror
* Peogas
Vlexair

This article is based on version 0.9.0.

**Vlexair** is a planet in the Vlexon system. It is controlled by House Dvaered.

## Description

Vlexair is a harsh, frozen world. Formerly a lush paradise, an internal cataclysm caused its molten core to solidify, resulting in an ice age. Virtually no flora or fauna exist outside of the station. Due to its an extremely dangerous environment, it's proven suitable only to the Dvaered workers.

## Bar

The Vlexair bar is small, as far as Dvaered bars go. There's not much variety of drink other than the standard Dvaered grogs.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Uhriabi-9

This article is based on version 0.9.1.

*"Once a highly prosperous planet of the Old Empire, Uhriabi-9 was tragically struck by a large asteroid, causing large amounts of volcanic activity and reducing the planet to a lifeless state."*

― description of Steiner

**Uhriabi-9** is an uninhabited planet in the Uhriabi system. It was formerly habitable, and was one of the Old Empire's successful planets. However, an asteroid struck the planet, turning it into a lifeless volcanic rock. The space station Steiner, formerly used by the inhabitants of Uhriabi-9, became a popular tourist destination due to its closeness to the devastated planet.

## Trivia

* Uhriabi-9 is misspelt "Uhrabi-9" in the raw description of Steiner.
Trevis Cloister

This article is based on version 0.9.0.

**Trevis Station** is a space station in the Duros system. It is controlled by House Sirius.

## Description

Trevis Station is the local law enforcement base. It is fairly small and only has a limited number of ships available, but given how quiet this sector of space is most of the time it can deal with whatever incidents do occur.

## Bar

Trevis Station is one of those places where young military personnel are stationed to get some field experience under their belt before being sent to the more dangerous systems. Many of them will complain at each other in the bar about how bored they are and how they hope to get a real position sometime soon, but the more experienced soldiers know that few posts are as enviable as the ones on Trevis.

## Outfitter

* Basic Outfits 1
* Engines Low
* Engines Medium
* Ion 1
* Missiles 2
* Star Maps

## Information

* Landing on Trevis Station requires a standing of +50% with House Sirius; this cannot be bypassed through bribery at any standing and is currently impossible to achieve legitimately.
Zesta

This article is based on version 0.9.2.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

**Zesta** is a planet in the Akra system. It is controlled by the Proteron.

## Description

Mineral-rich, but unbearably hot, Zesta has been established as a high-intensity mining colony by the Proteron. Water and ice taken from Amianta is routinely used as part of the extraction process, and to prevent severe burns to the miners.
Vigilance

This article is based on version 0.10.3.

## Description

The Vigilance is the embodiment of Dvaered philosophy. Featuring immense energy reserves and six weapon hardpoints, it's designed to hit as hard as possible with forward weapons. Given its Dvaered origins, it possesses inferior technology relative to its counterparts.

## Location

The Vigilance can be purchased at the following locations:

* Akios Station, Xavier (Restricted)
* Arashu, Botarn
* Arcturus Gamma, Arcturus (Restricted)
* Belltower Station, Ariadus (Restricted)
* Bolero, Delta Polaris
* Burnan, Scarlet
* Chriik, Lazuli
* Eclipse Station, Daravon (Restricted)
* Eist Shipyard, Dvaer (Restricted)
* Europea, Tau Prime
* Gath Station, Druss (Restricted)
* Gorchenchev Shipyards, Margarita (Restricted)
* Griffin III, Griffin
* House Za'lek Central Station, Za'lek (Restricted)
* Lanze, Margarita
* Manuel Station, Goddard
* Marius Station, Raelid (Restricted)
* Maus Station, Maus (Restricted)
* Memory of Sorom, Feye (Restricted)
* Moorline Station, Moor (Restricted)
* Nocalin, Malebolge
* Onyx Shipyard, Urbanus
* Procyon Shipyards, Procyon
* Rockhardt, Paradox
* Savoy, Newmarch
* Sixbat Station, Zied
* Stalwart Station, Darkstone (Restricted)
* Taxumi IIIa, Taxumi (Restricted)
* Totoran, Beeklo
* Turawee, Sarcophagus
* Ummula, Ulysses
* Wikon, Monogram
* Zaren, Palin
* Skona, Korifa

## Outfits

The Vigilance is equipped with the following outfits when purchased:

 Unicorp Falcon 1300 Engine
Unicorp D-24 Medium Plating
Water

This article is based on version 0.10.3.

## Description

An unusual chemical that we humans take for granted, water is necessary for sustaining human life and useful in many industries due to its unique properties. While common, it is not evenly dispersed throughout the galaxy, leading to heavy concentrations in some areas and a complete absence of water in other areas.

## Location

As a commodity, Water can be bought and sold at any port with a commodity service. Water can also be obtained from asteroids in the following star systems:

* Anrique
* Diadem
* Druid
* Eisenhorn
* Euler
* Felzen
* Fern
* Fertile Crescent
* Fried
* Gammacron
* Gorman
* Hargen
* Hephaestus
* Herakin
* Humdrum
* Kohler
* Limbo
* NGC-1098
* NGC-1317
* NGC-2954
* NGC-8338
* NGC-9415
* NGC-12108
* NGC-14549
* Nougat
* Nunavut
* Olympus
* Poller
* Poltergeist
* Provectus Nova
* PSO
* Rei
* Rhu
* Stone Table
* Straight Row
* Suk
* Suna
* Tartan
* Teller
* Tomas
* Undergate
* Unicorn
* Valerie
* Volus
* Westhaven
* Willow
* Xavier
* Xeric
* Tobanna
Watchers

The Watchers is a knightly order designed and founded by the Teluna Empress Camilia I, in conjunction with her formalization of the Regnum Caelorum as a religious and governmental institution. The Watchers' goal is to protect the material realm from the predations of the outer planes, regardless of origin. The Watchers will guard against outside influence in the form of the fiendish, the celestial, the far realm, the elemental, the fey, or the shadow, anything not of the material plane itself. Every recruit, after passing secretive rites and rigorous training, will swear an oath and be elevated to the position of a full Watcher, with many ranks and titles beyond that.

While the familiar vision of a Watcher is that of a powerful warrior dressed in full plate and wielding sword and shield in defense against the most recent Infernal Invasion, they are as numerous in form and function as any organization. In addition to the aforementioned warrior, there are scribes, mages, priests, spies, politicians, surgeons, entertainers, and so on. The Watchers are an old order, and have members in all levels of society through-out nearly every region of the known world.
TeraCom Medusa Launcher

This article is based on version 0.10.1.

## Description

The Medusa class EMP cruise missile is a nonlethal weapon designed to knock out a ship's internal systems, rendering it harmless and ready for boarding. The warhead does only limited damage, so even lightly armoured targets can effectively be disabled with this weapon. However, the Medusa is not the most agile missile on the market.

## Location

Teracom Medusa Launchers can be purchased at the following locations:

* Akios Station, Xavier (Restricted)
* Anubis, Tau Prime
* Atalanta, Karman
* Bastion Station, Pultatis
* Belltower Station, Ariadus (Restricted)
* Bon Sebb, Zied
* Brooks, Arcturus
* Burnan, Scarlet
* Chriik, Lazuli
* Cornwal Ordinance, Undergate
* Crow, Corvus
* Crylo, Apez
* Dolmen, Pastor
* Dundrop Station, Botarn
* Dvaered High Command, Dvaer (Restricted)
* Eclipse Station, Daravon (Restricted)
* Em 1, Hakoi
* Europea, Tau Prime
* Excelcior, Procyon
* Fairfax Station, Zintar (Restricted)
* Fernando Station, Ogat (Restricted)
* Flach, Father's Pride
* Gamma Station, NGC-11718 (Restricted)
* Gath Station, Druss (Restricted)
* Geron, Goddard
* Godtra, Torg
* Golem, Palin
* Gorgate, Mirror
* Grandard, Ux
* Heii, Symm
* Heronus Orbital, Uridhrion (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Hurne Station, Gutter
* Jaan, Cygnus
* Jankelo, Kansas
* Janko, Ariadus
* Jaxheen, Longbow
* Jermose, Zintar
* Laarss, Dvaer
* Lanze, Margarita
* Lorelei, Churchill
* M.K., Oberon
* Maatsu, Neon
* Madeleine Station, Waterhole (Restricted)
* Mannannan, Fidelis
* Manuel Station, Goddard
* Marauder Station, Millstone (Restricted)
* Marius Station, Raelid (Restricted)
* Maus Station, Maus (Restricted)
* Morgan Station, Farizel (Restricted)
* Myuirr Station, Radix (Restricted)
* New Haven, New Haven
* Omar, Millstone
* Onar, Blunderbuss
* Pauldur, Nixon
* Paxadon, Jackson
* Phosarrus, Hasselt
* Pokyos Station, Brendon (Restricted)
* Rockhardt, Paradox
* Rogan, Sirou
* Rostra, Straight Row
* Ruadan Bastion, Ruadan (Restricted)
* Scorpion Station, Hadosh (Restricted)
* Seanich, Delta Pavonis
* Sharak, Opal
* Silverstone, Symm
* Sirius Ordnance, Aesir (Restricted)
* Sroolu, An'ku
* Stalwart Station, Darkstone (Restricted)
* Taxumi IIIa, Taxumi (Restricted)
* Thymo, Sarcophagus
* Trevis Station, Duros (Restricted)
* Turawee, Sarcophagus
* Ummula, Ulysses
* Utsuwa, Blunderbuss
* Vinooso, Sleuth
* Vorca, Kretogg
* Waldar, Porro
* Wikon, Monogram
* Wonclock, Sylph
* Zalebus, Kansas
* Fury Station, Anger (If present)

* Protera Sigma, Protera

* Rikaina, Vean (Restricted)

* Sigma Station, Protera (Restricted)

## Information

* The TeraCom Medusa Launcher is an EMP weapon; EMP weapons deal 100% more damage to ship shielding, but they do no damage to ship armour and they lack any knockback effects.
Za'lek Reaper Launcher

This article is based on version 0.10.4.

## Description

This weapon stretches the term 'miniaturized drone' nearly to its breaking point. It is effectively a slimmed-down standard drone platform with almost everything replaced in favour of a huge ferromagnetohydraulic bomb. It is the Za'lek's answer to torpedoes from less advanced nations, and an eloquent answer it certainly is.

## Location

Za'lek Reaper Launcher outfits can be purchased at the following locations:

* Bedimann Shipyards, Bedimann (Restricted)
* Bon Sebb, Zied
* Excelcior, Procyon
* House Za'lek Central Station, Za'lek (Restricted)
* Ruadan Bastion, Ruadan (Restricted)
* Ruadan Prime, Ruadan (Restricted)
* Tesla Station, Xeric (Restricted)
* Warnecke, Octavian