recursal/Fanatic-Fandom huggingface dataset:
The Evil Within Wiki/Top section

Welcome to the *The Evil Within* Wiki
the *The Evil Within* and *The Evil Within 2* compendium by the players, for the players.
We are currently maintaining 662 pages (155 articles).
Please feel free to contribute by creating new articles or expanding existing ones.

What is *The Evil Within*?

The Evil Within is a return to pure horror from one of the genres most illustrious veterans, Shinji Mikami. Designed to make your blood run cold, The Evil Within threatens your very survival, and only efficient management of resources and constant vigilance can secure your life in this world of terror and death. The Evil Within is available on the Xbox 360, Playstation 3, and PC.

The Evil Within 2 is the latest evolution of survival horror, from mastermind Shinji Mikami, putting Sebastion into the STEM once again. Keeping the same elements of horror as the first game, your survival is now much more a product of your decisions. Do you fight your fears head on, try to avoid them and use the environment to your advantage, or just run like hell and hope they don't catch you? The Evil Within 2 will be available on the Xbox One, Playstation 4, and PC on October 13th, 2017.

* Achievements and Trophies
* PC Console Commands
* System Requirements
* Achievements and Trophies
* System Requirements
* Release Date

Characters

* Joseph Oda
* Julie Kidman
* Leslie Withers
* Lily Castellanos
* Marcelo Jimenez
* Mobius
* Oscar Connelly
* Sebastian Castellanos
* Tatiana Guiterrez
* Valerio Jimenez

* Joseph Oda
* Julie Kidman
* Leslie Withers
* Lily Castellanos
* Marcelo Jimenez
* Mobius
* Oscar Connelly
* Sebastian Castellanos
* Tatiana Guiterrez
* Valerio Jimenez

Inventory

* Items
* Weapons
* Abilities
* Archives

* Items
* Weapons
* Abilities
* Archives

Enemies

* Bosses
* The Haunted
* Ruvik
* Boxman
* Humanoid Enemy
* Re-Bone Laura
* The Butcher
* Lost

* Bosses
* The Haunted
* Ruvik
* Boxman
* Humanoid Enemy
* Re-Bone Laura
* The Butcher
* Lost

Locations

* Beacon Mental Hospital
* Union
* Locker Keys
* Map Fragments

* Beacon Mental Hospital
* Union
* Locker Keys
* Map Fragments

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.
Training

*This article is a stub. You can help Mirage: Arcane Warfare Wiki by expanding it.*

Learn more about how to play Mirage: Arcane Warfare. Visit the following sites for tactics, info on gameplay mechanics and tips on how to play:

## Combat Primer - Steam

See the Combat Primer on Steam for descriptions of mechanics and attacks.

## Ability Primer - Steam

See the Ability Primer on Steam for information on how abilities function.

## Combat - Intermediate - Steam

See the Intermediate Combat Guide on Steam for intermediate-level techniques.

## Official Forum - Training

Visit the Training section of the Mirage forum to review player and developer guides, and receive help directly.
Chapter 5 - Inner Recesses

**Chapter 5 - Inner Recesses** is the fifth chapter of the game The Evil Within.

## Archives

* Church Floor Collapses
* Parishioner Found
* Patients Claim Abuse
* Wedding Invitation

## Locker Keys

* Once in the lower part of the Asylum, look for a rat running around with a statue on its back. Shoot the statue (and the rat, if you'd like) for the key.
* Once you save Julie Kidman from drowning, move to the cell area and check the third cell on the right. Here, there's a statue, but you'll have to break the lock to get in.
* Once you've recovered both Julie and Joseph Oda, fight the enemy that appears. She'll chase you down a hall. After you defeat her, go to the room you first encountered her in, and open the locker to get a statue. Shoot the bat that is carrying it to get the key.
Mirage: Arcane Warfare Wiki/Top section

Welcome to the Official **Mirage: Arcane Warfare Wiki**!
The most comprehensive source of information about Mirage - Arcane Warfare. We are currently maintaining 301 pages (42 articles), written by 29,674,426 users.
Please feel free to contribute by creating new articles or expanding existing ones.

About Mirage: Arcane Warfare

Mirage: Arcane Warfare is a skill-based multiplayer FPS developed by Torn Banner Studios that lets you tear your enemies limb from limb with destructive magic and melee combat. Experiment and find your perfect playstyle between six diverse classes including stealthy assassins, hulking brutes, powerful mages and more. With an unparalleled focus on truly feeling in control of your magic and sword, Mirage demands combat creativity and will challenge you like never before.

Mirage is scheduled to be released on May 23, 2017. The game's closed beta phase began on March 27, 2017 and entered open beta on May 11, 2017. The game is currently available on Steam.

Content

Classes

Game modes

Maps

Customization

Training

Troubleshooting
Mirage: Arcane Warfare Wiki

Welcome to the Official **Mirage: Arcane Warfare Wiki**!
The most comprehensive source of information about Mirage - Arcane Warfare. We are currently maintaining 301 pages (42 articles), written by 29,674,426 users.
Please feel free to contribute by creating new articles or expanding existing ones.

About Mirage: Arcane Warfare

Mirage: Arcane Warfare is a skill-based multiplayer FPS developed by Torn Banner Studios that lets you tear your enemies limb from limb with destructive magic and melee combat. Experiment and find your perfect playstyle between six diverse classes including stealthy assassins, hulking brutes, powerful mages and more. With an unparalleled focus on truly feeling in control of your magic and sword, Mirage demands combat creativity and will challenge you like never before.

Mirage is scheduled to be released on May 23, 2017. The game's closed beta phase began on March 27, 2017 and entered open beta on May 11, 2017. The game is currently available on Steam.

Content

Classes

Game modes

Maps

Customization

Training

Troubleshooting

Videos

Featured images

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Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Team Objective

*This article is a stub. You can help Mirage: Arcane Warfare Wiki by expanding it.*

**Team Objective** is a type of game mode in Mirage: Arcane Warfare. Join your teammates to complete various objectives. There are several kinds of Team Objective modes:

## Capture Point

See the Capture Point article for description.

## Plant the Jinn

See the Capture the Flag article for description.

## Pushable

See the Pushable/Payload article for description.

## Multi-Stage

Several multi-stage objective maps are available. Complete the lore-driven objectives in each map to fight for your team's cause or defend your territory!

**Team Objective Bazaar**

*As the Azar, begin your assault on the Bashrahni by storming the dockside marketplace and make your way through the lower city. Defend your city as the Bashrahni!*
The Azar must Capture Glyphs to control the drawbridge to the lower city. Once inside the lower city, push the Ark to the portal to gain access to the Academy of Bashrahn.

Video Flythrough

**Team Objective - Academy**

*As the Azar, continue your assault against the Bashrahni and attack the Academy of Bashrahn to free the jinn trapped in the Observatory tower! Stand and defend your academy as the Bashrahni!*
The Azar continue their attack against the Bashrahni by Capturing Glyphs to weaken the locks to the Academy gates. Once inside the gates, escort the Ark to the Observatory and free the Jinn!

Video Flythrough

**Team Objective - Ravine**

*The Bashrani seek vengeance and attack the exiled Azar in their homes in the desert!*
As the Bashrahni, assault the ancient temple ruins to Capture Glyphs and break the seal guarding the entrance to the Ravine. Once in the ravine, Plant the Jinn to destroy the Azar's jinn reserves!

Video Flythrough
Arena

*This article is a stub. You can help Mirage: Arcane Warfare Wiki by expanding it.*

**Arena** is a type of game mode in Mirage: Arcane Warfare.

## Description

*Be the Last Team Standing in a 3v3 battle!* Kill the opposing team to win the round; the team that wins five rounds first, wins! If the match timer runs out before the opposing team is killed, the team with more players standing wins the round. If both teams have the same number of players remaining, the round ends in a draw.

Matches are held in smaller maps exclusive to arena mode.
Chapter 9 - The Cruelest Intentions

**Chapter 9 - The Cruelest Intentions** is the ninth chapter of the game The Evil Within.

## Locker Keys

* Before entering the mansion, there's a statue in the tree immediately to the right of the entrance.
* When you fall into the trap where you get pulled into a grinder, shoot the mine above to stop it. Take the door that follows into the room, and on the desk near the door there's a statue with a key.
* In the room where you get the low dial puzzle, look up for a statue you can shoot down.
* When you're in the burning barn, go to the top and to the hay bales to the right of the window. Set fire to them for a statue and key.
Lost Sphear Wiki/Top section

Welcome to the *Lost Sphear* Wiki
the *Lost Sphear* compendium by the players, for the players.
We are currently maintaining 401 pages (81 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

What is *Lost Sphear*?

The next evolution in this new golden age of JRPG’s arrives with LOST SPHEAR, bringing a fresh take on classic RPG gameplay! A young man, who suffered a phenomenon that he had never seen, faces an ominous power that threatens the fabric of reality. Awaken the power of Memory to restore what was lost! Muster different Memory and craft the world around you in a journey to save the world.

Characters

* Characters
	+ Kanata
	+ Lumina
	+ Locke
	+ Van
	+ Sherra
	+ Obaro
* Skills
* The Lost Phenomenon
* Memories
* Enemies
* NPCs
* Shops

* Characters
	+ Kanata
	+ Lumina
	+ Locke
	+ Van
	+ Sherra
	+ Obaro
* Skills
* The Lost Phenomenon
* Memories
* Enemies
* NPCs
* Shops

Equipment

* Vulcosuit
	+ Paradgim Drive
* Weapons
	+ Bits
* Armors
* Items
* Quest Items
* Artefacts

* Vulcosuit
	+ Paradgim Drive
* Weapons
	+ Bits
* Armors
* Items
* Quest Items
* Artefacts

World

* Lore
* Terramite
* World Map
* Locations
* Dungeons
* Quests

* Lore
* Terramite
* World Map
* Locations
* Dungeons
* Quests

Guides

* How to Play Guide
* System Requirements
* Release Date

* How to Play Guide
* System Requirements
* Release Date
Capture Point

*This article is a stub. You can help Mirage: Arcane Warfare Wiki by expanding it.*

**Capture Point** is a type of game mode in Mirage: Arcane Warfare.

## Description

*Race the opposing team to capture Glyphs, repositories of Jinn from ancient days!* A mode for 6v6, capture points to score; the team that reaches the score limit first wins! If the match timer runs out before the score limit is reached, the team with the highest score wins. If both teams have the same score when the timer expires, the match enters Overtime!

Glyph: A capture point marked by a mechanical glyph will unlock. Once captured, more glyphs will unlock around the map.

Capture the points to score. Each Glyph is worth 20 points.

An opposing player can contest capture by standing close to the capture point. Eliminate or drive the opponents away from the capture point to plan the jinn.

A secondary objective called the Demiglyph may unlocks periodically; this is a Secondary Capture Point and is worth 10 points.

### Scoring

* The first team to 100 points wins
* Capturing the Glyph is worth 20 points
* Capturing the Demiglyph is worth 10 points

## List of Maps

* Bridge
* Mirrors
* Rock Bottom
* Sunken City
Mirage: Arcane Warfare Wiki/Bottom section

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Bashrahn

*This article is a stub. You can help Mirage: Arcane Warfare Wiki by expanding it.*

The base of the Bashrahni Emirate and the center of the Bashrahn/Azar conflict. This city contains landmarks such as the Academy and the Bazaar.

## Lore History

Bashrahn was originally settled by the ancient people of Nankur after the Dihnan Genisis. The magic harnessed from the Jinnaye caused high productivity and the quick development of the city. It grew into a city-state with the philosophies of the governing Bashrahni Emirate.
Chapter 10 - The Craftsman's Tools

**Chapter 10 - The Craftsman's Tools** is the tenth chapter of the game The Evil Within.

## Locker Keys

* When you go through a bunch of traps and monsters after activating the power, go back to the room you started in. Here, there's a statue in the room with the spiked ceiling. Avoid the experience, as you'll likely die if you try and get both.
Mirage: Arcane Warfare

**Mirage: Arcane Warfare** is a skill-based multiplayer FPS developed by Torn Banner Studios that lets you tear your enemies limb from limb with destructive magic and melee combat, in a mystical fantasy setting that incorporates elements of Persian and Arabian inspired art and architecture. Ornate palaces and exotic desert oases are the setting for some gory up-close combat. Experiment and find your perfect playstyle between six diverse classes including deadly assassins, hulking brutes, powerful mages and more. With an unparalleled focus on truly feeling in control of your magic and sword, Mirage demands combat creativity and will challenge you like never before.

Mirage is scheduled to be released on May 23, 2017. The game's closed beta phase began on March 27, 2017 and entered open beta on May 11, 2017. The game is currently available on Steam.

## Key Features

* Wield the destructive power of magic and melee combat with the tight control of an FPS
* Dynamic gore system makes limbs fly, blood gush and heads decapitate in cathartic, joyful destruction
* Gameplay demands time and patience to master with skill-based, competitive combat that feels like a sword fight from 20 feet away
* Team-based multiplayer combat expands from close quarters melee to ranged magic attacks, providing an endless variety of tactical choices, yet instant fun and familiarity for FPS fans
* With options for every playstyle, battle in a variety of team-based multiplayer modes and harness six diverse character classes with a selection of combat loadouts
* Unreal Engine 4 powered graphics
* Steal ancient magic artifacts and assault opulent palaces in objective-based multiplayer modes
* An innovative new multiplayer matchmaking system or classic server browser functionality
* Hundreds of voice commands let you explore the unique personalities of a colorful cast of characters

## External Links

* Official Website
* Mirage on Steam
Pushable/Payload

*This article is a stub. You can help Mirage: Arcane Warfare Wiki by expanding it.*

**Pushable/Payload** is a type of game mode in Mirage: Arcane Warfare.

## Description

*Battle the opposing team in a race to push the Ark of Dinah into the opposing team's vault and release the jinn!* A mode for 6v6, escort the neutral Ark to score points; the team that reaches the score limit first wins! If the match timer runs out before the score limit is reached, the team with the highest score wins. If both teams have the same score when the timer expires, the match enters Overtime!

Stand near the Ark to move it. An opposing player can contest by standing close to the Ark. The team with more players in proximity will push the ark. Eliminate, outnumber, or drive the opponents away from the ark to move it.

A secondary objective called the Demiglyph unlocks periodically; this is a Capture Point and is worth 10 points. A single opponent can contest any number of players.

### Scoring

* The first team to 100 points wins
* Delivering the Ark is worth 30 points
* Capturing the Demiglyph is worth 10 points

## List of Maps

* Courtyard
* Drydock
* Lighthouse
Mount Nankur

*This article is a stub. You can help Mirage: Arcane Warfare Wiki by expanding it.*

Mount Nankur is the base of the Azar Cabal. It is situated in the desert near the city of Bashrahn.

## Lore History

The ancient people of Nankur thought the mountain to be the gateway of what they called "the Four Heavens", which was later understood to be the Sha’ilum. Its peak was shattered during the Dinahn Genesis by the intensity of Dinah's magic. After the rise of the Bashrahni, exiles from the city began to poulate the mountain and its surroundings, eventually forming the Azar Cabal.
Capture the Flag

*This article is a stub. You can help Mirage: Arcane Warfare Wiki by expanding it.*

**Capture the Flag** is a type of game mode in Mirage: Arcane Warfare.

## Description

*Race the opposing team to plant your Jinn into the opposing team's vault and release or capture their jinn!* A mode for 6v6, plant your team's jinn to score points; the team that reaches the score limit first wins! If the match timer runs out before the score limit is reached, the team with the highest score wins. If both teams have the same score when the timer expires, the match enters Overtime!

Your team's jinn and the opposing team's jinn will appear in a lamp at a fixed location. Once unlocked, the jinn can be picked up by a member of that team. An opposing player cannot pick up the other team's jinn.

Deliver the jinn to the capture point near the enemy's base to score. Kill the opposing team's carrier to force their jinn to drop; if the jinn is not picked up again, it will return to the lamp after a few seconds. The jinn carrier is possessed! This player is marked by both a HUD marker and a set of six glowing arms.

An opposing player can contest capture by standing close to the capture point. Eliminate or drive the opponents away from the capture point to plan the jinn.

A secondary objective called the Demiglyph unlocks periodically; this is a Capture Point and is worth 10 points.

### Scoring

* The first team to 100 points wins
* Planting the jinn is worth 20 points
* Capturing the Demiglyph is worth 10 points

## List of Maps

* Bridge
* Courtyard
* Drydock
* Lighthouse
Lumina

Weapon | Melee

**Lumina** is a **character** in **Lost Sphear**.

## Official In-Game Summary

Kanata’s childhood friend and a girl who drifted into Eru when she was little.

She is average in both physical ability and magical disposition, but she accompanies Kanata and the others as an escort using her self-taught melee techniques.

While there are times when she throws her fists at Kanata and Locke, whom she is close friends with, she is really a polite and gentle girl who is considerate of her opponents.

When she first came to town, she neither laughed or cried, but she gradually regained her emotions by meeting Kanata.

For that reason, she shows deep affection for Kanata, but whether it is an affection of friendship or one of love is something that even she herself does not know.

Read more at http://gematsu.com/2017/06/lost-sphear-details-world-battle-system-main-characters#6xfRdSpa53sgpHF6.99
Vigilist

*This article is a stub. You can help Mirage: Arcane Warfare Wiki by expanding it.*

**Vigilist** is one of the playable classes in Mirage: Arcane Warfare.

## Statistics

* **Health:** High
* **Speed:** Medium

## Description

"*A stalwart defender that supports her teammates with her control over the battlefield and knockaround capabilities.*"

The stalwart Vigilist is an ally's best friend. She protects those she loves and aids in the destruction of others. She is the first line of defense.

## Abilities

### Q abilities

* **Ward Strike:** Fire a magical shield that staggers enemies on hit.

### E abilities

* **Disperse:** Rise above the battlefield before slamming back into the ground, pushing back any nearby enemies.
* **Surge:** Summon a massive wave that knocks down any target in its path.

### F abilities

* **Iron Dome:** Spawn a protective shield bubble around you.
* **Barrier:** Project a shield that blocks projectiles and prevents enemies from charging through.
Lore

The world of **Lost Sphear** is primarily formed from the **Memories** of those who occupy it.

## Official Description

It is said that the moon created the world…

I heard such a fairy tale a long time ago…

It was around the time when my mother was still around…

It is said that the world often disappeared, and that it was often reborn…

Even now, I still remember. The “moon” depicted in my picture book…

Big… unfeeling… beautiful… dreadful…

But, that is a fairy tale. The moon does not say anything, it does not do anything…

That was truly a long time ago…

## Trailer Summary

In a broken world of lost memories...

Only one hero can save us all...

A self-taught swordsman...

A protector from monsters....

With the power of memories...

And a band of friends...

When a memory is lost, part of this world disappears...

The people of this world call it "Lost"...

A journey of discovery...

Memories restored....

Legends say the moon created the world...
Weapons

There are a variety of **weapons** in **Lost Sphear**.

## Summary

### Kanata

* Proven Might - Attribute: None. Finely honed like no other. A sword blessed with rare sharpness and durability.

### Van

* Spin Tricks - Attribute: None. Bits formed from a medley of cogs. Powerful enough to make the ground tremble and shake.

### Lumina

* Warrior Fist - Attribute: none. Developed for combat, these gloves both look flashy and have a great punching power.

### Obaro

* Spearwand - Attribute: None. Its form morphs between a wand and a spear to match the wielder's magical intent.

*This article is a stub. You can help Lost Sphear Wiki by expanding it.*
Lost Sphear Wiki/Bottom section

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.
Memories

**Memories** are the remnants of the spirits in the world that form the surroundings of **Lost Sphear**.

## Official In-Game Description

This world is created by Memories.

By living, people become Memories of the planet, which is how this world takes form. Even now if there are memories from the everlasting remote past, those are Memories of this moment as well.

And when Memories are lost, their existence is also erased. That is what people call “Lost.”

Things that are Lost originally could not be restored by the power of humans. This way of things was supposed to stay the same throughout the generations.

However, a young man who uses the power of Memories appears in the world. That young man’s name is Kanata.

Whether he will bring hope or new despair to the world is something that remains to be seen.

But there is no mistake that Kanata’s journey surrounding Memories that is now beginning will have an impact on the world.
Ukkoto

**Ukkoto Umberhand, Eater of the Light** is one of the Elder Dark. and the first boss in *Ashen*.

## Story

Ukkoto displayed an unmatched capacity for quenching light. The only obviously active Elder Dark since the return of light, he intended to extinguish the Ashen's light. To this end he hunted Gefn who created a echo of Amara to serve as her protector.

He stole Sissna's cauldron, tore off one of Riak's talons, and broke Amara's lyre.

## Tactics

Ukkoto comes with a fairly standard set of melee attacks and lunges, but he moves fast and likes to hide in the dark. Don't stand still and don't try to go face to face with him. Choose your moments. Soulslike bosses are often battles of attrition.

Aside from his normal attacks and lunges he has three abilities:

1. He will temporarily absorb the light from your lantern.
2. He will crouch down and begin to glow, releasing a relatively small nova. This is his most damaging attack, but it's very clearly telegraphed and he gives you plenty of time to get away.
3. He will run and crawl into one of the holes in the room. Shine the lantern on it until it charges up and he'll take some damage before jumping out.

There are two crimson sap wells in the room if you're low on swigs.

## Gallery

* Concept art
Locations

There are a variety of **locations** in **Lost Sphear**.

## Summary

* Elgarthe - The place of origin for Kanata, Locke, and Lumina. Kanata was once the town guardian for Elgarthe, protecting the area and its inhabitants from vicious creatures, before he embarked on his quest.
* Laguness Armored Castle - The ruins of Laguness Armored Castle was said to be built eons ago by an ancient civilization. There is a tale that the original Vulcosuit is kept in the deepest part of the ruins, and so the empire is investigating the area in hopes of obtaining it.
* Sacred Mountain Rahitto - A sacred mountain that stands tall within empire territory, where it is said that a mythical metal can be mined known as Terramite. Its residents are rumored to have the ability to converse with monsters.

*This article is a stub. You can help Lost Sphear Wiki by expanding it.*
Obaro

**Obaro** is a **character** in **Lost Sphear**.

## Official In-Game Summary

Obaro came back into existence the moment Kanata's power of Memory was awakened. His past is unknown, but he expresses a feeling of remorse for his past actions. Obaro believes Kanata is the savior who will change the world, enabling it to take its true form. This leads Obaro to join Kanata's group.
Pools

**Pool** or **tier** refers to the order in which groups of arcana and relics will begin to appear in shops. There are 5 pools for each, with pools 1 and 2 being accessible at the beginning of the game. Once you have unlocked enough items total from previous pools, the next pool will begin to appear in shops in both the hub and castle. For example, you will not see Blazing Blitz, a pool 3 arcana, until you have unlocked more than half of the combined arcana in pools 1 and 2.

The Signature arcana sold by Virtuoso Iris for 50  are not bound by pool restrictions and may be any that the player has not yet unlocked.

## List of arcana by pool

Note that Chaos arcana are not part of any pool, as they are only unlocked by defeating Master Sura.

## List of relics by pool

Note that Cursed and Doctor relics are not part of any pool, as they cannot be unlocked outside of a run.
Team DeathMatch

*This article is a stub. You can help Mirage: Arcane Warfare Wiki by expanding it.*

**Team DeathMatch** is a type of game mode in Mirage: Arcane Warfare.

## Description

*Battle the opposing team in a 6v6 or 10v10 deathmatch!* Kill the opposing team to earn points toward your victory; the team that reaches the score limit first wins! If the match timer runs out before the score limit is reached, the team with the highest score wins. If both teams have the same score, the match ends in a draw.

### Scoring

* The first team to 100 points wins
* Each kill is worth 1 point

## List of Maps

* Bridge
* Courtyard
* Drydock
* Falcon Ridge
* Mirrors
* Rock Bottom
* Sunken City
Humans

Humans are one of the dominant races in the world of Ashen.

## History

When the light of the Second Age began to dim the Listeners grew desperate. It was around this time Gefn returned from her travels. Gefn took a Listener lover and, using his seed, created the first human. With shorter lifespans and better eyesight, humans were even better adapted to the light than Listeners.

Humanity was greeted with open arms by the Listeners, who taught them how to survive and build in the world. Together they build the Human Heart of Lathyrus. Gefn fused this with the Listener Heart of Lathyrus to create the Twin Hearts of Lathyrus. The Twin Hearts were then placed in the Tower of Gnomon where Lathyrian Seers used it to bend the power of light to serve all equally.

When the light of the Third Age began to fade Listeners and Humans blamed each other. War soon followed. The once benevolent Listener Matriarch, Amiren, took back the Listener Heart of Lathyrus. Between war and the ash storms brought by the end of the Third Age, the world they had built together fell into ruin.

## Notable Humans

* Amara
* King Omar
* Queen Orli
* Flokir
* Malik Khal
* Eila
* Ishra
* Jokell
* Vorsa
* Kol

## Notes

* An official post on lore suggests that man did not arrive until the near-darkness of the third breath, and that the Listeners viewed this as a betrayal by the Listener taken by Gefn as a lover and used to create humans. In this story man grew at an exponential rate and quickly outnumbered the Listeners, forcing them to retreat and splinter into factions. As this is largely inconsistent with any other lore relating to their origins I have elected to only mention it in a footnote.
Vulcosuits

**Vulcosuits** are principle armors featured in **Lost Sphear**.

## Summary

Vulcosuits are mechanized suits of armor passed down from a civilization that existed a long time ago. In addition to amplifying the abilities of the pilot, they utilize a special function known as the Paradigm Drive, which enables the wearer to exert a powerful force on the battlefield. Vulcosuits are able to execute different abilities and accomplish various objectives both in and out of battle.

## Features

### Out of Battle

* Vulcosuits can help you avoid confrontations with certain enemies.
* Do you have an obstacle in your path? BLAST IT!

### In Battle

* When Vulcosuits are equipped, characters’ stats are drastically increased!
Van

Weapon | Bit

**Van** is a **character** in **Lost Sphear**.

## Official In-Game Summary

A young man who suddenly appeared in the lunar bell town of Eru. He seems to know something about the disaster that occurred in the town, but will not say much. While he says cold things, he is actually kind-hearted.

He uses mysterious weapons called “Bits” that do everything from attack to defend while being controlled with magical power. It is not a weapon anyone can use, as it quite difficult to master, but is controlled through outstanding concentration and shows overwhelming capabilities in combat.

Since seeing Kanata’s awakening with his own eyes, he took on a cooperative stance and will ultimately head to the Empire with Kanata and the others.

Read more at http://gematsu.com/2017/06/lost-sphear-details-world-battle-system-main-characters#6xfRdSpa53sgpHF6.99
Kanata

Weapon | Sword

**Kanata** is a **character** in **Lost Sphear**.

## Official In-Game Summary

A boy who grew up in the lunar bell town of Eru. You get the impression that he has matured based on his calm personality, but he has a burning spirit within him and his honest, childlike nature still remains.

While he is self-taught, his ability with a sword can compete even against Imperial soldiers, and his role becomes to exterminate the monsters that sometimes appear in town.

When the phenomenon occurs in Eru, Kanata awakens to his power to change the world through Memories, and the Empire asks for his cooperation in investigating the Lost phenomenon occurring all throughout the world.

If his power is of use to the world, he will decide to cooperate with the Empire and go on a journey across the world under the condition that they help him find his mother, who disappeared when he was little.

Read more at http://gematsu.com/2017/06/lost-sphear-details-world-battle-system-main-characters#6xfRdSpa53sgpHF6.99
How to Play Guide for Lost Sphear

*This article is a stub. You can help Lost Sphear Wiki by expanding it.*

This page will serve as a basic **How to Play Guide for Lost Sphear**. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release Date
* System Requirements
Laguness Armored Castle

**Laguness Armored Castle** is a **location** in **Lost Sphear**.

## Summary

The ruins of Laguness Armored Castle was said to be built eons ago by an ancient civilization. There is a tale that the original Vulcosuit is kept in the deepest part of the ruins, and so the empire is investigating the area in hopes of obtaining it.
Breezy Gray Canvas

*This article is a stub. You can help Wizard of Legend Wiki by expanding it.*

**Breezy Gray Canvas** is a Relic in Wizard of Legend

## Description

Each air arcana owned increases the chance to restore a dash charge and evade all attacks while dashing. ~~Base 6% chance, each total wind arcana in your collection (view-able at Tomi) increases this chance by 0.5% up to a total of 23%.~~ Information is out of date, testing required to determine new values.

After unlocking all air arcana (patch 1.23) you get 40% chance to restore a dash charge and 100% chance to evade attacks while dashing making this relic way better than Leemo's Leaf.

## Strategies

Obtain all air arcana before using this relic, to maximize its effects.

## Item combos

* Combines with  Fiery Paintbrush,  Sturdy Wooden Easel,  Electrifying Smock, and  Watercolor Palette into the  Painter's Tote Bag.
* Pairs with the  Covert Ops Mask to get guaranteed critical hits after evading an attack.

## Additional notes

Whenever new air arcana are added, Breezy Gray Canvas will receive an indirect buff to its maximum chance.

Does not require any air arcana to be equipped.
Ukkoto's Guile

Gefn's Blessing is a relic in Ashen.

* **Source:** Defeat Ukkoto and return his mask to Amara
* **Effect:** Striking an enemy causes orb to appear over the players head. Each orb grants 5-22 damage depending on your weapon's upgrade level. A maximum of five orbs can be stacked for a maximum of 25-110 additional damage. All orbs are destroyed upon being hit.
Locke

Weapon | Crossbow

**Locke** is a **character** in **Lost Sphear**.

## Official In-Game Summary

Kanata’s childhood friend and a boy who lives in the lunar bell city of Eru. He is younger than Kanata and Lumina, but has a cheerful and lively personality, often finds himself taking actions that lead those two along.

He is good with his hands and can make a crossbow as if he is making a toy, becoming skilled in the craft before he knew it as he accompanied Kanata and Lumina on their monster exterminations.

While he does not openly announce it, his father hold a highs office in the Empire, and his identity is secret. However, he has a complex in that he never met his father. Based on his desire to meet his father, he cooperates with the Empire and chooses to act alongside Kanata, who leaves the town.

Read more at http://gematsu.com/2017/06/lost-sphear-details-world-battle-system-main-characters#6xfRdSpa53sgpHF6.99
Paradgim Drive

The **Paradigm Drive** is a unique element usable by **Vulcosuit pilots** in **Lost Sphear**.

## Summary

The Paradigm Drive is a unique element of the Vulcosuit that allows pilots to exert control on the battlefield. The specific control, the power of that control, and the cumulative effects are defined by upgrades and equipped modules.
The Lost Phenomenon

**The Lost Phenomenon** is an event that affected the world of **Lost Sphear**.

## Official In-Game Summary

The “Lost” phenomenon had suddenly hit Kanata and others’ hometown, the lunar bell town of Eru. The phenomenon instantly turns something that currently exists into a white fog, and then it disappears. This phenomenon, a result of Memory loss, is beginning to occur all over the world…
Lost Sphear Wiki

Welcome to the *Lost Sphear* Wiki
the *Lost Sphear* compendium by the players, for the players.
We are currently maintaining 401 pages (81 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

What is *Lost Sphear*?

The next evolution in this new golden age of JRPG’s arrives with LOST SPHEAR, bringing a fresh take on classic RPG gameplay! A young man, who suffered a phenomenon that he had never seen, faces an ominous power that threatens the fabric of reality. Awaken the power of Memory to restore what was lost! Muster different Memory and craft the world around you in a journey to save the world.

Characters

* Characters
	+ Kanata
	+ Lumina
	+ Locke
	+ Van
	+ Sherra
	+ Obaro
* Skills
* The Lost Phenomenon
* Memories
* Enemies
* NPCs
* Shops

* Characters
	+ Kanata
	+ Lumina
	+ Locke
	+ Van
	+ Sherra
	+ Obaro
* Skills
* The Lost Phenomenon
* Memories
* Enemies
* NPCs
* Shops

Equipment

* Vulcosuit
	+ Paradgim Drive
* Weapons
	+ Bits
* Armors
* Items
* Quest Items
* Artefacts

* Vulcosuit
	+ Paradgim Drive
* Weapons
	+ Bits
* Armors
* Items
* Quest Items
* Artefacts

World

* Lore
* Terramite
* World Map
* Locations
* Dungeons
* Quests

* Lore
* Terramite
* World Map
* Locations
* Dungeons
* Quests

Guides

* How to Play Guide
* System Requirements
* Release Date

* How to Play Guide
* System Requirements
* Release Date

News
* How Lost Sphear continues the surprise revival of classic Japanese RPGs
* I Am Setsuna Follow-Up Lost Sphear Launches January 23, 2018
* Lost Sphear Gameplay Footage Shows Story Scenes, Pretty Environments, Battles, And Fishing

Videos

Featured images

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.
System Requirements

*This article is a stub. You can help Lost Sphear Wiki by expanding it.*

The following are the required and recommended **system requirements** for **Lost Sphear**.

## Summary

While these requirements do not represent a guarunteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## See also

* How to Play Guide for Lost Sphear
* Release Date
Bottle

The **Bottle** is one of the items in The Evil Within.

## Summary

The bottle is an item that is meant to be thrown, perfectly adept at distracting pursuing or stationary enemies long enough for Sebastian Castellanos to move by undetected.

Bottles can be found in the environment, how whilst you try to pick it up you may drop it causing enemies to be lured to your position.
Armors

There are a variety of **armors** in **Lost Sphear**.

## Summary

### Kanata

* Training Gear - Made with resistant material for the most taxing of training. Boosts dark-type resistance.

Fire Res. - 0
Water Res. - 0
Air Res. - 0
Earth Res. - 0
Thunder Res. - 0
Holy Res. - 0
Dark Res. - 50
Chrono Res. - 0
Poison Res. - 0
Confusion Res. - 0
Slow Res. - 0
Sleep Res. - 0
Stop Resistance - 0
Petrificat. Res. - 0
Inst. Death Res. - 0
Rooster Res. - 0

### Obaro

*This article is a stub. You can help Lost Sphear Wiki by expanding it.*
Items

There are a variety of **items** in **Lost Sphear**.

* Medical Kit - Recovers 150 HP and MP and heals all debuffs for all allies. (Can only be used at save points and World Map.)
* Panacea - A wonder-medicine to cure every ailment. Heals all debuffs.
* M Potion - An amended potion made from a more effective recipe. Restores 180 HP.
* Phoenix Tears - Revives a party member who is knocked out.
* Rations - Imperial Command rations. Tasty and filling, but a bit salty. Restores 15% of HP and MP for all allies.
* VP Charger - A portable charger to replenish VP that vulcosuits need to run. Restores 50% VP.

### Memories

* Verdant Memory
* Artisan Memory
* Earth Memory
* Thunder Memory
* Providence Memory
* Tough Memory
* Circuit Memory
* Stairs Memory
* Water Memory
* Spring Memory
* Erosion Memory
* Oceanic Memory
* Eon Memory
* Tree Memory
* Iron Memory
* Chrono Memory
* Ruins Memory
* Rampart Memory
* Fire Memory
* Loving Memory
* Gate Memory
* Air Memory
* Stream Memory
* Horizon Memory
* Deceit Memory
* Plateau Memory

### Spritnite

* Red Spritnite - An orb that fortifies weapons and armor. Comes in various colors, but you can only use each color once.

### Food

* Royal Trout - A trout with a crown-like protrusion on its head. Oddly, its flavor is defined as unostentatious.

### Quest Items

* Moon Chain - A precious half-moon pendant. mother has the matching half, so it's full of memories.
* Ignition Key - Necessary to start a vulcosuit. This releases safety locks, powers up the suit, and checks the rider's bio status.

*This article is a stub. You can help Lost Sphear Wiki by expanding it.*
Listeners

Listeners are one of the dominant Races in the world of Ashen. Their lifespans can be measured in centuries.

## History

Having beaten back the other Bral, the Listeners built a civilization on the body of the Ashen and took to worshipping it. When the light of the Second Age began to dim the Listeners grew desperate. It was around this time Gefn returned from her travels. Gefn took a Listener lover and, using his seed, created the first human.

Humanity was greeted with open arms by the Listeners, who taught them how to survive and build in the world. Together they built the Human Heart of Lathyrus. Gefn fused this with the Listener Heart to create the Twin Hearts. They were then placed in the Tower of Gnomon where Lathyrian Seers used it to bend the power of light to serve all equally.

When the light of the Third Age began to fade Listeners and Humans blamed each other. War soon followed. The once benevolent Listener Matriarch, Amiren, took back the Listener Heart of Lathyrus. Between war and the ash storms brought by the end of the Third Age, the world they had built together fell into ruin.

## Notable Listeners

* Amiren
* Bataran
* Silaren

## Notes

* Bataran claims the Listeners "took to war with surprising enthusiasm"
* Eila's grandmother was surprised to find Listener ships, as she never took them for seafaring folk.
* An official post on lore suggests that man did not arrive until the near-darkness of the third breath, and that the Listeners viewed this as a betrayal by the Listener taken by Gefn as a lover and used to create humans. In this story man grew at an exponential rate and quickly outnumbered the Listeners, forcing them to retreat and splinter into factions. As this is largely inconsistent with any other lore relating to their origins I have elected to only mention it in a footnote.
Ashen Wiki/editcopy/Section 1

About Ashen

Set in a sprawling open world, Ashen is a tight, 3rd person, skill-based action RPG about guiding your wanderer through a newly lit world. Fight alongside others, forge friendships and defeat the creatures of shadow determined to cast the world back into darkness.

Explore mysterious dungeons, fight epic bosses and explore diverse regions filled with gorgeous vistas and mythical creatures. Meet characters along the way who will join you on your journey and turn your home into a lively town. In this new era of light, you must protect the Ashen and destroy the hungering shadows once and for all. [Read more...]
Curse of the Forager

*This article is a stub. You can help Wizard of Legend Wiki by expanding it.*

**Curse of the Forager** is a relic in Wizard of Legend.

## Description

Gain a cursed relic at the start of each stage non boss stage. Normal relics will be dropped to make room for more cursed relics if your inventory is full.

If you start a run with this cursed relic in co-op both players will gain a cursed relic at the beginning of a stage.

## Item combos

* Works excellently in conjunction with relics that increase stats based on the amount of curse relics held e.g.  Curse Eater's Mask,  Curse Eater's Vest,  Curse Eater's Watch and  Anchor of Burden.

## Additional notes

This item is very likely in reference to the indie game 'Forager', sharing it's design with the game's logo.
Ritual Stone

Ritual Stones act as Checkpoints. As Ashen is a Souls-like this is this games version of a Bonfire. The stone acts as a beacon from beyond deaths veil.

Bataran instructs the player that they must bind their Spirit to a Ritual Stone.

When Bataran's Spark is touched to a **Ritual Stone** Bataran can swing Bataran's Hammer to hit the stone and awaken it. that ritual stone once awoken and bind the player's spirit to it.

After the first Ritual Stone, subsequent Ritual Stones are automatically awoken whenever the player approaches them.

When A Ritual Stone has been awoken. A new town is founded.

After Rod and Stone the player will unlock the Diasora Pup, which allows for fast-travel between Ritual Stones
Gefn

Gefn is the giant mermaid-like progenitor of humanity.

## Story

Gefn fled when the Ashen fell to the Plains of Darkness. Losing herself in the seas of night and finding herself on many a strange shore. Some say she swam to the very roots of Yggdrasil and gazed upon the worlds that hang from its branches. At the twilight of the Second Age she returned and took a Listener lover, using his seed to create the first humans. Born in the image of the Listeners the first man was smaller, his eyes bigger and more acute, better suited to the greying world.

When the Listeners helped humans to create the Human Heart of Lathyrus, Gefn joined it with the Listener Heart of Lathyrus. A symbol of unity between the two races, the Twin Hearts would be placed in the Tower of Gnomon and used as a focal point for the Lathyrus Seers to bend the power of light to serve all equally.

## Notes

* Gen's favorite spot, the Sacred Pool, is located deep within the The Gnaw.
Ashen Feathers

Scattered across the world of Ashen are 15 **Black Ashen Feather** (+2 Health each for a total of +30 health) and 15 **White Ashen Feathers** (+2 Stamina each for a total of +30 Stamina).

Redditors BarbarianBunny and gehtsiegarnixan created this map detailing where every item in the base game can be found, including all thirty feathers. Note than some items (including one White Ashen Feather) are missable if you don't get them in the introduction (before you fall into the water).