Poisoner

The **Poisoner** is a role in Suspects, which is really similar to the Killer, but with one twist, and that being that they can poison players instead of murdering them head-on. Their job is to kill all the players that aren't Poisoners themselves. They can achieve this goal by killing the players manually, or by planting bombs and then detonating them and having them explode before the other players prevent them from exploding in time. When a Poisoner is dead, they cannot sabotage the lights. The Poisoners' names are red on the Poisoners' screens.

The Poisoner role can ONLY be played on the "Poisoner" Special Event.

Poisoners have fake tasks that they cannot do, but can be used to know what common tasks Guests have.

## Exclusive Abilities

### Poison

Similarly to the Killer's "kill" ability, The Poisoner's "poison" ability kills players. But unlike the "kill" ability, it takes 5 seconds for the player who is poisoned to actually die. Afterwards, it causes their body to collapse on the floor, allowing every player on the map report them if close enough to the body. When a player is dead, their screen shows the Poisoner killing them with an animation, and then making the player a Ghost. The Poison button has a cooldown for whenever they kill someone. It's about 30 seconds long.

## Non-Exclusive Abilities

### Report

When a Poisoner finds a dead body, they can use the "Report" button, which immediately calls out a Meeting, where then the Poisoner can explain what they found, and where the body was. This is usually used to be a way to look innocent.

### Bell

When a Poisoner is next to the bell in the spawn of the map, they can ring the bell to immediately call a meeting. The Bell has a cooldown of about 100 seconds, where nobody can use it until it's done. The bell cannot be used during light sabotages nor when bombs are triggered, unlike the report ability.

### Cameras

When a Poisoner is next to the cameras in the security room, they can use it to spy on 4 rooms on the map. The cameras are off when nobody is using them, but when someone is using them, the cameras show a blinking red light. The cameras can be used anytime, with no limit. But can be only used in the security room.

### Guest List

When a Poisoner is next to the Guest List, they can read it to see who's alive in real-time. When a player is still alive, it will show a green checkmark next to them. When someone's body is on the map and they are dead, they will show a red Jolly Roger, If someone's body has been reported and is dead, it will show a ghost icon signifying that they are currently a ghost and their body isn't visible anymore. If someone is lagging and having connection issues, it will show a WiFi symbol with a cross next to their name.

### Thermals**\***

When a Poisoner is next to the red screen in the Office room, they can use the thermals, which simply shows you were a player is outside of the mansion. It shows where they are with a green silouette. When a dead body is there, it shows a grey silouette of a collapsed body.

This ability can only be used in maps where the backyard is able to be accessed.**\***

### Elevator

The Poisoner can call down the elevator by using the "call" ability, and then can use the 3 buttons inside of the elevator. Each number showing the floor that the player will go to when pressed on. Multiple players can use the elevator, and the player cannot call down the elevator if someone else is currently using it.

### Floor Radar

When a Poisoner is next to a greenish, large, glass screen, they can see how many players are in each floor in The Hotel. When a player disappears from the radar, it means they either died, or went up the stairs or the Elevator, as players in the stairs or Elevator aren't detected. Players are shown as a green head, and it also shows a counter on how many players are on each floor.

### Trapdoors

If a Poisoner is next to a Trapdoor, they can jump into it, and jump out of the other Trapdoors that are connected to the initial Trapdoor. When inside a Trapdoor, they cannot be seen, but there's a bit of a delay when getting inside a Trapdoor, and getting out of one. The connected Trapdoors to a specific Trapdoor varies depending on the Trapdoor. Multiple Players can be in one Trapdoor, and it has no cooldown.

### Sabotage

A Poisoner can use the "sabotage" button that turns off the lights. Which makes all non-killer players on the map's vision decreased, making it easier for the Poisoner to kill someone without being caught. The other players, And the Poisoner themselves can fix the lights by using the use button to make all non-poisoner players to have their initial vision range again. The bell cannot be used during a sabotage.

### Bomb & Detonate

Using the "bomb" button will drop a piece of dynamite on where the Poisoner was. The Poisoner requires 3 seconds to plant the bomb, and can't do anything in the process. The bombs are Invisible on the other players' screens, but on the Poisoners' screens, it's completely visible. The Poisoner can plant a maximum of 3 bombs.

When the Poisoner uses the "detonate" button, it will detonate all the bombs on the map, and there's a 60 second timer before the bombs explode. The non-poisoner players must prevent the bombs from exploding by fixing them. To fix them, players must go to the bomb, and use the "use" button. Where then the players must tap on the wires in order according to the piece of paper at the bottom of the screen. Only 1 bomb is required to go off in order for the Poisoners to win.

If there's more than 1 Poisoner, there can only be 3 bombs between all of the Poisoner in the match. And 1 Poisoner detonating it means the bombs immediately start their timers without the assurance of other Poisoners. 1 Poisoner using "Detonate" will start the cooldown for all the Poisoners, even if they didn't use it.

## Audio

Sounds that play when a player kills you.