recursal/Fanatic-Fandom huggingface dataset:
Cycle

Le **Cycle** est un concept religieux sur la vie et la mort, sur l'éternité de l'âme. L'âme est une entité qui représente l'esprit et l'énergie d'un être. Celle-ci circule entre les Trois Mondes et les enveloppes charnelles.

Au départ, les âmes sont des amas des énergies qui circulent dans le Chaos Cosmique, un néant infini, le royaume déchu des Anciens Dieux. Svein à créé l'Autre Monde pour abriter les âmes fortes et valeureuses du cauchemar du Chaos Cosmique. Puis, sur la demande d'Edda, il à créé le Monde des Vivants pour accueillir toutes les autres âmes. Enfin, lorsque Beltaine à jeté la malédiction du Destin sur les âmes, Svein à créé le Monde des Morts sur l'idée d'Osvald, pour que les âmes aient une nouvelle chance de s'accomplir. (Voir : La Création des Mondes)

Ainsi, le Cycle parle des trois états transitoires d'un âme :

* **Le Voyage** : La mort du corps charnel dans le Monde des Vivants lorsque son âme n'as pas accompli son Destin. Elle va donc errer dans le Monde des Morts en attendant la prochaine étape.
* **La Renaissance** : L'âme quitte le Monde des Morts pour aller se loger dans un nouveau corps charnel du Monde des Vivants.
* **L'Elevation** : L'âme à accompli son Destin dans le Monde des Vivants et part se reposer dans l'Autre Monde.

La gardienne et la garante du bon déroulement de ce cycle est Brynnhild, qui surveille l'évolution des étapes et qui vient chercher les âmes qui ont accomplies leur destin.
Mytharians

The Mytharians are a race of scholars and mystics. Most of them reside in the Grand Citadel. Around 80% of the population are female.

## Appearance

The Mytharians are tall, well built, and white-skinned. They have inhuman faces, and so many cover their faces with masks, hoods, or helmets. They wear mostly ceremonial-looking clothes, featuring capes, big robes, and armour.

## Personality

Very untrustworthy by nature, though most are only aware of this after being crossed. They use their often superior knowledge to manipulate others into doing their bidding. Despite this, they are largely peaceful,

## Proficiencies

* The Mytharians are focuses on cosmic magic, such as the Zodiac.
* Many Mytharians are famous writers or poets.
* Master craftsmen of swords, but not much else.

## Culture

They worship the Zodiac, from which they believe they get their powers, and are ruled by their governing body, The Consensus.

Their cities are very vertical, each generation building their architecture on top of that of the previous generation's.
Shal

The Shal are a race of bulky, red-skinned people. They are spread across the lower half of Caldenn, though their capital is Pyrus Shal

## Appearance

The Shal are red or orange-skinned humanoids. Most are well-built, and are well suited to be melee fighters. They wear large, black armour to protect themselves from their enemies and the sun.

## Personality

Occasionally brutish, almost always enormous, the Shal are often fierce in their manner and opinions. They will mainly focus on survival, and adopt a "shoot first, ask questions later" strategy. This doesn't mean that they are selfish however, and will readily help those in need, provided they are able.

## Proficiencies

* Blacksmithing; their black armour is famous across the whole world for its performance.
* Written magic; many adventurers and guards will tattoo useful symbols or words to themselves of their armour to use quickly in battle. Those with a large amount of tattoos are heralded as incredible magicians.

## Culture

The Shal are led by a single monarch, who acts with a board of advisors. Significant people are often given titles, forgoing their last name in favour of it.

They worship and fear the sun, for it gets incredibly hot at midday. Most Shal will sleep during the hottest parts of the day, most work being done at night.
Christmas Capers A Team's Story!

christopher
and Madison
Hearing The Sounds of A Monster

## premise

on Christmas night juliet Medina decides to buy Christopher an expensive gift from the high-tech jewelry store as the city is terorrized by a demon of terror as his main abilities are to create christmas candt traps, make actual decorations come to life and even make kids and adults disappear into thin air without a trace!

## Notes/Trivia

* this is the first holiday episode of the series.

* this is also Randy Cunningham's second appearance as well as Cherry Valence.
Lowshkin

The Lowshkin are a race of large, nordic people. They are gathered in small settlements in the habitable places on Issrum. Their capital is Lowshka.

## Appearance

Very tall, humanoid people, the Lowshkin are suited for hunting professions. They are mostly blond or ginger, and the men often grow large beards.

## Personality

Fierce and compassionate in equal measure, the Lowshkin will protect and defend their home and who they care for with startling decisiveness. Despite this, they are largely peaceful, and will only go to war if their homeland is threatened, not seeking to expand.

## Proficiencies

* Trading; very charismatic, the Lowshkin will trade with anyone willing.
* Cooking; the wide variety of foods procured through trading allows the Lowshkan people to be the best chefs on the planet.
* Enchantments; their armour is largely hide, with limited metal. In exchange, the Lowshkin make use of magic to enchant special properties into their armour.
* Sailing; their frequent trades and their location on their own continent means that almost all Lowshkin learn to sail at an early age.

## Culture

The Shal are led by their Jarl, a man chosen for their fighting and political prowess. Jarls are castrated upon election, so that their sex drive doesn't interfere with their ability to lead the Lowshkin.

The Lowshkin believe only in their own prowess, and so the vast majority are athiest.
Week 1a Transcript

You arrived at the Bazaar, and were greeted by a small Shal girl, about 9 years old.

Volker attempted to intimidate the girl into giving him a map for free.

The small girl kicked Volker in the balls for 2 damage.

You met a Mytharian Stall owner, who believed Suriel to be his long-lost sister. They dismissed this, and bought a jar of Gruu.

You met Iris the Radiant, who told you that Drohill's death was unnatural.

Volker spoke to a Mytharian Sword merchant, but her items were too expensive. You learned about how Mytharian swords are crafted in the presence of strong magic, sometimes granting them special abilities.

Azra stole a little money from a large Lowshkan man, but was confronted by a thief in the progress. Volker picked up one of the bandits to intimidate him. Combat ensued, and Suriel was immediately Crit, knocking her unconscious for the remainder of the fight.

Volker proceeded to go absolutely ape-shit, decapitating one of the boys, and ripping the other's spine out, whilst Azra disarmed them.

To get away from the guards, Suriel created an illusion of an intimidating Dwarf to lead the guards away from the players.

Volker left to find his chef friend Bjorn, whilst Azra and Suriel spoke to an old Najran alchemist, and bought some potions. Volker spent the night on the streets, whilst the others stayed in different inns.
Shift Directory

## Sessions

1. The Coronation (Original Session)
2. Tracking the Thieve's Guild
	* 2a. Stag Storage
3. The Great Shal Bake-Off
4. Shopping Spree
5. The Great Shal Bake-Off (2)
6. The Queen's Speech

9. Road to Respite

## Resources

* Grand Bazaar Stalls
* Misc Loot Tables
* Encountered Characters
* NPC Sheets
* Travelling Merchants
* Settat Shops
World is Mine

World is Mine is a song by Hatsune Miku making an appearance on Just Dance 2016.

 Second
 Third
 Fifth
Female
Mode
 Sixth
Magenta
Glove Color
Neon Orange
Lyrics Color

## Dancer:

* Magenta long hair.
* Magenta, white, & black panda hat.
* Neon Orange Glove.
* Magenta dress with a heart, & fur on the end of the dress.
* Magenta furry boots.

## Background

The background appears to be a blue floor with neon color pipe cleaners & balls, along with some sparkles on the ground that move, it seems to change colors. Then, it turns into outer space with a purple glass road that seems to move quickly. Explosions along with flashing rainbow sparks.

## Gold Moves

**Gold Move 1 & 3:** Point your left hand in the air, as if your shouting out.

**Gold Move 2 & 4:** Jump very high while doing the splits.

## Trivia

* This is the second Hatsune Miku song in the series, with first being Tell Your World on Just Dance Wii U.
* The screaming part is cut out, do to it causing some fans to lose hearing.
	+ However, it is replaced with an "Ohhhhh" sound.
* This is the second japanese song to not be in a japanese game. With first being Spectionizer in Just Dance 3.
	+ However, Spectionizer appears in Just Dance Wii 2 as well.
* The beta avatar stills remains, there was never any new avatar for this.
* In the beta, her outfit was not magenta. Instead, it was black & white. With the woman having brown hair.
* Gold Move 2 & 4 Are the hardest so far.
Microtelescope Wiki

## Welcome to the Praedam Wiki

An epic tale of and magics and definitely not Hitler.

World Timeline

Session Pages [NO GREG. BAD GREG. SUCK A DICK GREG]

Shift Directory

## Locations

### Continents

* Issrum
* Jerada
* Caldenn
* The Broken Lands
* Eastern Shards
* Swamplands
* [EASTERN-MOST CONTINENT]
* [SOUTH POLE]

### Main Cities

* Lowshka
* Pyrus Shal
* The Grand Citadel
* Tarrodant

### Minor Locations

#### Najran

* Temerra

Lowshkan

* Stonska

#### Shal

* Arkus Shal
* Plains of Shal
* Pyrus Von
* Pyrus Shal Mines

## Races

### Playable Factions:

* Mytharians
* Shal
* Lowshkin
* Najran

### Other Factions:

* Architects
* Jarlkin
* Ogres
Merchandise

The **Haunted Nightmares**merchandise is stuff being sold inspired by the TV series. They are lisated below.

*Note: Some of this merch is not real, do not look for it*

## Clothes

### Sofia Gomez-Davenport and Grace Tomas Collection

*view K-Signed Sofia and Grace Clothing Collection*

   The **K-Signed Sofia and Grace Clothing Collection**is the Haunted Nightmares clothing inspired by the characters Sofia Gomez-Davenport and Grace Tomas. The clothes are made by K-Signed which is a collection for girls inspired by KIDS Channel shows' female characters. Sofia's clothes are girly and hippy, while Grace's are rebellious and dark.

*Status: Exists in the real world with diffrent character and brand names*

### Photo Collage

*View Haunted Nightmares Photo Collage*
The **Haunted Nightmares Photo Collage**is a photo collage inspired by Haunted Nightmares where you can hang your own creepy photos and decorate it however you want!

*Status: Does not exist in the real world*

## Technology

### iPad Case

   *View: Beast iPad Case*

The **Beast iPad Case,**is an iPad Case that was made by KIDS Channel. It is a case with the beast in the episode Haunted Beast with the slogan "Time For Your Fears to Begin".

*Status: Does Not exist in the real world*

## DVDs

### Haunted Beast: Chasing Fears

*View: Haunted Nightmares: Chasing Fears*
The **Haunted Nightmares: Chasing Fears**DVD released January 18, 2015. The DVD has 6 episodes and 3 bonus episodes of Dear Diary. And Behind-the-scenes footage.

*Status: Not Real*

## Soundtracks

### Haunted Nightmares: Music From Season 1 Volume 1

*View: Haunted Nightmares: Music From Season 1 Volume 1*

    The **Haunted Nightmares: Music From Season 1 Volume 1**soundtrack debuted December 8, 2014. The soundtrack has 12 songs.

*Status: Not real*
Combat

*Lorsque nous avons réfléchi à ce premier GN, nous avons pensé à revoir les bases de celui-ci et à corriger les défauts qui nous dérangeaient. Ainsi, les règles (notamment celle concernant le combat) se base avant tout sur le physique réel du joueur, et non de celui de son personnage.*

### Différents types de combattants :

Chaque joueur aura la possibilité à son inscription de choisir entre trois type de combattant :

* **Les Combattants normaux** : Ils suivent les règles de combat basiques et ne portent pas de brassard.
* **Les Non-combattants** : Ils n'entreront jamais en combat et les autres joueurs devront les éviter, quoi qu'il arrive. Leur rôle est donc adapté (politicien, artisan etc ...) et ils devront s'arranger pour fuir les combats lorsqu'ils y sont confrontés. Ils sont différenciés par un brassard blanc.
* **Les Combattants avertis** : Ils se battent de manière plus spectaculaire et donc plus dangereuse. Contrairement aux autres, ils peuvent se bousculer, faire des roulades, enlever les armes et les boucliers, ne retiennent pas leur coups etc ... Toutefois, ce genre de combat ne peut se faire qu'entre Combattants avertis et ceux-ci doivent signer une décharge totale auprès de l'association. Ils portent un brassard rouge.

D'une manière générale, les joueurs doivent faire attention à ne se battre qu'avec les autres joueurs du même type. Les Combattants normaux étant considérés comme les Soldats d'une armée et les Combattants avertis les Généraux. Toutefois, si on combat inévitable s'engage entre deux types de combattants, les Combattants avertis doivent respecter les règles de combat basiques.
Board

The **Board** is the 6x6 grid, seen during stages, in which most of the gameplay happens. The Support Pokémon, Non-Supports, and Disruptions all show up here for interaction by the player.

An example of a board is shown below, along with labels for the axes using letters and numbers. A specific tile would be referred to as the combination of the two labels, for example the Bulbasaur at C3.
Haunted Nightmares: Music From Season 1 Volume 1

**Next** | TBA

**Haunted Nightmares: Music From Season 1 Volume 1**is the first soundtrack of Haunted Nightmares. The soundtrack was released December 8, 2014. On November 20, 2014, the soundtrack was released for pre-order .

## Track List

1. Birds (Casja Silk)

2. Open Your Eyes (Andrew Belle)

3. Light It Up (Love Kelli)

4. B-12 (The Lennings)

5. It's Not Over (Zola Jesus)

6. When It All Goes South (Death and a Cure)

7. Hero (Enrique Iglesias)

8. Yes Yes No No! (Fake Shark Real Zombie)

9. Plastic House (Casja Silk)

10. Punks Don't Dance (Crystalyne)

11. Head Go Wild! (Dirty Radio)

12. White Flag (Sabrina Carpenter)

## Trivia

* Sabrina's song White Flag is in the soundtrack.
* Some of the music is on the girl's show Miller.
* The song "Hero" is the only song by a Hispanic singer.
Check-In Bonus

Players can receive a **Check-In Bonus** for Checking In. Each day, players are rewarded 500 Coins for checking in. For every tenth day that a player checks in, they'll receive 1000 Coins instead.

As of the 3DS v1.5.1 and Mobile v1.12.1 updates, a stamp card feature is available, rewarding players who Check-In multiple times. The stamp card has a total of 15 rewards, one for each separate day that the player checks in. When all 15 rewards are claimed, the stamp card refreshes, and players can start receiving rewards from the beginning again.
Damage

**Damage** is dealt to to target Pokémon during stages when any kind of match is made, either by the player or by the result of that (called a Combo). The Score during a stage is the accumulated damage.

Here is a useful formula for calculating damage:

* ([Effectiveness] × [Status Effect] × [Skill×]) × ([Attack Power] + [Mega Power]) + [Skill+]

Each time a match is made, this formula will be used to calculate the damage dealt.

[Attack Power]: Attack Power of the matched Pokémon, multiplied by the following:

* Match Multiplier: Matches containing more icons grant larger damage bonuses.
	+ 3-icon match: x1
	+ 4-icon match: x1.5
	+ 5-icon match: x2
	+ 6-icon match: x3
* Combo Multiplier: Achieving higher combo counts grants larger damage bonuses.
	+ 1 Combo: x1
	+ 2-4 Combo: x1.1
	+ 5-9 Combo: x1.15
	+ 10-24 Combo: x1.2
	+ 25-49 Combo: x1.3
	+ 50-74 Combo: x1.4
	+ 75-99 Combo: x1.5
	+ 100-199 Combo: x2
	+ 200+ Combo: x2.5
* Attack Power ↑: The Item. This multiplier is x2 if it's in use, x1 if not.

[Effectiveness]: The Type effectiveness of the matched Pokémon against the target Pokémon.

* Super effective: x2
* Neutral: x1
* Not very effective: x0.5

[Status Effect]: Certain status effects will increase damage, some from specific Pokémon types. No status effect bonus means x1.

* Burn: x1.5 from fire types
* Freeze: x1.2 from ice types
* Sleep: x1.2
* Spook: x1.5 from ghost types
* Poison: x1.5 from poison types

[Skill]: Skills do different things.

* [Skill×] refers to a Skill that multiplies the damage. Depending on the Skill, it is either active only on the first match in the combo (for example, Power of 4), or it is active for the entire combo (for example, Dancing Dragons).
* [Skill+] refers to a Skill that adds damage (for example, Counterattack) (remember that this only applies to the first match in a Combo when these Skills can trigger).
* Certain skills like Vitality Drain will overwrite the entire result (remember that this only applies to the first match in a Combo when these Skills can trigger).

[Mega Power]: There are three ways in which this is calculated, depending on the type of Mega Power. #Icons is the number of icons erased by the Mega Power.

* If the Mega Power erases one type of Disruption (for example, Mega Steelix), the formula is 100 × #Icons
* If the Mega Power erases multiple types of Disruptions (for example, Mega Aerodactyl), the formula is 50 × #Icons
* Any other Mega Power uses this formula: 0.2 × Attack Power × #Icons

The final damage rounds down.
Black Cloud

A **Black Cloud** is a type of disruption that is similar to a Barrier in that it covers an icon. However, it does not prevent the icon from being moved (unless it is a Rock or Block), and just simply covers it, making it difficult to quickly see what the icon is.

* It can be erased through the abilities Cloud Clear (+,++), Cloud Shot  and               Stabilize (+,++ ).
* A covered icon that is erased through an ability will cause the Black Cloud to also disappear.

Touching a Pokémon will lift it above the cloud, making it visible while held.
Encountered Characters

Underlined information is known.

## 1. The Coronation

* Sara Crestwind, barmaid at The Naked Wolf, who is on good terms with the players, though wishes they would be less messy with their fights.
* Xarluhr Rumo, enthusiastic merchant who is a little too touchy-feely. He tried to gouge the players on the purchase of a map tablet, but the players refused to pay, being unable to uncover his deceptive nature. He wears a green mask and tried to scam Hamed into paying over the odds for Sulynn's medicine.
* Telu Grabsad, a young Shal girl who works to pay for her mother's expensive medicine. She sells maps and other sundries to travelers, and lives in the 4th Sector.
* Marwa Jumana, an old Najran assassin and expert engraving artist, who sets up weapon stalls over the world, donating her profits to the needy wherever she is.
* Iris

## 2. The Hidden Blade

* Telu's Mother & Father
* 2 guards from Storage

## 3 & 5. The Great Shal Bake Off

* Alchemist woman
* Rina's Cockatrices
* Rorden
* Bary
* Barbara
* Mute boy
* Tranquils merchant
* Metal woman
Check-In

**Check-In** is a feature on 3DS that allows players to connect to the internet to receive Check-In Bonuses and Gifts. On Mobile, this is called **Login**, and it is automatically done when players first connect at the beginning of each day (which starts at 06:00 UTC). Unlike 3DS, Mobile must be connected to the internet to play the game, so there is no avoiding Login. 3DS players can connect to the internet to play Competitive Stages without Checking In.
Catchability

**Catchability** is the probability of catching a Pokémon after a stage is cleared. Each stage has a base catchability along with bonus probability based on number of moves or seconds left.

If the player has not caught the target Pokémon yet, the game will enter a "Catch That Pokémon!" scene, and the player is forced to attempt to catch the Pokémon.

* If the attempt fails, the player is given the choice to spend 2500 Coins (3500 on Mobile) for a second attempt, using a Great Ball this time, which doubles the catchability (up to a max of 100%).
* Additionally, there is a chance for a Super Catch Power, which will further increase the catchability by a random amount (up to a max of 100%), but the player will still have to spend Coins on the Great Ball to attempt it.
* The player can continue to attempt catching the Pokémon as long as they have enough Coins to spend on the Great Balls, but each failed attempt also gives the Pokémon a chance to escape
Darkrai/Escalation Battles (02/28/17 to 03/13/17)

* Overview (02/28/17 to 03/13/17)
* Levels 1-9
* Levels 10-29
* Levels 31-49
* Level 50
* Levels 51-54
* Levels 56-74
* Level 75
* Levels 76-99
* Level 100
* Levels 101-104
* Levels 106-124
* Level 125
* Levels 126-129
* Levels 131-149
* Level 150
* Levels 151-174
* Level 175
* Levels 176-179
* Levels 181-199
* Level 200
* Levels 201+
* Levels 30 55 105 130 180
Blau Salon

**Blau Salon** is the eighteenth area in the Main Stages, consisting of 50 stages. Introduced on the July 26, 2016 update (v1.3.16 3DS, v1.7.4 Mobile), it is the first area that contains stages featuring Pokémon that were already catchable in earlier main stages. When these stages are played, the Pokémon may drop personalised Skill Boosters.
Block

A **Block** is a type of disruption that is similar to a Rock in that it cannot be moved and doesn't make matches, but it can't be erased by adjacent matches. However, after appearing, it will disappear after 5 moves have been made by the player.

* Erases itself 5 moves after appearing.
	+ Blocks erased in this manner will erase adjacent Rocks.
	+ Blocks that self-erase in this manner are not considered to be erased by the player, and will not be counted toward associated Mission Card objectives.
* It can be erased through the skills Block Smash(+, ++), Block Shot, and Stabilize(+, ++).
* It can be transformed into another Pokémon icon through the skill Swap(+, ++).
* It can be transformed into a Coin  through the skill Alchemist, although this skill is currently unavailable in the game through legitimate means.
* Pokémon icons that are not one of the player's Support Pokémon can be transformed into a **Block** through the skill Blockify.
Celebration Challenge

**Celebration Challenge** is a monthly event that rewards players based on how many times they've checked in/logged in during the month. The first event started in August 2017. Until January 2018, the rewards were given out around a week after the start of the next month, and the rewards were as follows:

* 5-9 times: 5
* 10-14 times: 5  + Celebration Pikachu
* 15+ times: 5  + Celebration Pikachu +

From February 2018 onwards, only the Celebration Pikachu is given out as the reward, and it's immediately rewarded to the player on their 10th Check-In. Players who already have the Celebration Pikachu will get 1  instead.

Celebration Pikachu varies by month, shown in the table below.
Albens Town

**Albens Town** is the fourteenth area in the Main Stages, consisting of 30 stages.

* Stages 211-220 were released in the 3DS update v1.2.12 (August 17, 2015)
* Stages 221-230 were released in the 3DS update v1.2.17 (September 18, 2015)
* Stages 231-240 were released in the 3DS update v1.2.21 (October 19, 2015)
* The entire area was released in the Mobile update v1.4.2 (December 22, 2015)

## Trivia

* It is similar to Puerto Blanco, but it has 30 stages instead of 10.
Amelia

"*Why, hello! You must be a new Trainer. You're about to start out on a journey to meet Pokémon! I'm Amelia. I'm here to cover all your progress and report it. Get used to seeing this face! Now, where are we off to first?*"
—Amelia *Pokémon Shuffle*

**Amelia** (Japanese: **アミリア** *Amelia*) is a character in Pokémon Shuffle. She acts as the game's tutor, guiding the player through the first 11 stages and explaining the game's mechanics.

Amelia reappears when the game is updated to v1.3 (3DS) and v1.6 (Mobile), to explain the game's added Recommendations feature.
Coin

**Coins** are used to buy Items and Great Balls. Some Special Stages also require Coins to attempt.

The daily check-in awards the player 500 Coins, and 1000 Coins on every 10th check-in.

Clearing a Main Stage for the first time will earn the player 100 Coins, and any subsequent clears will earn 30 Coins (20 Coins in Mobile). An Expert Stage cleared for the first time earns the player 300 Coins, and most Special Stages award 200 Coins upon the first clear.

Coins can also be bought with Jewels from the Shop.

The maximum number of Coins a player can have is 99999. The counter will cap at that number and any more Coins the player gains will be lost. The Shop will prevent any Coin purchases that would bring the counter over the cap. On the Mobile version, any Coin Gifts that would bring the counter over the cap cannot be claimed, and will instead be retained for future use.

Other sources of coins include:

* Event rewards (such as Competitive Stage ranking rewards, Escalation Battles, and Drops from the Daily Pokémon or Start-of-Month Challenge events)
* Mission Cards
* Trainer Rank 3

## Disruptions

Coins can appear on some stages as disruptions. They can be matched and removed from the board in the same way that Pokémon can, but instead of yielding points the player will instead earn extra Coins after clearing the stage. Matches of 3/4/5/6 earns the player extra 100/300/500/700 Coins. Matched Coins will only be kept if the stage is won.

The Swap (+ ,++ ) abilities can transform a Coin into another icon. Stabilize (+ ,++ ) can remove Coins from the board. Rocks and Blocks can transform into a Coin through the Prospector and Alchemist abilities; however these abilities are not currently accessible in the game by any legitimate means.

One notable stage as a good source of Coins is the weekly Meowth's Coin Mania, with Coins as an added Non-Support.
Attack Power

The **Attack Power** of a Pokémon is the base damage that it will deal to a target Pokémon when matched. This is then used with various multipliers to calculate the actual damage dealt.

A Pokémon's Attack Power can be raised by leveling them, which requires Experience. Each level raises it by a small amount. All Pokémon begin with max level 10, but 3DS update v1.3 and Mobile update v1.6 allowed some Pokémons' levels to be increased past 10 by using Raise Max Levels; eventually, all Pokémon were able to reach level 15, and some can reach level 30.

Below is a table showing the Attack Power of a Pokémon with specified base attack power (that is, the attack power at level 1) at specified levels:
Daily Pokémon

**Daily Pokémon** is a type of Special Stage, appearing only during events. As the name suggests, a different stage with a different Pokémon appear each day, each lasting 24 hours. In Pokémon Shuffle, the week starts on Tuesday and ends on Monday, so the first Pokémon will be available on Tuesday, and the fifth will be available on Monday (Saturday and Sunday are not included in these events).

As of the 3DS v1.5.7 and Mobile v1.12.3 updates (February 13, 2018), events are on rotation. Check the Current Events page for info on those events.

## History

This table shows info about the Daily Pokémon events held before the event rotation.
Commemorative Event

**Commemorative Event** is a type of Special Stage, appearing only during events. These stages are basically normal stages with a limited availability and extra rewards. The majority of these stages are relatively easy and have high catchability, unlike other Special Stages. As the name suggests, these events are held in celebration of something.
Item Bundle

An **Item Bundle** is a package including all the Items that are available for purchase in a specific stage which can be purchased for 1 Jewel.

At some point, this was a feature that was made available only for Competitive Stages. Starting from the 3DS 1.4.6 and Mobile v1.9.7 updates, events have occurred that enabled the feature for many Main Stages and Expert Stages.

Below is a table listing the details of events for Item Bundles:

Expert Stages 4-43
Some Special Stages
Expert Stages 1-3
Daily Pokémon
Special Daily Pokémon
Meowth's Coin Mania
Tons of Exp. Points
Skill Booster M Stage!
 04/04/17 to 05/15/17
Expert Stages 4-43
Expert Stages 1-3
Special Stages
Expert Stages 4-45
Expert Stages 1-3
Special Stages
Je Komt Ver Als Je Vecht

-- Terug naar hoofdpagina

**Je Komt Ver Als Je Vecht** is het openingslied van het 9de seizoen *Pokémon: Battle Frontier*.

## Tekst

*Of je nu wint of je verliest*

*Het is de vriend die jij maakt*

*En de weg die jij kiest*

*Je hebt het in je, dus zet je in joh*

*Vind de kracht die van binnen zit*

*Je komt ver als je vecht*

*En je droom is levensecht*

*Battle Frontier, Pokémon!*

*Doe je best, bijt je vast*

*Vind de roeping die je past*

*Het is het meesterplan*

*Je hebt het in de hand*

*Pokémon!*
Darkrai/Escalation Battles (08/17/15 to 08/30/15)

* Levels 1-9
* Levels 10-29
* Levels 31-49
* Level 50
* Levels 51-54
* Levels 56-74
* Level 75
* Levels 76-99
* Level 100
* Levels 101-104
* Levels 106-124
* Level 125
* Levels 126-129
* Levels 131-149
* Level 150
* Levels 151-174
* Level 175
* Levels 176-179
* Levels 181-199
* Level 200
* Levels 201+
* Levels 30 55 105 130 180
Cresselia

## Stages

* Levels 1-4
* Levels 5-9
* Levels 10-29
* Levels 30-34
* Levels 36-39
* Levels 40-49
* Level 50
* Levels 51-54
* Levels 56-74
* Levels 76-94
* Levels 96-99
* Level 100
* Levels 101-119
* Levels 121-139
* Levels 141-159
* Levels 161-179
* Levels 181-199
* Level 200
* Levels 201+
* Levels 35 55 75 95 120 140 160 180

* Levels 1-4
* Levels 5-9
* Levels 10-29
* Levels 30-34
* Levels 36-39
* Levels 40-49
* Level 50
* Levels 51-54
* Levels 56-74
* Levels 76-94
* Levels 96-99
* Level 100
* Levels 101-119
* Levels 121-139
* Levels 141-149, 151-159
* Level 150
* Levels 161-179
* Levels 181-199
* Level 200
* Levels 201+
* Levels 35 55 75 95 120 140 160 180
Gengar (Shiny)

## Event Stages

### Trivia

* The color used for Gengar (Shiny)’s icon is not the same color used in the main series Pokémon games, rather, it is based off of a Gengar featured in the Pokémon movie *Volcanion and the Mechanical Marvel*, which sported a blue color. It’s likely that this was chosen due to the main series shiny color having major visual similarities to regular Gengar. The mega evolution icon is identical to the main games, however.

## Alternate Forms

* Gengar
* Gengar (Spooky)
Festive Pokémon

In Pokémon Shuffle, there are some variants to Pokémon that celebrate a certain holiday in real life.

These Pokémon are usually available in Special Stages when the holiday is near in the real time. There are the **Spooky**, **Holiday** and **Celebration** variants.

## Pokémon with a spooky form

The spooky Pokémon are usually available around Halloween. There are 5 Pokémon with a spooky form, most of which are Ghost-type Pokémon. There are 2 spooky Pokémon that also have a Mega. The Mega forms, however, don't have different icons.

## Pokémon with a holiday form

The holiday Pokémon are usually available in December. There are 5 Pokémon with a holiday form, most of which are Ice-type Pokémon.

 **Type:**
**Base Attack:** 50
**Raise Max Levels:** 20
**Skill:**  ()
**Base Attack:** 50
**Raise Max Levels:** 10
 **Type:**
**Base Attack:** 40
**Raise Max Levels:** 5
**Skill:**  ()
**Base Attack:** 40
**Raise Max Levels:** 5
 **Type:**
**Base Attack:** 50
**Raise Max Levels:** 5
**Skill:**
**Base Attack:** 50
**Raise Max Levels:** 5
 **Type:**
**Base Attack:** 50
**Raise Max Levels:** 5
**Skill:**
**Base Attack:** 50
**Raise Max Levels:** 5
 **Type:**
**Base Attack:** 50
**Raise Max Levels:** 5
**Skill:**
**Base Attack:** 50
**Raise Max Levels:** 5
**Skill:**

## Pokémon with a celebration form

The celebration form is exclusive to Pikachu. There are a total of 12 Pikachu forms that in the game are all called "Celebration", however, each one of them has a different real name. Each form is given in a different month along the year. These Pikachu are based off of various plushes of Pikachu made in Japan for each month of the year, with each one distributed in the month that corresponds with the release month of their respective plush.

## See also

* Mega Evolution
* Pokémon with alternate forms
* Regional variants
* Gender differences
* Shiny Pokémon
* Winking Pokémon
Jewel

**Jewels** are premium currency that can be used in a variety of ways:

* Purchasing Hearts or Coins in the Shop
* Purchasing various time-limited beneficial effects in the Special Shop
* Purchasing the Item Bundle (all available items for a given stage) in lieu of spending Coins
* Replaying certain Special Stages that normally only allow one play per availability period
* Recovering 5 moves/15 seconds during stages when the player has run out of moves/time

Jewels can be purchased from the Jewel Shop at a rate of about 1 Jewel/$1. Jewels can also be obtained in-game by clearing the last stage of most areas in the Main Stages (only on 3DS) or checking/logging in to the game every 15 days. In the past, Jewels could also be obtained from various events and giveaways.

A maximum of 150 Jewels can be held at a time.

Other ways to obtain Jewels include:

* Clearing Mission Cards
* 15th Check-In Bonus
* Clearing Stage 5: Eevee for the 1st time
* StreetPass a certain amount of people
* Trainer Rank 2, 14, 29, and 30
Diancie (Shiny)

## Event Stages

* Overview (12/12/17 to 12/25/17)
* Overview (08/22/17 to 09/04/17)
* Levels 1-10
* Levels 11-20
* Levels 21-29
* Level 30
* Levels 31-40
* Levels 41-49
* Level 50
* Levels 51-70
* Levels 71-90
* Levels 91-99
* Level 100
* Levels 101-140
* Levels 141-149
* Level 150
* Levels 151-190
* Levels 191-199
* Level 200
* Levels 201-244
* Levels 245-249
* Level 250
* Levels 251-294
* Levels 295-299
* Levels 300+
Great Challenge

**Great Challenge** is a type of Special Stage, appearing only during events. These stages feature Pokémon that are usually not available anywhere else. They are usually pretty difficult with low catchability. These stages are unlocked after clearing Stage 90: Mega Mawile.

**An Evolving Challenge** falls under this category of stages.

The first several events had rewards for first clear, and then the game was released for Mobile. Since then, events have been somewhat inconsistent between the two platforms, including Mobile costing Coins for attempting the stages, up until the the 3DS v1.3.10 (05/17/2016) and Mobile v1.6.4 (05/17/2016) updates, when Skill Boosters were introduced. After that, events and stage attempt costs have been the same on both platforms, and repeated stages usually drop Skill Boosters.

As of the 3DS v1.5.7 and Mobile v1.12.3 updates (February 13, 2018), events are on rotation. Check the Current Events page for info on those events.

## History

These tables shows info about the Great Challenge events held before the event rotation.
Autre Monde

L'**Autre Monde** est l'un des Trois Mondes. Il est le foyer des Divinités et le royaume d'Odomar. On ne peut y accéder qu'en ayant pleinement accompli son Destin.

Il est souvent représenté comme un lieu de paix éternelle et de repos, dans des terres fertiles et au sein d'immenses cités. La vie y est calme et les vivres y sont abondants. Tous les héros s'y retrouvent pour faire la fête, dormir et voyager de manière éternelle.
Genius Sonority

**Genius Sonority** (sometimes shortened as GS) is the developer company of Pokémon Shuffle. It was established in June 2002 and is jointly owned by **Nintendo** and the **Pokémon Company**. It is a relatively small company of only 17 employees (as of December 1, 2014), most of whom were members of Heartbeat, the company that developed some of the Dragon Quest series.

GS has developed some non-Pokémon games, but mainly develops Pokémon games. Most notably, they developed **Pokémon Trozei!** and **Pokémon Battle Trozei**, the predecessors of Pokémon Shuffle.
Decidueye

## Stages

* Overview (09/05/17 to 09/11/17)
* Levels 1-15
* Levels 16-24
* Level 25
* Levels 26-49
* Level 50
* Levels 51-74
* Level 75
* Levels 76-99
* Level 100
* Levels 101-109
* Level 110
* Levels 111-119
* Level 120
* Levels 121-129
* Level 130
* Levels 131-139
* Level 140
* Levels 141-149
* Levels 150+

Decidueye/Escalation Battles (05-30-17 to 06-12-17)
Drops

**Drops** are a mechanic, added in the 3DS v1.3.10 and Mobile v1.6.4 updates, for repeated stages, giving players chances to collect rewards from replaying a stage on which they already caught the target Pokémon.

Repeated Special Stages usually provide Drops, and repeated Main Stages provide Drops, but only start appearing in Blau Salon (Stages 401+), and they only drop Skill Boosters. For Special Stages, the stages only provide drops if stated so in the event description (usually repeated events will offer drops, first-time events won't). The stages will not provide drops if the player has not yet caught the Pokémon.

Once the requirements stated above are met, the game will offer chances to drop the rewards (for example, Coins, Skill Boosters, etc, stated in the event description). Each attempt will give three chances for drops, each one having an independent drop and an independent probability. These chances happen by crossing the 25%, 50%, and 75% HP thresholds. Additionally, they are assigned randomly each attempt, which means the chances can happen in different orders across attempts. A sound will play for each item drop as it happen, and gift box icons will appear above the target Pokémon name (a small gift box for common items and a large gift box for rare items). The drops are rewarded after the end of the stage, but only if the player cleared it. In the case of Skill Boosters, they are used immediately, while other items are added to the player's inventory.

For example, the event stage Skill Booster S Stage!: Eevee has these stats:

 Drop 2
 Drop 3

The player starts an attempt on this stage. Drop 1 is assigned to 50% threshold, Drop 2 is assigned to 25% threshold, Drop 3 is assigned to 75% threshold. When the player crosses the 75% threshold, they will trigger a 25% chance for a Skill Booster M to drop. When the player crosses the 50% threshold, they will trigger a 100% chance for a Skill Booster S to drop. When the player crosses the 25% threshold, they will trigger a 50% chance for a Skill Booster S to drop.

As a side note, the way to calculate the probability of no item drops for a stage attempt, multiply all three (100%-chance). For example, Kyogre's drops were all Skill Booster, with chances of 25%, 3.125%, and 1.56%. The probability of no skill boosters on an attempt is (75% \* 96.875% \* 98.44%) ≈ 71.5%. The probability of no drops from the Eevee stage example above is 0% because Drop 1 has a 100% chance to drop.
Hit Points

**Hit Points**, short for HP, is the amount of damage needed to clear a certain stage. The pink bar below the target Pokémon icon shows the progress, beginning at full bar. When the bar is completely depleted, the player has cleared the stage. Competitive Stages do not have an HP bar, since the goal is to simply rack up as much damage as possible. Meowth's Coin Mania also does not have an HP bar.

Some disruption countdowns will switch upon crossing certain HP thresholds.

Some stages offer chances to drop certain items like Skill Boosters upon crossing the 75%, 50%, and 25% HP thresholds.
Diancie

## Stages

* Overview (04/11/17 to 04/24/17)
* Levels 1-10
* Levels 11-20
* Levels 21-29
* Level 30
* Levels 31-40
* Levels 41-49
* Level 50
* Levels 51-70
* Levels 71-90
* Levels 91-99
* Level 100
* Levels 101-140
* Levels 141-149
* Level 150
* Levels 151-190
* Levels 191-199
* Level 200
* Levels 201-244
* Levels 245-249
* Level 250
* Levels 251-294
* Levels 295-299
* Level 300

* Overview (08/23/16 to 09/05/16)
* Levels 1-10
* Levels 11-20
* Levels 21-30
* Levels 31-40
* Levels 41-49
* Level 50
* Levels 51-70
* Levels 71-90
* Levels 91-99
* Level 100
* Levels 101-140
* Levels 141-149
* Level 150
* Levels 151-190
* Levels 191-199
* Level 200
* Levels 201-244
* Levels 245-249
* Level 250
* Levels 251-294
* Levels 295-299
* Level 300

* Levels 1-10
* Levels 11-20
* Levels 21-30
* Levels 31-40
* Levels 41-49
* Level 50
* Levels 51-70
* Levels 71-90
* Levels 91-99
* Level 100
* Levels 101-140
* Levels 141-149
* Level 150
* Levels 151-190
* Levels 191-199
* Level 200
* Levels 201-244
* Levels 245-249
* Level 250
* Levels 251-294
* Levels 295-299
* Level 300
Latias/Escalation Battles (09/28/15 to 10/11/15)

* Overview (09/28/15 to 10/11/15)
* Overview (11/24/15 to 12/07/15)
* Levels 1-10
* Levels 11-20
* Levels 21-35
* Levels 36-49
* Level 50
* Levels 51-60
* Levels 61-69
* Level 70
* Levels 71-80
* Levels 81-90
* Levels 91-99
* Level 100
* Levels 101-110
* Levels 111-125
* Levels 126-135
* Levels 136-149
* Level 150
* Levels 151-160
* Levels 161-175
* Levels 176-185
* Levels 186-199
* Levels 200+
Hawlucha

## Trivia

* Hawlucha appears to erroneously have a lower Base Attack than it should. With minor exceptions, the base attack of Pokémon in Pokémon Shuffle is dependent on the total base stats of the Pokémon in the main series games. Therefore, with a base stat total of 500, Hawlucha would be expected to have a base attack of 60 or 70, putting it on par with Pokémon such as Alakazam, Donphan, Minior, Ursaring, and Wailord.
Keldeo (Resolute)/Escalation Battles (03/28/17 to 04/10/17)

* Overview (03/28/17 to 04/10/17)
* Levels 1-10
* Levels 11-25
* Levels 26-29
* Level 30
* Levels 31-40
* Levels 41-49
* Level 50
* Levels 51-60
* Levels 61-70
* Levels 71-80
* Levels 81-90
* Levels 91-99
* Level 100
* Levels 101-125
* Levels 126-140
* Levels 141-149
* Level 150
* Levels 151-175
* Levels 176-190
* Levels 191-199
* Level 200
* Levels 201-240
* Levels 241-249
* Level 250
* Levels 251-295
* Levels 296-299
* Level 300
Item

**Items** can be bought and used on stages to help players gain a large advantage, however at a large cost of Coins. Some stages have different available items than others. The Try 'Em Items stages are the only stages where items are free to use. Items can also be obtained from events (such as Escalation Battles and Competitive Stages), allowing the player to use them without spending Coins. However, the game will force the player to use up any of one item before they can spend Coins on that item again.
Niet Altijd Wit Of Zwart

-- Terug naar hoofdpagina

**Niet Altijd Wit Of Zwart** is het openingslied van het 14de seizoen *Pokémon: Black & White*.

## Tekst

*Een nieuwe reis, ja die stap is heel groot*

*Zoek de juiste weg en een bondgenoot*

*Richt je kracht maar op je doel*

'*t Is van jou, vertrouw op je gevoel*

'*t Is niet altijd wit of zwart*

*Zoek het antwoord maar in je hart*

*Of je nu wint of verliest*

*Het is de weg die je kiest*

*En de reis gaat van start*

*Pokémon!*
Friends List

**Friends List** is a feature on the Mobile Version that allows players to maintain a list of up to 30 friends.

There are two ways to add friends:

* Be logged in on Facebook and add Facebook friends who are also logged in
	+ As of the v1.12.3 update, Facebook friends is no longer a feature
* Send friend requests through Friend Codes, which are unique to each player

Players must be in the same region to become friends. The three regions are North/South America, Europe, and Asia/Australia/Africa.

Friends will be able to do two things:

* View each other's Profile Cards
* Send Mini Hearts to each other once a day (once for each friend)
	+ 10 Mini Hearts are equivalent to 1 Heart. Sending a Mini Heart also gives the sender 2.5 Mini Hearts.

During Competitive Stages, a player can also see a friends leaderboard, separate from the global leaderboard, containing themselves and their friends. In the v1.12.3 update, a feature was added to reward players with more than 5 friends based on their ranking in this leaderboard.

* Rank 3: 5000
* Rank 4 or lower: 2000
Darkrai

## Event Stages

* Overview (Event Rotation Week 12)
* Levels 1-9
* Levels 10-29
* Level 30
* Levels 31-49
* Level 50
* Levels 51-54
* Level 55
* Levels 56-74
* Level 75
* Levels 76-99
* Level 100
* Levels 101-104
* Level 105
* Levels 106-124
* Level 125
* Levels 126-129
* Level 130
* Levels 131-149
* Level 150
* Levels 151-174
* Level 175
* Levels 176-179
* Level 180
* Levels 181-199
* Level 200
* Levels 201+

* Overview (01/23/18 to 01/29/18)
* Levels 1-9
* Levels 10-29
* Level 30
* Levels 31-49
* Level 50
* Levels 51-54
* Level 55
* Levels 56-74
* Level 75
* Levels 76-79
* Level 80
* Levels 81-95
* Level 96
* Level 97
* Level 98
* Level 99
* Level 100
* Levels 101+

Escalation Battles (02/28/17 to 03/13/17)

Escalation Battles (08/17/15 to 08/30/15), (03/01/16 to 03/14/16), (09/13/16 to 09/26/16)
Jewel Shop

The **Jewel Shop** allows players to purchase Jewels with real money.

The Mobile version restricts players to 5000 points per month (each package is worth a certain amount of points).

As of the 3DS update v1.3 and the Mobile update v1.6, bonuses are rewarded for purchasing certain amounts of Jewels within a month. These bonuses are effective only for the duration of the month they are earned.

* For 5-9 Jewels:
	+ Heart maximum raised by 1
	+ Login bonuses ×1.2
* For 10+ Jewels:
	+ Heart maximum raised by 2
	+ Login bonuses ×1.4

The packages, points, and prices for different countries are listed below:

**3DS**:

**Mobile**:
Experience

**Experience**, or **EXP** (**Exp. Points** in game), is required for Pokémon to level up and increase their attack power. Each level will increase their attack power by a small amount, and the max level is 10. However, as of the 3DS update v1.3 and Mobile update v1.6, certain Pokémon max levels can be raised by using Raise Max Levels.

EXP can be obtained by using Exp. Boosters S/M/L on Pokémon, or from attempting stages. The Pokémon that are used to attempt the stage will receive EXP based on the specific stage and the percentage of the target's HP they managed to deplete. Thus, if the player clears the stage, their current team's members will each receive the full stage EXP.

Additionally, the Pokémon that matched the most icons will receive the crown bonus, meaning they will receive double the stage EXP. The crown bonus is not awarded if the player fails to clear the stage.

The EXP given per stage follows these rules:

* Main Stages: Usually, EXP = Moves provided to clear the stage
* Expert Stages: 10
* Special Stages: Usually 5

Received EXP can also be increased by using the item Exp. Points x1.5.

Some notable stages to help with farming EXP are Victini, Magearna, Snorlax, Ampharos,and Buneary

EXP required to level up differs depending on the Pokémon's base power. The values can be found in the tables below.

## Exp. Points to Next Level

This table shows the required EXP for leveling up from one level to the next:

## Total Exp. Points

This table shows the total required EXP for leveling up to a certain level starting from level 1 and 0 EXP.
Graucus Hall

**Graucus Hall** is the ninteenth area in the Main Stages, consisting of 50 stages.

* The first 20 stages (451-470) became available on September 20, 2016 (v1.3.20 3DS, v1.8.5 Mobile).
* The final 30 stages (471-500) became available on November 1, 2016 (v1.3.26 3DS, v1.8.10 Mobile).

Like Blau Salon, this area contains stages with Pokémon that appeared in earlier Main Stages (and this time even Special Stages), which means they may drop Skill Boosters.
Gifts

**Gifts** is a feature only on Mobile, where players can pick up any gifts rewarded to them. It can be accessed from the bottom toolbar, the second icon from the left, which looks like a gift box. A blinking blue dot on the top right of the icon will appear if there are gifts to be picked up.

Gifts can be rewarded from events like Competitive Stages and Giveaways. The events have a reward period in which players must check in (on 3DS) or login (on Mobile) in order to receive the gifts. If a player doesn't check in or login during the reward period, the gifts will be lost.

On 3DS, these gifts don't have to be picked up and are awarded automatically upon checking in.

On Mobile, these gifts are sent to Gifts for pickup upon logging in. Once the gifts are in Gifts, they will stay there forever until picked up. This means that a player can choose to save resources until a desired later time.