Jimmy Goes for a Swim

Jimmy the Ice Warrior's number one dream is to take a swim in the waters before him, but he is afraid he will melt! To initiate the quest, you must travel to Snowy Hills where Jimmy the Ice Warrior will be in the South East near Rock Crabs and the water where a few fishing spots reside. Jimmy will be sitting on a towel and shaded by a large sun umbrella near a sandy area.

## Walkthrough

### Number One Dream

   First, you must initiate the quest by speaking to the Ice Warrior (NPC) in Snowy Hills. They are located in the South East near Rock Crabs and the water where a few fishing spots reside. They will be sitting on a towel and shaded by a large sun umbrella near a sandy area. When you speak to Jimmy, he will explain that he is a free spirit and that life is meant to be enjoyed! He offers you to relax with him and go into the water. To initiate the next part of the dialogue you must type ***"water"*** to where you will ask why doesn't he go into the water? He will explain that is afraid that he will melt in the water and that the whole universe is against him. To proceed, you must type ***"way"*** where he will decree that you are right and there is always a way! He will then tell you to visit the Scientist who lives up the mountain!

### The Scientist Up the Mountain

The next step in the quest is to head to Vestada and visit the Scientist who is renting the basement from Wilhelm for his experiments! To reach Vestada, head East from Jimmy the Ice Warrior and go through the warp to reach Vestada. Once you have reached the map, continue East following the road and go past the bridge. Afterwards, continue straight East until you reach a small fork that leads up a mountain. Follow the small path up the mountain until you get to a small house where Wilhelm resides. Instead of going inside Wilhelm's house, you must climb down the ladder adjacent to reach the Scientist in the basement.

Speak to Professor Sotiletsap, your character will ask if he can create a way to make ice stay solid in water. You proceed to tell him that the request is for an Ice Warrior you have dubbed Jimmy as you do not know his name. The Scientist hates Ice Warriors as he always get beat up by them when traveling to reach Stonehollow. He exclaims that he will only help you if you help him finish his whitepaper on Tetrabutylammonium Hydroxide that he is co-authoring with Old Guswacha. He then tells you to visit Old Guswacha and ask her about her results in order to finish his whitepaper. Only then will he help you solve the melting problem.

### Old Guswacha's Results

You must head over to Old Guswacha's Firefly Forest in order to reach Old Guswacha. To reach the Firefly Forest from Vestada, you must head back down the path and head West at the bottom. Then, proceed to go past the bridge again to reach the warp that leads to Snowy Hills. Once at Snowy Hills, travel around North West until you reach the warp that leads to Stonehollow (North). When you are in Stonehollow (North) keep heading South on the road to reach Stonehollow. Follow the road again straight South to set foot on Stonehollow (South). Finally, go down the hill to reach the warp for Old Guswacha's Firefly Forest in the South West near the end of the road. In the Firefly forest, make the first left at the fork in the road near the warp. Old Guswacha will be inside a two-story building next to cauldron.

Talk to Old Guswacha and type ***"results"*** to proceed with the quest's progress. Your character will say that Professor Sotiletsap has sent you and that he sent her some samples two weeks ago. She explains that she found some interesting finds, but that stamps to mail them cost too much these days! She then hands you Guswacha's Notes and asks you to take it back to Professor Sotiletsap in Vestada.

### Back Up the Mountain

To head back to the Scientist, you must head back down the road North outside of Old Guswacha's home to the warp. Then, continue up the hill North West to reach Stonehollow. Once at Stonehollow, reach Stonehollow (North) by heading straight down the road North. At arriving to Stonehollow (North), keep heading down the road North to reach Snowy Hills. Head back around down the road to the North East to find Vestada's warp. Finally, in Vestada keep heading East and past the bridge until you reach the small path that leads up the mountain. Head up the path and climb down the ladder near Wilhelm's home to reach the basement with the Scientist again.

Speak to Professor Sotiletsap to progress in the quest. The Scientist will say that in order to help your friend he needs to make a Potion of Nonmelting! But, he has forgotten the recipe for the potion... type "recipe" to progress through the dialogue. He recalls to have written the recipe down in his chemistry book, but he might have lost his book in Mirekeep Pub & Inn in Stonehollow.

### The Lost Book

Climb up the ladder in the basement. Then, head back down the path and head West at the bottom. Then, proceed to go past the bridge again to reach the warp that leads to Snowy Hills. Once at Snowy Hills, travel around North West until you reach the warp that leads to Stonehollow (North). When you are in Stonehollow (North) keep heading South on the road to reach Stonehollow.

Once inside the Mirekeep Pub & Inn, climb up the ladder and go into the room with the red bed on the West side. Once inside the room, interact with the bookshelf by right clicking on it. A message will appear saying that you search the bookshelf, find the chemistry book, and memorize the Potion of Nonmelting.

### Potion of Nonmelting

Head to Stonehollow (North) by heading straight down the road North. At arriving to Stonehollow (North), keep heading down the road North to reach Snowy Hills. Head back around down the road to the North East to find Vestada's warp. Finally, in Vestada keep heading East and past the bridge until you reach the small path that leads up the mountain. Head up the path and climb down the ladder near Wilhelm's home to reach the basement with the Scientist again.

Speak to the Scientist to proceed within the quest. Your character will tell him the recipe you memorized from the book and he will hand you a Potion of Nonmelting

### Nonmelting Jimmy

Climb up the ladder in the basement. Then, head back down the path and head West at the bottom. Then, proceed to go past the bridge again to reach the warp that leads to Snowy Hills. Head down hill roaming with Rock Crabs onto the "beach" to speak to Jimmy again.

Your character will give the Potion of Nonmelting to Jimmy and he will drink it. Upon drinking the potion, he will go into the water and you will finally have finished the quest!

## Quick Walkthrough

1. Talk to Ice Warrior (NPC) in Snowy Hills. Type ***"water"*** and then type ***"way"***. Make sure it says you have started the quest.
2. Head to Vestada and speak to Professor Sotiletsap. Climb down the ladder next to Wilhelm's home to reach him.
3. Reach Old Guswacha's Firefly Forest and speak to Old Guswacha. Type ***"results"*** to get Guswacha's Notes. Make sure to listen to all of the dialogue in order to obtain the item.
4. Head back to Vestada and speak to Professor Sotiletsap again with Guswacha's Notes in your inventory.
5. Reach Stonehollow and enter the Mirekeep Pub & Inn. Climb up the ladder and interact with the book shelf in the west room by right clicking on it.
6. Run back to Vestada and talk to the Professor again. Go through all the dialogue until he gives you a Potion of Nonmelting. Make sure to listen to all of the dialogue in order to obtain the item.
7. Go to Snowy Hills and talk to Jimmy with Potion of Nonmelting in your inventory to finish the quest!

## Rewards

 Unlocked features
 Quests requiring this one

## Trivia

* Jimmy Goes for a Swim is the first quest with an instance save state for an NPC; Jimmy goes from being on the towel to being permanently in the water after completing the quest.