Dark Magic

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## Skilltree

* Basic
* Advanced
* Expert

## Basic Dark Magic

Allows hero to learn Dark Magic spells of the third circle and makes Dark Magic more effective overall.

## Advanced Dark Magic

Allows hero to learn Dark Magic Spells of the fourth cicle and makes Dark Magic even more effective.

## Expert Dark Magic

Allows hero to learn Dark Magic spells of the fifth circle and gives maximum power to Dark Magic.

## Dark Magic

Corrupted Soil

Spirit Link
Strike of Suffering
Dark Exaltation

Master of Pain
Master of Curses
Master of Mind

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## Master of pain

The hero learns the Decay spell and is granted area effects to Decay and Vulnerability spells. Adds +4 to effective spellpower of the Curse of the Netherworld spell.

## Spirit Link

Grants the hero the ability to tie their spirit to any stack until the end of combat. Per every 120 damage the stack receives, the hero restores 1 mana. Only one stack can be linked at a time, but linking only takes half a turn.

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## Master of Curses

The hero learns the Weakness spell and is granted mass effects to the Weakness and Suffering spells.

## Strike of Suffering

Any standard hero's attack also casts the Suffering spell on the target, as if cast by the hero. Adds the Suffering spell to hero's spellbook.

## Corrupted Soil

Any time a non-flying enemy moves, it will receive damage equal to hero level \*10

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## Master of Mind

The hero learns the Slow spell and is granted mass effect to the Slow and Confusion spells.

## Dark Exaltation

The hero gains the Raise Dead spell, +2 Spellpower and another +2 Spellpower at level 20.

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## Spells

### Level 1

* Weakness
* Mass Weakness

Weakens target stack by bringing its maximum damage value closer to its minimum damage value.

## Damage range reduced to (in %)

 50-1\*SP
 40-1\*SP

 25-1\*SP
 0

## Duration

 1+0.1\*SP
 1.5+0.1\*SP

 1.5+0.1\*SP
 1.5+0.1\*SP

## Changes

increased mana cost, balanced power and duration to be viable at low SP, nerfed at high SP

Weakens target stacks by bringing its maximum damage value closer to its minimum damage value. Cast in 5x5 area. Sets hero's ATB to 0.15.

## Damage range reduced to (in %)

 50-1\*SP
 40-1\*SP

 25-1\*SP
 0

## Duration

 1+0.1\*SP
 1.5+0.1\*SP

 1.5+0.1\*SP
 1.5+0.1\*SP

## Changes

increased mana cost, balanced power and duration to be viable at low SP, nerfed at high SP

* Vulnerability
* Mass Vulnerability

Decreases armor of target enemy stack. Can be cast multiple times.

## Defense decrease

 3+0.1\*SP
 4+0.1\*SP

 5+0.1\*SP
 6+0.1\*SP

## Changes

Moved to tier 1, increased mana cost, added SP scaling

Decreases armor of target enemy stack. Can be cast multiple times. Cast in a 5x5 area. Sets heroes ATB to 0.15

## Defense decrease

 3+0.1\*SP
 4+0.1\*SP

 5+0.1\*SP
 6+0.1\*SP

## Changes

Moved to tier 1, increased mana cost, added SP scaling

* Slow
* Mass Slow

Reduces target enemy initiative.

## Reduction in %

 10+0.25\*SP
 15+0.25\*SP

 17.50+0.25\*SP
 20+0.25\*SP

## Duration

 1+0.1\*SP
 1.5+0.1\*SP

 1.5+0.1\*SP
 1.5+0.1\*SP

## Changes

increased mana cost, reduced base power and added SP scaling, added base duration and nerfed SP duration scaling

Reduces target enemy initiative. Cast in a 5x5 area. Sets heroes ATB to 0.15

## Reduction in %

 10+0.25\*SP
 15+0.25\*SP

 17.50+0.25\*SP
 20+0.25\*SP

## Duration

 1+0.1\*SP
 1.5+0.1\*SP

 1.5+0.1\*SP
 1.5+0.1\*SP

## Changes

increased mana cost, reduced base power and added SP scaling, added base duration and nerfed SP duration scaling

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### Level 2

* Confusion
* Mass Confusion

Forces a part of stack to forget to perform ranged attacks and retaliation strikes.

## % of the stack being affected

 25+0.5\*SP
 40+0.5\*SP

 35+0.5\*SP
 40+0.5\*SP

## Duration

 1+0.1\*SP
 1.1+0.1\*SP

 1.1+0.1\*SP
 1.1+0.1\*SP

## Changes

reduced mana cost, buffed power and nerfed duration for high SP, nerfed power and buffed duration for low SP

Forces a part of stack to forget to perform ranged attacks and retaliation strikes. Cast in a 5x5 area. Sets heroes ATB to 0.15

## % of the stack being affected

 25+0.5\*SP
 40+0.5\*SP

 35+0.5\*SP
 40+0.5\*SP

## Duration

 1+0.1\*SP
 1.1+0.1\*SP

 1.1+0.1\*SP
 1.1+0.1\*SP

## Changes

increased mana cost, buffed power and nerfed duration for high SP, nerfed power and buffed duration for low SP

* Suffering
* Mass Suffering

Reduces target creature Attack stat.

## Points of attack substracted

 4+0.15\*SP
 4+0.2\*SP

 5+0.25\*SP
 6+0.33\*SP

## Duration

 1+0.1\*SP
 1.1+0.1\*SP

 1.1+0.1\*SP
 1.1+0.1\*SP

## Changes

increased mana cost, buffed power for low mastery, buffed duration for low SP, nerfed duration for high mastery and high SP

Reduces the attack stat of enemy creatures in a 5x5 area. Sets heroes ATB to 0.15.

## Points of attack substracted

 4+0.15\*SP
 4+0.2\*SP

 5+0.25\*SP
 6+0.33\*SP

## Duration

 1+0.1\*SP
 1.1+0.1\*SP

 1.1+0.1\*SP
 1.1+0.1\*SP

## Changes

increased mana cost, buffed power and nerfed duration for high SP, nerfed power and buffed duration for low SP

* Decay
* Mass Decay

Curses target enemy stack and makes it suffer earth damage every turn.

## Damage

 8\*SP
 10\*SP

 13\*SP
 16\*SP

## Duration

 2+0.1\*SP
 2.1+0.1\*SP

 2.1+0.1\*SP
 2.1+0.1\*SP

## Changes

increased mana cost, set base damage to 0, buffed damage per SP, set base duration to 2

Curses target enemy stack and makes it suffer earth damage every turn. Cast in 5x5 area. Sets heroes ATB to 0.15.

## Damage

 8\*SP
 10\*SP

 13\*SP
 16\*SP

## Duration

 2+0.1\*SP
 2.1+0.1\*SP

 2.1+0.1\*SP
 2.1+0.1\*SP

## Changes

increased mana cost, set base damage to 0, buffed damage per SP, set base duration to 2

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### Level 3

* Teleportation

Teleports target friendly creature to another location on the battlefield. (Expert mastery is required to teleport creatures over town walls.)

## Changes

used to be light magic, mana cost increased, moved to tier 3

* Raise Dead

Raises creatures up to a certain HP limit in a target friendly stack. This effect reduces the maximum health of the risen creatures. Undead creatures stay in your army while living creatures die at the end of battle.

## Healing power

 20\*SP
 25\*SP

 32\*SP
 40\*SP

## Maximum health reduction (in %)

 25-0.5\*SP
 25-0.5\*SP

 25-0.5\*SP
 25-0.5\*SP

## Changes

removed base healing power, buffed healing power at high SP, increased base and added SP scaling for health reduction

* Sorrow

Decreases Luck and Morale of target hostile stack

## Luck and Morale decrease

 3+0.1\*SP
 5+0.1\*SP

 6+0.1\*SP
 7+0.1\*SP

## Duration

 1+0.1\*SP
 1+0.1\*SP

 1+0.1\*SP
 1+0.1\*SP

## Changes

Moved to tier 3 from tier 1, increased mana cost, buffed power and base duration, nerfed duration per SP

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### Level 4

* Curse of the Netherworld

Deals magic damage to all creatures on the battlefield except Undead, Elemental, Infernal and Stronghold

## Magic damage

 10\*SP
 12\*SP

 14\*SP
 16\*SP

## Changes

increased mana cost, removed base damage, increased damage per SP

* Shadow Image

Creates a shadow copy of selected friendly stack. The copy can't cast any spells or use abilities and disappears as soon as it receives any damage. The copy stack is also Incorporeal.

## Maximum Tier of copy

 1+ 0,1 \*SP
 2+ 0,1 \*SP

 3+ 0,1 \*SP
 4+ 0,1 \*SP

## Changes

increased mana cost, moved from Summoning to Dark Magic, moved from tier 3 to tier 4, nerfed base tier, added SP scaling

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### Level 5

* Vampirism

Selected friendly creature gets all Undead attributes and the ability to drain life.

## Life drain (in %)

 20+0.5\*SP
 30+0.5\*SP

 40+0.5\*SP
 50+0.5\*SP

## Duration

 1+0.1\*SP
 1+0.1\*SP

 1+0.1\*SP
 1+0.1\*SP

## Changes

increased mana cost, buffed base power, nerfed power per SP, buffed base duration, nerfed duration per SP

* Frenzy

Selected enemy or friendly stack is driven into Frenzy - during its next turn it attacks the closest stack, with a damage modifier.

## Damage modifier (in %)

 -60+1\*SP
 -60+2\*SP

 -40+2\*SP
 -20+2\*SP

## Changes

Reduced the damage modifier in almost all cases,duration is now always 1 turn, can be cast on friendly stacks

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