recursal/Fanatic-Fandom huggingface dataset:
ShadowClan

## Unique skills

HuntingFightingHunting and fighting in darkness

## History of ranks

Leaders
Gorsewing
 Maplestar | Early Newleaf, Year 13 | Mid Leaf-bare, Year 22 | Cedarstep
Goosestripe
Applepelt
 Darkstar | Mid Leaf-bare, Year 22 | Mid Leaf-fall, Year 26 | Wolfstep
Golddust
 Icestar | Mid Leaf-fall, Year 26 | -

Medicine cats

## See also

* List of Shadowclan cats
* List of other Clans

Amberwing-ginger and black she-cat

Nettleclaw-dark brown tom

```
Apprentice: Rowanpaw
```

Thriftfoot-golden tabby tom

Elmfall-lilac tabby tom

Cinderwing-silver-gray speckled she-cat

```
Apprentice: Dandelionpaw
```

Singepelt-black tom with light patches

Thymestorm-blue and gold tabby tom

Crowheart-black she-cat

Beenose-golden tabby and white tom

Wrentail-fawn tabby tom

Roseshade-ginger she-cat with black dapples

Soottail-smoke black tom

Fidgetclaw-slender gray brown tom

Ravenfeather-black she-cat

Redwhisker-dark ginger and white tom

Shredface-brown tabby tom with scars over his face

```
Apprentice: Mossypaw
```

Firestripe-ginger tabby she-cat

```
Apprentice: Scorchpaw
```

Poppytail-white she-cat with a ginger and brown tail

Fallowflower-pale brown she-cat

Fernbreeze-lilac tabby she-cat

Stoneheart-gray tom with brown eyes

Blackblaze-black and silver tabby she-cat

Thistleshine-pale gray tabby tom

Snowfeather-white she-cat

Mistlecloud-white she-cat with brown speckles

Sorrelpaw-light brown dappled she-cat

Scorchpaw-black and tortoiseshell she-cat

Mossypaw-gray tom with gray-green eyes

Dandelionpaw-ginger tabby she-cat

Sweetpaw-cream she-cat

### Queens:

Sleekwing-dark gray she-cat (mother to Jaykit, a gray-blue tabby she-kit, Hazelkit, a brown tabby tom, and Blackberrykit, a black and white she-kit.
Lilypad-brown and ginger she-cat (Mother to Lionkit, a ginger tabby tom, Quickkit, a brown and white spotted tom, and and Vinekit)

### Elders:

Tigertail-ginger tabby tom
Asterheart-light brown tabby she-cat

Nightbelly-black she-cat with white speckles
Cowpatch

## Description

**Cowpatch** is a white fluffy she-cat with black dapples on her back, tail, and covering one eye. Her toes on her left front foot, and right back foot are covered in black dapples. She has sage colored eyes.

## Personality

**Cowpatch** is a very kind she, who takes care of the clan members as if they were her children.
Darkstar

## Description

**Darkstar** is a dark gray smoke she-cat with a scar over her right eye, and dark blue eyes

## Personality

Darkstar is a cruel, cold, calculating, cat, who never shows her true emotions, before her sister and mother died, she was just a little introverted but would always smile and laugh with her sister, but after is when the change happened

## Family Relations

Members

**Mother:**

Mistpath

**Father:**

Pigeoncall

**Sister:**

Brightmoon

**Half-sisters:**

Crystalstar

Silverfeather

**Grandparent:**

Duskwind

**Aunt:**

Shalefur

**Uncle:**

Mouseear

**Great-Grandmother:**

Fallenfeather

**Great-grandfather:**

Sootspots

**Great-Aunt:**

Frostpool

**Great-Uncle:**

Goosestripe

**Great-Great-Grandmother:**

Silverflame

**Great-Great-Grandfather:**

Tinyshine

**Great-GrandAunt:**

Flamestep

**Great-GrandUncle:**

Silentfall

## Killed victims

This list shows how many victims **Darkstar** has killed:

* Pigeoncall
* Applepelt (caused)
* Maplestar (Last Two lives)
* Hawkstripe
* Echostar (First life)
* Branchfoot
* Goldenfur (indirectly caused)
* Scorchclaw (indirectly caused)
* Ivyclaw
* herself (due to her jumping off a cliff and taking Ivyclaw with her)
* Cobrastrike (spirit)
* Emberstar (Last Four Lives)
R-99

## General Data

* Weapon Type: Sub Machine Gun
* Ammo Type: Light Rounds
* Firing Mode: Automatic
* Rate of Fire: 18/s
* ADS Movement Speed: 86%
* Reload:
	+ Tactical: 1.80s
	+ Full: 2.45s

## Attachments

* Barrel: Yes
* Magazine:
	+ Base: 18
	+ Lvl 1: 20
	+ Lvl 2: 23
	+ Lvl 3: 26
* Optic:
	+ 1x Holo
	+ 1x HCOG "Classic"
	+ 2x HCOG "Bruiser"
	+ 1x-2x Variable Holo
	+ 1x Digital Threat
* Stock: Yes
* Hop-up: N/A

## Damage

 DPS

 Lvl 1
 Lvl 2
 Lvl 3
Corvus Mellori

Bringer of the End of Days

The Tortured One

The Resurrected One

Drunkard (by Mistral Salvan)

Unknown Mother

Julianne Ghilima (Fiance)

Unnamed Daughter

Achile Sevois (Adoptive Father)

**Corvus Mellori** is an amalgami who was imprisoned for two thousand years in the Netherealm. He tries to not hold grudges, but his brother, Aves Mellori's, attitude towards him makes it exceptionally difficult.

## Appearance

Corvus looks to be a tall human male with pale skin due to not being under the sun in the equivalent of two hundred and forty thousand years. His ebony hair is a few inches pass his shoulders and always seems to be disheveled with amber eyes that portray both his exhaustion and his extraordinary power.

A variety of scars litter his body. One cuts through his lips and is noticable in his facial hair. Corvus wears long sleeves to cover his arms, which are covered in a variety of scars from his imprisonment.

Encompassing his entire back is a Blood Construct Magic Circle.

## Personality

Unlike his first appearance to Alum Totus, Corvus is actually quite a subdued man. He's quiet, and rarely speaks when not prompted to. Those that are able to call him a friend are earned his greatest respects, to which he will protect them will all he is.

In his youth, Corvus use to be much more outspoken. It is due to his inability to grieve for his lost love, Julianne Ghilima, that hinders his recovery. It was during a moment when he was allowing himself to grieve when he found out he could not die. He also could not get drunk due to his now accelerated healing factor. In his grief stricken state he drank the amount of alcohol for two pure-blood orcs and cut his arm to prove to himself that he could not die. Ever since he has developed an unhealthy fascination on seeing which drinks can keep him drunk for longest.

A very intelligent man, Corvus can talk circles around people and think ten moves ahead of his opponents. However, due to his closed off nature, not many speak to him and quickly assume that he is a brute.

Due to the nature of his magic, Corvus tries to reel in his anger - to which he has always had problems with his whole life. To his credit, it is harder to get him to his breaking point now than it was years ago.

## Biography

### Early Life

Born in the small town of Drakon, Corvus and Aves' birth was seen as a sin for their mother had been seduced by a demon. After they were born the town hung their mother and left the boys to grow up in an orphanage. At the time, the boys shared a body.

## Quotes

* [To Kairon Silverfang] "*I know that I'm not liked much, but this is quite ridiculous.*"
* [To Alum Totus] "*Everything will be alright as long as you don't look back. Forget about me and the tragedies that follow. For all that I have done, I do not deserve your kindness.*"

## Trivia

* Corvus mellori is the scientific name for the little raven
* Favorite day of the week is Monday because of the All-You-Can-Eat Buffet
* His favorite pastime is to write poetry and sing soft tunes
RiverClan

## See also

* List of Riverclan cats
* List of other Clans

```
 Apprentice: Leafpaw
```

Sagepelt-cream tabby she-cat

Reedtail-sliver tabby tom

Amberfoot-white and brown tom

```
 Apprentice: Tigerpaw
```

Shellpond-brown tabby tom

Thrushsong-dark brown and white she-cat

Oatskip-pale brown and white tom

Hickoryleap-pale brown tabby tom

Sandstripe-cream tabby she-cat

Bouncesnow-pure white tom

Twistingpath-dark brown and white tabby she-cat

Jayshadow-dark gray tom with gray blue eyes

Frostflower-pretty, pale gray she-cat

Silentstep-black she-cat

Spikepelt-black and white tom

Ivydapple-gray dappled she-cat

Quillfeather-dark brown tabby tom

Dawnclaw-gray she-cat

Swiftwing-gray tabby and white tom

Littlethorn-brown tabby tom

Petalshade-pale tortoiseshell she-cat

Lionwhisker-ginger tabby tom

Addertail-brown tom with a striped tail

Blossompaw

Violetheart-pale gray she-cat (mother to Timberkit, a dark brown tabby tom, Bournkit, a lilac tabby tom, Quietkit, a black and white tom, Pearkit, a white she-kit)

Whitepatch-dark brown and white tabby she-cat (mother to Splashkit, a white tom with dark brown ears, and Songkit, a lilac tabby she-kit)

Silverpool-silver gray tabby she-cat

### Elders:

Ryepelt-brown tabby tom
Acornstem-dark brown and white she-cat
Rosethorn

**Rosethorn** was a RiverClan warrior, later rogue and co-leader of The Fallen, she served under Crystalstar's leadership, she later left the Clans becoming a rogue and starting her own group. **Rosekit** was born to Creekpelt and Pebblewhisker alongside her sister, Poppytuft, she also had a half-sister, Nightmist, as an apprentice, **Rosepaw** was mentored by Acornstem, she later received her warrior name, **Rosethorn**.

Rosethorn was pressured into becoming mates with fellow warrior, Ferretclaw, who was toxic and abusive. She later met Owlface, a warrior of WindClan, who she started meeting in secret, until they were found out and decided to leave the Clans together, and, as they both had personal grudges against some cats in the Clans, and the Clan rules as well, helped each other get back at anyone who'd done them harm, they later decided to start their own group dubbed '**The Fallen**', accepting any other cats that left the clans as well as rogues and loners.

She and Owlface had one litter of three kits, Flame, Lightning, and Storm.

## Description

**Rosethorn** is a dilute tortoiseshell she-cat with amber eyes
Thistledawn's Regret

## Summary

After being lead on by a Dark Forest warrior, breaking the warrior code, and betraying her clan's trust, Thistledawn no longer feels as though she belongs in Thunderclan and leaves to find her own path as well as forgiveness.

## Thunderclan

### Medicine cat(s):

Rosefrost
```
Apprentice: Turtlepaw
```

### Warriors:

Redoak
```
Apprentice: Mottledpaw
```

Furzeeye

```
Apprentice: Whitepaw
```

Featherflight

Hollyflower-White she-cat with pale ginger paws

Brackenmask-

```
Apprentice: Longpaw
```

Lilyblossom

Lichentail

Goldenripple

Bournfur

Whitebelly

### Apprentices:

Mottledpaw
Whitepaw

Longpaw

Turtlepaw

### Queens:

Onefoot-(mother of Thistlekit Brightkit, and Shatteredkit)
Rabbitskip-(mother of Lionkit and Littlekit)

## Riverclan

### Medicine cat(s):

Honeyshine
```
Apprentice: Jaggedpaw
```

### Warriors:

Sunspirit
Firebird

```
Apprentice: Splashpaw
```

Troutleap

Stoneshade

Meadowleaf

```
Apprentice: Rainpaw
```

Heatherdapple

### Apprentices:

Splashpaw
Rainpaw

Olivepaw
The New Girl

## Video

***The New Girl*** is an animated short of the *Mr. Hopp's Playhouse* series. It released on December 8, 2021 and is set in *Mr. Hopp's Playhouse 2, between Esther getting Mr. Hopp and the hunt level to be exact.*

## Plot

Set in 1952, The short begins with Esther having another nightmare, as she walks through the corridor of the manor while a monster watches her. She then hears the Entity's voice calling her name. When she comes towards the Entity it almost attacks her right before she wakes herself up, along with all the other kids in the room. Molly becomes annoyed by Esther constantly waking everyone up, and Esther explains she does not know what is causing these sudden nightmares, saying she will try to make sense of it.

Miss Beverley then comes in the room with the new girl, Dee, and introduces her to the room she will be sleeping in, after which Esther waves at her before they leave. Molly requests that they go play, but Esther asks Molly where Mr. Hopp is, to which she replies that Esther moved him to the library. Esther accuses Molly of taking Mr. Hopp to the library, and Molly calls Esther crazy. After this, Isaac races Molly and Esther to the library so they can play hide and seek. When they make it to the library, they put Miss Bo, Mr. Stripes and Mr. Hopp on a drawer, and Esther starts counting.

The game begins, but while she is counting, Mr. Hopp in his humanoid form lurks around the library. When Esther starts looking for Isaac, she hears Mr. Hopp's music box, but before she can check what it is, Isaac almost drops a vase and gets himself caught. Then Molly comes out of her hiding spot, bragging about how she won the game. Esther and Isaac then whisper to each other, accusing Molly of cheating right before Molly stops the conversation.

They then hear a sound which they discover was made by Dee, who quickly hides after. Presumably a few hours later, Molly is seen in the bathroom, having brought Miss Bo with her, brushing her hair while humming. She then sees Miss Bo in her humanoid form behind her in the mirror, startling her. Meanwhile, Isaac puts Mr. Stripes on the counter in the bedroom, after which he goes to pick up some blocks up from the floor. While doing so, he sees Mr. Stripes in his humanoid form on the counter, with a mysterious black substance dripping from him. In the library, Esther is reading a book when she hears the same sound she heard in her dream. She looks at Mr. Hopp to check and he moves his left eye, after which the video cuts to black.

## Cast

### Speaking

* Jessica Winter as Esther
* Anna Chloe Moorey as Molly
* Elsie Lovelock as Isaac and Miss Beverly
* Ellie Grant as Billy
* Jake (Moonbit) as the Entity

### Non-speaking

* Dee
* Mr. Hopp
* Miss Bo
* Mr. Stripes

## Trivia

* This is the first and as of now only animated short of the entire series.
* The short uses some sound effects and music from Kevin MacLeod.
* It uses the same art style as the *Mr. Hopp's Playhouse 3* teaser trailer.

## References

1. ↑ https://twitter.com/moonbitgames/status/1513856757688381440?s=21&t=m2MjOthY93HFGY-ezZD6Yg
Skins

**Skins** are locked content in *Mr. Hopp's Playhouse 2*. Skins change Esther appearance in-game when equipped. There are a total of ten skins, including Esther's default skin, nine of which that can only be unlocked with coins.

## List of Skins

1/10
* Default skin
* Red skin
* Yellow skin
* Green skin
* Pink skin
* Blue skin
* Mr. Hopp skin
* Mr. Stripes skin
* Miss Bo skin
* Isabelle skin
WindClan

## History of ranks

Leaders

Medicine cats

## See also

* List of Windclan cats
* List of other Clans

## Current Allegiance

### Medicine cat(s):

Dreameyes-pale gray she-cat
```
 Apprentice: Rubyleaf
```

### Warriors:

Raccoontail-black tom with points and spots
Blackberry-light gray she-cat with black spots

Cloverspots-cream and dark gray she-cat

Dunefoot-pale ginger color point tom

```
 Apprentice: Clearpaw
```

Lynxheart-tortoiseshell she-cat with a short tail

Smokefur-gray spotted tom

Nighttail-black and white tom

Shiningsky-black she-cat

```
 Apprentice: Bristlepaw
```

Cinderclaw-gray and white she-cat

Frostwhisker-white she-cat with a gray tail

```
 Apprentice: Alderpaw
```

Grousewing-dark brown tom

Flickerspot-dark brown and white she-cat

Pouncefeather-pale ginger tabby tom

Moorrunner-gray tabby tom

Mottledstorm-tortoiseshell she-cat

Runningriver-pale gray color point tom

Meadowpoppy-brown, ginger and white she-cat

Russetflame-dark ginger she-cat

### Apprentices:

Clearpaw
Bristlepaw

Alderpaw

### Elders:

Beechpelt
Creamfur

Twigfur
Team Storm

Region
 Admins
 Major Targets
 Base Location

**Team Storm**is the villainous team in the Koven Region. Their goal is to summon and capture the Legendary Pokémon Obscurox to bring about the destruction of all other Pokémon in the world.

## In the Games

Team Storm first appears on Route 102, but only to stop the player from advancing if they try to cross the bridge towards Hillford Town. The first real encounter with Team Storm happens at Lake Winterfield before the player challenges the Hillford Gym. Upon instruction from Leader Fowley, the player has to team up with their rival Cayden and face down two grunts in a double battle.

TO BE CONTINUED.
Lelyar

Ivory Sailor

**Lelyar** (pronounced *lehl-yar*) is the elvehn god of death. He is the ferryman that takes souls to the shores of Faen.

## Description

Lelyar is described as a thin elf with dark ash skin and inky black hair. His eyes are a milky white that make him look blind. He wears dark robes that contrast greatly with his boat, which is carved out of marble found in the celestialrealm.

## Personality

A quiet being, Lelyar would rather observe than act. When he does speak his voice is said to be as beautiful as Eirien's.

## Relationships

Due to the nature of his role, Lelyar is quite distant from the other gods. They do not bother him, and he does not bother them.

### Relationship with Vansidh

It was at the edge of the Feyrealm that Leylar and Vansidh met. Lelyar had been performing his duties when approached the imposing god on his ivory boat. Lelyar said that if Vansidh remained on the boat with him for nine days, he shall join them among the elvehn. For nine days they remained in the waters of the in-between, ever moving and ever taking souls to the shores of Faen. During their time together Lelyar found himself falling in love with the beautiful and kind faerie. On the ninth day, Lelyar confessed that even if Vansidh had not remained on his boat for all nine days, he would have join the elvehn, as their light was the first he had been graced with.

## Worshipers

Though not worshiped like his brethren, elves have great respect for Lelyar. Elves place their dead in boats and let them drift down stream or out to sea, for they believe that this will transport the dead onto Lelyar's ivory boat.

## Trivia

* Many sollonian tragedies feature him in the background when a main character dies
* The popular love song "Faerie in the River" written by Vaeril Athem features the tale of the nine days Lelyar and Vansidh spent together on his ivory boat.
Elvehn Pantheon

The **Elvehn pantheon**is comprised of ten gods. They are the most worshiped gods on **Teranna**, as both **Sollona** and the **Elvehn Isles** hold tremendous influence across the world.

## Members

The following are members of the Elvehn pantheon:

### Melreva

The goddess of bravery and protection. She stands for the notion that more strength means less power, for only cowards seek more power.

### Vansidh

The god of parenthood and fertility. Able to switch between sexes at will, Vansidh represents both the maternal and paternal sides of parenthood. They were prayed to when a couple wanted to conceive.

### Saelas

The goddess of knowledge and the arcane. Her followers are typically scholars who wish to broaden their intellectual horizons.

### Eirien

The god of artistry and love. His worship was done at festivals and weddings. He is highly revered in Sollona.

### Lelyar

The god of death. Not many worship him, but he is well respected. Elves are taught not to fear him, as he is the ferryman that takes them to the shores of Faen.

### Nornehte

The goddess of law and justice. Her worship was done before a trial so that the judgement will be fair.

### Althirn

The goddess of war and battle. She stands for the notion that more strength means more power, for only the strong can lead. She is highly revered in the Elvehn Isles.

### Aive

The god of trickery and games. Festivals are decorated with roses in his honor.

### Earmire

The goddess of storms. Her worship was done mainly to appease her for safe travel across water.

### Talath

The god of agriculture. Worship for him was done in hopes of a favorable harvest.
ThunderClan

## Unique skills

HuntingFighting

Hunting and fighting in dense undergrowth

## Territory

Thunderclan's territory is located in what the

Landmarks in this territory include:

* Camp -

## See also

* List of Thunderclan cats
* List of other Clans

## Current Allegiance

### Medicine cat(s):

Dawnleaf-cream she-cat with dark green eyes

### Warriors:

Blizzardnose-pure white she-cat with gray patches
Battail-brown tortoiseshell she-cat

Crowtuft-black and white patched tom

```
 Apprentice: Orchidpaw
```

Duskstorm-gray and white patched tom

Hawksight-dark ginger tabby tom

Owlwing-white, black speckled she-cat

Sleetclaw-gray and white tom

Rabbittail-white, brown dappled she-cat

Foxblaze-dark ginger tom

```
 Apprentice: Oakpaw
```

Fernpool-white and ginger tabby she-cat

```
 Apprentice: Sprucepaw
```

Fuzzytuft-fluffy cream tom

Nightfoot-pure black she-cat

```
 Apprentice: Featherpaw
```

Silverback-black tom with silver speckles

```
 Apprentice: Onepaw
```

Sleetclaw-gray and white tom

Dustfeather-brown tom

Heronwing-dark brown tabby tom

Snowyspots-white she-cat with black spots

### Apprentices:

Onepaw-red silver tabby tom
Sprucepaw-dark brown tabby tom

Featherpaw-long furred pale brown she-cat

Oakpaw-dark brown and white tom

Orchidpaw-black and white she-cat

### Queens:

Hollyheart-ginger she-cat with black dapples
Dewshine-pale brown and white she-cat

### Elders:

Pinespeckle-scarred brown speckled tom
Spiderpelt-black tom with green eyes
Faen

**Faen** (pronounced *fane*) is the elvehn afterlife. It is said to border the feyrealm, and as such is very beautiful with lush overgrowth and pure streams. Elves believe that their souls are transformed into creatures to roam the forest, and Nornehte's ruling says how magnificent a creature their souls become.

Lelyar, the elvehn god of death, is the ferryman who transports departed souls to its shores in his ivory boat.
A Serenade For Calamity Wiki

**Welcome to the A Serenade For Calamity Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Mozambique

## General Data

* Weapon Type: Shotgun
* Ammo Type: Shotgun Rounds
* Firing Mode: Semi-Automatic
* Rate of Fire: 2.2/s
* ADS Movement Speed: 100%
* Reload:
	+ Tactical: 2.50s
	+ Full: 3.50s

## Attachments

* Barrel: N/A
* Magazine:
	+ Base: 3
* Optic:
	+ 1x Holo
	+ 1x HCOG "Classic"
	+ 2x HCOG "Bruiser"
	+ 1x-2x Variable Holo
	+ 1x Digital Threat
* Bolt: Yes
* Hop-up: Hammer Point Rounds

## Damage

 DPS

 Hammer Point

 Hammer Point
Prowler Burst PDW

## General Data

* Weapon Type: Sub Machine Gun
* Ammo Type: Heavy Rounds
* Firing Mode: Burst/Automatic
* Rate of Fire: 11/s 13/s
* ADS Movement Speed: 86%
* Reload:
	+ Tactical: 2.00s
	+ Full: 2.60s

## Attachments

* Barrel: No
* Magazine:
	+ Base: 20
	+ Lvl 1:
	+ Lvl 2: 23
	+ Lvl 3: 26
* Optic:
	+ 1x Holo
	+ 1x HCOG "Classic"
	+ 2x HCOG "Bruiser"
	+ 1x-2x Variable Holo
	+ 1x Digital Threat
* Stock: Yes
* Hop-up: N/A

## Damage

 DPS

 Lvl 1
 Lvl 2
 Lvl 3

## Notes

1. ↑ Select Fire hop-up adds automatic firing mode to weapon.
Melreva

Lady of Iron

The Brave

**Melreva** (pronounced *mel-ray-VAH*) is the elvehn goddess of bravery and protection. She stands for the notion that more strength equals less power, as only cowards seek more power. She is the twin of Althirn, the goddess of war.

## Description

Melreva is a tall high elf with long, light colored hair and crimson eyes. She is always seen in her armor made of iron and wielding her shield. As her twin, Melreva and Althirn are identical.

## Personality

A defender, Melreva will quickly defend an innocent. She is not afraid to act and seeks to make allies to work with rather than enemies to control.

## Relationships

### Allies

Though her personality is quite rough, Melreva works well with Nornehte. It is upon the goddess' ruling that says who Melreva shall protect.

### Enemies

Not officially an enemy, Melreva does not get along well with Aive. She believes the god's games to be too childish and does not wish to participate in them. Melreva also does not get along with Althirn, for the two believe in opposite philosophies. Where Melreva believes that cowards seek power, Althirn believes that those who lead must have power.
Wingman

## General Data

* Weapon Type: Pistol
* Ammo Type: Heavy Rounds
* Firing Mode: Semi-Automatic
* Rate of Fire: 2.6/s
* ADS Movement Speed: 100%
* Reload:
	+ Tactical: 2.10s
	+ Full: 2.10s

## Attachments

* Barrel: N/A
* Magazine:
	+ Base: 4
	+ Lvl 1: 6
	+ Lvl 2: 8
	+ Lvl 3: 10
* Optic:
	+ 1x Holo
	+ 1x HCOG "Classic"
	+ 2x HCOG "Bruiser"
	+ 1x-2x Variable Holo
	+ 1x Digital Threat
* Stock: N/A
* Hop-up: N/A

## Damage

 DPS

 Lvl 1
 Lvl 2
 Lvl 3
Apex Legends Stats Wiki

**Welcome to the Apex Legends Stats Wiki!**
Welcome to the Apex Legends Stats Wiki. We hope to provide every stat you would need for Apex Legends.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
RE-45 Auto

## General Data

* Weapon Type: Pistol
* Ammo Type: Light Rounds
* Firing Mode: Automatic
* Rate of Fire: 13
* ADS Movement Speed: 95%
* Reload:
	+ Tactical: 1.74s
	+ Full: 2.12s

## Attachments

* Barrel: Yes
* Magazine:
	+ Base: 15
	+ Lvl 1: 18
	+ Lvl 2: 21
	+ Lvl 3: 24
* Optic:
	+ 1x Holo
	+ 1x HCOG "Classic"
	+ 2x HCOG "Bruiser"
	+ 1x-2x Variable Holo
	+ 1x Digital Threat
* Stock: N/A
* Hop-up: N/A

## Damage

 DPS

 Lvl 1
 Lvl 2
 Lvl 3
Lighter fluid

The **lighter fluid** is an item found in the house and is necessary to get the Firestarter Ending.

## Function

The Lighter fluid is needed to get the Firestarter Ending. The lighter fluid is located in the kitchen and can only be obtained after collecting the first tape.

After defeating Mr. Hopp, walk to the blanket found in the living room. When the Matches have been obtained, the blanket can be set on fire on fire.
Peacekeeper

## General Data

* Weapon Type: Shotgun
* Ammo Type: Shotgun Rounds
* Firing Mode: Lever Action
* Rate of Fire: 0.97/s
* ADS Movement Speed: 91%
* Reload:
	+ Tactical: 2.10s
	+ Full: 2.60s

## Attachments

* Barrel: N/A
* Magazine: 6
* Optic:
	+ 1x Holo
	+ 1x HCOG "Classic"
	+ 2x HCOG "Bruiser"
	+ 1x-2x Variable Holo
	+ 1x Digital Threat
* Bolt: Yes
* Hop-up:
	+ Precision Choke

## Damage

 Per Bullet
 DPS
EVA-8 Auto

## General Data

* Weapon Type: Shotgun
* Ammo Type: Shotgun Rounds
* Firing Mode: Automatic/Burst
* Rate of Fire: 2.0/s
* ADS Movement Speed: 91%
* Reload:
	+ Tactical: 2.75s
	+ Full: 3.00s

## Attachments

* Barrel: N/A
* Magazine: 8
* Optic:
	+ 1x Holo
	+ 1x HCOG "Classic"
	+ 2x HCOG "Bruiser"
	+ 1x-2x Variable Holo
	+ 1x Digital Threat
* Bolt: Yes
* Hop-up:
	+ Double Tap Trigger

## Damage

 Per Bullet
 DPS

## Notes

1. ↑ Double Tap Trigger Hop-up adds two round burst firing mode
P2020

## General Data

* Weapon Type: Pistol
* Ammo Type: Light Rounds
* Firing Mode: Semi-automatic
* Rate of Fire: 8.5/s
* ADS Movement Speed: 100%
* Reload:
	+ Tactical: 1.25s
	+ Full: 1.25s

## Attachments

* Barrel: N/A
* Magazine:
	+ Base: 10
	+ Lvl 1: 13
	+ Lvl 2: 15
	+ Lvl 3: 18
* Optic:
	+ 1x Holo
	+ 1x HCOG "Classic"
	+ 2x HCOG "Bruiser"
	+ 1x-2x Variable Holo
	+ 1x Digital Threat
* Stock: N/A
* Hop-up:
	+ Hammer Point Rounds

## Damage

 DPS

 Lvl 1
 Lvl 2
 Lvl 3

## Notes

1. ↑ Values in parentheses is damage with Hammer Point hop-up equipped.
Mark

**Mark** is a minor character in *Mr. Hopp's Playhouse*. He is the next door neighbor of Ruby and her family.

## Appearance

Mark is never seen in-game, so his appearance is completely unknown.

## Personality

Little is known about Mark's personality. He did appear to care a lot about his neighbors, as he tried calling for several hours.

## History

He calls the house during the game. When Ruby interacts with the phone, his voice can be heard, asking if everything's okay and that he's been trying to call for hours.

When the player goes through the Living Room after getting the 4th tape, the red phone on a stool near the big blue couch in the middle of the room starts to ring when Ruby gets close to it. Be careful, because Mr. Hopp is drawn in by the phone ringing. The phone will continue to ring until the player picks up, but Mr. Hopp won’t be dragged to the sound forever, so just wait for him to go away before answering the phone.

## Trivia

* It is possible that Mark is the one that called the police to show up to Ruby's house in the Escape Artist ending.

## Navigation

 Minor Enemies
Eraserhead

Film poster.

Allen Joseph

Jeanne Bates

Peter Ivers

**Eraserhead** is a 1977 surreal experimental body horror film written, produced and directed by David Lynch. **Eraserhead** was the first of many feature length films directed by Lynch and premiered March 19th, 1977 to an audience of 25. Despite a slow start and negative reviews, the film soon became a cult classic.
Alternator SMG

## General Data

* Weapon Type: Sub Machine Gun
* Ammo Type: Light Rounds
* Firing Mode: Automatic
* Rate of Fire: 10/s
* ADS Movement Speed: 86%
* Reload:
	+ Tactical: 1.90s
	+ Full: 2.23s

## Attachments

* Barrel: Yes
* Magazine:
	+ Base: 16
	+ Lvl 1: 20
	+ Lvl 2: 23
	+ Lvl 3: 26
* Optic:
	+ 1x Holo
	+ 1x HCOG "Classic"
	+ 2x HCOG "Bruiser"
	+ 1x-2x Variable Holo
	+ 1x Digital Threat
* Stock: Yes
* Hop-up: N/A

## Damage

 DPS

 Lvl 1
 Lvl 2
 Lvl 3
The Underworld

**The Underworld** is the world located beneath the mortal realm. It is a secret world appearing in *Mr. Hopp's Playhouse 2* that can only be unlocked by collecting the Six, which are scattered throughout the Blacklands Manor Orphanage. The Underworld is later the main setting in *Mr. Hopp's Playhouse 3*.

## Appearance

### Normal

In Mr. Hopp's Playhouse 2 the Underworld is a dim, lifeless place that appears hellish due to the reddish walls and lack of water, it contains stone doors and has some walls torn apart.

In the final boss fight section, the place looks a lot bigger with an incredibly large crack on the wall and floating stones.

### Mr. Hopp’s Playhouse 3

The normal, unaffected part of the Underworld looks lifeless and has green floors, a purple sea made of an unknown substance, and there are various torches lighting the place.

Some parts of the Underworld look like Blacklands Manor Orphanage .

Those parts are mostly large hallways with stairs, and they are pretty maze like: making a person get lost easily in them. There are also random doors that lead to random bedrooms.

## History

### Background

The Underworld is where the Entity was sent after it was banished from the Above.

It is a real realm in Greek mythology which is the religion Mr. Hopp’s Playhouse is inspired by. It is where evil people go both in Greek mythology and mentioned by Ruby in Mr. Hopp’s Playhouse 3.

### *Mr. Hopp's Playhouse 2*

Taking place in 1952, Esther arrives in the Underworld after she returns from Ruby's house, falling through the floor after the Six cause it to break.

The Underworld has six stages that Esther must traverse. Esther learns how to use the medallions to fight against evil. When traversing the Underworld, there are many Shadow Creatures that attempt to attack Esther. Fortunately, Esther gains an ability granted to her by the Six that is utilized to kill the Shadow Creatures, and she must take touches and place them near doors so that they open.

Esther makes it to the end where she finds several matrons and children of the orphanage, including Molly and Isaac. Esther is happy to see them, but then has to battle with The Amalgamation, the Amalgamation uses all it’s powers to try and stop Esther, but Esther eventually defeats it along with The Entity and Isabelle. Upon The Amalgamations defeat, everyone including Esther is freed from the Underworld and sent back to the orphanage.

### Mr. Hopp’s Playhouse 3

on October 18, 2019, after Ruby gets caught by Mr. Hopp, she is brought to the underworld, where she finds three coins to open a door, she then goes to the Blacklands Manor part of the Underworld where she finds Esther in her jail.

She manages to free Esther and the two continue walking in the Underworld, where numerous forces sent by the Entity try to attack them. Eventually, Esther manages to kill the Entity and she becomes the new leader of the Underworld.
Toys

**Toys** are obstacles that are scattered around Ruby's house and in the Blacklands Manor Orphanage. Avoiding toys is necessary, since touching one can make noise and attract unwanted attention.

## Description

>
> **TOYS MAKE NOISE**
>
>
>
> If only Ruby had listened to her parents and tidied her toys away. Be sure to jump over the toys scattered around the house, setting them off could attract unwanted attention...
>
>

## Mechanics

Ruby will need to jump over toys scattered throughout her house in order to avoid setting them off. If Ruby sets off a toy, it will make noise that will attract the attention of Mr. Hopp, forcing Ruby to quickly hide to prevent him from finding her.

Esther will be in a similar situation with the toys scattered throughout the Blacklands Manor Orphanage. Should Esther set off a toy, it will make noise and move a short distance across the floor.

## Types

### Ruby's house

* Brown teddy bear (Squeak)
* Green train (Choo-choo)
* Red telephone (Ring)
* Doll ("Mama!")
* Toy soldier (\*radio static "Go, go go!" \*radio static)
* Red race car (2 car honks)
* Yellow car (honk)
* Blue car (honk)
* Blue elephant plush (elephant sound)
* Pink piggy bank (oink)
* Pink frying pan (frying pan noise, could be compared to strumming a guitar)
* Robot-like toy (plays a rendition of the beginning of "At Doom's Gate" from the Doom series when picked up)
* Green toy soldier (\*radio static "Go, go, go!" \*radio static)

## Trivia

* Throughout the game, counting the toys, a total of 21 toys exist in Ruby's house.
* The only toy in Ruby's house that doesn't seem to attract Mr. Hopp is the clown toy that can be found in the foyer hall when the Tape Recorder has not been found yet.
* Unlike the toys in Blacklands Manor Orphanage, toys in Ruby's house did not move when set off.
Special Stages

The **Special Stages** are minigames in *Mr. Hopp's Playhouse 2*. They are unlocked by collecting the Medallions.

## "Hopp Runner"

In this stage, Esther will have to run away from Mr. Hopp while avoiding obstacles such as spikes. When the time runs out, the obstacles stop appearing. Eventually, Esther is able to collect the Medallion, ending the stage. It is also the first Medallion that is collected.

## "Panda Climb"

Esther will have to climb upwards, away from the giant head of Miss Bo. She will have to jump up on platforms, while evading obstacles such as the spikes. On a few of the platforms, the spikes will cover nearly the entire area, making it seemingly impossible to hop onto the platform without taking damages from them.

## "Stripes Chase"

In this minigame, Esther will have to avoid obstacles such as the fists coming down from the ceiling as well as spikes. Mr. Stripes can be seen several times throughout the minigame. If Esther makes it in time, once the time runs out, she will be able to collect the 3rd Medallion.

## "Rabbit Jumper"

In order to get the 4th medallion, Esther has to jump over black hands which disappear in a short while after being jumped on. While doing so, a giant head of Mr. Hopp will be watching Esther. Then, Esther gets to a platform and collects the Medallion.

## "Tiger Crusher"

Esther will have to avoid the spiky obstacle, which is a crusher. While it is crushing the ground, she has to duck at a specific place. Esther also has to avoid the spikes that are coming out from the ground and dropping down. If Esther makes it in time, she will be able to collect the 5th Medallion.

## "Layers of Bo"

In this stage, Esther has to avoid spikes and arms which come out either from the ground or from the ceiling. A round Miss Bo will bounce around. If Esther accidentally touches Miss Bo, her health will decrease. If Esther makes it on time, she can collect the last (6th) Medallion.
Arthur

**Arthur** is a character that appears in Mr. Hopp's Playhouse 3. He is the biological father of Esther. He gave Esther to the orphanage most likely not being able to look after her or unable to deal with the pain of losing his wife.

## History

### Background

Nothing is known about Arthur's life before he married Faith.

### Backstory

Arthur was married to Faith when she got pregnant with Esther. As Faith got pregnant in the 1940's, she started to have nightmares from The Entity. Faith would soon tell Arthur that she spoke with "those above" and they say that their daughter is special and in danger. Arthur disagrees, however, and takes her to the hospital. Faith gave birth to Esther and died, causing Arthur to take care of her himself.

### Encounter with the Entity

Sometime after he lost Faith, Arthur appeared in The Underworld. At first, he thought it was a dream, however he noticed that was not the case soon, and learned about the Entity's twisted plans for Esther.

### Giving Esther over to Blackland's Manor

Arthur somehow escaped from the Underworld, and being unable to take care of Esther with the Entity targeting her, he brings her to Blacklands Manor to be taken care of by the Matrons.
Status Bar

The **status bar** is a key mechanic in the Mr. Hopp's Playhouse series.

## Gameplay

### Mr. Hopp's Playhouse

The status bar appears in the bottom left of the screen. It informs her of two things: her visibility level and her stamina.

#### Visibility Level

The visibility level is portrayed by a status bar, either reading HIDDEN, VISIBLE or DANGER.

* HIDDEN

When the status bar reads HIDDEN, Ruby cannot be seen by Mr. Hopp and is safe.

* VISIBLE

When the status reads VISIBLE, Ruby can be seen by Mr. Hopp in an open area.

* DANGER

When the status reads DANGER, Ruby has been spotted by Mr. Hopp and is in danger of being chased and caught.

#### Stamina

Ruby has the ability to sprint and crouch. Sprinting will cause her stamina to go down until she can no longer sprint, and only goes slowly until the bar fills up again.
Mr. Hopp's Playhouse Wiki

## Welcome to the wiki!

This wiki is dedicated to the *Mr. Hopp's Playhouse* series. Have fun and edit!

## Rules

1) No vandalism.

2) No spamming.

3) No bullying/trolling.

4) No NSFW content (images, videos, links, etc).

5) Avoid politics and/or religious debates.

6) This is an English wiki so don't write articles in other languages. Remember to also use correct English grammar.

7) Continuously undoing certain edits without a good reason might result in a block or, in an admin's case, demotion.

8) Do not create new categories and/or templates without an admin's permission.

9) Although there are multiple admins, don't forget: the owner always has the final say.

10) If you have been kicked or banned on the Discord server you will also be blocked here and the other way around.

11) No slurs.

Fair warning: beware of spoilers.

## External Links

* Subreddit
* Moonbit Studios' Patreon
* Moonbit Studios' Twitter
* Discord
* TV Tropes page

## Partnerships

* Villains Fanon Wiki
* Guile Heroes Wiki
Totems

The **Totems** are characters appearing in *Mr. Hopp's Playhouse 3*. They are mysterious, living sculptures residing in the Underworld and giving Esther and Ruby informations regarding the Entity and his story.

## Appearance

The Totems all look identical to each other, being black, oval statues with four horns and a sort of purple eye.

## Personality

Unlike most other residents in the Underworld, the Totems are passive and merely give information when approached.

## History

### *Mr. Hopp's Playhouse 3*

The Totems appear in levels 1C, 1F, 2A, 2D, 3A, 5A and 5B respectively. Each of them, when interacted with, will give some information regarding the Entity.

## Navigation

 Minor Enemies
Slingshot

The **Slingshot** is a weapon in the new version of *Mr. Hopp's Playhouse*, replacing the Handgun. It is found in the safe and must be used to combat Mr. Hopp and subsequently escape from the house.

## Design

The Slingshot is designed to look like bunny ears. It is gray with pink highlights.

The Slingshot fires pellets that can harm Mr. Hopp.

## History

The Slingshot originally belonged to Ruby. Her parents took it away from her when she wouldn't stop using it to fire pellets at Mr. Hopp, believing it to protect her from the toy. Ruby's parents locked the Slingshot in their safe since she was always able to find where they hid it.
Blacklands Manor Orphanage

The **Blacklands Manor Orphanage** is the main location of *Mr. Hopp's Playhouse 2*.

## History

### Background

Blacklands Manor was originally built in the 1600s. During the summer, the manor was a prestigious tourist attraction. In the 1930's, the manor was changed to serve as an orphanage estate, with many children who resided there having lost their parents or were given up under the circumstance of war.

### *Mr. Hopp's Playhouse 2*

In 1952, The Orphanage is the main stage of where the events of the game took place and was where Esther and her friends, Isaac and Molly, resided. This place was also where the Entity and Isabelle targeted Esther, seeking to in some way "recruit" her. They sent Esther and her friends the Three Curses via donation and at the same time, Isabelle shapeshifted and went under the guise of an orphan named Dee who was able to infiltrate the Orphanage. The villains haunted the Orphanage, terrorizing Esther and a few others.

Facing off against the Entity, Isabelle, and the Three Curses, Esther met many challenges and horrors from within the Orphanage. The Entity and Isabelle soon kidnapped everyone in the Orphanage, leaving the entire place empty. Fortunately, though, Esther was able to successfully defeat the villains and rescue all the people taken, returning them to the Orphanage safe and sound.

## Trivia

* It is unknown what the current status of Blacklands Manor is.

## References

1. ↑ File:85CDFF6C-F04F-4D32-BB26-E0FE56018585.png
Orphan Children

**Orphan Children** are the various children that are the main residents of the Blacklands Manor Orphanage.

## Appearance

The children are shown to be wearing the same pajamas and white shoes as Esther and her friends, Molly and Isaac. The pajamas come in various colors; blue, red, green, purple, pink, or turquoise.

## History

The other children in the Blacklands Manor Orphanage are minor characters in Mr. Hopp's Playhouse 2, They only play with the other toys and are seen in the background during the chapters.

They are later kidnapped by the Entity, Isabelle, and the Three Curses. They are taken down to the underworld along the with matrons of the orphanage. After being taken, they can be saved by Esther should she successfully collect the Six.

## Trivia

* These are some of the only characters in Mr. Hopp's Playhouse 2 to be unnamed.
* One child apeared in The New Girl, talking with Billy.
* There are approximetely 19 other children when not counting Esther, Molly, Isaac, Billy, and Dee.
Jenna

**Jenna** is Ruby's mother and the daughter of Esther.

## Appearance

Jenna is depicted in a drawing Ruby made that can be found at the beginning of the first game. In the drawing Ruby has made, she appears to be a woman who has brown hair, and she can be seen wearing a purple dress.

In a photograph seen the in second game, Jenna has long black hair and is seen wearing a tan shirt and a long brown skirt.

## Personality

Jenna's personality is completely unknown. The only thing hinting at some part of her personality is in the 2nd tape when David says, "Jenna's worried Esther might have to go into care." This implies that Jenna appears to care much about her mother.

## History

Jenna would marry a man named David and have a daughter before the events of the first game. Her mother passed away on September 19, 2018, after she started showing signs of losing her grip on reality, much to Jenna's sadness. They would give a toy rabbit that was previously owned by Esther called Mr. Hopp to her daughter, Ruby, even though she had a toy to play with, she disliked the toy due to its creepy appearance.

On April 18, 2019, Mr. Hopp would transform into a human-sized version of its toy appearance, leading Jenna alongside David to "disappear".

## Trivia

* When Ruby tries to leave, her mother can be heard crying. The objective "Find Ruby's mother" comes up. However, that objective is never met/solved as the next objective becomes "Find the tapes".
* What Jenna's voice sounds like may be known, due to her being heard crying. This could also be Mr. Hopp mimicking Jenna's voice, but it is still Jenna's voice being heard, no matter if Mr. Hopp was imitating her or not.

## Navigation

 Minor Enemies
Taking Your Fanfiction Too Far

This page will be examples of things Alex wants to do with his fanfic that will probably will never happen just because they are so stupid and extremely impossible to even do

## Examples

1. Wanting to create a whole visual novel game for this thing
2. Making a whole digital book, with also some physical copies being SOLD, for 5-15 Dollars!
3. Him making an entire fucking movie for this bullshit
4. Him wanting to make a whole FULLGAME for his fanfiction
Billy

**Billy** is a minor character that appears in *Mr. Hopp's Playhouse 2*.

## Appearance

Billy is a young boy who has brown hair. He wears a green shirt and pants, and white shoes.

## Personality

Billy seems to give information only when getting things, as seen when Esther had to get his ball from a storage room in order to get information to where Molly was.

## History

### Past

it's unknown why Billy is in the Blacklands Manor Orphanage, but it can be assumed that he lost his parents.

### *Mr. Hopp's Playhouse 2*

#### "Chapter IV: Molly"

In 1952, when Esther goes searching for Molly to apologize, she finds Billy in the library and asks him if he has seen Molly anywhere. Billy says that he will only tell Esther where Molly is if she retrieves his confiscated ball from the storage room of the orphanage. Though initially reluctant, Esther agrees and eventually succeeds in getting Billy's ball back. However, Billy reveals that he does not actually know where Molly is for certain, but he suspects that she would be in second floor bedroom on the east wing, but when Esther goes there, she finds only Miss Bo.

#### "Chapter VIII: Three Curses"

Billy is one of many people that, in being kidnapped by the Entity and Isabelle, are taken to the Underworld, leaving the orphanage empty.

#### "Chapter IX: Underworld"

Esther will find Billy along with everyone else in the Underworld. After Esther defeats The Amalgamation, the Entity, and Isabelle, everyone including Billy is returned to the orphanage safe and sound.

## Navigation

 Minor Enemies
Police

The **Police** are minor characters in *Mr. Hopp's Playhouse*. They appear only in the Escape Artist ending of the game.

## History

In Escape Artist ending of the game, after Ruby escapes Mr. Hopp, the police arrive and arrest her.

In the old version, when the police arrive they demand Ruby drop the gun she used to combat Mr. Hopp. They investigate Ruby's house after arresting her, finding her parents blood covered bed and Mr. Hopp who reverted back into a small toy.

In the new version, The police seemingly do not investigate Ruby's house after arresting her.

## Trivia

* Although unconfirmed, is it possible the police were called by Ruby's neighbor Mark.

## Navigation

 Minor Enemies