recursal/Fanatic-Fandom huggingface dataset:
PAK DA

The PAK DA, as seen in-game

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> *The PAK DA is a Russian bomber that excells in damaging surface warships. Its various armaments are suitable for long-range strike.*
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## Overview

The PAK DA is a Russian experimental bomber. The bomber functions well in dealing with surface ships, and its nuclear bomb displays its formidable power as well. This is assumed by many players as the best bomber out of all. It is also the one which does the highest damage among all. It can do over 700K Damage in total. It's long-range missiles helps PAK DA to hurt enemy without taking any high risks.

## Weapons and Details

**X-101 (Missile)**

* Launches two laser-guided missile (average 74,000 total damage per volley).
* Ammunition count: 12
* Can be launched from any range, but explodes after 20 seconds of being launched.
* Laser-guided, provides immunity to missile countermeasures, but may be vulnerable to powerful air defense.

**X-35 (Missile)**

* Locks onto a target and launches 2 sub-sonic missiles (average 16,000 total damage per volley).
* Lock-on range: 14.5km
* Ammunition count: 3
* Vulnerable to missile countermeasures and air defense.

**Zircon (Missile)**

* Locks onto a target and launches 2 high velocity hypersonic missiles (average 73,000 total damage per volley).
* Lock-on range: 13.5 km
* Ammunition count: 2
* Vulnerable to missile countermeasures and powerful air defense.

**HRAB-NUKE (Bomb)**

* Deploys a single free-fall nuclear bomb (average 45,000 total damager per drop).
* Ammunition count: 1
* Damage relies on the pilot's aim; invulnerable to missile countermeasures and air defense, can be evaded via movement.

## Trivia

* Weakest bomber in terms of durability,
* The most highly maneuverable of the three.
* Well suited for long-range tactics.
KUS-FS

The KUS-FS is a Class 3 drone of South Korean nationality, it is available on the RoKN CVX Class 3 aircraft carrier and can be purchased for $4,000,000 in the arms store. It is equipped with three weapons: an anti-ship missile launcher, an anti-aircraft missile launcher (AIM-9 Sidewinder) and HRAB-2500 free-fall bombs.
Tomoe Yukihira

**Tomoe Yukihira** (雪平 巴, *Yukihira Tomoe*) is a character in Deaimon. He is the husband of Shinri Yukihira and the father of Itsuka Yukihira.

## Biography

The reason he let his daughter Itsuka Yukihira go was not because she was unwanted. It was because of an extremely abusive father who was not scared to use extreme violence in the slightest to get wanted. His father had a history of getting away with that same extreme violence to get he wanted. He probably threatened to kill his daughter and even his wife so he scared his daughter off and said she was unwanted as being a loving father so her grandfather could not hurt her and do what he actually said. Basically sense his dad was permanently in the hospital and now being shipped off to jail after words because of what he did he can now be apart of his daughters life again . Turns out his fears about his dad where extremely well warranted because he stocked his granddaughter and his daughter because of her accomplishments.Tomoe because of the extreme abuse he suffered throughout most of his life suffers from extreme PTSD and emotional scars . Which is why he has a strange Family life and the current family his daughter currently lives with is co raising her.

## Personality

Dedicated young father who would do anything to ensure his daughter’s safety, even if it means being the “bad guy”.

## History

Tomoe was Nagomu‘s senpai. During a school fair Nagomu saw him perform and inspired him to go down the music route. Their friendship flourished in a cafe Tomoe worked part time at to pay his expenses, Fuku Fuku Cafe. Tomoe has worked at this cafe since his second year when he decided to move out of his family home and become independent.

He left for Tokyo after graduation and was never seen again. Despite the fact that Nagomu spent the past decade following him to Tokyo and trying to reunite, they still have not run into one another.

Not long after Tomoe went to Tokyo, he met Itsuka’s mother, Shinri, and had Itsuka. Due to Shinri’s busy work schedule, it seems as if Tomoe raised Itsuka almost as a single father. He later abandoned Itsuka at Nagomu’s family shop to protect her from his abusive father.

## Etymology

* The name **Tomoe** means "huge comma design" (巴).
* Tomoe's surname **Yukihira** means "snow" (雪) (**yuki**) and "flat, broad, level, even, peaceful" (平) (**hira**).
Episode 2

**Echoing Through the Hydrangea** (四葩に響く, *Yohira ni Hibiku*) is the 2nd episode of the Deaimon anime.

## Synopsis

Nagomu notices a high school employee named Mitsuru Horikawa, who supports Ryokusho by allowing them to sell her handmade phone charms. Nagomu learns Mitsuru works part-time here to support her family and four siblings, and for her deceased grandmother love for sweets. But Mitsuru also has a secret love for music, as the amateur online musician Neon, a fact which Itsuka and Nagomu realize after recognizing one of Neon’s phone charm on one of Mitsuru's videos.

But things started to go inconvenient when soon Neon fans later recognize the fact and start blitzing Ryokusho with phone calls by Neon fans. Feeling guilty, Mitsuru offers to quit Ryokusho and all together her music hobby, believing that her parents might disagree. But a sympathetic Nagumo refuses to let Mitsuru do so and end up leaving her family like he did, and personally begs Mitsuru’s mother to allow her to continue as Neon. Mitsuru is surprised when her parents support her desire for a musical career, and that the exposure also generated higher sweet sales for Ryokusho.

Relieved that she doesn't have to quit, Mitsuru watches videos of Nagumo with his band and likes their music so she makes Nagumo a personalized phone charm. He in turn gives her misshapen sweets that can’t be sold. Mitsuru believes Nagomu is a good person, but Itsuku is still unsure.

## Sweets of Knowledge

* Wasabon Higashi (和三盆の干菓子): A dessert made of higashi sugar and mizuame, and natural vegetable powder to produce various colour.
CN Type 076

## In-Game Description of CN Type 076:

Planned Chinese aircraft carrier. Type 076 is expected to have an electromagnetic aircraft catapult and arresting gear for operating aircrafts and drones.

## Real Life Overview

The Type 076 landing helicopter dock is a class of planned Chinese amphibious assault ship. Compared to the Type 075, the Type 076 is expected to have an electromagnetic aircraft catapult and arresting gear for operating fixed-wing aircraft, likely unmanned combat aerial vehicles (UCAV).

In mid-2020, official request for proposals (RFP) associated with the Type 076 were discovered on the Internet. Specifications from the RFPs were for a 21 megawatt gas turbine and diesel powerplants, a medium-voltage direct current integrated power system, and a well deck. The specified aviation equipment included a "UAV deck", a munition elevator, a 30-ton flight deck elevator, an electromagnetic catapult and arresting gear.

H. I. Sutton of the *Forbes* believes the Type 076 will have a full-length flight deck. The ship will likely operate helicopters and UCAVs; the Hongdu GJ-11 and Flying Dragon-2 UCAVs may be candidates. A well deck may also be included.

## Suggested Armaments Setup:

Grenade launcher: FQF-6000, H/JJ30-8-300, ASW Rocket, Type 726-4A, RUR-5B ASROC.

Strike fighter: FCAS, F/A-XX, F-35 Lightning II, J-35, J-26.

Drone (Slot 1 and slot 2): FL-71, S-70 Okhotnik-B, Dark Sword, XQ-58 Valkyrie, MQ-20 Avenger, FH-97A.

Helicopter: T-929 ATAK 2, EC-665 Tiger, V-280 Valor, Scorpion, AH-64E-B2C, RAH - 66 Comanche, MUH-1 Marineon, Ka-52M.

Autocannons: RAPIDFire (One of the best autocannons), Marlin (40 mm) (Long range), 3M-47 Gibka (Anti-Tank) (Susceptible to countermeasures, medium range), Oerlikon Millennium (35 mm).

Air defense (First slot): Excalibur laser, Garpun, Type 730C, Pantsir-Me (30 mm) (acts like an autocannon when there are no aircrafts near, ANSEQ-3 Laser AA.

Air defense (Second slot): Pantsir-Me (30 mm), Excalibur laser, Garpun.

## Tactics

### Playing As a CN Type 076

The 076 is a lot like the CVX, albeit with grenade launchers instead of missiles. This allows it to brawl vessels, to some extent. Use your aircraft to assist you in ravaging any nearby vessels.

### Playing Alongside a CN Type 076

This carrier, like CVX, has extremely poor AA, with just 4 mounts. Assist it by escorting it and providing extra defense. However, make sure you are not in its line of fire, and vice versa, as blocked shots can be annoying and even the downfall of a game.

### Playing Against a CN Type 076

This is relatively easy. As with all carriers, battleships are best configured to destroy it. Other vessels can rain missiles on it and other aircraft carriers should use their strike fighters to damage it more.
360 Invictus

The 360 Invictus, as seen in-game

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> *Modern new-generation US helicopter.*
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## Overview

Pretty much an Apache that sacrificed speed and maneuverability for a AA slot. It is like an SV-22 Osprey that deals more damage and sacrificed durability

## Weapons Specifications

**Cannon: M230 (30 mm)**

* Damage: 250 × 30 pcs. (
* Ammunition: ∞

**Missile: AGM-114 Hellfire**

**Missile: AIM-4 Falcon** [AA]

* Damage:
* Range: 3.9 km
* Ammunition:

**Torpedo: Mark-50 (324 mm)**

* Damage: 13,500
* Range: 5.3 km
* Ammunition:
Bombers

Bombers are legendary tier 3 aircraft introduced into the game during update 0.45.5, released during August 5, 2021 (0.45.6 for non-beta users during August 7 of that year). They deal significant damage to surface targets and are considered the most durable type of aircraft. They can only be equipped on the RF Shtorm, CN Type 004, USS Enterprise (CVN-80), FS PANG and JS Zuikaku (DDA-1) as we speak.

There are currently 4 bombers that vary via origin of manufacturer as well as many other in-game features and can only be purchased by level 25 players.
DF-17

The DF-17 is a Chinese hypersonic glider.

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## Overview

DF-17 is an epic, tier III Chinese hypersonic missile. It can destroy surface targets. When fired, DF-17 initially starts at slow speed, but very quickly speeds up to reach its maximum speed. DF-17's high speed makes it difficult for air defense systems to intercept the missile.

The DF-17 uses the rocket booster from the already operational DF-16B short-range ballistic missile. As such, the design of the missile itself did not require any major changes. The biggest change however, is the obvious usage of a hypersonic glide vehicle rather than a conventional re-entry warhead(s) found in normal ballistic missiles and MIRVs.

The DF-ZF HGV operates in a different manner from normal ballistic missiles or even intercontinental ballistic missiles in the first place. Rather than firing and landing in a normal arc, the DF-17's HGV suppresses its trajectory and accelerates to reach Mach 5.

Due to its suppressed, lower altitude trajectory, intercepting the glide vehicle with ABM shielding becomes far harder and more complex than that of a conventional re-entry vehicle. This is further complicated, as the gliding makes the DF-ZF far more maneuverable; extending both its range and avoiding potential ABM shielding. As such, the DF-17 could hit regional targets despite its SRBM nature. The DF-17 can also be used to mount a more conventional re-entry vehicle than the DF-ZF.

## Background history

The **Dongfeng-17** (simplified Chinese: 东风-17; traditional Chinese: 東風-17; pinyin: *dōngfēng-17*; 'East Wind-17'), is a Chinese solid-fueled road-mobile medium-range ballistic missile that mounts the DF-ZF Hypersonic Glide Vehicle. The DF-17's hypersonic armament gives China significant leverage over current conventional ABMs due to the glide vehicle's unpredictable trajectory.

The DF-17 along with the DF-ZF, was officially unveiled at the National Day military parade on 1 October 2019, making this China's first operational hypersonic weapon systems and one of the world's first to be put in full initial operation.
TMF 155 (155 mm)

The TMF-155 (155mm) is a Legendary TIII Cannon based on the real life counterpart produced by BAE Systems. It is capable of destroying surface targets on long ranges.

## Overview

The TMF-155 serves as a good compromise between the firepower of the MONARC and the 2 cannon firerate with less dispersion from the Koalitsiya. This cannon is viable for use for medium-long range combat thanks to its accuracy and a packed punch. This weapon is best used for sniping, with ships like the Zumwalt, Caio, IT DDX and any other ship with more than 1 cannon armament. Pair it up with hypersonic missiles from the likes of DF-17 and Zircon to follow up with even more damage.

## Overview

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RUR-5 ASROC

*Multiple launch rocket system made in the USA. It rains projectiles upon an enemy. Also effective against incoming torpedoes.*

## Overview

A great grenade launcher for **Anti-Submarine Warfare**. It fires more projectiles than RBU-6000 or HWHH-003A.

## Background History

The **RUR-5 ASROC** (for "Anti-Submarine Rocket") is an all-weather, all sea-conditions anti-submarine missile system. Developed by the United States Navy in the 1950s, it was deployed in the 1960s, updated in the 1990s, and eventually installed on over 200 USN surface ships, specifically cruisers, destroyers, and frigates. The ASROC has been deployed on scores of warships of many other navies, including Canada, Germany, Italy, Japan, the Republic of China, Greece, Pakistan and others.

## Trivia

* The RUR-5 ASROC is actually replaced with the RUM-139 and not used by any Arleigh Burke destroyers today, as opposed by USS Gravely.

1. ↑ https://en.wikipedia.org/wiki/RUR-5\_ASROC
RIM-7 Sea Sparrow

The RIM-7 Sea Sparrow is a Tier III Air Defense system featured in the game. It is the most 'reliable', apart from the SeaRAM, which does the most amount of damage in the game. It shoots a lot of rounds per minute, but is slower than SeaRAM itself.

### Level 15 Tier III Type Missile #1

#### Base Stats

Damage: 1450

Range: 2.6Km

Rounds per attack: 1 rounds in burst

Rate of fire: 0.1 rounds per second

Reload: 7 sec.

#### Upgraded Stats

Damage: 1885

Range: 3.4 km

Reload: 4.2 sec
F-35 Lightning II

The F-35B, as seen in-game

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> *American multi-purpose plane. It acts as an attack plane. The plane is equipped to combat any type of ship.*
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## Overview

The **F-35 Lightning II** is a strike fighter that is featured in the game. It has the highest damage output among strike fighters.

## Armaments and Details

**Cannon: GAU-22 (25 mm)**

* Range 2.7 km.
* 20 rounds Magazine.

**Missile: SPEAR-3**

* Range 5.3 km.
* 3 pcs. Ammunition

**Missile: AGM-158 JASSM**

* Range 13.3 km.
* 2 pcs. Ammunition

**Bomb: MK-82**

* It drops 8 free fall bombs from each planes. Each bomb deals maximum of 6,000 (9,000 crits.) damage.
* 2 pcs. Ammunition.

## Background History

The Lockheed Martin F-35 Lightning II is a family of single-seat, single-engine, all-weather stealth multirole fighters undergoing final development and testing for the United States and partner nations. The fifth generation combat aircraft is designed to perform ground attack and air defense missions.
The F-35 has three main models: the F-35A conventional takeoff and landing (CTOL) variant, the F-35B short take-off and vertical-landing (STOVL) variant and the F-35C carrier-based Catapult Assisted Take-Off But Arrested Recovery (CATOBAR) variant.

The F-35 is descended from the X-35, which was the winning design of the Joint Strike Fighter (JSF) program. It is being designed and built by an aerospace industry team led by Lockheed Martin. Other major F-35 industry partners include Northrop Grumman, Pratt & Whitney and BAE Systems. The F-35 took its maiden flight on 15 December 2006.
KF-21 Boramae

The KF-21, as seen in-game

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> *South Korea's advanced multirole fighter. This aircraft is made in stealth version, but there are no inner hatches for missiles as on the fifth generation aircraft.*
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## Overview

The KAI KF-21 Boramae is a South Korean 4.5 generation fighter aircraft to 5th Generation fighter aircraft development program, with limited Indonesian involvement, with the goal of producing an advanced multirole fighter for the South Korean and Indonesian air forces.

## Armaments and Details

**Cannon: GAU-22 (25 mm)**

**Missile: Hycore** [Hypersonic Missile]

**Missile: AIM-9 Sidewinder** [AA]

**Bomb: GBU-39** [Guided Bomb]

## Background History

South Korea’s indigenously developed KF-21 ‘Boramae’ (Hawk) fighter jet is an ambitious undertaking for the nation’s defence industry which has made dramatic strides in the last decades.

The roll out of the first KF-21 prototype in April by Korean Aerospace Industries (KAI) was a major milestone for the 8.8tn won ($7.8bn) programme and marked the start of the monumental path towards testing, evaluation and production of South Korea’s first indigenously developed fighter aircraft.

Korea’s Defence Acquisition Program Administration (DAPA) selected KAI as the prime contractor for the programme in March 2015 and development started in January 2016. The programme faced setbacks with US refusal in 2015 to part with key technologies related to the active electronically scanned array (AESA) radar and other sensors planned for KF-X at that time. KAI completed the Preliminary Design Review (PDR) and Critical Design Review (CDR) in June 2018 and September 2019, respectively. The KF-21’s maiden flight is slated for 2022 and flight testing with six prototypes is slated for completion by June 2026. All 120 series production aircraft are planned for delivery by 2032 across Block I and Block II versions.

## Trivia

* It's design is based on USA's F-22 aircraft.
* It's a 4.5 generation semi-stealth aircraft.
List of editors in question

* The editor is consistently adding misleading information to pages.
* The editor is harassing other editors for no particular reason.
* The editor claims to be the owner of an inactive account, but does not behave in the same manner as the editor they claim to be.
* The editor in question is selling accounts or cracked games.
* The editor was confirmed guilty of IP-grabbing.

**Format:**

* Name of editor
* Link of the editor's user or talk page (if the editor in question is an IP address, then linking their user page is not necessary).
* Reason(s) for reporting this user (if the criteria above do not fit your reason, then specify them).

## List of editors in question

Write down the names of the editors below. Your report will be revied and will receive its due response.

Note: you can also write down the details of your report at the page's comments, but please follow the above format.
Kashtan-M (30 mm)

The Kashtan-M, as seen in-game

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> *Modified version of the AA-gun with significantly improved combat effectiveness.*
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## Overview

The Kashtan-M (30 mm) is an anti-air gun featured in the game. The gun is unique as it combines the capabilities of a regular machine gun CIWS and that of a missile launcher. However, the gun has limited range and the missile has a slow reload.
THEL

Joint US-Israel project of a chemical laser air defense from the late 90s. Can only be obtained from January, 2022 Battlepass.

## Note

**Info (base):**

*Level -20 Tier-3*

Damage- 26

Range- 1.2km

Rounds per burst- 1 rounds in burst

Rate of fire- 5 rounds per second

Reload- 5.5 sec.

Ammunition in the magazine- 150

**Destroys threats close to the ships, such as missiles and enemy aircraft. Doesn't have any dispersion or projectile velocity, as it is destroyed by laser beam.**
F-14 Tomcat

The F-14, as seen in-game

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> The **Grumman F-14 Tomcat** is a Fourth generation carrier-capable supersonic variable-sweep wing fighter aircraft.
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## Weapons Specifications

**Cannon: Vulkan (30 mm)**

* DPS:
* Damage: 1,250 (PER BULLET)
* Range: 2.5 KM
* Magazine size:
* Ammunition: ∞

**Missile: UAM (70 mm)** [Rocket]

* Damage: 2,000 (per bullet)
* Range: 2.8 KM
* Magazine size:
* Ammunition: 6/2

**Missile: AGM-65 Maverick**

* Damage: 3,000
* Range: 4.7 KM
* Ammunition: 3

**Missile: AIM-4 Falcon** [AA]

* Damage: 250
* Range: 1 KM
* Ammunition: 10

## Background History

The F-14 Tomcat was the US Navy’s carrier-based two-seat air defence, intercept, strike and reconnaissance aircraft. The aircraft was developed by Northrop Grumman to replace the F-4 Phantom fighter and entered service with the US Navy in 1972.

The F-14B, with an upgraded engine, went into production in 1987. Further upgrades in the radar, avionics and missile capability resulted in the F-14D Super Tomcat which first flew in 1988.

In July 2006, the F-14 made its last carrier launch and, on 22 September 2006, the US Navy officially retired the F-14 Tomcat. The F-14 is currently in service with Iran Air Force.

## Trivia

* It's currently the only variable-sweep wing aircraft in game.
AK-630 AA (30 mm)

30-mm six barrel automatic ship-based gun mount. This weapon system is designed to combat anti-ship missiles, helicopters and planes.

## Miscellaneous

### Price

20 000 dollars

The **AK-630 AA (30 mm)** is a common Russian air defence at Tier I. It is currently the only Tier I air defense available. It is capable of engaging air targets.
Skycarrier event

The Skycarrier event introduces a new gamemode and gameplay where players seek to win by capturing zones aside from just destroying enemy ships. All players will be behind the wheel of a new and futuristic airborne aircraft carrier, the USS Musk (CV-X).

The event was introduced alongside update 0.59 (released globally on December 14, 2022).
S-70 Okhotnik-B

The S-70 Okhotnik-B is a Russian heavy drone that is featured in the game. The majority of players agree that this drone is the most effective of the four that are currently in the game. The S-70 has X35 and Zircon ,it can also attack ships from long range without damaging the drone the mg can be used against aircraft
CN Type 054 Jiangkai

The Jiangkai, as seen in-game

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## Tactics

**Playing as Jiangkai**

Jiangkai is quite a 'balanced' ship, it has ASW capabilities(grenade launchers, torpedo, and the helicopter), decent AA, quite tanky, and high amount of DPS. The ship also has capabilities to engage in CQC(close quarters combat) thanks to its grenade launchers and torpedo.

**Playing alongside Jiangkai**

Your ally is quite better off on ts own for now(as mentioned earlier it is quite a '*balanced*' ship), however you can shield it with your AA if you have a fast carrier, like Garibaldi or 075.

**Playing against Jiangkai**

Jiangkai is a formidable opponent to deal with, hitting it over a long range will weaken it, for submarines this is another story, hitting it with long range torpedoes, is your only option. Since Jiangkai can engage in CQC, it is not advisable to brawl it head on. As Jiangkai has 2 AA mounts like most frigates, carriers can help focus it down and, with luck, destroy it.

## Suggested Armaments Setup

**Missiles**

* PJ-10 BrahMos for higher DPS (if possible BGM-109 Tomahawk [Nuclear Warhead] can be used)
* SSM-700K C-Star for a higher chance of penetrating enemy AA capabilities
* P-500 Bazalt (I use this myself, I approve)

**Cannons**

* Melara Rapid (76 mm) or Korkut-D for spamming and AA capabilites
* Bofors NAG Stealth (57 mm) for higher accuracy and hit rate
* AK-100 (100 mm) for higher damage

**Grenade Launcher**

* RUR-5 ASROC for ASW capabilities

**Air Defense**

* 3M-47 Gibka
* HHQ-7
* OSA-M for anti-aircraft defense
* Goalkeeper CIWS or Phalanx for anti-missile

**Helicopter**

* SV-22 for recon and ASW capabilities
* 360 Invictus for air defense and ASW

## Advantages and Disadvantages

**Advantages**

* Decent amount of health
* Balanced armaments
* Good AA
* Has ASW(Anti-Submarine-Warfare) capabilities

**Disadvantages**

* Quite expensive
* Slow
* Although it has 2 AA hardpoints, it won't be totally protected against SSM-700K C-Star missile salvos

## Trivia

* The ship used to cost 950,000 dollars; but was increased to 1,550,000 on January 17, 2022.
A-10 Thunderbolt II

The A-10, as seen in-game

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> Heavy attack aircraft, a practical flying tank. Slow, but very heavily armed. It's fixed cannon is capable of destroying armoured targets.
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## Weapons Specifications

**Cannon: Avenger (30 mm)**

* Ammunition: ∞

**Missile: UAM (70 mm) ×3** [Rocket]

* Ammunition: 0

**Missile: AGM-65 Maverick**

* Damage: (× rounds)
**Bomb: GBU-31**

* Damage: (×2 rounds)
* Ammunition: 2

## Background History

The A-10 Thunderbolt is also known as the Warthog, the ‘flying gun’ and the Tankbuster. The aircraft was used extensively during Operation Desert Storm, in support of Nato operations in response to the Kosovo crisis, in Operation Enduring Freedom in Afghanistan and in Operation Iraqi Freedom.

The A-10 is a high-survivability and versatile aircraft, popular with pilots for the ‘get home’ effectiveness.

The mission of the aircraft is ground attack against tanks, armoured vehicles and installations, and close air support of ground forces.

The first flight of the A-10 was in May 1972, and a total of 713 aircraft were produced. The production of A-10 aircraft came to an end in 1984. Originally manufactured by Fairchild, since 1987 the prime contractor for the A-10 has been Northrop Grumman, which carries out support and structural upgrade programmes from the Integrated Systems and Aerostructures Divisions.

In MW, it's pretty much as scary to warships as it is to tanks in real life. In tier 2 it can take over half an enemy's HP pool off the board, and in 1 or 2 attack runs (provided you use all the weapons to their full capacity) can get you around 150k damage. Despite it's extremely high HP pool, it still won't survive AA forever, and remember to return to the carrier when necessary. I do not suggest using this plane on carriers that lack fighters, as at the start of every game spotting will take as long as the devs try to balance tier 3 online (when they eventually do please edit this joke lmao). If your carrier has fighters, use them for spotting at the start of a game by going full afterburner and eliminating threats like Ospreys and lynxs which can still obliterate your A-10 squadron.

## Trivia

* In real life, there's no naval variant of A-10.
Pantsir-ME (30 mm)

The Pantsir-ME, as seen in-game

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> *The newest Russian combat module. This armament includes two 30-mm guns and anti-aircraft missiles with an automated charging system.*
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## Overview

The Pantsir-ME is a dual weapon AA weapon unlocked at level 20 with a cost of 4.5 million cash that has missiles and gatling cannons to effectively counter enemy threats such as missiles. The AA Module is very versatile as it possesses multiple types of armament such as missiles and guns. The system is most effective against missiles rather than aerial vehicles such as helicopters and strike fighters. The weapon system should be paired with other level 20 AA systems such as Palash which is better against air units rather than missiles. Overall this AA module is a upgraded version of a Kashtan unlocked at level 15 which itself is an upgraded version of the tier II Kortik unlocked at level 5. The upgraded version of Pantsir-ME is the Garpun which is unlocked at level 25. Overall this system is very effective against missiles but moderately effective against aircraft. See level 20 combos below. Another thing worth noting is that the Pantsir-ME can also attack ships therefore, making it act like a dual purpose autocannon.

Anti-Missile: Pantsir, Crotale R440/Sea Ram/Sea Sparrow

Anti-Air: Pantisr, Palash/Any gun AA
Defiant X

The Defiant X in front of the US Flag.

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> *Attack version of the helicopter with a twin-rotor coaxial rotor system and a thrust rotor in the tail. It allows to reach higher speeds.*
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## Overview

The Defiant X, also known as the SB-1, is a multi-role twin-rotor helicopter. This version, the Defiant X, is built for combat and is equipped with missiles. The two missiles and torpedo make this helicopter suitable for long-range attacks.

## Armaments and Details

**Cannon: XM390 (30 mm)**

* Damage: 24750
* Damage (per shot): 750
* Reload: 7.5s
* Range: 3.33km

**Missile: LAU-150 (150mm) x2**

* Damage: 13200
* Damage (per shot): 4000
* Reload: 9s
* Range: 4.33km

**Missile: AGM-179 JAGM x2**

* Damage: 21000
* Damage (per shot): 2500
* Reload: 11s
* Range: 5.33km

**Torpedo: Mark-54 (324 mm) x2**

* Damage: 25000
* Damage (per shot): 25000
* Reload: 18s
* Range: 6km

## Background History

The Defiant X is a project planned by a collaboration between Boeing and Sikorsky. It is planned to replace the famous UH-60 Black Hawk as the primary helicopter of the Army. It was planned for the US Army's Long-Range Assault Aircraft Program, but its development was cancelled in 2022 after the USA declared its rival, the Bell V-280 Valor, as the winner of the program. Its development is currently cancelled.

## Trivia

* The SB-1 Defiant was the original multi-purpose version of this aircraft.
* Two torpedoes with 25k damage each make this helicopter a good anti-submarine player.
* Players could get this helicopter through the Christmas Event for free in their inbox.
* There is a 'pusher propeller' in the rear, which is the key to reaching its high speed.
* The Defiant X was also avaliable in a special event during October.
HMS Type 83

This is the March 2023 Battlepass ship (tier 40) with stealth charecteristics

Stats:

HP: 310000

Maneuvering Ability: 9

Sonar Range: 1.3 KM

Radar Range: 10 KM

Speed: 15.5 Knots

Weapons:

Mark-45-Mod 4 (127 mm) x1 Cannon

Sea RAM x3 Air defense

RAH-66 Comanche x1 Helicopter

Oerlikon Millennium (35 mm) x2 Autocannon

Aster Missile Block 3 (MOD-0) (locked) x1 Air defense

mk35 (locked) x2 Autocannon

RUR-5B ASROC X2 Grenade launcher

Swordfish x1 Torpedo

Description:

(To be written)

Overview

The Type 83, just like any other ship, can be a formidable opponent, in the right hands.

Monarc (155mm/52) (comes with battle pass Tier 38), TMF 155 (155 mm) (British gun on British ship), OTO Leonardo (127 mm) (Best below than level 20 cannon for damage)

Grenade Launcher:

RBU-12000 (300 mm) (when maxed can inflict as much damage as the Monarc (155mm/52)), RUR-5B ASROC, ASW rocket (if obtained)

AA:

ANSEQ-3 Laser AA (Laser), THEL (Laser), Garpun (Effective), Pantsir-ME (30 mm) (worse cheaper garpun), Sea RAM (Effective anti missile)

Autocannon:

3M-47 Gibka (Anti-Tank) (missile), Marlin (40 mm) (Long range), RAPIDFire (More AA)

Torpedo:

Swordfish (British), UGST Physic (533 mm)(universally the best for everything), F21 Artemis

Helicopter:

SV-22 Osprey (Scouting AA), WZ-19 CAIC (Scouting), RAH-66 Comanche (Multipurpose)

Tactics

Playing as a Type 83

This ship is a lot like the 055A, but with autocannons in exchange for AA. Sap away your enemies' HP with your, mssiles. Lure them into flaring before firing the missiles in the x2 slot.

Playing Against a Type 83

The ship has a formidable air defense suite, as its Aster-30 Block 0 is deadly against aircraft. It is somewhat slow for a destroyer, so that is a disadvantage you can use. The previously mentioned tactics above against it, or any other vessel.

Playing Alongside a Type 83

Of course, you can never have enough air defense, so aid in that way.

Advantages and Disadvantages

-Has a large missile artillery

-Satisfactory AA

-Reasonable speed and maneuverability

-Premium ship

Disadvantages

-Can only be acquired via the Free Market, as the March Battle Pass has ended.

Somewhat slow for a destroyer, reasonable once upgraded.

An image of the ship:
Tier II: Drones

Drones are basically a combination of fighters and strike fighters in this game. They have lots of HP and can't be taken out easily, by any AA. But unlike normal planes, a CV will have only one drone on board, hence it should be used wisely. All efforts should be made to preserve this unique military weapon. This page will help you get to the drones in Tier II. (Only one CV has a hardpoint for a drone: Queen Elizabeth II, it sacrifices fighters for a drone)
Melara Rapid (76 mm)

Rapid-fire long-range gun It hit a target with several 76-mm projectiles.

* Base

## Description

Melara Rapid (76 mm) is an enhanced Italian cannon at Tier II. It is capable of engaging surface and air targets thanks to its auto aim.

Just like Korkut-D, this cannon is capable of tracking aircrafts.

### **Advantages:**

* Has the fastest reload speed among all Tier II cannons, tied with Bofors NAG Stealth, Mark-45 and A-190 at 1 seconds
* Can be used for spamming at ships without worrying about accuracy thanks to it's auto aim.
* Able to track aircraft
	+ Most effective at non-moving or stationary helicopters flying/escorting its ship or strike fighters that are on an attack run for your ship

### **Disadvantage:**

* Even though it can track aircrafts, the shots commonly miss the aircraft target (strike fighters & fighters)depending on how active the target is maneuvering.
* lower damage than the Korkut D.
J-15 Flanker-D

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> Chinese carrier-based fighter. The airframe is based on the Su-33 prototype with an upgraded Chinese radar and weapons.
>
>

## Weapons Specifications

**Cannon: GSH-30-1 (30 mm)**

* Ammunition: ∞

**Missile: UAM (70 mm)**

**Missile: YJ-83**

## Background History

The Shenyang J-15, nicknamed the Flying Shark is a carrierborne air superiority fighter jet. Its development was marked by a controversy. Russia claims that China violated intellectual property agreements by creating its own version of Russian Sukhoi Su-33 fighter jet. In 2006 this incident ended negotiations to obtain new military aircraft from Russia.

It has been reported that in 2001 China acquired an unfinished prototype of the Su-33 from Ukraine. In 2006 China ordered two Russian Su-33 carrier-based naval fighters for trials and evaluation.
However negotiations stagnated, as China sought to reduce Russian content in the aircraft, while Russia wanted to ensure a level of income from sales and future upgrades.
After long and unsuccessful negotiation, Chinese used the Ukrainian Su-33 prototype for what would later became the J-15.

The J-15 Flying Shark is based on the Su-33 design, but it is fitted with indigenous engines, weapons and radar. In many aspects the J-15 is similar to Shenyang J-11 air superiority aircraft that is based around the similar Su-27 airframe.

The Shenyang F-15 made its first flight in 2009 and was introduced in the Chinese Navy in 2013. Currently this shipborne aircraft is produced in quantity. So far, there are more than 20 Flying Sharks built, all of which are employed by the Chinese Navy.

## Trivia

* J-15 is currently the only carrier-based fighter for Chinese Aircraft Carrier.
Sak-57

Template:Weapon

> "Swedish multipurpose ship based 57mm gun mount."
>
>

-In game Discription

The Bofors Sak-57 is a cannon pre-installed on the USS Fort Worth.

It can be installed on any ship as long as it has a cannon slot. The Sak is a great pick as it as a decent dps and a great rate of fire.

It takes 2 seconds to reload but it has 5 shells in each magazine. Each shell deals 1050 damage

So, 5 x 1050=5250 damage couple with 30 magazines available to be shot in a minute

### Pros

* Quick Reload time
* Each magazine can deal 5250 damage
* Good tier 1 cannon , very fun to play
* Monstrous 30 magazines per minute available to the shooter equalling 150 SHELLS PER MINUTE!!!

### Cons

* Requires accurate aim, Compared to Accurate autocannon Korkut-D.
* Other Than that no Cons

### Trivia

* Bofors Sak 57 mm naval gun is currently being manufactured by Swedish Arms Manufacturer Bofors.
* The weapon has been made since 1964

[page is under construction]
Type 1130 AA (30 mm)

Advanced version of Chinese Gatling gun Type730. It is designed for defense against anti-ship missiles, helicopters and planes.

## Overview

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## Miscellaneous

### Price

600 000 dollars

The **Type 1130 AA (30 mm)** is a rare Chinese air defence at Tier III. It is capable of engaging air targets. It is the only true Rare CIWS (the other being Kashtan-M, but that is a hybrid with missiles)

It is a reasonable AA but is not recommended.
Scorpion

The Scorpion, as seen in-game

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> *It's a VTOL ducted fan rotor combat helicopter, has heavy armor and two machine gun turrets.*
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## Weapons Specifications

**Cannon: Gatling (20 mm)**

* Range: 3.3 km
* Magazine size:
* Ammunition: ∞

**Missile: LAU-61 (70 mm)** [Rocket]

* Damage:1,500 (×8 pcs.)
* Range: 3.3 km
* Ammunition: 8

**Missile: AG/AT Missiles**

* Damage: 20,000 (×2 pcs.)
* Range: 4.0 km
* Ammunition:
RF Yaroslav Mudryi

The Mudryi, as seen in-game

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## Background History

The ship has been part of the Baltic Fleet since 19 June 2009, and was commissioned on July 24, 2009.

In July 2010, it was reported that in 2011, after negotiations with Ukraine, the ship would be transferred to the Black Sea Fleet to maintain the operational integrity of the fleet's area of responsibility - the Black and Mediterranean Seas. Although the transfer did not take place, the ship is occasionally seen in the Mediterranean Sea and off the Horn of Africa.

## Overview

The RF Yaroslav Mudryi is a ship with a large health pool and only costs 100,000 Dollars more than the USS Independence and since it has 25,000 HP(Health points) more than the Independence it is a much better buy. It is almost an all-rounder; covering firepower, CAS(close air support), and reliable anti-submarine hardware. It can successfully sink aircraft carriers with enough HP left. Do not jump to repair the ship if you lose a little HP.

## Tactics

Charge forward and target the bigger ships since they usually are much more tanky (tanky = Being able to absorb large amounts of damage but still being able to function properly) and fire everything but reserve the helicopter for submarines but if your ship could sink launch the helicopter so that you will not lose the match.

## Suggested Armaments Setup

Missile: SSM-700K C-Star

Cannon: AK-100 (100 mm), A-190, Bofors NAG Stealth (57mm)(for accuracy)

Grenade launcher: RUR-5 ASROC,RBU-6000 (good reload)

Torpedo: Mark-50 (324 mm) or K745 Blue Shark, TA-53-56

Air defense: HHQ-7 or Kortik (30 mm)

Helicopter: 360 Invictus, SV-22 Osprey

## Advantages and Disadvantages

### Advantages:

* Powerful default helicopter.
* Powerful default guns.
* High speed.

### Disadvantages:

* Low durability compared to other vessels like destroyers.
* Low maneuverability

## Trivia

* The ship used to cost 900,000dollars; but was increased to 1,450,000 on January 17, 2022.
EMRG (120 mm)

Electromagnetic rail-gun Compact version for all ship types.

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The EMRG is an epic Turkish Tier III electromagnetic railgun at Tier III. It is capable of engaging surface targets.

## Overview

The EMRG is a highly coveted cannon, it is very rare and can only be obtained via the 'Hero' status. A cannon that sends 3 poweful, supersonic bullets at an enemy, the EMRG is a very powerful and rare cannon. An obvious predecessor to the 155mm Rail-Gun, the cannon trades firepower for longer reloading and spread. The cannon is an exclusive, being obtainable only through the 'Hero' status. While it is exceptionally good, it is bad for high speed targets and can only be used at slow ships. It is also exceptionally slow in reload/aquisition time due to firepower.

Despite it's flaws, the cannon must not be underestimated; It can deal a significantly high damage to slow moving targets, so these type of enemies shall beware. In addition, the shells fly much faster and do more damage than the Rail-Gun belonging to the Zumwalt.

## Background

The cannon's name EMRG is an abbreviation of Electromagnetic Railgun. It's design is based on the Turkish railgun Aselsan Tufan. A demonstration version of this weapon was shown off at IDEF 2017 defense exhibition in Istanbul.

## Trivia

* In addition to having Hero status, it's also possible to obtain this cannon on Battle Pass.

1. ↑ Aselsan Tufan railgun weapon system turret Turkey IDEF 10905174
CN Type 058

The Type 058, as seen in-game

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## Background History

Due to the lack of suffice information, this section will be blank up until further notice.

## Overview

The Type 058 is a Chinese destroyer armed with a unique railgun (that is non-replaceable). The ship has a much larger missile artillery than its counterparts, at the price of lackluster durability.

The ship is good for playing an offensive, heavy-hitting role, but will require escorting to compensate for its sub-par durability, lack of anti sub warfare capability and poor anti-air defenses.

“She may have flaws but she has teeth”- Benjamin Sisko

## Tactics

### Playing as a Type 058

With a middling durability of 340k HP, the 058 will not last long in a prolonged fight against other ships like the Pyotr, therefore, it is best to stick to teammates when they charge or stay out of range of helicopters, planes and ships if possible. With the firepower of the 058, staying out of range and spamming missiles and the rail gun will do best. Since the ship has middling durability, it is best to not fight one on one with any ship that the 058 cannot win against, to compensate for its relatively low HP, make use of distractions such as charging teammates, never charge by yourself, stay behind the lines and torture enemies from beyond radar range.

### Playing along with a Type 058

Provide air cover for the 058 and never let it be the vanguard of an attack for it will only end in defeat.

### Playing against a Type 058

Taking advantage of its relatively low HP is key in defeating an 058, never go into the open when there is an 058 in a distance as its overwhelming firepower can quickly bite away at the HP of any ship. In maps such as storm, it is best to let the 058 come to you instead of going on the offence. For maps with cover: slowly inch forwards the 058 by staying behind covers and advancing slowly to force the 058 into close range combat where it is at its weakest.

## Suggested armaments setup

* First missile slot: YJ21 ( best for missile spamming), X51 (sniping) , SCALP (Missile spamming alternative), Zircon (for players with the "hero" title).
* Second missile slot: YJ21 (best for missile spamming), X51 (sniping), Zircon (for players with the "hero" title).
* Autocannons: RAPIDFIRE (Additional anti air defence), Gibka (Flare bait and additional damage)
* Anti air defense: Garpun, Excalibur( anti X51)
* Helicopter: WZ-19 CAIC (for fast detection of enemy vessels), SV-22 Osprey( fast spotting, additional anti air defence), Commanche ( limited anti sub warfare capability)

## Advantages and disadvantages

### Advantages

* High missile artillery.
* Reasonable speed.
* Has autocannons, unlike most destroyers.
* Stealth

### Disadvantages

* Unsatisfactory durability.
* Lacks grenade launchers to intercept torpedoes.
* The rail gun is irreplaceable.
* Rail gun has low burst damage
Mark 7 (406 mm)

> The **16"/50 caliber Mark 7 – United States Naval Gun** is the main armament of the *Iowa*-class battleships and was the planned main armament of the cancelled *Montana*-class battleship.
>
>

The #10000

mm cannons from the workshop.

The Mark 7 (#10000mm) cannons are the main armament of the USS Missouri.X5

They are one of the best cannons in the game damage wise, only second to the Yamato's main cannons.
GSC-8

# Object class: Vryon

## Abilities

GSC-8 is one of the strongest GSCs. It's spit is radioactive. It can use it's tentacles to suffocate people. With enough strength GSC-8 can even explode them.

Appearance

It is over 100 feet with most of it's size going to it's tentacles. It has a black body with bumps on it. It's tongue is green with yellow saliva. The yellow saliva is radioactive. It has milky white eyes.

## History

"What's this?" said a VW "It's so weird".

"I know. We need to call the VWSC organisation" said a female VW

"No, Call the GSC organisation" said the male VW

In that time GSC-8 crawled up to land at crushed the 2 innocent VWs. (Not the car). The VW and Gem government caught on and fired bad (good at the time) Atom replenisher. That didn't work. Black hole bombs were thrown at the beast yet he was not knocked down. Until a certain organisation got told about this beast. That's right the GSC organisation. At this time they were secret so all citizens had their memory reset and the GSC organisation used Disanimators. The beast was put in a standard high mass containment chamber for high mass GSCs and growled uncontrollably and tried to breach. It was 50% of the way to breaching but disanimation squads came in to disanimate him allowing them to re-enforce the chamber. He was once the 3rd strongest but GSC-27, 28 and 35 came along

## Special containment procedures

Contain GSC-8 in a 1,000 feet wide and 1,000 feet tall chamber with control of liquid in the chamber. Exceptions from the liquid control is anomalous liquids or Very strong liquids (Simulation plasma, infinity water, etc.).

## Standard containment procedures

GSC-8 is to be contained within a pure-Decodite chamber

## Chats and observations

This is a GSC-8 and GSC-51-1 cross test#

*This cross-test is translated via GSC-29*

GSC-8: "Please [Deleted] off. I hate you"

GSC-51-1: "You have a rare type of blood and I WANT IT"

GSC-8: "[DELETED] off. I am not giving you my blood" and GSC-8 almost slashed GSC-51-1

GSC-51-1: "I don't want all your blood just some"

GSC-8: "I am not volunteering my blood"

Guards stormed in and guided GSC-51-1 back to it's chamber
Tier II: Fighters

Fighter aircraft are fixed-wing military aircraft designed primarily for air-to-air combat. In military conflict, the role of fighter aircraft is to establish air superiority of the battle-space. Domination of the airspace above a battlefield permits bombers and attack aircraft to engage in tactical and strategic bombing of enemy targets.

The key performance features of a fighter include not only its firepower but also its high speed and maneuverability relative to the target aircraft.

This page is dedicated to helping you reach your desired fighter aircraft page.

**Conclusion:F18 Hornet has the best armanent for dollar purchased fighter in T2**

**MIG** **29 Fulcrum has the best durability for dollar purchased fighter in T2**

**Chengdu J-10 has the best manuever for dollar purchased fighter in T2**

**The new T4 fighter has the best manuever,best armanent,and best durability its gold purchased it outstands all of T2 Fighters the price is 400 gold**