recursal/Fanatic-Fandom huggingface dataset:
Medal of Equivalence

### Description

Medal from the province of Crominia. Carried by messengers mounted on deers, dedicated to a life of long travels.

The **Medal of Equivalence** is a passive item found in Momodora: Reverie Under the Moonlight.

This item is automatically in your inventory when you start the game in **easy mode,** and cannot be obtained by any other means.
Momodora: Reverie Under the Moonlight

Momodora: Reverie Under the Moonlight Boxart

**Xbox One** March 17, 2017

**macOS** February 16, 2018

**Linux** February 16, 2018

**Nintendo Switch** January 10, 2019

**Momodora: Reverie Under the Moonlight** is the fourth game in the *Momodora* series and is a prequel to the previous games.

 The game was developed by Brazilian indie developer Bombservice, and was published by Playism. Initially released for Microsoft Windows in 2016, it soon got ported to several other systems, namely Xbox One and eventually the Nintendo Switch.

**Reverie Under the Moonlight** is notable for having a different artistic style than the previous Momodora games, namely it features more realistic sprites and a rich environment.

## Gameplay

Like the previous games, **Momodora: Reverie Under the Moonlight** is described as a side-scroller and a metroidvania game and can only be played in Single-Player. The game follows the story of a priestess named Kaho, who is travelling from Lun to the Kingdom of Karst to gain an audience with the queen in hopes of finding a cure to the corruption of the land, including that of her village
Kaho explores a variety of areas along the way, where the player can collect items and fight monsters. All areas in the game end in boss fights. The player can use both melee and ranged attacks as well as items collected along the way.

The game has received very favorable reviews and was the one of the first games in the series to get a Steam release and, because of this, it also includes achievements, among those being 'Pacifist', where one has to finish the game without killing any common enemy, and 'True Ending', received for getting to the True Ending of the game.

## Notable Characters

* Archpriestess Choir
* Kaho Reinol
* Cotillard
* Lubella Dim
* Eri
* Paramol
* Esselin
* Accurst Queen of Karst
* Arthropod Demon Edea

## Additional Links

* Wikipedia page
* Nintendo.com page
* Steam page
Roberto Núñez

**Roberto Núñez** is a character who appears in the Disney Channel animated series *Elena of Avalor*. He is Gabe's father and a baker who runs the bakery Núñez and Son.

## Personality

Roberto is a very enthusiastic man who believes in pouring your heart and soul into something you love. For this, he loves baking to the point where he opened his own bakery Nunez and Son. Like most Avalorans, he also loves Olaball to the point where he follows the sport. He loves Olaball to the point where he used to be a professional Olaball player. As his son Gabe tells Elena, there are only two things Roberto loves apart from his wife Blanca: Baking and Olaball. Because of this, he regards his son as a disappointment due to his not choosing either one as his career. However, he also accepts Gabe's need to be his own man.

## History

He first appears in "Olaball" in his bakery baking empanadas for the Peace Festival between Avalor and the Kingdom of Cariza when Gabe comes in. Gabe apologizes to him for being late due to dropping Elena off at Olaball practice. After asking Gabe how the team looked, he is disappointed when Gabe admits he doesn't follow Olaball and corrects Gabe's Olaball terms with exasperation. After Gabe finishes with the filling for the empanadas, Roberto tastes them and finds it requires a do-over due to it not being good enough. His exasperated son tells him he's trying to help and asks "What more do you want from me?" Roberto tells him he wants him to help him run the bakery but Gabe reminds him he's a Royal Guard and leaves. Later, Roberto is overjoyed when Gabe reveals he's joined the Royal Olaball team and teaches him his many moves. At the games, Roberto tells Gabe to use the moves he taught him. He is disappointed when Gabe plays terribly at first. However, when Gabe turns things around and scores the winning point for Avalor, he is proud of his son for the first time and decides to help him become a professional Olaball player. However, Gabe tells him he's staying with the Royal Guard since he loves his job. Roberto accepts his decision when he saves Isabel and Caterina.
Melko

**Melko** is a character from Momodora II. She is one of the few NPCs in the game.

According to the Momodora III manual Melko is Melilot's older sister.

She came to the KoHo Shrine to look for princess Eri Karst.

She mentions: *If you find [​Eri​], could you please tell her to go to where we first met?* That is most likely talking to bring Eri to Mint End because she mentioned bringing the princess there if you ever find her. But it could also be a hint on where and how to obtain the Green Magic Leaf. It hides where "we" (as in Momo and Eri, *not* Momo and Melko) first met. And you go there after you find out who she is, and the only thing you can do in that room after, but not before, that is to use the Twinkle Pendant.

She can be first seen next to the save point in Mint End, after the player beats Eri for the first time she moves to Rahart Hall and once you beat her the second time her dialogue changes to mention your fights with the princess.

## Dialogue

### Mint End

Approaching her

*After running away from so many one-eyed freaks, I meet a decent human. ...I'll definitely keep your name in my memory. As for my name, it's Melko. I come from a very far away land, in search of the missing princess from my country. Our princess' name is Eri. She supposedly fled the kingdom after seeing the dreadul state of our citizens outside the royal family... I heard people saying she came here looking for the sacred powers within, but where is she? If you ever find her, can you bring her here?*

Talking to her

*Our princess' name is Eri. She supposedly fled the kingdom after seeing the dreadul state of our citizens outside the royal family...*

### Rahart Hall

Talking to her

*Hey, Momo! How have you been? I have been running away from all kind of despicable creatures for some time now. I take it that you haven't found the princess of my land yet... right? Well, I've been constantly checking back the places I have been, in hopes of finding clues of her disappearance. If you find her, could you please tell her to go to where we first met?*

Talking to her after fighting Eri for the second time

*Hey, Momo! Wait, you found Eri?! ...YOU FOUGHT HER?!! ... Ah... alright. It seems everything between you two was resolved, then. Thanks for the information! As soon as I can I'll start looking for her!*
Iawa & Bak

**Iawa & Bak**, similar to Oko Jr. & Oglop, are a duo of enemies that can be encountered in Momodora I.

The Iawa part of the team seems to be impaled on the spike the Bak has on its upper side, since its eye shows a X. The only difference the Bak is showing is that it only has one eye in this form.

The two really just work like a Bak that can move around instead of being stuck to one position, but it only gets one shoot, since it can't rise up to the Iawa again.

Due to its one hit nature, its more of a nuisance than a real danger.
Angelus Errare

**Areas**
Mint End • Rahart Hall

**Angelus Errare** are areas in Momodora II, that serve a function of corridors, connecting bigger areas together.

Usually one or two rooms in length. Most of the time the rooms are just attaching two loading points. However, two of them are more interesting.

The one connecting KoHo Plains with KoHo Plains is interesting because in it you meet Nanashi Reinol. It also includes a locked door that unlocks once the player starts a New Game +. That door leads to the developer room.

The other notable one connects Rahart Hall with Ivory Netherworld. That one has a force field block the path until all of the Statues have been prayed under. That one also has Mai mentioning the force field in it.
Momodora II

The Titlescreen

**Momodora II** is the second game in the *Momodora*series.

The Game takes place a few months after the First Momodora game. It stars a new protagonist to the series, Momo Reinol, a shrine maiden who has been tasked with destroying the Demon Queen, who has resurfaced and is terrorizing the land.

The game is the first in the series to introduce a map system, (which also appears in Momodora: Reverie Under the Moonlight) and it is the first 'Metroidvania' game in the series. **Momodora II** features nonlinear gameplay with branching paths and multiple endings.

## Plot

The game doesn't have a remarkably complex plot. In short, the story is about 'Momo', the protagonist, who travels to a dungeon near her town to challenge an *evil queen* named 'Isadora'. On her way there she comes across many other (female) characters who share her goal of defeating this queen. Some of those girls end up challenging Momo, and act as boss battles.

## Technical Details

The game was developed by *Guilherme 'rdein' Martins* using Game Maker Studio 7*.* it was exlusively released for Windows and, like the first instalment, is available on Itch.io free of charge. It is highly inspired by other games, mainly, the game, Cave Story and it includes music composed by videogame music composer, *Elektrobear*. The game was released in 2011, one year after Momodora I

## Notable Characters

* Eri
* Isadora Doralina
* Mai
* Melko
* Momo Reinol
* Nanashi Reinol

## Additional Links

* Itch.io Page
* Original Soundtrack, Bandcamp
Shield

The **Shield** is a secondary "weapon" in Momodora I.

Obviously, the Shield is not a weapon, since its use is of a defensive nature. Upon using it, four shields will appear one by one and rotate around Dora until they collide with any source of damage. For example, if a projectile hits a shield both the shield and the projectile would disappear, effectively nullifing the projectile and blocking the damage.

While the Shield is definitely useful, the cooldown is rather long and it still leaves huge areas around your character open for hits, so don't put your trust solely in the shields.
Soft Tissue

The **Soft Tissue** is an active item found in Momodora: Reverie Under the Moonlight which previously belonged to Pardoner Fennel.

In addition to its healing use, it can be given to Archpriestess Choir after the defeat of Fennel to allow the player to fight her.

The item can be found just before the Pardoner Fennel fight, past an invisible wall under the bell. Cat form is required to get the item
Bakrog Demon

The **Bakrog Demon** is the boss of Artemisia's Grave, the fifth area of Momodora III. It guards the door to hell, smashing enemies with its giant hammer.

While the Demon looks quite terrifying, it suffers from a lack of speed and is in fact the slowest boss in Momodora III.

It will start the fight by going some steps towards the character and then smashing the ground with the hammer. The smash itself can cause damage and will also spawn two projectiles, which will fly in a ballistic path.

The hammer can only cause damage if the Bakrog Demon is smashing with it; when he's just holding it, the hammer is completely harmless. Touching the Demon will cause damage, but as long as you keep an eye on its movement you should be good to go.

Both shooting and swatting the living hell out of him in melee works, just be careful of its attacks and react to it walking forwards/backwards. Overall, this fight should be relatively easy.
Frore Ciele

**Areas**
Royal Pinacotheca • Sacred Ordalia Grove • Subterranean Grave • Whiteleaf Memorial Park

**Frore Ciele** is an area in Momodora: Reverie Under the Moonlight. It is located near to Sacred Ordalia Grove's boss area. The entrance can only be accessed with the Cat Form.

Not much is known about this area, but it is where you can find one of the four crest fragments required to advance to the Royal Pinacotheca area, in which the player, once collecting it, will be able to warp to areas they have already visited.
Elektrobear

His mascot

> "Icelandic tap water is amazing"
>
>

**Ólafur Kolbeinsson**, commonly known as **Oli** or **Elektrobear,** is an Icelandic video game composer and sound designer who started out as a hobbyist but gradually turned it into his job. He moved to The Netherlands where he now studies for a Bachelors degree in Audio Engineering.

Oli has created music and sounds for the Momodora series since the second game and has since joined Bombservice, although he does work on other projects aswel.

## Social Media

* Music on Bandcamp
* Music on Spotify
* LinkedIn
* Twitter
* YouTube
* His email address is olafur.kolbeins@gmail.com
Area 1

**Area 1** is the first area in Momodora I.

It is a green cave-like entrance to Terra Alter, the shrine the game takes place in.

### Enemies

* Bakman
* IawaIawa
* Bak
* Kriti

### Items

* Magic Leaf
* Bird Statue

## Gallery

Room 1Room 2Room 3, to collect the Bird Statue simply jump through the ceiling in the bottom right of where the statue sitsRoom 4Room 5
Bakman

Bakmen are recurring enemies in the Momodora series. They existed since the first Momodora game. They have a huge eye instead of a face and wear a Scarf-Cape.

## Momodora I

**Bakman** is the first enemy encountered in Momodora I. They throw BAKs (which back then were only Bakmen's and Lamia's projectiles, not standalone enemies) up in a curve. They don't pose much of a challenge since you can take them out from a distance or from up-close.

## Momodora II

**Bakmen** are common enemies found in Momodora II. Statues of them appear in KoHo Plains. Just like in the other games they throw BAKs in a curve and are easily defeated.

There is a variation of **Bakmen** with a yellow Scarf-Cape. These throw horizontally instead of vertically. The yellow Bakmen, unlike the red ones, don't have a blind spot in a small space in front of them.

## Momodora III

    **Bakmen** are among the first enemies you can encounter in Momodora III. They can be found in the Ishlith Shrine and in Artemisia's Grave.

They work similar to Hammer Brothers from Super Mario, since they are throwing projectiles in an arch. However, Bakmen throw bigger projectiles in form of BAKs and they have long pauses between each throw. Bakmen have a dead angle in front of them when throwing, giving the player the opportunity to jump in front of them and land a hit.

Later in the game, you can encounter Bakmen, who throw bombs instead of BAKs. These enemies are highly dangerous as they will kill you on almost every difficulty if they hit. Avoid the explosion at every cost and try to hit these Bakmen with your charge attack to ensure safe passage.

## Gallery

BAK Projectile Momodora IMomo standing in a Blind angle where she can't be hit Momodora IIYellow Bakman Momodora IIBAK Projectile Momodora IIIBakman throwing a bomb Momodora III
Momo Reinol

Momo's portrait in Momodora III

**Momo Reinol** is the main character of both Momodora II and Momodora III.

 History

Momo is a Kahonese shrine maiden/priestess who makes her first appearance in Momodora II.

## Momodora II

In Momodora II, Momo is the protagonist tasked with purifying the land close to her village.

She travels to a shrine said to be the source of the corruption plaguing the land. Shortly after arriving, she is confronted by the newly christened Underworld Queen, none other than her best friend Dora, who went missing a few months before the start of the game.

Momo must find a way to defeat the Queen and save her friend.

## Momodora III

Momo returns as one of two playable characters, the other being Dora.

## Momodora: Moonlit Farewell

Momo is the sole protagonist in this game.
KoHo Charm

The **KoHo Charm** is an item in Momodora II. It can be found in the KoHo Plains, right after entering the dungeon. The treasure chest with the KoHo Charm cannot be missed, since the item is crucial for advancing in the game.

Obtaining the KoHo Charm will allow you to shoot paper seals (via pressing Up and S on the keyboard simutaneously). These seals have two uses: Firstoff, they are the only way to use a ranged attack in Momodora II; and secondly they are also needed for clearing blocks that would normally block the way.
Distortion in Time

**Areas**
**Distortion in Time** • Hell • Ishlith Shrine • NOISE Loop • Old Madryn

The **Distortion in Time** is a bonus area in Momodora III.

This small area is actually filled with some nice events. Firstoff, you can meet Kaho here, who is the main character in Momodora: Reverie Under the Moonlight. You have to help her fight against Haegok, who destroyed her village and killed her companions and might even be the reason Kaho started her journey to Karst in the first place. As an additional bonus, the Slice of Shellfruit can be obtained here,which makes your melee attacks even stronger.

You can reach the Distortion in Time via Belltower Garden after talking to Melilot at every given opportunity and deciding to give her the Owl Badge after fighting Poetelia.
Rotten Bellflower

### Description

A favorite of the previous King Karst. His baptismal name is kept in absolute secrecy to avoid misfortune.

The **Rotten Bellflower** is a Active Item found in Momodora: Reverie Under the Moonlight. It is obtained by giving a Dirty Shroom to the lone imp in the Sacred Ordalia Grove.

This item can be combined with Impurity Flask to grant minor healing over time.
Spider

The Spider is an enemy that can be encountered in the Ishlith Shrine in Momodora III.

It appears only in one place in the game, almost right at the start over the Fairy Bottle. It works more like a trap, since the player is likely to run right to the item and gets punished for that by the spider.

The spider takes three hits to die and will start to swing back and forth after being hit, which might allow it to get another hit in.
Moka

Moka is a boss in Karst City in Momodora: Reverie Under the Moonlight, and he is a demon servant of Lubella.

Once you're about halfway to defeating him, Lubella takes action as the area's main boss by collapsing the ground. Consequently, both Moka and Kaho fall. While Kaho falls on another floor, Moka falls within the water and isn't seen anymore in any part of the game after then.
Olho

**Olho** is a recurring enemy in the Momodora series which appears in the first two games.

## Momodora I

   **Olho** is a common enemy in Momodora I. They can be first found a bit before getting the Karst Gatling.

They only move by jiggling in the air and attack by quickly shooting three times in a row. There is a bit of waiting time between the shots.

The waiting period is shorter than the time it takes to kill it using the Karst Gatling. Keep that in mind if you are using that weapon against it.

## ​​​​​Momodora II

   In Momodora II, Olhos can only be found in Ivory Netherworld, usually accompanying a Flying Bakman, who acts as a tank while the **Olho** attacks.

They make small circles around a place (just like in the first game) and attack by charging a green shot for a few seconds and then shooting it towards Momo.

The green shot does two hearts of damage (enough to insta-kill at full health, if the player didn't collect any Love Letters up to that point).

   They only take three hits with the Paper Seals or one hit by either of the Leafs to defeat.
Bloodstained Tissue

### Description

Fabric drenched in the 'holy' blood of Archpriestess Choir. Fearing the power of the Crown, she clinged to the Queen's side and worshipped her as a goddess. Unlike her older sister, Fennel remained loyal to her faith and resisted the Queen.

### Location

Forlorn Monastery

The **Bloodstained Tissue** is an active item found in Momodora: Reverie Under the Moonlight.

When used, eight spheres identical to the spheres Archpriestess Choir uses during her second phase appear and revolve counterclockwise around and slowly drift outwards from the priestess; then they gain a trail, begin to drift inward, and start revolving faster; after moving inward to a certain point, they quickly move outward and offscreen. The spheres only deal damage while they have the trail.

This can be acquired by defeating Archpriestess Choir without getting hit.
Bakrog Wizard

The Bakrog Wizard is an enemy that can be encountered in Momodora III.

These enemies will spawn stars over their head and shoot them towards your position. There are two variants of these enemies: The first version will shoot one star will flies fast and the second variant will shoot three stars in total, which travel slowly towards your character's position..

The star projectiles can be deflected by hitting them with the leaf. Those stars will damage enemies if they travel through them.
Flower Nymph

The Flower Nymph is an enemy that appears in the Belltower Garden area in Momodora III.

Flower Nymphs are as annoying as they are cute. They can't be seen from afar, since they wait burrowed into the ground. When you come close enough, they will pop out, which is their first chance to damage you. The flower on their heads also counts as a hurtbox, so you cannot just jump over them to avoid the fight.

If you somehow avoid them after they appeared on screen, they can reburrow themselves and appear out of the ground at your position again, effectively teleporting to you. They can also start singing to spawn heartshaped petals which will eventually travel across the screen.

Killing with cuteness.
Momodora: Reverie Under the Moonlight/Active Items

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*

> *"Sour flower with restorative powers."*
>
>

Has 3 charges initially, and gets +2 additional charges for each new Bellflower found until the 5th which gives +1 instead.

### Location

1. Sacred Ordalia Grove
2. Karst City
3. Whiteleaf Memorial Park
4. Karst Castle
5. Present 10 Ivory Bugs to the bunny girl at **Whiteleaf Memorial Park**.

## Crystal Seed

> *"Soft seed made of crystal. Quite difficult to grow into an adult tree, due to its delicacy."*
>
>

### Effect

Temporarily increases attack power by 50%. Lasts 15 seconds. Quick activation.

### Location

Buy it from the shopkeeper in **Karst City** for 80 Munny.

## Bakman Patch

> *"An absolutely tasteless object. Belonged to Moka, the demon servant of the undead witch Lubella."*
>
>

### Effect

Attack spell. Summons several Bak Blocks to damage the enemy. Long range. Slow activation.

Has 2 charges.

### Location

Defeat Moka and Lubella at **Karst City** without taking damage.

### Notes

Can be used to activate switches in both **Whiteleaf Memorial Park** (behind the stone block) and **Karst Castle** (over the stone column) before the player is supposed to.

## Clarity Shard

> *"According to Karstian customs, these are placed on tombstones as offerings to the dead. It's believed that their lights guide those onto the afterlife."*
>
>

### Effect

Increases visibility in dark areas. Lasts 2 minutes. Quick activation.

### Location

Buy it from the shopkeeper in the Subterranean Grave for 100 Munny.

## Sparse Thread

> *"Frida, deemed worthless, was thrown to the tombs underneath the capital. It's hardly possible to tell if it ever took the form of a human, or of something else..."*
>
>

### Effect

Attack spell. Casts a burst of energy around Kaho. Short range. Quick activation.

### Location

Defeat Derelict Frida at the **Subterranean Grave** without taking damage.

## Cat Sphere

> *"Object of unknown sorcery. Looks like an ordinary glass ball."*
>
>

### Effect

Alternates between human and cat forms. Cat form shares all of Kaho's moves and has a smaller hitbox and improved running speed and jump, but cannot use items or climb ladders. Quick activation.

Unlimited charges.

### Location

Found on the way of escaping the dungeon after the second battle with Lubella at **Whiteleaf Memorial Park**. Can't be missed.
Goddess of Death

The **Goddess of Death** (also known as Rell) is the final boss in Momodora III.

After entering the room, you wander a little bit to the left and she will appear right behind you. She will talk to the character for a brief moment, before starting the fight.

The boss fight against Rell consists of three phases:

In the first phase, she will vanish after every attack, just to reappear nearby. She uses these three attacks in succession:

* She will charge for a brief moment and then shoots three blue energy balls towards the character.
* After that, she will charge again to conjure a tooth-shaped icicle at the characters position.
* She finishes the cycle with another charge animation before creating a burst of blue energy.

After depleting her first life bar, she will regain another one. She will start to hover in place with a giant snowflake behind her and will use there two attacks while in this phase:

* She will summon another array of energy balls, this time they're flying slowly into every direction of the screen. It might look dangerous, but the projectile speed makes dodging fairly easy.
* Her second attack will spawn two snowflakes at set points which will collide in the middle. The attack is rather fast but also can't reach the character on certain points of the screen.

Two lifebars down, one to go. This time, Rell is getting serious, swinging a red scythe. Her two attacks this time are:

* A jump forward, combined with a swing of her scythe. Dangerous up close, but completely useless on range.
* if you get too much space between her and you, she will start using an enhanced version of the icicle attack from phase 1. The icicles are normally shaped, but she summons three instead of one.

After emptying this lifebar, she is down. At this point, you can decide to get the bad or good ending:

* To receive the bad ending, just hit her while she is lying on the floor.
* To receive the good ending, talking to her instead of hitting her.

## Gallery

Can be jumped over with the right timing.Keep moving and this thing shouldn't hit you.Shortly after the glow, the energy waves erupt.Let it snow.Try jumping.Harder to dodge, but manageable after a few tries.Keep your distance.
Esselin

> "**Lord Esselin** have mercy on me..." ~ Archpriestess Choir
>
>

**Esselin** is a god mentioned during Momodora: Reverie Under the Moonlight. He used to be worshiped by the people of Karst City, but by the time of the story events most citizens have lost their hope in the gods, save for the zealous, fanatical nuns of the Forlorn Monastery, including Pardoner Fennel and Archpriestess Choir.

It's unknown whether the people's faith in Esselin is restored after the events of the game or whether they move on to worship Kaho and the gods of Lun.

The character, and faith in him are directly modeled after the Catholic Church, from aesthetics to doctrine and monotheism.
Impurity Flask

### Description

Dreadful liquid produced by Toar, the slumbering doctor. Its aroma, although deadly, has charmed many unfortunate souls.

### Location

Buy it from the spider in the Cinder Chambers for 100 munny.

The Impurity Flask is a passive item found in Momodora: Reverie Under the Moonlight that can be bought from the Spider Merchant in the Cinder Chambers for 100 munny.

It slowly heals you while you are poisoned.

It's main use is in conjunction with items such as Rotten Bellflower, Dull Pearl, and Edea's Pearl, as these items can poison you.
House of Wald

**Words**
 **Seat**
 **Current Head**
 **Region**
 **Titles**
 **Overlord Branch**
 **Loyalty**
 **Founder**

The Knightly **House of Wald** is a cadet branch of the House of Grayblade. Formed upon the revelation that Sir Aeydan Wald was actually Duke Berenal Grayblade's bastard half brother, the two bonded and eventually Aeydan was rewarded with his own cadet branch. The House of Wald has been granted a tower towards the outskirts of Bannhurst named Fang Tower. Though it is not overly lavish, the tower is enough to accommodate both Aeydan, several guardsmen under him, and his companion, fellow Wolf's Guard, Dame Fleur DeWitt.
Area 6

**Area 6** is the sixth area in Momodora I.

It is a grassy location.

It introduces Time Blocks, blocks that disappear a few seconds after Dora touches them. There is a big stretch of the Time Blocks with spikes below them in one of the rooms. The Time Blocks force the player to run fast and make quick decisions. One pair of the spikes, however, don't stand on solid ground. These two won't deal damage and will lead to a secret room with the Squid Hat.

### Enemies

* Bak
* Paniqui
* Bakman
* IawaIawa
* Olho

### Items

* Shield
* Squid Hat (ika)
* Time Egg
Mai

**Mai** is a character from Momodora II. She is one of the few NPCs in the game.

## Physical description

### Gender

Female

She can be first seen in the starting room of Choele Choel. Once the player visits Rahart Hall she will move to the save point room in Rahart Hall. When the player collects the Twinkle Pendant and beats Eri she will appear in the Angelus Errare leading to Ivory Netherworld. Talking to her there will cause her to stop standing in Rahart Hall.

She has trouble getting past the force field blocking the way to the Ivory Netherworld. That could be because she comes from a different part of the world (that being Meikan) with different traditions and may not be familiar with the concept praying.

## Dialogue

### Choele Choel

Approaching her

*Oh, a human? Ni hao... My name is Mai. I come from a far away land. I am here for the same reason as you. My people are threatened by the evil force coming from this temple... For some reason I cannot get to the source of the evil, though. I wonder why.*

Talking to her

*I can't believe how inefficient my kung-fu is here.*

### Rahart Hall

Talking to her

*Oh, you again? I think you were from... KoHo, right? Sorry, I forgot your name so I quess you're not one to give a lasting impression Ah, Momo. Right. I still haven't progressed much on my mission... But I hope you are doing fine on yours. It doesn't really matter which one of us, or whoever else defeats the evil from this forsaken place. As long as that evil is gone, we will all be able to live in peace again.*

### Angelus Errare

Talking to her

*It seems some kind of force prevents me from pushing onwards... So let be it. My duty is over, then... Momo... You are the only hope for my people and yours. Be careful, though... Can you hear those screams of pain and agony? It seems something or someone is in deep grief... Maybe only you can free that soul from such pain. Good luck... and may the Gods be with you.*
Dream Ring

The **Dream Ring** is a passive item found in Momodora III.

This item can be obtained by starting the game in Easy Mode. Like the effect text says, it increases your defense, effectively halving the damage taken. In addition to that, the Dream Ring will increase the invincibility frames after being hit, allowing the player to just take a hit and then run through multiple enemies.
Haegok

**Haegok** is an additional boss that appears in the Distortion in Time in Momodora III.

Upon arriving in the Distortion in Time, you will be noticed by Kaho. She talks to you about the companions she has lost and asks you for help against the monster that destroys her hometown.

Upon entering the next screen, the monster named Haegok will manifest. Kaho tries her best to help you during the fight, shooting arrows at Haegok. She works similar to the ghost that appears when equipping the Summon Stone, but obviously keeps a certain range to the enemy. She is also able to take damage; however, she cannot be defeated. Instead, like the Summon Stone ghost, she will take a break and continue fighting after a short while.

Haegok himself has three attacks. He will normally start spawning a cluster of pink clouds, which will slowly travel towards your position. While this attack is rather vast, it is slow and easily dodgeable.

The second attack will load the orb in his chest. After charging for a brief moment, he will fire a laser at your position. Whenever Haegok uses this move, wait while he's charging and then, shortly before he fires, move backwards to avoid it.

The last attack is only used scarcely, but is deadly if it connects. Haegok will pause for a short while if he's attacked in melee range and then causes explosion around his body. Because of the fact that he uses this move so rarely, it is rather hard to predict. If you don't want to gamble, stay out of his range; he will probably use the other two moves.

After defeating Haegok, Kaho will ponder over his creation and asks herself, if it was caused by the faith in the gods. She will then turn to you and advice you to leave the area, as you don't seem to belong there. She also thanks you for your help and gifts you the Slice of Shellfruit.

## Gallery

Haegoks first attack. Slow and easy to dodge.Haegoks laser. Locks unto your position before it fires, making running backwards a good countermeasure.Haegoks explosion. Kills instantly on every difficulty except casual.
Moon Flower

The **Moon Flower** is an item in Momodora I.

The item is just for collecting purposes and has no effect in-game.

It can be found 2 rooms beyond the finding place of the Golden Flower. After collecting the Golden Flower, go right through an opening to reach a room with a lot of blue flowers. You can walk straight through the two rooms, since they contain no enemies at all. Like the Golden Flower, the Moon Flower lies on a pedestal in the second room.
Green Magic Leaf

The **Green Magic Leaf** is an item in Momodora I, Momodora II and Momodora: Reverie Under the Moonlight that is said to have the ability to purify evil souls and remove curses as opposed to the Red Magic Leaf, which outright destroys demons and evil spirits.

## Momodora I

The Green Magic Leaf is the first Item Dora starts out with in the game, it has short range but can slash quickly.

## Momodora II

The Green Magic Leaf can be found in Milori Sanctum after obtaining the Twinkle Pendant and dash over the blocks where you fought the Princess of Karst.

The Green Leaf is important if you want to obtain the good ending.

## Momodora: Reverie Under the Moonlight

The Green Magic Leaf can be obtained by using the Sealed Wind on a turbine in the Karst City area, it is required to get the good ending.
Violet Sprite

### Description

Unknown substance leaked out of emptiness. The citizens of Karst, upon being cursed, entered a transitional state, neither truly alive nor truly dead.

### Location

Royal Pinacotheca, bought for 300 munny

The **Violet Sprite** is an active item found in Momodora: Reverie Under the Moonlight.

When used, this item creates 4 violet orbs, 2 revolve counterclockwise around the priestess, the other 2 revolve clockwise just beyond the first 2.

These orbs deal high damage to any enemy they come in contact with; upon hit, they disappear (Note: They can hit anything your attacks can, such as switches and prayer bells).
Momodora V

A screenshot of Alpha Gameplay

Momodora V is a scrapped successor of Momodora: Reverie Under the Moonlight by Bombservice. The team cancelled the project around April of 2017 and started working on Minoria, a game not directly related to Momodora. Unlike the games that came before it, Momodora V is not a 2D Platformer but a 3D one.

The reason for the cancellation seems to be the fact that fans did not seem to be happy with the idea of a 3D Metroidvania since the series has been known for being 2D based.

## Rdeins statement on the matter

> Hello everyone,
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> As I said in another thread, I feel like we have to rethink a lot of things now to move onto the correct direction. The last thing I want is to make a "mediocre experience". I love games. I want to make fun games. Reading the feedback we've got lately has really taken my heart out of the project. For now, I'd appreciate if no further discussion about "Momo V" was held, because the project might be changed/scrapped completely.
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> I appreciate the messages and feedback, and I understand this is not the kind of game most people want out of a series that was always 2D platformers. I'm extremely sorry for disappointing you like this. I never meant to betray the expectations of our fans. I'm sorry.
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> For now, we will just keep developing some ideas I have, most likely not related to Momodora. I feel like that's what's best.
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Hernan Zhou

### Education

Master of Science (M.Sc.) in Technical Physics, Bachelor of Science (B.Sc.) in Technical Physics

### Website

https://www.lucky-kat.com

**Hernan Zhou**, also known as **Hammu**, is one of the main animators for the Momodora games and a developer of several other games. He's the founding member and CEO of Lucky Kat Studios as well as Hei Games. He's Dutch and graduated in Technical Physics at a university in The Netherlands.

He frequently uses the Javascript programming language, which he also uses to develop phone games.

## Lucky Kat

> "**Lucky Kat Studios** is an independent game studio located in the Hague, Netherlands. The studio’s mission is to create fun and challenging mobile games that are easily accessible for users of all age. Consisting of a young and driven team of artists, Lucky Kat is specialized in creating pixel art games that aim to make retro the present future."
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## Social Media

* His Twitter
* His LinkedIn
* His email adress is **hello@lucky-kat.com**
Purply's Crown

**Purply's Crown** is an item that can be found in Momodora I.

The item itself is just a collectable, it has no in-game effect.

Just like the Shell Fruit, Purply's Crown is hidden inside solid matter. To obtain Purply's Crown, you have to go to the fourth room of Area 5, just after the room which looks like a long, upward-going pipe with Ventmen on the sides. Just at the bottom of the room, go into the left corner: you will fall through the floor and onto the crown.
Fairy Bottle

The **Fairy Bottle** is a useable item found in Momodora III.

It works just like a healing potion, except that you have to have reached a certain amount of health to trigger it. For example, with two health, nothing would happen, but upon taking another hit and falling to one, the fairy would come out, heal you completely and the item would be consumed. That also means that you can indirectly use it by equipping it with low health.
Sacred Ordalia Grove

**Areas**
Royal Pinacotheca • **Sacred Ordalia Grove** • Subterranean Grave • Whiteleaf Memorial Park

### Music

Hallowed Ground

The **Sacred Ordalia Grove** is a location in Momodora: Reverie Under the Moonlight. It serves as a beginning stage for the game, featuring several enemy types, a miniboss, and a final level boss. The first Bellflower is also acquired here.

The Grove is one of the few locations safe from corruption, according to Askorn.

## Enemies

### Common

* Tomato Goblin Brute
* Huge Tomato Goblin Brute
* Shield Imp
* Imp Bomber
Love Letter

Love Letter is an item that can be found in the first three Momodora games, oddly they have a different function in every one of them.

## Love Letter

### Description

A L-love letter?! Who might have sent it…?!

### Location

Area 7, found easily on the normal path.

The **Love Letter** is a collectable item in Momodora I.

Like the other collectable items, the Love Letter itself does nothing. It's sole purpose is to be collected.

The Love Letter can be found in Area 7, when following the normal path to progress the game. It is in the third room of Area 7, near the exit of that room in the upper-right corner. You can already see it from afar, so its rather hard to miss.

​

## Momodora II

*Main article: Love Letters (Momodora II)*

## Love Letter

### Location

Almost in every area

The **Love Letter** is an optional item found in Momodora II.

Obtaining a Love Letter will permanently increase your maximum health by one heart.

Every main area in the game has at least one chest with a Love Letter inside

Even though they are optional it is recommended to collect a vast majority, if not all, of them.

## Love Letter

### Location

Old Madryn

The **Love Letter** is a passive item found in Momodora III.

This item will heal you for a quarter of health everytime an enemy is killed. Edea's Statuettes poison effect and Summon Stone ghosts also count for the healing.
Tomato Goblin Brute

The Tomato Goblin Brute is an enemy that has appearances in multiple Momodora games. In Momodora III, they can be encountered in the Ishlith Shrine as a mini boss and in the Dim Hideout as a normal enemy. In Momodora: Reverie Under the Moonlight they can be encountered in the Sacred Ordalia Grove and Frore Ciele.
Cashias

**Cashias** is a boss in the Hell area in Momodora III.

Only a few rooms before you have to fight the end boss, you encounter Cashias, the founder of the Knights of Cashias. It seems that his deeds while walking among the living were cruel enough to end up in Hell after he died.

While situated almost at the end of the game, Cashias can be easily tricked, making him a fairly easy boss.

Cashias will try to stay at a certain distance to the character; if you come to close, he will step backwards and he will step forward if you gain distance. He only uses one attack, a sword slash, to harm you.

This fight can be incredibly easy with the right items. He will treat the Summon Stone ghost like your character and since the ghost will always rush in like a madman, Cashias will be constantly pushed to the wall.

Because of his armor, he is completely immune to projectiles. But even this circumstance can be worked with; the poison cloud from Edea's Statuette doesn't count as a projectile, meaning that you can equip the item and shoot Cashias with fully charged paper seals or fireballs to completely destroy him with poison ticks.
2YO Doll

The **2YO Doll** is an item in Momodora I.

Like almost every item in Momodora I, the 2YO Doll is just a collectible item, with no real effect ingame. To obtain it, press the F12 button on your keyboard three times. The hint to obtain this item can be found within the game's folder which states the following: (momodora/data/doll/press\_f12\_three\_times.txt).

After pressing the button thrice, the item just appears in your inventory.
Red Cape Demon Charger

The **Red Cape Demon Charger** is an enemy that can be encountered in Hell in Momodora III.

As the name suggests, the Red Cape Demon Charger will run towards you to damage you by contact, they therefore function similar to Tomato Goblins.

On their own, they are rather manageable: Just hit them to push them away from you. They can get rather tedious in combination with other enemies though.
Ishlith Shrine

**Areas**
Distortion in Time • Hell • **Ishlith Shrine** • NOISE Loop • Old Madryn

The **Ishlith Shrine** is the first area in Momodora III.

## Gallery

Room 1Room 2Room 3Room 4Room 5Room 6Room 7, hit the wall in the lower right corner to open a gap to enter the room. The Speed Ring is hidden in the pillar at the top of the room.Secret roomRoom 8Room 9Room 10Room 11Room 12Room 13
Accurst Queen of Karst

The **Accurst Queen of Karst** serves as Momodora: Reverie Under the Moonlight's Underworld Queen and final boss.

She's responsible for the spread of darkness and corruption that's overtaken her country and threatens the rest of the world. Her actions have also caused the despair and misery of her subjects, and forced the dead to roam the land once again.

Kaho Reinol arrives at Karst with the intent of stopping her and the spread of evil. By the end, she succeeds in purifying the cursed queen at the cost of her own life.

It's implied the queen may have been forced into evil by demonic possession, similar to Isadora's stint as the Underworld Queen.
Momodora III Items

Items in Momodora III are separated into 3 categories. Three items may be equipped at any given time - however, in New Game +, this is increased to four. Every consecutive New Game + further increases the number of equippable items by 1. All items carry over into the new game, except for key items and the Slice of Shellfruit.

## Consumable Items

Obtainable from the Bunny Shop Girl.
- Old Madryn: 50 munnies
- Dim Hideout: 55 munnies

## Key Items

 Owl Badge | No effect when equipped.
 Karstian Seed | No effect when equipped.
Dim Hideout

**Areas**
Distortion in Time • Hell • Ishlith Shrine • NOISE Loop • Old Madryn

The **Dim Hideout** is the third area in Momodora III.

### Items

* Ceremonial Fabric
* Love Letter
* Marine's Symbol

### Enemies

* Yellow Knight
* BAK
* Tomato Goblin
* Bakman Spearman
* Oko Jr. & Oglop
* White Demon Mushroom
* Tomato Goblin Brute
* Mimic
* Knight of Cashias
Knight of Cashias

The Knight of Cashias is a boss-like enemy that can be encountered in the Dim Hideout in Momodora III. She guards the entrance to the room that contains the Marine's Symbol.

She has only one attack: She will charge up and then rush straight forward. The battle gets easy once you found out when to jump, since she can't react to your movement.
Oro

The **Oro** is an enemy in Momodora II.

**Oros** are one of the first flying enemies in the game. They appear only in Mint End They move faster horizontally than vertically.

They aim towards one block height above Momo. When they have the same X position as Momo they move one and a half blocks either left or right, then back above Momo, then 1.5 to the other side and repeat. Because their movement leads them above Momo, once they stabilize they don't deal any damage as long as you don't jump.
Milori Sanctum

**Areas**
Mint End • Rahart Hall

**Milori Sanctum** is an area in Momodora II.

It contains the statue of Milori. In the same room there is the Wave Charm, that allows the user to throw paper seals through walls and access Choele Choel.

The player fights Eri Karst for the first time here.

## Green Magic Leaf

The Green Magic Leaf is an optional item. Obtainable once the player gets the Twinkle Pendant. Momo has to dash on the blocks, where she fought Eri for the first time. That opens a hole in the ground to jump into. Down the hole there is the Leaf.
IawaIawa

The **IawaIawa** is a recurring enemy in the Momodora series.

## Momodora I

   IawaIawa is one of the earliest enemys in Momodora I. It looks like an eye with white wings.

Upon spotting Dora, it will try to fly towards her and damage her via contact. They sometimes appear in clusters, but due to their low health, they can be handled rather easily.

## Momodora II

   Momodora II brings back the small white eye-birds. They look similar, but instead of looking straight-forward at all times, they now look into the direction they are moving.

IawaIawas are now restricted in movement: They can only fly up and down, but they are much faster in doing so then they were before overall.
Azalea Flower

**Azalea Flower** is a scrapped item planned for Momodora III. It appeared only in the demo for the game.

*You got the Azalea flower!*

*Its fragance brings you a soothing feeling.*

*You've been granted the power to jump again midair!*

It allows Momo to jump once more while in the air. Which primarily means it is pretty much just a carbon copy of the Magic Feather form the previous game. Upon collecting it the ground underneath shakes, then collapses. The reason, as to why it didn't appear in the finalised version of Momodora III could be for two reasons. Either because it is just a rehash, or because the game ended up being much more linear than when the demo came out.