Split the Room

Imagine a world where there’s a party game about creating hilarious and divisive hypothetical questions. Well, it exists already and it’s called Split the Room. Oh, and it’s hosted by an omniscient cat.

## Miscellaneous

### Code Name

SplitTheRoom

**Split The Room** is one of the games in *The Jackbox Party Pack 5*. The game is a "would-you-rather" style game, with the main goal being to try to split the other players' opinions. The less that the group votes for one option over the other, the more points you get.

The Audience collectively controls a 9th player in the form of a fishbowl, which decides its prompts and answers based on majority vote. All the answers given to the Audience are answers made by the game and are usually paired up in threes.

## Gameplay

### **First and Second Rounds**

The first round of Split the Room is, simply put, a strategy-based version of Quiplash. Each player is sent a hypothetical yes-or-no situation with a fill-in-the-blank for the player to complete.

Example: *Ads before online videos have been banished. In their place are 15-second videos of [THIS]. They are not skippable. Is life better?*

Instead of trying to get every player to choose one specific option, your main goal is to split the players' opinions as evenly as possible. For example, 3 players choosing yes and 4 players choosing no for a specific situation will gain more points than 1 player choosing YES and 6 players choosing NO. The more evenly split the ratio is, the more points the player gains. The author gets bonus points added if the room takes longer to vote YES or NO. In a game with 6 or more players, there's only one round of this, but for a game with 3-5 players, this round rotates for a second round before the final round begins.

### **Final Round (*The Decisive Dimension*)**

*"We've reached the Decisive Dimension! Everybody will be presented with a new type of scenario!"* ~Mayonnaise's introduction

The final round is a player vs game sort of round. Unlike the first round, this round does not focus on yes-or-no questions, but instead have the players choosing from two options, similar to a game of would-you-rather. One of the options is already provided by the game itself, and the players must come up with a second option. The goal is still to split the answers evenly, however, so strategy is still in play here. The point system is still mostly the same, but with an added possible Psychic Bonus: If the player can guess what option another player will choose correctly, they get a Bonus 50 points added to the points they've already gained. (The Audience player(s) cannot get this bonus, as they are not offered the option.) Whoever has the most points when the points from all rounds are added up wins the game.

## Trivia

* The name of the host, Mayonnaise, is shared with one of Cookie Masterson's cats.
	+ Oddly enough, the host is also referred to as Clyde in a few of the Steam card awards. But the host is named Mayonnaise on merchandise on the Jackbox Games website.
* The color palette, music, and visual motifs suggest that the game is inspired by *The Twilight Zone*, which is likely.
* During the writing of prompts, Mayonnaise's head will morph into other shapes. Some change his art style to resemble anime, cartoons, claymation, or even the art styles of artists like Pablo Picasso or brands like Sanrio. Some see him doing expressions such as staring cutely, sleeping, or coughing up a hairball. Others turn him into realistic cats, Billy O'Brien, or even make a tile-slide puzzle of his head.
* The fonts used are Wichita Serial Light, Wichita Serial Medium, Wichita Serial Bold, Wichita Serial Xbold, Sagona Heavy, Franklin Gothic FS Heavy, Fido, FidoBLDD2, FidoMSM, FidoEXTRABLD, Stereonic L, Stereonic L Fixed, Stereonic L Inline2, Stereonic OUTLINE L, Goudy Oldstyle FS Bold & Inl\_Fixed.
* Some of the players seem to be inspired by chess pieces.