Level 52

A dark fable like tea party likely emanating from the subconscious from people of 1865 and onward, when tea parties became popularized.

A picturesque scene—a grassy hill adorned with a pink-clothed table and chairs featuring plush pink cushions. Delicate and intricate teacups and a porcelain teapot embellish the setting. A cherry blossom tree stands nearby, enhancing the tranquil atmosphere. Curiously, **Level 52** perpetually basks in eternal daylight, the sun refusing to descend beyond the horizon. The presence of clouds overhead imbues an unsettling sensation, as if their gaze penetrates deep into your soul, observing your every move.

"Welcome, I've been expecting you."

## Features

Upon entering the level and sitting upon the ornamented table with pink covering, you (and anyone with you) will find an entity spawn directly across from you. This entity has an anomalous property causing it to have the appearance, sound, and smell of the most grotesque undesirable being, personalized by person. Despite this, it will be quite polite and hospitable, often pouring the tea for you. It may begin the conversation with a standard greeting or wait quietly for you to initiate. It is not known the true appearance of the entity, if it has one. It seems to be cynically obsessed with judgement and has the ability to cast illusions that are separate for each wanderer, one that is appropriate for their own horror.

The interactions between you and the entity decide your fate.

Often the entity will attempt to anger you in retaliation to excessive questioning or attempts to escape. Most often it will use passive aggressive comments or yelling. It is very important to remain calm in this situation.

Should you and the entity run out of tea a man in a suit will walk from the hills to you and refill it. This man has an uncanny fleshy appearance. Do not interfere with him. He will then go back where he came from.

### Exits:

* If the wanderer is kind to the entity through-out the conversation and engages with the entity in a conversation until the tea party ends, they will be sent to **Level 699**.
* If the wanderer is uninterested in the conversation and doesn't pay much attention to it, they will instead be sent to **Level 3**.
* If the wanderer acts rude towards the entity and doesn't drink the tea, they will instead be sent to **Level 8**.
* If one attempts to harm The Host, they will be sent into **Level 0.67**.

## Sublevels

* NEGATIVE LEVEL - Insisting that you were not invited will send you here.
* Level 52.1 - Eating the flowers will send one here.
* NEGATIVE LEVEL - Feeling underdressed or asking for clothing will send one here.
* NEGATIVE LEVEL - Refusing to allow the suited man to leave when he appears will send one here.
* NEGATIVE LEVEL - Inquiring of a 3rd party that is not present at the tea party can lead one here.
* NEGATIVE LEVEL - Attempting to poison the tea will lead one here.
* NEGATIVE LEVEL - Asking for music will lead one here
* NEGATIVE LEVEL - Staying for extended periods of time will send one here.
* NEGATIVE LEVEL - Playing with your drink will send one here
* NEGATIVE LEVEL - Inquiring excessively on the entity's past will send one here.