Enemies

**`KUST`**

## Overview

Enemies are NPCs that attempting to kill players of Transfur: Holdout. They have AI that can track scavengers without the face-line contact. Enemies carry either melee or ranged weapons depending on their faction.

The 2 primary enemy factions in the game are the **Scavengers** and **Latex**. Bosses (for now only Valkyrie) are heavily more powerful comparing to other enemies. The standard Transfur: Holdout game currently has only one boss which comes out at wave 10.

## Latex

The latex creatures that wield claws or laser guns. They spawn on scavenging phase and also invading the safe zone when scavenging phase ends.

Latex furries will always follow the player and attack him with light or heavy attack, they also can parry, grab or stun player (when animation of these 2 attacks starts, enemy turns red). They are strong in large groups and can make an deadly combo together, so caution is advised if you see a group of them approach you. If you can’t beat them, run away till you will be ready to attack again.

* White Latex
* Cone Latex
* Dark Latex
* Abnormal
* Tiger shark
* Leopard
* Squid Dog
* White Dragon
* Acid Cone Latex
* Protogen MK.I
* Protogen MK.II

### **Most basic and weakest latex.**

* Melee attacks
* Can only apply bleed debuff

### Stats

* HP = 100
* Walkspeed = 24
* Light attack = 7 damage
* Heavy attack = 19 damage
* Light attack swing speed = 1.4
* Heavy attack swing speed = 2

### Special attacks stats

* Grab speed = 2
* Grab recover speed = 0.5
* Grab strength = 10
* Bleed = {1; 120; 5} (damage, duration, delay)

### **Attention, CONES!**

* Melee attacks
* Can apply bleed
* Can apply cripple
* Can Dodge
* Can Parry

### Stats

* HP = 110
* Walkspeed = 21
* Light attack = 8 damage
* Heavy attack = 19 damage
* Light attack swing speed = 1.6
* Heavy attack swing speed = 1.8

### Special attacks stats

* Grab speed = 2
* Grab recover speed = 0.5
* Grab strength = 15
* Bleed = {1; 60; 3} (damage, duration, delay)
* Cripple = {5; 60} (slowness, duration)

### **fake puro**

* Melee attacks
* Can apply bleed
* Can apply cripple
* Can Grab
* Can Shove

### Stats

* HP = 135
* Walkspeed = 21
* Light attack = 8 damage
* Heavy attack = 22 damage
* Light attack swing speed = 1.4
* Heavy attack swing speed = 2

### Special attacks stats

* Grab speed = 2
* Grab recover speed = 0.5
* Grab strength = 15
* Shove speed = 2,
* Bleed = {1; 60; 3} (damage, duration, delay)
* Cripple = {8; 120} (slowness, duration)

### **Cone latex forgot it's cone!**

* !!! can spawn with cone or without it
* Melee attacks
* Can apply bleed
* Can apply cripple
* Can Grab
* Can Dodge

### Stats

* HP = 65
* Walkspeed = 30
* Light attack = 7 damage
* Heavy attack = 15 damage
* Light attack swing speed = 0.6
* Heavy attack swing speed = 1

### Special attacks stats

* Grab speed = 2
* Grab recover speed = 0.5
* Grab strength = 10
* Bleed = {1; 60; 2} (damage, duration, delay)
* Cripple = {5; 120} (slowness, duration)

### **Absolutely not attractive!**

* Melee attacks
* Can apply bleed
* Can apply cripple
* Can Grab
* Can Dodge
* Can Parry
* Can Shove

### Stats

* HP = 130
* Walkspeed = 26
* Light attack = 9 damage
* Heavy attack = 28 damage
* Light attack swing speed = 1.4
* Heavy attack swing speed = 2

### Special attacks stats

* Grab speed = 2
* Grab recover speed = 0.5
* Grab strength = 20
* Shove speed = 2
* Bleed = {1; 120; 5} (damage, duration, delay)
* Cripple = {5; 60} (slowness, duration)

### **Hey miss, you forgot your hp bar!**

* Melee attacks
* Can apply bleed
* Can Grab
* Can Dodge
* Can Parry
* Can Shove

### Stats

* HP = 115
* Walkspeed = 26
* Light attack = 8 damage
* Heavy attack = 27 damage
* Light attack swing speed = 0.8
* Heavy attack swing speed = 1.4

### Special attacks stats

* Grab speed = 2
* Grab recover speed = 0.5
* Grab strength = 20
* Shove speed = 2
* Bleed = {1; 120; 5} (damage, duration, delay)

### Stats

* HP = 110
* Walkspeed = 28
* Light attack = 8 damage
* Heavy attack = 27 damage
* Light attack swing speed = 0.8
* Heavy attack swing speed = 1.4

### **Snipe him!**

* Melee attacks
* Can apply bleed

### Stats

* HP = 200
* Walkspeed = 16
* Light attack = 6 damage
* Heavy attack = 20 damage
* Light attack swing speed = 1.4
* Heavy attack swing speed = 2

### Special attacks stats

* Ability = "Fire"
* Bleed = {1; 120; 5} (damage, duration, delay)

### **Bro acting snowman in summer**

* Melee attacks
* Can apply bleed
* Can apply cripple
* Can Parry
* Can Shove

### Stats

* HP = 85
* Walkspeed = 18
* Light attack = 6 damage
* Heavy attack = 20 damage
* Light attack swing speed = 1.4
* Heavy attack swing speed = 2

### Special attacks stats

* Ability = "AcidPudddles"
* Shove speed = 2

### Stats

* HP = 90
* Walkspeed = 10
* Magazine = 7
* Firerate = 2 seconds
* Ammo = 7
* Spread = 2 studs
* Gun damage = 5
* Reload time = 4 seconds
* Attack range = 40 studs

### Stats

* HP = 110
* Walkspeed = 10
* Magazine = 10
* Firerate = 0.05 seconds
* Ammo = 10
* Spread = 0.5 studs
* Gun damage = 3
* Reload time = 4 seconds
* Attack range = 40 studs

## Trivia

* Yes
	+ i love bushes