MVM Power-Up Bubble Gum

*For other uses of the term, see MVM Power-Up Bubble Gum (disambiguation).*

A single MVM Power-Up Bubble Gum.

* Granting Specific Power-ups (each with power-ups for a specific main character)
* Unlimited health for a limited time and and adds an extra hit point
* Taste buds based on Healthy Foods
* Chewing Gum Health effects

### Description

A protective and healthy gumball (or bubblegum), which is very random in color for each character and when eaten, the character's self-will increases and serves as a power-up in the series.

**MVM Power-Up Bubble Gums** (MVMパワーアップバブルガム, ***MVM Power-Up Bubble Gums***?), also known as the **Mitchell Bubble Gums**, are the most distinct items in the *Mitchell Van Morgan* series. These bubble gums serve as a power up system in gameplay throughout most of the series; in most cases, as long as the players grad and eat even one MVM Power Up Bubble Gum, it will protect them from losing health points upon taking damage. Instead, the players collects points, though the amount varies between games.

Though of unknown origin, the MVM Power Up Bubble Gums can be found everywhere on earth and other places beyond time and space. They are most commonly found everywhere in the Zones/Stages, but can also be obtained from Boxes, MVM Cratess and the MVM Power Up Bubble Gum Machine. In the First Mitchell Game, Mitchell and his friends would get power ups by eating mvm power up bubble gums. They can also be a temperate shield and secret moves regardless of type. Mitchell and the other characters can possess multiple power ups at the same time and they count as additional health points. But in their 3D counterparts, they are used as traditional power-ups.

## Effects on the Mitchell Characters

### Characters

* Mitchell: Wind power up, Red Wind power up, Super Speed for a limited time, goodwill (earn more mvm coins), restores full health and adds an extra hit point.

* Gavin: Wind power up, Green Wind power up, Super Intelligence for a limited time and goodwill (earn more mvm coins).

* Carolyn: Restores three health points, One extra life, strong-willed (earn mvm coins vigorously and independently) and good luck (three extra lives and 50 mvm coins).

* Jennifer: Restores full health, self-will (earn or lose mvm coins randomly), and bad luck (lose three health points or lose 50 mvm coins).

* Martin: Earth power up, Super Strength for a limited time, and he can break and push certain columns.

* David: Slime power up, lycanthropy for a limited time and The ability to rival the enemies' speed anti-gravitationally.

* Nicholas: Ability to jump very high, Super Strength for a limited time and Restores one health point.

* Dusty: Fire power up, Telekinesis, and overshadow enemies for a limited time.

* Scottie: Wind/Ice power up, Restores one health point, and Restores one health point.

* Ebony: Ability to jump very high, Super Strength for a limited time and Deception for a limited time.

* Valerie: Ice power up, Swim underwater faster, and walk underwater.

* Devin: All-Around skills, Nursery impersonation and Restores one health point.

* Amber: Fire power up, ghost-vision for a limited time, and Restores one health point.

* Sarah: Electricity power up, Invincibility, Chaos energy power up, and time warp/space-time for a limited time.

* Doctor Payne: Fatherly spirit, Pessimism, Super Strength for a limited time, and Kung-Fu.

* Amanda: Rebellious Spirit, Kung-Fu, impressive will (earn mvm coins impressively) and Restores one health point.

* Marquessa: Super Intelligence for a limited time, Super Slow for a limited time and ill-will (lose all of mvm coins).

* Genola: Super Intelligence for a limited time, Super Slow for a limited time and ill-will (lose all of mvm coins).

## Trivia

* The MVM Power Up Bubble Gums are based on ordinary bubble gums and bubble gum balls but with a huge amount of special powers mostly used as a video game power up during the series.