The People's Voice

**The People's Voice** is the third quest in INSOMNIA: The Ark. It comes after Vulture's Nest and is followed by Lost Signal.

Before starting this quest, it is worth visiting Reservation D-106, which will be available now; you can pick up a few simple quests which will yield money and weapons.

## Quest Targets

* Get to outpost B-10/2 and report to Lieutenant Yarva
* Inspect the tunnels under the outpost
* Report to Lieutenant Yarva
* Go back and report to Riebel

## Typical Journal entry

Captain Riebel explained the situation in sector B. Most of the sector's population is concentrated in B-27—an area of undetermined status. Following a series of purges and a tightening of the customs regime, it has turned into a powder keg, ready to blow at any moment.
Outpost B-10/2 at the border of sector B is surrounded by protestors demanding food supplies. I need to get to the site of the demonstration and wait for Lieutenant Yarva's instructions.

The lieutenant sent me to see Sergeant Crez, whose squad is responsible for patrolling the tunnels under the outpost. She fears that opponents of the regime may be involved in organizing the demonstration, so her advice is to stay vigilant.

### If Gavr surrenders the detonator

Lieutenant Yarva's gut feeling did not let her down. In the tunnels, we met a bunch of radicals who had planted mines under the outpost. A young guy from zone B-27 decided to play hero and grabbed the detonator. Fortunately, I managed to resolve the situation. I need to get back to the Lieutenant and report what happened.

We were trying to reach the surface when we heard shots being fired: the outpost garrison started shooting at the crowd when the ghetters attacked the ramparts. Several minutes later, nothing but dead bodies were left on the ground in front of the outpost. Unlike certain Tyrang soldiers, Lieutenant Yarva is not happy with the outcome. I need to get back to the base and report to Captain Riebel.

### If Gavr sets off the explosives

Lieutenant Yarva's gut feeling did not let her down. In the tunnels, we met a bunch of radicals who had planted mines under the outpost. A young guy from zone B-27 decided to play hero and grabbed the detonator. We didn't manage to persuade him to surrender, and he pressed the button. I urgently need to get back to the outpost, where any help would be of use.

As we got to the surface, our ears were still buzzing. The outpost was covered in black smoke, and only bottles and fragments of pipe littered the ground where the crowd had raged only moments before. I need to get back to base to break the news to Captain Riebel.

## Rewards

Quartermaster Marrek will give you the following if you talked Gavr out of using the detonator:

* 2000 Payment Tokens
* 2 Biostim-3
* 2 GS90 Grenades

## Quest notes

Reservation D-106 becomes available before you tackle this quest, and it is not a bad plan to go there before tackling this quest; there are some simple quests in the Reservation which will yield money and weapons.

If you disarm all the explosive charges (but not necessarily all the mines), you will always be able to talk Gavr out of using the detonator. Otherwise, the outcome will depend on how you speak to Gavr; asking him his name will help avoid him using the detonator.

The combat is not too difficult, as the rebels appear in small groups. If you want to disarm the explosive charges, you'll need Explosives 1; KZ0012 will already have this if he's a Thingmaster.

The intermittent lighting in the tunnel makes the many mines hard to spot.

If you loot any corpses (civilian or military) once you've returned to the surface, Gaoul will reprimand you, but nothing comes of this.

The door to Sergeant Crez's location will be locked after you use it, but if you return after completing the quest, it will be open again. Part of the Ancient One side quest takes place here.