Medic (kit)

## Medic

The USMC Medic

The Medic is invaluable to the team. By healing and reviving wounded friendlies, they keep people in the fight and limit the drain of tickets. Their numbers are limited, so they often have a busy job running around and treating teammates. When playing as a Medic, it's crucial to understand that your job is not the enemy, but your friends.

## How to Play

Playing as a Medic is a whole other mini-game within Reality Mod, requiring an understanding of the different symbols and mechanics of combat life-saving. It requires the player to maintain a high level of situational awareness, listening carefully to Squad and Local chat and keeping an eye on the soldiers around them and on the map to understand who needs your help and where. The Medic's job can be divided into two roles: reviving and healing.

It's worth noting that the Medic's rifle is used for defence of themselves and their patients - their priority is treating their squad and team, not destroying the enemy.

### Reviving

First, the step is to find someone to revive. The best tool for this is the map, where you can see all downed (wounded) friendly soldiers marked by a green or blue cross ✚. You might also hear someone on Squad or Local chat say that they're down and they need a medic: reference their name in the VOIP UI and find their body on the map by hovering over each cross (it might help to find their name in the list on the left of the Squad menu and click on it to highlight them on the map). If you're lucky (or unlucky, depending on how you see it), you might see someone go down right in front of you, in which case you know exactly where their body is.

The next step is to go to them. Chances are, if they've been shot, they're still in the line of enemy fire, so your smoke grenades are an invaluable tool to give yourself and the casualty some concealment. You cannot yet drag bodies into cover, so treatment can be dangerous. When you're next to the casualty, take out your defibrillators and left click on their body - they should spring back to life immediately, albeit with very low health. The next step is now healing.

### Healing

This is either done on a recently revived casualty (as previously discussed) or a partially damaged one. You cannot use the map to see who needs healing or not - you have to rely on looking at friendlies and checking if they have the low health symbol on their nameplate. Someone might also tell you in Squad or Local chat that they need healing (as discussed in the Reviving section, you can use the map to find them).

Having found your patient, bring out your Medic Bag when next to and looking at them and hold left click to begin healing. A white ring will show up in the middle of your screen showing their health level. Heal them until that ring is filled. Unlike for downed (wounded) soldiers, partially damaged soldiers can move into cover for treatment, which makes this job a bit safer, but don't be afraid to use your smoke grenades if you have to: you have enough. If you're healing a recently revived player out in the open, it's a good idea to ask them to move into cover before continuing with treatment.

If you're damaged yourself, you can bring out the Medic Bag and hold right-click to self-heal.

## Equipment In-Depth

### Primary Weapon

A versatile assault rifle or carbine, capable of fitting a range of sighting systems for close- to medium-range combat. Seven spare magazines are carried. For the Medic, this weapon is solely defensive.

 Russian Armed Forces

### Secondary Weapon

The Medic does not carry a secondary weapon.

### Grenades

Six smoke grenades for providing cover, allowing the Medic to get to and treat wounded soldiers in relative safety.

### Specialist Equipment

A medic bag - used to heal friendly soldiers and the Medic themselves - and a defibrillator for reviving wounded teammates.