StaticTale Archive

## **General Information**

The StaticTale archive is a place where all of the unused content/content that has since been changed or altered will be placed. Essentially, it's a place where all of the no longer canon art pieces, concepts, and much more end up. The purpose of the Archive is so that we as a community can see just how far the story has progressed and so that we can look back to the humble beginnings of StaticTale so we can appreciate what it's grown out to be!

## Archived Art

Here all of the art that has been archived or art that is no longer being used on the main wiki will be showcased!

The True Judge Sketch, made by ZOMBIEKITTEN05The Executioner Sketch, made by ZOMBIEKITTEN05The Final Judge Vs the Executioner Art, made by ZOMBIEKITTEN05Sketch of Encryption's old Transformation, The Shattered Puppeteer, made by ZOMBIEKITTEN05Old Design Art of Encryption, made by ZOMBIEKITTEN05
## Archived Concepts

Concepts or ideas that never quite made it into the story or concepts that were altered or changed may appear here!

### ShatteredHopes!Sans

ShatteredHopes!Sans, otherwise known as SH is essentially the old version of Encryption. Obviously during this time, the AU was referred to as ShatteredHopes, if that wasn't obvious already, however, while some things have changed vastly, there are some remnants in ShatteredHopes that have carried over to StaticTale.

#### ShatteredHopes!Sans Personality

He isn’t the same loving and comical skeleton that we used to know. He’s much more serious and less lazy now and he doesn’t really say many puns anymore....he also has a burning hatred for humans (mainly Frisks and Charas). He has one goal, to protect the AUs. He also has a severe case of Autophobia, so he usually hangs out with Broken!Despair Sans (Red). Sans also has PTSD from the events that took place in his world, his PTSD is triggered when he sees a monster die to a human. The severity of the PTSD depends on the type of monster which dies, and who’s killing the monster.

#### Appearance

* Pre-Destruction

Sans normally wears black sweatpants with two white stripes on them that were located on the sides of the pants legs. He would also wear tennis shoes that are blue and white, along with dark gray socks. Sans would always wear a light gray sweater that his brother made him, the stitches clearly visible. The sweater had white bones all over it and on the front, it said “The Pun Master himself”. On the back there was text saying “Brother of a future Royal Guardsmen!” with small text next to it saying “Nyeh heh heh!”. The Sweater also had a turtleneck. Sans also wears a sky blue scarf that also has white bones on it. He also had multiple small cracks around his left eye socket and a large crack leading from his eye socket to the back of his skull, this was created during an accident when installing a new power output system for the old CORE. Sans also has a standard monster soul, but it’s enclosed by a Hope soul, in which Gaster had discovered and given him. (Essentially, his design is exactly the same as Arthur's)

* Lab Design

When working in the lab or True Lab, he’d wear a plain dark gray shirt with a white lab coat. Apart from that, his outfit was basically the same, except he doesn’t wear his scarf or sweater, and on lazy days, he’d wear the pink slippers that he kept in his room.

* Post-Destruction

Sans still dawned his Lab outfit, the dark gray shirt, white lab coat, black sweatpants with two white stripes on the sides of each pant leg, socks, and his shoes, but his clothes have burn marks and holes in them. He wears the scarf that Papyrus made him around his neck, and he wears the locket that was given to him by Frisk. Inside the locket is a picture of Frisk, Papyrus, Toriel, Undyne, Alphys, Muffet, Grillby, Mettaton, Asgore, and himself. The locket was a golden color when given to him, but now it takes the appearance of a white opal color, the same color as the Hope Soul. Both his Hope and monster soul have a rainbow hue around them from Sans absorbing the human souls, his monster soul is now the same color as the Determination Soul. When in battle, his left eye light will appear, and will change between blue/yellow, with a hint of red.

* After Entering the "Unknown" (Now known as the Database)

Sans still wears a dark gray turtle-neck shirt. He also wears a black jacket that has a purple eye on the back of it. He still has his black sweatpants, but these too have purple symbols on them and the white stripes are now purple. He still wears his dark gray socks, but he now wears black slippers, these also have the same purple symbols on them. When using any magic related to the Unknown, all the symbols will start to glow a bright purple, the stronger the magic, the brighter the symbols glow His right eye will still be white, his left eye, when visible, will be purple. The cracks in his skull now give off a faint purple glow. He still has the scarf that Papyrus made him, but he doesn’t wear it, he still wears the locket though. There are many symbols on him, and if deciphered correctly, they’ll spell out two words, “ShatteredHopes” and “Unknown Variable”. (Pretty much Encryption's current design)

#### Abilities

* Standard Attacks

Shattered Blasters (Blue and Orange Blasters as well), bones (Normal, blue, orange, and spiked) and Blue magic (Shattered Manipulation)

* Save

Allows Sans to save his current stats (HP, Stamina, ATK, DEF, LV, Etc), this ability can only be used so many times before becoming unusable. In certain situations if his Hope is high enough, he can use this button to try and save someone, restoring them back to their original state.

* Load

Allows Sans to Load whatever data he previously saved.

* Temporary Reset

He can temporarily reset a world if nobody else within the world has Determination that is stronger than Sans’s. With this, he can see what the world was like before whatever event had led to the world’s destruction. In a sense, it’s like an illusion world, since he can’t interact with the inhabitants that appear after the Reset

* Refusal

Due to Sans’s unique code and powers, it’s presumed that Sans is immune to any type of button, including Resets, Overwrites etc. Against the odds, if someway, or somehow, if Sans reverted back to his original self (Before gaining his powers), overtime, his powers would slowly come back to him, as the removal of his powers would also result in him losing his memories, as he would fully be returned back to his past self.

* Karma Manipulation

This ability allows Sans to manipulate how much Karma he’s able to dish out, he can make it so he gives out no karma, or he can give up to triple the normal amount of karma

* Fractured Administration

A powerful and modified version of the Blue Magic. This attack allows Sans to not only move people and objects around as he pleases, but he’s also able to morph and bend said objects as well. This attack’s powers intensify the more magic that Sans is using. (Outdated Version)

* Universal Detonator

A very powerful type of blaster that’s a galaxy color, even maintaining the appearance of space itself, having multiple galaxies displayed on it. This blaster will begin to absorb the entire essence of the Universe in which it’s in, with this, it will pull in the neighboring three universes, completely absorbing them. This action will result in a total of three universes being completely consumed, while one is completely drained of its essence. Soon after, the blaster will implode, creating a blackhole that will engulf everything within little less than a light year away as it continues to expand. Once the Black Hole has finished expanding, it will shrink back down to its starting point, where it’ll then explode, creating a blast powerful enough to where it can be felt through an entire Multiverse.

* Karmic Blaster

Sans can summon a blaster that’s almost sheerly made of Karma, thus meaning the blaster is all purple with white eyes, it’ll also fire a purple beam that deals large amounts of Karma.

* DETERMINATION

Sans has high amounts of Determination, which means his defense is much higher than normal (+250 DEF).

* The Judge’s Eye

This will allow Sans to see straight through anyone’s mind, allowing him to see through someone’s lies. He’s also able to read people’s thoughts, see their memories, and possibly even see glimpses into their future. Once the Judge’s Eye is activated, his left eye will disappear, which it will then be replaced by a purple circle with a white X shape through the circle. The X will then start to turn black as the eye starts spinning in a counterclockwise rotation. Once fully charged, hundreds of black x-shapes will be fired from the eye, dealing minor damage but they stun, after all the X-Shapes are fired, a giant purple beam emitting black symbols will fire out of the Eye, anything that gets directly hit with the beam will take huge amounts of damage, and will cause explosions on whatever it makes contact with, dealing minor to severe damage. He can fire the beam as long as The Judge’s Eye is activated. When activated, the left side of Sans’s face will start to turn black. (Similar to Fractured Eye)

* All Seeing

This is the secondary purpose of the Judge’s Eye, as this is what allows Sans to see into someone’s mind, past, even glimpses of the future. This eye also allows Sans to glimpse anywhere from a few seconds, to a few hours into the future, though the further into the future he looks, the harder it is to see specific details. However, when looking into the past, Sans can look as far back as he wants, though after about five thousand years, things start to become difficult to make out. When using the All Seeing, his right eye light will vanish, and his left eye light will become a blinding white as anyone who looks into his eye light will have their soul disconnected from their body for several minutes, allowing Sans to thoroughly judge them.

* SHATTERED DETERMINATION

Sans’s attack and defense increase drastically for a short duration (ATT: 999, DEF: 9999), this ability, can only be used for a certain amount of time (Can last up to an hours.), his soul will begin to crack more than it already is if this ability is used for too long.

* Otherworldly Presence

If using enough magic, his entire person, clothing, body, everything will turn a bright purple, he’ll now have white symbols all over his body, his eyes will also be a bright white, with this, he can send very powerful shockwaves of raw power straight from the Unknown, these shockwaves are strong enough to push buildings. (Appearance somewhat similar to The Guardian)

* Shadow Walker

When in places that lack light, Sans will get a power and speed boost, this is mainly due to the fact that he has primary code from the Unknown coursing through him, making him almost one with it, and all things related to the Unknown are at their strongest when within the dark.

#### Transformations

To say the least, ShatteredHopes!Sans had **A LOT** of transformations, probably too many in my opinion, and due to my obsession with Alphatale at the time of making SH, Alphatale, its characters, and some concepts make several appearances.

##### F.A.I.T.H.

Faith was originally known as True Determination, though I never got around to remaking all of the attacks, which is why there are several abilities that revolve around Determination.

Once Static is near death, Static (Another name for SH once the AU was changed to StaticTale) will soon be surrounded in a bright white aura, the symbols surrounding his body will also become a bright white, each one sending a bright white light straight into the air. Once the transformation is complete, Static will have two bright white wings, each one extending from his back, each wing having the bright white symbols. His aura alone sends shockwaves of raw energy, these shockwaves being capable of tearing apart entire worlds, though on a more tame level, they can shatter entire cities and mountain ranges. The skeleton’s eye lights will also be a blinding white, white flames being emitted from his eye sockets. Atop his head, there will be a ring of sheer energy, which will be a bright white, along with this, there will be streaks of raw energy that will help form his aura. As for his clothing, most of his clothing will be a bright white, and to distinguish the details of his clothing, the outline of his pockets, details on his clothing, the lines on his pant legs will all be a very light gray, yet darker than the blinding white just so people can distinguish his features. There are now cracks that travel all over his skull too, along with now a large hole in his skull, which will now have a bright white flame coming out of it. There will also be a soul container that’s in the shape of a soul, and within the container will be a bright opal colored soul that has a purple glow surrounding it, as this is Static’s soul.

* Blades of Faith

Static can summon two bright white blades, each having a bright white handle that will have smaller versions of his wings on the sides of the handle. The blades however will also be a bright white, with white flames encasing them. These blades can also be detached from the handle, allowing Static to fire them like missiles at his opponents.

* Faithful Blasters

These blasters look very much like his standard blasters, though the bone color will match that of Static’s, a blinding white, while the eye sockets on said blasters will be a bright green, as these blasters are capable of healing almost any type of wound and are also great for countering large amounts of negativity. Once fired, a bright green blast will come out of the blaster’s mouth.

* Determination Infiltration

This ability allows Sans to slowly infect his opponents with raw determination, and once they’re infected with enough, it’ll cause a massive explosion, dealing extreme amounts of damage. Any bone type attacks that he has will explode once finished (Ex. A bone zone will explode after rising out of the ground/wall/ceiling, and normal bones explode on impact).

* D.E.T.E.R.M.I.N.A.T.I.O.N

This transformation is almost immune to almost all types of magic based attacks, the main way to damage Sans in this form is through physical combat, even so, he has insane resilient to many types of attacks.

* Determination Nullifier

This ability will allow Sans to send a shockwave across a 50 mile radius, anyone who has less Determination than Sans will have their Determination, along with DT abilities/attacks instantly nullified.

* Wrath of the Determined One

This attack will allow to fire a blast out of his mouth and eye sockets, the blast has a radius of 10 miles, and deals extreme damage. Anything caught within the blast will also be temporarily stun, giving Sans the chance to get a few extra hits in.

* Total Decimation

This attack will enclose everything within a 10 mile radius with a dome of sheer Determination, and the bottom of the dome will be covered in spiked Determination bones. Before the bones appear, 15-25 platforms will appear and after a few seconds, they will begin to move around in random directions, Determination blasters will be constantly firing at Sans’s opponent. The blasters will start off with a slow summon rate (one every half second) and will gradually begin to fire faster. After the spam of blasters that lasts for about 30 seconds-2 minutes, the bones and platforms will disappear, and there will be a ring of blasters that the opponent will have to dodge for about a minute. Once the blaster circle is finished, a ginormous Determination Blaster will spawn above the dome, firing down into it, the blast itself does high amounts of damage, while the explosion caused by the blaster does medium to low damage. The beam from the blaster will cover the entire dome. After the explosion, the giant blaster will straight into the ground, causing yet another explosion, this one much more powerful than the previous. Getting hit head on by this blaster will heavily wound almost anything it comes in contact with, this will also cause the dome to collapse.

##### Fractured!Code Sans

Due to entering the Core of the Far Lands, and penetrating the Source Code, these led to his code being corrupted, at times Sans’s code will become very unstable, thus transforming him into a corrupted version of himself. This form has immense power but can only be sustained for a certain amount of time before his code restabalizes. He’ll look like his normal self, but his bone color will turn a dark gray. The locket he wears will look worn and the picture in the locket will have glitches over all the monsters in the picture. There will be occasional error signs and warning signs that appear around him, but most of the time, it’s just binary code that appears around him. His left eye will be a warning sign, while his right eye socket will be filled with glitches. While he will keep his base form attacks, he gains a few new abilities along with this transformation.

* Error Code Blasters

Sans will summon a very glitchy blaster that takes the appearance of his normal blasters, but they’re black and have dark purple eyes, the blasters will also have an aura of code surrounding them. The Blasters have a chance of corrupting the opponent, which will damage the opponents code and wound them, also causing a Damage over Time effect. His bone type attacks will have these same effects.

* Corrupted Vision

This ability allows Sans to see all types of Corruptions in his surroundings, allowing him to see flaws in his opponent’s code, allowing him to know how and where to strike. This also has its flaws, Sans can only see the world through its code (In a sense, he’s blind, but he can see the world only by looking at its code).

* Blade of The Corruption

Sans can summon a blade of raw corrupted code, this blade can cut through almost any type of code with ease, quickly being able to corrupt or destroy the code. The slashes he can send from the sword are also made of corrupted code, these slashes can pierce all types of code, causing the same effects that the sword itself has. The slashes sent from this blade have the same effects as the blade itself.

* M.E.L.T.D.O.W.N

When Sans’s code isn’t able to stabilize after a certain amount of time, he himself will start to become infectious, meaning that just going near him could affect someone’s code, possibly giving them long term damage, or even short, but high levels of pain and distortion. Sans will also begin to start melting, as he’s far too unstable for the world around him to handle, this form will be maintained until his code is restabalized or if it’s reset by someone or something. He looks similar to his Corruption form, but he’s starting to melt, there are also more error/warning signs around him. He’ll also have black strings hanging from his eye sockets and his fingertips. Once his code restabalizes, he’ll transform back to his normal appearance. This ability gives him some new attacks on top of the attacks he already has

* Strings

Fractured!Code could cast strings of all sorts. (I literally had nothing written down for this, so I decided to make something up).

* Ř̸̨̧̦̙̝̥́͒̈́̐̽͒̇͘͠E̵̡̳͔͕̯͖̹̾̍D̵͎͓̎͗̃̽A̵͖̪͇̭͉̼̝̐C̸̠̲̰̝͓̯̀T̶̼̐̐͝͝Ê̸̛̫͉͍̤͓̗̩͔̏̆́̆̓D̵̤̝͓̳̘͆̆͐̓ Determination Strings

These strings are made of Sans’s Determination, combined with his corrupted code, these strings don’t deal much damage, but they can cause almost unbearable pain.

* Blue strings

Sans can siphon code from objects and entities with souls, basically anything that has code, Sans can manipulate to an extent using these strings.

* Green strings

These strings use the little bit of healing magic that remains in Sans despite his very unstable code, the strings appear as a dark green and can heal/restore the code of entities and objects affected by his infectious code.

* Black Strings

These strings have nothing special about them, they’re used mainly for moving objects and capturing entities within them.

* Illusion World

Corrupted Sans can create almost any type of illusion world, to fit whatever scenario he’s in, but only to an extent, due to his code instability, he can’t have complete control over the Illusion World, meaning that it will be constantly changing, and even has a chance of combusting all at once.

* Reality Collapse

Sans can make the Illusion World in which he has created collapse in on itself, causing a massive explosion and heavily damaging Sans and his opponent. This ability is only a one time use.

##### The True Judge

I have no idea what I was thinking when I made this. Bro legit looks like Sans if he was Asgore (Not StoryShift!Sans though).

Sans once fallen into despair realizes that he can’t give up yet, there’s still so much he wants to do, such as bringing his world back and hopefully getting to have his happy ending. For the first time in a long time, he’s filled with HOPE. With this, Sans will be reborn into his True Judge, allowing him to completely harness the power of the Unknown along with his Hope Soul.

* Swords of True Judgment

These swords look similar to the Chaos Sabers, but are a bright rainbow color, and deal heavy damage, they can even launch a barrage of slashes at his opponent. He can also thrust his sword (or swords) into the ground, causing massive shockwaves of raw magic and power, these can send objects flying for hundreds of miles if weak enough.

* The Judge’s Blasters

These Blasters look a lot like normal Blasters, but they have colored eyes (ex. Red eyes mean a normal blast which will deal damage, Green eyes mean healing, Blue eyes mean stunning).

* The Judge’s True Blaster

This blaster is ginormous, and will deal heavy damage and will stun the opponent. This Blaster will rapidly deplete the opponents max health. The Blaster deals 2 damage per millisecond and will take 1 HP off of the opponents Max HP per millisecond.

* Code Manipulation

With this ability, he can alter the code of anything weaker than himself.

* Chains of the Damned

Chains will come out of the ground and ceiling and grab ahold of the opponent, most of the time, the chains will only drop the opponent to 1HP, but if they’re sins are heavy enough (LV 10,000 or above) the opponent will die from the chains (Doesn’t apply to Multiverseral Gods). If the opponent’s LV is 5,000 or above (Or if Sans decides to), they’ll be sent to a Hell-like dimension where they will be forced to carry the weight of their sins on their back.

* Retribution

Whatever sins the opponent committed, they’ll be greeted with the same fate (Ex. If someone murdered 10 people, the opponent will be brutally murdered, and then resurrected 10 times).

##### The Final Judge (Basically Phase 2 of the True Judge)

The Final Judge is the second part of the True Judge, this form activates once his soul is freed from it’s holder, The True Judge will then absorb his soul, giving him an insane boost in power, he’ll also be aided by almost every soul in the Multiverse (similar to Alpha’s Judge form) only souls stronger than Sans’s won’t be affected by this. Furthermore, to finish the transformation, the Final Judge will open a rift in reality that leads straight to the Mainframe, and start taking code out of it. Numbers won’t be able to describe how much damage this form is able to deal out. The Final Judge can only be sustained for so long until the souls of the Multiverse must return to their bodies, the transformation can last for 24 hours at max. The Souls that come to help the Final Judge will make an appearance as eight giant wings made of souls, each wing dwarfing a planet similar to Mars.

Keeps all attacks that the True Judge has. (The names will have Final in them but they’ll be the same, only stronger. Ex: Judge Blaster would be Judge’s Final Blaster).

* Rays of Judgement

This ability allows Sans to fire a blast at high velocity, given its size and the speed it travels at, makes this attack very difficult to avoid.

* Ray of Judgement First Shot

This shot won’t deal any damage, but will strike the opponent with the true weight of their sins, making them completely freeze up, giving The Final Judge a chance to fire the Second Shot.

* Ray of Judgement Second Shot

Acts very similar to the Second Shot of Error404’s God Ray, once making contact, the attack will slowly kill the opponent.

* The Multiverse’s Wrath

This will allow the Final Judge to summon a massive blast from his soul, this blast will eradicate almost anything within its path (if it’s not stronger than the Final Judge).

* Final Judgment

This attack is a Multiverse shattering attack,  which means it’s also a last resort. This attack will put The Final Judge and his opponent into a Judgment Hall type room, where then billions upon billions of blasters will rain down onto the opponent, along with bones and Chains of the Damned. If the opponent survives the attack, then The Final Judge will make the entire place collapse (Since the Judgment Hall type room was created by the Final Judge, he can make it collapse whenever he pleases). This would cause an explosion large enough to where it would destroy the entire Multiverse.

##### The Shattered Puppeteer

The Shattered Puppeteer is the most powerful form that Sans has, he can obtain this form in a few ways, such as if he’s given a large amount of 404’s code, he’ll turn into the Shattered Puppeteer, and the other way is if Sans and 404 were to fuse. The power of this form is unknown, but it’s far stronger than the Final Judge. This form uses percentages of power (Like Omni!Thorn) but instead of lightning, it’s code. The code will be given to Sans through blasts of sheer energy (from 404). After the fight is done, and if Sans dies during it, there will be a huge explosion as a final resort to kill whatever Sans is facing. 404 will get all of Sans’s code, and he can do whatever he wants with said code.

###### 5%

Code will start becoming visible around Sans, the higher the percent of power, the more code will become visible. He also becomes much quicker in this transformation. This is a good percentage to start with if the opponent is too much to handle for Sans’s other transformations. Sans will keep the same attacks as Error404, but as he begins to use more of 404’s power, he’ll gain new abilities and others will be modified. At this point, his attacks are the same as Error404’s but slightly stronger.

* Advanced strings

Same strings as Sans’s corrupted form, but all the effects are stronger (Ex: red would be higher damage, green would heal more, blue will be a weak karama effect, this effect increases in strength with the percentage.)

###### 15%

Sans has become much faster now, he’s now quicker than any other life force. His strength has also become tremendously higher, as he has enough force to shatter multiple moons. Sans can also begin to summon code from the Mainframe, but he can’t do too much with it at this point.

* Advanced God Rays

These God Rays are like the normal God Rays, but he can fire them much quicker than the standard God Ray, and it follows the opponent for anywhere between 20-40seconds.

* MainFrame Assistance

Sans can take power/code from the Mainframe to power himself up. He’s able to take more code as the percentage of the transformation increases.

###### 30%

At this stage Sans is almost equal to the speed of light, and he could wipe out AUs by the hundreds with ease if he wanted to. At this percentage, he uses Code as his primary weapon, instead of other attacks.

* Code Throw

Sans can grab code from a nearby object, and form it into a ball, allowing him to throw it in any direction he wants. The ball will explode on impact.

* Code Blaster

This blaster fires raw code instead in the form of a blast, and anything that gets touched by the code will have its own code scrambled if not, deleted.

* Binary Shockwave

Sans will slam his fist (or foot) into the ground, causing a giant shockwave of raw code, this code is powerful enough to flatten everything in a 5 AU wide radius. Whatever gets hit by the shockwave will most likely have its code messed up badly, if not deleted.

* Blade of Godly Code

Sans can summon a blade of raw code, this blade is so powerful that just swinging it can destroy multiple AUs, the wind that comes from swinging the blade is powerful enough to move a mountain.

###### 40%

Sans at this stage is moving so fast to the point it looks like he’s flashing in and out of existence. He can now attack with forces that are almost considered Multiverse Shattering. He’ll also start to “melt” in a sense as his very existence is starting to be destroyed by the raw power of the transformation.

* Reality Shattering Blaster

An extremely powerful, but unstable version of the Corrupted Shattered Blaster. These blasters do have a chance of exploding, the explosion is strong enough to wipe out multiple AUs with ease. If the blaster manages to fire, it’ll deal out massive damage.

* Advanced 404 Cannon

Same as the 404 Cannon in Sans’s Corruption form, but he can fire multiple at a time, these also deal much more damage than the traditional 404 Cannon.

* Advanced Code Manipulation

With this, he can not only alter the code of others, he can alter anything (that is weaker than him) and has code.

* Advanced Shattered Blaster

Same as 404’s Dark Blaster, but more similar to Error666’s Dark Blasters (having no charge up delay and fire instantly) But they deal more damage than 666’s Dark Blasters.

###### 50%

This is the point of no return, once at this point, Sans won’t be able to come back from it, which means he’ll be killed once the fight is done. He’ll also appear to be glitching in and out of existence, making him extremely difficult to hit, and he’s so fast to the point that he seems to be teleporting, which means he’ll be traveling faster than the speed of light. With this, he gains a new temporary transformation:

###### Otherworldly God

This is more of a minor transformation of The Shattered Puppeteer, and he can only sustain this form for a matter of hours. He’ll gain wings similar to the Butterfly, but he’ll have 6 wings (three on each side) and the wings will be black and red, instead of black and blue, but overall, this transformation is just The Shattered Puppeteer but with red and black wings. Veins will start to appear on his skull from the power of the transformation, these veins are how the power gets through his body. These veins will be all over his body. He can travel far beyond the speed of sound now, you have a higher chance of seeing his after image rather than his actual self (if he’s not standing still) and some left over code from where he’s been. This transformation has a few attacks, but almost every attack is capable of destroying a Multiverse.

* Otherworldly Blasters

These blasters are insanely powerful and are capable of incinerating someone on the spot from their raw power, the Blasters are a bright white color, with bright rainbow eyes. The Blasters also have giant horns on them, these horns are also glowing a bright rainbow color.

* Blade of Another Reality

A blade of this power has never been seen within the Undertale Multiverse. This blade has enough power that if fully charged, can send a slash strong enough to create an explosion capable of destroying a Multiverse. The Sword is emitting a rainbow glow and the slash it sends is also a rainbow color. The Blade itself seems to be made of raw Mainframe Code, and it takes the appearance of a steel sword, that’s colored rainbow.

* Otherworldly Bones

The bones are pretty self explanatory, they’re bones that are rainbow colored and can be launched at extremely high speeds.

* Omega Meltdown

This attack sends a shockwave of sheer energy, anything that isn’t stronger than the attack will instantly be deleted if hit, if they can survive the shockwave, it’ll deal insane amounts of damage.

* Rays of the All Seeing

These Rays are some of the most powerful rays in existence (that people are aware of). These Rays are rainbow colored and can be shot at high speeds, the radius of each blast is about 5miles to 2 light years wide, but this varies on how much Mainframe code The Otherworldly God had absorbed.

* Rays of the All Seeing First Shot

If hit by this shot, The Otherworldly God will be able to see all of the sins someone has committed, and basically everything about them, giving him the power to manipulate them and find their weaknesses, this shot will also stun the opponent, making them feel the true weight of their sins (similar to the Final Judge, but the effect is much stronger).

* Rays of the All Seeing Second Shot

This shot will be fired once the first shot has been fired. The Second shot will completely obliterate anything it touches, it’s strong enough to wipe out half a Multiverse.

###### 100%

The Shattered Puppeteer is no longer in his Otherworldly God form, and he seems to be melting as he’s glitching badly, warning signs appear around him, as his body seems to literally glitch in and out of existence. The warning signs signify the fact that his very essence is becoming too unstable for the Mainframe to handle, thus once the fight is over, the Mainframe will end up removing his code, causing him to either fade away or turn to dust, 404 will then be given Sans’s code after the fight ends. They also gain one final attack:

* Multiversal Hell Fire

This attack will call to the Mainframe for assistance, which will make millions of portals appear above where Sans and his opponent are, each portal having a size anywhere between a 5 mile radius and a 6 Light Year Radius. The blasts from each portal do high amounts of damage, he can also alter how much damage the blasts do. He’ll also summon zillions of blasters (Varying from Advanced Dark Blasters, Reality Shattering Blasters, Code Blasters, and basically all the other types of blasters from his other transformations). This attack will kill Sans in the process, causing him and 404 to unfuse (or for 404 to take back the code he had given to Sans), this is what would cause Sans to die. This attack is capable of destroying an entire Multiverse, and the explosion that is caused in the aftermath can possibly bring down an entire HyperVerse.

#### Scrapped Transformations for Encryption

##### Fractured!Code

Due to Encryption entering the Source Code of the Far Lands, he's now united himself with it, as The Source Code now sees Encryption as apart of itself, willing to do almost anything to protect him, however, when the Source Code starts to experience issues, and these issues could be anywhere from a few misplaced strands of code, to the Source Code being shut down entirely, it'll have some sort of impact on Encryption. Normally when something goes wrong with the Source Code, Encryption will know almost instantly as he'll begin to glitch out, and if it's bad enough, his code will become corrupted, as he'll transform into nothing less of a virus, being able to infect and destroy almost anything he comes across. His appearance will also change, as he'll look like his normal self, but his bone color will turn a dark gray. The locket he wears will look worn and the picture in the locket will have glitches over all the monsters in the picture. There will be occasional error signs and warning signs that appear around him, but most of the time, it’s just binary code that appears around him. His left eye will be a warning sign, while his right eye socket will be filled with glitches, however, if this form is maintained for long enough, he'll begin to form into something horrific. This form will last until either his code is stabilized, or the Source Code resolves whatever issue it was having. If Encryption's code is stabilized by some outside force before the Source Code is stabilized, he'll have a chance of being corrupted once more, and he'll only be able to use the magic that is created by his body and soul. In this state, Encryption is ruthless and cares for nobody other than himself, willing to kill those he's close to just to achieve his goal.

* Corroded Blasters

These blasters in terms of their shape and size are almost identical to Encryption's Traditional Blasters, however, the blasters are completely black with all sorts of glitches and code surrounding them. The blasters have RGB colored eye sockets with a lack of eye lights. These blasters also have random charge up delays, meaning they can either take several seconds to charge up, or they can be unleashed within milliseconds of being summoned. The size of these blasters can also vary, ranging anywhere from what is considered normal, to five times their original size. The mere presence of these blasters can also begin to glitch out and even break down weaker pieces of code, while the blast from these blasters can corrupt more powerful bits of code.

* Fractured Scythe

The Scythe is one of Encryption's primary ways of attacking when in combat, as it can be used for distance, and close range attacking. The scythe will have a pitch black handle, which is around 2 meters long, the blade of the scythe being a bright white, as it was forged within the depths of the Source Code. The Scythe can send large white slashes at a rapid pace. The scythe blade will occasionally turn a dark red, and the slash that is sent from this spike in energy can create an explosion so intense that it's capable of wiping out an entire city. With this, Encryption can also send large, yet slow black slashes, as these slashes cut through anything they come across, however, due to their slow speed, they can be easily avoided.

* Corrupted Vision

Due to the many errors that Encryption now has in his code, it will have taken a toll on his eyesight, as he can't physically see now, however, with his newfound vision, he can sense where somebody is due to their soul. While he can mainly only see beings who have souls, if someone lacks a soul, Encryption still may be able to sense where someone is due to the magic their body gives off. This ability is also great for spotting attacks, however melee attacks may prove to give Encryption some trouble.

* Coded Strings

Encryption will be able to take any of the surrounding code, or use his own code to create strings, the strings having multiple uses too, as they can be used for grabbing objects, disabling magic, along with many other things. These strings are much stronger than traditional strings, as they can't be destroyed, unless the source of their power is cut off, meaning Encryption would have to be cut off from the Source Code entirely. The strings can also send out the infected code that Encryption has into anything they touch, Encryption can also infuse them with determination, as this determination was left in his body after the many experiments that he had undergone in the past.

* Blue Strings

These strings allow Encryption to cipher code out of entities and objects alike, even the very world that he's in at the time, he'll be able to harness that code and use it however he pleases. These strings are also incredibly durable because of their unique coding and the power that courses through them, this is what gives them their ability to cipher code. This is Encryption's only way to safely cipher code as due to his unstable appearance, any code he touches physically will be corroded or infected.

* Green Strings

These strings can take either Encryption's code, or some of the code that he's gathered, and it can be used to heal someone or himself (He can't restore his own health using his own code). How these strings operate is that once Encryption has used his blue strings to extract code, if he wishes to, he can unconsciously purify some of the code that he's gathered, restoring it back to its normal state, where it can be used to restore worlds or beings. The code that these strings have flowing through them is pure binary code, meaning it can be used on anyone who is formed using code, or is heavily code based.

* Red Strings

These strings are purely made from Encryption's corrupted code, only have a slight alteration to them, this being that these strings don't cause any physical damage, but instead cause mental damage due to the excruciating pain that they deal. Encryption uses them as a form of torture since he purposely made them to where they can't physically harm someone, but using them, he can hopefully dissect the information out of them, saying these strings are able to sift through a being's code, extracting specific data and even memories, however, these memories are most of the time vague and hard to comprehend.

* Corrupted Cables

The Corrupted Cables are capable of doing everything that Encryption's other strings can do, but better, as they're purely made from the magic embedded within his soul along with high amounts of THE CORE's magic. While these strings are the most useful, they're also the most costly to form, as Encryption can't use any other type of attack when using the Corrupted Cables, however, he's able to corrupt the mind of those he chooses, as long as they're within the Cables grasp. Furthermore, this'll allow Encryption to manipulate people and have them do the dirty work for him, however he must have visual contact with the target or be relatively close to them for several hours before they're fully under his control, as during this time, the strings are erasing and rewiring the target's code and brain.

* Binary Manipulation

In this transformation, Encryption is able to manipulate anything that is code related, however, he has to use the blue variation of his Coded Strings to obtain this code. Once he has obtained any sort of code, his body will begin to break the code down, rebuilding it so it's compatible with Encryption, allowing him to either form anything he desires or heal himself. If he wishes, he could create anything from a small item, to something that's capable of destroying an entire Multiverse, however, the larger or more destructive an object is, the more code it'll cost to create. An example being if Encryption wanted to recreate an Undertale Timeline, he'd need to obtain 75% of said Timeline's code before being able to recreate it, however he could gain this code from whatever Undertale Timeline he pleases, but he can't mix code together, an example being he can't use code from UnderSwap and UnderFell to recreate an Undertale timeline, as mixing the code will result in a corrupted variation of the timeline.

* Copy and Paste

Once Encryption has extracted code and has made sure that it's compatible with himself, he's able to copy the code, practically duplicating it. For example, if Encryption were to copy the code of a small house, he could paste an exact replica of said house, the two being exactly identical down to their atoms. This ability also allows for Encryption to "cut" things, basically erasing it from existence and storing it within his personal code reservoir, also known as his data bank. Once the code is sent into the data bank, he can either send it back to the Source Code, where it'll be stored so he can use it later. An example being if Encryption were to get attacked by a barrage of bones, he could cut their code, the bones then being reduced to nothing. Encryption could then use this code to send it back at his enemy, modifying it as he pleases, or send it back to The Source Code, where he can modify it more in depth, adding said ability to his array of attacks.

* Coded Corrosion

This is Encryption's own variation of what Determination really is, as it's far more powerful than the traditional Determination Soul, being able to overpower some of the most powerful types of Determination within the Multiverse, however, given the state that he's in, his soul had become corroded, now creating the soul of corrosion (also known as a Corrupted Soul). This unique type of Determination is coded straight from THE CORE itself, giving it an immense power boost, in turn, giving Encryption an equal amount of power. His Soul's appearance will be upside down, similar to that of a monster's soul, however, it'll be a dull red color and have multiple cracks on it, furthermore, glitches will be surrounding the soul, and it'll be visible as the soul will appear to hover above the center of his shirt. Coded Determination doesn't follow the traditional rules of the Multiverse either, as it's able to bypass things such as ordinary Resets, Overwrites, among many other unique buttons. This variation of Determination is by far one of the strongest variations of Artificial Determination, and is able to surpass all forms of traditional, or natural Determination.

* [D.I.S.A.S.S.E.M.B.L.E.]

The Disassemble button is quite similar to Encryption's Restoration button, however it's become highly corruptive, along with its power being amplified tremendously. This button allows Encryption to break his target down to its base components, where he can do what he pleases with their code, any code that isn't used by Encryption will be used to reform the entity, however they may be weaker, or perhaps could be physically missing parts of their body. An Example being if Encryption were to remove some of a target's code, once they reformed, their power could be heavily decreased, their stats dropping as well, or they could be missing limbs, bones, etc. If there isn't enough of the target's base components or code left, they'll merge with the nearest entity apart from Encryption, becoming an amalgamation of what they once were, combined with the entity they merged with. They'll also be forced to do Encryption's bidding

* Infectious Code

Encryption's code is highly unstable, as shown by his appearance, as just being within a 50 meter radius could start to physically impact someone, whether these be physically or mentally. Usually if someone is around Encryption for several minutes (usually 2-5 minutes), this is when the effects start to kick in, as the target will begin to feel slightly weakened, even light pressure being placed upon their soul, along with these, they may feel weaker than normal, this is due to the instability of their code. After five minutes, this is when Encryption's targets start to become affected mentally, hallucinations will begin to settle in, while being subtle at first, though slowly becoming worse and worse as time goes on. With this, they'll begin to feel excruciating pain. Once someone's code has been corrupted for ten minutes at the least, they'll be prone to Encryption's control, as he'll be able to manipulate the victim however he pleases, and more times than not, once Encryption sees the victim of no more value, he'll severely wound, and leave them like the disgraceful garbage that they are.

* MELTDOWN

Encryption's power will only strengthen the longer the Source Code is out of commission or not functioning properly, however, once it begins to solve the issues and repair the damaged code, Encryption's body will start to melt, as his unstable code can't compute the new code being formed within the Source Code. Along with this, the Source Code will cut off all connections with its outside sources, meaning it'll cut off Encryption's power supplies, which in turn results in his body beginning to melt. However, once he starts to melt, he'll gain an immense power boost, as it's a last effort attempt to maintain the state he currently has, however most of his attacks will cease to function, as he'll only be able to use his strings, scythe, and the Disassemble button. It'll take anywhere from a few minutes to several hours for him to fully melt, and once he does, his body will be reduced to basically nothing, his very existence will be sent back to THE CORE, where he'll be rebuilt, this process taking anywhere from a few seconds to a minute. Once Encryption is fully restored, he'll be transported back to his last known location. While this entire process happens when the Source Code begins to resolve any issues it was having, however, if the issues within the Source Code continue to get worse, Encryptions will begin to melt, as well as gaining a far stronger power boost. While he may appear to be melting, he'll be able to maintain his current state for far longer due to the Source Code's Status only becoming worse. Furthermore, if the issues within the Source Code grow worse, he won't only melt, but he'll begin to merge with the code surrounding him, almost becoming like an amalgamation of sorts. He can influence this amalgamation state however he pleases, as long as he has the correct data and information. An example being if he wanted to make quick work of an entity, he could form into an amalgamation-type variation of someone that entity cares for, in hopes of making them hesitant to attack, though to pull this off, he would need to gather information using either his Corroded Strings or Corrupted Cables.

##### THE REAPER

From the accumulation of negativity within Encryption, he'll transform into something truly horrifying. Very few have seen Encryption in such a state, however, once someone encounters The Reaper, it'll be the last thing they set their eyes upon. Large black spikes will emerge out of his back, his body will bend and stretch, four large black wing-like shapes will form from the center of his spine, allowing for him to fly, however he can still fly without them, as they're merely for show. His fingers will begin to extend and curl, the bones being powerful enough to cut through almost anything they come across, as their strength alone can cut things as far down as to the atomic level. The Reaper will also have chains hanging from his wrists and most of the time, he's seen carrying around a black sack. This sack has all sorts of blood stains and monster dust stains as are from the victims that have fallen to The Reaper. In this state, he'll be nothing less of an absolute monster, willing to kill anything that moves or breathes. Upon transforming into The Reaper, Encryption will have no control over himself, as it'll take anywhere from several hours to several days for Encryption to regain control of his body and mind.

* Ungodly Aura

Just being in the presence of The Reaper is enough to strike fear and uncertainty into even the bravest of souls, furthermore, just being in a near proximity of him may cause hallucinations to occur, though they'll start off small, slowly becoming more and more noticeable. Being around him long enough can drive even the most sane of beings into a spiraling pit of insanity.

* Undying Presence

The Reaper can be almost anywhere and everywhere all the same, though this does have its limitations. The Reaper can only physically be in places where death has occurred, or he himself has been to, however, his presence can be felt across the entire Multiverse, as while he may not be there, he's always watching. His presence grows stronger the closer he is or in locations where death has occurred, this is where his presence is the strongest.

* Corroded Intelligence

It's said that The Reaper is capable of knowing things that most aren't even able to comprehend, however due to how messed up he is in the head, and given how he can hardly think straight, this knowledge is of no use to him. Some of the knowledge that The Reaper has attained is information that was never meant to be spoken of again and this knowledge has the ability to shatter someone's mind, making them an easy target for The Reaper.

* Satanic Infliction

It's unknown what the extent of The Reaper's power is, however, the legends speak that he's able to bring hell wherever he pleases, his powers being presumed limitless when in terms of death itself. Only those stronger than The Reaper himself can surpass most of his tricks as he relies heavily on creating illusions to strike fear into those he chooses.

* Chains of the Undead

These chains have multiple uses, and they're usually hanging from his wrists. These chains can be extended up to 100 meters, allowing him to grab entities and objects from a distance. Once an entity is within the confinements of the chains, all sorts of magic will be neutralized, making an escape extremely difficult to near impossible. These chains also contain infectious diseases that corrupt a being's soul, their soul being replaced with a corrupted variation of the original soul or an entirely new soul will be generated, however these Corrupted Souls are weak, but grow stronger with time. The Corrupted Soul will either be a more monochrome color of what the original soul was, along with this, it'll have chains wrapped around it along with several cracks, or if the entity didn't have a soul, they'll be given a dark gray soul. This soul will also have several cracks and will be encased in chains.

* Scythe of the Forgotten

The Reaper will always be carrying around a scythe, as this is one of his main ways of fighting. The scythe will have a handle that's equal to 75% of The Reaper's total height, allowing for him to always have easy use over the scythe, no matter what size he is. When not within The Reaper's grasp, the Scythe is practically useless, as the blade will be reduced into nothing, however if the Scythe is within The Reaper's grasp, the blade of the scythe will materialize, as it's created out of pure magic. The magic that makes up the scythe is powerful enough to pierce through almost anything it comes across.

* Eyes of Dissolution

Normally, The Reaper doesn't have any eye lights, however, once the Eyes of Dissolution are activated, he'll now have two blinding white eye lights. These eyes give him unimaginable power, allowing for him to bend reality itself, only to an extent as his grip on Reality is very limited, as he can only temporarily affect the surrounding area, however he can create hallucinations to any extent he wishes. While he is able to alter reality itself to a certain degree, he is also granted the ability to create what is known as a Liminal Space. These Spaces can take any form that The Reaper desires, also giving him total control of everything within the Liminal Space, however he can't alter the entities that he sends within it, not physically so instead, he chooses to mentally break them until they give in.

* Trepidation

The Reaper is capable of making entities that enter his Liminal Spaces feel whatever he wishes, as almost all of the time when wandering through his Liminal Space, the entities will always have a sense of fear and dread of what's to come. The Asylum is where most people that enter these Liminal Spaces break, as within The Asylum, the entities are forced to relive some of the most traumatic experiences within their life or past lives. Within the Asylum, The Reaper can also force entities to relive their own deaths, or the deaths of those they cared for time and time again, as he has total control over the Liminal Space.

* Ray of Dismay

The Ray of Dismay is a large beam that is fired from The Reaper's hands or eyes. While this blast does heavy damage, mainly because it begins to age the target's body, even starting to break their body down, they'll also be flooded with horrifying and dark thoughts, however these thoughts usually take several days to settle in, however if he wishes, The Reaper could force these ideas to materialize within minutes. Most end up succumbing to these thoughts and end up committing suicide.

* Execution Blasters

These blasters are usually bound to the ground by large black chains, however, if the blasters manage to break free from these chains, they'll go on a rampage, killing anything that moves. These blasters are far larger than that of traditional blasters, being able to dwarf them with absolute ease, the blasters also having bright white spheres in their eye sockets. Smaller chains will also be wrapped around the blasters to help stabilize them. The blasts that these blasters create are very, very destructive, as they're capable of vaporizing most entities on the spot, the reason for this is because of the immense rate of decay they have, this blast also appears as a large black beam. While these blasters are powerful, due to how fast they can make entities decay, within a few minutes or so, the blasters themselves will deteriorate, soon being broken down to their base components or being used as projectiles. These projectiles are highly deadly, as they're solely made from the deteriorated matter that once formed the blasters. If hit by one of these projectiles, it'll create a burning sensation where the initial impact was, along with burning away at the skin or bone that it came in contact with. Soon after it begins burning through the skin or bone, it'll start to spread the many infectious diseases and bacteria that exist within the matter, which will slowly begin to paralyze the body, and once the bacteria make their way to the brain, one of two things will happen. One, the brain will shut down, officially making the entity brain dead, or two, the bacteria within the brain will begin to make the entity think of the most gruesome and inhuman ideas imaginable. This most of the time results with the entity taking their own life.

### Shattered!Chara

Shattered!Chara was originally going to be the main antagonist of ShatteredHope's story, though obviously this concept was scrapped entirely.

#### Personality

Shattered Chara is a very calm and collective person. She uses strategy over brute strength. She’s also very manipulative, she’ll try to trick her enemies into sparing her, just to deliver the final blow. She doesn’t like talking about the past or before she became Shattered Chara. She’s gained quite a bit of LV throughout her travels of destroying timeline after timeline. Nobody knows what her actual LV is, making her an extremely dangerous opponent. When angered, she’ll become extremely aggressive and irrational, this normally happens after a while of her fighting Shattered Hopes Sans. If she truly wanted to, she could even kill monsters up to the levels of Ink and Error, and possibly stronger monsters, but her main goal is to kill Shattered Hopes Sans.

#### Appearance

Shattered Chara looks pretty similar to Undertale Chara, but she looks almost like she’s been “shattered” or broken down, so bits and pieces of her are missing and others are glitched out. She has bright red eyes and has a knife holster over her left pocket. Her “soul” which is more of just an empty vessel is also completely black as it’s been filled with Hate and Corruption.

#### Abilities

* Knife barrage

Summons a barrage of 10-20 knives which are then launched at the enemy

* Knife Rain

Drops 10-20 knives down on the opponent.

* Slash

Sends a slash at the enemy

* Hate Blaster

A Chaos Buster type blaster appears (which is completely black) and fires a completely black beam. (Can only be used once HATE has been activated)

* DETERMINATION =)

Increases Shattered Chara’s stats (+51-501 for all stats, depending on how desperate she is)

#### Transformations

##### HATE

Shattered Chara is completely covered in Hate (making her pitch black) the surrounding area also turns black. All Hate abilities are buffed in speed and damage.

* Shattered Hate Knife

Same as the standard real knife, just completely black. Has a chance of infecting the opponent with Hate.

* Hate Injection

Once the Shattered Hate Knife is activated, Chara can stab someone, injecting them with loads of hate, this will either corrupt the opponent, or if they’re weak enough, the opponent will explode.

* “Mercy”

Shattered Chara can bait monsters and humans into sparing her, once they let their guard down, Shattered Chara uses a sudden burst of sheer energy (which are in the forms of knives) and impales the opponent. This attack will Insta-kill anyone weaker than her.

* Pray

Shattered Chara can pray when low on HP, allowing her to recover anywhere from 50-500HP. This however is limited and Chara can only pray so many times per battle.

* “Partner”

Shattered Chara can summon Frisk, but she’s been completely corrupted by the Hate. Shattered Chara can have Frisk attack humans and monsters with immense speed and power.

* 𝕊𝕡𝕖𝕔𝕚𝕒𝕝 ℍ𝕖𝕝𝕝

Shattered Chara will turn completely red, along with the surrounding area in a 1 mile radius. The ground will start to crack before thousands of knives start shooting out of the ground and into the sky, once these knives come back down to the ground, they’ll explode.

* Determination/Hatred Shield

Allows Shattered Chara to create a shield which protects her from most attacks (the only things which can bypass this shield are attacks of sheer energy or an attack from someone who is more Determined than her)

* Shattered Memories

This ability will trigger memories of the events of their timeline, which will trigger any Sans’s memories, the Sans has to be weaker than Chara. If the monster isn’t a Sans (Or don’t play the Sans role) then their mind will be filled with gruesome images of all their loved ones dying over and over.

* Blast of Sheer Hate

Chara can fire a beam of pure Hatred from her hands, this will deal high damage and has a chance of corrupting the opponent if it is weak enough.

##### Ghostly Being

Not much is known about the Ghostly being, but what it allows Chara to do is become immune to any type of standard attacks, and the only attacks that work on this form are blue and orange attacks. The form only lasts for 5-30 minutes.

* Possession

Shattered Chara can control almost any human and even some monsters. (Such as StorySpin Sans or any monster who plays the Chara role in their AU).

* Assistance

Shattered Chara can summon any Genocide Frisk/Chara, but can only summon a few at a time.

##### Raging Hatred

(Counter for Determination/Shattered Determination and True Determination)

* Shattered Corruption

Shattered Chara will begin to corrupt the surrounding area and anyone who isn’t immune to the Shattered Corruption. Anyone who isn’t immune to it will fall under Shattered Chara’s control.

* Shattered Reality

The surrounding area becomes disoriented and appears to be in shambles, parts of the world seem to be missing, leaving an empty void in its place. This may all be just an illusion, but it buffs all of Shattered Chara’s stats.

* Pure Hatred

Shattered Chara is blinded by her own Hatred and Rage, causing her to become very irrational and not to think before acting. There is a plus to this ability, all of Shattered Chara’s attacks and abilities are tripled in strength, speed and power (lasts for about 5 minutes, but can last longer, depending on her anger). This ability does tend to drain Chara’s stamina pretty fast.

##### The Executioner

Chara has been collecting the souls of every single monster she’s killed. Once on the brink of death, she’ll begin to use all the souls she’s gathered, giving her an immense power boost. She’ll gain enough power to counter the True Judge, and possibly even the Final Judge. In this transformation, instead of a knife, Chara will use a giant scythe as her primary weapon, she’ll also be wearing a black cloak with a bunch of shattered souls around her, these souls also form two giant black wings on her back. She’ll be wearing a black mask that has red eyes, these eyes will glow brighter depending on how much hate she’s feeling. She’ll also be giving off an aura of Dread, Hate, and Fear, making the opponent feel uneasy, nervous, or even scared. The sheer power of The Executioner is strong enough to call out to Infected from the depths of the Multiverse if assistance is required.

* Execution Blasters

These are Chaos Buster type blasters that kill anything it touches, as long as the opponent is weaker than the blaster. It’ll look like a normal Chaos Buster, but it’ll be completely black, and it’ll be dripping with raw Hate and Dread, the buster will have one medium sized horn on it.

* Blasters of the Executed

Instead of using Chaos Busters type blasters, these blasters are shaped just like normal Gaster Blasters, but they’re all black with red eyes and giant black horns on top, each time one of these blasters is used, it has to use up a soul, but each blaster can be fired as many times as Chara wants, the soul is destroyed once the blaster is unsummoned or destroyed.

* Executioner’s Scythe

This scythe is extremely powerful, and can send anywhere from a single slash up to a couple hundred slashes.

* Scythe Dash

Chara can dash forward and slash her scythe at such high speeds and with such force that it’ll cause a massive explosion, dealing heavy damage.

* Scythe Rain

Chara can slam her scythe into the ground, this will cause a black circle to form on the ground, the circle has a radius of two miles, and once it’s fully settled in, scythes will start raining from the sky, exploding on impact and even sending smaller scythes in all directions.

* Void of the Dreaded

This ability will summon a puddle type attack wherever Chara wants, whoever gets caught in the puddle will start to take large amounts of damage, it also has a chance of making the opponent freeze up.

* D.R.E.A.D.E.D F.E.A.R

The Sheer presence of The Executioner can cause even the bravest of souls to freeze up, even if it’s only for a moment, giving Chara the perfect chance to strike the opponent with the D.R.E.A.D Scythe.

* D.R.E.A.D.E.D F.E.A.R Scythe

The D.R.E.A.D Scythe can be used after someone has been affected by Chara’s D.R.E.A.D ability, the scythe will start to glow, giving off a black hue, if strucken by the scythe, the opponent will be killed by what they fear the most (Ex: If someone hates spiders, then they’ll be torn apart by thousands of giant spiders). If the opponent is strong enough to survive the attack, it’ll deal an insane amount of damage.

* Shattered Reality Cannon

This Beam is very similar to the Soul Cannon, using souls to fire a giant blast, but the blast is all black instead of a rainbow color like the Soul Cannon. This attack is weaker than the Soul Cannon, but it can be used multiple times in a row, all the souls that are used during this attack are destroyed once it’s unsummoned. The more souls used, the stronger the cannon is. It may not be strong enough to wipe out multiple Multiverses like the Soul Cannon, but it can (using all the souls Chara has) it can wipe out the Multiverse that she’s in.

##### Unholy Screamer

This Transformation will take effect after all the souls Chara has gathered are destroyed, with her remaining power she’ll let out what seems like a high pitch scream, but it’s a calling to some unknown force of sheer hatred and negativity, transforming her into a horrible monster, she’ll have six pure black wings, which look to be made of the Void itself, she’ll also grow three extra arms on each side (Giving her four arms on each side and eight total). Her mask will have been broken, showing the third eye that was hiding under it, along with her two other blood red eyes. Chara will also grow another six legs (giving her eight legs total) as her body begins to take the form of something nobody thought possible. Raw Hate and Dread will be dripping off of her body, there will also be a light pink (Fear) aura around her. This transformation can only be sustained for a certain amount of time (without taking any damage, up to 48 hours), but the more damage she takes, the duration of the transformation will decrease. Since she has claws on her hands, she can use these to slash at people and attacks, the attacks are sharp enough to break through diamond (and possibly stronger substances). She can also extend her arms as far as she can see.

* Reality Breaker

Chara can mold her hands together to form a giant hammer, this hammer is powerful enough to shatter an entire AU, and has enough impact to shake the entire Multiverse. If in an illusion world, the entire illusion will be shattered.

* Screamer Blaster

Standard Chaos Buster type blasters that fire a red blast, this blast is made of sheer terror, the blasters can also chase and bite people. The blasters will also let out loud screams as they fire, if loud enough, it could daze the opponent for a few seconds.

* Eye of the Screamer

Chara can shoot a beam out of her third eye, this beam will deal massive damage and can even cause the opponent to hallucinate.

* Unholy Abominations

This ability allows Chara to summon an amalgamation of any monsters she wants (as long as it’s a monster she’s killed). She can combine up to 150 different monsters.

* Void Walker

Since this transformation seems to be made of the Void itself, Chara is immune to almost all types of physical damage, the only way to damage her is to hit her in the third eye, this will gradually weaken her, making the amount of time she can sustain the form decrease.

* Reality Consumption

This ability allows Chara to consume any type of illusion world/reality, if she consumes an illusion world (or reality) she’ll get a power boost (The strength of the boost depends on how large the illusion world or reality is).

##### The True Genocider

The True Genocider is the Result of the Unholy Screamer getting killed, Chara will use whatever strength she has to reach into the core of the Void, beginning to absorb its very essence. With this power, she’ll fire a blast into the sky, alerting someone she’s made an alliance with to help destroy the Multiverse (Infected). Infected will then come to aid her as he lets the remainder of the Unholy Screamer consume him, completing the transformation. She’ll have a more human type appearance, but she’ll have wisps flying around her, and she’ll use Infected’s axe as well. She’ll look much like her normal self, her right eye will be a mix of black and red while her left eye will be pure white (like Infected) and she’ll have a huge hole in the left side of her head, which is also like Infected. If the True Genocider is killed, the two will unfuse, either killing one, or both of them.

* Genocider’s Weapon

Chara will have Infected’s axe, but it’ll also be able to turn into a knife, allowing Chara to strike swiftly and deal heavy damage, but not as much damage as the axe form.

* Wrath of T.R.U.E M.A.D.N.E.S.S (Axe form of Genocider’s Weapon)

This attack is just a buffed version of the God Breaker, it not only can break gods, but it can break almost anyone’s will to continue fighting, allowing Chara to quickly end the fight, when fully charged, it’s strong enough to shatter an entire Multiverse.

* Wind Slash (Axe form of Genocider’s Weapon)

This allows Chara to launch a huge slash of wind in whatever direction she slashes her axe in, this attack can be powerful enough to shatter or rip apart entire solar systems (only if fully charged).

* Knife wall (Knife form of Genocider’s Weapon)

This allows Chara to slam her knife into the ground, making a knife wall rise up in front of her to block, after the attack is blocked, the knives will all be launched at the opponent, exploding on impact.

* Knife Slashes (Knife form of Genocider’s Weapon)

This allows Chara to send thousands of slashes in all directions, all of these slashes are powerful enough to create winds of up to 70 mph, when exploding on impact, the slashes can also cut through almost every known substance in the Multiverse.

* Power from the Void

Chara can take the very essence of the void and use it for power, similar to how Sans uses the Mainframe for power (In The Shattered Puppeteer). The more power she absorbs, the stronger she’ll become, but this will take an effect on her body, causing her to gradually become weaker and weaker. This also grants her a new transformation, that can only be sustained for a short amount of time, but is almost completely immune to damage

* Genocidal Blasters

These blasters look much like Infected’s Blasters, but are much more twisted and broken, they’re completely black but they have white eyes, these blasters act as if they have a mind of their own, making them very unpredictable. Once all the magic in the blasters is used up, they’ll dive at the opponent and explode, causing explosions that’s equal to the size of large buildings.

* Genocidal Resistance

This allows Chara to endure what seems as an impossible amount of damage, and she can return the damage in forms of slashes, the stronger the attack, the stronger the slashes will be, but this ability has its drawbacks. If overused, it’ll severely damage Chara and the attack can’t counter attacks that are considered Multiverse Shattering.

* Wisps

Chara can use Infected’s wisps to latch onto the opponent and explode, dealing a good amount of damage, and this has a chance of stunning the opponent for a few seconds.

* Ungodly Scream

This attack is similar to the Unholy Scream that Infected has. It allows Chara to summon every Genocide/Neutral Run monster, this ability gives them an insane buff in power and speed.

* Blood of the Unworthy

As Chara deals damage to her opponent, she’ll heal about half of the damage that she did to her opponent.

* T.R.U.E G.E.N.O.C.I.D.E

This attack summons an unknown, but large number of Genocidal Blasters, which will all start to fire down at the ground (Wherever the fight is happening). These blasters will then all nose dive into the ground, creating an explosion strong enough to wipe out a Multiverse, and possibly the two closest Multiverses. She can only use this attack when on the brink of death.

##### Void Walker

This minor transformation will turn Chara into a living embodiment of the Void, meaning she’s basically immune to damage. The Transformation can only last for a few hours, and only beings that aren’t from the Multiverse can deal damage to her. Due to this transformation being basically immune to almost all damage, in return, it has very few attacks, this is the main drawback of the transformation. Only beings that have the strength of gods and above can actually damage the Void Walker, but the damage is extremely low. She’ll have the same appearance as the True Genocider, but she’ll be completely black, but the black isn’t hate, it’s just emptiness.

* Call of the Void

This will allow Chara to use the Void however she pleases, for example, she can use the Void to make a wall to block attacks, she can even use the Void to heal.

* Void Blasters

These “blasters” are nothing more but black spheres that come from the Void itself. The blasts they fire are also completely black, and if the opponent is weak enough, it’ll banish them to the Void, leaving them no way out.

* Void Knife

Pretty self explanatory, it’s a knife that harnesses the power of the void, the slashes that are shot from this knife are silent, and extremely fast, they deal massive damage and are capable of making someone freeze up with pure fear of the emptiness of the Void.

* P.A.I.N

This allows Chara to unleash all of her pent up anger at once, creating a massive explosion. This explosion is so powerful that it can kill anyone under the rank of God, and it’ll deal massive damage to gods. This attack will also kill the Void Walker, which will result in her returning back into The True Genocider, she’ll be extremely weak though.

### Scrapped Character Concepts

These were all the old character concepts that were planned for StaticTale,

#### W.D.Gaster/Polus

Gaster is the head Royal Scientist of the Underground. Unlike his Undertale counterpart, he never fell into the Core, so he continued his studies with Alphys in the Lab in Hotland. Gaster is a very calm and collective figure, and rather secretive too. While those who know him have only seen the caring and loving father that he is, he most certainly has a more cruel and dark side. During his research to help the monsters win in the Great War, Gaster uncovered something great. It was a soul that monsters could use, and it allowed the monsters to stand up to the humans, that soul trait was Hope. (Old version of Obscurity)

#### The Mother of Existence/Hecate

The Mother of Existence just appeared out of nowhere one day, her intentions were unclear at first, but she offered to help the monsters as they were losing the war. Overtime, she began to grow close to Gaster, the two eventually deciding to spend the rest of their days together as they both vowed to protect monster kind...but that was then, now she's a wicked woman that's been corrupted with the want of ruling the Underground, along with the entirety of their Reality, and she'll make sure to achieve this, by any means necessary. While her name may resemble one of the Greek Goddesses, she is not the Goddess Hecate herself, while her origins are unknown, her power is immense and it only continues to grow... (Old version of Dahlia)

#### Sans/#056

Sans was the result of one of Gaster's many experiments, yet he is still considered Gaster's son. Sans does have a few other "brothers" that look quite like him as they were previous experiments. Out of all of his brothers, Sans was the one that exceeded Gaster's expectations, which is why he's now Gaster's assistant. Sans was also one of the experiments that received a Hope Soul that Gaster had discovered. This soul is a bright Opal color and has immense power that comes with it, power in which can overcome Determination when used correctly. Sans hardly gets to see his "Mother", but he knows of her existence. Sans is a very calm and laid back person, while most may consider him lazy, he prefers to call it "preserving his energy for when he really needs it". Unlike his brothers, Sans was not given a name by them, but Gaster had given Sans his own name...Neo. However he was still given a name by his brothers, as they didn't want to call him Neo, so they decided on Arthur. (Old version of Encryption)

#### Papyrus/#057

Due to the fact that both Gaster and his wife's biological children had passed away, along with the creation of Sans, they felt it was right to give him a brother, so with that, Papyrus was born. Papyrus is a very outgoing and cheerful person, and wishes to see the best in everyone, but similar to Gaster and Sans, if you harm those in which he cares for, he'll hunt you down throughout the entirety of the Multiverse. On top of it all, Papyrus is now considered the Second in Command of the Royal Guard. Undyne has been training him for quite some time now and his attacks have improved significantly, as he's even managed to master the Gaster Blaster as well as his brothers. Papyrus was also given the name of Thomas. (Old version of Specter)

#### Subject #72

Subject 72 is a skeleton that looks real similar to that of Sans, though the skeleton is missing his left eye, his lower left arm is also black due to a slight bug during the creation process of Subject 72. The skeleton was eventually given the name of Percy by his brothers. Percy is a rather secretive and quiet monster, he has close to no trust in anyone apart from his brothers and his "family". Due to an incident that occurred during a test, his right eye will occasionally fill with static, causing him to hyperventilate and panic. When this happens, Percy will start to experience all the traumas that he's had to endure for so long all over again. (Old version of Devastation)

#### Subject #86

Subject 86 has a more similar appearance to that of Papyrus, though he doesn't wear any type of battle body, instead he wears a jacket that was crafted by one of his brothers. Subject 86 was soon given the name Mason the same way that Thomas was given his. Mason is for the most part normal, as nothing really went wrong with his creation process, though due to the hole that rests in the back of his skull, he suffers from short term memory loss and easily forgets what he was doing. He normally wears a sweater that was given to him by his father, it's merely a plain red sweater with a turtleneck at the top. Along with his sweater, he wears plain black pants with white socks and classic tennis shoes. As Papyrus's DNA was used to create Thomas, he does tend to act much like his brother, though the main difference between the two would be that Thomas was more quiet, though just as chaotic as Papyrus, meaning the two could create quite a lot of chaos when left alone together. (Old version of Ellipse)

#### Extra Scrapped Characters

All of these characters will most likely make an appearance within StaticTale still, though they'll for the most part be fairly different how the characters appear here are. These character concepts are from the early stages of StaticTale.

##### Alphys

Alphys is one of Gaster's assistants that helps him with his research in the lab, though she has done many things that she regrets. Alphys put on a façade of being this nerdy anime loving scientist, while deep down, she lives a life of sorrow and despair as she's done so many things to innocent monsters on behalf of Gaster's requests. While Gaster has taken the blame for these actions and he did his best to amend them, Alphys can't help but still feel guilty inside.

##### Undyne

Undyne still maintains her spot as Captain of the Royal Guard, she has grown a bit more of a compassionate side, though when the fate of monster kind is at risk, she will not hesitate to give it her all, as she's still one of the most determined monsters in the entirety of the Underground. She has gone under many experiments and modifications thanks to Gaster, now making her a killing machine, her raw power being capable of taking down most humans and monsters alike, on top of this, Gaster has given Undyne a Justice Soul, as he deemed her worthy of having it. Now as for her personality, Undyne, like Papyrus, is very outgoing, and while she may try to see the good in people, if someone has committed an act in which Undyne deems "Unforgivable" then she'll make sure to bring them to justice.

##### Asgore

Asgore still maintains his role as King of the Underground, he's also a major reason why the Second war between the Humans and Monsters had started. Throughout his time in the Underground, many humans had come through, all of which had randomly vanished, this was due to Asgore killing them and hiding the Souls within the depths of the castle, making sure they wouldn't see the light of day for a very...very long time. Throughout the years, he stockpiled souls until he was hoping to have enough to overpower the humans. Asgore can be a ruthless King to those who threaten his kingdom and the monsters within, as he was filled with a burning rage toward the humans for enclosing the Monsters Underground for so long. While to humans he may seem ruthless and cruel, he acts the complete opposite toward monsters, showing each of them love and compassion as if they were his own children. At some point during his rule, the King suddenly felt very ill, passing away days later, it was soon to be found that he was poisoned.

##### Toriel

For the longest time, Toriel resigned within the Ruins but after realizing that The King Asgore wouldn't be able to handle the task of fighting off the humans once more in an all-out war, she decided it was best for her to return to the castle and reclaim her title as Queen of the Underground. Though she really didn't want to as she still held many grudges against Asgore, it was all for the greater good of monster kind. Toriel is still the loving and caring "goat mom" that the entire Underground knows her to be, though now she may have many more formalities, her personality is still the same, as she wishes for the best of both humans and monsters. She sadly has to put her own beliefs aside as she knew that war was on the horizon, and it was time for battle...

##### Asriel

Asriel is the child of Toriel and Asgore, and was a very close friend of Chara and Frisk, the three spending almost all of everyday together. Asriel was a kind and loving goat that was known by every monster in the Underground. The goat in his early stages of life struggled quite a bit with his education along with learning to control his magic, but as he grew older, he managed to master his magic and exceed in his education. He was eventually forced to bear the wrath of reality when his Asgore was killed due to what was presumed as a type of poison. While Asriel isn't fond of violence, if the safety of his fellow monsters is at risk, he won't hesitate to shed some blood. Asriel is also one of the strongest monsters within the Underground, having large amounts of hope injected into him at a young age.

##### Frisk

Frisk came from one of the many villages of humans from the surface, being brought Underground during the midst of the second War between Humans and Monsters. Frisk is a human that's often seen as quiet and calm, not showing much emotion apart from anger. The human has a short temper and can be set off pretty easily. Though he may not like getting attached to many people, one person that he never wants to split apart from is his sibling, Chara. Chara is one of the few people that Frisk truly holds dear to himself. Frisk lived in the Ruins with Toriel, Chara, and Asriel until the four eventually returned to the castle due to how dangerous things were getting for the monsters during the war.

##### Chara

Chara is the brother of Frisk, and in many cases, he acts just like his brother, maintaining a short temper, yet he expresses his emotions much more than his brother. He was pretty close with all of the monsters in the Underground, though he mostly spent his time with Toriel, Asriel and Frisk in the Ruins, or in Waterfall. The monsters he was the closest to were Gaster's and The Mother of Existence's children, which he soon found out that they were all experiments, though this didn't change his relationship with them. Unlike Frisk and Toriel, Chara was happy to be able to spend time with Asgore once having returned to the castle during the war. This was when he, along with his brother, started undergoing much training to unlock their "True Potential" as the Mother of Existence told them.

#### Locations

##### The Final Corridor

The Final Corridor otherwise known as Judgment Hall is the only location within the Underground that still has at least half of its original code. As expected, at least half of the corridor remains, yet it’s in poor condition, the windows are almost completely shattered, the pillars have long since collapsed and even some strands of code can be seen out in the empty void.

##### The Unknown

No current Data is known about the Unknown. (Basically an old, outdated version of the Database)

#### HyperGlitch (Old version of Entity!101)

HyperGlitch is the old version of what Entity!101 used to be. The concept of the character was originally a joke, however, after decided I wanted to give the character a more serious take, I ultimately revamped Entity!101 into the character they currently are.

##### Abilities

* Matter Manipulation

To an extent HyperGlitch can manipulate the very atoms around him, being able to create objects out of thin air, and these objects would range anywhere from a small item to a large house. HyperGlitch can also force said item to explode on command, the atoms breaking apart would cause a chain reaction, forcing the entire item to explode at a moments notice. This can also act as a form of Blue magic, as he’s able to affect the gravitational force on his target’s soul, as this also works on objects that don’t have souls.

* Glitched Blasters

These blasters are formed using the matter that they surround along with HyperGlitch’s magic, creating a blaster that is dark red, having purple eye sockets and can fire with immense speed, power, and precision. Three of these blasters alone are capable of leveling a large town or small city with ease.

* Corrupted Cables

These are pitch black strings that can be formed from what his body considers blood, saying it’s more of a black, sludge-like substance. These cables are extremely difficult to break due to them being made from HyperGlitch’s blood along with some infectious code that can nullify someone’s ability to escape from the cables through the means of physical attacks or teleportation. The only downside of these cables is that they’re weak to magic based attacks.

* God’s Will

HyperGlitch is known for his persistence and once he has his mind set on something, he tends to go through with it. If pushed beyond his limits, he’ll receive an increase in power, where this source of power comes from is still unknown, however, from the unknown force from above, he can now create entities to aid him in battle, such as other monsters, even a weaker version of Gaster himself.

* The Phantom’s Bow

Crafted from the depths of The Realm of the Undead, this bow can only be activated by HyperGlitch’s code alone, as the bow is considered useless for any other user. Once the bow is within his hands, the string will glow a dark red, an arrow will instantly appear within the bow, allowing for him to shoot the air with ease. Once the arrow is shot, another one will immediately form within the bow, ready to be shot.

* Mask of the Unknown

HyperGlitch will have a mask on the side of his face, however, once the mask is put on, the eyes of the mask will illuminate a bright white, increasing his defense along with the accuracy of his attacks.

* Glitched Parasites

HyperGlitch can summon hundreds of phantom-like parasites, all of which can travel at immense speeds and explode on impact. While they more often than not target the nearest soul, they’ll also knock down large objects, as they do have a mind of their own. HyperGlitch can also place up to five parasites on the end of his arrows, allowing the arrow to explode with the first thing it comes in contact with.

* [Rewrite]

Giften to him by the ruler of space and time themself, HyperGlitch can to an extent, rewrite, or change events that have happened. For example, if HyperGlitch were to take a large amount of damage, or be killed, he would be given the chance to Rewrite Time, thus reincarnating himself or healing himself. This button can only be used so many times, as if it’s used too often, it’ll have a chance of altering the Space Time Continuum, which could result in catastrophic changes in the Multiverse, or the destruction of the Multiverse all together.

* Shattered Gateways

These gateways are how HyperGlitch gets from place to place, however if anyone else were to use the Gateway, they’d be transported either to a random location within the Multiverse, or they’ll be sent straight to Ground Zero, which is the location where HyperGlitch is reborn each time he dies.

##### Transformation

###### B.R.O.K.E.N.C.O.D.E.

Once near death, HyperGlitch will begin to break down, until he’s been reduced down to the atomic level, with this, his atoms will break, creating an explosion capable of leveling several cities, though due to the code that’s been bestowed upon him, along with his refusal to die, he’ll be reborn, four massive butterfly-like wings will sprout from his back, all of them being a mix of red and blue, his color palette will also be changed to red and blue. Each wing having no issue with being able to dwarf the planet Earth and multiple symbols of what is presumed to be a language long since forgotten, also known as the language of the Gods. These symbols will form all over his wings. The end of each wing will have a circle on it, as these are some of the key components in his fighting style.

* A.B.S.O.L.U.T.E.C.O.N.T.R.O.L.

HyperGlitch will have total control over everything that’s weaker than himself, meaning he can alter his stats, the world in which he’s in, even the Multiverse that he resides in, he can alter it down to the atomic level, however, this comes at a cost, the amount of magic it takes to alter things as large as the Multiverse will take a toll on him, consuming large amounts of his magic and even killing part of himself.

* Fractured Blasters

These blasters are heavily enhanced and modified versions of his traditional blasters, as they’ll have large horns on the tops, the jaws on these blasters will be split down the middle, allowing for it to open its mouth vertically and horizontally, meaning it’ll be able to unleash a larger blast, which is capable of leveling a large scale city with ease. The blasters will be a dark red with pitch black eye sockets, bright blue veins will be visible on the blasters, pulsating in sync with HyperGlitch’s Soul.

* Reality Breaker

Also known as Atomic Disintegration, The Reality Breaker is a large black beam that can be shot from HyperGlitch’s right hand, the energy coming straight from his source code and his soul. The beam will erase anything it comes across down to the atoms themselves, which it’ll then burn those atoms into nothingness. This attack alone will take all the magic he has in his body and soul, forcing him out of his Broken!Code transformation, and most likely kill him in the end, in turn meaning he only has one shot to use it, however the size of the blast is able to dwarf the entire Multiverse, as it’ll most likely destroy the neighboring four Multiverses in the process. Preparing this attack also creates a large amount of pressure and friction on his soul and body, making it hard for him to move while charging up the Reality Breaker. It also overpowers like reincarnation and rebirthing, or it counters most variations of them anyways

* Rays of True Terror

These dark red and blue rays will be shot from his left and right hand, the blue ray will be shot out of his left hand, stunning whatever it comes in contact with for several moments, giving HyperGlitch enough time to fire the Red ray, which will fire out of his right hand and deal heavy damage while also inflicting terror into the target’s soul. With this, it has a chance of changing their soul trait to a negative variation of itself. Examples being that Bravery has a chance of becoming Fear, and Determination has a chance of becoming Tentative.