recursal/Fanatic-Fandom huggingface dataset:
Game Mechanics

You can find various changes have been made to the game mechanics whilst playing Super Terraria World. Below you can see a full list of all changes made to the core game mechanics.

## New/Changed Player mechanics

* Damage types - in STW, **Damage types** are categorized into melee, ranged, magic weapons. Different armor types and consumables provide bonuses for different types of weapons, summarized below.
* Death - **Death** happens when a character's health reaches zero. Unlike Vanilla Terraria, Players will not lose anything if they are to die in Super Terraria World. Players will respawn at the last entrance used.
* Health - **Health** is the character's life count, represented by a meter of heart icons at the top-right of the screen. Each red heart shown represents 20 health. Each golden heart is 25 health. Players can increase their max health by completing certain quests.
* Inventory - An **Inventory** is a set of slots where items appear, or can be placed for storage. Upon dropping any item, they will go into the player trashcan located at the bottom right of their inventory.
* Mana - **Mana** is a resource used by the player when using Magic Weapons and Tools. The player's current and maximum Mana is shown as a vertical meter of blue stars on the right side of the screen. each star represents 20 mana. Players can increase their max mana by leveling up their Magic combat skill, every 5th level grants an increase of 5 max mana. Manaregen is faster in STW.

## New/Changed NPC mechanics

* AI - The **AI** (or **artificial intelligence**) is the behavioral pattern exhibited by an NPC, Enemy, or Critter. Several new AI types have been added to Super Terraria World, allowing for new and interesting combat experiences.
* NPC spawning - Most Enemies, and Critters will spawn at predetermined spawnpoints in all static worlds, whilst a few select others such as bosses spawns through triggers whilst progression through the Quests of STW. Town Npc's are located at predetermined locations and cannot die.
* NPC drops - Most enemies will drop coins when they are killed, and many also have a chance of dropping items as well. Item drops work differently from Vanilla Terraria.

## World

* Music - In comparison to Vanilla Terraria, Super Terraria World music may not play based on the biome the player is located in, but rather be predetermined to help create a unique experience.
* Spawn - The **world spawn point** is where players appear when first entering any given world in Super Terraria World.
* World evil - World evils do not appear in each world in Super Terraria World, but rather will be located in various regions such as Ferrousanguis Crimson biome.
0.3.5.7b

*Super Terraria World* beta version 0.3.5.7 was released on April 5th, 2019.

## Bugfixes

* While not the most threatening creature, Green Slimes in Sivania will now give at least some Experience
* We've talked the Angler's prices down, and you should now find bait much more affordable
* We believe we've fixed a long standing texture bug which was causing the game to crash, particularly on higher resolution monitors.
Observer

**Max Life** | 100 (+ 50 Shield)

The **Observer** is a Boss found at the end of the Tutorial Troubles quest. You fight the boss after destroying the dark crystal growing out of a hill, in a zone between the crystal shard cave and the Old Hermit. it has 100 HP (+ 50 HP with the Shield), but can only be attacked after first destroying the surrounding shield with magic, then attacking it first with archery, and then with melee attacks.

## Phase 1

 **Max Life** | 3

The **Observer** floats in the air, a fair distance above the ground. it doesn't move much, and only takes damage from Magic Attacks, as it is protected by a green shield. It attacks the player by summoning minions that move around like demon eyes, and phase through blocks. They have low HP (3) and low damage (3), and harass the player as they attempt to take out the shield.

## Phase 2

The **Observer's** shield shatters, leaving the observer open to damage from Ranged Attacks. it will fire at the player with cursed flames. it will not take damage from magic in this state. when it has been lowered to 50 health, it will enter phase 3

## Phase 3

The **Observer** starts dashing in at the player, and can only be damaged or knocked back with melee weapons. upon being knocked back, it will retreat a small amount before once again charging at the player.
0.4.2.1b

*Super Terraria World* beta version 0.4.2.1 was released on January 11th, 2020.

## General

* Nearly 190 sprites getting some fresh new pixels! Some of the most notable ones include pistols, staves, and wands.
* Improved Networking logic.

## Bugfixes/Changes

* Added a dialogue during Frozen Mirror on the Wall if the player deletes a quest item.
* Chemistry tooltip has been updated.
* Ice Mirror with now consume charges if it is in your trash.
* Fixed a typo in Tutorial Trouble's quest log.
* Fixed an issue with new vanity items not drawing correctly.
Platinum

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

**Platinum** is a Tier 1 metal, with associated items requiring level **20** in Crafting to create and level **20** in any Combat Skill to use. It is an early game metal, with its equivalent being Gold. Platinum Ore can be found in most areas of Sivania and can be smelted in a furnace to create Platinum Bars, which can be used to make a wide variety of items, such as Platinum Tools, Weapons, Armor, and more.

## Gathering

**Platinum Ore** can be found in ore deposits all over Sivania, for example in the Pesonen Caves, and requires Mining Level **20** to be gathered.
0.3.9.2b

*Super Terraria World* beta version 0.3.9.2 was released on July 12th, 2019.

## Bugfixes

* Buff potions are no longer rapidly consumed when pressing/holding the Quick Buff key
* Quick Heal will now correctly work with all tiers of Healing Potions
* The Chemistry UI will no longer lock higher tiers that you have the required level for
* Obtaining the Bloody Copper Sword correctly unlocks the Melee Game Tip
* Players will no longer bounce on certain tiles in the Mushroom Slime Cave
* The following tiles no longer show a mouse item on hover:

Torches

Bottles

Candles

Books

## Changes

* NPCs that give items for Quest progression will now regive those items if they are lost
* Campfires can no longer be toggled off and on
Gold

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

**Gold** is a Tier 1 metal, with associated items requiring level **20** in Crafting to create and level **20** in any Combat Skill to use. It is an early game metal, with its equivalent being Platinum. Gold Ore can be found in most areas of Sivania and can be smelted in a furnace to create Gold Bars, which can be used to make a wide variety of items, such as Gold Tools, Weapons, Armor, and more.

## Gathering

**Gold Ore** can be found in ore deposits all over Sivania, for example in the Pesonen Caves, and requires Mining Level **20** to be gathered.
Bosses/box

###

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File:Trophy.png *For elaborate strategies on defeating , including Weapon and Arena recommendations, see Guide: strategies.*

Template for displaying a boss box; uses {{infocard}}.

## Parameters

name
Name of the boss

notrophy
Suppress the trophy in front of the strategies link

trophy
Custom trophy, should be used like this: `[[File:<trophy>.png|link=<trophy>]]`

strategies
Custom link after the "*... recommendations, see* "

color
Background color of the image

animated
Displayed image is `Animated {{{name}}}.gif` by default. Use `animated=n` to change it to `{{{name}}}.png`

imagealt
Completely customized image

summoned
Text beneath the image

1st unnamed parameter
Main description text
Ice Mirror

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

The Ice Mirror is an item that allows players to fast travel to already known location by having found the respective mirror that the location is tied to. It can be made using an Ice Crystal and Viking Silver Bars. It has 10 charges and can be recharged using Ice Crystals at the Frozen Anvil. Ice crystals can be gathered by fighting the Ice Imp boss, and Viking Silver Bars are sold by the Viking npc.

It is used like a normal ice or magic mirror. Once used, a window will open with locations you can teleport to. Initially, all but one will be locked. The player must locate the other ice mirrors to be able to teleport to them.

**NB! If used from the inventory, wait until the item is placed in the trash. If you do not wait, the item is lost forever and you must craft a new one. It is recomended to keep your Ice Mirror in your hotbar.**

## Mirror Locations

To use the ice mirror, the player needs to locate the Mirrors in different locations of the game. The following is a list of mirrors and where to find them. If you do not wish the locations to be spoiled to you, but you want to find them all yourself, do not open this.

### Imp Room - Odin's Fjord

The first mirror is located in the room where the first Ice Imp is fought.

Once the player enters the room, they can use the **Ice Mirror** to teleport to it later. **Keep in mind that the mirror has 10 charges, and must be infused with a new Ice Crystal to recharge it**

### Mountain Ruins - Sivania

This mirror is located near the top of Pesonen Peak, in the Mountain Ruins. There is a visual version of this explenation below. To get to the Mountain Ruins from AyesWell via Pesonen Caves, travel from Ayeswell(1) past the Church of Sivania and into the caves. Travel east through the caves, over a short bridge and into the first Cave Opening(2). Travel east and upwards and you will arrive at the Mountain Ruins. Walk east until you are above the watermill(3), and then head west and up the staircase(4) in Getlin Mining Co. building. Walk east, past the Stonebeard Inn and up the large staircase(5). Walk east into the house and in the first door from the left. There is the mirror.

Once the player enters the room, they can use the **Ice Mirror** to teleport to it later. **Keep in mind that the mirror has 10 charges, and must be infused with a new Ice Crystal to recharge it**

### Osono's Inn - Sivania

To find this mirror the player must travel to Ayeswell, the town west of Pesonen Peak. Osono's inn has a mirror located in the second from the left room in the second story.

Once the player enters the room, they can use the **Ice Mirror** to teleport to it later. **Keep in mind that the mirror has 10 charges, and must be infused with a new Ice Crystal to recharge it**
Fishing

The **Fishing** Skill allows players to catch fish in bodies of water, using fishing rods. Fish are mostly used as ingredients to make potions with the Chemistry Skill. Some fish can also be cooked to give players stat boosts.

## How to Get Started

A wooden fishing rod can be crafted at a Crafting Table, or bought for free from the Angler in the Underground Lake. This Angler also sells bait. To use certain Bait the player must level up their fishing level. Currently the Wood Fishing Rod is the only rod acquirable.

When first starting to level up your fishing, it is reccomended to fish at the Collapsed Bridge, Underground Fishing Dock or the Underground Forest Lake, as only these places contain fish that can be caught at level 1. Once the player reaches level 3 they can move to the Underground Lake Bait Shop to catch fish that gives higher EXP values. A list of the different fish and their info can be found below.

# Catching Fish

### Tiers of Fish

There are four main "Tiers" of fish; Fry, Normal, Alpha and Elder. Each tier requires the player to level up to a certain level, and each fish in that tier requires a certain level:

 Elder | 75-100

Each tier of fish is used to make a more powerful potion, of which Elder fish are used in the most powerful potions.

## Trash

Sometimes, when fishing in areas with small amounts of water, you will catch trash. It is completely useless. All can be caught at level 1.

## Miscellaneous Fish

These fish are early game, and mostly used to let the player level up their fishing level so the can catch other fish. They can also be used to make Cooked Fish, a consumable that boosts most of the player's stats.

## Fry Fish

These fish are used to make tier 1 Potions.

## Normal Fish

There are no fish above the fry tier yet.
Copper Pickaxe

The **Copper Pickaxe** is a Tier 1 mining tool obtained upon repairing the Damaged Pickaxe in the Tutorial Troubles Quest, or it can be bought from the Demolitionist. It does not break, unlike its predecessor. it is one of the slowest pickaxes, being tied with the Tin Pickaxe.

Despite being required to progress through the Tutorial Troubles quest, it can still be crafted like any other pickaxe from some anvils.
Original Mode

*This article is a stub. You can help Roto Color Rhythm Wiki by expanding it.*

**Original Mode** is a game mode in *Roto Color Rhythm*. It allows the player to discover new independent artists and listen to their tracks as intended. It can be used tounlock audio stems for use in Remix Mode. It can be played endlessly.
Broadswords

**Broadswords** are a type of melee weapon. **Broadswords** have high damage values, but are slower than Shortswords. Their attack sweeps through an arc from above/behind in front of the player. Some fire projectiles, and some have a continuous swing. **Broadswords** progress through the Tiers of the game.
Bosses

Bosses are aggressive, resilient enemies that offer a substantial challenge to players. Defeating a boss is usually instrumental in advancing the game in some way. Each has its own particular way of being summoned. Each boss is tied to their own respective quest with different tasks and ways to summon the boss; for example the Observer is summoned at the end of the quest Tutorial Troubles.

## Ice Imp

After having completed the quest required to fight the **Boss** in the first place, players will unlock a group variant of the fight, which has 100 HP for each player fighting it, so if 3 players are present it will have 300 HP. The group variant of the fight also works differently, as every weapon can now damage the Ice Imp, even with melee attacks as it no longer teleports away if players move to close, but it also has new attack patterns throughout the fight.
Ranged

*This article is a stub. You can help Super Terraria World Wiki by expanding it.*

**Ranged** allows players to wear ranged-style metal helmets and increases damage with projectile ranged weapons.

## Ranged Weapons

**Ranged weapons**are items that players can shoot to inflict damage at long range, usually requiring ammunition. Their damage is modified by the ranged skill.

There are three main categories of ranged weapons:
Energized Power Cell v.3

The **Energized Power Cell v.3** is one of the Injectables Implants in The Surge.

## Description

Applies an elemental damage increase to weapons.

Emits a brief energy field that turns any tool into an industrial torch. It is especially useful for employees in the recycling department, but needs to be recharged regularly as it runs out after just a few uses.
Roto Color Rhythm Wiki

Welcome to the Official *Roto Color Rhythm* Wiki
the *Roto Color Rhythm* guide for Remix Mode, Original Mode, buttons, lanes, and more written and maintained by the players.
We are currently maintaining 246 pages (14 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

About Roto Color Rhythm

*Roto Color Rhythm* is an endless runner game designed as a "sensory experience." It makes deliberate use of light/color to match with the sounds that are created. In the game, the player plays as a shapeshifting character running along lanes to collect color buttons and prisms to change the colors shown and the music played.

[Read more...]

Content
ButtonLanePrismArtists

Game Modes
RemixOriginal

Guides
* Create a How to play guide for Roto Color Rhythm
* Release date
* System requirements

Videos

Featured images
mw.loader.load('ext.slideboxlightshow');

*Roto Color Rhythm* Links
Official pagePublisher

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

CommunityRegisterHow to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Remix Mode

*This article is a stub. You can help Roto Color Rhythm Wiki by expanding it.*

**Remix Mode** is a game mode in *Roto Color Rhythm*. It allows the player to create their own unique songs from audio stems based on gameplay choices. Audio stems can be unlocked in Original Mode. Visuals can be chosen by the player to accompany the track.

Remix Mode allows for multi-player track creation.
Latest Content

**Latest Content** contains the patch notes of the latest release of *Super Terraria World* which adds new things for players to obtain/experience, this includes any art which is used to promote the patch.

You can find a full list of all prior versions of *Super Terraria World* at Version History.

## Latest Content Release

* STW's first group boss fight has been added. Players who have completed the quest Frozen Mirror on the Wall you will be able to fight the Ice Imp again, which drops new Ice Crystals needed to craft the Silver Ice Bow and Silver Ice Staff.
* A new way to fast travel has been added which requires you to have completed the quest Frozen Mirror on the Wall. Once completed you can craft a Ice Mirror, allowing for fast travel between set points in the world of Super Terraria World. To unlock the various travel points, you will have to find the location of mirrors hidden within the world.

Bugfixes/Changes* Updated crafting recipe for Silver Ice Sword.
* Fixed an issue that allows obtaining extra quest items via the use of the bank.
* Boomerangs will no longer multi-hit an enemy when they return.
* Item Frames will no longer consume items.
* Frozen campfires no longer heal players.
* The ice floors in the Frozen Imp's lair will no longer break.
* Frozen Merchant will only face one direction.
* Fixed some blocks not being painted.
Roto Color Rhythm Wiki/Bottom section

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

CommunityRegisterHow to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
The Surge Wiki/Bottom section

**The Surge Wiki**

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Registering**
	+ Feel free to Register and join our user base by clicking **here**.

* **Not sure where to start?**
	+ Find out more about the wiki on the **Official Help Wiki** or by visiting the **Community portal**.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Roto Color Rhythm

***Roto Color Rhythm*** is an endless runner game designed as a "sensory experience." It makes deliberate use of light/color to match with the sounds that are created. In the game, the player plays as a shapeshifting character running along lanes to collect color buttons and prisms to change the colors shown and the music played.

A release date and system requirements for *Roto Color Rhythm* have not been published yet.
Felicia

*This article is a stub. You can help Not For Broadcast Wiki by expanding it.*

**Felicia**

Personal Information
Status
Alive

Affiliation
Neil's Deals Limited
 Biological Information

Identity
Female

Pronouns
She/Her
Family
Crazy Neil (Uncle)
 Neil's Wives (Aunts)

**Felicia** is a character in *Not For Broadcast*.

## Description

Felicia is the young niece of Crazy Neil.

## History

### Ads

Felicia has starred in one advertisement.

* Crazy Closing Down Sale
Vital Boost v.3

The **Vital Boost v.3** is one of the Hardwired Implants in The Surge.

## Description

At CREO, employee health is a top priority and we believe that the best way to treat an injury is to prevent it altogether! That's why all employees are supplied with Vital Boost implants, making the body tougher and more durable than ever before. Unfortunate accidents that might have caused missed shifts (or even lost employment) in a previous job won't even slow you down.
Ferrousanguis

Ferrousanguis or Ferrousanguis Kingdom is the kingdom involved in the quest Miki's Delivery Service. You travel here first to pass the bottled syrup to Idla and then she will pass you a Ferrousanguis Letter to give to Jesse, the General of the Ferrousanguis Soldiers. It consists of a watchtower, the Praesidium Fortress, a training yard, a bridge, and a couple posts and then a dead tree, most likely from the bespoken "battle with Cthulhu". The biomes appear to transition from desert to crimson. After the letter is delivered to Jesse, a new quest called A Ghoulish Task is started where the player must fight tough monsters to "prove their worth". It is recommended to have your mining skills anywhere from 12-20 (access to silver/tungsten and gold/platinum ores). Both for weapons and armor so time, effort, and most certainly patience should be taken before starting this quest because the monsters the player must fight are tough and they may die if they do not have the recommended gear.
System requirements

The **System requirements** for The Surge.

## Minimum Requirements

OS: Windows 7/8/10 (64-bit)
Processor: AMD FX-8320 (3,5 GHz) / Intel i5-4690K (3,5 GHz)
Memory: 8 GB RAM
Graphics: 1 GB, AMD Radeon R7 360 / NVIDIA GeForce GTX 560 Ti
DirectX: Version 11
Network: Broadband Internet connection
Storage: 15 GB available space
Additional Notes: INTERNET CONNECTION REQUIRED FOR GAME ACTIVATION
## Recommended Requirements

OS: Windows 7/8/10 (64-bit)
Processor: AMD FX-8370 (4,0 GHz) / Intel Core i7-3820 (3,6 GHz)
Memory: 16 GB RAM
Graphics: 4 GB, AMD Radeon RX 480 / NVIDIA GeForce GTX 970
DirectX: Version 11
Network: Broadband Internet connection
Storage: 15 GB available space
Additional Notes: INTERNET CONNECTION REQUIRED FOR GAME ACTIVATION
How to play guide for Roto Color Rhythm

*This article is a stub. You can help Roto Color Rhythm Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Roto Color Rhythm***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
The Surge Wiki/Top section

**Welcome to *The Surge* Wiki**Welcome to *The Surge* Wiki

Please feel free to contribute by creating new articles or expanding on existing ones.

**About**
*The Surge* and *The Surge 2* are action RPGs set in a world ravaged by war and global warming. The games offer a hardcore experience, by defying deadly Enemies and huge bosses in tight, visceral melee Combat. It features fresh fighting, Looting, and Crafting mechanics, alongside a unique Character progression system. Fitted with your Exo-Suit and cybernetic implants, harness super-human strength. Enhance your exo-suit with near-endless combinations of Armor and Weapons, each with their own move sets as you slice your way through steel and flesh to equip, upgrade and craft new weapons and armors sliced from enemies, and make yourself stronger through a fresh take on leveling-up. Salvage weapons and modular Armor, by using the dynamic targeting system to attack and dismember limbs individually. From lighting rigs to heavy lifters, security armor to advanced, secretive technology - mix and match equipment to suit your playstyle and overcome the adversarial and environmental challenges.

The Surge 2

The Surge 2 DLCs

* JCPD Gear Pack
* Public Enemy Weapon Pack
* Future Shock Weapon Pack
* URBN Gear Pack
* Season Pass

The Surge

Survive the malfunctioning CREO complex, a mega-corporation that set out to save the world. Take on huge, industrial bosses in a complex gone mad and discover the truth about CREO... read more

**Quick Links**

* Hints

The World* Enemies
* Combat
* Missions
* Tech Scrap

CREO Complex* Locations
* Stations

Equipment* Weapons
* Components
* Armor
* Gear
* Implants
* Exo-Suit

Media* Screenshots
CREO ex01 Rig

The CREO ex01 Rig is one of the Rigs in The Surge.

## Description

Standard issue ATLAS-pattern Exo-Rig created for light to heavy industrial applications. Boosts speed, strength, and stamina, allowing employees to perform feats they never thought possible! CREO Rigs support the attachment of many different Gear configurations - a standard set will be provided for you upon selection of your new career. Here at CREO, the sky's the limit.

## Trivia

* You'll start with the CREO ex01 Rig, as it's the way Warren is able to get full body movement. You'll notice after awaking from your error.
* The ex01 starts with 4 Implant spots, and 4 are unlocked with a certain level of Core Power; 15, 25, 35, and 45 respectively.
MG Centurion

Energy Gain | +20%

**MG Centurion** is one of the One-handed Weapons in The Surge.

## Description

With the MG Centurion, CREO has transformed a military grade anti-personnel weapon into a dual-application industrial tool. Because its high-energy cutting blade can slice through common materials with ease (including flesh and bone), all employees who do not possess a Personnel Response Force waiver must first pass a safety certification course before being granted access to a Centurion unit.
Mimetic Edge

Energy Gain | +20%

**Mimetic Edge** is one of the One-handed Weapons in The Surge.

## Description

Sculpted from an unknown alloy of high-stress metals by the ever-evolving cognition at the heart of the Nucleus. Functioning nanites are embedded throughout the blade, constantly honing its cutting edge and adjusting its weight distribution to fit the movements of its wielder. The Mimetic Edge is a killing tool with singular purpose, sometimes even anticipating the next strike before it is performed…

## Trivia

* Defeat the Rogue Process to gain access to this Weapon.
Codename: Parsifal

Energy Gain | +45%

**Codename: Parsifal** is one of the One-handed Weapons in The Surge.

## Description

Parsifal is CREO's patented nanite-manipulation tool, used internally for research purposes and not yet available for licensing or distribution. When connected to a configured nano-manipulator array, it interprets Schematics and ex loads fabrication subroutines to local nano-matter, constructing new experimental technologies as fast as CREO's research scientists can design them.
MG Judge

Energy Gain | +55%

**MG Judge** is one of the Heavy-duty Weapons in The Surge.

## Description

The personal weapon of CREO's head of security - The Black Cerberus. On the surface, it appears to be just another MG Adjudicator, but the Judge possesses some imposing after-market modifications. An attached energy focuser projects a contained plasma field around the cutting edge of the axe, making it into an intimidating badge of rank as well as a superior cleaving weapon.
Claws Of The Gestalt

Energy Gain | +20%

**Claws Of The Gestalt** is one of the Twin-rigged Weapons in The Surge.

## Description

A nanite swarm surrounds this paired blade and claw, aggregating and dispersing in a pattern only it can truly know. Fortunately, it now seems to have lost the capacity to exert a conscious will. Faint echoes issue from the Claws Of The Gestalt, imprints of the countless minds that jolted it into existence through an instantaneous shared moment of unimaginable pain, fear, and death.

## Trivia

* Gathered from the Rogue Process by severing it's arm by a finishing move.
Schematics

The **Schematics** in The Surge.

## Description

Before you can craft a new piece of equipment, you first must learn its **Schematic**. Luckily for you, our hero Warren is a clever guy, and can figure out how most gear works if he gets a chance to take a close look at it.

Unfortunately, the majority of your new coworkers are murderously unfriendly, and don't seem to have much interest in helping you out. You'll need to take matters into your own hands, and learn new Gear Crafting schematics by chopping body parts off of your Enemies.

Each piece of gear is crafted in an Ops center using Tech Scrap and bodypart-specific Components, which are also acquired by performing finishing moves on foes. That's only the beginning of the journey for your new equipment though - you can also increase the power and defenses of your gear and weaponry by upgrading them.

In the base game, equipment starts out "markless" and can be upgraded up to Mark 5 by using more Tech Scrap and appropriate crafting materials. In New Game+ you can upgrade equipment to Mark 10, in NG++ to Mark 15, and in NG+3 you can take equipment all the way to its maximum efficacy at Mark 20.
Missions

The **Missions** in The Surge.

## Description

At CREO, you will meet Survivors who need help or who can offer assistance. Accepting missions can yield extra rewards, but you will have to balance that against your desire to go deeper into the complex, as the stakes grow ever higher – once dropped, your tech scrap will diminish over time.
Metamorphing Talons

Energy Gain | -

**Metamorphing Talons** is one of the Twin-rigged Weapons in The Surge.

## Description

Rigged piercing and cutting blades that have been sculpted into an imitative form, unmistakably similar in aspect to the YOSUKE Butterfly. But these talons serve no industrial purpose, they were clearly used only for violence. But then, perhaps violence is the inevitable outcome of an accurate imitation of human works...

## Trivia

* Severed from Enemies behind security door at Research & Development.
Enemies

The following is a list of **Enemies** in The Surge and The Surge 2..

## The Surge

### Bosses

* P.A.X - Rocket Assembly Section (inside the Rocket Yard).
* LU-74 "Firebug" - Waste Decontamination (inside the Central Production B).
* Big SISTER 1/3 - Build Service Access (inside the Central Production B).
* The Black Cerberus - Armory (inside the Executive Forum).
* Rogue Process - Data Checksum Fail (inside the Nucleus).

## The Surge 2

### Bosses

* Archangel Eli
* Brother Eli
	+ Brother Eli Revived
* Captain Cervantes
* Delver
* Delver Echo
* Delver Echo Alpha
* Delver Echo Gamma
* Goddess Helena
* H.A.R.O.L.D. Boss
* Little Johnny
* Major General Ezra Shields
* Matriarch Celeste
* PROTEUS Ambush
* Violent Vic
* Warden Garcia, located inside the Prison.

### Other

**Prisoners**

* Prisoner
* Infected Prisoner
* Heavy Prisoner

**A.I.D. Forces**

* JCPD Drone
* A.I.D. Melee Officer
* A.I.D. Ranged Officer

**Scavengers**

* Heavy Scavenger
* Pyro Scavenger
* Dual-Wielding Scavenger
* Infected Scavenger
* Punching-Gloves Scavenger

**SPARK Forces**

* SPARK Engineer
* Twin-Rigged SPARK Aspirant
* Double-Duty SPARK Defender
* Electro Drone
* Automated Turret
* Explosive Drone

**VULTRs**

* Shielded VULTR
* Ranged VULTR
Implants

**Implants** are one of the Crafting items in The Surge.

## Description

Implants are special items that can be put into the corresponding implant slots of your Exo-Rig. Each implant consumes a portion of your total  Core Power, and grants special effects or new abilities. Hardwired implants can only be equipped at the MedBay, but Hot Swap implants can be equipped and unequipped in the field.

Implants can be found usually in places along the ground, sometimes in harder to reach spaces, that can be accessed as you reach further progression on a given level. Multiple implants of the same can be recycled or "Deleted" for additional Tech Scrap.
Mushroom

**Mushroom** is an item used in the crafting of Potions, and can be found by killing enemies listed below.

## Crafting

### This item is used in

Potions are crafted at a Chemistry Station, such as mugs or bottles placed on tables throughout the world. To craft potions one must first unlock the Chemistry Unlock Menu by completing the Mushroom Picking Quest.
Armor

The **Armor** in The Surge and *The Surge 2*.

## Description

From lighting rigs to heavy lifters, security armor to advanced, secretive technology - mix and match **Armor** equipment to suit your playstyle and overcome the adversarial and environmental challenges that plague the malfunctioning complex.

## List Of Armor

### The Surge

* Rig
* LYNX
* RHINO
* MG Gorgon
* Liquidator
* SCARAB
* Elite Hazard
* PROTEUS
* Bloodied PROTEUS
* MG Cerberus
* Black Cerberus
* Chrysalis
Rogue Process

**Rogue Process** is one of the Enemy Bosses in The Surge.

## Tips

At the beginning of the fight, he'll target you with 3 different range attacks which will follow you. You'll need to dodge a lot, and then quickly counter his arms. If you can manage to be quick on your feet you can hit and run, as you don't want to hangout under him and get sliced. You'll want a lot of health Injections as most attacks won't be able to build up Energy to use anything in connection with that.
When his health runs low you'll need to use the overcharge power button (level 10), and you'll begin the second round where he will turn into a humanoid. Attack and dodge left and right. Careful with dodging towards the back as his weapon has range and he will shoot at you and if you dodge back you can get hit easier. Take him out, and receive either the Mimetic Edge, depending on if you use a finishing move on his weapon arm the Claws Of The Gestalt.
Defeating the Rogue Process will finish the game and will play a cut scene. You'll have the option for a New Game+, so make sure to finish anything you want to do prior to defeating him.
## Trivia

* Rogue Process will drop one of 2 weapons, depending on your kill type. Receive either the Mimetic Edge, depending on if you use a finishing move on his weapon arm the Claws Of The Gestalt.
Reclaimed Piston

Energy Gain | +40%

**Reclaimed Piston** is one of the One-handed Weapons in The Surge.

## Description

A chunk of scrap that fell from decommissioned rocketry components during their disposal. While not exactly a CREO tool of any notable function, it nevertheless has a solid heft and could be used for basic self-defense.

## Trivia

* Found as the first weapon Warren picks up after defending himself from the drone.
Spitfire Rod

Energy Gain | +25%

**Spitfire Rod** is one of the Staff Weapons in The Surge.

## Description

Claimed from the broken chassis of the rocket assembly platform Big SISTER 1/3, the Spitfire Rod’s welding torch has been damaged beyond repair. The CREO safety manual for the Big SISTER platforms clearly states that they are hard coded to immediately cease operation in the case of human presence in the work area, but contains no suggested actions for what to do if a Big SISTER fails to automatically pause construction.

## Trivia

* Drops by Big SISTER 1/3 in the Build Service Access.
* There is also the Spitfire Rod v2.0, which drops by defeating Big SISTER 1/3 without cutting off any of it's arms.
The World

**The World** of The Surge.

## Description

*As the intelligence of technology incrementally increased over the years, many jobs for the human race had been made redundant, forcing Earth’s citizens to head out into the suburbs seeking labor, aided by Exoskeletons to improve their efficiency. The world of The Surge offers a very grim vision of the future, where the evolution of our technology, our society and our relation with the environment led to a decadent state of the Human civilization.*
Codename: Carmina

Energy Gain | +20%

**Codename: Carmina** is one of the Staff Weapons in The Surge.

## Description

Carmina is a highly experimental (and very classified) fully-functional portable nanite manipulator. In the absence of a prepared fabrication program, Carmina overrides the behavior of nearby nanites, summoning them to itself until a mass of nano-matter is formed. This nano-matter constantly shifts and reforms until given new protocols. Jagged, sharp, and dense, Carmina punctures heavily reinforced materials with ease.
The Surge

**The Surge** was released on **May 15, 2017.** It was developed by Deck13 and published by Focus Home Interactive. It was released on PC, PlayStation 4, and Xbox One.

## Description

A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex.

**Related articles:**

* Handy Guides
	+ Getting Started
	+ Hints
* The World
	+ Enemies
	+ Combat
	+ Missions
	+ Tech Scrap
* CREO Complex
	+ Locations
	+ Stations
* Characters
	+ Crafting
* Equipment
	+ Weapons
	+ Components
	+ Armor
	+ Gear
	+ Implants
	+ Exo-Suit

## Developer

German developer Deck13 Interactive, the studio behind 2014 action role-playing game Lords of the Fallen, is working on a new title, **The Surge**. The new game, appears to have a science fiction theme and will make its debut at Gamescom 2015. The Surge is described as "a visceral hardcore RPG with innovative new combat mechanics," according to an announcement from Focus who also released a piece of teaser art for The Surge, which features a cybernetically enhanced character wearing an exoskeleton and armed with what appears to be a futuristic, sawtoothed sword.

Developer Deck13 isn't working on the sequel to Lords of the Fallen, according to publisher CI Games. CI says it's working with other partners, some of which worked on the original Lords of the Fallen, on its successor.
Fenris A-7

Energy Gain | +20%

**Fenris A-7** is one of the One-handed Weapons in The Surge.

## Description

Provided by one of CREO's first supply partners, the FENRIS A-7 emergency axe delivers superb cutting, splitting, and prying power. Wielded in one hand or two, its finely balanced design ensures easy delivery of maximum kinetic impact wherever you need it most.
Rig Armature Mk. I

**Rig Armature Mk. I** is one of the Components in The Surge.

## Description

Used to assemble Mk. I body gear.

Suitable for a variety of applications, CREO's Exo Rig is the world's premier multiple-application industrial process platform. Its mix-and-match capability makes sure that you'll be able to meet and defeat any challenge that the changing world can throw at you.
MedBay

The **MedBay** is one of the Stations in The Surge.

## Description

 Use the MedBay to level up  Core Power. change implant setup, refresh health and restore Implant uses. Use the MedBay to bank your collected Tech Scrap. If the total amount of Tech Scrap you own (banked and collected) is high enough, you can level up the total Core Power of your Exo-Rig. All equipped gear and implants consume a portion of your total Core Power.

## History

The place where CREO workers get their Exo-Rigs installed, upgraded and repaired. It is also the place where work injuries are treated.

Medbays are frequently found in Opertions centers, or "Ops center", where higher-ranked service personnel oversees the workflow of company sections and help solving technical or health issues that occur during the workers’ shifts.

The Medbay is one of CREO’s most advanced facilities. It is able to work completely autonomous and perform surgery based on artificial intelligence and a vast medical database.
Core Power

The **Core Power** is one of the Components of your Rig in The Surge.

## Description

Use the MedBay to bank your collected Tech Scrap. If the total amount of tech scrap you own (banked and collected) is high enough you can level up the total Core Power of your Exo-Rig. All equipped Gear and Implants consume a portion of your total Core Power.

## Notes

The gear you wear and implants you equip all require Core Power to operate. This means that the more you level up your Rig, the more options you’ll be giving yourself when it comes to equipment and play style. In this way, Core Power is a bit like a carrying capacity or weight limit. Some Implants (health implants, especially) also scale their benefits based on your total Core Power, so not only does higher Core Power give you more options, it also lets you get the most out of your equipment.
P.A.X Imperator v2.0

Energy Gain | +70%

**P.A.X. Imperator v2.0** is one of the Weapons in The Surge.

## Description

An arm-mounted section of the Pacification Automaton X's poweredblade weapon, refit for use at a human scale. Even scaled down it retains formidable mass and can deliver devastating blows. A fully functional energized cutting blade enables it to cleave through augmented machinery, and salvaged gyros release a seismic slam upon impact with the ground.

## Trivia

* Upgraded version of P.A.X Imperator, gained by taking out the second P.A.X.
* To unlock this weapon you need to target P.A.X's legs, forcing him to drop down and then cleanly killing him without any assistance from him being hit from his own rockets.
Medical Audit

Core Power Consumption | 0

The **Medical Audit** is one of the Implants in The Surge.

## Description

Displays local CREOnet healthcare data to authorized medical personnel. Please note that this date is property of CREO and is subject to protection under international corporate privacy laws. Any unauthorized distribution of said data constitutes theft of CREO intellectual property and is pursuant damages will be litigated according to section 74.2b of CREO company bylaws.
CREO

The **CREO Complex** in The Surge is a company who is trying to reverse the globally catastrophic effects of runaway climate change, and the location is set after some sort of disaster has occurred in CREO's primary facilities.

## Description

CREO’s complex is huge and filled with secrets, intrigue, and threats warped by a catastrophic event. Although many of its inhabitants were not originally designed for Combat, each area houses dangerous Combatants that once worked in these environments. Armed with lethal industrial Equipment, you must risk everything to explore, loot, and Craft to survive. Explore vast mechanical areas, delve into toxic underground passages, and climb to the sleek executive levels to discover exactly what happened at CREO through audio messages, dialogues from Survivors, and environmental storytelling.

At CREO, you will meet survivors who need help or who can offer assistance. Accepting Missions can yield extra rewards, but you will have to balance that against your desire to go deeper into the complex, as the stakes grow ever higher – once dropped, your Tech Scrap will diminish over time.
Codename: Goetterdaemmerung

Energy Gain | +55%

**Codename: Goetterdaemmerung** is one of the Heavy-duty Weapons in The Surge.

## Description

An experimental prototype that projects a large nanite-control field along its length, the Gotterdammerung is part of a CREO initiative to create the ultimate next-generation multi-tool. This prototype's attuned nano-matter can be programmed to act as a rigid cutting edge or a high-frequency saw, but the classified R&D schematics indicate that future iterations were planned to do so much more.
Auto-Aid v.4

The **Auto-Aid v.4** is one of the Hardwired Implants in The Surge.

## Description

Regenerates health on the brink of death

*Detecta heridas y entrega automáticamente un suministro constante de plásmidos regenerativos que se unen al plasma sanguíneo y curan rápidamente cortes y moretones menores. Tener la Autoayuda siempre a mano es sinónimo de tranquilidad y previene todo tipo de enfermedades comunes. Además, cura golpes y moretones antes de que afecten la productividad.*
Executive Forum

The **Executive Forum** is one of the Locations in The Surge.

## Description

Located on top of the company’s central tower called *CREO One*, the Executive Forum is the place where the board meets for the highest level decisions. It is also said that the office of Jonah Guttenberg, founder of CREO, is located on this level, and even though nobody saw it yet, workers claim that the “Heads Up” videos of company star Don Hackett are recorded here on a frequent basis.

It’s at the center of the levels but it’s almost impossible to reach for a regular worker. The Executive Forum has been crafted with only the finest materials. It is supposed to deliver an atmosphere of peace and tranquility. Most impressive to visitors is to witness the vision of Jonah Guttenberg which is the vision of a better world.

## Trivia

* "The Hub of CREO, decisions made here affect the world."
Gear Assembly

The **Gear Assembly** is one of the Stations in The Surge.

## Description

Use this Station to craft new gear and modify your current gear. You can repair or upgrade your equipment. New gear parts can be crafted from Schematics by holding `X` or `Enter` when all required Components are available. To change the Mark you wish to craft use `Right Pad` or `Q` and `E`.
MG Judge v2.0

Energy Gain | +55%

**MG Judge v2.0** is one of the Heavy-duty Weapons in The Surge.

## Description

The personal weapon of CREO's head of security - the Black Cerberus. On the surface, it appears to be just another MG Adjudicator, but the Judge possesses some imposing after-market modifications. An attached energy focuser projects a contained plasma field around the cutting edge of the axe, making it into an intimidating badge of rank as well as a superior cleaving weapon.

## Trivia

Gained by targeting and cutting off the weapon arm (right arm) of the Black Cerberus in the fight.