Highlander/Moveset

## Moveset

### General

* **Renown: Hybrid** - Renown is balanced across activities. (non-Dominion/Breach gamemodes only)
* **Revenge Mode** - Boosts Damage and Health. All Attacks are Uninterruptible. Parry and Throws knock enemies down. Attacks are Auto-Parried on activation.
* **Dodge: No Guard** - When performing a Dodge, your Hero's Guard disappears until the end of the Dodge.

### Hero Specific

* **Dual Form** - Highlander's Guard Mode has two forms: Defensive Form and Offensive Form. Defensive Form retains Highlander's ability to Block, Parry and Guardbreak while giving his attack Defensive properties. Offensive Form removes Highlander's ability to defend himself in trade of changing his kit to a more Offensive-oriented one.
* **Defensive Form** - The Form the Highlander takes normally, focusing primarily on a stance for defense and trading.
	+ **Uninterruptible Defensive Form** - Heavy Openers and Finishers, Celtic Curse, Celtic Curse Cancels and Light Chain Attacks have Uninterruptible properties.
	+ **Defensive Form Light Openers** - Light Opener Attacks have the Superior Block property during the Startup, causing the attack to become a Crushing Counter (unblockable and increased damage) if successful at blocking an attack. Time well to counter attack.
* **Entering Offensive Form** - Hold the Heavy Input, which is RMB (PC), RT (XB1), R2 (PS4), to enter Offensive Form from neutral.
	+ **Fast Flow** - Fast Flow greatly shortens the start-up of entering Offensive Form. This can be accessed by holding the Heavy Input during the recovery of a Light Attack, a Heavy Opener, Celtic Curse, Celtic Curse Cancel or Celtic Impetus, or during the start-up of Celtic Curse.
	+ **Guardbreak into Offensive Form** - Hold the Heavy Input after a successful Guardbreak to Fast Flow into Offensive Form. Entering Offensive Form in this manner will not allow the Highlander to throw their target but will also not cause the target to counter guardbreak.
* **Offensive Form** - While in Offensive Form, you cannot Block, Parry or Counter Guardbreak, but you can launch Special Attacks. Offensive Form is maintained by continuing to hold the Heavy Input.
	+ **Offensive Form Enhanced Light Attack** - Offensive Form Lights are not interrupted when Blocked.
	+ **Offensive Form Unblockable Heavy** - When in Offensive Form, release the Heavy Input for an Unblockable Heavy Attack. After this attack, you will return to Defensive Form if the Heavy Input is not held.
	+ **Offensive Form Cancels** - Offensive Form Heavy Attack can be soft feinted during its start-up into Offensive Form Light Attack, Formorian Kick or Caber Toss. Formorian Kick can be soft feinted during its start-up with Caber Toss.
	+ **Offensive Form Dodges** - While in Offensive Form, Highlander's Dodges are altered, with forward and side Dodges becoming faster. Highlander is also unable to roll (double-dodge backwards) while in Offensive Form.
	+ **Caber Toss** - Upon taking hold of an enemy and pinning them, Highlander will toss the opponent behind him. He will throw them slightly towards the right or left if his Guard Stance were facing those directions when performing Caber Toss.
	+ **Offensive Form Taunt** - During Offensive Form, Highlander has a unique emote that he can use.
* **Exiting Offensive Form** - Press E (PC), B (XB1), O (PS4) to instantly return to Defensive Form, even during the start-up animation of entering Offensive Form. Suffering a hit will also cause you to return to Defensive Form. After an Attack in Offensive Form, you return to Defensive Form if you do not keep holding the Heavy Input.
* **Zone Attack** - Cancel Zone Attack after the first or second Attack with E (PC), B (XB1), O (PS4). Cannot fast flow to Offensive Form.
* **Sprint Attack** - Cancel Sprint Attack after the first Attack with E (PC), B (XB1), O (PS4). Cannot fast flow to Offensive Form.
* **Celtic Curse Cancels** - Soft feint Celtic Curse into a side stepping strike by inputting RMB (PC), RT (XB1), R2 (PS4) in the direction you would like the attack to come from. Highlander will side step to the opposite side of the attack. Celtic Curse Cancels have dodge property, allowing Highlander to avoid attacks during the maneuver.
	+ **Celtic Curse Chain Starters** - Celtic Curse and Celtic Curse Cancels can be used to initiate chains as Heavy Openers.
	+ **Celtic Curse Cancel - Fast Flow** - Celtic Curse can be soft feinted during its start-up by Fast Flowing into Offensive Form. Cannot Fast Flow during Celtic Curse Cancels.
* **Celtic Impetus** - Celtic Impetus acts similarly to Celtic Curse Cancels, as Highlander side steps as he attacks from the opposite side of where he steps, has a bit of dodge property during its start-up, acts as a Chain Heavy Opener and can Fast Flow into Offensive Form. However, it lacks the Uninterruptible Stance that Celtic Curse Cancels possesses and deals much less damage.