Server Changelog

The OwO SMP has been around since April 14th of 2021 and started on version 1.16.5. Since then, a number of things have changed.

## 2021

### April 15th

* Difficulty set to normal due to unnatural mob spawning.

* Dynmap added and rendered with the decision to not render the end or nether to keep exploration interesting.

### April 16th

* EasyRider, a horse management and levelling plugins is added to the server.

### April 20th

* Difficulty set back to hard once control of mobs was achieved.

### July 14th

* Added Slimefun.

* Fixed permissions for /sit, /lay and /crawl.

* Added ChatColor2, allowing members to customize their chat colour with hex codes.

### July 21st - The end of Chapter 1

* Host suffers a dual-drive failure and all data was lost, forcing us to restart from nothing.

### July 23rd - The beginning of Chapter 2

Chapter 2 begins with the following changes and additions from the previous season.

* Server moved from 1.16.5 to 1.17.1.

* World size reduced to 8000x8000 from 16000x16000.

* The plugin 'Harbor' is added, introducing percentage-based night skipping.

* 'ExtraGear' addon for Slimefun is added.

* The Vanilla Tweaks datapacks are added in plugin form to help reduce the lag the normal datapacks cause, introducing:

- ConfettiCreepers: Creepers have a 15% chance to explode into a ball of confetti.
- More Mob Heads: Replaces previous broken head plugin.
- Double Shulker Shells: Guaranteed at least 2 shells per shulker.
- Player Head Drops: Kill players to get their head.
### August 2nd

* Imagemap plugin added, allowing players to get custom images on maps.

### August 4th

* Custom Dragon Fight plugin and its dependencies added to the server, and admins begin working on the fight.

### August 31st

* Spawn has been built with market stalls for players who wish to sell things.

### September 7th

* Claims are introduced, making player builds more apparent to the rest of the server.

### September 13th

* Skript added.

\* /spawn added using Skript.
### September 16th

* BottledExp and AnvilColor added, allowing players to convert levels into bottles of XP and rename items with colour, respectively.

### September 26th

* Slimefun's industrial miners are removed as they are deemed overpowered.
* Tree feller plugin balanced to incentivize less reliance on it.

### September 28th

* StandMaster9000 added, allowing players to create custom armour stands.

### November 1st

* Server migrated to a new host, taking its location from Finland to the USA.

### November 25th

* Custom plugin 'SMPAddons' added to the server.

### November 30th

* Server now supports 1.18 client connections, remains on 1.17.1.

### December 9th

* Patched the 0-day RCE Log4J exploit with startup flags until a permanent fix comes in 1.18.

### December 10th

* Permanent fix was released for Log4J exploit and has been integrated into the server.

### December 13th

* Initial dates are given for the Chapter 3 reset - Chapter 2 end date: 16th January 2022 at 11:59pm EST - Chapter 3 begin date: 21st January 2022

### December 29th

* A new date is given for the end of Chapter 2 due to resource shortage resulting in inability to generate Chapter 3's world. Chapter 2 officially ends on January 2nd 2022 at 11:59pm EST

### December 30th

* The server's CPU is upgraded to a Ryzen 9 5950X (from a Ryzen 9 3900)

### December 31st

* Chapter 2 came to an end at 11:59pm EST

## 2022

### January 1st

* The server reopens for the TNT party, which allows anyone to blow up their own builds at 1:33am EST.

### January 2nd - The end of Chapter 2

* Chapter 2 comes to a complete end and the main server is taken offline for development.
* This chapter lasted 163 days total.

### January 14th - The beginning of Chapter 3

* Chapter 3 launches at 5:07pm EST.
* List of plugins can be seen on the dedicated Chapter 3 page.
* Added plugin: NoMobGriefing

### January 15th

* Rebalanced backpacks and fixed an issue regarding tiers, making each backpack their own independent recipe that doesn't need the previous tier to craft.
* Added Dynmap-WorldGuard to show claims.
* Updated SMPAddon's join/quit messages.
* Revealed the Dynmap to the players.

### January 17th

* Fixed villager activation range to allow for iron grinders and other villager-based farms.
* Re-balanced some secret stuffs.

### January 18th

* Added /home.
* Fixed /penis cooldown response.

### January 19th

* Added Otherside to the possible trades of wandering traders (10 diamonds).

### January 22nd

* Made the Dynmap pretty with a new appearance.

### January 23rd

* Made budding amethyst blocks silk touch-able.

### February 9th

* Added iced coffee, hot chocolate, moonshine and white wine.

### February 13th

* Added /shrug.
* Added a notification for players who are within 500 blocks of a wandering trader spawning.

### February 23rd

* Added AnvilColor plugin
* Reverted bukkit.yml, paper.yml, purpur.yml and pufferfish.yml to default values.

### April 21st

* Added DiscordSRV support for the pp command
* Wandering trader notification removed due to it breaking extremely easily.

### May 10th

* Changed bukkit.yml, paper.yml, purpur.yml and pufferfish.yml back to optimized values due to a server split.

### May 27th

* End date of Chapter 3 is announced to be June 6th.

### June 4th

* Server closes for the TNT Party preparation and final world download.

### June 6th - The end of Chapter 3

* Chapter 3 comes to an end. Server is put into maintenance mode. Chapter 3 lasted 144 days total.

### June 29th - The beginning of Chapter 4

* Server opened at 5:00pm EST.
* The server suffered one crash on the first night due to poor optimizations by yours truly.
* Dynmap revealed at 7:40pm EST.

### July 7th

* Fixed TreeFeller (Drops saplings now instead of a 100% chance of leaves)
* Added AntiVillagerLag

## 2023

After an uneventful year, the following occured:

### June 26th - The end of Chapter 4

* Chapter 4 comes to an end. Server is thrown into maintenance mode. This chapter lasted a staggering 331 days.
* A portal is opened.