Hyunwoo/Hyunwoo (Rus)

← Hyejin **- Character list -** Irem →

**Хён Ву** - персонаж из *Eternal Return*.

## Описание

**Хуже быть уже не может.**

У Хён Ву не было мечты. Все его эмоции сводились к тревоге.
Чтобы заполнить пустоту в своём сердце, он сосредоточился на получении адреналина за счёт уличных драк и езде на мотоцикле.
Но чтобы он не делал, тревога в его душе лишь росла.

Первое что он бы хотел сделать, вступив во взрослую жизнь, это купить билет в лотерею.
Хён Ву больше дорожил своими друзьями нежели семьёй.

## Skills

Skill Video

Skill Video

Skill Video

Skill Video

R | **Notes:*** Range: 3~4.2m
Skill Video

## Skins

**Hyunwoo****Street Fiend Hyunwoo****Red Devil Hyunwoo****Cadet Hyunwoo****Cadet Hyunwoo (Immortal)****Sweet Beast Hyunwoo**
* **Hyunwoo** - [Common] (Default)
* **Street Fiend Hyunwoo** - [Uncommon] ( 1075)
*Sometimes, the only way to end an argument is to use your fists.*
* **Red Devil Hyunwoo** - [Rare] ( 1485)
*It's hot down here. Must be in the right place.*
* **Cadet Hyunwoo** - [Rare] (Season 4 Ranked Reward)
*You want to fight? Heh, I guess I can spare a couple minutes.*
* **Cadet Hyunwoo (Immortal)** - [Rare] (Season 4 Ranked Reward)
*I can do even better than this.*
* **Sweet Beast Hyunwoo** - [Epic] (Reach Level 100 in the Slumber Party ER Pass)
*If you don't want to get hit, stay the hell outta my way.*

## Trivia

* Hyunwoo was the 3rd character to be added to the game.
* Hyunwoo was one of the first 3 characters made available in the game's 1st Alpha Test, along with Aya and Jackie.
* Hyunwoo's birthday is on April 6th.

## Voice

* Select
* Movement
* Crafting
* Combat
* Looting
* Skills
* Jokes
* Taunts
* Results
* Other

## Changelog

**0.88.0b**

* **General**
	+ Tonfa
		- Damage Dealt in Duo 104% → 102%

**0.86.0a**

* **General**
	+ Tonfa
		- Damage Dealt in Duo 106% → 104%

**0.86.0**

* **Cobalt**
	+ Tonfa
		- Damage Dealt 93% → 95%

**0.85.0**

* **General**
	+ Tonfa
		- Damage Dealt in Duo 104% → 106%

**0.84.0a**

* **General**
	+ Tonfa
		- Damage Taken in Duo 96% → 94%

**0.84.0**

* **General**
	+ Tonfa
		- Damage Dealt in Duo 102% → 104%

**0.83.0**

* **Dogfight (P)**
	+ Max Stacks 10/9/8 → 8/7/6
	+ Recovery based on Max HP 4/7/10% → 4/6/8%
* **Stomping Foot (Q)**
	+ Cooldown 8.5/7.5/6.5/5.5/4.5s → 8/7/6/5/4s

**0.82.0**

* **General**
	+ Per Glove Mastery Level
		- Skill Amp 3.2% (REMOVED)
		- (NEW) Attack Power 1
		- Basic Attack Amp 3% → 2.7%
	+ Per Tonfa Mastery Level
		- Basic Attack Amp 2.1% (REMOVED)
		- (NEW) Cooldown Reduction 0.5%
		- Skill Amp 4.8% → 4.5%
* **Dogfight (P)**
	+ Resets to 0 Stacks after 6 seconds, starting from when Passive stacks begin to stack.

**0.81.0b**

* **General**
	+ Defense increased by 5
	+ Defense per Level Increased by 0.3

**0.81.0**

* **General**
	+ Defense per Level Increased by 0.3

**0.80.0**

* **General**
	+ Tonfa
		- Damage Dealt in Squad 102% → 104%

**0.79.0**

* **Dogfight (P)**
	+ Damage 20/40/60(+Attack Power 25%) → 20/40/60(+Attack Power 30%)
* **Stomping Foot (Q)**
	+ Damage 50/100/150/200/250(+Attack Power 40%)(+Skill Amp 65%) → 50/100/150/200/250(+Attack Power 40%)(+Skill Amp 70%)

**0.78.0**

* **Dogfight (P)**
* Will no longer receive stacks when attacking shuttles in the Battle Zone.

**0.77.0c**

* **General**
	+ Tonfa
		- Damage Taken in Duo 98% → 96%

**0.77.0**

* **General**
	+ Hyunwoo’s  First Attack (E) sound effects have been improved

**0.76.0**

* **Dogfight (P)**
	+ Damage 30/55/80(+25% Attack Power) → 20/40/60(+25% Attack Power)
* **Haymaker (R)**
	+ Minimum Damage 80/120/160(+75% Attack Power)(+95% Skill Amp) → 80/120/160(+75% Attack Power)(+100% Skill Amp)
	+ Max Damage 480/720/960(+225% Attack Power)(+285% Skill Amp) → 480/720/960(+225% Attack Power)(+300% Skill Amp)

**0.75.0a**

* **General**
	+ Gloves
		- Basic Attack Amp per Glove Mastery Level 3.2% → 3%
		- Damage Dealt in Duo 106% → 104%
* **Cobalt**
	+ Tonfa
		- Damage Dealt 97% → 95%

**0.75.0**

* **General**
	+ Glove
		- Damage Dealt in Duo 108% → 106%
		- Damage Dealt in Squad 105% → 103%
* **Cobalt**
	+ Tonfa
		- Damage Dealt 91% → 93%

**0.74.0**

* **General**
	+ Tonfa
		- CHANGED:Defense per Mastery Level 1 → Basic Attack Amp 2.1%

**0.72.0**

* **Cobalt**
	+ Glove
		- Damage Dealt 95% → 93%
* **General**
	+ Tonfa
		- Defense per Tonfa Mastery Level1.5 → 1
		- Damage Taken in Squad 95% → 93%
* **Haymaker (R)**
	+ Min Damage 80/120/160(+Attack Power 75%)(+Skill Amp 85%) → 80/120/160(+Attack Power 75%)(+Skill Amp 95%)
	+ Max Damage 480/720/960(+Attack Power 225%)(+Skill Amp 255%) → 480/720/960(+Attack Power 225%)(+Skill Amp 285%)

**0.71.0**

* **General**
	+ Glove
		- Damage Dealt in Duo 105% → 108%
* **Cobalt**
	+ Tonfa
		- Damage dealt 88% → 91%

**0.70.0c**

* **General**
	+ Glove
		- Basic Attack Amp per Weapon Mastery Level 3.5% → 3.2%
		- Damage Dealt in Duo 102% → 105%
		- Damage Dealt in Squad 102% → 105%
	+ Tonfa
		- Damage Dealt in Squad 100% → 102%

**0.70.0**

* **General**
	+ Glove
		- Damage Taken in Duo 98% → 96%
		- Damage Taken in Squad 95% → 93%

**0.69.0**

* **General**
	+ Glove
		- Damage taken in Squad 97% → 95%
	+ Tonfa
		- Damage dealt in Squad 98% → 100%

**0.67.0b**

* **Haymaker (R)**
	+ Min. Damage 80/120/160(+Attack Power 75%)(+Skill Amplification 83%) → 80/120/160(+Attack Power 75%)(+Skill Amplification 85%)
	+ Max Damage 480/720/960(+Attack Power 225%)(+Skill Amplification 249%) → 480/720/960(+Attack Power 225%)(+Skill Amplification 255%)
	+ Cooldown 60/55/50s → 60/50/40s

**0.67.0**

* **General**
	+ Attack Power per level 3.4 → 3.1
	+ Per Tonfa weapon mastery Level
		- Skill Amplification 5.4% → 4.8%
		- Defense 2 → 1.5
* **Dogfight (P)**
	+ Damage 20/40/60(+Attack Power 25%) → 30/55/80(+Attack Power 25%)
* **Stomping Foot (Q)**
	+ Damage 50/100/150/200/250(+Attack Power 40%)(+Skill Amplification의55%) → Damage 50/100/150/200/250(+Attack Power 40%)(+Skill Amplification의65%)
* **First Attack (E)**
	+ Defense Reduction 4/6/8/10/12% → 2/4/6/8/10%
	+ Wall Impact Damage 60/95/130/165/200(+Attack Power 55%)(+Skill Amplification 60%) → 60/95/130/165/200(+Attack Power 55%)(+Skill Amplification 70%)
* **Cobalt**
	+ Glove
		- Damage dealt 100% → 95%
	+ Tonfa
		- Damage dealt 93% → 88%

**0.66.0a**

* **General**
	+ Glove
		- Basic Attack Amplification per weapon mastery level 3.1% → 3.5%

**0.66.0**

* **General**
	+ Glove
		- Damage 102% → 100%

**0.65.0c**

* **General**
	+ Attack Power 44 → 40
* **Stomping Foot (Q)**
	+ Damage 50/100/150/200/250(+Attack Power 40%)(+Skill Amplification 40%) → 50/100/150/200/250(+Attack Power 40%)(+Skill Amplification 55%)
* **First Attack (E)**
	+ Wall Collision Damage 60/95/130/165/200(+Attack Power 55%)(+Skill Amplification 50%) → 60/95/130/165/200(+Attack Power 55%)(+Skill Amplification 60%)

**0.65.0b**

* **First Attack (E)**
	+ Post-cast Delay 0.13s → 0.07s

**0.65.0a**

* **General**
	+ Gloves
		- Skill Amplification 2.1% → Skill Amplification 3.2%
	+ Tonfa
		- Skill Amplification 3.6% → Skill Amplification 5.4%
* Hyunwoo’s  **Dogfight (P)** will now deal normal damage to Omega when enabled.

**0.65.0**

* **General**
	+ Gloves
		- Skill Amplification 1.6% → Skill Amplification 2.08%
	+ Tonfa
		- Skill Amplification 2.8% → Skill Amplification 3.64%
* **Stomping Foot (Q)**
	+ Damage 50/100/150/200/250(+Attack Power 40%) → 50/100/150/200/250(+Attack Power 40%)(+Skill Amplification 40%)
* **First Attack (E)**
	+ Initial Damage (+Attack Power 55%)(+5/8/11/14/17% of enemy’s max HP) → (+Attack Power 70%)(+Skill Amplification 30%)(+5/8/11/14/17% of enemy’s max HP)
	+ Wall Impact Damage 60/95/130/165/200(+Attack Power 35%) → 60/95/130/165/200(+Attack Power 55%)(+Skill Amplification 50%)
* **Haymaker (R)**
	+ Min Damage 80/120/160(+Attack Power 60%) → 80/120/160(+Attack Power 75%)(+Skill Amplification 80%)
	+ Max Damage 480/720/960(+Attack Power 180%) → 480/720/960(+Attack Power 225%)(+Skill Amplification 240%)
* Gloves
	+ Hyunwoo:Skill Amplification 1.6% → Skill Amplification 2.08%
* Tonfa
	+ Hyunwoo: Skill Amplification 2.8% → Skill Amplification 3.64%

**0.64.0**

* **General**
	+ Tonfa
		- Damage Dealt in Duo 100% → 102%
		- Damage Dealt in Squad 95% → 98%

**0.63.0**

* **Dogfight (P)**
	+ Damage 10/30/50 → 20/40/60
* **Bluff (W)**
	+ Duration of Immunity to Movement Impairing Effects 1s → 0.75s
* **Haymaker (R)**
	+ Damage 100~600/150~900/200~1200(+70%~210% Attack Power) → 80~480/120~720/160~960(+70%~210% Attack Power)

**0.62.0**

* **Cobalt**
	+ Tonfa
		- Damage Dealt 96% → 93%

**0.61.0**

* **General**
	+ Glove
		- Per Glove Weapon Mastery Level:Basic Attack Amplification 2.9% → 3.1%
		- Damage dealt in Squad 100% → 102%
* **Cobalt**
* Tonfa
	+ Damage Dealt 100% → 96%
* **Hyunwoo %HP damage in  First Attack (E) is now affected by Overwhelming Presence.**

**0.60.0**

* **General**
	+ Tonfa
		- Per Tonfa Weapon Mastery Level Skill Amplification 3% → 2.8%
	+ Glove
		- Damage dealt in Duo 104% → 102%
		- Damage dealt in Squad 98% → 100%

**0.59.0a**

* **General**
	+ Base Attack Power 48 → 44

**0.57.0**

* **Bluff (W)**
	+ Cooldown 28/25/22/19/16s → 24/22/20/18/16s

**0.54.0**

* **General**
	+ Tonfa
		- Damage dealt in Squad 93% → 95%

**0.53.0**

* **Price**
	+ NP: 645 → 285
	+ A-Coin: 2140 → 620

**0.52.0**

* **Dogfight (P)**
	+ Max Stacks 10/8/6 → 10/9/8
	+ Heal: 4/8/12% of Max HP → 4/7/10%
	+ (NEW) Extra Damage: 10/30/50(+Attack Power 25%)
	+ (NEW) Bluff (W) Cooldown Reduction by 2 seconds
* **Bluff (W)**
	+ Cooldown 28/24/20/16/12s → 28/25/22/19/16s
	+ Extra Damage on next hit (REMOVED) (Can still be cast to cancel basic attacks.)
	+ (NEW) Fully stacks  **Dogfight (P)** on activation.
	+ (NEW) Gains a stack of **Dogfight (P)** when being hit by a basic attack during the Defense increase.

**0.51.0**

* **Haymaker (R)**
	+ Cooldown 65/60/55s → 60/55/50s

**0.48.0**

* **Price**
	+ NP: 870 → 645
	+ A-Coin: 4340 → 2140

**0.46.0b**

* **Dogfight (P)**
	+ Activation Stacks 9/7/5 → 10/8/6

**0.46.0**

* **General**
	+ Glove
		- Damage dealt in Squad 93% → 95%
	+ Tonfa
		- Damage dealt in Squad 88% → 90%
* **Stomping Foot (Q)**
	+ Damage: 50/100/150/200/250(+Attack Power 30%) → 50/100/150/200/250(+Attack Power 40%)

**0.45.0e**

* **General**
	+ Base Movement Speed 3.45 → 3.5

**0.45.0**

* **Price**
	+ NP: 970 → 870
	+ A-Coin: 5290 → 4340
* **Dogfight (P)**
	+ Activation Stacks 50/40/30 → 9/7/5
	+ 4 when attacking enemy, 1 when receiving attack → 1 when attacking enemy

**0.44.0**

* **Dogfight (P)**
	+ Required Stacks: 50 → 50/40/30
* **Stomping Foot (Q)**
	+ Damage 100/150/200/250/300(+Attack Power 30%) → 50/100/150/200/250(+Attack Power 30%)
* **Haymaker (R)**
	+ Damage 200~600/300~900/400~1200(+Attack Power 60%~180%) → 100~600/150~900/200~1200(+Attack Power 60%~180%)

**0.43.0**

* **First Attack (E)**
	+ Damage: Attack Power 50% → Attack Power 55%
	+ Damage on Wall Impact: 60/95/130/165/200(+Attack Power 30%) → 60/95/130/165/200(+Attack Power 35%)

**0.42.0**

* **General**
	+ Base Attack Power 34 → 38
	+ HP per Level 71→ 66
	+ Tonfa
		- Damage taken in Duo 102% → 100%
		- Damage taken in Squad 105% → 103%
* **First Attack (E)**
	+ Damage: Defense 80% → Attack Power 50%
	+ Damage on Wall Impact: (NEW) Attack Power 30%

**0.40.0**

* **General**
	+ Defense per Level 2.2 → 1.9
	+ Base Movement Speed 3.2 → 3.15
	+ Glove
		- Damage taken in Duo 100% → 98%
		- Damage taken in Squad 100% → 97%
* **First Attack (E)**
	+ Cooldown: 17/16/15/14/13s -> 18/17/16/15/14s

**0.31.0**

* **General**
	+ Tonfa
		- Damage taken in Duo 102% → 100%
		- Damage taken in Squad 105% → 103%
* Stomping Foot (Q)
* Cooldown 9/8/7/6/5s → 8.5/7.5/6.5/5.5/4.5s

**0.30.0**

* **Bluff (W)**Cooldown 32/28/24/20/16s → 36/30/24/18/12s

**0.29.0**

* **General**
	+ Base Attack Power 36 → 34
* **Dogfight (P)**
	+ Activation stacks 70 → 55
	+ HP recovery: 7/10/15% → 4/8/12% of Max HP
* **Stomping Foot (Q)**
	+ Damage 100/150/200/250/300 (+Attack Power 40%) → 100/150/200/250/300 (+Attack Power 30%)
	+ Cooldown 10/9/8/7/6s → 9/8/7/6/5s

**0.24.0**

* **Haymaker (R)**
	+ If  Haymaker (R) is interrupted by an enemy, it will now be activated to the extent of how fully it was charged to prior interruption.
	+ Haymaker (R) no longer causes you to freeze when silenced..

**0.23.0**

* **General**
	+ Duo Mode Adjustments
		- Damage dealt with Glove 97% → 100%
* **First Attack (E)** no longer occasionally causes problems when used at the same time as a Normal Attack.

**0.22.0**

* **General**
	+ HP per level:85 → 80

**0.19.0**

* **General**
	+ Damage received in Duo mode 100% —> 102%