Level 53

**Level 53** is the 54th level in the Voidclusters.

## Short Description

Level 53, also known as “Phrenophobia”, is a segmented level with no documented entities. This level has 4 segments, and you have to pass all of them before you run out of sanity. These can range from mazes, to running as fast as you can to the exit. This level is known to drain sanity at extreme rates, and hallucinations include entitites, loved ones, and whispers. Your sanity resets every segment. It is advised to run as fast as you can to get out, most deaths in this level were suicides, so it is important to stay on track and be motivated.

## Segments

### Segment 1:

Segment 1 is the starting point in this level. You can keep track by the different clocks in the level, some may be marked with a different color, black, blue, gray, purple, etc. The clocks can also be differentiated by if they are damaged or not, however, this method does not actually work too often however as most of the clocks are modernized and working. The maze will take you hours to complete, as it is estimated to be 10-15 miles in width. If you find the end of the maze, you will see a grey metal door with a “EXIT” sign on it. Walking through will lead to Segment 2.

### Segment 2:

Segment 2 is often described as the “break” room. It often has bold letters hanging on the wall saying, “Take a break.” Usually this segment also has towels on hangers, and red sofas. However, do not be fooled as this is just to get you to waste time so you will drain sanity. It is advised to get out. This segment is all about running and getting to the end. You will find a large maze portion with white walls. Get through the maze as fast as you can. Maps can not be made as it changes every time. Your sanity may affect your decision making, but your sanity resets every time you go to a new segment so don’t worry. If you travel far enough through the maze you will find a couch in a final room. A kitchen stocked up with Oat Milk is there so you can regain energy and stock up, and a glass door can be seen. Walk out of it and end up in segment 3.

### Segment 3:

Segment 3 is described as a mile landscape. This level is all about running and energy. That Oat Milk you got earlier? Useful. Drinking all the Oat Milk will give you enough energy to run for a hour, which is just about how long this segment is. Your sanity drains the fastest here, so it is advised to hurry up buttercup. The buildings in this landscape are locked, so don’t try to enter them. Cars can be found, but if you use them they will explode. Once you reach the end the buildings will disappear and the concrete road will slowly drown out the whole landscape, leading you to segment 4.

### Segment 4:

Segment 4 is the finale of this level. This segment requires you to run until you find a spot until you see no chairs. This will take 30 minutes to get there, and once you get there you will have little to no sanity. Ignore the hallucinations, and sit on one of the chairs. One of the chairs is red, the other is green, and the other is yellow. Sitting on red chair will take you to a random class 5 level, yellow to a class 4-3, and green a 2-1. It is rumored there is a class 0 chair but there is no proof as they had no sanity. Most people can mess up here and pick yellow or red as they have little to no sanity, but some haven’t since they have spared Oat Milk to drink at the end.

## Colonies and Outposts

Due to the nature of this level, no colonies or outposts can be established.

## Entities

There are no documented entities on this level.

## Objects

* Oat Milk

**Found at the end of Segment 2.**

## Entrances and Exits

### Entrances:

* Walk enough through Level 52 and end up here.

### Exits:

* Sit on one of the chairs and be sent to a random level. **Author Information >**

Page written by Abstrackted.