Keeping It Cool

***Random Quest***

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## Quest Data

* Normal, from level 4
* Hard, from level 15

* Snow Slime - level 4
* Power check (DC25)
	+ If failed: Snow Slime - level 4
* Snow Slime - level 4
* FULL HEAL
* Ice Golem - level 5
* Skill check (DC30)
	+ If failed: Ice Golem - level 5
1 PXP
1.00 GUILD

* Snow Slime - level 7
* Power check (DC25)
	+ If failed: Snow Slime - level 4
* Snow Slime - level 7
* FULL HEAL
* Ice Golem - level 8
* Skill check (DC30)
	+ If failed: Ice Golem - level 8
1 PXP
1.25 GUILD

* Bottled Slime

## Story

### ***Location: The Loaded Die - Guildtown***

You're sitting at the bar of The Loaded Die, one of the shadier pubs in Guildtown. You've come here to meet a man about a request, but looking around the bar, you don't see anyone who matches the description. After waiting a while, you begin to think you've been stood up, when the door opens, and a tall, brown-haired man enters. Noticing you straight away, he crosses the room, and sits on the barstool beside you.

"You must be [your name]."

### ***Location: The Loaded Die - Guildtown***

He Continues. "The name's Elgan. I hear you're looking for work." You voice your assent, and he nods. Elgan is an older man, with streaks of grey in his hair, and a short, well-maintained beard.

"I'm from the twon of Idlewater. Well more specifically, I'm from the Idlewater Ice Institution, III for short, the producers of over 90% of Eaglereach's Magical Ice! In fact, we're the only supplier of Magical Ice in the land! Did you know that Magic..." As he continues to ramble, you recall that Magical Ice is imbued with magic when the watre is frozen, causing the ice to stay frozen days at a time, even in warm weather. You notice that Elgan is still professing his love for Magical Ice and cough to regain his attention.

"Oh right, apologies. The reason that I asked you to meet me here is that we've had a problem arise at the III."

### ***Location: The Loaded Die - Guildtown***

"You see, my colleagues and I, all talented mages if I might say so myself, expend a lot of magical energy maintaining the permanent winter conditions at the III workshop on the shore of Lake Larken. Unfortunately it seems that the magic has mermeated the surroundings a little too well, and several slimes have been affected. Normally slimes wouldn't be an issue to mages like us, but because of their origin, they appear to be resistant to our Ice Magic. We're far enough from Idlewater that the town hasn't been affected, but they've completely overrun our workshop, and we've had to stop production completely!

We need you to come and clear out these creatures so that the III can continue to produce magical ice!"

Hearing Elgan's request, and realising that no Magical Ice means no refrigeration, you agree to help and prepare to travel north.

### ***Location: Idlewater - Croft road***

You accompany Elgan to the town of Idlewater, and following his lead, you both travel east along the Southern Shore of Lake Larken. Before long, you feel the air begin to get colder and you can see a large, dome-shaped magical barrier ahead. Within it, the ground is covered in snow. A large building made from stone and wood is visible between some spruce trees. The magical field extends a short distance across the lake, and the surface is frozen solid. Outside the barrier, you can see a half-dozen or so people in blue robes, milling about frantically. As you approach, Elgan call out in greeting.

Hearing him, the other mages stop and wave. Once you approach, they explain that they've now had to evacuate the area completely, after the slimes began to multiply. Apparently a few had followed them outside the barrier, but reverted back to normal. As they finish explaining the situation, you hear someone yell "LOOK OUT!" and you turn to see a blue shape come flying at you from the direction of the dome.

Fight a Slime!

### ***Location: Idlewater Ice Institution - Outside***

You quickly dispatch the slime, and it melts into the ground as the energy holding it together dissiaptes. "We'd better hurry." One of the mages comments. "That's the fifth one in the past hour." One of the mages hands you a warming charm, that helps to stave off the winter chill, and Elgan waves a hand at one of the mages. "Open up a gap in the barrier for [your name]." The mage does so, and a person-shaped hole appears in the magical wall. You step through into the wintery environment.

Despite the warming charm, you can feel the freezing chill and you can make out an indistinct shape moving on the ground not too far ahead. Stepping closer, it rears up, and you realise that this must be one of the affected slimes!

Fight a Snow Slime!

### ***Location: Idlewater Ice Institution - Outside***

As the slime breaks into snow, another takes its place and you realise you're surrounded by the things. There's too many to fight so you try to make your way to the workshop, but a Snow Slime latches on to your ankle. You try to pull yourself free!

**Roll a Power check! (DC25)**

Failed check

***Failed Power check - Location: Idlewater Ice Institution - Outside***

You try to pull free, but the Snow Slime's grip is too strong. You have no choice but to try to defeat it quickly and then get to the workshop before you're completely swarmed.

Fight a Snow Slime!

Passed check

***Passed Power check - Location: Idlewater Ice Institution - Outside***

With a shower of snow you pull your foot free, booting the Snow Slime as you dash over to the workshop.

### ***Location: Idlewater Ice Institution - Inside***

Dodging Snow Slimes, you manage to get to the door of the workshop and get inside. The room is lit by magical, heatless, flames that flicker in torches on the wall. It seems like the Slimes are multiplying, and you realise you need to find the source of the Winter enchantment, Potentially disabling it could reverse the effect on the slimes. You notice it somehow feels even colder inside the building than outdoors.

Moving out of the entrance way and down the hall, you're quickly attacked by another Snow Slime. You duck under a snowball, and engage it in combat!

Fight a Snow Slime!

### ***Location: Idelwater Ice Institution - Inside***

You continue down the hall, and the air continues to grow even colder, but pause as you notice what looks like a break room off to the side. Peeking inside, you spot a health potion on the counter, and use it to replenish your health.

### ***Location: Idlewater Ice Institution - Inside***

You reach the end of the hall, your breath forming clouds in front of you. The warming charm seems to have lost its effect and your teeth chatter as you reach a staircase leading into the basement. You raise your weapon and prepare to fight as you see another group of Snow Slimes ahead, but they remain motionless. Cautiously approaching, you're shocked to realise that they've been completely frozen solid.

You descend down the staircase into what appears to be a cold storage. Blocks of ice are stacked around the room, forming a maze-like labyrinth. Navigating the frozen walls, you stop as you see something looming ahead.

**THUD**. It moves closer.

**THUD**. You can start to see a hulking figure amidst the ice.

It steps into the light, revealing an Ice Golem. Created from a jumble of ice chunks, it roars and raises one of its massive arms down, narrowly missing you, but shattering the surrounding ice with the force of the blow. You ready your weapon and prepare to fight.

 Fight an Ice Golem!

### ***Location: Idlewater Ice Institution - Cold Storage***

With a rumble, the Ice Golem breaks apart, the pieces falling to the ground in a heap. You breath a sigh of relief, before cursing as in front of your eyes, the ice begins to move again, and the golem starts to reform. You spot a small red gemstone, moving among the shifting ice, and realise that it must be the "Control STone" for the icy construct. You try to grab it as it moves through the air, before the ice can settle around it again.

**Roll a Skill check! (DC30)**

Failed check

***Failed Skill check - Location: Idlewater Ice Institution - Cold Storage***

The gem is just out of reach as you grab at it, and before you can react, the Ice golem has reformed.

Fight an Ice Golem!

***Location: Idlewater Ice Institution - Cold Storage***
You reach out and skillfully manage to snatch the small gemstone from the air. The moment your hand touches it, the gem shatters, and the ice falls still. You pause, but it seemslike the golem is defeated for good this time.

The air is noticeably warmer, and you make your way back up the stairs. The two slimes from before have melted away, leaving two large puddles on the floor. It seems that it was indeed the Ice Golem causing the problem. You hear voices and back down the hall you see the workshop doors burst open and Elgan run in.

Passed check

***Passed Skill check - Location: Idlewater Ice Institution - Cold Storage***

You reach out and skillfully manage to snatch the small gemstone from the air. The moment your hand touches it, the gem shatters, and the ice falls still. You pause, but it seemslike the golem is defeated for good this time.

The air is noticeably warmer, and you make your way back up the stairs. The two slimes from before have melted away, leaving two large puddles on the floor. It seems that it was indeed the Ice Golem causing the problem. You hear voices and back down the hall you see the workshop doors burst open and Elgan run in.

### ***Location: Idlewater Ice Institution - Inside***

"You did it!" he exclaims, waving his arms about. You explain that the Ice Golem was the origin of the issue, and he nods sagely.

"I knew that keeping that thing around was a terrible idea. One of the other mages suggested it, and told them not to do it, but they didn't listen." Elgan turns back to you.

"Thank you for your help. We greatly appreciate your assistance here today." He gives you your payment and bids you farewell as you begin the journey back to Guildtown.