101st Airborne

**101st Airborne** is an Allies Airborne division in *Steel Division*.

## Tactics

101st Airborne relies mostly on its strong and versatile infantry, but is only supported by a few towed guns & M22 light tanks, thus being at its best in Phase A.With limited anti-tank capacity until Phase C and the arrival of M10 Tank Destroyers from the beaches, Phase B will require both skill and nerve to hold the ground.
Remember that many airborne division's units (identified by wings on their cards) can't be surrounded. Or at least, if they are, they don't care…

## Background

American paratroopers jumped over the Cotentin to secure the Allied right flank, repelling counter-attacks by elite paratroopers or SS assault guns in the deadly bocage. Very lightly equipped, the "Screaming Eagles" relied mostly on their elite infantry, and close support from the air force & navy guns.

## Commander

One of the few American division commanders with WW2 combat experience in Normandy.

Having already been an engineer, artilleryman, diplomat, secret agent and staff officer, Taylor was a consummate soldier when given command of the 101st Airborne in England in early 1944.
He went on leading the division in all its battles but Bastogne (being on leave in the USA at the time).

After the war, he played a major role in the increasing US involvement in Vietnam.

## Recon

 A

**Rate of fire**: 171 r/m
**High Explosive**: 6

**Rate of fire**: 42 r/m
**High Explosive**: 1

**Rate of fire**: 57 r/m
**High Explosive**: 1

**Rate of fire**: 6 r/m
**Armor Piercing**: Breaching (always penetrates) (1m AoE)

 A

**Rate of fire**: 171 r/m
**High Explosive**: 6

 B

**Rate of fire**: 171 r/m
**High Explosive**: 6

 B

**Rate of fire**: 7 r/m
**Armor Piercing**: 8
**High Explosive**: 1

**Rate of fire**: 258 r/m
**High Explosive**: 7

**Rate of fire**: 176 r/m
**High Explosive**: 6

 2
 Top: Open

## Infantry

 A

**Rate of fire**: 171 r/m
**High Explosive**: 6

**Rate of fire**: 42 r/m
**High Explosive**: 1

**Rate of fire**: 28 r/m
**High Explosive**: 1

 A

**Rate of fire**: 171 r/m
**High Explosive**: 6

**Rate of fire**: 42 r/m
**High Explosive**: 1

**Rate of fire**: 28 r/m
**High Explosive**: 1

 A

**Rate of fire**: 258 r/m
**High Explosive**: 7

 A

**Rate of fire**: 257 r/m
**High Explosive**: 9

**Rate of fire**: 200 r/m
**High Explosive**: 4

**Rate of fire**: 33 r/m
**High Explosive**: 12 (6m AoE)

 A

**Rate of fire**: 257 r/m
**High Explosive**: 9

**Rate of fire**: 200 r/m
**High Explosive**: 4

**Rate of fire**: 33 r/m
**High Explosive**: 12 (6m AoE)

 A

**Rate of fire**: 171 r/m
**High Explosive**: 6

**Rate of fire**: 257 r/m
**High Explosive**: 5

**Rate of fire**: 500 r/m
**High Explosive**: 8

**Rate of fire**: 7 r/m
**Armor Piercing**: Breaching (always penetrates) (1m AoE)

 A

**Rate of fire**: 171 r/m
**High Explosive**: 6

**Rate of fire**: 257 r/m
**High Explosive**: 5

**Rate of fire**: 500 r/m
**High Explosive**: 8

**Rate of fire**: 7 r/m
**Armor Piercing**: Breaching (always penetrates) (1m AoE)

 A

**Rate of fire**: 214 r/m
**High Explosive**: 9

 B

**Rate of fire**: 42 r/m
**High Explosive**: 1

**Rate of fire**: 200 r/m
**High Explosive**: 4

**High Explosive**: 22 (10m AoE)

 B

**Rate of fire**: 314 r/m
**High Explosive**: 6

**Rate of fire**: 109 r/m
**High Explosive**: 2

 B

**Rate of fire**: 214 r/m
**High Explosive**: 9

 B

**Rate of fire**: 214 r/m
**High Explosive**: 5

**Rate of fire**: 142 r/m
**High Explosive**: 3

**Rate of fire**: 7 r/m
**Armor Piercing**: Breaching (always penetrates) (1m AoE)

## Tank

 A

**Rate of fire**: 7 r/m
**Armor Piercing**: 8
**High Explosive**: 1

**Rate of fire**: 258 r/m
**High Explosive**: 7

 2
 Top: Enclosed

 A

**Rate of fire**: 7 r/m
**Armor Piercing**: 8
**High Explosive**: 1

**Rate of fire**: 258 r/m
**High Explosive**: 7

 2
 Top: Enclosed

 B

**Rate of fire**: 7 r/m
**Armor Piercing**: 8
**High Explosive**: 1

**Rate of fire**: 258 r/m
**High Explosive**: 7

 3
 Top: Enclosed

 B

**Rate of fire**: 7 r/m
**Armor Piercing**: 8
**High Explosive**: 1

**Rate of fire**: 258 r/m
**High Explosive**: 7

 3
 Top: Enclosed

 B

**Rate of fire**: 6 r/m
**Armor Piercing**: 10
**High Explosive**: 4

**Rate of fire**: 258 r/m
**High Explosive**: 7

**Rate of fire**: 176 r/m
**High Explosive**: 6

 4
 Top: Enclosed

 C

**Rate of fire**: 6 r/m
**Armor Piercing**: 10
**High Explosive**: 4

**Rate of fire**: 258 r/m
**High Explosive**: 7

**Rate of fire**: 176 r/m
**High Explosive**: 6

 4
 Top: Enclosed

## Support

 A

 A

**Rate of fire**: 176 r/m
**High Explosive**: 6

 B

**Rate of fire**: 176 r/m
**High Explosive**: 6

 2
 Top: Open

 B

**Rate of fire**: 6 r/m
**Armor Piercing**: 13
**High Explosive**: 3

**Rate of fire**: 176 r/m
**High Explosive**: 6

**Rate of fire**: 258 r/m
**High Explosive**: 7

 3
 Top: Open

 C

## Anti-tank

 A

**Rate of fire**: 171 r/m
**High Explosive**: 6

**Rate of fire**: 7 r/m
**Armor Piercing**: Breaching (always penetrates) (1m AoE)

 A

**Rate of fire**: 10 r/m
**Armor Piercing**: 8

 A

**Rate of fire**: 10 r/m
**Armor Piercing**: 8

 A

**Rate of fire**: 9 r/m
**Armor Piercing**: 11

 B

**Rate of fire**: 9 r/m
**Armor Piercing**: 11

 B

**Rate of fire**: 9 r/m
**Armor Piercing**: 11

 B

**Rate of fire**: 7 r/m
**Armor Piercing**: 13
**High Explosive**: 4

**Rate of fire**: 176 r/m
**High Explosive**: 6

 3
 Top: Open

 B

**Rate of fire**: 7 r/m
**Armor Piercing**: 13
**High Explosive**: 4

**Rate of fire**: 176 r/m
**High Explosive**: 6

 3
 Top: Open

 C

**Rate of fire**: 7 r/m
**Armor Piercing**: 13
**High Explosive**: 4

**Rate of fire**: 176 r/m
**High Explosive**: 6

 3
 Top: Open

 C

**Rate of fire**: 7 r/m
**Armor Piercing**: 13
**High Explosive**: 4

**Rate of fire**: 176 r/m
**High Explosive**: 6

 3
 Top: Open

## Anti-air

 B

**Rate of fire**: 93 r/m
**High Explosive**: 9 (11m AoE)

**Rate of fire**: 805 r/m
**High Explosive**: 8

 1
 Top: Open

 B

**Rate of fire**: 92 r/m
**High Explosive**: 21 (11m AoE)

 B

**Rate of fire**: 93 r/m
**High Explosive**: 9 (11m AoE)

**Rate of fire**: 805 r/m
**High Explosive**: 8

 1
 Top: Open

 C

**Rate of fire**: 1610 r/m
**High Explosive**: 14

 1
 Top: Open

 C

**Rate of fire**: 93 r/m
**High Explosive**: 9 (11m AoE)

**Rate of fire**: 805 r/m
**High Explosive**: 8

 1
 Top: Open

## Artillery

 A

**High Explosive**: 3 (24m AoE)

 A

**Armor Piercing**: 8
**High Explosive**: 9 (29m AoE)

 B

**High Explosive**: 10 (30m AoE)

 B

**High Explosive**: 15

 B

 1
 Top: Open

 C

**High Explosive**: 22 (65m AoE)

 1
 Top: Open

## Air

 A

 A

**Rate of fire**: 4500 r/m
**High Explosive**: 3

 A

**Rate of fire**: 4500 r/m
**High Explosive**: 3

 A

**Rate of fire**: 4500 r/m
**High Explosive**: 3

**Rate of fire**: 23 r/m
**High Explosive**: 2 (50m AoE)

 B

**Rate of fire**: 4500 r/m
**High Explosive**: 3

 B

**Rate of fire**: 4500 r/m
**High Explosive**: 3

 B

**Rate of fire**: 1500 r/m
**High Explosive**: 1

**Rate of fire**: 1500 r/m
**High Explosive**: 1

**High Explosive**: 10 (50m AoE)

 B

**Rate of fire**: 6000 r/m
**High Explosive**: 8

**Rate of fire**: 214 r/m
**High Explosive**: 15 (25m AoE)

 B

**Rate of fire**: 6000 r/m
**High Explosive**: 8

**Rate of fire**: 214 r/m
**High Explosive**: 15 (25m AoE)

 B

**Rate of fire**: 6000 r/m
**High Explosive**: 8

**High Explosive**: 25 (80m AoE)

**High Explosive**: 15 (63m AoE)

 B

**Rate of fire**: 1500 r/m
**High Explosive**: 1

**Rate of fire**: 1500 r/m
**High Explosive**: 1

**High Explosive**: 25 (80m AoE)

}

 C

**Rate of fire**: 4500 r/m
**High Explosive**: 3

 C

**Rate of fire**: 1500 r/m
**High Explosive**: 1

**Rate of fire**: 1500 r/m
**High Explosive**: 1

**High Explosive**: 10 (50m AoE)

 C

**Rate of fire**: 1500 r/m
**High Explosive**: 1

**Rate of fire**: 1500 r/m
**High Explosive**: 1

**High Explosive**: 25 (80m AoE)

}