Serafine

{{Infobox

```
   |Title = Serafine

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   |Image = Serafine.jpg

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   |Signature =Protector of the Light

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   |Line Name 1 = Battlefield Role

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   |Line Content 1 = DPS

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   |Line Name 2 = Battle Position

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```
   |Line Content 2 = Center

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   |Line Name 3 = Damage

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   |Line Content 3 = Magic

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   |Line Name 4 = Source

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   |Line Content 4 = Gladiator Arena

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   |Line Name 5 = Star Level

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   |Line Content 5 = ☆☆☆

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   }}

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## Info

Middle Line DPS: Uses a variety of Magic abilities dealing AOE or single-target damage, with some abilities also having Slowing, Silencing, or Armor-Reducing effects.

*Protect the weak, and deliver justice!*

 4\*
 5\*
 6\*
 7\*

## Abilities

* **Righteous Wrath** - Plasma rains down from the sky, delivering intense AOE Magic Damage to one or more enemies.
	+ Each wave deals a base of 72 + X damage. (X= ability level x 12)

* **Blazing Javelins** - Summon 4 Glowing spears which hurl themselves at the enemy, dealing magic damage to any in their path. It will also push the enemies back a short distance.
	+ Deals a base of X damage. (X= ability level x 6)

* **Luminous Blast** - Generate a blast of light which is guaranteed to Slow enemies within range as well as dealing Magic Damage.
	+ Deals a base of 200 + X damage. (X= ability level x 10)

* **Radiant Rune** - Serafine draws an ancient rune with her wand, casting a spell which silences a single enemy and greatly reduces their Magic Armor for 4 seconds.
	+ Reduce Target's Magic Armor by 80 + X for 4 seconds. (X= ability level x 2)
	+ Silence Success Rate increases with ability level. Enemies below level Z will be silenced every time. (Z= ability level + 40)
* **Shimmering Glow** - Every time Serafine deals damage, her magic attack will be increased. It can be increased up to 50 times per wave.
	+ Magic Attack increased by 30 + X each time she deals damage. (X = ability level x 0.5)

## Abilities

 Green
 Blue
 Purple

## Fusion Requirements

* Grey
* Green
* Green 1
* Blue
* Blue 1
* Blue 2
* Purple
* Purple 1
* Purple 2
* Purple 3

Gray -> Green (Min. lvl 2)

* Savage Dagger
* Wrist-Guards
* Wooden Buckler
* Wooden Buckler
* Copper Longsword
* Wool Garment

Health: 1082 -> 1112

Rating: 163 -> 253

Green -> Green +1 (Min. lvl 7)

* Leather Waders
* Piercing Shiv
* Steel Sword
* Elven Recurve Bow
* Wooden Buckler
* Copper Longsword

Health: 1155 -> 1215

Rating: 286 -> 300

Green +1 -> Blue (Min. lvl 13)

* Steel Shin Kickers
* Bramble Stick
* Wolf Fang
* Giants Girdle
* Gladiator's Claymore
* Elven Recurve Bow

Health: 1494 -> 1584

Rating: 366 -> 547

Blue -> Blue +1 (Min. lvl 27)

* Hefty War-axe
* Bloody Hatchet
* Skull Bonnet
* Amulet of Dexterity
* Red Jade
* Copper Axe

Health: 1082 -> 1112

Rating: 163 -> 253

Blue +1 -> Blue +2 (Min. lvl 42)

* Bracer of Salvation
* Demonic Longsword
* Broadsword
* Warrior's Gloves
* Berserker's Claymore
* Spiked Ball

Health: 4334 -> 4484

Rating 1141-> 1169

Blue +2 -> Purple (Min. lvl 49)

* Cloud Walkers
* Chipped Blade
* Charger Boots
* Gem of Fortitude
* Viking Helmet
* Hefty War-axe

Health: 1082 -> 1112

Rating: 163 -> 253

Purple -> Purple +1 (Min. lvl )

* Heavy Club
* Clasp of Life
* Ancient Royal Sword
* Bulwark of Vitality
* Gem of Vigor
* Bracer of Salvation

Health: 1082 -> 1112

Rating: 163 -> 253

Purple +1 -> Purple +2 (Min. lvl )

* Grim Slasher
* Ice Smasher
* Elvish Etude
* Tribal Battleaxe
* Stealth Cape
* Luna's Boots

Health: 1082 -> 1112

Rating: 163 -> 253

Purple +2 -> Purple +3 (Min. lvl )

Health: 1082 -> 1112

Rating: 163 -> 253

Purple +3 (Min. lvl )

* Butterfly Swords
* Goblin's Scimitar
* Recovery Potion
* Light Battleaxe
* Eye of Death
* Ice Smasher

Health: 1082 -> 1112

Rating: 163 -> 253