One Night (Game Series)

One Night is a Social Deduction tabletop game series produced by Bézier Games. There are 6 expansions, but only 5 of them will be talked about on this wiki.

Additional Information can be found at the One Night Wiki.

## One Night Ultimate Werewolf

One Night Ultimate Werewolf was the first expansion to be released. It introduces 12 roles which are:

* Doppelgänger
* Werewolf x2
* Minion
* Mason x2
* Seer
* Robber
* Troublemaker
* Drunk
* Insomniac
* Hunter
* Tanner
* Villager x3

## One Night Ultimate Daybreak

One Night Ultimate Daybreak was the second expansion to be released. It introduces 11 new roles, Shield Tokens and 6 Artifacts. The new roles are:

* Sentinel
* Alpha Wolf
* Mystic Wolf
* Apprentice Seer
* Paranormal Investigator
* Witch
* Village Idiot
* Revealer
* Curator
* Dream Wolf
* Bodyguard

## One Night Ultimate Vampire

One Night Ultimate Vampire was the third expansion to be released. It introduces 14 new roles, 9 Marks and 3-way Epic Battles. The new roles are:

* Copycat
* Vampire
* Master
* Count
* Renfield
* Diseased
* Cupid
* Instigator
* Priest
* Assassin
* Apprentice Assassin
* Marksman
* Pickpocket
* Gremlin

## One Night Ultimate Alien

One Night Ultimate Alien was the fourth expansion to be released. It introduces 12 new roles, Player Numbers and 4-way Epic Battles. The new roles are:

* Oracle
* Alien x2
* Synthetic Alien
* Cow
* Groob
* Zerb
* Leader
* Psychic
* Rascal
* Exposer
* Blob
* Mortician

## One Night Ultimate Bonus Roles

One Night Ultimate Bonus Roles was the sixth expansion to be released. It introduces 10 new roles, 2 additional Player Numbers and 6 new Artifacts. The new roles are:

* Aura Seer
* Apprentice Tanner
* Cursed
* Beholder
* Prince
* Squire
* Nostradamus
* Thing
* Body Snatcher
* Empath

## Rules

One Night is a game for 3 - 12 players. If you are playing with the Alpha Wolf card, pick out *4 more* cards (including one Werewolf card which must go in the centre) than there are players and place their corresponding tokens in the centre. If not, pick out *3 more* cards than there are players and place their corresponding tokens in the centre. Each player receives one card at random. From *One Night Ultimate Vampire* onward, they also receive a Mark of Clarity. From *One Night Ultimate Alien* onward, they also receive a Player Number.

* The other cards, including the centre Werewolf card, are placed in the centre.
	+ The centre Werewolf card is placed perpendicular to the other three centre cards. All centre cards must be face down.

Each player looks at their card in secret, this is their role (which may change unbeknownst to them). Each player then turns their Mark of Clarity (if using them) face-down.

The App (which can be downloaded for Windows/Mac/iOs/Android) is required to play this game.

Each player **must** have their eyes closed at all times during the Night unless the app instructs them to open their eyes.

When the App calls your role, wake up and do the action described by the app.

After all the Night actions are over, everyone wakes up. They have a certain amount of time (usually around 5 minutes) to discuss any info that they received during the night and any suspicions they have.

After that, all players must vote for one other player that they wish to be killed by the Village. After everyone's votes have been counted and recorded by Player Number, all players reveal their card and mark and artifact (if they have one).

* If there 2 main teams: the player with the most votes (baring anything that would change this i.e a Bodyguard pointing to that player or a Master that another Vampire is pointing to etc.) is killed by the Village and the game ends [Minimum of 2 Votes].
* If there are 3 or more main teams: the 2 players with the most votes (baring anything that would change this i.e a Bodyguard pointing to that player or a Master that another Vampire is pointing to etc.) are killed by the Village and the game ends [Minimum of 1 Vote].

Everyone that meets all of their team's Victory Conditions wins the game. Everyone that did not meet all of their team's Victory Conditions loses.

## Sample Game

There are 7 Players, so 10 cards are selected. For this game the cards selected will be:
Doppelgänger, Seer, Robber, Witch, Insomniac, Drunk, Werewolf, Werewolf, Mystic Wolf and Tanner.

Player Numbers and Roles

Center Cards

Gameplay:

Player 3 (Doppelgänger) wakes up and looks at Player 6’s card (Seer).

Player 3 (Seer) looks at Center card 1 (Witch) and Center card 3 (Werewolf).

Player 4 (Werewolf) and Player 7 (Mystic Wolf) wake up and look at each other.

Player 7 (Mystic Wolf) wakes up and looks at Player 2’s card (Robber).

Player 6 (Seer) wakes up and looks at Center card 2 (Drunk) and Center card 3 (Werewolf).

Player 2 (Robber) wakes up and exchanges their card (Robber) with Player 5’s card (Tanner) and then looks at their new card (Tanner).

The Witch card is in the Center, so nothing happens.

The Drunk card is in the Center, so nothing happens.

Player 1 (Insomniac) wakes up and looks at their card (Insomniac).

Everyone wakes up.

Voting:

Player 1 votes for Player 7

Player 2 votes for Player 3

Player 3 votes for Player 7

Player 4 votes for Player 3

Player 5 votes for Player 2

Player 6 votes for Player 5

Player 7 votes for Player 3

Player 3 receives the most votes and is killed. Their card is revealed to be the Doppelgänger card and they reveal that they looked at the Seer card.

The Werewolves win!

## Notes

1. ↑ This is because this page's creator, OtterFan48, does not like the One Night Ultimate Super Villains expansion or the Super Villains bonus roles in One Night Ultimate Bonus Roles
2. ↑ Sometimes shortened to P.I
3. ↑ Not including heroes or villains for use with One Night Ultimate Super Villains.
4. ↑ Some Expansions have different player numbers if you are only playing with that expansion.