Official Voyages

## Introduction

One of the reasons our server is very unique is because of our official voyage system. We have Voyage Leaders, or Voyage CO's in every voyage. We require uniforms to be worn on all official voyages, and must have at least 3 people on a brigantine or 4 people on a galleon playing together. We do not offer sloop voyages. We offer several types of official voyages, being the Official Patrol, the Convoy, the Official Skirmish, and the Tall Tale Voyage. To be able to host an official patrol, skirmish, or tall tale voyage, you must be a JLA graduate. However, in order to host a convoy you must go through CCLA and have convoy permissions.

All Voyages require a voyage log to be written and submitted to the #official\_voyage\_logbook within 24 hours of voyage end.

All Voyage types require the voyage host to have Voyage Permissions

### Official Patrol

Basic official patrols are the original way to play, interact with the server in game and will be the most common way to play in the server. This features the basic command/rule structure as well as the uniform regulations system. During these voyages, you can raise any emissary or vote to start any voyage, including hourglass and trading company voyages.

**Patrol Requirements**

* Have 50,000 gold recorded in the ship's ledger
* Requires at least 3 players
* Must use Brigantine or Galleon
* Follow the Navy Rules of Engagement
* May engage in any activity to secure the gold requirement

### Official Skirmish

Official Skirmishes are the PVP focused version of regular official, but you may only do hourglass fights.

**Skirmish requirements**

* Requires at least 2 players
* Can use any ship type
* Must dive three times
* Defenses are '''not''' counted
* Must '''not''' engage in any other PvE or PvP activity except HourGlass, unless self defense (Kraken, Open world PvP defense)
* Engaging in other activities will convert the voyage to a Patrol and require 50,000 to be a success
* If in a sloop and another activity is engaged in, the Skirmish is Failed
* You are not required to win any battles to be successful, but you should include the result of all three battles in your log

### Tall Tale Voyage

Tall Tale voyages are quite self-explanatory. This kind of official voyage is where you only do a tall tale. The requirements for having a tall tale voyage be deemed successful is to complete a tall tale from beginning to end and provide a screenshot with your crew for proof.

**Tall Tale Requirements**

* Checkpoint completions are allowed, but do not count as a complete voyage.
* An official Tall Tale Voyage must be voted up at the required place, and the final item turned in if necessary. The voyage will not be complete until the game confirms on your screen "Tall Tale Complete"
* When writing the log, the islands you visit must be specified, what you did at said island, and where you got the journals.
* A Tall Tale voyage is completed once the final item has been turned in.

### Official Convoy

Official Convoys are like regular official voyages but with 2 or more navy ships sailing in pair. Same rules apply for this kind of voyage regarding outfit regulations and the basic command/rule structure as every other voyage, however, convoys must earn the regular amount, doubled by the amount of ships. For 2 ships, 50K gold each must be earned. For 3 ships, 100K gold each must be earned. A Official Convoy Leader (or CCO) will need to go through special training (CCLA) as opposed to the normal JLA training.

**Convoy Requirements**

* Convoy Permissions required
* A voyage consisting of two or more vessels - Sloops, Brigantines, or Galleon
* Must have at least have one Brigantine or Galleon before adding sloops
* War Games, “blue on blue tactics” and Drills Allowed
* For two ships, the gold earned by '''each''' ship should be above 50K.
* For three ships, the gold earned by '''each''' ship should be above 100K.
* The Ships should stay together in a formation when appropriate
* Splitting up to do separate events / content is not allowed