Beginner's Guide to Crafting - FF Archive

You can now craft all armor sets (weaponsmithing has not yet been implemented) from Familiar level to Master level. Crafting these armor sets will require two things:

1. Raw components salvaged from existing rare armor
2. Reagents that drop off of Bosses both within dungeons and in the open world

Anyone can craft although you will need to be a Veteran Armorsmith in order to craft or salvage Master-level gear.

## Salvaging

Salvaging is a way to break down existing items into components so you can acquire higher level gear. You can salvage an item by using a Salvage Tool which is sold by Beral (Wen, 5D 6R). Salvage Tools are not repair or rechargeable, so make sure you use those charges wisely!

Salvaging an item will roll a 50% chance against each component that makes up the item. So, if an item has 6 components, you will get a 50% chance at each of those components, with a guarantee of at least one component salvaged. Reagents cannot be salvaged.

Salvaging only works on items in our new crafting system. If you try to salvage something that isn't craftable you will get nothing back.

For Mabonite, you can salvage any reinforcement or padding for one gauranteed. You can also salvage magical helms for Mabonite (usually more Mabonite than salvaging a familiar padding/reinforcement, so more cost effective). Edit by LostBoy - (The only green helm that can be broken down to mabonite is the Helmet of Eternal Nourishment)

## Crafting Components

You can salvage items at a lower tier (e.g. Proficient) to craft items of a higher tier (e.g. Expert) by crafting and upgrading components.

The upgrade cost is 3 of a lower tier's components is equal to 1 of the higher tier's components.

Use energy from lower level toons as you will quickly run out of stamina on your "Master" Armorcrafter.

## Armorsmithing Tools

There are four different Armorsmithing Tools sold by Beral, each with a cost proportional to the item you are trying to make. Armorsmithing hammers cannot be repaired and can only be used to craft items from the tier it belongs to.

## Reagents

Reagents are special items that drop off of both Open World Bosses and Dungeon Bosses. Every item (excluding Familiar level items (as of april 2018)) requires a Reagent to be crafted. Drop rates for these items are proportional to the spawn rate of the monster who drops it and the armor level that the reagent is for. A Familiar-level reagent will drop very frequently whereas a Master-level reagent will be far more rare.

For reagents that drop off open world bosses, they also drop (at a lower rate) within specific heroic dungeons as well.

## Recipes

Armor of all tiers have a very similar recipe to craft them:

* 2 Paddings (1 for familiar recipes)
* 2 Reinforcements (1 for familiar recipes)
* 2 Patterns (1 for familiar recipes)
* 1 Reagent

Paddings and Reinforcements can be used for any gear slot for that level. Patterns are slot specific and can only be crafted or salvage from the slot type you are looking to build.

You can get these components by crafting them or by salvaging them.

### Familiar Recipes

#### Components

Requires familiar level armorcrafting skill

Component
 Reinforcement
 Helmet Pattern
 Cowl Pattern
 Shirt Pattern
 Pants Pattern
 Bracer Pattern
 Boot Pattern

#### Armor (equipable at level 1)

Requires familiar level armorcrafting skill

Reinforcements
Windwalker's Bandanna
Elementalist's Hat
Thaumaturgist's Hat
Necromancer's Hat
 Warlord's Cowl
Windwalker's Cowl
Elementalist's Cowl
Thaumaturgist's Cowl
Necromancer's Cowl
 Warlord's Vest
Windwalker's Shirt
Elementalist's Shirt
Thaumaturgist's Shirt
Necromancer's Shirt
 Warlord's Bands
Windwalker's Bands
Elementalist's Bands
Thaumaturgist's Bands
Necromancer's Bands
 Warlord's Leggings
Windwalker's Pants
Elementalist's Pants
Thaumaturgist's Pants
Necromancer's Pants
 Warlord's Boots
Windwalker's Boots
Elementalist's Shoes
Thaumaturgist's Shoes
Necromancer's Shoes

### Proficient Recipes

#### Components

Requires proficient level armorcrafting skill

#### Armor (equipable at level 250)

Requires proficient level armorcrafting skill

### Expert Recipes

#### Components

Requires expert level armorcrafting skill

#### Armor (equipable at level 500)

Requires expert level armorcrafting skill

### Master Recipes

#### Components

Requires veteran level armorcrafting skill

#### Armor (equipable at level 750)

Requires veteran level armorcrafting skill