Oraixinas

**Oraixinas** is the native country of Dark Demons, ruled over by King Angra and Queen Sitrea. It is a perpetually dark realm, only having twilight as its brightest time of day, and its lack of sun has an unusual effect on Oraixinians, bleaching their skin and hair to a silvery tone. Oraixinas consists of one singular continent with only two other small islands, both uninhabited, and has five distinct races, the Dark Denizens ruled over by Angra, the avian Warata, the aquatic Zol, the primal Ura, and the hidden people, the Ko’narivki-i.

## Anthropology Section?

#### Important Locations

Sorted in Alphabetical order;

**Aelel**; Known as the Land of the Piercing Mountains, this territory is the doman of the avian Warata tribe, who roosts in the frozen Naeen Mountains that dominate the lands. The Naeen mountains are the highest point in Oraixinas, and it's frozen winds make it impossible for any creature not built for its subzero temperatures to survive.

**D’n**; (forthcoming)

**Do’ah**; Once prosperous and full of life, this region known as the Empty Lands was just that. Empty and devoid of life, designated as a no man’s land between the Ura and Oraixinians during their conflict. Now with the war between Oraixinians and the Ura resolved with the return of King Angra, both the Ura and displaced Oraixinans are slowly returning to their homes and learning to co-exist together. The Shounakro Forest within this region is rumored to contain a tribe of the hidden forest people, but none have been seen.

**Elizil**; Known as the Land of Rolling Hills; this region is full of rich, dark soil and thriving farmlands, of which an Oraixinian family known as the Aelellier have set up one of the most prominent farms in the realm. They breed Orkun goats, a massive breed of goat that stands as high as a great dane would for their meat, milk as well as fur, which has the unique quality of of being both lightweight yet somehow thick enough to keep one warm, as well as Ranan cows, also for their meat and milk, Cissa, which are a type of chicken like birds though they are the size of turkeys with the build of something like an ostrich or emu and are just as flightless, which are kept for their egg production, meat, and feathers which are used for writing quills, stuffed pillows, as well as for decoration.

**Fae’rore**; (Land of Green Forests)

**Ilotai**; Known as the Land of Sweeping Dunes, this territory in Oraixinas houses the Coraenus Desert, whose harsh sands and searing temperatures leave it uninhabitable for any Oraixinian life. Ilotai is enveloped in near constant sandstorms, which stinging winds distorts any magic or magical artifacts that enter this territory. Many travelers seeking out the ruins of the desert have lost their lives unable to find their way out of the merciless storms. Legends say that there once used to be a thriving civilization within this region flourishing with life, but the inhabitants angered Pyth, who responded by rampaging throughout the region, destroying every green and growing thing within Ilotai and leaving it as it stands today.

**Ke’eler**; Known as the Land of the Maid, Ke’elar is a popular destination for worshipers of the Chaste Maid, as Her main temple is located in this country. The Moalal Ruins originally used to be the primary temple, but Z’nix was rebuilt to fit the growing number of missionaries and Moalal was left to ruin.

**Lo’e**; (forthcoming)

**Lyx**; Known as the Land of the Bull, there is a temple dedicated to Pyth located within the Vaeyl Desert, which is home to the dedicated worshipers that decided to brave the desert and etched out humble villages that became shelters for other traveling pilgrims and worshippers.

**Mazael**; Known as the Land of Rushing Rivers, this territory is known for its many rivers that run through it, as well as its handful of fishing villages set up along their banks. The rivers that run through Mazael have currents so swift that crossing can be life threatening, however despite its swift currents, their rivers have the heartiest, tastiest fish in the realm. Many daredevils flock to these rivers to test their mettle, and many have the local fishermen as well as the Zol living there to thank for their lives after being plucked from a near watery grave.

**Na’aeru**; The Land of the Deep Lake is home to the aquatic creatures known as the Zol, though their reach is as far and wide as the waters of Oraixinas stretch. Inavai Lake, the deepest freshwater lake in Oraixinas, is where the king of the Zol, King Aerelin, resides with his daughter and son, Princess Mikhe and Prince Sainul. There are many trading posts within Na’aeru, full of Zol made goods such as coral-wares, jewelry and the rare bits of Zol made clothing.

**Naechac**; The Land of the Dark King, Naechac is where King Angra resides in Shorin Castle with his Queen, Sitrea and his three sons, Princes Aras, Maur and Telos. For thousands of years, King Angra had been banished from these lands because of Lucian’s meddling, leaving his wife to try to keep Oraixinas in balance, but now with the King restored, Oraixinas is finally well on its way to healing and bringing true peace and prosperity to its people.

**Sce’yath**; The Land of the Ura houses the Aneashus Jungle and Zozel Forest, both of which the Ura call home as well as their prime hunting grounds. Travel through these lands used to be treacherous during the Ura-Oraixinian conflict as the Ura would melt out from the darkness of the trees and attack any travelers with no hesitation; often leaving nary a trace behind. But with peace restored, travelers and merchants are free to come and go so long as they respect the Ura within the territory.

**Sotal**; (Land of the Deep Marshes)

**Tremeran**; Known as the Land of Sweeping Grasses, this region is unique due to the fact that this is the only region within Oraixinas to be mostly covered in tall grass, a landmark known as the Deayl Grasslands. The tall, sweeping grass that grows here can be used for many things, from medicine, to food for livestock said to be the most nutrient dense feed possible, and even tea. The Grasslands are highly protected, however, its caretakers that run the sightseeing location meticulously keeping track of the Grasslands health and only allowing so much of its greenery to be sold at a time to keep the region lush and healthy. The elusive Ko’narivki-i are said to dwell in this area as well, also jealously guarding the Grasslands and ensuring its health, though no one has neither confirmed nor denied this.

**Z’tae**; Known as the Land of the Chasm, Z’tae houses the Alatr Canyons, a canyon so wide and deep that it completely cuts off access to Kynas Town and leaves them isolated on the other half of the country. Access to the sea is difficult as Kynas is also on the edge of a sheer drop, so airships with dual functionality as boats are commonly used in this area, both for trade and fishing.