recursal/Fanatic-Fandom huggingface dataset:
Vermilion Part II

## Official Summary

Kiera reels from the awful discovery she made within Chobi's thoughts, and the cell is embroiled in Vermilion's barbaric opening ceremonies. But simple bloodletting is far from their only worry, as the supernatural presence that hangs heavy over Sighișoara takes sudden action.

## Music Credits

* Three Chain Links - Magic Hour
* Kevin MacLeod - Satiate
* Alexander Nakarada - Foam Rubber
* Myuu - Crime Scene
* Three Chain Links - We Aren't Alone Here...
* Kevin MacLeod - Digital Bark
* Myuu - Walking into Darkness
* F.O.G. - Intervalo de Horror
* Three Chain Links - Darkness
* Kevin MacLeod - Long Note Four
* Kevin MacLeod - Giant Wyrm
* Myuu - Nebula
* Myuu - Cornered
* Opening and Closing Themes by Nathan Kross and Rob Stith
Retrieval Part IV

## Official Summary

In need of greater computer resources to aid in "Caitlyn's" reconstruction, Freya and Rhett once again hit the road.

Later, their search for the missing contents of the weapons cache where they were ambushed leads them to the doorstep of the mysterious "Group 13," an agency allied with the Church in a battle against supernatural evil.

## Music Credits

* Myuu - Jingle Bells (Dark Piano Version)
* Three Chain Links - Magic Hour
* Floxyde - Spiritual Emptiness
* Myuu -Suspicious
* Alexander Nakarada - Foam Rubber
* Project Divinity - Metamorphosis
* Sonic Synerg - Laura's Secrets (Laura Palmer's Theme Remix)
* Peter Rudenko - 5:00 AM
* Darren Curtis - Camelot Monastery
* Project Divinity - Cemetery
* Josh Woodward - The Vagabond (No Vocals)
* Opening and Closing Themes by Nathan Kross and Rob Stith
Weapon Bearer

Weapon Bearers are one part of a duality; the Bearer, a person destined for greatness, and their Weapon, a legendary implement of battle from times of old, with a storied history that has brought it from master to master.

There exist in the world legendary weapons. Excalibur, Caliburn, The Spear of Longinus, Kusanagi-no-Tsurugi; the list goes on and on. Weapons that take part in fateful battle over the decades and centuries take on an accretion of spirit and will, seeking the hands of their destined masters and guiding them toward greater and greater heights of glory.

## Mechanic: Harmony

Weapon Bearer abilities generate a special resource called Harmony under certain conditions, detailed in the text of each ability. Conditions under which Harmony is lost are similarly detailed. Weapon Bearer abilities have additional effects based on the current Harmony level, which ranges from 0 to 3.

## Abilities

### Inspiration

The power and majesty of the triune force represented by the Bearer, their Bonded Weapon, and the spirit residing within it fills their allies with hope and fervour.

### Master Duelist

The vast combat and duelling experience of the Bonded Weapon’s spirit, accrued through countless battles, turns the Bearer into an unmatched combatant when focusing on one opponent.

### Strike Two Worlds

The spirit within the Bearer's weapon charges your attack with an otherworldly power, attacking from the physical and spiritual dimensions at once and rendering their attack effective against incorporeal entities as well as partially ignoring physical defences.

### Terrible Glory

The power of the spirit within the Bearer's Bonded Weapon blazes forth, striking fear into the hearts of their enemies.

### Weapon Familiarity

Through the unique bond between a weapon bearer and their legendary weapon, the bearer is able to reach a level of comfort and familiarity with their weapon that makes it nearly an extension of their body, to a far greater degree than even the greatest mundane masters of combat.

### Weapon Spirit

The Bearer allows the spirit within their Bonded Weapon to take partial possession of their body, granting them unmatched skill and consistency in their handling of the weapon.

## Notable Weapon Bearers

The following characters have shown a bond with a bearer weapon:

* Seamus Fenian
* Mitchell Hook
* Walter Marchand
* Aurelio Machado
* Granville Moore
* Theseus
Retrieval Part II

## Official Summary

With her life now saved by Freya and Rhett's decisive aid, Atalanta outlines a plan to use an experimental psychic technique to locate a significant person who she was unable to secure in the aftermath of ORPHEUS's decimation.

As the time for her next task approaches, Atalanta also focuses her attention on helping prepare Rhett and Freya for their mission to retrieve a trove of data, a cache of weapons, and to locate people with sympathies to the Maenad cause.

And this mission, it seems, will take our Agents far from home.

## Music Credits

* Alexander Nakarada - Foam Rubber
* Three Chain Links - Magic Hour
* Alexander Nakarada - Freedom
* Kai Engel - A Neon Flesh
* Zero-project - The call of the desert
* Somewhere off Jazz Street - And Now We Must Move On
* Kai Engel - Streets as Friends
* Myuu - To Zanarkand (Final Fantasy X Cover)
* DOS-88 - City Lights
* Josh Woodward - Bloom (Instrumental Version)
* Kevin Macleod - Deadly Roulette
* Robocorpse - End of Freedom
* Opening and Closing Themes by Nathan Kross and Rob Stith
City of Fear Part I

## Official Summary

Mitch, Basha, Pardo, and the hunting party are faced with an enormous, walled city, home to the Nightmares and proof that humanity's place in this strange land is far more precarious than any of them had imagined.

## Music Credits

* Stars Collide (Instrumental Version) - Josh Woodward
* Three Chain Links - Magic Hour
* Blue Crystal Star - Wayfarer
* cinematicwaves - Road to Dark Tower
* Alexander Nakarada - Stöðvar
* Kevin MacLeod - Satiate Strings
* Kevin MacLeod - Ghostpocalypse 7 - Master
* Nathan Kross/Rob Stith - In the Dark
* Free Dramatic Scores - The Prophec
* A. Romero - Goodnight
* DEgITx - Machine Paradig
* A. Romero - Haunted Soul
* Aaron Hayes - Red Giant
* DEgITx - Before the Storm
* Alexander Nakarada - The End
* Alexander Nakarada - Rise Again
* Opening and Closing Themes by Nathan Kross and Rob Stith
A Strange Land Part II

## Official Summary

Mitch accustoms himself to the strange life lived by the residents of the treetop community of Sycamore, and begins to grasp the rudiments of their language.

But his acclimation to this new place proves less than comfortable, as an interrogation by the council of leaders shows Mitch that the village is less peaceful than it seems...

## Music Credits

* Alexander Nakarada - Foam Rubber
* Three Chain Links - Magic Hour
* Darren Curtis - A Time Forgotten
* Alexander Nakarada - Mjói
* Myuu - Flowered Rust
* Kai Engel - December
* Borrtex - Walking
* Kai Engel - Will I Ever See Another Sunrise?
* Fantasy World - Elven Sanctuary
* Myuu - The Forsaken
* Opening and Closing Themes by Nathan Kross and Rob Stith
Long-Legged Larry (entity)

Long-Legged Larry, also known as the Mnemophage, is a transdimensional entity that feeds on the memories of its victims.

Long-Legged Larry takes its name from a children's book by Henry Colfax, also called Long-Legged Larry, which also serves as a prison for the Long-Legged Larry entity.

## Appearance

*Summary - needs expanding*

Long-Legged Larry takes a number of forms.

He first appears as a clown in grease paint, with abnormally long arms and legs.

Spider monster version

Jeremy Stockton version.

## Background

*Summary - needs expanding*

Ritual and defeat in Braddock House in 2007

Chicago facility - uses grey goop to eat people's memories. That grey slime can be spit onto enemies as an attack or as a squid-like ink defence. Contact with the slime causes the target to experience the memories of its previous victims, causing dissociation and confusion.

LLL in Chicago attack Merged with Jeremy Stockton, killed by Mitch.

## Death

The Long-Legged Larry-Jeremy Stockton hybrid was killed by Mitch Hook in the attack on the Orpheus facility in Chicago.
The Tower Inverted Part II

## Official Summary

The inscrutable lines and angles of an impossible labyrinth appear within the ORPHEUS Chicago facility, unleashing unspeakable terrors from within its folded omnipresence.

Mitch must determine what to do with the unconscious Assistant Director, while Pierce and Kiera find themselves in more immediate peril.

With the facility flying apart around them, will our operatives find each other, or even a way out?

## Music Credits

* Three Chain Links - Magic Hour
* Three Chain Links - It's All Too Much.
* THE WARHORSE - LOL She's Fluent in Sarcasm (Matthew Bauer Remix)
* Kevin MacLeod - Heart of the Beast
* Three Chain Links - Bindings
* Three Chain Links - Shadows
* Tristan Lohengrin - Le Manege des Damnes
* Myuu - Carnival Freaks
* Myuu - Pop Goes the Weasel (Traditional Cover)
* Alexander Nakarada - Stygian Rise
* ROZKOL - Hoenikker
* De Fyras Tecken -Ninth Anticipate Moog Minotaur
* Free Dramatic Scores - The Strangers
* Kai Engel - Life's Composing
* Myuu - Living in the Dark
* Kevin MacLeod - The House of Leaves
* Opening and Closing Themes by Nathan Kross and Rob Stith
Safe Harbor Part II

## Official Summary

Bok Hui travels to the Smoky Mountains, and there discovers a strange, but welcoming, family.

But despite the warm welcome, old habits die hard, and distrust is no exception.

## Music Credits

* NarbalBK - Impending Darkness
* Three Chain Links - Magic Hour
* Sergey Cheremisinov - City of Lonely Ghosts
* Josh Woodward - Private Hurricane (Instrumental)
* Kai Engel - Vintage Frames
* Borrtex - One Moment
* Josh Woodward - Lafayette (Instrumental)
* Neuron Spectre - THE CELLAR
* Naoya Sakamata - Chemical Afterimage
* Kai Engel - Comatose
* C R Y P T I D E - Xombie Xtems
* Zero-project - Disabled Emotions Suite - Part 5
* Fragrance99 - Thanatos
* Opening and Closing Themes by Nathan Kross and Rob Stith
Missing Pieces Part V

## Official Summary

Kiera, having been chosen to take part in the next initiation of the Congregation's mystery, begins her preparations. Pierce tries to help her enact an extraction plan, while Mitch surveils the farmhouse from the swamp's edge.

The infiltration is thrown into chaos, and the time for subtlety comes to an end. As bullets fly, can there be any hope for the mission's success?

## Detailed Recap

The time comes for Mitch to leave Kiera and Pierce. He gives her the car keys and hides in the swamp at the edge of the farm, keeping an eye out for gators.

Kiera is welcomed into the cozy, well-furnished farmhouse along with the other new initiates and existing members. Esther encourages them all to relax with wine and snacks. Later, they will be purified by a ritual anointing. Esther seems nervous, and Kiera reads her mind. She feels worried that Elijah is rushing into something, but they are suspicious of Pierce, and think he may have been involved in the nearby bar massacre they heard about. She feels anxiety for her future children, and wants the best for them.

Outside, Mitch is well hidden, and sees three flat-bottom fan boats approach.

Pierce has been bouncing back and forth between his research room and the common rooms. Kiera sidles up next to him and intentionally chokes on a piece of carrot, prompting him to perform the heimlich on her. He pulls her into the kitchen, ostensibly to help her recover. She shares what she discovered in Esther's mind. Pierce is very worried about the accelerated timeline of Elijah's plan, and says Kiera may be in danger. He suggests they leave immediately and call in an ORPHEUS strike team. He asks Kiera what the extraction plan is, and she basically says there isn't one. Frustrated, he tells her to run out the back. He's going to try to hurt himself to make it look like she attacked him, but Esther bursts in before he can slam his face into the counter. He exclaims that Kiera is escaping.

Kiera makes a break for the treeline, narrowly avoiding tranquilizer darts shot from the farmhouse. Pierce chases her, as though he wants to catch her and bring her back, but he keeps himself a pace behind her.

Esther and Elijah lead the fold out of the farmhouse and onto two of the fanboats. Pierce suspects they are headed off to the secret compound in the swamp, also known as the "great altar."

As Kiera and Pierce reach the treeline, Mitch tips the remaining boat, hurling its pilot into the water with great force. He helps the other agents onto the boat. Pierce suggests that he and Mitch pretend to fight, in case anyone from the Congregation is still observing them -- but just then, a gator rises out of the water and drags Pierce down.

## Quotes

* "You're going to run for it? That's your plan? You're new, aren't you?" - Pierce
* "Come with me if you want to live." - Mitch

## Music Credits

* Three Chain Links - Magic Hour
* Myuu - Rising Walls
* Three Chain Links - It Can't Be Bargained With
* Three Chain Links - Drive Fast
* Harbinger - The Possessed
* LUDICY - ENIGMA
* Opening and Closing Themes by Nathan Kross and Rob Stith
Homecoming Part I

## Official Summary

Kiera adjusts to life in Chester, Illinois with Ellie and Hailee, but her new normalcy is short-lived.

Inexplicable butchery erupts without warning as an old sin of Chester rears its baleful head.

## Music Credits

* Myuu - Troublemaker Theme
* Free Dramatic Scores - Tales from the Asylum
* Three Chain Links - Aether
* Kai Engel - Imminence
* Darren Curtis - Quirkasaurus
* ROZKOL - Darkness Crept
* ROZKOL - The Full Empty
* Three Chain Links - He Walks
* Sergey Cheremisinov - Dybbuk’s White Eyes
* Sergey Cheremisinov - Breath of Death: Part 1
* Kevin MacLeod - Right Behind You
* Myuu - Poltergeist
* Myuu - Trailer Theme (Dead Island Cover)
* Kai Engel - Written in Ink
* Opening and Closing Themes by Nathan Kross and Rob Stith
Judgment Part II

## Official Summary

Kiera must face the darkness within her own soul before traversing Hades, and what she finds is a horror all too real.

Meanwhile, Pierce discovers what lies at the center, end, and beginning of all things, and the scope of Nadra’s years-long plan is revealed.

## Music Credits

* Kai Engel - Maree
* Three Chain Links - Magic Hour
* Kai Engel - Snowfall
* Sergey Cheremisinov - Labyrinth
* Project Divinity - In Mist Shrouded
* Three Chain Links - It’s all too much.
* KNevlexion - ὄργανον
* Sleep Rivers - Above an Abyss
* Myuu - Promise ~Reprise~
* Three Chain Links - Masks and War Drums
* Kai Engel - Sopor
* Opening and Closing Themes by Nathan Kross and Rob Stith
The Thief's Tale Part I

## Official Summary

Kaelar begins their tale of stealthy swindlings and well-buckled swashes-- recounting the events that led to their unlikely possession of a mysterious artifact that's crossed Mitch's path once before.

## Music Credits

* Alexander Nakarada - Norður
* Three Chain Links - Magic Hour
* Alexander Nakarada - Jolly Good Captain
* Kevin MacLeod - Air Prelude
* Alexander Nakarada - Gjallar
* Kevin MacLeod - Aunt Tagonist
* Myuu - Crime Scene
* Alexander Nakarada - Stöðvar
* Darren Curtis - Music in the Streets
* Alexander Werner Jr - Two Horses
* Alexander Nakarada - Wild West Vikings
* Alexander Nakarada - Escape
* Alexander Nakarada - The Vikings
* Alexander Nakarada - The Crown
* Alexander Nakarada - Vladimir
* Kevin MacLeod - Sneaky Snitch
* Kevin MacLeod - Hidden Agenda
* Kevin MacLeod - Achaidh Cheide
* Alexander Nakarada - Bonfire
* Opening and Closing Themes by Nathan Kross and Rob Stith
The Black Beak

**Chapter 1 Appearances**

The Black Beak is seen travelling through space guarded by 3 Royal Spinker Airforce Fighters. The Black Beak is captained by Lily Weilbraun. The cadets are on the ship with Biscuit, Seb, Uri, Cato and Delin being in one room and the other 5 being in another room. The ship eventually lands and the squad is sent to platform one. The cadets then follow Norky of the ship.

**Trivia**

The Black Beak is a Mark-3 Galactic Spaniel Transport Ship.
Creeper Pet of Shit!!!!!!!!!

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*

**Creeper pet of Shit** is the 666th episode 666th season in the series.

## Plot synopsis

Creeper buys a pet made out of shit and rapes it.

## Appearances

* Creeper
* Chef SHIT SHIT
* Yoshi (Cameo)
* Donald Trum (cameo, hates being called Donald Dump)
* Mario
* Ghostly Faggot
* Creeper's shitty pet (Debut)

## Notes & trivia

* This is the first episode Creeper raped something
* A culture reference: A pal for gary from spongebob on nick, This episode was similar to Spongebob which the episode was fucking horseshit
* This is a first time Kevin Fucleod Music will be hearded on 666th Season of Duppets.
Advent Part V

## Official Summary

Bok Hui and Rhett come face to face with Walter and, strangely, Doctor Howarth, as Neveah's fate is decided.

And in the Sol Invictus Facility, the plan to disrupt the Advent Project is executed, but will it prove to be too late?

## Music Credits

* Ghost Stories Incorporated - Last Man Standing
* Three Chain Links - Magic Hour
* Natus - When It Comes
* Myuu - Ghost Town
* Kai Engel - Between Nothing and Everything
* Zero-Project - Disabled Emotions Suite - Part V
* Kevin MacLeod - Trio for Piano, Cello, and Clarinet
* Proffeseur Y - La Maison De Paille
* Darren Curtis - The Final Stand
* Remain - Noise
* Darren Curtis - Danger Around the Corner
* Kai Engel - Collateral
* ROZKOL - If These
* Kai Engel - Shining Dawn
* Darren Curtis - Fighting the Avanc
* Kai Engel - Written in Ink
* Kai Engel - Will I Ever See Another Sunrise?
* Kai Engel - Cloudburst
* Three Chain Links - Masks and War Drums
* Sergey Cheremisinov - Sea and Night
* Myuu - Shelter
* Opening and Closing Themes by Nathan Kross and Rob Stith
Viper

Viper or his Military name Zipline 28 was presumably a terrier and one of the 4 Wing leaders in Zipline Squadron.

At some between 1:23AM and 2:00Am, Zipline squadron was deployed along with 3 other squadrons to defend against 30 incoming Ridgeback Fighters. During the engagement the Captain of Zipline Squadron (Captain Pattle) and fellow Wing Leader DJ were killed. Wing leader Heartmann ordered a retreat as the group suffered many more casualties. However Viper and 1 other pilot (Cooper Stanley) stayed back to give the pilots enough time to retreat. Cooper Stanley was killed very quickly while Viper managed to destroy 2 Ridgeback fighters (The first pilot to ever do so). However on the attack run, Viper suffered severe damages to his ship. His cockpit soon exploded open releasing him into space where he presumably suffocated.
Diaspora Part VII

## Official Summary

Inscrutable enemies attack Agent Hook and Kathleen, but more than mere survival is at stake; in this strange place, in the shadow of the colossal flower-like structure that seems to be the center of all that has transpired in Pascal, it appears that death is one of the more pedestrian and desirable fates one could endure.

## Music Credits

* ErikMMusic - High Atop the Tower
* Three Chain Links - Magic Hour
* Naoya Sakamata - Decayed Sanctuary
* DEgITx - Robotic Cycles
* Free Dramatic Scores - Feel the Knife
* DEgITx - Phoenix
* Kai Engel - Delirium
* Kevin MacLeod - Temple of the Manes
* Kai Engel - A Neon Flesh
* DEgITx feat. Matty M.
* Harbinger - The Possessed
* Kevin MacLeod - Anguish
* Myuu - Fatal Shrine
* Jakubowski Epic Music - Terrible Cave
* Opening and Closing Themes by Nathan Kross and Rob Stith
Midshipman

**Overview**

Midshipman is the first official soldier rank in the Terrier Navy. They are given this rank after being in the Navy for 2-8 Months. A soldier who is given the rank of Midshipman may have that rank for the rest of their lives as any higher rank is needed by actually doing something. Midshipman include different classes Such as Cannoneer, Ensign, Security, Medical and Engineering.

**Appearance and Specific Roles**

Cannoneers Wear special helmets to help ease the pain of the noise. They man the cannons of the ship.

Ensigns Wear a standard white uniform with 1 blue stripe on their sleeves. They maintain the movement of the ship and the relaying of information to nearby craft.

Security Wear a green shirt/Armor and have a single blue stripe on their sleeves. They maintain the protection of the ship and maybe called upon to board enemy craft.

Medical officers wear a White Shirt with a red cross on their badge. They are used for medical purposes.

Engineering wears an orange uniform with a blue Stripe on their Sleeves. They ae used for maintaining the engines and fixing any part of the ship that may be damaged.
List of Chapters

**Chapter 1: The Black Beak**

The cadets Are on a Transport ship (The Black Beak) Heading for the planet Spinker. They meet Norky a Stabhoun Soldier who introduces them to Spinker. **(1090 Words)**

**Chapter 2: Hotel**

The cadets Learn more about Spinker and reach their accommodation. **(675 Words)**

**Chapter 3: Food Night Out**

The Cadets Head to a Restaurant and try out the amazing foods. **(520 Words)**

**Chapter 4: Sam's Juice**

The Cadets Head to Sam's Juice. They learn more about Spinker and want to head to Stabhoun Island.

**(422 Words)**

**Chapter 5: Adventure to Stabhoun Island**

They begin their journey to Stabhoun Island but remember they have to be at the embassy. It's a race for time!

**(469 Words)**

**Chapter 6: The Embassy**

The Cadets learn about their final training exercise. **(630 Words)**

**Chapter 7: Crystalia Attack (A Soldiers Perspective part 1)**

Droids appear outside a Terrier Embassy at Crystalia, Boxstaff. Commander Brown must figure out what's happening!. **(417 Words)**

**Chapter 8: Darkness after 97 Years (A Soldiers Perspective part 2)**

Commander Brown Must lead his 16 Man-strong Squad to victory. **(1347 Words)**

**Chapter 9: Return to Stabhoun Island**

The cadets go into the markets, however a an urgent distress signal calls them back to the embassy. **(1061 Words)**
Royal International Restaurant of Spinker

**Chapter 2 Appearances**

When Seb asks Gwen where the food bar is, she replies by saying there is a restaurant across the road.

**Chapter 3 Appearances**

The cadets sit down at a table and a waiter named Fig comes up to them. He asks what they want.

**Uri Orders:** 3 Beef Banketstaff, 1 Eintopf with Bosche Balls, 5 Puffy Pretzels and 2 serves of Bitterballens.

**Seb Orders:** Eintopf with Bosche Balls

**Biscuit Orders:** 2 serves of Bitterballens

**Mina Orders:** Beef Banketstaff

**Cato Orders:** Plain Eintopf

**Milo Orders:** Plain Eintopf

**Miray Orders:** Plain Eintopf

**Sabine Orders:** Klosse Spekeok

**Adalwine Orders:** 1 Puffy Pretzel.

After the cadets finish their food, they all order Rote Grutz with Coco Berry Sauce and are amazed at the taste.

**Trivia**

The food is a mix of Dutch and German.
Ranks of the Ridgeback Military

**Cadet**

Given to those who are training but not ready for battle.

**Private**

The first rank of a soldier.

**Optio**

In command of 4 squads (19 other troops). They are often soldiers awaiting to be placed in a higher rank.

**Signifier**

A Signifier is a Kappan Shaman who is the sole medic of the entire Century. He is often heavily protected.

**Aquilifier**

Oversees the daily Ammunitions, supplies and battle plans of the Century.

**Centurion**

The Commander of a Century (200 other troops).

**Legatus**

The Commander of an Legion (1,005 other troops)

**Commander**

2nd in command of a Division and Ground commander of a Division. In a large division multiple commanders may be present

**General**

Leader of a Division.

**Grand-General**

Leader of Many Divisions. There are 4 Grand-Generals in the entire Military.
Mark II Mckeon-class Battleship

**Information**

**Manufacturer:** TEGES (The Eastern Galaxy Engineering Systems)

**Model:** Mark II

**Class:** Escort Ship

**Length:** 768 Metres

**Maximum Speed:** 45KM/s (2 Hours and 22 minutes from Earth to Moon)

**Maximum Charge Speed:** 40,000KM/S (27 Minutes from Earth to Mars)

**Armament:** 1 Heavy Cannon, 4 Medium Cannons, 8 Light Cannons, 16 Light Repeater Turrets.

**Complement:** Room for 2 small Docking Craft, No hangar bay.

**Crew:** 9 Bridge Crew (Including Lieutenant), 3 Engine room Officers, 3 Heavy Cannoneers, 8 Medium Cannoneers, 8 Light Cannoneers, 16 Turret Cannoneers, 9 Guard troops (Including Sub Lieutenant), 44 Officers.

**Total Crew:** 100
Carica Class Escort Cruiser

**Information**

**Manufacturer:** United Ridgeback Engineering corps (URECA)

**Model:** Mark I

**Class:** Escort Ship

**Length:** 120M

**Maximum Speed:** 50KM/S (2 Hours and 8 Minutes from Earth to Moon)

**Maximum Charge Speed:** 60,000KM/S (Just over 19 minutes from Earth to Mars)

**Armament:** 1 Medium Cannons and 4 Anti Aircraft Turrets.

**Complement:** Room for 4 droid Squadrons and 1 Ridgeback Squadron.

**Crew:** 3 Bridge crew (With Captain), 6 Guards, 6 Officers, 18 Hangar Crew, 6 Pilots, 2 Medium Cannoneers, 4 Turret troopers.

**Total Crew:** 45
The Pointer Nations

The Pointer Nations were originally Part of the Terrier Empire. In 1,560BBB The Pointer nations left the Terrier Empire as they wanted freedom and independence. This struck a Major blow to the Empire which caused them to create a Republic System. The Nations Created a Monarchy with the first king being Porin. Over the next 6 Millenia The Pointer Nations stayed as one, however in 86 BBB A south Portion of the Nation tried to claim independence naming themselves the South Pointer Alliance. The main export of The Nations was Gloomalime, which was the most commonly used form of electricity in the Terrier Empire and the Core Nations. After the South Terrier Alliance claimed independence, The Other Pointer Nations declared War on Them. After this The Maltesian Empire which bordered With the South Terrier Alliance also Declared War on the other Pointer Nations out of kindness. Cold Space then aligned With the Other Pointer Nations and declared war on the Maltesian Empire and the South Pointer Alliance. The Pointer Civil War, Thus Commenced. by 85 BBB the Main Pointer Nation split in two creating the West Pointer's. The remaining Nations were then named The United Pointer's. West Pointer tried to remain Neutral but soon enough, The United Pointer's declared war on west Pointer. After this the United Pointer's were pretty much out of allies so The Terrier Empire came to help as they got all the Gloomaline from the Pointer's and wanted to keep their profits. This Heavily angered the Maltesian Empire as they were allied with The Terrier Empire. However to help reinforce The United Pointer's, The Terriers had to march through Cold Space. This angered Cold Space so they changed sides and joined West pointer and claimed Neutrality to the South Pointer Alliance and The Maltesian Empire. Now the South Pointer Alliance and The Maltesian Empire only had to focus on the Northern Front, while The Untied Pointers had to fight on the Westerrn, Eastern and Southern fronts. By 84 BBB The Terrier Empire finally managed to persuade The United Pointer's to Give up. The Treaty of the Pointer's, However was very unfair on Cold Space and West Pointer. Cold space ended up losing their northern regions which consisted of about 15% of their territory. West pointer also lost it's northern Region which consisted of about 5% of their Terroitory. This caused The West Pointer's and Cold Space to never side with The Terriers Again.

By 0 BBB after the start of the Great War, West Pointer and Cold Space joined the Ridgebacks while The South Pointer Alliance and The Cold Space joined the Ridgebacks. The united Pointers for the beginning of the war decided to stay neutral.
Lily weilbrun

**"Attention Passengers and crew of the Black Beak, This is Captain Lily Weilbrun. We will be descending into Spinker International Island in 10 minutes, passengers please pack up and head to platform 3. Squads 237, 345 and Delta please report to Platform 1, Captain out!"**

- Captain Weilbrun to the Passengers and Crew of the Black Beak

**Chapter 1 Appearances**

Just before her ship (The Black Beak) landed in Spinker, she tells the crew and passengers to go to their respective areas.

**Trivia**

She Wears a blue uniform and has a Black Cylinder Hat from the planet Leningrad.
Stamps of the terrier Military

**Trainee**

Given When entering the Trainee Program.

**Cadet**

Given When Trainee's Become Cadets.

**End of Training**

Given When Cadet's have finished their Training.

**1st**

Given to the most skilled cadet in their Squad.

**First Battle**

Given to a soldier after their first Battle or Campaign.

**Killer**

Given to a soldier after getting a confirmed kill.

**Sacrifice**

Given to a soldier that died in a Campaign or Battle.

**Trait of Devotion**

Given to a soldier who Sacrificed himself (If they got this they wont get Sacrifice)

**Terran Circle**

Given to a soldier after displaying a heroic action

**Clashing Swords**

Given to a Commander

**Zipline**

Given to a Commando

**Markings of their Division (Always Different)**

Given to a soldier depending on their Division

**Army of Swords**

Given to a General

**Crest of Gold**

Given to a Grand-General

 **Specific stamps**

**Bullseye**

Given to snipers

**Screen**

Given to Officers

**Heater**

Given to Flametroopers

**Heavy**

Given to Heavy Soldiers

**Canoneer**

Given to Cannoneers

**Healer**

Given to Medics

**Driver**

Given to Drivers
Knights of Boxstaff

**Overview**

The Knights of Boxstaff were a militia owned by the royal family of Boxstaff. They consisted of around 450 knights.

**Duty**

The knights of Boxstaff though loyal to the royal family were meant to protect all Boxstaffians. Only the Crown Knights were exclusively loyal to the royal family.

**Weapons and Apparel**

All ranks wear a cape with any blue knight or higher wearing a helmet as well. if an individual of Blue knight or higher didn't wear a helmet it meant they were a captain. Crown knights wore extremely heavy armor.

**Ranks**

**White Knight**

White Knights are often cadets and make up the bulk of the Knights with 300 Members. They aren't that skilled, however have been in basic training for grappling gear. They are often used to help with police.

**Blue Knight**

Blue Knights don't have to be more skilled than White knights as they usually just have to be a white knight for a period of time to get promoted. They have around 100 Members. They are used to help police and the military.

**Red Knight**

Red Knights are extremely skilled and can use Grappling gear with ease. They hold dual wield Swords. They consist of around 40 members. They are used as bodyguards for important individuals and guards of the castle. Every Red Knight holds the rank of Captain.

**Crown Knight**

Crown Knights wear heavy Armor and can wield various weapons, though they generally don't use grappling gear. They all also posses some sort of Waru Spirit ability. Their are 8 members. They are used exclusively to defend the royal family.

**Black Knight**

Black Knights are the leaders of the Boxstaff Knights. They don't wear helmets and can wield many weapons. by the Boxstaff Campaign their were 3 members. They are used to command the Knights. Almost all of them posses Waru Spirit abilities.

**Boxstaff Campaign**

**Notable individuals**
Dietrich IIII Class Battleship

**Information**

**Manufacturer:** TEGES (The Eastern Galaxy Engineering systems)

**Class:** Flagship, Battleship

**Length:** 2,074 Metres

**Maximum Speed:** 50KM/s (2 Hours and 8 minutes from Earth to the Moon)

**Maximum Charge Speed:** 67,200KM/s (18 Minutes from Earth to Mars)

**Armament:** 7 Heavy Cannons, 17 Medium Cannons, 39 Light Cannons, 79 Light Repeater Turrets.

**Complement:** 30 Terrier Heavy Fighters, 12 Terrier Bombers, Room for 2 Landing Craft.

**Crew:** 28 Bridge Crew (Including Admiral and Captain), 15 Medics (Including Chief Medic), 27 Engine Room Officers, 20 Sections Sergeants, 21 Heavy Cannoneers, 34 Medium Cannoneers, 39 Light Canoneers, 79 Turret Cannoneers, 6 Chefs, 100 Guard troops, 77 pilots, 147 Officers, 22 Cleaners, 12 Backup Engineers.

**Total Crew:** 626 (40,000+ 18,000 ginger cats on the exterior during the battle of Boxstaff)
Fig (Waiter)

**Chapter 3 Appearances**

When the cadets get seated at their table in the restaurant Fig comes and tells them to ring the bell when they are ready to order.

Eventually Uri hits the bell and Fig hurries to the table. Uri orders a very large order causing Fig to get confused. He then takes everyone else's order.

Later Fig comes and places the food on the table.

After the cadets finish eating he asks what they would like for dessert. Biscuit says they will all have a Rote Grutz. Fig then walks off.

He later returns with the desert and hands it to the group.

**Trivia**

He is the first named Markiesje character to appear In the story.

He wears a red Scarf.

He is 19

He shares his name with a pilot who served in the battle of Boxstaff.
Royal International Hotel Of Spinker

**Chapter 1 Appearances**

Norky tells the cadets he will take them to their hotel.

**Chapter 2 Appearances**

They hop off their train and Biscuit stares at the building. The others also get excited while realizing the building was made of Gold and Diamonds. They go inside and ask Receptionist Gwen what their rooms were. She takes them to their rooms and a waiter is waiting with some food for them. They set up their kennels and go to sleep.

Later, they search for the hotel bar. After searching for a while Seb asks Gwen where their bar is. She replies by saying that the bar is across the road.

**Chapter 4 Appearances**

The cadets wake up and head across the street to the shopping complex.
Safe Harbor Part III

## Official Summary

Bok Hui adjusts to life at the lodge, and Rhett does his best to help everyone coexist comfortably, but the strangeness of Paul's impending arrival weighs heavily on all who know of it.

But Paul, it appears, isn't the only person looking for someone up in the mountains...

## Music Credits

* Three Chain Links - Parasite Eve - Out of Phase (SNES Remix)
* Three Chain Links - Magic Hour
* ErikMMusic - Empty Reflections (Slow Version)
* Josh Woodward - Private Hurricane (Instrumental Version)
* Kevin MacLeod - Inner Light
* Myuu - Outsider
* Sublustris Nox - Fata Morgana
* NarbalBK - Impending Darkness
* Twisted Machinery
* Myuu - MSP#1:MINATORY
* Kevin MacLeod - Bent and Broken
* Opening and Closing Themes by Nathan Kross and Rob Stith
Kate's mother

## Background

Kate's mother lived a life of mental illness. When Kate was five years old, Kate's mother committed suicide by leaning over the railing of a bridge, causing her to fall to her death. In her obituary, Ken wrote that her death was related to illness because he didn't want people to know she had committed suicide. Her death has since affected both Ken and Kate.

## Trivia

* She is the only character in the show with a given death date and a cause of death
Defender-Class Aircraft Carrier

**Information**

**Manufacturer:** TEGES (The Eastern Galaxy Engineering Systems)

**Class:** Aircraft Carrier, Supply ship, Landing craft

**Length:** 3,940 Metres

**Maximum Speed:** 70KM/s ( 1 hour and 31 minutes from Earth to the Moon)

**Charge Speed:** 70,000KM/s (28 Minutes from Earth to Mars)

**Armament:** 12 Heavy Cannons, 16 Medium Cannons Canons, 37 Light Cannons, 76 Light Repeater Turrets.

**Complement:** 64 Russel Defence fighters, 24 Terrier Heavy fighters, 18 Terrier Bombers, Room for 5 External landing craft.

**Crew:** 36 Bridge crew (Including admiral and captain), 18 Medics (Including chief medic), 52 Engine room officers, 32 Section Sergeants, 36 Heavy Canoneers, 32 Medium Canoneers, 37 Light Canoneers, 76 turret canoneers, 8 Chefs, 30 helper staff, 120 Guard troops, 142 Pilots, 441 Officers, 40 Cleaners, 30 Backup Engineers.

**Total Crew:** 1,130 (100,000 Troops docked externally during battle of Boxstaff)
Juniper

"**This is Juniper of the Crystalia Embassy, we are under attack! The entire city's forces have been wiped out!"**

-Juniper sending an SOS call to the "Thistle"

**Personality**

He seems to have a good relation with Chase despite the man being 36 years older than him. When under attack he was quite scared, however with no hope of survival he still contacted the 'Thistle" letting troops come to Boxstaff and ultimately saving the entire planet.

**Chapter 7 Appearances**

Juniper stands with fellow soldier Chase behind the gate of the Terrier embassy in Crystalia, Boxstaff.

He complains about how his legs are sore, to which Chase says he should be more annoyed at the fact that it's 30C at night. He then is happy when he states that he can go back home to Kooien in 1 days time. They then witness a horde of robots coming their way. Chase orders Juniper to warn the Commandant.

He bursts into the command tent of the base. Commander Brown asks why Juniper has come and Juniper tells them that droids are coming. Commandant Kalasag states that they must be the new batch of Training droids. However Brown says that it's 8 days too soon. Kalasag replies by saying they might be early. Brown then says that deliveries are never early. He then orders Juniper, Kalasag and TMD-32089 to follow him to the gate.

**Chapter 8 Appearances**

Jupiter along with most of the base witness TMD-32089 get destroyed by the droids. He orders all troops to prepare for battle but gets Elite 321st commandoes Vasse and Collie to defend Jupiter as he sends an SOS call.

While running with his escort he witnesses Chase getting blown up.

While Trying to send a message to the fleet Collie and Vasse are attacked by Commander Calabe. Vasse and collie are quickly killed. Juniper manages to send a message to the "Thistle" before being stabbed in the chest by Calabe
Ralx, Harvey, Vasse and Collie

**Chapter 8 Appearances**

When droids attack the Terrier Embassy at Crystalia, Boxstaff these 4 come to help Commander Brown.

Brown orders Ralx and Harvey to come with him while ordering Vasse and Collie to escort Juniper to the communications array.

When a 3 soldiers including Chase are killed by a droid's blast, Kalasag orders all troops to fall back. However Brown orders them to continue fighting while Ralx and Harvey flank him.

After witnessing 2 soldiers get killed Brown orders Ralx and Harvey to lure the droids attention. This distraction allows Kalsag and his remaining 5 soldiers to finish off some of the droids. After all the droids are destroyed Commander Calabe along with two Ridgeback Commandoes attack the group. Ralx and Harvey fight the 2 Commandoes while Brown faces off against Calabe.

A few seconds later Brown notices that Ralx and Harvey have been killed.

Vasse and Collie are then attacked by Calabe while defending Juniper. Calabe uses his Waru to push Vasse of the cliff. Collie manages to dodge and block several times before being sliced in the chest.

**Trivia**

Harvey, Collie and Vasse are all towns in the Wheatbelt region of Western Australia.

Ralx and Collie are the senior members of the team.

Ralx is the only soldier in the group seen to get a kill.

All of the group is brown, besides Collie who is white.

Vasse is the least experienced in the group, being a new transfer.
Structure of the Ridgeback Military

**Squad (5)**

Squads consist of 5 troops. They will stay with their squad for the majority of their career, this forms great teamwork.

**Cohort (20)**

A Cohort consists of 4 Squads. It is lead by a Optio.

**Century (201)**

A Century Consists of 10 Cohorts. It is lead by a Centurion.

**Legions (1,006)**

An Army consists of 5 Centuries. It is lead by a Legatus.

**Corps (Any Number)**

Corps are the major groups of the Ridgeback union and it's allies. The Union itself only has 4 Corps with two of them being undermanned and undersupplied. It is run by the same General as in the Division.
Brown

"**Who....Are....You?"**

-Brown asking Calabe in his final moments.

**Personality**

He appeared to be a very lazy and calm commander. However, when under attack he managed to defeat 3 Commandoes and hold his own against Calabe for quite some time. He easily deduced that Calabe was a Kappa. He seemed to be good friends with Kalasag as he was quite distraught upon witnessing his death.

**Abilities**

He Was very skilled and managed to destroy many droids and 3 commandoes. He was a very good shot with his shurikens and pistols as well as being a good swordsman.

**Chapter 7 Appearances**

Juniper tells Kalasag and Brown that droids are coming to the base. Kalasag believes it to be a shipment early. However Brown thinks otherwise.

**Chapter 8 Appearances**

Brown sends Manifest droid TMD-32089 to ask the droids why they are here. The droids destroy TMD so Brown orders everyone to their battle stations. He orders Commandoes Ralx and Harvey to come with him while Vasse and Collie defend Juniper as he sends an SOS call. After 3 troops get exploded Kalasag orders a retreat however Brown flanked by Ralx and Harvey orders them to continue fighting while they grapple onto their enemies. With ease of accuracy he hits 4 droids. Upon seeing 2 more troops get killed Brown lures the droids, leaving Kalasag to be able to finish off the droids. Suddenly, a mortar droid hits Kalasag and his remaining men. Brown is distraught at his presumed death and quickly kills the mortar droid.

He, Ralx and Harvey are then attacked by a Retriever escorted by 2 Ridgeback Commandoes. While fighting the Retriever Ralx, Harvey and 1 of the commandoes was dead. Brown also deduces that the Retriever is a Kappa. The other commando tries to kill Brown but he leaps behind and cuts him down. Brown quickly hits the retriever 4 times in the chest causing him to stubble back. However the Retriever is now being flanked by 2 more commandoes and 4 soldiers holding guns. Brown quickly throws 2 Shurikens. The shurikens manage to kill 3 of the gun soldiers, but the others dodge the attack. While being attacked by the 2 commandoes he throws a grenade jumps back and detonates. However when he stands up the gun soldier was holding him up at point blank. He then witnesses Kalasag shoot the trooper, before finally dying. Brown angrily picks up his sword and charges at the Retriever. However the retriever uses his Waru to hit Browns arm causing him to fall to the ground. Brown asks who he is to which he replies that his name is Calabe. When asking "Why?" Calabe says "You Will Never Know" before slicing him in the chest.

**Trivia**

He was originally going to be called Seargant Brown.

In one concept script he would've fought Calabe in the middle of the Battle of Kings Castle.

In another Concept Script he was going to be delivering something before getting cornered near a cliff and killed.

He was thought of all the way in 2014 when only around 8 characters had been made.

He was originally going to know Calabe from his past.
Navy Cadet

**Overview**

Navy Cadets are soldiers that are technically part of the navy. Unlike Army Cadets, Navy cadets Start off as Trainees and Cadets before in their final few months becoming Navy Cadets. Navy Cadets only stay at this rank for about 2-8 Months before being promoted to Midshipman. Unlike Army Cadets, a Navy Cadet is considered ready for battle and they made up nearly half of the Navy Force sent to Boxstaff During the Boxstaff Campaign.

**Appearance**

They have a blank White Shirt with 1 central Dot on their Badge.
TR VAL

**Information**

**Place Of Origin:** Terrier Empire

**Service:** 21BBB-Present

**Used By:** Terrier Empire

**Wars:** Dobhar Chu Civil War, Boxstaff Campaign

**Designer:** STWP (South Terrier Weapons Program)

**Manufacturer:** Dobhar Chu manufacturing Facility

**Cost:** 894 Credits

**Produced:** 21BBB

**Weight:** 2.5KG

**Length:** 875MM

**Rate of Fire:** 900/Min

**Useful Range:** ~100M

**Maximum Range:** 120M

**Clip Ammo:** 20

**Type of Mineral Used:** Vik

**Service**

In 21BBB, after the death of Dobhar Chu Minister: Rafael Calowskii, Vice Minister Ray Coon was elected to the position. However the public did not like this because Ray hadn't been given a proper vote and civil war broke out. S.T.W.P. in retaliation created a new weapon, The TR VAL. After 2 months Manufacturing began way on Dobhar Chu. The weapons were very effective at close range and since most of the fighting happened in close quarter suburban areas the weapon was extremely successful. After 3 more weeks of brutal fighting the war ended in Government victory. The Weapon deemed effective was allowed to become one of the major weapons of the Terrier Empire.

It would later be used in the Boxstaff Campaign.

**Trivia**

The TR VAL is based on the Russian AS VAL.

Although effective at close range it was horrible at long range and lacked accuracy.
Royal Spinker Airforce Fighter

**Chapter 1 Appearances**

In the final descent to Spinker the Black Beak was escorted by 3 Royal Spinker Airforce Fighters.

**Information**

**Manufacturer:** Galactic Spaniel Military Engineering Corps

**Model:** 60BBB Royal Spinker Airforce Fighter Model

**Class:** Escort Starfighter

**Length:** 12.9 Metres

**Speed:** 866Km/s (7 and a half Minutes)

**Warp Speed:** Unavailable

**Armament:** 1 Light Machine Gun, 2 Light Turrets, 2 Small Rocket Launchers. (12 Total Rockets)

**Crew:**

1 Pilot

1 Gunner

1 Worker Droid

**Total: 3**

**Affiliation:** Royal Spaniel Navy

**Trivia**

This model is 60 years old
Gwen (Spinker Hotel Receptionist)

**"Welcome how may I help you?"**

-Gwen to the Cadets of squad 345

**Chapter 2 Appearances**

When the cadets come into the Royal International Hotel of Spinker she greets them. She directs them to their room. She also hands Seb her number just in case he needs help.

Later the cadets search for the bar of the hotel. Seb then rings her number for help to find it. She reveals that the only Restaurant is across the street.
Terrier Navy Ranks

**Terrier Navy Ranks**

**Navy Cadet**

A Cadet who is in training.

**Midshipman**

The Standard rank of a Navy Soldier

**Sub Lieutenant**

Oversees a certain area such as The Weaponry, Cargo or Engines. They also May act as an advisor to the Lieutenant of a ship.

**Lieutenant**

Can be the captain of a small ship. Otherwise they are a personal aid to a Captain and second in command if something happens to the captain.

**Lieutenant Commander**

Is often just a lieutenant that gets promoted to lead other lieutenants in a small engagement or mission.

**Captain**

The Captain of a Medium Ship.

**Commodore**

The Captain of a large ship. They are personal aids to Admirals. They often lead missions.

**Vice Admiral**

In command of a small fleet (Usually only one large ship and a few smaller ships). Also are held on ships of strategic value.

**Admiral**

In command of a Big Fleet (Can consist of a couple of large ships and a high amount of escort Ships.) Often lead entire battles.

**Grand Admiral**

In Command of a certain region of the empire (5 in total). They have the entire garrison of that state at their disposal.
Mark-3 Galactic Spaniel Transport Ship

**Chapter 1 Appearances**

The Black Beak transports the cadets of Squad 345 from Spaniella to Spinker.

**Information**

**Manufacturer:** Galactic Spaniel Engineering Corps

**Model:** Mark-3

**Class:** Transport Ship

**Length:** 115 Metres

**Maximum Speed:** 15Km/s (Example: 7 Hours from Earth to the Moon)

**Maximum Charge Speed:** 20000Km/s (Example: It would take 2 hours to get from Earth to Mars)

**Armament:** 3 Royal Spinker Airforce Fighters in Platform 4.

**Platforms:** 4 (Platform 1: Military) (Platform 2: Cargo) (Platform 3: Passengers) (Platform 4: Starfighters)

**Crew:**

10 Guards

8 Pilots

1 Captain

8 Waitresses/Waiters

3 Military Pilots

4 Cooks

**Total Crew:** 34

**Passengers:** 117

**Affiliation:** Spaniel Galaxy/ Northern Terrier Regions
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