recursal/Fanatic-Fandom huggingface dataset:
Farmer Miles

**Farmer Miles** was the male tribute for District 10 in the 2nd Annual Hunger Games, reaped Alongside Lindsay Satella.

## Biography

### Early life

Farmer Miles was a young boy from District 10, a region known for its agriculture and livestock. Growing up in a humble farming family, Miles had always been surrounded by fields of golden wheat and grazing cattle. His parents, hardworking farmers themselves, had instilled in him a deep appreciation for the land and a strong work ethic from an early age.

From the moment he could walk, Miles had been helping his parents tend to the farm. He learned the ins and outs of planting, harvesting, and caring for animals, becoming a skilled and knowledgeable farmer despite his tender age. He had a special bond with the animals, understanding their needs and quirks as if they were his own family.

Life in District 10 was tough, and the annual Hunger Games hung over the citizens like a dark cloud. The Games were a brutal reminder of the Capitol's control and the districts' subservience. Miles had witnessed the pain and suffering inflicted on his fellow District 10 residents in last years games, and he had always hoped to avoid being chosen as a tribute.

### The 2nd Hunger Games

#### Reaping

However, fate had a different plan for Miles. At the young age of 14, he was reaped as the District 10 male tribute for the 2nd Annual Hunger Games. The news struck him like a lightning bolt, and he saw the fear in his parents' eyes as they realized their son would be thrown into a deadly arena.

Determined to survive, Farmer Miles drew strength from the resilience of the land he had grown up on.
Nova Panem Wiki

**Welcome to the Nova Panem Wiki!**
Wiki for the group Nova Panem

We're a collaborative community website about Nova Panem that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Lucidia Mallow

**Lucidia Mallow** was the female tribute for District 11 in the ***2nd Annual Hunger Games***, reaped alongside **Daffy Gingerman**.

## Biography

### Early life

Lucidia worked as a farmer in District 11, specifically picking fruit from trees and being an excellent climber. She was a hard worker and many admired her spirit and determination to support her family and earn a better life for them. She would often take some food for herself so her family could have a better meal. Despite her poverty she was notably determined to succeed in her life.

### The 2nd Hunger Games

#### Reaping

Lucidia was reaped on the 9th June 1 ADD, and accepted her fate with a sigh, resolving to either try to win, or to commit suicide in the arena. Seeing what had happened to Huck and Dudleya the previous year, she decided she would try to avoid going the way they did.
White Room

A image of a white room

The most common room you'll come arcoss is the white empty room. There is nothing in here apart from the bleached white walls, floors and ceiling that surround you as if you were in a empty space of nothingness. The only thing that surround you are a number of doors ranging from 1 door to any number of doors. The size of the room will variy each time with no room being identical with each other. Even if two rooms look to be the same size, there dimensons will be slightly different.
Crimson Rats

## Apperance

   As the name suggests, these are rats with a crimson pigmentation. It is recomended to avoid them as they are natually argessive and will attack if they locate you. Fortunlatly, they are easy to fend off by killing or seriously injuring them so they become imobile. Trying to indimitate them or doing small amounts of damage won't work as they will continue to attack.

## Venom

If you are bitten by a Crimson Rat, they will inject a red liquid that is produced by the gums underneath there two large fangs. imidilatly after injection, you will feel intense pain to the bitten area for up to a hour. It's recommend to wear thick clothing like boots to protected against bites as you will usally be bitten around the bottom of your leg however weak boots or clothing will not prevent penintration as the fangs are sharp and can cut through weak material.
Hounds from hell Wiki

**Welcome to the Hounds from hell Wiki!**
hounds from hell is still a work in progress

## Important articles

wildfire is his code name no one knows his actual name as wildfire is just a code name

he is a retired US Marine

in his childhood he was called a monster because of him being blind in one eye and now he covers up that eye with an eye patch

his Hellhound form is a black wolf with the tips of its fur set on fire in white flames and his nickname is"The black and white flame of hell"and his Hellhound's eyes are black Flames with white fire as the pupil

his Hellhound transmission and gives him the abilities of

super strength, super speed, fire creation, control over fire and Fire transformation

his blood has a gold-ish tint so he's royal

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

* Hellhound class identifier

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Levels

## Room Level

Levels determain how difficult a room is to survive and navigate. If a room has a low level, it is fairly save with a small number of threats to your life, however a room with a high level is seen as extremly dangerous and can easily cause death with some even being seen as impossile to survive in.

### Stages

There are multiple stages to a level that determain how difficult a room. These help travelers get a understanding for how they are going to need to survive.

#### Level 0

Level 0 means there is absolutly no danger in a room at all. These rooms can either provide absolutly nothing for the traveler or can provide benifital suplies to help them in other levels

#### Level 1

Level 1 means there is minimal entity count and any hazards are fairy easy to deal with and won't cause a large amount of harm. A small amount of causion is still a good habit however it's unlikely you'll be in large amounts of danger.

#### Level 2

Level 2 means there is a moderate threart to your livlihood. Causion is needed to stay alive. There is either a or both moderate entity count and moderate hazardness.

#### Level 3

Level 3 means there is a extreme threat to your life. Causion, preperation and knowledge is adviced to survive in these rooms. There is either a or both extreme entity count and extremehazardness.

#### Level 4

Level 4 means that it is near impossible to survive the room without casuion, preperation and knowledge for and of the room. Both entites and hazards are at the maxium.
What your name eye color and Pelt color and Hounds from hell is

yes it can be died

dirty blonde or brown hair equals Brown Pelt

white hair equals white pelt

gray hair equals gray pelt

dark gray hair equals dark gray Pelt

blue hair equals blue pelt

dark blue hair equals dark blue Pelt

black hair equals black Pelt

## eyes

brown = normal fire

blue = blue fire

red = red fire

orangish yellow = orange and yellow fire

white = White Fire

black = Black fire

black and white = black and white fire

## what your name is and Hounds from hell

a=nl

b=hl

c=dl

d=cl
Dark Room

## Apperance

Image of a dark room lit up

They appear to be the counter part of a White Room with it completly being enshourded in darkness. This rooms can be hard to navigate without a light source. If you don't have any light sources, follow the walls of the room until you feel a door.

### Dangers

Entities such as Crimson Rats can rarely be found roaming around the area causing the room to become level 1. causion is advice when traveling this area encase of a encounter with one and a light source will be very useful to find if there is one is the room before it comes close to you
April 2003

Linking page for schedule listings from **April 2003**.

April 1, 2003

April 2, 2003

April 3, 2003

April 4, 2003

April 5, 2003

April 6, 2003

April 7, 2003

April 8, 2003

April 9, 2003

April 10, 2003

April 11, 2003

April 12, 2003

April 13, 2003

April 14, 2003

April 15, 2003

April 16, 2003

April 17, 2003

April 18, 2003

April 19, 2003

April 20, 2003

April 21, 2003

April 22, 2003

April 23, 2003

April 24, 2003

April 25, 2003

April 26, 2003

April 27, 2003

April 28, 2003

April 29, 2003

April 30, 2003
Hellhound transmission explanation

hellhound Transmissions are their powers in different abilities as some of them have a transmission that gives them super strength than some of them have a transmission that gives them super speed or some of them have a transmission that give them both one that has two abilities is rare enough one that has an uncountable amount is very rare and most people want them for their own evil uses
Boiler Room

A image of a Boiler Room

These rooms are extremly hot with each room coming at 60 degrees on average however every Boiler Room will have a different temperture wiether it be 65 degrees or 58.210938 degrees. If a person spends excess amount of time in here without prior training or epuipment, they will go on unconsis and die from the extreme heat. The Boiler Room is surrounded by pipes and boilers which can travel around the walls, floors, ceilings and from end to end from anywhere in the middle of the room. You will be entrenched by extremly hot boilers and pipes making it difficult for movement without getting touch.

### Survival

It is romcomended to travel at a steady pace as one wrong move and you'll be in contact with the boiler which can cause serious damage of burns causimg 1st, 2nd and even 3rd degree burns if exposure last for too long. If you have any objects that surround you hand so that the heat does not reach you, it is recomened so that you can use the pipes for balance. It is recomended not to spend long periods of time in the boiler room as it can cause death and exposure for too long can make your movement and thinking hazy causing a increase change of mistake.

### Extra

Flight of Stairs dark variant has a increased change of getting you to this room
Faceling(Nun)

A image of a Faceling Nun at a distance taken in black and white

### Appearance

This entity is found in the Church and is a variant of a Faceling. As stated, you will find this entity sitting in one of the plastic seats of the church. It wears a dress that is completly enuglfed in dark black with the intieror being clean white. A golden chained will cover the neck of the nun with it attaching on a golden cross on it's chest. It will sit with both hands on its lap. Looking at the creature from the distance you will simply darkness enshrouds it's face but on closer inspection it will appear to have the same freatures of a normal Faceling with no facial features and the flesh twisting into a sprial in the middle.

### Danger and Survival

Like said in the description in the church, it will only attack if loud noise is mad or if one of the candles in the room is blown out. Unlike a normal faceling, it has a defensive attack in which if you look into the face of the Nun, you will be cursed. The area around you begin to twist and bend around you and hallucinations will appear. You will not go unconscious however it will become extremly difficult to run away or attack the nun. It is recommended to never look at the nun even when fighting it as it is more difficult to fight with the curse then not looking at it's face.

### Belongings

Belongings Upon death, it will drop the golden cross arounds it neck which has powerful propities(can be seen on it's page)
Harold Insolence

Full name Harold Edward Insolence is one of the main characters in The Dark Memories. He is one of the rulers of the 7 deadly sins. He is the god of darkness, evil, hatred, death, and sometimes Halloween.

## Appearance/Design

### Season A-000

Harold is a white boy with short black and brown hair. Harold's eyes are dark blue and he usually wears a white t-shirt and pants. Then after the „accident“ Harold started wearing a tank top, shorts and some bandages.

## Travia

• Harold's real name should be Lucifer Harlis Insolce. Or so it translates to Darkez (the language used among the people of the Cult of Darkness and Law).

• Even though Harold and Isabella got married in Season 1, Isabella thinks they are just very close friends.
Игра 31. Возвращение на небо.

***2023-05-15***

* Странники подлечивают Заленастроса и выясняют от него, что Хум Сон воспользовалась ситуацией во время операции в Башне Безмолвного Бога, и провела пауков на Цитадель Хранителей
* Состояние Цитадели оставляет желать лучшего - нападение пауков спровоцировало сбой в системах Цитадели - она неконтролируемо поднимается всё выше, а координация между башнями Цитадели нарушена так, что они хаотично вращаются вокруг центральной, иногда сталкиваясь
* Заленастрос объясняет, что команде необходимо добраться до генераторной через оружейную и ещё одну площадку для перемещений
	+ Там они смогут остановить движение башен и прекратить подъём цитадели
* Путь дальше преграждают пауки, с которыми приключенцы разбираются
* Странники проходят в первое помещение и обнаруживают там навигационный столб и несколько трофеев с экспонатами, показывающими былые дела Хранителей
* Заленастрос указывает путь дальше, к оружейной, но туда надо добраться без моста и вложить в специальный разъём печать Хранителя - тогда мост свяжет оружейную с башней-развилкой
* Добравшись до оружейной, странники сталкиваются с большим количеством пауков и замечают, что башня-развилка снаружи увешана новыми коконами
* Дуэйн просит Бернарда приделать печать Хранителя к своей набредреной повязке, что тот нехотя выполняет
* Заленастрос вновь пользуется своей печатью, чтобы помочь странникам с пауками, выстреливая часть булыжников из стены оружейной в пауков
* Дверь оружейной открывается, обнаруживая Фуксию
	+ Всю в крови и останках пауков, с артефактным многозарядным арбалетом
* Фуксия добивает последнего паука-мага и задаёт команде вопрос
* ***Где книга?***
HandsOffMyCow Wiki

**Welcome to the Spaces!**
The Official Rooms community

We're a collaborative community website about Spaces that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

RoomsRoomsPlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial ItemRoomsEntitiesObjects

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Faceling

A image taken of a Faceling

### Apperance

They are over 2m tall entities that have long slender arms that strech to the floor. They appear extremly pale like a vampire and there fingernails are daggered and sharp. There most noticable feature is that they have no facial features at all. All that appears is white flesh that twists in the center of the face.

### Danger and Survival

They are not dangerous immediately however if they are prevoked they will attack. They way they are provoked is my noise as they are extremely noise sensitive. One drop of a penny could set this creature directly towards your area and attack. At this point it is extremely hard to escape it as it will be hard to move without making much noise. Luckily, he is really easy to go undected as he does not have any lines of vision as can be seen by there lack of sight. You could run all around the entity without being detected as long as you didn't make noise some how. If you do encounter one, it is best to start tip-toeing away from the creature without making any noise.

### Variants

There any many different types of Facelings with different abilties, featuere, etc. This include:

. Faceling(Office Worker)

. Faceling(Nun)
Train

A image of the train from the entrance

### Apperance

You find yourself on a moving train going the direction of whatever way you came into the train. The train appears to be moving but no one knows where too. Even with long amount of time spent on the train, the train will continue to go through a dark tunnel with seemingly no end. There are yellow poles and patterned seats comparing to trains on the London Underground. The train appears to be old with damaged seats and polls and stains on furniture and floors. A stench of urine fills the air of the train both ways down. The only way to exit this room is to get to the other end of the train where there will be a door.

### Danger and Survival

Crimson Rats like to roam around these rooms due to the food that appears around the floors and seats of the train. Also there's a change you'll find a Faceling seating on one of the chairs. People who stay on the trains and watch the Facelings will see that the creatures will never exit as if they were waiting for the next stop but due to the train never stopping they never got off. Due to the train be bumby it can be easy to fall and make noise making it easier for Facelings to catch so it's advice to hange on the polls of the train and walk arcoss the seats to not make noise.
Faceling(Office Worker)

A iamge of a Office Faceling

### Appearance

They are quite similar to the normal variant of Faceling being a 2m tall entity with long slender arms, a extremly pale body with no face. However, unlike the normal variant, they wear formal attire with a office clothing and a black tie. Even though they have b

een in the Rooms for a extremly long time, they attire are very clean and there doesn't seem to be a supplies for office cloths.

### Extra

They have the same dangers and survival as the normal variant and are commonly found in the Office Room.
Pool Room

A image of a pool room

### Apperance

A large space that has been flooded in water. The walls and ceilings are made completly made out of pool tiles left right and center. The floors dipe in certain areas causing the water to fill the volume and create a large puddles of water that you can submerg yourself in as if it was a real pool. The water are the same temperture of a normal pool and people report feeling a tranquility when in the room, making them feel calm and relaxed. Can be accessed by using a flight of pool room stairs(Pool Room Stairs)
Onion Bread

Onion bread is the main source of food in the Rooms. They provide basic nutrients needed for living and survival but have a disgusting taste due to the addition of onions in the bread. They are often found laying on the ground in random rooms and are quite a common resource to find though no one knows how it got there. The bread is never found moldy when found but once the person begins to carry it, it begins to mold.
Plane

A image of the plane room

### Appearance

A long long plane with every window closed off. If you try to open one of the windows it won't work even if you try to use any crowbars or explosives. Every light is turned on over the seats. Every seat is made out of white fabric and the interior of the walls and ceilings are also made out of white painted steel. The floor seems the be a pattern or red and blue carpets with water marks all over the surface. The plane seems it's going at a downwards angle about to crash. You can fell your heart going upwards.

### Danger and Survival

The reason why you can feel the plane going downwards is because it is about to crash. It's going the direction where you came from the entrance with the exit being on the other side of the plane. It is a irratating to move forwards at the begining but as you stay longer and longer on the plane, it will become increasingly difficult to go forwards with you eventally having to hold on other stuff to go upwards to it becoming impossible to go up with any items to help you. By the time it becomes impossible to go upwards, the plane will crash a few seconds afterwards exploding the entire plane in thr process and killing you unless your have something to protect you. This will however not destory the exit. Sometimes you will find a Faceling sitting on one of the seats but will have there seatbelts on so can only attack if you go to close to them as they do not know how to unbuckle a seatbelt. It is advice that if you find yourself in this room, to run forwards as fast as possible before it becomes difficult to move forwards.

### The Woods

If you manage to survive the plane crash, you will find yourself in a large woodland with deciduous trees comprising the area and small bushes containing blue and black berries. The area seems to have a seeming infinite area to somebody who is traveling but estimates put it at 50milesx50miles. If you go far enough you will find a door that has a extremly high change to lead you to (Room is still in making). This will look like a plan white door in the middle of the woods with seemingly no other side until you open it and see the (room) as if it was a portal. If you go further into the edge you'll just find a large ocean that no one knows what it leads to.
Office Room

A image of a Office Room

### Appearance

A office room filled with office utilities and furniture enculding chairs, pens, paper, table, etc. Office rooms are a good source of material as apart from office equipment that can normally be found in one, it contains moderate supplies of Onion Bread scaterred around on desks. You can also find many flashlights and batteries in the draws of the desks.

### Danger

There are no hazards found in the Office Rooms but there is a specific entity that roams the rooms which is known as a Faceling(Office Worker), a offiice room version of a Faceling.
Church

A image of a church taken near the entrance

### Apperance

It seems to be a modern chruch that has been made with a low budget. The seats are amde out of white plastic and the podium at the front is made out of a white plastic elivation with it being poorly lit up. A fake golden Chandelier hangs in the middle of the chruch with 4 candles lit up and the windows are made out of normal glass apart from the large window behind the podium which dipicts the virgin Mary holding a baby Jesus made out of stained glass.

### Dangers and Survival

Sitting on one of the seats, you may potentally find a Faceling(Nun). Luckily, due to the lack of hazards, it's easy to go around without making much noise. However, if you do blow out any of the candles found in this room, it will stright away be set off and attack. Unlike a normal Faceling, it has more dangerous attacks(can be found on it's entity page)which makes it harder to deal with. If you blow out every candle in the building, it will spawn a entity known as Satan. This creature is extremly powerful and should only be summoned if a group of adventurers are properly equiped with items and weapons though the reward for killing it will be great.
Игра 22. Кошмар

***2022-09-13***

* Герои засыпают и просыпаются уже в странном мире
* Всё знакомое и незнакомое одновременно
	+ Поль просыпается в объятиях \*Миры\*, здесь он - глава \*Гильдии Шпионов\*
	+ Бернард просыпается в практически королевских покоях, сегодня у него торжественное посвящение в \*Королевские Рыцари\*
	+ Гидра просыпается в своей комнате, сегодня у неё урок с \*Мейстером Магнусом\*
	+ Дуэйн просыпается в библиотеке. Здесь он - Королевский Архивариус
* Первым что-то неладное находит Поль: он не узнаёт город и это - не его Луна
* Бернард понимает, что что-то не так, когда Всесвятейший \*Тристан\* пытается порезать его во время визита за благословением
	+ Дав отпор, Бернард замечает, что Тристан приходит в замешательство и сам не понимает, что он здесь делает и кто он такой
* Команда оказывается на главной площади
	+ Гидра убеждает Магнуса покатать её и спрыгивает верхом на Мейстере из башни на главную площадь через окно. В полёте использует каменящий взор, что закономерно приводит к дезинтеграции Мейстера о главную площадь
	+ Бернард перерезает Тристану горло, из-за чего тот растворяется в пространстве
	+ Поль разбивает зеркало, отражение в котором начало ему улыбаться
	+ Дуэйн выпивает смертельное зелье, что дал ему Мейстер \*Тойфеллинк\*, что провоцирует Штёрма Неталипа вмешаться
* Люди на площади начинают атаковать Странников
	+ При нанесении урона они распадаются в чёрную жижу, которая начинает распространяться по площади, заполняя всё
* Команду атакует лично демон, Поль узнаёт в нём \*Рахуба\* - одного из своих братьев с \*Шаро\*
* В ходе противостояния Поль преображается в Дюмона со взрывом такой силы, и так сильно рубит Рахуба своими кинжалами в глубине жижи, что всех Странников выбрасывает из пространства Кошмара...
December 1987

Linking page for schedules from **December 1987**.

December 1, 1987

December 2, 1987

December 3, 1987

December 4, 1987

December 5, 1987

December 6, 1987

December 7, 1987

December 8, 1987

December 9, 1987

December 10, 1987

December 11, 1987

December 12, 1987

December 13, 1987

December 14, 1987

December 15, 1987

December 16, 1987

December 17, 1987

December 18, 1987

December 19, 1987

December 20, 1987

December 21, 1987

December 22, 1987

December 23, 1987

December 24, 1987

December 25, 1987

December 26, 1987

December 27, 1987

December 28, 1987

December 29, 1987

December 30, 1987

December 31, 1987
Flight of Stairs

## Flight of Stairs(Downwards)

a image of a flight of dark stairs lit up

A series of steps that lead either upwards or downards. The steps are wooden when goi

ng downstairs and the steps are made out of cotton when going up. If your going downwards, the wall and ceilngs will be made out of bricks and if your going up, it will be made out of white concrete. Stairs leading downstairs are more likely to go to the Boiler Room while going upstairs are more likely to go to the White Room.

### Downwards

A Downward flight of stairs is much more danagerous than ones going upwards. The room are much more dark, needing a flash light at times to see entities which consist of Crimson Rats.

### Pool Room flight of stairs

This is a safe flight of stairs which consist of pool room tiles that covers the stairs, walls and ceilings. The room behind the door always consist of a Pool Room. Just like the pool rooms, they give the traveler a calm sensation when traveling up the stairs.
Игра 2. Змей

***2021-02-12***

* Поборов чудищ, команда решает пройти в

подземный лагерь

* Йорм - космический пернатый змей, просит о помощи. В

ходе спуска по змею авантюристы отмечают смену климата и
окружения.

* Змея донимают неясно откуда взявшиеся внутри него

гарпии

* Змей говорит "на другой стороне вас встретит мой брат"
* Герои встречают \*Крокобота\* и \*Корицу\*, пришедших на

слухи об участившейся магической активности. (Принесли
товар для сделки с бандитами)

* Приключенцы решают помочь
* Дуэйн раскрывает и держит пасть ослабленного

чудища, позволяя им зайти

* После победы над полчищами гарпий, путь

странников приходит к развилке.

* Кусок неясно откуда взявшейся башни

пробивает бок змея, открывая выход к своду большой
пещеры.

* + Путь дальше по змею освещался

пульсирующим голубым светом.

* После победы над полчищами гарпий, путь

странников приходит к развилке.

* Герои слышат хрип:"Поди сюда..." и решают

покинуть змея через рану.
Игра 34. Генераторная

***2023-07-21***

* Странники обнаруживают себя в башне-генераторной
	+ В центре башни - огромная сфера с пятью кристаллами на платформах внутри
	+ Сфера держится в воздухе над нишей-колизеем
* С мерзким смехом где-то в пространстве башни перемещается гоблин с нарёком
* Осмотревшись, команда обнаруживает пульт управления с расплавленным над ним рептилланом и нерабочий тревожный колокол
	+ Части башни затемнены фонарями морока
* В сфере приходит в себя Черра, ощущая горе утраты
	+ Рядом с ней спускаются два паука, хватая её и приклеивая в коконе к потолку сферы
	+ Неподалёку от Черры - ещё один кокон, в мыслях которого Черра слышит мольбы к Агнцу
* Гидра заходит в сферу
* Дверь в башню и задвижка сферы закрываются
* Сфера начинает вращаться
* Дуэйн решает взорвать внутри колокола светошумовую гранату
* Оглушенные направленной вспышкой пауки падают в сферу
* Бернард решает пересобрать панель управления
	+ С чем блестяще справляется
	+ Потыкав кнопочки, Бернард открывает дверь в сферу и на выход
	+ Начинается спуск Цитадели обратно на Воюш Рух
* Гидра каменящим взором выводит из игры одного из пауков, упавших от коконов
* Черра решает восстановить здоровье, пожертвовав соседним коконом
* Дуйэн сменяет форму и сигает наверх сферы походкой тьмы в попытке задеть гоблина, но тот ускользает
* Поль сигает на сферу, чтобы подняться к высокой точке, держась за открывшийся дверной проём
* Всех присутствующих ослепляет яркой вспышкой, когда Черра ударяет соседа в коконе копьём
	+ Черру лечит, но, к удивлению хозяйки копья, за счёт пауков
* С громким криком и хрустом *что-то* спотыкается и вылетает в открытую дверь башни
* Черра призывает полчища пауков со всей округи, чтобы смягчить приземление башни
	+ Гидра левитирует
	+ Как и Дуэйн, который левитирует *поменьше*
	+ Как и Поль, который ~~левитирует совсем мало жестб~~ парит на крыльях
	+ Бернард просто гарциозно вприпрыжку движется, куда ему надо
* Бернард и Поль отмечают, что снаружи не видно Заленастроса и Фуксии, а лебёдка гарпуна оборвана
	+ Книга Беззвучных Имён упорхала вместе с любовью Бернарда
* Из кокона выпадает девушка в броне ОРА
	+ Девушка представляется Паладином Матильдой
	+ Матильда узнаёт Бернарда и Гидру
* Паладин рассказывает, что пришла сюда экстренно, с ударным отрядом, по зову Гриффина из Братства Слепого Солнца
* Команда приземляется
* Матильда просит одолжить лампадку Ордена для молебна
	+ Нехотя, Поль одалживает лампадку паладину
	+ Бернард присоединяется
* Дуэйн, Поль и Черра испытывают ужасные боли, будучи в непосредственной близости к лампадке при активном молебне
	+ Бернард, Гидра и Матильда залечивают раны
* Паладин объясняет, что ей необходимо добраться до Мастерской
	+ По счастливому стечению обстоятельств это именно то место, где Поль ожидает забрать свои часы из ремонта
* Перед уходом Бернард решает сделать для Матильды щит, переделывая тревожный колокол в каплевидный экран с ячейкой для лампадки
* Луноходцы отправляются в путь, вглубь Цитадели, теперь дрейфующей среди пара от смешения солёных океанов и горящих морей
April 1988

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December 1989

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Oxa Holstein

> “I can’t believe what they did to Wooly..” - Oxa on Wooly’s death
>
>

**Oxa Holstein** was the female tribute for District 10 in the *1st Annual Hunger Games*, being reaped alongside **Wooly Oxford**.

## Biography

Oxa was reaped on the 29th May 0 ADD. She was noted to have previous experience with knives as she worked in her Districts industry of Livestock. She went into the games with confidence and the goal of protecting Wooly.

Oxa became aware of a large alliance with tributes who were evidently stronger and more capable than the others, to which she immediately asked to join in an effort to live longer and to protect Wooly. She was allowed to join, citing her skill with knives and survival knowledge.

Oxa ran into the bloodbath and claimed a variety of knives and helped her allies to kill numerous other tributes, but became worried as Wooly had killed Harper Fulstern and now had a target on his back.

Their alliance began to roam across the stands in a circular pattern, killing any tributes they found on their way. When Wooly’s team received sponsors, the major alliance noticed and quickly ran to attack them, Oxa becoming reluctant when she saw Wooly frantically running away. She watched on horror as Wooly was corned by Tex, who he killed shortly before being speared through the chest by **Brass King**. Oxa was enraged and subsequently left the team in protest, promising revenge. She walked alone after this, hearing her name called by **Huck Fresno**, but ignoring him so that Brass wouldn’t find her in another alliance. She hid from the other tributes in the tunnels and remained unseen for most of the Games.

Standing on one of the stands, she saw that only two others remained, Brass and Adrasteia, the latter of which had gone insane due to her time in the arena. Oxa threw a knife at Brass, hitting his shoulder and causing him to ready his weapons to attack the two. Adrasteia and Oxa barraged an attack on Brass, who managed to evade their throws and slowly left them to fight each other. Their battle was a long one, but just as they swung their respective weapons simultaneously, they pierced each others hearts and died instantly. This caused Brass to become the first Victor, as he mourned Oxa and Adrasteia.

Oxa was a fan favorite of the Capitol, and many were upset that she didn’t win as many empathised with her plight to avenge Wooly. Her death became a clear warning to District 10, that they had been betrayed by their fellow districts.
Cuff Darehit

>
>
> Cuff Darehit
> ------------
>
>
>
>
>
>
> Information
> -----------
>
>
>
> ### Age
>
>
> 16
>
>
> ### Home
>
>
> District 8
>
>
> ### Gender
>
>
> Male
>
>
> ### Occupation
>
>
> Tribute (1st Hunger Games)
>
>
> ### Weapon
>
>
> Gladius Sword
>
>
> ### Fate
>
>
> Deceased (Slain by Proton [3M] and his allies)
>
>
>
>
> “Too innocent” - *Cuff on Wooly's death.*
>
>

**Cuff** **Darehit** was the male tribute for District Eight in the 1st Annual Hunger Games. He was part of an alliance that used a flee strategy when they saw danger.

## Biography

### Early life

Little is known about Cuff in his time before the games.

### The 1st Hunger Games

Cuff was reaped on the 29th May in the year 0 ADD, and was distressed at his District partner, Nittie Lom being reaped alongside him although his partner cared little for him. Cuff made an alliance with Dudleya, Huck, and Wooly, and opposed the alliance of six.

Cuff ran to the center of the arena only managing to grab a Gladius Sword while evading the bloodthirsty tributes around him. He first met up with Huck Fresno [D11] and they both ran into the stands. Huck was distraught as he frantically got Cuff to search for his sister and to a lesser extent Wooly [D10]. They both eventually found their way to Cuff and Huck and they all rotated around the arena running from the team of 6.

Later on, Cuff's alliance (Minus Wooly) was pinned on all sides and ran into the cover of the tunnels where Proton [3M] and his allies were hiding. Huck took the brunt of the attacks and was stabbed multiple times with a spear. Huck and Dudleya ran out trying to survive but fell off the stands simultaneously dying on impact.

Capitol cameras were unable to see inside the tunnel but reports are that Cuff was slain shortly after Huck and Dudleya's deaths by Proton [3M] and his allies.
BET Mysteries/March 1997/Rap City: Foxy Brown

## Investigation

* This recording is from March 1997.
* There are no commercials that could determine the exact date, however there are some that pinpoint estimates:
	+ A Pay-Per-View ad for a fight that took place on March 29, 1997.
	+ A BET promo advertising an MSBET Chat with LL Cool J on March 27, 1997.
	+ A commercial for an album that was released on March 25, 1997.
* Considering the dates, this recording is most likely from March 17th-21st, 1997, or possibly March 24th.
* There also aren't any sources that gives this particular episode's air date.
FAQ - Frequently Asked Questions

Welcome to the BET Archives! Thank you for your interest in contributing to this project and helping to build a bigger and better guide to all things BET! Here are a list of questions you may have (and their answers). If you still have questions before you start contributing, please contact a staff member on their talk page.

## General

**Q:** What is "Newspapers"? I keep seeing it on schedule pages.

**A:** Newspapers is short for newspapers.com, an internet archive of newspapers. Any paper name followed up by "via Newspapers" means it was sourced from that site.

**Q:** What is a screenbug? I don't see any bug!

**A:** A screenbug is the little BET logo in the corner of the screen (usually the lower right). Screenbugs are actually one of the main ways we're able to figure out the dates some of our old tapes were recorded, so they're extremely important!

**Q:** Will you cover any other BET channels such as BET Her or BET Jams? Or how about international BET channels?

**A:** At first it was said no, but as of November 20, 2023, BETA now covers ALL BET channels! However, we are still not covering the international feeds. (Note: Please resort to *Creating an Article* (link below) for more info on this.)

**Q:** What is this "Internal Documentation"? Why can't I find any links related to it?

**A:** Internal Documentation refers to staff-only documents. All you need to know is that they are very reliable. If you wish to list "Internal Documentation" as a source, do NOT do so without asking staff for approval.

**Q:** What do the speech bubbles next to articles on the navigation pages mean?

**A:** Those indicate the completion of a page:

* Pink check bubble - All episode/music video data logged.
* Black camera-like check bubble - All images logged.
* Orange check bubble - All episode/music video data logged on one (or more) sister channel(s).
* Diamond camera bubble - All images logged on one (or more) sister channel(s).
* Super star bubble - ALL data for all channels logged! *(Note: In the case of this, this should be the only speech bubble next to an article name.)*

## Contributing

**Q:** How can I contribute to this wiki?

**A:** Good question! Here's a basic guide on how you can get started.

**Q:** I have old recorded VHS tapes/DVDs/etc. of BET! What can I do?

**A:** Wonderful! If you have old recordings of BET, please reach out to us! We're always interested in helping people date their old recordings and adding new information to the wiki.

**Q:** My VHS recordings have no commercials. Are they still of any use?

**A:** Yes! One of our specialties is figuring out when recordings were made, whether there are commercials or not!

**Q:** I want to contribute my old recordings, but I have no way to digitize them. What can I do?

**A:** No problem! Please reach out to our staff for assistance! We're always happy to help with preserving old broadcast footage.
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BET Mysteries/August-September 2011/Aaliyah: One in a Million

## Investigation

* The source of this capture comes from a partial encode on Dailymotion.
* The encode was posted to the site on September 22, 2011.
* This special, which premiered on August 26, 2011, was aired a number of times from there to September 14th.
* There are no promotional banners or commercial breaks, and as a result no guess can be taken at when this was specifically recorded.