Alyssa the Squirrel (COB)

## Appearance

Alyssa is a saturated orange squirrel with brown eyes and short hair. Her body armor is sleeveless and houses many dark colors, with most of the fancy futuristic color scheme going to her weapons, such as her blue and black bow.

## History

Alyssa was born in a family of survivalists, who went out every hunting season for a week to survive in the wilderness as a family tradition. It was in this family that Alyssa gained her fascination for archery, and here that her family found out how talented she was. Between her education studying, Alyssa always found time to fire her bow of hers, but it wasn't a bad thing since she always aced her classes, wanting to be an inventor when she grew up.

Unfortunately, in this family, Alyssa also grew up with the bias of hating metas, or beings with superpowers, who "cheat" their way to the top rather than working hard for their goals. Alyssa always had a subtle bias against metas because of it, but it was never an actual issue for her until her family moved to Weybrook as she was heading to a college there. Unbeknownst to Alyssa, her parents antagonized someone when they found out they were a meta, and the situation escalated to the point where there was a physical conflict, and her father died from his injuries.

Thinking it was a meta criminal, Alyssa then took a hard bias against metas, and eventually she started to use her intelligence and her natural archery gift to go cleanse the streets of these "sub-beings". As time went on and her gear got better, Alyssa's targets slowly drifted to being a vigilante of all criminals in general, but this did not stop her bias towards metas at all. This brings up trust issues later on when she eventually runs into other vigilantes who also happen to be metas.

## Personality

Alyssa is a fairly quiet and simple individual who is usually a decent person to talk to under two circumstances: she isn't busy, and she doesn't think the talker is a meta. She abhors people telling her to go to professional archery tournaments, tending to state that they aren't real archers for just standing around and patiently firing with faulty handling at a still board... admittedly, she's not wrong.

## Equipment

### Bow

With the natural advanced technology of Weybrook, this high-tech bow imitates the pull weight of 2,000 pound pull-weight at the cost of only needing the strength to pull a 20 pound pull-weight. This force behind the bow allows Alyssa to essentially fire arrows rivalling that of conventional bullet fire.

The bow 'string' is made out of tangible controlled cold plasma that can be toggled on and off. The bow itself can be separated into two halves, becoming something equivalent to a split haladie sword, the blades of the bow being sharp enough to cut through Weybrook cop armor, which is usually comparable if not superior to conventional tank armor.

### Quiver

Alyssa's quiver is highly durable, made out of material designed to heavily resist scratch and wear from potential damage in close quarters. The same goes for the shafts of the arrows inside the quiver to a greater extent, in case someone attempts to sabotage her equipment.

### Trick Arrowheads

**Serrated** - an arrow specifically designed to be difficult to pull out, to the point of cause damage from attempting to pull it out.
**Enervibral** - this arrow vibrates at high speeds on a molecular level to pierce through conventional matter objects.
**Grappling** - a excessively sharp serrated arrow with a rope attached to the end, for use whenever Alyssa needs to help others get to locations
**Explosive** - an arrowhead that can be toggled to either explode on impact, or after a chosen time of up to five minutes. Explosive force varies from a minor four kilojoules to a major 0.25 tons of tnt.
**Electric** - an arrow can release up to one gigajoule of electrical energy, equivalent to that of a lightning strike. This arrow can also, work as an EMP effect, making it capable of halting cars in chases..
**Gas Grenade** - a multiple-choice arrowhead, chemically changing its properties for whatever job is needed for the time being: smoke, vertigo gas, sleeping gas
**Acid** - instantaneously adds hydrogen ions to its solution upon impact after being triggered, making a deadly acid of -40 pH before the arrowhead fully crumbles and bursts from impact.
**Liquid Helium** - an arrow filled with helium, it rapidly expels any excess kinetic energy in order to create conditions cold enough for liquid helium until release, sending out a blast that quickly freezes the surrounding area
**Thunderflash** - a impact flashbang grenade, essentially
**MSN** - Motor-skills negation arrow, hitting a target disables their nervous system for a split second, then reignites it to assure there is no death, but the opponent will collapse from the temporarily paralysis and feel dazed.
**Flame** - a special fluid that ignites upon heavy impact will burst out of the arrowhead, setting the surrounding area on fire with flames hot enough to melt titanium.

### Telescopic eye lenses

Unbeknownst to most people, Alyssa wears special eye lenses that allow her to focus on targets well over 3,000 yards away. While already an amazing archer without the lenses (which she constantly practices without to make sure she doesn't rely on them), Alyssa becomes drastically more accurate, to the point of not being known to miss.

### Velocity-Reversal Clothing

Similar to a leather jacket in feel, this attire covers her legs and torso. Occasionally, Alyssa will wear a less effective layer under this to create a hoodie and covering for her arms in colder weather. The armor projects an invisible layer 2 millimeters thick, which reverses the vector of matter down to the subatomic level that smacks into the attire with too much force: falls, punches, bullets, etc. So long as the amount of force isn't far above what the attire can handle (and it has handled grenades fairly easily), The attire is conventionally indestructible, with objects being "bounced" off before they can even make contact. Alyssa has managed to survive things such as car crashes and being smashed through a wall with little trouble. As a result of armor that works like this, her strength is pseudo-increased whenever put into a tough situation, and she can do things such as lift a car off of her should she be pinned down by one.

### Right Gauntlet

This gauntlet a 3D holoscreen interface of the surrounding environment by scanning the matter of the surrounding area, along with access to the passing information of the Weybrook Police departments. This gauntlet is also capable of hacking into systems at a rapid pace simply by placing her hand over an electronic of her choice.

For combat purposes, the right gauntlet can toggle a small energy shield to quickly shield herself from damage.

### Left Gauntlet

Alyssa's left gauntlet is a wrist crossbow with its own tiny set of arrows in its compartment. A fraction of the power of her bow, it is still enough to do backup damage should her bow or standard arrows become unavailable. Despite this being backup, she is not afraid of using this gauntlet in tandem with her bow in combat, making sure she is never vulnerable for a millisecond.

## Strength

### Physical Might

Street Tier (easily able to toss people around the room and shatter cinder blocks with a kick)

### Equipment Might

Street to Building Tier (just about all of her arrows can easily pierce through composite armor of tanks, and her more destructive arrows can level small houses)

## Speed

### Projectile Speed

Supersonic (her arrows in both her bow and wrist crossbow surpass Mach 2)

## Toughness

### Physical Durability

Street Tier (able to go toe-to-toe with people as strong as her)

### Equipment Durability

Wall Tier (her relatively invincible armor begins to fail around the destructive power of grenades. Koda can slightly make contact with the suit, meaning she just barely overpowers the shield).

### Peak Accuracy

Alyssa was gifted with peak eyesight, having the potential to see clearly up to a mile away the same way one could clearly see up to 20 feet away. This allows her to pull off seemingly supernatural feats of accuracy, such as splitting another arrow in two mid-flight, or sniping an enemy's hand off from a distance too far for them to notice her in order to prevent them from, say, firing a gun.

### Strength

Alyssa's intense training to try to keep up with Szorra gives her a decent edge in strength. She is able to quickly hoist about 200 pounds over her head with just about no issue and can easily kick people across a room.

### Speed

One of the fastest non-meta females on foot, Alyssa is able to reach running speeds of up to 20 miles per hour. This speed also goes for her climbing, able to outpace fire, which climbs faster than average people can run.

When it comes to archery speed, Alyssa while training is able to fire 41 arrows within a minute. However in combat where she is actually ready for quickfire rather than shooting and draining her energy for a minute straight, she can have bursts of fire with four arrows in less than a second.

As for her reaction speeds, Alyssa is able to intercept projectiles mid-flight on numerous occasions, and she consistently fights toe-to-toe against people who are known to be able to dodge bullets, although she may not be as fast as them.

### Stamina

Alyssa is very hard to exhaust. She is able to operate at her peak for hours on end, and was only slightly faulty after staying up for nearly three days straight. Her determination, willpower, and stubbornness allows Alyssa to weaken the signals of pain, and therefore push forward despite otherwise dangerous injuries.

### Intelligence

Alyssa is the main one who designed out her idea for her suit and her weaponry, and she managed to get her hands on the materials necessary to get them created. She's a very proficient inventor, outstanding programmer/hacker, and an excellent strategist.

### Combat

Alyssa is adept in hand-to-hand combat and proficient with blades and swords (both single wielding and dual wielding). While not as skilled, she's consistently able to keep up with the likes of Szorra in combat, and her skill even allows her to overcome the physical stat advantage that Roselyn has.

## Flaws

Alyssa can only carry a limited supply of arrows at a time, and this supply of ammo is vulnerable for enemies to get rid of.

As skilled as Alyssa is, she is no meta, and her overconfidence can sometimes put her into situations that are more than she can handle.