recursal/Fanatic-Fandom huggingface dataset:
Bullet Express

**Bullet Express** is a playable unit in *Metal Slug Attack*, first appearing during the Extra Ops titled "Accidental Coincidence" as its boss unit.

A Subway train outfitted with a large missile intended for suicide attacks, the train itself is an uncontrollable player unit. As soon as it is deployed, it will automatically make its way to the front, damaging enemies with its sheer mass and speed.

The train itself also has two hidden attacks as its health falls. After losing 25% of its health, it will fire a salvo of four or five homing missiles at the enemy, dealing relatively high damage. When it loses all of its health, the train will leap up and explode, firing the missile within in a downward 45 degree angle, dealing even higher damage.

In the event that a fully intact train loses more health than usual, it will use the appropriate amount of attacks relative to the damage incurred. For example, if the train loses all of its health in one go, it will fire three salvoes of missiles before using the suicide attack.

Apart from the high durability of the train, it possesses a barrier which reduces  and  damage with  **2**.  **4** causes its attacks to possess enhanced critical capability.

When placed in a deck with MV-280B MK II, they form the "Bullet B" team, lowering their AP costs by 10%.

## Attacks

### Short Range

 **Charge** (Spread) - Rams the enemy at high speed, dealing extremely rapid damage.

### Missile Release

 (Spread) - Passing certain damage thresholds will cause the Bullet Express to fire homing missiles at the enemy.

### Suicide

 (Spread) - The Bullet Express flips up before firing a massive rocket back towards the ground.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Extra Ops/Crank Key

**Crank Key** was an Extra Ops type introduced in *Metal Slug Attack*.

## Overview

The rarest type of Extra Ops, players fight against mass-produced enemy units. The amount of targets can be chosen before the battle begins, up to a maximum of 50 per play - this increases the amount of points earned (measured simply in kills), but has little bearing on the actual difficulty, as the enemies are very weak. Given that the sortie cost-per-play is the same regardless, it's always best to gun for the maximum number of targets possible.

There are two sets of rewards granted for obtaining certain kill-counts, based on Personal and Total scores. Personal rewards include Medal and VIP crank keys, allowing for free tries on the Mystery Crank. Total rewards are given to every participant once target kill counts are achieved by all players combined, and typically include massive amounts of MSP, moderate amounts of medals, and new avatar icons.

It is advised to save 10 of each crank key if possible, as they can then be used on the Mystery Crank together to guarantee an 80-part Super Rare icon, and, if using VIP keys, a platinum item.
Chowmein-Conga

**Chowmein-Conga** are one of the cheapest units within Metal Slug Attack's "Independent" faction. They travel very quickly on the battlefield and are capable of reducing enemies' attack power with their acidic foam bubbles.

Chowmein-Conga parts can be obtained through Treasure Hunt, requiring the player to be level 5 (even though Treasure Hunt is unlocked at level 9), costing 1,000 MSP and a waiting period of 1 hour.

One should be aware that although Chowmein-Conga are cheap, fast, and powerful for their cost, they give an usually large amount of AP to the enemy when killed. Therefore, they are not recommended for Online battles.

## Attacks

### Long Range

 **Claw Strike** (Spread): a quick melee-range swing that damages all units in range.

### Special

 **Foam Shot** (Spread): a 6 acidic foam bubbles spit that fly in a horizontal trajectory which explode on contact with enemies. with  1, reduces all attacks power of the enemies hit.

## Trivia

* Since 1.0.2., Chowmein-Conga's  4 doesn't increase the attack power of Ohumein-Conga (Red) and Ohumein-Conga (Green), it maybe considerably as a bug.

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Cabrakan

The **Cabrakan** is a playable unit in Metal Slug Attack, first appearing in the Extra Ops "Boy Memories", where its parts could be obtained by participating in the event. Parts are currently available through Another Story, through the Regular Army's third story.

The Cabrakan primarily attacks with the red core on its upper side, where it fires blue laser in a different directions.As its special, it cleanses enemies with a powerful laser, which can deal high damage on a platinum frame. Like Leona and Rugname X, any attack that would knock it back is instead countered by summoning two floating pods to attack enemies (it's also invulnerable to attacks during this time). These pods are invulnerable, but they don't fire as fast and leave after a few shots.

The Cabrakan is notable in a Rebel Army deck as it provides a speed buff for friendly Rebel Army units once  **4** is unlocked. It may be stacked with Naomi's speed buff to drastically increase the speed of all Rebel Army units, though at the cost of leaving one slot that could have been reserved for a stronger unit.

When placed in a deck with Allen Jr., the Formor and The Keesi III, they form the "Boy Memories" team, lowering their AP costs by 20%.

## Attacks

### Long Range

 **Laser** (Single) - Shoots 8 lasers from the core in a quarter-circle formation.

### Special

 **Gigantic Laser** (Spread) - Moves up and shoots a powerful laser beam to cleanse enemies in a round trip.

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Extra Ops/Score Attack

**Score Attack** was an Extra Ops type introduced in *Metal Slug Attack*.

## Overview

The first type of ranked Extra Ops, named after its original incarnation. Players were placed into one of ten groups, and rewards were assigned at the end of the events based on who obtained the most Event Points within each group (a Platinum boss for the top ten, Gold for the top hundred, and Silver for the top thousand). Only level 10+ players could participate.

Gameplay consisted of two types of stage: a simple battle against weak units had to be fought multiple times (for a mere 5 sortie points per run), earning "progress points" towards the boss stage. Beating the boss reset the player's progress, forcing them to replay the previous battles again, but granting access to a more powerful boss with each iteration. Certain Expert Units sped the player's progress towards the boss stages, reducing the number of other battles that had to be fought.

Following a number of player surveys on the matter of favourite / least favourite events, Score Attacks were effectively replaced with Snatch Wars. They were last seen in January 2017.

All Extra Ops of this type
Daughter of the Dusk Extra Ops

**Daughter of the Dusk** is the hundred and twenty-fourth Extra Ops in Metal Slug Attack.

## Story

Twenty years in the past, a woman leaves her home to set out on an adventure, having lost all meaning in life.

Underground, Esther informs her mentor, Minerva that intruders are heading into their lands. Minerva wants to deploy all the village warriors to tackle the threat. Esther states otherwise, as an all-out war could result in them having to move again after the Rebel attack on their village for the Huge Hermit. Minerva decides to go with Esther's plan for the time being.

At another area, Clark complains about the controls of his new Ball Slug when three small caterpillars approach him. He apologizes to them for knocking some of their friends away, but the caterpillars don't take kindly to his intrusion and attack him, forcing Clark to defend himself.

Clark manages to control the Ball Slug, though he still dislikes the "pile of junk" he had to test. The caterpillars surround Clark, but stand down when Esther realizes he doesn't want to fight. Minerva approaches Clark and tells him to leave and forget everything he has seen. Clark is surprised as he believed it was an uninhabited island, but agrees to their terms. He tells them that they should prepare to fight, as the surrounding waters will not be safe, which Minerva dismisses.
Clark

**Clark** is a unit that appears in *Metal Slug Attack*. Parts can be obtained through the P.O.W. Rescue minigame.

Clark attacks with the Iron Lizard as his primary weapon. When using his special attack, Clark throws one barrel of explosives in a small arc towards the enemy. The barrels fly high enough to hit enemies on the ceiling, and with  3 unlocked, his special recharges faster. With  4 unlocked, Clark throws three barrels at a time instead.

When he's placed in the same deck as Ralf and Leona they form the "Wrath" team, increasing their HP by 10%.

## Attacks

### Short Range

**Heavy Kick** (Spread)**:** Kicks the enemy in front of him.

### Long Range

**Iron Lizard** (Spread)**:** Shoots one Iron Lizard from his rifle.

### Special

**Disposable S.A.B** (Spread) : Throws one barrel of explosives. With  4 unlocked, three barrels are thrown instead.

## Gallery

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
ACE Extra Ops

**ACE** is the one hundred and twenty-fifth Extra Ops introduced in *Metal Slug Attack*.

## Story

The Rebel Army is fighting against the Ptolemaic Army; Grazia is in charge of the attack.

Romy arrives to the battlefield to inspect her progress against the enemy. Grazia is surprised by the ACE member's appearance, stating that she has everything under control. Romy points out that despite having the advantage, she still hasn't been able to overwhelm them for a week now. Grazia attempts to save face by stating that a new machine developed by the enemy is keeping them at bay, but Romy doesn't believe her and sets out to destroy it herself.

Romy leads a small force to the Ptolemaic base, aiming to destroy the machine within five minutes. She does so, and during the battle, a Rebel Army soldier recognizes Caroline as a traitor (unaware of Dion's intentions), but she and Towa manage to escape. Returning to the command post, Grazia is shocked that Romy actually destroyed the machine in the allotted time frame and goes into shock. Norah is unsure of what to do, while Loretta tells her to bring Grazia back to her room and praise her for five minutes. Romy chuckles at seeing Grazia's shocked face, before a soldier asks her how much they should request in repairs for her experimental vehicle as it was heavily damaged in the battle.
(S)Odette

Odette in a Supporter role.

Activation deploys **Super Recovery**, targeting three allied units and bringing their HP up 51.0 to 100% beyond their regular limits. This ability can be used three times per battle, and an additional two times for each evolution - up to eleven total at platinum.

Unlocking her skills introduces additional passive abilities.

## Gallery

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Bloom Metzelei

**Bloom Metzelei** is a playable unit in *Metal Slug Attack*, first appearing in the Extra Ops titled 'Bloom Disaster' where her parts can be obtained through her limited-time Box Crank.

The third in the Metzeleis, Bloom is a beautiful invader whose apperance is like that of a flower. She uses her long stalks to whip it against the closest enemies or summon three Man Eaters as her regular attacks. Unlike the playable Man Eater, these Man Eaters will leave the map once they have attacked their designated targets.

For her special, Bloom summons two large stalks of plants (or four with  **3** unlocked) which sprouts a flower to emit a fume of poison, which then deals hefty damage over time.

All of her attacks are capable of silencing the enemies with  **2**. Combined with its greater area effect, this essentially makes her a far more superior version of Lucy albeit her special attack can be easily baited by walls.

Bloom Metzelei also possesses a health buff to the Space Army units with  **4**, providing them with HP to soak up more punishement against enemy attacks. She can be also used as a substitue for Fedeln Metzelei providing if the player doesn't own him.

Bloom Metzelei has two team bonuses:

* When placed on the same deck with Special Rillacle, they form the "Bloom Disaster" team. This reduces their AP cost by 10%.
* When placed on the same deck with Schwarz Metzelei, Fedeln Metzelei, and Geweih Metzelei, they form the "Road to Ruin" team, reducing their AP costs by 20%.

## Attacks

### Close Range

 (Spread) - uses her two elongated stalks connected to her head to whip it against the closest enemies.

### Long Range

 **Keim** (Spread) - Calls forth 3 Man Eaters to attack the enemies. The Man Eaters will leave the map after done attacking their targets.

### Special

 **Sturmhut** (Spread) - Summons two large stalks to sprout a flower which then emits a fume of poison.  **3** adds two more additional stalks.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Notes

* If Fedeln Metzelei (or his Benevolent counterpart) is present in a deck, she will use a different win animation.

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Cat Alyst Extra Ops

**Cat Alyst** is the two hundred and fifty-first Extra Ops and the sixtieth Marathon introduced in *Metal Slug Attack*.

## Story

Lucy and Cica are idling around and place flowers on their accompanying technology. The Frog Mecha does not respond, while Koshka shakes the flowers off, which the two girls find cute. Cica then participates in an operation in some ruins, where she encounters Arsinoe. It is soon revealed that Koshka was originally Arsinoe's weapon, but the Ptolemaic Army had discovered it and Cica uses a remote to control Koshka. As they fight, Oao-One soon appears to help fight, though Cica quickly realizes that the weapon barely has any concern with her.

Oao-One prepares to fight Arsinoe and her arc, but tries to download the Koshka's data. Seeing this as a threat, Cica flees with the Koshka and Oao-One finishes downloading and ends up meowing, much to both it and Arsinoe's surprise. Safely away from the battlefield, Cica and the Koshka take a catnap.

## Notes

Starting from this Marathon Extra Ops, the number of distinct enemies and the base health are increased.
Burning Diamond Extra Ops

**Burning Diamond** is the two hundred and forty-first Extra Ops and the eighth Recapture introduced in *Metal Slug Attack*.

## Story

In the mines, Maya gives a woman food and water as she comes to. The woman thanks Maya for providing her nourishment, upon which Maya states that she was surprised to find what she thought was a dead person outside the entrance. The woman also learns from Maya that she works for a massive conglomerate. The woman then introduces herself as Ido. Maya also introduces herself and tells Ido that she is working to feed her siblings.

Just then, Martians arrive to defend the mine with their latest weapon, the Mars Wolf. Despite having only come to in the intense heat, Ido vows to repay Maya's generosity and help her siblings get food. She takes some of the mercenaries hired by the conglomerate to fight the Martians, much to Maya's surprise.

In the first location, Ido encounters the Mars People Rangers and intends to use her weapons to curse them. The Martians are terrified of the "curse", as they have never heard of curses or how to deal with it, scrambling to defend from her assault.

In the second location, Ido encounters Clario, who is still hibernating as usual. Ido is perplexed and wonders what Clario is up to when her machine activates its interception mode and prepares to fight.

In the third location, Maya encounters Bonny and tries to crush her with her drills, wondering if she is human or a humanoid. Bonny is terrified of becoming ground meat and frantically teleports around to avoid getting crushed, eventually managing to slip inside a crack for safety.

Maya destroys the Mars Wolf and with Ido, surrounds the Martians. The Mars Rangers are terrified they are about to die and plead with Clario to wake up and save them. Instead, Bonny teleports in and prepares to teleport the group out. Despite Clario insisting they head to Mars, Bonny states that she can only teleport them a short distance away. Ido is upset they managed to get away, but continues eating cookies nonetheless. Maya checks on Ido, before Ido hands Maya some ore. Maya becomes amazed, stating that it is enough to feed her family for a month. She then headpats Ido, much to her embarassment.

Elsewhere, the Martians have only teleported back to the entrance mine just as Bonny apparently falls asleep. Clario then wakes up and calls Bonny out for her pretend-sleep.

## Trade

Apart from the MSP, each purchase is one-time only.

### Daily Update

Each stock can only be bought once a day, resetting at 12:00 JTC.
Dark Monoeye/Interactions

The **Dark Monoeye** is well-known for its special attack which is capable of blocking almost all unit's projectiles, ranging from the basic short/long range to the strongest special attack projectiles. Depending on the properties of the unit, it may or may not be able to be blocked by the Dark Monoeye.

***NOTE:** Please if ever adding a specific unit in the list, make sure youadded them in an **alphabetical order!***
Doctor(Brave Guerrier)

The **Doctor (Brave Guerrier)** is a playable unit in Metal Slug Attack, first appearing in the Guild Ops "Snatch Wars Season 4". Its parts are currently available thru the Mars Shop.

Amadeus personally arriving onto the battlefield on his personal lift, he works in a manner similar to Special Beatriz. He does not attack opponents directly; instead, he summons minions to battle for him.

As his normal attack, he summons a silver Amadeus Robot to aid him. He can buff the health and damage of this robot through  **2** and **3**.

As his special attack, he laughs and deploys the Brave Guerrier to attack enemies. It targets the first enemy unit in range, attacking in two parts. The first part of the Brave Guerrier will fire at nearby enemies with its gatling gun while launching multiple missiles at them, in addition to dropping three Amadeus Bazooka Soldiers (not to be confused with the separate unit). The first segment will then move on ahead, and the second segment will appear, dropping three bouncing balls while two ball turrets fire on enemies directly below it before the blimp leaves the battlefield.

**Note:** Only one blimp may be summoned by each Doctor each time. He will be unable to use his special again until his Brave Gurrier leaves the battlefield.

When placed in a deck with the Dangling Huge Ivy, they form the "Secret Card" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 **Sonic Dagger** - Summons a single silver Amadeus Robot to fire at enemies.

### Special

 **Brave Gurrier** (Single) - Deploys the Brave Gurrier against enemies. The first section fires its vulcan and shoots out 15 rockets, while dropping 3 Amadeus Corporals armed with bazookas. The second section then appears, dropping 3 bouncy mines while two ball turrets fire 14 shots each (seven sets of 2 projectiles).

## Notes

* If the Brave Gurrier is called in, the following may happen depending on the user's circumstances:
	+ If the player has reached the unit cap, the Bazooka Soldiers that appear disappear upon dropping out of the airship.
	+ If the player defeats the enemy, the Bazooka Soldiers automatically go into their win animation.
	+ Amadeus soldiers may become bugged, either dropping out of the map or getting stuck.
* The Brave Guerrier was nerfed following player complaints with the 2.13.0 update. Prior to this update, there was no cooldown on its special attack, meaning that players could chain multiple Brave Guerriers with "Reload". The change was that each Doctor can only summon one Brave Guerrier, and he cannot summon it again until the one he summoned leaves the field.

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Vomo Sharpeye

Vomo Sharpeye was a female half-elf pirate. She was the first child to be adopted by Captain Lancelot Sharpeye and brought on as a crew member of the Heart of Gold.

## Description

She was a half-elf with tan skin, silver eyes, and black hair. Her left eye bore Lance's 'sharp eye' tattoo, indicating that she was a part of his clan.

As a child, she usually wore short, tattered clothing. Her appearance was much more masculine, and she was commonly mistaken for a young boy.

As an adult, however, she was more noticeably feminine. She stood at around 5'7" normally wore Lance's old pirate coat, tailored and fitted for her preferences, and his old hat. Her hair was styled in an undercut style and it usually covered the right side of her face.

## History

### Vomitface the Pirate

The young Vomo was brought on by Lancelot Sharpeye when she swam away from an Imperial city and threw up all over the deck of his ship. She was given the name 'Vomitface' (sometimes shortened to 'Vomo') for this reason. From then one, she was treated like a daughter to Lance, even being given his own last name. Her main duty on the ship was as an errand boy/girl.
Drache Goldenes

**Drache Goldenes** is a playable unit in *Metal Slug Attack*. Parts could obtained from her limited time Campaign Box Crank.

The youngest of the Goldenes sisters, Drache is a towering giantess that relies on her sheer strength to attack enemies. As a standard attack, she slams her hands into the ground, emitting rocks with the shockwave.

As her special attack, she burrows down, reappearing slightly ahead before roaring and slamming the ground around her, causing more rocks to fly in the sky. While attackable as she burrows in and out, she is invulnerable when she performs the attack. Units cannot advance past her original spot prior to using her special attack. Extra rocks are launched with  **3**.

Fitting for her size, Drache possesses a massive health pool and the ability to restore her health over time with  **1**. She also possesses the ability to increase the health of Space Army units with  **4**.

When placed in a deck with Sparkling Barbeln, they form the "Task Force XIII" team, lowering their AP costs by 10%. When joining her sisters, Biene Goldenes and Goldenes Krieger, they each get a 15% reduction.

## Attacks

### Long Range

 **Erdboden** (Spread) - Slams into the ground, forcing out rocks with the shockwave.

### Special

 **Aufregung** (Spread) - Slams into the ground harder, sending rocks flying into the sky. They rain down all around her.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Gallery

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Spud

Spud was a male half-gnome cleric. He was a member of the crew of the Heart of Gold under Captain Lancelot Sharpeye and served as the ship's doctor.

## Description

Being a half-gnome (other side of his family was Human), Spud was taller than most other gnomes. He had bright red hair, a goatee, brown eyes, and fair skin. His right eye was beaten out of his skull during a confrontation with his former church, so he wore an eyepatch over it ever since.
17000000 Totem

The **17000000 Totem** is a playable unit in *Metal Slug Attack*, given as a reward to celebrate 17,000,000 downloads.

These totems are built by miners. Upon being built, the totem attacks nearby enemies by spewing out flames from its hollowed-out inside.  **3** causes the attacks to knockback enemies.

The totem also has four forms, becoming damaged each time as an indicator as to how many "lives" it has left. This makes it exceptionally useful at stalling enemies with its multiple forms, as it gets a brief second of invulnerability doing so as it resets itself.

It's essentially a mix of the 16 Million Field WC and 14000000 Mars People Pod, but with knockback and multiple forms.

## Build Up

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Aileen

**Aileen** is a playable unit in *Metal Slug Attack*, first appearing during the Extra Ops titled "Break In The Shell" as a Box Crank prize.

A pirate riding a durable cart, her ranged attacks pass through enemies before detonating, allowing them to bypass defenders such as the Shielded Bodyguard or Dark Monoeye.

When Aileen and Special Amundsen are placed in the same deck, they form the "Break In The Shell" team. This lowers their AP costs by 10%.

## Attacks

### Short Range

 **Charge** (Spread) Attempts to run-down enemies ahead of her.

### Long Range

 **Skull Bomb** (Spread) Fires a short-fused explosive from her cart, or three with  **3** unlocked.

### Special

 **Bottle Shot** (Spread) Throws 12 ignited flagons to immolate and inebriate, doubled to 24 with  **4** unlocked.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Videos

BREAK IN THE SHELL ： MSA EXTRA OPSアイリーン ：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Di-Cokka(Amadeus)

*This page relates to a Metal Slug Attack unit; for information about this vehicle in the main series, see Di-Cokka.*

An Amadeus soldier piloting a Di-Cokka MK II, it first appeared during the Extra Ops titled "Amadeus Revenge" as a rare boss unit.

This version of the Di-Cokka is essentially the same as the one used by the Rebel Army, except it boasts an even longer attack range.

Like the Rebel Di-Cokka, this Di-Cokka also has a suicide attack once  **3** is unlocked. An Amadeus Corporal will appear from the tank hatch and shoot 3 rockets before fleeing back to base. Until the corporal leaves the tank, ground units and projectiles cannot pass through it.

When placed in a deck with Amadeus Type:γ, they form the "Amadeus Revenge" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 **H-Cannon** - Shoots two fiery projectiles at the enemy.

### Special

 **3-Shot H-Cannon** - Shoots three fiery projectiles in rapid succession. Shoots five instead once  **4** is unlocked.

## Video

ジィ・コッカ(アマデウス)：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Earl

Earl was a male Dragonborn monk with red scales that were bleached purple due to cryostasis.

## Dimension-16

In this universe, Earl stays relatively the same, though he is far more loud and reckless due to hibernation sickness. He was picked up by Vomo on her ship full of Dragonborn after being discovered in the ruins of his monastery and made a part of the crew.

When Vomo's ship crashed, Earl was so enraged that he fixed the entire ship by himself. He later accompanied a number of the members of Vomo's crew of Dimension-16 into the forests of the Blue Islands and to a cave, where they encountered an insane man with a club.
El Dorado

**El Dorado** is a unit original to Metal Slug Attack, first appearing in the Extra Ops titled Golden Soldier (as a pre-acquisition unit, obtained by purchasing 10,000 medals). He's currently (at the time of v1.14.1) available via the Medal Crank.

El Dorado rides a customised Unit suit (painted in a similar manner to Iron Man's suit - he himself appears to be an expy for Tony Stark), with a thruster capable of sustained flight. While initially hovering low, activating his special attack sends him near the top of the map, where he remains until such time as he's shot down.

When placed in the same deck, he and the Professor form the "New Face II" team. This lowers their AP cost for sorties by 10%.

## Attacks

### Short Range

 (Spread) A limited pulse from an arm-cannon.

### Long Range

 (Spread) A multi-pulse burst. The shots fall if El Dorado is flying high.

### Special

 (Spread) El Dorado flies to the top of the map. Subsequently using his special again causes him to fly over his opponents, thrusters flaring.

## Videos

ゴールデン ソルジャー ：MSA EXTRA OPSエルドラド：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Big Shiee

The **Big Shiee** is a Super Rare unit appearing in *Metal Slug Attack*. Unlike in the original series, The Big Shiee's tank tread can be seen clearly, as it could in its prior *Metal Slug Defense* appearance.

It was first only obtainable as a rank reward unit exclusive to the Extra Ops titled "Pirates Attack", but later became available via the boss stages of the first chapter of the Ptolemaic Army's Story, dubbed "Scrap Life".

The main use of the Big Shiee is its powerful cannon - while incredibly slow to start up, it is capable of killing many units in one special when sweetspotted. In addition, even if it is destroyed mid-special, it will finish it before exploding.

Drawbacks of Big Shiee include its atrocious movement speed, further hampered by its somewhat low health and susceptibility to knockback. Fortunately, it *does* gain knockback immunity while performing its special.

Unlike other units, having higher frames of the Big Shiee only decreases its AP cost and increases its short range attack.

When placed on the same deck with Assy Nero and The Keesi II, they form the "Second Rebellion" team, lowering their AP costs by 15%.

## Attacks

### Short Range

 **Secondary Battery** (Spread) - Peppers the area with its secondary battery, damaging any enemy units on the way.

### Special Attack

 **Main battery** (Spread) - A single cannon fire from its main battery, dealing massive damage. The shell is fired faster with  **4**. Even if the Big Shiee reaches 0 health, it will still finish the special attack before exploding.

## Videos

パイレーツアタック ：MSA EXTRA OPSビッグ・シェイ：MSA ユニット紹介
## Notes

* The team name "Second Rebellion" is a reference to the second game.

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Leidel

Leidel was a female High Elf warlock. She joined the Heart of Gold after wandering onto the ship and scavenging for food.

## Description

Leidel had pale skin, brown eyes, and pink/light purple hair. On the right side of her head was a serial number written in Elvish. She claims that the 'bad people' gave her these markings.
Modding Navigation

## Intro to modding

These are a list of tutorials for modding the game.

* Modding basics
	+ Basics
	+ Directories
	+ Images
* Modding parts
	+ hull
	+ items
	+ laser turrets
	+ power
	+ projectiles
	+ radars
	+ reaction wheels
	+ shields
	+ turrets
	+ thruster
* GUI
	+ intro
	+ containers
	+ buttons
	+ images
	+ text
* Scripting
	+ Coming soon!
* Other
	+ Animated images
	+ Spawning new pirates
He Who Drowns

An ancient evil who's lived for over a millennium in Teldith. He was responsible for sending floodwaters down and completely reshaping the planet's geography.

## Description

Few accounts can recall the likeness of He Who Drowns, as he has disappeared and reappeared on such an infrequent basis.

## History

Legends held that He Who Drowns was once a member of the Order of Tau'an'tu, and was even considered the incarnation of the Savior, Tau'an'tu, himself. However, he betrayed the Order and used his command over the Shadows to send floodwaters crashing down onto the land. People looked up at the sky and saw portals,

## Dimension-16

In this universe, He Who Drowns was once an Elvish researcher named Tau'an'tu. When he tried to rebel against the Empire with an army of his own, including the Wood-Elves, he was tortured in front of Sigma and split into two beings by Bahamut.

He was blamed for the massacre of the world right after he was tortured and banished to a sunken Dwarf kingdom by the Wood-Elves.
Lancelot Sharpeye

Lancelot Sharpeye was a male human. He was the captain of the ship the Heart of Gold.

## Description

Lancelot was very tall and strong for a human. He had blue eyes, orange-red hair and beard, and stood about 6'6" tall. He usually wore a blue, pirate coat with a high collar and ripped sleeves, yellow pants, and black boots. His left eye bore a scar/tattoo that he called his 'sharp eye,' thus the inspiration for his name.

## History

Lancelot was very secretive and ashamed of his past before becoming a pirate, and details of such have yet to come to light.

As a pirate though, Lance befriended members of the reclusive Dragonborn Island in the northwest, some of which became members of the crew, including Bargosh Belkins.

He also took up a habit of rescuing children from less fortunate upbringings, such as Vomitface, Spud, Leidel, and Angel.
The Outback

An island in the farthest southeast corner of the planet of Teldith.

## Geography

One of the smallest continents of Teldith. The landscape is sandy and desolate. The occasional sandstorm can make wandering around the wilderness dangerous. Those toughened by the harsh environment camp out in shanties in the middle of the desert.

## History

Like many of the other land masses of Teldith, the Outback was once part of a larger whole.

Several centuries ago, the Elvish Empire tried to establish a fortress in the middle of the country to start an Imperial outpost. However, the native raiders quickly overwhelmed the Elves, and their supplies, weapons, and armor were salvaged.

## Government

Or lack thereof. The Outback does not have any form of organized government, as the place has been too overtaken by chaos for one to take hold. The place is home to complete and total anarchy.

## Inhabitants

There are a plethora of different species that live in the Outback. Though, there are little to no pure Elves who live there due to the extinction of the Empire's influence in the area.
Vandar

Vandar was a male Halfling rogue from the Outback. A wandering freelancer who floats in and out of jobs seemingly on a whim. He's snarky, fast-talking, and incredibly forgetful.

## Description

Vandar has short, blonde hair with bangs that hang over his eyes. One eye is a very bright shade of blue, and the other doesn't seem to have a pupil. He has been seen in several different outfits (and wearing countless varieties of neck-ties), but most often Vandar is seen wearing a black three-piece suit under a black trenchcoat, and a black, wide-brimmed hat. Under his coat sleeves, he keeps blades that can retract from his wrists for quick and easy kills. He speaks in a low, raspy voice with a thick Outback accent.

## History

Who knows what Vandar's backstory could be? Certainly not Vandar himself. Sometimes he remembers it one way, sometimes he remembers it another. If he were to have a backstory, he would make it multiple choice.

Although, Vandar has been seen wandering through several different dimensions.

### Dimension-98

Vandar was first seen in Dimension-98 in the town hall of Eaiate. He took a job, along with Neji'a'ra, Jec, Lilithan Eldrithan, Judge Wargrave, and Inquisitor Duermerhen to explore a nearby village.

## Trivia

* Vandar was the culmination of the Hunters from the game Bloodborne and Alucard from the anime and manga series Hellsing.
* His voice was inspired by Junkrat from the game Overwatch
Cabrakan MK II

The **Cabrakan MK II** is a new unit in Metal Slug Attack, first appearing in the Extra Ops "Royal Identity". Parts can be obtained through daily ranking.

The MK II is designed to be more offensive, costing significantly less AP than its original variant. It shoots out more lasers per attack, and has a more damaging special attack (which is also faster, and it starts its barrage on the nearest enemy unit than on the spot). Like the original variant, any attacks that would cause MK II to be knocked back is instead countered by shooting out a MK II pod. Unlike its MK I counterpart, the MK II pods can be destroyed, as they're individual units. The MK I pod is cannot be directly harmed, and though it leaves after firing several shots.

While it possess far more damaging attacks, the only drawback of MK II is that the kinetic weakness that MK I had (which is no resistance) is shifted to explosive. As many units usually deal explosive damage, this can cause MK II to be destroyed quickly.

When placed in a deck with its MK II pod, they form the "Earthshaker" team, lowering their AP costs by 10%.

## Video

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Cleopatra's Arc

**Cleopatra's Arc** is a playable unit in *Metal Slug Attack*, first appearing as the main boss reward of the Extra Ops titled 'Advance of Fire'.

Cleopatra riding an Arc along with her followers to protect her sire's slumber, Cleopatra's Arc's attacks are somewhat between the line of her original incarnation and the Pharaoh's Arc.

It is basically a "boss" version of Cleopatra, in addition of the stun capability her regular attack has. Her special attack allows her to call thunder clouds to zap the enemies. Until  **4** is unlocked where an additional lightning strikes are added to her special attack, Cleopatra's Arc becomes an essentially stronger version of her original incarnation.

When placed on the same deck with the Lovely Hunged Mummy, they form the 'Queen and Servant' team. This reduces their AP costs by 10%.

## Attacks

### Long Range

 **Mummies' Fusillade** - Orders the mummies and mummy dogs in the arc to fire their poisons in unison.  **3** gives it a chance to stun the enemies.

### Special Attack

 **Lightning Purge** - summons four clouds that shocks the nearest enemies with small jolt of lightning. Also summons two lightning bolts via  **4**.

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Teldith

The planet where many of the adventures in the Tales campaign series take place.

## Geography

Due to the worldwide flood, Teldith's once sprawling landscape was transformed into a series of archipelagos some smaller, scattered continents, and the two major continents of Khot and Galadoria.

## Inhabitants

Many races from Elves, to Tieflings, Gnomes, Halflings, Dwarves, Dragonborn, Half-Elves, Humans, and many more inhabit this planet.
Dog Mummy(Awakening)

*This page relates to a Metal Slug Attack unit; for information about this creature in the main series, see Dog Mummy.*

The **Dog Mummy(Awakening)** is a playable unit in Metal Slug Attack, first appearing in the Guild Ops "Snatch Wars Season 10". Parts could be obtained currently thru the Mars Shop.

An enraged Dog Mummy that has joined the Tyrant Warrior's rampage, this Dog Mummy is an enhanced version of the standard Dog Mummy. Moving significantly faster, it also has stronger and enhanced attacks. It barks three times as a standard attack, and six with its special, which is capable of stunning with  **3**. Note that the barks performed with its special attack cover significantly less range than its long range attack.

If  **4** is unlocked, the Dog Mummy(Awakening) will immediately go to the frontlines (much like its standard counterpart). It also gives it the ability to deal appearance damage.

When placed in a deck with the Tyrant Warrior, they form the "Awakening" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 **Mummy Poison** (Spread): Slow short-range smokescreen that follows a horizontal trajectory, which pass through all units close to the toxic smoke. when  **3** is unlocked, the smokescreen will be able to stun enemies

### Special

 **Rapid-Fire Mummy Poison** (Spread): Fires three shots from her turret. Leaps skyward before doing so if no enemies are near. when  **4** is unlocked, it will also spawn immediately at the closest enemy ground unit (or base, whichever's closer).

## Video

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Lüpponische Formel

Die Lüpponische Formel wurde von Kneeschmeesch entwickelt und wird aus folgendem zusammengesetzt:

1 x LüppisVerhalten : Entfernung = Aggressivität x Beute2

Diese Formel dient dazu, genau berechnen zu können, wann der Lüppis wie handelt. Aus diesen gewonnenen Informationen konnte man wesentlich schneller verschiedene Dinge analysieren und erforschen
Sanctuary Stormwind

'Sanctuary' Stormwind was an albino Tiefling slayer. He joined the crew of the Heart of Gold on his journey to slay Half-Orc monstrosities across the world.

## Description

Sanctuary had pale white skin, gold-colored eyes and white hair. Later in his life, he dyed both. His hair he turned red and his mustache he turned bright pink. He usually wore chain mail and leather armor and carried a shield and hammer with him, always ready to fight when needed.

## Trivia

* Sanctuary's pink mustache was based on that of Wilford Warfstache, famous YouTuber Markiplier's alternate personality.
* His play-style was also based on the character Reinhardt from Overwatch.
Lüppanes Reich

## Imperium Lüppanius

Flagge des Lüppanen Reiches

Das Imperium Lüppanius (Auch "Lüppanes Reich" genannt) ist ein Totalitärer Staat mit dem "Imparatu Lüppanialu" ("Kaiser Lüppis") als Staatsoberhaupt. Sie glauben an ihren Kaiser und erhoffen sich in der Zukunft einen Erfolgreichen Feldzug in der Hefe.

## Entstehung

Der Lüppis war ungefähr ein halbes Jahr im sogenannten Lüppinen Ruhestand, jedoch erwachte er nach langer Zeit und trommelte eine kleine Sippe zusammen. Nachdem er ein wenig Gefolge mobilisiert hatte gründete er das Imperium Lüppanius.

## Lüppaner Krieg

Kaiser Lüppis wusste, dass früher oder später ein Krieg mit dem benachbarten Reichsgymnasium ausbrechen würde und war sich auch sehr sicher, dass dieser Konflikt in einem eindeutigen Sieg für das Imperium Lüppanius ausgehen würde. Sein Plan war es, mithilfe der sogenannten Schaft10-Kanone die gegnerischen Reihen zu bombardieren und dann mit der Kaiserlichen Lümmelgarde die bereits geschwächten Streitkräfte des Reichsgymnasiums zu überrennen. Doch als das Reichsgymnasium dann einen Überraschungsangriff startete, war das Lüppane Reich keineswegs in der Lage diesen Plan durchzuführen. Die Streitkräfte des Imperiums waren nur sehr schwach ausgerüstet, wenn überhaupt nur mit Schaft8-Kanonen. Die Kaiserliche Lümmelgarde war noch im Aufbau und es gab noch keine Kampffähige Division von dieser Spezialeinheit. Technologisch hatte das Imperium ebenfalls einen riesigen Nachteil. Durch die riesige Anzahl an extrem genialen Forschern, konnte das Reichsgymnasium innerhalb von nur einem Monat die gegnerischen Waffen komplett Kontern. Der Krieg endete in einer Niederlage des Imperium Lüppanius, woraufhin es fast zerbrach.
Treppen der Ausschau

Die Treppen der Ausschau sind ein beliebter Ort, wo die Bürger des Klötentals täglich hoch und runter laufen. Sie führen zum Raum der 1000 Besamungen und zur Schuschschasch. Sie ist allerdings dafür bekannt bzw. gefürchtet, dass das Lüppis immer dort hinunter in Richtung Raum der 1000 Besamungen läuft. Die einzige Ausnahme war Der Fall Nikkes
Event Items/Crank Key

During each Extra Ops event, typically one or more units are added to the game which make use of Items only they may equip. These items are, for the most part, readily obtainable by playing stages specific to that event - but they carry extreme fusion costs if trying to build them outside of it, assuming they're still available at all.

Higher-tier event items do not drop directly as loot and must be either earned as rank rewards, by building high cumulative scores, or by fusing lower-tier event items together (often with high-tier generics). The *highest* tiers are incredibly difficult to obtain even while their respective events are active, but fortunately they are not required in order to unlock their unit's final skills.

Occasionally event items later become available through the Shop, Extra Shop, or Rare Shop, depending on the current game version. Prices are typically lower than for generics of the equivalent tier, though the items are quite useless without access to the event units which may equip them.

In at least one case an older event item has been required by a later event unit (eg Kraken from Black Future requires the Treasure Box from Mummy's), suggesting that the serious collector may find it worth stockpiling surplus equipment.

Thanks to the new game mechanic, "Another Story", many silver and golden framed items can be obtained, giving the chance to re-obtain them and unlock the remaining skills.

These are event items that have appeared during Crank Key Extra Ops:

## Food Army!

HP **+60**
[Near][Far][Special]Attack Damage **+30**

## Merry Christmas!

[Special] Attack Damage **+10**
[Special] Distance **+5**
[Special] Attack Damage **+20**
[Special] Distance **+10**
[Special] Attack Damage **+30**
[Special] Distance **+20**
[Special] Attack Damage **+50**
[Special] Distance **+30**

## Food Army! 2nd

Resist **+5**
Resist **+10**
HP **+500**

## Chocolate of the Dead

[Far][Special] Attack Damage **+50**
[Far][Special] Attack Damage **+100**
[Far][Special] Attack Damage **+150**
[Far][Special] Attack Damage **+200**

## Jungle Monkeys

[Far][Special] Attack Damage **+20**
[Far][Special] Attack Damage **+40**
[Far][Special] Attack Damage **+60**
[Far][Special] Attack Damage **+80**
ACE in ADVERSITY Extra Ops

**ACE in ADVERSITY** is the one hundred and fifty-third Extra Ops introduced in *Metal Slug Attack*.

## Story

The Arabian Army are in the ruins fighting the Monster of the Desert, but are failing miserably. Abul, not wanting to be a laughingstock for having been defeated by a fish, decides to call Beatriz since Shizuka is too busy. Instead of getting Beatriz, Vicky answers instead. In Abul's desperation to get reinforcements, he offends her and Vicky promptly hangs up on him. Abul then orders a retreat, but it is too late to save those at the front lines. However, unbeknownst to the two, someone manages to receive his request for aid.

At the front, two Arabian soldiers struggle to fend off the Pigni Doloma just as it eats one of them. Before it can eat the other, a woman comes in and intercepts the massive beast. The woman, Kreimhild, vows to not let anyone else get eaten by it.

Though Pigni Doloma puts up a good fight against Kriemhild, she overwhelms it with her attacks and it retreats. The remaining Arabian soldier asks her if it would return to attack again, but she tells him that it has retreated for good and won't come back until it recovers from its wounds.

Kriemhild is brought to the town where Abul is at. Abul believes Vicky was messing with him by claiming that no reinforcements would come, yet a member of ACE came instead. Kriemhild tells him that she intercepted his call and came to help, before suggesting that he mentally prepare his soldiers. Abul tells her that if she is trying to tell him how to lead, he could easily drive her off, though his soldiers know that he can't.
Christmas Abigail

**Christmas Abigail** is a playable unit in *Metal Slug Attack*, first appearing in the Extra Ops "Blue Christmas" as a pre-acquisition unit.

Abigail working feverishly even during the holidays, she's sporting the same winter coat her beloved sister uses, even borrowing a platform. She can be deployed on most of the map.

Upon setting down, Abigail chuckles as she activates her laser cube, which shoots lasers out all over the place. Enemies are struck more often the closer they are to the laser drone. This attack possesses an attack speed debuff capability with  **3**.

She also treats stun attacks as normal attacks.

When placed on a deck with Subjugation Tactics Dion, they form the "Blue Christmas" team, lowering their AP costs by 10%.

## Gallery

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Blue Fire Extra Ops

**Blue Fire** is the one hundred and ninety-third Extra Ops introduced in *Metal Slug Attack*.

## Story

A Rebel Army base is attacked by the Martians. Two soldiers comment on how "serious" the Martians appear to be, just as one of them is killed by Black, who states that they were serious the entire time.

Elsewhere, Percier and Attacker infiltrate the base, where Percier states that they will destroy everything. Attacker warns her not to make the Martians look villainous as they run into Norah. Percier, seeing Norah as someone around her age, asks her to leave before she gets hurt. Norah refuses, denouncing Percier as a traitor to the Rebel Army. Although the commander and sub-commander are gone, they entrusted her with some new weaponry which she intends to use against the invaders. Percier states that her Gigantalos will protect her from the flames.

Despite her efforts, Norah is eventually bested, lamenting that she wouldn't be able to see Beatriz again. She has a flashback when she was transferred to the Blaze Brigade. Although neither of them had a choice, Beatriz asks Norah to use blue flames, finding it enjoyable from the common red and that it symbolizes cold. In a desperate attempt, Norah launches blue flames at Percier, severing one of the Gigantalos' arms in the process.

The Gemini Twins soon arrive as the fight continues.Black comments on how she hasn't defeated the enemy yet, while White defends her by stating that she did the best she could. Although Percier is adamant on continuing the fight, the twins drag her away as their time is up, and another hit would certainly kill her. Norah allows them to leave, as she is exhausted from the battle.