recursal/Fanatic-Fandom huggingface dataset:
Lucian Dermanche

A former arcane advisor to House Canith, and the former Minister of Arcana for Lord Wolton. Lucian now serves on Ivellios' council as his resident Minister of Necromancy. He is also served by the tea and biscuit obsessed skeleton: Gunter.

Lucian Dermanche left his position and the kingdom of Awbor after being shown to be inferior by the Hindenburg Ground Crew, after he unknowingly allowed a member of the Lords of Dust into the inner circle of House Canith.

Since leaving Awbor, Lucian has set himself up as the chief arcane advisor to the kingdom of Bruxia, and has been given the town of Potterdown as a reward for his services.

The Unnamed Party met with Lucian in his tower outside of Ravensdawn; there they discussed their plan to take down Lord Wolton. Lucian was mainly interested in continuing his research and agreed to help the party if it meant he could continue his work.

He assisted the party in their fight against Sir Byrant, by keeping the guards of Ravensdawn distracted, and later helped them in their final battle against Lord Wolton. He even fought against Father Inorias and helped stop the war between Bruxia and Rylandaria.

Following the end of the war between Rylandaria and Bruxia, Lucian was asked to serve on Ivellios' new cabinet as his Minister of Necromancy - where he researches forbidden tomes inside his bone tower.

He also was entrusted with guarding a piece of the Orb Of Storms, though he later gave it to Ivellios to stop him pestering him.

## History

A gifted wizard, even from an early age, Lucian Dermanche quickly rose to prominence in the town of Stowerling. He caught the attention of Asinar Canith, the head of House Canith, who offered in a position as an arcane advisor and part of his inner circle.

It was Lucian's role as part of the inner circle to recruit other powerful and ambitious individuals to help further the goals of House Canith. To this end, he recruited Helga Aythana and the twins, Numbers and Wrench.

Everything was going well until the involvement of the Hindenburg Ground Crew; they freed the prisoner, Rudolf Vidal from right under Lucian and his team's nose. His men and he proved unable to recover the prisoner and so displeased Asinar Canith.

Lucian was further humiliated when it was revealed at the War Council of Awbor, that Helga Aythana, was in fact a rakshasa working for the Lords of Dust.

After both of these failings, Lucian was cast out from House Canith. He wandered through Awbor and No Man's Land until he came upon the kingdom of Bruxia to the south. They were seeking ambitious magic users to help them grow in political might, and Lucian willingly helped out, by helping them establish platoons of dead soldiers with rudimentary intelligence to help bolster their army.

For his efforts, Lucian was awarded the position of Minister of Arcana to the kingdom of Bruxia, and ownership of the town of Potterdown, to govern as he pleased.
1st Century BP

During this period Duristanan the Wyrmbreaker attempts to free Father Llymic. They are both defeated by the Bismarck Frontier Force.

## -96 AP

* The war between Awbor and the Dwarven Empire ends with an uneasy truce.

## -67 AP

* Five stones from the Well of Tears are scattered across Awbor by unknown forces, locking it shut.

## -32 AP

* Erikson Thunderstorm is appointed as High Archmage of Awbor, the first to gain this distinction.

## -15 AP

* The Cult of the Unseeing Eye appears in Zingherra.

* Gabriel Valentina the adventurer is killed and raised as a vampire.

## -12 AP

* Sir Doggard is brought to the Material Plane to fight against the Cult of the Unseeing Eye.
* John the Bard and Piggsley begin adventuring together.

## -9 AP

* The Fire Giant, Viseroth, is summoned to the Material Plane by the Lords of Dust, and begins his bloody campaign of uniting the orcs against the Kingdom of Awbor. House Canith produces its first warforged soldiers.

## -2 AP

* The Bismark Frontier Force is created. It is made of: Asreal Shackleton, John the Bard, Rylarion, The Gnome of Illusion, Fitz, Torvin, Scarntlat, Dongella, K’huntee, Deliah, Piggsley, Bax Tabor, Voltarol and many others.

* The skirmish at the Church of Pelor – Scarntlat and Dongella emerge victorious, while K’huntee and her undead followers are slain.

* Viseroth, and his horde of Orcs are slain and routed from the Kingdom of Awbor. Dragotha the Red Dragon is slain.

## -1 AP

* The Battle of the Caldor Plains, against a horde of undead led by the K’huntee and Gabriel Valentina, both in the service of Saracen who is slain along with the rest of his undead followers.

* The First Great Tea Pot Plague of Zingherra.
* Duristanan the Wyrmbreaker frees Father Llymic using both Wells of Tears. Duristanan is banished to the Far Realm when Father Llymic is vanquished by the Bismarck Frontier Force.

## 0 AP

* After the Great Party hosted to celebrate the victories of the past year, Bryad the 4th declared *"that was one sweet party last night guys, so from now on we will count the years after the party, just so we can remember how awesome last week was."*
Jack of Tears

The Jack of Tears is the leader and creator of the Carnival of Shadows; and is responsible for all the horrible, morbid creations that serve the carnival, and all its horrendous acts committed. He personally led his army of servants and creations during the 'Battle of Awbor' (714 AP) against the city of Caldor, and while engaged in a fight with the Hindenburg Ground Crew, teleported to safety after being severely injured by T.W. Badger.
Hektula

## Hektula - 'The Bloody Scribe'

The bookkeeper and librarian of the Lords of Dust she is thought to be one of the most powerful spell casters in Awbor. It was Hektula who overpowered Elero Kway's mind during the attack of the War Council of Awbor.

She runs a vast library filled with forbidden and lost secrets of the ages; hidden in plain sight within one of the cities of Awbor. It is thought that she also has a device similar to Elero’s tower to monitor the comings and goings of the citizens of Zingherra, Caldor and the smaller towns and villages for her own nefarious purposes.

Since the fall of Kyuss; Hektula, much like the other Lords of Dust, has been lying low and biding her time.
Old Tony

"Come inside dear friend, let me tell you the tales of A-Man. The creator of all; even Old Tony." - Part of a rambling monologue given by Old Tony to the Hindenburg Ground Crew.

Old Tony was a bizarre storyteller, who appeared out of a haze of pipe smoke to the Hindenburg Ground Crew after a heavy night of drinking at the Badger's Arse, in Hindenburg. He told them of the tales of A-Man, the supposed creator of the multiverse, and how he had to die for it all to live. He then disappeared into a haze of tobacco smoke; leading the party to ponder did it really happen.

He also played a harp very badly while rambling, and proudly rocked a skullet haircut.

What became of Old Tony after the encounter with the Hindenburg Ground Crew is unknown.

## History

Little to nothing is known about the bard Old Tony, save for several farmers and merchants telling of a strange storyteller appearing to them late one night after visiting their local pubs, to deliver rambling seemingly incomprehensible prophecies and tales to them, before disappearing in a puff of pipe smoke.
Michifer

"I looked to the bar, there stood a man with a beard of snakes, I looked again, a rainbow-coloured pint fizzed in front of me. I looked back at the man he just smiled, I looked down again; there were now three different pints in front of me." - Aramis West, on his first visit to the World Serpent Inn.

Michifer is the ever-present barkeep of the World Serpent Inn. Never speaking, he knows precisely what drink to serve each and every person who steps into the bar. Somehow this silent figure is able to keep complete control over the many many different beings and factions within the inn.

His silence and extensive knowledge of the right beverage has impressed and delighted members of the Hindenburg Ground Crew and the Unnamed Party.

## History

No one is quite sure how the World Serpent Inn formed or where its barman came from. Some scholars believe that Michifer is the aspect of a long forgotten deity; while some believe he is the avatar for a being called the Serpent, who is responsible for Vecna’s rise to godhood. One bizarre theory even suggests that the pub and its barman are in fact not real, but part of a strange shared
hallucination.

However the truth is far simpler...
Dosashiki

## About

Dosashiki is a very rare variant of Dragonborn, and comes from a Faerie lineage. As such he sometimes attracts some attention, even from other dragonborn. He lives in the dragonborn community of Neverwinter.

## History

Dosashiki grew up in a Dragonborn clan, but he always felt he wanted to do something more. He works hard as a scribe and takes great pride in his penmanship which others commission him for. His scribe shop is jointed with the local bakery and he is close friends with the owners. When his home is terrorized by savage thieves, Dosashiki is inspired to take up the sword and become a Paladin devoted to protecting the hard work and livelihood of common folk (Oath of Free Commerce) and fighting off thieves and con artists.

## Personality

* **Trait:** *I like to talk at length about my profession.*
* **Ideal:** *Everyone should be free to pursue their own livelihood.*
* **Bond:** *The workshop where I learned my craft is the most important place in the world to me.*
* **Flaw:** *I sometimes get jealous of people who I think outshine me in my profession.*

Dosashiki is generally very kind-hearted and believes that everyone should be able to try and make a living for themselves. He dislikes evil, and is pretty open about that fact. He is generally friendly with others and speaks with colorful oaths and exclamations.

## Abilities

### Spells

* Cure Wounds
* Divine Favor
* Protection from poison
* See Invisibility
Katy Fitzburn

Belgrin's girlfriend and childhood friend, Katy is an Expert, specialised in selling and buying, and is skilled at appraising items and people alike. She's trained in woodworking, though she's unsure whether the woodworking business is her true calling.

## History

Daughter of a shopkeeper, she was the only one who could truly put up with Belgrin's sometimes obnoxious behaviour, and has an uncanny ability to curb that enthusiasm.
 Belgrin and her used to explore the warehouses of Ashford, experiment
with magical items, create some woodwork, or maybe even play some
checkers or chess (Belgrin usually beat her at chess, while she'll beat him at checkers).
While helping her parents at their woodworking shop in Ashford, she
 was kidnapped during the Desolation of the Pantry Plains. She ended up on the sacrifice table by Jhere's father, but was saved by Belgrin. She spent several months recuperating in Zingherra.

Katy has taken it upon herself to look after Raymond, and is currently living under the protection of Lady Kuni while Belgrin is away from home. Every couple of weeks she has a nice chat with Belgrin over the sand-phone.

## Character Overview

Katy wishes one day to become a successful and influential
merchant of a city, commanding respect from her customers and rivals
alike. She hasn't really figured out yet what she should trade yet, but she's sure she'll work it out. She truly hopes that Belgrin will become High Archmage, though she has little interest in the magical arts herself
(she has a bit of experience in activating magical items, but no more).
Original Caldor Chapter 2: The Summer Carving

This details the adventures of the Hindenburg Ground Crew and their new found success as heroes, where they journeyed to the Diamond Waterfalls, helped recover an ancient artifact belonging to Sparrow Treekeeper's family and helped a friendly gold dragon. These adventures took place in the year 711 AP.
Awbor Timeline

The kingdom of Awbor has existed for over a thousand years. Before this time, history is scarce, relying mainly on archaeological findings and the closely guarded stories of the elves and dwarves.

Dates are all in relation to the Great Party, which was hosted to celebrate the victories over Duristan the Wyrmbreaker and Father Llymic. Years anterior to this event are annotated with BP (Before Party) and years posterior to this are marked AP (After Party).

Ancient Era

Before Party Era
 1st Century BP | The Bismark Frontier Force is created. They defeated Duristan the Wyrmbreaker and Father Llymic. The celebrations after this victory marked the beginning of a new era in awborian history.

After Party Era
 8th Century AP | The founding of the Hindenburg Ground Crew. The fall of House Bryad. The Kyuss War. Creation of the Cloppenburg Post-truth Patrol and the Unnamed Party. The Great Dog Extinction.
Jieve's Blacksmithing

Their cat, Mittens

Jieve's is the blacksmithing shop owned and operated by two friends: Jim and Steve. Their only other member of staff is their cat: Mittens.

Jim and friend Steve are two companion blacksmiths who have known each other for a very long time. Jim is an armorsmith, financially minded, and an jewelsmith - he was a warrior adventurer for a guild before settling down. Steve is a weaponsmith, a master grinder, and very sociable - technically a monk by training. Both are equally good at enchanting items - a contested statement as both Jim and Steve claim to be better than the other.

With their knowledge, and backing from Iyasu, Jieve's Blacksmithing blueprinted, sourced materials for, forged, and enchanted a Jade Tetsubo for Kuni Masuyo. This is despite never having seen a real tetsubo before. This weapon was made of interlocking sections of Jade which was held together by the enchantment magic cast on it. The handle was a single solid rod of jade, wrapped in leather and silk, the end of the weapon was an intricately made pommel in the fashion of a stylised crab.

Since then, the shop has had the exclusive right to craft weapons for Masayo Kuni's personal household guard.
House Ironwolf

The Ironwolf family is the ruling family of Caldor. The Duke of Caldor is the highest authority of all the human lands north of the Arnoth River.

## History

House Ironwolf was founded shortly after the kingdom of Awbor itself, in the year -262 AP; by Jerold Ironwolf.

## Notable Members

While there have been countless members of House Ironwolf over the years, some of the notable members include:

* Jerold Ironwold: the founding leader of the Ironwolf clan.
* Ratgar Ironwolf: The head of the family during the time of the Bismarck Frontier Force; he helped them defeat the lich, Saracen. He ruled for many years before passing away in the year 34 AP.
* Garan Ironwolf: The father of Mithran; he was slain by Rotten Jack in 710 AP.
* Mithran Ironwolf: The current head of the family, he is a close ally of the Hindenburg Ground Crew.
Brother Solomon

Brother Solomon is an aasimar paladin of Lathandar and one of the moral compasses of the Forty Thousand Dragons, along with Tarzanne Sunaxe. He joined the group in the capital city of Zingherra and helped them prevent the Cult of the Eveningtide's attack on the Council of Lords.

Prior to joining the adventuring party, Brother Solomon was one of the priests at the temple of Lathandar in Zingherra.
Norrick Swiftwind

The world-weary halfling dogsbody of Qicoran Aloro; Norrick is also a member of the Grey Knuckles Thieves Guild. He is also a contact of the Forty Thousand Dragons adventuring group; he has helped them out with several tricky situations - namely, burying bodies and covering their tracks for them.

Norrick was targeted by the Black Crescent; after the whole of the Zingherra branch of the Grey Knuckles was killed by them. Luckily Norrick was saved from the assassins by Qicoran and the Forty Thousand Dragons.
Asteroth Servantes

A hulking dragon-born warlock, half gold and half red. He was one of the founding members of the Forty Thousand Dragons and through use of the Deck of Many Things he also became the wielder of Black Razor - much to the dismay of the rest of his party.

He also became a knight of Awbor after the passing of Sir Arton Billerbry, a gnome knight, who mysteriously bequeathed his mansion and title to Asteroth. It is thought that this was caused by the Deck of Many Things.

Asteroth was a key player in bringing down the Cult of the Eveningtide and stopping Brendan Costrello.
Kordaren

## Kordaren - 'The Wild Beast'

A terrifying minotaur vampire and a faction leader in the undead city of Hollowheart. When Aramil of the Western Isles offered a chance to crush the people of Awbor; Kordaren willingly accepted.

During the Battle of Awbor, Kordaren killed many of the city's defenders before being beheaded by T.W. Badger.
Church of the Lost Cathedral

They kill Undead, and they do it very well. Located in Zingherra, this guild is at the forefront of the undead-killing community. Its members can enjoy a plethora of missions involved burning zombies, stacking vampires, and blasting ghouls. The Cloppenburg Post-Truth Patrol are members of the guild.
Bertrand Kunderrak

The first son of Hjamar Kunderrak. He was the heir to the position of head of House Kunderrak; however he was killed by the Lords of Dust and impersonated by a rakshasa at the War Council of Awbor.

## History

As the eldest son of Lord Hjamar Kunderrak; Bertrand had an easy life, whatever he wanted he could take. This attitude led to excessive drinking, gambling and lust for the fairer sex. With every night his reputation grew, and with every incident he further slewed his family’s name. Eventually his activities caught the attention of his father; disgusted by the slur upon the Kunderrak name, he sent Bartrand to join the temple of Moradin.

Unable to continue his excessive activities, Bartrand rebelled in other ways: burning the mattresses in the dorm, pissing in the evening meals and assaulting the head cleric. This all changed after an encounter with a Pit Fiend calling himself Korliac of the Grey Flame seemed to answer all of Bertrand’s desires; he offered his old life back, free from his father’s
prying eyes. He was hesitant to take the fiend's offer, for while he disliked the priesthood, he had come to understand the importance of his family's heritage and how much it meant to his father. He also did not know that Korliac was a member of the Lords of Dust, who slew Bertrand where he stood and assumed his form; for this was part of Kyuss’ ploy to eliminate all who gathered at the War Council of Awbor at Hindenburg.
Garador the Gold

Garador is an old gold dragon living deep in the Vonkrul Mountains, approximately one week's travel from the Diamond Waterfalls. He keeps a watchful eye on the events happening in the world, though he rarely intervenes. In 711 AP, he was trapped by a band of mercenaries, hell-bent on absorbing his powers with the aid of a powerful gem. He was saved by the Hindenburg Ground Crew.

When Kyuss was preparing to invade Caldor, the Hindenburg Ground Crew called upon Garador to aid them in their battle. The old dragon decided to return the favour, and fought in the Battle of Caldor. He was defeated by Dragotha the Dracolich, though he survived the battle, and returned to the Vonkrul Mountains where he remains until this day.
Ashcombe

A town in northern Awbor, overseen by House Lirander. The town houses the largest population of halflings in Awbor and is known for its artisan food.

Despite being a fairly remote northern town, Ashcombe has seen its fair share of upheaval and adventure through the years. The famous dragon hunter Hawk Lirander once ruled this town. He became an integral member of the Bismarck Frontier Force and help stop the forces of Father Llymic and the Lords of Dust.

The lich and former High Archmage of Awbor, Malakai was once the arcane advisor of Ashcombe, serving under Hawk Lirander. Malakai also became a hero and member of the Bismarck Frontier Force, before his lust for power drove him mad.

During the rise of Kyuss, the Hindenburg Ground Crew saved the town and House Lirander from an undead storm giant, the King Under The Hill, and his raiding party of wights and ghouls.
Helga Aythana

A powerful spellcaster and a raving pyromaniac. Helga Aythana was an advisor the Asinar Canith, the head of House Canith when first met by the Hindenburg Ground Crew.

Despite being a powerful caster, Helga was killed and replaced by a rakshasa from the Lords of Dust, shortly before the War Council of Awbor.

## History

Born into a wealthy gnomish family within the dwarven kingdom beneath the Vonkrul Mountains; Helga wanted for nothing while growing up.

However this life of luxury quickly became increasingly dull - all the dinner parties and banquets couldn't conjure up the excitement Helga craved.

This all changed when she found a forgotten tome in the palace library however; this tome told of an ancient entity, Asmodeus, who could grant powers to those who bargained with him. Little realising that Asmodeus was an Archduke of Hell, Helga invoked the ancient text and summoned forth an envoy of the devil.

She offered up her soul and that of her entire family, in return for real power.

The next day she awoke to the terrible news that her family had been killed; a freak earthquake has destroyed most of the family home killing them, and that she was lucky to be alive. She also realised that she now had power, true power; that of a warlock.

She fed the Vonkrul Mountains and quickly turned to life as a mercenary, before falling in with an osteomancer by the name of Lucian Dermanche. He was an advisor to House Canith, and extended an invitation to Helga to work for them too.

While advising House Canith, Helga was able to finally flex that power she had been craving. She was put in charge of dealing with mutineers and traitors, which she enjoyed showing the true extent of her warlock powers.

Sadly for Helga, this was brought to an abrupt end when a rakshasa working for the Lords of Dust, slit her throat while she slept and impersonated her to gain access to the War Council of Awbor.
Ishuke

A scythe-wielding cleric of Nerull and a member of the Halfling Death Squad. Ishuke came up against the Unnamed Party when he and his brothers tried to collect their bounty on the party. Ishuke was killed in the conflict by Otis Monsentrio.

## History

After the coup in Rylandaria left Ishuke's family homeless. His eldest brother, Ishmael, led the family to the city of Bruxia. In the capitol, Ravensdawn, Ishuke trained in the church of Nerull under the watchful gaze of Bertrand Armanster.

When Ishmael decided to form the family into a gang of bounty hunters, Ishuke eagerly came along in order to spread the teachings of Nerull far and wide.

Ishuke along with his brother Ishike were both killed outside the town of Trapper's Grove in a skirmish with the Unnamed Party.

## Trivia

Ishuke was one of the characters of Luke Moulsher when Rick ran a game of D&D during high school.
Father Inorias

## Father John Inorias

The head of the Cult of the Bleeding Eye and the mastermind behind the failed coup in Rylandaria that tried to put Semaj II on the throne. Father Inorias wished for the complete destruction of all religions and their followers. He gathered the parts of the Orb of Storms and sinister allies to achieve his villainous goal.

He also had an interest in an unknown entity known as Pandorym, and desperately was seeking books and knowledge on it. However his attempt to get his hands on one such book in Oxenbridge wasstopped by Savage Flame and Reveia.

He became a sworn enemy of the Unnamed Party, particularly Dandak Gammidge, as Inorias is responsible for the death of Dandak's mentor, Bennet Evigan.

It was revealed that Father Inorias had made a deal with Lord Wolton of Bruxia. In exchange for Father Inorias piecing together the Orb of Storms and using it to cripple Rylandaria; Lord Wolton would outlaw all religion in Bruxia.

In the last days of the war between the two countries, Father Inorias managed to piece together the fragments of the Orb of Storms and unleash its full potential. He unleashed vicious storms and floods across both Rylandaria and Bruxia, targeting churches, but also indiscriminately killing.

Following an all-out assault on the keep of Lord Wolton by the Unnamed Party that led to the death of Lord Wolton, the party along with King Semaj, Archon, Hennet and Lucien Dermanche made their way to the front lines of the war to stop Father Inorias.

In the pitched battle that followed, Dimble was nearly petrified, Menye and Ivellios were brought to the brink of death and Otis nearly summoned a spectral house - before Grakk landed the killing blow that slew Father Inorias and shattered the Orb of Storms.

## History

Father Inorias was former priest of Pelor who lost his faith after an accident that killed wife and young son. He blamed the gods for not saving them, and set out to discredit their churches and bring about the downfall of religion.

To this end he created the Cult of the Bleeding Eye; a cult and terrorist force that seeks to remove the influence of all churches and gods from the kingdoms.

He and his followers believe that the gods are idle parasites, offering nothing more than false promises in return for lifetimes of worship and sacrifices.
Isomaa

Isomaa is the continent in which the majority of the countries and kingdoms exist.The continent is so big that most of its denizens are unaware of just how many kingdoms populate the landmass. The continent is over ten thousand miles long.

## Known Regions

Here is a list of countries and regions mentioned or visited during any of the campaigns run in Isomaa.

* Awbor: a moderately-sized kingdom created from a coalition between human, elven, and dwarven settlements. It boasts a relatively high level of magical knowledge and power.
* Awborian Badlands: a dry, inhospitable region situated between Awbor, Bruxia and Rylandaria. The three kingdoms all claim the region as being part of their territory.
* Bruxia: a small kingdom situated south of the Badlands. It has an unusually high acceptance towards undead and necromancy.
* Hakkon Empire: Little is known about this country, except that it has a strong military presence. It is technically at war with the dwarven kingdom in the Vonkrul mountains.
* The Island Kingdoms of Madripore: this small collection of islands is a close ally of Awbor, and has a large fleet to defend its interests.
* Rokugan: Also known as the Jade Empire, with a strong caste system. This empire is in constant state of war, fighting to repel nameless monstrosities that spill out of a planar breach - at least when it isn't fighting itself. It is situated far to the east of Awbor - possibly on the opposite coast of the continent.
* Rylandaria: a small kingdom situated south of the Badlands.
* Valia: A mercantile city-state spanning over many islands. Rich and powerful, Valia is the centre of political, economic, and naval power in the surrounding regions.
* Vonkrul Mountains: a huge mountainous range situated east of Awbor. An ancient dwarven empire lived/lives there.
Gunter

## Gunter the Skeleton

Gunter was the skeletal servant of Lucian Dermanche. He has rudimentary intelligence courtesy of Lucian, though Gunter seems mainly obsessed with serving tea and biscuits. He is also the Minister For Biscuits in Ivellios' cabinet for ruling Bruxia.

He encountered the Unnamed Party outside of Lucian's tower, on the outskirts of Ravensdawn, where Gunter continually offered them tea and a variety of biscuits until long after their meeting with his master.

The party took an instant liking to Gunter and insisted on taking him to the Blacksmith's Arms where he supplied near constant biscuits to all there. Lucian reluctantly agreed to let Gunter go with the party.

Gunter wasn't much help in the fight against Mr Numbers and Mr Wrench, or against Samheim when the tavern was destroyed.

Gunter did help Dorn keep an eye on the prisoner, Semaj II, while the party fought Lord Wolton.

Following the end of the war between Bruxia and Rylandaria, Ivellios made Gunter a minister in his cabinet - he made Gunter the Minister For Biscuits. Gunter hasn't been involved in much policy making, but he does provide biscuits and tea for all at the ministerial meetings.
Pig Lady

## The Pig Lady - A Bear of Corners

"Why does this bear have so many corners?" - Marcus Sootbeard.

Once a normal bear, before it was twisted and warped beyond recognition by the Jack of Tears, to serve as his favourite pet.

The Pig Lady was released into Caldor during the Battle of Awbor and ran amok on the grounds of Hindenburg Mansion. It very nearly downed many of the Hindenburg Ground Crew and the three dwarves (Belabryn, Mordril and Yulgren), before it was finally silenced by Marcus Sootbeard.

## History

Being a bear, it didn't record much of its own personal history. Though it is imagined it involved lots of forests and naps.
Anya Karatosnova

## Anya Karatosnova - The Black Widow

A master assassin and a faction leader from the undead city of Hollowheart on the Negative Energy Plane; Anya willingly followed Aramil of the Western Isles banner to serve Kyuss. The reward was a sizable chunk of Awbor to call her own.

During the Battle of Awbor; she was telekinetically crushed by Tardigrade IV while defending the church of Pelor.

## History

A former prostitute turned assassin, Anya hailed from the the island nations of Madripore. While this nation is now a bastion of democracy; during her time, the kingdom was not known for its democracy or its equality for women. Her life before undeath was filled with bloodshed, heartache and brutality. Undeath came as a welcome release and a chance to seek revenge on her former employers and patrons.

After being banished to the negative energy plane by a group of adventurers, she set about establishing herself as a faction leader in the vicious political games within Hollowheart. When Dragotha, Aramil and Kargoth came to seek allies from Hollowheart, Anya was all too happy to comply as it meant that after the siege of Caldor she could destroy her former home nation.

During the battle of Caldor she was crushed by Tardigrade IV whilst the Hindenburg Ground Crew battled one of the worms of Kyuss.
Bando

The former arcane adviser to House Ironwolf, summoner of animated furniture, creator of the 'Paper Airplane Message' spell, and a prominent member of the Hindenburg Ground Crew.

Bando first joined the Hindenburg Ground Crew to help against the threat of Rotten Jack. After proving his worth in keeping the city of Caldor safe, Bando decided to give up his post as the arcane advisor to House Ironwolf, and work with the Hindenburg Ground Crew full time.

Since joining the crew, he has taken part in multiple wars, protected the nation from several undead invasions and helped fight off an elder evil.

Since the fall of Kyuss, Bando has been working as a diplomatic advisor for the nation of Awbor as well as promoting the good work of the Hindenburg Ground Crew.

## History

Originally a humble stage conjurer and wizard for hire, Bando accidentally stumbled into his employment as the arcane advisor to the Duke of Caldor when he saved Garan Ironwolf from a malfunctioning stone golem which was loose in the castle courtyard.

From there Bando amassed a greater understanding of magic, most notability in the field of construct creation, of which his is one of Arbwor’s most gifted scholars.

Several years before he joined the Hindenburg Ground Crew; Bando experimented in the summoning and binding of elementals into weaponry and armour; however something curious happened. A slight error in his chalk circle meant that instead of binding an elder fire elemental into a sword for the Duke, the elemental instead bonded to Bando’s soul. Instead of engulfing him in fire, a bizarre symbiosis took place, where by Bando gained considerable physical strength as well as the ability to ignite fires upon command.

Unlike many bound creatures; the elemental seems content with its host, and Bando certainly doesn't seem in any hurry to dismiss the creature.

Bando later became a crucial part of the Hindenburg Ground Crew during Rotten Jack's invasion of Caldor.

He set up the permanent teleportation circles in Caldor and Hindenburg and later helped move the common folk of Caldor to Safety as well as fighting on the front line of two sieges of Caldor.

He has even died in the line of duty; while battling a newly-released Kyuss upon Wormcrawl Island. He was resurrected immediately afterwards by Tardigrade IV.

Since the fall of Kyuss, Bando has continued to work with the Hindenburg Ground Crew as well as working as a diplomatic advisor for the kingdom of Awbor.

## Abilities

Bando is a formidable wizard, who specialises transmutation and the creation of constructs. He has also patented a new form of the spell 'Sending'; where instead of a simple spoken word, his takes the form of a paper aeroplane that can send long messages and pictures.
Faceless

## Faceless - Assassin and Urban Legend

The doppelganger assassin who was rumoured to be nothing more than a myth. He led the Twelve Assassins for over two-hundred years and was presumed to be responsible for the deaths of over four-hundred men, women and children.

He took the contract to eliminate Mithran Ironwolf and the Hindenburg Ground Crew from Katarin Tolstoff. To this end he murdered Drakal Draganwight and assumed his position within Caldor Keep; however just as he was delivering the killing blow to the Duke of Caldor, the Hindenburg Ground Crew burst in. After a lengthy battle. he was beheaded by T.W. Badger, while Mithran Ironwolf was brought back from the brink of death by Tardigrade IV.

Faceless was also in possession of Mensar's Headband, which fell into the hands of Sparrow Treekeeper.

## History

Little is known about the early life or indeed the truth about the assassin known only as Faceless. While many deaths have been accredited to him, some might simply want to play on this popular urban legend of Awbor.

After his death, Faceless was succeeded by Meris Bloodfell as the leader of the Twelve Assassins.
Numbers and Wrench

## Mr Numbers and Mr Wrench

A pair of dvati twins and mercenaries once in the service of House Canith. However after the war against the forces of Kyuss ended, they set out to make a name for themselves as bounty hunters.

While working as bounty hunters, the pair tracked the Unnamed Party, due to the bounty placed on their heads by Lord Wolton, only to be killed by Otis Monsentrio.

## History

Their real names are lost to history; the dvati twins who became known as Mr Numbers and Mr Wrench were abandoned at birth to a dilapidated orphanage in Stowerling. Food was scarce for them, so they had to steal to survive.

However stealing brought them into contact with the Grey Knuckles Thieves Guild. The twins earned their names from working with the thieves, Numbers was quick and calculating, while Wrench applied brute force to most problems.

Through their connections with the Grey Knuckles, Numbers and Wrench were also introduced to the word of underground pit fighting. Something which they excelled in. Quickly they became some of the most feared names in this illegal business. Wrench however lost his tongue during a particularly nasty bout against a dwarf barbarian.

After the loss of his tongue, Wrench learned to communicate through sign language, which he also taught his brother.

After several years in the underground fighting scene, they were spotted by Lucian Dermanche, who was looking for potential candidates for joining House Canith's inner circle. They eagerly joined up and worked as enforcers for the head of the house, Asinar Canith.

Following the war against Kyuss, Numbers and Wrench decided to head out into the world to work as bounty hunters and enforcers for hire.
Gnome of Illusion

## The Gnome of Illusion

A solipsistic gnome who believed that nothing was real, including himself; so he chose to have no name to reflect this; and so gained the nickname 'The Gnome of Illusion'.

He joined the Bismarck Frontier Force in the city of Caldor, to help them put a stop the the Raiders Guild, and came across the Deck of Many Things; where his unhealthy obsession with it began. After overuse of the deck, he had only one arm and one leg, a permanent rain cloud above him, a magical turnip whom he called Leopold, and a 1 inch bodyguard called Barry.

He also became a knight of the realm; after he was left the estate and title of Sir Davidson. This was also caused by the Deck of Many Things.

Following the defeat of Father Llymic and Duristanan the Wyrmbreaker, the Gnome of Illusion began a cult based around Leopold the turnip, called, the Cult of the Turnip.
John The Flame

A merry fire elemental who provides a constant source of heat within the main fireplace of the World Serpent Inn. He met the Hindenburg Ground Crew on their first trip there and gave them a guided tour of the less mysterious parts of the inn.

## History

Shunned by his own kind for wishing to live for more than simply watching the world burn, John roamed the multiverse, searching for a purpose to exist. He worked as a blacksmith in the city of Sigil, he accompanied a band of adventurers while the explored the depths of the Nine Hells and he spent three months inside the body of a dwarf for some inexplicable reason.

The answers came in the most unlikely of places however; the World Serpent Inn. Here he would keep the patrons warm whilst enjoying their merriment and documenting the travels of these marvelous
folk. Finally his life found the meaning he had sought.

He counts time in logs.
Helski Helwood

A dashing rogue and founding member of the Forty Thousand Dragons. Helski is most a home hiding in the bushes and waiting to strike with his bow - though accuracy isn't always his forte.

Helski is also a member of the Grey Knuckles thieves guild, along with his fellow party member Qicoran. Together with the party, Helski was instrumental stopping the Cult of the Eveningtide.
Hammer of Shocking

The Hammer of Shocking is a powerful +1 weapon that fires out lightning when struck against a foe. However the lightning often harms the wielder too.

This hammer was once the property of the bullywug prince, Simon Waterson. After he was slain, the weapon became one the favourite tools of Ivellios. The hammer was once put inside Grakk after it was shrunk by the Rod of Wonder.

Following Ivellios' death at the hands of a Red Slaad (the he summoned), the hammer has now passed to Grakk.
Dorn Boreson

A towering hunter and trapper with a magnificent bear cloak from the town of Brenton; he was recruited as a bodyguard for the Unnamed Party by Dimble Sheppen. He has served Dimble faithfully as his manservant and bodyguard.

Dorn helped the party against the forces of the Skull Lord, though he nearly died in the battle against the Black Knight.

When the Unnamed Party took over the Blacksmith's Arms in Ravensdawn, Dorn quickly adapted to running the tavern and became the bar tender - actually bringing in a modest profit. He was genuinely quite upset when the tavern was destroyed during a fight with Samheim.

Dorn watched over the prisoner, Semaj II, while the party fought and killed Lord Wolton but Dorn took an active role on the front line in the fight against Father Inorias.

Following the end of the war between Rylandaria and Bruxia, Dorn accompanied Dimble back to the forests of Rylandaria where he continued to work as his manservant and faithful ally.

## History

Despite appearances, Dorn wasn't a very good hunter - he was too impatient and would often run at wild animals swinging his bare fists at them. Though he did successfully wrestle the bear that he now wears as a cloak.
Khalil Jones

## Khalil 'Jelly Bean' Jones

The owner of the premiere magical item emporium in Zingherra, named Colours of the Rainbow, Khalil Jones has been a cornerstone of the high streets of Zingherra for almost as long as anyone can remember.

His nickname comes from his most prominent invention; a bag of infinite jelly beans.

He is also the half-brother of Inky John.

## History

Khalil was the son of Barnabus Jones; a wealthy merchant and trader, who set up a bazaar in Zingherra to sell magical items from other countries on the continent. The store was so successful, that after just 5 short years, he was able to open up a full time shop on one of Zingherra's busiest streets.

When his father retired, Khalil took over the family business, and to give it a more of a family friendly feeling; changed it's name to Colours of the Rainbow; as well as painting the entire shop in garish colours. While his father disapproved of the design choice; it seemed to work and drew in even larger crowds to the shop.

During the war with the forces of Kyuss; Khalil allowed his shop to be used as a refugee shelter, to house many of the citizens of Caldor, displaced by the war.

Following the defeat of Kyuss, Khalil has resumed the running of his magical emporium.
Finlicke Kragmantle

The head of the Church of Pelor in Caldor, and second in command the the Archpriest of Pelor in Awbor, Frederic Brimblebeard. He helped save Caldor and Awbor many a time as a member of the Hindenburg Ground Crew.

## History

The life of an adventurer does not always start with tragedy and this can certainly be said about the Finlicke. Born as a second son to the wealthy Kragmantle family in a prominent position under House Kunderrak’s rule, in Mountvale his early life was that of luxury. However when the time came to take up arms and serve alongside his father and brother as officers in Kunderrak’s battles to maintain control over the cave from bands of kobolds and a steadily growing city of mindflayers, Finlicke simply refused to do so. No explanation was given, he simply left the safety of the town that night and wandered through the caves by himself.

Whether it was sheer dumb luck or the intervention of a higher power, he found his was through the caves unharmed to a wayside shrine, not of Moradin but of Pelor. His dwarven brethren had been defending it despite it not being to their god; in that shrine he felt a calling and a sense of purpose.

After leaving his home town, three weeks later he arrived in Caldor and began his training in the Temple of Caldor there.

Many years later a chance encounter with Tardigrade IV lead to his involvement with the Hindenburg Ground Crew, where they worked together to stop the plans of Rotten Jack to take over Caldor.

Finlicke in the Battle of Caldor against the undead forces of Lord Malakai; he helped the Hindenburg Ground Crew in defending Hindenburg Mansion an the retaking of Fort Ironwolf.

Finlicke was also present during the skirmish on Wormcrawl Island, where he even saved the life of Bando and Bristan Durantson.

Finlicke later was present at the War Council of Awbor; after the attack by the Lords of Dust, he healed many of the injured nobles and guards. In the following months Finlicke took part in the 'Battle of Awbor' (714 AP), here he dealt significant damage to the Pig Lady, and even plane-shifted the Stiltwalker out from the battle; to the Demiplane of Mirrors.

After the fall of Kyuss, Finlicke helped with the building of a massive church of Pelor in Hindenburg, before returning to Caldor and the church there.
Campaign Logs

Many adventures have taken place over the history of Isomaa. Awbor as been the setting for most of them, but several adventures have taken place in other kingdoms across the continent. Not all of these adventures are fully remembered, but here are those that have stood the test of time.

Original Caldor
 2
 3
 4
 5

Pre-Caldor

Post Caldor
 2
 3

Unnamed Party
Aramil of the Western Isles

### Affiliation

Servants of Kyuss, Servants of Lord Malakai, Bismarck Frontier Force, Sons of Heironious

Aramil of the Western Isles was one of the greatest archers in the land, and once a key member of the Bismarck Frontier Force; he helped the party fight against the Lords of Dust and to stop Father Llymic. However with this success he became arrogant and on one adventure was killed and raised as a vampire. Since then he has served Lord Malakai, and then Kyuss. He was eventually killed in a climatic battle by Sparrow Treekeeper atop the Tower of Khin-Oin on the Grey Wastes of Hades.

## History

Aramil came from humble beginnings in the town of Ashcombe; the son of elven immigrants he worked as a farmhand before enlisting to fight for House Oren; he quickly rose through the ranks as a scout for his company but eventually tired of that life - wishing for greater fame and glory.

He later became a mercenary and after several months came across the group, The Bismarck Frontier Force, seeing that his skills could be put to use here, he gladly joined up.

In the year that followed he helped the Bismarck Frontier Force with many heroic feats - slaying the red dragon, Dragotha, ending the threat of the lich, Saracen, and finally stopping the Duristanan the Wyrmbreaker and Father Llymic.

When the Bismarck Frontier Force retired to pursue life as heads of the underground city, Aramil decided to carry on the adventuring life. Setting up his own guild entitled the Sons of Heironeous. He enjoyed a life of success and fine living until the company was sent to investigate the long abandoned château of Count Strahd von Zarovich in the area known locally as No-Man’s Land. It turned out that the castle wasn’t as abandoned as previously thought and cost Aramil his life as well as that of his company.

Aramil however did not die; he awoke as a vampire under the control of Strahd. After years of servitude to his cruel master he was released from his service to find his own place in the world of undeath. He travelled Awbor until he encountered the deathknight Zhlatan who convinced him to work with Lord Malakai. Realizing that Malakai was his old friend from the days of the Bismarck Frontier Force, he gladly accepted the offer.

To show his worth he converted the deceased Tardigrade III into a vampire thrall in his service. However when Malakai abandoned his quest to conquer Awbor, Aramil abandoned his friend to seek victory alongside the forces of the Worm that Walks. Aramil's name and influence were crucial in allying the factions of Hollowheart under the banner of Kyuss; which he led to battle in the Battle of Awbor.

Aramil defeated many of the defenders of Caldor during the final siege but - after following Kyuss and Edwin Tolstoff to the Grey Wastes of Hades, was finally vanquished by Sparrow in the throne room of the Tower of Kin-Oin.
Morgan Freecat

## Morgan Freecat - Spirit of the Figurine of the Cat

A spectral cat that is bound to a wooden Figurine of the Cat. He is a good-natured, if aloof, black cat who has formed a bond with Raveia, who gave him the name Morgan.

His figurine was found by the Unnamed Party, in the treasure trove of the aboleth, Xantharatoth.

## History

Not much is known about how and why the spectral cat was bound into a wooden figurine. Morgan seems fairly content with his existence though.