Jungle Map

CQC only map.

The map is dominated by Pistols, SMGs and Shotguns, which suits combat in the dense trees. Assault Rifles, LMGs and Snipers cannot spawn whatsoever except from special sources. 5.56mm has been removed and very few weapons using 7.62mm may spawn. 9mm, .45 ACP and 12 gauge are the most common weapons, with many new ones in each category. The only other firearms you may find are the M1 Garand, VSS, Mk45G and M79, but they're quite rare.

While Red Houses, River Cabins and Barn Houses still appear, most special buildings and structures do not. A new Harpsichord Bunker appears hidden beneath a Red House.

In order to encourage faster-paced gameplay, the map size is slightly smaller than normal. Scopes are also rarer to further shrink combat ranges. 15x scopes do not spawn, and the drop rate of scopes from normal loot has been decreased. Rare loot containers like chests and airdrops will more reliably provide valuable scopes than regular looting will.

## Items found on the Map

*All items with links are new concepts found here on this wiki. For more on rarities, see Loot Tables.*

### World Loot

* [Tier Scopes] Scope rarity has changed:
	+ 2x - Uncommon
	+ 4x - Rare
	+ 8x - Mythic
	+ 15x - Never
* [Tier Throwables] Throwables:
	+ Common: Smoke Grenade (x1), Frag Grenade (x2)
	+ Rare: Strobe (x1)
	+ Epic: MIRV Grenade (x2)
* [Tier Ammo] Ammunition drops from World and Small Ammo Crates:
	+ Common: 9mm (x60), .45 ACP (x60), 12 Gauge (x10).
	+ Uncommon: 7.62mm (x30).
* [Tier Guns] World gun drop rarities:
	+ Common: M9, M1911, OT-38, M870, MP5, M1A1, G18C, M93R, Peacemaker
	+ Uncommon: MAC-10, UMP9, M3-S, M1100
	+ Rare: L34A1, SPAS-12, MP220, VSS, Mk45G
	+ Epic: Vector (9mm), Vector (.45 ACP), KP-31, M23-0, C525, AA-12, M1887
	+ Mythic: CZ-3A1, Saiga-12, M1 Garand, M79, PKM
* Equipment and Consumable drop rates remain unchanged.

### Airdrops

* [Tier Airdrop Scopes]
	+ None - Common
	+ 4x - Uncommon
	+ 8x - Epic
	+ 15x - Never
* [Tier Airdrop Throwables]
	+ Common: Frag Grenade (x2)
	+ Uncommon: MIRV Grenade (x2), Strobe (x1)
* [Tier Airdrop Ammo] Airdrop ammo pickups (3 per Airdrop):
	+ Common: 9mm (x30), .45 ACP (x30), 12 gauge (x5)
	+ Uncommon: 7.62mm (x60)
* [Tier Airdrop Uncommon] Normal Airdrop gun rarities:
	+ Common: L34A1, VSS, Mk45G, Vector (9mm), Vector (.45 ACP), M1887
	+ Uncommon: M23-0, Saiga-12, SPAS-15, AA-12
	+ Rare: KP-31, M79, PKM
	+ Epic: CZ-3A1, M1 Garand
	+ Mythic: M9
* [Tier Airdrop Rare] Golden Airdrop gun rarities:
	+ Common: CZ-3A1, M1 Garand, M79
	+ Uncommon: USAS-12, Dual OTs-38
	+ Rare: AWM-S, Mk 20 SSR
	+ Epic - PKP Pecheneg
* Stone Hammers may be found in Airdrops (like on Woods/Desert)
* Airdrop Medical, Armor and Outfits remains unchanged

### Miscellaneous

* [Tier Ammo Crate] Ammunition drops from Large Ammo Crates:
	+ Common: 9mm (x60), .45 ACP (x60), 12 Gauge (x10).
	+ Uncommon: 7.62mm (x60).
	+ Rare: .308 Subsonic (x5), 40mm (x5).
* [Tier Eye Stone] Hardstone Boulder rarities (all items):
	+ Common: M23-0, Dual OTs-38, Pills, Medkit, Strobe, 1 round of 5.56mm
	+ Uncommon: Flare Gun, Vector (9mm), Vector (.45 ACP), P30L
	+ Rare: AWM-S, Mk 20 SSR, PKP Pecheneg, Ghillie Suit
	+ Mythic: M9
* [Tier Chest] Treasure Chests, Chests, River Chests, and Chrysanthemum Chests (all items):
	+ Common: MAC-10, UMP-9, M3-S, VSS, Mk45G, Lv1 Vest, Lv1 Helmet
	+ Uncommon: MP220, SPAS-12, M1887, L34A1, M23-0, Lv2 Vest, Lv2 Helmet
	+ Rare: Vector (9mm), Vector (.45 ACP), KP-31, AA-12, C525, 4x Scope
	+ Epic: M79, Saiga-12, SPAS-15, PKM, Lv 3 Vest, Lv 3 Helmet, 8x Scope
	+ Mythic: CZ-3A1, M1 Garand
* [Tier Chest 04] Golden Eye Chest from Alternate Barn Basement
	+ P30L - Common
	+ Dual P30L - Mythic
	+ Dual M23-0 - Rare
* [Tier Hatchet] Hatchet Case:
	+ Common: Vector (9mm), Vector (.45 ACP)
	+ Uncommon: KP-31, MP220
	+ Mythic: PKP Pecheneg, USAS-12
	+ Legend: M9
* AK-47 may still be found from Rock cache.
* Mosin-Nagant may also still be found from Tree cache.

## Comparison: Jungle Map and Woods Map

* **Jungle Map:**
	+ Darker Grass Color
	+ 1 less House and Cabin apiece
	+ Harpsichord Bunker (WIP)
	+ Egg Bunker (2x MP220, 2x MAC-10)
	+ Alternate Barn House spawns, contains Stone Hammer [Tier Sledgehammer]
	+ Allows Shotguns, SMGs and Pistols into the map (and occasionally Launchers, DMRs)
	+ Allows 40mm on the map
	+ 7.62mm is uncommon; 5.56mm does not spawn
	+ 9mm and .45 ACP are common
	+ Trees are retextured and less transparent, also larger than Tree Cache
	+ Less amount of trees than Woods, but still more than Normal.
	+ Narrower but more numerous rivers
	+ Slightly smaller map.
	+ Allows Strobes (rare)
	+ 15x scope does not spawn, all others more rare
	+ 3 Hardstone Boulders
* **Woods Map:**
	+ Lighter Grass Color
	+ Lake and Pavilion Island
	+ Woods King Helmet
	+ Logging Complex/Hatchet Bunker
	+ Eye Bunker
	+ Egg Bunker (2x MP220, 2x BAR M1918)
	+ Alternate Barn House does not spawn
	+ Allows only Shotguns and LMGs
	+ 7.62mm and 5.56mm are common
	+ 9mm and .45 ACP do not spawn
	+ Trees are larger and more transparent
	+ Double Throwable capacity and 50% more Frag Grenades per drop
	+ Allows Strobes (rare)
	+ All scopes
	+ 6 Hardstone Blocks