recursal/Fanatic-Fandom huggingface dataset:
Ronan the Accuser (Marvel Cinematic Universe)

## Summary

**Ronan the Accuser** was a radical member of the Kree race who was disgusted by a peace treaty made between the Kree Empire and Xandar. A ferocious, genocidal militarist, Ronan attempted to eradicate the Xandarians by forging an alliance with the Mad Titan Thanos, offering the Orb in exchange for the destruction of Xandar. After a long search, Ronan finally acquired the Orb but, having seen it's true destructive capabilities, decided against giving it to Thanos, choosing to take the Orb's power for himself. Using his new-found power, he attacked Xandar, but was eventually defeated and killed by the combined strength of the Guardians of the Galaxy.

## Powers and Stats

**Tier:** **4-B**

**Name:** Ronan

**Origin:** Marvel Cinematic Universe

**Gender:** Male

**Age:** Unknown

**Classification:** Kree

**Powers and Abilities:** Superhuman Physical Characteristics, expert at close combat and with melee weapons, has a healing factor and his hammer can shoot concussive blasts | Same as above but with greatly enhanced destructive power via the Orb.

**Attack Potency:** **Solar System level** (Tanked the Power Stone's power long enough until combining it with the Cosmi-Rod. Stomped Drax with ease, stomped all The Guardians of The Galaxy at the same time without using the Orb at his full power)

**Speed:** **Massively FTL+**

**Lifting Strength:** **Class T** (Far superior than Drax and Korath)

**Striking Strength:** **Solar System level**

**Durability:** **Solar System level**, likely **higher** with armour

**Weaknesses:** None notable

**Standard Equipment:** His hammer called Universal Weapon and the Orb.
Disease Manipulation

## Summary

**Disease Manipulation** is the ability to manipulate pathogens, illnesses, and viral infections of any kind. Disease users often able to infect their foes with any sort of illness imaginable, attacking their foes' bodily functions with diseases of all kinds. Particularly powerful disease users can create their own infectious pathogens to make their abilities hard to resist and expand their abilities further.

## Users

* Lee Soo-Jin (The God of High School)
* Nurgle (Warhammer 40,000)
* Alex Mercer and Elizabeth Greene (Prototype)
* Medaka Kurokami via Five Forks (Medaka Box)
* Hiiragi Seijuurou via Kyuudan (Senshinkan)
Kris (Roll No. 21)

## Note

Information here was directly taken from VS Battles Wiki. Credits to them

## Summary

**Kris** is the main protagonist of the Indian animated series *Roll No. 21*. He wields a number of supernatural powers that he uses to fight against various *Asurs*.

## Powers and Stats

**Tier:** **7-B**. Possibly **3-C**

**Name:** Kris

**Origin:** Roll No. 21

**Gender:** Male

**Age:** Unknown

**Classification:** Human

**Powers and Abilities:** Superhuman Physical Characteristics, Magic, Intangibility negation, Air Manipulation, Sound Manipulation (Music played from his flute can physically interact with objects), Shadow Manipulation, Size Manipulation, Creation, Reality Warping (Has warped the surroundings during a battle many times), Weather Manipulation, Energy Manipulation, Transmutation, Toon Force, Flight, Sleep Manipulation, Telekinesis, Homing Attack, Transformation, Portal Creation, Teleportation, Can revert the effects of Petrification and Strength Stealing, Mind Manipulation, Time Stop, Spaceflight, Enhanced senses

**Attack Potency:** **City level** (Repeatedly portrayed as superior to Kanishk, who is capable of performing this feat). Possibly **Galaxy level** (One of the enemies that Kris has fought was capable of surviving an explosion that destroyed a galaxy)

**Speed:** **Relativistic** (Kept up with a demon who could dodge light). Possibly **Massively FTL+** (Flew from another galaxy to Earth in a short timeframe)

**Lifting Strength:**  Likely **Class M** (Casually lifted a rock that was much taller than the nearby trees in height)

**Striking Strength:** **Unknown**

**Durability:** **City level** (Can take attacks from Kanishk). Possibly **Galaxy level**

**Stamina:** Unknown

**Range:** Standard melee range physically, higher with various spells, kilometers with his tornadoes (which can grow tall enough to reach the clouds)

**Standard Equipment:** Enchanted Peacock Feather, Flute

**Intelligence:** Fairly high, can easily see through many of the schemes that his adversaries attempt to use against him

**Weaknesses:** If his peacock feather is stolen, he loses his powers, In the upcomic Scots In India webcomic franchise he gets crushed, injured, trambled and flattened by an army of menacing Scots marching in to battle the Indian empire.
Deconstruction

**PLEASE NOTE! This page is taken from the VS Battles Wiki and is NOT the property of this wiki! Thank you!**

## Summary

**Deconstruction** is the ability to break something down into smaller parts.

The extent of this ability can vary from user to user. Some can only break down physical things like matter while others can interact with metaphysical objects like the soul. It differs from traditional Matter Manipulation or other abilities like them by only allowing the user to break things down, not manipulate them. Deconstruction users cannot manipulate things they've already broken down to the fullest extent of their ability.

**Note:** Natural side effects from powers, such as Energy Manipulation, Fire Manipulation, Vibration Manipulation, and other abilities that can produce enough energy output to destroy or dismantle objects, do not mean that characters automatically qualify for this ability, unless the abilities in question specifically and directly focus on deconstruction in itself, rather than as a consequence.

## Users

* Scar (Fullmetal Alchemist)
* Thanos (Marvel Cinematic Universe)
* Tomura Shigaraki (My Hero Academia)
* Golden King (Ourai no Gahkthun)

Template:Discussions
Time Travel

**Time Travel** is the ability to travel to different points in the past or future. While not directly damaging, time travel can be used to defeat one’s opponent while they are weaker or more vulnerable. Alternatively, some users can exploit paradoxes such as the grandfather paradox to erase foes from existence.

In a fight between characters of various franchises, time travelers should usually be assumed to able to travel into the past of either franchise for the sake of verse equalization. How that works in detail should, if necessary, be debated in respective threads and decided by the thread creator. It should be done in a fair fashion that allows the time traveler to use their ability as usual (e.g. for preparation or to cause time paradoxes) without giving them advantages that they would not have when the ability were to be used in their own franchise.

* May be unable to travel to different points in space, and instead remain in the same spot but in different time periods, which may possibly result in telefrag.
* Users may require a specific device or ability, and thus the user may be rendered unable to time travel if they somehow lose said method.
* Certain verses have rules against how the user may change the past, and changing the past may be fruitless in a deterministic universe.
* User may not have enough information about their opponents to find them in the past and defeat them in a more vulnerable state.
* It is possible that the past version of the person that the user targets is protected by other entities who will fight back against the user if needed.
Batwoman (CW)

* Batwoman
* Civilian

## Summary

**Kate Kane** is a wealthy individual and the cousin of Bruce Wayne. She is secretly the vigilante known as **Batwoman**.

## Powers and Stats

**Tier:** **2-A**

**Name:** Kate Kane, Batman (briefly), Batwoman

**Origin:** Arrowverse (CW)

**Gender:** Female

**Age:** Late 20s

**Classification:** Wealthy individual, vigilante

**Powers and Abilities:** Superhuman Physical Characteristics, Martial Arts Mastery, Weapon Mastery, Master Acrobat, Stealth Mastery, Gliding via cape

**Attack Potency:** **Multiverse level+** (Stronger than Barry Allen with Oliver Queen's powers and easily knocked him and Oliver Queen with Barry Allen's powers down. Destroyed a van by jumping on it. Can pull people through tampered glass and swing full-grown men easily)

**Speed:** At most **Sub-Relativistic** (Hit Barry Allen with Oliver Queen's powers and Oliver Queen with Barry Allen's powers faster than they could react. Blitzed a large group of thugs)

**Lifting Strength:** At least **Class 1** (Capable of pulling full-grown men at her from several feet away so hard that they damage tampered glass when they crash into it)

**Striking Strength:** **Multiversal+**

**Durability:** **Multiverse level+**

**Stamina:** Superhuman

**Range:** Standard melee range. Several metres with grappling hook and Batarang

**Standard Equipment:** Batsuit, Batarang, Grapple Gun

**Intelligence:** Gifted. Is a highly skilled martial artist, thrown weapon user, and intimidator, causing fear in criminals. Instantly deduced that Barry Allen and Oliver Queen were under the effect of a hallucinogen

**Weaknesses:** Standard human weaknesses. Though she is much stronger than an ordinary human
Existence Erasure

**PLEASE NOTE! This page is taken from the VS Battles Wiki and is NOT the property of this wiki! Thank you!**

## Summary

**Existence Erasure** is the power to remove something from existence, reducing it to nothingness. This is a step beyond vaporization or atomization, as this ability makes something vanish completely as opposed to just splitting it into smaller parts.

## Possible Uses

The user of this ability is capable of turning targets to nothing. This can range from only turning the matter of the target to nothing to also turning things like its energy, mind, soul, space, time, concept or even more fundamental aspects of its existence to nothing.

Note that one shouldn't list a character to have resistance/immunity against this ability in total, as that requires a character to have shown resistance against every imaginable ability which can erase a target. Instead, it should be specifically noted which technique was resisted.

It is often listed as a sub-power of Void Manipulation.

## Limitations

* Most characters have not the full range of the ability, for example only being able to erase a target's matter and energy, but not its mind, soul, concept, etc.
* There are abilities, such as for example Low-Godly regeneration and above, which can protect from this up to a certain degree of the ability.

## Users

* The Great Evil Beast (DC Comics)
* Kenshiro (Hokuto no Ken)
* Chaos (Sailor Moon)
* Bernkastel (Umineko no Naku Koro ni)
Standard Equipment

**PLEASE NOTE! This page is taken from the VS Battles Wiki and is NOT the property of this wiki! Thank you!**

## Summary

**Standard Equipment** refers to a set of items that a character can be expected to have on hand at any time. When listing a character's Standard Equipment please consider the following guidelines:

* Equipment listed as standard should be equipment the character has access to in a majority of their canon appearances. This is not to be confused with **Optional Equipment**, which can encompass anything that the character has owned or made use of for an extended period of time, regardless of whether or not it's usually on their person.

* If a character lacks a canonical set of equipment, their profile should make note of this. Examples of such characters would be player customizable RPG characters such as Chosen Undead, profiles detailing a type of being as opposed to an individual character like that of the Adeptus Astartes. Such characters should have their items all listed as optional, and people who wish to use them in versus threads should preferably specify what items shall be made available to them.

* For important/relevant things that a character doesn't have equipped, but instead creates or summons, indicate after the initial list that the character "Can Create/Summon:", and insert then a list of the things in question.
Battra

* Imago Form
* Larva Form

## Summary

Battra (バトラ Batora) is a dark divine moth kaiju created by Toho that first appeared in the 1992 Godzilla film, Godzilla vs. Mothra. In the film, he was seen as a sort of "evil" counterpart to Mothra, at least early on.

Like Mothra, Battra has both larva and imago forms. Battra's imago form has a predominately black body with very large wings that have patterns of red, black and yellow. He also has yellow horns on his head, six legs, and red eyes which glow purple when firing his beam, as well as a red line which runs down his body's sides.

His larval form is mostly black but with a lot of yellow and a dark red underside. He also has a giant horn, similar to Destoroyah's, which is yellow and glows when he uses his beam attacks, and two tusks on each cheek. Battra's larval form also has bigger, more powerful legs than Mothra's larval form, which are yellow and horn-like. Much like his imago form, his eyes are red. Battra's larval form is also, physically, much larger than Mothra's, being almost as large as Godzilla himself.

## Powers and Stats

**Tier:** **5-A**

**Name:** Battra, The Black Mothra, Battle Mothra, Bad Mothra

**Origin:** Godzilla

**Gender:** Male

**Age:** 12,024 Years Old

**Powers and Abilities:** Superhuman Physical Characteristics, Flight, Transformation, Energy Manipulation and Projection, Electricity Manipulation, Poison Manipulation, Air Manipulation, likely Weather Manipulation, Immortality (Type 1), Large Size (Type 1), Heat Vision, likely Spaceflight (His mission was to destroy a giant meteorite in Outer Space. Mothra also flew through Outer Space at the end of the movie)

**Attack Potency:** **Large Planet Level** (Fought Godzilla in its Larva Form, but required aid from Mothra to defeat Godzilla)

**Speed:** **Irrelevant**

**Lifting Strength:** **Irrelevant**

**Striking Strength:** **Large Planet Level**

**Durability:** **Large Planet Level** (Took atomic breath attacks from Godzilla)

**Stamina:** Extremely High

**Range:** Outerversal

**Standard Equipment:** None

**Intelligence:** Unknown, but likely comparable to Mothra, can sense dangers to Earth (Gaia Hypothesis)

**Weaknesses:** None notable.

**Notable Attacks/Techniques:**

* **Horn Laser:** In Larva Form, Battra can fire orange-yellow electrical blasts from his horn.

* **Eye Lasers:** In Larva Form, Battra can fire purple electrical blasts from his eyes. In Imago Form, Battra can fire Prism Beams from his eyes.

* **Electric Shock:** In Imago Form, Battra can release an energy shock from his feet in order to subdue his opponents while in close combat.
* **Hurricane Winds:** In Imago Form, Battra can create wind storms with his wings.
* **Poisonous Powder:** Just like Mothra, Battra can unleash a poisonous powder. Unlike Mothra's, his is red.
Superhuman Physical Characteristics

**PLEASE NOTE! This page is taken from the VS Battles Wiki and is NOT the property of this wiki! Thank you!**

## Summary

**Superhuman Physical Characteristics** refers to the ability for someone to have such physical strength, durability, speeds that it surpasses the capabilities of humans. In fiction, it is a common occurrence for a character to possess physical attributes that are theoretically impossible for a normal human to achieve and therefore this one of the most widespread abilities out there.

## Requirements

* Speed: Faster than 9.8 m/s.
* Lifting Strength: Over 454 kg (More than Olympic weight-lifters)
* Striking Strength: At least Street Class (Attacks carry the force of over thousands of joules)
* Durability: Street level (Able to survive large amounts of blunt force trauma, but can still be killed by things such as knives, bullets, etc.)
Plant Manipulation

## Summary

The power to **control plant-life**.

Users can create, shape and manipulate plants, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, fruits and flowers. The user can cause plants to grow, move/attack or even rise from the soil and "walk", mutate plants by rearranging DNA structure and revive withered or dead plants.

They can use their power for defense and support by growing plants from the ground and make them sprout seeds/fruits/berries, or even to possibly use plant chemicals to heal people or objects or manipulate their properties for a wide range of effects.

Though less commonly activated by passive users, the ability may deal a series of offensive techniques on a target. Using the plants as weapons enables users to grasp and strike continuously with vines and roots, project thorns at a distance, and quickly regenerate the withering weapons at the user’s will. They can make vines grow and climb around a target's neck, causing choking, or even strike with plants. A more subtle technique is to release damaging toxins and pheromones, affecting targets in which conditions should be treated quickly with ailments.

User may also control plants in their altered forms, i.e. concentrated forms, such as cotton clothing/fabric, paper, etc.

## Possible Uses

* Create/generate/increase, shape, move and animate plants and wood for various purposes/effects:
	+ Camouflage by covering the user or blending in with leaves or petals.
	+ Chlorokinetic Constructs, including weapons, walls, armor or allies/servants.
	+ Matter Surfing using grass, trees, leaves, petals and/or any form of plants or their parts.
* Efficacy Manipulation including speed, density, hardness and/or sharpness.
* Flower Manipulation
* Fruit/Vegetable Manipulation
* Leaf Manipulation
* Rearrange the genetic structure in plants, including creation of mutant plants.
* Plant Attacks
* Plant Communication
* Plant Empathy
* Plant Enhancement
* Plant Growth
* Pollen Manipulation
* Sap Manipulation
* Seed Manipulation
* Seismic Sense through plants.
* Spore Manipulation
* Vine Manipulation

## Limitations

* May be unable to create plants, being limited to manipulating only from already existing sources.
* Most users are powerless in areas without plants or at least potential for plants to grow (infertile/barren soil).
* High levels of radiation in a concentrated area may cause defects in the ability.
* Users may be only able to control certain types of plants.
* Users may be limited on how many plants or how long they can control them.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* Attacks from Fire Manipulation and/or Ice Manipulation can pose an issue.
* Susceptible to lightning strikes.

## Users

* Azuma (Fairy Tail)
* Kurama (Yu Yu Hakusho)
* Hashirama Senju (Naruto)
Non-Corporeal

## Summary

**Non-Corporeal** beings are those who have no true physical form. Though they may have physical avatars or bodies, but their true essence exists non-physically, whether as a soul, as energy, or as an abstract concept. Being non-corporeal is very different than Intangibility, as an intangible being's body is their true body, it just can't be affected by conventional physical forces. A non-corporeal being does not usually have any kind of concrete, defined form, and can appear in many different forms if they wish, though the destruction of these bodies is of little relevance to the entity behind them.
Electricity Manipulation

The ability to **manipulate electricity**. User can create, shape and manipulate electricity, a form of energy resulting from the existence of charged particles (such as electrons or protons) which give the user control over electric fields, electric charges, electric currents, electronics, and electromagnetism.

## Possible Uses

* Electricity/Lightning Mimicry
* Generate electricity in one's body
* Shoot bolts of lightning (sometimes from any part of the body)
* Create ionic storms
* Wall crawling by using static cling
* Create electric bombs
* Power electronic devices
* Draw power from electrical devices or thunderstorms
* Ride electrical currents
* Create shields of lightning
* Charge objects with electricity, heating them and/or turning them static
* High level users can manipulate humans' movements by redirecting the electric signals between the brain and nerves
* Draw in power from lightning storms to increase one's electric abilities
* Pass their electric power through water like an electric eel
* Heal people through electricity
* Drain people's neuro-electrical energy
* Control and manipulate electrical devices (such as projecting your image on TV screens)

## Types

* Electric Current Manipulation
* Electrokinesis
* Fulgurkinesis
* Electric Charge Manipulation
* Lightning Bending/Control/Manipulation
* Lightning Element Control
* Lightning Release/Raiton

## Limitations

* May be unable to create electricity, being limited to manipulating only from already existing sources.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* Electricity can be insulated by non-conductive matter such as air.
* Electricity may be redirected by certain materials.
* May be limited only to the path of least resistance.
* May become useless if confronted electrical resistant material such as rubber or silicate.
* May have to find electrical sources of power in order to recharge.
* Reflection Manipulation could cause a problem since it's unclear if users are immune or not.
* May have problems using electronics.
* Users may short circuit if hit with water.
* Electricity needs a conductor like metal or water too move through.
Mind Manipulation

**PLEASE NOTE! This page is taken from the VS Battles Wiki and is NOT the property of this wiki! Thank you!**

## Summary

**Mind Manipulation** is the ability to manipulate and control the minds of others. It is associated with Telepathy and Mind Reading, and these powers are often possessed by the same characters. While basic mind manipulation can be used for psychic suggestion and simple manipulation, higher-level users of this ability can completely control others, drive them insane, plague them with illusions and hallucinations, and even rip their minds from their bodies.

Generally speaking, we judge the potency of Mind Manipulation both by what it can do and by how many people its user can affect at once with it. This may range from only a few people at a time to entire planetary populations.

## Users

* Zeus (DC Extended Universe)
* Thanos (Marvel Cinematic Universe)
* Thor (Marvel Comics)
Acausality

**PLEASE NOTE! This page is taken from the VS Battles Wiki and is NOT the property of this wiki! Thank you!**

 File:Sol Badguy acausality.png
## Introduction

**Acausality** is the ability to act unrestrained by conventional cause and effect, on a scale that varies depending on the character. For some characters, this means not being affected by changes to the past; for others, this means defying all logic and acting with disregard for traditional causality.

## Types

**Type 1: Time Paradox Immunity:** Characters with this type of Acausality are rendered immune to changes in the past and standard temporal paradoxes, but remain just as vulnerable in the present and can be affected by normal Causality Manipulation and similar abilities.

* **Examples:** The Doctor (Doctor Who), Goku Black with Time Ring (Dragon Ball), Sol Badguy (Guilty Gear)

**Type 2: Temporal Singularity:** Characters with this type of Acausality do not exist in either the past or the future, only the present. This means they cannot be affected by changes to the past, while also making them resistant to Precognition that works by viewing the future, as they do not exist within it, and Fate Manipulation, for the same reason. In essence, they are able to choose their own fates, but they remain just as vulnerable at the point in time in which they do exist.

* **Examples:** Zagreus (Doctor Who)

**Type 3: Temporal Permanence:** Characters with this type of Acausality are incredibly difficult to kill, as other versions of themselves - from other points in time and/or from other universes - can survive the destruction of the "original" and act in their place. This also grants them immunity to changes in the past.

* **Examples:** Lavos (Chrono), The Shrike (Hyperion Cantos), Solaris (Sonic the Hedgehog)

**Type 4: Irregular Causality:** Characters with this type of Acausality operate on a different and irregular system of cause and effect than regular causality. This grants them resistance to abilities such as Causality Manipulation, Fate Manipulation, and Precognition, among others.

* **Examples:** Riven of a Thousand Voices (Destiny), Lord Drakkon (Power Rangers)

**Type 5: Causality Transcendence:** Characters with this type of Acausality are completely independent of cause and effect, existing outside causality. Characters of this nature require evidence of being unable to be changed by any effect that relies on a system of causality, meaning that interacting with them normally is impossible.

Though the character is completely Independent of causality to the point of being unaffected by any outside change, this only extends to as far as evidence shows and not to things beyond it's feats.

Note: Being completely independent of time or laws; or similar forces, does not make you completely independent of causality without the relationship between these forces and causality being clarified, with it only being considered as evidence for an irregular relationship with causality otherwise.

* **Examples:** Outer Gods (Cthulhu Mythos), Daedric Princes (The Elder Scrolls) Hiruzen (Naruto) Orochimaru ( Naruto)

Template:Discussions
Loki (Ultimate Marvel)

* Loki Odinson
* Baron Zemo
* Gunnar Golmen

## Summary

Loki is the half brother of Thor and the main villain of Ultimate: Vol 2. He is the son of Odin and the Frost Giant Farbauti. Jealous of brothers, he killed Balder, in an attempt to steal Odin's Norn Stones for his mother. In an attempt to invade Asgard, he disguised himself as Baron Zemo, and worked for the Nazi's. Failing again, this time Loki was sealed away, until he managed to escape again with the help of his former Nazis. After escaping he came up with a new plan to ruin Thor's life. He changed reality in order to make Thor seem insane, until he was found by Odin and depowered.

## Powers and Stats

**Tier:** **High 1-A**

**Name:** Loki Odinson

**Origin:** Marvel Comics

**Gender:** Male

**Age:** 1000+

**Classification:** Asgardian/Frost Giant Hybrid

**Powers and Abilities:** Superhuman Physical Characteristics, Reality Warping, Spatial Manipulation, Teleportation, Statistics Amplification, Telepathy, Illusion Creation, Summoning, Size Manipulation, Duplication

**Attack Potency:** **High Outerverse level** (Slightly hurt Thor while sparring and casually ignited the skies. Thor was able to hurt Galactus)

**Speed:** **Irrelevant**

**Lifting Strength:** **Irrelevant**

**Striking Strength:** **High Outerversal**

**Durability:** **High Outerverse level**

**Stamina:** High

**Range:** Outerversal

**Standard Equipment:** Norn Stones

**Intelligence:** Extremely high

**Weaknesses:** He has to limit his powers to avoid being found and having his reality powers stripped by Odin.
Outlier Battles Wiki

## Welcome to the Outlier Battles Wiki

Hello. We are the Outlier Battles Wiki. Credit to VS Battles Wiki for all our systems, they are not the property of this wiki. Our intent is not to steal, but to make outlierish profiles.

Fiction is often inconsistent, which makes it hard for people to scale characters. In this wiki, we ignore all inconsistency, and apply every single feat that the character has done.

## Important Message

* We ignore all consistency and apply outlier feats/scaling. However, we only apply ACTUAL feats and scaling, not pure wank, like "Obi-Wan Kenobi is Tier 0 via the high ground". For memes and joke profiles, you can visit this wiki instead.

Here are our site rules.

## Help Needed

We are looking for staff members. Contact Spinosaurus75DinosaurFan for them.
Stealth Mastery

**Stealth Mastery** is the ability to remain hidden from enemies so that they can attack from unexpectedly. Users can become invisible allowing them to avoid eye contact. Through Adaptation, one can use his/her environment to blend in with the surrounding environment using disguises/clothing. Some technology like those found in stealth bombers can hide from enemy radar. Being able to modify sound to become undetected by listening.
Rarity

## Summary

**Rarity** is one of the main characters of **My Little Pony: Friendship is Magic**, and represents the Element of Generosity.

## Powers and Stats

**Tier:** **2-A**

**Name:** Rarity

**Origin:** My Little Pony

**Gender:** Female

**Age:** Late Teens to Early 20s

**Classification:** Unicorn

**Powers and Abilities:** Superhuman Physical Characteristics, Magic, Levitation, Flight with her wings from episode 16 (Wings get destroyed if in direct sunlight), projectile blasts

**Attack Potency:** **Multiverse level+** (Fought with Queen Chrysalis, who can defeat Starlight Glimmer, who can defeat Discord, who shouldn't be too weaker than Stygian, who stated that he can reshape all realities in the multiverse and reduce them to a state of nonexistence, of which is infinite)

**Speed:** **Massively FTL+** (Comparable to Chrysalis)

**Lifting Strength:** Likely **Stellar** with telekinesis

**Striking Strength:** **Multiversal+**

**Durability:** **Multiverse level+**

**Stamina:** Above average

**Range:** Likely stellar (should scale above Discord)

**Standard Equipment:** None notable

**Intelligence:** Average

**Key:** **Unicorn Form**
Self-Sustenance

**Self-Sustenance** is the ability to maintain oneself infinitely without the typical requirements of life.

The methodology of this ability may vary greatly, and for certain types of creatures this may simply be a normal aspect of their being - for example, undead creatures generally do not require oxygen. Beings that are incorporeal or possess a similar natural ability would likely have this power.

* **Type 1:** **Respiratory Self-Sustenance:**The ability to live indefinitely without oxygen (or whatever substance that the creature's species breathes). This includes surviving in the vacuum of space or in the depths of an ocean. This may provide resistance to certain gas-based toxins.
* **Type 2:** **Nutritional Self-Sustenance:**The ability to survive indefinitely without food or water (or whatever the species of creature would generally rely on for nutritional value). This may provide resistance to poisons.
* **Type 3:** **Restful Self-Sustenance:** The ability to continue acting forever without rest or need for sleep. These users of this ability require no rest and do not run out of energy, or even feel tired. This ability denotes practically infinite stamina and may support a resistance to certain types of Sleep Manipulation.
Zeus (DC Extended Universe)

## Summary

**Zeus** was the King of the Old Gods of Olympus, and the creator of both Mankind and the Amazons. He is the father of numerous children which, includes both the fearsome God of War, Ares, as well as the heroic Wonder Woman.

## Powers and Stats

**Tier:** **High 6-A**

**Name:** Zeus

**Origin:** DC Extended Universe

**Gender:** Male

**Age:** Millions of Years Old

**Classification:** Greek God, King of Olympus, God of the Skies

**Powers and Abilities:** Superhuman Physical Characteristics, Immortality (Types 1 and 4), Divine Magic, Matter Manipulation (Created the island of Themyscira), Regeneration (Low), Energy Manipulation, Lightning Manipulation, Weather Manipulation, Life Manipulation (Created both men and the amazons), Mind Manipulation (Imbued both men and the amazons with many virtues), Flight, Resistance to Poison Manipulation and likely many others.

**Attack Potency:** **Multi-Continent level** (Split the Unity into three smaller Mother Boxes, which are individually able to withstand their own power. Defeated Ares, and created Themyscira with his dying breath)

**Speed:** **Sub-Relativistic** (Comparable to other godly characters such as Ares and Wonder Woman. Superior to Cyborg)

**Lifting Strength:** **Class Z** (Comparable to Ares and Steppenwolf)

**Striking Strength:** **Multi-Continent Class**

**Durability:** **Multi-Continent level** (Fought Ares, who is comparable to him)

**Stamina:** Godly

**Range:** Likely Continental (Created the island of Themyscira on the Mediterranean while atop Mount Olympus)

**Standard Equipment:** His Thunderbolt

**Intelligence:** Incredibly Intelligent. Ruled the Olympian Gods as a wise and noble leader. Created both humanity and the amazons in the gods' image, and imbued them with virtues such as bravery, wisdom and compassion. A skilled fighter capable of rivaling Ares himself.

**Weaknesses:** None Notable
Marvel Comics

*For detailed information about this franchise, visit the Marvel Database*.

## Summary

**Marvel Comics** is a comic book publishing company that created many iconic superheroes such as Spider-Man, Iron Man, Wolverine, Hulk, Captain America, etc. They are the main competition for DC Comics, and most of their characters were created primarily by the late Stan Lee, Jack Kirby, and Steve Ditko.

## Power of the Verse

This verse, like DC, is considered one of the strongest comicbook verses, due to multiple Abstracts, and higher- or beyond-dimensional entities.

## Created Character Profiles

* Captain America
* Hulk
* Spider-Man
* Luke Cage
* Thor
* Godzilla
* Captain America (Ultimate Marvel)
* Loki (Ultimate Marvel)
Omnipotence Outliers Guidelines

We are a wiki that ignores consistency and allows all outliers. In fiction, there are often instances that a normal character somehow harms an omnipotent character, or characters are said to be "omnipotent" when it is clear that they are not.

For example, The-One-Above-All did not want to get into a fight with Spider-Man, or that Galactus was stated to be omnipotent.

When regarding outliers involving "omnipotence", we should be careful. Here are some guidelines how to treat this sort of outliers.

A character is not automatically omnipotent just because of a random statement. Omnipotent sometimes just means "extremely powerful" instead of actual limitless power.

Logically speaking, if an omnipotent character somehow gets harmed by a weaker character, he is not omnipotent at all, because he can be harmed. The only exception is that the omnipotent character allows a weaker character to harm him, but in this case, the weaker character would not scale. In rare cases that a character harms an omnipotent character, then them hurting the omnipotent character should be scaled above the next biggest power in their verse. For example, Zeno is omnipotent, Grand Priest hurts him, and Vegeta, who is the next greatest power after the aforementioned characters, is Universe level+. So Grand Priest is Universe level+.

Note this is sort of a default that could be used if it isn't contradicted, and this only applies if the omnipotent is stated, shown, or implied to be holding back, but is still stated to be the most powerful in verse at their suppressed level.

Also they could get a possibly if the level of power isn't stated because logically the omnipotent should still be superior. Also the person who hurt them is above all the others, obviously.
Death Manipulation

**Death Manipulation** is the ability to directly induce death in beings, objects or even concepts via supernatural means. This can manifest as the inexplicable death of an individual, the direct cessation of biological functions, dispersal of life force and more, being able to affect anything from plant and animal life to possibly even abstract forces and concepts.

It is important to note that just causing death via other abilities or indirect means (such as soul destruction, physical damage, deconstructionetc.) in itself does not qualify for Death Manipulation unless it is specified or portrayed to be a direct inducement of death in its targets with these being aftereffects of that.
Beyond-Dimensional Existence

**PLEASE NOTE! This page is taken from the VS Battles Wiki and is NOT the property of this wiki! Thank you!**

## Introduction

**Beyond-Dimensional Existence** on this wiki refers to the state of being of characters who exist outside, and are independent of, space and its dimensions. This is different from Zero-Dimensionality in that a zero dimensional thing is still spatial in nature, but simply lacks more than zero extension in any dimension.

## Types

**Type 1:** Characters whose nature is defined by lacking spatiotemporal features without necessarily being superior to any of them. As a result they aren't limited to existing within spatiotemporal realms and are often unaffected by Spatial Manipulation and Time Manipulation or can at least defend against it by leaving spacetime at will. They are usually Acausal (Type 1) as a result of being outside of regular time.

**Type 2:** Characters whose nature is defined by lacking spatiotemporal features and being superior to them in nature. These characters aren't necessarily superior to spacetime on every level, but just within the scope which they are shown. Due to transcending this spacetime they are immune to Spatial Manipulation and Time Manipulation of it. They furthermore inherit any benefits of Type 1.

## Users

* Yog-Sothoth (Cthulhu Mythos)
* Monitor-Mind The Overvoid
* Neh-Thalggu
* BOB (Twin Peaks)
Absorption

**Absorption** is the ability to absorb something - whether it is energy or other living beings - and use it for one's self. This ability has many potential applications and forms;

* **Biological Absorption:** The user can absorb other living beings into their own body, often breaking them down into energy or gaining their abilities, power, or memories. Sometimes, people that are absorbed in this manner aren't killed, but merely stored inside the body of the being that has absorbed them.

* **Energy Absorption:** The user can absorb energy from their surroundings and/or from others, draining them of their power and becoming stronger in the process. High-level applications of this ability can completely nullify energy attacks by absorbing them, drain opponents of all of their strength in moments, and drain energy from their surroundings on a massive scale. The specifics of what energy the user can absorb vary from individual to individual.

* **Power Absorption:** The user can absorb and steal the powers of others, stripping the original user of their abilities. While some may only have access to these drained abilities temporarily, others can accumulate many abilities over time in this way, permanently taking them for themselves.

* **Soul Absorption:** The user can absorb the souls of other beings, typically killing them, drawing power from them and growing more powerful the more souls they've absorbed. They may even gain the abilities and memories of the souls they've absorbed.
Invulnerability

**PLEASE NOTE! This page is taken from the VS Battles Wiki and is NOT the property of this wiki! Thank you!**

## Summary

**Invulnerability** is the power to be immune to conventional harm.

Characters with such powers may simply be unaffected by normal attacks, necessitating the use of things like Durability Negation to get through. Others have more conditional invulnerability, such as one that just prevents harm from conventional weaponry, but can be easily circumvented by supernatural abilities. It can be considered the defensive equivalent of Durability Negation, negating simple Attack Potency, though one should be careful not to apply No Limits Fallacy.

This is distinct from simply particularly high durability, which may make a character seem invulnerable to weaker opponents. Only characters whose invulnerability is clearly more than simply being exceptionally durable for the verse's setting qualify.

Profiles whose invulnerability is limited to working on only certain kinds of attacks should have the ability listed as Limited and/or have the limitation described in their weaknesses sections.

## Users

* Ogudomon (Digimon)
* Servants, with unique cases such as Achilles and Heracles (Nasuverse)
* Alexandria and the Siberian (Parahumans)
* Super Forms (Main Sonic Continuity), (Archie Sonic Continuity)

Template:Discussions
Soul Manipulation

**PLEASE NOTE! This page is taken from the VS Battles Wiki and is NOT the property of this wiki! Thank you!**

## Summary

**Soul Manipulation** is the ability to interact with one's soul or the souls of others. This ability ranges from being able to project the power of one's soul outward, being able to affect disembodied spirits grasping and ripping the souls of others out of their bodies, outright consuming souls to gain power, among other applications.

It should be noted that not all forms of Soul Manipulation bypass conventional durability. The ability to attack or destroy a ghost is simply not comparable to directly interacting with the soul of a physical body. User discretion is necessary when determining the extent and potential power of a character's ability to manipulate souls.

Under normal circumstances, most characters are assumed to have a soul by default unless the original medium specifies otherwise. Those who do not possess are soul are usually considered to be immune to most applications of Soul Manipulation.

## Users

* Dementors (Harry Potter)
* Reinhard Heydrich, Ren Fuji, and many others (Masadaverse)
* Shang Tsung, Shao Kahn, Quan Chi, and Shinnok (Mortal Kombat)
* Cancer Saints (Saint Seiya)
* Monsters like Asgore Dreemurr, Undyne, Papyrus and Sans (Undertale)
* Psykers (Warhammer 40,000)
Fire Manipulation

## Summary

**Fire Manipulation** is the ability to create, emit or otherwise manipulate fire.

## Uses

Fire Manipulation can be used to:

* Set someone on fire and trap them into taking continuous damage
* Provide a source of light
* Burn away select portions of a structure

## Limitations

Fire normally requires high temperatures, supply of oxygen and fuel to sustain itself. Removing one of these may hamper with the abilities of some fire users but not all. Since some characters can create and manipulate fire without relying on these factors.
Vulture (Godzilla)

## Summary

Vultures (ヴァルチャー) are highly-mobile piloted mechas created by Toho that first appeared in the 2018 animated Godzilla film, GODZILLA: City on the Edge of Battle.

## Powers and Stats

**Tier:** **High 1-A**

**Name:** Vulture

**Origin:** Godzilla

**Gender:** N/A

**Age:** Unknown

**Classification:** Mecha

**Powers and Abilities:** Superhuman Physical Characteristics, Nanotechnology, Immortality (Type 2), Large Size (Type 0),  Electro-Magnetism (Capable of creating an EMP Probe), Self-Sustenance (Types 1, 2 and 3), Inorganic Physiology (Type 2), Flight and Stealth Mastery

**Attack Potency:** **High Outerverse level** (Able to hurt 22,030-year-old Godzilla Earth with its railguns)

**Speed:** **Irrelevant**

**Lifting Strength:** **Irrelevant**

**Striking Strength:** **High Outerversal** (Said to be capable to perforate Godzilla Earth skin with enough speed)

**Durability:** At least **Multi-City Block level** (Said to be more durable than the Powered-Suits), possibly **High Outerverse level** (May be able to survive attacks from 22,030 Godzilla Earth)

**Stamina:** Extremely High, possibly Unlimited (Can operate during years)

**Range:** High Outerversal

**Standard Equipment:** Railguns, Computer and A.I.

**Intelligence:** Gifted. (Piloted by humans)

**Weaknesses:** None Notable

**Notable Attacks/Techniques:**

* **Railgun:** Vultures possess railguns with high fire power

* **Flight:** Vultures can fly enough fast to dodge Godzilla Earth's Particle beam
Perception Manipulation

**PLEASE NOTE! This page is taken from the VS Battles Wiki and is NOT the property of this wiki! Thank you!**

 File:PerceptionManipulation2.png

## Summary

**Perception Manipulation** is the ability to manipulate one's very perception, allowing them to see, hear or even feel objects that aren't present or may not even exist. Likewise, the ability can be used to amplify one's own perception to greater levels. In many ways, the ability is analogous to Mind Manipulation and both powers can overlap.

## Possible Uses

* **Vision Manipulation.** The ability to manipulate the vision of your target, allowing them to see things that aren't going on. This is the most obvious and arguably powerful application of the power, as well as the most common. An example of this power would be to make the target believe they are doing something they're not. For example, making a character perceive that they were in a battle or even making them believe they saw a loved one die before their eyes.
* **Hearing Manipulation.** The ability to manipulate what your target hears, whether it be music or voices. The difference between this and Sound Manipulation is that Sound Manipulation would allow multiple entities to hear the sound, while Hearing Manipulation is simply for a single entity.
* **Sensation Manipulation.** The ability to manipulate what one feels and touches.
* **Perception Amplification.** The ability to amplify ones perception, allowing them to see or hear much greater than average humans.

## Limitations

The most obvious limitation of the power is the fact that whatever they see isn't usually real and can't usually effect them (though some uses of this ability can in fact to do so). For example, manipulating the perception of an enemy to believe they were in the losing battle will not actually result in that.

## Users

* The Lich (Adventure Time)
* The Ninja Tribunal (Teenage Mutant Ninja Turtles)
* Lion-O (Thunder Cats)

Template:Discussions
Air Manipulation

**PLEASE NOTE! This page is taken from the VS Battles Wiki and is NOT the property of this wiki! Thank you!**

## Summary

The power to manipulate air. The user can create, shape and manipulate air, the common name given to the layer of atmospheric gases and various compounds (mostly oxygen and nitrogen) surrounding the planet Earth that is retained by Earth's gravity, and wind, movement of air relative to the surface of the planet. It is an important factor in determining and controlling climate and weather, and the generating force of most ocean and freshwater waves. Wind occurs because of horizontal and vertical differences in atmospheric pressure, and include breezes, squalls, gusts, whirlwinds, zephyrs, gales, tempests, and hurricanes.

Since air cannot be seen by conventional methods, neither can the attacks and derivatives formed by/from it, making it an invisible and versatile weapon that is very difficult to block and dodge.

## Possible Uses

* Air Mimicry
* Air shield by manipulating the density of the air
* Flight: Self-propulsion with wind
* Levitation: Levitate off the ground using air currents
* Gliding: Glide through the wind using air currents
* Enhanced Speed: Run as fast as the wind itself
* Enhanced Agility: Extremely flexible with the wind
* Can create tornadoes or devastating wind storms
* Minor electric manipulation as users can manipulate atoms in the air to make necessary ions in order to produce electricity
* Minor illusion creation as users can manipulate air molecules through exnomophis in order to produce any kind of image of their choice
* Density and pressure control of the air
* Some can change oxygen levels in the air
* Draw power from natural disasters such as whirlwinds, tornadoes, or typhoons
* Some users can control smoke
* Deprive opponents of air to suffocate them

## Limitations

* May be unable to create air/wind, being limited to manipulating only from already existing sources.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* Ineffective in a vacuum: atmosphere must be present. Variations in air-pressure may complicate things for beginners.
* May be weak against Fire Manipulation, as fire is fueled by the oxygen in the air, thus making the flames stronger.
* Higher level Electricity Manipulation users can use electrons to detonate the various compound molecules within the air, overwhelming the user.

## Users

* Storm (Marvel Comics)
* Aang (Avatar: The Last Airbender)
* Tornado of Terror (One-Punch Man)