Dissolution

**Dissolution** is a **Unique** Perk belonging to The Dredge.
Prestige The Dredge to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Dissolution** for all other Characters.

Everything turns to dust. It is as inescapable as the coming of the night.
'''<span class="luaClr clr clr2" style="color: #e8c252;">3 seconds</span>''' after injuring a Survivor<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 5px"><span style = "display:none; width:24px;max-height: 24px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> by any means, ''Dissolution'' activates for '''<span class="luaClr clr clr2" style="color: #e8c252;">12</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">16</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">20</span>''' '''seconds''':
\* While ''Dissolution'' is active, if a Survivor fast vaults over a Pallet<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> while they are inside your Terror Radius<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>, The Entity<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> will break the Pallet at the end of the vault, deactivating ''Dissolution''.

Everything turns to dust. It is as inescapable as the coming of the night.
**3 seconds** after injuring a Survivor by any means, *Dissolution* activates for **12**/**16**/**20** **seconds**:

* While *Dissolution* is active, if a Survivor fast vaults over a Pallet while they are inside your Terror Radius, The Entity will break the Pallet at the end of the vault, deactivating *Dissolution*.

Everything turns to dust. It is as inescapable as the coming of the night.
'''<span class="luaClr clr clr2" style="color: #e8c252;">3 seconds</span>''' after injuring a Survivor<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 5px"><span style = "display:none; width:24px;max-height: 24px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> by any means, ''Dissolution'' activates for '''<span class="luaClr clr clr2" style="color: #e8c252;">12</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">16</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">20</span>''' '''seconds''':
\* While ''Dissolution'' is active, if a Survivor fast vaults over a Pallet<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> while they are inside your Terror Radius<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>, The Entity<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> will break the Pallet at the end of the vault, deactivating ''Dissolution''.

Everything turns to dust. It is as inescapable as the coming of the night.
**3 seconds** after injuring a Survivor by any means, *Dissolution* activates for **12**/**16**/**20** **seconds**:

* While *Dissolution* is active, if a Survivor fast vaults over a Pallet while they are inside your Terror Radius, The Entity will break the Pallet at the end of the vault, deactivating *Dissolution*.

## Trivia

* **Dissolution** applies its effect ***after*** a Pallet is vaulted, ***not*** mid-way through.
	+ This means that if a Survivor is interrupted during a fast vault and grabbed, the Pallet will ***not*** become destroyed.
* **Dissolution** does ***not*** work while the Killer is ***Undetectable***, which reduces the Terror Radius to **0 metres**.
* **Dissolution** also activates when pulling a Survivor out of a Locker, that was hiding in it.
* **Dissolution** also activates when grabbing a Survivor, as grabbing them is considered putting them into the Dying State, applying damage.