Sucker

### Found In

**Suckers** fly slowly towards Isaac and, upon death, fire 4 shots in the cardinal directions.

### Notes

* Suckers are unaffected by .
* Suckers and all of its variants will not deal contact damage while Isaac holds , but can still deal damage by other means (usually by a bullet fired after death).

## Variants

### Stage HP

 10
 0

### Found In

Chance To Replace Suckers

**Spits** fly slowly towards Isaac and, upon death, fire an explosive  shot toward him.

### Stage HP

 10
 0

### Found In

**Inks** fly slowly towards Isaac and, Upon death, fire four projectiles in the ordinal directions and spawn a puddle of Black Creep.

### Stage HP

 18
 0

### Found In

**Soul Suckers** float towards Isaac and, upon death, spawn a swirling red vortex, which then fires four  beams in the cardinal directions after a short delay.

#### Notes

* The Brimstone beams fired from the Soul Suckers can damage other enemies, including other Soul Suckers.
* The appearance of the vortex resembles the same vortex that when firing  with the effects of .
* They can spawn in unique Devil Room layouts if Isaac is holding the .

### Stage HP

 44
 0

### Found In

**Mama Flies** float away from Isaac and occasionally stop to plant down a Pustule. They spawn Small Maggots upon death.

#### Notes

* After planting a Pustule, they will move directly away from Isaac, and will continue in that direction until either planting another Pustule or hitting a wall.

### Stage HP

 10
 2

### Unlock Method

 Defeat Mom's Heart 5 times

**Bulbs** fly in erratic, right-angled motions. If Isaac has an active item with any amount of charges (this includes timed recharge items), they fly towards him and drain up to 2 charges upon contact, but do not deal damage. If Isaac does not have an active item, or if his item has no charges, they simply fly around randomly and are completely harmless.

#### Notes

* If Bulbs aren't unlocked yet, each will be replaced with a Fly.
* Bethany's soul charges and  Tainted Bethany's blood charges cannot be drained by them.
* Bulbs replaced Greed Gapers in any Treasure Room layouts that previously contained them.

### Stage HP

 6
 1

### Found In

Spawned exclusively by Pustules.

**Bloodflies** are exclusively encountered in Corpse after a Pustule bursts. They behave very similarly to Bulbs in movement but unlike Bulbs, don't drain charges and deal contact damage. After dying, they shoot 4 shots in the cardinal directions.

### Stage HP

 14
 1

### Found In

Found on the Ascent to Home.

**Tainted Suckers** float towards Isaac and, upon death, shoot 6 projectiles in all directions that bounce off of walls and obstacles, splitting into 6 smaller projectiles each.

They are exclusive to the Ascent to Home.

#### Notes

* Strangely enough, they are the only Sucker variant aside from Bulbs that do not deal contact damage.

## Gallery

* Concept art for the Soul Sucker.
* Concept art for the Bulb.
* A Bulb after draining an active item's charges.
* An aggressive Bloodfly.

## Trivia

* Suckers seem to be based on mosquitoes, midge-like flies that suck the blood of other animals, as they seem to share a small proboscis and blood sac.
* Bulbs seem to be based on fireflies, with the positioning of their bulb mirroring the bioluminescent organ of the firefly.
* The Sucker is tied with the Boom Fly for being the monster with the most true variants ('true variants' being monsters with ID x.1, x.2, etc), both with 7.
* Soul Suckers were added in Booster Pack #4, after the initial release of the DLC *Afterbirth †*.
* The Ink and Mama Fly first appeared in the *Antibirth* mod.
	+ The Mama Fly's AI has been changed from the mod where it would fly aimlessly rather than flying away from Isaac after planting down a Pustule.
* Bulbs have a couple odd behaviors when converted into a friendly enemy by the Beelzebub transformation:
	+ If the room has no hostile enemies, they will still move erratically in Isaac's general direction regardless if he has charges or not (they will not steal charges while friendly).
	+ If the room has hostile enemies, they will erratically fly toward enemies; they deal no contact damage to enemies either, so this is useless and only results in their deaths.
* Tainted Suckers have the lowest health out of any tainted variant.
* The sound that plays when a Bulb dies is the same as when an active item charge was filled in the original Flash-based Binding of Isaac.