Deadeye Cybin

Art by: Caldwell Tanner for the June 2019 Monster of the Month

**Vance "Deadeye" Cybin** is a multiclassed Fighter (Gunslinger)/Rogue (Assassin), played by Brennan Lee Mulligan. Deadeye is an undead Crick Elf, and wields a gun named Luanne and a rifle name Reba. He currently resides in the town of Grimhawk, in Shadowfell.

## Bio

Deadeye is a child of Jolene the Green from before she was the Mee Maw of the Crick. He lived at the Crick until he was about fifty years old, when the struggle for power between Jolene and Marabelle occurred. He offered his help to Jolene and Ol’ Cobb, the latter of whom was something of a mentor to him, but they told him he was too young and inexperienced to be involved in the fight.

Upset by this, Deadeye reached out to Melora and the other gods for strength, but none of them heard his pleas. However, the demon lord Pendeghast did, and he struck a deal with Deadeye - he would become much more powerful, and could only die from the bullet of another Crick Elf, but he would wander Shadowfell for eternity after he died.

Deadeye returned to the Crick, only to be reprimanded for being reckless in his pursuit of strength and power. Feeling as though there was no place for him there anymore, he left to wander Bahumia and explore what the world had to offer.

During his exploits, he befriended the crew of the SS Stormborn - because of this, he recognises Lydia from the poster of the Widow when Hardwon shows it to him. He also apparently knew Alanis, smoking with her at least once, and met the Coldain family of Frostwind, who he didn’t get along with.

At the age of about 200, he was at a swinger’s party in Ezry, and was testing an experimental firearm developed by Professor Duttle. However, something went horribly wrong, and Deadeye was fatally shot. Because he loaded the bullet into the chamber himself, the conditions of his deal were met, and he was sent to Shadowfell. Time passes differently in Shadowfell compared to the Material Plane, but this accident happened before the Legendary Heroes formed their party, implying that he has been trapped in Shadowfell for at least several years.

## Description

Deadeye is described as "a slim, swaggering cowboy". He is undead, with at least one hand completely bone. The rest of his skin on the side of the bone-hand is loose or dead, appearing as if it is falling off of parts of him. On one side of his face is loose, rotting flesh, and on the other is clean, pale, dead skin. On the side with the non-rotting skin, he has an eye which is completely white except for the pupil, and on the other side, he has a green living eye, and his teeth can be seen through his cheek.

He has long, elven ears, and walks hips-forward, in a way that is reminiscent of a swagger, but is likely because certain parts of his anatomy have rotted away. When Hardwon Surefoot gives him a crawdad, the Band of Boobs sees that his ribcage is exposed, his lungs are fully intact, and only the upper half of his stomach remains.

While Deadeye wears all black, it is specifically not the kind of black that the vampires wear. His clothes are a variety of shades of matte black, with pinstripe pants and a special ten-gallon hat. His gun, Luanne, is an ivory six-shooter.

## Role In The Story

### The Shadowfell Saga

When the Boobs meet Deadeye, he is trapped in the village of Grimhawk due to his deal with Pendeghast, and is exhibiting some signs of going mad at being trapped in his undead state. His "memoirs" consist of pages pinned to a wall with things like "there is no escape" written in blood, and he laughs a little too long and loud at jokes. He is even willing to work for the Montgomery family to get out of town, taking the job to eliminate the neutral revenant faction in town.

Meeting the Boobs, and specifically Moonshine, seems to help him realize the importance of caring and of family, and he agrees to help them kill the Montgomerys. After they are defeated, he is freed from his undead state, and his spirit returns to the Crick so that he can die in peace. He gifts Moonshine his hat and his familiar.

## Powers and Abilities

### Racial Abilities

#### Crick Elf

* ***Darkvision.***Deadeye can see in dim light within 60 feet of him as if it were bright light, and in darkness as if it were dim light.
* ***Fey Ancestry.***Deadeye has advantage against being charmed, and cannot be put to sleep by magic.
* ***Trance.***Deadeye can meditate deeply for four hours, in place of a long rest.
* ***Fleet of Foot.***Deadeye has a base walking speed of 35 feet.
* ***Mask of the Wild.***Deadeye has advantage on Stealth checks when in the woods.

#### Hollow One

* ***Ageless.*** Deadeye doesn't age, and effects that would cause him to age don't work on him.
* ***Cling to Life.*** When Deadeye makes a death saving throw and roll 16 or higher, he regains 1 hit point.
* ***Revenance.*** Deadeye retains your creature type, yet he registers as undead to spells and other effects that detect the presence of the undead creature type.
* ***Unsettling Presence.*** As an action, Deadeye can unsettle a creature he can see within 15 feet of you. The target has disadvantage on the next saving throw it makes within the next minute. Constructs, undead, and creatures that can't be frightened are immune to this feature. Once he uses this feature, he can't use it again until he finishes a long rest.

### Class Abilities

#### ***Level 3 Rogue***

* *Proficiencies.*Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords, Thieves' Tools, Dexterity and Intelligence saving throws.
* *Expertise.*Proficiency bonus in two skills is doubled.
* *Sneak Attack.*Once per turn, Deadeye can deal an extra 2d6 damage to one creature he hits with an attack if he has advantage on the attack roll.
* *Thieves' Cant.*A secret language.
* *Cunning Action.* Deadeye can Dash, Disengage, or Hide, as a bonus action.
* *Roguish Archetype: Assassin.*Deadeye's roguish archetype is Assassin.
	+ *Bonus Proficiencies.* Proficiency with disguise kit and poisoner's kit.
	+ *Assassinate.* Deadeye has advantage on attack rolls against any creature that hasn’t taken a turn in the combat yet. In addition, any hit he scores against a creature that is surprised is a critical hit.

#### ***Level 7 Fighter***

* ***​​​​​​​**Proficiencies.*All armor, shields, simple weapons, martial weapons, Strength and Constitution saving throws.
* *Fighting Style.*Deadeye's fighting style was not explicitly stated, but may be assumed to be Archery, granting a +2 bonus to attack rolls with ranged weapons.
* *Second Wind.*Deadeye can use a bonus action to regain hit points equal to 1d10 + his fighter level
* *Action Surge.*Deadeye can take another full action.
* *Martial Archetype: Gunslinger.*Deadeye's martial archetype is Gunslinger.
	+ *Firearm Proficiency.* He has proficiency in firearms. These firearms are different from the DMG firearms. They have a chance to *misfire,* meaning that if he rolls too low they jam until you make a successful tinker's tools check.
	+ *Gunsmith*. Proficiency with tinker's tools.
	+ *Adept Marksman.* The use of trick shots and (3) grit points. When he rolls a 20 on an attack roll, he regains 1 grit point.
		- *Violent Shot.* When Deadeye makes a firearm attack against a creature, he can expend one or more grit points to enhance the volatility of the attack. For each grit point expended, the attack gains a +2 to the firearm’s misfire score. If the attack hits, he can roll one additional weapon damage die per grit point spent when determining the damage.
		- *Deadeye Shot*. When Deadeye makes a firearm attack against a creature, he can expend one grit point to gain advantage on the attack roll.
		- *Disarming Shot.* When Deadeye makes a firearm attack against a creature, he can expend one grit point to attempt to shoot an object from their hands. On a hit, the creature suffers normal damage and must succeed on a Strength saving throw or drop 1 held object of his choice and have that object be pushed 10 feet away from him.
	+ *Quickdraw.* He can add his proficiency bonus to his initiative. He can stow and draw another firearm as a single object interaction.
* *Extra Attack.* Deadeye can attack twice per action.

### Feats

* *Alert.*Instead of an ability score improvement, Deadeye took the Alert feat, which adds +5 to his initiative and makes him immune to surprise.
* *Sharpshooter*. Instead of an ability score improvement, Deadeye took the Sharpshooter feat. With it he can take a -5 to hit to add +10 damage and he ignores long range penalties on ranged weapon attacks.
* *Elven Accuracy.* Given by Deadeye's Hat. Whenever an attack is rolled with advantage, the lower number may be re-rolled.

#### Initiative

* Deadeye has the Alert Feat, giving him a +5 to Initiative, and is a 7th Level Gunslinger, letting him add his proficiency bonus (+4) to initiative checks. These combined with his +5 dexterity gives him a **+14 initiative**.

#### Items

* *LuAnn* (Pepperbox)
* *Reba* (Bad News)
* Deadeye's Hat
* Handy Andy

### Statistics

 DEX
 CON
 INT
 WIS
 CHA

### Skills

* Deception ++
* Sleight of Hand ++
* Acrobatics
* Athletics
* Stealth
* Perception
* Persuasion

## Quotes

* "Words are just like screams that have been shaped." -*When teaching Hardwon how to read*
* "Cut 'em off at the pass!"
* “SHIT, FUCK, COCK, ASS!”
* "This town is BAD."
* "Those boys are DUMMY thicc!"
* "No, I understand that I occupy an extremely dope aesthetic, but my life is quite bad."
* "Clean yuks. Good hustle. Can't lose."
* "Sometimes losing home is the first step on the way to a grand adventure."

## Trivia

* Deadeye once did R. Cane off of Gunther's ass, along with the rest of the crew of the SS Stormborn.
* Deadeye has a large number of bottles of whiskey, which he drinks and then puts back in the bottle, as it comes out of the bottom of his missing stomach.
* Deadeye learned about sociology at an orgy. A man educated Deadeye while actively having sex with him.
* Deadeye’s given name, Vance, means "dweller of the bog" or "one who lives near the marshland."
* As confirmed by Brennan, Deadeye was heavily inspired by Vecna. His birthname, Vance, is an anagram of Vecna.
* Good friends with Ken, a werewolf who loves to party, recently killed by the Montgomerys and used as a rug.

## References

1. ↑ Episode 60: Deadeye (The Shadowfell Saga with Brennan Lee Mulligan)