Combat

## Introduction

Combat in Princess & Conquest is fairly simple;
Movement and attacks are somewhat akin to top-down Legend of Zelda games, albeit perhaps not as smooth.

You can swap your active character at any time by pressing the Tab key.

Each character has their own list of stats which each affect combat in different ways.

When a character's health drops to 1, they faint and become unusable until they have been healed.

Characters also have a mana reserve which can be used for certain additional actions.

## Abilities

Abilities are unique powers that various characters can utilize, they are infinite use but oftenly feature cooldowns.

An ability can be used by pressing S or the Ctrl key.

Some characters may have access to multiple abilities through the use of certain items or accessories, to switch abilities you can press the D key.

Below is a list of each ability and who they belong to, you can also access this list from the Abilities page.

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## Projectiles

Projectiles are ranged attacks most characters and their respective species have access to, these attacks are usually magical in nature and are affected by the Magic Attack stat.

Below is a list of each projectile attack and who can use them, you can also access this list from the Projectiles page.

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## Weapons

Weapons are split into a number of different categories, each with different properties.

Each weapon type has their own method of attacking, ranging from simply stabbing an enemy to performing a spinning whirlwind attack.

The size of a weapon's sprite determines the range of their attacks, although the actual hitbox and sprite size is sometimes inaccurate.

Additionally, each weapon type can have a Slicing or Blunt property, allowing them to destroy specific objects found throughout the world or offering a damage bonus to certain enemies.

Below is a list of each of the weapon categories and their properties:

### Swords

Swords are the most basic of weapon types, they feature Slicing properties and can thus destroy objects like vines or webbings.

A sword's method of attack consists of performing a simple, wide swipe which can hit enemies that are slightly off to the side, making them especially good when the sword is of a larger size.

Swords have generally average reach and average attack speed.

Below is a list of every weapon in the sword category, you can also access this list from the Swords page.

### Holy Swords

Holy Swords are identical to regular Swords, although they may have hidden magical properties, they feature Slicing properties and can thus destroy objects like vines or webbings.

A holy sword's method of attack consists of performing a simple, wide swipe which can hit enemies that are slightly off to the side, making them especially good when the holy sword is of a larger size.

Holy Swords have generally average reach and average attack speed.

Below is a list of every weapon in the holy sword category, you can also access this list from the Holy Swords page.

### Daggers

Daggers are small but fast, they feature Slicing properties and can thus destroy objects like vines or webbings.

A dagger's method of attack consists of performing a linear stab directly in front of the character.

Daggers have generally short reach and fast attack speed.

Below is a list of every weapon in the dagger category, you can also access this list from the Daggers page.

### Spears

Spears are long-reaching stabbing weapons, they feature Slicing properties and can thus destroy objects like vines or webbings.

A spear's method of attack consists of performing a linear stab directly in front of the character.

Spears have generally long reach and average attack speed.

Below is a list of every weapon in the spear category, you can also access this list from the Spears page.

### Axes

Axes are heavy but powerful, they feature Slicing properties and can thus destroy objects like vines or webbings.

An axe's method of attack consists of performing a wide swipe in front of the character; Additionally, mashing the attack button makes the character spin around in place, rapidly hitting anything around them, making them especially good when dealing with multiple enemies.

Axes have generally average reach and slow attack speed.

Below is a list of every weapon in the axe category, you can also access this list from the Axes page.

### Katanas

Katanas are fast, lightweight blade weapons, they function similar to Swords but are generally less powerful, they feature Slicing properties and can thus destroy objects like vines or webbings.

A katana's method of attack consists of performing a fast, wide swipe in front of the character.

Katanas have generally average reach and fast attack speed.

Below is a list of every weapon in the katana category, you can also access this list from the Katanas page.

### Claws

Claws are short-ranged, fast and powerful weapons, they feature both Slicing and Blunt properties, allowing them to destroy most destructible objects found throughout the world.

A claw's method of attack consists of performing a fast, short ranged swipe in front of the character that, upon hit, performs a short combo attack animation.

Claws have generally short reach and fast attack speed, this is however hampered by the combo animation on attacks.

Below is a list of every weapon in the claw category, you can also access this list from the Claws page.

### Hammers

Hammers are heavy but powerful, they feature Blunt properties and can thus destroy objects like rocks or walls.

A hammer's method of attack consists of performing a swipe in front of the character; Additionally, mashing the attack button makes the character spin around in place, rapidly hitting anything around them, making them especially good when dealing with multiple enemies.

Hammers have generally average reach and slow attack speed.

Below is a list of every weapon in the hammer category, you can also access this list from the Hammers page.

### Staves

Staves are physically weak but provide higher Magic Attack bonuses, they feature Blunt properties and can thus destroy objects like rocks or walls.

A staff's method of attack consists of performing a swipe in front of the character.

Staves have generally average reach and average attack speed.

Below is a list of every weapon in the staff category, you can also access this list from the Staves page.

### Whips

Whips are fairly weak but feature the longest range of all weapons, they feature Binding properties and can thus lock enemies in place on hit.

A whip's method of attack consists of performing a long-reaching swipe in front of the character.

Whips have generally long reach and slow attack speed.

Below is a list of every weapon in the whip category, you can also access this list from the Whips page.

### Guns

Guns are a unique weapon type that alters character's projectile attack to shoot forth fast but fairly weak bullets, they feature no additional properties.

A gun's method of attack is similar to that of the Claws or Fists' attack, performing a short range swipe in front of the character that results in a short combo attack animation upon hit.

Guns have generally short reach and average attack speed, hampered further by the combo attack animation.

Below is a list of every weapon in the gun category, you can also access this list from the Guns page.

### Fists

Fists are simply what you're left with when no weapon is equipped, they feature no additional properties.

Your fists' method of attack is similar to that of the Claws, performing a short range swipe in front of the character that results in a short combo attack animation upon hit.

Fists have short reach and average attack speed, hampered further by the combo attack animation.

Being bare handed means you gain no additional stats or functions, so no list is necessary.