recursal/Fanatic-Fandom huggingface dataset:
Transmutation

The power to **alter the forms/structure of matter/energy.**. Sub-power of Matter Manipulation. Lesser version of Total Conversion.

## Also Called

* Conversion
* Matter/Molecular Magic
* Morphokinesis
* Polymorphing
* Transfiguration/Transformation (*Harry Potter*)
* Transmogrification
* Synergist (*From Common Job Class to Strongest in the World*)
* Transformation Inducement

## Capabilities

The user can transform, alter or transmute matter, energy, elements, objects, beings (animals, aliens, mythical beings, etc.), etc. into anything else, either completely or partially, permanently or temporarily.

## Applications

* Adhesive Transmutation
* Anthropomorphism
* Antimatter Transmutation
* Barrier Transmutation
* Biological Transmutation
	+ Animal Transmutation
	+ Beast Transmutation
* Block Transmutation
* Constellation Transmogrification
* Constructs Creation
* Dark Matter Transmutation
* Data Conversion
* Essence Manipulation
* Energy Conversion
* Energy Transduction
* Energy Transmutation
* Form Manipulation
* Gas Transmutation
* Inorganic Transmutation
	+ Artificial Element Transmutation
	+ Elemental Transmutation
* Matter Transmutation
* Multi-Transmutation
* Mutation Inducement
* Nature Transmutation
* Object Creation Touch
* Object Transmutation
* Organic Transmutation
* Partial Transformation
* Power Transmutation
* Property Manipulation
* Reconfiguration
* Shapeshifting
* Shapeshifting Inducement
* Space Rock Transmutation
* Technology Transmutation
* Transformation
* Transformation Attacks
	+ Transformation Infusion

## Variations

* Digestive Transmutation
* Transformation Ball Projection
* Transformation Beam Emission
* Transformation Energy Manipulation
* Transformation Field Projection
* Transformation Strike
* Transformation Vision
* Transformation Weaponry
	+ Transformation Artillery
* Transmutation Magic

## Associations

* Absolute Change
* Alchemy
* Biological Manipulation
	+ Body Manipulation
* Capability Retention
* Chemistry Manipulation
	+ Body Chemistry Manipulation
* Inorganic Manipulation
* Matter Manipulation
* Molecular Manipulation
* Object Manipulation
* Organic Manipulation
* Physical Change Manipulation
* Remolding
* Reshaping
* Science Manipulation
* Shape Manipulation
* Total Conversion

## Limitations

* Immutability/Transmutation Immunity prevents transformation.
* May require use to know the "science" behind the target they are changing.
* Transmutation that associated with another ability like Reality Warping can be highly dangerous as it gives them more range to affect objects, including themselves.
* Transmutation Reversal, Restoration, Flawless Restoration or Absolute Restoration can undo the transmutation.
* May be able to change only certain target types.
Django

**Django** is a tabaxi male from the town of Valentine. He is the leader of the rebellion that is brewing in the town, and is prepared to do what he must for his people.

## **Description**

### **Appearance**

Django has leopard print fur and bright yellow eyes. He wears the same clothes all the time, resulting in them having patches everywhere. He wears a long beige trench-coat, a sheepskin vest, a grey shirt with stripes and black pants. His hat has been with him everywhere, and he plans to keep it that way.

### **Personality**

Django is a man filled with inner rage. He has been labelled an extremist due to his willingness to give up his own integrity for his cause. His cause is one of nobility, as he wishes to liberate his hometown of Valentine from a tyrannous leader.

## **Biography**

### **Kaldakvisl**

One day while conducting business, his trade was interrupted by utter chaos. The Venom Bane, Iaxylx, had just attacked the town he was in, Kaldakvisl. He linked up with an elven man, Papetor, and escaped the town with him. Outside, he decided to subdue and murder the coach driver, so that he could get the draft horses pulling the cart. He was later put under arrest and held in Ysrehgar. After his arrest and dubious moral act, Django decided to head back to Valentine even though he had not gotten what he came to Kaldakvisl for.
Necalli "Hop" Vog

Necalli is an adventurer/rogue. Due to history with The Kobrelood Cartel, Necalli has been forced keep his identity secret, now only using his nickname "Hop".

Alias: "Some guy"

#### Appearance

Hop is a 175 cm. human male. He wears typical adventurers clothes with a large hood to hide his identity. Was recently burned to a crisp, and is therefore bald.

#### Goals

Gather a team and plan a mission that should fix relations with The Kobrelood Cartel

#### Sub goals

~~Get purpleworm poison.~~

Teach Anima Thieves' Cant. Progress: 3 teaching lessons done. Anime know the thieves cant term for:

* Tomato.
* yogurt.
* pass the joint.

~~Get disguises.~~

~~Go to Ystrehgar.~~

Finish planing *the mission.* this includes *plan A* and the rest of the alphabet plans.

#### Personality

Necalli is paranoid and distrusting. He is prone to believe conspiracy theories.

Necalli values being loyal over being lawfull. He wants to live a lawful life, not because his morals allign with the state, but because he believes crime is self destructive. He recognizes that with his current relations to The Kobrelood Cartel, he cannot have a lawfull life. Because of that, he is goal oriented and motivated. He wants to fix his relations with The Kobrelood Cartel, so he can get back his life within the legal system.

#### Reference

This is Hop's clothingBrynjas interpretation of Hop.Rachels interpretation of Hop.This is Tom Holland
The Keeper Order

**The Keeper Order** was (and still is) an order in charge of protecting and taking care of The Eight Impetas of The Holy Isles of Eclipe.

During their time, the Impetas were worshipped by all, and were respected and tolerated by even warring civilizations. Therefore, The Keeper Order existed in all of the eight civilizations as something that bound them together. The Keepers main role and job were to take care and protect the Impetas, but also the entirety of Prime. Upon their death, powerful keepers were buried in tombs around The Holy Isles of Eclipe, so that they may one day awake again in order to fulfil their duty as keepers. All keepers had a specially enchanted staff, and they all wielded a blessing of the Impeta which they were assigned to protect.
Sorrow

**Sorrow** is a Knight of Xoarihn, a Paladin of Xoarihn who is the leader of the group known as The Dark Agents of Cyon, he is very powerful and very dangerous. The Lunatics of Lunarath had a run in with him and his group on Takfas in 961 where they exchanged a few hostilities, but also in some way worked together to retrieve the Prime Scroll of Gata Lano from Ytohs.
Jade

## Stats

**Jade** is a drow skyrider, he is a very high ranking and long-time member of The Wild Hunt, being a zelastar trainer and an important special agent of The Wild Hunt. Jade is noted for being the trainer of Kisha'alzar, Ragnir and seperately Gladys. He used to be the trainer of Kuro Satanas, before having to go against his own pupil.

Jade is known for having assisted The Guardians in banishing Mithradin Satanas to Nex'ildrun.
Jade elf

### Distinctions

Pointy ears, dark green hair, green eyes, often swirlings green tattoos on their body.

**Jade elves**, also known as **Zhou-eldir** in their dialect of the Elven Language, is a subrace of Elves. Jade elves are very rare and very rare to encounter, they are said to hail from a secret valley called Valley of Jade which lies somewhere on Zomral.
Dwarf

**Dwarves** are a race of small mountain-folk that descend from the Zora and as such share many traits with Humans. They are stout, small, and often live in the mountains. They are known to be strong and hardy, being excellent miners, craftsmen and smiths, the elves often consider them unruly, dirty, ugly, uncultured, and unartistic, however, dwarves revel and take pride in their craft, and many other races consider them to be excellent artisans.

Dwarves currently don't have a large nation to themselves, for many years they claimed the entirety of Sati Island, known in Dwarvish and Duluhma, until they lost control of the island after a Tauval invasion from East Rafa. The Dwarves still keep their independent historical and cultural capital however, known as Dol Duluhm, but they still seek to reclaim Sati for themselves. The dwarves are a solitary race, preferring to keep to themselves, as such, they are hard to find entangled with other cultures, except for when it comes to trade.
Ky'rel Elarindel

Art by Wonder

**Ky'rel Elarindel** is a stoic and skilled rogue with a troubled past, a stormblessed wood-elf with ghost-like shadow powers and a knack for getting into trouble, who seeks redemption and a new purpose in life through his adventuring party.

## **Description**

### **Appearance**

Ky'rel is a tall, wood elf with angular features and sharp eyes, one brown and one blue. He has obsidian black hair, it’s short and spiky and really messy, and his skin is tan. He has pointed ears that are adorned with simple gold earrings, and his face is smooth ignoring the scar going down his right eye. He wears dark, form-fitting leather armor that allows for ease of movement, and his signature weapons are a pair of shimmering steel chakrams and a set of steel feathers that he can wield with deadly precision

### **Personality**

Ky'rel is a kind-hearted and compassionate individual who cares deeply for his family and friends. He is curious and adventurous, always seeking new experiences and knowledge. He is also fiercely independent and can be stubborn at times, refusing to back down from a challenge.
Winged Alliance

**The Winged Alliance** is a group of powerful Gaterun Dragonriders and an adventuring party who have often been employed by The Gaterun Army - Valkyria in order to battle the Komohalian Defense and their fleet of skyships. They have their home base in the city of Thorys on Xipa Island.

## **Members and their dragons**

### **Current members**

* **Gorm Gamarson** - Human Gaterun Male, rides Rilzrys (female), his Adult Moonnight Dragon, he is the spokesperson of The Winged Alliance and probably the most powerful of them, he worships Dragos. Apart from being a dragonrider, he is also a ranger and an artificer, who works together with his sister a lot to create magical items for the party.
* **Hilde Gamarson** - Human Gaterun Female, rides Nylzred (male), her Adult Copper Dragon, she is the sister of Gorm and also worships Dragos. Apart from being a dragonrider, she is also a wizard, who works together with her brother a lot to create magical items for the party.
* **Rhys** - Pale elf Male, rides Sinni (female), her Adult White Dragon, best friends with Lythrana. Apart from being a dragonrider, he is also a bard.
* **Lythrana Agrach'Duis** - Drow Female, rides Vyldrynnutha (female), her Adult Black Dragon, best friends with Rhys. Apart from being a dragonrider, she is also a fighter.
* **Tismora Lightforge** - Dwarf Female, rides Xygudu (male), her Adult Red Dragon. Apart from being a dragonrider, she is also a paladin of Moorstrom.
* **Faith** - Tiefling Male, rides Alzruth (female), her Adult Silver Dragon. Apart from being a dragonrider, he is also a cleric of Aremo.
* **Dar'iba** - Tabaxi Female, rides Gryzantis (male), her Adult Bronze Dragon. Apart from being a dragonrider, she is also a ranger.
Thermal Manipulation

The power to **manipulate temperature**. Variation of Energy Manipulation and Kinetic Energy Manipulation.

## Also Called

* Temperature Control/Manipulation
* Thermal Control
* Thermal Energy Manipulation
* Thermal Operator (*I possessed the trash skill【Thermal Operator】and became unrivaled*)
* Thermodynamics Manipulation
* Thermokinesis

## Capabilities

User can create, shape and manipulate temperature, a form of kinetic energy between particles at the atomic or molecular level: the greater the movement of these particles, the greater the thermal energy and reversed. Heat itself is internal thermal energy that flows from one body of matter to another, it is not the same as the energy contained in a system—that is, the internal thermal energy of the system. Rather than being "energy-in-residence," heat is "energy-in-transit."

## Applications

* Body Temperature Manipulation
* Cold/Hot Effect Field Projection
* Cold Manipulation/Ice Manipulation
	+ Cold Air Manipulation
	+ Cold Energy Manipulation
	+ Frostbite
	+ Freezing
	+ Ice Generation
	+ Ice Solidification/Cold Solidification
	+ Shattering
	+ Solidification
	+ Sub-Zero Rain
* Environmental Adaptation/Thermal Resistance/Temperature Immunity
	+ Cold Resistance/Cold Immunity/Ice Immunity
	+ Heat Resistance/Heat Immunity/Fire Immunity
* Heat Manipulation/Fire Manipulation
	+ Burning
	+ Combustion Inducement
	+ Heat Energy Manipulation
	+ Heat Generation/Fire Generation
	+ Heat Solidification/Fire Solidification
	+ Heat Transferal
	+ Hot Air Manipulation
	+ Incineration
	+ Melting
	+ Scald Generation
* Plasma Manipulation Through high enough temperatures to cause ionization.
* Thermal Attacks
	+ Thermal Vision
* Thermal Solidification
* Thermokinetic Constructs
* Thermokinetic Flight
* Thermoreception

## Techniques

* Physical Augmentation (Using Thermal Energy inside of one's body to increase physical ability)
* Thermal Empowerment
* Thermal Invisibility
* Thermal Physiology
* Thermal Radiation Manipulation
	+ Thermovariance
* Thermokinetic Combat

## Variations

* Bio-Thermal Manipulation
* Empathic Thermal Manipulation
* Geothermal Manipulation
* Infrared Radiation Manipulation
* Psychic Thermal Manipulation
* Thermal Magic

## Associations

* Climate Manipulation
* Electromagnetic Manipulation
* Energy Manipulation
* Fire Manipulation
* Ice Manipulation
* Internal Energy Manipulation
* Kinetic Energy Manipulation
* Nuclear Manipulation
* Plasma Manipulation
* Thermal Weaponry
	+ Thermal Artillery
* Ultimate Burning
* Ultimate Freeze
* Water Manipulation
* Weather Manipulation

## Limitations

* Users of Temperature Immunity cannot be affected and users of Thermal Resistance can withstand.
* May be unable to create temperature, being limited to manipulating only from already existing sources.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
* May not be able to change too extreme temperatures.
Volsung

The **Volsung** are a group of Monster Hunters, primarily in Gateru.

The Volsung isn't much of an organized organization, to become a Volsung you have to undergo trials granted to you by another Volsung, these trials have been created by the goddess Dragos, in order for people to be able to protect themselves and others across the vile lands. There are Volsung-schools which teach Volsungs to use their powers to the most effective possibility, and a lot of Volsungs choose this path, but some stick to themselves and go on adventures to experience how their powers can help them.

## **Known Volsung**

* Heidi of Gatteby
* Yarik
* Solence
The G.O.A.T

**The G.O.A.T** is the base of operations and skyship home of The ShenaniGang, that was acquired by them in Ry'ako, after stealing it from The Red Sabers. The G.O.A.T crashed and broke down sometime in 961 SE near Moncasia in south-eastern Arrykania, but was shortly after repaired by a gnomish artificer, after The ShenaniGang helped out the city.

The ships original name is "The Fierce Mahogany" and was previously captained by Captain Covin, it is a Komohalian skyship.
The Great Draconic Strike

**The Great Draconic Strike** was an event that happened in SE 805 during The Second Draconic Inquisition in which The Summerfall Empire reclaimed Fort Sunstone.

After the discovery of Okraothil by House Vedici, the house spent years researched its appliances, and discovered a great use of it to fight dragons, House Vedici spent years crafting weaponry, which they eventually sell to House Godshouse for vast amounts of money. Among these weapons was the renowned huge ballista-like weapon dubbed Grand Gretha.

In SE 805, The Summerfall Empire travelled to Rult where they established legions and created a plan, they soon after sent a vast military force to Fort Sunstone along with Grand Gretha, where they shot the angered Golzoron (a great wyrm red dragon that had been guarding the place since The Great Battle of Fort Sunstone) with Grand Gretha, the single shot wounded him so much that he couldn’t keep watch over the fort and had to retreat to his historic resting place in Mount Skyalla, this is the single time that Grand Gretha has been fired.

After the event itself, The Summerfall Empire would reclaim all of their lost knowledge and weaponry from Fort Sunstone, they reclaimed all of the lost equipment of The Kobrelkan, and they reclaimed all of the constructs of The Kobrelviing.

Shortly after, House Infernal threatened The Summerfall Empire, telling them that Golzoron is under *their* protection, they tell them to pay for their crimes or bad things will follow, The Summerfall Empire ignored it. House Infernal unnoticed sneak into Rult and burn all of the royal grain storage, making The Summerfall Empire claim even more grain from their farmers, almost causing a rebellion among them, The Summerfall Empire are slowly about to lose the support of their people.
The Uwaka Trading Company

**The Uwaka Trading Company** (**UTC**) is an organization on The Prime Material Plane. An outward-looking mercantile organization from Tyalo. Thousands of employees are tasked with delivering profit to Tyalo's investment, this means trading spices and goods from all over, but primarily being the refining and exporting of Orquer in enourmous quantities. The UTC has been chartering many parts of The Many Isles of Retsam, and established their strongest colonies on Gerwyn, with their strongest colony being Port Uwaka.

**The Uwaka Trading Company** has recently become a force to be reckoned with, governing and influencing a huge part of Tyalo, and having two members sit on Tyalo's council. Three massive colonies on Gerwyn and more in Retsam. The UTC now also own their own fleet of several hundred ships, and have extreme amounts of money for mercenaries and hire-outs. The UTC govern The Wayfarer's Wharf in Ystrehgar, overseen by Governor Kanra Ivolito.
Zashiki Warashi Yokai

**Zashiki Warashi Yokai** are a humanoid being that has the appearance of a young child.

## Physical Appearance

Zashiki Warashi has the appearance of a young child. Particularly a young girl who wears a kimono.They're often seen having bobbed black hair, a flower clip on their hair, and wooden sandals.

## Description

Zashiki Warashi are spirits of children who inhabits homes and apartments. These Yokai are known for being mischievous. Often pulling pranks on humans and other Yokai alike. Though they may look like children, they're a lot older then they look. Often being hundreds of years old. But Humans would still believe that they're children. Thus not taking them very seriously.

## Abilities

Here are the abilities that Zashiki Warashi Yokai can have in their arsenal:

* Decelerated Aging, Semi-Immortality, or Immortality
* Ghost Physiology
* Home Embodiment
* Luck Bestowal
* Probability Manipulation

## Pop Culture

Zashiki Warashi had appeared in a couple of anime. That includes Nura: Rise of the Yokai Clan, ×××HOLiC, Tatami-chan: the House Spirit, and Yo-Kai Watch.

## Variations

### Spirit Yokai

Zashiki Warashi are said to be house spirits who takes on the appearance of a young girl. They often haunt houses and apartments where people are living at.

## Life in the Hidden World

Zashiki Warashi are mostly found in the Japan Region of the Hidden City. They often pull pranks on other Yokai due to their mischievous nature. They also tend to prank on Humans as well. But when they try to be serious, many Humans wouldn't believe them because they're children. So they often won't listen to them. Zashiki Warashi doesn't like it when they're being treated as children. They can become serious if needed. Most of the time they would be mischievous.

## Symbolism

There is the theory that a white zashiki-warashi is a sign of good things to come and the sight of a red one (with a red face, red clothes, and a red bucket in its hands) is a sign that a zashiki-warashi would leave the family leading to bad things to come.
The Komohal Dominion

**The Komohal Dominion** is a nation on The Holy Isles of Eclipe, the nation is ruled by Doche Felice Hartwin II in their capital - The City of Komohal. The nation was established six years after The Third Solar Crusade as part of its aftermath.

The Komohal Dominion is renowned and feared for their technological advancement, especially the discovery of Skyships and steampower, which have given them an upper hand in The Great War.
Divine Champion

**Divine Champions** are champions of deities on Prime, they are the strongest of their gods' will and the one charged with carrying out the most important tasks of their deities, therefore granted special divine powers. They are often Paladins, though it isn't necessary.

## **Known Divine Champions**

* Queen Aela of Nethguar (Champion of Aremo)
* Ezekiel Gyudarian (Champion of Kynses)
* Xerilla Gorhjoma (Champion of Xoarihn)
* Nymeria Harper (Champion of Ebotha)
* Snaekol Gyzanir (Champion of Dragos)
* Ma'lithra Skurj'ryn (First Champion of Sharach)
* Waraki (Champion of Marnwa, before he was killed by Ravioli Stramboli, may he rest in spaghetti)
Zyosho

**Zyosho, Lord of Undead** is a powerful archlich and ally to Xoarihn. Through study, research, and experimentation, Zyosho has achieved the ability to exist without a material body, akin to that of a demilich. Zyosho was born before The Prime Crisis and was sealed away during it, by Meliora Subtiliter. Zyosho is considered the most powerful lich to dwell in Lunarath, more so than Ennibarin or any other fearsome lich.

After The Prime Crisis, three powerful artifacts were left behind, descended from Zyosho and functioning as partial phylacteries for him. These are The Skull of Zyosho, The Bones of Zyosho and The Scythe of Zyosho.
Mithral

**Mithral** is a precious metal made by the dwarves, only capable of being crafted by master dwarven smiths, it is very rare.

Mithral has the famous property that it is very good at infusing elements and magic into itself, this can often result in other kinds of magic with certain properties. Such metals include Belahwizite (infused with strong fire) and Stormsteel (infused by the chiefstorms of Retsam).
Tyalo

Map of Tyalo

### Exports

Refined orquer, okraothil, inventions, skyship-parts, trading-ships, arms, jewelry, luxury products

### Currency

CopperSilver

Gold

## Politics

### Mayor

Councillor Rafiq (spokesperson for the council)

### Judicial

The Lazuli Court

**The Free City of Tyalo**, also known as **The Jewel of The Desert** is a great trading city located in the southern parts of The Rafa Desert, on the southern coast of Komo, overlooking The Shimmering Sea. Tyalo is the richest, and arguably the most powerful self-governing city on The Holy Isles of Eclipe, with very high living standards and very proper education. There are many places of note in the city, amidst a rich culture.

The city gains from its location, as many ships pass it and it has great access to the ocean, while being protected from the dangers to the north by The Rafa Desert.

The people of Tyalo as known as **Tyala**.
Mushmutt

Mushmutt is not a hatchimal, but a dog that protects them.

# Trivia

* Mushmutt resembles a greyhound covered in leaves and ferns, he also has a mark that looks like a mushroom and has a bud on its tail.
* Mushmutt has a best friend, Petal Pooch.
* Mushmutt was first seen at the Mush room (formerly called the mushroom clubhouse), which aka, the place where the hatchimals met the bunwees
Archmage Evuleth Baasha

**Archevoker & Archconjurer Evuleth Baasha**, also simply known as **The Archmage** (primarily in The Blackfeather Dynasty) is a powerful drow archmage from The Blackfeather Dynasty, he is the head of House Baasha and is the supposed current leader of The Ucrellic Order. He resides in his tower in Nar'Vezan where he receives the aid of many imps to do day-to-day tasks for him.
Malachiton

**Malachiton** is an underground cavernous deep gnome town in The Underdark that was briefly visited by a group of adventurers in year 961, who would later come to be known as The ShenaniGang, as they had just escaped an Illithid Colony, and was being shown the way to Malachiton by Droklind.

## **Inhabitants**

* Droklind
* Rongil
* Fromlund Hammerhead
House Silverwater

**House Silverwater** is a Summerfall Noble House located in the city of Fogmarsh consiting of 2 genarations. The house is know for they tresury which was aquired by Vinhace Silverwater doing his adventuring years. The famili consist of powerfull sailors and paladins, and has a powerfull fleet at their disposel.

The head of the house is Vinhace Silverwater and his wife Mary.

Thier children
Neho-Ro

Mirabelle (adventuring companion)

Qelyz Infernal (adventuring companion)

Luwynn (adventuring companion, best friend)

Thervan (enemy)

Ebotha (deity)

**Neho-Ro**, often called **Ro** by his friends is a male Tiefling (of Nu-haa'mikhs bloodline) Bard and a member of the adventuring party known as The Flamegate Companions.
Archcaptain & Evoker-Supreme Gillian Boom Powderkeg

**Archcaptain & Evoker-Supreme Gillian Boom Powderkeg, Captain of The Ruth-less** is a Male Gnome Pirate ship-captain of great renown, his exploits have reached far and wide, from The Free City of Tyalo to the Horrid Lands of Takfas. While most pirates travel via the sea, The Evoker-Supreme uses his arcane powers to his ship high into the heavens, more than a dozen spectral hands carry the underbelly of his great galleon, The Ruth-less.
Mount Skyalla

**Mount Skyalla** is a mountain-volcano in The Glazing Heights in Bakif in The Gateru Pact, it is the home of the dwarves of Clan Fireforge as well as the Temple of Agni Tein, the lair of Golzoron and the Zól Monastery. It is the largest mountain in The Holy Isles, and because of it's connection to The Elemental Plane of Fire, the mountain has the structure of a mountain, but some of the properties of a volcano.
The Nethguar Union

Thiilanine

Ailemnu

**The Nethguar Union** is a nation on The Holy Isles of Eclipe, dominating all of Forali with the main power of the nation on Tielakpan. The nation is a union of many tribes and smaller nations that would have a hard time surviving The Great War if they didn't work together, the tribes and nations appointed the strongest of their number - Queen Aela, a powerful fighter and leader as their monarch. The capital of Nethguar is Gamyl, where Queen Aela rules from her keep.
Oxidia

Trickery

Madness

Insanity

Dreams

**Oxidia** is a very powerful goddess, a greater deity whose domains include jealousy, trickery, greed, dreams, madness and insanity. She is the unfortunate daughter of Xoarihn and Dragos, it is said that she was once a beautiful young woman, before bad events led to jealousy, which led to greed, which led to madness and insanity, turning her into what she is today, she fled and hid in a cave, and made a home for herself which now has become known as The Jealous Caverns of Oxidia.

It is said that Oxidia feeds on negative feelings, especially jealousy and greed, but also fear and others.
High elf

Moon Elves:

* Fair, sometimes with a blue tint

Moon Elves:

* Black, blue, silvery white

Moon Elves:

* Green or blue with golden flecks

**High elves**, known as **Tel-eldir** in their mother tongue, the Elven Language, is a subrace of Elves. High elves are distinct from other elves as they have have adapted to living in solidarity, primarily in their capital Llanmyrgwaid, they are among the tallest of elves, with the most regal and sharp features. The word "High" is used to describe the elves, and are attributed to their height, as well as their pride and cultural snobbishness. They are among the races that consider themselves the perfect race.

High elves are split into two major factions, two major bloodlines even though they form a concise culture and people, they are split into **Sun elves**, also known as **Duna'tel-eldir**, and **Moon elves**, also known as **Ima'tel-eldir**, the two categories seperate high-elven society into two different castes, with the sun-elves typically being highest in the hierarchy.

Some scholars have called High-elven society a successor to the oran, pre-crisis lost civilization of Magna Fuil.
Marineras Errantes

The flag of the Marineros Viejos, the first branch of the Marineras Errantes

Captain Hroald

**The Marineras Errantes** (Wandering Sailors) is an organization of sailors who count pirates, smugglers and mercenaries, dominating a great part of the eastern seas, and a great part of The Many Isles of Retsam, but also hold great influence around Gerwyn, and a little bit of influence generally in The Holy Isles of Eclipe.

The Marineras Errantes are split up into 3 smaller factions, each led by a captain, and each with different virtues.

* **Marineros Justos** - Led by Captain Hroald
* **Marineros Nuevos** - Led by Captain Ainara
* **Marineros Viejos** - Led by Captain Inigo
Dominion of Lorcan

**The Dominion of Lorcan** is a march on eastern Zomral, and part of The Summerfall Empire. It used to be its own nation, the rulers of the; House Wynnport swore fealty to The Summerfall Empire, converting it into a marquisate that guards the Summerfallian border to The Gateru Pact. It is ruled by Marquess Rolph Wynnport from his keep Dragonscrest.
Timekeepers Guild

**The International Guild of Timekeepers** is a group consisting of skilled timekeepers, who keep track of dates and calendars throughout the continent, they are also the producers of the majority of clocks and watches on Prime, as well as other things used to keep track of the time, such as hour glasses.

The guild is based out of the city of Ystrehgar in The Holy Isles of Eclipe, but have districts throughout the different continents.

## Activities

The guild is known to produce clocks, watches, hour glasses and other devices used to keep track of the time, these are sold to traders in Ystrehgar, who sail to other ports and sell them throughout the continents.

The guild is most importantly recognized for their calendar, they keep track of the Universal Calendar that is used universally in most nations on Prime, it is based on the old Gaterun calendar, but is now used by most nations. The calendar has been adopted by most nations for sake of convenience, even though many local calendars still exist, most have adapted to using the universal calendar, because it makes it easier to communicate internationally.

The Timekeepers Guild also maintain the universally used Timeline for historical events.
Zokarath

### Languages

Common, Infernal, every language of its attuned wielder, telepathy with current wielder

### Connections

Xerilla Gorhjoma (wielder)Xoarihn (deity)

## Physical description

### Gender

Male

**Zokarath** is a legendary Paladin of Xoarihn, and former Divine Champion of him, Zokarath is currently dead, although his soul continues living inside a sentient artifact of the same name, which is currently wielded by the current Divine Champion of Xoarihn, Xerilla. The chain is made from the reforged spine of Zokarath, enhanced with Death Metal.

## **Description**

### **Appearance**

Zokarath is spiked and it's core is made from the spine of Zokarath, which is reforged and enhanced with Death Metal.

The chain has 6 larger metal stars along it's length, 4 veterbrae per one of the larger stars.

### **Personality**

Zokarath seeks glory and renown as the greatest magic item, and to be feared, by establishing its user as a famous, notorious and feared legend.
Nymeria Harper

**Nymeria Harper** is an extraordinarily powerful bard who is the Divine Champion of the goddess of music, Ebotha. She is known to be able to give her bardic bonuses to people in huge radiuses, several kilometers, inspiring whole armies. She has travelled with the adventuring party known as Qyra's Tears.
Gorm Gamarson

Lythrana Agrach'Duis (adventuring companion)

Tismora Lightforge (adventuring companion)

Faith (adventuring companion)

Dar'iba (adventuring companion)

Adventurer

**Gorm Gamarson** is a Human Gaterun male ranger, artificer and dragonrider, he is a member of the group of dragonriders known as The Winged Alliance along with his sister Hilde. He hails from the city of Thorys in The Gateru Pact.
The Curiosities Web

### Floors

The building has 2 floors and a basement, but only the ground floor is reserved for the shop

## Occupant Information

### Services

Magical itemsSpell scrolls

Rare books

Potions

## Location Information

### City

Ystrehgar

**The Curiosities Web** is a magical shop and book store in Ystrehgar. It is run by Miz'ri Nuliara Helviiryn and her cat Skaldyr. The shop has a deal with The Swords of Gold, and offers many great deals for members of The Swords of Gold.
Hishala

**Hishala** is a tiefling rogue who is part of the group known as the Dark Agents of Cyon. The Lunatics of Lunarath had a run in with him and his group on Takfas in 961 where they exchanged a few hostilities, but also in some way worked together to retrieve the Prime Scroll of Gata Lano from Ytohs.

The Lunatics of Lunarath later had another run in with her alone at a banquet in Hrafnavik, held by House Blackraven. Hishala actually helped out The Lunatics by warning them about an upcoming oblex attack coordinated by Thentum Stoneheart.
Moncasia

**Moncasia** is a small town and trading outpost of The Uwaka Trading Company located in the south-eastern parts of Arrykania. The town was briefly visited by The ShenaniGang in year 961 SE, where the adventuring party helped out the city with a local goblin-tribe that were summon demons, notably the balor known as Kag-Tha'muud. The ShenaniGang overthrew the coward Governor Clario, and got help with repairing their skyship.
Wuyuan Town

**Wuyuan Town** is neither rich nor poor. In this vast southern land, it is just a very ordinary town in many towns. However, it is built on the mountain and water. It is backed by the Hidden Dragon Mountain Range and faces the Azure Dragon River. It is also a unique and tranquil resort.

Although the Wuyuan Town was not big, but for a long time, there were three big families that stood alone, and these three families were the Lei, Yang, and Shen Families.
Zelastar

A **zelastar** is a type of skyrider and a rank within The Wild Hunt. Zelastar are typically members of the Wild Hunt taskforce or armed forces, they are notable in that they are agile and melee fighters, staying in close combat where they use melee weapons to fight against their enemies.

## **Notable Zelastar**

* Jade
* Kisha'alzar
* Ragnir
* Kuro Satanas
* Blame
Zaxaros

Rahione (???)

## Status

### Status

Living in the vessel of Zaxuro, extending his consciousness through his banishment into the vessel.Banished (presumed)

## Physical description

### Eye color

Violet (presumed)

**Zaxaros, The Doomweaver** is a mysterious figure, very little is known about him, he is an ancient Drow Archmage. He seems to have some sort of connection to Kuro Satanas through a magical tome.

> "To all descendants of Koran blood... my name... is Zaxaros. You may otherwise know me as The Doomweaver, but you probably don't know me at all... I'm using forgotten Tul-Koran powers to address all of Koran descent. My adherent Kuro Satanas has undone the wards and magical offenses against me, placed by the wrongfully convinced Ucrellic Order... Kuro Satanas has made a vessel for me so that I may walk this world again, and as that, I'm free from the bounds once placed on me, Korans, I'm back, my goal is to protect the people of Prime and the beings of Lunarath, the place I have known for so long... However... the people who have taken charge and have given themselves the liberty of controlling and keeping an eye on this world... want nothing but control and authority for themselves, not caring for the good of the people, not just the authority over them, but the complete and utter control of all beings in Lunarath... I reject that wish... I will trample through all of them, until they all have given up their power and control, and I will not stop until no one is left to take that control and authority..."
> - Zaxaros upon returning to Prime through Zaxuro.
>
>
Saigu

Saigu is an Electric Drake from the Rafa Desert, he spends most of his time being a predator and eating rocks from the desert. If you come across a Drake like Saigu in the Rafa Desert, RUN!

## **Description**

### **Appearance**

Saigu Has a long tail that he uses to push, pull and bash things. He has short horns that draw back and red bright eyes. He has spikes along his ridget back and big claws to bury through the hard ground and sand.
Thiilanine

Protection of Nature

Druids

Air

**Thiilanine** is an elven deity who is also commonly worshipped by Aarakocras, and other beings on The Elemental Plane of Air. Thiilanine stands for The Protection of Nature, and therefore appreciates druids, rangers and others who take care of nature. Thiilanine resides in his haven on The Elemental Plane of Air.
Nemun

**Nemun** (*Arðþyhnu. Nenún*) is the phonental deity of the cycle of life and death. She is a daughter of Dragos and often seen is stone cold knight, who will do anything to keep The Wheel turning (the wheel being the cycle of life and death) - in order to upkeep balance. The phonental believe that she is a force that cannot be stopped.
Witch Hunters

**Witch Hunters** are harsh, cruel and fanatical people, commonly a part of an inquisitorial organization known as **The Witch Hunters** (Also commonly called **The Silvered Inquisition** or **The Purging Legion**), that is dedicated to the persecution and eradication of non-divine magic on The Holy Isles of Eclipe. They are generally equipped with swords, crossbows, maces and also okraothil bombs and shackles.

## **Members**

* Grand Inquisitor Armageddo
* Inquisitor Maugre
* Inquisitor Theodric
* Ciril Fallagar

## **Conflicts**

### **The Battle for Kivar**

During the year 961, the Witch Hunters was in a short conflict against The Eastern Forces and The Forest Realm. The Witch Hunters were on a purge through Eqin, a purge in which they were assisted by Thentum Stoneheart from Fort Virken, and were on their way to Kivar, the hometown of Ash'air. As the Witch Hunters were on their way from Fort Virken to Kivar, The Eastern Forces joined the conflict, they appeared out of the ground as they had travelled through caves in The Underdark, a territory temporarily controlled by The Blackfeather Dynasty. As The Eastern Forces appeared, they were in luck as the fort had already been mostly cleared out by The Lunatics of Lunarath, who afterwards decided to make a sprint towards Kivar as Thentum was going the other way towards Dragonshoard.

Days after, The Witch Hunters arrived at Kivar and saw - to their surprise - Kivar with a defense line drawn as The Lunatics of Lunarath had been there and prepared for battle, with defenses and having armed the Aarakocran population of Kivar, along with making the Aarakocras regain their flight. The Lunatics of Lunarath were lucky to see that as The Witch Hunters arrived, so did soldiers from The Forest Realm to join the side of The Lunatics, after a bit of a struggle on the front lines, The Lunatics of Lunarath defended the town of Kivar and killed Inquisitor Theodric, officially ending in the town being handed over from The Summerfall Empire to The Forest Realm.
Knights of Xoarihn

**The Knights of Xoarihn** are a group of warriors in service to the evil god Xoarihn, they are known for wearing spiked purple and black metallic armor. They are generally very powerful and their main purpose is to serve Xoarihn, which often means going on very specific tasks for him that a small batallion of powerful knights would be suited for.

## **Known Knights**

* Arazuur (Leader, bane, and also dragonrider)
* Sorrow
Pentarch

The **Pentarch**, also known as the **supreme bishop** or the **solar bishop**, is the **bishop** of King's Hold, head of the Tauval Church, and has also long served as the sovereign of The Sunlands, the pentarch is a supreme figure within the Tauval Pantheon. He is in contrast to a Penton, a regular priest of the Tauval Pantheon
Khan

**Khan** was a brave soul with a background of fighting that only cleared the path for his future time as a fierce warrior. His strength was almost as impressive as his flowing mane.

## **Description**

### **Appearance**

Khan was a leonin, resulting in him having a glorious mane. His nails extended into razor sharp claws, and his paws allowed for swift movement. He had a scar over his left eye, and acquired a collection of scars while following his career in adventuring.

### **Personality**

Khan was a headstrong fighter, who utilized every technique he knew to best his enemies. Outside of the fighting mindspace, he had a good sense of justice, and tried to do what he thought was best. He was a person to rely on, and a great man to fight alonside.

## **Biography**

### **The Gladiator**

Khan spent most of his life as a pit fighter, scrapping for cash. This experience was what gave him his combat finesse, and keen sense for the nature of brutality. At some unknown time, he decided to stop his career in pit fighting, and instead he sought the life of adventure.
Ora

**The Oran Civilizations**, also known as **The Eight Civilizations**, **The Earlier Civilization** or **The First**, were the eight primary civilizations on Prime before the Prime Crisis. The people of The Eight Civilizations were known as **The Orans**, with three larger subcategories of Orans, The **Zorans** - ancestors of Humans, the **Korans** - ancestors of Elves, and the **Forans** - ancestors of bestial races.

The Eight Civilizations were built around The Eight Impetas, each civilization benifitting off of the respective Impeta.
Crown of Chaos

**The Crown of Chaos** is an extremely powerful artifact (a crown) that is wielded by Xoarihn - Evil God of Malice, to bind the four other leaders of The Qlanorae to his control. The records of its forging are lost to history, but it is known that it was forged shortly prior to The Prime Crisis, and was the main tool used in its execution.
Frutti

**Frutti** is a goblin warlock and a proud member of The Dutti Family. He loves studying different herbs and mixtures, in order for him to create new and wonderful psychedelics.

## **Description**

### **Appearance**

Frutti lost one of his ears due to an accident involving Tutti, he still loves his brother nonetheless though. Beyond that, he wears a raggedy cape, a plain leather shirt, cloth pants and some chin wrappings topped off with sandals.

### **Personality**

Frutti is a more rational member of The Dutti Family, and he is very good at picking up social cues. He is also very silvertounged, though not as much as Lutti, perhaps.
Mirabelle

Qelyz Infernal (adventuring companion)

Luwynn (adventuring companion)

Neho-Ro (adventuring companion)

Emily (animal companion)

Tyrra Uuthrakt (trainer)

The Cyon Council (enemy)

Qlanorae (enemy)

Thervan (enemy)

Dalini (enemy)

Faeryl (enemy)

**Mirabelle Greenwyne**, or simply **Mirabelle** or **Mira** is a female Drow Ranger and member of the adventuring party known as The Flamegate Companions who she lives alongside in the city of Hrafnavik. She has a pet companion named Emily who is a giant badger. She is very interested in alchemy and she also uses magic and spellcasting to enhance her archery.
Haaitham-akiif

Xoarhin (supreme master)

**Haaitham-akiif** was the archdevil of The Frozen Wastes of Haaitham, the first layer of The Dark Valley of Netharak, before he was defeated by Khalurrynn'Ust Ul'karz with the assistance of The Lunatics of Lunarath, forcing Xoarihn to demote him to a pit fiend, and promote Azalix Dorkan to archduke.
Lunatics of Lunarath

### Also known as

Butchers of the Brotherhood (The Swords of Gold)Saviors of Sturton (People of Sturton)

### Goals

* Fight The Cyon Council
* Slay Iaxylx, The Venom Bane
* Eliminate the remnants of The Brotherhood of Eldjakaar
* Defeat Thervan

## Membership

### Members

* Aerith Physis
* Ash'air
* Celyn Kiona
* Demolitionist Construct Unit 1
* Jarro Lightfeather
* Kuro Satanas
* Papetor
* Percy Galloway
* Wabu
* Alexandros Xavier Pereira (Deceased)
* Ar'rek (Former)
* Charlie Matson (Former)
* Django (Former)
* Djin Lopéz Ignacío Galvéz Curbeló (Deceased)
* Fafnir Greybeard (Former)
* Heidi of Gatteby (Former)
* Khan (Deceased)
* Shan Nephemias

**The Lunatics of Lunarath**, also commonly known as **The Butchers of The Brotherhood** within Ystrehgar, and less commonly as **The Saviors of Sturton** was an adventuring party that was primarily active during the year 961, based in Ystreghar. They were a collection of adventurers who worked together in symbiosis, benefiting off of each other and helping each other with their personal goals.

The Lunatics of Lunarath are most known for defeating the evil greatwyrm Iaxylx, defeating The Brotherhood of Eldjakaar within Ystrehgar, saving the town of Kivar and defeating and killing Thentum Stoneheart on two seperate occassions. However they received little acclaim for their other heroic deeds, including defeating Haaitham-akiif and assisting Azalix Dorkan in ascending to Archduke of Haaitham.

The party is mostly renowned in the area around Ystrehgar where they operated, but some tales of their exploits have spread across the lands, most notably The Firewall Incident and the defeat of Iaxylx.

## **History**

### **Beginnings**

The foundation of the current Lunatics of Lunarath was first laid down during an attack on Kaldakvisl, performed by Iaxylx. The earliest members were forced to flee united, in order to survive.

### **Brother of Eldjakaar Arc**

#### **Formal Creation**

The Lunatics of Lunarath was formed in anticipation of a fight against The Brotherhood of Eldjakaar, where they cemented themselves as an official party under The Swords of Gold.
Hivemind

A **Hivemind** is a collective mind that connects minds, an example of a hivemind would be an Elder Brain which has several subjects (Mind Flayers) that are all connected to the elder brain, which gives the Mind Flayers orders and commands telepathically, and makes sure that they don't do anything that *isn't in accordance with the hivemind*.
Emperor Demantus VI of Summerfall

### Place(s)

The Imperial Castle, King's Hold, The Summerfall Empire, The Holy Isles of Eclipe

## Physical description

### Eye color

Brown

**His Imperial Majesty, Emperor Demantus, The Sixth of His Name, Rightful Bearer of The Crown of Alvanon, Rightful Emperor of The Summerfall Empire and Lord of The House of Godshouse** is the current emperor of The Summerfall Empire after his father Emperor Gyllame VI of Summerfall, he holds The Imperial Crown and rules from his castle in the Summerfall capital King's Hold.
The Ucrellic Shield

**The Ucrellic Shield** is a magical barrier that shields and protects The Inner Realms and prevents all Esrithar, both good and evil from physically crossing into The Inner Planes using their power of manefistation. Very rarely can Esrithar still appear as an avatar in The Inner Realms, using powers different from the power of manifestation. The Shield also limits the powers of Desrithar and Echo Spirits present on Prime.

The Ucrellic Shield was created by the original Ucrellic Order during The Prime Crisis to withstand The Qlanorae, Archmage Ucron The Mighty was the lead arcitect of the creation of The Shield, the shield utilizes all three Laws of Prime.