D&D Caninus

## Caninus

The Caninus were created at the beginning of Versumian history. The God of Light, Teladn, created them in his own image. Being followers of light, they are usually light-hearted and lawful. They also seem to see all races as equals, regularly wishing for nothing more then to make the other races happy.

### Physical Description

Caninus look much like normal dogs, but are much large in size, around four feet in height when standing on their back legs. Beyond this, their paws have obtained opposable thumbs so they are able to hold things with ease.

### Race Name Traits

As a Caninus, you have the following stats of uber cuteness:
***Ability Score Increase.*** Your Charisma scores increases by 2.
***Age.*** Caninus become adults by age 10. Most live to around 40 or 50 on average.
***Alignment.*** Caninus span many alignments and ideals. Their tendency toward loyalty and strong faith leads to lawful alignments being very common.
***Size.*** You are a small creature. Despite your size and debated cuteness, you are more than capable of holding your own.
***Speed.*** You are able to shift between the four legged stance of other dogs and the 2 legged stance of your race with ease. Your speed is 25 feet on 2 legs, and 35 feet on all 4. You cannot take any other attack action besides bite while on all fours. You can try to use a weapon in your mouth with disadvantage while in this position. Using your bite does not impose disadvantage. Dropping to all fours and getting up to two legs requires 5 feet of movement. You can also use 5 feet of movement to stand up on all four legs if you are prone, but cannot change to your two legged stance in the same turn.
***Animalistic Agility.*** Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.
***Scent.*** You gain advantage on all perception rolls using a sense of smell. You do not gain advantage on checks using other senses.
***Darkvision.*** Thanks to ages of adjusting to the night’s sky with canine kin, your race has the boon of contending with darkness. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
***Quick to Spook.*** With the world being as huge as it is, everything around you can be pretty terrifying. You have disadvantage on all saves pertaining to fear effects.
***Biting Jaws.*** Due to your canine heritage, you are able to bite on foes who get in your way. Your teeth count as a weapon that you are proficient with. If you hit with your teeth, the target takes piercing damage equal to 1d4 + your Strength modifier.
***Hybrid Nature.*** You have two creature types: humanoid and beast. You can be affected by a game effect if it works on either of your creature types.
***Languages.*** You can speak, read, and write Common and Beastial. You can also speak with animals as if you shared a language.
***Subrace.*** You can choose a subrace.

#### Corgi

***Ability Score Increase.*** Your Wisdom score increases by 1.

***Ever Vigiliant***. Corgis are used to keeping an eye out for trouble. This can be for a desire to spot small animals or protect those they care about. You gain proficiency in Investigation and Perception.

#### Husky

***Ability Score Increase.*** Your Constitution score increases by 1.

***Built For the Cold***. As a husky, you have thick fur that makes you strong against the cold. You gain resistance to nonmagical cold, and gain advantage on Constitution saving throws made against cold climates.

#### Shiba

***Ability Score Increase.*** Your Dexterity score increases by 1.

***Crafty Little Doggie***. Fey Shibas are known for partaking in delightful mayhem, whether that’s just a stereotype or a joke. None the less, they’re well known for agile feats and clever speaking. You gain proficiency in Acrobatics and Persuasion.