The Stretch

The Flag of the Stretch

One of the five states of mainland Bacland. It has a great bulk of the population, rolling hills, two large mountain ranges and much swampland, to the west are the Moors.

## Political Structure

The Stretch is divided up into four counties that are under the dominion of the King of Baland, William II. There are also the Elvish, Giant, and Golden counties.

When the need arises the Viscounts Council meet. These are currently the Mayors; Elizabeth Lunrune of Arrith Natel, Amas Dlarraithar of Millokos, Johnothan Igrimm of Muirtry, Thissa Emer of Last-Stop-West, the Steward of Mathnhil - Penlador Galamin and Whomever the National Bank sends. The individuals oversea their own counties, and meet together to discuss any affairs that effect the whole of The Stretch. There is also an honorary seat left empty for the Giants of Zephyr, however they take little interest in the affairs of mortals.

### Degrin County

This is the region to the south east of the stretch, boarded by the Degrin mountains, from where it's name originates.

Its capital is Arrith Natel, though there are a few other large cities in its bounds.

### The Green Fingers

The country of The Green Fingers is largely made up of the small rivers that coalesce into the Green River. There is much marshland, but the northern areas are more solid. The Capital is Milkokos, a town built around the Great Western Road.

### Table Lands

The Table lands encompass the northern most region of The Stretch, it is a collection of smaller towns and villages. The capital is Muirtry.

#### **Guards**

The Guards of the Table Lands are affectionately called Swordfish by many local criminals. They carry large billhook spears that they use to stab, but more commonly whack, troublemakers. They carry nets that, when combined with these specialist weapons, are very effective at capturing troublemakers.

Guards within the Tablelands are rotated roughly every year in an attempt to combat the rampant organised crime that the smugglers guild creates.

#### **Lacking Latent Trade**

The Table lands use to enjoy plentiful trade with Kruso. However in resent years they have barred them from trade for reasons widely unknown.

### Eastmoor

The County of Eastmoor is the region located on the east of the Moors that cut Bacland in half. Its capital is Last Stop West.

#### **Carnations - The Best of the Best**

The Carnations, as they are known as, have one of the most difficult jobs of any county in The Stretch. The Moors are home to a great many creatures that sometimes wonder too far east, Hill Giants being a common adversary. Carnations are well geared, often in Brest-plate armour, with almost always a shield, sword and spear.

Another job of these guards are to patrol the moors and look for those who go missing. This is incredibly dangerous work, as there is next to no food and it is incredibly easy to become lost. Because of this it is a reality that most Carnations will become lost for a time at some point in their job. As such they each wear a red carnation flower, if swallowed these will bloke appetite, in theory this helps one to focus and find their way off the Moors.

#### **At the Giants Mercy**

Eastmoor has a tentative relationship with the Giant kingdom of Zephyr. However they have little choice but to pay their homage and hope the giants keep to themselves.

### Golden County

The City of Goldros and surrounding villages was given over to the National Bank of Randore for bailing out King Edmond the Resolute from the debt left after the Eastern Bacland civil war.

### Giantlands

Capital is Zephyr, this is sometimes also used to refer to the region. There are few if any humans fool enough to live here. The Giants roam the lands and treat ti as they see fit.

### Frewind - The Elvish county.

The Capital is Mathnhil. populated largely by elves. There is a large thieves city to the south, governed by none but themselves.