recursal/Fanatic-Fandom huggingface dataset:
The Trickster

*This article is about the enemy that appears in Cappella Magna, Boss Rash and Inlaid Library. For other similar units, see Death.*

>
>
> ”
> *A Reaper that specializes in murder by illusion. Treasure hunters especially fall foul of the Trickster’s deadly jokes, eagerly pocketing the gems it manifests and learning all too late that they’ve stuffed their pantaloons with supernatural explosives. Loves to be the death of the party.*
> *— Ars Gouda, p. 95*
>

**The Trickster** is an enemy that appears in Cappella Magna, Boss Rash and Inlaid Library. It is spawned in Cappella Magna as a special event, instead of being a part of the wave, and thus cannot appear in Green Acres. In Boss Rash it spawns as a boss. In Inlaid Library, it can be found by a piano due east of the starting area, if the player enters the stage with inverse mode turned on.

Trickster's health is based on the player's level. It is immune to knockback, freeze, and debuffs.

## Behavior

The Trickster periodically summons ellipsoid rings of 48 Poltergeist Gems around the player that self-destruct when approached. The gems last 30 seconds and cannot be despawned if the player moves away from them. Trickster can also chase and attack the player directly.

Trickster summons two rings upon spawning and one every 30 seconds thereafter. Trickster randomly summons either a large or a small ring of Poltergeist Gems. The gems in the larger ring remain stationary, however, the gems in the smaller ring will home at the player.

Trickster is instantly killed when damaged by Rosary, Pentagram, Gorgeous Moon, Infinite Corridor, Crimson Shroud, or Victory Sword. If Trickster is defeated this way, a red ghost makes noise and appears in the lower right corner of the screen. Trickster also takes 10x damage from Stained Glass windows. When Trickster dies, all remaining Poltergeist Gems explode.

### Inlaid Library

The Trickster cannot move. Once defeated, the player can access the piano it was sitting by. If the correct melody is played, the player is transported to a new area.

## Variants

### The Trickster

2,550★ | Power

50

150

0 (0)

2

No

Yes

0

## Unlisted variants

*These enemies are not listed under "The Trickster" in bestiary, but can be considered its variants.*
### The Trickster XL

2,550★ | Power

50

0

0 (0)

2

No

Yes

 Notes:
* Does not collide with other enemies.

## Appearances

Show/Hide

The Trickster
 Boss Rash | 11:00

The Trickster XL
Seal

**Seal** is one of the stats in *Vampire Survivors*. It affects the amount of times the player can remove an item choice before the run in the collection menu.

Seal effectively allows the player to Banish an item from level up choices or a pickup from light sources before entering a stage. It cannot be used on Relics, Treasure Chests, pickup items unaffected by Luck, and weapons acquired from Arcanas or the Yellow Sign.

## Seal

Allows to Banish an item from level up choices, or a pickup from light sources. Use in COLLECTION menu.

## PowerUp

### Initial cost

 10,000

Seal Powerups increase Seal by 1 per rank, with a maximum rank of 10. There are two Seal PowerUps: Seal I and Seal II. Each one initially costs  10,000.

 2
 3
 4
 5
 6
 7
 8
 9
 10

Each PowerUp is unlocked by these achievements:

* Banish 10 or more weapons in a single run.
* Banish 20 or more weapons in a single run.

## Tips

* When an evolved or united weapon is sealed, the base weapon(s) cannot transform into them.
* It prevents you from levelling up a picked up item from the stage.
SpellStrike

DLC Content*This article, **SpellStrike**, primarily features content only available in the Tides of the Foscari DLC, and thus may not be available in all copies of the game.*

## SpellStrike

Stikes at the nearest enemy. Damage further multiplied by Might.

## Weapon

### Effects

- Ignores Area and Duration.
- Damage further multiplied by Might.

## Stats

* Base
* Max

### Cooldown

2.7 seconds (-0.9)

**SpellStrike** is a weapon from the Tides of the Foscari DLC of *Vampire Survivors*.

SpellStrike can be united into SpellStrom with SpellString and SpellStream.

## Effects

SpellStrike creates a zone at the nearest enemy strike at them.

Its damage is further multiplied by 1.25x Might.

SpellStrike has a 0.4 seconds Hitbox Delay, meaning that the same enemy cannot be hit more often than every 0.4 seconds by the same zone. However, because all active delays are reset simultaneously as soon as any one elapses, some enemies may get hit more often.

## Levels

SpellStrike has 6 levels. At max level, SpellStrike has +80 Base Damage, and -0.9 seconds of Cooldown.

 Level 2
 Level 3
 Level 4
 Level 5
 Level 6

### Limit Break

With Limit Break, SpellStrike can be further leveled up.

 Duration +100ms

1. ↑ Base Damage +0.5

## Combos

*See Combos for a list of all item interactions.*

### Arcanas

1. ↑ Affected by Might
2. ↑ Indirectly affected by bonuses to Might
3. ↑ Indirectly affected by bonuses to flat damage
4. ↑ Indirectly affected by bonuses to Amount
5. ↑ Indirectly affected by bonuses to Might and Cooldown

* Normal
* Evolution
* Union
* Gift
* Counterpart
* Special
Tanuki

DLC Content*This article, **Tanuki**, primarily features content only available in the Legacy of the Moonspell DLC, and thus may not be available in all copies of the game.*

## Enemy

### Found in

Mt.Moonspell

>
>
> ”
> *Rotund trickster, always seen carrying his tail over his shoulder. Hang on, I’m getting a note passed to me. Oh. Actually it’s not his tail. Probably best you look this up yourself.*
> *— Ars Gouda, p. 114*
>

**Tanuki** is an enemy that appears in Mt.Moonspell.

Tanuki takes reduced knockback.

## Variants

### Tanuki

50★ | Power

10

140

0.1 (2)

0

No

No

4

### Tanuki Boss

60★ | Power

20

200

1 (1)

0

Yes

No

30

## Appearances

Show/Hide

Tanuki

Tanuki Boss
Spellbinder

Increases duration of weapon effects by 10%.

**Spellbinder** is a passive item in *Vampire Survivors*. It is unlocked by getting the Runetracer to Level 7.

Spellbinder increases Duration by 10% per level.

Spellbinder is required for the evolution of King Bible, Unholy Vespers. It is also required for the evolution of Mille Bolle Blu, Boo Roo Boolle, in which Spellbinder must also be fully leveled.

Spellbinder can be found as a stage item in Gallo Tower, Moongolow, and Boss Rash.

## Levels

Spellbinder has 5 levels. At max level, Spellbinder provides +50% Duration.

 Level 2
 Level 3
 Level 4
 Level 5

## Tips

* Duration is not used by many weapons, but the weapons it does benefit, benefit greatly from it. It is a great early pick for Pasqualina, Poppea, and Mortaccio, due to their starting weapons and abilities.

## Trivia

* Spellbinder's old design is very similar to whip upgrades from *Castlevania: Harmony of Dissonance*, especially the bullet tip upgrade.
Yatta Cavallo

**Yatta Cavallo** is one of the playable characters in *Vampire Survivors*. His starting weapon is Cherry Bomb.

## Unlocking

The player can unlock this character by killing a total of 3,000 Lionheads then purchasing with  500, which scales with other characters purchased.

Alternatively, Cavallo can be unlocked in the Forbidden Scrolls of Morbane by casting the Spell "yattapanda".

Cavallo's Halloween skin is unlocked by entering the Spell "spoopyseason" (After getting to 30:00 in the round of the bone zone it sends you after inputting the spell, you do not get to choose the character it is locked into Bianca ramba, and locked into its 2nd costume)

## Passive bonuses

Cavallo gains +1 Amount every 20 levels until level 60. The maximum Amount gained this way is +3.

The following table shows how much Amount he gains by level:

 20-39
 40-59
 60+

After the Chaos Rosalia has been obtained, Cavallo will morph into a constellation beast upon reaching level 80 and his weapon will be evolved into Yatta Daikarin, it will set the chance of explosion to 100%. He also gains +2 Armor, +1 Amount, +100 Max Health, and +25% Luck.

## Trivia

* Cavallo is Italian for "horse", which sounds like "orso" which is Italian for "bear", hence this character's appearance.
* During the 80s and early 90s, the adaptation of the Japanese anime Yatterman was very popular among kids in Italy. Yatta Cavallo refers to the naming of the robots appearing in the anime which was Yatta + Animal Name like Yatta-Pesce (fish), Yatta-Can (dog) and obviously Yatta-Panda.
* Cavallo, Mortaccio, Ramba, and O'Sole have identical passives and stats and only differ in starting weapons.
* Cavallo, Mortaccio, Ramba, O'Sole, and Ambrojoe are able to get the highest persistent Amount in the base game at level 60 with 2 levels of Duplicator and the Amount PowerUp, adding a total of +6 projectiles to all applicable weapons.
	+ Ambrojoe gains +10 Amount as a starting bonus, but quickly loses said Amount as he levels up.
	+ Gav'Et-Oni, a DLC character can get one more persistent Amount by reaching level 80.
* Prior to v1.3.0, Cavallo's Halloween skin would be persistent after unlocking and revert once exiting the game.
* Currently, there is an oversight which allows the player to press the "R" key on a QWERTY keyboard to morph Cavallo without any requirement. This is most likely a developer shortcut not being removed.
Twilight Requiem (II)

Listed weapon projectiles generate explosions when they expire. Explosions damage is affected by Curse.

## Arcana

### Affects

> Listed weapon projectiles generate explosions when they expire. Explosions damage is affected by Curse.
>
>

**Twilight Requiem (II)** is one of the Arcanas in *Vampire Survivors*. It is unlocked by reaching level 50 with Dommario.

While this Arcana is active, the projectiles from King Bible, Unholy Vespers, Lightning Ring, Thunder Loop, Peachone, Ebony Wings, Runetracer, Shadow Pinion, Bone, Celestial Dusting, Bi-Bracelet, Silver Wind , Festive Winds , Prismatic Missile , and Luminaire  summon an explosion when they expire, dealing damage equal to their attack multiplied by Curse.

## Trivia

* The name of this Arcana is a reference to the song "Twilight Stigmata/An Empty Tome/Dusk's Holy Mark", which is considered the theme of Shanoa in *Castlevania: Order of Ecclesia*.
* This Arcana is one of the most prominent cases, alongside Divine Bloodline (IX), of an Arcana applying mostly to base weapons but not their evolutions, even when said weapons are not mechanically different.
Vampire Survivors Wiki-es

**Bienvenido a...**

**Fundado el 21 de Octubre del 2021**
**541 artículos • 1,519 archivos • 16,644 ediciones**

**SOBRE LA WIKI**

Esta es la wiki sobre *Vampire Survivors* que cualquiera puede editar. El plan es documentar todos los detalles del juego, números, y secretos detrás del juego.

**QUE ES VAMPIRE SURVIVORS?**

***Vampire Survivors*** es un juego de acción roguelike desarrollado y publicado por indie developer poncle. El juego originalmente se codifico usando HTML5 y fue lanzado en itch.io como un juego de navegador gratis el 31 de Marzo del 2021. Varios meses después, el juego fue lanzado en Steam para Windows en acceso anticipado por $2.99 el 17 de Diciembre del 2021.

**MAS INFORMACION**

**PAGINAS IMPORTANTES**

**PERSONAJES****ARMAS****OBJETOS PASIVOS****POTENCIADORES****PICKUPS****RELIQUIAS****ARCANAS**Mad forest.png**ESCENARIOS****ENEMIGOS**

**LINKS DE AYUDA**

* Reglas de esta Wiki
* Primeros Pasos
* Como contribuir
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* Guias
* Todos los artículos de ayuda
Unknown

>
>
> ”
> *I can’t see them, but they see me. I can feel them. Watching. Always watching. The pressure of their gaze pushes down on me like earth on the grave. Who’s paranoid? Me? I’m not paranoid. You’re paranoid. Who’s looking at me from behind those lidless orbs?*
> *— Ars Gouda, p. 79*
>

**Unknown** is an enemy that appears in Moongolow, Cappella Magna, and Boss Rash. In Moongolow, it appears during the Lunar eclipse event, first as a boss and later also as a normal enemy. In Cappella Magna and Boss Rash, it only appears as a boss. When it appears as a boss it can drop a Treasure Chest.

Unknown's health is based on the player's level and it takes reduced knockback. It also does not collide with other enemies and is resistant to freeze, instant kill, and debuffs.

## Variants

### Unknown 2

27★ | Power

10

150

0.1 (2)

1.1

Yes

Yes

 Notes:
* Does not collide with other enemies.

## Unlisted variants

These enemies are not listed under "Unknown", but can be considered its variants.

### Unknown 1

18★ | Power

10

150

0.2 (2)

0

No

No

3

### Unknown 3

50★ | Power

15

150

0 (2)

1.1

Yes

Yes

 Notes:
* Does not collide with other enemies.

### Unknown 2 (boss)

60★ | Power

11

200

0.5 (3)

0

No

No

30

### Unknown 1S

200★ | Power

15

80

0 (2)

1.1

Yes

Yes

 Notes:
* Circles around the player.
* Does not collide with other enemies.

### Unknown 2S

200★ | Power

15

80

0 (2)

1.1

Yes

Yes

 Notes:
* Circles around the player.
* Does not collide with other enemies.

### Unknown 3S

200★ | Power

15

80

0 (2)

1.1

Yes

Yes

 Notes:
* Circles around the player.
* Does not collide with other enemies.

## Appearances

Show/Hide

Unknown 1
 Moongolow | 13:00 (Eclipse only)

Unknown 2
 Moongolow | 13:00
 Boss Rash | 9:00

Unknown 3

Unknown 1S

Unknown 2S

Unknown 3S

## Trivia

* Unknown 2 (boss) has the same statline as Minotaur Champion from Dairy Plant.
Rottin'Ghoul

DLC Content*This article, **Rottin'Ghoul**, primarily features content only available in the Tides of the Foscari DLC, and thus may not be available in all copies of the game.*

## Character

### Description

Gets more projectiles every 20 levels (max+4).

## Initial stats

### MoveSpeed

+20%

**Rottin'Ghoul** is one of the playable characters from the Tides of the Foscari DLC of *Vampire Survivors*. Their starting weapon is Party Popper.

## Unlocking

The player can unlock this character by killing a total of 6,000 Rotting Ghouls then purchasing with  500, which scales with other characters purchased.

Alternatively, Rottin'Ghoul can be unlocked in the Forbidden Scrolls of Morbane by casting the Spell "souloftheparty".

## Passive bonuses

Rottin'Ghoul gains +1 Amount every 20 levels until level 80. The maximum Amount gained this way is +4. They also start with +20% Movement Speed.

The following table shows how much Amount they gain by level:

 20-39
 40-59
 60-79
 80+

## Trivia

* The spell "souloftheparty" is a reference to the idiom "The life and soul of the party", which means someone who is energetic and funny at the center of activity during social occasions. In this case, a literal soul.
* Rottin'Ghoul and Gav'Et-Oni is able to get the highest persistent Amount in the game at level 80 with 2 levels of Duplicator, 6 levels of Academy Badge, and the Amount PowerUp, adding a total of +10 projectiles to all applicable weapons.
	+ Mortaccio, Cavallo, Ramba, O'Sole, and Ambrojoe are able to get the highest persistent Amount in the base game at level 60 at a total of +9 projectiles to all applicable weapons.
		- Ambrojoe gains +10 Amount as a starting bonus, but quickly loses said Amount as he levels up.
* The way Rottin'Ghoul's name is written resembles the word "rottinculo", an italian insult.
SpellString

DLC Content*This article, **SpellString**, primarily features content only available in the Tides of the Foscari DLC, and thus may not be available in all copies of the game.*

## SpellString

Strikes at nearby enemies. Damage multiplied by Speed.

## Weapon

### Effects

- Ignores Area and Duration.
- Damage multiplied by Projectile Speed.

## Stats

* Base
* Max

### Projectile Interval

0.01 second (-0.05)

**SpellString** is a weapon from the Tides of the Foscari DLC of *Vampire Survivors*. It is the starting weapon of Eleanor Uziron.

SpellString can be united into SpellStrom with SpellStream and SpellStrike.

## Effects

SpellString shoots multi blue strings of magic that sparkles at the closest enemy to the player.

Its damage is also multiplied by 1.25x Projectile Speed.

## Levels

SpellString has 6 levels. At max level, SpellString has +2 Base Damage, +5 Amount, and -0.05 seconds to Interval.

 Level 2

1. ↑ 1.0 1.1 1.2 1.3 1.4 Interval reduced by 0.01 seconds.

### Limit Break

With Limit Break, SpellString can be further leveled up.

 Amount +1

1. ↑ Base Damage +0.5

## Combos

*See Combos for a list of all item interactions.*

### Arcanas

1. ↑ Affected by Might and Speed
2. ↑ Indirectly affected by bonuses to Might and Speed
3. ↑ Indirectly affected by bonuses to Speed
4. ↑ Indirectly affected by bonuses to flat damage
5. ↑ Indirectly affected by bonuses to Amount
6. ↑ Indirectly affected by bonuses to Might and Cooldown

## Trivia

* Unlike Eskizzibur or Flash Arrow with clear references to the first few weapons, this weapon is just loosely based on Magic Wand, both being magical and blue.

* Normal
* Evolution
* Union
* Gift
* Counterpart
* Special
Succubus

>
>
> ”
> *The Succubi came to Capella Magna in hopes of sowing seductive discord and bringing down the Most Holy Order from within. Their efforts have been met with complete frustration, however, as you cannot corrupt that which is already rotten to the core.*
> *— Ars Gouda, p. 83*
>

**Succubus** is an enemy that appears in Cappella Magna and Boss Rash. In Cappella Magna it first appears as a normal enemy and later also as a boss. In Boss Rash it only appears as a boss.

Succubus takes reduced knockback. Its boss variant's health is also based on the player's level.

## Variants

### Succubus

 Health

250

10

130

0.5 (3)

0

No

No

2.75

## Unlisted variants

These enemies are not listed under "Succubus" in bestiary, but can be considered its variants.

### Succubus (boss)

60★ | Power

11

140

1 (3)

0

No

No

30

## Appearances

Show/Hide

Succubus
 Cappella Magna | 10:00

Succubus
 Cappella Magna | 28:00
 Boss Rash | 4:00
Tragic Princess (III)

The cooldown of the listed weapons reduces when moving.

**Tragic Princess (III)** is one of the Arcanas in *Vampire Survivors*. It is unlocked by reaching Level 50 with Porta.

Upon obtaining this Arcana, the following weapons gain reduced Cooldown when the player is moving, include Garlic, Soul Eater, Santa Water, La Borra, Lightning Ring, Thunder Loop, and Carréllo.

## Tips

* Since this Arcana encourage player to move, it pairs up really well with Shadow Pinion, Valkyrie Turner, Vento Sacro, Fuwalafuwaloo, and Celestial Dusting even without directly benefiting from it.
* The faster the player moves, the greater the cooldown reduction. This is particularly apparent while using the Lightning Ring and the Thunder Loop, owing to their sound cues. Increases to MoveSpeed pair up very well with this Arcana, and decreases will weaken it.

## Trivia

* The name of this Arcana is a reference to the *Castlevania* song "Tragic Prince/Pitiful Scion", which is the theme song to the Clock Tower in  *Castlevania: Symphony of the Night*.
Swordian

**Swordian** is an enemy that appears in Tiny Bridge. It first appears as a boss and later also normal enemy and in the Monster Rain map event.

Swordian takes reduced knockback. Its boss variants' health is also based on the player's level.

## Variants

### Swordian V

700

15

400

0 (1)

0

No

No

5

### Swordian (aggro)

 Health

700

20

120

0 (1)

0

No

No

5

### Colossal Swordian

100★ | Power

20

170

0.1 (1)

0

No

No

30

### Arcana Swordian

100★ | Power

20

170

0.1 (1)

0

No

No

30

## Appearances

Show/Hide

Swordian V
 Tiny Bridge | 9:00
 Tiny Bridge | 13:00
 Tiny Bridge | 17:00

Swordian (aggro)

Arcana Swordian
 Tiny Bridge | 10:00
Secret

The secrets menu is unlocked after obtaining the Forbidden Scrolls of Morbane. It shows hints to unlocking secret characters, and gives the ability to cast spells.

An alternative way to unlock the secret menu is by clicking on the sixth relic icon with the pink background (the Yellow Sign) in the collection seven times. A message saying "You are now a magician!" will appear on the tooltip and the secret menu will now be unlocked. This allows the player to cast spells right away at the start of the game, instead of slaying Sketamari. It must be triggered again each time you open the game until the relic is collected.

The following is a list of hints for finding secret characters. All secrets can be unlocked without the Forbidden Scrolls of Morbane, or using their respective spell.
She-Moon Eeta

**She-Moon Eeta** is a character in *Vampire Survivors*. Her starting weapon is Glass Fandango. She is unlocked by surviving 20 minutes in Whiteout.

## Passive bonuses

She-Moon starts with +2 Armor and +20% MoveSpeed. She freezes all enemies for 10 seconds when her health falls below 25%.

## Tips

* Her starting weapon and her passive make her well-suited to run a freezing build. Clock Lancet and Jail of Crystal (XIV) can serve as a way to set enemies up for massive damage from Glass Fandango/Celestial Voulge. Out Of Bounds (XII) generates additional value from freezing enemies and increases the number of Orologions spawned, synergizing with Celestial Voulge.

## Trivia

* She-Moon Eeta's name is a play on the Italian insult "scimunita", which means "idiot".
Smith IV

**Smith IV** is one of the secret playable characters in *Vampire Survivors*. Its starting weapon is Vandalier.

## Unlocking

 *"3) Sometimes you just need to ask for help."*

The player can unlock this character after Exdash and Toastie are unlocked.

Type "spam" in the main menu - this will start a hidden 30-second timer. Go to the character selection and enter "spam", go to the stage selection and enter "spam", and enter a run and enter "humbug". When you leave the run, Smith IV will be playable.
Alternatively, Smith IV can be unlocked in the Forbidden Scrolls of Morbane by casting a Spell "maybeimastallion".

## Passive bonuses

Smith starts with 7 Max Health, +20% MoveSpeed, -10% Might, -10% Area, -50% Speed, -10% Duration, +10% Cooldown and +100% Luck. They gain +0.01 Recovery, +0.7% Might, Area, Speed and Duration, -0.25% Cooldown, and +1% Luck every level.

## Trivia

* Smith is a reference to Smith the Horse from the *Ultima* series.
	+ In *Ultima VI*, there is a cheat code by talking to Iolo, then typing "spam", enter, "spam", enter, "spam", enter, "humbug", and enter. This is referenced in one of the ways you can unlock Smith IV.
Mille Bolle Blu

DLC Content*This article, **Mille Bolle Blu**, primarily features content only available in the Legacy of the Moonspell DLC, and thus may not be available in all copies of the game.*

## Stats

* Base
* Max

### Cooldown

2.0 seconds (-0.6)

**Mille Bolle Blu** is a weapon from the Legacy of the Moonspell DLC of *Vampire Survivors*. It is the starting weapon of Gav'Et-Oni. Other characters have a small chance to obtain it after Gav'Et-Oni is unlocked. It can also be obtained from Merchant in-game by spending  1,000.

Mille Bolle Blu can be evolved into Boo Roo Boolle with Spellbinder at max level.

## Effects

Mille Bolle Blu shoots blue bubbles at the enemy closest to the player character which linger on the ground.

## Levels

Mille Bolle Blu has 8 Levels. At max level, Mille Bolle Blu has +7.5 base damage, +30% Area, +4 Amount, and -0.6 seconds of Cooldown.

 Level 2
 Level 3
 Level 4
 Level 5
 Level 6
 Level 7
 Level 8

### Limit Break

With Limit Break, Mille Bolle Blu can be further leveled up.

 Area +2.5%
 Speed +5%
 Duration +100ms
 Amount +1

1. ↑ Base Damage +0.5

## Combos

*See Combos for a list of all item interactions.*

### Arcanas

1. ↑ Affected by Area and Duration
2. ↑ Affected by Might, Area, Duration, and Speed
3. ↑ Indirectly affected by bonuses to Might, Area, Duration, and Speed
4. ↑ Indirectly affected by bonuses to Speed
5. ↑ Indirectly affected by bonuses to flat damage
6. ↑ Indirectly affected by bonuses to Amount
7. ↑ Indirectly affected by bonuses to Duration
8. ↑ Indirectly affected by bonuses to Area
9. ↑ Indirectly affected by bonuses to Might and Cooldown

## Trivia

* Mille Bolle Blu is the only rare weapon that pairs with a character unlocked by defeating some amount of specific enemies to be able to evolve.
* Mille Bolle Blu is the name of an Italian comedy film from 1993, it's also similar to Le Mille Bolle Blu, a 1961 song from Italian Pop singer Mina. Its literal translation is "Thousand blue bubbles".
	+ It can combine with Gav'Et-Oni's spell "chevolano" into "Mille bolle blu che volano" ("A thousand blue bubbles that fly) to complete the reference of the song.

* Normal
* Evolution
* Union
* Gift
* Counterpart
* Special
Still Notadam

DLC Content*This article, **Still Notadam**, primarily features content only available in the Tides of the Foscari DLC, and thus may not be available in all copies of the game.*

## Enemy

### Found in

Abyss Foscari

>
>
> ”
> *Each one swears they’re definitely a real dwarf and not a human who’s done that thing where you strap your shoes to your knees and pretend you’re a lot shorter than you are. Prone to loudly professing that they’re not disguised as dwarves to access their healthcare, which is generally considered 50% more advanced and 100% less profit motivated.*
> *— Ars Gouda, p. 160*
>

**Still Notadam** is an enemy that appears in Abyss Foscari.

## Variants

### Still Notadam

 Health

180

8

150

1 (3)

0

No

No

2.5

## Appearances

Show/Hide

Still Notadam
Lama Ladonna

**Lama Ladonna** is one of the playable characters in *Vampire Survivors*. Her starting weapon is Axe.

## Unlocking

She is unlocked upon surviving 20 minutes with at least 10% Curse active. She needs to be purchased for  500, which scales with other characters purchased.

The actual condition for the achievement is to have any amount of Curse higher than the base value by the end of the run and in the same run survive at least 20 minutes. This means unlocking Lama can be also be achieved - besides the use of the Curse PowerUp - by obtaining Curse from Golden Eggs or passive items that grant Curse, such as Skull O'Maniac, Gold Ring (level 2+), Metaglio Right (level 2+) or Torrona's Box (level 9), either through level ups or picking them up as stage items. Due to the loose criteria, you also do not have to have the item for full 20 minute duration, but only have it by the conclusion of a 20+ minute run.

Alternatively, Lama can be unlocked in the Forbidden Scrolls of Morbane by casting the Spell "superladonna".

## Passive bonuses

Lama starts with +10 Max Health, +10% Might, +10% MoveSpeed, and +10% Curse. She gains another 5% Might, 5% MoveSpeed and 5% Curse every 10 levels, for a max increase of +20% or +30% in total.

The following table shows how much Might, MoveSpeed and Curse she gains by level:

 10-19
 20-29
 30-39
 40+

## Trivia

* Lama's complete name is Lama Ladonna, which is likely derived from "La Madonna", an exclamation of surprise in Italian.
* "Lama" also translates to "blade" in Italian, this might be in reference to the fact she wields an axe.
* Lama at level 40 is the second fastest character alongside Krochi and Christine, behind Red Death.
Shooting Star

**Shooting Star** is a map event that appears in Gallo Tower. It rains groups of falling stars towards the player. The stars impact 2 seconds after an indicator marks their location, dealing 30 damage in the area.

## Mechanics

The landing locations are chosen at random within an area around of the player, with maximum distance determined by 'range'. 'Amount' specifies how many stars fall in each repeat and 'interval' the time between each falling star in the repeat.
Skulorosso

>
>
> ”
> *Skullinos that longed to be red in the misguided belief they would float faster. Lacking hands of their own, Skulorosso grip brushes between their teeth and paint each other. The last one holding the brush is usually abandoned, and returns to the ranks of the Skullino with a little less faith in the world.*
> *— Ars Gouda, p. 4*
>

**Skulorosso** is an enemy that appears in Gallo Tower, The Bone Zone, and Eudaimonia Machine. In Gallo Tower and The Bone Zone, it only appears as a normal enemy. In Eudaimonia Machine, it is summoned by The Directer.

## Variants

### Skulorosso

 Health

10

5

200

1 (3)

0

No

No

1
Relics

**Relics** are permanent items that unlock new mechanics and features once collected. They are very similar to stage items as they are simply spawned on the map and are collected upon touching them. Once collected, they are permanently added to your collection and do not appear again. Until picked up, their locations are indicated by green arrows once you enter a stage that contains them.

## Trivia

* Based on the original roadmap, five relics were planned in total, though more relics were added over time.
Stained Glass

* Base

**Stained Glass** is a destructible, akin to light sources, that can be found in Cappella Magna. It also functions as a special weapon.

In the stage, there are window frames with a cross in predetermined locations in the tileset, where the Stained Glass can spawn. When the player deals 50 damage to a flashy window, it explodes into vertical beams of light. Any enemies that are caught in the explosion are dealt 130 Base Damage.

## Trivia

* The explosion is also used by Game Killer (0) when an experience gem explodes on an enemy.
* As a weapon, Stained Glass can also be affected by Amount and Cooldown. However, it is not possible to obtain it in this form in an unmodded game. Whether as an Arcana effect or one of the other instances it is used for in the game, it always explodes only once.

* Normal
* Evolution
* Union
* Gift
* Counterpart
* Special
Skelewing

>
>
> ”
> *Fleshless and featherless, the Skelewing flies in the face of all aerodynamic convention. It is theorized that a Skelewing’s extraneous appendages are the grafted remnants of a Skullino’s discarded body.*
> *— Ars Gouda, p. 50*
>

**Skelewing** is an enemy that appears in Dairy Plant, Gallo Tower, The Bone Zone, and Tiny Bridge. It only appears as a normal enemy.

Skelewing takes reduced knockback.

## Variants

### Skelewing

 Health

350

10

160

0 (2)

0

No

No

2.5

### Skelewing (ino)

 Health

220

14

130

0.1 (3)

0

No

No

3

### Skelewing (zone)

 Health

130

14

130

0.1 (3)

0

No

No

4

## Unlisted variants

*These enemies are not listed under "Skelewing" in bestiary, but can be considered its variants.*
### Skelewing (patrol)

 Health

400

10

250

0 (2)

0

No

No

 Notes:
* Has no collision.

### Skelewing (patrol, big)

 Health

800

20

140

0 (0)

0

No

No

 Notes:
* Has no collision.

## Appearances

Show/Hide

Skelewing
 Tiny Bridge | 17:00

Skelewing (ino)
 Tiny Bridge | 12:00
 Tiny Bridge | 13:00

Skelewing (zone)
 The Bone Zone | 24:00
 The Bone Zone | 25:00

Skelewing (patrol)
 Gallo Tower | -
 Gallo Tower | -

Skelewing (patrol, big)
 Inlaid Library | -
 Inlaid Library | -
 Cappella Magna | -
The Blinder

DLC Content*This article, **The Blinder**, primarily features content only available in the Tides of the Foscari DLC, and thus may not be available in all copies of the game.*

## Stats

### Debuff resistance

No

*This article is about the enemy that appears in Abyss Foscari. For other similar units, see Death.*

>
>
> ”
> *A Reaper that considers itself a true visionary. It’s able to cast a veil of darkness around any hero it lays an obsidian finger upon, but every time it turns up for a fight the battlefield is already so full of particles, colors, and special effects that nobody can see a damn thing anyway. It contents itself by watching those heroes desperately hunt for floor chickens amidst the colorful chaos.*
> *— Ars Gouda, p. 147*
>

**The Blinder** is a enemy that appears in Abyss Foscari. It also appears in a map event.

## Map event

Blinder appears in a map event that spawns a single black reaper that follows the player for 1 or 2 minutes, occasionally speeding up or slowing down.

In Abyss Foscari, Blinder has a low chance to spawn at the very start of the round and a slightly higher chance to spawn at the 8 minute mark, and almost guaranteed to spawn at the 12 minute mark.

## Behavior

Blinder's health is based on the player's level and it is immune to freeze, knockback, and debuffs. It can be defeated with Pentagram, Gorgeous Moon, Infinite Corridor, Crimson Shroud, Victory Sword, Luminaire , Rosary, or the Dairy Carts in Dairy Plant (the mine carts from Carréllo do not work), causing it to drop a Treasure Chest depending on which item was used:

* Pentagram causes no chest to drop, regardless of it being a good or bad proc.
* Gorgeous Moon, Infinite Corridor, Crimson Shroud, Victory Sword, Luminaire, and Rosary cause a high quality chest to drop:

1. Evolution
2. Upgrade (any)
3. Upgrade (any)
4. Evolution
5. Evolution

* Dairy Cart causes a lower quality chest to drop:

1. Evolution
2. Upgrade (any)
3. Upgrade (any)
4. Evolution
5. Evolution

Both chests can exceptionally evolve up to 3 weapons if higher tier. If the Blinder is killed in a way that causes it to drop a Treasure Chest, a red ghost makes noise and appears in the lower right corner of the screen.

### Patrols

The weaker variant of Blinder spawns when you are close to any stage items, with less health, damage, and MoveSpeed. As opposed to general behaviour, it cannot drop a Treasure Chest.

## Variants

### The Blinder

500★ | Power

25

150

0 (0)

2

No

Yes

30

### The Blinder (patrol)

50★ | Power

10

140

0 (0)

2

No

Yes

5

## Appearances

Show/Hide

The Blinder
 Abyss Foscari | 8:00
 Abyss Foscari | 12:00
The Bone Zone

Calcified carnage awaits where the dead go to live. If we speak unholy vespers we will open the way, but should we not go home? Have we not dug too deep?

## Stage

### Effects

* No item drops.
* Enemies grow stronger over time.

## Modifiers

### Max Destructible

10

* Normal
* Hyper

### Enemy minimum

x1.25

**The Bone Zone** is the second challenge stage in *Vampire Survivors*. This stage can be unlocked by unlocking hyper mode for 3 stages.

Alternatively, The Bone Zone can be unlocked in the Forbidden Scrolls of Morbane by casting the Spell "rottingpizza".

## Description

*Calcified carnage awaits where the dead go to live. If we speak unholy vespers we will open the way, but should we not go home? Have we not dug too deep?*

## Effects

In The Bone Zone light sources attempt to spawn twice as often, but only drop Gold Coins and Coin Bags. Enemy health and speed multipliers are increased every minute. Normal mode grants a 50% Gold bonus. Every minute the enemies' health and speed scale by 0.3 and 0.05 respectively, without a cap.

## Hyper Mode

The hyper mode for this map is unlocked by default after unlocking the stage.

Hyper mode in The Bone Zone has +100% Gold bonuses.

## Items

The following items can be found in this stage:

### Stage items

The 4 hidden stage items are present, if the player has obtained the Yellow Sign. Milky Way Map displays the locations of these items. One of each item is guaranteed to appear.

* Silver Ring: north of starting area.
* Metaglio Right: east of starting area.
* Gold Ring: south of starting area.
* Metaglio Left: west of starting area.

### Relics

One relic is located in The Bone Zone.

* Forbidden Scrolls of Morbane: Defeat Sketamari due south of the starting area, moving back and forth horizontally.

## Waves

Enemies in The Bone Zone approach from all four sides of the player.

*NOTE: As official sources name only a few of the enemies, unit names are mostly made up based on their internal IDs with some added flavor and are subject to change.*

## Trivia

* By enabling hyper mode and inverse mode, you can achieve a gold bonus of +300%, which is the highest gold stage bonus you can get in the game. For more info, see here.
	+ (DLC) Mt.Moonspell with Hyper mode and Inverse mode enabled has the same bonus of +300%.
* Before version 0.10.0, the stage's theme was a detuned version of Dairy Plant's theme, labeled as "forsaken" in the stage music selection.
* This stage features both The Drowner and The Stalker.
* Before version 1.0, the stage's description was as follows: "Come over here and say your unholy vespers."

* Normal
* Bonus
* Challenge
* DLC
* Other
Reroll

**Reroll** is one of the stats in *Vampire Survivors*. It affects the amount of times the player can reroll the rewards when leveling up or selecting an Arcana.

The items that were discarded by a reroll cannot appear in the new set of items. However, this does not completely remove them from the pool, and they can be offered again in the same level up if more rerolls are used. Arcanas that are rerolled, on the other hand, are removed from the pool and do not appear again in the same chest.

There is no upper limit to how many Rerolls the player may have.

## Reroll

Twice per rank, allows you to get different choices when leveling up.

## PowerUp

### Initial cost

 1,000

Reroll PowerUp increases Reroll by 2 per rank, with a maximum rank of 5 after unlocking all Reroll achievements. With one rank unlocked it initially costs  1,000.

 2
 3
 4
 5

Each rank of PowerUp is unlocked by these achievements:

* Reaching level 80 with Mortaccio.
* Reaching level 80 with Yatta Cavallo.
* Reaching level 80 with Bianca Ramba.
* Reaching level 80 with O'Sole Meeo.
* Reaching level 80 with Sir Ambrojoe.

## From Items

Reroll does not have any associated passive item.

Golden Egg permanently increases Reroll by 0.1 for the character that collected it.

## From Characters

* Gallo starts with +3 Reroll.
* Babi-Onna starts with +10 Reroll.
* Avatar starts with +10 Reroll.
* Sigma starts with +108 Reroll.

## From Arcana

Silent Old Sanctuary (XX) Arcana provides 3 Reroll.
Windy Oni

DLC Content*This article, **Windy Oni**, primarily features content only available in the Legacy of the Moonspell DLC, and thus may not be available in all copies of the game.*

## Enemy

### Found in

Mt.Moonspell

>
>
> ”
> *The closest thing oni—kind have to a sage, these portly monsters hold in their thick skulls all manner of obscure ephemera. It's worth noting, of course, that most of this lore is related to how best to kill and eat various other creatures.*
> *— Ars Gouda, p. 117*
>

**Windy Oni** is an enemy that appears in Mt.Moonspell.

Windy Oni takes reduced knockback.

## Variants

### Windy Oni

 Health

500

20

70

0 (3)

0

No

No

2.5

## Unlisted variants

*These enemies are not listed under "Windy Oni" in bestiary, but can be considered its variants.*
### Windy Oni Boss

70★ | Power

20

180

1 (1)

1

Yes

No

30

## Appearances

Show/Hide

Windy Oni
 Mt.Moonspell | 22:00
 Mt.Moonspell | 23:00
 Mt.Moonspell | 26:00
 Mt.Moonspell | 27:00

Windy Oni Boss
Syuuto Moonspell

DLC Content*This article, **Syuuto Moonspell**, primarily features content only available in the Legacy of the Moonspell DLC, and thus may not be available in all copies of the game.*

## Character

### Description

Starts with hidden Night Sword. Morphs into a stronger version when his base weapon evolves.

## Initial stats

### Curse

+50%

**Syuuto Moonspell** is one of the playable characters from the Legacy of the Moonspell DLC of *Vampire Survivors*. His starting weapon is Summon Night.

## Unlocking

The player can unlock this character by evolving the Four Seasons weapon. He needs to be purchased for  5,000, which scales with other characters purchased.

Alternatively, Syuuto can be unlocked in the Forbidden Scrolls of Morbane by casting the Spell "itsnotaneclipse".

## Passive bonuses

Syuuto starts with +50 Max Health, +2 Armor, -20% Movement Speed, +50% Might, -30% Projectile Speed, -30% Area, and +50% Curse.

Once his weapon evolves into Echo Night, he transform into a stronger form with +100 Max Health, +2 Armor, +40% Movement Speed, +30% Projectile Speed, and +30% Area. He also gains +1% Might every level. There is no cap on this bonus.

He starts with Night Sword that can only retaliate without taking up any weapon slots and the weapon version can still be offered. It is upgraded every 10 levels starting at level 20, up to level 80 when it is maxed at level 8.

## Trivia

* Syuuto's Summon Night, Night sword, design, transformation, and him being a half yokai, hugely references Inuyasha from the anime and manga series *Inuyasha*.
Sammy the Caterpillar

DLC Content*This article, **Sammy the Caterpillar**, primarily features content only available in the Tides of the Foscari DLC, and thus may not be available in all copies of the game.*

## Enemy

### Found in

Lake Foscari

>
>
> ”
> *It’s the caterpillar cake from Vampire Survivors(™) and the Vampire Survivors family of products! If you’re aged 30+, you owe it to yourself to have Sammy the Caterpillar for your birthday cake.Sammy the Caterpillar is a trademark of the Vampire Survivors(™) brand. Sammy the Caterpillar is not suitable for children of ages 1-29. Sammy the Caterpillar is not edible. Sammy the Caterpillar is not responsible for any Sammy the Caterpillar related injuries.*
> *— Ars Gouda, p. 131*
>

**Sammy the Caterpillar** is an enemy that appears in Lake Foscari. When defeated, it drops a birthday cake.

Killing 6,000 Sammy the Caterpillars is the requirement for unlocking Sammy.

## Variants

### Sammy the Caterpillar

15

10

100

1 (3)

0

No

No

1

## Appearances

Show/Hide

Sammy the Caterpillar
 Lake Foscari | 6:00
 Lake Foscari | 7:00
 Lake Foscari | -

### Trivia

* Sammy is likely a reference to Colin the Caterpillar, a cake produced by UK supermarket Marks & Spencer (M&S). The description of this enemy is possibly referring to a recent controversy regarding many other supermarkets copying the style of this cake and making their own caterpillars, with various names beginning in 'C'. M&S took legal action against one company, Aldi, and settled for an undisclosed amount.
Twin Skulls

>
>
> ”
> *After a pair of Twin Snakes die, their skeletal remains may mysteriously reawaken. They’re generally not pleased with this, because being a Twin Snake wasn’t particularly thrilling to begin with. They look happy though, so at least they don’t bring the mood down.*
> *— Ars Gouda, p. 63*
>

**Twin Skulls** is an enemy that appears in The Bone Zone. It appears as a normal enemy and as a part of a map event, Skull Pile Pile.

Twin Skulls shoots bullets, once every second, dealing high damage, but cannot move. It takes reduced knockback.

## Variants

### Twin Skulls

 Health

20

10

0

0 (0)

0

No

No

 Notes:
* Shoots a bullet every second.

1

25

250

1 (1)

0

No

No

0

### Twin Skulls (scaled)

 Health

20

10

0

0 (0)

0

No

No

 Notes:
* Shoots a bullet every second.
* Has no collision.

1

25

250

1 (1)

0

No

No

0

## Appearances

Show/Hide

Twin Skulls
 The Bone Zone | 12:00

Twin Skulls (scaled)
 The Bone Zone | 24:00
 The Bone Zone | 26:00
Stage Killer

* Var 1
* Var 2
* Var 3
* Var 4
* Var 5
* Var 6
* Var 7
* Var 8
* Var 9
* Var 10
* Var 11
* Var 12
* Var 13
* Var 14
* Var 15
* Var 16

>
>
> ”
> *“How many heroes have fallen now? How many campaigns have blazed a trail to power unimaginable and ended with a weak, pathetic bleating? Fight us if you will, forget us if you can. You soon shall be just another one of us. Defeated.”*
> *— Ars Gouda, p. 93*
>

**Stage Killer** is an enemy that appears in Cappella Magna. It only appears as a normal enemy.

Killing 6,000 Stage Killers is the requirement for unlocking Sir Ambrojoe.

Stage Killer's health is based on the player's level.

It resembles one of sixteen playable characters, and shares its appearance with said playable character put in Holy Forbidden.

## Variants

### Stage Killer 1

10★ | Power

11

140

1 (3)

0

No

No

3

### Stage Killer 2

 Health

11★ | Power

11

140

1 (3)

0

No

No

3

## Appearances

Show/Hide

Stage Killer 1

Stage Killer 2

## Trivia

* A large amount of Stage Killers surrounds the arena in Boss Rash. This is, however, only a visual effect and they cannot be interacted with in any way.
Thunder Loop

Evolved Lightning Ring. Projectiles strike twice.

* Base

**Thunder Loop** is a weapon in *Vampire Survivors*. It is the evolution of Lightning Ring, requiring Duplicator.

## Effects

Thunder Loop summons lightning strikes from the sky to deal damage to random enemies, each lightning strikes again after a small delay, effectively doubling the attack rate. When the lightning strikes the ground, it creates orange circle that sparkles red, orange and yellow. That hitbox lingers and is visible with another circle slowly closes in until the second strike.The lightning bolts themselves do not deal damage. The pattern of the lightning strikes are more complex.

Thunder Loop does attack with a small Interval between each strike anymore.

Bonuses to Area affect how large this hitbox is.

### Arcanas

Selecting Tragic Princess (III) Arcana reduces the Cooldown when the character is moving.

Twilight Requiem (II) allows the lightning strikes to explode with a different effect when they hit the ground.

## Levels

With Limit Break, Thunder Loop can be further leveled up.

 Area +2.5%
 Amount +1

1. ↑ Base Damage +0.5

## Combos

*See Combos for a list of all item interactions.*

### Arcanas

1. ↑ Affected by Area
2. ↑ Affected by Might and Area
3. ↑ Indirectly affected by bonuses to Might and Area
4. ↑ Indirectly affected by bonuses to flat damage
5. ↑ Indirectly affected by bonuses to Amount
6. ↑ Indirectly affected by bonuses to Area
7. ↑ Indirectly affected by bonuses to Might and Cooldown

## Tips

* Candelabrador is one of the most effective ways to increase the power of the Thunder Loop. With enough area, each bolt can hit dozens of enemies at once. This is magnified further with bonuses to Amount, which adds more lightning bolts.
* Thunder Loop is extremely versatile, being able to work well with many weapons in many types of builds. It can also be considered a primary damage dealer, due to how much damage it can deal in very quick periods of time to many enemies.

* Normal
* Evolution
* Union
* Gift
* Counterpart
* Special
Thunderous Oni

DLC Content*This article, **Thunderous Oni**, primarily features content only available in the Legacy of the Moonspell DLC, and thus may not be available in all copies of the game.*

## Enemy

### Found in

Mt.Moonspell

>
>
> ”
> *Cunning, violent and vindictive - these demons have been known to cross mountains, seas and grand steppes in order to enact their petty revenge. Thankfully for most of their victims their poor pathfinding skills usually mean these treks are in the wrong direction.*
> *— Ars Gouda, p. 118*
>

**Thunderous Oni** is an enemy that appears in Mt.Moonspell.

Thunderous Oni takes reduced knockback.

## Variants

### Thunderous Oni

 Health

500

20

70

0 (3)

0

No

No

2.5

## Unlisted variants

*These enemies are not listed under "Thunderous Oni" in bestiary, but can be considered its variants.*
### Thunderous Oni Boss

70★ | Power

20

180

1 (1)

1

Yes

No

30

## Appearances

Show/Hide

Thunderous Oni
 Mt.Moonspell | 10:00
 Mt.Moonspell | 21:00
 Mt.Moonspell | 24:00
 Mt.Moonspell | 27:00

Thunderous Oni Boss
Tritont

>
>
> ”
> *Mighty warriors of the oceanic depths, Tritonts are famed for their stunning good looks and charisma. Their enigmatic haircare routine is one of the most treasured secrets in all the world, with entire nations having fallen in violent pursuit of the knowledge.*
> *— Ars Gouda, p. 51*
>

**Tritont** is an enemy that appears in Dairy Plant and Boss Rash. In Dairy plant, it first appears as a boss and later also as a normal enemy. In Boss Rash, it only appears as a boss.

Tritont takes reduced knockback. The boss variant's health is also based on the player's level, and it is resistant to freeze, instant kill effects and debuffs.

## Variants

### Tritont

 Health

500

15

250

0 (2)

0

No

No

3

## Unlisted variants

*These enemies are not listed under "Tritont" in bestiary, but can be considered its variants.*
### Tritont (boss)

200★ | Power

20

180

0 (1)

1.1

Yes

Yes

50

## Appearances

Show/Hide

Tritont
 Dairy Plant | 20:00

Tritont (boss)
 Boss Rash | 7:00