recursal/Fanatic-Fandom huggingface dataset:
Арбалеты

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Предметы

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Характеристики

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Максимальный показатель: 100

Арбалеты - оружие, предназначенное для нанесения одиночных, но сильных повреждений врагам на расстоянии. Они имеют малый размер, а потому позволяют быстро менять оружие в руках.

## Способности арбалетов:

1 - Множитель бонуса 0.1

1 - Быстрота движений:

* Пассивная
* После атаки вы имеете 25% шанс получить ещё один ход с выбранным оружием из сумки

1 - Стрельба

* Этот персонаж способен атаковать с дистанции. Невозможно атаковать через других персонажей, если они не стоят на одной из соседних клеток. Невозможно атаковать, если на этом ходу персонаж перемещался.

1 - Легендарная способность: ???

15 - Внезапный выстрел:

* Стоимость: 2 единицы концентрации
* Наносит 200% урона цели
* Может быть использован только в первые 3 хода боя

25 - Множитель бонуса 0.3

35 - Отрыв:

* Стоимость: 3 единицы концентрации
* Наносит 60% урона
* Выберите линию движения. Вы наносите урон первой цели, стоящей на линии и перемещаетесь на 2 клетки назад относительно цели

45 - Подлый выстрел:

* Стоимость: 7 единиц концентрации
* С шансом 12.5% вы заблокируете противнику возможность атаковать оружием, которое находится у него в руках до конца боя

50 - Множитель бонуса 0.5

60 - Брешь:

* Стоимость: 7 единиц концентрации
* Наносит 40% урона цели
* До конца этого хода весь урон по цели удваивается

75 - Множитель бонуса 0.7

100 - Множитель бонуса 1

## Виды арбалетов:

Малый арбалет

Средний арбалет

Укреплённый арбалет

Тяжелый арбалет

Эйвелин

Легендарный арбалет: ???
Transformers: Forged to Fight Wiki

Hello and welcome to the Transformers: Forged to Fight Wiki, a collaborative database about Kabam's mobile game *Transformers: Forged to Fight*, featuring characters from over 30 years of *Transformers* history!

***Mobile users: This site works best in desktop view. To access desktop view on mobile, scroll down to the bottom of the page and click "Full site".***

Hello and welcome to the Transformers: Forged to Fight Wiki, a collaborative database about Kabam's mobile game *Transformers: Forged to Fight*, featuring characters from over 30 years of *Transformers* history!

We currently host 11 articles about *Transformers: Forged to Fight*, edited by 0 users ever since being founded on July 13, 2017!

Hello everybody, today is Tuesday (the Daily Mission being Warrior Wars ), January 30, 2024 at 11:20 Central Daylight Time. Here, you can find the latest news in *Transformers: Forged to Fight*!

* Official Website

Twitter
Arco

## Vista en General

El arco es una de las principales herramientas de caza, y la primera arma a distancia orientada al daño que el jugador puede desbloquear. Es más notable por su habilidad de disparar Flechas Tranquilizantes, haciendo más fácil la domesticación.

## Uso

Para cargar un tipo de flechas, sólo hay que arrastrar y soltar las flechas del arco en el inventario.

Cuando se cargan con las Flechas de Piedra, el Arco puede ser usado como un arma de distancia para cazar y matar a otros jugadores o criaturas.

Cuando se carga con Flechas Tranquilizantes, se puede usar para dejar inconscientes a otros jugadores o criaturas aumentando rápidamente su Inconsciencia. El objetivo ganará inmediatamente un Torpor igual al 200% del daño causado por el disparo, más un 250% adicional durante los siguientes 4 segundos.

Muchas criaturas recibirán 2,5 veces más daño si les disparas en la cabeza. La ganancia de Torpor de Flechas Tranquilizantes se escala con este impulso.

A diferencia de la Ballesta, el Arco es incapaz de disparar bajo el agua. Puedes pararte sobre el agua y disparar dentro de ella, pero la flecha no irá muy lejos.

## Notas/Consejos

Las flechas disparadas desde el arco pueden ser recuperadas caminando sobre el área de impacto. Sin embargo, serán recuperadas como Flechas de Piedra, independientemente del tipo de flecha que se haya disparado. Las flechas a veces se rompen en el impacto o se pierden antes de que puedas llegar a ellas, por lo que no siempre son recuperables.

Es posible cancelar un disparo realizando un ataque cuerpo a cuerpo con un arma.

Cuando uses el arco para dormir a una criatura que intentes domesticar, se recomienda traer un arco de repuesto o los recursos necesarios para reparar el que tienes, ya que las criaturas más grandes a veces necesitan más flechas de las que tu arco puede disparar.

La descripción del objeto dice: "Los Maestros del Arco a menudo se convierten en grandes conquistadores". Esto puede ser una referencia a los mongoles bajo Genghis Khan, el gran conquistador que capturó gran parte de Asia. Además es un arco de estilo mongol.
Bonecrusher (Revenge of the Fallen)

**Bonecrusher (Revenge of the Fallen)** is a Warrior Bot. Being a Warrior Bot, he has a Class Bonus against Scout Bots, but is weak to Brawler Bots.

## Bio

A noted speed skater and general purveyor of hate, Bonecrusher oozes with disdain for everything and everyone, including himself. Based on his savagery in battle, one might be led to believe his only true love is dishing out pain and punishment.

## Synergy Bonuses

 Enemies
 Forged to Serve

## Trivia

* Despite Bonecrusher (Revenge of the Fallen)'s tag, Bonecrusher was not actually *present* in *Transformers: Revenge of the Fallen*, having been killed by Optimus Prime near the end of *Transformers*.

## Navigation

**Playable:** Arcee ● Bludgeon ● **Bonecrusher (Revenge of the Fallen)** ● Drift (Age of Extinction) ● Hot Rod (The Last Knight)
**Not playable:** Sharkticon
**Upcoming:** TBA
Cerebro de Allosaurio

El Cerebro de Allosaurio puede ser encontrado en un Allosaurio muerto buscando en su inventario antes de cosecharlo para carne y cuero o en una bolsa dejada en el suelo si es cosechado antes de acceder al inventario o cuando es comido por otros depredadores.

## Uso

El Cerebro de Allosaurio se usa como tributo para convocar a los jefes.
Queratina

**Queratina**

## Descripción

La Queratina es un recurso principal del pelo de los mamíferos, uñas, garras, patas, pezuñas, cuernos, cuernos de la nariz de los Rhinos, espinas de los puerco espines, barbas de las ballenas, picos y plumas de las aves, escamas córneas y armaduras exteriores de los reptiles.

## Recolección

La Queratina puede ser obtenida de los cadáveres de la mayoría de los dinosaurios.

La forma mas eficiente de obtener Queratina es utilizando un dientes de sable  domesticado con alto daño cuerpo a cuerpo. Otra herramienta altamente eficiente es el Hacha de metal , pero también se puede obtener con un Hacha de Piedra  y un Pico de piedra .Utilizando estos últimos objetos de bajo nivel también se obtendrá Queratina, pero solo de forma ocasional y en menor cantidad.

La Queratina se puede obtener de las siguientes criaturas:

-Ankylosaurus

-Carnotaurus

-Carbonemys

-Doedicurus

-Mammoth

-Megaloceros

-Pachy

-Sabertooth

-Stegosaurus

-Triceratops

## Usos comunes

La Queratina se puede utilizar para contruir los siguientes objetos:

-Montura de Pteranodon

-Montura de Argentavis

-Cemento

-Jeringuilla para Extracción de Sangre

-Aletas de Buceo

-Silenciador
Hoguera

**Hoguera**

## Descripción

La Hoguera (Campfire en la versión original del juego),se utiliza para cocinar carne. También calienta al jugador, e ilumina una pequeña área alrededor cuando se enciende.
La Hoguera se puede encender añadiendo combustible, como Paja, Madera o Fósforo en su inventario, y se activa presionando la tecla de 'Usar' (por defecto la tecla E). Manteniendo pulsada la tecla 'Usar' se abre el menú radial, donde el jugador puede seleccionar la opción para abrir el inventario de la Hoguera, encenderla o destruirla.
Colocar un muro que toque o atraviese una hoguera cancela el efecto de calor sobre los jugadores. La hoguera ofrece un máximo de +100 puntos de aislamiento hipotermal y -50 puntos de aislamiento hipertermal. Este efecto se reduce en función de la distancia a la hoguera. (Debido al tamaño de la hoguera, es difícil recibir la bonificación máxima de aislamiento a menos que el jugador se situe sobre el fuego).
Dosiers

Los dosier son las presentaciones que hace el juego al matar o domesticar cualquier dinosaurio.

## Todos los dosiers.

* Achatina

* Allosaurus

* Ankylosaurus

* Archaeopteryx

* Argentavis

* Baryonyx

* Beelzebufo

* Ammonite

* Angler

* Basilosaurio

* Araneo

* Brontosaurio

* Carnotaurio

* Chalicotherium

* Cnidaria

* Castoroides

* Tortuga

* Diplodocus

* Daeodon
Pico de Piedra

**Pico de Piedra**

## Descripción

Un Pico de Piedra es la primera herramienta disponible para recoger materiales. Puede ser construida directamente desde el inicio, ya que el superviviente no tiene que aprender como se construye.El Pico de Piedra obtiene mas Paja que Madera cuando se utiliza sobre un Árbol, mas Carne Cruda que Piel cuando se utiliza sobre un cadáver, y mas Sílex que Piedra cuando se utiliza sobre una roca.
Al igual que el Hacha de Piedra, un Pico de Piedra puede ser utilizado como Arma rudimentaria.

## Recolección

* Carne cruda
* Paja
* Sílex
* Carne Prime
* Piedra
* Madera
* Piel
* Metal

## Fabricación

1 x Piedra

1 × Madera

10 × Paja
Hacha de Piedra

**Hacha de Piedra**

## Descripción

El Hacha de Piedra (Stone Hatchet en la versión original del juego) es la segunda herramienta disponible. Al contrario que su homólogo el Pico de Piedra, el Hacha de Piedra requiere que el jugador gaste Puntos de Engrama para aprender a construirlo.
El Hacha de Piedra ofrece mas madera que paja de los árboles, mas piel que carne cruda de los cadáveres, y mas piedra que sílex de las rocas.
Al igual que el Pico de Piedra, un Hacha de Piedra se puede utilizar como arma rudimentaria.

Se puede encontrar en las balizas blancas y verdes.

## Recolección

Recolecta lo mismo que el Hacha de metal pero en menor cantidad.

## Materiales necesarios

* 10 × Paja

* 1 × Madera

* 1 × Sílex
Hacha de metal

**Hacha de metal**

## Descripción

La Hacha de Metal (Metal Hatchet en la versión original del juego) es la versión en metal del Hacha de Piedra. Su principal ventaja es una mayor velocidad de recolección, pero también obtiene mas recursos y también tiene mayor probabilidad de obtener recursos raros.

## Materiales necesarios

* 8 × Lingote de Metal

* 1 × Madera

* 10 × Piel

## Objetos

* Gel de Angler

* Madera

* Piel

* Piedra

* Carne Cruda

## Fabricación

**Requisitos:** Hacha de piedra

**Desbloquea:** Hoz de Metal

**Necesitas:** Herrería
Пыль зачарования

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Предметы

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## Описание

Пыль, всё что остаётся от магических камней после действий зачарователя. Эффект камня, из которого получили пыль, неважен. Вся она одинаково подходит для наложения магических эффектов на оружие. Однако никого из торговцев таким не заинтересуешь.

 Характеристики:

Уровень: Т5

Максимум в наборе: бесконечно

Стоимость: -

Стоимость создания: Магический камень х1 *или* Громовой камень х1 *или* Живой камень х1 *или* Тёмный камень х1 *или* Ядовитый камень х1 *или* Кровавый камень х1
Ballesta

La Ballesta es una herramienta de caza avanzada. Es la versión mejorada del Arco. Cada disparo de la Ballesta está completamente cargado y causa más daño, pero tarda un poco más en recargarse que el Arco. No es tan eficiente como un Rifle de Cuello Largo con Dardos Tranquilizantes para aumentar el Torpor de una criatura, al menos en términos de Torpor por Daño, pero reparte un Torpor más alto por Segundo si se dispara con éxito a su máxima tasa de disparo de 0.383 RPS.

## Uso

Cuando se carga con Flechas de Piedra, la Ballesta se puede usar como arma de distancia para cazar y matar a otros jugadores o criaturas.

Cuando está cargada con Flechas Tranquilizantes, puede ser usada para dejar inconscientes a otros jugadores o criaturas. Dado que el torpor emitido por una Flecha Tranquilizante se escala con el daño, aumenta el torpor del objetivo en una cantidad mayor que una flecha disparada con el Arco.

La mayoría de las criaturas reciben 2,5 veces más daño si les disparas en la cabeza. La ganancia de torpor de las Flechas Tranquilizantes aumenta con este impulso.

Las criaturas voladoras reciben 1.5 veces más daño de las armas de distancia sin balas.

La Ballesta también puede dispararse bajo el agua, lo que la convierte en una opción ideal para cazar o domar criaturas submarinas como un Megalodon, Plesiosaurio, Mosasaurio o Dunkleosteus.

## Notas/Consejos

Aunque el daño producido por la Ballesta es alto, su lenta velocidad de ataque resulta en un bajo daño por segundo contra objetivos no armados para Flechas de Piedra. Esto es la mitad de lo que proporciona una Lanza.

Al igual que el Arco, las flechas disparadas desde la Ballesta pueden ser recuperadas caminando sobre el área de impacto. Sin embargo, serán recuperadas como Flechas de Piedra, independientemente del tipo de flecha que se haya disparado. Las flechas a veces se rompen en el impacto o desaparecen antes de que puedas llegar a ellas, por lo que no siempre son recuperables.

La ballesta es un arma muy eficiente en cuanto a recursos debido al uso de Flechas de Piedra baratas y fáciles de usar como munición. En combinación con el factor de utilidad de poder disparar bajo el agua, considera la posibilidad de mantener una ballesta en tu barra para usarla en oponentes más lentos y/o débiles (y en caso de que te encuentres inesperadamente luchando contra enemigos acuáticos) y guardar un arma de fuego más efectiva pero más costosa u otra arma de mayor nivel para oponentes más duros.

Es razonable asumir que todos los jugadores de nivel superior llevarán una en todo momento. También puede ser el arma más común, aparte del pico o el hacha. También es fácilmente una de las armas más eficientes.
Flecha Tranquilizante

## Vista en General

La Flecha Tranquilizante se utiliza para dejar a las criaturas inconscientes. Hace menos daño que una Flecha de Piedra, pero aumenta el Torpor del objetivo. Las Flechas Tranquilizantes pueden usarse como munición para el Arco, la Ballesta y el Arco Compuesto.

Al ser golpeadas, incrementan instantáneamente el torpor del objetivo en una cantidad igual al 200% del daño del arma y dan una cantidad adicional de torpor igual al 250% del daño del arma en el transcurso de los siguientes 4 segundos. (Ej. Un Arco de calidad estándar causaría 40 de daño de torpor inmediatamente, con un tiempo de liberación de 50 de torpor en 4 segundos).

Normalmente pueden ser recuperados caminando hasta el área de impacto, pero serán recuperados como Flechas de Piedra, el Narcótico siendo gastado.
1st Air Fighter Wing

Air Fighter Command Fighter Jet

### Units/Battalion/Vessels

157 Fighter Squadron, 158 Fighter Squadron, 159 Fighter Squadron, 162 Air Warfare Command Squadron,

### Formed

5th October Year One

The 1st Air Fighter Wing, formally Air Fighter Command is an air wing of the Air Combat Command of the Scottish Air Force. The 1st Air Fighter Wing is an air wing responsible for air to air combat and interception for the air force.

1st Air Fighter Wing Squadrons:

* 157 Fighter Squadron
* 158 Fighter Squadron
* 159 Fighter Squadron
* 162 Air Warfare Command Squadron

Prior to year 9 the 1st Air Fighter Wing was the Air Fighter Command, however part of the Year 7 reforms renamed it to the 1st Air Fighter Wing.
Páginas recientemente cambiadas

Plantilla:Guía

Esta es una guía de los juegos Pokémon Ultrasol y Pokémon Ultraluna que ha sido realizada con el fin de ayudar o facilitar la consulta a los jugadores. Si no tienes el juego y piensas jugar, antes de consultar nada, es recomendable que te lo pases para que puedas disfrutarlo mejor.

## Introducción

Cuando empieces a jugar, verás al Profesor Kukui. Te hablará sobre las islas (archipiélago) de Alola y explicará qué son los Pokémon. Te pedirá que le envíes una (1) imagen de ti para saber si eres chico o chica, tu apariencia y luego tu nombre. Verás a tu personaje sentado, parándose para ayudar a su madre con la mudanza. Luego verás a una niña de color de cabello rubio (ayudante del Profesor Kukui, Lylia) con un bolso en el que está el Pokémon Cosmog, Lylia trata de huir de dos Empleados de la Fundacion Aether, pero sera rodeada por dos personajes vestidos de azul y blanco y de piel azul, Cosmog, quien con su poder Teletransporte, ayuda a Lylia a huir del lugar.

## Isla de Melemele

### Tu casa

Tu mamá mandará al Meowth a despertarte. Sal de la habitación y habla con ella. Ve a la puerta y aparecerá el Profesor Kukui quien quiere llevarte a conocer al Kahuna de la isla. Regresa a tu habitación para recoger tu gorra y tu bolsa que están dentro de la caja con la imagen de una poké ball y luego sal de la habitación. Habrá una escena y después sal de la casa.

Mientras estas paseando por la Ruta 1, un Yungoos salvaje querrá atacarte. Aparecerán un Rowlet, un Litten y un Popplio para ayudarte, y más adelante el Profesor Kukui te pedirá que eligas uno de los tres Pokémon como tu nuevo compañero.
Achatina

## Características

* Nombre :Achatina
* Dieta :Herbívoro
* Grupo :Invertebrados
* Temperamento :Pasivo
* Comando de Spawneo :admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Achatina/Achatina\_Character\_BP.Achatina\_Character\_BP'" 500 0 0 35
* Pronunciación :ah-kah-tee-na

## Descripción

La Achatina es una especie invertebrada de ARK.

* Estado salvaje:

Se encuentra sobre todo en pantanos y selvas,la Achatina es un molusco de tierra
muy lento, nada amenazante. Puede ser la criatura más simple de la isla para cazar y sólo
proporciona una pequeña cantidad de carne y quitina.

A diferencia de otras criatura de la isla, la Achatina no defeca normalmente. En su lugar, va dejando a su paso una sustancia gruesa y pegajosa. Esta sustancia se descompone rápidamente.

* Una vez domesticado:

Hay un hecho muy desagradable, pero útil sobre la Achatina, que hace que las tribus busquen domesticarlos.

Sus secreciones son químicamente similares al Cemento y el Polímero orgánico. Estos materiales son utilizados por muchas tribus para materiales de construcción y armas. La Achatina domesticada naturalmente acumula este limo con el tiempo, que luego puede ser recolectado a conveniencia de la tribu.
Scottish Highway Patrol

The Scottish Highway Patrol Polices all of Scotland’s Motorways, Major A Roads, and Truck Roads. The Scottish Highway Patrol is also responsible for investigating Fatal/ Life Changing RTC and RTC’s involving Public Transportation. The Scottish Highway Patrol is part of the Department of Transport.

Structure

* A Division (Administration and Training)
* B Division (Patrol)
	+ A Troop (Highland and Islands)
	+ B Troop (Grampian)
	+ C Troop (Tayside and Fife)
	+ D Troop (Forth Valley)
	+ E Troop (Lothian and Borders)
	+ F Troop (Strathclyde, Glasgow, and Dunbartonshire)
	+ G Troop (Lanarkshire)
	+ H Troop (Ayrshire, Isle of Man and Dumfries & Galloway)
	+ I Troop (Cumbria and Lancashire)
	+ J Troop (Northumberland, Teeside, Tyneside)
	+ K Troop (Yorkshire, Durham)
* C Division (Special Operations)
	+ Special Escort Team
	+ Tactical Response Teams
	+ Special Emergency Response Team
	+ Warrant Service Teams
	+ Motorcycle Unit
	+ SHP Bomb Squad
* D Division (Investigation)
* E Division (Support and Fleet Maintenance)
Scottish Navy

The Scottish Navy is the Sea Forces Component of the Department of Defence responsible for defending the Republic of Scotland. The Scottish Navy was formed on the 5th October Year One and is headed by the Chief of Staff of the Navy. The Scottish Navy is an active military branch and shouldn’t be confused with the Scottish Naval National Guard which is a reserve component of the Navy. The Scottish Navy is made up of 23,495 personnel.

Services:

* Scottish Navy Police Service
* Scottish Coast Guard
* Naval Careers Service
* Naval Criminal Investigative Service
* Naval Medical Service
* Naval Nursing Service
* Naval Court Martial Service
* Naval Ordnance Store Department
* Naval Intelligence Division
* National Museum of the Scottish Navy
* Navy Clothing Textile and Research Facility

Naval Education and Training Command

* Naval Academy
* Naval Aviation Warfighting Development Centre
* Naval Service Training Command
* Naval Submarine Learning Centre
* Officer Training Command
* Recruit Training Command

Fleets and Commands:

* 1st Naval Fleet
* 2nd Naval Fleet
* 3rd Naval Fleet
* 4th Atlantic Fleet
* Auxiliary Fleet
* Coastal Defence Fleet
* Naval Landing Forces
* Fleet Intelligence Command
* Naval Air Force

Offices of the Scottish Navy:

* Office of the Chief of Staff of the Navy
* Office of the Deputy Chief of Staff of the Navy
* Office of the Navy Inspector General
* Office of Statistics
* Office of International Affairs
* Navy Emergency Management Office
* Office of Security
* Office of the Naval Landing Forces
* Office of the Assistant Chief of Staff of the Navy
* Office of the General Counsel of the Navy
* Office of the Chief of Information Officer

## Scottish Navy

### Annuel Budget

£1,400,000,000

* Office of the Chief of Legislative Affairs Officer
* Office of the Auditor General
* Office of the Assistant for Administration

* Office of the Judge Advocate General of the Navy
* Office of the Chief of Naval Research Officer
Department of the Treasury

Department of the Treasury Head Office

The Department of the Treasury was Created by the Department of the Treasury Act on the 4th of October Year One. The Department of the Treasury deals with the Government of the Republic of Scotland's Finances, Taxes and Revenue. The Department of the Treasury head of department is the Secretary of the Treasury and the second in charge is the Deputy Secretary of the Treasury.

Sub-Departments of the Department of the Treasury:

* Department of Finance
* Department of Economic Development

Offices of the Department of the Treasury:

* Office of the Inspector General

* Office of the Chief Information Officer
* Office of the Chief Financial Officer
* Office of the General Counsel
* Office of the Under Secretary of the Treasury
* Office of the Chief Administrative Officer
* Office of the Chief Information Security Officer
* Office of the Chief Technology Officer
* Office of the Chief Operating Officer
* Office of the Chief Procurement Officer
* Office of the Chief Human Capital Officer
* Office of the Chief Human Resources Officer
* Office of Public Affairs
* Office of the Legal Advisor
* Office of Legislative Affairs
* Office of Communications and Outreach
* Office for Civil Rights
* Office of Management
* Office of Budget
* Office of Innovation and Improvement
* Office of Security
* Office of Emergency Management
* Office of International Affairs
* Office of Intergovernmental Affairs
* Office of Presidential Affairs
* Office of Parliamentary Affairs
* Office of the Treasurer
* Office of Financial Institutions
* Office of Financial Markets
* Office of Fiscal Service
* Office of Fiscal Stability
* Office of the Comptroller of the Currency
* Office of the Economic Advisor
* Office of Engraving and Printing
* Office of Treasury Statistics
* Office of Thrift Supervision
* Office of Insurance Regulation
* Office of Domestic Finance
* Office of Economic Policy
* Office of Tax Policy
* Office of Terrorism and Financial Intelligence
* Office of Treasury Intelligence
* Office of Intelligence Support
* Office of Treasury Analysis
* Office of Manpower Economics
* Office for Budget Responsibility
* Economic Adjustment Office
* Economics Research Office
* Office of Foreign Assets Control
9th Support Brigade

9th Support Brigade Flag

The 9th Support Brigade was a brigade of the Scottish Army that was formed on the 5th of October Year One. The brigade was made up of 60 personnel and was commanded by the Brigadier General of the 9th Support Brigade.

Battalions of the 9th Support Brigade:

* 13th Air Reconnaissance Battalion

The battalion was moved into the 26th Support Brigade in year 9.
Department of Defence

Department of Defence Head Office

### Sub-Department(s)

Department of the Air ForceDepartment of the ArmyDepartment of the NavyNational Guard BureauJoint Command

### Annuel Budget

£4,850,000,000

The Department of Defence was created from the Department of Defence Act on the 5th of October Year One to function as the Country's Government Department responsible for defending against enemies. The Department of Defence is headed by the Secretary of Defence along with a Deputy Secretary of Defence. The Department of Defence was Formally split into 3 sub-departments, Department of the Army, Department of the Navy and the Department of the Air Force, however this were disbanded to for the 5 branches used today.

The Department of Defence has five Branches:

* Scottish Air Force
* Scottish Army
* Scottish Navy
* Scottish National Guard
* Scottish Joint Command

Department of Defence Committees:

* Advisory Committee on Conscientious Objectors
* Armed Forces Pay Review Body
* Defence Nuclear Safety Committee

Offices of the Department of Defence:

* Office of the Secretary of Defence
* Office of the Deputy Secretary of Defence
* Office of the Inspector General
* Office of the General Counsel
* Office of the Chief Information Officer
* Office of the Chief Finance Officer
* Office of the Under Secretary of Defence
* Office of the Chief Administrative Office
* Office of the Chief Procurement Officer
* Office of the Chief Human Resources Officer
* Office of the Chief Information Security Officer
* Office of the Chief Technology Officer
* Office of the Chief Operating Officer
* Office of the Chief Human Capital Officer
* Office of Public Affairs
* Office of the Legal Advisor
* Office of Legislative Affairs
* Office of Communications and Outreach
* Office for Civil Rights
* Office of Management
* Office of Budget
* Office of Innovation and Improvement
* Office of Planning, Evaluation and Policy Development
* Office of Parliamentary Affairs
* Office of Service Member Affairs
* Office of International Affairs
* Office of Defence Statistics
* Office of Emergency Management
* Office of Intergovernmental Affairs
* Office of Presidential Affairs
* Defence Media Office
* Air Force Intelligence Office
* Naval Intelligence Office
* Army Intelligence Office
* Military Engineering Office
* Defence Electronics and Components Office
* Defence Advance Research Projects Office
2nd Armoured Brigade

2nd Armoured Brigade Flag

### Units/Battalion/Vessels

5th Armoured Battalion, 6th Heavy Armour Battalion, 9th Heavy Armour Battalion, 10th Artillery Battalion, 25th Support Battalion, 26th Headquarters Battalion

### Budget

£10,000,000

The 2nd Armoured Brigade was a brigade of the Scottish Army and which was formed on the 5th October Year One. The 2nd Armoured Brigade was made up of 876 personnel and was commanded by the Brigadier General of the 2nd Armoured Brigade.

Battalions of the 2nd Armoured Brigade:

* 5th Armoured Battalion
* 6th Heavy Armour Battalion
* 9th Heavy Armour Battalion
* 10th Artillery Battalion
* 25th Support Battalion
* 26th Headquarters Battalion
Scottish Naval National Guard

### Commands/Brigades/Fleets

Scottish Highlands Naval National Guard Fife Naval National Guard Tayside Naval National Guard Scottish Lothians Naval National Guard Scottish Lowlands Naval National GuardIsle of Man Naval National Guard

### Annuel Budget

£200,000,000

The Republic of Scotland doesn’t have an official reserve force, instead the Scottish National Guard acts as the defacto reserve. The Scottish Naval National Guard is the Naval component of the Scottish National Guard. The Commander in chief of the Scottish Naval National Guard is the President of the Republic of Scotland along with the First Minister of each region. The Scottish Naval National Guard has a strength of about 4,000 personnel and an annual budget of £200M. The Scottish Naval National Guard is headed by the Chief of Staff of the Scottish Naval National.

Naval National Guards:

* Scottish Highlands Naval National Guard
* Fife Naval National Guard
* Tayside Naval National Guard

* Scottish Lothians Naval National Guard
* Scottish Lowlands Naval National Guard
* Isle of Man Naval National Guard
Department of Social and Family Development

### Child Agency(s)

Scottish Care Standards and Inspection AgencyScottish Child Protection ServiceScottish Disabilities Support AgencyScottish Forster Care ServicesScottish Public Pensions AgencyScottish Social Benefits ServiceSocial Work Inspection Agency

### Annuel Budget

£562,000,000

The Department of Social and Family Development is a sub-department within the Department of Disabilities, Pensions and Welfare and is headed by the Secretary of Social and Family Development. The department is responsible for supporting social welfare.

Agencies:

* Scottish Care Standards and Inspection Agency
* Scottish Child Protection Service
* Scottish Disabilities Support Agency
* Scottish Forster Care Services
* Scottish Public Pensions Agency
* Scottish Social Benefits Service
* Social Work Inspection Agency
Scottish National Guard

### Commands/Brigades/Fleets

Scottish Air National GuardScottish Army National GuardScottish Naval National Guard

### Annuel Budget

£900,000,000

The Republic of Scotland doesn’t have an official reserve force, instead the Scottish National Guard acts as the de facto reserve. The Scottish National Guard is made up of three branches; Scottish Army National Guard, Scottish Naval National Guard and the Scottish Air National Guard. The Commander in chief of the Scottish National Guard is the President of the Republic of Scotland along with the First Minister of each Province. The Scottish Army National Guard has a strength of about 20,434 personnel and an annual budget of £900M. The Scottish National Guard is headed by the Chief of Staff of the Scottish National Guard.

Scottish National Guard Branches;

* Scottish Air National Guard
* Scottish Army National Guard
* Scottish Naval National Guard
Department of Business

The Department of Business is the Cabinet department of the Republic of Scotland government concerned with promoting economic growth. Among its tasks are gathering economic and demographic data for business and government decision-making and helping to set industrial standards. This organisation's main purpose is to create jobs, promote economic growth, encourage sustainable development and improve standards of living for all Scottish Citizens. The department is headed by the Secretary of Business.

Sub-Department:

* Department of International Trade

Agencies:

* Bureau of Economic Analysis
* National Weather Service
* Trading Standards

* Food Standards Agency
* Patent and Trademark Office
* Competition and Markets Authority
* Corporate Affairs and Intellectual Property Office
* Administration for Industry and Commerce
* State Register of Business Entities
* Agency for Small and Medium Sized Enterprises
* National Industrial Technology Institute
Cemento

**Cemento**

## Descripción

La Pasta de Cemento (Cementing Paste en la versión original del juego) es un recurso común hecho a base de Queratina  y Piedra . Se utiliza para construir objetos y estructuras avanzadas. Se puede crear en el Mortero  y se utiliza como ingrediente en varias recetas de construcción.

## Obtención

La Pasta de Cemento se puede obtener de forma natural a través de dos formas:

* Utilizando un Beelzebufo al comer insectos o Montando un Castoroides, que puede contener una gran cantidad de cemento .

## Construcción

El cemento se utiliza para construir muchos objetos, incluyendo:

* Polímero
* Fabricator
* Jarra de Agua
* Cantimplora
* Teclado Remoto
* Parrilla Industrial
* Caja Fuerte
* Armas de Fuego
* Explosivos
* Torreta Automática
* Varias Monturas
* Monturas con Plataforma
* Estructuras de Elevador
* Estructuras y Edificios de Metal
* Tuberías de Metal

## Usos

La Pasta de Cemento se utiliza de distintas formas, incluyendo:

* Es comúnmente utilizado como moneda. La dificultad para fabricarla, combinado con su alto nivel, la convierte en un recurso principal para ser utilizado como moneda. Muchas tribus utilizan Pasta de Cemento para comprar animales, objetos, y tierra de otras tribus, que pueden utilizar la Pasta de Cemento para otros propósitos.
* Se utiliza en la construcción de muchos objetos, la mayoría de los cuales se desbloquean en niveles altos.
Большой токсин

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Токсины

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## Описание

Большая мутная склянка с зеленоватой жидкостью. Противно пахнет, кране не рекомендуется к принятию вовнутрь. Привлекает рептилоидов. Часто проедает склянку.

 Характеристики:

Уровень: Т4

Максимум в наборе: 1

Эффект: На 2/3/4/4 хода накладывает на противника яд с силой 5/6/6/7 и кислоту с силой 5/6/6/7

Стоимость: 380/475/570/713

Стоимость создания: Яд х5 *или* Ядовитая эссенция х2
Armament Supply Department

Armament Supply Department Depo

Armament Supply Department manages Defence Munitions Centre around the Republic of Scotland. The Armament Supply Department is part of the Scottish Army and is commanded by the Armament Supply Department Commander.

Defence Munitions Centres of the Armament Supply Department:

* DM Beith
* DM Crombie
* DM Glen Douglas
Auditor General for Scotland

Auditor General for Scotland Office

### Head Office Location

Westcott House, Forth Bridges Business Park, 4 Ferrymuir, South Queensferry, Edinburgh

### Annuel Budget

£1,000,000

The Auditor General for Scotland is an official in charge of auditing most of the Republic of Scotland's public agencies. The agency is part of the Department of Budget and Management and is Headed by the Auditor General for Scotland.
Property Services Agency

Property Services Agency Office

The Property Services Agency is an agency of the Department of Budget and Management and Its role was to provide, manage, maintain, and furnish the property used by the government, including defence establishments, offices, courts, research laboratories, training centres and land. The Agency is headed by the Chief Executive of the Property Services Agency.

Directorates:

* Directorate of Architectural Services
* Directorate of Post Office Services
* Directorate of Civil Engineering Services
* Directorate of Building and Quantity Surveying Services
* Directorate of Works
* Directorate of Information Technology and Management Operating Systems
Department of Public Safety

Department of Public Safety Head Office

### Child Agency(s)

Scottish Fire and Rescue ServiceRisk Management AuthorityIsle of Man Fire and Rescue Service

### Annuel Budget

£108,400,000

The Department of Public Safety is a sub-department of the Department of State and was established from the Department of State Act. The department is headed by the Under Secretary of State for Public Safety.

Agencies of the Department of Public Safety:

* Scottish Fire and Rescue Service
* Risk Management Authority
* Isle of Man Fire and Rescue Service
Scottish Space and Research Agency

The Scottish Space and Research Agency is an agency within the Department of Culture, Sport and Leisure and is headed by the Director of the Scottish Space and Research Agency. The agency is responsible for space exploration and research.

Agencies, Centres and Offices:

* Aeronautics and Space Research and Diffusion Centre
* Agency for Space Activities
* Centre for Remote Imaging, Sensing and Processing
* Geo-Informatics and Space Technology Development Agency
* Global Navigation Satellite Systems Agency
* Institute for Space Aeronomy
* International Academy of Astronautics
* National Centre for Space Research
* National Radio Astronomy Observatory
* National Remote Sensing Centre
* Radio Astronomy Laboratory
* Satellite Centre
* Scottish Space Research Organisation
* SETI (Search for Extra-terrestrial Intelligence) Institute
* Solar-Terrestrial Influences Institute
* Space Research Institute
Department of Economic and Social Affairs

The Department of Economic and Social Affairs is a sub-department within the Department of Disabilities, Pensions and Welfare and is headed by the Secretary of Economic and Social Affairs. The department is responsible for government-social affairs.

Offices:

* Development Policy and Analysis Office
* Sustainable Development Office
* Public Administration and Development Management Office
* Statistics Office
* Financing for Development Office
* Support and Co-ordination Office
* Population Office
* Social Policy and Development Office
Air Supply and Distribution Command

Air Supply and Distribution Command Logo

The Air Supply and Distribution Command is a command of the Scottish Air Force and is responsible for supply and distribution to other commands of the Scottish Air Force with cargo and fuel with air to air refuelling capabilities.

Air Supply and Distribution Command Wings:

* 13th Air Supply and Distribution Wing
Public Debt Collection Agency

Public Debt Collection Agency Office

The Public Debt Collection Agency was an agency of the Department of Finance which was headed by the Director of the Public Debt Collection Agency. This agency collects debt owned by public agencies. The agency was merged with the Assets Recovery Agency and the Debt Collection Bureau to form the Scottish Debt Collection and Recovery Agency.
Department of Rural Development

### Child Agency(s)

Rural Business AgencyRural Development ServiceRural Housing ServicesRural Utilities ServiceCountryside AgencyNational Institute of Rural DevelopmentRural Industries Research and Development Corporation

### Annuel Budget

£40,000,000

The Department of Rural Development is a sub-department within the Department of Communities and Local Government and is headed by the Secretary of Rural Development. The department is responsible for developing the Scottish Rural Communities.

Agencies:

* Rural Business Agency
* Rural Development Service
* Rural Housing Services
* Rural Utilities Service
* Countryside Agency
* National Institute of Rural Development
* Rural Industries Research and Development Corporation
Risk Management Authority

Risk Management Authority Head Office

The Risk Management Authority was Created by the Department of Public Safety on the 2nd October Year One to act as a health and safety authority for public services. This agency assists public services in identifying risks and dangers to the public with public buildings. The Director of the Risk Management Authority is head of the Agency.
Combat Transport Command

Combat Transport Command Aircraft

### Units/Battalion/Vessels

Air Transport Squadron 1, Air Transport Squadron 2, Air Transport Squadron 3, Heavy Lift Squadron, Tactical Support Squadron

### Budget

£65,000,000

The Combat Transport Command was a sub-command of the Air Transport Command of the Scottish Air Force. The Combat Transport Command was responsible for transporting personnel and cargo in a conflict. The Combat Transport Command was made up of 120 personnel and it's commander was the Scottish Transport Commander.

Combat Transport Command Squadrons:

* Air Transport Squadron 1
* Air Transport Squadron 2
* Air Transport Squadron 3
* Heavy Lift Squadron
* Tactical Support Squadron

The Combat transport Command was disbanded in year 9 and the squadrons where merged into the Air Transport Command to form the 6th Combat Transport Wing and the 16th Combat Transport Wing.
Department of the Interior

Department of the Interior Head Office

The Department of the Interior was Created from the Department of the Interior Act on the 3rd of October Year One. The Department of the Interior was created to function as a Cabinet Office and to manage and maintain the government including the use of information and public relations.

The head of the Department of the Interior is the Secretary of the Interior and it's Deputy is the Deputy Secretary of the Interior. The Department has two Sub-Departments and one Departmental Agency.

Sub-Departments of the Department of the Interior:

* Department of Budget and Management

* Department of Public Administration

Offices of the Department of the Interior:

* Office of the Secretary of the Interior
* Office of the Deputy Secretary of the Interior
* Office of the Inspector General
* Office of the Chief Information Officer
* Office of the Chief Financial Officer
* Office of the General Counsel
* Office of the Under Secretary of the Interior
* Office of the Chief Administrative Officer
* Office of the Chief Information Security Officer
* Office of the Chief Technology Officer
* Office of the Chief Operating Officer
* Office of the Chief Procurement Officer
* Office of the Chief Human Capital Officer
* Office of the Chief Human Resources Officer
* Cabinet Office
* Office of the Cabinet Secretary
* Office of the Deputy Cabinet Secretary
* Office of Public Affairs
* Office of the Legal Advisor
* Office of Legislative Affairs
* Office of Communications and Outreach
* Office for Civil Rights
* Office of Management
* Office of Budget
* Office of Innovation and Improvement
* Office of Security
* Office of Emergency Management
* Office of International Affairs
* Office of Intergovernmental Affairs
* Office of Presidential Affairs
* Office of Parliamentary Affairs
* Office of Interior Statistics
* Office of Interior Analysis
* Office of Interior Intelligence
Концентрация

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Характеристики

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Максимальный показатель: неограниченно

Концентрация - характеристика, определяющая количество духовных сил героя. Она необходима для применения способностей оружия и заклинаний. Концентрация имеет два показателя: текущая и максимальная.

При повышении концентрации максимальная концентрация повышается на один, а герой восстанавливает 1 единицу текущей концентрации. При этом каждое повышение уровня полностью восстанавливает концентрацию героя.
Department of the Treasury Act

The Department of the Treasury Act was Passed on the 4th of October Year One establishes the Department of the Treasury along with two Sub-Departments, Department of Finance and the Department of Economic Development. The Department of the Treasury Act also establishes the Secretary of the Treasury.

This act also establishes the Scottish Federal Reserve and the Scottish Federal Mint.
Veterans’ Health Administration

The Veterans’ Health Administration is an agency of the Department of Veteran Affairs within the Department of Disabilities, Pensions and Welfare. The Agency was formed on the 26th of August Year One and is headed by the Director of the Veterans’ Health Administration.

Offices and Services:

* Skilled Home Health Care Services
* Homemakers/Home Health Aide Services
* Family Caregivers Program Office
* Financial Assessment for Long-Term Care Services
Department of the Navy

Department of the Navy Head Office

The Department of the Navy was a sub-Department within the Department of Defence. The Department of the Navy was formed from the Department of Defence Act. The Department was Headed by the Secretary of the Navy.

Services and Agency of the Department of the Navy:

* Scottish Navy
* Scottish Navy Police Service
* Scottish Coast Guard

Department of the Navy Offices:

* Office of the Secretary of the Navy
* Office of the Deputy Secretary of the Navy
* Office of the Navy Inspector General
* Office of Statistics
* Office of International Affairs
* Navy Emergency Management Office
* Office of Security
* Office of the Naval Landing Forces
* Office of the Under Secretary of the Navy
* Office of the General Counsel of the Navy
* Office of the Chief of Information Officer
* Office of the Chief of Legislative Affairs Officer
* Office of the Auditor General
* Office of the Assistant for Administration
* Office of the Judge Advocate General of the Navy

* Office of the Chief of Naval Research Officer
National Park Service

National Park Service Head Office

The National Park Service was created on the 2nd of October Year One by the Department of State Act. The National Park Service provides management and maintenance to the national parks in the Republic of Scotland. The National Park Service also provides management and maintenance to Scottish Natural Heritage which is responsible for maintaining Scotland's historic Sites.

National Parks of the Republic of Scotland:

* Cairngorms National Park
* Loch Lomond and The Trossachs National Park

Organisations of the National Park Service:

* International Game Fish Association
* Scottish Natural Heritage
Highlands and Islands Enterprise

Highlands and Islands Enterprise Office

The Highlands and Islands Enterprise is an agency of the Department of Economic Development and is headed by the Director of the Highlands and Islands Enterprise. The Highlands and Islands Enterprise's role is to develop sustainable economic growth across the region. To achieve this it creates infrastructure for future investment, assists large and small businesses with growth aspirations and has a unique role strengthening communities, particularly in fragile areas. As part of this Highlands and Islands Enterprise supports communities to acquire and develop land and other assets.

Highlands and Islands Enterprise also invests in transformational projects across the region aiming to make the Highlands and Islands a more competitive and attractive place to live, work, study and grow.

Provinces and Autonomous Counties Covered:

* Scottish Highlands
* Western Isles
* Orkney Islands
* Shetland Islands
7th Cadet and Youth Brigade

7th Cadet and Youth Brigade Flag

The 7th Cadet and Youth Brigade was a brigade that was part of the Scottish Army which was formed on the 5th of October Year One. The Brigade was responsible training and recruiting for the Scottish Army. The brigade had 160 personnel and the commander was the Brigadier General of the 7th Cadet and Youth Brigade,

Battalions of the 7th Cadet and Youth Brigade:

* 16th Youth Battalion
Department of Disaster Management and Relief

Department of Disaster Management and Relief Head Office

The Department of Disaster Management and Relief is a sub-department of the Department of State and was created under the Department of State Act. The Department of Disaster Management and Relief is headed by the Under Secretary of State for Disaster Management and Relief. The Department of Disaster Management and Relief is responsible for the governments preparedness, planning and response to man made or natural disasters and the relief that is provided to victims and survivors.

Agencies of the Department of Disaster Management and Relief:

* Scottish Emergency Management Agency
* Institute for Disaster Resilience
* National Institute of Disaster Management
* Isle of Man Volunteer Emergency Management Agency
Scottish Forster Care Services

The Scottish Forster Care Services is an agency of the Department of Disabilities, Pensions and Welfare and is responsible for adoptions and forester care within the Republic of Scotland. The Scottish Forster Care Services has 1,000 employees and an annual budget of £80M and is headed by the Director of the Scottish Forster Care Services. The Agency was created on the 11th of December Year One after The Event.

Divisions:

* Administrative
* Management
* Temporary Housing
* Finance
* Emergency Service
Department of Communities and Local Government

The Department of Communities and Local Government is a cabinet department within the Republic of Scotland and is headed by the Secretary of Communities and Local Government. The Department is responsible for rural affairs, rural development, local councils and assemblies.

Sub-Department:

* Department of Rural Development

Local Councils:

* Scottish Highlands
* Scottish Lowlands

 \* Scottish Lothians

* Ayrshire

 \* Central Region

* Fife

 \* Grampian
 \* Inverclyde and Renfrewshire

* North Lanarkshire
* South Lanarkshire
* Tayside
* Dunbartonshire
* Argyll and Bute
* Edinburgh City
* Glasgow City

 \* Aberdeen City

* Isle of Man
* Orkney Islands
* Shetland Islands
* Western Isles
* Peeblesshire
* Isle of Arran
* Hartlepool Docks
* Thule

Agencies:

* Local Emergency Planning Committees
* Isle of Man Emergency Planning Committee
* Multi-Agency Coordination Systems
* National Flood Insurance Program
Department of Sport

The Department of Sport is a sub-department within the Department of Culture, Sport and Leisure and is headed by the Secretary of Sport. The Department is responsible for the management and promotion of sport within the Republic of Scotland.

Agencies:

* Sportscotland
* Scottish Football Association
* Rugby World

Offices:

* Olympic Committee Office