Into the Dark/Floor 2

"Wait!"*Managers should be reminded that this article contains **major plot synopses**, **artwork**, **and/or game data** that might spoil the story of Limbus Company.*

## Story Dungeon Events

### Checking the Boat

**Checking the Boat**

So soon after setting sail…

"Woah!"

… We started hearing something shaking underneath the ship.

"What's that…?"

"Forsooth, there may be a foe underneath our ship, scratching!

"… Yeah, that's ominous. We should check it out."

What do we do?

**Check underneath the ship.***Ishmael gains 10 SP. Proceed to the next choice prompt.*
"Yeah, of course we should."As soon as we decided to check underneath the boat, a powerful shock rocked the stern of the boat."Mermaids! Hostiles are climbing from the bottom of the ship…""We can minimize our losses by having one of us go push them off the ship before they latch on."As soon as that was decided, two Sinners jumped from their seats and approached me."I will go, Executive Manager!""No. I am better suited for this task."The two Sinners begin bickering.
**Ishmael healed for 10 SP.**

**… We don't know what'll happen down there. Let's choose someone fearless.**
 Wrath Advantage:  ≥ 11No Advantage:  ≥ 14Special Check Identity-Ishmael, Outis Check Value +5

 **Check Passed**

[Sinner] struck at a Mermaid crawling up from the waters."We can't let these Mermaids waste any more of our time."The impact of the strike caused something to fall from the Mermaid."……."That's an LCCB employee badge… just like the one Pilot was wearing.This is awful. …But we have to keep moving.

**The selected Identity takes 15 HP Damage!  E.G.O Gift Melted LCCB Employee Badge Earned!**
 **Check Passed - Ishmael**

As soon as I chose [Ishmael] for the task, the Sinner ran and smashed the Mermaid's head in."We can't let these Mermaids waste any more of our time."The impact of the strike caused something to fall from the Mermaid."……."That's an LCCB employee badge… just like the one Pilot was wearing.This is awful. …But we have to keep moving.

**The selected Identity takes 15 HP Damage!  E.G.O Gift Melted LCCB Employee Badge Earned!  E.G.O Gift Desperate's Knot Earned!**
 **Check Failed**

[Sinner] froze upon seeing the Mermaid crawling up the side of our ship."……."Something on that Mermaid must've caused them to hesitate."What the hell are you doing?!""They're climbing onto our ship!"…We have to fight off the mermaids first.We'll ask them what happened later.

**We don't know what'll happen if we do. Let's stay put.***Ishmael loses 10 SP. 50% chance for a Combat Encounter. Gain an E.G.O Gift upon victory*

**Success Chance: 50%**
 **Check Passed**

"You're going to ignore that? What the hell is…"The annoyed Sinner was about to say something… but stopped herself. Maybe she thought it was a waste of effort."… The scratching noises are intensifying."To be fair, this is no normal ship… so maybe this ship just makes scratching noises from time to time."… It has ceased.""Sometimes, inaction can be a solution indeed."Few minutes later, the scratching noises stopped.… I guess it wasn't the boat that made the noise. We got lucky.

**Ishmael loses 10 SP.**
 **Check Failed**

"You're going to ignore that? What the hell is…"The annoyed Sinner was about to say something… before stopping herself. Maybe she thought it was a waste of effort."… The scratching noises are intensifying."To be fair, this is no normal ship… so maybe this ship just makes scratching noises from time to time.If it doesn't…"Wait, that reminds me. The pirate ships…""I guess this is what those spikes were for."The scratching noises continue to intensify, until it moves to the side of the ship. Soon, the source of scratching noises reveals itself.… Mermaids."Damnit, we should've checked."I had nothing to say to that.We had to fight.

**Ishmael loses 10 SP.  All allies lose 10 SP.  Combat Encounter!  Pallidified Thing-Shield Pallidified Thing-Shield Pallidified Thing-Club Pallidified Thing-Club Pallid White Mermaid**

### Left or Right

*The check series continues regardless of the checks' results.*

**Left or Right**

We entered a narrow waterway of sorts.

"… Executive Manager."

I see Mermaids swimming under the ship.

Mermaids latched onto the walls are glaring at us as well.

"This place, hard to steer. Steer and keep track of directions, hard to do at once."

Someone'll have to keep track of the directions.

**Who should keep track of the directions?**
 Pride Advantage:  ≥ 8No Advantage:  ≥ 11Special Check Identity-Ishmael, Outis Check Value +5

 **Check Passed**

"Left!""… The road splits to three? Wait, look! Opening at 2 O' clock!"Thanks to [Sinner]'s quick and clear directions, we were making quick work of the waterways."… There's no end to them, huh?"But the horde of Mermaids attacking our ship doesn't seem any smaller than it did when we first entered.

**The selected Identity heals for 5 SP.**
 **Check Passed - Ishmael**

"Left!""… The road splits to three? Wait, look! Opening at 2 O' clock!"Thanks to [Ishmael]'s quick and clear directions, we were making quick work of the waterways."… Been a while, since we've done something like this together.""Yes. Remember? Starbuck, on helm. You, me, shouting at Starbuck…""Yeah…""… Man, there's no end to them."But the horde of Mermaids attacking our ship doesn't seem any smaller than it did when we first entered.

**The selected Identity heals for 5 SP.  E.G.O Gift Crossed Knot Earned!**
 **Check Failed**

"Go ri— I mean, left! I-I think left is open…?""There are three paths… Uh… What do I do here…?"[{0}] had some trouble telling directions…"Tsk, prepare for battle…!"… and the consequences were swift.

  "Exit. Still far."

**Someone'll have to continue to keep track of our directions. Should we continue using the same method?**
 Pride Advantage:  ≥ 10No Advantage:  ≥ 13Special Check Identity-Ishmael, Outis Check Value +5

 **Check Passed**

"Go straight!"… Now! Right hard rudder!"Thanks to [Sinner]'s quick and clear directions, we were making quick work of the waterways."… There's no end to them, huh?"But the horde of Mermaids attacking our ship doesn't seem any smaller than it did when we first entered.

**The selected Identity heals for 10 SP.**
 **Check Passed - Ishmael**

"Steady as she goes!""… Now! Right hard rudder!"Thanks to [Ishmael]'s quick and clear directions, we were making quick work of the waterways."… Been a while, since we've done something like this together.""Yes. Remember? Starbuck, on helm. You, me, shouting at Starbuck…""Yeah…""… Man, there's no end to them."But the horde of Mermaids attacking our ship doesn't seem any smaller than it did when we first entered the waterways.

**The selected Identity heals for 10 SP.  E.G.O Gift Crossed Knot Earned!**
 **Check Failed**

"… Is moving forward our only option?""W-wait! There was another path! … Looks like we missed it, though…"[Sinner] must be having some trouble telling directions…"Tsk, prepare for battle…!"… and the consequences were swift.

 "Almost there. We escape soon. To next area."We're almost there.

**We're almost out, but let's not get complacent just yet.**
 Pride Advantage:  ≥ 13No Advantage:  ≥ 16Special Check Identity-Ishmael, Outis Check Value +5

 **Check Passed**

"It's opening up—wait! It's a waterfall! Steady as you go!""Phew… Oh! Rocks ahoy! Keep left, keep left… And right full rudder!"Thanks to [Sinner]'s quick and straightforward directions, we managed to lose the Mermaids and escape the waterway.

**The selected Identity heals for 15 SP.  E.G.O Gift Mermaid Oil Earned!**
 **Check Passed - Ishmael**

"It's opening up—wait! There's a drop! Steady as you go!""Phew… Oh! More rocks ahoy! Left 10 degrees rudder, steady… And right full rudder!"Thanks to [Ishmael]'s quick and straightforward directions, we managed to lose the Mermaids and escape the waterway."… Been a while, since we've done something like this together.""Yes. Remember? Starbuck, on helm. You, me, shouting at Starbuck…""Yeah…"The ship was covered with blood and oil of Mermaids we killed in the waterway."These, useful. Put them in barrel."The boat smooth-sailed to the next area as we spent our time collecting Mermaid oil from the ship. There was so much of it that the deck was almost flooded with it.

**The selected Identity heals for 15 SP. E.G.O Gift Crossed Knot Earned!  E.G.O Gift Mermaid Oil Earned!**
 **Check Failed**

"…? W-wait! There's a drop?! U-uh, what do we do…?""Haah, haah… I-I can't see too well in here…"[Sinner] was trying their best, but exhaustion seems to have gotten the better of them; their directions were very muddled."Agh… And we were so close to the exit…!"We'll have to fight our way to the end, then…

**The selected Identity loses 10 SP. Combat Encounter!  Wave 1  Pallid Entwined Mermaid Pallid Entwined Mermaid Pallid White Mermaid Pallid White Mermaid Pallid White Mermaid  Wave 2  Pallid Entwined Mermaid Pallid Entwined Mermaid Pallid White Mermaid Pallid White Mermaid Pallid White Mermaid  Win the next battle to gain E.G.O Gift Mermaid Oil.**

### To the Arteries

**To the Arteies**

After defeating the Abnormality, we sailed for a while without much incident. That was when…

"A wall…"

… a thick, solid wall appeared before us.

"Artery. Beyond this wall."

"Wall opens. Closes. Opening is very short. Don't get grabbed by Mermaid there. Chopped in half, if grabbed by mermaid."

And with a heavy rumble, the wall immediately started to open.

"Keep Mermaids off ship. They slow us down, we get cut in half."

The Mermaids must've sensed the rumbling. They begin rushing at our ship.

**Who will take vanguard in keeping the Mermaids off our ship?**
 Wrath Advantage:  ≥ 11No Advantage:  ≥ 14Special Check Identity-Ishmael, Outis Check Value +5

 **Check Passed**

[Sinner] takes vanguard, knocking Mermaids off the boat."Good enough.""Nice, we made it through…""Phew. Huh, the wall is twitching. Like it's about to—"Not a second after the stern of our boat made it past the wall, the door slammed shut.… Let's keep moving to the artery.

**The selected Identity healed for 20 SP.  All allies healed for 5 SP.**
 **Check Passed - Ishmael**

[Ishmael] takes vanguard, knocking Mermaids off the boat."Good enough.""Nice, we made it through…""Don't get complacent. We have to remain alert.""Phew. Huh, the wall is twitching. Like it's about to—"Not a second after the stern of our boat made it past the wall, the door slammed shut.… Let's keep moving to the artery.

**The selected Identity healed for 20 SP.  All allies healed for 5 SP.  E.G.O Gift Compulsive's Knot Earned!**
 **Check Failed**

[Sinner] takes vanguard, knocking Mermaids off the boat.But…"I-I think there's more of them than we expected…""Oi! Help 'em out!""Aagh, w-wait…!"We eventually managed to shake the Mermaids off and made it past the opening, but…"Haah…"This kerfuffle exhausted everyone and left some of us wounded.… We have no choice but to continue on our way to the artery.

**The selected Identity loses 20 SP.  All allies lose 10 HP and SP.**

### The Artery

**The Artery**

This has to be the artery Ahab was talking about. Once we cut this thing open… our path to the center of the heart will open.

**Cut open the artery.***Proceed to the next choice prompt.*
"This is much tougher than I expected…"The artery appeared much sturdier than we had initially assumed.Cutting it open with a single strike won't be an easy task… but if we delay too much here, we won't be able to arrive at the rendezvous area in time.

**Who can possibly cut it open with a single strike?**
 Pride Advantage:  ≥ 10No Advantage:  ≥ 13Special Check Identity-Faust, Ryōshū, Hong Lu, Outis, and Gregor Check Value +5

 **Check Passed**

[Sinner] slowed their breathing and steadied their poise…"Ooh!"… before striking the artery, slicing it clean open."Sanguine fluid gushes at a terrifying rate."As bloodflow from the opening begins to slow, the path begins to open.… Let's make our way to the heart.

**All allies heal for 10 SP**
 **Check Failed**

[Sinner] struck the artery with all their might, but…"Just a little gash, huh…"… failed to slice it open."We don't have time for this…!"Flustered, [Sinner] began repeatedly slamming their weapon into the artery, trying to hack it open.… Luckily, we were able to cut open the artery in time. But this clearly left [Sinner] exhausted from the effort."Sanguine fluid gushes at a terrifying rate."As bloodflow from the opening begins to slow, the path begins to open.… Let's make our way to the heart.

**The selected Identity loses 20 HP.**

### Supply Crates

**Supply Crates**

"Is that… a wooden crate?"

The Sinners found a haphazardly thrown pile of crates.

"It can be extrapolated from their appearances that they were to be used as supply crates."

Some boxes has the Twinhook Pirates' logo drawn on them. Some of them has the Before Team's logo.

The Whale must've swallowed these crates, too.

"'Tis wise to procure some of them as our provisions!"

Right. We don't know what'll happen once we get to the heart.

Should we take some of them, just in case?

**Rummage through the supply crates.***Proceed to the next choice prompt.*
We stopped before a crate with the Twinhook Pirates' logo on it."This crate appears to be locked.""It's all rusted… I don't think we can even try to pick the lock.""Then let's smash it open!"… But the box itself looks pretty flimsy. We risk smashing its contents as well.

**Who can strike the crate with just the right amount of force?**
 Sloth Advantage:  ≥ 12No Advantage:  ≥ 15Special Check Identity-Faust, Outis, and Gregor Check Value +5

 **Check Passed**

[Sinner] observed the crate closely, then took a step back. Then, with a controlled strike, smashed only the lid of the crate.What we found inside the box was a rusted hook covered in blood and white membrane. It was probably used to kill Mermaids.I don't know what use this could possibly have… but it might come in useful.Should we check the other boxes, too?

**E.G.O Gift Rusted Hook Earned!**
 **Check Failed**

"Oop…"That was not a controlled strike at all. I wasn't sure if they even tried.The crate was smashed to bits, so much so that we couldn't tell its contents apart from its crushed remains.Well, no choice but to check what other crates we have…

**Nothing Happened.**

This crate has the LCCB logo on it.This one looks sturdy enough… we probably can't smash it open."This appears to have been sealed by an intricate locking mechanism.""Doubt I'll be able to just smash this open…""Wait, I think I remember something…"Maybe a Sinner who's used an LCCB Identity in the past may know something about this.

**Who will attempt to crack open the lock?**
 Pride Advantage:  ≥ 12No Advantage:  ≥ 15Special Check Identity-Faust, Ryōshū, Ishmael, and Rodion Check Value +2

 **Check Passed**

[Sinner] fiddles with the lock and opens the crate."I see. In this crate was a magazine for a firearm."Indeed, what we found inside the crate was a magazine full of bullets.We can definitely find a good use for this.There aren't any more useful boxes around… We decided to move on to the next area.

**E.G.O Gift Standard Issue Mag Earned!**
 **Check Passed - Faust, Ryōshū, Ishmael, or Rodion**

"I think this was how they did it…"[Sinner] fiddles with the lock and opens the crate."I see. In this crate was a magazine for a firearm."Indeed, what we found inside the crate was a magazine full of bullets.We can definitely find a good use for this.There aren't any more useful boxes around… We decided to move on to the next area.

**E.G.O Gift Standard Issue Mag Earned!**
 **Check Failed**

[Sinner] fiddled with the lock, but failed to make any progress."Hmm…"After a few more adjustments, the crate seemed to reinforce itself with an additional locking mechanism."Well, what can we do."There probably was something useful in there… but we don't have any means to break it open. We have no choice but to leave it behind.There aren't any more useful boxes around… We decided to move on to the next area.

**Nothing Happened.**

**Leave.***Nothing happened.*
Nothing good ever comes from messing with suspicious items like these.We left the room as it is.

## Bosses

### Ambling Pearl

#### Gift

*Obtained after defeating Ambling Pearl*

### Skin Prophet

#### Gift

*Obtained after defeating Skin Prophet*