Scout Bioroid

## Scout Bioroid (T'sienramp)

A highly advanced Bioroid variant, the **Scout Bioroid** (**T'sienramp**) was developed by the Robotech Masters as a reconnaissance platform.

## Background

While designed as a simple infantry mecha, the Soldier Bioroid was still a highly-sophisticated design possessing advanced technologies. Its sensor suite was already one of the best mounted on any Mecha to date, but the Robotech Masters felt a need for a dedicated reconnaissance mecha to further expand the capabilities of their forces. To that end, the Scientist Triumvirates devised the Scout Bioroid, a derivative of the standard Soldier Bioroid that possessed advanced sensory equipment. Unlike its Zentraedi counterpart, the Recon Scout Pod, the Scout Bioroid was a fully armed combatant, possessed of the same capabilities as any other Bioroid.

The Scout Bioroid quickly found a place within the Masters' forces and proved to be a valuable asset. Its advanced sensory systems were able to quickly locate and identify hostile forces and feed information to Bioroid officers and their Assault Dropships to provide intelligence. In this capacity, it served as a capable force multiplier, able to greatly expand the abilities of the forces it served alongside. While usually operating as a part of a larger force, the Stealth Bioroid also could operate alone to help identify targets. Finally, the Scout Bioroid would sometimes be partnered with the Destroyer Bioroid to aid in eliminating insurgent forces.

The Scout Bioroid was widely deployed, but due to elements of its design, it was able to hide in plain sight among conventional Soldier Bioroids. The combination of a similar design and colour scheme made it hard to distinguish in the field from the Soldier, while its passive stealth systems reduced the chance of it being targeted.

As the Tirolian Empire crumbled and Bioroid losses mounted, the Scout Bioroid was often forced into frontline positions where they were destroyed by Invid forces. While the Scout Bioroid was used during the Second Robotech War, it is very hard to determine how common it was due to the factors outlined above. There were isolated sightings of it in combat, but it was only in the later days of the conflict that it appeared in significant numbers where again it was used in frontline forces to make up for losses. No examples are known to have survived the conflict.

## Capabilities

Designed with the knowledge gained from the development of the Early Period Bioroids, the Scout Bioroid featured a somewhat redesigned body compared to its predecessors. While it till maintained a high degree of parts commonality with the Soldier Bioroid, it sported a more efficient power system and musculature, giving it a higher ground speed and responsiveness. These elements of its design would go on to influence the later Invid Fighter Bioroid. To aid in its role, while reducing the chance of it being singled out and eliminated, the Scout Bioroid featured passive stealth systems, such as radar-absorbent material and thermal baffles.

The key technology of the Scout Bioroid was its sensor suite, which was the most advanced mounted on any Mecha to date. While many of the details of this system have been lost or remain classified, some elements can be verified. Central to this fit was a multi-mode phased-array radar system built into the redesigned head module, which gave the Scout Bioroid unparalleled search and track capabilities, and was tied into an advanced target identification database. Secondary sensor systems included various optical systems (telescopic, infrared, thermal, ultraviolet, etc), LIDAR, laser detection, radiation detection, ionization chamber, sectoral chemical analyzer, seismic sensors, atmospheric sampling, and possibly others. The Bioroid is also known to have provided wide-area missile tracking for anti-missile fire.

The Scout Bioroid was usually piloted by a mid-level clone that was purpose programmed for reconnaissance operations. These clones were usually prioritized with gathering information and ensuring that it was transmitted and recorded, with combat being a secondary responsibility. However, they were also just as capable of combat as any other Bioroid.

## Weapons and Equipment

* **Dotz-Meghor Drum Gun Pod:** Ion Beam/Pulse Cannon, fires ion discs. Alternatively, the weapon drum can fire this ion salvo as a particle beam. It can fire at a rate of 450 discs per minute for up to 56 seconds in automatic mode, after that limited to one burst/3 seconds, unless sub-maximum rate of fire allows replenishment of the ready ion supply.

or

* **Zolkhor-Gor Precision Gun Pod:** Hand-held. A derivative of the standard Boiroid Drum Gun Pod, the Zolkhor-Gor is designed for long-range precision fire. The weapon fires particle beams at a rate of approximately 20 shots/minute and has a range of approximately 5 km under normal terrestrial conditions. Despite its size, the Zolkhor-Gor can be used one-handed with no loss of accuracy and can be employed by a Bioroid using a Hover Sled.

* Optionally other gun pods could be used. See the main file for more information.

## Notes

* Design Notes
* Image Gallery
* Bioroid Main File
* Bioroid Hover Sled