Chronicle of Terra

## ??BS - 10,000 BS: The Age of Emergence

The gods shape the world and its many inhabitants, setting the stage for the great tales to come.

## 9000 BS: The Diaspora Era

The Diaspora era begins, elves start to spread all across the planet, in great migrations.

## 8,000 BS: The Era of Enlightenment.

Elves rise to prominence, developing their civilization and deepening their connection with nature and magic.

## 7,000 BS: The Time of Discord.

Rivalries and conflicts begin to surface among the elven kingdoms, foreshadowing greater turmoil ahead.

## 6000 BS: The Century of Shadows.

Darker forces grow in strength, influencing events from behind the scenes and sowing seeds of future conflicts.

## 5,000 BS: The Ecliptic War.

The Ecliptic War was conflict between Elves and Pureblood Vampires, sparked by the latter's creation through the murder of the first Elf. Outnumbered but fiercely powerful, the Pureblood Vampires battled against the Elves, who were driven by vengeance. The war, marked by savage battles and significant casualties on both sides, ultimately ended with the Elves' victory, leading to the near extinction of the Pureblood Vampires.

In the aftermath, the Ecliptic War became a legend, a war that reshaped the fabric of the ancient world. The Elves, bearing the scars of battle, continued to thrive, but the shadow of the war lingered, a reminder of their lost immortality and the price of vengeance. Meanwhile, the Pureblood Vampires, cursed by the Elves remained rare.

## 4000 BS: The Aftermath.

A period of rebuilding and reflection follows the Ecliptic War, with many races reassessing their place in a world forever changed.

## 3000 BS: The Rise of New Kingdoms.

New powers emerge, filling the void left by the war and laying the groundwork for a new era of prosperity and conflict

## 2000 BS: The Rise of Elven Empires.

Many elven super powers have begun emerging Khatoba, Elarion, Thellasia, Aestrina and Naefavka

## 1539 BS

The invention of gunpowder is discovered by Khatoban alchemists

## 1155 BS The Elarion Supremacy.

Elarion dominion has established a continent wide suzerain tributary system.

## 1000 BS

The common tongue is beginning to become widely adopted by the inhabitants of Koth.

## 900 BS The Human Chronicles Begin.

Some of the first accounts of human tribes are made.

## 854 BS: Domestication of the horse

The first horses were domesticated by human tribes in the eastern part of Koth. The young humans would hone their skills in riding, and would eventually come to greatly aid them in the brutal wars in the 500’s BS.

## 812 BS

The fall happens, the elarion dominion is dissolved and a period of colder climate coupled with the power vacuum makes the following decades very harsh

## 803 BS

An elven hegemony state is formed out of Spur, effectively uniting most elves in an uneasy state.

## 689 BS: The Frontier Wars

The Kingdom of Thellasia is in a losing war against a coalition of Dawi clans. Resulting in them swearing allegiance to the Spurian Hegemony, thus officially starting what would later be known as the Frontier Wars.

For over 40 years the Hegemony was locked in a stalemate with the Dawi coalition, strange and unseen weapons were used. Most of the Dawi golems still wandering the planet are a remnant of the Frontier Wars.

The war would end in 646 BS in  pyrrhic victory for the Hegemony, the war would end up causing the hegemony to lose their last aerial flotilla, and the Dawi became greatly weakened and forced to seek refuge in the eastern mountains, which they inhabit to this day.

## 643 BS The Dawn of Humanity

The first human kingdoms pop up, and the city of Traxin is captured by an early human kingdom, effectively making the first resistance against the elven domination.

## 567 BS The Plague

A plague devastates the urbanized elven population, leaving the hegemony weakened and paranoid

## 532 BS

The hegemony seeing the rising human race as a threat decides to try and exterminate the human civilizations, destroying and killing inhabitants of many human cities leading to the total destruction of Traxin. The elves, failing to realize most humans live in the rural land of their realms, barely put a dent into the human population, leaving a festering grudge behind on the humans.

## 508 BS The War of Koth.

The clash between elves and man begin, a massive war engulfs the continent of Koth, seeing massive armies, old technology and arcane abilities beyond modern comprehension.

## 468 BS The Age of Men.

After a long and cataclysmic war, humanity stands victorious and the elven kind would retreat into the fringes of the continents, trying to lick their wounds and recover from the technological dark ages that emerged after the war.

Spur is sacked and burned to the ground, and the following century would see strife and war become commonplace.

## 454 BS The Conclave of Magi.

The first and biggest magical assembly takes place, which would come to shape the teaching and use of magic for centuries to come

## 124 BS

Koth has mostly stabilized, economy , culture and technology starts to develop once more, as most realms have fallen into their own territories, leaving behind a century without any large scale wars, the human population is booming.

## 89 BS

The Empire of Calathaine is formed, spreading out and covering most of the central Kothean lowlands.

## 0 The Cataclysm of the Storm.

A magical storm sweeps through the continents devastating coastlines and causing massive famines and widespread death, on a scale comparable to the fall of 812

## 2 AS The Rediscovery of Invernia.

The continent of Invernia is rediscovered and colonization efforts are begun by most cultures.

## 5 AS The New Frontier.

The colonization efforts are ramped up, seeing cities and new cultures starting to emerge out of Invernia.

## 7 AS The Great Split of the Tear

During this cataclysmic event, the Demon Marshal, under the guidance of the Red Lady, strikes a Tear of the Gods with a weapon of True Light, disrupting the plans of Archdemon Sahn Uzal. This act causes the merging of the physical and astral realms into a singular entity, the Interstice of Invernia, reshaping the landscape and leading to the creation of new creatures