Event Items/Task Force

During each Extra Ops event, typically one or more units are added to the game which make use of Items only they may equip. These items are, for the most part, readily obtainable by playing stages specific to that event - but they carry extreme fusion costs if trying to build them outside of it, assuming they're still available at all.

Higher-tier event items do not drop directly as loot and must be either earned as rank rewards, by building high cumulative scores, or by fusing lower-tier event items together (often with high-tier generics). The *highest* tiers are incredibly difficult to obtain even while their respective events are active, but fortunately they are not required in order to unlock their unit's final skills.

Occasionally event items later become available through the Shop, Extra Shop, or Rare Shop, depending on the current game version. Prices are typically lower than for generics of the equivalent tier, though the items are quite useless without access to the event units which may equip them.

In at least one case an older event item has been required by a later event unit (eg Kraken from Black Future requires the Treasure Box from Mummy's), suggesting that the serious collector may find it worth stockpiling surplus equipment.

Thanks to the new game mechanic, "Another Story", many silver and golden framed items can be obtained, giving the chance to re-obtain them and unlock the remaining skills.
These are event items that have appeared during Task Force Extra Ops:

## Task Force I

[Near] Attack Damage **+75**
[Special] Attack Damage **+100**
[Near] Attack Damage **+150**
[Special] Attack Damage **+200**
[Near] Attack Damage **+250**
[Special] Attack Damage **+300**
[Near] Attack Damage **+300**
[Special] Attack Damage **+400**

## Task Force II

[Near] Attack Damage **+75**
[Special] Attack Damage **+100**
[Near] Attack Damage **+150**
[Special] Attack Damage **+200**
[Near] Attack Damage **+250**
[Special] Attack Damage **+300**
[Near] Attack Damage **+300**
[Special] Attack Damage **+400**

## Task Force III

[Near] Attack Damage **+200**
[Special] Attack Damage **+100**
[Near] Attack Damage **+300**
[Special] Attack Damage **+200**
[Near] Attack Damage **+400**
[Special] Attack Damage **+300**
[Near] Attack Damage **+1,000**
[Special] Attack Damage **+400**

## Task Force IV

[Near] Attack Damage **+100**
[Special] Attack Damage **+200**
[Near] Attack Damage **+200**
[Special] Attack Damage **+300**
[Near] Attack Damage **+300**
[Special] Attack Damage **+400**
[Near] Attack Damage **+400**
[Special] Attack Damage **+1,000**

## Task Force V

[Far] Attack Damage **+200**
[Special] Attack Damage **+100**
[Far] Attack Damage **+300**
[Special] Attack Damage **+200**
[Far] Attack Damage **+400**
[Special] Attack Damage **+300**
[Far] Attack Damage **+1,000**
[Special] Attack Damage **+400**

## Task Force VI

[Far] Attack Damage **+200**
[Special] Attack Damage **+200**
[Far] Attack Damage **+300**
[Special] Attack Damage **+300**
[Far] Attack Damage **+400**
[Special] Attack Damage **+400**
[Far] Attack Damage **+1,000**
[Special] Attack Damage **+1,000**

## Task Force VII

[Far] Attack Damage **+50**
[Special] Attack Damage **+250**
[Far] Attack Damage **+100**
[Special] Attack Damage **+500**
[Far] Attack Damage **+200**
[Special] Attack Damage **+1,000**
[Far] Attack Damage **+1,000**
[Special] Attack Damage **+5,000**

## Task Force VIII

[Near] Attack Damage **+250**
[Far] Attack Damage **+100**
[Special] Attack Damage **+50**
[Near] Attack Damage **+500**
[Far] Attack Damage **+200**
[Special] Attack Damage **+100**
[Near] Attack Damage **+1,000**
[Far] Attack Damage **+400**
[Special] Attack Damage **+200**
[Near] Attack Damage **+5,000**
[Far] Attack Damage **+2,000**
[Special] Attack Damage **+1,000**

## Task Force IX

[Far] Attack Damage **+35**
[Special] Attack Damage **+175**
[Far] Attack Damage **+70**
[Special] Attack Damage **+350**
[Far] Attack Damage **+140**
[Special] Attack Damage **+700**
[Far] Attack Damage **+700**
[Special] Attack Damage **+3,500**

## Task Force X

[Near] Attack Damage **+150**
[Far] Attack Damage **+150**
[Special] Attack Damage **+150**
[Near] Attack Damage **+300**
[Far] Attack Damage **+300**
[Special] Attack Damage **+300**
[Near] Attack Damage **+600**
[Far] Attack Damage **+600**
[Special] Attack Damage **+600**
[Near] Attack Damage **+3,000**
[Far] Attack Damage **+3,000**
[Special] Attack Damage **+3,000**

## Task Force XI

[Far] Attack Damage **+250**
[Special] Attack Damage **+2,500**
[Far] Attack Damage **+500**
[Special] Attack Damage **+5,000**
[Far] Attack Damage **+1,000**
[Special] Attack Damage **+10,000**
[Far] Attack Damage **+4,000**
[Special] Attack Damage **+40,000**

## Task Force XII

[Far] Attack Damage **+250**
[Special] Attack Damage **+250**
[Far] Attack Damage **+300**
[Special] Attack Damage **+300**
[Far] Attack Damage **+500**
[Special] Attack Damage **+500**
[Far] Attack Damage **+1,000**
[Special] Attack Damage **+1,000**

## Task Force XIII

[Far] Attack Damage **+1,000**
[Special] Attack Damage **+50**
[Far] Attack Damage **+2,000**
[Special] Attack Damage **+100**
[Far] Attack Damage **+4,000**
[Special] Attack Damage **+200**
[Far] Attack Damage **+10,000**
[Special] Attack Damage **+500**

## Task Force XIV

[Far] Attack Damage **+500**
[Special] Attack Damage **+50**
[Far] Attack Damage **+1,000**
[Special] Attack Damage **+100**
[Far] Attack Damage **+2,000**
[Special] Attack Damage **+200**
[Far] Attack Damage **+4,000**
[Special] Attack Damage **+400**

## Task Force XV

[Near] Attack Damage **+250**
[Special] Attack Damage **+5,000**
[Near] Attack Damage **+500**
[Special] Attack Damage **+10,000**
[Near] Attack Damage **+1,000**
[Special] Attack Damage **+20,000**
[Near] Attack Damage **+2,000**
[Special] Attack Damage **+40,000**

## Task Force XIV

HP **+37,500**
HP **+75,000**
HP **+150,000**
HP **+600,000**

## Task Force XVII

[Near] Attack Damage **+250**
[Special] Attack Damage **+100**
[Near] Attack Damage **+500**
[Special] Attack Damage **+200**
[Near] Attack Damage **+1,000**
[Special] Attack Damage **+400**
[Near] Attack Damage **+4,000**
[Special] Attack Damage **+16,000**

## Task Force XVIII

[Near] Attack Damage **+1,500**
[Far] Attack Damage **+1,500**
[Special] Attack Damage **+3,000**
[Near] Attack Damage **+3,000**
[Far] Attack Damage **+3,000**
[Special] Attack Damage **+7,500**
[Near] Attack Damage **+6,000**
[Far] Attack Damage **+6,000**
[Special] Attack Damage **+15,000**
[Near] Attack Damage **+24,000**
[Far] Attack Damage **+24,000**
[Special] Attack Damage **+60,000**

## Task Force XIX

[Near] Attack Damage **+300**
[Special] Attack Damage **+400**
[Near] Attack Damage **+600**
[Special] Attack Damage **+800**
[Near] Attack Damage **+1,200**
[Special] Attack Damage **+1,600**
[Near] Attack Damage **+2,400**
[Special] Attack Damage **+3,200**

## Task Force XX

[Far] Attack Damage **+1,000**
[Special] Attack Damage **+1,500**
[Far] Attack Damage **+2,000**
[Special] Attack Damage **+3,000**
[Far] Attack Damage **+4,000**
[Special] Attack Damage **+6,000**
[Far] Attack Damage **+16,000**
[Special] Attack Damage **+24,000**

## Task Force XXI

[Far] Attack Damage **+50**
[Special] Attack Damage **+2,500**
[Far] Attack Damage **+100**
[Special] Attack Damage **+5,000**
[Far] Attack Damage **+200**
[Special] Attack Damage **+10,000**
[Far] Attack Damage **+800**
[Special] Attack Damage **+40,000**

## Task Force XXII

[Near] Attack Damage **+1,500**
[Special] Attack Damage **+1,000**
[Near] Attack Damage **+3,000**
[Special] Attack Damage **+2,000**
[Near] Attack Damage **+6,000**
[Special] Attack Damage **+4,000**
[Near] Attack Damage **+24,000**
[Special] Attack Damage **+16,000**

## Task Force XXIII

[Far] Attack Damage **+4,000**
[Special] Attack Damage **+15,000**
[Far] Attack Damage **+8,000**
[Special] Attack Damage **+30,000**
[Far] Attack Damage **+16,000**
[Special] Attack Damage **+60,000**
[Far] Attack Damage **+64,000**
[Special] Attack Damage **+240,000**

## Task Force XXIV

[Far] Attack Damage **+10,000**
[Special] Attack Damage **+750**
[Far] Attack Damage **+3,000**
[Special] Attack Damage **+1,500**
[Far] Attack Damage **+60,000**
[Special] Attack Damage **+3,000**
[Far] Attack Damage **+160,000**
[Special] Attack Damage **+12,000**

## Task Force XXV

[Far] Attack Damage **+250**
[Special] Attack Damage **+25,000**
[Far] Attack Damage **+500**
[Special] Attack Damage **+50,000**
[Far] Attack Damage **+1,000**
[Special] Attack Damage **+100,000**
[Far] Attack Damage **+4,000**
[Special] Attack Damage **+400,000**

## Task Force XXVI

[Near] Attack Damage **+50,000**
[Special] Attack Damage **+10,000**
[Near] Attack Damage **+100,000**
[Special] Attack Damage **+20,000**
[Near] Attack Damage **+200,000**
[Special] Attack Damage **+40,000**
[Near] Attack Damage **+800,000**
[Special] Attack Damage **+160,000**