The Fisherman and His Wife

* Light
* Dark

**The Fisherman and His Wife** is the third episode of the first season of American McGee's Grimm and is based on the fairy tale of the same name.

## Characters

**NOTE** This list only includes the characters that played an active role in the story and does not include side characters or Grimm.

* The Fisherman
* The Fisherman's Wife
* Magic Flounder

## Plot

### Light Version

A poor fisherman listens to his upset wife about their woes before he sets off to fish for the day. He ends up capturing a Magic Flounder which can talk and whom he releases as a result. Because he spared the Flounder's life, the Flounder gives the fisherman a chance to make a wish, for which he wishes for a castle. The wife is happy with this new castle but desires more, asking her husband to capture the Flounder again so that she can become pope and own a church. The Fisherman once again captures the Flounder and ask for his wife's wishes, which the Flounder obliges. Despite owning a church and being Pope, the wife is not satisfied, instead she asks to become a god. The Fisherman once again captures and let go of the Flounder in order to make his wife's wishes, which the Flounder grants. Returning home, the castle and church is all gone and everything is back to the way things are at the beginning, with the wife upset that she is once again poor, unaware that all this time she was dictating everything and was in essence a "god" of the household.

### Dark Version

Here, the Fisherman feels the greedy wrath of his wife everyday and one day ends up catching the Magic Flounder. He states that a better house may make his wife a better and less needy person, but this does not happen, rather the castle makes her a bloodthirst psychopath, who beats and kills anyone she doesn't like. The Fisherman returns to fish and captures the Flounder again, asking that cathedral should be erected to appease his wife, the wish is granted but again things don't go well. The wife beats and tortures her followers. The Fisherman returns to capture the Flounder again, stating that perhaps making his wife god could help make her a better person. The Flounder annoyed by the Fisherman's stupidity and Wife's selfishness, decides to grant the wish at a cost. The Fisherman and his Wife are once again poor, but the weather has become volatile, destroying their surroundings before killing them both.

## Levels

### Scene 1

The first scene is a small one with Grimm simply converting the Fisherman and his wife's home.

### Scene 2

The scene is set on a beach. Grimm converts the residents into pirates as he sets sights on the boats.

### Scene 3

Now at a castle, Grimm navigates from the outside of the castle, to the inside, first taking out a Giant Squid then destroying the bell, to make it to the outside, where he turns The Fisherman's Wife into a cruel monster.

### Scene 4

The weather begins to get more temperamental as Grimm starts off on the rocks and having to navigate through broken barrels, ships and wooden structures to get to main land, converting a whale in the process of reaching the Fisherman and the Magic Flounder.

### Scene 5

Now at the cathedral, once again Grimm is left outside, kept out by one of the priests. Grimm sees an opportunity via a conveniently placed giant coconut floating atop a water fountain. Using the giant coconut, he kills the priest and knocks down the doors, getting inside to darken everything up.

### Scene 6

Now the weather has become extreme, with Grimm starting at the bottom of a whirlpool, using the crates to jump to the top to once again convert the Fisherman and the Magic Flounder's conversation.

## Trivia

* This is the first episode to contain a Power-Up in the appearance of the Super Speed.
* There was a glitch in which the wooden crate at the bottom of the whirlpool of the final stage would be too low for Grimm to make the next jump.