Unionist Specialization

Restrained by their paramilitary nature and inability to truly bring better weapons to the battle, the Unionists must choose how they utilize their supplies and manpower. Once a Radio Center is deployed on the field, the Unionist commanders on the ground can decide where they can specialize their battle plans and resources. It is important to remember, however, that these Specialization plans must be implemented wisely. The time it takes to deploy and maintain these specific systems means that the logistics train can't just shift mid-battle as easily as a Peacekeeper division can.

The changes in each specialization are obvious, and take effect with every new unit produced under them. Any units produced before this remain as they were.

## Frontline

To the men and women that fought against Stalin's armies in WWII, the most obvious method to repel any attack is to hit back with the most powerful weapons you have. Seeing German and Czech defenses overrun by the Soviet hordes, barely able to pierce enemy armour? No, America would be ready this time.

Weapons and equipment under the "Frontline" specialization focus on dealing the enemy hard hits as often as possible. Known officially as the "Superior Firepower Doctrine", Unionist commanders who call in the Frontline specialization are given access to the heaviest systems. Heavy tanks, advanced weapons, and even a bomber are all deployed when the lines are established for this specialization.

* All units receive a 20% Firepower bonus
* Scrooge Ore Collector gains additional armour and health
* GIs receive BARs/MG-60 in place of Thompson SMGs/MP45
* Tank Hunters Bunker receives a M2 Browning mounted on the roof
* Repairman Ammo Dump radius and effect is doubled
* Whisky receive a sawn-off shotgun/Grummond-8 and healing also buffs
* Bombardiers receives burst-fire mortar, fires in burst of three
* Sharpshooters receive microwave burst rounds, increasing damage against vehicles and shutting down tanks
* Leo receive a Remington shotgun and ability buffs speed and damage
* Ajax APCs are equipped with 20mm cannons mounted on the roof
* Sentinel, War Veteran can be called in
* Liberty Heavy Tanks, Havoc Tank Destroyer can be called in
* Hawaii Bomber can be called in
* Wrecker, Liberator, Paladin can be called in
* The Operative receives an automatic shotgun with underslung grenade launcher
* Special Operations Group and Ulysses Walker can be called in
* Heavy Pillboxes, Heavy Turrets, and Heavy AA Guns can be built

## Supply Base

Amateurs study tactics, professionals study logistics. That is the guiding principle behind the "Supply Base" specialization. Knowing that the greatest resource of the United States is its unmatched ability to provide almost every resource for its own fighting forces, supporters of the "Logistical Enhancement Doctrine" believe that the only way to win against invaders and insurgents is to outlast them.

When activated, this specialization gives the Unionists the ability to last longer against their enemies. This gives the Unionists the ability to last longer against their enemies, and spend less on their logistics train.

* All units receive a 20% Armour bonus
* Scrooge Ore Collector can carry 25% more per trip
* GIs receive heavy flak vests and ballistic shields
* Tank Hunters bunker is reinforced
* Repairman Ammo Dump heals and increases armour
* Whisky receives a 180 SMGs/M3 SMGs and units healed have damage reduction
* Bombardiers receive cratering shells, mortar attacks slows units hit
* Sharpshooters receive “mad minute” drills, tripling their rate of fire when garrisoned
* Leo receive a USM-01 Carbine and ability buffs armour and morale
* Ajax APCs receive additional armour plating and a grenade launcher mounted on the roof
* Contractor, Homeland Security can be called in
* Constitution Heavy Tanks, Justice Half Tracks can be called in
* California Stealth Plane can be called in
* Secretary, Sky Fortress, Hive can be called in
* The Operative receives heavier armour and a microwave cannon when garrisoned
* Homelander and Sky Fortress can be called in
* Reinforced Pillboxes, Reinforced Turrets, Reinforced AA Guns can be built

## OSS

While technically not allowed to function within a domestic environment, the scale of threats faced by ACIN means the OSS must often take part in domestic operations. The growth of the Continentals and the constant threat of infiltration by foreign power blocs means the OSS must be involved in every level. Though technically not allowed to act on its own, it isn't a surprise in the intelligence community that they work closely with the Unionists.

Thanks to the OSS, the Unionists gain access to advanced communication and optics technologies, along with field support from OSS field agents and operatives.

* All units receive a 20% Sight bonus
* Scrooge Ore Collector becomes stealthed
* GIs are equipped with scoped M2 Carbines/MX-14 Rangemaster in place of M1919/Chat 46
* Tank Hunters bunker is stealthed and detect stealth units
* Repairman Ammo Dump cloaks nearby units
* Whisky receive a deer gun/welrod and units around them have increased sight
* Bombardiers receive ghillie suit, remaining stealthed until they attack
* Sharpshooters receive advanced communication equipment, debuffing enemies within range and detecting stealth units
* Leo receive a MM-2 grenade launcher with tear gas grenades and ability increase range and stealth units
* Ajax APCs receive advanced radio equipment and a microwave gun mounted on the roof
* Agent, Boogeyman can be called in
* Freedom Armoured Car, Eagle Reconnaissance Car can be called in
* Virginia Spy Plane can be called in
* Smith, Polybius, Apache can be called in
* The Operative receives an IR laser pistol.
* Neo and MK Ultrabomber can be called in
* Observation Pillboxes, Microwave Turrets, Infrared AA Guns can be built