Auriel

Title
 Role
 Franchise

**Auriel**, the Archangel of Hope, is a ranged Healer Hero from the Diablo franchise. It is through the archangel Auriel that the power of hope flows into the fabric of creation. Her eternal light illuminates even the darkest souls. Seeking harmony in all things, she is a mediator, a counselor, and when the need arises, a fearless warrior.

Auriel is a Healer who excels when paired with a high-octane damage dealer.

## Background

 This section concerns content exclusive to *Diablo* universe.

Auriel, The Archangel and Aspect of Hope, is one of the five Angel Aspects, and a member of the Angiris Council who was born from one of the virtues of the great titan Anu at the beginning of time. She first appears in The Veiled Prophet, where she votes in favor of saving Sanctuary and humanity. She resides in the Gardens of Hope in the High Heavens. When Sanctuary was discovered, she was its most ardent defender and opposed Imperius who wanted to destroy it. She wanted to uphold the inhabitants' right to life and wanted to see them grow and mature. She seems compassionate towards others and respects life.

## Gameplay

Auriel is an aggressive Ranged Healer who gains power from her allies.

### Bestowing Hope

Auriel revolves around her Trait, Bestow Hope. Smart use of it provides Auriel with constant fuel for her healing. While it's generally safest to leave your trait on your best sustained-damage Ranged Assassin, sometimes it's right to switch to another ally right as they engage, gaining a lot of Energy from their initial burst. For example, a Gul'dan will usually give lots of Energy over time, but the initial impact of Jaina can immediately fill your Energy to start the fight.

### Hero Synergy

Auriel works best with heroes capable of consistent damage, letting her steadily maintain Energy. Good heroes include Valla, Raynor, Gul'dan, and Fenix. Because of Ray of Heaven's small area of effect, Auriel also pairs with teams that want to group in close.

### Strengths

* Good laneclear for a Healer
* Crowd control
* Very high burst healing
* High survivability

### Weaknesses

* Poor sustained healing
* Low mobility
* Needs an ally nearby
* Little to no out of combat healing
* Relies on terrain to use *Detainment Strike* most effectively

## Abilities

*See **Data page** for a table of scaled values at key levels.*

D
Bestow Hope
 Cooldown: 1.5 seconds
Passive: 60% of the damage Auriel deals to Heroes and 20% dealt to non-Heroes is stored as energy.

Bestow an allied Hero with Hope. While they remain near Auriel, 30% of their damage to Heroes and 10% of their damage to non-Heroes is converted to energy. Auriel can only have Bestow Hope on 1 ally at a time.

Auriel can store up to 475 energy.

**Type:** Resource**Scaling:** 4.00% (max Energy)**Affects:** Allied Heroes**Targeting:** Unit target**Cast time:** Instant**Range:** 10**Collect radius:** 20

Q
Sacred Sweep
 Cooldown: 8 seconds
Sweep the area with sacred power, dealing 40 damage to enemies and an additional 160 damage to enemies caught in the center.

**Type:** Spell Damage**Scaling:** 4.00%**Affects:** Enemies**Targeting:** Point target**Properties:** Area of Effect, Clamping, Stationary channel**Cast time:** 0 + CH + 0.0625 seconds**Area of Effect:** Radial**Radius:** 7.0**Arc:**
- Outer: 180 degrees (1
- Center: 30 degrees**Channel time:** 0.3125 seconds

* 1) Target search is done in five 20 degree sections rotating inward from both sides over the duration of the channel.
* Enemies in the center area take both base and center damage.
* Center damage is dealt in an additional instance to all targets once the cast finishes.

W
Ray of Heaven
 Cooldown: 4 seconds
Consume Auriel's stored energy and heal allied Heroes in the area for the amount of energy consumed.

**Type:** Healing**Scaling:** -**Affects:** Allied Heroes**Targeting:** Point target**Properties:** Area of Effect**Cast time:** Instant**Range:** 8.0**Radius:** 3.0

E
Detainment Strike
 Cooldown: 12 seconds
Deal 55 damage to the first enemy Hero hit and knock them back. If they collide with terrain, they are also Stunned for 1.25 seconds and take an additional 165 damage.

**Type:** Spell Damage**Scaling:** 4.00%**Affects:** Enemies**Targeting:** Point target**Properties:** Area of Effect, Clamping, Knockback, Skillshot, Stun**Cast time:** 0 + 0.25 seconds**Range:** 6.0**Hitbox:** 1.0 x 2.0**Missile speed:** 30**Knockback duration:** 0.25 seconds**Knockback speed:** 25

* *Detainment Strike* also interacts with pathing blockers, which are usually not considered as real terrain.

R
Crystal Aegis
 Cooldown: 60 seconds
Place an allied Hero in Stasis for 2 seconds. Upon expiration, Crystal Aegis deals 255 damage to all nearby enemies.

**Type:** Spell Damage / Status effect**Scaling:** 4.00%**Affects:** Enemies / Allied Heroes, Self**Targeting:** Unit target**Properties:** Area of Effect, Stasis**Cast time:** Instant**Range:** 8.0

R
Resurrect
 Cooldown: 100 seconds
Channel on the spirit of a dead ally for 1 second. After a 5 second delay, they are brought back to life with 100% of their maximum Health at the location where they died.

Auriel can use this ability while dead to resurrect herself.

**Type:** Resurrection**Affects:** Allied Heroes, Self**Targeting:** Unit target**Properties:** Channeled cast (stationary)**Cast time:** 1.0 (ch) + 0 seconds**Range:** 5.0

* Interrupting the Ability during its cast puts it on a 10 second cooldown.

## Talents

1

Increasing Clarity
❢ Quest: Every time Sacred Sweep hits a Hero in the center, increase the center damage by 2, up to 50.

❢ Reward: After hitting 25 Heroes, this center damage bonus is increased to 180.

**Type:** Bonus damage**Scaling:** -**Affects:** Self

Righteous Assault
Reduces the cooldown of Sacred Sweep by 3 seconds for each enemy Hero hit by its center.

Searing Light
Ray of Heaven also deals damage to enemies in the area equal to 30% of the energy consumed.

**Type:** Spell Damage**Scaling:** -**Affects:** Enemies

4

Majestic Span
Increases the radius of Sacred Sweep by 15%.

**Bonus radius:** 1.05

Heavy Burden
Detainment Strike Slows enemy Heroes by 20% for 2.5 seconds. Slow and duration are doubled on the enemies it Stuns.

Passive: Increase Detainment Strike's Stun duration by 0.25 seconds.

**Type:** Crowd control**Affects:** Enemy Heroes**Properties:** Slow

Repeated Offense
Passive: Enemies hit by Detainment Strike are knocked back 25% farther.

❢ Quest: Every time Detainment Strike Stuns a Hero, increase the Stun damage by 10, up to 60.

❢ Reward: After stunning 6 Heroes, increase this damage bonus to 250.

**Type:** Bonus damage**Scaling:** -**Affects:** Self**Bonus knockback duration:** 0.0625 seconds

* There is no increase in the speed of the knockback.

7

Glimmer of Hope
Collecting a Regeneration Globe reduces the cost of Auriel's next Ray of Heaven by 75%.

* Effects from multiple Regeneration Globes do not stack nor get stored.

Energized Cord
Increases the energy stored from Auriel's Basic Attacks to 120% of the damage against Heroes and 55% of the damage against non-Heroes.

Does not affect Auriel's Bestow Hope ally.

Empathic Link
Auriel stores 25% of damage taken by allies with Bestow Hope.

* Self-damage does not grant any energy.
* The amount of energy stored is calculated after all damage modifiers.

10

Resurrect
Cooldown: 100 seconds
Channel on the spirit of a dead ally for 1 second. After a 5 second delay, they are brought back to life with 100% of their maximum Health at the location where they died.

Auriel can use this ability while dead to resurrect herself.

Crystal Aegis
Cooldown: 60 seconds
Place an allied Hero into Stasis for 2 seconds. Upon expiration, Crystal Aegis deals 255 damage to all nearby enemies.

13

Blinding Flash
Enemies hit by the center area of Sacred Sweep are blinded for 2 seconds.

**Type:** Crowd control**Affects:** Enemies**Properties:** Blind

Converging Force
Enemies hit by the outer area of Sacred Sweep are pushed slightly toward the center.

**Type:** Crowd control**Affects:** Enemies**Properties:** Knockback**Knockback duration:** 0.125 seconds**Knockback speed:** 7.0

Piercing Lash
Detainment Strike now pierces and hits all enemy Heroes in a line, reducing the cooldown by 2 seconds for each Hero hit.

16

Reservoir of Hope
❢ Quest: Each maximum energy Ray of Heaven Auriel casts increases the maximum amount of energy that can be stored by 75.

**Type:** Bonus resource**Scaling:** -**Affects:** Self

Will of Heaven
Allies with Bestow Hope gain 20% Attack Speed.

Passive: Auriel gain 10% increased Basic Attack damage.

**Type:** Status effect**Affects:** Allied Heroes**Properties:** Attack Speed

* Damage bonus stacks additively with other offensive damage modifiers affecting Auriel's Basic Attack damage.

Wrath of Heaven
Allies with Bestow Hope gain 10% Spell Power.

Enemy Heroes hit by the center area of Sacred Sweep or the terrain collision of Detainment Strike have their Spell Armor reduced by 10 for 3 seconds.

**Type:** Offensive damage modifier, Healing dealt modifier / Defensive damage modifier**Affects:** Allied Heroes / Enemy Heroes**Properties:** Spell Power, Armor reduction

* Spell Power from *Wrath of Heaven* stacks additively with other sources of Spell Power as well as other offensive damage modifiers and healing dealt modifiers affecting the target Hero.
* Does not stack with other negative Armor effects. Other defensive damage modifiers may stack.

20

Light Speed
Resurrected allies gain 200% increased Movement Speed, decaying over 4 seconds. While a resurrected ally remains alive, Resurrect's next cooldown recharges 100% faster.

**Type:** Status effect**Affects:** Allied Heroes, Self**Properties:** Movement Speed, Cooldown reduction

* Neither part of this Talent works when Resurrecting Leoric.

Diamond Resolve
When Crystal Aegis expires, it grants the target 75 Armor for 5 seconds, reducing damage taken by 75%.

**Type:** Defensive damage modifier**Affects:** Allied Heroes**Properties:** Armor

* Does not stack with other positive Armor effects. Other defensive damage modifiers may stack.

Angelic Flight
Cooldown: 30 seconds
**Active:**  After 2 seconds, fly to a target location.

**Type:** Movement: Launch**Targeting:** Point target**Cast time:** 2.0 + 0 seconds**Range:** 75**Missile speed:** 25

* Interrupting the Ability before the cast finishes doesn't put it on cooldown.
* Auriel is completely untargetable during the flight.

Shield of Hope
Cooldown: 60 seconds
**Active:**  Activate to grant all nearby allied Heroes a Shield for 3 seconds equal to 50% of the amount of Health they are missing.

**Type:** Shield**Scaling:** -**Affects:** Allied Heroes, Self**Targeting:** No target**Properties:** Area of Effect**Cast time:** Instant**Radius:** 8.0

## Builds and guides

**Icy Veins Auriel Guide**

**Auriel Community Build Guides @ HeroesFire**

**Auriel Community Build Guides @ Heroes Hearth**

## Gallery

### General

* Auriel's artwork
* Auriel home screen
* Sakura Auriel concept art

### Abilities

* Q: Sacred Sweep
* W: Ray of Heaven
* E: Detainment Strike
* R1: Crystal Aegis
* R2: Resurrect

## Trivia

* Auriel made her game debut in *Diablo III* (May 2012).
	+ Her book debut was four and a half years earlier, in *The Sin War: The Veiled Prophet* (September 2007).
* Auriel is voiced by singer-songwriter Cree Summer Francks.
* Auriel is one of four archangel heroes, the others being Tyrael, Malthael, and Imperius.
* Auriel is the only female *Diablo* Healer hero in the game.

## External links

* In Development: Gul'dan, Auriel, Skins, and Mounts!
* Auriel Hero Week
* Auriel - Heroes of the Storm
* Auriel - Diablo Wiki
* Auriel Balance Changelog - Heroes Patch Notes
* Auriel Sound Files - Sounds of the Storm

## References

  **Melee Assassins**
 ***Unknown*** | Mekkatorque