recursal/Fanatic-Fandom huggingface dataset:
Boiled Water

## Description

**Boiled Water** is a type of beverage in *7 Days to Die*. It can be obtained by boiling Canned Murky Water at a Campfire. Boiled Water can also be scrapped into Scrap Iron.

## Usage

Unlike Bottled Water, Boiled Water cannot be stacked. However, boiled water can be cooked at a campfire without any cookware. Therefore, it is mainly useful as a way of managing thirst early in the game, before you have access to a Cooking Pot and Glass Jars.

## Sources

* Empty Cans can be found in most loot containers and are frequently dropped by enemies. You will also receive an empty can anytime you eat canned food.

* You can fill the can up by right clicking on a water source (such as a pond, river, or lake) with the Empty Can equipped in your hand. This will give you Canned Murky Water that you can then cook in a Campfire.

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Canned Murky Water1{{{linkname2}}}{{{itemcount2}}}{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Campfire{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Boiled Water Recipe

1x
 **00:01**

**OR**
{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Empty Can1Snowball1{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Campfire{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Boiled Water Recipe

1x
 **00:02**
Cigarette

## Description

A **Cigarette** is an item of Clothing which can be looted by the player and worn by their character. They can also be bought from Traders. The Cigarette cannot be crafted.

## Protection

When worn by a player, a Cigarette offers no damage protection but does provide +1 to Bartering.

## History

* Cigarette was in ingame during Alpha 18 up until Cigar was introduced as a substitute

## Notes

* Cigarette can still be found in game using Creative mode.
* The fact that the Cigarette can still be accessed suggests that it may be reintroduced back into the game at some point.
Building Materials

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

 Please help improve this article if you can. The Discussion page may contain suggestions.

## Description

**Building Materials** includes all of the various materials used in player-constructed structures.
Bunker Buster Mod

## Crafting

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Forged Steel5Glue5Mechanical Parts5Spring10{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}Bunker Buster Mod SchematicWorkbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Bunker Buster Mod Recipe

1x
 **01:31**

## Compatible Items

 Burning Shaft Mod ·
 Diamond Blade Tip Mod ·
 Dye ·
 Ergonomic Grip Mod ·
 Fortifying Grip Mod ·
 Metal Chain Mod ·
 Metal Spikes Mod ·
 Rad Remover Mod ·
 Serrated Blade Mod ·
 Structural Brace Mod ·
 Stun Baton Repulsor Mod ·
 The Hunter Mod ·
 Ranged
 Barrel Extender Mod ·
 Bipod Mod ·
 Cripple Em Mod ·
 Drum Magazine Mod ·
 Fore Grip Mod ·
 Laser Sight Mod ·
 Magazine Extender Mod ·
 Muzzle Brake Mod ·
 Polymer String Mod ·
 Reflex Sight Mod ·
 Retracting Stock Mod ·
 Sawed-Off Shotgun Barrel Mod ·
 Scope 2x Mod ·
 Scope 4x Mod ·
 Scope 8x Mod ·
 Shotgun Choke Mod ·
 Shotgun Duckbill Mod ·
 Shotgun Tube Extender Mod ·
 Silencer Mod ·
 Trigger Group: Burst Mod ·
 Trigger Group: Full Auto Mod ·
 Trigger Group: Semi Mod ·
 **Tools** |  Diamond Blade Tip Mod ·
 Dye ·
 Ergonomic Grip Mod ·
 Fireman's Axe Mod ·
 Grave Digger Mod ·
 Iron Breaker Mod ·
 Power Tool Large Tank Mod ·
 Power Tool Small Tank Mod ·
 Structural Brace Mod ·
 Tempered Blade Mod ·
 **Armor/Clothing** |  Advanced Muffled Connectors Mod ·
 Armor Double Pocket Mod ·
 Armor Plating Mod ·
 Armor Pocket Mod ·
 Armor Triple Pocket Mod ·
 Ball Cap Mod ·
 Banded Armor Plating Mod ·
 Bandolier Mod ·
 Clothing Double Pocket Mod ·
 Clothing Pocket Mod ·
 Cooling Mesh Mod ·
 Cowboy Hat Mod ·
 Customized Fittings Mod ·
 Dye ·
 Helmet Light Mod ·
 Impact Bracing Mod ·
 Improved Fittings Mod ·
 Insulated Liner Mod ·
 Muffled Connectors Mod ·
 Press Boy Cap Mod ·
 Skull Cap Mod ·
 **Vehicles** |  Vehicle Expanded Seating Mod ·
 Vehicle Fuel Saver Mod ·
 Vehicle Off Road Highlights Mod ·
 Vehicle Reserve Fuel Tank Mod ·
 Vehicle Super Charger Mod ·
Construction Tools (Skill)

## Description

*Do more damage, repair and upgrade faster and receive harvest bonuses with construction tools if applicable. Gain skill by using items from this group.*

**Construction Tools (Skill)** is one of the Skills in 7 Days to Die. A survivor can increase his Construction Tools (Skill) level by using construction tools to repair and upgrade blocks, and Harvest objects. It is also possible to spend skill points in order to increase the level of this skill.

## Effects

 10 - 20
 20 - 30
 30 - 40
 40 - 50
 50 - 60
 60 - 70
 70 - 80
 80 - 90
 90 - 100

## Skill Group Items

The usage of the following items will improve this skill, and this skill will improve the usage of these items.
Cardboard Box

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

## Description

A **Cardboard Box** is a type of loot container in *7 Days to Die*. It looks identical to a Garage Storage container, but a Cardboard Box has 7 more storage slots and is usually found outside of garages. It can also be found in and around houses, sheds, and even Campsites.

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:

## Notes

* Not craftable
* Easy to destroy
Combustible

## Description

**Combustible** is the name used for items that will burn as a fuel source for either a Campfire, Forge, or Chemistry Station. These Combustibles will allow the player to melt scrap inside a Forge, in addition to cooking food on a Campfire, or making chemical or other obscure items at the Chemistry Station. Some items are, of course, easier to get hold of than others, and this should be considered before burning rarer items. All items have a relatively reasonable burn time based on the item itself. A single piece of Wood will burn for 50 seconds, which is reasonable, as mature trees can drop hundreds of Wood. A piece of Coal, while able to be harvested in almost the same amounts, will burn for 100 seconds.

### Quick Tip

* As mentioned, some items are easier to come by. While Books burn for twice as long as Wood, Wood is much easier to acquire and should be used preferentially.
* Combustible items can be added whole into the Campfire, Forge, or Chemistry Station without scrapping into wood. For example a Wooden Chair can be placed directly into the slots to burn for fuel.

## Combustible items

Below is a table that details all known combustible items that may be used as fuel.

This list is not exhaustive and is subject to constant changes, especially while in Alpha.
Character Menu

## Description

The **Character Menu** enables players to manage their character's personal Clothing and inventory. Status effects are displayed on the right side of the window.

To access the Character Menu, the player can use a keyboard shortcut (bound to "B" key by default) or from other menus, by selecting the character icon at the top.

## Components

The character menu has five major components: On the left side is a display of the character's general **Appearance**. In the center is the **Examine** space, where information is displayed when that item is selected, the **Player Stats** are displayed on the upper-right corner and below that is space to list **Active Effects** such as dysentery or leg splint. Below the Examine space is the **Inventory** space, which represents the player's backpack.

When accessing the crafting menu and before selecting any items or recipes, the *Examine* space contains the following verbiage:

[LEFT CLICK] TO INSPECT AN ITEM, RECIPE OR ACTIVE EFFECT

[LEFT CLICK] HOLD AND DRAG TO TAKE A STACK

[LEFT CLICK] TO DROP OR SWAP A STACK

[RIGHT CLICK] HOLD AND DRAG TO TAKE A HALF STACK

[RIGHT CLICK] TO DROP ONE ITEM AT A TIME

## Usage

From either of the inventory spaces, the player can move clothes and/or armor to the **Appearance** space, making that item "active." Shift-clicking will rapidly move an article of clothing or armor directly to the appropriate slot on the left. It is also possible to select items in inventory and scrap them directly from this menu.

## See Also

Crafting Menu

Looting Menu

Map Menu
Casket

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

## Description

A Coffin is a storage container that can often be found buried underneath the graves in Churches or found in a few other prefabs found around Navezgane or Random World Generation. They cannot be crafted by the player, but can be obtained through the Creative Menu only.

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:
Claw Hammer

## Description

A **Claw Hammer** is a multi-purpose Tool that can be used to repair damaged blocks and Upgrade them much like a Stone Axe and Nailgun. It is currently the second most efficient tool for upgrading blocks, requiring 2 swings per upgrade. The Claw Hammer also serves as a weak melee Weapon.

## Uses

#### As a Tool

When using a Claw Hammer as a tool, the following actions are performed:

* Harvesting. Clicking the left mouse button will swing the Claw Hammer, hitting any item or block that is targeted by the crosshairs and within range. It should be noted that a Claw Hammer is very ineffective tool for any particular type of harvesting. It will take much longer to destroy blocks and less resources will be harvested when compared to using the correct appropriate tool.
* Repairing. Clicking the right mouse button while targeting the crosshairs on almost any damaged item or block within range will use the Claw Hammer to repair that item or block, provided that you have the appropriate repair material needed in your inventory.
* Upgrading. You can also use a Claw Hammer as an upgrade tool by clicking the right mouse button while targeting a block that is upgradeable.

#### As a Weapon

* When used in combat, a Claw Hammer is a functional, but fairly weak, short range Melee weapon. Due to lack of perk influence on this tool, it only gets the basic damage and dismember chance bonus from Strength attribute.

## Crafting

### Required Items

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(Parameter=linkname)

*The recipe above contains the Resources/Magazines needed for each Quality level of the **Claw Hammer**.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.*

## Repair

The Durability of a Claw Hammer deteriorates with each use by 1. When its Durability reaches zero, it becomes unusable until repaired. Repairing a Claw Hammer requires 1 Repair Kit. Repairing restores its Durability back to Max Durability.
Commercial Strip 1

**Coordinates** | 1841 E, 1719 S
 Game Worlds

## Description

**Commercial Strip 1** or **commercial\_strip\_01** consists of 3 names locations all combined into the same structure.

There is an upstairs living quarters.

There are 3 rooftop tiers that can be accessed.

From left to right they are:

### Badboy Thrift

The **Badboy Thrift** section can be accessed from the front door.
There is a large hole in the ceiling and the rooftop above the Badboy Thrift shop can be accessed from the ladder outside.
The area inside is very small. There is a Cash Register, Washing Machine and luggage to loot inside.
A restroom is located in the back with a hole in the wall to access the Checks Cashed location next door.

### Checks Cashed

The **Checks Cashed** is in the center between the other two stores.
It cannot be accessed thru the front door and the player will have to enter thru the Z Smoke Store.
There is access in the back of the store to the 2nd floor living quarters area.

### Z Smoke Store

The **Z Smoke Store** has a slightly larger than the other stores.
There is a Cash Register, and many piles of food to loot.
The Z Smoke Store has an awning and a drive thru area that says **Beer & Liquor**

## Location in Navezgane

The only Commercial Strip 1 is in the Desert at:

* 1841 E, 1719 S

## Images

* Front Entrance
* Right Side
* Rear Side
* Left Side
* Rooftop View
Bacon and Eggs

## Description

**Bacon and Eggs** are a Food item that can be cooked using a Cooking Pot on a Campfire with a suitable source of Combustible fuel. Eating **Bacon and Eggs** will have a positive effect on Fullness, Stamina, and Health.

## Cooking

### Required Items

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Raw Meat5Egg2{{{linkname3}}}{{{itemcount3}}}{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}Home Cooking Weekly10{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}Master Chef{{{skillmod}}}{{{perkbook}}}{{{schematic}}}CampfireCooking Pot{{{inventorycraft}}}
(Parameter=linkname)
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Bacon and Eggs Recipe
 Quality 1

1x
 **00:17**

*The recipe above contains the Resources needed to craft the **Bacon and Eggs** for each level of the Master Chef Perk.
A higher level in the associated perk will decrease the crafting cost, saving resources.*
Cement Mold

## Description

a **Cement Mold** is a craftable item that is placed in to a Forge and used to cast sources of stone into Cement. Due to the fact a **Cement Mold** is not affected by durability it will not suffer any damage and will last indefinitely. As with all molds it will only accept items with the correct type of base material, in this case stone. A **Cement Mold** cannot be scrapped, dismantled or melted in a Forge.

## Usage

Along with a source of stone and a Combustible fuel, a **Cement Mold** is used by placing it into the **Mold** slot in a Forge. Once the mold has been placed into its slot the **Metal** slot will accept items of the correct type of material. Place the stone item you intend to melt into the **Metal** slot and place your fuel source into one of the three **Fuel** slots. The casting process will begin and the **Cement Mold** will be used to cast Cement.

## Crafting

#### Required Item

It is very easy to craft a **Cement Mold** but before being able to do so you will require the following items.

 **8x** Lump of Clay
#### Crafting Recipe

You can craft a **Cement Mold** by using the recipe below.

## Notes

* If the mold is removed from the forge during casting it will cause the current part that is being cast to disappear and you will lose the stone already used by it.

* As of alpha 12 Requires the “Set In Concrete” book to craft.
Contact Grenade

## Description

A **Contact Grenade** is a throwable Explosive weapon good for damaging groups of Zombies.

They detonate on contact with blocks, AFTER pulling the pin.

## Crafting

{{{nameresult}}}{{{imageresult}}}{{{yield}}}20Mechanical Parts2Gun Powder14Forged Iron4Spring1{{{linkname5}}}{{{itemcount5}}}Explosive Magazine16{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Workbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Contact Grenade Recipe

1x
 **00:20**

## Combat

A Contact Grenade is used by first pulling the pin with the right mouse button. The Contact Grenade is then thrown using the left mouse button. Holding the left mouse button before release will increase the velocity of the projectile. The grenade will not explode while being held.

Contact Grenades can be thrown without pulling the pin. When thrown in this manner, they will land on the ground. They can be picked up by using the action button. They can be damaged by other explosions, with a 30% chance of triggering the Contact Grenade if damaged by such an explosion.

 .44 Magnum Bullet (AP) ·
 .44 Magnum Bullet (HP) ·
 7.62mm Bullet ·
 7.62mm Bullet (AP) ·
 7.62mm Bullet (HP) ·
 9mm Bullet ·
 9mm Bullet (AP) ·
 9mm Bullet (HP) ·
 Exploding Arrow ·
 Exploding Crossbow Bolt ·
 Flaming Arrow ·
 Flaming Crossbow Bolt ·
 Iron Arrow ·
 Iron Crossbow Bolt ·
 Robotic Turret Ammo ·
 Robotic Turret Ammo (AP) ·
 Robotic Turret Ammo (Shell) ·
 Rocket Frag ·
 Rocket HE ·
 Shotgun Breaching Slug ·
 Shotgun Shell ·
 Shotgun Slug ·
 Steel Arrow ·
 Steel Crossbow Bolt ·
 Stone Arrow ·
 **Weapons** | Melee
 Bone Knife ·
 Candy Cane Club ·
 Candy Cane Knife ·
 Hunting Knife ·
 Iron Knuckles ·
 Iron Sledgehammer ·
 Iron Spear ·
 Knuckle Wraps ·
 Machete ·
 Pipe Baton ·
 Robotic Sledge ·
 Steel Club ·
 Steel Knuckles ·
 Steel Sledgehammer ·
 Steel Spear ·
 Stone Sledgehammer ·
 Stone Spear ·
 Stun Baton ·
 Ranged
 .44 Magnum ·
 AK-47 Machine Gun ·
 Auto Shotgun ·
 Blunderbuss ·
 Compound Bow ·
 Compound Crossbow ·
 Double Barrel Shotgun ·
 Hunting Rifle ·
 Iron Crossbow ·
 Lever-Action Rifle ·
 M60 Machine Gun ·
 Marksman Rifle ·
 Pipe Machine Gun ·
 Pipe Pistol ·
 Pipe Rifle ·
 Pipe Shotgun ·
 Pistol ·
 Primitive Bow ·
 Pump Shotgun ·
 Robotic Turret ·
 Rocket Launcher ·
 SMG-5 ·
 Sniper Rifle ·
 Tactical Assault Rifle ·
 Wooden Bow ·
Charred Venison

## Description

**Charred Venison** is a Food item that can be cooked using a Stick on a Campfire with a suitable source of Combustible fuel. Eating **Charred Venison** will have a positive effect on your Fullness and Health as well as a negative effect on your Hydration.

## Preparation

**Charred Venison** is cooked using a Stick on a Campfire, it will need to be prepared before being used and you will require the following items.

**1x** Stick
This is placed into the Campfire's cookware slot.

**3x** Stick
These will burn for 12 seconds but any fuel source that will burn for 10 seconds or more will be suitable.
## Ingredients

You will need the following ingredient for this recipe.

 **1x** Venison
## Cooking

**Charred Venison** can be cooked using the recipe shown.

Venison may also be cooked to produce Grilled Venison and Boiled Venison.

Charred Venison grants the player the same boosts that its other, more resource hungry, counterparts do. The Bottled Water that is saved from not cooking Boiled Venison is more than sufficient to increase Hydration beyond it's initial loss.

## Experience

You will gain 20xp when you cook the recipe the first time and 5xp every time you cook it afterwards
Clay Roof Blocks

## Description

**Clay Roof Blocks** is a craftable building material. It is crafted in the forge. It has 500 hit points. It is best destroyed with an Auger or Pickaxe. Hitting the block will yield Cobblestone Rocks.

## Block Varieties

The Clay Roof Blocks comes in a number of different varieties, each with the same durability and features. The only difference is the shape and hit boxes, which may allow you to shoot through them or walk up them. There are rare cases, when a variety has different properties, see Notes below for specific information.

## Crafting

### Required Items

Clay Roof Blocks was crafted with 5 Small Stone and 30 Clay Soil at a Forge.

## Upgrading

### Recipes

The following recipes require **Clay Roof Blocks**:
Church Graveyard 1

**Coordinates** | 284 E, 45 N
 Game Worlds
 **Random World Generation** | Yes

## Description

**Church Graveyard 1** or **church\_graveyard1** features a high wooden building, crosses, a graveyard and cars. A cautious approach is recommended as Zombies will spawn inside and out. Around the Church is a graveyard that contains graves, which can be dug up and looted. Inside the building are lootable chests, cabinets and even a coffin. Loot includes weapons, brass, empty jars and other items.

## Location in Navezgane

The Church Graveyard 1 in Navezgane is located almost in the middle of the map, a bit south of the Farm near the north end of Apache St. The coordinates are:

* 284 E, 45 N

## Location in Random World Generation

Church Graveyard 1s typically spawn near towns or rural areas in a randomly generated world.

## Images

* Front Entrance
* Right Side
* Rear Side
* Left Side

## History

*Click **Expand** to view History*

The video below shows the coordinates to the church in Navezgane and demonstrates the types of loot containers and some loot as of alpha 13.8
Cement

## Description

**Cement** is a craft-able ingredient that is used to craft Concrete Mix and Stone.

It can also be harvested from Pallets that have blue cement bags on them. Shovels harvest these pallets quite quickly. Pallets in Point of Interest will respawn if a Quest resets that Point Of Interest. This can be used to gather fairly substantial quantities of cement from some warehouses, factories, and construction sites.

### Required Items

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(Parameter=linkname)
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Cement Recipe
 Quality 1

1x
 **00:2.5**

*The recipe above contains the Resources needed to craft the **Cement** for each level of the Advanced Engineering Perk.
A higher level in the associated perk will decrease the crafting cost, saving resources.*

## Usage

### Recipes

The following recipes require **Cement**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):
44 Magnum Parts

## Description

The **44 Magnum Parts** is a gun part that is used to craft a .44 Magnum.
Unlike other gun parts it cannot be obtained by dismantling an existing .44 Magnum or cast in a Forge. It can be obtained by looting and is found in various locations. It is also possible to find it in a Supply Crate from an air drop. The 44 Magnum Parts goes hand-in-hand with the 44 Magnum Cylinder, 44 Magnum Frame and the 44 Magnum Grip. It is possible to melt a 44 Magnum Parts in a forge in addition to scrapping it to produce Scrap Iron.

### Recipes

The following recipes require **44 Magnum Parts**:

## Scrapping

Scrapping 44 Magnum Parts will produce four Scrap Iron.

## Notes

Although **44 Magnum Parts** have a weight of 2.3lbs once combined with the 3 Other gun parts to create a .44 Magnum the gun will only weigh 5.0lbs.
Cabin 3

**Coordinates** | 136 W, 571 N
 Game Worlds

## Description

**Cabin 3** can be found in one location in Navezgane. This variant of Cabin is large with a second floor and small shack on the side.

## Locations in Navezgane

There is only one location of Cabin 3 located at:

* 136 W, 571 N

## Prefabs

There are 15 different types of Cabins. *Note: Only cabin 1 has been filled with Loot containers info*

## Images

* Front Entrance
* Right Side
* Rear
* Left Side
* Player Point of View
* Shack
Cooler

## Description

A **Cooler** is a common map-generated container, and can be crafted at a Workbench. It has nine storage slots and can be used as temporary storage. Often found near Decayed Sedans and at Camp Sites, it usually contains food.

When found in the wild, this block will be treated as a loot container, and will refill depending on game settings. If crafted, it will be a personal storage, and no loot will appear.

## Crafting

The Cooler can be crafted at a Workbench.

### Recipe

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(Parameter=linkname)

Cooler Recipe

1x
 **00:08**

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:
Cigar

## Description

A **Cigar** is a piece of Clothing that players can craft, loot, or purchase from Traders to equip their characters. While it doesn't provide damage protection, wearing a Cigar grants one attribute point to Strength and boosts Bartering by 10%, improving both buying and selling.

## Crafting

### Required Items

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(Parameter=linkname)

Cigar Recipe

1x
 **00:52**
Chainsaw Blade

## Description

The **Chainsaw Blade** is used to craft an Chainsaw. It can be found in the Hardware Store and/or in vehicles.

## Usage

### Recipes

The following recipes require **Chainsaw Blade**: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

## Recrafting

The Chainsaw Blade can be improved and repaired at a Workbench using crafting, after reading the Chainsaw Schematic

### Recipe

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Chainsaw Blade1Repair Kit1Forged Steel2{{{linkname4}}}{{{itemcount4}}}{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}Chainsaw SchematicWorkbench{{{implement}}}{{{inventorycraft}}}
(Parameter=linkname)

Chainsaw Blade Recipe

1x
 **00:32**

## Notes

• This is very hard to find and very rare.

• When crafted into a chainsaw be aware that heat and noise will arise from the chainsaw.

• This can be scrapped in to scrap iron for 2 or 3 depending on the version of the game.
Buzzs Bar

**Coordinates** | 175 E, 929 S
 Game Worlds
 **Random World Generation** | Yes

## Description

The **Buzzs Bar** or **bar\_sm\_01** now has a sign that says its name on it unlike previous versions it just said *Bar*. It has one main room with a side room and an exit to the rear.

Zombie Bikers are commonly found in bars.

There is only one Buzzs Bar in all of Navezgane.

## Items

Buzzs Bars tend to have the following items scattered around (Navezgane map has all these):

* Vending Machines
* Sedans
* Leather Sofa
* Wooden Chairs
* Beverage Coolers
* Wall Safe
* Ovens
* Cooking Pot
* Refrigerators
* Old Sinks
* Old Couchs
* TVs
* Commercial Toilets
* Medicine Cabinet

## Location in Navezgane

There is a Buzzs Bar in the Desert at 175 E, 929 S

## Location in Random World Generation

Buzzs Bars can spawn anywhere from the city to the wilderness.

## Images

* Front Entrance
* Rear
* Rooftop
Cemetery 1

**Coordinates** | 1745 W, 1673 N
 Game Worlds
 **Random World Generation** | Yes

## Description

The **Cemetery 1** is a type of Cemetery where the dead are buried. It is surrounded by stone and iron gate walls, with some Mausoleums on the inside. The Church in the corner is very small and can be entered at the boarded door or by the boarded up windows.

Cemeteries can make great Base Camps or outposts when cleared, with the church or crypt (which sometimes they don't have), even better, the walls can provide a good defense, and the player can climb in with ladders.

The player can also dig the graves and loot the coffins for items.

## Location in Navezgane

The only Cemetery 1 is in the Snowy Forest at:

* 1745 W, 1673 N

## Location in Random World Generation

A Cemetery 1 will only spawn in towns or rural areas.

## Prefabs

There are 2 types of Cemeteries.

 cemetery\_02 | A Cemetery with two crypts in opposite corners.

## Images

* Front Entrance
* Right Side
* Rear Side
* Left Side
* View of 3 Mausoleums
* Player Point of View
* A grave in a Cemetery 1.
* Inside the church in cemetery\_01.
Cobblestone Wedge

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

 Please help improve this article if you can. The Discussion page may contain suggestions.

## Overview

**Cobblestone Wedge** is a the upgraded version of a Rebar Ramp Frame and can also be upgraded further into a Reinforced Cobblestone Ramp. It can not be crafted using other materials, the only ways to obtain a Cobblestone Wedge are through upgrading a Rebar Ramp Frame or using the Creative Menu. It is not possible to dismantle, scrap or use a Cobblestone Wedge as fuel. You can not destroy a Cobblestone Wedge, as such because it will simply downgrade at what would be its point of destruction.

## Upgrading

#### Required Items

It is possible to upgrade a Cobblestone Wedge into a Reinforced Cobblestone Ramp and you will require these items to do so.

##### Upgrade tool

 Wrench
**OR**
 Stone Axe
These are the tools capable of performing the upgrade, the Wrench is the more efficient of the two.
##### Upgrade Materials

 **2x** Cobblestone Rocks
This is the material used during the upgrade process.
#### Upgrade Process

Once you have either of the required tool and upgrade materials you can begin the upgrade process. The chosen tool is equipped and the materials are left in your bag or on your tool belt. Approach the Cobblestone Wedge and right click on it with the chosen tool and an icon will appear showing the current upgrade status.

* The percentage shown will increase 33% each time the Wrench is used. You will need to use it 3 times on a Cobblestone Wedge to complete the upgrade.
* The percentage shown will increase 25% each time the Stone Axe is used. You will need to use it 4 times on a Cobblestone Wedge to complete the upgrade.
* The upgrade materials used will not be taken from your inventory until the upgrade is complete.

## Notes

* Unlike Cobblestone a Cobblestone Wedge can be damaged by an Auger.
Charismatic Nature

**Charismatic Nature** is a Influence Perk in the Intellect Attribute.

## Notes

* It is important to note that this perk only applies to *allies,* and therefore it will not benefit people who are not your ally and even more importantly, will not apply to yourself, making it useless in solo play.
* Multiple instances of this perk do not stack, but will allow for more coverage to other allies who are also using this perk since it does not self-apply.
* Effects have a 20 meters range and last for 3 minutes while outside of that range.
Cannot Breathe

## Description

**Cannot Breathe** is an effect that gives an eventual negative buff that is gained from staying submerged in water for longer than 20 seconds. It will decrease by 1 second for every second you stay submerged without re-surfacing to take another breath. When the counter finally hits 0 seconds, you will begin drowning, which depletes your health, leading to eventual death. The effect can be cured by simply returning above the water's surface to breath again, going underwater again restarts the counter.
Broken Glass

## Description

**Broken Glass** is a Resource item used at the Forge. It is acquired by scrapping items made of glass. Can also be obtained by breaking glass objects such as paintings, any large window or Glass Panes, the Shower Glass Block found in various buildings lastly from abandoned car windows. Broken Glass is also a common item found lying on the floor in any building and can be acquired by hitting it with a weapon or fist. Walking on piles of Broken Glass will make noise alerting nearby Zombies. You can also gather those piles of Broken Glass by punching them or destroying it with a tool.

## Crafting

Broken Glass can be extracted from a Forge prior to moving the forge with no net loss of materials.

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Broken Glass Recipe

1x
 **00:2.5**

## Recipes

### Mod Recipes

The following recipes require **Broken Glass**:

## Uses

### Forging

Broken Glass can be smelted in the Forge to create a glass inventory kept within the Forge which is needed to craft certain items.

### Suicide

Broken Glass is edible, and the player can consume Broken Glass by equipping the Broken Glass on the toolbelt and clicking right mouse button. It can also be consumed in the menu by selecting it and selecting the **Use** option. This will cause the Internal Bleeding status effect, which quickly kills the player within about 5 seconds. The Broken Glass does have a high damage output of -150 HP to the player but can be survived when consumed if the the max HP is higher than 150.
Burning

## Description

**Burning** is a negative buff that is acquired when a player has been set on fire. Currently the only items capable of doing this is are a Campfire, Flaming Arrow, Torch, Molotov Cocktail. The Burn Victim zombie can also set the player on fire if contact is made. Burning will reduce a players health at the rate of 10 points each second for a duration of 15 seconds, making this De-buff capable of easily killing a player with a wellness below 150.

## Cure

It is possible to negate the effects of this De-buff by drinking from source of water, drinking a beverage or jumping into a river.

These items below can all be used to cure the Burning De-buff.

* Beer
* Bottled Water
* Bottled Murky Water
* Coffee
* Goldenrod Tea

It is also possible to use these sources of water to cure Burning.

* Toilet Water
* River Water
Charred Bear

## Description

**Charred Bear** is a Food item that can be cooked using a Stick on a Campfire with a suitable source of Combustible fuel. Eating **Charred Bear** will have a positive effect on your Fullness and Health as well as a negative effect on your Hydration.

## Preparation

**Charred Bear** is cooked using a Stick on a Campfire, it will need to be prepared before being used and you will require the following items.

**1x** Stick
This is placed into the Campfire's cookware slot.

**3x** Stick
These will burn for 12 seconds but any fuel source that will burn for 10 seconds or more will be suitable.
## Ingredients

You will need the following ingredient for this recipe.

 **1x** Bear Meat
## Cooking

**Charred Bear** can be cooked using the recipe shown.

Bear Meat may also be cooked to produce Grilled Bear and Boiled Bear.

Charred Bear grants the player the same boosts that its other, more resource hungry counterparts do. The Bottled Water that is saved from not cooking Boiled Bear is more than sufficient to increase Hydration beyond it's initial loss.

## Experience

You will gain 20xp when you cook the recipe the first time and 5xp every time you cook it afterwards
Brass Faucet

## Description

**Brass Faucets** can be found on Sinks. They can be collected after breaking them. They are not able to be used structurally.

Warning! Do not buy from Trader as a way to obtain Brass, as you will get more Brass from smelting the Duke's Casino Tokens directly than you will get from buying this item!

## Scrapping

Brass Faucet can be scrapped to produce 12 units of Brass.
Clay Bowl

A **Clay Bowl** is a craftable item. It can used to make a Flowerpot.

## Crafting

### Required Items

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Clay Bowl Recipe

1x
 **00:03**
College Jacket

## Description

The **College Jacket** is an item of Clothing which can be worn by a character as Apparel, providing a boost to Heat and Cold Resistance. It also gives the player 10% added running speed and reduces incoming damage by 2.5% if the player has read the Batter Up Vol.2 book.

## Quality and Durability

* Apparel items do not have a Quality or Durability stat. They do not take damage and never need to be repaired.

## Cold and Heat Resistance

* Apparel items generally have both a Cold Resist and Heat Resist stat. These are determined randomly within a given range for the item type.

## Modifier Slots

The College Jacket has one Cosmetic Slot for dyes and one Modifier Slot.
Brass Trophy

## Description

The **Brass Trophy** can be found in most loot containers and is a good source of Brass. While the Brass Trophy can be directly scrapped into Brass, you may also smelt it directly into Brass in the Forge. Smelting Brass Trophy directly instead of scrapping it will yield more Brass.

Warning! Do not buy from Trader as a way to obtain Brass, as you will get more Brass from smelting the Duke's Casino Tokens directly than you will get from buying this item!

## Scrapping

Brass Trophy can be scrapped to produce 15 Brass.

## Notes

To save space on inventory slots while looting, a player might want to scrap Brass Trophy into Brass. This collates many different brass items into a single pile of Brass that takes up just one inventory slot.
Clothes Shelf

*This article is a stub. For more information on what defines a stub, see Template:Stub.
 You can help 7 Days to Die Wiki by expanding it.*

## **Description**

Clothes Shelfs are loot containers found in clothing stores such as Savage Country.

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:

**Pants Shelves**

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:

## **Additional Shelves**

* Shirts
* Shirts
* Shirts
* Shirts
* Pants
* Pants
* Pants
Cob Web

**Cob Webs** can be found in Secure Storage Chests.

## Notes

* Cob Webs can be found in Wooden Chest and newly placed Storage Chests (a destroyed/"downgraded" Secure Storage Chest counts as a new Storage Chest and may also contain them).

As of alpha 11.4, cob webs no longer slow/reduce fall damage. They are also only cosmetic and can not be destroyed or picked up.
Console edition

*7 Days to Die* for PS4 and Xbox One is a console port from the Alpha 15 PC version of the game. Even though the game has not received updates, it is still enjoyable solo or with a group of friends. The Console edition of the game has split screen for local multiplayer for 2 players. Updates to the Xbox and PS4 versions of the game have been delayed for years due to Telltale games going bankrupt and being unable to fulfill their obligation to the console players.

Regarding future updates for the Console edition, it has been officially announced that there is work being made to the console edition as said in a September 2022 tweet by the Developers. Also stated that there will be no console update now. You will be required to buy a new game. Fun pimps stated that they may give a discount to owners of 7 days to die since they did a prerelease of the game on the fact that they were going to update but loed just for more money.

Notable differences:

* No dedicated servers
* Multiplayer limited to 4
* Local play limited to 2
* No electricity
* Skill system is limited
* Less structures
* Less zombie types
* Map generation is somehow worse
* Zombies hardly spawn inside Points of Interest

Current version 21.0

## Wiki for Console

Currently, an effort to create Wiki pages related to the Console edition has been started and players can create an account and assist and offer any knowledge toward this endeavor. The alternate page can be found here: 7 Days to Die Wiki Console. in order to see the info already categorized see the Category drop down on this page and click on **Console Platform** to see the full list. Add any relevant page by clicking the dropdown and clicking **Add** and type in *Console Platform* and click **Save**.
Brass Faucet 2

## Description

**Brass Faucet 2s** can be found on most Sinks. They can be collected after breaking them. They do not provide any structural support.

Warning! Do not buy from Trader as a way to obtain Brass, as you will get more Brass from smelting the Duke's Casino Tokens directly than you will get from buying this item!

## Scrapping

Brass Faucet 2 can be scrapped to produce 18 units of Brass.
Brass Ingot

## Description

A **Brass Ingot** is the result of casting brass in a Forge using a Brass Ingot Mold. There are a few items that provide a source of brass and can either be scrapped to produce Brass or melted directly in a Forge. Any combination of Brass or suitable items can be used to cast a Brass Ingot provided enough brass is produced. Each Brass Ingot weighs 3.0 lb and will require the same amount to be used during casting. The only use for the Brass Ingot is to cast Bullet Casings.

## Forge

#### Preparation

A Brass Ingot is cast in a Forge it will need to be prepared before being used and the player will require these items.

**1x** Brass Ingot Mold
Place this into the **Mold** slot of the Forge.

**6x** Stick
These will burn for 24 seconds, but any fuel source that will burn for 24 seconds or more will be suitable
#### Required Metal

To cast a Brass Ingot the player will require the following metal.

6x Brass
These will provide 3.0 lb of brass, but ***any source*** that will provide 3.0 lb of brass or more will be suitable. Place this into the **Metal** slot of the Forge.
#### Casting

Place the source of brass into the metal slot of the Forge, then add a fuel source to one of the three **Fuel** slots, this will begin the casting process. A minimum of 3.0 lb of brass is required and will produce one Brass Ingot.

## Scrapping

A Brass Ingot can be scrapped by placing it into the centre of the crafting grid. Each Brass Ingot the player scraps will give them six Brass.

## Source

This table represents the items currently available to use as a source of brass.

* Any of these items can be placed into a Forge and used to cast a Brass Ingot.

## Notes

* As of Alpha 8.2 it is possible to cast a Brass Ingot using a Brass Ingot, obviously this is pointless as in doing so as a player would waste both fuel and time to end up with the same item as they started with.
* As of Alpha 10.4 six Brass will create one Brass Ingot and eight Brass Doorknobs will create three Brass Ingots. The player should keep all Brass Doorknobs and use them directly in a Forge. This will maximize their production of Brass Ingots when using Brass Doorknobs as a source of brass.
Cheat Mode

**Cheat Mode** is an option found in the game settings on the *Continue Game* or *Start New Game* screen and is located under the *Advanced* tab. It allows you to control whether players will have access to the Creative Menu in their game. If enabled, players will be able to select and place any item available from the Creative Menu. Note that Console versions of 7 Days To Die does not have any cheats aside from access to the Creative Menu.

* In order to open the Creative Menu press the **U** key.
* To enable and disable God mode press the **Q** key.
	+ The Debug Menu must be enabled for this to work, which can be done by opening the console with the F1 key and entering dm.
* To enable and disable Flying press the **H** key. While Flying, press **Space** to go up and **C** to go down. You can fly faster by pressing and holding **Shift**.

This information is accurate for version 21.1 (b16) as of 05 Oct 2023.

## See also

* Creative Menu
* Command Console
* Game Settings
Compound Bow

## Description

The Compound Bow is the strongest Bow in *7 Days to Die*.

It is a medium-range weapon that fires arrows as Ammunition. To equip a different type of arrow, press and hold R, then select the ammo type you want.

Sneaking attack increases 100% extra damage in A21.

## Combat

During combat, a Compound Bow is a powerful medium to long range weapon. At short range, however, the player may have trouble because it requires reloading for each shot.

Due to its slow firing rate, a Bows should be used with care at short range against more than one enemy or wild animal.

Bows are great for stealth attacks, as firing an arrow doesn't make a sound and won't alert nearby zombies. Hitting a zombie, without killing it, does alert the zombie.

## Crafting

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*The recipe above contains the Resources/Magazines needed for each Quality level of the **Compound Bow**.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.*

## Notes

* The damages given are based on values of the different types of arrows that the bow can use. The bow itself (without arrows) can not cause any damage.
* Aiming slightly above the head usually guarantees a headshot. (this depends on how far away the mob is).

 .44 Magnum Bullet (AP) ·
 .44 Magnum Bullet (HP) ·
 7.62mm Bullet ·
 7.62mm Bullet (AP) ·
 7.62mm Bullet (HP) ·
 9mm Bullet ·
 9mm Bullet (AP) ·
 9mm Bullet (HP) ·
 Exploding Arrow ·
 Exploding Crossbow Bolt ·
 Flaming Arrow ·
 Flaming Crossbow Bolt ·
 Iron Arrow ·
 Iron Crossbow Bolt ·
 Robotic Turret Ammo ·
 Robotic Turret Ammo (AP) ·
 Robotic Turret Ammo (Shell) ·
 Rocket Frag ·
 Rocket HE ·
 Shotgun Breaching Slug ·
 Shotgun Shell ·
 Shotgun Slug ·
 Steel Arrow ·
 Steel Crossbow Bolt ·
 Stone Arrow ·
 **Weapons** | Melee
 Bone Knife ·
 Candy Cane Club ·
 Candy Cane Knife ·
 Hunting Knife ·
 Iron Knuckles ·
 Iron Sledgehammer ·
 Iron Spear ·
 Knuckle Wraps ·
 Machete ·
 Pipe Baton ·
 Robotic Sledge ·
 Steel Club ·
 Steel Knuckles ·
 Steel Sledgehammer ·
 Steel Spear ·
 Stone Sledgehammer ·
 Stone Spear ·
 Stun Baton ·
 Ranged
 .44 Magnum ·
 AK-47 Machine Gun ·
 Auto Shotgun ·
 Blunderbuss ·
 Compound Crossbow ·
 Double Barrel Shotgun ·
 Hunting Rifle ·
 Iron Crossbow ·
 Lever-Action Rifle ·
 M60 Machine Gun ·
 Marksman Rifle ·
 Pipe Machine Gun ·
 Pipe Pistol ·
 Pipe Rifle ·
 Pipe Shotgun ·
 Pistol ·
 Primitive Bow ·
 Pump Shotgun ·
 Robotic Turret ·
 Rocket Launcher ·
 SMG-5 ·
 Sniper Rifle ·
 Tactical Assault Rifle ·
 Wooden Bow ·
Cash Register

## Description

The **Cash Register** is often found at Gas Stations and in stores and businesses.

It can be harvested with a Disassembly Tool for Electrical Parts.

When found in the wild, this block will be treated as a loot container, and will refill depending on game settings.

## Loot

This container can give one or more of the following group/s and/or items/s as a loot:

## Empty

The Cash Register can be found empty as well. It will not act as a storage container, but it can still be scavenged with a Wrench