recursal/Fanatic-Fandom huggingface dataset:
Jaj Garrag

Darvel Season 2

Serving as a main character and tritagonist in Season 1 and 2 (briefly), he was one of the biggest heroes in the Darvel Universe. Starting off his arc, he saved Mr Gram Crackers from frostbite after his supposed death during the Raid of the Warehouse. This created a good friendship between the two, often sharing beers with each other! They eventually found a way to get out of the cold, and went all the way to take down one of Nate's Favela Syndicate's head leaders, Mario. Crackers kills him as Mario almost killed Jaj. Garrag and Crackers then meet up with Coco Puffs and his cousin Coco Man, who revealed that Dumb Sergeant Westley was the one behind every incident with the Nate's Favela Syndicate, the man they have been working for was evil! Jaj Garrag then helped Coco Puffs, Crackers, and Coco Man, defeat Bob Scallywag, then helped in killing Westley once and for all! Even though Coco Man was killed, Jaj Garrag became the third person in the Wretch Squad and was most satisfied with it! He helped Mr Gram Crackers and Coco Puffs defeat Explosive Man, after going on many operations with them! After a long time, Jaj Garrag eventually retired and became a gun store clerk in Chicago, but held information about Despacito 2, because of the fact that when he was walking home, then saw a cyanide incident happen! Mr Gram Crackers and Coco Puffs wanted to know more about the cyanide incident so they searched and found Jaj Garrag in his gun store. They began questioning their old friend, asking why he left and what he saw about the incident until Coco Puffs started to have a mental control from Cyanide Pump, and drawed out his gun and shot Jaj Garrag in the chest. Garrag was then bleeding out and grabbed Mr Gram Crackers by the hand and said his final words, "Goodbye old friend". Coco Puffs and Mr Gram Crackers buried him near the water in the sands of a dock, where his favorite place was. Coco Puffs eventually redeemed himself for killing Garrag, and avenged him by killing the man that had control of his brain, Cyanide Pump!
Johnny Skies

Serving as the tertiary antagonist of Darvel Season 3, he was the abusive boyfriend of Jessica Planks, and the mutant enforcer of Narrator. Some time in the beginning of October, he served as a bartender working along side his girlfriend. During the moment where Coco Puffs met Jessica Planks, asking her if he could work there, Skies had a problem with him talking to his girlfriend, even though Coco Puffs only said it in a passive manner. The two men nearly ended up fighting but Jessica tried to break up the start of it, which caused Skies to hit her. Coco Puffs told Jessica that he would help her end the abusive relationship with Skies. Nearly 30 minutes later, The Narrator encountered Skies and told him that he new about his secret interest in Nazi history

## Neckinator

### Born

Johnny Skies
April 19, 1975
Foley, Alabama

### Died

October 27, 2020
Alabama

### Occupation

Worked at Blastor Pastor's Bar (Before being mind controlled and mutated)Jessica's Abusive Boyfriend Narrator's Enforcer
Character Deaths

## Season 1

**Mario**, shot in the back of the head by Mr Gram Crackers. - Side Character

**Bob Scallywag's Bodyguard**, killed by the heroes. - Side Character

**Coco Man**, shot in the chest by Dumb Sergeant Westley. - Side Character

**Dumb Sergeant Westley**, shot and executed by Mr Gram Crackers.
- Major Character

## Season 2

**Senator Drake**, accidentally killed by Coco Puffs. - Side Character

**Jaj Garrag**, killed by Cyanide Pump mind controlling Coco Puffs. - Major Character

**Cyanide Pump**, terminated by Coco Puffs and Bobo Shoes shooting the moniter. - Major Character

**Bob Scallywag**, exploded by Senator Jake. - Major Character

**Mean Old Ryan the Rooster**, shot down by Despacito 2. - Side Character

**Senator Jake**, shot in the head by Despacito 2.
- Major Character

## Season 3

**Roe Biden**, killed by Despacito 2. - Mentioned Character

**Roe Biden's Son**, accidentally killed by Coco Puffs. - Side Character

**Despacito 2**, accidentally killed by Cigarette Boy, but soon resurrected. - Major Character

**Blue Baron**, shot down by Coco Puffs and Mr Gram Crackers. - Side Character

**Constipated Fuck**, physical death unknown. - Side Character

**Acid Baron**, shot down by Mr Gram Crackers and Despacito 2. - Side Character

**Ema Hitler's Priestess**, gunned down by Mr Gram Crackers. - Side Character

**Doop Snogg**, gunned down by Despacito 2. - Side Character

**Grandpa**, killed by Ema Hitler mind controlling Officer Pimp. - Major Character

**Officer Pimp**, sacrificed himself with a bullet to the head to prevent further mind control. - Major Character

**Ema Hitler**, Mr Gram Crackers shot her in the head. - Major Character
Bob Scallywag

Serving as the secondary antagonist of Season 1 (being the main antagonist of the first half) and a supporting antagonist in Season 2, he was a ruthless individual in the Darvel Universe. Starting off as Bob Newby from a town known as Hawkins, he had his genitals eaten off by an alien dog, but the dog had cyanide in his mouth which caused Bob to teleport to Rio De Janiero and becoming one of the 5 mob bosses in Nate's Favela Syndicate, he was by far the most ruthless one. He caused a civil war between Coco Puffs and Mr Gram Crackers that nearly annihilated New York, which caused many federal investigators to search for him. Coco Puffs and Mr Gram Crackers eventually formed a peace treaty and found out about Bob Scallywags doing. They then confronted Bob and his right hand man, Despacito 2 on a bridge which initiated their war. During a battle Bob's men then surpassingly "killed" Crackers, leaving Coco Puffs on the edge. Coco Puffs then teamed up with Dumb Sergeant Westley to assassinate key individuals to shake up Bob, going from killing Mario, and defeating Despacito 2(though he survived). Mr Gram Crackers turned out to survive, thanks to his new friend Jaj Garrag, and then went out to rendezvous with Coco Puffs. While this happened Sergeant Westley betrayed Coco Puffs and turned out that he had sabotaged the military in searching for Bob Scallywag, and that he also turned out to be using Nate's Favela Syndicate without no-one even knowing about it, through spies being key individuals in the Chain of Command. Coco Puffs, Mr Gram Crackers, Jaj Garrag, and Coco Man then found Bob Scallywags location from Coco Puffs pulling the key card from Westley's boot, and found and killed Bob, by unleashing the captured Weenie Dog Resistance to eat his genitals off once more! Later on, Senator Jake secretly nursed him back to life and giving him a robotic penis and tentacles which was operated by a life support system Juggernaut suit. Despacito 2, who turned out to be alive, was a business partner of Senator Jake in the Senator Syndicate, and wanted Mr Gram Crackers and Coco Puffs dead! Now under Despacito 2's command, he hunted down Mr Gram Crackers and Coco Puffs, encountering them numerous times. After Mr Gram Cracker's second supposed death, Coco Puffs then joined Senator Jake, not being aware of his alliance with Despacito 2, and tried to have some personal revenge on the man. Senator Jake and Puffs searched for and captured the Juggernaut after an intense fight. The Senator secretly contacted Despacito, and was told to reveal himself and kill the Juggernaut, as he failed at taking on Coco Puffs. Senator Jake then revealed himself and pulled out his grenade launcher, firing at Coco Puffs and exploding Bob Scallywag, ending his life.
Nate's Favela Syndicate

Being the main antagonist group of Darvel Season 1, this gang run by Nate and secretly Dumb Sergeant Westley only wants to create controversy and destruction and steal from the national debt. This is indeed shown when Bob Scallywag causes a civil war between Coco Puffs and Mr Gram Crackers. After the duo finds out that the Syndicate was the one to cause their feud, they team up and plan to defeat the gang. This indeed causes a war between the Favela Syndicate and the duo with their allies, Dumb Sergeant Westley's Elite Platoon. Many battles happen during this war, like the First Battle on the Bridge, the Raid of the Warehouse, and many other battles. The heroes eventually assassinate many key targets, like Mario, Despacito 2(survived), Bob Scallywag, Dumb Sergeant Westley, and finally Explosive Man. Ever since these assassinations and the clearance of gang outposts/hideouts, the Favela Syndicate fell and was left in unfixable pieces.
Dumb Sergeant Westley

Serving as a main character and turned main antagonist of Darvel Season 1, Cumbleworth Westley was seen many to have a legacy as a hero, while the ones that new of his corruption of power and horrible acts, dishonored him. The sergeant started off as an American drill sergeant that decided to become a member of the green berets, and succeeded in the training. He then retired as a beret and had official military permission to create his own personal platoon of his needs. During the period where Harvard University was blown up by Spinjitzu Man, he lost almost his entire family in the explosion. Instead of wanting to have understandable vengeance for the villain, he personally believed that Coco Puffs and Mr Gram Crackers where the ones to destroy the building, this being the reason he decided to use members of his platoon, to secretly become members of Nate's Favela Syndicate, and cause the civil war between the two heroes. During the year 2017, Coco Puffs and Mr Gram Crackers teamed up again and joined the platoon, thinking that they could help in tracking down Bob Scallywag, who was the one to start the civil war and was thought to be the mastermind behind it. During the Raid of the Warehouse, Mr Gram Crackers was thought to be dead as Coco Puffs needed a temporary replacement of a partner, in which Westley took his place. During the replacement, Dumb Sergeant Westley became Coco Puffs mentor, and started to emotionally forgive and befriend him, which indeed made Dumb Sergeant Westley regret secretly orchestrating the atrocity that happened. Coco Puffs and the sergeant had a mission to invade a secret underground syndicate hideout, in which they destroyed. On the way back to their hq, Sergeant Westley betrayed Coco Puffs and hesitantly shot him in the chest, though he survived. After Mr Gram Crackers and Coco Puffs reunite, they decide to defeat head syndicate targets and then focus on Dumb Sergeant Westley. When they confronted the drill sergeant, they defeated his men and had a Mexican standoff with Dumb Sergeant Westley. Sergeant Westley quickly drew his Desert Eagle and shot both Coco Man(Coco Puff's cousin), and Jaj Garrag(Mr Gram Cracker's Friend). The sergeant then mentioned that only one of them could be saved because of the fact he shot them with a .44 round, so Coco Puffs tried to save Coco Man, but it was to late. Puffs then saved Jaj Garrag while Mr Gram Crackers pulled the gun out of Dumb Sergeant Westley's hand and emptied the magazine on his chest, killing him instantly.
Darvel Wiki

Just some random universe

**Welcome to the Darvel Wiki!**
We're a collaborative community website about Darvel that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Coco Puffs, a main protagonistChicago, the main setting for Season 2A (and upcoming Season 2B) of Darvel.Dumb Sergeant Westley, the main antagonist of Darvel Season 1!Despacito 2, the main antagonist of Season 2 of Darvel! He loves to drive a helicopter and call everybody a fucking \*\*\*\*\*\*\*!Mr Gram Crackers, another main protagonist!Jaj Garrag, a main protagonist who was killed in Season 2, rest in peace you country fuck!The Wretch Mobile, the supermobile of the infamous heroes, Coco Puffs and Mr Gram Crackers!Cigrette Boy, Despacito 2's retarded 2nd in command!

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Locations of the East

The Eastern realm is one of the four primary realms of the world, The East has 29 locations and 3 zones which hold them, these locations vary somewhat.

* The Farrad Desert
* The Lost Jungle
* The Dunelands

### Locations of the Farrad Desert

* Eastern Trade Post
* Scorpion Fighting Pit
* Mystery Slaver
* Old Sandstone Ruins
* Fort Gorthmek
* Ancient Rubble
* The Ruins of the Great Wall of Farrad
* Artifact Market
* Rihhm Village
* Ruined Old Tower

### Locations of the Lost Jungle

* Strange Northern Stone
* Protofolk Village
* Starmetal Meteorite
* Strange Statue
* Trap Filled Cavern
* Old Imperial Ruin
* Protofolk Village
* Strange Jungle Totem
* Chimchogre Caverns
* Abandoned Jungle Temple

### Locations of the Dunelands

* Sinking Sandhole
* The High Dunes
* The Low Dunes
* Snatchsand Village
* The Flatsands
* The Dunelord's Hold
* The Rocky Dunes
* The Calm Sands
* Calm Sands Village
Icewatch Keep Ruins (Icewatch Tavern)

The Icewatch Tavern is a tavern tucked in the ruins of Icewatch Keep in the Far North, it is the Northmost tavern in the world and is run by an elf called 'Borwyn the Skullstomper'.

## Drinks

The Icewatch Tavern has only one drink, the joint strongest drink in the game, Strong Northern Ale. The drink is sold for 3 gold each.

## Things to do

There are several things to do in the Icewatch Tavern:

* You can have a drink (a bunch of random possible events)
* You can speak to the Bartender (5 unique dialogues)
* You can speak to a customer (many random unique dialogues)
* You can watch a Brawl (and possibly hire the winner of the brawl as a champion)
* You can Listen to the local bard playing 'Icewatch Song'

## Drunk Customer Dialogues

There are several dialogues that can be had by the patrons of the tavern if you speak to a customer.

* Ice watch is the place, the only place
* I wish I could make music, but I can barely speak on account of a troll hit me on the head
* Chug chug chug for Ice Watch!
* I don't wanna take your vaults of gold I want your heads hey!
* I don't want your maidens take your lands and leave you dead hey!
* I don't want your riches take your lands be the king hey!
* I'll be killing witches stay your hand and kiss the ring hey!
* I love this tavern, everyone here is real
* Ice Watch Keep is dead, but there is no place more alive than the Ice Watch Tavern
* Don't be intimidated by this environment friend, this is a room full of friends
* The gods themselves know no glory better than Ice Watch tavern on a busy night
* I have travelled far and wide, there is no place more fun than here to drink
* Long live the Ice Watch Tavern!
* This is my 4th pilgrimage here, I do it every year now, there is nothing I look forward to more than this chaos
* I'm a farmer, I come from so far away you wouldn't believe it, but it's worth it to be here
* This tavern is my favourite place in the world, that's for sure
* Welcome to Ice Watch my friend, first time?
* This is my 12th pilgrimage here, here's to another 12 more!
* We have stronger ale here than most of the north is used to, we can handle it though
* The strongest ale you'll taste, Blackmarket and Thickblood ale tastes like swill in comparison
* Only thing that'll match an icewatch strength ale would be one of those fancy blue drinks you can find in the Blackmarket
* It doesn't taste great but our ale gets you drunk far quicker
* Ale, the cause of and solution to all of lifes little problems

## Trivia

* The tavern was intened to be a nod towards Punk music, which the developer of the game is a fan of. The local bard song in Icewatch was recorded and written by the developer.
The Conspiracy of Thickblood

The Conspiracy of Thickblood is a book found in The Blackmarket Guild of Historians.

## The Conspiracy of Thickblood

### Location

Guild of Historians Library (Year One Section)

## Location

The book is found in the Guild of Historians library in the section of Year One Books.

## Contents

The Conspiracy of Thickblood by Unknown

The Fall of the north was not the fault of the west or the wilds
but a strategically planned collapse by the clan Thickblood.

A bold claim many say, but there is much proof, firstly the clan
was at odds with all other clans aside from Swiftwind, and it was
widely considered that Thickblood were the troublemakers and
aggressors in the North, causing and being part of most fights.

If any disagreements between clans took place and there was a
fight, you could bet that the thickbloods would show up just for
kicks and would slaughter as many as they could, this gained them
hate from almost every other northern clan.

Some speculated why the thickbloods were so violent and why they
sought to see so much blood spilled, but I know why, lith-bodock
the Lord of Ice, Lith-Bodock, I do not think he is linked with or
tricked the thickbloods into doing his bidding, I think he created
them, LITH-BODOCK is a rearrangement of the word Thickblood!

The Lord of Ice was always assumed to have controlled the Wildermen
into collapsing the Northern clans, but he didn't control the wildermen
he controlled the thickbloods, the Wildermen feared him, but the
thickbloods worshipped him, they were his servants, when the redbloods
and blackbloods allied against the thickbloods after seeing the
battle that killed clan Deepsnow it has somehow been assumed that
they made a mistake and simply found dead thickbloods and wildermen
but the truth is, they saw something much worse.

They saw the thickbloods sacrificing the survivors of the battle
to Lith-Bodock, they saw it with their own eyes and declared war
on the evil thickbloods, but they were doomed to fail as the
greater evil won, the thickbloods are evil.
Myrron

**Myrron** is the goddess of Knowledge, Progress, Night, and The Arcane. She is the patron of Scholars and Wizards. Myrron is the youngest child of Alzathor and Nyktasha. Although born male, due to magic and association with the the night, Myrron was raised as a daughter and is referred to as a goddess, but is biologically a male. Myrron is the youngest member of the Host.
Cyanide Pump

Serving as the tertiary antagonist of Season 2 of Darvel, he was Ema Hitler's personal pawn on what she wants to do. He has the power to turn into both a cybernetic human and a computer virus, and also had the power to use psychological mind control in which he learned from Ema Hitler. He was first introduced when Coco Puffs had a mind control problem, which caused him to kill Jaj Garrag, and needed an expert to find out the problem, which caused Mr Gram Crackers to contact Cyanide Pump, due to the fact he was an expert of the brain and mind control. Pump then revealed that he indeed had a Cyanide problem inside of his brain and that he was being mind controlled to do horrible things, in which the heroes assumed this was Despacito 2's doing, because he was their arch nemesis at the moment. Though the duo assumed it was someone else, Cyanide Pump was the real one who caused the killing of Jaj Garrag. Cyanide Pump then tapped into both the mind control cyanide and his psychological powers, to cause Coco Puffs to betray Mr Gram Crackers, causing a short civil war. During a battle between Coco Puffs and Mr Gram Crackers, Cyanide Pump kept misleading Coco Puffs to do more evil against Coco Puffs, including him allowing Cyanide Pump to become an active computer virus in the city. Eventually Coco Puffs controlled himself and reunited with his sidekick, but as they where running from the Cyanide Syndicate, Mr Gram Crackers stayed behind and was thought to be dead. Coco Puffs then wanted personal vengeance, so he served Senator Jake, who later betrayed him, causing him to find Bobo Shoes (Mr Gram Crackers' Father) on his way. Bobo Shoes personally believes that his son couldn't die so easily, and that he was alive, but nevertheless Coco Puffs wanted revenge and was in denial of the fact his old partner was still alive. Puffs then decided to have the same plan as he did back when he was stopping Dumb Sergeant Westley, assassinating key targets, so that is what him and Bobo Shoes decided to do. They then searched for and found Cyanide Pump in the city's web system and transferred him into a usb stick. They transferred him on a computer monitor to ask about where Despacito 2, and Pump told him. As the interrogation ended, Cyanide Pump had a confession and begged Coco Puffs for his forgiveness, but Coco Puffs only responded by pulling out his machine gun, which followed Bobo Shoes pulling out his, and they both completely emptied their 200 round drums on the monitor, leaving an estimated 400 rounds in the computer, completely erasing Cyanide Pump.
Grand Library

## The Grand Library

You visit the library, it's a quiet place with a collection of rare and common tomes piled up on its shelves. Books you have collected throughout your adventure will be stored here.

## Business Section

* How to run a brawl pit
* Arena Subsidies and when to do it
* Bank Interest Explained
* Arena Betting Guide
* Making the most of Mercs
* Blackmarket Management

## Travel Section

* 23 Reasons never to visit the north
* The Titans of the foothpath
* Northern Travel Guide
* The Comprehensive Tavern Guide
* Southern Travel Guide
* Eastern Travel Guide
* Western Travel Guide
* The Legend of the Iron Hills

## Fiction Section

* The Little Dwarf
* The God of Goblins
* Black
* Northern Nursery Rhymes For Children
* The King of Ants and Lions
* Willy the Wonder King
* The Great Zod of the Southern Rim
* Zeberfan the Magic Man

## Biography Section

* Tale of the goblin's prisoner
* The miners of the big red canyon
* Arasuk the dark
* A time with Phenor
* Faradal the Just and Noble
* Tales of a travelling bard
* The Hunter's Tales Volume I

## Humour Section

* The Fool King Bardon
* The One Eye Goblin
* A book of orc jokes
* Dwarves and ale

## Reference Section

* The Demonic Invasions
* The Bandit Horde
* Rebellion
* Deserter Deserter!
* The Goblin Kingdoms
* The Tale of Demons
* Lost Artifacts
* The Centaar
* The Black Bank of Azrukh
Ancient Pig Song

Ancient Pig Song is a book found in the Artifact Market's Old Library.

## Location

The book is found in the Old Library in the Artifact Market.

## Contents

ANCIENT PIG SONG

I heard a song when exploring the far reaches of the north.
This song was sung by local children but they said the song
had been sung long before their village existed and had been
sung down countless generations.

A fascinating thing I thought. Perhaps this ancient pig is
some kind of lost northern deity.

The song is as follows:

99 strokes of the pig in the north
99 strokes and he's free
99 strokes say the men on the stone
99 strokes in the east

## Trivia

* This book is a reference to revealing the secret of the Strange Northern Stone.
Nuno the Tower

Nuno the Tower is one of the Goblins on the wall of The Hall of Goblin Heroes in the Blackmarket's Dockrow district.

## The Hall of Heroes Description

Nuno the Tower was a goblin with the ambitions of ruling a human
kingdom, he thought that if his helm was taller he would pass as
A human in height, he ended up falling to the Blade of Garlaf.
The Bandit Horde (Book)

The Bandit Horde is a book found in the Library.

## Location

The book is found in the Library, an upgradable library building that can be bought in the kingdom upgrades screen.

## Contents

THE BANDIT HORDE

The Bandit Horde is now one of the mightiest groups
in the realm, but where did this horde of outlaws and
no-goods come from and how did they become so powerful?

The Bandit Horde originated as a small group of bandits
whose name has been lost with time, they were settled on
the outskirts of Golberth and raided peasants and petty
merchants.

As time passed this group became more ruthless, the groups
leader had appointed a new warlord, a man if you could
call him that, by the name of Phenor, Phenor was no normal
man, he was hulking and brutal, savagery personified.

The group become more ruthless in Phenor's command, and soon
Phenor decided the group was better off under his control
he slaughtered the groups leader and declared himself king
of all outlaws.

Word soon spread, and while some mocked him most bandits
held more caution, Phenor had gained a reputation for being
the most ruthless of all.

Several groups formed together and conspired to have him
killed, though it was to no avail, Phenor survived three
Assassination attempts and led his men on a path of death
destruction and pain, enslaving villages and crushing
smaller opposing gangs.

Finally there came a point where Phenor's 'Gang' had far
outgrown its name, and Phenor sent ravens to each of the
the leaders of the fifty or so remaining bandit gangs
declaring that they all surrender to him and become part
of the United Bandit Army, Most did, some refused and
were crushed, some fled and some managed to hold their
own long enough for Phenor to lose interest.

It was done, the horde was born.
Koova and the Half-Giant King

Koova and the Half-Giant King is a book found in The Blackmarket Guildrow local library.

## Location

The book is found in the Guildrow local library in the Blackmarket.

## Contents

KOOVA AND THE HALF-GIANT KING

The drylands desert, home of Koova the leader of the nomads.
A dead place, few pass through but those who do are not oft
weak, and it were no exception when an army of Half-Giants led
by Gholl the Half-Giant King passed through the drylands.

'HEAR MY WORDS ALL WHO DWELL IN THESE ROCKY WASTELANDS, I AM
GHOLL, KING OF THE HALF-GIANTS, DESTROYER OF THE KINGDOM OF
YERAK. I CLAIM ALL LANDS IN THIS DESERT TO BE MINE, THOSE WHO
DISPUTE MY CLAIM WILL BE ANSWERED ONLY IN BLOOD.'

Word got to Koova who sat by a fire eating a canyon goat leg.
Koova rose, grabbed his greatsword and marched in the direction
the Half-Giants were believed to be, he told his men not to follow
but some of his closer and more loyal warriors followed his trail
and watched from a distance.

Here Koova, a huge man by any measure was but a dwarf next to the
half-giants who grinned at his approach, a lone man walking towards
a wall of smiling Half-Giants, fifty in number and each with a club
the size of a small treetrunk in their hand.

'I am Koova, king of these lands, who here would question my
claim?' he shouts, climbing onto a high rock to survey the
near crowd of giants.

'I, GHOLL CLAIM YOUR LANDS FOR MY OWN... KOOVA, KING OF NOTHING'
Koova turned to see a half giant larger than all others stood
facing him, and with that Koova leapt off the high rock with his
his sword pointed down and skewered Gholl through the top of his
Skull.

The half-giants all gasped, some froze but many others closed in
to attack Koova. Koova dove out of the way and dodged several club
hits with a roll before turning and slicing the throats of three
Half-giants, he climbed to the top of the rock again and shouted
'INVADERS OF THE DRYLANDS, YOU STAND LEADERLESS AND BROKEN, I, KOOVA
RULE THESE LANDS, ANY WHO WISH TO CONTEST MY CLAIM FACE ME NOW OR
LEAVE' Seeing the fate of their brethren and leader, the broken
Half-giants returned to whence they came.
Blake Hippo

### Friends

Mrs.Hippo (Adopted mother)</nowiki>Mr.Hippo (Adpoted father)Tom Cat (Neighbour)Ben Dog (Neighbour)Angela CatHank Dog (Neighbour)Will ZeeBecca SparklesGinger CatPierre Parrot (Neighbour)Gina Giraffe (Neighbor)Larry L'OiseauPolly ParrotSanta ClausXenon Panini (Neighbour)MCHarry Hedgehog (Neighbour)John Bacteria (Neighbour)Jeremy Germ (Neighbour)RobyTim CatMarion CatDr. DonovanJack CatHermione CatGeorge GiraffeGrace GiraffeBrad SparklesJennyRonnie BergstedtRhondaVictoria PayneLila Fairy

## Alignment and Character Traits

### Likes

When his parents cuddle.When getting an A+

### Dislikes

When Carl overton doing bad things to him.When getting an FWhen he getting grounded.

### Voiced by

Jake Khan

Blake Hippo is Mr. Hippo’s and Mr's Hippo's adopted son and he is one of the recurring characters in The Talking Friends Show.

## Appearance

Hippo has lilac skin and black eyes, he has two big nostrils and small ears. He has small arms with three fingers and legs with three toes.

## Personality

Hippo is almost all most always happy and giggles to pretty much anything, he is also said to love blowing up balloons and chewing on his pacifier.
Template Character

CHARNAME is blah, they are found in BLAH LOCATION.

## Quotes

These quotes should be anything the character says, such as responses to questions you ask or intro text greetings

* **When Asked 'BLAH?'** - Blork blork blork

## References

These references should be any other areas of the game refer to this character, for example if other characters dialogue refers to them

* A tavern goer says 'TEMPLATE CHARACTER SUCKS'
* A local from blah says 'TEMPLATE CHARACTER is cool'

## Trivia

Anything else interesting about the character

* TEMPLATE CHARACTER was originally added to help guide the creation of character wiki pages but became the King of Aslona in 234
A time with Phenor

A time with Phenor is a book found in the Grand Library.

## Location

The book is found in the Grand Library, an upgradable library building that can be bought in the kingdom upgrades screen.

## Contents

A time with Phenor

I state this as a man who has murdered, I am
no paragon of decency, yet I have had the
misfortune to spend a short time in the
presence of phenor, I have never seen such
psychotic evil in my life, those who spend
any meaningful amount of time with him are
deeply scarred and disturbed, he is a monster
a true and true monster that must be stopped.
Backstory (Origin)

### Alternatives:

One of the following modifiers MAY be applied to your origin/backstory, depending on the origin/backstory:

* Gambler King ALT1 - All kingdom gold gone other than your +2500 gold per land bonus
* Gambler King ALT2 - All kingdom gold gone other than your +2500 gold per land bonus, bank gold empty
* Bandit Warlord ALT1 - Not at peace with the Bandit Horde
* Mass Tragedy ALT1 - Start with a random diplomat
* Mass Tragedy ALT2 - Start with a random general
* Slaver Lord ALT1 - Slavers Fort is destroyed
* Prophecy ALT1 - Start with a strong champion called 'Omer the Friend'
The Slavers

The Slavers are a minor faction who operate out of the Slaver's Fort on the outskirts of Aslona and are ruled by the Slave Master. The fort used to be controlled by a council of slave masters. Over time, the council's numbers dwindled down to just one.

They sell slaves for 3 gold each and slave soldiers for 5 gold each who act like weaker peasants and soldiers respectively. The Slavers can be attacked though their fort holds a garrison of over 1000 men including Slaver Lords. If you purchase any slave soldiers before attacking, they won't be part of the garrison.

The Slaver's Fort can be purchased for at least 80,000 gold whereby you can assume control of the slavery operation. You are given 2 slavers to help run the fort to start with. You can hire slavers each turn for 100 gold each, sell or take slaves for yourself, sell or take slave soldiers for yourself, and upgrade the fort to make slave revolts less likely. The price to purchase the fort may be higher than 80,000 if there are slaves and slave soldiers to purchase. (You pay for all available slaves and slave soldiers when you pay for the fort.)

You can also demolish the fort and free the slaves within. This action will give a chance of turning each slave or slave soldier within into a free soldier or peasant unit for you and will cause later positive events to occur.
Black

Black is a book found in the Library.

## Location

The book is found in the Library, an upgradable library building that can be bought in the kingdom upgrades screen.

## Contents

BLACK
By Taro the Snake

There was a creature, that crawled from the pits of the underworld
having fought his way through the seventeen demons of the underworld
he arrived in the lands of the realm of the living to wreak his own
conquest, he marched from the black pit he had arrived in and walked for
three years

He was far from civilisation, far from his place of conquest, but in
time he reached a village, a village of halflings on the edge of the lands
far from everything.

They were no match and the Black Underlord twisted the poor halflings into
vile goblins, he sent them away in pairs to the darkest corners and crevices
of the lands to breed and grow, this became the great goblins kingdoms and
Tribes.

He found then a great city of men, and they were strong but he was stronger
he fought his way through the gates and marched to the towering castle where
the king and his loyal guards awaited, they were unlike the other soldiers

They were brave, they fought hard, with the strength of their will, but still
it was no match for he who defeated the underlords, and so the king was gone
the Black Underlord imprisoned the people, sealing the city in a wall of magic
energy which drove the inhabitants into a frenzy, killing and slaughtering each
other with ease.

The magic twisted the men and soon they grow green and hulking, they became
savage and uncaring, they became orc-kind, and so the magical barrier was
removed and the survivors, the orcs, split into five great clans which roamed
across the lands.

The Black Underlord continued on for years corrupting the outer lands and
watching as his vile creations prospered among the land, and he found then
afterwards a great city of elven wizards, with the approach of such a dark
force the elves mounted an offensive, it was time for war.

The Underlord was no match in the end, the orcish clans and goblin hordes were
beaten the servants of the underlord were pushed back and he was forced to flee

It was however, not the end yet. The Black Underlord had captured several elven
wizards and as he had done with halflings and men, he corrupted the elven wizards
twisting them with their own magic into forms darker than their minds could have
imagined, their hope was twisted into hate, their fear was twisted into anger,
their souls were twisted beyond repair.

These elves became demons, and together the Underlord Launched a final futile
attack on the grand elven city, the city ended up half in ruin but the Underlord
did not retreat and so the wizards banded together and with a burst of energy that
killed the last of the magic elves, and destroyed their great city, the demon was
banished for eternity to a realm of fire and hate.

But... there were some surviving goblins and orcs who still knew the truth of their
origins, and few again kept silent.
Ogloobs Brew

Ogloob's Special Brew is a unique drink found only in the Blackrow Tavern in the Blackrow district of the Blackmarket.

It is brewed by the Blackrow Taverns owner Ogloob the Ogre and is described through the game text as having numerous gross ingredients (toenails, hair, hair covered skin patches, a goblins toe, a human finger tip, a pigs ear, and so on) however also tasting acceptable.

## Drinking Effects

Ogloob's Brew is the only drink in the game with consistent alcohol content, each drink you have will always give you +2 Drunk level, however there are still 10 different texts for drinking the brew.

## References

When asked about what drinks are on tap Ogloob the Ogre responds 'We've got regular ale, and something I've been brewing myself, haven't had a lot of takers but this drink is so strong it'll knock a dwarfs beard off'

## Other Information

The drink was added to the game to spice up Ogloob's offerings, he was originally going to be left selling just ale but it was decided that as his personality was interesting, his tavern should be too!
Strength Stone

The Strength Stone is one of several ancient northern stones of magic. The stone is found in the Near North region of the North and is used by those who wish to be favoured in combat.

## Introduction

When approaching the stone you are given the following text 'You approach the rock the northerners call the Strength Stone, a stone with strange ancient patterns on it. They say if you rub it three times, no more and no less, you will gain great strength for the remainder of the year.'

## Usage

If you rub the stone three times you will be granted between 0-99 extra battlescore in any of your fights that year. Rubbing the stone any more or less will have no effect.

## Visitors

When visiting the stone you may find many different people visiting it:

* A pair of brawlers touching the stone to give them strength
* A small band of mercenaries touching the stone before a battle
* A travelling knight here touching the stone before a long adventure in hope of giving his sword arm strength
* A small group of northern lads touching the stone to give them safety by strength for their journey north
* A young boy touching the stone to give him the strength to beat monsters
* A shadowy cloaked figure touching the stone dashes away when you approach
* (If your arena has a champion) The champion of the arena touching the stone for strength before his next fight
* An armed dead body laying next to the stone following what appears to have been a duel between two men
* A half-drunk mug of ale left on the floor near the stone

## Destruction

You may destroy the stone, doing so will show you the following text 'You have the stone toppled... it takes some strength, but soon the stone is smashed into smaller bits.'

Immediately after the destruction you will lose 3 public opinion and the stone will be a visitable ruin for the rest of the game.
Blade of Clan Thickblood

The Blade of Clan Thickblood is an artifact on display in the Thickblood Tavern.

## Background

The blade is described as 'labelled, the blade of Clan Thickblood, there is little to confirm if it really is but the blade definitely looks old and fearsome.'

It is likely an old relic blade that once belonged to the ancient northern clan of the same name.

## Refereces

* A random Thickblood tavern goer says 'The blade of Clan Thickblood, a mighty weapon, have you seen it'
* Ulfberth the Unyielding says 'It's a blade that once belonged to a great Warlord of Thickblood.'
Locations of Warsim

There are many locations to discover through exploration, the exploration screen is divided between four directions, north, south, east and west, with some additional unlockable locations on top.

* Locations of the North
* Locations of the East
* Locations of the South
* Locations of the West

## Categories

* Magic Stones
* Towns and Cities
* Villages
* Taverns
Locations of the South

The Southern realm is one of the four primary realms of the world, The South has 35 locations and 4 zones which hold them, these locations vary somewhat.

* The Parched Lands
* Oasis
* The Drylands
* South Coast

### Locations of The Parched Lands

* Fort Kullak
* Lava Pit
* Ancient Southern Ruins
* Old Ruiend Demonic Totem
* Camp Assurak
* Burned Village Ruins
* The Grand Totem of Xyolorak
* The Totem of Xykrollak
* The Little Totem of Xelzefran
* The Little Totem of Xyolorax

### Locations of the Oasis

* Southern Ruins
* Demonic Landmark
* Arasuk Settlement
* Large Rocky Cavern
* Abandoned Outpost
* Old Statue
* Abandoned Watchtower
* Demonic Carving
* Abandoned Village
* Abandoned Fortress

### Locations of The Drylands

* Old Titan's Skull
* Abandoned Cave
* Big Red Canyon
* Dried Lake Bed
* Eerie Cave
* Dry Plains
* Strange Rock Formation
* Lake of Blood
* Strange Stone Gate
* The Great Coast Wall

### Locations of the South Coast

* The Great Coast Wall
* The City of Shaian
* Nalli Trade Outpost
* Akall Fortress
* The Farthest Stretch
Blackmarket Pub Crawl

The Blackmarket Pub Crawl is an unmarked quest found in the Dragon's Kneecap Tavern in the Guildrow district of the Blackmarket.

## How to start the quest

To start the quest you must go to the Dragon's Kneecap and order an Icewraith Brew, from there you must drink two local northern ales in the Dragon's Kneecap.

Then leave and head to Blackrow and enter the Blackrow Tavern, here you will drink two local northern ales, then you must depart for the fighter's distrct into the Pitside tavern for the final two local northern ales, where you will be greeted by a new screen with an applause sound effect played and the mini quest complete.

Here's a poster for the Pub Crawl found in the Dragon's Kneecap

And an alternate poster if Goblins are banned in the Blackmarket.

## Trivia

The quest can be redone infinitely and was added to the game as a joke.
Aehlans

Aehlan's Rare Tomes is a book shop in the Blackmarket's Dockrow District. It is run by Aehlan and sells five special books that are unavailable anywhere else. The Shop also secretly holds a mildly interesting Artifact.

The shop is only accessible if you have built the library upgrade to your kingdom allowing you to store the books.

## The Rare Tomes

Once the shop is unlocked you can purchase any or all of the following rare tomes.

* The Centaar (3200 gold)
* Blackmarket Management (1800 gold)
* The Legend of the Iron Hills (10000 gold)
* Zeberfan the Magic Man (8500 gold) (includes secret artifact)
* The Black Bank of Azrukh (13500 gold)
Sandman Tavern Bartender

The Sandman Tavern Bartender is a nameless character found in the Sandman Tavern in Arasuk Settlement.

## Background

When approached you see that he is sweating profusely and his skin is extremely red, he almost looks demonic.

## Quotes

* **When asked 'Who are you?'** - No one important.
* **When asked 'Who runs this settlement?'** - We have an elder, perhaps you should question him instead.
* **When asked 'Tell me about Arasuk'** - We're a simple town, nothing else to say.
* **When asked 'Tell me about this tavern'** - I sell ale here, there's little else to say.
* **When asked 'Tell me about the South'** - The south... it's full of sand and terrible things...
* **When asked 'Tell me about Oasis'** - The only place worth living... anything else?
* **When asked 'Are there any other places I should visit here?'** - I don't know, I'm not a tour guide.
* **When asked 'Why is your skin all red and spiky?'** - I er... I have a condition.
Smuggler's Den

The Smugglers Den is a small bandit den tucked away deep into the Darkmarsh region of the West.

## Introduction

You approach a small encampment outside a cave, there are several crates and a number of bandit smugglers making this place their home. Upon seeing you the men draw their swords and stand guard.

Here you are given the option to speak to the men, leave, or to attack the camp. Speaking to the men will result in nothing as they will retain their defensive stance.

## Attacking the Camp

When attacking the camp you must fight off the force of Smuggler bandits stationed in the den.

### Smuggler Bandits

Smuggler bandits have a battlescore of 75, the same as a common bandit. At the start of the game there will always be 100 smugglers at the Smuggler's Den. They will not replenish so even failed attacks on them can serve to weaken them down.

### Defeating the Smugglers

If the smugglers are defeated their loot is all yours. You will find three crates filled with randomly generated loot items.

## References

* The smugglers found here are likely the same that nearly killed Mans the Dictator
Old Stone

The Old Stone is one of several ancient northern stones of magic. The stone is found in the Far North region of the North and is used by those who wish to raise the undead.

## Introduction

When approaching the stone you are given one of two texts depending on if there is an active undead horde or not:

* (If horde is not active) - You approach the rock the northerners call, the old stone, a stone with strange ancient patterns on it, they say if you rub it four times, no more no less, the dead shall rise again.
* (If horde is active) - You approach the rock the northerners call, the old stone, a stone with strange ancient patterns on it, they say if you rub it four times, no more no less, the dead shall rise again, the stone has turned red and is warm'

## Usage

If you rub the stone four times the stone will shake lightly and then nearby a horde of undead will rise and begin roaming the lands. The undead horde will vary in size between 250-2750 units.

## Destruction

You may destroy the stone, doing so will show you the following text 'You have the stone toppled... it takes some strength, but soon the stone is smashed into smaller bits.'

Immediately after the destruction you will lose 3 public opinion and the stone will be a visitable ruin for the rest of the game.
Karald

Karald, or Karald One-Eye is an ex-adventurer and tavern owner, owner of the Ox Head Tavern in the village of Smallhaven in Denland.

## Quotes

* **When asked Who are you?** - I am Karald, once adventurer, now tavern owner... it's an ever changing life.
* **When asked Tell me about the Ox's Head** - That old thing, well not my finest of moments, I had been part of a warband sent to capture Fort Gorthmek from the Orcs, the plans were stupid and we were bound to lose but none the less we fought, and lost. I managed to break away but was penniless and travelling, I ended up here in the western lands and heard rumors of a wild minotaur reaving the countryside and killing those who stood against him, the beast wasn't hard to find, I sliced his head off and wouldn't it be fate, the damned thing's head fell to the floor and one of its teeth chipped off and hit me in my eye, blinding me. still after showing the local lord, I got a big bounty and decided to settle.
* **When asked Tell me about Smallhaven** - It's a nice enough village, not a lot going on here though, which is a shame, but I try my best.
* **When asked Tell me about this tavern** - The tavern didn't take long to build, it was the old village hall before this, but the locals weren't using it so we refurbished.
* **When asked Tell me about the West** - Once held a mighty empire that was unmatched worldwide, now it's a little too soft if I'm honest... but still, can't complain.
* **When asked Tell me about that trophy room** - Pay the ten gold, have a look for yourself, they are trinkets and such from my various adventures.
* **When asked What's the special brew** - My special brew is much stronger than normal ale, it'll knock your crown off!

## Trivia

* Karald has his own drink 'Karald's Strong Brewed Ale'
* Karald battled against the Orcs of Fort Gorthmek (and lost)
* Karald singlehandedly slew a reaving minotaur
* Karald was blinded by the sharpnel of a smashed minotaur tooth as the minotaurs head fell to the ground
* Karald has an Iron Bowl trophy meaning he won at least 5 fights in the Brawl pit in the North
* Karald and a band of mercenaries killed a demon named 'Xeelor'
* Karald took the eye of a reaving goblin chief