recursal/Fanatic-Fandom huggingface dataset:
Heroes/Deep Cultist

* Hero
* Shadow enemy

## Synergies

Deep

Tough

**Deep Cultist** is one of the available heroes in **Just King**.

## How to unlock

Initially, Deep Cultist is only available in zone 3 Pearl of the Deep. After completing "the Deep Cultist" challenge, they will be available in all zones.

## Skills

**REACH OF THE OLD MOTHER**

**Description:** Summon 3 Tentacles that last for 10 seconds. Tentacles deal (2/4/6) (+40%  Strength) damage after a 1  second delay in an area and heal the Deep Cultist for 3 (+15%  Intellect) health if they hit an enemy. Tentacles don't attack on their own
**Cooldown:** 5  seconds
**Type:** Ranged (short)
**Notes:**
- When the skill is ready, there is a tentacle icon () above the Deep Cultist.
**DEEP STRIKE**

**Description:** Deals (5 (+50%  Strength damage. Orders all allied Tentacles in range to attack the target
**Cooldown:** 2  seconds
**Type:** Melee
**Notes:**

**ENDLESS REACH**

**Description:** Summon 3 Tentacles close to random enemies that attack them once. The Tentacles can be ordered as normal and last for 10 seconds
**Cooldown:** 20  seconds
**Type:** Ranged (long)
**Notes:**

## Tips and Tricks

* The Shadow version of the Deep Cultist has the same skills and stats as a level 1 Deep Cultist. Deep Cultist Shadow only appears in Pearl of the Deep.

## Gallery

Level 1 weaponLevel 2 weaponlevel 3 weaponDeep Cultist Shadow's weapon
Stats

This page lists the stats in Just King.

## How stat bonus works

Heroes' skills, Synergies, Items, attacks from Enemies,... can give bonuses to the stat (positive or negative). The final value of the stat is calculated by the formula:

```
( [base value] + [sum of flat bonuses] ) × ( 100% + [sum of percentage bonuses] )
```

For example, a Knight has 40 HP, and he has 2 items, one increases +15 max HP, one increases +10% max HP, and the Tough synergy is active which increases 25 max HP, and there are a debuff that reduces max HP by 5%, the HP of that Knight would be:

`(40 + 15 + 25) × (100% + 10% - 5%) = 84`

## List of stats

###  Max HP

The amount of hit points a hero can take until they die.

Max HP is affected by:

* The hero's level
* Tough synergy
* Max HP Items

###  Armor

Helps reducing taken damage by a portion. The amount of negated damage is calculated by the formula:

D
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A
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0.2

1

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0.2

{\displaystyle {Damage\ taken} \times \frac{Armor \times 0.2}{1 + | Armor | \times 0.2}}

Armor is affected by:

* Heavenly synergy
* Armor Items
* Some heroes have Armor initially: Captain, Deep Cultist, Hoplite, Knight, Paladin, Viking.

###  Damage

Indicates how much damage is inflicted.

Damage is affected by:

* Frenzy,  Heavenly and  Strategist synergies
* "Inspire" skill of Captain
* Damage Items

###  Haste

Affects the cooldown of skills. The final cooldown is calculated by the formula:

B
a
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e

c
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l
d
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n

100
%
S
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{\displaystyle \frac{Base\ cooldown}{100\% + Sum\ of\ Haste\ bonuses}}

Haste is affected by:

* Hasty,  Hot Hands and  Protagonist synergies
* "Magic Notes" skill of Bard
* "Enrage" skill of Berserker
* Haste Items

###  Heal

Affects the amount of healing the hero gives or receives.

* Also affects the healing of Healing Items
* When a hero heals another hero (using their skill not items), the heal bonus is from the hero with the higher heal bonus

Heal is affected by:

* Heal Items

###  Speed

Affects how fast the hero moves.

Speed is affected by:

* Frenzy and  Rusher synergies
* Speed Items
* Slow status effect
Ruined Saber

A blade from a bygone age used to rally troops long forgotten

### Effects

**CHANT OF THE LEGION:** For each non-hero ally, gain 1  Intellect [This effect does not stack]**BLADES OF THE FAITHFUL DEAD:** Summons 3 fleeting Ghost Nanas that strike enemies for 10 (+50%  Intellect) damage, these nanas always contribute with the Chant

## Acquisition

### Unlocking requirement

Complete the "The Forgotten Army II" challenge (Equip a Captain lvl 3 with Forgotten Banner, Chaplain's Pauldron and Shattered Saber)

**Ruined Saber** is a Legendary item.
Heroes/Archer

* Hero
* Shadow enemy

## Synergies

Hot Hands

Rusher

**Archer** is one of the available heroes in **Just King**.

## Description

The Archer is one of the first heroes you can choose for your team, and will help you get your first way to keep distances with enemies during the fight. Nonetheless, it is also a ver useful unit at lategame and in more advanced teams.

## How to unlock

The Archer is unlocked at the start of the game.

## Skills

**RAPID FIRE**

**Description:** Shoots 3 arrows in rapid succession. Each arrow deals (2/4/6) (+30%  Strength) damage (depending on skill level)
**Cooldown:** 2.5  seconds
**Type:** Ranged
**Notes:**

**BARRAGE**

**Description:** Calls the aid of legendary archers to rain down arrows on the farthest enemy. Deals 2 (+25%  Strength) damage every 0.5 seconds for 5 seconds in a 2 radius circle. The barrage area moves towards the closest enemy
**Cooldown:** 25  seconds
**Type:** Ranged
**Notes:**
- Unlocked at level 3 Archer.

## Tips and Tricks

* The Shadow version of the Archer has the same skills and stats as a level 1 Archer.

## Gallery

Level 1 weaponLevel 2 weaponlevel 3 weaponArcher Shadow's weapon
Bosses/Elthood

* Phase 1
* Phase 2

**Elthood** is the final boss in Trumwood Forest.

## Fight Phases

The fight with this boss has three main phases:

- **Phase 1:** The first phase of the fight will start with the boss dealing melee damage to you, while gaining 5  Barkskin (10 in Wicked) every certain time intervals. The boss will also use a Cleave attack, which deals 25 damage (120 damage in Wicked) (+500%  Strength) in a 4-unit radius around the boss every 6 seconds. This attack will activate after 2 seconds (1.7 seconds in Wicked) of the boss launching the skill. Every 12 seconds, Elthood will also create 3 poison shrooms in random spots of the map every 12 seconds, that have the same behaviour and stats as those of the Wizard (heroes inside the zones receive +33%  Slow and the  Poison status). The spores last for 5 seconds.

- **Phase 2:** The second phase of the fight starts when the boss reaches 50% Health. At this stage, the boss will remove all its debuffs and gain 99  Barkskin that will fade away after 5 seconds. The boss will also start summoning 40 Boss Wolves every 25 seconds in this phase, together with its common attacks. Finally, it will launch 6 Shroom projectiles (12 in Wicked) in a radial trajectory every certain time intervals.

- **Phase 3:** In the third phase of the fight, the boss will gain 25  Barkskin (50 in Wicked) every few seconds, in an attempt to make the last compasses of the fight more difficult by increasing its durability while having the help of the Wolves.

## Tips and Tricks

* The CD of Barkskin skill cast seems to be based on a boss's health percentage lost, rather than on fixed time intervals, according to ingame observations.
Nana (Archer)

* Zone 1
* Zone 2
* Zone 3

Nana (Archer) is an enemy.

## Attacks

* Trumwood Forest: Shoot an arrow every 2 seconds, dealing 3 damage and inflict +10%  Slow.
* Frost Castle: Shoot an arrow every 2 seconds, dealing 3 damage and applies 10  Freeze on hit.
* Pearl of the Deep: Shoot 10 arrows around every 2 seconds, each arrow deals 4 damage.

## Gallery

Weapon in Trumwood ForestWeapon in Frost CastleWeapon in Pearl of the Deep
Heroes/Lich

## Synergies

Deep

Hasty

**Lich** is one of the available heroes in **Just King**.

## Skills

**LIFEDRAIN**

**Description:** Form a link with the closest enemy to deal (1/2/3) (+40%  Intellect) damage and heal yourself (1/2/3) (+40%  Intellect) health. [Once formed, the link will keep targeting the same enemy until out of range or elimination]
**Cooldown:** 2  seconds
**Type:** Ranged (long)
**Notes:**

**THE ORB**

**Description:** Every 1  second, drin 5%  Health from the healthiest non-King ally to feed the Orb. Once the Orb has been fed 10 times, fire it at the closest enemy to deal (5/10/15) (+100%  Intellect) damage plus all  Health drained in a 2 radius. [The Orb seeks the closest enemy while traveling... as if it was alive...]
**Cooldown:** Depends on Orb feeding rate
**Type:** Passive
**Notes:**

**CRAFT PHYLACTERY**

**Description:** You spawn with a Phylactery that consumes Nana's souls to create other Liches! After consuming 15 souls, the Phylactery can be touched to spawn a new Lich that has 100% of the stats the original Lich had on the shop. [The Phylactery does not consume pet souls]
**Cooldown:** Passive
**Type:** Passive
**Notes:**
- Unlocked at lvl 3 Lich

## Tips and Tricks

* The Shadow version of the Lich has the same skills and stats as a level 1 Lich.
Heroes/Champ

## Synergies

Hot Hands

Tough

**Champ** is one of the available heroes in **Just King**.

## Skills

**NEVER ENOUGH CARDIO**

**Description:** The Champ's massive body is a costly weapon, he has 50  Stamina to power his punches. Stamina takes 3 seconds out of combat to fully recharge
**Cooldown:** Passive
**Type:** Passive
**Notes:**

**NORMAL PUNCH**

**Description:** Deals (2/4/6) (+35%  Strength) and consumes 5 stamina. Cooldown is increased to 3  seconds while out of stamina
**Cooldown:** 0,25  seconds
**Type:** Melee
**Notes:**

**HAYMAKER**

**Description:** The last punch before stamina runs out is always a Haymaker. Deals 50   Strength and stuns the target for 3  seconds
**Cooldown:** Passive
**Type:** Passive
**Notes:**

**AND THE CROWD GOES WILD!**

**Description:** When you rest at the corners of the map, your stamina regens 3x faster as the crowd cheers you on
**Cooldown:** Passive
**Type:** Passive
**Notes:**
- Unlocked at lvl 3 Champ

## Tips and Tricks

* The Shadow version of the Champ has the same skills and stats as a level 1 Champ.
Odison's Hammer

Each blow has a sound of thunder, due to the short handle.

### Effects

**THUNDER CALLER:** Deals 40 (+200%  Intellect) to 10 (+50%  Intellect) to the closest enemy based on how close they are. The closer, the more damage

## Acquisition

### Unlocking requirement

Complete the "Unlimited Power" challenge (Reach 30  Intellect only with items on a hero.)

**Odison's Hammer** is a Legendary item.
Heroes/King

**King** is one of the available heroes in **Just King**.

## Description

The King is the most important hero in the game, as the player has to keep him alive the entire game. If the King dies, your current run will be over.
The King has a melee attack and some skills, but they are very weak and will only be useful by upgrading them significantly. For this reason, the King is basically a "useless" champion that you will need to protect at all costs, and upgrading his stats should be a second priority if having other heroes in the party (which essentially means that King Only mode is the only gamemode where you will want to improve him).

## Skills

**SLAP**

**Description:** Deals 2 (+50%  Strength damage. The damage is shame. Shame!
**Cooldown:** 2  seconds.
**Type:** Melee
**Notes:**

**PRECIOUS PRESENCE**

**Description:** Heals nearby allies for 1  HP.
**Cooldown:** 3  seconds.
**Type:** Passive
**Notes:**

**DIPLOMATIC IMMUNITY**

**Description:** The King takes 25% less damage for each hero alive, up to 100% reduction.
**Cooldown:** ---
**Type:** Passive
**Notes:**

**MAJESTIC BENEVOLENCE**

**Description:** Boost morale with royal charisma, healing 5 (+100%  Intellect) Health. Yes, it is just gold, but it heals all the same! *[Removes most negative effects]*
**Cooldown:** Wave End
**Type:** Passive
**Notes:**
Heroes/Frost Witch

* Hero
* Shadow enemy

## Synergies

Cold

Hasty

**Frost Witch** is one of the available heroes in **Just King**.

## How to unlock

Initially, Frost Witch is only available in zone 2 Frost Castle. After completing "the Frost Witch" challenge, they will be available in all zones.

## Skills

**BLIZZARD**

**Description:** Invokes a freezing storm that deals (5/10/15) (+75%  Intellect) damage an applies 15  Freezing stacks 3 times. Enemies inside the storm are slowed by 50%  and gain 25 File:Freezing.png Freezing stacks per second. Last 5 seconds
**Cooldown:** 7  seconds
**Type:** Ranged (long)
**Notes:**
- Unlocked at lvl 3 Druid
**SIGNATURE: FROST ARROW**

**Description:** Lets loose a devastating arrow that pierces enemies dealing 10 (+100%  Intellect damage and applying 25  Freezing stacks. Deals 2x damage to  Frozen enemies
**Cooldown:** 12  seconds
**Type:** Ranged (long)
**Notes:**
- Unlocked at lvl 3 Frost Witch

## Tips and Tricks

* The Shadow version of the Frost Witch has the same skills and stats as a level 1 Frost Witch. Frost Witch Shadow only appears in Frost Castle.

## Gallery

Level 1 weaponLevel 2 weaponlevel 3 weaponFrost Witch Shadow's weapon
Heroes/Wukong

## Synergies

Yokai

Hasty

**Wukong** is one of the available heroes in **Just King**.

## Skills

**STAFF MELEE**

**Description:** Deals (6/12/18) (+100%  Strength) damage. Has slightly increased range
**Cooldown:** 1,5  seconds
**Type:** Melee
**Notes:**
- Monkey-Soldier-Clone: 20  Health [Monkey-Soldier-Clones have stats equal to half of their master]
- Clone skill 1: Melee - Deals (3/6/9) (+100%  Strength) damage (Cooldown: 2  seconds, Melee)
- Clone skill 2: ...And it multiplies! - Strikes enemies in a line for 9 (+100%  Strength) damage. The magical staff replicates itself, a fitting weapon for mischief! (Cooldown: 6  seconds, Ranged (short), unlocked at lvl 3 Wukong)
**MONKEY BUSINESS**

**Description:** Summon 2 Monkey-Soldier-Clones that fight for 8 seconds. Monkey-Soldier-Clones inherit 50% of Wukon's statuses and Wukong himself leaves the party to fight with his soldiers
**Cooldown:** 12  seconds
**Type:** Melee
**Notes:**
- Monkey-Soldier-Clone: 20  Health [Monkey-Soldier-Clones have stats equal to half of their master]
- Clone skill 1: Melee - Deals (3/6/9) (+100%  Strength) damage (Cooldown: 2  seconds, Melee)
- Clone skill 2: ...And it multiplies! - Strikes enemies in a line for 9 (+100%  Strength) damage. The magical staff replicates itself, a fitting weapon for mischief! (Cooldown: 6  seconds, Ranged (short), unlocked at lvl 3 Wukong)
**RELIC ACQUIRED: RUYI JINGU BANG**

**Description:** Strikes enemies in a line for 18 (+100%  Strength) damage. A legendary stuff that grows in size
**Cooldown:** 6  seconds
**Type:** Ranged (short)
**Notes:**
- Unlocked at lvl 3 Wukong

## Tips and Tricks

* The Shadow version of Wukong has the same skills and stats as a level 1 Wukong.
Heroes/Imp

* Hero
* Shadow enemy

## Synergies

Hot Hands

Hasty

**Imp** is one of the available heroes in **Just King**.

## How to unlock

The Imp is unlocked at the start of the game.

## Skills

**FLAME**

**Description:** Applies 2 (+20%  Intellect)  Burn for 5 seconds
**Cooldown:** (1,5/1,08/0,66)  seconds
**Type:** Ranged (short)
**Notes:**

**EXPUROZION**

**Description:** When  Burned enemies die, they spread 50% of their  Burn on a 2 radius
**Cooldown:** Passive
**Type:** Passive
**Notes:**
- Unlocked at level 3 Imp.

## Tips and Tricks

* The Shadow version of the Imp has the same skills and stats as a level 1 Imp.

## Gallery

Level 1 weaponLevel 2 weaponlevel 3 weaponImp Shadow's weapon
Big Nana

* Zone 1
* Zone 2
* Zone 3

Big Nana is an enemy.

## Attacks

Do a melee attack every 4 seconds, dealing 9 damage.

Special attack:

* Trumwood Forest: A few seconds after spawning on the battle field, gain 3  Barkskin
* Frost Castle: Applies 45  Freeze on hit
* Pearl of the Deep: Applies  Bleed on hit

## Gallery

Weapon in Trumwood ForestWeapon in Frost CastleWeapon in Pearl of the DeepShield in Trumwood ForestShield in Frost CastleShield in Pearl of the Deep
Nodes

In each game, player has to complete 12 nodes.

Starting from the nodes at the bottom, player has to choose 1 node to advance. Player can only travel up.

List of possible nodes:

## Combat node

Player has to survive 2 waves of enemies. Clearing combat node rewards player with gold.

Node #1 and #2 are always Combat node

## Elite node

Player has to survive 3 waves of enemies. The enemies spawn a lot more than Combat node. Clearing Elite node rewards player with the same gold as Combat node and an Epic item.

Elite nodes can only appear from node #3.

## Random Interaction node

In this node is a random Events that requires player to choose 1 out of multiple options. The options available depends on the Heroes in the team, and each option has different rewards.

Random Interaction nodes only appear from node #3.

## Treasure node

A chest that contains 4 Gold and a Legendary item.

Each game there is always only on Chests, and it is at node #7.

## Boss node

Player fights 2 waves of enemies then fight the boss. Defeating the boss to win.

Boss node is always the last node - node #12.
Heroes/Cyclops

## Synergies

Tough

Mythic

The **Cyclops** is one of the available heroes in **Just King**.

## Skills

**HEAVY WHACK**

**Description:** Deals (6/12/18) (+100%  Strength) damage
**Cooldown:** 2.5  seconds (does not scale with Haste)
**Type:** Melee
**Notes:**

**ROCK THROWER**

**Description:** The Cyclops can grab Statues and throw them up to a 3 (+20%  Strength) range
Statues made of rock deal (10/20/30) (+150%  Strength) damage and knock back all enemies hit
The Cyclops starts the combat with a really tough... ehm... Statue?
**Cooldown:** 4  seconds
**Type:** Special
**Notes:**

**REFLECTIVE DENSENESS**

**Description:** Information has a hard time entering the Cyclops' lustrous skull. In combat, his  Intellect becomes 0 and it reflects 0 (+25%  Intellect) onto each ally
**Cooldown:** No cooldown
**Type:** Passive
**Notes:**

**DIVINE HEROISM**

**Description:** The Cyclops gain several benefits from his divine heroic deeds:
-Godly Strength: Upon grabbing a Statue, gains 50% more  Strength
-Oceanic Vigor: Gain 0 (+300%  Strength) Health
-Master Smith: At the start of the combat, permanently upgrade 1 of his equipped Basic items. [Up to one level above the Smith's cap]
**Cooldown:** No cooldown
**Type:** Passive
**Notes:**

## Tips and Tricks

* The Shadow version of the Cyclops has the same skills and stats as a level 1 Cyclops.
Heroes/Wizard

* Hero
* Shadow enemy

## Synergies

Strategist

Rusher

**Wizard** is one of the available heroes in **Just King**.

## How to unlock

The Wizard is unlocked at the start of the game.

## Skills

**FIREBALL**

**Description:** Deals (4/8/12) (+60%  Intellect) in a 1,5 radius
**Cooldown:** 3  seconds
**Type:** Ranged (long)
**Notes:**

**ELEMENTAL INFUSION**

**Description:** Gain bonuses based on party position. Front or Back: Ice. Left or Right: Fire
- Ice: Attacks apply -50%  Slow and 25 stacks of File:Freezing.png Freezing
- Fire: Explosion radius increases by 0,5 and apply 2 (+20%  Intellect)  Burn for 5 seconds
**Cooldown:** Passive
**Type:** Passive
**Notes:**
- Unlocked at lvl 3 Wizard

## Tips and Tricks

* The Shadow version of the Wizard has the same skills and stats as a level 1 Wizard.

## Gallery

Level 1 weaponLevel 2 weaponlevel 3 weapon (Fire)level 3 weapon (Ice)Wizard Shadow's weapon
Patch Notes

The King announces new Patch Notes!

The party struggles to move through the storm, although they are used to walking in the snowy fields, this blizzard isn’t natural
-We should be getting close, but the mage guards don’t seem to be here - said the Coolboy, holding his hat as the cold wind burns his cheeks
-W-what are you going to do aba-ba-bout the door? - asked the King in a mix of shivering cold and shivering fear - I heard i-it is massive and ma-magicked
-I can turn the door into a smaller door with my tools, then I can turn another bit of the bigger door into a key to open the smaller door - said the party’s craftsman, the Viking
-You are just going to break it again, aren’tchu? - mocked the Coolboy
-It is not my fault all the rocks I find are brittle, ok?
The party moved distracted, barely noticing the looming silhouette of the Academy rising over them when a sinister screech cut the night.
-Is t-that the Owl? - asked the King, reconsidering the mess he got himself in - That didn’t s-sa-sounded like no Owl!
-Was. She started it, we are late - Replied the Frost Witch as she moved decisively through the snow storm
-Started what?
-Draconomorfication

**Frost Boss Reworked**
The oppressive dean of the Magical Academy is changed, somehow spookier, stronger, and even more… draconian?

**Frost Zone**
The top bonfires have been slightly lowered so the Owl(ish) boss can fit on the screen
Edit: Also, bonfire warmth after leaving the bonfire radius has decreased from 4 to 4/2/0.5 seconds on Easy/Normal/Hard difficulties

**Hollowsnowday Event!**
Smash the terrible Pumpkin Nans in the Halloween nodes to get Treats! We got you new treats as well, so remember to brush your teeth after each run!
The Halloween mode was enabled by default, but you can turn it off in the Difficulty Options before starting a new run.
Heroes/Captain

* Hero
* Shadow enemy

## Synergies

Strategist

Tough

**Captain** is one of the available heroes in **Just King**.

## How to unlock

The Captain is unlocked at the start of the game.

## Skills

**MELEE**

**Description:** Deals (6/12/18) (+100%  Strength) damage.
**Cooldown:** 1.5  seconds
**Type:** Melee
**Notes:**

**INSPIRE**

**Description:** Gives allies (20/25/30)% (+100%  Intellect) damage. Lasts for 6 seconds. [Multiple Inpires don't stack]
**Cooldown:** 10  seconds
**Type:** Passive
**Notes:**
- When the buff is active, allies will have a  Inspire icon above their head.
**EVEN IN DEATH...**

**Description:** Summon the ghostly troops of the Forgotten Army (3 Ghost Melee Nanas, 2 Ghost Ranged Nanas)

* Ghost Melee Nana: 30  Health, 3  Armor / Melee: Deals 10 (+100%  Strength) damage (Cooldown: 1.5  seconds, melee skill)
* Ghost Ranged Nana: 30  Health / Arrow: Deals 8 (+100%  Strength) damage (Cooldown: 2  seconds, ranged skill).
**Cooldown:** 30  seconds
**Type:** Passive
**Notes:**
- Ghost Nanas scale with 100% party item effects.
- At the end of each wave, brings back all dead Ghost Nanas. Ghost Nanas that are still alive will be healed to full.

## Tips and Tricks

* The Shadow enemy has the same skills and stats as a level 1 Captain.

## Gallery

Level 1 weaponLevel 2 weaponlevel 3 weaponCaptain Shadow's weapon
Heroes/Sharkmancer

* Hero
* Shadow enemy

## Synergies

Deep

Rusher

**Sharkmancer** is one of the available heroes in **Just King**.

## How to unlock

Initially, Sharkamancer is only available in zone 3 Pearl of the Deep. After completing "the Sharkmancer" challenge, they will be available in all zones.

## Skills

**SHARK COMBO**

**Description:** Deals (6/12/18) (+100%  Strength) damage. Stacks 'Shackcaller'
**Cooldown:** 1,5  seconds
**Type:** Melee
**Notes:**

**SHARKCALLER**

**Description:** Every 3 stacks, self heals 84/8/12) (+50%  Intellect) health and attracts a shark companion. Max 1 shark at a time
**Cooldown:** Passive
**Type:** Passive
**Notes:**
-  Shark: 30  Health [Scales with 100% party item effects]
- Shark skill 1: Bite - Deals (6/12/18) (+100%  Strength) damage and self heals for (2/4/6) (+100%  Intellect) health
- Shark skill 2: Feeding Frenzy - The shark spawns with 300%  Haste and 200%  Movement Speed that quickly decay over time (unlocks at lvl 3 Sharkmancer)
**HOOK FISHER**

**Description:** Throws a powerful hook that deals 20 (+100%  Strength)
**Cooldown:** 5  Haste s
**Type:** Ranged (mid)
**Notes:**
- Unlocked at lvl 3 Sharkmancer.

## Tips and Tricks

* The Shadow version of the Sharkmancer has the same skills and stats as a level 1 Sharkmancer. Sharkmancer Shadow only appears in Pearl of the Deep.

## Gallery

Level 1 weaponLevel 2 weaponlevel 3 weaponSharkmancer Shadow's weaponShark summoned by Sharkmancer Shadow
Tosla's Wrench

The static is perfect for electrical work in the dark.

### Effects

**UNSTABLE DISCHARGE:** After taking damage, stuns all nearby enemies for 2 seconds. Cooldown: 12s.[Only a third as effective against bosses] [Does not stack with itself]

### Sell

1

**Tosla's Wrench** is an Common item.

## Note

* When the item's effect is ready, there is a lightning icon  above the wearer.
* The item's cooldown scales with the wearer's Haste bonus.
Heroes

Heroes in Just King boast different stats and skills.

## Basics

In each game, player starts with the King. Other heroes can be bought in the Shop.

At the start of each game, player can choose a Hero out of 3 random given heroes. After beating the first boss (Spore Druid Elthood), player can choose any hero to start with. After beating the second boss (Frost Queen Kovahya), the hero pool can be customized to lock out unwanted heroes (minimum of 12 heroes in the pool).

### Formation

In the team, there are 4 slots around the King. The one above is the Front, the one below is the Back, the left/right ones are the Left/Right. These positions decide the heroes' position relative to the cursor, and allows/disallows the effects of some items that only work in specific position (On Left, On Front,...)

### Synergies

Each hero has 2 type of Synergies, except the King who has none.

### Items

Each hero has up to 3 item slots that can be equipped with items to give them various effects.

### Level

Each hero starts at level 1. The heroes can be upgraded up to level 3 by feeding them tokens.

* To up one level, each hero need to be fed 3 tokens. The tokens must have 1 of their 2 synergies.
* The tokens can be acquired from sacrificing heroes to the Maw, or from the Events.

Leveling up heroes enhance their stats, unlock their item slots (up to 3). Level 3 heroes also have new skills.
Wicked Crab

Not all life from The Great Lake is born, some are created...

### Effects

**ADAPTATION:** After taking damage, gains 4  Barkskin. Cooldown: 10s[Does not stack with other sources of Barkskin]

### Sell

1

**Wicked Crab** is an Epic item.

## Note

* When the item's effect is ready, there is a green shield icon  above the wearer.
* The item's cooldown scales with the wearer's Haste bonus.
* Multiple Wicked Crabs don't stack. The wearer can have 3  Barkskin with this item.
* The 3  Barkskin stacks after 10 seconds will expires.
Heroes/Cleric

* Hero
* Shadow enemy

## Synergies

Heavenly

Hasty

**Cleric** is one of the available heroes in **Just King**.

## How to unlock

The Cleric is unlocked at the start of the game.

## Skills

**HEAL**

**Description:** Heals an ally (4/8/12) (+80%  Intellect) health
**Cooldown:** 4  seconds
**Type:** Ranged (long)
**Notes:**

**RADIANCE**

**Description:** Deals 3 (+50%  Intellect) damage
**Cooldown:** 2  seconds
**Type:** Ranged (long)
**Notes:**

**RESURRECT**

**Description:** After a 4  second delay, resurrects a fallen ally
**Cooldown:** Once per wave seconds
**Type:** Passive
**Notes:**

**HOLY WHACK**

**Description:** Whacks an enemy for 4 (+300%  Intellect) damage and  stuns them for 1 second. [Stunned enemies cannot move or attack]
**Cooldown:** 3  seconds
**Type:** Melee
**Notes:**

## Tips and Tricks

* The Shadow version of the Cleric has the same skills and stats as a level 1 Cleric.

## Gallery

Level 1 weaponLevel 2 weaponlevel 3 weaponCleric Shadow's weapon
Heroes/Huntress

Hero

## Synergies

Woodlander

Rusher

**Huntress** is one of the available heroes in **Just King**.

## Skills

**KUKRI SLICE**

**Description:** Deals (6/12/18) (+100%  Strength) damage. Consumes the Hunted mark to deal 5x damage
**Cooldown:** 1,5  seconds
**Type:** Melee
**Notes:**

**SET TRAP**

**Description:** After 0.5  seconds of standing still, sets up a trap that Hunts, deals 5 (+150%  Intellect) damage, roots for 3  seconds, and slows for 6  seconds to the first enemy that steps on it. After setting a trap, gives the party 25%  Movement Speed for 2 seconds
**Cooldown:** 2  seconds
**Type:** Passive
**Notes:**

**EXPLOSIVE TRAP**

**Description:** The trap also Hunts, damages, and slows enemies in a 1,5 radius
**Cooldown:** Passive
**Type:** Passive
**Notes:**
- Unlocked at lvl 3 Huntress

## Tips and Tricks

* The Shadow version of the Huntress has the same skills and stats as a level 1 Huntress.

## Gallery

Level 1 weaponLevel 2 weaponlevel 3 weaponHuntress Shadow weapon.pngHuntress Shadow's weapon
Heroes/Rogue

* Hero
* Shadow enemy

## Synergies

Shady Business

Rusher

**Rogue** is one of the available heroes in **Just King**.

## How to unlock

The Rogue is unlocked at the start of the game.

## Skills

**SNEAKY**

**Description:** After staying out of combat for 3 seconds, enter Stealth
**Cooldown:** Passive
**Type:** Passive
**Notes:**

**STAB**

**Description:** Deals (2/4/6) (+35%  Strength) damage. If in Stealth, deals (10/12.5/15)x damage and exits Stealth
**Cooldown:** 0.5  seconds
**Type:** Melee
**Notes:**

**HIDDEN BLADE**

**Description:** Kills in Stealth refresh Stealth
**Cooldown:** Passive
**Type:** Passive
**Notes:**
- Unlocked at lvl 3 Rogue.

## Tips and Tricks

* The Shadow version of the Rogue has the same skills and stats as a level 1 Rogue.

## Gallery

Level 1 weaponLevel 2 weaponlevel 3 weaponRogue Shadow's weapon
Heroes/Artificer

## Synergies

Strategist

Hasty

**Artificer** is one of the available heroes in **Just King**.

## Skills

**WHACK**

**Description:** Deals 5 (+100%  Strength) damage
**Cooldown:** 2,5  seconds
**Type:** Melee
**Notes:**

**CONSTRUCT TURRET**

**Description:** After standing still for 0,5  seconds, creates a Turret. Costs 2  Armor
**Cooldown:** 1  second
**Type:** Passive
**Notes:**
- Turret: 20  Health / 10  Armor- Immobile auto defense technology [Scales with 50% party item effects]
- Turret skill 1: Cryo-Electric Condenser - Deals (3/6/9) (+100%  Intellect) damage and  slows for 10% (stacks 5 times) (Cooldown: 2  seconds, Ranged (mid))
- Turret skill 2: Tosla Reactor Boomswitch - When the Turret is destroyed, explodes for 10 (+500%  Intellect) damage and stuns for 1  second in a 2 radius (unlocked at lvl 3 Artificer)
**CRAP COLLECTOR**

**Description:** Every combat wave, a box of scraps spawns that grant 2  Armor to all Artificers when captured. To capture a box, stay close to it for 4 seconds. Turrets drop a collectible that grants 2  Armor to any Artificer that picks it up. [Multiple Artificers do not spawn additional boxes]
**Cooldown:** Passive
**Type:** Passive
**Notes:**

**OPTIMIZATION PROTOCOL**

**Description:** Increases the  Haste of nearby Turrets by 30%  Haste
**Cooldown:** Passive
**Type:** Ranged (short)
**Notes:**
- Unlocked at lvl 3 Artificer

## Tips and Tricks

* The Shadow version of the Artificer has the same skills and stats as a level 1 Artificer.
Heroes/The Sun

## Synergies

Protagonist

Hasty

**The Sun** is one of the available heroes in **Just King**.

## Skills

**SUNDIAL**

**Description:** Each day has 12 seconds, giving you different powers:
- 4 seconds of Morning: Gain 3  Armor and Dawn Blade
- 2 seconds of Sunset: Gain Mehlee
- 4 seconds of Night: Gain Dusk Edge
- 2 seconds of Sunrise: Gain Mehlee
**Cooldown:** Passive
**Type:** Passive
**Notes:**

**DAWN BLADE**

**Description:** Deals (12/24/36) (+100%  Strength damage. [Gains  Strength pero each 10%  Haste]
**Cooldown:** 1.5  seconds (does not scale with Haste)
**Type:** Melee
**Notes:**

**DUSK EDGE**

**Description:** Deals (2/4/6) damage. [Gains 10%  Haste per each point of  Intellect]
**Cooldown:** 0,5  seconds
**Type:** Ranged (short)
**Notes:**

**MEHLEE**

**Description:** Deals 2 damage. [This is truly meh]
**Cooldown:** 1,5  seconds (does not scale with Haste)
**Type:** Melee
**Notes:**

**SCORCHING SUN**

**Description:** Ascend into the sky and conjure sunbeams that deal 2 (+40%  Strength) damage and apply 1 (+10%  Intellect)  Burn every 0,15  seconds in a 1,5 radius until Morning. [You are immune while in the sky]
**Cooldown:** Every Sunrise
**Type:** Ranged
**Notes:**
- Unlocked at lvl 3 The Sun

## Tips and Tricks

* The Shadow version of The Sun has the same skills and stats as a level 1 The Sun.
Heroes/Plague Doctor

## Synergies

Shady Business

Tough

**Plague Doctor** is one of the available heroes in **Just King**.

## Skills

**FIELD TESTING**

**Description:** Hurls a vial that deals 1 (+20%  Strength) damage and spreads The Plague to all units in a 1,5 area
**Cooldown:** 5  seconds
**Type:** Ranged (short)
**Notes:**

**MORBID CURIOSITY**

**Description:** Whenever a unit affected by The Plague dies, gain 1 Research. At 10 Research, unlocks the Cure.
**Cooldown:** Passive
**Type:** Passive
**Notes:**

**THE CURE**

**Description:** Heals (2/4/6) (+40%  Intellect) and immunizes against The Plague
**Cooldown:** 2  seconds
**Type:** Ranged (short)
**Notes:**
- Only available at 10 Research.

**OBSESSIVE INVESTIGATION**

**Description:** Additional side effects start to show up in your medicine:
- At 15 Research: Field Testing applies either 2 (+20%  Intellect) Burn  Burn, -3  Armor, or 15  Cold plus 25%  Slow at random
- At 25 Research: The Cure gives 100%  Haste, 5  Armor, or 1  Barkskin at random.
Side effects last 3 seconds and don't leave the Doctor liable in court!
**Cooldown:** Passive
**Type:** Passive
**Notes:**
- Unlocked at lvl 3 Plague Doctor

## Tips and Tricks

* The Shadow version of the Plague Doctor has the same skills and stats as a level 1 Plague Doctor.
Zones/Frost Castle

Zones/Frost Castle is the second zone in Just King.

## Unique characteristics

* In each room there are 3 campfires. Each wave, one campfire will be lit, illuminate an area around.
* Allies staying outside of the area lit by campfire gain +2  Freeze per second. Staying inside the lit area receive  Warm (reduces 25  Freeze per second, and immune to  Freeze from enemies' attacks).

* Unique events: The Snowstorm

* Clearing Frost Castle to unlock the ability to customize the Heroes pool.

## Enemies

NanaNana (Archer)Nana (Mage)Big NanaFrost ChickArcherBardBerserkerCaptainClericHopliteImpKnightPaladinRangerRogueWizardFrost WitchVikingFrost Queen Kovahya
Heroes/Ronin

## Synergies

Yokai

Rusher

**Ronin** is one of the available heroes in **Just King**.

## Skills

**QUICK SLASHES**

**Description:** Deals (6/12/18) (+100%  Strength) damage twice
**Cooldown:** 2  seconds
**Type:** Melee
**Notes:**

**STEEL STORM**

**Description:** Every 6th attack, gives the party 50%  Movement Speed for 4 seconds and vanishes in a 2,5 radius Steel Storm. While in the Steel Storm, you strike enemies 6 (+300%  Intellect) times for 18 (+100%  Strength) damage and are immune for 3 seconds
**Cooldown:** Passive
**Type:** Passive
**Notes:**
- Unlocked at lvl 3 Ronin

## Tips and Tricks

* The Shadow version of the Ronin has the same skills and stats as a level 1 Ronin.
New Medinat Yisraʾel

## Mars Kingdom of Israel

**Medinat Yisra, aka New Israel** (/ˈɪzri.əl, -reɪ-/; Hebrew: יִשְׂרָאֵל, romanized: *Yīsrāʾēl*; Arabic: إِسْرَائِيل, romanized: *ʾIsrāʾīl*), officially the **Mars Israeli Stat**e (מְדִינַת יִשְׂרָאֵל, *Medīnat Yīsrāʾēl*; دَوْلَة إِسْرَائِيل, *Dawlat ʾIsrāʾīl*), is a country on Mars. Surviving the pre-war, one of Elon's chosen, one-hundred Israelis landed on marks, living in bubble tents until mars terraformed as time went on. It went through a state of non-existing on existing as populated Hebrews on mars under domination of SpaceX (Mars Program), until it declared a reborn when mars were completely habitable, it is one of few countries that survived. (It as well is along the countries that came into existence after the declaration of the division of Mars).
Shattered Saber

The broken blade of a defeated leader. Was it even worth it?

### Effects

**CHANT OF THE FORGOTTEN:** For each non-hero ally, gain 1  Strength [This effect does not stack]**ARROWS OF THE FORGOTTEN:** Summons 3 fleeting Ghost Nanas that fire 3 arrows for 3 (+15%  Strength) damage, these nanas always contribute with the Chant

## Acquisition

### Unlocking requirement

Complete the "The Forgotten Army I" challenge (Defeat the boss with at least 2 Captains at level 3 each)

**Shattered Saber** is a Legendary item.
Heroes/Slayer

## Synergies

Frenzy

Rusher

**Slayer** is one of the available heroes in **Just King**.

## Skills

**FLIGHT OF THE HARPY**

**Description:** Throws a revolving axe that deals (2/4/6) (+40%  Strength) to the first target hit and (1/2/3) (+20%  Strength) to secondaries. The axe then returns in the Slayer's direction. If a hero catches the returning axe, this skill's cooldown resets
**Cooldown:** 5  seconds
**Type:** Ranged (short)
**Notes:**

**LEGION BREAKER**

**Description:** Revolving axes reduce enemy armor by -0,5  Armor, up to -3  Armor
**Cooldown:** 5  seconds
**Type:** Ranged (short)
**Notes:**

**GOLDEN CLAW**

**Description:** After catching 6 revolving axes in a row, your next throw will send off 2 additional smaller revolving axes that deal 2 (+20%  Strength) damage
**Cooldown:** Passive
**Type:** Passive
**Notes:**
- Unlocked at lvl 3 Slayer
Red Vulture Mask

### Effects

**SCAVENGE:** Equipped hero becomes a Scavenger. Enemies that die drop a collectible that grants 1 stack and heals 1  Health to all Scavengers. Every 20 stacks, gain 1 Strength and 1  Intellect permanently. [Does not stack with itself]**WASTE NOT:** Whenever an allied hero dies, gain 50% of their Strength and Intellect

### Sell

2

**Red Vulture Mask** is a Epic item.
Century (country)

**Century,** also known as **The Century Ni'nth Polocracy,** is a vast nation that claims some territory in Southern Europe and about 85% of all of Africa. The nation is the largest in the world and, paradoxically, one of the most stable. *Greater Johannesburg,* the country's founding region in the 2300s, is home to the majority of the population, as well as being its capital. However, around 65% of the land is unoccupied or part of dead zones, making up the majority of the country's territory (however the country still moves its citizens to accustomate them to the dead zones).

* **The Country runs on a Polycratic system (A ideology encompassing Blue-Fascism and Family-Militarism).**
* The country has the world's largest military. By 4 million active, and the world's largest navy of 175 ships. (Mostly just small corvette's).
Heroes/Coolboy

## Synergies

Cold

Rusher

**Coolboy** is one of the available heroes in **Just King**.

## Skills

**COLDT -45C**

**Description:** The Coolboy has 6 charges and reloads all charges when out o combat or empty after 5 seconds. Charges are spent to cast Snowmaker, the last charge is used to cast Snow Devil
**Cooldown:** 5  seconds (does not scale with Haste)
**Type:** Passive
**Notes:**

**SNOWMAKER**

**Description:** Spends 1 charge to deal (6/12/18) (+100%  Strength) damage and applies 20 File:Freezing.png Freezing stacks
**Cooldown:** 1  second
**Type:** Ranged (short)
**Notes:**

**SNOW DEVIL**

**Description:** Spends the last charge to create a small whirlwind that sweeps through the battlefield in a line. The whirlwind drags enemies along its path, deals (3/6/9) (+120%  Intellect) damage and applies 20 File:Freezing.png Freezing stacks to all enemies hit

**Cooldown:** 1  second
**Type:** Ranged (short)
**Notes:**

**COLD STARE**

**Description:** Reloads and freezes the Coldt -45C at 6 charges for 6 seconds, then it melts and you are left with 1 charge. While active, all enemies gain 15 File:Freezing.png Freezing stacks per second, and any that become  Frozen instantly get hit for 10 (+150%  Intellect) damage
**Cooldown:** 25  seconds
**Type:** Passive
**Notes:**
- Unlocked at lvl 3 Coolboy

## Tips and Tricks

* The Shadow version of the Coolboy has the same skills and stats as a level 1 Coolboy.
Status Effects

The **Status Effects** are part of the game mechanics in *Just King*.

## Description

Status Effects will apply a temporary or permanent change to the basic condition of your hero or heroes, and/or to their base stats. When affected by a Status Effect, your heroes will perform better or worse than the normal (which depends on if the change is a 'buff' or a 'debuff'), therefore modifying the course of the battle in unexpected ways.

## Buffs

Sources:
* Nana and Big Nana (in Trumwood Forest)
* Spore Druid Elthood
* Wicked Crab
 **BLOODBOIL** | Effect: When hurt, deal damage to surrounding enemies.
Source: "Bloodboil" skill of Berserker
 **HEAVENLY BUFF** | Effect: Upon healing, gain Armor and bonus Damage for 5 seconds.
Source:  Heavenly synergy
 **MOSH PIT IMMUNE** | Effect: Immune to the Mosh Pit effect for 5 seconds.
Source: "Mosh Pit" skill of Bard.
 **STRATEGIST BUFF** | Effect: Heal HP and gain bonus Damage for 8 seconds.
Source:  Strategist synergy
Source: the campfires in Frost Castle.
Heroes/Paladin

* Hero
* Shadow enemy

## Synergies

Heavenly

Tough

**Paladin** is one of the available heroes in **Just King**.

## How to unlock

The Paladin is unlocked at the start of the game.

## Skills

**MELEE**

**Description:** Deals (6/12/18) (+100%  Strength) damage
**Cooldown:** 1,5  seconds
**Type:** Melee
**Notes:**

**HEAL**

**Description:** Heals an ally or self for (3/6/9) (+65%  Intellect) health
**Cooldown:** 4  seconds
**Type:** Ranged (mid)
**Notes:**

**DIVINE SMITE**

**Description:** Brings down holy wrath dealing 10 (+200%  Strength)(+200%  Intellect) damage in a 2,5 radius
**Cooldown:** 20  seconds
**Type:** Melee
**Notes:**
- Unlocked at lvl 3 Paladin.

## Tips and Tricks

* The Shadow version of the Paladin has the same skills and stats as a level 1 Paladin.

## Gallery

Level 1 weaponLevel 2 weaponlevel 3 weaponPaladin Shadow's weapon
Italy

## Republic of Italy

**The Republic of Italy,** also known as Repubblica Italiana (Italian), was a nation that existed in the twenty-first century. It was a significant nation in Europe before becoming a state and subsequently a nation.

The Republic of Italy then started to develop into one of the top international militaries in the twenty-first century after Italy was occupied by America for a short period of time following World War 2 before it gained independence. Around 2029, it renounced its independence and joined the European Federation, elevating the Federation to the status of a Top Superpower alongside China and America (later Russia). When the European Federation was established in 2029, Italy was ecstatic that her force was now a part of the European Army. That is, until the Federation started warring among itself to compete with China and America in the late 2030s. While the Federal Government started to lose authority, there was linguistic infighting.

The European Federation attacked Poland after it became the first country to proclaim independence. This sparked an interstate Civil War. Italy battled France and Spain, taking only modest losses. At this time, Italy possessed 4 nuclear weapons.

With some states no longer existing and others being annexed, the European Civil War ended in total deadlock. The European Federation was destroyed, and the European Alliance took its place in the 2070s. With nothing to gain by supporting the United States once more, Italy rejoined the Alliance and took part in World War 3 as an independent country this time.

Megaton attacks and nuclear pollution in the year 2075 decimated Italy. Additionally, partial-atmospheric chemical warfare, which wreaked havoc on the whole planet, literally only 5,000 people made up the whole population of Italy.
Shop

Before each node, there is always the Shop.

## Buying

In the Shop, player can buy:

* Items: Each time, there are 3 random items being sold in the Shop.
	+ Common items cost 1 Gold. Rare items cost 2 Gold. Epic items cost 3 Gold. Legendary items cost 5 Gold. Shop does not sell Unique items.
	+ The Shop before nodes #2 only sells Common items. Rare and Epic items start to appear from before node #3. Legendary items start to appear from before nodes #9.
* Heroes: Each time, there are 3 random heroes being sold in the Shop, each hero costs 3 Gold. Heroes sold in Shop are always at level 1.

Under the shop, player can click the  Dice to restock the Shop with different items and heroes, or the  Lock to keep the current Shop for the next node.

## The Maw

Items and Heroes can be dragged and dropped into the Maw to be recycled:

* For items, they will return an amount of Gold equals to 50% of their cost, rounded up.
* For heroes, they will return 1x[hero's level] Gold, and 1×[hero's level] token for each of their Synergies.

## Endless Mode Shops

The game unlocks three new shops upon deciding to LOOP through zones, that is, to go into Endless Mode, allowing to further enhance your items.

### XXX

In this shop, you will be able to add three synergy tokens and a given item to enhance its stats by a certain amount. The amount of times you can enhance your items will depend on how many times you have looped through zones, allowing you to enhance them more and more as you loop through more levels.

### XXX

This shop will allow you to sacrifice some tokens to reveal a new item for your heroes, increasing the pool of available items as you progress and improving your chances of getting your ideal item build for every single hero in your team.
Chinese Empire

## People's Republic of China

### Type

Unitary Marxist, Leninist-One-Party-Socialist-Republic, Communist-Authoritarian-Dictatorship

### Status

Deceased

**Chinese Empire,** referred to as the **People's Republic of China,** was a country in East-Asia that existed before the Last War (Battle), it was one of the Top 2 Superpowers along with its other Enemy, **America.**

## History

### 21st Century

China started its efforts to destabilize the United States of America in 2030, first by imposing economic sanctions, then by cutting off commerce. This resulted in the emergence of Quantum Projects, but with America leading Quantum, China started to build up its nuclear weapons as a counter.

After the US entered the European conflict in the future, China started to amass additional allies. In contrast to the US, China has garnered surprising friends. Japan, for instance. With a price, though, its ties to Korea and Russia deteriorated. *(It's unknown what the state of Russia was in during the time).*

### Invasion of Korea

China attacked Korea in 2050 after it reunited with its northern partner during a speech. To totally take the government off guard, China launched a northern-attack. due to this. China found itself at war with its longtime foe, America.

### Sino-American War

China had a significant part in the war's start as the direct American strike. China gathered its naval forces, encircled the Korean Peninsula, and then began a siege from the north toward Pyongyang. China was facing a force that wouldn't give up after breaching the border with 200K men. In reality, despite taking Pyongyang, China suffered morale-wrecking numerical losses in the opening phase of the conflict, losing 200 000 soldiers against just 90 K well equipped Koreans.

Due to America staging from the Philippines, China planned for its biggest strike against Hawaii. the United States being the scene of the conflict.

## Notable Cities:

* Beijing
* Wuhan
* Shanghai
* Hong Kong and Macau
Heroes/Medusa

## Synergies

Hasty

Mythic

The **Medusa** is one of the available heroes in **Just King**.

## Skills

**MYSTIC SNAKE**

**Description:** Fires a slithering snake that moves at 6 (+100%  Haste) speed and bounces to (3/4/5) (+10%  Intellect) targets dealing (3/6/9) (+35%  Intellect) damage to them before returning to the Medusa
<color=mute>[Cooldown only starts when the snake returns]</color>\n<color=mute>[Can bounce off <color=mythic>Statues</color>]</color>
**Cooldown:** 1  seconds
**Type:** Ranged
**Notes:**

**PETRIFYING GAZE**

**Description:** Enemies that stay 5 seconds under the gaze of the Medusa get <color=stun>stunned</color> for 1 second and <color=mSlow>slowed</color> by 80% File:Movement Speed.png Movement Speed for 2 seconds. If an enemy under the gaze drops below 15%  Health, the enemy is defeated and becomes a <color=mythic>Rock Statue</color>\n\n<color=mute>[Can't turn Bosses into <color=mythic>Statues</color>, but defeats them at {5:value} Health]</color>
**Cooldown:** No cooldown
**Type:** Ranged
**Notes:**

**MIND FORTRESS**

**Description:** The Medusa gains a barrier that blocks 10 (+200%  Intellect) damage\n\nUpon returning, the <color=medusa>Mystic Snake</color> restores the barrier by 1 for each different enemy hit\n\n<color=mute>[The snake only counts each target hit once]</color>
**Cooldown:** No cooldown
**Type:** Passive
**Notes:**

## Tips and Tricks

* The Shadow version of the Medusa has the same skills and stats as a level 1 Medusa.