recursal/Fanatic-Fandom huggingface dataset:
How Deep is Your Love (ol666)

## Collection Information

**How Deep is Your Love** is a level in the Black Heart collection created by ol666. It features Siren, a talking boss, as the main opponent.

## Layout

### Opening

Siren moves onscreen from the top and begins singing, releasing small bullet explosions. Afterwards, she moves up to the top right of the screen, drawing bubbles into her mouth and then attacking with a spiral of them. She curves across the bottom of the screen and returns to the middle. The checkpoint ends with the five eyes orbiting her opening.

### Checkpoint 1

A giant wave of water covers the bottom of the screen occasionally, as blue square bullets rain down from the bottom. The waters are interrupted by a pair of giant fists on both the top and bottom of the screen.

### Checkpoint 2

Siren’s orbiting eyes open, and square blue bullets rain down from the bottom. Siren grows to a giant size and then flips the screen, sending out a spiral then an explosion of bullets.

### Checkpoint 3

This secion uses similar gameplay to Checkpoint 1 initially. About halfway through, a circular wall closes in, with Siren growing so that her body fits perfectly inside of it. The only space left is between her orbiting eyes. The wall grows to allow more space, with Siren’s eyes forming into grey bars. These continue to rotate while Siren sends out bullet explosions and waves over the top and bottom of the screen. The section ends with Siren moving upwards and summoning a wave that takes up most of the bottom of the screen, followed by her leaving to the top.

### Checkpoint 4

The checkpoint begins with fish skeletons floating across the screen. Siren then appears and summons some waves while the dead fish continue to float, before going back to the same attack cycle as the second half of checkpoint 1 in the final checkpoint.

### Checkpoint 5

Siren forms five rotating bars from her eyes while sending out small bullet explosions in the center of the screen. Two giant wave attacks on both the top and bottom of the screen appear occasionally. Near the end of this section, a few skeletal fish appear and drift across the screen. The level ends with Siren dissapearing and the screen going black, with the Black Heart logo finishing the level.

## Trivia

* This is the second Black Heart level to have lyrics.
* Some youtubers is having some problems playing this Project Arrhythmia level in their videos because the song used in this level was copyright.
Nezumi

Nezumi is a character created by Cavespider3. She is seen in Death Moon and would've returned in Cave's story: Project Paradox.

## Description

### Appearance

Nezumi is a light-blue(Wild Blue Yonder) Pentagon, with bright blue eyes, and mouse-like facial features. Nezumi has two hands in the form of squares. She wears a yellow collar with a blue crystal around her neck, and is outfitted with a grey(East Bay) cloak.

Nezumi's color palette:

* Normal
* Death Moon

* Fur -  #858ABD
* Cloak -  #434a67
* Eyes/crystal -  #0a98fe
* Collar -  #ffff00
* Nose/Mouth -  #434a67
* Dowser Rods -  #000000

- Fur -  #700122

- Cloak -  #fa2249

- Eyes/crystal -  #ffa42b

- Collar -  #ffa42b

- Nose/Mouth -  #fb295b

- Dowser Rods -  #fc010a

### Personality

Nezumi is Anti-Social and talks with a Smug attitude, usually putting tasks off to the side.

### Equipment and Abilities

Nezumi carries two dowser rods on her at all times, the left rod's ring in the shape of a square, and the right being a circle. She uses them to create bullets and lasers. She also keeps several "spell cards" on her, and uses them to boost her attacks/activate special skills, such as creating crystals. dubbed "Pendulums", the Pendulums are spheres incased in a crystal, orbiting Nezumi, and spawning bullets at the tip, or acting as a shield.

## Trivia

* Nezumi is based off of Nazrin from the Touhou Project
* she references a workshop mod from A Hat In Time
* Nezumi model contains 16 controllers, and 44 objects
Atropos

*who is that*

**Atropos** is an antagonist in the art story. created by Umbra. She appears in bad dream. as its only boss. She is one of Clotho's sisters.

## Description

### Appearance

Atropos has two short legs, a circular body, and a sharp, pointed head. She has a single multicolored eye which resembles Clotho's.

### Abilities

* Dashing around the screen at rapid speeds
* Dashing into boxes that explode into bullets
* Shooting bullets from her head

## Trivia

* Similar to Clotho, Atropos is named after one of the Greek fates.
* Atropos is a middle sibling, and is older than Clotho.

## References

1. ↑ https://discord.com/channels/250294950539821057/587122223567994901/812870181810470972
Loony

Light red (circle component)

Four Madmen (MoNsTeR)

**Loony** is a character created by MoNsTeR who appears the level collection, Lost Evil.

## History

### Past

In the distant past, Loony became the victim of a maniac. The maniac cut out his mouth and inserted the speaker into a wide smile. Loony received a serious mental trauma, began to wear a mask that smoothed out all his mental pain, and after a while he went crazy. He was engaged in robberies and pogroms, he loved to attract the attention of others and was not afraid of anyone. He saved Chatterbox from pursuit, after which he introduced Chatterbox to Nipper and they teamed up and called themselves the "Three Madmen".

### Lost Evil

Loony made his debut in Three Madmen, where he attacks the player along with Chatterbox and Nipper. After the events of Three Madmen, Chatterbox, Loony and Nipper decided to take the four components out of the crystal, because Siley was still weak and the crystal couldn't be pulled out of his head. He then appears in Follow Me Remix, going up against Hal while using the circle element.

## Description

### Appearance

Loony is a black circle with a red outline with Cross eyes and a mouth made of rectangles that resemble a smile. He is also shown to have circular hands of the same color as his body. When he has the circle element, his body glows with an extra white outline.

### Personality

Loony is the maddest of the three madmen. Because of the mask, it is not known what emotions he really feels, but he often laughs uncontrollably. He also swears, as shown in Follow Me Remix (Loony).

### Abilities

Loony can create small pulses from his body. He is shown to be wielding a shotgun in his boss level.

## Trivia

* He got his nickname from his madness and crazy actions.

## Gallery

Loony with a shotgun.

War for Power
Nabeel

**Proofreading needed**

This article needs to be proofread to improve its quality, grammar, and layout.

**VIRUS: NABEEL-01-GCG (or Nabeel01 GCG / Nabeel for short)** is a character created by Nabeel01 GCG to represent himself in a boss fight. He appears at the end of Earthquake VIP, and makes a full appearance for his boss fight in Peer Gynt Suite. He is also the main antagonist in Nabeel's story, Project Arrhythmia 2 (unofficial).

## Description

Nabeel is a light blue square with a :^) face (but in Peer Gynt Suite, he's white to fit the Gyntening theme). He can pulse to shoot out squares, shoot out bullets, and attack in many different ways (like smashing into a wall to bring out bullets and spectrum bar waves). He can also control others, as shown with Auxilium in Peer Gynt Suite and the other characters in Earthquake VIP.

## Personality

Nabeel is very determined to infect simulations to help the Tokyo Flu spread around the world. He won't give up on his mission and will keep trying to do what he has to do to succeed.

## Trivia

* Nabeel in Peer Gynt Suite is surprisingly similar to Weanie Boi. Both are white squares that have faces that resemble a text emoticon.
	+ However, Nabeel was made before Nabeel01 GCG even knowing about Weanie Boi's existence.
* Nabeel likes to weeble wobble.
* Nabeel's face is seen in Nabeel01 GCG's contest level, Nabeel01 GCG: Party in the ending. However, he is just there to thank the player for playing it.
* In Nabeel01 GCG's Duality contest level, Light and Dark (Nabeel01 GCG), Nabeel is in a dark color scheme. He has a gray outline, with a black color replacing the usual light blue and also containing a white ":^)" face.
* Starting from the level Arcana (Nabeel01 GCG), Nabeel wears a black top hat, with a grey stripe and the spikes on top.
* Starting from alteRed (Nabeel01 GCG), Nabeel's appearance starts to get darker and darker, probably indicating that he is changing before the final battle.
Item de support

Les **Item de supports** sont des objets liés aux Combat qui ont une capacité qui peut aider au combat.  [référence nécessaire]  Cela ne compte pas les consommables (tels que la nourriture ou les Potions), ni aucune arme ( bien que certains éléments de support puissent causer des dégâts) ou Accessoires. Les objets de soutien ne peuvent pas être Reforger, ni  Enchantement à l'exception de la Zombie Sword et de l’Ornate Zombie Sword.

* Modèle:BiasedOpinion
Lucid

**Lucid**  is a character created by Topaz-The-CrossCat. She appears in Low, an entry into the 2021.2 Tiny Worlds level contest. Lucid is a nanobot similar to the player, and lived in The Nano City - a place inhabited by other nanobots.

## History

In Low, when the The Player stumbles upon her dream world, she welcomes them initially and lets them explore around the Nano City. After exploring The Nano City, the player commented on it not feeling the same and tried to convince her to accept the truth about it being destroyed in reality. Lucid refuses to accept this, leading to her fighting the player in order to make them leave from her dream.

## Description

### Appearance

Lucid is a nanobot with oval eyes and a square head, body, and rectangle arms. She has three squares forming her "tail" and wears a purple colored scarf marked with a lighter shade of purple.

### Personality

Lucid is mostly seen sad and unhappy due to the event that destroyed her home. She is stubborn and refuses to accept the truth of what happened to the Nano City. Rather than accepting it and moving on, she prefers to stay within the illusion of her dream.

### Abilities

*Note: These have only been shown in Lucid's "dream world" and may not apply out of it.*

* Summoning and attacking with miniature planets
* Attacking with lasers from her hands and body
* Shooting out arrow attacks
* Attacking with bullet explosions

## Relationships

* The Player - At first, she welcomed The Player to her dream, but after The Player tried to convince her to accept the truth, she fought to make them leave it.

## Trivia

* Lucid's name is derived from the term "lucid dream" - a dream in which the dreamer is aware they are dreaming.
* Lucid was originally named "Yume" (夢(ゆめ), meaning "Dream" in Japanese, but her name was changed as it was more fitting.
* Lucid can squeak, but doesn't often since she can already speak normally.
* When her design and her level were still in development, Lucid originally had a much more happy and joyful personality, and her original outift were planned to be a tuxedo with a silk hat.
	+ Her level was originally going to be about Lucid showing the player around "The Nano City", using the song "Soda City Funk" by Tim Legend. However, the song and level were changed as the song wasn't verified.

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 Self edited by User:Topaz-The-CrossCat
Corrosive Trio

The **Corrosive Trio** is a group of three robotic bosses created by Mc-Starz. Composed of **Gamma**, **Caustic**, and **Radiator**, they first appeared in Corrosive as the guards of the level's abandoned factory setting. They seemingly met their own ends by fighting each other, knocking each other out of the way to fight the player in the second half of the level. The trio returned in Delete, making an appearance in a short boss-rush section.

* Gamma
* Caustic
* Radiator

## Other Informations

### Creator

Mc-Starz

**Gamma** is the first member of the trio to appear in Corrosive. They are a green square with a lighter green outline. They have two dark green square eyes. Their hands are two square cannons that can be used to shoot out lasers and bullets for attacks.

### Abilities

* Shooting lasers from hands
* Attacking with rotating lasers from their body

### Gallery

Gamma in Corrosive shooting lasers.Gamma on a pedestal, seemingly recharging
### Trivia

* Gamma is the only boss in Corrosive to change color after being defeated.

## Other Informations

### Creator

Mc-Starz

**Caustic** is the second boss introduced in Corrosive. They are a part of robotic trio that guards an abandoned radioactive factory. In appearance, Caustic is similar to Gamma, but with a hexagon theme instead of a square theme. They are a green hexagon with two hexagon “hands” with cannons on them. Caustic has a single green eye in the center of their body.

### Abilities

* Shooting lasers from hand cannons
* Growing cannons in size
* Attacking with rectangles from hexagon body

### Trivia

* Caustic is Mc-Starz’s only boss with a hexagon shaped body.

## Other Informations

### Creator

Mc-Starz

**Radiator** is the final boss to be introduced in Corrosive. They are a green circular gear with a lighter green outline. Radiator also has one dark green eye made up of a circle with an outline.

### Abilities

* Shooting lasers from eyes and the teeth of their gear body
* Spinning and dashing around the screen

### Trivia

* Radiator is the only boss in the trio without hands.

## Trivia

* There is no official name for this group of bosses - the name "Corrosive Trio" is conjectural.
Interstellar (Jolly Jack)

## Interstellar

**Interstellar**, also known as **Hans Zimmer - Interstellar (Zyzyx Remix)**, is a Moderate difficulty level created by Jolly Jack. The level features no boss, and is described by Jolly Jack as featuring experimentation with colors.

## Layout

### Opening

The level opens with a spinning pair of lines appearing in the center, which persist until the first checkpoint. Helpers for square pulses that attack all at once appear one after another. Additionally, an attack is used with a hexagon appearing that floats around before disappearing. Rectangle walls appear on the edges of the screen as well.

### Checkpoint 1

In a flash of the background, a hexagon wall appears and slowly rotates while moving around the screen. From the center of the new arena, square bullets appear that float outwards at an angle and bounce off of the edges. They appear in clusters that gradually increase in numbers, and can be multiple different sizes.

### Checkpoint 2

The screen flashes and fades to black. As the player becomes visible again, a square appears in the middle as flipping square bullets drift across the screen. Square pulses appear alongside them as well. As the section reaches its midpoint, rectangles push in from the sides of the screen in varying sizes to attack while a circle slowly closes in. At the end of the checkpoint, the circle must be dashed out from in order to avoid damage.

### Checkpoint 3

A square closes in on the center of the screen, zooming out as three laser helpers appear. A neon wall appears in the center and attacks with lasers outwards to the left and right. In a flash of light, more laser attacks appear in a cross formation. This is followed with triangle attacks that fill the outside of the cross, and a square pulse in its center. These attacks are then repeated, with some differences in rotation.

### Checkpoint 4

Square pulses appear, as two rectangles rotate slowly around the center of the screen and change in size. The level shows a message crediting Zyzyx for the song and a thanks for playing, as Jolly Jack’s logo appears and the level fades to black.
Max

**Max** is a character created by NDXL. He appears in the Gyntening level Guiness Pint.

## History

Max made his first and currently only appearance in Guiness Pint, NDXL's level in the Gyntening collection. He was made specifically for the Gyntening, like many of the other characters in the level collection.

## Personality

Max is a 7-year-old, and due to this is quite immature. He is stroppy and short-tempered but also quite playful. He is very reliant on his Dad, and normally wouldn't be able to put up much of a fight by himself.

## Ablilties

* Telportation
* Shape-shifting hands
* Summmoning bullets and lasers

## Relationships

* Max's Dad - unsurprisingly, Max's Dad is Max's dad
* Chad - Max despises Chad, but then again, so does everyone

## Trivia

* Max was NDXL's first boss ever created
* NDXL and Starrlet agreed that Max and Popcorn would canonically be friends
Cygnus

**Cygnus** is an antagonist in the Heartstrings level storyline created by noodlekin. They are a dream demon, and can attack people in their sleep. They appear in Stardust, where they are sent by Pilate to kill the sleeping player.

## History

Cygnus was first mentioned one of the cutscenes of Heartstrings. Pilate told Spectra and Luna that they will need Cygnus to defeat the player in their dream. Cygnus first appeared in Stardust. Cygnus told the player that there is only one way to escape and that method would be via death, either it be the player or Cygnus themself. After Cygnus' defeat in the level, Magpie communed with the player through the dream that Cygnus is dead, and that the player is now able to wake up.

## Description

### Appearance

Cygnus is shown as a yellow star with round eyes and a semicircle mouth forming a friendly expression. This happy grin is not their true "mouth", as Cygnus actually has what seems to be a black hole of sorts in their gut that reveals when the mouth across their body opens. Their larger mouth has jagged teeth that seamlessly connect to the rest of their body.

### Personality

Although almost always shown to be smiling, Cygnus is an aggressive opponent. They taunt victims in nightmares, and seemingly take enjoyment out of killing them.

### Abilities

* Entering into the dreams of others to kill them
* Using a variety of different attacks within the dream:
	+ Summoning UFOs that shoot lasers
	+ Attacking with stars and comets
	+ Shooting lasers
	+ Sucking in objects with a black hole in their mouth

## Trivia

* The cause of Cygnus' death is unknown, though it is implied that Magpie was involved with his anxious reaction to Spectra's questioning in the cutscene Feathershed.
PEPSI MAN (ol666)

## PEPSI MAN

### Workshop Link

https://steamcommunity.com/sharedfiles/filedetails/?id=1812795445&searchtext=pepsi+man

## Track Information

### Genre(s)

Unknown

**Pepsi Man** is a joke level by Ol666. This level combines tons of attacks into a giant mess that you likely will not survive.

* Old
* New

## Layout

The level opens with giant "PEPSI MAN" text. Several "A" letters appear on the screen. Next, a Pepsi ball appears and teleports around the screen while spinning and squishing, with lyrics to go with the song. The Pepsi logo disappears as several attacks from different levels all happen at once to finish off.

## Layout

The level opens with giant "PEPSI MAN" text. Four cages from Surface Tension follow. Several "A" letters and bubbles appear on the screen, and Pepsi-colored Jestar dabs in the center. A Pepsi ball teleports around the screen next with several attacks accompanying it. It spreads Jestar-like wings for a few seconds. The Pepsi ball stops in the center as a hand comes up to touch it. The hand moves away as the screen starts shaking, and an onslaught of several different attacks from other levels by ol666 follows.

## Trivia

* This level piles together tons of prefab attacks from other levels created by ol666, including boss attacks, all at once. Due to this, it can be extremely laggy.
* One attack in the updated version resembles a Thwomp from Super Mario Bros.
* If one looks carefully behind the constant 'A' letters they can see a faint outline of The Boss from Just Shapes and Beats using his arm attacks.
Lepack

**Lepack** is a boss character created by Aratonati and one of the minor bosses in the Spectral Pack. He first appears in Circus, as the green guardian. He is one of the Color Guardians in the Spectral Pack.

## Description

### Appearance

Lepack is made out of four green circles arranged to shape like a four leaf clover. He has a black eye that doubles as a mouth in the center of his body.

### Abilities

Lepack’s attacks are almost all random, with his abilities being centered on luck:

* Summoning lasers that rotate and launch outwards
* Summoning circle pulses
* Spewing out or sucking in a flurry of bullets
* Summoning walls that attack on the edges of the screen
* Summoning circles that bounce upwards a random height
* Summoning rectangles that move a short distance across the screen
* Drifting around the screen randomly
* Bouncing in and out of the screen from the bottom

## Trivia

* Lepack’s four-leaf clover shape connects to his luck theming.
Guiness Pint (NDXL)

## Collection Information

**Guiness Pint** is a level for the Gyntening created by NDXL. It features Max as a ghost boss, and Chad as its “savior” character. The level is Advanced difficulty, and takes place inside Max's bedroom.

## Layout

### Opening

Vertical lasers appear on-screen as attacks, and are eventually joined by triangle bullets drifting across from the right. Halfway through, Max makes his entrance in the center of the scren. As he introduces himself and tells the player to leave his room, the laser attacks return.

### Checkpoint 1

Max transforms both of his hands into two persistent rectangles that stay onscreen, creating a cross shape in the center. With a crosshair indicator as a warning, Max teleports into each of the squares formed to create a pulse that fills it. Horizontal lasers and bomb attacks from the center of the screen appear as well. After this, Max teleports to the center and creates a shockwave before moving to the top of the screen. As both horizontal lasers and bullets appear with rotating lasers from the corners of the screen, Max moves his hands around as well, transforming them into larger hexagons.

### Checkpoint 2

Chad knocks Max out of the way as he moves to the center of the screen, and promptly starts bragging about how he saved the player. This part has some small bullet attacks from Chad’s body, but is otherwise calm.

Not too long from his “rescue” however, Max returns and takes off both of Chad’s hands. Knocking out both of his teeth and holding him in the center of the screen, Max warns Chad that he’s angered his father seconds before his death - Max’s Dad eats Chad whole with Max disappearing shortly before.

### Checkpoint 3

After the camera zooms out, the screen shakes as Max’s Dad chomps down at the screen repeatedly. His first attack kills Chad as he is eaten whole.

Two spinning sets of four lasers appear on the top of the screen, in each corner. As they rotate, Max’s Dad continues to chomp at the center of the screen.

### Checkpoint 4

The camera zooms in as the level starts scrolling to the right. Max’s Dad attacks the left side of the screen, forcing the player to keep moving. During this part, Max also drifts around on the right side of the screen not attacked by his father.

Surprised that the player is still alive, Max returns to the center of the screen after the attacks end. He gives up and lets the player go, knowing that a mysterious figure won’t be happy but deciding to take a nap. The level then shows its list of credits and special thanks.

## Trivia

* The level was updated after its release with a message at the beginning alongside new attacks, less checkpoints, and some visual changes.
Ench

**Ench** is a character and a boss created by enchart that appears in The Polygon. Outside of The Polygon, Ench is used as enchart's persona.

## History

### Pink Gynt

Ench was wandering around the Vertinge island, but suddenly came across a weird cave and went inside. There were lots of little square shaped creatures swirling around an unknown pink triangle. When he got closer to this triangle, it suddenly leapt off the ground and crashed into him.

Ench turned into his unstable form - his body turned pink and he began to lose his mind, then started trying to kill the small creatures. After a certain time, he suddenly got his mind back and tried to pull the triangle out of his head, but then he realized it may be very dangerous for other strangers who will visit this cave, so he decided to keep it in for a certain time (he wasn't able to pull it out anyway).

## Appearance

Ench is a mint square with black eyes and mouth, usually with a pink triangle sticking out of his head. In his unstable form, Ench turns pink.

### Personality

Ench is friendly and energetic, usually inquisitive and purposeful, but it often leads to unpleasant incidents. It's difficult for him to control himself in stressful situations, and he really worries he may hurt the others (which happens in his unstable form) because of this.

## Gallery

Ench's old design in Peer GyntOld corrupted design in Peer GyntOriginal corrupted design with hammer
## Trivia

* Ench was originally enchart's Just Shapes & Beats character.

## References

1. ↑ 1.0 1.1 1.2 Self edited by User:Enchart
Alzo

**Alzo** is a boss character created by Aratonati and one of the minor bosses in the Spectral Pack. He first appears in Indigo, as the indigo guardian. He is one of the Color Guardians and the gatekeeper of the Spectral Rift in the Spectral Pack.

## Description

### Appearance

Alzo is a indigo circle. At the center of his body is a single, white eye. The colors of his eye and body can be interchanged.

### Abilities

Alzo attacks in a way that results in crowding the screen, especially considering that some of his attacks are large - however, they are mitigated by their slow movement, fitting the chill atmosphere of his debut level.

* Shooting out bullet explosions from his body
* Raining slow-moving circle bullets
* Creating a wall of circles on the left and right sides of the screen
* Attacking with slow-moving circle shockwaves
* Summoning giant cicles that slowly rotate and move across the screen

## Trivia

* Alzo follows a circle theme as well as a slow-moving theme - most if not all of Alzo’s attacks in Indigo are circle or semicircle shaped.
Bad dream. (Umbra)

## Collection Information

**bad dream.** is a Advanced difficulty level created by Umbra. It is the second level of the art story., and features Atropos as a boss.

## Layout

### Opening

Black bullets rise up from the bottom of the screen slowly. The background flashes between black and gray, only making the bullets visible when it flashes. Red eyes and hands appear, and a searchlight-like triangle appears in the background while the flashing continues. The section end with it growing to cover the entire screen.

### Checkpoint 1

Walls close in on the top, left, and right sides of the screen. As the screen starts to scroll downwards, the scrolling occasionally stops as a flash in the background reveals more dark obstacles. This is eventually replaced with another searchlight-like shape that moves left and right. The screen continuously scrolls down, forcing the player to navigate the dark maze with its both stationary and moving obstacles. The checkpoint ends as the walls on the sides close in towards the light.

### Checkpoint 2

The screen slowly fades back into view from black, and large attacks begin to fall from the top of the screen. The screen continues to flash between black and grey as the large squares fall, this time more rapidly. The attacks are joined by larger helpers that also fall but do not damage or warn.

After this, the scene changes to a white background with multicolored squares on the left and right sides. Atropos comes into view, floating in the center of the screen. As she begins to open her eye, the background flashes black as a pair of red hands is briefly visible. She suddenly opens her eye as she quickly looks around and the background rapidly flashes.

### Checkpoint 3

Atropos begins to dash around the screen rapidly as it flashes. She first covers the right side, then dashes through the center and attacks the left. Atropos follows this with numerous diagonal dashes, followed by dashes in a rotating and then zigzag pattern. The checkpoint is finished with dashes covering most of the screen from the bottom up.

### Checkpoint 4

Atropos moves across the top and sends out a cluster of bullets, before dashing across and creating bullet explosions. This checkpoint also has various laser attacks appearing, as well as giant red bullets that fall downwards. These attacks repeat rapidly until Atropos appears in the screen and disappears in a flash of red. The level’s special thanks then show as it ends.

## Trivia

* ol666 is credited for helping with Atropos’ movement.
* The level features another special thanks to brutalist architecture, like the previous level that's art. This time, it also jokingly calls out Scribblyhoots for “slandering” it.
* Umbra considers this level a “spiritual entry” to the 2020.2 “shadows” level contest, with it sharing the contest’s theme.

## References

1. ↑ https://discord.com/channels/250294950539821057/403998776865456130/829234894332624947 “I think… I’ll be making the 2nd level in clotho storyline a spiritual entry to the shadows contest” - Umbra, 4/7/2021, Vitamin Games server
Stats

Les **Stats** sont des valeurs attribué aux joueurs / monstres et qui affectent la façon dont ils exécutent certaines actions.

## Stats des joueurs

Les statistiques répertoriées comme non visibles initialement exigeront que le joueur ait une valeur de statistique supérieure à 0 pour qu'elle soit visible dans le jeu depuis le SkyBlock Menu.

**\***Le Black Cat Pet et la Young Dragon Armor peut augmenter le plafond de ✦ Vitesse. Le advantage de Resistance General retire le plafond de ✦ Vitesse tout en élu.

**\*\***La ☣ Chance critique peut être augmenter plus que 100%, mais ne fait rien, à moins que le joueur utilise un arc avec l'enchantement Overload.

**\*\*\***Si moins de 100, les chances pour butin double sont augmentées. Si 100–200, les chances pour butin double sont garanties, et les chances pour butin triple sont augmentées, etc..

## Autres stats

 ☠ Fear | Cause créatures hostiles à fuir le joueur.
Seul augmenté par la Great Spook Armor et le Staff.

## Stats des armes

* ❁ Dégats - Dégâts de base d'une arme (les dégâts appliqués sont augmentés en fonction de la ❁ Force du joueur et s'il effectue un coup critique et inflige **Erreur Lua dans Module:Statname à la ligne 116 : bad argument #1 to '\_getstatdata' (Unknown stat "crit dommage").**.
* **Erreur Lua dans Module:Statname à la ligne 116 : bad argument #1 to '\_getstatdata' (Unknown stat "bonus vitesse attaque").** - Augmente la fréquence à laquelle le joueur pouvez attaquer

## Stats d'outils

* Ⓟ Breaking Power - Trouvé sur des Pioches ou Perceuses pour décrire les blocs il peut casser.

## Stats d'armure

* **Erreur Lua dans Module:Statname à la ligne 116 : bad argument #1 to '\_getstatdata' (Unknown stat "santé effective").** - La santé effective est la mesure de la ❤ Santé et de la ❈ Défense combiné en 1. C'est le montant de It ❤ Santé que le joueur perd avec 0 de ❈ Défense.
La formule est:

points de vie

(

défense

/

100
1
# )

points de vie efficace

{\displaystyle {\color {red}{\text{points de vie}}}({\color {green}{\text{défense}}}/100+1)={\color {red}{\text{points de vie efficace }}}}

Donc, si un joueur a 1000 ❤ Santé et 300 ❈ Défense, il pourrait subir le même montant de dégâts qu'une personne avec 4000 de ❤ Santé et 0 ❈ Défense. La santé efficace est un bon moyen de comparer les ensembles d'armures.
Bạch/Tu Luyện

## Tu luyện

* Thời điểm chưa thành Thiên Đạo, Bạch đã sở hữu như tri thức đến cả Trường Sinh Giả còn không sánh bằng.
* Số lượng công pháp, đạo thuật của Bạch rất nhiều. Có nhiều bí kíp còn vứt trong bảo khố còn chưa đọc quá. Mỗi lần đi ra ngoài là Bạch có thể nhặt hay học được nhiều bí kíp. Thậm chí còn gặp cả nhiều người sắp hấp hối nên đưa bí kíp cả đời cho Bạch.
* Chỉ cần nhìn qua một công pháp, đạo thuật là Bạch có thể dễ dàng nắm giữ hoàn chỉnh. Thậm chí cả thiên phú giống loài như Siêu Thời Không Dạo Bước, Thế Giới Thận Khí cùng có thể đem làm của mình.
* Không chỉ dễ dàng nắm giữ, Bạch còn có thể đơn giản hóa những thứ mình biết. Chưởng Tâm Lôi gồm 5 bước chỉ có thể học tại cảnh giới Tam Phẩm Hậu Thiên thì Bạch đã cải tạo còn 2 bước và có thể học tại cảnh giới Nhất Phẩm Dược Phàm. Nguyên Thần Liệt Giải Chân Kinh được tối giản chỉ còn 16 miếng phù văn được Trường Sinh Giả ví như từ lắp ghép tàu vũ trụ chuyển thành lắp ghép đồ chơi của con nít.

## Thiên Phú

Ngoài trừ mị lực đặc biệt thì Bạch còn sở hữu những thiên phú như :

* Phân Thân Của Bạch cực kỳ đặc biệt.
* Bạch đã có thể sử dụng lực lượng không gian và Ảo Ảnh Chân Thực khi mới chỉ là Thất Phẩm Linh Tôn.
* Tại thời điểm quá khứ với **Thiếu Niên Áo Xanh**, Bạch có một cái thiên phú Biến Hình Cắn Nuốt Sa Mạc không rõ tên.
* Bạch sở hữu thiên phú Siêu Thời Không Dạo Bước của Tai Nạn Cự Quy và Thế Giới Thận Khí của Thận Long.

## Công Pháp

1. Công Pháp Năng Lượng - tự tay sáng tạo.

2. Thương hiệu của Bạch là Phi Kiếm Dùng Một Lần .

3. Bạch có thể vẽ phù văn, trận pháp chỉ trên một tờ giấy A4 mà không cần phải cầu kỳ như những người khác.

4. Một số công pháp - đạo thuật khác của Bạch được nhắc đến như :

* *Không Gian Áp Súc Bạo Tạc Bí Pháp* *,Tụ Lý Càn Khôn*,  *Thánh Viên Luyện Giới, Thần Binh Kỳ Giám*
* *Nguyên Thần Liệt Giải Chân Kinh*
* *Thánh Kiếm*, Khế Ước Thắng Lợi Cự Kiếm , Ngân Hà Hạch Bạo Kiếm,  *Diệt Thế Ma Quang Pháo*
* *Bạch Hoàng Kinh*
* *Bát Tý Thần Thông*
* *Quân Tử Vạn Lý Hành* , *Thuấn Hình*, *Phục Hổ Bộ Pháp*, *Huyễn Hình Thân Pháp* , *Âm Ảnh Tiềm Hành*.
* *Thu Nhỏ Súc Cốt Công ,Quy Tức Thuật , Ngự Hỏa Thuật , Chưởng Tâm Lôi , Chưởng Trung Lôi ,Xóa Đi Trí Nhớ , Sạc Pin Thuật'*
* Cuồng Bạo Lôi Điện Đại Pháp ,  *Ngọc Châu Thông Thần*,  *Thần Thú Cửu Độn Diệu Pháp*
* Trân Châu Hóa Quyền
* *Bách Khoa Toàn Thư Ngũ Hành Phong Ấn Thuật*
* *Niệm Lực*

* *Bá Chiếm Bí Pháp và Phản Bá Chiếm Bí Pháp*
* *Thánh Nhân Tu Thân Phú ,Thánh Nhân Dưỡng Tính Phú*
* Trăng Tròn Nhân Tạo

5. Cùng với Tống Thư Hàng, Bạch sở hữu Thiên Lôi Bằng Tốt Nghiệp, Thôn Phệ Tồn Tại, Hậu Trường Bế Quan và sử dụng một phần Pháp Tắc Thiên Kiếp (Trước khi thành Thiên Đạo). Vì đặc thù, Bạch cũng sở hữu Qr Code của Tống Thư Hàng.
Nano

**Incomplete Article**

You can help out the wiki by adding missing information. If this article is left incomplete for too long, it may be deleted.

1. **The Nanobot** or **Nano** is the player-character in Project Arrhythmia. It is a square-shaped nanobot with three smaller cubes trailing behind that represent its remaining hit points. Usually it is depicted as pink with a white trail, but its colors can change depending on a level’s color theme.

## ~~`Gameplay`~~

The player moves Nano using WASD, *arrow keys* or *joystick* and maneuvers around various obstacles that appear on screen. Nano can also dash through them with high speed using the *space bar*. Each obstacle is timed to the level's music and the player must endure until the level ends. If the player fails to avoid an obstacle, Nanobot will lose one of three hit points. Once Nano loses every hit point, it will shatter and level will be rewinded to the previous checkpoint.

## Trivia

* The nanobot is officially nicknamed "Nano", but has been called other names in custom level stories.
	+ Although the name "Hal" is often used, this is inaccurate - Hal is the AI responsible for training the nanobots and an entirely separate character.
	+ even though this is the case, lots of levels often call the player Hal instead.
EQUIPO 1 E-ducativa

E-ducativa LMS

(Myrna Caracas Torales)

Plataforma de gestión de aprendizajes online que brinda soluciones integrales que ayuda a organizaciones de diversa índole a repensar su estrategia educativa y tecnológica, desde las que empiezan a compartir recursos en el portal web, hasta las que prestan un conjunto de servicios educativos y administrativos en línea como admisiones , registro, pago electrónico, biblioteca digital, sistemas de gestión de contenidos-CMS, sistemas de gestión del aprendizaje-LMS y sistemas de gestión de contenidos de aprendizaje-LCMS.
Brinda la capacidad de interactuar con uno o varios usuarios con fines pedagógicos. Se considera que contribuyen en la evolución de los procesos de aprendizaje y enseñanza complementando o presentando alternativas a las prácticas de educación tradicional. Promueve una pedagogía constructivista social.

VENTAJAS:

* La plataforma es amigable e intuitiva.
* No tiene límite de usuarios, el mismo corre por cuenta del dimensionamiento del servidor y la conexión a internet.
* Adapta su funcionamiento a condiciones mínimas de equipamiento e infraestructura, por lo que es muy usada en países con bajo desarrollo tecnológico.
* La administración es extremadamente fácil.

DESVENTAJAS:

* Muy limitados los tipos de preguntas de las evaluaciones con imposibilidad de incorporar objetos no textuales.
* El soporte de video streaming debe mejorar.
* No tiene previstas funciones específicas de accesibilidad para personas con capacidades especiales.
* Se basa casi todo el sistema en la asincronía y carece de herramientas interactivas de comunicación.

FACILIDAD DE USO:

Facilidad de uso muy bueno, presenta características adicionales como: la posibilidad de realizar copias de seguridad, modificación de la apariencia, permite dar de baja a usuarios, modificar datos sobre cursos y usuarios.

SOPORTE E INFORME DE SEGUIMIENTO DE ESTUDIANTES:

* Permite monitorear la actividad de los estudiantes dentro del curso.
* Evaluar y calificar a los estudiantes dentro del entorno.
* Permite realizar diferentes tipos de ejercicios que se pueden desarrollar en la evaluación: preguntas de falso y verdadero, de respuesta múltiple, de respuesta libre , de relación.
* Realizar actividades individuales y las preguntas tienen puntaje asignados.
* Puede calcular y mostrar las puntuaciones automáticamente.
* Los alumnos pueden consultar al profesor durante el desarrollo de su trabajo, interactuar con sus compañeros online, conocer el resultado de los ejercicios asignados por el profesor, realizar anotaciones personales, actividades individuales, registro de situación académica, cargar y descargar archivos.

https://es.slideshare.net/sonialbarrera1/e-ducativa-67940533

http://www.educativa.com/109

http://prezi.com/tlxaqwjob-uk/plataforma-e-ducativa
NEO MLS

**PLATAFORMNA NEO MLS**

***CARACTERISTICAS***

NEO es una plataforma de aprendizaje para administrar todas
las actividades del aula, ya sea creando clases, evaluando a los estudiantes,
facilitando la colaboración o rastreando el rendimiento de los estudiantes.

**Funciones de Blackboard**

**Aplicaciones**
móviles de marca

Use nuestras aplicaciones nativas
gratuitas de NEO o tenga sus propias aplicaciones móviles de marca para
Android, iOS y Windows con un logotipo personalizado. El precio de una
aplicación nativa de marca es de $ 1000 en el primer año, luego de $ 500 para
los años siguientes. Esta función solo está disponible para el plan
Enterprise.

**SSL en URL personalizadas**

Podemos proporcionar un
certificado SSL para que sus sitios personalizados admitan SSL en todas las
páginas. El precio de esta opción es de $ 400 / año.

***Ventajas y***
desventajas

***Ventajas***

Cuenta con
dos tipos de plan, gratuito y prime

Nuestros
precios dependen de las necesidades de inscripción y despliegue de su campus. **Los costos de capacitación y soporte se minimizan** y
nuestras tarifas de licencia son rentables.

Innovación

Nuestro objetivo es ayudar a mejorar la
educación y es por eso que siempre estamos innovando a través de nuestra
plataforma, agregando características de vanguardia como la automatización, el
aprendizaje adaptativo y el aprendizaje personalizado basado en competencias.

***Desventajas***

***Facilidad de su uso***

Nuestra
plataforma tiene un **diseño intuitivo** que
facilita la creación de clases y el aprendizaje es una experiencia agradable.

Nuestra
plataforma está construida para garantizar una **implementación sin problemas**. La
mayoría de los clientes configuran y personalizan su sitio en unas pocas horas,
no meses. NEO es muy **fácilmente adoptado** por
estudiantes, profesores y padres.

***Limitaciones del "aprendizaje social***

***Casos de éxito de uso***
de la plataforma
Mc-Starz

**Mc-Starz** is a level creator known for creating the Dark Delirium level series, as well as various other characters and levels.

## Levels

* Moonlight Sonata
* Enigma
* Corrosive
* Monster
* Let's Stomp
* Careless
* Hold On
* Robot Language
* Baraboque
* Aether
* Mirage VIP
* Delete

### Collaborations

* Theory of Everything
* CtM Ultra Hardcore

## Characters

* Stereo
* Hysteria
* Gamma
* Caustic
* Radiator
* Oddball
* Delirium
* Lumiere

## Trivia

* Mc-Starz left Project Arrhythmia creating with the release of Delete, his final level.
PLATAFORMAS DE LEARNING MANAGMENT SYSTEM (LMS)

**EQUIPO 1**

**Introducción:**

Existe un mundo más allá de los apuntes, de las aulas y de las clases magistrales. Un mundo que ha estado transformándose a una velocidad increíble. Internet es una de las mayores revoluciones en la difusión de la información y el conocimiento desde la aportación de la imprenta de Guttenberg.

El sistema tradicional de enseñanza está siendo cuestionado cada vez más y se plantean nuevas prácticas, más activas, más útiles y basadas en el logro de competencias que tengan en cuenta todo el proceso enseñanza-aprendizaje.

En el desarrollo de este artículo se presenta el ranking de seis plataformas, que fueron votadas como los más populares por diversos usuarios, las cuales integran las diferentes posibilidades que otorga la red, de cara al aprovechamiento al ámbito educativo.

 Es así como se abordarán las principales ventajas, desventajas, facilidad de uso, soporte e informes de seguimiento de estudiantes, limitaciones del aprendizaje social LMS, así como casos de éxito del uso de las seis plataformas siguientes:

1.- MODO

2.- BLACKBOARD

3.- CHAMILO

4.-NEO

5.- EDUCATIVA

6.- ATUTOR
Ocelot Pet

L'Ocelot est un pet de Foraging craftable qui se débloque au niveau IX de Bois d'Acajou. Il est beaucoup utilisé par les joueurs car il donne de l'XP de Foraging en plus quand il est ÉPIC ou LÉGENDAIRE. C'est pour ça qu'il est conseillé de ne pas crafter d'Ocelot COMMUN, PEU COMMUN ou RARE si on a les 512 Bois d'Acajou Enchanté nécessaire, et d'utiliser un Super Oeuf Enchanté à la place d'un Oeuf Enchanté.
Livre Enchanté

Traduisez SVP

Livre Enchanté

 Fichier:Enchanted Book (no purple).png
**Enchantment Book** is a COMMUN, PEU COMMUN, RARE, ÉPIC, LÉGENDAIRE,

MYTHIQUE
, or SPÉCIAL item, depending on the enchant and its corresponding level, that can be obtained by Enchanting a Book in the Enchantment table or unlocked from a specific collection. It is used to add Enchantments to items in Anvil.

Two enchanted books of the same enchantment and enchantment level (such as Protection III) can be combined together using an anvil in order to create a single enchanted book of the same enchantment, but with a one-level increase to the enchantment. This also applies to any piece of armor or a tool/weapon that has the same enchantment and enchantment level of an enchantment book being combined with it. Please note that both of these processes, as with most items combined using an anvil, cost experience levels.

However, combining two high level enchanted books of the same enchantment such as Luck VI will get a lower level.

## Examples

* Two Protection III books can be combined into a single Protection IV book.
* Combining a Golem Sword that has Thunderlord IV with an enchanted book that has Thunderlord IV in an anvil will result in a Golem Sword enchanted with Thunderlord V.
* Combining two Luck VI books will result in a Luck V book (possibly a bug).

## Enchantments

Pour a list of enchantments, se référer à Enchantments.

## Trivia

* While an Enchanted Book that has every enchantment on it sounds like a good idea, it isn't as only around 1/4 to 1/3 of the enchants apply on the item you're enchanting, and it will have several Anvil Uses.
* Some books with the same name but similar Roman numerals are commonly used in scams. A notable example includes advertising a Sharpness IV book as a Sharpness VI book.
Bonzo's Staff

### Description

Tire un ballon qui créer une grande explosion à l'impact faisant 1,000 de dégâts d'abilité.

## Properties

### Reforgeable

 **Oui**
 **Oui**

### Auctionable

 **Non**
 **Oui**

**Le Bonzo's Staff** (baguette de bonzo) est une épée de dongeon RARE qui peut être obtenue en battant le boss du 1er étage des catacombes : Bonzo. Il ne peut être obtenu que dans les coffres de Diamant, Émeraude et Obsidienne.Vous pouvez également l'obtenir dans la collection après avoir tué 150 fois Bonzo.

Les dégâts de base sont de 1000 avec un indice de capacité de 0.2.

Quand vous utilisez sa capacité, l'épée tire un ballon qui avance et explose au premier contact. Cette capacité ne possède pas de temps de recharge, vous pouvez donc envoyer des ballons à l'infini, temps que vous possédez du mana. Vous pouvez tirer une rafale de ballon en gardant clic-droit pressé. La capacité peut pousser le joueur si il se trouve dans la portée de l'explosion. Cela permet de donner au Bonzo's Staff la capacité de récupérer les cristaux dans le 7ème étage des catacombes en vous propulsant rapidement sur les cristaux.

Le prix pour l'avoir dans un coffre est de 2 millions plus le prix d'ouverture du coffre. Si vous essayez de réussir l'étage 1 pour avoir cette arme, il est recommandé d'avoir au moins 2,5 millions sur votre compte tout le temps. Cependant, pour les personnes qui n'ont pas la chance/le temps de l'obtenir dans un coffre vous pouvez l'acheter à la maison des actions ou avec un message dans le hub, c'est le même prix, vois moins cher.

La probabilité d'obtenir cette arme par coffre est de 0,5% pour les coffres en diamant et en émeraudes et est de 1% pour les coffres en obisdienne.

Comme la plupart des capacités, beaucoup d'enchantement n'affectent pas les dégâts, sauf smite, excute et giant killer.

Le Bonzo's Staff est généralement considéré comme moins bien qu'une Frozen Scythe par sa moins bonne précision, ses dégâts plus faibles parce qu'il possède un indice de capacité plus bas. Cependant, il est meilleur qu'une Frozen Scythe dans les dongeon car il possède un boost de stats dans les dongeons.

Vous pouvez améliorer le Bonzo's Staff en entourant la dite arme par 8 Fragment de Bonzo sur une table de craft pour augmenter la statistique ✎ Intelligence de 50 et augmenter les dégâts de la capacité de l'arme par 100.
Cam Giá Đạo Trưởng

## Thông Tin

**Cam Giá Đạo Trưởng** là thành viên của Ma Môn Rau Củ Trái Cây Ngũ Cốc.

Đạo Hiệu của Cam Giá là Mía Ngọt.

## Nhà Sưu Tầm

Cam Giá Đạo Trưởng có sở thích sưu tầm răng thú. Thậm chí còn muốn đổi Đạo Hiệu là **Thú Nha.**

Ông có giao tình với Thố Thánh nên hay thu thập lông của cô mỗi khi cô thay lông.

## Sự Kiện

Tống Thư Hàng cần Lông Thỏ chế tạo Ngọc Thố Tiên Tử Phi Phong và Bạch đã nói rằng nghe đồn **Cam Giá** có.

Vì vậy, Lệ Chi liên lạc với sư huynh **Cam Giá Đạo Trưởng** - đệ tử của sư bá Hương Thái.

Do điện thoại hỏng, Cam Giá không biết là ai gọi đến nên hỏi ai đấy. Làm Lệ Chi thắc mắc sao lại không lưu số mình. Cam Giá đã than thở với cô chuyện về Hương Thái.

Sau đó, Lệ Chi giúp Tống Thư Hàng đổi 2 phần Khuyển Thánh Nha lấy 4 phần **Lông Thỏ.** Khi Tống Thư Hàng hỏi vì sao lại giúp mình chiếm lợi ? **Lệ Chi** trả lời rằng mình vì Diệp Tư, hơn nữa bản thân cũng muốn một phần.
Paneau solaire

Paneau solaire

### Lore

augmente la vitesse de votre minion de 25% pendant la journée sans limite dans le temps!

## Stats

### Effects

Améliore la vitesse de votre minion de 25%

## Propriétés

### Mise aux enchères

 Yes
 **Oui**

Le panneau solaire est un débloqué au stage 9 (IX) de la collection Quartz (50k minés).

Il sert a booster les minions de 25% pendant la journée sans aucune limite de temps.

Le panneau solaire ce fabrique avec 3 bloc de verres, 192 (3 x 64) quartz enchanté et 3 planches de bois.