recursal/Fanatic-Fandom huggingface dataset:
CLARGIN ENGLISH

**Back to places**

**Versión en español**

**The Clargin** is a fictional coffee shop that **Ginger Reinosa** and her friend **Clarissa** **Petersen** set up on the **SSP-2** ship and then in **Sagan City**, capital of the planet **Nature**.

It best asset and sweet star is the **Sandy** cake, which has chocolate, strawberry and apple in successive layers. It is named in honor of Scientist **Sandy Ann Wallance,** who one day visited and collaborated with **Ginger** on creating the recipe and preparing it, as a gift to doctor **Giaal Ginga**

The name of the place comes from half of the first names of each owner **Clar** (for **Clarissa**) and **Gin** (for **Ginger**)

The sympathy and kindness of both, along with their excellent pastry products, made them gain a lot of customers. They also benefited from the fact that their biggest rival, **Flowers & Flavors**, had no branch aboard the **SSP-2**

**Curiosities**

It has many holographic images of **Amethyst Lassart**, with whom **Ginger** befriended on **SSP-1**.

Among its most important clients, both on the aforementioned ship and in **Sagan City**, are **Giaal Ginga**, **Susan Hunter**, **Rick Jensen**, **Penelope Winters**, **Clyde Adams**, **Melissa Prentis**, **Keiko Tomoe**, **Sonia Calderón**, **Mei Ling Chang**, **Kiros Derai**l and **Margaret Kendall** among others.

Being university students, **Martin Carson** and **Daphne Kensignton** worked there. Later they were clients and brought their son **David** with them**.**

The business went through very complicated moments, after the disappearance of **Ginger**'s son, **Dean**. **Clarissa** married **Scott Guillian** and after being a mother she gradually stopped going to work. Finally she wanted to sell her part in the face of the difficult competition of **Flowers & Flavors** in **Nature**. **Ginger** instead refused to sell the **Clargin** to that rival franchise. At last she managed to get her cafeteria afloat thanks to the help of **Nelly Connors**, who remembered with affection how the owner of the **Clargin** had invited her many times as a child.

The next generation was represented by **Franklyn Guillian**, his sister **Hypatia**, (who worked there) and **Gloria Elua Derail**.

Even **Maray Malden** came to visit the site occasionally, invited by **Alex Ginga**. The young model and singer came to perform in the cafeteria singing along with a hologram from her mother, **Amethyst Lassart**.

**Versión en español**

**Back to places**
Blight Hound

Light
 Beast

> "*This fierce creature's fur freezes in the cold, forming a coat of spikes. On cloudless nights, they can be heard howling at the moon.*"
>
>
>

The **Blight Hound** is a Light Beast Monster first encountered in White Peak. It is a dog-like creature with bright red eyes and facial markings, with a red undercoat and spiky blue-white fur.

## Combat

The Blight Hound deals light damage. Their power is **Ice Fang,** which damages the target and has a chance to cause Expose.

## Locations

### Conquests

Blight Hounds can be encountered in the Main and Side Conquests in the first part of White Peak.

* White Peak
	+ King's Pass
	+ Skald Head
	+ Skardreg Pass
	+ Borspan Steps
	+ Borside Gully
	+ Krakasgate

### Hunts

The Blight Hound can be found in the following Hunts:

* White Peak
	+ Borwood
	+ Krakafoot
	+ Steelwood Pass
	+ Icehelm

### Side Enemy

The Blight Hound can be found as a side enemy to the following Boss Monsters:

#### Roaming Monsters

* Agnar the Horror
* Lindwyrm

## Gallery

Portrait2022 Promo for Holiday Card contest, featuring Lukin dressed as Santa Claus, a Blight Hound, a Yeti, and a recolored Storm Spirit.
Customization/Hair

The following is a table of all Hairstyle Customization options in *Knighthood*

## Trivia

* "The Lenny" is a reference to Lenny Kravitz, and its description is a reference to his song "Fly Away".
* "The Dibley" is a reference to the character Dwayne Dibley from *Red Dwarf*
* "The Leon" is a reference to the character Leon S. Kennedy from the *Resident Evil* franchise
* "Strife" is a reference to Cloud Strife from the *Final Fantasy* franchise.
Crimson Souls

**Crimson Souls** are a type of Resource in *Knighthood*. They are a currency obtained from winning battles in the Monster Cave.

## Uses

Players can spend crimson souls at a Monster Cave Shop for:

* Hero shards
* Rank 1 weapons of Rare rarity onwards
* Rank 2 Common weapons
* Rank 1 Rare armor
* Customization items
* Forge stones
* Chests
Jacob Schwartz

Light
 Militia

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## Stats

### Health

228
(Lv 20)
4055
(Lv 20)

### Power: Hold Up

Deals damage and restores health or armorChance to Regenerate

## Rewards

### Highest Rarity

Body, Golem Weapon
 Rare

### XP

140

> "*Several members of the North Gate barracks defected from Lord Highgard's militia, and set out on their own. Jacob was glad of this, as Lord Highgard was getting very annoyed with his tendency to power slide around the city.*"
>
>
>

**Jacob Schwartz** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Light Militia type monster. He is a tall human with a light brown beard, wearing gray and yellow clothes with a studded leather breastplate, wielding two flame-blade daggers.

### Where to Find

Jacob Schwartz can be found in Belchway, Mirefen. He has a chance to spawn every day at **00:28** and every 30 minutes afterwards, and remains in the world for **20 minutes**.

### Rewards

Upon defeat, Jacob Schwartz gives 160 XP and drops **Jacob's Chest**, which has a chance to contain one of the following:

* Strong vs Golem Weapon (Common-Rare)
* Body Armor (Common-Rare)

### Side Monsters

The following Monsters appear in the rounds of a battle with Jacob Schwartz:

* Militia Officer
* Militia Swordsman
* Militia Archer
* Militia Alchemist
Alpha Warg

Light
 Beast

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## Stats

### Health

226
(Lv 10)
938
(Lv 10)

## Rewards

### Highest Rarity

Body, Demon Weapon
 Common

### XP

65

> "*These corrupted wolves are stronger and nastier.*"
>
>
>

**Alpha Warg** is one of the Roaming Monsters found throughout the lands of *Knighthood.* It is a Light Beast type monster. It is a large gray wolf with yellow eyes.

### Where to Find

Alpha Warg can be found in Merewood, Highgard. It has a chance to spawn every day at **00:17** and every 30 minutes afterwards, and remains in the world for **20 minutes**.

### Rewards

Upon defeat, Alpha Warg gives 65 XP and drops **Alpha Warg's Chest**, which has a chance to contain one of the following:

* Strong vs Demon Weapon (Common)
* Body Armor (Common-Rare)

### Side Monsters

The following Monsters appear in the rounds of a battle with Alpha Warg:

* Wolf
* Brown Bear
Easterngard

**Easterngard** is a country neighboring the unnamed land in which *Knighthood* takes place. It is known for its kingdom's skilled battle alchemists, including Millicent, who was a major asset in aiding King Eskar's forces in The Battle of Arkan.

Armor from this region is highly resistant to **Heavy** damage.
Agnar the Horror

Ranged
 Undead

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## Stats

### Health

2265
(Lv 36)
11750
(Lv 36)
11750
(Lv 36)

## Rewards

### Highest Rarity

Helmet, Outlaw Weapon
 Legendary

### XP

490

> "*Agnar has always served the Dark Ones, both in life and undeath. He now roams the lands as an unspeakable horror, a shell of his former proud self, seeking out those that serve the light.*"
>
>
>

**Agnar the Horror** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Ranged Undead type monster. He is a tall skeletal humanoid wearing a black hooded cloak, spiked black pauldrons, a spiky black crown with a red jewel on the front, and a weathered red mask, wielding a black jagged bow.

### Where to Find

Agnar the Horror can be found in Highridge Bridge, White Peak. He has a chance to spawn every day at **00:50** and every 6 hours afterwards, and remains in the world for **30 minutes**.

### Rewards

Upon defeat, Agnar the Horror gives 65 XP and drops **Agnar's Chest**, which has a chance to contain one of the following:

* Strong vs Outlaw Weapon (Rare-Legendary)
* Helmet Armor (Rare-Legendary)

### Side Monsters

The following Monsters appear in the rounds of a battle with Agnar the Horror:

* Skeleton Guardian
* Blight Hound
* Skeleton Archer
* Undead Boar
* Skald Cloudcaller
Lucius

Cult
Unique

**Maniacal**
 **Rogue**

> "*Lucius's people had the unusual ability to absorb and use elements of the environment surrounding them. For most of them, this ability would be their downfall when they absorbed. the abyssal energies surrounding the Abyssal Covenant. Lucius, however, managed to retain his mind and used his new powers against the invaders.*"
>
>
>

**Lucius** is a Unique Hero in *Knighthood*. They are a Maniacal Rogue who is strong vs  Cult type Monsters. He is a human in a white dress shirt on top of a brown and green waistcoat, wearing a gold-trimmed top hat and wielding a gauntlet with a dagger affixed to the back. His left arm has been replaced with a mass of green tentacles, and he carries a canister on his back that hooks up to his face via a gas mask.

Lucius was introduced in the 2023 Abyssal Mist Event.

### Where to Find

Shards for Lucius can be obtained by opening Event Chests during the Abyssal Mist Event. Afterwards, they can be found in Hero Chests and Legendary Heroic Chests.

## Hero Spotlight

*The Kolasi were a race with the innate ability to absorb elements of their surroundings. They lived in scattered camps, typically settling around exploitable resources, then moving on once those run dry. Some Kolasi never settled, roaming between camps on a whim.*

*Lucius was one such wanderer, partly by choice, partly not. Never content with what he had, Lucius much preferred to take from others. Be it taking food from a friend's plate or absorbing small items from a stranger's home without them noticing, Lucius was happiest when he was doing something he shouldn't.*

*After being kicked out of a small settlement for theft, impersonation, and jaywalking, Lucius saw a strange portal open in the wilds. He hid and waited. If someone came through, maybe he could sneakily take something from them, or mess with them some other way.*

*The monsters that emerged from the portal made Lucius reconsider his approach. He'd learned to judge marks as a thief, and these creatures were looking for danger more than mischief. Lucius snuck back to the camp that had banished him. He was surprised that he had no mixed feelings about this... he wanted to help his fellow Kolasi.*

*Through the war that followed, Lucius continued to act from the shadows, finding the enemy and helping his allies to ambush them.*

*Unfortunately, the Kolasi's greatest strength was also their downfall. They regularly absorbed the abyssal invaders' powers, giving themselves monstrous strength but slowly corrupting their bodies. Lucius noticed this and warned those he could, but in the end many Kolasi were twisted to the enemies side.*

*Lucius absorbed enough abyssal power to fight back against the darkness, while keeping enough of himself intact to keep helping others. In saving those he could, he had found a purpose that had eluded him for so long. Finally, in returning as a hero, he could protect even more people from the corrupting powers of the abyss... discretely, of course.*

## Star Level

Legendary - 6 star hero. Each star increases powers by +10%.

**Final star bonus:**  adds a chance to grant Focus with this Hero's Base Power.
Loadout

A **Loadout** allows the player to quickly change all Equipment and Heroes on their Knight to a pre-set configuration. A player can currently have 3 loadouts saved at a time. Each loadout can be given a custom name to help organize them. Loadouts can be changed from the top of the Knight Menu.

### Defense Loadout

The player may choose one loadout to be their Knight's Defense loadout, indicated by a shield icon above the corresponding slot. This loadout will then apply when the player Knight is an opposing AI knight in another player's Arena League or Guild Wars fight.
Brown Bear

Heavy
 Beast

The **Brown Bear** is a Heavy Beast Monster first encountered in Astellan. It is a large brown-furred bear with a tan muzzle and beady white eyes.

## Combat

The Brown Bear deals Heavy damage. It has no Power.

## Locations

### Conquests

The Brown Bear can be encountered in the Main Conquests of Astellan, as well as a few in Highgard and Mirefen.

* Astellan
	+ The Tomb of Heroes
	+ Ettin's Landing
	+ Apple Grove
	+ Pig Thicket
* Highgard
	+ Crown's Crossing
* Mirefen
	+ Wedplass

### Hunts

The Brown Bear can be found in the following Hunts:

* Astellan
	+ Llanstow Heights
	+ Baren Wood

### Side Enemy

The Brown Bear can be found as a side enemy to the following Boss Monsters:

#### Roaming Monsters

* Alpha Warg
* Masika

## Additional Data

Enemy Class: Bear
Karnage V.2

Heavy
 Golem

> "*The primitive golem has recieved some upgrades....*"
>
>
>

**Karnage V.2** is a Story Boss in *Knighthood.* It is a Heavy Golem encountered at **The Vale of No Return** in  Karnheim. It is a tall, humanoid clockwork Automaton made of wood and metal, created in the likeness of Lord Karnon, now with more refined metal plating, a clawed and minor gold trims, with red wrappings around several limbs and its upgraded axe-like weapon.

## Combat

Karnage V.2 fights like a typical Boss monster, dealing two attacks per turn and charging up its Power quickly. Its Power, **Explosive Impact**, deals a massive amount of damage and will deal double damage if the Knight is afflicted with Burn.

### Side Monsters

The following Monsters appear in the battle with Karnage V.2:

* First Round:
	+ Front Row: Nameless Shanker x2, Nameless Warbeast x1
	+ Back Row: Karnonnite Cannoneer x2
* Second Round:
	+ Front Row: Karnage V.2, Nameless Slicer x2
	+ Back Row: Karnonnite Sorceress x2
Key

**Keys** are a Resource used to unlock Doors in the Trials of the Rift.

* **Old Key:** Leads to low-end loot (Map Fragments, Gold, etc) or an alternate path through the Realm.
* **Intricate Key:** Leads to good loot (Upgrade Materials, Legendary Shards, etc)
* **Mysterious Key:** Leads to high-end loot (Cores, Unique Shards, etc)

Keys **carry over** past the end of the week, allowing the player to hold onto them until they wish to use them.

## Sources

* An option from a Choice in the Trials of the Rift
* Purchased from the Store
* A reward from Mythic Rift-specific Quests
Breaker of the Rift

Heavy
 Goblin

> "*Whichever tribe the Goblin chief belonged to is lost to history, along with his name.*"
>
>
>

**Breaker of the Rift** is an Expert Rift Boss in *Knighthood*. He is a Heavy Goblin enemy. He is a large, muscular red-skinned goblin with green eyes, wearing leather-strapped spiked metal armor and a metal eyepatch on his left eye, dual-wielding two notched axes.

## Combat

Breaker of the Rift deals Heavy damage. His Power, **Breaker's Boon**, restores a large amount of his health and armor and has a chance to grant him Protect and Regenerate.

## Side Monsters

The following Monsters appear in the rounds of a battle with Breaker of the Rift:

* Nameless Shanker
* Nameless Slicer
* Skald Raider
* Nameless Spellflinger
* Skald Cloudcaller
* Skald Marauder

## Rewards

Like all Rift Bosses, Breaker of the Rift has a chance of dropping a number of different rewards, starting at 3 drops and increasing by one drop for every 30 points in Threat Level.

* Charms:
	+ Epic
		- Effect: Burning/Acid Swipe
		- Damage: Burning
		- Debuff: Weaken
		- Buff: Fury
		- Resist: Burn/Stun
		- Status: Burn/Unfocus
		- Hero: Mage
	+ Legendary - Effect: Acid Swipe
	+ Unique - Damage: Acid Blade
* Cores
	+ Legendary - All Types
	+ Unique - Strength
* Legendary-Unique Weapons - Strong vs Beast and Outlaw
* Legendary-Unique Arms Armor
* Upgrade Materials
	+ Manganese
	+ Orpiment
	+ Prime Tellurian and Volcanite
* Shards of Vordrai
* Shards of Isstara
* Tuning Fork
* Mythic Essence
* Unique Customization Items
	+ Rift Subjugator's Crown (Hair)
	+ Rift Subjugator's Mouthguard (Lower Face)
	+ Rift Subjugator's Vision (Eyes)
	+ Shade of the Rift (Skin)

## Gallery

PortraitPromo image for Expert Rift, also featuring Despoiler of the Rift and Renegade of the Rift
Knighthood Difficulty Curve Theory

> This article is missing information about the calculation of health of the enemies and all the things our knights can do.
> You can help by adding the missing information.
>
>

To start this theory, a player decided that they would be taking the average damage output of every region's enemies and comparing them on a graph. They only counted the unique enemies for each reigon and used their lowest common level in hunts. Obviously there are no hunts in Karnheim yet so they took the damage stats from the Martur's View conquest since it contains almost every Karnheim enemy at level 47 except for the Karnnonite Sorceres and all of the golems. Fortunately they found the stats for the level 47 Sorceres in the Dark Onslaught but they couldn't find reliable stats for the golems. Sadly this means the robots will not be counted in the average. It should be fine though.

(Side note: The player couldn't get the Frosurk Brawler to spawn at level 20 so they had to exclude him.)

After crunching the numbers and plugging them into the graph we see that...  Karnheim has a HUGE damage spike!  14,086.75 average dammage!!!  The average damage output from the Realm of Fire is only 1,858.5!  Knighthood doesn't have a linear damage curve, it has an exponential damage curve.

On top of this they calculated the damage percent increase for each reigon and found that most of them have a double damage increase.

Specifically

Astellan-Highgard increases 448.345%

Highgard-Mirefen increases 222.583%

Mirefen-White Peak increases 218.7126%

White Peak-Realm of Fire increases 161.982%

Realm of Fire-Karnhime increases 657.963%!!!

As you can see most of the reigons scale by 200 percent (roughly doubling the damage) except for Highgard and Karnheim. Highgard makes sense since it's the reigon after the tutorial, it need to get harder. But it's not as drastic as the Karnheim spike!

Now some of you might say that this damage spike is necessary since Karnheim is the endgame of Knighthood. It's supposed to challenge knights. That's true... but there's a problem. Karnheim is NOT the last reigon!  After you beat it the game gives you a "to be continued" which means more reigons are to come. But this begs the question, how much harder will it get?  Well they did some theorizing and came up with an estimation.

If Knighthood goes back to the doubling damage like before then the average damage of the next reigon would be 42,260.25! But that's not the worst.

If the next reigon has a 600% increase like Karnheim had then the average damage would be...

...

98,607.25

That's a lot a damage!, assuming your knight has max mythic armor with no armor charms you would have a total of 171,312 armor points. These theoretical enemies without debuffs would be able to tear though that in TWO HITS.
Belphy, Lord of War

Support
 Demon

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## Stats

### Health

198
(Lv 17)
3294
(Lv 17)

### Power: Malediction

Restores ally health or armorChance to Fury

## Rewards

### Highest Rarity

Legs, Outlaw Weapon
 Rare

### XP

160

> "*Belphy once had a mighty name that was spoken of in whispers amongst the ranks of demons. Unfortunately, after a particularly ignobble defeat, he was stripped from his name and title. Now reborn as an imp, he battles to regain his former demonic splendor.*"
>
>
>

**Belphy, Lord of War** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Support Demon type monster. He is a small, red, winged demon with two small, black horns, a crooked smile, and a large scar on a round head.

### Where to Find

Belphy, Lord of War can be found in Pig Thicket, Astellan. He has a chance to spawn every day at **00:00** and every 30 minutes afterwards, and remains in the world for **20 minutes**.

### Rewards

Upon defeat, Belphy, Lord of War gives 160 XP and drops **Belphy's Chest**, which has a chance to contain one of the following:

* Strong vs Outlaw Weapon (Common-Rare)
* Legs Armor (Common-Rare)

### Side Monsters

The following Monsters appear in the rounds of a battle with Belphy, Lord of War:

* Froskur Brawler
* Froskur Archer
* Froskur Worker

## Trivia

* Belphy's name may be a reference to Belphegor, one of the Seven Princes of Hell in demonology.
	+ According to his Codex entry, this may be the same demon.

## Gallery

PortraitPromo for National Smile Power day
Grolak Stinkwell

Magical
 Goblin

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## Stats

### Health

85
(Lv 10)
1175
(Lv 10)

### Power: Blood Bolt

Deals damage, takes 50% of damage dealtChance to Acid

## Rewards

### Highest Rarity

Helmet, Militia Weapon
 Rare

### XP

65

> "*One of the youngest goblin mages in the Grolak tribe, this chap took on the mantle of Stinkwell because... well, just spend five minutes in his company.*"
>
>
>

**Grolak Stinkwell** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Magical Goblin type monster. He is a tall, green goblin with a bulbous nose, wearing a sash and loincloth and carrying a staff with a skull and bones structure at the top.

### Where to Find

Grolak Stinkwell can be found in Miner's Walk, Highgard. He has a chance to spawn every day at **00:17** and every 30 minutes afterwards, and remains in the world for **20 minutes**.

### Rewards

Upon defeat, Grolak Stinkwell gives 65 XP and drops **Stinkwell's Chest**, which has a chance to contain one of the following:

* Strong vs Militia Weapon (Common-Rare)
* Helmet Armor (Common-Rare)

### Side Monsters

The following Monsters appear in the rounds of a battle with Grolak Stinkwell:

* Goblin Champion
* Goblin Warrior
* Goblin Alchemist
* Armored Goblin
* Goblin Archer
Fenfolk Master Archer

Ranged
 Cult

> "*Fenfolk Master Archers long to show their superiority with the bow, and often seek new challenges outside of Mirefen.*"
>
>
>

The **Fenfolk Master Archer** is a Common Cult Minion that the player can capture and bring to the Arena League. It is a member of the Fenfolk, and the minion counterpart of the Bowman of the Fenfolk.

## Locations

The Fenfolk Master Archer can be found in the Cayton and Kurboon Hunts in Mirefen. It must be captured with the Maniacal Gauntlet. When captured, it starts at level 15. Capturing a duplicate will grant the player 10 Witch's Brew.

## Abilities

The Fenfolk Master Archer has low health and armor and does Ranged damage. Its Power is **Toxic Barb**, which deals damage and has a chance to cause Poison.

## Additional Data

Enemy Class: Archer
Karnage V.3

Heavy
 Golem

> "*Karnon's replica seems to be taking on some of his more charming personality traits.*"
>
>
>

**Karnage V.3** is a Story Boss in *Knighthood.* It is a Heavy Golem encountered at **Obnako's Steps** in  Karnheim. It is a tall, humanoid clockwork Automaton made of wood and metal, created in the likeness of Lord Karnon, wearing reinforced gold and steel armor, with red and gold trimmings along its body and jagged axe weapon.

## Combat

Karnage V.3 fights like a typical Boss monster, dealing two attacks per turn and charging up its Power quickly. It has a **permanent Protect and Regenerate.** Its Power, **Deadly Impact**, deals a massive amount of damage that ignores armor and will deal double damage if the Knight is afflicted with Poison.

### Side Monsters

The following Monsters appear in the battle with Ultra Karnage:

* First Round:
	+ Front Row: Automaton Battle Hog x2, Automaton Warrior x1
	+ Back Row: Automaton Archer x2
* Second Round:
	+ Front Row: Karnage V.3, Automaton Warrior x2
	+ Back Row: Karnonnite Sorceress x2
Isstara

* Original
* Just Desserts

 Undead
Unique

**Champion**
 **Hunter**

> "*Everyone wondered where Isstara's unnatural affinity to ice came from. Her innate power caught the eye of King Eskar, who took her in and trained her to fight the forces of darkness.*"
>
>
>

**Isstara** is a Unique Hero in *Knighthood*. She is a Champion Hunter who is strong vs  Undead type Monsters. She is a human with light blue hair, wearing icy blue armor and matching winged tiara, wielding an icy bow.

### Where to Find

Shards for Garron can be obtained by opening Hero Chests and Unique Heroic Chests.

## Hero Spotlight

*Isstara was born into the Court of King Eskar. Her parents tried to hide her unnatural ice powers, fearing that they would be seen as cultists, cursed or worse. However, their secret became known when a young Isstara created a gentle snowfall to impress the King.*

*Horrified, her parents begged forgiveness, but King Eskar told them that the only thing they had to be sorry for was for trying to surpress Isstara's incredible gift. He ordered her to receive the best tutelage his mages could provide, and soon, Isstara was able to fully control her affinity for ice.*

*As an adult, Isstara decided that the bow would be her weapon of choice, and quickly rose in the ranks. She worked with Lance to ensure that the King and his people were well protected from all manner of dark threats.*

## Star Level

Unique - 7 star hero. Each star increases powers by +10%.

**Final star bonus:** increases critical chance of Hunter hero powers by 30%.

## Gallery

Portrait"Just Desserts" PortraitOld Isstara design
Knighthood Wiki

Welcome to the **Knighthood Wiki**! This is a collaborative community wiki about *Knighthood*, the mobile turn-based RPG developed by Midoki.

Anyone (including you!) can edit: just Sign in/Register and click the "Edit" button at the top of any page to get started! We currently have 501 articles and 14,066 edits have been made since November 9, 2018.

## Dark Tor is Here!

Find Riddle answers and info on the Inquisition on the Dark Tor page!

## Update 1.17.3

* Dark Tor content
* Visual Fixes
* Hero Chest fixes
* And more!

Check it out on the Updates page!

EquipmentHeroesRegionsResourcesMonstersMythic RiftGuilds
If this is your first experience with *Knighthood*, take a look at our Beginner Tips & Tricks and FAQ.

**Official Discord** (we handle wiki-related discussions at the `#wiki-and-lore` channel)
Official subreddit
Guild Recruitment subreddit
Twitter
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Twitter

**Administration**
Looking to contact one of the administrators of this wiki? Visit one of their profile pages below:

* **Zigmatism** (Current active admin)
* **Galle-black-knight** (Founder)
* **Slackah0**
* Malagrazia (Inactive)
* Mdiokwe (Inactive)
Ancient Centurion

Heavy
 Undead

> "*This ancient soldier wanders the world in search of new adventures. Perhaps he would even follow a Knight in battle?*"
>
>
>

The **Ancient Centurion** is a Common Undead Minion that the player can capture and bring to the Arena League. He is the minion counterpart of the Skeleton Guardian.

## Locations

The Ancient Centurion can be found in the Brelmere Isle Hunt in Highgard. He must be captured with the Knight's Gauntlet. When captured, he starts at level 10. Capturing a duplicate will grant the player 10 Un-bread.

## Abilities

The Ancient Centurion has high armor and low health, and does Heavy damage. At level 45, Ancient Centurion hits for 2709 damage. It does not have a Power.
Equipment/Upgrading

Equipment can be **upgraded** to increase their level and corresponding armor value (for Armor) or damage value (for weapons). Equipment can reach a current Level cap of **60**.

## Armor

Armor is upgraded using Tellurian and Ranked Up using Blue Runes. The type of Tellurian and Rune needed changes Per Rank.

 Tellurian
Tellurian Bits
Tellurian Bars
Tellurian Ingots
Fine Tellurian
Pure Tellurian
 Rune

The amount of Tellurian needed to upgrade a piece of armor is dependent on the slot. The following numbers of materials are the same through each rank, until levels 51-60.

## Weapons

Weapons are upgraded using Volcanite and Ranked Up with Red Runes.

Swords, Axes, and Hammers all require the same amount of materials to upgrade.

†As rank 50 to 51 requires regular upgrade materials rather than Rank Up materials, there is an extra **12 Prime Volcanite** required for this stage.
Goblin Warrior

Light
 Goblin

> "*Goblin warriors aren't all that clever, but they will smash through your armor, then hit your health. Anyone who is already burning will suffer double damage.*"
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The **Goblin Warrior** is a Light Goblin Monster first encountered in Astellan. It is a green-skinned goblin in a loincloth, with a single pauldron strapped to its shoulder, wielding a circular shield and crude short sword.

## Combat

The Goblin Warrior deals Light damage. Its Power, **Boom!**, deals double damage if the Knight is afflicted with Burn.

## Locations

### Conquests

* Astellan
	+ Astellan Point
	+ Ettin's Landing
	+ Lorrick's Farm
	+ Little Mawgan
	+ Baren Pass
	+ Wyrtfield

### Hunts

The Goblin Warrior can be found in the following Hunts:

* Astellan
	+ Guldwood
	+ Baren Wood
	+ Abandoned Mine
* Highgard
	+ Oakwood
* Mirefen
	+ Ostwash
* White Peak
	+ Sturmbeck

### Side Enemy

The Goblin Warrior can be found as a side enemy to the following Boss Monsters:

#### Roaming Monsters

* Grolak Screechmouth
* Grolak Stinkwell
* Thunk Skullsmasher
* Torlok Skysplitter

### Event Portal

The Goblin Warrior can be found as an enemy in the  Wintertide Event Portal.

## Gallery

PortraitPress Kit imagePromo imagePromo image using Garron's original Codex animation
Hero's Challenge/Queen Krita

The **Queen Krita** Hero's Challenge ran from January 25th to February 1st, 2023. The player faced off against White Peak Trollkin and faced their leader Kerg Stoneheart, as well as Goblin enemies. Players could receive Warrior Hero Charms in the Reward Track.

## Dialogue

### Resuming Dialogue

One of the following dialogue lines will play when loading into the first battle of the map after the opening dialogue:

**Queen Krita**: Come, there are Trolls in sore need of education!
**Queen Krita**: Once more into glorious memory!
**Queen Krita**: Let us venture forth once more. Battle awaits!

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Fenfolk Alchemist

Magical
 Cult

> "*The Fenfolk Alchemists tend to be reclusive, honing their skills and becoming one with the land. Maybe this one will join you in the hope of gaining further knowledge?*"
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The **Fenfolk Alchemist** is a Legendary Cult Minion that the player can capture and bring to the Arena League. It is a human with mottled green and brown skin and a white beard and covered in vines, wearing a leaf-and-cloth skirt and a patchwork horned hood, wearing a large pack filled with potions.

## Locations

The Fenfolk Alchemist can be found in random islands in the Mythic Rift. It must be captured with the Maniacal Gauntlet. When captured, it starts at level 40. Capturing a duplicate will grant the player 80 Witch's Brew.

## Abilities

The Fenfolk Alchemist has middling health and armor, and does Magical damage. Its Power is **Grim Exchange**, which charges in **1 Turn** and deals damage to the current target and restores its own health or armor by the same amount.
Captain Horatio

Heavy
 Militia

* Standard

> "*Horatio will do anything for power. The demons that lurk in the Krita dungeon have offered him great riches in exchange for his service.*"
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**Captain Horatio** is the Commander of **Floor 4** of the Onslaught Dungeon and a Commander of the Dark Onslaught. He is a Heavy Militia type monster wearing black-and-white patterned skull motif armor wielding a flamed-blade sword.

### Combat

Captain Horatio will summon one of two Monsters to his side during battle:

#### Onslaught Dungeon

* Militia Swordsman - Same Row
* Militia Alchemist - Back Row

#### Dark Onslaught

* Infernal Alchemist - Back Row
* Nameless Shanker - Same Row

### Rewards

Captain Horatio rewards a **Gilded Chest** upon defeat.
Krusa

> "*Krusa didn't want to be tied down to a particular cause or army. He just wanted to fight evil and injustice wherever there was coin to be made. He fought in most of the prominent battles of his time but never hung around for the accolades.*"
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**Krusa** is a Rare Hero in *Knighthood*. He is a Maverick Hunter who is strong vs  Outlaw type Monsters. He is a human in yellow and silver plate armor and cape, wearing a gold-trimmed Bascinet helmet and wielding an massive crossbow.

### Where to Find

Shards for Krusa can be obtained by completing Hunts in Kurboon, Mirefen.

## Hero Spotlight

*Krusa was once a member of Queen Krita's army. However, after signing up he quickly found that the army lifestyle didn't suit him. Too many rules, too many regulations, and too little action.*

*He left the army and became a mercenary. He still wanted to fight cruelty and injustice, but he wanted to be the one to determine where and how. And if he could make a little coin in the process, all the better.*

*Despite fighting in most of the prominent battles of his time, he'd usually move on before anybody tried to pin a medal on him, or recruit him on a more permanent basis.*

## Star Level

Rare - 4 star hero. Each star increases powers by +10%.

**Final star bonus:** adds a chance to inflict Expose with Rage Power.

## Gallery

PortraitPortrait during Story dialogueTwitter Promo image for Krusa
Masika

Ranged
 Outlaw

2024-01-26T00:35:00.0002024-01-26T06:35:00.0002024-01-26T12:35:00.0002024-01-26T18:35:00.0002024-01-27T00:35:00.0002024-01-27T06:35:00.0002024-01-27T12:35:00.000Purge the page to continue the countdownLoading Timer...(desktop only)

## Stats

### Health

888
(Lv 28)
9216
(Lv 28)

### Power: Blackout

Deals damage and ignores armorChance to Poison and Stun

## Rewards

### Highest Rarity

Shoulders, Troll Weapon
 Epic

### XP

490

> "*Masika was always wild and reckless. Whereas her sister was happy to settle for life as a tailor in Lakenfen, Masika sought excitement, adventure, and gold... and didn't really care how she got it.*"
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**Masika** is one of the Roaming Monsters found throughout the lands of *Knighthood.* She is a Ranged Outlaw type monster. She is a human with a black mohawk and heavily pierced ears, wearing dull red plate armor and wielding a spiked bow.

### Where to Find

Masika can be found in Bayview, Mirefen. She has a chance to spawn every day at **00:35** and every 6 hours afterwards, and remains in the world for **30 minutes**.

=== Rewards Masika
Upon defeat, Masika gives 490 XP and drops **Masika's Chest**, which has a chance to contain one of the following:

* Strong vs Troll Weapon (Common-Rare)
* Body Armor (Common-Rare)

### Side Monsters

The following Monsters appear in the rounds of a battle with Masika:

* Outlaw Swordsman
* Outlaw Ranger
* Brown Bear
* Outlaw Bandit

## Trivia

* Masika's Codex entry implies that her sister is the owner of Sweenie's Barbers in Lakenfen.
Corrosive Spider

Light
 Beast

> "*If you can tame one of these spiders, they will fight at your side with their armored skin and corrosive webbing.*"
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The **Corrosive Spider** is a Common Beast Minion that the player can capture and bring to the Arena League. It is the minion counterpart to the Spider.

## Locations

The Corrosive Spider can be found in the Barrowport hunt in Highgard. It must be captured with the Rebel Gauntlet. When captured, it starts at level 5. Capturing a duplicate will grant the player 1 Chewy Bone.

## Abilities

The Corrosive Spider has high armor and low health, which makes it susceptible to most ranged attacks. Its composition is similar to the Ancient Centurion, Dead Parrot and Undead Bowmaster.

At level 45, Corrosive Spider hits for 3251 damage. Its power is **Acidic Web**, which deals extra damage to its target with a chance to inflict Acid for 3 turns.
Customization

**Customization** allows the player to personalize their Knight with different cosmetic changes to their appearance. This feature can be accessed by going into the **Knight** page and tapping **Customize** in the bottom-right corner. The only exception is the **Cape,** which can be changed from the main Knight menu.

### Customization Types

* **Eyes** - Changes the section of the Knight around the eyes. Includes glasses, upper masks, and special effects
* **Ears** - Changes the ears of the Knight. Includes earrings and shape changes.
* **Face** - Changes the appearance of the lower face. Includes piercings, beards, lower masks, and lipstick.
* **Hair** - Changes the hairstyle of the Knight.
* **Paint** - Changes the face paint on the Knight.
* **Skin** - Changes the skin tone of the Knight.
* **Dye** - Changes the hair and eyebrow color of the Knight. Can be single color or two-tone.
* **Cape** - Changes the item on the Knight's back. Includes other back decorations.

### Where to Find

Customization items can be obtained through several methods:

* Opening a Customization Chest
* Opening a Free Chest (0.5% Chance)
* As a reward for ranking up in the Arena League
* As a reward for defeating a Mythic Rift Boss
* Purchasing from certain Merchants
* As a reward for earning enough Event Points during a Special Event.

### Duplicates

If the player acquires a Customization item they already own, it will automatically be dismantled for Gold (except for Capes, which must be manually dismantled as the player can own multiple of the same one). The following is a list of Gold values for different types of Customization.

## Gallery

Promo image for customizationPromo image for International Body Piercing Day, featuring several face, ear, mouth, and hair customizations.
Goblin Tribes

Goblins in the world of *Knighthood* are split into several different tribes. All tribes have goblins of varying skin color, though each one has a more prevalent color within their communities. Most Goblins have droopy, pointed ears, a flat or bulbous nose, and sharp teeth protruding in a snaggletooth or underbite fashion. Some Goblins have wings, although this is not typical and is the cause of interference with Dark Magic.

The Goblin tribes all get along well due to long-standing alliances, and even get along with some humans. Goblins have a strong pride in their clan, and being stripped of one's clan name is considered the worst punishment in Goblin culture. However, Goblins who interact more with humans often forgo using their Clan name as they believe humans "too weird" to understand the intricacies of Goblin culture.

## Tribes

### Grolak

The **Grolak** tribe are the most populous tribe, populating Astellan and Highgard. They have primarily green skin and often wear leather eyepatches or hats.

#### Members

* Butcher of the Rift (former)
* Grolak Deathmasher
* Gorbash Thunderfist
* Grolak Flapwing
* Grolak Screechmouth
* Grolak Stinkwell

### Torlok

The **Torlok** tribe exist in Mirefen and Realm of Fire, and are primarily blue-skinned, commonly wearing headgear that covers their eyes.

#### Members

* Torlok Skullface
* Torlok Skysplitter

### Zagran

The **Zagran** tribe exist in the Realm of Fire and have darker gray or purplish skin. The Zagran specialize in magic, and are often egotistical and glory-seeking.

#### Members

* Zagran Bloodfist
* Zagran Spellcaster

### Frosten

*Main article: Frosten*
The **Frosten** are goblins led by the Troll Kramp Frosthorn. They terrorize the Wintertide Festival.

### Nameless

*Main article: Nameless*
**Nameless** are Goblins living in Karnheim who have committed such heinous acts that they have been stripped of their tribe names and cast out of the other Goblin factions.

### Unknown Tribes

Several Goblins in *Knighthood* come from tribes that are not specified in-game or by the developers.

* Chieftain Thrax
* Chieftain Grall
* Gunn

## References

1. ↑ 1.0 1.1 1.2 1.3 Midoki staff Discord message
2. ↑ Codex entry for Torlok Skysplitter
3. ↑ Codex entry for Zagran Spellcaster
Dunker Mossfist

Ranged
 Troll

881

> "*Dunker is an ancient troll who acts as a guardian to the Mosshide Tribe. Nobody understands quite how he grew to such a size - not even Dunker himself.**"*
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**Dunker Mossfist** is one of the Guild Bosses in *Knighthood*. He is a Ranged Troll, with two tusks, a large bulbous nose, and various rock formations and plant life growing from his body.

### Guild Requirements

Dunker Mossfist is only able to be summoned during the  Troll Hunt Special Event. He requires no minimum guild level. It costs 450 Guild Points to summon him on Normal difficulty, and 800 Guild Points to summon him on Expert difficulty.

### Combat

Dunker Mossfist fights similarly to other Boss types. His Power, **Ah-Choo!**, deals damage directly to the Knight's health and has a chance to cause Expose or Unfocus. However, using this Power also puts Expose on Dunker.

### Rewards

Upon defeat, Dunker Mossfist gives 5000 Event Points, 20 Guild XP, and either 15-35 Guild Accolades (on Normal) or 60-100 Guild Accolades (on Expert) to each Knight who participated in the Guild Boss fight, depending on how long it took to defeat.

### Trivia

* The stone formation on Dunker Mossfist's head resembles some of the structures in the prehistoric monument Stonehenge.
Eileen

* Original
* Plate is Great!
* Grease Monkey

 Troll
Legendary

**Maverick**
 **Rogue**

> "*Eileen was instrumental in founding the human-Derkar alliance against the Mosshide Trolls - a tentative alliance that was rekindled with the White Peak Invasion.*
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> *And yes, she's a rogue with a giant hammer. We've learnt not to ask questions.**"*
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**Eileen** is a Legendary Hero in *Knighthood*. She is a Maverick Rogue who is strong vs  Troll type Monsters. She is a short human with braided red hair, wearing animal furs and wielding a massive hammer with a drill bit on one end.

Eileen was introduced in the 2020  Troll Hunt Event.

### Where to Find

Shards for Eileen can be obtained by opening Hero Chests and Legendary Heroic Chests.

## Hero Spotlight

*Many centuries ago, the humans of the Arkan Mountains and Mirefen were driven from their homes by the Mosshide Trolls. The Mosshide would devastate communities, destroying entire towns and villages and spoiling the water supply.*

*The humans spent years fleeing until Eileen took up her ancestor's hammer and led her people in rebellion against the Mosshide menance. Impressing the traditionally distrustful Derkar with both her passion and battle skills, she convinced them to join her battle against the trolls. Together, they forced the Mosshide through the portal.*

## Star Level

Legendary - 6 star hero. Each star increases powers by +10%.

**Final star bonus:** adds a chance to inflict Acid with her Base Power.

## Gallery

Portrait"Plate is Great!" Portrait"Grease Monkey" Portrait"Avant Bard" PortraitConcept art for EileenScreenshot of early model for Eileen, showcasing some geometry errors in the torso.
Automaton Battle Hog

Heavy
 Golem

> "*Whoever crafted the abominations of this land obviously decided to study the beasts of other worlds. This one is based on some sort of boar. Like all Automaton, they take reduced damage from weapon attacks.*"
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The **Automaton Battle Hog** is a Light Golem Monster first encountered in Karnheim. It is a clockwork Automaton, a robotic Hog made of wood and metal with green glowing eyes and a green gem embedded in its back.

## Combat

The Automaton Battle Hog deals Heavy damage, while also having moderately high health and armor. It takes **50% less damage from Weapon attacks**. Its Power, **Rocket Charge,** deals high damage with a chance to cause Burn.

Like all Automatons, the Automaton Archer **takes less damage (87.5%) from Weapon attacks**.

## Locations

### Conquests

* Karnheim
	+ Obnako's Steps
	+ Dreugan Ridge
	+ Natrik Pier
	+ Snake's Pass Foundry
	+ Tombview Crossing

### Side Enemy

The Automaton Battle Hog can be found as a side enemy to the following Boss Monsters:
Hero's Challenge

**The Hero's Challenge** is a nonstandard week-long Game Mode in *Knighthood*. The Challenge allows players to unlock a new Hero through a series of battles with that Hero at **full power**. Completing these conquests reward the player with Shards of that new Hero, along with other rewards.

## Gameplay

Each Hero's Challenge consists of ten islands, each with a battle the player must complete to progress to the next island. During each battle, the player will have the chosen Hero permanently equipped to their first Hero slot, at max stars and level.

In addition, characters pertaining to the new Hero's lore may appear, having conversations with the player Knight to give more backstory. On the final island, the player Knight will face off against a unique boss.

If the player completes all islands, they will earn a Hero's Challenge Chest. This can be repeated each day, for a total of seven chests earned for combat.

### Soul Stones

The player begins the Hero's Challenge with a **Soul Stone**. If they lose one of the battles in the challenge, the Soul Stone breaks and they will not be able to progress further. The player will gain a fresh Soul Stone when they day refreshes, or they may purchase a new one from the Challenge Shop for Gems. A player may only have **one Soul Stone at a time.**

## Reward Track

Each Hero's Challenge also comes with a **Reward Track**, which grants rewards at different amounts of **Challenge Points**, which are earned by completing battles in the Challenge as well as opening Hero's Challenge Chests. As with other Reward Tracks, there is a Standard side (available to all players) and a Premium side (purchased with real money).

Rewards include:

* Shards of the chosen Hero
* Hero's Challenge Chests
* Common to Unique Hero Charms based on the Class of the chosen Hero
* Charm Chisels
* Charm Spanners

Purchasing the Premium Pass also grants each member of the player's Guild a gift of 2000 Gold.

## List of Hero's Challenges

 Queen Krita | January 25 - February 1, 2023
Inquisitor Caligo

Heavy
 Cult

> "*After serving for many years, Caligo ascended to the hallowed rank of Inquisitor. He now leads the Inquisition Enforcers.*"
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**Inquisitor Caligo** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Heavy  Cult Monster from The Inquisition, a large human clad in white and gold armor, wielding a shield and an ornate mace with a purple jewel at the top.

### Where to Find

Inquisitor Caligo only appears during the  Dark Tor Special Event. He will spawn every 4 hours, alternating between the most recent region the player has unlocked and the previous region, as long as the appropriate Conquest has been completed:

* Highgard: Dark Coast
* Mirefen: Lif's Turn
* White Peak: Skald's Split
* Realm of Fire: Troias Gatehouse
* Karnheim: Baranbrig's Rest (after beating The Broken Watchtower)

### Rewards

Upon defeat, Inquisitor Caligo gives 200-320 Event Points and 160-2800 Knight XP, depending on which region he is fought in.

### Side Monsters

The following Monsters appear in the rounds of a battle with Inquisitor Caligo:

* Realm of Fire
	+ Inquisition Archer
	+ Inquisition Enforcer
	+ Skull Warmage

## Gallery

PortraitPromo image for Roaming Monsters, also featuring Haruspex and Winter's Augur