Edge of Night

## Stats

+55 attack damage

+325 health

## Passive

Unique: +<span style="color:**Script error: The function "keyword" does not exist.**;">10 Lethality (*<span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="10 \* (0.6 + 0.4 \* x / 18)" data-values="" data-label2="Armor penetration" data-useformula="10 \* (0.6 + 0.4 \*x / 18)" data-displayformula="Armor penetration = Lethality\*(0.6+0.4\*Level/18)" data-values1="☂" data-values2="☂6.22☂6.44☂6.67☂6.89☂7.11☂7.33☂7.56☂7.78☂8☂8.22☂8.44☂8.67☂8.89☂9.11☂9.33☂9.56☂9.78☂10" >6.22 − 10 (based on level) armor penetration*)

Unique – Spell Shield: Grants a  spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.

## Menu

Attack › Damage

Defense › Health

**Edge of Night** is a finished item in  League of Legends.

## Cost Analysis

**Gold Value**
* 55 attack damage =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 325 health =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 10 lethality = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

Gold Efficiency*\**

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is 97.99% gold efficient without its passive.

## Similar Items

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Banshee's Veil**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Duskblade of Draktharr**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Sanguine Blade**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Umbral Glaive**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Youmuu's Ghostblade**

## Notes

* **Edge of Night's** passive will carry over to  clones if it was created while the spell shield was active.
* **Edge of Night's** passive will block the vision-based components of **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
* **Edge of Night** goes on cooldown if the user dies.

## Strategy

* **Edge of Night** is a perfect choice for AD  assassins that need to survive in initiated fights. The spell shield is useful to prevent them from being affected by any quick  crowd control effects placed on them which would otherwise cause them to not survive and be able to assassinate their prime target.

## Trivia

* Downloading this item's icon from the official preseason 7 webpage will reveal that this item was initially named "Sorcerer's Bane".

## Patch History

V9.24b
* Attack damage increased to 55 from 50.

V9.23
* Total cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Combine cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Attack damage reduced to 50 from 55.
* Lethality reduced to 10 from 18.
* Health increased to 325 from 250.
* Removed Unique Active - Night's Veil: Channels for 1 second to gain a  spell shield that blocks the next enemy ability within the next 7 seconds (40 second cooldown). Damage will interrupt the channel. You can move while channeling. If the channel is interrupted, the item is put on a reduced 5 second cooldown.
* New Unique Passive - Spell Shield: Grants a  spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
* New spell shield VFX.

V8.21
* Total cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Combine cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Night's Veil channel duration reduced to 1 second from 1.5.

V7.24b
* Lethality reduced to 18 from 20.

V7.22
* Lethality increased to 20 from 18.

V7.19
* Spellshield duration increased to 7 seconds from 5.
* Active cooldown reduced to 40 seconds from 45.
* Now block only the first ability that hits, rather than every ability that hits at the same time the shield is broken.

V7.14
* New Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ Old Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* Removed: +20 out-of-combat movement speed.
* Lethality increased to 18 from 15.
* New Effect: Grants 250 health.
* Removed: +35 magic resistance.
* New Effect: Tooltip now mentions how much armor the item's lethality is currently negating.

V7.5
* Active duration reduced to 5 seconds from 10.

February 23rd Hotfix
* Attack damage reduced to 55 from 60.
* Active cooldown increased to 45 seconds from 30.

V7.4
* Bug Fix: Fixed a bug where the active showed a radius when hovered over.

V7.2
* Night's Veil's spell shield cooldown reduced to 30 seconds from 45.
* New Effect: Using the active ability while Invisible/Camouflaged will no longer break the stealth.

V6.22
* Added
* Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* +60 attack damage.
* +35 magic resistance.
* Unique Passive: +15 lethality.
* Unique Passive: +20 movement speed out of combat.
* Unique Active - Night's Veil: Channels for 1.5 seconds to gain a spell shield that blocks the next enemy ability within the next 10 seconds (45 second cooldown). Damage will interrupt the channel. You can move while channeling. If the channel is interrupted, the item is put on a reduced 5 second cooldown.

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