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Defeat the Corrupted Domain

A hidden quest that was completed by defeating the Ravager King and Queens. The quest rewards were increased by defeating the Envoy, the Ravager King and a Ravager Queen. Felix received the title Primordial Slayer; however, Primordial Slayer is immediately lost and replaced with Cardinal (Minor). The Silver Chest provides Blade of the Fang, Inscribed Femur of the Envoy, and 50 Scales of the Ravager Queen

### Quest Acquisition & Completion

**Hidden Quest Completed!**

**Defeat the Corrupted Domain!**

**You have faced and defeated the forces that have sent the Haarwatch Domain into a death spiral.**

**Due to defeating a Larval Ravager, your rewards are increased!**

**Due to defeating the Envoy, your rewards are increased!**

**Due to defeating a Ravager Queen, your rewards are increased!**

**Due to defeating a Ravager King, your rewards are greatly increased!**

**You Gain:**

**+3 Levels**

**+New Title**

**+Silver Chest**

**+1 Silver Chest Awarded!**

**Received:**

**Blade of the Fang**

**Inscribed Femur of the Envoy**

**(50) Scales of the Ravager Queen**
Modus Sillcap

**Name: Modus Sillcap**

**Lore: Modus Sillcap were named by the scholars of the Blue Tower in Levantier. It is a useful fungus that grows only in areas of dense shadow, life, and water Mana, typically in the interior of the Continent.**

**Alchemical Properties: Soporific, analgesic, useful for Sleep Tonics and Numbing Tonics.**
Lessons of the Past

**Lessons of the Past (Rare)**

**Capture Memories from the Mana of your foes! All Memories are retained perfectly for 30 days, after which retention is increased by Skill Level. Chance of learning Skills from retained Memories increases with Skill Level.**

### Skill Acquisition

SYNERGY DETECTED! Your Born Trait has near perfect synergy with the Skill Memories of the Past (U)!

Evolution in process...

### Skill Loss

After Felix tried to devour the Maw, it stripped Felix of this skill.

**SKILL: LESSONS OF THE PAST IS LOST!**
Risi

The Risi are a race of Giantfolk. They were encountered in the Foglands led by Grimmar.

According to Grimmar, "My kind once ruled this Continent, masters of all and able to take a master's due,"

Felix received a Quest to kill all the Risi in the Foglands, An Incursion of Risi, which was eventually completed after the Archon converted all the Risi in to Arcids or Reforged.
Beefhammer

Beefhammer (Beef to his friends) is an unbound summoned from Earth where his name was **Michael**. As an avid gamer, His favorite is an MMO called SwordLore.

He was assigned The Lovers as his Omen and choose Minotaur as his race.

After that he chose to rename himself. He wanted his old handle from SwordLore, but the System wouldn't let him add special characters so he chose the name **Beefhammer** since he's a big slab of beef now

## Known Abilities

Relentless Charge (Uncommon)

Desperate Provocation (Uncommon)
Amulet of Veiling

### Effects

**Obfuscation XI** - A veiling Song worked into the item to redirect any inquiries toward the wearer.**Chanter's Intent II** - The Harmonic Song of a Chanter was used to enchant this item, and it bears their Intent. +20% Effectiveness of Obfuscation.

**Chanter's Inversion I** - Addition of Dissonance to invert the item's properties, hiding them.

### Lore

The song of a Chanter has been woven into this amulet, rendering its modest ashwood material as durable as iron and aiding in obfuscating the Status, Skills, and Titles of anyone wearing it.

### Cost to buy

20 Crowns

When Felix wears this amulet he gains the Veiled status condition which hides his status, skills, and titles. It also makes him appear as Human instead of *Unknown Race*.

**Name: Amulet of Veiling**

**Type: Necklace (enchanted)**

**Lore: The song of a Chanter has been woven into this amulet, rendering its modest ashwood material as durable as iron and aiding in obfuscating the Status, Skills, and Titles of anyone wearing it.**

**Obfuscation XI - A veiling Song worked into the item to redirect any inquiries toward the wearer.**

**Chanter's Intent II - The Harmonic Song of a Chanter was used to enchant this item, and it bears their Intent. +20% Effectiveness of Obfuscation.**

**Chanter's Inversion I - Addition of Dissonance to invert the item's properties, hiding them.**
Reborn

**Reborn (Legendary)**

**You have absorbed the potency and fire of an elemental Urge, claiming a large portion of its significance as your own. Due to your Link to a Primordial and Nascent [Unknown], the attunement of your core, and your Born Trait (Heart of Fire), you have been remade! +100 Willpower, Intelligence, and Intent.**

This title was acquired by Atar when Felix upgraded their link to Tier IV and he used his new skill upgrade of Inexorable Enkindling to consume The Highest Flame.
Belais Crystal

Belais Crystal is used for enchantments. A gigantic crystal, part of a Nymean structure, was suspended above a chamber containing the Larval Broodmother. Stored within the crystal was the Essence of Eversong, an Essence of the Nym, which Felix used to temper Unfettered Volition.

**Name: Belais Crystal**

**Type: Mineral**

**Lore: Mana responsive mineral useful as a medium for enchantments.**
Manawarped Revenant

Manawarped Reveneants are created by the Larval Broodmother from the bodies of the citizens of Haarwatch. Unlike most monsters, the Manawarped had a connection to the system and could receive Quests.

**Name: Manawarped Revenant**

**Type: Primordial-Spawn**

**Level: 38**

**HP: 534/534**

**SP: 1003/1120**

**MP: 255/255**

**Lore: Corrupted by the Maw's vile blood, these humanoids were once Humans, Elves, Dwarves, and Hobgoblins, among others. Their form has been infected and altered, instilling them with a deep and unending hunger.**

**Strength: Enhanced coordination as a group**

**Weakness: Poor Intelligence and Willpower**

Upon killing a revenant, gain a standard amount of contribution towards the Haarwatch territorial quest.

**Territorial Quest Alert!**

**You Have Gained Contribution!**
A'zek

A'zek is a Harnoq and the companion of Farwalker Qzik after the Henaari nursed him back to health. He is able to tell when an Analyze-type skill is being used on him, as well as the name and some properties of the skill.

> "*Felix saw a panther the size of a pony slink forward. It's fur was black but patterned with faint shapes, and it's hindquarters...were coated in dense scales, all ending in a powerful looking tail equipped with a deadly barb.*"
>
>

**Name: A'zek**

**Race: Chimera - Harnoq**

**Level: ??**

**HP: ????/????**

**SP: ????/????**

**MP: ???/???**

**Lore: A chimeric beast, harnoq are solitary creatures without need for mate or pack. They excel at taking down large prey, attacking with claws, jaws, or their barbed tail which contains a potent toxin.**

**Strength: More Data Required**

**Weakness: More Data Required**
Jadorak, the Horror of Haestus

**Name: Jadorak, the Horror of Haestus**

**Type: Nagafolk**

**Level: 241**

**HP: 10495/10495**

**SP: 14223/15843**

**MP: 3984/3984**

**Lore: Nagafolk are extremely agile swimmers and have the Endurance of a creature an entire Tier above them, no matter their level. Aggressive, territorial, and cruel, these monstrosities kill by crushing their foes or by injecting them with a deadly venom. Albino Nagafolk are rare and all the more deadly for it.**

**Strength: More Data Required**

**Weakness: More Data Required**
Kikri

Kikri is a Setoria Guild member who travelled to Haarwatch as a merchant caravan escort, but was locked outside the city by the Inquisition. After the battle for Authority she enlisted with the Haarguard and, under orders from Lady Boscal, joined Felix on his Temple Expedition. She is an archer and can imbue her arrows with heat and force Mana.

## Known Abilities

Uses a bow and arrows imbued with heat mana.

Analyze

Nighteye

Green Shaping - Control over plants allows Kikri to quickly create arrows from any nearby tree which strengthens and enhances them beyond normal crafted arrows, or to construct simple shelter from grass and wood.

Unnamed rapid fire skill

Unnamed arrow penetration skill
Manasight

**Manasight (Uncommon)**

**Your eyes can perceive the spectrum of magical forces that inhabits the world. Increases detail, strength, and distance moderately with Skill Level.**

### Apprentice Tier

**Congratulations! You Have Reached Apprentice Tier in Manasight!**

**You Gain The Following:**

**+10% Perception**

**+25% Toward Identifying Mana**

### Journeyman Tier

**Manasight is level 50!**

**Journeyman Tier!**

**You Gain:**

**+5 INT, WIL, PER**
Harn Kastos

Former Silver Ranked Guider, known as "Onslaught". He is Journeyman Tier approaching Adept and wields two exquisitely crafted hand axes in battle. His close associates are Magda, Rory, and Cal.

> "*A tall man appeared out of the fog, wearing a suit of plate marred with countless scratches and now covered in gore. A frog-mouth helmet encased his head and face, like a menacing juggernaut of steel.*"
>
>

**Omen:** Strength

**Born Trait**: Allows Harn to seal and meld with his armor, greatly increasing damage resistance. This appears to be a passive effect rather than one he needs to activate.

**Name: Harn Kastos**

**Race: Human**

**Level: ???**

**HP: ???/???**

**SP: ???/???**

**MP: ???/???**

**Lore: Humans are adaptable and prolific breeders. They can be found in many corners of the Continent.**

**Strength: ???**

**Weakness: ???**

*Not official, but Felix mentions that analysis of Harn appears the same as Magda.*

## Known Abilities

Uses twin silver axes, and can ignite them. Very strong and very nimble, despite his size.

Analyze

Nighteye

Oathbinding

Stealth

Mana Manipulation

Blacksmithing

Raze - Bolts of silver fire discharge from each of Harn's axes.

Brawler's Physique - Increases perception and combat senses.
Leviathan Bone

**Name: Leviathan Bone**

**Type: Material**

**Lore: This is part of a once mighty creature's Body, an apex predator that rules the deeps of the Endless Sea. Leviathans are rarely seen, not because they are few in number, but because there are rarely any survivors. Leviathan Bone is a highly advanced material that is stronger than orichalcum and more dense than adamant. Due to the nature of its demise, this Leviathan Bone contains a portion of the significance it had in life, increasing its durability and value.**
Herbalism

**Herbalism (Common)**

**Increases knowledge accumulation and retention regarding roots, herbs, and natural remedies. Efficacy of gathered herbs, roots, and other natural growths increases with Skill Level.**

### Skill Acquisition

After consuming several Yarrow plants when near-death, Felix learned the Herbalism skill.

### Apprentice Tier

**Apprentice Tier!**

**+3 INT, DEX, PER**

### Skill Loss

Evolved in to Aria Of The Green Wilds after Felix interacted with the Caryatid Anima Spirit Tree.
Pain Resistance

**Pain Resistance (Uncommon)**

**You have learned to manage pain, pushing through it to achieve your goals.**

### Apprentice Tier

**Congratulations! You Have Reached Apprentice Tier in Pain Resistance!**

**You Gain The Following:**

**+5 VIT**

**+5 END**

**+5% END**

**+New Skill Learned**

**New Skill Learned!**

**Armored Skin ®, Level 1!**

Combined in to The Song of Absolution.
Cardinal

Disambiguation page for CardinalThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* Cardinal (Minor) (Epic)
* Cardinal (Major) (Legendary)

A scaling title that upgrades and becomes more powerful.
Cry

**Cry (Rare)**

*Missing official description. Cry emits a loud shriek which can momentarily disorient anyone, friend or foe, who hears it and is not powerful enough to ignore the intense noise. Enemies are afflicted with the Stunned status effect, while allies appear to gain some type of rallying effect.*

Can be used in succession with Influence of the Wisp since that is an Enthrall status effect, while Cry inflicts Stun.

### Apprentice Tier

**Pit's Cry is level 25!**

**Congratulations! Pit's Cry Has Reached Apprentice Tier!**

**Your Companion Gains:**

**+10 INE**

**+10 ALA**

**+10 INT**
Chthonic Tribute

**Chthonic Tribute (Legendary)**

**In the darkest depths, you shall find the brightest glories. Consume completely any object or creature you have claimed, gaining greater rewards from them. Uses Mana to power conversion. Greater chance of gaining Skills and/or Memories from target if applicable.**

### Skill Acquisition

Felix upgraded from Ravenous Tithe when it was upgraded to Adept Tier.

**Based On Your Experiences And Achievements, Ravenous Tithe is Evolving!**

**Calculating...**

**Ravenous Tithe (Epic) Has Become Chthonic Tribute (Legendary)!**

**Skill Has Retained Its Level!**
Home Sweet Home

**Home Sweet Home!**

**You have found a safe place in the wild Foglands, an ancient Temple long thought lost. You are charged with securing your ancestors' Temple from all threats. Be wary, young Nym for your trials have just begun.**

**0 of 5 Threats Eliminated**

**Reward: Title, Home, Variable**

### First Threat

The Seven-Legged Orit was the first threat Felix encountered, and the first to be eliminated after he fought and killed it in the process of saving Pit

#### Orit discovered:

 Threats:
 Unknown
 Unknown

#### Orit defeated:

**Quest Updated!**

**The Seven Leg Orit has been destroyed!**

**1 of 5 Threats Eliminated!**

 Threats:
 Unknown
 Unknown

### Second Threat

The Archon was the second threat Felix encountered, but has yet to be eliminated.

#### Archon discovered:

 Threats:
 Unknown
 Unknown

### Third Threat

The Risi were the third threat Felix encountered, and the second to be eliminated after The Archon finished converting all of them in to Reforged, which also completed the An Incursion of Risi Quest..

#### Risi Discovered

 Threats:
 The Risi
 Unknown

#### Risi Eliminated:

 Threats:
 Unknown

### Fourth Threat

The Unending Maw was the fourth threat Felix encountered, and the third to be eliminated after he devoured the Primordial.

#### Maw discovered:

 Threats:
 The Risi
 Unknown

### Fifth Threat

The fifth threat is still unknown; however, there still remains the extremely dangerous presence that Felix felt behind a sealed door in his new home.
Born Traits

**Fish Breath: Breathe underwater, able to eat entire fish in a single swallow.**

**Keen Mind - +2 INT. You have perfect recall of all events within the past 30 days, and have a 20% chance of perfect recall beyond 30 days.**

**Mighty Thews: +2 to STR and +2 bonus to any Feats of Strength performed.**

**Talented Voice: +2 to CHA and +2 bonus to all Negotiations with sentient creatures that share your language.**
Irontooth Ape

**Name: Irontooth Ape**

**Type: Chimera**

**Level: 20**

**HP: 120/545**

**SP: 151/324**

**MP: 5/21**

**Lore: A wildly aggressive chimera born of the earth. Do not taunt.**

**Strength: Strength and Endurance**

**Weakness: Agility**

Felix learned Stone Shaping by studying the memory of an Irontooth Ape named Balfur.
Larval Ravager

**Name: Larval Ravager**

**Type: Primordial-Spawn**

**Level: 62**

**HP: ????/????**

**SP: ????/????**

**MP: ????/????**

**Lore: Born of the Maw's blood and one of the Subcores of the Domain, this abomination is clearly feeding on the corpses of the Domain's monsters. Its purpose is unknown, but it gains power from its consumption.**

**Strength: Extremely resilient to physical and magical damage.**

**Weakness: Unknown**
Arcid 55389

Arcid 55389, nicknamed "Skeleton" wears vivid green armor and a lanky body giving her a skeletal appearance. She uses Life/Growth Mana, which appears Green-Gold and Brown, to grow thorny vines and other plants. Just before her death, Skeleton cast Berserk Blood, driving all Marked beasts in to a frenzy. Later, pieces of her armor were crafted by Rafny Coldfire in to a chain weapon for Evie.
Khellish Trousers

### Effects

**Self-Repair I** - By absorbing ambient Mana, minor holes and tears in this object will repair themselves over time.**Self-Cleaning I** - By absorbing ambient Mana, stains and dirt are repelled from this garment.

### Lore

Made in the Khellish style, popularized by the Marquis of Varnais, these are simple trousers stitched with a fine hand.

### Source

Crafted

A plain but sturdy black cloth pants created by the tailor Bartrand. The self repair enchantment helped the trousers survive several battles but they were ultimately destroyed during the battle for Haarwatch Authority.

**Name: Khellish Trousers**

**Type: Trouser (enchanted)**

**Lore: Made in the Khellish style, popularized by the Marquis of Varnais, these are simple trousers stitched with a fine hand.**

**Self-Repair I - By absorbing ambient Mana, minor holes and tears in this object will repair themselves over time.**

**Self-Cleaning I - By absorbing ambient Mana, stains and dirt are repelled from this garment.**
Haarwatch

Haarwatch is a city located in the border region of the Foglands. The Guild had provisional authority over the city until Khorun Katan destroyed the Guild Charter.

The city of Haarwatch was divided into four Quarters. The northernmost was the Dust, home to those that labored in the nearby mines or on the Ianus River docks that snaked through the city. It was the poorest Quarter, but also the most heavily populated; citizens lived piled atop one another in towering, ramshackle tenements, and illrepaired multi-generational homes. To the west was the Wall Quarter, which was mostly weapon and armor shops, taverns, and the ubiquitous Wall, a magical construct made of mystical metal and heavily enchanted in some way. The south had the Crafters Quarter, where most of the skilled craftsmen in the city dwelled, your wainwrights and tailors and artists, as well as many merchants. Finally, the Sunrise Quarter was to the east, filled predominantly with minor nobility
Indomitable (Rare)

**Indomitable (Rare)**

**You've stood alone against an incursion of forces at least ten levels higher than you, and won!**

**Requires Unconquered, Iron Will, and Face the Charge Titles.**

**+6 INE, AFI, REI**

***Continuity** - Felix previously learned another Indomitable title of Epic Rarity, which is missing from future stats tables and is likely non-canon. This rare title is the canon version.*
Glass Golem

One of the Golems available to spar against in the basement training area below Haarwatch. Roughly eight feet tall, they were made of a translucent material with multi-hued mana vapor boiling within their frame which violently released when the glass was broken. They moved fluidly, without any jerky puppet-style motions, and were equipped with a glass longsword and shield. They had a strong Body and a far more advanced Mind and Spirit compared to Steel Golems, and similarly they were programmed with various Katas.

**Name: Glass Golem**

**Type: Construct**

**Level: 72**

**HP: 7100/7100**

**SP: 5400/5400**

**Lore: Golems are constructs built in the image of the mortal Races and designed with complex sigaldry to mimic them further. Most Golems have a measure of autonomy, as dictated by their sigaldry, but are almost always under the ultimate control of a mage. Glass Golems are made of glass imbued and tempered with Mana vapor.**

**Strength: Need more information**

**Weakness: Need more information**
Mogru

These Earth Elementals were quadrupedal shaggy beasts with rake-like claws, multiple curved tusks, and bone spurs that raced along their tapered backs.

**Name: Mogru**

**Type: Elemental**

**Level: 39**

**HP: 849/849**

**SP: 522/535**

**MP: 325/325**

**Lore: Elemental creatures of earth, Mogru are very strong and sturdy. Their mossy fur and flabby body provides excellent protection from bludgeoning damage.**

**Strength: END, STR**

**Weakness: AGL, DEX**
Far-Afield Boots

**Steady Footing** - Increases wearer's sense of balance and decreases chances to slip or fall.

### Lore

Armored footwear of impressive quality and ancient design.

### Source

Quest

Earned by Felix as a reward for completing Defeat the Unending Maw. The boots survived several battles but they were ultimately destroyed during the battle for Haarwatch Authority.

**Name: Far-Afield Boots**

**Type: Armor (Enchanted)**

**Lore: Armored footwear of impressive quality and ancient design.**

**Stamina Reduction II - Decrease Stamina consumption by 10%**

**Steady Footing - Increases wearer's sense of balance and decreases chances to slip or fall.**
Domain

Domains are a stabilized pocket of the Void which can have multiple entrances from areas on the Continent. They are common in major cities and allow people to kill monsters and grow their skills without having to travel far away.

The Domain beneath Haarwatch was introduced to people infected with Primordial essence, which mutated in to Manawarped creatures and eventually led to the creation of the Ravagers and the destabilizing of the Domain's shell integrity. The Ravager King destroyed the last bit of the Domain's shell and collapsed the barrier between the void, ejecting everyone present back to Haarwatch. After defeating the Ravagers Felix completed the Hidden Quest Defeat the Corrupted Domain.

The Domain beneath the Foglands mountain was used by the Nym to imprison the Archon, until he used the power of Vellus's Bloodmoon to break the shell integrity and escape.
Advance Five Spells To Apprentice Level

**You Have Received Your First Spell!**

**You Have Received A Quest!**

**Advance Three Spells To Apprentice Level!**

**Reward: Title**

**ERROR...**

**Lost Race Detected...**

**Adjusting Quest...**

**Quest Received!**

**Advance Five Spells To Apprentice Level!**

**Reward: Variable, Title**

### Quest Completion

More than five skills were advanced to Apprentice tier before the quest completed; however, the quest only counts skills that are actual magic spells which have an external effect on the world, and does not count passive or internal active skills. The six skills that applied to this quest are Reign of Vellus, Influence of the Wisp, Corrosive Strike, Stone Shaping, Shadow Whip, and Wrack And Ruin.

**Quest Complete!**

**Advance Five Spells To Apprentice Level!**

**You have proven yourself an apprentice mage!**

**You Gain The Following:**

**Title: Apprentice Magus (Rare)**

**You have shown the bare minimum required of a Magus. You advance...for now. Gain +10 to Mental Stats, +10 to RES, +10 to ALA**

**ERROR!**

**...Rewards Increased Due to Advancing 6 Spells to Apprentice Tier**

**...Rewards Increased Due to Advancing 6 Spells of Rare or Higher Rarity**

**...Rewards Increased Due to Advancing 2 Spells of Epic or Higher Rarity**

**Unlocking Resonance and Alacrity...**

**Already Unlocked!**

**Accessing Options...**

**Unlocking Intent and Affinity...**

**+10 To All Harmonic Stats**

**+25% XP Gain Toward Next Level**

**You Have Unlocked A Harmonic Stat!**

**Intent - Affects influence upon the Harmonics. Confluence of Willpower and Strength.**

**Current Value: INE - 63**

**You Have Unlocked A Harmonic Stat!**

**Affinity - Affects empathy and connection. Confluence of Vitality and Perception.**

**Current Value: AFI - 57**
Felix Stats 63

These are Felix Nevarre's stats at the beginning of Chapter 63. **Note**: These stats did not appear in the Royal Road chapter, they were only available as a Patreon post.

Level up bonuses are: +3 WIL, +2 INT, +4 DEX, +1 END, +2 PER, +2 VIT, +4 AGL, +5 Bonus Stats per Level

Percentage Stat Bonuses: +15% STR, +15% WIL, +5% INT, +5% DEX, +10% END, +15% PER, +15% VIT, +5% AGL
Glitterhog

**Name: Glitterhog**

**Type: Beast (Greater)**

**Level: 55**

**HP: 9422/9422**

**SP: 7355/8119**

**MP: 343/343**

**Lore: Glitterhog's eat the crystalline deposits that forms on the roots of many tress in the Foglands. These crystals are digested and metabolised into their armor, which is highly resistant to magical effects. Their tusks are also made of the same ultra-hard crystal, equipping them with mighty weapons.**

**Strength: Charging; Defense Against Magic**

**Weakness: Bludgeoning Attacks**
Ofrenok

**Name: Umber Ofrenok**

**Type: Chimeric Aberration**

**Level: 21**

**HP: 615/615**

**SP: 845/900**

**MP: 180/189**

**Lore: Standard Ofrenok are sightless predators, roaming the darkened places of the Continent. They are a stalking predator, able to move quickly and silently over long distances.**

**Strength: Endurance and Agility.**

**Weakness: Intelligence and Willpower. They fear fire's heat.**

Ofrenok are edible and have spicy tasting meat. Related to the **Ofrehulk.**
Influence of the Wisp

**Influence of the Wisp (Rare)**

**Just as Vellus enthralls with its majestic light, so do you. Duration increases slightly with Skill Level, Strength increases moderately with Skill Level.**

Can be used in succession with Cry since that is a Stun, while Influence of the Wisp inflicts the Enthrall status effect. After reaching Apprentice Tier, Influence of the Wisp will ignite enemies in blue-white flame even if they resist the Enthrall effect, which was a detriment to Felix when his Fire Resistance was broken. Despite Influence of the Wisp's connection with Vellus, Felix retained the ability to use the skill after Vellus attempted to Curse Felix and he lost his ability to use Reign of Vellus.

### Skill Acquisition

Your Title Gourmand Has Garnered You Insight!

You Have Learned A New Skill From A Wisp!

### Apprentice Tier

**Congratulations! You Have Reached Apprentice Tier in Influence of the Wisp!**

**You Gain The Following:**

**+5 WIL**

**+5 INT**

**+...**

**Rare Essence Draught Detected During Formation!**

**[Draught Essence of Dragon's Fire]**

**Choose a Feature:**

**Immolation**

**Fervor**

**Rage**

**Congratulations!**

**You have absorbed the Essence of Immolation!**

Skill tempered for Apprentice Spirit Formation.

After tempering, Influence of the Wisp gained the ability to ignite enemies.
Bloodstone

Disambiguation page for BloodstoneThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

* Bloodstone (Complete) - Core formed from 4 Blood Remnants
* Bloodstone (Greater) - Core of the Larval Ravager
Poisonfire

**Poisonfire (Rare)**

**A defensive Skill, it burns Mana and Stamina to provide an offensive barrier. Increases physical damage and inflicts damage on anyone attempting to harm the caster. Damage increases moderately with Skill level.**

A skill learned by Pit, using **Gourmand** on a Greenfyre Serpent.

### Apprentice Tier

**Apprentice Tier!**

**He Gains: +11 VIT, AGL, DEX**
Mark

Marks create a connection between two people and can have various effects including the ability to communicate or track a person, and potentially affect their System interface and skills.

### Mark of the Maw

The Mark was applied by the Maw's servant, the Dread, shortly after Felix arrived on the Continent. The Maw used the Mark to control Felix's race selection, and attempted to choose his Omen as well. The Maw would communicate directly with Felix with it's 'Mother' persona, using the appearance of Lhel. Felix may have exploited this connection to target the Maw with Ravenous Tithe when it was trapped within the Ravager King. Felix nullified this Mark by absorbing the Maw which caused its appearance to fade.

### Mark of Vellus

Vellus Marked Felix shortly after he arrived through unknown means, and was able to counter the Maw's attempt to choose the Fool Omen. Like the Maw, Vellus also directly communicated with Felix by showing him visions of home and appearing as a twisted version of his actual mother that unnerved Felix. Felix nullified this Mark by rejecting Vellus which shattered the pattern of light except for one remaining crimson branch representing his vein of Divinity.

### Mark of the Archon

Applied by the Archon during their first meeting. The Archon used the Mark to track Felix through the Foglands.

### Mark of the Cantus Sodalus

Mark of the Chanters applied by Zara to Felix and Vess without their knowledge or permission, used to track them and detect their mood.

### Mark of the Endless Raven

Symbolized by a pair of wild, outspread wings, the Mark was applied by the Endless Raven after meeting Felix, which provided Felix the Stigma of the Chosen title. The Raven used the connection to force Felix to activate Ravenous Tithe and partially consume Karys.
New Haarwatch

Following the events of the Quest A Growing Scourge, residents of the city of Haarwatch and people affiliated with the New Haarwatch government run under the Authority of Lady Calesca Boscal worked to rebuild the city destroyed by battle. Cal was able to issue simple System Quests for gathering resources. Some Fighters wanting to protect their city formed the Haarguard and embarked on the Temple Expedition or the Setoria Expedition.
Defeat the Unending Maw

A hidden quest that was completed by defeating The Maw. The quest rewards were increased by defeating Grimmar along with the other Risi, the Seven Legged Orit, and two Bloodtainted Guardian. Felix received the titles Titan Slayer, Indomitable, and Primordial Slayer; however, Indomitable (Epic) disappears due to a continuity error and Primordial Slayer is immediately lost and replaced with Cage the Beast. The Golden Chest is only received after Felix Escapes the Void and it provides currency, Far-Afield Boots, and Valdarian Satchel.

### Quest Acquisition & Completion

**Hidden Quest Complete!**

**Defeat the Unending Maw!**

**Stop the Unending Maw's escape, by any means necessary!**

**Due to foiling its escape as well as banishing it into the Void, you have gained increased rewards!**

**Due to killing the majority of the Risi and their Chieftain, you have gained increased rewards!**

**Due to killing 3 of 6 Blood Beasts hidden in the Foglands, you have gained increased rewards!**

**You Gain:**

**+3 Levels**

**+3 Titles**

**+1 Bronze Chest**

**Be Aware! Due to being in the Void, a Bronze Chest cannot be rewarded at this time.**

**+1 Bronze Chest awarded!**

**You Received:**

**+500 Gold Crowns**

**+Far-Afield Boots**

**+Valdarian Satchel**
Indomitable

Disambiguation page for IndomitableThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* Indomitable (Epic) - Non-canon
* Indomitable (Rare) - Canon

Due to a continuity error there are two versions of this title. The Rare version is the only one that exists in future chapters.
Risi Warrior

**Name: Unknown Risi Warrior**

**Type: Giantfolk**

**Level: 26**

**HP: ???/???**

**SP: ????/????**

**MP: ??/???**

**Lore: Giantfolk are known for their great strength, boundless stamina, and poor intelligence. Be wary.**

**Strength: Strength and Endurance**

**Weakness: Intelligence, Dexterity**

The first Risi Warriors Felix fought were wearing Crude Iron Armor.
Deep Mind

**Deep Mind (Epic)**

**You have delved deeper into the mind than most, traveling upon a dark confluence of truth and perception. Increases Resonance per Skill Level, increases potency of mental Skills by a moderate amount per Skill Level.**

### Apprentice Tier

**Congratulations! You Have Reached Apprentice Tier in Deep Mind!**

**You Gain The Following:**

**+10 ALA**

**+10 RES**

**+...**

**Rare Essence Draught Detected During Formation!**

**[Draught Essence of Clarity]**

**Choose a Feature:**

**Precision**

**Purity**

**Incarnation**

**Congratulations!**

**You have absorbed the Essence of Incarnation!**

Skill tempered for Apprentice Mind Formation.

### Journeyman Tier

**Journeyman Tier!**

**You Gain: 10% FEL, AFI, ALA**
Champion of the Halcyon

**Champion of the Halcyon (Epic)!**

**By fist and fury, you have defeated multiple enemies of the ancient Halcyon Empire, so thoroughly that not even their Essence remains to taint the Continent. For this, you are to be commended and rewarded.**

**+5 Levels To One Body Skill Of Your Choice (Below Adept)**

**+Evolution Of One Body Skill Of Your Choice (Below Adept)**

Obtained by completing the The Door Of The Lidless Eye quest.
Inscribed Femur of the Envoy

### Effects

**Durable VII** - Profane Sigaldry has engendered an etheric durability in the bone.**Self-Repair X** - Profane Sigaldry heals the bone like flesh, over time.

### Lore

Taken from the Body of a mad construct, this club is inscribed with the foul magic that had animated it. Due to preponderance of Profane Sigaldry, it relies on Essence to function rather than Mana.

### Source

Quest

A blue metal femur of Arcid 54770, fashioned in to a large club that is capable of greatly changing its size. Felix received it after killing the Envoy and completing the Quest Defeat the Corrupted Domain.

**Name: Inscribed Femur of the Envoy**

**Type: Weapon (Enchanted)**

**Lore: Taken from the Body of a mad construct, this club is inscribed with the foul magic that had animated it. Due to preponderance of Profane Sigaldry, it relies on Essence to function rather than Mana.**

**Durable VII - Profane Sigaldry has engendered an etheric durability in the bone.**

**Self-Repair X - Profane Sigaldry heals the bone like flesh, over time.**
Primordial of the Unseen Tide (Greater)

**Primordial of the Unseen Tide (Greater)**

***The Weight Only Grows, The Mountain Cannot Be Set Down***

**+6 To WIL, INT, DEX, END, +15 Bonus Stats Per Level!**

### Race Acquisition

Felix's race upgraded from Primordial of the Unseen Tide (Lesser) after consuming a group of evil Urges.

**Bloodlines Detected!**

**Urge of Fratricide, of Dealings in Blood**

**Urge of Rot, the Vile Touch of the Darkened Earth**

**Urge of Hollow Bellies, of Famine in Cold and Heat**

**Urge of Isolation, of Forgotten Letters and Unspoken Truths**

**Urge of Mayhem, the Madness of Turmoil**

**Urge of Spite, the Ill Will of Malice**

**Processing Bloodlines—!**

**ERROR!**

**Primordial Bloodline Devours All Contenders!**

**New Bloodline 1%**

Scales emerged again across his chest and shoulders, heavy plates turning to the smallest of diamond shaped studs. Traveled down his back and along his legs and arms, accompanied by heavy, brutal spikes at his joints and along the tops of his forearms and shins. Dark, organic armor accented with brilliant cyan and red-gold light, edging his scales in patterns that resembled nothing so much as the glowing magma beneath ocean-cooled stone.

**New Bloodline 57%**

Talons ripped out of him, and massive, feathered wings burst from his back. Felix screamed as his flat teeth were replaced by long, sharpened fangs. All was pain.

The golden-blue light welled again.

**New Bloodline 100%!**

**Primordial of the Unseen Tide (Lesser) has become Primordial of the Unseen Tide (Greater)!**
Meditation

**Meditation (Uncommon)**

**You seek the center, to become One with All. Increases Regen rates by flat percentage.**

Your Title Gourmand Has Garnered You Insight!

You Have Learned A Skill From The Sap Of The Kingsap!

### Apprentice Tier

**Congratulations! You Have Reached Apprentice Tier in Meditation!**

**You Gain The Following:**

**+10 to all Mental Stats (INT, WIL, PER)**

**+10% to all Regeneration**

### Journeyman Tier

**Journeyman Tier!**

**You Gain: +5 WIL, RES, REI**
Felix Stats 374

**Name: Felix Nevarre**

**Level: 57**

**Race: Primordial of the Unseen Tide (Greater)\***

**Omen: Magician**

**Born Trait: Keen Mind**

**\_\_\_\_\_\_**

**Health: 10180/10180**

**Stamina: 11400/11400**

**Mana: 8195/8195**

**\_\_\_\_\_\_**

**STR: 2420**

**PER: 1862**

**VIT: 2016**

**END: 2070**

**INT: 2516**

**WIL: 3066**

**AGL: 1182**

**DEX: 1492**

**\_\_\_\_\_\_**

**BODY**

**Resistances: The Song of Absolution (L), Level 83**

**Combat Skills: Dodge (C), Level 63; Heavy Armor Mastery (C), Level 1; Blind Fighting (R), Level 44; Corrosive Strike (R), Level 65; Wild Threnody (E), Level 70**

**Physical Enhancements: Armored Skin (R), Level 76; Relentless Resolution (L), Level 71**

**MIND**

**Mental Enhancements: Negotiation (C), Level 26; Deception (U), Level 29; Meditation (U), Level 63; Bastion of Will (E), Level 85; Deep Mind (E), Level 74; Manifestation of the Coronach (E), Level 68; Chthonic Tribute (L), Level 84**

**Information Skills: Alchemy (C), Level 49; Tracking (C), Level 30; Exploration (U), Level 63; Voracious Eye (E), Level 79; Aria of the Green Wilds (L), Level 85**

**SPIRIT**

**Spiritual Enhancements: Dual Casting (U), Level 56; Manasight (U), Level 63; Manaship Pilot (R), Level 1; Oathbinding (R), Level 35; Etheric Concordance (L), Level 76; Sovereign of Flesh (T), Level 74; Unite the Lost (T), Level 49; Fiendforge (Un), Level 1**

**Spells: Abyssal Skein (R), Level 49; Cloudstep (R), Level 48; Green Shaping (R), Level 26; Invocation (R), Level 59; Rime Shaping (R), Level 27; Shadow Whip (R), Level 46; Stone Shaping (R), Level 77; Sunken Ward (R), Level 1; Mantle of the Infinite Revolution (E), Level 50; Arrow of Perdition (L), Level 42; Cardinal Flame (L), Level 81; Rain of Cataclysm (L), Level 51; Theurgist of the Rise (L), Level 80; Adamant Discord (T), Level 80**

**\_\_\_\_\_\_**

**Unused Stat Points: 15**

**Harmonic Stats**

**RES: 1020**

**INE: 3500**

**AFI: 2153**

**REI: 1906**

**EVA: 560**

**MIG: 788**

**ALA: 2175**

**FEL: 1034**
Dual Casting

**Dual Casting (Uncommon)**

**Deal more damage for a higher Mana cost! Damage increases greatly with Skill Level, Mana cost decreases slightly with Skill Level, speed increases moderately with Skill Level.**

### Apprentice Tier

**Congratulations! You Have Reached Apprentice Teir in Dual Casting!**

**You Gain:**

**+5 INT**

**+5 PER**

**+5 ALA**

### Journeyman Tier

**Dual Casting is level 50!**

**Journeyman Tier!**

**You Gain:**

**+5 WIL, DEX, INT**
Geist

The Geist lived along side the Nym, before falling to Ruin. They are short, gender-less, anthropomorphic ermine-like creatures. They dug beneath the ground far enough to uncover and unleash the Maw, which eventually led to some of the species being corrupted by the Maw's influence and becoming Blood Beasts. The Geist were hesitant to kill their corrupted friends and family, instead choosing to exile or imprison them.
Enemy of the State

Cal received this Quest after she gained Territorial Authority. She is unsure if the threat refers to the neighboring territory of Setoria, or to the Archon or some other threat in the Foglands.

**New Territory Quest!**

**Enemy of the State!**

**You have a hostile neighbor that threatens your Authority. End the threat.**

**Rewards:**

**+10 Levels**

**+Increase in Authority**

**+Title**

**+1 Gold Chest**
Manifestation of the Coronach

**Manifestation of the Coronach (Epic)**

**You are more than what you have done. You are all the things people whisper in the light...and in the dark. Harness the lamentations of your enemies and the exultation of your allies. Has a chance of inflicting an instance of Rallying Cry on allies or A Crisis of Faith on enemies. Chance increases with level, effect of Rallying Cry and A Crisis of Faith increase with Tier.**

### Skill Effect

**Beneficial Condition Applied!**

**Status Condition: Rallying Cry**

**Rallying Cry**

**For the next minute, all Health, Stamina, and Mana regenerations are doubled. Chance of Frightened Condition reduced by 50%!**

### Skill Acquisition

Evolved from Make An Entrance when fighting the Skeleton Arcid.

**Due To Your Increasing Expertise, Make An Entrance has Evolved!**

**Make An Entrance (Uncommon) has become Manifestation of the Coronach (Epic)!**

**Level Has Been Maintained!**
Darius Reed

Darius Reed, known as 'The Hand' is an officer of Pax'Vrell's military and was hand chosen by the Duke to serve as a leader and to protect Vess. Despite being born to a lower station, he is often dismissive and contemptuous of those with less power.

## Known Abilities

Analyze

Nighteye

Wind Blade - Air Mana that slices through an enemy.

Unknown Wind Platform Skill - A spinning vortex of air mana forms a concave disc which can be used to transport people or objects. *Could possibly be Wind Blade modified by Reed's Willpower to take a different shape.*

Steps of the Drake - A variation on the Duke's family style for rapidly moving in a blur.

Wall Run - Allows limited running on walls.

Nine/Ten Sundered Serpents - Nine or ten jagged streams of blue Mana extend from the Hand's greatsword cutting everything they touch in half.

Possible Title: Warrior of the Fungal Forest. (*Likely, but unconfirmed*)
Archon

The Archon is an artificial construct of the Nymean people. Felix encountered the Archon in his Domain under a mountain in the Foglands, where he had been imprisoned by the Nym millelia ago. During his imprisonment, the Archon was experimenting with the creation of Arcids, learning Elderscript, and cultivating plants with alchemical effects related to the Bloodmoon and Dark Murmurs. During his escape, Felix stole a page of Profane Sigaldry and one part of the Blood Remnants used to create the Bloodstone.

After the (apparent) death of Mother the Archon started calling himself Father and attempted to claim the Maw's followers and usurp its Primordial power. Among those followers were the Risi, who the Archon killed and converted to Arcids. The Archon sent one of those Arcids, the Envoy to Haarwatch to prepare the city for invasion by accelerating the corruption of the city's Domain with the ultimate goal of creating the Ravager King. Following the death of the Envoy and the Ravagers, the Archon sent Arcids 55118, 55389, and 55390 to lead his forces in an attack against Haarwatch to prevent any group from gaining territorial authority. During the attack he allied with Vellus to summon the Bloodmoon and enhance his forces with the Dark Murmur buff. Utilizing the power of the Bloodmoon to activate his array of Siphon sigils, the Archon was able to destabilize the barrier of his Domain and escape his prison. With his newfound freedom, the Archon set out to find the Waterfall Temple and obtain the power within.

> "*It was nearly ten feet tall and covered in plates of tarnished golden-hued armor. Sunbeams played across it like a halo of light, and an errant breeze stirred the tattered cape at its back. The armor was layered with plates of various sizes, smaller and more intricate at the joints, and covered the entirety of its body; Felix couldn't see a single piece of exposed flesh or even hair. Twin red lights burned in its dark visor as it gestured at his side.*"
>
>

> "*Then he saw their master. It was pacing, it's body flowing like liquid smoke in his Manasight, shifting and twisting without ever truly dissipating. Twisting veins of bloody Mana traced out its limbs and spine, collecting together in its chest and radiating back up its neck and face. Eyes like mini suns burned as they regarded the two kneeling figures.*"
>
>

**Name: ERROR**

**Type: Archon**

**Level: ???**

**HP: ?????/?????**

**SP: ?????/?????**

**MP: ?????/?????**

**Lore: Golden guardians of the Nymean people, Archons were the last defense against calamity. It was not enough.**

**Strength: Unknown**

**Weakness: Unknown**

### Known Abilities

Analyze

Sigils of the Primordial Dawn

Profane Sigaldry

Mana Manipulation

Stone Shaping
Garment of Many

**Name: Garment of Many**

**Type: Clothing (Enchanted)**

**Lore: An article of clothing in the ancient style, a Garment of Many is an all-purpose covering that will suit your every need. Inscribed with complicated arrays, it is able to change its shape, color, and texture into anything the wearer may imagine. Must be bound to a single wearer.**

**Self-Repair X - Uses ambient Mana to repair rips and tears in the garment.**

**Self-Clean X - Uses ambient Mana to clean the garment.**

**Harmonic Shift XI - Utilizing properties of the Grand Harmony, this garment will change to suit the wearer, but must be provided a steady stream of Mana to do so.**

Gained as a reward for completing the quest, Home Sweet Home.
Arcid 54770

Arcid 54770, also known as the Envoy had an unhinged mental state, even compared to other Arcids. It hated being looked at, especially with an Analyze, and would frequently mutter to itself. It was responsible for the ritualistic killings in Haarwatch in which the victims were marked by Profane Sigaldry. The Envoy could stretch its limbs and grow far larger than normal, an attribute that was passed on to the Inscribed Femur of the Envoy.

**Name: Arcid # 54770**

**Designation: Envoy**

**Type: Archonic Construct-Hybrid**

**Level: 62**

**HP: ?/#%**

**\_ERROR0(#**

### Known Abilities

Fires of the Golden Lord - An Analyze-like skill gifted by the Archon.

Profane Sigaldry

Mana Manipulation
Karys Taiv

Several Ages ago Karys Taiv was a Nym in service to the Golden Empire. As a reward for his long service, Paragon Karys was transformed into an Eidolon so that he could continue to serve the empire.

Having survived past the time his Eidolon body can survive, it broke down after being awakened by Felix. So that he could continue to serve he asked Felix to accept what was left of his potential after he died. However, the Endless Raven used her mark on Felix to cause him to consume Karys' soul. Being Felix, he naturally refused the Raven and the mind of the ancient Paragon was placed within the Crescian Blade.
Essence Relay

### Lore

Built to accompany the Essence Anchor, the Relays work to amplify and spread the true purpose of the Anchor.

### Source

Crafted

The Essence Anchor siphoned the power of the Maw to generate the Fog illusion and the Essence Relays extended that effect across the Foglands.

**Name: Essence Relay**

**Type: Structure (Enchanted)**

**Lore: Built to accompany the Essence Anchor, the Relays work to amplify and spread the true purpose of the Anchor.**
Indomitable (Epic)

**Indomitable (Epic)**

**Against all odds you rise, again and again.**

**+10% WIL, END**

### Title Loss

***Continuity** - There is no event that causes Felix to lose this title, but rather it is missing from all future stats tables: Felix later acquires another Indomitable title, which seems to be the canon version.*
Henaari

**Race: Henaari**

**Lore: The Henaari are a matriarchy that reveres the Endless Raven, as such they long to explore the unexplored and find the unfound.**

**Lore: Henaari are a nomadic, matriarchal people that are known for their dedication to the Endless Raven. They excel at physical Skills and have a mild aptitude for the magical arts.**

The Henaari are nomadic explorers that seek out the unknown for their goddess, the Endless Raven. They wander the continent but can rapidly establish semi-permanent encampments with a wide array of protections to keep out unwanted visitors, created by their skilled crafters who are known as the dawnspeakers. They are led by a Matriarch who is advised by their Synod council. They are taller than Humans and have an elongated skull with sharp cheekbones and a wide jaw.