GEx Negotiation Guide by Skyye

Gex Negotiations or “The Art of the
Deal”

It is possible to make it all the way
through levels 1, 2 & 3 strictly by negotiation – here's how I do it.

You will be asked for “fees” from 5
different NPC. It doesn't matter who the NPC is, we will call them 1,
2, 3, 4 & 5. The first couple of encounters are the easiest of
any level. I like to first use whatever item they are asking for that
I have the most of.

You get 3 turns to try any encounter –
you can “buy” a 4th in the Tavern shop. Until you get
really good at the elimination game, go buy the Extra Turn from the
Tavern shop, it will get you a 4th turn. I always buy just
the 15 minute one cuz I'm cheap and I always use up all of my
attempts at encounters within that 15 minutes.

You should be able to get
thru most encounters with this as a beginners' guide to negotiating.
You will encounter an increased number of choices as you move through
more of the levels – just keep plugging in what you just learned
and experiment with other methods that you may pick up along the way.

I have two alt-worlds. My
players are LMA or lower, I practiced really hard with them as they
are packed with goods of their eras since they are parked where they
will be for a lengthy time.

CORRECT – green background – this
NPC accepted your offer – he/she is done with offers

WRONG PERSON – orange background –
this item needs to be offered to other NPC(s)

INCORRECT – red background – no NPC
wants this item, it will be grayed out in the selection menu

CORRECT – this NPC no longer needs to
be offered anything. He/She is happy with the green background item

If it says WRONG PERSON – it means
that it is the correct item, just offered to the wrong NPC.

Now we will address the INCORRECT item
and how wonderful they are, you will have likely had some INCORRECT
in any of the 2 item and up. When you get an INC, it means that that
particular item choice is not wanted by any NPC and will be grayed
out in the selection menu for the rest of this encounter. It
effectively eliminates an entire item choice – YAY!

2 ITEMS - Here they are asking for
coins or supplies – I just have to figure who wants what item. I
prefer to figure out by process of elimination. I have 2mil coin, and
1 mil supply – so I will first go with my coins.

1:coin 2:coin 3:coin 4:coin
5:coin

1, 2 and 4 acceted coin, so what do 3 &
5 want?

1:COR 2:COR 3:sup 4:COR 5:sup

The only thing left – supplies. Offer
those and you are done with encounter 1, do the same thing again for
any encounter that only wants the two items.

3 ITEMS - Shortly, you will arrive at 5
NPC asking for 3 items – coin, supplies or a good. Again I use the
same technique, the process of elimination. I have found that this
works best for me as it is the fastest way to get thru level 1.

1:coin 2:coin 3:coin 4:coin
5:coin

2 & 5 wanted coin

Now I offer supplies...

1:sup 2:COR 3:sup 4:sup 5:COR

Only NPC 1 wanted supplies, so onto
goods. They only ask for one good option here – so easy choice.

1:COR 2:COR 3:good 4:good 5:COR

4 ITEMS – Now, the NPCs want a choice
of 4 items: coins, supplies, good 1 or good 2. Let's stick with the
safest way for now – elimination! I always go with coins first,
then supplies, then goods. I look at the 2 goods requested here –
the lowest era I play first and of course if they are the same era –
I play the one that I have the most of first.

1:coin 2:coin 3:coin 4:coin
5:coin

1:sup 2:COR 3:sup 4:sup 5:COR

1:COR 2:COR 3:INC 4:INC 5:COR ooo, they didn't want my first offered good

1:COR 2:COR 3:good2 4:good2
5:COR

5 ITEMS – This is where it gets fun.
It's truly a process of elimination & blind luck & INCORRECT
items. You have 4 turns to guess 5 items. These NPCs now want either
good1, good2, good3, coin or supply.

1st turn - 1:good1 2:good2 3:good3
 4:coin 5:sup

NPC response: 1:INC 2:WP 3:WP
4:INC 5:COR

2nd turn - 1:good2 2:good3
 3:sup 4:sup 5:COR

NPC response: 1:COR 2:WP 3:COR
4:WP 5:COR

3rd turn - 1:COR 2:sup
3:COR 4:good3 5:COR

NPC response: 1:COR 2:COR 3:COR
4:COR 5:COR

I may need the 4th turn that
I purchased, but in this instance I did not. Just keep calm, look
carefully at your choices and especially at what you already chose
for an NPC – if he/she turned it down already then don't offer it
again.

6 ITEMS – Let's give this
a try! You only have 5 NPC, and six items. That means something is
definitely going to be INC. I found it easier to just leave off the
last item(s) in the first round, then pick it up in the second round
IF it wasn't eliminated.

1st turn - 1:good1 2:good2 3:good3
 4:good4 5:coin

NPC response: 1:INC 2:good2 3:good3
 4:INC 5:COR

2nd turn - 1:good2 2:good3
 3:coin 4:sup 5:COR

NPC response: 1:WP 2:WP 3:WP
4:INC 5:COR

3rd turn - 1:good3 2:coin
 3:good2 4:coin 5:COR

NPC response: 1:WP 2:COR
3:COR 4:WP 5:COR

4th turn - 1:coin 2:COR
3:COR 4:good3 5:COR

NPC response: 1:WP 2:COR
3:COR 4:WP 5:COR

7 ITEMS & MORE – Plug
in the first 5 items, the NPCs will count a couple or more as INC.
Then plug in the others in order, you will get better and better at
it.