Alaybraria

## Overview

**The nation of Alaybraria. Built upon the craftsmanship, kindness and fertile soils of its past, this nation is now among the most unconnected countries in its corner of the world.Their trade, fuel production and education are among its current greatest strengths. Unfortunately they lack a lot in life expectancy and fuel efficiency.**

**Alaybraria is a socialist nation. There are barely any opposing groups against the current leadership, but fortunately they're no danger to the public and are largely unknown to the public.However, the current greatest threat to the nation is a drought, but the current leadership does whatever it takes to solve this issue.**

**The people of Alaybraria are distressed. They live dreadful lives, but while life expectancy is really lacking, their trade helps relief some of their issues.Religion holds no real importance in their lives and, if anything, has made them more cautious. The people of Alaybraria aren't very spiritual either and they rely more on their ancestry and nature.**

## Details

* Size: large
* Walls: stone, with well-defended gates
* Layout: concentric circles

* Attractions: beautiful new architecture, fountains and exceptional sanitation
* Famous For: Fuel proudction and Education
* Nearest Tavern: downtown

* Streets: Paved with bricks
* Buildings: beautifully built
* Population: Fairly even mix with slight majority of one race

### Ecology

* Main Climate: temperate - plains
* Ocean: on three sides
* Mountains: none
* Frequent Trouble: magical disaster

* Wilderness: 75%
* Wild Animals: dangerous
* Natural Resources: abundant

### Magic

* Occurrence: widespread
* Source: learned skill
* Major Use: ubiquitous (everything)

* Viewed: with respect
* Enchanted Items: fairly common

### Politics

* Government: several nominally 'elected' officials
* Major Influence: local politics
* Corruption: very low

* Political Structure: True democracy
* Strong Influence: guilds/syndicates
* Popular Issue: Technology
* Stability: fairyly solid

* Personal Freedoms: somewhat repressed
* Scandals: infrequent
* Foreign Relations: somewhat good

### Culture

* Highly Values: education
* Known For: architecture
* Popular Entertainment: art shows/museums
* Respected Profession: historian
* Discrimination: class-based
* Major Taboo: hygiene
* Major Social III: gambling

### Religion

* Type: animism
* Focus: afterlife
* Worship: joyous organized prayer in public temples
* religious influence:

* Associated Artform: stories/parables
* Prevalence: believed by almost all
* holidays: fairly often

### Economy

* Economic Base: trading
* Main Trade Goods: fruits
* Economy: somewhat weak and declining

* Main Export: trained animals
* Main Import: food animals
* Main Resource: food - crops/fruits
* Trade: imports and exports equal

* Strength: somewhat weak, but improving
* Wealth: fairly even, but with a wealth gap

### Military

* Guards: well-armed
* Locals: overcharge outsiders
* Crime: little

* Strength: average
* Focus: air
* Main Unit: mages/wizards

* Soldiers: hired mercenaries
* Main Use: national defense
* Rank: elected by subordinates

### Population

* Urban: 10% Rural: 90%
* Literacy Rate: 5%

* Gender Ratio: 1.51 male(s)/female Fertility
* Rate: 2.2 children/family
* Life Expectancy: 40.5 years

## Noteable Locals

* The old money wizard who recently had a sudden change in alliance. He seems to have little trouble with obvious enemies. Rumors say that he is trying to be friendly with military officials. He can usually be found near the outskirts of the city
* The extravagant scion who has recently suffered a series of setbacks. He has more allies than enemies. Rumors say that he loathes guild leaders. He can usually be found downtown.
* The recently wealthy guild leader who has been preaching the new religion. She seems to have little trouble with obvious enemies. Rumors say that she fears artists. She can usually be found in a tavern.
* The unhappily married courtesan who has recently suffered a series of setbacks. He has many enemies. Rumors say that he has some problems with politicians. He can usually be found in a tavern.
* The seductive trader who frequently speaks against the establishment. He has been quickly gaining enemies. Rumors say that he has had incidents involving merchants. He can usually be found downtown.
* The lecherous military official who seems to always get free drinks. She has more enemies than allies. Rumors say that she has been having trouble with merchants. She can usually be found downtown.
* The upwardly mobile merchant who previously escaped punishment for several alleged crimes. She has many allies. Rumors say that she wants to help mages. She can usually be found at home.