recursal/Fanatic-Fandom huggingface dataset:
Afterlife

Upon death, a person's soul joins the River of Pearl on its way to the Fortress of Memory where The Raven Queen resides. There the soul is judged. As required by the Pact of Reflection the souls are required to be sent to the godly realm that best matches their outlook, alignment, and worship in life.

The godly realms
Usurper Session 55

Usurper Session 54

In the night Kava is somehow taken from her cell to a cavern system where the voice encourages her to use her power. 10 caverns open up before her while one of them has a faint purple glow.

The rest of the party splits up to search for clues

Dayereth goes to the library to find a ritual to speak with the dead General if the option presents itself. The librarian of Irori there recommended the Gartemin's Academy in the center of town.

Ariel goes to speak with Thomas Tastor again and finds out not much

Ollie breaks into Inspector Rhona Writher's office and finds that the records for the general's case have been cleanly removed.

Quinn goes to the Campfire to find the General's recent stories. The name of the story he was going to tell the night of his murder was "A tale of liars" and as evidence he would present magical manacles.

Usurper Session 56

Campaign Diary
Usurper Session 53

Usurper Session 52

The party arrives in Lake Bowood and reads the local newspaper The Bowood Braggart. While resting and eating at The Landlubber, they meet Pea the waiter, Frank the prankster, Jamir the bartender, Reginald the concierge. Dining in the Landlubber that day is General Azurethia Wulfric, the one who has been winning the storytelling competition at The Campfire for the last few weeks. He is dining with Yascha, before being interrupted by Lord Walter Mable who drunkenly yelled at the General before leaving saying "he'll get what's coming to him." Ollie tails him to his manor, while others chat up the bartender.

The rest for the night in the rooms for rent above the restaurant. Bright and early Ariel gathers the group for a visit to the Canter Imperial Museum of Piccaran History. Unfortunately it is closed on Sundays. Instead most of the party groups up to go to the home of Archivist Ahment while Ollie continues to follow Lord Mable, whose family crest matches that of a watch found on a dead cultist of Kalarel. The party enjoy coffee with Ahment and his partner Anton while he and Ariel geek out and answer each others questions about Piccaran history.

Ollie follows Lord Mable to the cape shop Camelot's Capes where he has a private meeting with the owner Camelot. Ollie buys a cape from Camelot and gives it to Mables Driver, Jough. Jough tells Ollie about Mable and how he gets to sleep inside.

At The Campfire Kava and Ariel tell tales alongside some of the residents of Lake Bowood. When it comes to General Wulfric's turn, instead a page announces that the general is dead! The primary suspect, Kava, is thrown to the floor.

Usurper Session 54

Campaign Diary
Cosmology

The world of Omnarith was crafted by the gods onto the back of a colossal whale-like beast traveling through space. One of the gods affixed a large ball of fire to circle the whale creating the sun.

The stars in the sky are incredibly large, incredibly powerful, beings in space. Some of these are gods or archdevils that occasionally bestow power or madness to those that watch the skies.

Other planes are other physical locations related to the space whale. Shadowfel underneath. Plane of Fire in the Sun. Plane of Air in the lungs.
Duke Brash

An urbane, suave and well-read individual. Very hospitable to those few who travel there.

Held dominion of the area now called Brashold since the Piccaran Empire. Once a servant of the Piccaran King Tehn'ozok, he assassinated the king and led a rebellion that freed the region north of the  Broken Spine Mountains. The dwindling power of the Piccarans cursed the land for Brash's treachery and unleashed the Century Storm. He has worked since to mitigate the effects of the storm and protect those under his charge.

With the rise of the Canter Empire, the Duke surrendered the territory to the Empire at their first provocation with conditions that were agreed to by Emperor Leven Cant.
Usurper Session 43

Through the cave led to stairs opening out into the Dwarven ruins of Jescatott. The party rests up before exploring. They find the city empty save for patrolling undead. The party discover large Piccaran statues that appear to have moved recently.

Letting the horses direct their next action, the party find themselves at a crafters workshop, who having turned into a wraith, attacks the party. They overcome the spirit to explore the workshop and find a few things including poetry and a telescope pointing towards a house overlooking a cliff.

As they exit they find cultists in red working for Kalarel with a few undead to "take care of the interlopers"
Usurper Session 60

Usurper Session 59
Kava is released from prison and she is scheduled for a Canter Apology. The party relaxes and plans another investigation of General Azurethia's Wulfric's home in order to retrieve the manacles that they suspect are capable of revealing Shrouded genasi. The end the day by visiting the Piccaran History Museum, during which Kava has a vision of seeing a giant eye at the bottom of the pit in the scale model of Jescatott.

Ollie investigates inside alone while Ariel keeps watch outside. He find little of interested until confronted by a Flamesoul Genasi named Flare. Flare reveals that she has been keeping tabs on them and wants to know where the ELEMNT safehouse is. Ollie refused to provide that information and Flare torches the place burning the manor down, taking the enchanted manacles with her. Ollie and Ariel evacuate the Wulfric servants and avoid detection by the security.

Usurper Session 61

Campaign Diary
Usurper Session 51

Usurper Session 50

Campaign Diary

oh boy...

Ariel spoke with her dad Covole and learned how he and Ariel's mother were banished from the Metane Tribe. Tribe Leader Flombin fell ill after encountering a venomous creature. To save her life, Testarra found a medicine woman named Cresta Savoy traveling through the swamp. Testarra brought her into the ruins the tribe was staying and the healer was able to cure Flombin. Unfortunately, the healer was then sentenced to death. Testarra could not handle this and threw a guard to the ground, took his spear and pointed it at Flombin, her own mother, Testarra managed to escape with the healer, but was banished. Covole chose to leave as well, but their baby Amara was kept from them. The healer Cresta was taken to Brindol. Covole and Testarra separated and Covole hasn't seen or heard her in 10 years.

Sillabare teaches Ariel how to see through the shroud and she and Respero help Dormwyn unlock the spark's air elemental aspect.

The party makes it back to Snake Belly to search for Kava's ax. They find it buried in the snow behind the hut. Ollie, still raw from the deadly events in Jescatott, confronts the group about being left behind and forgotten. This gets physical and Kava goes berserk. Apparently under the sway of the dark force that altered her eye, she lashed out at her teammates with everything she had before being pinned down by Ariel and Dayereth. Ollie took the opportunity to drive his Gambler's Blade into Kava's purple eye. Kava attempted to escape but the teleportation abilities of Ariel and Dayereth kept up with her and they were able to knock her out.

Usurper Session 52
Maegar Varn

Male human swordlord

Maegar is a ruggedly handsome man with a constant shadow of a beard on his jaw; he wears his dark gray hair in a small bun. He carries a distinctive sword that bears the crest of House Varn—four hatchets arranged in a circle—on its pommel guard.

Maegar is the third son of a Brevic baron, and as such, he doesn’t stand to inherit his father’s title and holdings. The opportunity to make a name for himself by answering the call for heroes is, he believes, his best chance to make his fortune

Maegar is impatient to begin exploring the Stolen Lands; he knows he’s being assigned to Nomen Heights and brags about how he’s already got plans for a new village called Varnhold drawn up back at his home. Yet for all his impatience, he remains a friendly, even charming presence at the feast.
Opponbask

County of Homney.

### Youngren, Gateway to Brashold

Travelers and merchants going to and from Brashold through the Broken Spine Mountains.

### Jayream Mill

City grown out of the old Boawood mill Lucky Saw & Red Hat. The mill has been a vital part of the town, but other industries have sprung up around it as well.

### Westerfeld

Ranch land in Homney. The Lawmages horses are bred here at Railatha Family Stable
Usurpers of a Throne of Death

## Campaign Pitch

The nights have become colder but less still. Reports of grave robberies are ever increasing, and night-watches are growing fearful. Omens portend a great change and The Raven Queen, god of death, is rumored to be visiting the dreams of oracles.

A journey across the realms of life and death to ensure the proper order is maintained and the Prince of Death himself is kept in check. A more traditional campaign where your characters will have to rise to a threat and become heroes.

## Notable NPCs

The Raven Queen

Kalarel the Vile

Gallowside

Shamesh

Sillabare
Usurper Session 66

Usurper Session 65

At the top of the stairway the party encounters a group of angels seemingly guarding an alter. The angels attack the party explaining that they were sent here to stop the party. After the brawl the party receives a vision in the clouds. Constellations move through holes in the cloud cover to reveal a message: The scales were taken south by "the zealot" and that haste must be made to gather all the Remnants of the Raven Queen.

Usurper Session 67

Campaign Diary
Ha'le Elith

A group of elves who fled the material plane to escape enslavement within the Piccaran Empire. Agreeing to the 28 Root Accord made with the Eldest Magdh, they were given a new home within her realm.

After the fall of the Piccaran Empire, the Ha'le Elith made its first contact with the Prime Material since departing. The survivors of the Ha'le Elith call themselves Eladrin. Some of the eladrin have migrated back to the Prime Material, especially within cities with strong magical traditions, while most stay within the Feywild.
Ascension of The Raven Queen

In the year 128 a new god ascended. In the times of the Divinity Skirmish, gods were fighting in Omnarith and for the first time, dying.

The power of spirit energy led the gods to hoard and jealously grab the spirits of the recent dead. These spirits were consumed to perform miracles. Corvos, a god of prophecy, foretold that they would die in the skirmish and that no longer would souls be traded. A servant of this god, whose name was lost, was ambushed in the dark and overcame the attacker, mortally wounding them. The attacker ended up to be Corvos who foresaw this. Having lost her master, the servant mourned until a new prophecy came to her in a dream through a Remnant, a divine relic imbued with some of Corvos' power. The dream told her of how she would become a god to fulfill Corvos' prophecy.

The details of this trial to godhood have been muddied through the centuries, but the story is clear on several points.

* She did not do this alone, With a team she braved the trial. Unclear if the teammates also became gods.
* She made use of 4 tools, A mirror, a balance, a cloak, and a circlet.
* Her journey took her across the boundaries of reality and beyond the stars.
Usurper Session 63

Usurper Session 62

The party goes back to Lake Bowood and rest up before their meeting with Josiah in the morning. Kava and Ariel are eager to put in a bid for the Clear Creek Orichalcum Mines. Wrapping up a few more bits of business, the party meet up with Jordan and her dog and leave for Youngren and the border of the Canter Empire.

Usurper Session 64

Campaign Diary
Ephnel/Shadow Walker

The identity of Ephnel's Shadow Walker is Naomin who sacrificed herself in order to reboot the Resurrection Project. She seeks to make Ephnel stronger in order to defeat Kant and is controlling the SinForce from Phlema's Horn that is residing inside of Ephnel.

## Background

### SinWorker

After absorbing Erwin's clone, Ephnel decides to talk to her Shadow Walker and begins to realize that identity of her Shadow Walker is Naomin. The Shadow Walker does not deny this but states that is and isn't Naomon and only seeks to make her stronger since she is the key of Naomin's plans.
Rathfer

Rathfer is the Westernmost city of the Katoushah Republic. It is the last bit of civilization before venturing out into the Direlands or Preserver Hills.

Passing through the massive Ratgate where General Raht left for his major campaign to push giants out of Katoushah.

### The Old Fortress

Capital of Rathfer and home of Governor Einet

### Dry Bones Casino

Annual Golden Thumb Gambling Tournament and Champion Fight

### The Bonetower

The Heptacant Academy dedicated to the Necromancy School of Magic.
Fursa Deck

A deck of strange images printed onto thin sheets of stone. The deck, when attuned to an individual brings them dreams, nightmares, luck, and misfortune in equal measure.

## Benefits

* **The Magician**: Resist 5 against magical attacks (suggested by Rae)
* **The High Priestess**: Second Wind becomes a minor action and can be used twice per encounter (suggested by Rae)
* **The Empress**: Trained in social skills
* **The Hierophant**: You gain a small ability to see into the future. The next enemy in the initiative order must declare their intended actions to you before you take your turn. They cannot change those actions based on what you do. (suggested by Rae)
* **Strength**: +2 to Strength (or if that is too good then +1 to all Strength-based ability checks) (Anthony)
* **Justice**: Once per day when an enemy lands a critical attack on you, you auto-crit on your next attack against that enemy (Anthony)
* **The Star**: +1 to all Charisma-based ability checks (Anthony)
* **The Moon**: You can see through illusions of any sort (including the Shroud.) (suggested by Rae)
* **The Sun**: +1 radiant damage to all attacks (suggested by Rae)
* **The World**: +2 to Nature and Diplomacy checks (Anthony)

## Misfortunes

* **The Fool**: Roll Int based skills with disadvantage (suggested by Rae)
* **The Emperor**: You are unable to gain combat advantage due to any effect (suggested by Rae)
* **The Lovers**: Your image blurs into two, confusing your allies. Any beneficial effects from your allies have a 50% chance of missing you (suggested by Rae)
* **The Hermit**: When you are not adjacent to an ally, you have a -1 penalty to your defenses
* **Wheel of Fortune**: Whenever you roll a D20, all numbers 7 and below are treated as a crit fail, all numbers 14 and above are treated as a critical success. (suggested by Rae)
* **Death**: You start the dying condition with one failed death saving throw
* **The Hanged Man**: The ground falls out from beneath your feet and you feel an invisible force around your neck. Pass a dexterity check or fall unconscious (Anthony)
* **Judgement**: You have displeased the gods. Immediately take 50 radiant damage (Anthony).
* **The Tower**: You become convinced there is a woman locked away in the nearby tower that needs rescuing and will stop at nothing to free her. (Anthony)
* **The Chariot**: Enemies are drawn towards you. All enemies have a +2 to speed so long as they end their turn closer to you than when they started (suggested by Rae)

used:
The World
Archrid Zamen

Unsent scholar of death residing in outskirts of Fondren's Bluff.

### Early Life

Born in Andegar he attended the College of Healing there studying under Jeremiah Ornson. He married Sheria Blith and had two children, Betha and Larkale. After the death of his wife he led a life of recluse outside of Fondren's Bluff

### Discoveries

Studied death and its transitions. Extensive study of Unsent
Magic Hammer

A Magic Hammer is an item used by the Trader Alliance to dismantle items for other use. It uses AntiSoul to scatter the SoulForce in items allowing the materials to be reused for other equipment. The merchants from the Trader Alliance possess a large scale Magic Hammer that can be used to dismantle multiple items at once. Certain illegal traders can use the items from Magic Hammers to create equipment.

## Item

An item called a Magic Hammer exists in game that can be used to dismantle items but is generally never used due to its awkward use.
Usurper Session 7

After a bit of a hiatus due to honeymooning and teaching duties, we’re playing again. Josh is in full thesis mode, so he’s out for a couple sessions. Anyway! We’re in a small town on the plains now, which is being attacked by dragon-folk! There are kobolds all over the city and they have a terrifying, massive, angry, Rage Drake!!!! …which we dispatch in about five minutes. After the fight, the Mayor is very grateful but a young woman (Bessa) runs up and begs us to rescue her reclusive father, who lives (heh) at the edge of town. We arrive at the house and find it covered in acid burns and the barn burning down. Ariel freaks and runs into the burning barn to look for survivors. It doesn’t look like anyone was in there though, and Kava gets suspicious that Ariel doesn’t take any fire damage.

Inside the house, we overhear dragon voices talking (I forget what they were talking about). We go in and find a young black (acid) Dragon prince (name). Kava talks to him a bit in draconic, attempts to flirt with him, rolls a critical fail, and the fight commences. We end with the slaying of the dragon (his dad won’t be happy about that.)
Rhona Writhers

Chief investigator in Lake Bowood. Elderly human woman with white hair, dark black sunglasses and a white cane.

### Early Life

Born in Lake Bowood to Lord Pieter Writhers and Lady Elisa Writhers, Rhona has enjoyed a easy upbringing. She was given the best tutors and trained with the best lawyers in Canterol. She practiced in Canterol for some time before starting a family. Rhona had two children with Count Mantisol. A few years later Count Mantisol died from a sudden illness. Rhona took her family and traveled around with them prosecuting cases as she went.

### The Symon Trial

After the Symon Trial, she settled alone in Lake Bowood and became their Chief Investigator.

Was appointed to the prosecution of Kava de Shamesh for the murder of General Azurethia Wulfric. Visited Kava in jail and revealed her own purple eyes, signaling that she is alson in contact with the Amethyst Eye.
Kingdom of Halifor

Kingdom occupying the Central Western portion of Omnarith. Bordered to the north by Kochtarn, to the east by The Eastpoint Mountains, and the south by the Independents of Soto. Much of their territory is made up by the Hali Steppe. Currently ruled by Queen Lapis.

The Capital City called Talis was destroyed in 1283 by Storgar the Resplendent before his unexplained death. A short time later, a rebellion placed the hidden Queen Lapis back to her throne.
Black Tear Cutthroats

Originally formed through a merger of seven street gangs from New Stetven and Port Ice, the Black Tears are a criminal organization of cutthroats and thieves known to dabble in kidnapping, extortion, assassination, and the sale of illicit substances. Members are fanatically loyal and exceptionally ruthless. Each carries the group’s signature weapon (a dagger with an ebony pommel), displays a trail of three black tears tattooed under their left eye, and bears a tattooed script on their right forearm that reads “Live free or slaughter” in Draconic.

they are a relatively small-time gang that has been looking for a chance to make it big; it’s likely they were hired to raid the manor in return for a chance to bolster their criminal fame.
Usurper Session 3

The whole gang is back together again for the first time in a while! Who knows what’s going on in game though lol.

This seems to be the session when we rescued Bowie from the Hole and defeated Diana, but by the end of the session we had not yet made it back to Clear Creek. Leveling up to Level 3 is imminent!
Usurper Session 35

Discovering the Starstone and the Lady in Green’s connection to Kalarel, returning to Pippin Poplar, Ollie gets the wallwalker boots and we go shopping, we continue onto Fabrad. There Kava pets some goats and we hang out in the Heckin’ Borker, Ariel and Quinn and Dayereth do some reconnaissance on what’s going on in the town and why the mine is closed, Kava flirts with the totally uninterested bartender, and Ollie has his FIRST ALCOHOL. It goes VERY WELL. At the end the Mayor walks in and tells us to stop by later to talk to her.
Usurper Session 12

Usurper Session 11

We started super late because multiple people got held up at work/polling stations. Rae freaked out everyone in line to vote by talking loudly about D&D. Once we got started, we had to solve a puzzle to get through a locked door inside a ziggurat. Maybe we actually fought the necromancer mage + ancient zombie genasi in this session? I don’t remember. At the very end of the session, we find a locked door and open it to find a very scared fire genasi scholar dude. It’s Scinter! “Yes alive and on fire, but he seems to be taking that in stride”

Usurper Session 13

Campaign Diary
Cantol Plain

Plains to the west of Canterol. Small villages and towns dot the fertile landscape while the rest is occupied by vast farms.

## Towns

* Brindol: The Seat of the Duchy that rules over the region
* Clear Creek: a small mining town run by GRAM overseeing orichalcum mining
* Fondrens Bluff: Quiet village seen as a retirement destination for those tired of Canterol. Home of the scholar Archrid Zamen and the adventurer Barnaby Bronzefeet
* Darkwood: Former settlement on the edge of Dark Swamp. Mysteriously empty of inhabitants since 1304.
* Goldengrain Valley:Rich farmland dedicated to feeding Canterol

## Natural Locations

* Dark Swamp: A fetid swamp home to ruins of the Flamesoul Genasi who lived here long ago. Greensmoke Bog within the swamp is home to the Black Dragonflight under Anzavix, the Shadowfang
* Canter Copse: A woodland separating Clear Creek from Greenbill. Beasts of great size and ferocity live deep in the forest, but the well trod path around it has always been safe.
Usurper Session 19

**Debut of the Dusty Dive and Horseface Lou’s Revenge**

The gang spends three days resting up, hanging around Clear Creek, shopping, learning rituals, and enjoying not having to run from monsters all the time. Come the day of the Dusty Dive, they attend the opening ceremony and note that Horseface Lou is one of the GRAM enforcers going on the expedition. Everyone descends into the canyon with the assistance of commemorative Dusty Dive pins (that are also enchanted with featherfall charms), and the other three teams disperse at once. Horseface Lou and his goons (two half orcs and a huntmaster with a drake) surround our group as we land and begin attacking at once, (despite Kava shouting how awesome she is, which has little effect) with Lou declaring that it is both personal and business. The battle proves one of the most difficult our heroes have faced yet, and they struggle with disadvantageous positions, bad rolls, and the extreme Fortitude of Horseface Lou. At one point Quinn finds himself within a one HP of dying, at another Ariel has to chugs healing potions back to back, and perhaps most alarmingly Dayereth goes through four rounds of solo hand-to-hand combat. However, we also flex our newfound powers and are able to slay all of the GRAM enforcers, with Quinn dealing two of the killing blows in melee combat with his spear. We search the bodies and find no useful notes, but discover that Lou had armor that let him turn into a rat. What a literal bastard. Now we just have to face Ol' Dusty on low power…

RIP Horseface Lou >:)
Starstone

Starstone are discardings (scales, hair, pustules) of enormous creatures that travel across space. Those that fall through the sky to Omnarith crash as meteorites. These stones lack defined form sometimes shifting between different shapes. Those that touch it hear screams in the back of their minds although there are no known cases of this damaging the holder.
Lan'mahzulem

A Dwarven city on the island of Dragonfjall.

## History

Set just a bit off the Sea of Scales coast, Mahzulem was the first Dwarven settlement. The Piccaran exiles were placed and held here under watch by a Piccaran guard force.

## Districts

While the largest community on Dragonfjall, it is chiefly agrarian. At its core is a fort that now serves as the town hall. A squat watchtower offers a commanding view of the meadows and farmland.

#### Ironworks

Started as Joahchim's Anvil and spread out from there. Mostly provides tools and some weapons for watches and hunts. Also contains the alchemist lab of Barque Holdfast
Ol' Dusty

Down in the gulch beneath the mining town of Clear Creek slithers a massive snake the locals have named Ol' Dusty. The size of the snake is disputed as most who have ventured down into the gulch never come back up, but all agree that Ol' Dusty is larger than any snake has a right to be. Dusty is likely about 30 feet from fang to fang and probably half a mile long. Ol' Dusty feeds on giant frogs also found in the gulch.

Criminals sentenced to death in Clear Creek are often pushed into the gulch to 'feed' the snake.

An annual sport is made where teams travel down into the gulch to gather up as much of Dusty's skin as they can which is a useful reagent in the refinement of orichalcum taken from the mines in the walls of the gulch.
Usurper Session 24

The party discovers that, as we suspected last week, we have fallen into a memory of Rabikah, Prophetess of the Raven Queen, that took place fifteen years ago in Rosekeep. Hilariously, we all look as we did 15 years ago, meaning that everyone in the party except for Dayereth looks like a child (enjoy babysitting, Dayereth.) On this day there is to be a parade welcoming an ambassador from the Eladrin to Rosekeep, and Rabikah is desperately trying to raise the alarm because she has had a vision of an explosion engulfing the ambassador’s cart during the parade. None of the guards are taking her seriously so she accepts the help of us, a gang of children. We try a variety of tactics including persuading the guards, inspecting the site of the explosion, and warning the ambassador himself. Nothing works. Eventually, Kava turns into a rat and sneaks onto the ambassador’s cart to tell him directly during the parade. He discovers her, freaks out, Ollie provokes the guards, the cart explodes, and everything fades to black…

   We find ourselves again in that blank misty space and are approached by an old woman who is clear an avatar of the Raven Queen herself. She tells us that this is not how the memory goes and that we must set it right before we can go free. After we do so, she will answer our questions about the mirror. The lights fade…

   … and we’re back at the beginning of the memory again. Armed with the Raven Queen’s instructions and some of Ariel’s history nerd knowledge, we know that we need to contrive a way for the ambassador to make it all the way to the end of the parade *without* being attacked *and* the Prophetess needs to receive credit for foreseeing the attack. We proceed through the time loop several more times, initiating shenanigans such as Ollie performing some excellent sneaking, Dayereth posing as a member of the Eladrin convoy, Quinn and Ariel investigating the arcane source of the explosion, and more Rat Kava. Eventually we discover that the explosion is staged by the ambassador himself, who teleports to a dockside warehouse just as it happens and orders any stowaways (i.e. Ollie and Kava) to be murdered. What dark conspiracies are afoot here?
Kochtarni Shamanism

The people of Kochtarn revere the small spirits that inhabit every rock, tree, or cloud. Some regularly commune with these spirits as druids, oracles, or barbarians. The spirits range in power and usefulness to the Kochtarni. Sometimes they are tricksters and sometimes they are helpful with each having its own personality regardless of what contains them. The best trackers and warriors know how to commune with and interpret these spirits to gain advantages in combat whether from knowing the grasses that will entangle or channeling the might of the bear.

The most powerful of these oracles have formed connections and relationships with these spirits. The most extreme version of this involves taking benevolent spirits into their bodies and coexisting. In this state they are practically two or more souls within the same body, switching personas when under duress or in meditation.

Some of these spirits have become indispensable to guiding their warband that these spirits are transferred from one generation of oracles to the next through an intense ritual. The details of these rituals are the most closely guarded secrets of the tribe and performed once a generation.

### Great Spirits

The Great Spirits lived in the land of Kochtarn following the Divinity Skirmish. Their bones are sites of great importance to the Kochtarni. Climbing these is a rite of passage and is undertaken by some during very important spiritwalks.
Dark Swamp

A fetid swamp to the northwest of Canterol filled with beasts, ancient trees, flaming gas deposits, and Genasi ruins.

### Metane Ruins

Great temples and Ziggurats built by Djinn and Genasi during the Reformation. Found empty by Piccaran Empire conquerors.

### The Black Dragonflight

The swamp is home to Anzavix the Shadowfang and his followers. They utilize extensive underground caverns and tunnels that house their operations.
The Raven Queen

## Duties

The Raven Queen is the Goddess of Death in Omnarith. She resides in the Fortress of Memory where the River of Pearl carries the souls of the dead for judgement by the Queen. She then diverts the soul to the plane that best reflects its outlook in life (for more - Afterlife). Gods receive power in accordance with the number of worshipers on Omnarith and souls gathered into their realms so the Raven Queen is under constant scrutiny and must be wary of the schemes of other gods to weight the counting of souls in their favor

## Ascension of The Raven Queen

Like some other gods, The Raven Queen is known to have once been a mortal. Little is known of her accomplishments in life, but she was chosen by the other gods at some point. This suggests that her ascension was sometime just before The Divinity Skirmish although if she was already a god at this point, her contribution to the war was secret or minimal.

## Remnants of The Raven Queen

There are several powerful artifacts left behind by the Raven Queen after her ascension.

* **Mirror of Eberron**

A silver rimmed mirror flanked by two dark birds. Their eyes filled in with purple diamonds.

The mirror shows spirits as the appeared in life and allows for communication with non-hostile spirits. The spirits are drawn to the mirror sometimes becoming stupified in its presence. Sometimes emits bright gray light in the presence of strong necromantic energy.

* **Robe of the Ferryman**

A dusty purple cloak that leaves behind dark feathers when swirled.

These feathers grant mobility to the imbiber especially on a road or waterway.

* **Infinite Scale**

A macabre looking scale. The two plates are held by two ivory bone arms joined at the fulcrum by a shared elbow.

The scales are incredibly accurate and have the ability to balance luck, skill, or almost anything else.

* **Diadem of Judgement**
Kartouche Senate

Katoushah is a republic comprised of 7 states. Representatives from each of these states travel to Linfendel to participate in the running of the country. The governing body is made of a democratically elected Governor and the head of the Magic Academy in that town. The host city receives an additional vote

The host city is selected every 5 years through the calculation of a complicated formula including factors such as:
Population growth, taxes collected, outcome of a wizard sport, crime rates, satisfaction
Ithyl Shroud

Following The War of Thorns the various Genasi tribes were round up by the Canter Empire. The moon goddess Sehanine took pity on them and hid their escape from the Empire's camps. After they escaped, the Goddess created the Ithyl Shround to protect them. From then on, Genasi were cloaked in illusion magic to make them appear as other ancestries of Omnarith.

 Air | Halfling

This shroud is hard to overcome with few countermeasures. Those who live with it can learn some techniques to see through it.
Hall of Mist and Mirrors

The Heptacant Academy located in Polia. This academy is dedicated to the pursuit of illusion magic.

The college enjoys special support from the Heirophant Father Nef'numma.

Led by the Archmage Ochre who is secretly a copper dragon

Many of the instructors here are monsters such as hags or even devils (in the fulfillment of strict contracts) who use their own natural illusions to pass as humans or elves.
Contains one of the few known Gateways capable of teleporting travelers great distances.
Automaton

Piccaran constructs that have remained functional after centuries of neglect from their creators. Many of them are powered by or enhanced by sahar.

Patrol Golems
10-15 foot tall moving statues of Dwarves that tirelessly patrol the Dwarven cities they inhabit. These golems continue their march centuries after the dwarves that created and maintained them have perished in the Wollotoch. These automatons are docile to visitors. Patrol Golems have been observed to function as janitors cleaning the cities they dwell within. They have also been observed to take the dead to skeleton-packed chutes located underneath the halls of the Dwarven kings

Guardian Golems
30 foot tall statues guarding the entrances to Piccaran vaults. They remain motionless, waiting for someone to conduct any hostility against the vault.

Tireless Steeds

Warforged
Usurper Session 79

Usurper Session 78

Within the Whisper Woods, the party find their way to a small Elven village emptied out and occupied by zombies under Kalarel's forces. Ollie sneaks forward and takes a necromancer hostage. At that moment the town comes under siege by the Rotmouth Goblins, a clan led by Bigmuk Tank. They parley with the goblin clan and after some tense moments (Kava DID NOT bite the leg off the cultist unprovoked), they came to a shaky alliance. The goblins revealed the existence of their chief strategist The Wretch who resides within a cave near the Daggerpeak Mountains. The party, led by Thorne, continue into the Whisper Woods to find Nytheria and Ollie's hometown Dolitolia

Things to remember - the old goblin that Ollie did birthday party for and the ring with the ghost oracle

Campaign Diary

Usurper Session 80
Usurper Diary

Usurper Calendar

## Chapter 1 A Clear Creek and a Dark Swamp

Session 1

Session 2

Session 3

Session 4

Session 5

Session 6

Session 7

Session 8

Session 9

Session 10

Session 11

Session 12

Session 13

Session 14

Session 15

Session 16

## Chapter 2 Dusty Dive into Memories

Session 17

Session 18

Session 19

Session 20

Session 21

Session 22

Session 23

Session 24

Session 25

Session 26

Session 27

Session 28

Session 29

## Chapter 3 Knights of Night

Session 30

Session 31

Session 32

Session 33

Session 34

Session 35

Session 36

Session 37

Session 38

Session 39

Session 40

Session 41

Session 42

Session 43

Session 44

Session 45

Session 46

Session 47

Session 48

Session 49

## Chapter 4

Chapter 4 Intro

Session 50

Session 51

Session 52

Session 53

Session 54

Session 55

Session 56

Session 57

Session 58

Session 59

Session 60

Session 61

Session 62

Session 63

Session 64

Session 65

Session 66

Session 67

Session 68

Session 69

## Chapter 5 More Questions and Fewer Answers

Session 70

Session 71

Session 72

Session 73

Session 74

Session 75

Session 76

Session 77

Session 78

Session 79

Session 80

## Future Sessions

Session 81

Session 82

Session 83

Session 84

Session 85

Session 86
Broken Spine

Pair of mountain ranges in the northeast section of Canter. These ranges separate Brashold from The Canter Empire and from the Ironwood Forest.

Origin

The gods tell us that two serpent gods became tangled here during the Divinity Skirmish and died. Their bodies continued struggling after death piling up earth around them tearing the landscape and building up great mountains.

Utilization

The long range is home to many Piccaran sky citadels and temples. The greatest of these is the temple of Jescatot. Cities and passageways wend through the mountains as well.

These mountains are rich in resources such as sulfur, diamonds, iron and coal. Many mining towns line the Canter side of the mountain range
Usurper Session 65

Usurper Session 64

The party enters the tomb of the Saints of Iepetus. They find more destroyed vampires all bearing the robes of the sainthood. The party venture to the end of the crypt where Dayrethe finds a note from Nyeleth of the Queensguard

If you are reading this, you are a disappointment but at least you are still alive. You can still atone. The council has lost faith in you, and has moved on to someone who can get results. The sagacious and infinitely prescient Raven Queen has as well.
No half measures, Mwe'leth. Try to keep up.*"*

The note falls to the floor in smoke and ash from which erupts a summoning spell creating a deadly Behir. The monster eats Ollie and nearly kills Dayereth. With the monster bested, they find a spiral stairway hidden by illusion magic leading up.

Usurper Session 66

Campaign Diary
Hasama

## The Walled City of Gold

### Founding and Early History

Before the foundation of the Republic, Hasama stood tall. Hasama has never been taken by any opposing force.

### Celestial Debate Hall

Adjacent to the Golden Aegis is a magnificent building of pre-Piccaran architecture. This flawless shimmering building was built by the gods when they walked the earth and maintain it with their magic. This building houses a locked sacrosanct where angels and devils argue. Long ago high-profile cases were argued here with some saying that parts of the accord ending the Divinity Skirmish were set here.

### Golden Aegis Academy of Abjuration Arts

The Heptacant Academy dedicated to the Abjuration school of magic. This academy is headed by the Archmage Sussex with academic affairs usually managed by Dean Sefu

### Districts

**Two Mills**

Former site of the Sigril and Janowits Lumbermills. This mills were so active 20 years ago that they completely deforested the Hagwood previously to the west of Hasama

**The Palisades**

Where most of the residents of Hasama reside. Most live is community housing with gates and doormen. Each of these large blocks have individual character, but all contain basic services done in service of the community.

**Oak Road**

This district includes the merchants, fishers, and manufacturers for the city.

**Broadgate**

The district closes to Broadgate, the gate built, reinforced, and rebuilt on the main road towards Linfendel

The police force called The Guard Guild is headquartered here.

**Golden Aegis**

The Golden Aegis is The Heptacant Academy and seat of government here is Hasama. The extensive temple houses services to many, if not all, of the gods

**West Ward**

Farmers markets and implements line the southern wall of Hasama. A group of primal ritualists maintain a spell here that enchants the surrounding land with fertility.
The Divine Court

In centuries past religious authorities in Katoushah recognized but a few deities. These Traditional deities were powerful yet distant and were in charge of vast portfolios. As the centuries progressed the nature of the gods changed. They became more unpredictable in response to offerings. It was soon discovered that different entities were responding to each prayer to a Traditional god. At this time the gods also became closer to their worshipers, providing miracles far greater than before. Today, these gods are referred to as the Known Gods and are the ones acknowledged everywhere in Omnarith. The scholars of the traditional religion still argue whether the Traditional Gods had shifted and split into the Known gods or if earlier scholars had made a mistake in grouping these gods together. Few secretly think the Traditional Gods were killed and replaced by the Known Gods.

In the Seven Cities you will find houses of worship each dedicated to several of the Known Gods. The temples housing shrines and services for Cayden Cailean, Erastil, Torag, and Pharasma were once dedicated to the Traditional God of Protection and Childbirth, whose name is probably only known in dusty tomes in Hasama. As with most things involving culture in Katoushah, you will find more traditionalist views in Linfendel, and less tradition in the farther cities of Rathfer and Vontis.
Towns

This is a list of towns from largest to smallest.

Mackenzie Island - North America

Moscow - Europe

Rome - Europe

Magdeburg - Europe

Dublin - Europe

Karjalanlinna - Europe

Madrid - Europe

Alexandria - Africa

Hamburg - Europe

Kauhajoki - Europe

British France (aka Paris) - Europe

London - Europe

Aanislanna - Europe

Izkar - Europe

Berlin - Europe

Glasgow - Europe

St.Petersburg - Europe

Shuozhou - Asia

Xiapi - Asia

San Diego - North America

Beijing - Asia

San Francisco - North America

Karakorum - Asia

Tokio - Asia

Vienna - Europe

Australia - Australia

Malmo - Europe

Gibraltar - Europe

Nagasaki - Asia

Shanghai - Asia

New Nazi Norway - Europe

Vorksiren - Asia

Albacete - Europe

Anarchist Antartica - Antartica

Jerusalem - Asia

Barcelona - Europe

Naples - Europe

Kyoto - Asia

Lubeck - Europe

Pyramiden - Europe

Marskinlinna - Europe

Kapstaden - Africa

Springfield - North America
Independents of Soto

Far from the influence of the other nations, Soto is a country made of those who could belong to no other. These free-spirited individuals hate the idea of rules, laws, and restrictions of any kind. Instead they strive towards egalitarianism and fraternity.

Begun as a colony of Halifor.

With the collapse of the Halifor monarchy 50 years ago, the governor here was murdered in the street by a group of patriots.

Although there is no formal government at any level with authority on this land, the Malones are well known and well respected enough to generally make suggestions that work out for everyone.

Exiles, fugitives, refugees, flock here from Halifor and Katoushah. Trust is in short supply and contracts are either ignored or carry strict penalties agreed to and carried out by a Bondkeeper.

Legal disputes are encouraged to be settled by the parties as quickly as possible, but if an agreement cannot be made, a trial with a jury of peers. These trials range from fine words and sophistry to trials by combat overseen by a referee (someone capable of healing the combatants paid for by the litigants). These refs tend to enjoy popularity and the slightest degree of immunity. Those who lack muscle or leverage to protect themselves may pursue magic, alchemy or at least medicine.
Usurper Session 50

Usurper Session 49

The party climbs the Broken Spine Mountains guided by Respiro, an air genasi shrouded as a tiefling. After fighting two huge bears the party reach a cliff where the coming of age ceremony called The Open Horizon is guided by Respiro. During it he instructs the party to travel through an illusory boulder into a cozy hideout used by ELEMNT. Here they meet up with Sillabare and are introduced to Covole.

Sillabare introduces them to some of the goings-on of ELEMNT including the infiltration of Canterol to free Covole from a trial stacked against him. He was sentenced to the Via Purifico by Judge Thaddeus Trinbaum VI, aka The Bronze Dragon before Sillabare busted him out. Things did not go as smoothly as they had hoped and Covole was injured.

Dayereth and Kava got confrontational with their new terrorist friends. Ariel and Ollie were on board while Quinn remained quiet as always.

When Asked about the "Peak of Last Resolve," Sillabare mentioned that there is a mountain in the Broken Spine whose name translates from Jotite into that phrase: Mount Tiprikor.

Sillabare and Covole could not say what the next action of ELEMNT would be, but they were concerned about the latest Empire overreach The Great Geoforming or as some officials call it *The Great Kochbloch*. While still in Canterol Covole learned of a plan to stop future Kochtarn raids by extending the Trellis Range east to completely seal Kochtarn off. Spellcasters across the Empire are being conscripted, or taxed to fuel this massive project. With this knowledge and seeking out more clues to the "Knight of the Sun" the party prepares to head south to The Sheathe.

That is, before Covole reveals himself to be Ariel's Father.

Campaign Diary

Usurper Session 51
Peachfields

This fertile middle of the Canter Empire is home to many groves of wild and domesticated fruit.

Towns

Fabrad: Small town off the Faithful Waters. Supported by the Sapphire Mines

Andegar: Home to the famous Andegar Temple of Healing. An academy dedicated to learning everything about the healing arts.

Springpost: Ranching community, the biggest of which is the Three Pines Ranch. A short distance from the Springpost Hot Springs
Chanria

A Duchy of The Kingdom of Halifor.

### Chanrian Tieflings

In the year 970, near the end of the Piccaran Empire, King Frond made a pact with devils in order to secure his position. The devils granted him power allowing him to defeat the weakened Piccaran forces in the region, but that power changed the King and his followers and their smallfolk into tieflings. Their newfound power was not enough to hold back the allied nobility of Halifor that later organized against them. The King was killed and his lands absorbed into the new Halifor Kingdom. Most of Frond's people fled to safer locations starting remote communities where they could prove their good intentions behind their fiendish appearance. Some of these traveled as far north as Snake Belly in the Canter Empire.
Shangezi Desert

Omnarith's largest desert. Rocky mountains and sandy dunes dominate the landscape. Spotted across the land are ruins and settlements carved into the rocks to avoid the wind.

A northern territory of the Canter Empire.

Rhotox ruins

Breaking up the monotony of the desert landscape are the wind battered ruins of the long departed Rhotox people who once lived here. Those who choose to live deep in the desert form communities around these sturdy ruins. A form of magic in the stone, not native to the desert, cools the surrounding area to a minor but appreciated degree.

Sharakhal

The center of Canter authority in this territory. One of two cities in Shangezi that are not made primarily of Rhotox ruin. This city built itself up over a century as a trade post between Canter and Brashold. Under the city is a deep reservoir of water that the Empire and the residents here take utmost care to keep away from the Azure Tyrant.

Azure Tyrant

While the entire desert is claimed by Canter Empire, only fools would suggest that the center of the desert does not belong to Dragonlord the Azure Tyrant. She and her blue dragons rule the desert by destroying water supplies and demanding tribute for water. Thunderstorms accompany the movement of the Azure Tyrant, but only fools would attempt to collect this precious water.

Sand skiff traders

Due to the dangers of traveling through the desert: dragons, the sun, giant sand worms, an inventive way of travel has been developed. Boats outfitted with flight are able to sail on the strong winds and float just above the surface of the sand. These skiffs are enormously valuable to those that possess them.
Reformation

A time of decay. People all over Omnarith still considered themselves Piccaran with no idea that most of the Dwarves ruling that empire in their underground cities were long dead. Independence grew and individual identities formed in the different corners of the world.

Suddenly, the gods developed closer communion with their clerics. This enabled for direct communication in some cases. Gods who shared similar portfolios were thought to be the same god. This communication led to an explosion in the number of known gods. Scholars were thrilled to be able to ask gods and goddesses of history and knowledge and song all the doings of the ancient world. Churches fractured although you'll still find most houses of worship are polytheistic honoring a small number of gods as before.