Game Over

Game Over is a traditional message in video games which usually signals the game has ended with a negative outcome, and that the player has failed to satisfy the conditions of a complete game.

## Usage in the Bloodstreams Battles series

The usage of "Game Over" varies throughout the Bloodstreams Battles series. Sometimes a Game Over is accompanied by a Final Killer or any other finishing move, or when an opponent defeats your character.

In *Bloodstreams Battles (1999)*, *Mini Bloodstreams Battles: The Learning Adventure*, *Bloodstreams Battles: Zero Hour* and *Bloodstreams Battles: Zero Hour Remastered*, when losing a match, a blue square appears and has a count-down timer, but if it goes to 0, the screen fades to black and returns at Corruption Dragon's Lair, with the words "GAME OVER" flashing white and blue.

* In *The Learning Adventure* however, if the player gets all of the questions wrong, their character begins to fall out of the world (similar to DSi Death of a Planet) and "GAME OVER" appears when the screen turns black, showing just the character.

In *Bloodstreams Battles 2: Return of Heroes*, when losing a match, the game ends with 2 doors with a brick gradient covering up the entire screen. If P1 loses, the text is in green, but if P2 loses the text is in red. If the timer goes to 0, the screen fades to black and returns at the Hallway (without the crowd) and "GAME OVER" flashes white and red.

In *Super Bloodstreams Battles* and *Ultimate Bloodstreams Battles*, when losing a match, it is the same as *Return of Heroes*, but the door is in a metallic gradient and the text is completely white, instead of it being green (in P1's side) and red (in P2's side). If the player does not press START on the Xbox 360 or PS3 controller and leaves the countdown going (and it goes to 0), "GAME OVER" will appear in either P1's or P2's sides.

In *Bloodstreams Battles: Armies of the Warfare*, when losing a match, there are special scenarios that occur when a player gets a Game Over:

* If defeated by a Fire-based move, the character will fall into a pit and if they don't continue, they will get burned alive by hot lava.
* If defeated by an Ice-based move, the character will fall into an icy pit and if they don't continue, they will shatter the ice and be frozen to death by icy walls, which will soon crush them.
* If defeated by a Final Killer or X-Ray Move, the player's chosen character will fall into a hole and if they don't continue, they will get impaled on the spikes and bleed to death.

In *Bloodstreams Battles (2015)*, *Bloodstreams Battles Trilogy* and *Ultra Bloodstreams Battles*, when losing a match, the screen fades into static, and moments later it turns into color bars, and the screen glitches and turns back into static.

In *Bloodstreams Battles: Doom War*, when losing a match, a fire-like screen would fade in, and a score of enemies being defeated and the best score will show up, while displaying the chosen character's defeat face, fighting style and name on-screen.

In *Bloodstreams Battles 3: Death of a Planet*, when losing a match, there is some variations depending:

* Arcade: Pretty much the same as *Super* and *Ultimate*.
* DSi: The player's character falls to the bottom of the map in a similar fashion as *The Learning Adventure* and "Game Over" appears in the middle of the screen, causing the game to automatically go to the title screen.

In *Bloodstreams Battles for Nintendo 3DS*, when losing a match, the player's character falls to the ground and the game will go to the title screen after a **WAIT** command is finished.

In *Bloodstreams Battles 4: A New Hope*, when losing a match, it's the same as *Super* and the arcade version of *Death of a Planet* but the metal gradient is now silver blue and ends with an identical Game Over screen from that of *Ultimate*.

In *Bloodstreams Battles Online*, when losing a match, a blue square appears much like *1999*, *The Learning Adventure* and both versions of *Zero Hour*, and uses a count-down timer. If it goes to 0, the game will display "GAME OVER" in the middle of the screen before jumping back to the main menu.

## Trivia

* *Doom War*, *2015*, *Trilogy* and *Ultra* are the only Bloodstreams Battles game to not have the text "Game Over" on their Game Over screen.
* *Death of a Planet*, *BB3DS* and *Zero Hour* are the only Bloodstreams Battles games to force the game to reset after getting a Game Over.
	+ *Zero Hour Remastered* does not count, as that game takes the player back into the main menu upon losing, much like *Online*.
* The game over music in *Online* is directly reused from *Armies of the Warfare*.