recursal/Fanatic-Fandom huggingface dataset:
Awakening

**Awakening** is an exclusive game mechanic in Octopath Traveler: Champions of the Continent that allows a Traveler to unlock their hidden potential.

## Gameplay

### Items

The necessary items for awakening a traveler differ by character classes are:

 4★
 5★

Character-exclusive Awakening Stones can be obtained by completing said Traveler Story in the Exchange.

### Stages

When a traveler is awakened, their awakening stages rise. Powers and other bonuses are also unlocked.

 II
 III
 IV
Cuani

Cuani Bristarni is a character in *Octopath Traveler II.* She was a famous star dancer as well as the mother of Agnea Bristarni.

## History

Not much is known about Cuani's early life, though at some point she took up singing and dancing, travelling the world to perform for many audiences. During her career, she wrote many of her own songs and mastered the moonstep and, while on her travels, she made her way into Sai, where she first met a young Dolcinaea, who was practicing dancing after seeing her perform. Seeing her potential, she took her under her wing and began training her on dancing, which Dolcinaea continued to do after Cuani left to continue her tour. The townspeople, seeing her as a symbol of hope, also had a statue of her made and placed on the town square.

One day while on tour, she met Garud, a renowned tailor who made the dresses she wore on stage. They would eventually fall in love, getting married and conceiving two daughters together. Like with Dolcinaea, she inspired a young Agnea to take up dancing and even gave her the flower headpiece she always wore.

As time went on, she continued her tours and dancing to all of Solistia with her family accompanying her on some of them. However, her focus on her performances and everyone's happiness eventually began to wear her down and she became very ill as a result, with her not noticing until it was too late, eventually passing away.
Aelfric

**Aelfric** is a character in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*. He is one of the 13 gods of Orsterra, and will bestow the Cleric class to the player at the Shrine of the Flamebearer.

## Story

Approximately 1,600 years prior to the events of *Octopath Traveler*, Aelfric concluded the battle between the twelve other gods and Galdera by sealing him away in the afterworld. To do this, he called down fire from the heavens, which would become the Sacred Flame.

The Sacred Flame is lit within churches in Flamesgrace, Saintsbridge, and Goldshore. Every twenty years, a member of the Order of the Flame is to become the Flamebearer. They retrieve Aelfric's Lanthorn from the Cave of Origin and perform the Kindling ceremony in the aforementioned locations.

In *Octopath Traveler II*, Aelfric is part of a legend in which he and seven of his fellow gods of Orsterra travel to Solistia where they defeat an evil god named Vide and established a seal with four sacred flames.

Long before the events of *Champions of the Continent* and *Octopath Traveler*, Finis turned him into the Cleric's Ring. After passing from bearer to bearer (Sonzon being one of the known bearers) it eventually ended in his father's hand once again, which bestowed it upon the Chosen One.

## Champions of the Continent

*Main article*: Aelfric the Flamebringer
After seeing his bearer passing the Trial of Truth, Trial of Reincarnation, Trial of Courage, and Trial of the Kindling, he decides to take form and challenge the Chosen One by himself to test if the "Ringbearer Chosen" have the power to stop the person who has both the Sacred Flame and the Accurst Flame under his control.

## Etymology

In Old English, Ælfric is a word composed of two elements: "ælf" (elf or supernatural being) and "ric" (chief or ruler).
Creeping Tentacle

**Stats**

 585
 550
 600
 650

 500
 150
 230
 160

**Status Effect Effectiveness**

### Immune

**Creeping Tentacle** is an enemy in *Octopath Traveler II*. It may be summoned by Vide during the first phase of the final battle.

## Battle

### Abilities

* **Attack:** Physical attack, single target. [Power 100]
* **Sweep Away:** Effect. Removes a random traveler from the battle for two turns. Status effect counters for removed traveler will not decrement while the traveler is removed from battle. If the remaining travelers are defeated, the battle will end in defeat.
* ***The creeping tentacle was absorbed! // The darkness grows stronger!*:**

## Trivia

* **Creeping Tentacle'**s sprite used as a part of Creeping Shadow, alongside the rest of Vide's tentacles: Wriggling Tentacle, Lithe Tentacle, and Thwarting Tentacle.

## Gallery

Vide, with Wriggling Tentacle and **Creeping Tentacle**.Vide, wounded, with Wriggling Tentacle, **Creeping Tentacle**, Lithe Tentacle, and Thwarting Tentacle.
Altar of the Lady of Grace

Overworld

"*Chosen dancer...
Unto thee, I grant new power*" —*Sealticge*

**Altar of the Lady of Grace** is a location in *Octopath Traveler II*. Agnea's EX Skill, Windy Refrain, will be unlocked by interacting with the statue of Sealticge, Lady of Grace while Agnea is in the party.

## Map

The entrance to the Altar is located in the Northern Wellgrove Trail and can be found partially obscured to the log below the cliff near the road that leads to Southern Cropdale Trail.

## Gallery

Entrance to the Altar of the Lady Grace from Northen Wellgrove Trails, hidden behind the log below the cliff.
Auðnvarg

**Stats**

 620
 411
 450
 466

 300
 189
 220
 171

**Status Effect Effectiveness**

### Immune

**Auðnvarg** is a boss in *Octopath Traveler II*. It is the guardian of the fourth floor of the Five-Tiered Tower and one of the guardians that must be defeated to complete the A Tower of Trials side story.

## Battle

**Auðnvarg** begins the battle with two actions per turn and accompanied by a Skull Roller.

Its first action will be to use **Beastly Diet**, removing a random traveler from battle. The removed traveler will return to battle after **Auðnvarg** is broken.

At ##% of its maximum health, **Auðnvarg** will increases its maximum shields to 11 and change its weaknesses.

### Abilities

* **Observe:** Used at ##% of **Auðnvarg'**s maximum health. The following occurs:
	+ **Auðnvarg** increases its maximum shields to 11.
	+ **Auðnvarg** changes its weaknesses to

* **Attack:** Physical attack, single target. [Power 100]
* **Beastly Diet:** Effect. Removes one random traveler from battle. Traveler will return to battle once **Auðnvarg** is broken. Any timed buffs and effects on the removed traveler at the time of being removed will pause and resume once the traveler returns.
* **Shear Meat:** Effect, single target. Reduces target's maximum HP by 400. Effect cannot be evaded or dispelled.
* **Killer Poison Claw:** Strong physical attack, single target. Inflicts  **Poison** with an indefinite duration. [Power 120]
* **Gouge Eyes:** Strong physical attack, single target. Chance to inflicts  **Blindness** with an indefinite duration (75%). [Power 120]
* **Shred Leg:** Strong physical attack, single target. Inflicts  **Decreased Speed** with an indefinite duration. [Power 120]
* **Whirlwind Claw:** Heavy physical attack. Targets entire party. [Power 150]

* ***The enemy is gathering vast amounts of power...*:** **Auðnvarg** enters boost mode for 1 turn. Uses **Slice Off** if **Auðnvarg** is not broken before its next action.
	+ **Slice Off:** Heavy physical attack. Targets entire party. The following occurs:
		- Heavy physical attack. Hits twice. [Power 150]
		- Reduces target's BP by 2 each successful hit.
		- Reduces target's maximum HP by 800 (effect is cumulative with **Shear Meat**. Effect cannot be evaded or dispelled).

## Trivia

* Auðnvarg's sprite is a recolor of the Felvarg from Temenos's first chapter.
Archibold

**Archibold the Crusher** is a character in *Octopath Traveler*. He appears as Olberic's competitor in the semifinals of the tournament at Victors Hollow.

## Story

Archibold is well-known for being a tournament champion with a winning streak of four. He fights to honor the memory of his father, who was killed before winning his fifth match in a row. However, he loses to Olberic.

## Battle

Archibold will begin battle with 2 of his weaknesses locked behind 2 Disguised Duelists. Both Disguised Duelists must be defeated in order to target them.

* ***Archibold assumes a defensive position...:*** Used at the start of the battle. The following effects occur:
	+ Sets Archibold's weaknesses to the following: .
	+ Gives Archibold an extra priority action for the first turn only, where he will use ***You're no match for me!*** as his first action.
* ***Archibold left himself open to attacks...*:** Used once both Disguised Duelists have been defeated. All sealed weaknesses become unlocked.

* **Attack:** Physical attack, single target.
* **Overhead Bash:** Physical attack, targets entire party.
* **Whirling Blow:** Physical attack, targets entire party.
* ***You're no match for me! // Archibold raises his axe...*:** Archibold enters boost mode for 1 turn. Uses **Champion's Cleave** if not broken before Archibold's next turn. Archibold will use it once as his very first action and throughout the battle.
	+ **Champion's Cleave:** Physical attack, targets entire party. Inflicts  **Decreased Physical Attack** to entire party for 2 turns.

## Quotes

"*You're no match for me!*" —*Before using Champion's Cleave*
## Gallery

Archibold BattlefieldConcept art of Archibold.
## Trivia

* Archibold's last victory was over Wallace Wildsword.
Arrowstorm

**Arrowstorm** is a Hunter skill in *Octopath Traveler*.

## Effect

Attack with a flurry of arrows. Each hit targets **all** enemies. The attacks ignore accuracy and evasion and instead roll a random number of attacks with a random number of guaranteed hits, minimum 3.

Note that the base damage is extremely low and enemy defense is treated as 45**%** higher than for most skills; in the early game when you have low P.Atk it deals almost 0 damage. This skill is best used to rapidly strip shield stacks off all enemies weak to Bows, not to deal damage.

## Formula

Damage per hit = **0.525** x [*Attacker P.Atk* - (*Target P.Def* x **0.725**)]

Makes **[5..8] attacks** (n total, rolled randomly), of which **[3..n] are guaranteed hits** and remainder **automatically miss**.

**Boost**: Increase damage dealt by **+40%** per boost

### Other Multipliers

* All damage scales with the level of the attacker (see **Level Multiplier**)
* All damage has a random multiplier (from x0.98 to x1.02) applied to it for each hit
* Critical hits deal x1.25 damage.
* Hitting an enemy with a weakness to Bows deals x1.3 damage (or x1.5 with ); hitting a Broken enemy instead deals x2.0 damage
* The  **Increased Physical Attack** buff on the attacker or the  **Decreased Physical Defense** on the target increases damage by x1.5; with both, the total multiplier is x2.25

For more details see Damage Formula.

## Synergies

### Skills

* applies the  **Aelfric's Auspices** buff for 3 turns, causing this skill to trigger twice for no additional cost, dealing double the damage and/or removing more shield points off of enemies that are weak to Bows
* applies the  **Increased Physical Attack** buff to the **user**
* applies the  **Increased Physical Attack** buff
* applies the  **Decreased Physical Defense** debuff to **one foe**
* applies the  **Increased Critical** and  **Increased Accuracy** buffs to **all allies**
* applies the  **Divination** buff, causing this skill to critically hit for ×1.25 damage
* and other Runelord runes will activate a follow-up hit

### Support Skills

* halves and rounds down the SP Cost of this skill
* increases the Phys. Atk. stat by +50
* increases the Critical stat by +50
* multiplies the damage output of boosted skills by an additional ×1.5
* multiplies the damage of attacks targeting an unbroken foe's weakness by ×1.5, instead of ×1.3
* increases the damage of physical attacks by +6% for every 1% of HP below 33% the equipping character has, up to a maximum of ×3 damage at 1 HP
* applies the  **Increased Physical Attack** and  **Increased Physical Defense** buffs indefinitely
Apothecary (Octopath Traveler II)

**Apothecary** is a recurring job.

* Octopath Traveler
* Champions of the Continent
* **Octopath Traveler II**

**Game Sub-Pages:**

**Apothecary** is a starting job in *Octopath Traveler II*. It is Castti Florenz's primary job.

## Guild Location

The Apothecaries Guild is located in the town of Conning Creek in the Harborlands.

Travel to **Conning Creek**. Enter the building to the south of the Inn to find the **Apothecaries Guild Master**. Speak to the **Apothecaries Guild Master** to receive an **Apothecary License**.

### Additional Licenses

To obtain additional **Apothecary License**s, the following tasks must be completed:

 Obtain a Peculiar Horn

## Skills

Note: Weak to Poison adds a new weakness icon with the turn counter to the affected enemy, causing them to lose a shield point whenever they take damage from the poison status effect. They will not lose shield points when afflicted by the status effect in the first place. Boss mechanics that protect or change weaknesses won't affect this special weakness.

## Support Skills

 Hale and Hearty | 5
 Inspiriting Break | 6
 Preventative Measures | 7

## Strategies

* Agnea Bristarni works well with the Apothecary subjob—her Latent Power applies to most of the Apothecary skills, making each one 4 times as powerful.

## Notable Apothecaries

* Malaya
* Mao
* Andy
* Randy
* Elma
* Trousseau
Auguste the Playwright

*This page is about the first phase of the final battle against **Auguste**. For the main character page, see Auguste. For the second phase of the final battle of Master of Fame, see Auguste the Prince of Thieves.*

**Auguste the Playwright** is an enemy in *Octopath Traveler: Champions of the Continent*. He is the first phase of the final boss battle of Master of Fame's Chapter III.

## Battle

* **Fatal Sentence**: Inflict   to single target for 7~4 turns. Effect is removed upon break.
* **Attack** - Deal standard physical damage to single target.
* **Passion**: Deal  damage to single target.
* **Rhythm Unto Quietus**: Deal physical damage to random target 3 time(s). Inflicts  ,   and   in said order for 3 turns.
* **Widespread Fury**: Deal  damage to Front.
* **Muzzling Meter**: Deal physical damage to Front. Inflict   to Front for 4 turns.
* **Toxic Dust**: Inflict   to Front for 4 turns.
* ***Auguste's resistance to attack outside of his weak points have increased!***: Impart self with permanent  ,  ,  ,  ,  ,  ,  ,   and  .
* ***Time for the curtain to fall!***: At 25% HP or less. Auguste the Playwright enters boost mode. Uses ***In my script, you perform last!*** or ***And now the grand finale!*** if he isn't broken before his next action.
	+ ***In my script, you perform last!***: Impart   to Front for 4 turns.
	+ ***And now the grand finale!***: Heavy  damage to Front. Inflict   for 7~4 turns. Effect is removed upon break.
Antagonistic Ant

**Antagonistic Ant** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Body Bash** - Physical attack. Hits single target once.
* **Jaws of Darkness** - Physical attack. Hits single target once. Chance to inflict  **Blindness** for 2-4 turns.Single target attack with chance to inflict Blindness.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Body Bash** - Deal physical damage to single target.
* **Mandible Crush** - Deal physical damage to single target.

## See Also

* Aggressive Ant
* Army Ant
* Dire Army Ant
Altered Gold Remnant

**Altered Ivory Remnant** is an enemy in *Octopath Traveler: Champions of the Continent* summoned by Oskha the Have-not in the final fight of Bestower of Wealth Chapter III.

## Battle

* **Healing**: Used on Oskha the Have-not. Restores HP.
* **Fourfold Lotusfang**: Deal physical damage to random target 4 time(s).
* **Bolt Wave**: Deal  damage to Front. Inflict   for 2 turns.
* **Fourfold Lotusfang**: Deal physical damage to random target 4 time(s).
* **Diamondray Cannon**: Deal medium  damage to Front.
* **Charge Barrier**: Imparts   to self for 1 turn. Uses **Resonance Crusher** if not broken before its next action.
	+ **Resonance Crusher**: Deal medium  damage to Front.
Barnacle Bat

**Barnacle Bat** is an enemy in *Octopath Traveler* and *Octopath Traveler II*.

* Octopath Traveler
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Soporific Fang** -
* **Drink Blood** -
* **Slumberwave** -

## Related Enemies

* White Bat
* Black Bat

## See Also

* Barnacle Crab
* Barnacle Tortoise
9S

**9S** is a character in Octopath Traveler: Champions of the Continent. He is a guest character from Nier: Automata.

## Personality

9S is a curious individual, whose curiosity, more often than not, gets him into strange, and dangerous situations. He couldn't be any more kind, and trusting, however. Despite being an android, he exhibits many emotions, despite what his partner, 2B, says about emotions being "prohibited".

## Skills

### Passive Skills

#### Resilience Skills

  Ice Resilience
  Wind Resilience
A Genius Inventor

"*Bring me the materials from the lists on my display cases and I shall create things beyond your imagining!*" —

**A Genius Inventor** is a side story in *Octopath Traveler II*. The tale begins once the travelers speak to Arkar, located inside his house in the northeast section of Eastern New Delsta Highroad. Upon speaking with Arkar, he will bestow upon the travelers a , unlocking the Inventor job for use.

## Resolution

Obtain the following components for each tool:

The tale ends once all tools have been built.

"*Item: Invention Materials
You deliver the necessary materials, and in so doing become the self-proclaimed inventor's beloved apprentice.*"
## Epilogue

Upon completion of the side story, the following occurs:
Azure Urchin

**Azure Urchin** or **Brine Anemone** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Poison Sting** -
* **Roll Attack** -
* **Physical Boost** -
* **Toxic Needles** -

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Venomous Sting** - Deal  damage to single target. Inflict   for 3 turns.
* **Physical Boost** - Impart self with   and   for 3 turns.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Venomous Sting** - Deal  damage to single target. Inflict   for 3 turns.
* **Physical Boost** - Impart self with   and   for 3 turns.

## Related Enemies

* Crimson Urchin
* Sea Urchin
Ashlan (Champions of the Continent)

* Octopath Traveler
* **Champions of the Continent**

**Game Sub-Pages:**

**Ashlan** is a character in *Octopath Traveler: Champions of the Continent*.

## Background

*Hunter who specializes in monsters.*

*Descended from a tribe of monsters tamers, he is preternaturally sensitive to the presence of monsters.*

## The Power to Hunt

### Description

The hunter Ashlan possesses the power to sense beasts. He is headed for the mountain pass so he can stop the beast that has been attacking merchants.

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Fame x 15

## Do Monsters Have Hearts?

### Description

Ashlan is suspicious after he sensed something like never before from the beast slain on the mountain pass.The client who requested the job has a new task for Ashlan.

### Prereq(s)

* Prologue
* 2 or more party members
* Ashlan must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Ashlan's Guidestone x 20

## Monster Rampage

### Description

Ashlan suffers from a strange sort of mental fatigue after the beast of the road is slain. It seems that Gavin, the scholar that requested the job, has something to tell Ashlan...

### Prereq(s)

* Chapter I
* 2 or more party members
* Ashlan must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Ashlan's Guidestone x 20

## The Power to Understand Monsters

### Description

Vidal has been using crimson devilbloom to send beasts into a rampage. Though Ashlan failed to capture Vidal, he is more confused by the slew of negative emotions that bubbled up within him moments before.

### Prereq(s)

* Chapter II
* 2 or more party members
* Ashlan must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Ashlan's Guidestone x 20

## Gallery

Artwork of Ashlan in Champions of the Continent3 days until *Champions of the Continent* release promotional art, featuring **Ashlan** and Aslyte
Cerro/Main

**Cerro** is a character in *Octopath Traveler: Champions of the Continent* in the Master of All storyline, being the boss of Chapter IV.

## Story

Cerro first appears in the tavern of Sunshade, where he tells King Solon of Altinia to submit to King Pardis III and be assimilated into Edoras. When King Solon refuses, Cerro reveals that he was handpicked by King Pardis III to take King Solon's head. King Solon takes the fight outside the tavern into the desert. As Cerro prepares to battle, King Solon asks the Chosen One to lend their strength. Cero is promptly defeated by the Chosen One.
Barnacle Crab

**Barnacle Crab** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Toxic Breath** -
* **Icicle** - Elemental damage: . Hits single target once.

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Icicle** - Deal  damage to single target.
* **Poison Strike** - Deal physical damage to single target. Inflict   for 3 tur.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Icicle** - Deal  damage to single target.
* **Poison Strike** - Deal physical damage to single target. Inflict   for 3 tur.

## Related Enemies

* Scissor Crab
* Green Scissors

## See Also

* Barnacle Bat
* Barnacle Tortoise
Bishop Bartolo

**Bishop Bartolo** is a townsperson in *Octopath Traveler*.

The bishop of Saintsbridge Cathedral, he renounced marriage and instead adopted a young boy as his own son many years ago. Despite not being related by blood, the two formed an unbreakable bond with their shared love of the Sacred Flame.

## Quotes

"*Not all plights may be solved with brute force.*" —

## Trivia

* Bishop Bartolo cannot be encountered until you begin Ophilia’s Chapter 2, and upon completing the chapter will disappear from the game until you complete Ophilia’s Chapter 4, where he can be found in Saintsbridge Cathedral.
* Bishop Bartolo can be Challenged/Provoked during Ophilia’s Chapter 2, but has a chance of dropping a Healing Grape (M) instead of a Mental Belt.
Barham

"*Passion is important in our line of work, but there’s a fine line between that and obsession. And Orlick’s crossed that line.*" —*Barham*

**Barham** is a character in *Octopath Traveler*. He is an ex-research partner of Orlick who went separate ways after the latter became obsessed with the ruby dragonstone.

## Story

Barham is seen in his home in Noblecourt when he is approached by Therion, who had heard about him in the tavern and was hoping to enlist his help to retrieve the ruby dragonstone for Cordelia Ravus. In hopes of freeing Orlick from his research of the stone, he had Therion steal ingredients to create a key to Orlick’s laboratory, then telling him the password to get past the guards outside Orlick’s Manse, which was “the truth of all things.”

## Trivia

* After completing Therion and Tressa’s stories, he and Orlick can be found in the former’s house in Noblecourt, having made up and become research partners again.
Amputation

**Amputation** is an Apothecary skill in *Octopath Traveler*.

## Effect

A powerful axe attack with a **-40 accuracy** penalty and a **+100 critical** bonus. Broken enemies can't evade, so this is an excellent ability against them.

Damage = **1.5** x [*Attacker P.Atk* - (*Target P.Def* x **1/3**)]

**Boost**: Increase damage dealt by **+100%** per boost.

### Other Multipliers

* All damage scales with the level of the attacker (see **Level Multiplier**)
* All damage has a random multiplier (from x0.98 to x1.02) applied to it for each hit
* Critical hits deal x1.25 damage.
* Hitting an enemy with a weakness to Axes deals x1.3 damage (or x1.5 with ); hitting a Broken enemy instead deals x2.0 damage
* The  **Increased Physical Attack** buff on the attacker or the  **Decreased Physical Defense** on the target increases damage by x1.5; with both, the total multiplier is x2.25

For more details see Damage Formula.

## Synergies

### Skills

* applies the  **Aelfric's Auspices** buff for 3 turns, causing this skill to trigger twice for no additional cost, dealing double the damage
* applies the  **Increased Physical Attack** buff to the **user**
* applies the  **Increased Physical Attack** buff
* applies the  **Sealticge's Seduction** buff for 3 turns, causing this skill to apply to all applicable targets, instead of one (all foes)
* applies the  **Decreased Physical Defense** debuff to **one foe**
* applies the  **Increased Critical** and  **Increased Accuracy** buffs to **all allies**
* applies the  **Divination** buff, causing this skill to critically hit for ×1.25 damage
* and other Runelord runes will activate a follow-up hit

### Support Skills

* halves and rounds down the SP Cost of this skill
* increases the Phys. Atk. stat by +50
* increases the damage cap of this skill to 99,999
* increases the Critical stat by +50
* multiplies the damage output of boosted skills by an additional ×1.5
* multiplies the damage of attacks targeting an unbroken foe's weakness by ×1.5, instead of ×1.3
* increases the damage of physical attacks by +6% for every 1% of HP below 33% the equipping character has, up to a maximum of ×3 damage at 1 HP
* applies the  **Increased Physical Attack** and  **Increased Physical Defense** buffs indefinitely
Black Scarlet (Polearm)

**Black Scarlet (Polearm)** is an enemy in *Octopath Traveler: Champions of the Continent*

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Typhoon**: Deal  damage to Front.
* **Mighty Charge** - Deal  damage to Front.
* ***Black Scarlet (Polearm) drew their weapon!***: Prepares himself to use **Runaway Stampede** if not broken before his next action.
	+ **Runaway Stampede**: Heavy physical damage to single target.
Aston Wyndham

**Aston Wyndham** is a character in *Octopath Traveler*. He is an incredibly wealthy aristocrat who invests in an annual auction for the sake of his daughter, Noa.

## Trivia

* According to one NPC, Aston Wyndham has enough money to buy himself a small country.
* Cyrus mentions that the Wyndhams are patrons of the arts and generous benefactors to the world of scholarship. In addition, they can trace their family line to the founding days of an ancient kingdom.
* The Wyndhams are legendary among merchants as well. Tressa remarks on her parents' saying: "Start rubbing your hands when a Wyndham comes calling."
Assassin Bug

**Assassin Bug** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Charge** - Physical attack. Hits single target once.
* **Bug Eater** -

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Roll Attack** - Deal physical damage to single target.
* **Charge** - Deal physical damage to single target.
* **Eat Mushroom** - Restore HP of an ally.

## Battle

* **Attack** - Deal standard physical damage to single target.
* ***Mighty Assassin Bug stands ready!***:

## Trivia

* Assassin Bug was first introduced in the Project Octopath Traveler Demo, where its weaknesses were originally .

## Related Enemies

* River Bug
* Slayer Bug
* Stone Bug
* Killer Bug
Ashlan

* **Octopath Traveler**
* Champions of the Continent

**Game Sub-Pages:**

**Ashlan** is a character in *Octopath Traveler* and in *Octopath Traveler: Champions of the Continent*.

He appears in the Ashlan the Beastmaster chain of side stories. He and his father are the last members of the Greenwood tribe.
Aristolo

**Aristolo** is a character in *Octopath Traveler: Champions of the Continent*. He is the main antagonist and final boss of Cless's Traveler Story.

## Battle

Gaffney will begin the battle with two assassins.

* **Attack** - Deal standard physical damage to single target.
* **Backstab** - Deal  damage to single target. Impart   for 3 turns.
* **Ripping Assault** - Deal  damage to Front.
* ***Aristolo stands ready!***: At 25% HP or less. Aristolo enters boost mode. Uses **Double Ripping Assault** if not broken before his next action.
	+ **Double Ripping Assault** - Deal  damage to Front 2 time(s).

* Assassin
 **Edit Tab**

* **Attack** - Deal standard physical damage to single target.
* **Wild Icicle** - Deal  damage to random target 3 time(s).
* **Lifestealer**: Deal physical damage to single target. Absorb 100% of damage dealt as HP.
* **Lethargic Thrust**: Deal physical damage to single target. Inflict   for 3 turns.

## Trivia

* Both Aristolo and Gaffney share the same sprite
Avalanche Mushroom

**Avalanche Mushroom** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Soporific Sting** -
* **Photosynthesis** -
* **Proliferate** -
* **Silencing Cloud** -

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Ice Sting** - Deal  damage to single target.
* **Photosynthesis** - Restore HP of an ally.

## Related Enemies

* Mutant Mushroom
* Mortal Mushroom
Bewildering Grace (Octopath Traveler II)

**Bewildering Grace (Octopath Traveler II)** is a Dancer skill in *Octopath Traveler II*.

## Effect

Causes one random result to occur. Some effects are positive, others are negative.

**Boost**: Each boost rolls an additional effect, up to a maximum of 4, and also changes what can occur, with more powerful positive and negative effects showing up the more you boost. The following is a rough summary of the odds of getting different effects at different levels of boost:

The complete effect table is as follows:

## Results

* Positive Effects
* Negative Effects

## Trivia

* The maximum health restored by the negative effect **You summon a monster. A foe was revitalized!** is 99999 HP.
* EXP and JP multipliers stack additively with the support skills  or  (and the analogous accessories,  and ); effectively, only the base EXP and JP value is multiplied.
	+ For instance, if an enemy typically yields 100 JP, the net result of a **JP x 2** boost with Hard Worker would be 100 x (2 + 0.5) = 250 JP, not 100 x 2 x 1.5 = 300 JP.
Andy

**Andy** is a character in *Octopath Traveler II*. He was a member of Eir's Apothecaries. He sacrificed himself to extinguish the accursed fire that spread disease over Healeaks.

**Inquiry**: *“Randy’s brash and headstrong older brother. He wanted to become a soldier before Castti taught him the value of life. It’s unclear whether this lesson, or his love for Castti, is ultimately what led him to pursue a career in saving lives as opposed to taking them.”*
Alaic

**Alaic** is a character in *Octopath Traveler*. He is a former assassin who acts as an assistant to Susanna Grotoff.

## Profile

### Appearance

Alaic has brown hair and green-blue eyes. He wears a furred black coat and pants.

### Personality

Alaic speaks rarely to other people of Stillsnow, but he does everything he can for Susanna. He is shown to be fiercely loyal, first to his mission as an assassin and then to the woman who saved him.

## Story

Alaic was once an assassin working for the Obsidians. He was hired to murder Susanna, but was stopped by Z'aanta. Having failed his mission, he attempted to take his own life by ingesting poison. However, Susanna chose to save his life. He resolves to spend the rest of his life repaying her.

In Chapter 3 of H'aanit's story, Alaic is seen Stillsnow outside Susanna's house, keeping away visitors interested in visiting the "Soothsayer." In order to get through, H'aanit provokes him. Apparently being fearful of beasts, he is defeated and brought inside to recover by Susanna, H'aanit, and Linde.

He laters appears outside the entrance to The Whitewood to point H'aanit in the direction of the Herb-of-Grace, an ingredient needed to ward off petrification.

As H'aanit leaves Stillsnow for Marsalim, both Alaic and Susanna appear to see her off.

## Relationships

### Susanna

After being given a second chance at life by Susanna, Alaic vows to repay that debt. He almost always seen at her side, and assists her by warding off unwanted visitors and picking up her medicine. He wishes for her to live a long and healthy life.

Susanna believes he has better things to do than worry over her, and does not quite understand why he feels so indebted to her.

### H'aanit

Alaic tends to act flustered around H'aanit, implying he has developed feelings for her. H'aanit remains oblivious to the implications of his behavior, much to the amusement of Susanna.

## Quotes

"'**" —*Alaic***
"'**" —*Guide***
"'**" —*Allure***
"'**" —*Part Ways***
"'**" —*Purchase***
"'**" —*Challenge***
"'**" —*Provoke***
"'**" —*Defeated***
"'**" —*Failure***

## Trivia

* After completing H'annit's story, Alaic can be found in Victors Hollow for an optional sidequest.
* During H'aanit's Chapter 3, Alaic has a 60% chance of dropping a Refreshing Jam after being defeated in battle, rather than the usual 80% chance of dropping a Healing Grape (M).
* According to one of the townspeople in H'aanit's Chapter 3, Susanna took Alaic "off the streets when he was a wee sprout." This seems to imply that Alaic was a child when Susanna saved him, which is strange considering he was also an Obsidian assassin at the time.
Altinia

**The Kingdom of Altinia** is a nation in the Highlands, ruled by Wise King Solon from Shepherds Rock in the year of 1615. It is a relatively small kingdom nestled in the peaks and valley of the Highlands, not known for their military might. According to the **Scholarly Soldier** of the castle town, the kingdom were very close with the now fallen kingdom of Hornburg - implying vassalage or even an alliance. Furthermore, Altinia took in many refugees from Hornburg that fled the rebellion.

## Trivia

* Altinia's Prime Minister is named Joshka, and is met during OIberic's Traveler Story.

1. ↑ *Olberic, Traveler's Story - Prologue*
Bale

**Bale** is a character in *Octopath Traveler*. He is the captain of the guards in Wellspring.

## Story

Bale once met Erhardt, who was wandering before finding himself in Wellspring and saving a caravan from Lizardmen. Bale offered to allow Erhardt to stay in the town, and Erhardt agreed.

## Trivia

* Bale's gleaned information: Hidden Item may only be Inquired/Scrutinized before Olberic's Chapter 4 is completed. During his Chapter 3, Bale can only be Inquired/Scrutinized before asking all three townspeople where Erhardt is at the beginning of the chapter (Bale is in the left-most building, near the exit to Western Wellspring Sands). Once all three townspeople have been questioned, the player will no longer be able to use Path Actions on him until the end of the chapter, and once Olberic's Chapter 4 is completed, Bale will not reveal the information even after he returns to Wellspring.
* If the player uses the Inquire or Scrutinize Path Actions on his men, it is revealed that Bale has drinking habits that they are all concerned about.
* Olberic's Chapter 4 reveals that Bale and Harald maintain a regular correspondence.
Bows (Champions of the Continent)

**Bows** are a recurring weapon type.

* Octopath Traveler
* **Champions of the Continent**
* Octopath Traveler II

**Game Sub-Pages:**

In *Octopath Traveler: Champions of the Continent*, bows are a weapon type that can be only equipped by Hunter characters.

## Summonable Townspeople

The following summonable townspeople have **bows** type damage attacks:
Ambling Bones

**Ambling Bones** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Horrific Claw** - Physical attack. Hits single target once. High chance to inflict  **Terror** for 2-4 turns.
* **Bone Toss** -

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Horrific Claw** - Deal physical damage to single target. Inflict   for 3 turns.
* **Enfeebling Attack** - Deal physical damage to single target. Inflict   for 3 turns.

## Related Enemies

* Marionette Bones
* Puppet Bones
* Warrior Bones
* Buccaneer Bones
* Davy Bones
* Brawler Bones
* Bandit Bones
* Brigand Bones
* Marionette Skeleton
Billy

**Billy** is a character in *Octopath Traveler: Champions of the Continent*. He is one of the eight octuplets striving to repay their parents for raising them lovingly.

## Background

*Thief and third brother of a set of octuplets.*

*He visits the tavern daily in search of tips for becoming the dashing folk hero he longs to be.*

## Octuplet Travelers: The Thief

### Description

Aspiring thief Billy is one of a set of octuplets. After seeing his parents suffer through poverty, he decided to become a noble thief.

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Wealth x 10

## The Mind of the Villainous

### Description

After he fails to find any treasure in the scoundrel's house, Billy decides to ask a skilled thief for guidance.

### Prereq(s)

* Epilogue
* 2 or more party members
* Billy must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Billy's Guidestone x 20

## The Noble Thief’s Next Mark

### Description

Thanks to Therion’s advice. Billy manages a successful theft. He wishes to play the part of the noble thief and has already decided on his next target.

### Prereq(s)

* Chapter I
* 2 or more party members
* Billy must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Billy's Guidestone x 20

## Two Thieves Are Better Than One

### Description

The theft didn’t go well, but Billy doesn’t understand why. Hoping to get some advice, he seeks out Therion once more.

### Prereq(s)

* Chapter II
* 2 or more party members
* Billy must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Billy's Guidestone x 20

## Skills

### Battle Skills

  Double Sting
  Lightstrike
  Mass Fetter
  Single Edge
  Double Edge

## Gallery

Artwork of BillyBilly, playing the snare drum, alongside the Octuplets
## Trivia

* As his Traveler Story takes place in the Cliftlands, Billy shares his background artwork with Jose and Evelyn.
* According to Letter from the Devs Vol. 2, Billy is the third-born son and fourth youngest of the Octuplets. His likes include "octopi and stories about thieves" while his dislikes include "bad people and those who prey on the weak."
Brigand (Octopath Traveler II)

**Brigand** is an enemy in *Octopath Traveler II*. He appears only in the side story "The Traveler's Bag"

## Trivia

* When first spoken to, he is referred to as the **Glowering Man**. After selecting "Yes" when prompted to take the bag that he stole from Al, and after winning the battle against him, he is referred to as **Bandit**. He is only referred to as **Brigand** during the battle.
Blackrobe (Axe)

**Blackrobe (Axe)** is an enemy in *Octopath Traveler: Champions of the Continent*.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Amputation** - Deal  damage to single target.
* **Full Swing**: Deal physical damage to Front.
* **Protect Allies**: Impart self with   for 3 turns.
* **Veteran's Bearing**: Impart self with   for 3 turns.

## Related Enemies

* Blackrobe (Bow)
* Blackrobe (Dagger)
A Tower of Trials

"*Only the greatest of heroes can challenge the five trials of this tower. Few who enter ever return. Proceed at your own peril.*" —

**A Tower of Trials** is a side story in *Octopath Traveler II*.

## Resolution

### Battle

Successfully ascend the Five-Tiered Tower by defeating the boss on each floor.

The tale ends once Priestess Hinoekagura is defeated.

"*Battle: Tower Guardians
After conquering the five trials, you received the power of a conjurer.*"
## Epilogue

Upon completion of the side story, the following occurs:
Aedelgard

**Aedelgard** is a character in *Octopath Traveler: Champions of the Continent*.

## An Odd Bunch

### Description

Traveling the land with her two attendants, Princess Aedelgard of Chromhood arrives at the tavern in Cragspear. There, she tries to pay for the meals of the other patrons, but...

### Prereq(s)

* Master of All
* 5 or more party members

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Fame x 20

## A Magnanimous Soul

### Description

Aedelgard decides to enter the Tourney of Blades and she spots a familiar face among the sea of ruthless competitors.

### Prereq(s)

* Prologue
* 2 or more party members
* Aedelgard must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Aedelgard's Guidestone x 20

## A Conspiracy

### Description

As Aedelgard and the Pretty Petunia Princesses advance steadily through the tourney, they discover that her older brother Agereau may have something up his sleeve. They remain vigilant as they prepare for the next round.

### Prereq(s)

* Chapter I
* 2 or more party members
* Aedelgard must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Aedelgard's Guidestone x 20

## An Earnest Battle

### Description

Not only does Aedelgard expose Agereau's scheme, she displays her magnanimous nature by sparing the assassins who were hired to take her life. And at long last, the grand finale begins.

### Prereq(s)

* Chapter II
* 2 or more party members
* Aedelgard must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Aedelgard's Guidestone x 20

## Skills

### Passive Skills

#### Resilience Skills

  Ice Resilience
  Fire Resilience

## Trivia

* Aedelgard's artwork includes her companions Sarisa and Yukes.
* Aedelgard plays a meaningful role in the Traveler stories for both Sarisa and Yukes.
Cliff Birdking IV

**Menacing Cliff Birdkin IV** is an enemy in *Octopath Traveler: Champions of the Continent*.

## Battle

* **Attack** - Deal standard physical damage to single target.
* ***Menacing Cliff Birdkin IV stands ready!***:

## Related Enemies

* Cliff Birdkin I
* Cliff Birdkin II
* Cliff Birdkin III
* Cliff Birdian I
* Cliff Birdian II
* Cliff Birdian III
* Cliff Birdian IV
* Cliff Birdian V
* Cliff Birdian VI
Cave of Rhiyo

Vicinity

**Cave of Rhiyo** is a location in *Octopath Traveler*. The cave is the dungeon in Alfyn's Chapter 1. It is a small cave to the east of Clearbrook that is home to a nest of vipers.

## Story

One day Nina and her friend Lily travel to the Cave of Rhiyo to pick waterblooms for Nina's brother Zeph. However, the two are attacked by a Blotted Viper which bites Nina in the leg and poisons her. The two manage to escape the cave but Nina falls deathly ill. After learning what bit her Alfyn Greengrass, Zeph's friend and fellow apothecary, travels to the cave in order to collect the viper's venom to make an antidote. Alfyn defeats the Blotted Viper and takes some its venom while it is unconscious before returning to Clearbrook to prepare the antidote.

## Map

* Danger Level 1
* Danger Level 4
* Danger Level 7
* Danger Level 11

## Encounters: Danger Level 11

**Boss:** Blotted Viper

Boss's Underling (2+ Travelers): Mottled Asp

## Chests

* 500

## Trivia

* The **Cave of Rhiyo** has the highest average JP yield from random encounters of any inner ring area when at the highest possible Danger Level, excluding optional dungeons.
* The name likely comes from "Rio", the word for river in Spanish and Portuguese.
Capture (Octopath Traveler II)

**Capture** is Ochette's unique talent. Capture allows her to tame most non-human enemies and convert them in battle. Unlike in previous game, releasing Tamed Monster will automatically turn it into items.

## Mechanics

A successful capture immediately removes the enemy from battle and temporarily adds it to Ochette's Monster Roster. Captured enemies can be summoned in battle unlimited times via the Summon Beast action, except certain monsters that can only be summoned once and only with max boost. Ochette can also automatically capture monsters she defeated with a 25% chance (This feature can be disabled via View Monster).

* All human enemies, story bosses and associated minions, cannot be captured.
* Leaf, EXP and JP will still be received after the battle from captured enemies.
* Multiple instances of the same enemy may be captured, but require encountering the enemy again.
* The Dungeon Boss can be captured after being defeated and encounter it again in the respective dungeon.

## Monster Roster

Captured enemies will be added to Ochette's Monster Roster. A maximum of 6 additional monsters can be added to the Monster Roster; Akalā or Mahina will always be the first entry in the roster; Acta, Tera, and Glacis will join the Monster Roster after finishing Ochette's Chapter 2 and taking up the slots after Ochette's chosen companion. A total of 10 monsters can be brought into battle.