Overview

Have you created a Sword Portal and found yourself in Game of Thrones? Not sure what to do next? Here are some tips to help you survive in this world.

Note that some sections of the page contain tactics suggested by a player. If you don't like his tactic, you can add another one of your own.

## Visit these pages

This wiki contains information on almost every aspect of the Game of Thrones mod. These pages (see below) have detailed gameplay information. Please note that this page only lists a few aspects of the mod, as its size does not allow for everything to fit on one page.

The administration and moderators of the mod will always be available to answer your questions, but before you ask anything, please read the FAQ!

### Game Mechanics

 Shields - mod's GOT cloaks.

### Blocks and Items

 Wild Fire - both potable and normal.

### Mobs and NPCs

 Mammoth is an ancient and mighty inhabitant of the lands north of the Wall. Would you like a ride?

Hint: many exotic creatures live on different continents that cannot be found elsewhere in the world. Be careful, some of them are dangerous predators!

### Structures

 Fixed Structures - towns and castles on the waypoints.

## What to avoid

### Winter is near

The lands behind the Wall are a very dangerous place. You can freeze to death there if you don't stand near a fire source or wear the wool armor that saves wildlings from death.

If you do decide to travel beyond the Wall, remember that the lands beyond the Wall are divided into several biomes: Snow Heath, Enchanted Forest, Frostfangs, Cold Coast, Tennia and Perpetual Winter Lands.

The "safest" of these places is the Snowy Wasteland, as no one lives there (except the neutral snow bear, a source of wool). Every few seconds you will take frost damage until you do something to keep warm. Slightly worse than Frostfangs: it's even colder here, no one lives here, but you can fall off the icy peaks and crash to your death.

Cold Shore: the icy shore where wildlings and walrus live. The walrus is not as harmless as it appears, and can kill a player in a couple of bites. However, it is a strategically important source of food in the Badlands. The region is generally cold, but safe.

The Enchanted Forest is home to wildlings, giants and white walkers, and of the animals, mammoths and direwolfs. Remember that white walkers are initially hostile to you - until you gain +50 reputation, they will seek to kill you.

The mammoth is a problem and a key to success at the same time - it is an ideal source of wool and food, but a very serious opponent that should not be attacked alone. Remember that the mammoth is a riding animal with which you can defeat hostile armies at speed. So try to use the mammoth to provoke and kill another mammoth (while helping your beast).

If you happen to get a Valyrian steel sword, you can declare war on the White Walkers - they can be killed only with this weapon. After that, the forest will become one of the most dangerous places in all the known world: The walkers will come after you every night and kill everyone in their way, while the revived corpses, the whorls, will swell their army. Try not to stay in one place too long, as the number of vihts grows by the minute.

Tennia is a land of northern volcanoes beneath the snow. It is home to thenners and gianters. The most adequate in this gathering is the giant, because all tennies are bloodthirsty without exception and will kill you until you've earned +50 reputation. But if you came here as a friend, they won't hurt you and the biome becomes relatively safe. Due to the volcanoes, there is no cold damage here.

The Land of Eternal Winter is the most perilous place in all the known world. It is home to white walkers and ice spiders, which live only here. The region is a huge flat glacier with ice spires, where no trees or grass grow and nothing living lives here. Here, frost causes four times more damage than in a snowy wasteland. Thus, this region is unsuitable for long-term living for everyone.

However, if you side with the Long Night, you can kill people and become one of the white walkers. Then the path to the far north becomes a hungry, cold but fairly safe route to the ice spiders, which you can tame and return to the south on them. The ice spider is the best animal for transport, as it can only be killed with a Valyrian weapon and does not require a saddle to ride. It is treated with bones and tamed simply by repeatedly trying to sit on it.

### Making enemies

Reputation is the main feature of this mod. All the peoples and races of Game of Thrones are divided into numerous factions, and it's impossible to be friends with every one of them. Thus, you will have enemies in any case.

Some factions only live in certain biomes, so you need to find out about its inhabitants before exploring a new one. For more information on reputation, see here.

### Travel in the Wilderness

Whereas behind the Wall you can freeze to death, in the deserts it's easy to get burnt by the scorching sun. Walking around these Biomes will cause you occasional damage. However, this can be avoided. There are three options: drink plenty of plain water; move around at night, when the sun is out (but there are scorpions); and wear a dressing gown and turban, which will protect you from the sun. Also stock up on food before crossing the desert.

### Mysterious continents

Travelling is all very well, but you have to travel wisely. All the more reason to learn about the region before heading there.

Stronger players may safely travel to different continents. However, some biomes are home to more dangerous opponents than others. In such a case, you need to calculate carefully and think: is it worth it?

For example, gray-water infested and stone people Valyrian Peninsula can give you and your army a lot of trouble on the way to the magic metal. In Sothoryos, an incomprehensible virus that only infects enemies of Sothoryos awaits you. There is little food in Asshai, but there are shadowvinders, archmag and dragon eggs. Mossovia is home to turners, which only Mossovy witchers can touch. Ultos is home to spiders, spiders and only spiders, and huge ones at that. If you like solitude and riding giant spiders up vertical walls, if you want adventure and have /keepInventory true, if you want Valyrian steel or if you want your own dragon, then it's definitely worth it.

### Seeking a Saddle

It is known that in the original Minecraft saddles can only be obtained from chests found in abandoned mines and other structures. But in this mod saddle crafting has been added, as players have to travel a lot. It can be made from three pieces of leather and two iron ingots.

### Engineer's Woe

Redstone has been removed. Don't waste hours looking for ore that doesn't exist! If you really need this ore, head to the normal world.

The standard diamonds and emeralds (the ones that could be used to make items) have also been removed. In their place were added gems (these can be traded and can also be used in the anvil to change the colour of an item's name): amethysts, opals, emeralds, diamonds and many others.

## Wise words

### Gather more different workbenches

The new workbenches added by the mod will help you build better gear and armor (trust me, you'll need them a lot), unique to each faction. So it makes sense to take at least one faction workbench to create armor.

### Search the chests of the North

Since the V17 update, you've been spawning in Winterfell. Chances are, once you show up in the new world, you'll go exploring the North right away.

While your reputation allows, search chests in villages and castles at waypoints in the North. The North is a vast and peaceful biome, so it's difficult to mess things up here.

Chests in Northern houses contain everything you might need on your journey, such as books, bowstrings, vials, mugs, and lots and lots of food and weapons.

### NPCs can open doors

NPCs (human, walker, wicht, etc.) can open doors. Unlike normal Minecraft, where no one could open doors, they can sneak into your house and attack at the most inopportune moment. This can happen if you put up glass/barriers. The enemy will notice you, and will look for a way to get to you (including the door).

### Improve reputation

When you've found a faction you like, try to earn as much reputation with that particular faction as possible. You'll be able to use their workbenches,trade with them, hire soldiers. Obtaining a high level of respect, and as a result hiring troops from that faction will make hiring troops cheaper. The final, main advantage is that you are given Shield once you reach 100+ respect with that faction. There are a total of 2 ways to change your reputation.

With the addition of mini-quests, earning reputation has become much easier. To quickly improve your reputation with a faction, make sure your reputation with it is 0 or higher. Then you can walk up and talk to the mob, who has an exclamation mark above his head. He will give you a task, you can reject or accept it. Once you've done what he asked, go back to him and press the PKM. He will thank you with money and reputation. Using this method, you can earn a lot of money and fame.

For born warriors there is a more complicated method - travel and fight. Examine the sphere of influence map to see where killing enemies of faction N will increase your reputation. That is, don't kill a white walker in the Lands of Eternal Winter if you want to improve your reputation with the North - your exploits will simply not be recognized there.

### Saving Iron

With the addition of the new bronze alloy, a player can reduce his use of iron. A bronze pickaxe can mine the same ores as an iron pickaxe. Therefore do not waste hard-earned iron to mine other ores. Instead you should use it for armour and weapons. Always go into a mine with a bronze pickaxe instead of an iron one. This way you can save your iron for more important purposes.

## Different Styles of Gameplay

Below are the different ways of living in Game of Thrones. Take your pick!

General
Gatherer of achievements.

 Berserk
 There's no wisdom here. Just kill any NPC you see. You won't have to worry about choosing which faction to play as. But this will cause you to be the enemy of everyone. So this style of game is suitable for those who want to add a little hardcore to Minecraft.
 In this style of play you need the mechanics added by the mod (particularly reputation and mercenary troops). You recruit an army and attack the lands your troops are fighting. You may not get much loot this way, but you get a taste of the war to the fullest!