Update 0.2.0

**Version 0.2.0** is a major update, introducing 4 new maps for Battle Box, Sky Battle, and To Get to the Other Side, as well as quests balances.

## General Changes

* Fixed a bug where TNT and creepers would not cause damage to user
* "Leave" hotbar button now removes from current queue automatically.
* Hotbar menu icons can now be opened from inventory
* Matchmaking tweaked slightly to help avoid the issue where queue was resetting a few times before locked in.
* Added automatic server announcement on Closed Beta and others.
* Fixed issues where players being awarded with the outdated "Golden Customisation Crates". All of these crates are also removed from inventories.
* Replaced Steve and Alex heads with a player icon
* Fixed misalignment of tab menu dots with big names
* Improved matchmaking teleportation speed
* Added inital AFK prevention
* Stability and performance improvements

## Quest Changes

###  Battle Box

* **Battle Box Competitor (Play games)** = Requirements slightly reduced
* **Battle in the Box (Player Kills)** = Requirements reduced by 35-50% (depends on rarity)
* **Box From Afar (Ranged Player Kills)** = Requirements reduced by 30-50% (depends on rarity)
* **Boom Box (Explosive Kills)**
	+ Removed common and uncommon quest versions
	+ Reduced requirements for rare to legendary versions by about 50%

###  Hole in the Wall

* **Finalist in the Wall (Top 5)** = Requirements increased by 50%
* **Champion in the Wall (Top 3)** = Requirements increased by 50%
* **Hole-y Manuevers (Survive Walls)** = Requirements reduced by 25%

###  Sky Battle

* **Sky Battle Competitor (Play Games)** = Requirements increased by about 30%
* **Battle in the Sky (Player Kills)** = Requirements increased by 50%-80% (depends on rarity)
* **Sky Shots (Ranged Player Kills)** = Requirements increased by 40%-70% (depends on rarity)

###  To Get to the Other Side

* **Finalist of the Other Side (Top 8 Game)** = Roughly doubled requirements
* **Get to the Finalist Side (Top 8 Round)** = Roughly doubled requirements
* **Champion of the Other Side (Top 5 Game)** = Requirements increased by 50%
* **Get to the Champion Side (Top 5 Round)** = Requirements increased by 50%

## Game Changes

* Fixed a bug where orbs and sparks would fire at the same time as your offhanded item.
* The health value displayed above player names is now always rounded upwards.
* Game Tokens are given through criteria identical to faction XP: tokens are given by individual placement with a bonus for every kill.

###  Battle Box

* **New Map: Gold Mine**
* Reduced the wait time between rounds
* Block glitching fix: You can now only place concrete in the capture point.

###  Hole in the Wall

* Fixed misalignment of placements in the tab menu.

###  Sky Battle

* **New Map: Celestial** *(introduced a floor border for this map)*
* Loot: Axes changed to a weaker material. They will also now only appear in tier 3 or 4 chests
* Loot: Netherite swords changed to Diamond Axe in the tier 4 chests.
* Players now respawn at the spectator spawn point in the game.

###  To Get to the Other Side

* **New Maps: Beehive, Badlands**
* Players who have finished a round are now marked with a tick rather than a skull.