Protect Tha Pimp

**Related** | Multiplayer in Saints Row

**Protect Tha Pimp** is a Multiplayer mode in *Saints Row*.

## Overview

*Protect Tha Pimp (PTP) is a Team Game played in rounds. In PTP, one Team must escort a Pimp to safety while the other Team tries to stop him.
 The Pimp's Team has to escort the Pimp to a location indicated on the mini map within the time limit. One player on the team is randomly chosen to be the Pimp; this player wears the Pimp Hat. When you are the Pimp, you are not allowed to carry any weapons and your stamina is reduced; however your Pimp Slap Melee Attack kills anyone instantly.
 The other Team's goal is to kill the Pimp or to prevent him from reaching safety before the time limit expires.
 If either Team achieves its goal, the Round is over. Every two rounds the teams switch sides, with the final round randomly determining which side each team is on. Once a team has won enough rounds to make it mathematically impossible for their rivals to win, the game is over.*— In-game description
Protect Tha Pimp is a team based game, in which one team must escort the pimp to a destination point, while the other team must kill the pimp or prevent their opponents from reaching this point.

* The "Pimp Killer" Achievement is unlocked after killing the Pimp 50 times in ranked matches.

### Customize Settings

* Weapons: 6
* Round Time: Off or 30 seconds to 10 minutes (30 second increments, default: 3 minutes)
* Number of Rounds: 1-31 (increments by 2, default: 5 rounds)

### Maps

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Code Blue
Code Blue takes place in a hospital. The Pimp and his Team must escape from the hospital while the other Team tries to prevent them from doing this.
*Designed for Protect Tha Pimp, Code Blue takes place in a hospital. The Pimp and his Team must escape from the hospital while the other Team tries to prevent them from doing this.*— Code Blue description
Crunch Time
Crunch Time takes place in an office after hours. The Pimp and his Team must get from the president's office on the third floor to one of the two exits on the ground floor.
*Designed for Protect Tha Pimp, Crunch Time takes place in an office after hours. The Pimp and his Team must get from the president's office on the third floor to one of the two exits on the ground level.*— Crunch Time description
Holding Pattern
Holding Pattern takes place in the Wardill Airport interior. The Pimp and his Team must escape from the airport.
*Designed for Protect Tha Pimp, Holding Pattern takes place in the Stilwater Airport. The Pimp and his Team must escape from the airport.*— Holding Pattern description
## Trivia

* It is very similar to the VIP mode from Counter-Strike.

## Quotes

*The pimp and his team must safely escort him to the exit and to safety before time runs out. The Hitmen must do everything in their power to kill the pimp or stop him from escaping before the time runs out. For more details check the Protect tha Pimp Help Screen.*— Protect Tha Pimp loading screen
*If you die during a round of PTP, you will be removed from play until the next round begins.*— Multiplayer Health help text
*Protect Tha Pimp (PTP) is a team game played in rounds, in which one team needs to escort a pimp to safety, and the other team needs to stop them. The pimp's team's goal is escort the pimp to a location that is indicated on the mini map within the time limit. One player on the team is randomly chosen to be the pimp (as indicated by a pimp hat). While playing the pimp, you are not allowed to carry any weapons and your stamina is reduced; however your pimp slap will kill anyone in one hit. The Hitmen's team's goal is to simply kill the pimp or keep him from the exit until the time limit expires. If either team achieves its goal the round is over. The teams switch roles every couple of rounds. The 1st team to win the predetermined number of rounds wins.*— Alternate in-game description

## References

This article contains no references. See Help:Refs.