Artifacts

## Introduction

Each of your creatures can equip one Artifact. Artifacts grant powerful bonuses to their bearers, including stat bonuses, on-hit effects, new traits, and much more.

The Blacksmith in your castle allows you to craft and enhance Artifacts. In order to do so, you must pay him a certain amount of **Brimstone** for his services.

## Crafting

Artifact can be acquired by visiting the Blacksmith in your castle and using the **Craft** option.

When you **Craft** an **Artifact**, you'll need to choose one of the five types of Artifacts. Each type offers a different stat bonus.

After you **Craft** your **Artifact**, you can equip it to your creatures from the **Items** **Screen** via the main menu.

## Upgrading

Artifacts have a **"Tier"**. When you first obtain an Artifact, it will only be Tier 1 and must be **upgraded** at the **Blacksmith** to increase its tier.

When you upgrade an **Artifact**, it will also unlock new property slots at certain tiers which will allow you to socket them with **crafting** **materials** and grant them new properties.

Increasing **Artifact** **Tiers** also increase the strength of its stats. For example, a Tier 30 Artifact will grant larger stat boosts than a Tier 10 Artifact.

Artifacts can have a maximum tier of 50, but you must first upgrade your **Blacksmith** in order to reach this limit.

## Socketing

As an Artifact's Tier increases, it will gain new slots which can be socketed with crafting materials to grant them new properties. You can find these materials during your travels or by purchasing them from shops.

There are five different types of slots: Stat Slots, Tricks Slots, Spell Slots, and Nether Slots. The type of slot determines the type of material that will be socketed into that slot.

## Stat Slots

As the name implies, Stat Slots provide benefits to your creature's stats, including Health (HP) Attack (ATK) Intelligence (INT) Defense (DEF), and Speed (SPD).

Stat Slots must be socketed with Stat Materials, which is the most common type of material in the game.

At their maximum tier, Artifacts can have up to 4 Stat Slots.

## Trick Slots

Trick Slots provide a variety of different benefits to your creatures, including additional Spell Gem slots, on-damage buffs or debufss, and much more.

Trick Slots must be socketed with Trick Materials, which are slightly less common than Stat Materials.

At their maximum tier, Artifacts can have up to 2 Trick Slots.

## Trait Slots

Trait Slots provide your creatures with an additional Trait.

Trait Slots must be socketed with Trait Materials, which are extremely difficult to find.

Artifacts can have only 1 Trait Slot.

## Spell Slots

**Spell Slots** grant your creatures a chance to automatically **Cast** the spell contained in this slot at certain times during battle. Each of the five types of Artifacts determines when the spell will be cast:

Swords → Cast on Attack

Staffs → Cast on Cast

Helmets → Cast on Provoke

Shields → Cast on Defend

Boots → Cast on Start of Turn

**Spell Slots** must be socketed with Spell Gems. The tier and properties of the Spell Gem socketed in an Artifact are ignored.

Artifacts can have only 1 Spell Slot.

## Nether Slots

Nether Slots can be socketed with Nether Stone to grant your creatures unimaginable power. Nether stones are extremely difficult to find, but they're also the most powerful items in the game can can offer multiple traits, spells, and any other benefit that the other slots can give your creatures.

**Nether Stone Rarity** is denoted by a **number next to its name.** The higher the number, the more rare it is.

Artifacts can have only 2 Nether Slot.

## Unsocketing

You can remove a property from an Artifact by choosing the **Unsocket Icon** at the Blacksmith.

Be warned, however, Unsocketing an Artifact destroys the material in the process. **Nether Stones** are not Destroyed when they are Unsocketed.

Branding

You can name your Artifact by choosing the **Brand Icon** at the Blacksmith. This has no direct effect on gameplay.