recursal/Fanatic-Fandom huggingface dataset:
Magic

> "Magic? Science? Riicraft? Extraplanar Physiology? These are all terms we can apply to Serii's determined endeavors to understand the workings of forces of the universe that are often unseen and wish to remain unknown." **--Arch Arcanist Adalis Ineli, *The Composition Souls,* 642 AE.**
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## Overview

Magic is a wide and extensive category that researchers have broken down into four groups based on the magic draws it power from and who is able to use it. The history of magic dates back to the Forgotten Era. Natural divine magic was a tradition passed to the Dorii of the seed from the goddess, Emira. Humanity first discovered magic when the first mage Cargog Calgarin observed a servant of Deldeth shaping the flames of the northern Earthfire. Riicraft began to be studied after the Shatterer Ficktier used the magic to create a terrifying legion of mindless tierii.

## Arcane Magic

### Ways to Manipulate

Rigorous study of harmonics and naturally occuring ley energy. Bonds to powerful beings exuding Ley

## World Perception

### Famous Practitioners

Cargog Calgaerin, Deelah Wynrona, Quop Yapel

## World Perception

### World View

Widely frowned upon

Often called Soul Magic, Riicraft involves using the essence of someone's soul to affect the physical plane. Scholars
Black Fireball

An illuminated ball of black flames streaks from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a dexterity saving throw. A target takes 4d6 fire damage on a failed save, or half as much damage on a successful one.

Creatures that fail the saving throw are pushed back 10 feet from the center of the blast. If they collide with a wall object they take 2d6 bludgeoning damage.

The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.

**At Higher Levels.** When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1D8 Necrotic Damage for each slot level above 3rd.
Cecilia Miles

**Cecilia Glinda Miles** (セシリア・グリーンダ・マイルズ: seshiria.deriinda.mairuzu) là witch đến từ Brittania .

Ceicilia được tạo nên dựa trên hình tượng Thiếu tá C.G.Miles - chỉ huy đại đội C - lữ đoàn thiết giáp số 4 . Ông đã hi sinh trong cuộc tấn công phủ đầu nhằm vào thị trấn Halfaya Pass trong chiến dịch Battle Axe - ngày15 tháng 7 năm 1941.

Ông chỉ huy đại đội gồm 13 xe ( gồm 12 xe Matilda và một chiếc tăng hạng nhẹ ) . Sau gần một giờ chiến đấu thì hầu hết xe đã bị hạ , chỉ còn xe của ông và chiếc tăng hạng nhe . Lời cuối cùng ông nói qua radio là :" Chúng nó đập mấy con tăng của tao thành bã cmnr "

## Tiểu sử

Cecinia sử dụng striker unit bản đánh bộ và cô được chuyển đến Bắc Phi . Cô là chỉ huy đại đội C thuộc lữ đoàn thiết giáp số 4 .

Được biết , tên đệm của cô là Glinda tất cả nhờ công của ông anh trai của cô khi gửi thư hỏi thăm (không thì chị em trong đơn vị đếch biết đâu ) . Cái tên này làm người ta liên tưởng tới Glinda - Phù thủy tốt của phương Bắc trong tác phẩm nổi tiếng Phù thủy xứ Oz .

## Trang bị

Striker unit của Glinda được tạo nên từ phiên bản Matilda II Infantry - được biết đến vì bộ giáp khá dày .

Xe tăng Matilda II Infantry có biêt danh "Nữ hoàng sa mạc" nhờ bộ giáp vừa dày vừa nặng cùng sự tung hoành tại măt trận Bắc Phi cho đến khi có sự xuất hiện của Quân đoàn Afrika và pháo Flak 88 li .
Sunyith

Of the Sun Work and Grow

> "You might ask, why does a church need an army? I will counter that and ask, why do they also need the strongest navy in the world?" **--Fecten Spectre, *The Similarity* 1006 AE.**
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## Overview

Based out of Alilnegi, the Sunyith is the largest religious faction devoted to the Given Wills of Alilia. The major base of the church has ruling power all throughout Alilnegi, but the physical headquarters of the Sunyith resides in Suncori. Suncori is located on at the tip of peninsula of Alilnegi just atop the Tidegate.

## Leadership

### High Prophet Philezra of Light

Normally, High Prophets are chosen by the previous High Prophet. High Prophet Philezra is one of the few High Prophets to be appointed to their position. The previous High Prophet passed away quickly and unexpectedly before they could appoint a successor. The Sky Queen of the time, Almaria of Dockensdale Risen of Purity, appointed Philezra to be the new High Prophet of Light in the absence of the Sunyith being able to name a true successor. Philezra served as the Supreme Light of the Tidegate on behalf of the previous High Prophet.

The High Prophet of the Sunyith is one of the most powerful voices in the world, boasting the full strength of the Sunyith's Orders and navy, and being a political adviser to the Supreme Lights and Sky Queen of Alilnegi.

## Membership

### Prophets

Prophets are traveling heralds of the Sunyith and the Wills. They travel and spread the Wills of Alilia while also handling church business.

### Lights

Lights are establish local leaders of areas of Sunyith controlled lands. They often act as judges and mayors.

### Orders

Orders are deploy-able and capable fighting forces. Orders act as the arms of the Sunyith throughout the world. They often consist of five to twenty different specialized members.

## Notable Members

### Order 47

Order 47 is a recently commissioned and deployed Order. The group has traveled to Ardorserii escorting a group of Risen missionaries. Order 47 is notable because Supreme Light Imen Solemn's daughter Lydia was placed in the Order.
The Bridge

'Twas the Maiden sung Halldora's oath, In the sea tween eternity sat them both.

> "A man who has seen the Bridge and was not allowed to cross learns to fear the sword should he ever find his way back to the land of the living. I pray all may find their purpose under the Alilia's call." **--A quote from High Prophet Jauntias of Light, *A Century's Reflection*, 1004 AE**
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## General Overview

The Bridge is a demiplane attached to Ilderon. All souls that meet their end in Ilderon must pass through the bridge before finding their eternity in Providence. Guarded by the goddess, Renaltuh, souls find their way through the peerless journey only by her will.

## Planar Physiology

**The Bridge** stretches on endlessly. Being a demiplane, no normal bounds of reality are observed. Those who make their way back from the bridge describe it as an endless hellish landscape on one side and behind them existing an ever stretching ocean.

Different beings exist and spawn within the Bridge. These beings are fragments of lost souls and roam the Bridge preying on individuals seeking passage to Providence without Renaltuh's approval. While the demiplane bends to the goddess's will, she is not the only powerful being in the Bridge. The ancient and lost religion of the Forgotten song teaches of two power deities chained away beneath the ocean in the Bridge. Many other fiends and otherworldly horrors were trapped on the Bridge where Renaltuh serves as their Gatekeeper, preventing them access from Ilderon and Providence alike.

Few talented summoners are able to circumvent Renaltuh's wards and pull creatures from the Bridge into existence. The summoners that are able to pull creatures from the Bridge often summon and sell Bridgehounds, who are sought after for their valuable venom.

## Beliefs

Believers in the Wills of Alilia believe the Bridge serves a punishment for those who fail to fulfill their purpose in life and those who are not allowed to enter Providence will be cursed to wander the Bridge for eternity.

Believers in the Forgotten Song believe warriors who fall in glorious battle are sent to Bridge their souls sail on a ship that roams the demiplane known as the Arrimer. Aboard the Arrimer they continue to serve Halldora until they are needed and call upon to be soldiers in a final battle among the gods.
Rosalie de Hemricourt de Grunne

**Rosalie de Hemricourt de Grunne** (ロザリー・ド・エムリコート・ド・グリュンネ ; rosaii . de . himerikooto . de . guruno ) là một cựu witch và là chỉ huy danh dự của độ A - Phi đội tiêm kích liên hợp 506 , cô đến từ Belgica và phục vụ trong không quân Brittania.

Linh thu của cô là Bichon Frise , tuy vậy một vài ấn phẩm khác cho rằng linh thú của cô là mèo đen .

Seiyuu của cô là Inori Nomizu

## Tiểu sử

Rosalie là người thừa kế của hai dòng họ bá tước của Gallia và Belgical . Cô cũng là họ hàng xa bên nội của nữ hoàng Britannia . Rosalie được sinh ra ở Belgical , sau đó cô cùng gia đình chuyển đến Britannia sau khi Belgical thất thủ và bị Neuroi xâm chiếm .

Cô đã phục vụ quân đội từ lâu và đã chiến đấu rất dũng cảm trong các chiến dich quân sự tại Hispania . Cô có kinh nghiệm chiến đấu rất phong phú và thường được điều đi huấn luyện sĩ quan cho các witch .

Khi cô đang ở quân hàm Đại Úy cô đã bi thương trong một chiến dịch tại Britannia ,sau đó cô được phong làm sĩ quan chỉ huy cho Phi đội tiêm kích liên hợp 506 khi vẫn còn đang dưỡng thương . Cô nhận ra rằng cô sắp đến tuổi 20 , khi đó cô sẽ mất phép thuật và phải nghỉ hưu , cô nghĩ rằng rất khó để mình có thể hoàn thành nhiêm vụ nên cô đã từ chối . Nhưng cấp trên tin rằng không ai có đủ tài năng để chỉ huy phi đội trong lúc đó , cô đươc thăng lên quân hàm Thiếu Tá ( đm lên nhanh vờ lờ ) và cuối cùng cô cũng chấp nhận làm chỉ huy danh dự của phi đội mới thành lập .

Do cô đã gần đến tuổi 20 nên cô không trực tiếp chỉ huy trong các phi vụ của phi đội . Thay vào đó việc chỉ huy tác chiến hầu như được giao cho Thiếu tá Wittgenstein , nhưng có một trở ngại là Đại úy Visconti cũng cùng có tính cách như Thiếu tá Wittgenstein nên việc phối hợp tác chiến trải qua rất nhiều khó khăn . ( kiểu như mày cấp bậc cũng hòm hòm tao , giỏi cũng như tao nên tao éo phục , éo nghe đấy ! Chuyện này trong quân đội cũng không hiếm )

## Tính cách

Cô là một người hòa nhã và dịu dàng . Cô là một người tốt bung , nữ tính và có trái tim ấm áp tình thương . Cô làm mọi người xung quanh có cảm giác cô là một "quân nhân quí tộc" luôn muốn làm điều tốt cho người khác . Thoạt nhìn cô trông giống như một nàng công chúa bước ra từ truyện cổ tích hoặc như người mẹ hiền hậu của công chúa . Cô cũng rất cẩn thận và ngăn nắp . ( quân nhân kiểu mẫu vãi )

## Hình mẫu

Hình mẫu của cô được tạo nên từ Rodolphe de Hemricourt de Grunne , phi công số một của Bỉ trong chiến tranh thế giới thứ 2 , ông đã hi sinh trong một trận không chiến trên không phận Pháp , bi rơi xuống biển và mất tích .
Isabelle du Monceau de Bergendal

**Isabelle du Monceau de Bergendal** (イザベル・デュ・モンソオ・ド・バーガンデール :isaberu . de . monsoo . do . beezandeeru ) là witch đến từ Belgica , cô hiện thuộc biên chế Phi đội tiêm kích liên hợp 506 .

Isabelle xuất thân từ một dòng họ quí tộc nhỏ ở Belgica . Khi đất nước bị thất thủ cô theo gia đình mình di cư đến Brittania . Cô được tạo nên dựa trên hình mẫu của phi công Yvan Georges Arsène Félicien du Monceau de Bergendal .

Cha mẹ cô muốn bảo vệ cô con gái nhỏ của bọ nên đã nuôi dạy cô như một đứa con trai và đặt tên cô là Issac . Họ cho rằng khi người ta phát hiện cô là witch thì người ta sẽ coi cô là báu vât quốc gia . Cùng vì vây cô có khá nhiều sở thích rất là nam tính - nhất là săn bắn - điều này khiến cô trở thành thiện xạ trong chiến tranh .

Khi Belgica thất thủ , cô cùng các đồng đội của mình rút lui về Brittania - nơi họ tổ chức lại lực lượng và tiếp tục chiến đấu với vai trò trợ giúp cho không quân Brittania . Khi Phi đội tiêm kích liên hợp mới được thành lập và chỉ có hai thành viên - một đến từ Karlsland , một đến từ Romagna - các chỉ huy quân đội Brittania trong cơn hoảng loạn đã gửi cô đến gia nhập . LÍ do là vì cô đã quen một vài vùng lãnh thổ Gallia , hơn nữa dòng máu chảy trong huyết quản cô là sự pha trộn giữa hai dòng họ quí tôc của Gallia và Baltland .
Britannia

The **Cộng hòa Britannia** (ブリタニア連邦) là một đất nước nằm ở Tây Bắc châu Âu - tức vương quốc Anh trong thế giới của chúng ta . Nước này xuất hiện từ season 1 của Strike Witches .

Quốc huy của Britannia là một hình tròn đỏ bên trong một hình tròn xanh , rồi lại nằm trong một hình tròn trắng , cuối cùng cái đống hổ lốn trên được ném vào một hình tròn vàng to vật . Britannia là tuyến đầu trong cuộc Đai chiến chống Neuroi và cũng là tuyến đầu trong cuộc chiến ở Gallia .

## Witch của Britannia

1. [Dolores Bader]
2. Lynette Bishop (501st)
3. Minnie Bishop (Đại chiến Neuroi lần 1 )
4. Wilma Bishop (Isle of Wight Det.)
5. Delia Jeram (508th)
6. Adolpha Malan
7. Cecilia Glinda Miles
8. Patricia Schade (504th)
Strike Witches Wiki Vietnamese

## Chào mừng bạn đến với Strike Witches Wiki Tiếng Việt

Như tít thưa quí vị và các bạn , đây là nơi tổng hơp thông tin về các em yêu của chúng ta . Một nơi của fan Viêt , do fan Việt và vì fan Việt . Thông tin trên wikia đều được lấy từ wikia tiếng Anh và Nhật . Ngày đầu mới thành lập bọn mình sẽ không tránh khỏi thiếu sót và sai lầm vì vậy kính mong mọi sự giúp đỡ và đóng góp của mọi người . Xin chân thành cảm ơn

## Strike Witches là gì vậy ?

Strike Witches là một series anime về các em moe ~~không mặc quần~~ có ma thuật chiến đấu chống lại Neuroi, một thứ kẻ thù bí ẩn có nguồn gốc từ ngoài hành tinh đang hủy diệt nền văn minh của loài người. Kể từ năm 2008 cho đến nay, Strike Witches đã có 2 season, 1 movie và 4 OVA, có được sự đón nhận nồng nhiệt của khán giả và thu hút được nhiều fan hâm mộ ở nhiều nước trên thế giới, Hiện nay, một bộ anime mới thộc series này có tên Brave Witches đang được công chiếu.

## Nội dung chủ yếu

* Tổng quan về series Strike Witches
* Các nhân vật
* Strike Witches season 1
* Strike Witches season 2
* Strike Witches Movie
* Strike Witches OVA
* Brave Witches
* Các bộ manga
* Các sản phẩm khác
* Liên kết ngoài

## Các thay đổi gần đây ?

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Ilderon Wiki

## Popular Links

This is an online portal for the Ilderon Tales that anyone is free to edit. Spoilers will be present! The world of Ilderon is a vast sprawling landscape filled with many diverse cultures. Explore them all right here!

Ilderon Tales Website

Author's Twitter

## General Overview of the World

From humanity’s first steps on Seadale to the ruins of dead empires sleeping under the sands of Galken, Ilderon has been a lost plane isolated in the vast darkness of the multiverse. Shrouded in mystery, not much is known about how the plane came into existence. Gods and mortals walk the lands and sail the seas of the material plane while unforetold horrors remain locked away out of sight in an endless demi-plane known as the Bridge.

The entirety of existence was once united behind the Goddess of creation, but in her silence humanity found new gods. When the dire conflicts of history called for heroes, four mortals answered the call and Ascended to the status of deity. The wars that birthed the great heroes birthed even greater foes who still inhabit Ilderon and continue to stir the winds of chaos to this day.

The fields and country-sides have survived war after war and shattering after shattering. However, nothing changed the landscape of Ilderon more than the Second Shattering. While the world survived, a new race of half-man half-undead monstrosities spawned. The remnants of the war left sentient soul eating beings known as Tierii wandering around the world. Neither good, nor evil, the undead people struggle to find their place in Ilderon amongst its clashing political powers, old gods, new Ascended Gods, timeless beings, and broken-but-not-defeated humans who all roam the material plane trying to survive the building storm.

## Welcome to the Ilderon Wiki

The world of Ilderon is a vast sprawling landscape filled with many diverse cultures. Explore them all right here!

Nations of Ilderon

Gods, Patrons, and Important People of Ilderon

Creatures and Races of Ilderon

History of Ilderon

Religions of Ilderon

Current Year: 1014 AE. For more information on the Ilderon year go to the Time and Astrology article.
## Dungeons and Dragons

Homebrewed Content

Characters

NPCS

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
17 - Entwürdigung im Extrem

## Bildergalerie

Entwürdigung im Extrem (醜態の果てに) ist die siebzehnte Folge des Re: Zero Animes. Sie ist in der vierten Disc der ersten Staffel enthalten.

## Zusammenfassung

Auf dem Weg zurück zur Roswaal-Residenz, um Emilia und die anderen vor dem Angriff der Hexenkirche zu warnen, werden Subaru und Rem vom weißen Wal angegriffen, einem fürchterlichen Monster, dem noch kaum jemand lebend entkommen ist. Doch mit seinem Auftauchen beginnt eine ganze Reihe unheimlicher Geschehnisse.
Director's Cut 03 - Zusammensein in der Roswaal-Residenz

## Bildergalerie

Zusammensein in der Roswaal-Residenz (ロズワール邸の団欒) ist die dritte Folge des Director's Cut von Staffel 1 des Re: Zero Anime. Sie beinhaltet die vierte und fünfte Folge des Anime.

## Zusammenfassung

Trotz der schlimmen Wunde, die ihm Elsa zugefügt hat, überlebte Subaru das mörderische Aufeinandertreffen und wacht in den Gemächern eines Anwesens im Königreich Lugunica auf.

## Unterschiede des Director's Cut

* 01:10 Die Szene im unendlichen Korridor ist verlängert
* 49:05 Subarus Auge rollt über den Boden (bereits in der Blu-Ray Version)
Kiryan

> "After being allowed to study it, Kiryan's properties mirror that of the theorized process and rituals required to turn an object into a phylactery. However, this is the magic in its most simple form. Simply moving someone's soul keeps it wholly intact and other people wielding Kiryan can still permanently die. I have determined this is not the source of Wynrona's regenerative abilities." **--Arch Arcanist Alancen Paherai, *Collected Research Notes*, 536 AE**
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## Overview

Kiryan was a locket forged in the first Alilnegi Earthfire before it was destroyed by the Shatterers. The locket is always worn by Deelah Wynrona. While originally used as magical battery by the dorii archmage, the locket gained new properties when the wizard Yapel Quop tried to bind the Galken Earthfire to Deelah's trinket in order to move the sacred fire away from the nearby tierii of the Darken Vale who were feeding on it. As a result of Quop's ritual, the locket is able to permanently break the spiritual binding of someone's soul to their body and allow them to bind it to something else.

## History

When the world first began realizing the true potential power of the Earthfires, craftsmen and researchers from all over the world flocked to them to wield and study their magic. Deelah Wynrona teamed up with an Earthfire Forging guild to create an trinket and infuse it with a potent amount of arcane energy to study how the divine and arcane magics would interact with each other. The resulting artifact was a powerful valpear trinket capable of channeling large swaths of arcane magic.

During the Kyic Wars, Arch Mage Quop theorized a ritual to bind the Galken Earthfire to the locket and move the Earthfire away from the Archblight. The ritual was interrupted and ultimately failed, however the locket picked up new strange properties often times causing the wearer's soul to detach from their body.

## Currently

The locket is always worn by Deelah Wynrona and she is currently missing. Her location and the locket's location are unknown.

## Properties

When worn Kiryan bolsters the strength of the wielder’s body by detaching their soul from their body, and allowing them to reincarnate into areas with heavy magical energy. Whenever the wielder is slain in combat, they appear in a leyline thick region within 1d4 days of the time they are slain.

Major Benefits

* While attuned the wielder can cast Creation as a 5th level spell once per day.
* While attuned the wielder can cast Delayed Blast Fireball as a 7th level spell once per day.
* While attuned to the artifact your constitution raises by 2 (24 max)

Minor Benefits

* While attuned the wielder can cast Protection from Energy as a 3rd level spell once per day.
* While attuned the wielder can cast the cantrip Light as an action
Sorting Candle

While Hogwarts has a sorting hat, Salem Witches’ Institute has a colonial candle holder known as The Sorting Candle. It once belonged to Sarah Good, one of the founders of the magic academy. The candle can detect the inner most desires and thoughts of the person who holds it – the rumor is that the candle sees such desires through a student’s eyes when they stare deeply into the flame. In order to be sorted, the student must hold the candle holder in their hand and light the candle in the other with a match. The flame will be like normal fire until flaring into the color of the person’s house. The sorting master is Mr. Endymion.
Squonk

### Distinction

Ill-fitting skin covered in warts and blemishesDissolves into a pool of tears and bubbles when cornered

### Habitat

Forests, most notably Hemlock Forests but not always.

## Appearance

The Squonk is an incredibly shy creature with loose, bunched up skin covered in warts, other blemishes, and the odd strands of hair every now and then. Because of its appearance, the ashamed creature hides from others’ sights and are extremely solitary, hiding in forests and spending most of its time weeping.

## Behavior

It is nearly impossible to catch a Squonk as they will dissolve into a puddle of tears and bubbles when it feels endangered - even more so, if a Squonk is stressed it will die and the only thing that will be left is traces of its water remains. Most forms of capture stress a Squonk out and so a wizard or witch must be very cautious when attempting to catch one, using certain methods in order to avoid stressing it.
Manga/Re:Zero - Capital City/Band 2

**Dieser Artikel ist ein Stub.**

## Navigation

**Re:Zero -Capital City, Band 2** (Ｒｅ：ゼロから始める異世界生活 第一章 王都の一日編2, *Re:Zero Daiisshou Outo no Ichinichi Hen 2*?) ist der zweite Band von zwei der ersten Re:Zero Manga Reihe.

## Zusammenfassung

Subaru wacht erneut in der fremden Welt auf – direkt vor dem Stand des Obsthändlers. Nachdem er erst mal die Abläufe seiner vergangenen Leben im Kopf sortiert hat, begreift er allmählich, dass Satellas magische Attacke, Felts Diebstahl und auch der Kampf gegen Elsa einem bestimmten Muster folgen. Daher will er seine Schritte von nun an genauer planen, um sich und die anderen zu retten. Doch was ist, wenn Subarus Fähigkeit irgendwann entschwindet und er nie wieder aufwacht ...?

## Referenzen

1. ↑ deutscher Titel
2. ↑ englischer Titel Quelle: Wikipedia en
3. ↑ Tokyopop
The Peregrine

An old Peugeot that travels an unexpected 270 mph serves as Salem Witches’ Institutes’ main form of transportation in the beginning and end of the school year. In the front seats of The Peregrine is Mercury, who is behind the wheel, and Pluto, who navigates. They are both notorious for being bad at each other’s skills – Pluto is a terrible driver and Mercury gives the worst directions; unfortunately, at night when Mercury is too tired, Pluto drives and Mercury navigates. The car stops at small bus stops in the capitals of every state in order to pick up the students; the bus stops are enchanted so that students go through the wall of the bus stop hut to get to The Peregrine’s bus stop.

Pluto hands students room numbers as they climb into the back of the car. In the back of the car, instead of seats, there is a small trap door with stairs going downwards. The trap door leads to the stairwell of the Peregrine Hotel. There are forty floors in the Peregrine Hotel, each floor holding forty-five rooms. The rooms are simple and small, with the furniture nailed down. The rooms have a mini fridge, a bed, a dresser, and a TV. Every floor has two sets of gendered bathrooms. Every room has a window that shows the road and the scenery with blinds to pull over and intercoms that are typically used to ask Mercury and Pluto questions – most students just keep it on so they can listen to the vulgar old women fighting and arguing, which they do nonstop. At the bottom of the hotel, there is a hangout area for the students as well as a cafeteria.
Curriculum

Salem Witches' Institute's internationally acclaimed curriculum has been lauded by progressives since the 1800s for its friendliness towards those who did not start their education with their best foot forward. It is a stance that has earned them criticism in the past from the Confederate Party in the Republic of Magic, who in 1939 stated that the institute was the place for, "Muggle-lovers, Mudbloods and lackluster magicians," and that no self-respecting Pureblood would enroll in such an establishment. Several reforms have been made to the curriculum by the parties, resulting in the system we have now wherein students have the freedom, once they reach third year, to specialise in whatever branches of magic interest them.

## Subjects

Salem offers a variety of subjects with the third highest diversity of options in the magical world, beating out the famous Hogwarts and other similar institutions for the ranking. Not all of its subjects are available to first years, and often some are gated behind prerequisite classes, such as Healing requiring a highest level award in Charms in Year Five.

Furthermore, although they are usually separated into Core and Elective classes, this is not entirely the case. Some students opt to replace core classes in later years with more advanced versions––swapping Potions out for Alchemy, for example, is not unheard of for Year Six and Seven students.

Talented students are offered options to expand their curriculum beyond what is offered, but this is usually done on a case-by-case basis and involves interviews with the teachers in question and the Headmistress.

## Core Classes

### History

This subject differs at Salem Witches' Institute from teaching elsewhere, especially in Europe. Often it is taught as History *of Magic*, but the current History teacher has pushed for the course to emphasise links between the Magical and Muggle worlds and promote the analysis of how the two societies interact: why wars break out when they do, why rebellions and sparked and why civil rights movements are staggered.

Professor \_\_\_\_\_
The Republic of Magic

The Republic of Magic is the governing body of the United States of America’s wizarding community. In Colonial times, the Republic of Magic had been under the thumb of the Ministry of Magic in Britain. When their muggle counterparts began to rebel against British rule, American wizards were quick to take up arms to gain their rights as their own sovereign nation. After they won against the Ministry of Magic, they began to build themselves into a federalist nation: The Republic of Magic was officially born.

The Republic of Magic differs from United States of America only slightly. While they both administered Montesquieu’s separation of powers philosophy into three branches: executive, judicial, and legislative, USA gave more power to the states than the Republic of Magic did. This is often a point of criticism amongst WUSA (Wizard United States of America, coined by teen stoners in the 1970s) politicians and citizens, it hasn’t changed much since being written up. Mostly, wizarding state governments have the same rights except for education rights and welfare rights – though they still have health rights, but those are easily overruled by federal government if wished.

Like muggles, The Republic of Magic ignored George Washington’s words and had political parties. However, unlike the USA, The Republic of Magic has a three-party system: two larger parties and a third, smaller party. The three political parties are: Unitary Party, Confederate Party, and the smaller Progressive Revolutionary Party (also known as Rollers).

The current president is Odin Oppenheimer, a member of the Unitary Party.
Bishop

Bishop is one of the four Houses at Salem Witches' Institute. Founded by Sarah Bishop, this House values bravery, justice and determination. The emblematic animal is a Florida Panther, and its colors are gold and gray.

Bishop roughly corresponds to the element of air, and that is the reason why gray in particular was chosen to represent the house. The gold color corresponds to the coat of the Florida Panther.

## Traits

Flashy, daring and impulsive, the Bishop house has a natural flair for showmanship. This house is known for their courage and willingness to go the extra mile. Bishop students are also the most honorable out of all of the houses, as they value justice greatly. They do have a tendency to forcefully impose their values and ideas onto other people, but it's usually with good intentions.

The flame that burns twice as bright, burns half as long, however.

Bishop students tend to be a bit hotheaded and reckless. They like to live in the moment rather than consider the eventual consequences of their actions. The Bishop house does have a dark streak much like the other houses, in which that many of their students have a hero complex. They want to be recognized, they want to save the world, and they have the drive to make it happen, for better or worse.

Of course, bravery comes in all shapes and sizes, so even if your courage is the small voice saying "you're scared but you can do it," you can consider yourself a true Bishop.

## Reputation

The Bishop house values bravery and justice above all, and as a result alumni from the Bishop house have gone on to carve their names into history for doing heroic deeds.

## House Traditions

### Initiation

Out of the four houses, Bishop predictably has the most daring and potentially dangerous initiation. After being sorted into the House that values bravery above all else, it's necessary for the brand new Bishop first years to prove their courage.

At midnight, all of the first years are woken up and taken to the highest floor of their residential building. Many Good students participate in initiating the first years by following them up to the top floor and forming a crowd by the door so that first years cannot run away, but the initiation is largely carried out by the seventh years. Up by the window, the seventh years coax, intimidate, threaten, and bribe the first years to jump out of the window. At the bottom, another group of seventh years are all prepared to cast *Arresto Momentum* to break their fall and get them down safely.
Warren

The students in the Warren house are often at the top of their classes, boasting the best scores in the entire school. This house values learning and intelligence above all else, and all Warren students have a thirst for knowledge. Consequently, they're usually regarded as snobby nerds who reject anyone who's "dumb and different" but one would find that the opposite is actually true. People who are quirky and weird tend to be sorted into this house as well because Warren values all knowledge, even if they're considered strange and unnecessary by others.

The Warren house can be helpful in terms of academics, but many of them tend to be arrogant about their intelligence as well.

There's no denying that Warren is one of the more competitive houses, and that can be both good and bad — depending on each individual perspective. Some people see it as an opportunity for smart students to challenge each other and grow; others see it as an insatiable need to be the best, and will work themselves to the bone to outsmart and beat everyone else and their fellow housemates. Most Warrens see it as a mixture of both: Friendly competition that perhaps can teeter on a bit much at times.

Being in Warren means that there's more pressure to do well, however. Warren has a reputation to maintain after all, to remain the house with the smartest.
VENTAJAS DE LAS PIZARRAS INTERACTIVAS EN LA EDUCACIÓN FER

```
LAS VIRTUDES DE LA PIZARRA DIGITAL EN EL ÁMBITO EDUCATIVO:

```

* Es un recurso muy flexible , capas de adaptarse a diferentes metodologías
* Es relativamente fácil de manejar, lo cual permite que el docente pueda aprender a utilizarla con menor esfuerzo
* Si el ordenador esta conectada, dispone a la ves de conexión a Internet , poniendo al alumno a su ves a una mejor biblioteca virtual infinita.

* Permite proyectar sobre la pantalla información procedente de Internet o de escaneo de textos. para aumentar el interés del lector.

* Recurso portátil en cualquier área tecnológica educativa.

DESVENTAJAS:

* Un virus puede borrar la información guardada
* Daños ala vista
* Sin electricidad no funciona
* distracción

```
 PIZARRONES ELECTRÓNICOS EN EL PRESENTE

```

EJEMPLOS:

* Se utiliza cuando se expone un tema, pues insertamos la información guardada en la memoria usb y de ahí la información es presentada en el cañón , y de ahí partimos ala realización de exposición.
* Cuando escaneamos un documento expedido por la SEP utilizamos el escaner de la pizarra.
* En la actualidad ya podemos dejar tareas en los software que tienen las tabletas que otorgó el gobierno

```
CONCLUSIÓN:

```

Podemos decir que en un 80% de la utilización de las pizarras interactivas han ayudado ala practica docente , en el ámbito educativo puesto que ya es mas fácil tener una mejor factibilidad de enseñar a los educandos y así mismo generar en ellos una motivación e interés por aprender.

"la tecnología no es mala , los malos somos nosotros al ocuparlas y darles una mala función."
INTELIGENCIA EMOCIONAL FER

**INTELIGENCIA EMOCIONAL**

para dar un termino exacto a lo que es la "la inteligencia emocional " primero debemos recabar los términos "inteligencia": facultad y habilidad de la mente que nos permite recibir, analizar e interpretar la información;

"emocional" : hace referencia a las emociones o impulsos que el ser humano tiene.

***"inteligencia emociona":una habilidad para analizar y regular nuestras emociones al momento de interpretarlas.***

Aveces solemos relacionar la inteligencia emocional con el significado solo de nuestras emociones , pero en concreto podemos detallar que , a través de esta inteligencia el ser humano es capas de ordenar , organizar y manejar sus emociones, por que esta habilidad es apoyada con el razonamiento, en donde muy pocos la ponemos puesta en practica.

Daniel Goleman nos proporciona una amplia y detallada guía para conseguir fomentar nuestra amplia inteligencia emocional, basándose en la forma en que los niños aprenden a modelar sus circuitos cerebrales, de igual manera nos enseña un programa pedagógico para el desarrollo integral del ser humano. Algo muy importante que nos menciona Goleman es: la inteligencia emocional no es una habilidad o un don fijado desde el momento del nacimiento: si no que hay que desarrollarla, fomentarla y cuidarla.

L**as consecuencias de no poner en practica la inteligencia emocional :**

* un descontrol de nuestras emociones
* genera un fuerte estrés de ansiedad
* lastima nuestra autoestima
* distracción en la realización de actividades
* daños a la salud , sobre todo en el área intestinal

**Beneficios de poner en practica la inteligencia emocional:**

* un ordenamiento sano de nuestras emociones
* una autoestima sana
* concentración al momento de realizar actividades
* beneficios a la salud, manteniendo con mas años de vida a algunos órganos

P**ara tener una mejor inteligencia emocional tenemos que tener las siguientes emociones reguladas al mismo tiempo:**
Kalkyn

> "The Kalkyn represent something beyond vengeful mage hunters. They suffered something few can imagine. An entire city, hundreds of thousands of people killed in seconds. More than anyone else in Ilderon, the Kalkyn know what arcane magic is capable of, and they know the lengths we must go to to control it. While yes, their methods may be brutal and lack empathy, but in context relative to their experiences? Their actions are quite tamed. With the right contracts, they can become effective swords for Alilia's justice." **--Light Airsita, *Sunyith's Evaluation of Kalkyn Justicars*, 1007 AE.**
>
>

## General Overview

The Kalkyn were created from the remnants of the city state of Kalcrest. Exiled magic users from Mapheus University found their way to Kalcrest. Their unsupervised reckless use of magic caused the city to slide off the cliff into the lake below. Majority of Kalcrest's citizens were killed but those who survived organized and promised to prevent future such tragedies from happening around the world.

The Kalkyn are based out of Alyan just north of Alilnegi. They have established a presence inside the Beacon Nation by working hand in hand with the Ruby Alliance.

## Leadership

Mialee Lyrrel the Shielded is the current leader of the Kalkyn. She was a survivor of the original devastating attack that destroyed the first city of Kalcrest. Mialee has never been known as the greatest warrior, but she is constantly able to work out new alliances and allies for the Kalkyn. Most of her diplomatic work gets undone by her sister's, Mikanna Lyrrel, bullheaded nature. Nevertheless thanks to Mialee, the Kalkyn have secured a strong presence across the continent of Seadale, except for in the Red Axe.

## The Quarters

Outside of the newly establish city of Kalcrest lies the military fortress of the Kalkyn named, The Quarters. The fortress lies on a small mountain top in the forest overlooking the region. With access to the lake and the rivers the Kalkyn protect the entirety of Alyan's southeastern border.

## Membership

### Arcane Sentinel

Sentinel is a title give to traveling agents of the Kalkyn. They are trained hunters who go out into the world and hunt down miss-users of magic.

### Notable Members

#### Mikanna Lyrrel

Mikanna is the sister of Mialee the shielded and technically the co-founder of the Kalkyn; however, she claims no title above being an Arcane Sentinel. She travels the world hunting down radical magic users with a fury that has become renowned across Ilderon. Those who watch her fight claims she commands the deceased magic spirits of nature themselves to do her bidding.

#### Lawrence Pellentir

Lawrence was a legendary adventurer who abandoned his travels to instead serve the Kalkyn. Since Lawrence has been the head steward of the Quarters in Kalcrest, the keep has never suffered a intrusion or a robbery.
LOS FINES DE LA EDUCACIÓN EL EN SIGLO XXI

El principal objetivo de la Reforma Educativa es
que la Educación pública, Básica y Media Superior,
además de ser laica y gratuita, sea de calidad e incluyente.
Esto significa no sólo que el Estado debe garantizar
el acceso a la escuela a todos los niños, niñas y
jóvenes —independientemente de su entorno socioeconómico,
origen étnico o género— sino que la educación
que reciban les proporcione aprendizajes y conocimientos
significativos, relevantes y útiles para la vida.

http://www.gob.mx/cms/uploads/attachment/file/114503/Los\_Fines\_de\_la\_Educacio\_n\_en\_el\_Siglo\_XXI.PDF
Conferencia de evaluacion docente

## Descripción de Conferencia: La evaluación del desempeño docente

La investigadora en educación y presidenta del INEE en México, presenta en la Ciudad de Guadalajara una conferencia que presenta de forma general los aspectos más relevantes de la aplicación de la evaluación. Con la intención de promover el ingreso, permanencia y promoción de maestros de educación básica en México.

http://mx.ivoox.com/es/conferencia-la-evaluacion-del-desempeno-docente-audios-mp3\_rf\_4458378\_1.html?autoplay=true
LA INTELIGENCIA EMOCIONAL

¿QUE ES LA INTELIGENCIA EMOCIONAL?

ES LA CAPACIDAD PARA ENTENDER Y COMPRENDER LAS EMOCIONES MISMAS Y LA DE LAS DEMÁS PERSONAS QUE NOS RODEAN, DE ESTAS EMOCIONES SE CREA NUESTRA FORMA DE PENSAR Y DE COMPORTARNOS.

SEGÚN GOLEMAN EN SU LIBRO TITULADO "INTELIGENCIA EMOCIONAL" NOS DICE QUE EL CLASIFICA LA INTELIGENCIA EMOCIONAL DANDO DE EJEMPLO LA MOTIVACIÓN HACIA UNO MISMO YA QUE SE PUEDE DECIR QUE ES LA PRINCIPAL PORQUE SI UNO MISMO NO SE MOTIVA ¿QUIEN LO HARÁ?

TODOS DEBEMOS CONOCER NUESTRAS EMOCIONES YA QUE SE PRESENTAS EN DISTINTAS CIRCUNSTANCIAS DEBEMOS CONOCER CUANDO ESTAMOS TRISTES, SENTIMOS MIEDO, ALEGRÍA, AFECTO, ENOJO ETC. ESTO ES LO QUE NOS HACE DIFERENTES A LAS DEMÁS VIDAS QUE HAY EN EL MUNDO

CADA UNA DE ESTAS EMOCIONES NOS AYUDA A ADAPTARNOS A NUESTRO MUNDO Y PERSONAS QUE NOS RODEA YA QUE NUESTRAS EMOCIONES PUEDEN CAMBIAR DE UN MOMENTO A OTRO POR ESO ES IMPORTANTE CONOCERNOS A NOSOTROS MISMOS PARA DESPUES CONOCER A LOS DEMÁS

COMO CONCLUCION PODRÍA DECIR QUE PARA MI LA INTELIGENCIA EMOCIONAL ES SABER COMO CONTROLAR LAS EMOCIONES Y DARLES UN BUEN USO PERO CREO TAMBIÉN QUE AVECES NO IMPORTA LA FORMA DE SER DE LAS PERSONAS POR QUE NO DETERMINA SI SON SEGURAS E INSEGURAS, CADA PERSONA PUEDE TENER BUENA INTELIGENCIA EMOCIONAL INDEPENDIENTE DE SU FORMA DE SER HAY PERSONAS QUE SOY MUY AGRESIVAS PERO EN CIERTAS CIRCUNSTANCIAS SON MUY PASIVAS POR QUE SABEN CONTROLAR SUS EMOCIONES ESO ES UNA BUENA INTELIGENCIA EMOCIONAL SABER DONDE APLICAR TUS EMOCIONES Y DONDE NO.

POR ULTIMO PODRÍA DECIR QUE HAY QUE SABER CONTROLAR LAS EMOCIONES POR MEDIO DE EJERCICIOS PARA MEJORAR LA FORMA DE SER DE LOS DEMÁS PARA QUE PUEDAN CONTROLARSE Y SEAN MAS SOCIABLES PARA LOGRAR UNA BUENA CONFIANZA EN SI MISMOS.
Wikia talk:Portal de la comunidad

¡Esta es la **página de discusión general** del wiki! Los fundadores del wiki deberían dejar aquí un mensaje de bienvenida y alentar a los nuevos editores y visitantes a participar en el wiki. Utilizad esta página para dejar avisos sobre novedades o las últimas noticias referentes al wiki, también podéis usar el **foro** para comunicaros con los usuarios.
Introducción

La reforma educativa promulgada ubica únicamente algunos elementos administrativos, pero da escasas pistas sobre lo fundamental del proceso de enseñanza-aprendizaje.

Desde inicios del siglo xx hasta nuestros días, una de las principales
características del sistema educativo ha sido su verticalidad. Cuando el Presidente Álvaro Obregón creó la SEP en 1921, el primer Secretario de Educación Pública, José Vasconcelos, puso en marcha un proyecto educativo que atendiera las necesidades de una población primordialmente rural cuyo analfabetismo era cercano al ochenta por ciento.En ese contexto histórico, centralizar la educación constituyó un paso indispensable para crear escuelas que permitieran difundir los ideales de la Revolución y los valores del humanismo. Este gran proyecto del Estado mexicano se veía limitado por el insuficiente número de maestros formados en las escuelas normales.

Los fines de la educación están establecidos en el Artículo 3º constitucional y se refieren al desarrollo armónico de todas las facultades del
ser humano. Es primordial que la educación se proponga formar a los estudiantes en la convicción y capacidades necesarias para contribuir a la construcción de una sociedad más justa e incluyente, respetuosa
de la diversidad, atenta y responsable hacia el interés general.Hoy en día, la sociedad del conocimiento exige de las personas mayor capacidad de interpretación de fenómenos, creatividad y manejo de la información en entornos cambiantes.La escuela ha dejado de ser el único
lugar para aprender y la infinidad de fuentes
de información nos obligan a replantear las
capacidades que los alumnos deben desarrollar en su paso por la educación obligatoria.Las disciplinas, en torno a las cuales está organizada la enseñanza, siguen vigentes y son necesarias para organizar sistemáticamente el aprendizaje del español (y de otra lengua
materna, de ser el caso), las matemáticas, las ciencias naturales, las ciencias sociales, así como la filosofía en el bachillerato, entre otras.Estas disciplinas conforman el núcleo de conocimientos básicos que se requieren para la comunicación efectiva, el pensamiento lógico y la comprensión del entorno en que vivimos.

  - Read more at: http://scl.io/njmTaXI\_#gs.DuYW0L8
Student Registration

## Public Record

### Name

The student's name (and any preferred diminutives they may prefer to go by) are recorded here.

### Date of Birth

The student's birthday is recorded here along with their age. Often this is checked to ensure no mishaps have occurred, and that only students between the ages of eleven and eighteen are accepted in.

### Blood Status

No distinctions are made other than Pureblood, Half-Blood and Muggleborn. The files of Squibs are automatically set alight. Those of creature heritage have this scrawled in parenthesis to the right.

### Year of Study

First through Seventh year, updated automatically once established.

### House

Tituba, Warren, Bishop or Good. This will be updated automatically once the Sorting Ceremony has concluded.

### Home Address

Where our correspondence will be sent, updated automatically once established.

### Emergency Contact

At least one Wizarding contact is required; however, Muggleborns can also add their Muggle relatives to this list, in which case the Wizarding contact will be their Head of House.

## Academic Record

#### Muggle and Magical Assimilation

Depending on a student’s background, they may have a better understanding of one world over another. This is not dependent on blood status but rather their upbringing, especially when it comes to the question of how much interaction they had with the Muggle or Wizarding worlds. Special courses have been designed for the first year curriculum to tackle a problem of 'unequal footing', and although they are short, it results in a more secure foundation for the building of future knowledge, either magical or mundane.

((*Characters have **10** starting points to distribute here over two skills. For a purely wizard-raised child with no knowledge of the Muggle World, their **Magical World Awareness** skill would be maxed out at 10, but they would have zero points in the **Muggle World Awareness** skill. The reverse would occur for a Muggleborn student who has had no previous contact with the magical world. An exception may occur for half-bloods, or more progressive Purebloods, who may take the starting points and spread it however they wish between the two worlds.))*

* **Muggle World Awareness*: \_\_ / 10***
	+ An understanding of Muggle culture and how to function without magic in their world without attracting attention.

* **Magical World Awareness: \_\_ / 10**
	+ An understanding of magical culture and holidays––information about the Wizarding World that Muggle-raised children may not know instinctively.

### Practical Magic

* **Combat Magic: 0 / 50**
* **Transfiguration: 0 / 50**
* **Charms: 0 / 50**
* **Healing: 0 / 50**
* **Spell Creation: 0 / 50**
* **Potions: 0 / 50**

### Theoretical Magic

* **Magical Languages: 0 / 50**
* **History: 0 / 50**
* **Herbology: 0 / 50**
* **Arithmancy: 0 / 50**
* **Astronomy: 0 / 50**
* **Alchemy: 0 / 50**

###