Destructive Might

Four heroes currently provide Destructive Might bonuses from their skills. These all must be ascended to orange before those skills become available. Note the skill names of each destruction hero.  To increase destructive might, level up the corresponding skill for that hero:

* Coleman (Minutemen): His third skill **Chariot's Crush** provides a (20/24/28/32/40) bonus.
* Betty (Vindicators): Her third skill **Teardown** provides a (20/24/28/32/40) bonus.
* Patrick (Watchers): His third skill **Trouble Stirrer** provides a (20/24/28/32/40) bonus.
* Winston (Watchers): His third skill **Missile Bombing** provides a (15/18/21/24/30) bonus.

The Wildlings do not currently have a hero that provides a Destructive Might bonus. The Watchers have two heroes, but Winston's bonus is smaller, so skill points should be spent on him last.

For Destruction, you want to only use **one truck** that maximizes your Destructive Might. When attacking a city wall, time and gas for your trucks are your two limiting factors. Therefore to maximize the damage you do, you want all of your destructive force coming to bear on each attack. If you have a 5 hero line-up, you have two options or steps/stages for your fifth spot. Initially, you'll focus on easy speed. Long term, you'll want to maximize damage.

The first stage for newer players is to add a hero with travel speed. One of those will allow you to more quickly get from your fortress to the target city wall, which is critical in a time-limited city siege. Doris and Kate provide the best % bonuses and are both rare heroes, making the relatively easy to gain and build.

As you advance and complete the research in "Faction Enhancement" and gain "Common Hatred" it is recommended to switch your fifth spot to your strongest Watchers Hero. With Patrick and Winston, that will allow you to gain a 3-faction bonus which will provide an additional destructive might boost for the line-up. That research item gives you a 10% destruction bonus if your lineup has a faction bonus active. There are other researches giving Destruction Bonus:

* Siege Assault (A&D) (3%)
* Siege Assault (A&D Master) (5%)
* Unstoppable (Siege Battle) (10% vs Cities)

As another improvement, it is good to make sure that as many soldiers as possible survive the battle. If troops die during a siege, the total damage to the wall condition will be reduced, so using stronger heroes and equipping strong gear is also advised against other players. The APC building unlocks more troops for each lineups and the relevant research can unlock more hero slots to use to start with more soldiers initially.

For seasonal content, there are several Policy cards that boost DM, for a build that maximises the DM, see Policy Card Build DM focus.
In Season 3 the Doomsday Laboratories gives some bonuses (20% vs Cities).

The final improvements are relevant for P2P players. The Solari hero Pearson is the only hero that improved the destructive might of the troops. His second skill has a possible +20% boost to destructive might of Units. It is also possible to buy a destructive bonus for +50 or +100 destructive might for 30 minutes in the plus menu on the top left of the screen, right of the VIP indicator. With Russell, you can grill a fish to get 5 Destructive Might bonus for 30 minutes