recursal/Fanatic-Fandom huggingface dataset:
Freddie Kroaker

**Freddie Kroaker** is the main antagonist of the Wallaru storyline. He is voiced by Alexander Brandon.

## IDs

* Freddie\_Kroaker\_WL-OUT ("I Dream of Meanie" through "Hero of the Trails"/"Ridgy-Didge")
* Freddie\_Kroaker\_WL-WOBB ("Smoothie Operator" through "Despairing is Caring")
* Freddie\_Kroaker\_WL-BILLA ("Paranoia Activity")
* Freddie\_Kroaker\_WL-EUC ("Lake of Ire" through "The Great Dreamscape")
* Sybil\_Freddie\_WL-EUC ("The Great Dreamscape")
* Freddie\_Kroaker\_WL-DREAM ("The Dream Child through "Freddie's Dread"/"The Final Nightmare")

## Quest Appearances

* "I Dream of Meanie" [Mainline - Wallaru (20/83)]
* "Hero of the Trails" [Mainline - Wallaru (24/83)] (Appears in "Ridgy-Didge" first)
* "Ridgy-Didge" [Mainline/Instance - Wallaru (25/83)]
* "Smoothie Operator" [Mainline - Wallaru (36/83)] (Appears in "What Dreams May Bun" first)
* "What Dreams May Bun" [Mainline/Instance - Wallaru (37/83)]
* "Despairing is Caring" [Mainline (39/83)]
* "Paranoia Activity" [Mainline (54/83)]
* "Lake of Ire" [Mainline (58/83)] (Appears in "Dreampunk" first)
* "Dreampunk" [Mainline/Instance - Wallaru (59/83)]
* "The Great Dreamscape" [Mainline (64/83)]
* "Veggie's Revenge" [Mainline (68/83)]
* "The Dream Child" [Mainline (69/83)] (Appears in "The Dream Warriors" first)
* "The Dream Warriors" [Mainline/Instance (70/83)]
* "Freddie's Dread" [Mainline (71/83)] (Appears in "The Final Nightmare" first)
* "The Final Nightmare" [Mainline/Instance (72/83)]
Drop Bear Gorgeous

"**Drop Bear Gorgeous**" is a Mainline Quest in *Wizard101* and the 49th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "The Little Prince" and leads to "Mighty Drover Kanga-rangers."

## Characters

*In order of appearance:*

* **Joan Locke** (Joan\_Locke\_WL-EUC) — Jenny Larson
* **Drop Bear** (Drop\_Bear\_WL-EUC) — Unknown
* **Morp** (Morp\_WL-EUC) — Juliana Sheffield

## Dialogue

Previous: "The Little Prince"
(*Talking to Joan Locke in the Eucalyptus Forest*)

 **Joan Locke:** But where is everyone? This forest is usually abuzz with the busy work of Rangers and craftspeople.
 **Joan Locke:** Have you seen anything odd around here, Wizard? Perhaps we'd best look around.
(*After looking for Drovers*)

 **Joan Locke:** Quite something, this lake. Not a dried-up puddle in the middle of the desert, but the hub of an ecosystem, stemming straight from dreams.
 **Drop Bear:** \*GROWL\*
 **Joan Locke:** By George! What the blinking blimey are those? Some sort of monstrous koala? These must be why no one is around.
 **Joan Locke:** I think then someone must show these bounders what-for. Have at it, Wizard. Bonesbury Rules of magical combat, of course.
(*After defeating Drop Bears*)

 **Morp:** Hey there, what are you doing? Joan Locke? That you? Well, get your friend on over here.
(*Talking to Morp in the Eucalyptus Forest*)

 **Morp:** Hey there. My name's Morp. That's a play on Morpheus if you're curious, which some aren't. I'm the Guardian of the Dreaming.
Next: "Mighty Drover Kanga-rangers"
## Notes

* The title is a play on the phrase "drop dead gorgeous."
Moon Magic!

"**Moon Magic!**" is a Mainline Quest in *Wizard101* and the 79th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "Bam, Zoom, to the Doom" and leads to the Instance Quest "Wailers on the Moon," which returns here upon completion and leads to "Wizard vs. Spiral."

## Characters

*In order of appearance:*

* **Stallion Quartermane** (Stallion\_Quartermane\_NV-PostWL) — Sam Johnson
* **The Bantam** (Bantam\_NV-PostWL) — J.M. Specht
* **Solomon Crane** (Solomon\_Crane\_NV-PostWL) — Marc Pouhé

## Dialogue

Previous: "Bam, Zoom, to the Doom"
(*Talking to Stallion Quartermane on the Doom Moon*)

 **Stallion Quartermane:** While you were gone, we did some scouting...
 **The Bantam:** And we think that room there is the Weapons Wing. There's something weird about this thing. It's not just armed with cannons.
 **Solomon Crane:** Indeed. I sense a great magic here. Its source must be found and dragged into the cold light of day!
 **Stallion Quartermane:** Quite. You two join the Wizard in taking that Wing. The Shadoe and I will try to gain access to the Bridge.
Dialogue continues in "Wailers on the Moon" and returns here once completed
(*After defeating Major Marado in the Weapons Wing*)

 **The Bantam:** And that's why they call me the BAM-tam. Ha-ha.
 **Solomon Crane:** I believe you have misspelled your own name, my friend.
 **The Bantam:** I know! I was just... forget it. Dasein would've gotten it.
 **The Bantam:** Ha! Looks like these controls aren't too complicated. Just the way I like them. Weapons are locked down.
 **The Bantam:** Head back to Quartermane, Wizard. You all take the Bridge and this ship is ours.
(*Returning to Stallion Quartermane after leaving the Weapons Wing*)

 **Stallion Quartermane:** Good news, the Wizard, I have bypassed security on the Bridge.
Next: "Wizard vs. Spiral"
Lockable-list-plugin

Link to Pluginhttps://perchance.org/lockable-list-plugin

## Basic Overview

This plugin is used to lock the parts that can be randomized in your generator. It is a simple plugin that prevents the randomization of the "locked" item. A more powerful and customizable plugin like this is the locker-plugin.

## Importing and Usage

Put this in your Perchance code panel: `lockableList = {import:lockable-list-plugin}`

Now if you write this: `That [lockableList(animal)] is [lockableList(adjective)].`

You'll get something like this (see example): `That mouse 🔓 is angry 🔓.`

You can click on the lock to "lock" the list so that that specific list always returns that specific value.

By default the "lock" button is shown next to the list output, but you can put the lock button for a particular list anywhere you want:

`[lockableList(adjective, "button")]`

That'll output the lock button for the adjectives list (see example).

## Notes

* **Note:** You may want to check out the locker-plugin, which is a more powerful (though slightly more complicated) version of this plugin. This plugin (lockable-list) doesn't work if your list items have curly/square blocks in them. It only works if your list items are just "plain old text". The locker-plugin has a bunch of other advantages too, including the ability to change the lock/unlock icons.
* It combines nicely with the makeTable plugin: example.
* One potential weak-spot of this plugin is that it locks **lists**, so if you want to use a particular list *multiple times* and have the ability to lock them **independently**, then you'll need to make "duplicates" of that list - see this example (or use the locker-plugin instead).
Scrappers

**Scrappers** is a minor character in *Wizard101* who appears in the Wallaru Side Quests "Previously on Wizard101..." and "A Tale Told By An... You Know."

## IDs

* Scrappers\_WL-HOPE ("Previously on Wizard101..."/"A Tale Told By An... You Know")

## Quest Appearances

* "Previously on Wizard101..." [Side - Wallaru] (Appears in "A Tale Told By An... You Know" first)
* "A Tale Told By An... You Know" [Side & Instance - Wallaru]
Mary Pason

**Mary Pason** is a character in *Wizard101* who appears in a series of Wallaru Side Quests focused on the trial of Ned Collie.

## Quest Appearances

* "The Case of the Dastardly Dingo" [Side - Wallaru]
* "The Case of the Dog Fight" [Side - Wallaru]
* "The Case of the Jaded Judges" [Side - Wallaru]
* "The Case of the Sickened Society" [Side - Wallaru]
Chris Collie

**Chris Collie** is a minor character in the Wallaru storyline. He is voiced by Joey Hood.

## IDs

* Chris\_Collie\_WL-HOPE ("Up in the Sky, It's a Bird!" and "Bank Run")
* Chris\_Collie\_WL-OUT ("Ridgy-Didge")
* Chris\_Collie\_WL-WOBB ("Wobbegong With the Wind")
* Chris\_Collie\_WL-RANCH ("Judicial Ranch" through "Red Ned Redemption")

## Quest Appearances

* "Up in the Sky, It's a Bird!" [Mainline - Wallaru (21/83)] (Appears in "Bank Run" first)
* "Bank Run" [Mainline & Instance - Wallaru (22/83)]
* "Ridgy-Didge" [Mainline & Instance - Wallaru (25/83)]
* "Wobbegong With the Wind" [Mainline - Wallaru (28/83)]
* "Judicial Ranch" [Mainline - Wallaru (29/83)]
* "Good Golly, Ned Collie!" [Mainline - Wallaru (31/83)]
* "Talk of the Town" [Mainline - Wallaru (33/83)]
* "Hems for All He's Worth" [Mainline - Wallaru (44/83)]
* "Red Ned Redemption" [Mainline - Wallaru (46/83)]
Aquila

**Aquila** is a side World in *Wizard101* which was released on the Live Realms on August 2, 2013. It is comprised of three dungeons: Mount Olympus (Level 30), Atlantea (Level 70), and Tartarus (Level 90).

## Mainline Quests

1. Quest for Glory (available after completing Akilles' Deal and being Level 30)
2. Lighting a Fire
3. Chariot of Vanity
4. Garden of Evening
5. Into the Clouds
6. *Wisdom and Grace* (returns to previous)
7. Mover of the Earth (available at Level 70)
8. Clash of the Immortals
9. Back to the Garden
10. Into the Sea
11. *Under the Sea* (returns to previous)
12. Wraith of the Immortals (available at Level 90)
13. Lost Pompeii
14. Midnight in the Garden
15. Into the Depths
16. *Fall of Pompeii* (returns to previous)

## Side Quests

(Prequest: Chariot of Vanity [Mainline])
* Pit of the Noxii

(Prequest: Into the Sea [Mainline])
* Poseidon Adventure!

(Prequest: Midnight in the Garden [Mainline])
* Revenge of the Immortals
Joan Locke

**Joan Locke** is a character in *Wizard101* who appears in the Wallaru questline. She is voiced by Jenny Larson.

## IDs

* Joan\_Locke\_WL-WOBB ("The Little Prince")
* Joan\_Locke\_WL-EUC ("Drop Bear Gorgeous" through "Dreamwalking, Dreamtalking," "Lake of Ire" and "Morp and Memories")
* Joan\_Locke\_WL-BILLA ("Thrills and Bills" through "The Key to Locke," "Cane-Do Attitude" and "The Great Dreamscape")
* Joan\_Locke\_WL-DREAM ("The Dream Master" through "Dreams of Nothing")
* Joan\_Locke\_Memory\_WL-DREAM ("The Dream Master")
* Joan\_Locke\_WL-HOPE ("Yes, to Novus!")

## Quest Appearances

* "The Little Prince" [Mainline - Wallaru (48/83)]
* "Drop Bear Gorgeous" [Mainline - Wallaru (49/83)]
* "Mighty Drover Kanga-rangers [Mainline - Wallaru (50/83)]
* "Dreamwalking, Dreamtalking [Mainline - Wallaru (51/83)]
* "Thrills and Bills [Mainline - Wallaru (52/83)]
* "Not-So-Jolly-Rozzer [Mainline - Wallaru (53/83)]
* "Paranoia Activity [Mainline - Wallaru (54/83)]
* "The Great Explo-Dition" [Mainline - Wallaru (55/83)]
* "The Key to Locke" [Mainline - Wallaru (57/83)]
* "Lake of Ire" [Mainline - Wallaru (58/83)]
* "Morp and Memories" [Mainline - Wallaru (60/83)]
* "Cane-Do Attitude" [Mainline - Wallaru (61/83)]
* "The Great Dreamscape" [Mainline - Wallaru (64/83)]
* "The Dream Master" [Mainline - Wallaru (65/83)]
* "Nightmare on Memory Lane" [Mainline - Wallaru (66/83)]
* "Freddie's Dread" [Mainline - Wallaru (71/83)]
* "Dreams of Nothing" [Mainline - Wallaru (73/83)]
* "Yes, to Novus!" [Mainline - Wallaru (74/83)]
Smoothie Operator

"**Smoothie Operator**" is a Mainline Quest in *Wizard101* and the 36th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "Funyips with Bunyips" and leads to the Instance Quest "What Dreams May Bun," which returns here upon completion and leads to "Collie Collared."

## Characters

*In order of appearance:*

* **Judge Veg** (Judge\_Veg\_WL-WOBB) — J.M. Specht
* **Freddie Kroaker** (Freddie\_Kroaker\_WL-WOBB) — Alexander Brandon

## Dialogue

Previous: "Funyips with Bunyips"
(*Talking to Judge Veg in the Wobbegong Territory*)

 **Judge Veg:** Specifically, water from the Dreaming. Normally, I'd say we just go to the Eucalyptus Forest and ask the Drovers there.
 **Judge Veg:** But by the time we navigate all those politics, Ned's armor will just rust away. So we'll try to find a trace of the Green Lake.
 **Judge Veg:** That's what that greenish crater used to be. There might be the tiniest of remnants left underground, in the Bunyip Warrens.
 **Judge Veg:** Don't worry, it's night; the Bunyips have come out to feed on the souls of joeys that don't eat their veggies...
 **Judge Veg:** ...Or so I've been told. The Warrens should be empty at any rate.
Dialogue continues in "What Dreams May Bun" and returns here once completed
(*After defeating the Arcane Toads*)

 **Judge Veg:** Not impressed.
 **Freddie Kroaker:** You will be.
 **Judge Veg:** Take a drop of the Dream... er... Puddle, Wizard. I'll explain outside.
(*After collecting the Dream Water*)

 **Judge Veg:** Great. Let's get out of here.
(*Talking to Judge Veg in the Wobbegong Territory*)

 **Judge Veg:** Now I'll just mix you up a Warrigal Dream Smoothie that should boost your power enough to pierce Ned's Armor. No, it's not gross; it's healthy.
Next: "Collie Collared"
## Notes

* The title is a play on the 1984 song "Smooth Operator."
Saving Private O'Ryan (FTUE)

For the Classic version of the Quest, see Pesky Pirates (Classic).

"**Saving Private O'Ryan**" is a Side Quest in *Wizard101* which is unlocked after completing the Mainline Quest "Skeleton Crew." It is given by Private Connelly in Unicorn Way. The Quest was released alongside the rest of the First Time User Experience (FTUE) revamp to Unicorn Way on August 1, 2019.

## Characters

*In order of appearance:*

* **Private Connelly** (???) — Unknown
* **Private O'Ryan** (???) — Unknown
* **Lady Blackhope** (???) — Unknown

## Dialogue

(*Talking to Private Connelly in Unicorn Way*)

**Private Connelly:** I sent Private O'Ryan down the street a while ago, and he's not back yet. With all these Lost Souls about, I fear the worst.
**Private Connelly:** O'Ryan's a good friend of mine. Could you go see if he's all right? He may be hiding in one of the houses - see if you can find him.
(*Talking to Private Connelly again before talking to Private O'Ryan*)

**Private Connelly:** Could you search the street for my buddy O'Ryan? He's gone missing on his rounds.
(*Talking to Private O'Ryan inside a house*)

**Private O'Ryan:** Get back, undead fiend! Oh, a student is it? You're a brave one! Connelly sent you to check up on me? I'm well, but I did have a bit of a scare.
**Private O'Ryan:** I was making my rounds when a horrifying ghost swept out of nowhere! I recognized her from the old stories - Lady Blackhope, the Wailing Widow!
**Private O'Ryan:** I'm not ashamed to say she scared me half to death! I high-tailed it here and shut the door. I can't leave this place if she's still out there.
**Private O'Ryan:** Blackhope Tower's not far away - that must be where she came from. Maybe something in there can drive her spirit away.
(*Upon entering Lady Blackhope's Tower*)

**Lady Blackhope:** You say the City Guards are scared of me? Well, they should be! EVERYONE should be!
**Lady Blackhope:** Malistaire has opened the Seals - the Dead rise! Let all who still live beware - my Dark Master will be avenged!
**Lady Blackhope:** You want me to stop haunting this street? HA! Let's see if you have enough spirit to stop me [*sic*]
(*After defeating Lady Blackhope*)

**Lady Blackhope:** I suppose you have enough spirit after all. Go tell the Guardsmen I will haunt them no longer.
(*Talking to Private O'Ryan again*)

**Private O'Ryan:** You defeated Lady Blackhope? Thanks, Wizard, I'll return to my post now. As a favor, please don't tell Private Connelly what happened.
**Private O'Ryan:** I don't want him to think I'll flee from the first ghost that chases me - I only run from the REALLY scary ones!
(*Talking to Private Connelly again near Unicorn Park*)

**Private Connelly:** I see you found O'Ryan. I suppose some monster scared him out of his wits and he was too frightened to come back?
**Private O'Ryan:** Well... well... see, what had happened was...
**Private Connelly:** Well, it's not the first time. And I wager it won't be the last. All's well that ends well. Thanks for finding him, Wizard.
## Notes

* The third line of Lady Blackhope's dialogue before fighting her is missing punctuation after "me."
Judge Veg

**Judge Veg** is a major character in *Wizard101* who appears in the Karamelle and Wallaru storylines. He is voiced by J.M. Specht.

## IDs

* Judge\_Veg\_WL-WOBB ("Drove Me Crazy" through "Judging Judges," "The Little Prince")
* Judge\_Veg\_WL-RANCH ("Bombshell Report" through "Red Ned Redemption")
* Judge\_Veg\_WL-EUC ("Lake of Ire" through "The Great Dreamscape")
* Judge\_Veg\_WL-DREAM ("The Dream Master" through "Dreams of Nothing")
* Judge\_Veg\_Memory\_WL-DREAM ("Veggie's Revenge")
* Judge\_Veg\_NV-PostWL ("Novus, No More" and "Wizard vs. Spiral")
* Judge\_Veg\_AR-PostWL ("Pax Arcana")

## Quest Appearances

* "Drove Me Crazy" [Mainline - Wallaru (34/83)]
* "Funyips with Bunyips" [Mainline - Wallaru (35/83)]
* "Smoothie Operator" [Mainline - Wallaru (36/83)]
* "What Dreams May Bun" [Mainline - Wallaru (37/83)]
* "Collie Collared" [Mainline - Wallaru (38/83)]
* "Despairing is Caring" [Mainline - Wallaru (39/83)]
* "Judging Judges" [Mainline - Wallaru (40/83)]
* "Bombshell Report" [Mainline - Wallaru (41/83)]
* "Next at Wombat" [Mainline - Wallaru (43/83)]
* "Hems for All He's Worth" [Mainline - Wallaru (44/83)]
* "Red Ned Redemption" [Mainline - Wallaru (46/83)]
* "The Little Prince" [Mainline - Wallaru (48/83)]
* "Lake of Ire" [Mainline - Wallaru (58/83)]
* "Morp and Memories" [Mainline - Wallaru (60/83)]
* "The Great Dreamscape" [Mainline - Wallaru (64/83)]
* "The Dream Master" [Mainline - Wallaru (65/83)]
* "Veggie's Revenge" [Mainline - Wallaru (68/83)]
* "The Dream Child" [Mainline - Wallaru (69/83)]
* "Freddie's Dread" [Mainline - Wallaru (71/83)] (Appears in "The Final Nightmare" first)
* "The Final Nightmare" [Mainline & Instance - Wallaru (72/83)]
* "Dreams of Nothing" [Mainline - Wallaru (73/83)]
* "Yes, to Novus!" [Mainline - Wallaru (74/83)]
* "Novus, No More" [Mainline - Wallaru (75/83)]
* "Wizard vs. Spiral" [Mainline - Wallaru (81/83)]
* "Pax Arcana" [Mainline - Wallaru (83/83)]
Magistreto

**Magistreto** is a minor character in *Wizard101* who appears in the Wallaru Side Quests "Missing the Marquis" and "The Uncanny Rally."

## IDs

* Magistreto\_WL-HOPE ("Missing the Marquis")
* Magistreto\_WL-EUC ("The Uncanny Rally")

## Quest Appearances

* "Missing the Marquis" [Side - Wallaru]
* "The Uncanny Rally" [Side - Wallaru]
Lake of Ire

"**Lake of Ire**" is a Mainline Quest in *Wizard101* and the 58th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "The Key to Locke" and leads to the Instance Quest "Dreampunk," which returns here upon completion and leads to "Morp and Memories."

## Characters

*In order of appearance:*

* **Joan Locke** (Joan\_Locke\_WL-EUC) — Jenny Larson
* **Judge Veg** (Judge\_Veg\_WL-EUC) — J.M. Specht
* **Morp** (Morp\_WL-EUC) — Juliana Sheffield
* **Sandiago** (Sandiago\_WL-EUC) — Scott Jones
* **Freddie Kroaker** (Freddie\_Kroaker\_WL-EUC) — Alexander Brandon

## Dialogue

Previous: "The Key to Locke"
(*Talking to Joan Locke in Eucalyptus Forest*)

 **Joan Locke:** But what is actually manifesting them?
 **Judge Veg:** We saw Freddie Kroaker trying to create a projection of himself from Dream Water. Maybe he's making monsters for the Riders.
 **Morp:** Hey now! That's missing the point, mate. It's not just one outsider. It's the Townies that invite them. They're the problem. Always... always have been.
 **Sandiago:** The lead Rider told you to jump in a lake for answers? Some feuds transcend time and reason. But the Dreaming remembers. Be mindful, Wizard.
Dialogue continues in "Dreampunk" and returns here once completed
(*After defeating the Drovers and Kanga-rangers*)

 **Freddie Kroaker:** So how about that? That shock you feel, that surprise, now imagine you've been told the opposite your whole life.
 **Freddie Kroaker:** Not hard to guess why the young koalas and wallabies are rampaging, is it? Just what I wanted them to do.
 **Freddie Kroaker:** Because every mind in Wallaru is still connected to the Dreamer through the faint traces of Dream Water remaining. It's not a lot, but it's enough.
 **Freddie Kroaker:** Every scream, every monster, every terror and attack flows through that Dreaming and fuels me, makes me stronger, makes my creations stronger.
 **Freddie Kroaker:** Now what will you do with this knowledge? Can't wait to find out. Oh, and tell Judge Veg I said hi.
(*Talking to Judge Veg in Eucalyptus Forest*)

 **Judge Veg:** Did you just come out of the Pink Lake? What did you see? Ah, that... yeah. It's true. Once upon a time, Wallaru was covered in the Dreaming.
Next: "Morp and Memories"
Firecat Strike

"**Firecat Strike**" is a Side Quest in *Wizard101* that is only available during the *Hallowe'en* celebration. The Side Quests can be completed in any order.

## Characters

*In order of appearance:*

* **Jack Crow** (JackCrow\_QST) — ???
* **Narrator** (Narrator\_NAR) — Dell Aldrich

## Dialogue

Previous: "Meeting Crow"
(*Talking to Jack Crow in Firecat Alley*)

 **Jack Crow:** Jack Crow's here to send yaaaah on the way to such fine things, scattered about Firecaaaaat Alley.
 **Jack Crow:** Just go looking for the pumpkins hid here and afaaaar. If yaaaah get lost, be sure to caaaaaall!
(*After interacting with the Jack O'Lanterns, in a random order*)

 **Narrator:** "Trick or treat! Trick or treat is how we greet!" *you say to the Hallowe'en pumpkin.*
 **Narrator:** *You address the pumpkin with the magic phrase said each Hallowe'en:* "Trick or treat!"
 **Narrator:** *You say the third line of the magic phrase said each Hallowe'en to the magic pumpkin:* "Trick or treat! Trick or treat! Give me something fun or sweet!"
(*Talking to Jack Crow again before interacting with the Jack O'Lanterns*)

 **Jack Crow:** The crow's eyes are upon yaaaah. Go caaaaahlect ‘em, while ye caaaaan.
(*Talking to Jack Crow after interacting with the Jack O'Lanterns*)

 **Jack Crow:** Yaaaah done it! Better than any Wizard yet, as Jack Crow can recaaaall.
## Trivia

* The ID for the dialogue text in "Firecat Strike" is **WizQst1EDEB**.
* The Narrator dialogue in "Firecat Strike" is from WC-ActorDialog as it is used in other Quests.
Liam Collie

**Liam Collie** is a minor character in the Wallaru storyline. He is voiced by Joey Hood.

## IDs

* Liam\_Collie\_WL-HOPE ("Bank Run")
* Liam\_Collie\_WL-RANCH ("Talk of the Town" through "Red Ned Redemption")

## Quest Appearances

* "Bank Run" [Mainline & Instance - Wallaru (22/83)]
* "Talk of the Town" [Mainline - Wallaru (33/83)]
* "Hems for All He's Worth" [Mainline - Wallaru (44/83)]
* "Red Ned Redemption" [Mainline - Wallaru (46/83)]
Paranoia Activity

"**Paranoia Activity**" is a Mainline Quest in *Wizard101* and the 54th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "Not-So-Jolly-Rozzer" and leads to "The Great Explo-Dition."

## Characters

*In order of appearance:*

* **Superior Judge Rozzer** (Superior\_Judge\_Rozzer\_WL-BILLA) — Elizabeth Maxwell
* **Joan Locke** (Joan\_Locke\_WL-BILLA) — Jenny Larson
* **Dasein** (Dasein\_Morp\_WL-BILLA/Dasein\_Group\_WL-BILLA) — Mike MacRae
* **Freddie Kroaker** (Freddie\_Kroaker\_WL-BILLA) — Alexander Brandon

## Dialogue

Previous: "Not-So-Jolly-Rozzer"
(*Talking to Superior Judge Rozzer in Billabong Resort*)

 **Superior Judge Rozzer:** Eh, we'll find out for sure tomorrow. We're launching what I like to call an explo-dition down into the pipelines that feed the lagoons.
 **Joan Locke:** I take it that would be an expedition that results in explosions.
 **Superior Judge Rozzer:** You take correctly. I suggest you rest up at your camp. We'll come get you when the explo-dition begins.
(*After using the Campfire and entering a dream*)

 **Dasein:** I won't be falling for this again. You're just another manipulator, seeking to use my fears to control me.
 **Freddie Kroaker:** Oh, but I have such an honest face.
 **Dasein:** You in fact have a face of lies! You're just like Manticore. Just like the others. You're all out to corrupt me!
(*Cheat dialogue when fighting Paranoia*)

**Paranoia:** Huh?
(*After defeating Paranoia*)

 **Dasein:** Are we all just the villains in each other's stories?
(*After leaving the dream and returning to Billabong Resort*)

 **Joan Locke:** Oh my, you do snore like a Grizzleheimer. Are you at least rested?
(*Talking to Joan Locke*)

 **Joan Locke:** Smashing. I think Judge Rozzer is ready for her, ahem, explo-dition. You should join her.
Next: "The Great Explo-Dition"
## Notes

* The title is a play on the film series *Paranormal Activity*.
Lemur

**Lemur** (also appears as **"Lemur"**) is a minor character in *Wizard101* who appears in the Wallaru Side Quests "Previously on Wizard101..." and "A Tale Told By An... You Know."

## IDs

* Lemur\_WL-HOPE ("Previously on Wizard101..."/"A Tale Told By An... You Know")

## Quest Appearances

* "Previously on Wizard101..." [Side - Wallaru] (Appears in "A Tale Told By An... You Know" first)
* "A Tale Told By An... You Know" [Side & Instance - Wallaru]
Dunking Do-Nots

"**Dunking Do-Nots**" is a Side Quest in *Wizard101* that is only available during the *Hallowe'en* celebration. It is given by Jack Hallow at The Commons in Wizard City. The Hallowe'en Quests can be completed in any order.

## Characters

*In order of appearance:*

* **Jack Hallow** (JackHallow\_QST) — Joey Hood

## Dialogue

*(Talking to Jack Hallow in The Commons)*

 **Jack Hallow:** Ye know what ‘tis said ‘bout an apple a day? Well those apples won't dunk themselves, will they?
 **Jack Hallow:** This time ye'll find them in the district for shopping. So why stand around? Ye should get hopping!
*(Talking to Jack Hallow before using the Apple Tub)*

 **Jack Hallow:** Ye seem to be lacking in that red-skinned fruit. Get going now if ye give but a hoot!
*(Talking to Jack Hallow after using the Apple Tub)*

 **Jack Hallow:** I see ye've come back, quick like a spider. And with apples enough to press up some cider!
Monsters and Mazes

"**Monsters and Mazes**" is a Mainline Quest in *Wizard101* and the 5th in the Wizard City storyline. It was added to the game as part of the First Time User Experience (FTUE) revamp of the Unicorn Way questline, which was released with the "Sizzling Summer Update" on August 1, 2019. The Quest continues from "Skeleton Crew" and leads to "Finding Out Why."

## Characters

*In order of appearance:*

* **Ceren Nightchant** (CerenNightchant\_001) — Brad Rothwell
* **Lady Oriel** (LadyOriel\_001) — Unknown

## Dialogue

Previous: Skeleton Crew
(*Talking to Ceren Nightchant in Unicorn Way*)

 **Ceren Nightchant:** There is a powerful, ancient being who may be able to help us understand the dark forces we're facing: the wise Seraph, Lady Oriel.
 **Ceren Nightchant:** Not only does Lady Oriel possess strong magic, she's also the Warden of the Fairies, and they keep her well informed.
 **Ceren Nightchant:** Perhaps she's heard something about this 'rattle in the Darkness'. Go speak with her in the Hedge Maze at the far end of Unicorn Way.
(*Talking to Ceren Nightchant again before talking to Lady Oriel*)

 **Ceren Nightchant:** Please go speak to Lady Oriel in the Hedge Maze at the end of Unicorn Way.
(*After entering the Hedge Maze and approaching Lady Oriel*)

 **Lady Oriel:** Halt! What purpose brings you into our Hedge Maze?
 **Lady Oriel:** Forgive me, young Wizard. These dark times make me leery of new faces, but now I see the Light within you. We've much to discuss.
(*Talking to Lady Oriel in the Hedge Maze*)

 **Lady Oriel:** The evil forces that loosed the Undead upon Unicorn Way have also corrupted my precious Fairies. Please, you must help them!
Next: Finding Out Why
Dreampunk

"**Dreampunk**" is a Mainline and Instance Quest in *Wizard101* and the 59th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from and returns to "Lake of Ire."

## Characters

*In order of appearance:*

* **Freddie Kroaker** (Freddie\_Kroaker\_WL-EUC) — Alexander Brandon
* **Sandiago Camel** (Sandiago\_Camel\_WL-EUC) — Scott Jones
* **Old One Camel** (Old\_One\_Camel\_WL-EUC) — Mike MacRae
* **Drover (A)** (Drover\_Lake\_A\_WL-EUC) — Unknown
* **Townie (A)** (Townie\_Lake\_WL-EUC) — Unknown
* **Drover (B)** (Drover\_Lake\_B\_WL-EUC) — Unknown
* **Drover (C)** (Drover\_Lake\_C\_WL-EUC) — Unknown
* **Drover (D)** (Drover\_Lake\_D\_WL-EUC) — Unknown

## Dialogue

Dialogue continues from "Lake of Ire" and returns there once completed
(*After entering the Pink Lake*)

 **Freddie Kroaker:** Boo!
 **Freddie Kroaker:** Miss me, Wizard? Don't worry, I'm not here to fight. Not this time. I want you to see, to understand, the chaos of Wallaru. Let's watch.
 **Sandiago Camel:** Look at this place. A world of water that is not water, of thoughts and revelations that float on tides of imagination.
 **Sandiago Camel:** As we sail these seas, we must drink of the waters slowly, to build up our fortitude so we might face the Dreamer at its center.
 **Old One Camel:** Yes, the solution is here, I feel it. This is where we will find the tools we need to solve our great problem. We must let nothing stop us.
(*After defeating the Feral Camels*)

 **Freddie Kroaker:** Seas of dreams, they say? Whatever could they mean?
(*After following Freddie Kroaker to the next room*)

 **Drover (A):** You let in the outsiders and they corrupted the Dreaming. Even now, their wayward thoughts are swept up in the waves.
 **Townie (A):** Some maybe. Some bring new ideas, things we'd never in a million years think of, to enrich the Dreaming.
 **Townie (A):** The Dreamer has only ever been seen by Wallaru. Imagine what it could create if fueled by diverse experience?
 **Drover (B):** We don't have to imagine. Others already took from it, used it to inspire terrors. We can't let that happen again! We will stop you! By any means!
(*After defeating the Townies and Drovers*)

 **Freddie Kroaker:** What, oh what, did they do?
(*After following Freddie Kroaker to the last room*)

 **Drover (C):** We had no choice. They would have tainted everything.
 **Drover (D):** But the cost... already entire species are declining in these drier climes: Juggernaut Crabs, Emus - gone.
 **Drover (C):** A terrible sacrifice. But a necessary one if the Great Barrier we raised protects the Dreamer from further corruption.
 **Drover (C):** Then our watch begins now! Let all those who would twist the Dreaming fall!
## Notes

* The title is a play on the term "steampunk."
Blink and Yer Red

"**Blink and Yer Red**" is a Side Quest in *Wizard101* that is only available during the Hallowe'en celebration. It is given by Jack Hallow at The Commons in Wizard City. The Hallowe'en Quests can be completed in any order, however this is considered the second chronologically, following "Inky Blues."

## Characters

*In order of appearance:*

* **Jack Hallow** (JackHallow\_QST) — Joey Hood

## Dialogue

*(Talking to Jack Hallow in The Commons)*

 **Jack Hallow:** Ye've shown Jack yer talent at busting wee ghosts. It's no small thing either, so be free to boast.
 **Jack Hallow:** This next batch is red, the color of roses. They'll catch just as easy, so Jack Hallow supposes.
 **Jack Hallow:** So get you to the Commons, and catch them ghosts fast. There's ten more at large now; from first to last.
*(Talking to Jack Hallow again before collecting the Red Ghosts)*

 **Jack Hallow:** Muldoon's afraid that ghosts still run free; capture the red ones and return then to me.
*(Talking to Jack Hallow after collecting the Red Ghosts)*

 **Jack Hallow:** The red ones all caught now, so Jack can see. Ye've outdone yerself here, and now Jack thanks ye.
Deathly Dependents

"**Deathly Dependents**" is a Mainline Quest in *Wizard101* and the 11th Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "Wrong Place, Wrong Shrine" and continues to "The Outback Steps In."

## Characters

*In order of appearance:*

* **Kanga-guru** (Kanga-guru\_WL-KING) — Jill Blackwood
* **Krokodile Dundara** (Krokodile\_Dundara\_WL-KING) — Alexander Brandon
* **Kangaroo Bushwacker (B)** (Kangaroo\_Bushwacker\_B\_WL-KING) — Unknown

## Dialogue

Previous: "Wrong Place, Wrong Shrine"
(*Talking to Kanga-guru in Kingsland*)

 **Kanga-guru:** The Spiders made threats that'll haunt me forever! I felt very unsafe! It's not what I signed up for when I, uh, answered my spiritual calling.
 **Krokodile Dundara:** Yes, well it's in the past now and we are in the present. Let's get to the reason we've sought you out, oh wise one. My friend seeks the Dreaming.
 **Kanga-guru:** Right! Of course. Many seek the Dreaming. It clarifies your goals and brings your hopes into being. It is profound inspiration in the purest form.
 **Kanga-guru:** The Dream Waters are difficult to find. My sacred Divining Rods could lead the way, but they were stolen by the Bushwhackers that roam these lands.
 **Krokodile Dundara:** Now that sounds like an adventure, eh, mate? I know you can do it. The hero always gets the adventure they're ready for. Go find those Divining Rods!
(*After defeating Kangaroo Bushwackers and collecting Divining Rods*)

 **Kangaroo Bushwacker (B):** Ow! You can have your Divining Rods, but they won't lead you to any Dream Water around here. The Krokodile Hunter got to it first!
(*Talking to Kanga-guru again in Kingsland*)

 **Kanga-guru:** My heart is lightened by the return of these sacred Divining Rods, vital tools I need to commune with the spirit energies of the ethos.
Next: "The Outback Steps In"
The Dream Master

"**The Dream Master**" is a Mainline Quest in *Wizard101* and the 65th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "The Great Dreamscape" and leads to "Nightmare on Memory Lane."

## Characters

*In order of appearance:*

* **Sandiago** (Sandiago\_WL-DREAM) — Scott Jones
* **Joan Locke** (Joan\_Locke\_WL-DREAM/Joan\_Locke\_Memory\_WL-DREAM) — Jenny Larson
* **Furryosa** (Furryosa\_WL-DREAM) — Elizabeth Maxwell
* **Judge Veg** (Judge\_Veg\_WL-DREAM) — J.M. Specht
* **Memory of Marleybone** (Memory\_of\_Marleybone\_WL-DREAM) — Unknown
* **Avatar of Avarice** (Joan\_Locke\_Genteel\_Frog\_WL-DREAM) — Jenny Larson
* **Frog Worker** (Frog\_Worker\_WL-DREAM) — Unknown

## Dialogue

Previous: "The Great Dreamscape"
(*Talking to Sandiago in The Dreaming*)

 **Sandiago:** In these waves which are not water swim the thoughts which yearn to be real.
 **Sandiago:** These are the depths of unreality where the has-been, the might-be and the never-will float entwined together.
 **Joan Locke:** These are the waters which inspired us all.
 **Furryosa:** And the nightmares.
 **Judge Veg:** Uh-huh. Let's just get going. Freddie's in here somewhere and we need to find him.
(*After exploring in The Dreaming*)

 **Memory of Joan Locke:** Please, sir, can I have some more?
 **Memory of Marleybone:** More for what? That flue is still slightly dusty. If I can't eat off of it, you can't eat at all.
 **Joan Locke:** Oh, this again. My memories alive in the Dreaming. I expect they will not be charitable.
 **Sandiago:** They rarely are when you have regrets to process.
 **Joan Locke:** Very well. Wizard, I might require some accompaniment.
(*After entering Joan Locke's Dream*)

 **Joan Locke:** Are these supposed to be me?
 **Avatar of Avarice:** Gaze upon my great works, my great creation! A Resort for all the peoples of the Spiral to enjoy equally. For a million gold per night. Ha-ha. Ha-hahahaha.
 **Frog Worker:** Ma'am, I'll be taking me break now.
 **Avatar of Avarice:** But the grass isn't yet mowed, there is a spot of algae - I know you're hungry, but don't you just want this to be the best Resort it can be?
 **Joan Locke:** No! No! I wasn't that bad, I wasn't! Go away! I renounce you!
(*After defeating the Avatars of Avarice*)

 **Frog Worker:** Thank you, ma'am. I'll get to those tasks right after lunch. Oh, and I noticed a slight leak in the pipeline, I'll take care of that too.
 **Joan Locke:** Hmmmm.
(*Talking to Joan Locke in The Dreaming*)

 **Joan Locke:** People come to Wallaru seeking excitement, riches, opportunity. Drovers fear that corrupts the Dreaming. But maybe it's the Dreaming that corrupts us?
Next: "Nightmare on Memory Lane"
## Notes

* The title is a play on the title of the 1988 film *A Nightmare on Elm Street 4: The Dream Master*.
Ride or Cry

"**Ride or Cry**" is a Mainline Quest in *Wizard101* and the 16th Mainline Quest for the Wallaru storyline. It was released on live servers with the rest of the Wallaru expansion on November 27, 2023. The Quest continues from "Stop and Goanna" and continues to "What a Crock... Hunter."

## Characters

*In order of appearance:*

* **Krokodile Dundara** (Krokodile\_Dundara\_WL-OUT) — Alexander Brandon
* **Emu Rider (B)** (Emu\_Rider\_B\_WL-OUT) — Unknown
* **Sandiago** (Sandiago\_WL-OUT) — Scott Jones

## Dialogue

Previous: "Stop and Goanna"
(*Talking to Krokodile Dundara in the Outback*)

 **Krokodile Dundara:** No, it looked like YOU were fleeing in terror! I was laying... a clever trap. With cunning and skill and ropes and things.
 **Emu Rider (B):** One, two, one, two!
 **Krokodile Dundara:** Oh, crikey, not these guys again! Flee! Flee in terror!
 **Emu Rider (B):** One, two, no escape for you.
(*After entering the Dusty Cave in the Outback*)

 **Emu Rider (B):** One, two, the water don't belong to you.
 **Krokodile Dundara:** Water? You mean the Dream Water? I didn't... I didn't take any. That stuff wasn't even real.
 **Emu Rider (B):** Three, four, you lie no more!
(*After defeating the Emu Riders in the Dusty Cave*)

 **Emu Rider (B):** Five, six, seven, eight, you have just sealed your fate.
 **Krokodile Dundara:** Well done, faithful... eh, forget it. Jig's up, I guess. Yeah, sorry mate, I donnae mean any harm. Just... come on, I'll explain.
(*Talking to Krokodile Dundara again in the Outback after leaving the Dusty Cave*)

 **Krokodile Dundara:** So this may surprise you, but I am not, in fact, the Outback's greatest explorer. No, it's true. I'm just, I guess, a performer.
 **Krokodile Dundara:** My real name's Paul. I just put on a show. Tourists come for the Walkabout. I give them a little adventure, a taste of the Dream Water...
 **Krokodile Dundara:** ...And they go home all the happier. Nobody walks across the whole Outback anymore. Come on, look at it. Did I say the water I gave you was fake?
 **Krokodile Dundara:** So... aye... As you can see the Purple Pond, once the Purple Lake, has kind of dried up. I blame the heat. Nothing some food coloring can't fix, right?
 **Krokodile Dundara:** Right. Anyway, hate to ask, but you seem capable. I need you to rescue Steve. You know, the Krok Hunter. He's my business partner, yeah?
 **Krokodile Dundara:** I'll head to your camp in a bit. Maybe you and your old Dromel pal can find Steve?
(*Talking to Sandiago in the Outback*)

 **Sandiago:** So Krokodile Dundara was just a showman peddling fake Dream Water. Too bad. I guess we'll have to manage the Walkabout on our own.
Previous: "What a Crock... Hunter"
## Notes

* The title is a play on the phrase "ride or die."
Jack Hallow

**Jack Hallow** is an NPC in *Wizard101* who only appears during the *Hallowe'en* festivities. He is voiced by Joey Hood.

## Quest Appearances

* "Tricks and Treats" [Side - Wizard City (Hallowe'en)]
* "Inky Blues" [Side - Wizard City (Hallowe'en)]
* "Blink and Yer Red" [Side - Wizard City (Hallowe'en)]
* "Orange Ye Scared?" [Side - Wizard City (Hallowe'en)]
* "Pinky Swear" [Side - Wizard City (Hallowe'en)]
* "Apple in Yer Eye" [Side - Wizard City (Hallowe'en)]
* "Dunking Do-Nots" [Side - Wizard City (Hallowe'en)]
* "Barreling Along" [Side - Wizard City (Hallowe'en)]
* "A Sight for Core Eyes" [Side - Wizard City (Hallowe'en)]
* "Straw Man" [Side - Wizard City (Hallowe'en)]
* "Orange Lantern" [Side - Wizard City (Hallowe'en)]
* "Pumpkin Head" [Side - Wizard City (Hallowe'en)]
* "Meeting Crow" [Side - Wizard City (Hallowe'en)]
* "Baron of Nightmares" [Side - Wizard City (Hallowe'en)]
* "Ghostly Spires" [Side - Wizard City (Hallowe'en)]
Random-decimal-plugin

Link to Pluginhttps://perchance.org/random-decimal-plugin

## Basic Overview

This plugin allows you to generate a random decimal number between two numbers that you provide. The built-in {1-10} type syntax is fine for most cases, but what if you wanted to choose a random number between two randomly chosen numbers? Or between two user-input numbers? That's where this plugin would come in handy.

## Importing and Usage

### Importing

To use this plugin, you'll first need to import it by putting this code in your Perchance code panel:
`randomDecimal = {import:random-decimal-plugin}`

### Usage

And here's a simple example of how to use it:

```
output
	Between the numbers [s = small.selectOne] and [b = big.selectOne], there is the decimal number [randomDecimal(s, b)].

small = {10-20}.6
big = {50-100}

```

Note that you can do all the normal stuff with this plugin, like assigning the resulting number to a variable like this:

```
output
	The distance is [n = randomDecimal(10, 20)], which is [50-n] less than 50.

```

### Decimal Point

If you want to only display a certain number decimal places, then use `.toFixed(N)`, where N is the number of decimal places, like this:

```
[randomDecimal(10, 20).toFixed(3)] // random decimal between 10 and 20 with 3 decimal places
[randomDecimal(-10, 10).toFixed(2)] // random decimal between -10 and 10 with 2 decimal places

```

Note that `.toFixed(N)` converts the number into text, and you can't do math (like addition, subtraction, multiplication, etc.) with text, so make sure you do calculations with the number and then use `.toFixed(N)` to convert it into text just before outputting it. Here's an example:

```
output
	The distance is [n = randomDecimal(10, 20)], which is [(50-n).toFixed(2)] less than 50.

```

Notice that we need to put brackets around `50-n` so that the `toFixed` function is applied to the result of `50-n`, rather than to `n` before it has been subtracted from 50.

And remember that you can name your plugin variable whatever you like, so if writing `randomDecimal` a lot becomes tiresome, you can import it like this: `rand = {import:random-decimal-plugin}`
And now you can just write `[rand(from, to)]`.

## Notes

* Here's an example of a generator that uses this plugin.
* The first number doesn't need to be smaller than the other, and you can input negative numbers too. It will always just randomly select a whole number between the two numbers you give it.
Dog Tracy

**Dog Tracy** is a character in *Wizard101* who appears in the Lemuria and Wallaru questlines.

## IDs

* Dog\_Tracy\_NV-PostWL ("Novus, No More," "Bam, Zoom, to the Doom")
* Dog\_Tracy\_LM-PostWL ("Heroes of Old")
* Dog\_Tracy\_NV-DOOM ("The Man on the Moon is the Engineer")
* Dog\_Tracy\_Radio\_NV-DOOM ("Doom Moon 101")

## Quest Appearances

* "Novus, No More" [Mainline - Wallaru (75/83)]
* "Heroes of Old" [Mainline - Wallaru (76/83)]
* "Bam, Zoom, to the Doom" [Mainline - Wallaru (77/83)]
* "The Man on the Moon is the Engineer" [Mainline & Instance - Wallaru (78/83)]
* "Doom Moon 101" [Mainline & Instance - Wallaru (82/83)]
Missing the Marquis

"**Missing the Marquis**" is a Side Quest in *Wizard101* which was released with the Wallaru expansion on November 27, 2023. It is given by Marquis Mark in Hope Springs. The Mainline Quest "Woop Woop Workaround" is the prerequisite. The Quest is continued with "The Uncanny Rally."

## Characters

*In order of appearance:*

* **Marquis Mark** (Marquis\_Mark\_WL-HOPE) — Mike Sears
* **Robbie Margot** (Robbie\_Margot\_WL-HOPE) — Unknown
* **Taika** (Taika\_WL-HOPE) — Unknown
* **Magistreto** (Magistreto\_WL-HOPE) — Unknown
* **Professor Hex** (Professor\_Hex\_WL-HOPE) — Unknown

## Dialogue

(*Talking to Marquis Mark in Hope Springs*)

**Marquis Mark:** Ah, Wizard, you fought some Huntsmen Spiders in the Embassy? Yeah, I once fought a robot that could shapeshift. We have a lot in common.
**Marquis Mark:** Sorry about that. It's just... I thought we were pals. And then you took all the bananas. Why'd you do that, Wizard? What would your mother say?
**Marquis Mark:** Well, that's okay, you can make it up to me. I hear this place has Dream Water. That's pretty neat. Why don't you bring me some?
**Marquis Mark:** According to maps, there are sources in the Outback, the Wobbegong, and the Eucalyptus Forest.
**Marquis Mark:** Be a buddy, Wizard, go to those places and bring me the Dream Water and then we can talk about our dreams.
(*After searching for Dream Water in the Outback*)

**Robbie Margot:** Are you looking for Dream Water, stranger? Ain't none round here. I might know where you can get some though.
**Robbie Margot:** Between you and me, I squirrelled some away before the Purple Lake dried up and I can sell it to you for 5000 gold.
**Robbie Margot:** Never mind that it smells like soap. That's the, uh, soporific effect of Dream Water. Can't spell soporific without soap, right?
**Robbie Margot:** Oh, you can. Well then... bye.
(*After searching for Dream Water in the Wobbegong Territory*)

**Taika:** You will not find Dream Water here. The Green Lake has long been dried and sold by the Townies.
**Taika:**The only source left not sealed behind the Great Barrier is the Pink Lake and it is protected...
**Taika:** ...by the Hex-Men.
(*After searching for Dream Water in the Eucalyptus Forest*)

**Magistreto:** I agree with your cause Professor Hex, but you must release the hostages. They acted out of ignorance, not malice.
**Professor Hex:** That's what you always say, Magistreto. I tire of your constant calls for caution and restraint. I demand action!
**Professor Hex:** The Pink Lake is ours! So say I, Professor Hex! Leave now or I will be forced to unleash the full powers of my mind!
(*Talking to Magistreto in the Eucalyptus Forest*)

**Magistreto:** Ah, Wizard. Challenging times make for odd companions, do they not?
Next: "The Uncanny Rally"
Judge Hopner

**Judge Hopner** is a character in *Wizard101* who appears in the Wallaru questline. He is voiced by Brian Jepson.

## IDs

* Judge\_Hopner\_WL-HOPE ("Gatekeepers Galore," "Up in the Sky, It's a Bird!")
* Judge\_Hopner\_WL-OUT ("I Dream of Meanie" through "Hero of the Trails")
* Judge\_Hopner\_WL-WOBB ("The Little Prince")

## Quest Appearances

* "Gatekeepers Galore" [Mainline - Wallaru (4/83)]
* "I Dream of Meanie" [Mainline - Wallaru (20/83)]
* "Up in the Sky, It's a Bird!" [Mainline - Wallaru (21/83)]
* "There and Outback Again" [Mainline - Wallaru (23/83)]
* "Hero of the Trails" [Mainline - Wallaru (24/83)]
* "The Little Prince" [Mainline - Wallaru (48/83)]