recursal/Fanatic-Fandom huggingface dataset:
A.D.A.M.

The Auto Defense Armored Mecha, A.D.A.M., is a Titan in Cosmos Quest of the Technological faction.

## A.D.A.M.

### Flavor text

The Auto Defense Armored Mecha is a machine tinkered by an unknown and now extinct civilization to defend themselves. Whatever killed them couldn't destroy the A.D.A.M.

## Skills

### Skill 1

350% atk. An attack that causes its targets' to take 350% of atk in Damage. This skill occurs every two attacks of the hero. This skill affects the front line enemy.

### Skill 2

80% atk. An attack that causes its targets to take 80% of atk in Damage. This skill occurs on every turn. This skill targets a random enemy.

### Skill 3

+40% atk for 1 Turn/s. A buff that increases atk by 40% for 1 Turn/s. This skill occurs on every turn. This skill affects this titan.
Galactic/Robotic Age

Seems to be based in the far future, dozens of millenia in the future

Succeeds the enhancement age and preceeds the celestial era

## Prediction/Trivia

The Galactic Age, spanning beyond 10,000, was characterized by humanity's remarkable mastery over the cosmos. Advanced technologies allowed for the harnessing of previously enigmatic forces, including dark energy and black holes, to generate vast amounts of power. Dark energy, once a mysterious cosmic phenomenon, became a boundless source of energy, enabling the construction of Dyson spheres around stars to capture their energy output. Black holes, once feared for their destructive potential, were transformed into energy generators and gateways to other regions of the universe. With this newfound power, humanity continued to expand its influence, building a network of interconnected civilizations throughout the Milky Way and beyond. However, as power and control over cosmic forces increased, so did the responsibility to maintain the delicate balance of the universe and grapple with the ethical implications of such immense power.
Jackal

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

## Skills

### Skill 1

50% atk DoT, 2 Turn/s. A debuff causes its targets' to take 50% of atk in damage every turn for 2 Turn/s. This skill occurs once when the hero dies. This skill affects the front line enemy.

### Skill 2

-15% damage taken. A buff that lowers it's own damage received by 15% until dispelled. This skill occurs once when the battle starts. This skill affects this hero.

### Skill 3

+20% damage taken, 1 Turn/s. A debuff that increases its targets' damage received by 20% for 1 Turn/s. This skill occurs every two attacks of the hero. This skill affects the front line enemy

The Jackal is a Hero in Cosmos Quest.
Game Systems

## Social systems

Social systems are systems that allow players to befriend one another and team up to overcome challenges together.

## Battle systems

Battle systems are PvE and PvP systems in which players can fight for rewards.

## Item and resources systems

Item and resources systems are systems that allow players to obtain Equipments, Heroes and Resources without fighting.
Login rewards

From Login rewards, players can get a reward every day they log in. A new reward unlocks every 24 hours and the rewards reset after all (28) have been claimed.

### Notes

High-value rewards include Prana gems, Universe Marbles, Passive items and a Hero. After 4 weeks, players claiming Login rewards daily will have received 50 Prana gems, 600 Universe Marbles, 1 Energy Multiplier, 1 Population Multiplier and 1 Hero.
Other items

This page covers items that are neither Equipments  nor Resources. For detailed information on Other items, follow the links below.

### Automation items

There are currently two Automation items in Cosmos Quest, both of which are unlockable with Universe Marbles .

* Auto Research
* Project Manager

### Passive items

There are currently two types of Passive items in Cosmos Quest.

* Energy Multiplier
* Population Multiplier

### Usable items

Usable items are items that allow you to fast forward in time to claim Energy or complete Expeditions or Projects faster. There are currently five types of Usable items in Cosmos Quest.

* Time Glitch
* Time Anomaly
* Time Rift
* Time Gate
* Time Vortex
Titans

Titans are special battle units used primarily for Alliance Wars.

Titans can be unlocked using Titan shards, which are obtained by defeating Titans in the Void Gate. They can since be promoted using more Titan shards and leveled up using Onium. See the Titans (building) page for more information.

### Special mechanics

Skills affect Titans differently from Heroes.

* Stuns have only 50% effectiveness against Titans, i.e. half the chance to be applied.
* Buffs on Titans cannot be cleansed.
* Titans cannot be healed and cannot become targets for a heal.

### Notes

* Titans were introduced on June 2nd, 2020, with A.D.A.M. and Nature's Wrath being the first.
Stun Gun

## Stun Gun

### Item flavor

It starts to smell like chicken if used for too long.

## Effect

### Description

Gives a X% chance of stunning the foe on every attack.

### Bronze stats

Gives a 10% chance of stunning the foe on every attack.

### Silver stats

Gives a 15% chance of stunning the foe on every attack.

### Gold stats

Gives a 20% chance of stunning the foe on every attack.

### Diamond stats

Gives a 25% chance of stunning the foe on every attack.

### Cosmic stats

Gives a 30% chance of stunning the foe on every attack.

## Items used to upgrade

### Diamond to cosmic

1 Meteorite Shard

The Stun Gun is an **Equip** in Cosmos Quest.

### Notes

* Introduced with version 2.0.4.
* The Stun Gun's chance to stun is reduced to half against Titans.
Interdimensional Ambush

Interdimensional Ambush was an event that released on 3 July, 2020, and ended on 9 July, 2020.

The event introduced the Brigand Hero.

Players were given 2 rewards for free and subsequent rewards were earned for every 3.000 Universe Marbles spent. The rewards included 4 Diamond Brigands. As such, the amount of Universe Marbles that players had to spend to unlock all four Diamond Brigands would vary between 6.000 to 66.000.

Any and all spendings of Universe Marbles within the game counted towards unlocking rewards, including shop purchases, buying warps, unlocking expeditions, fast forwarding expeditions and entering tournaments.

During the event, additional Universe Marble rewards were added to the Extra Conquest and Invasion loot tables. In addition to regular rewards, there was a 40% chance for an extra 50 UM on every invasion and a 35% chance for an extra 10 UM on every extra conquest. Because of that, many players would stretch their Universe Marbles supply by invading and spending their Universe Marbles on more invasion warps.

### Rewards

The 24 possible unique rewards to obtain during the event included the following:

* Diamond Brigand
* Diamond Brigand
* Diamond Brigand
* Diamond Brigand
* Silver random hero
* Silver random hero
* Silver random equip
* Silver random equip
* Silver random equip
* Diamond random material
* Diamond random material
* Cosmic random material
* 100 blueprints
* 100 blueprints
* 100.000.000 Population (100e6)
* 100.000.000 Population (100e6)
* Energy Multiplier
* Population Multiplier
* Time Gate (1 week)
* Time Gate (1 week)
* 100 Prana Gems
* 100 Prana Gems
* 200 Prana Gems
* 200 Prana Gems
Exterminator

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

## Skills

### Skill 1

30% atk DoT, 2 Turn/s. A debuff causes its targets' to take 30% of atk in damage every turn for 2 Turn/s. This skill occurs on every attack of the hero. This skill affects the front line enemy.

### Skill 2

20% atk DoT, 2 Turn/s. A debuff causes the whole team to take 20% of atk in damage every turn for 2 Turn/s. This skill occurs once when the hero dies. This skill affects the enemy team.

### Skill 3

Dispell buffs.. Remove its targets' buffs. This skill occurs every two attacks of the hero. This skill affects the front line enemy.

The Exterminator is a Hero in Cosmos Quest.
Brigand

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

### Skill 2

+5% atk. A buff that increases the whole team attack damage by 5% until dispelled.

### Skill 3

40% atk. An attack that causes the whole team to take 40% of atk in Damage.

## Brigand

The Brigand is a Hero in Cosmos Quest. It is unique in that all its skills trigger on battle start.

### Notes

* The Brigand was introduced with the Interdimensional Ambush event.
Usable items

Usable items are items that allow you to fast forward in time (time travel) to claim Energy or complete **Expeditions** or **Projects** faster. There are currently five types of Usable items in Cosmos Quest, all of which are obtainable as rewards from **Orbs**. Players can use multiple Usable items at once.

### Time Gate

Time Travel 1 week into the future.

Time Gates are obtainable from Weekly Orbs, the Alliance Market Member Shop, Login Rewards and as a reward for completing floors 49, 58, 61, 74, 79 and 88 of the Infinity Tower for the first time.

### Time Vortex

Time travel 1 month into the future.

Time Vortexes are only obtainable from Weekly Orbs and as a reward for completing floor 97 of the Infinity Tower for the first time.

### Notes

* With version 2.1.4, released on the 15th June, 2020, the option to use multiple (up to 999) Usable items at once became available.
Age of Information

Appears to be based on 2020s to 2050-70s? This is also the first futuristic age

Succeeds the Modern Age and precedes the Space Age

## Trivia

The Information Age, spanning from 1990 to 2070, ushered in a new era of unprecedented technological innovation and interconnectedness. In its early years, the proliferation of personal computers and the birth of the World Wide Web revolutionized communication and access to information. As time progressed, artificial intelligence became increasingly sophisticated, transforming industries from healthcare to transportation. The Internet of Things (IoT) interconnected everyday objects, creating smart cities and homes, while renewable energy and sustainable technologies addressed environmental challenges. Innovations in biotechnology extended human lifespans and opened doors to genetic engineering. Quantum computing promised unimaginable processing power, and space exploration saw colonization of Mars and beyond. However, ethical dilemmas and cybersecurity threats emerged as critical concerns in this era, challenging society to navigate the delicate balance between technological advancement and responsible stewardship of these futuristic innovations.

## Generators

1. Plasma Burner:Invented in the 1980s
2. Artificial Intelligence: Invented 1960s-80s
3. Hydrogen plant Invented 1990
4. Airborne Wind Farm. Prototype as of 2023
5. Improved Jet Engine
6. Fission Reactor:nIvented 1951, Evolved into Fusion power, invented 2020s-30s?
7. Solar Panels(Invented 1883)
Friends

The Friends system was introduced along with the Chat function. The Friends screen can be accessed by pressing the friends icon on the left side of the screen. The Friends screen may also be accessed by pressing the Species icon in the top left corner of the screen and then the Friends headline.

The Friends screen is divided into three categories; (1) Friends, (2) Sent Friend Requests and (3) Received Friend Requests.

### Friends

On this screen players can see all their friends and greet them all once every 24 hours. The 0/20 counter shows many greetings a player has received on the given day. Players can have a maximum of 85 Friends on their Friends list. Clicking the mail icon allows players to send messages to Friends. Clicking the red "-" icon allows players to remove other players from their Friends list.

### Sent Friend Requests

On this screen players can see all the Friend requests they have sent to other players and send new Friend requests by typing in a player's ID no. A sent request takes up one slot of a player's Friends list, and because of that it is recommended to delete sent Friend Requests that remain unanswered.

### Received Friend Requests

On this screen, players can see all active Friend Requests that they have received. These requests do not take up a slot of a player's Friend list. There is currently no way to delete received Friend Requests en masse.

## Benefits of Friends

Greeting friends rewards players with up to 100 Universe Marbles. This can be done once every 24 hours.

Being greeted by friends rewards players with up to two Bronze Heroes every 24 hours - one Hero for every 10 greetings. Players may have to reset their game for these Hero rewards to appear.

## Notes

* The Friends system was introduced in version 2.0.1 on 28 January, 2020.
* A "reply" function was introduced in version 2.0.4 on 11 March, 2020.
Stargazer

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

## Skills

### Skill 1

Heal for 10% health. This skill recovers the whole team health by 10% of its target's maximum health. This skill occurs on every attack of the hero. This skill affects the ally team.

### Skill 2

+10% atk. A buff that increases the whole team attack damage by 10% until dispelled. This skill occurs once when the hero dies. This skill affects the ally team.

### Skill 3

-10% damage taken . A buff that lowers the whole team damage received by 10% until dispelled. This skill occurs once when the hero dies. This skill affects the ally team.

The Stargazer is a Hero in Cosmos Quest. It can provide valuable on-death buffs, which last until dispelled, for the entire ally team.

### Notes

* The Stargazer was changed on 10 June, 2020. Skill 1 became skill 3, skill 2 became skill 1 and skill 3 became skill 2. This effectively put a stop to the strategy of using Ascension 1 Stargazers in formations to stack the -10% damage taken buff with Carnage Bomb.
Enhancement Age

Seems to be based on the next few millennia? we become a type 2 civilization here

Succeeds the Replicator Age and Precedes the Galactic/Robotic Age

## Prediction/Trivia

The Enhancement Age, spanning from 3000 to 10,000, saw humanity reach its zenith in scientific and technological achievements, particularly in the realms of interstellar and faster-than-light (FTL) travel. Interstellar colonization became routine, with numerous habitable exoplanets explored and settled. Advanced propulsion systems, harnessing exotic materials and energy sources, allowed for efficient journeys across the vast interstellar distances.

## Generators

* Positron Collider(Generates power from colliding antimatter(which is just what the antimatter reactor does, but just ignore it)
* Androids(makes android workers, or synthetic human workers)
* Neutrinum core(Generates power from Neutronium[bad idea])
* Galactic wind( uses cosmic strings probably. At this point i just don't know how stuff works)
* FTL drive(warps space around it to go faster than light
* Antimatter core(another antimatter reactor)
* High range cosmic satellites(Solar satellites but they collect the energy of all stars in the star cluster
* Improved Stanford(People living in a space habitat as always
Sacred Totem

## Sacred Totem

### Item flavor

The thoughts and prayers within it offer some protection from against harm.

## Effect

### Description

Increases base health by X during battle.

### Bronze stats

Increases base health by 80 during battle.

### Silver stats

Increases base health by 180 during battle.

### Gold stats

Increases base health by 300 during battle.

### Diamond stats

Increases base health by 500 during battle.

### Cosmic stats

Increases base health by 700 during battle.

## Items used to upgrade

### Diamond to cosmic

1 Cosmic Cube

The Sacred Totem is an Equip in Cosmos Quest.

### Notes

* The Sacred totem's stats were increased with version 2.0.4.
2019 Christmas

## Christmas event

The 2019 Christmas event is the first event done in Cosmos Quest.

It featured a new high-value Orb, the Christmas Orb, that only contained heroes at a 300 Universe Marbles price. There were also a special Equip, the Santa Hat, which was obtainable as a Bronze item randomly in Invasions.

It was active from December 23, 00:00 GMT to December 31, 24:00 GMT.
Materials

Materials are a **Resource** in Cosmos Quest used to upgrade **Equipments** and currently serve no other function. Materials are accessible through the Heroes>Inventory>Materials screen.

### Material rarity

There are twelve different types of Materials of four different **rarities**. Unlike for **Equipments** and **Heroes**, rarity of Materials is only informative, and lower rarity Materials cannot be upgraded into higher rarity Materials.

#### Silver Materials

* Ancient Relic
* Strange Device
* Terran DNA

#### Gold Materials

* Alien DNA
* Mechanical Parts
* Old Scriptures

#### Diamond Materials

* Dark Matter Orb
* Microchips
* Mutagens

#### Cosmic Materials

* Awesomium
* Cosmic Cube
* Meteorite Shard

### Upgrading Equipments

Upgrading **Equipments** in Cosmos Quest from Bronze to Cosmic rarity follow one of only three different patterns:

* 25 Ancient Relic > 10 Old Scriptures > 5 Dark Matter Orb > 1 Cosmic Cube
* 25 Strange Device > 10 Mechanical Parts > 5 Microchips > 1 Meteorite Shard
* 25 Terran DNA > 10 Alien DNA > 5 Mutagens > 1 Awesomium

### Obtaining Diamond Materials

Diamond Materials are obtained as rewards from **Expeditions**, **Login rewards** (16th day), **Superior Orbs****,** **Weekly Orbs** and the **Alliance Market** member shop.

### Obtaining Cosmic Materials

Cosmic Materials are obtained as rewards from **Login rewards** (23rd day), **Tournament Orbs** and **Weekly Orbs**.

### Notes

* Although Blueprints, Arena Tickets, Loyalty Badges and Prana Gems are also found in the Heroes>Inventory>Materials screen, these serve no function in relation to upgrading Equipments.
Centurial Eagle

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

## Skills

### Skill 1

-10% atk, 2 Turn/s. A debuff that lowers the whole team attack damage by 10% for 2 Turn/s. This skill occurs on every attack of the hero. This skill affects the enemy team.

### Skill 2

Pierce 3 for 30% DamageDeals damage to 3 enemies behind the first target. Each takes 30% of the Damage the previous took. This skill occurs every two attacks of the hero.

### Skill 3

30% atk. An attack that causes the whole team to take 30% of atk in Damage. This skill occurs once when the hero dies. This skill affects the enemy team.

The Centurial Eagle is a Hero in Cosmos Quest.
Hunter

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

### Flavor text

The first avatar of humanity's protector. Nameless as they may be, their spear saved many.

## Skills

### Skill 1

+25% atk. A buff that increases it's own attack damage by 25% until dispelled. This skill occurs once when the battle starts. This skill affects this hero.

### Skill 2

30% atk DoT, 2 Turn/s. A debuff causes its targets' to take 30% of atk in damage every turn for 2 Turn/s. This skill occurs on every attack of the hero. This skill affects the front line enemy.

### Skill 3

Pierce 1 for 100% DamageDeals damage to 1 enemies behind the first target. Each takes 100% of the Damage the previous took. This skill occurs on every attack of the hero.

The Hunter is a Hero in Cosmos Quest.
Ancient Age

What was once wood and stone turns to bronze and marble. The tribe banishes, in its place a blossoming society filled with art and wonders.

Before any of that can happen, however, you will need to gather energy, fully research this era and conquer all of its foes... Will you be up for it?

It succedes the prehistory, and precedes the medieval age

## Trivia

The Bronze Age, a significant period in human history, emerged around 3300 BCE and lasted until roughly 1200 BCE. It marked a critical transition from the Neolithic era as societies began to utilize bronze, an alloy of copper and tin, for tools and weapons. This innovation led to advancements in agriculture, trade, and warfare. The Bronze Age saw the rise of complex civilizations like Mesopotamia, Egypt, the Indus Valley, and the Aegean, each with its unique cultural achievements. Trade networks expanded, fostering cultural exchange, while the development of writing systems laid the foundation for recorded history. However, the Bronze Age also witnessed conflicts and the eventual collapse of several civilizations, often attributed to various factors such as invasions, environmental changes, or societal upheavals. This era laid the groundwork for subsequent periods, including the Iron Age, shaping the course of human progress.

## Generators

### Kiln

A simple Kiln most likely used to create ceramics. Kilns started being created in the neolithic. Upgrades to Furnace. The furnace looks to be a bigger kiln, next to some Corinthian pillars, possibly used to smelt bronze and copper.

### Dogs/Horses

Wolves upgrade to Dogs, which then upgrade to Horses. There isn't a clear line between wolves and dogs until about 10,000 BC. Horses were first domesticated in the Bronze Age, and the Horse stable again looks Greco-Roman.

### Aqueducts

Aqueducts were used to transport water across cities in the roman empire. The Aqueduct in cosmos quest looks Roman
2020 St. Patrick event

The 2020 St. Patrick event was the 2nd event of Cosmos Quest.

It featured a new orb, the **St. Patrick's Orb**, which contained the premium equipments Energy Six-Shooter, Gold Paliatite, Leprechaun's Medkit and Patrick's Enchanted Sword, which are superior versions of the non-premium equipments Energy Pistol, Paliatite, Medkit and Enchanted Sword.

The event was active from March 16, 00:00 GMT to March 22, 24:00 GMT.
Paladin

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

## Skills

### Skill 1

Heal for 10% health. This skill recovers it's own health by 10% of its target's maximum health. This skill occurs every turn, regardless of the position of the hero. This skill affects this hero.

### Skill 2

-20% damage taken. A buff that lowers it's own damage received by 20% until dispelled. This skill occurs once when the battle starts. This skill affects this hero.

### Skill 3

+15% atk, 3 Turn/s. A buff that increases the whole team attack damage by 15% for 3 Turn/s. This skill occurs every two attacks of the hero. This skill affects the ally team.

The Paladin is a Hero in Cosmos Quest.

### Description

Righteous to a fault and with a brain as thick as their helmet.
Royal Guard

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

## Skills

### Skill 1

Dispell debuffs.. Remove it's own debuffs. This skill occurs every turn, regardless of the position of the hero. This skill affects this hero.

### Skill 2

+30% atk. A buff that increases it's own attack damage by 30% until dispelled. This skill occurs once when the battle starts. This skill affects this hero.

### Skill 3

-10% damage taken. A buff that lowers it's own damage received by 10% until dispelled. This skill occurs once when the battle starts. This skill affects this hero.

The Royal Guard is a Hero in Cosmos Quest.

### Description

Some say that's a hat. Some say that's their hair.

### Notes

* The Royal Guard was buffed on May 11, 2020. Base attacked increased from 100 to 120. The +20% attack buff increased to +30%.
* The Royal Guard was buffed on June 22, 2020. Skill 1 was changed from triggering on every attack to triggering every turn. This means that debuffs are dispelled before attacking instead of after.
Cosmic Knight

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

## Skills

### Skill 1

60% atk. An attack that causes its targets' to take 60% of atk in Damage. This skill occurs every two attacks of the hero. This skill affects the front line enemy.

### Skill 2

-30% damage taken. A buff that lowers it's own damage received by 30% until dispelled. This skill occurs once when the battle starts. This skill affects this hero.

### Skill 3

60% atk. An attack that causes the whole team to take 60% of atk in Damage. This skill occurs every three attacks of the hero. This skill affects the enemy team.

## Cosmic Knight

The Cosmic Knight is a Hero in Cosmos Quest.
Celestial era

We do not know much about it. Seems to be based Hundreds of thousands of years in the future

It is the last era known in the game. Succeeds the Galactic Era

## Prediction/Trivia

The Celestial Era, spanning from 50,000 to 1,000,000, was a period of profound transcendence for humanity. During this epoch, our species evolved into a cosmic civilization, achieving a level of understanding and interconnectedness with the universe that defied previous imagination. Harnessing the power of stars, humans created Dyson spheres around entire star clusters, capturing energy on a galactic scale. Advanced technologies allowed for the manipulation of space-time, enabling instantaneous travel to distant galaxies. Humanity's presence extended across the cosmos, establishing flourishing colonies on countless planets and even within the cores of stars.
Expeditions

Expeditions are a PvE (Player versus Environment) system in Cosmos Quest, found in the Quest>Expedition screen. Players can send their heroes on expeditions and receive rewards in turn.

There are four different Expeditions for players to send their Heroes on, named Expedition 1, Expedition 2, Expedition 3 and Expedition 4. These four Expeditions feature different landscapes; A waterfall, a desert, a volcano and a snowy landscape.

### How Expeditions work

Players can choose a Hero to send on an Expedition for either 1 hour, 4 hours or 12 hours. Heroes on Expeditions cannot partake in **Invasions** or be part of a player's defensive line-up in the Nexus League, and their portrait will show a red ribbon. Once the Expeditions come to an end, players can claim their rewards and the Heroes used will become available for use in Invasions again.

It is possible to speed up Expeditions by spending Universe Marbles. This is NOT RECOMMENDED, however, as the price is disproportionally high, and easily obtainable usable items can speed up the Expeditions instead.

#### Items affecting Expeditions

Multiple items in Cosmos Quest affect Expeditions, namely **Usable items**, **Heartbeat Radar** and **Santa Hat**. Whereas Usable items allow players to speed up Expeditions, the **Equips**, Heartbeat Radar and Santa Hat, affect the rewards provided. Specifically, Heartbeat Radar increases the **Population** gained from Expeditions by a certain percentage, and Santa Hat provides a chance to receive **Orbs**.

### Rewards

Expeditions reward a variety of **materials** and are the main source of materials of Diamond **rarity****.**

Rewards from Expeditions are greater the higher the level of the Hero used. Higher level heroes namely provide higher **Population** rewards and a greater chance for other rewards, such as **Orbs**. Higher Hero levels do not, however, affect the Santa Hat's chance to receive an Orb.

Whereas 1 hour Expeditions provide the base amount of rewards, 4-hour Expeditions triple (3x) rewards received and 12-hour Expeditions sextuple (6x) rewards received. For the **Santa Hat**, the *chance* to receive an Orb is tripled for 4-hour Expeditions and sextupled for 12-hour Expeditions. Conversely, the Santa Hat will not have a base chance to provide 3 Orbs or 6 Orbs for 4-hour or 6-hour Expeditions, respectively.

### Unlocking Expeditions

Not all Expeditions are unlocked by default. Instead, players must unlock Expeditions by purchasing them with **Universe Marbles**.

* Expedition 1 is free and is unlocked by default.
* Expedition 2 costs 100 Universe Marbles to unlock.
* Expedition 3 costs 500 Universe Marbles to unlock.
* Expedition 4 costs 2.000 Universe Marbles to unlock.
Cosmos Quest Wiki

**Welcome to the Cosmos Quest Wiki!****Cosmos Quest Wiki** is a wiki for information, strategies, and news related to the game Cosmos Quest (mobile version). This is a collaborative community website that anyone, including yourself, can edit. Discover, share and add your knowledge! This is a community-driven site that anyone can contribute to.
## Important articles

First StepsResourcesHeroesEquipmentsTournaments
First Steps

Resources

Heroes

Equipments

Tournaments

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Battle Systems

### Conquests

Conquests are a PvE (Player versus Environment) system in Cosmos Quest. Conquests are found in the Quest > Conquest screen. Conquest victories are required for Era progression.

### Extra Conquests

Extra Conquests are a PvE (Player versus Environment) system in Cosmos Quest. Extra Conquests are found in the Quest>Conquest screen. It features rewards for every victory and refreshes every hour.

### Tournaments

Tournaments are a PvP (Player versus Player) system in Cosmos Quest. Tournaments are found in the Nexus > Tournament screen and are unlocked upon reaching Era 4 (Discovery Age).

### Infinity Tower

The Infinity Tower is a PvE (Player versus Environment) system in Cosmos Quest, found in the Quest>Infinity Tower screen, in which players can attempt to beat up to 100 floors daily for rewards.

### Invasions

Invasions are a PvP (Player versus Player) system in Cosmos Quest, found in the Nexus. It features rewards for every fight and a big reward every week at Sunday 24:00 GMT (or Monday 00:00 GMT).
Pulse Cannon

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

## Skills

### Skill 1

Pierce 4 for 70% DamageDeals damage to 4 enemies behind the first target. Each takes 70% of the Damage the previous took. This skill occurs on every attack of the hero.

### Skill 2

-20% damage taken. A buff that lowers it's own damage received by 20% until dispelled. This skill occurs once when the battle starts. This skill affects this hero.

### Skill 3

100% atk. An attack that causes the whole team to take 100% of atk in Damage. This skill occurs every two attacks of the hero. This skill affects the enemy team.

The Pulse Cannon is a Hero in Cosmos Quest.

### Description

Being the last hit on mobile defense, the Pulse Cannon is used in a 42% of the galaxies.

### Notes

* Pulse Cannon was buffed on 17 June, 2020.
Sabertooth

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

## Skills

### Skill 1

+20% atk. A buff that increases it's own attack damage by 20% until dispelled. This skill occurs once when the battle starts. This skill affects this hero.

### Skill 2

+11% atk. A buff that increases it's own attack damage by 11% until dispelled. This skill occurs on every attack of the hero. This skill affects this hero.

### Skill 3

+10% damage taken. A debuff that increases its targets' damage received by 10% until dispelled. This skill occurs on every attack of the hero. This skill affects the front line enemy.

The Sabertooth is a Hero in Cosmos Quest.
Brainin Yar

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

## Skills

### Skill 1

Heal for 7% health. This skill recovers the whole team health by 7% of its target's maximum health. This skill occurs every turn, regardless of the position of the hero. This skill affects the ally team.

### Skill 2

+20% damage taken , 2 Turn/s. A debuff that increases its targets' damage received by 20% for 2 Turn/s. This skill occurs on every attack of the hero. This skill affects the front line enemy.

### Skill 3

+10% atk. A buff that increases a random ally's attack damage by 10% until dispelled. This skill occurs every turn, regardless of the position of the hero. This skill affects a random ally.

The Brainin Yar is a Hero in Cosmos Quest. It was released in February 2020 and was the first Hero to be able to target a random ally with a skill.

### Strategy

Because Brainin Yar can heal and buff allies, it is best used in the back of a line-up either as the last or second to last hero.
Energy Pistol

The Energy Pistol is an Equip in Cosmos Quest and an inferior Energy Six-Shooter.

### Notes

* Similar to Pierce attacks on heroes, the Energy Pistol's Pierce deals progressively less damage to targets down the line. The item description does not mention this.
* The Energy Pistol's stats were increased (double damage) with version 2.0.4.
Scrat fiction remastered Wiki

**Welcome to the worst thing on the internet.**The Scrat-fiction universe is a bizarre amalgamation of copyrighted material (and some original content) and intersecting stories. None of the information on this website is to be accepted as factual.

## God awful lore

ScratGun deer

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Titans (building)

The Titans building facilitates the purchase, promotion and leveling of Titans (battle units).

### Unlocking and promoting

Titans can be unlocked and promoted using Titan shards, which are obtained by defeating Titans in the Void Gate. Alliances receive 1 Titan shard for every Titan defeated in the Void Gate.

Unlike Heroes, Titans unlock skills by promotion rather than ascension. As such, skills 2 and 3 unlock at Gold and Cosmic rarity, respectively.

 2 (Silver)
 3 (Gold)
 4 (Diamond)
 5 (Cosmic)

### Leveling up

Titans can be leveled up from 1 to 100 by spending Onium. Each level increases atk by +26 (at Bronze). These stats are increased by x1.1 for each promotion (rarity). That means that a Bronze Titan will have the base stats, a Silver Titan will have the base stats x 1.1, a Gold will have the base stats x 1.1 x 1.1 and so on.

Titan atk stats can be calculated using this formula: ((base atk + (26 \* level)) \* (1.1 ^ promotion-1)) with base atk being 500.

Attack multipliers from the Laboratory Team Tactics research are applied after calculating the titan's atk with the formula above.
Alpha

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

## Skills

### Skill 1

+25% atk, 3 Turn/s. A buff that increases the whole team attack damage by 25% for 3 Turn/s. This skill occurs every two attacks of the hero. This skill affects the ally team.

### Skill 2

Heal for 100% health. This skill recovers the whole team health by 100% of its target's maximum health. This skill occurs once when the hero dies. This skill affects the ally team.

### Skill 3

-25% damage taken. A buff that lowers the whole team damage received by 25%. This skill occurs every three attacks of the hero. This skill affects the ally team.

### Notes

* Alpha was introduced with version 1.5.10 on 8 November, 2019.
* Alpha was buffed on 17 June, 2020.
Roadmap

## Cosmos Quest Roadmap

In this page, I (Cosmochi) will specify the features that we are deciding to put in the game, the ones i'm working one and the ones that will come with the next update. This will include bugs that are being fixed for the next update.

### Upcoming (next update)

* **Alliance donations by week** instead of lifetime. Lifetime donations will be saved on our servers for a possible future use.

### Planned

* **Energy and omega details** (how much energy is won by multipliers, by big crunch multipliers, by buildings...)
* **Alliance war replays**, showing if it is an attack or a defense beforehand, as well as the titan damage dealt.
* **Team saving**. Meta on battles is getting more complex, and every battle has special requirements. Players will be available to save team setups (heroes with specific equipments) and load them separately for every kind of battle.
* **Hero balancing**. We'll be doing this as we get data on which are the best heroes.
* **Era 12**.
* Show who gave you an item request in the Trade Post.
* Gold frame on your alliance frame.
* UM Cost of expedition rush reduced
* Stack rewards of extra conquests

### To decide

* Current **ranking system** may not scale as we desire when we get a larger player base. We are still deciding what to do when the time comes.
* **Notifications**. More notifications? Maybe using the red indicator on alliances?
* **Exclude battlegrounds** from the trophy notification?
* A way to indicate which chat have messages (alliance or normal)
* **Bigger population rewards** on tournament orbs (or scaling population)
* Show who set up **teams in wars** and which team
* Use the **DNA material** tree requirements for equips
* Materials of **rarity 4** are **more scarce than** those of **rarity 5**, and that shouldn't be
* **Unequip All button** for unequiping every single equipment of heroes

### Known bugs

* Killing a hero with an Orb Summoner from the back (needs confirmation if it can happen with other heroes) could make a front line hero to miss a skill targeted to that hero, like a pierce.
* Bug with changing battle speeds in mid of enemy transitions. Original: "There is a common glitch I have where if you stop the game when an enemy transitions, and then quickly go to 3 speed, it keeps the enemy in that spot, and the game screen freezes. It still will end, but it won’t show the heroes moving. It happens for other reasons, but I can’t find their causes. So please fix."
* Using some non alphabetical characters on MOTD for the alliance may result in a silent error, being confusing. It should either accept the characters or throw a proper error.
* Starting player on tournaments may not be correct and use always the loser of the first line to begin the second and third.
Prehistory

The very first evolution of humankind. **Cavemen** are descended from ancient apes. They are typically portrayed as wearing shaggy animal hides, and capable of cave painting, like behaviourally modern humans of the last glacial period. Anachronistically, they are simultaneously shown armed with rocks or cattle bone clubs, unintelligent, and aggressive, traits more like those of archaic humans from hundreds of thousands of years before this period.

Most important of all, Cavemen are the only species who can make fire compared to other contemporary animals. Fire appearances help them a lot in cooking food, rituals, agricultures, generating light, smelting, forging. Generally speaking, Cavemen create the first source of energy generation: **Fire.**

## Buildings

### Fire

Fire is the first generator created in cosmos quest. In real life it was discovered 2.1-1.8 million years ago. Upgrades to Bonfire, which appears to just be a bigger fire. Bonfire upgrades to Kiln

### Wolves

Wolves were the first animals to be domesticated. Wolves were domesticated 30,000 to 20,000 years ago. They are the second generator created. Wolves upgrade to Dogs
Excalibur

Excalibur is an Equip in Cosmos Quest.

### Strategy

Excalibur is often used in a defensive line-up, equipped to a front-line hero with stun. This is because defenders attack first and heroes that trigger a stun on their second attack are more likely than other heroes to get in third attack to trigger Excalibur as well.

Another non-stun Hero, which also is a viable choice for equipping with Excalibur, is the Cosmic Knight due to its high health pool, immediate damage reduction and splash damage.

Popular defending front-line heroes to equip with Excalibur include Cyborg, Hacker and Cosmic Knight.

### Notes

* Excalibur does not trigger attacking skills, e.g. DoT (poison).
Warp Station

The Warp Station is the facility used to warp members heroes to the enemy base. This is the facility used to perform Alliance Wars.

### Alliance Wars

Alliance Wars are the ultimate form of armed conflict between alliances. Alliances set up defenses and a powerful titan to defend its base from other Alliances attacks.

#### Requirement

An Alliance needs an unlocked titan and the Warp Station at least at level 1 to participate in wars. When the alliance have both unlocked, they can setup the Titan from the Titans facility. That will be the Titan to defend the Alliance.

When the war is on preparation (Monday, Wednesday and Friday) members are required to setup a team of 3 heroes. There is a minimum of 5 members with a team set up for the Alliance to participate, or they will lose by default and will need to setup the titan again for the next war.

Players that didn't set up a team won't be able to participate nor get rewards.

### Idle phase (Sunday)

On Sundays, there is nothing going on. All players are encouraged to climb up the individual invasion ladder on that day! Officers can set up the Titan on this phase.

### Preparation phase (Monday, Wednesday, Friday)

On this phase, the Alliance is able to set up the titan and all the members are able to set their teams. Every member can set up the team ONCE per war, and the same goes for the Titan. NOTE: When a titan is set up on this phase, the alliance won't be able to be paired with an enemy. The alliance will have to wait to the next war to participate.

If 5 members were able to set up a team in the Preparation Phase, the Alliance will participate on the War Phase.

On this phase the nearest Alliance on the ranking will be paired with your alliance.

### War Phase (Tuesday, Thursday, Saturday)

On this Phase, all members that set up a team on the Preparation Phase will be able to attack (if the alliance is participating). All members will be able to attack 2 + Warp Station level times to the enemy on that war.

The attack is performed with 5 heroes like a normal battle, but the enemy alliance will have 3 heroes and the Titan. The 3 heroes are chosen randomly from the members team. 1 for every position.

At the end of the day, the war ends. For every pair of alliances, the alliance that dealt more damage to the others Titan will be the winner! Rewards will be sent to every participating member and rankings will change.

### Rewards

Rewards are given in the form of Orbs, and will depend on the war points that an alliance have in the ranking and the result of the war.

The worst reward is given to alliances with less than 1000 points when losing: 4 Basic Orbs. The best reward is given to a winning alliance with more than 2200 points, and is 2 Tournament Orbs for every member.

 1000-1400
 1401-1800
 1801-2200
 +2200
Frank's Adventures

***Frank's Adventures*** is a series of short comic strips created by JohnsterSpaceProgram. The series stars a character called Frank and takes place in a fictitious world, although where is unknown. The comics are about Frank and his adventures he goes on, as the comic's teaser suggests.

## Character List

### Main Characters

* **Frank** - The main character who appears in the comic strips, who goes on adventures.
* **Frank's Wife** - The wife of Frank. You never see her in person in the comics, but see what she's saying.

### Minor Characters

* **Present Guy** - Appears only in the comic strip teaser for Frank's adventure. He's the guy giving Frank a gift in the second panel.
* **Rocket Scientist** - Appears in the comic strip Frank Goes To Space, as the guy that asks Frank if he wants to go to space. He wears glasses.
* **Boat Man** - Appears in the comic strip Frank Goes To The Lake. He replies to Frank when he's talking about how he loves going to the lake. He is on a boat.

## Comic List

 *Frank Goes To Space* | Third comic in the series, where frank goes to outer space. It's #003.

## Trivia

* When talking about the comics, Johnster stated this: "One day while I was sick I got bored so I decided to make a comic series about this guy named Frank who goes on some random, sometimes weird adventures. And for those wondering I have made comics before, but I'm just not sure where most of them are now and they were made a long time ago." (Like, 2014 for some)

* These are not the first comics johnster has made, since he has said he has found ones with dates as far back as 2014, though for most the date they were made in unknown.

* If this is true, then that would mean he made those 2014 comics when he was around 9 or 10.
Cadet

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

## Skills

### Skill 1

Stun. . A debuff causes its targets' to be unable to attack for a turn. This skill occurs every two attacks of the hero. This skill affects the front line enemy.

### Skill 2

+10% damage taken, 3 Turn/s. A debuff that increases its targets' damage received by 10% for 3 Turn/s. This skill occurs on every attack of the hero. This skill affects the front line enemy.

### Skill 3

Heal for 10% health. This skill recovers it's own health by 10% of its target's maximum health. This skill occurs on every attack of the hero. This skill affects this hero.

The Cadet is a Hero in Cosmos Quest.
Invasions

The Invasions is a PvP (Player versus Player) system in Cosmos Quest, found in the Nexus. It features rewards for every fight and a big reward every week at Sunday 24:00 GMT (or Monday 00:00 GMT).

### Unlocking

Invasions are unlocked when arriving to era 2.

### Warps

The Warps are the currency used to attack enemies. You can have a maximum of 5 warps at the same time, and you will obtain one for free every hour. You can also buy warps for 50 Universe Marbles.

### Fights and rewards

You can fight players near to you in the ranking. You can see their teams, prepare your own team to fight them, and then attack. A win increases your invasion Points, and a lose decreases them. Winning a defense from an invasion increases your Points, and losing a defense decreases them too. The player with the most invasion Points is the top in the ranking.

Losing an invasion provides the player with one reward, and winning an invasion provides the player with two rewards. The loot table chances for each reward are as follows:

* 20% for 1.000 Population
* 20% for a Silver Material
* 20% for 3 Blueprints
* 10% for an Arena Ticket
* 10% for a Gold Material
* 10% for 3.000 Population
* 5% for 30 Universe Marbles
* 2% for a Bronze Equipment
* 2% for 3 Prana gems
* 1% for a Bronze Hero

#### Note on rewards

If you get the same reward twice and is stackable (blueprints, materials, prana gems, population), they will show as an only reward, but they are two stacked rewards.

### Defense

You can set up a team of 5 Heroes with equipments every hour. When another player attacks you, this is the team that will be attacked. A defending hero can not be sent to Expeditions and is shown a blue ribbon on their portrait. They can still be used for conquests, for attacking in an invasion and for Championships.

The defensive line-up is a snapshot of the Heroes with their Equips the moment you locked them in. Switching around Equips after locking in your defensive line-up does not affect your defense.

### Weekly ranking and rewards

Every week at Sunday 24:00 GMT (or Monday 00:00 GMT), invasion points reset to 1.000. All players that made at least one invasion in the week are rewarded an amount of Prana gems and Universe Marbles depending on their rank:

* Top 1 receives 100 Prana gems and 2.500 Universe Marbles
* Top 2 receives 90 Prana gems and 2.000 Universe Marbles
* Top 3 receives 80 Prana gems and 1.500 Universe Marbles
* Top 4-10 receive 50 Prana gems and 1.000 Universe Marbles
* Top 11-100 receive 40 Prana gems and 500 Universe Marbles
* Top 101-1000 receive 25 Prana gems and 250 Universe Marbles
* The rest receive 15 Prana gems and 100 Universe Marbles

### Notes

* The Weekly Invasion League was introduced with version 1.5.10 on 8 November, 2019.
Robo Riot Cop

Ascension 1

Ascension 2

Ascension 3

Ascension 4

Ascension 5

## Skills

### Skill 1

-20% atk, 1 Turn/s. A debuff that lowers the whole team attack damage by 20% for 1 Turn/s. This skill occurs on every attack of the hero. This skill affects the enemy team.

### Skill 2

Stun. . A debuff causes its targets' to be unable to attack for a turn. This skill occurs every two attacks of the hero. This skill affects the front line enemy.

### Skill 3

Pierce 1 for 25% DamageDeals damage to 1 enemies behind the first target. Each takes 25% of the Damage the previous took. This skill occurs on every attack of the hero.

The Robo Riot Cop is a Hero in Cosmos Quest.
Automation items

There are currently two Automation items in Cosmos Quest, both of which are unlockable with Universe Marbles.

### Auto Research

The Auto Research automatically starts Researches, even when offline.

The Auto Research can be unlocked permanently in the in-game shop for 2.000 Universe Marbles.

### Project Manager

The Project Manager automatically claims **Projects**, even when offline.

The Project Manager can be unlocked permanently in the in-game shop for either 20.000 Universe Marbles or $100. Included in the purchase are 2 Population Multipliers.

The Project Manager can be unlocked for 7 days in the in-game shop for $5.