Weave & Magic

The magics of Vetomunda are deeply affected by the power of Necto’s Weave, as he draws the powers of other gods' astral formations into The Weave. As Necto himself is a truly neutral god, he cares not if his Weave is used for good or evil.

## Schools and Colors of Magic

The strength of The Weave is directly associated to the stars of the night sky, and Magic itself is split into three types;

* Astral - Most common type of magic, in which the user directly manipulates the weave to a desired effect. As the weave flows from the stars, some nights can cause the magic to be weaker or stronger.
* Patronal/Matronal - This kind of magic is very powerful, as it isn’t bound by the stars. Instead, it comes from patrons and matrons - be it gods, minor deities, or otherworldly beings. Users of this magic can affect the weave with pleads and prayers to the gods, to change the weave for them.
* Druidic - As the Weave flows through every being in very small amounts, ancient trees, or other long-living flora and fauna are often vessels for The Weave. Some say the wood elves came to be, when the most ancient of trees reached it’s true “maturity”.

Most common magic, which isn’t considered elemental, is often described as looking like “a clear view of the most distant of stars, with swirling bright clouds behind them”.

It should be noted that the Weave has existed long before the creation of Necto, and ancient Artus elves were capable of manipulating the power of nature and stars. A lot of elves who don’t follow the Common Pantheon treat the Weave itself as a divine force, without shape.

Furthermore, each school of magic is seperated in to 8 schools, with multiple color aspects.

* Conjuration - Teal
* Necromancy - Purple
* Evocation -White
* Abjuration- Yellow
* Transmutation - Orange
* Divination - Blue
* Enchantment - Pink
* Illusion - Gray

## Side Effects

The feeling caused by the flow of the Weave within the body can be intoxicating and addictive, often leading those of weaker spirit to grow addicted to the Weave, with the overwhelming power destroying their mind and spirit.

Drawing upon the Weave can often deeply affect an individual, and prolonged usage of magic can visually and mentally change the user, for example;

* Pyromancy - Prolonged usage of fire spells causes the skin of the users to gain a texture not too dissimilar to that of a burning log, or a magma flow.
* Cryomancy - Prolonged usage of ice spells makes the user’s body to form a thin layer of ice and snow.
* Hydromancy - Prolonged usage of water spells causes the skin of the users to dampen, and glisten, whilst still being dry to the touch.
* Geomancy -  Prolonged usage of earth spells causes the skin of the users to harden, and become scaly and rock-like.
* Necromancy - Those who use the dark powers of necromancy often themselves start looking like the dead - intense weight loss which makes them appear skeletal, necrosis of the flesh, so on.
* Druidic Magic - A very common side effect of using druidic magic is gaining traits of flora and fauna, most commonly druids using Wild Shape can turn into the Druidshaped.
* Holy Magic - Visually, long-time users of holy magic start glowing with a holy aura when drawing upon their god’s magic, which can be felt around them even when not using magic. The most powerful holy individuals can sometimes become possessed by the gods - for better or for worse.

These are just a few specific examples, but the list goes on.