recursal/Fanatic-Fandom huggingface dataset:
Anemone

Anemones are on of the most common builds to find in the ocean server. They are found every where, from the sea shores, too the abyss server.

## Overview

Anemones have an amazing Power, and Defense stat, similar to their cousins, the jellyfish. They had to sacrifice all their mobility (tho some sea anemone still can move) for those high stats. Like other Cnidarias they have terrible health, due to their soft bodies, but its not a real issue as long as no other build can get past the powerful power and defense.
These builds mainly prey on fish, but will prey on other builds who are not immune to the venom, or too weak to escape a grab.

Anemones, aside from sexual reproduction, can reproduce by laceration and binary fission.

## Abilities and Skills

### Tentacles

Similar to the jellyfish this build specked into tentacles, this makes grab attempts easier to land, and increases the power of the grab.

### Stinging Cells

This build spent points into getting stinging cells into their tentacles, allowing them to deal damage to players that brush off their tentacles.

### Anchored

This build is anchored to rocks and other hard surfaces. This allows it to resist the ocean's currents, and resist attacks from players.

## Weaknesses

### Immobile

This build can't move any where, some can move, but its very slow and ineffective. This makes it hard to escape predators who are resistance to the venom.

### Venom Reliant

This build depends on venom to protect itself and scare off other builds. Without it, anemone's are free sources of exp. Butterfly fish are immune to the venom and can easily goble them.

## Partners

Anemones have weaknesses but some builds will team up with anemones to benefit from the team up.

### Bait

Clownfish and Crustaceans like Arrow Crabs are known to hide in the Anemone, for protection. In exchange some of these builds are sort of used like bait. Passively attracting builds to the anenome, so the anemone can catch and kill them.

### Guard

A step higher than bait we have guards. Theirs only one build that does this role, and it is the Clownfish. Being territoral and driving off any builds that dare approach the anemone that is seen as a threat.

### Transportation

Crabs like Pom Pom Crabs, and Hermit Crabs, carry small, or young anemones on their shells or claws. This gives them a way of self defense, while allowing the anemone to travel and gain exp it would wish to get to.

## Tier Placement

These builds are great at what they do, camping small prey that can't handle their venom, and making allies that cover their weaknesses. But due their nonexistant mobility, reliance on venom, and low health stat, they get a nice spot in mid B tier.
Bipedalism

on two legs we go

### Used By

Primates, Therapods (including birds), Hadrosaurs,frilled lizards(for short time)

Bipedalism is an ability that allows the user to stand on 2 limbs. This will lower the speed stat when the build first changes to bipedalism but it will be helpful as it opens up the front limbs to be used for something like tool use, throwing, flight or better attack options and many other abilities. Mastering this ability is hard though. It requires you to have your centre of mass in the balanced so not many builds bother specking into bipedalism, however, done right it can be really successful, like in humans or birds
Anaphylaxis

**Anaphylaxis** is a rare debuff which can appear from allergies and sting attacks.

## Debuff

While the debuff is on, the player will rapidly lose health, which usually results in a game over. It is usually accompanied with other symptoms, such as swelling, paralysis, nausea and overheating.

Anaphylaxis can be resisted by the "EpiPen" tool, although this can only be done by human builds, so if you are another build, you're most likely going to get a game over.

## Causes

* Stinger attack from certain builds, such as Bees, Wasps, etc.
* Allergies to certain foods, for example peanuts
* Allergies to certain medicine.

## See Also

* Debuffs
* Envenomate
Acanthodii

Acanthodians, also known as spiny sharks, were a poorly known faction of Fish builds which are the precursors to the playable Chondrichthyes faction. Most acanthodians were lightweight builds built for Mobility.

## History

"Spiny Sharks" is a fanmade name for the Acanthodii faction. These builds, unlike ostracoderms and placoderms, went for spines instead of armor, which damage the attacker instead. They, too were first playable during the Siluran. These builds were closely related to sharks. During The Devonian Expansion, they specced into freshwater playstyles, however, they had less Health than most builds during that time, even filter-feeding tanks in this guild were non-existent. There are actually 3 playstyles in this guild, the Climatids that went for more spines, thereby providing more Defense, but sacrificing Health and Power, the Ischachanthids who play predatory playstyles with increased Power and Mobility, and the Acanthodians, who specced into filter-feeding AFK playstyles.

Unlike both armored builds, who were banned, the acanthodians survived into The Carboniferous Expansion, because they specced into small size. There, they still held to the same playstyles that they had during the Devonian. However, this expansion was the beginning of the acanthodians' undoing. The ray-finned and lobe-finned playerbase began speccing into increased Power and Mobility to counter the acanthodians' strategy. They were bodied left and right by these builds, their spines failing them. However, the Permian Expansion is what really banned them.

## Notable Builds

* Acanthodes
* Climatius
* Ischnacanthus

## Gallery

User:Andikito123's sketch for the banned Acanthodii faction!
## References

1. ↑ https://www.britannica.com/animal/spiny-shark
2. ↑ https://www.palaeontologyonline.com/articles/2015/fossil-focus-acanthodians/
3. ↑ https://www.sciencedaily.com/releases/2017/03/170314190233.htm
4. ↑ https://sunyorange.edu/biology/resources/library/prehistoric-life/acanthodians.html
5. ↑ https://kids.kiddle.co/Acanthodii
6. ↑ https://www.fossilhunters.xyz/amphibians/acanthodii-the-spiny-skins.html
7. ↑ http://www.sci-news.com/paleontology/sharks-acanthodians-04706.html
8. ↑ http://www.devoniantimes.org/who/pages/acanthodians.html
9. ↑ https://books.google.com.ph/books?id=3nWIDwAAQBAJ&pg=PA14&lpg=PA14&dq=climatiformes+spines&source=bl&ots=gasH8SgSRy&sig=ACfU3U3QH6O5fayqCj0UmQQ8BTYoTjkWZQ&hl=xx-bork&sa=X&ved=2ahUKEwiYx8jE4JnyAhXIEXAKHTtxDoQQ6AF6BAguEAI
10. ↑ https://encyclopedia2.thefreedictionary.com/Ischnacanthiformes
11. ↑ https://austhrutime.com/acanthodians.htm
Classification

A guild is a large group of animals, often comparable to a Family in the Linnaean system. Guilds each have their own custom gamertag, such as the Amphibian guild, or the Dinosaur Guild.
Guilds can change their Gamer tag if needed, as shown in the video 'Earths Worst Balance Patch'.

Some well-known extinct Guilds are:

* Placoderms
* Dinosaurs (minus Birds)
* Plesiosaurs
* Pterosaurs
* Gymnotheria (minus Mammals)
* Trilobites

Some well-known extant Guilds are:

* Dogs
* Cats
* Rodents
* Mustelids
* Sharks
* Birds
* Frog
* Cetaceans
Cubera Snapper

Cubera Snapper is the largest snapper build. It is native to the western Atlantic Ocean server. These builds basically resemble toned up Mangrove Snappers and can grow up to 120 lbs.

## Tier Placement

This build also has the [Hyper Fang] ability, allowing it to body Crustacean builds with ease.As ambush predators, these builds also have decent Stealth.With their large thick scales, they also have great Defense. While they can hold their own against other predators, once their Power, Defense or Health fails, they have no other counterplay options. They are also bodied during the respawn process and in early game. B-tier will do.

## Trivia

* The [Ciguatera Poisoning] debuff has been recorded from eating this build as loot. The [Ciguatera Poisoning] debuff has no effect on fish builds but can damage Humans.

## Referrences

1. ↑ 1.0 1.1 https://www.nationalgeographic.com/animals/fish/c/cubera-snapper/
2. ↑ https://www.inaturalist.org/taxa/63418-Lutjanus-cyanopterus
3. ↑ https://fishingbooker.com/fish/snapper-cubera
4. ↑ https://www.floridamuseum.ufl.edu/discover-fish/species-profiles/lutjanus-cyanopterus/
5. ↑ https://www.fishabout.com/adventure/aqua-adventures-punta-burica-panama/
6. ↑ https://www.onshoreoffshore.com/hunting-a-legand-the-pursuit-of-cubera-snapper/
7. ↑ https://www.fishmiamicharters.com/fish-species/cubera-snapper
8. ↑ https://www.nationalgeographic.com/animals/fish/c/cubera-snapper/
9. ↑ https://www.cdc.gov/nceh/ciguatera/fish.htm
10. ↑ https://www.medicinenet.com/ciguatera\_poisoning/article.htm
Cotylorhynchus

Cotylorhynchus (Cup Snout) was a synapsid build which was playable during the Early Permian meta. It was some of the largest synapsid builds of all time, only beaten by Lisowicia and several placental mains. However, it was known for having a tiny head in comparision to its body.

## Overview

Having a small head, Cotylorhynchus had one of the worst Intelligence stats in the game. Additionally, it was also slow and ungainly. having a low Mobility stat as well. However, it had maximum Health compared to other synapsids of its time. While it lacked any genuine weapons whatsoever, its tail slap could possibly have a decent amount of Power.

## Moveset

**Tail Slap (Active, Attack)**- An attack with the tail that does moderate damage.

**AC Nose (Passive, Utility)**- Controls the temperature of the air and filters out dust.

**Proto-Diaphragm (Passive, Utility)**- Allows for more efficient vomiting and involuntary respiration.

## Tier Placement

Top B-tier. Its semiaquatic habits and large size rendered it mostly too tough for even high tiers like a Dimetrodon to tackle. However, it had to rely on being a Stone Wall, as it is too poor in area control to be a genuine tank, and its low Intelligence can be exploited had there been a build large enough to take down a Cotylorhynchus player.

## Referrences

1. ↑ https://books.google.com.ph/books?id=YlI3EAAAQBAJ&pg=PT18&lpg=PT18&dq=cotylorhynchus+cup+snout&source=bl&ots=j6hy114fGB&sig=ACfU3U0W4Hxbl95T3rVXsrBlxsiFPXGXGw&hl=en&sa=X&ved=2ahUKEwjjvfbpmp\_0AhU-sFYBHRwsAKEQ6AF6BAg3EAI#v=onepage&q=cotylorhynchus%20cup%20snout&f=false
2. ↑ https://mspaleoart.tumblr.com/post/176276557623/cotylorhynchus-early-permian-279-272-ma-before
3. ↑ https://academic.microsoft.com/topic/2775919397/publication/search?q=Cotylorhynchus&qe=And(Composite(F.FId%253D2775919397)%252CTy%253D%270%27)&f=&orderBy=0
4. ↑ https://nixillustration.com/science-illustration/2020/weird-heads-month-02-cotylorhynchus/
5. ↑ https://alchetron.com/Cotylorhynchus
6. ↑ https://www.thoughtco.com/pelycosaur-pictures-and-profiles-4064019
7. ↑ https://carnivora.net/cotylorhynchus-spp-t1019.html
8. ↑ https://dinopedia.fandom.com/wiki/Cotylorhynchus
9. ↑ https://alphynix.tumblr.com/post/611508032032178176/weird-heads-month-02-tiny-heads-sometimes-the
10. ↑ http://everything.explained.today/Cotylorhynchus/
11. ↑ http://www.prehistoric-wildlife.com/species/c/cotylorhynchus.html
Asteroid DLC

## Content

This DLC contains a new map, known as the Asteroid Belt. This also introduces a new skill to level up, known as space breath, to survive here and in other special climates outside of our current playable map. There is 1 new build with this DLC, being the Satellite. Unlike most other builds, this one gives 0 XP, can survive anywhere and is a support class for humans. There is a theory that another build (Miner Bot) will be playable. There are minerals on these asteroids that can be collected and used by the players.

### Map Layout

The Asteroid Belt presents some bumpy terrain, large rocks that have metals like iron and gold, no atmosphere meaning you would have to get space breathing and the occasional big explosion from collisions. Another feature of this map is the constant spinning, making each jump a potential K.O. move. This does provide transportation very quickly though. Both builds with high jumping power and no jumping power are at risk due to the high jumpers jumping too far from each asteroid and gaining a game over, while the ones with no jumping power cannot leave their current asteroid and if an enemy is on the asteroid or the asteroid is destroyed, the player would receive a game over.

### Astroid Belt DLC Pricing

Pre-Order = $19.99 USD

Order when release = $24.99 USD

Solar Bundle pack (Asteroid DLC, Space DLC and Rise of the Robots DLC) = $59.99 USD

## Patch notes

0.1.0 Planetsimals are formed between Mars and Jupiter

0.2.0 Planetsimals form asteroids by colliding with each other.

0.3.0 Asteroid belt settle down

0.3.5 2 asteroids make 2 new Mars moons

0.4.0 Asteroid belt is reveald by the devs

0.5.0 Satellite class becomes playable all though it takes a long loading time

0.6.0 (Now) Human class considering launching mining projects

(Theorised) 0.7.0 Miner bot class gets playable

## Requirement

Warm Blooded

Space Breath

Asteroid Impact Resistance

Metal consumption

(advised) Photosynthesis

Ice Resistance

Inner pressurization
(Domestic) Sheep

## Sheep

Range: 20

The Domestic sheep is an F tier build playable in every server but Antarctica. Sheep are F tier because they are unable to live in the wild without a build protecting it. They are not stealthy and are unable to protect themselves. They get eliminated  by bramble bushes (their prey) and have decent stats but can’t put them to good use. They are also farmed for usage by human mains.

## Abilities

### Wool

This provides decent protection against cold and blunt damage. This wool has became thicker through domestication, and also cause of this wool, most human farmers tend to protect them for this wool.

### Herding

This is their best defense against predators, which is very bad because it takes agency from the player to survive, a hallmark of an F Tier Build.

## Weaknesses

### Sheep‘s weakness to sharp objects

Sheep’s wool protects it from blunt damage which is weak too sharp objects which does not help with its predators since most carnivore builds speck into sharp beaks or sharp claws or sharp teeth

### Cast

Sheep can easily get stuck when flipped over. Without another player's assistance, it can be a game over.

## Humans

Humans have kept sheep’s from evolving into top tier herbivores and made them a helpless support class that needs other builds to protect them from a game over. If anything humans are a parasite to the sheep player base. This is also why wild sheep are B tier, since they don't care about humans, and knock them off cliffs.
Bowfin

Bowfin is a long, carnivorous North American fish related to gars. It is the only currently playable bowfin build. The playerbase often gets mistaken with the Snakehead build, but there are a few notable differences.

## Tier Placement

A-tier. This build had heavy thick scales and [Facial Armor] for great Defense, of which the latter can lower the XP gained by defeating this build. This build also has the option of [Modified Air Bladder], which gives it an edge in low-oxygen situations. As an ambush predator, it has decent Stealth. with sharp teeth that deals good damage. To help early game Bowfins, the fathers will guard the nest. During the breeding season, the male constructs a nest out of aquatic vegetation and guarded by the male until the eggs hatch.

## References

1. ↑ https://www.britannica.com/animal/bowfin
2. ↑ https://untamedscience.com/biodiversity/bowfin/
3. ↑ https://tpwd.texas.gov/huntwild/wild/species/exotic/snakehead\_bowfin.phtml
4. ↑ https://www.fishandboat.com/Fish/PennsylvaniaFishes/GalleryPennsylvaniaFishes/Pages/Bowfins.aspx
5. ↑ https://www.floridamuseum.ufl.edu/discover-fish/species-profiles/amia-calva/
6. ↑ http://www.roughfish.com/bowfin
Aardvark

Range: 50

The aardvark is a build that is playable on the Savannah server. They are one of the key stone players as they are responsible for making burrows, which other players live in.

## Overview

This build has decent intelligence and power. It needs this to easily dig burrows in seconds. It preys on termites and ants mounds found all over the Africa server, but may eat fruits for moisture. This build is nocturnal to avoid predators and the heat.

## Abilities and Skills

### Long Tongue

To consume as many termites as they can. Aardvarks have long sticky tongues used to catch plenty of termites.

### Greater Hearing

Aardvarks have great hearing able to hear faint movements from other players. Allowing this build to sense a threat from a long distance.

### Thick Skin

Aardvarks are covered with thick skin, this allows it to ignore termite defenser's attacks.

### Claws

Aardvarks have sharp shade like claws that allow these builds to dig. It also increases the damage done by slash based attacks.

### Greater Digging

This build can easily dig burrows in seconds. Allowing easy escape from predators. And if they are attacked in the burrow. They will slash at the opponent.

### Hairy Nose

With hairs surronding their nose, Aardvarks can dig quickly without debry going into their nostrils.

## Tier Placement

Aardvarks are an above average build in the african server. They can quickly dig burrows to retreat into, and have a great source of exp that isn't going away anytime soon. In fact, it is one of the best ant/termite buster builds. However, a build cannot be defined as a higher tier than a specific top tier build they have a good match up against. Due to their great hearing, they can dig to safety before most predators can get them. However, it gets bodied hard by Python players. Overall, they deserve high A tier.
Carnivorous Plants

Carnivorous Plants are some plant mains that decided that they would try a new strategy because they weren't getting enough loot from the soil (Potassium K, Nitrogen N, and Phosphorous P). Carnivorous plants are, well, carnivorous and get most of their loot from insects, microorganisms, amphibians, and small

mammals like rats. Carnivorous plants don't actually share a (close) common ancestor, contrary to popular belief.
Alien

Aliens or Extra-terrestrial builds are hypothetical players that originate from servers not on Earth. Currently there is no proven contact between Earth builds and Extra-terrestrials so any information about them is just speculation (guess work). Human players have a good understanding of how life emerged on their planet and so can imagine it doing the same on other planets, moons etc. It is agreed that single celled primitive builds like bacteria, protozoa or something similar is probably most numerous and most likely to be found on any given planet server but multicellular builds and even Intelligence and super intelligence players similar to humans are often hypothesised to be out there as well.

Intelligence - varies (possible up to S+ tier)

Power - varies

Defense- varies

Mobility- varies

Health - varies

Stealth- varies

### Intelligent life

Humans, with recently unlocked radio signalling technology have been sending radio messages into space in attempts to communicate with potential advanced alien life forms. Intelligence players that have unlocked super advanced technology are thought to be extremely rare in the galaxy or even the universe. The kardashev scale is used to measure the advancement of a super intelligent species and it's ability to travel outside of it's original planet server. If 2 different intelligent species were to come in contact it's possible they might use the war playstyle against eachother for dominion over their planetary/ galactic etc. servers although some think they may come in peace if some civilizations reach a stage where they no longer use war for anything.
Cheirolepis

Cheirolepis (Hand Scale) was a banned Actinopterygii build that was also among one of first ones playable. They only specced into a single dorsal fin, rather than two like most Actinopterygii builds. As of current data, six variants of this build were playable.

## Overview

This build had below-average Health (55 cm). It also had a streamlined body, giving it decent Mobility, despite its unusual tail hinting otherwise. It was also capable of swallowing builds 2/3s its own size, thus the high Power. Its ganoid scales gave it high Defense, and its other stats were typical for a Fish.

## Moveset

**Streamlining (Passive, Mobility)**- Greatly increases aquatic Mobility.

**Larger Gape (Passive, Attack)**- Allows you to consume larger players.

**Ganoid Scales (Passive, Defense)**- This build's scales were covered with ganoin, making the skin nearly impenetrable for most builds to break.

**Adaptive Gills (Passive, Support)**- No penalty for switching between freshwater and saltwater servers.

## Tier Placement

With all of the base stats shown there, this build was a powerful, but fragile predator capable of dealing with builds that are relatively tanky. However, because it was small, it is still quite suspectible to getting griefed, earning it only a C-tier at best.

## References

1. ↑ https://archive.org/details/anetymologicala00robegoog/page/n4/mode/2up
2. ↑ https://www.geol.umd.edu/~jmerck/honr219d/notes/12a.html
3. ↑ https://onlinelibrary.wiley.com/doi/full/10.1111/pala.12182
4. ↑ 4.0 4.1 4.2 4.3 https://www.miguasha.ca/mig-en/cheirolepis.php
5. ↑ 5.0 5.1 https://bioone.org/journals/acta-palaeontologica-polonica/volume-61/issue-2/app.00161.2015/A-Microanatomical-and-Histological-Study-of-the-Postcranial-Dermal-Skeleton/10.4202/app.00161.2015.full
Arthropod

The **Arthropod** Group is an expansive Faction encompassing Insects, Myriapods, arachnids, crustacean. They

are the number one faction in the current meta.

   **Arthropods are divided into four major groups:**

* insects;
* myriapods (including centipedes and millipedes);
* arachnids (including spiders, mites and scorpions);
* crustaceans (including slaters, prawn and crabs)

## History

### The Cambrian Explosion

Arthropods began thier conquest of world domination by starting as the number one build in the meta as they were one of the only groups, had a shell and had compound eyes. This gave them a huge headstart.

### The Carboniferous Update

The Carboniferous Expansion was an expansion in the game's history. It started with the Carboniferous Update (or patch 1.5.1). The changes made Vertebrate players being able to join the Terrestrial servers with respawns available on those servers due to the [Eggshell] ability. All the hype was quickly shut down by the fact that in those changes, the spawn rates of plants were increased and probably drastically as the Arthropods are able to derive a huge benefit from it. The atmospheric level would skyrocket and since their [Hemolymph] ability enabled their Max HP to scale with oxygen levels, there was only so much you can expect would happen. The Reign of Arthropods which happened for around 60 million years before the next patch update occurred and Arthropods back then were typically S Tier as they have total dominance over the Terrestrial servers. In the meta of present day, all terrestrial Arthropods are stuck in the lower weight classes with an oxygen level of only around 20%. During the Carboniferous meta the oxygen level was around 35%, meaning that with only a few points spent on Health, Arthropods could have a ridiculous amount of Health and still have plenty of points to put into other skills like **[Venom]**, **[Armor]**, and even the coveted **[Flight]** ability. The Carboniferous meta was one of the least diverse metas, preceding the Dinosaur Reign in the Late Triassic, Jurassic and Cretaceous. The Devs decided to drop the Permian update, also know as patch 1.1.6 or the Great Rain Forest Collapse. This update decreased the plant spawn rate and the oxygen levels in the atmosphere. As a result, the giant Arthropods became unviable which ended the Arthropod Supremacy.

## Trivia

* Arthropods evolved more than 500 million years ago.
* Arthropods makes up the majority of all animal species (~80%)
* Arthropods are very often known for their segmented body part and exoskeletons.
Charnia masoni

Charnia seesile status

Little is known about this build because of little amount of Footage and Eastereggs but It's popular among the Outside playerbase as a symbol of The Ediacaran Fauna. It lived from 570 to 550 mya

## Overview

I placed it in tier B because it has nothing special and it can't attack or even move. it has no obvious feeding apparatus (mouth, gut, etc.) so its lifestyle remains enigmatic. it survived either by using filter feeding ability or directly absorbing nutrients. Despits Charnia's fern like look, It is not an Photosynthetic plant or alga. it lived in deep water

## Pros & Cons

### Pros:

* It can be big up to 66cm
* RTS and chemistry simulator!

### Cons:

* No cons in Charnia.

**See also: Ediacaran guilds**

## Sources and References

1. ↑ https://www.palass.org/sites/default/files/media/publications/palaeontology/volume\_9/vol9\_part4\_pp599-628.pdf
2. ↑ http://paleobiol.geoscienceworld.org/cgi/reprint/30/2/203.pdf
3. ↑ https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6472560
Angel Cichlid

The angel cichlid, a build most well known for their aesthetic looks, and prized among human mains who take care of the freshwater aquarium environment. Their calm, peaceful nature combine with their elegant design makes it an ideal pick for human mains to keep. Wild Angel fish have stripes. Captive angel cichlids are breed for more colorful patterns.

## Overview

The Angel Cichlid is an attempt to make a schooling build in the Amazon Basin server. Putting points into longer fins which makes the fish look bigger, and slim bodies which makes traversing plant filled areas easier. They also invested points into stripes to blend into plant matter to avoid predators and sneak up on their prey more easier.
Angel Cichlids like most cichlids invest lots of points into intelligence. Able to recognize individuals, forming long term breeding pairs, and caring for young. However they have terrible stats (that's not stealth or intelligence).

## Abilities and Skills

Since Angel Fish are Cichlids, they get certain abilities that comes with being a cichlid.

### Parental Rage

When in the spawning stage of the game, angel cichlids swap from a peaceful playstyle to an aggresive style. This boosts the power, speed, and stanima stat greatly. With this sudden change angelfish can scare off plenty of builds.

### Hardy

Angel Fish can handle drastic changes to the water. Allowing it to populate areas where it would be toxic to most fish. This is important in the current meta as the Amazon River gets polluted by human mains.

### Large Fins

With large fins, it increases the intimdation and hit box. Increasing the hitbox may seem to be a terrible idea, but the increased hitbox gives it's own advantage. With larger lins it increases the chances of a bite attack landing on the fins, which lowers the chances of a critical hit. Giving more time for the angel cichlid to swim away.

## Tier Placement

Angel Cichlids are placed in mid D tier. With low bulk, attack, and speed this build suffers will easily be taken down by the current meta. But their high intelligence, mediocre stealth, and great breeding helps this fish avoid F tier, where most of the average fish builds in the amazon basin.
Cheetah

GAS GAS GAS

Cheetahs are a popular F tier big cat build playable in the African and Asian server. It is notorious for being the fastest land animal (~70 mph/113 kph) but still getting bodied often.

## Tier Placement

The cheetah’s speed is really good at 97 km (at least one of the highest) and can perform some team coordinated strikes with their decent intelligence, but what is making them at F tier is its health and all of its other stats. While their top speed allows them to close the distance between the target, the extreme speed generates a lot of heat so even if they kill the prey they can't eat it until the catch some breath causing them to get griefed by other players in that state. Its health and defense is too low to fight or defend other predators like Lions, Hyenas, and Leopards since they have thin layer of fats and a weak hide. Its prey can also get stolen very easily so other builds can easily steal the cheetahs loot with ease. Their power is also very low and it can't take down tanky builds like elephants and rhinos even if the formed packs they can't take down that much. They also get bodied left and right even by their prey. The still do have their long tail and flexible spine to help stabilize their movements to perform sharp turns which actually boost their speed slightly.

Even known their speed is almost at max that still doesn't offset their weaknesses. It actually makes the stats even worse making it a fragile speedster. Fragile speedster are very fast builds but they have very low health as well.

However, while cheetah ranks in F tier in general, they rank in the watering hole meta in D tier.

## Abilities

### Hook Claw

* Better grappling ability when using the Pounce attack.

The additional dew claw helps the grapple as their non-retractable default claws would be blunt as they continue to chase for their prey.

### Pounce

* Does 125% damage when unnoticed. Does 50% damage when noticed.

Cheetah can jump up from 20 to 35 feet long.

## References

1. ↑ 1.0 1.1 https://www.csmonitor.com/2000/0905/p22s1.html#:~:text=It%20can%20jump%2020%20feet,would%20be%20left%20far%20behind.
2. ↑ https://www.youtube.com/watch?v=vAbdZemOkiA&ab\_channel=TierZoo
3. ↑ https://www.youtube.com/watch?v=ROPTP0yyroA
4. ↑ https://fohn.net/cheetah-facts-pictures/#:~:text=Even%20so%2C%20in%20just%20one,an%20hour%20(9.6%20km).
Atlantic

The Atlantic ocean is the second largest and second youngest ocean, and exists between Africa, Asia, and Europe.

## Overview

The Atlantic subserver can be exceptionally deep. The North Atlantic has a higher salinity than those of any other ocean. One of its remarkable feature is the Mid-Atlantic Ridge, where below contains great volcanic activity. Air flows in a counterclockwise direction and atmospheric pressure is low in Iceland. Air travels clockwise around the Azores (archipelago of nine volcanic islands in the North Atlantic, an autonomous region of Portugal since 1976), a high-pressure area, on the other hand. The South Atlantic currents are similar to those of the North Atlantic in many ways.

## Human Activities

The Atlantic's major fishing grounds, which account for more than half of the world's total, have long been the most productive and widely used of any ocean. Many Atlantic species have been heavily fished for some years. Some key populations are estimated to be near collapse. Its fish catching percentage of approximately 25.6% is still dwarfed by the Pacific Ocean with over 70%.

Although open-ocean parts of the Atlantic have remained mostly free of human-generated wastes, there has been an increase in marine pollution in poorly mixed coastal waterways, particularly those near population and industrial centers and river mouths. The majority of it originates on land, from untreated or poorly treated sewage, industrial waste such as heavy metals, and agricultural runoff (fertilizer and pesticides).

### Great Whites' conservation status

Scientists have discovered that great white shark populations in US waters are increasing after decades of decline. Despite public fear of the species, which has been exacerbated by pop culture's portrayal of it, scientists hail the reintroduction of great whites as a conservation success story.

### North Atlantic Right Whales' population decline

The North Atlantic right whale is currently endangered and still declining with just over 400 remain in the wild. The whale is sought for its baleen (used in umbrella ribs, riding crops, and other items) and oil (for cosmetic, lubricant and cleaning products). In recent years, whales have been discovered dead in Canada's Gulf of St. Lawrence as a result of ship strikes, according to necropsies. Scientists are also concerned that females, who may be under stress from the environment, are not reproducing at a rapid enough rate to replenish the falling population.

## Notable builds in the Atlantic Ocean

* S tier: Great White Shark, species of Dolphin, Orca
* A tier: Sperm Whale, Halibut, Giant Sea Bass
* B tier: Sea Lion, Narwhal
* C tier: Seal
* D tier: Nurse Shark
* F tier: Sea Horse

## References

1. ↑ https://www.britannica.com/place/Atlantic-Ocean/
2. ↑ https://www.researchgate.net/figure/The-percentage-by-weight-of-the-world-marine-fish-catch-in-each-region-of-the-oceans-in\_fig3\_236010916
3. ↑ https://ocean.si.edu/ocean-life/marine-mammals/baleen-whales-people#:~:text=Dried%20baleen%20was%20flexible%20yet,buggy%20whips%2C%20and%20hat%20brims.
4. ↑ https://www.nationalgeographic.com/environment/article/atlantic-ocean
Angel Shark

Angel Sharks (Squatina) are a build which specced into a flattened hitbox which makes them look more like Ray mains than Sharks. However, these builds are clearly Shark builds, judging from the location of their gill silts.

## Overview

This build has a decent amount of Health. It does not have much Mobility, but are capable of speed bursts. It has a decent suction Power, which is good for killing players in benthic servers. Its best stat is of course, its Stealth. Lastly, it is solitary, so it does not have much to offer for Intelligence.

## Moveset

**Electroreception (Passive, Utility)**- Motion shown on minimap.

**Bloodsense (Passive, Utility)**- Builds with less than 90% HP lose all Stealth bonuses.

**Speed Burst (Active, Mobility)**- Provides a short and quick boost of speed.

**Barbels (Passive, Utility)**- Gives you a long-range Perception boost and allows you to use taste to remove Stealth boosts.

**Pancake Camouflage (Passive, Utility)**- Reduces effectiveness of a grab. Also increases Stealth in benthic servers.

## Tier Placement

B-tier. This build is rather decent for an alternative to Rays, being able to body builds like Flatfish. However, it has some predators like Great White Sharks, Elephant Seals and Humans.

## References

1. ↑ https://www.britannica.com/animal/angel-shark-fish-genus
2. ↑ https://www.labnews.co.uk/article/2030774/advantage-flat-angel-shark
3. ↑ https://otlibrary.com/angel-shark/
4. ↑ https://animals.howstuffworks.com/fish/sharks/angel-shark1.htm
5. ↑ https://www.marlin.ac.uk/species/detail/52
6. ↑ https://welovesharks.club/species-profile-angelshark/amp/
7. ↑ https://oceana.org/marine-life/sharks-rays/pacific-angel-shark
8. ↑ https://www.divingingrancanaria.com/blog/marine-life-in-gran-canaria-angel-shark
9. ↑ https://www.softschools.com/facts/animals/angel\_shark\_facts/471/
10. ↑ https://www.floridamuseum.ufl.edu/discover-fish/species-profiles/squatina-californica/
11. ↑ https://www.sharksider.com/simple-guide-identifying-angel-sharks/
12. ↑ https://www.sharksider.com/amazing-facts-angel-sharks/
Climatius

Climatius (inclined fish) was a banned Acanthodian build playable during the Early Devonian Expansion. The Acanthodians are a faction that decided to spend Evolution Points on spines while trying to access the Chondrichthyes faction's skill tree.

## Overview

It has a low amount of Health due to it being very small. This build can also do some advanced schooling tactics, possesing an Intelligence stat similar to Baitfish. It has decent Defense due to its spines and armor. Although it is an active predator, its Power stat would have been below-average, due to being small. Lastly, being an active swimmer gives this build a sizeable Mobility stat.

## Moveset

**Spines (Passive, Defense)**- Redirects 25% of damage back to an attacker.

**Ganoid Scales (Passive, Defense)**- Negates 80% of tooth pierce damage.

**Bait Ball (Active, Team Play)**- Congregate into a ball to inflict the [Confusion] debuff but lowers Stealth.

## Tier Placement

A-tier. Normally, this type of playstyle would get you an instant low-tier in the current meta. However, due to there being fewer builds with pack hunting, high Intelligence and disjointed hitboxes, this build would not have much to worry about. Unlike Baitfish, this build can actually attack bigger players due to having teeth. Lastly, if they ever get caught, they can use their spines and armor to save themselves.

## Referrence

1. ↑ https://academic.microsoft.com/topic/2778703185/publication/search?q=Climatius&qe=And(Composite(F.FId%253D2778703185)%252CTy%253D%270%27)&f=&orderBy=0
2. ↑ http://www.nhc.ed.ac.uk/index.php?page=493.470.479
3. ↑ https://www.merriam-webster.com/dictionary/climatius
4. ↑ https://www.palaeontologyonline.com/articles/2015/fossil-focus-acanthodians/?doing\_wp\_cron=1626573561.2983710765838623046875
5. ↑ https://palaeopedia.tumblr.com/post/49607355753/climatius
6. ↑ https://ferrebeekeeper.wordpress.com/2015/01/21/climatius-reticulatus/
7. ↑ http://www.deepseawaters.com/ancient-fishes-Climatius.html
8. ↑ https://sites.google.com/site/palaeocritti/by-group/acanthodii/climatius
9. ↑ https://books.google.com.ph/books?id=LNnrEPFasJYC&pg=PA32&lpg=PA32&dq=climatius+active+swimmer&source=bl&ots=QeQPzkPbsM&sig=ACfU3U2O6VNnYI78A0veVQ\_Jr2aiZwh2Hw&hl=xx-bork&sa=X&ved=2ahUKEwiQ7JfkhOzxAhXgy4sBHWBCCx0Q6AEwFXoECCMQAg#v=onepage&q=climatius%20active%20swimmer&f=false
10. ↑ https://www.encyclopedia.com/plants-and-animals/zoology-and-veterinary-medicine/zoology-general/climatiiformes
Constrictor

Constrictors are an unbrella term that includes Boas, Anacondas, Pythons and the banned Madtsoiid snake builds which includes the tankiest of Snake builds like Wonambi, Gigantophis and Titanoboa. Their entire playstyle is launching an unescapable grab, leading to the [Cardiac Arrest] debuff.

## Tier Placement

Constrictors are the only Snake build classified as a tank due to their high Health and thick scaly hide, useful for a chance to deflect melee attacks. The most notable feature about Constrictors is their unparalleled grab game, which when well specced, can zero to death any player they manage to grab. It's not low tier but it maxes out around the bottom of B tier for a few reasons. Constrictor Snakes are huge and this comes at a cost to speed. Because of that, they need the element of surprise to secure a grab. The problem with that is, again, they're huge so it's not easy to hide. Secondly they are not able to deal with groups of enemies like other tanks.
Cottonmouth

Cottonmouth is a pit viper build that specced into rare ability skillset for aquatic zones with the caudal luring ability unique to them at young.

## Overview

Cottonmouths are relatively tanky with potent venom. They have the special caudal luring ability to attract gullible preys in early stages before they have upgraded camo. Despite their reputation, Cottonmouth would not attack unless provoked. They use intimidation tactics to ward off any combat situations. Their dominance in aquatic maps also help them surpass other generalist builds occasionally but it is limited by biome.

## Tier Placement

A Tier. Cottonmouth are more adaptable to other vipers situationally when near water bodies. They have more options to farm xp with fishes and frogs. They are also not hard to spot when they are swimming but on land, their camouflage is great.

## Abilties

### Thermal Vision

An ability that displays thermal maps of players that are nearby in low visibility situations, negating targets' camouflage and stealth bonuses.

### Caudal Luring

It can attract unsuspecting, small preys by wriggling their tails to mimic a small worm on the back.
Cleaner Wrasse

i am a blue streaked cleaner wrasse

## Overview

Cleaner wrasses are fish builds that play a support playstyle. With very high mobility, solid intelligence, and decent stealth but low HP, defense, and power, the cleaner wrasse does reasonably in the stat department, especially for a small fish build. Their diet commonly consists of parasites.

## Playstyle

Cleaner wrasses mostly go into the body or mouth of a larger fish, begin searching, and killing parasites found inside. Doing this heals the fish that are being cleaned, but it does come with the risk of getting eaten due to being near the fish they are cleaning. Cleaner wrasses use their intelligence to set up locations for fish to be cleaned while using their intelligence to form groups to clean together. They also clean cetaceans, sea turtles, cephalopods, lobsters, and seabirds.

## Tier Placement

These builds provide a vital role in the ocean servers by keeping marine life healthy; however, this playstyle comes with certain risks as a build that does not think that the help is necessary could eat the wrasse, but because of their access to a stable food supply, these builds fall into B tier.
American Paddlefish

The American Paddlefish is a filter-feeding build found in the North American server and is one of the two Paddlefish builds available in the current expansion, the other being the recently banned Chinese Paddlefish build. The American Paddlefish is in a vulnerable population status and might be closing near to the endangered zone.

## Overview

This build has great bulk for a freshwater fish. The paddlefish gets it's large size from filter feeding, a stratigy that allows the user to grind lots of exp from common mircoscopic builds. With the high health and defense alone, this build can intimidate other builds from attacking it. The lowest stat is power, due to sacrificing most of it for filter feeding.

## Abilites and Skills

### Filter

This ability allows this build to easily catch small builds by filtering them out through the water.

### Wide Mouth

This build spent points into a wide mouth, this allows it to increase the amout of organisms it can catch in its mouth.

### Electroreception

This build has a great electroreception, allowing it to find tiny builds in the rivers and lakes where it likes in. This is useful in finding large groups of tiny builds which it can then filter feed.

#### Paddle-like Nose

Drasically increases the power of the electroreception to allow sensing builds bellow it.

### Greater Spawning Rate

Allows this build to lay many eggs up to the ten thousands. Increases the chance of survivors.

## Tier Placement

Low B-tier, as opposed to the Banned Chinese Paddlefish build. A strategy revolving around the [Filter] ability is a seemingly brain-dead ability, as it removes most of your offensive options on builds of your weight class or heavier. However, This tanky build speccs into 3D [Electroreception] allowing it to easily find microscopic players to body. Its high Health stat also ensures it has few predator builds to deal with. However, it has poor matchups against Lamprey players, and really as no good defense towards large builds that can take it down.

## References

1. ↑ https://encyclopediaofarkansas.net/entries/paddlefish-13844/
2. ↑ https://www.thevintagenews.com/2020/01/13/chinese-paddlefish/
3. ↑ https://www.iucnredlist.org/species/17938/160475605
4. ↑ https://www.fws.gov/fisheries/freshwater-fish-of-america/paddlefish.html
5. ↑ http://academics.cehd.umn.edu/hatch/research/fish/fishes/paddlefish.html
6. ↑ https://www.researchgate.net/publication/267898917\_The\_Silver\_Lamprey\_and\_the\_Paddlefish
Albatross

Albatrosses are a heavyweight bird guild related to petrels. These builds set wing size to the max and include some of the largest flying builds in the current expansion, the wandering albatross. Some builds are also deep divers.they have an echo fighter that is the giant petrel,which is mostly the same but a bit more well rounded in their stats.

## Overview

This build has one of the highest mobility stat in the game. It needs this stat to fly long distances to find food and to evade predators. It has decent health and power, which is needed to resist the harsh weather and strong winds of the open ocean. These builds populate the open ocean and islands. They prey upon small aquatic builds like fish and squid.

## Abilities and Skills

### Flight

With strong muscles and having access to feathers. Albatross can fly like most birds. This is needed to evade predators.

#### Soar

Using the strong winds of the open ocean, albatrosses can soar high in the air. This is needed to travel the long and dangerous skies above the open ocean.

### Feathers

Like all birds, these builds put points into feathers. Decreasing the fall rate, and giving some cold resistance.

### Cold Resistance

To survive the harsh cold winds, albatross had to apply points into cold resistance.

### Water Resistance

Like most sea birds, these builds spent points into water resistance to be able to fly after diving into the water.

### Webbed Feet

Increases water mobility, while decreasing land mobility. Pretty useful when diving for aquatic builds.

## Tier Placement

This guild is minmaxed for minimal stamina drain, using the [Soar] ability to fly great distances. They also have good Power and Health. However, these builds often get the [Choked] debuff from looting Squid players since they do not have the [Chew] ability. The [Choked] debuff reduces Health and scales with XP gain per second. Since most of this build's playtime is around the surface of the water, it leaves it vulnerable to attacks from large aquatic build, especially orcas, and tiger sharks. Because of this weakness they are brought down to High B tier.
Cameroceras

.

Cameroceras (mirror build:Orthoceras) was a removed Cephalopod build that lived during the Ordovician expansion. This build did not have the [Ink Screen] skill like most modern Cephalopod builds. Neverethless, this was really an apex predator build built for defeating lightweights and midweights. It also had weak eyes, using its sense of smell to detect players to defeat instead

## Tier Placement

S-tier. While this build is really an oppresive grappler build able to take down Fish and Cephalopod players with ease, as well as high Defense, this build Also had is high HP stat,in addition to it being an apex predator of its time.
Charge

Rhino using charge

Charge is a commonly used move used by large builds. It has high start up lag because the user needs to have a running start before connecting with the target. It is a use by Rhinoceros, Elephant and others as their main attack. Charge has the 2nd effect of lowering the targets resolve.
Abyssal Brotula

The Abyssal Brotula is one of the deepest living fish builds in the current meta. It is one of the few builds that havs the bragging right of inhabiting the Hadal servers, one of the most extreme reigons in the game.

## Overview

While it has almost zero in all its stats, this is just because it lives in the Hadal zone, a server with high pressure, dealing high environmental damage and almost instantly granting a Game Over to any build that hasn't invested a lot of evolution points into the Pressure Resistance skill tree. This build, like all Abyssal builds, has to conserve energy as much as possible due to the low player count of the Hadal servers as a result of the unintuitive and overall unusual meta. This build preys mostly on worms and crustaceans.

## Abilities and Skills

### Greater Pressure Resistance

This build has specced points into pressure resistance. This allows this build to populate the Hadal Server.

### Lateral Lines

These pores run down the build's body. This allows the build to sense nearby movement.

### Energy Conservation

This build features an eel-like body, meaning this build can travel long distances whilst spending minimal energy.

## Tier Placement

This build gets granted Low A tier. These builds get the title of being one of the deepest fish in the game. They have no bad matchups in its server, due to very few builds being able or even willing to enter the Hadal servers, Because of this, Abyssal Brotula are able to reign with little competition.