Loyal Daison

**Loyal Daison**, knicknamed "The Ghetto King of Karrlakton", is a human architect and slumlord who owns nearly half of all property in Karrlakton. He has been exploiting the Cyran refugees that call his wretched dwellings home, and has a host of indentured servants under his control. Daison was made a Platinum Concordian of The Aurum in 997 YK.

## History

The Mourning was the best thing that ever happened to **Loyal Daison**. Born to a family of masons and military engineers, Daison earned his first fortune as a contractor during the war. He invested his newfound wealth in property in and around Karrlakton, picking up buildings damaged in battle or abandoned by those fleeing the war. By the time of the Mourning, he owned a full one-eighth of the property in Karrlakton.

When people poured out of Cyre in the aftermath of the catastrophe, Daison was ready to give them a place to stay . . . for a price. Daison took his pick of the treasures those refugees had salvaged from their nation. For those who couldn’t pay, Daison offered service contracts; now, many people are bound to him, working off a debt that will take decades to pay. He continues to invest his profits in Karrlakton; a common joke in the city is that an unlikely event will happen “When Daison stops spending.”

Because of his work in the war, Daison has strong ties to many of the southern warlords of Karrnath, and he has strengthened these bonds with generous contributions and bribes. He has a host of indentured servants; some say that more Cyrans serve Loyal Daison than Prince Oargev of New Cyre. Although Daison has provided the refugees with lodging and work, most of his buildings are wretched slums. He has given homes to the refugees of Cyre—but he has done little to give them hope.

Loyal Daison is a heavyset human male in his early forties (43). He lost his left hand in an industrial accident and wears a prosthetic of gold and steel. He has a deep voice and a booming laugh. He’s an exceptional architect and has a keen eye for investments. Since the Treaty of Thronehold, he has been purchasing the rights to territory in the Mournland from Cyrans, and he is investing considerable capital in Mournland salvage expeditions; convinced that it is possible for Cyre to recover from the Mourning, and thus for his investments to return impossibly high dividends. He has assembled an impressive think tank of sages and arcanists, the Daison Institute, to study its effects. In time, the institute’s sages hope to find a way to push back the dead-gray mist. Loyal Daison, of course, is interested ultimately only in personal gain. Under his direction, engineers at the institute are looking for ways to harness the force behind the Mourning and weaponize it on a smaller scale.

Like most members of the Aurum, Loyal Daison can serve as a wealthy patron or a dangerous enemy— potentially both in the same campaign. Consider the following ideas.

* At the start of their careers, Cyran characters could have relatives who have signed indentured servitude contracts with Daison in exchange for shelter; alternatively, the characters themselves could be bound by such a contract. Daison could offer release from the contract in exchange for undertaking a dangerous service.
* A family of poor Cyrans asks the adventurers to recover a family heirloom from the Mournland. However, Loyal Daison also wants this relic, and he has sent his own team to recover it. Can the characters get there first?
* The Daison Institute can be a resource for the characters, and thus might fund an expedition or pay for knowledge or relics from the Mournland.