recursal/Fanatic-Fandom huggingface dataset:
Qresh

The dwarf planet Qresh was originally the only inhabited body in the Kallis star system. Half of the planet is under water and reclaiming every inch of land on Qresh is a priority.

Over time the planet's population grew until the environmental weight of the citizens began to exceed the planet’s natural resources and damage its ecosystem. Scientists and politicians began looking beyond their borders for more resources and a place to dump their refuse. “The Company," the powerful corporation inextricably linked with the politicians and ruling families on Qresh, began to colonize the planet's moons.

Now the planet is the home of the elite artists, politicians, scientists, inventors, business class and philosophers of the system. To be a citizen of Qresh a person must own ancestral land, and all Qreshi citizens get shares in the Company, so the more land that is owned the larger the amount of shares and the greater influence in the Company.

Ancestral lands on Qresh are owned by members of the Nine families of the Company. A Qreshi cannot bequeath or inherit land until they turn eighteen, so young members of the Nine families will have a Legal Guardian to manage their lands until they come of age.

Today, after offloading much of its population to its moons, Qresh has become an oasis for the elites of the Quad: artists, politicians, scientists, inventors, corporate tycoons and respected scholars. While immigrating to Qresh is a dream held by many, it is rarely realized: land rights on Qresh are deeply entrenched in hereditary claims and "old money" family lineage, leaving little room for new citizens to carve out a niche.

## Locations on Qresh

**Medidus City**

The Ancestral Hall of the Nine is located in Medidus City. The Company maintains its flagship research facility in the city as well.

## References

SyFy, *Welcome to the World of Killjoys*
[1]
KINDALO

**Kindalo** were a species of tall, bioluminescent tree-like sentients who could be found in the subterranean caverns of the planet Aleen. The air on the surface of Aleen was poisonous to those botanical
 beings, who guarded the passages between the two biotopes and were
capable of provoking earthquakes to seal any breaches. At some point

during the Clone Wars, the droid partners C-3PO and R2-D2 fell into the underworld, where they encountered four Kindalo who directed them to Orphne.

[1]
Commonwealth of Centaurus

The **Commonwealth of Centaurus** is a *postseditio* human nation that controls a significant portion of the core of human space, including Alpha Centauri, Proxima Centauri, Tau Ceti, and Sol. Established on Terra Nova in 2271, it seized the political vacuum left by the United Colonies in order to hegemonise most of the Core Worlds.

In the aftermath of the Colonial Revolution, the Commonwealth grew to be one of the dominant political and military powers in human space, leading the charge against Colonial remnants during the Continuation Wars and holding many smaller states under its sphere of influence. Its recent history has been characterised by its struggle with the Sulycan Federation for control of the Core Worlds.

## History

### *Anteseditio* period

Prior to the Revolution, talk of independence for Alpha or Proxima Centauri was little more than a fringe ideology with few adherents. Indeed, many of the United Colonies' strongest supporters were found in these systems, even during the Human-Akranian War.

In that conflict's aftermath, however, a large portion of the UC's heavy taxation was placed on the wealthy Core Worlds, outraging many. Furthermore, the poor handling of refugees that had fled their homes during the war, as well as the cutting of several major social programs in order to fund military reconstruction efforts frustrated many more. All these, along with general agitation following the loss of the war, provided the needed spark for revolution.

## Government

The Commonwealth of Centaurus is a parliamentary republic with

### Political divisions

The Commonwealth is organised in a federal system comprised of 25 distinct republics, along with six protectorates. The Commonwealth also observes tribal sovereignty for the indigenous nations of Abramsia, who are given dual citizenship with the Commonwealth and their respective tribe. No constituent member or protectorate of the Commonwealth is permitted to engage in foreign relations, declare war, or create their own currency.
Hip-hop

### **Instrumentos comunes**

Tocadiscos, sintetizador, DAW, caja de ritmos, sampler, beatboxing, bajo, guitarra, batería

### **Popularidad**

Muy alta, un género muy reconocido en todo el mundo.

El **Hip-hop** es movimiento artístico y musical surgido en la década de 1980, en el seno de comunidades urbanas de origen afroamericano e hispano de Estados Unidos. En sus orígenes, el hip-hop se caracterizó por aglutinar tres fenómenos muy diferentes: el fraseo vocal conocido como **rap**, las pintadas artísticas en la calle bautizadas como **graffiti** y el baile acrobático llamado **break dance**. Hoy el término se aplica a todo un estilo musical, evolucionado a partir de la tradición musical negra -el soul, el funk, el rhythm and blues y a veces también el jazz-, a base de emplear medios tecnológicos y estudios de sonido modernos.

* Historia

A principios de la década de 1980, los adolescentes de las barriadas negras buscaban un modo de autoafirmación a través de formas artísticas nuevas y originales, y como alternativa a las luchas callejeras y a la delincuencia de bandas. El rap, un rapidísimo canto recitativo sobre una sencilla base rítmica de bajo y batería, es el punto de partida de una tendencia que, con el nombre de hip-hop, constituye uno de los fenómenos más influyentes y de mayor éxito comercial de la música pop de la década de 1990. Sus principales características son una percusión rítmica generada con sintetizador, citas musicales obtenidas mediante la técnica de muestreo a partir de discos antiguos de soul, funk o rock, el ritmo vocálico del rap y las frases cantadas breves, generalmente a cargo de voces femeninas, al estilo de la música soul.

Del mismo modo que el rap constituye la expresión de una nueva conciencia afroamericana, muchas formaciones hip-hop se sienten portavoces de la denuncia del racismo latente en la sociedad estadounidense. En primera línea de esta agitación se encuentra el grupo **Public Enemy**, cuyas letras radicales han dado lugar a numerosas controversias e intentos de censura en Estados Unidos.

Otros artistas igualmente comprometidos y polémicos son **Ice-T, Ice-Cube y Two Live Crew**. Curiosamente, muchos de ellos han acabado dedicándose a la industria cinematográfica.
Como el hip-hop puede producirse de forma sencilla y barata en estudios caseros, las piezas de este estilo aparecen en las listas de éxito internacionales bajo las formas más variadas: fáciles y comerciales, como la propuesta de **M. C. Hammer**, que vendió millones de discos con la canción “U can’t touch this”, o musicalmente depuradas, como las de De la Soul o Soul II Soul. Otros artistas populares son **Arrested Development, Cypress Hill** o **Coolio**.

Los criterios estilísticos del hip-hop se han convertido actualmente en patrimonio común de músicos pop de todas las nacionalidades y todas las razas, gracias, en parte, al enorme éxito del rapero estadounidense **Eminem**. En Europa y Latinoamérica ha surgido toda una hornada de músicos que cultivan el estilo, fusionándolo en ocasiones con las raíces musicales que les son más propias, como el flamenco, en el caso de España.
Clan Template

(Please provide a brief overview of your clan here.)

## History

(Here you would provide a brief or long history on your clan.)

## Abilities

(If your clan is renowned especially for any specific type of jutsu, weapons; etc. in combat: They would be briefly listed here.)

## Approved by

(This is where an appropriate mod or admin provides their signature once your profile is finished.)
SENTINEL DROID

The **Sentinel droid**-series (also known as the **war-droid** or **military droid**-series) was the only known series of android among the war machines used by the Galactic Republic and the Sith Empire in the Jedi Civil War. Variants included the **Mark I**, **Mark II**, **Mark III**, **Mark IV**, and **Mark V**, which were all outwardly identical. The HK Series was based on the Sentinel line in design and structure
History

This is a page meant to showcase the known history of this universe and in turn help give context and background to feel out and make the world lively. The way this timeline works is by marking the year the shinobi world became as civilized as it is now whenever hidden villages were created. This mark is 0 CE, or otherwise known as 0 common era, similar to how time is marked today. Below are proceeding events that occured before, at, and after this time so that this world's history can be understood better.
Team Template

(Please provide a brief overview of your team here.)

## History

(Describe the history of your team, how it was formed, its objective; etc.)

## Wardrobe

(Optional: If your team has a common and/or official outfit to it, it would be listed here.)

## Missions

(Optional: If you have a regular team/squad then this is where you would put your missions at.

## Approved by

(This is where an appropriate mod or admin provides their signature once your team is finished.)
Trying Again/Jealousy

### Topic

Trying again in romance, specifically with an ex as a way of moving on & being jealous of someone's love.

### next

Never Letting Go/Just A Kiss

***Trying Again/Jealousy*is the 6th episode of Season 2 & 15th overall of *The New Romantics.***

## **Synopsis**

**Thomas & Co are embracing Spring Break. While Thomas & Chris hang out in New York City, Mark remains in Hoenn Harbor struggling to let go of the break-up. This soon changes when he finds solace in an old friend. Meanwhile Trenton reunites with Melody in order to get some payback against Terry as his wedding grows closer.**

## **Guest Stars/Recurring Cast**

* **Chris Irish**
* **Trenton Bishop**
* **Brick Stone**
* **Tina Athletica**

## **Trivia**

* **This episode serves as the first one of "Season 2 pt.2" & features new redesigns for the main characters.**
* **Chad & Blaine are absent in this episode.**
* **This marks Trenton's final appearance as a recurring characteer in the series.**
* **Brick makes his return to the series for the first time since his debut in Episode 4.**
* **Terry breaks the 4th wall & makes a reference to a fanart contest held by the creator at the time of writing/scripting this very episode in 2016.**
Rogue System

The Rogue System is a system designed for missing-nin, hence its name, to emulate the situations and ordeals an actual missing-nin would go through when on the run/hiding from the government. This covers a number of things, including the mechanics of the actual rogue system and its additional mechanics such as building hideouts, fortresses; etc. Of course these kinds of things are for later, for now we will begin with the basics and move on from there.
FEG-SERIES PILOT DROID

The **FEG-series pilot droid** was a sophisticated droid from Cybot Galactica, designed to be able to make sharp decisions and mimic the creativity of the living pilots.
 Known for its ability to devise creative piloting maneuvers, the droid
performed extremely well and was even known to have outflown living

pilots on test runs. Many owners intentionally did not perform memory wipes on their FEG-series droids, allowing them to develop personalities and even further increase their piloting skill.
Fred

'SARDBAG' the only warcry/method of speech you really need

Fred is very young, one year and 5 months. He does not have a grand and long backstory like some and frankly that bothers him.

He was a magical spirit of blizzard and storm atop thunder peaks for some 10 thousand years. He remembers only the vaguest flashes and all he knows is that 'maybe it was 10 years, maybe I've always existed' He watched the orcs and the dwarves and many others war, live and die. Eventually he grew discontent, bored, lonely, and based off the long years of humanoid's he had seen on the mountain, and some knowledge of their internal organs, be around a war for that long you see enough guttings, beheadings, ect. He set about making himself a body, this took some months, though a spirit of blizzard he made it out of the toughest stuff he could control, so he became ice with hints of storm still in his magic.

When he formed he met some dwarves, fearful, superstitious magic hating dwarves, utterly naive and friendly, he was forced out almost at weapon point and kept wondering. At first he was terrified, everything was so huge and overwhelming and so, intense, he was not at all prepared and wondered naked and so lost and afraid, feeling awe, but mostly fear. He met a kindly old wizard near to the edge of the weft who took in this young scared elementari and nursed him out of his terror. He was overjoyed then to, exist, the sight of, seeing things, nature, rocks, the feelings of having arms, everything about being alive, so intense, but so wonderful. He was taught cooking, to speak elvish, dwarvish, some orcish, also how to react common along with those. He lived with the man for the next 4 months and 2 weeks, he had been alive about two weeks when he met the man.

After that time a group of bandits attacked, simply intent on looting, they killed the man and a few stayed behind to torch the house, Fred was in deep sleep from his physical workout that day. He woke to the flames, the old man hadn't woken him so that he wouldn't foolishly risk his life. He burst out of the room and in desperate battle killed the 3 bandits who where left behind. Fred being as young as he was was not traumatized by this, he didn't have enough understanding of death, he killed, he fought, he enjoyed the combat, he lost someone and that was sad because he missed them but oh well, onward he went adventuring and enjoying the world!

(from that point on it's what happened in game and i wanna fully gather my memories and facts before i endeavor to record all 22 of my games so far)
Рассказы про Angry Birds Вики

На данный момент создано 12 статей, и вы **можете помочь нам**

**Wikia** — это сообщество интернет-энциклопедий на разные темы. Любой пользователь может редактировать страницы на этой Вики. Просто нажмите кнопку «Править» в верхней части любой страницы!

Посетите Вики Сообщества и задайте любой вопрос на центральном форуме.

Напишите здесь о чём эта Вики, сделайте ссылки на основные разделы Вики. Добавьте описание вики. Читатели и участники этой Вики должны знать, о чём она.

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Вы можете улучшить эту вики! Создайте свою статью.
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ZEBMERRITTSBABYEWOKANDSTORY Wikia

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

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Ivan

Bergljót Magnhild Ivanavov, or 'Ivan' for short, is a half Rhuu Vylklander.

They came to the Guardian Vale with their fellow shield-brother and sisters during a raid. Coming to enjoy the chaos of the Weft, the warrior stayed on the mainland.

Their player is Brae C (both Brae and Ivan's pronouns are they/them)

All photos on this Wiki Page are taken by Matt Hudson Photography.

## Background

Ivan was born in The Serpent Marshes to a single mother. Deciding that the Marshes was not where she wanted to raise her only child (who, let's say, might be a little *shifty)*, the woman went as far away from it as she possibly could - across the sea to Vylkland, where she thought the child would be safest and most accepted. The journey was hard, but, she and her child survived the long trip. There, she was accepted into a small village run by an elder Jarl to the north, where snowfall was near constant and snow unending. Ivan was raised as a Vylklander, but still with their roots urge to wander and travel.

## Personality

Ivan is a bit of an oddball, and can give commentary on *everything*. They have a terrible sense of direction and get themselves into odd (mostly amusing) situations, often. They like to battle, but has admitted recently they are a bit terrible at it - still, won't stop them from trying.
Doge Federation Training Facility

The Doge Federation Training Facility is one of Doge Federation's training grounds. It is a space station. The facility has many different training styles to offer including sword fighting, a gun range, a team battle ground, faces, and an obby. There is a team system that can help organize the trainees into selected spots. The facility is full of models, some created by Doge Federation members. The facility also allows administrative privileges to a High Rank that can train the Low Ranks.

 This place is now out of use due to Dogeus' decision to remove it.
Leith

*"What do you get when you scratch a Leithian? - A Qreshi ancestor who's embarrassed to be there."*

Leith is the nearest moon to Qresh. It was colonized after Westerley to provide homes and resources for those that were not rich enough to live on Qresh, but who wanted a better life than what Westerley could provide. Many of the people who settled on Leith are distant relations of the Nine families that control the Company.

The population of Leith is primarily made up of farmers, merchants, and import/export businesses. Migrant workers from Westerley spend most of the year on Leith, but must return to Westerley before their work visas expire.

The cultural values on Leith differ than Qresh and Westerley - peace and respectability are the status quo, with more illicit activities like sex work and drugs being totally illegal.

Of Qresh's moons, Leith is the nearest, the last to be colonized, and the least harmed in service to Company interests. As a result, it has become a haven for the Quad's middle and upper-middle class---those with the means to leave Westerley for a better life, but who lack the essential political and hereditary pedigree to secure citizenship on Qresh.

## True Leithians

A group of political radicals who are extreme nationalists and believe that only those born on Leith should hold lands on the moon. They oppose the immigration of Westerlyns to Leith under the Seventh Generation Accord. Members are deeply racist, paranoid and mistrustful of the government, are heavily armed and have isolated themselves in survivalist style compounds.

## Locations on Leith

**Leith Bazaar**

The Leith Bazaar is a major market area filled with shops and booths offering a variety of merchandise.

## References

SyFy, *Welcome to the World of Killjoys*
[1]
Legion

Legion is an alternate of troll that lives on Cerberus. It is a cold planet on the outer edge of the habitable zone.

Legion Racial traits: thermographic vision, dermal alterations (dragon skin), slow for their size, 2.5 x STR for stacking armor, Climate Adaptation (Artic)

Legion Culture

Created by the Company to be resilient and skilled warriors, these traits have not helped to create a sustainable society during the colonization. Choosing to have a family or take on full-time civilian work is considered a great and noble sacrifice.

Legion culture is very rigid with many heavily enforced laws. Very protective of their homes, few outsiders are able to visit their small and heavily fortified cities. Settlements have few businesses, as food and other supplies are distributed according to need.

A lot changed for the Legion after they made contact with the other races. The attraction of living a life of action has proven a strong incentive for many Legion. Giving up their pursuit of a self-sustaining society, many now act as mercenaries and enforcers, especially for the Corporation. Old grudges have made interactions with scientists difficult, but the situation is currently stable. They enjoy a natural comradeship with the Kaltorans as they share similar goals despite their contrasting natures.

Common Characteristics

Efficient, focused, honourable, loyal, organised, protective, proud, and stubborn.

Common Male Names

Ajax, Ares, Bacchus, Cronus, Hector, Janus, Mars, Theseus, Vulcan, or Zephyrus.

Common Female Names

Aglaia, Aurora, Brisa, Cassandra, Danu, Electra, Eris, Hydra, Ismini, Kynthia, Medea, or Selene.

Common Family Names

Antonius, Augustus, Aurelius, Brutus, Casca, Cinna, Crassus, Gracchus, Lepidus, Scaevola, or Vespillo.

References

http://www.fraggedempire.com/
FROMM TOWER DROID

The **Fromm Tower Droid**, also known as a **guardian droid** and **sentry droid**, was a heavily armed droid designed by Tig Fromm, the son of the noted Annoo-dat crime lord Sise Fromm, and manufactured at his secret base on the planet Ingo. Four meters tall, with a cylindrical tower extending from an armored chassis, the Tower Droid could travel at speeds up to 100 kilometers per hour on six large pneumatic wheels. The Tower Droid was fitted with numerous sensors, and could respond to nearby threats with its arsenal of four laser cannons and two repulsor ball launchers. Tower Droids were primarily used by the Fromm Gang as perimeter sentries, but they were also used by the Confederacy of Independent Systems at the Battle of Xagobah during the Clone Wars. In 15 BBY, many Tower Droids were destroyed during the rescue of the captive speeder racer Jord Dusat
 from Tig Fromm's base, leading Fromm to increase production to cover

the losses. Soon after, both Tig and Sise Fromm were captured by the bounty hunter Boba Fett. The Fromms' rivals seized their assets, and the remaining Tower Droids were dispersed around the galaxy.
Olde Town

Olde Town is an urban industrial city on Westerley where many employees of [insert company name here] live and work.

Beneath Olde Town is an extensive complex of underground tunnels that provided access to the old mines under the town. The tunnels have become a shelter for the homeless in Olde Town. Interconnected with the mining tunnels is a network of self-sustaining bunkers. The bunkers were built by the Company during the terraforming of Westerley to guard against the disasters they encountered while trying to terraform Arkyn. Now, they are mostly forgotten by the Company and the city's inhabitants.

## Locations in Old Town

**The Royale**

Royale is one of the local bars where visitors can find drinks and entertainment, and even a medical clinic. The bar is particularly busy during Harvest Week, when migrant workers return from Leith with their pay from working the fields for several months.

**Keffree Tea House**

**[Intake Facility|Prisoner Intake Facility]**

**[Prison|Westhole Prison]**

Old Town.

1. ↑ http://killjoys.wikia.com/wiki/Old\_Town
Badlands

The most toxic place on Westerley, the **Badlands** are what is left over after the Company has stripped the landscape bare of resources. The sand of the badlands reflects electromagnetic energy and disrupts spaceship navigation systems. The pollution is so extreme that the area spawns lethal Black Rain storms.

Because of the nature of the Badlands, outlaws and others who do not want to be found have established hideouts there using technology to filter out the toxins in the air and water.
Utopia

"*Sex, drugs, meds, and tech. Everything illegal and freaky in the Quad is for sale in Utopia.*"

-John Jacobis

Utopia is a large space station in the Kallis system, in the vicinity of Qresh. The station is a haven for tech pirates and a source for black market items, all wrapped up in a Night Club atmosphere.

Access is granted to Utopia by invitation only.

Its shape resembles a chamfered cube, however the hexagonal facets are narrower, and the square facets are larger and hollow, opening up into the docking area.
Scy'kadia Wikia

## Welcome To The Scy'kadia Wikia

Welcome to the Official Wiki for Scy'kadia, a Sydney-based LARP group that has been running since 2015. Here you will find info relating to our game world and backstory for many of our player-created characters.

## Get Started

**The World Of Scy'kadia** - Information about the world, cultures, inhabitants, and lore of Scy'kadia

**Participant Characters** - A list of personas portrayed at our games

**Factions** - Various gangs and warbands found at our games

**Game Summaries** - Abbreviated recaps of our live action events

**FAQ** - Common queries answered by our admins

**Meet The Admins** - Get to know the current members of the Scy'kadia Admin Team

## A Note From Our Admins

Because the Wiki can be edited by players, so they may create and edit pages for their characters/factions, there are a few guidelines in place to avoid confusion and clutter. Firstly, we have locked all pages concerning official canon lore. We also ask that our players avoid making edits or additions, other than pages for their personal character/faction. Unapproved additions will be deleted. If grammatical errors exist, please ask permission from the page owner before making corrections.

Unfortunately we don't get time to check every participant character page created by our players. As such, some of the information found within may be non-canon. When participating in our games or adding a character to this Wiki always ensure that you have read the official admin-written pages to avoid contradicting major details of the game world, such as current rulers, realms, customs, etc.

- The Admin Team.

## How To Join

If you wish to join Scy'kadia, head over to our Facebook Group and answer the three membership questions. Once you're a member of the group, you'll have access to our rules, as well as information on events, community activities, and important announcements. One more thing... please go to the files section of the group and read our **Code of Conduct** before participating in Scy'kadia forums and events.
Royale

The Royale is a bar in Old Town on Westerley, owned and operated by Pree. The establishment provides various types of entertainment, from drinks and games in the bar to prostitutes in rooms upstairs.

Dr. Pawter Simms operates a medical clinic in rooms above the bar as well.

   http://killjoys.wikia.com/wiki/The\_Royale
Leith Bazaar

Located on Leith, the Bazaar is a large marketplace where a variety of products and services can be obtained, including Black Market items. Anything can be found here: strange fruits and clothing are sold beside high tech weaponry and medicine.

The Bazaar is made up of a rambling series of rows lined with colorful booths and stalls, as well as larger shops and offices.
Modified Jutsu

This is a page listing the modified or changed canon jutsu of Naruto, this is often simply to label them and possibly nerf what may be considered OP (over powered).

## Ninjutsu

### Water Release Techniques

* Water Release: Water Bullet Technique counts as a C-rank jutsu.

### Fūinjutsu

* Enclosing Technique counts as a C-rank jutsu.
* Unsealing Technique counts as a C-rank jutsu.

## Taijutsu

### Shikotsumyaku Techniques

* Dance of the Willow counts as a C-rank jutsu.
* Dance of the Camelia counts as a C-rank jutsu.
* Dance of the Larch counts as a B-rank jutsu.
* Dance of the Clematis: Vine counts as a B-rank jutsu.
* Dance of the Clematis: Flower counts as an A-rank jutsu.
* Dance of the Seedling Fern counts as a S-rank jutsu.

### Eight Gates

* Gate of Opening counts as a B-rank jutsu.
* Gate of Healing counts as a B-rank jutsu.
* Gate of Life counts as an A-rank jutsu.
* Gate of Pain counts as an A-rank jutsu.
* Gate of Limit counts as an A-rank jutsu.
* Gate of View counts as a S-rank jutsu.
* Gate of Wonder counts as a S-rank jutsu.
* Gate of Death counts as a S-rank jutsu.
Fire Walk with Me

Deep within the Southern regions of the Land of Forest, a family of farmers are being terrorized by a fierce panther. There has been one confirmed fatality since the animal began hunting in the area and gives a great deal of concern to the matter.

## Mission Logs

(Here you may put the mission logs down once complete.)
Kaltoran

Kaltorans live on the Hot jungle infested island covered planet of Kadash. It is the first planet is the habitable zone of the Kallis system.

Kaltoran stats (40 karma)

Created by a mutation of genetic manipulation by [some corporation] to help humans adapt to the harsh environments on other planets.

Kaltoran Culture

Everything revolves around family for a Kaltoran, a core trait reinforced by the genetic memories that each Kaltoran passes down to their children.

After Colonization and the abandomnet of the Company that created them from humans, the Kaltorans

went to extreme measures to survive, descending into brutal tribalism and cannibalism, horrors and survival instincts that are now passed on to every Kaltoran. Overcompensating for the failures of their ancestors, Kaltorans are often overly optimistic, passionate, and eager for a clean slate and a better future.

With large families and limited living space, they have learnt to make the most of their limited resources, creating eclectic and dense subterranean cities. Kaltoran businesses are frequently run from within family homes or directly from a spacecraft’s cargo hold, often selling raw minerals, fish, or weapons.

Kaltorans have a very small and focused government that only deals with major social concerns. Local laws are dictated by prominent family Elders and popular opinion. Few rules are enforced, but those that are, are often dealt with severely and quickly: all Kaltorans carry a weapon – even children and especially the elderly.

Common Characteristics

Cunning, driven, fun-loving, inquisitive, friendly, loyal, opportunistic, optimistic, and thrifty.

Common Male Names

Adam, Aaron, Cain, Daniel, Elijah, Gideon, Jacob, James, Jamie, Joseph, Jude, Lot, Matthias, or Nathan.

Common Female Names

Ana, Danielle, Debra, Elizabeth, Esther, Eva, Eve, Iva, Jayne, Joan, Mary, Rachel, Rebekkah, Sally, Sarah, Talia, or Zera.

Common Family Names

Chillax, Filch, Game, Jinx, Juked, Omni, Swagger, or Thrift.

References

http://www.fraggedempire.com/
Westerley

Westerley, the largest of the two moons, is an industrial site where the lowest economic class of lives.

Owned by "The Company", the moon is used as a large geo-resource, building an expanding population of workers along the way. The Company's policy of uncontrolled exploitation of the moon's natural resources has made it a dark, sooty, industrial hellhole, and a cesspool replete with sex workers, killers, gamblers and religious fanatics.

Migrant workers travel from Westerley to spend most of the year on Leith, but must return before their work visas expire. Workers that overstay their visa are arrested and the penalty is ten years of hard labor in the Company’s mines extracting yttrium, a rare-earth element, the inhalation of which causes lung disease.

Westerley has the largest diameter of the two moons and the orbit with the greatest eccentricity. This moon was the second target of the Company's colonization efforts, and is the most populous of Qresh's moons---indeed, the most populous world in the Quad. Wholly owned by the Company, Westerley has a long history of continuous exploitation for natural resources and cheap labour, resulting in significant damage to the moon's environment, ecosystem, living conditions and population.

Today, Westerley is crowded, crime-ridden, and dirty; a place where industries take full advantage of lax environmental protections. It is inhabited by the lowest economic class of Quad citizens---those people who lack the means or the motivation to escape for greener pastures.

Westerley is the entry point into the Quad for emigrants from the broader Kallis system, many lured by Company promises of more-desirable citizenship on Leith or even Qresh itself---promises the locals dismiss as unlikely, at best.

## Weather on Westerley

Black Rain: A lethal electro-acid rain storm that forms in the Badlands as a result of an intense heat wave.

## The Seventh Generation Accord

A long time ago the Nine Families of Qresh enacted the Seventh Generation Accord, which declared that if people worked hard and without problems, after seven generations they would be granted land on Leith. That promise is now coming due as families on have worked to gain this land grant under the accord.

## Locations on Westerley

**Prisoner Intake Facility**
- The Prisoner Intake Facility acts as the initial processing center for criminals to be transferred to Westhole Prison.

**Westhole Prison**
- Westhole Prison is run by the Company and used to incarcerate those individuals that violate company law and pose a threat to the Company and the Nine.

**Olde Town**
- Olde Town is an urban industrial area where many employees of the Company live and work. One of the local bars in Old Town is The Royale.

**Badlands**
- The Badlands is an ecological disaster area after the Company stripped it of its resources.

**Sugar Point**
- Sugar Point is a restricted, bombed-out city overrun with dangerous gangs and scavengers.

## References

SyFy, *Welcome to the World of Killjoys*
[1]

1. ↑ http://killjoys.wikia.com/wiki/Westerley
Black Rain

Black Rain is a deadly byproduct of nature and years of Company pollution on Westerley filling the air with

acidic particles. Storms form in the Badlands, where the toxic waste builds up until a heat wave forms it into a lethal electro-acid storm. Storms normally last from one to two hours.

The Company uses Black Rain storms as a form of execution, where prisoners sentenced to death are staked out in the storm while the steady downpour slowly melts them away.
Civilian Application

## Background Information

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## Personality & Behavior

(Character's personality goes here. Provide at least a paragraph to describe your character, more however is appreciated. A well developed character is the key to a well developed RP. Character's behavior goes here. Consider manners, etiquette, social behavior, and so on; I.E: Does not swear, socially awkward, charismatic, shy in large groups, etc.)

## Appearance

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Arkyn

The third planet in the Kallis system, Arkyn was the first planet the Company attempted to terraform. Things went horribly wrong in the colonization effort. The catastrophe of the terraforming effort on Arkyn was the motivation for the construction of bunkers on the moons of the Qresh, in case of a possible environmental disaster. While there are many stories about Arkyn, little is actually known about the planet.

## Locations near Arkyn

**Asteroid Belt** - near Arkyn is a dense ring of asteroids.

## References

SyFy, *Welcome to the World of Killjoys* [1]
Berry

Rigger

The names berry

Age 22 Asian.  Human.

Junk yard rat built my first robot (rabbit frog) out of
broken down parts when I was 5 years old.

Built my first “battle bot” by the age of 7.

Age of 9 had my knees broke for stealing parts from the local
syndicates bots then recruited to repair their bots.

Age 12 the force fit me with a rig unit

At age 13 was used to start gathering information and perform
a few hits for the syndicate.

At 14 used the access they gave me to their bots to break
myself out of their control.

Within 3 years had struck a deal with that syndicate to do
jobs for them of my choice for them.  (Have
to do a certain number of times a year)

At 19 I had the cranial rig replaced with a better model

At 21 left the syndicate officially to travel on my own.
Demonic Illusion: Disturbed Mind

This jutsu first requires the user to set up the Magnificent Dome technique. Afterward, the user may simply commence the use of the necessary handseals which then causes the chakra from within the rock to seep out and begin to attack anyone within in the form of genjutsu. This begins with the chakra forceably moving about, particularly causing some minor pieces of earth to fall off. From there, the sound of it hitting the ground produces a soundwave that can bounce around the room and amplify itself in the form of echoes.

Given someone hears this noise, they'll then be put into a genjutsu that will at first paralyse them. This is registered by the walls and floor of the dome spiking out in the form of stalactites and stalagmites. These features then quickly drive themselves into the victim's body, not only locking them in place but causing immense pain that can cause some to even pass out from.

### Strengths:

* Can paralyse a target into place as a way to correct the drawback of the Magnificent Dome technique.
* Can additionally further its strength in the immense pain given by the genjutsu, its effectiveness furthered with the possibility of making someone pass out.

### Weakness:

* First requires Magnificent Dome to be set up before usage.
* As most sound genjutsu, given someone can't hear the sound waves in the first place then they won't be affected by the genjutsu at all.

## Approved by

Kurasake (talk) 02:42, January 12, 2016 (UTC)
Break Time

## Extra Chapter: Break Time

* First Cover
* Second Cover

**Break Time**is a mini-chapter at the end of the fifth volume of the *Devils' Line* manga series. It takes place during Line 26 and at a later, unspecified time.

## Summary

The members of Kaname Yukimori's investigation team watch the sunrise after pulling an all-nighter. Yukimori is perched on top of a water tank and Sawazaki asks about the view. When Sawazaki tries to climb it, Yukimori tells him it's too dangerous to come up.

In the present day, F Squad is watching the sunrise after an all-nighter. Anzai is perched above the others. Sawazaki asks about the view and Anzai asks if he wants to come up and see it. Anzai helps him up. Jill climbs up too. Anzai and Lee help Tsukasa and Yanagi up, too.

## Characters

* Kaname Yukimori
* Takashi Sawazaki
* Yousuke Asami
* Yuuki Anzai
* Juliana Lloyd
* Johannes Kleeman
* Ryuusei Yanagi
* Tsukasa Taira
Mei Aisaka

(Please provide a brief overview of your character here.)

## Background Information

(Here you may put down a basic story of how your character came to be.)

## Personality & Behavior

(Character's personality goes here. Provide at least a paragraph to describe your character, more however is appreciated. A well developed character is the key to a well developed RP. Character's behavior goes here. Consider manners, etiquette, social behavior, and so on; I.E: Does not swear, socially awkward, charismatic, shy in large groups, etc.)

## Appearance

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## Abilities

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## Approved by

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Unity of the Shinobi Wikia

This group was originally made under Keruberosu, Pavor, Sensochan, and Sukiichan; who found UotS on the ideals of a common ground which many roleplayers could meet on without the fears or thoughts of how a regular group collapses or dies usually. To do this, we originally tied in familiar concepts while adding new ideas in the mix to keep things fresh. Still upholding those ideals, here at UotS we hope to provide that common ground we can all stand on in the pursuit of happiness and writing.

* Rank Info
* Tools & Weapons
* Clans
* History

* Shinobi Application
* Clan Template
* Jutsu Template
* Icons
Mikaze Akimura

*This article contains major plot spoilers from the manga that have not been revealed in the anime. Proceed at your own risk.*

 **Relatives** | * Shouta Akimura (Father)
v •  e

**Mikaze Akimura** (秋村 弥風, *Akimura Mikaze*?) was a half-devil, half-human hybrid who was intented to be a part of the 20th and last ever Hybrid Birth Project at ONL. She is also the biological daughter of the devil Shouta Akimura and the human Maiko Hashimoto. However, shortly before the birth, Mikaze died.

## Story

In the year 2016, Shouta Akimura and Maiko Hashimoto were paired in the last ever Hybrid Plan at ONL, which lead to Hashimoto's pregnancy with Mizake.

In July 2017, Hashimoto went into labor, but right before the Mikaze was born, she transformed into a devil which left both mother and child in critical condition. The two died shortly thereafter and Akimura was greatly saddened by this, but he remembers them by keeping them in his heart.

## Etymology

She was named Mikaze (弥風, ***Mikaze***?), meaning "beautiful wind", by Maiko Hashimoto. Since Hashimoto thought that Shouta Akimura's hair was fluttering beautifully in the wind when she first met him, she decided to name **Mikaze** in honor of him as she was excited about having a baby with hair as beautiful as her father's.

* The name **Mikaze** means "all the more, increasingly" (弥) (**mi**) and "wind, breeze, way, manner, blaster, gale, gust, sirocco, method" (風) (**kaze**).
* Mikaze's surname **Akimura** means "autumn" (村) (**aki**) and "town, village" (村) (**mura**).
Yuriko Hyuga

**Yuriko Hyuga** (日向 ゆり子, *Hyūga Yuriko*?) was a reporter who worked at Meteorology Plus. During one of her live-broadcasts, she was stabbed by Ren Murakami and her devil co-worker Yuichi Utsumi who was filming her, transformed and started to suck her blood. She survived but with critical injuries and was hospitalized at Shirase Hospital in Tokyo. Determined to get back at devils, she eventually joined the CCC.

## Appearance

Yuriko is a young attractive woman with a fair and light complexion, straight shoulder-length brown hair that is tucked behind her ears and laid on her shoulders with short bangs covering parts of her forehead while she has two hairclips on the left side of her hair and light-brown eyes.

## Personality

Charismatic and cheerful, Yuriko is a very popular weather reporter who has many admirers and she appears to be energetic and good at talking in front of a camera and people.

## Story

During a snowy evening, Yuriko along with her co-workers, including a devil, Yuichi Utsumi, who is a cameraman, were holding a live-weather broadcast. Just before saying goodbye to the audience, Ren Murakami rushed to her and sliced her throat with a kitchen knife. Seeing blood, Utsumi transformed and attacked Yuriko and drank her blood as the camera rolled on. The crowd and all of those watching at home were witnessing proof that devils exist. This incident came to be known as the "Ikebukuro Incident", staged by the CCC for the purpose of making people aware that devils really do exist and to increase anti-devils protest. A live-weather broadcast was the perfect opportunity to trigger devils across Tokyo to transform and therefore make humans open their eyes.

Following the incident, Yuriko was hospitalized in the Shirase Hospital. When Akihito Kanzaki examined her, she was ranting about devils, making her new dislike towards devils visible. The CCC set their sights on her since she would be good advertising material. Kanzaki (Queen) persuaded her to join, and when she eventually did, Yuriko held several campaigns in city advertising for the CCC, and the extermination of devils.

## Etymology

* The name **Yuriko** means "lily" (ゆり) (**yuri**) and "child" (子) (**ko**) in Kanji/Hiragana.
* Yuriko's surname **Hyuga** means "sunny place" (日向).
Hinari Nara

Hinari Nara a Jonin of Konohagakure. Though at times she seems useless, never doubt her ability to be several steps ahead of her enemy on the field. This is one kunoichi you should never underestimate.

## Background Information

(Here you may put down a basic story of how your character came to be.)

## Personality & Behavior

When it comes down to it Hinari is a laid back dreamer of sorts. Yet is quite known for her colorful vocabulary and bright intellect. Her sense of style and flowing movements make her out to be an impressive kunoichi. In her spare time she enjoys casually spending her days laying on top of a tree branch or on top of a random building looking up into the deep blue sky, just gazing up at the clouds wondering when it will be her time to flow with the breeze and be free. She's never really been one for socializing though, she rather spend her time alone thinking about life, amongst other things that peak her interest. Though when around others she still "attempts" to remain polite and carry on an average conversation with them, even though it tends to bore her. Talking and carrying on conversations isn't hard for her, its just she seems to always come across with a cold and uncaring tone, not that it really bothers her. She simply thinks they need to get over themselves. Not much is different with her when it comes to missions other than her attitude, you'll usually catch her saying "You've got to be fucking kidding me, this is such a god damn bore." While carelessly draping her hand over her eyes and sighing. Only a few things seem to really get under her skin. One being pesky annoying brats that never know when to quit. While the second is lying to manipulate the people she cares for, though its rare to see her show an ounce of affection to another, it isn't impossible.

## Appearance

(Optional: Your character's appearance should go here. This should include the basic appearance of your characters and any specific features you would like to include. You may also put down what your character might wear upon a daily basis but that is not needed.)

## Abilities

(Optional: Specify and list the extent of your character's abilities, particularly talented abilities that would shine above other things. Such as ninjutsu and specific techniques or aspects of it that fall under that category, or the specific version of intellect which your character may have; etc.)

## Approved by

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PLOOZ

**Plooz** was an Alzarian prince and the son of King Gokus. While still very young, Plooz was effectively kidnapped by Gokus's general, Sludd, as part of an elaborate plot to seize control of the planets Alzar and Sooma. Plooz was taken to the latter world, where he met King Zornog.
 It appeared to Gokus that Zornog had kidnapped the child, which
prompted the Alzarian king to ready a military invasion of Sooma.

Meanwhile, Zornog had the diplomat droids C-3PO and R2-D2 take Plooz back to his homeworld.
Episode 12

## Devils' Line

**Devils' Line** (デビルズライン, *Debiruzu Rain*?) is the twelfth episode of the *Devils' Line* anime series.

## Characters

In order of appearance:

* Yuuki Anzai
* Nanako Tenjo
* Takeshi Makimura
* Kirio Kikuhara
* Tsukasa Taira
* Hans Lee
* Yousuke Asami
* Megumi Ishimaru
* Takashi Sawazaki
* Ogata
* Miwako Toda
* Zero Nine (non-speaking role)
* Tamaki Anzai (non-speaking role)
* Feng Jing
* Akio Kano
* Midori Sako