Hacker

Hacker is obtained by a gamepass that costed R$599 on the first release, and R$1699 on the second release.

## ***Perks:***

**LTL Laser**: A grenade launcher, stuns enemies for ~3 seconds. Useful when you are being chased by multiple rushers! +1 ammo for every operator level! (The LTL Laser is a grenade launcher with infinite range, holding 2 rounds in a clip and 12 to 16 in reserve based on your OP level, allowing you stun any enemy coming at you or your teammates.)

**Expert Hacker**: Stage 3 in hacking is skipped and you have +1 sprint speed and easier code to bruteforce! (In hacking a computer, stage 3 of hacking is skipped and you are a bit faster running)

**Hacker Bag**: Spawns with a bag, you can use it to craft hacker items using botnet points. Spawn with +2 botnet points for every operator level. (You spawn with a Bag, equipping it works like Viper's spellbook, every kill you get gives you 1 botnet point in return, there are 3 items that you can summon. EMP for the cost of 15 botnets, the EMP works like your LTL Laser but when activating it, an explosion will happen on you staggering any enemy. Crypto is unlocked at OP level 2, allowing you to trade 30 botnets for 200 points. Blackout is unlocked at OP level 4, allowing you to trade 80 botnets for a Blackout event lasting 30 seconds, during a Blackout, everyone's screen is darkened but enemies are slowed down and everyone deals 1.5x more damage to enemies.)

**Drone**: Spawns a Drone that follows you! Reach higher Operative levels to improve it! Operative level 3 unlocks tesla coil and Operative level 6 unlocks healing! (The drone works similarly to the Hacker Bag but you have to place it down first, you can spawn in ammo for 10 botnets but the ammo canister only has a few uses until it despawns, reaching OP level 3 unlocks the tesla coil, the tesla coil does not work as a spell but will automatic shock anything near you, it has a cooldown after every shock working like Viper's shock, reaching OP level 6 unlocks healing, it acts as a area heal costing 15 botnet to use, it will heal 6 HP points every seconds for 10 seconds healing a total of 60 HP points, it can heal teammates.)

## *Mastery*

Hacker Mastery is my opinion is very stacked.

Improved Perks:

* **Reduced Botnet Prices:** EMP and Crypto cost reduced by 5 (10 -> 5 / 30 -> 25), and Blackout cost reduced by 10 (80 -> 70)
* **Controllable Combat Drone:** You gain the ability to control a Combat drone! At 40 Botnets, you can buy a drone that can be controlled by you anywhere. The drone has Infinite ammo, and gains up to 50? damage the farther it is away from the player, but it has a battery of 5? minutes and can be shot down by Chaos Insurgents in Classic gamemode. The drone explodes when it is shot down, runs out of batter or is manually triggered by the player

## ***Pros/Cons***

### **Pros:**

* Hacker has an Ability that lets it get 200 Points for every 30 kill.
* Hacker can stun enemies with using their drone's tesla coil.
* Hacker's Blackout ability is very useful for large hordes or when your team is in tight situations.
* **Hackers battle drone can carry very hard even if its one**
* Mastery reduces required botnets for each ability

### **Cons:**

* Could only have been obtained for R$599 ($7.4875 USD) on the first release or R$1699 ($21.2375 USD) on the second release, currently unobtainable.
* Battle drone sucks for getting botnets