Objectives

Every class has an objective, whether it is part of a factional objective, or a personal one for neutral classes, your objective dictates how you play the game, and more importantly, who you can help, and who you must dispose of, as the game can only end when no living player has to eliminate another.

## Factional Objectives

### The Blue Dragon

To win, members of the Blue Dragon must defeat the Unseen or Cult, and any neutrals that seek to do them harm. This is a factional objective shared by all members, and only one member has to be alive to achieve the objective for the entire faction.

Members of the Blue Dragon can win with the following neutrals:

* The Alchemist
* The Inquisitor
* The Neutral King
* The Mercenary

Additionally, while it is usually detrimental to them, the Blue Dragon can win with The Fool and The Scorned.

### The Unseen

To win, members of the Unseen must defeat the Blue Dragon and any neutrals that seek to do them harm. This is a factional objective shared by all members, and only one member has to be alive to achieve the objective for the entire faction.

Members of the Unseen can win with the following neutrals:

* The Alchemist
* The Fool
* The Inquisitor
* The Neutral King
* The Sellsword
* The Scorned

### The Cult

To win, members of the Cult must defeat the Blue Dragon and any neutrals that seek to do them harm. This is a factional objective shared by all members, and only one member has to be alive to achieve the objective for the entire faction.

Members of the Cult can win with the following neutrals:

* The Alchemist
* The Fool
* The Inquisitor
* The Neutral King
* The Sellsword
* The Scorned
* The Sorcerer

## Individual Objectives

### The Alchemist

To win, Alchemists must survive until the end of the game with another winning faction. They don't have any restrictions on who that faction is, and as such can win with anyone.

### The Fool

To win, Fools must be executed for treason, as such, Fools can win with all factions and classes. However, it is usually detrimental to the Blue Dragon for The Fool to win due to The Fool's passive **Poor Fellow**, and as such they rarely win together intentionally.

### The Inquisitor

To win, The Inquisitor must kill 3 Heretics. Otherwise he can win with all factions

### The Neutral King

To win, The King must survive until the end of the game, as such, the King can win with all factions and classes.

### The Mercenary

To win, Mercenaries must obtain 7 brilders from their abilities. It does not matter who they win with. Or if they live to the end of the game

### The Reaper

To win, The Reaper must kill everyone that does not need to survive as an objective. As such, they can't win alongside a faction. However, they can win with the following neutrals:

* The Alchemist
* The Fool
* The Neutral King
* The Mercenary
* The Scorned
* The Sellsword
* The Inquisitor

### The Possessor

To win, The Possessor must kill everyone that does not need to survive as an objective. As such, they can't win alongside a faction. However, they can win with the following neutrals:

* The Alchemist
* The Fool
* The Neutral King
* The Mercenary
* The Scorned
* The Sellsword
* The Inquisitor

### The Scorned

To win, The Scorned simply has to get two targets that she marks at night executed in the day. She can win with all factions

### The Sorcerer

To win, The Sorcerer must kill everyone that does not need to survive as an objective. As such, they can't win alongside a faction. However, they can win with the following neutrals:

* The Alchemist
* The Fool
* The Neutral King
* The Mercenary
* The Scorned
* The Sellsword
* The Inquisitor

### The Psycho King

To win, The Psycho King must survive to see all the major factions defeated (Blue Dragon and the Unseen/Cult). However they are still a neutral and can still win with the following neutrals:

* The Alchemist
* The Fool
* The Mercenary
* The Scorned
* The Sellsword
* The Inquisitor