Dryad's Blessing

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.

## Statistics

### Effects

-2 up to -16 health per second
No health regeneration

## Statistics

### Effects

+8 defense to players
+6 / +10 / +14 defense to NPCs
Thorns effect
Increased health regeneration

## Internal IDs

### Internal name

`DryadsWard`

**Dryad's Blessing** is a buff granted through the Dryad's NPC action. Rather than attacking nearby enemies, the Dryad casts a shield of leaves while enemies are near.

All players and NPCs will gain the following effects while within the range of the Dryad's ability:

* +8 Defense to players and +6 / +10 / +14 Defense to NPCs
* +50% Thorns effect to players (50% damage reflected onto attacker, stackable with Thorns buff only) and +33.33% Thorns effect to NPCs
* +3 Health per second regeneration rate to players and +3.33 Health per second to NPCs
* Visual effect: Green sparkle trail from feet while moving

Enemies are afflicted with the **Dryad's Bane** debuff, which applies 4 damage per-second to enemies within the Dryad's leaf field. This debuff deals additional damage based on players' progression through the current world; see NPCs#Stat boosts for the specific details of these progression boosts. Additionally, the total progression boost is multiplied by a game mode-specific multiplier: 1.0× / 1.5× / 1.75×. So if, for example, the current progression boost is +40% total and the world is in Expert Mode, the Dryad's Bane damage is actually raised by (1.4 × 1.5) = 2.1 = +110%. The final damage rate is rounded down, so e.g. 4 damage per second × 2.7 = 10.8, rounded down to 10.

* With no bosses defeated, the total damage rate is **4 / 6 / 7 DPS**.
* With all bosses defeated, the total damage rate is **10 / 16 / 18 DPS**.

## Notes

* The buff stacks with the Thorns buff, but not with the thorns effect from the Turtle armor set bonus, which overrides it.
* On the PC version, Console version, Mobile version, and tModLoader version, this buff is overridden by the Thorns buff, but it does stack with Cactus armor's set bonus.
* The reflected damage is capped at 1000.

## Trivia

* The tooltip of Dryad's Bane is based on the phrase, "The power of Christ compels you!" from the classic film *The Exorcist*.

## Immune NPCs

Enemies immune to Dryad's Bane* Ancient Cultist
* Bubble Shield
* Clumsy Balloon Slime
* Dungeon Guardian
* Dungeon Spirit
* Flying Dutchman
* Martian Saucer
* Mysterious Portal
* Mysterious Tablet
* Phantasm Dragon
* Pirate's Curse
* Poltergeist
* Probe
* Reaper
* Solar Pillar
* The Destroyer
* Wraith

## History

PC version
* Desktop 1.4.1: The Thorns effect from the Dryad's Blessing buff has been increased from 20% of the damage taken to 50%.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.

## References

1. ↑ Information taken from the PC 1.4.0.5 source code, method `AI_007_TownEntities()` in `Terraria.NPC.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
2. ↑ Information taken from the PC 1.4.0.5 source code, method `BeHurtByOtherNPC()` in `Terraria.NPC.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
3. ↑ NPC HP regeneration is much simpler than player HP regeneration: Town NPCs have a single *regen counter* which increases at a fixed rate every tick (i.e. 60 times per second) while the NPC is not at max health; once the counter reaches or passes 180, the NPC gains 1 health and the counter resets to zero. The rate at which the counter increases is 1 per tick normally, or 11 per tick with Dryad's Blessing. Information taken from the PC 1.4.0.5 source code, method `CheckLifeRegen()` in `Terraria.NPC.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
4. ↑ Information taken from the PC 1.4.0.5 source code, method `UpdateNPC_BuffApplyDOTs()` in `Terraria.NPC.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.