Maray Tree puzzle

The roots of the Tree of Maray
The **Maray Tree puzzle** involves the steps needed to reach the Tree of Maray and connect it to the Heart.

## Prerequisites

All three configurations of the Gauntlet maze puzzle have to be solved, so that the two aerial doors along the path of the cable car of Maray are opened. Reaching the Podding station, but before entering, there is a path to its right which leads to the bridge that couldn't be crossed from the Gauntlet area. If there is an interest in exploring the Cell later, this might be a nice shortcut to have available. If so, take this path, use the Villein control panel to enable the bridge and come back.

## At the Podding station

The iMayor's last words
If we go all the way up, there will be no car (or *pod*) to ride. Just below the top level, there is a lower one, from where a button will make a pod rise up to the station. Also the iMayor will give his last stretch screen desperate message (hopefully you have not missed all his previous ones). One might wonder at this spot, whether the pod that just went up was created on the fly for the player, like in the same way one had been created for every individual that had come by to become *podded* in the Silo. After all, the Villein *had the ability to quickly transform their world using extruded structures based on some form of complex miniature substrate material*. In any case, the pod is now in position and we can set off. Go up one level and walk into the pod.

## After the standoff

Silo panel 222 configuration
Approaching the Silo end station, there is gunfire. Arriving at the station the gunfire has stopped but there is smoke coming up from a nearby building. Following the only path available, we reach what used to be the Sign-in area, a small building where the Maray manifest was compiled and kept. Now, a part of the wall has collapsed and Trar, one of the Villein Remainers, has his foot caught under the heavy debris. Even so, he can expect you to check the Silo for the real Mayor and he can control all the surrounding doors and the Silo mechanism with his vocal tones. On a nearby table is the manifest list where the number of the Mayor's pod is 222. Also near the table ia a control panel thta should be used to open a door seen outside the building. Once the correct configuration is entered in the Silo control panel, the pod of the real Mayor is brought forth for inspection, and the player can see Josef in his suspended animation state. After that Trar opens the back door of the Sign-in area to the next step.

## To be or not to be

It all depends on the choice of action here. Approaching the Mofang WMD too close will cause the end of the cell of Maray and everyone podded in the Silo. On the other hand, if the Mofang disabler that was set up to do the job is used to disable the weapon, the way to the Tree is only a bridge away. Configure the control panel to enable it, go across and into the Tree to turn on the water that comes all the way through the heart from Hunrath. Watch the display rise and outside the Tree becoming green again. Meanwhile, Trar has closed all the doors that lead to the Silo, as the defrosting process has started and everyone will soon be on their way to whatever the future holds for them. Apart from escaping through the Heart, there is only one way back towards the Entryway, the leftmost path behind the Sign-in area. A door on the way is easily opened and the first bridge that was seen after the Entryway can now be enabled.

## References

1. ↑ Cyan's Obduction Exploration Guide#Pod Riding : You should be able to make one [pod] and take a little ride.
2. ↑ Species Description#The Villein