recursal/Fanatic-Fandom huggingface dataset:
Level 1

# Level 1: "the infinite terrain"

## Description

**Level 1** of the bottomrooms seems to be a minecraft world, a house will spawn rarely, the house with spawn along with a wood and stone path. Also there is a lot of **almond water** inside of the houses.

## Entrances and Exits

### Entrances

* No-clip into the floor of Level 404 of the backrooms.
* Go through the door labeled "EXIT" in Level 1.1

### Exits

* No-clipping into floor of the houses taking you to Level 0, Level 2 or Level 1.1
* Find a glitchy area leading to Level ₪
Entities

## All known entities in the bottomrooms

### Steve

Found in level 1 and 5. Steves are not hostile but when you attack a steve it becomes hostile and becomes friendly again in an hour.

### Partygoers

Found in level 0.5 and 14. Partygoers are ~~extremely hostile.~~

 =)

### Partypoopers

Partypoopers can be found in every level in the bottomrooms.

### Red circle

Red circles can be found in Level 2 and Level 15.

### Wario head

The wario head has a very very very rare chance of appearing in Level 16.
Level 20

# Level 20: "pool area"

## Description

**Level 20** of the bottomrooms seems to be a very big white building, pools are common in the building, also there is no known exit of the building but there is a sky, in the level there is notes all over the building, they mostly just say a date like: ██-██-████. The origins of the notes are unknown too, the pools are filled with almond water so most people stay and live in the level, but due to unknown properties on this level, making a colony or an outpost are not worth the risk. =)

## Entrances and Exits

### Entrances

* Find a pool in Level 12 zone 2 or in Level 19.

### Exits

* Finding a poison almond water pool and drown in it.
Highway Racer

*For the older version, see Highway Racing Online.*
**Highway Racer** is an exciting racing game about driving through the highway. Avoid other cars, play special modes and unlock new cars in the improved version of Highway Racing Online

It is beatable.

Winners:

ThePetinator9999

## Gameplay

The game has an endless map you drive as you avoid being hit by other cars to score as many points as possible and earn money. In "Speed Bomb" mode it goes on for 100 seconds. Game does not progress until you hold W.

## Cars

There are 8 cars to choose from: Sport, Tuned, Muscle, Coupe, Van, Pickup, Jeep and Super Sport.

## Modes

There are 5 modes to play from: One Way, Two Way, Time Attack, Speed Bomb and Multiplayer. There are also 3 weather system to choose from: Sunny, Night and Rainy.
Level 21

# Level 21: "inside-out building"

## Description

**Level 21** of the bottomrooms seems to be an inside-out building, there is no known outside of the building, some wanderers say that its the void but its not confirmed.

## Entrances and Exits

### Entrances

* Finish the maze of Level 17.
* Finding a poison almond water pool and drown in it in Level 20.

### Exits

* No-clipping into floor of on one of the rooms of the building.
Level 18

# Level 18: "water maze"

## Description

**Level 18** of the bottomrooms is a very big maze, the water level is random for every person who enters the level.

## Entrances and Exits

### Entrances

* Walk the 1,450,000,000 square miles to find the exit of the maze in Level 17

### Exits

* Find red water (red water means that you're close to the exit) then keep wandering in the red water and find the exit door.
TheBottomRooms Wiki

# Home page

This is **fan-made** so **please** don't make a big deal about it. And i worked very hard on this too. By the way, the bottomrooms has a **discord server** join it if you want. Also i have gotten a few ideas of the backooms.

If you want to know more about the bottomrooms go on here: More info

>
> #### For unknown causes, if your in the **backooms**, at any moment you will be sent to the **bottomrooms**.
>
>
>

## The bottomrooms database

### Level stuff: Levels list - Sub-levels - Joke-levels - Secret levels

* The main 5 levels: Level 0 Level 1 Level 2 Level 3 Level 4

## Credits are on here: first version of bottomrooms wiki

### More credits

* EduarDude7 (Blake)#7717 for Level 16
* Binance#2022 for Level 17
* nathan124fs#5101 for Level E, Wario head entity, Level 19
* ghostkyle95#3967 for Level E
Brain

The **brain** is an organ of soft nervous tissue, contained in the skull of vertebrates called the cranium, functioning as the coordinating center of sensation and intellectual and nervous activity. The brain is the part of the body which lets animals make sense of things. It gets input from sense organs, and changes behavior in response to this information. In humanoids, the brain controls use of language, and is capable of abstract thought. The brain is the main control center of the whole body. It is also the conduit for consciousness, subconscious, thought, memory, emotion, and the ability to dream and the powers of extrasensory perception by way of psionic energy.

Parts of a brain include:

* **brain stem** - stalk-like part of the brain that connects the cerebrum with the spinal cord
* **cerebral cortex** - the outer layer of neural tissue of the cerebrum of the brain in humans and other mammals
* **corpus callosum** - only found in placental mammals, connecting the left and right cerebral hemispheres, enabling communication between them
* **ganglia** - act as relay stations, allowing nerves to enter and leave simultaneously all the time
* **medulla oblongata** - responsible for involuntary functions, such as breathing, heart rate, blood pressure and the sleep-wake cycle
* **speech center** - allows a person to both understand and speak

Breen and Ferengi have a four lobed brain structure, which cannot be read by telepathic species.
Many cultures purposely alter their perceptions of reality for spiritual or recreational reasons.

* Religious examples include Bajorans, Vulcans and Human cultures such as Native Americans.

Other types of brains discovered/invented are the

* **Hive mind**, like in the Borg, is also known as a collective consciousness, or group consciousness, and links multiple minds into a unified whole, sacrificing individuality.

* **Microbrain** was the name given to an inorganic, intelligent silicon-based lifeform on the planet Velara III.

* **Positronic brain**, such as one found in androids, are extremely sophisticated computation devices, and are capable of artificial sentience.
Created by Dr. Noonian Soong, this brain-like device consists of an artificial neural network, designed to imitate the humanoid brain.
Level Milk

# Level Milk: "Milk Factory" (joke)

## Description

***Level MILK of the bottomrooms is VERY MILK, DRINK MILK MILK MILK ITS VERY MILK HERE.***

***MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK MILK.***

## Entrances and Exits

### Exits

* Drink all the milk bottles you found (586 bottles)
Levels

## Cluster I

### The main 5 levels

* Level 0: "the room"
* Level 1: "the infinite terrain"
* Level 2: "the store"
* Level 3: "V O I D"
* Level 4: "unknown place"

### levels 5 - 19

* Level 5: "forest"
* Level 6: "the natural field of trees"
* Level 7: "the endless hall"
* Level 8: "the empty and endless store"
* Level 9: "the office"
* Level 10: "The Wimprooms"
* Level 11: "the big basement"
* Level 12: "your childhood awaits"
* Level 13: "The End..?"
* Level 14: "Echo-y Mall"
* Level 15: "The Legorooms"
* Level 16: "gaming nostalgia"
* Level 17: "The Maze"
* Level 18: "water maze"
* Level 19: "the cloudy desert"

## Cluster II

### levels 20 - 39

* Level 20: "pool area"
* Level 21: "inside-out building"
* Level 22: "flat world"
* Level 23: "night castle"
* Level 24: "black and white"
* Level 25: "unknown darkness"
* Level 26
* Level 27
* Level 28
* Level 29
* Level 30
* Level 31
* Level 32
* Level 33
* Level 34
* Level 35
* Level 36
* Level 37
* Level 38
* Level 39

## Cluster III

### levels 40 - 59

* Level 40
* Level 41
* Level 42
* Level 43
* Level 44
* Level 45
* Level 46
* Level 47
* Level 48
* Level 49
* Level 50
* Level 51
* Level 52
* Level 53
* Level 54
* Level 55
* Level 56
* Level 57
* Level 58
* Level 59
Objects

## Here are all known objects in the bottomrooms

### Almond water

Almond is the only drink known in the bottomrooms, it is your only to keep your sanity from draining, and also tastes like regular water from the frontrooms.

### Poison almond water

Poison almond water looks like exactly regular almond water so be careful of what you drink. =)

### Liquid pain

Liquid pain works exactly the same like in the backrooms.

### Ultra almond water

Ultra almond water makes your sanity stop draining for 7 days

### Buttons

Buttons are only seen on Level 4 of the bottomrooms.

### Diamond sword

Diamond swords are only found on Level 1.

### Teleportation toy

Teleportation toys can only be found in Level 13.
Level 25

# Level 25: "unknown darkness"

## Description

**Level 25** of the bottomrooms is just a pitch black building, all flashlights, lighters or anything that emits light will not work in this level and will be able to emit light once one has exited the level, the building is unable to be described until there is a way to emit light, the only light source known is the light of lightning, thunderstorms or rain is extremely rare in this level.

## Entrances and Exits

### Entrances

* No-clipping in levels 14-21 will have a chance of leading you here.
Level 24

# Level 24: "black and white"

## Description

**Level 24** of the bottomrooms is a very big building, the pattern is on every object in the level, the pattern is seen for some wanderers as gray and white grid pattern, and other wanderers see the pattern as black and white grid pattern, **almond water** is very easy to find in this level because crates that are found in the level don't have the pattern, the crates found in the level have valuable items like knifes, almond water etc. to help wanderers around in dangerous levels.

## Entrances and Exits

### Entrances

* Most information on how to enter have been redacted or deleted with no known reason how.
More info

# More info about the Bottomrooms

### Before the bottomrooms was even made

* I was doing the backrooms or the middlerooms with my friends, then i got an idea, i was like "how about i do mine backrooms think" so then i went to the fandom, also the bottomrooms original name was the leftrooms but it was taken so i changed the name to the bottomrooms but it was also taken on youtube but i didn't want to change the name again.

### Reminder

* This is fan-made so please don't make a big deal about it. And i worked very hard on this too. By the way, the bottomrooms has a discord server join it if you want. Also i have gotten a few ideas of the backooms.

### Fun facts - Other stuff

* The first ever bottomrooms level made was level 1, but when the bottomrooms server on discord was made, in one of the level ideas there was a level 0 so i added it, so i guess level 1 is the sorta first level.
* The picture of level 4 is actually a 3D fractal thing, here is the video link: How to Make 3D Fractals 0:18.
* The website where i got the symbols: https://coolsymbol.com/ (free symbols: ☤ ࠀ ௹ ☲ ⍤)
Gas giant

A **gas giant** is a large planet, and is mostly composed of helium and/or hydrogen.

These types of planets do not have hard surfaces, and instead have swirling gases above a solid core. These turbulent atmospheres are generally made of the same materials as stars, however, they lack the mass necessary to begin nuclear fusion. Gas giants generate intense magnetic fields that often create unique waveforms. The resulting EM interference sounds very strange when played over speakers.

There are several types of gas giants known to Humans: class J, class 6, class 7, and the class 9 gas giant, which is also known to the Klingons as the *Q'tahL* class.

### Gas Giant Planets:

* Jupiter
* Saturn
* Neptune
* Andor
Level 22.1

# Level 22.1: "Lego Play Place"

## Description

**Level 22.1** of the bottomrooms is a medium sized play place, the play place is themed about Lego, in the play place there is a bunch of lego (obviously) and the building is composed of **635** rooms. And the play place being the only medium sized room and also is the spawn area

## Entrances and Exits

### Entrances

* Find the lego figure that can be moved leading to a secret room with a door then go through the door but it has a low chance of being this place instead. (In Level 22.)
* No-clipping into a tree in Level 6 will take you here.

### Exits

* Finding the exit door in 49-389 of the rooms will lead you to Level 16.
Level 1.1

# Level 1.1: "big empty & isolating building"

## Description

**Level 1.1** of the bottomrooms is a very big building, time goes backwards in this sub-level, **almond water** is rare in crates that appear randomly and disappear randomly too, just like in Level 1 of the backrooms.

### Crates

Crates have a random chance of appearing and also disappearing in the sub-level, these crated have useful stuff in them like: knives/weapons, almond water (rare chance of being super almond water)

## Entrances and Exits

### Entrances

* No-clip in the floor of a house in Level 1

### Exits

* Find a black door that leads to a short hallway with red colored wallpapers, at the end of the hallway is a door with a label that says "EXIT" leading to levels 0-3. (there are multiple hallways and the door at the end might be locked)
Level ₪

# Level ₪: "universal weirdness"

## Description

**Level ₪** of the bottomrooms i̷̳̿͐s̴͔͍͊͂̏ ̷͎̆̅͝ă̷̠̬̌̚ ̷̖̳̮̈́̄̐g̷̟̈́̚l̵̖̺̖̽i̴͚͂t̶̮̜͔̆͝c̸̭̈́ḩ̴͛̕y̶͖̌ ̵̢͊͐m̴̫̓é̴̡͖̱̑̀s̸͈͉̚s̵̖̣͎͠ ̶͈̏̓́o̶̯͓̎̈́f̵̱́̽ ̴͚͍͔͗͒͑f̸̞̊̊́l̴̺̱̂̐͜a̵̧̩̅ş̷̬̩̌h̷͓̔͑͂į̴̈́̃̓n̴̞̺̮͂ḡ̸̹̠̥ ̶͈͊̿l̷̨͎̂̔ȋ̴͓̲͍̇͛ǵ̷̟h̶͓͈̦͆̍͝t̶͎͕̃͠s̵̐ͅ,̸̨̲̀͑ ̴̢̯̊͂c̴̙͉̆͋ͅö̵̢͔͍͐l̶̨͝o̶̗͔̍͊͘r̵͕͖̘̄s̴̱͕̉ ̵̤̏͊ḁ̴̢̽̿n̵̮͋d̷͉̲̣̅͒ ̶͙̃̀o̸̹͝t̷̩̖̉͠ḧ̸̰e̶̯̳̓r̸͉̝̫̉̋ ̸̠̮̦̃̿ś̶͈̻̺̍̈́t̷̛͎͉̗̓ǘ̵̘̹̑̌f̸̟̝͌̋͜f̷̾̅̈́͜,̷͚̎́ ̸͈̄̏͝w̵̡̓͝à̸̦̜ǹ̸̫̗̻̆̕ḏ̴̨̈́̄́e̸͎͇̎r̴̠͗̆͌ë̷̢̐͜͝ṟ̶̇͝͠s̷̢̿̚ ̷̝̦̟̀h̴̲͍͓́͠͝ȧ̶͙̃͝v̶͉̪͎͘̕e̴̜̅̀ ̵̬̺̚s̷̢̺̜̐͆̈́a̴͔͍̕ỉ̶̦̾̚͜d̵̮̋̏̾ ̴̩̉ť̷̰̇ͅḥ̶̊å̷̢͎ţ̸͓́̽ ̵̧̛̠̕͜͠i̶̥͙͂ṱ̶̢̘̋͛ ̸̡͚̓̈́ḯ̴̡̛̳̤͐s̶̢̤̯̓̏̿ ̷̛̜͝ą̶̛̆͝ ̴̟̠̏͐m̷̬͙͒a̸͎͓̳̽͆̚z̴̗̕ë̴̻͚́̌͝ ̶͖̥̑b̷̗͚̬̄̕û̸̲̎t̶̤̪̊ ̴̺̦̼͛͂d̸̨̫̫͊̏͂u̴̒ͅẹ̶̡͋ ̴̦̠̬͒̅̄t̸̜̋͘ǒ̴͔ ̴̟̀͌̕t̵͑̇̊ͅḩ̷̥͂ȅ̶̘̱͐͂ ̴̳͉̬̑ḑ̶̨͈̂ḯ̷͙̻f̶̰͛̾̕f̴̳̬́i̴̜̯͛͜c̶̡͚̏̈͠ͅṷ̴̉̾ĺ̶̻͜t̵̝̽̍͗y̷̼̣̫͊͊̚ ̶̲̮̮͗̕t̶̬͝ō̵̥̯͆̌ ̵̬̊ș̶̢̡̍̇̓ĕ̷͙e̸̗̐ ̴̧̭̱̇m̴̜̏̑̕ȃ̷̰̝̈̕k̴̪͚̻̿̕͠ë̶̬́s̵͎̋͒ ̴̜͉͌͗̚i̶̠͛͗͂t̸̩͌͠ ̷̛̮͆̈́h̷̹̱̕͝a̷̢͋͗r̸̮͚͐͒̈́d̶̮͎̓̃e̵͕̊r̴̢̝̒͌̔ ̵̜̈t̶͍́̀̒ȏ̵̞͉̮͝ ̵̙͓̣̄͑u̴͚̠͆͌n̵͈͖̓͂d̶͖͉͌̂͠e̵̜͋̅̀r̷̡͎̞͛̽͝s̸̮̄͝t̶̥͇́a̶̙̪͍̔̽ņ̸̛̗̂̎d̸̫̱̄̾ ̸͉̅͛w̶̪̰̏̒̄h̷̡̥͍͋a̵̜̯͇̅̏̾t̶̨͛̓ ̶͊͜i̵͖̝̒̀s̵̱̏̑̀ ̶̭͎͕͗̉̆g̵͇͔̍ó̶̡̜͙̔î̶̬͘n̸͇̚g̷̣͛ ̷̜̫̻̏ó̵̡̝͖̕ǹ̶̬̟̒.

## Entrances and Exits

### Entrances

* Find a glitchy area in Level 1 or Level ௹

### Exits

* No-clip into the floor (can't be a glitchy area).
Ring system

A **ring system** surrounds a planet, planetoid, or asteroid, and is comprised of rings of dust and other small particles orbiting around an object in a flat disc-shaped region.

## Planets with planetary rings

* Ba'ku
* Camus II
* Gamma II
* Gravesworld
* Jupiter
* Mariposa
* Mudd (External Link)
* Neptune
* Saturn
* Tantalus V
* Uranus
* Veridian II
* Veridian VI
* Zeon
Kimir

Demonic bois

### Neutral

Dragon's Valley, Kren Gus, Sprache Kingdom, Banana Kingdom, Frun Dynasty, Ruia, Grancian Empire, Aunland, and Taiyon

### Enemies

Wasserkirche, Thauma, Banana Kingdom, Pevnost Republic, and Sargah Caliphate

### Dislikes

*Unknown*

Kimir is a medium snowy country. They have been always been enemies of Wasserkirche and Thauma
The Skeld (Pet Simulator X)

## Overview

The **The Skeld** or simply **Skeld** is a biome in the Space World. This area is made as the 69th biome as a reference to Among Us (69 is sus).To enter the Skeld, unlock the Boarding ship area in Eris for 69.69 billion space coins.

## Appearance

The appearance of the Skeld is the same as the cafeteria in the The Skeld in among us.
Wasserkirche

Water bois

### Cities

Pacifica, Snow Village, Small Island City, Portville, Muddy Island Villages, and Mudmen Reserve

### Rulers

Basty a. expanderus, Schneider, Amy expanderus

### Neutral

Dragon's Valley, Kren Gus, Sprache Kingdom, Pevnost Republic, Rindus Mountains, Sargah Caliphate, Frun Dynasty, Ruia, Aunland, and Taiyon

### Likes

Water, Fish, Pirates, Sea Shanties, Hornpipe Dance, Turtles, and Ice

### Dislikes

Grancian Empire

Wasserkirche is a muddy country that specializes in the navy.
Estate: The Game Wiki

**Welcome to the Estate: The Game Wiki!**
A community of idiots playing a game similar to Dungeons and Dragons and HOI4 combined.

#### Pages

* Thauma, Citadel of Magic
* Sargah Caliphate
* Sprache Kingdom
* Wasserkirche
* Grancian Empire
* Kimir
* Frun Dynasty

We're a collaborative community website about Estate: The Game that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Bolian

The Bolians are a humanoid species native to the planet Bolarus IX.

They are a highly outspoken, most often at times when it is not requested. They are a member of the United Federation of Planets.

## Physiology

Bolians are distinctively known for a bifurcating, cartilaginous ridge running vertically along their heads, and half-way down their chest. Skin color ranges from blue-gray to vivid blue, and is occasionally accented with dark blue bands on their head. Bolian males are completely bald and are on average, as tall as, but less physically fit than, the average Human male. Bolian females are sometimes completely bald, and sometimes have hair. Male Bolians are known to wear toupées on occasion.

In addition to the ridge on their heads, they are also noted for having cartilaginous lining on their tongues that allowed them to consume foods not normally palatable by other Federation races, including strong acids. One such example of traditional Bolian cuisine was the consumption of meat that had been allowed to partially decay.

When removed from the body, Bolian blood is blue in color. The chemistry of their blood is very different from that of other species, especially Vulcans. If a blood transfusion was given from a Vulcan to a Bolian it would result in the death of the Bolian. There have been instances, however, when artificial blood was unavailable; when this occurs, existing blood cells are genetically altered for inter-species transfusions to be successful. Intimate relations between Bolians and Humans typically caused adverse effects to the latter, which might include fatigue, nausea, and joint inflammation.

## Society and Culture

A Bolian medical philosophy on euthanasia was developed during their Middle Ages, known as the "Double Effect Principle". This form of assisted suicide states that the relief of suffering was acceptable despite that it has the effect of causing death.

Bolian courtship initiation is depicted as a male and female Bolian pressing foreheads with eyes closed, while both participants touch the neck of their partner with both hands, placing the fingers where one would check the pulse of a species with a circulatory system similar to that of humans.

Bolian marriages often involved more than two members. Any additional spouse is referred to as a "co-husband" or "co-wife", respectively.

Bolians believe that if one gives birth near a warp core, the experience improved the baby's disposition.
Режим противостояния

Основной игровой режим, в котором два игрока сражаются друг с другом. Тот, кто выиграл в требуемом числе раундов считается победителем в игровой сессии.

## Процесс

### Перед игрой

Перед игрой имеется возможность выбрать карту боя, настроить процесс боя, в том числе число требуемых для победы раундов, стартовое SP персонажей и модификатор боя (если он открыт и допустим для использования в игровой сессии). После этого выбираются персонажи и их внешний вид. Нельзя выбрать одинаковых персонажей с одним и тем же внешним видом.

### Начало игры

Игра начинается со взаимодействия выбранных игроков. В зависимости от комбинации выбранных игровых персонажей и от того, кто из них - первый или второй игрок.

### Ведение раунда

Каждый раунд длится 99 секунд до того момента, пока время не кончится или у одного из игроков не кончится здоровье. При выполнении одного из этих условий победителем раунда назначается тот, у кого осталось больше здоровья. Если у игроков одинаковое здоровье, победитель - первый игрок.

* Если победитель не получил урон во время битвы, то победа считается "идеальной".
* Если у победителя осталось только 10% от его изначального здоровья, победа считается "Di Molto".

Если ни один из игроков не достиг числа требуемых побед в раундах, то спустя перервы начинается следующий раунд.

### Конец игры

По достижению одним из игроков требуемого числа побед, этот игрок назначается победителем в игре.
Subspace

**Subspace** (sometimes spelled **sub-space**) is an integral part of the universe, distinct from yet coexistent with normal space and its respective space-time continuum.
 It has an infinite number of domains, and has been compared to a honeycomb with an infinite number of cells. These domains can also be called a subspace spectrum.

Subspace is the medium by which faster-than-light transit was possible. Warp travel utilized subspace to create a warp bubble for ships to safely traverse. Without subspace, warp travel would become impossible.

Subspace and normal space sometimes connected together in the form of space anomalies or subspace anomalies.

Tetryon particles are a subatomic particle which can only exist naturally in subspace.

* If they are released into normal space, they exhibit erratic properties.
* This can only occur when the fabric of subspace comes into contact with normal space in some manner.

Some species are indigenous to subspace.
Dragon's Valley

Draconic bois

### Neutral

Wasserkirche, Thauma Pevnost Republic, Rindus Mountains, Sargah Caliphate, Kren Gus, Sprache Kingdom, Banana Kingdom, Frun Dynasty, Ruia, Grancian Empire, Aunland, Taiyon, and Kimir

### Dislikes

Not being neutral

Dragon's Valley is a very neutral country. They don't appear to have been in a war for a very long time.
Assigned to be the location of the COE building.
Eye of All

The Eye of All is the goddess of knowledge. The holder of everything that has been and everything that will be. It is said that every word spoken or written in any tongue is but a fragment of the language the Eye of All speaks herself. While great little is know of her position amongst the gods. Also known as Iseeda (Isles of Mary, Wildlands).

**History**: The Eye of All was a member of a group of Entities known as The Lost. However, it is unknown in what ways she aided her companions in the defeat of the Destroyer that eventually led to the first iteration of the world of Icaur. Additionally it is also unknown as to her opinions of the first mortals or what side she stood upon when The Lost debated a second iteration of Icaur and the fate of mortal kind.

While little is known about her actions during the second iteration of Icaur, it is believed that the Eye of All advised the Bright One to use the Rings of Aera on the waking Destroyer. Some believe the Eye of All was disappointed when the Bright One demanded that the gods avoid the Icaur in its third iteration.

**Personality**: The Eye of All is said to be one of the more social deities with a tendency to get lost amongst the minds of scholars as they work to uncover long lost truths of the universe.

**Relationships**: *Other gods*: The Eye of All has no enemies amongst the pantheon and finds herself well bonded to Iee, Arcanum, and Siella. *Followers*: The Eye of All is said to dote on her followers and provide knowledge for them to succeed. As one of the more social gods many mortals seek out her guidance. She often acts in ways opposite Allahn for the betterment of mortal kind, even though these actions come close to disobeying the Bright One.

**Known Artifacts**: Pathfinding Mask, Eye of True Prescience

**Archangel**: *Tyaltuin: A studious being said to defend the Eye of All's boundless library from invaders seeking forbidden knowledge.*
Nenikki

Nenikki is the goddess of the land. It is strongly believed that she is responsible for the creation of all plant life throughout Icaur. Said to be one of the stronger gods in the pantheon she is often believed to be a quiet and passive deity, though evidence proves that this has been changed. Also known as Neliakta (Isles of Mary, Wildlands)

**History**: Nenikki was a member of a group of Entities known as The Lost. Nenikki is believed to be wedded to fellow member of The Lost, Solace. The Lost would eventually work together to defeat the Destroyer and create the first Iteration of Icaur as well as Skelumbar and the Passed Lands. Nenikki was supposedly against Solace in the acceptance of a newer weaker mortal after the first iteration of Icaur. Nenikki's wisdom and persuasiveness helped convince the other gods to follow The Bright One in his decisions.

In the third iteration of Icaur Nenikki has taken a more aggressive stance in the Mortal Plane. Where before she seldom involved herself with the issues of the mortals, she often comes close to directly disobeying The Bright One with her direct manipulations of events on Icaur.

**Personality**: Nenikki, was once a passive deity who seldom interacted with others. But she is said to be wise and very kind. She takes a great deal of responsibility with her actions.

**Relationships**: *Other Gods*: It is generally believed that Nenikki only get's along with a few of the other gods in the pantheon, especially since many disagree with her constant actions on Icaur. However, Solace is an exception to this. *Followers*: Where Nenikki was once distant with her followers, she is now very involved with mortal affairs. She has garnered a large amount respect from mortals due to her guidance.

**Known Artifacts**: Horn of Nenikki, Armor of the Earth.

**Archangel**: *Osias*: It is unknown whether or not Osias is like the other archangels, has the form of a unicorn, or both. However, what is known is that Osias' name garners respect in the heavens.
Emperor of Death

The Emperor of Death is the god of the tyranny. The only god created by the Council of the Damned before they were sealed away. A violent god who empowers those who rule absolutely. He has also given rise to ascended gods that bring about pain and destruction. Also known as Tyrant (Isles of Mary, Wildlands)

**History**: ???

**Personality**: ???

**Relationships**: *Other Gods*: ???. *Followers*: ???

**Known** **Artifacts**: ???, ???

**Archangel**: *Fea*: An armored menace. Most records indicate Fea is a menace to all who come across her. It is widely believed she has been imprisoned.
Lunara

Lunara is the goddess of the moon and night's light. It is generally believed amongst common populace that she is the mother of gods and the lover of the Bright One. These are generally false but seen as cute folk tales. One egregious concept surrounding her is that she created all evil in order to balance the universe. However, most scholars know this to be very false. Also known as Lunala (Isles of Mary, Wildlands).

**History**: Lunara was once a member of a group of Entities known as The Lost. Lunara's strength was invaluable in defeating the Destroyer as she was considered one of the best combatants among The Lost. Ironically, despite her general disposition towards mortal kind she was very against the creation of the first mortals alongside Allahn. Though his arguments tended to be grander than her own. When the first mortals inevitably turned on the gods, Lunara fought valiantly to defend her allies and was still against bringing mortal kind back. Ultimately, she decided to abstain from voting to allow the other members of The Lost to decide. When it was agreed that mortal kind would be brought back Lunara is said to have secretly put her hand in to create the moon-kin to act as her personal agents on Icaur. Many believe this is the time in which she put down her weapons and abandoned the way of the warrior.

When mortal kind accidentally managed to awaken the Destroyer, Lunara is said to have taken a back seat in the deciding of mortal kinds fate. Once mortal kind was made anew Lunara blatantly ignores the Bright One's desires of not intervening.

**Personality**: Lunara is a kind goddess who urges mortals to seek out evil and destroy it, especially those in the dead of night. It is said she has two personalities; one still holds her old warriors heart and the other seeks to give guidance to those who follow her.

**Relationships**: *Other Gods*: Lunara is said to be quite choosy of her friends amongst the pantheon and most relations are... werid? *Followers*: Those who worship Lunara are often greeted by her warmth as she often seeks to guide those who are worthy to serve her. Evildoers who attempt to follower her are met with icy coldness.

**Known Artifacts**: Moonshard, Lunara's Shroud

**Archangel**: *Zevekel*: Despite his masters intervening constantly in mortal affairs, Zevekel is seldom heard of a little records exist. Some speculate that he protects Icaur from Entities beyond the void.
Arcanum

Arcanum is the god of magic and the arcane arts. It is said that Arcanum was the first minor god. He was essential in the further creation of deities and the limiting of mortal power.

**History**: ???

**Personality**: ???

**Relationships**: *Other Gods*: ???. *Followers*: ???

**Known** **Artifacts**: ???, ???

**Archangel**: *Reanine*: A highly intelligent being that is said to serve as assistant to Arcanum in a way other Archangels do not. Beyond that very little is known about Reanine.
Heara

Heara is the goddess of Love and Beauty. Many believe that Heara is responsible for the mortal emotions felt today. She is fervently worshipped by the young even despite her… questionable role in the day to day of Icaur. Also known as Almazon (Isles of Mary, Wildlands)

**History**: ???

**Personality**: ???

**Relationships**: *Other Gods*: ??? *Followers*: ???

**Known** **Artifacts**: ???, ???

**Archangel**: *Cupidus*: Many believe Cupidus comes to them in dreams when they are in love to tell them if it’s true or not. This has yet to be proven by scholars… but it’s not doubted…
Council of the Damned

The Bright One is the god of the sun. Many believe him to be the first deity or the father to all deities, though this isn't necessarily true. Easily The Bright One is the leader of the gods and his faith holds much power throughout Icaur.

**History**: ???

**Personality**: The Bright One is said to be a calm and patient god who, when prompted to, can unleash fury upon the foes of gods and mortal kind. Generally he is known to be a very passive deity with the greatest amount of worshippers throughout Icaur.

**Relationships**: *Other Gods*: ???. *Followers*: ???

**Known** **Artifacts**: Todd: ???, ???. Murakai: ???, ???. Zasan: ???, ???

**Archangel**: *Aerin*: … “Archangel 2”: … “Archangel 3”: …
Unholy Dragon

The Unholy Dragon is the dragon goddess of Evil. The Unholy Dragon takes credit for the creation of dragons as they have been since before the creation of mortals. She is tremendously powerful and is likely the only other god on par with Arcanum in intelligence. Some say that even the Eye of All fears the Unholy Dragon’s intellect. Also known as Dragmazi (Isles of Mary, Wildlands)

**History**: Like the Holy Dragon, the Unholy Dragon existed in the immediate universe before the gods arrival. Her mind was key in the defeat of the destroyer as well as using the beast as an energy source for the foundation of Icaur.

**Personality**: There is a stigma about the Unholy Dragon and it causes many to fear her. It is said she has adopted the persona that the mortals have given her out of amusement.

**Relationships**: *Other Gods*: Many gods enjoy the company of the Unholy Dragon supposedly she has a lovely personality. *Followers*: Many people pray to her for nefarious things, but her true devout followers know she is powerful and divine in the creation of life.

**Known** **Artifacts**: ???, ???

**Archangel**: *Dayun*: It is believed by many that Dayun lives on Icaur disguised as a kind old Librarian. However, this is largely unproven.
Lady Fortune

Lady Fortune is the goddess of good fortune. Easily the deity that receives the most worship, but she is believed to only TRULY help those with the best chance to make a difference. Also known as Haelll (Isles of Mary, Wildlands)

**History**: ???

**Personality**: ???

**Relationships**: *Other Gods*: ??? *Followers*: ???

**Known** **Artifacts**: ???, ???.

**Archangel**: *Cion*: Like his master Cion seldom has an active hand in events. Though some speculative records suggest he and the archangel of The Grim would rather each other die.
The Bright One

The Bright One is the god of the sun. Many believe him to be the first deity or the father to all deities, though this isn't necessarily true. Easily The Bright One is the leader of the gods and his faith holds much power throughout Icaur.

**History**: The Bright One was the leader of a group of Entities known as The Lost. The Lost would eventually work together to defeat the Destroyer and create the first Iteration of Icaur as well as Skelumbar and the Passed Lands. Ancient texts claim that when The Lost defeated the powerful mortals, that inhabited the first land of Icaur alongside their deities, It was the Bright One that was the main advocate for bringing them back but weaker. The Bright One proposed they split the first mortals into many pieces and populate the world with those pieces. The Bright One also forced the gods to abandon Icaur as a living place for themselves. Despite being met with opposition for this a majority of his companions agreed and the second iteration of Icaur began.

After a unknown amount of time the new mortals had managed to awaken the Destroyer within Icaur's core. This prompted The Bright One to demand of the gods to use the Rings of Aera to destroy Icaur and render the Destroyer once again unconscious. Yet again the Bright One advocated for the recreation of the world and the repopulation of mortal kind. However, he was adamant that the gods remain out of the affairs of the mortals. And such began the third iteration of Icaur.

**Personality**: The Bright One is said to be a calm and patient god who, when prompted to, can unleash fury upon the foes of gods and mortal kind. Generally he is known to be a very passive deity with the greatest amount of worshippers throughout Icaur.

**Relationships**: *Other Gods*: It is said that the Bright One seldom gets along with any of his companions of The Lost and finds himself very isolated from the other gods. *Followers*: Despite his distant nature with mortal kind the Bright One makes sure that his light touches as many as he can, he hopes that the warmth brings comfort to mortal kind.

**Known** **Artifacts**: Spear of Heavenly Light, Book of Light.

**Archangel**: *Piolen*: Much like his master Piolen is rarely seen. He is said to be second only to Aera in power. Though many doubt his existence with there being zero historical evidence outside of the Book of Light.
Allahn

Allahn is the god of Destiny. It is said that every action one takes was determined by Allahn. Little else is known of him. Also known as Allahn the Seer (Isles of Mary, Wildlands)

**History**: Allahn was a member of a group of Entities known as The Lost. The Lost would eventually work together to defeat the Destroyer and create the first iteration of Icaur. It is said he was likely nothing more than an advisor to his companions providing them with the easiest path towards victories or the safest paths away from dangers. Some believe that without Allahn, Icaur never would have existed. However, Allahn likely advised against the creation of the first mortals and was inevitably ignored by the other Lost eager to rule over something of their own creation. When Allahn lost his lover to the first mortals, he no longer spoke to the other Lost and cast them into the unknown allowing them learn their own paths without his guidance.

Little to no *official* records exists of Allahn within the second or third iteration of Icaur.

**Personality**: Allahn is said to be a cold god that does little more than accept the existence of other beings.

**Relationships**: *Other Gods*: Allahn has no love for the other deities and is said to avoid them all together. *Followers*: The small few followers of Allahn find comfort in him, knowing that life must be lived to the fullest before inevitability claims that which one loves. Outside scholars mostly believe these followers mad.

**Known Artifacts**: There is no record of an artifact belonging to Allahn.

**Archangel**: Allahn is said to be the only deity without one. The lack of official records supports this theory.
Reborn

Reborn is the god of craft and the dwarf kind. It is believed that dwarves were made in his image, as dwarves refer to him often as the father of the dwarves. Reborn holds much sway on Icaur with the immense faith held for him.

**History**: Reborn was a member if a group of Entities known as The Lost. The Lost would eventually work together to defeat the Destroyer and create the first Iteration of Icaur as well as Skelumbar and the Passed Lands. It is said that since Reborn was always a builder he knew the merit in starting over a creation when it didn't turn out the way you wanted, and for that he was accepting of The Bright One's proposal to start again with their creations. However, Reborn was saddened to leave Icaur as it is believed he enjoyed watching his creations up close for error.

Reborn is the god responsible for creating the Rings of Aera. The home of the gods and the tool that would eventually destroy the second iteration of Icaur. A tool strong enough to return The Destroyer to its eternal slumber. Before The Bright One had even begun to plead with the other gods to rebuild Icaur, it is said Reborn had already been designing it. Now Reborn has the most acceptable form of influence over mortal events as he creates the weapons every member of The Six through the years have carried.

**Personality**: Reborn is a stern god who looks intentionally for flaws and imperfections in everything. He carries a great deal of respect for artisans on Icaur, as many follow in his creeds and beliefs. He cares for very little else.

**Relationships**: *Other Gods*: Reborn has a close relationship with many gods, his nature requires he needs others to tell him what to craft. Many scholars doubt it could be anything otherwise. *Followers*: Reborn ensures all of his followers know they have his respect when they succeed at their craft.

**Known Artifacts**: Brokkr Hammer, Tome of the Craft.

**Archangel**: *Gala*: The only things truly known about her is that Reborn respects no one more than her. Reborn's respect for her is so known that many dwarven artisans name their daughters after her.
Level 22

# Level 22: "flat world"

## Description

**Level 22** of the bottomrooms seems to be a flat world with big lego figures, the lego figures are actually places in a grid perfectly, also you cant move them but you can only move 1 of the figures, but its random for everyone in the level.

## Entrances and Exits

### Entrances

* No-clipping into floor of on one of the rooms of the building in Level 21.
* No-clipping into the stairs in Level ௹ will take you here.

### Exits

* Find a lego figure that can be moved leading to a secret room with an exit door then go through the door. (Has a low chance to lead you to a sub-level of this level.)
* No-clipping into the figures will take you to a random level.
* Killing yourself will take you to Level 7.
Holy Dragon

The Holy Dragon is the dragon god of might. The father of dragon kind and said to be the strongest god when it comes to physical might. Respected by gods and mortal kind alike. Also known as Dragzapa (Isles of Mary, Wildlands).

**History**: After fleeing from the mythical dragon overlords due to the Unholy Dragon’s blunder. The Holy Dragon found himself on a system of barren planets. The system was quickly made into a home for him and his underlings that had fled with him. He led dragon kind to the first defeat of the Destroyer separating it’s body and creating moons.

Eventually he encountered the wandering group of Entities known as The Lost. These Entities wanted to create their own world but required a powerful energy to act as the core. The Unholy Dragon suggested they resurrect the Destroyer and defeat it yet again, the Holy Dragon felt quite wary of this but reluctantly agreed as dragon kind had since become much more powerful. So the Holy Dragon aided The Lost in reviving and subsequently subduing the Destroyer. The Holy Dragon then left The Lost to their own devices, though the Unholy Dragon was still very much invested.

When the first mortals turned on The Lost they called upon the Holy Dragon for aid which he reluctantly gave. As The Lost argued over the future of Icaur the Holy Dragon sat on the sideline. The Unholy Dragon offered The Lost aid in their endeavors so long as they allowed the Holy Dragon and herself to join their ranks and become gods to the next mortal kind. It is believed this is was brought about the majority to bring mortals back to life.

The Holy Dragon found he liked being more than a king, godhood suited him and he took great interest in being active in mortal events until the Destroyer once again woke up. After the second iteration of Icaur was destroyed and the Bright One demanded the gods remain away from mortal affairs, the Holy Dragon showed a great deal of reluctance. Too this day the effects of the Holy Dragons action can often be felt throughout Icaur.

**Personality**: The Holy Dragon is a very forward deity rarely hiding intentions in confusing messages like many gods do. He is very caring for mortal kind and does a great deal to help them protect themselves.

**Relationships**: *Other Gods*: It is believed the Holy Dragon doesn’t particularly find himself close to other deities save for the Unholy Dragon. *Followers*: He is generally beloved by his followers do to the attention put forth by him in his goals to help mortal kind.

**Known Artifacts**: Skin of the Holy Dragon, Holy Fang

**Archangel**: *Xirvene*: It is believed by many that Xirvene resides on Icaur disguised as an old war veteran offering training to the weak. However, this is unproven.
Pantheon of Icaur

Greater Deities

Allahn, Eye of All, Holy Dragon, Lavandaar, Lunara, Nenikki, Reborn, Solace, The Bright One, Unholy Dragon, Todd, Murakai, Zasan, Skela (KIA), Tixan (KIA), Umbar (KIA)

Minor Deities

Arcanum, Emperor of Death, Faree, Heara, Iee, Kabal, Kiira, Lady Fortune, Lady Misfortune, Lady of Revelry, Lady of the Veil, Law, Peace Walker, Poisoned Mistress, Shida, Siella, Singing Bird, The Champion, The Happy One, The Wall, Ursan, Vianant, The Grim, Running Man

Ascended Ones

T'nar, Diela, Monvoor, Jester, Laron

Demigods

The Six, Aera, The Dragonlords

Other
Kiira

Kiira is the goddess of storms. Very few gods have as heavy a role in mortal affairs as Kiira does. She has the ability to afflict mortal kind with far too many forms of devastation. However, general consensus sees that she keeps outstanding balance. Also known as Stormstress (Isles of Mary, Wildlands)

**History**: ???

**Personality**: ???

**Relationships**: *Other Gods*: ??? *Followers*: ???

**Known** **Artifacts**: ???, ???.

**Archangel**: *Tropicano*: A hidden DISASTER. Tropicano is said to be found in the center of every major storm. Evidence on this is still pending that we find a large storm safe enough to journey into.
Level 1.5

# Level 1.5: "the forest"

## Description

**Level 1.5** of the bottomrooms is a big forest, the end of the forest is 5,000 miles away from spawn area, poison almond water lakes will appear commonly too and regular almond water lakes will appear rarely.

## Entrances and Exits

### Exits

* You can escape walking far enough to Level 8.
* No-clipping through any tree or the ground.
Iee

Iee is the god of music. Like many of the minor gods he doesn’t reach too far into mortal events. Though it could be because he lacks a real following. The Bards Guild can seldom actually be considered a following… However, he is also known as Fluiano (Isles of Mary, Wildlands)

**History**: ???

**Personality**: ???

**Relationships**: *Other Gods*: ??? *Followers*: ???

**Known** **Artifacts**: ???, ???

**Archangel**: *Viosax*: A bard amongst bards, some records claim Viosax hides in mortal society teaching youths to play harmonies. However, others claim he is the #1 ranked bard in the Bard’s Guild. Which could be quite viable.
Lavandaar

Lavandaar is the god of birth and renewal. It is theorized that Lavandaar could never be killed as his being is to be brought back forever. This constant cycle of life leads many to believe that Lavandaar is the deity who filled every mortal soul with the breath of life and will continue to do so as long as the Bright One allows it. Also known as Liveendar (Isles of Mary, Wildlands).

**History**: Lavandaar was once a member of a group of Entities known as The Lost. Lavandaar played a pivotal role in the first defeat of the Destroyer as well as the actual creation of the first iteration of Icaur. Lavandaar was a strong supporter of bringing mortal kind back after The Lost were forced to destroy them. It is said Lavandaar felt immense joy at giving life to others and seeing creatures so small have to cherish the small flame of life they had.

When the Bright One saw to it that the second iteration of Icaur was destroyed to ensure the Destroyer stayed asleep, Lavandaar again ensured mortal kind would return. He is said to have a very reserved hand over Icaur but it is caring like a hand protecting a candles flame from the wind.

**Personality**: *Other Gods*: Lavandaar often aids the Peace Walker it keeping the gods from violence amongst themselves believing that they should be as calm and rational as they with mortal kind to be. *Followers*: Lavandaar is a loving deity said to be one of the most compassionate to all mortals regardless of whether they agree with his beliefs or not.

**Known Artifacts**: Gloves of Renewal, Fountain of Endless Life.

**Archangel**: *Bioleris*: Little is know of Bioleris other than her name as it is believed she is imprisoned for intervening in mortal affairs, but based off that knowledge one could assume she is as compassionate as her master.
Episode 5

**Episode 5** is the fifth episode of the first season of the Apple TV+ period drama, *The Essex Serpent*.

## Cast

### Starring

* Claire Danes as Cora Seaborne
* Tom Hiddleston as Will Ransome
* Frank Dillane as Dr. Luke Garrett
* Hayley Squires as Martha
* Clémence Poésy as Stella Ransome
* Jamael Westman as Dr. George Spencer