Ansgar Engel

> *"Holy shit, did you see the hole I tore through that guy? Fucking nuts!"*
>
>

**THE FOLLOWING IS INFORMATION COMPILED BY THE UNION DEPARTMENT OF INVESTIGATION, BASED OFF WITNESS REPORTS AND EVENTS INVOLVING ANSGAR ENGEL OF UNIT 19. SOME INFORMATION HAS BEEN REDACTED DUE TO CONTAINING CLASSIFIED INFORMATION.**

**Ansgar Engel**, callsign **TIGERWOLF-2.3** and nicknamed **Suicidal Maniac**, is a member of the **Skeleton Crew** and the infamous Unit 19. He is an officer of Unit 19's Aeronautics/Naval Warfare Division. Like his commander, **Blythe Riegel**, he is classified as a Hyper Lethal Vector.

**[INFORMATION REDACTED : SECURITY CLEARANCE 2-5]**

**ADDENDUM-1: Engel's carelessness with his own life and suicidal fighting style make him a very dangerous and unpredictable combatant.**

**ADDENDUM-2: The UDI is unable to determine if Ansgar Engel injects himself with stimulants before battle or if he becomes abnormally high on adrenaline.**

## Loadout (Pilot)

* **Trauma Plates:** Lightweight yet durable graphene trauma plates on the torso, capable of taking much more sustained fire than standard-issue steel trauma plates.
* **Pilot Helmet:** A special helmet capable of mounting helmet-based augments. Additionally, it comes with a HUD that allows users to receive digital messages and a standard filtration system that can help filter out toxins, though not much.
* **Combat Knife:** Standard-issue combat knife, used in melee situations.
* **Flashlight:** Flashlight either mounted on the helmet or carried on the Pilot's person. Helps you see in the dark relatively well, but can give yourself away to enemies if you're not careful.
* **Tap-20 Auto**: 9x19mm 30 + 1 round mag | Automatic 1100 RPM | 360 m/s (~1,200 ft/s)
	+ **Laser Sight:** This attachment adds a laser sight to the side of the weapon, and increases weapon accuracy while shooting from the hip.
	+ **Extended Mag:** This attachment increases both the magazine and reserve ammo capacity of the weapon. Doubles magazine capacity.

* **Jumper Kit:** Jumper Kits are small jetpacks that are worn around the waist, providing the pilot with incredible parkour capabilities. Enables sustained wall-running, improving ARK Pilot maneuverability in combat situations against regular infantry, other ARKs, high mobility vehicles, and to fall from great heights.

* **Stimulant Injection:** Syringe containing numerous chemical mixtures that rapidly boost endorphins, causing the user to feel limited amounts of pain for a limited amount of time. Rapidly boosts pain tolerance, movement speed and reaction speed, but causes the user to feel lethargic after use.
* **Battery Back-up:** Gives yourself a backup battery to counter EMPs against yourself or your Ark.
* **Implemented Rebreathing System:** Generally used by spec ops and biohazard agents in the field.
	+ **Tier 1:** Pulmanory system is implanted. Provides better respiratory defense against toxic agents.
	+ **Tier 2:** Prevents all damage from inhaled toxins, rendering the user safely immune to a wide spectrum of weaponized gasses and can even breathe underwater.
* **Arm Prosthetic Augments:** Installs prosthetic arms made up of a lightweight yet durable graphene-chrome alloy in place of organic arms. Allows for additional augments.
	+ **Enhanced Plating and Hydraulics:** Cybernetics gain a durable plate alloy that can deflect most small-arms fire. Pneumatic-hydraulic systems allow the user to demolish light or damaged walls/plating as well as shatter bones with their strikes. (Does not increase lifting strength).

* **Leg Prosthetic Augments:** Cybernetic legs, grants stability and strength.
	+ **Cliffjumper's Package:** Enables feats such as leaps upwards of 20 feet.

## Javelin

### Affiliation

Skeleton Crew,TIGERWOLF

**Light Ark Cost:** 20

### Standard Equipment

* **Basic Controls:** Gain a basic and intuitive set of controls for your Ark. Can be customized to accommodate limbs and attachments, or to work solely for specific limbs/attachments. Essentially, the user can customize the control scheme of their Ark to their desire, allowing for maximum comfort and combat capability.

* **Internal Status:** See your health, the well-being of your suit, and all relevant conditions (internal/external temperature, core temperature, part integrity, etc.). These statuses appear as a heads-up display on the viewing screen of your Ark.
* **Assisted Aim:** This ark-standard system helps give relative speed and distance from a target. This information is displayed on the Ark's HUD.
* **Vocal:** A built-in device that projects your voice outside of your suit up to 100m.
* **Sentient A.I.:** Gives the Ark a super-advanced A.I. capable of accurately replicating human emotions. A.I. is subject to being influenced by its pilot's behavior and personality. Though originally A.I. was used in Arks purely to assist Ark pilots in things such as combat analysis and statistics such as hull integrity, internal and external temperature, and the pilot's own health (which it could monitor through the use of the spinal implant), A.I. has currently advanced to the point where it can accurately replicate human emotions - though originally seen as a disadvantage, a majority of military psychologists suggested that the Ark pilot program kept this development after many experiments indicated that those with a Sentient A.I. installed in their arc exhibited greater mental health and cooperation than those who did not. However, some still choose not to install A.I. onto their Ark out of fear of becoming too attached to it.

* **Cybernetic Synthesis Implants:** Undergo an intricate and painless surgery that attaches to an artificial, external spinal column on your pre-existing spine. Can link up to Ark and gain tactile feedback, extra limbs will feel and work functionally as if an innate part of yourself. As well as undergo a painless surgery that injects a microchip onto the surface of your brain, merging it with your grey matter. Gain up-link with Ark, allowing you to call your armor to you when disembarked. Can use communications telepathically while not inside your Ark. All associated HUD elements can be displayed wirelessly on your vision via mental imaging.

### Targeting

* **Target Lock (10):** Requires Brain Implant. The user’s mental inputs and facilities are tied to the Ark. This allows the Ark to track and update a target’s position based off the user's mental inputs while adjusting the Ark's stance to assure an optimal chance of connected impact.

### HUD/Visual

* **Enhanced Vision (5):** Can zoom up to 10x magnification. Gain night optics.
* **Navigation (5):** Precise GPS Navigation, useful in locating a designated area or target over long distances. Can also accurately ping areas selected by the pilot in the navigation map.
* **Radar (5):** Microwave signals are sent, bounced off objects, and returned to a transceiver, displaying their relative location within a radius of up to 600 meters. Does not work against Infiltrator Coating.
* **External Status (10):** Same as Internal Status, but also gain visuals such as an estimated status of enemy Arks or targets, target locks, and the direction of enemy fire.

### Utilities

* **Advanced** **VTOL Hover (10):** Provides a vertical take-off hover that can be sustained for up to 30 minutes. *(Wendesian exclusive)*

### Defense

* **Chaff Explosive (5):** Create a 10m radius cloud of chaff particles, lead dust and flares to disrupt targeting and vision. Negates radar and x-ray, ineffective against thermal optics. *-4 modifier for the next attack made against your Ark. No negative radar for thermal optics.*

### Weaponry

* **20mm "Leadstorm" Autocannon (10):** The tried and true standard issued Ark-capable weapons platform. This sturdy yet reliable chaingun features a robust, rectangular heat shield to help mitigate temperature buildup whilst firing. This heat shield allows easy access to the Leadstorm's reciprocating barrel which, upon meltdown, is easily replaced by any Ark, regardless of class. The weapon boasts no optics, nor does it come with a stock as the weapon is easily controlled by the Ark using it. The weapon comes standard with a 200-round magazine and has been designed to cover a multitude of combat roles. Providing good all around damage and a high rate of fire, the Leadstorm is a true everyman's weapon. **20x102mm API | 200 Round Belt Fed Mounted Box |** **700 RPM** **| 1,005 m/s (~3,297 ft/s)**

* **Boost** **Lance (10):** A lance installed on the head of the Ark. Boosters installed on the body of the Ark enable it to propel forwards at remarkable speeds when activated. The lance is capable of penetrating almost anything when the Ark is going fast enough.
* **Arkslayer Wings (10):** Blades on the edges of the wings of the Ark. They are constructed of graphene, the material itself being an excellent heat and electricity conductor, and their blade-edges are heated to over 4000 degrees Celsius, allowing them to slice through military-grade steel when combined with the strength of an Ark. Temperature resistance reduces effectiveness.