Grave Keeper

**Andrew Kreiss**, also known as the **Grave Keeper**, is a Rescue-Type and Difficulty 1 Survivor available for purchase after completion of the prologue. He is one of **43** playable Survivors added to Identity V.

—Andrew Kreiss (Deduction Star 2021)

## Appearance

Andrew is a tall, thin doll with very pale and sickly skin, long, messy platinum blond hair with bangs completely covering the right side of his face, nearly nonexistent, drastically pale eyebrows slanted downwards, and sunken, pale red button eyes cross-stitched with white thread. Pale red streaks are visible under his eyes.

He wears a pure black robe with a torn hole showing cotton stuffing partially stitched with light grey thread in the left side, a matching, tattered, pleated capelet with a high collar and fastened with a black clasp, a leather belt with a wooden hourglass attached to the right side, black silk slacks, and laced leather boots. An olive green ascot is tied around his neck, and he wears black gloves. A small wooden crucifix nestles beneath his ascot, and a violet iris is visible in his lapel. A tear is visible in his left forearm, showing cotton stuffing. He holds a rusty shovel with a handle wrapped in filthy white linen bandages in his right hand.

## Gameplay

The Grave Keeper is a rescue-type Survivor who can dig into the ground using his Shovel, and in doing so, remove any debuffs from himself, as well as nullify one hit and resurface if damaged. He also gains a 10% speed boost whilst underground. When he voluntarily resurfaces without taking any damage, his rescue speed is also increased by 50% for 5 seconds, which makes it extremely easy for him to tunnel near a Rocket Chair with a teammate on it and free them. However, he has a relatively severe decoding debuff, with his decoding speed being decreased by 15%.

### External Traits

Below is a list of Grave Keeper's intrinsic traits. For more in-depth information, please check the individual pages.

 Dig to Escape | *Carries a shovel, enabling him to enter Underground Sneak mode and clear all harmful statuses;*
***Underground Sneak***
*In Underground Sneak mode, Grave Keeper can burrow deep underground.*
*He can go through knocked-down pallets, but not other obstacles for fear of them collapsing.*
*The Underground Sneak mode lasts up to 35 second(s), but the Grave Keeper can resurface at any time, reducing Underground Sneak's remaining time by 13 second(s).*
*In Underground Sneak mode, he can block damage equivalent to 1 normal attack before resurfacing to the ground.*

### Character Statistics

**Press "Expand" to see the character's statistics.**

Movements
* Running Speed: 3.8 m/s
* Walking Speed: 2.11 m/s
* Crouch Walking Speed: 1.14 m/s
* Crawling Speed: 0.44 m/s

Decoding
* Duration of decoding Cipher Machines: 95.29 sec
* Regressed decoding progress from electric shock: 1.0%
* Duration of inability to decode from electric shock: 2.0 sec
* Time spent opening Exit Gate: 18.0 sec

Interactions
* Time spent dropping pallets: 0.73 sec
* Time spent vaulting over pallets at high speed: 1.17 sec
* Time spent vaulting over pallets at medium speed: 1.63 sec
* Time spent vaulting over pallets at low speed: 2.07 sec
* Time spent vaulting over windows at high speed: 0.87 sec
* Time spent vaulting over windows at low speed: 1.27 sec
* Time spent going through chests: 10.0 sec

Healing
* Time spent healing injured Survivors: 15.0 sec
* Time spent being healed by others: 15.0 sec
* Self-healing time after knockdown: 30.0 sec

Others
* Duration of footprint: 4.0 sec
* Duration of speed boost after being hit: 2.0 sec
* Duration of struggle while being held up: 16.0 sec
* Rocket Chair countdown time: 60.0 sec
* Time spent being rescued from Rocket Chairs: 1.0 sec

## Concept / Design Notes

### Social Media

"When I sleep here, please do not mourn for me..." The epitaph gradually blurred in the pattering rain, and the withered petals in front of the tombstone also drifted with the wind. Floating and falling into puddles. After Andrew cleaned up the remaining flowers, he replaced them with a bouquet of fresh irises. He likes iris because someone once told him that iris will turn into a rainbow and carry kind souls to heaven. When the hourglass on his waist ends, he will hold the cold shovel and leave, and the shabby black coat on his body gradually melts into the night, day after day.

Andrew suffered from a strange disease since he was a child. The hair all over his body turned abnormally pale white and he was afraid of the sun. Rumors about Andrew being cursed soon spread throughout the local area, and those malicious intentions were like invisible walls, completely cutting him off from the beauty and warmth of the world. The only kindness and tenderness in his life came from a seemingly thin woman. The most peaceful moment in my memory is listening to the passing sound of the hourglass and falling asleep in her thin arms.

After her death, Andrew came to the Laz Church Cemetery, known to the world as the Temple. This rusty shovel has been with him since he became a gravekeeper. His daily routine is to take care of the cemetery and bury the dead. There is a saying circulating in the Raz Cemetery, "The good ones are buried in the temple, and the devils are buried outside the temple." Only the good ones can sleep here, receive blessings and reach heaven. But is this really the case? What is the standard for judging the good and evil of people in the world? Andrew fell into deep thought after witnessing the deceased people who came to Raz Cemetery and their epitaphs.

Until one day, an invitation letter from the manor changed everything. The words in the letter made Andrew feel the long-lost warmth and understanding. He should go to the manor and have a look, maybe that would give him the answers he wanted.

Maybe everyone has a different specific definition of "good and evil". For Andrew, malicious rumors and isolation are a kind of selfish violence, while sincere understanding and love between people is what we can Kindness given to others.

——————————————

Based on Andrew's character design, we have the first version of the concept 1. As for the clothing, concept 1 and 2 will be more in line with the setting of the tomb keeper. Since the long skirt and shawl of concept 1 have no skeletal support, we chose to continue to refine it based on concept 2. But concept 2's expression needs to be timid and more gloomy.

Because of Andrew's experiences and albinism, we wanted to represent his pathology through red eye circles and softer yellow-white hair. At the same time, key props such as hourglasses and shovels also need to be more carefully designed and further adjusted in combination with settings: For example, albinos have weak eyesight, and the hourglass needs to have a lighting function for identifying directions at night, and the sand inside can be A faint light. From a practical point of view, hanging on the waist is better than hanging on a shovel, because the shovel needs to be used to dig the ground.
The shovel design and hairstyle in the second version of the concept 2 are more in line with the setting. However, it would be more appropriate to change the wrapping of the shovel from a cloth bag to a bandage, and the shoes and gloves need to contain some soil because of the need to dig the ground. The hairstyle also needs to be adjusted to suit the characteristics of albinos who do not have a particularly large amount of hair.

After adjusting the details of the shovel in the third version of the concept, we finally have the final original painting we see now.

## Change Log

June 30th, 2022
* Buff: Canceling Underground Sneak no longer depletes the Grave Keeper's Shovel. It now consumes an additional 13 seconds of Underground Sneak's duration. The Shovel's usage will be depleted instead if the ability duration left is less than 13 seconds.

June 15th, 2023
* Buff: Modified Grave Keeper's External Trait "Underground Sneak": In Underground Sneak mode, the Grave Keeper can block damage equivalent to 1 normal attack before resurfacing to the ground.

January 4th, 2024
* Buff: Shortened the launching action of entering Underground Sneak by 0.4 seconds and the backswing by 0.2 seconds.
* Buff: When hit by the Hunter's normal attack during Underground Sneak, the Hunter's Attack Recovery Speed for their normal attack is reduced by 10%.

## Trivia

* Both him and Norton seem to suffer from Claustrophobia, based on Andrew's traits and Norton's dislikes from his birthday information.
* He appears in episode 2 of the stage play series produced in Japan. He was played by Isono Dai.
* He was the only rescuer that was released in 2020.
* He has albinism, evident from his extremely pale skin, light blond hair and reddish eyes.
* According to the Official Identity V Museum, he is 186 cm tall (6'1").

## Other Languages

 🇺🇸 | English
 español | Español(Spanish) | Sepulturero (Andrew Kreiss)
 🇮🇩 | Bahasa Indonesia
 🇲🇾 | Bahasa Melayu
 🇻🇳 | Tiếng Việt(Vietnamese) | Người Gác Mộ (Andrew Kreis)

## References

1. ↑ Can drink Dovlin
2. ↑ As the in-game voice, in his Character Trailer and as Desolate Sand in the Season 10 Essence 1 Trailer. A confirmation of Ma Yang being the voice actor of **Grave Keeper** and Violinist - https://zh.moegirl.org.cn/%E9%A9%AC%E6%B4%8B
3. ↑ Appearances Listed Down Below:

	* In his Manor's Stormy Night "Surprise" Game Story
	* As Half-Elf Knight in The Japanese version of the 5th Anniversary MV "さだめ"
4. ↑ In his Manor's Stormy Night "Surprise" Game Story, according to the cast list on the Identity V IMDb page.
5. ↑  He is in episode 2 of Identity V Stage Play as Andrew Kreiss
6. ↑ https://id5.163.com/news/official/20200305/26476\_867494.html
7. ↑ https://m.weibo.cn/status/4475462410006748
8. ↑ https://twitter.com/2u\_i5/status/1337656805242019840