Kormyr

### Exports

Carpets, cheese, cloth, fish, fruit, livestock, nuts, pearls, pipeweed, rugs, silk, tea, vegetables, wine

## History

### Established

182 AS

**Kormyr** is bordered by two major nations: to the north by Eluveria and to the south by the dwarven clans, most notably the Axebreakers. Inhospitable terrain lay off its western border, where the monsters of the damned harries the kingdom's commerce, such as trade caravans bound for far-off Acryos. Finally, the Free Cities stood to the east.

Kormyr's large forests are home to a population of wood elves, who are ever wary of human rulers wishing to tame their forest with axe and industry.

## Government

King Fyrin lV leads their nation currently, he is a fair ruler that is beloved by most and has even won over the trust of the Axebreaker Clan, who are notoriously paranoid and don't trust other races. Their kingship is elected through a Witan, a group of Counts and Dukes that elect who the next ruler should be. Usually this is someone with royal blood, however a few exceptions have happened before but they tend to be someone who has made a name for themselves.

## Culture

Following the civil war, Kormyr was a growing nation. However, there continued to be much suspicion in the land, especially towards those groups with a tendency to interfere in the affairs of others, even the benevolent Free Cities and their Council of Four. Despite having an frigid environment outside the large Northern Plains of Dracma, the majority of the nation lives along the well-established trade routes.

Known for their tradesmen, exceptional quality is their focus rather than cruelly cutting out competition as it might be in other cities. Many works of wood, furniture, chests, and coffers are all made by or in copy of the Kormyrian fashion. Prosperous families dedicate themselves to one particular trade or good.

Land is the measure of status amongst them. Nobles either earn or inherit their land. Commoners are ruled by a count, who appoint local sheriffs to do various tasks, from collecting taxes, mustering a militia, and administering laws. They in turn are overseen by dukes, who report to the King himself. The King has a council of advisors known as the Witan, made up of her heir or crown regent, a selection of eight dukes of the lands, and five important and key individuals of varying religious and racial backgrounds: the Archdruid of Mosstone, the Treespeaker of the Wealdath, the Hills' Voice for the halflings, the Shield Brother of the Axebreaker dwarves, and the Samnilith for the gnomes.

The King is commander of the standing army. In addition to the standing army, there are several knightly orders present in Kormyr. Of significant note were the Order of the Silver Chalice devoted to Hyrax and the Champions Vigilant, sponsored by Keranos.

Travelers coming into or through Kormyr are warned that five is considered an unlucky number.

It was common practice in Kormyr to take both hands of a guest as a form of greeting.

## Geography

The Spires of Kormyr cover the southern highlands of Kormyr.

Also known as the Wealdath, the Ashen Woods is located north of the capital. In addition to the elven tribe, Eluveria, there are a variety of fey creatures that defend these woods as their home. A host of other dangers reside in these woods, including wyrms and even lycanthropes. Rumors that portal to another world, a place where magic is plenty, are located somewhere in the forest as well but only the Eluverians know its location or how to activate it.

Barely considered mountains, the foothill area of the Spires of Kormyr are known for the very rare and prized omlar gems. These gems are exceptionally useful in the arcane arts and often fetch large sums from those that can afford to purchase such rarities.

The Bladed Mountains are a mountain range in the far east of Kormyr. Not directly in the sphere of influence of any nation, the Bladed Mountains are located between them and the Mournlands.

Despite being towering mountains, treacherous peaks abounded throughout the range of the Bladed Mountains. There is said to be a surviving clan of dwarves that managed over the years to fend off the various creatures making their home on the surface of the mountains. In its eastern stretch lay Mount Vala, which is an active volcano.

## Notable Locations

Capital

* Kormyr

Cities

* Kalanthi
* Boarskyr

Forts

* Margrave
* Drayvin

Geography

* Fallen Timberland