Alpha 0.1.5

**Alpha 0.1.5** was the fifth patch introduced to Temtem.

## New Stuff

* Luma Tateru is now available. Happy hunting!
* Added animations, effects, and audio to the capture Temtem sequence.
* Added some rewards in Turquesa for players that have completed the Alpha.
* Stat stages changes in battle now have proper audio.
* Temtem knock-outs now have proper audio.

## Improvements

* Temtem sprites are now prettier and have better lighting and shadows.
* Improved Loading image to remove banding.
* While creating a new character, the animation won’t reset while choosing different cosmetics.
* Knocked-out particles on Temtem now will travel to its tamer.
* Opening the Backpack in a Wild battle will open the Capture bag by default. Opening it on a Tamer battle will open the Medicine bag instead.
* Tweaked visuals on how Stamina is spent.
* Added new buttons on Temtem Squad Details to swap the current Temtem without needing to go back.
* Technique details can now be inspected from the Squad UI.
* Refined how keys and mouse interact together in the UIs.
* UI keys can now be clicked.
* Lots of tiny improvements on several UIs.

## Fixes

* Improved Briçal de Mar cinematic initial movement to avoid getting stuck. (Report: Investigating – Stuck in the cutscene)
* Fixed a freeze due to using a Temtem Technique while swapping other Temtem. (Report: Investigating – Match freezing due to a fake move on Tem replacement.)
* Fixed some cases where other player’s Temtem disappeared.
* Fixed some cases where Luma particles weren’t shown in battle.
* Fixed choose target circle not appearing in some cases. (Report: Investigating – Battle target circle bugged)
* Sea Salt can now be sold. (Report: Investigating – Can’t sell Sea Salt)
* Fixed the Temdeck machine screen shutting down when checking the details of a Temtem.
* Fixed enemy tamers getting a wrong battle animation when returning from an evolution scene.
* Fixed some cases where the following Temtem movement was choppy. (Report: Investigating – “bug” of temtems following)
* Tweaked how Temtem and players disappear on the water reflections.
* Windward Fort Belsoto NPC moved so you don’t get stuck when fighting against him. (Report: Investigating – NPC in Windward Tower gets stuck on rocks)
* Fixed some more cases where the Squad UI broke. (Report: Investigating – Squad switch doesnt work with saipat and then the squad menu freeze)
* Fixed collisions on Windward Fort base. (Report: Investigating – If you aim outside the cave slightly above the door you enter another dimension.)
* Fixed some more cases where moving NPCs could get stuck.
* Waking up a Temtem will now update the UI and remove the status icon.
* Learning a Technique Courses can now be canceled.
* Capturing a poisoned wild Temtem could freeze the game. (Report: Investigating – Game flow freezes after captured Temtem dies to poison)
* Enemy AI didn’t use any techniques with Hold.
* Fixed some cases where the healing machines animation could get stuck. (Report: Investigating – Healer stuck Mid-Animation)
* Fixed Shop scroll not working properly.
* Fixed some cases where using two items in the same turn could lead to bugs. (Report: Investigating – Double using Balms didn’t heal my Temtem at all)
* Some more typos corrected.