Machina

Machina are advanced energy items that are used as tools in many kinds of situations, be that combat or practical use. Machinas differ from robots mainly in that they are energy items and not machines; While robots have electronic processors, machinas contain energy-based cores. The production of machinas varies in different places around the world, but the basic principles of machina fabrication remain the same throughout.

## Basics

Machina are made of various materials and come in almost any shape or size. The primary factor that defines a machina is the core that powers it, which is located somewhere inside the body of the machina.

There are two basic criteria that are needed to define a machina

1. The machina needs to be complex in it's function, meaning that it must be able to generate some level of decision-making and can act on more than a direct command.
2. The machina is powered by a "core" or an energy source from which it is powered and cannot be powered from the practitioner directly.

Machina also come in a wide range of functionality, some only being able to follow very simple directionss, while others are able to form their own thoughts, opinions, and strategies. These highly-cognitive machina have sophisticated cores and in most aspects act as a sentient being, except for the fact that they are specifically programmed to take orders. By general definition, the more simple the machina, the easier it is to create, which is why some extremely complex machina made by master machina fabricators are in a league of their own; These machina tend to be referred to by the last name of their creators.

## Hhrokin Machina

Hhrokin machina are powerful, twisted, terrifying machines that can utilize arts and usually have a menagerie of tools and weapons installed in their bodies. The machina are technically capable of following extremely complex commands, however, since the cores of these machina are so corrupted and unstable, it takes a powerful practitioner to be able to command them, and many of them are incapable of speech and prone to throwing tantrums and showcase dangerous behaviors. What is unique about these machina are that the infusion of the soul into the core provides them with an affinity, allowing Hhrokin to train them in any art based in their affinity and making them exceptionally dangerous.

These machina were created by Hhrokin Bambalala who became insane and obsessed with creating these machina after being deceived by his own possession. Many of these machina are locked away in Ivoria for safety, but some have made it out into the world and can very rarely bee seen.

### Known Hhrokin Machina

Below is a list of the currently known Hhrokin machina as well as their current ownership.

* Gallagna - currently in the possession of Mesalesal Hihikongoron.
* Hegeron

## Sumeca Machina

The Sumeca Brothers lead a crime organization made of perfect machina from their own creation. Siroco, the lifesmith and Lagane, the reaper combine their specializations to create perfect machina from the souls of the victims that they kidnap. These machina retain the abilities of their past lives, making them some of the only machina in existence to be able to use arts. The Sumeca brothers utilize a special clay to make their machina look extremely lifelike and nearly indistinguishable from regular mortals, something no other machina fabricators have been able to accomplish.

### Known Sumeca Machina

Below is a list of the currently known Sumeca machina as well as their ownership. If no ownership is listed then they are still in the possession of the Sumeca brothers.

* Alethea
* Sago
* Zeto
* Koroco
* Tirius
* Haxel - currently in the possession of Steis Tauranik