recursal/Fanatic-Fandom huggingface dataset:
Mason Jones

"*Oi, armor-man, you done fucked up!*"

**Mason Jones** (メーソン ジョネス, *Meeson Jonesu*?) is a First-Year student at T.S.J High School. Born and raised in Texas, Mason aspires to become a hero that his family can be proud of, as well as one that can support them, financially. Mason is a member of Class Red-A where he is known for his distinctive brash and impulsive nature amongst the students.

## Appearance

Mason is a young man who has a certain air of rugged handsomeness to him, he has a weatherbeaten, rough appearance that isn’t what people traditionally look for in someone physically. His hair is a muddy blonde, and is rarely, if ever combed, instead he keeps a bedhead hairstyle which spikes downwards in all directions. He also has large purple eyes as well as surprisingly thin eyebrows for a man. Additionally, he has prominent cheekbones as well as an angular, sharp jawline. His facial features are somewhat defined, a thin, pointed nose and thin lips, which are more often than not, etched into a grin.

For a 15-year-old, Mason has a surprisingly athletic build, he doesn’t have the humongous, bulging muscle of a powerlifter, instead, he has a toned physique underneath what many see as tall and lanky.

When he isn’t wearing the T.S.J High School Uniform, which consists of a white polo with blue shoulder straps, a red tie, and dark trousers, he wears more casual clothing. Mason is surprisingly fashion-forward but sticks to simple outfits. These include a collection of t-shirts, mainly white and black as well as jeans and for footwear, sneakers, and boots. Something Mason is always seen wearing is a pair of headphones. Whether these carry any sentimental value is unknown.

## References

1. ↑ First Impressions: They Matter: Mason is introduced as a new student at T.S.J High School
2. ↑ Breezing Blood: Mason reveals to Arashi his reason for becoming a hero.
3. ↑ Homeroom: Class Red-A: Zerrick claims that Mason and other students are part of Class Red-A
4. ↑ 4.0 4.1 4.2 First Impressions: They Matter: Mason's appearance is described
Voicebox

**Voicebox** is an emitter quirk used by Melodie Sonata.

## Description

Voicebox is an emitter quirk that modifies her voice on any level she sees fit, from a small whisper to a loud scream. However, she uses it more for singing in a destructive level. Because of how her quirk works, Melodie wears a special type of headphones that control the level her voice is able to handle.
Dragon Form

**Dragon Form** is the quirk used by Ryuunosuke Montanari. It is classified as a Transformation quirk.

## Description

With Dragon Form, Ryuunosuke is able to transform into an eastern dragon capable of flight. His form is massive in size being said to be as large as the mountainside itself. Dragon Form also gives Ryuunosuke massive boosts to his strength and durability allowing him to tank a lot of hits compared to ordinary people.

### Weaknesses

A major weakness of this quirk is that Ryuunosuke becomes a massive target for others to hit. When confronting an army in the past, he found himself constantly bombarded with cannonballs. Though claiming that they weren't doing anything to him, the hits were gradually wearing him down. Ryuunosuke also states that using the form for a long time will cause him to get worn out and requires rest to restore his stamina. Although he has trained himself to stay longer in his dragon form, this is usually for flight purposes as fighting will still cause him to get drained of stamina quicker.
WorldWide Real Estate

**WorldWide Real Estate** (ワールドワイドリアルエステート, *Wārudo Waido Riaru Esutēto*?) is a major conglomerate with a heavy focus in the Real Estate sector. A couple of its subsidiaries lead the structural engineering industry. They have gained international renown for developing technologies which can withstand the continuously evolving threats of quirk-based danger. Thus they have become one of the country's major government contractors. It is for this reason that WorldWide Real Estate's association with the government has made it a driving force within the country's infrastructure.

## Overview

WorldWide Real Estate has several subsidiaries which lead the nations structural engineering industry. They are tasked with developing technologies which allow projects to survive the threat that exist with a society bestowed with meta-abilities. This includes framework that use metals meant to absorb shock as well as withstand high amounts of heat. External components exhibit resistance to both extreme temperatures as well as nanotechnology that allows for self-regenerative properties. They have discovered new alloys and even stumbled upon several advancements which draw comparison to the Steel Age of the country. The development of these technologies happen in several secret locations scattered across the United States.

WorldWide Real Estate is a leader in domestic development, often obtaining the contractual rights for major projects involving the country's infrastructure. They have developed countless government facilities, schools, bridges and hospitals. WorldWide also has their influence int he private market, securing contracts for other businesses who wish to protect their investment from the dangers of a society of enhanced humans.

The company has their own businesses as well, focusing upon the Travel and Tourism industry as it exist as one of the major sources of revenue for the country.
William McCoy

**William "Willy" McCoy** (ウィリアム ムッコイ, *Wiriamu Mukkoi*) is a fairly prosperous Rancher originally hailing from Hallsburg, Texas. The father of aspiring hero Lizzy McCoy and husband of Sally McCoy, he proves to be an easy-going, hardworking, and honest man functioning as a role model to and the biggest cheerleader for his daughter.
Vivarium

**Debut** | TBA

**Vivarium** is the Quirk used by TBA

## Description

**Vivarium** manifests as a small floating bubble that hovers around TBA. Inside the bubble is what appears to be a tiny ocean and island, animal life can be seen living inside this tiny ecosystem. At will, TBA can summon forth any creature that lives inside the bubble that she can then control. Physical matter may also be summoned forth and controlled from the bubble, such as water or sand. TBA has also shown the ability to enter the bubble herself, appearing as a tiny person from outside the bubble.

### Weaknesses

Despite the versatility of this Quirk, it does have its limits. The amount of creatures that can safely be kept inside the ecosystem is limited and the creatures, while not technically alive, are still able to be destroyed. Creating new creatures takes time too, often taking about a week to fully restock the ecosystem from nothing.

## Usage

TBA uses this quirk to summon creatures to fight with and apply in combat. After years of study TBA discovered she can manipulate the evolutionary process of the ecosystem and its rate of change. Using this she has been able to evolve massive and deadly creatures to fight with.
Winter

**Winter** is a quirk used by ?

## Description

This quirk grants its user the ability to natural ability to generate and manipulate ice. Via absorbing air/water particles through their body the user is able to release a cold from their body that they can control allowing them to freeze and shape it to their whim.

### Weakness

Due to the user’s need to absorb water if they’re deprived of it their unable to use their ice effectively meaning places like deserts or extremely hot environments are bad for them.
Yuanhua

**Yuanhua** (芫花, *Genka*) is a villain born in Hong Kong and operating in the United States of America. Yuanhua is affiliated with the Pure Land and travels the states undertaking assassinations of prominent figures and kidnapping children with powerful Quirks.

As a villain, she is known as **Neuraxia** (ヌーラシア, *Nūrashia*).
Sakamoto Inpachi

**Sakamoto Kinpachi** (坂本 金八, ,  **Kinpachi Sakamoto** ?) Es un personaje principal del manga Ichi hachi sensei, un manga parodia de una serie Televisiva de 1980 llamada 3 nen B gumi Ichihachi Sensei. Sakamoto Inpachi aparecería en el manga de Shuumatsu No Valkyrie en un capitulo Crossover, Omake.

Sakamoto Inpachi seria elegido para participar en el Ragnarök en un duelo de Mahjong donde formaría equipo con Adam para enfrentar a Zeus y Ares.

## Apariencia

Inpachi es un hombre delgado y medianamente alto, su cabello es corto y de color negro al igual que sus ojos y cejas. Inpachi viste de manera formal con un traje gris una camisa blanca y una corbata roja.

## Personalidad

Inpachi demostró ser una persona calmada bastante despreocupada, pero que le encanta jugar al Mahjong, durante el transcurso del juego de Mahjong Inpachi se sumergió tanto en su juego que no se percato que su jugada había provocado que Adam también fuera eliminado del partido de Mahjong.

## Historia

### Ragnarök: Mahjong

Inpachi participaría en el Ragnarök en un duelo de Mahjong donde formaría equipo con Adam, sus oponentes serian Zeus y Ares. Cuando el duelo de Mahjong comenzó Inpachi se sorprende al ver la velocidad de Zeus, por su parte Adam contrarresta el movimiento de Zeus haciendo que el Dios decida poner serio, tanto Zeus como Adam estaban inmersos en su juego cuando de pronto son sorprendidos por Inpachi quien anuncia que a logrado 1800 puntos, esto deja sorprendido a Zeus y a Ares pero también sorprende a Adam debido a que la jugada de Inpachi termina por eliminar al propio Adam haciendo que este desaparezca junto con Zeus y Ares.
X-Eye

**X-Eye** (X目 (エックスアイ) , *Ekkusu Ai*?) is the Quirk used by Maxine Cruz.

## Description

X-Eye allows its user to create and manipulate X-shaped energy projectiles anywhere within their field of view, which are capable of cutting through things when the user widely opens their eye, or exploding if the user tightly clenches their eye shut.

The quirk functions through Maxine’s eyes and line of sight. Wherever she looks, she is capable of creating these X-shaped projectiles, whether that be closer to herself, or a far distance away. She can also freely control them after creation, but she needs to be directly looking at them if she wants to be able to move them around. Projectiles outside of her field of view will cease any movement, unless they are attached to a moving object.

From a neutral position without exerting her eyes in one way or another, the projectiles will instead have a mixture of both cutting and explosive properties, but to a much lesser extent. Maxine is also capable of controlling the size of said projectiles upon creating them. Maxine is also capable of physically interacting with her projectiles without being harmed.

Maxine’s projectiles boast immense cutting potential, with some the stronger X-shaped projectile variants being capable of slicing through walls, and when created in large numbers, they can form a major hazard that can block entire streets, or when using their full explosive potential, are even capable of leveling entire buildings with strategic placement and concentrated clusters.

### Weaknesses

Being dependent on her eyes and her line of sight, the Quirk’s potential excels at long ranges with a large field of view, but is greatly hampered when it is confined spaces that don’t offer a lot of room to create the projectiles in. Maxine loses control of her projectiles if she’s not looking at them, rendering her incapable of moving them around the moment they vanish behind something, or if her vision is obscured by extended periods of time.

Maxine is also prone to being blinded by outside sources, like things such as dust or blinding lights created by sunlight or other Quirks that are capable of creating bright, blinding lights. Her eyes need to be open properly without interference if she wants to effectively use her Quirk.

Her eyes and the ability to see are also her Quirk Factor, meaning that if she ever were to lose her eyes or become permanently blinded, she would lose the ability to control her quirk.
Iberia

Flag of the Iberian Empire

Map of Iberia

*Iberia*is a monarchy in Europe. It has 12 provinces and 3 cities that are provinces in it's own right.

## Recession

During the recession in 1908, the country was sanctioned 10% of it's GDP. But during the boom in 1910/1911, the Economical Index went from 51 million - 55 million.

## Post-recession

Iberia has had it's existence first recognised on January 5, 1867. The country colonized quickly and dominated its competitors. But when it joined the Northern Union in 1907 it slowed down with the alliance.
Zenki Yamazaki

**Zenki Yamazaki** (*前記山崎 Zenki Yamazaki*), also known as **Trickster Villain: Cheshire** and by his organization status as **"Top Cat"**, is a high ranking villain from the United States of America. He is the leader and founder of the organization Nine Lives Foundation that has been established as a hit group to take down notable heroes.

## Personality

Zenki is a very sneaky, mischievous, and devious individual that loves nothing more than to cause trouble for others. Even in his youth when he was acting as a magician, Zenki enjoyed scamming people the most by suddenly making their money disappear with his powers only able to retrieve it easily himself. Zenki, oddly enough, likes to pass himself off as a "gentleman sneak" as he loves to scam people, but is polite about it. However, this politeness is a red herring and Zenki genuinely loves to steal steal and play tricks on each other. Zenki states that he has been tricking people for as long as he can remember and was very proud of his parents of being scam artist villains as well.

## Abilities

### Quirk

**Paw Repel**: Cheshire's quirk is Paw Repel, an Emission-type Quirk that allows him to push/repel anything with the paw pads on his hands. Zenki can even repel the air itself which functions as his main means of offensive attacks. This quirk also allows the user to repel other things and people to areas that are close in vicinity to Cheshire's location as long he can concentrate on the location to send them. Cheshire can even use these powers on himself for small bursts of teleportation in order to quickly move around opponents making it a useful quirk for getting himself and others out of a dangerous scenario. As for the air attacks, Cheshire can contain the blasts together with his paws in order to create a powerful, air burst attack. As a product of Quirk Marrage, Zenki also has the ability to transform into a cat capable of agility and reflexes of one as well as being able to land on his feet from great heights.
Frisia

Koningkrjik van Fryslân

Flag of Frisia

 Frisia is a coastal region along the southeastern corner of the North Sea in what today is mostly a large part of the Netherlands, including modern Friesland and smaller parts of northern Germany. Frisia is the traditional homeland of the Frisians, a Germanic people that speaks Frisian languages, which together with English and Scots form the Anglo-Frisian language group. Led by kaiser J.B. van Heutsz. Frisia is often known for its: Good civil rights, freedom of the press, opposing parties. Although you cant vote against the kaiser.
Detective Champion Institute

**Detective Champion Institute** is a top-ranked institute for heroes in training, located in the Mid-Atlantic region of the East Coast of the United States, in the capital of the country. Due to its graduate's success rate of becoming heroes and some of them being outshined by students from their rival school in the East Coast Marvel University, garnering the organization a sort of detective like motif, the institute's name is Detective Champion, also a nod to the city it's located in, Washington D.C. For simplicity's sake, most people refer to the institute as **DC**

## Trivia

* The school's name is a subtle nod the comic book series. Detective Comics or better known as DC, and the idea was conceived by the author whilst viewing the Marvel University page, with a goal to make a rival school.
Wide Mouth

**Wide Mouth** (鰐口, *Waniguchi*) is a mutant-quirk that is utilized by Jonas Wayland and is directly responsible for granting him the physicality of an American alligator.

## Overview

This mutant quirk causes its victim to undergo an advanced form of reptilian Ichthyosis and hyper callus formation that is accompanied with atavism. This dermal condition has conditioned and reinforced his skin to the point where it is perfectly suited for impact tolerance and high elasticity. This makes Jonas extremely durable as he is able to withstand blows from beings with enhanced strength or strength enhancement quirks, be virtually immune to abrasions, withstand the high pressure and heat that is present underwater and is able to resist shots from small firearms, such as a P226 SCT firing the average 9mm. It also provides adequate resistance to small knives and thrown projectiles, although, an obsidian arrow shot with enough force can pierce his skin. A testament to this durability is his ability to survive a fall from a height of 40 meters.

Wayland's blood is capable of destroying bacteria that can cripple or kill a human being and is able to fight off bacterial infection from bacteria that are seemingly immune to antibiotics. Additionally, when in contact with water or in water, Jonas is able to perceive the movement of the said water with extreme accuracy and detect the location of his opponent(s). His brain is capable of even processing the size and shape of the submerged object in water, despite not being able to see the said object. His reptilian nature allows him to hold his breath for extensive periods of time underwater, sometimes in excess of 30 minutes. He also possesses an accelerated healing factor that is rather impressive as it is able to heal from superficial lesions, stab wounds, minor scrapes and even fractures at rates that is several times faster than that of a human being. His blood is also able to clot several times faster and stop himself from bleeding out and while impressive, his healing factor does have a limit. It is unable to compensate for missing limbs or organs.

His mutation has caused him to slowly develop a snout with several jagged teeth, that helps him tear down flesh and chomp down on bones with the greatest of ease. With further mutation, his snout has become more alligator like and his bite force has gone up from 2,200 pounds per square inch to 3,850 pounds per square inch. Needless to say, because of his size and advanced musculature, he has a great deal of enhanced strength and muscular endurance that is easily superior to that of a human athlete.
Northern Union Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Description

Hello! This is the wiki for the Northern Union. Be sure to be in the discord (linked earlier) Have fun!

Look at the map here and see:

* Portal:Nations
* Portal:Templates
Wilhelm II of Hohernzollern

Kaiser Wilhelm II, 1902.

### Aliases

Friedrich Wilhelm Viktor AlbertKaiser Wilhelm II of GermanyPrince Wilhelm II of Prussia

### Relatives

Friedrich III (Pr.) *Father*Wilhelm I (Pr.) *Grandfather*Victoria (Pr.) *Mother*Victoria (UK) *Grandmother*

## Physical description

### Eye color

Black

**Wilhelm II of Hohernzollern** *(birth name Friedrich Wilhelm Viktor Albert)* is the Kaiser of Germany since 15 June 1888. His former titles were:

* Crown Prince of England
* Crown Prince of Prussia
* Prince of Germany

* Kaiser of Germany
Shop

You can buy equipment at the Shop. The rarity of the equipment is low and the equipment starts at +0 upgrade. When you complete enough Guild quests, higher level equipment will be available in the shop. Purchasing equipment from the Shop can be useful if you haven't found higher level and rarity equipment from Guild quests yet. Entering and leaving the shop will change which equipments are available to purchase. Purchasing an equipment from the Shop costs gold which you can collect by defeating monsters.
Yvonne Azoulai

**Yvonne Azoulai** (イボンヌ アゾライ, **Ibonnu Azorai**?) is a freshman of Class Red-B in The Texas School of Justice. She is currently acting as a Hero In-Training operating under the hero alias, **Buzzing Hero: Honey Bee** (羽音英雄: 蜜蜂 (バズヒーロー: ミツバチ) , **Haoto Eiyū: Mitsubachi**?).

## Quirk

### Nightmare

**Buzz-Buzz** (羽音-羽音 (バズ-バズ) , *Haoto - Haoto*?) ...
Battle

When you accept a quest you will enter a battle with monsters. During battle your character will automatically attack the monster with the Target arrow above it's head. You can change the target by tapping one of the monsters if there are more than one. Your Attack speed (ASPD) stat determines how often your character can attack. The monsters will also attack you after a certain amount of time.

If your character has any skills set to your skill hotkeys, you can also use skills by tapping the hotkey icon near the bottom of the battle screen. Using skills consumes MP and you can't use skills if your MP is below the skill's MP cost. Using a skill will start the skill casting before the skill is actually used. Your Casting speed (CAST) stats and the skill's casting time affects how fast you can cast the skill. When the cast bar reaches the end, your skill is casted and will deal damage to the target or heal the player for example.

After the skill is used the skill's cooldown will activate and you can't use the same skill again until the cooldown reches 0. Most skills have a cooldown value of 5 and each regular attack the player character does reduces the cooldown by 1. Skills can also be interrupted during casting if you are stunned or put to sleep during skill casting.

After you defeat a certain amount of monsters you will encouter a Boss monster and it's possible minions. Boss monsters have larger HP amount and can use skills themselves. Their minions can also use skills. Boss monsters can also resist status effects and cure poison and other damage over time effects. If you manage to defeat the Boss monster and all it's minions the quest will be cleared and you will be rewarded depending on the quest. After you collect your rewards you will return to town.

Pet's will give you passive benefits during battle depending on their level. Mercenaries can attack and use skills to help you in battles. You can also purchase helpful items from the Gem shop that are useful during battle. 20% Experience boost item increases all experience you will receive from monsters during battle. Resurrection item will bring your HP back to full if it goes to 0 or below once during battle and Triple chest item will reward you with 3 skill treasure chests at the end of Guild quests or 3 Artifacts at the end of Dungeon quests.

You my change your Equipment set (which contains a set of Equipment/Skills/Artifacts) during battle from the Character Menu. You can also change your selected pet or mercenary from the same menu during battle.
Prussia

*Königreich Preußen*

1701 - 1871

Flag

* Wilhelm I (1861-1867 King of Prussia, 1867-1871 President of the North German Confederation, 1871-1888 Emperor of Germany)

### Preceded by

* Holy Roman Empire
* Duchy of Prussia
* Brandenburg-Prussia
* Royal Prussia
* Free City of Danzig
* Swedish Pomerania
* Electorate of Hesse
* Free City of Frankfurt
* Duchy of Nassau
* Kingdom of Hanover
* Duchy of Holstein
* Duchy of Schleswig
* Saxe-Lauenburg

### Succeded by

* North German Confederation

**Prussia** *(German: **Preußen**)* is a former kingdom in what's now Germany.
Leveling up

When your experience points reach the maximum value for the current level, your character will level up and gain more stats and HP/MP depending on their current class. Bonus stats will also be randomly added after each level up. You can check and reroll all your bonus stats at the Gem shop if they seem to be low.
Animals of the Veil

## Herbivores

### Fralks

Fralks are native to the planet Graz. They are desert creatures that resemble sheeps. They stand as tall as a human with very thin legs. On the top is the ball of wool like material that the Fralks creates to keep its temperature up. This wool can hold the heat of a sun for hours after its been in the sun. This makes Fralks Wool useful on ice covered worlds.
Stats

There are 6 Main stats in the game: STR, INT, VIT, DEX, LUK and AGI. Each Main stats will give some amount of other stats (ATK, HP, MP, etc.) Each class has it's own primary Main stat that gives more other stats when increased. Leveling up your character will increase your character's Main stats. You will receive certain amount of stats and also some random amount of bonus stats on each level up depending on your current class. Bonus stats can be rerolled in the Gem shop.

Changing classes will recalculate the correct level up stats for that class. You will not lose any stats. You can also receive more Main stats from equipment, artifacts, pets and from skills that temporarily increase your stats.

## Effect of Main stats

Each class has one of the 6 Main stats as a primary stat. Every 1 point in your class's Main stat gives you 2 HP, 2 MP, 2 Attack (ATK) and 2 Magic Attack (M.ATK)

## Classes sorted by their Main stat

* Strength (STR)

Novice
Fighter
Acolyte
Knight
Paladin
Spellsword
Fencer
Duelist
Monk
Lancer
* Intelligence (INT)

Mage
Priest
Sage
Shadowmancer
Wizard
Warlock
Battle Mage
Geomancer
Necromancer
* Vitality (VIT)

None
* Dexterity (DEX)

Archer
Bard
Hunter
Ranger
Arcane Archer
Pirate
* Luck (LUK)

Time Mage
Trickster
* Agility (AGI)

Thief
Assassin
Alchemist
Ninja

## Main stats

* Strength (STR)

Increases your Attack (ATK) by 1
Increases your HP by 2
* Intelligence (INT)

Increases your Magic Attack (M.ATK) by 1
Increases your Magic Defense (M.DEF) by 1
Increases your MP by 4
* Vitality (VIT)

Increases your Defense (DEF) by 1
Increases your HP by 4
* Dexterity (DEX)

Increases your Attack (ATK) by 0.5
Increases your Magic Attack (M.ATK) by 0.5
Increases your Casting Speed (CAST) by 2
Increase your Hit by 1
* Luck (LUK)

Increases your Critical Hit (CRIT) by 1
Increases your Evasion by 1
* Agility (AGI)

Increases your Attack Speed (ASPD) by 2
Increases your Hit by 1
Increases your Evasion by 0.5 (for Classes without shield)

## Other stats

* Attack (ATK)

How much damage your physical attacks and skills will do
* Magic Attack (M.ATK)

How much damage your magical attacks and magic skills will do
* Defense (DEF)

How much less damage your will take from physical attacks and skills
* Magic Defense (M.DEF)

How much less damage your will take from magical attacks and magic skills
* Hit Points (HP)

Your character's health. When it reaches 0 you will fall in battle.
* Magic Points (MP)

Your character's magic reserve. Skills require certain amount of MP to be used. If you don't have enough MP you can't use any skills during battle.
* Hit

Increases your ability to attack multiple times per attack. You can do upto 8 hits per single attack.
* Evasion

Increases your ability to evade incoming attacks and skills. Maximum evasion chance is 95%.
* Attack Speed (ASPD)

Increases your ability to attack faster again after the previous attack
* Casting Speed (CAST)

Increases your ability to cast skills faster
* Critical Hit (CRIT)

Increases your ability to perform critical attacks which deal 50% more damage than regular attacks
Lord Palstar; The Great Dragon of the Veil

## Bio

**Lord Palstar** is the largest known Dragon in the Primordial Veil

## Birth

Palstar was born on Kemen in the 134 AQR when the Eye of The Dead God fell from the sky. The fires that the eye was put through caused the eye to hatch once it his the ground. Palstar was found by the First Lords of Kemen and taken in by the Lord Himsta.
Pets

Pets can be found by purchasing a Pet egg from the Gem shop. Each Pet egg contains a random pet inside with a random pet skill. Each pet will also have a random rarity from Common to Legendary. Higher rarities increase the effects of pet skills and also change the pet's color.

Pet's will receive 1 Experience point after each succesful quest. When the experience point reaches the maximum amount the pet will level up, change it's form and learn a new pet skill. Maximum level for the pet is 3. When the pet has reached level 3 and has maximum amount of experience points, you can use Pet Fusion during battle.

You can have up to 4 pets (if you purchase more Pet slots from the Gem shop, you start with 1 slot) at the same time but only the selected pet will join you in your quests. Pets can be changed during battle inside the Character menu unless you have used Pet Fusion during the same quest.

## Pet names

* Afyn
* Kury
* Asei
* Gela
* Bera

## Pet rarity ranks

* Rank 1: Common (white)(red colored pet)
* Rank 2: Uncommon (green)
* Rank 3: Rare (blue)
* Rank 4: Epic (purple)
* Rank 5: Legendary (gold)

## Pet Lvl. 1 skills

* HP Regen

Recover (100 + player's maxHP/32) HP  every 10 seconds. Each pet rarity rank adds 20 additional HP recovered.
* MP Regen

Recover (10 + player's maxMP/100) MP every 10 seconds. Each pet rarity rank adds 4 additional MP recovered.
* Gold finder

Find 1 more gold when defeating monsters. Each pet rarity rank adds 1 more gold found.
* Rare equip finder

Makes finding higher rarity equpment after quests a bit easier. Each pet rarity rank adds 20% higher chance to find any rare (non-white) equipment.
* Buff duration up

Any support buff casted on player has 2 seconds longer duration. Each pet rarity rank adds 2 more seconds to buff duration.

## Pet Lvl. 2 skills

* Strength UP

Increases player's Str stat by 20+2\*Rarity rank. Learned when pet reaches level 2 and player's current main stat is Str
* Intelligence UP

Increases player's Int stat by 20+2\*Rarity rank. Learned when pet reaches level 2 and player's current main stat is Int
* Dexterity UP

Increases player's Dex stat by 20+2\*Rarity rank. Learned when pet reaches level 2 and player's current main stat is Dex
* Luck UP

Increases player's Luk stat by 20+2\*Rarity rank. Learned when pet reaches level 2 and player's current main stat is Luk
* Agility UP

Increases player's Agi stat by 20+2\*Rarity rank. Learned when pet reaches level 2 and player's current main stat is Agi

## Pet Lvl. 3 skill

* Fusion

Learned when pet reaches level 3. When pet's experience is at value 5, allows the player to use Fusion during battle. Using Fusion multiplys the value of pet's Lvl. 2 skill by 6, fully heals the player's HP and cures all negative status effects. Pet's experience is reduced to 0 when used. Lasts until player returns to town.
Guild Quests

You can accept Guild quests in the Guild. Completing a Guild quests will award you with 3 treasure chests after you defeat the Boss monster and it's minions at the end of the quest. Defeating monsters during the quest will give the player character experience points which are needed to level up and gold. One of the treasure chests can randomly be a skill treasure chest (Buying the Gem shop item 'Triple chest item' before a quest will always give you 3 skill treasure chests after completing a quest). Red chests contain equipment and blue chests contain skills.

After you complete the latest Guild quest you can accept the next quest. Guild quests are divided to different areas. Completing all Guild quests in the same area will unlock an Endless quest for the area and also the next area. Endless quests have only regular monsters and cannot be completed for rewards. You will also receive less experience points and gold from the monsters but you can leave your character to fight monsters endlessly.

## Forest

* Quest 1: Forest investigation
* Quest 2: Leader of monsters
* Quest 3: Bug infestation
* Quest 4: Group trouble
* Quest 5: Goblin menace
* Quest 6: Red bat hunt
* Quest 7: Tough troublemakers
* Quest 8: Attack of the giant monsters
* Quest 9: Necromancer
* Quest 10: Giant bat attack
* Endless quest

## Mountain

* Quest 11: Slimy business
* Quest 12: Mountain plants
* Quest 13: Lizard people
* Quest 14: Venomous vines
* Quest 15: Rocky road
* Quest 16: Reptile revenge
* Quest 17: Pile of mushrooms
* Quest 18: Moving stones
* Quest 19: Cutting grass
* Quest 20: Golem
* Endless quest

## Volcano

* Quest 21: Volcanic heat
* Quest 22: Search the volcano
* Quest 23: Grains of sand
* Quest 24: The green one
* Quest 25: Flying fire
* Quest 26: Flame warrior
* Quest 27: Rare sand
* Quest 28: Source of screams
* Quest 29: The great volcano beast
* Quest 30: Lord of the volcano
* Endless quest

## Beach

* Quest 31: Beach Guardian
* Quest 32: Metallic Object
* Quest 33: Merfolk Uprising
* Quest 34: Strange Beach Creature
* Quest 35: Squid Attack
* Quest 36: Spike Cleaning
* Quest 37: Tough Merman
* Quest 38: Gone Fishing
* Quest 39: Dangerous Hunt
* Quest 40: Giant Crab

Endless quest

## Ruins

* Quest 41: Mechanic meeting
* Quest 42: Living skeleton
* Quest 43: Howling bandages
* Quest 44: Flying sword
* Quest 45: Wizard's circle
* Quest 46: Bossy bunnies
* Quest 47: Robotic reunion
* Quest 48: Angry miners
* Quest 49: Demonic shield
* Quest 50: Great wizard

Endless quest

## Valley

* Quest 51: Furious farmer
* Quest 52: Owlbear
* Quest 53: Elk emergency
* Quest 54: Weird plant
* Quest 55: Lizard leader
* Quest 56: Snowy gang
* Quest 57: Person from the darkness
* Quest 58: Winged snakes
* Quest 59: Giant snowy
* Quest 60: The dragon

## Desert

* Quest 61: Enter the desert
* Quest 62: Old dry tree
* Quest 63: Sand everywhere
* Quest 64: Tough skin
* Quest 65: Death slime
* Quest 66: Flying assault
* Quest 67: Waiting in a jar
* Quest 68: Deadly Shaman
* Quest 69: Sandy beast
* Quest 70: One-eyed ruler
Job Tower Quests

If you complete a Job Tower quest you will be able to change your character's class. Completing the first quest allows you to choose between all the first classes. Completing the 2nd quest allows you to choose between the current class' 2nd jobs if you have the proper skills to unlock them. One of the 2nd classes will always be available to you but the other classes require certain skills to be at least level 8.

## Job Tower

* Quest 1: First job
* Quest 2: Second job
Elements

There are 7 elements in the game. All skills will have one of the 7 elements. When accepting a quest you will be shown how effective each element will be on that quest. Values below 1.00 (100%) mean that the element will be weaker on that particular quest and values above 1.00 (100%) mean that skills using that element will be stronger in that quest. Value 0.75 means that elemental damage is reduced by 25% and value 1.25 means it is increased by 25%. Keep this in mind when selecting your skills for the quest.
Hao Win

**Hao Win** is a high ranking member of The Triads and an ally of Seol Jihu during the Neutral Zone.

## Appearance

He appears to be middle-aged, and almost always wears the clothes of his triad.

## Personality

He's seemingly largely rational, sceptical and cold-blooded, natural for a member of a triad. Despite this though, he's an extreme romantic. This is seen in that the second he was convinced of Seol fighting for love, he immediately treated Seol as his life-long best friend. This is apparently due to a complex former love life. He's also shown to be rather social and tends to state his thoughts out loud and clear.

## History

During the Neutral zone Hao Win allied with Seol Jihu.

Later due to internal conflicts inside the Triads, as the new executive of their organization he needed to prove himself during the fifth biannual Banquet. Before entering the Banquet, as the representative of the Triads he made an alliance with Ayase Kazuki and Seol Jihu, representing respectively Umi Tsubame and Carpe Diem.

In the second stage of the fifth Banquet, he supported Seol Jihu's idea and suppressed Audrey Basler's men with his own subordinates when they tried to intervene in the fight between Audrey Basler and Seol Jihu. He successfully completed the second stage and obtained a Dissonant Wish but didn't managed to join the third stage, unknowingly to everyone the participants are selected by the Seven Gods, and was sent out of the banquet.

Later after Haramark's Invasion by three of the Parasites' Seven Army. He visited Seol a few times while he was 'unconscious'. When Seol returned from Earth and went to 'Eat, Drink and Enjoy' bar to celebrate, a member of the triads present relayed news to Hao Win that some people are causing troubles to Seol. Finding suspicious, he quickly found that some people are plotting against Seol and attempt to ruin his reputation. He made Triads step in along Silicia, Haramark Royal Family and other influences in order to support Seol.

He reveal to Seol the Triads' intent to move their base of operation out of Haramark now that they know they can't compete any more with Silicia since Cinzia revealed that she is the new star of Sloth during the war. As well as showing the path that Seol need to take from now on. Using his newly evolved Nine Eyes, Seol finally found that Hao Win is emitting a indigo color, the Fate Pioneering. After Seol made his decision, the indigo color turned into a dazzling golden-yellow color

## Powers & Abilities

Hao Win is highly skilled in speech, enough to thoroughly convince his team to give Seol a good deal when joining the team, and to completely fooling Yun Seora, Yi Seol-Ah and Yi Sungjin into thinking Seol had sold his body to him.
The Quill’s Ruin

## Oral History

> "The war erupted soon after. Brother fought brother, noble houses turned on one another and entire solar systems were lost to singularity bombs. The House of Wrath was merciless, enslaving entire sectors and bending them to their will. With the fall of the venerable House of Sloth, the free Quill knew they were doomed.
>
>
> So it was the House of Pride delved into ancient texts, forbidden technology in desperation. What they found in the archives of the House of Lust was heinous, a crime ancient even to nigh immortal Quill. Yet, it would end the war.
> A God, its name long since lost to memory, a primordial entity capable of creation of infinite possibilities was bound and shackled to a weapon so terrible it made singularity bombs look like fireworks. The House of Wrath gathered all its armies and went to meet the last of the free Quill in one last battle.
> None truly know what transpired next. A scream so terrible that it echoes still amongst the stars came from the God followed by a light not seen since the Universes creation. Those few who survived told of a terrible silence.
> Then IT came. The Primordial Veil which engulfs our corner of the galaxy. The Veil which is our world and our prison. The Quill for all their power were helpless against it. One by one they were snuffed as were all other beings capable of taking on a god. The Veil changed the very nature of reality even as the Dragons were born from the gods eyes.
> For Millennia, only a few dwarves and robots of ancient civilizations existed alongside these dragons. It was as if the entire galaxy had gone silent.
> Yet, within this veil and in that silence new life flourished. New peoples came into being lived, loved and died. As time went on it became clear while the great Ruin had ended the Quill and all their houses, it had birthed this world.
>
>
>
> Our World." - Otto Velgafh
>
>
The Kemen Empire

The Kemen Empire is
the Dominant superpower in the Primordial Veil. It is a loose coalition of Lords that
control areas in the Veil. While every Lord must adhere to the Will of Quill, Each lord is free to run their own
sector how they wish.

**Will of Quill**

The Will of Quill is the governing Rule of the Kemen Empire.

1. Lords of the Kemen are free to do with their

domain as they wish.

1. Lords of Kemen are to Precede on over the Quill Conual.
2. The Quill Counsel

shell recognize claims to lordship if:

1. 1. The Individual Controls a Hold
	2. The Individual is of Kemen Ancestry
	3. The Individual swares no Favors to forian powers.
2. Votes are held in Holds (The more Holds a Lord has the more votes they have.)
3. Laws laid

down by the Lords of Kemen shell be upheld
in all Domains.
**The Lords of Kemen**

The Lords of Kemen are individuals that control Holds (Holds
are subject to interpretation.)

Known Lords:

* Lord Palstar; The Great Dragon of the Veil (235

Holds)

* Lord Clovis; Dictator of the Unber Colors (145 Holds)
* Lord Lionel; Head of the Lords Council (146 Holds)
	+ Lord Bakis, Dragon of Frim (1 Hold)
* Lord Varron, Guard of the Red Unber (23 Holds)

.
Artifacts

Artifacts can be found after completing Dungeon quests. You will find one artifact after each quest (Using Triple chest item allows you to find 3 artifacts). Each floor of the dungeon has a specific artifact slot where you can put the found artifact. Dungeons have 6 floors and you have 6 artifact slots. Completing the first Dungeon quest allows you to put the artifact in the first slot, second quest to second slot and so on. You may complete the same quest and switch your current artifact to a new one.

Each class has it's own unique artifact that only that class can find after a Dungeon quest. You can find 1st class artifacts in the 1st Dungeon and 2nd class artifacts in the 2nd Dungeon. Effects of artifacts can be stacked if you have multiples of the same artifact in different artifact slots.

## Dungeon 2 common artifacts

    STR Gem II
* Increase STR stat by 16

    INT Gem II
* Increase INT stat by 16

    VIT Gem II
* Increase VIT stat by 16

    DEX Gem II
* Increase DEX stat by 16

    LUK Gem II
* Increase LUK stat by 16

    AGI Gem II
* Increase AGI stat by 16

    HP Gem II
* Increase HP stat by 300

    MP Gem II
* Increase MP stat by 300

    DEF Gem II
* Increase DEF stat by 60

    MDEF Gem II
* Increase MDEF stat by 60

    ATK Gem II
* Increase ATK stat by 60

    MATK Gem II
* Increase MATK stat by 60

    ASPD Gem II
* Increase ASPD stat by 80

    CAST Gem II
* Increase CAST stat by 80

    CRIT Gem II
* Increase CRIT stat by 40

    HIT Gem II
* Increase HIT stat by 40

    EVA Gem II
* Increase EVA stat by 40
The Primordial Veil Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Top Pages

* The Veil
* The Kemen Empire
* Species of the Veil

## Latest activity

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Kane Barnes

**Kane Barnes** (, *****Kane Barnes*****?) is an American Pro Hero and is one of the first members of the CALM Hero Agency. He is known to the public as the "**Slacker Hero: Sloth** (, *****Slacker Hero: Sloth*****?)".

He is the wielder of the Just Enough Quirk.

## Quirk & Abilities

### Just Enough

*Main article: Just Enough*
**Just Enough** (辛うじて (かろうじて) , *Karōjite*?) is an Emitter-Type Quirk that grants its wielder just enough of a physical boost to keep themselves perfectly safe or execute a certain task.

While the Quirk itself manifested at a young age for Kane, it did not first see use until his middle school years where he began to help his father around in the Barnes’ Auto Repair. A young Kane was working underneath an elevated car where the machinery holding it up and the car fell down onto Kane. Only to find himself completely unharmed much to his fathers’ gratitude. Kane had chosen to be durable enough to be unaffected by the car landing on him, and so his body had forced itself to brush off such a collision.

This Quirk is immensely versatile and perfectly suits Kane’s slacker tendencies. Through this he is able to quite simply walk towards a target without danger of being harmed. No matter the form of danger that Kane is faced against while using this Quirk, he is always able to have just enough power to deal with it. Falling buildings, catching civilians, and breaking an opponent; all of which Kane does with minimal effort on his behalf. All of which has led to his epithet and Hero name.
Voltage

**Voltage** is a quirk used by Rosalind Luc.

## Description

Voltage allows the user to summon and conjure lightning from any part of their body and strike down their foes with it at great velocity. Rosalind is able to direct her strikes at any given angle or point depending on where she is aiming and how far her foes are located. The drawback with her quirk is due to her shy nature and how she tends to overreact, Rosalind tends to let her quirk overcharge to the point it will send out voltage charges into various areas electrocuting those around her or even herself depending on the severity of her anxiety.

Her quirk is mainly connected to her emotions where depending on how she feels is how her volts tends to strike her opponents.
Buffs

Certain skills will give a Buff effect to the player that will enhance the player character by temporarily increasing stats or some other way. Buffs have a certain duration and their strength depends on the skill's level. Some buffs will only affect the character casting the skill while others will work on the whole party. You can have as many buffs at the same time as you can cast or receive them. When casting or receiving the same buff the duration will reset and the higher level buff will be chosen.

Monsters may also use buffs on themselves at later quests so be careful. Some of the monster buffs will stack on each cast so be fast at defeating them before it's too late!
Changing Places

**Changing Places** are toilets designed for people with severe and profound disabilities.

## Overview

Changing Places toilets are intended for users who require assisstance with using the toilet and cannot access a typical disabled toilet.

## Facilities

The facilities that must be included in Changing Places toilets are :an adult-size changing bench, a hoist, a centrally-placed toilet, a privacy screen or curtain, tissue paper to cover the bench, a wastebin, a non-slip floor and a washbasin.

## Legal issues

In the UK, in 2018, Adam George, an 11-year-old boy, launched a legal case against Flambards Theme Park in Cornwall for failing to provide a Changing Places toilet. Later in 2018, the British government announced that there were plans to make Changing Places toilets mandatory in new large public buildings, and to provide funding for more Changing Places toilets to be created in NHS hospitals.

## References

1. ↑ https://assets.publishing.service.gov.uk/government/uploads/system/uploads/attachment\_data/file/818416/Changing\_Places\_Toilets\_consultation.pdf
2. ↑ http://www.changing-places.org/install\_a\_toilet/design/changing\_places\_standards.aspx
3. ↑ https://www.bbc.co.uk/news/education-44210683
4. ↑ https://www.theguardian.com/society/2018/may/24/disabled-boy-launches-test-case-against-theme-park-over-toilet-access
5. ↑ https://www.gov.uk/government/news/ministers-act-to-increase-changing-places-toilets-for-severely-disabled-people

## External links

* Changing places's official website for the UK
* Changin Places official website for Australia
Umbra

**Umbra** (アンブラ *Anbura*) is a quirk used by Isolde Kuroiwa.

## Description

Umbra allows Isolde to manipulate dark forces and create them into different forms to aid her in battle. With her quirk, she is able to cloud anything into complete darkness around herself and her opponents. Isolde is even capable of creating shields out of darkness itself to protect herself from oncoming attacks and absorb them.

### Weakness

Light tends to overwhelm Isolde's quirk though she can repel it back but if overused she is prone to fainting spells or if unable to control her own power using a super power she has not yet harnessed, she would be consumed by darkness itself.
Dungeon Quests

Dungeon quests are similar to Guild quests but after defeating the Boss monster and it's minions at the end of the quest you will receive an artifact instead of a treasure chest. You can only have one artifact from each floor(quest) of the dungeon. Repeating the same dungeon quests allows you to switch the artifact if you wish to do so. Dungeon quest 1 allows you to set an artifact to the 1st artifact slot, 2nd quest to the 2nd artifact slot and so on. Dungeon 1 will also drop 1st classes' unique artifacts and Dungeon 2 will drop 2nd classes' unique artifacts depending on which class you have currently chosen.

## Dungeon 1

* Quest 1: Artifact search
* Quest 2: Deeper into the dungeon
* Quest 3: Hidden floor
* Quest 4: Getting darker
* Quest 5: New findings
* Quest 6: Explore the last floor

## Dungeon 2

* Quest 7: The second dungeon
* Quest 8: Artifact hunter
* Quest 9: Search for a new path
* Quest 10: Pushing through
* Quest 11: Tough corridor
* Quest 12: Darkest floor