Sereanne Forest

This is the third area of the campaign map encompassing levels 25 through 36.

### Level 25

This level pits you against the Free Nations and introduces the heavy tank. The victory condition is to destroy all units. The Free Nations start with 2 heavy tanks, 3 medium tanks, 5 light tanks, 2 artillery and 2 cities. You start with 3 heavy tanks, 2 artillery, 1 medical and 2 cities. There are no unclaimed cities or any other buildings on the map.

### Level 26

This level pits you against the Free Nations and Winter's Blood with the victory condition of protecting the artillery unit. Winter's Blood starts with 1 heavy tank, 3 medium tanks, 2 light tanks and 1 city. The Free Nations start with 1 heavy tank, 3 medium tanks, 2 light tanks and 1 city. You start with 2 heavy tanks, 1 artillery, 1 medical and 2 cities.

### Level 27

This level pits you against the Free Nations and Winter's Blood with the victory condition of defeating all enemies. Winter's Blood starts with 1 heavy tank, 2 medium tanks, 1 light tank, 1 artillery, 1 motobike, 4 copters, 1 factory, 1 airport, 4 cities and a HQ. The Free Nations start with 2 medium tanks, 1 light tank, 1 motobike, 2 artillery, 1 medical, 1 light infantry and 1 factory and city within their starting territory. You start with 2 medium tanks, 1 motobike, 1 artillery, 1 anti-air, 1 light infantry and 1 HQ, with a factory and 4 cities within your territory and another factory nearby.

### Level 28

This level pits you against Winter's Blood with the victory condition of capturing 8 cities. You start with very few troops, but there are air drops throughout the map that will give you additional troops. Winter's Blood starts with 2 light tanks, 3 motobikes, 6 bazookas, 7 light infantry and 8 cities. You start with 2 motobikes and a HQ. The map starts with 4 air drops on it. There are 4 roads leading from your position on the right of the map towards Winter's Blood on the left. Each road is relatively separated by mountains, so crossing from one to another is limited with motobikes. Winter's Blood's army is spread out throughout the map in small pockets.

### Level 29

This level pits you against Winter's Blood with the victory condition of defeating all enemies. Winter's Blood starts with 2 medium tanks, 1 light tank, 5 artillery, 2 copters, 5 bazookas, 5 cities and 1 HQ. You start with 3 medium tanks, 1 light tank, 1 anti-air, 1 motobike, 1 medical and 1 city. There is one airdrop on the map when you start that gives you a light tank.

### Level 30

This level pits you against Winter's Blood with the victory condition of protecting the anti-air for 10 turns. Winter's Blood starts with 3 medium tanks, 4 light tanks, 2 motobikes, 3 copters, 2 missiles, 1 city and an unclaimed factory within their territory. You start with 2 medium tanks, 2 motobikes, 1 anti-air, 1 fighter jet, 2 bazookas and 2 cities. There are 5 unclaimed cities on the map and an unclaimed airport that's a bit closer to you than to Winter's Blood.

### Level 31

This level pits you against the Eastern Coalition with the victory condition of capturing the enemy factories. The Eastern Coalition starts with 2 heavy tanks, 1 medium tank, 1 light tank, 1 artillery, 2 motobikes, 2 copters, 4 bazookas, 2 cities and 2 factories. You start with 1 medium tank, 2 light infantry, 2 cities, 1 factory and 3500 war funds. There are two unclaimed cities and a ruins on the map.

### Level 32

This level pits you against the Eastern Coalitions with the victory condition of surviving for 8 turns. The Eastern Coalition starts with 4 heavy tanks, 2 medium tanks, 5 light tanks, 2 anti-air, 2 missiles, 4 bazookas and 1 city. You start with 1 heavy tank, 3 medium tanks, 1 motobike, 1 copter and 1 city.

### Level 33

This level pits you against the Eastern Coalition, the Free Nations and Winter's Blood with the victory condition of defeating all enemies. Winter's Blood starts in the southwest corner of the map with 1 medium tank, 3 light tanks, 3 artillery, 3 bazookas and 1 city. The Eastern Coalition starts in the southeast corner of the map with 2 heavy tanks, 4 medium tanks, 2 light tanks and 3 copters. The Free Nations start in the northeast corner of the map with 2 heavy tanks, 4 medium tanks, 3 motobikes, 2 artillery and 1 copter. You start in the northwest corner of the map with 2 light tanks, 1 artillery, 1 medical unit, 2 cities, 1 factory, 1 HQ and 2000 war funds.

### Level 34

This level pits you against Winter's Blood with the victory condition of defeating 6 copters. Winter's Blood starts with 3 medium tanks, 2 light tanks, 5 missiles, 6 copters and 2 cities. You start with 1 medium tank, 1 light tank, 1 artillery, 6 copters, 2 bombers and 3 cities.

Having a unit that can summon a missiles or anti-air might be helpful in this map.

### Level 35

This level pits you against Winter's Blood and the Eastern Coalition with the victory condition of capturing the airport. Winter's Blood starts with 2 heavy tanks, 3 medium tanks, 2 bombers, 1 medical, 2 motobikes, 2 bazookas and an airport with 2 unclaimed cities and a ruins in their territory. The Eastern Coalition starts with 2 medium tanks, 2 light tanks, 2 copters, 1 medical and 1 motobike with 1 ruins, 1 unclaimed factory and 2 cities close to their starting location. You start with 2 medium tanks, 1 anti-air, 2 motobikes, 1 factory, 2 cities and 2000 war funds.

### Level 36

This level pits you against the Eastern Coalition, the Free Nations and Winter's Blood with the victory condition of defeating all enemies. Winter's Blood starts in the southwest corner of the map. The Eastern Coalition starts in the northwest corner of the map with The Free Nations start in the northeast corner of the map. You start in the southeast corner of the map. Enemies have 2 medicals total.