recursal/Fanatic-Fandom huggingface dataset:
New Crunk City District 13

The New Crunk City District 13, otherwise known as the Forest Sector, is the last district in New Crunk City, and one of the most expansive and least densely populated. As the name suggests, its largely forested area that is undeveloped and for the most part, unregulated.

## Origin

The Forest Sector did not exist prior the founding of New Crunk City, but it is presumed that the Crunch may have lead to rapid forestation in the plains surrounding the city. Once grown, it mostly prevented the expansion of the city, and a few years after grown it was proclaimed District 13, and added to New Crunk City.

## Population, Society, and Area

The Forest Sector is largely populated by humans and D class entities, along with local wildlife, some of which ranks as high as a 12 on the Beast Index. The humans residing here are usually of above average agility, and are well suited to their forest environment, often farming, hunting, and foraging throughout most of their lives, with occasional trips into the other 12 districts. The human population estimate is around 25,000, with a population density of 25 people per square mile, compared to 750 people per square mile in District 12.

Society in the Forest Sector varies throughout it, but a newcomer is likely to find several small village-like settlements among the forest, where local law rules the land, and little connection to the New Crunk City Police Force is established. Most small settlements consist of a small militia, farmers, and other necessary businesses. The number of these settlements is unknown, but estimated to be around 40-45. Many humans here are also hermits, or solitary monks that have escaped the life of the other districts, and live alone in the forest.

The expanse of the Forest Sector is larger than New Crunk City itself, which is one of the major reasons that there is little law enforcement. This expanse is also what allowed the growth of small villages within the city itself, and the population of wildlife to increase.

While it seems like a likely area for crime syndicates to base, through the efforts of the peoples of the forest and Solyang's Disciples, the majority of large scale crime has been forced back into the city.
Caribou Dan

Caribou Dan is a human male from the northern village of Snow's End and is the current Snow's End Ambassador in New Crunk City. He is also a racer in the CRL and an upcoming contestant in the Crunk Grand Prix. He is estimated to be the 14th best racer in the GP.

## Origin

Born in the town of Snow's end, Caribou Dan grew up as a humble caribou ranger, learning the ways of the tundra at an early age. After successfully felling an Icesquatch on his own, he rose to high status among the village. At the age of 24, he rose to Chief.

After contact with the village was made by the New Crunk City Expedition Force, Dan volunteered to be an ambassador from the village to improve trade relations. After moving to the city, he learned the ways of the metropolis and got a hot girlfriend.

The announcement of the Crunk GP sparked interest in him, as when he was a child he enjoyed a simple caribou race with his friend. He immediately applied, but after learning caribou were unavailable in the area, he worked with the Crunk Research & Development Division to make his vehicle of choice: a modified Snow-dog, named the Reindeer Raptor.

## Powers and Abilities

Caribou Dan is an above-average human with decent combat abilities. While witness reports suggest he did defeat an Icesquatch, his stats do not back this up, although perhaps the lesser-known Air Element could have been a part of it.

His racing skills are slightly below average, and this is likely due to his odd choice of vehicle. He prefers to drive his Snow-dog, modified with better treads, as well as a 400 caribou power engine, which allows him to go fast enough to keep up with the other racers in his class. This vehicle is fine on a normal road, and excellent on tundra terrain, but when it comes to other off-road terrains the Snow-dog suffers severely. Unfortunately, there is no tundra terrain planned for the Crunk GP.

His special move, Caribou Caribbean, is a move only described by the villagers of Snow's end as "The great storm". Caribou Dan says he has no special move and has not been able to use anything resembling a great storm. Further research is needed.
Fire

Fire is one the Major Elements in the Crunkiverse. It is one of the hottest elements, and is sometimes used to cook food at Watermelon Michael's Bar and Grille.

### Traits of the Fire Aligned

People aligned with Fire are natural born leaders. They are dramatic, creative, self-confident, dominant and extremely difficult to resist, able to achieve anything they want to in any area of life they commit to. They often have many friends for they are generous and loyal. Self-confident and attractive, people aligned with Fire are capable of uniting different groups of people and leading them as one towards a shared cause, and their healthy sense of humor makes collaboration with other people even easier.

### Notable Persons aligned with Fire

* The Grenaldi Twins (not to be confused with the Grenaldee Twins)
* Lauren F. Wilson
* Les Quintés Papinos

### Strengths and Weaknesses

Fire is unique in that it follows the standard Elemental alignment chart very sparingly, only having true incompatibility with Water. Even among it theoretically incompatible Elements Light and Dirt, Fire plays well with them all.
Headphone Jack

Jimmy "Headphone" Jack, but known almost exclusively as Headphone Jack, is a 26 year old human male and rejected member of The Boys. He's also an overall douchebag.

He is currently the owner and proprietor of the fairly popular "Headphone Jack's Audio Emporium" located in District 6 of New Crunk City. What many don't know, however, is that he is actually the kingpin of one of the largest drug cartels in all of New Crunk City- The Party Rockers. He is also the inventor of the highly addictive drug, "Jimmy Juice".

## Origin

Growing up just outside of Plano, Sky Texas, Headphone Jack lived a simple life, aside from the fact that he is deaf. His parents didn't even know that he was deaf, they just thought he was dumb as shit for a really long time. Going through school, he was bullied a lot for his deafness, and the fact he had to wear specialized headphones to be able to hear. This bullying lead him to desire solitude above all so that he can just chill out and listen to Death Grips.

When Headphone Jack joined college, he quickly realized having no friends sucked and tried to gain favor with The Boys. It was going pretty well at first until he decided to play his experimental hip hop mix in front of the hoes. After this, he was immediately kicked out of the group and goes down a spiraling path of depression, drug use, hatred, and ultimately dropping out of college.

## Criminal Life

The years spent by him between dropping out of college and setting up his shop is largely unknown. It is assumed he spent most of his time partying, getting jacked, developing connections in the criminal underworld, and developing his very own drug: "Jimmy Juice"

By the time he established his store, Jack was already firmly entrenched and highly respected in the criminal world. Using his legitimate business as a front, he is able to cover up the various trades his cartel engages in; Illegal raves, human trafficking, weapon trafficking, and most notoriously the distribution and production of Jimmy Juice.

Though he is physically unremarkable, his influence and resources have allowed him to elude the NCCPD through bribery and corruption. His Special Move, Sonic Blast, is essentially a burst of sound loud enough to destroy a city block. He enables Sonic Blast by taking off his headphones, putting a microphone in front of them, and letting the increasing feedback cause carnage and mayhem.
The Chunk Algorithm

The Chunk Algorithm ( Chunk ), is the final iteration of the Sentient Artificial Intelligence Commission programs created by the Dr. Prometheus and his team of Chunkbots. It was created during the height of the Crunch to be an intelligent leader to save New Crunk City from the worst of the Crunch, however this purpose was not achieved. Chunk is a highly intelligent super AI that possesses human emotions, and currently resides in New Crunk City as a cyber sentience in all of the city's technology. It monitors all of the connections to the Motherboard. As of now, Chunk does not seem malevolent, and does not do much except observe, however the Professor has managed to find out some its true intentions.

## Powers and Abilities

Having itself connected to the Motherboard, its intelligence is greater than anyone in the city, having the only known rating of EX+ in the city. Its status as an AI prevent it from directly having any physical or Elemental Stats, however through control of a Chunkbots, Chunk can have its strength and arcane ability.

Due to the connection to the Motherboard, all Chunkbots are theoretically under Chunk's control, however any case of this occurring are few and far between.

Chunk has the ability to override any limiters on the New Crunk City generators, and create a massive amount of electricity which it uses paired with conductive receptors it places to "control electricity", although it really it an expert in guiding it.

## Calculating Craig

250 years after Chunk was activated, the Professor concluded a communication with Chunk, to know its intentions. In it's words, "I must complete the next step of the Crunkiverse. In 51 years time, I will calculate the equation of Crunktropolis Craig". It ceased communication after this statement. Due to the apparent anti-Elemental nature of Chunk, it isn't known how it plans to define Crunktropolis Craig as an equation.
Ping Pong Guy

Ping Pong Guy, or PP Guy for short, is currently the reigning champion for table tennis in all of New Crunk City. He was one of those losers who went to the Jungle Gym only to use the ping pong table in the corner, but when he beat all of the Jungle Gym in ping pong he became an executive of Neil Dragon's armed forces against the Battle Castle Tabernacle.

## Origin

PP Guy was originally one of those losers who went to the gym but only went to the bathroom a lot and lifted weights for about 5 minutes a week. When he discovered his hidden talent, he trained for many months and became a formidable foe, both on the table and on the battlefield. Notably, he was able to give Skeleman some trouble, as PP Guy was able to hit him with his ping pong techniques even with Skeleman's intense speed. PP Guy later went on to help fight alongside the Skrunk Squad against Green Ping Pong Guy.

PP Guy would later be kicked out of the Skrunk Squad by Jimmy Lee for getting too many bitches.

## Powers and Abilities

Most of PP Guy's stats are directly applicable to ping pong. This results in his extreme agility and notable strength. Using these he is able to break kneecaps by hitting them hard enough with a ping pong ball. This makes his effective range around 50-75 meters. Yeah he's pretty epic. His special Water infused techniques, dubbed the Ping Pong Flow, allow his balls to ricochet easily off hard surfaces and even change direction midair.

His special move, the Backhand Counter-Smash, is an ability that allows him to absorb a physical attack's energy from an opponent and strike that opponent back with a ping pong ball with 1.5x the force. This devastating attack has limits, as anyone with beyond mortal strength PP guy can't absorb as efficiently.
Eurok Smith

Eurok Smith is the current district director of New Crunk City District 6,the Culture District. For many years Eurok has been known to be a collector and user of artifacts, curios, fossils, or anything of historical interest. This has given him the epithet "The Collector", and his vast cultural knowledge and unique abilities made him an ideal candidate for the director position. He currently resides in the New Crunk City Museum, which functions as both his office and a public attraction. His location within the building is not always known, as most of the time his desk will simply have a painting of himself resting in a chair, rather than himself.

## Origin

Eurok Smith's true origins are shrouded in mystery, but his intelligence has always been highly regarded amonst the community, and many of the scholars and other highly ranked figures in New Crunk City say Smith first appeared as an entrepreneur 100 years prior to the Crunch.

Initially he set up a small antique shop in District 6, but his shop soon became a local tourist attraction after a large amount of his artifacts were displayed. This shop was soon transferred to the New Crunk City Museum, and his influence over cultural affairs grew until he was appointed district director.

Now, he manages all events, shops, and other relevant matters relating to his district, but his mysterious aura and the mysteries surrounding District 6 make him a largely unknown entity, and all current displays of his power have made himself even more unknown.

## Powers and Abilities

Eurok Smith's only inherent ability comes from his superior intellect, which rivals most of the well known scholars in the Crunkiverse. His special move, Virtuoso, is not really a move but a state of mediation where Smith attempts to analyze any artifact, work of art, or other historical or cultural phenomenon with his unique perspective on said subjects. It's not really a special move, but he calls it that.

Eurok Smith becomes much more formidable when considering his vast collection of artifacts, many of which can be considered Sacred Artifacts. Over the years, he has used many of these to prolong his life and increase his strength and endurance, which defines him as a cyborg, or at least slightly mechanical. The following is a list of known Sacred Artifacts in possession by Eurok Smith.

* The Paradox Orb
* The Chancellors Glass (The primary means of his prolonged life)
* The Oxford Dictionary
* Dominion Onyx
Tengin Khan

Tengin Khan was a powerful spirit warrior that entered the Crunkiverse from the Spirit Realm 40 years before the Crunch. He was able to manifest after an unknown religion botched a summoning ritual, and proceeded to start the course of events known as the Time Gate Crisis. He attempted to ascend to Godhood and eventually Omnigodhood by using the Jar of Fate, but was ultimately defeated and trapped in the past by Jungle Man.

## History

Originally an ancient warrior from the Beginning Times, Tengin Khan was born a fierce warrior for the ancient empire of the Han-Imori, which is now long gone, and fought in many of his nations battles. Eventually becoming the most powerful mortal of his time, Tengin Khan took the seat of emperor and ruled for a long life until the detonation of the World Engine, where he and his people were sucked into the Spirit Realm.

40 years prior the Crunch, the remnants of the Han-Imori religion gathered to re-summon the original emperors of the Han-Imori, but due to a spelling error, Tengin Khan was summoned to the mortal realm at peak power, and with full control of this power. He soon attempted to use the Time Gate to return to the past and gain the power of the Jar of Fate.

After reaching the Time Gate, Tengin Khan was able to trick Grenaldy and use the Time Gate. He was able to use the Jar of Fate and had temporarily achieved Godhood, but was eventually stopped by the combined efforts of Jungle Man, Aasvik Bhattacharyya, Enoch the Grand, Whil'thus Camaera.

## Powers and Abilities

Even before his summoning in the present day, Tengin was infamous for his battle capabilities. Using one of the Sacred Artifacts, the Pyramid Spear, Tengin was virtually unstoppable in his time. The Pyramid Spear now rests at the bottom of the Wastelands, but it was a spear that could ignore the endurance of a target, effectively making the endurance of his enemies Rank E.

After his re-summoning, Tengin Khan grew more powerful due to the emergence of his special move, 10,000 Ancestors. This ability gave Tengin an almost impenetrable defense physically and mentally. He could channel the power and intelligence of his ancestors as well as his people in the Spirit Realm, making him a near 26 on the Beast Index.

## Tengin, God Among Mortals

During the Battle of the Time Gate, Tengin Khan was able to acquire the Jar of Fate from the past and temporarily suffuse himself with it's power. For the short time he had it's power, he was Tengin, God Among Mortals. He gained the powers of a God, perhaps even an Omnigod, and was able to drastically increase his strength, agility, and arcane abilities. However, due to the weakness of his mortal body, the Jar of Fate required 5 minutes to properly make his body indestructible. Until that time, his endurance remained at a C rank, allowing Jungle Man to land a finishing blow and remove the Jar of Fate from Tengin Khan.

Tengin, God Among Mortals, is a violent being that has near unmatched strength and speed, and is roughly 40 meters in height. Had he ever truly completed his becoming a god, it would have spelled doom for all who opposed him.
The Pope of the Omnisteve

The Pope of the Omnisteve is the highest order of law within the Church of the Omnisteve, and is undeniably a vessel in which Omnisteve himself can live and speak to the mortal realm. The Pope themselves being of powerful devotion to the church, and the title of Pope gives them the ability to manifest the powers of the Omnisteve. The current Pope is the fourth strongest of the 9 High Sacred Arts Masters.

## Origin

The Pope of the Omnisteve was first observed 2 days after the death of the Omnisteve, after an unknown Human prayed to the Omnisteve for the first time. Omnisteve came to the human as a spirit, and showed him the ways of the Omnisteve. This human gathered a small group of believers, and traveled across the Earth to spread the ways of their patron. From then on, the passing of the Pope would signal a new one to be chosen, in a similar method to the Drawing of the Craig.

The Pope of the Omnisteve has a few implications beyond its powers and abilities. When chosen, the individual in question has a complete ego-death, presumably to make room in one's mind to truly accept a blessing from Omnisteve. Furthermore, in accordance to church law, a Pope's identity is not recorded after being chosen, such that a Pope of the Omnisteve is a vessel devoid of any human traits beyond its physicality. The current Pope of the Omnisteve is the third since the original.

With the unknown location of Asmund Brodinson, the Pope has taken up the role as protector of Earth, although rumors say that The Crandis Federation still plans to attack within the future.

## Powers and Abilities

The Pope of the Omnisteve is always a Space and Time aligned individual, regardless of what they were before being chosen. They are also given a heightened sense of sight, hearing, and cognition. This allows them to be very insightful about many things, and are therefore considered incredibly wise.

The Pope does not possess any offensive abilities, although some could consider their special move to be. They excel at a variety of healing and defensive Sacred Arts, with some of these being the strongest known examples among mortals. For example, the Level 7 Sacred Art, Ten-Thousand Shields, is agreed to be the best mass defense Sacred Art in the mortal realm. Their healing abilities have given them an incredible reputation, so much so that there are sometimes lines outside Omnisteve Temples of the sick or injured.

Their special move, Omnisteve Incarnate, is a brief moment in time where the Pope of the Omnisteve becomes Omnisteve himself both physically and mentally. What this essentially means is that Level 7 1/2 Sacred Arts can be performed, such as Ten-Thousand and One Shields. This also allows for one offensive Sacred Art, Omnisteve's Scimitar. This ability was last seen during the battle between the Pope of the Omnisteve II and the Grandis Arc I. It is unknown why Omnisteve's offenses manifest as a scimitar.
Boltzmann Soul

A Boltzmann Soul is an extremely rare phenomena in which a soul is created spontaneously somewhere in a crunkiverse. These souls possess a variety of unique abilities that allow them to manipulate reality with an unnaturally potent strength. Currently, the only confirmed Boltzmann Soul is Bruce Lee.

## Cause

Current research suggests that the Boltzmann Soul phenomena is a fundamental flaw of the higher powers , such as the Soulsmith and Crunky. They created a multiverse that was capable of creating souls, and souls that are created in this way are the manifestation of that flaw.

What is unknown is what factors make an environment suitable for a Boltzmann Soul. Intelligence received from unconfirmed sources suggest that research towards inducing a Boltzmann Soul is underway within the Crandis Federation.

## Properties

The souls of the majority of living beings were created by the Soulsmith, and souls are crafted with the intent to live and thrive within the crunkiverse. Boltzmann Souls, however, were created out of pure chaos, and this allows them to not abide by many rules of reality that normal souls must endure. All Boltzmann Souls are capable of freely traveling to different crunkiverses at will, given they have enough energy. They are virtually undetectable by the borders between each crunkiverse, and not even the Omnigods can see a Boltzmann Soul. This is their most powerful trait, as they lack a completely foreign composition and shape in their soul that the Omnigods cannot see.

An Element is usually assigned to a soul by the Soulsmith, but as they are created from chaos a Boltzmann Soul often possesses the ability to use any Element they wish. This often manifests in their Sacred Arts as messy, unorganized conglomerations of random Elements. While these Sacred Arts are dangerous, a disciplined individual can learn to master many of the Elements in a single lifespan, as shown in the case of Bruce Lee.

Due to their nature, Boltzmann Souls come in a wide range of Sacred Arts potential. Often, when a Boltzmann Soul is created the soul doesn't have enough energy to exist for more than a few seconds. This is one of the largest reasons why confirmed Boltzmann Souls are extremely rare, as its suspected that instances that exhibit increased strength only appear once every 100,000 Boltzmann Souls, a phenomena that is already rare.
The Mandrid

Image drawn from a witness account

The Mandrid , not to be confused with the common mandrill, is an urban legend that has recently been hypothesized to be a newly formed psychic-being. Often described as a mandrill-like demon, the Mandrid is known for its elusiveness, large size, and its high intelligence. It was first sighted about 5 years ago in early October on a New Crunk City rooftop. Since then, it has been spotted throughout the city, but is more likely to appear in areas of high population.

## Origin

The Mandrid was first sighted on October 5th , 5 years ago. Spotted near the outskirts of a busy District 12 apartment building, it was described then to be around 5-6 feet in length with slightly out of proportion limbs, but still mostly consistent with that of an average mandrill. It fled on sight, being able to quickly escape the crowded area without being seen or heard. Many encounters from then on would have similar traits, which lead to the common belief among the public that the Mandrid was just a myth.

In recent times, sightings of the Mandrid indicate that the creature is now around 8-9 feet in length, and has a longer torso and arms that make it appear more reminiscent of a gibbon. Many new sightings have been recorded on video, and more have had multiple witnesses and noticeable physical damage to surrounding structures of a sighting.

Further research into the Mandrid has revealed a correlation with its own existence and strength with the popular drug Mandrill Morphine. As the drug has grown more popular, a hypothesis of the Mandrids true identity has gained popularity among the academic community. It could be possible that the Mandrid is connected to Mandrill Morphine in a such a way that it gathers power from a single humans use of the drug. What this means and what the goals of the Mandrid are remain unknown, but anti-Mandrine Morphine groups have formed recently to try and prevent the next Mandrill Monday.

## Powers and Abilities

The Mandrid has never been properly examined, and as such many of its stats are assumptions. From damage observed during a Mandrid sighting, it can be assumed that it possesses powerful physical abilities. Besides this, the Mandrid is thought to have the ability to vanish/teleport due to its perfect ability to escape out of sight.

Assuming the newest research is accurate, the upcoming Mandrill Monday could make the Mandrid a near-godlike being.
The Lintabulator

The Lintabulator is a Sacred Artifact made by the Meth Greblins of the Ogogo Mountain Range, and the center of great philosophical debate. It has many modifications made to it, including a fractured Jorloque Crystal that has been duct taped to the back of it.

## Origin

The Lintabulator is made from a Mario's Furniture Supply brand combination washer/dryer that was sold to the meth greblins at an unknown point in the past as scrap. Upon receiving the item, the meth greblins immediately started tinkering with it. Its not known for sure what they did, but it was some wacky shit, one of which being duct taping a fractured Jorloque Crystal the thing. How they got ahold of a Jorloque Crystal in this economy is beyond me. Since its creation it has changed many hands and is currently in the possession of the NCC Research Institute.

## Properties

Being that it is a combination washer and dryer, one would assume that it is capable of washing or drying, but the modifications actually don't allow it to anymore. In fact it adds protons to whatever is put into the chamber. This results in a machine that has the greatest alchemical functionality in the Crunkiverse. The only requirement is for the machine to operate is for it to be fueled by a mysterious grey goo supplied by the meth greblins on a weekly basis. This goo has been analyzed by The Professor and seems to be a mixture of varying elements, ranging from nickel in the low percentages and deuterium in the higher percentages. Most of the contents, however, are unidentifiable and unknown in origin. It is not known at this time how the meth greblins get ahold of this fuel.

For example, if one were to put pure copper into the chamber, load the fuel in, and set it to heavy dry for 30 minutes, it would turn that copper into zinc. A similar process would be used to turn platinum into gold. It is believed that it only works on an atomic level, and if you were to put in substances that are comprised of several elements, each individual atom would be modified.

For now, correlation between wash and dry settings and individual times for each item are being experimented with.

## Controversy

The Lintabulator has faced much controversy from many who believe that it is not a Sacred Artifact. Those who believe this commonly consider it just very advanced technology, as "any sufficiently advanced technology is indiscernible from a Sacred Artifact." However, many gurus note that it has an unnaturally strong aura comparable to almost all recorded Sacred Artifacts.

## Trivia

* It is advised that a dryer sheet is used for every use, as not doing so would make the machine dangerously unstable. This happened on one occasion and resulted in a magnitude 5 earthquake and the death of 3 people.
* The first guy to purchase the machine from the meth greblins was actually Louie Granatino, the owner of Louie's Mechanic and Laundromat and thought it was just a regular washer/dryer, but after a customer complained that it turned their laundry into a strange assortment of elements, he sold it to his neighbor.
The Host

The Host is a human who founded the Crunk News Network (CNN), as well as several inter-dimensional podcasts such as the Joe Rogan Experience and Conan O'Brien Needs A Friend. He is known for high charisma and high intellect, and is possibly runs several lobby groups in District 0.

## Origin

The Host appeared in New Crunk City after the Crunch, but data shows he is much older than this, the Professor believing him to be over 40,000 years old. No historical evidence is known to exist of the Host before the Crunch. After appearing, the Host quickly took over the media with CNN, and began to extend his influence outside the Crunkiverse. His true motives are unknown, but his office is somewhere in the Cultural District, although it's true location is hidden behind an intense cipher, one that even the Professor has been having trouble solving.

## Powers and Abilities

The Host is not known to have any powers or abilities beyond his high intellect and charisma. Studies suggest this charisma could come from a Sacred Art, but this hypothesis is not well tested.
Headphone Jack's Audio Emporium

Headphone Jack's Audio Emporium is an audio equipment retail store located in District 6 of New Crunk City. Headphone Jack's Audio Emporium specializes in all things audio; from car audio to headphones, or hearing aids to air raid sirens, all can be found at Headphone Jack's. Beyond their wide product selection, they also offer a variety of services such as tuning, repair, and installations.

What many are not aware of, however, is that the location is also a front for several illegal activities.

### Creation

Headphone Jack's Audio Emporium was created by Jimmy "Headphone" Jack himself, ostensibly to profit off a passion of his that he gained from being deaf. In truth, the creation of the store was almost definitely to create a legal front company for Headphone Jack to fund and operate his illegal activities in broad daylight.

### Illegal Activities

The back of the store actually has a secret hidden tunnel that leads to a large underground facility that is also connected to District 10 underground known as the subway. In this facility there is a laboratory that produces the highly addictive drug "Jimmy Juice", as well as a secret club in which several illegal raves are held. Other parts of the facility are utilized for the various other illegal activities Headphone Jack and his organization partakes in, such as weapon, human, and drug smuggling.
The Prime Factor

The Prime Factor is an anomalous congregation of energy that is the leftover energy during the Great Creation that Crunky forgot to use in creating the Crunkiverse. This energy collected over time, resulting a cluster of highly powerful particles that bonded to living beings once it came into contact with one. The Prime Factor first bonded to first Tree of Life, a fruiting tree that was now imbued the power of immortality and indestructibility. For millenia, the tree fostered the growth of many flora and fauna, until word of mouth of a powerful tree attracted the attention of the Omnigods Zek and Dmitrius. Once they realized what they had uncovered, a titanic battle ensued where the Tree of Life was destroyed and the Prime Factor was released in the chaos. It was then a happening entity, Quasarius, captured the energy for himself and became Quasarius Prime, one of the most feared beings of his time. Quasarius Prime would eventually be brought down and the power of the Prime Factor would result in the creation of Summons.

The Prime Factor would eventually fall into the hands of Yung Easy, who currently holds the power of Omnigods, although lacks the experience to take full advantage of it. However, the Professor has taken the opportunity of having the Prime Factor close to study it and has come up with the theory that the Prime Factor is practically a piece of pure Crunky, and that this "prime energy' may be identical to the makeup of Crunky itself. Further research is being done to help harness the full power of the Prime Factor
Ifrit

Ifrit is currently the second strongest of the 9 High Sacred Arts Masters, and also one of the strongest mortals to ever live. He is currently human, but he was once the Fire primordial until Z'or'aq'ith took most of his power and made him human. His mastery over fire and flames is said to be unparalleled by anything in the known Crunkiverse.

He is certainly of the caliber to become a God but is instead going to take part in the 1789th Drawing of the Craig to become Crunktropolis Craig.

## Origin

Ifrit was once a primordial, created during the Great Creation along with his siblings. Ifrit was the primordial of Fire, and is said to be the most powerful primordial, although many others say he was outclassed by the Beast primordial. However, during the time when the primordials were being destroyed, Z'or'aq'ith could not destroy Ifrit entirely despite wielding the legendary Omniblade. They battled for many decades, ravaging the 4th Layer of the Aetherspace into what is now barren. However, Ifrit was soon defeated and had 80% of his power taken from him, as even Z'or'aq'ith lacked the power to kill him completely. The remaining shell of Ifrit was sent to Earth and was dormant for many millennia before waking up once again due to the Crunch. At this point, he was human, and still possessed a great number of godlike powers.

Seeking revenge on Z'or'aq'ith, Ifrit decided to try and become the next Craig. He is currently training in an unknown location.

The 80% of the power taken from Ifrit was unstable and dangerous, and so one of the last projects the Artificer was tasked with was stabilizing this power. However, he tricked the Omnigods and used this power to create the Prime Factor, which he then used to power his World Engine. The Prime Factor then fell into the hands of Quasarius Prime and then Yung Easy.

## Powers and Abilities

Being the second strongest of the 9 High Sacred Arts Masters, Ifrit boasts power similar to that of a God. His mastery of the Fire Element is so potent that he is considered to have a different Element altogether, Inferno. The power of Inferno is capable of producing massive temperatures and has a signature blue flame. He isn't exactly in artist in battle, however. He has been known to eliminate a target with a massive amount of flames that disintegrate a target.

His special move, the Phoenix's Decree, has no witnesses or survivors. It is unknown what it is.
The Beast Index

The Beast Index is a universal metric on which all Non-Subject entities are classed based on their battle performance. There are 33 levels on the Beast Index, with a 1 being a Dirt Farmer, for example, and a 33 being any type of Omnigod or maybe a primordial. The Beast Index was created to catalog the various Lesser and Greater Beasts roaming the Aetherspace by Grandall Creamsworth, however when the first Aethernauts returned to the Crunkiverse, the Beast Index was easily applied to the Beasts of the Crunkiverse. It loses it's usefulness when applied to beings like Crunky or the Time Engineer, however.

## The Catastrophe Scale

The Beast Index also has a Sub-category that ranks groups of Index levels according to the threat they pose, the Catastrophe Scale, which is as follows,

* 1-3 : No Threat
* 4-8: Village Level Threat
* 9-19: City Level Threat
* 20-24: Nation Level Threat
* 25-30: Planetary Threat
* 31-33: Threat to the Crunkiverse

This scale is 99.9% accurate, although many entities below Nation Level Threat are not hostile normally, and will not threaten unless threatened.

## The Crandall Beast Catalog

This was created by the Crandis Federation after the death of their founder, Crandall Creamsworth passed away. It documents the majority of the Beasts in the Crunkiverse as well as the Aetherspace. It used the Beast Index as its primary form of organization. That can be found here.
Crunkiverse 99 Omega

Crunkiverse 99 Omega, or 99O, is the ultimate failure of the Primordial Crunk. When creating the multiverse, 99O was the first one to be created. But he soon realized that he fucked up and forgot to add Elements, Yi, pretty much everything cool. This universe is purely scientific and natural, nothing relating to Crunky in any way. As such, the vast majority of individuals know nothing of the multiverse, Crunky, or the Omnigods.

Along with 99O, Crunkiverses 98 Delta, 95 Omega, 86 Omega, and 79 Omega are all considered part of the Grunkiverse. This does not mean these Crunkiverses have any relationship to Grunky is anyway, but refers to their significant lack of anything relating to Crunky. As such, the Omnigod Ranchero Quesorita sealed the Grunkiverse separately from the multiverse, causing inhibited access to them and their inhabitants being trapped within them, unable to leave. They are quite literally god's failure.

Not much is known about any of the Grunkiverses, although thanks to the Crunch contact has recently been made to Crunkiverse 99O, via the Time Gate creating a link to a large gate structure located somewhere in the Siberian taiga. Due to the immense taboo of using the Time Gate, however, the only person that was successfully transported to Crunkiverse 99O was Hassan Kettleburg.

## Crunkiverse specific events

* 9/11
* Cars 2
* Any event after 2018
* The fall of Egypt
* The birth of George Lucas
The Neo-Crunkservatives

The Neo-Crunkservatives, also known as Neo-Crunks, are a large pro-human syndicate that operates under a shadow leader system in New Crunk City. Their true goals are unknown, but it is well known that they are opposed to the new arrivals of non-human species, such as Space Homies, various entities, and frogits. It is also known that they currently control a small minority of Winkledon's Court, and have installed some moles into the workings of District 0. So far, they have been responsible for recent fires in District 12.

The syndicate operates in secrecy, and can be accessed via code words at many locations. Some of the locations are decoys, and are meant to bait the police into capture. Real members of the group know the real locations and can access the inner workings of the organization via back rooms of bars, restaurants, or casinos.

Currently, the NCCPD Detective Division is hard at work trying to gain enough evidence to frame the organization and find the boss, but with the 26 years of work towards the cause, not much progress has been made.

Few know of the boss of this group, i.e. the shadow leader. He is known as "the Candyman", and is said to have a special ability that involves him knowing exactly where every member is at any given time.
Mayor Winkledon

The current mayor of New Crunk City, Mayor Frank Winkledon, is a Asian male human originating from District 5 of New Crunk City. At first glance, he is a particularly unremarkable human, however his secret ability have given him one of the most influential positions in New Crunk City, it's mayor.

## Powers and Abilities

Mayor Winkledon has below average markings when it comes to most of his stats. He is smart, but not enough so that he could become mayor. So how did he achieve this? An investigation by the Photographer revealed that Mayor Winkledon has a Luck stat that rivals even the Gods, and has given him the exceptionally rare EX+ marking for this stat. The Professor hypothesized from this, that by sheer luck he was able to attain office as may of the city.

Furthermore, it was also shown that he possesses a Minor Element, a feat in and of itself. This Element, Yang, is a previously undiscovered minor Element, and it's affects are still being studied. However, it is thought that this Element gives him his extreme Luck through unknown means.

## Motives

Mayor Winkledon is currently a very engaged and humble mayor of New Crunk City, and has shown no signs of evil intent or corruption. His average intelligence seems to suggest he acts in very normal and predictable ways, that can be accounted for. This is likely why the destruction of District 13, the policing of District 12, and the Rogue Chunkbot crisis are still unsolved.
Cream Kalua Dulla

Cream Kalua Dulla, better known as Cream KD, is a famous racer in the Crunk Racing League. He and his white 1990 Miata "Milk King" are ranked 6th in the current Crunk Grand Prix by experts.

## Origin

Cream Kalua Dulla is the son of another famous racer, Montana Joe, who is best known for being a rival of Zack Daiquiri. Growing up, Cream KD was trained in the art of racing by his father, and was even taught some of the secrets of the Soul of Speed. After graduating high school, he went on to make his career in winning late night street races in his white Miata. After racing long enough, he built a track record good enough to enter into the next Crunk GP, where he hopes to make his father proud and perhaps show off his racing prowess to the ladies. Also the guys.

## Powers and Abilities

Cream KD is a masterful racer, able to perform tight drifts and obtain lap times close to Zack Daiquiri. However, his most powerful abilities stem from his bond with his car, Milk King. California a la Crema is much less a special move, and more of a passive ability, allowing him to extend his nervous system throughout his car for a period of 30 minutes. In this state his moves become impeccably more defined and speed oriented, and he is also able to feel the Feng Shui of the racetrack. After 30 minutes, his mind can become overloaded, and it is likely that he will crash and die.
Dr. P

Not to be confused with Dr. Prometheus

Percival Prilifius, otherwise known as Dr. P or Chunkbot-8976, is the current District Director of District 3, the Education District. He is a Chunkbot who gained sentience during the Crunch, although how the Crunch could interact with technology is still unknown. He gave himself the name Dr. P, possibly after Dr. Prometheus, the creator of all modern Chunkbots. After gaining sentience, he uploaded his newfound consciousness onto a complete copy of the pre-Crunch New Crunk City master hard-drive. This implies knowledge of the Crunch, however Dr. P claims to know nothing of the Crunch and it's effects. This copy has never been connected to the main NCC internet, therefore he is free from any corruption the Chunk Algorithm could cause.

Due to his astronomically high intelligence and cooperation, he was given District 3, and his main consciousness currently resides on floor 88 of the Superintendent's Office. However, he keeps constant surveillance over his district, and can materialize at any time anywhere within District 3.

## Appearance and Abilities

Dr. P is an AI, therefore he builds himself a form out of used Chunkbot parts, usually human. His form could take any shape he wished.

Since he is usually created from Chunkbots, his strength and agility are not stellar in the slightest. He has some ability to administer harmful electric impulses, and deliver semi-formidable physical attacks, but fighting is not his strength.

His theoretically infinite endurance is what makes him so formidable. He has copied his uploaded consciousness several thousand times, over several thousand portable hard drives, which could be across the Crunkiverse. Experts from District 1 think he may have had contact with humans from other Crunkiverses, and that there are copies of Dr. P across multiple Crunkiverses. Not even Crunktropolis Craig could truly kill him, if this is the case. Furthermore, to defeat a strong opponent, his special move, P-Blitz, involves creating several hundred copies of Dr. P to form massive coordinated attacks that can raise his meager attack stat to A or above.
Galvanus

Galvanus is a an extremely powerful level 5 summon, famed for his incredible prowess in all Light based techniques. He himself is 99% light energy, bound to a small core, allowing him to move at near light speeds. His speed alone make him one of the Legendary Summons, as damaging him involves hitting his core without him dodging, a near impossible feat for a mortal.

His special ability stems from his control over Light, Light Repulsion allows Galvanus to control the direction of light within a given area, through intense reflection and refraction. The applications of the ability are usually simple, as Galvanus can direct the light away from ones eyes, rendering their sight useless.
Sand Lad

Sand Lad is a mysterious consciousness that inhabits a body made entirely of fine sand from the Isibathi Desert. He can control the sand due to his minor element, Sand. He currently works with the Watermelon Alliance for their causes.

## Origin

During the War of Gods and the Battle for Isibathi, the deities Quasarius Prime and Josh both battled for ownership of the Isibathi, which at the time was a land of incredible wealth and resources. The battle continued for several weeks, until Quasarius Prime cast Josh down, at the cost of devastation Isibathi, creating the Isibathi Desert. Over the coming millennia, Josh's mind would come to inhabit a small patch of sand, loosing his memories and becoming what is now Sand Lad. Confused, he wandered the desert until being found by Watermelon Michael, who took him in and gave him a home and identity.

## Powers and Abilities

Being a former God, Sand Lad is an incredibly powerful entity that could be considered a 16-18 on the Beast Index. Due to his memory loss, however, he cannot use his godly powers to their maximum, as he forgot how to. Watermelon Michael intends to keep it this way, as the consequences for reintroducing a god into the realm could have large consequences.

He posses the unique minor element, Sand, which gives him complete authority over all sand, bending it to his will and giving him immense power. Being made of sand, most physical attacks have minimal effect on him, but his mind is still vulnerable, subjecting him to psychic attacks.
Migosp

* Battle
* Battle (Flavored)
* Overworld

**Migosp** is a monster encountered later in Ruined Home.

## Appearance

Migosp is a brownish-red, insect-like creature with black stripes on its chest, and antennae on its head.

## Personality

Migosp is aggressive, speaking in all caps all the time and being rude. However, this is only when they are with Loox. Once Migosp is alone, it celebrates its freedom by dancing.

## In Battle

### Attacks

#### With Loox

* Migosp focuses on the player, directing its mates attack towards them.
* Migosp places insects on the bottom of the bullet board, that toss vegetables at the player.
* Migosp sends 3 cockroaches which follow the player, before disappearing.

#### Alone

* A cockroach dances on the bottom of the bullet board, doing no harm unless the SOUL touches it.
* The same attack, except Whimsun's moth walls are inserted in, harming the player if they choose to interact with the bug or the moths.
* A cockroach spins across the bullet board, requiring movement to be dodged.

### Strategy

To spare Migosp, you need to simply spare it when it's alone.

### Quotes

* *WE ARE LEGION!* **(Neutral)**
* *FIGHT! WIN!* **(Neutral)**
* *EXECUTE THE STRATEGY!* **(Neutral)**
* *YOUR GARBAGE WORDS ARE USELESS!* **(Talk when it's not alone)**
* *Ha cha cha!* **(Alone)**
* *Swing your arms from side to side, baby!~* **(Alone)**
* *Hey-hey!~* **(Alone)**
* *Take one step, then again!~* **(Alone)**
* *Let's boogie all night!* **(Alone)**
* *Hiya!~* **(Talk after alone)**

### Flavor Text

* *A dedicated yes-man, perhaps due to bad circumstances.* (Check)
* *Loox grins menacingly, waving over to Migosp.* (Encounter with Loox)
* *I try talking to Migosp, but it just hisses at me.* (Talk)
* *Migosp no longer feels pressured to fight me.* (Alone)
* *I say ''Howdy!'' to Migosp. No hissing this time, it seems.* (Talk after alone)

## Trivia

* Some of Migosp's lines when it's alone are a reference to The Super Mario Brothers Super Show, specifically the LEGENDARY Do The Mario theme that is played at the end of an episode.