How to Unpolymorph Your Platypus

15th February 2023

## Adventurers Attending

* Tak
* Takeshi
* Rumor
* Lt. Injurious
* Nuin

## Mission Notes

Each of our adventurers find themselves approached by a cyan coloured otter, with a wooden box with tree sap glue on its back, attached with vines. Inside it, they find a letter, requesting their help by an unknown figure, telling them to head to the forest to the South West of Otha's Rest to find their task. Lt. Injurious stabs his otter through the head however, ending its life before it could take them to meet their colleagues to take them towards their goal.

Following the remaining 4 otters, the group head to the forest, where the otters head through some trees and vanish. Takeshi initially follows through, whereby the group see him vanish. Takeshi finds himself in a large clearing surrounded by tightly interwoven trees, with a lake and a large amount of differently coloured animals, from golden beavers to lime green bunnies and fish. With the group following through, they soon realise that the way they came is now unusable and doesn't let them through. Looking around, they find a sole cyan platypus on a rock by the lake, who speaks to them. Talking to this platypus, the group finds out they were a man called Gustavo, or Gust, who has been trapped in this area for many years, and had been giving these animals the boxes to try get help, finding out they could travel freely from the many portals now visible around the clearing whilst he was blocked from doing so. Thinking this was a key to leaving, Tak grabbed some animals and walked towards their previous entrance, hearing a voice in their head in a language they could not understand.

With Rumour finding out the meaning of the messages telling them they could not take the senders 'family', Injurious also grabbed some animals and Gusts platypus body and tried the same thing.

Hearing the same thing, Tak and the Lt. called them out, asking them to talk, when a druidic figure appeared before the group. Asking about what they could do to let Gust go, Nuin negotiated a deal for 2 of her swarm to be given over in exchange for Gusts life and the groups safe passage back. Agreeing to this deal, the druid took the baby owlbears and said the group was free to go. Realising this meant Gust wouldn't be turned back, the group asked what else they could do to change him back. In response, the druid summoned 2 bears to challenge the party in combat. With these and a further 2 being dealt with swiftly, the druid themselves took action, turning Takeshi on 2 occasions and Lt. Injurious into their own Lime Green and Brown Platypuses respectively. During this combat, Tak aimed her bow decisively at the Druids staff, hitting the centre where some prismatic energy was crackling. This exploded out into her bow, providing her with some additional magical firepower through the rest of the fight, ending post combat with a fiery explosion around them.

Understanding they were beaten, the druid yielded, turning Gust back into his air genasi form. Tak asked for the possibility of getting that power back in some way, as well as a more convenient method home. With the druid creating both these things and sending the group back home, Takeshi went exploring in the lake, where Nuin had noticed a similar portal to those above land. Swimming through this portal, they found themselves within a large expanse of water, turning round to find they couldn't get back through the way they came through...

## Loot

* Standard Level Xp & Gold
* Adjusted Feywild Shard. Standard feywild shard, with no class restrictions. When you activate your sneak attack, you may roll on the wild magic table. Any roll that directly references a sorcerer feature is replaced by those listed in the item (which will be on D&D Beyond and sent to Becky). If a spell is cast, INT is your spell modifier. This effect can be used once per day, with the same restrictions as a standard feywild shard. - Tak

## Rumours

* Takeshi - Escape the Elemental Plane of Water