Control Points

Control Points are a relatively new feature to Generation Zero added in the Base Assault update of 2022 in April, adding 7 new control points to the Forest Region, and 12 in the Farmlands region, to go with Tyloveden home base and renaming it to Tyloveden Control Point . This brings the amount of base building locations to 20. As of this point the player may claim a maximum of 4 control points in the Forest Region, and 6 in the Farmlands region. With enough region score, FNIX will take over a Control Point constructing a fully destructible base for players to attack and destroy. For a player to unlock their first control point and command tokens they must first complete the mission Good News. A player can then construct a base to their desire, for more info on resources look here Crafting/Resources

### Control Point Locations

**Forest Region:**

Tyloveden Control Point

Sundesby Camping Control Point

Gardberg Mine Control Point

Lilldamm Control Point

Storskogen Control Point

Granhygget Control Point

Ostra Mark Control Point

Algbacken Control Point

**Farmlands Region:**

Sjoglimten Control Point

Overby Control Point

Smultron Control Point

Tveberga Control Point

Floda Control Point

Dyrbo Control Point

Lerang Control Point

Broangen Control Point

Ravinen Control Point

Stentorpet Control Point

Joangen Control Point

Guldangen Control Point

#### Base Defence

Base Defence missions can be triggered after enough region score has been accumulated. A pop up will appear on a player's screen informing them of an impending FNIX attack on their base. The player can then go to their base and activate one of 3 difficulties from the Resistance Control Centre, easy, medium or hard. The player will then have to defend against waves of enemies until either the Resistance Command Centre is destroyed or all waves have been defeated. Upon Winning a base defence mission a player will receive resources and a possible experimental ammo schematic or experimental weapon. This is also a method to obtain uranium ( used for experimental ammo crafting and resetting skills) and Concrete (A new material used for stronger defences)

## Base Building Items

### Buildable items

#### Walls

Maximum total amount: 150.

**Resistance Low Pylon (1x1):** A cornerpiece for walls, made from wood. Not very strong, but a great connection so the wall doesn't have any openings.

**Resistance High Reinforced Pylon (1x1):** Tall reinforced pylon, great for adding corners and end posts to high walls.

**Resistance High Reinforced Wall (3x1):** A tall, wooden wall. It can take more damage than the Low Wood Wall, but cannot be jumped or looked over.

**Resistance Scaffolding Platform (3x1):** Scaffolding platform that provides a flexible elevated shooting position. Great when combined with high walls.

**Resistance Scaffolding Ramp (3x1):** Scaffolding ramps that can be used to provide access to scaffolding platforms.

**Resistance Low Wood Wall (3x1):** A lower wall with wooden logs on the inner side for players to get on in order to shoot or jump over the wall.

**Resistance Wooden Gate (6x3):** A tall gate that opens automatically when a player gets near. It only opens in one direction, which is indicated by the green area on the floor when placing it. Maximum amount: 10. Does not affect the 150-piece total amount.

**Soviet Concrete Wall (3x1):** Tall concrete wall with barbed wire on top. Thick and sturdy.

**Soviet Concrete Pylon (1x1):** Tall concrete pylon with barbed wire on top. Great for adding corners and end posts to high walls.

**Soviet Reinforced Pylon (1x1):** Tall pylon made of concrete and steel. Great for adding corners and end posts to high walls.

**Soviet Reinforced Gate (3x3):** Tall gate made of concrete and steel. Can be opened manually or automatically.

**Soviet Gate (6x4):** A steel gate with beautiful emblems. Can be opened manually or automatically.

**Soviet Barrier Pylon (1x1):** Low concrete pylon. Great for adding corners and end posts to barricades.

**Security Fence (3x1):** Light chain-link fence supported by a concrete Jersey barrier. (Base Support Pack DLC)

**Security Fence Pylon (1x1):** Chain-link pylon, supported by a concrete base. Great for adding corners and end posts to security fencing. (Base Support Pack DLC)

#### Automated Defense

Maximum total amount: 5

**Resistance Machine Gun Pillbox (4x4):** Protected machine gun position. Manned by a hidden Resistance fighter that fires automatically at any hostile unit that comes within its field of view. Maximum amount: 5.

**Resistance Hunting Tower (7x3):** Wooden watchtower similar to those used by hunters, allowing the user to take advantage of the high-ground shooting position. Maximum amount: 10.

**Resistance Sniper Tower (3x3):** Protected sniper overwatch position. Manned by a hidden Resistance fighter who fires automatically at any hostile unit that comes within their field of view. (Base Support Pack DLC)

**Resistance Grenade Launcher Pillbox (4x4):** A repurposed tank machine weapon. Manned by a hidden Resistance fighter that fires automatically at any hostile unit that comes within its field of view. (Base Defense Pack DLC)

**Soviet Pillbox (4x4):** Sturdy shooting position featuring an AL-76 assault rifle. Manned by a hidden fighter that fires automatically at any hostile unity that comes within its field of view.

#### Traps

Maximum total amount: 10

**Resistance Explosive Barrel (1x1):** A red explosive barrel. It can be utilized as a trap to deal heavy damage to enemies caught within the blast radius. (Base Defense Pack DLC)

**Resistance Spiked Floor Trap (4x4):** A specially constructed floor that is connected to a pressure plate system which can trigger makeshift spikes. Enemies that come in contact with the activated spikes receive moderate damage. (Base Defense Pack DLC)

**Resistance Spiked Wall Trap (4x3):** A reinforced wall that is connected to a pressure plate system which can trigger makeshift spikes. Enemies that come in contact with any of the spikes receive moderate damage. (Base Defense Pack DLC)

#### Cover

Maximum total amount: 10

**Soviet Guardhouse (3x5):** Tall shooting position made of concrete, steel and sandbags.

**Resistance Sandbag Shooting Position (4x6):** A sandbag focused, defensive shooting position which allows for good defense against an onslaught of bullets. (Base Defense Pack DLC)

**Resistance Human Decoy (1x2):** A decoy designed after a human. This is meant to distract machines from other helpful structures or allies. This decoy activates once a machine comes within view. (Base Defense Pack DLC)

#### Stations

Build maximum: 1 each.

**FMTel Station (1x1):** A terminal connected to the Swedish military forces' telecommunications network. It provides access to Assignments sent by an unknown source through the FMTel network.

**Storage Box (Plundra) (2x1):** The storage box (easily recognizable by its product name: PLUNDRA) can be used to store large amounts of items or equipment you have collected in the field, to free up space in your inventory.

**Recycling Station (3x1):** The recycling station can be used to break items down into crafting resources and store them in your storage box.

**Vehicle Station (6x6):** A station that can be used to spawn vehicles, such as bicycles.

**Apparel Crafting Station (3x1):** The apparel crafting station can be used to enhance apparel items with beneficial properties, such as increased armor or stealth.

**Consumable Crafting Station (3x1):** The consumable crafting station can be used to create consumable items, such as ammunition and first aid kits.

**Medical Trailer (5x6):** Manned by a Resistance medic who will heal anybody visiting the trailer. The trailer must be kept stocked with health items. (Base Support Pack DLC)

#### Decoration

Maximum total amount: 25

**Resistance Tall Lantern (1x1):** A classic decorative light source mounted on a tall pole.

**Resistance Low Lantern (1x1):** Decorative light source mounted on an improvised tripod.

**Resistance Tall Spotlight (1x1):** Tall decorative lamppost with multiple spotlights.

**Hunter Shooting Target (2x1):** Hunter shooting target with highlighted weak points.

**Runner Shooting Target (2x1):** Runner shooting target with highlighted weak points.

**Seeker Shooting Target (1x1):** Seeker shooting target with highlighted weak points.

**Resistance Decorative Hedge (1x1):** Decorative hedge that is sometimes used by the Resistance to camouflage important positions.

**Resistance Banner (2x2):** Improvised banner with the symbol of the Resistance.

**Large Soviet Crate (3x1):** A wooden crate used by Soviet forces to transport items.

**Runner War Trophy (1x1):** Mounted Runner trophy, a reminder of past victories. (Base Support Pack DLC)

**Tank War Trophy (1x1):** Mounted Tank trophy, a reminder of past victories. (Base Support Pack DLC)

**Hunter War Trophy (1x1):** Mounted Hunter trophy, a reminder of past victories. (Base Support Pack DLC)

**Tick War Trophy (1x1):** Tick on a stick. (Base Support Pack DLC)

**Portable Spotlight (1x1):** A motor driven spotlight on a tripod. Spotlight and automatic panning feature can be turned on and off as required. (Base Support Pack DLC)

**Classic Jukebox (1x2):** A classic jukebox that will play your choice of music. Jukebox music may attract unwanted attention. (Base Support Pack DLC)

**Old Outhouse (2x2):** A simple, time tested classic. Convenient for all your lavatorial needs. (Base Support Pack DLC)