Waystation

## Waystation**Edit**

* Fire
* Shadow

 **Waystation**Waystation5012 ShrineSoul SuctionCorpse GatheringInfused PotionFast Construction1970

 **Waystation**Waystation5012 ShrineSoul SuctionCorpse GatheringTainted PoisonFast Construction1970

## Statistics

### Card ID (Shadow)

1322

**Waystation** is a Tier 3 () Building of the Bandit faction. This common card was released with the Renegade Edition and has 2 affinity variants,  Fire and  Shadow, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

A structure that carries many similarities to the , but offering alternative benefits.

## Card Info

* Waystation (Fire)
* Waystation (Shadow)
Support building, does not attack.

**Soul Suction**
Power Cost: 0 **Active:** Activate to place a 20m corpse collecting aura in a chosen area within 40m range. For the next 10 seconds all corpses in that area will be gathered and transferred to the building. Reusable every 10 seconds.

**Corpse Gathering**
 **Passive:** Gathers energy from nearby corpses equal to their former maximum life points to store them away. A maximum of 4500 life points may be stored at once.

**Infused Potion**
Affinity Dependency:  Fire **Passive:** Once at least 2000 life points have been stored the building will start to convert them in order to produce an invigorating potion that boosts every friendly unit's damage output within a 30m radius. Affected units will deal 40% more damage for 20 seconds. For each potion 465 / 440 / 420 / 400 stored life points will be used up.

**Fast Construction**
 **Passive:** Construction time is reduced by 50%.Support building, does not attack.

**Soul Suction**
Power Cost: 0 **Active:** Activate to place a 20m corpse collecting aura in a chosen area within 40m range. For the next 10 seconds all corpses in that area will be gathered and transferred to the building. Reusable every 10 seconds.

**Corpse Gathering**
 **Passive:** Gathers energy from nearby corpses equal to their former maximum life points to store them away. A maximum of 4500 life points may be stored at once.

**Tainted Poison**
Affinity Dependency:  Shadow **Passive:** Once at least 2000 life points have been stored the building will start to convert them in order to produce a devitalizing poison that envenoms every enemy unit within a 30m radius. Affected units will lose 40 life points per second for 20 seconds. For each potion 465 / 440 / 420 / 400 stored life points will be used up.

**Fast Construction**
 **Passive:** Construction time is reduced by 50%.

## Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

* Fire
* Shadow

## Gallery

* Card Artwork
1/1
## Patch History

Patch #400039
* Decreased the base construction time from 20 to 10 seconds.
	+ This is visualized by the added passive ability :
		- *Construction time is reduced by 50%.*
* Passive ability :
	+ Increased maximum corpse storage from 2500 to 4500.
	+ Increased the effect radius from 25m to 30m.
* Passive ability :
	+ Increased the damage buff from 30% to 40%.
	+ Increased the effect radius from 25m to 30m.
	+ Increased required life points per potion from 245 / 220 / 200 / 180 to 465 / 440 / 420 / 400.
	+ Added missing upgrade descriptions for required life points reduction.
* Passive ability :
	+ Increased the damage over time from 30 to 40 per second on all upgrades.
	+ Increased the effect radius from 25m to 30m.
	+ Increased required life points per potion from 245 / 220 / 200 / 180 to 465 / 440 / 420 / 400.
	+ Added missing upgrade descriptions for required life points reduction.
* Added a new active ability :
	+ *Activate to place a 20m corpse collecting aura in a chosen area within 40m range. For the next 10 seconds all corpses in that area will be gathered and transferred to the building. Reusable every 10 seconds.*

Pre-Release Patch #400019
* was removed from the PvE Bandits Starter Deck and replaced by .

## See also

Playable Cards

OrbsNumber of OrbsTypeRarity563 matching cards