recursal/Fanatic-Fandom huggingface dataset:
Users

Bungie derives much of its popularity from the strength of its Community. Here are articles on some of the regulars of the Bungie Community.

## Members with Bungiepedia Pages

These pages are freely edited by all members.

* Colonel Corbec
* Count Confusion
* Crossfire64
* Elit3 R3ap3r 257
* Fbifriday
* Gezab
* Guardian Hunter
* Gzalzi
* Logical Thinking
* Iamthey
* Opogjijijp
* Ruiner87
* Gerbur
* RedNeon
* RogueAssassin27

## Members with Wikia 'User' Pages

Only the owners of these articles should edit them.

* BL4HOOG4N4
* BahamutZERO
* bobcast
* Covanatslayer117
* DarkONI
* Dogbert14
* Duardo
* El Burninator
* Elit3 R3ap3r 257
* Gzalzi
* x Foman123 x
* IMABBALLPLAYER
* JBSpudster
* Jmh9072
* ReZeNeR
* RidiculousX
* RoboChocobo
* Robby118
* RelentlessRecusant
* spawn031
* SS\_Zag1
* VentriL
Sir Fragula

**Sir Fragula** is a bungie.net Forum Ninja.

## Real Life

* Location: Cornwall.
* College or University: Cambridge University.
* Major: Vetinary Science.
* Real Job: Vet.
* Dreams and aspirations: To fly people places. For money.
* Favorite use of the number 7: Se7en.
* Favorite ninja weapon: Double-wielded Tantos - double seppuku!

## Bungie.net History

Sir Fragula has been a member of Bungie.net since 9/27/2002 and is a forum ninja on Bungie.net.

In March of 2008 Sir Fragula was asked to join the ranks of Bungie.net Ninjas. As a ninja Sir Fragula gets to choose his own custom avatar. While not assassinating would be trollers with his Tantos Sir Fragula can be found in the Septagon forum. Sir Fragula is no longer a Forum Ninja.

## Groups

* Body Politic
* Bungie Jumpers
* Chapter Founders
* Euro Jumpers
* HFCS
* Mongul Knights Of Afar
* The Council Chambers
* The Kuniklo Project
* Theme Masters
* TinMen
The Septagon

File:Septagon screenshot.jpg
The Septagon is another name for the "Bungie Community Forum" on bungie.net. It's a gathering place for community members and fans of Bungie to share idea's, thoughts, and questions about the community of Bungie itself.

## Chapter Founders

Most people who were around to see the birth of bungie.net's fanbase would argue that The Septagon is the first official Bungie forum despite common perception that "The Underground" was the first. This was because The Underground wasn't created until July 26th, 2002, while the Septagon, being a forum of the chapter (group) called Chapter Founders was created on March 2nd, 2002. It wasn't until The Underground was created that the main page on bungie.net simply linked it to the Chapter Founders forum (The Septagon) along with The Underground.

Shifting from mainly being the talking points and mecca for the founders community, it became the center for all community matters. It's official purpose at this time was "Discuss ways to improve the Seventh Column and take over the world. Hosted by Chapter Founders."

## "Bungie.net 1.0"

Well that's what Achronos called it at the time (2004) but then years later he kind of reneged on that and seemed to call Reiginko out for calling it that in 2008. Oh well. We can't all have memories.

Anyway after that the Septagon remained and was a pretty nice place to be. At the time there was also the Maw and the Library as well as the Underground. They were heady days and much exciting discussion took place in the Septagon as the community entered a new era, hoping for good things to come. Oh well! Best laid etc etc.

## Nowadays

The Community Forum is a place for discussion of the Bungie Website and Community in General. In this forum, you will find Duardo's Greasemonkey Thread, High Rank Elite's Webcam Thread, Duardo's Title Thread, and other material relating to the site. There is the occasional spam overflow from the other forums, but otherwise clean.

## The Screw

“The screw” was an intense but short lived meme used in the Septagon to describe the Septagon. It was created by drop4tay in this thread when he/she mistakenly called the Septagon that appears at the end of a gamertag in Halo 3 a “screw.”

The meme spawned several groups and avatars, listed below;

#### Avatars

>Avatar 1 [SonicJohn]

>Avatar 2 [SonicJohn]

>Picture 1[CAVX]

>Picture 2 [BadM0nkey117]

>The Tshirt [i use stickys]

#### Groups

>The Screw Community

>The Screw Crew
Michael Williams (RocketMoose)

## Bungie.net Life

Michael Williams is a Bungie Employee, his/her account was created on the 9th of November 2004. Michael's current title is 'Bungie Team' and has only posted 50 times.

 File:Rocketmooseemblem.ashx.jpg
## Real Life

 **Current Job:** Software Design Engineer in Test, Bungie
 **Blood Type:** Nanite colony suspended in a caffeine-glucose solution.
 **Weight:** 140 pounds
 **Girth:** Beanpole

First Job: Fixing networks for Lake Washington School District at 15

Hobby: Hiking, reading, RPG's, and meditating on circular billiard ball tables

Ultimate Halo Match: BFG or Snipernaut (Large map with beam rifles only, juggernaut just has active cammo)

Ultimate Snack: Negative chickenburger

Ultimate Website: www.angryflower.com

Mode of Transport: Toyota Camry... with a tailfin!!!

Fake Weapon: Ionic Defibrillator

#### **Biography**

As a baby, his glazed eyes, his drool covered face, and his incoherent burbling all pointed to one thing: Michael was destined to work on games for a living. To that end, he got a degree in computer science from Western Washington University, and got a job testing games. Brought on as a contract tester for Halo 2, he was given a chance to work full-time for Bungie. After answering 3 riddles, barely besting the Black Knight, and narrowly winning a pie eating contest, he was promoted to the honored rank of Newbie.
Machinimagames

A powerful share, I just given this onto a colueagle who was doing slightly evaluation on this. And he the truth is bought me breakfast as a result of I discovered it for him.. smile. So let me reword that: Thnx for the deal with! But yeah Thnkx for spending the time to discuss this, I feel strongly about it and love reading more on this topic. If doable, as you grow to be experience, would you mind updating your blog with more details? It is highly useful for me. Large thumb up for this weblog post!
Podophobia Entertainment

Podophobia Entertainment is a privately held company formed by Harold Ryan and Marty O'Donnell in 2006. Podophobia is suspected to be a "shell" corporation or Bungie Inc. affiliate used to subtly register intellectual property holdings on Bungie's behalf, but Bungie has not confirmed Podophobia's official purpose.

Podophobia Entertainment rose to prominence in mid-May 2011, when it officially registered the Destiny trademark and logo with the U.S. Patent and Trademark Office (the trademark has since been assigned to Bungie, Inc.).

Fans also found a website which contained a countdown to September 16th 2011. The website was highly watched on the date that the countdown ended, but news later broke that the domain name and website were not owned by Bungie.

No further word or confirmation has been officially given on Podophobia Entertainment.

## Links and News

* Washington State Government Registered Corporation Information about Podophobia Entertainment
* Podophobia's Website
* GameInformer Article about Podophobia
Roger Wolfson (r : w ))

File:Staffonly sawnose.gif

 File:Roger wolfson.jpg
## Trivia

**Nickname:** r : w )

**Classification:** GrizzledAncients

**Current Job:** Server Software Development Lead

**Origin:** Highland Park, IL

**Blood Type:** Classified

**Age:** 29

**Weight:** 130 pounds

**Height:** 6'0"

**Girth:** Classified

## Biography

Ever watchful of his Internet presence, Roger tends to pore over the hit logs of his websites and try to figure out who is watching him (this means you!) His contributions to Halo/Halo 2 tend toward the back-end, such as an internal server farm with a speedometer calibrated in units of Petabytes per Year. You may also spot Roger on the road several times a year, tempting crowds of Computer Science students with demos of the programming and debugging power of the Xbox platform.

## Links

Home Page - Information about Roger Wolfson (Sawnose).

Bungie.net - Meet the Team

Roger Wolfson's Bungie.net Profile (Sawnose)

Bungie.net - Broken In
The Shaft

**The Shaft** is a piece of white PVC pipe that with the words "THE SHAFT" written on one side of it.

It used to be passed to to staff members when they were given a difficult assignment or messed something up, so as to "Give someone the shaft."

## Trivia

* The Shaft has been around since the pre-*Marathon* days and is named after an annotation (i.e. note) to describe an area in Level 27 of *Marathon*.
* The PCP pipe that was used to create the Shaft was previously used to build one of Bungie's convention booths.
* In *Halo 3*, the Marines will often yell, "Give 'em the shaft!" or, "We totally gave them the shaft!"
* One of the first appearances of the Shaft came from a compilation of videos called Marathon Home Videos that was created in 1994 during the development of *Marathon*.
* According to Matt Soell, there were two Shafts for some reason. This came to be known as "The Other Shaft," which was also an area in Level 27 of *Marathon*.

## Resources

1. ↑ Bungie.org - Blasts from the Past - Marathon Home Videos
2. ↑ Bungie.org - Re: From the Sack (March 5, 2012)
Nathan Walpole (Bentllama)

File:Nathanwalpole.PNG
## Biography

**First Job:** Farm hand at a llama ranch

**Hobby:** Delinquency (online and offline)

**Ultimate Halo Match:** Slayer, plasma grenades only

**Ultimate Snack:** Canadian bacon

**Ultimate Website:** www.bentllama.com

**Mode of Transport:** Steel saddled nuclear-powered llama

**Sexiest Llama Color:** White

"Found near death in a snowdrift after a snowmobile accident in rural Canada, Nathan was rescued by mad scientists experimenting with llama cloning. To save his life, the scientists bent Nathan's DNA with that of the magnificent llama, and resuscitated Nathan back to health on a diet of pancakes, maple syrup and Canadian bacon. Revived with a new lease on life, Nathan made it his goal to aid the world with magnificent motion. When not animating Nathan offers up malevolent mischief in online game play, often seen in the corner of the map lobbing explosive pumpkins at enemy and ally alike, while spouting colorful commentary."

## Trivia

* Nathan Walpole has a baby, as of 2006. His skill in parenting has increased by 1.
* Former Bungie employee
* Featured in the Halo 2 DVD Disc
* Featured in the Halo 3 DVD Disc

 File:Bentllamapwned.jpg
## Links

* Bentllama's Bungie Page
* Bentllama says goodbye
* Bentllama's official website
* Bentllama's Bungie.net Profile
User Guide: Group Pages

## Group Pages

Below is the general format that all group pages must follow. A author may omit sections; however the page must be organized in the general format below. Any pages not following the template may be marked for clean up.

The general goal of the template is so that group pages all have a similar appearance. This is intended to make it easier for the reader to find the information they want while they’re browsing.

## Template

 **Group Link** | Link to group

Use the group info template by going to the page Template:Bungie.net Groups. Click on the edit tab and copy and paste the source text from Template:Bungie.net Groups to the top of your group page. This will create the box to the right. You can then enter in the info as described on each corresponding line.

## General

Please briefly describe the group here. Please include the group's focus, ie Halo, Discussion, Community, etc, as well as the general purpose of the group.

## Notable Members

List notable members of the group. Include the group's leadership and/or well know community members.

## Group Titles

List the ranks within the group along with their meaning, responsibilities, and privileges. You may also want to include how to advance in rank within the group or other rank related information.

## Community Contributions

List how the group has helped or harmed the Bungie or other communities. List any projects that have been completed, pranks that have pulled, or other pertinent contributions made by the group.

## Links

Place any links realted to the group here.

## Categories

Add any category to the group page that the group qualifies for.
This Week in Destiny

***This Week in Destiny*** (TWID) is a weekly blog post from Bungie's Community's Team centered around Destiny news and Destiny community highlights.

The TWID was announced as a replacement for the *TWAB* (This Week at Bungie) in June 2023 due to the announcement of the new Marathon game and wanting to keep Marathon's news separate from Destiny. To further establish that line, each week’s blog post is announced on official Destiny social channels rather than on Bungie’s channels.

## Highlights of Each TWID

Below are the typical items highlighted in every weekly TWID blog post.

* Intro
* Recap of previous TWID
* Agenda of current TWID
* News about the latest Destiny 2 event or launch
* Updates from the Destiny 2 Dev Team about upcoming Destiny 2 changes
* Spotlight about the latest Destiny 2 collaboration or charity initiative
* Player Support Report
* Movie(s) of the Week
* Artist(s) of the Week
* Outro

## Official Explanation of Rebrand

`***"REBRANDING THE TWAB***`

`*"For as long as anyone can remember, there has been a weekly check-in between Bungie and our community. Back in February of 2016, we rebranded the “Bungie Weekly Update” to “This Week At Bungie.” This was done primarily because, at the time, there was a lot of confusion when a live game put something out with the name “Update” and there weren’t patch notes to read.*`

`*"Fast forward to today, and it’s time once again to evolve the name of our weekly ritual. Don’t fret, our weekly check in for Destiny news and community highlights will continue! The main change here is that we will be keeping things Destiny-specific, so we need a name that reflects that since Bungie has now publicly announced a new game.*`

`*"Starting today, the weekly Destiny blog will be named **This Week in Destiny.** As you may have noticed already, each week’s blog post will be announced on official Destiny social channels rather than on Bungie’s channels, and we’ll continue to drop the occasional standalone blog with in-depth details and insights from the dev team. Now that you know the new name and the reasoning behind it, you can do what you do best, Destiny Community: Meme away! But first, please join us in bidding farewell to the TWAB and welcoming the TWID."*`

~ The Community Team's explanation about the TWAB's rebranding to the TWID

## External Links

* Archive of each TWID (June 8, 2023-Present)

## References

1. ↑ 1.0 1.1 Bungie.net - This Week in Destiny (June 8, 2023)
Minotaur

Redirect to:

* Minotaur: The Labyrinths of Crete
 File:Minotaur.gif
***Minotaur: The Labyrinths of Crete*** is a game programmed and published by Alex Seropian and Jason Jones in 1992. In the game, up to 7 players on a local-area network attempt to destroy each other. The game's tagline was "Kill your enemies. Kill your friends' enemies. Kill your friends.".

## Gameplay

The Game consists of players roaming a randomly generated maze in which Weapons, spells, armor, and other miscellaneous objects are scattered around. Also roaming around are stalkers, spider like creatures that damage a player when they make contact and can't be killed.

### The Maze

The maze is so large that players could foreseeably never run into each other before time runs out (at which time all players are teleported to a small inescapable arena filled with stalkers). The maze is also highly destructible, as there are several spells and objects that destroy walls.

### Player stats

A player has three stats: Braun, agility, and lore, which determine how much damage a player causes, how accurate a player is, and how well a player uses magic respectively. Unlike an RPG, these stats do not increase, but a pool of character points is divided among these three attributes when that particular profile is first created. No attribute can have a score higher than 45 or lower than one.

### Player Death

 File:Minotaur1.png
Once a player dies, they do not respawn, and the player that inflicts the last blow gets the point. This will end a two player game. In a game with three or more players, they drop everything they have. The manual notes that "several games have been ended in a battle over a well equipped corpse." Furthermore, they are able to wander the arena as invisible ghosts. This allows them to exact revenge on the player that killed them by giving away what the player is doing.

## Internet version (or lack thereof)

Bungie employee Max "Yeroen" Hoberman has promised to release an Internet-playable version of the game as soon as someone starts a *Minotaur* chapter at Bungie.net.[1] It's not clear that he was serious, especially given his use of the ";-)" smiley, but it's the opinion of at least one editor that someone ought to call him on it either way.

Additionally, Durandal "Vid Boi" Brytting (he legally changed his name to Durandal) was in 2003 working on writing an Internet-playable *Minotaur* clone from scratch[2]; however, in the following years no updates were released and the project was presumed abandoned.
Onyx spartan

## Bungie.net Life

Joined on March 29th, 2007 after lurking on the site for a year with the hopes to talk about Halo 3 with fellow community members. During the time before Halo 3's release, he posted a thread in the Halo 3 forum about "The UNSC needs a knife to combat the sword." He has stated several times he regrets doing so as it turned into a huge flame-fest.

## Trivia

A friend of his actually thought of the account name and has stuck with it since then.

The story of how the name came about has changed several times in the past.

His friends find it hard to believe that he has only been banned once.

He likes butts. Lots and lots of butts.

## Groups

* The Upper Echelon
* Bungie.net Regulars
* We Hate You
* ODST City
This Week at Bungie

***This Week at Bungie*** (TWAB) was Bungie's official weekly blog post and check-in with the Destiny and Bungie Community. It ran from February 4, 2016, to June 1, 2023, and was the successor to the Bungie Weekly Update (2004-2016), and the precursor to This Week in Destiny (2023-Present).

## Highlights of Each TWAB

The format of the TWAB changed over its seven+ year history, but below was the general format for all of Destiny 1 and some of Destiny 2:

* Intro
* Social Announcement
* Upcoming In-Game Event
* What's Up DOC?
* Movie of the Week
* Outro

Eventually, more sections were added:

* Updates from the Destiny 2 Dev Team about upcoming Destiny 2 changes
* Spotlight about the latest Destiny 2 collaboration or charity initiative
* Player Support Report (which replaced the *What's Up DOC?* section)
* Artist(s) of the Week

## Rebrand Explanation

*`"“Whoa, wait!” you say. “Is this the Bungie Weekly Update?”`*

*`"It was, for many years. Today, we're giving it a new name so it would no longer be confused with Patch Notes. Bungie has long enjoyed taking a moment out of each week to share something from our studio with the players of our games. We may have outgrown the name in the complex era of Destiny, but we have not outgrown the weekly ritual of friendship."`*

~ DeeJ explaining why the rebrand happened

## Other Potential Names

DeeJ asked the community on Twitter, "What would communicate a casual act of friendship and sharing between developer and player?," and these were some of the responses he received that he highlighted in the first TWAB:

* Quarter-Monthly Hugstravaganza
* Coffee Talk with DeeJ
* Traveler’s Tales
* Dear Diary
* The Salt Block
* Show And Tell
* Blog With Benefits
* Destiny Demonstrative Divulge

## External Links

* Archive of each TWAB (February 4, 2016 - June 1, 2023)

## References

1. ↑ 1.0 1.1 1.2 Bungie.net - This Week at Bungie (February 4, 2016)
2. ↑ Bungie.net - This Week at Bungie (June 1, 2023)
3. ↑ Twitter - DeeJ asks the community what a weekly communication between a dev and a player should be called. (February 4, 2016)
ReZeNeR

Redirect to:

* User:ReZeNeR
File:Rezener.jpg
***ReZeNeR*** is some 18 year old Canadian dude that is active on the Bungie forums. He supports Alberta Separatism.

## Personal info

Yes, this guy is in the Canadian Reserve Forces and just may go to Afghanistan in a few years time, good pay! Oh yeah, he's super nationalistic and can tell you any historical fact about almost any country.

He recently started listening to the band Skinny Puppy. As they are fellow Canadians, he seems to have a deep connection to their music. ReZeNeR wants everyone to ask evilcam to give them Skinny Puppy songs, they rule!

ReZeNeR is obsessed with Geese, don't mention anything to do with a goose around him or he'll freak out and never stop rambling. Like evilcam once said.

 File:Gander.jpg
`“*ReZ, you're easily amused by little things*”`

`~ **evilcam on ReZeNeR**` =(

## Bungie.net Habits

He hates making topics on the Bungie forums, so everything he posts is a reply. His last topic made was 8 months ago, strange fellow indeed.

ReZzy here likes to help people, as you can see from his posts. He also has a calm attitude, never getting angry, even if the same thread appears 1000 times. Basically you could walk up to him and punch him in the face and all he would do is smile back :)

On a side note: Wikis and editing thereof confuse the crap out of him.

GAMERTAG: ReZeNeR
Zach Russell (Zach)

File:Zach russell.jpg
## Trivia

**Nickname:** Zach
**Classification:** GrizzledAncients

**Current Job:** Test Tools Lead, Bungie.net Dev Lead
**Origin:** Scappoose, Oregon

**Blood Type:** Purple
**Age:** 30

**Gamertag:** XMB MLSxShAd0W

**Weight:** 200 pounds
**Height:** 6'0"

**Girth:** Like Dumbo

**First Job:** Making maps using GIS for Bonneville Power Administration

**Hobby:** Working, Skiing, Working, Playing video games(wait that's work too), Working, Cooking, Working.

**Ultimate Halo Match:** With Luke Timmins and Michael Evans playing snipers for an hour on Sidewinder at about midnight a month or so prior to finishing Halo1. Or just messing around in Halo 3 with my friend Avery Zerbst.

**Ultimate Snack:** Blackberry Fruitshake (Odwalla)

**Ultimate Website:** www.bungie.net

''''***Favorite Quote:'* "No one will every pay you to play computer games all day long! Get outside!" - My Mom**

**Biggest Career Moment:** Watching how enamored my friend Nick Uchida was with playing Myth(I&II) and Bungie games.

## Auto-Biography

Games are where my career in computers started. I had an old Apple IIC that my brother and I broke several keys on the keyboard playing Olympic Decathlon(sorry Mom!). This was a start but computers were still a passive interest until a family friend of ours gave us a 286. I was just impressed when he did not have to put a disk in the drive when he turned it on. Then he sent me Wing Commander and the rest is history. I love what I do!

## Links

* Bungie.net - Meet the Team
* Zrussell's Bungie.net Profile
Reiginko

Reiginko is a former Bungie.net Forum Ninja.

## Real Life

* Name: Charles
* Age: 20
* City: Stalkerville
* College or University: Eyestalk U
* Major: Advanced Soil Mechanics
* Real Job: I challenge the values of physics majors and computer nerds.
* Favorite use of the number 7: ==]:7)
* Dreams and aspirations: Step 1: Find truth; Step 2: Attain beauty; there's no step three

Although Reiginko no longer plays video games, he was originally attracted to Bungie do to their releases for the Mac.

Reiginko's favorite drink is now earl grey tea with raspberry jam.

Reiginko's dream date is 12/16/1770. He would love to work as a dispatch officer.

## Bungie.net Life

Reiginko has been a member of the "modern" Bungie.net since 11/17/2001, however he originally joined BNet around 1998, before there were even forums, but had to create a new account when the new BNet went online in

   November 2001. He was a moderator on BNet even before the mods had the power to ban people. He was a mod from around August 2004 until November 2005. Since he resigned from being a forum ninja, he has not been very active on BNet except for random spurts for a few weeks at a time over the years. Reiginko is no longer a ninja because he felt that it was a crappy thing to do.

## Community Thoughts

#### keifdog

* ":'( I wrote a poem to commemorate this moment, but I dropped it and you really don't know what germs are hanging around on the ground, so I just pushed it under the fridge, which forced some dust clumps and a few coins to emerge from the other side, so it just goes to show that when you lose something, something else will replace it. BUT when you push a ferrari under a fridge and get a load of dust and an old cookie to replace it you feel sort of cheated, so that's why between the : and ( of my smily there is a little tear.

* Oh, and the fish weren't meant to be free.

* Anyway, have a good time in Costa Rica and here's to hoping the tax department don't look to hard eh?"

#### gc4life

* "One of the more crackheady mods Bnet ever had."

## Links

* Reiginko Bungie Profile
* Powerup Comics
* Boston and Shaun
* Reiginko's resignation post
* Interview with Reiginko in 2005
R c takedown

r c takedown is a bungie.net and xbox LIVE user. He is also a master moderator in the private group 'The Spartan I Project'.

## History

r c takedown joined bungie.net on 06.14.2009.

He is a Fabled Legendary member on bungie.net.

## Achievements/ Milestones

* He is a Master Moderator in SIP
* r c takedown has been in various productions and videos featured on the bungie blog.

## Activity

r c takedown can be found on bungie.net either posting in one of his private groups (SIP most likely) or the main forums such as The Flood and the Bungie Community.
The Ivory Tower

***The Ivory Tower*** is the name given to  Marty O'Donnell's studios within the Bungie building. As the name humorously implies, the Ivory Tower is secluded from the rest of the work space (which is in an open configuration to facilitate collaboration) in order to obtain the necessary quiet needed for sound recordings.

Though Marty's studios originally received this name when Bungie's offices were still located in  Kirkland, WA, the name stuck when Marty obtained a similarly secluded set of offices and studios in Bungie's new Bellevue Offices.

The Ivory Tower is located somewhere inside the building, but it's specific whereabouts are unknown to all except Bungie Employees. Photos and video of the Ivory Tower -- in both the Kirkland and Bellevue locations -- are visible in a number of tours, articles, and other videos.

Bungie employees have been known to throw wild parties in the Ivory Tower in Marty's absence, often dancing to his rhythms.
Operation: Desert Storm

***Operation Desert Storm*** was a top-down tank shooter for the Macintosh. It marked the second game published with the Bungie name after *GNOP!*. The game was programmed by Alex Seropian in 1991, self-published and duplicated. It only sold about 2,500 copies (as recounted in the Marathon Scrapbook). It was based on Operation Desert Storm, a conflict in the Middle East that had recently taken place.

The game featured twenty levels, culminating in the city of Baghdad with the final enemy being a giant Saddam Hussein head. It also came with a glossary of military terms and trivia which was needed in order to bypass the copy-protection in the game, and authentic maps of the Kuwaiti Theater of Operations.

## Structure

The player can choose to either Practice or Enlist. In Practice mode, the player can start on any level (excluding the last one) and still have three lives and three missiles, but the game goes back to the title screen after the level is beaten. In Enlist mode, the player starts at level 1 and continues to the next level when each level is beaten, with the option to save at the end of each level; but the player's inventory persists from level to level, so that a player who uses too many lives and missiles early on can find themself seriously handicapped later.

## Gameplay

The player's tank can move at regular or boosted speed, fire weapons, and engage gas protection (allowing the player to drive through gas without dying, but preventing them from firing while it's engaged). While enemy tanks can only move at right angles, the player's tank can move in twelve directions. Victory in a level is achieved when the player reaches the level's extraction point alive at or after the designated pickup time. In Enlist mode, the player's score for the level is then calculated.

## Availability

This game can be found at https://www.macintoshrepository.org/4800-operation-desert-storm.
The Seventh Column

***The Seventh Column*** is the name of Bungie's official fanclub and "underground army." Although Bungie fansites can be found throughout the internet dating back to the 1990s, the "Seventh Column" is the collective name given to the entire Bungie Community.

   The Seventh Column's "official" starting point and primary presence was located on Bungie.net through its public forums and private Groups, but that has since changed and is now associated with any website, club, clan, or anyone who is a fan of Bungie or Bungie's games.

## Motto

`*"Brothers and Sisters: the time is nigh. There is strength in numbers. Unite and the planet is ours: www.seventhcolumn.org." -* Inside the manual for *Halo: Combat Evolved*`

On December 18, 2001, Bungie said that the 7th Column needed a motto and asked the community for their help. After a few polls, the official choice became "Tru7h. Carnage. Bungie."

## Trivia

* The Seventh Column is another example of Bungie's and its fans' obsessions with the number Seven and also represents Bungie's Plan for World Domination.
* In *Halo 2:*
	+ The large structure on the multiplayer map Headlong resembles the Seventh Column.
	+ The RJM 36" 7c rims on the "AMG Civilian" Warthog vehicle show off the Seventh Column.
* In *Halo 3:*
	+ The symbol is used by the UNSC on tactical maps to identify friendly units or bases.
	+ It appears in the level Crow's Nest and some multiplayer maps where some of the wall mounted computer monitors have white Seventh Column symbols among the contact icons.
	+ The Seventh Column emblem can also be seen on UNSC pilots' helmets.
	+ In the Matchmaking lobby, the Seventh Column appears in the player's nameplate if they have logged onto Bungie.net using their Gamertag. A player gets awarded the Linktacular medal if they play a game in which all players have the Seventh Column by their name.
* In *Halo: Reach*, the Pillar of Autumn's insignia, - which is actually the *Marathon* symbol - is replaced by the Seventh Column symbol (likely due to property rights issues).
* In *Destiny* and *Destiny 2*, the Seventh Column is a Crucible multiplayer medal for killing seven Guardians in rapid succession. It's also a *Destiny 2* triumph for the same thing. Lord Shaxx also screams out "SEVENTH COLUMN!" when obtaining the medal.
* Bungie also used the Seventh Column as part of the logo for Bungie Rewards, a program for *Destiny 2* players who can purchase real-life rewards from the Bungie Store for completing certain tasks in the game.
* In the *Destiny 2: Bungie 30th Anniversary Pack*, if a player looks at a particular rock formation in the Valley area of Eternity, the Seventh Column appears.

## Resources

1. ↑ Bungie.net (via archive.org) - 7th Column Needs Motto Badly (December 18, 2001)
2. ↑ Bungie.net (via archive.org) - Seventh Column Motto Revealed (March 6, 2002)
3. ↑ Bungie.net (via archive.org) - AMG Civilian Hog Review (June 28, 2004)
4. ↑ Halopedia - Seventh Column
Microsoft

**Microsoft Corporation** is an American multinational technology corporation that once owned Bungie.

## Background

On June 19, 2000, Microsoft announced its acquisition of Bungie, with *Halo* becoming a launch title for the Xbox. Bungie was renamed from *Bungie Products Software Corporation* to *Bungie Studios*.

Under Microsoft, Bungie released *Halo: Combat Evolved*, *Halo 2*, *Halo 3*, *Halo 3: ODST*, and *Halo: Reach*.

On October 1, 2007, Bungie announced their independence from Microsoft to become a privately held limited liability company named Bungie, LLC. In their weekly update, Frank O'Connor explained that Bungie had been built to be creative, original, and to pursue ideas. Microsoft agreed and decided it was within both of the companies' interest to separate. Microsoft would retain a minority stake within Bungie and continue to partner with them on publishing and marketing both *Halo* and future projects, with the *Halo* intellectual property belonging to Microsoft.

Prior to Sony acquiring Bungie in 2022, Microsoft considered buying back Bungie for *Destiny 2* to bolster Xbox Game Pass.

## Resources

1. ↑ Microsoft Acquires Bungie
2. ↑ 2.0 2.1 Bungie.net (via archive.org) - 10/05/07 Bungie Weekly What's Update! (October 5, 2007)
3. ↑ Bungie.net (via archive.org) - Bungie Announces Independence: Press Release (October 5, 2007)
4. ↑ Seattle Times - Microsoft, "Halo" maker Bungie split (October 6, 2007)
5. ↑ The Verge - Microsoft considered acquiring Bungie and Sega to bolster Xbox Game Pass, internal emails show (June 26, 2023)
6. ↑ Forbes - Microsoft Considered Buying Bungie For Destiny 2 But There Was One ‘Risk’ (June 27, 2023)
Transferring Halo Stats to 343

## Background

When Bungie regained their independence from Microsoft and began moving away from *Halo* to work on *Destiny*, 343 Studios became the new stewards of the *Halo* franchise. As a result, all *Halo 2*, *Halo 3*, *Halo 3: ODST* and *Halo: Reach* matchmaking statistics needed to be moved from Bungie's servers to 343, with 343 supporting the legacy stats while keeping any new stats, and Bungie could no longer host new user generated content or operate the Bungie Pro service.

## The Transfer and the effects

The transfer was announced on January 31, 2013, but began some time in the summer of 2011 and ended on March 31, 2012. The stats were saved in a frozen state on Bungie.net to preserve that legacy, and any new stats generated would be hosted on 343's new Halo site. When Bungie,net relaunched in 2013, their Halo-era site, including all Halo stats and files, were moved under a subdomain: halo.bungie.net.

In January 2021, Bungie announced in the "KEEPING YOU UPDATED" section of *This Week at Bungie* that on February 9, the *Halo.Bungie.net* website would be taken offline permanently. They encouraged everyone to save their stats and files however they'd like. Duardo said that the site was taken offline because of privacy laws and it being incredibly complicated to delete data on the old site. The tried to save the stats by removing the old forums, but it wasn't enough to save the site.

## References

1. ↑ Bungie.net - Final Transition for Bungie.net Halo Services (January 31, 2012)
2. ↑ Bungie.net - This Week at Bungie - 1/14/2021
3. ↑ Bungie.net - This Week at Bungie (February 4, 2021)
4. ↑ Bungie.net - Forums: Offtopic - And so...an era finally comes to an end. The old bungie.net is going to be put down. (January 18, 2021)
Super Marathon

***Super Marathon*** is a CD-ROM-based first-person shooter video game for Apple's short-lived Pippin platform. It was developed by Bungie and distributed by Bandai Digital Entertainment in 1996.

## Features

*Super Marathon* bundles Pippin versions of the first *Marathon* game and its sequel *Marathon 2: Durandal*. The player can select which of the two games to play upon launch. The real-time 3D graphics push the capabilities of the Pippin hardware, with the first *Marathon* producing higher frame rates with the tradeoff of a smaller interface window at a lower resolution setting. Some of the levels in *Marathon 2* were modified to conform with maps from the Windows release. The font size used by terminal screens was increased to improve legiblity on television.

However, the first *Marathon* is unable to reproduce the music tracks from the original Macintosh release as QuickTime is not included on the CD-ROM due to memory limitations; Quicktime 2.0 or 2.1 was required for MIDI support to work correctly in *Marathon*. Both games also lack the multi-player functionality of their original respective releases.

## Development

Jason Regier, a senior programmer at Bungie, was responsible for most of the porting work. Even with reduced features, the game barely fit into the Pippin's default memory configuration and a memory leak in the Pippin OS would cause the console to restart instead of returning to the launch screen. Alexander Rosenberg stated that Bungie was interested in adding Japanese support, but was unable to do so because the company received "zero technical support" from Bandai and never received a Japanese keyboard despite repeated requests. According to Rosenberg, the Bungie staff relied on personal contacts at Apple for assistance. The use of some early Pippin controller APIs that predate Apple's InputSprocket prevent *Super Marathon* from being able to run on a Macintosh.

## Collectibility

Because Bungie went on to develop a sizeable following for its *Halo* series of games on the Xbox platform, the Pippin @WORLD release of *Super Marathon* has become a sought-after item for retro game collectors.

## References

1. ↑ @WORLD Software - Games, Bandai Digital Entertainment USA. Archived 1997-04-04.
2. ↑ 2.0 2.1 Super Marathon (Pippin) by Die-Hard Gamer, YouTube. 2010-12-12.
3. ↑ 3.0 3.1 Video Game Bible 1985-2002, p.61.
4. ↑ 4.0 4.1 4.2 Marathon's Story - Subject: Re: super marathon by Alexander M. Rosenberg, Bungie.org. 1998-08-03.
5. ↑ Marathon's Story, Bungie.org. 2011-07-27.
6. ↑ The original Bungie Trilogy: A Marathon retrospective by Brittany Vincent, Shacknews. 2014-09-19.

## External links

* Blasts from the Past: *Super Marathon* at Bungie.org
* *Super Marathon* at Giant Bomb
* *Super Marathon* (Pippin) at MobyGames
* *Super Marathon* at the Pippin @World & Atmark Wiki
* @WORLD Software at Bandai Digital Entertainment USA (archived 1997-04-04)
Shi Kai Wang (Shiek)

## Trivia

**Nickname:** Shiek

**Current Job:** Tomfoolery Expert

**Origin:** Taipei, Taiwan

**Eye Color:** Alt-B
**Age:** 30

**Weight:** 160
**Height:** 5'11 "

**Girth:** HB

**First Job:** Sandwich Artist

**Hobby:** Mazinger toys, 20th anniversary Soundwave, more reason(s) for existing

**Ultimate Halo moment:** The day I got hired to Bungie

**Favorite Moment outside of Bungie:** N/A

**Mode of Transport:** 1967 purple Mustang, that transforms into a Decepticon

**Fake Weapon:** Classified

## Biography

Been at the top of Tomfoolery since the days of the sky scrapers in Chicago, 1998. Has been in the games industry since college, but never got paid for it till he got into Bungie, oh the dreams of a young college kid ride so very high. He views the game industry much like a Mobeus strip, and so believes that things will come around eventually, like that faithful day where a friend's peon was destroyed in War Craft II. Started drawing at the tender age of 4, Shi Kai has never looked back, except for those years studying science and math, because we all know Asians are supposed to excel in them, and...BAM!

## Links

* Bungie.net - Meet the Team
* Shi Kai Wang's Broken In Interview

[[Category:Bungie Employ
Marathon Zero

***"Marathon Zero"*** was the working title for Bungie's sequel to *Pathways into Darkness*, which evolved into *Marathon*.

## History

This early version of *Marathon* was first shown at the San Francisco Macworld Expo in January 1994. Faster and more elegant than its predecessor, the game did not make a large impact at the time as many people perceived it as an enhanced version of *Pathways Into Darkness*.

Following the Macworld showing, Bungie overhauled the game, which included a from-the-ground-up rewrite of its rendering engine. In its final public release, *Marathon* bore little resemblance to its early appearance.

Various stages of the so-called *Marathon Zero* were included with the *Marathon Trilogy* Box Set.

## Features (and differences from *Marathon*)

* Eight levels (two playable)
* Compass included in UI
* Unnamed spider-like monster, not seen in future versions
* Weapons:
	+ TOOL Mark IV Pistol (20 shots)
	+ SPNKR-25 Auto Cannon (30 shots)
* "Vac Suit" worn by the player
* Horizontally-opening doors
* "Grendel Lives" graffiti in tile graphics

## Trivia

* An early joke title for *Marathon* that was reportedly kicked around the Bungie offices was "Pathways Into Uranus."

## References

1. ↑ The Marathon Scrapbook, Bungie.org. 1997-05-01.

## External links

* *Marathon Zero* on Pfhorpedia, a Marathon wiki
* Marathon zero/beta gameplay by Tom Hancock at YouTube
Stosh

***Stosh*** is a Bungie employee and part of the Bungie.net Web Team. Stosh was originally a member of the Bungie Community and was one of the first two non-employee moderators on Bungie.net, (with Shishka). Eventually, Stosh became a Contractor for Bungie, brought on board for his artistic abilities.

On September 14, 2009 Stosh was finally hired as a permanent employee, thus exchanging his salmon text on the Bungie.net public forums for the gold text indicative of full-time Bungie Employees.He

   currently works on Bungie.net, the Bungie mobile application, and other various web- and marketing-related projects.

Stosh is the target of a famous inside joke and meme amongst Community Regulars. Whenever anything goes wrong with the site, people frequently "blame Stosh." This is the end result of a post by Achronos in which he told Community members to "blame Stosh" for an error in the Bungie.net website.

## Trivia

* Stosh has been spotlighted in the Bungie Community Spotlight.
* Stosh made a Halo 3 Forge variant of Blackout, called Stoshout. It is indeed the worst Forge map ever created. But you probably already guessed that.
* During the site update of 5/29/09, Stosh's title changed from Master Forum Ninja to "Hates Toast"
* Has worked at Bungie since August 2006
* Has a cat which is the subject of frequent humorous pictures and YouTube videos
* Stosh has actually (contrary to popular belief) admitted to thinking toast is "ok".

## Groups

* Lettuce
* [[Atlas|Atlas    ]]
* Covenant Elite Community
* Foto
* FUDON
* HFCS
* Mehve's Aerie
* Mob of Angry Peasants
* PAX 2010
* Reach Stats API
* Render THIS
* The Bungie Podcast
* The Community Carnage
* The Marty Army
* The Spartan I Project

## Links

* Stosh's Bungie.net Profile
* Stosh's Twitter
* Stosh's Website
Milton Cadogan (Mango)

## Trivia:

 **Current Job:** Environment Finishing Artist
 **Blood Type:** N/A
 **Weight:** Classified
 **Girth:** Classified

**First Job:** Classified.

**Hobby:** Pursuing the ever-elusive, perfect Kalbi.

**Ultimate Halo Match:** Actually beating someone or something, preferably human.

**Ultimate Snack:** Pureed beef shanks and ice cream, lightly drizzled with balsalmic vinegar.

**Ultimate Website:** Classified

**Mode of Transport:** A cobbled mess of nails, wood and old grocery cart wheels.

**Fake Weapon:** Rodriguez's "Zip gun" or "Wilde."

## Biography

Born in the jungles of the Amazon, and raised under the shade of Florida corruption, Milton remains adamant in his search of the finer aspects of city life to learn, train and hone his quick-draw skills with both mice and pen.
Nedus

## Bungie.net

Nedus is a Forum Ninja on Bungie.net. He has been a member of Bungie.net since December 18, 2003.

On September 24, 2008 Nedus was promoted to Forum Ninja. A lesser known ninja, due to his tendecy to lurk the Public Forums, Nedus is known to be an active member of the controversial group The Frozen Minority. He tends to be trollish in his (uncommon) posts.

## Groups

* Body Politic
* Bungie Jumpers
* HFCS
* Mehve's Aerie
* Mob of Angry Peasants
* Mythic Members (Group)
* Teh 1337ists
* The Black Chapter
* The Marty Army
* The Watchers
* Waaahmbulance
Total Audio Studios

`“*I still wonder if Mike had something to do with it.*”`

`~ **Marty O'Donnell on the O'Donnell - Salvatori Total Audio studio burning to the ground**`

**Total Audio Studios**, or just **Total Audio**, (formally **O'Donnell/Salvatori, Inc.**) was the shared business of Marty O' Donnell and Michael Salvatori. When Bungie was in Chicago, Marty agreed to help them with their audio effects by doing contract work for them. Marty and Mike then proceeded to work on Bungie projects such as both Myth games and Oni.

Jason Jones and Alex Seropian often would drop by, Jason in order to direct the voice actors. Marty's father, Bob O'Donnell, played the Surly Dwarf in Myth.

In the early morning hours of Wednesday, January 13, 1999 a fire broke out at 360 W. Erie, in Chicago, Illinois. The Chicago Fire Department poured water on the three alarm blaze for 12 hours. The third floor TotalAudio studio was completely destroyed. The duo moved to 400 W. Erie and re-set up shop with a video studio, which needed an audio department.

Marty eventually became a full-time Bungie employee due to the persuasive powers of Alex and Jason, and Mike would run the rest of the Total Audio studio while Marty was working on the Bungie projects. Ten days after that, Marty left Chicago for the rainier pastures of Washington, where Bungie had its new home.

## External Links

* Marty's dad as the Surly Dwarf (QuickTime)
* Bungie.org - Total Audio Music Archive
The Frozen Minority

"The Frozen Minority" is a tight-knit group of friends originally from the Bungie Jumpers group. "TFM" for short, it began as a successful Halo 2 clan that begun shortly after Halo 2's release, and has since moved on to Halo3, Cod4, GTA and Gears. We play a sick round of Marble Blast Ultra, too.

There is also a companion TFM invision free forum, although this has a large mix of members from the Bungie jumpers and moap on the member list.

**Beginnings**

The clan has been going strong since the early days of Halo 2, and many of the members have known each other for years. Originally planned (by founders JAY132 and Comrade\_Max) to be a British clan, the idea quickly dissolved when Maraxus6 and Jeff McRae joined the fray. "Australians have the union jacks in their flag too" was the name of a thread where they decided to invite our favourite australian... Pezza. The clan quickly became international. The clan is amongst the oldest H2 clans out there and will continue to be until we beome old and haggard. The clan is still going, although now more a 'social group' spread over a number of titles, rather than a particular gaming clan.

**Moderators, Influence in the Community, and Controversy**

Several members have been made into moderators on Bungie.net. These are Ash55, Pezza, Nedus, Slayer, and Butane. This, along with the TFM's carefree, sometimes trollish behavior has led to some stick that the clan's reputation has received, although all members have a deep love for bungie, and aspects of its community.

The TFM has a reputation for mischief online, ranging from the hilarious Spartan Bruce, convincing oblivious members to go through increasingly ludicrous steps in order to gain Recon Armour, to creating rumors which made their way as far as the front page of Kotaku and Gamespot.

Some people take the internet far too seriously, devoting themselves to massive threads in the septagon whining about the clan and bias in the moderator selection process, but the general thought of the TFM seems to be 'lol and move on'

**Relocation**

Since many members were unhappy with the latest Bungie.net groups update, nearly all of the active members continued to post on an Offsite forum which was originally intended to be used only while the groups were down for maintenance. (If you need to ask to get in, the answer is no.)