Terminal

**Terminals** are interactive objects that appear on some levels allowing the player to do various things, many of them at the cost of multitools. Some special levels have one or more terminals as part of their level design.

Activating a terminal and browsing through its menus takes no time. However, selecting any option in the security or recon menus, or any special use from messages or level events, will take a turn. Downloading emails to your journal does not take time.

## Access Security

In the security module, you get a list of all mechanical units on the level, including their status and remaining health. From this menu, you can disable or hack some types of robots by spending multitools. The Hacker trait reduces the cost of these options.

* **Disable turret(s)**: Cost is T-1-H (for T turrets and Hacker level H). Disables all turrets on current level, giving exp as if killed
* **Hack turret(s)**: Cost is 2T-1-2H. Turns turrets on the current level friendly to you and hostile to all enemies. Can still be done after disable option.
* **Disable drone(s)**: Cost is D-H (for D drones and Hacker level H). Disables all drones on the current level, giving exp if killed.
* **Hack drones(s)**: Cost is 2D-2H. Turns drones on the current level friendly to you and hostile to all enemies. Can still be done after disable option.
* **Initiate purge**: Cost is 3-H All mechanical units become hostile to everything. Always available in this menu, even if there are no mechanical units to purge with.

## Access Recon

The recon module will list all available branches and special levels for the current location, allowing you to plan ahead where you want to go.

In addition, it has the following options, cost in multitools varying with Hacker level:

 Tracking data

## Access Messages

The Message module lists messages for download to your journal. Messages with information about later levels will be orange and can be added to journal with enter key. Messages with no useful info are grey. In the useful messages, the important info such as the level and the reward item are highlighted in white.

## Other uses

* **Unlock vault** (free): Terminals are used to open vaults, and thus always appear on levels with a vault.
* **Cancel lockdown** (1 multitool, 0 with Hacker): complete the Lockdown level event.
* **Emergency Ventilation** (1 multitool, 0 with Hacker): complete the Toxic Contamination level event.
* **Restore power** (1 multitool, 0 with Hacker): complete the Low Power level event.
* **Commit local changes** (1 multitool, not reduced by Hacker): Activates a reward or event on a following level, with details given in a message.
* **Activate elevator** (1 multitool, 0 with Hacker): Access a branch elevator disabled through message log.

### Special levels

* On Valhalla Command and CalSec Central: **Shutdown CalSec**: Disables all remaining bots in Callisto, rewards 1000 XP.
* On The Rift: **Open Bunker Storage** and **Open Bunker Airlock**: Unlock the two layers of locked doors.
* On Asterius Breach: **Lift Lockdown**: Unlocks the doors into the demon-infested part of the level.
* On The Pit: **WHO??**: Each terminal unlocks 2 cages with Kerberi and a small room with a reward.
* On Infernal Lock: **Press The Button**: Opens and closes doors in the puzzle.