BROTHERHOOD OF STEEL

The Brotherhood of Steel are one of the four core factions within CGCs Fallout incursion, they are considered by many as one of the strongest factions in the wasteland equipment wise, due to their high amount of Power armor and high tech weaponry, they are also amongst the most popular factions within Incursion.

The BOS is without a doubt the most influential and popular faction within the Fallout universe, due to their multiple appearances and important role within most mainline Fallout games, their structure is similar to the one seen in the games and in terms of roleplay and combat wise they follow a similar style to that of Halo RP, their main role on the server is to represent tech/military groups and their main mission in the wasteland is to protect it from treats like Super mutants, Ghouls, Death Claws and raiders a like.

## History and background

BOS was one of the very first factions released with the server on their 1.0 update.

While the CGC BOS shares similarities between both East and West, the ones here are mostly based on the West coast variant and follow their story as their own lore.

Besides adopting some stuff from the East coast not much is different from them and the canon BOS lore other than some equipment.

### Server Lore.

The BOS is currently preparing for an event they call the fourth culling, this coming after the last three cullings, which where the following.

The 1st culling: The BOS fought against hordes of mutants to destroy the Master's army, while many lives were lost their Paladins showed their true strenght and became victorious.

The 2nd culling: Even though the BOS were not at their prime during the Enclave's first resurgance on the wasteland their participation was key to their first great defeat and a big reason they migrated to the East.

The 3rd culling: Even though the BOS admits defeat at the hands of the NCR during the battle of Helios One, they proved to be a force to be reckoned with and used the opportunity to work on their faction and prepare for the future.

That future being the fourth culling an event in which the BOS claims that they will free the wasteland from the treat that is super mutants and have worked this whole time into bringing peace and security to the wasteland from the treats of the outside world.

### Ideology

The BOS believes in hard work and proving yourself to become the best you can truly be, they believe in the philosophy of elevating one's self and understanding the problems surrounding them, one must work hard to use all their abilities, what's at your disposal and fix those problems,those problems being those of the wasteland, they believe in a representation of humanity that understood humanities past mistakes and strives on fixing them.

### Relations

The Brotherhood have two factions they consider the biggest treats to the wasteland and will do anything on their power to stop them, the first one being the Enclave, due to their shared past conflicts the BOS sees the Enclave as a treat to everyone and both are arch nemesis in a never ending conflict that has been going on for years.

The second group being the Unity super mutants a group once thought to be destroyed have come back to in the eyes of the Brotherhood cause nothing but havock and chaos, so both have been on a never ending conflict to exterminate eachother.

When it comes to NCR and Legion for the most part they remain hostile with both, but have seen to set their differences aside and work together whhenever necessary, even to the point of becoming allies.

BOS dislikes super mutants, ghouls and they consider them an abomination of the wasteland, therefore not accepting them within their ranks.

The Brotherhood are not as flexible on alliances as NCR or Legion, but they do work together with some factions that share their ideas and are in good terms with merchant factions.

## Ranks and structure

### ––HIGH COUNCIL––

[Elder]

[Sentinel]

### ––HIGH COMMAND––

[Head Knight] [Head Paladin] [Head Scribe]

### ––OFFICERS––

[Paladin Commander] [Knight Commander] [Proctor]

[Senior Paladin] [Knight Captain]

[Knight lieutenant]

### --SENIOR NON-COMMISION OFFICERS--(SNCO)

[Paladin] [Knight Sergeant] [Senior Scribe]

[Master knight]

### --NON-COMMISION OFFICERS--(NCO)

[Junior paladin] [Senior Knight] [Scribe]

[Knight] [Journeyman Scribe]

[Journeyman Knight]

### --ENLISTED--

[Senior Initiate]

[Initiate]

## Divisions and equipment

### Paladins

Leaders, in charge of rooting out corruption from the midsts.
Paladins are the protectors of the Brotherhood and their elite fighting force. Each is a highly trained combat veteran with high tech equipment at their disposal. They are responsible for maintaining security, from enemies both within and outside of the organization.

* [Standard equipment] T51b PA/Weapon of choice
* [Non-Standard equipment] Specialist armor, T51p PA/T60 PA

### Knights

In charge of leading the enlisted, powerful ground troopers and warriors.
Knights are members of the Brotherhood that completed training necessary to serve as stronger soldiers if the need arises. They are competent fighters and excel in combat with Brotherhood weaponry

* [Standard equipment] T45d PA/Personal choice
* [Non-Standard equipment] Specialist armor, T51b /T60 /T51p(HC only)/Personal choice of weapon

### Scribes

Main support role in the BOS, creating or changing projects.
Scribes are tasked with creating and keeping records of the technology recovered and used by the Brotherhood and experimenting with new weapons and other useful devices to be used in the field by the Knights and Paladins.

* [Standard equipment] Robes and laser rifle
* [Non-Standard equipment] Specialist armor/Personal choice of weapon