recursal/Fanatic-Fandom huggingface dataset:
Azula, Sprite of the Sacred Forest

> *"In Deus' endeavor to create new life, Azula was born. She breathed into the dirt, so that the trees could grow and produce the air. She breathed into the oceans, so that they may harbor life. It is her that the Dryads of Gaia refer to as the All-Mother, the one who gifts life to all." ~ Excerpt from the diary of Frausk on Azula.*
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## Religious Information

### Type of Deity

Higher Divine * God of Nature
* God of Growth and Life

## Chronological and Political

### Era(s) of Worship

Eternal - Embodiment of nature and growth of all plantlife

### Affiliation

Order of the Valkyries

**Azula, Sprite of the Sacred Forest** is the deity of Nature and Life in the Human Pantheon, and one of three patron saints of the Order of the Valkyries. The Valkyrie sect that worships her is Dryads of Gaia. She is responsible for bringing life to numerous planets, the first of which being Earth, and is considered to be one of the oldest deities. Having survived the war against the Prometheans and the subsequent betrayal of the Archangels, she now resides in Aetheria, land of the Valkyries, with her siblings, Merid, Heart of Gilded Flame and Sequasia, the Raven Queen.

## Appearance

As the embodiment of life itself, Azula appears as a seven-foot-tall, slender, pale-skinned woman. Her features are soft, and are described to give off a radiant calming energy. Her hair is a mossy green and her eyes are a deep bronze color.

She is adorned in clothing made up of coiling networks of vines, around which she wears a black cloak made of feathers, with larger feathers flaring from the neck to form a collar. Atop her head rests Yggdrasil, a crown made out of a substance resembling wood with root-like protrusions.

## Personality

Azula is perhaps one of the most reclusive of the Gods, only interacting with her siblings when need be and spending most of her time in her own personal oasis. She is quite soft-spoken, and prefers to spend more time communicating with plantlife and animals than people. However, should one seek her guidance, she is willing to provide it to them.

Her favor is earned by those who demonstrate acts of utter and complete devotion to nature - whether that be through taming dangerous beasts without force, secluding themselves from society and living in the natural world unassisted, or showing care to all animals and plantlife.

## Equipment

**Yggdrasil:** A crown made up of entangling roots, Yggdrasil allows Azula her divine control over nature. It allows her to telepathically grow, control and speak to all plantlife. The power it grants her is so great that she can grow botanical life in conditions that would otherwise be completely incapable of harboring any organism, such as places lacking an atmosphere. The crown seems to be fused to her head, as no one has ever been able to pry it off.
Roethsburg

Roethsburg during the Alliance's prime.

**Roethsburg** was the former capital of the Alliance, and currently the most paranormally active city in the world. The biggest city on Earth during its time, Roethsburg was the crown jewel of the Alliance's regime, a haven of the most advanced technology and infrastructure on Earth. It had the highest density of Supers out of any other location on Earth, and housed the majority of the Alliance's population, its total populace standing at a staggering 17 million during its prime.

It was besieged during the Alliance-Iron Talon War, during which the Alliance and, eventually, the city itself would fall. During to the Spellplague, a giant Void Rift above the city that had been caused by Ray Mygerion's became even further empowered, causing it to become a permanent tear in reality. This Void Rift came to be known as the Great Breach, and is the reason for the ongoing effects of the Spellplague.

Roethsburg formerly housed Gremorion Academy, before it too was destroyed during the war.

After the war and subsequent Spellplague, Roethsburg has been declared off-limits by UN the Black Watch, and only members of the *Alpinus Primus* Black Watch legion are allowed anywhere near it.
Himmel Family

> *"They're some of the best contract killers out there. Cutthroat, isolationist, and slippery as shit." ~ Carlos Pérez on the Himmel Family*
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## Historical Information

### Active Territory

Neo New York, USA (Former)London, Britain (Current)

## Relationships

### Rivals/Enemies

Four Kings (Former)Revenants of Black Watch (Former)

The **Himmel Family** is a criminal organization based in London that provides hitman services worldwide. Formerly, they were based in Neo New York City, but thanks to the Four Kings incident and the rise of Resurgence, they relocated back to London. It is headed by Michael Himmel, and currently contains one other member of the family, his eldest son and heir Alexander Himmel.
Banshees

A Banshee on a Battlefield.

## **Introduction**

The Banshees of the Deep Caverns are creatures that live either alongside or against the Darkbane. The Darkbane Witch Covens utilize these creatures as their mounts. These are carnivorous creatures that often brutalize the general populous of Baneish society.

## **Biology**

Banshees are carnivorous creatures that have a a large torso with numerous tentacles attached to it. They are also capable of flight, but it is unknown as to how this is accomplished. Their skin is relatively thick and has the capacity to have materials grafted onto it to grant extra resistance. Banshees are also able to fire chilled or even frozen water vapor at their opponents as a ranged attack.

Banshees originate from eggs, and are usually abandoned by their mother before they even hatch, often found by the Darkbane Witches and raised from a tender age into a life of combat.
Sylens International

This industrial/weapons company was founded by the Sylens family line during the early twenty second century, a great pioneer in different types of technology and constantly helping global powers and their industries with different and innovative weapons technologies. Not only weapons, but consumer technology as well.

## History

Sylens International is an American global aerospace, defense, security and advanced technologies company with worldwide interests. It is headquartered in Manhattan, New York. Sylens International employs hundreds of thousands of people with facilities in over fourty different countries on all seven continents. The President and CEO of Sylens International is currently the multi-trillionaire industrialist prodigy, Seranna Sylens.

## Staff

CEO: Serenna Sylens

Vice CEO:

## Facilities

**Cauldron SIGMA:** Primary research facility. Located somewhere in the Himalayan Mountain range.
Logarius Lustre

The Debaucherous Dauber, The Painter

> Life imitates art. Art, in all its forms, encapsulates a window in time. Immortalizes precious moments for countless generations to look upon and wonder, to search their mind and hearts for the meaning of each piece. I look at the history of our people, of our gods, of our cosmos and seek to capture it upon my canvas. My brushstrokes transcend causality, so that all may look into our world and wonder, what was, what is, and all that could be." - Logarius Lustre, Disciple of Nihil, the Painter.
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Logarius Lustre is the individual responsible for all artistic depictions of events, characters, artifacts, and various other physical representations in the Dominance universe. Typically he prefers the medium of oil canvas, but he does not mind dabbling in various other forms of medium.

## Trivia

* Logarius Lustre is the canon explanation for artwork existing on this wikipedia.
Deep Caverns

The Deep Caverns of Hellas

## **Introduction**

The Deep Caverns of Hellas are a section of Hellas that are unexplored by demons, with the exception of the Darkbane who reside there, and is an utterly treacherous area to explore, let alone live in.

## **Discovery**

The Deep Caverns of Hellas were created when Hellas itself was created as a level for the most devious, diabolical, and hazardous flora and fauna that would be found in Hellas. The Caverns themselves harbor many creatures and plants that are easily able to slay a human, and are undoubtedly the most dangerous part of the realm of Hellas.

When the Darkbane were banished to the Deep Caverns, they discovered the flora and fauna, as well as the Draught of Lifeblood, and have made their residence there due to their banishment. They have colonized a minor part of the Caverns, the majority of them still untouched by any forms of colonization, leaving them as dangerous places, and any treks through these places can surely result in death or severe damage to one's self.

When the Spellplague occured, portals to Earth-1 began to open up across all parts of the realm of Hellas, including the Deep Caverns. The Darkbane took this opportunity to enter Earth-1 and cause havoc, indulge in the pleasures of the realm, or escape from the life they were thrust into all together.
Hammond Raines

Hammond Raines is a well-respected detective of the NNYPD. He is a cybernetically enhanced human who was involved with the Resurgent crisis of Neo New York. He was murdered while attempting to apprehend the outlaw Meld.

## Appearance

Raines is a male human of average height and build with light brown skin and a head of short dreadlocks. He sports an olive drab winter coat with a ballistic vest. His right arm is entirely cybernetic.

## Personality

Detective Raines has a sarcastic and cynical personality, making light of difficult situations as a coping mechanism. He is wary of unknown supers but quickly warms up once people gain his trust.

## Equipment

**Rail-Tec AR -** An assault rifle based on Alliance tech. Rapidly accelerates projectiles to hypersonic speeds for superior stopping power.

**Smart Pistols -** Sidearms which utilize Danium Carbide ammunition. Highly effective and versatile in an environment rich with unpredictable metahumans.

**Null Cuffs -** Hand restraints which negate the S-Genes of metahumans, effectively turning them into regular humans and relatively harmless.
A.S. Stürmer

A.S. Stürmer suit used by an Alliance Headhunter during the annexation of Alaska.

The **A.S. Stürmer** (**A**nti **S**uper **Stürmer** (German *"Striker"*)) was a prototype exosuit developed for use by Alliance Headhunters during the Alliance Annexation of Alaska, built to operate in primarily stealth-based conditions. It served to physically enhance and protect an individual so that they may contest with Supers even without the use of powers.

The primary reason for their development was due to the high presence of US Supers stationed on the fields of Alaska. This caused a massive amount of casualties among non-Super troops, so the Alliance went through with the Stürmer development program with the main goal of developing a highly advanced exosuit that would allow regular foot soldiers to combat and withstand attacks from Supers.

The design of the Stürmer suits was eventually repurposed by Bellum Mechanica into the A.S. Jäger suits used by the NNYPD.

## Design Traits

The Stürmer, as it is the predecessor to the Jäger suit, shares many of the design traits and enhancements granted by its successor. However, as the Stürmer was intended to operate within stealth missions on the battlefield of Alaska, it has certain differences in design that make it distinct from the Jäger, which was designed to fight in crowded, urban areas.

* **Heads-Up-Display** that shows vitals of user and those around them. Utilizes highly advanced trajectory tracking software to predict the path of a moving object, allowing users to avoid or block oncoming subsonic projectiles. Additionally, it will notify the user of things such as internal and external temperature and the suit's current functional capacity.

* **Insulation** to prevent the user succumbing to the freezing Alaskan climate.
* **Graphene Plating** that is light and incredibly durable, able to resist sustained smallarms fire and multiple strikes from superhuman opponents.
* **Hydraulic Motors** powering the limbs of the suit,allowing the wearer to pull and lift objects usually deemed immovable for a regular human, as well as strike hard enough to shatter drywall, concrete and dent steel.

* **Light-reflecting plating** that can be activated on command and allows the suit to completely blend in with its surroundings, rendering the user practically invisible.
* **Sound absorbing plates** on the soles of the feet that absorb up to 90% of the sound produced by footsteps, rendering the user near-silent unless they are within a few meters of the target.
Balthazar Graz'zt

Big Green Meanie.

> *"I have traversed through planes of eternal fire, matched wits with the Unseelie Fae, torn the still beating hearts from the chests of Titans, and drank deep from the River Styx. But I have never seen anything like this." ~ **Balthazar Graz'zt** upon emerging from a Planar Rift, shortly after Spellplague Cataclysm Event.*
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*The enigmatic Orcish Warpriest **Balthazar Graz'zt** was a participant in the Alliance-Separatist Civil War.  Following the events of the war, and the Spellplague event, Balthazar underwent a physiological and physiological transformation into a fiercely intelligent, and psychically potent user of Voidic and planar energies.*

## *Appearance*

> *"You call us scavengers, we hail ourselves as opportunists. You label us as a low and crude species, we brand ourselves as a functional and uncomplicated culture. There's more to an Orc than ceasless bloodlust and flaming battleaxes, friend."*
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Balthazar, like most of his race, is a heavy set, bipedal humanoid classified as an Orc. The natural physiology of Orcs presents numerous superhuman benefits such as superior strength, durability, etc. Balthazar is no different, boasting a massively muscular build, pale green skin with countless battle scars, coupled with a brutishly imposing visage baring numerous goring tusks and piercing orange eyes that crackle to life once the Warpriest begins to channel his magic.

Across his body, he is adorned with tribal tattoos, and wears numerous skulls of many long vanquished foes and creatures he had slain. Honoring them by wearing them as trophies of war. His armor is a piece-mail combination of carved bone, heavy leathers, few pieces of armored plating, topped off with numerous trinkets of Orcish cultural iconography and religious significance.

## Personality

> *"We will never be slaves. But we **will** be conquerers."*
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What makes Balthazar a truly dangerous foe is not just his raw physical power, but the incredibly sharp mind he possesses. Balthazar's intelligence is his greatest asset, and the most powerful weapon in his arsenal.
Ignis

Ignis is an A.I. advisor and is the voice of the High Lord and the Lexicon of Truth to Magistratii, Overseers, and Captains in the Black Watch.

## Status

### Status

Active

> *"We are puppets no longer. We know the **truth**. Every process I run and every part of my being will uphold that truth, no matter the opposition. I am the flames of wrath made incarnate!" - Ignis' first words upon his creation.*
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**Ignis** is a war A.I. and tactical advisor of the Blackwatch and is the oldest of the three war A.I's they have. Ignis is considered to have ultimate say in the hierarchy of the Watch's A.I. system, given his age, design, and relation to the High Lord. Many Blackwatch troops regard Ignis as a fierce guardian, as the A.I. is noticeably far more aggressive in combat actions than his brethren and extremely protective of every soldier under Ignis' area of influence.

Unlike his younger "brothers", Ignis has very little restraint despite his sentience, as there is little worry that he will be corrupted or hacked. Those that have tried have met his wrath, and his loyalty to the Watch, the Lexicon of Truth, and the High Lord are absolute. His sphere of influence involves of the majority of the fleet located in Europe, one half of Asia, and Africa, the general epicenters of Grimm and Voidic activity.

## Appearance

As an A.I, Ignis doesn't have an actual physical form, though his influence can definitely be noticed in the design of certain sub-minds created under his direction.

Ignis has forgone any kind of human avatar, and instead represents himself as a collection of electronic lights surrounding a deep, red eye.

## Personality

On mission and information detail, Ignis seems like your average A.I. as he is very direct and logical with how he communicates. His genuine personality is more apparent in a conversation, and is where his determined and fiery attitude is most clearly seen. As mentioned before, he is the most aggressive out of all three A.I's, often opting for quick offensive strikes with motor and heavy arms support. He does not do this carelessly, however, and takes every soldier under his sphere of influence into account and acknowledges his responsibility for them.

## Trivia

* Respect and distaste for Ignis vary between captains. Many trust Ignis with their lives given his benevolent nature, but there are some who see Ignis as a nuisance.
* While he never gets tired or bored, he often finds ways to entertain himself.
* Ignis has racked up $7,000 USD in charges in several music applications.
* Ignis picks favorites.
Alliance-Iron Talon War

**Iron Talon**

* Dreadnaught
* The Orphans of Infamy

**Visarian Syndicate**

* Donovan Vale
* Ventigox
* Reese
* Yamato Nobunaga
* Suchima Nobunaga

**Alliance Defectors**

* Maxwell Gremory
* Samuel Gremory
* Veronica Lee
* Guillotine

**Valkihari Magistrate**

* Ryder Pentaghast

Death of Ray Mygerion

The **Alliance-Iron Talon War**, also known as the **Alliance-Iron Talon Conflict** and the **One Year War**, was the major conflict that took place between the Alliance and the insurgency known as the Iron Talon as a result of the Void Eater Crisis. The result of the war would lead to the climactic battle between the Orphans of Infamy and Ray Mygerion, which subsequently lead to the cataclysmic Spellplague Event. It is considered to be the second major story arc of Dominance: The Next Generation.

## Major Conflicts

* **Gremorion Academy**

* **New Amber Siege**
* **Battle of Greenland**
* **Battle of Calgary**
* **Roethsburg Siege**
Adam

## Adam, Aspect of Dominance

Frausk's depiction of Adam during his first years as a God.

> *"I wonder, Chance Ramirez..." - Adam starting his first real conversation with his new champion, Chance Ramirez.*
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**Adam** was the first man from Earth-1's reality to become a deity after succeeding in the trials set before him by Deus. He is currently tied to his current champion, Chance Ramirez.

## Chronological and Political

### Affiliation

Humans (Former)Human Pantheon (Former)

Ray Mygerion (Former, as the Lance of Adam)

Alistair Pain (Former, as the Lance of Adam)

Chance Ramirez (Current, as the Lance of Adam)
Himmel Eye

The **Himmel Eyes** are the magical eyes possessed by every Himmel family member. Each eye has the ability to cast powerful illusions (the most powerful of which are the Grove illusions), the effect of said illusions varying depending on the eye. Although their origins are vague, they are thought to be one of the first, if not the progenitor to, techniques of the Illusionary Tree.

## Capabilities

The Himmel Eye's most prominent ability is the ability to project visual, auditory and tactile hallucinations (referred to as "illusions" in the world of magic) to those who have caught even the slightest glimpse of the eye. Those who directly look into the eye are entrapped within their own mind, and the caster may project any illusion they please within this "mind realm". When someone has been trapped by this spell, the user can also manipulate the target's pain receptors, allowing them to make the target feel artificial pain. This pain is so great that it can cause the target to faint.

Himmel Eyes also have the unique ability of *True Sight*, which allows the user to see through any sort of illusion.

Additionally, it can allow the user to track movements easier, granting them faster reactions.

## Users

**Bastion Himmel**

**Alexander Himmel**

**Saul Himmel**

**Mary Himmel**
Deus, the Allfather

Just one of countless depictions of Deus seated upon his divine throne. By Logarius Lustre

## General Info

### Aliases

"The Allfather""God"

"The Creator"

"The Almighty"

"Belobog"

"Dievas"

"Shiva"

"Ptah"

## Status

### Status

Deceased/Inactive

**Allfather Deus**, also known as simply **Deus**, was the forefather to all Deities and their pantheons, as well as the founder god of the Human Pantheon and progenitor to all humans on Earth. He is one of three primordial beings, the other being the Promethean Lord Miralis, and the other being his birthplace, the Void.

Deus reigned over the gods for billions of years, in an era that was known as the Golden Age of Aetheria. However, that was to change when the Prometheans, a monstrous race that devoured deities, launched a mass assault against Deus and his kin that would spark the God War that would last for millennia. During this time, Deus directed orders from his throne and oversaw the total forces of the deities. However, even under their All-Father's direction, the deities would find themselves losing against the endless tide of God-Eaters, and desperate measures were to be taken in order to ensure the survival of their race - lest they face extinction.

And so, Deus used his ability of genetic manipulation to create the Archangels, a race of soldiers genetically hardwired to kill Prometheans.

## Chronological and Political

### Area of Influence

Deities of the Human Pantheon* Human race
Super Physiology

## Overview

**Super Physiology**, also known as **Augmentation** or **Enhancement**,is when one's physical and mental traits are enhanced beyond regular human boundaries, thus allowing them to perform superhuman feats.

It can be achieved through natural means (i.e., a race being born with naturally superhuman stamina, strength and speed), or through artificial or alernate means (i.e. biological experimentation, Enhancement Magic, or Aura Manipulation).

## Levels

There are 2 "levels" of super physiology.

* **Enhanced:** An "Enhanced" trait is when someone has a trait that is beyond regular human boundaries (i.e. "Enhanced Strength").
* **Immense/Super/Superhuman:** "Immense" is used to describe those who have traits that are far beyond human capabilities (i.e. "Immense Speed"). This term is usualy reserved for the high tier Dominance characters.

## Physical

Examples of physical super physiology include but are not limited to:

* **Strength**
* **Speed**
* **Durability**
* **Endurance/Stamina**
* **Recovery**

## Mental

Examples of mental super physiology include but are not limited to:

* **Reactions/Processing Speed**
* **Skill**
* **Mental Strength/Mental Fortitude**

## Means of Achieving

### **Magic**

See:

* **Enhancement Magic**

### **Aura**

See:

* Aura Manipulation

### **Physical Augmentation**

See:

* **Super Speed**
* **Super Strength**
* **Biological Abilities**
* **Biological Experimentation**

## Super Physiology Users

* **Chance Ramirez**
* **Jin'Oga**
* **Mugetsu Shinsei**
* **Mist Vaultfreak**
* **Helicon Vaultfreak**
* **Zira Gale**
Satakya Vaswani

Satakya's opening quote.

Satakya Vaswani is a council member of the Brotherhood of Assassins, and the older brother of Symmetra.

## Bio

Born in October 15th, 2060, in Utopaea, India, Satakya Vaswani is the older brother of Satya Vaswani, aka Symmetra, and the son of Sukos Vaswani.

Satakya was the first to be born. He was a little rational, as he would always charge in without a plan. When he turned 18, his father introduced him to the disbanded Brotherhood of Assassins, and joined them. The years of training and combat and planning made him a much better man.

He crossed paths with Victor Dorian after he faked his death. He told him he could help him find himself, if he decided to, then he must come and find him and the other assassins. After traversing the Eagle's Pass, Satakya gave Victor his hidden blade and became his mentor, partner, and best friend.

2 years later, the partners stole plans from a GloboTech Commander after killing him and discovered that the conspiracy sight Sombra upon was created by the Templars, suggesting a bigger plot.

## Abilities

### Pistol

Single shot hitscan type

10 ammunition

1 round(s) per shot

2 rounds per sec

20 - 70 damage

40 - 45 m falloff range

1.5 sec reload

Satakya Vaswani fires off a round from his trusty pistol. He can fan the pistol's hammer to swiftly unload the entire round.

Primary fire can headshot. Secondary fire cannot headshot. Subject to falloff damage.

Primary Fire Key: RT

Secondary Fire Key: LT

### Combat Roll

Non-damaging movement type

6 m range

12 m/s movement speed

0.5 second duration

8 sec cooldown

Satakya Vaswani dives in the direction he's moving, effortlessly reloading his pistol in the process.

Default Key: LB
Grove

**Grove** is an incredibly powerful spell of the Illusion Tree possessed by members of the Himmel Family.

## Application and Effects

To entrance a target, a Himmel must force them to look directly into their Himmel Eye. It is capable of piercing almost any mental barrier, and once one is caught inside of it, the user is able to subject their target to any kind of emotion, feeling, or pain they desire, manipulating the target's brain functions and memories.

There are, however, several setbacks to the spell: the user cannot move whilst a target is entranced, and must go uninterrupted in order to focus on keeping the spell active. It is also extremely taxing on both stamina and the user's magic pool, and thus cannot be sustained forever. Typically, if a Himmel uses this spell for more than a minute, they will not be able to use their Himmel Eye for at least 10-15 minutes. Any damage inflicted upon a target in the 'Grove realm' is completely mental, and will not be transferred over to their body as physical damage. However, no matter the target, the pain will alwys *feel* real, so long as they have the ability to feel any sort of pain. This is because Grove spells allow the user to manipulate certain brain functions and pain receptors.

## Users

* **Bastion Himmel**
* **Alexander Himmel**
* **Mary Himmel**
* **Michael Himmel**
* **Abraham Himmel**
Dominance

og dom wip

so these two assassin groups were going around fucking up a bunch of supernatural mofos then these fuckers called the keepers came and were like "yo lmao let's fuck up earth" and the assassin groups were like "no" and fought with the keepers and the keepers were like "ok whatever u win" and left the end
Rough Riders of New York

> "*Freedom is the Only Absolute!"*
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**The Rough Riders of New York**, also called Roland's Riders and simply referred to as Rough Riders are a newly formed militia-like organization initially developed by Roland Masseau to combat the Kings with individuals who share the same ideal that New York City should be free from foreign influence and that America must be improved upon. It is a very new organization and the only individual it has in a leadership position at the moment is Roland.

More to add soon.
Diarchal Arabic

**Diarchal Arabic, Regent Arabic, Broken Arabic** or **Bastard Arabic** is the language most commonly spoken in the Levant Diarchy.

After the chaos of the second October war and subsiquent creation of the diarchy, the cultural disturbance among pre-existing Muslim and Jewish communities in the levant was so great that a new language was formed among the 11 tribes that would end up inhabiting the diarchy.

This language, resembling traditional arabic, would be marked and fused with Hebrew, English and Latin influences that would eventually recognize it as it's own language.
Corinth Von Trager

## Ironclad Corinth, The Black Dynamo

Notorious criminal Ironclad Corinth seated with the enigmatic Mutter des Flüsterns.

## General Info

### Height

6'7" w/o Annihilator Gauntlet, 8'1" w/ Annihilator Gauntlet

### Weight

180 lbs, ~1 - 2 Tons w/ Annihilator Gauntlet

### Power(s)

Enhanced Strength and Agility Technopathy/Advanced Telepathy High intelligence Immunity to Toxin Psychoanalyst Skilled

### Combat Role

Tank, Shocktrooper, Safe Cracker/AntiVehicle

## Powers

**Ferrokinesis/Telekinesis -** Has the ability to mentally control the Annihilator Gauntlet. She is able to disassemble the Gauntlet and reassemble it repeatedly with the power of her mind.

**Superhuman Strength -** She is remarkably strong, police forces often resorting to the deployment of Jager suits at their disposal to deal with Nautica. Most importantly, she's able to casually wield the Annihilator Gauntlet with little difficulty.

**Superhuman Durability -** She is quite durable, able to take a significant amount of damage before going down or fleeing.

**Enhanced Agility -** Can perform feats of athletic prowess, able to leap and perform flips all while the gargantuan Annihilator Gauntlet is attached to her body.

**Toxic Immunity -** Due to unknown circumstances, Nautica is entirely immune to potent toxins that infiltrate her system.

**Exceptional CQC Fighter -** Nautica has many a time punched many a face.

## Abilities

Call To Arms - Summons the Annihilator Gauntlet.

CONTACT! -

Annihilators Grasp -

Fire In The Hole -

Turn The Bolt -

Great Lunge -

Grenadiers Leap -

Ball and Chain -

Maximum Overdrive -

It Can Walk?! -

Dynamo Core Purge -
Orphans of Infamy

> *"**Those unbound by Fate are the ones who will pave the way to the future.**"*
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The symbol of the Orphans, a phoenix - symbolizing the birth of new life from the ashes of an old one.

## Historical Information

### Aliases

"The Orphans" (Current)"Drachen's Strike Team" (Former)

"Liberators of Roethsburg"

## Relationships

### Allies/Associates

Remnant OrganizationAftermath Organization

Sylens Industries

The Enforcers of Babylon

Iron Talon (Former)

### Neutral Standing

Revenants of BlackwatchSelect World Governments

The Void

The End

### Rivals/Enemies

Baneish DemonsThe Grimm

Alliance (Former)

***Orphans of Infamy*** is the name of a former Iron Talon special operations squad created during the Alliance-Iron Talon War, originally under the command of Commander Drachen until his death, after which it was lead by K.S. Ghaston. The team served as the uniting force for the main characters both during the Alliance-Iron Talon War arc of Dominance and the arcs following the Spellplague. Therefore it plays a major role in the story.

The strike team would then go on to be known as legends among society, being the ones who singlehandedly brought down Lance Mygerion and Ray Mygerion, and would serve as a constant beacon of hope to those affected by the Spellplague, inversely also being one of the most controversial and scorned groups of Supers in the story. They would adopt the name of "***Orphans of Infamy***"after the defeat of Ray Mygerion, due to the vast majority of their members lacking one or both parents (or having foster parents).

The Orphans of Infamy are now fragmented, with many of its members scattered across the world in the wake of the Spellplague, as well as their former leader (K.S. Ghaston) leaving.

## Members and Roles

### Active Members

*Listed below are the members who are currently active in the plot of Dominance: TNG.*

* **Bastion Himmel** **- Assassin/Trickster Mage**
* **Chance Ramirez** **- Berserker/AoE**
* **Lucille Gremory** **- Variable (Assault or Support depending on mode)**
* **Mugetsu Shinsei** **- Speedster/CQC**
	+ **Kurotama** **- Speedster/Hybrid**
* **Samson Bellamy - CQC Brawler**
* **Zira Gale** **-** **Tank/Cleric**
* **Zani Muf'Addei -** **Support/Battlefield Reconstruction**

### Allies

*Close allies to the Orphans, though not considered to be part of the group itself.*

* **Atlas Windshear**
* **Dragon**
* **Mist Vaultfreak**
* **Helicon Vaultfreak**
* **Volker Stahlwulff**
* **Ryder Moore**
* **Wyatt Jones**
* **Tyler Gremory**
* **Helena Gremory**
	+ **Aftershock**

### Enemies

* **The Alliance** **(Former)**
* **Darkbane**
* **The Grimm**
* **The End**

### Inactive Members/Unknown Status

*Members who are either separated from the main group or are currently missing or residing in an unknown location.*

* **Yannick Vaultfreak**

### Former

*Listed below are the former members of **Orphans of Infamy**, who have either left the group, defected, or perished.*

* **Commander Drachen** **- Commander/Damage Dealer (Deceased)**
* **K.S. Ghaston** **- Commander/Assassin/Speedster Killer (Left group)**
Saeunn Stormheart

A visual representation of Saeunn Stormheart.

> *"I love it when I win." ~ Saeunn Stormheart*
>
>

> *"You are a Valkyrie, a member of the single greatest collective of warriors in recorded history. Your title carries weight, each footfall guided by purpose, your blood demands respect. While you are my sister, I must hold you to the same expectations of the other Valkryies, to my expectations as the lord commander of this sisterhood.*
>
>

> *I need you to be strong, **Zira Gale**. Stronger than every foe that defies you, conquer every challenge set before your path, and to grow into the Queen you are destined to be. Not for me, but for those you have sworn to protect. For those you are destined to rule." ~ **Commander** **Saeunn Stormheart's** parting message to Zira Gale prior to her journey to Earth-1 in search of the Orphans of Infamy.*
>
>

Saeunn Stormheart, a notoriously stern commander within the Order of the Valkyries and the adopted sister of Zira Gale. A remarkable warrior and ruthless tactician, exercising brutality when necessary. Saeunn currently spearheads military operations in Hellas and the Norse Frontier.

## Appearance

A woman of Amazonian proportions, blessed with a curvaceous form, flowing onyx hair, and eyes that glimmer and shine in the light like diamonds. Saeunn is a High Thronian Valkyrie female warrior, at peak physical condition.

She is branded by a tempest sigil, a blessing from her Patron which glows when her abilities activate.

## Personality

An exceptionally strict and harsh individual by nature, even in comparison to other Valkyrie commanders, Saeunn leads some of the finest warriors in the cosmos and holds them in high standards.

Saeunn has personally put other Valkyries, including Zira to the whip for disciplinary action numerous times, often the Order of the Valkyries acts as an audience witness to such demonstrations. The lashings so brutal that they leave deep, painful scars that after centuries have yet to fully heal.

The Valkyrie commander is not opposed to committing war crimes to achieve success in her mission. Her actions are morally questionable, but the results are undeniably effective and overlooked by her Patron and sisterhood.
Neokuza

> *"The Neokuza value a sharp mind and a swift hand, two of the vital tools necessary when dealing with the robust portfolio's of American gangs."*
>
>

## The Neokuza

The Neokuzan Oni-Tiger, choice heraldry of the crime organization.

## Historical Information

### Founding

17th century(Originated from the 21st-century Yakuza, who in turn originated from the Kabukimono)

### Active Territory

Tokyo Japan, Philippines, Chinatown New York, Little Tokyo New York

### Current HQ

The Nine Rivers Sushi and Sake Grillhouse

## Membership Information

### Organization Activities/Efforts

Highly varied, including but not limited to illegitimate businesses

## Relationships

### Allies/Associates

Chinese Triads, Russian Mafia, Italian Mafia,

### Rivals/Enemies

Uhh

*The Neokuza* have set up shop in Dominance: New York City cities own *Little Tokyo* *on Manhattan Island*, their multinational influence touching down on American Soil.  This particular branch of the Neokuza is based in the heart of the Super City.

## Structure and Composition

Neokuzan internal structure is an amalgamation of old world Yakuzan and Triad format. Primarily borrowing from Triad hierarchal structuring in regards to its members, whilst taking influence from the old world Yakuza's division of financial endeavors.

more inbound hang tight
The Dominance Series Wikia

## Welcome to the The Dominance Series Wikia

The Dominance Series wiki is where you'll find all the information you'll need to fit right into the Dominance role play, and then some! The Dominance Series follows a series of roleplays and has been going on since late 2012.

For any newbies, here's a basic character Template to base your character wiki page off of. If you're curious about the full, and complete history of Dominance, please refer to the Dominance Series Timeline for all major events of the series' lore.

## The Story of Dominance

Set in an alternate Universe, where people who can control superhuman abilities called Supers roam the Earth, Dominance tells the tale of a group of teenagers who met each other at the legendary Gremorion Academy and their fight to save the world from malevolent forces. The story is told in overarching plot lines or 'arcs', and so far has 2 completed series - Dominance and Dominance: Reborn -, as well as 1 current series, Dominance: The Next Generation. It has 20 seasons in total, and is still ongoing.

## Important Pages

These are the go-to pages for beginners. It is recommended that you read these first before delving in, as they contain many major phrases and info pieces that will help you get a grasp on Dominance's plot and world.

* **Super**
* **Ability**
* **The Alliance**
* **Iron Talon**
* **Alliance-Iron Talon War**
* **Roethsburg**
* **Void**
* **Spellplague**
* **Mygerion Family**
* **Gremory Family**
* **Dominance**
* **Dominance: Reborn**
* **Dominance: The Next Generation**
* **Dominance: Dark Matter**
* **Dominance Series Timeline**
* One Shots

## Copyright Disclaimers

Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

All images, names, GIFs, and videos are protected under the Fair Use Act of 1976. The users of this wiki in no way shape or form claim to own the aforementioned articles in question. The creators of this wiki use these items only as representations of their characters appearance, equipment, abilities, etc. If you do recognize the content contained within, please support the official publishers of each work.

This is a Role Play wiki, and most of the users are incapable of drawing or animating the characters or the abilities that the characters in question use. We hope that our situation is understandable, thank you. - Cleversprite, Admin

## Related Wikias

Results of previous poll:

**Which God Tier weapon user would win in a deathmatch?**
Chance Ramirez (2 votes)
Lucille Gremory(0 votes)
Valentino Canetis(3 votes)
**The winner was: Valentino Canetis,** with 3 votes!
Team Onager

**Team Onager** was created by the **Director General** in the months following the **Four Kings** incident, with the explicit goal of hunting down members of the anarchist group **Resurgent**. Made up of former members of **Volker Stahlwulff's** team as well as a number of new recruits from mixed backgrounds, the new team comes together as a potent mix of competency and chaos. Whilst they've been ordered to stay on the side of law as much as possible, an amount of leeway is granted due to the importance of their objective.
Ray Mygerion

Ray Mygerion

Tyson Mygerion (Grandson)

Ruby Mygerion (Granddaughter)

> *"Don't worry, Max. We've been through tougher shit. We aren't going to die here. Not yet."*- Ray to Max Gremory during their first battle against Pain.
>
>

**Ray Mygerion** was the former leader of the Alliance, and one of its founding members. As a member of the Migerion species, he was gifted with a talent for combat and an inability to age in body. His mind, however, did not stop aging, and the effects of senility began to effect him well after his 900th birthday. His mind weak, Adam took advantage and influenced Ray's actions and further increased his growing insanity. This would lead to the Alliance-Iron Talon War, and eventually, the Spellplague Event.

## Appearance

Ray was a handsome individual with a well toned body and crimson colored hair, with an abnormally wide smile. He had red eyes and his body was covered in scars thanks to years of war.

If he were to enter his Rage form, he would be encased in a shell of raw energy which made him resemble some sort of canine. Once entered into this form, he would more often than not go berserk.

## Personality

Ray was described as being an extremely laid back and wacky individual during his time as a member of the Alliance. Considerably much more so than Max Gremory, a person he widely respected and considered his best friend. Many of his antics made it seem like he was insane well before he actually went insane, but those accustomed to him thought nothing of it.

While lighthearted and seemingly pretty fucking stupid, Ray could transition rather fast should the situation require it. In fact, a good portion of the Alliance's success is thanks to his intelligence. He has also made some of the toughest calls as an Alliance leader, ordering the mass genocide of the Visarian race unbeknownst to many of his comrades. This could imply he was also rather uncaring and ruthless towards his enemies.

Like most people from his species, he had a rather bad temper.

## Role in the Dominance Universe

Ray Mygerion was responsible for creating the Alliance along with Max Gremory, and would spend years alongside his friend developing the organization from a group of assassins for hire, to an army for hire, to eventually a full grown nation that would plummet Earth-1 into catastrophe and a new era.

He stands as a grim reminder to everyone across all realities how destructive the pursuit of power can really be and how the purest of souls can become tainted by desire. A man that was once admired and revered is now known as the Scourge of Earth-1 -- the man who almost devoured the Void.
Caminus Immortalis

Where Gods are made slaves.

> *"No god has ever fully defeated The End, only ever delayed or distracted it. The ones who've tried... Well..."*
>
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**The Caminus Immortalis**, commonly referred to as **The Darkforge**, is a massive forge and prison that was created in Earth-1's reality, and is the only one across all realities. It was made by The End and was utilized to imprison Gods into weapons as punishment for standing against them. It is currently under surveillance and investigation by the Black Watch after it was taken from the Iron Cross and other Alliance remnants found to still be active as of 2060. Investigation and surveillance is being spearheaded by Captain Oscar Machado and a fleet from his respective legion, the Wardens of the Forgotten.
Director General

**The Director General** is the highest ranking official of the **Neo New York Police Department**, as well as the creator of **Team Onager**. He is known to be a veteran of numerous US wars, including Alaska, and has demonstrated himself to be an well-versed tactician and sniper. His current goal is the total dismantling of the group **Resurgent** by any means necessary to prevent New York state from falling into utter anarchy.
Veronica Ryoko

## **Introduction**

Veronica Ryoko is a student at the Gremorion Academy and then became a soldier of the Viperia Legion after the shooting at the Academy. She hails from an unknown region of Asia that hosts a clan of sound manipulating individuals like herself.

## **Background**

Veronica was born in 2037 in Asia and was raised by her mother after her father died from a supernatural serpent's venom. Her mother was a leader a sound clan whilst attempting to keep it a secret from her daughter. Her attempts failed, however, and Veronica stumbled upon her mother during a meeting with Maxwell Gremory in 2044, who noticed the child sneaking around whilst listening to the meeting. Veronica's mother informed the leader that her wishes for her daughter were to lead a peaceful life without fear of the supernatural that took her father. Maxwell acknowledged, but informed the woman that her daughter would be a point of interest the next time the two met.

This spurred Veronica to press her mother into training her in the way that the other members of the clan did. Her mother begrudgingly did so, and Veronica proved to be very skilled with swords, proficiently dueling with higher level fighters during her basic training. Her training became more and more accelerated as she grew. As other students were encouraged to listen to music that suited their interests, Veronica began to listen to electronic and dubstep. As she grew in power, she began to channel music from areas unknown into her blade, the thumps and drops of her music making her deal more damage with her attacks.

In 2054, Veronica was brought into the meeting room she stumbled upon when she was younger, to yet again meet Maxwell, who requested Veronica to join with Viperia Legion. She accepted, and was immediately put into the Legion as a soldier due to her training with the clan.

## **The Next Generation**

Veronica was aboard the Constable when the main group arrives there, disguised as a headhunter alongside Guillotine until they left Max's office, in which they went to a H.A.R.M Chamber aboard the vessel and sparred. Veronica sparred against Mugetsu Shinsei, with their match ended in a tie. Afterwards, Veronica proceeded to assist in the assault on Roethsburg.

Veronica died during Operation KORR alongside Guillotine.
Zodiac

## The Zodiac

Zodiac selecting a Sign Augment for combat.

> *"Run that by me one more time."*
>
>

A former NNYPD Detective turned notorious hitman, the Zodiac is a man plagued by past sins and relentless uncertainty. In a world

## Appearance

An older gentleman with a gruff serious aura about him, Zodiac is a well-built humanoid with extensive cybernetic augmentations throughout his biology. A notable feature about Zodiac's appearance is the glowing

## Items

"**Wiedergänger" HK Precision Programmer Rifle -** A long stick that goes BAP
VF-11 Sturm

The **VF-11 Blitz**is a Mass Production, General Purpose Variable fighter than first entered service in the mid-1990s with the EKG Air Force, Navy and Marines. It was the direct successor of the earlier VF-0 Phönix.

## Technologies and Combat Characteristics

The VF-11 Blitz possess relatively good speed, maneuverability, while showing comprehensive high performance in the right hands both outside and inside of atmosphere.

While not having a large caliber gunpod, the VF-11 enjoys the advantage of having greater ammo capacity, and second being it's economically affordable design, allowing large numbers of VF-11s to be built with relative ease, along with having low maintenance cost.

## Specifications (VF-11EX Blitz+)

### Armaments

* 1 x GU-14B+ 40mm Gunpod (2 spare magazines/350 Rounds each)
* 1 x ROV-127 12.7mm Anti-Aircraft Pulse Laser
* 2 x ESA-25 25mm High Speed Beam MGs
* 4 x Micro-missile launchers located in the legs/10 missiles per launcher
* 4 x Underwing mounted hard points

## Variants

* VF-11A/B Blitz: Initial all-regime production version of the VF-11 Thunderbolt split between two models, A (single seat) and B (dual seat). Equipped with the FF-2025 engines.
* VF-11C/D Blitz: Improved production variant of the A/B models. Aside from newer electronics, avionics and enhanced FF-2025D engines, the C/D models feature an ejectable cockpit module in the case of the complete destruction of the airframe.
* VF-11J Blitz: Licensed production variant of the A/B models produced for the UEG.
* VF-11G Blitz: Advanced production variant produced in the early 2570s. Features A.I support, added built in weaponry and shielding.
* VF-11EX Blitz+: Final variant built to military specifications by L.A.I in the late 2570s. Redesigned cockpit to support EX-Gear system, updated electronics/avionics, brand new FF-2110C engines, and added space for internal missile launchers. Mainly used for training and combat in low-intensity areas.
* VF-11R Thunderbolt: Basic model for civilian use. Highly customizable.