recursal/Fanatic-Fandom huggingface dataset:
DisSea/Inner Bay

MainLandmarks**Inner Bay**Illusory Moon

Inner Bay is a small lake area on the edge of DisSea. It was once an important Hypercube mining site of DisCity.

## Geography

The shallow parts of Inner Bay are relatively stable, but numerous abnormal phenomena have been observed in its deep waters, such as contaminated waterbodies that migrate, massive air bubbles whose cause is unknown, and elusive black shadows. These phenomena are considerably hazardous, but they also possess a high research value.

## Mine W-31

It was the largest underground mine in the Inner Bay industrial district where over ten thousand workers used to work in. The mining facilities in Mine W-31 were comprehensive and the volume the mine produced was considerably great.
 Mine W-31 was also ground zero of BR-002. The mine resembles an inward circular dam with a ring-shaped terraced structure. Each level is between several dozen to a hundred meter high. A crystallization lake that could yield Hypercubes lies at its bottom.

## Inner Bay Shelter

The site was originally the living quarters of Inner Bay's workers. Rustfire has repurposed it into the Inner Bay Shelter which now functions as a supply station and base camp for mine occupation and reconstruction missions of the mining zone.

## Remnants of the Depth

Areas surrounding Mine W-31 have fallen into an unusual state. Crystals of bizarre coloration grow rapidly on the inner walls of the mines and continue to spread outward. Further research is required to verify the true nature of these *crystallized skeletons*.
Fantasma blanco

* Información general

>
> Un bandido arrepentido que aceptó formar parte de otra posible historia.\nUna sombra atraviesa los tejados en la oscuridad y, de repente, ¡se hace la luz! ¡Robin, el fantasma blanco ya está aquí! Incluso en un mundo donde reinan la ley y el orden, la corrupción aún deambula entre los ricos. ¡Pero no hay nada que temer! ¡El fantasma Robin ya está aquí para huir por los tejados con sus tesoros! Su objetivo: ¡ayudar a los pobres e inocentes!
>
>
>
>

**Fantasma blanco** es un un aspecto de Robin
Black Ring/BR-004

Black RingBR-001BR-002**BR-004**

Secondary Black Ring No.4 that appeared in Syndicate's Keylan Square in N.F. 112, also known as the Square Black Ring.

## Characteristics

Within the Black Ring, where space-time was distorted, there were pieces of metal floating everywhere in mid-air, which later turned into Corruptors after absorbing a large amount of destructive, tempestuous emotional energy.

## Current Status

On the seventh day after the Black Ring appeared, the MBCC Chief defeated the Corpseborne and eliminated the Black Ring. Sinner S-028 went missing, the Legion broke up, and some of its members were arrested, awaiting interrogation.

The Black Ring had been acting differently since April, N.F. 113, and the level of Mania contamination had somewhat increased.
Bronze Concentrate

## Description

Bronze Concentrate extracted from contamination. It has petal-shaped scales on its surface, and can provide a small amount of Mutated Particles.

## Obtained from

Broken Frontline
 Exchange
 Supervision Terminal
 Secret Society Sign-in
 Secret Society Support
 Mid-Level Material Supply Chest
 Random Mid-Level Material Supply Chest
 2-8
 3-4
 5-3
 5-7
 6-1
 6-12
 7-6
 10-4
 10-5
 11-6

**Bronze Concentrate** is a mid-level Material used to Rank-Up Sinners.

## Material Set

PC-LR

PC-CR

PC-AR

PC-GR
## Fusion Requirements per Grade

 x3
PC-LR

```
for 1

```

## Used By

### Rank-Up Material

 x8

 x8

 x16

 x16

 x12

 x18

 x18

 x12

 x18

 x30

 x15

### Skill Upgrade Material

 x16

 x16

 x13

 x13

 x13

 x10
Eirene/Attires

## **Seaside Sunrise**

### **Description**

At the center of the storm, it's delight, pleasure, and absolute self-confidence.
 Chess piece in hand, watching the tide ebb and sun rise. She is welcoming the dawn for the victorious.

### **Obtain Method**

This attire could be obtained from the Supply Office for 1280 Ultracubes from 12/20/22 ~ 01/03/23

### Trivia

* This attire was released alongside, and featured in the Event Dreamy Bubble and it's story
* This attire had a rerun from 04/11/23 ~ 05/02/23 during the Beyond DisCars! event
* Similar to most S-Rank Attires, this attire was released around the same time as her Routine Arrest The Chessmaster's Conquest, which ran from 11/24/22 ~ 12/20/22

### Gallery

Eirene Skin2 Attack.gifAttack AnimationEirene Skin2 Deploy.gifDeploy AnimationEirene Skin2 ULT.gifULT AnimationEirene Skin2 ECB.gifECB AnimationTransparent
DisCity

**DisCity**OrganizationsMBCCParma

DisCity is a new city that mankind built near DisSea after the Perishing Star struck. It's the world's center of civilization today. Split into two sides by the Rust, the west side of DisCity is the center of its Hypercube mining industry, while on the east, Eastside is a modern industrial and entertainment district. As its mining industry dwindled, the West District gradually became a hideout for illegal organizations and a battleground for violent conflicts. In DisCity, that place is more commonly known as *Syndicate*. With the city council's relocation, Eastside has become the most prosperous district. Besides the two main districts, settlements in WhiteSands and satellite towns have also been built.

### Hypercube

In the early days of the Nightfall Era, humanity was struggling amid wave after wave of supernatural disasters. Dr. Keylan came to their rescue with his discovery of Hypercube, on the back of which DisCity was built. The city has been growing ever since, attracting immigrants in droves. Today, DisCity is the only mega-metropolis in the continent, overflowing with glamour and prosperity.

### Management Structure

With the authorization of Paradeisos, the City Council takes charge of the day-to-day running of Discity, while the FAC, Discity's main armed forces, is charged with addressing Catastrophe-related affairs, which include supernatural disasters, Black Rings, Mania, and Sinners.

### Syndicate

Syndicate, originally West District, is a region ruled by violent gangs, as stipulated in West District Order Management Regulations. In Syndicate, conflict and Mania spread wide and far, and unsavory events crop up here and there.

### Eastside

A district known as Eastside on the east bank of the Rust of Discity. After the DisSea Explosion, Eastside built many anti-Mania devices. It's gained stability with the Mania-monitoring network and has been prospering since.

### The Rust

The Rust, originally the Grace River, was a precious river that streamed from the desert cities to DisSea. After the outbreak of BR-001, it's become extremely uninhabitable for humans and is now an isolation belt that separates Eastside and Syndicate.
Cabernet

## Sinner Information

### Info

A Sinner adept at supporting allies. Cabernet gains 1 [Soul Fragment] for every 8 enemy deaths, can hold up to 3 [Soul Fragments] at the same time.

### Mania Intensify

Tidal Surge:
 Energy Recovery Speed is increased by 15%.

## Additional Information

### Voice Actor

Fan Churong (CN)

**Cabernet** (卡门奈特) is a sinner whose threat level was assessed to be S-Rank. She is added through the Insatiable Fiesta event alongside Lamia and can be obtained through Arrests.

* Overview
* Skills
* Document

 Stage 2
 Stage 4
 Stage 5

* Phase 2
* Phase 3

 x18
PC-CR

 x16
PC-CR

 x8
PC-CR

 x36,000
PC-CR

 x18
PC-AR

 x16
PC-AR

 x8
PC-AR

 x120,000
PC-CR

 x30
PC-GR

 x28
PC-GR

 x15
PC-GR

 x560,000
* Phase 2
* Phase 3

 x40
PC-ER

 x60
PC-ER

 x80

 x6
PC-LR

 x6
PC-LR

 x4,000

 x16
PC-LR

 x10
PC-LR

 x6,000

 x10
PC-CR

 x6
PC-CR

 x8,600

 x16
PC-CR

 x10
PC-CR

 x12,800

 x6
PC-AR

 x6
PC-AR

 x19,200

 x10
PC-AR

 x8
PC-AR

 x30,000

 x8
PC-GR

 x4
PC-GR

 x86,000
PC-CR

 x1

 x10
PC-GR

 x6
PC-GR

 x175,000
PC-CR

 x2

 x15
PC-GR

 x8
PC-GR

 x260,000
PC-CR

 x2
PC-GR

 x1

  Lv. 10  | Damage is increased to 152%.

  Lv. 10  | Healing Coefficient is increased to 30%. Attack is increased to 10%.

  Lv. 10  | Energy Recovery Speed is increased to 30%.

  Lv. 3  | Deals (Attack \*800%) Magic Damage by Enfer.

 After being detained for several months, the subject's abnormal desires are basically under control, and she has never extracted others' consciousness and soul ever since. The Chief is currently able to control the subject and soothe her mind, allowing her to maintain a peaceful and harmless state.

 The subject noticed that when humans get angry and reproach others to protect what they love, their souls are likely to glow and taste delicious. Therefore, the subject admitted that for a while after her awakening, she would deliberately design events to provoke the anger of her target to "cultivate" their soul.

 The subject once insisted that the Chief must accompany her during meals, otherwise she would refuse to eat. However, thanks to the efforts of the Chief and the Bureau, the subject has now learned to dine without the Chief's presence.
Arsenopyrite Concentrate

## Description

Arsenopyrite Concentrate extracted from contamination. It is extremely poisonous and can provide a small amount of Mutated Particles.

## Obtained from

Broken Frontline
 Exchange
 Supervision Terminal
 Secret Society Sign-in
 Secret Society Support
 Mid-Level Material Supply Chest
 Random Mid-Level Material Supply Chest
 2-12
 3-8
 4-8
 6-7
 7-8
 8-5
 9-9
 10-8
 11-5
 12-5

**Arsenopyrite Concentrate** is a mid-level Material used to Rank-Up Sinners.

## Material Set

PC-LR

PC-CR

PC-AR

PC-GR
## Fusion Requirements per Grade

 x3
PC-LR

```
for 1

```

## Used By

### Rank-Up Material

 x16

 x8

 x8

 x12

 x12

 x12

 x18

 x18

 x18

 x30

 x15

### Skill Upgrade Material

 x16

 x13

 x13

 x13

 x13

 x10
Bai Yi/Attires

## **Wave Rider**

### **Description**

Dined and wined to satiety, a restful afternoon inevitably creates an urge to reminisce about the glorious days of the past.
 "Believe me, I've really been to the sea!"

### **Obtain Method**

This attire could be obtained from the Supply Office for 1280 Ultracubes from

### Trivia

* This attire was released alongside the Insatiable Feast event where Bai Yi is featured in the story wearing it

### Gallery

Bai Yi Skin3 Attack.gifAttack AnimationBai Yi Skin3 Deploy.gifDeploy AnimationBai Yi Skin3 ULT.gifULT AnimationTransparent

## Blade of Night

### **Description**

In a cold and rainy night, facing the enemy in a dark alley, she shows her little-known shocking sharpness...
 "Hey, hey, I just cleaned up the place a bit... No need to make such a big fuss, right?"

### **Obtain Method**

This attire could be obtained from the Supply Office for 1280 Ultracubes from 02/21/23 ~ 03/07/23

### Trivia

* Similar to most S-Rank Attires, this attire was released around the same time as her Routine Arrest Unbridled Wander, which ran from 02/21/23 ~ 03/07/23

### Gallery

Bai Yi Skin2 Attack.gifAttack AnimationBai Yi Skin2 Deploy.gifDeploy AnimationBai Yi Skin2 ULT.gifULT AnimationTransparent
Flora Unfurl/Detective File

Overview**Detective File**Seasons CruxStagesStory
* Character
* Case

 The Nathan case is now identified as the Wall of Collapse case.  Like Anania, he is also related to the aftermath of the FAC's Eclipse Operation in N.F. 103. The killer is identified as the Sinner assassin group, the Garden. The serial attacks all match the hints hidden in the four-lined poem on the Flowery Scroll.

 Based on further investigation, Nathan's direct superior is Eugean from the Future Charity Foundation, the victim of the third case who is presumed to be dead.

 Mentor  The leader of the Garden. A confirmed Sinner who's believed to have the ability to transform a target's life into a Flower of Mania.

 Traces of another assassin's ability were found at the scene. It can now be confirmed that this case and the case that occurred in the banquet hall both correspond to the third line of the poem. The Mentor tampered with the scene only to cover up the traces of this killer!

 Obviously, this case and the third case correspond to each other. According to the poem, this case is indeed the real third case.
The conference room case was in fact an accident.

 The Garden assassinated the Commander-in-Chief just to restrain the FAC's troops and facilitate their true mission elsewhere.

 Words from the Mentor - Chris  "I bloom for myself, I live for myself, I die for myself, the one I love most must only be myself. I must hold my fate in my own hands! This is the Garden! I've said it countless times!"

 After instructing the HUSH unit to destroy the Garden, Shalom left a provocative letter at the scene to Coquelic.  As for why she did this, it may forever remain a mystery.
Corso

## Sinner Information

### Info

A Sinner adept at Physical Output. Deals 5% more Damage, and another 5% more for enemies with broken Cores.

### Mania Intensify

Conquer the Enemy:
 Deals 10% more Damage, and another 10% more for enemies with broken Cores.

## Additional Information

### Voice Actor

Miao Yang (CN)

**Corso** (卡斯洛) is a sinner whose threat level was assessed to be A-Rank. She can be obtained through Arrests.

* Overview
* Skills
* Document

 Stage 3
 Stage 5

* Phase 2
* Phase 3

 x15
PC-CR

 x12
PC-CR

 x18
PC-LR

 x30,000
PC-CR

 x15
PC-AR

 x12
PC-AR

 x18
PC-CR

 x100,000
PC-CR

 x25
PC-GR

 x24
PC-GR

 x36
PC-AR

 x480,000
* Phase 2
* Phase 3

 x40
PC-ER

 x60
PC-ER

 x80

 x5
PC-LR

 x5
PC-LR

 x3,000

 x12
PC-LR

 x8
PC-LR

 x5,000

 x8
PC-CR

 x5
PC-CR

 x7,000

 x12
PC-CR

 x8
PC-CR

 x10,500

 x5
PC-AR

 x5
PC-AR

 x16,000

 x8
PC-AR

 x6
PC-AR

 x25,000

 x6
PC-GR

 x3
PC-GR

 x72,000
PC-CR

 x1

 x8
PC-GR

 x5
PC-GR

 x150,000
PC-CR

 x1

 x12
PC-GR

 x6
PC-GR

 x210,000
PC-CR

 x2
PC-GR

 x1

  Lv. 10  | Damage is increased to 140%.

  Lv. 10  | Energy consumption is reduced to 10%.  Damage bonus is increase to 20%.

 The subject skyrocketed to fame after using her Sinner power to win a major competition, becoming a fan favorite in the underground fighting world. However, many arenas shut down after Zoya destroyed the gangs. The subject went back to living in the streets, and later joined Rustfire.

 The subject once handed the Chief a huge sum of money and explained it was prize money earned from a fighting match she joined while out on dispatch. She generously declared that she'll hand over all future prize money if the Bureau turned a blind eye to such disciplinary violations. After accepting the money, the Chief tightened disciplinary measures for Sinners out on dispatch.
Arsenopyrite Crystal

## Description

Arsenopyrite Crystal extracted from contamination. It is extremely poisonous and can provide a large amount of Mutated Particles.

## Obtained from

Broken Frontline
 Exchange
 Supervision Terminal
 Secret Society Sign-in
 Secret Society Support
 High-level Material Supply Chest
 Random High-level Material Supply Chest
 4-8
 6-7
 7-8
 8-5
 9-9
 10-8
 11-5
 12-5

**Arsenopyrite Crystal** is a High-level Material used to Rank-Up Sinners.

## Material Set

PC-LR

PC-CR

PC-AR

PC-GR
## Fusion Requirements per Grade

 x9
PC-LR

 x3
PC-CR

```
for 1

```

## Used By

### Rank-Up Material

 x16

 x8

 x8

 x12

 x12

 x12

 x36

 x36

 x36

 x54

 x30

### Skill Upgrade Material

 x14

 x11

 x11

 x11

 x11

 x9
Frosted Arsenopyrite Crystal

## Description

Frosted Arsenopyrite Crystal extracted from contamination. It is extremely poisonous and can provide an extraordinary amount of Mutated Particles.

## Obtained from

Exchange
 Super-level Material Supply Chest

**Frosted Arsenopyrite Crystal** is a Super-level Material used to Rank-Up Sinners.

## Material Set

PC-LR

PC-CR

PC-AR

PC-GR
## Fusion Requirements per Grade

 x27
PC-LR

 x9
PC-CR

 x3
PC-AR

```
for 1

```

## Used By

### Rank-Up Material

 x28

 x15

 x15

 x24

 x24

 x24

### Skill Upgrade Material

 x18

 x14

 x14

 x14

 x14

 x11
Corruptor

A monster born from Mania, with a deformed body and no sanity.

## Causes & Features

Cause:

When a Maniac's M-value nears a dangerous threshold, the pressure on their mind and body will exceed their limit, leading to both physical and mental derangement and rebirth as a monster.

Mutation symptoms:

1. The physical body mutates, and sanity disappears. The course of the mutation is affected by both internal psychology and the external environment.

2. Some powerful Corruptors will spawn a "core" inside their bodies from the intense emotions they experience at the time of derangement. The core is said to store the Corruptor's last shred of consciousness, but there is yet to be conclusive evidence for that theory.

## Perniciousness

Corruptors have the strong desire to attack, and will attack all targets within their range of perception. Corruptors also have the risk of spreading Mania through mass Mania Resonance.

## Classification

Simply put, there are two types of Corruptors: native and mutated.

Native: Born in areas of high contamination and are greatly affected by external environmental factors.

Mutated: Transformed from Maniacs who reached the point of derangement, and are greatly affected by internal psychological factors.
EMP

## Sinner Information

### Info

A Sinner adept at Long-Distance Output. Can deal Core Damage when casting an Ultimate.

### Mania Intensify

Direct Hit: Physical Penetration is increased by 15%.

## Additional Information

### Voice Actor

Wu Di (吴迪)

**EMP** (艾米潘) is a sinner whose threat level was assessed to be B-Rank.

* Overview
* Skills
* Document

 Stage 2
 Stage 4
 Stage 5

* Phase 2
* Phase 3

 x12
PC-CR

 x30
PC-LR

 x15
PC-LR

 x24,000
PC-CR

 x12
PC-AR

 x30
PC-CR

 x15
PC-CR

 x80,000
PC-CR

 x20
PC-GR

 x54
PC-AR

 x30
PC-AR

 x350,000
* Phase 2
* Phase 3

 x40
PC-ER

 x60
PC-ER

 x80

 x4
PC-LR

 x4
PC-LR

 x2,500

 x10
PC-LR

 x6
PC-LR

 x4,000

 x6
PC-CR

 x4
PC-CR

 x5,600

 x10
PC-CR

 x6
PC-CR

 x8,500

 x4
PC-AR

 x4
PC-AR

 x12,800

 x6
PC-AR

 x5
PC-AR

 x20,000

 x5
PC-GR

 x2
PC-GR

 x57,000
PC-CR

 x1

 x6
PC-GR

 x4
PC-GR

 x120,000
PC-CR

 x1

 x10
PC-GR

 x5
PC-GR

 x170,000
PC-CR

 x1
PC-GR

 x1

  Lv. 10  | The Damage of the 1st and 2nd attacks is increased to 204%. The Damage of the 3rd is increased to 136%.

  Lv. 10  | Damage is increased to 1280%.

  Lv. 10  | The cooldown is decreased to 25 seconds.

  Lv. 10  | Attack bonus is increased to 2%.

 The background check reveals that the subject has a plain personal history with no parts worth highlighting. Despite that, she's managed to survive the chaotic Syndicate with her eloquence and bluffing skills. The subject once admitted that she felt reassured now that she was in MBCC and no longer had to spend every day in fear and worry. Awakened during an emergency, her ability has versatile uses and is handy on various missions.

 Due to bluffing of the subject's own strength, the companions have high expectations at the critical moment. The subject had no choice but to shoot an arrow into the sky, which accidentally awakened the subject, causing a major blackout within the city. The residents successfully evacuated at night.

 Often deliberately talks strangely in front of Chief to attract Chief's attention and promote her favorite anime: BoBo's Adventure.
Eternal Nightmare/Realm Exploration

How to PlayMissions and RelicsNightmare Realm Stele**Realm Exploration**Story
## Types of Scenarios

 In the Eternal Nightmare, each battle will put more pressure on Sinner Apparitions on the field and consume more of your SAN. If you're not tactful with your battles and forget to change the lineup frequently, you are very likely to run out of SAN before the nightmare ends.

 Start Battle

 Start Battle

 File:EN Amnesiac.png | The spacetime inside the Eternal Nightmare is chaotic. You constantly encounter both familiar and unfamiliar things, most of which are apparitions. This time, you meet a man with a faint, flickering figure.  "Have you... seen me... before?" He tries to speak, but his voice is choppy like a broken record.

 File:EN Small Pyramid.png | You spot a small pyramid amidst the desert ruins. There seems to be something hidden inside.

 Obtain EXP

 Obtain Realm Cubes [Realm Cube +10]

 File:EN Camp Ruins 02.png | You find a little mine near the camp that contains some very old ore.

 File:EN Mantis Phantom Shadow.png | A broken-down car passes in front of you. The people on board are laughing and joking, seemingly oblivious to the Nightmare's dangers.  By some inexplicable impulse, you try to climb into the car, but your hand just glides over it. It's a phantom from the past, unable to be touched or influenced.  On either side of the tire tracks, you see more and more Mutant Bugs, silently standing guard, indifferent to your approach.

 File:EN Mantis Solitude.png | You press on, accompanied only by the desolate scenery and burgeoning swarm, There is no trace of human activity. On your journey through the Nightmare Fissure, the "Mantis" who spoke with you seems to have her own will. Is she still alive?

 File:EN Ruins.png | You gaze ahead and see ruins before you. There's no sign of life here, only human sculptures littered all over the roadside.
The buildings here have all been severely damaged, either burned or completely knocked down. They seem to have suffered some strong impact.

 File:EN Military Officer.png | You come across a group of soldiers made of mist. Clearly, they're also apparitions from the past. Only the head officer seems a bit solid. "Who are you, and what are you doing in this restricted zone? Do you have permission to be here?"

 Discover Sinner's apparition

 Gain 50 [Exploration EXP] each time the Moon Phase refreshes.

 The Eternal Nightmare is composed of countless Nightmare Spaces connected to each other by Nightmare Fissures. Only the camp is safe, and once you leave it, you'll find yourself back in that dangerous world.

 Select a Sinner to grant them [Engrave - Severity]
Dispatch

**Area Dispatch**Daily Dispatch
## Rules

1. You can dispatch Sinners to deal with incidents and get rewards. For each incident, you can also dispatch an extra assisting Sinner.

2. The assisting Sinners set by your Friends and Secret Society members that are Phase 2 or above will appear in the Assist list. If you wish to get the newest Assist list, you can re-login.

3. The stronger the Sinner(s) in the incident, the more chance of obtaining extra rewards when the incident is finished.

4. When Sinners are dealing with an incident, you can call them back at any time. However, unfinished incidents will not refresh, and you will not get any rewards from unfinished incidents.

5. The number of teams you can dispatch will increase with your exploration of DisCity.

## Area Dispatch

1. New area dispatch will unlock with your exploration of DisCity.

2. The incidents in area dispatch are fixed incidents, and you can dispatch multiple times.

3. Get different area reputation by dealing with incidents in different areas. When you reach a certain reputation, you can claim a reputation reward pack in that area.
Cinnabar

## Sinner Information

### Info

A Sinner adept at defending. Can block 2 enemies at the same time and increase Shield Efficiency by 10%.

### Mania Intensify

Deploy Barrier:
 The generated shield gains an additional effect: While the shield lasts, damage dealt to the shielded unit is reduced by 5%.

## Additional Information

### Voice Actor

Tang Yajing (CN)
 Bi Ju-eon (KR)
 Shimada Aino (JP)

**Cinnabar** (辰砂) is a sinner whose threat level was assessed to be A-Rank. She can be obtained through Arrests.

* Overview
* Skills
* Document

 Stage 2
 Stage 4
 Stage 5

* Phase 2
* Phase 3

 x15
PC-CR

 x12
PC-CR

 x18
PC-LR

 x30,000
PC-CR

 x15
PC-AR

 x12
PC-AR

 x18
PC-CR

 x100,000
PC-CR

 x25
PC-GR

 x24
PC-GR

 x36
PC-AR

 x480,000
* Phase 2
* Phase 3

 x40
PC-ER

 x60
PC-ER

 x80

 x5
PC-LR

 x5
PC-LR

 x3,000

 x12
PC-LR

 x8
PC-LR

 x5,000

 x8
PC-CR

 x5
PC-CR

 x7,000

 x12
PC-CR

 x8
PC-CR

 x10,500

 x5
PC-AR

 x5
PC-AR

 x16,000

 x8
PC-AR

 x6
PC-AR

 x25,000

 x6
PC-GR

 x3
PC-GR

 x72,000
PC-CR

 x1

 x8
PC-GR

 x5
PC-GR

 x150,000
PC-CR

 x1

 x12
PC-GR

 x6
PC-GR

 x210,000
PC-CR

 x2
PC-GR

 x1

  Lv. 10  | The damage of the 1st attack is increased to 186%. The damage of the 2nd attack is increased to 111%.

  Lv. 10  | Shield gained per second is increased to 4.5%.

  Lv. 10  | Shield is increased to 21.6%.

  Lv. 10  | Shield bonus is increased to 18%.

 Cinnabar's father was one of the founding members of Serpent Eye. After her father died on a mission, the subject was raised with the financial support and care from her father's former comrades. Having graduated with distinction from the police academy, the subject chose to join Serpent Eye.

 The subject spent a month on mental preparation in order to address the Chief by name. One week before the scheduled date, the subject even submitted a written application with a copy to the Chief's office.
Emotion Check

Emotion Check is a daily login bonus featuring an interaction with any Sinner that has already been Arrested.

Players must log into the game for 25 days to collect all the rewards. The rewards are reset at the beginning of each month. In addition to the daily reward, players will receive Compliance for the Sinner featured in the Emotion Check.
Chameleon/Attires

## **Message in Dreams**

 You see the one who led you into dreams. Narrating eternal fables to you, she's giving you a prophecy of a fate trapped in desires of greed.

### **Obtain Method**

This attire could originally be obtained from the Supply Office for 880 Ultracubes from 11/24/22 ~ 12/20/22 and was returned for a limited time during following dates.

* 04/11/23 ~ 05/02/23 during Beyond DisCars! event
* 10/27/23 ~ 11/12/23 during Flora Unfurl event

### Gallery

Chameleon Skin2 Attack.gifAttack AnimationChameleon Skin2 Deploy.gifDeploy AnimationChameleon Skin2 ULT.gifULT AnimationChameleon Skin2 Transparent.pngTransparent
Broken Frontline

**Info**Low-Risk AreaMedium-Risk AreaHigh-Risk AreaDark Area
Gameplay Basics
1. Broken Frontline has 3 Areas: the Low-Risk Area, the Medium-Risk Area, and the High-Risk Area. Sinners must begin their operation from the Low-Risk Area.
 2. There are 3 Levels in each Area. Challenge the Levels to get points. When the sum of the highest scores from the 3 Levels reaches the requirement, you will automatically enter the Area of the next difficulty level for next week's operation.
 3. Each Level has 3 difficulty levels. After clearing the previous difficulty level and defeating all monster, you will automatically enter the next. The highest score of the 3 difficulty levels will be used as your Points Count for the Level.
 4. At present, the furthest detected area is the Dark Area. Players who reach the High-Risk Area will not progress to more difficult areas.

Point Calculation
The Total Points Count is the sum of the highest scores of the 3 Levels.

Points per Level = (Time Points + Regular Monster Points + Elite Monster Points + Boss Points) \* difficulty coefficient.

1) Time Points = 60000/150\*(150-clearance time).

2) Regular Monster Points = 5000 / Total number of monsters \* Number of monsters killed.

3) Elite Monster Points = 10000 / Total number of monsters \* Number of monsters killed.

4) BOSS Points = 25000\*Boss HP loss percentage.

5) The difficulty coefficients of the 3 levels: I, II, III, are 1\2\3.

Rewards
Broken Frontline Rewards are divided into: Point Rewards and Level Rewards.
 Point Rewards: Available to claim after the area's total points reach the specified number. Reward claim status does not reset.
 Level Rewards: Available to claim after one level's point reaches the specified number. Reward claim status resets every week.

Cycle Schedule
Broken Frontline has a 7-day cycle.
 Challenge available in: Every Monday 5:00 to next Monday 1:00
 Settlement Period: Next Monday 1:00 to 5:00

Dark Area
A brand new area, the Dark Area, is detected. After reaching the specified points in the High-Risk Area, you will automatically enter the Dark Area in the next stage.
 The Dark Area invasion is cyclical, and each stage will have different features that will have some impact on the battle. The monsters, levels and features of the Dark Area will change every period of time.
 The Points Rewards of the Dark Area area will be reset after each stage of Dark Area invasion.
Cassia

## Sinner Information

### Info

A Sinner who is adept at supporting allies. Increases Energy Recovery Speed by 10%.

### Mania Intensify

Resource Grab:
Each time allied Sinners lose 25% of their Max HP, Cassia recovers 3 Energy. This can be triggered once every 4 seconds.

## Name Variations

### Korean Name

카시아

**Cassia** (卡西娅) is a sinner whose threat level was assessed to be A-Rank. She can be obtained through Arrests.

* Overview
* Skills
* Document

 Stage 2
 Stage 4
 Stage 5

* Phase 2
* Phase 3

 x15
PC-CR

 x12
PC-CR

 x18
PC-LR

 x30,000
PC-CR

 x15
PC-AR

 x12
PC-AR

 x18
PC-CR

 x100,000
PC-CR

 x25
PC-GR

 x24
PC-GR

 x36
PC-AR

 x480,000
* Phase 2
* Phase 3

 x40
PC-ER

 x60
PC-ER

File:Cassia PEA Icon.png

 x80

 x5
PC-LR

 x5
PC-LR

 x3,000

 x12
PC-LR

 x8
PC-LR

 x5,000

 x8
PC-CR

 x5
PC-CR

 x7,000

 x12
PC-CR

 x8
PC-CR

 x10,500

 x5
PC-AR

 x5
PC-AR

 x16,000

 x8
PC-AR

 x6
PC-AR

 x25,000

 x6
PC-GR

 x3
PC-GR

 x72,000
PC-CR

 x1

 x8
PC-GR

 x5
PC-GR

 x150,000
PC-CR

 x1

 x12
PC-GR

 x6
PC-GR

 x210,000
PC-CR

 x2
PC-GR

 x1

  Lv. 10  | Attack Coefficient increased to 125.6%.

  Lv. 10  | Attack Speed Coefficient increases to 35%.Healing Coefficient increases to 6%.

  Lv. 10  | Buff Coefficient increased to 10%.Buff Limit increased to 100%.

  Lv. 10  | Healing Coefficient increases to 100%.

 Thanks to the Chief's patient teaching and management, the subject's understanding of societal norms has significantly improved, and the distorted views caused by her eccentric upbringing have been somewhat corrected. While living at the Bureau, she no longer exhibits extreme behaviors, and regularly receives psychological treatment and engages in normal perfume-making activities.

 After witnessing her foster father's atrocities, the subject awakened her special power in extreme horror, which traumatized her sense of smell: she now constantly smells an unbearable stench. The reason she started making perfumes was to soothe her own mental state. However, her perfumes' scent never lasts long enough, so she has always longed to create an "Immortal Fragrance" that will never fade.

 The subject regularly receives psychological counseling and rehabilitation from the Chief. During these sessions, she has repeatedly expressed her wish to make perfume inspired by the Chief, but has not been granted permission.
Flora

## Sinner Information

### Info

A Sinner adept at Physical Output. Deals 5% more Damage, and another 5% more for enemies with broken Cores.

### Exclusive Crimebrand

Extinguish the F1

**Flora** (芙洛拉) is a sinner whose threat level was assessed to be B-Rank. She can be obtained through Arrests.

* Overview
* Skills
* Document

 Stage 2
 Stage 5

* Phase 2
* Phase 3

 x12
PC-CR

 x30
PC-LR

 x15
PC-LR

 x24,000
PC-CR

 x12
PC-AR

 x30
PC-CR

 x15
PC-CR

 x80,000
PC-CR

 x20
PC-GR

 x54
PC-AR

 x30
PC-AR

 x350,000
* Phase 2
* Phase 3

File:Flora P1 Icon.png

 x40
PC-ER

File:Flora P2 Icon.png

 x60
PC-ER

File:Flora PEA Icon.png

 x80

 x4
PC-LR

 x4
PC-LR

 x2,500

 x10
PC-LR

 x6
PC-LR

 x4,000

 x6
PC-CR

 x4
PC-CR

 x5,600

 x10
PC-CR

 x6
PC-CR

 x8,500

 x4
PC-AR

 x4
PC-AR

 x12,800

 x6
PC-AR

 x5
PC-AR

 x20,000

 x5
PC-GR

 x2
PC-GR

 x57,000
PC-CR

 x1

 x6
PC-GR

 x4
PC-GR

 x120,000
PC-CR

 x1

 x10
PC-GR

 x5
PC-GR

 x170,000
PC-CR

 x1
PC-GR

 x1

  Lv. 10  | Damage is increased to 81%.

  Lv. 10  | Damage is increased to 360%.

  Lv. 10  | CRIT Rate bonus increased to 18%.

  Lv. 10  | CRIT rate bonus is increased to 27%.

 her profile shows that she had maintained good attendance at work and showed no abnormal signs up until the great fire of Eastside. It's therefore believed that the fire awakened her special power. Since her detention, it's been found that the subject has poor control over her power and she wishes to improve, The Bureau has thus built a special facility for her to store equipment and practice controlling her power. The subject's presence has eliminated the fire prevention pitfalls within the Bureau and has been beneficial to all other Sinners' safety.

 When the fire broke out in Eastside, all the firefighters in the city were summoned except for Flora. She was even made to leave, being told that she would hinder the firefighting process as a mere promotion officer. But the fire brigade was unable to put out the fire effectively, and the fire would have gone totally out of control if it hadn't been for the subject's awakening.
Anne

## Sinner Information

### Info

A Sinner who is adept at supporting allies. Increases Energy Recovery Speed by 10%

### Mania Intensify

Potent Healing:
 Healing is increased by 10%

## Additional Information

### Voice Actor

Haruka Shiraishi (JP)
 Liu Ruomei (CN)
 Lee Ji-yeon (KR)

**Anne** (安) is a sinner whose threat level was assessed to be A-Rank. Anne is one of the main characters appearing in the SALVA Chaos storyline. She is the head nurse of SALVA and works alongside the head doctor Iron. She can be obtained through Arrests.

* Overview
* Skills
* Document

 Stage 2
 Stage 4
 Stage 5

* Phase 2
* Phase 3

 x15
PC-CR

 x12
PC-CR

 x18
PC-LR

 x30,000
PC-CR

 x15
PC-AR

 x12
PC-AR

 x18
PC-CR

 x100,000
PC-CR

 x25
PC-GR

 x24
PC-GR

 x36
PC-AR

 x480,000
* Phase 2
* Phase 3

 x40
PC-ER

 x60
PC-ER

 x80

 x5
PC-LR

 x5
PC-LR

 x3,000

 x12
PC-LR

 x8
PC-LR

 x5,000

 x8
PC-CR

 x5
PC-CR

 x7,000

 x12
PC-CR

 x8
PC-CR

 x10,500

 x5
PC-AR

 x5
PC-AR

 x16,000

 x8
PC-AR

 x6
PC-AR

 x25,000

 x6
PC-GR

 x3
PC-GR

 x72,000
PC-CR

 x1

 x8
PC-GR

 x5
PC-GR

 x150,000
PC-CR

 x1

 x12
PC-GR

 x6
PC-GR

 x210,000
PC-CR

 x2
PC-GR

 x1

  Lv. 10  | Damage is increased to 160%.

  Lv. 10  | Healing Effect bonus is increased to 3%.

 After the outbreak of contamination at the isolation site, the FAC immediately blocked the news and reached an agreement with the subject to execute all infected patients within a time limit. The subject violated the agreement and escaped with the patient, "Paige." The FAC masked this infection was as a viral epidemic.

 Forbids the Chief to stay up late and often gives the Chief spontaneous checks late at night. If the Chief is found to be using electronic devices in a dark environment, the devices will be confiscated immediately. The next morning, the confiscated devices will appear at the Chief's bedside along with a nutritious and balanced breakfast.
Dark Chessmaster

Ultimate Damage +10/12.5/15%. Added the exclusive Ultimate [Dark Chessmaster]. Once activated, the Cores of Destruction set by [Contract Destruction] on grids without enemy units will stay on the Battlefield and unleash their effects when an enemy approaches based on the type of the enemy. Using it again will cancel this effect.
Enfer

## Sinner Information

### Info

A Sinner adept at dealing disturbance to enemies. When an enemy on the field is in [Horror] state, this Sinner recovers 1 energy herself. The effect has a 1-second cooldown.

### Mania Intensify

Tidal Surge:
 Energy Recovery +15%

## Additional Information

### Voice Actor

Li Chan-Fei (CN)
 Sanada Asami (JP)
 Lee Da-Eun (KR)

**Enfer** (恩菲尔) is a sinner whose threat level was assessed to be S-Rank. She is introduced through the Night of Wonders event alongside McQueen as the myserious artist of the Belphegor Art Museum, who opened the legendary "Witching Hour of no return". She can be obtained through Arrests and the True Colors Event Arrest.

* Overview
* Skills
* Document

 Stage 2
 Stage 4
 Stage 5

* Phase 2
* Phase 3

 x18
PC-CR

 x16
PC-CR

 x8
PC-CR

 x36,000
PC-CR

 x18
PC-AR

 x16
PC-AR

 x8
PC-AR

 x120,000
PC-CR

 x30
PC-GR

 x28
PC-GR

 x15
PC-GR

 x560,000
* Phase 2
* Phase 3

 x40
PC-ER

 x60
PC-ER

 x80

 x6
PC-LR

 x6
PC-LR

 x4,000

 x16
PC-LR

 x10
PC-LR

 x6,000

 x10
PC-CR

 x6
PC-CR

 x8,600

 x16
PC-CR

 x10
PC-CR

 x12,800

 x6
PC-AR

 x6
PC-AR

 x19,200

 x10
PC-AR

 x8
PC-AR

 x30,000

 x8
PC-GR

 x4
PC-GR

 x86,000
PC-CR

 x1

 x10
PC-GR

 x6
PC-GR

 x175,000
PC-CR

 x2

 x15
PC-GR

 x8
PC-GR

 x260,000
PC-CR

 x2
PC-GR

 x1

  Lv. 10  | Damage is increased to 174%.

  Lv. 10  | Damage bonus is increased to 40%.

  Lv. 10  | Damage bonus is increased to 50%.

  Lv. 10  | Damage is increased to 360%.

  Lv. 3  | Deals (Attack \*800%) Magic Damage by Enfer.

 On the night The Truthful One was created, Enfer was saved by her mother from her father's sculpting knife. She has been haunted by the memory since. This memory has driven her to explore the nature of horror, but what her mother did for her that night has also set the tone for her later creations—love is a theme that she'll turn to in the future.

 It seems that Enfer has a special attachment to the Chief. She makes a sculpture for the Chief. It is a sculpture that conveys a sense of warmth and beauty; this is a huge departure from her usual style, which is steeped in morbidity and horror.
Dreya

## Sinner Information

### Info

Whenever allied units deal [Life Loss] damage, Sinners highly contaminated by DisSea will gain 1 M-value, up to 5 M-value per second. When their M-value reaches 80, they will enter [Corruption State], gaining an 8% Attack bonus while consuming 5 M-value per second. When their M-value reaches 0, their [Corruption State] will end.

### Mania Intensify

Theory of Everything:
 For each [Life Loss] state carried by the enemy, Dreya gains a 6% Damage increase against them.

### Exclusive Crimebrand

Clamorous Afternoon

**Dreya** (德雷雅) is a sinner whose threat level was assessed to be S-Rank. She is added alongside the Eternal Nightmare event and is from DisSea, being the first of her kind and later followed by Mantis. She can be obtained through Arrests.

* Overview
* Skills
* Document

 Stage 2
 Stage 4
 Stage 5

* Phase 2
* Phase 3

 x18
PC-CR

 x16
PC-CR

 x8
PC-CR

 x36,000
PC-CR

 x18
PC-AR

 x16
PC-AR

 x8
PC-AR

 x120,000
PC-CR

 x30
PC-GR

 x28
PC-GR

 x15
PC-GR

 x560,000
* Phase 2
* Phase 3

 x40
PC-ER

 x60
PC-ER

 x80

 x6
PC-LR

 x6
PC-LR

 x4,000

 x16
PC-LR

 x10
PC-LR

 x6,000

 x10
PC-CR

 x6
PC-CR

 x8,600

 x16
PC-CR

 x10
PC-CR

 x12,800

 x6
PC-AR

 x6
PC-AR

 x19,200

 x10
PC-AR

 x8
PC-AR

 x30,000

 x8
PC-GR

 x4
PC-GR

 x86,000
PC-CR

 x1

 x10
PC-GR

 x6
PC-GR

 x175,000
PC-CR

 x2

 x15
PC-GR

 x8
PC-GR

 x260,000
PC-CR

 x2
PC-GR

 x1

[Corruption State]: Dreya uses Perishing Star Fragment(s) for a double attack, dealing a total of (Attack \*80%) Physical Damage.

  Lv. 10  | Damage is increased to 102%.  Damage is increased to 144%.

[Corruption State]: Dreya deals 700% Physical Damage and 1 Core Damage to all enemies within her skill range, resets the duration of all [Life Loss] states carried by the enemy target(s), and deals additional damage equal to 20% of the total damage dealt within the duration of all [Life Loss] states.

  Lv. 10  | Damage is increased to 1400%.  Damage is increased to 1400%.  40% of total Damage dealt.

  Lv. 10  | Damage is increased to 100%.

  Lv. 10  | Attack bonus is increased to 12%.  Damage interval is reduced by 0.2 sec.

  Lv. 3  | Gains a 20% [Life Loss] damage boost.

Before going to DisSea, the subject was engaged in the first phase of her postdoctoral work at a research institute, focusing on astrophysics research.

 Ever since witnessing the fall of the Perishing Star and experiencing the Apocalypse as a child, the subject has had a strong passion for both the truth and the unknown. This yearning is on full display in her subconscious, increasing the chance of the MBCC Chief stabilizing her condition.

 Based on information obtained by the deep dive, the subject had been a researcher at a certain research institute before getting completely corrupted by contamination. During the Black Ring Expedition, she insisted on carrying with her six cans of mixed fruit.

## Trivia

* Dreya has a hoarding habit.

1. ↑ Emotion Check
Demolia

## Sinner Information

### Info

A Sinner adept at defending. Can block 2 enemies at the same time and increase Max HP by 10%.

### Mania Intensify

Endless:
 Max HP is increased by 15%.

## Additional Information

### Voice Actor

Ju Huahua (CN)
 Kahara Moezhi (JP)

**Demolia** (德莫莉) is a sinner whose threat level was assessed to be B-Rank. She can be obtained through Arrests.

* Overview
* Skills
* Document

 Stage 4
 Stage 5

* Phase 2
* Phase 3

 x12
PC-CR

 x30
PC-LR

 x15
PC-LR

 x24,000
PC-CR

 x12
PC-AR

 x30
PC-LR

 x15
PC-CR

 x80,000
PC-CR

 x20
PC-GR

 x30
PC-LR

 x30
PC-AR

 x350,000
* Phase 2
* Phase 3

 x40
PC-ER

 x60
PC-ER

 x80

 x4
PC-LR

 x4
PC-LR

 x2,500

 x10
PC-LR

 x6
PC-LR

 x4,000

 x6
PC-CR

 x4
PC-CR

 x5,600

 x10
PC-CR

 x6
PC-CR

 x8,500

 x4
PC-AR

 x4
PC-AR

 x12,800

 x6
PC-AR

 x5
PC-AR

 x20,000

 x5
PC-GR

 x2
PC-GR

 x57,000
PC-CR

 x1

 x6
PC-GR

 x4
PC-GR

 x120,000
PC-CR

 x1

 x10
PC-GR

 x5
PC-GR

 x170,000
PC-CR

 x1
PC-GR

 x1

  Lv. 10  | Damage is increased to 215%.

  Lv. 10  | Restoration effect increased to 45%.

  Lv. 10  | Received Healing Effect is increased to 9%.

  Lv. 10  | Restoration effect increased to 7.2%.

 Always keen on sheltering the underdog in society, the subject took the wanted criminal *Demon* home for treatment after he suffered a severe injury and lost consciousness, mistaking him for a pitiful homeless man. Unwilling to betray others' trust, the subject obstructed the investigation unit's mission by violent means.

 Obsessed with philosophical exchanges with the Chief and will not let up before covering every topic from scavenging to the meaning of life. This obsession seriously disturbed the Chief's daily work. After realizing the problem, the subject came to apologize to the Chief and presented a *precious gift* picked from the private collection.
Traje de bienvenida

* Información general

>
> Un hombre gigante medio desnudo que aceptó formar parte de otra posible historia. El sastre no mintió en absoluto: era un hombre adelantado a su tiempo. La ropa invisible elaborada con la tecnología y materiales de última generación protege al usuario y le da un poder inigualable.
>
>
>
>

**Traje de bienvenida** es un un aspecto de Kaiser
DisSea/Illusory Moon

MainLandmarksInner Bay**Illusory Moon**

Since the reappearance of BR-002, Ring activity in DisSea has begun fluctuating periodically. When it reaches its peak, a visible object resembling a red moon can be observed in the sky, which has been dubbed the Illusory Moon.
 Whenever the Illusory Moon emerges, a special mutated individual directly linked to this phenomenon is guaranteed to appear in the DisSea area.

## Illusory Moon Activity

During the Illusory Moon phenomenon, widespread contamination spillage is seen in DisSea. Numerous Corruptors also encircle the special mutated individual and together they attack the Broken Frontline in waves, putting the defense line under intense pressure.
 According to primary assessment, these powerful humanoid Mania bodies possess power of similar intensity as that of S-Class Sinners and way more disordered minds comparable to that of a *Corpseborne*'s. If these Sinners are not exterminated, the Corruptor waves and the Illusory Moon phenomenon will not cease.

## Nightmare Space

Since the appearance of the Illusory Moon, a small number of Sinners managed by the MBCC have reported entry into a strange spiritual space in their sleep. They've also experienced memory loss after awakening and only retained fragments of memories about it.
 Further records reveal that this space has already appeared in the past, and the researchers who first entered this spiritual space have named it *Nightmare Space*.
 Nightmare Space is a sort of illusory realm. The source of its constituents is currently unknown. Activity in this space will lead to immense pressure on the human mind and eventually depletion of sanity.

## Conjecture

After investigation, the identity of the Mania bodies emerging alongside the Illusory Moon is suspected to be ██. They are allegedly related to the ██ expedition initiated by Keylan in N.F. 21. Consequentially, Nightmare Space is considered to be possibly linked to the spiritual residue of the expedition crew.
Decaying Twilight Crystal

## Description

Decaying Twilight Crystal extracted from contamination. It is extremely radioactive and can provide an extraordinary amount of Mutated Particles.

## Obtained from

Exchange
 Super-Level Material Supply Chest

**Decaying Twilight Crystal** is a Super-Level Material used to Rank-Up Sinners.

## Material Set

PC-LR

PC-CR

PC-AR

PC-GR
## Fusion Requirements per Grade

 x27
PC-LR

 x9
PC-CR

 x3
PC-AR

```
for 1

```

## Used By

### Rank-Up Material

 x28

 x15

 x24

 x24

 x24

### Skill Upgrade Material

 x18

 x18

 x14

 x14

 x14

 x11
Boundless Solo

Attack +10/12.5/15%. New Exclusive Ultimate [Path of Compassion]. Upon activation, Hamel's [Dance] will undergo [Reversal]:  [Requiem] will become an effect that causes enemies within range to continuously lose HP, while [Life Touch] will become an effect that increases damage taken by enemies within range. [Reversal] effects will grow alongside and match the original skill's level. Use the skill again to turn off [Reversal] effect.
Dreams & Shadows

New Exclusive Ultimate [Forbidden Nightmare]. When Hecate deploys [Nightmare] to a grid, it can block 2 enemies and has 120/135/150% of Hecate's HP, 60/70/80% of her Attack, and 160/180/200% of her Defense and Magic Resistance. It stays for the entire battle. [Forbidden Nightmare] can be used only once per battle.
Demon

## Sinner Information

### Info

A Sinner adept at defending. Can block 2 enemies at the same time and increase Max HP by 10%.

### Mania Intensify

Determined Encouragment:
 All allied Sinners on the field will gain an Attack increase equal to 0.5% of their Shield Value.

## Additional Information

### Voice Actor

Sun Ye (CN)
 Hong Hu-baek (KR)
 Watanuki Ryunosuke (JP)

**Demon** (迪蒙) is a sinner whose threat level was assessed to be S-Rank. He can be obtained through Arrests.

* Overview
* Skills
* Document

 Stage 2
 Stage 4
 Stage 5

* Phase 2
* Phase 3

 x18
PC-CR

 x16
PC-CR

 x8
PC-CR

 x36,000
PC-CR

 x18
PC-AR

 x16
PC-AR

 x8
PC-AR

 x120,000
PC-CR

 x30
PC-GR

 x28
PC-GR

 x15
PC-GR

 x560,000
* Phase 2
* Phase 3

 x40
PC-ER

 x60
PC-ER

 x80

 x6
PC-LR

 x6
PC-LR

 x4,000

 x16
PC-LR

 x10
PC-LR

 x6,000

 x10
PC-CR

 x6
PC-CR

 x8,600

 x16
PC-CR

 x10
PC-CR

 x12,800

 x6
PC-AR

 x6
PC-AR

 x19,200

 x10
PC-AR

 x8
PC-AR

 x30,000

 x8
PC-GR

 x4
PC-GR

 x86,000
PC-CR

 x1

 x10
PC-GR

 x6
PC-GR

 x175,000
PC-CR

 x2

 x15
PC-GR

 x8
PC-GR

 x260,000
PC-CR

 x2
PC-GR

 x1

  Lv. 10  | Damage is increased to 198%

  Lv. 10  | The Shield is increased to 40% of Max HP.

  Lv. 10  | The Shield is increased to 18% of Max HP.

  Lv. 10  | Shield Efficiency increased to 12.6%

  Lv. 3  | Shield converted stacks up to 70% of his Max HP

 Investigation shows that the real culprit of Able's death is an opposition party. During the election speech, Abel was showing signs of mutation after being attacked by a Mania Weapon, and the subject had no choice but to end his life. A family member, Vera Schilder, was kidnapped by Parma lab after the incident, and is now confirmed to be dead.

 Having always thought his presence will bring bad luck to people around him, the subject's tendency of self-destruction is getting more serious after having learned about Vera's death. The only time this tendency is under control is when battling together with the Chief.