Blake Sea Waterways Network

The Blake Sea was designed as a paradise for sailors. It was the first public-private partnership in Second Life and since then it continued to be a great success.

## Location

The Blake Sea is located South-East from Nautilus. It has direct access to the large navigable waterways in South-East of Nautilus, to Nautilus City and to Bingo Strait. Also, it has direct access to the rich Northern coast of Satori. Blake Sea is connected to Nautilus through two Transcontinental Channels, one large and one very narrow and short.

## Structure

The Blake Sea consists of a central Linden-owned land, formed of a central square and a long channel. Private-owned sims (estates) are found to the North and to the South of this massive navigable waterway. While the central waterway is clearly a Protected Land and therefore is opened for anyone to sail, according to Blake Sea Treaty, all surrounding estates provide plenty of waterways for any Second Life resident willing to sail around. So, the continent has many private-owned navigable routes.

### Linden-Owned Land

There are three types of Linden-owned land in Blake Sea:

* **Central Blake Sea** is basically an inland sea, 6 sims long and 6 sims wide, opened for any sailor passing through and which has the main purpose of connecting Blake Sea with surrounding continents and their water networks.
* **Blake Sea Passage** is a long waterway, extending the Central Blake Sea further East. Estates are found along the North and South of the passage.
* **North Connection** exists between Blake Passage Estate and East Nautilus. It is composed of only one sim, but allows an easy and efficient connection.

### Private-Owned Land

This includes the estates of Blake Sea. It consists of islands surrounded by a large maze of navigable waterways.

* **Blake Passage Estate** is located in North. Sailors find here large rivers and many islands, sometimes with striking mountain landscapes. It has a special connection to Nautilus. In the North, access is eased by a railway.
* **Balboa** is a Tropical Beach Paradise, so one can find a large maze of islands. Sailors can lose their way through the islands or can stop at one of the many docks. Pilots have access to an airport in the estate.
* **New England Islands** are a good destination for sailing. Access to this estate is through Balboa.
* The **Large Blake Islands** don't offer many facilities for sailors. Still, one of them has a large dock and there is a canal opened for boats between two islands.
* **Snug Harbor** is, as name suggests, a place for sailors.
* **Second Norway** is the only place of Blake Sea that is not a Tropical Beach Paradise. Still, it has plenty of waterways and islands which are not connected to the shores by anything else by water. The estate, which is also a large Subcontinent, has its own, extensive, road and railway network. Second Norway lies at the end of Blake Sea Passage. Please note that many bridges, despite being low, can be raised on command to allow boats to pass.
* **Honah Lee** Islands are located in South and are only connected to the Central Blake Sea. They are strikingly close to Satori, but not connected to the continent. They are home to the first mountain built in Blake Sea. In South, it is conencted to Sailors Cove.
* **Blake Battle Sims** are opened for sailing. However, sailors should be on a permanent alert, as this area is extremely dangerous. Be aware of pirates and battle ships! Or, if you dare, go and fight.
* **Blake Deep Sea** is a group of 3 sims that are not designed for sailing. Despite having deep water, these sims are designed for sea creatures and for diving. Please avoid sailing through them.
* **Sailors Cove** is officially divided into three regions: *Sailors Cove East*, *Sailors Cove West* and *Sailors Cove South*. In practice, the border between thrse three areas is questionable. It is a large place for sailing and sea lovers. There are many islands to visit and explore. The subcontinent encircles the large Blake Void.
* **Blake Void** is a bit of Void Ocean engulfed by surrounding sims. As objects cannot exist in void (unless linked to something that exists on the shore), the Blake Void cannot be used for sailing. It is encircled by Sailors Cove and Honah Lee estates. There is one sim in the middle of the void, which is not a good destination for sailing.

## Access

The Blake Sea Treaty allows all residents to use the waterways. Sailors are welcomed along the many waterways existing on the continent. Feel welcome to visit and explore. There are, however, a few rules:

1. Do not click on the boats. This might cause them to stop working properly.
2. In the Linden-owned area, there are residents which have the right to ban spammers and griefers if needed.
3. Waters passing through the estates are owned by the estates. Treat the owners and the residents along these waters with respect.
4. Do not sail through Blake Deep Sea, as these waters are designed for sea creatures and divers.

Automated transport is not allowed along Linden-owned waters and is possible on private-owned waters with permission.

## See Also

* Second Life Geography
* List Of Waterways
* Blake Sea