Enchanting

You can use an enchanting room to enchant ordinary items. Enchanting an item takes 1 hour.  Enchantments have varying costs and requirements. You can’t enchant magic items, and you can ONLY enchant items made from non-magical materials. An item can only hold one enchantment at a time, and armor and shields count as separate items for enchanting.

\*Enchantments with parentheses have a specific requirement beyond material components.

## Weapon Enchantments

### +1-3 Weapon

This enchantment can be made on weapons only, it increases the damage and attack bonus of the weapon it is given to by 1-3.

+1 Costs: 1x Arcanum

+2 Costs: 2x Arcanum 1x Pearl

+3 Costs: 2x Ficerite 1x Shadowshard

### Flame Tongue

This enchantment can be made on melee weapons only, it allows you to use a bonus action to set the weapon ablaze, causing it to shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the weapon is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to extinguish the flames,  or until you drop or sheathe the weapon.

This enchantment costs 1x Ruby 1x Dragonite

### Moon-Touched

This enchantment can be made on weapons only, the unsheathed weapon sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.

This enchantment costs: 1x Opal

### Vicious

This enchantment can be made on weapons only, this enchantment causes your weapon to deal an extra 7 damage of the weapon’s type when you crit.

This enchantment costs: 1x Shaderoot 1x Ruby

### Spectral 1-3 (School of Enchanting)

This enchantment can be made on weapons only. Weapons with this enchantment ignore 1-3 points of an enemy’s armor class.

1 Costs: 1x Deathvine 1x Quartz

2 Costs: 3x Deathvine 1x Opal

3 Costs: 5x Deathvine 1x Diamond

### Lifedrinker (School of Enchanting)

This enchantment can be made on weapons only. Weapons with this enchantment give a certain amount of temporary hp based on the level of the enchantment on a hit to the wielder.

1d6 Costs:  1x Deathvine 1x Jade

1d8 Costs:  1x Deathvine 1x Ruby

1d10 Costs: 1x Deathvine 1x Heart Ruby

### Echo (School of Enchanting)

This enchantment can be made on weapons only. Once per turn, when a weapon with this enchantment misses an attack, you can make one more attack.

This enchantment costs: 5x Quartz 3x Opal

### Gust (School of Enchanting)

This enchantment can be made on ranged weapons only. When you hit with a weapon that has this enchantment you can push or pull the target up to 5 feet from you.

This enchantment costs: 1x Quartz 3x Dragon Scales

### Cleave (School of Enchanting)

This enchantment can be made on weapons only. When you hit with a weapon that has this enchantment you can distribute the damage in any way between the target and creatures within 5 feet of the target.

This enchantment costs:  1x Shadeflower 1x Ruby

### Shade (School of Enchanting)

This enchantment can be made on weapons only. Weapons with this enchantment have advantage when you or your target are in dim light or darkness.

This enchantment costs: 5x Shadeflower 1x Shadowshard

## Armor Enchantments

### +1-3 Armor

This enchantment can be made on armor only, it gives a bonus to AC that ranges from +1-3 while the armor is equipped.

+1 Costs: 1x Ficerite 1x Pearl

+2 Costs: 1x Astralem 2x Dragonite

+3 Costs: 3x Shadowshard 4x Adamantine

### Gleaming

This enchantment can be made on armor only, it causes the armor to never get dirty

This enchantment costs 1x Quartz

### Cast-Off

This enchantment can be made on armor only, it allows you to doff the armor as an action

This enchantment costs 2x Clay

### Astral Affinity

This enchantment can be made on armor only. While wearing the armor you can breathe in the astral plane.

This enchantment costs: 1x Rockroot 1x Astralem

### Mirrorweave (School of Enchanting)

This enchantment can be made on armor only. If you are hit by a spell attack and the attack exceeds your AC by less than 2 then you can deal 3 of the attack’s damage type to the creature who hit you.

This enchantment costs 5x Silver 1x Opal

### Thorns (School of Enchanting)

This enchantment can be made on armor only. If you are hit by a weapon attack and the attack exceeds your AC by less than 2 then you can deal 3 of the attack’s damage type to the creature who hit you.

This enchantment costs 5x Verabloom 1x Emerald

### Panic (School of Enchanting)

This enchantment can be made on armor only. Once per turn if you are hit by an attack while wearing armor with this enchantment your movement speed increases by 10 feet until the end of your next turn.

This enchantment costs 1x Deathvine 1x Dragon Scale

### Pain (School of Enchanting)

This enchantment can be made on armor only. While wearing this armor you gain a -3 penalty to AC but gain advantage on all weapon attacks.

This enchantment costs 1x Deathvine 1x Ruby

### Forceshield (School of Enchanting)

This enchantment can be made on armor only. When you are hit by an attack you can use a reaction to increase your AC by 2 against the triggering attack. You cannot use this again until the end of your next turn.

This enchantment costs 1x Jade 1x Emerald

## Trinket Enchantments

Trinket enchantments can be made on any non armor or weapon mundane item that can fit in a 3 foot cube.

### Astral Affinity (School of Enchanting OR Planewalker Ranger)

While an item with this enchantment is on your person you can breathe in the astral plane.

This enchantment costs 1x Rockroot 1x Astralem

### Sustaining (School of Enchanting OR Ranger)

While an item with this enchantment is on your person you have advantage on survival checks made to find food or water

This enchantment costs 1x Verabloom 1x Rockroot

### Orderly (School of Enchanting)

When you make an attack roll while an item with this enchantment is on your person, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can't be used again until the next dawn. The item also weighs an extra 5 pounds.

This enchantment costs 1x Rockroot 1x Bronze

## Shield Enchantments

### +1-3 Shield

This enchantment can be made on shields only, it gives a bonus to AC that ranges from +1-3 while the shield is equipped.

+1 Costs: 1x Ficerite 1x Pearl

+2 Costs: 2x Dragonite 1x Astralem

+3 Costs: 4x Adamantine 3x Shadowshard