Alice Vermillion

### Weapon

Lilith's Fang ( Garrote Thread Combat Gauntlets )Wire Thread : Monofilament Wire

Dust Infused Daggers

## Family Members

Unnamed Mother ( Deceased )

Vajo Vermillion ( Active / Whereabouts Unknown )

## Biography

Alice Vermillion is the cheerful and friendly Hyena Faunus of the freshmen team, Team DARK. As a student of Beacon Academy, her team partner is Duran Raglan. Alice is known for her joyful outback Vacuo accent and her love for sweets.

## Background

Being born in the outback plain of Vacuo, Alice lived with her mother and father. Sadly, her father being a former White Fang operative during Adam's reign, the lose of the White Fang caused him to grow hateful towards, including her and her mother.

Living with her abusive father was hard for her, on a sudden notice, he'd beat her mother as....relief. And it didn't get better when Alice decided to become a huntress, this only fueled his ire as he targeted Alice to only have her mother protect her.

Aside from that, Alice was happy with her mother. She shielded her have her fathers anger, laughing at Alice's tricks and showing her how to hunt and trap. They lived happily together.....until Alice came home one day and found that her mother committed suicide. Though unsure what to believe other than her father killed her mother, Alice was forced to live with her abusive father.

Alice's time with her father was not something she wants to fully remember. Aside from not having much of *real* friends, she suffered physical and mental abuse from her father who didn't want to acknowledge her as his daughter.

Eventually one day she was beaten so badly that he locked her up in a basement until she supposedly recovered. But Alice was so badly beaten that she wasn't seen for days as he didn't bother taking her to a hospital.

She was actually discovered by a friend of her mother's, Ilia Amitola. Finding Alice beaten in the basement, her father was beaten to near death as an impulse. After witnessing that, Ilia made sure that Alice was removed from her father's custody and moved to an orphanage in Vale.

During her time in Vale, she took time to recover and made several friends.

She didn't think about her father.

As she wandered around Vale, she looked up at Beacon Academy and decided to continue her goal she made with her mother.

She now attends Beacon Academy to become a huntress.

## Personality

Alice is a cheerful and easygoing girl who displays a smile on her face most of the time. Highly social and excitable, she loves to hang out with her friends and is shown to become very upset when denied an opportunity to be at a gathering. She possesses a strong fashion sense and enjoys sweet foods and likes to go shopping.

Due to her athleticism and energy, Alice enjoys and is very skilled at dancing. Her demeanor becomes more strict and perfectionist when teaching others how to dance, in direct contrast to her usual happy-go-lucky nature. She is known to use her dancing to somehow pacify even those who have bad relationships with others.

Alice's academic performance is quite poor, with her goofily laughing about it despite showing clear anxiety and frustration on the inside. Because of that, she is often viewed as an airhead by her classmates. However, Alice is capable of showing dedication to her studies as long as she gets proper tutoring.

Alice is extremely courageous and is viewed as an ideal personality for hero work. Before Beacon Academy, Mina would condemn bullying in middle school and even managed to convince some bullies to come around with her upbeat and friendly attitude. She is also capable of putting her life on the line to save others, even if she can't deal with the fear afterwards.

Alice is somewhat of a romantic and holds a lot of interest over the love lives of other people, to the point of being obnoxiously curious and intrusive about them. Her suspicions, however, tend to be rather baseless most of the time, as she seems to view any instance of a pairing as possible proof of a relationship regardless of compatibility.

Kind in mind that though Alice is considered a bubbly person, she is deeply scarred and had lived a hard life after her mother died and is scarred due to her father's abuse. Alice in truth is afraid of being alone. Not the alone thing, but it's the "*alone and the thought that no one cares for you*" feeling that scares her. Because of this, Alice tends to attach herself to others too quickly and with the fullest of heart, such as Duran who too has lost his mother.

## Semblance : Density and Diffusion Manipulation ( Or Wisp Clones )

If you think dealing with one Alice is enough, try dealing with a gang of her.

Alice's semblance allows her to separate herself into multiple solid clones of herself, seemingly a max of four to five at a time. Though she tries to keep it at two or three at a time since using this semblance splits her aura by half with each clone she creates.

It's been noted that the clones are capable of conversing with one another individually and like hyenas of which Alice gets her traits from fight as a pack or separately. Though each of the clones speak, they tend to speak in third person thus referring to themselves as "Alice" rather than "I", "me", or "you".

The clones may be self aware, but they have to be in a one mile radius of the original, and they can vanish when they receive a certain mount of damage, or the original cancels them to recover her own aura at will.

## Lilith's Fang : Garrote Wired Combat Claw Gauntlets

Lilith's Fangs are brown armored gauntlets which come with Dust Crystal sockets.

Four exact. Whenever she actives a Dust Crystal, the thread wire she uses obtains that crystal's elemental properties for a short while of three minutes.

Lilith's Fang also comes with a neat trick. The weapon can fire a series of razor sharp steel wires to cut, tangle, and trap Alice's foes. The wire is hidden within each of the wrist guards of the gauntlets.

They can also allow Alice to launch herself in whatever desired direction she wishes.

The tip of the fingers can attach themselves to her fingers to allow Alice to use her wire without cutting herself. They can also sheath themselves on the metal guards on the back of her hand to allow Alice to use hand to hand combat.

Although, the claws are in fact effective close combat tools.

## Dust Infused Daggers

To add to her arsenal, Alice has a variety of Dust Infused Daggers.

She makes the Dust Infused Daggers herself with the use of dust mixtures and combinations, giving her an extra edge against most foes. Once used, Alice can't use the same dagger twice and has to remake them.

## Alice's Person Close Combat Fighting Style

#### Without her Threads

Without her threads, Alice’s fighting style can be best described as a combination of Break Dancing, Gymnastics and Jiu-Jitsu, thus she uses a system of close combat (unarmed or with a minor weapon) that can be used in a defensive or offensive manner to kill or subdue one or more weaponless or armed and armored opponents.

By using a series of strikes, grappling, ground fighting, throws, paralyzing attacks and submission holds as she emphasizes on taking the opponent closer to the ground, gaining a dominant position, and using a number of techniques to force them into submission via joint locks or chokeholds.

And with the use of her break dancing and gymnastics, she is flexible and skilled enough to use this style of fighting on both human and Grimm bodies.

Alice also uses combat daggers if she is pushed too hard. But she feels as if she is capable of using more free hand techniques without the combat daggers she has.

#### Up close combat with her Threads

When using the thread wire of Lilith's Trace, Alice uses the full growing potential of her fighting style as she starts to use techniques that emphasizes using her thread wire to force her opponent to the ground in order to use ground fighting techniques and submission holds involving joint-locks and chokeholds.

With the use of her threads, she can utilize the full ability of the pull technique of her fighting style. With her threads, she can either pull her enemies into her attacks and holds and zipline herself into the enemy and use her strikes and holds.

A more precise way of describing this would be to say that on the ground, she uses her physical strength, her thread wire and her flexibility to get a hold on her opponent and catch them in a submission hold to do damage to the opponent’s body. And with the use of Lilith’s Trace, she makes it harder for the enemy to break free from her holds.

By using her thread wire, despite the it’s razor sharp capabilities, she can tangle and trap Grimm as well.

## Trivia

* Chest Size : 88cm
* The Idea for Alice's Close Range Fighting Style is from Cammy from Street Fighter.
* The Allusion for Alice is Wilbur of Charlotte's Web, symbolizing Alice's second chance at life.
* Likes : Her friends, Break Dancing, Yoga, Sweets,
* Dislikes : Racism, Horror Movies, The Wild Hunt, Bullies,
* Alice is always the first one to wake up in the morning.