Updates

It is ordered from current Version to original.

## Versions

* Spanish
* French
* Italian
* Portuguese
* German
* Simplified and Traditional Chinese
* Japanese
* Korean
* Russian

#### New content

* Added a mythic fish to each pack which is 10x rarer than the legendaries! (Not required for achievements)
* Added some additional painted colorings for some of the fish! These have a chance to appear once the standard painted fish has been discovered. Some fish have multiple alternate painted varieties!
* All baby sharks now have their own unique sprites, instead of sharing just one!

#### Quality of Life Improvements

* Added a "Reduced Clicking" option, which greatly reduces the number of clicks required to buy and open packs
* Added a "Buy Max" button, for buying as many packs as possible with a single click
* Gold fish now have a 25% chance to increase rarity level if all golden fish at the existing rarity are discovered. This effects stacks, so there is a 1/16 chance of a double-promotion.
* Various UI tweaks and minor bugfixes.

## 1.0.4

#### Gameplay changes

* Rebalanced game pacing. Freshwater Friends now both earn and cost more, the first saltwater tank now costs less, and later saltwater packs cost more. Early game progression is now faster.
* Added a food xp upgrade so active playstyles are more effective.
* Added a couple of secrets :)

#### Quality of life improvements

* Tank income is now displayed in the tank menu.
* Adult fish follow food less aggressively.
* Various minor UI tweaks.

#### Bugfixes

* Added an automatic backup save file to prevent players from losing progress in the event of a computer crash.
* Packs are no longer lost when a new tank is bought.

## 1.0.1

### Beta branch

You can now opt into the beta branch by right-clicking on the game in Steam and selecting "Properties -> Betas". It does note that if something is broken, it will cause problems for testers so test at your own risk.

### Patch notes

#### Gameplay

* Reduced the time it takes for some fish from Freshwater Friends to grow up to speed up early game progression.
* Made it so that adult fish still chase food but they no longer eat it.
* Increased the offline income cap to one week rather than 24 hours.
* Added several parameters to certain fish to make them more accurately model real-life behavior, including bias towards the bottom or top of the tank and changes to swim speed.

#### Quality of Life improvements

* Moved the "Join Discord" button to the settings menu
* Turned "reset data" and "sell all fish" buttons red to indicate danger.
* Added a warning to the "sell all fish" button the first time it is pressed so that people don't accidentally sell baby fish.
* Various minor UI tweaks.
* Made it so that music now loops continuously by default. It can be reverted to sparsely come in and out through the settings menu.

#### Bugfixes

* Fixed a rare crashing bug on the Windows build that caused the game not to launch.
* Fixed a bug where changes in the system time could result in negative values for player income and fish xp, potentially softlocking them.
* Fixed a bug on MacOS where some fish and decoration sprites did not load properly.

## 1.00

This is the first version. It lasted for 5 days (9/6/2023-9/11/2023).