Graveyard

Two Hours, One Life is a multiplayer game where players cooporate to build towns and keep their families alive. Many players like to commemorate their work with a graveyard. To make the gaming experience enjoyable for all, it is essential to learn how graveyard work to make the game aesthetically pleasing for players.

## How to bury someone

Burying a player requires thought as to where they will be kept. They absolutely can't be buried in the kitchen or smithy, as this hinders space for other players. Making a graveyard away from high player activity is preferred, especially if it needs expanding due to no available slots for graves. It is also important to consider whether you knew this person. Some players do not wish to be buried and would prefer to be bonemeal. If they died without asking you to bury them or in a designated graveyard - leave the bones alone. They will despawn after 1 hour.

The method of burying someone is by using a basket to move the bones (if they didn't die in a suitable spot), then click on the bones with shovel to have a 'buried grave'. This will despawn in 1 hour if not marked with a Flat Rock. ***DO NOT*** take flat rock from the smithy.

## Written grave

The job is not over once you have buried someone. Even though when you hover on the grave it does say their name, when the server updates this name will change to 'Grave of Forgotten Person'. Therefore if you wish to remember this person you must engrave it using steel chisel, mallet, paper, and charcoal pencil.

First you write a message by holding the pencil and clicking the paper to write on it. Anything you type in the speech box will write on the paper, be sure that your writing is correct before hitting enter to write your message. If you make a mistake, it can be erased with a rubber ball.

Once your message is written, place the message on the grave, then the steel chisel should rest on top of the flat rock. To make the message appear on the grave, use the mallet to transfer the writing. Now when a server update happens, the grave will hover as "Grave of Forgotten Person" but the message will appear when you click on the grave.

## Designing a Graveyard

Graves block areas to walk on, therefore it is important to design graves so players can walk around them easily and able to read the graves. Clusters of 2x3 are the most popular option. Some players adorn their graveyards with Rose Bush as you can pick up a rose and place it on the grave.

## Marked Grave

Another option to decorate a grave is by adding Mother, Aunt, Uncle, Son, or Daughter to the flat rock. To do this, bury the players as usual but instead of using paper you need to make letter stock in M, A, U, S, or D. Letter stock is made by cutting a sapling with a sharp stone, using knife on stick, seperating the three letter stock to one per tile, sharp stone to make V, then cycling through the alphabet with a round stone. Use as a replacement to the paper as mentioned earlier.

* This graveyard is prefered. Players can move between the graves, they have written messages, there's a mix of graves and flowers.
* This is an example of a bad graveyard. No one has a written grave and it is one big cluster where players can't move around and interact with it. Many experienced players avoid towns like this for this reason.