Gameplay

## Game Start

* When you start the game, you start with a basic spell, which is a spammable no mana cost spell, as well as a primary spell, that costs mana. You also have two other spell slots locked, and will unlock them as you go through the first stage.

## Stages and Waves

Stages are the stages of the game, no surprise there. Each stage has 5 waves, which will have more and more enemies spawning as you progress through your run. And to finish the game, you have to complete all three stages.

### Stage 1

This stage is where you start. The enemies here are relatively easy, with the normal cannon-fodder grunts, enemies with bows, big slow guys who smash the ground and make rocks rain from above. The boss here is a big guy with a huge ball attached to a chain that he will throw at you. he also launches projectiles and jumps on top of you, but other than that, evading his attacks can be rather easy.

### Stage 2

Now you are in a sewer. Yet again, there are the normal enemies, guys that shoot stuff at you, bigger normal enemies, a huge frog that throws up toxic stuff, maybe there was a rat or two they are too small i cant see them. And the boss here is a "Matriarch", that summons random stuff at you, like bombs that are alive, indestructible diamond shaped homing guided missiles that will do a lot of damage if you aren't paying attention to your surroundings. Basically the boss fight of this stage is just to have spacial awareness. You just need to know what's going to attack you next instead of mindlessly spamming attacks at the boss and only the boss.

### Stage 3

And finally, you are on a flat surfaced clock. However, the normal grunts move in sync, which makes it easier for them to surround you and to gang up on you. And I think they also shoot projectiles? I wasn't really paying all that attention. And there are also glass cannons that move at mach-10 and have really high damaging spinning swords. There's also a big guy with a funny laser that is really easy to avoid as long as you aren't surrounded, and a skinny boi that summons bombs with wings. You can't attack these bombs with wings so just move out of the way. I forgot the boss's attacks, so I'll put them in here later.

### Starting the Wave

* By interacting with the Statue you will start the current wave. During the wave, enemies will be spawned in a wave-like manner. A cluster of them are spawned after a timer ends, and the amount of waves depends on the amount of skulls on the top of your screen (with bosses, enemies will endlessly spawn until you defeat the boss.). Your goal is to kill each and every enemy on arena to finish the wave.

### Finishing the Wave

* Upon finishing the stage you will be rewarded with a chest containing random emblem(s) and/or tome(s).
* After opening the chest, three statues will be spawned with random emblem(s) and/or tome(s). After you pick one from the three statues this process repeats one more time.
* Upon taking the last reward/upgrade from one of the statues, the other statue to start the next wave will appear.

## Game Goal

* Your goal in this game is to beat all three stages, and claim your well earned trophy. Each stage will have 5 waves, good luck.

## Notes

* On Stage 1, Wave 3 you will unlock the third spell slot and the chest will drop a guaranteed Defensive Spell.
* On Stage 1, Wave 5 you will unlock the fourth and final spell slot, and the chest will drop a guaranteed Expert Spell.
* On Stage 2, Wave 6 you will get random spells on first three statues.
* On Stage 2, Wave 8 you will get random spells on first three statues.
* On Stage 2, Wave 10 you will get random spells on first three statues.