Level 10

1
1

**Survival Difficulty: Class 1**
»⠀Safe
»⠀Secure
»⠀Minimal Entity Count

## Description

Level 10 appears to be a giant field, that is almost empty. The grass beneath your feet is a vibrant green, swaying gently in the soft breeze. Looking up, you'll be struck by the beauty of the night sky above. Stars shine like diamonds, and the occasional nebula drifts lazily across the expanse.

During these fleeting moments, when the nebulas are present, a few entities may appear. These creatures are strange and otherworldly, and their behavior is difficult to predict. They may be docile, simply wandering through the field, or they may turn aggressive and attack without warning.

Navigating this level can be a challenge, as there are few landmarks or distinguishing features to help you find your way. However, taking the time to appreciate the beauty of the stars and the gentle breeze can be a welcome respite from the claustrophobic, maze-like levels that came before.

Stay alert, though - even in this seemingly peaceful level, danger can still lurk around every corner.

As you walk across the field, you'll notice the occasional burst of color in the sky. These are the nebulas, and they are a sight to behold. They might be shades of pink and purple, or brilliant blues and greens. Each one is unique, and they can be both breathtaking and unnerving.

During the nebulas, the entities that appear are equally varied. Some might be tiny, scurrying creatures that dart about the grass like insects. Others might be massive, hulking beasts that fill the entire sky. They may be made of stars and light, or have grotesque, twisted shapes that defy description.

Despite the potential danger, there is a strange tranquility to this level. It is a place of beauty and wonder, where the stars shine brighter than anywhere else in the Galaxyrooms. It is a reminder that even in the midst of the endless, looping madness of the Galaxyrooms, there are still pockets of strange and unexpected beauty. However, there is a danger to the nebulas as well. If you stare at them for too long, you may find yourself getting weaker, your vision becoming blurry and distorted. It's as if the nebulas are draining your energy, sapping your will to continue. Those who linger too long in this level often find themselves unable to move, trapped in a daze as the entities close in around them.

It's best to keep moving, to admire the nebulas from a safe distance. As beautiful as they are, they can also be deadly. And so, you press on through the field, never lingering too long in one spot, always aware of the dangers that lurk just out of sight.

As you continue to explore the field, you may notice a vent protruding from the ground. It appears to be the only feature in this vast, empty landscape. If you're feeling brave, you might decide to investigate.

As you approach the vent, you'll see that it's large enough to crawl into. It's dark inside, and at first, you might hesitate to enter. But something draws you in, a feeling of curiosity or perhaps a desire to find somewhere safe in the dangerous, ever-shifting world of the Galaxyrooms.

If you climb into the vent, you'll find yourself in another field - but this one is different from the one above. Here, the grass is a soft, golden yellow, and the sky is a brilliant blue. The sun shines down, warming your skin, and there are no entities to be seen.

This is a place of safety, a sanctuary in the midst of the chaos. You can rest here, catch your breath, and gather your strength before venturing out again into the unknown depths of the Galaxyrooms. It's a rare and precious thing in this strange, fragmented world - a place of peace in a land of danger. However, as peaceful as this place may seem, there is a danger lurking just below the surface. If you stay too long in the vent, you'll begin to feel a tightness in your chest, a sense of suffocation. The air here is limited, and if you don't leave soon, you may find yourself unable to breathe.

It's best to use this place as a temporary respite, a place to gather your strength before moving on. Don't linger too long, or you may find yourself trapped in this idyllic but deadly setting. As always in the Galaxyrooms, there is a balance to be struck between safety and danger, between rest and exploration. If you manage to leave the vent before suffocating, you'll be transported to an endless hallway made of vents. The walls are rough and jagged, and the air is thick with dust and the smell of metal. It's a disorienting place, with no sense of up or down, left or right.

As you move through the vent hallway, you may notice that some of the vents lead to other levels of the Galaxyrooms. Others seem to go on forever, twisting and turning endlessly. It's a maze within a maze, and there's no telling where you might end up.

The air here is thin, and you may find yourself struggling to breathe. But if you keep moving forward, you may eventually find your way out of this strange, endless hallway, and back into the familiar but treacherous world of the Galaxyrooms...

## Colonies and Outposts

As you continue your journey through the Galaxyrooms, you may come across small colonies and outposts scattered throughout the levels. These are not inhabited by entities, but by other lost souls like yourself who have managed to carve out a small corner of safety in the endless expanse of the Galaxyrooms.

One such outpost is located in the field level, tucked away in a grove of trees. Here, a small group of survivors have built a makeshift shelter out of branches and leaves, and have managed to cultivate a small garden of herbs and vegetables. They offer travelers passing through a warm meal, a safe place to rest, and even valuable information about the levels ahead.

The outpost is run by a kindly old man who goes by the name of "the caretaker". He has lived in the Galaxyrooms for longer than anyone can remember, and has made it his mission to provide aid and guidance to those who come his way. He can offer valuable advice on how to navigate the levels ahead, how to avoid dangerous entities, and where to find resources like food and water.

The outpost is a beacon of hope in the otherwise bleak and terrifying world of the Galaxyrooms. It's a reminder that even in the midst of endless danger and uncertainty, there are still pockets of kindness and compassion to be found.

## Entities

As you make your way through the field level, you must remain vigilant of the entities that roam this area. During the night, when there are no nebulas present in the sky, the level is relatively safe. However, when the nebulas start to appear, that's when you need to be on high alert.

When the nebulas first appear, there are no entities in sight. It's almost as if they are waiting for something. But as the nebulas grow brighter and more intense, three entities will emerge from the grass.

These entities are unlike anything you've seen before. They're tall, almost seven feet in height, with long, spindly limbs that seem to stretch out impossibly far. They have no discernible face or features, and their bodies seem to be made of a shifting, shadowy substance.

If you can keep your distance from these creatures, you may be able to avoid their notice. But if they catch sight of you, they'll immediately begin to pursue you. They move with an eerie, almost liquid grace, slinking through the grass like serpents.

Your best bet is to run as fast as you can when you see them. If you can make it to a colony or outpost, you'll be safe from their grasp. But if you're caught out in the open, you may find yourself facing a terrifying and potentially deadly foe.

## Entrances and Exits

### Entrances

* Exiting Level 9 will send you here
* Noclipping through a tree in Level 1 will send you here.

### Exits

* Destroying a nebula will send you to Level 11.