Guildmarked Human

The Guildmarked Humans are a group of human who were empowered by the Guild of Translocation to make them more attuned to translocation magics. With the fall of the Guild of Translocation they are fallen people spread over countless small settlements across the many spheres near the gates they were once the masters of. Others find work as scouts or pathfinders and are highly valued for their inherent magics.

## Description

Guildmarked look like regular humans but have faintly glowing marks all over their bodies, these marks will slowly change color over many weeks. The Guildmarked can dim the glow if they want for a time. These makrs often appear s as abstract portals and doorways.

## Personality

While once indisputably powerful as they came to control the Guild that created them since the loss of the House of Many Doors they lost much of that prestige. While some Guildmarked hold onto this faded legacy looking down on others, most have adapted to the times. The Guildmarked towns are often in strange places, that were initially only reachable by portals, and far away from most mortal settlements. Due to this the Guildmarked are often hardly people with a frontier sprits. While the Guildmarked who have moved to large mortal settlements will quickly take on the attitude of regular humans, in some cases due to their inherent abilities many children born with the Guildmark will be raised to become dedicated scouts of their communities. The Guildmarked are often known to get stir-crazy if they remain in the same location for too long, it is not unusual for Guildmarked to disappear from their home fore a few weeks every year or so as their desire to travel overtakes them.

## Society

The Guildmarked in the present live in small settlements across the many spheres or as small parts of large multi-species settlements. The smaller settlements were once the outposts of their vast portal network which after the network's collapse and the abandonment of the Guildmarked these outposts had to fend for themselves. This shaped them into efficient and close-knit communities. Those in the larger settlements normally become courier, scouts or other occupations where their natural abilities to travel are useful. A smaller fraction of the Guildmarked, those often born to regular humans who had a small amount of Guildmarked ancestry, will be drawn to spelljammers to state their wanderlust.

## History

Before the invention of Spelljammers crossing between spheres required the Guild of Translocation. From the House of Many Doors the Guild rose to unrivalled influence. In order to further expand their numbers the Guild sought to create a race of beings gifted at translocation magic.

From their portal network across the many spheres the Guild would take child and begin to use strange rituals to empower them. After many failures a process that could be transferred from parent to child was discovered, via a strange runic mark. In time the Guildmarked would become the deaminated race within the Guild. At their height the Guild of Translocation and the Guildmarked were synonymous.

The Guild's golden era would end with the invention of Spelljammers and the mysterious disappearance of the House of Many Doors. As their capital vanished most of the Guildmarked vanished with it, leaving only the outposts of their once great portal nexus. Here the centuries of monopoly of inter-sphere travel would haunt the survivors, The peasants they refused their services to left the small groups of Guildmarked to starve, the powerful factions they price gouged abandoned them, and now useless due to Spelljammers the Oecumene itself did not muster any aid. For some even the concept on non-portal distance were hard to comprehend. This silence further reduced the already demisted Guildmarked who lacked many of the most basic survival skills, relying heavily on their portal nexus. After a century many of these outposts would die out put some would survive, and much of the hatred would diminish seeing the Guildmarked as useful allies not hated elite.

The Guildmark now find themselves a fading people scattered across the countless spheres without a homeland to call their own. Many Guildmark would take regular human partners and their magical marks would not always manifest in their children, though sometimes it can reemerge. In more diverse comminutes their skills make them valuable trackers and scouts the Guildmarked are always valued members.

## Trivia

* This is an adaptation of the "Mark of Passage Human" sub-race