Power Scale

The Power Scale is a handy guide for an author to keep track of relative proficiency in certain qualities, both magical and physical. Using a power scale two characters can be compared to each other more easily, but the system can often come across as arbitrary.

## Metrics

Each quality in the Power Scale is rated on a scale of 1 to 7, with a higher score indicating greater control of the category. Each character's qualities are compared against a stand in character, whom I will affectionately name Stan Strawman, a completely average character. With every character created, the power scale becomes more accurate and I will update individual character's metrics as they progress in the story.

## Magical Qualities

### Dark Arts

The Dark Arts quality describes a character's familiarity (either theoretically or personally) when dealing with Dark Magic or Dark creatures. It does not describe their willingness to use such magic, only their ability and the depth of their knowledge. It is known that for many spells one has to mean harm (mainly the Unforgivable Curses), so the ability to use these sort of intent-based spells are noted as an 'Other Skill'.

### Flying Skill

The Flying Skill quality describes a character's proficiency in broomstick riding and in other forms of flight and travel. The ability to Apparate is an 'Other Skill' associated with flying, and the relative distance is expressed from a point A to point B in a range that requires some effort, and a greater distance between point A to point C that requires extreme effort.

### Magical Knowledge

Magical Knowledge describes the average depth of knowledge a character has in any field of magic outside of the Dark Arts, such as Charms, Transfiguration, and enchanting. If a character is particularly gifted, that should be noted in the 'Other Skills' section.

### Magical Power

A character's Magical Power metric describes a character's raw potential to cast magic.

### Nonverbal Skill

The nonverbal skill metric describes a character's proficiency in nonverbal magic. A character who has an Average nonverbal skill will be able to cast 2nd-year spells nonverbally.

### Wandless Skill

The wandless skill quality describes a character's proficiency with wandless magic. A character who has an Average wandless magic skill will be able to cast 1st-level spells wandlessly.

## Physical Qualities

### Dexterity

A character's Dexterity quality determines their ability to move, dodge, and attack with speed and finesse.

### Dueling Experience

A character's Dueling Experience determines the extent of one's experience in magical combat.

### Durability

A character's Durability score ties directly into their ability to withstand injury or exhaustion.

### Leadership

A character's Leadership quality describes their efficacy as a leader. Charisma is one element, as is gravitas and public influence. Certain 'Other Skills' may contribute to a leader's potential, such as their experience as a teacher or their imposing height.

### Mental Discipline

A character's mental discipline determines their ability to cope with stress and ability to thwart Legilimency. Knowledge and skill with Occlumency naturally increases mental discipline and is listed in 'Other Skills'

### Nonmagical Combat

A character's Nonmagical Combat quality describes their nonmagical combat experience and skill. Wizards often do not need to engage in nonmagical combat.

### Resourcefulness

A character's Resourcefulness score describes their creativity, their ability to adapt, and their ability to improvise.

### Strength

A character's Strength describes their physical athleticism. It is distinct from Durability, as some characters can be extremely durable without being particularly brawny, such as Minerva McGonagall.

## Other Skills

Anything not covered by this scale should be touched upon in the character’s Abilities and Skills section on their page, along with an explanation of the 14 qualities and why they are ranked in that manner. Specialized knowledge, such as Quirrell’s natural gift for trolls, may skew their power in certain situations.

Skills that do not necessarily have a combat application such as ballroom dancing or knowledge of magical garments are also mentioned in the Other Skills section.

## Abilities and Skills [Format]

*See **Power Scale** for more information.*

### Other Skills

Listed here are Other Skills, those that may contribute to any one of the qualities or separate from them.