NPCs & Enemies

Non-Player Characters, Non-Playable Characters, or NPCs, is a generic term for all characters, other than the Main Character Ranger, who can be encountered while playing Stellar Hunter.

Many of the NPCs in Stellar Hunter are named characters. These characters are all listed on different pages under their relevant name. Quest-givers, Artisans, and Heroes are all named characters.

### Hostile NPCs

Through Stellar Hunter, there are numerous NPCs who are hostile to the player character and other Heroes. These hostile NPCs will make up the majority of the enemies the player will encounter. While exploring on a planet, hostile NPCs are usually denoted with a red skull icon, however as the Outer Ring is a dangerous place, enemies can appear when least expected.

While exploring, most hostile enemies are at an average difficulty level based on the planet being explored. There are also Elite and Boss level enemies. The difficulty of the enemy is shown by different color codes which are displayed as the Score prior to a fight:

* Too difficult : Orange
* Challenging : Red
* Evenly matched : Green
* Enemies are weak : White
* Enemies are very weak : Grey

Elite enemies are also denoted with a Grey skull icon and Bosses are denoted with Gold skull.
Certain enemies have added characteristics:
Large enemies (with a size of 2) take 25% fewer status points from weapons.
Gigantic enemies (with a size of 4) take 50% few status points.
Elite enemies are affected by control-impairing effects for 50% less time
Boss enemies are affected by control-impairing effects for 80% less time

If the score difference between the players' squad is 20% greater than the enemy being faced, the player has reached Fame Level 3, and if the enemy is not an Elite or Boss, then it is possible to skip combat entirely through "Speed Battle". However battle results can vary depending on how the squad is configured.

## Enemy Dossiers

Due to the sheer number of enemies and their ever increasing statistics throughout Stellar Hunter, each enemy will be noted with a single entry and their respective stats for the planet on which they appear.

**Pirates**

Generally ruffians just looking for coin, pirates are everywhere in the Outer Ring. They have zero qualms with stealing from anyone who crosses their path.

* Pirate (Melee)
* Pirate (Pistol)
* Pirate (Rifle)
* Pirate (Shotgun)
* Pirate (Sniper Rifle)
* Pirate (Heavy Weapon)

**Thugs**

Similar to Pirates, just meaner.

* Thug (Melee)
* Thug (Pistol)
* Thug (Rifle)
* Thug (Shotgun)
* Thug (Sniper Rifle)
* Thug (Heavy Weapon)

**Smugglers**

Not to be confused with Pirates. Smugglers move illegal contraband though they are just as violent.

* Smuggler (Melee)
* Smuggler (Pistol)
* Smuggler (Rifle)
* Smuggler (Shotgun)
* Smuggler (Sniper)
* Smuggler (Heavy)
* Smuggler Rider

**Beasts**

The Fauna of the Outer Ring is as diverse as it is violent.

* Sharptail
* Ravager
* Sand Worm
* Lava Worm
* Snow Lion
* Treant
* Flying Mantis
* Giant Ant
* Golem (red)
* Golem (yellow)

**D'Rakens**

Most of these tribal, strength-obsessed humanoid aliens you're going to face are members of the Free Army.

* D'Raken Warmaiden
* D'Raken Warrior
* D'Raken Tribal Guard
* D'Raken Warlord

**Machines**

These malign mechanized machines cause mayhem and madness.

* Heavy Tank
* Deathbringer

**Robots and Turrets**

* Turret
* Electro Turret
* Security Bot
* Miner Bot

**Apostle mechas**

These semi-mechanical troopers make use of the strength of a machine as well as powerful psych abilities.

* Apostle (Melee)

* Apostle (Rifle)
* Apostle (Sniper Rifle)
* Apostle (Heavy Weapon)

**Bosses**

* Barren Rider - El
* Heavy Tank - Penal Colony
* Dask Mercs - Galaxy Starport

* Snow Rider - Tundra
* Behemoth of Terror - Sandways
* Free Army Warlord - Blood Fort
* Alien Rhino - Tremblewood
* Zelazny Mayor - Polestar
* Ruin Guardian - Lava Ruin
* Dask Pillager - Rotwood
* Saint Mecha - Bluevale R&D
* Deathbringer - Argo Industries
* Grant - "Matrix"