Evan MacMillan

In other (unofficial) languages:

**Evan MacMillan** or **"The Trapper"** is one of **34** Killers currently featured in *Dead by Daylight*.

He was introduced as a member of the original Killer Trio that released with the Game on 14 June 2016.

## Overview

**The Trapper** is an area-control Killer, able to apply pressure across the Map by placing deadly **Bear Traps** for Survivors to step into.

His personal Perks, Unnerving Presence, Brutal Strength, and Agitation, allow him to chase and carry Survivors more effectively.

He is focused on physical attributes and making use of his strength and the Survivors' fear.

Difficulty Rating: **Easy**

*(These Killers are the easiest for a first-time Player)*

## Lore

Additional Lore can be found in *Tome 1 - Awakening*: Blood, Brass and Grit.
*Evan MacMillan idolised his father. It wasn't just that he was heir to a great fortune, it was the way he ran the estate. Raised under his firm hand, Evan had taken to running the workforce with an iron hand. Production was always high and the MacMillan Estate prospered under father and son.*

*As Archie MacMillan's mental health slowly disintegrated, Evan protected him from the herd who wanted a piece of the fortune. No matter what his father asked of him, Evan would do.*

*When Archie MacMillan finally snapped, Evan became his enforcer in what would become known as the worst mass murder in modern history. They never proved that Evan lead over a hundred men into those dark tunnels before detonating the explosives and sealing them to their fate. The tale of the MacMillan Estate is a tale of wealth and power gone very wrong.*

*How many victims fell to the hands of father and son is unknown. No record is ever made of what became of Evan MacMillan. His father is another unsolved puzzle, found trapped in the locked basement of his own warehouse - starved and abandoned.*

### Observer Lore

*This section lists entries by The Observer, that are specifically about Evan MacMillan.*
**Tome 3**

* Arcus 1256

**Tome 12**

* Journal of a Moving Picture. The Trapper.

## Load-out

### Unique Perks

**The Trapper** comes with **3** Perks that are unique to him:

Your presence alone instils great fear.
<p>Survivor|Survivors<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 5px"><span style = "display:none; width:24px;max-height: 24px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> repairing or healing within your Terror Radius<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> suffer from the following effects:
\* '''Increases''' the Trigger odds of Skill Check<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> by '''<span class="luaClr clr clr2" style="color: #e8c252;">10 %</span>'''.
\* '''Decreases''' the Success zone of Skill Checks by '''<span class="luaClr clr clr2" style="color: #e8c252;">40</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">50</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">60</span>''' '''&#37;'''.

Your presence alone instils great fear.
Survivors repairing or healing within your Terror Radius suffer from the following effects:
* **Increases** the Trigger odds of Skill Check by **10 %**.
* **Decreases** the Success zone of Skill Checks by **40**/**50**/**60** **%**.

Your great strength allows you to shred through your prey's defences.
\* '''Increases''' the Action speed of breaking Pallet|Pallets<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> and Breakable Wall|Breakable Walls<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>, and damaging Generator|Generators<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> by '''<span class="luaClr clr clr2" style="color: #e8c252;">10</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">15</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">20</span>''' '''&#37;'''.

Your great strength allows you to shred through your prey's defences.
* **Increases** the Action speed of breaking Pallets and Breakable Walls, and damaging Generators by **10**/**15**/**20** **%**.

You get excited in anticipation of hooking your prey.
<p>When carrying a Survivor, you benefit from the following effects:
\*'''Increases''' your Movement speed by '''<span class="luaClr clr clr2" style="color: #e8c252;">6</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">12</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">18</span>''' '''&#37;'''.
\*'''Increases''' your Terror Radius<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> by '''<span class="luaClr clr clr2" style="color: #e8c252;">+12 metres</span>'''.

You get excited in anticipation of hooking your prey.
When carrying a Survivor, you benefit from the following effects:
* **Increases** your Movement speed by **6**/**12**/**18** **%**.
* **Increases** your Terror Radius by **+12 metres**.

#### Prestige

Prestiging **The Trapper** will automatically add **Tier I** of his Unique Perks to the inventories of all other Killers and unlock the ability for their higher-tiered versions to spawn in their Bloodweb.

Prestige **The Trapper** twice more to automatically add **Tier II** and **Tier III** respectively into the other Killers' inventories.

### Weapon: The Cleaver

**The Cleaver** is the Primary Weapon of **The Trapper**.
A brutal cleaver, hammered by his own hands from the metals of the mine.

### Power: Bear Trap

**BEAR TRAP:**

**The Trapper** starts the Trial with **2 Bear Traps** equipped.
An additional **8 disarmed Bear Traps** spawn in random locations in the environment.

The Auras of placed **Bear Traps** are revealed to **The Trapper** at all times.

**SPECIAL INTERACTION: COLLECTING TRAPS**

Press the *Interaction button* while standing near or on a disarmed **Bear Trap** to collect it.
**The Trapper** can only carry up to **2 Bear Traps** at a time.

**SPECIAL INTERACTION: SETTING TRAPS**

Press and hold the *Power button* to set and arm a **Bear Trap** from **The Trapper's** inventory in a valid location in front of him:

* An armed **Bear Trap** will trap and immobilise any Survivor who steps into it.
If the Survivor was healthy, they will be put into the Injured State.
* An armed **Bear Trap** will also trap **The Trapper**, if he steps into it.
This temporarily immobilises him while he frees his foot and resets the **Bear Trap**.
If he was carrying a Survivor, that Survivor will escape from his shoulder.
* A trapped Survivor can attempt to free themselves from the **Bear Trap** or wait for another Survivor to free them from it.
* Setting a **Bear Trap** grants **The Trapper** a **+7.5 %** ***Haste*** **Status Effect** for **5 seconds**.

**SPECIAL INTERACTION: RESETTING TRAPS**

Press the *Power button* while standing near or on a disarmed **Bear Trap** to reset it, arming it in the process.

**SPECIAL INTERACTION: CATCHING SURVIVORS**

Press the *Interaction button* on a trapped Survivor to lift them out of the **Bear Trap** and onto **The Trapper's** shoulder, immediately allowing you to carry them.

#### Power Trivia

**Movement Speeds:**

*Main Article*

* Walking: **4.6 m/s**

**Bear Traps:**

* Setting time: **2.5 seconds**
	+ The animation is split into three phases, with only the second phase being affected by Add-ons:
		- Crouching down: **0.5 seconds**
		- Setting: **1.5 seconds**
		- Standing up: **0.5 seconds**
* Disarm time: **3.5 seconds**
* Escape Attempt time: **1.8 seconds**
* Rescue time: **1.5 seconds**
* Escape Attempt chance: **16.67 %**
	+ This is per attempt, but capped at a maximum of **6 attempts**, after which the action will always succeed.
* Setting buffer: **1.5 metres**
	+ This refers to the minimum distance in-between two **Bear Traps**
* Self-Catch Grace period: **3 seconds**
	+ This prevents **The Trapper** from getting caught in his own **Bear Trap** right after setting one.
* Trap Pick-Up time: **1 second**

**Colouring:**

**Bear Trap** can be darkened by using the Tar Bottle Add-on, which makes them more difficult to spot for Survivors and more viable to place them in open spaces with few grass patches.

### Add-ons for Bear Trap

* Setting a **Bear Trap** is silent.
* You are no longer caught in your own **Bear Traps**, they are automatically disarmed instead.
* **Bear Traps** immobilise Survivors without damaging them.
* Grants **100 %** bonus Bloodpoints for trapping Survivors.
* **Increases** the Setting speed of the **Bear Trap** by **+30 %**.
* **Increases** the Disarm time of the **Bear Trap** by **+33 %**.
* Grants a **+5 %**  ***Haste*** **Status Effect** for **5 seconds** after setting a **Bear Trap**.
* Survivors who escape from **Bear Traps** suffer from the ***Deep Wound*** **Status Effect**.
* Survivors injured by a **Bear Trap** suffer from the ***Haemorrhage*** **Status Effect** until fully healed.

* **Increases** the Rescue and Escape times of the **Bear Trap** by **+33 %**.
* **Increases** the Rescue and Escape times from the **Bear Trap** by **+25 %**.
* **Increases** the Setting speed of the **Bear Trap** by **+50 %**.
* Survivors injured by a **Bear Trap** suffer from the ***Mangled*** **Status Effect** until fully healed.
* **Increases** the Disarm time of the **Bear Trap** by **+50 %**.
* **Darkens** the **Bear Trap**.
* **Increases** the number of carried **Bear Traps** by **+1**.
The razor-sharp blades inflict deep wounds aimed at bleeding the victim as fast as possible.
* The Auras of Survivors having disarmed a **Bear Trap** are revealed to you for **5 seconds**.
* Automatically resets the **Bear Trap** **2 seconds** after a Survivor escaped from it.
* Causes all **Bear Traps** to be carried in your inventory at the beginning of the Trial.
* You can no longer pick up any placed **Bear Traps**, only reset them.
* When a healthy Survivor disarms a **Bear Trap**, the **Bloody Coil** exacts its price, putting the Survivor into the Injured State.
* Automatically resets and arms a random disarmed **Bear Trap** every **30 seconds**.

## Achievements

*Main article: Achievements*
There are **2** Achievements related to **The Trapper**:

## Cosmetic Options

Players can choose from a variety of Cosmetic options to customise **The Trapper**:

###  Rift

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Beast of Nature
Forest Gloom
Tome 7 - Forsaken
20 September 2022 (Tuesday)

Description
The union boys moved their meetings deep into the forest, but Evan was prepared to track his prey.

750
13500

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Rift Tier

Bark Tooth
Forest Gloom
7

A fearsome mask carved from the bark of a dead tree.

250
4500

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Name
Collection
Rift Tier

Camo Rage
Forest Gloom
39

He knew the forest well, moving as if he evolved into it, stalking his prey as by primal instinct.

250
4500

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Name
Collection
Rift Tier

Hardwood
Forest Gloom
19

He improvised when his cleaver's handle broke, finding a gnarled branch far sturdier, as if grown for the murderous act.

250
4500

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Tome
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Deep Frostbite
Winter Chill
Tome 6 - Divergence
12 June 2018 (Tuesday)

Description
The harsh winter froze his hands but failed to cool his lust for blood.

750

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Freezing smile
Winter Chill
17

The frost makes it even harder to tell who the man behind the mask is... Or if he’s still human…

250

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Name
Collection
Rift Tier

Frost bitten flesh
Winter Chill
39

Sharp icicles pierced deep into his flesh, the pain pushing him in search of warm blood to thaw them.

250

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Name
Collection
Rift Tier

Frozen Cleaver
Winter Chill
10

A brutal cleaver, hammered by his own hands from the metals of the mine and covered in ice after months in the snow.

250

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Hack-o-Lantern
Halloween 2021
Tome 9 - Crescendo
20 October 2022 (Thursday)

Description
A fun way to hack up your victims on Halloween. They’ll surely appreciate the effort.

750
13500

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Rift Tier

Smilin’ Jack
Halloween 2021
28

A ferocious pumpkin mask that makes other jack-o'-lanterns look downright cowardly.

250
4500

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Name
Collection
Rift Tier

Orange Guts
Halloween 2021
23

An apron covered in the orange goo of pumpkin guts. How about you add some red to it?

250
4500

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Name
Collection
Rift Tier

Squash Blade
Halloween 2021
7

The weapon used to massacre a pumpkin patch.

250
4500

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Tome
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Heatwave
Night Owl Collection
Tome 15 - Ascension
12 June 2018 (Tuesday)

Description
He waited for his prey to spring his trap in the cool evening.

1200

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Air Filter
Night Owl Collection
39

The mask protected him from dust.

400

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Name
Collection
Rift Tier

Cooler Shield
Night Owl Collection
63

He made his outfit from scraps he found around the realm.

400

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Name
Collection
Rift Tier

Glowing Cleaver
Night Owl Collection
7

He liked the light emanating from his new cleaver.

400

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Deathmatch Wrestler
Tricks And Treats
Tome 13 - Malevolence
12 June 2018 (Tuesday)

Description
As a child, he remembered seeing a scary fighter in a newspaper ad. When he woke up in a trial, he bore in this remnant from a lost realm.

1200

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Hoss Mask
Tricks And Treats
36

The wrestler kept his hideous face hidden, but it didn’t make him any less terrifying.

400

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Name
Collection
Rift Tier

Grappler’s One-Piece
Tricks And Treats
60

The man from the newspaper faced opponents big and small, and all of them ended up face-down on the canvas.

400

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Name
Collection
Rift Tier

Foreign Object
Tricks And Treats
47

The brawler would wait until the referee’s back was turned before delivering the finishing blow.

400

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Circus Brawns
Circus Strongman
Tome 4 - Conviction
12 June 2018 (Tuesday)

Description
Step up and see the incredible feats performed by this savage beast! But don't get too close! He bites!

1200
21600

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Ravenous Beast
Circus Strongman
3

An intimidating visage of a wild, frenzied beast. Who knows what lies beneath? Is it truly a mask?

400
7200

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Name
Collection
Rift Tier

Titan Stars and Chain
Circus Strongman
21

This strongman costume helps support heavy lifting - weights, weapons, bodies… whatever.

400
7200

Piece
Name
Collection
Rift Tier

Heavy Striker
Circus Strongman
30

A razor-sharp blade, crudely modified and weighted for the express purpose of incapacitating or eliminating the victims of its strikes.

400
7200

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Marrow Miner
Good Son
Tome 1 - Awakening
15 January 2021 (Friday)

Description
While exploring the mine's underground he uncovered his true nature. Like father, like son.

1200
21600

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Razor-Tooth Mask
Good Son
27

A mask crafted from the teeth and bones of corpses he found deep underground.

400
7200

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Rift Tier

Osseous Overalls
Good Son
39

Lined with fused bones and rusted chains to withstand any hard labor.

400
7200

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Name
Collection
Rift Tier

Rusty Chopper
Good Son
55

He welded metal to create the first prototype of what would become the Cleaver, his preferred weapon.

400
7200

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Name
Tome
Rift Tier

Pain Flail (Copper)
Tome 2 - Reckoning
43

Ritualistic welds that tear and rip the flesh.

50
900

###  In-Game Store

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Trench Digger
Grave Swampman
18 September 2018 (Tuesday)

Description
Maintain the flooding and keep your graveyard submerged in wetland water.

200
3600

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Claw Marks
Grave Swampman

No one says no to your father… but he’ll never know about this.

100
1800

Piece
Name
Collection

Heavy Duty Bib Overalls
Grave Swampman

Overalls designed for hard labor. Ideal to convert your estate into a maze of hidden corpses.

100
1800

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Levee Builder
Grave Swampman
18 September 2018 (Tuesday)

Description
Maintain the flooding and keep your graveyard submerged in wetland water.

200
3600

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Hellfire Mark
Grave Swampman

No one says no to your father… but he’ll never know about this.

100
1800

Piece
Name
Collection

Patched-Up Bib Overalls
Grave Swampman

Overalls designed for hard labor. Ideal to convert your estate into a maze of hidden corpses.

100
1800

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Beast of Nature
Forest Gloom
20 September 2022 (Tuesday)

Description
The union boys moved their meetings deep into the forest, but Evan was prepared to track his prey.

750
13500

⇓ Expand ⇓

Piece
Name
Collection
Rift Tier

Bark Tooth
Forest Gloom
7

A fearsome mask carved from the bark of a dead tree.

250
4500

Piece
Name
Collection
Rift Tier

Camo Rage
Forest Gloom
39

He knew the forest well, moving as if he evolved into it, stalking his prey as by primal instinct.

250
4500

Piece
Name
Collection
Rift Tier

Hardwood
Forest Gloom
19

He improvised when his cleaver's handle broke, finding a gnarled branch far sturdier, as if grown for the murderous act.

250
4500

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Scarred Corruption
Ironworks
08 August 2018 (Wednesday)

Description
An outfit made specifically for heavy-duty manual labor and murder.

750
13500

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Name
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Bronze Visor
Ironworks

A heavy-duty, metallic visor, crafted to protect the wearer's eyes from bright lights and blood.

250
4500

Piece
Name
Collection

Scorched Apron
Ironworks

A thick, leather butcher's apron drenched in blood. Matching leather gloves included.

250
4500

Piece
Name
Collection

Sharpened Stinger
Ironworks

A makeshift, metal blade, crafted specifically for inflicting maximum pain.

250
4500

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Sinner's Slaughter
Ironworks
08 August 2018 (Wednesday)

Description
Harvest the souls of the unworthy.

900
16200

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Custom Trapper Visor
Ironworks

A heavy-duty, metallic visor, crafted to protect the wearer's eyes from bright lights and blood.

300
5400

Piece
Name
Collection

Unholy Apron
Ironworks

A thick, leather butcher's apron drenched in blood. Matching leather gloves included.

300
5400

Piece
Name
Collection

Firebrand Stinger
Ironworks

A makeshift, metal blade, crafted specifically for inflicting maximum pain.

300
5400

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Blast Furnace
Ironworks
12 June 2018 (Tuesday)

Description
Time to dance!

750
13500

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Metal Visor
Ironworks

A heavy-duty, metallic visor, crafted to protect the wearer's eyes from bright lights and blood.

250
4500

Piece
Name
Collection

Butcher's Bane
Ironworks

A thick, leather butcher's apron drenched in blood. Matching leather gloves included.

250
4500

Piece
Name
Collection

Barbed Stinger
Ironworks

A makeshift, metal blade, crafted specifically for inflicting maximum pain.

250
4500

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Rusty Trucker
Roadrage
26 September 2018 (Wednesday)

Description
The road to hell is paved with bear traps and good intentions.

750
13500

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Redox Eyes
Roadrage

Wear the face of death as you go for the roadkill.

250
4500

Piece
Name
Collection

Corrosion Suit
Roadrage

Rusty gear salvaged from car graveyards, including a split rim, spiked arm brace, and vintage gauge.

250
4500

Piece
Name
Collection

Knapped Copper Cleaver
Roadrage

A handcrafted blade to leave a personal mark. Comes with a spiked knuckle guard for extra markings on their faces.

250
4500

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Bold Tailgater
Roadrage
26 September 2018 (Wednesday)

Description
The road to hell is paved with bear traps and good intentions.

825
14850

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Name
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Road Reaper
Roadrage

Wear the face of death as you go for the roadkill.

275
4950

Piece
Name
Collection

Crankcase Suit
Roadrage

Chrome gear salvaged from car graveyards, including a split rim, spiked arm brace, and vintage gauge.

275
4950

Piece
Name
Collection

Knapped Chrome Cleaver
Roadrage

A handcrafted blade to leave a personal mark. Comes with a spiked knuckle guard for extra markings on their faces.

275
4950

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Name
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Hack-o-Lantern
Halloween 2021
20 October 2022 (Thursday)

Description
A fun way to hack up your victims on Halloween. They’ll surely appreciate the effort.

750
13500

⇓ Expand ⇓

Piece
Name
Collection
Rift Tier

Smilin’ Jack
Halloween 2021
28

A ferocious pumpkin mask that makes other jack-o'-lanterns look downright cowardly.

250
4500

Piece
Name
Collection
Rift Tier

Orange Guts
Halloween 2021
23

An apron covered in the orange goo of pumpkin guts. How about you add some red to it?

250
4500

Piece
Name
Collection
Rift Tier

Squash Blade
Halloween 2021
7

The weapon used to massacre a pumpkin patch.

250
4500

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Name
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Price

Racing Biker
Roadrage
26 September 2018 (Wednesday)

Description
The road to hell is paved with bear traps and good intentions.

750
13500

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Name
Collection

Worn Gaze
Roadrage

Wear the face of death as you go for the roadkill.

250
4500

Piece
Name
Collection

Combustion Suit
Roadrage

Burnt gear salvaged from car graveyards, including a split rim, spiked arm brace, and vintage gauge.

250
4500

Piece
Name
Collection

Knapped Red Cleaver
Roadrage

A handcrafted blade to leave a personal mark. Comes with a spiked knuckle guard for extra markings on their faces.

250
4500

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Hit The Ice
Deadly Games Collection
08 February 2023 (Wednesday)

Description
He always wanted to play in the park with the other kids but never had the chance.

1200
21600

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Name
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Disturbing Mask
Deadly Games Collection

This mask comes from a Lost Realm. He had always dreamed of owning one.

400
7200

Piece
Name
Collection

Shredded Sweater
Deadly Games Collection

His victims tore his jersey apart, trying desperately to stop him.

400
7200

Piece
Name
Collection

Slashing Penalty
Deadly Games Collection

A hockey stick with a rusty skate blade on it.

400
7200

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Delinquent
Fun Times
15 January 2020 (Wednesday)

Description
As a teen he would venture underground and forge his way through his father's mines to set make-shift traps for unsuspecting employees.

1200
21600

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Piece
Name
Collection

Dual Screen
Fun Times

Pieces of a mask stitched together for an anonymous and unrestrained hunt.

400
7200

Piece
Name
Collection

Smasher
Fun Times

Working at the mine left little time for games, but he managed to improvise.

400
7200

Piece
Name
Collection

Analog Cleaver
Fun Times

A metallic frame molded for maximum, brutal control.

400
7200

Thumbnail
Contains
Name
Collection Name
Release Date
Price

MacMillan Miner
Boondocks Bounty
24 April 2019 (Wednesday)

Description
Treasure lies deep within the mountain, for those brave enough to venture into the darkness.

1200
21600

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Piece
Name
Collection

Miner's Helmet
Boondocks Bounty

Helmet equipped with an oxygen mask and a broken headlight.

400
7200

Piece
Name
Collection

Underground Protection
Boondocks Bounty

Tough clothes for a tough environment, as well as supplemental oxygen. Oddly, the gauge reads 'empty'.

400
7200

Piece
Name
Collection

Drill Kill
Boondocks Bounty

An old rock drill, fashioned into a crude axe. Even though the blade is dull, the substantial weight means it cuts like a razor.

400
7200

Thumbnail
Contains
Name
Collection Name
Release Date
Price

Marrow Miner
Good Son
15 January 2021 (Friday)

Description
While exploring the mine's underground he uncovered his true nature. Like father, like son.

1200
21600

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Piece
Name
Collection
Rift Tier

Razor-Tooth Mask
Good Son
27

A mask crafted from the teeth and bones of corpses he found deep underground.

400
7200

Piece
Name
Collection
Rift Tier

Osseous Overalls
Good Son
39

Lined with fused bones and rusted chains to withstand any hard labor.

400
7200

Piece
Name
Collection
Rift Tier

Rusty Chopper
Good Son
55

He welded metal to create the first prototype of what would become the Cleaver, his preferred weapon.

400
7200

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Contains
Name
Collection Name
Release Date
Price

Seaside Psycho
Waterfront Massacre
31 July 2019 (Wednesday)

Description
The real reason you'll never go in the water again.

1200
21600

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Piece
Name
Collection

Sailor's Fate
Waterfront Massacre

A barnacled memento from the depths. No pity for the lost.

400
7200

Piece
Name
Collection

Neptune's Failure
Waterfront Massacre

Mangled by a motor, wrapped in nets, encrusted in barnacles, yet still the beast stands.

400
7200

Piece
Name
Collection

Ocean's Razor
Waterfront Massacre

The most likely explanation is that this broken anchor can be used to lacerate and mutilate victims.

400
7200

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Contains
Name
Collection Name
Release Date
Price

Circus Strongman
Fog Travelers
09 August 2019 (Friday)

Description
Step up and see the incredible feats performed by this savage beast! But don't get too close! He bites!

1200
21600

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Piece
Name
Collection

Savage Beast
Fog Travelers

An intimidating visage of a wild, frenzied beast. Who knows what lies beneath? Is it truly a mask?

400
7200

Piece
Name
Collection

Atlas Girdle and Chain
Fog Travelers

This strongman costume helps support heavy lifting - weights, weapons, bodies… whatever.

400
7200

Piece
Name
Collection

High Striker
Fog Travelers

A razor-sharp blade, crudely modified and weighted for the express purpose of incapacitating or eliminating the victims of its strikes.

400
7200

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Contains
Name
Collection Name
Release Date
Price

Naughty Bear
Naughty Bear Collection
31 October 2023 (Tuesday)

Description
A dark fog enveloped him while life’s narrative echoed in his mind, fueling his deep-seated disdain for all others.

1950

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Piece
Name
Collection

Tattered Head
Naughty Bear Collection

His signature scowl could not hide the scars of many an encounter too brutal to recall.

Piece
Name
Collection

Brutalized Body
Naughty Bear Collection

Many a repair from many a fight, Naughty had learned early on how to sew to keep his insides where they belong.

Piece
Name
Collection

Iconic Machete
Naughty Bear Collection

A ruthless blade that cuts through flesh and fur like butter.

Thumbnail
Contains
Name
Collection Name
Release Date
Price

King of the Hooks
Hallowed Blight
09 October 2019 (Wednesday)

Description
A cruel specimen injected with metalloids congealed at high temperatures.

1200
21600

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Piece
Name
Collection

Pointed Smile
Hallowed Blight

A razor-sharp grin oozing with confidence and mucilage.

400
7200

Piece
Name
Collection

Iron Rash
Hallowed Blight

A porous eruption of metal thorns, piercing and tearing through bare skin.

400
7200

Piece
Name
Collection

Jacked Cleaver
Hallowed Blight

A metal blade welded with syringes to unleash a purulent pain.

400
7200

Piece
Name
Collection

Flesh and Iron (Fierce)
Trapper Aberrations

The hooks dig deep into the flesh. The rage digs deeper.

50
900

Piece
Name
Collection

Flesh and Iron (Hollow)
Trapper Aberrations

The hooks dig deep into the flesh. The rage digs deeper.

50
900

Piece
Name
Collection

Flesh and Iron (Imposing)
Trapper Aberrations

The hooks dig deep into the flesh. The rage digs deeper.

50
900

Piece
Name
Collection

Flesh and Iron (Relentless)
Trapper Aberrations

The hooks dig deep into the flesh. The rage digs deeper.

50
900

Piece
Name
Collection

Flesh and Iron (Unyielding)
Trapper Aberrations

The hooks dig deep into the flesh. The rage digs deeper.

50
900

Piece
Name
Collection

Industrial Club
Mech Collection

A heavy apparatus that could crush skulls in a single blow.

400
7200

Piece
Name
Collection

Rock Candy Cleaver
Tricks And Treats

This blade will break your teeth, one way or another.

250

### Alternate Character Models

**The Trapper** has **2** alternate Character models available in the in-game Store:

* The Krampus
* Naughty Bear

## DLC

*Main article: Downloadable Content*
**The Trapper** is part of **3** DLCs:

* The Bloodstained Sack
* YouTubers/Streamers Exclusives - H2O Delirious Exclusive
* Deathgarden Mask (only available to Players who also owned *Deathgarden*)

## Change Log

### Patch 1.0.4

* ***Nerf:*** removed the ability to place **Bear Traps** too close to or even on top of one another.

### Patch 1.1.2

* ***Nerf:*** added a **Bear Trap** immunity period after escaping a **Bear Trap** or being dropped by **The Trapper**.
	+ This was done to prevent farming Trap Catches by dropping Survivors into **Bear Traps**.

### PTB Nov 2016

* ***Nerf:*** reduced the Disarm time from **5 seconds** to **3 seconds**.

### Patch 1.2.1e

* ***Nerf:*** increased the minimum distance between **Bear Traps** from **0.6 metres** to **1.5 metres**.

### Patch 1.3.0

* ***Quality of Life:*** adjusted the **Bear Trap** outline to align with its actual placement in the environment.

### Patch 1.4.0

* ***Nerf:*** remove the ability to place **Bear Traps** on top of the Hatch.
* ***Nerf:*** Survivors are now temporarily immune to **Bear Traps** when self-unhooking.

### Patch 1.5.0

* ***Nerf:*** removed the ability to set **Bear Traps** right below Hooks.
* ***Buff:*** increased **Bear Trap** Sabotage time from **8 seconds** to **16 seconds**.
* ***Buff:*** reduced **Bear Trap** Setting phases 1 and 3 from **2 seconds** each to **1 second** each.

### Patch 2.1.0

* ***Buff:*** reduced **Bear Trap** Setting phases 1 and 3 from **1 second** each to **0.5 seconds** each.
* ***Buff:*** reduced **Bear Trap** Setting phase 2 from **3 seconds** to **1.5 seconds**.
* ***Buff:*** increased the **Bear Trap** Disarm time from **1.5 seconds** to **2.5 seconds**.
* ***Quality of Life:*** allows for the Dye Add-ons to stack.
* ***Quality of Life:*** sabotaged **Bear Traps** will respawn after **180 seconds** and can therefore no longer be permanently broken.

### Patch 2.2.0

* ***Nerf:*** reintroduced *"Trap Buffering"*, allowing Survivors to pass over a **Bear Trap** that is being disarmed by another Survivor without getting caught in it.
* ***Buff:*** further increased the **Bear Trap** Disarm time from **2.5 seconds** to **3.5 seconds**.

### Patch 3.4.2

* ***Quality of Life:*** added a grace period after setting a **Bear Trap** that prevents **The Trapper** from getting caught right after setting it.

### Patch 3.6.0

* ***Quality of Life:*** **Bear Traps** can no longer be sabotaged.
* ***Quality of Life:*** **Bear Traps** can be (re-)set without picking them up first.

### Patch 4.5.0

* ***Buff:*** reduced the **Bear Trap** Escape chance from **25 %** to **16.67 %**.
* ***Nerf:*** capped Escape attempts at **6**, after which Survivors will automatically escape.

### Patch 5.0.0

* ***Quality of Life:*** updated and increased level-of-detail of **The Trapper's** character model, his **Bear Traps**, and various cosmetics.

### Patch 5.3.0

* ***Buff:*** increased **The Trapper's** default Carrying capacity from **1** to **2**.
* ***Buff:*** changed the number of **Bear Traps** that spawn to a fixed **6**, instead of a random **4-6**.
* ***Change:*** changed the Aura-colour of **Bear Traps** to **white** to be in line with other Killer objects.
* ***Change:*** received an Add-on Pass, reworking several Add-ons.
* Added an audio cue where **The Trapper** grunts when picking up the maximum number of **Bear Traps**.

### Patch 7.3.0

* ***Buff:*** increased the number of **Bear Traps** that spawn from **6** to **8**.
* ***Buff:*** setting a **Bear Trap** now applies a **7.5 %** ***Haste* Status Effect** for **5 seconds**.

### Patch 7.3.1

* ***QoL:*** **Bear Traps** now spawn closer to Generators in general, allowing **The Trapper** to collect them without having to stray too far from usual patrol routes.

## Trivia

* **The Trapper** was the only playable Killer during the BETA.
* **The Trapper's** Alpha name was *"Chuckles"*.
	+ In the Game Files, it is misspelt as *"Checkles"*.
* **The Trapper** is affiliated with the MacMillan Estate Realm in the Lore.
* **The Trapper** was inspired by Jason Voorhees from the *Friday the 13th* franchise.
* **The Trapper's** mask might be inspired by the mask of the Babyface Killer from the 2009 movie *The Hills Run Red*, as both are cracked and resemble a human face.
* Some renderings of **The Trapper** without his mask on can be found inside the Game Files, revealing that he's bald.
* **The Trapper** was the first Killer to wear a face mask.
* **The Trapper** is the first unlicensed Killer to appear in a commercial title outside of *Dead by Daylight*, appearing in the *"Survivor of The Fog"* Event in Ubisoft's *For Honor*.
	+ A Character in *For Honor* refers to **The Trapper** as *"The Miserable Smiling Killer"*.
* **The Trapper** stepping into a **Bear Trap** results in the Trap latching onto his left leg, which is referenced in some of his cosmetics, which feature braces of wraps around the extremities of said leg.
	+ Furthermore, the Makeshift Wrap Add-on is a reference to this fact.
* He is the first killer to have a skin which changes Mori's animation.

### Voice Actor

* **The Trapper** is voiced by Filip Ivanovic, who at that time worked as the Art Director on the Game.
	+ **The Trapper** shares his voice-actor with The Wraith, The Hillbilly, The Cannibal, The Nightmare, The Ghost Face, and Jeff Johansen.

### In-game assets

* The Trapper
* The Trapper (Portrait render)
* The Trapper (Background image)

### Official art

* The Trapper's profile card
* The Trapper: Evan MacMillan

### Old assets

* The Trapper's previous portrait
* The Trapper's ALPHA user interface

### Concept arts

* The Trapper's concept art
* 'King of the Hooks' Concept Art
* 'Seaside Psycho' Concept Art
* 'Beast of Nature' Concept Art
* 'Hit The Ice' Concept Art
* 'Naughty Bear' Concept Art