recursal/Fanatic-Fandom huggingface dataset:
Ambaraun

**Languages:**Andaran, Tradespeak

**Coat of Arms:** Black lion's head and three blue roses on a red shield

The city Ambaraun is the capital of Andara.

Ambaraun is the capital of Andara and home to Queen Elsefir Silverleaf . Before it was the capital of Andara it was the capital of the elven realm of Tylethar, and the city's architecture bears testimony to this. Ambaraun lies some twenty miles east of the Tyleth Forest, by the Silver River's outflow into Ambaraun Bay.

Ambaraun has four temples, three inns, a brothel, a mages' guild, a marketplace, a school for minstrels, a military academy, an amphitheatre, a regular theatre, a bathhouse, a casino, an apothecary, a smith, and multiple taverns and taphalls.

The largest building in the city is the White Palace, and it is surrounded by a beautiful garden of blue roses and hazel trees.

The three inns are called Old Sage Inn, the Charming Wraith Inn, and Tamaril's Guesthouse. The brothel is called the Blue Rose. The minstrels' school is called the House of the Lute. The military academy is called the Black Lion Academy. The amphitheatre is called the Old Oak Amphitheatre. The regular theatre is called the Royal Ambaraun Theatre. The bathhouse is called the Bluestone Bathhouse. The casino is called The Golden Mongoose. The apothecary is called Vinimir's Elixirs. The smith is called Borion's Blade.

*Notable Figures:* Ildris Thanveril, an elven mage, runs the local mages' guild. The entry fee is 40 gp. Kalvis
Albrinax

Albrinax

The Sage Wyrm of Galdor

*Albrinax Glimmerscale, or the Sage Wyrm of Galdor as he is also known, is a wise old Gold Dragon living in the Jorvath Mountains in Galdor.*

**Alignment:** Unknown; **Race:** Aratheël; **Classes and levels:** Unknown; **Titles:** The Ghost; **Superior:** Yalnath Halrond; **Religion:** Savathaal Forefathers; **Nationality:** Arglondaran (Waeldfolk); **Allies:** Unknown; **Factions:** The Valastaag Tribe; **Residence:** Avalath.

## Basic Knowledge about Ornthalas

Ornthalas is an elven Waeldfolk ranger and a member of the Valastaag tribe.

## History

Varlagan Stross is a dreadknight from Vorlask, a nation of monstrous humanoids. He was kidnapped as a child from Arglondar

## Appearance

Ornthalas has long grey hair and narrow green eyes. He has a sun-tanned face with several tattoos and two large scars running down the left side of his face.
Uranus

Uranus is the seventh planet from the Sun. It has the third-largest planetary radius and fourth-largest planetary mass in the Solar System. Uranus is similar in composition to Neptune, and both have different bulk chemical composition from that of the larger gas giants Jupiter and Saturn. For this reason, scientists often classify Uranus and Neptune as "ice giants" to distinguish them from the gas giants. Uranus's atmosphere, although similar to Jupiter's and Saturn's in its primary composition of hydrogen and helium, contains more "ices", such as water, ammonia, and methane, along with traces of other hydrocarbons. It is the coldest planetary atmosphere in the Solar System, with a minimum temperature of 49 K, and has a complex, layered cloud structure, with water thought to make up the lowest clouds, and methane the uppermost layer of clouds. The interior of Uranus is mainly composed of ices and rock. Uranus is Also Home of The Uranoids.
Deadshot

Deadshot (Warrior Ability)

The accuracy of a warrior who favors the crossbow allows him to deal more damage with such a weapon.

**Benefit:** When the warrior attacks with a crossbow as a readied action, he may add 1/2 his Dexterity bonus (minimum +1) on his damage roll.

**Source:**http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo---fighter-archetypes/crossbowman?tmpl=%2Fsystem%2Fapp%2Ftemplates%2Fprint%2F
The Red Griffon Army

The Red Griffon

Army

The Armed Forces of Arglondar

*Arglondar is renowned across Eredim for its military might, and that military might is represented by the Red Griffon Army. The Red Griffon Army is an army of 30,000 soldiers, battlemages and knights, with several keeps scattered over Arglondar. The army's supreme commander is King Gothrund Griffonheart, but High Commander Deremecles Mercalion and several Knight-Commanders serve beneath him.*

**Headquarters:** Horthrongar Keep in Bhelskar; **Members:** About 30,000; **Hierarchy:** Militaristic; **Leader:** King Gothrund Griffonheart; **Religion:** Baladorn Baleras; **Alignment:** LN; **Secrecy:** Low; **Symbol:** A red griffon; **Notable Members:** Odus "Smiley" Margol, Girian Lewyn

## Basic Knowledge about the Red Griffon Army

The Red Griffon Army is the denominator for the combined armed forces of the kingdom of Arglondar. The army consists of some 30,000 warriors, weavers and knights stationed at various keeps scattered throughout the kingdom.

The headquarters of the Red Griffon Army is Horthrongar Keep in Bhelskar, where High Commander Deremecles Mercalion resides.

## History

The Red Griffon Army was formed in -13 DE when Gothalmar Griffonheart replaced King Aedrius Horthrongar who had been slain along with his sons in battle against one of Sarvorath's armies.

## Hierarchy

The supreme commander of the Red Griffon Army is King Gothrund, the monarch of Arglondar. Right below him is High Commander Deremecles Mercalion and below him there are several Knight-Commanders.

### High Commander Deremecles Mercalion

Deremecles Mecalion is the High Commander of the Red Griffon Army and the Grandmaster of the Order of the Red Griffon, the knights of Arglondar.

### Knight-Commanders

**Knight-Commander Cormack Balaclan:** Cormack Balaclan is the Knight-Commander of the Red Griffon legion stationed at Vilvadar Keep.

**Knight-Commander Arcadius Harkenstar:** Arcadius Harkenstar is the Knight-Commander of the Red Griffon legion stationed at Mournstone Keep.

**Knight-Commander Gwaerlan Gerundson:**Gwaerlan Gerundson is the Knight-Commander of the Red Griffon legion stationed Waeldwatch Keep.

**Knight-Commander Serena Deldenir:** Serena Deldenir is the Knight-Commander of the Red Griffon legion stationed at Ghelspur Keep.
Tahoku

Tahoku

Dajakahuna god of wisdom and nobility

Tahoku is the Dajakahuna associated with wisdom and nobility. He is depicted as a humanoid with the head and wings of a karakari, a rare bird native to Caladyr. The Haladruans who have lived just lives will be picked up by Tahoku when they die and flewn to Nekaya Kua (the realm of the dead).
Mahaladrath

Mahaladrath

The Dragon Tyrant

*In a time long ago Mahaladrath conquered the world of Eredim and ruled over all as a tyrant emperor.*

## Basic Knowledge about Mahaladrath

Mahaladrath was the dragon who lead the malevolent dragons in their tyrannical rule during the Drakennath. After he was slain by Matalar (who also died in the battle), his corpse was carried off to Srintiar, the jungle-covered mountainous Land of Draconians in southwestern Anath Khalar. The draconians built a great mausoleum for him in their city of Mezkolakatatl.

After his death, he ascended to godhood and became the dragon god of tyranny, evil and dragons.

## History

In the year -1640 DE Mahaladrath awoke from his age long slumber and began his conquest of Eredim.

## Appearance

Mahaladrath’s scales are dark green with black patterns. Several black horns protrude from his huge head, some curved, some straight. His massive wings are black, his eyes are like black and green gemstone and his tail is covered in black spikes.

## Personality

Mahaladrath is full of hatred for non-draconians.
Havor'thaark

Havor'thaark

Srakshaar of Kraalmyr

*The Srakshaar of Kraalmyr is a "giant" vuldraki wearing a lot of golden jewelry. His left eye is entirely white and a large scar runs through it down the side of his head.*

**Alignment:** Unknown; **Race:** Vuldraki; **Classes and levels:** Warrior; **Titles:** Srakshaar; **Superior:** None; **Religion:** Unknown; **Nationality:** Kraalmyrian; **Allies:** Unknown; **Factions:** Kraalmyr; **Residence:**  The Shrakshaar Palace in Port Kraal(Kraalkharaath).

## Basic Knowledge about Havor'thaark

Havor'thaark is the Srakshaar of Kraalmyr.

## Appearance

A hulking vuldraki wearing a lot of gold jewelry with one orange-brown eye and one white with a scar running through it.
Human

135-220 lbs.

"Humans are the most numerous race in Eredim. They are versatile and adaptive, and have spread out all over the world and built great nations. Humans come in a great variety. There are the dark-skinned people of Chiath, the dark-haired and bronze-skinned people of the southern half of Korthas, and the people of northern Korthas, who has a lighter complexion and brown or blond hair." - Emrek Serenius, *On the Races of Eredim*

The **aasimar** are a race of green-skinned elves, native to the Talashar forest (also known as the Greenshade) on the continent of Korthas.

The krilith homeland of Arakal was destroyed in the final battle between the dragon gods Mahaladrath and Matalar, and all that remains of that once lush and beautiful realm is the barren waste known as the Arakal Desert.

A people without a home, the krilith now live among humans and elves. The nations with the largest populations of krilith are Chiath, Damaskar, and Elanthiar.

The krilith are similar in many ways to the vuldraki , another race of humanoids descended from a dragon, but there are plenty enough differences to tell the two races apart.

## History

### Origins

The krilith trace their lineage back to Velsephera, the Dragon of Healing, who is said to have created them in the Age of Mist, some time before the Age of Falling Stars.

### The Age of Stone

During the Age of Stone, the krilith helped the dhouvarr and aratheël fight the giants who held dominion over Korthas during that time, and they even taught them healing magic.

### The Drakennath

In Mahaladrath's conquest of Eredim, the krilith fought against Mahaladrath alongside humans, dwarves and elves, and as a punishment they were enslaved along with all other non-draconian sapient humanoid races.

## Religion

Most krilith worship Velsephera, the Dragon of Healing, and Matalar, the Dragon Goddess of Love.
Bhakiri

135-220 lbs.

"The bhakiri are a race of proud and honorable humanoids with lion-like features and deer-like antlers." - Emrek Serenius, *On the Races of Eredim*

The **vylaan** are a race of green-skinned elves, native to the Talashar forest (also known as the Greenshade) on the continent of Korthas.

The krilith homeland of Arakal was destroyed in the final battle between the dragon gods Mahaladrath and Matalar, and all that remains of that once lush and beautiful realm is the barren waste known as the Arakal Desert.

A people without a home, the krilith now live among humans and elves. The nations with the largest populations of krilith are Chiath, Damaskar, and Elanthiar.

The krilith are similar in many ways to the vuldraki , another race of humanoids descended from a dragon, but there are plenty enough differences to tell the two races apart.

## History

### Origins

The krilith trace their lineage back to Velsephera, the Dragon of Healing, who is said to have created them in the Age of Mist, some time before the Age of Falling Stars.

### The Age of Stone

During the Age of Stone, the krilith helped the dhouvarr and aratheël fight the giants who held dominion over Korthas during that time, and they even taught them healing magic.

### The Drakennath

In Mahaladrath's conquest of Eredim, the krilith fought against Mahaladrath alongside humans, dwarves and elves, and as a punishment they were enslaved along with all other non-draconian sapient humanoid races.

## Religion

Most krilith worship Velsephera, the Dragon of Healing, and Matalar, the Dragon Goddess of Love.
Deadly Defense

Deadly Defense (Scoundrel Ability)

You are at your most dangerous when forced to protect yourself.

**Benefit:** When fighting defensively, you deal an extra 1d6 points of damage with any light weapon or with any weapon to which the Weapon Finesse ability applies (such as a rapier, spiked chain, or whip). This feat's benefit applies only when you are unarmored or wearing light armor and not using a shield.

**Special:** If you have the Combat Expertise ability, you also gain the benefit of Deadly Defense when taking a penalty of at least -2 on your attack roll from that feat.

**Source:**Complete Scoundrel
Cooking with Rbisarussianaccent

Current Food Recipes\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Meatballs with Tomato Sauce

Pizza

Teriyaki Chicken

Thickburgers

Thinburgers

Kielbasa Sandwich

Mexican Food as Tacos and Burritos

Russian Food as Chicken Shashlik, Borscht and Pilaf

Chicken Satay Skewer

Baked Salmon

Fried Fish

Italian Spaghetti and Meatballs

Lasagna with Meat Sauce

Chicken Fingers

Corned Beef

Current Dessert Recipes\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Ice Cream

Dessert Bullet

Ice Cream Cake

Former Food and Dessert Recipes\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Puto

Adobo

Asado

Caldereta
Alugan Delvinian

Alugan

"Goldenrobe"

Delvinian

Master Minstrel and Adventurer

*Alugan Delvinian is a traveling minstrel and adventurer, and a Master Minsrel of the Silverhawk Minstrels, the minstrels' guild of Andara.*

**Alignment:** Neutral Good; **Race:** Aratheël; **Classes and levels:** Minstrel 7; **Titles:** Master Minstrel of the Silverhawk Minstrels; **Superior:** Saladara Silverhawk; **Religion:** Larafae Ilana; **Nationality:** Andaran; **Allies:** Saladara Silverhawk; **Factions:** Andara, the Silverhawk Minstrels; **Residence:** Travels.

## Basic Knowledge about Alugan Delvinian

Alugan is an elven adventurer and traveling minstrel.

## History

Alugan Delvinian used to go on adventures with his wife Lyravin, but Lyravin was killed by the elven vampire Rhiz Ehrendil.

## Appearance

Alugan has long blond hair and usually wears yellow robes. He has a white lute and is armed with an exquisite magical sword named Lyravin after his dead wife.
Larafae Ilana

135-220 lbs.

The **vylaan** are a race of green-skinned elves, native to the Talashar forest (also known as the Greenshade) on the continent of Korthas.

The krilith homeland of Arakal was destroyed in the final battle between the dragon gods Mahaladrath and Matalar, and all that remains of that once lush and beautiful realm is the barren waste known as the Arakal Desert.

A people without a home, the krilith now live among humans and elves. The nations with the largest populations of krilith are Chiath, Damaskar, and Elanthiar.

The krilith are similar in many ways to the vuldraki , another race of humanoids descended from a dragon, but there are plenty enough differences to tell the two races apart.

## History

### Origins

The krilith trace their lineage back to Velsephera, the Dragon of Healing, who is said to have created them in the Age of Mist, some time before the Age of Falling Stars.

### The Age of Stone

During the Age of Stone, the krilith helped the dhouvarr and aratheël fight the giants who held dominion over Korthas during that time, and they even taught them healing magic.

### The Drakennath

In Mahaladrath's conquest of Eredim, the krilith fought against Mahaladrath alongside humans, dwarves and elves, and as a punishment they were enslaved along with all other non-draconian sapient humanoid races.

## Religion

Most krilith worship Velsephera, the Dragon of Healing, and Matalar, the Dragon Goddess of Love.
Phineas Pindwiggan

Phineas

Pindwiggan

Krimir Private Investigator

*Phineas Pindwiggan is a private investigator operating in Bhelskar, the City of Swords, the capital of Arglondar. He is an expert deductionist and very well-informed about events in Arglondar. Phineas has been known to work with the Company of the Tabby Cat.*

**Alignment:** Neutral Good; **Race:** Krimir; **Classes and levels:** Sleuth 6; **Titles:** Private Investigator; **Superior:** None; **Religion:** Girantir; **Nationality:** Arglondaran; **Allies:** Magnes Coalbrow; **Factions:** Arglondar; **Residence:** A house on Copperflower Lane near the Brass Dragon Inn in the Market District of Bhelskar.

## Basic Knowledge about Phineas Pindwiggan

Phineas Pindwiggan is a krimir private investigator living in Bhelskar in Arglondar.

## History

Phineas Pindwiggan has always exhibited a curious nature and an inquisitive behavior.

## Appearance

Pindwiggan is a krimir with finely kempt dark hair who usually wears spectacles, white shirt, brown waistcoat, a red cravat and brown trousers when he is in his office and a green jacket and a hat whenever he is out and about.

## Personality

Pindwiggan is a courteous and well-mannered krimir, who likes to talk about his cases. He enjoys smoking cigars and drinking strong liquor.
Hard to Fool

Hard to Fool (Scoundrel Ability)

**Hard to Fool (Ex):** Once per day, the scoundrel can roll two dice while making a Sense Motive check, and take the better result. He must choose to use this talent before making the Sense Motive check. A scoundrel can use this ability one additional time per day for every 5 scoundrel levels he possesses.

**Source:**http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/hard-to-fool-ex
Vylaan

135-220 lbs.

"The mysterious and reclusive vylaan are a race of aratheël-descendants native to the immense forest called the Greenshade or the Talashar in Issillia. They live in the heart of the great forest, beneath the great Tangalorn tree, a massive magical tree, which is said to be the oldest tree in existence. In the Frost Age, the aratheël of the city of Vyl Talashar sustained themselves by drinking the sap of the Tangalorn, and over time this changed them into the vylaan, known for their green skin and their almost symbiotic relationship with the forest in which they live." - Emrek Serenius, *On the Races of Eredim*

The **vylaan** are a race of green-skinned elves, native to the Talashar forest (also known as the Greenshade) on the continent of Korthas.

The krilith homeland of Arakal was destroyed in the final battle between the dragon gods Mahaladrath and Matalar, and all that remains of that once lush and beautiful realm is the barren waste known as the Arakal Desert.

A people without a home, the krilith now live among humans and elves. The nations with the largest populations of krilith are Chiath, Damaskar, and Elanthiar.

The krilith are similar in many ways to the vuldraki , another race of humanoids descended from a dragon, but there are plenty enough differences to tell the two races apart.

## History

### Origins

The krilith trace their lineage back to Velsephera, the Dragon of Healing, who is said to have created them in the Age of Mist, some time before the Age of Falling Stars.

### The Age of Stone

During the Age of Stone, the krilith helped the dhouvarr and aratheël fight the giants who held dominion over Korthas during that time, and they even taught them healing magic.

### The Drakennath

In Mahaladrath's conquest of Eredim, the krilith fought against Mahaladrath alongside humans, dwarves and elves, and as a punishment they were enslaved along with all other non-draconian sapient humanoid races.

## Religion

Most krilith worship Velsephera, the Dragon of Healing, and Matalar, the Dragon Goddess of Love.
The Ka An Narath

The Ka An

Narath

Mysterious Keepers of Knowledge

*The Ka An Narath, which means The Key of Knowledge in Draconian, is a secret network operating all over Eredim. Their primary goal seems to be to gather and safeguard knowledge, both mundane and arcane, and to safely store powerful magical items, that might be dangerous if they end up in the wrong hands.*

**Headquarters:** The Citadel of Remembrance in Mirtarn; **Members:** About 1000; **Hierarchy:** Webbed; **Leader:** Riz'shir Sar'Vulu; **Religion:** Varies (with a tendency to worship Mazur); **Alignment:** N; **Secrecy:** High; **Symbol:** "Key" written in Draconian; **Notable Members:** Varathklar

## Basic Knowledge about the Ka An Narath

The Ka An Narath is an organization based in the krilith nation of Srintiar, in the Citadel of Remembrance in the nation's capital Mirtarn. Their primary goal is to gather and keep knowledge and it is said that the Citadel of Remembrance is the largest library in the world.

## History

The Ka An Narath was founded in -2342 DE (2789 years ago) and is one of theoldest organizations in Eredim.

## Hierarchy

The Ka An Narath is lead by a Grandmaster who is currently a Grandmistress and several Key Masters.

### The Key Masters

* **Sel'kiasha**
* **Dranathaka**
* **Olbak Rhaka'Ash**
* **Krith'Isha**
* **Srathka'Nakar**
* **Ekreth Jakhar**
Tiefling

135-220 lbs.

"Tieflings are people of fiendish heritage. Distrusted and feared because of their heritage, they tend to live on the fringes of society. Many turn to a life of crime, as they have little to no other options to survive." - Emrek Serenius, *On the Races of Eredim*

The **aasimar** are a race of green-skinned elves, native to the Talashar forest (also known as the Greenshade) on the continent of Korthas.

The krilith homeland of Arakal was destroyed in the final battle between the dragon gods Mahaladrath and Matalar, and all that remains of that once lush and beautiful realm is the barren waste known as the Arakal Desert.

A people without a home, the krilith now live among humans and elves. The nations with the largest populations of krilith are Chiath, Damaskar, and Elanthiar.

The krilith are similar in many ways to the vuldraki , another race of humanoids descended from a dragon, but there are plenty enough differences to tell the two races apart.

## History

### Origins

The krilith trace their lineage back to Velsephera, the Dragon of Healing, who is said to have created them in the Age of Mist, some time before the Age of Falling Stars.

### The Age of Stone

During the Age of Stone, the krilith helped the dhouvarr and aratheël fight the giants who held dominion over Korthas during that time, and they even taught them healing magic.

### The Drakennath

In Mahaladrath's conquest of Eredim, the krilith fought against Mahaladrath alongside humans, dwarves and elves, and as a punishment they were enslaved along with all other non-draconian sapient humanoid races.

## Religion

Most krilith worship Velsephera, the Dragon of Healing, and Matalar, the Dragon Goddess of Love.
Harsh Training

Harsh Training (Warrior Ability)

The harsh training which you have went through, has made you tough and endurant.

**Benefit:** A warrior with this ability gains a +1 bonus on saving throws against effects that cause the exhausted, fatigued, or staggered conditions or temporary penalties to ability scores. This bonus increases by +1 for every four levels after 2nd (to a maximum of +5 at 18th level).

**Source:**http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/icosa-entertainment-llc/pugilist-fighter-archetype
What Is Lola Yoy Loves and Hates Everything

He Likes\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Playing Video Games

Her Husband moved to Australia

Her Children moved to Country as Qatar and Australia

Her Granddaughter

Anlene

He Hates\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Krishna Prassad

Her Granddson
Zabrani

Master

Zabrani

Akavali Alchemist, Weaver and Retired Adventurer

*Sirlok Zabrani is an old akavali weaver and alchemist living in the city of Bhelskar in Arglondar. He was an associate of Magnes Coalbrow's uncle Coen Coalbrow and he has become a contact of Magnes.*

**Alignment:** Unknown; **Race:** Akavali; **Classes and levels:** Unknown; **Titles:** Master Zabrani; **Superior:** None; **Religion:** Unknown; **Nationality:** Arglondaran; **Allies:** Magnes Coalbrow; **Factions:** None; **Residence:**  A large green house overlooking a park with tall cedar trees on Cedar Lane in the St. Galavath Canton in Bhelskar.

## Appearance

A tall, blue-skinned man with completely white eyes dressed in a white silk robe with yellow, red and blue embroidery and wearing a white hat. In his mouth he has an ivory pipe, the head of which is carved like the head of an old bearded man.

## Personality

Master Zabrani is very dedicated to his work as an alchemist.
Пчелиный Укус (сериал)

**Пчелиный Укус** (англ. **The Bee Sting**) - русский сериал с элементами юмора, разрабатываемый маленькой командой. Первая серия вышла в свет 10 мая 2015 года. Сериал продлен на второй сезон.

## Сюжет

Неназванный главный персонаж, прогуливаясь в лесу, находит труп. Протагонист подбегает к нему и находит в сумке этого человека неизвестную мазь в банке, которая случайно выливается на него. Вскоре, герой узнает, что эта мазь дала ему способность, а именно суперскорость. Пчелиный Укус, как он себя называет, решает помогать людям, но ему в этом мешают плохие парни.

## Создатели

* Владислав Кузнецов - режиссер, оператор, монтаж

## Персонажи

### Второстепенные роли

 Дмитрий Глоба (Сезон 1)Егор Попадюк (Сезон 2)
 Станислав Маркин | Доктор Тарас | 3

## Сезоны

* Первый
* Второй
* Третий
Nargroth

Nargroth

The Wise Old Blue Dragon

*Nargroth was the dragon that the first weavers of the Blue Dragon Society studied under.*

**Alignment:** Unknown; **Race:** Aratheël; **Classes and levels:** Unknown; **Titles:** The Ghost; **Superior:** Yalnath Halrond; **Religion:** Savathaal Forefathers; **Nationality:** Arglondaran (Waeldfolk); **Allies:** Unknown; **Factions:** The Valastaag Tribe; **Residence:** Avalath.

## Basic Knowledge about Ornthalas

Ornthalas is an elven Waeldfolk ranger and a member of the Valastaag tribe.

## History

Varlagan Stross is a dreadknight from Vorlask, a nation of monstrous humanoids. He was kidnapped as a child from Arglondar

## Appearance

Ornthalas has long grey hair and narrow green eyes. He has a sun-tanned face with several tattoos and two large scars running down the left side of his face.
The White Shadow

"Some say he is a ghost. Others say he is a vampire. Whatever he is, he cleans up in these streets better than anyone of us could do, and I damn sure don't want to stand in his way." - Melvios Cortarso, Guard Captain of the Brezzenta City Guard

**The White Shadow** (brezzentine: Il Umbra Niveus) as he has come to be known, is a vigilante operating in the City of Brezzenta.
Deflective Shield

Deflective Shield (Warrior Ability)

You are adept at deflecting attacks with your shield.

**Benefit:** A warrior who favors the weapon and shield style is specialized in using his shield to deflect attacks. He gains a +1 bonus to his touch AC, and this bonus increases for every four levels beyond 2nd (to a maximum of +6 at 20th level); however, this bonus cannot exceed the sum of the armor and enhancement bonus to AC provided by the shield that he is currently carrying.

**Source:**http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo---fighter-archetypes/armor-master
Пчелоед

**Последнее появление** | Неожиданная встреча (флэшбек)

**Пчелоед** - главный антагонист сериала "Пчелиный Укус", также известный как **Копатыч**. Изначально был союзником Пчелиного Укуса, но потом предал его.

## Появления

### Сезон 1

* Новый Герой (*Копатыч*)
* Огненный Бугор (*Копатыч*)
* Встреча с Пчелоедом
* Битва с Пчелоедом

### Сезон 2

* Восстановление (*упоминание*)
* Неожиданный поворот
* Фулл-хаус
* Неравная битва
* Ходячие мертвецы
* Последняя битва
Aratheël

135-220 lbs.

"The aratheël are the original elves of Eredim, the progenitor of the other elven races. Most aratheël carry a serene demeanor and a grace and comeliness unmatched by other humanoid races. They are one of the oldest sapient races to inhabit Eredim, and they once had a highly advanced civilization called Amarath which spanned the world. Amarath fell to the Age of Frost, and the aratheël have never reached such greatness since." - Emrek Serenius, *On the Races of Eredim*

The **aasimar** are a race of green-skinned elves, native to the Talashar forest (also known as the Greenshade) on the continent of Korthas.

The krilith homeland of Arakal was destroyed in the final battle between the dragon gods Mahaladrath and Matalar, and all that remains of that once lush and beautiful realm is the barren waste known as the Arakal Desert.

A people without a home, the krilith now live among humans and elves. The nations with the largest populations of krilith are Chiath, Damaskar, and Elanthiar.

The krilith are similar in many ways to the vuldraki , another race of humanoids descended from a dragon, but there are plenty enough differences to tell the two races apart.

## History

### Origins

The krilith trace their lineage back to Velsephera, the Dragon of Healing, who is said to have created them in the Age of Mist, some time before the Age of Falling Stars.

### The Age of Stone

During the Age of Stone, the krilith helped the dhouvarr and aratheël fight the giants who held dominion over Korthas during that time, and they even taught them healing magic.

### The Drakennath

In Mahaladrath's conquest of Eredim, the krilith fought against Mahaladrath alongside humans, dwarves and elves, and as a punishment they were enslaved along with all other non-draconian sapient humanoid races.

## Religion

Most krilith worship Velsephera, the Dragon of Healing, and Matalar, the Dragon Goddess of Love.
Weapon Focus

Weapon Focus (Cross-Class Ability)

Choose one type of weapon. You can also choose unarmed strike or grapple (or ray, if you are a spellcaster) as your weapon for the purposes of this feat..

**Benefit:** You gain a +1 bonus on all attack rolls you make using the selected weapon.

**Special:** You can gain this ability multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.

**Source:**http://www.d20pfsrd.com/feats/combat-feats/weapon-focus-combat---final
Varlagan Stross

Varlagan

Stross

Dreadknight

*Varlagan Stross is a notorious dreadknight from the city of Argram in Vorlask.*

**Alignment:** Unknown; **Race:** Aratheël; **Classes and levels:** Unknown; **Titles:** The Ghost; **Superior:** Yalnath Halrond; **Religion:** Savathaal Forefathers; **Nationality:** Arglondaran (Waeldfolk); **Allies:** Unknown; **Factions:** The Valastaag Tribe; **Residence:** Avalath.

## Basic Knowledge about Ornthalas

Ornthalas is an elven Waeldfolk ranger and a member of the Valastaag tribe.

## History

Varlagan Stross is a dreadknight from Vorlask, a nation of monstrous humanoids. He was kidnapped as a child from Arglondar

## Appearance

Ornthalas has long grey hair and narrow green eyes. He has a sun-tanned face with several tattoos and two large scars running down the left side of his face.
Krilith

135-220 lbs.

The **krilith** are a race of green-scaled draconian humanoids, native to the continent of Korthas. They believe they were created by the emerald dragon Velsephera in the Age of Mist, the legendary Dragon of Healing, and all krilith are born with innate healing powers.

The krilith homeland of Arakal was destroyed in the final battle between the dragon gods Mahaladrath and Matalar, and all that remains of that once lush and beautiful realm is the barren waste known as the Arakal Desert.

A people without a home, the krilith now live among humans and elves. The nations with the largest populations of krilith are Chiath, Damaskar, and Elanthiar.

The krilith are similar in many ways to the vuldraki , another race of humanoids descended from a dragon, but there are plenty enough differences to tell the two races apart.

## History

### Origins

The krilith trace their lineage back to Velsephera, the Dragon of Healing, who is said to have created them in the Age of Mist, some time before the Age of Falling Stars.

### The Age of Stone

During the Age of Stone, the krilith helped the dhouvarr and aratheël fight the giants who held dominion over Korthas during that time, and they even taught them healing magic.

### The Drakennath

In Mahaladrath's conquest of Eredim, the krilith fought against Mahaladrath alongside humans, dwarves and elves, and as a punishment they were enslaved along with all other non-draconian sapient humanoid races.

## Religion

Most krilith worship Velsephera, the Dragon of Healing, and Matalar, the Dragon Goddess of Love.
Magnes Coalbrow

Magnes

Coalbrow

Brewmaster, Alchemist, Adventurer and Gentleman Extraordinaire

*Magnes Coalbrow is a member of the Company of the Tabby Cat, an adventuring company formed in the nation of Arglondar. In fact the cat that the company is named after is his. Magnes is an alchemist, a brewmaster and a bit of a scoundrel.*

Standing at a crossroad is a Dhouvarr, about four and a half feet of stocky build. A traveling pack festooned with gear takes up much of his back with a stocky metal banded cask on both sides of the backpack. The humanoid wears a hefty looking manner of leather armor with belts and pants stuffed with various pungent smelling things. He wears a fine hat with a short beard of sun bleached dark hair. His cheeks bear the color of one comfortably drunk.

Born in the last true city Magnes (been called Magnus for so long even he hardly remembers the correct spelling for his name. Perhaps his grandfather was drunk when he named him.) Past of the Coalbrow family, who once had another name long ago but many centuries ago they lost that knowledge along with much else of the family name as refugees. They settled in Pheombar and proved the monkier that became their name was apt. A smith family by name with only one black sheep barring Magnes, his grandfather Bismat who vanished for fourty years only to return at the head of a full cart with two oxen. The cart stacked with gold and precious metals. Bismat never spoke of the hows or whys but in the presence of such wealth the Coalbrow family welcomed their lost one and didn't pry terribly deep. They even let the odd man choose a name for their second grandson when he was born many years later. Apparently the man drank quite heavily though thus Magnes (yes with an E) was named. The perk of being a secondborn was to be permitted to lag some in his studies of the family business. The young dwarf finding quiet company in his grandfather compared to the hustle the rest of his family went about their day with. Then one day Bismat died, they held his wake and sorted through his pockets. Magnes found the old mans personal journals and discovered that he hadn't just been a dwarf with a penchant for strong liquor, he had also been an alchemist of fair skill, the coot had written memoirs and instructions about his learning with Magnes specifically in mind. Magnes followed Bismat's request to not inform the family what he was and Magnes took up the art of Brewmaking. His family was displeased with his vocation choice but in the end they relented and let him pursue it. So loaded with brewers gear and his grandfathers books secreted away the dwarf traveled from the land of his home into a world he had never before seen.

The Dhouvarr now travels the roads seeking landmarks and people his grandfather had wrote on.
Canny Observer

Canny Observer (Scoundrel Ability)

**Canny Observer (Ex):** When a scoundrel with this ability makes a Perception check to hear the details of a conversation or to find concealed or secret objects (including doors and traps), he gains a +4 bonus.

**Source:**http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/canny-observer-ex
Dhouvarr

135-220 lbs.

"The dhouvarr are the short and stocky People of the Stone. In the Age of Stone they carved out great kingdoms on the continent of Korthas, most notable being the kingdom of Khaladur in the Spine of Korthas mountains. Over the ages they warred with giants, uraks, elves and denizens of the Darkendeep, and their possessions slowly dwindled. In the current day and age, the dhouvarr only have one true city left, the city of Pheombar in Spine of Korthas. Many dhouvarr live among humans now, thriving on their knack for stone masonry and metal crafting.  Tales of their past glory has been passed down through the generations, and all dhouvarr have a spark of dhouvarr greatness in them." - Emrek Serenius, *On the Races of Eredim*

The **vylaan** are a race of green-skinned elves, native to the Talashar forest (also known as the Greenshade) on the continent of Korthas.

The krilith homeland of Arakal was destroyed in the final battle between the dragon gods Mahaladrath and Matalar, and all that remains of that once lush and beautiful realm is the barren waste known as the Arakal Desert.

A people without a home, the krilith now live among humans and elves. The nations with the largest populations of krilith are Chiath, Damaskar, and Elanthiar.

The krilith are similar in many ways to the vuldraki , another race of humanoids descended from a dragon, but there are plenty enough differences to tell the two races apart.

## History

### Origins

The krilith trace their lineage back to Velsephera, the Dragon of Healing, who is said to have created them in the Age of Mist, some time before the Age of Falling Stars.

### The Age of Stone

During the Age of Stone, the krilith helped the dhouvarr and aratheël fight the giants who held dominion over Korthas during that time, and they even taught them healing magic.

### The Drakennath

In Mahaladrath's conquest of Eredim, the krilith fought against Mahaladrath alongside humans, dwarves and elves, and as a punishment they were enslaved along with all other non-draconian sapient humanoid races.

## Religion

Most krilith worship Velsephera, the Dragon of Healing, and Matalar, the Dragon Goddess of Love.
Eredim Wikia

- The Online Encyclopedia for the Eredim RPG Setting

Enter Eredim

  It is the year 447 of the Dawnbringer's Era. 447 years have passed since Heothar Aldorin, *Saint Heothar the Dawnbringer*, Chosen of the goddess Thyris, defeated Sarvorath, god of tyranny, undeath and murder, and brought an end to the Time of Darkness and the Dark One's Conquest, sacrificing himself in the act, and becoming the first mortal in centuries to ascend to godhood.

 Much has transpired in the 447 years since Sarvorath was defeated. Only the oldest of the longest living races stil remember the Time of Darkness, but the rest are reminded of the power that Sarvorath once held by his successor - Jhaz Geral, the Lich King of Nakraath, the bearer of Sarvorath's Iron Mask. The world did not become free of evil when Sarvorath died. Jhaz Geral and other dire threats, old and new, loom over the world of Eredim. Threats that the people of Eredim cannot afford to ignore. Threats such as Naalgahal - the white dragon sorcerer who rules Vorlask, the Eldreth Malecai - the Lords of Hell, the K'zithians - beings from another world who feed on the minds of sapient creatures and who plot to conquer Eredim and enslave its peoples, vampire princes such as Isgralin Trovanis, the Chosen of evil deities and demons, belligerent orcs, trolls and goblinkin, and all manner of power-mad villains and malevolent monsters.

Eredim needs heroes who have the courage and skill to deal with such threats...

Eredim needs you!
**New to Eredim? Try starting here!**

Races
* Akavali
* Bhakiri
* Krilith
* Krimir

Featured Nations
* Andara
* Arglondar
* Brezzenta
* Caladyr

Featured Deities
* Abalor
* Chandalla
* Heothar
* Matalar

If you have any questions then please ask our community.

The Eredim RPG Website

    The World of Eredim:
**World Map****Gods****Cities of Eredim****People of Eredim****Archives of the Ka An Narath****The Flux****Organizations**

    Races:

AasimarAkavaliAratheëlBhakiriDhouvarrHalf-ElfHumanKorokuKrilithKrimirLhurienathiOgrenTieflingUrakVrenoriVuldrakiVylaan

Classes:
Chosen Minstrel Scoundrel Sleuth Warrior Weaver Prestige ClassesSneak peek by night wind.jpgArtificer689 max.jpgClericDGM Tyki Mikk Steampunk by SteampunkTyki.jpgGambler20101114 lord of wolves by perzo-600x950.jpgPaganNPC Classes
977 max.jpgAdept053 max.jpgAristocratDread.jpgCommoner166 max.jpgExpert20101114 selena by perzo-600x676.jpgWarrior    ==
Other Resources==

The Eredim campaign setting is a campaign setting compatible with Paizo's d20 Pathfinder game system. (http://www.paizo.com/pathfinder)

A great resource for the Pathfinder system: The d20 Pathfinder SRD (http://www.d20pfsrd.com)

This campaign setting is being written by Mechanical Mount.
Pole Fighting

Pole Fighting (Warrior Ability)

The polearm master is schooled in the ancient wisdom that enemies are best faced at the end of long striking pole, lashing like a serpent before clumsy swords and axes can even be brought to bear.

**Benefit:** As an immediate action, a warrior with the pole fighting ability can shorten the grip on his spear or polearm with reach and use it against adjacent targets. This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. The penalty is reduced by –1 for every four levels beyond 2nd.

**Source:**http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo---fighter-archetypes/polearm-master
Half-Elf

135-220 lbs.

"The term half-elf is usually used to describe a person
descended from a union between an aaratheël and a human, but it can also be used to describe descendants
of a vylaan and human union, or a vrenori and human union. In recent centuries as more and more aratheël
have integrated with the population of human nations, half-elves have become a common sight. They are
especially common in the nation of Andara in western Korthas, where an aratheël nation and a human nation
combined into one. Andara even has a half-elven ruler, Queen Elsefir Silverleaf." - Emrek Serenius, *On the Races of Eredim*

The **aasimar** are a race of green-skinned elves, native to the Talashar forest (also known as the Greenshade) on the continent of Korthas.

The krilith homeland of Arakal was destroyed in the final battle between the dragon gods Mahaladrath and Matalar, and all that remains of that once lush and beautiful realm is the barren waste known as the Arakal Desert.

A people without a home, the krilith now live among humans and elves. The nations with the largest populations of krilith are Chiath, Damaskar, and Elanthiar.

The krilith are similar in many ways to the vuldraki , another race of humanoids descended from a dragon, but there are plenty enough differences to tell the two races apart.

## History

### Origins

The krilith trace their lineage back to Velsephera, the Dragon of Healing, who is said to have created them in the Age of Mist, some time before the Age of Falling Stars.

### The Age of Stone

During the Age of Stone, the krilith helped the dhouvarr and aratheël fight the giants who held dominion over Korthas during that time, and they even taught them healing magic.

### The Drakennath

In Mahaladrath's conquest of Eredim, the krilith fought against Mahaladrath alongside humans, dwarves and elves, and as a punishment they were enslaved along with all other non-draconian sapient humanoid races.

## Religion

Most krilith worship Velsephera, the Dragon of Healing, and Matalar, the Dragon Goddess of Love.
Rovanak

Rovanak

The Merchant Prince Plutocracy

*Rovanak is a country in western Anath Khalar ruled by four merchant princes called the Vakirs. Each Vakir is the head of a merchant house. The four merchant houses which governs Rovanak are House Gwerith, House Mayrem, House Dhakarr, and House Jaher, and their respective Vakirs are Vakir Alvaron, Vakir Vayler, Vakir Ringo and Vakir Miras. In Rovanak, there is a great divide between rich and poor, the needy and the greedy. The Vakirs live lives of utmost luxury while the peasants in the countryside starve to death. All is not well in the Land of the Golden Fox and unless the Vakirs begin to improve the conditions of the people, things might turn from bad to worse...*

## Basic Knowledge about Rovanak

   Before the Drakennath, Arglondar was part of a great kingdom called Khalakar which was ruled by the legendary King Haewan Bhelskar, whom the mountain range Haewan's Crown and the city of Bhelskar, Arglondar's - and in earlier times, Khalakar's capital, is named after. The nation was one of the few nations that was not reclaimed in the Great Rebellion. For a long time it was the domain of the dragon Volhyspartharex and was called Volhyspartha. In the year -784 DE Arglon Valdara, who was a member of that time's royal family of Damaskar, House Valdara, began his conquest of the land. In -783 he had defeated Volhyspartharex and Arglondar was founded.
Mounted Combat

Mounted Combat (Warrior Ability/Skill Perk)

You are adept at guiding your mount through combat.

**Benefit:** Once per round when your mount is hit in combat, you may attempt a Ride check (as an immediate action) to negate the hit. The hit is negated if your Ride check result is greater than the opponent's attack roll.

**Source:**http://www.d20pfsrd.com/feats/combat-feats/mounted-combat-combat---final
Ogren

135-220 lbs.

"The ogren are hulking 7-8 foot tall humanoids with great strength and toughness and a tendency for baldness. Most ogren live in primitive tribes in the wilderness, but in many human nations it is custom to capture ogren and hold them as slaves or use them as gladiators. The rare free ogren in human society usually find work as mercenaries or bodyguards." - Emrek Serenius, *On the Races of Eredim*

The **aasimar** are a race of green-skinned elves, native to the Talashar forest (also known as the Greenshade) on the continent of Korthas.

The krilith homeland of Arakal was destroyed in the final battle between the dragon gods Mahaladrath and Matalar, and all that remains of that once lush and beautiful realm is the barren waste known as the Arakal Desert.

A people without a home, the krilith now live among humans and elves. The nations with the largest populations of krilith are Chiath, Damaskar, and Elanthiar.

The krilith are similar in many ways to the vuldraki , another race of humanoids descended from a dragon, but there are plenty enough differences to tell the two races apart.

## History

### Origins

The krilith trace their lineage back to Velsephera, the Dragon of Healing, who is said to have created them in the Age of Mist, some time before the Age of Falling Stars.

### The Age of Stone

During the Age of Stone, the krilith helped the dhouvarr and aratheël fight the giants who held dominion over Korthas during that time, and they even taught them healing magic.

### The Drakennath

In Mahaladrath's conquest of Eredim, the krilith fought against Mahaladrath alongside humans, dwarves and elves, and as a punishment they were enslaved along with all other non-draconian sapient humanoid races.

## Religion

Most krilith worship Velsephera, the Dragon of Healing, and Matalar, the Dragon Goddess of Love.
Naalgahalaraath

Naalgahal

The Dragon Ruler of Vorlask

*Naalgahal rules the nation of Vorlask from the city of Volgrarth.*

**Alignment:** Unknown; **Race:** Aratheël; **Classes and levels:** Unknown; **Titles:** The Ghost; **Superior:** Yalnath Halrond; **Religion:** Savathaal Forefathers; **Nationality:** Arglondaran (Waeldfolk); **Allies:** Unknown; **Factions:** The Valastaag Tribe; **Residence:** Avalath.

## Basic Knowledge about Ornthalas

Ornthalas is an elven Waeldfolk ranger and a member of the Valastaag tribe.

## History

Varlagan Stross is a dreadknight from Vorlask, a nation of monstrous humanoids. He was kidnapped as a child from Arglondar

## Appearance

Ornthalas has long grey hair and narrow green eyes. He has a sun-tanned face with several tattoos and two large scars running down the left side of his face.