A Guide For Newbies

## **A Guide For Starters.**

Oh, so you must be one of the newbies to TekTopia Mod! You must be here because of that book, right? In this post, I will show you the basics of TekTopia and how to create a successful village.v sui

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**Note: This site isn't made by TangoTek. It's just a collaborative community**

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## **BASICS**

TekTopia is a mod that adds in new villagers, not common ones but ***IMPROVED.***The mod allows you to create and expand a village, either start from scratch or start with a world-generated village.

This guide is separated into 2 chapters, each chapter has its phases.

## **CHAPTER 1: Getting Started**

Before you start a village, you have 2 options to choose;

A: Start with a world-generated village

                                                              B: Start from scratch

**Start with A:**

First, you need to find a village (obviously). In Creative Mode, you can find villages using the command;

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/locate Village

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Later, make sure these places are available and not blocked by Minecraft's beautiful village generations:

1. Town Hall

2. Storage

3. Farmplace

4. Villagers (Of course, improved ones)

5. Some homes

**Start with B:**

1. Craft a town hall token.
2. Build the town hall.
3. Build the Storage
4. Build a farm
5. Build some homes.

After you've completed these tasks, you're cleared for **Phase 1**!

**Phase 1:**Developing an economy

First of all, make sure you have at least 2 stacks of emeralds and you have the beloved Architect. Now, here's your checklist;

1. Get occupation tokens (Farmer, Lumberjack, and Miner)

2. Give the tokens to Nomads

3. Get structure markers (Home, and Mineshaft)

4. Place the structure markers to their respective places.

5. In the Storage, place a hoe, an axe, and a pickaxe (voluntary, but it is best to make it)

After that, make sure they are doing their jobs. If not, find what you did wrong. (f.e. incorrect marker placements)

**Phase 2:** Advanced economy

I prefer to call this part "Understanding what the hell is "If I don't do this, you can't do that"

Basically, it means that if a type of villager doesn't exist, some other occupations can't be done.

For example, if you want a Chef to cook food, you need a Butcher, which provides raw food, also you need a Rancher, which provides livestock for the Butcher.

Also, keep in mind that as your villagers multiply, so do your homes. Now for **Chapter 2**!

## **Chapter 2: Defensive measures**

You have a growing town, but did you forgot the mobs? Poor you, they will wipe out all of your villagers. To prevent this, you should use Nor- I MEAN ADD GUARDS!

**Phase 1:**Guards

TekTopia also features a special occupation, that is more convenient than Iron Golems. I present to you, the Guards! What they do it, they patrol around your village, kill all mobs all that protective stuff. You may need to arm them with armors too.

**Phase 2:**Walls, towers etc

although TekTopia don't features archers, walls can be useful. Necromancer cannot enchant creepers, so you walls will resist any raid (logically walls are ineffective with pvp). Towers mainly decorative unless your village has players and those players can act like archers.