recursal/Fanatic-Fandom huggingface dataset:
Panic Button

Panic Button is a contestant or couple can win any or all of three prizes, of which the most expensive is sometimes a car. After being shown the three prizes behind each curtain, the player(s) are asked to press three of six buttons on a control panel. However, three buttons close one of the three curtains (which eliminates the prize), and the other three have no effect. After pressing the buttons, the player(s) can either take the prizes still remaining, or press one of two additional buttons revealed for a 50/50 chance at either opening all three curtains again and winning a cash bonus, or losing everything.
Rules

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5. **Do follow community guidelines for formatting**: When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.

Breaking the rules will result you in a permanent block.
Recommend Character Battle Wiki

**Welcome to the Recommend Character Battle Wiki!**
A object show

We're a collaborative community website about Recommend Character Battle that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Henry

## Info

Henry is an 18 year old, 5'8" tall human male. He is a talented musician, but is not very popular. He works as a cook in the mining town of Blackrock. He currently lives alone, not having contact with any family members. Henry tends to be a kind and nonviolent individual, avoiding conflict when he can.

## Abilities

Henry is a fairly average person, and has no supernatural or magical abilities of any kind. However, he can play lute and harmonica very well.
A or B

A or B is a game is played in three rounds. In the first two rounds, a contestant is shown two prizes. There are two letters, A and B, both hiding an arrow that points to one of the prizes. The contestant wins the prize that the arrow points to in each of those rounds. In the final round, the contestant can win a better prize (usually not a car but a trip or a motorcycle) but has to risk the two prizes won previously. If he/she plays, he/she once again chooses A or B, one points to the grand prize (they win all three prizes) and the other points to a Zonk prize (they lose all prizes).
Mosquino

## Info

Mosquinos are small (around 0.5-1.5cm long), bloodsucking insects, commonly found near the many bodies of water within Keip including Deadwood swamp and the jungle.

## Characteristics / behaviour

Its leaf bug-like camouflage generally allows the mosquino to safely draw blood from animals without getting eaten by predators, posing as a fallen leaf drifting in the air.

## Taxonomy

Although extremely similar to the mosquitos of Earth - filling the same niche and being just as common, they are more closely related to mantises.
4th Hunger Games

Template:Games Template
The Fourth Discord Hunger Games saw the youngest victor to date.

## History

*The 4th Games released tributes into the underground mines of District 12, boarded off and installed with chutes for the entering of sponsor items. There were no weapons at the Cornucopia, only wooden crates and spare Night Vision Goggles which proved very useful to tributes who navigated the tight, poorly lit labyrinths and caves. The following days, tributes began to succumb to various mutt attacks and clever Gamemaker traps; meanwhile the brilliant Ferric Brighttree(D3M) mapped out the arena in it's entirety with help from the tributes of District 5 who he easily befriended. A Cave Troll inhabited the very cave which the tributes traversed, pummeling Happy de' Guzman(D8M) before his allies could manage to intervene. Twelve year old Minx Bluebell(D11F) became separated from these allies late Games, roaming on her own until lava flow pushed what was left of the others up to a meeting point. Tacitus Orev(D7M), who had accumulated 4 kills, dropped first to an alliance made up of Leia Riparius(D4F) and Kate Cross(D10F), who both later fell. By avoiding conflict, and surviving a vicious fight with Tessera Maxwell(D5F) at the very end, Minx became the youngest Victor ever to exit the arena.*
Three Keys

Three Keys is a contestant or a married couple was presented with a choice of three keys, one of which unlocked anything from boxes (containing money, trip tickets, etc.) to cars. The host usually offers a sure-thing buyout consisting of a smaller prize package, which was offered once one of the "dud" keys was demonstrated. A variation of this game involved more than one contestant selecting a key (sometimes from four instead of three). In this case, more than one key could (and often did) open the item, and contestants could trade in their key for an unknown behind a curtain/box or a cash amount. This probability game gave rise to the Monty Hall problem.

Deciding whether an announced prize was real or imitation, and choosing a cash amount or a box/curtain as a substitute.
Lotto

Lotto is a contestant faces a board of eight numbers that resemble a scratch-off lottery ticket, and then is given a giant coin with which to "rub off" the spots. They must pick three, with the idea to match pictures of either the on-air talent, or two car symbols. After the first two are revealed, Wayne offers the player a sure thing to avoid the risk of the player leaving with nothing. In the first season, matching anything but the car won $3,000. In Season 2, matching two "Waynes" won $1,000; two "Tiffanys" $5,000; and two "Jonathans" are worth an amount less than $100 ($79.95 from Seasons 2 to 8). In Season 3, two Waynes are worth $5,000 and two Tiffanys are worth $3,000 (two Jonathans still are worth $79.95). In some episodes in Seasons 4 and beyond, some of the faces switched prizes.
Monty's Cash Register

Monty's Cash Register is wherein a couple had to punch keys on a 15-key register. Exactly 13 buttons hid amounts of either $50 or $100 and 2 were marked "no sale", and getting to a stated amount (usually $500–$1,000) won a grand prize. Stewart marked off any buttons hit so they could not be used again. The couple could stop at any time and keep what they have (always then being tempted with a follow-up keep-or-trade deal), but hitting "no sale" at any time ended the game and cost the couple any and all cash accumulated up to that point. If a couple chose a "no sale" button on the first try, hitting the second "no sale" button the very next time also won the grand prize. Otherwise, Hall allowed the couple to take home whatever dollar amount they hit with the next key punch; sometimes he would double the cash they got (if they hit $50, they got $100; if they hit $100, they got $200). In the 2009 version, the game is played using a board of fifteen numbers, thirteen with cards marked either $200 or $400, and the remaining two are Zonks.
Three of a Kind

Three of a Kind is a contestant is shown six cards, all are either of two different ranks (either four of one rank and two of the other or three of each rank). To win a car (or other prize), they must pick three matching cards. Two of their three cards (that do match) are shown and the contestant is given a bailout. If the bailout isn't taken, other cards not chosen may be shown and the contestant(s) is offered an increased bailout.
Let's Make a Deal Wiki

**Welcome to the Let's Make a Deal Wiki!**
It's a game show wiki in some countries. 1st in the USA, 2nd in Australia

We're a collaborative community website about Let's Make a Deal that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Smite

## Spell info

Smite allows you to harness the power of the heavens and direct a bolt of lighting onto an individual or point, electrocuting and burning them/it. This spell is powerful, but difficult to use effectively. It requires great skill to properly master, but can be very rewarding, and destructive...

## Stats

This is an advanced physical type of spell that requires much experience to learn. It takes 14 ME to cast, and although not as volatile as an actual lightning bolt, it will leave moderate burns across your opponents head and shoulders. This spell is extremely effective on foes with conductive metal armor. Smite has a range of around 100 meters, and the bolt will take a couple of seconds to come down, giving opponents a warning, as they begin to feel the effects of static electricity before being struck. Smite works best in vast, open spaces likes fields or courts,and will not usually work around large acute structures like buildings or towers. **This spell does not work indoors at all.**
District 13

## District 13

### Industry

Nuclear Power

WIP.

## Notable Citizens & Tributes

* District Citizens
* 1st Games
* 2nd Games
* 3rd Games
* 4th Games
* 5th Games
* 6th Games
* 7th Games
* 8th Games
* 9th Games

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Inferno lily

## Info

A flowering plant around 2" in height, native to Deadwood swamp. blooming flowers with a singular petal in the shape of a lit flame with a large caterpillar-shaped bud in the centre filled with seeds, when consumed, these seeds will begin to dramatically increase in temperature, this is the magic behind the humans' deadly dragon salt, as well as being the source of heat for tuskin's thermal vents.
The Egg Game

The Egg Game is deciding whether an egg given to a contestant was raw or hard boiled and choosing a cash amount or box/curtain as a substitute. A raw egg was typically worth $500 to $1,000. A hard boiled egg was typically worth nothing.

Putting a bill of a certain denomination through a magic trick device in the hope that the denomination is increased.
Race to the Finish

Race to the Finish is a contestant can win any or all of three prizes, of which the most expensive is usually a car. The contestant is given a standard deck of cards with three suits representing one of the prizes (most expensive is given hearts, the next is given spades, the least expensive is given diamonds), and the remaining suit (clubs), representing Zonks. He/she/they draws until either one of the prizes or the Zonk crosses the finish line (five hearts, four spades, three diamonds, three clubs). In the event a prize crosses the finish line first, the contestant is given an offer to continue on or keep the prizes they have earned so far (if the former happens, he/she will not be allowed to have the option of bailing out until another prize crosses the finish line), knowing that if the Zonk suit crosses the finish line, all prize(s) earned are forfeited. A cash buy-out may be offered to stop if the contestant is one away from the Zonk and no prizes have crossed the finish line. Prior to December 2011, the game was called **Finish Line**. On one episode, six hearts, five spades, and four diamonds or clubs were necessary. On March 1, 2012, a contestant won the car by drawing five hearts in only five cards drawn.
Swamp

## info

Located within the South-West of Kiep, the swamp dubbed 'Deadwood' consists of a grove of scattered willow trees, bordering vast lengths of marsh and knee-deep water

## Flora

* Willow tree
* Common swamp reed
* Common lily pad
* Mangrove tree
* Inferno lily
* Blood bell
* Cloud rice

## Fauna

* Tetralisk
* Tuskin
* Prophet dragon
* Mosquino
* Mitten wasp
* Hawk fly
* Caput crab
* Goblin ant
* Honey wig
* Decipede
* Diver worm
* Beemal
Sofa king

## Info

The Sofa king is a 20-something year old human male, although being a (potentially below average) regular schmo, the sofa king retains an unquenchable thirst / vaulting ambition for absolute power over everything in existence as well as an extremely arrogant and strict attitude, claiming to be royalty.

## Abilities

The sofa king practices and has perfected an unknown form of teleportation magic, foreign to Hyuniverse, allowing him to not only teleport throughout the universe, but to different universes entirely, although he cannot teleport in front of other living or sentient entities, he has to walk 'off-screen' for the teleportation to actually occur. This means he can walk 'out of frame' or conceal himself to escape any situation which allows the sofa king to bring foreign objects from different universes into Hyuniverse, for example a gun. He is also possessed by a powerful parasitic demon which greyed his skin and sunken his eyes, significantly decreasing his intelligence and rational thinking as well as making him subconsciously enjoy hurting himself and other people but apart from that hes just an average human schmuck.

## Origins

the sofa king has had a eventful yet rough life, banished from his kingdom by his father (the actual king of his kingdom), he escaped to Canada on regular Earth in which he posed as a homeless person for most of his teenage years, befriending drug addicts and fellow homeless people, he was then picked up by the Italian mafia, based in Quebec where he now works.
Kingdom of Luminari

## Info

The Kingdom of Luminari is the main government of Kiep. It is currently ruled under a monarchy by King Maximillius IV. Technically, the government controls the entirety of Kiep, however, in practice, many settlements are simply too isolated or far away to have many rules enforced. As a result, the most impact Luminari has on surrounding settlements is the standard of currency, and occasional patrols keeping most cities from turning completely lawless.

## The Capital

The capital, also called Luminari, is the largest city in Kiep. It has a population of over 15,000, and is considered "the heart of Kiep" - being the center of a lot of trade within the land. It is known for its wealth, culture in fine arts and grand architecture - rooted in religious beliefs, along with the megacity's supposed "impenetrable walls".

## Currency

The currency minted by the Kingdom of Luminari consists of varying coins smithed from precious metals, often decorated with religious or culturally significant symbolism.

## Religion

The religion of Luminari, although varied in some aspects, generally consists of worship towards a pair of twin lunar gods - Uma, the god of unseen influence, represented by the colour violet and Amu, the god of physical forces, represented via the colour orange. both gods are representative of the two moons in Kiep's night sky.
Entereans

## Info

Entereans are a relatively small sentient Avian species, about 4 1/2 feet tall on average. They are frail creatures, yet they rival humans in intelligence, with skills such as agriculture and complex language. Entereans are also capable of learning and speaking the human language.

## Culture and Technology

Enterean society is fairly tight-knit and untrusting of outsiders, although they will still trade from time to time. There is a large importance placed on family and community in Enterean culture, and they rarely leave their home villages. The Entereans' natural resistance to poisons gives them an immunity to the gas produced by the Pinkosaurus. The taming of this animal is extremely important to them, as the gas it produces is used in the majority of their weapons. These weapons consist primarily of glass orbs filled with gas, and gas-tipped crossbow bolts. The structures they build are usually made of wood and thatch, often placed above the water with large wooden beams acting as supports. Entereans seem to be particularly adept at glass-blowing, surpassing humans in this skill.

## Abilities

Entereans are fairly frail and weak, but make up for this with speed and their resistance to most poisons, as well as a good innate magical strength. They are very agile, can run at a speed of 35 miles per hour, and can keep a quick pace for longer than most species.
Nox

## Info

The Nox are a primitive, semi-aquatic sentient species that are known for their aggressive nature. They are descended from fish, but also have many reptilian and mammalian traits. They are small, but highly toxic. This combined with their agility and sharp tail makes them feared by many.

## Anatomy

Nox are about 2-3 feet in height, with a tail that ranges from 2-4 feet long. The tail is used as a powerful weapon, the spear-like tip being perfect for puncturing prey. Additionally, many will use this tail for balancing while walking on two legs. They are both venomous and poisonous, being deadly to eat whilst also carrying a nasty bite. Nox are carnivorous, and feed on a variety of different creatures, although they primarily consume fish. They usually eat meat raw, having no need to cook it. Not enough information exists on the Nox reproductive cycle to determine anything concrete, but they seem to mature by the age of 10. When having their children, they will lay 2-6 eggs that hatch in a couple of weeks.

## Behavior

Whether or not Nox are sentient is debated by scholars, although they do show quite a few signs pointing to sentience. Nox tend to be aggressive, and are known to attack unprovoked. They usually hunt alone, but will occasionally hunt in groups to take down larger prey or train their young. Nox are known for creating very basic, tent-like shelters, forming small villages near water. Their aggressive nature leads them to often kill each other in fights.

## Abilities

Nox are very dangerous in combat. They can run at an impressive 35 miles per hour on all fours, and can easily pierce flesh with their powerful tail and sharp claws. Their maximum swimming speed is not known, but they can swim significantly faster than humans. Nox back plating is thick and hard, but their underbelly is fairly vulnerable. Nox are not known for using magic, and never learn it in the wild, but they seem to have a slight affinity for poison and water-based magic.
Magic Shield

## Spell Info

Putting up a magical shield is something every serious user of physical magic should learn. Magical shield is a shimmering barrier of light that is used to defend the caster from incoming attacks. Defense is important, and this is the quintessential defensive spell. It can be used to block physical projectiles as well as spells, and is crucial in magic duels. It is worth noting, however, that this utility comes at a cost, and blocking multiple strong attacks could prove more tiring than even the strongest of offensive spells.

## Stats

Magical Shield's ME usage is completely dependent on the attack being blocked, but if blocking a spell, it will usually use up the amount of ME that spell took to cast. Blocking heavy physical impacts is especially hard, sometimes using as much as 30 ME. The spell is cast directly in front of the user's hand, and when blocking especially fast projectiles, must be brought up beforehand. The spell takes around 1 ME every couple seconds to keep active, but can take less for a very experienced caster. This is a type of physical magic.
Stephen

Stephen was an ex-friend of Michael and Daniel but he's still friends with Tyler he has a little brother named matt

## Appearances

### Appears in

Branded By Harold, Front Yard Wresting, Eye Doctor, Sock 'em Boppers, Pet Butterfly, Blue Power Ranger, First Grade, Picture day (lineup) First Fight, Math Class (possibly) School Lunch, Airsoft Guns, Couple Skate, Sixth Grade Camp, Summer Vacation, Trampoline, Chemistry Set, Riding Bikes, Seizure, Little Brother, Halloween, Snow Day, Pokemon Cards, Hide And Seek, Walking Home From School, Gym Class, Back To School, Health Class, 1 Million Subscribers, Tommy's House, School Field Trip, Mean Old Lady
Tetralisk

## Info

The Tetralisk is a large, amphibious reptile averaging around 20 feet long, native to Deadwood swamp.

## Characteristics / Behaviours

Its large flat body allows the Tetralisk to effortlessly navigate beneath the thick mud and shallow waters, making it a perfect ambush predator. It is the largest and most powerful predator in its environment, preying upon anything that moves - thanks to is wide mouth and potent stomach acid.

## Taxonomy

Although resembling a giant salamander or crocodilian, it is more closely related to snakes, most likely branching off around when snakes began to lose their legs, and took on a more serpentine lifestyle.

## Cultural Significance

Being such a large and powerful creature, it is often considered a feat to catch, kill, and cook by native swamp peoples, its flesh being described as ' rich and gamy'.
Tuskin

## Info

The Tuskin is a large, herbivorous hexapedal mammal native to Deadwood swamp.

## Characteristics / Behaviour

the tuskin is one of the more successful creatures within Deadwood, this is due to its unique anatomy and its various defence mechanisms primarily being the thermal vents lined across its back, which allows it to blast searing hot steam into the jaws or onto the skin of its opponent, it obtains these temperatures by consuming the seeds of a native plant, the inferno lily

## Cultural significance

It is said to be a practice of good luck by the native peoples to sleep near a tuskin family at night, although this is probably not the case, they do supply a comforting amount of warmth for sleeping travellers during the swamp's frigid nights.
Let's Make a Deal/Episode Guide

Let's Make a Deal has episodes that has the big deal worth.

*All episodes are identified by the Big Deals at the end of each of them.*

* TP-332 - $12,836 (Carol Merrill and Jay Stewart make a cameo appearance with a zonk.)
* TP-333 - $10,519
* TP-334 - $10,143
* TP-335 - $10,240
* TP-336 - $10,308
* TP-337 - $10,600
* TP-338 - $10,289

Zonks - 1st 8lb Hen 2nd 2 Big Slave Horses

* TP-339 - $10,257

Zonks - 1st 500lbs of Cabage 2nd Bunny and All the Cabboge and the Carrots

* TP-340 - $10,922

Zonks - 1st 4 Ducks and 2nd Curb Service Car
Jotaro’s Star Platinum

Jotaro's Star Platinum is a stand that can be evolved to by using a JSP Hat on Star Platinum

Note to T and Y : Star Finger has an "unfinished" animation because the developers didnt add any in the first place. Iggy Throw has a problem in the scripts where you put a value. since this value only has Star Platinum (Value No.2) it only works with Star Platinum, and since there are so much star platinum variants they would have to put so many "or"s in the script

Moveset

LMB - A quick punch that does 10 damage.

Blazing Fists: E - A barrage that does a good amount of damage, precisely 302.1 or 287.4 damage every hit.

Blazing Strike : R - JSP will uppercut the opponent the opponent knocking them back and dealing 350.9 damage.

Star Finger : T - deals 25 damage, it seems to be unfinished

Y - JSP throws Iggy at the opponent. This move is broken, though.

G - It's the Star Platinum (Evolved) pose except a Jotaro's theme trap remix plays.

Z - A regular stand jump.

X - Stand Block.

C - A human roll.
Monty's Money Machine

Monty's Money Machine is which contained several bills connected end to end in one long strip. The machine dispensed one bill at a time, and the player had to decide after each one whether to cut the strip and stop (keeping all money won to that point), or risk it and keep playing. If the machine dispensed a blank card, the player lost everything. This format was updated in the 2003 and 2009 versions using an ATM motif and involving an ATM card. Each withdrawal was worth a random amount of cash that accumulated, and "OVERDRAWN" on the screen meant the player lost everything. The player had the option to stop after each withdrawal.
Prophet dragon

## Info

The prophet dragon is a small flying reptile native to Deadwood swamp, averaging around 35cm long.

## Characteristics / Behaviours

The prophet dragon is an opportunistic predator - primarily preying upon small insects, they are known to also eat small fish, reptiles or mammals. its lightly build structure and small fibres on its feet prevent the dragon from breaking the surface of the water, allowing it to 'walk' or float on the waters surface - hence the name 'prophet dragon'.

Prophet dragons are often dependent upon other, larger animals to survive, for example they can be seen to feed of the many pests that leech off of tuskins, forming an beneficial interdependent relationship between the two species, another example of this are tetralisks allowing the dragons to clean the dirt and flesh stuck in its teeth.

## Taxonomy

Although deemed to be a 'dragon', prophet dragons are closely related to the pterosaurs that once resided on Earth.
Zap hands

## Spell info

Zap hands allow you to generate an electric current into your fingers, granting you the ability to shock or stun your opponent.

## Stats

Although harder to learn than most other simple physical spells, for example - fireball, zap hands only requires 3 ME, and generates around the same voltage as a stun-gun/taser, also hurting just as much. **It is strongly advised against using this spell whilst wearing gloves/gauntlets or in water/rain.**
Mitten wasp

## Info

The mitten wasp is a small (around 2cm long) predatory flying insect found across the land of Kiep, most commonly the flower forest, being one of the continents top pollinators, after the beemal.

## Characteristics / Behaviours

Mitten wasps have a shiny black exoskeleton with opaque wings of the same shade along with a collection of rose-pink fibres towards the end of its legs, reminiscent of little pink mittens - hence the name 'mitten wasp', being a predator, its preys upon other invertebrates - its primary food source being beemals. Mitten wasps are venomous, although its venom only being as potent as the yellowjackets found on Earth.

Mitten wasps stay in small colonies of only 15-20 (the largest recorded being a multi-colony of 200 wasps), and unlike many other species of wasp, do not construct paper-like hives in the tree tops, instead burrowing in the ground or nesting within hollow trees.

## Taxonomy

Mitten wasps are related to the cicada killer wasps of Earth.
Bellatrix Book

## History

Bellatrix Book lost both of her parents during the Revelry bombings. Her resentment for the districts only grew from here, but during a secret conversation with Victor Joule Faraday, she can't help but admit to being rubbed wrong by the idea of the Games. She even manages to go as far as to mention uncertainty regarding whether or not they were indeed the answer to the nations problems.

## Revelry Aftermath

Bellatrix was pulled from the water a sniveling mess by Gamemaker and High Muse of Panem, Tooth Basso. The Gamemaker lifeboat had already reached full capacity, but the occupants inside knew better than to argue with the District Two native and instead chose to make room. Tooth saw through the fear in Bellatrix's eyes and recognized true potential, something she had always been good at even before her job as Gamemaker.

## Appointment to Tooth's Second

Bellatrix was cared for and looked after by Tooth over the next two years of her life. Her natural ability in design, noted as exceptional by the High Muse herself, was nurtured and developed into a groundbreaking trade. Bellatrix poured her heart out in each project presented to her. Working hard to garner the adornment of her new mentor was all that felt right after losing the two most important people in her life. It came as no surprise that Tooth eventually elected her second in command to the Games styling team. Whenever Tooth is off monitoring the yearly tributes shipped in from Districts One and Two, Bellatrix is ensuring the styling team's success and guidance.
Magic

## Info

Magic is a force of nature within Hyuniverse that can be harnessed by skilled individuals for a great variety of effects. Most magic can be divided into three types: Mental, Biological, and Physical. Harnessing magic tends to be somewhat exhausting for most species, and proficiency requires either immense natural talent, or many years of training. (Out of universe, the exhaustion caused by using magic is denoted by Magic Energy, or ME. The normal max for ME is 75.)

## Physical

Physical magic is the most prominent type of magic. It deals with manipulating matter and energy ("What can be seen"). This type of magic can usually be divided up into different subtypes and elements that one could choose to master.

## Biological

Biological magic deals with manipulation of living tissue. This type of magic is extremely difficult to pull off on unwilling participants. For example, an attempt to heal someone will be much more difficult if they don't want to be healed.

## Mental

Mental magic is magic affecting the mind, and peoples' (or creatures') perception of the world. This can be used to cause illusions or otherwise mess with people's heads. It can even make people feel physical pain, but cannot directly cause physical harm.
The Continent

## Summary

The Continent, colloquially known as "Kiep", is the main land area in Hyuniverse. It is estimated to be around 250,000 km², and is home to a diverse ecosystem and many settlements. It is primarily governed under a monarchy by King Maximillius IV, located within the capital, although many settlements are too hidden or isolated to be properly controlled.

## History

The history of the Continent is scattered and hard to keep track of. Most scholars think that the first human civilizations were created around 1000 years ago. it is said another civilization existed in the mountains tens of thousands of years before that, but the hostile conditions of the area makes that hard to verify.

## Ecosystem & Biomes

The ecosystem of the Continent is diverse, the oxygen-rich atmosphere allowing many different types of life to flourish. The climate is also diverse, with many forested areas, a desert, and glaciers to the north. Mountains cover up the entire East side of the Continent, and it is unknown exactly what sits past there. Ocean travel and exploration across long distances is next to impossible, as boats seem to be a favourite snack of large, sea-dwelling carnivores.

## Peoples

The Continent has several known sentient species, the most common being humans, who can be further divided into different sub-groups and cultures, such as vampires.
Tyler's House

Tyler's house is a commonly visited place in Brewstew videos. The house also could be haunted, because of a box fan that was turning on and off on its own. Which freaked Danielle out. It was also the place that Murphy The Butterfly died. And in the road in front of the home, Tinkerbell was hit by a truck.
6th Hunger Games

Template:Games TemplateA shadow was cast over Panem in the time before the 6th games. However, its dawn brought light back and a new era was born.

## History

*After two years of no Games, the 6th were a financial success and return to normalcy for many citizens. They occurred during the heart of winter, with a tundra arena fittingly chosen for this year, and a surprisingly talented cast of new tributes reaped to experience it. Newly enlisted Career Tributes from 8 and 9 joined forces with the Fours. The 4s this year were mentored by Leia Riparius, kept hidden by the Capitol for some time after her own survival of experiences due to error- her life of secrecy and 'revived guise' bargained for by Ian Fleming himself, before he too slipped away to a life of solitude and obscurity. Tributes faced terrifying muttations in the freezing conditions, with contenders from 3, 5 and 6 forming an alliance and electrifying the Cornucopia, killing the pair from Nine before the feast could even conclude.*

    *Terra Paddon(D8F) quickly became the last Career Tribute after losing her ally from 4, and braved on to be sponsored Capitol Camouflage by mentor Happy de' Guzman. For the first time ever, the Finale consisted only of tributes from Victor Districts, save for Montag Hilton(D3F), who fought valiantly for her district and in memory of her fallen District Partner. Keira Doig(D5F) put her down after an early act of betrayal, and later died to Terra who arose from hiding. Terra was crowned Victor after a final fight with Michael Richardson(D6M), marking District 8 the first district with two Victors, and the first district to win a Games back to back.*

## Art

The 6th Games contains the largest database of tribute art to date. The following is only a small fraction of what is available in the Discord.
Capitol Training Academies

Salvos Academy of District Excellence(SADE) and The University of Districts(UD) are Capitol funded training academies created with the hope in mind of easing district tension towards to the Games. Construction on the buildings began two years after the 5th Games and followed the eradication of rebels responsible for the Revelry bombing. Both schools are located within sanctioned off, electrified barriers inside the Capitol.

## Creation

When Gaptastic Prodigal and Cheese Cake were tasked with promoting a positive mindset regarding the Games, they together developed the concept for the schools; an idea that would ultimately prove successful. In the districts, a sense of satisfaction was met at the opportunity for children to train for what was to become the new normal. In the Capitol, there was growing curiosity. Tributes entering the arena with experience would mean less possibility for disappointing encounters. No longer would tributes flee from one another when they now had a combat efficient skill or two under their belts.

## Classification

The schools are classified as the following: SADE for Districts 1, 2, 4, 8 and 9(deemed the Combat Districts), and UD for Districts 3, 5, 6, 7, 10, 11, and 12(deemed the Scholar Districts). Regardless of the predetermined classifications, the title 'Career,' coined by Ian Fleming during his Games and further popularized by Capitol TV analysts, is tacked hard onto the SADE academy two months following it's opening.

## Enrollment

Students enrolled within SADE and UD are taught various training exercises. There are class rankings available inside each which are titled as the following: Student of Panem, Honor Roll Student, Presidential Reward Recipient, and Highbottom's Scholarship Reward. While training is offered at the schools for those in the districts who can afford to make the long journey by train, districts with wealthier backgrounds have been known to run programs of their own, specifically Districts One and Two.

On server enrollment requirements and rewards for SADE and UD:

**The Student of Panem:** Level 5 and 2 Weeks on Server

**The Honor Roll Student:** Level 10 and 4 Weeks on Server

**Presidential Award Recipient:** Level 15 and 3+ Invites, **Reward: One Time $10,000**

**Highbottom’s Scholarship Recipient:** Level 25 and 6 Weeks on Server and 2 Server Related Posts in Creative Writing or Art, **Reward: One Time 10 Tesserae** (note: the role is given without the posts, but to get the reward you must have posted)

**Salutatorian:** Level 50 and 8 Weeks on Server and 5+ Invites and 3 Server Related Posts, **Reward: One Time 15 Tesserae and A Level 4 Weapon of Choice Delivered after the Bloodbath if Reaped**

**Valedictorian:** Level 100 and 10 Weeks on Server and 15+ Invites and 5 Server Related Posts, **Reward: Train Ticket to Move Districts once per Games without a Bot Reset and One Time 25 Tesserae and A Level 4 Weapon of Choice Delivered after the Bloodbath if Reaped and One Time $25,000**
2nd Hunger Games

Template:Games Template

## History

*The 2nd Games saw the introduction of sponsoring, with many Capitol Citizens taking a liking to the newer tributes. However, the system was still very primitive, with only basic accommodations being provided for this year's batch of children. The chosen arena was a stinking swamp, a once pleasant wetland flooded as an indirect consequence of District Warfare. An alliance of stronger, and more strategical tributes was quickly formed, with each of these players plotting out ways to win rather than focusing on any escape. Betrayal was a common theme, with tribute after the tribute falling to either the actions of their allies, or the mutts waiting for them in the water; save for the infamous Frog Mutt befriend by Josh Madden(D2M) as he stumbled through the arena. Ian Fleming(D4M) made way through the swamp as his group's effective leader; starting the Games close with each of it's members, but by the end, rapidly deteriorating and responsible for the deaths of nearly half of them. When it was time for the Finale, Ian and Tidren Azurite(D1M) waded to the Cornucopia along with two other tributes. They teamed up for a better chance, just as they had at the feast, taking out the others using a lasso/trident combo, and a giant whisk meant to be wielded as a mace respectively. In a showdown of the ages, Ian and Tidren faced off in a long, bloody fight for the Victor's title. After one boy is strung up and beneath water, it's Ian whose name is called before he's collected from the arena.*
Tooth Basso

Tooth Basso is a first generation Gamemaker and the High Muse of Panem. She oversees all Capitol art from fashion to paintings.

## Interests and Characteristics

Tooth is toned, but fairly small (5'3"). She is smart, observant, analytical and takes great pride in her abilities to read people. She likes dogs, horses, makeup, the visual arts, candles and swords. She dislikes ugliness, pastel yellow, bad color schemes, passivity and pushovers. In her free time she enjoys running, cooking and creating art. Tooth is an individualist. Self expression is of utmost important to her. She's good with animals, and despite her unique ability to make other humans nervous, she's exceptional at keeping animals calm.

## History

### Pre-Appointment to Gamemaker

Borne of District 2, Tooth was the very first female tribute to represent her home district in the very first Hunger Games.

Her family back in what used to be called home isn't much to speak of - she's not particularly close with them, and can't say she misses them much. She started strong in her games, cutting down any opposition quickly and efficiently. She didn't relish in the bloodshed, but she didn't hate it either. It was just something to be done, something to get her closer to winning. She became addicted to cocaine in these Games, maining concentrated pills of the stuff disguised as medical pills. She spent the last few hours before her death at the feast a paranoid, raving monster, thirsting for blood and trying to hunt down tributes in a way she had never before. She was killed by her district partner, a boy she didn't recognize and had never spoken to. She got sixth place. She doesn't remember her death: just ajolt to her head and a sensation of being smushed. She woke up in a bright room wearing bright clothes with bright new skin and eyes and hair. It felt like waking up from a deep sleep. She didn't feel human; she felt like a ghost, like a monster, no - an **alpha** wolf, one built to hunt and kill and maim. She crawled and crept on the ground, sneering and snarling and spitting at anyone who came near. She had to be restrained for much of it. Her chance to win had been snatched from her, and all she could think of was that sensation of bloodlust she'd had in the hours before her death. Anger. So mad, so, so mad. She didn't recover her ability to speak until a week went by, and slowly she began to comprehend her current station. She'd been resurrected for a reason: yes, she hadn't won the Games, but she'd won in another way. She was to be a Gamemaker.

### Gamemaker

The next few months saw her recovering back into society, where she's embraced the avant-garde style of Capitol life, where she can create all the art she wants. She can wear anything she wants, create anything she wants, **do** anything she wants. After some time she was named High Muse of Panem, a special position created just for her in recognition of the propaganda and high art she created for the Captiol. Stylists and all the fashion houses looked to her for her favor - everyone is scared of her now. She likes the feeling.
Fireball

## Spell Info

We all know and love the fireball. It's beautiful. Some would consider the fireball to be an art form, while others detest it as a novice tool used by inexperienced magic users who don't know how to do anything else. Regardless, the fireball remains the same. A simple burst of flame, packed into a spherical form, flung at the opponent.

## Stats

This spell is fairly easy to learn compared to most spells, and uses 5 ME. Since it works by heating the air, it is much harder to use in oxygen-starved environments, and also damp environments. The Fireball varies is usually about 6 inches across, and can travel as far as the user can throw it (usually around 30 meters). It doesn't arc to the ground, but it will lose velocity and dissipate after a certain distance. The intensity of the flame decreases as it goes along. This is a physical type of magic.
Tesserae

*District and capitol citizens are eligible for rewards when assisting in the growth of the community.*

**DISTRICT CITIZENS:**

You will receive 1 extra name in the reaping for:

- Every Individual who joins the server **with your personal invite code.**

- Rating the server on Disboard - Reblogging our Tumblr posts

- Following our Tumblr page

- Following our Instagram page

- Following/Favoriting us on Fanfiction.Net

- Leaving a **well structured** 3 sentence minimum review under one of our Fanfics. https://www.fanfiction.net/u/14419451/

**CAPITOL CITIZENS:** You will receive $1000 to use sponsoring and betting in the games for:

- Every Individual who joins the server **with your personal invite code.**

- Rating the server on Disboard

- Reblogging our Tumblr posts

- Following our Tumblr page - Following our Instagram page

- Following/Favoriting us on Fanfiction.Net

- Leaving a **well structured** 3 sentence minimum review under one of our Fanfics. https://www.fanfiction.net/u/14419451/

**For you to receive your benefits, it is CRITICAL you use your OWN invite code and to make it NEVER EXPIRE. DO NOT USE THE ONE IN THE WELCOME CHANNEL. Creating an invite code can be found at the top left of the discord UI.**

Server Tumblr: https://thgdiscord.tumblr.com/post/621492372370604032/thgdiscord

Disboard: https://disboard.org/server/706281858253717554

Instagram Page: https://www.instagram.com/the\_hunger\_games\_discord

**When you are ready, please fill out this form:** https://forms.gle/duMmjtukCQsJKRrQA
Hollow

Hallow ingame

How to make: use White diamond on Star platinum

MOVESET

E - Barrage deals 67 or 89 damage per punch (inf time)

R - Kick deals 124 damage (Cooldown 3 Seconds)

T - Makes your screen gray, every player in the server will get damaged, you speed up (25 damage)

Z - Longer Roll roll into someone to deal 100 damage (Cooldown 6 Seconds)

C - Dash (Cooldown 3.50 Seconds)

V - Teleport (Cooldown 1 Second)

G - Pose (Spooky Scary Skeletons)

Lemon 1 Demon Posing