Races of Clustersketch

Many races of sentient creatures inhabit the expansive world of clustersketch.

Paracosm's favorite. Made in the form of himself. Imperfect.

Skin Color Ranges: pale pink - tan - dark brown

Skin Texture: smooth, soft, and supple

Hair Colour: full spectrum, muted / earth tones

Eye Colour Range: full spectrum

Pupil Shape: round

Head Features: potential facial hair

Body Features: n/a

Canine-like humanoids.

Skin Color Ranges: pale pink - tan - dark brown

Skin Texture: furry

Hair Colour: brown spectrum

Eye Colour Range: full spectrum

Pupil Shape: round

Head Features: facial face

Body Features: full body hair, however, hair grows slowly overall. Tail is exception, usually fully covered in fur.

### Abilities

* Higher physical prowess
* Sharp nails that grow quickly
* Rage of the Arynwhol: Race based passive skill. A berserker mode of sorts, eyes that dilate and turn red, further increasing physical abilities

### Phenotype

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## Dracus

Descendants from true dragons. Eventually dragon blood created its own species of humanoids.

### Phenotype

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## Kolovikiok

Lizard-like humaniods. Master architects. Lived mutually in peace with Ziœn.

### Phenotype

Average Height Range: ???

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Skin Texture: scales

Hair Colour: n/a

Eye Colour Range: orange spectrum

Pupil Shape: vertical slits

Head Features: slightly larger than humans. Bony protrusions on head

Body Features: tail has bony protrusions too

### Phenotype

Average Height Range: 5'6" - 6'6"

Skin Color Ranges: mint - lime - pine greens

Skin Texture: smooth, soft, supple

Hair Colour: blonde / yellow spectrum

Eye Colour Range: yellow orange spectrum

Pupil Shape: ???

Head Features: n/a

Body Features: n/a

### Abilities

* Increased intelligence
* Seigafre's Affinity: Race based passive skill. Ability to control raw mana in the environment, not limited to mana within its own body

## Senorona

Orcish / Oni-like. Master masons and craftsmen. Omnivores. Prefer to live underground. Females have less strength but more dexterity, better at using precise and delicate tools.

### Phenotype

Average Height Range: 6'6" - 7'6"

Skin Color Ranges: baby - royal - navy blues

Skin Texture: rubbery

Hair Colour: white - black spectrum

Eye Colour Range: gradients in two combinations (blue, greens, yellows)

Pupil Shape: round

Head Features: 1-4 forehead horns, brutish face with pointed ears

Body Features: thick muscles

### Abilities

* Slight resistance to blunt force damage
* Affinity for technology
* Senoronan Blood Masonry: Race based passive skill. Can physically resize themselves to 80% of the natural born size

### Phenotype

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## Ziœn

Feline-like humanoids. Master cultivators, creators of many ancient relics. Lived mutually in peace with Kolovikiok.

### Phenotype

Average Height Range: 4'6" - 5'6"

Skin Color Ranges: pinks

Skin Texture: furry

Hair Colour: pink - purple spectrum

Eye Colour Range: full spectrum

Pupil Shape: vertical slits

Head Features: sharp teeth

Body Features: tails in various lengths, sharp claws, full body hair

### Abilities

* Ability to see in the dark
* High temperature tolerance

## Zylyne

Amphibious humaniods. Many of the Zylyne have become spellcasters, trappers and bandits, living a mostly aggressive and nomad lifestyle.

The leader's title is The Tempest King, and is passed down from leader to leader.

*"Zylyne bandits are masters of guerilla warfare and hit-run tactics. They have to be if they want to survive.”*

*“Rather than learning powerful damaging spells, Zylyne spellcasters learn to protect. Protecting the group comes before all else.”*

### Phenotype

Average Height Range: 4'6" - 5'6"

Skin Color Ranges: canary yellow - saffron - goldenrod yellow

Skin Texture: slimy

Hair Colour: n/a

Eye Colour Range: blue-green spectrum

Pupil Shape: horizontal slits

Head Features: salamander-shaped

Body Features: gills, tail

### Abilities

* Increased dexterity and agility
* Ability to breathe underwater through gills
* Excretes mucus out through skin

## Chimeras

They are a mix between a human and a non-human. Chimeras can only have children with other chimeras. A chimera will always exhibit traits of a human. A chimera can also exhibit traits of up to two types of non-humans. These traits are passed down from the parents based on which traits are dominant.

If both parents have the same trait, whichever category it fills, the child will also have. (Ex: Father - Dracus is dominant and Tenphae is recessive, Mother- Senorona is dominant and Tenphae is recessive: the child will definitely have Tenphae as recessive, and the dominant will either be Dracus or Senorona.)

If both parents have the same trait, and one is dominant and the other is recessive, than it will be left up to chance (But the child will definitely have it).

Otherwise, one of the dominants will become the child's dominant and the other parents recessive will become the child's recessive.