Zanpakutou Feats

Zanpakutou feats change, enhance or expand a
Shinigami, Vizard or Arrancar's Zanpakutou.

ALTERNATE RELEASE [ZANPAKUTOU, SOUL]

**Prerequisites**: Character level 5th , Shikai or Constant
Release

**Benefit**: You can define a secondary release form for your Zanpakutou. It gains
half the normal number of abilities.

**Special:** You may take this feat multiple times. Each time you may design a new
alternate release.

BANKAI [ZANPAKUTOU, SOUL]\*

**Prerequisites**: Zanpakutou Shikai or Constant Release, Character 12th
level. Exclusive any other Bankai feat.

**Benefit**: One minute per character level, these need not be spent consecutively,
the Shinigami may call upon his Bankai. Bankai is a standard action to release
from Shikai or constant release. From normal it's a full-round action. When you
are in Banaki you are no longer in Shikai or Constant Release till your Bankai
timer wears out. To define a Bankai, choose for your character a set of powers
from the Release powers table below. To create your bankai, double your shikai
choices gained from the Shikai feat and then add the ones from the Expanded Release
feat and choose abilities from the shikai listings. Then you gain one Bankai
ability plus one every 2 levels thereafter. This is a supernatural ability.

**Special:** When you use Bankai it multiplies your Reiatsu by 5.

CONSTANT RELEASE [ZANPAKUTOU, SOUL] \*

**Prerequisites**: 200+ Reiatsu Rating, Character 6th level,
exclusive from Shikai

**Benefit**: Your Zanpakutou can never be sealed. Build your constant release with
one Shikai pick for each type your Zanpakutou has. You then gain one ability
for every two levels after you take this feat. This is a supernatural ability.
**Special:** At the start of any combat, multiply your Reiatsu by 1 and a
half. Once battle ends you lose the bonus to Reiatsu.

EXPANDED RELEASE [ZANPAKUTOU, SOUL] \*
Your physical might is visible in the power of your released Zanpakutou.

**Prerequisite**: Shikai or Constant Release

**Benefit**: You gain an additional shikai or bankai ability. You must have access
to Bankai to gain a bankai abilities.

**Special**: You may take this feat multiple times. Its effects stack.

GREATER CONSTANT RELEASE [ZANPAKUTOU, SOUL]

**Prerequisites**: Character 12th level, Zanpakutou damage,
exclusive from Bankai

**Benefit**: Your spiritual pressure knows no bounds and cannot be sealed. Double
your current Shikai choices and gain one Shikai choice per level thereafter.
This is a supernatural ability.

**Special:** At the start of any battle, multiply your Reiatsu by 3. Once battle ends
you lose the bonus Reiatsu.

MULTIPLE TYPE [BASE, ZANPAKUTOU]

**Benefit:** You gain one extra type when selecting Shikai and

Bankai abilities for your Zanpakutou. If you take this
feat, you cannot take the Specialized Zanpakutou feat. After you achieve
Shikai, you gain an additional Shikai ability upon taking this feat. That
ability must be used for your new type.
**Normal:** Zanpakutou has two inherent types in which you may select
abilities from.

**Special:** You may take this feat multiple times. Its effects stack.

PREMATURE BANKAI [ZANPAKUTOU, SOUL]

**Prerequisites:** Shikai or Constant Release, Character 10th
level, Exclusive any other Bankai feat.

**Benefit:** For one round per character level, need not be consecutive, the Shinigami
may call upon his Bankai. Bankai is a standard action. To create this bankai,
double your shikai choices gained from the Shikai feat or Constant Release
Feat, then add an additional one for every four levels your character has and then
add the ones from the Expanded Release feat and choose abilities from the
shikai listings. Then you gain one Bankai ability plus one every 2 levels
thereafter. This is a supernatural ability.

**Special:** Normally Bankai reads as :One minute per character level per day, the
Shinigami may call upon his Bankai. The total Bankai time per day may be spread
over multiple uses. To define a Bankai, choose for your character a set of powers
from the Release powers table below. To create your bankai, double your shikai
choices gained from the Shikai feat or Constant Release Feat and then add the
ones from the Expanded Release feat and choose abilities from the shikai
listings. Then you gain one Bankai ability plus one every 2 levels thereafter. As
with Bankai, Multiply your Reiatsu by 5 when you enter a Premature Bankai.

QUICK RELEASE [ZANPAKUTOU, SOUL] \*

**Prerequisites**: Character 10th level, Shikai

**Benefit**: You may release your Zanpakutou’s Shikai as a swift action.

RENEWED RELEASE [ZANPAKUTOU, SOUL]\*

**Prerequisites**: Shikai or Constant Release

**Benefit**: Upon choosing this feat, you may completely redesign one of your
releases, including types. You may take this feat multiple times.

SACRIFICE RELEASE [ZANPAKUTOU, SOUL]

**Prerequisites:** 2[BW] Zanpakutou damage, Any Release

**Benefit:** Choose one of your Zanpakutou releases. Define a new release gaining the
same types as that release plus one new additional one with 5 abilities from
that type's list in addition to the normal picks you have available. This new
release lasts for one round per character level. Once this state is used, your
Zanpakutou breaks and reforms in

1d4 days. During this time you can't use Zanpakutou releases
or feats that rely on your Zanpakutou unless your Zanpakutou is repaired. This
is a supernatural ability.

**Special:** You may take this feat more than once, each time it's taken, it applies
to a different release.

SEALED [ZANPAKUTOU, SOUL] \*

**Prerequisites:** Shinigami, only selectable at 1st level

**Benefit:** Your Zanpakutou is sealed, mute and inert. In your eyes it is nothing
more than a tool of war. You can't access either Shikai or Bankai special
abilities. You gain an attribute increase every two levels instead of every
four and gain 3 stat points instead of 2.

SEALED ZANPAKUTOU ABILITY [ZANPAKUTOU, SOUL]
**Prerequisites:** Character level 4th

**Benefit:** Choose one Shikai ability you can take. You benefit from that Shikai
ability while you do not have your Shikai on, but you still benefit from it
while in Shikai.

**Special:** This feat can be taken by someone with the Sealed feat. This feat can be
taken at most three times, each time you choose a different Shikai ability. You
cannot choose a Shikai ability that has a different Shikai ability as a requirement
with this feat (But you can use the abilities gained with this feat towards
requirements for abilities when you have your actual Shikai active.) These
abilities are not doubled when crafting a Bankai. Choose your Zanpakutou’s Types
when you choose this feat.

SHIKAI [ZANPAKUTOU, SOUL]\*

**Prerequisites**: Character 4th level, Shinigami

**Benefit**: Once per level per day, as a move action, for an entire encounter, the
Shinigami may call upon his Zanpakutou to perform Shikai. This ability is
supernatural. To define a Shikai, choose for your character a set of powers
from the [Zanpakutou Powers] section. You have two Shikai abilities in one type
and one in the last type when you chose this ability, and one more every two
levels thereafter.

**Special:** When you are in Shikai, double your Reiatsu Rating

SPECIALIZED ZANPAKUTOU [BASE, ZANPAKUTOU]

**Prerequisite:** Must be taken when Shikai is attained

**Benefit:** Your Zanpakutou has only one type,(not Generic) but you gain two extra
Zanpakutou abilities for your Shikai. If you take this feat, you cannot take
the Multiple Type feat.
**Normal:** Your Zanpakutou has two types and gains one ability when Shikai
is attained.

**Special:** Unlike Zanpakutou abilities gained from the Expanded Shikai feat, the
amount of shikai abilities gained from this feat are doubled when crafting
bankai.

TWIN ZANPAKUTOU MASTERY [BASE, ZANPAKUTOU]

**Prerequisite:** Weapon-type Change Form ability for a double-weapon
Zanpakutou or a twin Zanpakutou.

**Benefit:** When you gain any feat that refers to your Zanpakutou Release, you build
each release separately per Zanpakutou. This means that each Zanpakutou can
have different types and gain zanpakutou abilities separately. You still only
gain 2 types per Zanpakutou (Gaining 2 abilities

per Zanpakutou when you gain Shikai or Constant
Release) unless you take feats to change this. You may apply the effects of the
feats Specialized Zanpakutou and Multiple Type to one or both of your
Zanpakutou as you choose, this choice may not be changed later. If you become a
Captain or any other feat tree as such, both Zanpakutou gain the benefits. This
includes Expanded Release or any other feat in the same vein. This does not
apply to abilities that give effects such as range or reach, armor, or any
other such effects. If you have the Perfect Sword Fusion feat you fuse with
Both Zanpakutou and both gain the benefits of the feat. If you have Full
Actualization feat or any of the lesser ones both Zanpkautou gain the benefits.
When you release one sword you must release both. Releasing both Zanpakutou takes
the same action.

**Normal:** Your Zanpakutou abilities apply for both weapons without any variance
between the two.

UNLEASHED [ZANPAKUTOU, SOUL] \*

**Prerequisites:** Sealed, 10th level +

**Benefit:** You have finally come to terms with what was sealing your Zanpakutou's
power. You immediately gain the full use of Zanpakutou damage. Shikai and
eventually Bankai become available for your character to take.

VARIABLE RELEASE [ZANPAKUTOU, SOUL]\*

**Prerequisites**: Character 6th level, Shikai or Constant
Release

**Benefit**: You may design a secondary release with your full power allotment but
only 1/4 of affected abilities may differ from your original power's design.

**Special:** You can take this feat multiple times, each time you can design a new
release.

ALTERNATE RANGED FORM [ZANPAKUTOU, SOUL]

**Prerequisites:** Shikai, Character 6th level

**Benefit:** You gain the benefits of the Ranged Form Zanpakutou ability.

**Special:** You may take this feat with the Alternate Zanpakutou Form, but must
follow the rules for Ranged Form, choosing one form or the other to be in at
one time.

COMBINED FORM [ZANPAKUTOU, SOUL]

**Prerequisites:** Alternate Ranged Form, Alternate Zanpakutou Form, Character
8th level.

**Benefit:** You may gain the benefits of Alternate Ranged Form and Alternate
Zanpakutou Form at the same time (IE you could have a rifle with a bayonet.)
You can still change the form of your Zanpakutou between the two (IE Removing the
Bayonet)

ZANPAKUTOU DOMAIN [ZANPAKUTOU, SOUL]

**Prerequisites:** Character 10th level, Seasoned, Any one

Release

**Benefit:** The Zanpakutou Domain is an extension of the Shinigami's soul. The
hallowed grounds that their Zanpakutou spirits reside in become real. A dome,
square or triangle of pure reiatsu will envelop a 300 foot area that is impossible
to enter by outsiders. This counts as another dimension and the only way to
escape is for the Shinigami to either willingly release it be knocked
unconscious or die. Enemies within the 300 foot burst receive a -1 penalty to attack
and defense every round that they remain within the area to a maximum of -5
after 5 rounds. You and allies within the 300 foot burst receive a +1 bonus to
attack and defense every round that they remain within the area to a maximum of
+5 after 5 rounds. While within the dome, your Zanpakutou returns to it's sealed
state, though any generic abilities are still active. You may manifest up to
your spell score modifier +1 in abilities per round as a free action from among
the types that you have on your Zanpakutou. You must still have

enough abilities to cover prerequisites for other
abilities (IE if something requires 3 abilities to take, you must have 3 abilities
before you can manifest that ability.) This ability lasts for 10 + Spell score
modifier in rounds and may be activated only once per encounter. This ability
is supernatural.

**Special:** This may be taken multiple times, each time it is taken it applies to a
different release.

DOLL TRAINING BANKAI [ZANPAKUTOU, SOUL]

**Prerequisites:** Shikai or Constant Release, Character 10th
level, Exclusive any other Bankai feat.

**Benefit:** As Bankai, except you never double your Shikai Picks. Your Bankai lasts
till you shut it off, are knocked unconscious for more than three rounds, turn
it off, or are killed.

**Special:** As with Bankai, Multiply your Reiatsu by 5 when you enter a Doll
Training Bankai.