The Bootlicker

The Bootlicker is a quest in Second Human Book.

## Background

After either Gardon defeating Genethas and blew his betrayal, or Genethas winning against Gardon and betrayed them all, the Demon Legion attack forced them to flee Lor, as Selior Cleavehand was killed defending the area.

After meeting the Kerrel King, Gardon was sent to the swamps to relieve Lerrig Goldheart.

## Prelude

Largoth importing the choices the player made.

## Prologue: A Golden Welcome

The Kingdom of Lor has lost, the Imperials retreating, and the Kingdoms created Royal Army led by King Dorten of Kerrel, independent of Imperial influence, they fight the Demons on their terms. Salomar the Healer has seen running towards Kerrel, when he was killed by Rahandir Drakeskull. Blen Greymoore, Gardon Bloodclaw, Salana Woodhunter (should you ally with her), Aedale, and Harmos arrived at the Royal court of Kerrel, their audience to King Dorten acknowledged. Depending on your choice who to side on, Genethas or Gardon, they either bicker or just unified stance of the betrayal of the former. The King denied their request for a new frontline to be established on the Kingdom, while insulting them of their failure. Renald Van Durce arrived with the Golden Guard, arresting Blen, Harmos and Aedale with the charge of conspiracy, treason and Demon connivance, while Gardon was stripped of his Ironfist. And gave him a mission: save Lerrig, in the Royal Army lines, holding up a Demon invasion on the swamps. While Aedale was in prison, Lisara consoles her.

True Story

The story rewritten. All Imperial Regiments and Imperial Armies were on the room of King Dorten, when they were notified of Renald's arrival. They were castigated by the High Lord, also confronting King Dorten about the Royal Army, handing over Aedale on the Redfist, ordering the executions od Blen and Harmos, ordering the Imperial Army remnants to obey him as their new commanding officer, and stripped Gardon of his forces.

## Opening

Gardon was whining about his fate and about his forces stripped of anything, when Merlon arrived stealthily behind whining Golden Guard sentries. Merlon Seabright and Gardon was conversing about where did Gardon's money went, which was given to Knights of Kome to rehab their ranks when a soldier tells them to move out.

## Quest

### Main Quest:

* Reach the Royal Army base.

* Merlon and Gardon must survive.

Description: While the main bulk of the Demon Legion is still busy with securing Lor and constructing additional gateways and portals, smaller groups have been sent to attack Kerrel and have managed to break through its borders. Gardon has ordered to go to a Kerrel outpost near the border and find Lerrig.

### Side Quest:

* Find and Kill the Orc Warlord.

Description: The Orcs of the Ravaging Fire Clan seem to have allied with the local Murloc tribe. While the fishmen themselves wouldn't be much of a problem, them being supplied with weapons and fighting under Orcish guidance could turn this numerous race into a threat. The leader of the Orcs must be killed before he can unite more Murloc tribes under the Orcish leadership.

* Get all your non-hero units killed before reaching the Royal base.

Description: Sir Lerrig Goldheart, veteran and general of the Imperial Army, who blindly follow Genethas until his betrayal is revealed, has arrived at the Royal outpost as well. The fact that he took a major amount of loyal Imperial soldiers from the frontline to fight for the traitor, made him extremely unpopular. If the Golden Guard that was ordered to ensure his safe return, would meet an unexpected fate, Gardon could deal with this incompetent lackey.

## The Battle

Gardon and Merlon, along with a detachment of Golden Guard, they travel towards the Royal Army camp at the end of the map. They encountered the Darkmind Clan patrols, acknowledging that they defeated and killed Selior Cleavehand. Then they also fight Demon scout units along the way. They also did a detour and eliminated the Golems and took the loot they holds. Following the path again, they chanced upon well-armed and organized Murlocs, suspecting that somebody aids these creatures. Before fighting them, they healed their soldiers on the Fountain of Healing they liberated from the enemy.

The Murlocs were aided by Orcs under Ravaging Fire and Darkmind Clans. They fought them, also having a detour and eliminating a Darkmind Blademaster in a cave. They found the Orc Warlord, guarded by Orcs and Murlocs, they defeated them and killed the Warlord. Should you lose all the guards, the duo with Zed continues on to the Royal Army camp, only encountering a few Orcs along the way.

## Aftermath

Gardon and Merlon approached Lerrig while the latter discuss the plan to a Graywolf, telling him to return to Kerrel, effectively taking over the outpost.

If the side mission of making the Golden Guard escorts die, the duo confronts Lerrig. After a few moments, they killed the Imperial general, and let Zed eat his corpse. The Royal Army present just watched, and offered the command to Gardon.

## Note

Should all units except Gardon and Merlon die, Gardon will kill Lerrig and fed him to Zed, all while the Royal Army did nothing, feeling grateful to Gardon from killing him. Should you do that, Lerrig will not appear at the final battle between Ironfist and Golden Guard.

## Outcome

Should Gardon and Merlon reach with full guard on the outpost, Lerrig later reappears whoever you side on. Should you fed him to Zed, there is no Lerrig Goldheart appearing.

## True Story

Both the prologue and mission were revamped. Changes are:

* The unknown narrator (supposed to be Largoth) is properly called the Dark One.
* General Whitefield of Pyrru and Marshal Tornash of Salria were present, accusing each other regarding Imperial commands.
* Larine noticed the unusual behavior of Salana, like the obsession of killing betrayers, but Gardon's command made her stand down.
* Vail made her appearance with King Dorten, reporting to the King. But was tasked to leave the room.
* Almost everyone is in Kerrel, including Dwarves, Elves, as well as surviving Imperial Regiments Generals (Kenos Harron did survive) from Pride of the Empire.
* Renald Van Durce comes with his own entourage of Saint Loraine, Sir Praxeus Braelon, Golden Guard, Templar Commanders, and Captain Sirale Feran.
* Renald van Durce is even harsher towards everyone's failures, even not allowing Zoia Blackwolf to handle the execution of Blen.
* Only Blen Greymoore and Harmos were set to be executed.
* Aedale tried to teleport away after hearing Duke Volarian's involvement, but were stopped with several Holy Light and Divine Judgement, and was slated to be handed to Redfist for further judgement.
* On the game proper, Golden Guard units had newer physical changes. Also, newer units were introduced, like Templars, and War Priest.
* Sir Charleston leads the escorts.
* The Accidents Happen side quest was moved to main quest. That means, killing the escorts is the objective. If there are survivors of the mission, the duo turns on them before they reach the outpost, killing them all.
* There is no chance of Sir Lerrig surviving the mission. Killing him was the canon choice.