Update 2/4/2022

# **Weekly Update 2/4/2022**

Welcome to another edition of the Weekly Update! It's been a busy week this week and we've got another new team member; a new developer! It's been a little difficult to balance all the things going and still meet our goals, but so far it seems like everything's keeping a steady pace, so it's all good! Now, let's dive into this.

## 🌐**World**

Psynexus: I spent some time putting some final polish on the quest "The Tale of Sir Winter I", specifically creating a brand new area that connects the starter area and the end area together to add much more flavor to the original concept. I got the area up and going within a couple of days, which was nice because it let me focus on polish in other places that have needed it for a while. Two locations that got a ton of polish were the Lord's Estate(working title) on the outskirts of Charselor near Redfort - and Redfort itself. The Lord's estate got a complete makeover, bringing it up to modern standards, while Redfort needed slightly less work and just got a nice polish pass. I also spent a TON of time converting all of our old conversations to a new format, finishing many of them, and adding several new ones. All in all, my attention was all over the place but a lot of things got some nice attention because of it... and it was a lot of fun!

## ⌨️**Development**

Sparklepony12: This week has been quite productive and it has played a major role in the future development for the server. The new dev on the team set up an incredibly useful system to help speed up the progress of setting up quests by almost completely automating the dialogues of the quest line. Other than that I’ve set up a way to test conversations in game to make sure they work and see what they look like. I also added some functionality to some npcs dialogue triggers. That is all I have for this week and I’ll see you in the next one :D

## 🔧**Moderation**

Buibui: Hullo, this week was the best we’ve had on Instagram. We gained over 300 new followers! A few of those also matriculated and joined us in Discord as well as the server :) Please help give a warm welcome to our new members. Next week, I would like to have another 150 followers join us.

ADOBO: Hello everyone! Not a lot from itemization this week but there are still a few things to cover. I've got an idea of how the elemental damage system will work for classes other than mage. Beyond the typical magic robes that anyone can wear there will also be colorless elemental gems (Shards, Stones, Emblem). Its also a little weird if every class uses the same old robes so there will also be Mithril, a magic crystal that absorbs and negates mana (for Warrior), Holy Artifacts, items enchanted with divine power from the Ancestors (for Paladin), and Cowls that are similar to robes but allow more mobility (for Marksman). Rouges steal things and *cough* have a slight affinity to magic artifacts *cough*

A few of the things I plan to do this week besides the elemental damage stuff are make some items to help new players with the classes, mainly skills and attributes, subclasses, and make sense of the extended tiers list. See ya!

## 🎨**Art**

🌹Rose🌹: Happy Friday everyone! So this week I've completed 3 more textures and models. One a variant of the High Elf Lady aptly renamed as Regal Elf Lady, a remake of the lovely Elf Princess, and the brand new Young Elf Lord. I plan on making a few more male elf variations in this coming week, so I hope to see you there! Have a marvelous weekend and until then, "The same boiling water that softens the potato, hardens the egg. It's about what you're made of, not the circumstances."

## 📚**Story**

Psynexus: Fort Serpent Head: https://www.instagram.com/p/CZiFvkkPdzM/

## ⏭**Next Week**

Psynexus: As an overview of our progress so far, our team is about double the size it was a few weeks ago, we're about to hit 700 followers on IG, and many of the bugs and empty areas that were eyesores before are a thing of the past. Soon, we'll have our first few quests up and running and I'll have 50+ conversation files ready to go! It's nice to know that every time I think that things are moving too slowly, all I have to do is check our weekly progress through our updates and it blows my mind how far we've come in a very small amount of time. We've still got a ways to go, but several milestones are now behind us and several more are about to be obliterated. Thank you to all of those who have been with us, liking our IG posts, commenting there or in our Discord, or the brave few who have dared to enter Paryllyx and check out its early stages of development. Everyone on the team has heard me say that I'm determined to finish this project even if I have to do it myself - but thankfully with all of them working hard by my side I don't need to worry about that.

Have a good week, and keep showing us that support that we love so much!