Catgirl

Catgirl walking animation

The **Catgirl** is a unique enemy found in the **Dungeons** and **Main Area** sections.

> Meow, use me as much as you want, nya~! It's only yours!
>
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## Appearance

The Catgirl is a woman with short blue hair and red eyes. She wears a short blue dress with black stockings, and has a blue tail to match.

## Behavior

The Catgirl hangs out in the Dungeons. When she sees the player, she will try to capture them relentlessly until they escape.

After the player escapes, she manages to find them. However, instead of trying to capture the player again, she will instead offer herself to the player so that she can refresh them. She does this up until later when she spontaneously goes missing.

If the player investigates a particular room, they will find the Catgirl having been captured and drugged by **the Imp Succubus**. She will have lost her mind by this point, and will work to drain the player's life force if released.

## Encounters

The Catgirl is first encountered in the **Dungeons**, but can also be found in the **Main Area** afterwards.

Below is a table of all the locations the Catgirl can be found. From top to bottom is the order in which you are likely to cross paths with her.

 Main Area
 Main Area
 Main Area

## Strategy

### Room 2.13 - Boss Fight

When you first enter Room 2.13, the Catgirl will blow a kiss at you which you must avoid at all costs, as touching it will charm you. If you get charmed, spam your 'Struggle' key (Spacebar by default) to break free. Jump onto the ledge above you and stand at the back and wait for her to approach. As she gets within range, she will leap to the left underneath you, which is when you jump off the ledge and run past her.

The Catgirl blows kisses at 5 second intervals, but will reset that cooldown if she leaped recently and the player is not within leaping range when her animation finishes.

If you run straight to the cage to the right, the Catgirl should stand on the pressure plate after you get there, so keep running against the cage until she stands on it briefly enough for you to get through. Once you are through, you will find two floors above you: the first with crates and the second one with a switch. You must push the crates onto their respective pressure plates, starting with the one on the right-side as there is a cage on the left. The Catgirl will have caught up with you by this stage, so be sure to dodge her charm and leap and move to the left-side and repeat the process. Once done, jump up to the next ledge and activate the switch to move to the next section.

The next section is very similar, except these are all switches and there are no crates to push. Same as before, go to the right-side and flip the switch, dodge the Catgirl, then repeat for the left-side. Activate the switch on the second floor to escape to the corridor. At the end of the corridor is a door that the Catgirl will not follow you through.

## Trivia

* **The Catgirl** is one of 8 enemies that don't reduce your health when you get drained (excluding when she is drugged by the Imp Succubus), the others being:
	+ **The Beast Girl**
	+ **The Dragon Pup**
	+ **The Imp Succubus** (excluding when she and the Catgirl drain you)
	+ **The Kunoichi** (after clearing the puzzle)
	+ **The Red Succubus**
	+ **The Slime**
	+ **The Troll**

## Author's Notes

The Catgirl is one of the bosses you can find throughout the mansion. Her special abilities are dashing, jumping through floors and charming. When her charm reaches you, it forces you to approach her for a few seconds.

She isn't all bad, however. Later on in the game, you can encounter her in safe rooms, where she replaces the bed as the healing item. You can freely use her body however you wish in order to restore your stamina.

## Gallery

The player having been charmed by the catgirl