recursal/Fanatic-Fandom huggingface dataset:
Basketball GM Dynasty Wiki

## Welcome to the Wiki

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## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

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2020 BBGMA Season

## All Star Teams

**Team Sankey**

Devin Sankey (CLE)\*

Mitch Griffin (SEA)\*

Xavion Washington (TOR)\*

Scotty Barney (WAS)\*

Eric Hobbs (NYC)\*

Jer'Vaughn Gardner (BOS)

Dominique Sykes (DET)

Willie Stewart (CHI)

Tyler Kinsey (TPA)

Jan Muller (DET)

Ali Kellermann (NYC)

Nick Lawrence (CHI)

**Team Gunn**

Richard Gunn (SAC)\*

Hector Devezin (CIN)\*

Eric Nixon (WAS)\*

Antwan Clover (SF)\*

Joniah Starks (SF)\*

Denton Odum (DEN)

Davide Malaventura (SEA)

Randy Gaudoux (PHI)

Keith Bibbins (ATL)

Nikola Bozovic (MXC)

Earl Dierking (SD)

Casaan Atkinson (LA)
Medicine

The Akythans were the first to split the work of doctor from that of priests, developing not only codified and standard medicine based on observational sciences, but also a code of ethics swearing physicians to serve people and do no harm.

While superstition may run rampant in rural regions and among the poor an educated, the educated folk of the inner sea understand that disease are not the result of curses or similar malefices, but rather imbalances of the body or the effects of toxins.

Within the Inner Sea, hospitals are typically reserved for slaves and the poor who cannot afford a physician to visit them in their home.

## Doctors

Doctors trained in the Akythan traditions are known as physikos and are the most well respected and renowned of all physicians. To become a physikos one must study for five years within an academy of medicine and then continue training for another five years serving as an apprentice to a practicing physikos.

All physikos are sworn to the Adepian oath, an oath to the god of medicine to cause no harm, heal all who require it even if they cannot afford the payments, and to take no side in wars, healing allies and enemies of one's nation alike.

Physikos must master the five arts of medicine; diagnosis, pharmacy, surgery, cleansing, and bodyworks. Upon completion of their studies, a master gives the new physikos a copper brooch of the serpent staff of Adepius, to be worn as a symbol of their status.

## Treatment and Drugs

Physicians across the Inner Sea use primarily a variety of plants and minerals in their task, administered in a variety of ways such as brewed teas, applied onto injuries or outer symptoms, and even smoked.

* Wine mixed with an extract of poppies is often given to dull the pain of surgical victims.
* Those afflicted with illness should neither touch others nor bathe with them. If possible they are to do nothing but rest in seclusion.
* In Physikos tradition, wounds are to first be washed with clear water, followed by strong alcohol before being sealed.
* Physicians often prescribe changes to diet to alleviate certain ailments.
* All things touched by a contagious person are to be either burnt or boiled in a mixture of alcohol for long periods of time to destroy miasmic forces.
* Contraceptives are widely available and range from spermicide barriers to medicinal drugs meant to prevent contraception.
Cleveland Curses

The **Cleveland Curses** are an American professional basketball team based in Cleveland, Ohio. The Curses compete in the Basketball GM Association (BBGMA) as a member of the league's Eastern Conference Central Division.

## Players

### Current Roster

5 Xavier Hart

9 Derek McClanahan(Son of HoF Player T.McClanahan

11 Tyler O'Connor

15 Fletcher Zimmerman

18 Eric Sfrat

22 Will Fredricks
Yokai Koya Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

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Titan

## The Legend of the Titans

### **Birth of the Mortals Races**

According to the ancient legends of Magna Tellus, the Titans were the very first intelligent creatures to walk the world, created directly by the Gods. It is said that the Titans were akin to human of mythical proportions, of great beauty and flawless intellect.

Although they wandered the world for many centuries, the Titans soon found themselves lonely. The gods had not given them the ability to make children as they had for the lesser creatures of the land. But after much experimentation and failed attempts one titan found a way for Titans to create life; by feeding its blood to animals, those animal's children would be born different, bipedal and somewhat intelligent like the Titans, but lacking their strength, size, and longevity.

Thus, the Titans created the Beastfolk. But the beast folk were not enough, they were too different and the Titans desired scions without the minds of beasts. So they tried again, this time infusing their blood into great elemental forces from which the first giant spawned. But the Giants were not what the titan had hoped.

Thus the Titans tried one last time, taking simple clay they fashioned into a smaller version of themselves and imbued with their blood. These last children of the Titans became humanity, it was them that satisfied the Titans.

### **The Titanomachy**

As the Fledgeling mortal races took their first step into the world, the Titans came to debate; what would be the mortal's role in the world? One side advocated that it was for the mortals to find out their own purpose, the other argued that as scions of the Titans, mortalkind was obliged to obey their wills and whims.

For a great time, both groups argued, some taking on to a battle of a sort; where each side would show their charge's achievements as proof their ideology's superiority. But neither side could convince the other, and debate became more and more heated by the decade.

The legend does not record who struck the first blow, but one fateful day debate escalated to violence Titans fought Titans, killing each other for the first time since creation. As this battle progressed, the Titans of both side taught their charges the art of war. Although a single mortal was like an insect to a Titan, a thousand of them could inflict enough cuts and stabs to take down even a mighty titan.

### **Aftermath**

There was no winner of the Titanomachy, both sides were utterly destroyed leaving only a tiny fraction of their numbers still living. While their masters were no longer strong and numerous, the mortal races had continued to prosper and expand.

It was then that the Mortals declared their own war against the Titans, that although they may have given them life, the harm the war had caused to the mortal races could never be forgiven.

As of the modern days, sages estimate perhaps a dozen Titans may still exist, hidden far away from mortals, some biding their time for revenge, others meditating on their sins and mistakes...
Goatfolk

Game Statistics

### **Traits**

* **Natural Attack:** Minogidas have a natural gore attack which deals 1d6 points of damage.
* **Plagueborn:** Members of this race gain a +2 racial bonus on saving throws against disease, ingested poisons, and becoming nauseated or sickened.
* **Terrain Stride:** Mountain: Minogidas can move through natural difficult terrain at their normal speed while within mountain or hill environments.
* **Stubborn:** Members of this race gain a +2 racial bonus on Will saving throws to resist spells and spell-like abilities of the enchantment (charm) and enchantment (compulsion) subschools.
Seattle Symphony

The **Seattle Symphony** are an American professional basketball team based in Seattle, Washington. The Symphony compete in the Basketball GM Association (BBGMA) as a member of the league's Western Conference Northwest Division.

## Franchise history

1984 49-33

1985 52-30

1986 46-36

1987 50-32

1988 55-27

1989 48-34

1990 49-33

## Players

### Current Roster

3 Garrett Anholts

8 Mitch Waller

11 Andrew Miler(Traded to SF in Week 16).

15 Erik Nosher
Wolffolk

Game Statistics

### **Traits**

* **Claws:** Wolfolks have two natural claw attacks that deal 1d4 point of slashing damage.
* **Scent:** Wolfolks have the Scent universal monster ability.
* **Terrain Stride (Woodlands):** Wolffolks take no penalty from moving through rough terrain in woodland terrain.
* **Pack Instinct:** Wolffolk gains an additional +1 racial bonus to attack and damage when Flanking an enemy.
* **Hunter:** Wolffolks have a +2 racial bonus to survival and stealth checks.

### **Alternate** **Traits**

* **Cold Endurance:** Wolfolks have a +4 racial bonus to endurance checks made to withstand cold or frigid cold conditions. This replaces Terrain Stride.
* **Lone Wolf:** x — This Replaces Pack Instinct
Yokai Koya

Yokai Koya (阴阳师：妖怪屋) is a mobile simulation game developed by NetEase, as a spin-off of the original Onmyoji mobile game. It is published by NetEase and operated by its Thunder Fire unit.

Development

The game is the 2661th to gain approval in China 2019, and its ISBN was published September 18th with number 978-7-498-06789-0.
Los Angeles Earthquakes

The **Los Angeles Earthquakes** are an American professional basketball team based in Los Angeles, California. The Earthquakes compete in the Basketball GM Association (BBGMA) as a member of the league's Western Conference Pacific Division, They Play at Earthquakes Arena in San Bernardino, California.
Duel

The owner can bring their shikigami to fight against other players' shikigami, in other words, engaging in PVP. This feature is unlocked at level 15.

## Description

Dueling is available daily from 12:00~14:00, and 20:00~22:00.
The positions in which the shikigami appear is random, and the order that players go is also random.

The battles are turn-based, and each 15s are allotted for each turn. Going over this time limit causes the turn to be forfeited.

The HP for the shikigami are calculated independently. When a shikigami is defeated, their turn to move is automatically skipped over. When all shikigami of one side is defeated, the other side wins.

However, if after 50 turns the winning condition has not been achieved, the battle is considered a tie.

### Rewards

Every Saturday at 6:00 am, the seasonal winnings are calculated, and the rankings at the time of calculation will be the finalised rankings for the season.

Winners of duels will receive glory, and they can be used to exchange rewards in the glory shop. The amount of glory gained with each win increased as the player rises through the ranks.

There are also limits on how much glory can be received weekly. This limit is dependent on the rank of the player during calculations for the week before. Likewise, the higher the rank, the higher the limit.

After around 2400 points accumulated in duel, players will enter tournament rank. Players participating in such ranks will have part of their points converted to glory during the seasonal calculations, this amount of glory is not affected by the limit.
Anything time-related for duel is determined according to the server time, which is set to UTC/GMT+08:00 timezone time.
Friends

Players can friend other players at any time. The social feature ties into other features like partying.

The function shows a list of current friends and on/offline information, and ways to make more friends.

## Bond Points

Bond points increase the rewards bonus when friends team up to battle, at the highest increasing drops by 50+%.

When bond points with a friend exceeds 1500, the player must receive at least 1 bond point daily, or they will lose 100 points.

### Levels

When two players are mutual friends, the level of friendship will change depending on how many bond (絆) points they have.

### Ways to obtain

1. Chatting with a friend increases bond point by 1, for a daily limit of 20 points.
2. Teaming with a friend to fight increases bond point by 5, for a daily limit of 100 points.
3. Inviting a friend to a meal increases bond point by 10, for a daily limit of 30 points.

## Blacklist

There is a limit of 999 players allowed to be added to the blacklist.
Fairy Fairy Link Link! Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

A fictional anime metaseries about girls transforming into magical warriors to fight evil forces.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

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Courtyard

The player is taking over for Seimei from the Onmyoji game in taking care of shikigami. As the player levels up, more areas around the courtyard finish construction and become unlocked.

## Appearance

The appearance of the courtyard also changes depending on the time of day, i.e. gaining a darker coat of colour after dark.
2019 BBGMA Season

The **2019 BBGMA season** is the 1st season of the Basketball GM Association (BBGMA).

## All Star Teams

**Team Xavion**

Xavion Washington (TOR)\*

Hector Devezin (CIN)\*

Richard Gunn (SAC)\*

Scotty Barney (WAS)\*

Keith Bibbins (ATL)\*

Robert Salter (STL)

Adam Harrison-Docks (LV)

Ali Kellermann (NYC)

Antwan Clover (SF)

Davide Malaventura (SEA)

Jer'Vaughn Gardner (BOS)

Filip Sampson (NYC)

**Team Sankey**

Devin Sankey (CLE)\*

Randy Gaudoux (PHI)\*

Eric Nixon (WAS)\*

Eric Hobbs (NYC)\*

Tyler Kinsey (TPA)\*

Robert Horne (MON)

Denton Odum (DEN)

Dominique Sykes (DET)

Alex Acker (CIN)

Justin McLaurin (POR)

Artur Gerasimenko (STL)

Derrick Horne (DAL)
Fighting

Fighting is how yokai can be defeated so that a level is cleared.

Like the original Onmyoji game, there are real-time aspects to the gameplay in terms of effects of skills.

Attach and Health

The enemies on the map have indicators.

Ogi

Ogi (奥義) are the special skills that shikigami can unleash once it's charged over multiple turns.
Summon

At the cutting paper shop (切り紙屋) more shikigami can be created by cutting out paper dolls.

However, if the shikigami that is summoned is already one that the player has, they will obtain the shikigami's shards instead, this can be used to raise the shikigami's grade.

## Methods

### Normal Summon

Summons can be performed one at a time or ten in a row, consuming the equivalent number of scissors to cut out paper dolls or daruma.

The rates are:

 SSR
 SR

### Chiyogami Summon

Every chiyogami is for a corresponding shikigami.

==== When using chiyogami to summon, the chance of getting the shikigami is increased to 35%~45%. The closer the cutout is to the shape of the art, the higher the likelihood.
Even if the matching shikigami doesn't get summoned, 10 shards of it will still be rewarded. ====

## Misc

### Starters

The first two summons are guaranteed to be the same shikigami no matter what. They are:

### Rewards

#### Monthly Mystery Pattern

The mystery pattern changes monthly. If this pattern is cut, a mystery reward is given to the player. This effect is limited to once per month.

#### Guaranteed Shikigami

If after 149 normal summons and not a single SSR or SP shikigami has been obtained, then on the 150th summon the "Great African Onmyoji" reward is triggered and a SSR or SP shikigami will be guaranteed to be summoned.

### Shape

If the shape of the cutout does not include the facial portion of the daruma or cannot link the paper dolls together, it will fall back to the default shape.
Zhongguo

Zhonguo is a far away empire lying in the distant east of the inner sea region, past the dangerous Ghunan Steppes. Foreigners are not allowed outside of the few open trade ports.

Zhonguo is where silk, tea, Jade, porcelain, incense, and exotic spices originate from. Brought at great expensive with gold and silver.
BeeHelpers

## What Are BeeHelpers?

Moderators are called BeeHelpers in this community. Each BeeHelper has chosen a specialty to help rank up Bees in.

It is your goal to rank up through all the ranks in QueenBees and become a magical, all powerful BeeHelper yourself, with your own Specialty teaching the next generation of Bees just like you!

QueenBees and Major Fairies / Elite Specialists may also have a specialty that they are currently helping in.

## Current BeeHelpers

* **Niyah - Heroes Specialty**
* **Bee - Leadership Specialty**
* **Blue - Order Specialty**
* **Chanel - Festival Specialty**
* **Asuna - PVP Specialty**
* **Dreamiie** **- Order Specialty**
PlayerBees

## What are PlayerBees?

PlayerBees are the members who first join the community. There is a choice of whether you would like to remain a PlayerBee after your first 2 event scores. PlayerBees can participate in events and have a Minecraft realm to store all their prizes on.

## Current PlayerBees

* Ali Legend
* Cloudi
* ClumsyKitten
* DjKitty998
* Foxivael
* GameFreakCMG
* Generation
* Gravity
* Miyu
* not\_saif
* Rain
* Saicher
* Sailor
* Sofie
* Squidington
* VividFlames
* wirelesspixel
Rogue Troll (Encounter)

## About

Farrah and Vanros encountered a single troll and killed it.

## The Encounter

While taking their turn at watching the camp, Farrah and Vanros heard a sound in the woods. The two followed the sound until they encountered a troll. The two battled the troll, but the rest of the party was still sound asleep and did not wake up until the fight was over.

After killing the troll the pair removed the head.

The next night the group saw three more trolls in the same area where the one troll was killed. The group decided to not take on the three trolls at that time.

## Loot of Note

Troll Head

Back to Encounters
Major Fairies / Elite Specialists

## Major Fairies

Major Fairies are special faries that specialize in a certain game, specialty or a combination of the two.

## Elite Specialists

Elite Specialists are the male equivalent of Major Fairies and were introduced with Generation 2.

## Identities

Major Fairies and Elite Specialists have special names.

**God / Goddess Bee**

**Emporer / Emporess Bee**

**Prince / Princess Bee**
Kirkner's Bandit Compound

## About

A large plantation style house located in Outer Deodon. It was inhabited by Kirkner and his crew for a short time. No one knows who the previous owner was before Kirkner took over.

## People Associated With

Harenhal

Harenhal's Wife

Harenhal's Children

Jean (The Boss)

Kirkner

Viper

## Interactions with The Natural Ones

After being given the quest Take Care of Captain Kirkner by "The Boss", the group went to Kirkner's Bandit Compound to see if they could convince Kirkner to give up his rivalry with "The Boss". Upon first spotting the compound the group noticed that there were guards patrolling the surrounding perimeter. The group began to ask the guards questions in the hope of receiving an audience with Kirkner. The guards were rude and unhelpful. Mord (disguised as an older man) attempted to cast suggestion on one of the guards, but this attempt failed and resulted in the guards attacking NO. The group was easily able to dispatch the guards and advanced into the compound.

Upon entering the group was stopped by some guards and Kirkner himself. Ares, fired an arrow that struck Kirkner. Injured Kirkner began to negotiate with NO. While the group talked with Kirkner, Mord (disguised as one of the murdered guards) ran in an attempted to search for traps or any other surprises that NO may have to face. While Kirkner and NO spoke, there were two were-bears by Kirkner's side. Vanros tried to see if the were-bears were ok with their current arrangement as he noticed they were both wearing special collars. Vanros pleaded for the freedom of the two were-bears, but this came to an abrupt halt when one of the were-bears, Harenhal, attacked Kirkner.

The fight was a short one with Kirkner being eventually killed by Farrah. After Kirkner was killed, Harenhal and his wife (the other were-bear), ran to go free their children that were being held in the basement of the compound. The rest of the guards laid down arms and surrendered. One guard fled, but was apprehended by Viper. Viper killed the guard in front of NO and then left.

NO searched the compound, but found practically nothing of value. Harenhal and his family left and headed toward their home in the Were-Forest.

As far as NO knows, Kirkner's Bandit Compound is currently abandoned.
Asgorne Graveyard (Location)

Located in the town of Asgorne.

NO investigated this location while on the quest to hunt undead for the mayor. This graveyard had a crypt and fence surrounding the graveyard. The crypt had a hole in the back of it and the fence also had a hole. The fence looked like it had been cut by a person.

Return to Locations
Corrin (Deodon Farmer)

## About

Corrin is a farmer that lives on a farm in the area surrounding Deodon.

## Location

Corrin's last known location was his farm.

## Interactions with The Natural Ones

Corrin posted a job listing on the job board in Deodon. NO went to Corrin's farm to accept the job. Corrin explain to the group that some of his livestock had been taken and he is not entirely sure what took it. As the group began to investigate the scene Vanros had the idea to speak with the cows and ask them if they knew anything about the disappearance. Before speaking to the cows, Corrin informed the group that one of his cows, Bessie, had been depressed since her mate had been taken. Vanros tried to comfort Bessie but to no avail.

Corrin agreed to give the group some gold and possibly extra depending on what took the cows. NO eventually found that a Wyvern had been responsible for the attacks and killed the Wyvern. NO found the remains of the cow that had been taken and took the skull back as evidence. After turning in the job ticket they encountered Corrin and he paid them the remaining amount he owed.

## Quests Given By

Corrin and Bessie

Back to People
FairyBees / Specialists

*This is Rank 38.*

## FairyBee

FairyBees are Bees who have made it so far, that their faction form, hero form, idol form, quirk and clan are either revealed to them or solidified as their own.

## Specialist

Specialists are the male equivalent of FairyBees. Their faction form, hero form, idol form, quirk and clan are either revealed to them or solidified as their own.
Clans

*Clans unlock when you become a Member!*

## What Are Clans?

Clans are designed to help you get stronger, richer and more powerful while ranking up! When you get to the rank “FairyBee” you will join your **true** clan and continue on your journey to become a BeeHelper!

## One of Six

**Sun**

* QueenBee of the Shining Sun: Chanel

**Nature**

**Waves**

* Queenbee of Waves *and Animals*: Blue

**Technology**

**Music**

**Dragon Flame**

* Queenbee of the Dragon Flame: Bee
Specialties

*Specialties unlock when you become a Member!*

## What Are Specialties?

Specialties are the areas of which your rank ups will be made of. Each specialty focuses on a different strength. BeeHelpers take on their teacher role and assist you with ranking up.

## 9 Specialties

#### **Order - BeeHelpers: Blue, Dreamiie**

This Specialty covers every other specialty

#### **Leadership - BeeHelper: Bee**

The specialty that determines whether or not you are capable to become a BeeHelper!
Asgorne Tomb (Quest)

## About

A tomb in the Asgorne Graveyard has a large hole broken in the back and footprints trailing from it. What is the cause of this?

## The Quest

While investigating a problem with undead in Asgorne, NO searched the Asgorne Graveyard. They noticed that one of the tombs had a large hole in the back. Behind the tomb there was a fence that had been cut and it appeared to be cut by humanoid means. Footprints lead away from the tomb. NO found some undead not too far away, but didn't continue to search as to watch caused the hole in the tomb or the cut fence.

Back to Quests
Events

Events are interactive gaming competitions that normally surround a specific game. The point of an event is to play the most, win the most or acquire the most event points by the end of the event. You will be playing with all the other members of QueenBees while an event is going on, in other words, you are competing against every member who is also participating in the event.

Gathering the most points by the end of an event will put you in the run for some prizes. These prizes will help you on your journey ahead.
Member Info

## **What We Do**

We play all sorts of games. Minecraft is where the QueenBees journey started and is one of many we play, but we do not simply play these games, we also host events and compete amongst each other for various prizes!

If you are a competitive person, then you found your home!

Our Events usually center around a specific game where you must play or win at it for a certain amount of times in order to earn prizes!

## **Things You May Enjoy**

- Gaming Competitions

- Roleplaying

- Variety of Games

- Gachas

- Ceremonies & Celebrations

- Fun Activities & Events
James (Asgorne Citizen)

James lives in Asgorne on a farm located north-west of the Mayor's Office.

## Interaction with The Natural Ones

Met NO in \_\_\_\_\_ Bar. He was complaining that gnolls had been attacking his farm and stealing his tools. He gave NO the quest to get rid of the gnolls. NO completed the quested and returned to claim their reward. James paid out the reward and NO hasn't heard from him since.
Harenhal's Wife (Were-Bear)

## About

Harenhal's Wife is a female Were-Bear. She was captured by Kirkner, but set free by The Natural Ones

## Location

Initially found by NO in Kirkner's Bandit Compound, she was heading to the Were-Forest the last time NO heard.

## Interactions with The Natural Ones

Harenhal's wife was a prisoner of Kirkner and was being used a bodyguard along with her husband Harenhal. When she first met NO she was standing at the side of Kirkner with Harenahal. Both her and her husband had collars around their necks which caused them to be instantly incapacitated when activated.

Vanros tried to inquire into their safety and agreement with their arrangement, but they stood silent. After assessing the situation, Harenhal turned to his wife and exclaimed "it's time." With that they both turned on Kirkner and began to attack him. Harenhal was instantly incapacitated by his collar. Eventually Farrah was able to kill Kirkner and the remainder of the group secured all of Kirkner's surrendered followers.

As soon as Harenhal was revived, he and his wife ran down to free their children that were being held in the basement.

After freeing their children they were given supplies by NO and then headed toward their home in the Were-Forest

## Quests Given By

Escort the Were-Bears

Back to People
Harenhal's Children

## About

They are the children of Harenhal and his wife. It is unknown if they exhibit were-bear traits. They were captured by Kirkner and were held prisoner until being freed by NO.

## Location

Initially found by NO in Kirkner's Bandit Compound, they were heading to the Were-Forest the last time NO heard.

## Interactions with The Natural Ones

After Kirkner was killed, Harenhal went to the basement to free their children that were being held in the basement. After being freed, the family headed toward their home in the Were-Forest.
Viper (Deodon Rogue)

## About

Viper is a Rogue that works for "The Boss."

## Interactions with The Natural Ones

NO first encountered Viper when he was spying on them at the \*\*\*\*\*\* Inn. The group confronted Viper and he was forthright in that he was keeping tabs on the group. Viper had been given orders to monitor the group after Jorryn spoke to "The Boss" regarding performing work for him. Mord had Simian keep tabs on Viper and eventually Viper went back to the Deodon Brothel.

Viper again met the group while they were again discussing work with "The Boss" at the Deodon Brothel. NO had been given a few options in terms of jobs to perform and decided on a job requiring the group to handle one of "The Boss's" former workers that had been causing him trouble.

NO had gone to the compound where Kirkner was staying and after a short battle killed Kirkner. Some of Kirkner's minions surrendered, but one ran out of the compound and seemingly escaped.

While NO was interrogating the remaining minions Viper appeared holding the minion that had escaped. NO tried to convince Viper to let the minion go but Viper slit the throat of the minion in front of the group explaining that they "shouldn't have let one get away." Viper left shortly after and nothing further was said.

Viper was again present as NO returned to Deodon Brothel to tell "The Boss" that they had accomplished their mission.

## Quests Associated With

Take Care of Captain Kirkner

Back to Locations
Missing Alcohol (Quest)

## General Info

A quest that NO took in the town of Asgorne. It was to find out who had been stealing alcohol from \_\_\_\_\_ Bar.

## The Quest

Jorryn spoke with "Simon" and asked if he had any work that he needed help with. "Simon" told Jorryn that someone had been breaking into his storeroom and stealing alcohol. NO didn't take the quest right away but eventually came back to \_\_\_\_\_ Bar for more information. They came across "Simon's" assistant Susan. Susan told NO that they don't hear anything when the break-ins occur. It is usually by 6am that they noticed things are missing. There were scuff marks on the store room door. Susan said that they only store food and alcohol in that room and that recently a pony keg was stolen.

After gaining all the information they could from Susan, NO decided to stake out the storeroom to see if the burglars would strike again. After waiting some time, NO noticed someone approaching the storeroom door. The individual started to run and Farrah was ready to attack, but as the group caught up they noticed that the individuals were just kids. The kids revealed their names to be Sam and Paul. Sam was the one breaking in and Paul was acting as a lookout. Mord (disguised as Kevin) cast charm person on Sam and they began to ask him questions.

Sam revealed that he was stealing alcohol at the request of other kids and that Dave was the leader of that group.

Vanros knows of Dave because Dave was notorious for harming animals in the community. The group came to the conclusion that Sam was just trying to fit in and that the other kids were sort of bullying him into stealing the alcohol. They decided to let them go, but before they left Mord convinced the kids that he was placing a charm on the door and that if any unwanted person tried to enter that it would blow their hands off.

NO returned to tell the workers at \_\_\_\_\_ Bar that they had found the culprit. As a reward, "Simon" gave NO 5 nights of free lodging and gave Jorryn the bottle of alcohol she was promised.
Deodon Brothel (Deodon)

## Deodon Brothel and The Natural Ones

The first member of NO to visit the Deodon Brothel was Jorryn. Jorryn had followed some thieves cant in search of a forgery kit and the writing led her to the brothel. She went in and talked to Jean, but Jean stated that he wanted to meet the rest of her group before deciding to give her any jobs.

After leaving the brothel NO noticed that they were being watched by Viper. Seeing that they were being watch Mord instructed Simian to follow Viper, which led Simian to the Deodon brothel.

Jorryn eventually persuaded the group to meet Jean and the group took on a job for The Boss. This job involved persuading a rival of Jean by any means necessary to end his feud and leave. NO ended up killing the rival Kirkner.

Upon completing the mission NO returned to the brothel to claim their reward. NO has not been back to the brothel since.

## People Associated With

Jean (The Boss)

Viper
Water Blockage (Quest)

## About

The river that provides that main source of water for Asgorne has been slowly drying up. The farmers need the water for crops and the town is suffering as a result of the lack of water.

## People Associated With

- Chaedi Lathalus

- Thaddeus

## The Quest

NO encountered Chaedi and a soldier named Thaddeus near the Mayor's Office. Chaedi explained to NO that the water supply to Asgorne was slowly drying up and that the town was suffering as a result. Chaedi and Thaddeus were going to investigate what was causing the problem and NO offered to assist.

The group followed the route that the river would normally take until they encountered two trolls that had been damming up the river. The trolls had set up their home their and it was clear that they were the cause of the water blockage.

Mord (disguised as Kevin), attempted to speak to the trolls telepathically to tell them to leave the area and they would not be harmed. In addition, that they would be provided with a new place to live, food, water, and protection from the villagers. It seemed as though Mord was able to convince the female troll, but not the male. Mord cast a spell holding the male troll in pace and offered him one more chance to leave. Mord released the spell and the trolls attacked.

The group was eventually able to kill the trolls and unblock the portion of the river that the trolls had blocked.

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Deliver Letter to Deodon Governess (Quest)

## About

The Mayor of Asgorne, Chaedi Lathalus asked The Natural Ones to deliver a letter to the Governess of Deodon, Ravoghull.

## The Quest

After showing Chaedi "No Stones" Grove, NO inquired if the mayor had any further knowledge to assist them in solving the mystery. Chaedi told NO that the Governess of Deodon, Ravoghull, might have more information for them and that he had to deliver a letter to her. NO offered to take the letter and eventually were successful.

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Chaedi Lathalus (Mayor of Asgorne)

## Initial Meeting

Chaedi Lathalus is the mayor of the town Asgorne. He is a full elf druid. Chaedi first met NO in his office when they came to inquire about a job posting. His office is located next to \_\_\_\_\_ Bar Chaedi let NO know that some undead were recently sighted and offered a reward for any fingers or ears that were brought back.

Chaedi let NO know that a dwarf with red hair and beard took the job earlier, but had not returned.

After finding out that NO had completed the quest he began to trust NO more

## Water Blockage Quest

Chaedi accompanied NO along with a soldier named Thaddeus and helped them battle some trolls that had been blocking the water supply into Asgorne.

## Quests Associated With

Kill the Undead in Asgorne

Water Blockage

- (subquest) Help With Asgorne Water

Deliver Letter to Deodon Governess
Harenhal (Were-Bear)

## About

Harenhal is a human were-bear. It is unknown to the group as to how Harenhal became a were-bear \*\*\*\*(have to confirm, he might have been born with it)

## Location

Harenhal and his family were first found and Kirkner's mansion. After being released the headed back toward their home in the Were-Forest.

## Before Meeting The Natural Ones

Harenhal and his family were taken prisoner by Kirkner and his men. Kirkner placed the family into servitude and justified it by saying that he was giving them room and board. Harenhal and his wife had special collars placed around their necks which would instantly incapacitate them when activated via a remote control.

## Interactions with The Natural Ones

Harenhal first encountered NO while he and his family were imprisoned by Kirkner. After NO was able to breach the inner doors of the compound, Kirkner appeared and attempted to negotiate with the group. Ares fired an arrow off at Kirkner and shortly after that, Harenhal and his wife appeared.

At this point Vanros was in the form of a giant hyena, but dropped the form and attempted to negotiate with Kirkner. During negotiations Vanros noticed the collars and started to question as to whether Harenhal and his wife were willing guards or just prisoners.

Vanros continued to negotiate and Kirkner, noticing that he was in a bad place offered NO a job. NO turned down the offer and continued to press Kirkner. At this point Harenhal and his wife looked at each other and Harenhal said "now is the time." With that the two were-bears began to attack Kirkner. Kirkner activated Harenhal's collar and Harenhal fell to the ground motionless.

The battle continued on with Farrah dealing the killing blow to Kirkner. As the battle came to an end Harenhal was revived and he and his wife reunited. The couple then ran off saying they would be back and to trust them. The couple returned after some time with their children which they had rescued from a lower floor.

Harenhal and his family said they were to return to their home in the Were-Forest. NO offered to escort the family but the family seemed as though they did not need it. NO gave the family some rations and then wished them good luck.

NO has not seen the family since this incident.

## Quests Given By

Escort the Were-Bears

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Kirkner (Deodon Bandit)

## About

A bandit that formerly worked under "The Boss." At some point he broke off from "The Boss" and became his rival. He attacked one of The Boss's clients as part of this rivalry. As a result The Boss put a bounty on his head. NO was recruited by The Boss to take care of Kirkner. They confronted and eventually killed Kirkner

## Location

Formerly located in Deodon and then Kirkner's Bandit Compound.

## Interactions with The Natural Ones

Jean "The Boss," gave NO the quest to convince Kirkner with whatever means necessary to stop his rivalry with him. NO found Kirkner at his base and attempted to negotiate with him. Not liking any of the offers that Kirkner was providing and seeing that he had enslaved a family, NO fought and killed Kirkner.

## Quests Associated With

Take Care of Captain Kirkner

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Deodon Blacksmith (Deodon)

## Interactions with The Natural Ones

NO visited this shop in hope of buying some new weapons and to possibly sell the weapons they had obtained by killing the gnolls in Asgorne.

Upon showing the shop worker the axe they had taken from the fallen dwarf in Asgorne, the worker recognized it as a weapon they had sold. NO informed the worker as to the fate of the dwarf whom had owned it previously.

While at the shop the group noticed an item enclosed in a glass case for display. The worker said this item was the first item crafted by the owner.

## Items of Note

Located at the Deodon Blacksmith was an item enclosed in a glass case for display. This item was said to be the first item crafted by the owner.

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Ravoghull (Governess of Deodon)

## Interaction with The Natural Ones

NO first met Ravoghull while delivering her a letter from Chaedi. They discussed the disappearing groves in the area with her and tried to get more information about what was going on. Ravoghull explained to NO that groves had been appearing and disappearing in the surrounding towns.

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Mayor's Office (Asgorne)

## Location

The **Mayor's Office** in Asgorne is located directly next to \_\_\_\_\_ Bar.

## The Natural Ones and the Asgorne Mayor's Office

NO went to the Mayor's Office to inquire about the job posting asking for someone to handle some undead that had been sighted nearby in the town. After completing that task NO brought back the severed ears and fingers to claim their reward.

## People Associated with the Asgorne Mayor's Office

### - Chaedi's Secretary

She is in charge of paying out money to people that have completed jobs for the Mayor.
Asgorne (Main Article)

## Locations Within

- \_\_\_\_\_ Bar

- Asgorne Church

- Asgorne General Store

- Asgorne Graveyard

- Bartholomew's Farm

- Gnoll Cave

- James' Farm

- Mayor's Office

- "No Stones" Grove

## People Associated With Asgorne

- Bartholomew

- Bartholomew's Daughter

- Bartholomew's Wife

- Becky

- Chaedi Lathalus (Mayor)

- James

- Jimmy

- Mayor's Secretary

- "Simon"

- Susan

- Thaddeus

- Undead Dwarf
Asgorne Church (Asgorne)

## About

A small non-denominational church located in the town of Asgorne.

This Church had various symbols relating to different deities displayed.

- Azuth

- Chauntea

- Helm

- Lathandar

- Ogma

## Interactions With The Natural Ones

Mord (disguised as Kevin) went to this church to pray after his failed attempt to convince the trolls to stop blocking the river and to leave. Jorryn followed Mord to this church but did not see or hear anything he was doing.

## People Associated With

All that is known at this point is that there is:

- A priest

- A worker
Bartholomew's Farm (Location)

## About

A small farm owned by Bartholomew that is located in the town of Asgorne.

## Location

Bartholomew's Farm is located in between the main center of Asgorne and "No Stones" Grove.

## People Associated With Bartholomew's Farm

### - Bartholomew

Poor farmer that is down on his luck. He knows Vanros from previous encounters in the town.

### - Jimmy

Saw some undead walking one night an tries to direct NO to where he saw them.

### - Bartholomew's Daughter

Comes to greet NO but is scared away when Mord (disguised as Kevin) makes a silly face at her.
Bartholomew's Daughter (Asgorne Citizen)

Bartholomew's daughter is the daughter of none other than, Bartholomew.

She is young and easily scared.

## Location

Bartholomew's daughter lives with her family on Bartholomew's farm in the town of Asgorne.

## Interaction with The Natural Ones

When The Natural Ones were on their way to investigate undead for Mayor Lathalus, they came across Bartholomew's farm. The group approached Bartholomew and began to ask him if he had seen any undead or anything suspicious. Bartholomew responded that his son Jimmy had mentioned seeing something and called Jimmy over. Bartholomew's Daughter ran up with Jimmy. Mord (disguised as Kevin) bent over and made a silly face in an attempt to make the children laugh and in response Bartholomew's daughter ran off screaming.
Bartholomew (Asgorne Citizen)

## About

Bartholomew is a farmer in the town of Asgorne. He has a wife, one son, and one daughter. His farm has fallen on hard times and he has been struggling to make ends meet as of recent.

## Location

Bartholomew lives on a farm that is located in between Asgorne Graveyard and "No Stones" Grove.

## Interaction with The Natural Ones

While on their way to investigate the undead problem for Mayor Lathalus, The Natural Ones came across Bartholomew while he was working the fields on his farm. Bartholomew is familiar with Vanros because Vanros lives in the nearby forest, but Bartholomew has some reservations about him.

NO stopped and asked Bartholomew if he had seen any undead or anything unusual in the surrounding area. Bartholomew said he wasn't sure, but that his son Jimmy had mentioned seeing something. Bartholomew called his son Jimmy over and Bartholomew's daughter came running up as well. Mord (disguised as Kevin) bent down and in an attempt to make the kids laugh, ended up scaring away Bartholomew's daughter. Bartholomew started getting upset, but was calmed down by Mord. Eventually Jimmy told NO that he had seen some undead and directed NO in the direction of a nearby grove. Mord gave Bartholomew a gold piece and thanked him for his help.

Later on, NO made a deal with another farmer James. The deal was that in exchange for NO helping him with last farm animals and tools that James would provide Bartholomew with a portion of his next harvest.

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Jean The Boss (Deodon Crime Lord)

## About

A crime lord that operates his business out of the Deodon Brothel.

## Interactions with The Natural Ones

Jorryn wanted to get in contact After following some thieves' cant in the town of Deodon, Jorryn snuck out night and eventually found herself at the Deodon Brothel. Jorryn asked the person at the door and was eventually led to **"The Boss."** Jorryn wanted to obtain a forgery kit and asked "The Boss" if there was any work that she could do in exchange for the kit.

"The Boss" replied that he wanted to meet the rest of Jorryn's group before he gave her any work. Jorryn went back to tell the group about the possibility of getting work and that "The Boss" wanted to meet them first. NO eventually decided to check out their options and meet with "The Boss."

## Quests Associated With

Take Care of Captain Kirkner

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Kill the Undead in Asgorne (Quest)

## General Info

A quest NO took on in the town of Asgorne. It was to hunt down and kill the undead that had been terrorizing the town.

## The Quest

This is the first quest NO took on as a group. This quest was before they were known as The Natural Ones. Each member of NO met in \_\_\_\_\_ Bar after hearing about the quest. They eventually went to visit Mayor Chaedi, who was giving the quest. The Mayor told NO that another red haired dwarf had taken the quest before them but never returned.

They accepted the quest and then head out toward Asgorne Graveyard. After NO got to the graveyard they investigated one of the crypts to find that the back had a hole in it and then fence behind the crypt had a hole in it as well. The fence seemed to have been cut by a person.

NO followed the tracks that came from the crypt and in following the tracks they came across farmer named Bartholomew and his family. Vanros lived in the nearby forest and knew Bartholomew beforehand. The group approached Bartholomew and began to ask him if he knew anything regarding the undead. Bartolomew said that his son Jimmy had mentioned something about it, but that he wasn't sure. Mord, (disguised as Kevin), leaned down to ask the children some questions and while no one else was looking he shape-shifted his face to make his nose grow in an attempt to make the children laugh. The caused Bartholomew's daughter to run away screaming in terror. Mord was able to calm the situation down with Bartholomew before it got out of hand.

After this NO learned from Jimmy that he had seen a few undead walking by previously and pointed where he saw them go. Mord gave Bartholomew a gold piece and then the group followed the direction that Jimmy pointed out until they came across a grove that seemed out of place. Mord also noticed the the grove strangely contained no stones. Upon entering the grove the group encountered two ghouls. NO was eventually about to defeat the ghouls, but before they could a third undead emerged from a shack and entered the battle. The group noticed that the third undead was the dwarf that had taken the quest before them. Eventually the group was able to kill all of the undead. They took the axe of the fallen dwarf and then returned to Asgorne to claim their reward.
Disappearing Forests (Quest)

## About

There has been forest appearing and disappearing magically. No one seems to know how or why this is happening.

## The Quest

NO began to investigate a problem involving undead in the town of Asgorne. Their investigation led them to a grove nearby. The grove seemed out of place and did not have any stones on the ground. Upon returning a few days later the group noticed that the forest was gone. Mord attempted to detect if there was any magic and found traces of Fey magic.

After reporting this issue to Chaedi, he drafted a letter and NO volunteered to bring it to the Governess of Deodon

After meeting Ravoghull, the Governess of Deodon, she informed NO that the reports of undead and disappearing forests started occurring 7-8 months prior.

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Jorryn (main article)

## **Interactions with The Natural Ones**

Jorryn first met the group in \_\_\_\_\_ Bar in the town of Asgorne. Jorryn was looking for work and it is initially unknown as to what her motivations were. Upon asking the bar owner Simon for work, she was able to make a deal to some free nights stay at the inn and a bottle of wine for the completion of the job.

Upon entering the town of Deodon, Jorryn went looking for thieves cant in order to seek out the local thieves guild. Jorryn was on the hunt for a forgery kit. She followed the thieves cant until she came to the Deodon Brothel. Jorryn entered and eventually met with Jean. Jean said that he would be willing to offer her some work for the kit, but first wanted to meet the rest of her group.