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Love Prison Tower Mary Skelter: True End

***Love Prison Tower Mary Skelter: True End*** (恋獄塔めありーすけるたーtrue end) is a visual novel that was included with *Mary Skelter: Finale* on the *Playstation 4* and *Nintendo Switch*.

Another visual novel with a similar name, *Love Prison Tower Mary Skelter*, also exists. That game depicts the timeline created when Jack wished for a world without conflict during *Mary Skelter: Finale*s second bad ending whilst this game is set after *Mary Skelter: Finale*s true ending.

Like in the other version, this version has no English voice acting.

## Story

Whilst farming together, Mamoru suddenly proposes to Hikari as he couldn't bear another day without her by his side. Hikari is shocked since they weren't dating though ends up accepting anyway. Mamoru then sets up the wedding immediately and asks Jack to officiate. As he had had no time to invite anyone with such little notice, he only ends up inviting Kaede, Itsuki, and Takumi. Kaede ran into Otsuu, Little Mermaid, and Hameln on the way, and brings them with her. Kaede and Itsuki revealed they too had gotten engaged, and decide to turn it into a double wedding. This gives Jack the courage to confess to the girl he has feelings for (though in Rapunzel's case, she confesses to him and he tells her to wait a few years before they can actually date whilst in Snow White's, she accidentally confesses to him first).

Some time later, Jack and his girlfriend (or Jack/Rapunzel, since they aren't dating in theirs yet) go to the beach and enjoy their time together.

Many years later, Jack and his girlfriend get married (in Rapunzel's, she is now an adult with the duo having been dating for a few years).

In Otsuu and Little Mermaid's event, they get married.

In Pyre's event she plays with Rapunzel on the beach. Riley, Ellie, and the Merchant show up and Pyre happily reunites with them having not seen them for a while.

In Clara's event, she plays with a reluctant Haru on the beach and tells him he will fall in love with her when she's older.

In Mary's event, she hides from the others when they try to move a rock but ends up being found by Miko Ueshima. Sometime later she tries to meet up with Charlotte, but ends up running into Hikari and her friends. When she finally gets to Charlotte she realizes in horror that she hadn't only invited Mary but Jack and all the other former Blood Maidens. Charlotte and Mary then meet up with Chiaki, who asks them for help with the book he had been writing about what had happened in the Jails. He winds up naming the book as *Mary Skelter: Nightmares*, after Mary herself.

In Charlotte's event, which takes place in the timeline where Jack and Alice are dating, she yells at Alice for turning down Jack's proposal and winds up talking her into accepting it. She then attends their wedding.

## Gallery

AliceGretelRed Riding HoodKaguyaRapunzelHamelnSnow WhiteOtsuuLittle MermaidCinderellaThumbelinaPyreClara
Million Doll

Million Doll is a type of marchen in Mary Skelter: Finale.

These have an AoE attack that they will use after a couple of turns, so kill them before they get a chance to use it.

### Trivia

These seem to be retextured versions of War Kahn, Alone, Night Face and Berial Lancer enemies, from Mary Skelter 2

### See also

* Marionetta
* Sawmeet
* Labyrion
Merchant

The merchant is a reoccurring character in Mary Skelter: Nightmares and Mary Sketler: Finale, who buys and sells items to the player. The merchant does not appear in Mary Skelter 2, as Clara is that game's merchant and he would also not fit in with that world's timeline. He is revealed to be Yuto Gato's brother and he possesses a female core part ***(W.I.P check proper name)***. This enables him to become invisible to marchens and it also allows him to pass through the Jail's walls, hence why he can seemingly appear and disappear all over the Jail, underground or surface.

The merchant does not have any significance in Nightmares. In Finale, however, he not only recognizes Pyre, but he also saves Riley and Ellie, when they are tasked to destroy the remaining core on Licard Island. It is during this event that he reminisces about the brother he got separated from and how he had to accept whatever outcome of the Jail is to come, as nothing is inherently good or evil. In the true ending of Finale, he leaves with Riley and Ellie, leaving Pyre and the rest of the maidens and co. behind, to pursue a more adventurous life, promising to come back again someday. The trio return during the events of *Love Prison Tower Mary Skelter: True End*.

## Summoning

The merchant can appear at random, as you wander the Jail. He can also be summoned with the Roulette wheel, after which he will appear within a set amount of steps. He sells all kinds of items, except for game progressing items, such as keys and also items that specific marchens drop, such as sturdy vines and blue crystals. He is the main source of gift items, for the maidens and his inventory will usually expand as you get further into the game. He may also have items that you need for commissions, so be sure to remember what you might need to buy.

## See also

* Clara
* Yuto Gato
* Chiaki
* Kaede
* Kunai
Microphones

**Microphones** are a type of Blood Weapon.

Microphones are rear-line, usually support oriented, TEC focused weapons. While all iterations of Microphones increase TEC with a very small boost to LUC, their other primary stat bonuses vary between games.
In the original Mary Skelter: Nightmares, they boast high TEC and AGI bonuses with small boosts to ATK and LUC.
In the Mary Skelter: Nightmares remake bundled with Mary Skelter 2, they have an average bonus to TEC with small boosts to AGI and LUC. They also have negative elemental resistances.
In Mary Skelter 2 and Mary Skelter: Finale, they have average bonuses to TEC with small boosts to SP and LUC. In addition, Microphones are one of two weapons that provide a considerable bonus to DEF, the other being Scissors.

## *Mary Skelter: Finale*

Any stats that are not listed (such as HP or DEF) are not on any of these weapons. SM versions are included. All Microphones have the "No Rear-line damage penalties" bonus since they are rear-line weapons.

## Jobs

These are the jobs that can use Microphones.

### Mary Skelter: Finale Jobs

* Dancer
* Dreamer
* Fairy
* Leech
* Libero
* Lyricist
* Pierrot
* Poet
* Sleuth
* Torturer
* Virtuoso
* JO-Singer
* JO-Singer 2
* JO-Singer Set F
* Kitty Sweater
* Kitty Sweater Set F
* Magician Set
* Magician Set F
* R-Clown Set F
* Sakura Maiden
* T-Healer 2
Locked Up In Love

**Locked up in love** is a visual novel DLC for Mary Skelter: Finale and takes place as the true ending of the game series. It contains scenarios of what happened to the characters after the events of Jail's elimination and of Jack's possible relationships with the blood maidens.
The visual novel touches on the relationships between Pyre and her sisters, Clara and Haru etc. and also how life changed without Jail, such as the blood maidens losing their powers and everyone needing to work together to live in an ordinary, non-magical world.
Noble Knights

Noble Knights is a type of marchen in Mary Skelter: Finale.

These have an AoE attack that they will use after a couple of turns, so kill them before they get a chance to use it.

### Trivia

These seem to be retextured versions of the Prince of Chaos, Princess Seige, Principal Hunt, Baronet, Grand Duchess and Grand Duke enemies, from Mary Skelter: Nightmares and Mary Skelter 2.

### See also

* Must Brand
* Aristocrass
* King Roast
Magician Set

A job whose basic magic skills pale in comparison to its Massacre Mode counterparts.

**Magician Set** (妖艶魔術師, *Yōen Majutsushi*), also known as **Magician Set F**, is a job found in *Mary Skelter: Finale,* and is part of the DLC jobs. It can be used by Alice, Gretel, Hameln, and Sleeping Beauty.

## Skills

* **Active Skills**
	+ *Magician Edict F:* Minor Air damage to one enemy, increase AGI next turn
	+ *Magician F. Lore F:* Fire damage to one enemy, increase AGI next turn
	+ *Magician E. Lore F:* Earth damage to one enemy, increase AGI next turn
	+ *Magician Deluge F:* Minor Water damage to all enemies without chant, increase AGI next turn
* **Passive Skills**
	+ *Magician Axiom F:* Increase DMG buffs from Skills

## Weapons

* Short Swords
* Spears
* Sticks
* Cards
* Crystals

## Gallery

Alice in Magician SetGretel in Magician SetHameln in Magician Set FSleeping Beauty in Magician Set F
Massacre Pink

A villainous group that attacks the Dawn in *Mary Skelter: Finale* after the True Ending in *Mary Skelter: Nightmares.* Each of the four members has a theme surrounding a method of execution. From the Mary Skelter: Finale Short Story, it is known that they are, or were, **Massacre Pink** (English) / Genocide Pink (Japanese) whose appearance changed after undergoing experimentation using marchens, robotics and drug usage. Unlike the Blood Maidens from the prior games, they were mimicked from methods of execution instead of fairy tales.

It seems as though the members of the team all have silver hair, gray skin, long blue and black horns, and blue eyes with pupils that resemble a Blood Maiden's when in Blood Skelter. As Pyre has been observed to be different from the group in that she is the youngest and notably less cruel than the others, it can be inferred that most of these traits are gained over time when looking at her appearance. It should also be noted that Pyre is in her blood massacre mode, rather than blood skelter, when her eyes turn blue etc. However, there is no way of knowing if the other girls are in massacre or skelter mode.

## Trivia

* All members of Massacre Pink are named after execution methods. Hence why they're also known as the Execution Girls.
Minstrel

**Minstrel** (ストーリーテラー, *Sutōrīterā*) is a job found in *Mary Skelter: Finale* and is part of the Minstrel-Style jobs. It is the default class for Charlotte.

## Skills

* **Active Skills**
	+ *Positive Blood:* Increases Bleed amount from an ally's attack.
	+ *Negative Blood:* Decreases Bleed amount from an ally's attack.
	+ *Bloody Strike:* [Chant] Bleed damage to an enemy line.
	+ *Bloody Line:* Bleed damage to a vertical enemy line.
	+ *Lunacy:* Attack one enemy with random elements.
	+ *EX Healia:* [Chant] Heal party's HP.
	+ *Disaster Rune:* [Chant] Heavy elemental damage to all enemies.
	+ *Heal:* Restore a small amount of the target's HP.
* **Passive Skills**
	+ *Minstrel's Skill:* Marchen blood splattered on walls upon damage.
	+ *Blood Item:* Chance of a rare drop with high Bleed.
	+ *Death Counter:* Chance of countering with a KO attack.

## Weapons

* Short Swords
* Spears
* Sickles
* Bows
* Sticks
* Books
Liberated District

The Liberated District is a safe haven for humanity, built by people who escaped the Jail's tortures. Housing Dawn's HQ and the majority of its membership, it acts as the party's base of operations in Mary Skelter: Nightmares

## Overview

### Mary Skelter: Nightmares

#### Pre-game

15 years before the start of Nightmares, the first members of Dawn carved their own haven in the Jail, against Marchen and Nightmare alike. Most of them have died since, either from the ill-fated encounter with Snark or simply to the prolonged war against the Jail itself.

#### Main Game

By the time the game begins, the Liberated District is a more-or-less self-sufficient entity, the only exceptions being Blood Maidens (which need to be found and rescued among the imprisoned populace) and the Marchen parts needed to manufacture Blood Weapons (which require Blood Maidens and their powers to gather as working modern weapons that can actually damage Marchens are scarce).

### Mary Skelter 2

In this alternate story, the Liberated District is attacked and destroyed by an unknown Nightmare. The surviving members of Dawn are forced to seek refuge in a ruin that soon becomes the New Liberated District

## Notable Organizations

* Dawn: A coalition of humans and Blood Maidens seeking a way to escape the Jail and reach the surface world above. Their combat strength is the first and last hope of humanity.
* The Order of the Sun: A church formed around worship of the sun as an entity granting light and salvation. Their main role in the Liberated District (beyond their faith being a way to maintain morale) is to provide the food and supplies that support Dawn and the civilians in the District.

## Locations

* Dawn HQ: Dawn's base of operations
	+ Living Quarters: Blood Team's living area. Jack can give Blood Maidens gifts to increase affection
	+ Laboratory: The Professor's lab. Here, you can unlock Jobs using Blood Crystals or undergo Blood Devolution, reducing a Blood Maiden's levels in exchange for permanent stat boosts.
	+ Blood Weapon Factory: Primary R&D. Haru can strengthen Blood Weapons using Blood Crystals or enhance the Mary Gun using certain parts
	+ Rescue Center: Miko's medical ward. Jack can purge Corruption from Blood Maidens to increase their stats for the next expedition.
* Order HQ: The Order of the Sun's base of operations. Here you can perform sidequests called "work orders" for rewards
* General Store: Clara runs this requisitions post where the Blood Team can purchase supplies for money.
Nightmare?

The **Nightmare?** (ナイトメア？, *Naitomea?*) is one of many Nightmares that patrols the Jail. It can be found in the Underground Cavern and chased into the Metropolitan Office.

## Story

### *Mary Skelter: Nightmares*

#### Extra Story

As the party explores the newly unlocked Underground Cavern, they come across the Nightmare? after destroying its core. Once its body parts have been broken, it runs away instead of fighting, much to the surprise of the party. They chase after it and defeat it, but suspect that something was off about the fight. Spotting something up ahead, they move forward into the Metropolitan Office.

Unbeknownst to the group, the Nightmare? that they had defeated was actually a copy left from the real Nightmare?, who had fled into the Metropolitan Office. The group starts to chase and surround it, reflecting Otsuu's dreams of the incident. It begs for them to stop and Jack makes them so that it can speak. The Nightmare? asks about the whereabouts of someone named Little Mermaid, to which everyone replies they have no idea, except for Red Riding Hood, who explains that she had to kill her when Little Mermaid entered Blood Skelter. Distraught at the news, the Nightmare? runs away, leaving behind a microphone with a recording of Little Mermaid singing from *Mary Skelter 2*. This causes Jack to remember everything from the previous timeline and frantically chase after the Nightmare?, who Jack has figured out is Otsuu.

They fight her inside and outside of her mech. If she is presented with all the Memoire items gathered throughout the game once outside of her mech, the fight will end and she will remember everything. If not, she will leave the fight upon defeat and reach the Witchcraft Core, resetting everything again.

## Trivia

* The original Nightmare is made to resemble the townspeople of Hamelin from the Pied Piper tale, from which Hameln is based off. The Nightmare would spawn far away from the player so it would only be heard and not seen except for in story moments, reflecting the lazy nature of the townspeople of Hamelin; however, the remake's maps are far more compact, so this nature is mostly lost. Additionally, the figure inside the mech appears to be playing a flute, similar to the Pied Piper himself.
* However, Otsuu's introduction changes this meaning, as she was weak in her true form and hid inside the armor. After breaking out of it in the Metropolitan Office, her form has more bamboo-theming, with her bamboo-like arms, torso, and tail with leafy green hair. The starry portions of her body are segmented like bamboo as well, heavily leaning in the tale of the Crane's Return of a Favor.

## See also

* G. Nightmare
* T. Nightmare
* D. Nightmare
* H. Nightmare
* W. Nightmare
* S.G. Nightmare
* Tower Base Nightmare
* Upper Tower Nightmare
* Jail Nightmare
* O. Nightmare
* L.M. Nightmare
* J.T. Nightmare
* L.I. Nightmare
* F. Nightmare
* E. Nightmare
* Grave Nightmare
* S. Nightmare
* D.A. Nightmare
Mary Skelter 2 Prologue

The **Mary Skelter 2 Prologue** is a collection of short stories detailing the original Little Mermaid story, Otsuu and Little Mermaid joining the Dawn, and the effects that that has had on the rest of the Dawn.

While this is titled as a "Prologue," it does contain spoilers for parts of the game, so it is recommended to read it after or during a play through, reading it as more information is revealed through the game.

## External Link

English PDF: http://ideafintl.com/images/MS2\_Novel.pdf
Orcbeast

Orcbeast is a type of marchen in Mary Skelter: Finale.

These should be avoided, as they use a powerful AoE attack.

### Trivia

These seem to be retextured versions of the Guardian Beast, Greedox, Gigantox, Gatlingox, Beast and Titanic Howl enemies, from Mary Skelter: Nightmares and Mary Skelter 2.

### See also

* War Ork
* Stanpest
* Yugdraseed
O. Nightmare

Otsuu's Nightmare (鶴の恩返しナイトメア, *Tsurunoongaeshi Naitomea*) is one of many Nightmares patroling the Jail. It is the protector of the Art Alley Core.

## Story

### *Mary Skelter 2*

#### Chapter 6

After Snow White and Sleeping Beauty's confrontation with Thumbelina, they ran away from the group. Fearing that the O. Nightmare will find them, the party runs after them. Sure enough, the two are about to be attacked before the group finds them, and they run away from the nightmare together. Once they are safe, Thumbelina apologizes and allows the two to join the party. They proceed to destroy the Core and defeat the O. Nightmare.

## See also

* G. Nightmare
* T. Nightmare
* D. Nightmare
* H. Nightmare
* W. Nightmare
* S.G. Nightmare
* Tower Base Nightmare
* Upper Tower Nightmare
* Jail Nightmare
* Nightmare?
* L.M. Nightmare
* J.T. Nightmare
* L.I. Nightmare
* F. Nightmare
* E. Nightmare
* Grave Nightmare
* S. Nightmare
* D.A. Nightmare
Mary Skelter

**This article is a disambiguation page for Mary Skelter**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

* Mary Skelter 2
* Mary Skelter 2 Prologue
* Mary Skelter: Finale
* Mary Skelter: Nightmares
* Mary Skelter: Nightmares Prologue

## About

An RPG produced and published by Compile Heart.
The original script was written by Shihoji Otono, the author of Minutes.
Character design by Kei Nanameda.
The slogan is a prison escape drama of luscious and crazy girls.
"Mary Skelter 2" includes a remake of "Mary Skelter: Nightmares", but it is officially recommended to play in order of 2 → Nightmares.
You can play from Nightmares with free DLC, but we recommend playing from 2 because of the system that you can not enter the hidden dungeon unless you clear 2 and the relationship between each ending.
In 2020, "Mary Skelter: Finale", the final work of the trilogy, will be released, and the scenario of 1 & 2 will be recorded at the same time.

## Story

### Mary Skelter: Nightmares

In what used to be Japan's largest entertainment district, something suddenly happened.
It rotted the earth, swallowed the surrounding buildings, and turned into a deep hole.
People who were left behind in the hole were forced to live in fear of the strange monster "Marchen" who lived there, and people came to call the prison-like world "Jail".

The story begins with a pair of boys and girls named "Jack" and "Alice" who were imprisoned by Marchen, with a rescue hand extended by "Red Riding Hood".

Little Red Riding Hood, who helped them, was a "Blood Maiden" belonging to the human resistance organization "Reimei", and was thinking of escaping from the Jail hole by growing the "Prison Tower" that rises at the center of the Jail.
They had been cautious about the reckless phenomenon of the girls called "Blood Skelter", but with the addition of Jack, who has the power to suppress it, they will actively promote the plan.

In this way, the two of them join forces with them to escape, even though they have doubts and anxiety about the organizational theory of Reimei.

### Mary Skelter 2

The story begins in exactly the same vein as Mary Skelter: Nightmares, where a helping hand is extended to Jack and Alice trapped in prison.
There are two new Blood Maidens, "Otsuu" and "The Little Mermaid", who have been in Reimei for a long time.
but, "here" does not recognize the danger of Blood Skelter, and with just that difference, many carelessness and tragedy are born in a chain, and the story begins to go in a greatly distorted direction.

## Videos

### Mary Skelter 2

Mary Skelter 2 - Trailer -GOG-Mary Skelter 2 - Trailer Debut Nintendo Switch HD
### Mary Skelter: Finale

Mary Skelter Finale Debut Trailer for Nintendo Switch HD
Mary Skelter: Nightmares Wiki

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Mary Gun

The **Mary Gun** is a utility/weapon used by Blood Youths. Originally developed by Haru with the help of Miko in *Nightmares* and Takumi with the help of Itsuki in *Mary Skelter 2,* the Mary Gun is a utility first developed to help Jack (or his Nightmare variant) to more safely purge Corruption build-up from Blood Maidens without him having to cut or seriously injure himself. Jack, Toh and Clara are the only users of mary guns, Clara's looking distincly different.

## Description

The cuff around the wrist takes the blood from the wearer and transfers it to the more gun-like portion of the Mary Gun, where it can then be fired. The cuff utilizes Magnolia Leaves and its extract, which catalyzes the healing process, to stop major bleeding when using the Mary Gun.

## Locations

In *Nightmares,* the Mary Gun has three major upgrades that can be found in chests while exploring.

In the **Remake** of *Nightmares*, they can be found at Downtown 4th Floor X:024 Y:014, Dorm 2nd Floor X:016 Y:007 and Waterside 4th Floor X:023 Y:006.
In the **Original version** they can be found at Downtown 4th Floor X:006 Y:037, Dorm 2nd Floor X:031 Y:007 and Station Grounds 1st Floor X:014 Y:033.

They can be found in any order. Each will provide a benefit, but once all of the upgrades are obtained and taken to Haru, you will receive the Mary Reverser, a Blood Ability that will shoot the party backward five spaces and a necessary component to find Hameln and achieving the Good/True Ending.

## Functions

### *Mary Skelter: Nightmares (Both versions)*

* *Purge:* Fully remove a Blood Maiden's Corruption.
* *Recover:* Recover a (%) of the Blood Maiden's SP.
* *Strengthen:* Enchant Blood Maiden with two random buffs.
* *Rapturize:* Recover a (%) of Blood Maidens' Corruption/SP.
* *Life Purge:* Undo Blood Maiden's Blood Skelter state.

### *Mary Skelter 2*

* *Purge (One):* Fully remove a Blood Maiden's Corruption.
* *Purge (All):* Fully remove Blood Maidens' Corruption.
* *Life Purge:* Undo Blood Maiden's Blood Skelter state.

They can also be used outside of battle to shoot blood at candles, to extinguish them. This can also be done using the Mary Reverser, only that you will be shot backwards, of course. This is actually favorable, due to the Reverser using way less blood, for each shot (useful in the Underground Cavern, where you want to keep Jack's blood supply as full as possible, for battles and crossing gaps with the reverser.).

## Gallery

Jack with his Mary Gun (*Nightmares*)Jack with his Mary Gun (*Finale*)Ju with his Mary GunClara with her Mary GunJack using the Mary Reverser
## Trivia

* Despite the liquid in the Mary Gun appearing pink, similarly to Marchen blood, it will come out as red whenever it is shot, or used on a Blood Maiden.
Metropolitan Office

The **Metropolitan Office** (都庁, *Tochō*) is a bonus dungeon only found in the Remake version of *Mary Skelter: Nightmares*. It can be accessed after the True Ending and through the Underground Cavern. It is the place that the Nightmare? is finally defeated and the home of the Metropolitan Nightmare.

## Appearance

The area is a mostly white office setting with a roof, or lack thereof, consisting of a fast spinning starry sky. Each floor have two middle staircases that lead up and down and around them are corridors and offices that hold puzzles and keys for you to reach the next floor.

The encounter rate seems to have been increased and there are many encounter points scattered around, noteworthy is a long corridor on floor 6, that have 4 consecutive encounters in a row, so come prepared.

The battle music that plays here is all from Mary Skelter 2 and the enemies are reused from the original version of Nightmares, where they appear in various previous areas, such as the Upper Tower and Station Grounds.

## Maps

Floor 1Floor 2Floor 3Floor 4Floor 5Floor 6Floor 7Floor 8
## See also

* Graveyard
* Temple
* Downtown
* Aquarium Ruins
* Dorm
* Waterside
* Art Alley
* Station Grounds
* Upper Tower
* Underground Cavern
* Judgment Tower
* Licard Island
* Frozen Jail Tower
* Eiserne Tower
* Grave Tower
* Salvation Tower
* Devouring Armada Tower
Licard Tower

## Licard Island

is where Clara's team wake up after escaping Massacre Pink. It's often called Licard Tower, even thought the place has no tower and is in fact an island. It is the place where Rachel was separated and kidnapped from her sisters; Riley and Ellie, by Guillotine. Pyre is the island's warden.

### Strategy

Watch out for pits, spike traps and damaging goo on the floor. It might be hard to see where to go, at some points, but be aware that you can teleport with Gretel's ability onto blocks that Hameln has moved. The top right of Floor 2a is a good example.

## Maps

Floor 1 aFloor 2 aFloor 3 aFloor 1 bFloor 2 bFloor 1 cFloor 2 c

## Enemies

* Bonecarris
* Primitive Age
* Crucia
* Squeal Hell
* Esprikeeper
* Esprilog
* Espritz
* Labyrinth Soul
* Mrs. Hand
* Fiddle Walker
* Amuru muse
* Handling Act
* Red Rapie
* Mad Rapie
* Rappiness
* Grad
* Poisonreach
* D-Poison
* Kilsarius
* Prison Wolf
* Rad Wolf
* Silent Wolf
* Wolf Necrom
* Seatray
* Death Trainer
* Fear Earth
* Ridon Dead
* Mash Rush
* Mash Head
* Fangal
* Mother Mash

## See also

* Frozen Jail Tower
* Eiserne Tower
* Grave Tower
* Salvation Tower
* Devouring Armada Tower
* City Streets
* Graveyard
* Temple
* Aquarium Ruins
* Dorm
* Waterside
* Art Alley
* Station Grounds
* Underground Cavern
* Tower Base
* Upper Tower
* Metropolitan Office
Ryushion

Ryushion is a rare type of marchen in Mary Skelter: Finale.

Try not to engage with these, if you're low leveled. They use AoE attacks and can quickly kill your entire party. They are however a lot rarer than the usual marchens, so if you care about filling the Creature Manual, it might be worth it.

They appear anywhere, on any floor of Judgment, Licard and Frozen.

### See also

* Mini Dragon
* Rock Dragon
* Death Dragon
* Black Dragon
* White Dragon
Comedistark

Comedistark is a type of marchen in Mary Skelter: Finale.

These have an AoE attack that they will use after a couple of turns, so kill them before they get a chance to use it.

### Trivia

These seem to be retextured versions of the Death Lich enemies, from Mary Skelter: Nightmares and Mary Skelter 2.

### See also

* Deathfinger
* Jokatall
* Pierrot Lavie
Ellie

* Child
* Adult

**Ellie** is a human who appears in *Mary Skelter: Finale*.

## Profile

Ellie is a young girl who lives in the slums of Licard Island. She is Riley's younger sister and was adopted with her by Rachel's parents. While she is jealous of the attention Riley gives Rachel, she still loves Rachel nonetheless, so she lets it slide.
Rachel

**Rachel** is a human that appears in *Mary Skelter: Finale.*

## Profile

She was born and lives on the surface, in the slums of Licard Island. Her parents adopted Riley and Ellie, so they live with her as her adopted sisters. While she is too young to take in the situation, her adopted sisters love and protect her.
S. Nightmare

S. Nightmare is the Nightmare found in Salvation Tower.

### See also

* G. Nightmare
* T. Nightmare
* D. Nightmare
* H. Nightmare
* W. Nightmare
* S.G. Nightmare
* Tower Base Nightmare
* Upper Tower Nightmare
* Jail Nightmare
* Metropolitan Nightmare
* O. Nightmare
* L.M. Nightmare
* J.T. Nightmare
* L.I. Nightmare
* F. Nightmare
* E. Nightmare
* Grave Nightmare
* D.A. Nightmare
Professor Tohjima

**Professor Tohjima** is the head researcher and leader of Dawn, seeking answers to the nature of Blood Maidens, Nightmares, and the Jail itself in hopes of finding a way out.

## Plot Role

### *Mary Skelter: Nightmares*

#### Chapter 1

The Liberated District is attacked and destroyed by a Nightmare. While the Professor's corpse is not found, the state of Dawn HQ and its other staff members implies he went down with the base. However, many of the Blood Maidens hold out hope that he is still alive due to the knowledge he holds and the relationship he has with them. From here onward, his research is scavenged by the human group, often guiding the group to their next objective.

#### Chapter 8

His body is officially found by Mamoru and Itsuki as they were scavenging the Liberated District. He was hiding from the destruction in the Monitor Room, but was crushed by one of the monitors. He held several important research documents on him that proved to be useful to the group. The Blood Maidens who knew him lament his death, as they had all hoped he had still been alive.

## Gallery

Red Riding Hood with her scissors. Featuring the Professor, Haru, and MikoThe Traitor Is....jpgThe Traitor Is...
## Trivia

* The kanji for his name (十島) translates to "ten islands," or "all islands."
	+ This could be in reference to the amount of control he wields over the Dawn and ultimately over the entire Jail.
Rock Dragon

Rock Dragon is a rare type of marchen in Mary Skelter: Finale.

Try not to engage with these, if you're low leveled. They use AoE attacks and can quickly kill your entire party. They are however a bit rarer than the usual marchens.

 They appear on the higher floors of Eiserne Tower, having Mini Dragon take its place on the lower floors.

### See also

* Ryushion
* Mini Dragon
* Death Dragon
* Black Dragon
* White Dragon
Poisondeath Killer

Poisondeath Killer is a type of marchen in Mary Skelter: Finale.

Prepare to be poisoned.

### Trivia

These seem to be retextured versions of the Human Killer, Madman Killer, Psycho Heads, Poison Killer and Death Tortue enemies, from Mary Skelter 2.

### See also

* Human Sinner
* Madman Sinner
* Psychoheads Killer
* Guilty Machine
* Death tune
Psychoheads Killer

Psychoheads Killer is a type of marchen in Mary Skelter: Finale.

Prepare to be poisoned.

### Trivia

These seem to be retextured versions of the Human Killer, Madman Killer, Psycho Heads, Poison Killer and Death Tortue enemies, from Mary Skelter 2.

### See also

* Human Sinner
* Madman Sinner
* Poisondeath Killer
* Guilty Machine
* Death tune
Red Gora

Red Gora is a type of marchen in Mary Skelter: Finale.

They are exceptionally weak and it's important to not waste powerful attacks on them. Try to use AoE, spray attacks and other attacks that target several enemies, to not waste your turn on them.

Not to be confused with Herveis, Goth Grave, Gunomes and Nigirio. These are stronger versions that appear later in the game and were most likely buffed to throw the player off; when they usually are really easy to kill.

### See also

* Grave Horn
* Herveis
* Goth Grave
* Gunomes
* Nigirio
Aristocrass

Aristocrass is a marchen in Mary Skelter: Finale.

These have an AoE attack that they will use after a couple of turns, so kill them before they get a chance to use it.

### Trivia

These seem to be retextured versions of the Prince of Chaos, Princess Seige, Principal Hunt, Baronet, Grand Duchess and Grand Duke enemies, from Mary Skelter: Nightmares and Mary Skelter 2.

### See also

* Noble Knights
* Must Brand
* King Roast
S.G. Nightmare

The **Station Grounds Nightmare** (元駅構内ナイトメア, *Genekikōnai Naitomea*) is one of many Nightmares that patrols the Jail.

## Story

### *Mary Skelter: Nightmares*

#### Chapter 7

The party fight and nearly defeat the S.G. Nightmare before Gretel stops the group and asks it to answer some questions for her. Before the Nightmare can answer anything, it is struck from behind and killed by Snark.

### *Mary Skelter 2*

#### Chapter 8

The S.G. Nightmare is found fighting a Blood Skelter Red Riding Hood. With its body parts already broken, the party must fight it and Red Riding Hood at the same time.

## Trivia

* The S.G. Nightmare is an obvious reference to the Big Bad Wolf from the Red Riding Hood fairy tale.

## See also

* G. Nightmare
* T. Nightmare
* D. Nightmare
* H. Nightmare
* W. Nightmare
* Tower Base Nightmare
* Upper Tower Nightmare
* Jail Nightmare
* Nightmare?
* O. Nightmare
* L.M. Nightmare
* J.T. Nightmare
* L.I. Nightmare
* F. Nightmare
* E. Nightmare
* Grave Nightmare
* S. Nightmare
* D.A. Nightmare
Towa Kadowaki/Events

* **Toh:** (Our greater numbers have made survival a bit easier. Still, the makeshift barricade worries me. Mustn't complain though.)

*(Enter Kunai and Towa Kadowaki)*

* **Kunai:** Hey Kadowaki. Here's something for you.
* **Towa:** Oh, thanks klutz.
* **Kunai:** Please stop calling me that...
* **Towa:** Sorry, but I can't help it. That's your nickname now.
* **Kunai:** Am I that clumsy?
* **Towa:** Not a day goes by where you don't trip. You're practically headfirst out of the tent.
* **Kunai:** Are you watching me?
* **Towa:** I'm the gatekeeper. Nothing gets past me.
* **Kunai:** Oh... I didn't know. How embarrassing...
* **Towa:** Don't worry about it. You're a hard worker. I appreciate you.
* **Toh:** (Kadowaki's kinder than I thought.)
* **Towa:** Thanks for the snack. Much obliged.
* **Kunai:** Right back at you, Kadowaki. I bet standing guard is hard work.
* **Towa:** You make me feel safe.
* **Kunai:** Really...? K-Kadowaki... In a place like this...
* **Towa:** Without a fellow human, I wouldn't feel nearly as comfortable here.
* **Kunai:** Because we're human...? O-oh, I see what you mean. But they're all good people. Human or not, that's what matters. The truth is, not much separates us. We're all fighting for the same cause.
* **Towa:** I thought that at first. The Dawn really gave us hope down there. But the Dawn turned out to be a group of aliens hoping to observe mankind. Since then, I've got trust issues.
* **Kunai:** But none of the Blood Maidens knew about that plan. Isn't that why you stopped them? The Blood Maidens have been behind us the whole time on the surface.
* **Towa:** Pft. They're still aliens at the end of the day. They only spared us because they need the manpower. Maybe this whole surface trip was part of some big plan. They're playing nice now, but who knows how long it'll last. I've been around the Blood Maidens long enough to know they're not on our side. Don't let your guard down either.
* **Kunai:** What...?
* **Toh:** (I see. I guess Kadowaki is still bitter about the betrayal.)
G. Nightmare

The **Graveyard Nightmare** (元墓所ナイトメア, *Motobosho Naitomea*) is one of many Nightmares that patrols the Jail.

## Story

### *Mary Skelter: Nightmares*

#### Chapter 2

Two young blood maidens are escorted into the Rescue Center, Snow White and Sleeping Beauty. They explain to Jack, Alice, and Red Riding Hood that the Nightmare in the Graveyard kidnapped their older sister, Thumbelina, as they were exploring. After the group rescues Thumbelina and defeats Princess Seige, they are confronted by the G. Nightmare, which the group defeats to end the chapter.

### *Mary Skelter 2*

#### Chapter 10

The G. Nightmare appears in Chapter 10 of the second game. Unlike its first iteration, the nightmare itself does not have much story relevance, simply serving as an obstacle for the party to get through on their way to the Tower Base.

### Love Prison Tower Mary Skelter

In this timeline, the G Nightmare is married to C.S. Nightmare and is Jack's biological father, as well as the adoptive father of Rapunzel.

## Trivia

* The nightmare itself is an amalgamation of the fairy tales from Thumbelina, Snow White, and Sleeping Beauty. It has a beetle-like body shape (Thumbelina), what appears to be royal garbs and a crown (Snow White), and a spindle point underneath its hammer (Sleeping Beauty).

## See also

* T. Nightmare
* D. Nightmare
* H. Nightmare
* W. Nightmare
* S.G. Nightmare
* Tower Base Nightmare
* Upper Tower Nightmare
* Jail Nightmare
* Nightmare?
* O. Nightmare
* L.M. Nightmare
* J.T. Nightmare
* L.I. Nightmare
* F. Nightmare
* E. Nightmare
* Grave Nightmare
* S. Nightmare
* D.A. Nightmare
Spears

**Spears** are a type of Blood Weapon.

As the game goes on, the better weapons will begin to only appear in chests instead of being found or dropped by Marchens. The locations listed are places where they can be found on the ground at Collection Points and does not include chests. Some equipment will appear in different places depending on which place you choose to go to first.

## *Mary Skelter: Finale*

Any stats that are not listed (such as MEN) are not on any of these weapons. SM versions are included.

## Jobs

These are the jobs that can use spears.

* Fighter
* Paladin
* Marshal
* Blood Lord
* Mimic
* Blood Chemist
* Libero
* Fairy
* Pierrot
* Leech
* Archer
* Blood Hunter
* Altair
* Hercules
* Weaver
* Sakura Maiden
* G-Assassin
* JO-Singer
* Death End Attire 1
* Death End Attire 2
* Blood Maiden's Swimsuit
Sakura Maiden

**Sakura Maiden** (さくら巫女, *Sakuramiko*) is a job found in *Mary Skelter: Nightmares,* and is part of the DLC jobs. It can be used by all the Blood Maidens.

Each outfit has a pink and white cherry blossom aesthetic with added bells or charms. It generally has a short pink skirt and white top with very wide sleeve openings. Each Blood Maiden wields a different weapon in their art.

## Skills

### *Mary Skelter: Nightmares (PC/Vita)*

* **Skills**
	+ *Splash:* Minor Water damage to one enemy
		- *Damage Type:* Physical
		- *Target:* Single
		- *Element:* Water
		- *CP Unlock Costs:* 1/1, total 2
		- *SP Cost:* 7
		- *Level Up Effect:* Damage inflicted
	+ *Aqua Shield:* Reduces Water-based damage to the party
		- *Target:* Party
		- *CP Unlock Costs:* 1/1, total 2
		- *SP Cost:* 19
		- *Level Up Effect:* Effect duration, Reduction rate
	+ *Prayer:* Restore a small amount of the target's HP
		- *Target:* Ally
		- *CP Unlock Costs:* 1, total 1
		- *SP Cost:* 4
	+ *Orb:* Water damage to one enemy
		- *Damage Type:* Physical
		- *Target:* Single
		- *Element:* Water
		- *CP Unlock Costs:* 2/2, total 4
		- *SP Cost:* 15
		- *Level Up Effect:* Damage inflicted
* **Job Specifications**
	+ *Maiden's Axiom:* Slight SP recovery each Turn
		- *CP Unlock Costs:* Unlocked by default

### *Mary Skelter: Finale*

* **Active Skills**
	+ *Splash:* Minor Water damage to one enemy
		- *Damage Type:* Physical
		- *Target:* Single
		- *Element:* Water
		- *CP Unlock Costs:* 1, total 1
		- *SP Cost:* 4
	+ *Aqua Shield:* Reduce Water-based damage to the party
		- *Target:*
		- *CP Unlock Costs:* 1, total 1
		- *SP Cost:* 19
	+ *Prayer:* Restore a small amount of the target’s HP
		- *Target:* Ally
		- *CP Unlock Costs:* 1, total 1
		- *SP Cost:* 4
	+ *Orb:* Water damage to one enemy
		- *Damage Type:* Physical
		- *Target:* Single
		- *Element:* Water
		- *CP Unlock Costs:* 1, total 1
		- *SP Cost:* 10
	+ *Divine Protection:* Increase DEF heavily for one turn
		- *Target:*
		- *CP Unlock Costs:* 1, total 1
		- *SP Cost:* 8
* **Passive Skills**
	+ *Maiden’s Axiom:* Slight HP recovery each turn
		- *CP Unlock Costs:* 1, total 1

## Weapons

* Short Swords
* Large Swords
* Spears
* Hammers
* Gloves
* Sticks
* Sickles
* Scissors
* Books
* Cards
* Crystals
* Medical Tools
* Bombs
* Bows
* Guns
* Whips

## Gallery

### *Mary Skelter: Nightmares*

Cinderella as a Sakura MaidenGretel as a Sakura MaidenRapunzel as a Sakura MaidenKaguya as a Sakura MaidenAlice as a Sakura MaidenRed Riding Hood as a Sakura MaidenThumbelina as a Sakura MaidenSnow White as a Sakura MaidenSleeping Beauty as a Sakura MaidenHameln as a Sakura Maiden
### *Mary Skelter: Finale*

Alice as a Sakura MaidenCharlotte as a Sakura MaidenCinderella as a Sakura MaidenGretel as a Sakura MaidenHameln as a Sakura MaidenKaguya as a Sakura MaidenLittle Mermaid as a Sakura MaidenMary as a Sakura MaidenOtsuu as a Sakura MaidenPyre as a Sakura MaidenRapunzel as a Sakura MaidenRed Riding Hood as a Sakura MaidenSleeping Beauty as a Sakura MaidenSnow White as a Sakura MaidenThumbelina as a Sakura Maiden
Sleuth

**Sleuth** (カクレモノ, *Kakuremono*) is a job found in *Mary Skelter: Finale* and is part of the Sleuth-Style jobs. It is very similar to the Libero job, as it has the same skills and useable weapons. It is the default class for Mary.

## Skills

* **Active Skills**
	+ *Torrent Blade:* Heavy Water damage to one enemy.
	+ *Flame Lore:*Fire damage to one enemy
	+ *VY Blast:* [Chant] Air damage to all enemies
	+ *Omega Heal:* Fully restore the target's HP
* **Passive Skills**
	+ *Sleuth's Skill:* Chance to attack nearby enemy after attack.
	+ *Counter:* May counterattack when hit with a single target, physical attack
	+ *AGI UP:* Increase AGI.
	+ *Rash Rush:* Low chance of normal attack striking all enemies

## Weapons

* Short Swords
* Large Swords
* Spears
* Hammers
* Gloves
* Sticks
* Sickles
* Scissors
* Books
* Cards
* Crystals
* Medical Tools
* Bombs
* Bows
* Guns
* Whips
Station Grounds

**Station Grounds** (元駅構内, *Geneki Kōnai*) is a dungeon in *Mary Skelter: Nightmares* and *Mary Skelter 2*. It is the main dungeon for Chapter 7 in *Nightmares* and Chapter 8 in the second game. It is the dungeon that the Blood Maiden Red Riding Hood was found in as an infant and it is themed around her. After defeating the S.G. Nightmare in the second game, Red Riding Hood will join the party.

## *Mary Skelter: Nightmares*

### Enemies

* Akutoara
* Mad Corpse
* Adephaga
* Polyphaga
* Archostemata
* Myxophaga
* Necroserpent
* Great Whip
* Veiled Viper
* Neoserpent
* Fangmist
* Wildleon
* Raigajin
* Kuromori
* Dead Weald
* Nargion
* Yggdrake
* Gigantox
* Gatlingox
* Beast
* Titanic Howl

### Maps (Remake Version)

Floor 1Floor 2Floor 3Floor 4Floor 5Floor 6Floor 7Floor 8
## *Mary Skelter 2*

### Enemies

S.G. Nightmare

Millionaire Jewel

#### Area 1

* Adephaga
* Deadlicha
* Necroserpent
* Crucianet

#### Area 2

* Polyphaga
* Endercha
* Great Whip
* Flare Hound
* Dead Weald
* Crucianet

#### Area 3

* Archostemata
* Endercha
* Great Whip
* Fangmist
* Gigantox
* Crucianet

#### Area 4

* Archostemata
* Killicha
* Veiled Viper
* Wildleon
* Dead Weald
* Gatlingox
* Crucianet

#### Area 5

* Archostemata
* Myxophaga
* Sluggecha
* Veiled Viper
* Neoserpent
* Wildleon
* Nargion
* Beast
* Crucianet

#### Area 6

* Dice Micles
* Myxophaga
* Neoserpent
* Raigajin
* Titanic Howl
* Yggdrake

### Maps

Floor 1Floor 2Floor 3Floor 4Floor 5Floor 6
## See also

* Graveyard
* Temple
* Downtown
* Aquarium Ruins
* Dorm
* Waterside
* Art Alley
* Underground Cavern
* Upper Tower
* Metropolitan Office
* Judgment Tower
* Licard Island
* Frozen Jail Tower
* Eiserne Tower
* Grave Tower
* Salvation Tower
* Devouring Armada Tower
Toh

Alien

**Toh** is a Blood Youth that appears in *Mary Skelter: Finale.*

## Profile

Toh is an amnesiac who follows the fragments of memories that he still holds, such as "I have to find my wife" and "I am the Tower and a Blood Youth." He has a calm and cool personality but will do whatever it takes to achieve his goals.

His party includes himself, Red Riding Hood, Cinderella, Thumbelina, Snow White, Kaguya, Jabberwock, Kunai and Towa.

## Story

**"I think it will prove interesting if you keep what we shared here secret"**

The following may contain spoilers. Read at your own risk!

It is revealed that Toh is a mimic of Snark, or rather the good part of him. This was found from his blood samples. He was jealous of Jack and this is why he dislikes him. Jack was what Toh wanted to become, in a way and that's why he became a blood youth and why he resembles him. The wife he searches for has been a part of the Jail all along and he, in his final moments, fuses with the Devouring Armada Tower, dying but also saving his allies, in the process. Finding peace with his lost wife.

Toh's resemblance to the old professor is what got him his name, as Red Riding Hood named him Toh after Tohjima.

## Trivia

* Toh shares his Japanese voice actor with Jack.
* Toh's name has many different meanings depending upon the kanji. Some of the most common interpretations of his name are written as 十 (ten), 銃 (gun), and 寿 (longevity).
* The Japanese version of his name is Juu.
Spa Day

A job that trades resistance from corruption and damage for higher Critical and Kagome-Kagome rates.

**Spa Day** (濡れバスコープ, *Nure Basukōpu*), also known as **Spa Set F**, is a job found in *Mary Skelter: Finale,* and is part of the DLC jobs. It can be used by Charlotte, Little Mermaid, Mary, and Otsuu.

## Skills

* **Active Skills**
	+ *Spa Eye F:* Increases target's hit rate.
	+ *Spa Rush F:* Deal random number of hits to random enemies.
* **Passive Skills**
	+ *Spa Flurry F:* May attack one or all enemies.
	+ *Spa Axiom F:* Chance of multiple normal attacks.

## Gallery

Charlotte in Spa Set FLittle Mermaid in Spa DayMary in Spa Set FOtsuu in Spa Day