Invictus Maneo/Vivian

**“**This one's for you, Mario!**”**
— Invictus Maneo selection quip
**Vivian** is a former member of the Shadow Sirens, a group of sister witches who aimed to resurrect the dangerous Shadow Queen from her millennium-long nap. This was all orchestrated by Beldam, Vivian's eldest sister and a nasty individual who regularly abused her during their time together. Fed up with her sister's transphobia towards her and her overall aggression, she eventually joins the famed Super Mario on his quest to collect the Crystal Stars and defeat the Shadow Queen and bests her sisters in the process.

Vivian originates from the 2004 game Paper Mario: The Thousand Year Door, and her home stage is Creepy Steeple.

## Fighter Info

### Basics

Vivian is a featherweight fighter who exhibits traits of both turtle and grappler archetypes, as she plays defensively by wearing her foes from a distance away and punishes them with her excellent grab game if they come too close to her. She fares considerably better from a distance than from up close and personal.

Vivian is one of the more illusive fighters in the game, completely disappearing into the ground in her crouch and dash attacks, and she can stretch her limbs into specialized shapes to strike her targets with. Vivian can detach herself from the floor so she can stretch her tail around her enemies: her down throw makes for a good combo starter as does her up throw, with her forward and back throws being notoriously effective at KO'ing targets. In her light tilt attacks, Vivian siphons energy from the foe with Shadow Queen-like hands, restoring lost health. Vivian can "appeal" to an unseen audience by either successfully parrying an incoming attack or by trying to parry following the completion of a combo. This will build her Appeal meter, which gets partially absorbed for every time the player holds down a special command, which makes it more effective.

Vivian does have some weaknesses, however. Since she's a featherweight character, she's ridiculously easy to launch, and her recovery compared to many other characters is pretty subpar. She is also pretty slow, meaning escaping pressure can be difficult.

### Specials

* **Special A: Fiery Jinx** (version 2 absorbs 66% of the Appeal Gauge)
Vivian surrounds herself with a vortex of fire before raising her finger, causing a wave of hot flames to erupt from the ground and potentially KO foes at high percents. Holding down the command allows Vivian's Fiery Jinx to travel further and the flames to reach higher, which has even greater potential to KO unsuspecting targets.
* **Special B: Shade Fist** (version 2 absorbs 33% of the Appeal Gauge)
Vivian plummets into the ground regardless of position, traveling along the ground. Upon repeating the command, she will pop back up and strike with a burning punch, although she'll quickly pop back up if the player misses their timing. When held down, Vivian will travel further and faster and her punch will launch foes further.
* **Special C: Pyre Warp** (version 2 absorbs 66% of the Appeal Gauge)
Vivian warps a fine distance, emitting a bunch of fire in the shape of the Kanji "天" upon escaping. The player can aim in any direction they please, which can make this move a very fine surprise attack option. If held down, she can travel further and the Kanji will be larger, which has a lot of K.O. potential at moderate percents.
* **Special D: Infatuate** (version 2 absorbs 33% of the Appeal Gauge)
Vivian will blow a kiss from her hand, which creates a pink rift in front of her. If successful, she will giggle before dazing her enemy as well as confusing them, leaving them open to any quick attacks from Vivian. If held down, Vivian will create a horizontally longer rift that dazes more enemies and for longer periods of time.
* **Showstopper: Crystal Assault** (version 2 absorbs 100% of the Appeal Gauge)
Vivian will summon the powers of the Crystal Stars, summoning them ahead of herself. If any enemies are caught in the middle, she will assault them with Supernova at the least, dealing moderate damage overall. If held down, she will summon all the Crystal Star powers, temporarily weakening and stunning them as she deals higher damage and recovers a little.