recursal/Fanatic-Fandom huggingface dataset:
Bruce

**Bruce** is a strength based dragon of the fire faction.

## Ascension Item

**Item: Lava Vial**

When attacked while being unable to move, deal 90% damage to all enemies.

* [+10 Unlocks] When attacked while being unable to move, deal 180% damage to all enemies.

* [+20 Unlocks] When attacked while being unable to move, deal 240% damage to all enemies.

* [+30 Unlocks] When attacked while being unable to move, deal 360% damage to all enemies.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Born in the Pool of Lava, Bruce's body is wrapped in lava crystal and can resist high temperature. Living in lava for years, his blood has become as hot as magma. In combat, his lava blood pressure rises before bursting out of its crystallized skin to deal heat damage to enemies.
Prolonged exposure to extreme heat has severely impaired Bruce's eyesight. Furthermore, as a bad-tempered fire dragon, he is constantly on a blind rampage, ramming the Pool of Lava with his horns in order to escape from this excruciating place. His effort left cracks on the Pool of Lava through which tons of lava leaked to nearby mountains, turning everything into ashes, and that is how the Ash Ridge came into being. Since then, Bruce has been wandering between the Pool of Lava and the Ash Ridge, but the crystals on his body, the best rare material used to craft new weapon, is highly sought after by profiters. They hire adventurers to confuse Bruce with sound waves before tearing crystals off his body using the sharpest steel grappling hooks. Bruce, not known for his patience or good temper, wiped out all adventurers with a raging roar. This, however, is not the end, and he will make every human that once hurt him pay the price!
Elijah

**Elijah** is a agility based dragon of the earth faction.

## Ascension Item

**Item: Heart Eye**

Upon critical hit has a 35% chance to petrify the target for 2 rounds.

* [+10 Unlocks] Upon critical hit has a 45% chance to petrify the target for 2 rounds.

* [+20 Unlocks] Upon critical hit has a 65% chance to petrify the target for 2 rounds.

* [+30 Unlocks] Upon critical hit has a 80% chance to petrify the target for 2 rounds.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Dreary cries and screams have been there in the Sounding Sand Basin for thousands of years. Someone believes they are the call of the God of Death, while others think they are from the innocent victims buried in the sands. The truth is they come from Elijah imprisoned underground. After tens of thousands of years of imprisonment, Elijah fused with the desert. All his scales were smoothed away, and the wings he took pride in were desertified. As he could only feed on the dried grass and tree roots, sand filled his insides. The sand he breathed out made the Sounding Sand Basin.
Elijah was defeated by the Titans and imprisoned in the wasteland. It is the strong will to live that helps him survive, unlike those who became a pile of bones. Inside, Elijah never admitted his defeat. Instead, he believed he would resume the glory of the dragons.
After the defeat of Titans, Elijah touches the sky again over the Sounding Sand Basin. Yet he becomes radical after thousands of years of living in boredom. In the new age, he aspires to shine and dominate the world in place of those pretentious ones. The Spinning Death of Elijah can make one experience the feeling of death and anyone trying to fight it will be penetrated and smashed. Elijah is so determined to recapture his freedom and rights that he is willing to turn against the world.
Yazi

**Yazi** is a agility based dragon of the darkness faction.

## Ascension Item

**Item: Shadow Blade**

When applying Rend, has 25% chance to apply 1 additional stack of Rend.

* [+10 Unlocks] When applying Rend, has 30% chance to apply 1 additional stack of Rend.

Upon reaching 5 layers of Rend, reduces target's healing capabilities by 40% for 2 rounds.

* [+20 Unlocks] When applying Rend, has 30% chance to apply 1 additional stack of Rend.

Upon reaching 5 layers of Rend, reduces target's healing capabilities by 40% for 2 rounds.
Upon death applies 2 stacks of Rend to all enemies.

* [+30 Unlocks] When applying Rend, has 50% chance to apply 1 additional stack of Rend.

Upon reaching 5 layers of Rend, reduces target's healing capabilities by 40% for 2 rounds.
Upon death applies 2 stacks of Rend to all enemies.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Yazi, the dragon that crawled out of the Dark Abyss.
In the war between titans and dragons, a giant, armed with a sword, fought against the Black Dragon on the Shadow Island. In the battle, the giant unleashed a powerful blow that cracked the ground and formed a deep canyon across the island. The dragon was subdued under the earth, never to rise again. The canyon that was formed formed was twisted, grotesque, and bottomless, it was later known as the Dark Abyss.

Yazi came from the Dark Abyss. Born from darkness and evil, he looked more like a small beast with sharp claws and teeth, purple-black skin, and bloody pupils. As Yazi gradually grew into maturity, he developed shimmering green scales which shielded his darkness and deadliness. Unless he meant to kill, he would never release his abyssal aura.

Once thought to be the incarnation of the Black Dragon of cataclysm, Yazi suffered much and inevitably became a bit stubborn and paranoid. What rid the world of its prejudice against Yazi was the shard of Calibur that came into his possession. Titans had used the hardest iron ore from the depths of mountains, the coldest water from the Mirror Lake, and the most intense fire from the Boiling Mountains to forge the sharpest blade on the continent of Cot World. It contained power that could shake heavens and earth. With just one blow, the ground would split apart and the sea would flow back into rivers. In the final battle, Calibur was buried in the abyss with the Black Dragon.
Yazi found a shard of Calibur in the abyss. That was the black, oddly shaped sword that he always carried in his jaws. Thick yet sharp, the ancient blade could cut through any metal. No one doubts the origin of Yazi anymore because the evil Black Dragon could not master Calibur. People now call the shard of Calibur in Yazi's mouth "Dragonvour".
Darkness Faction

Darkness is a faction in Summon Dragons.

Dark dragons have a factional advantage over light dragons, and they are weak to light dragons.

## Special Skills

Dark dragons have a special control effect, the power of anti-heal. It makes enemies unable to be healed, which does not affect shield however.

Dark dragons are particularly known for their soul powers and power increase as the fight drags on.
Viktor

**Viktor** is a strength based dragon of the water faction.

## Ascension Item

**Item: Cursed Blizzard**

Hitting the Frozen target (Once per turn) will apply the following effect to the Frozen target and enemies around it: All attacks on those enemies will have Crit Chance increased by 10% and Crit Damage increased by 10% for 2 turns, can be stacked for up to 2 times.

* [+10 Unlocks] Hitting the Frozen target (Once per turn) will apply the following effect to the Frozen target and enemies around it: All attacks on those enemies will have Crit Chance increased by 20% and Crit Damage increased by 20% for 2 turns, can be stacked for up to 2 times.

* [+20 Unlocks] Hitting the Frozen target (Once per turn) will apply the following effect to the Frozen target and enemies around it: All attacks on those enemies will have Crit Chance increased by 30% and Crit Damage increased by 30% for 2 turns, can be stacked for up to 2 times.

* [+30 Unlocks] Hitting the Frozen target (Once per turn) will apply the following effect to the Frozen target and enemies around it: All attacks on those enemies will have Crit Chance increased by 30% and Crit Damage increased by 30% for 2 turns, can be stacked for up to 2 times.

This effect can now be triggered by dealing Splash Damage on Frozen targets.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Silver Snow Mountain is a stretch of mountains and dense woods under the year-round snow cover. The freezing weather makes the peaks here extremely cold, while the lakes in the mountains are as cold as steel and the frosted paths make walking difficult. Only adventurers with extraordinary courage would venture across the Silver Snow Mountain on foot. In these lands, explorers have seen something that resembled an iceberg, moving in the snow, which made the whole land tremble and rumble -- the mountain dragon, Viktor.
Viktor, a dragon born in the icy winds, has a dark-gray granite skin covered in thick white fur that makes him look bloated. He also has a thick layer of fat and hair that keeps him warm in the extreme cold. As Viktor grew, his crystal-like horn grew bigger and bigger, like the ice ridges of the purest snowflakes, shining in the sunlight. Viktor's legs were thicker than tree trunks, and his paws, knee-long, hung to the ground, allowing him to quickly dig through thick drifts of snow and move freely across vast spaces of ice and snow.
For hundreds of years, Viktor had saved the lives of explorers crossing the Silver Snow Mountains. Contrary to his rugged appearance, Viktor is gentle , kind, and friendly. If you're in trouble and you hear heavy footsteps and a low cooing throat sound, it could be a sign that Victor has come to the rescue.
Mowgli

**Mowgli** is a mercy based dragon of the water faction.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Mowgli lives in the Silver Snow Mountain. He has a flat, dark blue body covered with light crinkles and a white belly. When confronting enemies head-on, he would hiss to intimidate them and slither to escape or strike the enemies after evaluating them. Adult Mowgli grows long scales on its tail to better control the direction. He always hides deep in the Silver Snow Mountain.
A legend about the Silver Snow Mountain goes that when the sun shines on the mountain top and the last snowflake melts, the Book of Gods would reveal itself, which records the secret magic of ancient dragons. There are also rumors that finding the Book of Gods allows dragon trainer Burios to create the mystical oath for dragon trainers to bond dragons. Mowgli was the first dragon Burios bonded. The task Burios assigned to him was to guard the Book of Gods until he returned to the Silver Snow Mountain. This is why Mowgli stays there for the return of Burios.
Mowgli would not attack others on his own initiative. He would only intimidate those trespassing on his realm. Several hundred years have passed and Mowgli still sees no sign of Burios. He never knows that Burios was eroded by Black Dragon and imprisoned on the Shadow Island. It is destined to be an endless wait for him...
Nicolas

**Nicolas** is a magic based dragon of the wind faction.

## Ascension Item

**Item: Saint Spirit**

When an ally attacks a controlled enemy, there is 50% chance for Nicolas to attack the same target (Nicolas does not generate Rage), deals 100% Damage (this ability can be triggered on each enemy 1 time per round)

* [+10 Unlocks] When an ally attacks a controlled enemy, there is 70% chance for Nicolas to attack the same target (Nicolas does not generate Rage), deals 110% Damage (this ability can be triggered on each enemy 1 time per round)

* [+20 Unlocks] When an ally attacks a controlled enemy, there is 85% chance for Nicolas to attack the same target (Nicolas does not generate Rage), deals 125% Damage (this ability can be triggered on each enemy 1 time per round)

* [+30 Unlocks] When an ally attacks a controlled enemy, there is 100% chance for Nicolas to attack the same target (Nicolas does not generate Rage), deals 150% Damage (this ability can be triggered on each enemy 1 time per round)

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

In the time of the Titans, Nicolas was a dragon who entertained and performed for the Titans. On festivals, when Titans raise their glasses at the banquet, Nicolas would dress up, act various roles, comedy, and even juggle, and win everyone laughs at the banquet. Nicolas likes to be surrounded by laughter. When happy emotions radiate and spread in the crowd, Nicolas can gain strength from it, he feels that his mission is to make everyone happy and he enjoys this sense of accomplishment.
After the decline of the Titans, after huge wars and strife, the old order of the entire world was overthrown. After the pain of war, the Continent of Cota was covered with a gray feeling of pain. Nicolas' life became desolate. Unfortunately, as a dragon who has entertained the Titans, he was ridiculed and attacked by similar dragons, and Nicolas was forced to wander around. He once arrived on the mainland of Kut Yar, participated in a circus show of rare and exotic animals, and made a living by selling art to the people in the market. Nicolas was a topic of surprise and fear for humans. This way of life cannot last for a long time. Nicolas fell into confusion, he felt that he becomes less and less happy, and he is becoming weaker and weaker.
Until one day, Nicolas met a reindeer in the forest of Kutyar. The reindeer picked up leaves to surround Nicolas and guard him. The warm breath awakened Nicolas’s good memories of the festivals. Seeing his funny reflection on the frozen lake, he has gained new friends. Nicolas opened the door to happiness again. From then on, as long as it is snowing and freezing days, he will dress up and fly out of the forest with the reindeer, spreading joy as he passes through the world.
Daniel

**Daniel** is a magic based dragon of the wind faction.

## Ascension Item

**Item: Nature Messenger**

At the start of the battle, the character gains a shield equal to 130% attack. While the shield lasts, increases Accuracy by 25% and Attack by 10%.

* [+10 Unlocks] At the start of the battle, the character gains a shield equal to 260% of attack. While the shield lasts, increases Accuracy by 25% and Attack by 15%.

* [+20 Unlocks] At the start of the battle, the character gains a shield equal to 390% of attack. While the shield lasts, increases Accuracy by 25% and Attack by 20%.

* [+30 Unlocks] At the start of the battle, the character gains a shield equal to 520% of attack. While the shield lasts, increases Accuracy by 25% and Attack by 25%.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Daniel living in the Twilight Forest is the recognized Forest Queen. A pair of giant antlers allow her to gather the divine spirit of plants. Through wind, she can sense the ideas and emotions of other creatures in the Twilight Forest, and convey her ideas to them. In the battle, Daniel can sense the nearby force of nature to predict opponents' actions, as if she can read the mind. For this reason, she is seen as a powerful enemy by many dragons.
Mind reading is the most basic skill of Daniel, who is born with a secret force of nature that can save lives. For example, she can turn a wasteland into a green land instantly. At the same time, Daniel can reduce all creatures into dust, the beginning of all living creatures..
Being the queen anticipated by wind dragons for thousands of years, Daniel shoulders huge responsibilities. Instead of living a peaceful life, Daniel is destined to attract the attention of countless challengers as long as her abilities are discovered. Thanks to Grover, a kind-hearted guardian, Daniel spent a joyful, happy childhood. Yet the mission she is born with will force her to leave the Twilight Forest one day...
Kamath

**Kamath** is a strength based dragon of the earth faction.

## Ascension Item

**Item: Stone Crusher**

Active skill deals extra damage equal to 25% of Kamath's lost HP.

* [+10 Unlocks] Active skill deals extra damage equal to 35% of Kamath's lost HP.

* [+20 Unlocks] Active skill deals extra damage equal to 42% of Kamath's lost HP.

* [+30 Unlocks] Active skill deals extra damage equal to 50% of Kamath's lost HP.

## Spirit Set

* [2/2 unlocks] +5% HP

* [4/4 Unlocks] Reduces incoming Damage by 30% upon Block

## Lore

Kamath is born in the long and narrow Valley of Hot Sand, which used to be a river before it dried up. Young Kamath features yellow scales yet to be keratinized, a big square head, and small eyes. With scales all over his body, especially the hardest bump on his back, as well as sharp claws, Kamath loves digging in the valley, where triangle caves can be seen everywhere. These works of Kamath become natural rest places for dragon scholars when crossing the valley.
Burrowing through the ground hones strong limbs and sharp claws for Kamath. Adult Kamath desires to see a bigger world beyond the Valley of Hot Sand. To cross the Sandy Desert, his first stop is the Cold Mountain with solid, unbroken rocks. To penetrate it, Kamath grows a rhinoceros horn and brownish-grayish skin, and will never cease until the rigid mountain rocks are broken.
Kamath keeps looking for mountains that are more rigid to match the arm strength he takes pride in. It is a wise choice to stay away from Kamath. His rhinoceros horn, sturdy limbs, and long tail are lethal weapons. The nail of his forefinger is long enough to penetrate a human heart. Furious Kamath smashes the ground and can even cause a landslide.
Heracles

**Heracles** is a strength based dragon of the earth faction.

## Ascension Item

**Item: Mountain Armor**

Gains a shield equal to 8% of max HP for 2 rounds upon a basic attack hitting a target. (stackable)

* [+10 Unlocks] Gains a shield equal to 11% of max HP for 2 rounds upon a basic attack hitting a target. (stackable)

* [+20 Unlocks] Gains a shield equal to 13.5% of max HP for 2 rounds upon a basic attack hitting a target. (stackable)

* [+30 Unlocks] Gains a shield equal to 16% of max HP for 2 rounds upon a basic attack hitting a target. (stackable)

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Born in the Sounding Sand Basin, Heracles is sapphire blue overall and flesh pink in the belly. He has a rhinoceros horn about 60 cm long on his nose, and a row of barbs neatly arranged from the hindneck to the back. As a sapphire blue look makes concealing hard in the desert, Heracles' forelimbs turn into hammers to make him more powerful in the fighting. He is one of the few dragons that walk upright but moves slowly with poor flexibility. Young Heracles feature arc-shaped forelimbs with immature bumps, which turn into barbs that resemble a mace when he reaches manhood. At the same time, the barbs on his back evolve into scales as long as one meter long, with an orange tip.
As the Sounding Sand Basin seldom sees raindrop, many dragon scholars have died here for water shortage. But wherever Heracles is, there is water. Though his sapphire blue skin prevents him from hiding, it enables him to perceive the water. By following the footprints of Heracles, travelers can find water in the desert. However, remember to keep a distance to prevent irritating Heracles. Slow as Heracles is, his powerful tail or forelimbs can easily kill any enemy
Bi An

**Bi An** is a strength based dragon of the fire faction.

## Ascension Item

**Item: Prison of Gods**

1. When a dragon reaches 6 "Accusation" marks or kills a dragon that is friendly to Bi An, it becomes "Guilty" (cannot be dispelled);
2. "Guilty" enemy will deal 40% less Damage to Bi An.

* [+10 Unlocks] 1. When a dragon reaches 6 "Accusation" marks or kills a dragon that is friendly to Bi An, it becomes "Guilty" (cannot be dispelled);

2. "Guilty" enemy will deal 40% less Damage to Bi An, when "Guilty" dragon receives Damage, Bi An heals for 10% of Damage received.

* [+20 Unlocks] 1. When a dragon reaches 6 "Accusation" marks or kills a dragon that is friendly to Bi An, it becomes "Guilty" (cannot be dispelled);

2. "Guilty" enemy will deal 50% less Damage to Bi An, when "Guilty" dragon receives Damage, Bi An heals for 15% of Damage received.

* [+30 Unlocks] 1. When a dragon reaches 6 "Accusation" marks or kills a dragon that is friendly to Bi An, it becomes "Guilty" (cannot be dispelled);

2. "Guilty" enemy will deal 50% less Damage to Bi An, when "Guilty" dragon receives Damage, Bi An heals for 15% of Damage received.
3. When the number of allies is 3 or less, "Guilty" enemy with the most Attack becomes "Imprisoned" (Stunned, can't move) for 3 turns. (Can be triggered 1 time per battle)

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

When the world was born, it was dark and desolate. Creatures bite and fight on the ground without any rules, only for the most primitive desires, no rules, no morals. The sun, moon, and stars on the ground emitted the first rays of light, but they were unable to drive away the dark side of the souls of the living beings.
A stream of fire swept across the sky, igniting the forest, and the fire burned for three days and three nights. What was born from the ashes was Bi An—he brought the first seed of fire that descended into the world, a symbol of the holiness of justice, the flames burning all over the body are more dazzling than the sun.
The fire brought by Bi An inspired wisdom, warm power began to spread on the earth, weak creatures were sheltered, and the seeds of kindness were sprouting. Bi An is the dragon who delivers the fire. He is majestic and tirelessly runs on the earth. Regardless of race, he wants to deliver the fire to every corner of the world. The dazzling fire on his body can split the deepest darkness and purify the sins in the world. He wants to light up the world and clear the darkness in anyone souls, so that all living beings do not have to live in the shadows. Since then, Bi An has become a symbol of light and integrity, and is revered and worshipped by all living beings. He is well aware of the heavy burden on his shoulders, and is alert to the invasion of evil. He has created a fang mask to wear on his chest, reminding himself to always follow the path of justice.
Humans, that are relatively fragile by nature, are more dependent on the improved survival chances brought by the fire. In the annual grand festival, no matter how high or low, human beings will enshrine the image of Bi An, hoping that Bi An will drive the darkness away from the earth.
Liz

**Liz** is a magic based dragon of the wind faction.

## Ascension Item

**Item: Ethereal Butterfly**

Upon basic attack has a 35% chance that one random ally will immediately use basic attack against the same target.

* [+10 Unlocks] Upon basic attack has a 70% chance that one random ally will immediately use basic attack against the same target.

* [+20 Unlocks] Upon basic attack has a 100% chance that one random ally will immediately use basic attack against the same target.

* [+30 Unlocks] Upon basic attack has a 100% chance that one random ally will immediately use basic attack against the same target, there is also 40% chance that another random ally will make an additional basic attack.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Lovely Liz living in the Fog Forest has a charming purplish-blue look. A hollow yet sturdy horn protrudes long from her round head, with ears hanging down on beside fawn-like bulging eyes, while two short, lovely patches of fur decorate her mouth. A pair of wings with purple veins are covered by waterproof scales, behind which is a slender, dark purple tail. The veins on the wings are transparent in her childhood and change to dark purple like those of peacock feathers. Her horn also takes on a look like flower petals.
Living in the Flower Forest empowers Liz with excellent hearing and sight. Like Iris, Liz also likes wandering in the forest and playing with human beings. Liz and Iris are of the same origin and lived in the Flower Forest before moving to the Fog Forest. Though both can release gas through their wings, Iris gives out refreshing air while Liz sends out toxic one as her wings accumulate the poisons from the fog. It is only when Liz flaps her wings hard can she send out the noxious gas. Whoever inhales it becomes drowsy or paralyzed mentally, and even see brain death if without timely treatment.
Erinis

**Erinis** is a strength based dragon of the darkness faction.

## Ascension Item

**Item: Soul Blazing Gem**

When a skill hits an enemy, it deals additional damage equal to 20% of the target's current HP.

* [+10 Unlocks] When a skill hits an enemy, it deals additional damage equal to 28% of the target's current HP.

* [+20 Unlocks] When a skill hits an enemy, it deals additional damage equal to 34% of the target's current HP.

* [+30 Unlocks] When a skill hits an enemy, it deals additional damage equal to 40% of the target's current HP.

## Spirit Set

* [2/2 unlocks] +5% HP

* [4/4 Unlocks] Increases Life Leech by 20%

## Lore

Boy Erinis has a dark brown, fierce look, with bat-like patagium, incurved horns, and barbed whip tail. He smells like the stink of corruption, and his big bloody mouth is full of corrosive mucus. With closer inspection, you can find the shadow of Erinis is not a monster, but a man. It is believed that evil people who pass Shadow Island are captivated by the Black Dragon, and their shadows are drawn to the cold, damp underworld to give birth to Erinis. Boy Erinis could only live underground to unceasingly gather the power of cold and dark.
Adult Erinis will cross the Dark Abyss to absorb more evil forces. His horns, nails, and wings turn into purple crystal armor that can deny all swords and spears. Long-term living in the dark makes Erinis photophobia, yet he has outstanding night vision. Instead of the frontal assault, he would hide and prowl in the dark to approach his confused prey and then pull them into the darkness unawares before he devours them.
Erinis is not evil by nature. He is just curious about everything as he has been underground for too long. Yet the way he learns about a new thing is unique - devouring it. He would observe and find interesting objects in the shadows. Wherever Erinis goes, there is always crazy hunting and guzzling.
Fire Faction

Fire is a faction in Summon Dragons.

Fire dragons have a factional advantage over wind dragons, and they are weak to water dragons.

## Special Skills

Fire dragons have a special effect, the power of burn. It sets enemies ablaze, dealing damage to them and making fire dragons stronger against them.

Fire faction is particularly known for its synergies between all dragons through the burn effect.
Frank

**Frank** is a magic based dragon of the wind faction.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Frank is a replica of Shakespeare created by the Pounds' Biolab. The turquoise-skinned and vine-wrapped dragon lives in the Flower Forest. When Frank first came to the Flower Forest, the energy of plants there had gone and he didn't have enough divine spirit to support himself. As a result, he became weaker and weaker, always curling up there like a kitten.
Frank then met Kerry who was seeking revenge against Greed. Kerry, to make up his guilt to his brother Shakespeare, took good care of Frank, who became a comfort to the lonely Kerry. Together, they embarked on the road to save the Flower Forest.
Dierk Homeyer

**Dierk Homeyer** ist ein deutscher Politiker. Er ist am 1. Oktober 1955 in Möllbergen, einem Stadtteil von Porta Westfalica, geboren.

Homeyer ist gelernter Groß- und Außenhandelskaufmann und kam über die Bundeswehr nach Brandenburg. 1992 trat er in die CDU ein. Von 1994 bis 2019 war er Abgeordneter des Brandenburger Landtags, zudem gehörte er verschiedenen Ausschüssen an und war von 1997 bis 2005 Landesschatzmeister der CDU Brandenburg. Zudem ist er seit 2004 Mitglied im Ausschuss für Wirtschaft.

Homeyer hat zwei Kinder.
Vulcan

**Vulcan** is a magic based dragon of the fire faction.

## Ascension Item

**Item: Hell Fire**

Increases splash damage dealt to burning enemies by 20%.

* [+10 Unlocks] Increases splash damage dealt to burning enemies by 30%.

* [+20 Unlocks] Increases splash damage dealt to burning enemies by 45%.

* [+30 Unlocks] Increases splash damage dealt to burning enemies by 60%.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Born from the fire crystal, baby Vulcan was talented in controlling fire. Yet he lived in the shadow of his older brother Jedlis. Grown-up Vulcan kept pushing for new limits as he aspired to overtake and defeat Jedlis.
Egged on by evil ones, Vulcan left for the Obsidian Fortress and took away the the Obsidian, a symbol for fire dragons. After absorbing the power in the Obsidian, Vulcan defeated Jedlis to be the new king of fire dragons. To secure the throne, Vulcan kept searching for Jedlis.
Yet the death of his older brother didn't bring inner peace to Vulcan, who was captivated by the lust for fire energy. He did whatever it took to get the energy, even by devouring other fire dragons.
After absorbing the Obsidian, Vulcan was often caught by illusion, and Jedlis would come to his mind and challenge his throne. Under his leadership, fire dragons became so arrogant and aggressive that they were hated by other dragons. Kind-hearted Jedlis was missed, and the seed of rebellion took root, waiting for its time of sprouting.
Elder's Hut

The **Elder Hut** is the home of Elder, as the name suggests. By accessing it, you will be able to check every dragon out, as well as their ascension item, background story, and see them fight.

For every new dragon you discover, the Elder will reward you with precious gems. The gem rewards are as follows:

* Rare: 0 gems
* Epic: 100 gems
* Legendary: 200 gems

## Dragons

### Legendary Dragons

* Flog
* Grison
* Kamath
* Iris
* Erinis
* Phoenix
* Kali Lung
* Heracles
* Liz
* Harley
* Jett
* Margaret
* Lion
* Cosmo
* Sebastian
* Garfield
* Bert
* Greed
* Edwards
* Blade
* Elijah
* Vulcan
* Uranus
* Terra
* Neptune
* Darwin
* Sol
* Envy
* Grover
* Carney
* Daniel
* Toby
* Jane
* Bruce
* Edwyn
* Miya

### Epic Dragons

* Teresi
* Torres
* Ritchie
* Chris
* Griss
* January
* Calia
* Akuris
* Shakespeare
* Mowgli
* Kerry

### Rare Dragons

* Tham
* Belibeo
* Tiny
* Fay
* Gusta
* Serra
* Moffett
* Oliver
* Frank
* Felton
Jett

**Jett** is a agility based dragon of the fire faction.

## Ascension Item

**Item: Unstable Heart**

Upon death, deals 120% damage to all enemies.

* [+10 Unlocks] Upon death, deals 240% damage to all enemies.

* [+20 Unlocks] Upon death, deals 360% damage to all enemies.

* [+30 Unlocks] Upon death, deals 480% damage to all enemies.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

With crimson eyes and scarlet bat wings, Jett born in the Ash Ridge is red all over his body, except for two vividly yellow horns. From the chest bone without flesh, he spits out fire when taking a breath. Looking very much like the minotaur demon, Jett is named "Hell Bringer" by dragon scholars. As Jett grows up, he masters Flame Whirl, which stimulates the fire inside him to burn. As the skin burns off, he becomes a skeleton wrapped in a halo of flames. Jett likes flying low and appears in the distance like a moving ghost light. Only those near him can see his skeleton appearance.
Though with a horrible look, Jett is one of the few vegan dragons. He is crazy for fruit, especially Red Delicious apples. When exploring the Ash Ridge, dragon scholar Foana passed out when she saw Jett that looked like a hellfire from a distance. Yet when she woke up, she was left uninjured, but all those Red Delicious apples in her bag were gone. Dragon scholars later found that Red Delicious apples can inhibit the fire inside Jett. It becomes a tradition for many dragon scholars to leave some such apples for the lovely hell bringer when crossing the Ash Ridge.
Dragon Nest

The dragon nest is a feature located in the Dragon Village that allows players to hatch eggs.

## Different Eggs

The currently exists 10 types of eggs in the game, one of which is completely different compared to the others.

### Main 9

* Those eggs can be acquired from AFK Rewards, Quests, and in the Mysterious Portal

### Primal Egg

The 10th egg is the Primal Egg, which can only be obtained in events and from Dragon Era.

## Hatching

### What do I get ?

#### Rare Eggs

Rare Eggs only give Dragon Spirit Shards.

#### Epic Eggs

Epic Eggs give you epic dragon shards of the chosen faction as well as Dragon Spirit Shards.
They can also rarely give you legendary dragon shards of the chosen faction.

#### Legendary Eggs

Legendary eggs give you legendary dragon shards of the chosen faction as well as Dragon Spirit Shards.
They also give you an elite dragon of the chosen faction.

* Has a low chance to be a rare dragon as well as an abysmal chance to be a legendary dragon.

#### Primal Eggs

Primal eggs give you a 5star copy of one of the two chosen parents.

### Chosen Faction ?

First of all, it is needed to specify there are two ways to hatch.

#### Manual hatch

Using this way, the player chooses both of the parents and the baby dragon as well as shards will be of the faction of either parent. If both parents are of the same faction, the rewards will be of that faction all of the time.

#### Hatch All

Using this way, the player can first select which faction they want the eggs to be using the little faction symbol on the left with an arrow next to it. Once the player clicks hatch all, the game will automatically use the two highest star dragons of said factions to maximize hatch speed.

### Hatch Speed

The Hatch Speed of an egg is based on three factors.

* Which egg it is:
	+ Rare eggs have a base hatch time of 3h.
	+ Epic eggs have a base hatch time of 6h.
	+ Legendary eggs have a base hatch time of 12h.
	+ Primal eggs have a base hatch time of ##h.

* Player VIP level: if the player is at or above VIP6, hatch time will be decreased by 20% automatically.

* Parents: Each star the parents have decrease the hatch time by 1%, from 2% minimum (using two 1star dragons) to 30% maximum (using two 15star dragons).
	+ It is additive with the VIP boost, meaning fastest hatch time will be 50% of original (20%+30%).
Evangelische Kirche Kleinenbremen

Die Kirche

Die **Evangelische Kirche Kleinenbremen** ist eine evangelische Kirche in Kleinenbremen, einem Stadtteil von Porta Westfalica.

Erstmals wurde sie im Jahr 1181 erwähnt und 1483 ersetzt. Von 1893 bis 1986 wurde die Kirche neu gebaut. Heinrich Hutze errichtete ihre neugotische Emporenhalle neu. Sie hat einen eingezogenen, dreiseitig geschlossenen Chor und einen 61 Meter hohen, quadratischen Westturm sowie Bleiglasfenster aus der Bauzeit. Im Innenraum gibt es Kreuzrippengewölbe auf Rundstützen.

Ein Teil des Schatzes der Hohenzollern war von 1944 bis 1946 in der Kirche versteckt. Der Leiter der Generalverwaltung des vormals regierenden preußischen Königshauses Kurt von Plettenberg ließ unter der Kellertreppe die preußische Königskrone sowie 15 Tabatieren Friedrichs des Großen einmauern, damit die Alliierten sie nicht fanden. Zuvor arbeitete von Plettenberg als Leiter der Verwaltung des Hauses Schaumburg-Lippe in Bückeburg, wodurch er die Verbindung nach Kleinenbremen hatte.

Das kelchförmige Taufbecken der Kirche besteht aus Sandstein mit quadratischem Fuß. Es ist mit 1652 bezeichnet. Bemerkenswert sind auch Fragmente der Bauplastik des romanischen Vorgängerbaus. Zu sehen sind unter anderem Schlusssteine, ein Tympanon mit der segnenden Hand Gottes und Säulenreste.
Teresi

**Teresi** is a strength based dragon of the earth faction.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Teresi used to live in the Barren Crater and had a dark green body. His sturdy arms made him a fabulous digger and climber. When attacking, he always looked up and howl to build up the power. After evolving, Teresi turned into light gray, with sharp barbs covering the limbs and doubled strength.
The husky Teresi was, however, the timidest of all earth dragons. He hid from other dragons and feared the sudden appearance of humans. That didn't change until he met Sebastian, who kept helping and encouraging Teresi who was often bullied. The two have since become good friends. Watching Sebastian rush to the mountain top and fall time after time just to see his mother Terra again, Teresi finally decided to make a brave move for his only friend. He wanted to help Sebastian find his mother Terra.
To find Terra, Teresi left the Barren Crater where he had lived for so long. After mistakenly entering a habitation of fire dragons, he was imprisoned. After unbearable sufferings, he finally broke through the blockade and told Sebastian that Terra was in the Obsidian Fortress. When his best friend met his mother again, Teresi bid farewell to the past timid and cowardly self.
Oliver

**Oliver** is a strength based dragon of the fire faction.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Oliver is a replica of Akuris created by the Pounds' Biolab. With red scales, yellow horns, and dark gray hair on the face, he was put in the Fire Rain Forest. Unlike the two-headed Akuris, Oliver has only one head. But the unity of bodies has not brought the unity of minds. Oliver is in constant hesitation, as if having two conflicting minds in his brain.
Under the influence of Akuris' gene, Oliver also wants to grow independently and tenaciously and hates himself for being indecisive. He yearns for the world of the strong and decides to develop a stronger character beyond the Fire Rain Forest.
Holy Land

The **Holy Land** is a feature available in the Battle Field. It has two different game modes.

## Base Stage

When players unlock the Holy Land, they will have 6 areas to clear in order to unlock the next stage. These 6 areas will unlock in turns, with the next one opening when the player has defeated the current one available to challenge. This may sound nearly useless (kind of is) but it is a necessary step to unlock the OP mode of Holy Land.

## Purification Stage

This is where it gets real. There are only two areas in this game mode, with each their own boss (Byrons and Phobos) that you can clear once within 72h before it switches to the other area. Defeating those grant you Holy Dust and Holy Cores.

* See the respective type pages for more details.
	+ Strength#Special\_Skills
	+ Agility#Special\_Skills
	+ Magic#Special\_Skills
	+ Mercy#Special\_Skills
Kerry

**Kerry** is a agility based dragon of the wind faction.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Kerry from the Flower Forest was born along with Shakespeare under the divine root. She features a dark gray skin and a flower bud on her head. In adulthood, she grows pedal-like feathers on the tail. Compared to Shakespeare's diligence, Kerry is more oblivious. She prefers wandering around. Though with completely different habits and characteristics, Kerry and Shakespeare keep each other company and depend on each other.
Later the Flower Forest saw its calamity: the plants gradually lost their color, an air of decadence reigned the woods, and those wind dragons living here lost their spirits and even became weakened and chaotic. Though Kerry, the guardian of the Flower Forest, was not clear about the reason behind it, she could sense the change in the divine spirits of the plants. She realized that something must have happened to the divine root!
Guilt occupied Kerry upon seeing the divine root was stolen and her partner Shakespeare was feeble and disorganized. She could have protected Shakespeare and the Flower Forest if she could smell it out!
Without Shakespeare by her side, Kerry started to shoulder her responsibilities as the guardian. She protected frail Shakespeare and observed the strange dragon scale inside Shakespeare. It was unusual to see a dragon scale imbued with dark energy. To save Shakespeare and protect the Flower Forest, Kerry decided to go to the Shadow Island. The journey was full of dangers, but well-protected children must grow up one day.
Garfield

**Garfield** is a agility based dragon of the fire faction.

## Ascension Item

**Item: Crown of Flame King**

Speed increases by 60 every odd-numbered round. Accuracy and Armor Break are each increased by 15% every even-numbered round.

* [+10 Unlocks] Speed increases by 120 every odd-numbered round. Accuracy and Armor Break are each increased by 30% every even-numbered round.

* [+20 Unlocks] Speed increases by 180 every odd-numbered round. Accuracy and Armor Break are each increased by 45% every even-numbered round.

* [+30 Unlocks] Speed increases by 240 every odd-numbered round. Accuracy and Armor Break are each increased by 60% every even-numbered round.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Garfield from the Steam Canyon is the smallest fire dragon in the world. His innate fire power is seen in his fire tongue and flame-shaped scales on the back. That also makes him moody. The angrier he gets, the more fierce fire he can spit. As he grows up, Garfield gradually masters the fire power to launch Fire Prison, a powerful fire blast.
Having the heart of an adventurer, Garfield is one of the first dragons to cross the Lost Ring and reach the world of mortals. That explains people's earliest impression of dragons: cloud-covered creatures breathing fire.
It was an accident for Garfield to break through the Lost Ring and make contact with humans. Yet being unable to control the fire power, he hurt many innocent people. Then numerous human warriors started the revenge, until Garfield recognized teenager Arnault as his master. Finding that Garfield meant no harm, Arnault didn't hurt the poor little thing. Over time, he learned more stories and legends of the dragons.
To help Garfield return to the world of dragons, Arnault became an adventurer searching for the portals connecting the two worlds. He was the first human to find the Lost Ring, and Garfield finally made it back home.
Tiny

**Tiny** is a magic based dragon of the fire faction.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Tiny is a replica of Ritchie created by the Pounds' Biolab. With a yellow mane on the top of his head and tail, he was flaming red overall. He was put in the Ash Ridge and could brutally rip apart his enemies with claws. Ritchie seldom used his wings on the back and Tiny also lost the function during gene duplication. But created with the fire gene of Ritchie, Tiny would demonstrate unimaginable power in attacking and combating when being irritated.
Perhaps deep inside Ritchie wanted to be loved and did not want to live alone. So these emotions were especially obvious in the replicated Tiny. Tiny liked living in herds more than Ritchie. Once being tamed, he would get closer to his master and long for friendship and kinship. He only got angry and fought for love.
Trial Spire

The **Trial Spire** is a feature available in the Battle Field. It has the best rewards in the game by far. There are two types of game modes in the Trial Spire.

## Trial Spire

This has 1350 floors for the players to defeat and grants a lot of rewards.
There are three reward sets that increase as you climb higher.

* Normal Floors: Those give 3star shards, Gold, and Evolution Stones.
* Floors that end in 5: Those give the same as normal floors, except the 3star shards are replaced with 5star shards.
* Floors that end in 0: Those give the same as floors that end in 5, except they give double the shards.

There are gem rewards for beating floors than end in 5 or 0.

## Tower of Spirits

There are 4 versions of the Tower of Spirits. These are Earth, Water, Fire, and Wind towers.

They have 380 floors and grant rewards for every 20 floors passed in all of them starting at 60. Those rewards consist of Equipment runes as well as gems.

The specialty of this game mode is the fact that the dragon levels of the opponents go up a lot quicker than in Normal Trial Spire and you can only use dragons from the Tower's Faction.

## Tower of Balance

It is the Light/Dark version of the Tower of Spirits, and grants massive rewards to players, in exchange for an increased difficulty compared to the Tower of Spirits.
Akuris

**Akuris** is a strength based dragon of the fire faction.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Living in the Fire Rain Forest, Akuris is an extremely rare two-headed dragon. He boasts red scales and a pair of yellow horns. Both his heads could independently think and attack. Casting skills alternatively to attack the front row of enemies prevents the enemies from catching their breath.
Having too many options means that his soul is always in a game. If neither head is able to overwhelm the other, the soul would be split into two at birth, which is both fortunate and unfortunate for the two-headed creatures.
Akuris is unique for his tangled soul. Having two heads makes Akuris smarter, but also sets him in endless hesitation and wandering. Whenever he has to make a decision, a fierce debate starts between his two heads, which even fights against each other. Unable to find the common ground, Akuris is always stuck around. Annoyed, Akuris met a wise man in an important trial. He was told that fate would arrange a chance to help him put the two heads together, after which his power would further grow. Akuris's destination Fire Rain Forest allows one to unite the knowledge and action. Be it chaos or unity, the answer should be found by Akuris himself.
Terra

**Terra** is a magic based dragon of the earth faction.

## Ascension Item

**Item: Magic Tablet**

Using an active ability on targets with fragile effect will double the fragile effect damage and then clear the Debuff.

* [+10 Unlocks] Using an active ability on targets with fragile effect will triple the fragile effect damage and then clear the Debuff.

* [+20 Unlocks] Using an active ability on targets with fragile effect will quadruple the fragile effect damage and then clear the Debuff.

* [+30 Unlocks] Using an active ability on targets with fragile effect will quintuple the fragile effect damage and then clear the Debuff.

## Spirit Set

* [2/2 unlocks] N/A

* [4/4 Unlocks] N/A

## Lore

Terra is a descendant of the fire dragon and earth dragon. Terra in her childhood had not typical characteristics of a fire dragon, neither was she as big and strong as an earth dragon. Terra believed her loving mother and valiant father should be blamed for not spending much time with her. As Terra grew up, she found she doesn't fit in with earth dragons around. It was then she knew the secret of her family:
Terra's father Jedlis, the former head of the fire dragons, was saved by her mother Angela living in the Barren Crater. Vulcan, the new head of the fire dragons, kept looking for Jedlis, fearing that Jedlis would come back again. Jedlis was found, and a fierce battle between the two heads begun. Vulcan was the winner, and Jedlis had to seal young Terra's blood with a fire crystal to save her life.
The blood of the fire dragon boils to assimilate the fire crystal when Terra is grown. The lost memory comes back again, and Terra decides to take revenge on Vulcan in the Obsidian Fortress. Her only worry is her kid -- Sebastian. Yet she has to part from him and leaves him an impossible task...