recursal/Fanatic-Fandom huggingface dataset:
Пламенно-водяной волк

## Краткое описание

Пламянно-водяной волк — второстепенный персонаж вселенной Minecra.T&G.

Является олицитворением первой Табитиной магии — огня и воды.

## Внешний вид

Взрослый волк наполовину оранжевого и наполовину голубого окраса с гетерохромными красным и голубым глазами. Имеет длинные когти темно-синего и коричневого цвета.

## Характер

Волк отважный, добрый и преданный. Также как собственная хозяйка, умеет защитить кого угодно.

## Магические способности

### Огонь и вода

Также как хозяйка, может управлять огнем и водой и делать с ними все, что умеет Табита. Может изредка появляться из ее сердца.

## Отношения

### Табита

Волк очень любит Табиту и сделает все ради нее. Когда нужно, волк умеет заступиться за нее, если Табита находится в критическом состоянии (что случается очень редко) и может за нее убить врага магией или загрызть его.

## Интересные факты

• Хоть он и магическое животное, в отличие от ЧиЧиЛав и Берни не умеет разговаривать.

• Имеет имя, но оно на магическом языке.
Entities

Welcome to the Muqon Files Database.
**Rules & Guides****Levels****Entities****Objects****Groups****Stories****Joke Pages**

**Feel free to create more pages by clicking on the red links and helping make the list updated!**
## Entity List

* Standard Entities
* Non-Standard Entities

Entity 1:Guardian

Entity 2: Danger

Entity 3: Death Demon

The Unknown Traveller
Level 88

🕱🕱
**Survival Difficulty: Class Deadly**»⠀Numerous Hazards»⠀Strictly Uninhabitable»⠀Presence of Lethal Entities Level 88 is the 88th level of the Muqonverse.

Found Photo Of Level 88.

## Description

Level 88 düz bir koridorda olan bir sürü kapının paradoksudur. Kapıların çoğu güvenli değildir. %0.6 şansa size yardım edecek canlılar kapının arkasında bekliyor. Bir kapının içinde çok kalırsan Kapı kapanır ve Oda sıcaklaşmaya başlar ve seni eritene kadar orda tutar. Ve sizi eritip levelin asıl canavarı yapar. bu yüzden levelde aynı canavardan bir çok vardır. koridorda çok uzun yürürseniz karşınıza bir lobi çıkar burası hastane lobilerine benzer ama burda canavarlar çoktur ve kaçış yoktur. Tüm eriyip giden insanlar canavar olup burda toplanırlar. Onların zayıf yönü Balonlardır. Çocuk lobide çocuk odasına girip balonlarla onları bir süreliğinize onları korkutursunuz. Çıkışı bulmak için size lobide bulduğunuz yemek ihtiyaçları alıp çıkışa gitmeniz uzun sürer ve lobiden ilerleyip yeni bir koridora gelirsiniz ve paradoksa girersiniz burda kapılardan kollar, canavarlar, tuzaklar çıkar ve bu kapının yanında geçtiğinizde olur o yüzden dikkat edin. Bunun olma şansı %67'dir. Bu koridorda uzun bir süre yürürseniz Siyah bir kapı görürsünüz. Burdan başka gidecek yer yoktur. İçeri girirseniz boşlukla karşılaşacaksınız kendinizi sorgulayıp durucaksınız. Mentaliniz gidicek. Bunu Oranın Koruması SevenGuardian Yapar. Mentaliniz gidince sizi deli yapar ve sizi bir kara madde yapar. Ama bundan kurtulmak için 2. koridorda rastgele bir kapıdan girip Suksiz eşyasını almanız gerekir. Bu eşyayı SevenGuardian a karşı kullanırsanız etkisiz hale gelir. ve sizde boşluktan koşup çıkışı görene kadar koşup çıkıştan kaçmalısınız. Eğer çok kalırsanız ya SevenGuardian tekrar gelir ve sizi alır veya boşluktaki kara madde sizi içine çeker. Evet kara maddelerin her biri insandır. Eğer çıkışa girerseniz level 2ye gidersiniz. Ama mentaliz gidik olduğu için hayaldan şeyler görürsünüz.

## Entrances And Exits

### Entrances

* Example Entrance 1
* Example Entrance 2

### Exits

* Entering A Door Labeled "Exit" in the **Black Room** will lead to ################

**> Credits**

**< Credits**

**Author**: HrnpFilms
Unravel Me

**Unravel Me** is the third of five books in the Playing for Keeps series.

## Synopsis

**Can he leave the past behind to forge the future he’s always wanted?**​

When it comes to dating, **Adam Lockwood** wouldn’t know luck if it hit him in the face. After a failed relationship and a string of dates gone wrong, the thought of being vulnerable with someone is terrifying—most women only see his fame. But when his dog runs into **Rosie Wells**, a beautiful woman with a blush as pink as her hair, she doesn’t seem to have a clue who he is, and Adam seizes the opportunity as a chance to finally be himself.

Rosie has her hands full as a single mother and fourth-year veterinary student, and she certainly wouldn’t know a hockey player if she ran into one. She doesn’t have time to date, and she’s fiercely protective of her little family. But when a chance encounter leads her to Adam, she knows it’s worth risking her heart.

The only problem? Adam is used to wearing a mask—he’s a goalie, after all. And as he holds onto a secret that threatens to unravel him and destroy his new family, they’re both at risk of losing more than ever before.

## Tropes

* pro hockey
* hidden identity
* meet-cute
Level Boring

3
3

**Survival Difficulty: Class 3**
»⠀Unsafe
»⠀Unstable
»⠀Moderate Entity Count
 Level Boring is the Boringth level of the Muqonverse.

The iconic photo of **Level Boring**.

## Description

This level kinda... Y know, boring sometimes. Only you can do is watch tv like a fucking 66 year old discord mod. But... if you wait there too long. some entities will apear. you can defeat them with a... soup...? Anyways, İf you go to the level 54, find the exit before your brain goes crazy. good luck!

## Entities

### The neighbore.

Yeah... his name is really neighbore bc he is fucking boring. Dont let that goober makes you a test book! Use soup to befeat him!

### Luniona

the most dangerous entity. hes making bad jokes and reveals peoples toes. use the N word to befeat him!

## Entrances And Exits

### Exits

* The... door...?

**> Credits**

**< Credits**

goober.

**Author**: Alperaliaslaner

goober.
Level 2

3
3

**Survival Difficulty: Class 3**
»⠀Unsafe
»⠀Unstable
»⠀Moderate Entity Count

Level 2 is the 2nd level of the Muqonverse.

A photo of **Level 2**.

## Description

**Level 2** is a facility with dusty, metal floors and walls everywhere.

## Entities

Death Demons and Dangers are quite common in this level.

## Colonies And Outposts

### L.E.O. Base

* Open To Trade
* Very Friendly And Helpful

## Entrances And Exits

### Entrances

* Climbing through a vent in Level 1 will lead to this level.

### Exits

* Jumping into a hole will lead to Level 3.
* Entering a large pipe will lead to Level 6.

**> Credits**

**< Credits**

**Author**: Muqon
Standard Level Format

1
1

**Survival Difficulty: Class 1**
»⠀Safe
»⠀Stable
»⠀Minimal Entity Count

Level # is the #th level of the Muqonverse.

## Description

The iconic photo of **Level 1**.

Description of the level.

## Entrances And Exits

### Entrances

* Example Entrance 1
* Example Entrance 2

### Exits

* Example Exit 1
* Example Exit 2

**> Credits**

**< Credits**

**Author**: AuthorNameHere

**Insert other credits**
𝐌𝐢𝐧𝐞𝐜𝐫𝐚.𝐓&𝐆 Вики

**Добро пожаловать на 𝐌𝐢𝐧𝐞𝐜𝐫𝐚.𝐓&𝐆 Вики!**
ВСЕМ КУ! В этой вики будут описана моя вселенная Minecraft и ее персонажи.

Внимание: все, что пишется на данной вики, является фанфиками. Автор не присваивает чужих персонажей себе и не хочет нарушает ничьи права.

Приятного прочтения <3

**𝐌𝐢𝐧𝐞𝐜𝐫𝐚.𝐓&𝐆 Вики**

## Навигация

Остановить Херобрина (основной фанфик)Табита ГэлаксияХеробринАлексСтив
Sacrificial Mask

Sacrificial Mask ⭐⭐

The Sacrificial Mask is a two star weapon.

Effect: Doomsday

Has no effect in battle, upon being annexed, turns all previously owned provinces into wasteland.

Known uses:

Season 1

Floppertown Monkey City War (Year 16 - Year 17)

The Sacrificial mask was used by Floppertown to keep monkey city from expanding it's size post battle.
Ena Ibarada

* Manga
* Anime

**Ena Ibarada** (棘田 恵那 *Ibarada Ena*) es uno de los personajes principales secundarios en todas las encarnaciones de Rikei ga Koi ni Ochita no de Shōmei Shite Mita. Ella es una graduada de segundo año en Saitama University que trabaja con Ayame Himuro y Shinya Yukimura.

## Apariencia

Ena es una mujer pequeña con cabello color lavanda ondulado hasta los muslos y ojos morados brillantes e inclinados.

Por lo general, usa una bata de laboratorio con un vestido estilo gótico/pijama y una corbata con lazo en el cuello, además de usar guantes. Generalmente se le ve usando pantimedias oscuras y sin zapatos.

## Personalidad

Ena es una chica inteligente y caprichosa que en ocasiones actúa como un gato.

Le encanta jugar videojuegos y realmente no tiene ninguna otra motivación para el trabajo o ambiciones. También le gusta meterse con Shinya Yukimura o burlarse de Kosuke Inukai (interés amoroso), sólo para entretenerla o provocar el caos.

## Trama

Ena estuvo durmiendo en el sofá después de jugar videojuegos toda la noche. Cuando se despertó, se dio cuenta de que se había quedado dormida nuevamente durante una misión y que su personaje había muerto. Mientras fue testigo de Shinya Yukimura y Ayame Himuro trabajando en su experimento amoroso. Cuando Shinya estaba tocando el cabello de Ayame, Ena comentó que estaban haciendo cosas extrañas, pero se dio cuenta de que era el experimento de amor que mencionaron antes. Mientras los escuchaba y seguía jugando, les dijo que necesitaban hacer un experimento de control con Shinya tocando la cabeza de más personas. Y para agitar aún más las cosas, quería ver si Shinya aumentaría su frecuencia cardíaca con todas las mujeres o solo con Ayame, aunque ya sabía que él se pondría nervioso y definitivamente aumentaría su frecuencia cardíaca con todas. Como ese fue el resultado y ella se rió, explicó que las personas pueden aumentar su corazón a partir de una variedad de situaciones, no solo del amor. Ayame todavía estaba frustrada con Shinya por emocionarse con otras chicas, pero Ena se fue a dormir tranquilamente en el sofá.

## Etimología

* El nombre **Ena** significa "favor, beneficio" (恵) (**e**) y "eso" (那) (**na**).
* El apellido de Ena **Ibarada** significa "espina, espina, astilla, palabras mordaces, arbusto, matorral" (棘) ('*ibara**) y "campo, arrozal" (田) (*** **'ta**/**da**).

## Curiosidades

* A Ena le encanta jugar y burlarse de Kosuke Inukai (el amigo de la infancia de Ena).
	+ Incluso es testigo de su primera eyaculación cuando ella y él estaban jugando juegos eróticos.
* Su apodo para Kosuke Inukai es "Torasuke", juego de palabras en kanji.
Minecra.T&G

Minecra.T&G — мир, в котором живут главные и второстепенные персонажи, антогонисты.

## Описание

Мир включает в себя маленькие города и мегаполисы, деревни, леса, горы, луга, Нижнее измерение и Край, Каменно-эндер-космо биом и Эфирное измерение. В нем существует магия, вампиры, духи и сущности, такие как ангелы из Эфирного измерения, оживленные тени и дымки с глазами. Есть наличие технологий, современной техники, национальности, религии и истории.

## Центральные персонажи

Табита Гэлаксия

Александра

Стив

## Интересные факты

• В отличие от игры Minecraft, в этом мире никто из простых смертных не может возродиться после смерти. Возродить их с помощью магии невозможно.

• Мир намного более реалестичен, чем игра.

• Есть женский и мужской пол.

• Переместиться куда-либо из этого мира невозможно, только в другие измерения, но телепортироваться из самого мира и перейти в другой, новый, нельзя. Потому что он во многом отличается от Minecraft и в этом мире нельзя создавать другие миры, жить в них и перемещаться из одного в другой в главном меню.
The Vex

The Vex, a private currency founded by the Vex Bank in the Vexim Empire, has gained widespread acceptance and is now accepted by almost all banks throughout the galaxy. This currency has gained popularity due to its stability, deflationary nature, and a contractually guaranteed gold backing, which follows the gold standard. Currently, 1 Vex is valued at 44.23 USD, a remarkable increase from its initial value of below 1 USD in the 2060s.

## Overview

The Vex Bank was founded in response to the abolition of the Veximic Central Bank and its government-issued currencies in the early 2060s. The Vex Bank claims that the Vex currency is immune to financial instability due to its gold backing and decentralized issuance. This has garnered trust and support from businesses and individuals alike, making the Vex the dominant currency in the Vexim Empire and beyond.

One of the key features of the Vex that has contributed to its popularity is its stability. The Vex is known for its steady value, making it an attractive option for those seeking a reliable store of value. The contractually guaranteed gold backing provides a sense of security and stability, as gold has been historically recognized as a valuable and stable asset. In addition, the deflationary nature of the Vex has also made it appealing to investors. With a limited supply of Vex in circulation, it is designed to increase in value over time. This has led to a perception of the Vex as a sound investment and a hedge against inflation.

The decentralized issuance of the Vex currency is also seen as a positive aspect by many of its supporters. The lack of government control over the currency is viewed as a safeguard against potential government interference or manipulation of the currency's value. It is believed that the Vex Bank's independence from government influence allows it to make decisions based on market forces and economic fundamentals, rather than political considerations.

## Criticism

However, the Vex currency has not been without its share of criticism. Some argue that the gold backing is unnecessary and limits the flexibility of the Vex Bank to respond to economic crises or other issues. Critics also point out that the lack of government oversight and regulation in the issuance and circulation of the Vex could potentially lead to money laundering and other illicit activities. It is important to note, however, that these criticisms mostly come from foreign governments and have not been substantiated with proven evidence. Supporters of the Vex argue that the gold backing, and decentralized issuance actually contribute to its stability and reliability as a currency.

Despite the criticisms from foreign neighbors, the Vex remains a popular and influential financial instrument in the Vexim Empire and beyond. Many governments outside of Vexim also choose to invest their money in the Vex, recognizing its stability and value as a private currency. The Vex Bank continues to innovate and adapt to changing economic conditions, aiming to maintain its reputation as a reliable and secure currency for businesses and individuals alike.
Countries

Boba Land: A nation ruled by Gaming Melon located to the far east of Patria.

Elpis: A nation ruled by Jamie, located on the north west of Patria.

Faltaer: A nation ruled by Nern, help.

Floppertown: A nation ruled by Adrex, located on the south east of Patria.

Milgram: A nation ruled by BvR, located at the south west of Patria.

Monkey City: A nation ruled by the king of snakes Zyphx, Located in the middle east of patria.

Pen Island: A nation ruled by MacDonalds (Mac), located to the far east south of Patria

Surdo Oppedere: A nation ruled by Rodas, Located to the South of Patria.
The Vexim Empire Wiki

**Welcome to the The Vexim Empire Wiki!**
The Vexim Empire, an expansive interstellar nation located within the Andromeda Galaxy, stands as a captivating exemplar of distinctive governance

## Government

### Ideology

• Laissez-Faire Capitalism• Individualism• Fiscal Conservatism• Market Liberalism

## Population

### Species Demographic

• Ponies: 26.27%• Sentient AIs: 16.6%• Changelings: 13.02%• Hippogriffs: 11.86%• Dragons: 4.7%• Others: 27.55%

and economic prowess. Boasting a constitutional monarchy that spans a quarter of the galaxy, this empire presents a meticulous structured political system at its core. Guided by a commitment to fiscal responsibility, its election system is characterized by a unique approach to suffrage, granting the privilege to one select group: the taxpayers.

The empire's government structure reflects its cultural values, placing significant emphasis on private property rights and limited government intervention. With a laissez-faire economic system fostering innovation and competition, the private sector plays a central role in driving economic growth. This alignment between economic principles and governance has propelled the Vexim Empire to remarkable heights, boasting the highest GDP and wealth per capita in the galaxy.

### **Introduction**

* General Information's
* Government of the Vexim Empire
	+ Congress
* Foreign Nations

### History

* Founding of the Vexim Empire
* Industrial Revolution
* Modern History
* Crisis of the 2050s
* Golden Age of the 2070s

### Economy

* The Vex
* General Economic Theory
* Corporations
* Industries

### Technology

* Material Science
* Engineering & Mechanics
* Medicine & Biotechnology
* Military & Defense Technology
* Artificial Intelligence

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Амулет силы

Амулет силы — сильная вещь, способная сделать человека могущественным.

## Внешний вид

Амулет из фиолетовых и красных кристалов в виде ромба, скрепелнных в небольшую цепочку.

## Механизм

Создание предмета до сих пор не раскрыто, но он создавался людьми в магических мастерских много лет назад.

## Использование

Если надеть на себя амулет и сконцентрироваться на ком-то конкретном, то можно в прямом смысле поглотить его ментальную энергию. Если открыть рот, то энергия будет принадлежать использующему амулет и ментально питать его, после чего он становится зависимым от поглощения энергии. Если не открывать рот, то эта энергия останется в кристалах.

## Приобретение

Амулеты можно найти в некоторых пещерах, с маленьким шансом. В магазинах они не продаются.
Episode 09

Template:Infobox/Episode
**Episode 09** is the ninth episode of Monster Shaker. It first aired in the United States on NETWORK on DATE.

## Trivia

### Characters

*Note:* All characters are listed in order of their first appearances in the episode. The time they appear is the time from the English dub.

## Videos

*Note:* This section should only contain full episode uploads made by the right holders. We do not wish to endorse any unauthorized uploads of full episodes on this wiki, as it would violate FANDOM's Terms of Use and further laws against piracy.
Dzungar Khanate

The **Dzungar Khanate** (or **Dzungaria**) is one of the biggest nations on the map in 1836. It stretches all the way from the fringes of Manchuria to the ancient Silk Road city of Khiva. And because of this, it border many nations, like the Qing Empire, Tibet, Kashmir, the Karlani Shahdom, the Nogai Horde and Sibir. Yet with great size, comes great drawbacks, the Dzungar Khanate is uncivilised and at risk, as who knows what will happen when Galdan Khan dies...

Template:Infobox

## Overview

The Dzungar Khanate may seem like a strong nation, with all this land surely you must be one of the strongest uncivs in the game? For now you have a large population, capable of rolling over many of the smaller nations around you, moving into Persia might seem like an option, or stopping Russia from forming could be a potential strategy.

Unfortunately, these grand plans fall apart right away when you see what little you have as an economy, in short: you're dirt poor. With your current spending you won't be able to make any money, even when the gold producing provinces event fires, you can't make much at all! Along with this, the famous "defund the navy" strat doesn't work either! Yet with some careful management of your army sizes and budgeting, you might be able to make a couple dollars.

As for your diplomacy, you don't really have many options, as usually uncivs stay pretty peaceful, bar any nation in China. Usually you should be able to ally a few nations, with the major one being the Mughal Empire or Taiping Heavenly Kingdom. However, these allies won't be able to help you after the collapse.

## Collapse of the Khanate

Perhaps one of the most devastating events in the entire game, 'The death of Galdan Khan' essentially destroys your entire nation! Every nation will revolt from you, of which you have a few options:

* Strengthen the Oirat - The most peaceful option, the Dzungar Khanate will collapse, yet you won't go to war with anyone, and you will only be reduced to your capital state and a decent portion of Mongolia, you will lose all of your cores on the other nations as well as all your accepted cultures.
* Leave half the nation, but take Kashgar and Tunnu - The mid option, where you will lose some cores, but you will declare war on Kashgar and Tannu Uriankhai, keeping your cores on them and keeping Tartar and Uighur as accepted cultures.
* Fight them all - You will keep cores on everything (other than on the Kazakh Khanate) and all accepted cultures, but you will declare war on every nation that breaks away, this will be a tough fight, yet it is possible. A good option would be to only keep armies with Oirat pops, and delete all other armies with non-Oirat pops, or send them into Siberia to die from attrition, to weaken your future enemies.
Levels

Welcome to the Muqon Files Database.
**Rules & Guides****Levels****Entities****Objects****Groups****Stories****Joke Pages**

**Feel free to create more pages by clicking on the red links and helping make the list updated!**
## Level List

* Standard Levels
* Negative Levels
* Non-Standard Levels

> *Chapter 1*
- The Main Ten: Levels 1-10
*Add Levels*

Level 1: "The Beginning"+ Level 1.1: "The End?”

Level 2: "Dusty Systems"

Level 3: {NO DATA}

Level 4: {NO DATA}

Level 5: {NO DATA}

Level 6: "Unknown Elevator"

Level 7: {NO DATA}

Level 8: {NO DATA}

Level 9: {NO DATA}

Level 10: {NO DATA}

- Levels 11-99
*Add Levels*

Level 11: {NO DATA}

Level 12: {NO DATA}

Level 13: {NO DATA}

Level 14: {NO DATA}

Level 15: {NO DATA}

Level 16: {NO DATA}

Level 17: {NO DATA}

Level 18: {NO DATA}

Level 19: {NO DATA}

Level 20: {NO DATA}

Level 21: {NO DATA}

Level 22: {NO DATA}

Level 23: {NO DATA}

Level 24: {NO DATA}

Level 25: {NO DATA}

Level 26: {NO DATA}

Level 27: {NO DATA}

Level 28: {NO DATA}

Level 29: {NO DATA}

Level 30: {NO DATA}

Level 31: {NO DATA}

Level 32: {NO DATA}

Level 33: {NO DATA}

Level 34: {NO DATA}

Level 35: {NO DATA}

Level 36: {NO DATA}

Level 37: {NO DATA}

Level 38: {NO DATA}

Level 39: {NO DATA}

Level 40: {NO DATA}

Level 41: {NO DATA}

Level 42: {NO DATA}

Level 43: {NO DATA}

Level 44: {NO DATA}

Level 45: {NO DATA}

Level 46: {NO DATA}

Level 47: {NO DATA}

Level 48: {NO DATA}

Level 49: {NO DATA}

Level 50: {NO DATA}

Level 51: {NO DATA}

Level 52: {NO DATA}

Level 53: {NO DATA}

Level 54: "the home..."

Level 55: {NO DATA}

Level 56: {NO DATA}

Level 57: {NO DATA}

Level 58: {NO DATA}

Level 59: {NO DATA}

Level 60: {NO DATA}

Level 61: {NO DATA}

Level 62: {NO DATA}

Level 63: {NO DATA}

Level 64: {NO DATA}

Level 65: {NO DATA}

Level 66: {NO DATA}

Level 67: {NO DATA}

Level 68: {NO DATA}

Level 69: {NO DATA}

Level 70: {NO DATA}

Level 71: {NO DATA}

Level 72: {NO DATA}

Level 73: {NO DATA}

Level 74: {NO DATA}

Level 75: {NO DATA}

Level 76: {NO DATA}

Level 77: {NO DATA}

Level 78: {NO DATA}

Level 79: {NO DATA}

Level 80: {NO DATA}

Level 81: {NO DATA}

Level 82: {NO DATA}

Level 83: {NO DATA}

Level 84: {NO DATA}

Level 85: {NO DATA}

Level 86: {NO DATA}

Level 87: {NO DATA}

Level 88: "Deep Doors"

Level 89: {NO DATA}

Level 90: {NO DATA}

Level 91: {NO DATA}

Level 92: {NO DATA}

Level 93: {NO DATA}

Level 94: {NO DATA}

Level 95: {NO DATA}

Level 96: {NO DATA}

Level 97: {NO DATA}

Level 98: {NO DATA}

Level 99: {NO DATA}

> *Chapter -1*
*Add Levels*

Level -1: {NO DATA}

*Add Levels*

Level Unknown
Denis de Aigle

Born to a low-ranking noble family in Odonia, Denis de Aigle sought to prove his worth by enlisting in the local militia. Once the war of independence against Burgundy broke out, he managed to rise through the ranks to become the National Liberateurs' commander in chief. Shortly after the war of independence, Denis de Aigle would find himself elected as the new President of Lotharingia. However, the election results were very much disputed and led to the first Lotharingian civil war. Although he fought on the side of the Republicans during the War of Independence from Burgundy, he would later find himself a close ally with the Beornia and its Crown Prince Edward in order to keep his position of power. Ever since winning the civil war however, de Aigle would grow increasingly paranoid of future potential threats from within his country and its neighbors. Subsequently during his rule, a personality cult developed around de Aigle, bolstering his popular title as "Head Chef".
Floppertown

## Echoes of a forgotten history

Flag of Floppertown

"Flopparia, we were born to be warriors by our cruel nature, conquested lands and leaving nothing behind. That is the earliest memory I have of my country.

Since I was born, I was taught that our destiny was to protect the royal flopparian family and conquest lands for them, killing countless of lifes in their name.

I am very proud of my race, but... this is not right.

Why nobody never questioned this? we are just damn pigs lead by the farmer to eat the corpses they brought us, Are we scared? Is their power that great to not start a rebellion against them? I thought, and I keep these thoughts to myself... because I was a coward.

...

And It happened, the kingdom fell and our country was almost anexed, the fear was consuming us, It was consuming me, but then I gain valor to become the light in the night.

I gathered 100 flopparians that, for my surprise, were tired and scared of the corrupted monarchy of our homeland.

We sailed in the infinite ocean and arrived in virgin lands.

Us, the last sons of Flopparia, decided to fund this new hometown without monarchy, without corruption and without own history, leaving it all behind, buried to end the clycle of hate and violence.

Because that history must be forgotten, It existed once but now, It doesn't. It must be done to forge a better future for Floppertown"

*- Ravis flan Gena (A new world)*
Kar-Kiya

**Kar-Kiya** is not in a very favorable situation at the start of the game, surrounded by potential rivals on all sides, hoping to potentially unify Persia. If Kar-Kiya's standard of living and economic situation does not improve for its journal entry, it will spark a chain of events that can result in the country becoming a theocracy or a republic.

## Kar-Kiya

### Dominant Interest Groups

Landowners (Zaydis), Devout (Khalwatiya Sufi)

## Overview

Following the decline of Timurtash hegemony in the region, the Kar-Kiya dynasty was able to secure power in spite of having their faith being persecuted by the previous regime.
Shady People

Shady People is a rare event that prompts the player to pick either of 4 options to check the highest amount of gold, The highest Technology, a random equiped weapon or an undiscovered item.

Shady People

The ruler of {Nation} knows shady people.

This year, they come to you, asking one simple question: *"If you could know anything, what would it be?"*

(No nation names will be revealed during this event.) How will you reply? React with the corresponding emoji to choose a response to the event. If you do not respond within 24 hours, is automatically chosen.

*By Midas' will...* (Find out the most gold a nation has on the map.)

*Fighting off the diseased programming...* (Find out the most Technology a nation has on the map.)

*For the Forge God!* (Find out a random Weapon a commander has equipped on the map.)

*My anvil is ready!* (Find out the name of a random, undiscovered weapon.)

Rare Event
Atlantia

Atlantia is a Spanish puppet sitting between Amazonie, Equinoxea, and Lotharingia.

## Atlantia

### Dominant Interest Groups

Golden Board (Landowners), Intelligentsia

## Overview

Atlantia was once only a borderland between the Anglois and Burgundian colonies in Ameriga. But it all changed when gold was found in the mountains. Atlantia soon became the most prized land in the continent and was taken and lost during several wars while the influx of gold mined by immigrants from all over Europe upsetted the global economy. Thus in 1771 a tripartite commission headed by a Spanish representative to ensure neutrality. The fate of Atlantia was to be negotiated 50 years later but thanks to the instability in the new nation of Lotharingia and the troubles in the still Anglois colony of Equinoxea, Spain was able to renew the mandate for 20 years. Lotharians and Amazonians have however demanded to access the board a claim refuted by both their former overlords and now both have claimed Atlantia part of their nations. On the other hand Atlantians clamor for independence from Europe and as gold mines deplete, the Spanish become more amenable to these demands.
Amazonie

**Amazonie** (officially the **Federation of Amazonie )** is a Francophone nation and former Anglois colony on the eastern coast of Ameriga, bordering the Spanish colony of Granada to their north, their autonomous puppet of Equinoxea to the west, and Lotharingia and Atlantia to the south.

## Overview

By the start of the game, Amazonie is the overlord of an autonomous "Free States of Equinoxea" and pays off the Dual Monarchy to secure its own independence.

## History

Once the New World was discovered, the European powers rushed to claim as much land as profitable. In particular, the Dual Monarchy founded the colonies of "France Antartique" and "Cote du Sucre" in an areas they found to be especially suitable for cash crops such as sugar, tobacco, and coffee. As demands for these goods increased, so did the demand for labor for them. Slaves would be regularly imported from sub-Saharan Africa in order to assist with the labor on these plantations. Over time however, attitudes among Catholic clergy in the area would turn against the practice of slavery as it came to be viewed as inhumane and Jesuit missionaries would often be known to help slaves find refuge further inland to help them escape their masters.

In response to this, the colonial administration would regularly send raids to repatriate and prosecute these escape slaves along with their allies. This would eventually escalate into armed uprisings which would prove to be too costly for the Dual Monarchy to be willing to deal with, so a deal was made with Amazonie to essentially give them independence in exchange for still receiving a portion of the income.
Victoria 3 Divergences Wiki

**Welcome to the Victoria 3 Divergences wiki!**
This community is for fans of the alternate history mod, "Divergences" for Victoria 3

We're a collaborative community website about Victoria3Divergences that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Kat

## John "Kat" Keott

**John** is the main character of the game **Shotgun-maniac**

## Story

**John** was the head journalist at The Times upon leaking classified information.

His later life was living in **Construct** and trying to make an ends meet.

All changed when the Event of 2003 happened.

After that day, he met James and Breen and continued to fight for freedom.
The Omniverse List Wiki

**Welcome to the The Omniverse List Wiki**

This is the list of every reality (besides fan fiction because it'll take too long).

We're a collaborative community website about The Omniverse List that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Equinoxea

**Equinoxea** (officially the **Free States of Equinoxea)** is a Francophone entity sitting inland from the Republic of Amazonie.

## Overview

By the start of the game, the Equinoxiens have come to an agreement with the Amazonien central government to have their holdings be autonomous states where Afro Amerigans can have a safe haven away from slavery so long as they surrender sovereignty and pay taxes to them. However, this peace almost certainly won't last forever though. The existence of Equinoxea is still a potential threat to the Planteurs' power in Amazonie given their egalitarian policies.

It should be noted Equinoxea's chances of winning are not very great on its own, as Amazonie has a stronger economy and military alongside having close ties to the Dual Monarchy. However, the Equinoxiens could find a potential support from Lotharingia.

## History

As Amazonie was still being settled as a colony of the Dual Monarchy, slaves would often escape further inland into the region known as "Equinoxea" with the help of Jesuit missionaries and establish communities inland. In response to this, the colonial administration would regularly send raids to repatriate and prosecute these escape slaves along with their allies. This would eventually escalate into armed uprisings which would prove to be too costly for the Dual Monarchy to be willing to deal with, so a deal was made with Amazonie to essentially give them independence in exchange for still receiving a portion of the income.
Lotharingia

Lotharingia is Francophone nation sitting between Beornia, Amazonie, Equinoxea, and Atlantia.

## Overview

Lotharingia in its current form exists thanks to winning the war of independence it has fought against Burgundy and the subsequent civil war it had against those who opposed its new dictator, Denis de Aigle who was able to secure power thanks to support from his allies from Beornia.

Lotharingia begins with a claim on Cote Du Cafe, which is owned by Atlantia, a Spanish puppet at the start of the game. Around 1840 or so, Atlantia will hold a referendum on whether it will join its neighbors or become independent. It also starts with a "House of Cards" journal entry, which can progresses if the standard of living does not improve enough from what it was at the start of the game or if more than a few interest groups enough clout are angry.
Corelia Pearle

**Corelia**

**Corelia** (Kanji: コレリア) is the 13rd revealed member of Aurora and with **Aurora / Lux** as her home unit.

She was born as **Corelia Pearle** (Kanji: コレリア・パール) on March 26th, 2005 in Santiago de Chile, Chile.

## History

### Early life

**Corelia** was born in **Santiago, Chile**, Of Chilean parents with Ecuadorian-Guinean descent, Corelia is the eldest of 3 siblings, which led her to take care of the three of them, becoming the role model of her younger siblings. Her father and mother ran a seafood restaurant near the beach where she used to live. Due to the family's economic situation, they decided to move to **Osaka, Japan**, a job offer came up for Corelia's father, which benefited Corelia and the rest of her family financially. In a way, this was a new beginning for Corelia, even though Corelia was not fluent in Japanese, having been in an international studies academy for 4 years, learning a new language was not a challenge for her. Spanish, her native language, English and Portuguese with decent fluency. Corelia's parents always instilled in her the importance of education and daily study, especially effort and perseverance to be able to overcome adversity. As a consequence, Corelia was a brilliant student and was interested in learning more every day.

### Trainee Life

Corelia had this innate talent to shine on stage and love it naturally. Due to the economic situation she had in Chile, being on stage was expensive and complicated, which kept her away from lights, stages and microphones. Thanks to the job offer, her economic situation improved significantly, which allowed her to be recruited by **Stellar Entertainment**.

Once at Stellar as a trainee, specializing in vocals, and improving her skills on stage, an offer came up for her, **AURORA: The Cosmic Girls Project**, run by Arcadia Creative X Stellar Entertainment. A 13-member J-POP group, with her being the last one to be revealed. This opened the doors for her to be seen and recognized, something she always dreamed of. From here, a great music career will begin for her.

## Aurora:Verse

No information of the Aurora:Verse has been revealed.

## Discography

Aurora hasn't released any music as of now.
The History of Eloria

Welcome to Eloria

   Long ago… in a world of magic and wonder, mankind and dragons were locked in a bitter and bloody war that had lasted for hundreds of years. The dragons, with their powerful magic and fearsome strength, had all but destroyed mankind . But there was a group of seven unlikely heroes who refused to give up hope. These heroes with the help of a mage unlocked a magic inside themselves and together defeated an evil druid and discovered a magical artefact called the Fount of Rajivari, whose waters had powerful healing properties and could help turn the tides in this war.

  These heroes came together to form The Academy of Arcana. The Academy of Arcana was a place of great learning and discovery, where the seven heroes worked tirelessly to unlock the secrets of magic and find a way to end the war. For years they studied and experimented, delving deep into the mysteries of the arcane. And finally, after many long years of research and experimentation, they discovered the key to defeating the dragons.

   The seven mages of the Academy of Arcana used their combined power to create a powerful spell that would end the war once and for all. They cast the spell over the entire world, and in an instant, the dragons were gone. The war was over, and mankind was free once again.

  The seven Heroes of the Academy of Arcana became legends, celebrated throughout the land for their bravery and their wisdom. They had saved the world from destruction, and they had given mankind a new lease on life. And so the Academy of Arcana became a beacon of hope and knowledge, a place where young mages could come to learn and grow, and where the secrets of magic could be unlocked for generations to come.

Our adventure begins thousands of years later. Those heroes of old have all long passed and we’ve entered a new age, an age of magic. The world has split itself into 5 diverse regions across the land

* The Republic of Lycan
* The Fencoast
* The Sapphire Mountains
* The Enchanted Forest
* The Badlands
Floptoks

made of artificial stuff, toxic feminism and more!

Basically, these idiots which come from the species, Amogus Idioticus, are the main inhabitants of "Floptropica".

Mostly females, these people disrespect war veterans, are a toxic feminist and you know, pretty sexual and shit.

Subspecies of them are given below -

1. Newgens (DaBoyz Infiltrators)
2. Oldgens

(To be honest, I dont know more)

[i hated adding these photos]
Da Chadz Wiki

**Welcome to the Da Chadz Wiki!**
only for da chadz

floptoks our enemy boiz

we makin the chadwar III

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Магия

Магия в мире довольно разнообразна и представляет много возможностей для представителей рода волшебников.

## Магия включает в себя:

• Чтение мыслей

• Невидимость

• Телекинез

• Управление стихиями флоры и фауны

• Зелья и лекарства

• Заклинания

• Волшебные вещества, технику, оружие и предметы

• Лазерный взгляд

• Видеть сквозь стены

• Возможность превращения в какое-либо животное или предмет

• Магический язык

• Волшебные животные

• Видеть будущее и наблюдать за чем-либо, не выходя из дома

• Создание других измерений

Любая определенная способность может появиться у волшебника во время физического развития. Сила зависит от родственников и далеких предков, от которых он обязательно унаследствует их способности. Также он может получить их от магических предметов и как подарок от другого, не родственного ему мага. У одного человека может быть несколько магических сил.

## Связанное с магией

С магией связаны разные существа, такие как:

• Обычные драконы и драконы разных магических категорий

• Духи

• Вампиры

• Ангелы Эфирного измерения

• Атропофомортные животные
ЧиЧиЛав

## ЧиЧиЛав (Чичи)

ЧиЧиЛав (Чичи) — одна из второстепенных персонажей вселенной Minecra.T&G.

Лучшая подруга Табиты, закадычная собачка-маг.

## Внешний вид

Собака чихуахуа медового окраса с белыми пятнами на ушах, хвосте и передних лапах и белой грудкой. Имеет треугольные уши и фиолетовые глаза. Чаще всего носит розовый ошейник с кулоном сердца и такого же цвета бантик на голове.

## Личность

Чичи добрая, веселая и озорная. Она дружелюбная и общительная. Немного упрямая, капризная и изредка угливая. Она часто излишне любит рисковать и попадать в передряги, но при этом иногда пугается маленьких незначительных вещей.

## Биография

Чичи родилась двадцатого июля 2018 года в волшебном заповеднике животных, которых можно взять себе. Все детство она провела вместе со своей мамой и братьями и сестрами. В 2020 году, когда Табита стала жить сама, она приютила собаку и они стали с ней лучшими друзьями.

## Магические способности

### Человеческая и звериная речь

Чичи умеет разговаривать как человек благодаря своим волшебным корням, но не смотря на это может раговаривать на зверином языке и понимать его.

### Лазерный взгляд и телекинез

Умеет выстреливать лазерными лучами из глаз и убивать им врага. Она постепенно учиться другой магии, уже может поднимать в воздух предметы и взаимодействовать с ними.

## Навыки и интересы

### Умения

Чичи умеет рисовать и создавать разные образы.

## Отношения

### Табита

У Чичи и Табиты крепкая дружба. Они любят делать вместе почти все и редко ссоряться. Однако, иногда у них бывают разногласия, которые они долго решают из-за разности характеров. Табита относится к Чичи как к подруге, нежели как к питомцу. Вместе они многое пережили, Чичи поддерживает Табиту в сложных ситуациях. Когда у одной неприятности, то другая обязательно поможет их решить дельным советом.

### Флаффи

Флаффи и Чичи долгое время пытались подружиться, но у них возникали трундости и конфликты из-за разности их характеров. Спустя какое-то время они смогли стать хорошими знакомыми, которые при встрече любят поболтать на зверином.

## Интересные факты

• В 2023 году ей 6 лет.

• Ее образ и имя вдохновлены игрушкой ЧиЧиЛав.
Мелисса

## Статус

### Отношения

Стив и Алекс (хозяева), Флаффи (друг),котята (дети),неназванный бродячий кот (муж)

Мелисса — второстепенный персонаж вселенной Minecra.T&G.

Кошка Стива и Алекс, которую они спасли с холодной и голодной улицы.

## Внешний вид

Взрослая кошка черепашего окраса с карие глазами и бледно-розовым носом.

## Характер

Мелисса добрая, умная и иногда говорит мудрые мысли. Немного наивная.

## Биография

Мелисса пол жизни жила в городе на улице в коробке и ждала, когда ее подкормят проходящие мимо люди. Ее возраст и дата рождения неизвестны, но Мелисса заявляет, что ей один год. Правда, она сама не уверена в этом.

В 2023 году Стив нашел ее в своей коробке и согласовав все с Алекс, они взяли ее к себе. Вместе с домом она получила любовь и заботу. В том же году она забеременнела котятами и родила спустя пару месяцев.

## Отношения

### Стив и Алекс

Мелисса очень любит своих хозяев и безумно благодарна им за свое спасение. С ними она очень ласковая и часто приходит к кому-то из них, чтобы ее погладили. Ее энергетика поднимает им настроение и даже заставляет утихнуть физическую боль.

### Флаффи

По началу Флаффи ревновал Мелиссу к Стиву и Алекс, боясь, что они будут любит ее больше. Но Мелисса была не из глупых, и объяснила ему, что ей нужно освоиться, а любить их будут одинаково. Флаффи поверил и они стали друзьями. Он много рассказывал ей о Хорси, хозяевах и прочем. Когда у нее родились котята, Флаффи был очень рад за нее.

### Котята

С своим котятам Мелисса относится как любящая и заботливая мать. Не на шаг от них не отходит, пока они маленькие и учит их уму-разуму.
Розовый яд

### Эффект(ы)

Смерть (живые существа, растения), опасный розовый дождь (облака и тучи), заражение и мгновенное гниение (бумага, камни, прочие предметы).

### Продажа

Некоторые волшебные магазины

Розовый яд — самое сильное и опасное вещество во вселенной Minecra.T&G.

## Внешний вид

Яд нежно-розового цвета с узорами. Бывает в жидком виде в флаконах для зелий и в твердом виде патронов для пистолета.

## Создание вещества

В розовый яд добавляют зелье отравления, зелье слабости, зелье мгновенной смерти, розовый краситель и обломки волшебных кристаллов и замешивают в одно целое. Из этого создаются патроны. Для жидкого вида все то же самое, только добавляют воды и делают тягучим. С помощью волшебной силы оно действует в два раза сильнее.

## Использование

Яд можно использовать как патрон для огнестрельного оружия, также лить его куда-то.

## Приобретение

Вещество доступно только в магазинах для волшебников. Оно очень редкое и хранится как эксклюзив. Не всем могут его продать, только избранным. Тем, кто поклянеться, что не причинит его во вред добрым людям и животным, и поклянеться честно. В основном, его создание хранят в тайне и также хранят яд как можно дальше от постаронних глаз.

## Интересные факты

• Яд всегда делают только розовым, соблюдая традиции его первых создателей.
T&G

T&G является брендом мерч-продукции Табиты Гэлаксии, также эта абревиатура служит частью названия Minecra.T&G.

## Мерч Табиты

Мерч-продукция включает в себя одежду с разными принтами, мягкие игрушки, фигурки, постеры и плакаты, значки, наклейки и блокноты. Ему были созданы отдельные официальные магазины. Больше половины денег уходит на благотворительность для приютов и людей с серьезными болезнями, такими как рак.

## Что означает обревиатура, и почему именно она в названии мира?

Ответ довольно прост: это первые буквы в имени и фамилии персонажа, который имеет титул центрального. Табита Гэлаксия — Tabitha Galaxy. Это сразу показывает, кто чаще всего играет главную роль в фанфиках, или же обязятельно там появиться хотя бы как второстепенный герой.