The Story of Muck

**Now, I know this contradicts “A Brief History…” but hey, this seems much cooler.**

Long ago, before anyone ever knew that the island of Muck existed, there were no signs of life on the island, other than the abundance of plants living there. Lush forests and swampy jungles covered the island.

Look! The first signs of life have appeared. Domestic animals, like cattle and sheep, roamed the land in the grassy plains. They grazed on the wild grass in the meadows. Soon, these animals quickly became the dominant species, and Muck started to attract the attention of creatures that preferred fresh meat to plants and berries.

A flight of dragons traveled to Muck and started to feast on the animals, but still, they let a few animals live. This was so that the animals could reproduce and they would have an infinite amount of food.

Bipedal creatures quickly followed suit, with Goblinoids arriving there decades after the dragons had. Goblins, Redcaps, and Kobolds were natural barbarians, while Hobgoblins and Imps were scavengers, hanging out near hunting sites to eat whatever was left from the Goblins’ hunting trips. The Goblins started using bones as their main weapon, mainly since they dealt a lot of damage.

Centuries later, Woodsmen traveled to Muck. Woodsmen weren’t natural barbarians, nor were they scavengers. No, no! They were smart enough to build their civilizations. They gathered resources from harvesting wood and mining through caves, and they built their villages near the rivers and lakes to grow crops. They crafted chests and placed them around the island, placing valuable items in them. The Woodsmen rigged the chests so that they would require a sacrifice of golden coins to open, just so that the enemy Goblins wouldn’t be able to open them.

One fateful evening, centuries later, a dragon accidentally sunk the Woodsmen’s only ship, meaning that the Woodsmen could no longer leave the island. To stop the Woodsmen from going insane out of despair, one particularly highly respected Woodsman decided to establish leadership within their villages. He declared himself the Village Chief, and because he was so respected, everyone agreed for him to become Chief. Laws were made by the Chief to ensure that the Woodsmen villages would grow to become the most successful settlement on the island.

Meanwhile, the dragons weren’t minding their own business. They were finding a plan to reclaim their title as the dominant species. However, they weren’t smart enough to figure out how to properly hunt. The Goblinoids’ lives were running smoothly, but they were still second to the Woodsmen. Soon, the Goblinoids and Woodsmen launched a war against each other.

The Goblins had figured out how to use ranged weapons and used the bones they used as weapons to make bows. The most powerful Goblin warrior was known as Gronk, and he made a throwing dagger that would boomerang back to the user, slicing anyone in its path. The Woodsmen made huts, wooden carts, and trader camps where they would forge weapons, tools, and armor, as well as discuss their plans on what to do during the war. They also built statues of huge rock golems: at the cost of 69 Magicite Scraps, the Woodsmen managed to bring the statues to life: this is how Big Chunk and the Stone Golems were created.

WIP