Gear

Gear in Darkfire Heroes is something a hero can use to become more powerful. Each hero has five gear slots, and gear contributes significantly to a hero’s power. Outfitting your heroes appropriately can make the difference in winning or losing a match. This page provides a breakdown of the parts and types of gear, how to identify them, and what purpose they serve.

For a list of all gear, visit the Gear List

## Gear Properties

All gear share a number of properties, primarily that they boost some component of the hero and have a rarity and type. Some gear have additional properties beyond those two. All properties are detailed below.

### Bonuses

Heroes have traits such as Defense, Protection and Damage. Gear provides a bonus to these traits, improving them while the hero is wearing the gear. Better gear provides bigger bonuses. Most bonuses are straight forward, but there is one that can cause some confusion: critical damage. Sometimes critical damage will show a number followed by "pp" and sometimes it does not. When the value listed has "pp" next to it, this means it is in percentage points and becomes part of the critical damage multiplier. If it does not have a "pp", it is a flat amount of damage added to critical hits after the multiplier is applied.

### Gear Rarity

Like heroes and spells, gear has three rarities: common, rare, and epic. Rarity determines a gear’s max level: common gear can be leveled up twice, rare three times, and epic four times  A gear’s level is denoted beside its name with a + and the number of times it has been leveled up. For example, Codex of Almany +1 has been leveled up one time.

Any rarity of hero can equip any rarity of gear, and also any level of hero can equip any level of gear.

### Gear Type

Gear comes in three types: Attack, Defense, and Magic. Different heroes have different mixes of types they can equip. Any hero can use any piece of gear, as long as it is appropriate for the slot the hero has – an offense piece of gear goes into an offense gear slot on the hero, and so on. More on each gear type further down the page.

### Gear Element

Some special gears have an elemental symbol. If you equip this gear on a hero with the same symbol, then the gear will function as if one level higher – including one level above its normal maximum level if the gear is maxed out.

### Gear Sets

Some gears will have a name on the bottom right. This indicates the gear is part of a set and equipping all pieces of the set will provide additional bonuses. Gear sets are provided further down the page.

### Example

Below, you can see a piece of rare gear called Urn of the Woodfather, which provides bonuses to Defense and Protection. It has been leveled once, so is level 2/4 and has a +1 in the name. It also has an Earth element affinity, shown between the name and rarity, and is part of the Gaias Relics gear set. The hero portrait indicates which hero it is currently equipped on. Note that even though it is equipped on an earth hero, the equipment does not show a change in stats as if it were higher level – you would have to look at the hero’s stats to notice the bonus for the elemental affinity.

## The Gear Types

### Attack

Attack gear can be identified by the red hexagon frame it has. These gears primarily boost a hero’s damage, critical damage, and/or critical chance stats.

Common attack gear will only boost one of either damage, critical damage, or critical chance by a small amount.

Rare attack gear will boost one or two of those stats by a larger amount. Some rare Gear might also have additional effects when the wearer scores a critical hit.

Epic attack gear will always have three boosts, and might boost stats other than damage, critical damage, and critical chance – but will always boost at least one of those, and in substantial amounts.

### Defense

Defense gear can be identified by the blue shield frame it has. These gears primarily boost a hero’s health and defense stats.

Common defense gear will only boost one of either health or defense by a small amount.

Rare defense gear will boost one or two of those stats by a larger amount. Some rare Gear might also boost other stats, such as damage or protection, but will always boost at least health or defense first and foremost.

Epic defense gear will always have three boosts, and like rare defense gear will boost health or defense first and foremost, but might also boost other stats such as protection.

### Magic

Magic gear can be identified by the golden circle frame it has. These gears offer the most diverse bonuses, but primarily boost a hero’s protection stat.

Like other common gears, common magic gear will only have a single boost. Unlike other common gears, common magic gear could boost stats other than the core stat for the type. Common gears might boost protection, or they could be health, defense, or even crit chance.

Rare magic gear will boost one or two things, and usually one of them is protection, but not always. Magic gear is very diverse in its secondary boost, which could be just about any of the other stats.

Epic magic gear will always have three boosts, and one of them will always be protection. Like other magic gear, the secondary boosts could be offense or defense oriented.

## Leveling Gear

As mentioned previously, gears can be leveled up. When a gear is leveled up, its bonuses become multiplied by the gear level. For example, a gear that gives +20 defense at level one gives +40 defense at level two (2x20) and +60 defense at level three (3x20). The exception to this rule are any gears that inflict debuffs, which remain unchanged at each level.

### Shards

To level up a piece of gear does not require any gold, but does require gear shards. There are three types of shards: common (silver), rare (gold), and epic (pink). Common gear require only common shards to level up, rare gear requires both common and rare shards to level, and epic gear requires all three. There are two primary ways to obtain shards: key chests and salvaging unwanted gear.

### Salvage

As noted, one way to get shards is to salvage unwanted gear. At first, you may need to keep everything in order to outfit your heroes, but eventually you will have a bunch of common gear laying around unused. You can salvage gear at any time, but there is one day each month in which you can earn double scrap for what you salvage. For more about that, look at the Salvage Day page.