Evento de la Isla de Invierno

The winter island event is a time specific event in update 1.1.16.

* It’s getting colder on Tinker island. Your survivors start sewing together warmer clothes out of animal hides and old fabric. [Continue]
* The survivors don’t like it. Colder weather means a harder fight for survival. [Continue]
* The first snowflakes descend down from the sky. Winter is coming to Tinker Island. [Continue]
* One day the cold strikes hard and the snowfall increases. The ground and trees are covered in white in no time. [Continue]
* Outdoor activities stop, the world is silenced by the snow. It snows for days. [Continue]
* It doesn’t want to stop. You are forced to shovel away some of it so you can even walk around the camp. [Continue]
* And then it stops. The world is clad in perfect white. It is so cold. [Continue]
* You organize a scout party to explore the vicinity of the camp. Maybe the snow inflicted some damage on the vegetation. When the party returns, they are pale as the snow around them. [What is it]
* You are shocked at what you find. In the south this snowfall created a new island!
* Archivo:Winter Island.png
* Maybe you can go and explore it. You have unlocked Ice. [Wow]

## **Walkthrough**

### **Ice**

The first location is the Ice and costs 15 Plantilla:Skill and takes 15 seconds.

* You travel to the southern shore of Tinker Island in order to inspect this new island. It is real. An island made entirely out of ice and snow. And it is huge! The sea around it is covered by huge sheets of ice. Simply making a boat and floating towards the island is out of the question. The ice would crush your vessel and you would drown in the cold ocean. [Other options]
* Well, you could try to cross the sea on these ice sheets. But the chasms and cracks between them are huge.
* You would need specialized climbing gear to traverse these obstacles, gear you can only dream of possessing in your dire situation. [Hmm]
* What about making a mechanical helper? Some kind of suit that will help you cross this terrain? You got bamboo, rope, maybe you could devise a bamboo MECH? [Mech]
* A what? A MECH! A large robot piloted by people! That could be it! Why don't you invent one and use it to cross the ice?
* **[Invent 20% Plantilla:Skill 20% Plantilla:Skill]** of your maximum storage.
* You have unlocked the Mech.
* TIP: You can now build a Mech (3 min, 15 Plantilla:Skill, 15 Plantilla:Skill). When you do, you will get a labor location (right location) with slots for your survivors. [Continue]
* Mechs need pilots. Fill the slots and tap “Enter” to create the Mech. Mechs act the same as survivors.Their skills are the sum of all skills of the pilots. To upgrade Mechs, feed them tools. Each tool adds its stets to the Mech's and is consumed in the process. You can repair Mechs with medicine. [<-Got it]
* *Hint: There is no need to send the mech to explore (except for one time directly after building it)*.

* Great, you have created a Mech. This will prove to be a powerful asset. With its help you are capable of crossing the frozen sea and start exploring the winter island. [<- Okay]

#### **The polar bear**

* With your brand new Mech you are able to walk on the huge ice tiles with ease. Nonetheless, the area to cover is huge. This will take a while, so you better prepare! [Continue]
* Each time you land on an ice sheet, you push them all away. At this rate, the gaps will soon become significant. While you will be able to reach the wintry island and come back from it, the ice mass in the sea will start melting faster, if they are separated like that. Any potential wildlife that relies on the ice will suffer greatly.
* You could try to be more careful while moving on the ice and help the animals, but it will take more time.
* [Preserve ice] *(You will face a more difficult fight, but receive more Gems)*
	+ The natural world must be preserved! You change your way of moving through the ice and help protect this fragile environment. [Continue]
	+ The journey continues across the frozen wasteland, it is way past noon when you finally get half-way there. You look behind you and can't even tell, where you come from, you hardly left any marks on the ice. Animals will love this. [That's nice]
	+ You continue until you find tracks in the ice. Big ones. With claws. You are not alone here in this arctic hell. [Oh dear]
	+ Not far away you see snow moving. It's moving very fast. And towards you! It's a polar bear! [Examine]
	+ The bear looks rested and ready to fight. You made sure of it by not disturbing its natural habitat. The confrontation will be harder because of this. [Great]
	+ The huge winter beast dashed into combat!
	+ [Fight]
	+ (15.8k - 39.6k Plantilla:Skill 32-46 Plantilla:Skill 7/10)
	+ You contribute to the extinction of the polar bear. You get **+10** Plantilla:Skill. [Great]
* [Don’t care] *(You will face a less difficult fight, but receive less Gems)*
	+ It is just plain boring ice, you don't care for it. You continue as before without losing any more valuable time. [Continue]
	+ The journey continues across the frozen wasteland, it isn't even past noon when you are half-way there. You look behind you and see the scattered ice marking your passage. Animals won't like this. [No matter]
	+ You continue until you find tracks in the ice. Big ones. With claws. You are not alone here in this arctic hell.
	+ [Oh dear]
	+ Not far away you see snow moving. It's moving towards you! It's a polar bear! [Examine]
	+ The bear looks exhausted. It had to navigate the ice disturbed by your crossing.The confrontation will be a bit easier because of this. [Great]
	+ The huge winter beast dashes into combat!
	+ [Fight]
	+ (8.9k - 2.4k Plantilla:Skill 17-24 Plantilla:Skill 4/10)
	+ You contribute to the extinction of the polar bear. You get **+5** **Plantilla:Skill**. [Great]
* You have defeated the big bad bear. Now you kinda feel bad. [Why]
* Polar bears are endangered. Their habitat is shrinking, less and less ice is available to them ice that they need to successfully capture prey. You shouldn't be killing these magnificent animals. [Feel bad]
* While it did attack you first, you still trespassed on its terrain. You were the invader. [I’m sorry]
* Sorry won't bring the bear back, Will it? [Give me a break]
* You clear your head from sorrow. You give the bear a decent burial in the eternal ice and are on your way. [<-Okay]

#### **The ice maze**

* The ice beneath your feet shatters in a sudden explosion of violence! The sea currents must have pulled the sheets apart, causing the shattering. [That’s bad]
* The landscape changes in an instant. The ice is fragmented as far as the eyes can see. Between the plates you can hear the waves of the freezing deadly ocean. This will set you back a lot, you will have to jump from one chunk of ice to the other until you reach more secure terrain. [Start jumping]
* *The solution is east, east, step, step, slide, north, west, look at horizon, north, north, west.*

#### **The clothes**

* The homestretch lies ahead. A barren, frigid wasteland. The winds over this landscape are picking up. And they are icy. Without proper clothing you will freeze to death. Either turn back or ome up with something warm and comfortable. [Make clothing]

* You start making some warm clothing. First you will need some fur. You will have to get that from your latest hunting successes on the island.

* **[Produce fur 50% Plantilla:Skill]**

* You lay the fur on the ground. It should be enough to cover your whole party. Now you need some rope to tie the fur around bodies.
* **[Produce rope 50% Plantilla:Skill]**

* You punch holes into the fur and pass the rope through them. That way you can tighten the fur patches around body parts. It is crude, but it offers enough warmth and protection from the wind. you can dare to cross the frozen wasteland and hopefully reach the winter island.  [Continue]
* You march on for what seems like days, but is probably just hours, terribly long hours of exposure on this bane-crunching ice. The clothes provide some protection, but the expedition is far from a walk in the park. You must gather all your strength. [Continue]
* The end is in sight, well done, you have reached the winter island! You have found Lake. [<-Fantastic]

*If you finish this location in time, you'll get an Epic Rooster.*

### **Lake**

The second location is the Lake and costs 5 Plantilla:Skill and takes 15 minutes.

* The first step you make on the island comes as a great relief. You climb the coastline and reach an elevation. Here you can feel the winds of a blizzard slowly picking up. But the elevation also offers you a view of all the island's features. [Right]
* You turn right. In the distance you see a huge flat field of snow.  It would take many hours to cross. At the end of the field there is a dense forest. It mainly consists of tall pine trees. Their needles are covered in snow. [Left]
* To the left you see a mountainous area full of glaciers and peaks. The highest one touches the very clouds. Climbing that glacier would be life-threatening. You should probably avoid doing that. Although… [What]
* The view is probably nice from up there. [Forget it]
* At the root of the mountain there is heavily snowed-in and rugged terrain. There are some caves carved in the face of the rock there. [Oh no]
* What. Afraid of caves? What bad has ever come out of caves? [Please move on]
* If the blizzard winds increase in intensity you could find shelter in those caves, at least. Chances that someone or something else lives there are pretty slim. [Sure]
* You now lend your attention to the ground you are standing on. It gives off faint cracking sounds. This isn’t earth. It is still ice. But it is much smoother than the crusty ice sheets upon the ocean. It seems you walked onto a frozen island lake! [Oh no]
* The secret of walking on extremely slippery surfaces lies in… [Whoops]
* Ouch. Well. The secret is...
	+ [On all fours]: You go down on all four, lower your center of mass and distribute your weight more evenly across the brittle ice. It works. but this sort of locomotion is slow. You won't get very far. Also, it freezes your hands. Try something else. [Back]
	+ [On belly]: You go down on your belly, lower your center of mass and distribute your weight more evenly across the brittle ice. It works. but this sort of locomotion is slow. You won't get very far. Also, it increases contact with the ice. This way you will freeze to death. [Back]
	+ [Backwards]: You start walking backwards, is that so? Walking backwards, well, it prevents you from seeing the ice you will step on next. And what one does not see, one cannot fear. Fear is but a manifestation of the unknown, and what is unknown, does, by definition, not exist. You make a clumsy step backwards and slip pretty badly. You hit the ice with your back. It hurts. Maybe you should try something else. [Back]
	+ [Sideways]: Sometimes problems are best solved by letting them pass you. Similar to entering a crowded party or a concert, moving sideways offers the least resistance and lets you slip through against the current. Be that as it may, you are here on a frozen lake on a frozen island in the middle of nowhere, far away from any parties, concerts or ether forms of fun. ln short, your technique doesn't work. [Back]
	+ [Dancing]: Dancing is the art of dynamic transmission of body weight expressed as flow of movement. ln theory. this should make crossing the ice effortless and totally safe. ln practice, however, it makes you trip over your own legs, fall face-first into a wall of ice. Don't worry. You are just human after all. [Back]
	+ **[Ice skates]**: What at first sounded like a stupid idea is actually brilliant! You have access to materials that could make crude but helpful ice skates!
* [Make ice skates]
* In order to make safe ice skates for everyone. you will first need to make some sort of sturdy shoe. The best material for this would be wood. It is resilient enough to withstand the rigors of ice skating and flexible enough to make it comfortable ta wear. For the blade the only appropriate material would be some kind of metal. It can easily cut a path through the slippery ice and offer you incredible speed of travel. What do you do? Do you make ice skates?
* **[Make ice skates 60% Plantilla:Skill, 30% Plantilla:Skill]**
* You construct tap-notch ice skates, considering the circumstances at least. You put them on and skate away on the slippery surface.
* [<-Great]

#### **The pup**

* Your skating trip stops in the middle of the frozen lake. While this area probably has the thinnest ice, you still need to rest your legs, ice skating is taxing. [Rest]
* You sit gently on the ice and take a breather. From behind you, a strange squeal can be heard. [Turn around]
* You want to turn around. [But do it slowly]
* You turn around. But you do it slowly. So you don't break the ice. Not far away from where you are resting you see an animal yelping. It is big as a dog and covered in thick brown fur. Looks like it is adapted to a life in water. [What is it]
* You try to guess what this animal really is.
	+ [Seal cub]: Nope, this animal clearly has legs! [Back]
	+ [Frog hatching]: Nope, frogs don’t have fur. [Back]
	+ [Shadow man]: Nope, this clearly isn't a shadow man. Shadow people fuse with any surfaces so you can't really see them standing up. They don't haute fur and they can't produce any sounds since they lack vocal chords. Unless they steal them from their victims. But more on shadow people later. [Back]
	+ **[Otter pup]**: Yes, it is a cute little otter pup. It is crying for something.
* [Approach]
* Wait. Are you sure. While the animal is extremely cute, there is still some danger involved. Wild animals are just that, wild. Unpredictable. [It is so cute]
* You carefully approach the animal. From afar you can notice that it is malnourished. It is trying to break the thick ice with its paws. It wants to go dive and catch some fish, but the ice has closed the lake off. [Poor thing]
* It makes a begging gesture and then moves its empty paws towards its mouth. That is pretty smart. Even for an otter. You think the animal might join you if you give it some food.
* **[Give food 60% Plantilla:Skill]**
* You give the animal the desired food. It smells it, then takes a bite. You don't think it likes it very much. It continues to claw at the icy surface. The animal is probably on a strict freshwater fish diet. [<- Okay]
* You will have to catch freshwater fish for the otter. Good luck!
* TIP: You are starting special levels of Tinker Garden. Follow the recipes and collect the goal. If you fail, come back to this location to continue. More story Will unlock, when you have completed the challenges.
* [Go ice fishing]

***7 Levels of Tinker Garden***

* You put in all your effort and manage to collect enough fish for the poor otter. The cute little animal is over joyed about it and gives you a hug.
* **The Otter joins you.** [Heartwarming][<- Cool ]

#### **The campfire**

* You slide over the surface and reach a patch of ice with a distinctly different color. [Corious]
* You investigate the ice for a moment. And then it breaks underneath your feet. You fall into the freezing cold. [Nooo]
* You have but moments to react before your limbs freeze and you lose consciousness!
* **[Throw rope 50% Plantilla:Skill]**
* You grab some rope and throw it on the ice around you that is still in one piece. The fibers find grip in the snow and offer you support. [Pull]
* With your last ounces of strength you grab the rope and pull on it. Your muscles ache from the strain, but you manage to haul yourself out of the cold. [Great]
* You are out of the water, but you are soaking wet! Quickly, build a fire to dry yourself!
* **[Make fire 80% Plantilla:Skill]**
* You got a nice fire going, but the drying process is too slow! There has to be something else you could do!
	+ [Jump into the fire]: you start to panic and actually jump into an open fire. The heat is intense, it burns your skin. You are forced to trample the fire out so you don’t get burned alive. [One more time]
	+ [Do exercise]: You try to warm body by doing exercise. Sounds reasonable, but under these circumstances this can prove deadly. The muscles in your arms and legs draw upon the warm blood in your body core and lower it to dangerous levels. In addition, while doing your clumsy exercise, you trample all over your now fire and snuff it out. [One more time]
	+ [Go to sleep]: you can’t solve all the problems right away, so you decide to sleep on it. This will clear your mind and provide you with a good solution in the morning. You go to bed. The fire you made dies down. You are too cold to fall asleep. You will be frozen and dead by the morning. You have to do something now. [One more time]
	+ [Discuss politics]: Politics, that's it, that warms up every house party! But the cold is too severe, you can’t even think of any good arguments. [One more time]
	+ **[Take off clothes]:** You act fast and take off your wet clothes. Then you expose yourself to the warm fire. In minutes you are dry and warm again. The clothes are left near the fire for a bit longer. When all dried, you are ready to put them back on. Well done! [<-Yay]

#### **The tracks**

* Near the edge of the frozen lake you notice movement in the snow masses in front of you. [Focus]
* You stop and focus on the spot. Now everything is still again. You have a creepy feeling of being watched. Something is definitely there in the snow, watching, observing, studying. It must have a camouflage on or something. [Ignore]
* You pretend as if nothing is there and continue to travel towards the edge of the lake. The snow moves again. A humanoid creature can clearly be seen running away from you and out of sight. [What is that]
* You increase your pace, eager to know what the thig was. Soon you reach the edge of the lake. [Examine snow]
* You search the snow, looking for any signs of life. There are some tracks in the deep snow! There is also some yellow snow next to them. Strange.
	+ [Tracks]
	+ **[Yellow snow]:** *(Choose this options first)* Should you try some?
		- [Don’t] *(Go back to you search..)*
		- **[Sure]** You try the yellow snow and it has peculiar taste. It tastes of gold! [Dig] You dig around in the thick snow and find a boulder with gold dust all over it.
		- **You get +30%** Plantilla:Skill**.**
			* **[Tracks]**
* You follow the tracks for a while and can see that they lead to the base of the huge glacier that casts its shadow over much of the island. You decide to follow this mysterious creature, but with care. You don’t want to get ambushed, do you? You found Hollow. [<- Sure don’t]

*If you finish this location in time, you'll get Healing Potions.*

### **Hollow**

The third location is the Hollow and costs 5 Plantilla:Skill and takes 20 minutes.

* The tracks lead, as you suspected, towards the glacier. Its towering spires block off the sunlight and force you to walk in its shadow. Soon the peaks disappear into the clouds above. They are getting thicker and darker. Suddenly you feel very small and unimportant. [Continue]
* Crossing the white expanse is tiresome. Your feet sink deep into the fluffy snow and the cold wind gets worse with every step. A blizzard is approaching. Maybe you should start thinking about a shelter. A rest would be welcome. [Make ice wall]
* You think of making an ice wall to shelter you from the encroaching winds. The snow could be molded into cubes. Those can serve as the building blocks for the sheltering wall. But first, a hearty meal will be in order, so you will have enough strength.
* **[Have meal 60% Plantilla:Skill]**

* After the meal you are ready and full of energy. You roll up your sleeves, though not too much, it's still cold, remember, and start making snow blocks for your shelter. In no time you have enough available. Not it's time to do some construction work. You start placing blocks at the beginning.

* *In order to build the ice wall you have to select the first option, then the second, then the third and so on down to the last. When you're done you start from the last button "Set an Ice Block", then the second last and so on all the way to the top one again*
* **[Place block] (1) (14)**
* **[Place block] (2) (13)**
* **[Place block] (3) (12)**
* **[Place block] (4) (11)**
* **[Place block] (5) (10)**
* **[Place block] (6) (9)**
* **[Place block] (7) (8)**
* You successfully place the last snowy block. The wall is done! All survivors are able to take cover behind it and can rest without being blown away by the blizzard winds. [<-Rest]
* The sound of crumbling snow awakens you from your troubled dreams. Your makeshift snow wall is failing! The blizzard winds are just too strong! You will have to retreat! [Run]
* In the last moment you manage to jump away before the whole snow building collapses in a ball of white powder.
	1. **[Everyone Okay]:** *(Better option)* You check on your survivors. Apart from the shock, nobody seems to be harmed. Having a caring and thoughtful leader motivates your survivors. **Survivors get +5 to all Skills.**
	2. [Let’s move]: You waste no time in the terrible blizzard and continue searching for a better shelter. Having a leader that knows what to do when things turn sour comforts the survivors. **Survivors get +150 Plantilla:Skill.**
* [Cool]
* While the blizzard unleashes its terrible fury upon the island, you are forced into an uncertain march towards your next shelter. You wonder if the tracks left by the mysterious creature could lead you into a safe haven. But in this blizzard, they are either lost or covered in snow. The tracking will have to wait. [Continue]
* Totally exhausted you reach the wall of the glacier. It is rock encased in bluish polished ice. You fear touching it would freeze your skin onto the surface. [Continue]
* A terrible howling starts filling the air around you. It’s the blizzard winds: They pass the glacier spires and create a terrible wailing sound. You walk along the glacier walls until you finally come across an opening. It is a cave, perhaps carved into the ice by the strong winds present on this island. [<- Enter]

#### **The cave**

* Finally a more suitable resting place and cover from the elements. The blizzard is reduced to a distant ominous howling in here. [That’s better]
* The cave walls are solid ice, polished almost to perfection. Ruining the perfection are some claw marks. [Claw marks]
* Uneasiness overwhelms you. What if the creature you were following also found refuge in this very cave? [Examine marks]
* They don't look very fresh, some of the ice has already started to cover them, has tried to return the surface back to perfection. Whatever left these marks, it did so a long time ago. You should be reasonably safe here. [Continue]
* However, each time you felt safe anywhere on Tinker Island, you were attacked by something terrible. You decide to designate some survivors to keep watch while the others take some rest. [Go to sleep]
* Finally some hard earned sleep. With the guards posted, you can pass out without too much worry. [Sleep]
* You wake up! It is a humanoid monster! It looks horrible! Thick white fur covers it from head to toe. It has huge claws and terrible teeth! Is this the fabled Yeti? Are you being attacked by the legendary wild man? Quickly, defend yourselves!
* [Fight]
* (2.2k - 27k Plantilla:Skill 12 - 25 Plantilla:Skill 6/10)
* You grab the yeti by the fur and pin it down. It gives you a sign of surrender. In the commotion some gems have dropped out of the yeti’s winter coat. **You get 15 Plantilla:Skill.** [Great]
* The being tries to avoid eye contact and is in a generally submissive state. It is intently listening to what you might say to it. [Greet]
* The creature raises its head a little. Then it says: HELLO. [You can talk]
* A BIT. YETIS HAVE SMALL SPEAK. [Are there more of you]
* YES. IN HIDDEN VILLAGE.
* The yeti covers its mouth in disbelief. The existence of the village was probably a well kept secret. [Don’t worry]
* The yeti doesn’t seem convinced. It still feels bad for breaking an oath of secrecy.

1. **[I am friend]:** the yeti hesitates.
	* **[Offer food 80% Plantilla:Skill]** By the way it eats the offered food, you can tell the yeti was starving. Fed and happy, it is now willing to show you its hidden village. [<-Great]
	* **[Offer warmth 60% Plantilla:Skill]:** the shivering creature joins your campfire gladly. Warm and happy, it is now willing to show you its hidden village. [<- Great]
	* [Offer a lot of warmth 30% Plantilla:Skill]: the shivering creature joins your campfire gladly. But the coal fire turns out to be too hot. The creature starts to sweat uncontrollably. When it backs off, the sweat immediately freezes and turns it into a snowman. Remember, the creature has fur made to withstand the cold of winter. [Retry]

1. **[You failed yetis]**: the yeti sheds a tear. Before hitting the ground, it freeze into a crystal of ice. It makes a tinkling sound as it meets the surface.
	* **[Traitor]:** The yeti shows signs of depression.
		+ **[Failure]**: the yeti gives up. You may take the creature prisoner and it will show you its village.
			- **[Bind hands 80% Plantilla:Skill] You manage to break the yeti and force it to show you its village**. [<- Yay]
		+ [Just kidding]: [Back]
	* [Just kidding]: [Back]
2. [Show village]: the yeti feels uncomfortable hearing your demand. You must earn the creature’s trust. [Back]

#### **The village**

* The yeti leads you deep into the cold and dark winter cave. The tunnel seems endless. time seems to stop entirely. Your torchlight bounces off the glacial walls and creates peculiar patterns of light. [Follow yeti]
* You reach a dead end. At least you think. In the ice wall you see a number pad. The yeti types in the number 2350 and the wall opens into a stairwell. That’s some pretty sophisticated technology for semi-sentient creatures of the icy tundra.
* Or just lazy writing, you aren’t sure. In any case, the number might be important later, so you write it dawn. [Continue]
* You follow the yeti into the narrow stairwell. Soon you reach the end. The glacial cave opens up into a huge cavern. You have arrived at the yeti village. It is full of other yetis. maybe a hundred in total. They are shocked when they see you. Some grab weapons, while the small yeti children hide behind snowy walls. Your yeti guide explains to them that you are a friend and that you mean no harm. They seem to accept this explanation. They still keep a distance though. [Continue]
* You are at the edge of the yeti village. [Show around]
* Your yeti tour guide obeys. OUTER HOUSES FOR LIVING. It points its finger to some small igloo like structures at the edge of the village. [Continue]
* AROUND SNOW WALL FOR DEFENSE. The yeti focuses your attention to the fortifications in place. [Why defense]
* FOR ICE DEATH. LEADER TELL MORE. PATIENCE. [Continue]
* AROUND CENTER SHOP AND WORKERS. SELL ALL KIND OF THINGS. [What kind of things]
* VERY USEFUL STUFF. SNOW BALLS. COLD SNOW. FLUFFY SNOW. ICICLES. ICE BLOCKS. ALL VERY USEFUL. Maybe to the yetis, yes. [Continue]
* IN CENTER BIG HOUSE. FOR CHIEF VILLAGE. MAIN YETI. Your guide points to a tall building made of ice.
* It dwarfs all the other buildings in the cavern. The yetis are superb ice craftsmen. You wonder what wonders their civilization would create if left to prosper. [Continue]

* NOW MEET CHIEF IN MAIN HOUSE. Finally, now you will be able to meet someone of importance. Your guide leads you to the government building and tells the guards you are here to visit the chief. They let pass under the condition that you leave behind any weapons. You are searched for any icicles and snowballs and are free to enter.
* It seems the yetis have a different concept for weapons. Your yeti guide waves you goodbye, since only you may enter the palace. [<- Okay]
* The yeti palace is astonishing, how in the world have these primitive people constructed such a structure. The giant hall is filled with giant pillars carved with symbols that are same farm of yeti writing. At the end of the hall you see the yeti chief, king or whatever they call it. It is a giant specimen, maybe twice the size of the other and it looks very intelligent. [Approach]
* The yeti speaks to you. Ah yes, the newcomer. We have monitored your moves on our island from the very beginning.
* Surprised? Don’t be. Your yeti guide was a scout, tasked to observe you and lead you to our domain. [Yeti attacked us]
* Indeed. The scout was told to test your prowess in battle, then yield if you would prove sufficient or kill you if you would be weak. Needless to say, you showed great strength. You seem puzzled. Go on, ask your questions, so that I may enlighten you. After that, we will commence business. [Continue]
* I don’t have all day. What do you want to know?
	+ [Who are you]: I am the Queen of Yetis. Not only a honorary title, I hold all the power and am supreme leader of my little tribe. My name is Snowflake. I know. We let the common yeti choose the name. Gives them the illusion of participation in government. [Back]
	+ [Why the test]: While our community is resourceful and capable of handling mast things. we still stumbled upon a problem we can't overcome. So, naturally, we were on the lookout for something or in your case, someone, that could help us out with our little problem. A test was devised to make sure the chosen ones were capable of handling the task. [Back]
	+ [Tell us about yetis]: We have been living here this island far ages. Our historians have deducted, that we are the descendants of the so-called naked yeti. In fact, they looked not unlike you. Funny. In time we adapted to the cold, grew warm fur, learned ice crafting and snow shaping. So here we are, a small but thriving community. [Back]
	+ [Tell us about island ecology]: It is our home. It provides us with food, shelter and a climate we like. You have already crossed the ice sheets to get here. There we get raw hard ice to build taller structures. I reckon you already did some ice fishing on the lake. Ice fishing is a major source of food for the yeti. To the east there is the frozen forest, the weald. We get wood there to make tools and maybe get a fire going if it ever gets too cold. To the north there is the glacier. Tall, cold and dangerous. We used to explore its many paths. walls and cliffs, but since the troubles began. we avoid those parts. [Back]
	+ [Why build village in a cave]: Have you seen the blizzards here? Only a cave can offer the appropriate shelter against those things. [Back]
	+ [Island appeared out of nowhere]: Yes, I know. Yours too. Every year, when the cold is greatest, we get this snowfall. It doesn’t want to stop. Vision is reduced to zero and when the snowing finally does stop, a huge island appears to the north. We call it Warm Island. We tried ta explore it several times, but it is just too warm for us. We would have to shave our fur in order to explore it. That would make us look pathetic. So eventually we just stopped trying. We believe evil spirits live there. it is a place of nightmares. [Back]
	+ **[Let’s talk about business]:** *(Choose this to proceed)* Okay. Have you asked about all the things you wanted to know? Can we proceed? [Yes, tell me]
* Good. Well. As you might have guessed by now, the yeti community of this island needs help. A problem arose some years ago, that just go away. We tried to battle it by but every time we failed. [What kind of problem]
* A dragon. [Gasp]
* Your reaction is fitting. This is quite a large problem. With wings. And a deadly breath. Let me tell you haw it came to be. It was just an ordinary day, we just minded our own business, doing yeti stuff, you know, gathering snow, ice fishing, cutting wood, when this shadow overflew us. The creature was huge, it blacked out the sun! Then it came low and spew its breath on us. It is a creature of ice, an icy dragon. Its breath is absolute zero. Freezes flesh, wood, stone, even metal in seconds, makes it brittle. We yetis are adapted to the cold, but not this kind of cold. [Continue]
* Several campaigns were attempted against the beast. We lost hundreds. I am no longer willing to spend lives just to entertain this evil thing. We moved all our buildings into these caves. Life on the surface is hazardous. To cut to the chase. Could you please take care of that dragon for us? Pretty please? We will give you a handsome reward and all that. You know how it works. So, will you slay the dragon? *(Choise doesn't matter)*
	+ [Of course]
	+ [I guess]
	+ [Let me think on it]
	+ [No way]
	+ I advise you to look around our village a bit longer, maybe you can get some help. The dragon usually resides at the tap of the glacier, but the path to reach it is hidden in the forest to the east. When the deed will be done, we will know and bring you your reward. Good luck and take care! [<- Okay]

#### **The game**

* You leave the palace with mixed feelings. You follow the queen’s advice and ask around if any yetis might want to join your suicide mission.
* The yetis act polite and are willing to talk to you, but when they hear you are going fight the dragon, they excuse themselves and run away.
* The creature must have inflicted terrible things upon these people. [It’s no use]
* Resigned, you sit dawn on a snow wall. How will be able to tackle a dragon? As sit there, a small, grayish yeti approaches. It starts to talk to you. [Listen]
* HI MAKED ONE! HEARD YOU LIKE KILLING DRAGONS! I KNOW SOMEONE WHO COULD HELP YOU. [Who]
* I WON’T TELL SO EASY. YOU HAVE TO PAY. AND PLAY. [Play]
* A GAME. ME AGAINTS YOU. YOU PAY TO PLAY. IF YOU WIN, I GIVE SECRET. IF I WIN, WELL. YOU KEEP PAYING UNTIL YOU WIN. WANT HELP YOU. WANT DRAGON DEAD TOO. [Okay]
* The strange yeti explains the rules to the game. It is same sort of board game that uses small figurines.
* Each player gets different figures. One is a Snowman. THESE WORTHLESS. YOU GET MANY. USED AS FODDER.
* Next is the Ice Cone. THIS IS POWERFUL BUT BRITTLE. USE CAREFULLY IT HELP YOU A LOT.
* The third is the Igloo. THIS IS HOME. IF DESTROYED YOU LOSE. PROTECT AT ALL COSTS.
* The fourth is the Snowball. AT FIRST IT IS WEAK BUT GROWS BIGGER IN TIME. LATER VERY STRONG.
* The fifth and last type is the Blizzard. VERY DANGEROUS. SAME TO ME AS TO YOU. NOT USE LIGHLTY.
* The yeti sets up the board and demands an entry fee.
* **[Pay fee 20% Plantilla:Skill]**
* The yeti accepts your fee and wishes you good luck. [Let’s start]
* *To win the game, Choose "Blizzard Defense", followed by the "Snowmen Advance" then "Finish It Quickly".*
* Which strategy do you deploy in your opening? **[Blizzard defense]**
* You play defensively, which forces your opponent to make the first move. The attacks are fierce, but you manage to hold the assailants at bay. What do you do in the middle of the game? **[Snowman advance]**
* You mount an intense assault on the opponent. The yeti has wasted much in the early attacks and has now troubles keeping up. This looks good. What do you do in the endgame? **[Finish it quickly]**
* You seize the chance and start being aggressive. The yeti answer to the change of pace and slowly collapse under your pressure. [<- Victory]

#### **The caveman**

* You return to the gamer yeti. It is bit bitter because it's lost the game but is obliged to give you your reward.
* GOOD YOU EARN REWARD. YOU NEED POWERFUL HELP FOR DRAGON. GO TO HIDDEN CAVE. YOU FIND NAKED YETI IN ICE. IF YOU SAVE, YOU CAN KEEP.
* The yeti smiles slyly, points where the entrance for the secret cave lies, then disappears between the snowy buildings of the yeti village. [Strange]
* You might as well claim your reward and maybe get some help for your mission. There is a path leading to the hidden cave. Pillars of ice dot the area, they are carved with delicately crafted yeti portraits. When you reach the cave, you notice that the entrance is also adorned with strange symbols. It seems the yetis know this place well and visit it often. This secret cave is anything but. [Enter]
* In the center of this cave is what you came for. A huge block of ice! [Examine]
* The ice breaks and bends the light, so the interior can't be observed clearly, you can only make out rough shapes and colors. There is definitely something inside this block. You look closely. [Oh dear]
* It is a naked yeti! A human being!
* Archivo:The caveman.png
* You can see some of the clothing. The poor captive is dressed in primitive clothing made out of fur and hide. This might be a relic of old times, maybe this is a caveman, that has resisted the eons with the help of this ice. [Thaw]
* You wonder if the human underneath the ice is still alive. Only one way to find out. You have to claim your reward now.  There are small openings in the cave roof. Specks of radiance glow within. It seems they lead directly to the surface. If enough sunlight would hit the ice block, it will start to melt.
* TIP: You are starting special levels of Tinker Garden. Follow the recipes and collect the goal. If you fail, came back to this location to continue.More story will unlock, when you have completed the challenges. [Thaw caveman]

***15 Levels of Tinker Garden***

* After hours of collecting sunlight you finally manage to thaw away all the snow from the caveman. Underneath all that ice is a living breathing caveman. You are lost for words. [<- Whoa]
* You did it, you have freed the caveman! It takes a while until he regains his senses. His speech is prehistoric and hard ta understand, but you can piece together same of it. He lived on this island with his tribe. One day their village was attacked by a flying beast. The attacker created a terrible snowstorm that killed many. The caveman managed to escape certain death and fled into this cave. This is all he remembers. You suspect that the snowstorm caused him to freeze in the night while he slept. You can only guess how long he was under the ice, perhaps millions of years. [Continue]
* You imitate his speech and try to comfort him. He takes the fate of his village really hard. He was supposed to defend them, not run away from danger. [Will you join me]
* The caveman leaves out a sad sigh. There is nothing else for him on this island. He might as well join you on your travels. [Dragon]
* You tell him that you are on a mission to slay a terrible ice dragon. You suspect that it's the same creature that destroyed his village ages ago. The caveman assures that he has no more fear. You saved him, so he owes you his life. **Caveman** **joins you.** [<- Good]

#### **The trial**

* You leave the premises of the hidden cave where you found the caveman and are greeted by a party of yetis. They are all armed with snowballs and icy spears. And they look angry. [What seems to be the problem]
* The captain of the yeti guards speaks to you in unfriendly voice.
* FREEZE, NAKED YETI! YOU VIOLATED OUR MOST HOLY RELIC. THE NAKED ANCESTOR. YOU MUST STAND TRIAL BY THE QUEEN SNOWFLAKE. COME TO PALACE. NO TROUBLE OR WE PIERCE YOU AND MAKE WARMTH GO AWAY. [Read me the rights]
* NAKED YETI NO RIGHTS. NEED FUR FOR RIGHTS. SHUT UP AND COME. [Oh]
* This is terrible! You are brought back to the palace to face the queen again, but this time as a criminal. All the yetis have gathered in the throne room to see your trial. The frozen caveman must have been really important to these people. [Listen to queen]
* A terrible thing has happened, my fellow yetis. A naked yeti has come and melted our most holy relic, our naked yeti ancestor. It is now free of ice and moves freely, preventing us from praying to it any further for cold winters and plentiful snow. The criminal that did this will stand trial here and now. May the eternal ice have mercy on their souls. Criminal. Naked yeti. How do you plead?

1. **[Guilty]:** the queen is apparently a bit disappointed. Perhaps she wanted a spectacular trial like in the movies. She looks around her throne room, then asks you what kind of punishment you deserve.
	* **[Community service]**: Very Well. You will do some ice fishing and snowman building to repay us for our loss. TIP: You are starting special levels of Tinker Garden. Follow the recipes and collect the goal. If you fail, come back to this location to continue. More story will unlock, whn you have completed the challenges. [Do Service to the Community]
		+ **[Finish 20 Winter Tinker Garden Levels]** Community service is hard but honest work. You give your best and in no time are free to go.
	* **[Pay reparations]:** yes, this would be a far settlement. In order to make our people heal from this religious and emotional crisis, we will have to construct a new artefact for our religious need. For that we will require stone. To comfort our people, to repay them for the suffering, there is only one thing we can do. Food. Lots of food. That makes everything better. [Great]
		+ **[Pay 90% Plantilla:Skill 50% Plantilla:Skill]** You pay the reparations for your abhorrent crime and are released.
	* **[Death penalty]**: Oh, sorry, naked yeti, but we have abolished the death penalty long long ago. After all, we are a civilized people. Pick something else. **[Back]**
2. **[Not guilty]**: oh really? Well, we will see, we will see. First, you will need a lawyer yeti.
	* **[Get lawyer yeti]:** only the best yeti lawyer are at your disposal.
		+ **[Hire 90% Plantilla:Skill 60% Plantilla:Skill]** You hire a professional yeti lawyer team to help in your defense. [Stand trial]
		+ Your yeti team maneuvers the delicate waters of yeti law admirably. They cite precedents and undermine witness testimonials and refuse your accountability. [Looking good]
		+ The queen accepts the arguments of the defense but remains stubborn. At the conclusion the queen demands a bribe. There is now way around it. You are saddened by the fact that even the yeti judicial system is full of corruption. **[Pay up 60% Plantilla:Skill]**
		+ You bribe the queen and you are off the hook. [Great]
	* [We will defend ourselves] (?) if you fail you had to [Get lawyer yeti]
	* **[Trial by combat]**: If you choose [trial by combat], you will have to fight three waves of "The Deimlich of Justice". You win and you're free to go.

* The yetis show you a way how to reach the forest where you can track down the dragon of winter island. You have unlocked the Weald. [<- Great]

*If you manage to finish Hollow in time, you'll also get **Candy Cane** (+50 Plantilla:Skill).*

### **Weald**

The fourth location is the Weald that costs 5 Plantilla:Skill and takes 15 minutes.

* The path leads you from the yeti hideout towards the eastern part of the island, an area dominated by a thick pine forest. You were told that this is the safest route towards the peak of the glacier, where the menace of winter island dwells, the terrible ice dragon. [Continue]
* But before you enter the forest you have to cross a huge flat field of snow. The snow here is knee deep and starts to get deeper still. [Continue]
* Suddenly the snow in front you erupts! An animal was hiding or sleeping under the thick blanked and was disturbed by your footsteps. The animal's enormous bulk towers above you. This is a wooly mammoth. It shows signs of irritation. You disturbed its slumber, after all.
* [Fight]
* (48k -108k Plantilla:Skill, 21-26 Plantilla:Skill 5/5)
* You grab the mammoth by the tusks and wrestle it until it’s dead. In the thick mammoth wool you find some gems. You get 10 **Plantilla:Skill**. [Great]
* Now the question remains what is to be done with the mammoth carcass. [Mammoth wool]
* You skin the animal and create extremely warm wooly cloacks. This makes your survivors more willing to explore this frozen landmass. **Your survivor get +10** Plantilla:Skill**.** [<- That’s warm]

#### **Snow shoes**

* The snow gets deeper and deeper, now it’s already waist deep. Progress comes to a hold. The weald is still a way off. What will you do now? [Swim]
* Good idea, snow is just water after all. If one can swim in water, one can swim in snow also. [Great]
* You jump head first into the snow and start paddling. Almost immediately you jump out of the white powder. You almost suffocated. Maybe there is a better way. [Walk]
* You try to make a couple of steps but sink just as have before. Maybe can come up with a contraption that would make walking on snow a possibility. [Snow shoes]
* Yes! Let's make same snow shoes then! You hastily put together same material to make them.
* **[Build 90% Plantilla:Skill** **90% Plantilla:Skill]**
* To build snow shoes you must first understand how they work. So, snow shoes use…
* **[A frame with lacing]**
* To…
* **[Distribute weight]**
* Yes, that’s it, all the pieces fall into place and you have a pair of snow shoes. [Lovely]
* Now that you have conquered the idea behind them, you can make multiples for your other survivors and proceed towards the weald in the distance. [<-Okay]

#### **The squirrels**

* You reach the snowy forest when the sun begins to set. Tired from the walk, sit down into the snow and lean on a tree trunk. [Rest]
* From the pine tree crown a squirrel climbs dawn to see what is happening down beneath. [Hi there]
* The squirrel produces a nut from its cheek and throws it at you. [Ouch]

* You think it is upset that are leaning on its tree but can't help it. You are too tired to make one more step. The rodent starts to squeak and throws a couple of nuts your way. They hit their marks. [Stop that]
* Another squirrel comes down the tree trunk to see what the commotion is all about. Now there are two nut-throwers bombarding you. This is getting unpleasant. [Get away]
* This got from cute to unpleasant in mere seconds. You withdraw, not wanting to cause any more panic in the squirrel society. [Continue]
* The two squirrels are joined by a third, then they leap onto the ground and follow you, shooting nuts at the whole time. [Squirrels please]
* A fourth and a fifth squirrel appear. [Erm]
* A sixth, seventh… [Run]
* But it's too late. You are surrounded by the little beasts. Only now you see the warning signs. Not far away you see an old half frozen carcass of some animal. It has rodent teeth marks all over it. The harsh climate has made these otherwise cute little animals into hideous killing machines. You must fight this squirrel nest. [Fight] *(Stats may vary)*
	1. 1.2 k Plantilla:Skill, 21 Plantilla:Skill, 8/10
	2. 1.2 k Plantilla:Skill, 22 Plantilla:Skill, 8/10
	3. 1.2k Plantilla:Skill, 20 Plantilla:Skill, 8/10
	4. 1.1k Plantilla:Skill, 24 Plantilla:Skill, 8/10
	5. 1.1k Plantilla:Skill , 21 Plantilla:Skill, 8/10
	6. 5.7k Plantilla:Skill, 21 Plantilla:Skill, 8/10
	7. 8.3k Plantilla:Skill, 24 Plantilla:Skill, 8/10
* Finally, you have shown to be a tough prey, so the remainder of the squirrel back off.
	1. **[Continue fighting]**: *(You get a reward!!)* you continue fighting! [Fight]
		+ 5.7k Plantilla:Skill, 21 Plantilla:Skill, 8/10
		+ You snap the squirrel’s neck. [Great]
		+ This is the last one. [Fight]
		+ 8.3 k Plantilla:Skill, 24 Plantilla:Skill, 8/10
		+ You end the squirrel swiftly. [Great]
		+ You are victorious over the nest of squirrels. They will plague this forest no more! In the pine tree you find a mesh of twigs and animal fur. It is the nest. You bring it down and search for valuables.
		+ **You get 40 Plantilla:Skill.** [<- Great]
	2. [Run away]: you manage to escape this deathtrap by a slim margin. You go further into the thick shadow of the weald. [<-Okay]

#### **The forest**

* The forest grows denser as you try to encroach into the unknown. Tree trunks are seeded almost like a palisade wall, sometimes preventing certain paths. [Continue]
* The next timber wall cuts off your progress completely. You are stuck! [Chop trees down]
* You must make an axe ta chop the trees dawn.
* **[Make axe 90% Plantilla:Skill 60% Plantilla:Skill]**
* The new shiny and sharp is ready to do same chopping. These trees aren't too thick, **they will require** **four chops**. Don’t forget safety. Always **yell timber** when a tree falls.
* (*Chop 4 times, yell timber the 5th time)*
* **[Chop]**
* **[Chop]**
* **[Chop]**
* **[Chop]**
* **[Timber]**
* Timber! One tree is down. But there are many more ta go. The next ones trunk is thick. It will require many chops.
* [Chop]
* [Chop]
* [Chop]
* [Chop]
* [Chop]
* [Chop]
* [Chop]
* [Timber]
* The pine falls in a thunderous crash. This made an enough wide gap for you to squeeze through. [<- Okay]

#### **Reseed the forest!**

* Whoa, look at that! [What]
* Silence! There is a reindeer there. Can you see? Between same branches and pine needles you can see a reindeer searching for roots among the deep snow. It is a sight to behold. Between some branches and pine needles you can see a reindeer searching for roots among the deep snow. It is a sight to behold. [Yep]
* Isn’t it beautiful? [Agree]
* Don’t move, or it might hear you.
* [Don’t move]
* [Don’t move]
* [Don’t move]
* [Scratch]
* You can’t resist the urge to scratch any longer. The animal hears you right away and approaches. It doesn't lock scared. [Continue]
* It steps up to you and looks into your eyes, very very deeply. You can’t move, you are paralyzed by fear. The reindeer is trying to tell something. If could open your inner eye. [Open inner eye]
* You open your inner eye without much trouble and hear the animal's thoughts. [Listen]
* The animal is terribly disappointed in you. You made an atrocious thing. You cut down trees. the holy trees of its grove. The delicate balance of this island is near the tipping point. First the yetis now you. Nature is being slowly driven out. [Sorry]
* The strange spiritual animal wants you to it. Reseed the forest!
* TIP: you are starting special levels of Tinker Garden. Follow the recipes and collect the goal, If you fail, come back to this location to continue. More story will unlock, when you have completed the challenges.
* [Reseed forest]

***20 Levels on Tinker Garden***

* You manage to reforest the plot of land that has fallen to your axe. The reindeer is satisfied and hops off into the deep dark forest. [<- Yay]
* A small path leads past countless pine trees in a long arc back towards the glacier. This must be it, this must be the way to the ice dragon layer. The ground starts to rise, after while it becomes quite a steep climb. [Continue]
* You leave the forest behind and are now in the middle of the ascend towards the glacier. You have unlocked Glacier. [<- Oh dear]

*If you manage to finish Weald in time, you get a **Santa Cap (+50** Plantilla:Skill **, +50** Plantilla:Skill**)** as a reward and continue your journey*.

### **Glacier**

The last location is the Glacier and costs 5 Plantilla:Skill and takes 25 minutes.

* The cold environment is all but pleasant. The ground is slippery and there are cracks in the ice everywhere. If you twist an ankle you will fall down one of these cracks and be swallowed by the icy gloom. [Security rope]
* You must tie all survivors together with a security rope and harness to prevent fatal slips into the depth below.
* **[Make rope and harness 90% Plantilla:Skill 70% Plantilla:Skill]**
* Some tinkering is enough to make primitive yet effective security harnesses far your survivors. Accidents are now much less likely to happen. [<- Good]
* An obstacle your path. It is a cliff made of rock and ice. Cold droplets cover the surfaces. This icy sweat can make even the most seasoned climber slip and break something. You will have to climb this cliff to continue. Better be careful. [Climb]
* You are at the beginning. You can already feel the slippery surface. First make progress with your right arm, then balance the load with your left foot.
* Move your center of mass with the right foot, and then realign for the next cycle with the left arm. Sound simple, right? Let’s start!
* *You will have to repeat the verse 15 times. Careful though! They mix up the order of the buttons three times throughout the climbing, which is very mean, but at least there is no penalty if you mess up.*
* **[Right arm]**
* **[Left foot]**
* **[Right foot]**
* **[Left arm]**
* And you finally reach the top of the cliff! [Yessssss]
* You can’t believe you did it. Back home in civilization you would probably get an award for this climb. Not here though. [Expected as much]
* In a small crevice in the ice you do however find some gems. **You get +50 Plantilla:Skill**. [<- Neat]

#### **The cold**

* Here at this altitude the cold is severe. Your breath seems to freeze the instant it leaves your mouth. But you are determined to push through. You are determined to fight the cold. [Fight the cold]
* 26.8k - 122.8k Plantilla:Skill, 28-61 Plantilla:Skill, 2/10
* You successfully fight off the cold. [Great]
* But your fight with the cold was too loud. You accidentally triggered an avalanche! A gigantic mass of snow hits you in the chest and covers you fully. [Breathe]
* Luck is on your side. You are caught in an air pocket and can breathe. But if you loiter, you will freeze.
* You must dig your way out of this mountain of snow! [Dig]
* 57.7k - 264k Plantilla:Skill, 3-7 Plantilla:Skill, 2/10
* You fight your way through tons of snow! You are saved! [<- Yay]

#### **The wall**

* The end of the path has been reached. You stand in front of an entrance to an enormous cave. What dwells inside must be big as a house. What courage you had left just froze in your bones out of fear. Or maybe because of the cold, you aren’t sure. [Enter]
* But miraculously you don't run away. The sheer power of your personality and will pushes you forward.... until you slam your face against something hard and cold! [What’s this]
* It is a perfectly transparent ice wall! It blocks the whole entrance. Luckily you didn’t rum into it with full force, it would knock you unconscious. But how to go past it? What can you do? [Hit]
* Your hit makes the wall vibrate. This is a solid block of ice. It will take years to chip through it. [Melt]
* That’s it. Let’s gather some powerful fuel to turn this ice into harmless water.

* **[Make fire 90% Plantilla:Skill 90% Plantilla:Skill]**
* That’s it. Let's gather some powerful fuel to turn this ice into harmless water. [Make fire]
* You create an intense fire. Its heat starts melting the ice wall. In a few hours it has created a respectable hole into the barrier. It could be passed. [<- Enter cave]

#### **The Dragon**

* The footsteps echo eerily in the crystal cave. This is the home of perhaps the most dangerous being alive today. A dragon. Chances are that this cavern will become your tomb. [Not afraid]
* The corridor stays the same shape and humongous size, it doesn't take any turns. It is perfectly straight but long enough that you can’t see the end. Then you hear it. At first it sounds like the hissing and cracking of ice, then it becomes louder, then it explodes into a roar. [Cover ears]
* You have to cover your ears. Every sound here gets multiplied by the crystalline walls. The right kind of sound would probably crush into a bloody pulp. [What was that]
* Movement stirs at the end of the tunnel. Something heavy makes its way toward your end of the corridor. Thick claws propel it forward with a terrible speed. The crystal walls get chipped to pieces. The dragon approaches. [This is it]
* The dragon is here. [Look at it]
* Archivo:Screenshot 2018-06-29-00-56-48.png
* It. It is enormous. A beast of legend and nightmares. The terrible horned head almost fills the entire width of the tunnel. Its grin displays a raw of dagger-like teeth. You look at the eyes. Pupils dilated with wicked viciousness. You feel very alone and very vulnerable. The dragon speaks with a thunderous voice. [Listen]
* WHAT IS THIS? A NAKED YETI?! I THOUGHT THEY STOPPED MAKING THEM! HOW DARE YOU VISIT ME WITHOUT AN INVITATION? [I’m no yeti]
* I KNOW THAT FOOL. YOU ARE HUMAN. OUT OF PLACE. STRANDED. LOOKING TO ESCAPE. I HAVE BEEN OBSERVING. BUT PARDON MY MANNERS. I AM FAVNIR, THE FRESH BREATH. GET IT? YEAH. WHAT BRINGS YOU HERE? WAIT, LET ME GUESS. SNOWFLAKE SEND YOU TO KILL ME, RIGHT? [Right]
* WOW. SO YOU ARE ON SOME KIND OF QUEST TO SLAY THE EVIL DRAGON. YOU WERE PROMISED RICHES, PRINCES AND PRINCESSES AND WHATNOT. [Kinda]
* THAT’S PRETTY STEREOTYPICAL, DON’T YOU AFREE? WELL, LET’S BREAKS SOME OF THESE NORMS. WHAT IF I AM THE GOOD ONE AND THE YETI ARE THE EVIL DOERS? [Continue]
* LET ME TELL YOU THE WHOLE TURTH. I AM THE GUARDIAN OF THIS ISLAND. NOT LONG AGO, AT LEAST FOR ME, HUMANS CAME TO THIS ISLAND.
* THEY WERE PRIMITIVE, PALEOLITHIC TECHNOLOGY AT BEST. THEY WERE STRANDED, JUST AS YOU.
* I DIDN’T MIND THEM AT FIRST.  BUT THY GREW BOLD. THEY STARTED THEIR FIRES AND THE CUTTING OF TREES.
* I HAD TO DO SOMETHING. LIKE A SNOWSTORM. JUST TO SCARE THEM.
* THEY HID IN THE CAVE. IT’S TOO NARROW FOR ME. SO I LET THEM BE. [Continue]

* IN THE YEARS THEY ADAPTED, GREW FUR, THICKER SKINS, LARGER FEET, IMMUNITY TO SNOW BLINDNESS, COLD RESISTANCE, THEY GOT ALL THE UPGRADES.
* THAT MADE THEM BOLD AGAIN. AGAIN THEY STARTED TO LOOT THE ISLAND, AGAIN WAS I FORCED TO SMITE THEM. AND HERE WE ARE. LOCKED IN ETERNAL STRUGGLE, YES, VERY POTETIC. [Continue]
* SO, OUTSIDER, WHAT DO YOU SUGGEST?
* **[My options]**
* ARE YOU READY TO HEAR YOU OPTIONS? [Sure]
* IF YOU DO NOTHING YOU WILL REMAIN ON THE ISLAND, POSSIBLY FREEZE TO DEATH.
* THE YETIS WON’T HELP YOU, SINCE YOU DIDN’T SLAY ME.

* I WON’T HELP YOU SINCE, I, WELL, AM A DRAGON.
* SO YOU CAN EITHER ATTACK THE YETIS AND GET MY HELP, OR ATTACK ME, TO GET HELP OF THE YETIS.
* I GUESS WE BOTH CAN GIVE YOU REWARDS, TRINKETS OF YOU DO OUR BIDDING.
* THE CHOICE IS YOURS. I WILL LET YOU GO TO THINK ON IT.

* VISIT ME AGAIN IF YOU WANT TO DANCE, VISIT THE YETIS IF YOU WANT TO RID THE ISLAND OF THEM.
* TIP: the fate of Winter Island is up to you. Do you fight the dragon or the yeti?
* **[<- Fight Dragon]**
* **[<- Fight Yetis]**

#### **Fight the Dragon**

* [<- Fight Dragon]
* You have chosen to attack the ice dragon. [I guess I have]
* Facing such a foe head on would be suicide. The best tactic would be to create a diversion. Create a fake snow army. The dragon will be distracted and you will be able to gain an advantage. [Let’s do this]
* TIP: You are starting special levels of Tinker Garden. Follow the recipes and collect the goal. If you fail, come back to this location to continue. More story Will unlock, when you have completed the challenges.
* [Make fake army]

***25 Levels of Tinker Garden***

* The diversion is complete. The dragon will surely be fooled by it. You prepare an ambush and wait until the dragon comes out of its lair to feed. [<-Yay]
* This waiting will kill you. The props are in place, your weapons ready. Only thing left is your dance partner, the ice dragon. [Summon it]
* You step at the crystal entrance and call out the dragon's name! [Call]
* You call out the name. your voice echoes through the hallway of the ice, resonates in the walls and hits a pair of dragon ear drums. Quickly you run away into cover. [Incoming]
* The beast blasts out of its lair like an avalanche. Its searching gaze focuses on the decay soldiers you built. The monster opens its maw and unleashes a burst of unnatural cold energy. The decay soldiers are snuffed out of existence. It worked, the dragon is distracted, can attack. [Attack]
* 107.5k Plantilla:Skill, 21 Plantilla:Skill, 8/10
* After hours of bloody battle cut off the dragon's head! You are victorious! [Amazing]
* The dragon body hasn't even started to warm up when a party of yeti envoys approaches you. At the helm is queen Snowflake. [Listen]
* You did well, naked yeti. The dragon menace is more. As a taken of our gratitude the yeti community of this island would like to give you a gift.
* **You get Dragonslayer. (+120 Plantilla:Skill and +200 Plantilla:Skill)**
* **You get resources. You get +50% Plantilla:Skill, +50% Plantilla:Skill, +50% Stone, +40% Plantilla:Skill. [Thank you]**
* Archivo:Yetis village.png

#### **Fight Yetis**

* [<- Fight Yetis]
* You have chosen to attack the yeti village and its queen. [I guess I have]
* Facing such a foe head on would be suicide. The best tactic would be to create a diversion. Create a fake snow army. The yetis will be distracted and you will be able to gain an advantage. [Let’s do this]
* TIP: You are starting special levels of Tinker Garden. Follow the recipes and collect the goal. If you fail, come back to this location to continue. More story Will unlock, when you have completed the challenges.
* [Make fake army]

***25 Levels of Tinker Garden***

* This waiting will kill you. The props are in place, your weapons ready. Only thing left is that the yeti defenders came out of their holes. [Challenge them]
* You step into the yeti caverns and utter a formal challenge to the yeti queen herself! [Taunt]
* You taunt the indigenous people of this island. Your voice echoes through the snowy caves. Quickly you run away into caver. [Incoming]
* The yeti army blasts out of the caves like am avalanche. They are armed to the teeth with snowball throwers, ice spears, ice javelin launchers, ice cubes and even the deadliest of weapons, yellow snow! Their charge is clearly centered on your fake soldiers. The decoy soldiers are demolished in mere minutes. It worked, the ranks of the yeti army are broken, now you can flank them!
* [Attack]
* 31.6k Plantilla:Skill, 21 Plantilla:Skill, 6/10
* You defeat the first wave of yetis., but there is more where they came from.
* [Keep them coming]
* 19.2k Plantilla:Skill, 30 Plantilla:Skill, 6/10
* You defeat the second wave of yetis, but there is more where they came from.
* [Keep them coming]
* 50k Plantilla:Skill, 28 Plantilla:Skill, 6/10
* You defeat the final wave of yetis. Only the queen is left.
* [Keep them coming]
* 88k Plantilla:Skill, 21 Plantilla:Skill, 7/10
* After ours of bloody battle you scare away the last of the yeti! [Amazing]
* Before you have time to even catch your breath, the ice dragon swoops down from the glacier peak to congratulate you. [Listen]
* YOU DID WELL, NAKED YETI. THE YETIS HAVE BEEN DECIMATED. AS A TOKEN OF MY GRATITUDE WOULD LIKE TO GIVE YOU A GIFT.
* **You get Shaman Wand. (+75 to all skills)**
* **You get resources. You get +50% Plantilla:Skill, +50% Plantilla:Skill, +50% Stone, +40% Plantilla:Skill. [Thank you]**

* Archivo:Screenshot 2018-06-29-02-21-00.png

#### **The end**

* TIP: Congratulations, you have completed Winter Island!
* You can continue playing Winter Garden levels on the Ice location!
* Thanks for playing, see next year!
* **[THE END]**

*If you manage to finish the event in time, you get **Wilhelm**, a reindeer which functions as a permanent resource.*

## **Reward Summary**

1. '**Simian MK I**' - A mech, put 4 survivors inside, their stats will be added up.
2. **An epic rooster\*** - One-time-use-only; purpose: attack.
3. **5 healing potions\*** - Blueish, +150 Plantilla:Skill each.
4. '**Otto**' - Survivor. An Otter.
5. '**Otzi**' - Survivor. A Caveman.
6. **Candy Cane\*** - White-red striped weapon, looks better than it tastes, +50 Plantilla:Skill when equipped.
7. **Santa Cap\*** - White and red with white a furry-fuzzy pom thingy, +50Plantilla:Skill, +50 Plantilla:Skill when equipped.
8. **Weapon when finishing the end boss** - EITHER '**Dragonslayer**' (+120 Plantilla:Skill, +200 Plantilla:Skill) OR '**Shaman Wand**' (+75 to all stats).
9. **Wilhelm\*** - Survivor. A reindeer; can apparently build stuff with his hoofs; fun fact: his nose doesn't glow.

*(Items with \* are missable.)*

## **Notes**

As a lot of people keep asking and wondering - the Mech stays! The developers made a comment on reddit that it's convenient to send 4 peeps to a task at the same time, so they're not taking it away.

If you finish killing the yetis, there will be a dragon in your map and it will say roar when clicked on.

Health and attack of enemies can vary.