recursal/Fanatic-Fandom huggingface dataset:
Igawa Chiyomatsu

**Igawa Chiyomatsu** (井川 千代松) is a Giraffe Hybrid

## Appearance

Igawa has the appearance of a middle aged man with a average build who usually has his eyes closed and wears a teachers outfit in his brute form his neck extends and he gains the appearance of a giraffe he has hooves on his feet and a surprisingly strong build

## Personality

Igawa is usually coolheaded and follows and enforces the rules so much so to the point of figgting his students and attacking them to grt them to follow the rules

## Abilities

In his brute form he can use his long neck as a club and has enhanced strength in his legs which he uses to trample his opponents his signature move is called

**Tokyo air bombardment-** he rapidly stomps at his opponent overwhelming them which a bombardment of stomps

## Major Battles

* Igawa Chiymatsu Vs Inui Pure (Interruped)

## Etymology

* **Igawa** means "well, mine shaft, pit" (井) (**i**) and "river, stream" (川) (**kawa**/**gawa**).
* **Chiyomatsu** means "thousand years, very long period, long time" (千代) (**chiyo**) and "pine tree, fir tree" (松) (**matsu**).
The Archmage

***In-game description:***

"The Archmage of Kingsland. His healing magic is a force to be reckoned with."

A heroic Human enemy.

Appears on waves 50 and 60 of The King, and throughout The Joint Revenge.

## Mechanics

Enemy class: Hero (Mage)

Element: None

Health: High

Armor: High

Speed: Medium

Skills: *Healing Wave*: "Heals all enemies in the area." He heals all of the enemies on the screen, enough to bring any enemy with "low" health stat to full health.

## Strategies

The Archmage signals his healing magic by raising his staff and making it glow blue. He then casts the healing magic. Here are tips to easily defeat him when he attacks:

* **Destroy him as quickly as you can** - We don't want him healing everyone you want to already be gone, do we? So try to use Legendary or Epic Monsters against him, and top them up with Speedy and Mighty.
* **Use powerful spells** - To get rid of him faster, you could always use spells. I recommend the Lightning and Deep Freeze spells, Fireball won't do much damage and even if it does, it's too slow.
Brute Tasmanian Devil Vs. Brute Ratel

## Brutes

Brute Tasmanian Devil
Brute Ratel

## Results

**Draw - Fight is interrupted by Gigant Megatherium after killing Brute Tasmanian Devil.**

## Damage Sustained/Casualties

Brute Tasmanian Devil's right cheek is scratched and is bisected.
Brute Ratel has two of her fingers bitten off, along with a piece of her right shoulder.

## Fights Chronology

← Killing Bites Deathival Brutes, Brute Ratel, and Brute Crow Vs. Gigant Megatherium
Brute Ratel, Brute Crow, and Brute Beagle Vs. Gigant Megatherium →

**Brute Tasmanian Devil Vs. Brute Ratel** is the fight between Kuroi Tasuku of Team Z in the Killing Bites Deathival against the illegal participant, Uzaki Hitomi.
Shadow Shaman

In game description: "Shadow Shaman. Leader of the Shadow clan, his magic will bring forth his fellow Orcs from the shadows."

A heroic Orc enemy.

Attacks 40 of Ragefist Chieftain, and throughout The Joint Revenge.

## Stats

Enemy class: Hero(Mage)

Element: None

Health: High

Armor: High

Speed: Slow

Skill: **The Portal of Shadows**: "Summons a portal to call forth the enemy." Summons 1, non-hero-class member of the Shadow clan.
Archangel Gabriel

* Icon
* Promo
* Stone

### In-game description

"One of the 4 Archangels. Can decimate his enemies with his trusty axe - The Holy Cyclone. Be not afraid... But dont't look under his hood."

Archangel Gabriel is a Special Monster obtainable for free during time-limited events.

## Unlocking Archangel Gabriel

Archangel Gabriel is unlockable with 1,000 event-limited Summoning Stones. Extra Summoning Stones can be used to upgrade Archangel Gabriel's star rating for rank \* 1,000 Summoning Stones.

Summoning Stones can be obtained through four methods during events:

1. Dropped from Treasure Knome enemies: 1-5 stones each, depending on Map
2. Bought from Seller at rates of 100 coins per Stone, up to 10 at a time
3. Reward for watching an ad from the Monitor: 10 Summoning Stones each (20, with 2x Monitor bonuses)
4. Bought using real money in packs of 1,000 or 2,000 Stones

## Mechanics

### Power

"Throws out spinning axes, continuously dealing damage. Attack: XXX Speed: Medium" Has a range of ~2.5 rock-lengths, and hits all enemies in its path.

### Special Power: Swords of Justice

Rains down the Swords of Justice to punish his enemies.

## Stats

#### Star Bonus: Attack Bonus

 2
 3

Despite the fact Archangel Gabriel does exactly 50% more damage than the other three Archangels at corresponding levels, it is considered to be the weakest of the four Archangels, since it has no CC or element
Wolf

In game description: "When the Autumn leaves fall and the orange winds blow; the lone wolf dies, but the pack will carry on."

A common Orc enemy.

Appears during waves 1-20 of Ragefist Chieftain, and throughout The Joint Revenge.

## Stats

Enemy Class: Grunt

Element: None

Health: Low

Armor: Low

Speed: Fast

Skill: None
Ash

* Icon
* Evo

*Ash*is a Legendary monster who has the same skin template as Rocky. He's a lava golem and has a volcano for a head. His rock color is a deep amber while his magma is red. He has red crystals coming out of his shoulders.

His in-game description is as follows:

"*A live volcano. He has a fiery appearance, but a lava-ing personality."*

His Power description is as follows:

"*Punches the enemy...*"

## Unlocking Ash

Ash can be unlocked by "*Common to Legendary*"*,* "*Epic to Legendary*" and*"Epic to Mythical"*summons. As a legendary monster, he is most likely to be summoned with "*Epic to Legendary*" summons, though the chances are only marginally better than "*Epic to Mythical*"

## Mechanics

Ash's attack range is short, but hits enemies in an area. It also has a *Slow*attack speed, and deals fire damage.

Ash's Special Power is Armageddon. Armageddon has small AoE and stuns enemies for 4 seconds.

Its description states: "*Throws a fiery rock and stuns the enemies around it for 4s*". Ash's Special Power is not to be confused with Teddy's power. Ash's Special Power is more similar to Rocky

## Stats

Star Bonus: Attack Bonus
 2
 3

## **Evolution**

Ash can be evolved into Dust for 20,000 Fire Gems, multiplying his damage by 31.2
Orc Shaman

"The master of totems. His totems can do everything except find his one true love..."

A heroic Orc enemy.

Appears on wave 20 of Ragefist Chieftain and The Joint Revenge.

## Stats

Enemy Class: Hero(Mage)

Element: None

Health: High

Armor: Medium

Speed: Slow

Skill: *Totems Galore*: Randomly summons a totem that buffs the enemy.
Slime King

### In-game description

The King of all Slimes. Dummy thicc and heavy with a huge mustache. All beings tremble before his might... and the claps that he makes.

Slime King is a legendary monster. He is a gold slime with a crown, red eyes, large eyebrows, and the most regal mustache known to man.

## Unlocking Slime King

Slime King is the reward for beating wave 20 of The Joint Revenge(normal mode), and cannot be earned any other way prior to this. Afterwards, He also becomes available from all normal summons, like any other legendary monster.

## Mechanics

Slime King has range of 1.5 rock lengths, and type-less attack with splash damage. He has slow attack speed.

It's Power Description is as follows:

"Shoots gems to attack him enemies. Attack: XXX Speed: Slow''

When attacking, He shoots a shining gem. He is really powerful, cheap to upgrade, and possesses one of the most powerful wave clears in the game:

Special Power: *The King Slam*. "Slams the ground with all his weight to stun enemies for 2s" dealing damage equal to a normal attack, but attacking and stunning every enemy on the battleground. Furthermore, it's activation range is infinite, meaning enemies only need to be on the map for it to activate.

### Synergies:

As with all main DPS monsters, placing him between Mighty and Speedy is the best way to use him for intermediate Classic Maps. In this case, place him in the middle row.

0XO

0=Mighty X=Slime King O=Speedy

Speedy can decrease His ability charging time(base charging time is very long), thus increasing His DPS a lot.

Other than being a main DPS, Slime King is mostly used as a global stunner in the late game. Pairing him with Horus/Speedy, they can stun enemies on the screen very frequently which makes him the second best stunner after Archimedes in the game.

### Usage

Slime King's most common usage is as a main DPS during JR normal/hard, after Stacky/Infernus or as an alternative to Kevin. Whether you choose Slime King or Kevin is entirely personal choice, so use whichever you prefer. However, one thing to note is that Kevin has a longer normal attack range and higher damage, making him a better front line DPS, and can deal any of the three elemental damage types, making him much more viable for the elemental challenges, while Slime King's special is one of the most powerful global stuns in the game.

It is recommended to not use him along with another aoe stun/freeze such as Archimedes, as their abilities don't synergize well and often interrupt each other.

### Stats

Star Bonus: Attack Bonus
 2
 3

### Trivia

* Slime King may possibly be a reference to Dragon Quest's King Slime
* Slime King vs. Kevin is a common debate in the Unofficial Summoner's Greed discord server.
Shadow Champion

"Shadow Champion. Feel his overwhelming power... it is truly stunning."

A heroic Orc enemy.

Appears on wave 26 of Ragefist Chieftain, attacking on waves 30 and 34. Also appears throughout The Joint Revenge.

Oftentimes in hero tier lists, it's at the highest tier because of the stun that causes sweepers you rely on to get stunned, possibly costing you the wave.

## Stats

Enemy Class: Hero

Element: None

Health: Very High

Armor: Very High

Speed: Fast

Skill: *Bullseye!*: Throws rocks that can accurately stun the monsters.
Kurt le soldat de l'espace

## Kurt

Kurt le soldat de l'espace est un soldat combattant les extraterrestres dans le futur lors d'invasions douteuses pour apporter la démocratie dans l'espace (mais aussi prendre possession de tout le pétrole radioactif, source de tout voyages spatiaux).

## **Biographie**

Kurt né dans une famille d'américains immigrés sur alpha du centaure

## **Pouvoirs**

Bien qu'étant soi disant un soldat de l'espace chevronné, Kurt reste un combattant relativement médiocre, son seul réel pouvoir notable est d'aller au combat avec pour seule arme un panneau de signalisation routier arraché du sol, mais Kurt se réserve bien de dire qu'il ne se sert que de cette arme car il ne sait pas se servir d'une arme à feu.

## **Équipements**

* Kurt porte en permanence une super combinaison du cosmos de soldat de l'espace, bien qu'étant qualifié de "super", la super combinaison ne reste en somme qu'une combinaison spatiale quelconque.
* L'arme favorite de Kurt est un panneau de signalisation qu'il a arraché du sol, il s'en sert comme un marteau sur le champ de bataille.

## **Anecdotes**

* Kurt est champion régional de pilosité du sourcil, il a plusieurs fois tenté de percer dans le milieu fermé du mannequinat du sourcil mais n'y ai jamais arrivé.
* Si Kurt est encore en vie, c'est surtout grâce au fait qu'il se bat souvent contres des espèces globalement inoffensives, voire pacifique.
Archimedes

* Icon
* Evo
* Promo
* Stone

### In-game description

"The Legendary Snowy Owl. She can twist her head 360 degrees AND freeze evrything around her instantly."

## How to Obtain

Archimedes is unlockable with 1,000 event-limited Summoning Stones. Extra Summoning Stones can be used to upgrade Archimedes' star rating for rank \* 1,000 Summoning Stones.

Summoning Stones can be obtained through four methods during events:

1. Dropped from Treasure Knome enemies: 1-5 stones each, depending on Map
2. Bought from Seller at rates of 100 coins per Stone, up to 10 at a time
3. Reward for watching an ad from the Monitor: 10 Summoning Stones each (20, with 2x Monitor bonuses)
4. Bought using real money in packs of 1,000 or 2,000 Stones

## Mechanics

Archimedes has a range of 2 rock-lengths, and a multi-target ice beam attack with a slow attack speed. She is the best CC monster in game due to her global range freeze. Despite her Special Power description stating the freeze duration being 2s, because it has a long animation, it is actually 2.5s. Her evolution, Arch-Archimedes, can also be used as a main DPS due to her Special having damage after evolution. Archimedes is mainly used in Wrath of the Volcano Goddess and for farming Joint Revenge.

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**Power:**

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Shoot a massive ice beam that deals ice damage.

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**Special Power: Blizzard**

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Call upon a blizzard to freeze all enemies for **2**s.

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## Statistics

#### Star Bonus: Attack Bonus

 2
 3

## Evolution

Archimedes can be evolved into Arch-Archimedes for 25,000 Ice Gems, multiplying her damage by 10, and making her special deal damage.

## Trivia

Archimedes is the only monster whose ability changes after being evolved, as when that happens her ability, which previously could only freeze, is able to also do 10x dmg
Lightning Rat

In game description: "Not the Electric Mouse you are thinking of... But very similar. He's cure, right? You sure you want to destroy a trainer's best friend?"

A common Challenge Enemy.

Appears throughout Kami Pantheon's Retribution.

## Mechanics

Enemy Class: Grunt

Element: Electric

Health: Low

Armor: Low

Speed: Very Fast

Skill: None

## Trivia

His in game description is a reference to Pikachu, the partner of Ash, the main character from the Pokemon anime.
Spark Drake

In game description: "Lightning sparks as he breathes out. Has enough electricity to power the entire planet for a week."

A heroic Challenge enemy.

Appears on waves 27 and 30 of Master's Challenge.

## Stats

Enemy class: Hero

Element: Electric

Health: High

Armor: High

Speed: Slow

Skill: **Thunderbolt and Lightning**: "Very, very frightening me. Galileo, Galileo! Galileo Figaro Magnifico..." Stuns a column of monsters with the power of Bohemian Rhapsody.
Mystical Giant

In game description: "A mystical giant of might and magic. Only the most powerful summoners can summon it..."

A heroic Challenge enemy.

Appears during waves 2 and 3 of The Evil Summoner. Drops 10 power stones when killed on normal, or 30 on hard.

## Stats

Enemy class: Hero (Warrior)

Element: None

Health: High

Armor: High

Speed: Slow

Skill: None
Captain O'Hair

### In-game description

"Powered by one-too-many energy drinks, 'e's become immune to the effects o' canned fish."

Captain O'Hair be an unlockable Pirate Cat.

## Unlockin' Captain O'Hair

Captain O'Hair, unlike the other Pirate Cats, be unlocked by repairin' 'is ship fer 1,000 gold at the beginning o' the Pirate Cats vs Queen Mela voyage. After unlockin', 'e can be summoned from any o' the 3 types o' summonin'.

## Mechanics

As 'is in game description states, 'e be immune to the stunnin' aroma o' Mela's canned fish.

WIP

Power: "Holds 'is own in a fight against a single enemy. 'acks an' slashes an' engages them in a duel. Attack: XX Speed: Medium" Despite this description being one o' the few that explicitly state a single target attack, 'is attack WILL 'it multiple enemies, but only if they arrr extremely close together.

Special Power: **Three Sheets to the Wind:** "An extra does of ENERGY gives him the boost he needs to slice his opponent up into ribbons."

## Stats

**Star Bonus: Attack Boost**
 2
 3
Ragefist Shaman

*In game description:*

"With the power of the Ragefist clan, he summons the ancients to protect his friends. Aww..."

A heroic Orc enemy.

Attacks on waves 50 and 60 of Ragefist Chieftain, and throughout The Joint Revenge.

## Stats

Enemy Class: Hero(Support)

Element: None

Health: High

Defense: High

Speed: Slow

Special ability: ***Shield of Rage***: Protects the enemy with a shield of rage.

## Additional Details

Ragefist Shaman states that it grants a shield of rage; however the "shield" which it grants gives immunity to all types of damages, and cannot be destroyed, although it does not grant invincibility since the enemies can still be stunned.
Pirate McPirateface

### In-game description

"Don't let 'is generic appearance fool ye = 'e's quite popularrr with the other Pirate Cats."

Pirate McPirateface be an unlockable Pirate Cat.

## Unlockin' Pirate McPirateface

Pirate McPirateface be unlocked by clearin' stage 7 o' the Pirate Cats vs Queen Mela voyage. After unlockin', 'e can be summoned from any o' the 3 types o' summonin'.

## Mechanics

WIP

Power: "McPirateface brandishes 'is sword to attack 'is enemies with precise strikes. Attack: XX Speed: Medium"

Special Power: **Aye Aye Captain:** "He helps the Pirate Cats above an' below 'im keep in line with the Captain. There's strength in numbers, me matey!" Buffs the attack o' all other monsters, not just cats, that arrr directly above an' below 'im. As such, it be best to place 'im somewhere in the middle row. The buff 'e be givin' is precisely 'alf o' what Hellhound does.

## Stats

**Star Bonus: Attack Boost**
 2
 3
Osiris

### In-game description

Horus's father, Isis's husband (and brother), AND Set's brother. He was once cut into pieces by Set - Isis wrapped him up in bandages to bring him back to life.

## Unlocking Osiris

Osiris can be unlocked via "*Epic to Mythical*" summons during the Egyptian banner.

## Mechanics

Power: "Swings his crook and flail in a circle and stuns nearby enemies. Attack: XXXX Speed: Slow"

Osiris' attack range is 3.5 rocks.

Special Power: Mummification: "Uses his bandages to suffocate nearby enemies. If Osiris deals the finishing blow, enemies drop bonus coins."

WIP

## Stats

Star Bonus: Attack Bonus
 2
 3

## Trivia

Osiris was the first monster to increase the size of a Mythical banner to 5 monsters.

Osiris was officially added to the game on August 11th, 2023, complete with an icon in the monster list and reference in the update notes. However, it wasn't possible to legitimately obtain him until August 23rd, because he was added partway through the previous banner, the Aquatic pantheon.
Mystical Giant - Final Form

In game description: "The most powerful giant. Can change states between Fire, Ice and Lightning."

A heroic Challenge enemy.

Appears on wave 3 of The Evil Summoner. Monsters can damage it, but can only be finished off by the summoner when it reaches the end. Drops a different number of power stones based on damage taken and difficulty, with a maximum of 100 with SSS rank on normal, or 200 with SSS rank on hard.

## Stats

Enemy class: Hero(Warrior)

Element: Variable

Health: High(actually infinite)

Armor: High

Speed: Slow

Skill: **Elemental Shift**: "Can change into Fire, Lightning or Ice forms."
Jack

* Icon
* Evo

### In-game description

"The All-Black Pumpkin Jack. Will slice up his foes before they say "treat". Go on, I dare you!"

## Unlocking Jack

Jack can be unlocked via "*Common to Legendary"* summons.

## Mechanics

Jack slices and dices the enemy with his arms dealing high damage. He attacks at a *Very Slow* rate and melee range.

*Special Power: Pumpkin Bomb*
Throws his head at the enemy and sets them on fire, dealing 50% for 10s.

Jack is very useful for the amount of damage he can do towards enemies. His special power increases his usefulness. However, he is very weak when dealing with groups of enemies. Only his special power does AoE and can slowly deplete the enemies' health, by using *Deep Freeze* one can ensure that enemies will die quicker.

## Stats

#### Star Bonus: Attack Bonus

 2
 3

## Evolution

Jack can be evolved into Skellington at a cost of 10,000 Fire Gems, multiplying his damage by 100, and increasing his upgrade costs to 500 \* (current level).

## Trivia

Jack, and his evolved form Skellington, are a reference to Jack Skellington, the Pumpkin King from the movie *The Nightmare Before Christmas*.
Garuda

## Unlocking Garuda

Garuda can be unlocked via "*Epic to Mythical*" summons, only while the Hindu pantheon is available. See Mythical Monsters for more info.

## Mechanics

Garuda does non elemental area damage with normal attack speed as basic attacks. His **special attack** goes for even wider circular area and stuns enemies caught in it. You can see this video for more info and visual graphics about Garuda( https://www.youtube.com/shorts/lrzR\_3RnV4c).

### **Strategy**

He is really good for clearing maps 9, 10 and 11 with help of mighty and stinky longbeard.

## Stats

1. level 1 4,200 damage
2. level 4 7,710 damage
3. level 101 284,000 damage
4. level 203 10,1m damage
5. level 301 464m damage
6. level 401 23.4b damage
7. level 500 1.14t damage

He has same cost as other mythics, he is the member of trillionaire damagers.
The Cosmic Tower

WIP!

Alongside the addition of the Cosmic Gods mythic banner, the new Cosmic Element affinity, Charms, and a new Epic Monster, the 5th anniversary update released a much-requested "Endless" mode... that actually only has 99 waves. That mode is The Cosmic Tower, a challenge map with enemies that have Cosmic affinity.

The Lord of the Tower appears at 33, 66 and 99. At level 33 it can be defeated by level 500 monsters with Cosmic Attack charms. Level 66 Lord of the Tower requires one or more of the Cosmic affinity monsters.
Creed

"Creed is a great example of a rock's best friend. More specifically, Jimmy's best friend."

A common Challenge enemy.

Appears throughout The Master's Challenge.

## Mechanics

Enemy Class: Grunt

Element: Lightning

Health: -

Armor: -

Speed: Medium

Skill: **Can't Touch This Too**: "Creed can't be stunned! He already stuns himself every day with how magnificent he is."

## Trivia

His skill's name is a reference to MC Hammer.
Kodama

In game description: "Kodama are spirits, living in trees that must not be cut down. If the trees are hurt in any way, they will inflict curses on whoever had the AUDACITY to do so."

A common Challenge enemy.

Appears throughout Kami Pantheon's Retribution.

## Mechanics

Enemy Class: Grunt

Element: Electric

Health: Low

Armor: Low

Speed: Medium

Skill: None
Hellhound

* Icon
* Evo
* Promo
* Stone

A Special Monster obtainable for free during time-limited events. Attacks in melee range with a fiery area-of-effect splash damage. Also provides an attack buff to adjacent monsters.

## Unlocking Hellhound

Hellhound is unlockable with 1000 event-limited Summoning Stones. Extra Summoning Stones can be used to upgrade Hellhound's star rating for a cost of 1000 \* (next tier) stones.

Summoning Stones can be obtained through four methods during events:

1. Dropped from Treasure Knome enemies: 1-5 Stones each, depending on Map
2. Bought from Seller at rates of 100 coins per Stone, up to 10 at a time
3. Reward for watching an ad from the Monitor: 10 Summoning Stones each (20, with 2x Monitor bonuses)
4. Bought using real money in packs of 1000 or 2000 Stones

## Mechanics

Hellhound summons a flaming fist from the ground dealing fire damage to enemies in an area . Hellhound has a range of 1.5 rock-lengths, and a fast attack.

Hellhound's special power is Boosting Flames providing a permanent x% attack buff to all adjacent monsters. The percentage of damage boosted is the same as Mighty's when both are at one bronze star and the same level. However, Hellhound’s star bonus effects his special power differently than Mighty, with his special power being boosted by the same percentage as his normal attack(2,400% at 3 gold stars), making him buff by 50,875% when he is at level 400 with 3 gold stars, though this boost seems to be invisible, compared to Mighty’s boost of 3663% at level 400 with 3 gold stars, making him the best special monster in the game. Also, unlike Mighty, Hellhound has an additional AoE damage output. However, it is incredibly expensive to level Hellhound in comparison to Mighty with an additional 500 coins needed to upgrade Hellhound per level. He is still recommended to be the first expensive monster you should upgrade.

## Stats

#### Star Bonus: Attack Bonus

 2
 3

#### Star Bonus: Special Power Boost

 2
 3

## Evolution

Hellhound can be evolved into Ifrit for 25,000 Fire Gems, multiplying his base damage by 60. Hellhound's upgrade costs change when he evolves, costing a total of 29,038,500 Gold to get from level 1 to level 400. Because of his unique cost pattern, evolving Hellhound at level 295 or below will save money, but evolving him at level 296 or higher will increase total costs.

Ifrit's upgrade cost pattern is as follows: 250 \* (current level) at levels 1-299, 10 + 510 \* (current level) at levels 300-398, and 204,000 at level 399.
Ice Queen's Tempest

The Ice Queen's tempest is a challenge unlocked after beating Joint Revenge. It is currently the hardest challenge in the game, with one person ever beating it. Due to the Ice Spirits being immune to any damage type except electric, and freezing any nearby monsters when killed, it is now impossible without the Mythical Monster Ra, which makes monsters near it immune to freezing. It awards Ice Gems, used in monster evolution, for each wave completed:
Shadow Executioner

In game description: "Shadow Executioner. Blindfolding him allows him to see better."

A common Orc enemy.

Appears during waves 21-40 of Ragefist Chieftain and throughout The Joint Revenge.

## Stats

Enemy class: Warrior

Element: None

Health: High

Armor: High

Speed: Medium

Skill: None

## Trivia

His in game description is probably a reference to either an executioner's hood, used to conceal their identity, or the game Nier: Automata, where the playable characters wear what appear to be blindfolds, but are actually high-tech HUDs. It might also reference the common philosophy that "Justice is blind".
Lightning Golem

"A electrifying golem. Will create a lightning nova deal Lightning Damage to nearby enemies when destroyed."

A common Challenge enemy.

Appears on wave 3 of The Evil Summoner.

## Stats

Enemy Class: Grunt

Element: Lightning

Health: Low

Armor: Low

Speed: Fast

Skill: **Lightning Explosion**: "Enemy explodes when destroyed, dealing lightning damage to nearby enemies." Also stuns them.
Armored Orc

"An armored orc. This one has the right idea about road safety: he always charges into battle with a helmet on."

A common Orc Enemy.

Appears during waves 1-20 of Ragefist Chieftain, and throughout The Joint Revenge.

## Mechanics

Enemy Class: Grunt

Element: None

Health: Medium

Armor: Medium

Speed: Medium

Skill: None

## Trivia

Its description parodies the idea of road safety, particularly that one should always wear a helmet when riding a bike.
Draco Indigo Bylle

Draco Indigo Bylle can be unlocked via "*Epic to Mythical*" summons during the Dragon Knights pantheon.

## Draco Indigo Bylle

### In-game description

"No one has ever heard Bylle utter a word. They only communicate with others through cryptic musical notes."

## Mechanics

WIP!

Bylle is the second monster outside of the Cosmic Horrors pantheon that deals Cosmic Damage, the first being The King's Consort. Their attack speed is medium, and their attack range is 4.5 rock lengths.

*Special Power: Indigo Song of Fading Light.* "Bylle enshrouds themselves in cosmic draconic energy, unleashing their other form, playing a familiar melody."

## Stats

### Star Bonus: Attack Bonus

Standard attack bonus star rating

 2
 3
Abdélix

Abdélix est le meilleur guerrier de son village, inséparable de son compagnon Ousamix.

Il est courageux et se sert de sa ruse pour combattre l'envahisseur Américain, envahisseur face auquel seul son village résiste.

Il tire sa force surhumaine du couscous magique préparé par son imam, Mohammix.

Couverture du premier album d'Abélix l'IrakienEsquisse d’**Abdélix**, Ousamix et Chamonix.
Archangel Casielle

### In-game description

"One of the 4 Archangels. Can decimate his enemies with his trusty axe - The Icy Hurricane"

"Throws out spinning axes, continuously dealing Ice damage. Attack: XXX Speed: Medium"

Attack Speed is medium, with a range of ~2.5 rock lengths, throws a spinning axe which boomerangs and hits all enemies in its way.

**Special power:** Swords of Justice

"Rains down the Swords of Justice to punish his enemies"

4-6 swords rain down onto nearby enemies, dealing ice damage and freezing them for a short amount of time.

**Note:** Amael and Cassielle are best for clearing Evil Summoner and Master's challenge due to their continuous damage though the latter depends purely on the player's luck.

They shine in other stages purely through their CC which, when paired with max stars Speedy, almost permanently stuns/freezes enemies in an AoE. They are perfect for stalling until a stronger unit (like Felina) activates their skill.

You can leave them at level 10~ unless you wish to use them against Evil Summoner due to the sheer cost of leveling them up. They're still among the strongest units out there so leveling them up would certainly be a boost. Also, since all monsters cost the same amount to level up on the Master's Challenge, and in the PvP mode, (10 + 30\*current level), and the Archangels have high base attack, they are actually some of the strongest monster's to use for those particular challenges.

## Stats

Star Bonus: Attack Bonus
 2
 3
Mage

***In-game description:***

"The Mage of the North. His frozen orb casts a powerful spell that can freeze any monster at an instant."

A heroic Human enemy.

Attacks on wave 20 of The King, and throughout The Joint Revenge.

## Stats

Enemy Class: Hero(Mage)

Element: None

Health: High

Armor: High

Speed: Medium

Skill: **Frozen Orb**: Freeze a monster for a set period of time.
Tower Warrior

**In-Game Description**: *"If you looked inside his head, you would see a monkey banging cymbals together repeating "bash rocks" over and over again."*

A common Challenge Enemy.

Appears throughout The Cosmic Tower.

## Mechanics

Enemy Class: Warrior

Element: Cosmic(?)

Health: Medium

Armor: Medium

Speed: Medium

Skill: None
Infernus

### In-game description

"A dark golem summoned from the depths of the Netherrealm. To do what, exactly? To cause death and destuction to all!"

Infernus is a rock golem that also has a flame body. He is a mixture of green and black colors. His description states: "A dark golem from the depths of the Netherealm."

His power description states: "Throws a green fireball".

He is seen last on the Epic Monsters list.

## Unlocking Infernus

Infernus can be unlocked via "*Common to Legendary*", "*Epic to Legendary*" and "*Epic to Mythical*" summons.

## Mechanics

Infernus is a great attacker who is a lot more useful if his speed is raised by Speedy. Infernus' special attack is his key attack method. His special power has a medium AoE and does splash damage. Its in-game description is:

**Inferno Flame**: Burns the area around him with inferno flames. Deals 50% damage for 15s.

It is a good idea to put Infernus on the upper-left corner to ignite oncoming enemies and slowly deplete their health along the rest of the track. This is especially useful against large clusters of enemies. His special power sometimes glitches and even reaches enemies not in his attack radius. When paired with Jack, their double DPS damage will do a lot to grouped enemies.

His weakness is the Archmage, who evidently cancels out the amount of DPS because of his healing.

### Synergies:

He's one of the best DPS monsters to totem if you don't have any Legendary Monsters.

## Stats

#### Star Bonus: Attack Bonus

 2
 3
Crispy

* Icon
* Promo
* Stone

### In-game description

"The crimson salamander. Very cute! BUT. If you make him angry, he will rain fire upon you... And you will understand what it feels like to melt."

## Unlocking Crispy:

Crispy is available during time-limited special events that appear throughout the year according to the event cycle. To unlock him, you must collect 1,000 Summoning Stones. Extra Summoning Stones can be used to increase his Star Tier, for 1,000 \* (next Tier) stones.

Summoning Stones can be obtained through four methods:

1. Dropped from Treasure Knome enemies: 1-5 Stones each, depending on Map
2. Bought from Seller at rates of 100 coins per Stone, up to 10 at a time
3. Reward for watching an ad from the Monitor: 10 Summoning Stones each (20, with 2x Monitor bonuses)
4. Bought using real money in packs of 1000 or 2000 Stones

## Mechanics

Crispy has a range of 2 rock-lengths, and a multi-target projectile with a slow attack speed and fire damage.

```
**Power:**

```

```
Shoots a huge fireball with splash damage.

```

```
**Special Power: Lava Explosion**

```

```
The ground cracks and burns multiple enemies with **500%** damage for **10s**.

```

Crispy is mainly used to farm Joint Revenge because of his global range special attack which makes farming Joint Revenge faster.

## Statistics

### Star Bonus: Attack Bonus

 2
 3
Pony Sparks

* Icon
* Promo
* Stone

    A Special Monster obtainable for free during time-limited events. Attacks from medium range with single target lightning damage. Also has an AoE lightning blast special attack.

## Unlocking Pony Sparks

Pony Sparks is unlockable with 1000 event-limited Summoning Stones. Extra Summoning Stones can be used to upgrade Pony Sparks' star rating for 1000 \* (next Star Tier) stones.

Summoning Stones can be obtained through four methods during events:

1. Dropped from Treasure Knome enemies: 1-5 Stones each, depending on Map
2. Bought from Seller at rates of 100 coins per Stone, up to 10 at a time
3. Reward for watching an ad from the Monitor: 10 Summoning Stones each (20, with 2x Monitor bonuses)
4. Bought using real money in packs of 1000 or 2000 Stones

## Mechanics

Pony Sparks shoots black lightning from her horn which deals lightning damage. Lightning damage is the premier pick for The Master's Challenge with Ice-type enemies being the tankiest and hardest to take down. Boosted with Speedy and Mighty, Pony Sparks can easily decimate most of The Master's minions.

Pony Sparks' special attack is Arc Lightning, summoning a lightning bolt that deals 200% lightning damage to enemies in a moderately-sized area. Contrary to in-game description, the Arc lightning does not actually bounce between targets but all targets are hit at the same time in a explosive blast. Arc Lightning stun is one of the best in the game.

## Stats

#### Star Bonus: Attack Bonus

 2
 3

## Evolution

Pony Sparks can be evolved to Rapid Thunder for 50000 Electric Gems, multiplying her base damage by 1.5.

## Trivia

Pony Sparks is the only monster with a unique attack curve. That is to say, every other monsters' attack stat can be defined as a multiple of a single curve. For example, a monster that has 70 attack at level 1 will always deal 10 times as much damage as a monster who had 7 attack at level 1, and half as much damage as a monster who dealt 140 damage at level 1, given that they are all the same level. However, despite Pony Sparks and Archangel Gabriel both starting with 210 base damage, the later does slightly more damage at all other levels, and follows the same progression curve that all other monsters do.
Lightning

A Legendary Monster obtainable from summoning. Attacks from long range with a lightning bolt. Also has an electric AoE stun special attack.

## Mechanics

Lightning hurls lightning bolts at his enemies, dealing electric damage. His in-game description claims he has a very fast attack speed, but he seems to only attack as quickly as Puffy and Frostbite, both of which have slow attack speeds.

Lightning's special attack is Thunder Ball, chucking a large ball of lightning at his enemies (chases target) and on impact, creates a shocking area of electricity similar to Sparky's special attack (albeit smaller) stunning targets for a short duration. It's attack speed is very fast, like Stacky's.

## Stats

#### Star Bonus: Attack Bonus

 2
 3

## Evolution

Lightning can be evolved to Megawatt for 25000 Electric Gems, multiplying his base damage by 10.

## Trivia

* Lighting's sprite bears similarity to Pyro and Chilly, who are his Fire and Ice counterparts.
Monitor

## Offers

The monitor offers the player a reward or boost in exchange for watching an ad. It appears randomly throughout gameplay on non-challenge maps.

The monitor offers the player one of these items with the following probabilities:

The player may buy a permanent double ad bonus upgrade from the Shop for real money. As the name suggests, this doubles the rewards granted.

\*Displays on the side bar as 100%(300% with double ad bonus) while active

^Lasts for 4 waves.
Kraken

### In-game description

Cutethulhu's distant cousin. 'e lives nearrr Davy Jones's Locker but ’e doesn't ’ave many neighbors so 'e gets quite lonely.

## Unlocking Kraken

Kraken can be unlocked via "*Epic to Mythical*" summons during the Aquatic banner.

## Mechanics

Kraken, along with Siren and Moby, is one of three Mythical Monsters that may be used during the "Pirate Cats vs Queen Mela" campaign.

Attack: "The Kraken plunges 'is tentacles down into the ship to sneakily attack 'is enemies. Watch out fer leaks!"

Kraken has a medium-large range and a single-target attack.

Special power: **Davy Jones's Locker:** "One unlucky enemy be dragged down into Davy Jones's Locker... an' they will ne'er be spied again."

## Stats

**Star Boost: Attack Bonus**
 2
 3

## Trivia

* When Kraken was first introduced, he, along with Siren and Moby, were the only Mythical Monsters who cost Fish Coins to upgrade. This has been changed.

* Kraken, Siren, and Moby share a unique cost progression: 50\*(current level). This is a relic from when they cost Fish Coins to upgrade instead of Gold.
Ice Spirit

In game description: "Each Ice Spirit is imbued with all magical energies except for lightning. Harnesses enough power to level a house."

A common Challenge enemy.

Appears throughout Ice Queen's Tempest, beginning at the end of wave 2.

## Stats

Enemy Class: Grunt

Element: Ice

Health: Low

Armor: Low

Speed: Fast

Skill: **Icicle Explosion**: "Can only be damaged by lightning attacks. Will explode and freeze nearby monsters on death."

These enemies are the main reason Ice Queen's Tempest is currently the hardest challenge in the game, because they can only be damaged by electricity, and freeze nearby monsters when they die. There are currently no electric evolutions, and there are far more monsters who deal fire or ice damage. The only viable tactic is using Ra, who makes nearby monsters immune to freezing, and Zeus, who is the only viable electric DPS in the game.
Treasure Knome

In game description: "Mischievous little Knomes that specialize in stealing Summoning Stones from other Summoners."

Appears during all Classic Maps.

## Mechanics

Enemy class: Knomes

Element: None

Health: Medium

Armor: Low

Speed: Fast

Skill: None

If defeated, they drop Summoning Stones, used to summon Special Monsters, each of which have a different Summoning Stone. They yield 1-3 stones during The King, 2-4 during Ragefist Chieftain, and 3-5 during The Joint Revenge, with higher difficulties of each map tending to drop more within each range. If not defeated, they will not steal your chest, instead racing past it and off to the right of the screen, where the Monitor and Seller appear. However, they still pose an indirect risk to your chest; because of their high speed, they are often the first enemies to reach your back row, and will distract your last line of defense from enemies who pose a direct threat.
Stacky

### In-game description

"A stack of baby slimes. They're not great at math, but they know for sure that 1+1+1=4"

Stacky is an unlockable rare monster

## Unlocking Stacky

Stacky can be unlocked through *Common to Legendary* summons.

A rare monster obtained from the summons. Stacky has a small-mid range single-target attack. Their special power is high damage concentrated at the enemy.

## Mechanics

Stacky fires projectiles at a single-target with a *Very Fast* attack speed. Due to Stacky's speed, its DPS is very high allowing for it to deal large amounts of damage to a single enemy over time.

Stacky's special power is Triple Shot where all the slimes in the stack fire a projectile at the enemy. Each individual shot deals 200% more damage. If all three projectiles hit a single target, 600% damage would've been dealt to that one target.

## Stats

#### Star Bonus: Attack Bonus

 2
 3
Chaparrón acusado (1983)

**"Chaparrón acusado"** es un episodio de *Los Chifladitos**,* en el programa *Chespirito*, de 1983.

## Argumento

Chaparrón es acusado de robar un carro y atropellar a varias personas.

## Elenco

* Roberto Gómez Bolaños como Chaparrón Bonaparte
* Rubén Aguirre como Lucas Tañeda
* Florinda Meza como la vecina
* Raúl "Chato" Padilla como el licenciado
* Horacio Gómez como el papá de la vecina
Teddy

* Icon
* Evo

### In-game description

"The cuddly bear. Very protective of his family; will destroy any intruder with his BEAR hands."

Teddy is an Epic monster. Attacks from close range with Very Slow attack rate.

## Unlocking Teddy

Teddy can be unlocked via, "*Common to Legendary*", "*Epic to Legendary*" and "*Epic to Mythical*" summons.

## Mechanics

Teddy attacks very slowly, at melee range, with a single target.

Teddy's Special Power is Bear Smash. Teddy slams the ground, stunning nearby enemies for 3s. Placing Teddy at the end of a row maximizes the potential of Teddy's ability

## Stats

#### Star Bonus: Attack Bonus

 2
 3

## Evolution

"The cuddliest bear. Very protective of his family, and will destroy any intruder with his BEAR hands."

Teddy can be evolved at a cost of 15,000 normal Evo Gems, multiplying his damage by 20.
The Joint Revenge

There are 20 waves in the Joint Revenge map, called 'JR' for short. Normal difficulty is unlocked by beating Ragefist Chieftain on normal difficulty, hard is unlocked by beating The Joint Revenge on normal difficulty, and nightmare difficulty is unlocked by beating Ragefist Chieftain on nightmare difficulty.

Many have said that there is a significant difference in difficulty between Ragefist Chieftain and JR Normal as well as JR Normal and JR Hard. However, The Joint Revenge is by far the best source for gold, gems, summoning orbs, and summoning stones, outside of exploiting glitches, the Seller, or the Monitor, so new players should primarily farm it, as long they can clear the first wave reliably. Usually, you can obtain a minimum of 23 summons with JR normal.

## Methods For Triumph

### JR Normal:

Place your totem'd main DPS, probably Stacky or Infernus when you first unlock JR, in the front row, and add whatever you want in the back (epics and legendaries if you have any that aren't worth putting between Mighty and Speedy. If you don't have any, commons and rares work as well.) Farm JR even if you die at wave 2. As long as you can clear wave 1 reliably, which you should if you beat Ragefist Chieftain, and are active enough to restart when you lose, this will be the fastest way to get Summoning Orbs. Spam 10 orb summons as much as possible to try and get a legendary such as Kevin, Ash, Lightning, or Puffy. If you get one, upgrade it. If not, Stacky/Infernus is fine. Level 200-220 Stacky/Infernus and Mighty, and a level 10 Speedy, should be able to clear the whole normal mode. Clearing JR Normal unlocks the legendary monster Slime King, and access to JR Hard.

### JR Hard:

Once JR Normal is cleared, totem either Slime King or Kevin, and place them in the front row. It doesn't really matter which one you use, but Kevin has a higher Attack, Speed, and range on his normal attack, while Slime King's special is a 2s global stun, deals the same amount of damage as his normal attack, and is the second best global CC in the game. Whichever you choose, max it and Mighty as soon as possible; it is suggested using a macro or your AFK earnings to upgrade. When Slime King/Kevin and Mighty are at level 400, and Speedy is at level 10, you should be able to clear. If your total star tier on Speedy, Mighty, and Slime King/Kevin is high, you may be able to clear the map with lower levels. Clearing JR Hard unlocks the legendary monster Deathbite, and access to The King on Nightmare difficulty.

### JR Nightmare:

For JR Nightmare, there are several ways to clear it, but all are extremely difficult. It is possible to clear by using a level 500 Felina, buffed by a maxed out Mighty and Speedy in the back row, but this is extremely expensive, and a max star, level 400+ Mr. Flamey(the evolved form of Flamey) in the front row, along with a level 500, max star Clyde, buffed by either Speedy or Horus, can also clear it. In most set-ups, placing 3 monsters with strong crowd control in the middle row is highly recommended.
The Dark Mage

***In-game description:***

"The powerful dark mage of Kingsland. Has the ability to slow time... Yet somehow he's always late to the party."

A heroic Human enemy.

Appears on wave 40 The King, and throughout The Joint Revenge.

## Mechanics

Enemy class: Hero (Mage)

Element: None

Health: High

Armor: High

Speed: Medium

Skill: **Time Dilation**: "Cast a slow spell on all monsters."
Draco Crimson Bordir

### In-game description

Channeling his draconic power through his beloved hammer, Bordir destroys what is in his way with pure force and flames.

## Unlocking Draco Crimson Bordir

Draco Crimson Bordir can be unlocked via "*Epic to Mythical*" summons.

## Mechanics

Draco Crimson Bordir deals Fire Damage. Like Draco Emerald Dirvy, and Draco Azure Tyrvoid, he has very short range. However, he has the slowest attack speed, making him the worst of the Dragon Knights.

Description: Channeling his draconic power through his beloved hammer, Bordir destroys what is in his way with pure force and flames.

**Power**: Bordir forcefully slams his enemies with his beloved hammer. Attack: XXXX Speed: Slow

**Special Power: Crimson Tornado**: Bordir's hammer crushes the ground below it as flaming draconic energy gathers into a tornado.

## Stats

### **Star Bonus: Attack Bonus**

Standard attack Bonus star rating

 2
 3

## (Info/Trivia)

Draco Crimson Bordir was added along with the rest of the Draconian Pantheon in version 1.49.0
Thor

### In-game description

"The Norse God of Thunder. Enjoys hunting for salmon in the river during the summer... by electrocuting the entire river."

Thor is a humanoid with big bones and bigger muscles, with Viking tattoos and a brown bear face. He carries his signature hammer on his shoulder.

## Unlocking Thor

Thor can be unlocked via "*Epic to Mythical*" summons during the Norse Pantheon.

## Mechanics

Thor has a medium range (2.5 rock-length). It's attack speed is medium. His main attack resembles that of the Archangels and is described like this "Thor spins his Hammer Mjolnir with all of his might, releasing a burst of energy that stuns and damages enemies." and deals Lightning damage.

Special power: **Ragnarok:** "He buffs lightning attacks around him just by existing." The amount of buff given to allies around are not specified.

Thor is a really good monster for stunning thanks to his main attack that stuns and deals continuous damage paired with high raw stats.

## Stats

### **Star Bonus: Attack Bonus**

Standard attack Bonus star rating

 2
 3

## (Info/Trivia)

Thor is a reference to the God of thunder Thor with his hammer Mjolnir .