Elekid - the omega

## Summary

elekid from pokemon red, fire red, and future pokemon games

https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRULGD7K3oBDzi0NDYL1ijWiRX\_C5k3ghFoIye7v0SwXw\_Zfvhybfu7MKIuZmu1WE6ch04&usqp=CAU

first he met arceus, then he met the creation trio

then mewtwo enhance him to omega levels

then mew became his partner after he became a pokemon that was also a trainer

then he fixed the universe countless times

then he beated all villain teams

then he proceeded to take his throne in the power plant

after all was said and done, much, much, better this time

## Powers and Stats

**Tier: baby+ | omega+**

**Origin: the bible | the old omniverse**

**Gender: genderless**

* **counted as a male**
* **and other elekids could have been female**
* **but this one was heavily-male**

**Age: extremely old | extremely young**

**Classification: Electric-Type Pokémon, Thunderbolt Pokémon, Final Form Pokémon**

**Powers and Abilities: Superhuman Physical Characteristics, Electricity Manipulation, Martial Arts, Statistics Amplification, Can bypass Precognition and Forcefields, Ice Manipulation, Statistics Reduction, Fire Manipulation, Forcefield Creation, Sound Manipulation, Absorption (Absorbs electric attacks to boost its own speed), Status Effect Inducement, Fear Manipulation, Paralysis Inducement, Homing Attack, Resistance to Air Manipulation, Electricity Manipulation, Metal Manipulation and Sleep Manipulation**

**Attack Potency: baby+ | omega+**

**Speed: baby+ | omega+**

* **baby+ level in all categories would be right above supersonic+ level**
* **and/or universe+ level**

**Lifting Strength: baby+ | omega+**

**Striking Strength: baby+ | omega+**

**Durability: baby+ | omega+**

**Stamina: very high | very low [needs sleep]**

* **very high - when using his electric powers**
* **and enhancing his running speeds**
* **also very high while using his electric power to float**

**Range: melee range**

**Standard Equipment: Magnet, which boosts the power of Electivire's electric moves.**

**Intelligence: Instinctive unless trained, but is naturally conditioned for battle**

* **this includes above average, and genius combat smarts**

**Weaknesses: Ground type moves | Electric Terrain doesn't affect flying enemies**

* **only ground-type moves was and are notable**

**Notable Attacks/Techniques:**

* **Static (Elekid and Electabuzz only): Electabuzz is charged with static electricity, so contact with it may cause paralysis.**
* **Motor Drive (Electivire only): Electivire absorbs any electric-based attacks that come into contact with it, which amplifies its speed.**
* **Vital Spirit (Hidden Ability): Due to the amount of energy in Electivire's body, it cannot be put to sleep or made to feel drowsy.**
* -- **Moveset by leveling up in all forms:**
	+ **Discharge:** Electivire lets an omni-directional flare of electricity loose, which may paralyze any opponents that it hits.
	+ **Electro Ball:** Electivire fires an electrical orb at the opponent, which is stronger based on how much faster Electivire is than its opponent.
	+ **Light Screen:** Electivire sets up a wondrous wall of light, which suppresses the damage taken from special attacks (beams, projectiles etc) by about half.
	+ **Low Kick:** A powerful kick intended to trip the opponent over. It deals more damage to heavier opponents.
	+ **Quick Attack:** Electivire lunges at the foe at a speed that makes it seem invisible.
	+ **Screech:** An earsplitting screech is emitted to sharply reduce the foe's durability.
	+ **Shock Wave:** Electivire strikes the foe with a rapid jolt of electricity, which is very unlikely to miss.
	+ **Swift:** Electivire fires a flurry of star-shaped rays which home in on the opponent, making this attack very unlikely to miss.
	+ **Thunder:** Electivire's strongest move; it drops a wicked thunderbolt on the target to inflict heavy damage. This attack may paralyze the opponent.
	+ **Thunderbolt:** Electivire lets a strong electric blast loose which crashes down onto the target. This attack may paralyze the opponent.
	+ **Thunder Punch:** Electivire hits the opponent with an electrically charged fist, which may paralyze the opponent.
	+ **Thunder Shock:** Electivire fires a small jolt of electricity at the opponent, which can leave the foe paralysed.
	+ **Thunder Wave:** Electivire launches a weak electric charge at the opponent, which paralyses if it hits. **Moveset Learned By leveling up only as Electavire:**
	+ **Electric Terrain:** Electivire electrifies the ground, creating an electric terrain. All those who are in contact with this terrain cannot be put to sleep, and have their electric-based moves amplified.
	+ **Giga Impact:** Electivire charges at the foe using every bit of its power. This may cause Electivire to rest the next turn, but exceptionally powerful Electivires don't show this weakness.
	+ **Ion Deluge:** Electivire disperses electrically charged particles, which charges the opponent's basic moves (e.g. punches + tackles), turning them into electric moves. **Egg Moves:**
	+ **Barrier:** Electavire forms a barrier between it and it's opponent, reducing damage from physical attacks.
	+ **Cross Chop:** Electivire delivers a double chop with it's forearms crossed. Critical hits land more easily.
	+ **Dynamic Punch:** Electivire punches the target with full, concentrated power. It has poor accuracy but will cause confusion if it hits.
	+ **Feint:** Electavire hits a target using a move that bypasses barriers and precognition.
	+ **Fire Punch:** Electivire punches its target with a fiery fist, which can leave the opponent burned.
	+ **Focus Punch:** Electivire focuses it's mind before launching a punch. It will fail if Electivire is hit before it is used.
	+ **Hammer Arm:** Electivire swings with it's strong, heavy fist. However it lowers Electivire's speed.
	+ **Ice Punch:** Electivire hits the target with an icy fist. This may leave the target frozen.
	+ **Karate Chop:** Electivire attacks with a sharp chop. Critical hits land more easily.
	+ **Meditate:** Electivire meditates to awaken the power deep within it's body and raise it's physical attack.
	+ **Rolling Kick:** Electavire lashes out with a quick, spinning kick. This may also make the target flinch
* **all mostly notable, besides rolling kick, meditate, and hammer arm**

## Others

**Notable Victories:**

* **composite super-monster bayonetta**
* **composite megaman**
* **composite megaman villains**
* **composite megaman verse**
* **composite dbh**
* **composite db xenoverse**
* **composite dbs**
* **composite dbz**
* **composite db classic**
* **composite danny phantom**
* **composite ben 10**
* **composite smash bros**
* **composite arms**
* **super-composite fighter z**

**Notable Losses: varied pokemon during its egg form stage**

* **and varied human-pokemon trainers**
* **this excludes ash ketchum, but he may have met this elekid once**

**Inconclusive Matches: rhydon, a rhino, mega rayquaza, arceus, dialga, palkia, giratina, darkrai, cresselia**

**feats;** https://www.google.com/search?q=all+omega+god+form+elekid+pokemon+feats&tbm=isch&ved=2ahUKEwjRrZaA8PX1AhWihHIEHTQ-BRoQ2-cCegQIABAA&oq=all+omega+god+form+elekid+pokemon+feats&gs\_lcp=CgNpbWcQAzoHCCMQ7wMQJ1DFBFi-C2CpDWgAcAB4AIABWIgByQSSAQE5mAEAoAEBqgELZ3dzLXdpei1pbWfAAQE&sclient=img&ei=H2gFYpGiCqKJytMPtPyU0AE&bih=577&biw=1280

**all extremely notable**