recursal/Fanatic-Fandom huggingface dataset:
Saron Deimos

**Saron Deimos**
Overseer of the Syndicate
 **Status:** Alive

Saron Deimos is a machiavellian criminal mastermind that sits in the center of the network of corruption known as the Syndicate. With the collective webs of the Syndicate combined, Saron is amongst the most powerful people on Charos, if not **the** most powerful person.

Saron's existance is generally denied by the public. Those working within law enforcement who manage to peel away enough of the Syndicate's many layers of corruption to learn his name generally don't live long.

## Biography

Saron's origins are unknown. He has claimed to have had a number of different conflicting backgrounds, many of which are utterly non-sensical and inconsistant with his personality, so pinning down his true early life is impossible. Given Saron's preferance for anonymity, it is unlikely he would ever reveal information about his past. Given his position of power on Charos, such information would likely be utterly irrelevant anyway.

Saron's rise to power is undocumented. He may well have begun as a street gang, and slowly consolodated his followers into a network of powerful spies that eventually spread from city to city, and then from continent to continent.

## Personality

Having displayed psychopathic traits even in childhood, as an adult he possesses an intense egomania, grandiosity, extreme self-importance and incapacity for remorse of mercy. Very few people have ever actually met Saron, and those who have usually have their life expentancy thrown into question by the meeting.

The level of power Saron controls makes him near untouchable. He is capable of knowing anything of importance about absolutely anyone that catches his interest, so avoiding his 'interest' is usually the best way to stay alive. Almost every agent of law enforcement on Charos has somehow indirectly been affected by his influence in some way, shape or form. Either they have run into a crudely operated gang with loose connections to the Syndicate, or they have tried to chase after the more ambitious high end Syndicate leads - those in the latter catagory do not generally enjoy a long career.
Icecrown Royal Institute

The **Icecrown Royal Institute**, more commonly referred to as '**The Institute**' by the public, is a joint public hospital, university and scientific research complex located in Icecrown City, in the Northrend region of Amun Seth. It is the largest university for science and mathematics on Charos, and one of the leading centers for research worldwide.

The facility is run by Solomon Masher, though only in practice. To the public, it is owned and maintained by the ruling monarch (currently King Ptomley).
The Institute has a student capacity of 1500, and a patient capacity of 800 beds. It employs 2000 medical professions, including doctors and nurses, and 500 professors, scientists and administrators.

## Origins

The exact origins of the Institute aren't well documented. Details are yet to emerge...

The Institute is also noted for being the location of the Icecrown Incursion. Depsite the public being lead to believe that the event was caused by a terrorist attack, the truth is quite different...

## Facilities

The Institute has four primary sectors, each located in a different part of the building.

### The Presidium

The Presidium is a massive, park-like complex containing the offices of the various branches of the Institute. There are shops, restaurants and recreational facilities, serving the wealthy residents who live and work throughout the sector. The vast majority of student accomodation is located here, and most of the university and its facilitities are located in the Presidium. Unlike the other sectors, it incorporates an artificial 20-hour day schedule: lights are dimmed, and the holographic 'sky' darkened, for 6 of the 20 hours, imitating the familiar day-night cycle.

### The Wards

The largest sector of the Institute, the Wards are where the hospital facilities are located. Several densely packed levels of beds, and a number of specialist wards, can be found here, along with the offices and staff to maintain them. The medical school is also located here, and trainee doctors are given their training within its facilities.

### The Biodome

Located in the center of the structure, this circular sector is where research is done. Multiple research projects will often take place here in different rooms, though the Institute's facilities are strictly exclusive the Sethian research. In spite of this, the buildings' true owner often lets the occasional internation scienist 'sneak in'. The Biodome's research facilities are state of the art, allowing research of almost any level of science to take place within it.

### The Bunker

Located beneath the main building, underground, the Bunker is the highly secure secondary research facility, where most projects are compiled and their data stored. Access to the Bunker is extremely limited, with only the highest of authorised staff ever gaining entry. Top secret research projects, or ones that could pose potential danger, take place here.
Kai Mercer

**Kai Mercer**
 **Status:** Alive

**Kai Mercer** is a young Sethian citizen. He's the younger brother of Abigail Mercer, and a survivor of the 2nd Icecrown Incursion.

## Origins

Kai was raised in Icecrown City, and was a fairly firm believer of the Sethian Truth during his early childhood. Following the disappearance of his parents, however, and his sister becoming his primary caregiver, Kai grew increasingly hostile and withdrawn. He refused to partake in school and regularly avoided social company, spending most of his time on the streets. Indeed, many of the locals in his neighbourhood often mistook him for the regular beggar of their street. Kai avoided home due to his sisters' abusive partners, whom he often had confrontations with.

## Soulcreek

Kai was thirteen during the events of the 2nd Icecrown Incursion. He and his sister found refuge from the Blacklight outbreak with Johnathon Barrow's group. A few days later, however, Abigail left Kai alone in an attempt to find more survivors. Despite pleading for her to stay, Kai was left alone. Abigail would later suffer an attack by Faded and become infected, forcing the Glitched to execute her.

Later on, the Glitched came to visit Barrow's group of survivors. Barrow had taken partial responsibility for Kai at the time, and given him the job of managing the groups' supplies. Kai met with the Glitched and, despite his hostile attitude, managed to maintain a fairly normal conversation. In return for giving the group supplies, he asked that they bring him 'something cool' from the Institute.
Devin Phillips

**Devin Phillips**

 **Family:*** Mark Phillipsest. (father)
* Dawn Ewingest. (mother)
* Ava Morrigan (fiancée)
* Rose Downes
* Robert Downes
* Olivia Downes

## Biography

Devin and Ava met as children and became best friends, and between his discovery of her father’s abusive nature and her father’s arrest, she was briefly adopted into his family. The two became a couple shortly after Ava attempted suicide at 16, a moment which prompted some considerable soul-searching for both of them. The stress of this period contributed considerably to his parents’ messy divorce, which collapsed the family entirely.

### Newton College Shooting

The two attended the prestigious Newton College, but dropped out at 22 after a mass shooting nearly claimed both their lives. Having had a brush with mental illness himself after Ava’s near-death, and recognising signs of this in the attacker, he attempted to talk him down - and was starting to make progress when he was handed a firearm and instructed to join in. He tried to turn the gun on the attacker, failed, and both he and Ava were shot.

The fallout from this attack had a considerable effect on Devin’s life; he recovered from his wounds relatively quickly, but Ava was left comatose for a further three weeks. Both suffered from PTSD in the years following, something he countered by writing *Blackbird*, a novel that retold the pivotal moments of their relationship through those six years. This was published pseudonymously to protect their privacy and, while it received considerable acclaim, he has never been publicly identified as its author. To his knowledge, the only person who has ever made this discovery is Ava’s half-sister Olivia, who studied the book when she attended the same university to study English Literature some years later and has since helped to maintain the deception. The autobiography remains Devin’s only published work.

### Flight to Icecrown

Devin’s mental illness has steadily improved since, but he has been unable to hold down a single job and is becoming more and more frustrated with his inability to find a publisher. After these frustrations started to affect his relationship he and Ava agreed to spend a fortnight travelling separately around the world - not counting their recovery, the longest period they will have spent apart since childhood. They remain in contact and are still firmly a couple, and hope the time to themselves will strengthen their relationship.
C-88 Primus, Her Majesty’s Royal Empire

Her Majesty's Royal Empire

The Queen Victoria of Primus is inspired by the fearful terrors and nightmares of the people her empire conquered and colonized in the 19th century. On primus the Queen is blood thirsty and ruthless seeking more conquest beyond her own dimension. Primus is a direct enemy of Britannia and the Victorian League. Primus also produces the best military officers in the Theocracy and has a sizeable fleet.
Venomtooth

Venomtooth is a loyal warrior, but he's hesitant. Sometimes he wonders if he's being watched by Sandstar or someone else. He's constantly trying to get better and because of that now he trains in the Dark Forest. Venomtooth really wants to train Lynxpaw well and will do anything to win Robinsong's love- which he doesn't know he has already B)

## Relationships

#### Wolffur

> Venomtooth and his littermate are good friends. She's the only one who knows about his crush on Robinsong, however...
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#### Sandstar

> Venomtooth is afraid of Sandstar but is bent to her beliefs. He is aware that he and Wolffur are only blood to her but that doesn't stop him from being automatically loyal to his clan and leader
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#### Beetleface

> Venom really hopes that they're counted as friends, and also believes that matehood between Beetle and Wolffur will definitely work out
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#### Robinsong

> eee ship eee - \*aHEM\* - Venomtooth has a ginormous gay crush on Robinsong and gets big shy when he's around him aa
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## Appearance

> Venomtooth is tall, well-muscled, sleek dark brown tom with deep blue-green eyes. One cream mark rests in the middle of his chest. He has odd patterns on his back and wide ears. He has nicked ears and scars running down his shoulders and sides. Most were from border battles, and one was from a fox.
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Aperture

An **Aperture** is a biological component of a living thing that acts as an internal gateway to the Aether. Having an Aperture means ones body or mind could act as a conduit between the Aether and reality, and that person could potentially draw upon the Aether and siphon its energies for themselves.

All Draconi possess a natural Aperture, whereas others can acquire one through science - although they are not generally stable. The Glitched also possess one, though it is highly unstable.

King Ptomley established the Soulcreek project in the hopes of giving humans a stable and weaponized Aperture.

## Uses

The possibilities presented by having an Aperture are many, though most would usually result in ones self-destruction. Humans generally are incapable of interacting with the Aether safely, and thus those possessing an Aperture would generally be destroyed by it. In the case of the Glitched, who were entered into the Soulcreek programme, a combination of hardware and advanced AI was used to help them stabilise and control their own Aperture, allowing them limited (if taxing) use of the Aether's power.

In the possession of an untrained human, an Aperture could also be used as a potential gateway for demons to enter reality. These Aether-bound entities are drawn to Apertures like a moth to flame, and will use one to tear its way into realspace and wreck havoc, utterly destroying the unsuspecting human in the process.

The Ceph also demonstrated that the Aperture of a Draconi could be harvested and used for their own purposes. The ancient **Shamans** would hunt down and dissect the Draconi to access the Aether, a behaviour that lead to the practical extinction of the Draconi entirely - though the Ceph suffered their own extinction before they could be wiped out entirely.
Cayden Masher

**Cayden Masher**
 **Status:** Alive

**Cayden Masher**, known more commonly by his military call sign **Thorn**, is an adopted son of Naomi Masher, alongside his brothers Wyatt and Felix. The three of them are currently members of the Custodes, the elite guard of Amun Seth who are assigned to protect a certain house. Conveniently, the three of them are assigned to the protection of their mother and her research.

## Origins

Cayden's early life is very guarded, and he generally doesn't divulge its details. He states he is the twin brother of Felix, with Wyatt being their younger sibling - despite the apparent ethnicity difference between. Cayden remembers very little of his past, only that he and his brothers were the sons of Gabriel Imrick, one of the noble houses of Amun Seth. House Imrick was defeat in civil war by House Keung, however, leaving Cayden and his brothers the only survivors. Naomi, a good friend of Gabriel, adopted the three boys into House Masher to keep them protected from House Keung.

## Personality

Cayden is the most steadfast and driven of the three brothers. He is compassionate, determined and very fiercely protective of his family, and his mutual bond with his brothers is extremely strong - to the point where he put their needs ahead of his own. He very close to Calas Typhon, whom he considers a father figure. Cayden is skilled in combat, though not as physically skilled as Wyatt. He shows an acute tactical awareness that rivals even that of King Ptomley.

Much like his brothers, Cayden occasionally demonstrates a jarring emotional immaturity. Simple concepts of patience, rationality and reason often fly over his head, and his behaviour sometimes seems closer to that of a child than an adult.
Epicurean

The Epicurean is a villain of rarified tastes. A culinary collector of spices and flavorings from across the three Spheres, The Epicurean has made a life study of two entwined interests, the flavorful spices of the Multiverse and the best spices to hide the presence of poisons. It is rumored that the Epicurean has found flavors so overwhelmingly tasty that they render the consumer dead from delight. This gift for culinary mischief has made the Epicurean one of the most successful assassins in the Theocracy. More than once multiple targets have fallen prey to the Epicurean’s killer cuisine and the Epicurean wasn’t even at the dinner table. Touring across the Multiverse at the House of Cups’ expense and enjoying the finer things while effortlessly eliminating targets has generated a great deal of resentment from many traditional assassins who must ply the trade in more strenuous ways.

The Epicurean is a cultured villain who enjoys the finer things in life. Villainy is merely a means to secure the lifestyle the Epicurean enjoys. After all, super villains live some of the most pampered lives in the Multiverse; spacious lairs, loyal minions, unlimited travel, and all without annoying morality slowing down the experience. The Epicurean has had issues with the Sommelier in the past but beyond that friendly rivalry they have no real agenda outside of preserving their cushy lifestyle and avoiding real villainous responsibility.

#### Special Event Character

*This character bio is for a Player Character available at the Occularium; A Gathering of Villains special LARP event and as such is available to reserve for play with the purchase of an event ticket. The above information is considered obtainable knowledge of the Character and at the completion of the Occularium event this Character wiki will be updated for future use as source material. In the event this Character may be adopted for regular play by an event participant the future development of this Character bio will be their privilege.*
Gabriel Imrick

**Gabriel Imrick** was the ruler of House Imrick, and the lord of Cachian. He was the overseer of the Imrick Excavation, and believed to know more about ancient Charos than anyone on Charos.

He was slaughtered by House Keung and House Cassio, who split rule of Cachian and possession of the ancient relics from the excavation between one another. House Imrick was destroyed, and Gabriel's only heirs (his three young sons) were stripped of their royal titles and send off to an adoptive family.

Little is known of Gabriel, except that he was an infamous womaniser. He was also a close friend of Solomon Masher.
Icecrown Incursion

The **Icecrown Incursion** was an incident that occured in Northrend, Amun-Seth, within the city of Icecrown, during the early years of House Masher's rise to power. It followed the illegal study of the as of yet unproven existence of the Aether.

Details of the event are obscure. The Sethian Inquisition was summoned to investigate outbreaks of sudden violence within the Icecrown Royal Institute. The event was described to the public as a chemical attack, and the Syndicate later assumed responsibility. There was 17 fatalities.

The event was, in fact, related to Solomon Masher's research into the Aether - and may have been instigated by a demonic entity of some nature.
Propaganda of the Deed (Campaign)

**Propaganda of the Deed** is the second narrative campaign of the Legends of Charosi story, following on from Soulcreek. Whereas Soulcreek served primarily as an introductory story to establish the setting, characters and various plots and subplots in motion within the world of Charos, Propaganda of the Deed focuses more on the backgrounds and development of the player characters. The story is a rough reboot of Hive.

The plot features the Syndicate as the primary antagonistic force. Many of the player characters begin in isolation, with seperate sub-plots that eventually merge together. The campaign is designed to be fairly short and simple, acting more as buffer between the first the much larger-than-life third part.

The plot follows the Glitched as they seek to return to life after the 2nd Icecrown Incursion and the Blacklight outbreak in Icecrown City. Despite assurances from Ptomley Amaru that they could all return to normal life, in return for keeping the events of Soulcreek strictly to themselves, they come to find that vivid nightmares of the Aether and strange forces seemingly moving against them become inimical in their return home, even for those that stayed behind to take up Calas Typhon's offer of working for the Sethian Inquisition.

Elsewhere, a series of events is acting against Naomi Masher and the other noble houses of Amun-Seth. Naomi's breakthrough in Artificial Intelligence causes a stir in the nation, as new technologies are regarded with almost fanatical devotion by the Sethian people. The handling of this discovery, along with the fallout of the Blacklight incursions and the release of secrets the Sethian Nobles would have rather kept hidden, the nation begins to bubble with the notion of revolution. Mysterious forces are fuelling the fire, and enemies unseen threaten to drag the Glitched back into the fray as their three young acquintances become vulnerable.
Indefinite Captain

Life in the Dark Fleets was never easy, but the Indefinite Captain has fell on particularly hard times. A hard-fought career in a cutthroat navy of conquest in service of dark forces requires equal parts of determination and guile. The Indefinite Captain had mastered this mine field of villainous servitude to achieve command of the frigate *“Stiletto”* in the 93rd Battle Group. As victory followed victory it was clear the Multiverse War was nearly won. At the Battle of Hermes Platform however everything turned for the worse. The *Stiletto’s* First Officer was discovered to be a spy and compromised the Battle Group’s position losing the battle and leaving the Indefinite captain responsible for his treachery. The captain escaped the battle and was prepared to turn themselves in but just as the Jump coordinates were plotted the message came across the comms “The War was over; the dark Order has fallen”. The news changed everything, half the crew deserted, and the rest refused to turn themselves into the Theocracy of which they knew nothing. Now 7 years of hiding and raiding later the Indefinite Captain has had enough. There are rumors the Theocracy will take in vessels from the old Dark Fleets and restore them to villainous purpose. Some officers the Captain served with will be at the Occularium and hopefully this opportunity will allow the Captain to acquire some status for ship and crew.

The Indefinite Captain is a militaristic villain with a strong belief in belonging to a system to achieve one’s goals. To find their place in the Multiverse the Indefinite captain needs to find a home in a Fleet and dark purpose for ship and crew.

#### Special Event Character

*This character bio is for a Player Character available at the Occularium; A Gathering of Villains special LARP event and as such is available to reserve for play with the purchase of an event ticket. The above information is considered obtainable knowledge of the Character and at the completion of the Occularium event this Character wiki will be updated for future use as source material. In the event this Character may be adopted for regular play by an event participant the future development of this Character bio will be their privilege.*
Blackbird

*Note: If you feel like your character would know more than average about Blackbird - say, if they were a particular fan or had studied it at school - then give me a shout and I'll send you a more detailed synopsis.*
Blackbird is an anonymously-written romantic tragedy novel that gained popularity in Lupaia for its highly emotive writing and its graphic and deeply personal depiction of the Newton College shooting. It is told from the perspective of "Joe", a Lupaian man in his twenties, detailing the events of his past. The tone is casual and fatalistic throughout, with the narrator taking frequent pauses to explain his current thoughts on the events he is retelling.

## Synopsis

Blackbird is told in three acts, each following Joe and his on-off girlfriend Alice through a different phase in their relationship. The first covers its beginning, culminating in Alice attempting suicide and Joe realising his feelings for her. The second follows a tumultuous period two years later as a manipulative mutual friend attempts to "fix" their relationship and succeeds only in breaking it further. The final act follows their final reconciliation, before its infamous depiction of the shooting where both Alice and Joe are grievously injured. In its epilogue, Joe wakes in hospital with no knowledge of Alice's fate.

## Impact

Blackbird is the subject of some theory, and almost every reader has their own interpretation of events. Whilst it's generaly accepted that the writer was present at the shooting and the story is at least in part autobiographical, it is often debated quite how much of it is actually true. Alice's death, while heavily foreshadowed throughout, is also never explicitly confirmed. Some readers have even suggested that the novel is an elaborate suicide note, or that the episode of deep depression the narrator describes experiencing at the start of the third act in reality culminated in him participating in the attack as a second shooter.

Currently only four people know who Blackbird's real author is; three of them are Devin Phillips, Ava Morrigan and Alexa Arthur, who are represented as the main three characters; and the other is Ava Morrigan's half-sister Olivia Downes, who quickly recognised Ava and her boyfriend when studying the novel at university.
Johnathon Barrow

**Johnathon Barrow**
 **Status:** Alive

**Johnathon Barrow** is an illegal religious leader operating within Amun-Seth. His opposition to the Sethian Truth makes him a target for the Inquisition - although, despite knowing full well of his activities, Typhon refused to take any action against him.

His origins are largely unknown, though he has a reputation for his charasmatic leadership skills. The religion he preaches has a strong following, and seems to be based on a roughly Christian belief.

## Soulcreek

During the events of the 2nd Icecrown Incursion, the Glitched encountered Barrow leading a small group of survivors gathered around make-shift fortifications near a radio tower. Barrow allowed the group entry after learning that they'd previously encountered Abigail Mercer, and also allowed them to take supplies.

Barrow's group also contained a young Kai Mercer. The group's entrenched position was established with the help of Fabian Drako.
Arsinese Dictionary

The Arsinese language (known to some as "English" or 'the common tongue') originated on Arsinos in times as ancient as 2006, though the specific location of origin is unknown and disputed, it emerged as the *lingua franca* of humanity throughout its history being spoken by most if not all people. In a sample conducted in the period of recolonisation of Arsinos about 57% of the population spoke it, the only comparable language at the time was Stahlian at 36%.

The Oxford Dictionary or Dictionary of Google are substitues for any omissions from this dictionary

## Verbs

### Cheese Pressing

```
​PARENTAL GUIDANCE WARNING, GRAPHIC CONTENT

```

## Adjectives

### Kanesistent

* Continuing to exist over a prolongue period, particularly something that spans the duration of multiple colonisations

"*Salopia bears a kanesistent grudge against Aprillia"*

## Nouns

### Arsinese

* People who were born on Arsinos or things from Arsinos
* As Arsinos is considered the home planet or point of origin of humanity, the use of 'Arsinese' may refer to humanity as a whole (this may be useful as an out-of-game or out-of-character distinction to contrast with the humanity of Earth.

### Cheggar

* A Person originating from the rainforest region of Dalania, heavily influenced by Innovian Azeemism
* Used in a derogatory context to stereotype Dalanian nationals as alcoholic beggars who like to engage in analingus. This usage originated as a Shaderian depiction of their rainforest cohabitants and became a Barvosian stereotype of all Dalanians.

*"Take a mint, you smell like a Cheggar!!"*

### Earth

* Fictional alien setting of online game that inspired copious fanfiction

*"lol, that guy plays the Earth Game, what a nerd!"*

### Seagull

* Refers to a Titan (*see Titan)*, some consider this a racial slur.
* May also refer to a species of bird known as the common Chip-Stealing-Sky-Bitch

### Titan

* A Dragon race, the correct term for the Dragon-like beings on Barvos.

## Dialects and Variants

### Kanish

Kanish is considered an Arsinese dialect, it is essentially Arsinese but with "Kane" replacing similar phonetic elements of words. For example the load word "Kanesistent" for Consistent.
House of Rods

**“Masters of the Faith”**

The elder House by all accounts is the House of Rods. It was the ancient rod wielding arcane mages that formed the original Theocracy in the ancient ages. It was the House of Rods that reintroduced the Enshrined Tenets of Villainy to the Multiverse and reformed the Theocracy after the Multiverse War. They are the most powerful House in the Theocracy but now that the empire is built the Rods have little to do but enforce the faith and suspiciously eye the other Houses.

Known Villains associated with the House of Rods

King of Rods- The Cardinal

Queen of Rods- The Prioress

Page of Rods- The Monsignor

Knight of Rods- The Inquisitor

Evangelist of Evil

Dark Prophet

Antiquities Collector

Treasurer Taker

Demonic Pawn

Doomsayer

Work House Master

Dark Crusader

Clerical Con Artist

Scribe of Secrets
Treeminders

**Overview**

This is a religion that bases itself around the idea that you should leave trees alone. They believe trees are sacred. Quite often they can be seen holding signs up saying "mind the trees", which is where they get their name. There are numerous denominations, some believe that bushes or even flowers are just as sacred, but all believe in trees.

## **Key Members**

* Councillor San of SRD is a high ranking member of the Treeminders.
* Johnny Leaf, former leader of the Treeminders political movement was removed from power after nuking half of Barvos

## Yggdrasil

Many treeminders believe in Yggdrasil, the world tree. The legend of Yggdrasil takes many forms including the belief that it is the origin of life, all believe it was a flippin' huge tree that provided life to many. The tree is thought to have been up to a mile high and was the home of a civilization which were able to sustain themselves in the trees trunks and branches whilst being protected from the dangers below. There are also some who aren't treeminders that still believe in this legend and some go as far as saying that this was one of the historical stages of Isimzian and Lupovan history.

Today there is an encased sapling of Yggdrasil on display in the city of Isimzia outside the Sultans tower.

Yggdrasil saplings are amongst the most important items which are evacuated from a world on the Ark/Trams when nuclear holocaust arrives. They are used to create life on new worlds.
Alchemist

The Alchemist studied at the Treacherous Academy of Villainous Sciences on C-8 Hedonaut and excelled in Chemistry, Physics and Alchemy. The Alchemist had such a widespread reputation after graduation that the Contessa, House of Coins, informed the Sommelier, House of Cups, that there was a recruit waiting on C-8 Hedonaut. The Alchemist jumped at the opportunity to serve in the Arcane Theocracy. The Sommelier handed the Alchemist over to the Maestro who had a long task list for the Alchemist to complete. The Alchemist likes to stay busy with work, so having a prioritized list of items to research and make for the Maestro was pleasurable. As the Alchemist made it through the task list from the Maestro the accolades from the entire House of Cups kept accumulating.

The Alchemist is not really a people person but can engage in meaningful conversations when it serves a greater purpose. The Alchemist is new to the Theocracy and will look for opportunities to advance as they come along. At this time the Alchemist will do they can to support the Maestro and their goals, as long as those goals are in line with their own.

### Special Event Character

*This character bio is for a Player Character available at the Occularium; A Gathering of Villains special LARP event and as such is available to reserve for play with the purchase of an event ticket. The above information is considered obtainable knowledge of the Character and at the completion of the Occularium event this Character wiki will be updated for future use as source material. In the event this Character may be adopted for regular play by an event participant the future development of this Character bio will be their privilege.*
Imrick Excavation

The **Imrick Excavation** is an archeological digsite located in Chachian, Amun Seth. Before the fall of House Imrick, the site was renown by Sethians as being the burial site of an ancient Ceph crypt, and a great deal of ancient relics have been unearthed there.

The site is currently considered fully excavated, and its findings are in the possession of House Karston.

## History

The first artifacts discovered by House Imrick were widely celebrated. Over the next twenty years, many more archeologists and dracologists would converge on the site. King Ptomley eventually declared the site as protected, allowing House Imrick to fund its excavation fully. Following allegations by Cassio Karston, however, House Imrick was later found guilty by the Sethian Inquisition of selling the ancient relics to the Syndicate. There was, for a time, some doubt thrown about over the validity of these claims as no evidence was discovered of any black market acitivity on House Imrick's account.

Before a proper investigation was launched, however, House Karston formed an alliance with House Keung, another lesser Sethian noble family, and seized the excavation site from House Imrick. The following war was over before King Ptomley could intervene, and House Keung inherited the rule of the Cachian region. House Karston, meanwhile, took possession of the excavation site. By this time, however, the site was considered fully excavated and abandoned.

The discoveries unearth from the excavation remain closely guarded by House Karston within the region of Virmire.
Cult of the Ceph

The **Cult of the Ceph** are a fanatical terrorist cult.

Their belief system is based on the ancient Ceph of Charos, who used to hunt and slaughter Draconi to extract their natural Aperture, and gain access to the Aether. The Cult believes that they are descendent from the ancient Ceph, and that the Aether must be brought into reality in order to 'balance' human behaviour.

## Origins and Beliefs

It's unknown whether the Cult truly are the ancient descendents of ancient Ceph from millions of years ago, or merely modern humans that dig up the texts, rituals and writings of the Ceph and merely imitate them. In either case, their beliefs are the same - that the Aether represents humanities true identity. They worship the Primordial Aspects as gods, despite knowing next to nothing about them. Their ultimate goal is to bleed the Aether into reality, despite the cataclysmic events that would follow.

"*Humanity is the Aether, and the Aether is humanity. It is the ugly horror of ourselves. It is the side of ourselves we cannot face. It is the darkness that we define upon each other. It is the evil that men and women do. It is the distilled nature of mortals. Charos suffers because of the Aether, this will always be so. But humans bucher, torture, abuse and conspire against one another. Do we do all this because we want it to be so, or do we do it because the Primordial Aspects require it? Do we know that have free will, or are we puppets being danced to the tune of the dark lords more powerful than any mortal can understand?*"
―Cameron Krane
## Activity and Rituals

The most prized possession any Ceph cultists can possess are ancient texts used by the Ceph during the age of the Draconi. These writings often contain spells and rituals that involve sacrificing or harvesting live Draconi for their Apertures, and using the resulting Aether energy to some unknown purpose. Exactly what the ancient Ceph used these rituals for is unknown, though the Shamans were believed to possess extremely long lives, supernatural abilities and precognition. Modern Ceph cults have attempted to replicate these rituals, replacing the sacrifice of Draconi with humans - be they willing subjects or unwilling captives. Homocides and mass killings across the globe may sometimes be attributed to Ceph cults, and their use of ritualistic circles and summoning chants likens them to a satanic pagan cult. Without proper Draconi or the presence of the Aether, however, Ceph cults have thus far been harmless (save for those murdered for their sacraficial rituals).

This changed during the events of Soulcreek. Ceph cultists that had infiltrated the Institute, and indeed caused the 2nd Icecrown Incursion in the first place, were able to perform an ancient ritual in the presence of the spilled over Aether energy from the Blacklight outbreak. As a result, a number of cultist successfully summoned a demon, the sheep, into the Institute.
Demon

A **Demon** is an intelligent and evidently malevolent entity of the Aether. Their existence is currently an unproven myth, theorised only by Solomon Masher following the Icecrown Incursion. It is believed that demons cannot exist naturally in the material world, being creatures of the Aether. Only specific circumstances may potentially allow demons to manifest themselves in reality.

## Manifestation

Demons are formed by the collective psychic reflection of humanity within the Aether, acting as physical representations of human thoughts. As the Aether is the dark manifestation of humanity's emotional character, demons represent that character given physical form. As such, a demon's appearance and intrinsic character will reflect the nature of whichever emotion, characteristic or idealogy gave it form. This means that the stronger and more prevelant that emotion is in the material world, the stronger the demons that are given form by it will be.

However, given the chaotic and utterly uncontrollable nature of the Aether, it's unknown how these characteristics are anchored into a consistant forms within the Aether for long enough to manifest as an entity. The distribution of psychic energy in the Aether is utterly random and in constant flux, and there is no filter between reality and the Aether that would cause corresponding emotions and thoughts to gravitate into the same to give demons form, unless there were some form of **anchor** that gave the Aether some kind of order.

The very presence of demons suggests that such an anchor does, indeed, exist. But what exactly it entails is still a mystery. More research is required.

## Motivations and Mysteries

The ultimate inentions of demons when they are manifested in the material world are unknown. They seem to be highly malicious, fixed upon nothing save slaughtering any living creature it comes across apart from its own kind. The only way to stop them seems to be to destroy its physical shell of a body.

This leads to the question; is the Aether evil? And if not, why does it want to destroy us? The Aether and its demonic denizens cannot live without the physic offset of humanity and its mental character, so attacking humans actually seems counter-productive to them. Why, then, do they attack on sight?

Additionally, since the Aether represents the physic manifestion of **all** humanities thoughts and emotions, why are there no 'good' demons? Where are the demons of hope, love and kindness? Do they exist? Or are the negative emotions of humanity simply stronger?

*More research is required...*

## Disclaimer for Players

*In order to help grasp the lore of Legends of Charosi, much of this information is made available to players before it is widely accepted on Charos. Please remember that, whilst its perfectly fine for you to know this, your character and any nation you play will not*
House Imrick

House Imrick was a noble house of Amun-Seth, and the rightful rulers of the Cachian region. Gabriel Imrick was the ruling lord.

The Imrick House was renown for its advanced dracologists, and the Imrick Excavation site was a famous archeological dig site for Ceph and Draconi fossils. This made house Imrick a worldwide name for ancient Charosi history and dracology.

House Imrick was destroyed during a Sethian civil war, which lasted only a few days. Every member of the household was ruthlessly slaughtered by House Keung and House Cassio, save for three of the Houses' heirs. Little is known of the war itself, or the reasoning behind it, but King Ptomley decreed that no sanctions would be taken against either of the offending houses, and the region of Cachian was fully gifted to House Keung. House Cassio, meanwhile, inherited the relics and archeological artifacts that House Imrick had unearthed, include the Ceph and Draconi fossils.

House Imrick was permanently and thoroughly erased.

There were three surviving members of House Imrick, though they were considered too young to retain their house name and thus were adopted into different families. Their whereabouts is unknown.
Kane

Kane is the President of Kanezuela.

Kane regularly appears on Kanezuelan news using his carefully crafted man of the people and friend of the worker persona to promote his leadership and paper over shortages of essentials, armed terrorists and endemic corruption.

Profile
 Career
 Relationship
 Family
Children: Kane Jr (deceased) and Kanegella (deceased)

## Notable actions in Charos (most recent first)

1. Kane wins national presidential elections.
Council of Eos

The council of Eos are the ruling council of the Shaderian Republic of Dawn.

## Council

### Premier Shoga

Premier Shoga is the paternal grandson of Mayor Stubbs. He is highly respected as a warrior, diplomat and leader. He takes great pride in the council and listens to their advice on all matters.

### General Moeru Ken

Moeru Ken is a formidable warrior who showed his aptitude for leadership and tactical prowess in the Last War for Barvos. He was chosen by The Council of Astraea to help lead SRD on the new world.

As military leader he is charge of military operations and training. He also created the Crusaders of Light, an organisation which has divided the nation. It's aim is to discover surviving New Shaderian spies in SRD, though has been accused of also targeting followers of Azhulia and Shadistika. Religious groups that practice necromancy. Though Shadistika has strong ties to Old Shaderia, Azhulia renounced King Solomon as a prophet shortly after his assassination.

### Iroh

Iroh is the oldest person on the council. A retired general of great distinction who has long since lost his love of war. He tries to find the peaceful option whenever that is possible, though is also aware that sometimes war is a necessary evil for the greater good. He is a great believer in balance of the universe and strives to keep that balance.

### San

San's duties focus on protection of the forests and wildlife. She is a high ranking member within the Treeminders Religion and is somewhat reclusive. Preferring the company of animals and nature to people. She mostly lives not far from the Yggdrasil sapling saved from Barvos, which has now become a mighty tree.

### Scias

Scias is a skilled fighter and tactician with a love for travelling. Despite not being a big talker he has proved invaluable as a diplomat.

## History

* The council of Eos was elected after settling on Charos.
* Fostered a land agreement with Lupaia to ensure there wasn't a pointless battle.

## Misc

* Ferahgo Ferré - Personal bodyguard to Premier Shoga.
Ancient Charos

**Ancient Charos** is the name given to a period of time some thirty or fourty million years prior to the rise of 'civilised' society. Archeologists and Dracologists have determined that both humans and Draconi co-existed during this Ancient Charosi time period, or the **Genesis Period**.

Much of the evidence of the Ceph's existence comes from the Imrick Excavation site.

## Human 'Ceph' Origins

The ancient Charosi humans, who were different to modern humans on an evolutionary level, were called **Ceph.**

Archeologists have found evidence Ceph through excavation sites and ancient relics dug up from archeological digs all across the world, meaning their society was fairly spread out. They appeared to have consisted of nomadic tribes, with no technology of any kind and operating as a hunter-gatherer species. They were, however, more intelligent than cavemen, with the capability of building small villages and having social heirarchies. The leaders of these Ceph villages were called **shamans**, though little is known about them.

At some point the Ceph were wiped out of existence. Ancient murials depict some form of conflict taking place, which may have lasted several decades. What exactly caused the Ceph's extinction, however, remains one of the greatest questions in Charosi history! Some ancient Ceph paintings depict the Draconi, and actions of violence against them, so it has been suggested that they were involved.

Ceph relics can still sometimes be found today. Ancient plates, pots, murials or tools often sell for ludicrous prices due to their rarity, making them some of the most expensive and valuable commodities on the planet.

## Draconi Origins

The distribution and age of Draconi fossils suggest that they were present during the Genesis Period, around the same time as the Ceph. Murials have depicted paintings of Ceph drinking the blood of Draconi, suggesting that they believed they had some religious or ritualistic connection to them.

Many Draconi fossils that are unearthed show evidence of battle damage - wounds caused by spears, bows or other tribal weapons. This supports the evidence that the Draconi were hunted by the Ceph as a prey species, or that the two were otherwise hostile to one another. Some have also theorised that this explains why modern humans sometimes have an instinctive aversion to the last remaining Draconi today, with the term **Seagull** often used as a derogatory insult. But with modern Draconi numbers believed to be in the single digits now, it seems only a small matter of years before the species is wiped out for good.
Aether

Aether is a substance that takes various forms dependent on what reality within the multiverse it is in, whether it be magical, material (or both) in nature. All forms of Aether have a few traits in common however. First of all, Aether, within the multiverse, is derived from the dreams and nightmares of beings that originate from the Genesis reality. Second, all realities within the B & C spheres were created by this Aether. In the case of realities that do not contain Aether, the Aether within that reality has simply materialized into various structural forms matching the physical laws of that reality and no longer shows any signs of its Aetheric energy.

Majority of Magic and Fantastical technology within the multiverse is powered by various forms of Aether

## Major Forms of Aether

### Dream Aether

Dream Aether is Aether that originates from the good dreams (although not exclusively good dreams) of Genesis beings. Dream Aether is the type of Aether that created majority of the B sphere realities within the multiverse. Other types of Aether are still present within the B sphere but do not make up the majority. Dream Aether is not exclusive to the B sphere and can be found throughout the Multiverse.

### Nightmare Aether

Nightmare Aether is the other side of the coin originating from the nightmares (once again not exclusively nightmares) of Genesis Beings. Nightmare Aether is the type of Aether that created majority of the C sphere realities within the multiverse. Once again other types can still be found with the C sphere as well. Nightmare Aether like Dream Aether is also not exclusive to the C sphere and can be found throughout the Multiverse.
The Sheep

The Sheep was a demon that stalked the Glitched around the Institute during the events of Soulcreek.

Its exact nature, where it came from or what its motivations are is currently unknown, though it is most certainly hostile. It was known to collect the Faded and suck the Aether from them, essentially cannibalising them - its purpose for doing this is also unknown.

## Soulcreek

The Sheep first appeared during the opening of Soulcreek, where it stalked the Glitched all the way down to the lower levels of the Institute soon after they'd woken up. Later on, a group returned to the spot they believed might have been its lair to find the bodies of Faded, sucked dry of the Aether.

A close encounter with the Sheep occured a few days later, whereby a group attempting fetch Minvera's core managed to hide from it, though barely. Whilst there, they recorded a sound that it produced - though they couldn't figure out what purpose the sound served. They later deduced, following an encounter with Dr Jeff Cakes, that prolonged exposure to the sound had an adverse effect on ones' sanity.

Sam later claimed she;d spotted the Sheep, being the first person to physically see it, while escaping from a burning building after an attempt to rescue a survivor. Since nobody else had seen it, and she was convinced it was the same 'Sheep' from the Institute despite having no knowledge of what it looked like, her sighting was mostly put down to being an Aether induced hallucination - caused by using the Soulcreek prototype.