New Model Navy Cruisers

Cruisers are by far the most common class of capital ships, being the cheapest capital class ships by far. They are used to build up numbers in a fleet, and make up for their average toughness and firepower with sheer numbers. These ships are mostly used as second line capital ships, going everywhere a more valuable capital ship is not needed.

## Fissure Class Cruiser

### Garrison

Normal: 6 Regiments, Max Capacity: 24 Regiments

## Blaze Class Cruiser

### Garrison

Normal: 5 Regiments, Max Capacity: 20 Regiments

## Armament

### Spinal Weapons

1 Nova Canon (Blaze), 1 Superlance (Scorch)

## Defences

### Point Defence Batteries

8.4

Armoured Cruisers are armoured capital ships intended to make up the bulk of the wall of battle. They are designed for toughness over speed, and are able to survive a surprising amount of incoming fire for a capital ship.

### Fissure Hull

The main armoured cruiser design in the New Model Fleet, the Fissure is a tough, heavily shielded design hat mounts a powerful spinal mount along with an array of lesser weapons.

#### Fissure Class Cruiser

The name class of its hull the Fissure Class Cruisers is equipped with a powerful superlance along with five Battleship Grade Weapons and a trio of Attack Craft Bays. This gives it a powerful anti-capital punch along with batteries to engage smaller vessels and integrated Attack Craft Cover. As such Fissure is a flexible design effective against all target compositions, and performs well as the backbone of you heavier armoured fleets.

## Cloud Class Carrier

### Garrison

Normal: 4 Regiments. Max Capacity: 16 Regiments

## Defences

### Point Defence Batteries

5.6

Medium Cruisers are capital ships designed to engage the enemy at a range, unleashing devastating firepower while being tough enough to take some hits in return. They tend to fall in between Armoured and Fast Cruisers in both speed and toughness.

### Blaze Hull

The mainstay of the ranged fleets the Blaze is a simple design built around a powerful spinal mount and a reasonable array of other weapons. Its combination of a high level of speed and toughness makes the Blaze a simple but effective design.

#### Blaze Class Cruiser

The Blaze's combination of Nova Cannon, Disintegrators and a significant number of Attack Craft makes it a powerful capital ship that flourishes in long ranged encounters, especially when deployed en-mass.

#### Scorch Class Cruiser

Replacing the Blazes Nova Cannon and with a superlance the Scorch is a powerful hunter cruiser that in numbers is a lethal threat to all but the toughest of foes.

## Fast Cruisers

Fast Cruisers are fast capital ships intended to make a major portion of your of harassment forces. They are designed for speed rather then toughness and use their long ranged weaponry and powerful engines to engage the enemy on their own terms.

## Apparition Class Stealth Cruiser

### Garrison

Normal: 3 Regiments. Max Capacity: 12 Regiments

## Defences

### Void Shields

6 (reflex Void Shields, Ghost), 11.25 (reflex Aegis Shields, Apparition)

### Cloud Hull

The Fast Cruiser of the New Model Navy, the Cloud is fast, well shielded and can carry a massive array of weapons, which makes up for its fragile build.

#### Cloud Class Carrier

The Could is primarily a carrier, armed with a mix of long ranged disintegrators and attack craft bays which it can use to engage at long range. All harassment fleets in the Trust will have a decent number of Clouds to provide fighter cover, while some fleet compositions are built around massing them to overwhelm the targets AA.

## Stealth Cruisers

Stealth Cruisers are significantly slower and better armed then the lighter stealth ships, and tend to be only used either to hang back and launch attack craft or as part ambushes where there is no worry about enemy reinforcements.

### Apparition Hull

The Stealth Cruiser of the new Model navy, the Apparition is a well shielded design of moderate speed and toughness, that needs a massive head start to throw of pursuit.

#### Apparition Class Stealth Cruiser

The Apparition is armed with a Nova Cannon and a set of mid ranged battleship macrocannons. It is designed to sneak to within medium or long range of an enemy and annihilate them in short order using special munitions for its Nova Cannon, and if needed for its Macrocannons. Its strong shields and comparatively tough hull will allow it to take some return fire but not much, so it is only deployed in forces that can quickly wipe out the targets.

## Castle-A Class Defence Cruiser

### Garrison

Normal: 4 Regiments, Max Capacity: 16 Regiments

## Defences

#### Ghost Class Stealth Carrier

The Ghost Class Stealth Carrier is the only carrier of the Imperial Trust navy's stealth fleet, and is designed to launch massed wings from extremely long range while avoiding notice. It can also add to the weight of fire in a major ambush with its batttleship grade torpedoes,

## Defence Cruisers

Defence Monitors are tough well armed cruisers designed to be the backbone of a System Defence Fleet. They are the largest ships in most System Defence Fleets. Thanks to the space and power saved by removing the FTL capacity and reducing the onboard supplies they tend to be significantly tougher and better armed then traditional cruisers.

### Castle-A Class Defence Cruiser

A modernization of the heavily armoured Dark Age of Technology Castle Class Defense Cruiser, the -A refit greatly upgrades the reactor and uses the abundance of power to heavily overcharge its weaponry. This creates a sturdy well armed cruiser able to weather significant amounts of incoming fire and shred hostile screens and capital ships.

## Scorpion Class Defence Cruiser

### Garrison

Normal: 3 Regiments, Max Capacity: 12 Regiments

## Armament

### Spinal Weapons

1 Nova Cannon (Scorpion), 1 Superlance (Ballista)

## Defences

### Point Defence Batteries

9.1

Designed to patrol systems alongside the Redoubt class Defence Monitor, the Scorpion has the speed and weaponry of the Blaze class in a cheaper and more durable package, if a slower one. The Scorpion tends to be the capital ship called on to deal with most small raids and in-system pirates, and as such tends to see far more combat then most Defence ships.

### Ballista Class Defence Cruiser

Designed to act as a mobile supercapital hunter, the Ballista has weaponry of the Scorch class in a cheaper and more durable package, if a slower one. The Ballista tends to be built in smaller numbers then its sister class, and is mostly deployed to support Scorpions against heavier foes.