Darastrix

Darastrix is a nation of Meia. It is located in northern Galvasitz and is led by a council of five dragons descended from  Jazatus and Anu.

## Map

Darastrix is typically divided into three sections: the northern mountains and taigas which are usually associated with the nation of Darastrix; Ohgar-no-Voda, a mountain range in northern Galvasitz home to tribes of Giants and Rhonsos, the First Giant; and the southern steppe, which is populated scarcely by nomadic tribes primarily made up of Firbolg and other giant-descended races.

### Northern Lands

The primary Gate in this area, known as the Oktion Aetherium Gate, is located deep in the woods at the base of the Ohgar-no-Voda, quite a ways away from the actual capital of Oktion as the forest itself is too dense to urbanize, and is also host to dangerous Unseelie Fey ruled by Ofelia deeper into the forest. The forest eventually thins out into a taiga before extending out into snowy plains. Further west into the mountains the rocky capital of Oktion can be found, a heavily fortressed city because of a history of Giant attacks.

### Ohgar-no-Voda

A large mountain range that separates northern Darastrix from the rest of Galvasitz. This region is not heavily policed by the Darastrix government, as the tribes of Giants in the area are usually either indifferent or hostile to those north of the mountains. It is difficult and often dangerous to traverse, but is often revered as holy grounds for being the site of the union of Jazatus and Anu during the Iconoclasm, and by the Giants for being ground sanctified by Rhonsos.

### The Southern Steppe

Flat plains cover the central region of Galvasitz, and is typically assumed as neutral territory between Darastrix and Krépuskultè. The region, much like Ohgar-no-Voda, is not usually policed by either government, and is instead inhabited by several nomadic tribes that descended from the mountains in centuries past.

## Overview

Darastrix was founded around the year 1000 after the beginning of the Iconoclasm by Jazatus and Anu, before being passed to its current leaders, known as the Council of Five. Each of the Five are descended from Jazatus and Anu, and represent a diverse population of different types of dragons:

* Devo, the Dragon: a serious and collected standard Dragon, and is usually seen as the voice of reason and as a mediator among the Five; golden scales, four legs and a set of wings.
* Sizh, the Wyrm: a four-winged purple serpentine Wyrm with an aggressive demeanor. Typically serves as the "Devil's Advocate" amongst the Five.
* Tellus-A, the Wyvern: An imposing royal blue Wyvern with a set of wings and two legs, Tellus-A is quiet and thoughtful, and is typically looked to for making final decisions based on the arguments of others. Typically serves as the voice of reason for the Five.
* Jak, the Drake: Jak makes it clear that just because you don't have wings doesn't mean you are not a dragon. A burgundy quadrupedal dragon with a sassy attitude, typically serves as a fact-checker for the Five.
* Devra, the Psuedodragon: While not ostracized, Devra does seem to be the odd one out. Despite being the oldest of the group, they are also the smallest, a deep green color with a golden belly. Typically sought to resolve conflict through interpretive dance and the giving of hot soups to the Five.

The population of Darastrix is relatively varied, and while the majority is Dragon or Dragonborn, races of all types fled here during the Iconoclasm.

## History

### Antiquity

Rhonsos and his tribe of Giants were the first to inhabit what is recognized as modern day Darastrix. Not much can be said regarding history written before the arrival of Jazatus and Anu, as the Giants of Galvasitz pass history down through storytelling, and due to the conflicts with Darastrix, not much can retrieved from them.

### The Iconoclasm

Immediately before the beginning of the Iconoclasm, the first two Dragons, Jazatus and Anu, left Keedronnor to claim a land of their own, and by the time the war began they opted to forgo participation partially because because of their geographical distance, but also due to a rejection of association based on them leaving in the first place. The neutral ground that became the foundation for Darastrix quickly drew many refugees fleeing dangerous territories involved in the war.

Not long after the beginning of the Iconoclasm, Jazatus and Anu sired their first children, which later became the Council of Five. As more races and creeds began to migrate to Darastrix, new races of half-breeds, like Dragonborn, were brought into the world. Some born in Darastrix, or even some refugees who had a change of heart, decided to leave once more to take up arms or to move elsewhere, but it ultimately had no large impact on Darastrix. For a time, the new nation of Darastrix lived in relative peace.

It was not until around the year 1350 that conflict between the Dragons and Giants arose. Rhonsos was enraged at Jazatus and Anu for invading their land and creating a capital there, in what they considered already their holy mountains. With seemingly unending forces of Giants coming to assault the refugees, Jazatus and Anu left the new nation in the care of their children.

Sometime after, Jazatus and Anu disappeared without a trace, and neither side reported the deaths of either. The Iconoclasm continued and ended while leaving Darastrix and Ohgar-no-Voda untouched, and the nation was now entirely under the leadership of the Five. To this day, things remain as they have, with no sign or trace of anything in regards to the missing Undying.

## Religion

Darastrix, like many other nations, has no official religion associated with them, however a large portion of the Dragon-related population revere Jazatus and Anu as deities, even more so in light of their disappearance. Worship of the Aspects, Undying, Munya, and Chaos are relatively evenly spread as well.

## Society

Darastrix, through centuries under leadership by powerful dragons, and even the Undying themselves, has seen considerable technological and magical growth. A veritable hotspot for magical knowledge and new artifices, the region is host to several universities devoted to these studies and practices. Clockwork and steam-powered machina are common sights. Cities along the mountains, such as the capital of Oktion, are built into the mountainside to create natural fortresses to protect from Giant attacks. This keeps the capital and surrounding woodlands relatively safe from any assaults, although they still occur from time to time.

Much of the culture is centered around knowledge and learning, and this can be seen in day-to-day life and in artistry, as people incorporate what new artifices are made as much as they can with what they do.