recursal/Fanatic-Fandom huggingface dataset:
Wasteland

Wasteland is the fifth arena in the game. It is unlocked when you reach Rank 35 at 35,000xp.

It has a green/yellow aesthetic. The description reads "A toxic wasteland full of cocoons". In the files there is a longer description that reads "A toxic wasteland full of Cocoon's and Larvi. Healing has been disabled in this arena."

## Phases

### Phase 1 0:00 - 1:00 (1:00)

* Cocoon (1 every 5 seconds)
* Larvi (1 every 0.5 seconds)

### Phase 2 1:00 - 2:00 (1:00)

* Cocoon (1 every 5 seconds)
* Larvi (1 every 0.5 seconds)
* Dragonfly Group (3 every 5 seconds)

### Phase 3 2:00 - 3:00 (1:00)

* Dragonfly Group (3 every 5 seconds)
* Trickster (1 every 0.5 seconds)
* Ghoul (1 every 10 seconds)

### Phase 4 3:00 - 4:00 (1:00)

* DragonflyGroup (5 every 5 seconds)
* Ghoul (1 every 8 seconds)
* Hivemind (1 every 10 seconds)

### Phase Infinite 4:00 - Infinite

* Cocoon (1 every 10 seconds)
* Larvi (1 every 0.5 seconds)
* Dragonfly Group (5 every 10 seconds)

## Trivia

* Wasteland is the only arena where Cocoons, Larvi, Dragonflies, and Tricksters appear
* While the longer description claims that healing is disabled, that is false
Neon Sundown Wiki

[1]

**Welcome to the Neon Sundown wiki!**

Neon Sundown is a fast-paced roguelite shooter where you mow down hundreds of enemies at a time in different challenging arenas. Build a powerful arsenal of weapons using a variety of different playing cards unlocked through the in-game XP system, and try to take down the enemies that reside in each arena.

*Loading..., the main editor of this wiki, was gone for a while but is now back and editing the wiki, so it will be up to date soon. Currently, the only pages updated with v2.0 are The Abyss and Fear Factory.*

*Keep in mind that this wiki is still a work in progress, and not all pages are complete and not all links exist. Since there are no official patch notes for the v2.0 update, there will not immediately be update notes for v2.0 and after, but they will come eventually.*

## Important articles

Arenas

Ships

Enemies

Cards

Synergies

Ranks

Crystals

Updates

### Social Links:

GitHub

Discord

Steam Page

Reddit

Patreon

Youtube

### Other

Credits

**Neon Sundown** is a unique roguelite shooter that mixes card-building with fast-paced action. Build your deck using a variety of unique playing cards, collect various resources to unlock different power modules, and take on several diverse arenas.
Fighter

The Fighter appears in 4 of the 6 maps in Neon Sundown. It can spawn individually or in groups. It can never drop crystals, and always has a rotation speed of 150.

The Bomber Blitz variant also appears in Armageddon.

## Fighter

The Abyss

Bomber Blitz

Dynamo

## Updates

### v1.1.0

#### Bug Fixes

* Fixed end game Bomber Blitz being all Fighters

### v1.0.1

#### The Abyss changes

* Lowered Fighter health from **8** to **7**
* Stage 4 Fighter cooldown lowered from **2**s to **1.5**s
* Stage 5 Fighter group cooldown lowered from **5**s to **4**s
* Stage 6 Fighter cooldown lowered from **1.5**s to **1**s
* Stage 7 Fighter cooldown lowered from **1.25**s to **1**s
* Stage 8 Fighter group cooldown increased from **3**s to **4**s

Bomber Blitz Changes:

* Increased **Fighter** health from **8** to **10**
* Increased **Fighter** damage from **3** to **5**
* Increased **Fighter** speed from **20** to **25**
Speedster

The Speedster is the second ship that you unlock. It is characterized by being fast and shooting a large amount of bullets.

It is unlocked when you reach Rank **10** at **15**k xp.

The ship's subtitle reads "Agility Based Ship"

Its long description reads "An extremely fast ship that excels at mobility based combat."

Its short description reads "Agility based ship, very fragile"

The Speedster is a ship focused around being fast and firing lots of bullets. It does not have much health or do very much damage, but moves quickly and can dish out large amounts of bullets.

## Stats

Base stats compared to Duster
 Duster | none

Weapon stats compared to Duster
 Duster | 1.5
Dynamo

Dynamo is the fourth arena of the game. It is unlocked when you reach Rank 25 at 30,000xp. The objective of the arena is to defeat the Boss, Dualwing.

It has a blue aesthetic. The description reads "Futuristic enemies that are able to deploy bullet shields and fire back. Don't get hit!"

## Phases

### Phase 1 0:00 - 0:30 (0:30)

* Shielder (1 every 10 seconds)
* Fighter Group (15 every 5 seconds)

### Phase 2 0:30 - 1:00 (0:30)

* Tank (1 every 10 seconds)
* Shielder (1 every 15 seconds)
* Fighter Group (10 every 5 seconds)

### Phase 3 1:00 - 2:00 (1:00)

* Tank (1 every 5 seconds)
* Shielder (1 every 10 seconds)
* Fighter Group (10 every 3 seconds)

### Phase 4 2:00 - 3:00 (1:00)

* Bomber (1 every 10 seconds)
* Shielder (1 every 5 seconds)
* Fighter (1 every 0.2 seconds)

### Phase 5 3:00 - 4:00 (1:00)

* Bomber Group (3 every 5 seconds)
* Shielder (1 every 5 seconds)
* Fighter (1 every 0.1 seconds)

### Boss Phase 4:00 - 5:00 (1:00)

* Dualwing
* Tank (1 every 3 seconds)
* Shielder (1 every 10 seconds)

### Phase Infinite 5:00 - Infinite

* Tank (1 every 3 seconds)
* Shielder (1 every 5 seconds)
* Fighter Group (20 every 5 seconds)

## Updates

### v1.1.1

* Shields now reflect bullets
* Shields shrink when damage

### v1.1.0

* Lowered Tank damage from 5 to 3
* Increase Tank cooldown from 3s to 5s
Nemesis Zero

Nemesis Zero is a new ship coming in v2.0, The Black Market update, and seems to be the final ship in the game.

The ship's subtitle reads "The One"

Its long description reads "A means to an end. It's time to show them what you're really capable of. (achievements and best times disabled when using Nemesis Zero)"

It short description reads "'No one should have this much power...'"

Nemesis Zero seems to be the endgame ship that you get after you beat the game and just want to have chaotic fun. Its unlock requirement literally reads "Complete the game", but it is unknown what exactly this entails. It has crazy strong stats, and a very complex model. Interestingly, there are the regular sprites for the ship, then there are also sprites for a "Neon Sundown Variant", which appears to be nearly the same ship but recolored in the Neon Sundown colors.

## Stats

Base stats compared to Duster
Zero
 Duster | none

Weapon stats compared to Duster
 Duster | 1.5

## Trivia

* Most of these stats seem to just be cranked up to the max for fun, but there are some things that stand out
	+ Both bloom and lifetime are set to 0, and this is only ship that has this. It is unknown what effect this will have, but it has been said to be intentional
	+ This is the only ship with base stun, and a lot of it at that
	+ This ship ties with Syren for the most health, and the only ships to have triple digit health
Ships

Ships are one of the main mechanics of Neon Sundown. They can almost be thought of as different characters with different stats and perks. Different ships vary widely in stats, and each ship is unique in some way.

For example, Chonko starts with a decent amount of base healing, and Ranger has a long bullet lifetime and pierce.

For a comparison of all ship stats, see this page.

### The current ships include (in order of appearance):

Duster - A jack of all trades but master of none. Good starting ship, but fails in specific deck archetypes.

Speedster - An extremely fast ship that excels at mobility based combat.

Chonko - An absolute tank. Can withstand a lot firepower, as well as dish out huge high-damaging bullets.

Ranger - A ship that specializes in long range combat. Can line up shots with it's piercing rounds.

Blaster - A multi-shot ship that excels at horde control and mobility based combat.

### Coming in v2.0, The Black Market update (Warning: Spoilers)

Harbinger - A slow moving tank that can charge dash into enemies, releasing a huge pulse with enormous force.

Hornet - An agile ship that deploys seeker drones which will attack the last enemy that was shot at.

Vanguard - Agility based ship that deals more damage while moving. Do note it's extremely low HP.

Syren - Heavy enchanter ship that deploys "seed bombs" that can convert enemies to your side.

Sentinel - A shielded ship that fires a continuous beam of energy instead of bullets. Shield drops while firing.

Raven - Agile stealth ship that can turn invisible instead of dash.

Nemesis Zero - A means to an end. It's time to show them what you're really capable of. (achievements and best times disabled when using Nemesis Zero)
The Black Market

This page is about the Black Market as a market to buy things. For update v2.0, also known as the Black Market Update, see The Black Market (update)

Most of this information comes from dev updates from the Discord server.

The current design of the Black Market is up to change before release, but will be fully detailed once released.

The Black Market will be unlocked when you reach Rank **50** at **50,000** xp (xp amount subject to change)

What used to be the Module Store will now be a screen allowing chose between the Module Store and The Black Market. Each option has a progress bar showing how many you have purchased from each. The Module Store has 14 purchases and 80 levels. The Black Market has 50 unlocks and 25 challenges.

Once you navigate to the full Black Market it is split into 7 pages. These pages will be organized horizontal and can be scrolled with the scroll wheel or the bar on the bottom. The pages are as follows:

* Ships
* Cards
* Arenas
* Chip mods
* Audio mods
* XP > Crystals
* DLC Pakcs

## Ships

Currently there are only three ships known to be coming in the Black Market, but the dev plans to add 7 or 8 in total

The Harbinger is "A slow moving tank that can charge dash into enemies, releasing a huge pulse with enormous force" and will cost **150** red Crystals.

The Raven is an "Agile stealth ship that can turn invisible instead of dash" and will cost **100** red Crystals.

The Hornet is an "Agile drone ship that spawns marker hunter drones" and will cost **250** red Crystals

## Cards

None of the cards coming in The Black Market are known.

## Arenas

Extraction is the 7th arena in the game. Nothing else is known

Armageddon is the 8th arena in the game. Nothing else is known

Terminus is the 10th arena in the game. It appears to be the final regular arena and the short description reads "The final test, are you ready?"

## Chip Mods

It is unknown if the tab being called Chip Mods means more than just arena mods are coming.

No chip mods have been confirmed, but the dev has given a few examples that may come in the update:

* Nightmare chip: Increase spawn rates by **200**%
	+ Will not affect bosses
* Boss Rush chip: Bosses spawn every minute
* Global Healing chip: All entities receive **10**% regen
* Mirror chip: Enemies create copies of themselves

## Audio Mods

It is unknown exactly what Audio Mods will do, but it can be assumed from the name that they will affect the audio, though whether this means music or sound effects is unknown.

## XP > Crystals

It is unknown how XP > Crystals will work at this time.

## DLC Packs

It is unknown how DLC Packs will work at this time.

## Challenges

There is not a tab for Challenges but they are supposed to be coming with the Black Market. No challenges have been confirmed, but a few examples have been released by the dev that may come with the update:

* Survive 10 minutes on The Abyss without picking a card
* Defeat The Dreadnaught with the "Dual Harvester" synergy
* Defeat Razorclaw with the "Nightmare" arena modifier chip
* Create the "Laser Shots" synergy in less than 5 minutes
Bomber Blitz

Bomber Blitz is the third arena in the game. It is unlocked when you reach Rank 15 at 20,000xp. The objective for this arena is to survive for 10 minutes.

It has an orange aesthetic. The description reads "Arena full of explosive bombs. Limited arena size, touching the border will kill you."

This is one of 4 arenas that have a set border that will insta-kill you if you touch it.

## Phases

### Phase 1 0:00 - 3:00 (3:00)

* Bomber (1 every 5 seconds)
* Buzzsaw (1 every 5 seconds)
* Triangle Group (20 every 3 seconds)

### Boss Phase 3:00 - 4:00 (1:00)

* Laserchain
* Fighter Group (20 every 5 seconds)
* Buzzsaw (1 every 3 seconds)
* Triangle Group (25 every 5 seconds)

### Phase Infinite 4:00 - Infinite

* Bomber (1 every 5 seconds)
* Fighter Group (20 every 5 seconds)
* Buzzsaw (1 every 3 seconds)
* Triangle Group (25 every 5 seconds

## Updates

### v1.0.1

* Lowered Bomber crystal drop chance from 15% to 10%
* Increased Fighter health from 8 to 10
* Increased Fighter damage from 3 to 5
* Increased Fighter speed from 20 to 25
* Lowered Bomber damage from 50 to 20
V2.0.0 rank xp changes

These changes are not final and subject to adjustment before the release of v2.0.

XP requirement for Rank 9 was lowered by **2.5**k from **12.5**k to **10**k.

XP requirement for Rank 10 was lowered by **5**k from **15**k to **10**k.

XP requirement for Rank 15 was lowered by **5**k from **20**k to **15**k.

XP requirement for Rank 16 was lowered by **5**k from **20**k to **15**k.

XP requirement for Rank 17 was lowered by **5**k from **20**k to **15**k.

XP requirement for Rank 18 was lowered by **5**k from **20**k to **15**k.

XP requirement for Rank 19 was lowered by **5**k from **20**k to **15**k.

XP requirement for Rank 21 was lowered by **5**k from **125**k to **20**k.

XP requirement for Rank 22 was lowered by **5**k from **25**k to **20**k.

XP requirement for Rank 23 was lowered by **5**k from **25**k to **20**k.

XP requirement for Rank 24 was lowered by **5**k from **25**k to **20**k.

XP requirement for Rank 25 was lowered by **10**k from **30**k to **20**k.

XP requirement for Rank 26 was lowered by **5**k from **25**k to **20**k.

XP requirement for Rank 27 was lowered by **5**k from **25**k to **20**k.

XP requirement for Rank 28 was lowered by **5**k from **25**k to **20**k.

XP requirement for Rank 29 was lowered by **5**k from **25**k to **20**k.

XP requirement for Rank 30 was lowered by **5**k from **30**k to **25**k.

XP requirement for Rank 31 was lowered by **5**k from **30**k to **25**k.

XP requirement for Rank 32 was lowered by **5**k from **30**k to **25**k.

XP requirement for Rank 33 was lowered by **5**k from **30**k to **25**k.

XP requirement for Rank 34 was lowered by **5**k from **30**k to **25**k.

XP requirement for Rank 35 was lowered by **10**k from **35**k to **25**k.

XP requirement for Rank 36 was lowered by **10**k from **35**k to **25**k.

XP requirement for Rank 37 was lowered by **10**k from **35**k to **25**k.

XP requirement for Rank 38 was lowered by **10**k from **35**k to **25**k.

XP requirement for Rank 39 was lowered by **10**k from **35**k to **25**k.

XP requirement for Rank 40 was lowered by **10**k from **40**k to **30**k.

XP requirement for Rank 41 was lowered by **10**k from **40**k to **30**k.

XP requirement for Rank 42 was lowered by **10**k from **40**k to **30**k.

XP requirement for Rank 43 was lowered by **10**k from **40**k to **30**k.

XP requirement for Rank 44 was lowered by **10**k from **40**k to **30**k.

XP requirement for Rank 45 was lowered by **10**k from **40**k to **30**k.
Harbinger

The Harbinger is a new ship coming in v2.0, The Black Market update.

The ship's subtitle reads "Charging Tank Ship"

Its long description reads "A slow moving tank that can charge dash into enemies, releasing a huge pulse with enormous force."

Its short description reads "Charging based tank ship"

Based on these descriptions, it seems that this will be a tanky ship that focuses on ramming damage, probably will go great with the Champion synergy. It will be unlocked on The Black Market for **150** Crystals.

## Stats

Base stats compared to Duster
 Duster | none

Weapon stats compared to Duster
 Duster | 1.5

## Trivia

* It seems like this is an re-worked version of a ship that was removed from the game, the Hound. That ship could not attack and only could damage enemies by ramming.
Bosses

In Neon Sundown, bosses spawn on a certain wave in Arenas, and only spawn once.

Gyro will be counted as a boss because it acts more like a boss than an enemy.

As list of bosses, in order of arena:

The Abyss has the Dreadnaught

Fear Factory is getting the Razorclaw in v2.0, The Black Market update

Bomber Blitz is getting the Laserchain (name not confirmed) boss in v2.0, The Black Market update

Dynamo is getting the Dualwing in v2.0, The Black Market update

Noctorum has the Gyro

In v2.0 there is a new objective called "Boss Takedown" where the player will need to defeat the boss to beat the arena, instead of simply surviving for a set amount of time.

## Trivia

* Interestingly, in the files bosses are not treated any differently. They have the exact same format and everything, the only reason they don't spawn more often is the spawn timer is longer than the phase length.
Arenas

This is a page stub for the different arenas in the game

## How Arenas Work

Arenas consist of several pre-defined phases of enemies, which is then followed by an infinite phase. The infinite phase will spawn a set of enemies faster while steadily increasing their stats, until the player dies.

The goal of an arena varies for different arenas. The most common is to simply survive for 10 minutes, but some you must defeat a boss, and others have different ones.

Each arena has an achievement locked and unlocked png in the files. These will be treated as arena icons for each arena, and keep in mind that the locked version is the same but in grayscale.

Updates that affect arenas as a whole will be listed here, any arena-specific changes will be addressed in that arena's page

The different arenas are:

* The Abyss (0)
* Fear Factory (1)
* Bomber Blitz (2)
* Dynamo (3)
* Wasteland (4)
* Noctorum (5)
* Armageddon (6)
* Bloodlust (10)
* The Vault (11)
Extraction

Extraction is a new arena coming in v2.0, The Black Market update. It will be unlocked in The Black Market for an unknown amount of Crystals.

From the description, "Protect the carrier until it extracts", it seems this arena will introduce a new mechanic where you need to defend something for a set amount of time.

Nothing is known about variants or phases.

This arena is number 6 in the files. Interestingly, Noctorum used to be number 6, so all the variants for it are number 6, but Noctorum's number has been changed to 5, though the variant's numbers have not. This makes it very difficult to determine what enemies are in Extraction, because variant 6 of most enemies will be for Noctorum, not Extraction.
Crystals

Crystals are a meta currency used to purchase modules and many products from The Black Market (coming in v2.0, The Black Market (update))

Crystals have a chance of dropping from certain enemies in arenas. They have two primary uses:

1. Crystal Upgrades
2. In-game effects
	1. Red = Activate synergy
	2. Blue = XP
	3. Green = Health

When a crystal is destroyed, it can then be used as a type of meta currency. They can be used to buy and upgrade Modules. Crystals appear to be capped at 999, but some claim that this is purely visual, and you can have more than 999 crystals (untested).

When a crystal is destroyed, it also has an in-game effect, depending on the color.

Red crystals activate a synergy if you have one ready.

Blue crystals give you xp.

Green crystals give you health.

## Updates

### v2.0

#### v2.0 added The Black Market, a new way to spend power crystals to buy Ships, Cards, Arenas, and Arena Modifier Chips.

* First crystal to drop after a synergy is available is now guaranteed to be red
* Added crystal count in-game
Syren

The Syren is a new ship coming in v2.0, The Black Market update.

The ship's subtitle reads "Heavy Enchanter Ship"

Its long description reads "Heavy enchanter ship that deploys "seed bombs" that can convert enemies to your side."

Its short description reads "Heavy enchanting ship"

It seems to be a very tanky ship that can convert enemies to fight for you. Based on the very high base health, I would guess that converting enemies is it's only way to deal damage. The files say that it will be "Unlocked in Trials", which are something that have never been referenced before. I would guess that trials might relate to Challenges in some way.

## Stats

Base stats compared to Duster
 Duster | none

Nothing is known about weapon stats

## Trivia

* This ship ties with Nemesis Zero for most base health. This ship has the most health of any normal ship and the only one that has triple digits.
	+ If you don't understand the normal part, read the page for Nemesis Zero and you will understand (Warning: Spoilers)
Hornet

The Hornet is a new ship coming in v2.0, The Black Market update.

The ship's subtitle reads "Agile Drone Ship"

Its long description reads "An agile ship that deploys seeker drones which will attack the last enemy that was shot at."

Its short description reads "Agile seeker drone ship"

Based on these descriptions, it seems that this will be a very unique ship with new mechanics. It will be unlocked in The Black Market for **250** Crystals.

## Stats

Base stats compared to Duster
 Duster | none

Nothing is known about drone stats.
Buzzsaw

The Buzzsaw appears in 4 of the 6 maps in Neon Sundown. It always spawns in groups. It is the second enemy that a player will encounters, as the second enemy in the first arena. It can never drop crystals, and always has an instant rotation speed.

## Buzzsaw

The Abyss

Fear Factory

Bomber Blitz

Noctorum

## Trivia

* In the code the turn speed for this enemy is -100.
* It is the only enemy that spawns in every phase of Fear Factory.
* This enemy is named Sawblade in the files and changelog
Gyro

The Gyro is a unique enemy that only spawns in the first phase of Noctorum. Only one spawns, and it is unkillable. It follows the player around the arena for the duration of the run. While it is immune to damage and knockback, it can be stunned, so focusing on stun is a great strategy.

## Trivia

* In the game files the Gyro sprites are labeled "windmill." This may be because there is no single Gyro sprite, it is made up of two different-sized "windmill" sprites.
* Interestingly, the health listed in the files and in the game is different, with the game saying 1 health and the files saying 150
* The Gyro does not spawn with the arena, instead it is listed as 1 spawning every 80 seconds in phase 1 of Noctorum. Since the phase is only 60 seconds, only 1 spawns. In theory, if the phase lasted longer, multiple Gyros could spawn.
Armageddon

Armageddon is a new arena coming in v2.0, The Black Market update. It will be unlocked in the black market for an unknown amount of Crystals.

Strangely, all the variants listed in the phases are variant 2, which is normally for Bomber Blitz. Keep this in mind when reading the stats for these enemies, as they are likely to change when variants for this arena are added. Along with this, Hammerhead and Enforcer do not appear in Bomber Blitz, which likely means the variant 2 numbering is only a placeholder.

## Phases

### Phase 1 0:00 - 1:00 (1:00)

* Torrent (1 every 15 seconds)
* Hammerhead (1 every 5 seconds)
* Fighter (1 every 1 seconds)

### Phase 2 1:00 - 2:00 (1:00)

* Torrent
* Hammerhead (1 every 5 seconds)
* Triangle Group (3 every 3 seconds)
* Fighter Group (5 every 5 seconds)

### Phase 3 2:00 - 3:00 (1:00)

* Enforcer (1 every 10 seconds)
* Hammerhead (1 every 5 seconds)
* Fighter Group (15 every 5 seconds)
* Triangle Group (15 every 3 seconds)

### Boss Phase 2:00 - 3:00 (1:00)

* Torrent (1 every 10 seconds)
* Enforcer (1 every 5 seconds)
* Triangle Group (15 every 3 seconds)
* Dreadnaught (1 every 61 seconds)

### Phase 5 2:00 - 3:00 (1:00)

* Torrent (1 every 10 seconds)
* Enforcer (1 every 3 seconds)
* Buzzsaw Group (15 every 3 seconds)
* Triangle Group (15 every 3 seconds)

### Phase 6 2:00 - 3:00 (1:00)

* Torrent (1 every 3 seconds)
* Buzzsaw Group (5 every 0.5 seconds)
* Triangle Group (5 every 0.5 seconds)

### Boss Phase 2:00 - 3:00 (1:00)

* Torrent (1 every 5 seconds)
* Enforcer (1 every 3 seconds)
* Hammerhead Group (5 every 3 seconds)
* Dreadnaught (1 every 90 seconds)

### Phase Infinite 2:00 - Infinite

* Torrent (1 every 5 seconds)
* Enforcer Group (3 every 10 seconds)
* Hammerhead Group (3 every 3 seconds)
* Fighter Group (5 every 2 seconds)
* Buzzsaw Group (5 every 2 seconds)

## Trivia

* This seems to be the first and only arena with multiple boss phases
Chonko

Chonko is the third ship that you unlock. It is characterized by being tanky and shooting large, high-damage, bullets.

It is unlocked when you reach Rank **20** at **20**k xp.

The ship's subtitle reads "Tank Ship"

Its long description reads "An absolute tank. Can withstand a lot firepower, as well as dish out huge high-damaging bullets."

Its short description reads "Tanky ship with auto health regen"

Chonko is a ship focused around being tanky, taking a large amount of damage, then regaining that health. It can also dish out high damage with its massive bullets.

## Stats

Base stats compared to Duster
 Duster | none

Weapon stats compared to Duster
 Duster | 1.5

## Trivia

* Two sets of files for this ship is under the name Caster, but only two specific spots (the ship's weapon stats and sprite)
Fear Factory

Fear Factory is the second arena in the game. It is unlocked when you reach Rank 5 at 6,750xp. The objective for this arena is to defeat the Boss, Razorclaw.

It has a purple aesthetic. The description reads "Arena comprised of small fast enemies. Try and use cards that can deal area damage."

## Phases

### Phase 1 0:00 - 0:30 (0:30)

* Triangle (1 every 1 second)
* Buzzsaw Group (10 every 3 seconds)

### Phase 2 0:30 - 1:00 (0:30)

* Triangle (1 every 0.5 seconds)
* Buzzsaw Group (15 every 2 seconds)

### Phase 3 1:00 - 2:00 (1:00)

* Buzzsaw Group (15 every 3 seconds)
* Hammerhead Group (5 every 4 seconds)

### Phase 4 2:00 - 3:00 (1:00)

* Buzzsaw Group (20 every 3 seconds)
* Hammerhead Group (5 every 4 seconds)
* Hivemind (1 every 15 seconds)

### Phase 5 3:00 - 4:00 (1:00)

* Buzzsaw Group (30 every 3 seconds)
* Hammerhead Group (5 every 4 seconds)
* Hivemind (1 every 15 seconds)
* Ghoul (1 every 10 seconds)

### Phase 6 4:00 - 5:00 (1:00)

* Buzzsaw Group (40 every 2 seconds)
* Hammerhead Group (5 every 3 seconds)
* Ghoul (1 every 5 seconds)

### Boss Phase 5:00 - 7:00 (2:00)

* Razorclaw
* Hammerhead Group (10 every 4 seconds)
* Buzzsaw Group (40 every 3 seconds)

### Phase Infinite 7:00 - Infinite

* Ghoul (1 every 10 seconds)
* Hammerhead Group (10 every 4 seconds)
* Buzzsaw Group (40 every 3 seconds)
Ranks

Ranks are a meta level that you gain xp for while playing, and ranks unlock many useful things.

Ranks give you new Cards, Ships, Arenas, Synergies, re-draws, and Power Crystals.

Currently Ranks are the only way to earn most of these things, but with the introduction of The Black Market, this will no longer be true.

With the release of v2.0 the xp requirement for several of the later ranks is being reduced, see this page for the full amounts.

Rank **1** is unlocked when you reach **500** xp and rewards you with the Crit Chance card

Rank **2** is unlocked when you reach **1500** xp and rewards you with the Multishot card

Rank **3** is unlocked when you reach **3500** xp and rewards you with 5 of each Power Crystal

Rank **4** is unlocked when you reach **5000** xp and rewards you with the Explosives card

Rank **5** is unlocked when you reach **6750** xp and rewards you with the Fear Factory arena

Rank **6** is unlocked when you reach **7500** xp and rewards you with the Teleport card

More added soon

Rank **7** is unlocked when you reach

Rank **8** is unlocked when you reach

Rank **9** is unlocked when you reach

Rank **10** is unlocked when you reach

Rank **11** is unlocked when you reach

Rank **12** is unlocked when you reach

Rank **13** is unlocked when you reach

Rank **14**

Rank 15

Rank 16

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Rank 45

## Updates

v2.0 The Black Market Update

* The xp requirement for Ranks **9**, **10**, **15**-**19**, are **21**-**45** are being reduced. See this page for the full information
* Ranks **46**-**50** are being added
	+ Ranks **46**-**49** have an xp requirement of **30**k in the files, and a reward of 50 power Crystals each, but xp amount and reward are not final
	+ Rank **50** will be unlocked at **50**k xp and will unlock The Black Market
Cartoon Bendy

"What's happening to me??"
- Audrey

This article may contain unmarked details of **spoilers**. If you wish not to read without spoiling yourself, play the game, watch the cartoon, or read the book first, depending on the article's topic.

## Description

「*While his head shape is similar to his Bendy and the Ink Machine appearance, his iconic sinister smile was wider, revealing a complete set of permanent teeth.*」

## **Powers and Stats**

「***Most dangerous characters throughout Bendy and the Ink Machine**. The Ink Demon could take transformation from Audrey shadows, The Ink Demon should compare with Audrey herself (With her seemingly dimensional travelling/time travelling powers and abilities.) And could create ink-like monsters from the ink throughout Bendy and the Ink Machine.*」
Molly

## Bio

Molly is a powerful, bright yellow steam engine. She is proud of her strength and is happy to put it to use as one of Sodor's bigger engines. She often works pulling empty trucks to the coaling plant. Because she is a sensitive engine, she often worries about fading into the background. Sometimes taking "empties" makes her feel less important and sad, but in the end, she will usually see that taking "empties" is a vital part of operations and an important task after all. Molly has a peacekeeper attitude, tends to be rather sensible, and is looked upon as a "big sister" by some of the other engines. However, she is a sensitive soul, who can be easily embarrassed and can get upset by conflict, and will steam away to avoid it, but will usually have the courage to do what she thinks is right. Molly likes to be as good as everyone else and wants the other engines to think the best of her.

## Basis

Molly is based off a Great Eastern Railway D56 Class.
Ranger

The Ranger is the fourth ship that you unlock. It is characterized by firing slowly, but with high damaging and piercing shots.

It is unlocked when you reach Rank **30** at **30**k xp.

The ship's subtitle reads "Long Range Ship"

Its long description reads "A ship that specializes in long range combat. Can line up shots with it's piercing rounds."

Its short description reads "Long range, piercing based ship"

The Ranger is a ship focused around being long-range combat, and doing lots of damage with single projectiles, and possibly piercing multiple enemies.

## Stats

Base stats compared to Duster
 Duster | none

Weapon stats compared to Duster
 Duster | 1.5
Vanguard

The Vanguard is a new ship coming in v2.0, The Black Market update. It is characterized by moving quickly, dealing out high amounts of damage, but

having very low health.

The ship's subtitle reads "Agile Attack Ship"

Its long description reads "Agility based ship that deals more damage while moving. Do note it's extremely low HP."

Its short description reads "High damaging, mobility based ship"

This ship seems to focus a lot on mobility and avoiding damage, while also dealing damage. With ship it will be very important to avoid as much damage as possible.

## Stats

Base stats compared to Duster
 Duster | none

Weapon stats compared to Duster
 Duster | 1.5
Pacte des pierres

Le pacte des pierres est un événement ce déroulant en le 70/2/1029 sur l'île de la terre a la toute fin de la guerre élémentaire.

## Déroulement

Suite au événement de la guerre élémentaire, les fées, Aeris, aqua, Ignis et terra ayant aidé à l'émergence des déesses élémentaires s'entretienne avec ces dernières. Elle accepte de laisser aux nouvelles déesses leurs pierres élémentaires et donc leurs pouvoirs divins, si, en échange, elle n'intervient pas dans les conflis des arliens. Dans le but de ne pas reproduires les erreurs commises par les divinités primaires. Ce que les nouvelles déesses acceptent sans problème.
Triangle

The Triangle appears in 4 of the 6 maps in Neon Sundown. It can spawn individually or in groups. It is the first enemy that a player will encounter, as the first enemy in the first arena. It can never drop crystals, and always has a rotation speed of 150.

The Bomber Blitz variant also appears in Armageddon.

## Triangle

The Abyss

Fear Factory

Bomber Blitz

Noctorum

## Trivia

* There is an extra variant of this enemy that appears in the code, variant 4, that would appear in Wasteland. It has the same stats as the Bomber Blitz variant, only it drops slightly more xp.
Low-Walled Gnoll

Low-Walled Gnoll is an Area in Winds of Zanzibart.

At the beginning of the game you will be killed by the first boss, Ahn'keela Bull, and will spawn in this location.

Several NPCs and merchants can be found here, including August the Amused.

It is made up of grassy, rolling hills defended by undead enemies, wielding broken weapons, swinging wildly while making guttural moans. The hills are scarred with signs of a great battle, and many Wind-Seekers will make long pilgrimages, in deference to the almighty Zanzibart.
Cards

All the cards in the game are grouped into a few different categories. Primary, Weapon, Stat, Secondary, and Helper.

When picking cards, you have a few options. You can either pick one of the three displayed cards, right click a card to redraw it, middle click to burn it, or skip drawing entirely. You can only re-draw if there are cards left, and you can get a situation where you can't redraw any more. You start with one and can gain three via Ranks (8, 18, and 43). See the ranks page for the exact levels you get more redraws. Burning a card removes it completely from a run so it doesn't show up until a different run. You only have one card draw and can not gain any more.

Synergies happen when you max out two cards that are in a synergy, then break a red crystal. More information can be found on the Synergies page.

## Primary

Primary cards affect the your ship. Currently, all primary cards have both a positive and a negative effect. For example, multishot increases projectiles fired but decreases damage.

The current primary cards include Brawler, Explosives, Multishot, and Splitshot.

## Secondary

Secondary cards are abilities with cooldowns that can be used with right click. Once you pick a secondary, picking another one will replace your current secondary.

The current secondary cards include Burst Mines, EMP Mines, Pulse, and Teleport

## Weapon

Weapon cards add other damaging weapons besides your ships' bullets.

The current weapon cards include Atomic Daggers, Neon Scythe, Shurikens, and Torpedos

## Stat

Stat cards change stats that can affect any other card.

The current stat cards include Bullet Spread, Crit Chance, Impact, Infliction, Overclock, Piercing, Projectile Size, Regen, Safeguard, Stun, and XP Gain.

## Helper

Helper cards normally spawn something that helps the player.

The current helper cards include Barricade and Healing Totem

## Trivia

* Interestingly, when you get the Earthquake or Champion synergy, you can pick another secondary that will replace, it is unknown if this is intentional or not.
Bomber

The Bomber appears in 2 of the 6 maps in Neon Sundown. It always spawns individually. It is one of only three enemies that spawn something else. It always has a 10% chance to drop crystals and a rotation speed of 150.

The Bomber spawns Bombs every second, which stay still until destroyed or detonated. Bombs can not drop crystals.

Stats by variant
 Dynamo | 15

Stats for bombs
 Dynamo | 25

## Bomber

Bomb sprite

Bomber Blitz

Dynamo

## Trivia

* Bombs are listed as having a rotation speed of 150 in the game files, even though they do not rotate.
The Finger Point.

The Finger Point of '87 was a devastating devastation blast caused by Adrian (of *dubious* origin) and Johnster Johnman. They used all their power to rip a rectangular wormhole through the world so they may fuse their power together. 17 trillion people were found dead. I was in the MacDonalds bathroom so i'm okay.
Hammerhead

The Hammerhead appears in 3 of the 6 maps in Neon Sundown. It occasionally spawns in groups. It always drops crystals (but with varying chances), and always has a rotation speed of 80.

There is a variant for Bomber Blitz that does not appear in Bomber Blitz, instead it appears in Armageddon.

## Hammerhead

The Abyss

Fear Factory

Noctorum
Omni-Man

Omni-man, also known as Nolan Grayson, was once seen as a superhero but in recent years we have seen that he has committed a number of harmful behaviors towards the people of Earth.

He has killed fellow superheroes, destroyed entire cities, brutally beat his own son, and had been conspiring to conquer the Earth. These actions demonstrated his disregard for human life and highlighted his ruthless nature. The moment when he beat his own son was particularly disturbing and emphasized how far he was willing to go to achieve his goals.

Omni-man's true intentions were revealed to the people of earth, shedding light on the dangers of unchecked power. Overall, his harmful behaviors had a lasting impact on the people around him and the people of earth, leaving a sobering reminder of the consequences of such actions.

Once all of these came to light, he was cancelled with the hashtag #CancelOmniMan tranding on twitter. Elon Musk banned Omni-Man and took his verification away. Omni-Man tried to campaign to be seen as a good person afterwards, taking photos with loyal fans.
The Kiss Stream

Johnny meant to fundraiser for his early balding problem. He asked kickstarter and his streaming audience to donate. As a thank you for getting 12 bajillion dollars, he kissed each fan. He got pepiteetus afterwards.

He did not use the money for his balding, instead Aidan Pastrami embezzled it for the Persona 5 Vinyl.
Johnny's dad

During the 'Johnny Birth Saga', his father was introduced. He has been a reoccurring antagonist to Johnny, creating challenges such as "cleaning his room" and "brushing his teeth". He live tweets his requests for Johnny's attention.

## The Debate

It is up for debate who Johnny (The John man)'s real dad is. Is it Johnny's dad? Maybe the
Songtree Singingbird

Songtree Singingbird is a boss in Winds of Zanzibart.

The Songtree Singingbird can be found in the Birdsong Comealong. The Songtree Singingbird in the Birdsong Comealong casts song-type spells. To weaken the Songtree Singingbird, strike the gong located in the back of the arena with a tang, swinging with a strong attack to make a low ring. Wringing the ropes suspending the gong by rolling into it will not work, but will draw the Songtree Singingbird toward the player. Once the gong has been rung, you must sting the Songtree Singingbird with any kind of piercing, slinging or ring-shaped weapon. This will cause the Songtree Singingbird to lose its songring, the magical charm defending it.
Johnny Byurick

Johnny "thic as a brick" B.

BigBoy Johnny

Johnny B. is the famous superstar, well known for his famous streams https://www.twitch.tv/Infinityknight\_n7 and his everlasting hunger for human flesh.

## The Streams.

From a humble bumble beginnings of having 20 billions dollars, Johnny made a stream account on the website https://www.twitch.tv/Infinityknight\_n7 under the name https://www.twitch.tv/Infinityknight\_n7. After streaming a few times, he has reigned as the #1 streamer on the website https://www.twitch.tv/Infinityknight\_n7.

## The Applejuice Alligations

During lunch in highschool and/or middle school, Johnnythan would be given his lunch from his dear sweet mum but he would only drink the appysappy. He would give me and aryan the food of his lunch but me and aryan fought over it. Aryan a;ways wom. why?

## His Burger Addiction.

During his late teens and early 20's, John has been seen ordering nothing but burgers at various locations. It is estimated that he had around 11 to 15 burgers a week. 60% of his paycheck is to have gone to the the fast food restaurant In-N-Out. According the CEO , John N, Burger, due to Johnny's addiction, they were able to become a billion dollar company

> "Yeah, Johnny was going through a tough time, everywhere we went, its always a double cheese burger. We tried everything, interventions, patches, hell, we tried locking him in a room for a night to get him off, what was the phrase? Cold Turkey? He was a godamn psycho."
> - *Mitchell R. lead bassist of Teleker,* in *2021 interview promoting their new album*
>
>

When making any public appearances he refuses to talk about this topic unless his lawyer was present. But when they are present , he said that "he is no longer addicted".

As of 2022 he relapsed.
Chute de l'île céleste

Les 2 amants Malmahat et Oriens

La chute de l'île céleste est un des événements les plus important de la guerre élémentaire. Les chroniques d'Arole citent cet événement:

"Voilà maintenant plusieurs jours que les divinités primaires ont décidé de rentrée dans le conflit de leur création, principalement à cause de Malmahat. Mais ce n'est pas des mortels qui se battent ici, ce sont des dieux, et leurs affrontements entraînent souvent de lourds dégâts. Leur querelle atteindra son paroxysme le 12/4/1019 : En ce jour, Oriens pris conscience qu'il ne pouvait plus résonné Malmahat de sa colère. Il dut prendre une décision qui lui brisa le cœur : tuer son âme sœur. Oriens fit face à Malmahat, déterminé à stopper la folie de sa bien-aimée. Oriens, en larme, lança un premier coup a Malmahat, si fort, qu'il en fit trembler Arole. En réponse à ça, Malmahat lui rendit le coup tellement violemment, qu'il fut projeté contre l'île céleste.Le choc fut si violent, qu'une partie de l'île céleste s'effondra, tuant sur le coup, ou suite à une chute, la grande majorité de ses habitants. Une grande partie des débris tomberont dans l'eau, sur la Grande barrière de corail, tuant tout les dakrydos. Une autre partie s'effondra sur l'île de la terre, déjà presque vidé de vie, créant de nouveau relief. Alors que la partie de l'île céleste encore intact commencé a perdre en altitude. Les fées firent tout leur possible pour rétablir son équilibre. Dans tout ce chaos, Malmahat, folle de rage, retrouva Oriens encore sonné et le tuer d'un coup de lance... Quelques heures après cet affrontement, le calme plat envahit un Arole chaotique, ou seul les pleures de Malmahat, se rendant compte ou sa folie la mené, résonné dans l'air..."
Guerre élémentaire

### Cassus belli

Conflit entre Malmahat et Oriens suite a leur intervention durant la guerre des cornes

### Issue

* Victoire des arliens
* Fin des divinités primaires
* Bannissement de Malmahat
* Disparition des Dakrydos
* Avénement des 4 peuples élémentaires

* Strapyro
* Etharsto
* Dakrydo
* Fées

* Apep †
* Soutekh †
* Beldargon
* Olivia
* Ramat
* Paralda
* Critias †
* Ambisagrus †

* 50 184 démons
* Les 4 déesses élémentaires
* Tout les Strapyros (+/- 2060)
* Tout les Etharstos (+/- 2600)
* Tout les Dakrydos (+/-2700)
* Toute les Fées (167)

* +/- 2030 Strapyros
* +/- 2550 Etharstos
* Tout le peuple Dakrydo
* 22 Fées
Jeremy

## Bio

Jeremy is a jet plane who lives at the Sodor Airport. Being a light aircraft, he enjoys being able to tear through the air at speed, see things from the air that others on the ground cannot and not encountering the obstacles that a steam engine might. As such, Jeremy can have quite a proud, inflated view of himself and may inadvertently put down the usefulness of an engine friend by speaking without thinking. Jeremy will shrug off, rarely acknowledge or choose to ignore the many things that his engine friends can do that he cannot. But Jeremy has a very positive nature and is always happy to team up and lend a hand for the benefit of others, completely putting aside his one-upmanship to be a good friend.

## Basis

Jeremy is based on a 1963 BAC One-Eleven Airliner, a short distance narrow body twin engine jet built between the 1960s and 1980s. They were mostly used by airlines like British Airways, American Airlines, Braniff Airways, and Ryanair. They were retired from passenger service in the early 2000s and completely phased out on 7 May, 2019. Many of them are preserved in aviation museums on display. Jeremy also appears to resemble the Gulfstream G550.
Guerre des pierres

## Informations générales

### Issue

* Victoire des arliens
* Fin de Malmahat
* Fin de l'ére élémentaire
* début de l'ère prospére
* Retour de la Déesse primordiale
* Fin des démons

* Népho: Garde royale
* Lythoshou
* Kaumargon
* Rhami
* Népho: la résistance
* Fées
* Ophris

* Hector 1er †
* Pixiv (possédé) †
* Dicée (possédé) †
* Apep †
* Soutekh †
* Aido (possédé) †
* Timée
* Brennus
* Beldargon
* Olivia
* Ramat
* Paralda
* Illianie
* Samiel

* 300 membres de la Garde royale
* 12500 démons
* Nombre inconue de Rhami
* Tout les Kaumargons
* 4 Déesses élémentaires
* 80 membres de La résistance
* 4 Fées
* Samiel
Alex Tubes

Alex Tuberculosis (Alex) was introduced during the poo poop diaper baby saga of the Johnny Lore plotline. they eats her fruits and vegetables and does their homework on time. Alex works 36 hours of labor. Her mother didn't do the normal birthing pedicure, she did a A section, that was her first mistake (not a c section because alex does their homework). Her second mistake was attempting to raise Alex. Her third was giving alex (((THE))) vaccine.

### Aliases

AlexAlex

Alex?

## Physical description

### Weight

I got a good look at alex, id say somewhere between 155-165.

## Appearances

### Debut

Johnny's Dark Souls (No Shit) stream

Alex met Johnny when it was 5 in elementary school at Donkey Kong? what? Alex is telling me this and i have no fucking idea what hell they are saying to me, i know your reading this Alex, Edit this . Alex met Johnny when he was 5 and can't remember the teacher's name (miss castiano). do not doxx her she lives at **308 Negra Arroyo Lane**.

> "Do not put her name in the wiki. I don't want someone to find it and dox a teacher I had, like, 20 plus years ago."
>
>

*-Alex when talking about miss castiano, whos phone number is (505) 503-4455.*

She saw Johnny on occasions at target. Johnny remembers it too. circa 2009 (Obama was president)

## Alex's Time Modding

In January of 2022 ,Johnny entrusted the moderation of twitch chat to several mods, This includes Alex. Alex can be seen spewing the most incoherent garbage on Johnny's stream.
Soupire primordiale

La déesse primordiale

Le soupire primordiale est l'événement fondateur du monde d'Arole. les chroniques d'Arole citent cet événement:

> *"nul ne sait comment elle est apparus, mais du néant naquit la déesse primordiale, l’être suprême à l’origine de tout. Rien d’autre n'existe, nul ne sait combien de temps à durer son périple dans le néant. Mais dans un moment d'ennui, la déesse primordiale lâcha un soupir, d'où naquirent 2 autres êtres, Oriens et Malmahat. La déesse primordiale n’était plus seul désormais."*
>
>