recursal/Fanatic-Fandom huggingface dataset:
Lightning Blast

**Lightning Blast** is a Scholar skill in *Octopath Traveler*.

## Effect

Shocks **all** foes, hitting each enemy **twice**.

Dmg = **2 hits** x **0.945** x [*Attacker E.Atk* - (*Target E.Def* x **0.49**)]

**Boost**: Increase damage dealt by **+90%** per boost.

* All damage has a random multiplier (from x0.98 to x1.02) applied to it for each hit
* Critical hits deal x1.25 damage.
* Hitting an enemy with a weakness to Lightning deals x1.3 damage (or x1.5 with ); hitting a Broken enemy instead deals x2.0 damage
* The  **Increased Elemental Attack** buff on the attacker or the  **Decreased Elemental Defense** on the target increases damage by x1.5; with both, the total multiplier is x2.25
* Having either a  or  equipped increases damage by x1.3

For more details see Damage Formula.

## Synergies

### Skills

* applies the  **Aelfric's Auspices** buff for 3 turns, causing this skill to trigger twice for no additional cost
* applies the  **Alephan's Enlightenment** buff for 3 turns, causing this skill to target a single foe for ×2 damage
* applies the  **Increased Elemental Attack** buff
* attacks **one foe** with a  Staff and applies the  **Decreased Elemental Defense** debuff to them
* applies the  **Dreisang's Spell** buff for 3 turns, causing this skill to critically hit for ×1.25 damage

### Support Skills

* increases the Elem. Atk. stat by +50
* halves and rounds down the SP Cost of this skill
* increases the damage cap of this skill to 99,999
* multiplies the damage output of boosted skills by an additional ×1.5
* multiplies the damage of attacks targeting an unbroken foe's weakness by ×1.5, instead of ×1.3
* multiplies the damage of elemental skills by ×1.5 while multiplying their SP cost by ×2
* multiplies the damage of elemental skills by ×1.2
* applies the  **Increased Elemental Attack** and  **Increased Elemental Defense** buffs indefinitely
Light Elemental

**Light Elemental** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Solar Ray** -
* **Lightshot** -
* **Shining** -
* **Sunshine** -

## Related Enemies

* Light Wisp
* Fire Elemental
* Ice Elemental
* Lightning Elemental
* Wind Elemental
* Dark Elemental
Majestic Marmot

**Majestic Marmot** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Scratch** -
* **These Nuts** -

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Scratch** - Deal physical damage to single target.

## Related Enemies

* Marmot
* Majestic Snow Marmot
Lyblac/Battle

**Lyblac** is an enemy in *Octopath Traveler*. She can only be encountered when fighting Galdera, the Fallen at Journey's End.

## Battle

* **Protection:** Grants physical defense augmentation to all enemies for 4 turns.
* **Enchantment: Darkness:** Causes the Blade of the Fallen to inflict Blindness on its next attack.
* **Enchantment: Fear:** Causes the Blade of the Fallen to inflict Terror on its next attack.
* **Elemental Augmentation:** Increases the elemental damage of the Abyssal Maw by 50%.
* **Soul Healing:** Restores three break shield points on the lowest of the three parts. (Is also used on the lowest HP extremity when broken, does not show any healing, needs clarification.)
* **Auspices of the Fallen:** Permanently applies elemental attack up, elemental defense up, physical attack up, physical defense up, evasion up, speed up and accuracy up to Lyblac. Used when Lyblac is the only remaining extremity.
* **Deceleration:** Deals dark damage and drains up to 2 BP. Targets physical defense, and can be dodged with Sidestep.
* **Sanguine/Stygian Sorcery:** Three hits of heavy fire/dark elemental damage to all party members.
* **Weakness:** Inflicts elemental defense down, elemental attack down, physical defense down, physical attack down, speed down, evasion down and critical down to a single party member for 5 turns.
King Khalim

**King Khalim** is a character in *Octopath Traveler*. He comes from the Yashum Clan and he is the current king of the Triberia Kingdom and the father of Gloria. He is the client for the side story King Khalim's Conundrum.

## Trivia

* According to Olberic, Khalim has the same demeanor as King Alfred: "That of a man who looks you straight in the eye and speaks the plain and honest truth. A man who believes in himself and the words he speaks."
Knights Ardante

The **Knights Ardante** are a military organization that seeks to uphold order and protect the followers of the Sacred Flame.

## History

The Knights Ardante were founded 591 years prior to the events of *Octopath Traveler,* shortly before the Kindling ceremony was adopted by the Order of the Sacred Flame. The first Knight Ardante was given a sword by the gods themselves, and he swore an oath that has not changed to the present day: "To protect those who seek the warmth and comfort of the Sacred Flame, brought down by Aelfric himself."

## Flameguard

While the Knights Ardante protect those who follow the Sacred Flame, the Flameguards deal with forces threatening the continent itself, being assigned high-priority missions such as the search and retrieval of the Divine Rings.

One of the requirement to become a Flameguard is to be able to summon the blue flame. This can be done in two ways: Having the former Flameguard passing the Flame to his successor or overtaking Aelfric trials throught the Ring of the Flamebringer. There are exceptions like Pharamea, who is able to manifest the blue flame since birth.

The Flameguards are able to use the Ring of the Flamebringer to deal with certain circumstances, but only as a temporary measure.

## Story

Shortly before the beginning of H'aanit's story, the Knights Ardante commissioned the hunter Z'aanta to slay a fiend known as Redeye. The Knights' leader, Eliza, helped H'aanit confront Redeye near Marsalim, where the menace was destroyed at last.

## List of Known Knights Ardante

* Tytos
* Hugo
* Rondo (Ascended to Flameguard)
* Layard
* Miles
* Eliza

## List of Known Flameguards

* Sonzon
* Sazantos
* Rondo

## Trivia

* According to Miles, the laws of the Knights Ardante forbid any knight from abandoning his duty. "Throwing aside one's sword, no matter how worthy the cause, is considered desertion."
* Eliza's biography states that the Knights Ardante are "committed to maintaining absolute neutrality." They "spend a year traveling far and wide, doing their best to avert greater crises."
* In *Octopath Traveler II*, the Sacred Guard was made to serve as the counterpart to the Knights Ardante.

## References

1. ↑ 1.0 1.1 https://dengekionline.com/articles/144644/
2. ↑ Champions of the Continent - Bestower of All, Chapter IV
3. ↑ 3.0 3.1 Champions of the Continent - Bestower of All, Chapter VI
Mahina

"*Hoowoo…are you…a girl, too?*" —*Mahina, before Ochette chooses her companion*

**Mahina** is a character in *Octopath Traveler II*. She acts as both a younger and older sister to Ochette along her journey.

If Ochette chooses Akalā to be her companion, Mahina will be the final boss of her story.

## Profile

> A malamaowl, serene in the grace of the moon, its wings shape the air's currents—and magical power, too.
>
>

### Personality

Mahina is friendlier than Akalā and very loyal, but isn't as calm in tense scenarios as Akalā. If Ochette starts becoming too impatient or impulsive, she will help remind her of her responsibilities.

## Battle

In contrast to Ochette, whose stats favor physical damage, Mahina casts magic that targets a foe's elemental weaknesses. Her spells don't deal as much damage as Akalā, in exchange for giving Ochette more coverage. She will always cast magic that a foe is weak to, but the foe and weakness is chosen at random e.g. if fighting a Lloris and Shambling Weed, she will either target the former with either  or  magic, or the latter with either  or .

During the battle against the Darkling of the Sorrowful Moon, and when Ochette is fully boosted after completing her story, Mahina casts ,  or  magic that targets all foes, and will always cast magic that at least one foe is weak to.

### Skills

* **Firefly Flame:** Casts  magic on a random foe that is weak to .
* **Ice Crystal:** Casts  magic on a random foe that is weak to .
* **Thunderclap:** Casts  magic on a random foe that is weak to .
* **Gale:** Casts  magic on a random foe that is weak to .
* **Gleam:** Casts  magic on a random foe that is weak to .
* **Eternal Darkness:** Casts  magic on a random foe that is weak to .
* **Arcane Blade:** Elemental damage to all foes once, if all foes are currently broken.

#### Awakened

* **Azure Wind:** Casts  magic on all foes, if at least one foe is weak to .
* **Azure Light:** Casts  magic on all foes, if at least one foe is weak to .
* **Azure Darkness:** Casts  magic on all foes, if at least one foe is weak to .

## Story

When Ochette was ten years old, Juvah took her to receive an animal companion to aide her during hunts. However, there was a caveat. While there were two animals, Mahina and the jackal, Akalā, Ochette was only permitted to have one. If players pick Akalā over Mahina, the latter will become overtaken by darkness and attack Ochette, vanishing from the story for a time. However, the reverse occurs if Mahina is chosen instead.

## Etymology

Mahina is the Hawaiian word for Moon, however it could also be referring to a Moon deity in the Hawaiian mythology. Malama doubles as the Hawaiian word for Moon, which also means that Mahina’s species, Malamaowl, means *Moon Owl*. This, alongside Akalā's analogical naming convention relating to the Sun, further strengthens the day/night duality present in the game represented by Ochette's two companions.
Lebrandt

* Main
* Battle
 **Edit Tab**

**Lebrandt** is a character in *Octopath Traveler: Champions of the Continent* appearing Master of All storyline.

## Story

 **Edit Tab**

* **Attack** - Deal standard physical damage to single target.
* **Vanguard Slash**: Deal  damage to single target. Will attack first in the next turn after using it.
* **Wild Cut** - Deal  damage to random target 3 time(s).
* **Wild Sixfold Slice** - Deal  damage to random target 6 time(s).
* **Level Slash** - Deal  damage to Front.
* ***Fallen Lebrandt wails in grief!***: After recovering from a break. Imparts self with   for 6 turns. Counters with **Spiritbreaker Strikeback**.
	+ **Spiritbreaker Strikeback**: Deal  damage to single target. Reduces 2 BPs,
* **Unwavering Stance**: At 60% HP or less. Sets his shield points up to 99.
* ***For... Her Highness...***: At 50% or less. Fallen Lebrandt enters boost mode. Uses **Fallen Attendant's Brandish**.
	+ **Fallen Attendant's Brandish**: Deal heavy  damage to Front and Back. Deal 99,999 damage to self.
		- ***Fallen Lebrandt writhes in agony...***: Reduces his shield points down to 9 for the rest of the battle.
Kaia

**Kaia**, also known as the **Egg-seeking Girl**, is a character in *Octopath Traveler*. She is a little girl who is taking care of a dragon egg after having a dream where she met a wise dragon, and is trying to hatch the egg. She appears in the Kaia, Mother of Dragons chain of side stories.

## Trivia

* When the player speaks to Kaia in Bolderfall, she makes a sound similar to one of Yoshi’s sound effects from the *Super Mario Bros.* games.
* Kaia claims that a dragon appeared to her in a dream, speaking like a posh highborn lady and telling her to take care of the egg it gave her. The dragon also told her that "in the old days, all dragons were wise" and they'd often talk to humans, but now "there are hardly any wise dragons left in the world." Therefore, Kaia plans to hatch the dragon egg and teach the baby dragon to speak.
Lucky break

> Description: Have a 1% chance to receive purchases for free.
>
>

**Lucky Break** is a Merchant Talent attributed to NPCs that can be hired by Partitio at night.

## List of NPCs with this talent:

• **Apothecary**: Tropu'hopu, Toto'hana. Required funds: ₹2400

• **Performer**: located on the street near the armor shop in New Desta, Brightlands.
Level Slash

**Level Slash** is a Warrior skill in *Octopath Traveler*.

## Effect

A slashing attack that hits **all foes**. Base damage is moderately higher than a standard attack.

Damage = **1.0** x [*Attacker P.Atk* - (*Target P.Def* x **0.5**)]

**Boost**: Increase damage dealt by **+90%** per boost.

### Other Multipliers

* All damage scales with the level of the attacker (see **Level Multiplier**)
* All damage has a random multiplier (from x0.98 to x1.02) applied to it for each hit
* Critical hits deal x1.25 damage.
* Hitting an enemy with a weakness to Swords deals x1.3 damage (or x1.5 with ); hitting a Broken enemy instead deals x2.0 damage
* The  **Increased Physical Attack** buff on the attacker or the  **Decreased Physical Defense** on the target increases damage by x1.5; with both, the total multiplier is x2.25

For more details see Damage Formula.

## Synergies

### Skills

* applies the  **Aelfric's Auspices** buff for 3 turns, causing this skill to trigger twice for no additional cost, dealing double the damage
* applies the  **Increased Physical Attack** buff to the **user**
* applies the  **Increased Physical Attack** buff
* applies the  **Decreased Physical Defense** debuff to **one foe**
* applies the  **Increased Critical** and  **Increased Accuracy** buffs to **all allies**
* applies the  **Divination** buff, causing this skill to critically hit for ×1.25 damage
* and other Runelord runes will activate a follow-up hit

### Support Skills

* halves and rounds down the SP Cost of this skill
* increases the Phys. Atk. stat by +50
* increases the damage cap of this skill to 99,999
* increases the Critical stat by +50
* multiplies the damage output of boosted skills by an additional ×1.5
* multiplies the damage of attacks targeting an unbroken foe's weakness by ×1.5, instead of ×1.3
* increases the damage of physical attacks by +6% for every 1% of HP below 33% the equipping character has, up to a maximum of ×3 damage at 1 HP
* applies the  **Increased Physical Attack** and  **Increased Physical Defense** buffs indefinitely

## Trivia

* **Level Slash** is a default Warrior skill and does not require JP to learn.
Lingering Love

"*Eugis... You left me with nothing more than this precious necklace. Whatever shall I do with all my unspent love for you?*" —

**Lingering Love** is a side story in *Octopath Traveler II*.

## Resolution

The side story may be resolved using one of two methods:

###  Obtain Item

Obtain the  from the **Dismal Woman**.

The tale ends once the **Treasured Necklace** is taken from the **Dismal Woman**.

"*Item: Treasured Necklace
The woman lets go of the necklace, and thus her unresolved feelings for Eugis. You can tell by the look on her face that she feels free.*"

###  Lead Townsperson

Travel to Merry Hills. Lead **Eugis**.

The tale ends once **Eugis** is brought to the **Dismal Woman**.

"*Lead: Eugis
The illusion of Eugis's empty romantic overtures is shattered. A peaceful expression emerges on the woman's face: she is free.*"
## Epilogue

Upon completion of the side story, the following occurs:
Linde

**Linde** is H'aanit's companion, who has been with her since she was an infant.

## Appearance

Linde is a snow leopard comparable in size to a tiger, and she has grey fur with black rosettes. A purple feather is tied to the end of her tail.

## Battle

Linde is H'aanit's default beast that can be summoned unlimited times to attack foes in battle. Her two skills are **Sweep (Sword)** and **Pounce (Polearm)** with a *Strength Rate of 3*, which is static and will not increase as H'aanit levels up. Linde uses her skills randomly, but will prioritizes skills that are Shield busters in accordance to the foe's weakness.

## Gallery

* Official Art
* Promotional Art
* Sprites

Official artwork of H'aanit and Linde.Artwork of the eight travelers and Linde.Cover artwork for the Octopath Traveler Original Soundtrack.Artwork of Linde, Ophilia and H'aanit for *Octopath Traveler: The Four Paths of Eight Travelers*.

Artwork from Square Enix Café.A sketch of the eight travelers by Naoki Ikushima.Artwork of H'aanit and Linde by Naoki Ikushima (character designer).Promotional artwork celebrating release.Promotional artwork by Masayoshi Nishimura.Promotional crossover artwork with *Bravely Default.*Promotional crossover artwork with *Bravely Default.**Octopath Traveler* artwork from Famitsu.Promotional artwork celebrating 1 million sales.Promotional artwork for *Octopath Traveler Break and Boost.*Promotional artwork for *Octopath Traveler Break, Boost and Beyond.*Promotional artwork for *Octopath Traveler Break and Boost -Extend-.*Promotional artwork celebrating the Steam release of *Octopath Traveler.*Promotional artwork celebrating *Octopath Traveler'*s 2nd anniversary.Promotional artwork celebrating *Octopath Traveler'*s 3rd anniversary.Linde's field sprite.Linde, as she appears when summoned by H'aanit.
## Trivia

* Linde, similar to Therion, has inconsistencies between in-game sprites and official artwork. In her field sprite she lacks the feather on her tail. It's also missing in a few pieces of official art done for the game.
* H'aanit explains in the *Animal Companions* travel banter that Linde was given to her as a gift when she was a baby by a fortune teller (possibly Susanna). H’aanit does not consider Linde a pet, but a comrade and companion.
* Feral specimens of Linde's snow leopard species appear as enemies.
* According to H'aanit when meeting the other protagonists, "Linde judgeth thee worthy. It is not often she warmeth to strangers."
* H'aanit tells Ophilia in her Chapter 3 banter in Stillsnow that Linde often plays games with the children in her village, and she seems to enjoy it. Also, "Linde is most proud of her fur. She liketh nothing better than to be stroked and groomed."
* The *Four Talents* travel banter reveals that Cyrus was once curious about snow leopard biology and therefore decided to undertake a careful study of Linde. Said study lasted "from morning to night," and as a result, Linde has become rather wary of him.
Light Guardian

**Light Guardian** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Strong Slash** - Deal  to single target.
* **Light Slash** - Deal  damage to single target.

## Related Enemies

* Guardian
* Flame Guardian
* Ice Guardian
* Thunder Guardian
* Wind Guardian
* Dark Guardian
* Light Guardian Mk.II
Master of Fame

1/1

> *You who seek fame will begin your journey in the grassy meadows of the Flatlands. There, you will cross path with Auguste, the genius playwright. In Theatropolis, city of the arts, many a poor souls has been led astray by his beguiling words.*
>
>

The ***Master of Fame*** is one of the first three paths open to the Chosen One in ***Octopath Traveler: Champions of the Continent***, themed around "Fame". In in, the Chosen One travels to the bustling city of arts, Theatropolis, where a chance encounter with the city's most famous playwright has them discover the how twisted fame can be.

## The Genius Playwright

### Description

In Theatropolis, center of the arts, lived Auguste, the most famous playwright in all the realm.

His works were praised and loved by all. They even changed the hearts of his most adoring fans...

### Prereq(s)

None (if chosen as the starting point)
Completion of Master of Wealth/Power, Chapter I.

## Fit for a Tragedy

### Description

Schwartz, his wife murdered by Auguste, seeks revenge against the mad playright.

He visits Valore in hopes of finding a means to kill his hated foe...

## Auguste The Prince of Thieves

### Description

In the name of writing a tragedy, Auguste has tortured poor Francesca and her child.

And so Schwartz set out for the amphitheatre to snuff out the playwright's fame... and his life.
Forest Ratkin III

**Forest Ratkin III** is an enemy in *Octopath Traveler* and *Octopath Traveler: Champions of the Continent*.

* Octopath Traveler
* Champions of the Continent

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Double Shot** -
* **Soporific Arrow** -

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Charge** - Deal physical damage to single target.
* **Super Shot** - Deal  to Front.

## Related Enemies

* Forest Ratkin I
* Forest Ratkin II
* Forest Ratkin IV
* Forest Ratkin V
* Forest Ratkin VI
* Forest Ratking I
* Forest Ratking II
* Forest Ratking III
* Highland Ratkin III
Makk (Octopath Traveler II)

*This page is about the* Octopath Traveler II *enemy, Makk. For the unrelated* Octopath Traveler *character with the same name, see Makk.*

## Battle

### Item Drop (Rate %)

None

**Stats**

 344
 268
 300
 310

 195
 113
 59
 135

**Status Effect Effectiveness**

### Immune

**Makk** is an enemy in *Octopath Traveler II*. He appears alongside Plukk and Mikk in Chapter 2: Winterbloom Route of Castti's story.

## Battle

### Abilities

* **Attack:** Physical attack, single target.
* **Bottle of Sleepweed:**
* **Sweet-Talk:**
* **Bemusing Strike:**
* ***Your defenses are done for!*:**
* ***I'll get you for that!*:**
* **Thief's Latent Power:**
* ***Makk is waiting for his chance to strike!*:**
* ***Say your prayers!*:**
* **Multispin Attack:**
* **Sharp Strike:**
Marsalim

* Overworld
* Vicinity

**Marsalim** is a location in *Octopath Traveler*, where H'aanit's final chapter takes place. It is the capital of the United Kingdom of Triblia, ruled from by King Khalim from his palace.

## Shops

### Armorer

\* - Inquire/Scrutinize: More Plentiful Provisions / New Weapons for Sale

## Townspeople

**Edit Tab**

* \_Inq/\_Scr
* \_Gui/\_All
* \_Cha/\_Pro
* \_Pur/\_Ste

**Inquire/Scrutinize**

**Guide/Allure**

**Challenge/Provoke**

**Purchase/Steal**

## Side Stories

* Ria, Born to Roam (III)
* In Search of the Unknown

## Gallery

* Townspeople

**Townspeople**

TownspersonKnow-it-all's FatherTownspersonKnight ArdanteScholarly YouthElderly WomanKnight's WifeYoung SoldierOld AristocratKnight ArdanteOld ManSwordsman YuriTownspersonTownspersonBoyRia, Ria, Born to Roam (II) completed
**Story: H'aanit Chapter 4**

Eliza
**Olberic Chapter 4 complete**

Grieg the Unbreakable
**Tressa Chapter 4 complete**

MarufAli, The Adventures of Ali completedMaruf, The Adventures of Ali completed
## Trivia

* The price to restore reputation in Marsalim is 10,000 leaves.
* According to one townsperson, the people of Marsalim are indebted to the Order of the Sacred Flame, and therfore the Knights Ardante are often stationed in the city. Despite this fact, Marsalim lacks a cathedral of its own. The Knights Ardante are stationed in town with orders to observe, assess and  report the faith of the populace.
* The Knight Ardante NPC in the city mentions, "You will find Lady Eliza here on most days."
* Marsalim's ruler can trace his lineage back to a man named Marsalim the Wise.
* Marsalim is the the seat of the Yashum Clan.
Materials

Materials are used exclusively by Alfyn to concoct mixtures that are useful in combat. Materials are generally divided into two categories:

* Purchasable materials that can be bought at stores around Orsterra.
* Materials that must be Stolen or dropped by creatures all over the world.

## List of Materials

### Core components

This list contains the name of the most easily accessible monsters that carry the components.

## Materials Steal List

This table lists the most easily accessible enemies that carry ingredients
Maa'fa

**Maa'fa** is a enemy in *Octopath Traveler: Champions of the Continent*. He is the Tatloch's loyal panther.

## Story

### Battle

* ***Maa'fa the Black Panther protects its master.***: Start of battle. Imparts self with permanent  .
* **Scratch**: Deal physical damage to single target.
* **Bite Off**: Deal physical damage to single target. Inflict   for 4 turns.
* **Violent Scratch**: Deal physical damage to random target 5 time(s).
* **Draining Bite**: Deal physical damage to single target. Absorb %% of damage dealt as HP.
* **Innate Recovery**: After recovering from a break. Impart self with   for 6 turns.
Lady-in-waiting (Battle)

*This page is about the battle against **Lady-in-waiting**. For the main character page, see Lady-in-waiting.*

**Lady-in-waiting** is an enemy in *Octopath Traveler: Champions of the Continent*. She is fought alongside Lady Herminia in Master of Wealth's Chapter III boss battle.

## Battle

* **Knife Throw**: Deal  damage to single target.
* **Wild Knife Throw**: Deal  damage to random target 3 time(s).
* **Fan of Knives**: Deal  damage to Front.
* **Heal Wounds (Single) I** - Used on Lady Herminia when she is under 80% of her HP.
La'mani/Battle

**Stats**

 290
 290
 165
 165

 120
 105
 50
 70

**Status Effect Effectiveness**

## Battle

La'mani begins the battle alone, but summons troupe members to his defense during the course of the battle through three "movements". Each movement locks several of La'mani's weaknesses, with the ***Final Movement*** locking all of them.

* ***First Movement***
* ***Second Movement***
* ***Final Movement***

### Abilities

* ***First Movement // La'mani is protected by his troupe members!*:** Used at XX% of La'mani's maximum health. The following occurs:
	+ Summons two Troupe Dancer to **La'mani's** defense.
	+ La'mani seals and locks his weaknesses . Weaknesses are unlocked once both **Troupe Dancers** are defeated.
* ***Second Movement // La'mani is protected by his troupe members!*:** Used at XX% of La'mani's maximum health. The following occurs:
	+ Summons two Troupe Musician to **La'mani's** defense.
	+ La'mani seals and locks his weaknesses . Weaknesses are unlocked once both **Troupe Musicians** are defeated.
* ***Final Movement // La'mani is protected by his troupe members!*:** Used at XX% of La'mani's maximum health. The following occurs:
	+ Summons a Troupe Dancer and a Troupe Musician to **La'mani's** defense.
	+ La'mani seals and locks all of his weaknesses . Weaknesses are unlocked once both minions are defeated.
	+ ***La'mani is defenseless!*** All sealed weaknesses become unlocked.

* **Attack:**
* **Thundering Refrain:**
* **Windy Minuet:**
* **Perplexing Prelude:**
* **Double Slap:**
* **Wave Baton:**
* **Fierce Kick:**
* **Lash Out:**
* **Vocal Tuning:**

* ***La'mani took a deep breath!*:**
* **Recital à La'mani:**
* **Glum Recital à La'mani:**
* **Enraged Scream:**

### Minions

* Troupe Dancer
* Troupe Musician
 **Edit Tab**

## Battle

### Item Drop (Rate %)

None

**Stats**

 270
 228
 160
 140

 120
 120
 140
 120

**Status Effect Effectiveness**

### Immune

* **Attack:** Physical attack, single target.
* **Wild Waltz:**
* **Glamorous Gambol:**
* **Light Step:**
* **Soothing Step:**

 **Edit Tab**

## Battle

### Item Drop (Rate %)

None

**Stats**

 275
 203
 140
 160

 120
 110
 140
 120

**Status Effect Effectiveness**

### Immune

* **Attack:** Physical attack, single target.
* **Wallop:**
* **Heartening Tone:**
* **Steadfast Tone:**
* **Fortifying Tone:**
Lucetta

**Lucetta** is a character in *Octopath Traveler: Champions of the Continent*.

## Background

*Woman who was formerly one of the Silver Arrows, a legendary band of hunters.*

*Though curt and gruff in word and deed, she has a kind heart. Her zeal for self-improvement is driven by the desire to protect others.*

## The Silver Arrows

### Description

Contrary to her childish appearance, Lucetta is an accomplished hunter. She has just finished a job and the townsfolk already have another request for her.

### Reward(s)

 Rubies x 5
 Experience Nut (S)
 Power x 15

## The Arrows of Oblivion

### Description

Lucetta is a surviving member of the Silver Arrows, a band of elite hunters, and vows to one day revive the group. Presently, another request has found its way to her.

### Prereq(s)

* Prologue
* 2 or more party members
* Lucetta must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (S)
 Lucetta's Guidestone x 20

## The Forest Tyrant

### Description

Lucetta has unexpectedly been reunited with Jonathan, another surviving member of the Silver Arrows.. She has been asked to help hunt the "Forest Tyrant", their group's nemesis. Lucetta refuses, but...

### Prereq(s)

* Chapter I
* 2 or more party members
* Lucetta must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (S)
 Lucetta's Guidestone x 20

## The Power to Protect

### Description

Jonathan was injured by the Forest Tyrant and is unable to attain his goal, but he entrusts Lucetta with key information on how to bring it down once and for all. After making her final preparations, Lucetta is ready to settle things with the beast.

### Prereq(s)

* Chapter II
* 2 or more party members
* Lucetta must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (S)
 Lucetta's Guidestone x 20

## Gallery

Artwork of LucettaLucetta at Path to Herminia's Manse.
Lynette

**Lynette** is a character in *Octopath Traveler: Champions of the Continent*.

## Background

*Dancer* *traveling Orsterra researching regional traditions in order to start her own troupe one day.*

*Her dancing has bewitched audiences by the score, but she remains humble and dedicated to her craft.*

## The Great Dawnsong Players

### Description

Lynette is a dancer in pursuit of her dream to one day have her very own troupe. She seems to be looking for someone in Cragspear.

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (M)
 Power x 20

## Traces of Mother

### Description

After dancing for Faust, the impresario of the Dawnsong Players, Lynette is accepted into the troupe. Not long after, Faust's assistant Joel brings news regarding her very first job.

### Prereq(s)

* Prologue
* 2 or more party members
* Lynette must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (M)
 Lynette's Guidestone x 20

## Obsession

### Description

Faust has asked Lynette to meet with him in private. He seems to know something about her mother, Mona.

### Prereq(s)

* Chapter I
* 2 or more party members
* Lynette must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (M)
 Lynette's Guidestone x 20

## The Sun Rises Again

### Description

Lynette has successfully driven back Faust, but is listless as she realizes her dream has disappeared right before her eyes.

### Prereq(s)

* Chapter II
* 2 or more party members
* Lynette must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (M)
 Lynette's Guidestone x 20

## Trivia

* She is one of the eight 5 stars units that can be immediately pulled by the player upon entering the game, acting as the Chosen One.
Lord of the Flies

**Lord of the Flies** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Befuddling Claw** -
* **Offensive Augmentation** -
* **Spit Mucus** -

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Paralyzing Claw** - Deal physical damage to single target. Inflict   for 3 turns.
* **Spit Mucus** - Impart   and   to Front for 3 turns.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Paralyzing Claw** - Deal physical damage to single target. Inflict   for 3 turns.
* **Bloody Roll** - Deal physical damage to single target. Inflict   for 3 turns.
* **Spit Mucus** - Impart   and   to Front for 3 turns.
Juan

**Juan** is a character in *Octopath Traveler: Champions of the Continent*.

## Background

*Merchant from the distant Red Valley making a ceremonial journey to mark his entry to adulthood.*

*He is plagued by timidity and anxiety he hopes to one day overcome.*

## Easily Frightened

### Description

Juan is a timed apprentice merchant. He seems to want to go out to stock up on goods, but…

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Fame x 10

## Gaining Confidence

### Description

Juan was frightened by a ferocious monster and fled. Unable to give up on shopping, he decides to look into the monster's weaknesses.

### Prereq(s)

* Prologue
* 2 or more party members
* Juan must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Juan's Guidestone x 20

## Stopping the Beast

### Description

Juan took advantage of the monster’s weak point and drove it off. As a result, he was able to resume business. Despite that, he still seems to have other things he needs to get done.

### Prereq(s)

* Chapter I
* 2 or more party members
* Juan must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Juan's Guidestone x 20

## Speaking Up

### Description

The casting net Juan prepared didn’t work on the mountain goat. There seems to be another way, but he says he’ll need more money to pull it off.

### Prereq(s)

* Chapter II
* 2 or more party members
* Juan must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (L)
 Juan's Guidestone x 20

## Skills

### Battle Skills

**Type**
  Tease
  Shadow Strike
  Relax
  Fire Up
  Mighty Charge
Lord's Manse

Vicinity

**Lord's Manse** is a location in *Octopath Traveler* and is the location of the final encounter for Olberic's Chapter 4 tale.

Lord's Manse is the home to the lord of Riverford and his family, which includes Harald. When Werner drives out Harald's father from Riverford, he takes up residence in the Lord's Manse. The main gates that open to the Manse Gardens are initially closed upon arriving in Riverford. A Hidden Path, thought to be known only to the lord of Riverford and his family, allows access to the manse from Lower Riverford.

## Map

The manse is comprised of two primary sections, both identified as "Lord's Manse":

* An upper section, which connects to the Hidden Path and the room where Werner awaits.
* A lower section, which opens to the Manse Gardens and further on to Riverford.

## NPCs

* Harald (After completing Olberic's Chapter 4 Tale.

## Trivia

* Werner's portrait can be seen hanging on the wall in the mansion.
Meena

**Meena** is a character in *Octopath Traveler: Champions of the Continent*.

## Background

*Girl who dreams of being the greatest dancer on the continent.*

*Pure-hearted and gentle, she cannot ignore someone in distress, which has won her many fans.*

## Chasing a Dream

### Description

Meena dreams of becoming a dancer and thus is on her way to Clearbrook to find her big break.

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (M)
 Fame x 15

## The Hot Entertainer

### Description

Meena missed her audition because she stopped to escort the old man, but she remains optimistic that she will find another opportunity to make her debut as a dancer.

### Prereq(s)

* Prologue
* 2 or more party members
* Meena must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (M)
 Meena's Guidestone x 20

## An Entertaining Revenge

### Description

Meena cannot hold back her anger toward Udo once she figures out what he's been doing to the girls. She gives up on her chance to join his troupe and defeats him. However, Udo isn't going dowv without a fight...

### Prereq(s)

* Chapter I
* 2 or more party members
* Meena must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (M)
 Meena's Guidestone x 20

## A Dream Under the Open Sky

### Description

Oriole, the old man that Meena had gone out of her way to aid, is now the one to save the day. He seems to have something he wants to talk to her about...

### Prereq(s)

* Chapter II
* 2 or more party members
* Meena must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (M)
 Meena's Guidestone x 20
King Mugen

**Stats**

 606
 411
 420
 466

 270
 295
 191
 171

**Status Effect Effectiveness**

## Battle

### Abilities

* ***Mugen stands ready...*:** Activates when Mugen is at 50% health. Increases max shields to 9.
* ***Mugen's stance leaves no openings...*:** Changes Mugen's weaknesses to the following:

* **Attack:** Physical attack, single target.
* **The Conqueror's Rule:** Inflicts  **Terror** on entire party for 1-2 turns.
* **The Conqueror's Might:** Physical attack, targets entire party. Has a chance of inflicting  **Terror** for 1-2 turns.
* **The Conqueror's Tyranny:** Physical attack, single target. Has a chance of inflicting  **Terror** for 1-2 turns.
* **Decapitation:** Physical attack, single target. Reduces target's HP to 1.
* **Know your place!:**
* **Ordained Punishment:**
* **The Conqueror's Blade:**

* ***Mugen's soul rages!*:** Mugen enters boost mode for 1 turn. Uses Gates of Hell if not broken beforehand.
	+ **Gates of Hell:** Targets two party members, reduces their HP to 1, and inflicts  **Terror** for 2-3 turns.
Light Sentinel Mk.II

**Light Sentinel Mk.II** is an enemy in *Octopath Traveler*.

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Light Grenade** -
* **Midnight Sun** -
* **Multilight** -

## Related Enemies

* Light Sentinel
* Sentinel Mk.II
* Flame Sentinel Mk.II
* Ice Sentinel Mk.II
* Thunder Sentinel Mk.II
* Wind Sentinel Mk.II
* Dark Sentinel Mk.II
Le Mann, Explorer Extraordinaire (II)

"*I cannot motivate myself to leave home. If only someone could appear and give me the push I need to step out into the unknown...*" —*Le Mann*

**Le Mann, Explorer Extraordinaire (II)** is a side story in *Octopath Traveler*. This chapter of the tale begins by speaking to Le Mann on the wooden bridge in Goldshore after Le Mann, Explorer Extraordinaire (I) has been completed.

## Resolution

###  Guide /  Allure

Travel to Rippletide. Successfully use the Guide or Allure path action on Harris (  Min Lvl: 10 /  Base: 60% ), located to the south of the inn.Harris, Rippletide

This chapter of the tale ends once **Harris** is brought to **Le Mann**.

"*Spurred on by his childhood friend Harris, Le Mann found the courage he needed to continue his adventure.*"
## Epilogue

Upon completion of the side story, the following occurs:

* **Le Mann** relocates to Grandport Markets.
Le Mann, Grandport Markets

## Trivia

* Harris appears only after Tressa's Chapter 1 story has been completed.

 **Flatlands:** | Theracio's Tutelage (I/II/III)  •  The Prodigious Painting  •  Fit for a King  •  City of Gold  •  Zeph and Mercedes (II)\*  •  In Search of Father (I)†  •  The Gravekeeper's Grief  •  The Price of Vengeance  •  Mikk and Makk Make Good\*  •  Scaredy Sheep  •  Tilting at Windmills

 **Coastlands:** | Le Mann, Explorer Extraordinaire (I/**II**/III)  •  Love Unrequited  •  Princess Mary, Redux\*  •  In Search of Father (II)†  •  Left Behind  •  The Merchant's Path  •  Scourge of the Seas  •  An Exotic Aroma  •  The Diarist's Desire\*  •  Keeping Up with the Wyndhams\*

 **Highlands:** | Noelle, Seeker of Knowledge (I/II/III)  •  Never Forget  •  Fertile Fields  •  Lost in Translation  •  A Royal Secret  •  Up to No Good  •  Russell's Repentance\*  •  Star of the Stage  •  Performance Art  •  At Journey's End†

 **Sunlands:** | Ria, Born to Roam (I/II/III)  •  Her Time to Shine  •  The Bouncer  •  The Adventures of Ali\*  •  In Search of Sweets  •  Shadow over the Sands  •  Back with Bale\*  •  The Prisoner's Plea  •  In Search of the Unknown  •  King Khalim's Conundrum\*

 **Riverlands:** | Meryl, Lost then Found (I/II/III)  •  For Want of Fish  •  A Sweet Reunion  •  Zeph and Mercedes (I)\*  •  Daughter of the Dark God (II)†  •  The Worrywart  •  The Pilgrims' Plight  •  A Corpse with No Name  •  The Hidden Hoard  •  The Adventuring Life  •  Friends Again\*  •  Hello Again, Harald\*

 **Cliftlands:** | Daughter of the Dark God (I)†  •  Kaia, Mother of Dragons (I/II/III)  •  The Bandits' Code  •  Sparks of Revolution  •  Heathcote's High Jinks\*  •  A Miner Dilemma  •  The Weaver's Predicament  •  Revello and Odette\*  •  On the Precipice  •  The Wayward Son

 **Woodlands:** | Ashlan the Beastmaster (I/II/III)  •  Rite of Passage  •  Way Through the Woods  •  Alphas and the Impresario†  •  Arena Aspirations  •  A Promising Venture  •  Into Thin Air  •  Again with Alaic\*  •  A Cub with No Name  •  Looting Grave Robber
Jude

**Jude** is a character in *Octopath Traveler: Champions of the Continent*. He is the main antagonist and final boss of Devin's Traveler Story.

## Battle

Jude will begin the battle with two minions.

* **Attack** - Deal standard physical damage to single target.
* **Light Slam** - Deal physical damage to single target.
* **Wild Bash** - Deal physical damage to random target 3 time(s).
* **Desperation**: Deal physical damage to single target. Deal damage to self.

* Jude's Minion
 **Edit Tab**

* **Protective Stance**: Imparts self with   for 3 turns.
* **Attack** - Deal standard physical damage to single target.
* **Slice** - Deal  damage to single target.
* **Sweep** - Deal  damage to Front.
Mahrez

* Main
* Battle
 **Edit Tab**

**Mahrez** is a character in *Octopath Traveler: Champions of the Continent* appearing Master of All storyline.

## Story

 **Edit Tab**

* **Attack** - Deal standard physical damage to single target.
* **Stalwart Strike**: Deal  damage to single target.
* **Sleeping Blade**: Deal  damage to single target.   for 3 turns.
* **Mighty Blade**: Deal  damage to single target. Imparts self with   and   for 5 turns.
* **Thunderclap Slash**: Deal  damage to random target 3 time(s).
* **Wild Stalwart Thrash**: Deal  damage to random target 3 time(s). Impart   and   for 2 turns.
* **Swift Blade**: Deal medium  damage to Front. Forcibly switch the Front traveler(s) for the Back one(s). Traveler(s) acting after being hit by the attack will slip and fall, missing their turn.
* ***Fallen Mahrez wails in grief!***: After recovering from a break. Imparts self with   for 3 turns.
* **Almighty Lion // *Fallen Mahrez isn't affected by any attacks!*** : At 85% HP or less. Imparts self with permanent  .
	+ ***Mahrez's memory flickers in the void...***: Summons Beloved Memory and Vile Memory to the battlefield.
* ***The memory of love fades and Fallen Mahrez becomes enraged!***: If Beloved Memory is not in the battlefield. Use **Elricaaa!!!** in the next action.
	+ **Elricaaa!!!**: Deal heavy  damage to Front.
* **Lion Stance**: At 45% HP or less. Permanently increases his actions per turn to three and imparts self with permanent  ,  ,  ,  ,   and  .

* Beloved Memory
* Vile Memory
 **Edit Tab**

* ***Beloved Memory takes control of the fallen Mahrez...***: Does nothing, basically skips its action.
* ***Beloved Memory cancels fallen Mahrez's immunity to attacks!***: End of the turn if Vile Memory is not in the battlefield. Removes the permanent buff.
* **Annihilate**: At 45% of Fallen Mahrez's HP. Deals fatal damage to self, disappearing from the battlefield.

 **Edit Tab**

* ***Vile Memory prowls...***: Does nothing, basically skips its action.
* ***Vile Memory spreads wide the darkness...***: End of the turn if Beloved Memory is in the battlefield. Inflict   to Front for 2 turns.
* **Annihilate**: End of the turn if Beloved Memory is not in the battlefield. Deals fatal damage to self, disappearing from the battlefield.
Light Guardian Mk.II

**Light Guardian Mk.II** is an enemy in *Octopath Traveler* and *Octopath Traveler: Champions of the Continent*.

* Octopath Traveler
* Champions of the Continent

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Augmented Multilight** -
* **Multilight** -
* **Sunshine** -

## Battle

* ***Menacing Light Guardian Mk.II is more resistant to physical attacks!***: Can be used in the first action and can be used at the end of a turn. Impart self with permanent  . Effect is removed when ***Menacing Light Guardian Mk.II is more resistant to magical attacks!***.
* ***Menacing Light Guardian Mk.II is more resistant to magical attacks!***: Can be used in the first action and can be used at the end of a turn. Impart self with permanent  . Effect is removed when ***Menacing Light Guardian Mk.II is more resistant to physical attacks!***.
* **Attack** - Deal standard physical damage to single target.
* **Spirited Slash** - Deal  damage to single target.
* **Light Slash** - Deal  damage to single target.

## Related Enemies

* Light Guardian
* Guardian Mk.II
* Fire Guardian Mk.II
* Ice Guardian Mk.II
* Thunder Guardian Mk.II
* Wind Guardian Mk.II
* Dark Guardian Mk.II
Master Thief II

**Master Thief II** is an enemy in *Octopath Traveler* and *Octopath Traveler: Champions of the Continent*.

* Octopath Traveler
* Champions of the Continent

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Running Slash** - Deal  single target. Impart self with   for 3 turns.
* **Armor Pierce** - Impart   to Front for 3 turns.
* **Successive Strike Stance** - Permanently increases its actions per turn to two.

## Related Enemies

* Thief I
* Thief II
* Master Thief I
* Brigand Leader I
* Brigand Leader II
* Brigand Leader III
Manuel

**Manuel** is a character in *Octopath Traveler: Champions of the Continent*.

## Background

*Dancer from the distant Red Valley making a ceremonial journey to mark his entry to adulthood.*

*He is fascinated by the local dances in every region he visits.*

## That Which Hinders Dance

### Description

Dancer Manuel is interested in a traditional Woodslands dance. There is supposedly a dancer near Valore who knows more.

### Reward(s)

 Rubies x 5
 Experience Nut (S)
 Fame x 10

## Teachings of an Elder

### Description

Manuel was attacked by a plant monster on the way to see the dancer, but an old woman in town is rumored to know the beasts’ weakness.

### Prereq(s)

* Prologue
* 2 or more party members
* Manuel must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (S)
 Manuel's Guidestone x 20

## Too Caught Up in Dancing

### Description

Manuel recalls that he must complete the rite of passage from his hometown by defeating a demon deer.

### Prereq(s)

* Chapter I
* 2 or more party members
* Manuel must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (S)
 Manuel's Guidestone x 20

## A Journey for New Dances

### Description

Manuel fled after trying to hunt the demon deer, but he may be able to defeat one if he can learn its weakness.

### Prereq(s)

* Chapter II
* 2 or more party members
* Manuel must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (S)
 Manuel's Guidestone x 20

## Skills

### Battle Skills

  Mole Dance
 Waltz of the Zephyr
  Spirited Mole Dance
  Heavy Blow
  Spirited Mole Dance II
Malcolm's Minion

**Malcolm's Minion** is an enemy in *Octopath Traveler: Champions of the Continent*. Two appear alongside Malcolm during Chapter III of Barrad's Traveler Story.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Rend Armor** - Deal physical damage to single target. Impart   and   for 3 turns.
* **Spiritbreaker Slash** - Deal  to single target. Reduces 2 BPs.
* **Wild Fivefold Strike** - Deal physical damage to random target 5 time(s).
Mikka's Next Chapter

"*Really, there's nothing to worry about. Please, let me continue working.*" —

**Mikka's Next Chapter** is a side story in *Octopath Traveler II*.

## Resolution

 Lead Townsperson

Travel to Cropdale and enter Agnea's house. Lead Pala and return to Ku and talk to Mikka.

 Obtain Item
 Get Earrings from Bandit, located 20 meters to the right, and return to Mikka.

"*Pala delivers the kimono to its new owner, Mikka. The two share a meal over their troubles and form an unbreakable bond in the process.*"
## Epilogue

Upon completion of the side story, the following occurs: