recursal/Fanatic-Fandom huggingface dataset:
1.11b5

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**Download**
◄ 1.11b3|◄ 1.11b4|1.11b6 ►

**1.11b5** is an indev build of the Aether II mod, with changes covering the month of August 2017. Changes include functionality for Icestone Coolers, Swet Jelly changes, new textures, Edison fixes, and new visual block variants among other changes including lots of fixes.

## Additions

* Woven Skyroot Sticks can now be crafted into Skyroot Sticks
* Icestone Brick now has visual variants

## Changes

* Icestone Cooler now has partial functionality, 'cools' Irridated Items into random items of certain types but the cooling process has bugs
* Burrukai and Taegore no longer attack players in creative mode
* Swet Jelly now longer grows grass on Coarse Aether Dirt
* Swet Sugar now works in crafting recipes
* Icestone Stairs now use Icestone Bricks
* Carrion Sprouts no longer are leashable
* Saplings have new textures

## Fixes

* Scatterglass slabs now render as transparent
* Skyroot Sticks now render as tools in hand
* Holystone tool harvest levels fixed
* Aether Leaves now extend BlockLeaves
* Crossbow Bolts now show in crafting guide
* Fixed Brettl causing crashes
* Fixed Edison crashing the game
Candy Cane Sword

Type
 Durability
 Damage
 Renewable
 Stackable
 Data Value

**Candy Cane Sword** is an unique weapon used to deal damage to mobs and/or players. It is primarily obtainable from Presents.

## Obtaining

Candy Cane Sword is obtainable from Presents, with a 5.95% chance. It also may drop from Continuum Orbs.

## Usage

Mobs hit by a Candy Cane Sword may have a chance to drop Candy Canes, which is roughly half of the time (or 57%).

Left-clicking while holding a sword will do five damage to both mobs and players, more so than if by bare hand. Upon damaging a mob or player, Candy Cane Sword's durability is decreased by one.

## Data values

Candy Cane Sword's data values are:
Jdjskdkdkekekdkdkdjfjjeekieiddj

## Issues

Issues relating to Candy Cane Sworddjdjdjdjdjdjhhdhdhdhddjd item are maintained on the bug tracker. Report issues for Candy Cane Sword there.

## Gallery

* A candy sword from a presentudhdhdjchchdhduududufhfhf

ueururudududueududud
Gingerbread Man

* Aether II

 Type
 Durability
 Restores
 Stackable
 Data Value

**Gingerbread Man** is an item found in the *Aether*.

## Obtaining

Gingerbread Men can be obtained from hostile mob-dropped Presents (and **not** player-created Presents) or Continuum Orbs, and otherwise, are not legitimately obtainable besides those methods. Lucky Bells can make obtaining mob-dropped presents easier.

## Usage

When eaten, it recovers two hunger points (one hunger drum).

## Issues

Issues relating to Gingerbread Man are maintained on the bug tracker. Report issues for Gingerbread Man there.

## History

### **The Aether**

* 1.03: Introduced
* 1.04: They now heal one full hunger drum instead of half of one

## Gallery

* 9 ginger bread men in a players inventory in the Aether I mod
Effects

This page is **incomplete**. The reason given is: Needs short explanations and how each effect is inflicted
Please help to *improve the page*, or discuss the issue on the talk page.
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## Negative Effects

 Ambrosium Poisoning

 Stun

 Toxin

 Bleed

 Cockatrice Venom

 Fracture

 Fungal Rot
Brettl Grass

* Aether II

 Type
 Sell Value
 Renewable
 Stackable
 Data Value

**Brettl Grass** is a harvested material in the Aether.

#### **From block loot**

Harvesting fully grown Brettl Cane will drop 1 Brettl Grass per each block of cane, so 2 Brettl Grass from the entire Brettl Cane.

## Usage

### Breeding

Brettl Grass can be used to breed Burrukai and lead Burrukai around.

## Issues

Issues relating to Brettl Grass are maintained on the bug tracker. Report issues for Brettl Grass there.
Decorative Hellfirestone Bricks

* Aether II

 Sell Value
 Tool
 Stackable
 Flammable
 Drops
 Data Value

**Decorative Hellfirestone Bricks** are a decorative dungeon block.

## Obtaining

Decorative Hellfirestone Bricks require a pickaxe to be mined, in which case it will drop itself. If mined without a pickaxe, then the mining will be slower and it will drop nothing.

 Tool
 Skyroot
 Holystone
 Arkenium
 Gravitite

1. ↑ Times are for unenchanted tools in seconds.
2. ↑ Times in order are the slowest to fastest mining speeds based on the tool's durability.

## Issues

Issues relating to Decorative Hellfirestone Bricks are maintained on the Aether Issue Tracker. Report issues for Decorative Hellfirestone Bricks there.
Aether Dirt

* Aether II
* Aether I

 Sell Value
 Tool
 Stackable
 Flammable
 Drops
 Data Value

**Aether Dirt** is a block found abundantly under the Aether's grass layer.

## Obtaining

Aether Dirt does not require a shovel to be obtained, and so, will drop even if mined with bare hands.

 Tool
 Skyroot
 Holystone
 Arkenium
 Gravitite

1. ↑ Times are for unenchanted tools in seconds.
2. ↑ Times in order are the slowest to fastest mining speeds based on the tool's durability.

### Natural generation

Aether Dirt makes up the majority of the Aether's islands, along with Holystone. It can be found all over islands, typically covering the first several surface layers before the Holystone.

### Growing

Aether Dirt can be "grown" through using any type of Swet Gel on a Coarse Aether Dirt block. When the Swet Gel is used, it'll turn any Coarse Aether Dirt blocks in a 3x3 radius into Aether Dirt.

## Usage

Aether Dirt can be used to grow Aether plants and trees, and breaks at the same speed as Overworld dirt. It is not possible to grow any Overworld plants on Aether Dirt.

Similar to vanilla Minecraft's grass, naturally generated Aether Grass will spread to nearby Aether Dirt blocks if the conditions are correct for it to do so. Swet Gel can also be used on an Aether Dirt block to grow the Aether Dirt blocks in a 3x3 radius into Aether Grass.

## Issues

Issues relating to Aether Dirt are maintained on the Aether Issue Tracker. Report issues for Aether Dirt there.

## History

 1.10b5 | Swet Jelly no longer grows grass on Coarse variants.

## Gallery

* Terrain consisting of Aether Dirt, Aether Grass, and Holystone.

### **The Aether**

* Initial release: Introduced
* 1.04: Fixed bug where Aether Dirt would have no name

Template:BlocksAetherI
Gravitite Ore

* Aether II
* Aether I

 Sell Value
 Tool
 Stackable
 Flammable
 Drops
 Data Value

**Gravitite Ore** is the rarest mineral block in the Aether.

## Obtaining

Gravitite Ore will drop as an item if mined by a Zanite Pickaxe or better. If mined by any other tool, it will drop nothing.

 Tool
 Skyroot
 Holystone
 Arkenium
 Gravitite

1. ↑ Times are for unenchanted tools in seconds.
2. ↑ Times in order are the slowest to fastest mining speeds based on the tool's durability.

### Natural generation

When new chunks are generated in The Aether, some Holystone may become Gravitite Ore. The ore is rare and only spawns below Y level 50, as long as the island's bottom is deeper than that level. Its rarity is about the same as Diamond from the Overworld.

## Usage

### **Behavior**

Gravitite Ore has reversed gravity, so it behaves like sand but opposite. When a block is removed from above the Gravitite Ore, it will float upwards until it is stopped by another block.

## Tips

* For best mining results, mine as close to the bottom of an island as you can without falling, as that usually results in losing items. Then, strip mine through the island to search for the ore.
* Another way to find Gravitite Ore is to bridge out around the bottom of the island once you mine to the bottom.

## Issues

Issues relating to Gravitite Ore are maintained on the Aether Issue Tracker. Report issues for Gravitite Ore there.

## Gallery

* A small chunk of Gravitite ore on a small island.

Template:Gravitite Ore/AetherI

Template:BlocksAetherI
Button

* Aether II

 Sell Value
 Tool
 Stackable
 Flammable
 Drops
 Data Value

**Buttons** are blocks provide a temporary redstone signal when pressed.

## Obtaining

Buttons can be broken by any tool, and will always drop themselves. Mining with the corresponding tool to material will speed up the process.

 Tool
 Skyroot
 Holystone
 Zanite | 0.15 - 0.05
 Arkenium
 Gravitite

1. ↑ Times are for unenchanted tools in seconds.
2. ↑ Times in order are the slowest to fastest mining speeds based on the tool's durability.

## Usage

When right clicked, a button will provide a source of redstone power for the time that the button is pressed down.

### Fuel

Skyroot Buttons serve as a fuel for Holystone Furnaces, capable of smelting 0.5 items per button.

## Issues

Issues relating to Button are maintained on the Aether Issue Tracker. Report issues for Button there.
Holystone Keystone

Type
 Tool
 Stackable
 Flammable
 Drops
 Data Value

**Holystone Keystone** is a type of block found in the *Aether*.

## Obtaining

Holystone Keystone can be mined using any pickaxe, but if mined without one, they will drop nothing and be destroyed.

 Tool
 Skyroot
 Holystone
 Zanite and Valkyrie\*
 Gravitite

\*Times are from unenchanted tools in seconds, and Zanite with max durability.

## Usage

Holystone Keystone and it's two counterparts are unique in that they all have partially unique graphical appearances. Holystone Keystone is directional like vanilla Wood blocks, so will be placed depending on the player's facing direction.

Holystone Keystone is purely decorative, and have blast resistance akin to that of Overworld Wood. This makes them unsuitable for building, if one intends to have blast resistant buildings. Holystone Keystone can be refined back into Holystone, at a 1:1 exchange rate, however, this is inefficient, as the player will lose three Holystone every time.

## Issues

Issues relating to Holystone Keystone block are maintained on the bug tracker. Report issues for Holystone Keystone there.

## Gallery

* Holystone decorative blocks. From left to right, Headstone, Keystone, and Highlight blocks.
Forgotten Highlands

**Forgotten Highlands** are a rare biome vaguely similar to the first Aether mod.

## Generation

Skyroot and Amberoot are the only kind of trees in Forgotten Highlands. Terrain features wise, Forgotten Highlands are generally flat but hilly and always have an abundance of tall grass. They can be as mountainous as their Highlands counterparts, however. Common to this biome, the edges of Forgotten Highlands biomes are very mountainous and sheer, making them difficult to get onto if not for occasional gentler slopes.

Basins are common as well. Bodies of water do not generate here and entrances to Caves in the mainlands of these biomes are very rare. Aerclouds do not generate here, except for the fringes of these biomes. Forgotten Highlands also lack Quicksoil coasts and do not have the patches of Quicksoil common to Highlands biomes. Exclusive to this biome, Forgotten Highlands may have inverted cliffs under the edges of them of varying size and scale, which are commonly found at lower elevation and may be partially covered by Aercloud beds.

## Issues

Issues relating to Forgotten Highlands are maintained on the bug tracker. Report issues for Forgotten Highlands there.

## Gallery

* A larger look at typical Forgotten Highlands generation
* An inverted cliff with a Forgotten Highlands biome
* Some odd generation with Forgotten Highlands
Crystal EXP Bottle

Type
 Ability
 Renewable
 Stackable
 Data Value

**Crystal EXP Bottle** is a type of accessory in the *Aether*. It stores experience.

## Obtaining

Crystal EXP Bottles are only obtainable from Continuum Orbs.

## Usage

Experience is stored by holding shift and right-clicking any block but just right-clicking will give the experience, if any was stored. It can be equipped to a Miscellaneous inventory slot but doing that does nothing.

It stores in increments of about 10% of the bar (the bar has 18 segments), however appears to store x1.78 more than what is stored if only storing one segment.

## Trivia

* The item's data value name appears to be misspelled.
* The counterpart to the Crystal EXP Bottle is the Piggie Bank.

## Issues

Issues relating to Crystal EXP Bottle item are maintained on the bug tracker. Report issues for Crystal EXP Bottle there.
Cloud Staff

*This item has been removed from the Aether mod and there are no news of it being re-added back into the mod.*

The **Cloud Staff** is a dungeon reward found in the Aether. When right-clicked it summons two Cloud Guardians who fly beside your head. Every time you right-click, the Guardians will each fire an ice ball at your target doing 2.5 hearts of damage per ice ball. The Cloud Staff can be used 61 times before breaking.

## Trivia

The ice balls fired by the Cloud Guardians are identical to the ones fired by the Sun God, but cannot be used to kill that boss.

## Bugs

When the Cloud Guardian is inside a wall and you right-click, the ice ball can hit you.
AetherII/Accessories

**Accessories** are equipable items that provide some benefit to the player, such as health regeneration or breathing underwater. The player can have up to five accessories equipped at once, and this includes pendants, rings, and misc slots.

Duplicate accessories can be worn, such as rings, however some accessories will not stack in effect even with duplicate copies.

## Types

### **Passive**

  Iron Bubble | Slider bosses or Continuum Orbs | Breathing underwater

### **Utility**

  Ice Pendant | Crafting normal pendant with eight Icestone | Freezes lava and water

### **Mining**

  Zanite Ring | Craftable from Zanite Gemstones | Increases mining speed

## History

### **Aether II**

* Initial release: Introduced
* 1.6.4.1:
	+ Accessory slots moved to their own inventory tab
	+ Capes removed to correspond with Mojang EULA changes
* 1.6.4.2:
	+ Blue variant of Mouse Ear Cap added
	+ The "crafting" text has been re-added to the Accessories tab GUI
	+ Mouse Ear Caps now render in their correct position
* 1.7.10-1.0: Mouse Ear Caps are now dyable
* 1.7.10-1.5:
	+ Ice Pendants no longer destroy water streams
	+ Fixed the Unbreakable tag not working on accessories
* 1.7.10-1.6: Lucky Bell, Candy Ring, Daggerfrost Locket, Skyroot Ring, and Bone Ring added
Decorative Sentrystone Bricks

* Aether II

 Sell Value
 Tool
 Stackable
 Flammable
 Drops
 Data Value

**Decorative Sentrystone Bricks** are a decorative dungeon block.

## Obtaining

Decorative Sentrystone Bricks require a pickaxe to be mined, in which case it will drop itself. If mined without a pickaxe, then the mining will be slower and it will drop nothing.

 Tool
 Skyroot
 Holystone
 Arkenium
 Gravitite

1. ↑ Times are for unenchanted tools in seconds.
2. ↑ Times in order are the slowest to fastest mining speeds based on the tool's durability.

## Issues

Issues relating to Decorative Sentrystone Bricks are maintained on the Aether Issue Tracker. Report issues for Decorative Sentrystone Bricks there.
Holystone Furnace

* Aether II

 Sell Value
 Tool
 Stackable
 Flammable
 Drops
 Data Value

A **Holystone Furnace** allows players to smelt various blocks and items in the Aether.

## Obtaining

Holystone Furnaces can be mined using any pickaxe. If mined without a pickaxe, it drops nothing.

 Tool
 Skyroot
 Holystone
 Arkenium
 Gravitite

1. ↑ Times are for unenchanted tools in seconds.
2. ↑ Times in order are the slowest to fastest mining speeds based on the tool's durability.

## Usage

### Smelting

Main article: Smelting

Holystone Furnaces are used to smelt blocks and items, to obtain other items through them. They behave the same way as furnaces from vanilla.

## Trivia

* In the original Aether mod, Holystone Furnaces were not present. The original mod got around that issue by having some of its ore blocks either drop materials or be enchantable instead.

## Issues

Issues relating to Holystone Furnace are maintained on the Aether Issue Tracker. Report issues for Holystone Furnace there.
1.12.2-1.0.4

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**Download**
◄ 1.12.2-1.0.2|◄ 1.12.2-1.0.3|1.12.2-1.0.5 ►

**1.12.2-1.0.4** is an indev build of the Aether II mod. It was released on May 14th, 2018. Changes include the new Rolling mechanic, Josediya and her Moa Tivalier and leaf particles for trees.

## Additions

* Rolling mechanic implemented while in the Aether. Double tap movement keys to activate.
* Added falling leaf particles to trees
* Josediya and Tivalier now spawn at Outposts.
* Josediya has travelling capabilities, it will be free until White Gold is implemented.

## Changes

* Edison has whole new dialogue. Much more fleshed out.
* Updated and added various Moa Feather colours (23 total)
* Updated Moa Texture assets
* Drastic changes to how world data is stored and processed

## Fixes

* Fixed concurrent modification crash with Swets
* Fixed respawn options text.
* Fixed Caves not being able to replace certain blocks
* Fixed Edison rotation.
1.12.2-1.0.2

This page is **incomplete**. The reason given is: Dead links
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**Download**
◄ 1.12.2-1.0.0|◄ 1.12.2-1.0.1|1.12.2-1.0.3 ►

**1.12.2-1.0.2** is an indev build of the Aether II mod. It was released on May 1st, 2018. Changes include a new spawn-system with Campfires and various bug fixes.

## Additions

* New GUI for choosing between bed or campfire to respawn to
* New spawn-system using campfires
* Chinese language support now implemented (zh.CN.lang)

## Changes

* Recipe unlocks after loading screen
* Necromancer has dialogue-updates, now tells you to go upstairs to the portal instead of asking you to follow him
* Campfire respawning now prioritizes nearest Outpost's activated campfire

## Fixes

* Fix lake coasts not generating underground
* Fix for several separate inventory bugs
* Fixed Burrukai attacks causing crashes
* Edison spawning twice fix again
* Fix for server crashes from loading screens
Carved Stone

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 Type
 Tool
 Stackable
 Flammable
 Drops
 Data Value

**Carved Stone** is a block that makes up most of Slider's Labyrinth dungeons in the *Aether*.

## Obtaining

Carved Stone requires a pickaxe to be obtained, in which when mined, it will drop itself. If mined without a pickaxe, it will drop nothing and be destroyed. It's also dropped by most Slider's Labyrinth mobs and can be found in Slider's Labyrinth chests.

 Tool
 Skyroot
 Holystone
 Zanite and Valkyrie\*
 Gravitite

\*Times are from unenchanted tools in seconds, and Zanite with max durability.

### **Natural generation**

Carved Stone generate in the Slider's Labyrinth, along with Sentry Stone, Divine Carved Stone, Divine Sentry Stone, Labyrinth Pillar, Carved Stone Wall, Holystone, Mossy Holystone and Blood Moss Holystone.

In 1.10*[upcoming]*, Carved Stone is now replaced by Labyrinth Wall.

## Trivia

* In the original *The Aether* mod, Carved Stone makes up almost all of the Bronze Dungeon and can only be mined once the boss has been defeated but can be dropped by dungeon mobs.
* Another Bronze Dungeon block in the original *The Aether* mod, the Carved Trap, shares a texture with Carved Stone.
* Battle Sentries look very similar to Carved Stone, for the exception of the green circle in the center of their model.

## Issues

Issues relating to Carved Stone block are maintained on the bug tracker. Report issues for Carved Stone there.

## History

### **The Aether**

* Initial release: Introduced
* 1.02: Carved Stone no longer appears in dungeon chests
* 1.9 Pre-release: Now used to craft Carved Stone Stairs and Fences

## Gallery

* The inside of one of the labyrinths
* From Left to Right: Carved Stone, Angelic Stone and Hellfire Stone (*The Aether*)
* Dungeon blocks (*The Aether*)
Blueberry Bush

* Aether II
* Aether I

 Sell Value
 Tool
 Renewable
 Stackable
 Flammable
 Drops
 Data Value

**Blueberry Bushes** are a naturally generating plant in the Aether that can be harvested for Blueberries.

## Obtaining

Blueberry Bushes can be hit once with any tool to harvest Blueberries from them. Blueberry Bushes as a block cannot be obtained.

### Natural generation

Blueberry Bushes naturally generate on the surface of all islands and can be found commonly. They always generates in their grown state.

### Growing

Blueberry Bushes can be grown from a Blueberry Bush Stem using Swet Gel.

## Usage

Blueberry Bushes have two stages of growth, one as a stem after harvesting, and one as a full bush block with Blueberries on it. The grown state can be left clicked and it'll instantly break and go back to it's stem state and drop Blueberries.

If a Blueberry Bush is grown on an Enchanted Aether Grass block, it will drop an extra Blueberry.

## Issues

Issues relating to Blueberry Bushs are maintained on the Aether Issue Tracker. Report issues for Blueberry Bushs there.

### **The Aether**

* 1.03: Introduced
* 1.04:
	+ Berry Bushes now drop 0-2 berries
	+ Berry Bush generation changed, as they now generates in larger groups
	+ Bug fixed where Berry Bushes would disappear from chunks and the drops would spawn at the player's head
* 1.9 Pre-release 2:
	+ Fixed Berry Bush bug when the grass is removed from beneath it
	+ Fixed crash when Berry Bushes are destroyed in the main menu

Template:BlocksAetherI
Aerbunny

Drops

**Aerbunnies** are passive mobs, found only in the Aether.

## Spawning

Aerbunnies spawn on Aether Grass with a light level of at least nine.

## Behavior

Aerbunnies can jump up to two blocks in height, but typically only jump one block up. They move quite randomly, either circling about in a small radius or wandering off to some area in the distance. Aerbunnies are immune to fall damage and will simply slowly float down if they fall from a high height.

### **Riding**

When right-clicked on, an Aerbunny will appear on the player's head. It will stay there until the player presses left-shift or until it dies. With one on their head, the player will not take any fall damage.

### **Taming**

Aerbunnies can now be tamed with Oranges. When tamed, it will follow or teleport towards you. Not a thing in original Aether mod.

## Trivia

* Their model is similar to the bunny model from DrZhark's Mo' Creatures mod.
* The dismount key used to be right-click in previous versions of the mod but is now the Left-Shift key.

## Issues

Issues relating to Aerbunny are maintained on the bug tracker. Report issues for Aerbunny there.

## History

### **The Aether**

* 1.02: Introduced
* 1.9 Pre-release 2: Removed automatic mating of Aerbunnies
* 1.9 Pre-release 3: Aerbunnies no longer suffocate in blocks

### **Aether II**

* Initial release: Introduced
* 1.6.4.2: Aerbunnies can now reproduce and have offspring like other Vanilla animals
* 1.7.10-1.1: Fixed Aerbunny delay
* 1.7.10-1.3: Aerbunnies now dismount when inside of a block

### **Upcoming**

* 1.10b10: New 3D model
* 1.11b1:
	+ Aerbunnies now drop Cloudtwine instead of String
	+ They now look at the player correctly
* 1.11b2: Aerbunnies now hop and wander more

## Gallery

* Group of aerbunnies
* An Aerbunny up close
* Aerbunnies crowded on a ledge
* Baby Aerbunny
* The Cute Aerbunny Rig (Cobalt Active)
* A picture of the Aerbunny at night
Guides/Troubleshooting

**Disclaimer: This mod is currently in alpha development and may not be fully intended for mod compatibility. Please use other mods at your own risk, especially if they are not in the known compatible list.**

This **troubleshooting** page is made to help with any installation problems you might encounter. Please keep in mind that it is hard to account for every possible bug. When reading the solutions to a problem, it is best to read down the list and try each solution until one works. If you do not see your problem listed, post a question in the guide's Discussion page or join the Discord sever here and post in #help.

## Known Compatible

* FTB Guides
* FTB Lib
* FTB Utilities
* JEI
* Tellme

## Mod Doesn't Load (No Crash)

* Make sure you included all two of the mods that the Aether II requires. Here they are:
	+ The Aether II
	+ Orbis API

Still getting a no load? Here are some solutions for problems with specific mods:

### Other mods/issues

It is possible that one of your mods simply doesn't work with the Aether. One easy, but not definite, way to identify incompatible mods is by checking for class files that your mod and the Aether (or any of the required API mods) uses.

## Built an Aether Portal out of Glowstone, it doesn't work!

Please see Aether Portal. It's been replaced.

## Hostile mobs in the Aether aren't attacking me

Be sure to turn off Peaceful mode if you want to be attacked.
Gravitite Shovel

Type
 Durability

The **Gravitite Shovel** is a Tier 4 Aether tool. Like the rest of the Gravitite Tools, right-clicking on a Dirt or Sand block with this tool will reverse the block's gravity, causing it to fly upwards. The Gravitite Shovel has a durability of 1,562 uses and mines blocks faster than a Diamond Shovel.

As with all Gravitite Tools (excluding swords), sending blocks up into the sky will make them drop their block as if the block was mined with Silk Touch (It has to go all the way up and not be blocked by any blocks while floating up into the sky).

* Gravitite Shovel

## Bugs

* As of Aether II Alpha, right-clicking on blocks to send them skyward only works on Overworld blocks.
1.12.2-1.0.7

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**Download**
◄ 1.12.2-1.0.5|◄ 1.12.2-1.0.6|1.12.2-0.1.1 ►

**1.12.2-1.0.7** is an indev build of the Aether II mod. It was released on June 5th, 2018. Changes include Mobs avoiding quicksoil (unless it's dire), disabling Campsites, adding an Aether /toggledownfall equivalent, and many bug fixes.

## Additions

* Added /aeisland command to toggle downfall on islands, requires cheats and operator permissions

## Changes

* Mobs will now avoid Quicksoil unless absolutely dire
* Update zh\_CN.lang
* Until Patron Rewards are fully implemented, Patron Tabs are disabled. Also disabled the Bug Report tab until it gets a proper UI.
* Drastically changed Aether load semantics, fixes many bugs
* The AOT sector generator will only generate one sector at a time for a player and will no longer stall high-priority tasks, fixes #899
* Disabled Campfires until their placement code is fully fixed

## Fixes

* Sectors are no longer leaked when a player changes dimensions or logs out
* Fixed a few scenarios where sectors wouldn't be unloaded on the client
* Island generators no longer try to place blocks outside the world's Y boundaries, fixes #896
* Respawning now works in instances, fixes #784
* Fixed missing Side.CLIENT annotations on event listener subscription annotations
* Aether Portals can now be clicked on from the top-half
* Tall Aether Grass no longer eats blocks when replacing it with another block, fixes #907
* Moa Eggs are no longer considered full blocks, fixes #904
* Highlands Snow can now be stacked by players
* Precipitation sounds should no longer mute out other sounds, rain no longer animates while the game is paused. Fixes #891, fixes #892.
* Gravitite ability prioritizes vanilla behavior over the tool's unless sneaking, fixes #712, fixes #713
* Highlands Grass no longer extends vanilla grass (they're very different), fixes #727
* Fixed most mobs not spawning
Coordinate Conversion

Coordinate Conversion is the Conversion of the Minecraft "Overword" to the "Aether" cords. Generally, aether portals in the overworld leads to aether portals in the aether within 100 blocks, so the conversion should be 1 aether meter = 1 overworld meter, relative to the point 0,0.

Coordinate conversion for overworld and nether is 1:8, where 1 block travelled in the nether corresponds to 8 blocks travelled in the overworld (again, relative to point 0,0)

The dinfince of block found in the Aether compared to the "Overworld" is 17 Blocks.
Enchanting

**Enchanting** is a mechanic used to create new items, as well as repair tools, armor, and weapons. Enchanting in the *Aether II* mod is different from overworld Enchanting (which uses an Enchanting Table) and instead uses an Altar.

## Usage

Blocks and/or items can be enchanted using an Altar. Right-clicking the Altar with Ambrosium Shards will place them on the Altar, up to 64 maximum. To enchant blocks and/or items, place them on the Altar via right-clicking, and it does not matter if Ambrosium Shards were added first or afterwards.

They will spin around, and spin faster if more shards are added. To remove shards, right-click the Altar with anything other than possible enchantable blocks or items, and the shards will drop out.

### **Repairing use**

It can also repair both vanilla and mod items, although this function has been partially covered by the Anvil as of Minecraft 1.4.2. All items can be repaired to full durability at a cost of five Ambrosium Shards.

## Trivia

* In the original *The Aether* mod, enchanting had an actual GUI like a Furnace or Crafting Table.

## Issues

Issues relating to Enchanting are maintained on the bug tracker. Report issues for Enchanting there.

## History

### **The Aether**

* Initial release: Introduced
* 1.02:
	+ Enchanting Golden Darts and Skyroot Poison Buckets now works as intended
	+ Healing Stones and Quicksoil Glass can now be crafted, respectively by enchanting Holystone or Quicksoil
* 1.04: Fixed bug where shift-clicking while in the Altar GUI would crash and corrupt saves

### **Aether II**

* Initial release: Introduced, is now interactive and has a different appearance

#### **Upcoming**

* 1.10b5: Quicksoil and Gravitite no longer enchantable, now only smeltable via Holystone Furnace
Fangrin

**Ability:**

The Fangrin is one of the Companions that was added in Aether II. Fangrin have no practical usage and are purely cosmetic Companions, they will follow you around and will automatically spawn close to you if they die or are stuck and cannot get to you. If a Fangrin is killed it will respawn after 30 seconds.

To spawn a Fangrin one must equip the Fangrin Capsule into the Companion item slot (in your Aether inventory menu). Once spawned a Fangrin will follow its owner and move around on its own. Fangrin can be damaged by their owners and can be hurt by hostile mobs and other players in SMP (unless those players are in the same party as you). If the Fangrin Capsule is removed from the Companion item slot the Fangrin will instantly despawn until the capsule is reequipped. One shouldn't worry though — Fangrin can respawn infinitely.

After the Fangrin Capsule is equipped a new tab will be available in the player's inventory that will prompt the player to name the Fangrin - once named; a Fangrin will keep its name until the player renames their Fangrin if they wish by right clicking them again. Naming a Fangrin will change its visible name tag to both its owner and other players as well as changing the name of the Fangrin Capsule item to the chosen name.

In the current version of Aether II: Genesis of The Void (1.6.4 - 3.4) Fangrin Capsules can be obtained from chests inside of The Slider's Labyrinth.
Companion

**Companions** are items that replaced capes after Mojang updated their EULA (End User License Agreement).

1.6.4.1 or the Summer Hotfix had introduced seven types of companions to the Aether and 1.6.4.4 (the Halloween Update) added another companion, known as the Nex Spirit. After 1.6.4.4, once players equip a companion a new tab will be available in their inventory that allows players to name and rename their companions.

Once equipped, the companion will spawn close to the player and will proceed to follow the player around for as long as they are equipped and alive. Any companion can be removed by going into your backpack and removing it from the companion slot. If a companion gets too far away from the player, they will teleport back to the player in a similar fashion to pet Wolves in follow mode.

Companions can take damage from both the player who summoned them, other players in SMP (unless those players are in the same party as the summoner), hostile mobs and the environment. Whilst mobs do not target companions, the companion's constant proximity to the player will often cause companions to take damage from projectiles and area of effect attacks. Companion death is not a worry as companions can respawn infinitely but abilities granted by a companion in some cases deactivate if the companion is waiting to respawn. Companions have a respawn limit of 30 seconds.

The abilities that companions grant will be active for as long as the companion is equipped and alive. The Nex Spirit is the only exception as its ability has a cool-down time of 20 minutes after use.

## Types

### **Passive**

  Orb of Arkenzus | Slider bosses or Continuum Orbs | Grants slow fall (slowed fall speed and negates fall damage)

### **Combat**

  Ethereal Stone | Slider bosses or Continuum Orbs | Grants invisibility

### **Cosmetic**

  Kraisith Capsule | Slider's Labyrinth chests or Continuum Orbs | N/A

## Issues

Issues relating to companions are maintained on the bug tracker. Report issues for companions there.

## History

### **Aether II**

* 1.6.4.1: Introduced
* 1.6.4.2: The High Step potion effect now works correctly (with Fleeting Stone)
* 1.6.4.4: Death Seal added
* 1.7.10-1.1: Baby Pink Swets do not die in water now
* 1.7.10-1.6:
	+ Frostbound Stone and Frostpine Totem added
	+ Fixed companions not removing their effects on death
Baby Pink Swet

I Don't want Baby Pink Slime Following me! :(

**Baby Pink Swet** is a type of companion item in the *Aether*. It's companion allows Swets to be riden.

## Obtaining

Baby Pink Swet can be obtained from Slider's Labyrinth chests, at a 0.58% chance. It is also obtainable from Continuum Orbs, like other items.

## Usage

Players can ride naturally spawned Swets by right-clicking them as long as the Baby Pink Swet is active. Baby Pink Swets can be renamed from the inventory screen, like other companions.

## Trivia

* Baby Pink Swet's ability replaced the use of the Swet Cape, as the Swet Cape was removed from the Aether II mod after Mojang changed its EULA statement, similarly, items like the Invisibility Cloak and the Golden Feather were removed and are now replaced by the Ethereal Wisp and the Shade of Arkenzus, respectively.
* The baby pink swet may be a reference to terraria's pinky, another small slime creature that is also pink

## Issues

Issues relating to Baby Pink Swet item are maintained on the bug tracker. Report issues for Baby Pink Swet there.

## History

### **Aether II**

* 1.6.4.1: Introduced
* 1.7.10-1.1: Baby Pink Swets do not die in water now
Decorative Crude Scatterglass Pane

* Aether II

 Sell Value
 Tool
 Stackable
 Flammable
 Drops
 Data Value

**Decorative Crude Scatterglass Pane** is a decorative glass pane block.

## Obtaining

Decorative Crude Scatterglass Pane requires a pickaxe to be mined, in which case it will drop itself. If mined without a pickaxe, then the mining will be slower and it will drop nothing.

 Tool
 Skyroot
 Holystone
 Arkenium
 Gravitite

1. ↑ Times are for unenchanted tools in seconds.
2. ↑ Times in order are the slowest to fastest mining speeds based on the tool's durability.

## Issues

Issues relating to Decorative Crude Scatterglass Pane are maintained on the Aether Issue Tracker. Report issues for Decorative Crude Scatterglass Pane there.
Decorative Greatroot Planks

* Aether II

 Sell Value
 Tool
 Stackable
 Flammable
 Drops
 Data Value

**Decorative Greatroot Planks** are a wooden decorative block.

## Obtaining

Decorative Greatroot Planks can be broken by hand, but using an axe will speed up the process.

 Tool
 Skyroot
 Holystone
 Arkenium
 Gravitite

1. ↑ Times are for unenchanted tools in seconds.
2. ↑ Times in order are the slowest to fastest mining speeds based on the tool's durability.

### Natural generation

Decorative Greatroot Planks naturally generate as a part of some structures in the Aether.

## Usage

### Fuel

Decorative Greatroot Planks serve as a fuel for Holystone Furnaces, capable of smelting 1.5 items per block of decorative plank.

## Issues

Issues relating to Decorative Greatroot Planks are maintained on the Aether Issue Tracker. Report issues for Decorative Greatroot Planks there.
Fence Gate

* Aether II
* Aether I

 Sell Value
 Tool
 Stackable
 Flammable
 Drops
 Data Value

**Fence Gates** are a block that acts like a door and as a wall.

## Obtaining

Fence Gates can be broken by hand, but using an axe will speed up the process.

 Tool
 Skyroot
 Holystone
 Arkenium
 Gravitite

1. ↑ Times are for unenchanted tools in seconds.
2. ↑ Times in order are the slowest to fastest mining speeds based on the tool's durability.

### **Natural generation**

Fence Gates naturally generate as a part of some structures in the Aether.

## Usage

Fence Gates appear to be one block tall and have a hitbox height of one block, but their collision detection for mobs is 1.5 blocks tall. That means mobs cannot jump over them. They are transparent to light and have visual gaps. They can also be utilized as a barrier that can be toggled to open and closed like a door.

Fence Gates will face the player, regardless of any connecting Fence Gates.

Fence Gates will only connect to the corresponding material type of Fence.

### Fuel

Fence Gates serve as a fuel for Holystone Furnaces, capable of smelting 1.5 items per block of plank.

## Issues

Issues relating to Fence Gate are maintained on the Aether Issue Tracker. Report issues for Fence Gate there.

## History

* Skyroot Fence Gates were not present in the beta *The Aether* mod.

Template:BlocksAetherI
Kirrid

**Kirrid** are small passive sheep-like animals that populate the Aether.

## Spawning

Kirrid spawn on Aether Grass with a light level of at least 15.

## Behavior

Kirrid roam around endlessly on their own and may eat Aether Grass. Eating Aether Grass while they are shaven will cause their coat to regrown, allowing them to be sheared for more wool. One can also use Shears to get their wool, if one desires to use non-violent methods.

## Breeding

Kirrid can be bred using Valkyrie Wings and give no xp.

## Trivia

* Kirrid serve as the replacement for the Sheepuff mob, however, they cannot fly or even float.

## Issues

Issues relating to Kirrid are maintained on the bug tracker. Report issues for Kirrid there.

## History

### **Upcoming**

* 1.10b1: Introduced
* 1.10b6: Kirrid now drop Cloudwool instead
* 1.10b8: Kirrid model updated
* 1.11b2: Kirrid now eat Aether Grass to regrow wool
* 1.11b3: Kirrid can now be mated via Valkyrie Grass
Coarse Aether Dirt

* Aether II

 Sell Value
 Tool
 Stackable
 Flammable
 Drops
 Data Value

**Coarse Aether Dirt** is a variation of Aether Dirt that plants won't grow on.

## Obtaining

Coarse Aether Dirt does not require a shovel to be obtained, and so, will drop even if mined with bare hands.

 Tool
 Skyroot
 Holystone
 Arkenium
 Gravitite

1. ↑ Times are for unenchanted tools in seconds.
2. ↑ Times in order are the slowest to fastest mining speeds based on the tool's durability.

### Natural generation

Coarse Aether Dirt spawns occasionally in veins on the Aether's islands. The veins spawn close to the surface above Holystone in the dirt layer.

## Usage

Coarse Aether Dirt cannot grow Aether plants and trees, like its Overworld counterpart.

Aether Dirt can be "grown" through using any type of Swet Gel on a Coarse Aether Dirt block. When the Swet Gel is used, it'll turn any Coarse Aether Dirt blocks in a 3x3 radius into Aether Dirt.

## Trivia

* Coarse Aether Dirt was originally a suggestion made by a community member along with a texture. The texture has stayed the same since it was originally suggested.

## Issues

Issues relating to Coarse Aether Dirt are maintained on the Aether Issue Tracker. Report issues for Coarse Aether Dirt there.
Enchanted Blueberry

* Aether II
* Aether I

 Type
 Durability
 Restores
 Stackable
 Data Value

**Enchanted Berry** is an item found in the *Aether*, and are enchanted versions of Blue Berries.

## Obtaining

Enchanted Berry is obtainable by enchanting a Blue Berry from a Blue Berry Bush on an Altar with one Ambrosium Shard.

## Usage

When eaten, it recovers eight hunger points (four hunger drums). They are easily obtained food but with a bad cost/benefit ratio. Oranges are a much better choice because they restore half the hunger but are cheaper to obtain.

## Issues

Issues relating to Enchanted Blueberry are maintained on the bug tracker. Report issues for Enchanted Blueberry there.

## History

### **Aether II**

* Initial release: Introduced

Enchanted Blueberry/AetherI
Continuum Bomb

Type
 Durability
 Renewable
 Stackable
 Data Value

**Continuum Bomb** is an item found in the *Aether*.

Continuum Bombs can be found in Presents but are primarily crafted.

## Usage

The Continuum Bomb is consumed once right-clicked and will be thrown into the air at a high speed and is able to cover a good distance. Upon landing, it will launch ten random items in different directions that spout smoke and rainbow particle effects behind them. The items go a far distance, so it is recommended to use in a big area or inside a house in order to prevent losing items.

## Trivia

* The items that are dropped will still give off particle effects even after landing if one breaks the block underneath it or if it is moved into the air.

## Issues

Issues relating to Continuum Bomb item are maintained on the bug tracker. Report issues for Continuum Bomb there.
Aether Grass

* Aether II
* Aether I

 Sell Value
 Tool
 Stackable
 Flammable
 Drops
 Data Value

**Aether Grass** is a block that makes up the surface of the Aether's islands.

## Obtaining

Aether Grass does not require a shovel to mine it and can be mined with a player's bare hands, however it will not drop itself unless mined with a shovel that has the Silk Touch enchantment.

 Tool
 Skyroot
 Holystone
 Arkenium
 Gravitite

1. ↑ Times are for unenchanted tools in seconds.
2. ↑ Times in order are the slowest to fastest mining speeds based on the tool's durability.

### Natural generation

Aether Grass makes up the majority of the Aether's islands, along with Holystone. It can be found all over islands, typically covering the first surface layer before Aether Dirt, and then Holystone.

Aether Grass variants spawn for their own Biomes, which are Arctic Peaks, Magnetic Hills and Irradiated Forests; which are respectively Arctic Grass, Magnetic Grass and Irradiated Grass. The default grass variant for the Highlands biome is Highlands Grass.

Thera also it's own variant of grass named Thera Grass, which can be found in the Necromancer's Tower or purchased from Edison.

### Growing

Similar to vanilla Minecraft's grass, naturally generated Aether Grass will spread to nearby Aether Dirt blocks if the conditions are correct for it to do so. Aether Grass can also be grown through using any type of Swet Gel on an Aether Dirt block. When the Swet Gel is used, it'll turn the Aether Dirt blocks in a 3x3 radius into Aether Grass.

## Usage

Aether Grass can be used to grow Aether plants and trees, and breaks at the same speed as Overworld grass. It is not possible to grow any Overworld plants on Aether Grass. Ambrosium Chunks can be right clicked on placed Aether Grass to automatically convert it into Enchanted Aether Grass.

If Bone Meal or Swet Jelly is used on an Aether Grass block, Flowers and Tall Aether Grass have a chance to spawn up to seven blocks away.

## Data values

  Arctic Grass
  Magnetic Grass
  Irradiated Grass

## Issues

Issues relating to Aether Grass are maintained on the Aether Issue Tracker. Report issues for Aether Grass there.

## History

 1.12.2-1.0.0 | Aether Grass renamed to Highlands Grass and new grasses introduced: Thera, Magnetic, Arctic and Irradiated Grass.

## Gallery

* Highlands Grass
* Arctic Grass
* Magnetic Grass
* Irradiated Grass

### **The Aether**

* Initial release: Introduced
* 1.02: Bone Meal can now be used to grow White Flowers and Purple Flowers on Aether Grass
* 1.04:
	+ Can now be turned into Enchanted Aether Grass with Swetty Balls
	+ Bug fixed where if another block was on top of it, Aether Grass would change its metadata into something ridiculous instead of Aether Dirt

Template:BlocksAetherI
Cornstarch Bowl

Type
 Durability
 Renewable
 Stackable
 Data Value

**Cornstarch Bowl** is an item found in the *Aether*.

## Obtaining

Cornstarch Bowls are primarily found in treasure chests in Slider's Labyrinth dungeons, and cannot be crafted.

## Usage

Cornstarch can be used to craft Candy Corn.

## Issues

Issues relating to Cornstarch Bowl item are maintained on the bug tracker. Report issues for Cornstarch Bowl there.
Healing Stone

* Aether II

 Type
 Durability
 Renewable
 Stackable
 Data Value

**Healing Stone** is an item found in the *Aether* and can be used to heal oneself.

## Obtaining

Healing Stones can be obtained by enchanting Holystone using two Ambrosium Shards on an Altar.

## Usage

When eaten, it gives the Absorption and Regeneration buffs, respectively two minutes and 30 seconds.

## Issues

Issues relating to Healing Stone are maintained on the bug tracker. Report issues for Healing Stone there.

## History

### **The Aether**

* 1.02: Introduced
* 1.04: They now heal gradually instead of a sum instantly
* 1.9 Pre-release: Healing fixed

## Gallery

* Adding another Ambrosium Shard to the Altar will cause a Healing Stone to be generated
* Healing Stone on the Hotbar
Enhancement

You can enhance your equipment items in crafting shop. Once you receive a enhance schema, a list of enhanceable equipments will appear along with their materials required in the Hell’s furnace crafting shop.

**Enhancement schemas** can be obtained from collector shops throughout hell.

*Location of Collector shops*

- Death King at Death City

- Demon Cult at Purgatory Gate

- Fish Creature in Sunken Palace Dungeon

- Matti Dad at Hallow Patch Dungeon

- Friendly mannequin in White Chapel Dungeon

**Enhancement at Hell's Furnace**

In the Hell's Furnace in Vault, you will find Enhancement in the third column.

Every time you enhance an item, you will have to select a *special ability* and *choose one equipment* you desire to enhance that ability to. The materials required for enhancement will appear at the *lower left box.* Once you click on enhance, the blacksmith will take your materials according to the ingredients. Also, your received *schemas are permanent,* and will not be lost at any time period of enhancing.

**Ingredients**

The number of *materials required* will be following ‘x’, while the numbers in parenthesis are the number of materials you currently have. Once you have collected all the required ingredients, you will need to consider the success rate.

**Success Rate**

Each equipment do have a *different success rate*. Every time you craft, there is a chance of *crafting failure*. If it fails, all your ingredients required for enhancement will be lost. However, you can always *bribe* the blacksmith by using mammon gold for guaranteed result and 100% success rate.

*Success rate depends on the rarity of each equipment.*

- **Uncommon** : 80% success rate

- **Rare** : 65% success rate

- **Epic** : 50% success rate

- **Legendary** : 35% success rate

- **Satanic** : 20% success rate
Guides/Renewable Resources

Renewable Resources are resources that the player can easily create completely new instances of, whether by player-means or naturally and without exploiting glitches. Anything dropped by normal mobs is generally also considered renewable. There are three general methods to farming renewable resources: crop farming, crafting, and mob drops.

For obvious reasons, Slider's Labyrinth or Continuum Orb loot is not counted in regards of this guide. Additionally, Presents make some resources renewable but in normal circumstances, said resources are not considered renewable in normal gameplay.