Lewis Gun

## The absolute unit

The Lewis Gun is an absolute unit, with a large barrel, iron sight, and magazine, it's almost too large.

But wait, there are so many problems with it that I can't even begin to name them, oh wait, lemme start from the top.

But before I do that, I'll give you some stats.

## The stats

At 550 rounds per minute, it ranks on the far lower end of the automatic weapons along with the m60

The damage values are as follows:

* Head: 60
* Body: 33 to sometimes, but rarely, 30
* Legs/arms/feet: 18 to 24

The stability is manageable, only if you're trying to kill someone halfway across the map will you have trouble as they look so itty-bitty in the iron sight.

The range, however, is through the roof. Which I find strange as the spread for the lewis gun is pretty bad after 3-5 player lengths.

The accuracy bar is only accurate if you're closer than 5 player lengths away. If the enemy is any farther, run away.

Hip fire is a big no no.

Even crouching.

Don't hip fire.

Now, one thing that is *SUPER* cool about the lewis gun is the fact that the camouflage extends all the way along the entire massive barrel, so more area for those cool colors you bought with $10 or found in a crate.

## The foolhardy way to get a good k/d ratio

The one and only foolhardy way to get a good k/d ratio with this weapon is to camp a corner leaving about 2-3 player lengths away from you and the corner. Make sure to crouch shoot. Whenever someone runs through the corner open fire, and make sure to **AIM FOR THE HEAD**. I'll tell you why later. But ***ALWAYS AIM FOR THE HEAD***. If you don't, and the enemy has a shotgun or is skilled with a sniper, you'll be dead within hundreds of milliseconds (0.4 to 0.8~ish seconds).

## The other ways to get a "good k/d ratio"

Now, if you don't want to camp, good for you, but it is very difficult to use the Lewis gun effectively against anyone anywhere. Now, what you want to do is select a good map with plenty of corners. No you're not going to camp, but yes corners are ***ESSENTIAL.*** Now, I find compound, amusement, urban, and outpost are good maps with plenty of suitable corners for you to run through and peak.

One important note is that you always want to crouch shoot while aiming down sights. ALWAYS. I've used the Lewis gun without crouch shooting and with crouch shooting. I've always gotten an almost positive but never quiet there k/d ratio after a match of non crouch shooting. But when I crouch shoot, I usually get just above a 1.0 k/d ratio.

In urban, you want to avoid the central right corner (The one near the container) . Never, ever, ever even *act* like you're headed there, unless you're peaking the corners that lead to that corner near the container.

In outpost, don't even try to snipe. No. I've tried, it's hard. No. But what you can do is run. Run towards the hummer or truck and wait there a bit if anyone saw you and wants to see where you went to kill you, then run towards enemy spawn.

In compound, just run around, but try to avoid being outside of the containers or buildings and avoid the upper passage to the other spawn. Only peak the upper passage if you see enemies about to enter your spawn from there.

In amusement, it's great. Just remember to crouch shoot.

## Conclusion?

Yeah, it may sound like a great gun, but it has many many big turn-offs for me.

## The Horrible side effects

At 210,000 credits (I think, someone correct me here if I'm wrong) it is a pain to grind for.

Well, is that grind worth it?

No.

No it isn't.

The horrible side effects are as follows;

1. No attachable reflex or acog sight
2. No attachable silencer or muzzle break
3. No attachable laser pointer
4. The reticle to sight ratio is too high, making it hard to see anyone through the tiny pin prick of a sight compared to other weapons.
5. Whenever you aim down sights and crouch, you go super slow, even with fast strafe, you're still as fast as a snail.
6. Reloading takes about 3.6 seconds. Longer that most weapons.
7. It always takes at least 4 hits to kill someone if you don't get a headshot, then it will take 3 to 2 hits to kill someone.

## The needed buff

Well, if a buff were to be added for this weapon, it should add a larger iron sight or a 1.5x zoom or less. It should also buff the body damage from a normal 33 to 34. This would then create a way to kill someone in 3 shots without having to aim for the head. The buff should also add some better penetration to the bullets without the need for Full Metal Jacket.