Wurmwood 1

# Wurmwood, Tree of Fate

Wurmwood, Tree of Fate (Wurmwood 1) is a Warlock available to Circle Oroboros. In Prime, this Leader is available in Devourer's Host.

Wurmwood 1 has the typeline **"Circle Devourer's Host Warlock"**.

## Abilities

### CTRL

14

* **Eyeless Sight** - This model ignores cloud effects when determining line of sight. This model ignores concealment and Stealth and never suffers Blind.
* **Advance Deployment** - In most scenarios, this model can be deployed after normal deployment, up to 3" beyond the established deployment zone.

**Ghost Shield** - This model gains +1 ARM for each soul token currently on it.

**Immobile** - This model has no Normal Movement or Combat Action, cannot become knocked down or be moved, and is automatically hit by melee attacks.

**Prowl** - While this model has concealment, it gains Stealth.

**Soul Taker: Altar of Sacrifice** - This model can gain soul tokens. When a living model is destroyed in this models control range, this model gains the destroyed model's soul token. This model can have up to three soul tokens at any time. After this model leeches during your next Control Phase, replace each soul token with 1 fury point.

**Strange Growth** - Once per turn at any time during its activation, place this model anywhere completely within 5" of its current location.

## Feat

**Black Roots** - The area within 10" of Wurmwood becomes a forest. Enemy models that become knocked down while within 10" of Wurmwood suffer 1 damage point. Black Roots lasts for one round.

## Spells

**Curse of Shadows**

**Curse of Shadows** - Target model/unit suffers -2 ARM. A model can advance through an affected model if it has enough movement to move completely past its base.

**Dark Path**

**Dark Path** - Dark Path can be cast only while Cassius is in Wurmwood's control range. Immediately place Cassius completely within 2" of Wurmwood or place Wurmwood completely within 2" of Cassius. A model cannot advance this turn after being placed by Dark Path.

**Hellmouth**

**Hellmouth** - On a direct hit, before making the damage roll, push models within 2" of the model directly hit 2" directly toward it in the order you choose. Models boxed by Hellmouth are removed from play.

**Rapid Growth**

**Rapid Growth** - Place a 3" template anywhere completely within the spellcaster's control range. The template is forest terrain that remains in play as long as its upkeep is paid.

**Stranglehold**

**Stranglehold** - A model damaged by Stranglehold forfeits either its Normal Movement or its Combat Action during its next activation, as its controller chooses.

# Cassius the Oathkeeper

Cassius the Oathkeeper (Cassius 1) is a Companion attached to Wurmwood 1.

Cassius 1 has the typeline **"Circle Blackclad Devourer's Host Solo"**.

## Abilities

### ARM

16

* **Pathfinder** - This model treats rough terrain as open terrain when advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
* **Advanced Deployment** - In most scenarios, this model can be deployed after normal deployment, up to 3" beyond the established deployment zone.

**Channeler [Wurmwood, Tree of Fate]** - While this model is in Wurmwood, Tree of Fate's control range, Wurmwood can channel spells through it.

**Companion [Wurmwood, Tree of Fate]** - This model is included in any army that includes Wurmwood, Tree of Fate. If Wurmwood is destroyed or removed from play, remove this model from play. This model is part of Wurmwood's battlegroup. This model is also attached to Wurmwood. Each Leader can have only one model/unit attached to it.

**Fury-Bound** - While in Wurmwood's control range, this model can spend fury points on Wurmwood to make additional melee attacks or to boost attack or damage rolls. It can make one additional attack or boost one roll for each fury point spent.

**Prowl** - While this model has concealment, it gains Stealth.

**Steady** - This model cannot become knocked down.

## Weapons

 **Genesis**

**Damage Type: Magical** - This weapon causes magical damage.
**Fertilizer** - When a living or undead model is boxed by an attack made with this weapon, center a 3" template on the boxed model and then remove that model from play. This template is forest terrain that remains in play for one round.