recursal/Fanatic-Fandom huggingface dataset:
Circus Maximus

> "You’re already dead, you just don’t know it yet.”
>
> Oswald the Clown, Episode 22, Circus of Madness, Part 12

Circus Maximus is the Stand of Oswald the Clown featured in Part 12.

## Appearance

Circus Maximus is a red humanoid who wears a clown mask that doesn’t come off and wears a clown outfit and also wears a flower on the suit and the clown mask has a gigantic red smile on it with a very long pointy red nose and it has frazzled red hair.

## Abilities

Circus Maximus can make hallucinations, such as fake versions of itself and a fake circus around its target, it is a long ranged stand(Its range is 50 metres) and once it activates it’s ability the target finds themselves in the circus and a hallucination of Circus Maximus appears before them and tells them they are already dead in an attempt to install panic and then it tells them the only way out is to defeat it and no matter how fast the target is the Circus Maximus hallucination will always dodge and avoid their attacks while the real Circus Maximus is invisible to the target while they are in the circus and while the target is attacking the fake Circus Maximus the real one will stab the target from behind with its knives and the fake Circus Maximus will ask if the target saw them attack or not to intimidate them with his seemingly unrivalled speed and make them attack even more in panic and waste stand energy and once the target wastes all their stand energy the real Circus Maximus will unleash an onslaught of stabbings with its knives upon the target and finish them off without any trouble due to the target not being able to defend themselves however if the target manages to hit the real Circus Maximus even once the Circus will disappear and the target will find themselves back in the real world with the real, now not invisible Circus Maximus. The real Circus Maximus is still a formidable opponent that moves at speed while not unrivalled but still can only be rivalled by a stand with A speed as while and it also carries two knives, one in each hand and they are very deadly and if it loses one or both of them in a scenario where it threw one or both of its knives at an opponent and they caught the knives or the knives missed its mark Circus Maximus can recall its knives immediately and they will be teleported back in Circus Maximus’s hands.
Languages

## Languages in the world of Aurea.

While most of the people in major settlement speak common, sometimes it is beneficial to know a local language.

Also most of the minor people have their own languages, but the most common ones are listed here.

### Universal

**Common:**

Universal language spoken in the continents of Aurea and Song. Also called Aurean.

**Zungan:**

Universal language spoken in the continent of Zunga. Called just common by Zungans.

### Continent of Aurea

**High Aurean:**

Language of the Aurean Empire, still used for writing in some circles

**Keroi:**

Language of the Keroi people and official language in the Silver empire.

**Levai:**

Language of the Levai people and official language in the Holy empire.

**Darjan:**

Language of the Darjan and Rai people and official language in Mi Darja.

**Udersk and Geeri:**

Practically dialects of the same language. Geeri is written using standard script and Udersk using dwarven script.

Geeri is mainly spoke in Vittel and Udersk in Udersk

**Kieri/Qeri:**

Old elven language. Can be somewhat understood by modern Loisan or Elven speakers.

**Loisan:**

Wood elven language.

**Elven:**

Current high elven and drow language.

### Continent of Song

**Heretan:**

Offical language of the Heretes kingdom. Spoken by Serpentfolk and human alike.

### Continent of Zunga

###
Opposite Day

Appearance:

It has a green cloak with a blue humanoid body and pure red eyes, it has red eyes and has a top hat on with a monocle it wears on its right eye and it has green gloves and it has sunglasses on and it has green shoes.

Abilities:

Opposite Day is a stand that when anyone is in it’s range (50 metres) they will do the opposite of what they intend to do, there’s a limitless amount of possibilities to doing the opposite so I’ll just name a few, if you attend to attack Opposite Day you will not for it is the opposite of what you intend to do and yes it does affect your speech but it is far superior to talking head as it manipulates actions, Opposite Day is a punching stand and the only why to beat it is to think and do the opposite of what you intend to do, for example if you specifically decide not to attack it you will, just as if you specifically decide to attack it you won’t, however the problem is while you are thinking you will think the opposite which is another obstacle you mentally have to face so if you for even a milo second think about how you are going to attack Opposite Day after you’ve thought of not attacking it once you’ve learned it’s secret you will fail to attack it, in order to defeat Opposite Day you must be mentally strong and be in full control of what you think, Opposite Day’s strategy in fighting is that although it may not be the strongest or fastest stand it will continue until you tire out and can no longer withstand or avoid its punches, it has a massive resolve and will fight until the end.

Stats:B

Speed:B

Range:A

Durability:A

Precision:C

Potential:B
Coveted cape

Dark and depressing, due to inhabitants the land is run down. Due to it's location and topography it is misty almost year around. Trade routes have been known to exist, but extremely far and few in between due to civil clan wars and betrayal. Because of their reputation people tend to completely avoid the ratfolk and their lands. Ratfolk mostly fight amongst eachother, but may band together to fight a common foe.
Heelsam

Heelsam is a very muscular arch demon. His head is almost orc-like, and has large red tusks on his face. He gives his worshipers strength in exchange for offerings.

### Domains

Strength

He is also a patron of strength for witches.

### Religion traits:

Capable of lifting: You gain +2 on your CMD checks to overrun, bull rush and reposition.

> "Are you even capable of lifting, brother?"
>
>
Dead Skin

> "Ruuuuh...”
>
> Anpu Persephone, Episode 32, Part 4.5, Dead Skin

Dead Skin is the Stand of Inpu Persephone, featured in Part 4.5.

## Appearance

Dead Skin is a green humanoid stand with purple arms with red eyes and a sadistic smile on its face at all times, Dead Skin’s hands are scarred and seemingly melted slightly and they give off a grotesque smell of death and decay and the eyes of Dead Skin are nothing but pure red and Dead Skin has a scarred body all over and his teeth are cracked and crooked and Dead Skin has the letters the TP on his palms which symbolises his poison which is his ability and he also has the letters TP on his back and on his chest which also symbolises his poison and Dead Skin also has scars on its head and on the back of its head it also has the letters TP which symbolises the Poison and also the Dead Skin’s nails and toenails are also cracked and crooked which symbolises the sheer horror that is this stand and as we will now see the name of this stand is very fitting.
Mi Darja

Mi Darja is a kingdom in the eastern part of the Aurean continent. It is one of few kingdoms that weren’t part of the Aurean empire. Some people think darjans are barabarians, but their kingdom is old and they have long traditions in astronomy and map making. They currently have peace treaty with Silver empire, and neither side is currently interested in large scale conflict. Mi Darja recently gained more influence in city-state of  Hatta, which is now semi-independent satrapy.

## History

Mi Darjan history begins near the end of the third age of elves as a city-state of Rai. Darjans were living at the edge of the elven empire of Eldan. Their raise to power came when emperor Wardum led an army to Raian lands. Imperial forces sieged a fortress on one of the mountain passes, but Darjan forces held until reinforcement arrived, and emperor Wardum’s army was destroyed. The empire had also recently waged a war against Heretan kingdom, so these two defeats destroyed the army and conficende to the emperor. The fortress that held was named after darjans who defended it, and Darjahoson would later become the capital of Mi Darja. After the war, Mi Darjan kingdom was founded and gradually took over the lands of former Eldan empire.

[1780 BDL – 1600 BDL]

## Satrapies (provinces)

Al Baktra

Hatta

Kharzem

Aurum
Androids

Androids look like living armor mixed with a statue. They are living beings inside a cold artificial shell. They can sometimes be found in magical sleep guarding dungeons or wandering and looking for a purpose. It is unclear whether the androids are result of otherworldly interference or just experiments gone wrong, but they clearly are artificially created beings. People view androids as weird curiosities or even abominations, thus ones who usually survive found themselves in groups of adventurers, outcasts or criminals. Androids are usually effective warriors due to their natural resilience, but they also have natural talent for focusing on studying, so android wizards are not unheard of. Their unsettling appearance and monotone speech makes the less suitable for diplomatic endeavors and performing. Despite being artificial beings androids must meditate about 8 hours a day to remain functioning and heal damage they might have sustained. They also breath and must consume carbon and sulfur to maintain their bodies.

### Rules

#### Standard racial traits:

**Type:** Humanoid

**Size:** Medium

**Normal Speed:** Androids have a base speed of 30 ft.

**Ability scores modifiers:**

Androids are resilient and have incredible ability to focus on learning, but are unsettling to look at and speak unnaturally; they gain:

+2 to constitution; +2 to intelligence and -4 to charisma

**Languages:** Standard: Androids are usually created to understand and speak common, though other languages are possible. Androids with high intelligence can choose any additional language except secret languages, like Druidic or Drow sign language.

#### Defense racial traits:

**Condensation preserving unit:** Androids receive a +4 racial bonus on Constitution checks and Fortitude saves to avoid fatigue and exhaustion, as well as any other ill effects from running, forced marches, starvation, thirst, and hot or cold environments.

Natural armor: Androids have tough outer shell. They gain +1 Natural armor.

#### Feat and skill traits:

**Emotionless:** Androids have problems processing emotions properly, and thus take a –4 penalty on Sense Motive checks (-1 RP)

#### Other racial traits:

**Artificial:** Androids gain a +4 racial bonus on all saving throws against mind-affecting effects, paralysis, poison, sleep, and stun effects. (2 RP.)

#### Magical racial traits**:**

**Powder surge**: Android can release a cloud of smoke to a 5 ft. area, that irritates targets and makes the android partially concealed. Android can use this ability ½ times per level(minimum of one). Irritation causes targets to become dazzled. Saving throw for irritation is fortitude save, DC 10 + character level. Smoke lasts for 4 rounds/level. A moderate wind (11+ mph), such as from a gust of wind spell, disperses the smoke in 2 rounds.

#### Racial feats:

**Android hardness(Combat):**

Your body becomes harder and more construct-like.

Prerequisite: Android lvl. 5

Benefit:You gain damage resistance 5/adamantine.
Viremo

#### the forest mother

Virava is a forest goddess in loisan pantheon. She is often depicted as female druid with deer horns. She values preservation of nature and animals, and dislikes anyone who in their greed destroys nature, thus she has gained a substantial following among loisans. Dwarves have a turbulent relationship with her, because of their industrial exploits. Many druids and rangers also venerate her. Her sacred tree is the stone pine, and sacred animal the roe deer.

#### Religion traits:

Mother’s milk: You may transform milk, honey, or any liquid extracted from nature into healing drink, that heals 1d10+1 per your divine caster level. You may use this times per day equal to 1 + ¼ per your divine caster level. If you don’t have divine caster level, or you are multiclassing, you may use ½ of your character level as your caster level.

> "To preserve nature is the highest virtue."
>
>
Nomi

Quote: "Serious Battle, It has nothing to do with fair play... It is all bound with the goals of people, their own goals... Wants... and Feelings, nobody else's, and i'm no different."

**Appearance**

usually depicted with medium short black hair, styled either freely or in a messy, spiky bunch. She usually wears a leather hood with a gas mask, this being used to help her breathing from an injury. under the gas mask her skin has been ripped away, leaving lip-less, cheek-less jaws and teeth. the injured parts are stitched together to the skin to keep it from sagging and this injury covers most of her. She usually wears a short sleeve hoodie or a leather spiked jacket and band aid wraps around her arms and legs, she wears tall black boots with studs on them and her hands have more of the injured flesh, stitched onto the skin of her fingers.

**Personality**

Nomi is usually blank, showing little emotion in most actions, however every time she gets a step closer to ending the speedwagon foundation she becomes more distinct with her emotions, very sadistic and uncomfortable to talk to. her eyes also burn with hatred against enemy stand users due to her backstory. Nomi was also determined enough to tear apart her own body to fulfil her actions, putting everything aside including herself to finish what she started. Her injuries, which came from her own devastating blows from You Say Run. She was also so aloof from pain that she was able to stitch skin together, something which most would see as unthinkable.

**Backstory**

Ikkai had a fine child-hood, living happily with her two parents who were both stand users, it was a wealthy family that had allegiance to the speed wagon foundation, eventually at age 18 she found love, marrying at the age of 19 however on her 20th birthday her wife was murdered in cold blood during a speedwagon operation, run by General T. Gills who'm knew that the operation would result in many casualties. When she found out she never cried, only a burning in her soul shuddered as that was the day she would push to take down the foundation and end the stand using world. You Say Run in her hands.
Sarmgando

Sarmgando was the ruler of the elven empire, Ashmadkan. Many people, especially high elves think, that he is embodiment of tyranny and evil. Most drow and some other people think, that he is an example for kings and emperors to follow. Loisans(wood elves) have mixed feelings about him, and refer him as Kerinažin Sarmgando.

### History

He was a competent administrator and just ruler, but toward his later years he became increasingly paranoid and cruel. He is considered by many to be the first drow, because working with powers of hell twisted him and his followers. He was eventually defeated by a rebellion led by a champion of Tierne, but just before killing blow came he was rescued by a demon lord, and was taken to hell with him. Following this his followers were exiled from all elven realms.

> "Bow before your sovereign."
>
>
Dunkar Frō

Dunkar frō is a mortal-born demigod, who almost caused destruction of the world 460 years ago.

Dunkar frō was a high elf summoner, who desired to emulate deeds of Sarmgando. He wanted to restore elfs' rule over the world. He was shunned by his elf-kind, so he sought power from necromancy and demonic summons. Unfortunately this power corrupted him, and he became indifferent of the destruction he caused. Eventually Dunkar frō led armies of demons to conquer then powerful empires of Aurea, Mi Darja and Harish. After 40 years of war and torment, coalition of Loisans, Dwarves and Humans defeated him. He was banished to hell's pit, where he remains.

New age, Second age of men began after his defeat, and new calendar began the after that.

After defeat of the dark lord or ADL for short. Current year is 460 ADL.

> "I will rise again..."
>
>
Sudpays

## Duchy of Sudpays

Capital(s): Arles, Narbo

Counties(capitals): Arles-Narbo, Ciria(Cirey), Gremoa(Gremoe)

Languages: Common, Levai, local languages

Duchy of Sudpays is located on the eastern part of southern coast of Holy empire. Arles and Narbo are the joint capitals, and mayors of these towns often compete for influence.
Shadows Fall

> "I am invincible and soon...you’ll be dead.”
>
> Ciar Blake Episode 32, A Shadow Falls, Part 12

Shadows Fall is the Stand of Ciar Blake, featured in Part 12.

## Appearance

Shadows Fall is a shadow which looks like a headsman from medieval times and it carries a head mans axe with it, if it weren’t a shadow it would be around 7 feet tall.

## Abilities

Shadows Fall is a Long ranged stand (it’s range is 50 metres) which cannot be hurt by any other stand, it is one with the shadows and it attacks its target by attacking their shadow which hurts them, for example, if it slashed their shadows leg the targets actual leg would be hurt, it can also teleport into any other shadow that isn’t a persons shadow to catch up to its targets. The only way to defeat Shadows Fall is to defeat its user Ciar Blake and defeat or kill him however this will prove difficult as Ciar only attacks his targets during the day as his targets shadow is there and Shadows Fall which can actually attack it which brings me to its major disadvantage, if its target gets into a dark area and they have no shadow although Shadows Fall can follow them it cannot attack them and before you say why not wait there until nightfall if you’ve figured it can’t attack you well Ciar can see through his stand and will realise what you’re doing and leave and come back the next day and the target will have no way of knowing Shadows Fall has left as it is invisible in another things shadow.
Humans

Humans are most numerous and most diverse of all the civilized races, and with their variety of ethnicities are found virtually in every corner of the world. Humans are capable of both unspeakable evil and endless altruism, thus their alignment can be anything.

All the major realms are ruled by humans, hence the age of men.

## Rules

**Ability Score Modifiers:** Humans are flexible and adaptive they gain a +2 bonus to one ability score of their choice.

**Size:** Medium

**Type:** Humanoid, human

**Base speed:** 30 feet

**Languages:** Humans begin play speaking common and their ethnic tongue(see: ethnicity). Humans with high intelligence scores can pick any bonus languages (except secret languages, such as Druidic and Drow Sign Language).

**Bonus Feat:** Humans select one extra feat at 1st level.

**Skilled:** Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.

**Ethnicity:** Humans may choose ethnicity that they belong to.

Different ethnic groups have different values and customs.

This is mostly a roleplaying aspect, but some ethnicities also have some small boons.

Choosing to be an Udersk gives +2 racial bonus on profession(sailor) and swim checks.

Choosing to be a Geerian gives proficiency with spears, bardiches and Geerian throwing axes.

Choosing to be a Diyaaring gives proficiency with clubs and you treat tribal warclub as a martial weapon.

Choosing to be a Harishian +4 racial bonus on diplomacy and bluff relating to trading.

Choosing to be a Darjan gives +2 racial bonus on fortitude saves on environmental hazards related to desert mountains.

Choosing to be a Levai gives +4 racial bonus on knowledge(religion) relating to Trio pantheon and Levai treat Levaian volley axe as a martial weapon.

Choosing to be a Zekelskian gives +2 racial bonus on knowledge(religion) relating to undead.

Choosing to be a Maronian gives +2 racial bonus to handle animal.

Choosing to be a Nisian gives +2 racial bonus on survival relating to fishing.

Choosing to be a Al Baktran gives +4 racial bonus on appraise relating to silly grass and kessu.
Tarvas

Tarvas are large black or brown bulls. Their hides make the best leather armor known in Aurea. Tarvas are also known as 'black death' because if they are startled they can be dangerous. Tarvas are often hunted by using poison missiles or spells, to minimize damage to their hide. Many realms restrict hunting of tarvas to keep the populations viable.
Karthak

Karthak is the god of death and taker of souls in trio pantheon. In his eyes raising dead or using undead armies to do one’s bidding is upsetting the natural balance, and thus no cleric who raises undead can worship him.

#### Religion traits:

Burial rites: You can use *Sanctify corpse* as spell-like ability times per your equal to your character level. Your caster level is equal to your character level.

**Karthak-Friendly Death Domain** 3rd-level domain spell: Replace *animate dead* with *speak with dead*. 6th-level domain spell: Replace *create undead* with *antilife shell*. 8th-level domain spell: Replace *create greater undead* with *symbol of death*.

#### Unique Spell Rules

Adept

*Augury* can be prepared as a 2nd-level spell

*Death Knell* can be prepared as a 2nd-level spell

*Speak with Dead* can be prepared as a 3rd-level spell

Bard

*Augury* can be prepared as a 2nd-level spell

*Death Knell* can be prepared as a 2nd-level spell

*Speak with Dead* can be prepared as a 3rd-level spell

Cleric/Warpriest

*False Life* can be prepared as a 2nd-level spell

*Clairaudience/Clairvoyance* can be prepared as a 3rd-level spell

*Moment of Prescience* can be prepared as a 8th-level spell

Inquisitor

*Augury* can be prepared as a 2nd-level spell

*False Life* can be prepared as a 2nd-level spell

*Clairaudience/Clairvoyance* can be prepared as a 3rd-level spell

*Moment of Prescience* can be prepared as a 6th-level spell

Oracle

*False Life* can be prepared as a 2nd-level spell

*Clairaudience/Clairvoyance* can be prepared as a 3rd-level spell

*Moment of Prescience* can be prepared as a 8th-level spell

Ranger

*Augury* can be prepared as a 2nd-level spell

*Death Knell* can be prepared as a 2nd-level spell

*Speak with Dead* can be prepared as a 3rd-level spell

Sorcerer

*Augury* can be prepared as a 2nd-level spell

*Death Knell* can be prepared as a 2nd-level spell

*Speak with Dead* can be prepared as a 3rd-level spell

Wizard

*Augury* can be prepared as a 2nd-level spell

*Death Knell* can be prepared as a 2nd-level spell

*Speak with Dead* can be prepared as a 3rd-level spell

> "That, which lives also eventually dies."
>
>
City-state of Eshur

City-state of Eshur is a autonomous entity in the satrapy of Aurum. It is one of the biggest elven cities in Mi Darja.
City pays small taxes to Mi Darja and provides some military aid, but is practically independent. Largest temple of Keshrand is located there. Royal library provides a lot of knowledge for those few outsiders that are allowed in.
Royal guard sometimes rides around in golden chariots.
Holy empire

Levaian empire

Holy empire is the largest empire on the continent, and is able field the largest army. They are also the most decentralized, and local dukes rule their domains fairly independently. Imperial army consists of peasant levies, knights and local city guards and garrisons. They are have best relationship with United priesthood, because empire lets Inquisition operate freely within its borders, and they are devoutly religious. Their relationship with the Silver empire is more problematic though, but emperor Charles has frendly relationship with emperess Iréne.

### Duchies

Maronia

Vittel

Sudpays

Duchy of Levai
The Great Fall

The Great fall occurred when Dunkar Fro tried to take over the world. He waged multiple wars between 40BDL and 0ADL. Dunkar Fro led armies of demons to conquer then powerful empires of Aurea, Mi Darja and Harish. This caused the destruction of said empires (except for Mi Darja). Eventually coalition of Loisans, Dwarves and Humans defeated him. He was banished to hell's pit, where he remains.

New age, Second age of men began after his defeat, and new calendar began the after that.

After defeat of the dark lord or ADL for short. Current year is 460 ADL.

BDL stands for Before the defeat of the dark lord.
Frōa Nigan

Frōa Nigan is the demigoddess worshipped in udersk. She is believed to have lived a mortal life relatively recently. She rebelled against Silver Empress, but was defeated, and suffered a terrible injury, so she wears a silk-leather mask to cover her disfigured face. Her current whereabouts are not known by many, but she is believed to still reside in the mortal plane.

She is also patron of some witches, who have transformation patron.

She is also known as Ennía.

#### Religion traits:

Animal inside: You can use *Magic fang as a spell-like ability*. You can use it times per day equal to 3 + your casting modifier. Your caster level is equal to your divine caster level.

> "Everyone has a beast inside."
>
>
Duchy of Maronia

Duchy of Maronia is west from Trak province, and one of the easternmost duchies of Holy empire. Maronia is fairy densely populated, except for forests and few mountain ranges.

County of Shal’a is houses the duchy’s capital.

County of Zekelski is surronded by mountains and fairly isolated. It is ruled by enigmatic Vladimir Albescu.

County of Gorj is a borderland next to Trak(Silver Empire), and is somewhat influenced by latter.

### Counties

Zekelski

Nitra

Silaĉ

Gorj
Geerian Revolutionary Army

**Non canon:** Notice that information presented on this page is not considered to be widely know in the world of Aurea. This page is mainly meant for the players of Athanatia campaign.

**Lore:** Geerian revolutionary army is a secret organization, that consists mostly of disgruntled geerian nobles and other outcasts. Their main goal is to liberate and unite  Vittel and Udersk to a Geerian kingdom.
Silver empire

## **The Silver empire/Keroian empire**

Silver empire is prosperous and rich empire, and they are in some aspects more advanced than others, and have largest cities on the continent. On the other hand they are more conservative on social matters, and are not so keen on forcibly converting their subjects, although they still let Inquisition operate on their lands. Silver empire’s relationship with Holy empire is problematic, even though the rulers have a friendly relationship. Empires’ relationship is strained because Priesthood’s High patriarch thinks that Silver empire isn’t doing their best in ”rooting out the heretics”, and also because Priesthood thinks that a woman cannot rule an empire. Silver empire has a fairly large military consisting of a professional core army, border-guards and local militias. Empire also has Imperial guard, which includes many foreigners, and still carry the symbol of goddess Unuje.

### Provinces

Trak

Ati

Lyo
Satrapy of Hatta

**Non canon:** Notice that information presented on this page is not considered to be widely know in the world of Aurea. This page is mainly meant for the players of Athanatia campaign.

Formerly city-state of Hatta. It borders Al Baktra to the north. City-state of Hatta was a trading hub on the Heretan coast. It was recently taken over by Mi Darja, and made a satrapy. Some adventurers, captain Zirain and his Red band mercenaries made a key difference in assassination plot of mayor Papak and holding city gates until reinforcements arrived. After that Kasra, satrap of Al Baktra moved in, took power and held elections for the new city council.
Escaped :2012

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Димик5

**Димик5** - основатель СМСР, легендарный флудер.

***Статья в разработке.***

#### Флудер

Сначала вроде был обычным смешем, но потом начал флудить, создавая на «Есть теме» массу обсуждения с сомнительным или бессмысленным содержанием. Многие из таких тем принесли автору славу одного из главных мифотворцев. После запрета на создание обсуждений несколько сбавил активность, в основном занимаясь раздачей скримеров в случайных существующих обсуждениях. Часто находил и писал сообщения в давно забытых обсуждениях, поднимая их таким образом на главную страницу группы. Такие действия позднее станут именовать Болезнью димика, или же тематитом.

Нестандартное поведение димика привело к появлению у него противников, регулярно оставлявших на него жалобы за флуд, а также защитников и друзей-флудеров. Интересно, что некоторые из первых со временем пересматривали свои взгляды и становились последователями димика.

Своими темами димик5 породил такие "мемы" как СМСР и Деревня Туутикии. Идею первого он реально продвигал, но потом её подхватили другие, и на деле СМСР был создан Кени в конце 2009-ого. Остальные его бредовые темы стали поводом для дискуссий димика с его хейтерами или реально популярными обсуждениями.

#### В СМСР

После запрета на создания обсуждений свидетельств о димике становится меньше. Светится он только на сайте СМСР, где раздаёт игру "Scary Maze", делает различные фотожабы на тему этой игры, преимущественно на баннерах Шарарама.

Изначально к димику относились с уважением или по крайней мере терпимо, но позже он, основываясь на своих обсуждениях, не раз попытался захватить власть в созданном и управляемом Кени СМСР, за что тамошняя власть его невзлюбила, и отношения димика с его собственной страной постепенно стали враждебными.

#### В СмешМире

Первое появление в СмешМире. Новое Чаепитие
Сдружился с Осокорном, но лишь из-за того, что ЭЛПР назначил его и димика ГАИшникам на проекте "Новое Чаепитие". Осокорн никогда не называет его по имени. Вместо этого он зовет его «Картоном», так как димик получил на сайте титул картонного короля, а также часто дарит ему новые короны «из свежайшего картона».

Вражда с СМСРовцами. Президент ДМФСР
Весной 2013-ого конфликт с СМСР после японизации в этой стране и присутствия там некоторых личностей, которых ненавидел димик - окончательно обострился. В итоге отделился от СМСР после скандала с Кени и создал независимую ДМФСР на половине о. Малышей, а во время Первой Галактической Войны вёл войну против ТС до 1-ого июля 2013-ого, когда димик5 сдался СМСР, и ДМФСР стала республикой зависимой от СМСР.

Потом димик ушёл из /см/ на полгода. Объявился он уже в 2014-ом году с созданием Нового Мира и оставался на связи.

Новая фаза вражды с СМСР, Медведия
В августе 2014-ого объединился с СМСРовцами-олдфагами - Малыштото и Бибидоном - и вновь попытался добиться власти - на этот раз уже самостоятельной. Со сторонниками он вновь спровоцировал беспорядки в СМСР и создал независимую Медведию. К сожалению, Медведия была быстро разгромлена войсками СМСР, но была воссоздана на новом месте и просуществовала вплоть до конца 2015-ого года.
Aurean Empire

The Golden Empire

Aurean empire was a large empire during First age of men (1600BDL - 40BDL). It ceased to exist during The Great Fall, when huge armies of demons raided and pillaged the land.

The Empire streched from Nisia to Darjan  satrapy of Aurum.

Continent of Aurea is named after the empire. Many current realms claim the legacy of the empire, including Holy empire and Silver empire.
Tectonics

> "Quote here"
>
> (Stand user name here), Episode or chapter here

(Stand name) is the Stand of (stand user name here), featured in Part ?, and occasionally in

## Abilities

Tectonics has the power of Tectonics in geography, this means it can do things such as cause earthquakes, volcanoes and tsunamis, can control collision zones, destructive margins, conservative margins, plate boundary's etc etc. Tectonics has control over what exactly will happen with its ability's so if a constructive margins movement would normally cause magma to arise it does not have to and instead might have normal ground or something else fitting may appear.

### Constructive margin

This typically is the moving of 2 plates apart from each other leading to lava bursting out or coming to fill the gap but Tectonics controls does or doesn't happen as seems below. This can be used to separate 2 people with one person on one side and one on the other side at whatever rate is needed with a limit of 15km/h with the later requiring lots of energy. If needed lava could come out of the gap made by this either forceful eruption or a calm appearance, otherwise ground would fill the gaps or possibly water if it were in a large body of it or there simply would not be a gap in the first place.
Character creation

There are lot of interesting adventurers in the world of Aurea. Here are some resources for creating a new adventurer.

### Name

Good character needs a name, here are some examples:

#### Generic human names:

Belos, Flavia, Flavius, Junia, Julia, Julius, Dante, Marcus, Mahmud, Abu, Ali, Amadeo, Franco, Francesko, Corraduccio,

Cornelia, Cornelius, Sempronio, Clementina, Raffaello, Diana, Benito, Vittorio, Morte, Bella

#### By ethnicity:

##### Mi Darjan

Raj, Mirai, Sam, Kashru, Peroz, Darius, Adel, Alborz, Arezu, Asal, Ava, Azar, Baraz, Dana, Delara, Delshad

##### Keroian(Silver imperial):

Apollonas, Justin, Theodora, Anna, Iréne, Konstantin, Demeter, Rea, Dionys, Dareia, Sabbas,

Foibe, Asteria, Johannes, Alexios, Elios, Filip

##### Levaian(Holy imperial):

Fritz, Faust, Hermann, Junker, Helga, Ermuska, Ludwig, Angela, Charles, Karl, Klaus

Adolf, Julz, Martin, Wolfgang, Dieter, Siegfried, Brünhilde

##### Geerian;

Helzuni, Theodoric, Thedorica, Widukind, Thursis, Theobald, Wiglaf

##### Uderskian:

Äthelred, Älfred, Hengist, Horsa, Harold, Wendulf, Alke, Baak, Sikke, Wiebe, Wiebke

#### High elven:

Ashmer, Akhmur, Ziran, Wardum, Aashibu, Ahu, Berkatbu

#### Dwarven:

Ilja, Björn, Svetlana, Igor, Ylva, Tatjana; Dimitrios, Pavlushka, Mikhail,

Pjotr, Pojka, Artžium, Borik, Rurik, Tovish, Zander, Boris

### Race:

#### Common races:

Human

Loisan

High elf

Half-elf

Dwarf

Half-orc

Lizardfolk

Serpentfolk

#### Uncommon races:

Orc

Drow

Ratfolk

Aasimar

Tiefling
City-state of Gelentia

Gelentia is a independent city-state located north of Pofonia, in the steppes between Silver empire and Loisan union. City’s influence stretches along the river Gelen and to the surrounding steppes, in the form of various outposts and trading villages. Most of the city’s income comes from trading and herding, although some berries are farmed to make wine. Gelentia seems from the outside to be a normal town, but it is rumored, that armies of undead soldiers patrol steppes between the outposts and skeleton workers toil in the berry plantations. Voices of dissatisfaction have been raised in the United priesthood to intervene, but various demon threats and heretical cults asually keep their attention away from the city.
Lizardfolk

Lizardfolk are reptilian beings, who have lizard-like skin and scales. They are somewhat technologically primitive, and mainly use stone and bone weapons. Lizardfolk don't get along with serpentfolk, and conflict between them are common. Lizardfolk speech is blunt and to the point, and they usually have troubles understanding jokes and metaphors made by humans.

### Rules

#### Standard racial traits

**Ability score modifiers:** Lizadfolk are tough and crude. They gain +2 Strength, +2 Constitution, -2 Charisma.

**Medium:** Lizardfolk are Medium creatures and have no bonuses or penalties due to their size.

**Normal Speed:** Lizardfolk have a base speed of 30 ft.

**Languages:**Lizardfolk begin play speaking only Lizardfolk. Lizardfolk with high intelligence scores can choose any additional language except secret languages, Angelic, Abyssal, or Infernal.

**Weapon familiarity:** Lizardfolk are proficient with clubs, spears, tridents and slings.

**Natural armor:** Lizardfolk have tough scaly skin, granting them a +1 natural armor bonus.

**Swim:** Lizardfolk have a swim speed of 30 feet and thus gain a +8 racial bonus on Swim checks

**Natural attacks:** Lizardfolk can use bite as a primary attack (or as a secondary attack, in conjunction with a melee attack), causing 1d6 piercing damage. Lizardfolk can also use two claw attacks as a primary attack (or as a secondary attack, in conjunction with a melee attack), dealing 1d4 slashing damage each.

**Low-Light vision:** Lizardfolk can see twice as far in conditions of dim light.

**Prehensile tail:** Lizardfolk have a long, flexible tail that can be used to carry objects. They cannot wield weapons with their tails, but they can retrieve small, stowed objects carried on their persons as a swift action.

**Tasting the air:**Lizadfolk taste the air to track their targets. They gain 4+ bonus in survival on tracking
Melathe

Melathe is demonic evil god in trio pantheon. He is worshipped mainly by demonic cultists and dark mages.

#### Religion traits:

Cloak of shadows: You can use darkness as spell-like ability ½ times per your character level (minimum 1). Your caster level is equal to your character level.

> "Eventually you will be betrayed."
>
>
Woadrash

Woadrash is the main orcish god. He sacrificed his eye and his sanity for more strength. Orcs who worship him also fear him, and he is pleased if war prisoners or other captives are sacrificed in his name. Some orc chiefs even sacrifice one of their eyes or take hits to their heads during rituals.

> "War... I am War!"
>
>
Ardatu

### The Dark maiden

Ardatu is main goddess of the drow. She is usually depicted as a female drow with a white mask. She is worshiped by the drow. Only females can be her clerics. She is  Sarmgando's twin sister.

### History

After Sarmgando was defeated, and his followers exiled. Ardatu took control of the survivors, and lead them to new underground life. Unlike her brother she did not advocate rule by law, but rule by the strongest women, and enslaving all non-drow. Some of the drow did not with this, and split of the main group to form their own communities.
Cornelian Hospitallers

Cornelian hospitallers are a military order from United priesthood. They are almost like a military version of the inquisition. They engage threats like heretics and demons abroad, and participate in wars that include trio of gods' believers fighting against heretics or infidels. Hospitaller headquarters is in Nogerarum.
Iréne of Ati

Iréne of Ati is the Empress of the Silver empire. She has ruled for the last 36 years, and is fairly liked, though some would say feared. She has led some military campaigns and defeated Frōa Nigan in 420 ADL. Iréne hit Nigan with sword using half-swording, and breaking visor of Nigan's helmet (and her face). Iréne is a human, but many people question this, because she looks young for being 70 years old.
Heretes kingdom

Heretes kingdom is mainly inhabited by serpentfolk and humans. The kingdom is rich, but has long been unable to project it’s power outwards, so they have long been vassals of other empires. They are currently under the rule of silver empire. Heretes have hostile relationship with the lizardfolk, that live around southern border of the kingdom.
Kharzem

Kharzem is the northernmost satrapy of Mi Darja. It borders province of Lyo to the west, satrapy of Darja to the east, Satrapy of Aurum to the south and Dark wastes to the north. Kharzem sometimes get small demon attacks from the Dark wastes and frequent raids from the nomad tribes that inhabit nearby regions.
Comprendre le foot pour les bon voyants

"Houba Houba !"

Le Marsupilami, 1969

"Hula up, Barbatruc !"

Barbapapa, 1977

Né de la fusion entre le néolibéralisme congénitale et le marxisme post Industriel, l'histoire nous racontes celle du F.O.O.T. de l'aube de l'humanité à la conquête martienne.

L'ouvrage désormais sacré qu'est "Comprendre le foot" est un gigantesque patchwork de texte stylé et de truc qui fouterais les chocottes même à Philippe Etchebest

Note de l'auteur, cet article est disponible pour les malvoyants :

Comprendre le foot pour les malvoyants

## Résumé non détaillé :

### Chapitre 1 : La Montée du foot dans les sondages :

Le premier chapitre débute en l'an -2666 avant BC (Bruce Campbell) dans une île lointaine éloignée de tout territoire, la Mongopackistanogermanie.

Alors que les élections approche, un nouveau parti émerge, le parti "Fasciste Original Ovipare Télékinazike" (Le F.O.O.T.), qui prennent le pouvoir suite à une campagne électorale classe, et sans accro.

Malheureusement, les partisans du F.O.O.T. se révélèrent être des putains de baleines reptiliennes

#### Chapitre 2 : La Troisième mi-temps :

Surnommée ainsi en raison de l'éternité du conflit, cette guerre totale (comme dirait l'autre[1]) oppose les forces bayonnaises contre les reptiliens partisans du F.O.O.T.

L'équipe bayonnaise menée par l'entraineur Ralph Maskenval subir de puissant tacle dans un premier temps avant de prendre leur revanche suite à l'arrivée sur le terrain de Philippe Etchebest qui envoya 3 joueurs à l'hosto suite à ses coups de hanches.

On estime le nombre de mort à plus de 780 000 000 000² d’individus. Pfiou .. tout ça c'est bien épuisant ..Ça vous dirait une pause ?

#### Chapitre 3 : La fuite :

Suite à l’anéantissement des forces reptiliennes, les dernières tetes pensantes du foot ont pris la fuite dans leur vaisseau spatial avant de s'écraser sur la lune. Une fois leur module réparé, ils se sont écrasés sur Mars et y on installés une discothèque.

L'histoire se termine par les reptiliens ayant reconstruit leur empire dans l'espace, la suite dans comprendre le foot 2 !
Mon Meilleur Ami

Tout d'abord, si tu es parvenu jusqu'ici c'est que tu dois avoir sincèrement l'idée de te casser le derche pour lire ces lignes..

Et bien tu sais quoi ? je vais être gentille, et je vais te raconter la plus belle histoire de ma vie

Oh, ne te fie pas au titre.. ce n'est qu'une façade pour t'introduire au sujet.

BIEN ! Alors pour commencer je vais me présenter, et sous forme d'infobox, parce que c'est en accord avec le site :

## Julie

Oui bon .. écoutez j'aime beaucoup ce personnage voila !

## Informations générales

### Décès

27 ans, comme tous les artistes

Bien, cela étant fait, je vais commencer à te raconter mon histoire
Le F.O.O.T.

Le F.O.O.T. à savoir le parti "Fasciste Original Ovipare Télékinazike" (mais ça vous le savez déjà si vous avez lu Comprendre le Foot) est une association déclaré d'utilité publique.

## Le F.O.O.T.

Logo du F.O.O.T représentant une bite et deux couilles se dressant vers l'avenir

### Membres connus

Olrik, François asselineau, Dark Vador

Aujourd’hui elle est reconnu coupable de plusieurs crimes ; De guerre et complot (La Troisième Mi-temps), l'humanité et agression sexuelle sur mobilier urbain (L'assaut sur le chateau d'Angel Core) Ect ect ..

## L'Origine du F.O.O.T. :

Créer en -2665 par Olrik et François asselineau, le mouvement avait pour origine l'entretien de la congoléxicalisation des lois du marché de la Mongopackistanogermanie. Mais, dans l'ombre, Asselineau et Olrik firent un pacte avec les baleines, menacées de disparition suite à une mode lancée sur ytb consistant en chier dans l’océan pour tuer les baleines.

En échange de devenir reptiliens, les hommes du FOOT deviennent leurs alliés pour la campagne présidentielle de -2665. Pari gagnant, ses derniers remportant les élections et proclamèrent une dictature.

### Leur rôle dans La Troisième Mi-temps :

Il est communément admis qu'il est à l'origine de la Troisième mi temps

Lors de l'occupation globale de la terre, le F.O.O.T créa la divsion Paranormal Eugéniste Terrienne (le P.E.T.) , visant à exterminer les juifs, les fans de K-pop, les chinois et SURTOUT suceurs Kylo ren. Des être insignifiants selon la doctrine du F.O.O.T. .

Leurs principales actions à l'arrière du front furent :

-Génocide de masse des fans de K-Pop.

-Teste du feu nucléaire sur des chinois.

-Gang bang +supplément triple pénétrations avec des pieuvres pour les suceurs de Kylo Ren.

-Activité zoophile (non répértorié).

-Péter sur des juifs, soit disant pour les gazer (Blague intraduisible en français).

Ci-contre "Sucekiki " le commandant du P.E.T.
Mongopackistanogermanie

La Mongopackistanogermanie est une ile géante constituant la base de la république de la Mongopackistanogermanie.

### Hymne nationale

Hitler s'en va t'en guerre ...C'est la faute à ta mère !

### Population

850 000 000 d’habitants avant la Troisième mi temps, 5000 aujourd'huis...

### Population de bonnes meufs

BEAUCOUP

L’île, essentiellement rurale, est peuplé de beaux mecs aux yeux bleus et de jolies femmes aux gros seins
Philippe Etchebest

Léonidas de son vrai nom, Philippe Etchebest est un Spartiate qui a combattu durant la troisième mi temps, et à éradiqué l'armée des reptiliens lors du dernier assaut des troupes bayonnaises.

## Informations générales

### Poste

Généralissime Français, Maréchal de Bayonne, Spartiate et combattant pour la liberté, à snapé Thanos

## Biographie détaillée :

### La naissance d'un chef :

Né en -2536 à Bayonne petite commune de 500 000 habitants [1], d'un père Slovaque (d'ou le "Etche") et d'une mère britannique (d'ou le "Best) Philippe entra dans la légende dés son plus jeune age.

On dit qu'il était capable à seulement 3 ans et demi de soulever un 6 tonnes, préparer une pièce montée et une salade de thon avec des légumes qui n'existent pas.

Surnommé : "Superman du bled", mais aussi le "Kratos du 64", il acquière une solide réputation de combattant invincible au fur et a mesure de ses expériences (Catch, MMA, Rugby, Afghanistan, combat sur super smash bros, concours de masturbation du collège privée les Jonquilles).

#### Participation à la troisième mi-temps :

Appâté par une envie de niquer des mères, Philippe rejoignit les forces bayonnaises lors de la troisième mi-temps. D'abord comme simple volontaire, puis bientôt soldat, caporal, et enfin Maréchal et généralissime.

Son principal fait d'arme et le dernier assaut à la Bataille de Bayonne (-2620) contre les reptiliens à Bayonne dans le 64, faisant pencher la victoire en leur faveur.
Outsiders

While an **outsider** is generally a person not belonging to the group or locality of the speaker, the term is also used on Aurea to refer a being not native to the world, whether from one of the other planets in the solar system or another plane of existence in the Great Beyond.

Aside from native outsiders, outsiders do not need to eat or sleep.

### Native outsiders

Tieflings

Aasimar
Loisan union

Lake Vatpaad

Loisan lands are around the shores of lake Vatpaad, and east of the Dwarven republic. They consist of mostly forests and small towns with some patches of farmland here and there.
The capital of Loisan union, Vatbuiwi is on the western shore of lake Vatpaad. The Union is currently led by Kahera(king/warlord) Kyöminpenki, who was unanimously selected.

## History:

Since after The Great Fall, loisans were part of a very loose confederation, and they are afraid of forming of large empires like other elves had done in the past.
All that changed in 452, when dwarves attacked, and annexed tribal land of Levyj --known as Alfviðr in dwarven.
During the war the young chef of Vatbuiwi, Kyöminpenki united loisans under one banner, and counterattacked, then loisan forces advanced and sieged the citadel of Keltoborg, but duke Helzuni of Vittel intervened. Loisans were overwhelmed, and dwarves got to keep their conquests.
Loisans yearn for revenge, and there are silent voices calling Kyöminpenki to be crowned Kerinažin and an empire to be established amongst the wood elves.