2.0.0.003

The **2.0.0.003** (or **2.0.0.3**) update ported the mod to tModLoader v2022.6.96. This update fixed several bugs and issues from previous Calamity updates.

## Additions

* Added more NPC-based happiness quotes for the Drunk Princess.

## Changes

### Balance and Reworks

* Bladecrest Oathsword and Old Lord Oathsword are no longer true melee weapons.
* Reworked the Chlorophyte Armor set bonus. The crystal no longer fires leaf projectiles at enemies. Instead, it releases a short-range pulse of energy every 3 seconds which deals 300 damage towards enemies and heals all nearby players including the wearer for 10 HP. The heal has a cooldown of 2.5 seconds. Both the damage and healing amount increase with the player’s strongest class damage.
* Nerfed the following modifiers:
	+ The **Guarding** modifier now provides +7 defense once Jungle Dragon, Yharon has been defeated, instead of +8 defense.
	+ The **Armored** modifier now provides +10 defense once Jungle Dragon, Yharon has been defeated, instead of +11 defense.
	+ The **Warding** modifier now provides +11 defense once The Devourer of Gods has been defeated, instead of +12 defense. It also now provides +12 defense once Jungle Dragon, Yharon has been defeated, instead of +15 defense.

### Recipes

* Added all vanilla Food and drink items to the "Any Food Item" recipe group.
* The following items now craft into each other while at an Anvil in Ecto Mist:
	+ The Crimson Rod and Vilethorn.
	+ The Ball O' Hurt and The Rotted Fork.
	+ The Musket and The Undertaker.
* The following items now craft into each other while at a Tinkerer's Workshop in Ecto Mist:
	+ The Bloody Worm Tooth and Rotten Brain.
	+ The Brain of Confusion and Worm Scarf.
	+ The Crimson Heart and Shadow Orb.
* Bloody Edge now requires 5 Purified Gel in both of its recipes.
* Caustic Tear now requires being near water to craft, as intended.
* DPS Meter can now be crafted with 10 Wire and 5 of Any Gold Bar at an Anvil.
* Helium Flash now requires 5 Auric Bars as intended instead of 1.
* Plasma Grenade now requires 25 Dubious Plating, 15 Mysterious Circuitry, 8 Cosmilite Bars, and 2 Ascendant Spirit Essence in its recipe, instead of 5 Dubious Plating, 5 Mysterious Circuitry, 1 Cosmilite Bar, and 1 Ascendant Spirit Essence.
* Each set piece of the Shroomite armor set and Spectre armor set alternative recipes now require 1 Living Shard to be crafted.
* Terra Blade's recipe which uses True Bloody Edge now requires a Broken Hero Sword to craft.
* Both Terra Edge recipes now require a Broken Hero Sword to craft.
* True Bloody Edge now requires 3 Souls of Fright, Souls of Might, Souls of Sight instead of a Broken Hero Sword in its recipe.

### Renames

* Renamed all Schematics to clearly mention which biome they originate from.
	+ Renamed Encrypted Schematic found in the Ice biome to Encrypted Schematic (Ice).
	+ Renamed Encrypted Schematic found in the Jungle to Encrypted Schematic (Jungle).
	+ Renamed Encrypted Schematic found in Space to Encrypted Schematic (Planetoid).
	+ Renamed Encrypted Schematic found in the Underworld to Encrypted Schematic (Underworld).
	+ Renamed Schematic to Schematic (Sunken Sea).
* Renamed Treasure Bag (Exo Mechs) to Treasure Box (Exo Mechs).

### Additional Changes

* Updated the Calamity Mod Steam Workshop description to link to Music Mod and vice versa with the Calamity Mod Music Steam Workshop description.
* Adrenaline Meter, Defense damage, Rage Meter, and Stealth sound effects are now only played client side in multiplayer.
* The Advanced Display, Decryption Computer, Long Ranged Sensor Array, Voltage Regulation System tooltips now clearly mention which Schematic it allows the Codebreaker to decrypt.
	+ Additionally, Schematic-locked recipes now clearly mention which Schematic must be decrypted before their recipe is unlocked in their tooltips.
* Added a line to the Arid Artifact's tooltip explaining that it will stop a sandstorm if used while one is ongoing.
* The Arms Dealer, Dryad, and Merchant Town NPCs no longer sell any Crimson or Corruption related items, excluding evil biome seeds.
* Astral Ore, Eutrophic Sand, Navystone, Prism Shards, Sea Prism can no longer be Block swapped.
* Gave Azathoth the "Developer item" tooltip tag.
* Boss summoning items now clearly mention boss biome enrages, if applicable, on their tooltips.
	+ Additionally, capitalized all biomes listed on Boss summoning item tooltips.
	+ The Rune of Kos's item tooltip now dynamically updates depending on which biome the player is in.
* The Community's item tooltip now dynamically updates and clearly mentions what stats it increases when worn.
* Updated many of the Drunk Princess' happiness quotes.
* Enchanted Starfish now has auto-reuse.
* Golem now directly drops a Picksaw on all World Difficulties when defeated for the first time.
* Guide Voodoo Dolls can now stack up to 999.
* Calamity and vanilla Ores that generate after defeating a boss, excluding Exodium Clusters, now generate deeper in the world.
* Pwnhammer now mentions that vanilla Hardmode ores spawn after defeating Mechanical bosses for the first time if the `Early Hardmode Progression Rework` configuration is enabled.
* The Roxcalibur tooltip now dynamically updates whether or not the world is in Hardmode.
* Decreased Wooden Boomerang sell price from 10  to 20 .
* Added the "New Shop Icon" support to the Golfer, Princess, and Zoologist Town NPCs.
* Added several Town NPC names:
	+ Added the name Danmaku for the Guide Town NPC.
	+ Added the name Cap'n Deek for the Pirate Town NPC.
	+ Added the name Catalyst for the Princess Town NPC.

## Fixes

### Gameplay

* Fixed a bug that allowed Luxor's Gift projectiles to be rapidly fired when using the Titanium Railgun.
* Fixed a bug that caused Water Leeches to drop multiple Parasitic Scepters instead of just 1.
* Fixed a bug where the Empress of Light's "Sun Dance" would end prematurely in Revengeance Mode or higher.
* Fixed a rare issue with Sulphurous Sea vines that caused the game to crash.
* Fixed an issue that caused Golem to occasionally drop 2 Picksaws when killed for the first time in Classic Mode.
* Fixed an issue that caused the Rage Meter end sound to play constantly in multiplayer.
* Fixed an issue with Dormant Brimseeker minions that caused them to behave incorrectly in cramped spaces.
* Fixed an oversight that allowed Boreal and Frozen Crates to drop Cryonic Ore and Cryonic Bars without defeating two Mechanical Bosses.
* Fixed an oversight that allowed the Piggy and Super Dummy to pick up Coins in Expert Mode or higher.
* Fixed an oversight that caused the Void of Calamity to decrease player damage reduction, despite that function being removed from the item in version 2.0.0.001.
* Fixed an oversight that prevented the Hermit's Box of One Hundred Medicines from dropping from the Wall of Flesh in Expert Mode or above.
* Fixed Plasma Grenade having an incorrect sell price.
* Fixed Providence, the Profaned Goddess not dropping Divine Geodes in Classic Mode.
* Fixed several items missing research support, this includes:
	+ Arid Artifact, Astral Bars, Astral Clay, Astral Snow, Bazooka, Brimlish, Celestial Onion, Celestial Remains, Chaotic Brick Wall, Elephant Killer, Eutrophic Sandfish, Hydra, Lightning Hawk, Magnum, Novae Slag, Serpentuna, Slurpfish and Surf Clam.
* Fixed incorrect research requirements on several items:
	+ Aged Laboratory Electric Panel and Laboratory Electric Panel having a research requirement of 100 instead of 1.
	+ Prototype Plasma Drive Core having a research requirement of 5 instead of 1.
	+ Statigel Blocks having a research requirement of 1 instead of 100.

### Visual

* Fixed a bug that caused Calamity sky shaders to be incorrectly drawn.
* Fixes all instances of "Dragonfire" being written as "Dragon Fire".
* Fixed all instances of "Snow armor" being written as "Eskimo armor".
* Fixed all instances of ellipses being written with two periods instead of three.
* Fixed an error in the Sea King's dialog regarding the Demolitionist.
* Fixed an incorrect placement of the "Grants immunity to Holy Flames" tooltip line on the Sun and Moon Stone.
* Fixed the "Any Quiver" and "Any Mana Flower" recipe groups being written as plural.
* Fixed the run-on sentence in The Dragonfolly's Bestiary entry.
* Fixed an incorrect tooltip regarding spawn rate changes on the Blood Fountain of Revengeance.
* Fixed an oversight that caused the Sirius (minion) to be x10 brighter than intended.
* Fixed Hive Mind and The Perforators not being next to each on the Boss Checklist Mod.
* Fixed Utensil Poker's rarity being listed as  instead of .
* Fixed various sprite sheet errors, this include:
	+ Acidwood trees
	+ Desert Prowler Shirt using Brimflame Robes sheet
	+ Sulphurous Sea Rib background object