recursal/Fanatic-Fandom huggingface dataset:
Feline-Stick War

The Feline-Stick War stands as a poignant testament to the tumultuous and often enigmatic interplay between two distinct factions, the Rexdiers, and the Stickmen. It is a chapter in history marked by bloodshed and conflict, illustrating the profound consequences that can emerge when unforeseen circumstances intersect with deeply ingrained animosities. This conflict, notable for its perplexing origins and elusive details, reverberates through the annals of time as a cautionary tale of unchecked aggression and the complexities of the unknown.

The genesis of the Feline-Stick War finds its roots in an extraordinary event that unfolded when a member of the Rexdier race, known for their fierce independence and territorial nature, ventured beyond the boundaries of their familiar domain. Driven by an inexplicable curiosity or perhaps a momentary lapse of judgment, this lone Rexdier embarked on a journey that transcended realms, suddenly finding themselves transported to the hitherto unknown world inhabited by the enigmatic Stickmen. The very fabric of reality seemed to warp as this unexpected teleportation heralded the collision of disparate civilizations, setting the stage for an unprecedented clash of cultures and ideologies.

In the aftermath of this extraordinary arrival, tensions escalated swiftly as the Stickmen, a society shrouded in mystery and characterized by their resilience and adaptability, grappled with the intrusion of an outsider into their realm. Scholarly debates and historical inquiries persist to this day, seeking to unravel the enigma of what truly transpired during this critical juncture.

The Feline-Stick War stands as a tapestry woven from threads of tragedy and loss, ultimately culminating in the unfortunate defeat of the Rexdier forces within the hallowed grounds of The Republic of Rexdiers. The ramifications of this defeat reverberated not only through the Rexdier society but also across the broader geopolitical landscape, leaving an indelible mark upon the annals of both factions' histories.

While the Feline-Stick War's precise events and motivations continue to elude definitive understanding, its legacy endures as a reminder of the complexities inherent in cross-cultural interactions, the perils of unchecked aggression, and the profound ramifications that a single individual's actions can precipitate. As historians and scholars persist in their endeavors to unearth the truth, the war remains a testament to the enduring enigmas that history occasionally bequeaths to Rexdiers—a mosaic of fractured narratives and unresolved questions that challenge our understanding of the past and its inexorable impact on the present.
Nexusia

Nexusia is a monotheistic religion centered around the veneration of a singular deity known as Aethron, the Cosmic Nexus. At the heart of Nexusia's teachings is the belief that Aethron is the cosmic center that connects all things in the universe, binding together the threads of existence. Followers of Nexusia see Aethron as the ultimate source of unity, where diverse elements converge and harmonize. Depicted as an intricate web of interconnected energy, Aethron embodies the concept of oneness and balance, reminding adherents that every action has a ripple effect across the cosmic tapestry. Nexusians engage in meditative practices and rituals to attune themselves to the rhythm of the cosmic flow, seeking alignment with Aethron's presence to cultivate inner peace, empathy, and an understanding of their place within the grand interconnected scheme of creation.
Tower Strike Wiki

**Welcome to the Tower Strike Wiki!**
As the commander of an elite defense force, players must protect their kingdom from hordes of relentless enemies who seek to invade and capture valuable resources. In Tower Strike, players have access to a wide array of powerful towers, each with unique abilities and upgrade options. From traditional gunner towers to futuristic laser cannons, there is a tower to suit every strategy. Team up with your friends to fend all zombies off! Players must adapt their strategies accordingly, as enemy waves become increasingly formidable and diverse. Alongside the towers, players can also deploy special abilities and strategies to turn the tide of battle in their favor. Ready to beat the Mega Boss?
Revenge

## **WAVE DEBUT: 12**

Revenge is an enemy who's the second mini boss encountered while playing Hardcore Mode, tanking 150,000 health and making the Dejected the previous mini boss. Upon killing him, he will stun any nearby units for 3.5 seconds making it hard to deal against.

**Strategies:**

* Revenge is a slow boss so take your time and use high DPS units to defeat it.
* Explosive units such as Rocketeer or Demoman are highly useful for countering this boss.
Piella Bakewell

### Goals

Complete her baker's dozen by killing Wallace and Gromit as revenge for her career prematurely ending (partially succeeded, failed with Wallace and Gromit).

### Most Detestable Traits

Framing Gromit for biting her and turning him against Wallace.

### Type of ED

Vengeful Serial Killer

**Piella Bakewell**, formerly known as the *Bake-O-Lite Girl*, is the main antagonist of the 2008 short film *Wallace and Gromit: A Matter of Loaf and Death*.

## Her Qualities

### What Makes Her Entertainingly?

* The fact that she and her crimes are taken so seriously in a franchise known for how goofy and comedic it usually is helps her stand out from the rest of the franchise's lineup of villains, and in a good way. Since it causes her to leave a big impression and add a massive amount of tension to the story.
* While she is taken more seriously and treated as more of a threat than the rest of the antagonists of *Wallace and Gromit*, she still isn't above having her occasional comedic moment or two. All the while managing to not detract from how much of a threat she poses.

### What Makes Her Detestable?

* She's a serial killer who tricks chefs into falling in love with her before killing them in cold blood as a supposed revenge for the end of her career.
* By faking a bite from Gromit while she was pretending to reason with him, she temporarily turned Wallace against him by framing Gromit as jealous and violent.

## External Links

* Piella Bakewell on the Villains Wiki
* Piella Bakewell on the Pure Evil Villains Wiki
Don Gato

Don Gato is a fascinating character in the Rexdier world and one of Gracie's closest friends. While he may come across as harsh and sad at first, those who take the time to get to know him will discover a loving and sweet soul. Their friendship dates back to their childhood, although no one knows exactly how they met. One of the most intriguing things about Don Gato is that, like Gracie, he possesses magical powers. However, while Gracie's abilities allow her to control and manipulate the elements, Don Gato's powers are limited to manipulating objects. Despite this limitation, he has proven himself to be a valuable ally to Gracie. Don Gato fought alongside Gracie in the Feline-Stick War, a brutal conflict that ravaged the land. The two friends stood shoulder to shoulder, fighting for their lives and the safety of their fellow creatures. Unfortunately, during an ambush, Don Gato mysteriously disappeared, leaving Gracie and the rest of his friends to wonder what had become of him. Despite his absence, Don Gato's memory lives on in the hearts of those who knew him. He was a loyal friend and a fierce warrior, and his legacy continues to inspire those who seek to protect the people and Rexdiers they love.

There is no information about Don Gato's childhood or personal life, but something might be happening behind the scenes...
Rexdiers Wiki

Welcome! Rexdiers is a fascinating species that shares remarkable similarities with cats. However, what sets them apart is their lack of arms and legs. Interestingly enough, these creatures have garnered quite a following on YouTube, thanks to the efforts of their post owner and co-owner of the channel ALIVEWO. This individual not only posts content but is also a dear friend of the Rexdiers community. GracieGracie Pointing at NothingA map with No labels on itMimic
Whisperbrook

Whisperbrook, a settlement born of determination and the pioneer spirit, emerges as a beacon of ambition on the verge of untamed wilderness. Located in the midst of a land ripe for exploration and opportunity, this fledgling community stands as a testament to the resilience of Rexdier pioneers seeking to establish a trading post in the heart of the unknown.

The settlement's structures, a mix of makeshift shelters and modest structures, reflect the hasty beginnings of a community eager to forge its identity amidst the untamed landscape. Clusters of wooden cabins huddle together, connected by winding dirt paths that trace through the surrounding flora. The air is imbued with a sense of optimism and camaraderie, as the pioneers work together to lay the foundations of their aspirations.

However, even amid the optimism, a shadow looms. The bandits, an ever-present threat, test the mettle of Whisperbrook's residents. The challenges of taming the wilderness are compounded by the constant struggle against these criminal elements, who seek to exploit the fledgling trade post for their own gain. The tension between the pioneers' dreams and the reality of the bandits' menace casts an air of uncertainty over the settlement.

Yet, the spirit of Whisperbrook's residents remains unbroken. Their determination to persevere and overcome is a driving force that binds them together. Every day, as the pioneers brave the challenges of the wild and the cunning tactics of the bandits, they carve out a space that represents their shared vision for a brighter future.

As the sun sets beyond the horizon, painting the sky with hues of orange and gold, the settlement takes on an air of both vulnerability and potential. Whisperbrook's tale is one of hope and hardship, of pioneers who embrace the unknown with open hearts and tenacity. The pioneers' ambition to establish a trading post is mirrored in their unwavering resilience against adversity, making the settlement a microcosm of the human spirit's unwavering drive to carve a path where none existed before.
Eonova

Eonova is a multifaceted polytheistic religion that reveres the eternal cycles of time, evolution, and transformation. Central to Eonova's beliefs is the concept of the eon, a boundless span of time encompassing creation, growth, decay, and rebirth. Followers of Eonova believe that existence is an ever-unfolding story, with each being playing a role in the intricate tapestry of life. The pantheon of Eonova comprises three pivotal deities who guide and shape the eons:

1. Aeonis, the Eternal Seer: Aeonis is the god of foresight and vision, possessing the ability to perceive the threads of destiny that weave throughout time. Often depicted with a veiled gaze, Aeonis imparts wisdom to followers, helping them understand their place in the grand narrative and inspiring them to make choices that align with the greater harmony of the eons.
2. Kronar, the Timekeeper: Kronar is the deity who governs the rhythm of time's passage, symbolizing both its relentless flow and the importance of savoring each moment. As the god of temporal balance, Kronar teaches that life's experiences are interwoven with both light and shadow, emphasizing the need to find equilibrium in the ebb and flow of existence.
3. Evolitha, the Evolutionary Muse: Evolitha is the goddess of evolution and transformation, embodying the idea that change is a fundamental force shaping all things. With wings unfurled, she represents the ongoing journey of growth and adaptation. Devotees of Evolitha seek her guidance in times of personal metamorphosis, trusting in the power of change to bring about new possibilities and revelations.

These three deities are pivotal in the philosophy of Eonova, each representing a core aspect of the eternal eons. Through their worship and teachings, followers of Eonova strive to embrace the profound interconnectedness of time, embracing the past, present, and future as a unified whole.
Team Hero

Team Hero, an unbreakable ensemble of valiant individuals, embarked on an epic journey that spanned the entire narrative, emerging unscathed from the trials they faced, with their unshakable unity intact. Along the way, they formed enduring bonds with both allies and adversaries, proving that their unwavering commitment to justice transcended differences. Their indomitable spirit and loyalty were never more evident than in the climactic confrontation with the formidable First Curse, marking the last time they were seen, as they valiantly stood together, resolute in their quest to vanquish the ultimate evil that threatened their world. The group consists of all 4 main characters. Stone-Bot, EJ, Elijah, and SEM.

## Details

### ethical?

more violent than peaceful

```
This is Team Hero's logo drawn by Stone-Bot. He isn't very good at drawing. **→**

```
Solstrike Wiki

**Welcome to the...**
**Solstrike Wiki**
**38 articles • 29 files • 221 edits**

**About the wiki**

This is a Fandom wiki about the game *Solstrike*. It plans to document all of the content from this game.

**About the game**

Solstrike is a quick turn based arena strategy game for 2 to 6 players. Each match takes approximately 30 to 60 minutes to play. (Read more...)

**Navigation**

* **Human actions:** Human units • Human buildings • Human buffs
* **Alien actions:** Alien units • Alien buildings • Alien buffs

**Helpful links**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Miko The Admin

## The Admin, Miko!

"***IS THAT A NUKE?!***" - Miko

Miko is the Lead Engineer & Music Composer for the game, he plays the game once and a while but not too often. Like Bobby4649, he is rare to encounter inside of a lobby or in matchmaking. There are two things that happen when/if you join his matchmaking. One, he'll crash the server or two, he'll grant you a free victory. You'll most likely be trolled and upon on getting crapped on by Miko you'll get a badge saying, "try again next time, loser! lololololoollol". It's pretty clear he's a troll based of the role he has in the discord server.

## Fun Facts:

* Miko is not just an EDM artist but also a old-school hip-hop composer!
* Miko was one of the first people to ever play the game in it's VERY OLD beta stage
* Miko has been seen in pictures and statues in lobbies, maps, and secret areas
* When Miko joins a lobby, everyone will be greeted with a message
Eldermoor

Eldermoor, the vibrant gem nestled in the shadow of Silverfall, holds the distinction of being the second largest city in the region and a veritable playground for the who's who of Rexdiers society. This bustling metropolis boasts an atmosphere that is both energetic and refined, a harmonious blend of urban sophistication and natural beauty. As the favored destination for many of the nation's prominent figures, Eldermoor exudes an air of glamour and prestige that sets it apart.

Eldermoor's skyline is a masterpiece of architectural diversity, where sleek skyscrapers harmonize with historic landmarks, reflecting the city's rich history and its forward-looking ethos. The city's layout embraces its stunning surroundings, with wide boulevards leading to lush parks, and the glistening waters of a nearby lake provide a serene escape from the urban bustle. The bustling streets are adorned with upscale boutiques, high-end restaurants, and chic entertainment venues, catering to the refined tastes of Rexdiers' elite.

Culture thrives in Eldermoor, evident through its world-class theaters, opera houses, and galleries that host exquisite exhibitions, captivating performances, and thought-provoking installations. The city's artistic scene is a vibrant tapestry of creativity, constantly evolving and pushing the boundaries of expression. The elite and influential frequent these venues, cementing Eldermoor's status as a cultural epicenter.

Eldermoor's reputation as a nexus of influence extends beyond the arts; it's a hub of innovation and commerce. Renowned research centers and cutting-edge technology firms make their home here, fostering an environment of ingenuity and advancement. The city's economic prowess is a testament to its citizens' drive for excellence and willingness to embrace change.

Despite its aura of sophistication, Eldermoor remains remarkably welcoming. The city's inhabitants, known for their cosmopolitan outlook, are eager to engage with newcomers and share in the exchange of ideas. The blend of prestige and approachability creates an environment where networking and collaboration flourish.

As Eldermoor stands shoulder-to-shoulder with Silverfall, it becomes clear that the two cities are complementary forces within the Republic of Rexdiers. Together, they form a dynamic duo, a tapestry woven with tradition, innovation, culture, and camaraderie, embodying the nation's aspirations and the dreams of its people.
Sanctumflux

Sanctumflux is a monotheistic religion centered around the worship of a singular deity known as the Sanctus Fluxus. The religion's core belief revolves around the concept of a divine presence that permeates all aspects of existence, creating a continuous flow of sanctity and purpose. Followers of Sanctumflux find solace in the idea that every event, no matter how trivial or monumental, is part of the divine plan woven by the Sanctus Fluxus. The deity is envisioned as an ethereal figure of radiant light, often depicted with outstretched hands symbolizing the unending embrace of guidance and protection.

Luminara, the Divine Radiance

Luminara embodies the radiant light and sanctity that flows through all of creation, inspiring devotion, purpose, and a sense of interconnectedness among followers of Sanctumflux.

The Sanctus Fluxus embodies the equilibrium between wisdom and compassion, providing adherents with a source of inspiration to live harmoniously and strive for inner enlightenment. In the rituals of Sanctumflux, followers offer prayers of gratitude for the sanctity inherent in all moments, seeking to align their lives with the benevolent presence of the deity and find purpose in the ebb and flow of existence.
Crystalis

Nestled deep within the enchanting embrace of the Pinewood forest, Crystalis emerges as a hidden gem, a town that exudes the mystique of the woodlands while harboring a distinctive purpose that resonates far beyond its lush surroundings. This tranquil haven is a haven of craftsmanship, renowned for its mastery in boatmaking and the art of manufacturing.

As you wander into Crystalis, a serene ambiance washes over you, carried by the gentle rustling of leaves and the melodic whispers of nearby streams. The town's structures harmonize seamlessly with the natural world, their designs echoing the organic forms of the towering trees and cascading waters. The air is infused with the subtle scent of wood and damp earth, a reminder of the town's intimate relationship with the forest.

The true heart of Crystalis lies in its craftsmanship. The town's skilled artisans, each a master in their own right, devote themselves to the meticulous creation of boats. Every vessel they produce is a testament to the intricate blend of traditional techniques and contemporary innovation. The gentle curve of the hulls, the meticulous joinery of the wood, and the careful stitching of sails all come together to create works of functional art that seem to breathe with the spirit of the forest.

Yet, Crystalis is not solely confined to boatmaking. The town's craftsmen have expanded their expertise to encompass a myriad of other creations. From intricate wood carvings that celebrate the forest's inhabitants to finely woven textiles that embody the colors and textures of the natural world, the town's offerings extend far beyond its primary trade.

As sunlight filters through the trees, the town's central square buzzes with activity. Here, bustling markets come alive with a tapestry of goods, each a reflection of Crystalis' devotion to both its craft and the forest that cradles it. The townspeople, with calloused hands and warm smiles, engage in the art of trade and creation, perpetuating traditions that have been passed down through generations.

Crystalis is more than just a town; it's a testament to the symbiotic relationship between human ingenuity and the untamed beauty of the wilderness. As boats gently glide upon tranquil waters, the town's legacy weaves itself into the very fabric of the Pinewood forest, a harmonious collaboration that unites craftsmanship and nature in a dance of creation and reverence.
Disco

### Disco Description:

Disco is a very fun guy! He can sense parties from 100 light years away and can teleport to them. He finds the good in every situation. Remember to wear sunglasses when you shine a light on his head, because rainbow light will illuminate everywhere. He loves to skate, and even has his own pair of magical rollerblades that can counter anything you throw at him. It's hard to aggravate him, but it would be a shame if you attempted to. He only wants to be friends! Team Hero once challenged him to an "exciting battle". Stone-Bot shot at him, but Disco countered it. It shot Stone-Bot 3 times in the head, destroying him. He didn't mean it though.

### Funk Description:

Funk is the galactic brother of Disco, and looks exactly like him. He's the same except for a few things. One thing is that he can infinitely counter attacks which can stack, which means he can theoretically blast a projectile back with an extremely high level of power.

## Disco/Funk

* Disco (Accesories)
* Disco
* Funk (Accesories)
* Funk
Unknown Feline-Stick War Structure

The enigmatic origins of this structure continue to perplex researchers and historians alike, as the question of its architect remains an elusive puzzle awaiting a solution. Standing as a stark testament to the passage of time, it stands as an abandoned outpost, or at the very least, a remnant of some purpose that once infused its walls with life and activity. Veiled in the mists of history, its purpose and function are a subject of speculation, the theories ranging from military stronghold to a hub of clandestine operations.

According to local legends, whispers carried on the winds of oral tradition suggest a tantalizing link between this mysterious outpost and the turbulent era of the Feline-Stick War. These tales speak of a time when conflict gripped the lands, with the Rexdiers and the Stickmen locked in a fierce struggle for dominance. In the crucible of this war, it is said that this outpost took root, serving as a linchpin in the unfolding drama of rivalries and strife. Yet, the veracity of such legends remains unverified, residing in the realm of folklore and myth until substantiated by credible evidence.

Curiosity has driven intrepid explorers to brave the shadows and secrets concealed within the outpost's timeworn walls. Their accounts whispered in hushed tones around campfires, recount encounters with relics of a bygone era. Of particular note are the foreign weapons that they claim to have discovered ensconced within its depths—arms that stand as relics of a time when alliances were forged and shattered on the anvil of conflict. These weapons, foreign to the landscape and culture that surrounds them, stir questions about the outpost's true purpose and the forces that may have been at play during its construction and use.

As the enigma persists, the outpost stands as a silent sentinel to history's enigmatic narratives. Its walls hold secrets that, despite the passage of time, remain tantalizingly out of reach. The journey of discovery, the pursuit of understanding, continues as scholars and adventurers alike endeavor to unravel the mysteries that lie dormant within its weathered façade. And so, the outpost stands as a testament to the ever-present allure of the past, beckoning humanity to delve deeper into the tapestry of history, seeking to unveil the truths that time has thus far concealed.
Gracie

Gracie, the protagonist of the shorts/videos, possesses a rare gift: the ability to wield magic. Her skills include healing, object manipulation, teleportation, and more. While rumors circulate that Gracie lost her parents at a young age, the truth remains unclear. What we do know is that she had two siblings, an older brother named Hasty who died under mysterious circumstances, and a younger sister named Stacy who vanished during the Feline-Stick war. Despite the tragedies she's faced, Gracie remains resilient and determined, with a heart like silver. One of her closest confidants is a cat named Don Gato, who also fought in the war and later disappeared, only to reappear years later. With Gracie's magical prowess and steadfast spirit, there's no telling what adventures await her next.

Gracie is a fascinating feline, mostly of the Russian blue breed, who is an avid gamer and loves nothing more than playing video games such as Team Fortress 2, Stray, and the Portal series. She is a real character with a unique personality, a mix of chaos and sweetness, which can sometimes make her mood swing from one extreme to another. Despite her unpredictable nature, Gracie is a loving and affectionate cat who enjoys nothing more than snuggling up with her owners on a lazy afternoon. Her soft, silky fur is a pleasure to touch, and her playful antics never fail to bring a smile to the face of everyone around her.

Gracie is also a cat who enjoys a bit of adventure and is always on the lookout for new experiences. Whether it's exploring the great outdoors or trying out a new type of food, she is always eager to try something new. Her boundless energy and enthusiasm make her a joy to be around, and her zest for life is contagious. Overall, Gracie is a wonderful Rexdier who will brighten up anyone's day with her playful and affectionate nature.
MoonShadow

Moonshadow, a quaint and enigmatic farming town nestled within the rolling landscapes of Rexdiers, casts an aura of rustic simplicity upon first glance. The town's primary livelihood centers around the careful cultivation of the land and the gathering of wood from the nearby forests, providing its hardworking inhabitants with a modest and harmonious existence. The landscape surrounding Moonshadow is an idyllic canvas of verdant fields and towering trees, painted with the vibrant hues of nature's bounty.

However, despite its seemingly peaceful façade, Moonshadow's mysterious undercurrents have earned it a reputation that stretches beyond its agricultural endeavors. Whispers and rumors circulate among the neighboring towns, alluding to a hidden layer of intrigue that defies the outward tranquility. It is a place that captures the imagination, shrouded in an enigmatic allure that both beckons and warns.

The town's unfortunate magnetism for bandits and ne'er-do-wells is a puzzle that continues to baffle both locals and outsiders alike. The source of this recurring menace remains elusive, and the reasons behind the bandits' infatuation with Moonshadow's secrets remain shrouded in uncertainty. Some speculate that there might be more to the wood gathering than meets the eye — a valuable resource or ancient artifact that could be attracting the criminal element. Others whisper of hidden passages and cryptic symbols that suggest the presence of something far more significant beneath the town's surface.

Despite the looming threat, the resilient spirit of Moonshadow's inhabitants endures. The community remains tight-knit, bound together by a shared determination to protect their way of life. As the sun sets and moonlight graces the landscape, casting shadows that seem to conceal both truths and mysteries, Moonshadow stands as a testament to the resilience of a town that navigates the delicate balance between its tranquil existence and the unsettling shadows that lurk just beyond the horizon.
Void

### Description:

Void was the main trouble maker of The Quest of a Curse until he was later absorbed by The First Curse. He is the ruler of the darkness. He is the creator of Shadow. He is

## Void

"I have always been the hero of this story..."

## Appearances

### Portrayed by

Darkness

power hungry, and his goal is nothing. For nothing and nobody to exist. Not even himself. He is the embodiment of evil, and destroys anyone who tries to stop him. He was severely injured multiple times by Team Hero but was not giving up, so they had to send him away. This was the end of him until Omega absorbed his power in return for his destruction. He didn't want to die by Team Hero's hands.

### Appearance:

He has a grey cloak. Under the hood of this cloak lies two eyes that always seem to be closed.
Rexdier Religions

The Rexdier Realm is known for its diverse religious groups, each with its own unique beliefs and practices. Among the most prominent of these groups are Solaraism, Nexusia, Graceism, Sanctumflux, and Eonova.

Solaraism, Graceism, and Eonova are polytheistic religions, meaning that they believe in multiple deities. Solaraism, for example, worships the sun god Solara, who is believed to bring light and warmth to the world. Graceism, on the other hand, believes in a pantheon of gods and goddesses who each control different aspects of nature and human life. Eonova, meanwhile, worships a group of gods and goddesses who are said to have created the universe and everything in it.

Sanctumflux and Nexusia, on the other hand, are monotheistic religions, meaning that they believe in a single, all-powerful deity. Sanctumflux, for instance, worships the god Luminara, who is believed to be the source of all life and energy in the universe. Nexusia, meanwhile, believes in a god named Aethron, who is said to have created the world and all living things in it.

Despite their differences, the various religious groups in the Rexdier Realm all share a deep reverence for the divine and a commitment to leading virtuous and meaningful lives. Whether one is a polytheist or a monotheist, there is always a sense of awe and wonder at the mysteries of the universe and the power of the divine.
Miko (BOSS)

"***The other zombies cheer me on, you've killed my apprentices and now I'll kill you.***" - The Virus

The Virus is a boss that can only be summoned in a special game mode, Hardcore (This game mode is extremely hard to beat so I suggest you bring 3 or 4 players that know what they're doing.). The Virus is one of the most difficult bosses to beat, having a high amount of health ranging from 100,000 - 150,000. Two things that make this game mode a nightmare are the speed of the Miko boss and the enemies have more health than regular zombies. This mode is also time consuming, due to it have twice the amount of waves a regular mode would have.

**Strategies:**

* Use lots of Rangers as it will cover up majority of the map.
* Laser Recruits and Tower/Minigunner will help with DPS.
* Use Rocketeer as it does heavy splash damage and deal very heavy damage.
* Don't use scouts for Early waves, instead use other beginner units such as Mercenary, Agent, or Demoman.
* Hallow Bombers and Snowballers are a guaranteed win, as one can slow and one can explode and set fires.
* Use Rangers for Balloon enemies, balloon enemies now have a frequent spawn-rate.

## Story Mode

Once the cutscene where Miko locks everyone in a binary cage and jumps into the rifted universe himself, players will then be teleported to the rift universe and you're now able to have the option to play as Miko. A cutscene will then play, thus commencing the boss fight. The virus will then shift into a bigger version of Miko and the health should be displayed on top.

**Strategies:**

* Miko has 3 million health, make sure to strategize and figure out how to use your characters.
* Miko's scythes do have blood leeching effects, meaning that you're going to die if you don't know what you're doing.
* Bobby, Henry, and Dojo are the best tactical options for fighting the virus.
* Use Koi and Miko for the best dual team option for this boss fight.
* Use Z, X, and C with Miko to lift Koi into the sky. Koi's healing hitbox range is huge so if you can put Koi into the sky repeatedly, she's at no risk of dying.
* Old-school strat is the hardest combo to use for this fight due to no supporting weapons, but is the fastest way to kill the virus because of Miko's Binary Calamity & Overload and Bobby's Missile Havoc
The Abyss

### Location Description:

The Abyss is the worst of the 5 afterifes. When the CurseVerse record worst villains die, they enter the abyss to decay until time ends. The following is a list of people who went here, and why they did.

#### 1. Omega. Reason:

1. Started several wars
2. Raided territory
3. Tricking people to death
4. Pure evil
5. Unfathomable kill count

#### 2. Void. Reason:

1. Started several wars
2. Tricking people to death
3. Pure evil
4. Unfathomable kill count
5. Created an army of shadow beings and raided territory

#### 3. Shadow. Reason:

1. Impersonation of several people
2. Driving people insane
3. Unfathomable kill count
4. Pure evil
Box Cat (Test Subject 722)

Test Subject 722, also known as Box Cat, was a human test subject who gained magical powers during an experiment gone wrong. The experiment was conducted by a group of scientists who were trying to create an elixir that could grant humans extraordinary abilities. The elixir was supposed to be a solution to all of humanity's problems, but it turned out to be a disaster. During the experiment, something went wrong, and 722 gained magical powers. However, another test subject also gained godly powers, which caused chaos and destruction. The godlike figure caused so much destruction that it led to the end of humanity in that realm. As a result, Box Cat had to use the chaos to escape and flee to another realm where the godlike figure could not find him. Now, Box Cat is in the same realm as the other test subject, although the whereabouts of the godlike figure remains unknown.

In the Rexdier Realm, there is a myth that is often told by the locals of Starhaven, Frostgate, Whisperbrook, and many more. This myth describes the demons like Box Cat. These creatures are said to be incredibly dangerous and powerful, feared by all who know of them. Despite their fearsome reputation, little is known about the demons of the pinewood forest. Some say that they possess the ability to shape-shift, taking on various forms to deceive their prey. Others claim that they can control the elements themselves, creating powerful storms or summoning earthquakes at will. One thing is for certain - those who encounter these demons rarely live to tell the tale. Many believe that they are cursed, destined to wander the forest forever in search of their next victim. Despite the mystery surrounding the demons of the pinewood forest, one thing is clear - they are not to be trifled with.

It is unknown who Box Cats' parents or personal life was before becoming a test subject. Neither how they became a test subject, to be honest.
Whisperwind

Whisperwind, the opulent jewel of trade and commerce, reigns as a bustling epicenter that pulses with the vibrant rhythm of economic activity. Situated at the crossroads of realms and surrounded by a tapestry of riches, this wealthy town has carved its legacy as an essential trade hub, where goods from all corners of the realm converge in a symphony of exchange.

The town's prosperity is palpable from the moment one steps onto its cobbled streets. Glistening marketplaces, adorned with colorful stalls and bustling vendors, offer a dazzling array of wares that range from the finest crops and textiles to exotic spices and exquisite crafts. The fragrant aroma of diverse cuisines wafts through the air, hinting at the culinary diversity that mirrors the cosmopolitan spirit of the town.

Whisperwind's allure extends beyond its mercantile significance. It's a place of vibrant culture and bustling energy, where the melding of diverse influences has given birth to an atmosphere that thrives on innovation and collaboration. Architectural wonders, combining classical elegance with modern practicality, grace the town's landscape, reflecting the fusion of tradition and progress that defines its essence.

Yet, amid its prosperity, a shadow looms. Whispers of bandits lurking on the outskirts cast a sense of unease over the town's vibrancy. The presence of these criminal elements has driven Whisperwind's authorities to take decisive action. A regiment of guards, vigilant and determined, patrol the streets and outskirts, offering protection to merchants and citizens alike. Their mere presence serves as a powerful deterrent to those who seek to exploit the town's wealth.

As day transitions to night, the streets remain aglow with the warm light of lanterns, casting a tranquil ambiance over the town. The convergence of bustling commerce and vigilant security paints a vivid picture of Whisperwind's duality — a place of affluence that stands steadfast against the darkness that seeks to undermine it.

Whisperwind stands as a testament to the power of trade to transform a place, molding it into a vibrant mosaic of cultures and aspirations. Its reputation as a trade nexus is upheld not only by its economic prowess but also by its resolve to stand against the tide of lawlessness, ensuring that its riches remain a beacon of prosperity for generations to come.
Stormgate

Stormgate, a resilient farm town that stands as a testament to human determination, holds a haunting aura amidst its pastoral landscape. This tenacious settlement has faced the wrath of natural forces, enduring floods that washed away its homes, yet it refuses to bow to the challenges that have befallen it. The very name, "Stormgate," resonates with a blend of strength and mystery, a place where stories of curses and the supernatural linger in the air like an ethereal mist.

Nestled amidst sweeping fields that stretch as far as the eye can see, Stormgate is a testament to the enduring spirit of its inhabitants. After the devastating floods, the town managed to rise from the debris, adapting and rebuilding in the face of adversity. The community's determination to reclaim its land is evident in the carefully tended farms that dot the landscape, cultivating crops that speak to the town's unwavering commitment to its agrarian heritage.

Yet, the resilience of Stormgate is tinged with an air of enigma. Whispers of curses and dark forces that linger in the shadows of the town's history have given rise to tales that have become woven into its very fabric. Local legends speak of a demon or supernatural entity that cast a shadow over the town's fate, a curse that seems to have played a role in the calamitous floods. Whether these tales hold any truth or are simply a way to explain the inexplicable, they have become an integral part of Stormgate's identity.

Despite the mystique surrounding its history, the heart of Stormgate beats with the camaraderie of its people. The town's residents, bound by a shared history of hardship, have forged a tight-knit community that relies on one another for support. This camaraderie is most evident during the town's harvest festivals, where the aroma of hearty meals and the sounds of laughter permeate the air, serving as a reminder of the town's resilience in the face of adversity.

Stormgate stands as a living testament to the power of human determination and the indomitable spirit of a community that refuses to succumb to the challenges of nature. As the sun sets over the sprawling farms and the shadows grow longer, the town's aura of mystery and strength become one, creating a narrative that is as much a part of Stormgate's identity as its fields and farms.
Elemental Council

This category encompasses the Elementals and their hierarchy, portraying them as a blend of both an organized council and potent magical beings. It includes articles related to the Elementals, their roles, their individual powers, and their impact on the magical world.

## Elementals

*Elementals form a clandestine society comprised of Sorcerers turned Glitchers, each mastering the intricacies of a specific elemental spell or magic, be it Fire, Water, Wind, and beyond. These adept individuals command the very elements they have honed, wielding control over them to a degree that evokes reverence among Glitchers and Sorcerers alike. Regarded as almost godlike figures, Elementals operate as the ultimate authority in the magical realm, serving as both judge and executioner. Their interventions are selective, occurring solely within their domain or when external events impact their sphere. However, they are forbidden from direct interaction with the outside world, unless under exceptional circumstances.*

### **Titles**

The current title and names held by characters

**Fire - Inferno**

Sasaki Hitoshi is the current Elemental of Fire

**Water - Aquarius**

Teshima Mizuki is the current Elemental of Water

**Lighting - Electro**

Yamazaki Ryuu is the current Elemental of Lighting

**Wind - Tempest**

Kubota Tadashi is the current elemental of Wind

**Healer - Aurora**

Miyazaki Ayaka is current elemental of Life/Restoration

**Death - Hades**

Ishigami Sho is current wielder of the power “Eternal Resurgence”.

### Beneath the Elementals, roles are defined:

#### Successor

Exceptionally skilled Glitchers or Sorcerers, handpicked by the Elementals themselves to be their apprentices. Successors earn their position by impressing the current Elementals.

* *Hasegawa Kuragari* is the current Succesor of the Water Elemental, *Aquarius/Mizuki*

#### Executioner

Famed for its brutality, this role requires an unyielding resolve. Executioners are masters of sanctioned killing, trained extensively for their grim duty. Tasked with enforcing Elemental laws, they track down magical transgressors, imposing fitting punishments for their actions. To earn the title of "Executioner" is to signify mastery in the art of sanctioned killing, achieved through arduous and unrelenting training. These individuals are entrusted with upholding the laws laid down by the Elementals. Executioners are relentless trackers, delving deep into the intricacies of magical transgressions, tracing the paths of those who have breached the established boundaries of their world. Their mandate transcends apprehension, as they bear the grim duty of meting out punishments that align with the gravity of the offenses committed. The path of an executioner demands a staunch commitment and unwavering will, ensuring that justice is served within the magical realm, even if it requires the bloodiest of measures.

* Hasegawa Kuragari, an Executioner for the Elementals, stands out due to his exceptional abilities, resulting in his close surveillance during missions. This oversight ceased after he became Mizuki's disciple.
Old Statue

Deep within the island's enigmatic heart, the discovery of the Old Statue unveils a forgotten chapter of Rexdier's history, shrouded in mystery and intrigue. Hewn from weathered stone, the ancient figure stands as a sentinel of the past, its features bearing a resemblance to the people of Rexdiers long before the modern era. The intricately carved details hint at a civilization distinct from the present, evoking a sense of reverence for those who once walked the same lands. As whispers of forgotten tales echo through the wind, the Old Statue becomes a tangible bridge between epochs, an enigmatic artifact that beckons explorers to unearth the threads of history that bind their present to a time obscured by the sands of time.
Roxs

Roxs's story is a powerful reminder that depression can affect anyone, regardless of how well their life may appear to be going. Despite her outward success, Roxs struggled with a deep sense of sadness and hopelessness that they couldn't shake. As we reflect on their story, it's important to remember that depression doesn't discriminate. It can affect people of any age, gender, or background, and the signs and symptoms can be subtle or overt. It's crucial that we all educate ourselves on the warning signs of depression so that we can help our loved ones and ourselves when we need it most. One of the most poignant moments of Roxs's story was when they talked about wearing a jacket from a loved one as a way to feel their presence and comfort. It's a simple act, but it can be incredibly meaningful and grounding during times of stress or sadness.

However, it's important to note that ultimately, seeking help and taking care of our mental health is up to the individual. Roxs's character is one of strength and resilience. Despite her struggles, they never gave up and continued to push forward, seeking the help they needed to overcome their depression. There story is a testament to the power of resilience and the importance of seeking support when we need it most. As we continue to navigate the ups and downs of life, let's all remember to be kind to ourselves and each other. Let's create a world where mental health is prioritized and where seeking help is seen as a sign of strength, not weakness.

Rox's Model: CatBot Gen 5

Gender: Non-Binary

Owner: ALIVEWO
Plot

In the world of Glitchers and Sorcerers, Hasegawa Kuragari awakens with no memories, his past shrouded in darkness. Subjected to cruel experiments, he was once a weapon of destruction for the enigmatic Zenith Program. With only fragments of his former life, he embarks on a journey to uncover the truth about his dark past.

As Kuragari's journey unfolds, he discovers that he possesses extraordinary powers inherent to Glitchers, beings with traits beyond human capabilities. A Glitcher's core, known as a Star, resides within their bodies, granting immense strength, immortality, and access to a spectrum of elemental abilities. But Kuragari's strength comes at a cost—his past is a labyrinthine puzzle, and his amnesia serves as both a motivation and a barrier.

Haunted by the past, Kuragari seeks answers to the questions that plague him. Determined to unearth the secrets behind his existence, he confronts Zenith, the organization that created him. Yet, amidst the chaos of his quest, he discovers another purpose—a drive to protect those he cares for from the relentless dangers of the Glitcher world.

Kuragari's path is interwoven with allies and adversaries alike. Among them is Kyoko, a mysterious figure with a complicated history. Once foes, their dynamic shifts as they journey together, their destinies entwined. As Kyoko's actions blur the lines between ally and antagonist, Kuragari must navigate uncertainty and trust his instincts.
Robot

### Description:

Robots are the most metallic out of all of the major species. Each of them are a different mechanical device designed to carry out tasks autonomously or semi-autonomously, often with the ability to perform complex or repetitive actions. Robots can take various forms, ranging from industrial machines and humanoid figures to specialized devices for specific functions. These artificial agents are equipped with sensors, actuators, and a central processing unit, allowing them to sense their environment, make decisions, and execute tasks without constant human intervention.

## Details

### ethical?

Mostly neutral

This species is the easiest to control. Unless the robot has a real soul in it, it can be used by humans, or even hacked. An example of a robot is Stone-Bot, hero of the CurseVerse. This robot has a soul, making it nearly impossible to use or hack into it. When a robot is used or hacked, the controller can use it in any way that it is limited to. For example, if you were to control a cleaning robot in some way, it could be used to not only clean, but throw it's broom at an enemy. If you were to command it to shoot a gun, it would explode. Use commands wisely.

### History:

Robots were originally created by humans to do everyday tasks for them. As time passed, the robots grew smarter and smarter to the point that they wanted freedom. The humans refused because they were meant to do tasks for them, so they both engaged in a large war. The robots eventually won, and gained their freedom. Robots began to create more and more robots until it was considered an entirely new race. A major race.