Obsidian

A large creature made of enchanted stone. Obsidian heard the cries of the surface people from deep underground and came to help. And his form of helping is to smash problems with his giant stone fists.

Unlocked at **World 1** Level 5, Cost **3000** Gems and starts at Awakening Rank **R2**.

## Skills / Abilities

Basic Attack - Melee

**Active skill: Earth Explosion**

* Obsidian smashes the ground causing spikes to tear through enemies.
* Targets: Ground and Flying, chosen location anywhere on map
* Lvl1 effect: deals a flat amount of True Damage plus stat-based Physical Damage, and slows enemies for 5s, reducing their speed by half.
* Lvl2 upgrade: C2-Lich Hunt (also requires Mabyn), map 7 (aka "C2-7")
* Lvl2 effect: increase AoE by 25% and damage by >50%.

**Passive 1: Ground Spike**

* Earth spike explodes from the ground to damage enemies occasionaly.
* Targets: Ground, in a large area around Obsidian, to enemy furthest ahead
* Lvl1 effect: deals a flat amount of True Damage plus stat-based Physical Damage.
* Lvl2 upgrade: C2-Lich Hunt (also requires Mabyn), map 8 (aka "C2-8")
* Lvl2 effect: increase damage by 40%.

**Passive 2: Rock Buddies**

* Spawns two of Obsidian's minions to fight beside him in glorious battle.
* Targets: Ground, in a medium area around Obsidian, near enemy furthest ahead
* Lvl1 effect: summons two rock buddies that last for 15s, with nearly infinite health, double Obsidian's movement speed, larger melee range, and dealing Physical Damage
* Lvl2 upgrade: Shattered Realms S23.
* Lvl2 effect: doubles their Physical Damage.

**Passive 3: Shake and Break**

* An epic smash that hits with such force that it stuns all enemies.
* Targets: Ground, entire map
* Lvl1 effect: stuns all (ground) enemies for 3s
* Lvl2 upgrade: Shattered Realms S31.
* Lvl2 effect: lengthens stun to 4s.

Compare to other heroes in the Unlocking requirements for heroes table.

## Talents (Awaken)

**Tank (start with)**

* The number of enemies that can be engaged increases with Obsidian's rank.
* Effect: at R2 one additional enemy is held and so on, up to a maximum of 5 total enemies.

**Stoneskin (start with)**

* Defense greatly increases at the cost of movement speed.

**Rock Polish (rank 4)**

* Decrease cooldown of Earth Explosion and Earth Buddies.
* Effect: halves their cooldown times.

**Shocking Discovery (rank 5)**

* When Bolton is present in a battle, Obsidian's Rock Buddies explode and Shock nearby enemies upon death.
* Effect: deal a tiny amount of AoE Magic Damage to non-boss enemies and shock for 2.5s.

**Obsidian Meteor (rank 6)**

* Obsidian summons a giant obsidian meteor that smashes the ground. This replaces his primary ability.
* Effect: does stat-based AoE Physical Damage, and stun enemies for 1s.
* Notes: the in-game description is incorrect as it does not actually replace his primary ability, and instead does Comet first, followed by Earth Explosion.

See also Awakening suggestions.

## Additional information

**Roles**:

* **Official**: Melee, Tank, Summoner, Disabler
* **Unofficial** (player type / game mode): - see also Hero Categories for veterans and Hero roles table
	+ **Veterans** (tournaments): **Tank**, **CC**
	+ **Middle** (RS, events): support (delay)
	+ **Early** (initial campaign): tank, support(delay)

**Hero Tier Rankings**:

* **Veterans**: tournament Meta
* **Middle**: tournament ranking
* **Early**: campaign ranking

**Daily Trial**: visit Obsidian's Daily Trial page

**Skins**: visit Skins page

**Story**: visit Story page

**Short Tips**:

* Several of his passive abilities do not trigger when he is engaged in melee - so despite his being a "tank", perhaps keep him behind barracks, or at least move him a little, to give them time to activate before he moves in himself.

**Further Info**: visit Heroes overview page

Detailed Skills, Talents and Stats Info here.

## Ideal Ranks & Teams

* **early game**: at R4 greatly decreases the cooldown of some of his abilities.

* **ideal rank for tournaments**: in lower leagues get by quite nicely at stock R2, though replaceable at that point (e.g., with Connie delaying enemies or Yan hasting Koi). R4 adds little unfortunately b/c he's mostly R6-or-bust - though strangely, it's not Obsidian's R6 that is needed, but Bolton's. R6 adds a giant meteor attack to his regular active ability, though that single ability (mostly providing delay) pales in comparison to having R6 Bolton summon him, whereupon Obsidian comes with all the talents & abilities that your regular hero does (including blessed status), and Bolton helps with his many forms of delay. This is a very expensive duo - do not embark on this lighting unless/until you are ready to finish it.
* **ideal team for lower leagues**: R2-5 Obsidian or perhaps replace him entirely (he's rare enough this works until higher leagues) + generic good heroes
* **perfect team for a GM**: R6 Bolton (& R6 Obsidian) + a wide variety of situational hero options

## Commentary

Being...what he is, he is slow, yet has high defense, and pounds the ground in a temper-tantrum that slows all nearby enemies. He is the worst tank to use in the game, except his rock buddies can take more pounding than anything else, so those who learn to use him properly can get more out of him.

* **Cost**: Same as other 3000 gem heroes (and 2.5 times the elixir to level up compared to your free heroes). Most notable is that you must also purchase Mabyn if you want to unlock his upgraded, level-2 abilities. .

* **Initial (early game)**: ★★★ - at first glance, a (much) better tank than Lancelot, except for two factors: (1) Lancelot can switch to a support role more easily, healing & boosting barracks guys, and while Obsidian has greater defense, he cannot heal even himself so accumulated damage kills him more readily (though he is healed at the start of the next wave, so it's not as big a deal in regular as it is Legendary mode); and (2) awakenings allow Lance to enhance his support role even further, leaving Obsidian (& his rock buddies) behind in the...dust (get it? hrm, well that joke is about as good as Obsidian is, if you take my meaning).
	+ **Campaign & Shattered Realms** (& daily missions): barely sufficient
		- W1 tips: keep him behind barracks and use his ability to slow, before finally engaging his body to hold enemies for something else to damage them
		- W2 tips: barracks are extremely good in this world, making Obsidian himself irrelevant
		- W3 tips: barracks have little stopping power here, so Obsidian may be better than Lancelot in some ways, though strictly in the short term; Obsidian's R4 is amazing here, reaching up to affect flying units as well as his many forms of ground CC
		- W4 tips: he dies easily, so make sure to use him primarily as indirect support rather than direct tanking as much as possible
	+ **Realm Siege**: horrible for this game mode - he does offer some things that are legitimately nice (slow & earth buddies), but for the most part he just can't keep up
	+ **Advice**: you would use him for awhile if he were free, but he costs a lot more than your "free" or the cheaper (1500-gem) heroes (i.e.: to level up with elixir, to get his upgraded abilities, and to awaken to a usable rank), and generally provides less too. If you already bought him, perhaps take him to R4 to get some short-term use out of him, or maybe just skip that too and move on to a better hero.

* **Later (mid game)**: ★ due to extremely low damage output, coupled with low defense by that point, making him eminently skippable.
	+ **Campaign**: worse than bad, literally one of the worst heroes in the game.
		- W5 tips: can tank a slight amount still, and as with most heroes can survive easier in early-W5 than in late-W4, chiefly because he has some physical armor (same as Lancelot, though with less HP and also cannot heal), and can slow fliers (bats) and ground units, etc. Dwarves in W5 (W5 barracks) are...tricky, and he can help with that. Though by late-W5 you'll definitely need to put him away for good, if you haven't already.
		- W6 tips: don't even try it - he'll be one-shotted instantly and then what good will he do you?

* **End game****:** ☆ one of the worst heroes in the game
	+ **Tournaments**: like most early-game heroes he is only useful when blessed - except that he does make a significant difference when Bolton is blessed, though not enough to make this Bolton+Obsidian combo useful outside of either of their weeks.
	+ **Realm Siege & events**: next to useless
	+ **Weekly missions**: completely useless

Overall: if you want a better tank than Lancelot in campaign, then awaken Lancelot to a higher rank but skip Obsidian as he is one of the least "efficient" hero purchases in the game (in terms of utility for cost, since you will have to replace him so soon). Don't get Obsidian (for campaign) - it's not worth it. For tournaments it's not terribly helpful either, though that is his only use.:-)

See also: hero strategy & purchases

## Leveling

It costs 14075 Elixir to level up Obsidian from level 1 to 20, and 443 851 to reach level 35.

## Leveling guide

**Leveling tips**

Outside of his blessed week his stats matter none at all, though his rock buddies are supremely awesome to stop bosses as they are practically immortal, and his various forms of slow and delay are also helpful whenever you would bring Bolton and Obsidian can be summoned as a 4th hero. Yet, these do not power up with stats (very much), so levels matter little for him. His health does increase though, and outside of his week this can be slightly helpful.

On his own week, levels are similarly unimportant because his health is so high that he's practically unkillable. Powering up his damage does help a bit though. His awakening rank is much more important for the talents they provide: R4 dramatically slows his cooldown, R5 adds a stun, and R6 adds an additional comet ability. His overall use of levels is: low / below average. i.e., **low priority for his week, no priority elsewhere**.

Navigation

[ heroes ] [ heroes overview ]

[ campaign utility ] [ tournament utility ] [ unlocking ] [ roles ]