Affliction Warlock

The Affliction Warlock is a Ranged Damage Dealer who focuses on dealing damage to enemies over time with spells and managing their mana. They spread multiple damage over time effects in combat and then they use their mana to inflict notable damage with their most powerful spell and short its cooldown later on. The Affliction Warlock then regains their mana from their most powerful spell refunding it based on how much damage it deals or using their pet's ability to restore their mana pool.

 Armor Type: **Cloth**

## **Skills**

###  **Shadow Bolt [Q]**

Hurl a shadowy bolt that causes damage.

Damage - [35 + Spell Power\*0.35 + Total Attack Power\*0.5].

Cast Time - [1.5 seconds].

Mana cost - [7].

###  **Agony [W]**

Inflicts increasing agony on the target, causing damage over time. Damage starts low and increases over the duration.

Damage per second - [(10 + Spell Power\*0.1) \* (1 + Current Tick\*0.1)].

Duration - [10 seconds].

Cooldown - [1 second].

Mana cost - [6].

###  **Corruption [E]**

Corrupts the target, causing damage over time.

Damage - [10 + Spell Power\*0.1].

Duration - [10].

Cooldown - [1 second].

Mana cost - [5].

###  **Malefic Rapture [R]**

Your negative effects erupt on all targets within 700 range, causing more damage the more debuffs they have. Main target receives 50% more damage but all debufs are dispelled (except Haunt [D] and Soul Drain [T]).

Damage - [(50 + Spell Power\*0.5) \* (1 + Number of debuffs\*0.3)].

Cast Time - [1 second].

Cooldown - [30 seconds].

Mana cost - [20].

###  **Haunt [D]**

A ghostly soul haunts the target, dealing damage after 18 seconds (Stacks 1) and then returning to you. If the target dies while having the soul, deals AoE damage within 250 range and returns to you. Also applies Haunt buff on you that increases damage done by 10% for 8 seconds.

Damage - [50 + Spell Power\*0.5].

AoE Damage - [65 + Spell Power\*0.65].

Cast Time - [0.5 seconds].

Mana cost - [15].

###  **Curse of Weakness [F]**

Curse the enemy to reduce their attack speed by 10%.

Duration - [15 seconds].

Cooldown - [60 seconds].

Mana cost - [15].

###  **Summon Felhunter [G]**

Summon a pet felhunter with the Mana Burn ability. The pet receives 80% less damage from non-basic attacks.

Attack Power - [10 + Spell Power\*0.1].

Health - [100 + Bonus Health\*0.5].

Armor - [Versatility\*1].

Cast Time - [1 second].

Cooldown - [60 seconds].

####  **Mana Burn**

Send a bolt of negative energy that burns the target, dealing damage and restoring mana to the warlock.

Damage - [(50 + Spell Power\*0.5) \* (1 - (Missing Mana % / 100))].

Mana Restoration - [30 % \* (1 - (Current Mana % / 100))].

Cooldown - [15 seconds].

Mana cost - [0].

###  **Drain Soul [T]**

Consumes all of your mana to start draining the enemy's soul. Deals damage over time based on mana consumed. Applies Soul Leech debuff on the target for 30 seconds. While dealing damage to the target affected by this debuff, you restore [(Damage Dealt\*0.1) \* (1 + Resource Regen)] of your mana.

Damage per second - [(15 + Spell Power\*0.15) \* Mana Consumed\*0.01].

Channel Time - [8 seconds].

Cooldown - [150 seconds].

Mana cost - [All of your Current Mana].

###  **Mastery: Soul Conduit [X]**

Sacrifice up to [(5 + Mastery\*0.05) %] of your mana to reduce the cooldown of your Drain Soul [T] by [1 + Mastery\*0.05] seconds.

Cooldown - [5 seconds].

Mana cost - [0].

## **Glyphs**

###  **Tier 1: Essence Drain**

While you cast [T] Drain Soul you take 10% less damage and your mana regen provided by Soul Leech is increased by 100%.

If you finish a full [T] Drain Soul channel, you get 10% increased damage done, 10% increased max Health for 25 seconds and get instantly healed for the same amount.

###  **Tier 2: Shadow Embrace**

Shadow Bolt [Q] damage is increased by 15% and has a 15% chance to make Haunt [D] erupt prematurely.

Haunt [D] deals 50% of its AoE damage if it was erupted while the target is alive.

### **Tier 3: Deathbolt**

Each third use of Shadow Bolt [Q] will launch a Deathbolt instead that will reduce Malefic Rapture [R] cooldown by [1 + Number of debuffs\*1] seconds.