Thunder-Thunder Fruit

The Thunder-Thunder Fruit is an epic logia fruit with a price of $2,000,000 Beli. It has 5 moves in total. The awakening for this fruit is not out yet (although some moves are listed). This fruit can apply a semi-special status effect, *static*. This fruit also synergizes with the Pole sword, and the Taiko Drum accessory.

## Moveset

**1st Move; Raging Beast:** The user shoots out a pole of electricity that shoots forward, when it hits it will explode and send sparks out. With the Taiko Drums accessory equipped there are 3 additional variations; The first variation is a bird that will fly forward and fly through the opponent. When the move ends the bird, will explode and send out sparks. The second variation is a dragon that flies faster than the bird, and explodes into a mini-explosion of electricity when it hits an opponent, sending out sparks. The third variation is a dog, that runs on the floor (if in air it will run on air) at the same speed as the bird, and when it hits an opponent it will bite them. The dog explodes after hitting a single target, and sends out sparks. The initial move and sparks will apply the *static* status effect if hit.

**2nd Move; Lightning Bolt:** The user holds their hand up and a beam of electricity shoots from the sky to where the cursor is located. Any opponent caught within the move will be stunned for the entire duration, and take D.O.T. Once the move ends the opponent will be stunned for 0.5 seconds, and have the *static* status effect applied.

**3rd Move; Lightning River:** The user summons large stormclouds above them in a wide radius that shoots out lightning bolts targeting any enemy within range. There are 10 lightning bolts in total with a 1 second delay between each bolt, and every bolt that hits the opponent will ramp up the damage by 5% of the next strike. Each bolt that hits the opponent will stun them for 0.5 seconds and apply the *static* status effect.

**4th Move; Thunder Sphere:**This move can only be used while the 4th move is active. Once this requirement is met, the user will teleport into the mass of clouds above them. A large spherical ball of lightning will emerge from the clouds and shoot towards the cursor(will not reach outside of the clouds) at a medium speed. Once the move ends or the ball comes into contact with the player/ground it will explode, stunning anyone who gets caught inside of it for the duration of the move. When the move is over the opponent will be stunned for 1.5 seconds, and applies the *static* status effect to them.

**5th Move; Lightning Dash:** The uesr teleports in a medium range in the direction the cursor is facing. This move has a 1.5 second cooldown, but after the third use it goes on a 10 second cooldown and then resets.

## Moveset (Awakened)

**1st Move; Kari Varie:** The user spins and crashes into the floor creating a thunderclap and a blinding light. This move will nullify/cancel all non-direct attacks within a 360 degree radius of the user within a distance. Direct attacks such as a slash or a kick will not be nullified or hindered in any way. If the move hits the user and opponent will be locked into a cutscene, where the user teleports as soon as they land right in front of the opponent, and then uses Varie. When the cutscene ends the opponent will be stunned for 1 second. This move applies the *static* status effect if hit.

**2nd Move; Raging Beast:** The user shoots out a pole of electricity that shoots forward, when it hits it will explode and send sparks out. With the Taiko Drums accessory equipped there are 3 additional variations; The first variation is a bird that will fly forward and fly through the opponent. Every opponent hit will send out additional sparks chaining to nearby players. When the move ends the bird, will explode and send out more sparks. The second variation is a dragon that flies faster than the bird, and explodes into multiple mini-explosions of electricity when it hits an opponent, sending out sparks. The third variation is a dog, that runs on the floor (if in air it will run on air) at the same speed as the bird, and when it hits an opponent it will bite them, sending out sparks of electricity. The dog explodes after hitting a single target, and sends out more sparks. The initial move and sparks will apply the *static* status effect if hit.

**3rd Move; God's Lightning Bolt:** The user holds up their hand and a much larger beam of electricity shoots from the sky to where the cursor is located. Any opponent caught within the move will be stunned for the entire duration, and take D.O.T. Once the move ends, the beam will explode and send out sparks of electricity, and stun whoever got hit by the initial beam for 1 second, as well as applying the *static* status effect.

**4th Move; Lightning Rivers Flow:** The user summons massive stormclouds above them in a wide radius that shoots out lightning bolts targeting any enemy within range. There are 15 lightning bolts in total, with a 1 second delay between each bolt. Every bolt that strikes the enemy will ramp up the damage by 8%. Each bolt that hits the opponent will stun them for 0.75 seconds and apply the *static* status effect.

**5th Move; Welcoming Thunder Sphere:** This move can only be used while the 4th move is active. Once this requirement is met, the user will teleport into the mass of clouds above them. A large spherical ball of lightning will emerge from the clouds and shoot towards the cursor at very high speeds. Once the move ends or the ball comes into contact with the player/ground it will explode, stunning anyone who gets caught inside of it for the duration of the move. When the move is over the opponent will be stunned for 2 seconds, and applies the *static* status effect to them.

**6th Move;**

**7th Move; Lightning Dash:** The user teleports in a large range in the direction the cursor is facing. This move has a 1 second cooldown, but after the 5th use it goes on a 10 second cooldown and then resets, If an opponent is caught in the streak of lightning between teleporting they will have the *static* status effect applied to them.

## End Notes

The Thunder-Thunder Fruit is a very PVP offensively-based fruit, dealing large amounts of damage in large areas. This fruit goes well with its counterparts; the Taiku Drums, and Pole, though it can do very well without. Users of the Gum-Gum Fruit take a 90% reduced amount of damage from this fruits attacks. Users that have the Gum-Gum Fruit or the Thunder-Thunder fruit as well as the boss Enel cannot have the *static* status effect applied to them.

**Pvp: S (Unawakened)**

SS (Awakened)

**Grinding: A (Unawakened)**

A (Awakened)

**Mobility: A (Unawakened)**
S (Awakened)