FV4005

## Overview

The FV4005 is a British Tier X tank destroyer. It was added in Update 6.0.

* ~~Reticle Calibration,~~ Improved Engine Power Boost, Shell Reload Boost, and Spall Liner are all great options to use on this tank
* You have 10 degrees of gun depression, making this tank quite flexible
* Your clip has 4 shells and your average damage per shot is 410, enough to eat away at an enemy tank's health fast (1640 damage). This clip also allows you to do 1000+ damage within the first minute of the round
* You have a turret, which is great for using your gun effectively
* You have very good DPM

### Cons

* Poor armor, so HE and HESH rounds will have almost no problem penetrating you
* Large for a tank destroyer
* Whole clip reload is very slow
* Turret armor is the worst on this tank (15mm, which allows Tier 1s to pen you)
* Turret turn rate is slow and the turret cannot go a full 360º angle

## Strategy

### As the FV4005

The FV4005 has weak armor for a tank destroyer, so you should almost immediately decide where would be a good place to farm out damage. As your mobility is great and you have 4 exclusive provisions and consumables, sniping or playing as a second-line support work well. Since you have 10º of gun depression, you can attack enemies from a peek-a-boom hull-down position. However, this is very risky as enemy TDs may shoot you. Sniping works in the FV4005, although you would need a great sniping spot to dish out as much damage as possible.

#### Consumable Loadouts

(Note: It's possible not to have Spall Liner at all, but it will be riskier and less forgiving, especially if an autoloader like the AMX 50 B or a quick DPM tank like the FV4202 with HESH or Leopard 1 decide to rush you)

Note: The following assumes that the player is running Multi-Purpose Restoration Pack in addition to the mentioned consumables.

Improved Engine Power Boost + Shell Reload Boost: This allows you to move around quicker when Improved Engine Power Boost is active and lets you empty your magazine quicker. As of Update 10.3, this is the only consumable loadout that uses both of these consumables.

Improved Engine Power Boost ***or*** Shell Reload Boost + Repair Kit: This is a possible loadout for more cautious players who want to have an additional Repair Kit due to the FV4005's weak armor. Improved Engine Power Boost can help to get to positions quicker and retreat faster if the situation starts going wrong. Shell Reload Boost will reduce the time of your intra-clip reload time, which allows you to peek quicker.

No special consumables: This doesn't take any advantage that the special consumables offer, but uses standard consumable loadouts. The primary disadvantage to this is that the other special consumables give what the player base calls a massive advantage in battle.

##### Outdated

(Note: Keep this section in case of Wargaming chooses to bring back Reticle Calibration for the FV4005)

Reticle Calibration + Shell Reload Boost: This is considered a "classic" loadout since it makes full use of the FV4005's gun potential. This avoids the after-shot reticle "bloom" which makes sure that you don't have to aim for as long. The main benefit to this is so that the player is able to shoot, pull back, and repeat, or just empty the clip into the enemy in what is considered to be the most forgiving way.

Reticle Calibration + Improved Engine Power Boost: This allows you to move around faster while Improved Engine Power Boost is active and allows you to fire off shots immediately after they're loaded. The disadvantage to this is that without Shell Reload Boost, the FV4005 will have to keep themselves exposed for longer to shoot at the enemy.

Reticle Calibration + Shell Reload Boost + Improved Engine Power Boost: This is what many players would consider "a very bad idea" since this loadout doesn't let you repair modules and heal crew. It can be considered deadly in the right situations, but most of the time the player will be at a disadvantage, especially if they don't run Spall Liner.

Reticle Calibration + Repair Kit: This loadout allows the player to be a bit more forgiving in terms of repairing modules, as the FV4005 isn't a tank that many players would say that could perform somewhat well with a broken module. Reticle Calibration is still there for the improved accuracy and faster aim time.

### Against the FV4005

As said above, the FV4005 has weak armor, so use HE and HESH rounds against the FV4005. It is viable to destroy a FV4005 while the tank is still reloading their entire clip as the FV4005 has a long full clip reload time. The FV4005 will have trouble hiding itself as it is large, so a high DPM tank should be able to severely damage a FV4005.

## Ammo

* 3 clips (460 damage)
* 4 clips (410 damage)

## History

**FV4005 Stage 2 was a short-lived 183mm-armed Centurion self-propelled gun project**. For a short time in the storied history of the Centurion Main Battle Tank (MBT), a heavily armed self-propelled gun (SPG) variant was entertained as the FV4005 "Stage 2".

## Trivia

* Does 1150 damage in WOT (PC), but for some reason autoreloads in the pocket version of WOT. (Possible for balancing or make it different from FV215b (183)).
* Referred to as a "Doom Barn" by many players.