recursal/Fanatic-Fandom huggingface dataset:
Snowfall (2021)

Previous event: Snowfall (2020)

Purchase Xmas themed skins for your henchmen using Candy Canes.

Candy canes can be obtained by purchasing a seasonal Bundle, robbing the train, doing tasks (that reset with a Grand Plan) or trading resources.

A total of  925 &  3000 is needed to get all Skins.

A cheat code is available during the event, the reward is  15. *\*Click on "Expand" to reveal the cheat code.*

**PUDDING**

## Snowfall Bundle

  250
 Watch Ads

## Challenges

There are three way to earn Candy Canes. Daily Tasks, Rob the Train, and Trades.

* Daily Tasks refresh every 24 hours, and only 1 easy, 1 medium, and 1 hard are available each rotation. The reward is  5 for each completed task.

 Medium
 Hard

* Steal up to  15 from the Train each day.

* Trades refresh when you execute a Gran Plan.

## Skins

The Candy Canes earned through the event can be spent on Skins.
Hariharpara

## Demographics

As per the [Census of India|2011 Census of India], Hariharpara had a total population of 14,827, of which 7,570 (51%) were males and 7,257 (49%) were females. Population below 6 years was 1,769. The total number of literates in Hariharpara was 9,894 (75.77% of the population over 6 years).

## Police station

Hariharpara police station has jurisdiction over [(community development block)|Hariharpara] CD Block.

## CD Block HQ

The headquarters of [(community development block)|Hariharpara] CD Block are located at Hariharpara.

## Transport

Baharampur-Amtala Road passes through Hariharpara.

## Education

[A.K. Khan College|Hazi A.K. Khan College] was established at Hariharpara in 2008. Affiliated with the University of Kalyani, it offers honours courses in Bengali, English, history and education.

## Healthcare

The Block Primary Health Centre at Hariharpara functions with 20 beds.

## Notable Person

* N.K.Mondal,Indian writer
* [Sheikh|Niamot Sheikh], M.L.A of Hariharpara.

## References

1. ↑ Template:Cite web
2. ↑ Template:Cite web
3. ↑ Template:Cite web
4. ↑ Google maps
5. ↑ Template:Cite web
6. ↑ Template:Cite web
7. ↑ Template:Cite web
Trick or Treat (2020)

**\*As stated in the title, this page is about the 2020 occurence of Trick or Treat and is no longer accurate to the current release.\***

"It's Halloween and the ghouls are out. Collect skins and permanently unlock the Witching Hour city theme before the event ends."

Purchase Halloween themed skins for your henchmen using Mutation Stones.

## Mutation Stones purchases

Mutation Stones can be acquired via three different ways, by purchasing the Bundle, spending Gems or obtaining a free one every 8 hours.

## Skins

Skins can be purchased during the event by spending premium resources.

 Igor |  5
 Succubus |  15
 Frankenslug |  25
 Headless |  50
 Pumpkin Patch |  500
 Witching Hour |  2000
The Depths

Having enacted 4 Grand Plans
Having played The Cult
Having a at least A- Grand Plan

Dr EXE's experiment is nearly complete. Construct Energy Beams,
unlock henchmen to gather resources
and fight off aquatic superheroes.
The more progress, the more rewards.

November 20th 2020 with version 0.32
 Previous Event

## Henchmen

Henchmen can gather specific resources and progress by robbing buidings and fighting Superheroes. The amount of resources they rob, the damage they deal, as well as their Move Speed can be upgraded by spending resources and Speed Tokens.

## Boosts

Henchmen Move Speed can be upgraded by spending Speed Tokens. Those can be obtained by three means :

Speed Tokens
 1
 3
 Variable

## Buildings

Buildings can be robbed to get resources for the henchmen or to gather progress. The Patches and the Heroes produce Resources and the Energy Beams produces Progress.

## Rewards

During Evil Eye Events, you can purchase your rewards using Progress (Progress is kept).

### Purchasable Skins

Additionally, two skins are purchasable for 25 and 50.

Purchasable Skins
 25
 50
Chemical X

The X makes it mysterious

"The X makes it mysterious. Create in the Mulcher."

Chemical X is the first of two LOL exclusive recipes, (the second being Gift?'s).

Chemical X is converted in the:

Mulcher

1,000 Chemicals and 750 Smuggled Goods are converted into a base of 10 Chemical X, over a base production time of 20 minutes.

The output quantity can be improved though the Supreme Tier Research 'More Stuff'.

The production time can be improved though the Master Tier Research 'Speedy Converters'.

The Dr DOS and Yara equivalents are Spy Cameras and Molotov Cocktails, respectively.

Chemical X resets upon enacting the Masterplan.

To fully upgrade (max out) every Building, Room and Research on a LOL run requires 190 Chemical X - this does not include Mutation Trades.

1. ↑ https://docs.google.com/spreadsheets/d/1sT4C\_V21vTKiEOAU1zFz9JqYotyGsrLgjStqT4AjJHg/edit#gid=1579308857 - (Credit to gosens0910 of the reddit channel for acquiring/supplying this reference)
Cocktails

Booze for rich people

"Booze for rich people. Steal from the Club"

Cocktails are a Yara exclusive resource that can be stolen from the:

Club. The only henchmen that can steal them are Shark Tooth and the premium henchmen Counterfeint and Maw.

The Dr DOS and LOL equivalents are Data Chips and Chemicals, respectively.

Cocktails are also used in the:

Mulcher to create the Yara exclusive resource Molotov Cocktails.

Cocktails reset upon enacting a Masterplan.

To fully upgrade (max out) every Building, Room and Research on a Yara run requires 130,000 Cocktails (includes converting 20,000 Cocktails into 200 Molotov Cocktails) - this does not include Mutation Trades.

1. ↑ https://docs.google.com/spreadsheets/d/1sT4C\_V21vTKiEOAU1zFz9JqYotyGsrLgjStqT4AjJHg/edit#gid=1579308857 - (Credit to gosens0910 of the reddit channel for acquiring/supplying this reference)
N.K.Mondal

**N.K.Mondal** (Bengali:এন.কে.মণ্ডল) is an indian poet.and writer from the state of West Bengal,India.He was awarded the title of Sahitya Ratna.He is founder of Datapedia.

### Relationship

Ismetara Khatun,Subho Mondal,Sumon Sheikh

## Personal life

NK Mondal was born on 5 May 1996, in Pratappur village under Hariharpara block in Murshidabad district. Father Saiful Shaikh and mother Menuka Bibi are called in love. His birth name was Selim Sekh. He earned what is known as NK Mondal.He higher education from Rukunpur High School and graduated from Hazi A.K Khan College. He is currently an Indian writer. He is a rural physician by profession.

Mondal was conferred the title of Sahitya Ratna on May 5, 2019 for his poem titled 'Pratibad'. He has published poems, stories, news, columns in newspapers in various states of Bangladesh and India. And he has been the headline of the newspaper many times.

He has been an Islamic since childhood and has knowledge of various religious scriptures. And social, political and humanitarian people. He is also anti-liar and helpless, kind enough on the elderly.

He was a very different man from his childhood. His books are available in different countries. He came up with the poet Wasim Rakib's hand in Bengali literature.

He lives in the village with his parents and helps his father in farming. She is thrilled and jovial in her mind. He has a lot of love for girls. He is poor but very big-hearted.

In his life, Marufa was in love with a girl named after the relationship broke down. As a result of the fragmentation came into the literature. Many fans of the author currently.

From an early age, the author had to be humiliated in various positions in the village. Especially for religion.

He spoke against NRC, CAB and Union Home Minister Amit Shah for religious politics.
Dr DOS

## Information

**Description**
Dr DOS,The pint-sized professor.

**Unlocking Cost**
None

* A
* B

## Exclusive

**City Buildings**

 Observatory

 Launch Site

**Lair Rooms**

 Mainframe

 Laboratory

 Server Room

 Drone Bay

**Henchmen**

 Ms DOS

 Kill Bot 2000

 Brain Bot

## Starting Skills

* Skill #1
* Skill #2
* Skill #3

**Always on the Clock**
+30m Henchman Offline Time.

**Techie**
+20% Support Move Speed.

**Overcharged**
+20% Producer Capacity.

"Dr DOS is the master of science and surveillance, paranoid and pedantic. His goal is to bring about the robot revolution and upload himself to the cloud."

"Dr DOS prefers a passive play style with strong boosts for Supports."

"**Dr DOS's Uprising**:Dr DOS plans to lead the machine uprising - grasping control back from the people in this city. His plan depends on his whole operation."

#### **DOS's Skill Tree**

To complete DOS's Skill tree you need a total of 99, 80 and 60 Skill Points (as of v1.12). To find the description of a skill and its effect, locate column and row, then check the table below.

Example: Bullion, the first skill in Dos Skill Tree, is located at row **1** and column **A** so its numeration is **1A** in the table.

*\*Swipe left on Mobile to see full table"*
Surge

* A
* B
* C

## Attack

**Type**
 Thief
 Female Human

**Steals**
 Split Atoms
 Electricity

**Boosts**

 Speed

## Ability

[Alternative Energy]:

"Energy obsessed."

Unlocked in the Evil Eye Skill Tree for 5000.

Surge is a thief. However instead of stealing normal resources she steals Electricity(From the Power Plant) and Split atoms(From the Research Lab) She is a female human and she is unlocked via Skill Points and the Surge Evil Eye Skill (Which costs 5k Eyes and requires a minimum of 23 Evil Eye Skills)

As a Thief Henchmen, Surge cannot be assigned to any Lair room nor will do damage to Heroes.

\*All level upgrades are permanent.

It costs a total of 2650 Henchman Tokens to fully upgrade (max out) Surge.

**Skins**

**City Dialog**
Ibis

* A
* B
* C

## Attack

**Type**
 Brawler
 Female Human

**Steals**
 TNT

**Boosts**
 Damage
 Speed

## Ability

When assigned to a mission, +10% Uranium

Ibis is a Henchman unlock-able in all Villains' Skill Tree:

As a Brawler Henchmen, Ibis cannot be assigned to any Lair room but will do damage to Heroes.

\*All level upgrades are permanent.

It costs a total of 950 Henchman Tokens to fully upgrade (max out) Ibis.

**Crews**

Henchmen can be paired into crews to unlock permanent boosts. See Here. To unlock a crew's boost, assign all henchmen in the crew to the city together:

**Skins**

 20 in the Origin Story event.
 400m in The Depths event.

**City Dialog**
Dr Oddly

* A
* B
* C

## Attack

**Type**
 Support
 Male Mutant

**Steals**
 Booze

**Boosts**
 Lair Boost
 Speed

## Ability

When assigned to a Generator, increase its Speed by +10%

Unlocked via the Barracks lvl 4.

As a Support Henchmen, Dr. Oddly can be assigned to resource crafting rooms at the Lair and does no damage to Heroes.

\*All level upgrades are permanent.

It costs a total of 385 Henchman Tokens to fully upgrade (max out) Dr. Oddly.

**Crews**

Henchmen can be paired into crews to unlock permanent boosts. See Here. To unlock a crew's boost, assign all henchmen in the crew to the city together:

**Skins**

 25 in The Depths event.
  20 in the Mutation Shop.

**City Dialog**

**Lair Dialog**
Lair

The Lair is the main screen where you will be able to place Lair Rooms.The Lair has a total of 11 floors.The Lobby and Floor 0 are unlocked by default but you do not gain access to the Lobby until you unlock City Planning. To gain access to all 11 floors you need to upgrade your Elevator, this unlocks the additional 9 floors.

**Space per Floor:** Each floor has a total of 20 spaces represented in green on the image below:

The blue cells represent unusable spaces.The cells designated "L" on the image are cells that unlock automatically once you are able to build City Planning but once you do, you cannot move or change the position of that lair room.The Cells designated as floor "0" are unlocked by default at the beginning of any run. These cells have both, unusable cells and usable ones. Twelve of the spaces will be blue cells that a player does not have access to. These 12 blue cells will be by default designated to the "Villain Room". The Villain Rooms are the Mainframe, the Inner Sanctum and the Playroom.

**Lair Room Doors**: All lair rooms have a left door but not all lair rooms have a right door. The Vault, the Golden Throne, the Laboratory, The Grand Vault and the Playroom do not have a right room. This is important as any lair room that does not have a right side door will make any extra spaces to its right unusable for building. If you want to be able to use those spaces again, you have to remove the lair room at the Build Menu. The left door in a lair room will always be open but depending on the circumstances, right doors have three distinctive states:

### Lair Room Sizes

The size of each Lair Room is specified below:

\*Swipe right on mobile\*

*Note: If the sum of two or three Lair Rooms sizes is 17 , 18 or 19, the remaining one to three spaces become unusable. This is due to the fact that the smallest lair room is four spaces in width.*
Satellite

For Spying

"For Spying! Create in the Fence"

Satellites are Dr DOS's (current) final resource, and his second exclusive recipe (the first being Spy Cameras). They are converted in the:

Fence.

1,000 Engines and 2,500 Machinery are converted into a base quantity of 10 Satellites , over a base production time of 3 hours.

The output quantity can be improved though the Supreme Tier Research 'More Stuff'.

The production time can be improved though the Master Tier Research 'Speedy Converters'.

The Yara and LOL equivalents are Crowns and Gift?'s, respectively.

Satellites reset upon enacting a Masterplan.

To fully upgrade (max out) every Building, Room and Research Dr DOS run requires 50 Satellites - this does not include Mutation Trades.

1. ↑ https://docs.google.com/spreadsheets/d/1sT4C\_V21vTKiEOAU1zFz9JqYotyGsrLgjStqT4AjJHg/edit#gid=1579308857 - (Credit to gosens0910 of the reddit channel for acquiring/supplying this reference)
Ms DOS

* A
* B
* C

## Attack

**Type**
 Support
 Female Human

**Steals**
 Data Chips

**Boosts**
 Lair Boost
 Speed

## Ability

When assigned to the server room, increase its Speed by +10%.

*"An overbearing mother."*

Unlocked via skill tree for 3 Dr DOS Skill Point

As a Support Henchmen, Ms DOS can be assigned to resource crafting rooms at the Lair and does no damage to Heroes.

\*All level upgrades are permanent.

It costs a total of 625 Henchman Tokens to fully upgrade (max out) Ms DOS.

**Crews**

Henchmen can be paired into crews to unlock permanent boosts. See Here. To unlock a crew's boost, assign all henchmen in the crew to the city together:

**Skins**

 75 in the Snowfall event

**City Dialog**

**Lair Dialog**
Snowfall (2020)

Purchase Xmas themed skins for your henchmen using Candy Canes.

## Candy Canes purchase

Candy canes can be obtained by purchasing a seasonal Bundle, robbing the train, doing tasks (that reset with a Grand Plan) or trading resources.

The table below shows what tasks are required to get Candy Canes :

## Skins

The Candy Canes earned through the event can be spent on Skins.

 Bad Santa | 50
 Grumpy Elf | 75
 HaXmas Tree | 100
 Zendolf | 150
 Pudding | 250
 Snowed Under |  2000
Bullion

* A
* B
* C

## Attack

**Type**
 Thief
 Female Human

**Steals**
 Valuables
 Cash

**Boosts**

 Speed

## Ability

When assigned the city, henchmen steal \*x0.5 more Machinery

Bullion is a Henchman unlock-able in all Villains' Skill Tree:

As a Thief Henchmen, Bullion cannot be assigned to any Lair room nor will do damage to Heroes.

\*All level upgrades are permanent.

It costs a total of 385 Henchman Tokens to fully upgrade (max out) Bullion.

**Crews**

Henchmen can be paired into crews to unlock permanent boosts. See Here. To unlock a crew's boost, assign all henchmen in the crew to the city together:

**Skins**

 15 in the Trick or Treat event.

**City Dialog**

Trivia:

* Her name, "Bullion" comes from the term bullion, which refers to "physical gold and silver of high purity that is often kept in the form of bars, ingots, or coins."
* Her civilian name is Jessica Newman.
* She has so far flirted with Scrapper (twice), Card Sharp, Ibis and Shark Tooth.
Mission Control

**Costs**

**Amount**
1000
2500

*"Carry out missions from here."*

The Mission Control Room allows you to send your Henchmen to steal unique resources. The missions will require anywhere from one to five henchmen to be send and the time for completion ranges from 30 minutes to five hours.

To build this room you need to unlock it at the Skill Tree of the Villain you're playing as in your current run.

 3

It's worth noting that sending the Henchmen on a mission will make them unavailable. This means they will not be roaming the city or boosting Lair Rooms.

There are three types of **Missions**:

#### **Special Missions**

These missions refresh every 24 hours and there is only one of them available to queue at the Mission Control. All Special Missions are Henchman Type missions. This is a list of the current available ones:

#### **Uranium Missions**

This missions unlike Special Missions, refresh every 8 hours and you'll have three to choose from. Additionally, each Villain has one unique mission that requires their 1st unlock-able exclusive Henchman from their skill tree. This type of mission has both, Henchman type missions and Henchman specific missions.

#### **Skeleton Key Missions**

 10

This unique missions are unlocked through the Villain's Skill Tree you're playing as. Just like Uranium Missions, Villains have an unique mission that requires their 2nd unlock-able exclusive Henchman from their skill tree. Only two missions are available every 8h. This type of mission has both, Henchman type missions and Henchman specific missions.

#### **Repeatable missions**

Those missions (unlinke the previous ones) don't disapear when henchmen are assigned to them, making them... reapeatable.

 20
 10
Engines

Turbojets

"Turbojets. Steal from the Launch Site"

Engines are a Dr DOS exclusive resource that can be stolen from the:

Launch Site. The only henchmen who can steal them are KillBot2000 and the premium henchman Counterfeint.

The Yara and LOL equivalents are Chips and Teddy's, respectively.

Engines are also used in the:

Fence to create the Dr DOS exclusive resources Satellites.

Engines reset upon enacting a Masterplan.

To fully upgrade (max out) every Building, Room and Research on a Dr DOS run requires 48,500 Engines (includes converting 5,000 Engines into 50 Satellites) - this does not include Mutation Trades.

1. ↑ https://docs.google.com/spreadsheets/d/1sT4C\_V21vTKiEOAU1zFz9JqYotyGsrLgjStqT4AjJHg/edit#gid=1579308857 - (Credit to gosens0910 of the reddit channel for acquiring/supplying this reference)
TNT

Don't light the fuse!

"Don't light the fuse! Steal from the Research Lab"

TNT is a city based resource. Stolen from the:

Research Lab by Gertrude and Ibis, as well as the premium henchman Hocus and Counterfeint.

TNT is also used in the:

Crafter to create the common resource Homing Missiles.

As well as the:

Mulcher to create the Yara exclusive resource, Molotov Cocktails,

and the:

Fence to create the LOL exclusive resource, Gift?'s.

TNT is common across all 3 villains and resets upon enacting a masterplan.

To fully upgrade (max out) every Building, Room and Research on a Dr DOS run requires 145,100 TNT (includes converting 35,600 TNT into 905 Homing Missiles), to do so on a Yara run requires 160,600 TNT (includes converting 46,100 TNT into 955 Homing Missiles and 200 Molotov Cocktails), and to do so on a LOL run requires 154,800 TNT (includes converting 40,300 TNT into 875 Homing Missiles and 50 Gift?'s) - this does not include Mutation Trades.

1. ↑ https://docs.google.com/spreadsheets/d/1sT4C\_V21vTKiEOAU1zFz9JqYotyGsrLgjStqT4AjJHg/edit#gid=1579308857 - (Credit to gosens0910 of the reddit channel for acquiring/supplying this reference)
Modified Weapons

Big Guns

"Big guns. Create in the Crafter"

Modified Weapons are converted in the:

Crafter.

400 Weapons, and 500 Machinery are converted into a base of 10 Modified weapons, over a base production time of 3 minutes.

The output quantity can be improved though the Supreme Tier Research 'More Stuff'.

The production time can be improved though the Master Tier Research 'Speedy Converters'.

Modified Weapons are common across all 3 villains and reset upon enacting a Masterplan.

To fully upgrade (max out) every Building, Room and Research in a run (on any Villain) requires 1,170 Modified Weapons - this does not include Mutation Trades.

1. ↑ https://docs.google.com/spreadsheets/d/1sT4C\_V21vTKiEOAU1zFz9JqYotyGsrLgjStqT4AjJHg/edit#gid=1579308857 - (Credit to gosens0910 of the reddit channel for acquiring/supplying this reference)
Борис

(Требуется фотография)

Борис — это робот-охранник из Ice Scream 4.

Он охраняет главную комнату управления. Надо построить ловушку, и чтобы он туда попал для этого нужны Суперлипкая жвачка, Ковёр и Электропушка.

Существует баг: если в режиме призрака потереться об его ноги, он проснеться. Затем ждите, чтобы он вас затолкал. Я выщитал, что для моей версии спидрана понадобиться 22 секунды.
Elevator

**Costs**

**Amount**

The elevator is one of the two starting rooms, and upgrading it expands your lair by adding additional floors up to a maximum of 9 additional floors below the starting level, it is not required to expand upwards to build the city planning room.

 2
 3
 4
 5
 6
 7
 8
 9

Upgrading the elevator is one of the major uses of electricity (though it has some other uses) and sometimes also requires other resources.
Chemicals

Chemicals: Highly poisonous

"Chemicals: Highly poisonous. Steal from the Chemical Plant."

Chemicals are a LOL exclusive resource that can be stolen from the:

Chemical Plant. The only henchmen that can steal them are Slug and the premium henchmen Counterfeint and Maw.

The Dr DOS and Yara equivalents are Data Chips and Cocktails, respectively.

Chemicals are also used in the:

Mulcher to create the LOL exclusive resource Chemical X.

Chemicals reset upon enacting a Masterplan.

To fully upgrade (max out) every Building, Room and Research on a LOL run requires 94,000 Chemicals (includes converting 19,000 Chemicals into 190 Chemical X) - this does not include Mutation Trades.

1. ↑ https://docs.google.com/spreadsheets/d/1sT4C\_V21vTKiEOAU1zFz9JqYotyGsrLgjStqT4AjJHg/edit#gid=1579308857 - (Credit to gosens0910 of the reddit channel for acquiring/supplying this reference)
Server Room

***"Produces Data."***

The Server Room is specific to Dr DOS and produces Data.You can unlock two of these Lair Rooms in Dr DOS' Skill Tree:

## Building Cost

**Costs**

**Amount**
100

## Room

### Villain

Yes
Dr DOS

#### Server Room I

This Server Room is unlock with 2 Dr DOS Skill Points.

## Building Cost

**Costs**

**Amount**
5000
7500

## Room

### Villain

Yes
Dr DOS

#### Server Room II

This Server Room is unlock with 3 Yara Skill Points.

The Yara and LOL equivalents are the Printing Press and Laughery respectively.
Skeleton Keys

A key to the city

"A key to the city. Earn on Missions"

Skeleton Keys are the second of the game's two Mission resources (the first being Uranium), and is unlocked by unlocking the Skeleton Key skill in the skill tree. Skeleton Keys are earned by sending henchmen or groups of henchmen on missions for a certain period of time. Usually - the longer the mission and/or the more henchmen needed - the better the Skeleton Key reward.

Skeleton Keys are common across all 3 Villains and resets upon enacting the Masterplan.

To fully upgrade (max out) every Building, Room and Research in a run (on any Villain) requires 635 Skeleton Keys - this does not include Mutation Trades.

1. ↑ https://docs.google.com/spreadsheets/d/1sT4C\_V21vTKiEOAU1zFz9JqYotyGsrLgjStqT4AjJHg/edit#gid=1579308857 - (Credit to gosens0910 of the reddit channel for acquiring/supplying this reference)
Doug

* A
* B
* C

## Attack

**Type**
 Thief
 Male Mutant

**Steals**
 Smuggled Goods
 Machinery

**Boosts**

 Speed

## Ability

When assigned to the city, +15% Thief Speed.

"Digger."

Unlocked via the Barracks lvl 5

As a Thief Henchmen, Doug cannot be assigned to any Lair room nor will do damage to Heroes.

\*All level upgrades are permanent.

It costs a total of 625 Henchman Tokens to fully upgrade (max out) Doug.

**Crews**

Henchmen can be paired into crews to unlock permanent boosts. See Here. To unlock a crew's boost, assign all henchmen in the crew to the city together:

**Skins**

 500 in the Trick or Treat event.
 100 in the Evil Eye Shop

**City Dialog**
Engine Fuel

Highly Flammable

"Highly Flammable. Create in the Mulcher"

Engine Fuel is converted in the:

Mulcher.

500 TNT and 2,000 Booze are converted into a base of 10 Engine Fuel, over a base production time of 30 minutes.

The output quantity can be improved though the Supreme Tier Research 'More Stuff'.

The production time can be improved though the Master Tier Research 'Speedy Converters'.

Engine Fuel is common across all 3 villains and resets upon enacting a Masterplan.

To fully upgrade (max out) every Building, Room and Research in a run (on any Villain) requires 525 Engine Fuel - this does not include Mutation Trades.

1. ↑ https://docs.google.com/spreadsheets/d/1sT4C\_V21vTKiEOAU1zFz9JqYotyGsrLgjStqT4AjJHg/edit#gid=1579308857 - (Credit to gosens0910 of the reddit channel for acquiring/supplying this reference)
Flag

How patriotic!

"How patriotic! Steal from Freedom Eagle"

Flags are the fourth (and currently last) Hero resource in the game. Collected by using brawlers in the city to beat up Freedom Eagle until his Health Bar reaches zero, at which point he will drop a single Flag. This can be repeated infinitely, although his health increases each time he drops a Flag.

Flags (like all hero resources) are common across all 3 villains and reset upon enacting a Masterplan.

To fully upgrade (max out) every Building, Room and Research in a run (on any Villain) requires 61 Flags - this does not include Mutation Trades.

1. ↑ https://docs.google.com/spreadsheets/d/1sT4C\_V21vTKiEOAU1zFz9JqYotyGsrLgjStqT4AjJHg/edit#gid=1579308857 - (Credit to gosens0910 of the reddit channel for acquiring/supplying this reference)
Scrapper

* A
* B
* C

## Attack

**Type**
 Brawler
 Female Human

**Steals**
 Machinery

**Boosts**
 Damage
 Speed

## Ability

Helping Arm: When assigned to the city, henchmen steal +x0.5 more Cash

Unlocked via the Barracks lvl 2.

As a Brawler Henchmen, Scrapper cannot be assigned to any Lair room but will do damage to Heroes.

\*All level upgrades are permanent.

It costs a total of 385 Henchman Tokens to fully upgrade (max out) Scrapper.

**Crews**

Henchmen can be paired into crews to unlock permanent boosts. See Here. To unlock a crew's boost, assign all henchmen in the crew to the city together:

**Skins**

 5 in the Trick or Treat event
 50 In the Evil Eye Shop

**City Dialog**

Trivia:

-Scrapper's name comes from both the fact she's a scrapper (Someone who fights, true to her brawler status), as well as her stealing scrap machine parts.

-It is implied she has a crush on Bullion. Hax also may have a crush on Scrapper.

-She seems to be good friends with Tommy.

-The crane on her back is used for helping to steal money. This is interesting, because she steals machine parts.
Eco Girl

Flower Power!

"Flower Power!"

Eco Girl is the second Hero unlocked, by upgrading the City Planning Room from level 4 to 5.

She is LOL's Nemesis, and drops Toxic Waste, which is also used in Radioactive Waste.

To max out every Building, Room, and Research in a run (on any Villain) requires defeating Eco Girl 423 times - this includes converting 115 into (115), but not Mutation Trades.

**Skins**

**Dialogues**

1. ↑ https://docs.google.com/spreadsheets/d/1sT4C\_V21vTKiEOAU1zFz9JqYotyGsrLgjStqT4AjJHg/edit#gid=1579308857 - (Credit to gosens0910 of the reddit channel for acquiring/supplying this reference)
Printing Press

***"Produces Forgeries."***

The Printing Press is specific to Yara and produces Forgeries.You can unlock two of these Lair Rooms in Yara's Skill Tree:

## Building Cost

**Costs**

**Amount**
100

## Room

### Villain

Yes
Yara

#### Printing Press I

This Printing Press is unlock with 3 Yara Skill Points.

## Building Cost

**Costs**

**Amount**
5000
7500

## Room

### Villain

Yes
Yara

#### Printing Press II

This Printing Press is unlock with 5 LOL Skill Points.

The Dr DOS and LOL equivalents are the Server Room and Laughery respectively.
Electricity

Powers toasters et cetera

"Powers toasters et cetera. Create in the Generator"

Electricy is the second resource you are introduced to in the game, and unlike cash, electricity is produced by specific rooms:

Generators I, II & III. It is then collected by tapping on the the relevant room. A base of 5 units of Electricity are produced over a base time of 10 seconds.

The production quantity can be improved through upgrading the Generator I, II or III's production rate in the relevant Generator Room itself.

The production time/speed can be upgraded through the Master Tier Research 'Speedy Producers'.

Electricity is used primarily for upgrading the elevator to add extra floors to the lair, but is also used for upgrading the relevant Masterplan room (Laboratory, The Grand Vault, The Device).

Electiricy is also used in the:

Crafter to create the Dr DOS specific resource Spy Cameras.

Elecricity is common across all 3 villains and resets upon enacting a Masterplan.

To fully upgrade (max out) every Building, Room and Research on a Dr DOS run requires 606,790 Electricity (includes converting 22,000 Electricity into 220 Spy Cameras), to do so on a Yara or LOL run requires 584,790 Electricity - this does not include Mutation Trades.

1. ↑ https://docs.google.com/spreadsheets/d/1sT4C\_V21vTKiEOAU1zFz9JqYotyGsrLgjStqT4AjJHg/edit#gid=1579308857 - (Credit to gosens0910 of the reddit channel for acquiring/supplying this reference)
Adventures In Avendeux Wiki

**Welcome to the Adventures In Avendeux Wiki!**
*Avendeux is a Campaign Setting created for D&D 5e by Sophie Mander. This Wiki refers both to the world at large, and the campaign "Adventures In Avendeux" which Sophie runs for her D&D group. The Adventures In Avendeux Campaign began in the Avendeuxan year 1147A.*

## Important articles

PlaceholderThe PartyPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Evil Eye

## Introduction

The Evil Eye Shop is unlocked after getting the Endorsements in the Evil Eye Events. It is the furthest piece of content available as of the writing of this page (9th May 2021). The shop grants the player acces to a variety of bonuses, Techs and Skins that are available by spending  Eyes and  Trines. The Eyes are obtained by Resetting Villains or by opening Puzzle Boxes, and the Trines are obtained by progressing on the Skill Tree and by opening Puzzle Boxes.

## Resetting Villains

As stated before, resetting villains will convert their Skill Points into Eyes. The table below shows the Skill Point-Eye conversion. A Villain can only be reset when reaching 70 Skill Points. A Villain can't be reset twice in a row, the player needs to reset the other two before resetting the same Villain. Resetting a Villain will drop his Skill Points to 0 unless the Evil Eye Bundle is purchased.

\*The conversion caps at 99 so it means that any skill point after 99 is basically wasted.

## The Evil Eye Skill Tree

The  Eyes earned by resetting villains can be spent on the Evil Eye Skill Tree. The table below shows all the nodes available as of the writing of this page.

It costs a total of  30025 to fully upgrade (max out) the Evil Eye Skill Tree.

## Puzzle Boxes

There are two Puzzle Boxes that can give  Eyes and Trines. In order to open them, the player needs to break three locks by trading resources. The first lock is opened with regular resources, the second one needs Hero drops, whereas the third lock requires villain specific converter resources and premium resources. The table below shows the costs of resources needed to break the locks thus opening the Boxes.

## Evil Eye Techs

Trines earned on the Skill Tree or by opening Puzzle Boxes can be spent on the Evil Eye Techs. The table below shows the Trine costs of each tech.

It costs a total of  4465 to fully upgrade (max out) every Evil Eye Tech.

## Evil Eye Skins

Trines can also be spent on Evil Eye Skins. So far there are only 10, the table below shows their costs and effects.

\*Those Skins need to be unlocked by purchasing the "Evil Skins" skill for 2000 in the Evil Eye Skill Tree.

It costs a total of  4575 to purchase all the skins available in the **Evil Eye Shop**.

## Evil Eye Bundle

A bundle can be bought from the shop for $29.99, purchasing it will give the player 500, 100 and 1500. Purchasing the Bundle will allow the player to start with 20 Skill Points instead of 0 after Resetting a Villain.

## Event Replay

The Evil Eye Shop allows the player to replay any Evil Eye Event you want by spending  1000. Keep in mind that a 7 day cooldown starts as soon as the replayed Event ends.
Term 2 Teaser

1. The Greenwalker, in a grand corridor, stares at the Mirror of the Past. The Mirror’s surface ripples.
2. Bratok walks towards a fighting pit, the crowd around him yelling and punching their fists in the air.
3. As Arun sleeps, the spectral figure of a young elven woman bends over him and kisses his cheek.
4. The Greenwalker walks through a garden of tall trees, with leaves of vibrant pink and purple.
5. Sister Isabella holds out her hand. Her hand is taken by a huge humanoid hand.
6. Flint holds a tattered red cravat and twists it around his fingers.
7. Tristan looks up at a statue of a figure which faintly resembles him.
8. Flint falls down a dark hole, arms and legs flailing.
9. Arun stares down at someone, his face filled with rage.
10. Bratok punches someone, while tears stream down his face.
11. Sister Isabella runs through a forest.
12. Tristan, his entire front half covered in blood, screams.
Grim Shepherds

The Grim Shepherds were an elite group of soldiers based out of Mallarton.

## History

The Grim Shepherds were originally veterans of the Craftsmen Wars. Conscripted from artisans and everyday people they survived the years of bloody fighting to become professional soldiers.

In later years, the Grim Shepherds would serve as an elite unit of the Mallarton standing army, and in times of war, as its police force. Largely kept around for morale purposes while the Duneth Army was dealing with situations in the south, the Grim Shepherds found themselves the only trained soldiers in Mallarton during The Second Craftsmen Wars.

## Structure

The Grim Shepherds were typically led by either the Commander or the Chief Enforcer of Mallarton. When Commander Aramais was suspected of treason, Enforcer Bulmer took direct command of them.

## Members

Sergeant Bray

Schroeder

Kahrl Franz
Arc 1 - The Mystery At Ivy House

The Party are asked to escort an elderly blind man named Willem to Ivy House, just outside Wallawash, as well as to clear the houses basement of a ghost.

Following their successful exorcision, the party were entertained by Lady Silvia Evesong, and Maxine. Later that evening, many members found themselves feeling ill, and threw up boiling bile, showing that they had been poisoned, though luckily escaped by Maxine's poor cooking.

The party confronted "Silvia" and found her to be a monster known as The Artist, who the party slew.
Skuuyla Territory

The youngest emerging power in Bostange, the Skuuyla Territory is the latest Aestusse attempt to gain control over more land for their people. Devoting a large focus of money and manpower, they hope to gain a foothold impossible for the Iron Imperium to take away.

## Economy

The Skuuyla Territory, as a new colony only a half a century old, they are just starting to become self-sufficient. Somewhat reliant on their parent nation, Skuuylans export a relatively large amount of goods, most of which are crafted by the colony's artisans, but only import a smaller amount of Aestusse goods. Like the Aestusse Empire, they gather a large amount of resources from the sea and it's not unusual to see their ports harboring many Duneth ships.

## Political Views

Due to their relative independence from the mainland, the Aestusse citizens that occupy the territory are more carefree and accepting of outsiders. They value any hardworking individual, as well as anyone willing to help them, as there is almost always more work than hands to do it.

## Military Power

As a colony, they lack resources to field an actual trained military. There are a few divisions of Aestusse soldiers, but the bulk of any kind of military force are civilian militias organized at each major city and are strictly a defensive force. Due to the lack of extra professional soldiers, the Skuuylan Wilds are full of dangers and attract many mercenaries into the area to fill the security gap.

## Leadership

Skuuyla has its own government in the form of a more democratic system, similar to the Duneth Commonwealth, with a Senate of city leaders making decisions for the small island colony. However, as a colony, Skuuylans are still under the Emperor's authority.

## International Relations

Still relatively new, their relationships are still in an early stage.

## Notable Cities

* The city of Tenby, home of Marshall and Jeyne Ambrose.
City Planning

**Costs**

**Amount**
10
25

Available after upgrading the Mainframe, the Inner Sanctum or the Playroom to lvl 3.

This building is the front desk of "Honest Inc.", A company that serves to masquerade the Villains deeds as they take control of the city.

This Building does not require any extra Elevator Upgrades to be build as it is automatically positioned at the top of the Lair. Additionally, this Lair Room cannot be destroyed or removed once its built. Here you can unlock new City Buildings and unlock Heroes to fight your Henchmen.

#### **The Secretary**

The public face of Honest Inc., her role is to interact directly with The City Mayor as to develop the City in an attempt to gain access to more resources.

#### **The Mayor**

A very inept and naive individual that allows himself to be use by the secretary to further the Villains goals.
Deeds

Property rights!

"Property rights! Create in the Fence"

Deeds are converted in the:

Fence.

400 Bonds and 600 Dossiers are converted into a base of 10 Deeds, over a base production time of 2 hours.

The output quantity can be improved though the Supreme Tier Research 'More Stuff'.

The production time can be improved though the Master Tier Research 'Speedy Converters'.

Deeds are common across all 3 villains and reset upon enacting a Masterplan.

To fully upgrade (max out) every Building, Room and Research in a run (on any Villain) requires 103 Deeds - this does not include Mutation Trades.

1. ↑ https://docs.google.com/spreadsheets/d/1sT4C\_V21vTKiEOAU1zFz9JqYotyGsrLgjStqT4AjJHg/edit#gid=1579308857 - (Credit to gosens0910 of the reddit channel for acquiring/supplying this reference)
Niko

Nikola "Niko" Zebrowski is a half-orc forge cleric from the Iron Imperium. He's on a mission to become the best weapons-maker Bostange has ever seen. He wants to forge a weapon that changes the world!!!

## Description

### Appearance

He has dark green skin, black hair, black eyes (irises and pupils are both black), and is 5'9" in height. His hair is cut in a mullet-style ala Patrick Swayze in Roadhouse.

Gold incisor teeth

### Personality

Quiet and respectful. Will do anything to obtain new or interesting materials to work with. Ideals include physical power, martial intelligence, quality craftsmanship. Somewhat of a perfectionist (at least when it comes to his work).

## Biography

### Background

Niko was raised in an orphanage in the Iron Imperium. He knows nothing of either of his parents. He has grown up with the culture of the humans and dragonborns around him. He worships the Allhammer and after he aged out of the orphanage, he was taken on as an apprentice blacksmith by Andrei Zebrowski. Niko spent years learning the craft of blacksmithing and forging and grew close with Andrei, eventually taking his last name and being unofficially adopted. He is now a journeyman blacksmith and has struck out into the world to learn more from other master blacksmiths.

## Relationships

Apprentice to Vemlik

Not a huge fan of Verdant

## Character Information

### Quests

To find Faith, the blacksmith who created the Enduring Eight's magic weapons
To learn how to craft magic weapons

### Notable Items

* Blacksmith's tools
* Mace
* Light crossbow
* Chain mail
* Hammer
* Magic dagger (Soulrend)

## Abilities

### Race

* Darkvision
* Relentless Endurance
* Savage Attacks

### Class

* Ritual Casting
* Blessing of the Forge
* Channel Divinity: Turn Undead
* Channel Divinity: Artisan's Blessing
* Soul of the Forge
* Divine Strike
* Divine Intervention

### Background

* Guild Business
* Guild Membership

### Spells

They change often but the following are included because of his cleric domain: Identify, Searing Smite, Heat Metal, Magic Weapon, Elemental Weapon, Protection from Energy, Fabricate, Wall of Fire, Animate Objects, Creation

## Trivia

* He had his over-sized canine teeth extracted and replaced with human-sized gold teeth
* Proficient with leatherworker's tools and smith's tools
Sister Isabella

Sister Isabella is a Human Conquest Paladin, originally from the cult known as The Knights of the Unburnt.

She was a loyal member of the cult before she left it's location in Halpert to explore the state of Avendeux, where she discovered there was more to the world.

On Pelor's day A1147, she turned against the Unburnt to side with the party against the dragon Lagola. Her future with the Unburnt is uncertain, as is her relationship with Flint, who inspired her change of heart with a declaration of love.
Corvus

Le Corbeau du Diable

Corvus is Dag's familiar, a fiendish raven. As a non-player character, he is played by Shepard McClain.

## Description

### Appearance

Corvus is a large raven with a long hooked beak. His black feathers have a red sheen to them and he has little horns atop his head denoting his infernal heritage.

### Personality

Corvus is very gruff with everyone he can talk to...which is only Dag. Frequently he'll refer to Dag as a 'bastard'. Outwardly he is cynical, selfish, and petty, just like Dag!

## Biography

### Background

Dag first summoned Corvus while aboard a train with the assistance of a wizard named Ciondre.

## Relationships

### Dag

It's unclear how Corvus feels about Dag. On one hand, Corvus doesn't exist without Dag but on the other hand Dag frequently throws Corvus into dangerous situations for his own benefit.

## Abilities

### Race Abilities

Flight: 50 ft

Mimicry: Corvus can imitate simple sounds he has heard.

### Spells

As a familiar, Dag can use Corvus to cast touch spells. Dag can also temporarily go blind and deaf to 'see' through Corvus as long as they are within 100 ft of each other.

## Trivia

* Dag's blatant disregard for Corvus' well being is a metaphor for his own self loathing and low self esteem.
Cartoon Network

Es un canal de televisión por suscripción estadounidense infantil centrado en series de animación para niños de todas las edades. Fue lanzado el 1 de octubre de 1992 por **Betty Cohen** y es propiedad de **The Cartoon Network Inc**, subsidiaria de **Turner Broadcasting System**, a su vez una subsidiaria de **WarnerMedia.**

## Repetición de programas

Se repitieron episodios de Japonese Comics mediante el programa Japonese Comics compilation del 2000.

## Programas emitidos

* Japonese Comics (1999-2009;2010-2017)
* Japonese Comics compilation (2000-2015)
* ANIMEMES (2018 solo en Adult Swim)

## Galería

Tarjeta de título de Japonese Comics compilation
Midge Hollandite

The Knife in the Darkness

Midge Is played by Hailey M. Midge is also known as Cam when in their natural form.

## Description

### Appearance

Red hair, pale skin, Green eyes, freckles, and a slim but strong frame.

Natural: Pale white skin, steel blue hair that falls down to their lower back, completely white eyes surrounded by black.

### Personality

Midge is a mom friend deep down. She does what she can to take care of those she cares about but prefers to do so, not at a distance pre-say but at a distance.

## Biography

### Background

Cam is from a small changeling village in the east mountains of the Iron Imperium. They currently have a house in the town of Cirrane.

## Relationships

### Lumi

Stuff about how they interact with this dude!

### Cyrus

Stuff about how they interact with this dude!

### Ragner

Stuff about how they interact with this dude!

### Rowan

Stuff about how they interact with this dude!

### Dent

Stuff about how they interact with this dude!

### Hagen

Stuff about how they interact with this dude!

### Dag

Stuff about how they interact with this dude!

### Morgan

Stuff about how they interact with this dude!

## Character Information

### Notable Items

* Silvered Rapier
* Hand Crossbow

## Abilities

### Race Abilities

Midge is a changeling and can change her appearance.

### Class Abilities

###

## Trivia

* Spotify playlist: https://open.spotify.com/playlist/7G67b04NlpGymbTcn5w6a2
Verdant Beesbury

Deer God

Verdant Beesbury is a paladin of the Wildmother.

## Description

### Appearance

Vern is an odd sight to be sure. Without his antlers he stands at 5'8. He is a fairly hearty looking individual, years of living in the forest making him strong and hearty. His hair is wild and unkempt and he has a very full beard.

Despite his infernal heritage, Verdant lacks a tail or cloven hooves like other tieflings.

### Personality

Verdant is extremely faithful to the Wildmother, taking every opportunity to mention her and her miracles in general conversation.

He has been known to be befuddled by several things around him, citing his time in the forest as the reason for his lack of understanding.

## Biography

### Background

Verdant was born in Mos Essre, the middle of two children. When his parents disappeared to an unknown fate, the three boys were taken in by their uncle.

Penniless, the small family squatted in a long forgotten house for most of their lives. Much of Verdant's young life was fairly ordinary, the young man finding he had a talent for making friends.

## Relationships

### Gawain

Gawain is Verdant's moose, mount, and his best friend. The two have been travelling together since Verdant found the Wildmother. Verdant frequently chastises Gawain for his lack of knowledge and seeks his guidance.

### Rowan

Rowan brought Verdant back to life after he died.

## Character Information

### Notable Items

* A shield
* A dagger
Donnal Silversoul

Your Oldest Brother

Donnal Silversoul is a Dwarvish entrepreneur and a third owner of the Sons of Fortune. He is the eldest of the Silversoul brothers.

As a Non-Player Character he is played by Shepard McClain.

## Description

### Appearance

Donnal stands at 4'2 with shifty, beady eyes and long dark hair.

### Personality

Donnal is said to not only be the cleverest of the three brothers, but also the smartest. He typically handles the investment and budget of the company.

## Biography

### Background

After the death of their father, Donnal (along with his brothers Gildes and Dane) took over in his absence. In an effort to rebrand the company, they renamed it The Sons of Fortune Trading Company.

## Trivia

* Some have speculated that Donnal is a wizard due to his natural intelligence.
* He is an outstanding cook.