Cursed Eye

### Collection Grid

*(page 4, column 1, row 2)**(page 3, column 11, row 4)**(page 3, column 12, row 4)*

This article is about **Cursed Eye**, similar in appearance to Mom's Pearl.

**Cursed Eye** is a passive item.

## Effects

* Grants charged tears which fires a tight burst of shots,  shooting up to five shots when fully charged. Firing mid-charge will shoot fewer tears depending on the charge time.
	+ The full burst size is four shots.
	+ Quickly tapping the fire key will result in no tears being fired.
	+ Charging while a burst is currently firing will prevent the rest of the shots from being fired.
* Taking damage while charging (not fully charged) will teleport Isaac into another room.

## Notes

* This item can be counterproductive, especially while fighting bosses, as getting hit while charging a shot will reset the fight.
* The teleport effect only occurs when taking damage while in the middle of charging, before the shot is fully charged. Having a high tears stat for faster charging will decrease the window where Isaac is vulnerable to teleporting.
* The teleporting and charge-up effects do not apply to  Lilith. Her Incubus will fire three projectiles with each shot without needing to charge, tripling her damage output with no downside.
* Isaac is unable to fire tears if he hits 30+ TPS with this item.
* The color of Isaac's cursed eye will indicate what state it currently is in:
	+ White: Inactive
	+ Black: Charging up
	+ Flashing black and white: Fully charged
* Having multiple instances of Cursed Eye grants no additional effect.

## Synergies

* : Teleport effect is removed.
* : Losing Holy Mantle while charging Cursed Eye will not teleport Isaac.
* :
	+ Incubus fires 3 tears for each one that normally would be fired, with no change in delay.
	+ Incubus has the same charge shots as most characters would. Getting hit while charging will have the chance to teleport, as usual.
* : Tears are charged and automatically fired to varying levels depending on the distance between Isaac and the reticule. The firing rate is greatly increased without affecting the tears stat, even beyond normal maximum fire rate. The teleport effect is removed.
* : Becomes a quick charging laser that shoots multiple lasers on release.
* : Epiphora's tear rate multiplier affects the number of tears in a burst for a total of ten shots with a full Epiphora charge.
* : Laser fires while charging Cursed Eye. Tear delay for the charge is unaffected by Tech 2. Allows  Cain to fire normal tears.
	+ Tears are replaced with lasers, fired from the same eye of Tech 2. Conjoined transformation removes the synergy.
* / The Inner Eye / 20/20 / The Wiz / Conjoined: Isaac shoots multiple tears from each eye, the amount is item-dependent.
* The Lost/ Tainted Lost: Since The Lost dies in one hit, it is effectively immune to its teleportation effects, making this item much safer to use.

## Interactions

* /: Cursed Eye is automatically charged and fired when the fire key is held. The charge bar of Cursed Eye becomes invisible. The teleport effect remains.
* : Anti-Gravity effect cannot be used, as releasing a tear fire button also releases the Anti-Gravity Effect.
* Azazel//////: Overrides Cursed Eye.
	+ With  Tainted Samson/ The Forgotten/: While charging your bone you will be teleported if hit.
* /// Tainted Azazel: Overrides Cursed Eye.
	+ With  Tainted Samson/ The Forgotten/: While charging your bone you will be teleported if hit.
* : Charged tear is followed by up to 3 minimum-power tears, depending on Cursed Eye's charge.
	+ Cursed Eye takes longer to charge, but low damage shots can be fired rapidly. If fully charged, Isaac fires five Chocolate Milk shots.
* : The tears stack on top of each other, and only move forward when holding a direction afterwards.
* The Forgotten: The skeleton form's charge attack becomes a rapid barrage of hits; the amount depends on how full the charge is, up to 4.
* : At full charge, quick bursts of ipecac shots are fired.
* : Overrides Cursed Eye.
* : Overrides Cursed Eye.
* Tainted Lilith: The fetus gains the effect of Cursed Eye and the teleportation effect does not happen.
* : Overrides Cursed Eye.
* : Overrides Cursed Eye.

## Trivia

* This item may be a reference to Edgar Allan Poe's "The Tell-Tale Heart" where the narrator talks about murdering an old man because of his "evil eye", which is described to look like The Cursed Eye.
	+ The concept of unluckiness brought about by someone's evil eye is not unique, and also appears across many different cultures.
* When  Keeper charges up his shots his eye is reminiscent of a dollar sign. This is a pure coincidence, as he has no specific costume for Cursed Eye.

## References

1. ↑ https://www.reddit.com/r/bindingofisaac/comments/5qv8ac/til\_when\_keeper\_starts\_charging\_cursed\_eye\_his/