recursal/Fanatic-Fandom huggingface dataset:
Cindy's Garden

**Cindy’s Garden** is a playable, secret minigame in Five Nights at Candy's 3. This minigame is essential to getting the Lollipop Ending.

## Overview

In this minigame, you play as Cindy, whack-a-mole through an onslaught of moles eating at her garden. Hitting moles as they pop up gets you 200 points, and getting moles as they eat flowers gets you 100 points. Every time the moles eat a bouquet of flowers, you lose one of your three lives. After getting 9999 points in the game, the screen glitches out and reveals a low-quality black-and-white minigame.

### Glitch Minigame

In this mini-game, you play as the Cat running around in the Rowboatics Corp. Factory. Your goal is to find children and bring them to a machine next to the Rat. When you put them on the machine, the kids are turned into Candy and Cindy. For some odd reason, the Rat is a shadowy figure. After seeing this, the game cuts to static.

### Lollipop

You must first talk to the *Toy duck*, who will tell you a secret code:

**2, 2, 2, 2, 2, 4, 1, 2, 4, 2, 3, 3, 1, 3**

Hit the holes in this order, though you must do it fast enough to not lose all your lives. Once you hit the holes, the Lollipop minigame will immediately pop up.

## Gallery

The minigame, glitchedThe minigameCindy's sprite in the minigameThe same image, but animated.
Cam 016

**Cam 016** is a location in the Factory in Five Nights at Candy's 2.

## Appearance

The room is located at the bottom right of the map, directly below Cam 015 and to the right of a small room lacking a camera; it has no direct connection to the Central Hall. Like all other peripheral rooms, it contains a camera, a vent, and a phone, which can lure animatronics or scare Chester. This room appears to be a hall, with several wires on the floor, a supposed generator, a downed shelf, and an air conditioner (presumably broken).

Like the other rooms, any animatronic can appear in this room.

## Gallery

Withered Cindy as she appears in Cam 016.The Rat and The Cat in cam 16
Phone Guy

*Not to be confused with the Phone Guy from FNaF.*

 Never seen by the player, and heard only in pre-recorded voice messages, the aptly named "Phone Guy" serves as your guide in Five Nights at Candy's. He teaches you about several techniques to help make it through the game, as well as providing insight into the idiosyncrasies of some of the animatronics.

Unlike his counterpart, his dialogue comes across as far more casual and less planned, resulting in his messages being longer and more rambling (especially in the earlier nights). His choice of words may also imply that his position is lower than the FNAF Phone Guy (who is theorized to be a Regional Manager or Site Supervisor)- with him being akin to a Shift Leader.

The Phone Guy is voiced by Emil 'Ace' Macko himself. Furthermore, he uses his natural speaking voice when doing so. He will call the player on every night except on Custom Night. Just like Five Nights At Freddy's, Phone Guy's messages get shorter each night, possibly due to him getting increasingly scared/distracted by other events.

## Audio

### Five Nights at Candy's

#### Night 1

**Withereds:** Withered Blank • Withered Chester • Withered New Candy • Withered New Cindy • Withered Penguin
**News:** New Candy • New Cindy
**Funtimes:** Funtime Candy • Funtime Cindy
**Forgottens:** Forgotten Candy • Forgotten Cat • Mini Candies
**Wirelock Hybrids:** The Cat • The Rat
**Monsters:** Monster Cat • Monster Rat • Monster Vinnie
**Shadows:** Shadow Candy • Shadow Cat • Shadow Rat
**Others:** Dawko Marionette • Lollipop • Markiplier Animatronic • Nightmare Candy • Origami Cat • Phantom Candy • Scribble Netty
New Cindy

*Were you looking for Cindy the Cat from the first game or her withered version from the second game?*

## New Cindy

* Animatronic
* Minigame

## Information

### Occupation

Former Animatronic Entertainer

**New Cindy** is an animatronic seen in Five Nights at Candy's 2. She doesn't appears in the nights; she only appears in the minigames and in the Extras menu. However, a withered version of her becomes active on the first night at 1AM. She also appears in the second teaser for the game.

## Appearance

New Cindy is a purple cat animatronic with a white face and belly. She has brown-orange eyes and two pink cheeks. She wears a reddish pink bowtie. Overall she looks just like the original version, but with a few changes. Her joints don't appear to clip into her suit parts anymore. She has smoother feet as well. Her two previously-sharp teeth are no longer sharp.

## Behavior

As said previously, New Cindy does not appear in gameplay but a withered version of her does. She only appears in the Extra menu, as well as in the minigames.

## Trivia

* In her teaser, when brightened, the text said: "The Cat will return". This most likely refers to The Cat.
* New Cindy is seen at the intro of the FNaC2 trailer, in which it seems to be a commercial advertising Candy's Burgers and Fries. She is performing on stage with her brother, waving at children.
* Because of her and New Candy's different appearance from the original Candy and Cindy, some people thought that the game was actually a prequel to Five Nights at Candy's 1. This was disproven at the release of the game.

## Gallery

Cindy's appearance in the FNaC 2's Trailer.New Cindy in the Extra.

**Withereds:** Withered Blank • Withered Chester • Withered New Candy • Withered New Cindy • Withered Penguin
**News:** New Candy • **New Cindy**
**Funtimes:** Funtime Candy • Funtime Cindy
**Forgottens:** Forgotten Candy • Forgotten Cat • Mini Candies
**Wirelock Hybrids:** The Cat • The Rat
**Monsters:** Monster Cat • Monster Rat • Monster Vinnie
**Shadows:** Shadow Candy • Shadow Cat • Shadow Rat
**Others:** Dawko Marionette • Lollipop • Markiplier Animatronic • Nightmare Candy • Origami Cat • Phantom Candy • Scribble Netty
Main Hall 2

* FNaC
* FNaC 2

**Main Hall 2** is a location in Five Nights at Candy's close to Main Hall 1, Main Hall 3 and Entrance Hall.

Sometimes an easter egg while being a hallucination where the posters changes to red background with black writting blaming the nightguard for something.

## Appearance

In the corner of the camera, there are chairs stacked on top of tables, signifying that it's night. The doors to the restrooms are on this camera. Candy's face is on the door to the men's restroom and the one with Cindy on it is the women's restroom. Candy's face is blue, while Cindy's face is pink. There's also two posters on the walls, one with Candy saying "sing" and one with Cindy saying "dance".

The floor and parts of the walls are checkered black and white.  Above the restroom doors is a star chain, similar to the Main Stage, with the colors red, orange, green, and blue. There are also purple specks on the walls.

## Gallery

Candy in Main Hall 2.Cindy in in Main Hall 2.The Penguin in Main Hall 2.The Rat in Main Hall 2.Main Hall 2. with the posters saying *you fell asleep it is your fault*.
Marylin Schmidt

**Marylin Schmidt** is a 17-year-old girl whom the player controls in Five Nights at Candy's 2. She lost a bet in school and is forced to spend five nights in an old factory. To get to the factory, she had to lie to her parents, saying she was staying overnight at a friend's house.

All she has is a cellphone to light up the hallway, cameras to see the animatronics with, and phones throughout the building to lure the animatronics out of the Central Hall and scare Withered Chester and The Cat away from the vents.

She is Mary Schmidt's daughter.

## Game Over

1. If Marylin is caught by Withered New Candy, Withered New Cindy, Withered Chester or Withered Blank, a newspaper clipping will appear on the player's screen, saying that she never attended school the next day and is declared missing.

2. If Marylin is caught by Withered Rat or Withered Cat, a different newspaper clipping will appear, stating that she was found mauled to death in the factory which resembled a bear attack, but this is highly unlikely as bear attacks haven't been reported for years. Plus, it was concluded that Marylin was murdered with a piece of metal in the factory. The Police Chief promises that he will bring Marylin's killer to justice.

## Gallery

Marylin mentioned in a newspaper article if killed by any of the main 4 lethal withered animatronics.Marylin mentioned in a newspaper article if killed by Withered Rat or Withered Cat.
## Trivia

* She is the daughter of Mary Schmidt, since she has the same last name, and her name is most likely derived from her mother's name (Marylin vs Mary).
* She could be the cause of the fire that burned down the factory at the end of Night 6.
	+ The evidence is that, according to the last newspaper, fire emerged from the warehouse section of The Factory, the place where the game is set and that the fire was most likely caused by overheated equipment, like a Maintenance Panel.

**Withereds:** Withered Blank • Withered Chester • Withered New Candy • Withered New Cindy • Withered Penguin
**News:** New Candy • New Cindy
**Funtimes:** Funtime Candy • Funtime Cindy
**Forgottens:** Forgotten Candy • Forgotten Cat • Mini Candies
**Wirelock Hybrids:** The Cat • The Rat
**Monsters:** Monster Cat • Monster Rat • Monster Vinnie
**Shadows:** Shadow Candy • Shadow Cat • Shadow Rat
**Others:** Dawko Marionette • Lollipop • Markiplier Animatronic • Nightmare Candy • Origami Cat • Phantom Candy • Scribble Netty
Flashlight

* Main
* Gallery

**Flashlight** is a vital mechanic in *Five Nights at Candy's 3*.
It lets the player see around the Bedroom, and enables them to scare off Monster Rat, Monster Cat, Monster Vinnie and Shadow Rat by flashing the light into their eyes.

## Gameplay

Normally the Bedroom is surrounded by darkness. There is a small circle around player's mouse that partially brightens the room, this is the flashlight. The flashlight is a vital mechanic, as it makes you able to spot any threats around the room.

Bedroom, in the darkness.Bedroom, brightened.

Another purpose of the flashlight is to scare away Monster Rat, Monster Cat, Monster Vinnie and/or Shadow Rat. Once the player hovers over Monster Rat's, Monster Vinnie's, or Shadow Rat's eyes, thus flashing the light on them when they are at the bedroom's door, wardrobe or closet, it will repel them for a short time period.

Once they are in the room, player must do the same to avoid getting killed. However, Monster Rat, Monster Vinnie, and Shadow Rat will try to dodge the flashlight in this situation. The flashlight, when used in combat, acts against a timer, based on shining the light in the monster's eyes continuously, as well as flashing the monster's eyes for a certain amount of time total before the combat time ends.

Finally, it is also used to make them leave the room. After the previous situation mentioned above, Monster Rat, Monster Vinnie, and/or Shadow Rat will always go underneath the bed, best indicated by the sound cue. The player must then look under it, and figure out under which side of the bed they are hiding.

Then turn the flashlight away from them, and while above the bed in the room, flash the light on the opposite side of the room. It will make so the monster will peek out their head on the other side, which is when the player must flash the light onto their eyes. Performing this operation correctly will make them leave the room.

The flashlight is used to keep Monster Cat at bay similarly to the other characters, but for Monster Cat, all you need to do is flash the light onto either side of the bed when they appear in order to scare them off for a short time period. You do not enter combat when shining your light in Monster Cat's eyes.

Remember, you can only see the Bedroom brightened in a small radius around your mouse. You can't brighten the whole room, so it's different from using the Camera Flash in the second game.

Flashlight texture.Monster Rat trying to dodge the flashlight's light (left).Monster Rat trying to dodge the flashlight's light (middle).Monster Rat trying to dodge the flashlight's light (right).This is what player will see beyond their flashlight radius.Inside the mouse radius, only small portion of the room can be seen brightened.
Forgotten Cat

**Forgotten Cat** is a character in the upcoming game, Five Nights at Candy's 4. He's an animatronic cat who, like the other animatronics that wander around the facility, seems to be a scrapped version of Candy the Cat.

## Background

He appears to be a scrapped version of Forgotten Candy.

## Appearance

At this point of time, his appearance is unknown as he is only shown in the shadows.

**Withereds:** Withered Blank • Withered Chester • Withered New Candy • Withered New Cindy • Withered Penguin
**News:** New Candy • New Cindy
**Funtimes:** Funtime Candy • Funtime Cindy
**Forgottens:** Forgotten Candy • **Forgotten Cat** • Mini Candies
**Wirelock Hybrids:** The Cat • The Rat
**Monsters:** Monster Cat • Monster Rat • Monster Vinnie
**Shadows:** Shadow Candy • Shadow Cat • Shadow Rat
**Others:** Dawko Marionette • Lollipop • Markiplier Animatronic • Nightmare Candy • Origami Cat • Phantom Candy • Scribble Netty
Tape Recorder

* Main
* Gallery

The **Recorder**, also known as the **Tape Recorder** or the **Tape Player**, is a bonus mechanic in *Five Nights at Candy's 3*. When music is played through the recorder, the night goes faster.

Using the recorder is not required to beat the night.

## Appearance

The Recorder is a    gray tape player, with 4 stickers on it, including a pink flower, a rainbow, a palm tree, and a lion. It has 5 buttons on the bottom: Play, Pause, Stop, Rewind, and Go Forward. The Play button is green. Inside the tape player is a white tape labeled "*my sleep music*".
## Gameplay

Only 3 buttons on the recorder are interactable: Play, Stop and Go Back. Players can play music on it by clicking on the Play button, stop it by pressing Stop, and rewind it by pressing Rewind. By playing the recorder, the night goes much faster than usual.

After an amount of time, the track will stop playing automatically, then the player must press Rewind button, this will slowly rewind the tape. If player wants to do this while music is still playing, they must first click on the Stop Button.

If the Monster Rat, Shadow Rat or Monster Vinnie hide under the bed while the Recorder is playing, they will sabotage it, causing it to make loud noises, and skip, which prevents the Recorder from speeding up the night. Once the player deals with the enemy under the bed, they must hit the Stop button, and hit Play again to repair the Recorder.

## Trivia

* Next to the recorder, there is a teddy bear with a red shirt with text "*Razz Bearski*". This is a reference to the Youtuber Razzbowski.
* The fact that the tape is the protagonist's "sleep music", according to the tape's description, explains why playing the tape makes the night go faster, as presumably the protagonist sleeps between night time.

The Recorder.The Tape Recorder button.The Back button.Going to the Tape Recorder (animated).All buttons (animated).Monster Rat at the Tape Recorder.Unused file of Monster Cat at the tape recorder.Monster Vinnie at the tape recorder.
Shadow (Disambiguation)

* Shadow Candy - An Easter Egg for FNaC 1 and the soul of the Cat employee from the Rat & Cat Theater.
* Shadow Cat - In FNaC 3 in *''Dreamscape''* was Marylin's Nightmare because of a trauma.
* Shadow Rat - In FNaC 3 in same as Shadow Cat, is active on a special night called *Shadow Challenge*.
* Shadow Challenge - The last and most difficult night of FNaC 3.
* Night Null - The secret 8th night of FNaC R accessed by entering The Rat's secret code in the Custom Night and finding Shadow Candy.
Basic Table

This Basic Table is for putting pretty things on it. Why would you put anything on a pretty table?

### Obtained through

CatalogueViktoria's quest: Decorating The Island

### Unlocked through

Level 5

**Basic Table** is a basic-themed furniture item that can be purchased from the Catalogue for  780.

**Unlocked**: It can be unlocked at Level 5.

## Quests

Reward from Viktoria's quest Decorating The Island, along with Basic Chair (Basic) and Doormat (Basic).
Five Nights at Candy's Remastered

* Header
* Icon

This game does NOT work well on older hardware! If you experience issues like the shaders not working, or the backgrounds go missing, then the game is unfit for your PC.
The most notable difference between this remaster and the original game is that the graphics have been upgraded to a whole new level. Technical nerds among you will love to know that all the game's 3D renders have been re-rendered in Blender Cycles. With this, models have been polished, and all materials/textures having received an upgrade as well.
The game's code has been rewritten entirely, hopefully ensuring better performance and stability. This also means I've had the opportunity to rebalance the game a bit, though the mechanics are all the exact same as before.

Five Nights at Candy's Remastered is a 2019 Horror-theme Point and Click game by Emil "Ace" Macko. It is a remastered version of the Original Five Nights at Candy's.

Although it is a remastered version of the original, there are some things original to this game, like Phone Guy mentioning that there are 3 penguins, the fact that we can see Camera 13 now (But only as an Easter Egg) or the secret night, in which the player needs to survive from Shadow Candy. It is also worth noting that when the secret night is beaten, there is the teaser for Five Nights at Candy's 4. The game was widely acclaimed by players and fans alike and was considered an improvement over the original game; praise earned for its fan service, cleaner design compared to the previous games, animation, and surprises. It received a rating of 8.5/10 on IMDB, compared to the first game's 5.9/10 rating.

## Characters

### Animatronics

* Candy the Cat (Night 1)
* Cindy the Cat (Night 1)
* Chester the Chimpanzee (Night 2)
* The Penguin (Night 2)
* Blank the Animatronic (Night 3)
* Old Candy (Night 4)
* The Rat (Night 6)

### Extras

* Markiplier Animatronic (All Nights, except Night Null)
* Dawko Marionette (All Nights, except Night Null)
* Shadow Candy (Every night [very rarely], Night Null)
* Origami Cat (Night Null)
* Forgotten Candy (Night Null Ending)

## Version History

 1.1
* Fixed an error that made animatronics with AI level 1 inactive.
* Fixed a glitch where Candy would get stuck by the doors.
* Fixed a glitch making the screen shake rapidly and disrupting events from playing out during a special night when playing with "Hybrid View Scrolling" disabled.
* Fixed a glitch that allowed the camera panel to be pulled up during specific jumpscares.
 1.2
 1.3

## Trivia

* There are many differences between the original game and the remastered version: The game's code has been completely rewritten and graphics have been updated, the Junior Manager's calls are different and last longer than the original game, players can unlock the Camera 13 ( which was only mentioned in Night 5 of the original game ) and gives Shadow Candy a greater enemy role. The jumpscares have been improved as they twitch/shake when approaching the player.
* *Five Nights at Freddy's* and *Freddy Fazbear's Pizza* is mentioned in the phone call on Night 3.
Night Vision

* Main
* Gallery

Night Vision is a main game mechanic for Five Nights at Candy's, and an imperative tool for surviving all of the nights. It is indicated as being active by a small white eye symbol in the top left of the camera display,Night Vision can be actived or deactived only double pressing on camera screen.

The Night Vision ability allows players to brighten up any room they are viewing on the Monitor,similar to the Flashlight in Five Nights At Freddy's 2. Many animatronics can be located on cameras without Night Vision activated by their glowing white pinprick eyes, though those that activate on later nights, being in poor repair (such as Old Candy and The Rat), lack glowing eyes and can only be seen with Night Vision.

## Errors

When Playing on Mac OS, and loading it using wine, the Night Vision won't work; making the nights brutally hard.

## Warnings

If you activate Night Vision on Camera 05  when Blank is present, he will smash The Office window, ending your night if the proper precautions are not taken.

## Gallery

Cam 4 with night vision being used wtith The Penguin here.Cam 4 with night vision being used with the Rat here.Cam 7 with night vision being used with Candy here.Cam 5 with night vision being used with the Rat here.Candy at Cam 03 with Night Vision deactived.Blank trying crush window after activating camera
Institutional Oatmeal Wikia

## Welcome to the Institutional Oatmeal Wikia

The general theme for this wiki is to support my commentary on Soviet and Russian cinema.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

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Emil Macko

Emil "Ace" Macko is the creator and the developer of Five Nights at Candy's series. He is currently working on Five Nights at Candy's 4 and on an unnamed video game currently under the codename "Project Opia".

He tends to release games without bringing the game into beta stages and usually he doesn't need beta testers as he mentions he has his two brothers and friends if it would come to beta testing.

Also mentions that his Gamejolt games are actually real due to many people at that time tried using Candy the Cat as a model for other users games.

## Projects

### Games

* Five Nights at Candy's
* Five Nights at Candy's 2
* Five Nights at Candy's 3
* Project Opia (Upcoming)
* Five Nights at Candy's Remastered
* Five Nights at Candy's 4 (Upcoming)
* Chef Wanted (Cancelled)
* FNAC FUR (Upcoming)

## Gallery

Emil Macko's Halloween profile picture of JenEmils Mackos old profile picture of AceEmil Mackos old profile picture of Jen
Rowboatics Corp. Factory

* FNaC
* FNaC 2

Rowboatics Corp. Factory, also simply called the factory, is the main location in Five Nights at Candy's 2 and a minor location in the other two games.

First appearing in the end-of-night cutscenes of Five Nights at Candy's (seen from a camera perspective inside the factory), also is mentioned in a newspaper article in Parts & Service. During the cutscenes, Vinnie is seen inside.

In Five Nights at Candy's 2, the main character is inside the factory, where the inside appearance of the factory can be accessed.

Also, in Five Nights at Candy's 3, in one of the glitch mini games, we play as The Cat inside the factory, and is referenced in the newspaper articles of the Deepscape.

## History

According to a newspaper article seen upon completing Night 5 in the second game, the factory was located on Saint Antonia's Road 27 and was owned by Rowboatics Corp. It opened in 1962 for constructing animatronics. In the same year, The Rat and Cat Theather's suits were repurposed and made into animatronics. After the Theater closed again, the animatronics were brought back.

In November 1964, Blank and Old Candy were built.

In September 22, 1987 a pair of twins sneaked inside and were caught by The Cat who stuffed them into one of the assembly machines, killing them. The pieces that crushed the body of the children were used to build Candy and Cindy.

In 1993, after Candy's Burgers & Fries closed, the animatronics were brought back. In the same year, the factory closed after "yet another fatal incident" inside, one of 6 casualties throughout its history. Rowboatics Corp. went bankrupt shortly after.

It's set for demolition in August 2007. At the same time, Marylin loses a bet to her friends. She has to stay at the factory for five nights, armed with only her camera flash and the security interface of the building. As revealed by Night 6's newspaper article, a fire broke out (potentially from the player's actions) and it burned to the ground.

## Trivia

* According to Emil "Ace" Macko, the room that the player is on is located on the first floor above the factory that is seen in the cutscenes in the first FNaC game.

## Gallery

* FNaC
* FNaC 2

The Rowboatics Corp. Factory from Cutscene 5.Ditto, but with Vinnie behind the conveyor belt.Image of The Rat starring in the cutscenes.The Rat in cutscene 6.Vinnie twitching in the factory.

An empty Cam 015.Withered Blank in Cam 013.The Rat in the Main Hall.Withered Blank in the Main Hall.Withered New Candy in the Main Hall.Withered New Cindy in the Main Hall.Withered Chester banging on the Vent (1).Withered Chester banging on the Vent (2).Cat in the Main Hall.Scribble Netty easter egg in Cam 014.
FNaC 4's Protagonist

Five nights at Candy's 4 so far has an unknown protagonist but it has been stated by Emil that it will not be Mary Schmidt or anyone in relation to her, the first 3 games were "the Mary Schmidt" saga and now there will be a new story with another protagonist that is yet to come....

**Withereds:** Withered Blank • Withered Chester • Withered New Candy • Withered New Cindy • Withered Penguin
**News:** New Candy • New Cindy
**Funtimes:** Funtime Candy • Funtime Cindy
**Forgottens:** Forgotten Candy • Forgotten Cat • Mini Candies
**Wirelock Hybrids:** The Cat • The Rat
**Monsters:** Monster Cat • Monster Rat • Monster Vinnie
**Shadows:** Shadow Candy • Shadow Cat • Shadow Rat
**Others:** Dawko Marionette • Lollipop • Markiplier Animatronic • Nightmare Candy • Origami Cat • Phantom Candy • Scribble Netty
Arturian Channel

The Arturian Channel is a focal point in the Known World for its location. For one, it separates the largest continents in the Known World, Sonara and Antara, but also two oceans, the Tundarean and Carajol Seas. Furthermore, in this channel the Far Across Zones from all around the world blend together in a fixed spot on the ocean that is called the Merge.

The Merge is the safest spot to travel through the Far Across Zones from the Oras region to the Antuiris region. A nearby island that is owned by the Government dictates the traffic in the Merge and taxes ships which pass through; Aeronauts are enforcing the tax, while also protecting the Merge from the sky pirates.
Far Across Zone: Oras region

The Oras region is one of the regions the Far Across Zones create. It contains the whole of the continent Sonara and Carajol Sea. Therefore, as there is no Far Across Zone between Sonara and Carajol, travel and communication between them is easier. Thus, Sonarean ethics and culture are linked to those in Carajol.
Liverte

A hundred years ago, the island where Liverte was built on was struck by a tidal wave coming from Carajol sea to the east. The city was demolished and many people lost their lives. But those who were left sought to re-build their city on top of the old one. Over the years, constructions rose above the original level of the half-destroyed and abandoned buildings. That area became known as Old Liverte, and was buried completely underneath the new city. All entrances had been sealed for many decades now, long before Isaac, Daniel or Sophia were born, and the less educated citizens of New Liverte had forgotten that the post-tidal wave ruins served as the foundation for the ground they were standing upon and the houses they lived in.
Ancient Authena

The Authenai were a water-type oriented civilization that existed roughly 1700 years ago, around the 30th century, until the 37th. In the early times of their existence, a like-minded group of them founded the city that was to become their center, Authena, and it was they who conceived the idea of a "city state". During the course of their life, the Authenai generated many contributions to the fundamental political systems that are found today in Sonara, the ideal of freedom of speech and the philosophy of individualism. A beacon of sentience amongst the wild Pokémon that lived in Sonara during that time, the modern-day Sonareans are proud to be their descendants.

While Authena was built in the middle of Sonara, during their militant days, the Authenai expanded their civilization to most of the Oras region, and even the Bola region. Traces of them have been found in some of the islands of Carajol, as well as the Coastal Antara within the Oras region.

Their immense cultural and techmaturgical progress fed their ever growing ambition for reaching as far in the world as they could - that led them to cross the Far Across Zone from the Bola region to then unexplored Hakiwara region, believing that it was empty for all its quietness. However, the Empire of human-likes lay in the Hakiwara region, and when the Authenai invaded, they fought back.

Despite the strength and size of the Authenaic civilization, they were wiped and their city in Sonara was destroyed during the aftermath of the War of the Second Sun. The Empire of human-likes summoned the Behemoth, Groudon, in their defense, and the world was brought into peril because of the unrelenting sunlight it caused. The Authenaic cities, mostly made to function with the flow of the rivers and sea, dried up and the civilization withered.
Sonara

*"Sonara, the core of modern-day industrialism, and the home land of the biggest war machines ever known to Pokémon. Sprinkled with culture, chivalry and false ideals of freedom, of course."*

Sonara is a continent to the far west of the world, with the Devouring Sea on its western shorelines. It extends for 4500 miles and is the second most populated continent and the most advanced in matters of techmaturgy. It is separated from the continent Antara by what is known as the Arturian Channel. It belongs in the Oras region of the world.

Sonara, in particular Ancient Authena, is the birthplace of modern world culture. It plays a dominant role in the Known World affairs, especially after the start of its colonialism. Between the 50th and 53th centuries, Sonarean nations controlled at various times Coastal Antara in the Oras region, the most of western Osenia, including Contena, and the overwhelming majority of Carajol Sea, including the Novayas.

The arrival of the sky island Exathor, farther in the north of Sonara, in the 54th century, set off the Industrial Revolution in Sonara, with Aerdom as its center, which in turn gave rise to radical social, economic and cultural change.

## Geography

Southern Sonara consists of the Dutchy of Aerdom, otherwise known as the Country of the Free. In northern Sonara, the infamous Dragonlords have made their homeland and called it the Kingdom of Myrdraeron, ruled by the Iron Colossus. In between of these two great countries lie the independent city-states.

Although Sonara is divided into diverse regions and countries, it is all unified by the One Faith. Since the conception of the political entity called the Government, 700 years ago, all Sonarean nations have conformed to the religion of Arceus and have agreed to be protected by the Government. It is where the Government has the most influence and firm grasp.
Precipitation at the Entrance I

Chapter 2

 No
 Panjang
 BPM

## Video

* Version 1
* Version 2

## Catatan

* Lagu ini tersembunyi. Untuk mengaksesnya, pergi ke Entrance di seleksi lagu dan geser sayap kiri ke tengah-tengah.

## Statistik

* **Click notes**206 di Easy (61.68%), 363 di Hard (64.82%)
* **Hold notes**94 di Easy (28.14%), 21 di Hard (3.75%)
* **Drag notes**34 di Easy (10.18%), 176 di Hard (31.43%)

## Trivia

* Genre lagu ini adalah freedom hardcore.
* Ini adalah bagian dari album Prismatic Music, Entrance.
Main Hall 1

* FNaC 1
* FNaC 2

**Main Hall 1** is a part of a hallway in Five Nights at Candy's.

## Appearance

CAM 2 is a relatively small room. The walls are decorated with colorful confetti, and the floor has a black and white checker pattern. As with every other location of the burger restaurant, a cardboard cutout of Cindy can be seen and there is also checker patterns in every room. There is also a chalkboard with stands near the entrance to the Primary Party Room. It is most likely used to show either the Specials or advertise somebody's birthday.

There are also two large entrances that lead into Secondary Party Room and the Main Stage.

## Gallery

Candy the Cat in Main Hall 1.Cindy the Cat in Main Hall 1.The Penguin in Main Hall 1.The Rat in Main Hall 1.
Dark Nebula

A Dark Nebula is a phenomenon which occurs in high altitudes in seemingly random locations regardless of the season. It is a faint yet thick poisonous cloud that is hard to discern from a regular cloud during the day. During the night, Dark Nebulae have been reported to be deep purple under the moonlight. It is classified as Rarely Observed in the Open Blue.

## Inside a Dark Nebula [?]

So far, only air-tight, iron-forged ANF aircrafts can fly through Dark Nebulae unscathed. The Marine Charting Committee has dispatched this kind of ships in their attempt to discover what is inside a Dark Nebula, but the results of their research have never been published. The Committee has only marked the locations a Dark Nebula has been seen to form, but those locations do not seem to correlate. Fliers all around the world have been only advised to be careful about what clouds they choose to fly through.
Far Across Zone: Bola region

The Bola region consists of the southern part of Antara and the sky island of Contena. There are ten wild or uncivilized Pokémon for one civilized living in this region, making it the most densely populated by wild Pokémon. However, that is not to say that there are no beacons of civilization to be found. The most popular locations in this region for the civilized world are Contena, City of Progress, and the City of the Ancients.
Far Across Zone: Hakiwara region

The Hakiwara region encompasses northern Antara, as opposed to the Bola region which encompasses southern Antara. This region is notoriously difficult to gain access to. It is the most isolated, and possibly most dangerous region in the Known World. No trade routes exist from, to, or through it; there is absolutely no contact between it and the rest of the world. Rarely does any ship that dares to cross the Far Across Zone in the Hakiwara region manage to return, and if they do, it is to tell the world of the peril that comes with crossing over.

Inside the Hakiwara region there is the greatest and most ancient Empire in the Known World, which has been built solely by Pokémon of the human-like egg group. As the Empire and its denizens are known to be war-friendly, the rest of the Known World is glad that the borders of the Hakiwara region exist.

There have been instances in history where warriors from the Empire have crossed the Far Across Zones from the Hakiwara to the Bola region, with conquest of southern Antara in mind, but they have been pushed back into their home region with the combined effort of the residents of the Bola region.
Far Across Zones

**The Far Across Zones** are dangerous areas in the sky filled with often turbulent clouds. They extend for several thousands of miles across certain parts of the world, hence the name, but in width they are only a few miles on average. The Far Across Zones have made communication between their regions difficult and have helped towards their relative isolation. They effectively separate the Known World in five regions:

* the **Oras region**, which includes the whole of Sonara and Carajol Sea
* the **Antuiris region ,** encompassing the Tundarean Sea & Continent
* the **Hakiwara region**, made solely of the upper half of Antara
* the **Bola region**, consisting of the lower half of Antara
* the **Osenian region**

The Far Across Zones are classified as **Constant & Perpetual** weather phenomena, as they have been observed for millennia to remain in more or less the same positions. They have been described to be "invisible walls" between the regions that hat have formed.

## Getting through a Far Across Zone

Besting what becomes a maze of solid clouds inside a Far Across Zone is not an easy matter. In these zones, there are several kinds of clouds, friendly or hostile, that form a moving labyrinth that only wild flying-type Pokemon can instinctively get through. Once a ship enters a zone, it takes not only the most skilled of navigators to look for the signs that point towards the exit that leads to the other side, but a certain amount of luck and a fair wind.

Even when there are no clouds in a Far Across Zone, fliers may crash upon thin air that is hard as a rock. That is a phenomenon that the Marine Charting Committee has attributed to Vapor Lock, another one of the listed phenomena that have been observed.

## Inflation Theory

Those who busy themselves with maps all across the world have observed that the borders of a region within a Far Across Zone, as well as the width of the Far Across Zone itself, are expanding beyond what they used to be. The change is gradual and very minimal, and an average lifetime of 80 years is barely enough for a person to notice a small difference. In various maps of old, it has been noted that the Oras region once did not include Coastal Antara and that it has only recently expanded so far.

This has led to the conception of the Inflation Theory: that the Far Across Zones are spread further and further, thus inflating the size of the regions in between them.
Contena

The Sky Island of Contena is, in name, a colony of Sonara, only recently acquired by the Sonarans as a home to civilasation - although there is little on Contena yet outside of the capital, Avégnon, it has quickly become a bastion of trade, commerce and progress - Contena is perhaps the world leader in matters of Techmaturgy, as one may expect of the children of Sonara - to the point that Avégnon is known to be "The City of Progress".

The region is technically controlled by Aerdom's own rulers, but in the lack of a local leader, most Contenans will look to their Trade Princess, a (stuffhappenedimfinishingthislater)
Cindy the Cat

*Not what you were looking for? See Cat (Disambiguation).*

* FNaC 1
* FNaC 3
* FNaC: R

**Cindy the Cat** is an antagonist of Five Nights at Candy's and Five Nights at Candy's Remastered. Cindy is known to only approach the player through the right door and can be detected by her glowing white eyes.

In Five Nights at Candy's 2, **Cindy** is replaced by her new counterpart in minigame and by her withered new counterpart on Night 1 with her brother.

While **Cindy** doesn't appear in the main gameplay of *Five Nights at Candy's 3*, she is seen in the Cindy's Garden minigame.

## Appearance

### FNaC 1/Remastered

Cindy looks like Candy, except that she has a pink bow-tie and she is magenta in color. She also has a feminine body similar to Toy Chica from Five Nights at Freddy's 2. She has pink cheeks, and brown irises just like her twin brother, Candy the Cat, and violet eyelids with long eyelashes. She and Candy appear to be around the same height and build, but Cindy may be slightly smaller, due to her feminine stature. She is also seemingly the only female mascot in the entire game of Five Nights at Candy's, where the rest of the animatronics are all male.

### FNaC 3

Cindy appears to be the same as she was in the first game, but with a cartoonish design.

## Gameplay

### FNaC 1/Remastered

Like Candy, Cindy's starting location is Cam 1. Once she leaves, she is known to approach Cam 12, 02, 05, 03 and 04 while staring at the player through the right door with her white endoskeleton eyes.

### FNaC 3

In the Cindy's Garden minigame, Cindy is whack-a-moling through an onslaught of moles eating her garden. Hitting moles as they pop up gets you 200 points, and getting moles as they eat flowers gets you 100 points. Every time the moles eat a bouquet of flowers, you lose one of your three lives. After getting 9999 points in the game, the screen glitches out, and reveals a low-quality black-and-white minigame.

### Glitch Minigame

In this mini game, you play as The Cat running around in the Rowboatics Corp. Factory. Your goal is to find children and bring them to a machine next to The Rat. When you put them on the machine, the kids are turned into Candy and Cindy. For some odd reason, RAT is a shadowy figure. After seeing this, the game cuts to static.

## Trivia

* She is most analogous to Toy Chica from Five Nights at Freddy's 2 in that she has a feminine body, pink cheeks, and the shiny look.
	+ However, she is also like Chica from Five Nights at Freddy's in that she appears and enters through the right door.

**Withereds:** Withered Blank • Withered Chester • Withered New Candy • Withered New Cindy • Withered Penguin
**News:** New Candy • New Cindy
**Funtimes:** Funtime Candy • Funtime Cindy
**Forgottens:** Forgotten Candy • Forgotten Cat • Mini Candies
**Wirelock Hybrids:** The Cat • The Rat
**Monsters:** Monster Cat • Monster Rat • Monster Vinnie
**Shadows:** Shadow Candy • Shadow Cat • Shadow Rat
**Others:** Dawko Marionette • Lollipop • Markiplier Animatronic • Nightmare Candy • Origami Cat • Phantom Candy • Scribble Netty
Growing Corn

## Growing Corn

### Objective(s)

1. Talk with Gustave
2. Sell a Corn cob

### Rewards

* 30
* 324

Unlocked:

* Move tool
* Boat Shoes (Nautical)
* Aviators
* Tiki Wood (Tropical)

**Growing Corn** is an introductory quest given by Gustave.

## Objectives

1. Talk with Gustave
2. Sell a Corn cob (Item source: Catalog > Crops)
	* Grow, harvest, and sell a corn cob.

## Rewards

* 30
* 324

Unlocked:

* Move tool
* Boat Shoes (Nautical)
* Aviators
* Tiki Wood
Introductory Quests

**Introductory Quests** are the first quests given at Castaway Paradise, and are used to familiarize players with the game.

* 800
 Growing Corn | Gustave | Sell a Corn cob.
* 324

Unlocked:
* Move tool
* Boat Shoes (Nautical)
* Aviators
 Decorating The Island | Viktoria | Decorate the island with 3 fences.
* 750
* 1 Puzzle Piece
* Basic Chair (Basic)
* Basic Table (Basic)
* Wood Planks
Skyways

The most common pattern in the Open Blue are the Skyways, air currents of varying sizes and speeds, much similar to ocean currents. They are easily detectable by a navigator's tools or a psychic's far sight. Most Skyways occur frequently, others are tentative and unreliable, while others are rare and may appear and disappear on a whim. Classified as a Frequently Occurring weather pattern, they are used very often by fliers for a faster trip; voyages are even planned specifically for riding a Skyway that was currently active at that time.

As it is often the case with Skyways, they are safe and reliable in that airships can ride them to wherever they lead with ease and without having to stir much. However, some Skyways dissolve and disappear unexpectedly at times, even the ones which are considered stable. Like ocean currents, navigators and geologists have observed that Skyways come and go with the seasons and shift with the temperature of the sky. Navigators from all around the world have recorded appearances of Skyways while notable Skyways that are reliable for fliers to use are printed on every Sky Map that is used for air travel.
Castaway Paradise

**Castaway Paradise** is an indie simulation video game developed and published by Stolen Couch Games for the iOS, mobile phone, Facebook, and Steam. It shares many similarities with Animal Crossing.

Instant vacation on your own tropical island! Decorate the island, clothe yourself in dozens of outfit options, collect bugs, grow crops and help your new neighbors by completing quests for them. On Castaway Paradise you can do whatever you like. Enjoy outstanding 3D graphics, fun quests & characters and great gameplay.

* **FUN ACTIVITIES** You can spend your days doing fun activities such as catching bugs and fishing. Try to make a bigger catch than your friends and make your collections complete!

* **GROW PLANTS** Farm your own home-grown fresh crops! Rake the ground, plant the seeds and give them some water. You can also decorate your island with beautiful plants and flowers or grow fruit trees.

* **CREATE YOUR OWN OUTFIT** Endlessly combine outfits, hats, dresses, shoes and other clothing to reflect your personality, or create a funny outfit just for the laughs!

* **DECORATE YOUR ISLAND** After the devastating storm, the island needs some renovation! Use the decorating gloves to place and rotate items. You can choose from a lot of different theme sets and make the island your idea of paradise!

* **HOLIDAYS AND EVENTS** Throughout the year, special events and holidays will occur like Christmas and Halloween. Around the winter holidays for example, the island will be covered in snow, and you can help the villagers by decorating all the houses and the rest of the island.

* **HELP THE VILLAGERS OUT** Befriend the quirky villagers and help them by engaging on quests for them. They will reward you with great gifts! You can also just chat with them to get to know them better.
Castaway Paradise Wiki

## News

**Castaway Paradise — Cleaning up after a storm – Big Boss Battle (B3) - Big Boss Battle - - 2019/03/21 07:00**

Castaway Paradise — Cleaning up after a storm – Big Boss Battle (B3)  Big Boss Battle...

**Castaway Paradise Review - PS4 - PlayStation Universe - - 2018/07/31 07:00**

Castaway Paradise Review - PS4  PlayStation Universe...

**Castaway Paradise Review (PS4) - Push Square - - 2018/07/31 07:00**

Castaway Paradise Review (PS4)  Push Square...

**Castaway Paradise Launches on PS4 Next Month - PlayStation LifeStyle - - 2018/06/27 07:00**

Castaway Paradise Launches on PS4 Next Month  PlayStation LifeStyle...

**Town-Building Game Castaway Paradise Coming to Xbox One and PS4 This July - Shacknews - - 2018/06/27 07:00**

Town-Building Game Castaway Paradise Coming to Xbox One and PS4 This July  Shacknews...
Donald Glover

Donald McKinley Glover born September 25, 1983 is an American actor, writer, producer, director, comedian, rapper, singer, DJ and songwriter. He used to rap and sing under the name *Childish Gambino*, and DJed as *mcDJ* (No that's not a joke).

## TV and Movies

With the help of Derrick Comedy and Tina Fey, he was hired at the age of 23 to become a writer for the NBC comedy series *30 Rock*. He later played college student Troy Barnes on the NBC sitcom *Community*.

He then starred in the FX series *Atlanta*, which he also created. He played the young Lando Calrissian in *Solo: A Star Wars Story* and Aaron Davis in *Spider-Man: Homecoming*.

## Music

After several self-released albums and mixtapes which is now combined onto one album called *STN MTN / Kauai*, Glover signed to *Glassnote Records* in 2011. He released his first album, *Camp*, on November 15, 2011 to generally positive reviews. His second studio album was *Royalty*. His third studio album, b*ecause the Internet*, was released

on December 10, 2013. Glover was nominated for two Grammy Awards in 2015, Best Rap Album for b*ecause the Internet* and Best Rap Performance for his single "3005". Glover's third album, *"Awaken, My Love!"*, was released on December 2, 2016 and debuted at number five on the *Billboard* 200. It also debuted at number two on *Billboard's* Top R&B/Hip-Hop Albums Chart and has been well regarded by critics.
Sandy

**Sandy** is a villager that can be found in Town Hall.

**Role**: Submit your badges to her to be shown for display.

## Background

She is a princess, but would rather be treated like any other person (or animal, rather).

Viktoria revealed that there isn't actually any mail received or delivered, and that she assigned Sandy the mail carrier position to make her feel like she has purpose.
Decorating The Island

**Decorating The Island** is an introductory quest in which Viktoria asks you to place 3 fences around Town Hall.

## Objective

You can buy any 3 fences and place them anywhere in town. It doesn't necessarily have to be near Town Hall for the task to work.

**Item source**: Catalog > Gardening > Fences

## Rewards

* 25
* 750
* 1 Puzzle Piece
* Basic Chair (Basic)
* Basic Table (Basic)
* Wood Planks