Captain Slitneck (and his crew)

* Captain Slitneck
* Hydre the Brainy
* Algernon the Crafta
* Sq'id the Scamp
* Bruce the Jaws
* Minnow Joe

"RIPTIDE!!!"

### Relatives

Hydre (friend), Algernon (friend), Sq'id (friend), Bruce (friend), Minnow Joe (crewmate),

## Overview

The Captain of the Pus' Beak, Slitneck is a rowdy rotten merperson who takes anything shiny enough to risk life and fin for. He rules with a scaled fist along his trusty crewmates as they sail far and wide to snatch and hoard butt loads of Gold and Gems.

He wears a Turtle shell helmet, with a large blue coat and white pants with boots, and has a shell bell buckle. He has Greenish blue skin, with extra sharp teeth. He also has fins on the side of his head, similar to Beelzebub, but they are much smaller.

## Short Biography

The strict leaders of the underground society of Nlu'tukla had had enough, and banished the crew from their city, vowing them never to return, not that they much cared. their (now captain) Slitneck went along around the side of the city, and burst open the prison of it, grabbing a few he thought looked cool, and running off with them.

Many years later, the group was flourishing, with a large stockpile of stolen goods taken from all across the world, and nobody was any the wiser.

## Abilities

Breathing underwater

Adept Swimming skills

Electric Conjuring

Light Hypnosis

## Trivia

* The Chemical radiance of Gold activates a certain "high" similar to cocaine in the brain of him and his crew, and it's the main drive of their search for it.
* The type of fish he is an electric eel.
* He frequently forgets he can use electricity to his advantage because of his reliance on firearms and Swords.
* He has a conch which, after having holes carved into it, can be played like a flute.

## Hydre Foureyes Bigthinka

### Relatives

Slitneck (friend), Algernon (friend), Sq'id (friend), Bruce (friend), Minnow Joe (friend),

## Overview

Using the power of their combined brains, Hydre, being the name of BOTH of their heads, is... or are? God that's confusing.
Doesn't matter. They're the "smart guy" of the team, hatching plans, accounting loot, and all of the things that require critical thinking, is left up to them.

They both wear a big duster coat, with several belts and bandanas on underneath. The left head has two spikes on the chin, like a beard, and the right has two on the top of its head, like horns.

## Abilities=

### Abilities

Breathing underwater

Adept Swimming skills

2x the mental processing power

Head regeneration

## Trivia

* Their instrument of choice is the drums, using their mouths to hold two more drumsticks.
* It is difficult to explain their consciousness. They both view themselves as the same being, but they react to and process things differently from one another. Yeah.

## Algernon Trickem Makeshifter

### Relatives

Slitneck (friend), Hydre (friend), Sq'id (friend), Bruce (friend), Minnow Joe (friend),

## Overview

The Crew's Crafter, Algernon uses his knowledge of the human world and its mechanisms to construct weapons and take care of The Pus' Beak. While a valuable member of the crew, he has totally lost his marbles.

He wears a Blacksmith's getup, with one Mohawk-like fin across the top of his head, and two Angler Antennae sprouting from the top of his head.

## Abilities

### Abilities

Breathing underwater

Adept Swimming skills

Bio-luminescent Organs (Eyes, Antennae, Mouth, etc)

Night Vision

Engineering expertise.

## Trivia

* He is able to forge underwater using deep sea volcanic vents.
* He often works in the dark, luring fish into his quarters so that he may snack while working easily.

## Sq'id Slinker

### Relatives

Slitneck (friend), Algernon (friend), Hydre (friend), Bruce (friend), Minnow Joe (friend),

## Overview

Sq'id is the small pocket thief of the group, being the best at rounding up sacks of gold without anyone batting an eye. His small stature and immature nature make him the lovable scamp of the group, which is where he gets his title.

He's a little squid kid, who's hair is made up of tentacles, most of which are tied up in a knot. He wears a little octopus around his neck as a necklace, and some shorts made of a potato sack.

## Abilities=

### Abilities

Breathing underwater

Adept Swimming skills

Stretchy Tentacles

Camouflage

## Trivia

* He can shoot ink like an octopus. Don't know why that would do anything but hey, he can.

## Bruce Teefed Boot

### Relatives

Slitneck (friend), Algernon (friend), Sq'id (friend), Hydre, (friend), Minnow Joe (friend),

## Overview

The Big Brawn of the team, Bruce has some serious teeth, in more ways than one. The Great White Shark is the only one on the team capable of moving the ship, getting it moving by throwing it with enough force to carry it forward underwater. He also operates the cannons of the ship.

He wears goggles, a big pair of overalls, and and fingerless gloves. He's also a shark.

## Abilities

### Abilities

Breathing underwater

Adept Swimming skills

Super Strength

Rows of razor sharp teeth

## Joe Fenton Crawford

### Relatives

Slitneck (friend), Algernon (friend), Sq'id (friend), Bruce (friend), Hydre (friend),

## Overview

Joe is the musician of the crew, using his advanced knowledge of the Accordion to play them shanties and songs of the like.

He is dressed nicely, with a sweatervest and shirt, but has a large fish-like head, unlike the humanoid members of his crew.

## Abilities

### Abilities

Breathing underwater

Adept Swimming skills

Mad Accordion skillz