Epic Tier

The Epic Tier handles very few creatures, only those from levels 16 to 20. Many never reach this place, and even fewer(As it stands, perhaps 20 creatures) have surpassed it. The Epic Tier grants a benefit based on your two Classes, your Background, and your Ancestry, and you gain another Grand Boon- And you gain an Epic Destiny of your choice. Your Paragon Mastery feature also improves to the Epic Mastery feature;

Epic Mastery. When you add your proficiency bonus to an attack roll, skill check, saving throw, or as a bonus to a Save DC or Skill DC, you add it an additional time and a half rounded up. Thus, a proficiency bonus of +5 would provide a total bonus of +13 (+5 from the initial, then +5 again, then +3, half of it). A modifier of +6 would provide a total of +15, and so on.

Your Epic Destiny provides a core change to one or more of your features, and grants one or a few powerful effects. Most of them transform your existence, or require you to have a strange prerequisite.

## Planar Destinies

### Archfey

The path to becoming a true Archfey begins here, with the ability to truly harness the might of your Legend.

### Dark Lord

Dark Lords, Lords of Shadow, Bone Monarchs, Blood Pharaohs; All names for the great rulers of the Shadowfell.

### Demigod

It should be called DemiIdol, but it's less catchy. A Demigod learns to harness the power of their worship, and begins the path to becoming a great Idol, rather than some sort of half-assed Titan.

### Demon Lord

The Abyss is home to many horrid monsters. Who wouldn't want to rule over them?

### Dragon Lord

Dragons are quite unique, in that any Dragon may Ascend to something greater; Becoming a Dragon Lord. Of course, Dragonkin can become something akin to dragons, and that means they can become something akin to something greater than dragons, which is probably clearly powerful.

### Godhunter

When you've a bone to pick with the order of the universe... or you're the edgelord and all your friends become Demigods, you might decide that their lives should be forfeit, and become their Hunter. A God Hunter (Roll credits).

### Ostorian

Giants come from Ostoria. If you embrace your jarlsblud or bear a Titan's Providence, you might decide to harness the same origin, becoming a true Ostorian in the process.

### Prince of Hell

Hell is home to armies of devils. Might as well make sure they stay in line by becoming one of their leaders.

## Arcane Destinies

### Archmage

When just being a Wizard isn't good enough and you weren't creative about your title, you become an Archmage. The wizard of wizards.

### Liche

Liches, fun fact, aren't uniquely the skeletal, soul-magic phylactery-bound wizards you think of. It's a catch-all term for Arcanists whom use their magic to become truly immortal... And you might as well join them!

### Pale Rider

Pale Riders. The stalkers, riders of death. Hunters of the Shadowfell. Also the best necromancers in Nexus.

## Divine Destinies

### Divine Avatar

Welp, if you don't want to be a Demigod, you can embrace your role as servant and let your god act through you directly. Comes with some nice perks, considering they want you to live almost as much as you want you to live.

### Divine Champion

Welp, if Divine Avatar is a bit too close to divinity for you, becoming a Divine Champion lets you lead armies for gods. Comes with some nice perks, and no weird "Being a god-puppet" baggage.

### Exarch

Welp, if you're thinking of Godhood, then realize your god will be mad at you for stealing their thunder, become one of their Exarchs! A bit of that whole "Losing your free will" baggage, but you're still a god at the end of the day, and you're still getting power from a BIGGER god. What's not to love?

## Martial Destinies

### Hero King

Ever slap a king and take their crown? Good, now make it official. Take the army and wield a blade. Become their Hero King today.

### Undying Vanguard

Ever think of that whole "death" business? No? Good. Keep living and killing people. In fact, kill people TO keep living. Kill two birds with one stone, then take their life force. Perfect.

### Warlord

Ever think you've got enough soldiers? If the answer was no, become a Warlord. Moving on.

## Primal Destinies

### Avangion

Trees are dope man. If you agree, become a weird giant bug thing to save them. Not into the bug angle? Don't worry, you can shapeshift pretty good.

### Exemplar

Elements are dope man. If you want to embody one... Do it. By becoming an Exemplar, of course.

### Wild Soul

Nature is dope man. It thinks you're dope, too, so it'll give you some extra superpowers. Enjoy them!

## Mixed Destinies

### Pale Knight(Arcane/Martial)

Death Knights ain't got shit on a Pale Knight! Undead warriors who ride with armies of the damned. Doooooo iiiiiiit.

## Special Destinies

### Vampire Lord

Hey, Vampire's gotta Vampire. Sometimes they have to Vampire a lot.

### Wolfking

Don't turn into a monster wolf! Turn into a monster wolf wearing a CROWN! Duh, guys. Then lead the other wolves to kill.... Or like, play poker, or something. I dunno, man, you're the wolfking.