V.0.5.0

**V.0.5.0** Update released January 27th, 2022.

## New Additions

* The tutorial of the game now comes with simple quests to teach the player through the basics
* Journal now always opens on previously opened section
* Inventory now always opens on previously opened pocket
* Torch can now be lit at a burning fire
* Torch now has its own animation set
* Rifle now has Aiming Down Sights animations instead of hip-fire for aiming/shooting
* Wooden houses now have fireplaces inside
* Snow melted in recycled can now give 0.3L instead of 1L of water
* Dried plants are no longer consumable
* Remove health penalty from broken ribs and abrasion
* Arrows now weight 0.1kg instead of 0.3kg
* Player icon is now smaller on map
* Health audio effects no longer repeating one after another
* Looted maps now save their looted status so they won't respawn when revisiting a location
* Building shelters are now making use of certain pelts instead of cloth
* Plank items have been replaced with regular sticks as they had little use on their own
* Cabin fever risk now starts after spending a total of 48 hours inside
* Pine sap can now be used as tinder
* Paper debris can now be used as fire fuel
* Mushrooms can now be used as fishing bait
* Antibiotics can now be used to treat infection risk
* Painkillers can now be used to treat fever

* Added Portuguese Localization to the game
* Added new settings for various user preference elements such as mouse smoothing, headbob intensity, field of view
* Added new settings for switching between hold/toggle for sprint, crouch, watch, binoculars, and compass
* Added new settings for toggling various UI elements such as crosshair and notifications
* Added some playthrough stats to the pause menu
* Added tutorials list for accessing tutorials in the pause menu
* Added recycled can as starter item for all difficulties
* Added hunger and energy restore to Chaga mushroom
* Added controls HUD adapting to the current item
* Added red notifications pings when there are new elements added in inventory, map, or journal
* Added a tutorial popup that explains how the Afflictions and Treatments work

## Fixes

* Improved visuals and placement of tree roots (Rope)
* Improved interior volume placement in Church
* Improved tree harvesting resource yields
* Improved color scheme for affliction treatment/risk bars
* Improved size of backpack category buttons
* Improved UI/UX of journal/knowledge notifications
* Improved cooking to backpack interaction UX
* Improved breath particles graphics
* Improved aim sway values for rifle and bow
* Improved uncooked rice and pasta health values
* Improved Chaga treatment values
* Improved location nearby tutorial trigger distance
* Improved frostbite risk values
* Improved stability and functionality of control system and binding menu

* Fixed issue causing infusions to show the actual name of a plant instead of "unknown" when name not discovered
* Fixed issue causing Unknown Plant instead of revealed name to show in journal entry notification after researching a flora book
* Fixed issue causing Light Stick to stay on after decayed or dropped
* Fixed issue causing dropped items to not change color when
* Fixed issue causing barn doors to not rotate correctly
* Fixed issue causing only 1x item being subtracted from backpack weight when grabbing stack in inventory
* Fixed issue causing Turkish language to have missing characters in the journal
* Fixed issue causing arrow pickup hitbox to be wrong
* Fixed issue causing bow pickup hitbox to be wrong
* Fixed issue causing some curtains to not be harvestable
* Fixed issue causing empty pickups to break loading routines
* Fixed issue causing a house in hunter camp to have duplicate interiors
* Fixed issue causing terrain quality setting to not affect terrains
* Fixed issue causing torch to not have decay
* Fixed issue causing new crafts notification to not work correctly on crafting skill levels past 10
* Fixed issue causing previous saves to break after dying on Survivor difficulty
* Fixed some issues with the quest system
* Fixed some issues with sanity HUD
* Fixed some issues with researched books status saving
* Fixed some issues with UI anchoring on Ultra Wide Aspect Ratios
* Fixed some issues with buildings
* Fixed some issues with Fire Starting interface

**Versions**