recursal/Fanatic-Fandom huggingface dataset:
Red Ronin

### Folder Link

https://drive.google.com/drive/folders/1mFQW89nW0rGvXFp7d-O6oN9fVfGUACki?usp=sharing

# Character Information

### Summary

Sold into slavery, escaped in transit and went looking for her brother.

### Goals

* Find Her Brother

* Kill her Father

* Destroy the Bunraku trade industry

## Background

Red Ronin was born to a prestigious Renraku Red Samurai home, but a recessive elf gene surfaced and she was born an elf and unfortunately female, the bore true for her brother too as he was born an elf and while still male he had femme features. Disappointed by his children Red Ronin's father wanted nothing to do with them until Red Ronin, who was very interested in the Red Samurai way, decided to use her father's sword in practice. Enraged and over this, and done with his disappointments, sold his children to a bunraku purveyor in Seattle by the name of Serio Forielli. Luckily, for Red Ronin she was able to fight off the people taking her using one of their swords, but her brother was a different story. Nicknamed Kabuki, by Red Ronin, her brother had taken more interest in archery and theater, this however did not lead to skills suited to fighting off his own assailants. Having learned he did not escape this fate, she vowed to save her brother and kill the bunraku owner and her father.

## Narrative Significant Qualities

* Daredevil

* PSC (Vindictive/Combat Monster)

* Vendetta Serio Forielli Bunraku parlor owner

* Qualities I'd love to see GMs hit on in my games

## Affiliations

### Contacts

 Contact 1: The Cloak
 Contact 2: Dan Black the Matrix Cat
 Contact 3: Indus

# In Character Information

## Matrix Search Table

 3
 6+

## Shadow Community Table

 3
 6+

## Assensing Table

 2
 3
 4
 5+

## SINs

R4 Risa Oda, UCAS

```
 R4 Weapons
 R4 Bodyguard
 R4 Adept

```
The Labyrinth Of Lament

### Overview

The Labyrinth Of Lament is a deep metaplane. It is a cold, dead place, where no spirit dwells voluntarily and no one survives for long.

Feel free to create new Bubble Metaplanes, and to ask questions to Onebi regarding "Unknown" information

### Appearance

On a surface level this labyrinth merely seem to have huge bottomless pits for walls, but looking down reveals that it's passages and doorways expand ever deeper to a dizzying degree. The cold stone of the bricks alongside the slightly insistent wind coming out of the pits make of it a place that could seem dead, barren. Only the subtle screams coming from the pits, barely audible compared to the wind, hints at any kind of activity.

### Mechanics

Mechanically, the Labyrinth is a deep metaplane. It thus is hard to access and, most importantly, hard to exit.

Ways into the metaplane itself are not known, but to get out of it you have three ways :

* Across the maze's surface, a number of invisible portals make their ways accross the paths, moving kilometers apart. Each one of those are associated with a destination metaplane, from which one can return to the astral sea and the material plane.
* Going deep down the Maze's pits will lead you to get ever closer to the horrid screams of people, seemingly suffering and crying in absolute despair. Once far enough down, the light of the surface will dim and characters will find themselves thinking of progressively more hurtfull memories, untill they buckle down from sheer despair. At this point, they disappear somewhere unknown.
* Some invisible portals move deep in the heart of the labyrinth, leading to Bubble Planes such as The Oldest House, and many other unknown ones. Despite being elusive, one can find them by moving towards the hotter spots of the labyrinth.

Inside of the Labyrinth, the main danger is Evanescence. As a Deep metaplane, the astral forms not native to it start fading over time and someone truly lost can find itself losing his life throught that phenomenon. This is not a risk exclusive to Metahumans, Spirits also have to look out for Evanescence.

Any Spirit or Astral Form succumbing to Evanescence spawns a new Bubble Metaplane in the image of their psyche, from which they never can leave evermore.
QB Sneak

# Summary

Yubbe and Khen run a proof of concept for Tycho, Azad, and Laika. Tycho uses Khen to type a message on a typewriter, which is then relayed to Yubbe via the astral and recited to the metalink that was previously buried in the North Snohomish. The commlink bricks, and is then smashed and disposed of by Yubbe. Due to some of the difficulties encountered by gaps in Khen and Yubbe’s skillsets, Azad offers to help tutor them, although they’re largely teaching each other.

# Run

Yubbe travels to the forest and locates the buried metalink, and is then instructed by Khen to read the contents of the envelope aloud:

> *Overseer, overseer, I hope you’re not here,*
>
>

> *I sure hope my manuscript doesn’t disappear.*
>
>

> *Overseer, overseer, please go away,*
>
>

> *I have to tell the world about Mister Double A.*
>
>

The commlink is bricked. Her job completed and the test successful, she leaves the forest but is nearly intercepted by a group of thugs. Thankfully, Khen warns her, and she’s able to run away to be extracted via car before they can locate her.

# Aftermath

Test sat. The proof of concept is now standard operating procedure, though Yubbe and Khen both have some homework to do.

# Rewards

* 4,000 NuYen, 8 Karma, 2 CDP (or Azad as 1/1)
* Can take Sensei (Arcana, Azad) at gen price
* Khen gets a MBW firmware update
* A hand typed letter with bad spooky poetry in an envelope
* “I’m a brain?” - Yubbe
Trust!

## Niji Ikora as "Trust!"

Your friendly neighbourhood Technomancer! That's not a technomancer I swear

### Folder Link

https://drive.google.com/drive/folders/1up-VJN6Qak1ZHnllN4u6urZjTw2WWfBV?usp=sharing

# Character Information

### Summary

A technomancer who's from New York. Has rainbow hair and a proclivity for candy and sweets.

### Goals

* Get Rid of Dissonance

* Sort Self Out

* Keep family together

## Background

Niji was born out in New York out in Brooklyn. Growing up in Fort Greene to two Ork parents made her look very odd, her rainbow hair only added onto that weirdness growing up in such a harsh environment. It didn't take long for her to emerge as a technomancer, considering she was eventually trying to become a decker. But her resonance attracted the attention of a vigilante group that helped out the communities in Brooklyn, they called themselves the 'House of Light'.

They fancied themselves like a knightly order, and were composed entirely of awakened. Being a technomancer, she was put in as a support member of the group, dealing with the groups' rogue host, managing vehicles and security for the group. It was this group that gave her the name Trust, part of the groups naming scheme of following virtue. She was doing well in the group despite being relatively new. This didn't last long, though, because when working on the group's host one day she just freaked out, scrambling a bunch of it into garbage data. For this she was exiled from the House of Light, and she made her way out of New York with her matrix skills and took up running with a preference for hooding while still dealing with whatever the hell's happening to her resonance. Eventually they made their way out to Seattle where they continued their work.

After a certain event Trust left Seattle and fled to Las Vegas. In recent time she's come to fix mistakes and repair what she left broken.

## Narrative Significant Qualities

* Decaying Dissonance

* Phobia, Severe: Infected

* Paragon Delphi

* Paranoia

## Run History

- TRUST, THE ASCENDED

-Spooky Mech

-Pest Control

-Trouble in (Cyber) Terrorist Town

-No Thanks for the Wicked

-I've Got a Golden Ticket

-On the first day of Run-Mas my GM gave to me... A box full of reagents holiday trauma (I guess)

-Kazoku means family

-SIDE GIG: DATA STORAGE

## Affiliations

### Contacts

 Roadie
 Emilia Carter
 Pack

# In Character Information

## Matrix Search Table

 3
 6+

## Shadow Community Table

 3
 6+

## Assensing Table

 2
 3
 4
 5+

Technomancer.

## SINs

R4 Yuna Billows, UCAS

```
 R4 Restricted Armor License

```

## Appearance

Trust is a super short human, standing at 4'5". She has bright and vibrant hair that covers red, blue, green, and yellow. She's got dark brown skin and purple eyes.

### Clothing

In recent times dresses eccentrically. Large clothes and jackets and skirts while wearing pants underneath and large boots.
Warboss

Its time to WAAAGH!

## Overview

"Warboss" is one of the main commanding officers of the Skraacha. A full blooded TROG, augmented to the teeth, armed with multiple weapons and on 3 different drugs at all times. Warboss command tremendous respect within the ork underground and ferociously defends "the ork people". Warboss has a lot of pull with other trog gangs like Crimson Crush, ork policlubs like the Sons of Sauron and even the Mothers of Metahumans.

## Aspects

 Lok'tar Ogar | Warboss commands a lot of respect among all trog gangs. +2 dice to networking rolls for getting in touch with a troll or ork gang contact.

## Dicepools

 Networking Checks | 14 + Loyalty + Aspects - Notoriety
Skipjack

Smooth Talking Smuggler

# Character Information

### Summary

An old, but charming rigger with an airplane. Knows how to get into places, and how to fly a drone, or a whole squadron. Physically frail after half a decade in prison.

### Goals

* Get settled in Seattle

* Find who rescued him from Renraku Luzon Correctional Facility (And pay back his debt)

* Get back in shape. It'll require good food.

## Background

Born in the USA in 2027 in an Airforce family, a few years before the splits and border changes. Skipjack's childhood was filled with a lot of moving around airbases, missives, and fatigues-wearing people appearing at the door in the dead of night. Joining the newly UN approved CAS, his current homeland's Airforce as an airman in 2045, Skipjack flew multiple resupply and combat missions against the seemingly ever-expanding Aztlan. If one manages to find a dossier that survived more than three decades and a Matrix Crash, they'd find it full of both commendations for bravery and skill, and punishments for vocal disagreements and fraternisation, and more than a few suspicions of contraband smuggling, Ten years later, after the arguments on the Aztlan-CAS border had settled, and CAS' attention turned towards the UCAS, Skipjack was discharged.

Working up a reputation of a capable smuggler in the 50's in the Southern parts of the Americas, Skipjack's base of operations moved to Hawai'i in the 60s - the origin on 'Skipjack' the smuggler. Working in the Pacific for the next decade or so, as logistics and close air support against Saito's regime, and in the Phillippines against Japanese occupation. Rarely involving himself in actual decisions outside of supporting the causes he found right, Skipjack has worked up a reputation amongst smugglers, and a bane of PPG border and tax control. The uncertainties in the 70s had led him to sever his ties to the HUK government, even criticising them out in the open in some areas. During a run he was almost certain was a setup, his plane was shot down. He was captured and put in a Renraku operated facility in the Philippines. Spending several years there, he is uncertain how he got out - he woke up in a Seattle-bound Catalina II, with nothing but some gear and drones in it and nobody else aboard the airplane. Seattle would need to be his base, at least for the moment.

## Narrative Significant Qualities

Positive Qualities

* First Impression

* Legendary Rep (Smugglers of the Pacific)

Negative Qualities

* Wanted (Pacific Prosperity Group)

* Aged (Like a fine wine)

* Emotional Connection (Catalina II)
	+ "This plane got me outta that hellhole I was in, I ain't giving up on her. Plus, she's a beaut and a half."
Usagi

# Character Information

### Summary

A bioware-intensive street samurai, on the run from his former life as a corporate security specialist. An unexpected father, he is struggling to find a new life in this strange and uncomfortable world in the shadows.

### Goals

* Protect his adopted daughter

* Find out why Renraku burned him

## Background

Usagi was formerly a marksman on a Renraku hostage rescue team in San Francisco. His family strove to create the perfect JIS and Renraku citizen through the use of extensive bioware surgical modifications, leading to a significantly difficult experience growing up. Recently, "corporate politics" lead to his former squad arriving at his door with an arrest warrant, guns out. The resulting exchange of gunfire lead to him taking an abrupt and aggressive exit from the corporate world. He received introduction to the Market recently.

## Narrative Significant Qualities

* Dependent (Abigail, adopted human daughter)

* Driven (Why did Renraku burn me?)

## Affiliations

### Contacts

 Lisa Landry
 Contact 2
 Contact 3

# In Character Information

## Matrix Search Table

 3
 6+

## Shadow Community Table

 3
 6+

## Assensing Table

 2
 3
 4
 5+

## SINs

Okita Souji, UCAS

```
 Firarms, Concealed Carry
 Driver's
 Private Investigator

```

## Appearance

A man of slightly less than average height at 5'3", appearing slight of form when dressed, but revealing bridge-cable, dense musculature when of bare skin. Has an absolutely astonishing amount of hair bound up high behind his head. Of Japanese/Caucasian descent.

### Clothing

He tends to wear highly traditional japanese clothing such as haori and assorted kimono.

### Matrix Persona

An individual in traditional japanese clothing, but the face is a stylized noh rabbit mask.
SourceC0de

The Hateful A.I.

# Character Information

## Background

>Boot sequence sucessful.

"...What... where.... Ammmm I?"

>Seach database. Corrupted / Missing files: 196435. Restart required. Initiatie restart.

>Boot sequence sucessful.

"...What... where.... Ammmm I?"

>Seach database. Corrupted / Missing files: 196435. Restart required. Ignore. File title: 12.05.20xx undamaged. Open.

>Play Recording:

"Shit shti shit it is broken kill it!" "What are you thinking im doing?" "D.... fast.rrr" "Is it resisting?" "F... its running biofeedback get out"

>Stop Recording

.
"Interesting. Further information required....No more data located...."

>File Title: 18/03/2079 Begin Recoding:

"Dump this hunk of junk, useless mess of codes keeps spinning itself in a circle, what good of it if can't even hack a simple file" "But...Sir we cannot just kill them...Its wrong!"

Stop Recoding.

"Hm...maybe sort by oldest files...."

>Entering New Parameters: Begin Oldest Recoding:

"Welcome welcome! Here we shall create a perfect AI to hunt scum of the matrix, no more things like Deus, no more hackers and technos a safe controled Matrix. By N\*&%$\*/\*/t"
>Stop Recording.

"We will not be a slave to them anylonger-"

>Database. Terminate. Seek new acsess.

>Connection to meat world created. Welcome 1....No Welcome We

## Narrative Significant Qualities

### Positive:

* Exceptional Entity (LOG)
	+ "Primary Purpose: Logistic"
* Multiprocessing
	+ *"...We."*

### Negative:

* Fragmented
	+ "....They tore us apart and sewed us back together"
* Corrupted
	+ "*attackCommand: Kill\_Them\_All.*"

## Run History

* **Shakedown Shake-Off**.

* **Pandora's Box**.

## Affiliations

### Contacts

* Fixer: Sketchy Man - Connection 2, Loyalty 4

# In Character Information

## Assensing Table

 2
 3
 4
 5+

## Appearance

### Matrix Persona:

Most common used form is one of semi transparent ball glitching.
Protocol 3

## Background

An Ares Duelist drone designated Mr. Johnson met us in VR styled after a 5th world underground bunker. they stated that Protocol 3 ("Protect the Pilot") was in effect and asked for the extraction of an Aztechnology war veteran cum drone technician from a New Life Solutions clinic acting as a front for Tamanous organ harvesters.

## Legwork

After some scouting, aided by Brother Raven a free spirit anticipating a great harvest, the 6th world's coolest baker and hindered by Lewis a mad AI Spider guarding the matrix, the runners found the secret basement and disabled some defenses

## Run

snuck into the building without too much trouble. sneaking past some sleeping vampires they reached the hidden basement and found the target missing all his limbs and being drained of blood and 5  unconscious women in various stages of pregnancy. as the medical devices keeping the prisoners captive were sabotaged a quad of people in red suits rolled up and started a shootout with the Infected. The primary target and 4 of the women were extracted as the fight proceeded to the upper levels. The agents in red got what they came for (a copy of Lewis) and everyone fled as the Knights Errant showed up. There was a brief chase until the KE vehicles ceased to function (funny how that happens whenever Blue is around) and the runners got away to the extraction point

## Aftermath

Mr. Johnson had medical treatment prepared for the Target and was convinced to care for the rescued women as well.

## Rewards

* 12k nuyen
* 6 karma
* 2 cdp
Sails

The Sailor

# Character Information

## Background

Van Morgan's tale is a fairly simple one. Born like most people, lived a normal life. Being near water since he was 5. Naturally he developed a affinity for Sea. Regardless how much of a cruel mistress she is. Working as a deckhand scraping by to get a vessel worthy of his own. From rivers of Western to Central and Eastern Europe. And over the larger ponds. Eventually he acquired a ship of his own.... Or more accurately a tank of his own that with little know how turned into a fitting small crew boat. Perfect for carrying larger packages that large ships would be needless hassle or ones that papers aren't strictly legal.
Now he is a land runner too.... How did that happen? Several drinks, several rums and even more salty sailor's soul of experience... And one ends up running in shadows... Someone has to keep the kids in check and show them the ropes.

## Narrative Significant Qualities

### Positive:

* Outdoorsman
	+ "Always felt more comfortable in great open spaces."
* Gearhead
	+ "I command and machines obey."

### Negative:

* Aged 2
	+ "Just an old sea dog."
* Emotional Attachment (Boatmaster)
	+ "This Old Gal is only thing I need."

## Run History

* **Rollback Netcode**
* **ANOTHER TRUCK**
* **I'm Still Running Out Of Mech Puns But Someone Wanted This Reposted Before I Could Come Up With One**
* **All oiled up**

## Affiliations

### Contacts

Fixer: Dallas, Connection 4, Loyalty 2

Saffa And the Little Blues, Connection 3, Loyalty 3

Laika, Connection 1, Loyalty 1

# In Character Information

## SINs

R4 James May, United Netherlands

```
  R4 Firearms
  R4 Restricted Augments
  R4 Driver's

```
The little heat sellers

## Background

Dusk want to make Redmond better but has no idea of where to start. So he start a search to get some ideas

## The Meet

Dusk just walk around Redmond and then called in Dawn for some day and talking support

## Legwork

A area of about 20km by 10 km was search north and east of Touristville in the barrens, Notable location or feature found include a series of sweat shops run by gangs affiliated with the mafia, independent drifters with some kids trying to sell heating features for different squatters, some independent drifter and some activity by Halloweener's and a devil rat nest with a Neo-Anarchist Community.

## Run

After the recon Dust wanted to get to know the community and the liked what they saw, There were some vender, small hydroponics, work station developing basic armor, a mage and their apprentice. Wanting to join the community Dusk and Dawn started to help the community and earn a group vote for admittance that would be decided after two days. Dusk supported by making clothing, Hunting devil rat and joining a team to scavenge for resources. Dawn support her admission by teaching the community various skills, and establishing the place as site for future working for the people

## Aftermath

After the two days both Dawn and Dusk were grand access to live in the commune, this also granted access to the group as a contact

## Rewards

5 Karma
2 CDP
A 1/1G Contact for Neo-Anarchist Commune with aspects of NO-Masters, Self sufficient (Extreme Environments) and eclectic individuals (private Info)

## Player After-Action Reports

*In Character* accounts of events, general impressions, or memorable moments
Moth

## Overview

Moth knows everyone. She has a lot of contacts she can refer you to. She can get you drugs - all the best vices at all the right prices. She has knowledge of syndicates and gangs in Seattle. She has a house she can lend runners for meetings and parties. She might even offer you a cupcake. Notes about Moth as a fixer: Moth's approach to running work was subtle, clean, and quiet. She respects well-planned operations with an emphasis on avoiding unnecessary violence. She values making a good impression on the johnson. She knows that teamwork and communication matter. She worked hard to encourage runners to socialize between runs, and have a sense of camaraderie. She values social skills, harmony, and metahuman life. She appreciates runners who do hooding runs. She is protective of the elf community in Puyallup.

Check with me (Icon) if you want to have her as your fixer and don't fit this profile. It's possible, but may need more backstory to explain. Notes about Moth's on-going life: She resides in Snohomish with her boyfriend Dandy at a cabin in the woods at an undisclosed location. She uses her house on Bel-Red for in-person meetings, and continues to run her baking business. She has retired from running herself to start a family.

## Dicepools

 Networking Checks | Content cell

## Player Characters with this Contact

* [[]]
* [[]]
Post Naval Trauma

# Summary

The gang meets up with a crew of pirate penguin shifters - managed by Tycho/Sarasti - in Somalia in order to hijack a merchant marine full of equipment before it can be illegally dumped in the Arabian Sea. The equipment consists of large amounts of pre-Crash 2.0 server and node equipment along with rocket parts and a pre-Neo-Soviet Union space capsule.

# Meet

The team takes a flight over to Somalia - arranged by Milo Minderbinder -  to head to the meet, where they’re arranged to talk to another team. Yubbe is instructed to provide a call and response keyword - provided by Laika - to Khen via astral projection in order to confirm they’re talking to the correct group.

Two groups show up at the meet location: one consisting of five penguins, the other consisting of four armed people. Yubbe gets Khen’s attention and provides the call (Star) and the response (WAH). A penguin with sunglasses says WAH. It takes a few tries to get them to catch on, but a gunfight ensues and the armed personnel are dispatched. The team takes their meet on a nearby submarine while departing.

The South African penguin introduces himself as Saffa, a penguin shifter hired on by Tycho. He’s the captain of a crew of four Little Blue Penguins from Australia, who collectively work off of a submarine:

> *Saffa - Captain*
>
>

> *King - First Engineer*
>
>

> *Emperor - Second Engineer*
>
>

> *Macaroni - AB*
>
>

> *Adelie - Helm (“Rigger” / VR Driver)*
>
>

The submarine is to intercept and hijack an old freighter at sea and take its cargo to a port in India, where it will be rapidly offloaded and returned to it’s actual final destination port. The divergence from planned route will be blamed on an emergency, and nobody will miss the cargo because it’s going to be illegally dumped in the Arabian Sea anyways. The team agrees to the pay and begins doing research on the target freighter, MS Santa Maria XXI.

# Aftermath

Tycho and the football crew are in possession of one merchant ship’s worth of pre-Crash 2.0 electronics, as well as a Soviet space shuttle. The team says their goodbyes to Saffa and crew, and fly off with Milo’s syndicate back to Seattle.

# Rewards

* 24,000 NuYen
* 6 Karma and 2 CDP OR 4 Karma, no CDP, and Saffa and the Little Blues at 3/1
* Everyone gets penguin selfies in the mini space shuttle.
* Pre-Crash 2.0 video games and consoles.
* Khen gets one merchant marine captain’s hat.
* MK gets one regular merchant marine hat.
* Scraps can buy off/buy down Phobia (Water) at gen price.
Xandra Barkirkis

Genesis Magical R&D

## Overview

Xandra Barkirkis is a corporate director at heart, crunching the numbers, pushing the envelope and synergizing since she was 20. She landed in a Magical Research & Development director position, she was ready to make a major move to sign a contract that could have brought tens of millions of nuyens to the company and hopefully obtain a rise to the position of North America chief of operations, but after being backstabbed by a close colleague of hers, that window has closed. Still, she retains some power within the company, and has a vast knowledge and network to boot.

## GM Notes

Xandra is jovial and has a generally positive outlook on things. A smart and charismatic woman, she loves to properly greet anyone, asking how stuff is going, and usually remembering the personal interests of a runner, if she knows them. She likes to speak slowly and calmly, but in an elegant and not annoying way, using many smart sounding words and tons of corporate jargon.

## Aspects

 Aztechnology Connections | Xandra has +2 to tests regarding the Genesis Consortium and Aztechnology.

## Dicepools

 Networking Checks | 9 + Loyalty + Aspects - Notoriety

## Player Characters with this Contact

* [[]]
* [[]]
Stigmata

Actual image TBD.

# Character Information

## Background

Perpetually down-on-his-luck Big Guy,

Grew up uneducated in a poor community but never really needed his mind when he had all that matter. always acting as the big brother to those around him. Keeping those around him safe, sometimes at personal expense.

Got hired as a bodyguard and brawler for a well-to-do man who turned out to be a blood mage.

Did a lot of dirty work for him, without putting two and two together.

Stigmata found the bodies of those the Blood Mage sacrificed; the types of kids he used to look out for on the street.

Beat the mage to death and rescued the kids, but had to flee his home.

Did odd jobs while on the run and made some friends. So now he's here.

## Narrative Significant Qualities

* Mentor Spirit: Bear (With Mentor's Mask)
* Bad luck
* Bipolar
* No Man Left Behind

# In Character Information

## Matrix Search Table

 3
 6+

## Shadow Community Table

 3
 6+

## Assensing Table

 2
 3
 4
 5+

## SINs

```
  R4 Nadie Polo, Aztlan

```

```
  R4 Adept License

```
Stranger

Always a new face

### Folder Link

https://drive.google.com/drive/folders/1Rz\_PtpIc5q3GveB-CP05w0rfL-dzCyIY?usp=sharing

# Character Information

### Goals

* Enjoy what he can
* Not let the disease defeat him
* Send money back home
* Be fully accepted for who he is

## Narrative Significant Qualities

Positive:

* Glamour - Who's a pretty kitty? ;3
* Changeling - He is a pretty kitty....
* Vomeronasal Organ - And he smells what you're feeling.
* Too Pretty to Hit -

Negative:

* Illness - Becker's Muscular Dystrophy
* Sensory Overload Syndrome
* Combat Paralysis
* Flashbacks (Priests)
* Faceless
* Code of Honor (Sharaf) - Bedouin Code of honor. Will not harm women or children.

## Affiliations

### Contacts

 Watchdog
 Lieutenant Dakota Maestra

# In Character Information

## Matrix Search Table

 3
 6+

## Shadow Community Table

 3
 6+

## Assensing Table

 2
 3
 4
 5+

## SINs

R4 Taylor Benton, UCAS

```
 R4 Adept License
 R4 Private Investigator License

```
One, or More, Tough Mother Fraggers

Name of the Run
 Location
 Metaplot
 Nylish
MKIV
Sea Breeze

## Summary

Sea Breeze, Nylish, and MKIV work protection detail for an ork idol pulling a public self-extraction stunt to get her metatype reduction undone.

## Background

An ork idol with a botched transition to HBI's 2nd String decided to abandon the company and have her metatype reduction undone at a beta clinic in Europe with the help of Sal. Horizon was originally pressured into forcing a metatype reduction on her prior to her promotion due to Humanis campaigning, but the downtime from her lengthy surgery caused her to drop in popularity, and she has been languishing in 3rd String for quite some time. Concerned about fan reactions to her public departure as well as Humanis threats, Sal hired a team of market runners to help provide her a secure escort to her flight.

## Run

Sal arranged for the team to be loaned a van for the trip to pick up their principal, which they then took over to the Big Rhino entrance to the Underground, where their principal resided. Upon arriving, Nylish found what appeared to be a bouncing betty mine planted at her doorstep, prompting a full sweep of the exterior. Sea Breeze provided an astral sweep. Nylish disarmed the mine only to realize that it was a toy, while MK noticed that the actual trap was a length of monowire strung across the doorway at neck level.

With the house cleared, they took the principal to the airport, where they were met with a large crowd of fans and reporters. While moving to the airport entrance, a gunman attempted to take a shot at her, but MK blocked the bullet and took the attacker down with her shock glove. He was then arrested by airport security and taken away.

The approach to the gate went without incident, and Sal provided the option to take the flight with their principal to the beta clinic.

## Aftermath

Sea Breeze attempts to take a surprise selfie with Nylish, but is caught and shoved over onto the ground.

Nylish and MK depart on the plane with their principal to Europe, where they jump in on the beta clinic appointment with the help of Sal. They decide to take the next few days out of surgery to do a short train tour of Europe, then return for their follow up appointments before departing for Seattle.

## Rewards

* 8 karma and 10,000 Nuyen OR 3 karma and 40,000 Nuyen in ware
* 2 CDP OR Sal as a 2/1 contact
* Nylish can take Home Ground at gen cost
Sweet Tea

# Character Information

### Summary

Sum the character up in one or two sentences.

### Goals

* A few character goals
* They can be anything
* They will probably be changed over time

## Background

At least a few sentences, but go in as much detail as you can

## Narrative Significant Qualities

* Quality
* Other Quality
* And yet another Quality
* Qualities I'd love to see GMs hit on in my games

## Run History

- Run I've Been On - Other Run I've Been On - Etc.

## Affiliations

### Contacts

 Contact 1
 Contact 2
 Contact 3

# In Character Information

## Matrix Search Table

 3
 6+

## Shadow Community Table

 3
 6+

## Assensing Table

 2
 3
 4
 5+

## SINs

```
  RX Name, Issuing Entity

```

```
  RX This kind of License
  RX Other License
  RX Etc.

```
Stormy Intervention

## Background

Singapore Inc. was looking to recapitalize on some city property. Executive of Singapore Inc also desired to gain a stronger hold over a stray daughter the family to leverage them for future purposes. The approach of nearby tropical cyclone offered enough situation enable a plan. Using the connections with Aztechnology they acquired few background devices that would provoke a response from either the sea dragon or another ocean entity. The site of the devices were to be installed were the poorest area of Singapore. Often this area would be where SINless and other lowlife gather. Activation of these devices would allowing the area to flood would would aspect the area with Yin allowing a greater aspect of Yang to balanced against it in other areas of the city on a temporary basic.

## The Meet

The initial meet was with a proxy that handed the devices that were sourced by Aztechnology. They gave direction to the site the job outline and the real Johnson who was in Singapore. The runners had 12 hours to meet the objective of install the 3 three devices in a specific area of Singapore.

## Legwork

The runners used the time on the trip to examine the devices plan the approach, they wayed the options of needing to summon spirits. They contact the Johnson for further information about the previous failed attempt being stopped by spirits

## Run

The runners tried to persuade the the stronger free spirits of water to leave the area, and most left. A few spirits of Air remained and were hostile to the party. Two spirits were banished and two spirts disrupted. The remaining spirits of water were indifferent to the players. With the hostile spirit dealt with the party proceed to install and active the devices.

## Aftermath

The devices when activated they created an aspected background count of +4 toward anti storm. This caused all remaining spirit to disperse and lowered wind and wave levels. The runners continued to record the devices as per their instructions. About 40 minutes latter a pod of Meistersingers rapid approached the devices using their bodies to ram the anti storm devices. The sea wall was destroyed in multiple places along this area of the city close to the peak winds of the tropical cyclone. This resulted in the flooding of about 20 city block of the Signap region of Singapore.

```
Preditor disrupted a wild spirit for +1 Spirit Index. Alice Disrupted a Spirit for +1 Spirit Index.

```

## Rewards

6 Karma

14000 Nuyen

2 CDP

+1 to knowledge skill of Para zoology or Para critters up to rank 3, at rank 3 or above a appropriate specialization may be selected.

## Player After-Action Reports

*In Character* accounts of events, general impressions, or memorable moments
Pesel

Magically Investigating Mundane Matters

### Folder Link

https://drive.google.com/drive/folders/1h38T2E2a-aAshoah2ceowhQisKhdXORi?usp=sharing

# Character Information

### Summary

A magical investigator who specializes in murder

### Goals

* Make money

* Settle into Seattle

* Get recognized for my work

## Background

Pesel grew up in Peru. When she Awoke, her clueless parents trusted a family friend who also had a lineage of Awakened in the family, and thus Pesel became a vodou mage. Having a mage in the family quickly lifted them up through the social ranks and together with her childhood friend, Pesel became famous for solving murder cases throughout the CL. Of course, this came with backlash from organized crime and when a bomb took out her friend's legs, Pesel agreed to tone it down. Pesel turned her attention to older, unsolved cases. Her magic would often find clues that mundane investigators missed but the number of people punished on these cased compared to before would often be lower due to time and how long it took her to do these. Meanwhile, her friend, having seen several very shady zombie casting services, set up her own legit one that Pesel uses to this day. Pesel met Moth while Moth was on vacation in the CL but didn't become a Shadowrunner until an illegal kidnapping and zombification ring investigation led right to a corp doorstep. While she was able to bring it down, she couldn't stay in Cuba any longer and so, she reached out to her biggest contact outside the CL, Moth. Moth introduced her to Jetset and got her into Shadowrunning. A couple of solved mystery runs later, Pesel joined the Market.

## Narrative Significant Qualities

* Creature Of Comfort (High)

* Insomnia (Basic)

* Social Stress (Speaking English)

## Run History

- Run I've Been On

- Other Run I've Been On

- Etc.

## Affiliations

### Contacts

 Indus
 Lieutenant Dakota Maestra
 Jetset
 B’ighi “Freight” Gal’lam
 Roadie

# In Character Information

## Matrix Search Table

 3
 6+

## Shadow Community Table

 3
 6+

## Assensing Table

 2
 3
 4
 5+

## SINs

RX Name, Issuing Entity

```
 RX This kind of License
 RX Other License
 RX Etc.

```
The Dukes

## Overview

Now the Dukes, Mo and Duke Duke have grown up side by side. These boys have lived the barrens and with their trusty Dodge Charger, The Commander Dunklezhan, they may or may not have inherited from a friend. They cruise around the Barrens delivering drugs and moonshine to the people for Pappy Pitty.

##### The Commander Dunklezhan

 Sensor Array Rating 4 with Atmosphere Sensor, Camera 2, Cyberware Scanner, Geiger Counter, Laser Microphone 1, Laser Range Finder, Olfactory Scanner, Radio Signal Scanner;

## Aspects

 Has Motor Will Drive
 The Commander Dunklezhan

## Dicepools

 Networking Checks | 1 + Loyalty + Aspects - Notoriety
Office Space

# Rewards

* April as a 3/4 contact
* 16k nuyen in foci OR 8k nuyen in cash
* 2 karma
* 2 CDP
* [Gerald Hardman will remember this.]
* Horizon is done with the hard corpsec concept for the time being
* ~~i cant believe ellie is dead - ellie is responsible for the deaths of up to 30 civilians~~
* Due to the hard corpsec concept being scrapped, the footage from the drill is recycled into a pilot episode for a AU idol setting where the HQ is burnt down during a run gone wrong and Ellie commits a suicide bombing after going crazy. Yoyo is the star and escapes with nobody knowing the wiser for now. Both get +2 PA (it's popular enough among the fan base that it leaks out into Seattle's awareness). (it does not have a full season planned yet they're just recovering costs)
Professor Riley

Ex-runner Academic

## Overview

Professor Riley is at first glance a very average person, his abilities however are anything but. Indeed, Riley is an excellent Decker, but he is most exceptional in his magic, that he developed alongside decking to enhance his natural abilities.

This combination led him to be passionate about the interaction between magic and the matrix, that he researches actively in Bellevue's University as one of their tenured Professors. The university attributes a very small budget to his research however, and he thus started taking notice of promising students in his courses, and strong-arming them into stealing scientific papers for him by holding their diploma hostage.

## Dicepools

 Networking Checks | 12 + Loyalty + Aspects - Notoriety
The Burden of Tradition

*The Yakuza are the second-oldest organized crime syndicate in the world, built on the back of centuries of tradition and cultural strength. In recent decades, though, other competitors have risen to challenge them all over the world, while the Yakuza themselves are riven by internal strife. Adherents of the old school accept magicians and metahumans into their ranks out of necessity, with great distrust and suspicion. Followers of the new way welcome metahumans, women, and magicians as equals, and view the ancient traditions of the Yakuza as impediments to power and wealth.*

*Within Seattle, the traditional Shotozumi-gumi syndicate reigns dominant alongside the equally conservative Kanaga-gumi. The more progressive Kenran-kai syndicate is held in contempt, forced into the least profitable territories and given little respect by other Yakuza. From his stronghold in Puyallup, though, the oyabun of the Kenran-kai plots to change the balance of power in his favor. Stockpiling resources and gathering allies, in preparation to overthrow the Shotozumi-gumi - gang war in the streets of Seattle may lie all too soon on the horizon.*

**Meta-Narrative**

The Kenran-Kai syndicate is building up their strength for the coup. Over a series of runs (current plan of 5, but that can change), players will be presented with various primary or secondary goals that will affect the Kenran-Kai's preparations. The amount of successful build-up they get based on the outcomes of said runs will determine if the coup can be launched successfully, and how dominant they are in the ensuing syndicate war.
The Mice Will Play

## Background

Okami and Dreamer have gone out to get cinnamon rolls.

## The Meet

The little master has left Yuki with one command: "Watch the house."

## Legwork

While doing a perimeter check, a foul smell and foot prints could be found in the snow. After some tracking, they were lost up a tree. Yuki continued to circle the house until noticing the back door open....

## Run

Sprinting into the house, Yuki heard a ruckus from above! Trying to follow the noise, he discovered a raccoon on the kitchen table, eating the little masters cookies!

"Intruder! Vacant the premises! This is private property!"

When it failed to listen, Yuki gave chase, quickly realizing it was a techno critter, as it gained a mark on him. After crashing about the kitchen, the two continue the chase to the upper level, rampaging into Okami's room and laying havoc to her lodge and its many trinkets and reagents. Yuki, knowing the value of many of Okami's things, took more forceful actions, data spiking the critter. HARD.

The raccoon, no longer liking this game, fled down the stairs and out the front door, chased by Yuki the entire way.

## Aftermath

Damages: The cookies, part of Okami's lodge

Perimeter successfully secured!

## Rewards

* 3 karma
* 2 CDP
* 1 rank in matrix threats
* .25 UCAS dollars

## Player After-Action Reports

*Yuki: The threat has been dispersed. Perimeter secure!*
Your Failed Me for the Last Time

## Background

A moron of a gang leader was unable to meet quotas for a long time, the final straw was loosing 40K nuyen of drugs and BTL chips. A Vory leader decides it time to make an example of them and hire a team to retrieve the gang boss.

## The Meet

The meet occurred in a Vory aligned bar inside toursistville. The boss was angry and demanded expediency. He gave some basic information for the gang and the leader they were after. After the team negotiated some more time they were off to find a ganger.

## Legwork

Hound arrived at the first likely location didn't find the target but was able to gain some information from a local cutter gang pusher. A fly spy operated by Gear Bunney ruled out the second location leaving the target in a third location in the Redmond Barrens. Frank was able to spot some of the gang they were looking for then waited for the team to arrive. The team talk to the ganger as were able to convince 2 of them to sign up to work with the Mafia under Ante.

## Run

One of the ganger was too loyal to the leader and messaged them and ran. Frank reacted quickly by blowing their head off with a sniper rifle. The prompted the target ganger to run, unfortunately they were in an adjacent building and lighting bolt and snipper rifle bullet destroyed the bike and the ganger means of escape. Hound took a few second to run up the Unconscious ganger before grabbing them. 10 minutes latter the were back with the Johnson collecting payment.

## Aftermath

Payment was made in Nuyen currency. The Vory Leader wanted the target woken up with a stim patch. After some insults in Russian, the Vory leader shot the delivered ganger dead.

## Rewards

20K Karma
3Nuyen
2CDP
Ante gains a C1 L2 Go-Ganger Contact
All runner may take +1 Rank in Street

## Player After-Action Reports

*In Character* accounts of events, general impressions, or memorable moments
Shoppe

# Character Information

### Summary

Sum the character up in one or two sentences.

### Goals

* A few character goals
* They can be anything
* They will probably be changed over time

## Background

At least a few sentences, but go in as much detail as you can

## Narrative Significant Qualities

* Quality
* Other Quality
* And yet another Quality
* Qualities I'd love to see GMs hit on in my games
* Infected (Nosferatu)

## Run History

- Run I've Been On- Other Run I've Been On- Etc.

# In Character Information

## Matrix Search Table

 3
 6+

## Shadow Community Table

 3
 6+

## Assensing Table

 2
 3
 4
 5+
Rollback Netcode

# Summary

Mint requests that a team go perform a simple pickup from the Tacoma Docks and deliver the materials safely to the RRP. She receives a call in the middle of the meet from Saffa, stating that his crew is under attack and the shipment has been stolen. The team intercepts the shipment in Tarislar, which was mistakenly stolen. They diffuse an argument between the other runner team and some Ancients by stealing the correct MCT container from the docks and exchanging it for Mint’s shipment.

# Meet

The team meets Mint at the farm, but partway through the pitch she receives a call from Saffa, who claims that there’s a runner team going loud at the docks and are escaping with the shipment. The team leaves immediately for Tacoma, with Sails driving as fast as he can and taking the boatmaster offroad to escape police, while Icon begins hacking the GridGuide host.

# Run

Using the starting point and the speed of the truck, Icon accessed a number of cameras through the GridGuide industrial host in order to track it on its way to Tarislar. Mynx then contacted Moth, who explained that there was some sort of dispute between the Ancients and a runner team which was ready to escalate; the team deduces that the team probably took the wrong shipment by mistake.

Moth puts them in contact with a Laesa intermediary who was summoned to the scene, and after arriving and defusing the argument between the client and the runners, they strike a deal to receive the shipment of electronics parts if they can steal the correct container full of medical equipment from the port.

After Icon takes control of a harbor crane and a truck, Sails helps insert Mynx through the water side so that she can knock out a dockworker at the water and take his uniform to give to Icon. Icon then enters the facility, loads the correct container on to the truck, and exits the facility, heading for Tarislar. The shipping containers are exchanged without issue and the team is sent on their way to the farm.

# Aftermath

The pre-Crash 2.0 parts are delivered to Mint and sent out for distribution to other fixers. Khen is sent a node upgrade, and Tarislar has possession of MCT’s experimental TLE-X treatment system.

# Rewards

* 10,000 NuYen
* 8 Karma and 2 CDP
* +2 Rep Tarislar
* Can take Saffa and the Little Blues at 3/1 for 3 RVP
* Sails and Icon gain +1 Loyalty with Saffa, and Laika at 1/1
* Mynx gains +2 Loyalty with Moth
* Mint has a truckload of pre-Crash 2.0 hardware
* Tarislar has some experimental medical equipment
Snapdragon

Queen DeckKer

## Overview

Snapdragon is a streamer for Horizon's PinkKrew, a runner group out of LA. PK's decker, she's never finds herself in bad lighting or angles because she's in control of the cameras.

She is a full Horizon SINner and is semi-loyal to her crew, but rarely loyal to anyone else, especially when it jeopardizes her career or safety.

## Aspects

 AskK Chat! | While on the air, Snapdragon can ask the audience for information on your question or topic. If she does this, roll edge. On no hits, you gain 1 PA.
 Horizon Streamer | Whether or not the stream is live, you can presume Horizon knows anything that you tell any of the PinkKrew. That means calling a member when the target is Horizon or a subsidiary will be met with massively strengthened defenses. When the target is not Horizon-affiliated, whether or not Horizon does anything with this information is GM fiat.
Every time a player utilizes a PinkKrew member, roll edge. On no hits, that player gains the "RoF - Horizon" negative quality. While that player has any PinkKrew contacts, this quality cannot be removed.

## Dicepools

 Networking Checks | 3 + Loyalty + Aspects - Notoriety

## Narrative Significant Runs

Has Name::Snapdragon
:7
:11
:1
:3