recursal/Fanatic-Fandom huggingface dataset:
One Punch Guide

## ONE PUNCH !!!

Tadada dadada dada da dadada dada da dadadaaaa

This build focuses on the five first seconds of the duel, if you are alive after 5 sec, you are as good as dead.

The main purpose is to deal the maximum damage possible while negating all your opponent's strategies

### Pros :

* Overwhelming against humans
* Works against most of the bots
* ONE SHOT some players
* FAST, you don't waste time.
* Works even with cheap stuff

### Cons

* Weak in hunting
* maybe repetitive
* Weak against full defensive players
* sometimes a bit messy

## Build :

* con : ( 0 ) You only need damage
* agi : ( 0 ) Acc potion will give you enough
* luck : ( 5 to10 ) enough to get +/-54% crit (potion will do the rest)
* str : ( everything !!! ) ONE PUNCH !!!

### Weapon :

* 2 handed big ass mace or axe. Upgrade it as much as you can

### Armor bonus :

#### Required :

* Crit damage
* Crit rate
* Additional damage
* Attack speed
* +/- accuracy

#### Should be avoided (for PvP) :

* Def
* Eva
* Potion buffs (lenght or efficiency)

### Potions

#### PVP

* Acc/Dmg x6
* Liz x6
* Crit rate x6
* Speed x6
* Holy water x8
* NO HEALTH POTION !!! healing is for noobs !!

#### PVM

* Acc/Dmg x5
* cDef x10
* Crit rate x5 or eva x10
* Speed x5
* Vampire x5

### Artifact :

* Pvp : Scarab (if bots) or Incense (if humans)
* PvM : Incense (or ying yang for dark plains)

## Play style :

### PVP :

Spam all the potions as fast as possible, non stop from left to right and artifact at the start of the game

send all your holy waters and reload your other potion fast if ennemy uses hw too

watch his HP disappear

### PVM :

This build is weak against monsters because even if damage is high, DPS with defensive potions is lower than a regular dagger build, and because of low acc we can't use low crit.

If you control, use the incense to gain a heal buff when you need it. Vampiric potion and damage should do the rest.

If you auto hunt, get a dagger build, it will be 2 difficulty level more effective.

## Comments :

This build is based on maximal damage burst. Be aware that lizard tail works better if you are hurt a lot, so def and eva potions are worse than useless. Taking damage is the best way to win.

 Healing is pointless, because you need all the potion slots for it to work, and if it doesn't work you are dead anyway.

Scarab is really important, especially against bots, because you need to block ennemy automatic healing. Incense may be better against human players, because of surprise effect, but sadly for the moment ladder is filled with bots.

Your main defense is holy water. Its purpose isn't to negate enemy burst (the more you get it the better), but to negate the ennemy's cDef and cEva pots.

You can increase your total healing by upgrading your equipment. Because low def% is better, do not bother about buying fancy armors for pvp. If there was no health bonus on armors, fighting naked would be the best option... For pvm a good armor with high def% is better.

Have fun !!
The White Door

* Основное
* Создатели
* Сюжет

**The White Door** - четырнадцатая игра от студии Rusty Lake, вышедшая в Steam 9 января 2020 и первый спин-офф серии. Он был совместно издан инди - издателем игр Second Maze, который был соучредителем владельцев Rusty Lake.

Действие игры происходит в психиатрической лечебнице в 1972 году, где Роберт Хилл проснулся, страдая от тяжелой потери памяти. Игровой процесс отличается от других игр Rusty Lake тем, что использует разделенный экран от третьего лица и не имеет никакой системы инвентаря.

Есть сайт, который является компаньоном к игре. Это полезно для завершения второго уровня секретной Сары.
Stats Calculator

**Here is a link to my stats calculator :**

--> STATS CALCULATOR <--

There is a lot of data to write, but it can **calculate the damage / second** of your caracter, and allows you to compare different stats builds.

There is also a **weapon comparator and upgrade simulator**, that can calculate the damage / second of a weapon, and give you his damage for the level you want.

**How does it work?**

 Simply replace my old data by yours (all the RED cells). Excell will do the rest of the calculations.

DO NOT TOUCH GREEN CELLS or you will mess up the whole table.

If you have any questions, fell free to ask in the comments.
The Shade Swarm

The Shade Swarm was one of the major powers in the Foundling War, but this is an overstatement in terms of organisation. The Swarm was less of an army and more of a roving multitude of separate bands fighting for the sheer joy and glory of it all.

## The Swarm

Due to the Shade's lack of leadership much of the force drawn to fight from it is lead by individuals leading bands of brigands and rogues for their own gain. The various incursions made by Shade natives are usually defeated by other Shade natives.

The Swarms are known for their startling ability to move around battlefields unpredictably, defeating armies of a much larger size with quick thinking and strange tactics.

## The Foundling War

The Swarm did not enter a claim into the war until much later on than the other powers, instead they sold their services to the other powers during their battles. Eventually the various captains of the Swarm noticed that their total force could rival even Dust and staked a claim in the Bridge to shake things up, agreeing to cooperate until the Bridge was theirs at which point they'd fight it out for the right to rule.

Due to their rather uninterested approach to the war they were one of the sides to lose least of their troops in the final battle, where they retreated when they realised things were not as they seemed.

Their involvement in the war and their ability to work together inspired many Shade natives to build more cooperative communities and eventually found a planar council that met rarely and only on important occasions.
Emberik

Emberik (Em-BEAR-ick) is one of the planar isles that makes up the Bridge.

## Climate

Emberik has a hot, dry climate verging on desert-like climate. Due to this settlements are few and far between and mostly centred on oasis-like bodies of water.

Emberik bears its history quite literally on it's face, gargantuan statues and ruins emerge from the sands from 'what came before'.

## Settlements

The main settlement of Emberik is the city of Safngur (Saphen-gur) that is the home of the protector of the isle, Fhenmire. The city radiates out from the Library Keep where Fhenmire resides and hosts many 'meetings of the minds'.

Many of the settlements around Emberik incorporate the remnants of the past littered through the landscape into their buildings or public spaces. Many of the towns and villages take their names from the aesthetics of these artefacts.

## Fhenmire

The Protector of Emberik is the brass dragon Fhenmire who was one of The Protectorate during the Foundling War. Fhenmire inspires in it's citizens a healthy interest in research and knowledge for the betterment of all Emberens, and stores this accumulated research in it's Library Keep in Safngur.
Henwell Cross Wiki

## Welcome to the Henwell Cross Wiki

Learn about the characters, places and artefacts of a little village named Henwell Cross.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Dougal and Peccory

Dougal is a boy wizard who came to Henwell Cross after the sacking of his hometown by unknown forces. During Dougal's escape from his home his uncle, a well-respected magic user, tried to hide him by swapping his mind with the mind of a pigeon thus trapping the boy wizard's intellect in the body of a bird. Dougal now lives and works with Peccory (a bird brained meat boy aka Dougal's original body) in Henwell Cross.
Crikey Moses

The Thirsty Shortsword of Crikey Moses, usually referred to as just Crikey Moses, is an Uncommon item which requires attunement. It is a shortsword of warning.

As well as attunement, the blade must be activated with a drop of blood from the wielder. When attuned, the wielder gains advantage on initiative rolls and gives warning of any danger which comes within 30ft. It is able to talk, and uses this ability to give the warnings as well as to make general conversation.

Crikey Moses is available for sale in the weapons and armour store in Hogan's Knife for 480 gold. During the dropbear attack following the Lotto-Worthington wedding, he is taken while the shopkeeper is magically asleep, and is later carried and used extensively by Gadai.

## Appearances

* Episode 6: The Bogan Bash Part 1 (mentioned)
* Episode 7: The Bogan Bash Part 2
* Episode 8: The Crackatinny Caper Part 1
* Episode 9: The Crackatinny Caper Part 2
* Episode 12: Spookaroo Special, The Haunted Bakery Part 1
* Episode 14: Baby Piggy Brayden Part 1
The Protectorate

The Protectorate was one of the five major powers during the Foundling War and the eventual victors of the conflict who know hold the plane of the Bridge. The Protectorate are a small force entirely built up of metallic dragons.

## The Ideals of Protectorate

The Protectorate joined the Foundling War as an effort to keep the Bridge from falling into the wrong hands and escalating the conflict further, as remnants of the previous world they knew exactly why chaos should not be spread unnecessarily.

Each of the members of the group has their own views but the generally accepted ideal is that the dragons do not *own* the Bridge as much as watch it and ensure the people of the land are treated correctly. They view themselves as custodians more than kings or queens.

## Members of The Protectorate

There are five dragons in The Protectorate, each holding one remnant ruin as their home to watch over the land from.

The brass dragon Fhenmire (fen-my-er) holds the land of Emberik.

The bronze dragon Kirakoll (keer-a-kol) holds the land of Valos.

The copper dragon Hirendal (heer-en-daal) holds the land of Orum.

The gold dragon Aranyel (A-ran-yell) holds the land of Jolet.

The silver dragon Ostonber (Ost-on-berr) holds the land of Kegelm.

## The Foundling War

The dragons saw the war as a disgrace and sought a way to curtail it from the very beginning, they did so by shapeshifting into appropriate forms and infiltrating each faction. Each worked their way up into advisory roles before revealing their true forms and allowing their secret to be kept by the faction, each side believing they had a secret weapon. The dragons advised tactics that kept the body count as low as possible and kept the forces on even ground until the final battle, Sundering Prism, where the dragons had moved all forces into one location under the pretence of each side winning the war only to reveal themselves and turn on the entire war force, delivering a huge blow to each faction and winning the war.
Something serious 66

I.

Connor leaned closer into Talons of Power, breathing out Anemone and Turtle's animus fight on the beach. Delphine scowled. "Can we get on with this? I don't care if Anemone turned psycho or Turtle's about to heroically stop her. It was quite obvious anyways."

"But the action! The suspense! The battling spells! And the fact that Darkstalker must be seeing all this or at least *knowing* something's up," Connor tried to explain Book 9's awesomeness. "Don't you see? *This is THE VISION*."

"Yawn," said Delphine, throwing her head back against her pillow.

Sometimes, older sisters didn't understand the rich beauty of dragonkind and twisty plots and amazing things in general. "Fine," Connor muttered. "you're free to go back to your sappy princess stories if you want."

"I would," Delphine sat up again. "but Mom and I had a deal. Bond with you and your dragon fairytales for two weeks and I'd be closer to getting my I-Pod Touch."

Connor rolled his eyes, setting down book 9 so Turtle's furious face was on display. "Do you really believe her?" They both knew their mother was the gamemaster of manipulation and two years on Connor hadn't made Delphine any smarter. Well except for Math. And Science. And School. But nothing else. Totally.

"Yes, relax," Delphine rolled her eyes. "She literally has this whole plan written out on paper. After this, I have to take out the trash for the next few weeks, clean the dishes every night, and read you bedtime stories, then voila! I-Pod Touch."

"Why does she have to drag me into this?" Connor not-whined.

"Because your social skills need work and I'm here to light your path to popularity even though Mom and Dad are clearly spoiling you even more by encouraging your dragon obsession."

"That makes no-"

"Can we please get on with this?" Delphine's head snapped up as if she came off a trance. "I'm wasting time conversing with you when we could actually finish a book. Just. Continue."

Connor continued.
Henwell Cross

Henwell Cross is a farming village built on an intersection of the Hophall and Foxmarsh roads.

## History

Henwell Cross first appeared as a single farmstead owned by one George Henwell. George intended to build a farm robust enough to provide produce for both his family and for trade with travellers moving along either road. As time went on more people saw the benefits of this and the relative fertility of the land and moved onto the crossroads as well. Soon a tavern was built to provide for the farmers and farmhands named The Goblin King and soon thereafter a council was formed. Henwell Cross was named for George Henwell and his family after he was elected the first mayor.

## Inhabitants

In the years since the founding of the council the population has grown to around fifty households, with most of the population being involved in either farming or the selling of farm produce. The current mayor is one Addie Harper, a halfling who owns he premiere milk merchants in town.

The population is mostly split between humans and halflings, folk who are both enamoured and proud of their farming prowess. Some examples of most races can be found around town though, for example the owner of The Goblin King is Garon, an orc.

## Places of Interest

The Goblin King was the first and only tavern in town for a while but in recent years a new contender, The Lilting Lily, has opened to cater for the more discerning travellers passing through. This has stolen a lot of business from The Goblin King which has lead to a decline in quality.

Just outside of the village there is a shrine to a forgotten god of travel that is tended to by a single cleric. The locals know this place as the Surefoot shrine, as the forgotten one is lovingly called Surefoot locally. Many adventurous travellers stop here to get the blessing of the lonely cleric to progress on their quests.

The village hall sits near the centre of town and is a relatively small building for it's grand title, it mostly consists of a small meeting room and an office for the Mayor. Council meet only when there must be a big discussion or when it is time to choose a new mayor.

Rurik Lutgehr runs the local blacksmith. He once ran a great forge in a city but retired to do simpler work in the country, though he still does weapon work on request by travelling sorts and for some locals.

A small local jail is present and run by a team of sixteen guards who also patrol the village and its outskirts. The area is relatively peaceful though so little to no action occurs.
The Kingdom of Bastion

The Kingdom of Bastion is a monarchy that rules the plane of Bastion and was one of the major players in the Foundling War.

## The Monarchy

Bastion is ruled by one monarchy that follows the primogeniture structure, meaning rulers are most often men. The ruler is assisted in their job by varying levels of vassals who maintain territories for the monarchy. Very few of these rulers have been tyrannical and most have been little more than benign during their reign. Due to this the plane is mostly stagnant and stuck in a stage of pastoral bliss.

The monarchy and the plane is represented by the symbol of a white rose wrapped around a castle tower.

## The Foundling War

The King during the Foundling War was Riktav Fitzjoie III who used his position to mislead his people into fighting a holy war against the other planes over the Bastions divine right to hold the Bridge. Riktav spoke of the long forgotten god of his land Pelor speaking to him in a dream and telling him that if all the men of Bastion were to take up arms and march to the Bridge they would take it for his name within days.

This of course did not pan out and the Bastion force ended up in a horrifying land war between the Genesists of Dust who overwhelmingly outnumbered them and the horde of the Shade who outmanoeuvred them, all the while being manipulated by both the Fey Courts and the king's draconic adviser.

The King's Army was the defending force in the final battle of the war, Sundering Prism, where they sustained innumerable losses from which the kingdom did not recover for centuries. The army was entrenched in the ziggurat when the three other armies converged and each was turned on by their draconic allies.

King Riktav Fitzjoie III was deposed and exiled (although some state he was executed) due to his part in this loss. Legends tell that each man of age in Bastion took up arms for the King's holy war except the king himself, thus not fulfilling the prophecy. Whether or not this is accurate is unknown.

## Contemporary Accounts

Although he is mostly despised, even today, King Riktav's prophecy still holds some say in the lands of Bastion and many of the people of the plane in some way believe that the Bridge was promised to them but whether or not the plane could ever raise an army large enough to fight a holy war again is debatable.
Фрэнк Вандербум

**Фрэнк Вандербум** - сын Эммы, зачатый с помощью пыльцы в 1884 году.

## Биография

В 1891 году "играет" со своим дядей Альбертом возле колодца. Фрэнк сильно раскачивается на качелях и летит в колодец, но ему удается ухватится руками за ворот. Тогда игрок дает ему плюшевого медведя, тот отпускает одну руку, чтобы взять его и, не без помощи дяди Альберта, падает в колодец. Эмма искала на протяжении многих лет без вести пропавшего сына.

Дно колодца оказалось связано с лабораторией через дождевой сток. Альберт не забыл о своем племяннике и подкармливал его. В 1909 году, когда Альберт создавал свою дочь Розу, Фрэнк просунул руку через решетку стока и просил поесть. Игрок дает ему картофель, а тот взамен протягивает кремень.

В 1924 году Фрэнк совершает попытку побега. Он бросает бумажный самолетик и тот летит на поверхность. Его находит Роза и изучает его содержимое - там нарисованы символы, каждому их которых соответствует требование Фрэнка. Роза отправляет ему ведро, а он, с помощью веток, изображает символы. Сначала он просит попить и получает собачью мочу; следующее его требование - еда - жареная рыба. С помощью рыбьей кости он показывает последний символ, требующий деревянную палку. С ее помощью он выбирается из колодца.

В 1926 году он и Альберт играют в шахматы. Оба хотят убить друг друга. По итогу игры он убивает своего дядю, задушив его. Мозг Альберта становится жертвой для дерева. Зимой 1927 года Фрэнк принимает ванную и остригает отросшие за время, проведенное в колодце, волосы. Они становятся жертвой для дерева.

В 1930 году Фрэнк ищет на чердаке серебряный хронометр. На портрете его матери изображено созвездие, которое нужно составить в телескопе. Когда созвездие составлено, появляется дух Эммы и просит прочесть письмо, которое она написала ему 39 лет назад. Он читает письмо, принесенное попугаем Харви и там написан код от шкатулки с хронометром - "LOVE".

В 1933 он танцует вместе со своей двоюродной сестрой Розой. Они танцую под песни "*The Vanderboom's Family Time*" (которую играли Ида, Сэмюэл, Леонард и Альберт для Мэри в 1904 году) и "*The Lake Suite*". После второй песни граммофон ломается и Роза колит свой палец об иглу. Ее кровь забирается в качестве жертвы. В 1935 году он, Роза и Леонард находятся в лаборатории под домом. Каждый из них нашел хронометры и поместил их в нужные слоты. После этого корни обвивают Фрэнка и его глаза становятся белыми.

## Интересные факты

* Карты Таро, связанные с ним - "Отшельник" и "Звезда".
* Он провел в колодце 33 года.
* Ему 50-51 год на конец игры.
Trent Stacker

Trent Stacker is a ranger who used to roam in the area close to where Gadai lived as a child. He would tell stories that Gadai found exciting, such as fighting a wombanger with his bare hands, and talk about how he could eat even poisonous foods with no problem.

It is indicated that while he is not necessarily conventionally highly attractive, he has something of a 'silver fox' air and a significant number of his own teeth.

## Appearances

* Episode 14: Baby Piggy Brayden Part 1 (mentioned)

## Notes

* When Gadai references Trent Stacker being able to eat poisoned food, this could have been achieved or assisted by one or several of the following:
	+ Dwarves have resistance to poison damage and advantage to saving throws against poison
	+ Tieflings who take the Infernal Constitution racial feat have resistance to poison damage and advantage to saving throws against poison
	+ Yuan-ti Purebloods are immune to poison damage and to the poisoned condition
	+ Spell: Protection From Poison (2nd level, available to those who reach the fifth level in the Ranger class)
	+ Spell: Heroes' Feast (6th level, not available to rangers and therefore unlikely)
	+ Item: Periapt of Proof Against Poison (Wondrous Item, rare; provides immunity to poison and to the poisoned condition)
	+ Item: Absorbing Tattoo, Poison (Wondrous item, very rare, requires attunement; provides resistance to poison damage, and as a reaction once per day can gain immunity and instead regain half the hit points that would have been lost)
	+ Any of a number of items which provide resistance against poison, including Armor of Resistance (Poison), Belt of Dwarvenkind, Cloak of Arachnida, Dragon Scale Mail (Green) (unlikely for a ranger as it confers disadvantage to stealth checks), Green Dragon Mask, Kyrzin's Ooze, Living Armor, Obsidian Flint Dragon Plate (unlikely for a ranger as it is heavy armour), Potion of Resistance (Poison), Ring of Resistance (Poison).
Рэй

Карли Сандерс (сестра)

## Информация

### Класс

Предвестник (Stargaze: New Horizon, Stargaze: Until Light Comes)Керн-1 (Stargaze: From Ashes)

Разведчик Хаоса, Берсерк Хаоса (Stargaze: Redemption)

### Фракция

Отряд 14-1А, Повстанцы (Stargaze: New Horizon)Отряд 0S (Stargaze: From Ashes)

Горанд (Stargaze: Redemption)

Великая армия (Stargaze: Until Light Comes)

### Статус

Жив

Рэй (Наст. имя - Райан Сандерс) - центральный персонаж серии Stargaze.
Griffon

Griffon was a dwarf and a former employee of the Chunky Bloke Pie Mine. He was killed during Mrs Mac's attempted takeover of the mine, and his body left in the sacrificial chamber in the previously boarded-up section of the mine.

It is implied that he was in some sort of relationship with Definitely Stumpy, whose body had on it a jar labelled "Griffon's Grease".
Hunting table

Write your drops here with ***item name*** (please make it short), Best **Tier** ever found (g[ray], y[ellow], b[lue], p[purple]), best ***level*** ever found

Drops that are wrote here are only CONFIRMED drops where you can certify the origin.

(beware of boss VS regular troop drop...)

If you have enough time please add data from the mobs

## **Dark Plains**

pots : lizard x1

pots : lizard x3 holy water

## **Dungeon**

xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Aphtous Beyond 4 & 5.

Buggling/Infested: Cursed claw lv32
Immovable Rod

This magical item is normally movable. This makes it a lot more convenient to carry around than if it weren't.

When activated, the rod becomes immovable, at least in reference to the Fantasy Australia setting. It is unclear whether this realm is located on a planet which behaves in the way planets are generally expected; if it is then the Immovable Rod seems configured to remain immobile *relative to that planet* rather than tearing it's way through the crust as the planet orbits the nearest star [*citation needed*: There isn't any evidence that there is only a single sun, it may be that this has not been mentioned because it does not appear to be noteworthy to the denizens of Fantasy Australia].

One is owned by McKenzie.

## Appearances

* Episode 3: The Pie Mine Mystery Part 3 (mentioned)
* Episode 4: The Mystery of the Bewdy Hill Beauties Part 1
* Episode 5: The Mystery of the Bewdy Hill Beauties Part 2 (mentioned)
* Episode 11: Beyond Barneydome Part 2 (mentioned)
* Episode 12: Spookaroo Special, The Haunted Bakery Part 1
* Episode 13: Spookaroo Special, The Haunted Bakery Part 2 (mentioned)
Мистер Олень (испорченная душа)

Является душой Мистера Оленя (отца Джейкоба Эйландера) убитого Харви в Rusty Lake Hotel.

## Мистер Олень (испорченная душа)

### Появления

Rusty Lake: HotelCube Escape: Case 23

Cube Escape: The Cave

Cube Escape: Paradox

## Появления

### Cube Escape: Case 23

Когда Дейл добирается до хижины 1972 года, то сзади него будет стоять олень, который через какое-то время обезглавывается, а после превращается в испорченную душу. Если же вовремя не сбежать, то он нападёт и это будет считаться, как плохой концовкой. Если же Дейл всё же сбежит, то испорченная душа будет только смотреть, как Дейл спускается по лифту вниз.

### Cube Escape: The Cave

Испорченная душа Оленя, как и другие души гостей можно будет встретить в лесу, когда Мистер Ворон из-за нападения испорченной души кабана покинет субмарину. Его душу можно увидеть сквозь стены внутри белого куба, но он будет оставаться снаружи. Также его изображение можно заметить на фреске пещеры на которой Дейл с помощью мистера Филина идет через души гостей отеля к белому кубу, найденному в конце игры.
Rules

* must be certified Cool MOFO to join.
* How To Be a COOL MOFO: registration
	1. Do you read Percy Jackson, Harry Potter, Six of Crows, and love them to death? If Yes proceed to step 2, if no ~~go culture yourself~~ leave this wiki u failed the test.
	2. Have you ever told someone 'fuck you asshole', 'you little shit', or just simply 'ass'? if yes proceed to step 3, if no good job you are a decent human being but nOT A COOL MOFO.
	3. Have you ever roasted someone so bad they either ended the friendship, conceded defeat, or inducted you into their cult? If Yes, proceed to step 4. If no, u will probably never go to jail so leave.
	4. Do you love Tony Stark and/or Loki? If Yes, proceed to step 5. If no, eat slugs and leave.
	5. Lastly, are you Dogfood or Blazey? If Yes, welcome. If no, your life must suck and we pity you like seriously what must it be like to be a mortal.
* Swearing is encouraged! So is being rude and detestable
* If you are easily triggered LEAVE WHILE U HAVE UR SANITY
* HAVE FUN
* ACTUALLY DON'T LOL DO UR MATH
Wiki MSDNB

**Wiki MSDNB**

## Links

Informações sobre o Movimento Social Democrata Nacionalista Brasileiro e o seu pensamento. *Movimento Social Democrata Nacionalista Brasileiro busca uma sociedade participativa, justa e democrática.* A análise do pensamento Social Democrata Nacionalista Brasileiro tem sua linha filosófica monolítica, completa, na qual todas as partes — a original social democracia, a economia política e a filosofia — se acham organicamente ligadas entre si. A necessidade objetiva no desenvolvimento social não exclui, mas, ao contrário, pressupõe a participação criadora dos indivíduos. Essa dinâmica social pode promover mudanças nas relações políticas, sociais e econômicas. Assim sendo, somente a ação popular pode mudar uma sociedade, pois é, de maneira geral, o próprio povo o seu único agente.
3fg6

run allegiances

## The Fearless

### The Elite

**Leader:** Burnstar

**Deputy:** Saltshadow

**Medicine Cat:** Astersight

**Medicine Cat Trainee:** Guppypaw

#### Hunters

Creviceleap

Cragwish

Smolderscar

Tigerskin

Lindenbranch

#### Fighters

Cormorantgaze

Irislily

Lionfoot

Ivytail

Foxspring

#### Trainers

Umberleap

Rockshine

Gypsumnose

#### Trainees

Alabasterpaw

Coralpaw

Sardinepaw

Skypaw

#### Queens

Heatherburn

Thornsnarl

#### Kits

Tunnelkit

Cumuluskit

Galekit

Bubblekit

Ravenkit

Mynakit

Gannetkit

#### Hunters

Raintrickle

Birchstripe

Okapifur

Tigertooth

Dholepelt

Grassblade

Vixenheart

Lightshadow

#### Fighters

Martenclaw

Lynxleap

Nightowl

Cloudflower

Emerystep

#### Trainers

Willowleaf

Hollowtree

Whitefox

#### Trainees

Firepaw

Swiftpaw

Ibispaw

Sweetpaw

Greenpaw

#### Queens

Silverwolf

Cherryscorch

#### Kits

Lapiskit

Whitekit

Auburnkit

Ebonykit

Maplekit

#### Hunters

Scorchfang

Sunpetal

Flutterbird

Shadowstep

Stonechasm

Rivertail

#### Fighters

Pepperpelt

Rosewoodfur

Badgerleap

Bluestripe

Rabbitears

Stoneice

#### Trainers

Cloverheart

Icecrush

Feathernose

#### Trainees

Mountainpaw

Stormpaw

Mistypaw

#### Queens

Tundrastorm

Baboontail

#### Kits

Seedkit

Cloudkit

Fernkit

### The United Guild

**Leader:** Unity

**Second:** Gyles

**Healer:** Leatrice

**In-training:** Oswin

**Warriors:**

Breanne

Rian

Wolfgang

Raven

Rory

Jaylene

Archer

Wenda

Katlyn

Stefani

Merrick

Wystan

Phemie

Peace

Sera

Bryant

Monroe

Jarrett

**Hunters:**

Joisse

Kalysta

Aiyanna

Kaolin

Val

Bonifaz

Darian

Nicole

Yolanda

Eladora

Caelie

Aaren

Raphael

Trent

Blaze

##### ship

Breanne val

joisse bonifaz

Jaylene wolfgang

cairna tress

aiyanna raven

rory rian

Kalysta kaolin

aiyanna archer (former)
Twelve

## the 12 imperatives

* No member is allowed out-of-boundaries unless on a special mission or battling
* The leader shall remain leader until death and the second will take place, and appoint new second
	+ if second is also dead in a circumstance then contenders will fight to the death
* ranks are based upon parents performance and cats may level up as trainees
* once a moon a new first is chosen for each caste, but if the second and leader ~~are unsure~~ decide to do a battle, they will choose contenders to fight
* every six moons at the start of newleaf, is breeding season because two many cats die in bloodshed and fighting each other and more are neeeeded. every she-cat is required to participate. self-explanatory.
* firsts can eat with high ranks
* hunters they hunt all day vice versa with warriors
* mealtime is climbing-sun and climbing-moon, eating before or after is TORTURE!!
* oh yah speaking of torture if you step one place wrong yah go to the torture chambers. again. self-explanatory.
	+ if you betray you get double trouble torture and DEATH!!!!
* leesten to ur leder!! no? theen deeeeaaathhh!!!
* no talkting to tug or deeeeth (or torture depends on their mood)
* yah jeeeest be careful and the game ees too esceep wwith ur loved wuns and no geet cot

unity guild - just be loyal do your job attend gatherings uh huh

they have spirits the clandestine
The Curse of the Mummy, Bro

**Curse of the Mummy, Bro** is the sixth episode of season one.

## Plot synopsis

*Chris and Tyler get a call from a "bro" needing to dispose of a mummy.*

## Appearances

* Christopher Wheadon as Chris
* Tyler Mitchell as Tyler
* Adara Toop as Madison
* Andrew Stevens as Royce
* Nolan Frye as Chad

## Notes & trivia

* *"The Curse of the Mummy, Bro" was originally titled "On the Topic of Mummies."*
* *This is the first appearance of series regular, Adara Toop as Madison.*
Definitely Stumpy

Definitely Stumpy, usually called Stumpy, is a former employee of Chunky Bloke Pie Mine and dormmate of Jolo. He is implied to have been in a relationship of some kind with Griffon.

He was one of the miners who went missing at the Chunky Bloke Pie Mine during a spate of such disappearances. It is indicated that he was used as a sacrifice in a ritual performed by Mrs Mac as part of a bloody oath to take over the mine. His body is found on the sacrificial altar by Gadai, McKenzie and Plank, with significant cutting injuries. A jar labelled "Griffon's Grease" was found on his body.

## Appearances

* Episode 2: The Pie Mine Mystery Part 2! (mentioned)
* Episode 3: The Pie Mine Mystery Part 3! (deceased)
Confessions

i confess, tom hiddleston is hot. i used to think he was a deformed potato, but now i think otherwise. - dog

HA! I KNEW IT! I CALLED IT I KNEW THAT AFTER YOU WATCHED THE THOR MOVIES YOU WOULD SEE!!! YOUR CONVERSION TO THE DARK SIDE IS COMPLETE I AM SO HAPPY RIGHT NOW (also side confession i thought so too at first lol rip)- blazeyyyyy loves u rn

you ruined me - dog hates u rn

he's hot tho right ;P and now u truly understand my love for leather - blazey is so happy

## !!!!!

i have hated a very certain someone for almost two years. --- blazeyispissedashell
And Here We Are...

**"And Here We Are..."** is the pilot episode of season one.

## Plot synopsis

Chris and Tyler: paranormal exterminators. In the premiere, they hunt down a goblin or something.

## Appearances

* Christopher Wheadon as Chris
* Tyler Mitchell as Tyler
* Dennis Poarch as Goblin
* Autumn Rae Finity as Colleen

## Notes & trivia

* *"And Here We Are..." was created as a pilot episode after the creation of the rest of season one to allow new viewers to start with an episode with better production values than the actual first episode.*
On the Eating of Paranormal Creatures

**On the Eating of Paranormal Creatures** is the third episode of season one.

## Plot synopsis

Chris and Tyler discuss the new fast food joint, Creature Kitchen.

## Appearances

* Christopher Wheadon as Chris
* Tyler Mitchell as Tyler
* Andrew Stevens as Elevator Mystery Man

## Notes & trivia

* *This is the first episode written by Andrew Stevens. It was originally conceived as a "mini" episode. An idea were there would be smaller, easier to make episodes to bridge the gap between main episodes. This idea was abandoned when the series episode order got too confusing.*
Almost Got 'Em

**Almost Got 'Em** is the ninth episode of season one.

## Plot synopsis

*In a bar, a collection of We Kill 'Em's enemies chat about their failed attempts to "get" them.*

## Appearances

* Christopher Wheadon as Chris
* Tyler Mitchell as Tyler
* Geoff Finney as Benson
* Adara Toop as Madison
* Jason Kurtz as The Werewolf
* Gerard Murphy as Meth Lou
* Skylar Holcomb as Kakabel
* Dr. Jonathan Sparkles as David

## Notes & trivia

* *The bar scenes are filmed in The Rendezvous in the Belltown neighborhood of Seattle, WA.*
* *"Almost Got 'Em" is based on and takes it's name from an episode of Batman: The Animated Series called "Almost Got 'Im."*
Monsters

**Monsters** in the We Kill 'Em-verse are categorized as any supernatural or paranormal creature. Most are fairly harmless and easily dealt with by professional paranormal exterminators (or semi-professional). The existence of monsters is common knowledge to everyone. Monsters have no legal rights, therefore the disposal of them, however violent, is completely legal.

## List of Monsters

### **Seen**

* Vampire
* Werewolf
* Goblin
* Succubus
* Bro
* Boogie Man
* Angel
* Lizardman
* Clurichaun
* Greek God

### **Mentioned**

* Ghost
* Wendigo
* Mummy
* Bogart
* Bugbear
* Leprechaun
* Genie
* Domovoi
Kill Sabre Industries

**Kill Sabre Industries** is the twelfth episode and finale of season one.

## Plot synopsis

*Chris and Tyler hash out their differences, meanwhile a new threat looms.*

## Appearances

* Christopher Wheadon as Chris
* Tyler Mitchell as Tyler
* Andi Norris as Zoey
* Jason Kurtz as The Werewolf
* Thomas Ohrstrom as The Clurichaun
* Geoff Finney as Benson
* Tyler Armentrout as Jake
* Andrew Stevens as Chance
* Benjamin Holmes as Mr. Jorganson

## Notes & trivia

* *Though mentioned previously, this is the first appearance of Kill Sabre Industries.*
* *Certain scenes were filmed two years prior to others.*
* *The Werewolf and The Clurichaun's real names are both revealed in this episode, as Jason and Jerry, respectively.*

'
The Paranormal Survivors Meeting

**The Paranormal Survivors Meeting** is the fifth episode of season one.

## Plot synopsis

*Tyler starts a support group to help people suffering from the paranormal. Chris gets hopelessly drunk*

## Appearances

* Christopher Wheadon as Chris
* Tyler Mitchell as Tyler
* Andi Norris as Zoey
* Ronee Collins as Audrey
* Carly Richardson as Laura
* Rachyll Street Rhonda
* Geoff Finney as Benson
* Kyle Harding as Tex
* Gerard Murphy as Meth Lou
* Tyler Armentrout as Gentleman 1
* Dr. Jonathan Sparkles as David

## Notes & trivia

* *This is the first episode featuring Benson, who will later become the main antagonist of the series.*
Season One

## Season One

### Finale

Kill Sabre Industries

**Season 1** of We Kill 'Em consists of 12 episodes.

The season premiered on October 31, 2011.

## Plot overview

*Chris and Tyler work as paranormal exterminators.*

## Episodes

* Episode 0 - And Here We Are...
* Episode 1 - We Kill 'Em
* Episode 2 - The Big Werewolf
* Episode 3 - On the Eating of Paranormal Creatures
* Episode 4 - On the Topic of Gay for Pay
* Episode 5 - The Paranormal Survivors Meeting
* Episode 6 - The Curse of the Mummy, Bro
* Episode 7 - We Date 'Em
* Episode 8 - The Portal to Boogeyland
* Episode 9 - Almost Got 'Em
* Episode 10 - T-Mitch Goes on a Date
* Episode 11 - Day in the Life of Chris
* Episode 12 - Kill Sabre Industries
Items

###

## Weapons

About weapons, bonuses and upgrades that they can provide

## Armor

About armors, bonuses and upgrades that they can provide

## Accessories

About accessories, bonuses and upgrades that they can provide

## Potions

All the potion list and brief guides about potion combos, counters and bad associations

## Artifacts

Some tips about Artifacts and explanations about their buffs
The Big Werewolf

**The Big Werewolf** is the second episode of season one.

## Plot synopsis

*Chris and Tyler get a call to exterminate a werewolf.*

## Appearances

* Christopher Wheadon as Chris
* Tyler Mitchell as Tyler
* Jason Kurtz as The Werewolf

## Notes & trivia

* *Christopher Wheadon and Tyler Armentrout's cat, Dr. Jonathan Sparkles, can be seen in the background of this episode. He would later return to play the role of David.*
We Kill 'Em (episode)

**We Kill 'Em** is the first episode of season one.

## Plot synopsis

*Chris and Tyler are paranormal exterminators. They are hired by Zoey to kill a vampire.*

## Appearances

* Christopher Wheadon as Chris
* Tyler Mitchell as Tyler
* Andi Norris as Zoey
* Geoff Finney as Mickey

## Notes & trivia

* *When We Kill 'Em was originally conceived, Tyler Armentrout was to play the character of Tyler. He was recast by Tyler Mitchell, so he could focus on directing.*
We Date 'Em

**We Date 'Em** is the seventh episode of season one.

## Plot synopsis

*Tyler sets Chris up on a date, everything goes horribly wrong.*

## Appearances

* Christopher Wheadon as Chris
* Tyler Mitchell as Tyler
* Andi Norris as Zoey
* Jessica Boettiger as Brunhilda
* Logan Littlefield as Dr. Cody
* Ronee Collins as Audrey
* Jerry Nash as The Necromancer
* Carly Richardson as Laura
* Rachyll Street as Rhonda
* Scott Stiers as Vampire

## Notes & trivia

* *"We Date 'Em" was originally aired as a two-parter. It was edited together and cut down from what would have been 17 minutes altogether to 13 minutes. Still, it is the longest episode of We Kill 'Em so far.*
T-Mitch Goes on a Date

**T-Mitch Goes on a Date** is the tenth episode of season one.

## Plot synopsis

*Tyler schemes his way into a date with Madison.*

## Appearances

* Tyler Mitchell as Tyler
* Adara Toop as Madison
* Mike Stock as Waiter
* Christopher Wheadon as Chris / Lizardman
* Dr. Jonathan Sparkles as David

## Notes & trivia

* *The bartender that can be seen in the background and the Lizardman are both played by Christopher Wheadon.*
Cap of Breathing

The Cap of Breathing is an Uncommon magical item. While wearing the cap underwater, the user is able to speak the command word to create a bubble of breathable air around their head which lasts until the cap is removed, the user exits the water, or the command word is spoken a second time.

A Cap of Breathing is given to the party by Ken Oath of Bewdy Hill, and later carried by Plank.

## Appearances

* Episode 5: The Mystery of the Bewdy Hill Beauties Part 2 (mentioned)
Acker Dacker

The Acker Dacker is a homebrew magical item. It is a lightning-infused longbow. Instead of 1d8+Dex piercing damage, it does 1d8+2+Dex lightning damage.

An Acker Dacker is available for sale in the weapons and armour store in Hogan's Knife for 550 gold. During the dropbear attack following the Lotto-Worthington wedding, it is taken while the shopkeeper is magically asleep, and is later carried and used by Gadai.

## Appearances

* Episode 6: The Bogan Bash Part 1 (mentioned)
* Episode 7: The Bogan Bash Part 2
* Episode 10: Beyond Barneydome Part 1
* Episode 13: Spookaroo Special, The Haunted Bakery Part 2
We Kill 'Em Wiki

## About We Kill 'Em

**We Kill 'Em** is a Seattle based webseries featuring Chris and Tyler working as the Paranormal Extermination company We Kill 'Em. Monster hunting is about as respectable as fishing a raccoon out of the attic. The boys skim by slaying vampires, shooting werewolves, and dealing with the rest.

## Cast

#### **Main**

* Christopher Wheadon as Chris
* Tyler Mitchell as Tyler

#### **Recurring**

* Adara Toop as Madison
* Andi Norris as Zoey
* Geoff Finney as Benson / Mickey
* Jason Kurtz as The Werewolf
* Andrew Stevens as Chance / Royce
* Tyler Armentrout as Jake / Gentleman 1 / Lionel / The Ghost of Christmas Past
* Gerard Murphy as Meth Lou
* Thomas Ohrstrom as The Clurichaun
* Ronee Collins as Audrey
* Skylar Holcomb as Kakabel / The Ghost of Christmas Future
* Davey Schmitt as Blaine
* Dennis Poarch as Goblin
* Jessica Boettiger as Brunhilda
* Logan Littlefied as Dr. Cody
* Madi Moon as Hecate

## Crew

* Tyler Armentrout - Creator / Director / Writer
* Christopher Wheadon - Actor / Writer
* Tyler Mitchell - Actor / Producer
* Andrew Stevens - Writer
* Jerry Nash - Cinematographer
* Adam Morris - Audio

## The World of We Kill 'Em

### Objects and Artifacts

###

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Adam Morris
* Adara Toop
* Almost Got 'Em
* And Here We Are...
* Andrew Stevens
* Benson
* Brunhilda
* Chris
* Christopher Wheadon
* Day in the Life of Chris
* Dr. Cody
* Fun and Games
* General Discussion
* Goblin
* Human
* Jason the Werewolf
* Jerry Nash
* Kill Sabre Industries
* Madison
* Main Page
* Mickey
* Monsters
* New on Wikia starter pages
* News and Announcements
* On the Eating of Paranormal Creatures
* On the Topic of Gay for Pay
* Questions and Answers
* Season One
* Seattle
* T-Mitch Goes on a Date
* The Big Werewolf
* The Clurichaun
* The Curse of the Mummy, Bro
* The Paranormal Survivors Meeting
* The Portal to Boogeyland
* Tyler
* Tyler Armentrout
* Tyler Mitchell
* Vampire
* We Date 'Em
* We Kill 'Em
* We Kill 'Em (company)
* We Kill 'Em (episode)
* We Kill 'Em Wiki
* Werewolf
* Zoey
Rolo Hemsworth

Rolo Hemsworth, briefly Rolo Hay Worthington, is the half-human and half-goliath biological child of human Kayleigh Lotto and goliath Jace Hemsworth. He is the only known half-goliath character. He has eyes very similar to those of his biological father.

## Episodes

### Episode 7: The Bogan Bash Part 2

Rolo was born unexpectedly in Hogan's Knife, as Kayleigh Lotto was unaware that she was pregnant. She was under the impression that his father would be Nathan "Nuggo" Worthington, whom Kayleigh had been meant to marry that very day. Gadai and McKenzie were present for his delivery and suggested the name Rolo, to which Kayleigh added Hay since she thought he had been conceived after a roll in the hay.

After his birth, the party persuades the residents of Hogan's Knife to form a human shield around them and Rolo in order to get him to the central tower of Hogan's Knife where they had last seen Nuggo Worthington. However, on reaching the tower the party finds Jace Hemsworth, who had been in a relationship with Kayleigh for eighteen months until just days previously and was therefore Rolo's biological father. Jace insisted that they had over Rolo, and the party did so in exchange for passage out of the town and new humpyhorses.
On the Topic of Gay for Pay

**On the Topic of Gay for Pay** is the fourth episode of season one.

## Plot synopsis

*Tyler has vampire duties after Chris gets a call from his brother Lionel.*

## Appearances

* Christopher Wheadon as Chris
* Tyler Mitchell as Tyler
* Tyler Armentrout as Lionel
* Adam Morris as Vampire 2

## Notes & trivia

* "*On the Topic of Gay for Pay" is a lost episode. It's not available online because, according to the creators, it wasn't very good and possibly a little offensive.*
Sober Goggles

The Sober Goggles are a Rare magic item which require attunement. Once attuned, the user can speak the command word and look through the gem within the following ten minutes to see with truesight (see through illusions, invisibility, shapechanging, etc). The gem has up to 3 charges and regains 1d3 charges each dawn. It is based on the D&D item Gem of Seeing.

It looks like a walking stick with a monocle on the end.

One was available in Hogan's Knife, being sold by Grizzard the Wizard 43  for 580 gold pieces. Following the dropbear attack by the Kidman Family, it was taken by the party and worn by McKenzie.

## Appearances

* Episode 6: The Bogan Bash Part 1  (mentioned)
* Episode 7: The Bogan Bash Part 2
Stroppy

Stroppy is one of the gnomes that runs the Crackatinny Brewery in the Chesty Flats region of Western Fantasy Australia.

## History

At some time before meeting Gadai, McKenzie and Plank, he and the other gnomes established the brewery. Whether this was before or after they fell under the control of Grolsch the Beerholder is unclear.
It appears that Stroppy's main job is to watch the front gates of the brewery.

## Characteristics

Unlike the other gnomes, Stroppy is in no way cheery or welcoming to Gadai, McKenzie and Plank. He curses at them and is only persuaded to open the door by the offer of pies. The only person to whom he appears to answer is Spunky.

However, he shows some excitement at the prospect of attacking the manmus around the Crackatinny Brewery. He is also more understandably indignant when McKenzie blames him for the breakdown of the Beer Defence Cart, pointing out that it was Shonky who built them.

## Appearances

* Episode 8: The Crackatinny Caper Part 1
* Episode 9: The Crackatinny Caper Part 2
Nippenbiddy

*At the bottom of a mountain, unceremoniously cobbled together in a fog-shrouded shithole of a swamp, is the small town of Nippebiddy. It's the sort of town you'd pass through quicker than a spoiled prawn through a halfling's bum, were it not for the fact that Nippenbiddy is home of the legendary tourist trap The Barneydome.*
*Luke, Episode 10: Beyond Barneydome Part 1*
Nippenbiddy is a small town in Fantasy Western Australia. It lies at the foot of a mountainous area and in a swamp that is likely part of a springline. The land does not appear to be good for farming, and the economy of the area depends heavily on the tourist trade for its well-known fighting arena The Barneydome.

Most residents of the town are human. The birth rate is high, but in the twenty years or so since the opening of the Barneydome the infant mortality rate has also been extremely high. Therefore there are very few children in the area. The town is run by an all-male council including mayor Bernie Dohne, Sheriff Piggy Wolf, butcher Bob Gravy, priest Charlie Parsnip, wizard Figgy Wiggins, and Barneydome announcer Reg the Wedge. Several of these individuals have older, teenage children, probably indicating that they gave their own preferential treatment.

Although The Barneydome is known as a tourist attraction, revenue from standard non-magical fights was not sufficient to support the town. Keeping the fights free of magic, however, likely did keep down repair costs.

## Residents

* Bernie Dohne
* Bob Gravy
* Charlie Parsnip
* Figgy Wiggins
* Jazzabelle
* Reg the Wedge
* Sheriff Piggy Wolf
* Wally Parsnip
* Zantasia

## Appearances

* Episode 10: Beyond Barneydome Part 1
* Episode 11: Beyond Barneydome Part 2