Ganzorig Ganbold

## Introduction

Ganbold Ganzorig, formally known as Yuki Yukimura, is a Noyon and right hand of The Khan of Natsu no nohara. He is also the leader of the Clan Ganbold, the soul society recognized leader of Natsu No Nohara. With his appointment he was given the new one hundred Tsunayashiro bastards. Seeing a opportunity to increase the regions much needed order and potential military presence in case of hollow incursion Ganbold began to gather up local Mongols. Ganabold then began the **Keshiki**.

To start the formation of the Keshiki he took the new Tsunayashiro men and put them into a Arbans. One Tsunayashiro boy with nine other Mongolians. He then created a force of 1000 men forming a Minggan. Each Araban was taught to be self sufficient, trained for combat, and given a patrol. One these patrols the Araban where each tested, evaluated, and rewarded for their service. Protecting the region they fought side by side against the incursion of Giant Eagles, and the surprise drills Ganbold placed upon them. This not only strengthen the Minggan, but also created bonds between the Mongols and their new Tsunayashiro brothers.

Ganbold Mingan was given four weapons to do their job. The first was a Bow, crafted the bones of the Giant Eagles and named by Ganbold himself. The second was the Qarachu. The Qarachu where birds created by Ganbold and named with Om. They are as smart as a man, and posses skill with kido. They are bonded with each solider and give the keshiki far greater organization and options when dealing with enemies. Their next lifeline is the Tumen, special horses that are the pride of the Mongolian people in the 25 district. They are all descendants of Red Hare, a legendary steed. They are extremely fast and durable. The last weapon is a simple spear created Udees.

## Appearances

Ganbold has light blue hair and green eyes. He can always be seen wearing his glasses, and often is receiving reports about the area. He wears a white shirt with blue vertical stripes, black slacks, and pennyloafer shoes.

## Personality

Ganbold is a man of high morals and discipline. He always keeps his soldiers in line with the law and patrols the district often. He also dedicates himself to his studies with his master in her pursuit of a solution to the soul king problem. He puts his duty first and then his family. When he is not working or training he is looking after his young son Suhe. Ganbold has placed the horrors of his past behind him, and looks forward for a better future.

## Abilities and Powers

### Physical Abilities

* **Great Strength**
* **Great Durability.**
* **Great Endurance**
* **Immense Flexibility**
* **Immense Agility**
* **Great Speed**
* **Great Spiritual Pressure**

### Equipment

Hachiman (八幡神,) - Yukimura glasses which allows him to produce light Reitsu. It also works with his Shinnoden and Mujōnoden.

Golden Saddle A special saddle made in partnership between Noa, Surutu and Ketsuno for use on Yukimura's horse. With a command it folds or unfolds itself into a complete set of armor for the horse. The armor component itself is made from ur-reishi, and shinatsu forged into reishi in a special manner that maximizes the durability of the armor while granting upon the horse the buffs of shinatsu: increasing the horse's speed both physical, mental and instinctual allowing it to be better used as a mount.

### Archery

Master Archer - Yukimura is a master archer. He has gotten so good with his bow and his Hachiman that he can shoot individual particles out of the air. He can also shoot a single target across a district with pin point accuracy. His Phantom Archery allows him to create clones of himself that can also shoot as skilled as he can.

### Mujōnoden

Yukimura's Zodiac is Birds. He can create, control, and manipulate burds. He can even turn himself into birds. One of the things he does is create a bird, and then give it a name with his Om. He then sends the bird out.

### **Kaidō**

**Kaidō # 1** - **Uzumaku raito (渦巻くライト, Swirling Lights)** - A Kaido spell created by Yukimura. The spell can be quickly cast with the chant. "Dance, spirits of light, it then creates swirling lights of reitsu that float around a target and then meld into the target's wounds mending flesh and healing them.

### **Kido**

#### Hadō Spells

**Hadō # 7. Chikyū Ha(塞, Earth Blade)** - Eath Blade is cast by the user saying the phrase, Earth Below Me Submit to My Will! - Once the words have been spoken the spell can be cast. It causes the ground under one's feet to turn into blades and stab up at the target.

**Hadō #11. Tsuzuri Raiden (綴雷電, Bound Lightning; Viz "Lightning")** is a Kidō spell.

**Hadō # 16. Ya Ken ( 矢 拳, Arrow Fist**) - Creates a Fist out of compressed air and fires it at a target.

**Hadō # 19. Aoi hi no dansu( 青い火のダンス Blue fire Dance)** - A Kido spell that surrounds the weapon in blue fire.

**Hadō # 22. Hikari no Muchi,(光の鞭, Whip of Light)** - One speeks the name of the Kido and cast it. It creates a whip of light one can use to battle their opponents, or grab things.

Yukimura has taken this Kido and modified it to create several rods of light. He then uses these rods as back up arrows when he runs out, or his arrows don't prove to be effective in battle.

**Hadō # 30. Chikyū Seiren(地球 製錬, Earth Smelting)** - Chikyu Seren is a spell that creates a ball of magma. The Magma ball is so hot that it melts iron instantly The Ball is then shot forward or it can be shot as lumps at multiple targets.

**Hadō #33. Sōkatsui (蒼火墜, Blue Fire, Crash Down; Viz "Pale Fire Crash")** is a Kidō spell that discharge Blue flames from the palm. The practitioner aims the palm of their hand at their target and generates a torrent of blue energy before firing it at their target. The energy moves like a direct blast or a large wave of energy, depending on the amount of power which is placed into it. Depending on the user's proficiency with the technique, it can damage an opponent's Bankai.

**Hadō #54. Haien (廃炎, Abolishing Flames; Viz "Abolition Flame")** is a Kidō spell that creates A flame attack which eradicates the very existence of its target. The practitioner fires an oblong blast of purple energy from their hand which completely incinerates a target upon contact

**Hadō #90. Kurohitsugi (黒棺, Black Coffin)** is a Kidō spell. Kurohitsugi is a high-level Kidō which seals its target in a black spiritual coffin. The practitioner generates purple/black spiritual energy, which envelops the target with a powerful torrent of gravity before taking the form of a box of black energy, covered in several spear-like protrusions which pierce the box, lacerating the one inside from head to toe.

*"Seeping crest of turbidity. Arrogant vessel of lunacy! Boil forth and deny! Grow numb and flicker! Disrupt sleep! Crawling queen of iron! Eternally self-destructing doll of mud! Unite! Repulse! Fill with soil and know your own powerlessness!"*

#### Bakudō Spells

**Bakudō # 1. Sai** (*塞, Restrain*) - The practitioner points their index and middle fingers at the intended target(s), causing the target's arms to lock behind their back.

**Bakudō # 6. Byōga (描画, Drawing)** - An utility Bakudo that doesn't have much utility in combat and can only be performed by using a large assortment of inks as a catalyst, it creates a drawing of a thing the user is looking at the moment the casting is finished.

**Bakudō # 8. Seki** (*斥, Repulse*) - The practitioner generates an orb of light blue energy which repels whatever strikes it.

**Bakudō # 9. Geki (撃,** Strike) - As the practitioner draws the symbols of the spell in the air, his/her entire body permeates a red energy, which engulfs the body of the target, causing complete paralysis.

**Bakudō # 9. Hōrin (崩輪**, Disintegrating Circle) - Using their index and middle fingers, the practitioner generates an orange-hued tendril with spiraling yellow patterns, which ensnares and immobilizes the opponent as the tendril wraps around their body. The end of it remains in the hands of the practitioner, allowing them to control the path of the tendril before and after capture. The tendril can connect with another one of itself, if both have captured a target, and bind them together.

**Bakudō # 20. Odayakanaumi(穏やかな海, Calm Waters)** - The Spell surrounds a source of energy and then disperses it in calm slow flow preventing what it surrounds from exploding.

**Bakudō # 21. Sekienton** (*赤煙遁, Red Smoke Escape*) - As the practitioner places the palms of their hands down on the ground, red smoke bursts forth from the point of contact, swiftly engulfing the surrounding area and briefly obscuring the movements of whomever is within the smoke, allowing for a quick getaway.

**Bakudō # 26. Kyokkō (曲光,** Bent Light) - Hides the physical form and Reiatsu of the caster by bending light. It can be used in combat to mask the Reiryoku used when setting up a trap for the target, masking individual abilities.

**Bakudō # 29. Seikinu** (*精絹, Spirit Silk*) - This kido creates an invisible, intangible strand of reiatsu that connects with the brain of those willing, connecting them in a manner not dissimilar to a string telephone. A person can cut this connection by flaring their reiatsu specifically in their "third eye" area of the forehead and this connection can also be broken in the presence of strong enemy reiatsu, making it not always reliable in combat situations. While the original connection needs to be established up close the reach of the kido can extend so long as the caster has enough reiatsu to spin "extra thread"

**Bakudō #37. Tsuriboshi (吊星, Suspending Star; Viz "Hanging Star")** is a Kidō spell.- Creates a ball of blue energy which fires out six ropes from its center. As the ropes attach themselves to nearby sturdy objects, the energy in the center solidifies into a flat elastic-like cushion, which catches falling objects

**Bakudō # 39. Enkōsen (円閘扇, Round Lock Fan)** - Using either both hands or his/her Zanpakutō in a blocking motion, the practitioner generates a dull yellow energy, which takes the form of a large spinning disk of condensed Reiatsu, in front of themselves, blocking an opponent's attack.

**Bakudō #58. Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows; Viz "Seize Foot, Chase Sparrow")** is a Kidō spell. - Kakushitsuijaku heightens the user's senses and awareness to seize a target. The practitioner draws a circle, with the appropriate symbols set apart in four quadrants upon the ground, using a black powder. When they place their palms down under the circle to activate the spell, the circle glows with a blue light as the symbols within the circle are animated, causing various numbers to appear within until the specific set is found. The number set correlates to longitude and latitude.

**Bakudō # 60. Hikari no hebi (光の蛇, Serpent of Light**) - Serpent of Light is a kido effect that once cast creates a snake made out of pure light. The snake then dispurses and enters into the eyes of the target looking at it. The snake then wraps itself around the target nervous system rendering them blind and constricting all the nerves in their body.

" Come forth Hunter of Brothers and trickster of light. Bind my eneimies and stricken their sight!. "
Variations: Possible variations.

**Bakudō # 61. Rikujōkōrō (六杖光牢, Six Rods Prison of Light**) - Pointing his/her index finger at the target, the practitioner generates a spark of yellow energy, which summons six thin, wide beams of light that slam into a target's midsection and hold them in place. The target is unable to move any part of their body, including the parts which were not struck by the beams.

**Bakudō # 62. Hyapporankan (百歩欄干, Hundred Steps Fence)** - Generating a blue-white glowing rod of energy in his/her hand, the practitioner throws it at the intended target. It multiplies into a hundred more rods, which rain down on the target and pin him or her against a solid surface, completely immobilizing them.

**Bakudō # 73. Tozanshō (倒山晶, Inverse Mountain Crystal)** - As the spell ignites at a single point, blue energy extends upward to four points and forms an inverted pyramid, which solidifies into a barrier around the caster.

**Bakudō # 79. Kuyō Shibari (九曜縛, Nine Sunlight Traps)** - The practitioner creates eight black holes with purple outlines which emit spiritual energy in the space surrounding the target, with the ninth black hole manifesting itself in the center of the target's chest, with the intention of immobilizing the target.

Bakudō #81. Dankū (斷空, Splitting Void; Viz "Airtight") - A defensive wall is created to protect against an enemy's attack. The practitioner creates a translucent barrier in the form of a large rectangular wall.

### Om

Yukimura True Name
Gerliin daichin (Warrior of Light)
Restrain enemies based on their sin and how guilty they are in the eyes of Yukimura.

Kiai (Kanji: 気合) - Placing Om into a sound to strengthen the effect of a attack. Thinking it or saying it has the same effect.

Yukimura can speak Om and infuse it into Primordial Remiyoku. He can then create objects or effects with it.

## **Zanpakutō**

Yukimura has not gained his Zanpakuto yet. However it's name will be Hama Yumi, evil-banishing bow. The Shikai is released with the phrase Banish. It then turns the users weapon into a Bow and a quiver of arrows. In this form it is a Kido type and the Bow and Arrows are made of light. When fired they shine with a glow. When they hit a opponent they deal damage equal to the sin of the target. Those wrapped in sin will catch on white fire and burn from their own evil. Those who are not will simply take a arrow to the chest. If it is released with any other phrase it becomes a battle type instead. It is a simple bow with unlimited arrows

Nisōuta (Kanji: 尼僧歌; English: Priestess Song) - A Ability of Hama Yumi to send it's power out as a sound wave. It can spread the effect over a large area, and purify areas of sin.

Harae (祓 ) - Arrow shot by Hama. It hits a area and infuses its sacred energy into it. It can purge the effects of sin in the area.

hama ya (破魔矢, lit. 'evil-banishing arrows') is a technique that can only be done when both the user and the weapon are in perfect harmony. When this happens they fire a Hama Ya. It picks up the unpunished sins along it's path and uses them to empower itself.

Mikonomai (巫の舞, Dance of the Divine Priestess)

Mikonomai is the Bankai form of Hama Yumi. When it is released there is a brilliant flash of light that spreads across the entire area. This sudden burst of intense light is actually a hama ya (破魔矢, lit. 'evil-banishing arrows'). It then uses the sins of the target and any unpunished sins in the area as a catalyst to empower it's holy energy.

After the initial attack the light rushes back in to from a bow allowed the user to fire hama ya (破魔矢, lit. 'evil-banishing arrows') at their targets. The bow however can be re released again to explode into a burst of holy energy. The longer the bow is out the more light it infects and turns into holy energy. That light is then drawn in when the bow resets making it stronger.

Those who are effected by the Hama Ya is determined by The Miko that lives inside of Yukimura's inner world. If she judges one to be a target then they will be effected by the power. If she does not then they will be immune.