recursal/Fanatic-Fandom huggingface dataset:
Computeropolis/Transcript

The following is a transcript for the 2004 Universal animated film *Computeropolis*.

## Part 1: Opening

(Shows Universal Pictures logo)

(Fades to a space background)

**Universal Pictures**

presents

**COMPUTEROPOLIS**

Jesse McCartney

David Spade

Kelsey Grammer

Dan Fogler

David Hyde Pierce

Jodi Benson

Jon Lovitz

Jennifer Tilly

and

William Shatner

(We see a spaceship flying through space)

Peri: (off-screen) Flying in space here... Roger that. Cruising over and under planets...

(A planet opens up and an alien appears)

Peri: (off-screen) Uh, Houston... we have a problem!

(The alien starts shooting pieces of blobs at the spaceship. It dodges a few but one hits it and it explodes. The alien laughs evilly and the words "GAME OVER" flash on the screen. Then we cut to a teenage boy named Peri Dazz playing a computer game called "Trouble in Space" on his computer in his room. He is slender and has dark red hair, eyebrows and freckles, an orange T-shirt with "Esc" text on it, a red hoodie, blue jeans, green socks and black sneakers.)

Peri: Dang it! Man, I can't believe I'm still bad at this game. This game stinks. Well, at least I can play it again.

Heather: (off-screen) Sweetie, it's time for dinner!

Peri: Just hang on will ya? I'm doing something on my computer! Just... a... second!!

Heather: (off-screen) I'm not gonna say it again, Peri! Come downstairs right now, or else you will lose your computer privileges!

Peri: (sighs) Fine! I'm coming!

(Peri exits the computer game, turns off his computer, and gets out of his room. He walked downstairs to the dining room to eat his dinner.)

Heather: Peri, your father and I would like to make an important announcement.

Peri: Yes, Mom? What is it?

Heather: We wanted to tell you that tomorrow *we* are going to go on a vacation.

Peri: Really? Can I come too?

Heather: Well, actually not you Peri, ***we are***.

Peri: What, I got the plague?! What do you mean I can't come along with you guys?

Earl: Son, it's our private vacation, which means it's just only us without you.

Heather: Your father's right. We have to leave the house, leaving you alone in the house. You have to be on your best behavior as a teenager.

Peri: Oh, come on, mom! Look, I'm a happy computer wiz so I can do whatever I want alongside making the online-

Heather: By the way, you haven't even touched your food yet.

(There is dead silence for 2 seconds until Peri quickly eats his food in no time; then he finishes it)

Peri: Done! Now may I be excused?

Heather: (angry) Hey, you're not supposed to rush to go upstairs to your room!

(Peri stops and turns to his mom)

Peri: What?

Heather: (angry) You didn't even finish *all* of your food!

Peri: Aw, come on, mom! I did finish it! See?!

(Heather looks at the empty plate and notices Peri did finish his food)

Heather: Oh, wait. You did. Nevermind, honey. I did not see that coming.

*More coming soon!*
Dusk and Dawn/Trivia

## Cultural references

* Dawn mentions her friend named Homert Simmer. This name could be a reference to Homer and Bart Simpson's from *The Simpsons*. Coincidentally, Pacific Data Images, who animated *Dusk and Dawn*, previously did the CGI animated sequences for the Homer³ segment in "Treehouse of Horror VI".
* During which Dusk and Dawn meet Keeper and his tribe, two of the creatures whom Dusk recognizes are named "Elmo" and "Grover", a reference to the two characters from *Sesame Street*.

## Trivia

* The "Dusk and Dawn" symbol is highly based on "yin and yang", the Chinese concept of dualism.
* This is the last DreamWorks Animation film to feature the 1997 DreamWorks Pictures logo. Starting with their next film *Shrek 2* in 2004, post-*Dusk and Dawn* films would use the separate DWA logo.
	+ On a similar note, it is the only DreamWorks Animation film to use the 1997 DreamWorks fanfare at the beginning, unlike the DWA films before this one which all use the opening score at the beginning.
* Anthony Hopkins and Christine Baranski previously co-starred in the 2000 Universal Pictures film *How the Grinch Stole Christmas*.
* Zooey Deschanel and Christine Baranski would later co-star in another DreamWorks film *Trolls* 13 years later.
* The second DreamWorks Animation film to be released in December, after *The Prince of Egypt*.
* The fifth DreamWorks Animation film of 2000s to be produced in a 1.85:1 aspect ratio, after *The Road to El Dorado*, *Chicken Run*, *Shrek*, and *Sinbad: Legend of the Seven Seas*.
* The fourth DreamWorks Animation film of 2000s to be rated PG by the MPAA, after *The Road to El Dorado*, *Shrek*, and *Sinbad: Legend of the Seven Seas*.
* This film was released on the same day as another DreamWorks film *House of Sand and Fog*, making it the second time two DreamWorks films were released on the same day after *Road Trip* and *Small Time Crooks* (which both came out on May 19, 2000).
Magina (character)

Magina is the Main Protagonist from the Animated Film, she is an Indian-American 22-year-old Dark-Blue-Haired Girl who has Magical Abilities to Avoid Monsters and Villains, also, she is the Supporting Character from Sparkle Magic Girls.

### Personality

Magina is a brave, adventurous, sweet, kind, shy, stubborn, but sometimes gentle 22-year-old Dark-Blue-Haired Young Adult Girl.

### Physical Appearance

Magina is has Long Navy Blue Hair, Medium Orange Skin, Dark Purple Lips and Indigo Eyes, she wearing a Grey Dress.
Tim Key

## Known For

* Playing Penelope Pitstop
* Stubbornly defending chalenges
* Being the underdog
* Not knowing whose go it is
* Not knowing what an animal is
* Swearing
* Telling people to get their hands of their face
* Giving nicknames
* Living with the second most important cast member (Loky being the first)
* Having won an Edinburgh Comedy Award (formerly Perrier)

* Olaf Falafel (Set 1, Game 6)
* A big head on a little body (HORNE, Set 1, Game 10)
* Someone made out of Play-Doh (himself, Set 1, Game 10)
* A bloke that's about to win this game (WATSON, Set 1, Game 10)
* Nick Frost (himself, Set 1, Game 10)
* Ben Willbond (Set 3, Game 2)
* Mike Gatting (Set 3, Game 2)

### Costumes

* A fox jumper, - Set 1 Games 1 to 5, 7 to 9, and 12; Set 2, Games 6 and 8; and Set 3, Games 9-11.
* A black and white stripy t-shirt - Set 1, Game 6
* A red t-shirt and suit jacket - Set 1, Game 10
* A white shirt with zebras on beach balls - the first 3m35s of Set 1, Game 11
* A red t-shirt with white japanese writing, matching that worn by WATSON - the last 23m 39s of Set 1, Game 11
* A navy t-shirt with multi-coloured polka dots - Set 1, Game 11

## Nicknames

* Timmy (introduced in Set 1, Game 3)
* Old Mumma Flyboy (introduced in Set 3, Game 6)
* /ji:/ (introduced in Set 3, Game 12)
* Vinegar Boy (Speculative, may be introduced in Set 4, Game 10)

## External Links

Official website

Tim Key on Twitter

Tim Key on Instagram

Tim Key at Wikipedia

Tim Key at IMDb

## References

1. ↑ Mark Watson @watsoncomedian (22 April 2021). Might call Tim a vinegar boy tonight and see if it sticks, it’s how most of our things start.
Circus Bears

***Circus Bears*** is 2006 American 3D computer animated musical comedy film produced by Paramount Feature Animation. It was directed by Nadia Hanson and produced by Max Howard, and stars voices of Zach Braff, Kelsey Grammer, Wayne Knight, with Reese Witherspoon, and Tim Curry. Film follows revolves wild bear name Pawfoot who is desperate for his dreams of living in his fame and fortune of becoming musical star. As 1 day where he is been take to bear circus, he meet with circus bears who their lives turn upside down as grow tired of their same circus performing routine. Pawfoot decided to make it circus even more amazing. However, evil wizard will destroy circus, so Pawfoot and circus bears must stop him before it too late.

It was last film produced by Paramount Feature Animation before studio was name Paramount Animation, starting with *Dr Seuss Daisy Head Mayzie*.

Film was release by Paramount Pictures on February 17, 2006. It received mixed reviews from critics, but was box office success, grossing $486 million worldwide against $74 million budget.

 Plot

*Coming soon!*

## Voice cast

* Zach Braff as Pawfoot
* Kelsey Grammer as Topper
* Dom DeLuise as Cole
* Reese Witherspoon as Shania
* Tim Curry as Wizard Crocodile
* Clancy Brown as Crawler

*More coming soon!*

## Music

*Main article: Circus Bears/Soundtrack*
*More coming soon!*

## Marketing

Burger King promo the film with set of 5 kids meal toys featuring characters from film.

Exclusive sneak peek of film was release on VHS and DVD of *Twin, Duo, And 2*.

### Trailers

* Official teaser trailer was release on May 27, 2005, and was shown before *Madagascar*, *Adventures Of Sharkboy And Lavagirl In 3D*, *Wondercolts*, *Fully Loaded*, *MISSION,* *Mission Planet*, *Fantastic 4*, *Charlie And Chocolate Factory*, *Speedy Chase*, *Bad News Bears*, *Sky High*, *Valiant*, *Proud Family Movie*, and *Kenny Drive*.
* Official theatrical trailer was release on September 9, 2005, and was shown before *Life At Camp*, *Nuclear Force*, *Corpse Bride*, *Curse Of Were Rabbit*, *Chicken Little*, *Zathura Space Adventure*, *Harry Potter And Goblet Of Fire*, *Metro Cone (2005)*, *Yours, Mine And Ours*, *Twist Tales Classic*, *Lion, Witch And Wardrobe*, and *Cheaper By Dozen 2*.
* 2 theatrical trailer was release on January 13, 2006 and was shown before *Hoodwinked*, *Revenger*, *Big Momma House 2*, *Nanny McPhee*, *Things Go South*, *Curious George*, *Final Destination 3*, and *Pink Panther*.
* TV spots began to air between December 5, 2005 to April 10, 2006.

## Release

### Home media

*Circus Bears* was release on DVD and UMD on September 12, 2006 by Paramount Home Entertainment, including trailers of *Twin, Duo, And Double* and DreamWorks Animation *Flushed Away*.

On March 4, 2021, *Circus Bears*, along with other Paramount Animation films, became available on Paramount+.

## Video game

*Main article: Circus Bears (video game)*
## Transcripts

### Main

To see the main transcript of the film, click here.

### Trailers

To see the transcript for the trailers of the film, click here.
Set 3, Game 6

## Trivia

* First known usage of 'cesspit' to describe the internet at 19:53
* 'Mensers and Spencers'

### Quotes

* I do remember a book where he was having to quarantine the little bastard - KEY at 17:21
* Er, as in, am I not a horse [DING!]? -. KEY at 1:31
* Crappo - KEY at 14:16
* Absolute fucking faeces challenges - KEY at 09:18
* I mean, this is fucking amateur hour, Horne - KEY at 12:32
* It's an iPad mate, you fucking buffoon - KEY at 13:07
* I've had trouble with those fuckers before - WATSON at 14:58
* And I don't know because I never read that fucking stuff. - KEY at 18:47
* There's some games out there, on the internet, where below the line is a fucking cesspit - KEY at 19:53
* ...and they're going to be: a) fucking clever - KEY at 20:55
* Fuck me. That's a good'un - KEY at 23:03
* God, I thought it was going to be most - KEY at 10:05
* Oh, my God... [IRRITATED SCOFF] - KEY at 12:03
* Technojizz is not going to win this game - KEY at 17:04
* What... What am I called? Technical Jizzhound, or something? HORNE at 17:24
* Technojizz -.KEY at 17:27
* I'm Technojizz -.HORNE at 26:53
* Yeah, what's annoying is that Technojizz wins this one - WATSON at 27:03
* Oh, I don't want always to be Technojizz - HORNE at 27:06
* Old Technojizz is still trying to get that going! - WATSON at 27:54
* You could say that, and it would be a shit poem. That would be a shit poem from a shit guy - KEY at 09:04
Static Man

Static Man is an antagonist in one episode. Dennis dressed up in a costume pretending to be static man, supposedly finding doormats to rub his feet on and shocking people with static electricity. Dennis changed out of the costume, and when Mindy and Guyraz became suspicious that Dennis was Static Man, he only gave them one hint, trying to act as his casual self. He then attacked Grandma G-Force's house, trying to shock her, but ended up getting a Wet Willy. When he fled the scene Grandma G-Force tore off a piece of his pajamas. Shortly after this, Mindy and Guyraz arrive on the scene, and Grandma G-Force lets them test her carpet, and showed them the piece of pajamas she tore from static man's costume. Mindy and Guyraz then went to Mr. Mabrick's Fantastic Fabrics. They then found out Dennis was static man, and his reasoning was that they always discovered things without him. After this, static man became a protagonist, and will, to this day, sometimes appear in episodes.
Metro Cone (film)/Credits

Full credits for *Metro Cone* (2005).

## Closing

TBA

Casting by

Jen Rudin Pearson, C.S.A.

## Crawl Art

### Final Part of the Credits

Prints by **Technicolor®**

Copyright ©2005 Disney Enterprises, Inc.

All Rights Reserved.

This motion picture was created by Walt Disney Pictures & Television

For the purposes of copyright law in the United Kingdom.

Original Soundtrack Available on
Walt Disney Records

Video Games Available from

Disney Interactive Studios

File:DisneyInteractive logo.svg

Distributed by

Buena Vista Pictures Distribution
Template:Film credits
Arlene: The Second Part

***Arlene 2 Part*** is 2003 American 2D animated comedy film produced by Nickelodeon Movies and ClearWorld Entertainment. It was directed by Tianna Hopes from screenplay by Hopes and David Weiss and story by Thalia Ward, Hopes, and Kyler Fischer. It is sequel to *Story Begins*. Original director Ward produced film, but decided not to direct it as she was busy directing *Alaina Gleen Movie* same year, Hopes was selected to direct.

Original voice cast of 1 film Brittany Murphy, Corey Feldman, Andrea Libman, Will Ferrell, Hank Azaria, Hugh Jackman, and Robin Williams reprised their roles, join by Corey Feldman, Paul Reubens, Gilbert Gottfried, and Jim Cummings. James Horner also return to compose original score for sequel.

*2 Part* was release in US on February 14, 2003. It was immediate critical and commercial success, earn over $5 million worldwide on it $3 million budget, making it highest grossing animated film of 2003. It was follow by 2 sequels, *Rise Of Good And Evil* on March 16, 2007 and *Final Part* on June 7, 2013, respectively.

## Cast

* Brittany Murphy as Arlene
* Corey Feldman as Taylor
* Andrea Libman as Tina

*More coming soon!*

## Production

In 1999, at time of release of *Story Begins*, ClearWorld Entertainment CEO Thalia Ward confirmed that sequel was in works, tentatively scheduled for release.

*More coming soon!*

## Music

*Main article: Arlene: The Second Part/Soundtrack*
## Release

*2 Part* premiere on February 7, 2003 at El Captian Theaters in US. Paramount Pictures release film wide in US on February 14, 2003.

### Marketing

Film was back by large marketing campaign, with various merchandise becoming available throughout 2007. Video game based on film was release for GameCube, PlayStation 2, Xbox, Game Boy Advance and Microsoft Windows.

#### Trailers

* 1 teaser trailer was release on May 24, 2002, and was later shown in theaters with *Stallion Of Cimarron*, *Time Travel Releashed*, *Scooby Doo*, *Lilo And Stitch*, *Hey Arnold Movie*, *Powerpuff Girls Movie*, and *Stuart Little 2*.
* Theatrical trailer was release on September 20, 2002, and was later with *Livia Quest*, *You And Mobo*, *Jonah VeggieTales Movie*, *Pokemon 4Ever*, *Love Of Pairs*, *Santa Clause 2*, *Harry Potter And Chamber Of Secrets*, *8 Crazy Nights*, *Treasure Planet*, *Wild Thornberrys Movie*, and *Kangaroo Jack*.
* TV Spots began to air between January and February 2003.

### Home media

*2 Part* was release on DVD and VHS on June 10, 2003. Film was later release in 2014 on DVD and for 1 time on Blu ray.

## Transcripts

### Main

To see the main transcript of the film, click here.

### Trailers

To see the transcript for the trailers of the film, click here.
Cardinal Menasos Bethenade

Thrane’s Ambassador to Breland, and a fiercely pious raven-haired human who seeks to spread the Silver Flame’s influence. Karrnath’s despicable and disrespectful practice of reanimating the dead to fight in its armies offends the cardinal’s sense of decency.

Observations

* He is accompanied by two paladins Gedavin and Hollia.
* He bumped into Gunter shortly before the man was found dead.
* He denied responsibility in the death of the man.
Live - Game 1

## Trivia

* This was the fastest-selling show in the history of Leicester Comedy Festival
* During the game they also played a round of "Buddha or Baby", which WATSON won by guessing Buddha correctly.

## Guest Appearances

Loky - mentioned at 5:08; appears at 6:13, let out at 6:53

Philip Brookes, the strange propeller-like-object on Key's shelf, is present.

## Nicknames

* Al - 14:04
* Hancock - 2:01, 8:01,
* Johnny Clocks - 17:12, 17:16, 7:18, 17:22, 17:39
* Watto - 12:12, 20:17, 21:05, 21:08, 27:41, 27:43, 28:02

## Timpromptu Watsongs and Musical Perfhorneances

* 04:15 When is Key dirty, when is Key clean? When is Key hurty, do you know what I mean? When is Key dirty, when is Key clean? When is Key dirty, do you know I'm so keen?

* 09:07 ♫ bip-bip-bip-bip-bi-bee...♫ I've killed lots of you ♫
* 10:50 ♫ Boop-boop, unicorn mug ♫
* 10:53 ♫ Bop-bop, a-unicorn mug ♫
* 14:56 ♫ Bop-bop! ♫♫ Unicorn mug! ♫
* 15:02 ♫ Bop-bop! ♫ ♫ Unicorn mug! ♫
* 17:22 Johnny Clocks is the man who rocks now pull it right down, till the rim breaks off.
* 19:26 Ah ♫ bup-bup! ♫ [WITH MOUTH FULL] ♫ Unicorn mug! ♫

## Catchphrase Counter

* Key to play
* Hand of your face - HORNE at 4:54, 9:48, 9:50, 10:59
* I've heard what you've had to say - HORNE at 05:49, KEY at 6:58, WATSON at 14:46, 25:18
* I would like to introduce - HORNE at 5:54, 9:31
* No more people who, when you think about it - HORNE at 6:56, 9:59, 16:20; KEY at 7:19, 24:34; WATSON at 15:16, 25:57
* Big if - WATSON at 7:51, KEY at 7:52, HORNE at 9:39, 25:46, HORNE and WATSON at 11:22
* ...Yet. - HORNE at 8:47
* Are you challenging? KEY at 18:43
* Cesspit Gems - KEY at 19:22, 21:31, 21:43; HORNE at 21:46
* \*Mimes action\* Is it? WATSON at 24:17
* I think it's a case of - KEY at 27:53
* SPGs - KEY at 27:58

## Swear Jar

### Statistics

 **Swear Score** | 33
 **Average Strength** | 2.36
 **Unique Swears** | 7

### Quotes

* Oh, yeah! Bloody hell, what a gong! - WATSON at 16:12
* We can't keep bloody, just having...people from the Chocolate Factory, for fuck's sake. WATSON at 17:01
* It's bloody boiling; I've been there. HORNE at 18:51
* Not the bloody skates, is it? [LAUGHING] KEY at 25:03
* Bloody hell! WATSON at 27:46
* BOLLOCKS! - KEY at 10:47
* That's not people doing a thumbs down, that's people saying: "Actually, I need to pour myself a coffee here, and talk about this [DING!]" KEY at 01:34
* If I'm wearing a bowler hat and someone calls me a horse [DING!]... - KEY at 1:46
* Are you fucking kidding‽ WATSON at 11:35
* [CLANG]. KEY: [GIGGLING]. WATSON: Oh, fucking hell. - at 15:44
* Oh, God... - HORNE at 11:28
* But I think it's whale jizz - WATSON at 22:08
* Oh, shit – I can't do that; I nearly threw that away - WATSON 14:48
Zina Supermoon (character)

**Zina Supermoon** is the main titular protagonist of the Gingo animated series of the same name. She is voiced by Sarah Silverman.

She is the main protagonist of the 2004 Gingo film *Zina and the Vivid Crew* and its television spin-off *Adventures of Zina and the Vivid Crew*.

## Personality

Zina Supermoon is a heroic space girl who attempts to stop Rebel from stealing Voorus's power energy. She is often intelligent, optimistic, friendly, bubbly, curious, outgoing, kind-hearted, adventurous, brave, and joyful with a happy-go-lucky attitude that is appreciated by many Vooruians in one way or another.

## Appearance

Zina is a young girl with a very slender build with a small waistline. She has long straight blue hair, fair skin, and a circular head. She is cute and beautiful. During most of the times, Zina's spacesuit consists of a pink helmet (when she is in space), a lavender headband, a pink halterneck with a large "Z" symbol (which stands for her name) and arm sleeves, white gloves, a golden buckle with a white strap and pockets around her belt, a pink skirt, and white thigh-high boots with pink lines near the bottom. Her belly-button appears.

## Trivia

* Zina Supermoon is named after actress Zina Bethune, who appeared as a guest star in the 1960s science fiction television series *The Invaders*, and a type of a full moon called supermoon which nearly coincides with perigee, the moon's closest point to Earth in its monthly orbit.
	+ Before the final name was developed, she was originally going to be named "Supernova", but due to copyright concerns over similarities to the Marvel Comics character of the same name, the name was scrapped.
* Her voice actress Sarah Silverman also voiced Vinna Binz in the *Computeropolis* animated film franchise from Universal Pictures, who owned the rights to *Zina Supermoon*.
* Unlike most Gingo characters, Zina has aged physically throughout the years in the series.
	+ During the first time before the events of The Adventures of Zina and the Vivid Crew, she was 12 years old since Tab and Zipper were introduced as a new Vivid crew member.
	+ During the first two seasons of the series, she was 13 years old.
	+ Starting from half of the second season to the beginning of fourth season, she turned 14.
	+ In the fifth season, she turned 15.
	+ Starting with the movie *Zina and the Vivid Crew* to the beginning of the seventh season, she turned 16.
	+ From the seventh season to the eight season, she turned 17.
	+ In the series finale "Home", she turned 18.
Mae/Foxy

动态网自由门 天安門 天安门 法輪功 李洪志 Free Tibet 六四天安門事件 The Tiananmen Square protests of 1989 天安門大屠殺 The Tiananmen Square Massacre 反右派鬥爭 The Anti-Rightist Struggle 大躍進政策 The Great Leap Forward 文化大革命 The Great Proletarian Cultural Revolution 人權 Human Rights 民運 Democratization 自由 Freedom 獨立 Independence 多黨制 Multi-party system 台灣 臺灣 Taiwan Formosa 中華民國 Republic of China 西藏 土伯特 唐古特 Tibet 達賴喇嘛 Dalai Lama 法輪功 Falun Dafa 新疆維吾爾自治區 The Xinjiang Uyghur Autonomous Region 諾貝爾和平獎 Nobel Peace Prize 劉暁波 Liu Xiaobo 民主 言論 思想 反共 反革命 抗議 運動 騷亂 暴亂 騷擾 擾亂 抗暴 平反 維權 示威游行 李洪志 法輪大法 大法弟子 強制斷種 強制堕胎 民族淨化 人體實驗 肅清 胡耀邦 趙紫陽 魏京生 王丹 還政於民 和平演變 激流中國 北京之春 大紀元時報 九評論共産黨 獨裁 專制 壓制 統一 監視 鎮壓 迫害 侵略 掠奪 破壞 拷問 屠殺 活摘器官 誘拐 買賣人口 遊進 走私 毒品 賣淫 春畫 賭博 六合彩 天安門 天安门 法輪功 李洪志 Winnie the 劉曉波动态网自由门
Zina and the Vivid Crew/Home media

Home video releases of *Zina and the Vivid Crew*.

## US releases

### VHS

1. *Puyo Puyo 2* trailer
2. *M.I.S.S.I.O.N.* trailer
3. *Madagascar* trailer
4. *Kicking and Screaming* trailer
5. *Onion Mastori: The Movie* trailer
6. *Zina Supermoon* VHS/DVD trailer
7. Gingo TV Hits DVD trailer
8. *Computeropolis* VHS/DVD trailer
9. *Shark Tale* VHS/DVD trailer
10. *Adventures of Zina and the Vivid Crew* sneak preview
11. MPAA Rated PG screen
12. Warning screen
13. Format screen
14. Universal Pictures logo
15. Gingo Movies logo
16. Glass Ball Productions logo

**Closing previews:**
1. End Credits
2. Macrovision logo

### DVD

1. Warning screen
2. Interview/commentary screen
3. Universal Previews screen
4. *Puyo Puyo 2* trailer
5. *Onion Mastori: The Movie* trailer
6. *Kicking and Screaming* trailer
7. *Zina Supermoon* VHS/DVD trailer
8. *Computeropolis* VHS/DVD trailer
9. *Adventures of Zina and the Vivid Crew* sneak preview
10. DVD menu
11. MPAA Rated PG screen
12. Format screen (Full-screen version only)
13. THX "Tex 2: Moo Can" logo
14. Universal Pictures logo
15. Gingo Movies logo
16. Glass Ball Productions logo

**Closing previews:**
1. End credits
2. Rated PG Screen
3. Deluxe Digital Studios logo
4. Macrovision logo
5. DVD menu

**Special features:**
* Audio Commentary by Geo G., Sarah Silverman and Steve Oedekerk
* Interactive Games
	+ *Operation Rescue Mission*
	+ *Escape from Rebel's Base!*
	+ *What Creature Are You?*
* DVD-ROM
	+ Games and activities
	+ Windows theme
	+ Desktop wallpapers
	+ Screensavers
	+ Printables
	+ *Zina and the Vivid Crew* PC Game Demo
* Production Notes
* Out of This Movie: The Making of *Zina and the Vivid Crew*
* From Small Screen to Big Screen
* Space Beats: The Music of *Zina and the Vivid Crew*
* The Vivid Cast and Crew
* Animatics
* Deleted Scenes
	+ Zina Signs Up
	+ Lost
	+ Susie's Plan
	+ Busted!
	+ Evil Zina
	+ Alternative Epilogue
* Previews
1. *M.I.S.S.I.O.N.* trailer
2. *Madagascar* trailer
* + Gingo TV Hits DVD trailer
	+ *Manticoon Mayhem* DVD collection trailer
	+ *Doraemon: Nobita in the Wan-Nyan Spacetime Odyssey* trailer
	+ *Shark Tale* VHS/DVD trailer
	+ *Shrek 2* VHS/DVD trailer
	+ *The Land Before Time XI: Invasion of the Tinysauruses* VHS/DVD trailer
	+ *Thunderbirds* VHS/DVD trailer

### Blu-ray

1. Loading screen
2. Blu-ray menu
3. FBI Anti-Piracy Warning screen
4. Interview/commentary screen
5. MPAA Rated PG screen
6. Universal Pictures logo
7. Gingo Movies logo
8. Glass Ball Productions logo

Template:Universal Pictures home videos
Setsuna Eien

Setsuna (Also known by several other names) is a being from the peculiar place known as The Suburbs of the Cheese Steak City, and is notable for its insistence on making the lives of the people around it miserable. It's motives for this are unknown, as are its objectives. It goes about it's spreading of misery by overuse of the popular and despised form of speech known as "UwU", "OwO", and other similar names. It's hobbies are forcing together parts of different people into new and unnerving beings, drawing equally cursed low-effort sketches, and reading the questionable foem of media parodies known as "fanfiction".

it does not wear shoes
Antique Dealer

(Back to Occupation List)

Antique Dealers usually own their own shop, retail items out of their homes, or go on extended buying trips, making a profit on reselling to urban stores.

**Occupation Skill Points**: EDU x 4

**Credit Rating**: 30 - 50

**Suggested Contacts**: Local historians, other antique dealers, possibly criminal fences

**Skills**: Accounting, Appraise, Drive Auto, two interpersonal skills (Charm, Fast Talk, Intimidate, or Persuade), History, Library Use, Navigate

https://en.wikipedia.org/wiki/Antique#Antiquing
All Plays

This table has been auto-generated by scraping 45 game pages from this wiki - please do not edit it manually. The page can be regenerated by running the code again as more games are added.

In total, **533 unique people** have been named.

If you like seeing stats like these, be sure to check out https://nomorepeoplewevehadbefore.co.uk/, which has a bunch more!
Dusk and Dawn/Trailer transcripts

Here are the trailer transcripts for the 2003 DreamWorks Animation film *Dusk and Dawn*.

## Teaser trailer

*SHOW: The view of a yin-yang-like symbol consisting of yellow and blue colors.*

**Narrator (V.O.):** In a world of parts of a day...

*SHOW: Twilight creates his darker stage Dusk by using some clouds with his hands.*

EXT. TWILIGHT'S TRIBE - NIGHT

*CUT: The people in Twilight's tribe in a field live peacefully.*

**Narrator (V.O.):** Two different families live in harmony.

EXT. SUN'S PALACE - DAY

*SHOW: Twilight's rival Sun uses her lighting hands to make Dawn, the first appearance of light in the sky before sunrise.*

*CUT: Sun's people in her palace living in harmony.*

EXT. DUSK'S HOUSE - NIGHT

*More to be added*
Rala

* Beta Concept
* Current Concept

## About

In the picture is the beta design of "Rala", I will gradually work my way up to a final design, currently there is another concept that wil then be developed even further over time, and I'll also possibly make a 3D model to add to the images of the character to view. [ Currently being worked on.])

Rala is a semi-major character and is one of the main known characters, Her appearance consists of lighter greenish colored hair, a very light grey tone on her whole body, purple accents on the ears, hazel colored to light orange eyes, and one broken eye that can occasionally be put back when she wants to, She's also slightly withered but currently for the most part, she's not withered at all, there currently is no fixed version of her yet, Rala can also be an organic character with powers of a mysterious kind, not really known to anyone, it's kind of her secret, but that is not yet seen yet, hopefully i'll get that done sooner or later.

Her organic form is a wolf, with a variation of emotions as well, with actual fur and real eyes compared to her more synthetic-like form, she also has some special perks about her, but those are to still be added, as there is still some lore and ideas to be added to this page, more info will be coming soon this weekend probably.

## Story

She was in a facility providing testing, probably a second facility, it was eventually abandoned later on though due to some "faulty issues" with the experimenting and the dangers of it..There was actually something drastic that had a cover up, but it allowed the (Company possibly?) to progress even further and and growth of the building and overall concept, (More will be added changed later.) It was an odd faciltity, unlike no other, constructed in 2065 with cybernetic robotic organic creations. [<-Concept-> See User Manual <::Test Subject 001::>) Very little else is known currently, but more info could be added later on in this characters story.

I'm so sorry Rala, I really care for you and I wanna improve your design to make you cool but cute, it's just been different lately, and i'm sorry for that, and sad..
Beats

Beats by Cossack is a really autistic user on the r/Hetalia discord server. Contrary to popular belief, he's not actually a cossack. His name is a reference to a robot bird from a video game released more than 8 years before he was born.

While getting warnings, demotions, and/or single channel bans on several servers, he's only ever been banned from one discord server. This server is the r/Overwatch discord, which banned him for spam.
Maximum Sanity

(Back to Sanity)

The threat of insanity in *Call of Cthulhu* characterizes the Cthulhu Mythos in a way that allows no compromise. Exposed to it, few sane humans freely choose the Mythos, for the Mythos is intrinsically loathsome and foul. The connection of Sanity points and Cthulhu Mythos skill points emphasizes the power of the Mythos, which corrupts and ruins by proximity and association.

An investigator's Sanity points may rise and fall during play; however they may never rise above the character's maximum Sanity rating. Each investigator has a maximum Sanity point value that begins at 99. Knowledge of the Cthulhu Mythos always lowers an investigator's maximum Sanity points. Maximum Sanity points equal 99 minus current Cthulhu Mythos points ( 99 - Cthulhu Mythos skill).

When gaining Cthulhu Mythos skill points, the player should decrease the investigator's maximum Sanity by the same amount.

*Harvey Walters spends some time perusing ancient tomes, gaining 3% Cthulhu Mythos skill. His player adds 3 points to Harvey's Cthulhu Mythos skill and decreases his maximum Sanity from 99 - 96.*
Dusk and Dawn/Transcript

The following is a transcript of the 2003 DreamWorks film *Dusk and Dawn*.

## Part 1: Opening/The Creation of Dusk and Dawn

FADE IN

EXT. We see the view of a yin-yang-like symbol consisting of yellow and blue colors.

**Twilight (V.O.):** Long ago, our peaceful world was created.

*SHOW: In a dark field, Twilight uses some clouds with his hands. He then creates his darker stage Dusk. He happily hugs him.*

**Twilight (V.O.):** There was nothing else but a young boy being created. He helps collect times and stages for us so that we can grain our energy after sunset. But, we are not alone.

*CUT: In a palace that is being built, Twilight's rival Sun uses her lighting hands to make Dawn, the first appearance of light in the sky before sunrise. She hugs her, just like when Twilight was also hugging Dusk.*

*More to be added*
Dusk and Dawn/Soundtrack

***Dusk and Dawn: Motion Picture Soundtrack*** is the soundtrack album for the 2003 DreamWorks Animation film *Dusk and Dawn* that was released on December 16, 2003, and featured motion picture score by Hans Zimmer and John Powell.

## Track listing

All tracks composed by Hans Zimmer and John Powell, except where noted.

1. Opening Titles/The Creation of Dusk and Dawn
2. Wandering Around
3. Ambush!
4. Dusk and Dawn Meet
5. The Tour
6. Desperate
7. The Flight
8. Critter Encounter
9. The Dangerous Bridge
10. Beautiful Views/Light
11. Reaching the Palace
12. Chaos
13. A New Dawn
14. Headin' for Tonight's Daylight - Trisha Yearwood
Lissi

**Lissi** is a main character of the server. She is the second admin of the server but she doesn't have to do much of her job often because she is lazy. Instead she enjoys talking about Hetalia Russia’s massive booba. She also indulges in a number of other interests besides Hetalia, such as Australian Politics (*auspol*), Ensemble Stars (*enstars*), Genshin Impact, Sk8 the infinity and countless others. He enjoys drawing but is trapped in an endless cycle of only being able to draw Hetalia Russia due to a curse she’s had since 2015. Sometimes she occasionally breaks out of the curse and draws other things, such as her planet OCs.

## Personal Life

Lissi was born on the moon into the **Luna Bunny Royal Family**, as soon as she was born she was crowned queen due to her family fucking dying right after she was born. She is the queen of the Luna bunnies and eventually she invaded the earth with her people. Her best accomplishment was invading **Australia**, which tried to keep her out by building a **Rabbit Proof Fence**. But due to her peoples ability to multiply in a couple of days it was too late and they had already taken over Australia’s land with the exception of **Queensland**. She doesn’t care that much about Queensland though, because its weather sucks and there are too many bogans there anyway. Sadly Lissi has gotten too addicted to her life on Earth, and rarely ever goes back to the moon, instead she spends most of her time in on the stupidly slow Australian internet. She plans on taking over the world one day but shes too lazy to do it right now.

## Friends

She is friend’s with most active members of the server, despite her high rankings she treats them with mercy and hardly ever enforces the rules, as seen by her failing to tell others to stop talking about mpreg all the time. The other admin, **Germantacos** is probably annoyed by this.

## Other

Lissi takes on a humanoid form, but her true form has never been seen by anyone.
The Boring Television Network

The Boring Television Network is an all-day program designed for boredom. It's affiliation may be related to that of the Institute of Boredom, but it is not exactly known. It runs programs all-day, such as someone practicing scales for 7 hours, or the paint-drying world championship on the BTN sports championships. There is even a grass-growing competition. There can be music on the channel, on Bill-Bored music. Guyraz is the only known character to binge this network.
Wiki Crepuscule

## Bienvenue sur le Wiki Crepuscule

Je me suis interesses aux feuilltons quotidiens. Ils m'aident, les regarder tout les jours est bon pour mon moral. Cependant, j'ai voulu creer mon propre soap opera. C'est une serie qui tourne autour d'une ecole privee.

Bienvenue sur le Wiki Crepuscule. Nous sommes un site Web communautaire et collaboratif à propos de votre thème que n’importe qui, vous y compris, peut modifier. Cliquez sur le bouton « Modifier » en haut de n’importe quelle page pour commencer !

## Décrivez votre thème

La serie se deroule dans une ecole privee imaginaire appelle lycee prive Guillaume Apollinaire.

Les photos et les vidéos sont un bon moyen d’ajouter des éléments visuels sur votre wiki. Ajoutez-en une ci-dessous !
Insanity

(Back to Sanity)

In *Call of Cthulhu*, insanity is induced by traumatic experiences and the ghastly comprehension that connects to the Cthulhu Mythos. The duration of the insane state depends upon the number or proportion of Sanity points lost.

Three states of insanity can result: Temporary, Indefinite, and Permanent.

Regardless of whether the insanity is temporary or indefinite, it will consist of three distinct game phases:

* **First**: the insanity begins with a brief "bout of madness" during which the player's control of their investigator is compromised (see **Insanity Phase 1: A Bout of Madness**)
* **Second**: the bout of madness is followed by a period of underlying insanity, during which the player retains full control of their investigator; however, the investigator is prone to delusions, phobias, and further bouts of madness (see **Insanity Phase 2: Underlying Insanity**)
* **Third**: the final phase is recovery (see **Treatment and Recovery from Insanity**)

The Effects of Insanity

* Insanity Phase 1: A Bout of Madness
Delia Dorn

(Back to Player Characters)

Delia Dorn is an 18 year old Boston native who runs an occult goods store, The Wish Doctors, with her close friend and fellow orphan, Ophelia Winkler. They two of them live in the apartment above the store. She reads fortunes and tarot cards for customers when they come in to browse. She and Ophelia were both brought in off the streets by Detective McQuaid, who connected Delia with her great aunt Cecilia's will, and occasionally drops in to make sure the two girls aren't getting into trouble. Although she and Ophelia are close in age, Delia tends to be the more mature of the two in social situations. Delia is tall, well-muscled, with dark hair and pale complexion.
Declaration of Intent: "What is your character doing?"

(Back to Combat)

The Keeper should always ask the player that question and encourage them to describe their investigator's actions rather than use game terminology. "I'm rolling to hit," is not something an investigator would ever say or do. Endeavor to paint a picture with your descriptions of combat and encourage your players to do likewise. When the player has described their investigator's action, the Keeper should then tell the player which skill to roll dice against.

**Player:** "I'm going to punch the guard, then run for the open door."

**Keeper:** "The guard is going to try to grab you. Roll your Brawling skill."

**Keeper:** "The monstrous humanoid is running straight at you - what are you doing?"

**Player:** "I raise my shotgun and blast the thing."

**Keeper:** "OK, give me a skill roll for Shotgun."

**Keeper:** "Scott's investigator is acting crazy - he's heading out of the tent into the freezing cold without his coat or mittens. He'll freeze to death out there!"

**Player:** "I'm going to grab him and wrestle him to the ground."

**Keeper:** "Let's have an opposed Brawling roll."

Notice how the request for a dice roll develops out of what the players say. In the first example the goal is to get past the guard, and the punch is simply a method of achieving that goal; damage may be inflicted as a consequence, but the Keeper uses the dice to judge whether the maneuver is accomplished.

In the second example, the player's goal is clearly to inflict maximum damage, so the dice will be used to determine if the monster is hit, and to gauge the success of the maneuver.

The dice are then rolled, usually by the Keeper and the player simultaneously, and the results are used to determine what maneuvers are achieved and how much damage is inflicted.

How you describe the outcome of the dice roll is important to the story, but of no importance to the game mechanics. One Fighting roll which inflicts 6 hit points of damage may represent a series of kicks or a head-butt - your description of the outcome should elaborate upon your stated intention, suiting the relative success achieved.

Try to use this format each round: allow each character's actions in the story to suggest what rolls are required, resolve the dice rolls, incorporate the outcome of the rolls back into the story, then move onto the next character. Don't just repeatedly roll dice without any story.
A Note about Delusions and Sanity Point Loss

(Back to Sanity)

The delusion of a sanity-threatening entity (e.g. a monster) may cause an investigator the same potential Sanity point loss as the real thing. The player has a choice: either accept what is seen as "real" and make the appropriate Sanity Roll for seeing that monster, or make a Reality Check Roll. If the player makes a successful reality check roll and dispels the delusion, no Sanity roll needs to be made - there was no monster after all, perhaps just a tramp who appeared to be a monster in the eyes of the insane investigator. However, if the player fails the reality check roll, the insane investigator loses one Sanity point and enters a Bout of Madness.

Note that while suffering a bout of madness the investigator is immune to further Sanity point loss and need not make a Sanity roll for seeing the monster. If the monster (delusion or not) is still present at the end of the bout of madness, the player will then have to make the appropriate Sanity roll for seeing the monster.
Giorno Giovanna

**Diluc Ragnvindr** is a playable Pyro character in *Genshin Impact*.

Born into the affluent Ragnvindr Family, Diluc is the current owner of the Dawn Winery and a nobleman of high esteem in Mondstadt society. While a past incident caused him to split ways with the Knights of Favonius, he continues to protect Mondstadt in his own way.

## Contents

* Profile
	+ Introduction
	+ Personality
	+ Appearance
* Combat Info
	+ Talents
	+ Constellation
	+ Ascensions
	+ Base Stats
* Availability
	+ Event Wishes
* Change History
* References
* Navigation

## Profile

### Personality

Kaeya calls himself and Diluc "anti-heroes with attitude problems." Diluc was once a confident and passionate young man, dedicated to his work with Knights of Favonius. When he was a member of the Knights, he adored his father. But after his father's untimely death, Diluc grew aloof, bitter, and distant.

After Diluc resigned and discarded his Vision, Diluc traveled all across the seven nations of Teyvat in search of the truth. Four years on, Diluc had returned to Mondstadt and taken over as head of the family winery, now a young man. Each night, he fought for the people.

He dislikes alcohol, claiming that the taste doesn't suit him. He always drinks grape juice instead of wine.

If you want to know his past, refer the comics on official homepage.

### Appearance

Diluc has porcelain skin with a slim build, crimson red eyes, baby face, and scarlet-hued hair which is always worn in a abundant ponytail that extends to his middle back.

Diluc wears a black shirt, a thin white vest, and a black ascot with a red gem. Over this he dons a black coat that is adorned with golden trimmings and tassels, ending with ebony fur-trims. He wears black pants which are embellished with chains on his right thigh; while his Vision, attached to a belt, is settled upon his left thigh. Diluc also wears gloves, which are black with crimson red undersides.

## Combat Info

### Talents

Level-Up
Material

9
Teachings of Resistance

63
Guide to Resistance

114
 Common
Ascension
Material

18
Recruit's Insignia

66
Sergeant's Insignia

93
 Weekly
Boss
Material

18
Dvalin's Plume

### Constellationedit | edit source

 2

 3
 4

 5
 6

Additionally, Searing Onslaught will not interrupt the Normal Attack combo.

**Each Constellation activation requires a Stella Fortuna.**

### Base Stats

The character's base stats before and after each Ascension:

1 Does not include weapon ATK value.

2 Characters get specialized stats starting at Ascension 2.

## Availability

* Standard Wish Wanderlust Invocation (Indefinite)

### Event Wishes

**Diluc** is not featured in any event wishes.

## Change History

Released in **Version 1.0**

[edit history]

Version 1.0

* Diluc was released.

## References

1. ↑ Jump up to:1.0 1.1 (EN & JP) Twitter - VA Announcement
2. ↑ (KR) Twitter - VA Announcement
3. ↑ Description from Official Website
Saison 1

La saison 1 est la premiere saison de la serie. comporte ...episodes.

## Distribution

### Personnages Principaux

* Arthur Lazard: Un eleve de 2nde au lycee Guillaume Apollinaire. Il est invite a l'ecole par le proviseur, qui est egalement son parrein.
* Henry Bazin: Le proviseur de l'etablissement. Stoic et autoritaire, il s'interesse au bien etre de ses eleves.
* Robert Dang: Le professeur de mathematiques, tres blageur et adore par ses eleves.
* Billie Artaud: La professeure de lettres modernes (francais et theatre), elle est exigeante et methodique.
* Antonin Marchal: Un eleve de 2nde qui est bipolaire.
* Camille Girard: Une eleve de 2nde, ingenue et blageuse.
* Lucas Ferret: Un eleve de 2nde qui est malentendant.
* Arnaud Weber: Le professeur d'histoire-geographie, il est assez classque et intimidant.
* Anais Ferret: La conseillere d'orientation, documentaliste et mere de Lucas.
* Bastien Bazin: Eleve de 1ere, fils du proviseur. Il est colerique et probablement hypersensible.
* Charlie Guerin: Meilleur ami de Bestien. il est froid et reserve. Il a Anxiete Sociale.
* Eva Bazin: Eleve de Terminale qui est dyslexique.

### Personnages Reguliers

#### Eleves

* Hugo Baecker
* Corentin Dumontel
* Min Park
* Chau Nguyen
* Charlene Marchal
* Amel Bensoussan
* Bilal Bensoussan
* Eduardo Da Silva
* Maria Da Silva
* Leo Laugier
* Justin Oswald
* Thomas Dang
* Oceane Hua

#### Personel de l'ecole

* Lise Raffin
* Jack Dorian
* Sarah Bazin

#### A Venir

* Louise Geral
* Song Park
* Lucien Lemoine
* Samuel Marin
* Jade Vasseur
* Fred Marchal
* Carine Phuong Nguyen
* Francois Dumontel
* Yves Larsen
* Arturo Da Silva
* Robin Vasseur
* Lola Vasseur

### Personnages Secondaires

* Raphael Ferret
* Martin Oswald
Specializations: Transferable Skill Benefit

**(Optional Rule)**

Specializations are dealt with in one of two ways:

i) Art and Craft, and Science skills are addressed under Skill Specializations in the Skills section.

ii) In the case of Fighting, Firearms, Languages (by grouping), and Survival, the specializations contain much that is common and transferable from one specialization to another. For example, in learning to aim and maintain a firearm, there are more similarities than differences between the subdivisions of firearms. In the case of fighting, there are a lot of transferable skills that any fighter will use (reaction times, judging range, evasions, feints, timing, spotting openings, knowing where to hit, etc.). Contrast these comparisons with Astronomy and Pharmacy (in the case of Science) or Actor and Vacuum Tube Blower (in the case of Art and Craft). Thus within Fighting, Firearms, Languages (by grouping), and Survival, the improvement of one specialization has a transferable benefit to all other closely related specialisms.

When a character first raises a specialization within one of these skills to 50% or over, all other related skill specializations are raised by 10 percentage points (but not higher than 50%). This may happen only once more: when a character first raises a specialization to 90% or over, all other related specializations are again raised by 10 percentage points (but not higher than 90%). During investigator creation, the player may boost a specialization and gain the additional 10 points in each of the others prior to spending further points in those other specializations.

**For example:** *When creating his investigator, Matthew spends 25 skill points to raise his Fighting (Brawl) skill to 50%. Any other Fighting specializations will gain a 10% point bonus to their base values. Fighting (Sword) now starts at 30% instead of 20%. He then spends 5 skill points to raise his Fighting (Sword) skill to 35%. In play, Matthew's investigator picks up an axe. Matthew did not put any skill points in the axe specialization, but since he has one Fighting specialization of 50%, his base chance with an axe is elevated by 10 percentage points to 30%.*

*Brian put 20 points in his Fighting (Brawl) specialization, 25 points into Fighting (Axe) and 12 points into Fighting (Sword), thus these now stand at: Brawl 45%, Axe 45%, Sword 32%. In play, he gains a tick in Fighting (Brawl) and gains 7 points, raising the skill to 52%. This allows him to raise his other specializations by 10 points (but not above 50%), so his skills now stand at Brawl 52%, Axe 50%, Sword 42% (note his Axe skill only rose by 5%, to 50% total).*