recursal/Fanatic-Fandom huggingface dataset:
NPC

**Non-player characters**, or **NPC**s, exist in the form of pirates and different wild animals.
**Pirates** can be found at two major camps on the island, as well as in a few outposts scattered around the island. The major camps have their position marked in the overhead navigational bar and are easy to find by following the red or blue icons symbolising two crossed arrows. To locate the outposts, you will need to gear up and go explore.
In both the camps and the outposts, the pirates will be patroling the area, attacking anyone that tries to enter their domain and loot their chests. Their love for rum will result in many empty bottles scattered around the camp, and these are useful for both gathering water and making the molotov cocktail. In addition to the bottles, a lot of food is left behind after the pirates and this is particularly handy source of nutrition. Choose your food, certain items will be more effective in soothing your hunger and thirst than others. More on these in item category.

The pirates can also be enslaved by preparing some arrows laced with psychoactive drugs and a cage to keep the pirate in while he is being turned into slave.

**Wildlife** aka **Animals** Can be found roaming in different areas of the island. Some will appear in smaller numbers, leasurely grazing and hunting in their territories, while others are gathered in larger herds. Deer and bisons will generally be gentle and try to run away when danger appears, while Wolves, Bears and Aligators will not be as forgiving. They will attack you mercilesly, so be prepared to handle them!

Other animals need to be lured in by setting out traps. Chicken and rabbits will be attracted to those and caught if they wander underneath the trap and set it off. You can also hunt them near the traps if you do not have the time or patience to wait for the traps to do their thing.

The nightfall is said to attract some mythical creatures too. Keep a watchull eye out for Red glowing eyes in the dark!
New Dawn Wiki

Welcome to the *New Dawn* Wiki
the *New Dawn* compendium by the players, for the players.
We are currently maintaining 437 pages (78 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Basics

* How to play
* Slavery System
* Sleeper System
* Barter
* Building
* NPC
* Tree Climb
* Natural Resources
* Game support

Wiki

* Community portal
* Admin noticeboard
* Recent changes
* General disclaimer
* Gamepedia Help Wiki
* Create an account
* New pages
* Missing pages

Participate
Have a page you'd like to add to the New Dawn Wiki? Get started by giving your article a name and hitting "Create Page." Edits and improvements to existing pages are also appreciated.

* Adding content
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

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About
***New Dawn*** is a survival sandbox open-world multiplayer game set on an island during the golden age of piracy.
Vicious pirates land on an unknown South American island, wreaking havoc everywhere. These seamen are brutal and pitiless. Fighting them off will be no easy feat! A new dawn will rise for the island inhabitants.

The peaceful life they have led until now will be no more. They will have to do everything in their power to remain undetected and to survive.

But every cloud has a silver lining... The island inhabitants will discover new building techniques, weapons, and other tools useful for survival and protection.

The main character is an island native who builds villages, uses natural resources in his quest for survival, and learns how to defend himself from the attacks of the pirates who have landed on the island looking for riches.**Developer:** e-visualsoft**Publisher:** e-visualsoft**Genre:** Open world survival**Mode:** Single-player, Co-op, PvP**Media:** DigitalPlatforms and Release dates
**Early access:** September 10, 2018
**Sales suspended:** November 15, 2019

News
Work in progress development #3 - - 2019/02/07 15:45
Patch V 0.1.6.6 - - 2019/01/14 21:13
Work in progress development #2 - - 2018/12/28 13:30
Patch V 0.1.6.5 - - 2018/12/11 20:28
Preview Patch V 0.1.6.5 Coming Soon - - 2018/11/23 00:41
Twitter
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Links

* Steam
* Facebook
* Twitter
Fish

Fish has a few different forms in the game, each has its use.

*None of the forms of fish stack in your inventory.*

Can be eaten after cooking.

* This item can go moldy

## Cooked Fish

A Cooked Fish. Eating it will restore a medium amount of health and hunger.

* +20 Health
* +30 Hunger
* This item can go moldy

## Fish Dried

Dried Fish lasts longer than Cooked Fish, but reduces its nutritional value.

* +15 Health
* +15 Hunger

## Fish Moldy

Moldy Fish has been stored for too long, consuming will damage your health. You can use this as bait for fish traps.

* -10 Health
* +10 Hunger
Points of Interest

This page lists a number of unique features you can see or visit in the game.

## "Blue" Pirate Village

This is the pirate village indicated by the blue double arrow marker on the top "compass" indicator line.

## "Red" Pirate Village

This is the pirate village indicated by the red double arrow marker on the top "compass" indicator line.

## Minor PoI's

### Waterfall Pirate Base

This item is possibly in an area which is not intended for players to reach. It involves going around one of the invisible walls in the game. But if you take a lower road, going to the left on the left side of the Giant Head, you can get around and find this base. It has three chests and two bowls of Meat Stew which regularly respawn.

### Lake of Two Rivers

(Name borrowed from the lake of the same name in Algonquin Park, Ontario, Canada.) This lake is fed from two rivers and sits between a mountain face and a rock face. This is considered deep water for fishing.
Scenarios

Orcish Inn can be played in different ways. Right now, there are two scenarios available: the tutorial mode and the challenge mode.

## Story Scenarios

Story scenarios confront the player with a specific situation he has to cope with and mostly an overall problem he has to solve. Story scenarios often have a non-random map and specific quests.

## Challenge Scenarios

Challenge scenarios often consist of randomized maps, generic events and challenge the player with the map's layout, resource distribution or a special configuration.
Stick Fish Trap

A Stick Fish Trap can only be deployed on shores, in relatively shallow, knee-deep waters.

## Crafting

* Wood x 50
* Clay x 50
* 10.0 seconds

## Notes

This trap has four container slots, two for Fish, one for Fish Moldy, and one for Meat Moldy. You must bait the trap with either of the moldy meat items.

## Bugs

As of 25-Jan-2019, when you log out of a single player game and log back in, your bait will disappear.
Natural Resources

Resources are cruicial in the everyday life and can be found around most of the island, in different concentrations. They need to be collected in order to create villages, tools, weapons as well as clothes, equipment and even down to just basic survival.

Different minerals and wood are needed for various crafting operations and are collected by using an axe. Some of these are used as they are when first collected, while others need to be further refined using a furnace to yield more specialized items like metal fragments from iron ore and high quality metal from the Gold ore.

Other resources like plants can be collected even without any tools, but need to be combined and refined in different ways, following instructions in the crafting menu.

Meat, leather,bone fragments and animal fats can be obtained either by hunting big game or trapping smaller animals and collecting their remains later. Hunting is more risky and takes more effort from the player, but yields a lot larger returns than for example trapping chicken and rabbits. Benefit of trapping is that you can set it and use your time on other activities until the animals are caught.

Some animals live in symbiosis with the player and yield their resources without needing to offer their lifes. One example of this are the birds that make their home in the bird cages players craft and place out. While living there, birds shed some of their feathers, which player then can collect and use in crafting.
Orcish Inn Wiki

About the game
Orcish inn is a tavern simulation game in which you take the role of an innkeeper starting out in unsettled lands. You gather resources, farm all sorts of crops like hops and oat, brew your own beers, construct a tavern piece by piece and welcome various orcish clans to your very own place. The game interweaves aspects of management and simulation with those of survival and exploration.

**Developer/Publisher**: Steven Colling
**Release**:(put on hold)
**Download**: Pre-Alpha
**Genre**: Simulation

**Developer/Publisher**: Steven Colling
**Release**:(put on hold)
**Download**: Pre-Alpha
**Genre**: Simulation

  Topics and Contents

 Support and Participate

1. Steam Store Page
2. Announcements
3. Steam Forums
4. Changelog
5. Discord Chat
6. Developer on Twitter

1. Steam Store Page
2. Announcements
3. Steam Forums
4. Changelog
5. Discord Chat
6. Developer on Twitter

 Latest News

* Update 0.1.6
* Orcish Inn's Pre-Alpha available on Steam!
* Welcome! (+Free Public Pre-Alpha)
* Pre-Alpha 0.0.17: The Halloween Update
* Halloween Pumpkin Faces
* More...

 Video

 Slideshow
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 Want to contribute?
You can create a new article by typing a new title in the box below and clicking "Create page". You can also help to translate the wiki to other languages.

You can also create new pages using the search box. Just type a new title, click "Go", and near the top of the results page, there will be a link to create the new page.
**HELP**
Getting started
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More help...

**JOINING IN**
Register
Community / How to help

  About the game
Orcish inn is a tavern simulation game in which you take the role of an innkeeper starting out in unsettled lands. You gather resources, farm all sorts of crops like hops and oat, brew your own beers, construct a tavern piece by piece and welcome various orcish clans to your very own place. The game interweaves aspects of management and simulation with those of survival and exploration.

 Steven Colling | orcish-inn.stevencolling.com | Simulation

 Support and Participate

1. Steam Store Page
2. Announcements
3. Steam Forums
4. Changelog
5. Discord Chat
6. Developer on Twitter

You can create a new article by typing a new title in the box below and clicking "Create page". You can also help to translate the wiki to other languages.

You can also create new pages using the search box. Just type a new title, click "Go", and near the top of the results page, there will be a link to create the new page.
**HELP**
Getting started
Editing pages
Starting a new page
Translating pages
More help...

**JOINING IN**
Register
  Latest News

* Update 0.1.6
* Orcish Inn's Pre-Alpha available on Steam!
* Welcome! (+Free Public Pre-Alpha)
* Pre-Alpha 0.0.17: The Halloween Update
* Halloween Pumpkin Faces
* More...

mw.loader.load('ext.slideboxlightshow');*
Food

There are various sources of food in the game, some are crafted, some are hunted or gathered and some are found. Currently water is the only drink in the game and is included in this page.

## Gathered

 Water:Bottle | — | — | 25

Both the Bota Bag and the Bottle can be refilled from rivers. See Water for more information.

## Hunted

Meat comes from many sources, see Meat for more information.

## Crafted

 Water:Bottle | — | — | 25

A full Bottle comes from a crafted Water Filtration unit.

## Found

All of these can be found in various pirate camps, forts and towns.
Meat

Meat has a few different forms in the game, each has its use.

*None of the forms of meat stack in your inventory.*

Can be eaten after cooking.

* This item can go moldy

## Cooked Meat

A slab of cooked meat. Eating it will restore a medium amount of health and hunger.

* +20 Health
* +30 Hunger
* This item can go moldy

## Meat Dried

Dried Meat lasts longer than Cooked Meat, but reduces its nutritional value.

* +15 Health
* +15 Hunger

## Meat Moldy

Moldy Meat has been stored for too long, consuming will damage your health. You can use this as bait for fish traps.

* -10 Health
* +10 Hunger
Workbench

Used for crafting complex items and learning recipes

## Crafting

* Wood x 250
* Stone x 100
* 40.0 Seconds

## Recipes

* Caliber Rifled
* Caltrop
* Chandelier
* Flintlock
* Lantern
* Musket
* Round Ball

## Notes

You need to collect four different parts of each recipe, put them on the **Workbench** and click "Learn Recipe". You can then craft that item at *that workbench only*. This is correct game-play and not a mistake - plan in advance where you want your station to be located.
Counter-sniper

**Counter-sniper** is an achievement in *Battlefield 1*, worth 10 Origin points.

## Requirements

Using a bolt action rifle, kill an enemy Scout in multiplayer

Nothing is Written
Through Mud and Blood
Avanti Savoia!
The Runner
The Great War
Enough for a library
Putting in the effort
Up to the challenge
Master of adaptation
Taking down giants
All men dream
Sound of thunder
Conquering the mountains
Up close and personal
Mightier than the shovel
 Progression
Assault Enlistment
Medic Enlistment
Scout Enlistment
Support Enlistment
Play the Objective
Warbonds
BF1 DLCs

*This article is a stub. You can help Battlefield 1 Wiki by expanding it.*

THEY SHALL NOT PASS Mar 14/28th 2017 France faction added

In the Name of the Tsar July 2017 (expected) Russian army 4 x new maps
Turning Tides Oct 2017 (expected) Amphibious warfare
Apocalypse Dec 2017 (expected) Brutal tools and unique weapons
Battlefield 1 Wiki/Top section

**Welcome to the *Battlefield 1* Wiki**
the *Battlefield 1* compendium by the players, for the players.
We are currently maintaining 1,477 pages (695 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

**Quick Links**

Campaign

Vehicles

Weapons

Medals

Battlepacks

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Achievements

BF1 DLCs

Vehicles

Pistols

Grenades

Medic

Gadgets
Albion

**Albion** is one of the Maps in Battlefield 1.

## Map Description

Part of 2017's *In The Name Of The Tsar*, Partake in the skirmishes of the Albion assault in a freezing archipelago. In this massive invasion of the Baltic peninsula, the German Empire attacks with infantry, dreadnoughts, and aircraft against the heavy coastal gun batteries of the Russian forces.

## References

1. ↑ https://www.battlefield.com/news/article/in-the-name-of-the-tsar-new-info
Ballroom Blitz

**Ballroom Blitz** is one of the Maps in Battlefield 1.

## Map Description

Join the final offensives along the Meuse River in 1918. Here, fierce fighting in trench lines is quickly replaced by the untouched beauty beyond hell. A massive French chateau, previously home to officers beyond the rear lines, is now the scene for a battle with both tanks and flamethrowers. The chandeliers are shaking from the barrage as the American forces push for the final railway hub at the edge of this map.
Gewehr 98 Marksman

Mauser **Gewehr 98 Marksman** is a primary weapon for the Scout class in *Battlefield 1.*

## In-Game Text

A German bolt-action rifle firing a very fast projectile, excellent for long range use.

## History

*The* Mauser, which served as the service rifle of the German Empire, the Weimar Republic, and the Third Reich, while inspiring numerous other rifles to adopt the Gewehr 98's modern features. Principal among those is the M98's action, designed to be smooth, reliable, and working regardless of the shooter's training level. Exceptionally accurate, the Gewehr 98 also served as a sniper rifle for German marksmen, with over 18,000 rifles converted for this purpose.
Battlefield 1 Wiki

**Welcome to the *Battlefield 1* Wiki**
the *Battlefield 1* compendium by the players, for the players.
We are currently maintaining 1,477 pages (695 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

**Quick Links**

Campaign

Vehicles

Weapons

Medals

Battlepacks

Maps

Achievements

BF1 DLCs

Vehicles

Pistols

Grenades

Medic

Gadgets

**Gameplay Trailer**

**DLC**

**News From Twitter**

Tweets by @Battlefieldwindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));

**External Battlefield 1 Links**
Official pageElectronic ArtsDICE

**Soldier Classes**

Assault

Medic

Support

Scout

**Battlefield 1 Countries**

Austro-Hungarian Empire

German Empire

Ottoman Empire

Kingdom of Italy

United Kingdom

United States of America

**The Battlefield 1 Wiki**

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Registering**
	+ Feel free to Register and join our user base by clicking **here**.

* **Not sure where to start?**
	+ Find out more about the wiki on the **Official Help Wiki** or by visiting the **Community portal**.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

**What is *Battlefield 1?***

Experience the origins of modern warfare where the old world was destroyed, giving way to the new one. Use the innovative, modern weaponry and vehicles of World War I as you battle across the land, air and sea.

*Battlefield 1* is an upcoming first person shooter in the Battlefield series set during World War I and featuring 64-player battles. It was released on October 21, 2016 for Xbox One, Origin on PC, and PlayStation 4.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.

PUBG  •  Battleborn  •  Destiny 2  •  Dirty Bomb  •  Overwatch  •  Star Wars: Battlefront  •  Squad  •  Titanfall
All men dream

**All men dream** is an achievement in *Battlefield 1*, worth 40 Origin points.

## Requirements

Unlock all Codex Entries in Nothing is Written

Nothing is Written
Through Mud and Blood
Avanti Savoia!
The Runner
The Great War
Enough for a library
Putting in the effort
Up to the challenge
Master of adaptation
Taking down giants
**All men dream**
Sound of thunder
Conquering the mountains
Up close and personal
Mightier than the shovel
 Progression
Assault Enlistment
Medic Enlistment
Scout Enlistment
Support Enlistment
Play the Objective
Warbonds
Frommer Stop Auto

The **Frommer Stop Auto** is a primary weapon for the Pilot and Tanker classes in *Battlefield 1.*

## In-Game Text

An automatic conversion of the Frommer Stop Pistol deployed by the Austro-Hungarians on the Italian front.

## History

The Frommer Stop is unique not just in appearance, but also in function. Designed by Rudolf Frommer and manufactured by the Fémáru-, Fegyver és Gépgyár (FÉG) (Metalware, Weapons and Machine Factory) in Budapest, the Stop is a long-recoil semiautomatic chambered in 7.65mm. Few pistols make use of this principle, where the barrel and lock move rearwards together, with most designers opting to utilize the short recoil principle. It was no obstacle for the Hungarian Royal Army, which adopted it as the Pisztoly 12M in 1912. The Stop remained in service in various forms and variants until 1945 and the occupation of Hungary by the Red Army and the Soviet Union.

The Auto modification of the Frommer turns it into a miniature submachine gun with a truly terrifying rate of fire and uncontrollable behavior due to its low weight.
Conquest

**Conquest** is a game mode in *Battlefield 1*.

## Summary

An all-time fan favorite of Battlefield players, Conquest is a large-scale game mode with up to 64 players fighting for the control of key objectives. With large armies on foot or behind the wheel and the addition of fearsome Behemoths, Conquest brings together all the elements of the signature Battlefield 1 All-Out War.

→ See also: Operations & Domination.
BAR M1918 Trench

The **BAR M1918 Trench** is a primary weapon for the Support class in *Battlefield 1.*

## In-Game Text

The BAR is a light and effective machine rifle with a smaller magazine compared to other LMGs. It saw action in the fall of 1918.

## History

Yet another weapon designed by John Browning, the BAR was designed to provide advancing infantry with additional firepower, replacing the abysmal Chauchat and reliable Benet-Mercie used by the U.S. before. Adopted in 1917, the BAR was neither a rifle nor a machine gun, while being more maneuverable than the LMG. Introduced to American units in Europe in September 1918, the BAR did not make a large impact on the war, as the 52,000 BARs came into play just three months before the War ended. It did, however, go on to serve for sixty more years until the introduction of dedicated squad automatic weapons.
Fort Vaux

"The first big engagement inside a fort during World War 1 takes place in the dark underworld of Fort Vaux. Down in the maze of dark galleries and wet stone corridors, French and Germans fight ferociously with grenades, guns, bayonets, and flamethrowers. Watch your corners!"
— Battlefield.com Description
Fort Vaux is a map set to be featured in the Battlefield 1: They Shall Not Pass expansion. It takes place during the Battle of Verdun in the German raid of Fort Vaux in 1916.

Strangely, During the demo, There was a room labelled "Isolement" that is blocked off by a heavy steel door and chains. If the player stands in front of the door they will hear zombie-like screams followed by a large thud on the door. Whether this is simply a soldier suffering from extreme shell-shock, Or an actual zombie, is currently unknown.
Lewis Gun Suppressive

The **Lewis Gun Suppressive** is a primary weapon for the Support class in *Battlefield 1.*

## In-Game Text

A versatile and iconic light machine gun considered by many to be the best of WWI. Widely used during the war, including infantry squads and aircraft.

## History

The Lewis is the brainchild of U.S. Army colonel Isaac Lewis, created in 1911. After it was passed over by the Army, Lewis retired the Army and left the United States entirely, to create his own firearm production company in Belgium. The Armes Automatique Lewis focused on bringing the Lewis Gun to life and cooperated closely with the Birmingham Small Arms Company to rectify production difficulties. The result? One of the most distinctive and powerful light machine guns in the War. Officially adopted by Great Britain in October 1915, for both infantry and aircraft use, it was prized for its reliability, accuracy, and firepower. The LMG was so reliable, in fact, that its use by the British continued in World War II (though spurred on by the loss of more advanced weapons at Dunkirk).

The question of why such a weapon wasn't issued to American troops has a simple, embarrassing answer: Pettiness. General William Crozier, Chief of Ordnance of the Army, apparently disliked Lewis enough that not only did he block the LMG's adoption by the U.S. Army, it's reported that any Lewis guns procured by American troops were to be confiscated and replaced with the Chauchat... Interestingly, Crozier's decisions were otherwise spot-on and included the adoption of the Colt M1911, the Springfield M1903, the M1918 Browning Automatic, and the M1917 machine gun.
Battlefield 1 Wiki/Flex section

**Gameplay Trailer**

**DLC**

**News From Twitter**

Tweets by @Battlefieldwindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));

**External Battlefield 1 Links**
Official pageElectronic ArtsDICE

**Soldier Classes**

Assault

Medic

Support

Scout
Automatico M1918

The **Automatico M1918** is a primary weapon for the Assault class in *Battlefield 1.*

## History

A distinct Italian weapon, the Beretta M1918 is commonly considered to be the first standard-issue submachine gun, predating the Bergmann MP-18 just by a slight margin. Derived from the Villar-Perosa anti-aircraft machine gun (as in, cut in half and bolted to a stock and trigger), the M1918 inherited the simple feed system (gravity pushing casings out and feeding fresh rounds into the breech) and together with an integrated folding bayonet, formed the basis of a capable trench gun. So capable and reliable, in fact, that Italian troops still used some M1918s in the early stages of World War Two.

## Stock Variants

### Automatico M1918 Factory

Standard operational version of the Automatico.

### Automatico M1918 Trench

Trench combat variant of the Automatico. Better accuracy when firing from the hip.

### Automatico M1918 Storm

A distinct version of the M1918, made for stormtroopers. Increased control and accuracy.
Gasser M1870

The **Gasser M1870** is a sidearm weapon for the assault class in *Battlefield 1.*

## In-Game Text

Though long obsolete by the start of the war, the Gasser was still favored by Austrian stormtroops for its stopping power.

## History

Introduced into Austro-Hungarian cavalry in 1870, the M1870 was designed by Leopold Gasser and chambered for the 11.25x36mmR (rimmed) cartridge. A hand-held cannon capable of stopping any target in its tracks, by the time World War One broke out it was an aging, practically outdated design. However, among Austro-Hungarian frontline troops, the old, reliable Gasser M1870 was prized. Why? The aforementioned ability to make people stop what they're doing and die, that's what.

## Gameplay

The Gasser is inaccurately portrayed, as it only carried five rounds per cylinder, not six.
Gewehr M.95 Infantry

The **Gewehr M.95 Infantry** is a primary weapon for the Scout class in *Battlefield 1.*

## In-Game Text

A straight-pull bolt-action rifle that allows for a high rate of fire, even when used with a scope.

## History

Born in Austria-Hungary, the Mannlicher Infanterie Repetier-Gewehr M.95 was the standard service weapon of the Empire. A revolutionary design utilizing the straight-pull action bolt, it offered a high rate of fire, reliability, and resistance to the environment. Of course, a soldier had to take good care of the rifle for it to behave properly. The Mannlicher was produced in a large number of units and featured several interesting accessories, like luminous night sights and a bayonet wire cutter (technically destroyer, as the rifle facilitated shooting through wires).
Kingdom of Italy

The **Kingdom of Italy** is a faction in **Battlefield 1**.

## Summary

They were part of the "Triple Entente" or "Allied Powers", made principally of the Russian Empire, France, the United Kingdom, the Kingdom of Italy, the Empire of Japan, and the United States of America. They were in opposition against the "Triple Alliance" or "Central Powers", made principally of the Austro-Hungarian Empire, the German Empire, and the Ottoman Empire, with additional member Bulgaria.
M1907 SL Factory

The **M1907 SL Factory** is a primary weapon for the Medic class in *Battlefield 1.*

## In-Game Text

The M1907 SL is an automatic rifle from the early 20th century and remained in production until the 1950's.

## History

The Winchester Model 1907 was designed in 1906, as a blowback-operated semi-automatic rifle. In production for over half a century, the .351 Winchester Self-Loading cartridge it fired gave it plenty of stopping power, comparable to a .357 Magnum. Though designed in America, the primary recipients of this excellent rifle were France (5,000 rifle with ammunition), Great Britain (180), and Russia (500). British forces issued theirs to airplane rear seat observers, to provide them with accurate rifles for use.
Gas Grenade

The **Gas Grenade** is a grenade for the Assault, Medic, Support, and Scout classes in *Battlefield 1.*

Cost- $550

## In-Game Text

These grenades release a long-lasting gas cloud that damages enemies inside it.

"*These grenades release a long-lasting gas cloud that damages enemies inside it.*"

## History

A more or less fictional weapon. Chemical weapons were typically delivered using special artillery shells, to ensure proper saturation. Attempts to use gas grenades were a total failure, as was the case with the French army in August 1914, when tear gas grenades fired on the enemy failed to make an impact. They weren't even *noticed* by their intended recipients.

## Gameplay

Once thrown, the gas will take a period or time to expand a great distance, giving the enemy some(not much) time to escape. But be careful to avoid getting caught in a gas explosion yourself. One way to avoid damage by these grenades is by wearing a gas mask(available in infantry kit). This prevents the smoke from harming you. Another plus for the gas grenade is the fact that wearing the gas mask limits one to hipfire, so chose an accurate hipfire weapon when dealing with gas grenades. Best uses: Trench Battles and in Houses.

The **Gas Grenade w**as first seen during the *Battlefield 1* reveal trailer.

It is impossible to tell if the gas was deployed by enemies or otherwise.

With the exception of the Flame Trooper, Elite Kits are also vulnerable to the gas grenade, especially the Sentry Kit which does not have the gas mask. Due to the long health recovery time of 45 seconds, it is one of the most effective methods of taking down a Sentry. Cavalry kits have gas masks but players must first dismount from their Horse to equip them. Horses are immune to the gas.
Field Manuals

## Campaign: Friends in High Places

### Fall From Grace

* Field Manual 1
* Field Manual 2
* Field Manual 3
* Field Manual 4
* Field Manual 5

### O La Vittoria

* Field Manual 1
* Field Manual 2
* Field Manual 3
* Field Manual 4
* Field Manual 5

### O Tutti Acopatti

* Field Manual 1
* Field Manual 2
* Field Manual 3
* Field Manual 4
* Field Manual 5

## Campaign: Through Mud and Blood

### Over the Top

* Field Manual 1
* Field Manual 2
* Field Manual 3
* Field Manual 4
* Field Manual 5

### Fog of War

* Field Manual 1
* Field Manual 2
* Field Manual 3
* Field Manual 4
* Field Manual 5

### Breakdown

* Field Manual 1
* Field Manual 2
* Field Manual 3
* Field Manual 4
* Field Manual 5

## Campaign: The Runner

### Cape Helles

* Field Manual 1
* Field Manual 2
* Field Manual 3
* Field Manual 4
* Field Manual 5

### The Runner

* Field Manual 1
* Field Manual 2
* Field Manual 3
* Field Manual 4
* Field Manual 5

### Be Safe

* Field Manual 1
* Field Manual 2
* Field Manual 3
* Field Manual 4
* Field Manual 5

## Campaign: Nothing Is Written

### Hidden in Plain Sight

* Field Manual 1
* Field Manual 2
* Field Manual 3
* Field Manual 4
* Field Manual 5

### Young Men’s Work

* Field Manual 1
* Field Manual 2
* Field Manual 3
* Field Manual 4
* Field Manual 5

### Hear the Desert

* Field Manual 1
* Field Manual 2
* Field Manual 3
* Field Manual 4
* Field Manual 5
C96

Mauser **C96** is a sidearm weapon for the Medic class in *Battlefield 1.*

## In-Game Text

The C96 Pistol was the first semi-automatic pistol ever to be truly commercially susccessful. It saw widespread use during WW1.

## History

### Historical Images

Mauser Construktion 96 is a semi-automatic icon of World War One. Designed in the German Empire, this distinctive weapon has seen countless wars and numerous variants, with a total of one million authorized units made, while substantial numbers of pirated C96s were manufactured in Spain and China for local wars. Firing the 7.63x25mm Mauser round, the C96 was prized for its range, accuracy, and stopping power, contributing to its popularity and production numbers, with no less than 200,000 units ordered by the Central Powers and more than 90% delivered.
FAO Fortress

**FAO Fortress** is one of the Maps in Battlefield 1.

## Map Description

Join one of the earliest amphibious landings of the Great War as the British Empire struggles to secure the oil on the Al-Faw Peninsula. The majestic Ottoman fortress of Fao guards the entrance and is not falling uncontested. Here you will fight through marshlands and dunes, over bridges and shallow coves. The assault finally enters the ancient fortress itself. The quest for oil begins here. The Dreadnought needs to feed.
BAR M1918

The **BAR M1918 Trench** is a primary weapon for the Support class in *Battlefield 1.*

## History

Yet another weapon designed by John Browning, the BAR was designed to provide advancing infantry with additional firepower, replacing the abysmal Chauchat and reliable Benet-Mercie used by the U.S. before. Adopted in 1917, the BAR was neither a rifle nor a machine gun, while being more maneuverable than the LMG. Introduced to American units in Europe in September 1918, the BAR did not make a large impact on the war, as the 52,000 BARs came into play just three months before the War ended. It did, however, go on to serve for sixty more years until the introduction of dedicated squad automatic weapons.
Battlefield 1

*This article is a stub. You can help Battlefield 1 Wiki by expanding it.*

*Battlefield 1* is a first person shooter in the Battlefield series set during World War I and featuring 64-player battles.

## Description

Experience the origins of modern warfare where the old world was destroyed, giving way to the new one. Use the innovative, modern weaponry and vehicles of World War I as you battle across the land, air and sea.

The game will feature a single-player campaign and multiplayer maps that will support up to 64 players. There will be a new squad system that will allow teams to persist while swapping between servers. It will feature a number of World War I vehicles such as biplanes, triplanes, naval vessels, heavy tanks, armored trucks, motorcycles, and horses.

## Release date

At the time of this writing, **Battlefield 1** is scheduled to release October 21, 2016 for Xbox One, PlayStation 4, and PC via Origin.

A beta has been confirmed, but there is no date as of yet. Battlefield insiders will be able to get into the beta early; signing up is free.

## Gallery

* Combat between biplanes
* A mounted swordsman
* A tank rolling in
* A zeppelin emerging from a cloud of smoke

## External Links

* Official *Battlefield* Site
* Electronic Arts
* DICE
Hellriegel 1915

The **Hellriegel 1915** is a primary weapon for the Assault class in *Battlefield 1.*

## Background

One of the most mysterious and unique weapons of World War One, pioneered by the engineers of Austria-Hungary. Chambered in 9x23mm Steyr, the Hellriegel represented a mix of design features. It used pistol ammunition loaded in either a drum magazine or standard stick magazine, featured a rifle stock and trigger (similar to the Bergmann MP-18), with a large water-cooled barrel for good measure. Scarce information suggests that the weapon was envisioned not as an individual soldier's firearm, but a mobile machine gun, with a secondary ammunition carrier following the gunner as they made their way through the no man's land.
Assault

The Assault is one of the Classes in *Battlefield 1.*

## Gameplay

When you hear the rumble of a Tank, you've got two options: you can run, or turn and fight. If you're deploying as an **Assault** in Battlefield 1, you're likely the kind of player that chooses the second path. Assaults come equipped with explosive Gadgets to combat vehicles, making them the go-to Class for taking down stuff that rolls, flies, sails, or does anything besides walk on two legs. These are your classic close-quarters specialists - if you're facing one, you're going to want to engage them from a distance, because once they close the gap you’ll lose your advantage.
A7V

The **A7V Sturmpanzerwagen** (Assault Armored Vehicle) is the German Empire's tank.

## History

Designed by the Allgemeines Kriegsdepartement, 7. Abteilung, Verkehrswesen, the A7V was the only tank designed by the German Empire and deployed during the war. Only twenty were produced and made a very modest contribution to the Great War, as their boxy design was cumbersome and ill-suited for the ravaged terrain of First World War battlefields.

## Gameplay

In *Battlefield*, however, the Sturmpanzerwagen lives up to its name, offering a forward-mounted 57mm tank gun and six 7.9mm machine guns to deter infantry. Although historically it was extremely slow, barely reaching speeds of over 4 mph cross country, it's fairly nimble for a tank of its size.
Corporal (Achievement)

**Corporal** is an achievement in *Battlefield 1*, worth 10 Origin points.

## Requirements

Reach Rank 10 in multiplayer

Nothing is Written
Through Mud and Blood
Avanti Savoia!
The Runner
The Great War
Enough for a library
Putting in the effort
Up to the challenge
Master of adaptation
Taking down giants
All men dream
Sound of thunder
Conquering the mountains
Up close and personal
Mightier than the shovel
 Progression
Assault Enlistment
Medic Enlistment
Scout Enlistment
Support Enlistment
Play the Objective
Warbonds
Cei-Rigotti Trench

The **Cei-Rigotti Trench** is a primary weapon for the Medic class in *Battlefield 1.*

## In-Game Text

A innovative Italian automatic rifle from the late 19th century. Features both automatic and semi-automatic fire. It was built from the ground up even though it shared the size of the Carcano.

## History

An interesting relic with a mysterious past, the Cei-Rigotti was designed by Amerigo Cei-Rigotti, an officer of the Royal Italian Army. In many ways it was a weapon well ahead of its time: Designed at the end of the 19th century, it was a self-loading, gas piston rifle capable of firing in both single and fully automatic fire modes. Chambered for 6.5x52mm Mannlicher-Carcano (or 7.65mm Mauser, as the prototypes captured by the British indicate), the Cei-Rigotti was reportedly a robust, reliable rifle that only seized up after burning through 300 rounds in a demonstration. The reasons for it being rejected in favor of conventional designs are not known - and likely never will be.
BF1 Updates

May 2017
The most recent Battlefield 1 patch, 1.07, brought a number of big changes across the board, but not all of them were mentioned in the patch notes.

Battlefield 1 received it’s second update in 2017 less than 24 hours ago. Patch 1.07 not only added They Shall Not Pass content, nerf gas grenades and balance multiple weapons, it also included a number of lesser known and hidden changes.

Scrap Exchange lets you exchange some of your Scrap for weapon and vehicle skins. Scrap is earned from scrapping unwanted skins you get in Battlepacks. You’ve always been able to buy Battlepacks using Scrap, but now, you can buy specific skins without going through the RNG.

With each Battlepack revision going forward, there’ll be three skins you can spend Scrap on. You’ll be able to do all this from the new ‘Exchange’ menu, under Battlepacks.

Giant’s Shadow, the map we received towards the end of last year, got a couple of key changes as well. The amount of fog in open spaces have been reduced, to improve viability, something the community has been asking for.

One other interesting feature 1.07 brought, is the ability for non-Premium members to spectate matches playing the new DLC. All they need to do is join servers as spectators and find out for themselves if the DLC is worth buying.

The game also received four new dog tags that do not have unlock requirements. They Shall Not Pass itself comes with a number of new dog tags, though these will require you to play the maps, modes, or weapons they’re attached to.
Avanti Savoia!

**Avanti Savoia!** is an achievement in *Battlefield 1*, worth 10 Origin points.

## Requirements

Complete Avanti Savoia!

Nothing is Written
Through Mud and Blood
**Avanti Savoia!**
The Runner
The Great War
Enough for a library
Putting in the effort
Up to the challenge
Master of adaptation
Taking down giants
All men dream
Sound of thunder
Conquering the mountains
Up close and personal
Mightier than the shovel
 Progression
Assault Enlistment
Medic Enlistment
Scout Enlistment
Support Enlistment
Play the Objective
Warbonds
Gadgets

*This article is a stub. You can help Battlefield 1 Wiki by expanding it.*

**Gadgets** are used by the various Classes in *Battlefield 1* and may look different, but you should feel right at home with them. World War I drove innovation, which resulted not only in things like tanks and armor-piercing rounds, but also in the sorts of Medical and Scouting gadgets that revolutionized the next century of war.
Gewehr M.95 Marksman

The **Gewehr M.95 Marksman** is a primary weapon for the Scout class in *Battlefield 1.*

## In-Game Text

A straight-pull bolt-action rifle that allows for a high rate of fire, even when used with a scope.

## History

Born in Austria-Hungary, the Mannlicher Infanterie Repetier-Gewehr M.95 was the standard service weapon of the Empire. A revolutionary design utilizing the straight-pull action bolt, it offered a high rate of fire, reliability, and resistance to the environment. Of course, a soldier had to take good care of the rifle for it to behave properly. The Mannlicher was produced in a large number of units and featured several interesting accessories, like luminous night sights and a bayonet wire cutter (technically destroyer, as the rifle facilitated shooting through wires).
DICE

*This article is a stub. You can help Battlefield 1 Wiki by expanding it.*

**DICE**, or Digital Illusions Creative Entertainment, is a Swedish video game development company based on Stockholm. Founded in 1992, it became a subsidiary of Electronics Arts in 2004 and from then on was also commonly known as EA DICE. It is the developer of the Battlefield series of video games, which began with *Battlefield 1942* released in 2002. It is also known for *Mirror's Edge* and *Star Wars Battlefront*. It is currently working on Battlefield 1.
Frag Grenade

M24 **Frag Grenade** is a grenade for the Assault, Medic, Support, Scout, Pilot, and Tanker classes in *Battlefield 1.*

## In-Game Text

Standard timed fuze hand grenade with high damage.

## History

The frag grenade seems familiar, because it is the iconic grenade of the German armies of the first half of the 20th century. The Model 24 *Stielhandgranate* was introduced into the German arsenal in 1915, with a distinctive high explosive metal head attached to a wooden handle containing the fuse assembly. The stick acted as a lever, allowing the grenade to be thrown further and increasing accuracy, as it limited its ability to roll. Perfect for clearing those pesky trenches.

As a side note, it is incorrect to call the M24 a *frag* grenade if it doesn't have the serrated *Splitterring*. Without it, the M24 wounds and kills through explosive power, rather than shrapnel, which is a characteristic of concussion grenades.
Decorated

**Decorated** is an achievement in *Battlefield 1*, worth 40 Origin points.

## Requirements

Reach Rank 1 with all 4 Infantry classes in multiplayer

Nothing is Written
Through Mud and Blood
Avanti Savoia!
The Runner
The Great War
Enough for a library
Putting in the effort
Up to the challenge
Master of adaptation
Taking down giants
All men dream
Sound of thunder
Conquering the mountains
Up close and personal
Mightier than the shovel
 Progression
Assault Enlistment
Medic Enlistment
Scout Enlistment
Support Enlistment
Play the Objective
Warbonds
Kolibri

The **Kolibri** is a sidearm weapon for the Assault, Support, Scout and Medic classes in *Battlefield 1.*

## In-Game Text

Designed by an Austrian watchmaker, the Kolibri is notable for firing the smallest centrfire cartridge ever manufactured.

## History

Firing a proprietary 2.7x9mm Kolibri round, the Kolibri is a textbook example of a pea shooter. Designed by Austro-Hungarian watchmaker Franz Pfanni in 1914, following a 1910 patent, it's a small personal defense pistol. To call it underpowered and inaccurate is to be generous: The bullets are minuscule and difficult to load, the small size of the bullet makes rifling the barrel impossible (good luck trying to hit a barn from ten paces), and it takes forever and a day to take any target down with a round that barely penetrates an inch of wood.
Assault Enlistment

**Assault Enlistment** is an achievement in *Battlefield 1*, worth 80 Origin points.

## Requirements

Reach Assault Rank 2 in multiplayer

Nothing is Written
Through Mud and Blood
Avanti Savoia!
The Runner
The Great War
Enough for a library
Putting in the effort
Up to the challenge
Master of adaptation
Taking down giants
All men dream
Sound of thunder
Conquering the mountains
Up close and personal
Mightier than the shovel
 Progression
**Assault Enlistment**
Medic Enlistment
Scout Enlistment
Support Enlistment
Play the Objective
Warbonds
M1907 SL

The **M1907 SL** is a primary weapon for the Medic class in *Battlefield 1.*

## History

The Winchester Model 1907 was designed in 1906, as a blowback-operated semi-automatic rifle. In production for over half a century, the .351 Winchester Self-Loading cartridge it fired gave it plenty of stopping power, comparable to a .357 Magnum. Though designed in America, the primary recipients of this excellent rifle were France (5,000 rifle with ammunition), Great Britain (180), and Russia (500). British forces issued theirs to airplane rear seat observers, to provide them with accurate rifles for use.

## Factory

The default variant of the rifle.

## Sweeper

A version optimized for close combat.

## Trench

Optimized for trench warfare.
Argonne Forest

**Argonne Forest** is one of the Maps in Battlefield 1.

## Map Description

Argonne Forest is a smaller landscape primarily designed for infantry combat. The location is based on a similar spot in the North-Western region of France. It’s supposed to resemble the battlegrounds utilized by the United States and German Empire in the later portion of 1918 during what was called the Meuse-Argonne Offensive which occurred between September and November of the year.

The result of this battle was a victory for the Allies. The win didn’t come without great loss, though. This part of World War I is considered the deadliest battle for the U.S. because they lost more than 26,000 troops. To this day, it is said to be the most significant loss of life in United States history.
1903 Hammerless

Colt Model **1903 Hammerless** is a sidearm weapon for the assault class in *Battlefield 1.*

## In-Game Text

An American-made compact pistol. It was the first pistol ever with a grip safety. During WW1 over 24,000 were ordered by the Belgian Army.

## History

One of many weapons designed by the prolific John Browning and his fertile firearm fantasies, the Hammerless is a single-action blowback pistol that does, actually, contain a hammer. Covered by the slide, the name was intended to emphasize its portability and concealability, making it a popular choice for soldiers, policemen, civilians, and criminals of all walks of life. The .32 ACP round it fires is just enough for the battlefields of World War One, although later models (M1908) opted for the larger .380 ACP.