15.00 Patch Notes

With the 15.00 Update, Chapter 2 Season 5 has now officially started!

	+ When shot without ADS, the user will Launch Forward, dealing 45 Damage to anything in front of it
* Added Dragon's Breath Shotgun
	+ Epic and Legendary Rarity
	+ Obtained from Chest's and Supply Drops
	+ 133/140 Damage respectively
	+ When shot, it creates a Fire
	+ 4 Ammo In the Magazine, but Uses all 4 Ammo when shot
* Added Boom Sniper Rifle
	+ Exotic Variant of the Heavy Sniper bought from Splode at the Unremarkable Shack
	+ One per match
	+ Shoots Clingers that do 10 Damage on Impact, and 60 Damage when they explode
		- Does 25 Headshot
	+ 5 Ammo in the Magazine, instead of 1
* Added Shadow Tracker
	+ Exotic Variant of the Suppressed Pistol bought from Reese at Dirty Docks
	+ One per match
	+ Does 29 Damage
	+ When it hits a target, it marks them similar to a Shakedown
	+ Has 16 in the Magazine, instead of 12
* Added The Dub
	+ Exotic Variant of the Double Barrel Shotgun bought from Dummy near Pleasant Park or Compact Cars
	+ One per match
	+ When shot, it works like a Flint-Knock Pistol
	+ Same Stats as the Legendary Double Barrel, except for Structure Damage, which has been lowered
* Added Night Hawk
	+ Exotic Variant of the Scoped Revolver bought from Mancake at Butter Barn
	+ One per match
	+ Functions exactly the same as the Legendary Scoped Revolver, but with a Thermal Scope
* Added Storm Scout
	+ Exotic Variant of the Storm Scout Sniper Rifle bought from Lexa at Hunter's Haven
	+ Besides the Appearance, the Storm Scout is exactly the same as its Legendary Variant
* Added Rift Fish
	+ Epic Rarity
	+ Consumed to heal 15 health and Create a Rift
	+ Max Stack of 2
* Added Zero Point Fish
	+ Rare Rarity
	+ Consumed to heal 15 health and give the Zero Point Crystal effect for 1 Minute
	+ Max Stack of 2
* Added Zero Point Crystal
	+ Foraged Item
	+ Can't be picked up like Other Foraged Items
	+ When consumed, it gives the user the ability to Dash after they Jump
	+ Found under The Zero Point, or when a Giant Zero Point Crystal is broken
* Tactical Shotgun changes:
	+ Damage has been increased from 68/71/75/79/83 to 72/76/80/84/88

#### Unvaulted

* Heavy Assault Rifle - All rarities except Mythic
* Tactical Assault Rifle - Rare, Epic and Legendary
	+ Only obtainable from IO Guards
* Tactical Shotgun - All Rarities
* Charge Shotgun - All Rarities
* Submachine Gun - All Rarities
* Pistol - Epic and Legendary

#### Vaulted

* All Mythic Superpowers from Chapter 2 Season 4
	+ Iron Man's Repulsor Gauntlets
	+ Iron Man's Unibeam
	+ Doctor Doom's Arcane Gauntlets
	+ Doctor Doom's Mystical Bomb
	+ Wolverine's Claws
	+ Thor's Mjolnir Strike
	+ She-Hulk's Fists
	+ Groot's Bramble Shield
	+ Storm's Whirlwind Blast
	+ Silver Surfer's Surfboard
	+ Black Panther's Kinetic Armor
	+ Venom's Smash and Grab
* Burst Assault Rifle - All Rarities
* Scoped Assault Rifle - Epic and Legendary
* Light Machine Gun - Rare and Epic
* Stark Industries Energy Rifle - Rare, Epic and Legendary
* Pump Shotgun - All Rarities
* Combat Shotgun - Rare, Epic and Legendary
* Tactical Submachine Gun - All Rarities
* Revolver - Epic and Legendary.
* Crash Pad
* Port-a-Fort
* Fire Trap
* Midas Flopper
* Spicy Fish
* Hop Flopper
* Bandage Bazooka
* Choppa
* Boogie Bomb
* Upgrade Bench
* Stark Industries Jetpack
* Keycards

### Map Changes

* New POIs
	+ Salty Towers
	+ Colossal Coliseum
	+ Stealthy Stronghold
	+ Hunter's Haven
	+ Razor Crest - Landmark
* Returning POIs
	+ Pleasant Park
* Removed POIs
	+ Salty Springs
	+ The Ruins
	+ The Fortilla
	+ Stark Industries
	+ Doom's Domain

### Gameplay

* **New Features**
	+ Characters
	+ IO Guards
	+ Bars

## Hotfixes

### Hotfix 15.00.1

* Spawn rate of the Tactical Shotgun was increased.
* The Common Charge Shotgun was vaulted.

### Hotfix 15.00.2

* Dragon's Breath Shotgun
	+ Damage increased from 133/140 to 152/160.
* Charge Shotgun
	+ Damaged increased from 80/85/89/93/98/102 to 84/88/93/98/102/107.
	+ Magazine size increased from 3/3/3/4/4/5 to 4/4/4/5/5/5.