Haute Cuisine

**Haute Cuisine** is a side quest in Act I of *We Happy Few*. It takes place on Eel Pie Holm.

## Objectives

* Get rid of the Kidnappers 0/4
* Get the Key
* Talk to the Chef

## In-Game Description

I don't like these chaps at all. I think I should send them on their merry way, one way or another.

I bet there's a key to that cage around here somewhere.

What a strange man. What sort of man cooks for a living? Is he even a real Frenchman?

Still, it's unfair they locked him up here. I ought to see what he has to say about all this.

I ought to drop by next time I'm in the neighborhood. I wonder what sort of stew you can make out of fungus and leaves.

## Walkthrough

The courtyard contains three Headboys that will patrol each corner of the area. The player can silently choke each enemy, fight them, or slip past up the tower. There is one more Headboy to deal with at the top of the tower.

Be aware that some entrances to the field can have trip wires that will alert the Headboys to the player's presence.

Up the tower, the player has to get up on the wooden ramp and steal the key to the cell holding Nigel hostage, while being mindful of the Headboy guarding the top of the tower.

Nigel can be found downstairs behind a locked gate. If the player wants to gather everything in the area, it's best to do so before rescuing Nigel, as the place gets refurnished after he is freed.

The player is able to come back every day for some Chunky Stew.

## Collectables

### Items that the player will gather

* Chunky Stew
* 2x Cloth Scrap
* Coarse Linen
* 2x Glass Bottle
* Jimmy Bar
* Metal Bits
* 2x Stew

### Containers the player can search through

* Campfire
* Chest
* 2x Crate (renews after rescuing Nigel)
* Kettle
* 2x Low Dresser (renews after rescuing Nigel)
* Rubbish Bin
* 2x Small Dresser (renews after rescuing Nigel)
* Till

## Trivia

* After Nigel is rescued he transforms his prison into a restaurant.
* "Haute Cuisine" is a kind of culinary art originating from France, literally meaning "High Cooking". It's characterised by its elaborate preparation and presentation of expensive, high-quality food.
	+ In the files, the quest is referred to as "Fine Cuisine".

## Gallery

Top of the tower.Before Nigel's rescue.After Nigel's rescue.Speaking to Nigel.
## Old Content

**Haute Cuisine** is one of the oldest quests in the game, implemented in the Early Access 27755 build of *We Happy Few*.

###  Objectives

* Get inside the tower
* Rescue the chef

###  In-Game Description

Who are they shouting at? Some poor woman they've got cooking for them, I suppose.

I could be a real hero and rescue her, couldn't I? It would be the gallant thing to do. The Salamander would be impressed. Or not.

... and like as not, I'll get myself terribly killed. Is it worth it?

Oh, Arthur, where's the adventuresome boy who went on expeditions with the Salamander?

I ought to drop by next time I'm in the neighborhood. I wonder what sort of stew you can make out of mushrooms and leaves.

###  Walkthrough

There were two Wastrels, James Millbank and Giles Newgate, occupying the tower and keeping Nigel Lawson as their prisoner and chef, Only one of the two had the key that could unlock the gates.

Once Nigel was freed, the player could talk to him and receive Filling Stew.

###  Transcript

 James
 Giles
 Giles
 Giles
 Name
 Nigel
 Nigel
 Nigel
 Nigel

###  Changes

At the time, Headboys did not exist, so regular Wastrels controlled the tower. Only two Wastrels patrolled the area, and more would be added later on.

The tower was much smaller because the wooden piece surrounding the top did not exist yet.

Upon being freed, Nigel would not change the tower into a restaurant.

The player didn't have to wait a whole day to get more stews from Nigel, as simply talking to him over and over again would get them more stews. This bug would be fixed at some point.