Asterix & Obelix XXL (2003)

*This article is about the original game.*

*For the US version see Asterix & Obelix: Kick Buttix (2004).*

*For the GBA game see Asterix & Obelix XXL (GBA, 2004).*

*For the remaster see Asterix & Obelix XXL: Romastered (2020).*

*For the prototype see Asterix & Obelix: Next Generation (Vertical Slice).*

## The Game

Asterix & Obelix XXL is a 3rd-person action-adventure with a focus on large battles. It was first released on PlayStation 2 in November 2003 and later ported to the Nintendo GameCube and PC in June of 2004.

### Story

One day while hunting for wild boars, Asterix stumbles upon their village burnt down in flames while looking for Dogmatix, who ran away after getting scared by a lightning. At the entrance of the village, Asterix meets Sam Schieffer, who tells him that Caesar and his Roman army attacked the village and captured everyone. After meeting Obelix and Dogmatix, they make their way through various regions to free the captured villagers.

### Gameplay

A lot of button mashing, some simple platforming and puzzles...

* Collectibles
* Combat
* Enemies
* Interactive objects
* Glitches

### Structure

The game is divided into six levels, each of which include a variety of sectors and stages...

* Gaul
* Normandy
* Greece
* Helvetia
* Egypt
* Rome

### 100% Game Completion

In order for 100% to be achieved, one needs to do complete the following tasks:

* Collect 51 Laurels
* Purchase 12 Images in the Gallery

However, obtaining 100% will not give any rewards.

### History

Something about the inception of the project, including the "Next Generation" vertical slice. Link to full article.

* Asterix & Obelix: Next Generation (Vertical Slice)

Also, something about ELB and Atari, links to full articles.

* Etranges Libellules

### Engine

Something about the unique KAL & Renderware combined engine and how it works. Link to full article.

### Music & Sound

The game's music and sound effects were done by Fabrice Bouillon-Laforest.

### Early and unused content

Descriptions and images of this content are in a separate article and the articles mentioned there.

## Other Versions

The PC and GC ports were released a year later but are nearly identical to the original game.

A GBA game of the same name came out at the same time as the GC and PC ports.

A version called Asterix & Obelix: Kick Buttix was released in the US as a PS2 exclusive and also features an entirely different intro.

A remaster of the game was found in the list of the German Video Game Rating System, called Asterix & Obelix XXL Romastered.

## References

In the gallery, the pictures have parodies from retro video games, such as Pong, Space Invaders and Tetris.

## a Relais Point

* This is the only game in the XXL series where the player cannot switch between Asterix and Obelix manually. They switch by stepping into Relais Points, using mechanisms, walking into certain areas and riding down the slides.
* The 3D models in the HUD are stretched horizontally.
* In 2001, the game was known as **Asterix & Obelix: Next Generation** or **Vertical Slice**. However nothing about said game exists on the Internet apart from a trailer available on YouTube.
* Asterix, Obelix and Dogmatix always have the same lighting on them regardless of the environment.
* Attempting to launch the game on a 64-bit system will cause the game's window to be stuck with a permanent black screen and no sound, however this can be fixed using a community made patch:
	+ First the game's installation folder must be opened
	+ Afterwards, a backup of GameModule.elb must be made as it will be replaced later on
	+ Install any of the 4 patches from https://www.speedrun.com/aoxxl/resources. Depending on which is downloaded, windowed mode or widescreen resolution can be added
	+ Once the download is finished, replace the original GameModule.elb with the one contained in the download and then rename it to GameModule.elb
	+ When everything is done right, the game will now work. In case an antivirus detects the patched GameModule.elb file as a virus, add it as an exception in the antivirus settings