Primals

Primal beings are entities which have an innate command over the potent energies of the Prime which compose them, and are able to shape said energies to form themselves material forms, called Avatars. In addition, most Primal beings can easily learn to wield the powers of the Divine Dominions.

## Types

### Primordials

The seven Primordials are the most powerful beings within Creation, having been the architects of all within it. It was they who designed its laws and its elements, having created the Divine Dominions and set limits on the powers of other Primal beings within Creation. In fact, each one of them has manifested as some element of the universe as their Avatar, such as light, the earth, or the sky. Such an Avatar is known as a Tellurian Avatar, and having any on such a gargantuan scale is completely unique to the Primordials.

### Archons

Archons, also known as Titans, Jotnar, or Formorians, are a type of Primal being which typically result from the mating of two Primordials, or other Archons. They are vastly less powerful than Primordials, but composed of rather potent and volatile energies. As a result, they lack the fine control necessary to take on lesser Avatars of any kind without magical aid.

### Empyreans

The Empyreans are a more advanced successor to the Archons, initially having sprang from Archon parents by pure chance, or been deliberately Primeforged by the Primordial, Ra. While just as powerful as the Archons, Empyreans are significantly less volatile. As such, they possessed the ability to reduce their power by taking on lesser Avatars, allowing them to walk among mortals and even produce offspring with them.

### Halfborn

Main Article: Halfborn

Halfborn are the offspring of a mortal and an Empyrean, typically. Though initially with only the tiniest portion of their divine parent's abilities, the seed of power exists within them, and as they grow in power, they will become more advanced in the usage of the Divine Dominions. Through slaying other magical entities and taking their strength, a halfborn may eventually ascend to full divinity, transforming into a being to match their immortal progenitor. The halfborn trait can extend for several generations, allowing descendants several times removed from a full god the potential to unlock magical abilities.

### Seraphim

Numbering fifteen individuals in all Creation, the Seraphim were Primeforged by their father, Ynoch, to serve as warriors and generals. Each was possessed of all the strengths of an Empyrean, with superb control over their own magical essence. There were two other qualities which set them apart, however. The first of these is that each is possessed of a unique gift, near infallible against all other beings within Creation. The second was the ability to bring in their essence from the Prime beyond the limits set by the Primordials. This loophole functioned in that rather than using their energies to add to their own power in Creation, those energies could instead be infused with a mortal, transforming them into a Lesser Ynochim and granting them a portion of the Seraphim's divine power.

### Eidolons

Eidolons are beings spontaneously formed into existence, usually coming into being near a nexus of magical power, such as the Yggdrasil or the River Styx. These entities vary wildly in power, from minor pestilential spirits to beings capable of challenging fully fledged gods. Depending on their power, some Eidolons die once their Avatars are destroyed, while more potent ones can reform, typically in the place where they were first spawned.

### Daemons

Among the most numerous and diverse of all Primal beings, Daemons are a form of lesser spirit. That said, they are still Primal beings of considerable potency, usually able to form up to an Elysian Avatar and gifted with innate talent in the Divine Dominions. Oftentimes, they are spawned by the coupling of more powerful Primal entities, such as Archons or Empyreans, and emerging into the world as weaker versions of their parents.

### Incarnae

The Incarnae are beings bound to the physical world, with the primary vessel of their Primal essence being stored in some physical manifestation, such as a river, a tree, or a mountain. Incarnae are believed to spring up from the latent consciousness of the Primordial whose Tellurian Avatars their souls are housed in. As such, they are extremely vulnerable to any sort of manipulation from the Primordial they arose from. While their spirit is housed within a material vessel, they are able to create Avatars, usually of Temporal or Elysian stock, which they can use to interact with the world beyond their housing. Should their vessel be destroyed, their consciousness will fade, though they can recreate Avatars so long as it remains intact.

## Avatars

An Avatar is a material vessel that all Primal beings craft for themselves to house their energies within Creation. As a result of the systems formed by the Primordials as they created the universe, whenever a Primal being gains consciousness, they possess implanted instincts which make them automatically craft an Avatar for themselves.

### Tellurian

Tellurian Avatars are unique to the seven Primordials. A Tellurian Avatar is a Primordial's essence, brought into Creation to form the elements within, such as light, water, or earth. Unlike other Avatars, Tellurian Avatars are obviously massive in scale, filling all Creation as they do, and given their enormous scope, they are not directly controlled by the Primordials, for the most part. In fact, a Primordial's Tellurian Avatar is always open to manipulation by other beings through the use of the Divine Dominions.

### Supernal

A Supernal Avatar is the default state for many of the more powerful sorts of Primal entities, containing the maximum amount of their essence that the limits set about by the Primordials allow within Creation. Naturally, the Primordials set the limits for their own Supernal Avatars to be vastly superior to anyone else's.

Supernal Avatars, containing what is for all intents and purposes the Primal's full might, are tremendously potent, able to wipe out entire mortal civilizations when fully unleashed. They are possessed of titanic levels of physical might, and are tremendously difficult to harm, and allow them complete access to their skill in the Divine Dominions. Furthermore, they do possess considerable capacity for information and thought processing, though not necessarily great intelligence, as is demonstrated by the existence of a large number of idiotic gods.

### Temporal

Temporal Avatars are the primary forms used by powerful Primal beings to walk the Earth and interact with mortals. Created using only a small portion of their essences, for the most part, Temporal Avatars possess only a fraction of their full power, being roughly comparable in potency to a powerful halfborn. The chief benefit of inhabiting such a weak form is that, if slain, the power lost is negligible, and the Primal in question will only be disembodied for a few hours or days at most, depending on their potency. Another upside to a Temporal Avatar is the vastly weaker and harder to detect Aura, making it much easier for those unskilled in powers such as Thought Obfuscation to move about unnoticed. Lastly, the lesser power of a Temporal Avatar makes it far less likely that a Primal might accidentally damage their surroundings.