Skill Tree

The *Eden’s Life* Skill Tree is a progressable talent tree allowing the player to obtain many useful passives. All upgrades require various amount of skill points earned from increasing your player level, silver, and even prerequisite talents branched from two different paths.

## Skills

### Offense

* Martial Training: +10% Swing Speed. (2 Skillpoints)
* Strike Reach: Step forward when the User swings. (4 Skillpoints, Martial Training)
* Light Touch: Knock enemies back less. (? 3 Skillpoints, Strike Reach )
* Heavy Hitter: Hitting blocking enemies will slow them down. (3 Skillpoints, Light Touch)
* Final Stands: When under %30 HP, deal %30 more damage. (4 Skillpoints, Cutting Edge)
* Pull: Your M1’s will pull in hit enemies. (4 Skillpoints, Joy of Battle)
* Relentless Assault: Each landed M1 will build a +.5 walkspeed, with a max of +3.0 (6 Skillpoints, Unyielding Assault)
* Open Attacker: Not blocking for 5 seconds gives a attack buff of %20 until you block again. (4 Skillpoints, Relentless Assualt)

### Defense

* Fast Counter: Aftering Blocking Damage, your next M1 will be sped up by %30. (3 Skillpoints)
* Counter Strike;: Aftering Blocking Damage, your next M1 has a 10% Damage Buff. (3 Skillpoints, Fast Counter)
* Breath-Taking Counter: After blocking damage, your next M1 steals %35 stamina. (6 Skillpoints, Counter Strike )
* Perfect Counter: After blocking damage, your next M1 has a %50 Crit chance. (5 Skillpoints, Breath-Taking Counter, Strong Block Form)
* Strong Block Form: Perfect block window expanded. (4 Skillpoints, Strong Base )
* Strong Base: When perfect Blocked, Your walk speed is less hindered. (5Skillpoints, )
* Block Vigor: Blocking Hits returns Stamina. (3 Skillpoints)
* Reactive Core: When Perfect Blocked, Dash Backwards. (6 Skillpoints, )
* Martial Conditioning: In exchange for Stamina, the User takes less Stun. (2 Skillpoints)
* Unyielding Assault: The First hit taken is NoStun. (4 Skillpoints, Martial Conditioning)
* Hard Clang: Clashing with a Enemy will speed your next m1. (3 Skillpoints,)
* Shock Resistant: Stun Walkspeed improved. (4 Skillpoints, )
* Flawless Counter: Perfect Blocking an Enemy will increase your next atack’s Damage by 15%. (5 Skillpoints, )

### Critical

* Soft Spots: Critical Chance +10%. (3 Skillpoints)

### Sustain

* Vitalizing Flourish: Knocking Back Enemies will return Stamina. (4 Skillpoints)
* Countless Bodies: After killing a player, gain 30% hp, and all your stamina (4 Skillpoints, )
* Joy of Battle: Passively gain energy in combat. (6 Skillpoints, )

### Bleeds

* *Cutting Edge*: Hits have a 20% chance of applying bleed. (4 Skillpoints, )

### Agility

* Long Slide: Slide Longer and Faster after Dashing. (2 Skillpoints) Double Roll: Roll forward twice instead of once. (6 Skillpoints, )
* Running Start: Sprint for Longer and Faster when you first run. (4 Skillpoints)
* Momentum Conservation: Dash Longer. (4 Skillpoints, Running Start)
* Dash Cancel: Press Jump to get out of a Dash. (2 Skillpoints, Double Roll, Momemtum Conservation)
* Better Dashes: Get a New Dashing Form (5 Skillpoints, )
* Dash Dodge: Dashing will give you IFrames (8 Skillpoints, )
* Running Jump: Jump Higher when Running. (4 Skillpoints, Running Start)
* Double Jump: Be able to jump twice. (6 Skillpoints, )