recursal/Fanatic-Fandom huggingface dataset:
Dragonfire Potion

* Unlocked By: Burning Countryside (15,000 )
* Blueprint Rarity:
* Item Level: 49
* Base Power: +2450
* Item Ability:

## **Stages of Construction**

All blueprints have 5 Stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -
 - -
 - -

## **Item Crafting Times**

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.

## **Level 49 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−
Dinoh

**Dinoh** es el amigo y mascotah de los Amputación Heroes, parece ser muy despreocupaoh por la vida pero le gusta hacer poesía de vez en cuando, su letra favorita, sorprendentemente es la F, no me lo creo...

## Datos personales

**Edad** : 69 millones de años

**Sexo** : Masho

**Cumpleaños** : el dia del dinoh

## Pahwas

### **Shurazik parc**

Invoka a sus amigas de Shurazik parc, después de realizar el ataque se toma unas selfies con ellas

### **Ataque de las efes**

El lanza su gruñido, que dice "FFFFFF!!!!" es su ataque característico y también convoca al maestro Crocker.

## Curiosidades

* Se dice que fue el maestro de poesía de Shakespeare, José Emilio Pacheco, Nezahualcóyotl y él en su otra vida.
Bleach and Fairy Tail Wikia

## Welcome to the Bleach and Fairy Tail Wikia

This wiki is mainly about the heroes of "Bleach" and "Fairy Tail" working together to form a powerful bond, while taking on a former enemy in Ichigo's world that has escaped prison, and now has the power to revive all of Bleach's enemies and some of Fairy Tail's enemies! This will be a show of excitement and a colossal battle to the bitter end!

## Describe your topic

The series begin one year after Ichigo's battle with Ginjo and the return of his Soul Reaper powers. One day, the Soul Society senses an immense power coming from another world that relies on a different kind of power. The Captain-General of the Thirteen Court Guard Squads, Shigekuni Genryusai Yamamoto decides to send Ichigo, along with Rukia, Renji, Uryu, Orihime, Chad, new Soul Reaper/Ichigo's sister Karin, Momo, Toshiro, Rangiku, Ikkaku, Yumichika, Byakuya, Kenpachi, Yachiru, Yoruichi, Soi Fon and Kisuke to investigate these events. They enter the world of "*Fairy Tail*" and meet Natsu and the Fairy Tail Guild.

## Anime Series

*Main Article: Bleach and Fairy Tail: Battle of Souls and Gods*

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Devastating Staff

* Unlocked By: Frenzy Wand // Disrupt Staves Bundle
* Blueprint Rarity:
* Item Level: 44
* Base Power: +2640
* Unlocks: Ruinous Scepter
* Item Ability:

## **Phases of Construction**

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -
 - -
 - -

## **Item Crafting Times**

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.

## **Level 44 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−
Happy

**Happy** is an Exceed from Extalia, a member of the Fairy Tail Guild and Team Natsu. He is also one of the main protagonists of the *Fairy Tail* series.

## Physical Appearance

Happy is a small blue Exceed with a white underbelly. He has a rectangular head, with pink ears, big black eyes with small, thin eyebrows, and light blue cheek marks near to his tiny whiskers (two on each side of his face). Happy has a triangular nose that leads to semi-round upper lips on the sides. His body is rectangular too, and being an Exceed, it has a structure that allows him to walk erect unlike normal cats. Despite having no thumbs, Happy is able to hold things. He has a long, white-tipped tail; and the other parts of his tail are blue. Additionally, Happy is able to use his tail to hold onto objects. Happy is usually seen carrying around a green backpack, where he keeps food and items that can be used in battle. This backpack also covers his green Guild Mark that is on his back. When using his Magic, he can grow a pair of large, feathered, angel-like wings that allow him to fly around and carry others. Happy usually does not wear clothes, the only few times being during the Fantasia Parade, to disguise himself in Edolas, and when his parents gave him clothes, again in Edolas.

## Personality

Despite his small stature and eccentric appearance, Happy is very loyal to his teammates and fellow guild members and has a fairly significant amount of knowledge of the Magic world, in some cases, more than Lucy and Natsu. Given that he has been around Natsu Dragneel since his own birth, Happy often emulates Natsu in his actions and responses. He is quick-witted and cheeky, especially to Lucy Heartfilia; however, Happy sometimes shows little bits of a darker side of himself, for example when making a comment on the devastating aspects of the Magic of his comrades.

He loves fish and he doesn't like dogs (except for Plue). He offers a comic relief with his catchphrase, "Aye!" or "Aye Sir!". He holds a strange attraction to Exceed like himself and drools on Loke's shoulder when he finds out that Loke is a lion. Happy has also developed a strong affection towards [Carla], another Exceed who at first blows him off, but then begins to like and respect him.

## Abilities

**Aera**: Happy is able to sprout angelic wings that give him the ability to fly and carry objects or people for a specific amount of time.

* **Max Speed**: Happy utilizes a considerable amount of Magic Power to fly as fast as he can. This speed can be used to dodge incoming attacks or to attack the enemy. A disadvantage of this technique would be rapid loss of Magic Power, in relation to how long Happy uses this technique.
	+ **Max Speed Attack**: While using Max Speed, Happy flies as fast as he can, and then strikes the opponent with his own head. This attack was powerful enough to destroy a Thunder Palace Lacrima, which was about two or more times the size of Happy.

**Enhanced Durability**: Despite his small and seemingly frail stature, Happy has proven to possess incredible durability.
Bark Tea

* Unlocked By: Sleeping Shrooms
* Item Level: 13
* Base Power: +270
* Unlocks: Fairy Sprinkle

## **Phases of Construction**

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -
 - -

## **Item Crafting Times**

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
* Note: This template uses seconds! Do not put in minutes (it auto converts)!

This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert\_craft\_skill\_values\_here}}

 10

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
* Note: This template's algorithms are not perfect, so costs may be off by 1 or 2

## **Level 22 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−
Lumi

Q4: which (if any) playable races exists natively on the positive plane other than Lumi?

Glimmerskins are *technically* playable, though with an ECL that high you wouldn't want to. You're asking an awful lot to even hope for "native to an energy plane," let alone a **playable** one. Vivacious creatures would also qualify and are an easier route, although that LA is ugly.
Calculators

Thanks to Thideras over on the Shop Heroes forums for these: Thideras' Post

* Note: To be able to use them, you need to go over to that forum post and download them to your personal Google Docs.

### **Resource Constraints**

<googlespreadsheet width="100%" height="300px">1mbKWlmvBlptNIu1EvtjuzzUkDWBki6IoKcYvO2ZgIt8&gid=156415465</googlespreadsheet>

### **Crafting Time**

<googlespreadsheet width="100%" height="300px">1mbKWlmvBlptNIu1EvtjuzzUkDWBki6IoKcYvO2ZgIt8&gid=386685338</googlespreadsheet>

### **Worker Mastery & Professions Calculator**

https://docs.google.com/spreadsheets/d/1siLrXfbV3V3lK5lbdwm9uLbKXIptzXWWyimELmahJ2E/edit#gid=0

Mastery % calculator. Use this to find your legendary chance

https://docs.google.com/spreadsheets/d/16tQiD\_3WT6Z7CZTdWZv6yNAUs7fBnLMmWt0Y9Nx1YGk/edit#gid=0

Abqu's old version: https://docs.google.com/spreadsheets/d/1dPloNa9r60UddcFW\_R0liqGVO\_WSibb6VVy-lIX0yJo/edit#gid=1007424590
CloudCade

## About

Founded in 2013, cloudcade is a free-to-play mobile games developer with a tablet-first approach. The tablet’s intuitive user experience, generous screen real estate and high quality graphics makes it the ultimate gaming platform to play midcore games. As such, our team has devoted itself to bringing the next generation of mobile entertainment to life—tablet optimized midcore games that could be played synchronously across multiple platforms, all around the world.

With operations headquartered in San Francisco, CA and a development powerhouse in Saint Lambert, QC, cloudcade is on a mission to connect the world by bringing a fun, original and deeply engaging gaming experience to the players.
Alicia

Portrait

## **Background**

"*Probably the fiercest warrior there is, it is said that Alicia was raised by dragons. It's not so hard to believe it once you see her fight.*"
**Alicia** is a Fighter unlocked at the War College. Investing in the War College will grant her experience points and will also boost her power temporarily. Leveling up the War College increases her level cap. When hired, she starts at level 12.

### **Hero Quests**

As you raise your heroes' levels you will be able to send them out on personal quests, earning you exp, gems, and some background story on the character.

Hero Quests

By: Els236

 Hero Level Required
 ¬
 Name
 Item Required

 Hero Level Required
 ¬
 Name
 Item Required

 Hero Level Required
 ¬
 Name
 Item Required

### **Flavor Text**

 Greeting
 Discount
 Surcharge
 Compliment (Success)
 Compliment (Failure)
 Suggest
 Refuse
 Bargain
 Sell
Silver

A silver net sealing the source of Edmund Bickerstaff

"Sorry, Luce. There's nothing more here."

This article is a stub. You can help the Wiki by expanding it.

**Silver** is a metal with strong anti-psychic properties. It is most commonly used in silver nets and rapiers, used to seal sources and combat ghosts respectively, though it could theoretically be used in all defences as a replacement of iron, though this is only done when necessary, due to the cost of silver.
Equipment Unlock Progression Chart

This is the basic way to unlock all equipment types. Continue crafting an item type until that item is unlocked. *For example, the Knife will unlock Swords and Axes. The first Sword, the Shortsword, comes from crafting the Knife. The first Axe, the Hand Axe, comes from crafting the Dagger.*

Blueprints are also given for free when Workers are hired if a blueprint has not already been unlocked. If 2 or more sources would unlock the same blueprint, nothing happens when the second (or further) instance would occur. *For example, hiring the Druid will unlock the first Remedy, the Healing Herb. The Healing Herb is also unlocked by the Crow Stick. If you would unlock Healing Herb by crafting Crow Sticks, and already have Healing Herbs unlocked, instead nothing happens at that level of progress. You also do not get a replacement blueprint if you already unlocked the Healing Herb when you hire the Druid.*
Daggers

Customers equip Daggers as weapons. Daggers primarily require Metal Working and Weapon Crafting from Workers and Iron and Steel as resources. Daggers are unlocked at the start of the game. Crafting Daggers will unlock the first Sword and Axe blueprints. Equipment Unlock Progression Chart. Chest Blueprint List.
Dragon's Breath

* Unlocked By: Guardian Protector // Dragon’s Armory Package
* Blueprint Rarity:
* Item Level: 28
* Base Power: +1010
* Unlocks: Ceremonial Er-hu
* Item Ability:

## **Phases of Construction**

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -
 - -
 - -

## **Item Crafting Times**

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.

## **Level 28 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−
Charles

Special Orders Nav

## **Professor Charles**

* Charles is supposedly a joint headmaster of the School of Magic.

* He and Lorelei are the second set of Special Customers.

## **Special Orders**

Special Orders

By: Els236

### Professor Charles 1-2

Level
2. Leather Bracersx10
3. Pan Flutex8
2. 25
 2
2. Muted Casterx10
3. Firewall Scrollx8
2. 25
3. Wooden Key x1

### Professor Charles 3-4

Level
2. Long Flutex10
3. Scarlet Coifx8
2. 25
 4
2. Blood Staffx8
3. Alchemist Glovesx8
2. 25
3. Iron Key x1

### Professor Charles 5-6

Level
2. Magic Topx8
3. Teleportation Scrollx5
2. 25
 6
2. Sacred Tunicx8
3. Royal Bracersx5
2. 25
3. Iron Key x1

### Professor Charles 7-8

Level
2. Cat's Eyex5
3. Floating Slippersx5
2. 25
 8
2. Arcane SandalsArcane Sandalsx5
3. Gloom TotemGloom Totemx5
2. 15
3. Golden Key x1
Elven Sunblock

* Unlocked By: Beach Bag Package
* Blueprint Rarity:
* Item Level: 24
* Base Power: +1000
* Unlocks: Life Vest
* Item Ability:

## **Phases of Construction**

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -
 - -
 - -

## **Item Crafting Times**

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.

## **Level 24 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−
Bloodlust Gauntlets

* Unlocked By: Silver Gauntlets
* Item Level: 27
* Base Power: +725
* Unlocks: Dark Vambrace

## **Phases of Construction**

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -

## **Item Crafting Times**

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
* Note: This template uses seconds! Do not put in minutes (it auto converts)!

This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert\_craft\_skill\_values\_here}}

 10

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
* Note: This template's algorithms are not perfect, so costs may be off by 1 or 2

## **Level 22 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−
Eagle Rod

* Unlocked By: Staff Of Ages
* Item Level: 36
* Base Power: + 1,300
* Unlocks: Cultist Staff

## **Stages of Construction**

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -
 - -
 - -

## **Item Crafting Times**

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
* Note: This template uses seconds! Do not put in minutes (it auto converts)!

This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert\_craft\_skill\_values\_here}}

 10

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
* Note: This template's algorithms are not perfect, so costs may be off by 1 or 2

## **Level 22 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−
Blood Scroll

* Unlocked By: Primal Chest or 143  (Right Line)
* Blueprint Rarity:
* Item Level: 53
* Base Power: +2725
* Item Ability:

## **Phases of Construction**

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -
 - -
 - -

## **Item Crafting Times**

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.

## **Level 53 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−
Formula One

Most Recent Champion
 Most Wins

**Formula One** is considered by many (Europeans ) as the top form of motorsports in the world. It is run by the FIA or as most people know them the French Idiots Association. They participate in countries all over the world (That have money) Many of the races in take place in countries well know for their excellent human rights records such as China, Russia and Malaysia.

## History

Formula one was founded a very long time ago before there were even French idiots to ruin the sports. The racing was very dangerous requiring full grown men to drive the cars unlike today where all you have to be is a competitive cry ass.
Clovis

* Portrait
* In game

### Accessories

**Clovis** is a tier-2 Fighter unlocked with the Temple at level 5. Investing in the Temple grants him XP and boosts his power by 25% for 30 minutes. Leveling up the Temple increases his level cap.

## Background

"The life of a city guard is not an easy one, but it suits Clovis just fine. He knows the city needs to be protected and if it weren't for him who knows if it would still be standing as it is."

## Quest 1 - Orcish Squatters

"I was tasked with driving the orcs out of the valley. Let's gather the troops and get this wrapped up. Guards ready? On my mark!"

Requirements:

* **Clovis** must be at least level 5 and wield a Trident.
* Theor, no constraint on equipment or level.
* Recommended Power: 935
* Quest Time: 50m

Rewards:

* 265 XP  for each party member
* 10 gems

## Quest 2 - Rise and Guile

"There are too many of them, our men are outnumbered. We shall wait outside their camp and strike at dawn. The orcs will be off their guard and most vulnerable then."

Requirements:

* **Clovis** must be at least level 8 and wear Chainmail.
* Garreth must wear a Leather Cuirass.
* Mila must wear Elven Boots.
* Recommended Power: 1,750
* Quest Time: 2h40m

Rewards:

* 1,050 XP  for each party member
* 15 gems

## Quest 3 - Big Smashy

"We took out most of the minions with little casualties. All that's left is their gigantic overlord."

Requirements:

* **Clovis** must be at least level 13 and wear  Scale Helmet.
* Gauvin must wear Explorer Boots.
* Lancaster must wear Moonlight Shield.
* Minh must wear Horned Shoes.
* Recommended Power: 3,150
* Quest Time: 7h35m

Rewards:

* 6,800 XP  for each party member
* 25 gems

## Flavor Text

Greeting - "Hey there!"

Discount - "Seems fair to me."

Surcharge - "That's expensive."

Compliment Success - "Oh you think so?"

Compliment Failure - "I... don't understand."

Suggest - "I agree."
"You know best."

Refuse - "Fine..."

Sell - "I thank you."

Bargain - "Yes."
Counter

The counter stores your Energy (heart symbol). Starting at level 3, you can suggest another item (costs energy), discount (you gain energy), surcharge (costs energy), compliment (may lose 1 heart or gain some), refuse (no gain and no loss of energy, however that hero will not return for longer than usual), or sell an item to a customer (gain some hearts based on number and level of your Racks).

The Counter counts as one piece of furniture, and can not be placed in your warehouse (that is, it can't be removed from your shop).
Emerald March

* Unlocked By: Force of Nature Pack
* Blueprint Rarity:
* Item Level: 50
* Base Power: +2460
* Unlocks: Luna
* Item Ability:

## **Phases of Construction**

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -
 - -
 - -

## **Item Crafting Times**

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.

## **Level 50 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

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Celestial Hat

* Unlocked By: Jade Visage
* Item Level: 42
* Base Power: +1325

## **Phases of Construction**

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -
 - -
 - -

## **Item Crafting Times**

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.

## **Level 42 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

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Anti-venom

* Unlocked By: Fairy Sprinkle
* Item Level: 19
* Base Power: +460
* Unlocks: Protection Dust

## **Phases of Construction**

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -

## **Item Crafting Times**

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.

## **Level 19 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−
Arena (PvP)

The Arena is the name for the PvP (player vs. player) content for Shop Heroes and is accessible via The Inn screen through the crossed-over weapons icon.

You start out with a set of 5 unlocked heroes: Garreth, Theor, Clovis, Minh, Melina. The Arena is inherently linked to the Castle where the other heroes are unlocked through the Castle upgrades, the last unlocked hero being Edward at Castle level 45.

All heroes have specific Abilities that are totally different than those they have/use during Quests and are placed in an order when used in the Arena.

## **Reward**

Fighting in the arena allows the player to earn Loot Bags and Crown jewel.

## **Season Reward**

With the July patch, a season system was introduced. At the begining of each month, Honor resets at 3000 for everyone above this value and a reward in gemstones is provided to those in the top 250
Emperor Wand

* Unlocked By: Magic Chest // 81 Blueprint Fragments
* Item Level: 38
* Base Power: + 1,750

## **Stages of Construction**

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -
 - -

## **Item Crafting Times**

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
* Note: This template uses seconds! Do not put in minutes (it auto converts)!

This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert\_craft\_skill\_values\_here}}

 10

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
* Note: This template's algorithms are not perfect, so costs may be off by 1 or 2

## **Level 22 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−
Dragon Eye

* Unlocked By: Magic Chest // 77 Blueprint Fragments
* Item Level: 37
* Base Power: + 1,675

## **Stages of Construction**

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -
 - -
 - -

## **Item Crafting Times**

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
* Note: This template uses seconds! Do not put in minutes (it auto converts)!

This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert\_craft\_skill\_values\_here}}

 10

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
* Note: This template's algorithms are not perfect, so costs may be off by 1 or 2

## **Level 22 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−
Catherine

Special Orders Nav

## **Catherine**

* Catherine is supposedly the player's avatar's cousin.

* She is also one of the first 2 to ask for a bulk/special order.

## **Special Orders**

By: Els236

Special Orders

### Catherine 1-2

 Bulk Order #
 1
 1

 5
 1

 Bulk Order #
 2
 1

 8
 1

### Catherine 3-4

 Bulk Order #
 3
 1

 5
 1

 Bulk Order #
 4
 1

 10
 1

### Catherine 5-6

 Bulk Order #
 5
 1

 10
 1

 Bulk Order #
 6
 1

 5
 1

### Catherine 7-8

 Bulk Order #
 7
 1

 1

 Bulk Order #
 8
 1

Good Health Potion

Good Silver Gauntlets
 10
 1

### Catherine 9-10

 Bulk Order #
 9
 1

Good Paralysis Totem

 8
 1

 Bulk Order #
 10
 1

Good Golden String
 3
 1
Balmung

* Unlocked By: Obsidian Spear // Advanced Shopfare Package
* Blueprint Rarity:
* Item Level: 40
* Base Power: +2,250
* Unlocks: G.F.G.
* Item Ability:

## **Phases of Construction**

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -
 - -
 - -

## **Item Crafting Times**

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.

## **Level 40 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−
Bone Reaver

* Unlocked By: Lava Axe
* Item Level: 24
* Base Power: +750
* Unlocks: Crystal Asunder

## **Phases of Construction**

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -

## **Item Crafting Times**

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.

## **Level 24 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−
Candy Cane Pistol

* Unlocked By: Mistletoe // Holiday Package
* Blueprint Rarity:
* Item Level: 27
* Base Power: + 1,325
* Unlocks: Angelic Bell

## **Stages of Construction**

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -
 - -
 - -

## **Item Crafting Times**

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.

## **Level 27 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−
Dominator's Reaver

* Unlocked By: Challenger's Hatchet // Disrupt Axes Bundle
* Blueprint Rarity:
* Item Level: 27
* Base Power: + 1240
* Unlocks: Tactician's Splitter
* Item Ability:

## **Phases of Construction**

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item or can open up new blueprint(s) for you to make.

## **Item Mastery Cost**

Total resources needed to fully master the item:

Total components needed to fully master the item:

## **Used In**

 - -
 - -
 - -

## **Item Crafting Times**

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.

## **Item Prices**

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.

## **Shopkeeper Experience Gains**

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.

## **Power Ratings**

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.

## **Upgrade Costs**

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.

## **Level 27 Fusion Times**

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.

−