Sorcerer Killer

"The battle's just ***beginning***,"

- Toji Fushiguro

Sorcerer Killer (known as Toji Fushiguro in the series) is the third playable character in Sorcerer Battlegrounds. Gaining a worm-like inventory curse coiling around their body, this character is a M1 specialist who uniquely equips a different weapon with each ability. Utilizing their hidden inventory to deal long and highly damaging combos to any sorcerer who opposes them.

## Strengths

* Vanishing Dodge can counter almost anything
* Long and high-damage combos
* Easy to pick up and learn
* Strong Awakening with unique flash step dodges

## Weaknesses

* Highly punishable moves
* Slow M1's
* Some lengthy cooldowns
* This character mostly has m1 type moves (could be an advantage)

Show Combos

## Easy Combos

Ninja Combo: M1 3x, Shadow Stab

American Combo: M1 3x, Rapid Shot, M1 4x

Karate Combo: M1 3x, Playful Cloud

## Intermediate Combos

Robber Combo: M1 3x, Rapid Shot, M1 3x, Shadow Stab

Knockout Combo: M1 3x, Rapid Shot, M1 3x, Playful Cloud, Shadow stab right after

Sweep Combo: 3x m1, Rapid Shot, 3x m1, Shadow Stab, (when ragdolled) Playful Cloud (optional slam)

## Hard Combos

Blood Loss Combo: M1 3x, Rapid Shot, M1 3x, Playful Cloud, M1 3x, Uppercut, (Look up slightly), Shadow Stab

Bullying Combo: M1 3x, Down Slam, Playful Cloud, M1 x3, Rapid Shot, M1 x3, Uppercut, (Look Up Slightly) Shadow Stab

## Awakening Combos

No Escape Combo: M1 4x, (Wait Until They Are Up) Flash Slashes, M1 3x, Down Slam, Domain Breaker, M1 4x, Inverted Spear Of Heaven

## Easy Awakening Combos

Slasher Combo: M1 3x, Domain Breaker

Early Finish Combo: M1 3x Inverted Spear of Heaven

## Medium Awakening Combos

Slice and Dice Combo: M1 3x, Downslam, Domain Breaker, M1 3x, Downslam, Chain of a Thousand Miles

Slice and Dice Combo V2: M1 3x, Downslam, Domain Breaker, M1 3x, Inverted Spear of Heaven, M1 3x, Chain of a Thousand Miles.

## Hard Awakening Combos (One Shot)

FINISH HER Combo: Dash to Person, M1 3x (with extra hit from dash), Downslam, Domain Breaker, M1 3x Flash Slashes, M1 3x Downslam, Inverted Spear of Heaven.

Show Base Moveset

## Shadow Stab

   Equipping a normal but very sharp katana, the player thrusts forward and stabs any opponent in front of them. Before kicking them away into a ragdoll state. Best used as a finisher for a combo.

## Rapid Shot

   Equipping a standard Sig P226 pistol, the player rapidly fires four shots that staggers the opponent. Leaving them open to another string of attacks.

## Playful Cloud

    Equipping the special grade cursed tool Playful Cloud, the player swings the tri-staff two times and launching an opponent into the air. Putting them in a ragdoll state, breaking through guards, and being able to hit grounded opponents. However, this only applies to it's initial equipping attack and not M1's.
Note the when initially used on grounded opponents, it will cancel their ragdoll state and allow for follow up attacks.

## Vanishing Dodge

    Equipping the cursed Soul Split Katana, the player goads an opponent into attacking. Before swiftly commencing a counter attack, smacking them away into a ragdoll state.

## Awakening

        Sheathing whatever weapon they are holding and reaching into the inventory curse, the player pulls out the special grade cursed tool "The Inverted Spear of Heaven." Also gaining the passive ability to flash step instead of dodging. Flash stepping works the exact same way as normal dodging, but instead goes further and is on a very short cooldown. Note that this only applies to side and back dodging. The Inverted Spear of Heaven can also go through the Strongest's infinity with all of it's moves and M1s.

## Inverted Spear of Heaven

        The player dashes forward at high speed before teleporting behind a surprised opponent caught in the path. Going through guard and putting them in a small cutscene before stabbing them into a ragdoll state. If this moves finishes an opponent, a longer cutscene will play off.

## Flash Slashes

    Flash stepping forward at blistering speeds, an opponent caught within the path will have the player teleport behind them. Staggering the opponent and going through guard. This move can also hit grounded opponents.

## Domain Breaker

        Slashing rapidly in all directions around the player, this move can hit grounded opponents and staggers them. Opening them up for another hit or combo string. Like it's namesake, this move can also immediately destroy a domain expansion if used inside of it. (However the users awakening bar drains 2x faster) A small cutscene will play if the player does it inside a domain expansion.

## Chain of a Thousand Miles

    Attaching the Chain of a Thousand Miles onto the hilt of the inverted Spear of Heaven, the players swings the weapon around in a large area around themselves. Heavily limiting mobility whilst doing so but breaking through guard on the initial hit and dealing massive damage. The player is also invulnerable while swinging the weapon, but is offset by it's long start up. Plus, it does not protect you from hollow purple.
Rip.