recursal/Fanatic-Fandom huggingface dataset:
Magic Skills

* Overview
* Movement
* Mental
* Martial
* **Magic**
* Sense
* Defensive
* Trade
* Misc.

Character has become aware of the mana in their body and can now learn to channel it. May be combined with other skills to create magical spells and abilities.

### Affinity

Requires:
**E** Grade Intelligence
- Costs **7** points

Represents Character's affinity with a specific type or genre of mana application. A type gives the mana a form and purpose. Allows the character to make attacks or other techniques with that affinity imbued into it allowing for new or enhanced effects. Common types are elemental based ones or specific spell times which help focus what the spell looks like and/or what it does. Ex: Fire or Polymorph.

**Used as [Type] Affinity**

### Control Environment

Requires:
**E** Grade Intelligence
- Costs **7** points

Grants character ability to control air and lighting immediately around their body to adjust things like humidity, sound, smell, temperature, and lighting. Useful in hazardous conditions.
**Note: Character can not inflict damage with this ability.**

### Energized

Requires:
**E** Grade Intelligence
- Costs **7** points

Reduce post cooldown of abilities by 1.
**Note: Only applies to abilities of equal or less rank to Energized.**

### Spell Duration

Requires:
**E** Grade Magic Affinity
- Costs **7** points

Character has found a way to make the effects they cause with their magic use to last longer. Increase duration of effect on target to 1 minute in roleplay time. Narrator decides how many posts that will equate to. This holds true for Upgraded versions of the skill.
**Note: Only used with magic based attacks. not with weapon based attacks. does not stack with self.**

### Magic Range

Requires:
**E** Grade Magic Affinity
- Costs **7** points

Character has found a way to make their magic affect targets up to 10ft away.

### Componentless Magic

Requires:
**F** Grade Magic Affinity
- Costs **21** points

Character can perform the magic without performing chants or gestures or staff or some combination of the ability components.
**Note: Only effective for abilities of same or lower grade.**

### Magic Targets

Requires:
**E** Grade Magic Affinity
- Costs **7** points

Character can select 1 extra target to hit or spare for your spell.

### Magic Area of Effect

Requires:
**E** Grade Magic Affinity
- Costs **7** points

Character can impact an area of 10ft radius with their magic
Irushima Kento/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 28 Points spent raising Strength to B
* 7 Points spent raising Vitality to E
* 28 Points spent raising Speed to B
* 7 Points spent on Stealth - F
* 7 Points spent on Blood Scent - F
* 7 Points spent on Skillboost [Strength]
* 21 Points spent on Ancient Samurai Sword - D
Kaos Kylsm

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

Add general description here!

## Acquired Titles

* Elf
* Helpful
	+ Tried to lend aid. The character is more likely to be seen as one who would offer help to those in need. Individuals are more likely to request help of Kaos in their time of need and are more likely to treat her positively in social interactions if they are not a criminal or corrupt.

## Possessions

### Items

* Basic Traveling Items
	+ This includes items such as her clothes, waterskin, a small bag containing the essentials, a few dried herbs and etc.
Gawain

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

Add general description here!

## Aquired Titles

* Monster
* Skeleton
* Undead
* Wandering Knight
	+ A sword with no lord. More easily able to find work among those looking for a swordarm to sort out their troubles. More likely to be challenged to a fight in general.

## Possessions

### Equipment

* Iron Sword C
	+ A longsword picked up from a fallen combatant on a battlefield. The weapon is a fine piece of equipment fit for military service.

### Items

* Adventure's clothes
	+ Clothes worn by a fallen adventure. Not actual armor but mere clothing. The cloak is tattered in the back and a several parts of the clothing seem poorly stitched together.
Dan Swift/History

* Overview
* Skills & Abilities
* **History**
* Changelog
* Image & Misc.

## Backstory

Dan loved running and studying. He was a university student. Actually, he was a post-grad student. He was working on a PhD in biochemistry. He was actually a pretty bright lad. Only thing is, he was socially awkward as hell. He'd only interact with people on a business level. All of his free time went passionately into video games. He loved playing mages in MMO games, especially in 'roleplaying' servers where he pretended to be his character. He was pretty good at it too, and was a fairly popular evasion-control-healer on the server he liked best. Did I mention he was really passionate about video games? Because that's the reason why he died. He was in a rush. He had just finished a deadline, and had 10 hours before he'd have to start working on the next one. He had neglected his body, so he decided to go on a run. But he wanted to get those miles in as fast as possible, since he wanted to get back and play his game in time for the raid. Unfortunately for him, his rush cost him his life. He took the same route he always took, but he forgot to look around the corner at a residential intersection. At 4 am, he would never have expected some grocery-delivery truck to be pulling out of a residential neighborhood. But that's exactly what happened. He was sprinting along right as the truck was speeding toward the intersection. A few seconds later, he was off to another world.

## Life After Reincarnation

Dan is an intelligent man. When he met with the deity who helped him cross over to the new world, he recalled numerous stories from his world about characters who encountered similar situations. As such, he requested that the possessions that were on his person at the time of his death be transported to a pocket dimension that only he could access, and that he be granted some basic clothes and coins with which he could fit in to the world around him. He also requested that he 'arrive' in the world in a relatively docile area where he could reasonably pretend to have travelled from the middle of nowhere without requiring self-defense skills, specifically one through which he could enter into civilized society without too much hassle or suspicion. Seeing as his request was granted, he found himself on the periphery of a village by a relatively docile forest, and introduced himself to the persons of the village as a travelling storyteller. There, he managed to ingratiate himself with some of the villagers and earn his stay while learning more about the world.
Gustav Montefiq/History

* Overview
* Skills & Abilities
* **History**
* Changelog
* Image & Misc.

## Backstory

Gustav was an aspiring male model who loved buying and sporting brand name clothing and accessories. At the age of 20 his career starting picking up a little steam when he went to foot model for a flip flop ad. On his way to the studio where they would take the photos he was hit by a truck and died.

## Current Life

He was born the child of farmhands. He was raised to work with his hands and as he did he gained an appreciation for the hardworking people who were ignorant of the higher beauties of life. His love of brand names and fanciness did not die. When he turned 20 a shining goddess appeared to him. She was a minor unknown goddess who took a liking to Gustav and his dedication to beauty. She, in this encounter, bestowed upon him knowledge of this worlds religions, a beautiful set of armor, a shield, and a mighty war hammer. His armor and gear is made to sparkle like gold but his order he wishes to create has rules to obtain this beautiful armor. The more lives you save the more armor of Gucci you may wear. Those saved by Gucci Paladins will be asked to sign a document with an enchanted pen to prove the Gucci Paladin has spent his time saving the good people of the world. The pen is enchanted in order to only be used by those saved by paladins. Gustav, supported by his goddess, goes off to begin the illustrious order of “The Paladins of Gucci”
"Oliver" Othorion Leshandriel Yallamenor Ga'la Del'selmon/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Magic Affinity  - Grade **E**
* Magic Range  - Grade **F**
* Bolster Strength  - Grade **F**
* Spell Duration  - Grade **F**

## Abilities

* Bolster: Strength - Magic Affinity E, Magic Range F, Bolster Strength F, Spell Duration E - 1 Post Cooldown
	+ The most straight forward of enhancements one can produce, choose a target within range and for about an hour they shall gain a temporary boon to strength.
Jennie Gladwin Melton/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* Raised all Stats to Grade E (35 Points)
* Acquired Helming Ship F (7 Points)
* Acquired Navigation F (7 Points)
* Acquired Area Knowledge F (7 Points)
* Acquired Leadership F (7 Points)
* Acquired Deception F (7 Points)
* Acquired Connected B (35 Points)
Kain Lief

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

Add general description here!

## Aquired Titles

* Human
* Survivalist
* Sling Adept

	+ This knife, though having a stone pattering, is as hard as steel. It's a small folding knife that, while not really suited for battle, does great in a survivalist setting. While it can probably be used a lifetime as a tool, I doubt it could bear the punishment of battle...

### Items

* Kiddy's Guide to Survival
	+ A book containing knowledge on how to survive the wilderness. Despite it's childish presentation, it contains information on par with professional survivalist books as well as some knowledge about the isekai world. Also has creeds that supposedly say how to respect nature. There might be more to this book than meets the eye...
* Sling
	+ A sling made from a rabbit's hide and stomach twine. His primary mode of hunting aside from making traps. He's fairly handy with the sling and has successfully hunted some game with it.
* Otherworldly Clothing (Arrived with these)
	+ Ordinary slacks, a t-shirt, underwear, a pair of socks, and some modern shoes.
* Green Backpack (Arrived with this)
	+ A cute looking backpack, but it doesn't hold that much stuff in it.
* Garland Crown
	+ He makes different types depending on the seasons and location
* Warm fur blanket
	+ A fur blanket created from the effort of numerous failures. He's quite proud about this one. Protects against the cold but does nothing against attacks. This particular item pretty much takes up all the space in his backpack.
Isekai Hell Wiki

**Welcome to the Isekai Hell Wiki!**
A wiki for the Isekai Hell part of RPnation[1]

Information about characters, stories, skills, and system updates will be posted here! While you're taking a look around, feel free to make edits you'd like.

## Important articles

CharactersEventsLoreDocumentationSystem Updates

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Atiifa/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 7 points dedicated to raising Precision to Grade E
* 14 points dedicated to raising Intelligence to Grade D
* 14 Points dedicated to raising Vitality to Grade D
* 7 points dedicated to raising Speed to Grade E
* 14 points spent to purchase Magic Affinity E
* 7 points spent to purchase Hex Affinity F
* 7 points spent to purchase Plaguecraft Affinity F
* 7 points spent to purchase Spell Duration F
* 7 points spent to purchase Magic Range F
* 7 points spent to purchase Magic Area of Effect F
* 7 points spent to purchase Regeneration F
* 7 points spent to purchase a basic grade F staff
Kansan "Ventus" Aetos/History

* Overview
* Skills & Abilities
* **History**
* Changelog
* Image & Misc.

## Backstory

Kansan's memory of his past life is a bit foggy. Perhaps due to the circumstances of his death, or perhaps because he simply wants to forget. What he does remember is as follows: He was an orphan, was ostracized from social interactions and became a loner. What became of his foster family, or orphanage, or what/whoever kept him safe is a mystery to him, one he doesn't really want to unravel anyway. One of his few happy memories from this life was his discovery of Wood Carving, which quickly became his passion. He also knew he made it into young adulthood, around 19 years of age, at the time of his death. Kansan had a penchant for getting into trouble, but not for anything malicious, but for rising to the defense of others. Perhaps it was his desire to protect the happiness of others, as his own was quite fragile, that spurred him into protecting those who disavowed him just for "being odd", or perhaps it was those few who showed him kindness in his times of need, despite his status. Maybe it was his still burning desire for companionship and love. Kansan couldn't really tell if he tried, but he was clear about one thing: It was this penchant that got him killed, protecting a friend from a street mugging with only his Wood Carving knife in hand. Though he was stabbed, he managed to take the mugger with him and keep his friend safe, but medical assistance arrived far too late to stop him from bleeding out.

## Current Life

Meeting [god] was one thing, but awakening in a new world, as a new species and a new name took the cake. Though Kansan retained a humanoid appearance, one look in the mirror (Or at least a nearby lake) was all that was needed to see how different he'd become, with slit-pupiled golden orbs staring back at him and a rather exotic undertone to his hair, among other things, in particular the mask he awoke with, which spoke two words to him: "Yaksha" and "Ventus." The former he understood as his race, while the latter was his new name, or rather the name he would use for all encounters save for those with his closest friends...of which he now had none. He also didn't know exactly why he knew what his mask was telling him, but he had nothing else to go off of, so he went with it. Introducing himself as Ventus from this point onward, he became a wanderer who often took jobs to slay monsters, or exorcise malevolent spirits, as was his duty charged by his mask, a duty, and a price, that he didn't fully understand yet.
Cayde Whitinger Jr./Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 7 points for Perception F
* 14 points for Alchemy E
* 14 points for Medicine E
* 14 points for Survival E
* 7 points for Nature F
* 7 Points for Nature F
* 28 points for Intelligence B
* 7 points for Speed E
* 7 points for Precision E
* 7 points for Iron Dagger F
Finneagan Huttman/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Fighting Style [Dragon's Vehemence] - Grade **E**
	+ Fang Breaker - [Drain: Strength] - E - With this strike, the user aims to harm not just the enemy, but their ability to inflict damage upon you. This is first imagined as if one were breaking the fangs of a dragon to prevent it's bite. The fang in question can be a blade, dulling it's edge or simply cutting the arm wielding it. The technique reduces enemy strength by 2 grades.

## Abilities

* Fang breaker - Fighting style E: Dragon's Vehemence, Sword Affinity D - Grade D - 1 Post Cooldown
	+ With this strike, the user aims to harm not just the enemy, but their ability to inflict damage upon you. This is first imagined as if one were breaking the fangs of a dragon to prevent it's bite. The fang in question can be a blade, dulling it's edge or simply cutting the arm wielding it. Reduces the enemy's Strength grade by 2 stages.
Jason Ithbecka/History

* Overview
* Skills & Abilities
* **History**
* Changelog
* Image & Misc.

## Backstory

He honestly doesn't remember anything from his past life. He knows he had one due to scattered, blurry visions and dreams. However, he doesn't concern himself with it. That was his past. Now, he focuses on the future. Only worried about his current life.

## Current Life

Born into the service of a noble family that ruled over his home village, he was a sickly boy. Always unwell and weak. Despite this he tried hard to keep up, but he would make mistakes and get punished. Beaten or wounded. Once, he spilled tea and was promptly burned across his face.

He learned growing up that this village originally belonged to his own people, but the nobles took over long ago and now they lived as slaves. Jason accepted this as simply life dealing cards. His brother, did not. His older brother hate a deep seeded hearted for their way of life. He wanted to do something about it. As he started to plan the revolution, Jason was happy to sit in his hidden spot beneath the homes, playing with his insect friends. He had a familiarity and kinship with bugs. Both weak, but still did their best to survive.

Jason was down playing with his bugs as his brother started the fight. Bloodshed and battle that led to victory and death to the nobles. All was supposed to be better, but sadly, it wasn't. His brother immediately took over the estate of the Nobles. He didn't release their people, but enslaved them as well. Nothing had changed. It actually got worse. Beatings more often to keep them from doing as his brother did. Jason had enough. He went to his brother, demanding that their people be released to find their own life. His brother not only refused, but had him beaten to near death and tossed away in the river.

After a long while he was awoken by the Cryticrawlers. As it turned out, they had cared for him in his time of need. He didn't know where they had come from, but he knew they were there to help. He decided to follow his heart and become strong enough to come back and free his family.
Kurikara/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Skill Loan F
	+ Character can touch a target and for one of their posts, allow them to use one of your skills up to F grade for one post.. Ex: Bob loans Tim is F grade teleport skills so Tim can warp past the gate.
* Athletics F
	+ The character has the ability to perform feats of strength with minimal chance
* Focus F
	+ The ability to concentrate in stressful situations, and the

knowledge of techniques to centre the mind and spirit. Can be an important skill for mages and marksmen.

* Fighting Style [Kishin-ryu] E
	+ A sword style meant for sudden powerful swift attacks overwhelming the opponent so as to allow no defense to be mounted which cannot be broken. Rather than many slashes this style prioritizes the efficiency of a single slash. Practitioners of this style are said to invoke a wrathful god.
		- Multidimensional F
		- Penetrating F
Cayde Whitinger Jr./History

* Overview
* Skills & Abilities
* **History**
* Changelog
* Image & Misc.

## Backstory

Cayde was born to a pair of ambitious adventurers who sought to document and catalog the unique flora and fauna of the Ryke wilds. But, while his childhood was full of adventure and excitement, there was always danger around the corner. Due to the nature of their occupations, his parents would frequently engage with the less-friendly natives of the Ryke wilderness, and little Cayde, with his childish curiosity, would consistently find himself caught in the crossfire. Eventually, his parents decided they couldn’t raise him in such a hostile environment and traveled to the capital of Ryken, where they would put him under the care of his uncle, Zane Whitinger.

During his years with Zane, Cayde developed some animosity towards his uncle. He believed Zane took him away from his parents, removed him from a life of adventure in the wilderness to slave away in an apothecary. Regardless, Zane raised Cayde as if he were his own, and soon the two would find a common interest: Alchemy.

Through countless experiments together, Cayde’s hostility towards his uncle would slowly wane, and soon he’d start to study Alchemy himself, hoping to follow in the footsteps of his uncle.

## Current Life

Cayde lives in Ryken and works at his uncle’s apothecary: Bits and Bottles. While he helps his uncle prepare and sell potions and other remedies, he also takes an apprenticeship from him on the side. Recently, Cayde has been preparing to leave his uncle’s shop and begin his journey, seeking to expand his horizons outside the city walls.
Kalina Chivernu/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Feature [Fangs]
	+ Character has fangs.
* Darkvision F
	+ Allows one to see in the dark within a specific radius. You can see in dim light within a radius (depending on grade) as if it were bright light and in darkness as if it were dim light. You can’t discern colour in darkness, only shades of grey.
* Resilient F
	+ The ability to not age.
* Blood Drinker F
	+ Heals character of F grade wounds and injuries and provides sustenance upon drinking blood.
* Fighting Style [Precision Strikes] E – [Accurate] + [Penetrating]
	+ A weapon style focussed on piercing weapons like a rapier and piercing ranged piercing weapons like a crossbow.
		- [Accurate] F - the technique makes it so the target's speed is treated as though it were reduced by 1 letter grade.
		- [Penetrating] F - weapon can ignore armours of similar or lesser grades and still hurt the target.
* Stealth E
	+ The ability to disguise objects or people so that they blend into their surroundings. This also includes the ability to conceal small objects on one’s person and the ability to move silently. May be used in tandem with Concealment skill.
* Concealment F
	+ Character may hide their weapons on their person to the point where the weapons cannot be found short of physical search.
* Disguise F
	+ The ability to change one’s personal appearance in an attempt to deceive others.
Hildegard Karling/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Magic Affinity E
	+ Character has become aware of the mana in their body and can now learn to channel it. May be combined with other skills to create magical spells and abilities.
* Elemental Affinity Electricity E
* Componentless Magic F
	+ Character can perform the magic without performing chants or gestures or staff or some combination of the ability components.

## Abilities

* Lightning Claw: Magic Affinity E, Elemental Affinity (Lightning E, Componentless Magic F - Grade E - 1 Post Cooldown
	+ The user strikes at an opponent with their hand lightning forming at the tips of their nails to rake across the enemy.
Laguna/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Appraisal  - Grade **E**
* Feature [Gills]
* Feature [Mermaid Tail]
* Feature [Darkvision]
* Steady Hands  - Grade **F**
* Feature [Fish Part Shark Teeth]
* Feature [Fish Part Minor Fins]
* Swim Speed  - Grade **D**
* Resilient [Water Pressure] - Grade **F**
* Resilient [Cold] - Grade **F**
* Language [Mermese (Native)]
* Language [Common]
* Heightened Sense [Smell] - Grade **F**
Izaak/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Feature [Wolven Appearance] - Grade **F**
	+ Character is a fully anthropomorphic canine, the platonic ideal of a ‘wolf man’. This feature offers no bonuses at first level, but can be upgraded with points to grant natural weapons (fangs and claws, purchased separately) and insulation against cold weather. Perks can be purchased in any order, but each additional perk requires an additional letter grade.
* Heightened Sense [Smell] - Grade **F**
* Heightened Sense [Hearing] - Grade **F**
* Appraisal  - Grade **E**
* Academia  - Grade **F**
* Fighting Style [Spear Fighting]
	+ [Between the Cracks] – F - [Penetrating] – Weapon can ignore armor of similar or lesser weapon grades.
* Fighting Style [Archery] - Grade **F**
	+ [Hunter’s Eye] – F – [Accurate] – Weapon treats target speed as if it were one letter grade less.
* Survival  - Grade **F**

## Abilities

* Pilum Toss - Fighting Style [Spear Fighting] F, Fighting Style [Archery] F - Grade F - 1 Post Cooldown
	+ Combines the attributes of Between the Cracks and Hunter's Eye into a ranged attack using a tossed spear, ignoring armor of equal or lesser grade and treating target speed as one letter grade less - Grade F - 1 post cooldown, but weapon must be retrieved or replaced in order to use this ability again.
* I've Found You! - Heightened Senses [Hearing] F, Heightened Senses [Smell] F - Grade F - 5 Post Cooldown
	+ By focusing on their non-visual senses, character can identify approximate location of any one target they choose to focus on. Higher grades increase number of targets that can be identified by this method, at a rate of one additional target per letter grade.
Crafting and Trading

Some characters may acquire the skills and the means to craft items. What can they make and what does it cost? In general, an F grade crafting skill allows for the creation of F Grade items that require that particular skill.

Example: F Grade Blacksmith can craft F Grade metal based weapons for free. Mithril and Orichalcum items of F grade will cost the blacksmith 7 points to craft after a 7 point deduction from their artisan skill.

It is possible for a crafting character to sell his services to other players' characters. **All transactions must be public access and linked to by both characters' change logs.**

Post transactions here in the Marketplace
Artimaya Synthro/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills | Artimaya Synthro

* Feature [Halo]
	+ A halo made of black liquid is floating over her head, spiking out much like magnetic liquid. This Halo reflects her life force. As she takes damage, the Halo will dissipate. Once it's fully gone, she will die.

## Enhancements | Gigatrix the Platinum Emperium

* Special Movement [Artimaya Direction] - Grade **F**
	+ Gigatrix will move in direction of Artimaya whenever character moves
* Elasticity  - Grade **F**
* Fighting Style [Fists] - Grade **F**
	+ Heavy Hitter - Grade **F** - [Incapacitating]
		- Hitting an opponent with the golems fists pack a heavy weight. It is all a matter waiting for the right time to deliver that last, crushing blow.

## Abilities

* Protect Artimaya - Grade **F** - 0 Post Cooldown

	+ Special Movement [Artimaya Direction] **F**, Elasticity  **F**
	+ When Artimaya is in danger, Gigatrix will stretch out and envelop her in the armor. Automatically entering it's controlled state upon completion. The armor can only do this if she is within 25 feet of the armor
Noah Osmund/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Companion [Einheri] - Grade **E**
	+ The spirit of an ancient warrior unable to pass on. His and Noah's souls have bonded tying both their lives together. The spirit while devoid of memories or much emotion is compelled to protect Noah from harm. While the spirit can wander from Noah as far as it wants their bond will keep them tethered, and any harm on the Einheri will be manifested onto Noah and vice versa.
* Appraisal [Phone] - Grade **F**
* Sixth Sense [Spirit Sight] - Grade **F**
	+ Noah can see metaphysical beings such as ghosts, demons, fairies and other beings which would normally be invisible to human eyes.
Artimaya Synthro/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 7 points on Strength E
* 14 points on Vitality D
* 7 points on Feature - Halo
* 28 points on Heavy Mithril Armor E [Gigatrix the Platinum Emperium]
	+ Gigatrix the Platinum Emperium Skills
		- 7 points on Enchantment [Special Movement Artimaya Direction] E
		- 14 points on Elasticity F
		- 14 points on Fighting Style [Fists] F
		- 7 points on Right Fist F
		- 7 points on Left Fist F
Arthur Verg/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 21 points into Precision - C
* 14 points into Intelligence - D
* 7 points into Speed - E
* 14 points into Sixth Sense - E
* 7 points into Feature [Ghost Arm] - F
* 14 points into Magic Affinity - E
* 7 points into Magic Range - F
* 14 points into Weapon Affinity - E
* 7 points into Spirit Affinity - F

Aspiring Students At The Academy Festival

* 30 points awarded
* Murderer title given but forgiven by spending 7 points. (Gained Forgiven Murderer)
* Aquired Ryken Student title
* 7 points used to upgrade Ghost Arm F to E for better ability use
* 7 points used to upgrade Spirit affinity F to E
* 7 points used to upgrade magic range F to E
Logistical Rules

Although they likely should have been listed first, they are fairly common and already known to most rp'ers. Here is a list for new and old rp'ers alike as some will be specific to Isekai Hell.

1. Post in 3rd person
2. Post at least a few sentences. (what is the character doing, what are they saying, has the scene changed any)
3. The mods are the only ones that move time in rp. (specific to World RP's. outside of world rp's, assuming any passage of time is prior to current events for the world)
4. Please message Novama Novama or Mods with any questions or problems you have with the rp or its members.
5. Have an approved character sheet in the character thread for Isekai Hell before participating in any Isekai Hell rps.
6. Do not auto-hit or auto-succeed at combat or tasks in rp. Combat and skill based outcomes are decided by Mod (Specific to World Rp's)
7. Any roleplay that is not finished and checked in for grading is not considered world canon.
8. Let people know if you can't post for a while or if you are dropping the rp.
9. You may only have one character of yours (minions and companions aside) in any one rp.
10. The same character cannot participate in more than one rp at a time (exception to the rule: World Rp's allow simultaneous participation)
11. Npc Companions are to be controlled by whoever the mod or narrator is for any given Isekai Hell rp.
12. Creating NPC's in World Rp's is prohibited.
13. Posts longer than a couple paragraphs must have a summary section that captures the main points of the post in a concise way (specific to World Rp's)
14. You may post as frequently as you wish as long as they are not back to back. (In situations where timing matters like combat, this rule may be different)
15. Any pvp to the death is generally discouraged, but pvp is allowed so long as there is a 3rd party arbiter like a mod to oversee things (unless the outcome is already agreed upon between combatants).
16. please mention or contact those you posted at so they know you are waiting on their reply
17. Changes to character should be done between rp's and not during. However, changes may be permitted if the mod or narrator is contacted in advance of the change for permission.
18. The site doesn't allow X rated content so keep your smut out of Isekai Hell Rp's. Romance is allowed however.
19. If a player is absent without word or post for a week, they will be assumed missing from the thread until they return. In 1v1 rp's, this means the rp is done and should be cashed in for half the rewards. For group rps of 3 or more, it will be up to the remaining group to continue or not and how they wish to do so.
Kozel

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

Add general description here!

## Aquired Titles

* Beast
* Warrior
* Follower of Fred
	+ Acquired during What Dreams May Come
	+ Kozel is a follower of Fred the divine being and angel. Supreme faith and devotion can lead to all manner of miraculous happenings...or nothing.

## Possessions

### Equipment

* Unarmed F
	+ Kozel has weaponized her unarmed strikes (punches, kicks, headbutts, tackles, et cetera), making them both heavy and powerful.

### Items

* Whetstone
* Bedroll
* Fire Starter Kit
* Rations
* Waterskin
* Cooking Equipment
* Adventurer's Clothing
* Thick Fur Coat
* Fred's Divine Sandal
	+ A sacred object. The item is too high grade to appraise, but there appears to be secrets left in them to be discovered at a later time.
Hinkiro/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

**This character's changelog has some inconsistencies**

Character Creation

* 14 Points into raising Strength to D
* 21 Points into raising Intelligence to C
* 14 Points into raising Vitality to D
* 7 Points spent on Feature [Teeth/Jaws] E
* 7 Points spent on Feature [Claws] E
* 7 Points spent on Feature [Scales] E
* 21 Points spen on Flight F
* Feature [Wings] we're given with flight
* 7 Points spent on Language [English]
* Received Appraisal F free

Killing Time! A Little Trouble in Lanost Village

* earned 9 status points
* Earned Maneater Title
Maikoa Groave/Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Magic Affinity  - Grade **F**
* Affinity [Floral Magic] - Grade **E**
* Artisan [Carpentry] - Grade **F**
* Artisan [Fletching] - Grade **F**

## Abilities

* Life Flow - Grade **E** - 1 Post Cooldown

	+ Affinity [Floral Magic] **E**, Magic Affinity  **F**, Agriculture  **F**
	+ Maikoa makes a plant around her begin to grow spontaneously, before shriveling and returning to it's original size shortly after.
* Tangling Roots - Grade **E** - 1 Post Cooldown

	+ Affinity [Floral Magic] **E**, Magic Affinity  **F**, Agriculture  **F**
	+ Maikoa summons thin plants from beneath the ground to restrain an opponent within 5ft of her for 1 turn
Cayde Whitinger Jr./Skills & Abilities

* Overview
* **Skills & Abilities**
* History
* Changelog
* Image & Misc.

## Skills

* Alchemy E
	+ The Character has knowledge of chemical formulae and processes to manipulate and transform liquids, solids, and gasses.
* Medicine E
	+ Knowledge of how to diagnose and heal the body using a variety of techniques. Not to be confused with the Healing skill, this skill is for more mundane forms of healing and/or medical diagnosis.
* Survival E
	+ The ability to find food and shelter in the outdoors, to avoid natural hazards, and to identify edible and useful wild plants and animals.
* Nature F
	+ The ability to recall lore about terrain, plants and animals, the weather, and natural cycles.
* Perception F
	+ The talent for spotting, hearing, or otherwise detecting the presence of something. It measures your general awareness of your surroundings and the keenness of your senses. While enhanced senses may assist in aspects of this, this skill covers the ability of the character to make sense of what they are picking up on in the environment. The difference between hearing a branch snap and a leaf rustle and knowing a humanoid is likely hiding behind that tree.

## Abilities

* Bewildering Brew - Alchemy E, Medicine E, Nature F - Grade E - 1 Post Cooldown
	+ Cayde can create a slow-acting poison that attacks the target’s mind by combining hallucinogenic mushrooms and alcohol. Symptoms include confusion, hallucinations, and slight dizziness. This poison has varying effects according to the target’s size: larger targets will require more poison to reach the full effect, while smaller targets will require less.
* Natural Cure - Alchemy E, Medicine E, Nature F - Grade E - 1 Post Cooldown
	+ By brewing a concoction consisting of herbs, water, and several beneficial mushrooms, Cayde can create a potion that quells mild poisons and cures mild illnesses.
Irushima Kento

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

Add general description here!

## Aquired Titles

* Monster

	+ A blade from a long time ago, used by him in his previous life and now I’m his current life.

### Items

* Clothing
	+ Ancient mask, worn by Irushima to hide identity and used for simple clothing.
* Simple outfit
	+ A simple outfit made out of cloth worn by people from long ago in the ancient times of the lands.
Poppy Obriss/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 7 Points into Strength E
* 14 Points into Intelligence D
* 7 Points into Vitality E
* 14 Points into Magic Affinity E
* 7 Points into Spell Duration F
* 7 Points into Sword Affinity F
* 7 Points into Fire Affinity F
* 7 Points into Frost Affinity F
* 7 Points into Resilient F
* 7 Points into Feature [Seperable]
* 14 Points into twin cutlasses Grade F
* 7 Points into Body Material - Wood
* Uncanny Flexibility and Replaeable parts given from [Living Doll]
Alastair Stelfatt/History

* Overview
* Skills & Abilities
* **History**
* Changelog
* Image & Misc.

## Backstory

Alastair Stelfast or rather Walter Loch at this point in his life was a normal boy for the most part. He was a part of a loving if large family and lived in Orkney. The only thing that would have stood out about him would be that his parents had a rather avid distrust of technology and kept it away from their children, which is why Walter has no idea of anime or “isekai”. All this changed when he got hit by a bus trying to save a child. That’s how he ended up in a faraway land never to see his loved ones ever again.

## Current Life

His name in his next life was Alastair and he was blessed to be born in a noble family and not just that but a family that was also kind and loving. Truly, he was blessed. Yet… that blessing he could never bring him to accept it. His new mother and father. They were good people and he loved them but they weren’t his mom and dad. Truly, he was a blight on this family. They had wished for a firstborn only to be given one who could not even call them Mother or Father. They tried to hide it but he could see it, his denial of them was a scar on their heart. It truly was a relief when they had another child, an innocent being that could give them what he couldn’t.

It is out of his guilt and shame that Alastair took up the blade. If he could not give them the love they deserved he would at least bring them honour and glory. He would devote himself to fulfilling the debt he owed in anyway he could. That’s how his journey began and how he was bestowed the title “Prodigy” though he would consider it a curse. Unlike the other children his age he was an adult so it was only natural he would pick up what he was taught much faster. Swordsmanship and even magic later on, through hard work and determination he managed to excel in them.

Yet others saw it as talent and genius and Alastair felt compelled to live up to their expectations. That is why he runs himself ragged everyday training as hard as he could. After all, every day his head start was becoming more and more meaningless. He’s only barely been able to keep up the appearance so far.

Honestly… Alastair feels like an imposter. He sees himself as a fraud and a charlatan. He hates himself for the lie he’s been living and he hates that he can’t tell the truth without sounding like a madman. The truth is, he still sees himself as Walter Loch not Alastair Stelfatt.
Ceylan

* **Overview**
* Skills & Abilities
* History
* Changelog
* Image & Misc.

## Information

### Meta Status:

Active

Add general description here!

## Possessions

### Equipment

* Crystal-orbed staff F
	+ Serves as a magic focus.

### Items

* Backpack
* Candles
* Tinderbox
* Alms box
* Blocks of Incense
* Censer
* Vestments
* Traveler's clothes
* Rations
* Waterskin
* [Book] Religions of Ryke
* [Book] Cults & Barbaric Belief Systems
* An ancient silver coin depicting a winged humanoid on both sides.

### Assets

* He's allowed to stay in various lodgings of the Syncretist Church.
Laguna/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 7 points on Precision
* 7 points on Vitality
* 21 points on Speed
* 7 points on Feature - Gills
* 0 points on Feature - Mermaid Tail
* 21 points on Swim Speed D
* 7 points on Resilient F (Water Pressure)
* 7 points on Resilient F (Cold)
* 7 points on Feature Darkvision
* 0 points on Language - Common
* 7 points on Heightened Sense F (Smell)
* 7 points on Steady Hands F
* 0 points on Feature - Fish Part Shark Teeth
* 0 points on Feature - Fish Part Minor Fins
* 7 points on Merrin Crossbow Grade F
Guide:Event Pages

## Creating the Event Page

1. When creating a new events page, you'll want to move your mouse over the bar thingy  at the top right of the screen
2. Hover over the triple dots and a dropdown will appear.
3. Click new page and it'll ask you to input the name of the new page. Enter in the event's name (copy-paste is heavily recommended) and hit enter. You'll be redirected to an editor.
4. Once you're in the editor, type {{subst:EventPage}} **The "subst:" is incredibly important!!!**
5. Scroll down and hit **SAVE PAGE**
6. When the page loads, it'll create the formatted page!
Job Titles

Character is likely just starting on the path of the weapon's purpose. Swordsman, Carpenter, Lancer, etc..

### [Weapon/Tool] Adept

Requirements: D grade weapon/tool based skill

Character has concluded their training and has begun their journeyman phase of acquiring experience through work and/or travel.

### [Weapon/Tool] Expert

Requirements: C grade weapon/tool based skill

Character has been taught all they could learn and have overcome some hardship. They have started developing their own style.

### [Weapon/Tool] Master

Requirements: A Grade weapon/tool based skill

Character has mastered their weapon or tool. Their skill is unquestioned and whether they produce death or craft goods, their work is breathtaking.

### [Weapon/Tool] Legend

Requirements: S grade weapon/tool based skill

Character has reached supernatural ability in weapon or tool use. Their works transcend what mortals could make. Like deities descended, they create death or craft goods like only a demigod might.

### Warrior

Requirements: A skill for a strength based weapon and Vitality greater than Speed stat

character is a martial combat practitioner likely to be at the front of battle

### Priest

Requirements: A skill for healing and boosting allies

character is mostly focused on supporting allies and alleviating the ills of the suffering. likely to gain power from a deity.

### Mage

Requirements: Skills for casting destructive magics and Intelligence is highest stat

Character is a specialist in combat magic.

### Martial Artist

Requirements: Strength derived Skill with handwraps/gloves/claw weapon and Speed is higher than Vitality

Characters are nimble specialists in fighting with their bodies rather than magics or weapons.

### Rogue

Requirements: Speed and Precision are highest stats and character has thief/rogue inspired skills like stealth, lockpicking, and/or stealing

Character prefers to avoid combats and troubles and loot/steal things.
**Special Titles**

### Red Mage

Requirements: E grade character, Str weapon skill, Pre based skill, Healing skill, Damaging magic skill

Character can do a little of everything but is a master of nothing

### Gladiator

Requirements: C grade character and Warrior Title and Martial Artist title

Characters with incredible strength and destructive power. So good it looks easy.

### Sage

Requirements: C grade character, Priest Title, Mage Title

Character is a specialist in all things magic

### Paladin

Requirements: C grade character, Priest title, Martial Artist title

Character is a glorified field medic able to enter the battle field and nimbly dish out punishment and save allies

### Ranger

Requirements: C grade character, Rogue title, Warrior title

Character is a versatile combatant with skills that likely aid hit and run tactics and ease of exploration

### Magic Knight

Requirements: C grade character, Warrior title, Mage title

Character mixes magic and martial prowess to be a one man army able to handle a variety of situations and hardship
Cinder Radcliff/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 14 points spent getting Precision and Speed to E
* 14 points spent getting Intelligence to D
* 42 points spent getting Strength and Vitality to C
* 7 points spent getting Fire Affinity F
* 21 points spent getting Componentless Magic F
* 7 points spent getting Magic Affinity F
Finneagan Huttman/History

* Overview
* Skills & Abilities
* **History**
* Changelog
* Image & Misc.

## Backstory

He knows nothing of whence he came, brief moments and flashes of blood and violence, he knows he lived a life of evil. And the regret plagues him, but he cannot remember the why and how. Perhaps that in of it'self is a blessing, but these feelings, ephemeral as they are, drive him to try and be better than what he thinks he once was.

## Current Life

His life was modest before his call to adventure, the simple drives form day to day to continue living in a world that wants you dead. He was the son of a minor knight to some lord whom couldn't have cared less, it is despite this the knight showed his son the way of goodness and righteous judgement, to be keen in mind but as well as heart. Despite it all, the most crucial thing a knight should know, that a knight is not made by fancy armor or blade, he is made by the heart within.

It is, unfortunately then, in defence of his "noble" charge, his father lost his life. Grievances were paid, but ultimately, he was tossed away by those whom he deemed worthy to protect... He knew that, one day, should he live fully the way his father did, a glorified bodyguard stuck and pinned to one place... he would find death the same.

He would take the knowledge his father gave, and what little he had in inheritance and head out to learn just how to strengthen his heart against the growing horrors around them all. And maybe.. perhaps.. he will show others the true worth of life, and to not throw it away as one would a spent handkerchief...
Clarice Gailingen/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 14 Points Added to Intelligence D
* 42 Points Added to Mind Control E
* 14 Points Added to Magic Affinity E
* 7 Points Added to Magic Range F
* 7 Points Added to Spell Duration F
* 7 Points Added to Magic Targets F
* 14 Points Exchanged for Mythril Focus F
Benjiro Ikeda/Changelog

* Overview
* Skills & Abilities
* History
* **Changelog**
* Image & Misc.

Character Creation

* 28 Points spent on Intelligence
* 7 points spent on Vitality
* 35 Points on reincarnating Asuga
* 21 points spent on Agriculture
* 14 points spent on Business

Ryken Winter Wonderland

* 21 Points earned
* Destitute Title Gained
* Asuga hatched into a Chicken :3