Druid

## The Druid Faction

**The Druids** are part of the Neutral Factions that was implemented during the Ancient Races expansion. They feature a powerful Heritage that increases maximum mana, and their final Challenge reward extends their spell to affect more buildings, and can even be made to affect all buildings!

* **Alignment**: ***Neutral***
* **Leges**: ***Balance***
* **Faction Spell**: ***Grand Balance*** - Increase the production of your least productive building based on the amount of the three most built ones for 20 seconds.
*Formula:

r
o
u
n
d

(

0.25
×

(

x
y
z

729

)

0.9

)

{\displaystyle round \left(0.25 \times \left(\frac{xyz}{729}\right) ^{0.9}\right)}

 where x, y, and z are the number of your three most-built buildings.*
* **Spell Upgrade**: ***Halls of Balance*** - Increases *Grand Balance* duration to 24 seconds and lower its cost by 200 mana.
	+ Unlock requirement: Have *Grand Balance* affect Hall of Legends.
* **Heritage**: Increase maximum Mana by 1 every 15 buildings you own.
* **Bloodline**: Increase mana regeneration based on maximum mana.
*Formula:

0.03
×

x

0.9

{\displaystyle 0.03 \times x^{0.9}}

  where x is your maximum mana (non-linear value).*
* **Challenge Reward**: ***Primal Balance*** - Grand Balance now affects extra buildings based on total mana spent, starting from the least to most productive building. To affect all 11 building tiers, you will need 10B mana produced (total).
*Formula:

(

0.1
×

x

0.2

)

1
−

A
8

{\displaystyle \left(0.1 \times x^{0.2}\right)^{1-\frac{A}{8} }}

 where x is mana produced and A is Ascension (Total) stat*

* **Research Building**: **Stonehenge Circle** (from Stone Pillars)
* **Research Facilities**: ***Economics, Alchemy***
* **Leges Building**: ***Ziggurats*** (from Ancient Pyramids)
* **Faction Unlock Requirements**: See below

## Tier 2 Upgrades

*Formula:*

(
2
×
x
)

{\displaystyle +(2 \times x)}

*Formula:

(
16
×
ln
⁡
(
1
x

)

2

)
%

{\displaystyle (16\times \ln(1+x)^{2})\%}

*Formula:

1.3
×

x

0.7

{\displaystyle 1.3 \times x^{0.7}}

  where x is the number of assistants you own.*

## Tier 3 Upgrades

*Formula:*

(
12
×

1.8

12
−
x

)
%

{\displaystyle (12\times 1.8^{12-x})\%}

*Formula:

x

0.25

{\displaystyle x^{0.25}}

*Formula:*

(
1.5
×

x

0.9

)
%

{\displaystyle (1.5\times x^{0.9})\%}

 where x is the amount of buildings of the same type.

## Unlock Requirements

To affiliate with a Neutral Faction, like for Vanilla Factions, you first need to choose the alignment. The alignment upgrade for Neutral Factions is called the **Proof of Neutrality**. It will automatically appear in your next run, once all the 3 Faction quest items have been collected.
These requirements can be done in different game plays.

To get the 1 M (1E6) Faction Coins for the *Druidic Runestone*:
Use the Elf faction for their *Elven Luck* upgrade (up to 100% chance of faction coins), or the Goblin for their *Goblin Greed* upgrade, or the Titan for their *Lightning Strike* spell.

## Unique Building

At R22, Druid's *Stone Pillars* can be upgraded to a Unique Building: ***Stonehenge Circles,*** which is required for some challenges and research quests.

At R100, the Druid's *Ancient Pyramids* can be upgraded to a Unique Building: ***Ziggurat***, which when bought will grant access to the Faction Union upgrade.

## Druid Research

Upon reaching R23, the game advisor tells us we have unearthed some ruins of the Ancient Races which might enable us to discover their research technology. The requirements can be done in different game plays.

To gain access to Druid research, you will need the "Secrets of the Ancients" upgrade. This upgrade will appear when you have both the Neutral Unique building and the Key to the Lost city artifact. The Key to the Lost city can be excavated in a separate run, and with any faction.

*Required once throughout the entire game play and does not count towards the bought upgrade stat.*
*Note: The bonus is not a multiple of 25; this may be due to max. mana appearing as a floating point number instead of an integer.*
*Required once throughout the entire game play and does not count towards the bought upgrade stat.*
Druids are related to the *Economics* and *Alchemy* Facilities.
*Requires being purchased for each Neutral research run.*

## Druid Leges

Upon reaching R100, the *Proof of Balance* will become available, which provides a quest for an additional unique building, which when bought will grant access to the its Union upgrade.

1. ↑ *Neutral unique buildings can be acquired at R22, but Neutral research cannot be accessed without the Key to the Lost City, which is only available from R23.*