recursal/Fanatic-Fandom huggingface dataset:
Skipples

i need my roasted nuts

Once the brightest pupil of Rudicius, Skipples parted ways to go off on his own adventures to continue his training. Now a master in his own right, he searches for his lost love.

**Role: Attacker**

## Overview

Skipples is an average Light/Fire epic monster. He looks a lot like Rudicius and can be used to breed Vadamagma and Kassia.

**Pros:**

* Good power and life
* Decent trait and relic slots
* Low cooldowns
* Extra turn move
* Ally 25% Heal + Regeneration

**Cons:**

* **Atrocious speed**
* Very weak AoEs
* High stamina costs on best skills

## Recommended Moveset

* Great Metabolism (Ally Heal 25% + Regeneration, 16s, **1 CD**)

* Fast Attack (20 Physical dmg + Self Extra turn, 16s, 2 CD)

* Energy Storm (60 Light dmg, 39s, 2 CD)
* Nuclear Heat (Nuclear Heat for 25 Fire dmg + Burn + Daze, 22s, 1 CD)

Recommended Runes: **2 Strength, 1 Speed**
Shield

Here are all the Epic Monsters in Monster Legends that can use Shields.

**IMPORTANT NOTE: The Epic must have at least one Shield move (Special doesn't count) in order to be put in the list.**

## Epic Monsters using Shield (Single)

* **Armole** - Self-50% Shield, Self-100% Shield
* Avaast - 20% Shield, 50% Shield
* Beetrat - 40% Shield + Regen
* Callisto - Self-20% Shield
* Captain Legends - 2 Self-20% Shield
* Donaturtle - 40% Shield + Regen
* Duchess - Self-30% Shield
* **Frank S. Tein** - Self-30% Shield, Self-50% Shield
* Goldcore - Self-30% Shield
* **Greygoyle** - Self-30% Shield, [Special] Self-50% Shield + Regen
* Gridiron - Self-30% Shield
* Growler - Self-20% Shield
* Hyperion - Self-30% Shield, Self-50% Shield
* Irockman - Self-50% Shield, Self-30% Shield
* Koarim - Self-20% Shield, Self-30% Shield, Self-50% Shield
* Plethodon - 20% Shield, Self-40% Shield , Self-50% Shield
* Primigenius - 20% Shield, 50% Shield + Regen
* Rhynex - [Special] 100% Shield + Taunt
* Rock Li-Sun - Self-30% Shield, 30% Shield
* Rockadona - 2 30% Shield, 40% Shield
* Rockaggio - 40% Shield, Self-30% Shield
* Rockidson - 30% Shield, 40% Shield, Self-30% Shield
* Squamata Jr. - Self-30% Shield
* Terracrank - Self-30% Shield

## Epic Monsters using Shield (AoE)

* Ao Loong - AoE 30% Shield
* **Armole** - AoE 50% Shield + Blind Immunity
* Avaast - AoE 30% Shield
* Duchess - AoE 30% Shield
* Furhem - [Normal + Special] AoE 20% Shield, AoE 30% Shield
* Goldcore - AoE 30% Shield
* Hyperion - AoE 30% Shield
* Irockman - [Special + Normal] AoE 40% Shield
* Musu - [Special] AoE 40% Shield + Regen, AoE 30% Shield
* Primigenius - AoE 30% Shield
* Rockiesta - [Special] AoE 50% Shield + NER
* **Sir Francis Rock** - [Special] AoE 100% Shield + NER + Stamina Regen
* Terracrank - AoE 30% Shield
* The Guarder(Fan-Made)
Rockanne

Rockanne Rockaaanne, all she wanna do is play suckerball

With class, technique and experience, Rockanne is a legend. He will be remembered for being one of the top players of his generation, and for his stellar performance in his final match.

**Role: Support**

## Overview

Am I the only one getting "Roxanne" vibes? In all seriousness, Rockanne is a good healer with moves healing his teammates. Although he doesn’t have many other support moves and the healing can be reversed with reverse healing.

**Pros:**

* Decent stats overall
* Great Strength
* Many healing moves
* Good trait
* Low cooldowns

**Cons:**

* Can be stunned, freeze, or possessed
* Healing move can be useless if the opponent had negate healing
* No torture move
* No AoE move

## Recommended Moveset

* Healing Spray ( Heal 50% + NER, 21s, 0 CD)
* Half Part (AoE Heal 35% + NER, 21s, 0 CD)
* Water Ball (55 Water dmg + PER, 24s, 0 CD)
* Head Shot (50 Earth dmg + Stun, 30s, 2 CD)

## Counters

* Anyone with reverse or negate healing can easily stop this guy.
Razfeesh

Pog face fish

The Razfeesh is a distant relative of the piranha. Pack hunters by nature but immensely effective in solo combat, these fishy devils are sharp as a razor.

## Overview

Razfeesh has a good design and it is decent. Main gimmicks include PER, Blind, and Life Steal. But a lot of people only get it as a breeder for Lord of Atlantis, which is commonly a player's first Legendary monster.

**Pros:**

* Good Power
* Decent trait, as it gives 20% more stamina
* AoE Blind
* AoE PER
* Can breed 2 legendaries (Lord of Atlantis and Noctum)
* Special gives **Mega Possession**

**Cons:**

* Bad speed and life
* High stamina costs
* Most moves are pure damage
* Not many status effects
* Special could be better if it was AoE

## Recommended Moveset

### The Sharp Tetraodontidae

* Storm (60 Water dmg, 39s, 2 CD)
* Apocalypse (AoE 25 Dark dmg, 37s, 2 CD)
* Cleaning Whirlpool (AoE 20 Water dmg + PER, 37s, 2 CD)
* Darkness (AoE 25 Dark dmg + Blind, 40s, 1 CD)

Recommended Runes: **3 Team Speed; 1 Life, 1 Power, 1 Speed; 1 Life, 1 Power, 1 Stamina**
Top Deniers

## Top Ten Deniers

3. Freeza: Freeza is overall a great denier. He has multiple ways of denying and they are both pretty decent ways. They are Freeze and stun. He has AoE Freeze and a stun move. He also has a cursing move that does AoE 25% Stamina removal, it isn’t much, but it also does 30 damage which is quite a bit of AoE damage for a denier. He has good life and power so he can actual do some damage with good power and AoE 30 damage. But unfortunately, his speed is low for a denier and his CD’s are high having 3 2-turns and 1 4-turn. His stamina costs aren’t high except for 1 which costs 4. Pretty good pick for a epic denier but #2 and #1 are better choices.

2. Ophiuchus: Opiuchus is amazing. He has the move all legends wish they could have, AoE MegaPossesion. Even better, it has a **2 turn CD** so when the MegaPossesion finishes, he can use it again if you have someone with AoE PER like Cybele. Now you might be thinking, "Well, with that move why isn't he #1?" That's because his speed is not good for a denier and can be out-sped and denied before he can deny. He also has a bad trait and low damage output. Now, on to the plus side. If he gets to use his AoE MegaPossesion, then if the enemy uses moves on theirselves, usually this will use stamina. Now Ophi also has AoE Nightmares, making them drain even more stamina. Once their MegaPossion is done, there is a chance they won't have enough stamina to perform a move. That gets rid of their "Recently Possessed" Effect so you can use your AoE MegaPossesion again. Do this again, rinse and repeat. Repeat until you have killed the enemy. The recipe for domination with Ophi. He also has 2 other tortures besides Nightmares in Poison and Bleed. This lets him do more damage. But now, a con, he has a awful trait, Poison Immunity. Though he is not as versatile as #1, he is a pain to face and is still a great denier.

1. Bonnie Bark: Ah Bonnie, she is great. She has good stats, blind, total blind, and possession. She has AoE Possesion + Total blind with only a 2 turn CD, the move seems counterintuitive, but you always charge anyway and if the enemy has Possesion immunity or Abomination, then it still denies them. She has AoE blind which can be **so** annoying as well as other blind moves. Her CD's are low, the highest being only 2 and she has a move that has 50% chance of total blind and 50% chance of Possesion for **0 CD.** She also has 2 support moves, 1 doing ally double damage + NER + precision and the other does team NER + damage boost + precision. Team NER is uncommon among epics and even less common with deniers. She has a decent trait in Possesion Immunity which is good because the best deniers epic in the game, herself and Ophiuchus both use Possesion. One of the best Epics in the game and is very versatile.
Punchie

My house is dirty. Buy me a clean one. Hire Kenny G to play for me in the elevator.

### Trait

Daze Immunity

Coulrophobia is a fear of clowns. This fear was originally called “Punchiephobia”, but it reminded people so much of this terrible monster that the very word was too scary. That is why they decided to change it, so that no one had to name Punchie.

**Role: Curser/Attacker**

## Overview

Punchie is the origin of the Coulrophobia (originally Punchiephobia) - the fear of clowns. He is good at torturing the enemy.

**Pros:**

* Great speed
* Good power
* Decent special

**Cons:**

* Bad trait
* Average life
* High cooldowns on best moves
* Mediocre stamina costs

## Recommended Moveset

### Krusty the clown

* Hillarious Hammer (45 Dark dmg + Daze, 27s, 1 CD)
* It smells rotten, doesn't it? (AoE 30 Magic dmg + Poison, 30s, **3 CD**)
* It smells like something burning! (AoE 30 Magic dmg + Burn, 30s, **3 CD**)
* Silly Hammer (45 Dark dmg + AoE Nightmares, 30s, 1 CD)

Recommended Runes: **3 Team Speed; 2 Strength, 1 Team Speed/Speed**

## Counters

* Good Light or Nature attackers like Kaori or Koarim can quite easily defeat him with his rather lacking life.
Mecharasu

Karasu 2.0- Faster, Stronger, and better than the original model!

This ninja has come from the apocalypse to stop humanity from following its course to a future of chaos and destruction. Mecharasu will fight for justice and a better integration of technology in nature.

**Role: Curser/Attacker**

## Overview

Mecharasu is a mechanical reboot of Karasu. He is considerably stronger, as well as way cooler looking than his design origin.

**Pros:**

* Amazing Speed
* Good Life stat
* Many status effects
* Low cooldowns and stamina costs

**Cons:**

* Bad Trait and Power
* No AoE moves
* Terrible Special (Enemy 3-Turn Death countdown)
* Not much damaging moves
* While Staff does help him deny in stamina drain, it doesn't help his damage output

## Karasu2099

* N3 Cut Mode (55 Thunder dmg + Blind, 26s, 0 CD)

* RS Magnet Slash (40 Metal dmg + Metal Weakness, 20s, 1 CD)

* VR Enhanced Blade (45 Metal dmg + Stun, 28s, 1 CD)

* Mechajutsu (Mechajustu for 40 Thunder dmg + Daze, 20s, 0 CD)

Recommended Runes: **1 Strength, 2 Speed/Team Speed; 3 Team Speed**

Recommended Relics: Oblation Staff, Revenge Staff; Oblation Trap, Delayer Trap
Monster Legends - Epic Guide Wiki

## Welcome to the Monster Legends - Wiki

Hey! This wiki is a guide to all monsters from the Epics category of Monster Legends. Wiki created on June 2018 by AlphaOmega496.

In this Wiki, you will find the **Viability Ranking**, where all monsters are listed in order of Their Skills + Stats.

If you need help and advice for legendary monsters, go to **Monster Legends Competitive** Wikia!

## News

* June 27th, 2018 : Welcome to this Wiki! It isn't much yet, but with your help, we can make it a great and helpful Wiki for all Monster Legends players! If you can, please create a page for an Epic monster not yet added to the list. Thanks for your help! -**AlphaOmega496**
* October 5th, 2018 : We need help with Creating the pages of Epic monsters like Rabidex, Rhynex, Ophiuchus, Growler, etc. So please it would great if you Help us with your knowledge and Experience of Epic monsters Stats ~ Prince Imad
* May 29th, 2019: Added useful links for the Epics and began to add articles - S1lentSound2
* December 5th, 2019: Content added - CheeseyPickle
Top: Speed

Here is the list of the Epic monsters in ML sorted by speed (from high to low).

1. Greygoyle - 3,120
2. Rosahna - 3,070
3. Volray - 3,060
4. Darknubis / Erpham / Evaranae / Horus / Rhynex / Rodolph / Wolfkami - 2,990
5. Goath'el / Griffex / Mecharasu / Punchie - 2,980
6. Chordim / Gold Ra - 2,960
7. Aiden / Captain Legends / Duchess / Karasu / Stöirm - 2,950
8. Eburwin / Firesque / Herr Kommissar / Mothman / Pyrotech / Rockovan / Soap Sam - 2,940
9. Chocobunny / Growler / Hippierion / MonsterFace / Pandafest / Pandalf / Pandaval / Pandaxplorer / Postiguraf / Rabidex / Salamander / Skeel Trooper / Soulfagous / Squamata Jr. / Super Pandalf / Terracrank / Zomdalf - 2,930
10. Haku / Panzus / Semargl / Noahrian - 2,910
11. Inknatius / IPug / Joppers / Kaori / Pandalfio / Teashire / XPug - 2,900
12. Cybele / Van Rock - 2,890
13. Bonnie Bark / Burning Rogue / Rascal / Rockham / Rockinho - 2,870
14. Anaitis / Daganth / Esthirel / Furhem / HipHoppotamus / Lepu / Neandertaler / Sasquach / Sham-Rokku / Sweeperion / Tao Tao / Van K. Mark - 2,860
15. Hydnora / Invidia / MC Boss / Rockidson / Rocksteiger / Seraphim - 2,850
16. Ledovech / Rexx / Rockadona / Rockarito / Wisteria - 2,830
17. Koarim / Rhinoram - 2,820
18. Armole / Callisto / Sambacadabra / Sir Francis Rock- 2,810
19. Dusty Fear / Master Fong / Rockaggio / Rootziel / Teddy Fear - 2,800
20. Bjarni / Kal'Drekk - 2,780
21. Rockamura / Rorcal - 2,770
22. Gridiron / Ophiuchus - 2,760
23. Rockanne - 2,740
24. Drop Elemental / Hyperion / Primigenius / Prototyperion - 2,730
25. Rockiesta - 2,720
26. Avaast / Plethodon / Rock Li-Sun - 2,700
27. Nautilus-1 - 2,680
28. Coldberus - 2,670
29. Freeza - 2,610
30. Arnu / Fenix / Fliploch / Frank S. Tein / Medussha / Nemestriborg / Pegasus / Scorchpeg - 2,600
31. Kimmel's Gift - 2,570
32. Cthulhu / Freedom Feather - 2,560
33. Hellberus - 2,380
34. Rock Druid / W'olftagnan - 2,350
35. Ao Loong / Beetrat / Dragonian Beast / Elder Sporeling / Musu / Razfeesh - 2,340
36. Tartarus - 2,080
37. Donaturtle - 2,050
38. Skipples -1,990
39. Fayemelina - 1,980
40. Goldcore / Irockman - 1,950
Rock Druid

are those wings?

A pure ray of light was traveling through space, until a gravitational pitfall attracted it. The light fell into that trap and became imprisoned in rock. To be free, the only thing that it can do is to find and shut down the Obscure Light.

**Role:Support/Attacker**

## Overview

Rock Druid is created from a pure ray of light. He can be obtained from the Daily Calendar, and used to be obtained from the Daily Puzzle.

### **Pros**

* Low cooldowns
* Great life
* Decent special
* Decent power and damage output
* 2 Team NER moves
* Self Heal
* Moves don't need much stamina

### **Cons**

* Bad speed and trait
* AoE Stun only has 50% chance of landing

## Recommended Moveset

### **Hardened Viatrix**

* Supernova (AoE 40 Light dmg, 26s, 2 CD)
* Hipernova / Toliman Projection (Hipernova for 35 AoE Light dmg, 22s, 0 CD) / (Toliman for 30 Light dmg + Heal itself, 18s, 0 CD)
* Sirius Reflex (55 Light dmg + NER all allies, 26s, 1 CD)
* Simoom (AoE 30 Earth dmg + 50% Stun, 26s, 2 CD)
Koarim

I though Koalas ate eucalyptus, not bamboo. Yet he ate toxic bamboo. hmm . . .

Koarim was eating bamboo after his workout, when he noticed something different: it didn’t taste right. He cracked the branch open and… it was poisoned with toxic residue! That day, Koarim swore he wouldn’t rest until he had destroyed the monsters behind this residue.

**Role: Tank/Attacker**

## Overviews

Koarim is a very Diverse Epic Attacker/Tank. He is the only Epic who can apply Taunt in a regular attack. He can Stun, Remove enemy team's shields, shield and Apply Taunt to himself. The only thing keeping him away from good ranks is his very annoying cooldowns on moves.

**Pros:**

* Amazing stats
* Taunt, Stuns, and AoE Shield Removal (not in one move though)
* Great special (65 AoE Nature Damage + Poison + Stun)
* Great relic slots
* Decent trait

**Cons:**

* High cooldowns on his (only) self-sustain and Taunt skills
* Vulnerable to PER and Tortures
* No damaging AoE moves
* High cooldowns

## Recommended Moveset

### Nom Nom the Koala

* Ode to a Koala Bear (65 Nature Dmg + Self Taunt, 29s, **4 CD**)
* Microcorys Bulwark (55 Earth dmg + Self 50% Shield, 29s, **4 CD**)
* I Hate Qantas (50 Nature dmg + AoE Shield Removal, 25s, 1 CD)
* Australian Stamp (45 Nature dmg + Stun, 26s, 1 CD)

This is the most standardized Koarim moveset. Use *Ode to a Koala Bear* to make your enemies redirect single attacks away from your allies. *I Hate Qantas* works the same way as Sir Francis Rock's *Space Turbulence*, except the damage is single target. *Microcorys Bulwark* is there to give you a 50% shield in case you have low health. And finally, *Australian Stamp* is your only good denial move to stun an enemy. There are plenty of good relics that are suitable for him, due to his role.

Recommended Runes: **1 Life, 1 Strength, 1 Team Speed; 1 Life, 2 Team Speed**

Recommended Relics: **Heavy Duty Armor; Brave Shield, Revitalizing Shield**

## Counters

* He's vulnerable to PER, so users like Musu or Cybele can get the job done to remove his Taunts and shields.
* He is very weak to Dark and Fire, so attackers like Burning Rogue and Pyrotech are recommended for incinerating this irate koala.
* He's also vulnerable to DoTs, so monsters like Skeel Trooper and Burning Rogue can apply various torture effects and put him in jeopardy.
MC Boss

Boss DaRexx but younger

Also known as The Fresh Prince of the Dance Floor, **MC Boss** doesn’t miss a beat. He always challenges his opponents to rap battles, but when he loses, he loses his ferocious temper and destroys anything that stands in his way!

**Role: Attacker**

## Overview

MC Boss is a 80's Decade dinosaur that like dancing, and possibly is based on Will Smith's role as the fresh prince of bel air his description references this show.

**Pros**

* Good Trait
* 0 CD Stun move
* Instant Shield Removal
* Manageable stamina costs

**Cons**

* Average stats
* Daze, Stun, and Shield Removal are its only negative effects
* Mediocre Relic Slots (Staff / Staff)

## Recommended Moveset

* The Music is Too Loud (40 Thunder dmg + Stun, 26s, 0 CD)

* Oh My Gosh (Gosh for AoE 40 Thunder dmg, 34s, 3 CD)

* Woof Woof (60 Earth dmg, 26s, 2 CD)

* S for Shield Breaker / Flashy Dancing Lights (45 Earth dmg + Instant Shield Removal, 26s, 0 CD) / (AoE 30 Thunder dmg + Daze, 33s, 3 CD)

Recommended Runes: **3 Strength; 2 Strength 1 Speed**
Rockiesta

Rockanne but with a red shirt

Rockiesta and his teammates don't care about food, only the game, and they work together in order to be Champions again. They know how to play and they are very difficult to beat.

**Role: Support**

## Overview

Rockiesta is a support monster who can heal himself and support his team with NER and double damage.

**Pros:**

* Decent stats
* Good trait
* Good Special
* Low cooldowns

**Cons:**

* Odd relic slots (Sword/Sword)
* Mediocre stamina costs on some moves

## Recommended Moveset

* Manolo (Self Heal 30% + Team Double dmg, 16s, 2 CD)
* Roja, no (55 Fire dmg + Burn, 35s, 0 CD)
* Long Ball (50 Earth dmg + Daze, 28s, 0 CD)
* El Del BomBo (40 Fire dmg + Team NER, 31s, 2 CD)

Recommended Runes: **3 Team Speed; 2 Team Speed, 1 Team Strength**
Avaast

Avaast free antivirus

This giant ocean creature wanted to be a pirate, but he was born in the wrong place: under the sea! Despite this, he made his dream come true by himself and built a pirate ship on his back. He’s the captain and his crew is formed by crabs and seagulls!

**Role: Denier/Support**

## Overview

Avaast is a strong Denier/Support hybrid, and one of the most powerful snails on Earth! He's a great ally to have in your team. He does have some flaws, though, keeping him away from higher ranks.

### **Pros:**

* AoE Freeze
* Good trait and Life stat
* Low stamina costs
* Can support his teammates through shields
* Good Relic slots
* **Mutiny deals 60 Earth damage and stuns**

### **Cons:**

* **Terrible Special**
* High damaging moves, but low power stat
* Bad speed stat for a control
* High cooldowns

## Recommended Moveset

### Gary Come Home!

* Sand Tower / Bottle O'Rum (Tower for Ally 50% Life Shield, 22s, 2 CD) / (Rum for 30 Water dmg + 50% Stamina Removal, 25s, **3 CD**)
* Man O'War (AoE 30 Water dmg + Freeze, 33s **4 CD**)
* Mutiny / Ahoy, Matey! (60 Earth dmg + Stun, 2 CD) / ( Matey for 40 Earth dmg + Stun, 26s, 0 CD)
* Sand Castle (Team 30% Life Shield, 27s, **4 CD**)

Recommended Runes: **2 Speed, 1 Team Speed; 3 Speed/Team Speed**

Recommended Relics: **Great Healing Essence, Comeback Essence**

## Counters

* Any possessing monster quicker than him can deny him, and with a little luck make him use his AoE freeze on his teammates. Stunning him would be good too.

* Monsters with or Stun/Freeze immunity traits make him useless as they are immune to Avaast's only form of denials.

* Good Thunder or Dark attackers could easily own him, being a water monster and thus weak to the aforementioned elements. Kaori or Inknatius would do a good job.
* Anyone who can remove his shields (via PER or shield breaker) applied to his allies would be good to counter his gimmick. Good PER users include Cybele. Good shield breaker users include Sir Francis Rock.
Pyrotech

what did Ethan Ramsey do this time?

There’s nothing wrong with fireworks if they're handled responsibly... but Pyrotech is all about recklessness. He loves to light them all at the same time and watch them explode! His favorite day of the year? The 4th of July.

**Role: Attacker/Curser**

## Overview

Pyrotech is a goblin-like monster that likes fireworks and 4th of July. Not the best monster but can be useful for early game.

**Pros:**

* Great speed
* Good power
* Special does 60 AoE Fire dmg and applies Burn + Metal Weakness
* Nice damage output
* AoE Burn + Self Extra Turn

**Cons:**

* Life is lacking a little
* Bad trait
* High cooldowns on best moves

## Recommended Moveset

### Red, White, and Boom!

* Crackle Fury (AoE 50 Fire dmg, 34s, 3 CD)

* Pyromania (AoE 45 Fire dmg + Burn, 35s, 3 CD)

* Fiery Spectacle (40 Metal dmg + Metal Weakness, 26s, 0 CD)

* Making It Great Again! (AoE Burn + Extra Turn, 26s, 2 CD)

Recommended Runes: **3 Strength, 2 Strength, 1 Speed/Team Speed, 3 Team Speed**
Pegasus

Did a three year old tape those wings on?

**Pegasus** has all the right connections! He was sired by Poseidon, worked for Zeus, and is friends with all the Greek muses, so he gets a little help from Olympus every time he’s in battle.

## Overview

Pegasus is succinctly an extinguished Scorchpeg. Compared to this alter ego, he is completely identical to him, but his Fire skills are changed to Nature element, and his Torture effect, Burn, was changed to Poison.

**Pros:**

* Good trait
* Heals all allies
* Poison + daze

**Cons:**

* Only do Poison and daze
* Lame stats

## Recommended Skillset

* Energy Storm ( 60 Light Dmg w/ 39s, 2-turn CD)
* Mass Heal (Heal all allies by 35%/ 30s, 2-turn CD)
* Vine Whip or Holy nova (Whip for 25 AoE nature dmg / 37s, 2 turn CD) and ( Nova for 25 AoE Light dmg / 37s, 2 turn CD)
* Nature Explosion ( 25 Nature dmg + Poison+ Daze w/ 22s, 1 turn CD)

Recommended Runes: **3 Team Speed**
Zomdalf

Generations of awfulness, Pandalf this is sad

Pandalf was practicing his spells next to his granddad’s grave. By mistake, a spell hit the grave and: boom! His granddad rose from the ground… as a zombie.

## Overview

Zomdalf is one of the member of the panda family. He is the original Pandalf and the father of second Pandalf. He's just as horrible as his descendant, too!

**Pros:**

* AoE Haste
* Extra turn move
* Great speed
* Good special

**Cons:**

* **Horrible Life and Power**
* **Abysmal movepool** (basically the same as any other Pandalf epic variants, with the exception of Pandalfio)
* (Undeserving) high cooldowns and stamina cost
* His only positive effect is Haste (even that, it will not do much in his team)
* Bad trait

## Recommended Moveset

* Mass Haste (Team Haste, 26s, 3 CD)
* Prismatic Ray (45 Magic dmg, 29s, 2 CD)
* Leaf Choke (45 Nature dmg, 25s, 2 CD)
* Spores / Overload (25 AoE Nature dmg, 37s, 2 CD) / (AoE 25 Magic dmg, 37s, 2 CD)

Recommended Runes: **3 Team Speed**

## Counters

* This rotting piece of panda shit can't do anything on the battlefield. LITERALLY ANY Fire attacker with decent damage output can bring this rotting corpse back to where it came from. Even if he somehow outspeeds you, he can't do much in his turn. If you're countering him specifically, Burning Rogue is a great choice.
Terracrank

Terrorcranky is not amazed by me skill

A magical golem with a heart! Terracrank has developed emotions and can think for himself. He sees the world with the eyes of a child and is amazed by its wonders.

**Role: Denier/Tank**

## Overview

Terracrank is an old, breedable epic Magic/Earth monster on Monster Legends. Unfortunately, he's almost useless in the current meta.

**Pros:**

* Good life and speed for an old Epic
* 70 dmg move, 1 turn CD
* Daze and Stun (not in one skill, though)
* Can breed a legendary (Rockantium)

**Cons:**

* Trait could be better
* Very bad special
* Generic skillpool
* High stamina costs on AoE skills

## Recommended Skillset

* Rock Shower (70 Earth dmg, 35s, **1 CD**)
* Mass Shield (Applies shield to all allies, 35s, **4 CD**)
* Stunning Strike / Prismatic Ray (Strike for 25 Physical dmg + Stun, 25s, 2 CD) / ( Ray for 45 Magic dmg, 29s, 2 CD)
* Arcane Orb / Earthquake ( Orb for AoE 25 Magic dmg, 37s, 2 CD) / ( Earthquake for AoE 25 Earth dmg, 37s, 2 CD)

Recommended Runes: **Any Team Rune; 3 Team Life; 3 Team Speed**
Gridiron

Someone skipped Leg day

Gridiron is Dan Felino's nemesis. While Dan is light and agile, Gridiron is heavy and ruthless on the field. Fair play is not his thing.

**Role: Attacker**

## Overview

Being an Epic Earth-Metal monster, Gridiron is not only Dan Felino's rival, but has been made to specifically counter him as well, with better stats and double the elemental advantage and rarity. However, that's not all he has. He also has access to Metal Weakness, Stun, Shields, and Damage Boosts.

Pros

* Good trait
* Great stats overall, especially its tanky life
* Has Self-buff moves (Self-shield and Damage Boost)
* Can breed a legendary (Trilops)
* Low cooldowns

Cons

* Few Negative status effects, so he relies on raw damage.
* His only good AoE move has high cooldowns
* While Staff does help him deny in stamina drain, it doesn't help his damage output

## Recommended Moveset

* Sweep Pass (45 Metal dmg + Metal Weakness, 27s, 0 CD)
* Playside Tackle (45 Metal dmg + Stun, 28s, 0 CD)
* Pass Right Fake (AoE 40 Metal dmg, 32s, **3 CD**)
* Left Bootleg / Pass Left Tackle (Bootleg for 45 Earth dmg + Damage Boost, 28s, **0 CD**) / (Left for 55 Earth dmg, 28s, **1 CD**)

Recommended Runes: 3 Strength; 2 Strength, 1 Speed/Team Speed

Recommended Relics: Oblation Staff, Revenge Staff; Oblation Trap, Delayer Trap

## Counters

* Koarim can wall his single-target moves and redirect them away from his ally monsters, since he only has one AoE move.
* Strong and hard-hitting Magic/Dark attackers, like Postiguraf and Teashire, can easily sack him.
Epic Monsters Comparison

Greetings! This page is dedicated for comparing Epic monsters' stats, movepool, special skill, and their traits. You can compare them if one of these conditions meet:

* A distinctive move/skill comparable to another monster who also has a skill with the same effect (e.g. Phiuchus and Teashire's respective MegaPossession moves, Cybele and Semargl's Negate healing moves. (Note: This comparison can be qualified no matter what the role (dictated by the game) the monsters have, e.g. Cybele (a support) v. Semargl (a curser))
* Their roles (dictated by the game itself)
* Their movepool

## Ophiuchus Vs. Teashire

Here, we will compare Ophiuchus (Nature, Dark) and Teashire (Dark, Magic), whose movepools has a MegaPossession skill. First, let's compare their stats.

### Stats

Stats is one of, if not, the most vital aspect of a monster. It determines the capability to exert his/her damage output against his/her enemies, the survivability in the battlefield, and how much turn he/she can get in a battle.

#### Ophiuchus

Unranked

Power - 2,600

Life - 20,057

Speed - 2,760

Rank 5

Power - 3,380

Life - 35,555

Speed - 3,588

On paper, his stats is good or somewhat acceptable by Epic standards, but when you look at the highest speed stat for an epic monster (Greygoyle, 3,120) it is very average for a control monster (Yes, he still has a good speed stat but he can be outspeed by faster monsters of his kind, like Bonnie Bark.).

His Life stat is somewhat a bit lacking, but when you compare them to the other monsters at OP rank, and epics, it is also average. Meaning, he'll most likely be killed or picked of by other monster if he's not fast enough.

His power (as a control/curser) is merely useless but still has its own merits. It can also be helpful due to his cursing abilities.

#### Teashire

Unranked

Power - 2,860

Life - 19,078

Speed - 2,900

Rank 5

Power - 3,718

Life - 33,820

Speed - 3,770

WIP

### Trait

Ophiuchus - **Poison Immunity**

Teashire - **Nightmares Immunity**

Let's face it, their traits are really, really terrible. Unlike other monster who, at least, has an immunity from a certain control status effect (Freeze, Possession, Stun, and, to an extent, Total Blind) or has a chance to avoid it (talking about Hardened here.), they only have immunity to a certain torture effect that doesn't really affect a monster's turn or their capability to attack except chip away a little fraction of their life. But there's more to this. We will base this comparison on how effective the torture effect (that they are immune to) and the immunity itself.

First off, *Poison Immunity* prevents a monster from being inflicted by Poison, a Nature DoT effect that deals 5% Nature damage to total life in each turn and reduces 20% of a monster's curent power. It is strong against Magic-type monsters but weak to Nature types. On the other hand, *Nightmares Immunity* prevents a monster from being inflicted by Nightmares, a Dark-type DoT that deals 5% Dark dmg on total life and drains 10% of stamina each turn. It is strong against Earth-type monsters but weak against Dark-types.

WIP
Furhem

"Incredible strength can be dangerous if provoked" this thing can't even hurt a flea if it tried

### Relics

Shield / Shield

Furhems are creatures from the north. They are vegetarian and during the winter they only eat cold flowers. They are very peaceful and usually help farmers out in the fields, but their incredible strength can be very dangerous if provoked.

**Role: Support**

## Overview

Furhem, a monster that somewhat looks like one of Aang's Pet. Gimmicks include supporting his team and control effects

### **Pros**

* Overall good stats
* Decent trait
* Spammable **50** dmg + Freeze
* Handy Special (AoE 50 Water dmg + Freeze + Team 20% Shield)
* Great relic slots

### **Cons**

* Best moves have moderate cooldowns
* High damaging moves, but a low power stat

## Recommended Moveset

* Furrrthem Block (45 Earth dmg + Stun + Random Negative Effect, 29s, 2 CD)
* Chilllblain (50 Water dmg + Freeze, 26s, **0 CD**)
* Scourrr (AoE 30 Earth dmg + Team NER, 33s, 3 CD)
* Prrrrotect (AoE 30 Water dmg + Team 30% Shield, 36s, 3 CD)

Recommended Runes: **3 Team Speed / Speed**

Recommended Relics: **Brave Shield, Friendship Shield**

## Counters

* Thunder or Dark Attacker like Skeel Trooper and Kaori can take this Appa wannabe out.
* He is easily denied by everything except stun.
Chocobunny

Those rabbits should not really be scared, they can probably eat him

Sweet and creamy on the outside, a psychopath on the inside! Meadow bunnies know that when a faint smell of milk chocolate appears, it’s time to hide.

## Overview

Chocobunny is basically like a replica of Skuller. He has all moves like him, trait like him, same element, and same appearance (except for the brown-like jacket bunny with a candy cane).

**Pros:**

* Great speed
* Decent power
* Can apply double dmg to himself

**Cons:**

* Bad life
* High cooldowns
* Mediocre stamina costs
* Horrible special and trait

## Recommended Moveset

* Bone Destroyer (50 Magic dmg + Double dmg + Daze, 35s, 3 CD)
* Skeleton Army (AoE 30 Dark dmg + Nightmare, 30s, 3 CD)
* Skeleton Legion (AoE 35 Dark dmg + 25% Stamina Removal, 33s, 3 CD)
* Draining Bitzkrieg (40 Dark dmg + Steal life + Stamina Leak, 33s, 2 CD)

Recommended Runes: **2 Strength, 1 Speed**
Invidia

Invidia: The way its meant to be played

Invidia was adored by his parents until his younger brother Vanitus was born. From that moment, the baby stole the attention and Invidia was ignored. The jealousy he feels towards his brother affects him physically: Every time he looks at him, he becomes more ugly.

**Role: Curser**

## Overview

A decent curser with poison and stamina leak. Although with his bad trait that keeps him from in the higher ranks.

**Pros:**

* Overall good stats
* Low cooldowns and stamina costs

**Cons:**

* Repetitive moveset
* Bad Trait and Power
* Low damage output
* Bland Special
* Situational Relic slots

## Where's my neck?

* Envy is No Fun (50 Magic dmg + 25% Stamina Drain, 26s, 1 CD)
* He's Better (55 Magic dmg + Stamina Leak, 29s, 2 CD)
* Burning Jealousy (55 Nature dmg + Poison, 29s, 1 CD)
* Enviers gonna Envy (30 Nature dmg + Poison + Stamina Leak, 31s, 1 CD)

**Recommended** **Runes: 3 Speed / Team Speed**

Recommended Relics: 2 Oblation Trap; Oblation Trap, Delayer Trap

## Counters

* Any good fire attackers can kill him. Use Burning Rogue to kill him.

## Fun Fact

* Design inspired by one of the Seven Deadly Sins, envy.
Pandaval

YOU'RE GOING TO BRAZIL!

Introducing Pandalf's little brother! The story goes like this: For years, Pandaval tried to be as wise and focused as his older brother, but he just wasn't born that way. Instead, he decided to go his own way and devote his life to partying in Brazil. A vida é um carnaval!

## Overview

Pandaval is really what happens when he copied Pandalf's homework with the same answers. Jokes aside, he's literally the same monster as Pandalf; horrible stats, awful skillpool, and a very bad monster overall.

**Pros**

* Great speed
* Extra turn move
* Team Haste
* 2 AoE moves

**Cons**

* **Horrible trait and stats overall**
* **Abysmal movepool**
* His only positive effect is Haste (even that effect will not help his team, at all)
* High cooldowns and stamina costs

## Recommended Moveset

* Leaf Choke (45 Nature dmg, 25s, 2 CD)

* Prismatic Ray (45 Magic dmg, 29s, 2 CD)

* Spores (AoE 25 Nature dmg, 37s, 2 CD)

* Overload (AoE 25 Magic dmg, 37s, 2 CD)

Recommended Runes: **3 Team Speed**
Salamander

Congratulations! Your Esmelter evolved into a Salamander!

This molten metal blob dropped from Mjolnir's hammer while he was forging runes. The insides of this monster are at such high temperature that its lower half is a red-hot, viscous glob. Salamander is an opportunistic killer scorching anyone who dares come near.

**Role: Curser**

## Overview

Salamander is a very fast epic curser who can apply Elemental weaknesses (mainly, Fire and Metal) and Ignite. His main job is to set up Metal Weakness, then Fire Weakness, then dish out MASSIVE damage. He has some of the best stats of all epics, but has an awful trait. Overall a good monster to have

**Pros:**

* Great stats overall
* Good Relic slots
* Loads of AoE moves
* Various status effecta

**Cons:**

* Best moves have high stamina costs and cooldowns
* Ignite is its only damaging effect
* Awful Trait

## Recommended moveset

* Embers of Lava (AoE 35 Fire dmg + Ignite, 35s, 4 CD)
* Mercury Shot (AoE 40 Metal dmg + Metal Weakness, 35s, 2 CD)
* Hot Soup (AoE 35 Metal dmg + Fire Weakness, 35s, 3 CD)
* Tinder / Ironic (40 Fire dmg + Ignite, 26s, 1 CD) / (40 Metal dmg + Metal Weakness, 26s, 1 CD)

Recommended Runes: **3 Team Speed; 3 Speed**

Recommended Relics: **Oblation Staff; Ice-Breaking Greatsword, Soul-Shattering Greatsword**
Hypnotized

**Warning: This Isn't A Real Effect This Is Fan-Made So Please Do Not Edit,Vandalize,Delete. Thank You.**

# Overall

Exclusive Possession. Target Will Attack It's Allies Or Support It's Enemies For 1 Turn, Then Receive Possession Immunity For 1 Turn And Can Also Pierce Through Anything Like Traits, Skill Mirror,etc

# Monsters

All Monsters That Use Hypnotized

• Spellbinder
Semargl

Dog which drank Red Bull

One day while Mjonir, the Guardian of Runes, was crafting the finest Speed rune in his temple, a lightning bolt sparked from his hammer. When it hit the floor, the bolt cracked open and Semargl emerged! Now Semargl protects Mjolnir's Temple from sneaky masters.

## Overview

Semargl, the flying dog that was created when Mjonir (the Guardian of Runes) was crafting a Speed rune. Semargl is great against monsters whose main gimmick is healing due to the fact that this doggo is one of the two Epics that has access to Negate Healing, the other being Cybele. Semargl has a good variety of status effects, combine that with its great stats and you have the phenomenon that is Semargl.

### **Pros**

* Amazing stats
* Low cooldowns

* Great variety of status effects such as Negate Healing, Dmg Reduction, Blind, etc.
* Special deals 65 Thunder AoE dmg and gives extra turns
* Decent damage output

### **Cons**

* Bad trait
* *Flying Sheperd* is only single target, meaning he couldn't amplify his (or his teammates') damage output to other enemies.
* Mediocre stamina costs

## Recommended Moveset

### Mjolnir's Pet

* Truth Custody (AoE 40 Light dmg + Negate Healing, 35s, 3 CD)
* Blinding Sparks (65 Thunder dmg + Blind, 29s, 2 CD)
* Flying Shepherd (45 Light dmg + Light Weakness + Thunder Weakness, 26s, 1 CD)
* Dogs Pure Look / Pods Revenge (Look for AoE 35 Thunder dmg + 50% chance of Dmg Reduction, 33s, 1 CD) / (Revenge for 50 Light dmg + Dmg Reduction, 26s, 1 CD)

## Recommended Allies

* His cursing can be helpful to any monsters. Light and Thunder epic attackers, especially Kaori, whose damage output can be more dangerous thanks to his access to Light and Thunder Weakness. Another ally that he can be helpful for is Hippierion, since his Total Damage Reduction moves can heal the enemy team and Negate Healing can suppress this, thus denying the enemies with no drawbacks.

## Counters

* Any monster that can deny him works well due to his trait. Gridiron and Sir Francis Rock are good stunners against him.
Hyperion

Instructions unclear: Terminating self instead

This metal and amethyst golem was created 1000 years ago and was able to destroy entire towns. Now that the Metal element has burst into Monster Legends, this beast has awoken and acquired cutting-edge technology.

**Role: Attacker**

## Overview

Hyperion is an ok Metal Epic, but not recommended for the current meta.

### **Pros**

* Good stats
* Good trait
* Can breed a legendary (Worker Hulk)
* Can support its team through shields

### **Cons**

* Laughable Special
* **Very high cooldowns on group 3 skills**
* Lacks AoE moves, with the exception of 50% Chance AoE effects

## Recommended Moveset

* EM Shelter (Team 30% Life Shield, 27s, **3 CD**)
* Mega Saw (35 Metal dmg + 50% AoE Metal Weakness, 33s, 2 CD)
* Blistering Beam (Blistering for 35 Thunder dmg + 50% AoE Burn, 33s, **3 CD**)
* Ultra Saw (60 Metal dmg, 27s, **4 CD**)

Recommended Runes: **3 Team Speed; 2 Strength, 1 Team Speed**

## Counters

* Any Earth and Magic monsters can pretty much take care of him.
Nature

Nature is a type in Monster Legends. Currently, it counts 36 Epics.

Nature is strong against Magic, but weak against Fire.

## Monsters of the Nature Element

### S+

* Cybele
* Hippierion

### S-

* Koarim
* Rosahna

### A

* Evaranae
* Invidia
* Sham-Rokku
* Tao Tao

### B

* Beetrat
* Dragonian Beast
* Goath'el
* Hydnora
* Kal'Drekk
* Nemestriborg
* Prototyperion
* Sambacadabra
* Sporeling

### C

* Erpham
* Griffex
* Pegasus
* Wolfkami

### E

* Rabidex
* Rhynex

### F

* Pandafest
* Pandalf
* Pandaval
* Pandaxplorer
* Super Pandalf
* Zomdalf
Double Damage

Here are all the Epic Monsters in Monster Legends that apply Double Damage.

**IMPORTANT NOTE: The Epic must have at least one Double Damage move (Special doesn't count) in order to be put in the list.**

## Double Damage Epics (Single)

* Beetrat - Double Damage + Stamina Regen + 25% Stamina
* Bonnie Bark - Double Damage + NER + Precision
* Chocobunny - Self-Double Damage
* Donaturtle - Double Damage + Stamina Regen + 25% Stamina
* **Esthirel** - Double Damage + NER + 30% Life
* Freedom Feather - Double Damage + Precision
* Herr Kommissar - Double Damage + Burn + Ignite [ally], AoE Double Damage + Ignite [allies]
* Master Fong - Double Damage + Precision
* Rexx - Self-Double Damage
* Rosahna - Self-Double Damage + 20% Life
* **Tartarus** - Self-Double Damage + 30% Life

## Double Damage Epics (AoE)

* Eburwin - [Special] AoE Double Damage + Precision
* **Rockiesta** - AoE Double Damage + [ally] 30% Life
* **W'olftagnan** - AoE Double Damage + NER + 25% Life
Burn Immunity

Here are all the Epic Monsters in Monster Legends that possess the Burn Immunity Trait

**IMPORTANT NOTE: The Epic must has Immune to Burn trait in order to be put in the list.**

## Epics possessing Burn Immunity Trait

* Drop Elemental
* Fenix
* Freedom Feather
* Gold Ra
* Hellborne
* Irockman
* Master Fong
* Pandalfio
* Plethodon
* Pyrotech
* Rhinoram
* Rock Druid
* Rock Li-Sun
* Rockovan
* Salamander
* Van Rock
* Wolfkami
Regeneration

Here are all the Epic Monsters in Monster Legends that can Regenerate their health.

**IMPORTANT NOTE: The Epic must have at least one Regeneration move (Special doesn't count) in order to be put in the list.**

## Epics with Regeneration Move (Single)

* Beetrat - Regen + 40% Shield
* Bonnie Bark - Self-Regen + Stamina Regen
* Cthulhu - Self-Regen + 25% life, Self-Regen + Stamina Regen + 35% life
* Donaturtle - Regen + 40% Shield
* Dusty Fear - Self-Regen, Self-Regen + 20% Life
* Evaranae - Self-Regen
* Greygoyle - Self-Regen + 30% Shield, Self-Regen + NER
* Hippierion - (50%) [enemy] Total Damage Reduction + Regen
* Master Fong - Regen + Stamina Regen + Burn Removal + Stun Removal
* Nemestriborg - Self-Regen
* **Primigenius** - 2 Self-Regen, Regen + 50% Shield
* **Rootziel** - Self-Regen, Regen + 30% Life, Regen + NER + 35% Life
* Rosanha - Self-Regen + 15% Life
* Skipples - Regen + 25% Life
* Teddy Fear - Self-Regen

## Epics with Regeneration Move (AoE)

* **Cybele** - AoE Regen + Stun Immunity
* Greygoyle - [Special] Self-Regen + 50% Shield
* Goldcore - AoE Regen
* **Hydnora** - AoE Regen + 35% Life
* Musu - AoE Regen, [Special] AoE Regen + 40% Shield
Ophiuchus

Snake charmer of the century.

When Ophiuchus went against the destiny that Apollo had decided in an ancient war, the gods were infuriated and they sent a snake to kill him. With great skill, Ophiuchus charmed the snake and turned it into his best weapon.

**Role: Curser/Denier**

## Overview

Ophiuchus is known for one thing and one thing only, being his AoE Mega Possession. He is the only monster in the game to have a regular guaranteed AoE Mega Possession skill apart from Nahane, who has a drawback on hers. However, his overreliance in this skill that can easily be hindered by any form of Possession Immunity is evident as every other bit about him is lacking, from the rest of his movepool to his stats.

**Pros:**

* Good torture effects
* **AoE Mega-Possession with 2 CD**
* Low cooldowns
* Great Special(AoE 60 nature dmg + Poison, Bleed and Nightmares)
* Good life stat
* Moderate to low stamina costs

**Cons:**

* Average speed and power
* Odd relic slots for his role
* Terrible trait
* Moderate to high stamina costs
* Mediocre movepool besides *Delphi Guardian*
* Relies heavily on *Delphi Guardian* for denial

## Recommended Moveset

### **Kill Them From The Inside!**

* Delphi Guardian (AoE 25 Dark dmg + **Mega Possession**, 33s, 2 CD)
* Serpens Caput (AoE 25 Dark dmg + Nightmares, 33s, 2 CD)
* Sky Viper (45 Nature dmg + Poison, 26s, 0 CD)
* Oracle Protector (45 Dark dmg + Bleed, 26s, 0 CD)

 This set is designed to disable monsters then wear them down with status effects. *Delphi Guardian*, the opening move, will possess monsters for 2 turns. This will cause them to damage each other and waste stamina. Then you can use *Serpens Caput*, which is an AoE attack that does moderate damage and inflicts nightmares. While the damage over time isn't amazing, it is still a good amount. Then you can use *Sky Viper* and *Oracle Protector* as you please until you can repeat Delphi Guardian.

Recommended Runes: **3 Speed/Team Speed**

Recommended Relics: **Armor of Duty, Heavy Duty Armor; Oblation Trap, Delayer Trap**

## Counters

* Any monsters with Possession immunity or Abomination trait could render his only denying skill useless.
* Due to his bad trait, he can be controlled by any monsters faster than him. Bonnie Bark would be a good counter, seeing her elemental advantage against him, combined with her trait and speed stat, Ophi stands no chance against her.
* Cybele is a hard counter for him, being able to apply immunities he inflicts, apart from having Possession immunity. Noahrian also works as well.
Stun Immunity

Here are all the Epic Monsters in Monster Legends that possess the Stun Immunity Trait

**IMPORTANT NOTE: The Epic must has Immune to Stun trait in order to be put in the list.**

## Epics possessing Stun Immunity Trait

* Armole
* Cthulhu
* Dusty Fear
* Frank S. Tein
* Furhem
* Goldcore
* Hellberus
* Joppers
* Kaori
* Karasu
* Koarim
* Rockidson
* Sir Francis Rock
* Teddy Fear
Frank S. Tein

Francine Frank’s boyfriend

This monster is unlike others. **Frank** is the product of a creepy experiment, and now he's alive! Created by a crazy professor, Frank has only one thought inside his poor brain: CRUSH!

**Role:Tank/Attacker**

## Overview

Frank S. Tein, both in name and appearance, is a parody of Frankenstein's Monster. Fitting with his canonically small brain and thuggish appearance, Frank has high attack, and a speed stat higher than you'd think.

However, Frank has little to set him apart from other attackers in the meta, which lands him in the C tier. Not bad, but there are better options.

**Pros:**

* Decent trait
* Decent speed
* Good life
* AoE 35 dmg, 1 turn CD

**Cons:**

* Strength could be better
* Skills way too much high stamina; The Frank Crash skill takes **50** stamina!

## Recommended Skillset

* Frank Fury (AoE 35 Earth dmg, 35s, 1 CD)
* Frank Smash (40 Earth dmg + Stun w/ **40**s, 0 CD)
* Frank Crash ( 20 Dark dmg + 50% Shield, **50**s, 3 CD)
* Frank Wrath (45 Earth dmg + Daze + Dmg Reduction, 35s, 2 CD)

Recommended Runes: **3 Life; 2 Life, 1 Speed; 2 Strength, 1 Speed**
Noahrian

What the hell is an epic doing in the midst of cosmics

Noahrian is obsessed with heroes and their stories. He's from the same village as Gregorz of Lyria and there's nothing he wishes more than to be the next big adventurer to impress his neighbors. Until that day comes, he practices poses and moves with his wooden sword in front of the mirror.

**Role: Attacker/Support**

## Overview

Noahrian is a great Fire and Earth Attacker/Support hybrid, who also has decent support skills. He is the first epic released since Sir Francis Rock, who was released years ago. His gimmicks are almost identical to his Mythic counterpart, albeit without using Extra turns to support.

**Pros:**

* Great stats overall
* Amazing support moves
* Good relic slots for a support
* Decent trait
* Little to no cooldowns and stamina costs
* His Special deals **Thunder** Damage
* Great cursing capabilities with PER, burn and quicksands

**Cons:**

* No damaging AoE skills
* Average life stat
* Bizarre relic slots for an attacker
* Special is pretty bland aside from PER and high damage
* No NER

## Recommended Moveset

### Some Random Hero Fanboy (Attacker)

* Abe Is On Fire! (45 Fire dmg + AoE Burn, 27s, 1 CD)
* The Legends Of Kai (40 Earth dmg + AoE Quicksands, 27s, 1 CD)
* In My Feelings (50 Earth dmg + Quicksands, 22s, **0 CD)**
* Who's The Traitor? (PER + 25 Fire dmg, 26s, 2 CD)

Recommended Runes: **3 Strength; 2 Strength, 1 Team Speed; 1 Strength, 1 Speed, 1 Team Speed; 2 Team Speed, 1 Strength**

### Bootleg Noahgnarok (Support)

* Who's The Traitor? / Abe Is On Fire! / The Legends of Kai / In My Feelings
* The Lucas Circle (Team 50% Shield, 22s, 1 CD)
* Man's Best Friend (Team Torture Immunity, 20s, 1 CD)
* Strange Things (Team Control Immunity, 22s, 1 CD)

Recommended Runes: **3 Team Speed / Speed**

Recommended Relics: **Friendship Shield, Brave Shield; Vitality Banner, Charging Banner**

## Counters

* Tanks with access to taunt can tank all his damage due to his lack of damaging AoE skills.
* NER monsters, like Lepu and Rootziel, will nullify his Tortures he inflicts to their allies.
* PER users like Cybele can remove the many, many positive effects Noah applies onto his team.

## Fun Facts

* This monster and its skills references actor Noah Schnapp.