ArcWorlde Miniatures Game

ArcWorlde is a narrative battle game where warbands, heroes and monsters are pitted against each other in the field of combat.

There are beasts to slay, treasures to discover, objectives to capture and rival Commanders to defeat. By using these rules, your imagination, and the wide range of ArcWorlde miniatures available, you and your friends can play out epic tales within the eponymous fantasy realm.

However, ArcWorlde hasn’t been designed as a game that’s purely about win-at-all-costs strategy. The core of ArcWorlde is the creation of amazing clashes for your Characters, and stories that players will love and remember. As the Gentlefolk’s Code of Conduct states, the main objective is having fun!

Each of your models on the board is a Character. These Characters, chosen by you, make up your Warband, and it is up to you to name them as lovingly as you paint them. Although ArcWorlde can be played as a one-off game, the power is also in your hands to create campaigns of linked narrative events with your friends. That is when ArcWorlde is at its best, where each character has a story to tell, and battles that will go down in history!

### The Game

The game is played using 32mm scaled, individually based miniatures, with a typical game featuring a handful or so of miniatures per side, with each miniature acting individually and rolling a number of six sided dice to determine if their actions are successful or not. The full rules for the game can be found at the Rules Download section of the Warp Miniatures website. Players can take control of any of the worlds factions, or even play warbands created from the creatures and monsters that inhabit the Mildaark forest, where much of the setting takes place.

### The Factions

The playable factions are split up into the four distinct categories:

* The Civilised Nations, which include amongst others, Halflings, Imperials and Njorsvald
* The Nomads of the Wilds, which include the powerful Bayourks, Beastfolk and mischievous Gremlins
* The Fae Menace, the more magical and mystical of the factions or Arcworlde, including Wild Elves, Wizards and the Dark Lords
* The Heinous Undead. The dead don't stay dead for long in Arcworlde, and come in different varieties. Undead Raiders, Ancient Dead and Vampires.
* Throughout the taverns and inns of ArcWorlde, Swords for Hire sell their skills to the highest bidders.
* Additionally, players can create warbands composed of the Monsters encountered in the world, such as Forest Trolls and their smaller kin, Troggles, Giant spider like Arcanids and their queens, all the way up to Dragons and Giants.

## Battle For Troll Bridge

The Halfling town of Milwood, deep in the heart of the Mildaark Forest, musters its militia for a foray into the woods after news of a commotion nearby. Upon reaching the infamous Troll Bridge they discover a clan of Ourks and an Imperial platoon already clashing swords. However, with a mighty roar Old Grogg, the resident River Troll, arises from his slumber beneath the bridge to devour those who woke him. Choose your allies wisely, for a battle is afoot!

Box Contents

(Metal or Resin) Imperial Starter Set – Imperial Captain, four Imperial Troopers and an Ammo Monkey

(Metal or Resin) Halfling Starter Warband – Halfling Sheriff, six Halfling Militia and a Trollhound

(Metal or Resin) Ourk Starter Set – Ourk Dreameater, Ourk Brute and four Boglins

(Resin) Old Grogg the River Troll

10 Arcanite Tokens

ArcWorlde: Second Edition Core Rules Booklet