Fender Mustang Amps and Fuse Wiki

## The Unofficial Fender Mustang Amps and Fender Fuse Software Wiki

Fender's Mustang modeling amp series and Fender Fuse software offers a vast array of features and controls that can be mixed-and-matched to allow users to shape their tone, from subtle changes to wild extremes:

* 17 amp models
* 12 cabinet models
* 42 built-in effect pedals organized in 4 banks
* 6 basic amp settings
* 6 advanced amp settings
* 3 amp-specific additional settings
* Up to 100 available pre-sets

The company's decision to not offer a comprehensive guide has left many users scrounging the Web for answers. This is the place to find out more about the features of the amp and software. Consider this wiki to be **"The Unofficial Guide to Fender Mustang Amps and Fender Fuse Software"**.

This guide couldn't have been done without the contributions of early owners that shared information on the Web. Please read Special Credit and Thanks. Corrections, additions, suggestions and clarifications are sought and welcome.

## Table of Contents / Articles

* Tips and Tricks: "I Just Got A Mustang Amp. Now What?"
* Simulated Models
	+ Amplifier Models
	+ Cabinet / Speaker Models
* Basic Amp Settings and Control Knobs on the Mustang I/II/III/IV/V
	+ Additional Basic Amp Settings
	+ LCD Display on Mustangs III/IV/V
	+ Extra Hardware Parameters on the Mustang I/II
	+ Tips and Tricks: Basic Amp Settings
* Advanced Amp Modeling Settings
	+ Sag
	+ Bias
	+ Noise Gate
	+ Cabinet
	+ Blend
	+ Master Volume
	+ Presence
	+ USB Gain
	+ Tips and Tricks: Advanced Amp Settings
* Built-In Effects (Overview)
	+ STOMP Effects
	+ MOD(ulation) Effects
	+ DELAY Effects
	+ REVERB Effects
	+ Tips and Tricks: Built-In Effects
* Foot-switches
	+ Foot-switches (Overview)
	+ Tips and Tricks: Foot-switches
* Pre-Sets
	+ Factory Pre-Sets
	+ Changing & Saving Pre-Sets
	+ Downloading Pre-Sets
	+ Managing Pre-Sets
	+ Tips and Tricks: Pre-Sets
* External Effects
	+ Looper Pedals
	+ Tips and Tricks: External Effects
* Accessories
* Fuse
	+ Navigation
	+ Features
		- Downloading Pre-Sets
		- Uploading Pre-Sets
		- Band Tracks
	+ Fender Fuse on Windows 11
* Remuda App for Android
* Tips and Tricks
	+ Tips and Tricks: "I Just Got A Mustang Amp. Now What?"
	+ Tips and Tricks: Basic Amp Settings
	+ Tips and Tricks: Advanced Amp Settings
	+ Tips and Tricks: Built-In Effects
	+ Tips and Tricks: Pre-Sets
	+ Tips and Tricks: Leveling Presets
	+ Tips and Tricks: Foot-switches
	+ Tips and Tricks: External Effects
	+ Tips and Tricks: Firmware
* Helpful Fender Forum Threads
* Mustang Modifications
* Fender Mustang & Fuse User Manuals
* Fender Mustang Schematics
* Special Credits and Thanks

## Band Tracks

On the Presets view (amplifier and effects), there's a BAND button that displays installed backing tracks. Of course, if you've never imported any, you won't see them. So first, import some backing tracks. Where do you get them?

1. Click the **Community** button and navigat to Home (if you're not there alread) by clicking the house icon.
2. Click the **Download Band Tracks** button. A list of tracks displays.
3. Search and find one you want, and click the green **DOWNLOAD** button. The track details displays.
4. Click the **DOWNLOAD** button *again*, and save the WAV file to your PC.

1. Wait - you're not done.
2. Click the **MEDA LIBRARY** button.
3. Click the **ADD TO LIBRARY** button.
4. Navigate to where you saved the WAV file(s), select them, and click **Open**. The file(s) are imported to the Band Track area.
5. Click **Main Menu >  View > Preset Editor** to return to the Presets view.
6. Click the **BAND** button, and select MP3/Wave. The dropdown displays your imported backing track WAV files. Select one, and click **OK**.
7. Now you might have a backing track that plays on your computer - and not through your amp, as you would expect.

I say might, because it's likely that your file didn't download or downloaded a 6KB useless file, because Fender doesn't maintain their software.

=====Mustang GT/GTX - Random Audio Dropout fix
https://www.vguitarforums.com/smf/index.php?topic=28568.msg208028;topicseen#msg208028
 =====
I do agree Fender needs to do a failure analysis on the faulty units that exhibit random Audio Drop outs, and perhaps implement an ECO(Engineering change order) to use a higher specification Ribbon cable and Male header

Or test for faulty flux removal of the SWITCHING HEADPHONE JACK.

The Mustang GT/GTX follows similar signal flow of the Mustang III-V (V2)

If the Headphone Jack is occupied, or if there are broken solder joints on the headphone jack, no sound emerges from the internal 12" Speaker
[img width=777 height=600https://i.postimg.cc/tRFQNgrh/Musant-V2-Signal-Flow.png[/img]]

An unoccupied Headphone Jack with[b WORKING CONTACTS [/b]is essential for the Mustang amp's Speaker  to continue working and not cut out]

[imghttps://i.postimg.cc/Nj5dbJgW/Mustang-headphone.png[/img]
The Headphone Jack is unsecured low cost vertical PCB Mounted 3.5mm TRS Switching jack, and any side to side tugging on the headphone jack cable WILL compromise the internal PCB solder connections on the switching contacts, and create random Audio drop outs.]

[imghttps://i.postimg.cc/pLspVCzX/Mustang-headphone3.png[/img]   ]

Above right (Blue Circle)  Inspect the Headphone Jack PCB Mounting pads for any breaks, cold solder joints, etc  - these solder pads can easily weaken if a headphone cable plug was tugged too hard.

[imghttps://i.postimg.cc/kXhcVQxw/Mustang-headphone-ribbon-cable.png[/img]]

The Headphone Jack analog circuitry is among an array of signals for sensing the front panel controls on the common Front Panel Ribbon Cable (Blue Circle above) connected to the CODEC Board

Its a 16 pin (0.100") IDC Ribbon cable
[imghttps://i.postimg.cc/0QBgX6Tf/20200505-161012.jpg[/img]]

I observed the production line applies a small dab of clear RTV glue on this 16 pin IDC plug to keep it connected to the 2x8 (.100") PCB Male Header on the CODEC board , but often this plug along with the contact former dielectric base on the Male Header can still vibrate free

If ANY electrical contact in any of the Blue circles above are weak or compromised  - this results in random  audio drop outs

Luckily None of my Mustang GT / GTX amps have exhibited this random Audio drop out problem, but Ive posted the likely areas where to look in the circuitry to implement corrective action.

« on: Today at 01:47:37 PM »