recursal/Fanatic-Fandom huggingface dataset:
Alert Slither

###

50% chance to Dodge for 3 turns, 4 attacks. Crit Increase 50% for 3 turns, 6 attacks.

###

Target Highest Damage: Reduce damage 50% for 3 turns, 6 attacks.

### When Threatened

Priority. Cleanse.

###

75% chance to Dodge for 3 turns, 4 attacks. Crit Increase 75% for 3 turns, 6 attacks.

###

Target Highest Damage: Reduce damage 50% for 3 turns, 6 attacks.
Carnotaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The *Carnotaurus* always wolfs down its food. This theropod knows that its rival *Tyrannosaurus* is an opportunistic hunter and could show up to take over the carcass.

## Possible Hybrids

 ┗━ |  | **Carnotaurus*** Require: Level 10
* Cost: 50x DNA

 ┗━ |  | Monolophosaurus GEN 2* Require: Level 10
* Cost: 200x DNA

 ┗━ |  | Indominus Rex GEN 2* Require: Level 20
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Target is Vulnerable for 1 turn

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 2
* Cleanse self

* Deal 33.4% Max HP damage
* Destroy Shields
* Bypass Armor

## Trivia

* This creature was added to the game in the Worldwide Release version.
* All three of Carnotaurus' active abilities were changed in version 1.3
* Carnotaurus appears briefly in the official trailer for the game, despite not being initially available to players.

## Media

Jurassic World™ Alive Official TrailerCarnotaurus appears briefly in gameplay footage where it is created by the player
Diplotator

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The *Diplotator* is difficult to attack from above due to its large spikes. By rooting itself to the ground with strong claws, the *Diplotator* forces an enemy to get past its spikes in order to strike it.

## Creation Tree

 ┗━ |  | Irritator Gen 2* Require: Level 5
* Cost: 50x DNA

## Possible Hybrids

 ┗━ |  | Scaphognathus* Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1x damage
* Ability Cooldown: 3
* Damage increased +50% for 3 turns

* Deal 1x damage
* Ability Cooldown: 2
* Target damage reduced 50% for 2 turns

* Deal 1.5x damage
* Ability Cooldown: 1
* Destroy shields
* Bypass Armor
Andrewsarchus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The only known specimen from Andrewsarchus is a skull that was discovered in Mongolia in 1923. InGen found a way to clone the creature, and the results revealed its tough and fatty skin, which supports the popular theory that Andrewsarchus is a relative of the hippopotamus.

## Possible Hybrids

 ┗━ |  | Deinotherium* Require: Level 10
* Cost: 50x DNA

 ┗━ |  | Glyptodon* Require: Level 10
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Cleanse all negative effects.

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 60% Max HP damage
* Ability Delay: 1
* Ability Cooldown: 1
* Target: Highest HP: Break Shields. Bypass Armor

* Deal NO damage
* If opponent tries to Swap Out, Swap Prevent for 1 turn.
Alanqa

AKA Alan

* Profile
* Alt
* Alt 2

 **Up-to date as of version: 3.3**
## About

The lance-like bill of the *Alanqa* has been compared to the bill of the Great Blue Heron and other large, fish-eating birds. The *Alanqa* is particularly adept at using this bill to strike quickly at its targets and escape before retaliation.

## Possible Hybrids

 ┗━ |  | Ankylosaurus GEN 2* Require: Level 15
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 2x damage
* Ability Cooldown: 1
* Target: Lowest HP

* Deal NO damage
* Ability Cooldown: 3
* Self: 100% Shields for 2 attacks, lasting 3 turns

* Self: 100% Shields for 2 attacks, lasting 1 turn after Swap In
* Self: Taunt, lasting this turn
* Self: Unable to Swap, lasting 2 turns

## Trivia

* Prior to version 1.5, Alanqa was only available in incubators from Arena 9 and up. This was later changed to allow low level players to obtain Alanqa DNA.
* Its stats were increased in version 1.5 and version 1.6.

## Media

Creature Spotlight - AlanqaJurassic World™ Alive Pterosaurs ARE HERE!***Alanqa*** is one of the featured creatures in the Pterosaur announcement video.
The Monsters Are Due

The Monsters are Due was a Brigade oneshot following Alexander Thunderpouch, Doomer, Sliver, Hurc Broadblade, and Tyane Starrock as they fought Brixx and Braxx who were seeking the Null Bell, an artifact being held onto as part of a plan to heal Tephra's broken mind.

## Prompt

Bree-GADE, You're inaction has required ACTION from us! You hide the bell that can help us usher in a new age for this world! WHAT FOOLS YOU ARE! It is at last time to forcibly TAKE what is OURS! for the good of nothingness! for the sanctity of Null! prepare to become one with void! GAHAHAHAHAHAHA! Do your worst! we are untouchable scions of power! and ours grows by the day. We shall bring our most powerful creations to your doorstep and saunter around your bemused city until it turns to dust! Now PERISH!!!

## Entry Log

Yo! Thunderpouch here! So, yeah. A massive battle ensued. We had rubies that made our magic work. There was, like, a ton of people. After briefly cutting down some constructs, my buddy Sliver and I dashed over and quickly slew Brixx. Seeing their fallen comrade, Braxx fused with the deceased Brixx and turned into a space void lich thing. Meanwhile the rest of the party made quick work of the majority of the other creatures. There was this void plant that tried to eat the rubies' power, but then Doomer and I destroyed the void plant with Blight. Finally, Sliver and Alexander finished off Brixxbraxx. Then we went home, a job well done. Thankfully Tyane and Hurc where there to deal with the hordes and hordes of monsters with Doomer's back up or Sliver's plan to go right for the evil eye guys would have gone way worse. Well, anyway, I'm absolutely beat, so I'm gonna go sleep for 10 hours or so, until the void injuries heal. They surprisingly don't hurt; it's just like, my blood, body and energy are just missing. Anyway, see ya later mission log book!
Atrocodistis

Profile

 **Up-to date as of version: 3.3**
## About

The feet, claws, head, and tail of Atrocodistis can all become weapons, but its most curious feature is its occipital horn. Mature Atrocodistis bond by sharpening these horns against each other, a unique behaviour specialists have only observed in this hybrid.

## Creation Tree

 ┗━ |  | Red* Require: Level
* Cost: x DNA

## Stats by Level

[ Click here to view stats ]
Baryonyx GEN 2

*Not to be confused with Baryonyx.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Both GENs of the *Baryonyx* exhibit behavior very similar to modern crocodiles. These dinosaurs claps their jaws and splash in the water to communicate.

## Possible Hybrids

 ┗━ |  | **Baryonyx GEN 2*** Require: Level 15
* Cost: 200x DNA

 ┗━ |  | Marsupial Lion* Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Destroy shields
* Bypass Armor

* Deal NO damage
* Ability Cooldown: 2
* Increase damage by 50% for next 3 turns
* Increase Critical Chance by +30% for next 3 turns

* Deal 1.5x damage
* Ability Cooldown: 1
* Destroy shields
* Bypass Armor

## Resistances

* Resist strength: 100%

* Resist strength: 100%

## Exclusivity

* Baryonyx GEN 2 is not known to spawn in the wild. (Excluding events)
* It is only available in Incubators won in battle from Arena 7 and above.

## Trivia

* This creature was added to the game in the Worldwide Release version.
Argentavis

Profile

 **Up-to date as of version: 3.3**
## About

This soaring Cenozoic creature is among the largest birds to ever fly! With a wingspan of 6 meters or more, it covers hundreds of kilometers per day in search of carrion. DPG members have even observed ***Argentavis*** using its aerial advantage to chase powerful predators like Smilodon from their kills!

## Possible Hybrids

 ┗━ |  | Archaeopteryx* Require: Level 10
* Cost: 50x DNA

 ┗━ |  | Lystrosuchus* Require: Level 20
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Target: Highest Damage: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal 1x damage
* Ability Cooldown: 2
* Cleanse.
* 100% chance to dodge 67% of damage for 2 attacks, 2 turns.
* Increase speed 10% for 2 turns.
* Target All Opponents: Distract 50% for 2 attacks, 2 turns.

* Deal 1.5x damage
* Ability Cooldown: 2
* 75% chance to dodge 66.7% of damage for 2 turns, 4 attacks.

## Resistances

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 100%
Damage Increase Minion (Haast Maximus Boss)

## Stats

###  Critical

30%

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying:

 Haast Maximus Boss

## Abilities

* Deal 1x damage
* Destroy shields
* Bypass Armor

* Deal NO damage
* Ability Cooldown: 2
* Increase damage by 50% for next 3 turns
* Increase Critical Chance by +30% for next 3 turns

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* Target: Team: Cleanse damage reduction.
* Target: Increase damage by 50% for 2 turns, 1 attack.

## Resistances

*This creature has no Resistances.*
Carbotoceratops

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The fusion of the Carbonemys and Nasutoceratops created what geneticists coined "The Most Unhuggable Turtle". This hybrid uses her shell spikes defensively, and keeps them sharp by swimming between boulders.

## Creation Tree

 ┗━ |  | Nasutoceratops* Require: Level 15
* Cost: 200x DNA

## Possible Hybrids

 ┗━ |  | Eucladoceros* Require: Level 20
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Target: Highest Damage: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x.
* Shield 50% for this turn, 8 attacks. Taunt for 1 turn.

* Deal 3x damage
* Ability Delay: 2
* Ability Cooldown: 1
* Self: Taunt, lasting 1 turn
* Target: Highest HP: Precise attack

* Deal 1x damage
* Ability Cooldown: 2
* Target vulnerable this turn and next 3 turns

* Deal 0.5x damage
* 66% chance to Stun for 1 turn.
* Bypass armor.
* Unable to Swap for 2 turns.

## Resistances

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 50%
Delta

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Each of Owen Grady's raptor pack is unique. Delta was created using more bird DNA than her sisters. This makes her a little more of a problem solver.

## Possible Hybrids

 ┗━ |  | **Delta*** Require: Level 15
* Cost: 200x DNA

 ┗━ |  | Phorusrhacos* Require: Level 10
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* No special effect

* Deal 2x damage
* Ability Cooldown: 1
* Reduce Target's damage 50% for 1 turn, 2 attacks

* Deal 1.5x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Automatic Swap

## Trivia

* This creature was added to the game in the Worldwide Release version.
* Delta is a *Velociraptor* from the Jurassic World films.
* Delta has more bird DNA than the other raptors in Owen Grady's raptor pack (the others being Blue, Charlie and Echo).

## Media

Promotional image celebrating Charlie and **Delta** appearing in a weekly event
Albertospinos Boss

## Stats

###  Critical

10%

 **Up-to date as of version: 3.3**
## Abilities

* Round 1
* Round 2
* Round 3

Ability NameAbility NameAbility NameAbility Name

Ability NameAbility NameAbility NameAbility Name

Ability NameAbility NameAbility NameAbility Name

## Resistances

* Resist strength: 100%

* Resist strength: 80%

* Resist strength: 50%

* Resist strength: 80%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 50%

## Minions

*None*

Minion Name (Boss Name)Minion Name (Boss Name)

## Rewards

**First kill of the week**

Minimum Rare DNA: [show more]

Minimum Common DNA: [show more]

**Following 10 kills of the week**

Minimum Rare DNA: [show more]

Minimum Common DNA: [show more]

## Raid Restrictions

* Only UNIQUE rarity and below are allowed in this Raid.
* Creature levels are capped at level 25.
* Stat boosts are capped at 15/15/15.
Anurognathus

Profile

 **Up-to date as of version: 3.3**
## About

The tiny *Anurognathus* is a very unique pterosaur. With a rounded skull, giant eyes, and bat-like wings, the *Anurognathus* is ideally adapted for the night-time aerial acrobatics that come with insect hunting. Even more impressive, the furry filaments on the wings of these tiny creatures help their wingbeats stay silent when approaching prey, an advantage shared by many modern day owls!

## Possible Hybrids

 ┗━ |  | **Anurognathus*** Require: Level 20
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1x damage
* Ability Cooldown: 1
* Self: 75% chance to Dodge 67% of Damage for 2 turns, 4 attacks.

* Deal Secure: 1.5x 2 times. Threatened: 1x 2 times. damage
* Ability Delay: 1
* Ability Cooldown: 2
* When Secure: Self: Increase Speed by 10% for 2 turns.
* Threatened State: 66.7%
* When Threatened: Self: Rally Heal by 33%
* When Threatened: Increase Speed by 30% for 2 turns.

* Deal NO damage
* Target: Self. Increase Crit Chance by 5% for 3 turns, 3 attacks.

* Deal NO damage
* When Secure: Ability disabled.
* Threatened State:
* When Threatened: Target Self: Rally heal by 33.4%.
* When Threatened: 66.7% chance to dodge 66.7% for this turn, 2 attacks.
* When Threatened: Unable to swap for 2 turns.

* Deal NO damage
* Self: Increase Crit Chance by 100% for 2 turns, 1 attack.
* Self: Increase Speed by 20% for 1 turn.

* Deal NO damage
* Max damage received is remaining HP of flock member nearest defeat. Exception: Group attacks.

## Resistances

* Resist strength: 33%

* Resist strength: 100%

* Resist strength: 100%
Arambourgiania

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The *Arambourgiania* has an estimated wingspan of 10 meters (30 feet) or more! Like other azhdarcid pterosaurs, this giant flyer is skilled at both hunting from the air and foraging on the ground.

## Possible Hybrids

 ┗━ |  | Koolasuchus GEN 2* Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Ability Cooldown: 1
* Self: Taunt, lasting 1 round
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns
* Target: Lowest HP: Attack

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Automatic Swap

* Self: 100% Shields for 2 attacks, lasting 1 turn after Swap In
* Self: Taunt, lasting this turn
* Self: Unable to Swap, lasting 2 turns

## Trivia

* Prior to version 1.5, Arambourgiania was only available from Arena 10. This has now been changed to allow low level players to also collect this creature's DNA.

## Media

Jurassic World™ Alive Pterosaurs ARE HERE!***Arambourgiania*** is one of the creatures featured in the Pterosaur announcement video.
Claire Dearing

Claire Dearing is one of the protagonists in the Jurassic World films.

She is a senior assets manager for the fictional theme park in the movies where she keeps track of various dinosaurs and other prehistoric creatures that have been resurrected for the park.

She is also the founder of the DPG.

In the movie, Jurassic World, she works together with Owen Grady to stop the Indominus Rex when it escapes from its enclosure.

Claire appears in the initial tutorial section of the game, Jurassic World: Alive, including helping the player to set up a username and showing the user how to encounter a creature, collect DNA from it and how to create it once enough DNA has been collected.

## External links

Claire Dearing on the official Jurassic World website

Claire Dearing on The Jurassic Wiki
Brontotherium

* Profile
* Alt

## About

Brontotherium resembles a giant rhinoceros with two horns instead of one. This gigantic armored herbivore stands 8 feet (2.5 meters) tall at the shoulders, almost the size of an African forest elephant.

## Possible Hybrids

 ┗━ |  | Elasmotherium* Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* 50% shield for 1 turns, 4 attacks.
* Taunt for 1 turn, 8 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal NO damage
* Self: Shield by 50% for 2 turns, 2 attacks after swapping in.
* Self: Taunt for 1 turn.
* Self: Unable to swap for 2 turns.
Compsocaulus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Some DPG members call this flocking hybrid 'the arrowhead,' for obvious reasons. Make sure to keep the *Compsocaulus* in your 'quiver,' as this tiny cunning creature is especially useful against other flocks!

## Creation Tree

 ┗━ |  | Diplocaulus GEN 2* Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Ability Cooldown: 1
* This ability will Act First.
* Self: Cleanse all negative effects.
* Self: Taunt for 1 turn.
* Self: 75% chance to dodge 66.7% of damage for this turn, 2 attacks.
* Target: Most Pos: Nullify all positive effects.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target: All Opponents: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal Secure: 2x, Threatened: 1.5x damage
* Ability Cooldown: 3
* When Secure: Target Highest Dmg: Reduce damage 50% for 1 turn, 2 attacks.
* Threatened State: 66.7%
* When Threatened: Target Highest Dmg: Reduce damage 25% for 1 turn, 2 attacks.
* When Threatened: Target Self: Rally heal by 33.4%.

* Reduce opponent's damage by 100% for 1 turn, 2 attacks after swapping in.
* Unable to swap for 2 turns.

* Deal NO damage
* Max damage received is remaining HP of flock member nearest defeat. Exception: Group attacks.

## Resistances

* Resist strength: 33%

* Resist strength: 33%

* Resist strength: 100%

* Resist strength: 50%

## Trivia

* As of Version 2.7, this is the first and only non-superhybrid Unique creature.
Attributes

Each creature has Attributes that make up its statistics for battle.

## Health

   Health is the amount of damage a creature is able to take before it is defeated and unable to battle.

Some abilities are able to restore some health.

## Damage

   Damage is the amount of health that a damaging ability will remove from the opponent assuming no additional effects or armor take effect.

Some abilities can temporarily increase base damage or decrease the opponent's base damage.

## Speed

   Speed determines which creature will attack first in battle. The higher the speed attribute of the creature, the faster it will be. Going first in battle is generally seen as an advantage.

* If both creatures tie for speed, the higher rarity creature will go first.
* If both creatures still tie for speed, the higher level will go first.
* If both creatures still tie for speed, the player that acts fastest will go first.

Some abilities can temporarily increase speed or decrease the opponent's speed.

## Armor

    Armor acts as a buffer between damage taken and health lost. A percentage of damage can be deflected, depending on the armor of the creature in question. The higher armor a creature has, the more damage will be deflected and the less health will be lost.

## Critical Chance

    All creatures have a small chance to perform a critical attack which which will inflict additional damage. Some creatures have a higher critical chance than others, while some abilities temporarily increase this chance or decrease the opponent's chance.
Compsognathus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Although most of Peter Ludlow's expedition on Isla Sorna fell victim to the island's Raptors, some missing team members are also suspected to have been hunted by roving flocks of these "**Compies**," as they are often called.

## Possible Hybrids

 ┗━ |  | Diplocaulus Gen 2* Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Ability Cooldown: 1
* This ability will Act First.
* Self: Cleanse all negative effects.
* Self: Taunt for 1 turn.
* Self: 75% chance to dodge 66.7% of damage for this turn, 2 attacks.
* Target: Most Pos: Nullify all positive effects.

* Deal Secure: 2x, Threatened: 1.5x damage
* Ability Cooldown: 3
* When Secure: Target Highest Dmg: Reduce damage 50% for 1 turn, 2 attacks.
* Threatened State: 66.7%
* When Threatened: Target Highest Dmg: Reduce damage 25% for 1 turn, 2 attacks.
* When Threatened: Target Self: Rally heal by 33.4%.

* Deal NO damage
* When Secure: Ability disabled.
* Threatened State: 66.7%
* When Threatened: Target Self: Rally heal by 33.4%.
* When Threatened: 66.7% chance to dodge 66.7% for this turn, 2 attacks.
* When Threatened: Unable to swap for 2 turns.

* Deal NO damage
* When Secure: If opponent tries to Swap Out, Swap Prevent for 1 turn.
* Threatened State: 33.4%
* When Threatened: Ability Disabled.

* Deal NO damage
* Max damage received is remaining HP of flock member nearest defeat. Exception: Group attacks.

## Resistances

* Resist strength: 66%

* Resist strength: 33%

* Resist strength: 100%

* Resist strength: 50%
Assault on Storm's End

The **Assault on Storm's End** was a failed attempt by Lord Falwar Rythe to expand his holdings by conquering the castle of the recently deceased Durran Durrandon.

## Prelude

When Durran died attempting to take Bronzegate, a power vacuum was created, and the seat of Storm's End was not occupied by a noble house. The Rythe's pounced on this, with Falwar sending a coded message to his brother Olywer. Olywer then gathered 500 men of House Rythe and marched directly for Storm's End.

## Battle

Charging Storm's End with a ram, the foot of House Rythe were unable to overcome the defences. Despite the supporting fire of his arches, Olywer's men were driven back by archer fire.
Carnotaurus Boss

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## Abilities

* Round 1
* Round 2

* Deal 1x damage
* Self: Cleanse all negative effects.
* Self: Shield by 50% for 2 turns, 4 attacks.
* Self: Taunt lasting 1 turn.
* Target: All Opponents: Attack.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target: Highest HP: Vulnerable 50% for 2 turns, 2 attacks.

* Deal 25% Max HP damage
* Target: Highest HP: remove Shields
* Target: Bypass Armor.

* Deal 10% HP damage
* This passive ability is Raid-Exclusive.

* Deal 2x damage
* Target: Highest HP: Vulnerable for 3 turns, 4 attacks.

* Deal 1x damage
* Self: Cleanse all negative effects.
* Self: Shield by 50% for 2 turns, 4 attacks.
* Self: Taunt lasting 1 turn.
* Target: All Opponents: Attack.

* Deal 25% Max HP damage
* Target: Highest HP: remove Shields
* Target: Bypass Armor.

* Deal 10% HP damage
* This passive ability is Raid-Exclusive.

## Resistances

* Resist strength: 80%

* Resist strength: 50%

* Resist strength: 80%

* Resist strength: 50%

* Resist strength: 90%

* Resist strength: 50%

## Raid Restrictions

* Only RARE rarity and below are allowed in this Raid.
* Creature levels are capped at level 10.
* Stat Boosts are capped at 0/0/0.
Andrewtops

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

**Andrewtops** has a unique skill among the creatures of Jurassic World. Like the modern Argentinian Tegu, this hybrid can raise its own body temperature, becoming a temporarily warm-blooded reptile! DPG specialists believe this capability may come from its mammalian ancestry.

## Creation Tree

 ┗━ |  | Arctops* Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT and Vulnerable
* Target: Lowest HP: Bypass Armor.
* Target: Reduce Damage by 50% for 2 attacks, 1 turn.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Target damage reduced 50% for 2 turns, 4 attacks.
* On Revenge: No Delay.

* Deal 1.5x damage
* Ability Cooldown: 2
* Cleanse self

* Deal 40% Max HP damage
* Ability Delay: 1
* Ability Cooldown: 1
* This ability will Act First on Revenge.
* Break Shields. Bypass Armor.
* Swap Prevent, lasting 2 turns.
* On Revenge: No Delay. Move is Prioritized.

* Deal 1x damage
* Target Vulnerable for 1 attack, 2 turns.

* Deal NO damage
* Swap Prevent for 2 turns.
* Self: Swap Prevent for 2 turns.

## Resistances

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 75%
Antarctopelta

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This Cretaceous creature is named after its home in Antarctica. Like Nodosaurus, *Antarctopelta* is one of the few members of Ankylosauria to have no tail club.

## Possible Hybrids

 ┗━ |  | **Antarctopelta*** Require: Level 20
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Fastest: decrease Speed 50%, lasting 1 turn
* Target: Fastest: Precise Attack, Vulnerable for 1 attack, lasting 2 turns

* Deal 1.5x damage
* Ability Cooldown: 2
* Self: Cleanse Distraction.
* Self: Taunt for 1 turn.
* Target: Team: 50% Shields for 2 turns, 2 attacks.
* Target: All Opponents: Remove Dodge, Cloak and Speed Increase
* Target: All Opponents: Vulnerable for 2 turns, 1 attack.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Increase damage by 50% for 2 turns, 4 attacks.
* On Revenge: Increase damage by 50% for 3 turns, 6 attacks.

* Deal 1x damage
* Slow 50% for 1 turn.

## Resistances

* Resist strength: 50%

* Resist strength: 100%

## Stats by Level

[ Click here to view stats ]
Diplovenator

* Profile
* Alt

## About

The *Diplovenator* is a highly aggressive amphibian. This hybrid has been shown to use its strength to steal the burrows of other amphibious creatures.

## Creation Tree

 ┗━ |  | Concavenator* Require: Level 15
* Cost: 50x DNA

## Possible Hybrids

 ┗━ |  | Antarctopelta* Require: Level 20
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Remove target's Cloak, Evasion and Shields
* Bypass Armor

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Act first
* Target’s damage is reduced 100% for 1 turn, 2 attacks

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse DoT.
* Target: Highest Damage: Nullify damage increase and crit increase.
* Target: Damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.

* Deal 1x damage
* Target: Attacker: Remove Taunt. Break Shields.
* Target: Bypass Armor and Dodge.

## Resistances

* Resist strength: 100%

* Resist strength: 100%
Alankyloceratops

Profile

 **Up-to date as of version: 3.3**
## About

Alankyloceratops has 17 unique muscles in its neck and wings. As these muscles develop, the superhybrid is better able to support its large head in flight. This fact helps specialists who study the creature: they use the height of the head in flight to determine the age of individuals!

## Creation Tree

 ┗━ |  | Triceratops* Require: Level
* Cost: x DNA
Dilophosaurus

*Not to be confused with Dilophosaurus GEN 2.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

*Dilophosaurus* primarily hunts by ambush, trying to catch victims unaware.

## Possible Hybrids

 ┗━ |  | **Dilophosaurus*** Require: Level 15
* Cost: 200x DNA

 ┗━ |  | **Dilophosaurus*** Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse DoT.
* Target: Highest Damage: Nullify damage increase and crit increase.
* Target: Damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.
Allosaurus

*Not to be confused with Allosaurus GEN 2.*

* Profile
* Alt
* Alt 2

 **Up-to date as of version: 3.3**
## About

The *Allosaurus* is a highly active hunter, using its jaw like a hatchet to slash at prey.

## Possible Hybrids

 ┗━ |  | **Allosaurus*** Require: Level 15
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

## Trivia

* *Allosaurus* deals the most damage of any Common creature.
* *Allosaurus* appears briefly in the official trailer for the game.
* Its Health was increased in version 1.5.

## Media

Jurassic World™ Alive Official Trailer*Allosaurus* appears briefly in gameplay footage, both in creating a creature and in winning a battle
Compsognathus GEN 2

*Not to be confused with Compsognathus.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

**Compsognathus** is a crafty carnivore that loves to work together with other members of its flock. Although they prefer smaller prey, when trained correctly this team of tiny terrors can take down creatures much larger in size!

## Possible Hybrids

 ┗━ |  | Tarbosaurus* Require: Level 15
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* This ability will Act First.
* When Secure: Increase critical hit chance by 100% for this turn, then attack.
* Threatened State: 33.4%
* When Threatened: No longer prioritized.
* When Threatened: 50% chance to dodge 66.7% for 1 turn, 2 attacks.

* Ability Cooldown: 1
* This ability will Act First.
* Self: Cleanse all negative effects.
* Self: Taunt for 1 turn.
* Self: 75% chance to dodge 66.7% of damage for this turn, 2 attacks.
* Target: Most Pos: Nullify all positive effects.

* Deal 1.5x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Automatic Swap

* Deal NO damage
* When Secure: Ability disabled.
* Threatened State: 66.7%
* When Threatened: Target Self: Rally heal by 33.4%.
* When Threatened: 66.7% chance to dodge 66.7% for this turn, 2 attacks.
* When Threatened: Unable to swap for 2 turns.

* Deal NO damage
* When Secure: If opponent tries to Swap Out, Swap Prevent for 1 turn.
* Threatened State: 33.4%
* When Threatened: Ability Disabled.

* Deal NO damage
* Max damage received is remaining HP of flock member nearest defeat. Exception: Group attacks.

## Resistances

* Resist strength: 66%

* Resist strength: 33%

* Resist strength: 100%

* Resist strength: 25%
Dakotanops

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Look closely at *Dakotanops*’ feathers. They are thick and tightly linked together, creating an ultra-light weight protective covering. This hybrid molts once a year to replace feathers damaged by foes.

## Creation Tree

 ┗━ |  | Gorgonops* Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Target: Highest Damage: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Bypass Cloak and Evasive abilities.

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse DoT.
* Target: Highest Damage: Remove Critical Chance Increase and Damage Increase.
* Target: Highest Damage: Reduce Critical Chance by 100% and reduce damage 50% for 1 turn, 2 attacks.
* On Revenge: No Delay.

## Resistances

* Resist strength: 100%

* Resist strength: 100%
Arctalces

Profile

 **Up-to date as of version: 3.3**
## About

The antlers of the *Arctalces* grow slowly, never reaching the impressive size of those of its hybrid parent Cervalces. DPG specialists believe this is because, unlike a herbivore, the Arctodus does not need these antlers for jousting or defense. It prefers to use its claws and sharp teeth in such moments!

## Creation Tree

 ┗━ |  | Cervalces* Require: Level 15
* Cost: 200x DNA

## Possible Hybrids

 ┗━ |  | Testacornibus* Require: Level 25
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction, Cleanse Vulnerable
* Self: Shield by 50% for 2 turns, 2 attacks.
* Target: Lowest HP: Remove Increased Speed
* Target: Bypass Dodge, Bypass Armor

* Deal 1.5x damage
* Ability Cooldown: 1
* When Secure: Highest Damage: Reduce Speed by 50% for 1 turn. Vulnerable for 2 turns, 1 attack.
* Threatened State:
* When Threatened: Highest Damage: 75% change to Stun for 1 turn.
* When Threatened: Vulnerable for 2 turns, 1 attack.

* Deal NO damage
* Ability Cooldown: 2
* Target: All Opponents: Break Shields
* Target: Team: Shield by 50% for 2 turns, 2 attacks. Increase Damage by 50% for 3 turns, 2 attacks.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x
* Shield 50% for this turn, 8 attacks.

* Deal NO damage
* Self: Heal 1x after Swap In
* Self: Unable to swap, lasting 1 turn

* Deal NO damage
* If opponent tries to Swap Out, Increase Speed by 50% for 1 turn.

## Resistances

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 33%

* Resist strength: 50%
Brachiosaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The deep, resonating calls of this social and curious herbivore can carry for miles.

## Possible Hybrids

 ┗━ |  | **Brachiosaurus*** Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Ability Cooldown: 1
* Self: Taunt, lasting 1 round
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns
* Target: Lowest HP: Attack

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Fastest: remove Dodge, Cloak and Speed Increase
* Target: Vulnerable for 2 turns, 1 attack.

## Resistances

* Resist strength: 100%

* Resist strength: 67%

* Resist strength: 67%

## Trivia

* This creature was added to the game in version 1.3.
* The *Brachiosaurus* was initially a Canada exclusive, but was made available worldwide after the promotion.

## Media

Creature Profile - BrachiosaurusJurassic World™ Alive Making Of BrachiosaurusJurassic World Alive - Sanctuaries
## References

1. ↑ @JWorldAlive. (2018, July 27). CANADA ONLY. Find Brachiosaurus DNA during this exclusive event at Apple Retail Stores in Canada, before its migration patterns take this gentle giant worldwide.. *Twitter*. Retrieved on 2018-08-09.
Dimetrodon

*Not to be confused with Dimetrodon GEN 2.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Paleontologists still debate the evolutionary reasoning behind *Dimetrodon'*s sail. Some think it's for display, or to regulate body temperature. Others think it might have been a good place for extra muscle attachment.

## Possible Hybrids

 ┗━ |  | **Dimetrodon*** Require: Level 10
* Cost: 50x DNA

 ┗━ |  | **Dimetrodon*** Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Destroy shields
* Bypass Armor

* Deal 1.5x damage
* Ability Cooldown: 1
* Destroy shields
* Bypass Armor

* Deal 1.5x damage
* Ability Cooldown: 2
* Guaranteed crit on this move.

## Resistances

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

## Trivia

* *Dimetrodon* was the first creature to appear in an official "Making of" video for the game where some behind-the-scenes footage is shown.

## Media

Jurassic World™ Alive Making Of DimetrodonDimetrodonEraQuiz.jpg
Darwinopterus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

With short wings and no adaptations for fish-eating, the *Darwinopterus* is a largely terrestrial predator. While it can fly, it finds its food in trees and on the ground!

## Possible Hybrids

 ┗━ |  | **Darwinopterus*** Require: Level 15
* Cost: 50x DNA

 ┗━ |  | **Darwinopterus*** Require: Level 20
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Target cannot swap this turn, next 2 turns

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 2
* Self: Automatic Swap.
* Target: Highest HP: DoT 20% of target's max HP for 3 turns.

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* DoT 0.25x target's max HP for 2 turns after swapping in
* Unable to swap for 2 turns

## Trivia

* Darwinopterus was announced for the game for version 1.5.
* Darwinopterus was a [[1]], what's considered to be an in-between for rhamphorhyncoids and pterodactyloids.
Carbonemys

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Like most members of the Podocnemididae family, **Carbonemys** has a shell streamlined for swimming. The **Carbonemys'** shell can grow to nearly 2 meters in length, making it one of the largest turtles in the world!

## Possible Hybrids

 ┗━ |  | Nasutoceratops* Require: Level 15
* Cost: 200x DNA

 ┗━ |  | **Carbonemys*** Require: Level 20
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Fastest: decrease Speed 50%, lasting 1 turn
* Target: Fastest: Precise Attack, Vulnerable for 1 attack, lasting 2 turns

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x.
* Shield 50% for this turn, 8 attacks. Taunt for 1 turn.

* Deal 3x damage
* Ability Delay: 2
* Ability Cooldown: 1
* Self: Taunt, lasting 1 turn
* Target: Highest HP: Precise attack

## Resistances

* Resist strength: 50%

* Resist strength: 75%

* Resist strength: 50%

## Trivia

* Prior to version 1.9, Carbonemys is the third Cenozoic reptile to be added to the game, the others being Purussaurus and Gryposuchus.
* In the game, Carbonemys looks more like a tortoise when, in reality, it was a freshwater turtle.
* Carbonemys has the highest armor stat in the game, at 60%.
Achievements

Achievements are awarded to players for completing certain objectives in the game.

Cash is rewarded for completing achievements.

The more difficult the achievement is considered to be, the higher the Cash reward.

## List of Achievements

These are the available achievements in the game thus far.

[confirmation needed for most of the below information]

## Trivia

* This gameplay element was added to the game in version 1.3.
Diplodocus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Even though they are among the largest of all dinosaurs, all *Diplodocus* hatch out of eggs no larger than a grapefruit.

## Possible Hybrids

 ┗━ |  | Koolabourgiana* Require: Level 20
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 2x damage
* Ability Cooldown: 2
* Target: All opponents: reduce Speed 50%, lasting for 2 turns

* Deal 1x damage
* Ability Cooldown: 1
* Bypass armor
* Gain 50% Shield for 1 turn
* Destroy opponent's shields

* Reduce opponent's speed by 50% for 2 turns after swapping in
* Unable to swap for 1 turn

## Resistances

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 100%

## Trivia

* *Diplodocus* was announced for the game for version 1.5.
* *Diplodocus* has the highest attack of any sauropod, the other sauropods usually having around 900-1000 attack.
* It is also one of the only few non-hybrid pure resilients that have a Fierce move.
Damage Minion (Indominus Rex Boss)

Profile

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying:

 Indominus Rex Boss

## Abilities

* Deal 1x damage
* Target All Opponents.

* Deal 2x damage
* Ability Cooldown: 1
* Reduce Target's damage 50% for 1 turn, 2 attacks

* Deal 1.5x damage
* Ability Cooldown: 1
* Target highest damage: damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.
* Cleanse DoT.
* Nullify damage increase and crit increase

## Resistances

*This creature has no Resistances.*
Alert Abilities

Abilities (also known as moves or attacks) are actions a Creature can perform in battle. There are several types of Abilities in the game:

* Quick-Use Abilities
* Charged Abilities
* Counter-Attack Abilities
* Swap-In Abilities
* Swap-Out Abilities
* On-Escape Abilities
* Priority Abilities
* **Alert Abilities**
* Boss Abilities
* Discontinued Abilities

## Alert Abilities

These abilities have different effects based on a creature's total remaining HP, or a flock's total remaining HP. If at full HP, the Secure state will be activated. If a flock has 2 or less remaining flock members, it will enter a Threatened state. Flocks aren't the only creatures with Alert Abilities; if creatures like Bumpy or Refrenantem reach a certain HP percentage or lower, these abilities will trigger. On certain Alert abilities, they will do nothing unless they enter a certain state.
Counter-Attack Minion (Mortem Rex Boss)

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying:

 Mortem Rex Boss

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Ability Cooldown: 1
* Self: Taunt, lasting 1 round
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns
* Target: Lowest HP: Attack

* Deal 1x damage
* Bypass Armor

## Resistances

*This creature has no Resistances.*
Community Content

## BrunoMioto's Image resources

Google Drive's Folder 1

Google Drive's Folder 2

## mwp565733's Resources

Tool for the budding Dino Hunters:

I am 2 Google Sheets that I am sharing.

I have been filling in the first one with many of your help:

https://docs.google.com/spreadsheets/d/1Qve2ewd\_-QXr21mjaQ76toyrhtOZpNOcyde0UyA\_xJQ/edit

Please help me fill this in.

Tab 1 is "Create" Dino

Tab 2 is "Hybrid" Dino, least amount of work. I *"might"* fold that into the first tab.

Tab 3 is Battle Moves, mostly parallels a page in this site, quick reference.

Tab 4 is a communications tab. Updates go to my email.

This is entirely open, I do not want to lock it down. Play fair, no gaming.

--====-- Second GSheet --====--

https://docs.google.com/spreadsheets/d/1PhDebFkUengEZLMBUXGSKfOzlfiIt5ZEcexCnmsJvLQ/copy (v.180620)

This is in BETA. It may break, I want feed back and I will work play through it.

1) Make a copy in your own G-Sheet, this was you can keep a copy of *your* battle team, not the last person that used it.

2) "Sheet2" is a live-ish copy of whats in the first workbook.

3) In the Battle Sheet tab, check the dinosaurs in Col 2 that you have (this is a live link to what's in my original DB, if a line is added it will through the Battle team off a line).

4) Enter the level of your dino in col C.

5) If the dino and Level are defined in my sheet, numbers will be populated in the remain row. If there is an error or 0 in the cell, I am missing that specific level go back and fill it in for me please. If your dino is not on the list (this is why I I may add hybrids to the afrementioned Create tab, likely) please added it along with all supporting data.

\*\*Note\*\* I have Columns D - I shaded so your highest values are darker

Good Luck
Deinotherium

Profile

 **Up-to date as of version: 3.3**
## About

This gentle giant is one of the largest mammals to ever walk the earth. Standing 4-5 meters tall, the ***Deinotherium*** has a shorter, stockier trunk than modern elephants. Its inverted tusks may seem strange to some DPG members, but this orientation helps the ***Deinotherium*** strip bark and break branches from trees during feeding!

## Possible Hybrids

 ┗━ |  | **Deinotherium*** Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Cleanse distraction
* Target's speed -50% for 1 turn.
* Bypass Dodge.

* Deal 1.5x damage
* Ability Cooldown: 3
* Damage increased +50% for 3 turns

* Deal NO damage
* Ability Cooldown: 3
* This ability will Act First.
* Self: Shield 50% for this turn, 4 attacks.
* Self: Crit Increase 20% for 2 turns.
* Self: Damage Increase 25% for 2 turns.
* Target: Reduce Speed 50% for 2 turns.

## Resistances

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 50%
Dimodactylus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The large frill and powerful jaws of this hybrid require an incredibly strong back, which also gives it one of the most powerful wingbeats of all pterosaurs!

## Creation Tree

 ┗━ |  | Tupandactylus* Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal NO damage
* Ability Cooldown: 2
* DoT 0.25x of target's max HP per turn for 2 turns.
* Automatic Swap.
* Cleanse.

* Deal 1x damage
* Ability Cooldown: 2
* 50% shield for 2 turns, 2 attacks.

* Deal 1.5x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Automatic Swap

* Deal 1x damage
* Bypass Armor

* DoT 0.25x target's max HP for 2 turns after swapping in
* Unable to swap for 2 turns

* Deal NO damage
* If opponent tries to Swap Out, Swap Prevent for 1 turn.

## Trivia

* *Dimodactylus* was announced for the game for version 1.5.
Charged Abilities

Abilities (also known as moves or attacks) are actions a Creature can perform in battle.
There are several types of Abilities in the game:

* Quick-Use Abilities
* **Charged Abilities**
* Counter-Attack Abilities
* Swap-In Abilities
* Swap-Out Abilities
* On-Escape Abilities
* Priority Abilities
* Alert Abilities
* Discontinued Abilities

## Charged Abilities

These moves are not necessarily used every turn as there are usually cooldown times or delayed usage per action, in which case the creature using the move may have to wait a given number of turns to charge up the ability again.
Usually, these are harder-hitting moves or have additional effects that will negatively affect the opponent or positively affect the creature using the move.

## Effects

### Effect 1

Target highest HP: attack 1.33x. DoT 25% of target’s max HP, lasting 4 turns.

 This skill is useful when used against non- cleansing resellient creatures

 Ceratosaurus