Sirius star system

The **Sirius star system** is a pre-charted primary star system and gate network in Evochron Legacy.

## Summary

Sirius is under continuous attack by the Vonari that seem to recognize the value of the system for the Alliance of Sol. Without Sirius and Orion the Empire has little way to hold their western outposts in the region without major logistical efforts.

Due to this threat the Alliance has established a permanent defensive line in the Sirius II star system, which allows Sirius a reprieve and offers the little economy it has a chance to flourish.

Without a renewed Sol gate, however, the systems prosperity never recovered.

## Location

The **Sirius star system** lies in the southwest of the Sirius region core subregion and is part of the Outer Rim.

## Attributes

* Nebula Prevalence: None
* Asteroid Prevalence: None
* Local Ship Abilities: Medium
* Military Carriers: 0
* Economy Classes: E, G
	+ Fulcrum distance
* Control: Alliance

## History

### During Legends/Mercenaries

Sirius is a distant system with a good economy similar to Rigel's. A few key difference between Sirius and Rigel are the low cost of operations (typically no docking fees) and high paying contracts with relatively easy objectives. The gate system between Sirius and Sol was destroyed in the Arvoch Conflict and has not yet been rebuilt, cutting off the main supply line to this system. So supplies are somewhat scarce resulting in fairly high prices paid for needed commodities and equipment. The planet Sirius B is generally considered a very good trade location for selling.

Faction Details:

* Energy Companies - Strong presence, dominate political and economic force.
* Navy/Military - Moderate presence, primarily protects energy interests.
* Rebels - Light presence, primarily opportunistic explorers who remain reclusive.
* Guilds/Clans - Uncertain presence, rumored to patrol low traffic areas.
* Miners - No significant presence.

### Arvoch Alliance

Sirius renewed its old allegiance to Sol when Richton officially dissolved and rejoined the empire. This decision alone was not the reason the Dissolution War started, but a catalyst that allowed the Alliance to demand the return of nearby systems to them as well. This in return would ultimately lead to the war.

### After the Insanity War

Even though the Federation frontline during the Insanity War fell, Sirius got attacked by the Vonari in a renewed invasion in July 2848 that was on the target projectory to destroy both Sirius and Sol. Due to this unfortunate event the Alliance's total victory against the First Federation of Thuban was thwarted and the main fleet could escape towards Sierra to reform into the Second Federation. Ultimately the entire fleet tasked with taking over Rigel, Iota and Emerald failed their invasion until the Federation could reform and had to stop their push in Rigel.

Sirius A did not survive the war. While the planet was saved and many people evacuated its cities were bombed into destruction by the remaining Vonari of the crippled planet buster array. A recolonization effort has not been undergone due to the lasting war in the former Argus system of Sirius II against the Vonari and the drained resources of the Empire.

## Trade Routes

Sirius owns two of the most profitable economies even though the system might need a few more stations to truly profit from in. The lack of size and diversity is the true detriment as well as the lack of mining opportunities.

## Stellar Bodies

Local Stars: 1

* Sirius I
	+ Coordinates: (-2300 0 -3701)

Local Planets: 3

* Sirius A
	+ Coordinates: (-2300 0 -3700)
	+ Distance: 1 Sector
	+ Economy: Energy
	+ Population: One capital
	+ Terrain: Mixed
	+ Conditions: Water with clouds, animals, oxygen atmosphere
	+ Special Status: Ringless, Pseudo gaia world

* Sirius B
	+ Coordinates: (-2298 0 -3703)
	+ Distance: 3 Sectors
	+ Economy: General
	+ Population: Once capital, two settlements
	+ Terrain: Ice
	+ Conditions: Water with clouds, methane atmosphere
	+ Special Status: Multiringed

Sirius ASirius B
## Stations and Carriers

### Stations

* Sirius Station (-2298 0 -3703)
	+ Alliance

## Jump Gates

* Rigel (-2300 0 -3700)
	+ Destination: (-3197 0 -2502)

* Orion (-2297 0 -3698)
	+ Destination: (-1000 0 -2400)

* Sirius Warzone (-2300 0 -3688)
	+ Destination: (-2300 0 -3500)

## Colonized Sectors

* Sirius A Sector
	+ Unknown on Sirius A - Double wreckage of a Vonari C and battleship (10 July 2848)
		- Alliance pushed back a Vonari invasion of Sirius towards Sol (this might have delayed or ended their victory initiative in the Insanity War)
		- Vonari C had information about the Sol wormhole
* Sirius B Sector
	+ Unknown 28k -5k -82k - UNIQUE Blueprint Solar Recharger (can't be bought)