The Professor

> "*The Professor has arrived. How curious.*"
>
>
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**The Professor** is the fifth challenge on the *Displaced Fates* challenge board. He appears alongside Wargoth in Fractured Self.

## Attacks

All of the Professor's attacks deal Fear or weakness seeking damage.

1. The Professor scans his target.
	* *The Professor focuses and analyzes you!*
	* Sets **Focus** to 5.
	* Applies 'Analyzed Environment' for 6 turns.
		+ +50 All.
		+ -50 Health.
	* Applies 'Analyzed Movement' for 6 turns.
		+ +100 Bonus.
	* Applies 'Analyzed Attacks' for 6 turns.
		+ +100 Melee/Pierce/Magic.
2. The Professor scans his target.
	* *The Professor senses a moment of potential weakness!*
	* Sets Focus to 5.
	* Applies 'Analyzed Environment' for 6 turns.
		+ +25 All.
		+ -25 Health.
	* Applies 'Analyzed Movement' for 6 turns.
		+ +200 Bonus.
	* Applies 'Analyzed Weakness' for 6 turns.
		+ +100 Boost.
3. The Professor scans his target.
	* *The Professor prepares for the worst.*
	* Sets Focus to 5.
	* Applies 'Analyzed Environment' for 6 turns.
		+ +75 All.
		+ -75 Health.
	* Applies 'Analyzed Movement' for 6 turns.
		+ +50 Bonus.
	* Applies 'Analyzed Preservation' for 6 turns.
		+ +200 Melee/Pierce/Magic.
4. The Professor impales his target on a stream of mana.
	* *'An opening!'*
	* Attacks for 5 hits of 100% Fear Magic damage (500% total).
5. The Professor shields himself.
	* *'I'll choose a better moment to strike.'*
	* Heals himself for 15% of his maximum HP (1384).
	* Applies 'Shielded Recovery' for 2 turns, a 5% HoT (461).
6. The Professor shields himself.
	* *'Better safe than sorry.'*
	* Heals himself for 15% of his maximum HP (1384).
	* Applies 'Shielded Recovery' for 2 turns, a 5% HoT (461).
7. The Professor impales his target on a stream of mana.
	* *'I'll try anything!'*
	* Attacks for 5 hits of 100% Fear Magic damage (500% total).
8. The Professor impales his target on a stream of mana.
	* Attacks for 5 hits of 100% weakness seeking Magic damage (500% total).
9. The Professor blasts his target with mana explosions.
	* Attacks for 7 hits of 150% Fear Magic damage (1050% total).
	* Inflicts 'Residual Reconstruction' for 2 turns, a 50% Fire DoT.
10. The Professor impales his target on a stream of mana.
	* *The Professor seems to be momentarily distracted...*
	* Records his target's Melee/Pierce/Magic values.
	* Attacks for 5 hits of 100% Fear Magic damage (500% total).
	* If the Professor receives a hit immediately after using this attack, he will automatically apply 'Systems Distorted' for 1 turn, a stun.

## Rotation

The Professor's attack rotation is X -> Y -> 8 -> 9 -> Y -> 10 -> repeat.

* Turn 1 (X)
	+ If the Professor is above 33% HP (3045) and his target is above 33% HP, Attack 1 is used.
	+ If the Professor is above 33% HP (3045) and his target is below 33% HP, Attack 2 is used.
	+ If the Professor is below 33% HP (3045), Attack 3 is used.
* Turn 2 / Turn 5 (Y)
	+ If the Professor is above 50% HP (4614) and his target has not increased its Melee/Pierce/Magic since last recorded, Attack 4 (damage) is used.
	+ If the Professor is above 50% HP (4614) and his target has increased its Melee/Pierce/Magic since last recorded, Attack 5 (heal) is used.
	+ If the Professor is below 50% HP (4614) and his target has not increased its Melee/Pierce/Magic since last recorded, Attack 6 (heal) is used.
	+ If the Professor is below 50% HP (4614) and his target has increased its Melee/Pierce/Magic since last recorded, Attack 7 (damage) is used.

## Mechanics

* The Professor's buffs applied by Attack 1 / 2 / 3 can be removed if he loses **Focus**.
* The first hit the Professor receives each turn will cause him to lose 1 Focus on a noncrit and 2 Focus on a crit.
	+ *Your hit seems to disturb The Professor's focus.*
	+ *Your critical hit greatly shakes The Professor's focus!*
	+ Taking a noncrit and then a crit during the same turn will still only decrease Focus by 1.
* When the Professor has lost 5 Focus, his buffs from Attack 1 / 2 / 3 will be automatically removed.
	+ *The Professor loses focus!*
* On the Professor's first turn and every time he uses Attack 10, he records his target's Melee/Pierce/Magic values. These values are used to determine whether to use Attack 4 / 5 / 6 / 7 during subsequent turns.

## Resistances

* Shrink: 200
* Immobility: 300
* Good: 50
* Evil: 50
* Fear: 50
* Metal: 5
* Energy: 5
* Fire: -5