Crow Valgrindr

**Crow Valgrindr** is one of the seated members of Orpheus' High Council. He never attends meetings and is known for being incredibly lazy, much to the frustration of the others. He often keeps his position within the organization a secret, because of his distrust towards people he does not know well.

## History

### Early Years

Having been drafted into the Vietnam War at the age of 17 years old, he worked in the U.S Army alongside two of his closest friends, Valo Lumière and Xaphis Austram. At the time he had only been a Quintus Level Psionic who had a bit of combat experience but he was formidable enough to enter warzones with just a claymore in hand and still come back from each battle alive and unscathed. His mother was an Archon who worked as the Third Sage among the High Council and was currently looking into the demon **Asmodeus** who went by another name that was more human as a means of fooling people. His father was a former knight among Orpheus' organization who became demonized after an assignment went south and locked himself away in exile.

In 1974, while returning back to his camp, he received a letter that his mother had passed away with the cause being KIA. In her final moments, she bestowed her remaining power upon him after her soul went into the root and this news caused Crow to return back to America in both anger and disbelief but he would eventually take up her place in the organization. Leaving his friends behind without a word caused a rift between them for a short moment but it was eventually cleared up.

Over time, Crow rose to prominence among The Seven Stars and became known as the Stero Star, the underworld emperor that resides over North America. He used his influence over a large network to obtain information about any unusual sightings pertaining to demons and the like, while working as a bartender. While he is lazy in regards to everything else, his hunt for Asmodeus is a sign of his hidden passion as he plans to get revenge for what happened to his mother years ago.

## Personality

Crow is very down-to-earth when it comes to day to day life. he prepares himself for work, completes his shift and only wishes to go home to rest and slack off. He has not taken on any disciples because of his reluctance to complete his work at Orpheus, but because he has been gifted the power of an Archon, he cannot just step down from his place either. He is very knowledgeable when it comes to artifacts and the history of ancient ruins having been interested in an archeology as a youth prior to his draft into the army. He does not feel obligated to work harder than he has to, but the presence of Asmodeus specifically lights a fire within him, an insatiable rage that brings out his truer colors. He is primarily level-headed and prefers to deal with most things alone, but he eventually warms up to others as the story carries on.

## Appearance

Crow dresses his crimson hair in a long ponytail and is almost always seen dressing the way that a noble would. He carries himself with pride and takes extremely good care of his attire, preferring to wear suits and other classy outfits so that he is not sullying the good name of his parents or undermining their achievements. He relates a lot with the hawk and will often wear feathered garments that compliment his regal accoutrements. His clothes provide the same standard resistances against eir intrusion and magic formula as required of a member of the Mage Association.

## Abilities

**Archon Physiology**: Archons are stated to be the ultimate beings when it comes to Ars Magna and any form of the Ars Triumvirate in general. They know how to apply eir control better than most people in existence. With the entire universe's resources at their disposal, there is nothing they cannot create, destroy or remove in terms of conventionality. While Magic Formula is seen as an all-powerful tool naturally, Archons take this to the next level and transcend into a state of godhood. They are able to use magic to shed their own skin, become a different race or being and still retain all of their powers that they had previously. From being able to directly influence space or time through magic formula without an Anathema to putting people in an infinite death loop for all eternity, they can do it all. Unlike other mages, they carry grimoires which contain all of their esoteric spells and augments their power beyond the standard regulations created by the Ayn Sof. They have incredible speed, strength, coordination, durability, psionic power and high intellect as a result of their connection with the arcane essence called eir/seithr.

Crow holds the third seat among the high council, that implies that he is among the big three who have a greater connection to the root and because of this, he can draw upon a great deal of power and use it to completely annihilate his foes. Whether it be large-scale destructive spells or ferocious swings of his claymore, nothing that moves in the path of his attack is guaranteed a chance to survive.