Wheeler

The Wheeler is that of the getaway driver and transportation specialist. They are the ones who can navigate the city streets with ease, outsmarting and outmaneuvering the authorities in high-speed chases. They are also responsible for maintaining and upgrading the group's vehicles.

Moves:

-Roll+Cool: When you're behind the wheel of a vehicle, you can use this move to make a daring maneuver, such as weaving through traffic, making a tight turn, or performing a high-speed evasive action. On a 10+, you pull it off and gain an advantage, on a 7-9, you manage to avoid danger but at a cost.

-Roll+Cool: When you're trying to shake off a tail, you can use this move to lose them in the city streets. On a 10+, you lose them completely, on a 7-9 you lose them temporarily but they will catch up with you soon.

-Roll+Hard: When you're working on a vehicle, you can use this move to make repairs or upgrades. On a 10+, the work is done quickly and effectively, on a 7-9, it takes longer and you'll have to spend more resources.

-Roll+Hard: When you're trying to steal a car, you can use this move to hotwire it and get it running. On a 10+, you get it running without a hitch, on a 7-9, you get it running but it'll be noisy and draw attention.

-Roll+Cool: When you're involved in a high-speed chase, you can use this move to push your vehicle and its limits. On a 10+, you make it through the chase without taking any damage, on a 7-9, you take some damage but you manage to escape.

Create five Pipe Hitter NPCs

1. "Big Mike": A towering, intimidating figure known for his brute strength and willingness to use it. He carries a large pipe as his weapon of choice and is feared by all who cross him. Roll+Damage to intimidate and strike fear into the hearts of enemies.
2. "Smooth Operator": A suave and charming individual who uses their silver tongue and quick thinking to outsmart and disarm opponents. They prefer to use a brass knuckle-dagger combination as their weapon. Roll+Charm to talk their way out of a tricky situation or to disarm an opponent.
3. "The Technician": A precision fighter who values efficiency and accuracy over brute force. They are often seen wielding a pair of nunchucks or a tonfa. Roll+Agility to strike multiple opponents quickly and efficiently.
4. "The Enforcer": A silent and deadly individual who uses stealth and surprise to their advantage. They are known for carrying a blackjack or sap as their weapon of choice. Roll+Stealth to ambush opponents and take them down quickly.
5. "The Juggernaut": A tank-like figure who is nearly impervious to damage and can dish out heavy punishment. They are often seen wielding a large sledgehammer or maul. Roll+Damage to shrug off attacks and plow through enemies with ease.

Create five events in the Setting

1. "The Great Block Party": Every summer, the city throws a massive block party in one of the neighborhoods, with live performances from local hip hop artists, DJs spinning the hottest tracks, and vendors selling street food and merchandise.
2. "The Underground Rap Battle": A secret, underground rap battle that takes place in a different location every month. Only the most skilled MCs and poets are invited to participate, and the winner takes home a cash prize and bragging rights.
3. "The Graffiti Art Show": A showcase of the city's best graffiti artists, with live painting, music, and a competition for the best piece of the night.
4. "The Breakdancing Competition": A b-boy and b-girl competition that takes place in a different neighborhood every year. The best breakdancers from all over the city come to showcase their skills and compete for prizes.
5. "The Streetwear Fashion Show": A fashion show featuring the latest streetwear trends and designs from up-and-coming fashion designers in the city.

Five more Events

1. The annual "Hip Hop Summit" where MCs, DJs, and other hip hop artists from all over the world gather to showcase their skills and network with other industry professionals.
2. The "Rhythmia Street Dance Battle," a competition where street dancers from all corners of the world come to compete for cash prizes and bragging rights.
3. The "Rap Olympics," an underground rap battle event where MCs compete for the title of "King of the Mic."
4. The "Hip Hop Hall of Fame Induction Ceremony," where influential figures in the hip hop community are honored for their contributions to the culture.
5. The "Graffiti Art Expo," where graffiti artists from all over the world come to showcase their work and compete in a live art battle.

Five magical and Supernatural events

1. The "Rhyme Tempest" is an annual event that occurs in the city of "Boom Bap" where powerful winds and storms whip through the streets, causing all forms of debris to fly about. This event is said to be caused by powerful rap battles that take place in the city's underground clubs, the energy from the battles causing the tempest to occur.
2. The "Phat Beat Festival" is a week-long celebration that takes place in the city of "Funk Town." During the festival, powerful beats can be heard throughout the city, and anyone who listens to them is said to be able to dance with incredible skill and power.
3. The "MC Rave" is a secret event that takes place in the city of "MC City." During the event, powerful MCs gather in an abandoned warehouse and use their rhymes to summon and control spirits of the dead.
4. "The Mic Drop" is a legendary event that occurs once every decade in the city of "Rap City." During the event, a powerful MC drops their microphone at the climax of their performance, causing a massive explosion of energy that can level entire city blocks.
5. "The Flow of the River" is an event that takes place in the city of "Hip Hop River." During this event, the river that runs through the city begins to flow backwards, and anyone who jumps into it is said to be able to rap with incredible skill and power for a short period of time before returning to normal.

Wheelman Archetype for Savage Worlds

Attributes: Agility d10, Smarts d6, Spirit d6, Strength d6, Vigor d8 Skills: Driving d8, Fighting d6, Shooting d6, Stealth d6, Streetwise d8 Charisma: -2; Pace: 6; Parry: 5; Toughness: 6 Hindrances: Wanted (minor), Greedy Edges: Quick Draw, Steady Hands

Gear: Vehicle of choice (likely high-performance), handgun, fake ID

Special Abilities:

* Fast Driver: The Wheelman adds +2 to their Driving rolls.
* Car Enthusiast: The Wheelman is knowledgeable about cars and can make repairs to their vehicle with a successful Repair roll.
* Getaway Driver: The Wheelman can perform impressive driving stunts and maneuvers to help the crew escape from danger.

The Wheelman is the driver for the crew, providing quick and efficient getaways from heists and other criminal activities. They have a love for high-performance vehicles and a need for speed. Their skills behind the wheel and knowledge of cars make them a valuable member of any crew, but their Greed and Wanted hindrance can sometimes lead to trouble.