Priest

Heads of the six main temples located in the capital of Nariah, the priest and priestesses of Breim are highly revered and respected, much like the royal family. Each specializes in their own unique skill, teaching the magi that work under them to succeed in the same.

**Priest/Priestess is a limited rank and is subject to SA's Monthly Activity Checks**

## Overview

Over the many years Nariah has been built, the Priest and Priestesses have stood as strong pillars of the herd. They act as the building block of society, encouraging the hopes and dreams of their herd and guiding them to spiritual enlightenment. While each temple has come to specialize in its own skill, the base of these spiritual leaders has remained the same: to connect the herd with the gods.

All Priests and Priestesses began as Magi, serving the temple and the god they worship. Through many years of dedication, they earned the right to inherit their title; chosen by those that lead before them. They are the most dedicated, more faithful, most humble of the Magi. Strong, silver tongued, and hard working, the Priest/esses have come to all but embody the Umare view of the god's they serve. Some even believe they have been touched by those very beings, and are spoken through to reveal the god's truest of wishes.

The job the Priest/esses is not simple to lead the worship of their gods but to bring their god's nature back to the living plane. This is the reason each shrine chooses to specialize in a skill which is passed down to the Magi that serve under them. Just as Kaia beautifies the earth, so too does the Priestess teach her followers to garden. And just as Cascade's magic heals the sick and injured, so too does the Priest seek to heal his herd mates. It is believed one equine can not simply recreate all of the god's wills, and so as the torch passes to the next leader of the shrine so too does the skill in which they specialize.

Within each temple is a living quarters, left for the sole purpose of housing the Priest or Priestess that protects each ground. They are expected to live there, with out without their families as they see fit; whichever will benefit them most to lead the temple. While these quarters are simple, they provide everything needed to live a comfortable life within the temple.

You can read more about Umare religion and Nariah's six temples HERE.

**The requirements for becoming a Consul are as follows:**

* Must be 25 or older
* Must have served in the temple for at least 10 years
* No major or recent criminal history
* Must have completed their general schooling
* May not be a Kirin

### Current Priest/Priestesses

* **Argus' Largest Temple:** Priest Casius

* **Argus' Central Temple:**

* **Kaia's Temple:**
* **Alya's Temple:**
* **Cascade's Temple:**
* **Argus' Southern Temple:**

## Rank Levels

* **25 AP|** Equine come to you with question, both about their life and the gods. You struggle to give them the guidance they yearn for but in the end, you must trust in the teachings of your shrine. Receive a **rank 1 talent** early.

* **50 AP|** our shrine has become so popular, you are not sure what to do; even the High King will stop by now and again. As if to acknowledge your success, you receive a package that you assume is sent from the royal palace. Receive a **Prayer Ido**l with the symbol of your god engraved in its face.

* **75 AP|** Your shrine is becoming more popular now, and the citizens are flocking to pray to your god. You are skilled in the art of speaking and leading your followers to a better tomorrow. Your god would be proud. **+15 SP** to Wisdom or Cunning.

* **100 AP|** The animals that live in and around your shrine have taken a liking to you and you to them. Receive one **Breimian Mythical Familiar**.