Magic in the Air

Magic in the Air is a mage specific quest that tasks the player with uncovering knowledge from the Codex Hexagonis in response to Arch Magus Malagor's request.

## Starting NPC

» Speak to Arch Magus Malagor **[-1844 34 -699]**

**Dialogue:**

* Ahh, do ya seek to expand your knowledge of the magical arts?
* Come, come, there is little time and I have much to show you.
* However, first ya must tap into the knowledge stored within the Codex Hexagonis beneath the library.

## Objective 1

» Find the hidden entrance to the Codex Vault **[-1842, 9, -706]**

## Objective 2

» Speak to the Codex **[-1851 11 -702]**

**Dialogue:**

* You see before you a book. This must be the Codex Hexagonis.
* You see an inscription on it.
* Those who would claim the Codex Hexagonis must first solve a riddle. Talk to the statues around this room and all will be clear.
* To unlock the knowledge within these pages, one must be willing to use their heads when confronted by Cerberus
* Lest they lose face in the presence of Cherubim. Though one’s wit must be about them lest the jaws of Orthos rip the knowledge from their grasp.

## Objective 3

» Solve the Riddle by speaking to the statue at **[-1857 10 -721]**

**Dialogue:**

* The three heads of Cerberus...

## Objective 4

» Solve the Riddle by speaking to the statue at **[-1851 10 -721]**

**Dialogue:**

* ...a four-faced Cherubim...

## Objective 5

» Solve the Riddle by speaking to the statue at **[-1869 19 -718]**

**Dialogue:**

* ...two jaws of Orthos...

## Objective 6

» Solve the Riddle by speaking to the statue at **[-1860 10 -712]**

**Dialogue:**

* ...a single answer.
* You are worthy.

## Objective 7

» Return to Arch Magus Malagor **[-1844 34 -699]**

**Dialogue:**

* Ah, ya've returned! I have another task for ya, if yer interested.
* Go to the gauntlet and show those warriors how a true master of range works. 10 will work just fine.
* When ya've finished, go to the forest and our Summoner Instructor will guide you through the final stage.

## Objective 8

» Slay 10 Warrior Trainees

Warrior Trainees can be found running the gauntlet in Whaletown starting at **[-1766 37 -745]**

## Objective 9

» Talk to the Summoner Guide **[-1597 24 -683]**

**Dialogue:**

* I hear ya came back from the gauntlet, defeating those warriors. Ya hit them a bit too hard, though. Be more careful next time, eh?
* A mage must master the ability to form a bridge between their minds and reality.
* Yer task is to use this summoning circle to summon an ancient form of snow owl which once ruled this land.
* Crouch on this summoning circle to begin summoning.

## Objective 10

» Return to the Summoner Guide **[-1597 24 -683]** with the Ancient Feather

You can collect an Ancient Feather from X

**Dialogue:**

* Ah, a feather from an Ancient Snow Owl.
* These shine brighter than the winter snow.
* Here, return these 5 uncut opals to Malagor. He will infuse them into your reward.

## Objective 11

» Return to Arch Magus Malagor **[-1844 37 -699]**

**Dialogue:**

* Ah, you've returned. Tell me, how did it go?
* Ya did it! And you say ya have opals for me?
* Here. let me infuse them into yer reward!
* Remember what ya have learned here. It will serve ya well.

## Rewards

* Quest Points: 1
* Experience: 3000
* Money: 10