Wesen

**Wesen** (Ger. "Ves-sen", meaning: A Being or Sentient Creature) are a race of Humanoids endemic in many universes of Maharlica-Prime. "Wesen" is a collective term for creatures that Grimms hunt. They are a race of parahumans that can transform, or "woge" (Ger. "Vohg/Vohg-Guh" meaning: a powerful wave of water) into anthropomorphic animal humanoids that have become known in folklore as "**Cryptids**," which is what they are called in the Philippines. Older beings such as the Lich call them **"Mask-Users"**.

## Description

Wesen are a subspecies of Hominids known as Homo Cryptidor Sapien. It is stated that Wesen will be replacing Humans in the next one thousand years along with Metas and Seers. They are a race of Hominids who can morph into different animal species via an ability called "woging". There are many types of Wesen around the world. It was stated to us by the Ibarra Diaries that Wesen were actually created by the alien race of Niburuans who argued against God, their leader and soon-to-be God of All Worlds, that Humans are not the pinnacle of evolution and can in fact evolve further, and tasked the Fortisites to do such experiments. They are the ones behind the Forbidden Apple and the creation of Supernaturals, AKA Wesen and Metahumans. Thus, God created Seers to keep them in line. Wesen are actually Animals and Enneads spliced with the Human genome, giving each of the Human forms and Animal forms. Post Prehistoric Animals themselves are created from the Ennead gene. Though, their Human forms are made much more dominant and therefore they can reproduce with Humans as their original Animal genes only become a Dominant/Recessive Gene depending on the species. Their behavior depends on their woged form. If they choose to use their Human form more, they turn more Human-like. If they choose to use their Animal form more, they become more animalistic and wild, gaining the mental disorder, "Umkippen". They have three woges: Erstewoge, which is the first woge (only seen by Seers), Wahrewoge, a full woge (seen by everyone), and Uberwoge, which is the full-on Animal Transformation (Transform into an Animal that is seen by everyone). As an animal, the Wesen can develop close relationships with the same kind as their animal form.

## Etymology

Wesen had come from the German word for "being" or "creature". The term was coined in Germany by the Brothers Grimm: Wilhelm and Jacob, who had been studying the Wesen and had been translating their encounters with the Wesen through children's fairytales.

The word Cryptid comes from the Spanish word for Aswangs, "Criptido," which comes from the Greek word, "Kruptos." Cryptid, or "Kriptid" in Tagalog, is the coined term in the Philippines for all Wesen, and later, by the entire continent of Asia.

## Genetics and Tribes

According to studies and experiences of Miguel JoJo, Chimeras usually get along with both their parents more often. However, children with two-Types of parents often connect more with their parents who are the same type as them. Also, it is observed that the parent's children who are the same Type as them are opposite sex to them. This is likely evolved to avoid suspicion from normal Humans, as a young boy having an Elektra Complex or a young girl with an Oedipus Complex would be strange in the old times.

It was also observed that Wesen and Grimms mate with Humans or different-Type Wesen or Grimms may gain Wogitis instead of becoming a Vorherrscher. Such a Wesen will gain an incomplete woge or a hybrid woge/s.

Chimeras, or Vorherscherrs, are hybrids that are two or more different types of Wesen, Seers, or both. Rare Wesen are known to have Recessive Genes and Abundant Wesen have Dominant Genes.

Wesen reproduce in two ways. They either have sex and give birth or go through Lycanthropia, where they transfer their genes via a bite and turn someone into a Wesen. Wesen can be created thirdly: Through the Stone Masks, which were ancient metallic stone devices that the Fortisites used to splice Human genes.

Lycanthropes are Humans, Wesen, Seers, or Metas that have been bitten by another Lycanthrope. Lycanthropia is a virus that triggers the Wesen gene. Lycanthropes can all transform into Blutbaden and into their Primal Forms. When they turn into Lycans, they becomes practically insane. However, this can be controlled soon after after repeated woges. However, when the full moon is out, Lycans get stronger and more violent. However, they become less violent as the series goes on.

The most common Wesen in the world is the Blutbad due to their apex predatory status. Blutbaden are found almost everywhere in the world and make up a fifth of the world's population and are extremely abundant due to being the Apex Predators of the Wesen world, often being abundant enough to control Wesen Populations. They emerged from Gray Wolves in Poland and are known to be extremely violent. They get more violent when they see the color red or if they are under the full moon. They are also more dangerous in packs with the same kind or different even Wesen. Such is the case of Monroe \_ who is a well-known ally of Nick Burkhardt, known to be strong enough to lift a car because of his pack status. Blutbaden are also known to have partnered with and even fallen for Grimms due to Grimms and Blutbaden both being sexually attracted to stronger people of the opposite or in some cases the same sex. This is because the stronger the partner of the Blutbad Alpha, the stronger the pack will be.

### Schwarz-Augens

A Schwarz-Augen, or a Wesen Black-Eyes, is a very rare type of Wesen who gains recessive genes of both their Grimm and Wesen ancestors. They are very rare because the chances of this happening is slim to none. The most common Schwarz-Augens in the series are Aswang Schwarz-Augens. However, Zauberbiest Schwarz-Augens are even rarer because they only exist when the child of a Grimm and a Hex gains a Stand.

### Vampiric Aswangs

#### Vampiric Aswang

The Vampiric Aswang, or the Vampiric Tiktik (Aswang= Asin (Salt) and Bawang (Garlic)) is the most common race of Aswang found in and native to the Philippine islands. They are humans who are some sort of hybrid Wesen, having attributes of a dog, a bat, a cat, and a monkey while having attributes of a monotreme. The Vampiric Aswang's gene is stated by Rick to be based on an ancient monotreme that hasn't been discovered yet. In the novel series, it was shown by many characters that Vampiric Aswangs are incredibly feared by most Wesen species, except for Wildesheers, Blutbaden, Siegebarstes, Jagerbars, and a few other apex predatory Wesen. Most Wesen and Stand-Users fear Vampiric Aswangs and the Author stated that they are apex predators in the Philippines.

The Vampiric Aswangs known as the JoJos of Earth-Prince are also hinted to be the seventh royal family in the novel series, who were the main antagonistic force in the first four seasons of the TV series, Grimm.

## History

According to the original Grimm TV Series, the Wesen were once worshipped as gods and were mummified in the Beati Paoli process where their woges are kept. The reasoning for this thinking according to Blood of the Grimms is that the Wesen's animal-like DNA are based on aliens known as the Ennead, who are humanoid animal gods. These gods were created by Adonai El and the Fortisites, who also used their DNA to create and "guide" (artificially evolve) Earth's animal species. These Wesen would then come to try to stay away from Humanity as Humans would tend to fear them. Later on, war broke out and Humans would come to hunt and kill Wesen, leading to Wesen to become antagonistic toward Humans. Later on, Wesen were hunted by a new race, known as Grimms, who hunted the Wesen. At the time, they were known as the Shophets, or Judges. These Judges would then become spacefarers while the Judges left on Earth would continue hunting Wesen until the introduction of the most infamous Judges, Jacob and Wilhelm Grimm, whose names would be considered the founding name or the Grimms. Later on, the Wesen would rebel throughout the Multiverse in a massive interdimensional revolution, led by Dio Bernardo Salvi, known as the Black Claw, who are currently at war with the Grimms of the world.

It is later revealed that they, along with Vampires, were once collectively called "Mask-Users" since Wesen seemed to have first arisen via Stone Masks that changes a Human's DNA enough in order for the Human to have two DNA sets, allowing them to woge.

It was revealed that Wesen fought each other in the 12th Century and that the winner of the war determined the ruler of all Wesenkind, with the winner being the Vampiric Aswangs, causing them to become official royalty.

## List of Wesen

### Aswangs

Vampiric Tiktik

Sci. Name: Homo Sapien Aswangsis Vampir Tiktik

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Metallic Retractable Claws=Uses claws for prey and protection.

>Ticking=Ticks wings.

>Forked Tongue=To liquefy and drink prey.

>Monkey Tail=To hang on trees.

>Animal Strength

>Animal Speed

>Animal Instincts

>Animal Senses

>Animal Empathy

>Woging=Like all Cryptids, Aswangs have the ability to woge into their Cryptid form.

>Regeneration=Aswangs have a quick healing factor.

>Enhanced Senses=Aswangs have enhanced senses for a normal Human.

>Flight=Because of their wings, they can fly to very high places.

>Wall-Crawling=Their claws and palms have special hairs designed to allow them to climb to high places.

>Prehensile Forked Tongue=Their tongue is used to liquefy absorb their prey.

>Acidic Saliva=Used for their prey, allowing them to liquefy their prey.

>Night Vision=Allows them to see at night.

>Echolocation=Aswangs tick their wings when threatened as they can sense the vibrations through a membrane on their woged heads. >Longevity=Aswangs have longevity.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Stingray Tail (When Woged)

>Spices (When Woged)

>Anger Issues

>Risky Behavior

>Stubbornness

>Pulling their Wings=They lose their grip when this is done.

Strength: 5

Speed: 6

Durability: 6

Senses: 10

Intelligence: 6-10+

Combat: 1-10+

Skills: 1-10+

Precision: 10+

Lifespan: 20,000 years

Ghoul Tiktik

Sci. Name: Homo Sapien Aswangsis Ghul Tiktik

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Metallic Retractable Claws=For protection and prey.

>Ticking=Ticks tongue.

>Forked Tongue=To liquefy and drink prey.

>Monkey Tail=To hang on trees

>Animal Strength

>Animal Speed

>Animal Instincts

>Animal Senses

>Animal Empathy

>Echolocation, Regeneration

>Woging=Like all Cryptids, Aswangs have the ability to woge into their Cryptid form.

>Regenerative Factor Level One=Aswangs have a soft healing factor.

>Enhanced Senses=Aswangs have enhanced senses for a normal Human.

>Wall-Crawling=Their claws and palms have special hairs designed to allow them to climb to high places.

>Prehensile Forked Tongue=Their tongue is used to liquefy absorb their prey.

>Acidic Saliva=Used for their prey, allowing them to liquefy their prey.

>Night Vision=Allows them to see at night.

>Echolocation=Aswangs tick their wings when threatened as they can sense the vibrations through a membrane on their woged heads. >Retractable Long Claws=Allows them to protect themselves from opponents.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Lack of Morality

>Stingray Tail (When Woged)

>Spices (When Woged)

Strength: 5

Speed: 6

Durability: 4

Senses: 10

Intelligence: 6-10+

Combat: 1-10+

Skills: 1-10+

Precision: 10+

Lifespan: 70 years; 20,000 (If Mother eats their fetus of their grandchild)

Manananggal

Sci. Name: Homo Sapien Aswangsis Vampir Tiktik

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Metallic Retractable Claws=For protection and prey.

>Ticking=Ticks tongue.

>Forked Tongue=To liquefy and drink prey.

>Monkey Tail=To hang on trees

>Animal Strength

>Animal Speed

>Animal Instincts

>Animal Senses

>Animal Empathy

>Echolocation, Regeneration

>Woging=Like all Cryptids, Aswangs have the ability to woge into their Cryptid form.

>Regenerative Factor Level One=Aswangs have a soft healing factor.

>Poison, Toxins, Venoms, and Substance Immunity=Aswangs are immune to multiple poisons, toxins, and venoms.

>Enhanced Senses=Aswangs have enhanced senses for a normal Human.

>Flight=Because of their wings, they can fly to very high places.

>Wall-Crawling=Their claws and palms have special hairs designed to allow them to climb to high places.

>Prehensile Forked Tongue=Their tongue is used to liquefy absorb their prey.

>Acidic Saliva=Used for their prey, allowing them to liquefy their prey.

>Night Vision=Allows them to see at night.

>Echolocation=Aswangs tick their wings when threatened as they can sense the vibrations through a membrane on their woged heads.

>Self-Segmentation=Manananggals can self-segment their legs and crotch from their torso and upper body to fly.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Stingray Tail (When Woged)

>Spices (When Woged on the wound of its Lower Half)

>Lack of Morality

Strength: 5

Speed: 6

Durability: 4

Senses: 10

Intelligence: 6-10+

Combat: 1-10+

Skills: 1-10+

Precision: 10+

Lifespan: 200 years

Askal Itim

Sci. Name: Homo Sapien Aswangsis Askal Itim

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Animal Strength

>Animal Speed

>Animal Instincts

>Animal Senses

>Animal Empathy

>Woging=Like all Cryptids, Aswangs have the ability to woge into their Cryptid form.

>Regenerative Factor Level One=Aswangs have a soft healing factor.

>Poison, Toxins, Venoms, and Substance Immunity=Aswangs are immune to multiple poisons, toxins, and venoms.

>Enhanced Senses=Aswangs have enhanced senses for a normal Human.

>Flight=Because of their wings, they can fly to very high places.

>Wall-Crawling=Their claws and palms have special hairs designed to allow them to climb to high places.

>Prehensile Forked Tongue=Their tongue is used to liquefy absorb their prey.

>Acidic Saliva=Used for their prey, allowing them to liquefy their prey.

>Night Vision=Allows them to see at night.

>Echolocation=Aswangs tick their wings when threatened as they can sense the vibrations through a membrane on their woged heads.

>Full-Moon Enhancement=These Aswangs can get enhanced via the full moon.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Stingray Tail (When Woged)

>Spices (When Woged)

>Risky Behavior

Strength: 5

Speed: 6

Durability: 4

Senses: 10

Intelligence: 6-10+

Combat: 1-10+

Skills: 1-10+

Precision: 10+

Lifespan: 300 years

Mangkukulam

Sci. Name: Homo Sapien Aswangsis Kulam

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Aswangs have the ability to woge into their Cryptid form.

>Regenerative Factor Level One=Aswangs have a soft healing factor.

>Poison, Toxins, Venoms, and Substance Immunity=Aswangs are immune to multiple poisons, toxins, and venoms.

>Enhanced Senses=Aswangs have enhanced senses for a normal Human.

>Flight=Because of their wings, they can fly to very high places.

>Wall-Crawling=Their claws and palms have special hairs designed to allow them to climb to high places.

>Prehensile Forked Tongue=Their tongue is used to liquefy absorb their prey.

>Acidic Saliva=Used for their prey, allowing them to liquefy their prey.

>Night Vision=Allows them to see at night.

>Echolocation=Aswangs tick their wings when threatened as they can sense the vibrations through a membrane on their woged heads.

>Magic=These particular Aswangs can do magic.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Anting-Anting

>Lack of Morality

Strength: 5

Speed: 6

Durability: 4

Senses: 10

Intelligence: 6-10+

Combat: 1-10+

Skills: 1-10+

Precision: 10+

Lifespan: 900 years

Amalanhig

Sci. Name: Homo Sapien Aswang?

Origin: Stone Mask

Special Abilities:

>Same abilities as an Aswang's.

Weaknesses:

>Hamon

>Lack of Intellect

>Incomplete Transformation

Strength: 5

Speed: 6

Durability: 5

Senses: 10+

Intelligence: 0

Combat: 9

Skills: 10

Precision: 10

Lifespan: Immortal

Mambabarang

Sci. Name: Homo Sapien Aswangsis Barang

Origin: Stone Mask

Special Abilities:

>Human Transformation

>Insect Manipulation

>Magic

Weaknesses:

>Vampiric Tiktiks (Natural Predator)

Strength: 3

Speed: 3

Durability: 3

Senses: 3

Intelligence: 3

Combat: 3

Skills: 3

Precision: 3

Lifespan: 7,000 years

Wakwak

Sci. Name: Spirit

Origin: Unknown

Special Abilities:

>Same Abilities as an Aswang

Weaknesses:

>Vampiric Tiktik (Rival)

Strength: 5

Speed: 6

Durability: 5

Senses: 10+

Intelligence: 10

Combat: 10

Skills: 10

Precision: 10

Lifespan: 18,000 years

### Canine Cryptids

Lycan/Blutbad

Sci. Name: Homo Sapien Lycansis Blutbaden

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Blutbaden has the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Fangs

>Full Moon Enhancement=All Blutbaden get stronger during the full moon.

>Pack Mentality=Most known Blutbaden tend to move in packs.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Giving in to Instinct

>Anger Issues

>Risky Behavior

Strength: 5, 6 (full moon)

Speed: 5, 6 (full moon)

Durability: 5, 6 (full moon)

Senses: 10

Intelligence: 1-7

Combat: 1-10+

Skills: 1-10+

Precision: 1-10

Lifespan: 200 years

Schackal

Sci. Name: Homo Sapien Lycansis Schackal

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Schackals have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Fangs

>Night Vision=They have night vision

>Full Moon Enhancement=They get stronger during the full moon.

>Pack Mentality=They tend to move in packs.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Giving in to Instinct

>Anger Issues

>Risky Behavior

Strength: 5, 6 (full moon)

Speed: 5, 6 (full moon)

Durability: 5, 6 (full moon)

Senses: 10

Intelligence: 1-7

Combat: 1-10+

Skills: 1-10+

Precision: 1-10

Lifespan: 200 years

Coyotl

Sci. Name: Homo Sapien Lycansis Coyote

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Coyotls have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Fangs

>Night Vision=They have night vision

>Full Moon Enhancement=They get stronger during the full moon.

>Pack Mentality=They tend to move in packs.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Giving in to Instinct

>Anger Issues

>Risky Behavior

>Inbreeding

Strength: 5, 6 (full moon)

Speed: 5, 6 (full moon)

Durability: 5, 6 (full moon)

Senses: 10

Intelligence: 1-7

Combat: 1-10+

Skills: 1-10+

Precision: 1-10

Lifespan: 200 years

Chupacabra

Sci. Name: Homo Sapien Lycansis Chupacabra

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Chupacabras have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Fangs

>Night Vision=Allows them to see at night.

>Full Moon Enhancement=Lycans get stronger during the full moon.

>Soft Telepathy=Chupacabras have the ability to softly read their prey's minds.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Giving in to Instinct

>Anger Issues

>Risky Behavior

Strength: 4, 5 (full moon)

Speed: 5, 6 (full moon)

Durability: 5, 6 (full moon)

Senses: 10

Intelligence: 9-10+

Combat: 1-10+

Skills: 1-10+

Precision: 1-10

Lifespan: 200 years

Cu Siths

Subspecies: Hundjager, Apgadniek, Anubis, Inugami

Sci. Name: Homo Sapien Lycansis Sith

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Siths have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Fangs

>Night Vision=Allows them to see at night.

>Full Moon Enhancement=Siths get stronger during the full moon.

>Grimm Mentality=Cu Siths are much more skilled with Grimms

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Giving in to Instinct

>Anger Issues

>Risky Behavior

Strength: 5, 6 (full moon)

Speed: 5, 6 (full moon)

Durability: 4, (full moon)

Senses: 10

Intelligence: 1-6

Combat: 1-10+

Skills: 1-10+

Precision: 1-10

Lifespan: 200 years

Hellhounds/Hollentier

Sci. Name: Homo Sapien Lycansis Hollen

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Siths have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Fangs

>Night Vision=Allows them to see at night.

>Full Moon Enhancement=Siths get stronger during the full moon.

>Grimm Mentality=Cu Siths are much more skilled with Grimms.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Giving in to Instinct

>Anger Issues

>Risky Behavior

Strength: 6, 7 (full moon)

Speed: 5, 6 (full moon)

Durability: 4, (full moon)

Senses: 10

Intelligence: 1-6

Combat: 1-10+

Skills: 1-10+

Precision: 1-10

Lifespan: 200 years

Luison

Sci. Name: Homo Sapien Lycansis Luison

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Siths have the ability to woge into their Cryptid form.

>Regenerative Factor Level One=Siths have a soft healing factor.

>Poison, Toxins, Venoms, and Substance Immunity=Siths are immune to multiple poisons, toxins, and venoms.

>Enhanced Senses=Siths have enhanced senses for a normal Human.

>Night Vision=Allows them to see at night.

>Full Moon Enhancement=Siths get stronger during the full moon.

>Grimm Mentality=Cu Siths are much more skilled with Grimms.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Greediness

Strength: 4, 5 (full moon)

Speed: 5, 6 (full moon)

Durability: 4, (full moon)

Senses: 10

Intelligence: 1-6

Combat: 1-10+

Skills: 1-10+

Precision: 1-10

Lifespan: 200 years

Berserkers/Wildesheer

Sci. Name: Homo Sapien Lycansis Wildesheer

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Berserkers have the ability to woge into their Cryptid form. >Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Fangs

>Night Vision=Allows them to see at night.

>Full Moon Enhancement=Berserkers get stronger during the full moon.

>Nigh-Invulnerable Bones=Berserkers have nigh-indestructible bones, teeth, and claws when woged.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Haircut=If you cut their hair, they will greatly weaken, like that of a human.

Strength: 9, 10 (full moon)

Speed: 3,4 (full moon)

Durability: 5, 6 (full moon), 10+ (bones)

Senses: 10

Intelligence: 1-10+

Combat: 1-10+

Skills: 1-10+

Precision: 1-10

Lifespan: 200 years

Jagerbar

Sci. Name: Homo Sapien Lycansis Bar

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Jagerbars have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Fangs

>Poison, Toxins, Venoms, and Substance Immunity=Jagerbars are immune to multiple poisons, toxins, and venoms.

>Enhanced Senses=Jagerbars have enhanced senses for a normal Human.

>Night Vision=Allows them to see at night.

>Full Moon Enhancement=Jagerbars get stronger during the full moon.

>Diamond Bones=Jagerbars have diamond-hard bones. Not exactly as hard as diamonds, and it is said that they are much harder. It should take someone with the Strength and Durability (Strength/Durability: A) of a diamond and the speed of an asteroid (Speed: B) to be able to break

>Durable Body Fat=Jagerbars have enough fat to stop objects moving at the speed of light to severely injure them as their fat cells, fur, and skin are put together similar to a sewn thread, making their own skin barriers of protection.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

Strength: 6, 7 (full moon)

Speed: 1, 2 (full moon)

Durability: 7, 8 (full moon), 10 (bones)

Senses: 10

Intelligence: 1-5

Combat: 1-10+

Skills: 1-10+

Precision: 1-10

Lifespan: 200 years

Kitsune

Sci. Name: Homo Sapien Lycansis Fuchsbau Kitsun

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Kitsunes have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Fangs

>Night Vision=Allows them to see at night.

>Nine Tails=Kitsunes that are older tend to be more powerful than the young ones. They can grow up to nine tails.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Cutting off the nine tails.

Strength: 1->9 (+1 at full moon)

Speed: 1->9 (+1 at full moon)

Durability: 1->9 (+1 at full moon)

Senses: 10

Intelligence: 7-10+

Combat: 1-10+

Skills: 1-10+

Precision: 1-10

Lifespan: 900 years

Fuchsbau

Sci. Name: Homo Sapien Lycansis Fuchsbau

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Kitsunes have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Fangs

>Longevity

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Disloyal and Cunning

>Risky Behavior

Strength: 4

Speed: 4

Durability: 4

Senses: 10

Intelligence: 7-10+

Combat: 1-10+

Skills: 1-10+

Precision: 1-10

Lifespan: Unknown

Vulpes Myrca

Sci. Name: Homo Sapien Lycansis Fuchsbau Mycra

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Kitsunes have the ability to woge into their Cryptid form.

>Night Vision=Allows them to see at night.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Fangs

>Longevity

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Lack of Morality

Strength: 5

Speed: 5

Durability: 5

Senses: 10

Intelligence: 7-10+

Combat: 1-10+

Skills: 1-10+

Precision: 1-10

Lifespan: Unknown

### Feline

Nekomata

Sci. Name: Homo Sapien Cattus Nya

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Nekomatas have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Night Vision=Allows them to see at night.

>Teleportation

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Coldness

>Fear of Canine Cryptids

>Huge Egos

Strength: 4

Speed: 6

Durability: 3

Senses: 10

Intelligence: 8-10+

Combat: 1-10+

Skills: 1-10+

Precision: 7-10

Lifespan: 200 years

Bakeneko

Sci. Name: Homo Sapien Cattus Nyanya

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Bakenekos have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Night Vision=Allows them to see at night.

>Still Force Connection=Bakenekos have soft Still Force Connection.

>Schrodinger's Teleportation

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Coldness

>Fear of Canine Cryptids

>Huge Egos

Strength: 4

Speed: 6

Durability: 3

Senses: 10

Intelligence: 8-10+

Combat: 1-10+

Skills: 1-10+

Precision: 7-10

Lifespan: 200 years

Tom/Klaustreich

Sci. Name: Homo Sapien Cattus Mya

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Toms have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Night Vision=Allows them to see at night.

>Nine Lives=Toms have nine lives in total.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Jerk-ness and Being An Asshole

>Fear of Canine Cryptids

Strength: 4

Speed: 5

Durability: 5

Senses: 10

Intelligence: 8-10+

Combat: 1-10+

Skills: 1-10+

Precision: 7-10

Lifespan: 200 years

Vertenogen

Sci. Name: Homo Sapien Cattus Vetenogen

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Toms have the ability to woge into their Cryptid form.

>Night Vision=Allows them to see at night.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Night Vision=Allows them to see at night.

>Nine Lives=Vetenogens have nine lives in total.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Coldness

Strength: 5

Speed: 5

Durability: 5

Senses: 10

Intelligence: 8-10+

Combat: 1-10+

Skills: 1-10+

Precision: 7-10

Lifespan: 200 years

Sphinx/Lowen

Sci. Name: Homo Sapien Cattus Sphinxus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Sphinxes have the ability to woge into their Cryptid form.

>Night Vision=Allows them to see at night.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Enhanced Anger

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Giving in to Instinct

>Stubbornness

>Anger Issues

Strength: 6

Speed: 6

Durability: 6

Senses: 10

Intelligence: 8-10+

Combat: 1-10+

Skills: 1-10+

Precision: 7-10

Lifespan: 500 years

Manticore

Sci. Name: Homo Sapien Cattus Sphinxus Manticorus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Manticores have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Night Vision=Allows them to see at night.

>Flight

>Toxins and Scorpion Tail=Manticores have the tails of scorpions and use these to poison their prey.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Giving in to Instinct

>Stubbornness

>Anger Issues

Strength: 7

Speed: 7

Durability: 7

Senses: 10

Intelligence: 8-10+

Combat: 1-10+

Skills: 1-10+

Precision: 7-10

Lifespan: 500 years

Maltese

Sci. Name: Homo Sapien Cattus Maltese Tigra

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Sphinxes have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Night Vision=Allows them to see at night.

>Enhanced Anger

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Giving in to Instinct

>Stubbornness

>Anger Issues

Strength: 6

Speed: 6

Durability: 6

Senses: 10

Intelligence: 8-10+

Combat: 1-10+

Skills: 1-10+

Precision: 7-10

Lifespan: 500 years

Phantom Panther

Subspecies: Yaguarte, Balam, Mauvais Dentes, Pflichttreue

Sci. Name: Homo Sapien Cattus Phanthom Panthera

Breeds: Phantom Jaguar, Phantom Leopard, Phantom Black Panther, Phantom Cheetah

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Phantom Panthers have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Night Vision=Allows them to see at night.

>Phasing=Phantom Panthers can phase through objects.

>Invisibility=Phantom Panthers can also turn invisible.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Giving in to Instinct

>Stubbornness

>Anger Issues

Strength: 6, 7 (Mauvais Dentes)

Speed: 6, 7 (Mauvais Dentes)

Durability: 6, 7 (Mauvais Dentes)

Senses: 10

Intelligence: 8-10+

Combat: 1-10+

Skills: 1-10+

Precision: 7-10

Lifespan: 500 years

### Apes

Troll

Subspecies: Fuchsteufulwild, Hasselich

Sci. Name: Homo Sapien Goblin Troll

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Trolls have the ability to woge into their Cryptid form.

>Night Vision=Allows them to see at night.

>Enhanced Intelligence=They are known to have very high intelligence.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Their Ego

Strength: 3

Speed: 3

Durability: 2

Senses: 4

Intelligence: 10-10+

Combat: 2-5

Skills: 10-10+

Precision: 10

Lifespan: 70 years

Cupiditas

Sci. Name: Homo Sapien Merinus Cupid

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Enhanced Abilities and Capabilities

>Love Toxin

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

Strength: 4

Speed: 4

Durability: 4

Senses: 4

Intelligence: 4-10

Combat: 2-5

Skills: 10-10+

Precision: 10

Lifespan: 80 Years

Musai

Sci. Name: Homo Sapien Merinus Musai

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Hypnotizing Kiss

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>True Love

Strength: 3

Speed: 3

Durability: 3

Senses: 4

Intelligence: 4-10

Combat: 2-5

Skills: 10-10+

Precision: 10

Lifespan: Eternity

El Cuegle

Sci. Name: Homo Sapien Goblin Cuegle

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Trolls have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Night Vision=Allows them to see at night.

>Future Vision=El Cuegles have prophetic visions.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Forced Visions

Strength: 5

Speed: 5

Durability: 5

Senses: 4

Intelligence: 10-10+

Combat: 2-5

Skills: 10-10+

Precision: 10

Lifespan: 70 years

Gluhenvolk

Sci. Name: Homo Sapien Goblin Gluhen

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Trolls have the ability to woge into their Cryptid form.

>Bioluminiscence

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Shyness

>Endangered

Strength: 3

Speed: 3

Durability: 2

Senses: 4

Intelligence: 10-10+

Combat: 2-5

Skills: 10-10+

Precision: 10

Lifespan: 70 years

Indole Gentile

Sci. Name: Homo Sapien Goblin Gentile

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Trolls have the ability to woge into their Cryptid form.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Mischievous Puberty

Strength: 3, 5 (Puberty)

Speed: 3, 5 (Puberty)

Durability: 3, 5 (Puberty)

Senses: 4

Intelligence: 10-10+

Combat: 2-5

Skills: 10-10+

Precision: 10

Lifespan: 70 Years

El Cucuy

Sci. Name: Homo Sapien Goblin Cucuy

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, El Cucuys have the ability to woge into their Cryptid form.

>Night Vision=Allows them to see at night.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Mourning Response=They attack those who kill or injure the young of grieving mothers.

>Sweetness Disguise

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

Strength: 5

Speed: 5

Durability: 5

Senses: 4

Intelligence: 10-10+

Combat: 2-5

Skills: 10-10+

Precision: 10

Lifespan: 70 years

Ogres/Siegbarste

Sci. Name: Homo Sapien Goblin Ogrus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Ogres have the ability to woge into their Cryptid form.

Superhuman Abilities and Capabilities

>Night Vision=Allows them to see at night.

>Nigh-Invulnerable Skin

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Stupidity

Strength: 10

Speed: 2

Durability: 10+

Senses: 4

Intelligence: 1-5

Combat: 8-10+

Skills: 8-10+

Precision: 8-10

Lifespan: 70 years

Wildermann/Sasquatch

Sci. Name: Homo Sapien Goblin Sasquatchus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Ogres have the ability to woge into their Cryptid form.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Night Vision=Allows them to see at night.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Shyness

Strength: 8

Speed: 4

Durability: 7

Senses: 4

Intelligence: 5-8

Combat: 8-10+

Skills: 8-10+

Precision: 8-10

Lifespan: 70 years

Orcs

Sci. Name: Homo Sapien Goblin Orcus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Ogres have the ability to woge into their Cryptid form.

>Night Vision=Allows them to see at night.

>Superhuman Abilities and Capabilities

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Stupidity

Strength: 6

Speed: 4

Durability: 6

Senses: 4

Intelligence: 1-5

Combat: 8-10+

Skills: 8-10+

Precision: 8-10

Lifespan: 70 years

Wendigo

Sci. Name: Homo Sapien Goblin Wendigus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Wendigos have the ability to woge into their Cryptid form.

>Night Vision=Allows them to see at night.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Claw

>Enhanced Hunger=Wendigos have nigh-infinite space in their stomachs, allowing them to eat just about anything.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Cannibalism

Strength: 4

Speed: 4

Durability: 4

Senses: 4

Intelligence: 8-10+

Combat: 5-7

Skills: 8-10+

Precision: 8-10

Lifespan: 70 years

Hex/Hexenbiest (f)/Zauberbiest (m)

Sci. Name: Homo Sapien Hexus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, Hexes have the ability to woge into their Cryptid form.

>Night Vision=Allows them to see at night.

>Magic=Hexes are very powerful in controlling magic: A power source that allows an individual to manipulate space, time, and reality in accordance with one's own will.

>Feminine Dominance= Most of them are born female, but there are a few born male.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Bitchiness and Dickery

>Mellifer (Natural Predator)

Strength: 5

Speed: 5

Durability: 6

Senses: 3

Intelligence: 10-10+

Combat: 9-10+

Skills: 10-10+

Precision: 10

Lifespan: 10,000 years

Berberoka

Sci. Name: Homo Sapien Berberoka

Origin: Created by Fortisites

Special Abilities:

>Woging

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Underwater Breathing and Gills

>Size Alteration

>Sexual Dimorphism=Males' woge resemble ogres while females' woge resemble nymphs.

Weaknesses:

>Hamon

>Crabs=Berberokas have an odd fear of crabs.

Strength: 8

Speed: 2

Durability: 10+

Senses: 9

Intelligence: 7

Combat: 8

Skills: 8

Precision: 10

Lifespan: 700 years

Alpe

Sci. Name: Homo Sapien Reaper

Origin: Created by the Devil to consume souls.

Special Abilities:

>Woging

>Sleep Paralysis

Weaknesses:

>Hamon

Strength: 5

Speed: 5

Durability: 5

Senses: 10

Intelligence: 7

Combat: 9

Skills: 7

Precision: 10

Lifespan:  Unknown

Koschie

Sci. Name: Homo Sapien Batibat

Origin: Created by Fortisites.

Special Abilities:

>Woging=They resemble hags

>Healing

Weaknesses:

>Hamon

>Loss of power when using their healing powers

Strength: 5, 2 after healing

Speed: 5, 3 after healing

Durability: 5, 2 after healing

Senses: 4

Intelligence: 9

Combat: 7

Skills: 8

Precision: 10

Lifespan: Varies Depending on Healing Power Usage

Wraith

Sci. Name: Homo Sapien Wraith

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Soul-Sucking

>Grimm-Disabling

Weaknesses:

>None

Strength: 7

Speed: 6

Durability: 0

Senses: 8

Intelligence: 10

Combat: 10+

Skills: 10+

Precision: 10+

Lifespan: 900 Years

Nuno sa Punso

Sci. Name: Homo Sapien Nuno

Origin: Created by Fortisites.

Special Abilities:

>Woging=They resemble elves.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Bangles=Wherever Nunos be, there are Bangles they tread the land with.

>Magic

Weaknesses:

>Hamon

>Head-Crushing

>Physically Weak

Strength: 2

Speed: 5

Durability: 2

Senses: 9

Intelligence: 10+

Combat: 8

Skills: 8

Precision: 10

Lifespan: 700 years

Batibat

Sci. Name: Homo Sapien Batibat

Origin: Created by Fortisites.

Special Abilities:

>Woging=They resemble ogres.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Female Dominance

Weaknesses:

>Hamon

>Naturally Obese

Strength: 8

Speed: 4

Durability: 10+

Senses: 9

Intelligence: 8

Combat: 8

Skills: 8

Precision: 10

Lifespan: 700 years

### Reptilians and Avians

Lizardman

Subspecies: Skalengeck, Phansigar, Quijada Vil

Sci. Name: Homo Sapien Dracus Gecko

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Elongated Tongue

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Risky Behavior

Strength: 4

Speed: 4

Durability: 4

Senses: 4

Intelligence: 7-10

Combat: 9-10+

Skills: 9-10+

Precision: 10

Lifespan: 150 years

Croc Dragons

Subspecies: Skalenzhane, Wasserzahne, Wettbewerbsgewinner, Gelumcaedus

Sci. Name: Homo Sapien Dracus Crocodilia

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Elongated Tongue

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Scales

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Lack of Self-Safety

Strength: 10

Speed: 10

Durability: 10

Senses: 4

Intelligence: 7-10

Combat: 9-10+

Skills: 9-10+

Precision: 10

Lifespan: 150 years

Western Dragon/Daemonfeur

Sci. Name: Homo Sapien Dracus Westeros

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Echolocation=Western Dragons can do echolocation through their screeches.

>Flame Breath=Western Dragons have flames for breath.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Scales=Western Dragons have metallic scales

. Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Lack of Emotion

Strength: 5

Speed: 5

Durability: 9

Senses: 6

Intelligence: 5-10+

Combat: 9-10+

Skills: 9-10+

Precision: 10

Lifespan: 5,000 years

Eastern Dragon/Long

Sci. Name: Homo Sapien Dracus Esteros

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Echolocation=Western Dragons can do echolocation through their screeches.

>Wind-Swimming=Eastern Dragons can swim in the wind in their Wahrewoges.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Firecracker Breath=Eastern Dragons can shoot explosive bullets from their breath similar to firecrackers.

>Gills=Eastern Dragons have gills.

>Metallic Scales=Eastern Dragons have metallic scales.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Lack of Emotion

Strength: 5

Speed: 5

Durability: 9

Senses: 6

Intelligence: 5-10+

Combat: 9-10+

Skills: 9-10+

Precision: 10

Lifespan: 5,000 years

Lamia

Subspecies: Konigschlange, Lausenschlange, Varme Tyv, Vibora Dorada

Sci. Name: Homo Sapien Dracus Lamia

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Echolocation=Lamias can do echolocation through their screeches.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Venom=Lamias have venom in their fangs

>Metallic Scales=Lamias have metallic scales.

>Soft Bones=Lamias have soft bones, allowing them to become flexible enough to strangle their prey with their rubbery limbs.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Hopeless Romantic

Strength: 5

Speed: 5

Durability: 9

Senses: 6

Intelligence: 5-10+

Combat: 9-10+

Skills: 9-10+

Precision: 10

Lifespan: 5,000 years

Gorgon Sci. Name: Homo Sapien Dracus Gorgon

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Echolocation=Gorgons can do echolocation through their screeches.

>Stone Stare=Gorgons can turn people into stone with a special stare. They can also reverse this.

>Metallic Scales=Gorgons have metallic scales.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Soft Bones=Gorgons have soft bones, allowing them to become flexible enough to strangle their prey with their rubbery limbs.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Cannot Woge Around People

>Grimms=They are immune to the Gorgon's woge.

Strength: 5

Speed: 5

Durability: 9

Senses: 6

Intelligence: 5-10+

Combat: 9-10+

Skills: 9-10+

Precision: 10

Lifespan: 5,000 years

Phoenix

Sci. Name: Homo Sapien Dracus Phoenixus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form. >Echolocation=Phoenixes can do echolocation through their screeches. >Flame Manipulation=Phoenixes can manipulate fire. >Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Feathers=Phoenixes have metallic feathers.

Weaknesses:

>Super Soaker

>Hamon=Like all Cryptids, they are weak against Hamon.

Strength: 5

Speed: 5

Durability: 9

Senses: 6

Intelligence: 5-10+

Combat: 9-10+

Skills: 9-10+

Precision: 10

Lifespan: 100 years, Reborn After Death

Seltenvogel

Sci. Name: Homo Sapien Dracus Seltenvogel

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Golden Egg-Laying

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Golden Egg May Be Fatal

Strength: 3

Speed: 3

Durability: 3

Senses: 4

Intelligence: 7-10

Combat: 9-10+

Skills: 9-10+

Precision: 10

Lifespan: Unknown

Thunderbird

Sci. Name: Homo Sapien Dracus Thunderus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Echolocation=Thunderbirds can do echolocation through their screeches.

>Electrokinesis=Thunderbirds can manipulate Electricity.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Metallic Feathers=Thunderbirds have metallic feathers.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Anura Dendrobatidae

Strength: 5

Speed: 5

Durability: 9

Senses: 6

Intelligence: 5-10+

Combat: 9-10+

Skills: 9-10+

Precision: 10

Lifespan: 100 years, Reborn After Death

Raub Kondor

Sci. Name: Homo Sapien Dracus Condor

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Radar Scent=Raubs have enhanced scent that allows them to pick up scent for miles.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Lack of Morality

Strength: 5

Speed: 5

Durability: 5

Senses: 4

Intelligence: 7-10

Combat: 9-10+

Skills: 9-10+

Precision: 10

Lifespan: 150 years

Scharfblicke

Sci. Name: Homo Sapien Dracus Thunderus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Echolocation=Scharfblackes can do echolocation through their screeches.

>Night Vision and Enhanced Vision

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Shyness and Insecurities

Strength: 4

Speed: 4

Durability: 4

Senses: 6

Intelligence: 5-10+

Combat: 9-10+

Skills: 9-10+

Precision: 10

Lifespan: 100 years

Uhranuti

Sci. Name: Homo Sapien Dracus Falconi

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Indomitable Will and Bravery

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Enhanced Eyesight

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

Strength: 4

Speed: 4

Durability: 4

Senses: 6

Intelligence: 5-10+

Combat: 9-10+

Skills: 9-10+

Precision: 10

Lifespan: 100 years

Steinadler

Sci. Name: Homo Sapien Dracus Adler

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Indomitable Will and Bravery

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Inherent Selflessness

Strength: 5

Speed: 5

Durability: 5

Senses: 6

Intelligence: 5-10+

Combat: 9-10+

Skills: 9-10+

Precision: 10

Lifespan: 100 years

Khonshu

Sci. Name: Homo Sapien Khonshu Falconsis

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Empathy

>Telepathy

>Regeneration

>Vengeance Drive=Khonshus pray to the Old God known as Khonshu and are the representation of vengeance. They are known as vigilantes.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>OCD=Khonshus will not stop until they kill their target

Strength: 6

Speed: 6

Durability: 6

Senses: 6

Intelligence: 10

Combat: 10

Skills: 10

Precision: 10

Lifespan: 100 years

Kappa/Genio Innocuo

Sci. Name: Homo Sapien Dracus Kappa

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Echolocation=Kappas can do echolocation through their screeches. >Enhanced Lungs=Kappa can hold their breaths for a long time underwater. >Shells=Kappas have nigh-indestructible shells that they can manifest, acting like armor around their bodies.

>Enhanced Intelligence=Kappas are highly intelligent.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Inherent Pacifism

Strength: 3

Speed: 1

Durability: 3, 10+ (Shells)

Senses: 6

Intelligence: 9-10+

Combat: 1-2

Skills: 9-10+

Precision: 10

Lifespan: 50,000 years

### Aquatians

Aglebemu/Folterseele

Sci. Name: Homo Sapien Merinus Aglebemu

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Gills=Aglebemus have gills.

>Poison=They can kill people with their touch.

>Animal Speed

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Cannot Be Touched

Strength: 3

Speed: 4

Durability: 3

Senses: 4

Intelligence: 3-9

Combat: 1-2

Skills: 9-10+

Precision: 10

Lifespan: 100 years

Blobbers/Hasenfussige Schnecke

Sci. Name: Homo Sapien Merinus Aglebemu

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Enhanced Cowardice

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Ugliness

>Bad Smell

>Enhanced Cowardice

>Unlikeability

Strength: 2

Speed: 2

Durability: 2

Senses: 4

Intelligence: 2

Combat: 1-2

Skills: 9-10+

Precision: 10

Lifespan: 100 years

Siren/Naiad

Sci. Name: Homo Sapien Merinus Naiad

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Gills=Sirens have gills.

>Water Manipulation=They can manipulate water.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Need to be Frequently in Water

Strength: 4

Speed: 4

Durability: 4

Senses: 4

Intelligence: 4-10

Combat: 7-10+

Skills: 7-10+

Precision: 1

Lifespan: 70 years

Matança Zumbido

Sci. Name: Homo Sapien Merinus Siren

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Gills=Sirens have gills.

>Electrokinesis

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Anura Dendrobatidae

Strength: 4

Speed: 4

Durability: 4

Senses: 4

Intelligence: 4-10

Combat: 7-10+

Skills: 7-10+

Precision: 1-10

Lifespan: Unknown

Cracher-Mortel

Sci. Name: Homo Sapien Merinus Cracher-Mortal

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Zombification Toxin

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Zombie Control

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Need of Frequent Swimming

>Grimms (Cannot Be Controlled)

Strength: 5

Speed: 5

Durability: 5

Senses: 4

Intelligence: 4-10

Combat: 7-10+

Skills: 7-10+

Precision: 1-10

Lifespan: Unknown

Wasserfee

Sci. Name: Homo Sapien Hippocampus Wasserfee

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Shrinking=Whenever Wasserfees woge, then shrink into the size of a Bikini Bottomite.

>Water Blades=Wasserfees are known to shoot blades of water at their targets or predators.

>Phasing=Wasserfees can phase through objects.

>Underwater breathing=Wasserfees can breathe underwater during their woges.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Need to frequently be underwater.

Strength: 1

Strength: 6 (Water Blades)

Speed: 6

Durability: 1

Senses: 4, 10 (Underwater)

Intelligence: 9

Combat: 10

Skills: 10

Precision: 10

Lifespan: 100 years

### Hooved Animals

Centaur/Nuckalevee

Sci. Name: Homo Sapien Hoovus Centauri

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Speed Force Connection=Centaurs is quite quick.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Stubbornness

Strength: 5

Speed: 7

Durability: 5

Senses: 4

Intelligence: 7-10

Combat: 9-10+

Skills: 7-10+

Precision: 10

Lifespan: 150 years

Tikbalang

Sci. Name: Homo Sapien Hoovus Centauri

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Carnivorous=Tikbalangs are carnivorous horsemen

>Claws=Tikbalangs have claws.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Lack of Emotion

Strength: 7

Speed: 5

Durability: 7

Senses: 4

Intelligence: 7-10

Combat: 9-10+

Skills: 7-10+

Precision: 10

Lifespan: 150 years

Satyr/Ziegevolk

Sci. Name: Homo Sapien Hoovus Satyri

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Hypnotism Song=They can give off pheromones that hypnotize people.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Lust

Strength: 4

Speed: 5

Durability: 5

Senses: 4

Intelligence: 7-10

Combat: 9-10+

Skills: 7-10+

Precision: 10

Lifespan: 150 years

Minotaur

Subspecies: Fullcre, Taureus Armenta, Heftigauroch

Sci. Name: Homo Sapien Hoovus Minotauri

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Healing Milk=The milk of Minotaurs can heal people.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Stubbornness

Strength: 4-5

Speed: 5

Durability: 5

Senses: 4

Intelligence: 7-10

Combat: 9-10+

Skills: 7-10+

Precision: 10

Lifespan: 150 years

Piglin

Sub-Species: Bauerschwein, Schinderdiv

Sci. Name: Homo Sapien Hoovus Sus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Enhanced Farming= Pigmen are genius farmers.

>Enhanced Cooking=Pigmen are genius chefs.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Greed=Piglins are known for their greed.

>Blutbaden (Natural Predator)

Strength: 4 (Bauerschwein), 6 (Schinderdiv)

Speed: 4 (Bauerschwein), 6 (Schinderdiv)

Durability: 4 (Bauerschwein), 6 (Schinderdiv)

Senses: 4

Intelligence: 7-10

Combat: 9-10+

Skills: 10+

Precision: 10

Lifespan: 150 years

Lambman/Seelengut

Sci. Name: Homo Sapien Hoovus Gut

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Inherent Kindness

>Blutbaden (Natural Predator)

Strength: 3

Speed: 3

Durability: 3

Senses: 4

Intelligence: 7-10

Combat: 9-10+

Skills: 7-10+

Precision: 10

Lifespan: 150 years

Unicorn

Sci. Name: Homo Sapien Hoovus Centauri Unicornus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Speed Force Connection

>Magic Horn=Unicorn horns are magic.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Shyness

Strength: 5

Speed: 7

Durability: 5

Senses: 4

Intelligence: 7-10

Combat: 9-10+

Skills: 7-10+

Precision: 10

Lifespan: 150 years

Pegasus

Sci. Name: Homo Sapien Hoovus Centauri Pegasus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Speed Force Connection

>Flight=They have wings.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Narcissism

Strength: 5

Speed: 7

Durability: 5

Senses: 4

Intelligence: 7-10

Combat: 9-10+

Skills: 7-10+

Precision: 10

Lifespan: 150 years

Karkadnnan/Dickfellig

Sci. Name: Homo Sapien Hoovus Rhinocerostidus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Armored Skin

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Stubbornness

Strength: 5

Speed: 6

Durability: 10

Senses: 4

Intelligence: 7-10

Combat: 9-10+

Skills: 7-10+

Precision: 10

Lifespan: 150 years

Taweret

Sci. Name: Homo Sapien Hoovus Hippopotamus Amphibious

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Speed Force Connection

>Armored Skin

>Enhanced Lungs

>Enhanced Digestion

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Naturally Obese

Strength: 7

Speed: 6

Durability: 9

Senses: 4

Intelligence: 7-10

Combat: 9-10+

Skills: 7-10+

Precision: 10

Lifespan: 150 years

Airavata

Sci. Name: Homo Sapien Hoovus Loxodonta

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Large Size

>Armored Skin

>Bladed Tusks

>Trunk

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Stubbornness

Strength: 8

Speed: 6

Durability: 10

Senses: 8

Intelligence: 7-10

Combat: 9-10+

Skills: 7-10+

Precision: 10

Lifespan: 150 years

Sigbin

Sci. Name: Homo Sapien Sigbin

Origin: Created by Fortisites.

Special Abilities:

>Woging=They resemble elves.

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Bloodsucking

Weaknesses:

>Hamon

>Nauseating Odor

Strength: 5

Speed: 6

Durability: 5

Senses: 9

Intelligence: 8

Combat: 8

Skills: 8

Precision: 10

Lifespan: 700 years

### Rodents and Muspelines

Mouseman/Mauzhertz

Sci. Name: Homo Sapien Rein Jerry

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Enhanced Cowardice

Strength: 1

Speed: 4

Durability: 1

Senses: 8

Intelligence: 9-10

Combat: 1

Skills: 10

Precision: 10

Lifespan: 50 years

Ratman/Reinigen

Sci. Name: Homo Sapien Rein Rattus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Enhanced Intelligence

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

Strength: 1

Speed: 4

Durability: 1

Senses: 4

Intelligence: 10+

Combat: 1

Skills: 10

Precision: 10

Lifespan: 50 years

Ungeziefer Greifer/Weaselman

Sci. Name: Homo Sapien Rein Ungeziefer

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Enhanced Cowardice

>Physically Weak

Strength: 2

Speed: 5

Durability: 2

Senses: 8

Intelligence: 9-10

Combat: 1

Skills: 10

Precision: 10

Lifespan: 90 years

Luisant-Pêcheur/Otterman

Sci. Name: Homo Sapien Rein Luisant

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Enhanced Swimming

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

Strength: 4

Speed: 5, 6 (Water)

Durability: 4

Senses: 8

Intelligence: 9-10

Combat: 1

Skills: 10

Precision: 10

Lifespan: 90 years

Drang-Zorn/Badgerman

Sci. Name: Homo Sapien Rein Drang-Zorn

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Enhanced Violence

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Giving in to Instinct

Strength: 5

Speed: 5

Durability: 5

Senses: 8

Intelligence: 9-10

Combat: 7

Skills: 10

Precision: 10

Lifespan: 90 years

Eisbiber/Beaverman

Sci. Name: Homo Sapien Rein Eisbiber

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Enhanced Swimming

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Enhanced Cowardice

>Physically Weak

Strength: 1

Speed: 8

Durability: 1

Senses: 8

Intelligence: 9-10

Combat: 1

Skills: 10

Precision: 10

Lifespan: 90 years

Wolpertinger/Willahara

Sci. Name: Homo Sapien Rein Oryctolagus cuniculus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Enhanced Jumping

>Luck

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Vulpesmycra (Natural Predator)

>Physically Weak

Strength: 2

Speed: 6

Durability: 2

Senses: 8

Intelligence: 9-10

Combat: 1

Skills: 10

Precision: 10

Lifespan: 60 years

Jackalope

Sci. Name: Homo Sapien Rein Lepus californicus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Enhanced Jumping

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Jinx

>Physically Weak

Strength: 2

Speed: 6

Durability: 2

Senses: 8

Intelligence: 9-10

Combat: 1

Skills: 10

Precision: 10

Lifespan: 60 years

### Insectoids

Myriad

Sci. Name: Homo Sapien Insectus Formicidae

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Hive Mind

>Regeneration Level Two

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

Strength: 10

Speed: 7

Durability: 10

Senses: 10+

Intelligence: 5-7

Combat: 8

Skills: 5-7

Precision: 10

Lifespan: Unknown

Mellifer

Sci. Name: Homo Sapien Insectus Formicidae

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Hive Mentality

>Regeneration Level Two

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Natural Resistance to Magic

>Regenerating Retractable Stingers

>Wax Creation

>Honey Creation

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

Strength: 5

Speed: 5

Durability: 5

Senses: 10+

Intelligence: 5-7

Combat: 8

Skills: 5-7

Precision: 10

Lifespan: Unknown

Jorogumo/Spinnetod

Sci. Name: Homo Sapien Arachnus Araneae

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Webs

>Longevity

>Regeneration Level Two

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Yanbue Drinking Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon

>Aging

Strength: 6

Speed: 5

Durability: 6

Senses: 10+

Intelligence: 9-10

Combat:8

Skills: 5-7

Precision: 10

Lifespan: 90, Immortal (If They Steal Yanbue)

Jinnamuru Xunte

Sci. Name: Homo Sapien Insectus Diptera

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Flight

>Blinding Toxin

>Regeneration Level Two

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

Strength: 2

Speed: 6

Durability: 2

Senses: 10+

Intelligence: 5-7

Combat: 8

Skills: 5-7

Precision: 10

Lifespan: Unknown

Khepri

Sci. Name: Homo Sapien Insectus Coleopatra

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Flight

>Metallic Shell

>Regeneration Level Two

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Solitary

Strength: 5

Speed: 6

Durability: 3, 10+ (Shell)

Senses: 10+

Intelligence: 5-7

Combat: 8

Skills: 5-7

Precision: 10

Lifespan: Unknown

Itzapolopotl

Sci. Name: Homo Sapien Insectus Rhopalocera

Origin: One of the experiments of the Fortisite race

. Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Flight

>Beauty Hypnotism

>Regeneration Level Two

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Narcissism

Strength: 2

Speed: 6

Durability: 1

Senses: 10+

Intelligence: 5-7

Combat: 8

Skills: 5-7

Precision: 10

Lifespan: Unknown

Mothman

Sci. Name: Homo Sapien Insectus Lepidoptera

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Flight

>Fear Inducement Toxin

>Regeneration Level Two

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>95% Blind

Strength: 2

Speed: 6

Durability: 1

Senses: 10+ Intelligence: 5-7

Combat: 8

Skills: 5-7

Precision: 10

Lifespan: Unknown

Eos

Sci. Name: Homo Sapien Insectus Caelifera

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form

>Flight

>Enhanced Digestion

>Regeneration Level Two

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Laziness

Strength: 5

Speed: 6

Durability: 5

Senses: 10+

Intelligence: 5-7

Combat: 8

Skills: 5-7

Precision: 10

Lifespan: Unknown

Gevatter Tod

Sci. Name: Homo Sapien Insectus Reaper

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Sleep-Death Poison

>Regeneration Level Two

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

Strength: 5

Speed: 5

Durability: 5

Senses: 10+

Intelligence: 5-7

Combat: 8

Skills: 5-7

Precision: 10

Lifespan: Unknown

Kackenkopf

Sci. Name: Homo Sapien Insectus Fecus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Fecal Digestion

>Enhanced Durability

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Emotionally Volatile

Strength: 5

Speed: 5

Durability: 8

Senses: 10+

Intelligence: 5-7

Combat: 8

Skills: 5-7

Precision: 10

Lifespan: Unknown

Musasat Alsh-Shabab

Sci. Name: Homo Sapien Insectus Vitus

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Youthsucking

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

>Yanbue Extraction=These creatures could extract youth.

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

Strength: 5

Speed: 5

Durability: 5

Senses: 10+

Intelligence: 5-7

Combat: 8

Skills: 5-7

Precision: 10

Lifespan: Unknown

### Worms

Lebensauger

Sci. Name: Homo Sapien Insectus Blut

Origin: One of the experiments of the Fortisite race

. Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Bloodsucking

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Self-Loathing

Strength: 5

Speed: 5

Durability: 5

Senses: 10+

Intelligence: 5-7

Combat:8

Skills: 5-7

Precision: 10

Lifespan: Unknown

Huntha Lami Muuaji

Sci. Name: Homo Sapien Insectus Ripper

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Hermaphroditism=These creatures have male and female forms. But, they are born male and develop female organs along with woging later in life.

>Acidic Mucous

>Animal Strength

>Animal Speed

>Animal Senses

>Animal Instinct

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Dissociative Identity Disorder

Strength: 5

Speed: 5

Durability: 5

Senses: 10+

Intelligence: 5-7

Combat: 8

Skills: 5-7

Precision: 10

Lifespan: Unknown

Mollusks:

Getachnis Esser

Sci. Name: Homo Sapien Getachnis Esser

Origin: One of the experiments of the Fortisite race.

Special Abilities:

>Woging=Like all Cryptids, they have the ability to woge into their Cryptid form.

>Memory-Stealing

Weaknesses:

>Hamon=Like all Cryptids, they are weak against Hamon.

>Dissociative Identity Disorder

Strength: 5

Speed: 5

Durability: 5

Senses: 8

Intelligence: 5-7

Combat: 9

Skills: 5-7

Precision: 10

Lifespan: Unknown

## Trivia

* According to the Author, Aswangs are considered the top of the Wesen food chain, which is why their name makes most unknowing Wesen shudder.
* According to Superior Iron Man Dark 4 ~Deadly Dirty Dennis~, Aswangs are based on two Filipino words, "Asin" and "Bawang", which mean "Salt" and "Garlic", which Superior Iron Man states that were used as propaganda by Aswangs themselves, saying that these two objects could kill themselves. However, this was immediately debunked by Superior Iron Man, calling Aswangs "Liars".