The Clock Keepers

## Relations

### Member(s)

 Flauros Val (Past CK)  Gremory Elizabetta (Present CK)  Vassago Cyrus (Future CK)

## Status

### Families

 Flauros Clan  Gremory Clan  Vassago Clan

### Affiliation

 the Netherworld  Demon Border Control and Security

The Clock Keepers is an organization of three families, the Flauros, the Gremorys, and the Vassagos, who have power over the Netherworld's time and order.

## Description

The Clock Keepers govern and maintain peace over the Netherworld, having power over time, the past, present, and future, they established themselves as important figures and organization over the Netherworld, ending wars and creating order all through-out prior to the rise of Demon King Delkira, they had zero ties to the Demon King and his council before as they did not find any reason to align themselves with the previous demon kings.

Currently, the Clock Keepers are in contact with the present Thirteen Crowns and the former Demon King Delkira, as they had decided to reach out to the Clock Keepers themselves to ask for help in creating order and peace in the Netherworld.

There only exists one base for the Clock Keepers, residing in the area of Nowhere and Everywhere, found by the first three Clock Keepers. The only way to get to this area is to be guided by one of the current Clock Keepers, or to be approved by them and be guided by one of the clan members. Everyone in the family resides in this base, and if they marry, they are to either invite their partner to join the clan, or leave the clan and lose entry to the base entirely for each other's safety; though that isn't to say that they are entirely cut off from the family, as they are still able to reach out to the clan significantly more easily than a demon who has no ties at all.

Clock Keepers is not a title that is passed down to the eldest or strongest member of the line, but instead passed down to the one most capable, one of the members is chosen from each family and is then trained to take the role of the Clock Keeper, and if the current Clock Keeper dies unexpectedly before they could train another demon, a family member must personally step up to take the role themselves and go through the training, or the remaining Clock Keepers chooses who the next Clock Keeper would be. With the help of the Vassago family magic, they track down the next and most capable Clock Keeper to take the empty seat, even if it is a demon who was not originally from the family itself.

## History

These three bloodlines came together after a long war between the three families with their bloodline magic, building the family clan and establishing the Clock Keepers. They are separate from the Demon King and the Thirteen Crowns, but play an integral role in the Netherworld security and safety. Often collaborating with the Demon Border Control and Security for missions

## Bloodline Magic

### **Flauros Bloodline Magic. Pocket Watch; Rule Past**

Their Bloodline Magic allows them to have visions of past events, big or small, or sometimes have dreams of either being in the body of another person or spectating an event with or without a tangible body.

The Clock Keeper of the Past is able to turn back time, whether it be the time of a person or any living thing, or the time of a certain space. They are also able to look through the memories of a person or see the history of an object upon touch.

Additional Powers:

* Ability to summon any book, scroll, or object stored within the archives.

### Gremory Bloodline Magic. Pocket Watch; Rule Present

Their Bloodline Magic is the most unique out of the three families, as only the chosen Clock Keeper is able to wield the true power of their bloodline magic, stopping time, and the Face. Those born in the Gremory line are all able to see 6 seconds to 6 hours into the future.

The Clock Keeper of the Present is able to pause/stop time in a certain area or stop a living thing in place. They are also able to access Face, an ability which allows them to create magic faces that can observe and report back to the Clock Keeper. To create faces, the Clock Keeper gives up one or a couple of their senses, one of their eyes, ears, and mouth, for these faces to work and they appear anywhere and everywhere, and when recalled, they appear somewhere near the Clock Keeper and report back what they observed and heard.

### Vassago Bloodline Magic. Pocket Watch; Rule Future

Their Bloodline Magic allows them to see visions of the future with precognition, and because the future is fickle and is subject to change with every action made in the present, visions may contradict with one another.

The Clock Keeper of the Future is able to fast forward time of an object, making glass break, seeds grow into trees or plants, or make things decay; or fast forward the time of a living thing, making them age, with touch.

## Family Roles

### Flauros Line; The Past

The Flauros Family take care of the past, mostly staying back in the organization's various bases depending on their location, they are to handle the archives, write and rewrite history according to their near daily visions and past revelations caused by their bloodline magic, they are the knowledge keepers of the clan.

### Gremory Line; The Present

The Gremory Family are the field agents of the organization, traveling from place to place within the Netherworld for a variety of things, to act as diplomats, neutral parties, settle old debts and bring retribution, or more commonly, be on the battle field, as their quick precognition allows them to avoid serious injuries and possible death.

### Vassago Line; The Future

The Vassago Family are tasked with the job to create and piece together the most accurate future, the least ideal, and the most ideal, and how certain events could play important parts in the formation of the progress of the Netherworld. Some stay behind in the clan's base to do their job, but some accompany the Gremorys in the field as well.

## Gremory Elizabetta

The Clock Keeper before Elizabetta had died on the battle field after being ambushed and taken off guard. And due to their sudden passing, only the Clock Keeper of the Past, Flauros Val, became the sole head of the clan, due to the Clock Keeper of the Future's seat being empty for a few years as well. Immediately, Val consulted the head seers of the Vassago line and tracked down the next Clock Keeper after nobody in the Gremory Line stepped up and was competent enough, and eventually, he was led to an eight year old Avnas Elizabetta.

## Vassago Cyrus

The previous Clock Keeper of the Future had long passed and the seat had been empty for a decade or few, having died from an unexpected illness, the previous Present Clock Keeper and Flauros Val had been handling the position until the Vassagos could find a worthy enough demon to become the head of their family.

Three years after Elizabetta was taken under Val's wing to be trained and become the head of the Gremory Line, Cyrus had been found, a six year old orphan with no background. Quiet and timid, when she was taken to the clan base she soon became upbeat and energetic, being the opposite of Elizabetta who was short-tempered, negative, and usually alone, she was usually seen either playing or bothering Elizabetta who, while annoyed and yelled a lot, put up with her and her antics and took care of her, much to everyone's surprise.

## Training

Due to the sheer power that they hold with their bloodline magics and their influence in the Netherworld as a whole, those in the clan are trained and disciplined to keep their magic in check and have immense amount of self-control, to go against their nature as demons of being focused and selfless, much akin to security devils. They still retain much of their individualities and unique characteristics, they uphold their duties to serve and protect the Netherworld.

All families undergo training in swordsmanship and hand-to-hand combat, and are able to choose if they wish to pursue another weapon like spears and claymores. It's a requirement for every family member to be able to protect themselves but can choose if they wish to stay out of combat or not. And like all high-ranking demons, they are also required to learn how to dance formally.

The Clock Keepers all undergo training in swordsmanship and archery. The latter is to train their discipline and concentration, as the bow is not a compatible weapon for demons, Clock Keepers must go against their nature and master it nevertheless, so they learn to be patient and maintain concentration to manifest their discipline into a weapon. The Clock Keepers sometimes train under the Barbatos clan to learn the art of archery if they don't have an existing archer within the family.

Clock Keepers are to also master an instrument of their choosing, as further show of their concentration and passion.

While that's the extent of their required training, most if not all Clock Keepers choose to pursue more methods of art, weaponry, and hobbies to refine their skills further. Mastering more than one instrument, another weapon and combat style, and pursuing crafts.

And while high grades is not a requirement to become a Clock Keeper, it's still expected to have passing grades and graduate school; the same goes for every clan member.