History of the Server

Magna Terra can trace its origins back to an older server called LTFE. Andre was working on stuff for future seasons of a server that predates Magna Terra all the way back in October 2020. After a falling out with the staff of the old server in December 2020, Andre started work on Magna Terra. The development of the largest map of Earth in Minecraft took 7 months altogether.

## Iteration/Season 1

Magna Terra's oldest 'variant', most information about it is now lost to time. For this reason, if anyone has even the scarcest memories regarding this period or, better yet, any concrete information, please share it with the Wiki Development Association, whose Discord server link can be found in the community page of this wiki.

## Iteration/Season 2

Certainly Magna Terra's most successful "version", the second iteration brought prosperity and renown to the server. Having had a greatly successful launch and many nations having been formed both early on and as the server progressed, it served as the server's first long-term iteration.

### History - Section 1

Some of the first nations to be formed were the Anatolian Federation, the Italian Federation and the French Empire, who would mostly dominate the server for the remainder of iteration 2's existence.

One of the first conflicts to 'take off' was the Illyrian-Anatolian diplomatic conflict. Sometime after the end of it, the Illyrian Kingdom, which could even be called a regional power or middle-tier nation became inactive and greatly decayed. The nation of Dalmatia, then becoming Croatia also developed in this period, becoming one of the richest nations for a period of time.

The Anatolian Federation, the at least believed strongest nation suffered a notable hit when the city and region of Izmir declared independence. They, along with the Tortugan Pirates, a polity formed sometime after the start of the 2nd iteration, became feared as militaristic societies and gruesome mercenaries, a feeling only deepened by them forming an alliance. After these events, the Anatolian Federation reformed into the Anatolian Empire, though this change did not really affect anything too much.

In time, the city of Volano, situated in the Italian Peninsula rose to prominence, becoming an economic powerhouse. In the same fashion, though to a lesser extent, other cities of the Italian Federation also developed quickly, making the before-mentioned nation a contender for global dominance, of these important being: Florence (belonging to the state of Tuscany), Toussaint (located in Sardinia) and Palermo (located in Sicily).

Other Mediterranean cities which also developed in this period are Toulon and some Croatian settlements, whose names are now lost to time, though presumably Split and Dubrovnik/Ragusa, important also being the city of Sevastopol in Crimea. Of European cities situated in the North of the continent, Paris stands out. However, the Swedish Kingdom also existed in the extreme north, and made many overtures to its naval power, suggesting at least a good amount of development, though presumably less than that of Paris.

One of the most politically active nations, situated in Crimea and whose name has been lost, quit en masse after a planned server event, which happened near them and harmed their development. This raised many eyebrows, and after Zenith told the people that this was not planned but nevertheless made the fact that he and the administrative team of the server planned the event to go somewhat in the way it did, the players of Anatolia, being a major part of the playerbase, started being dissatisfied with the moderation of MT.

The server itself was incapacitated by the banning of many Anatolian players due to their construction of a lag machine. This happened because Anatolian players were angered by some moderation decisions, though they have, too, been lost to time, yet they are no doubt related to the previous Crimean incident. Before this mass banning Mobley, the leader of Anatolia, invited everyone to come to his coronation as Emperor of Anatolia, which he franchised as the server's final actually notable event. About 10 players came to the coronation, which made for the most active the server had been in quite some time, as activity had been steadily dropping ever since the beginning of the server.

### The Dark Age

After these events, especially the banning of Anatolian players, the server entered a dark age. Players from Toulon, Tuscany and another nation (this section needs verification, yet alas it is nigh impossible for anyone to remember these events too well) went to raid the now desolate city of Crimea, finding many riches there - however, not destroying any buildings, or at least doing so to a very small extent.

In the aftermath of this perhaps final player-organized event, the server "died", entering what XiphosS (and then most other players) coined The Dark Age, due to its massive inactivity.

### History - Section 2

The second part of iteration 2 began after Zenith slightly re-did some of the server's previous mechanics, though the core and map remained the same. With the nations of old being gone, many new polities appeared - however, some, like France, Italy and maybe the Order of Istanbul remained in their ancestral lands. The only notable nation to rise from the start of section 2 and remain both active and powerful to the end is the Kingdom of NorthVergia, later the Byzantine Empire.

France and Italy prospered, France also going to war once over internal issues (a player declared independence). France once became the most powerful nation, far surpassing all others in terms of economic power (mostly deriving from resource points), having somewhere around 60000 resource points. Italy, officially the Italian Federation and then the Víteliú League also sought to become the first great power, and was able to achieve this by obtaining more resource points than France. A limbo was maintained, in this sense, until the end of the iteration, though these events all happened relatively close to its end.

Another important event was the rivalry between the Order of Istanbul and NorthVergia, which resulted in what the nation's leader, Stelios012x, claims was only one war. In reality, it could be interpreted as two, however he, being an active member of the community, especially in that period, would probably know better, for which reason his testimony is what is listed here. Apparently, following the first battle of this to-become-long conflict, which was lost by the Vergians, they retreated to Athens, where they started anew, having lost their initial Anatolian base in the region of Nicea. In time however, the nation regained its strength, far surpassing the now inactive Anatolian Order. At this stage of their development, the NorthVergians again ignited the fire of conflict by attacking the Anatolians and claiming even more than their old possessions, notably, the city of Constantinople. After their success, NorthVergia (which was a town) created the nation of the Byzantine Empire and the Anatolians disbanded upon this happening.

Of the nations which rose to prominence during this season, important are the Church of the Walking Fish, the USSR, Cyprus, the Maghreb League, the North European Customs Union (? - basically the nation of Ireland), Pannonia, Persia and Yugoslavia, though the latter was either disbanded or destroyed.

While eventful in itself, the second section of iteration 2 was arguably less active than section 1 and saw less player activity, though the nations of the world were more united in their doing (a number of server-planned and player-planned events happened, notable being the International Monetary Congress in Paris).

Also near the end of the season, the short-lived yet powerful nation of Germany was formed, as was the nation of Austria, then becoming the Holy Roman Empire and playing a big role in the server's activity in its last days. Following it, the Holy Roman Empire was formed by new members who were able to successfully assert their claims over all of Germany, though this otherwise quite powerful nation was short-lived. A religious divide between Christians also happened in this period, for more information on which you can check History of Religions.

It is also important to mention the University of Toulon, the most influential academic society in the server's history, which was also the only entity in Magna Terra's existence to release a book for sale to the whole world (and having registered at least 4 sales). This book was an atlas of historical events in a period of time, as well as a very in-depth analysis of the German nation's only city, its capital somewhere on the shores of Lake Konstanz.

**The nations of the world at the end of iteration 2 were:** The Faroe Commune, The United Kingdom, NECU/Ireland (officially called the Irish Directorate before the establishment of NECU), The Church of the Walking Fish/Iberia (the COTWF, as it is abbreviated, united with the nation of the Iberian Union by peaceful, diplomatic means), The French Empire, The Holy Roman Empire, the now-forgotten Norwegian cities (possibly TheHolySea), Poland, The Kingdom of Sweden, The Union of Soviet Socialist Republics, The Víteliú League, The Maghreb League, The Socialist Republic of Pannonia, The Kingdom of Romania, The Republic of Pradera, an unknown nation in Morea, The Byzantine Empire, The Turkish Socialist Republic (? - nevertheless a nation in Anatolia), The Holy Empire of Cyprus and Persia. The writer of this paragraph hopes that no nation was forgotten, however due to the massive disorientation created by the unexpected announcement of iteration 2's end and the exodus of players into MT at the time make for a weird environment, especially given the mass-archiving of important channels. On the map above, one may observe that the HRE and Víteliú League look split - that is because they were drawn with their states represented on the map. There is also some uncertainty as to whether or not the nation of **Prussia** was independent, however given that in iteration 3 it very quickly announced its formation and due to its more unique color on the map, this might be a possibility.

## Iteration/Season 3

### The Beginning

See Iteration 3 for more details.

On 25.02.23, Magna Terra's second iteration, which was its most successful one yet, having been able to attract many players, was ended pre-emptively due to a lack of funds. As such, plans began being made for a new version of Magna Terra, with diverse nations being proclaimed only a few minutes after the announcement of the old server's destruction. What the future held was uncertain, yet there was still a beam of light for Magna Terra to hold on to.

### The Pre-Launch Development Period

In time, the server both declined and increased in activity, until the spring of 2023, when Zenith (formerly Andre) announced a new, much more ambitious plan for the server. The problem with it was the massive amount of money required for it to be pulled off - 4000 CAD - which is likely which it was reformed into a still ambitious, yet smaller project. As people started slightly donating more and the server's future finally seemed secure, activity soar once again. As Zenith's advertising campaign began bringing in notable amounts of new people, as well as other, older members began bringing in more of their friends, the political landscape was changed dramatically. Most notable is the return of Aokperson, a member from the last iteration who, upon his return - as he had left the server when its future seemed bleaker -, created the Persian Empire which rapidly became a big nation, with what became known as the "Greater Persian Empire" (a sort of Persian sphere of influence) becoming the most highly-populated nation by confirmable metrics. The nation of Great Britain also brought a noteworthy amount of people to the server. As new nations were being created and older ones were becoming inactive, everyone was anticipating the server's start date, thought to be sometime after June 9th for donators - who would be able to play for approx. 1 month on a special "proto-server" - and sometime in June for everyone else.

On 6/17/23, following ever-increasing activity on the Magna Terra Discord server, the donator server was opened. Initially, however, due to it being not set up completely, everyone was allowed to join. After 2 days, on 6/19/23, the world map was integrated into the server, erasing the previous one, on which people created diverse builds. However, this new map was restrained mostly to the Ethiopian region. XiphosS and SeBi13 founded the city of Djibouti (which may not actually be in Djibouti), to which people fled en masse. It became the possibly only settlement in which all of Magna Terra's players came together, besides Stelios. Djibouti flourished, being massively expanded and with its people being able to, in spite of the complete lack of ores (due to bad map rendering), create imposing buildings. The server was, however, eventually restricted to only be available to donators.

As of 21/07/23, the server is still active, although people are somewhat losing faith in the launch happening in July.

## Post-August Developments

Sometime in August 2023, Zenith postponed the server launch once again following a period of increasing eagerness among the community. This led to many nations disbanding, including the short-lived yet very powerful German Empire, the controversial yet populous French Republic, the Diyakenid Empire etc. Also around this period, SPQR collapsed. Due to this mass exodus of players, server activity dropped greatly.

In October, in order to revive the practically dead server, Zenith announced that the map would be shrinking in size to only the Mediterranean, as well as some of Northern and Eastern Europe. This led to many players and player groups returning as, for instance, the Diyakenids, who settled in Sicily. The Romanian Republic, a long-time great power and the Kyivan Rus', an equally old and large nation in Eastern Europe, were among the few nations to survive 'the map shrink' mostly unhinged. Voting upon a new Constitution continued in Romania and the Kyivans changed their capital to Sevastopol.

As of 22/10/23, increasingly many nations are being created, and the server has regained some of its activity.