recursal/Fanatic-Fandom huggingface dataset:
Origins of OYK

## ABOUT

As stated on the Main Page, OYK is a close knit friend group hosted in a discord server named "OH YOu Know,". The server is currently owned and maintained by Clover, with the help of a few modded members. The purpose of the server is to be a place where everyone can share their lives as if making conversation during brunch, or an ER visit, or a cataclysmic event. There are currently 15 server users.

## EARLY OYK

OYK had already existed before it was a discord server, and was simply the shared time between Juuzou, Aki, and Cosmo. The three typically used Skype for misadventures but as Discord became more popular it became the better option for hangouts, and after Juuzou's other friends server had run into some road blocks it became better to reestablish via a new server. On December 2nd, 2016 Cosmo created the server and invited Juuzou and Aki. At this time it was almost exclusively used for voice calls rather than text based conversation, and much of the conversation was on Incidents happening either on Tumblr or Plerb.

The fourth member of the server was Newt, who joined on December 27th, 2016 after Juuzou met him on Tumblr. His stay in OYK was incredibly brief as it was soon discovered he had bad vibes. He lacks a separate page because there is so little information on him that his presence merely marks a change in the OYK dynamic.

The fifth member of OYK was Aiden, who joined on February 19th, 2017 after he had become friends with Juuzou and Aki on Plerb. He was followed on the same day by Neka (who had been gathered from Tumblr) and then Liz (gathered from Plerb).

Ciro joined February 22nd, 2017 after Cosmo invited them.

Jules joined OYK on March 6th, 2017, after becoming friends with Juuzou on Tumblr. Carrie joined soon after on March 9th, 2017, via Aki's invite.

Finnick joined on March 22nd, 2017 and left on March 31st after Neka and Juuzou broke up with her.

Grayson joined OYK on April 6th, 2017, when Juuzou invited him after they had become friends on Tumblr. Klav joined on April 7th, 2017 via an invite from Jules' and the approval of most of OYK, who knew him from Plerb.

On April 11th, 2017, drama occurred between Ciro and Jules, resulting in Ciro permanently leaving OYK. This also caused Klav to leave but he came back the same day when things had been cleared up more. Further details of what happened exist on the incidents page as well as Ciro's page.

Aspen joined April 12th, 2017, upon invite from Neka.
Attack on Titan

Attack on Titan (進撃の巨人 *Shingeki no Kyojin*) is a Japanese manga series by Hajime Isayama (born August 29, 1986 Ōyama, Hita, Ōita, Japan).

TV
--

* Attack on Titan
* Attack on Titan Season 2 (April 2017)
* Attack on Titan Season 3 (July 2018, Part 2: April 2019)
* Attack on Titan Final Season (Fall 2020)

## Music

* XL-Tt (July 31, 2014) — Hiroyuki Sawano, recreated by Brandon Wamsley
	+ Inverse Tohka
		- Audio Imperia (no Exotic States), except for freebies
		- Native Instruments Massive
		- u-he Zebra
		- Xfer Records Serum
* APETITAN (June 7, 2017) — Hiroyuki Sawano, Part 1 recreated by Brandon Wamsley
	+ Inverse Origami (1st half) — Part 1
		- Audio Imperia, except for freebies
		- Native Instruments Massive
		- u-he Zebra
		- Xfer Records Serum
* You See Big Girl / TT (June 7, 2017) — Hiroyuki Sawano, Part 1 recreated by Brandon Wamsley
	+ Inverse Origami (2nd half)
		- Audio Imperia, except for freebies
		- Native Instruments Massive
		- u-he Zebra
		- Xfer Records Serum
David

David is a fairly attractive teenager, though moderately average in terms of his physical stature. While he obviously doesn't spend a great deal of time working (physically), given his lack of extreme muscles, he still is in fair shape. He usually wears brown trousers with leather boots and a blue or green shirt. He keeps his hair fairly short, compared to some at least. He also shows no signs of facial hair at least at his current age - or if he has he's already begun to shave it off.
Jules

Jules was the ninth member of OYK. They were invited by Juuzou after becoming friends on Tumblr and joined the server on March 6th of 2017.

Jules was a controversial member of OYK, and frequently had issues with other server members, usually Ciro. Both had arguments with one another that frequently had to be broken up by other members.

They also had issues with talking about race, and after being in the server for less than a month started talking about potentially having DID/alters and soon after began systemfaking.
Lincoln

Lincoln stands an inch shy of six feet, with the build and carriage of a middleweight boxer, or perhaps a dancer.  The cappuccino shade of his skin, contrasted by an almost aquiline nose suggest a mixed race origin.  His mien is generally serious, contemplative, and intent, though tiny wrinkles at the corners of his eyes imply that he is not immune to wry humor.  Seemingly careful in his choice of words, and often laconic, one might think Lincoln was a little slow...until they notice that he never stops listening.
Finnick

Finnick was the tenth member of OYK, and was invited to the server by Juuzou and Neka who were dating her at the time. She joined on March 22nd, 2017 but only stayed for a little over a week, and her presence was an uncomfortable one.

Though she got along with everyone she would frequently speak out of turn on subjects of race (particularly her whiteness), sent graphic NSFW messages in the general chat where some of the youngest server members were 14, and in general lacked any sort of filter which inevitably led to a few awkward situations.

Finnick left OYK on March 31st, 2017, after Juuzou and Neka broke up with her. She entirely cut contact with OYK because of this, but not before sending apology messages to a few of the members for insinuating that white people in relationships with nonwhite people cannot help but hurt them and be racist towards them.

After she left more came out about how she had been called out for being an abuser and a stalker, and since she had sent the login details for almost all of her known accounts to Juuzou and Neka, OYK was able to log into her blog, twitter, and her skype account. On her accounts they were able to find racist, homophobic, antisemitic and generally prejudiced and fucked up messages. There were a decent amount of slurs used as well as roleplays she had done of pedophilia. In response to this OYK blocked all of her followers on tumblr, deleted all of her posts, unfollowed everyone she was following, and deleted all of her sideblogs.
High School

High School is for grades 9 to 12.

## 2014–2018

People born from January 1 to July 31, 2000

## 2015–2019

People born from August 1 to December 31, 2000

## Time

* Year 2014 meant 2012
* Year 2015
	+ Example: A person born on March 21, 2000 would be:
		- 14 from January 1 to March 21, 2015
		- 15 from March 21 to December 31, 2015
* Year 2016 meant 2014
* Year 2017 meant 2015
* Year 2018 meant 2016
* Year 2019 meant 2017
* Month August meant 6
	+ Year 2014
	+ Year 2016
	+ Year 2017
	+ Year 2018
* Month September meant 7
	+ Year 2014
	+ Year 2016
	+ Year 2017
	+ Year 2018
* Month October meant 8
	+ Year 2014
	+ Year 2016
	+ Year 2017
	+ Year 2018
* Month November meant 9
	+ Year 2014
	+ Year 2016
	+ Year 2017
	+ Year 2018
* Month December meant 10
	+ Year 2014
	+ Year 2016
	+ Year 2017
	+ Year 2018
* Month January meant 11
	+ Year 2017
	+ Year 2018
	+ Year 2019
* Month February meant 12
	+ Year 2017
	+ Year 2018
	+ Year 2019
* Month March meant 1
	+ Year 2016
	+ Year 2017
	+ Year 2018
	+ Year 2019
* Month April meant 2
	+ Year 2016
	+ Year 2017
	+ Year 2018
	+ Year 2019
* Month May meant 3
	+ Year 2016
	+ Year 2017
	+ Year 2018
	+ Year 2019
* Month June meant 4
	+ Year 2016
	+ Year 2017
	+ Year 2018
	+ Year 2019
* Month July meant 5
	+ Year 2016
	+ Year 2017
	+ Year 2018
	+ Year 2019
* Example: Week 15th to 21st meant 1–7
	+ In 2015, a person born on May 24, 2000 would be:
		- 14 on May 24, 2015
		- 15 from May 24 to 30, 2015
* Example: Day 3rd meant 1
	+ In 2015, a person born on April 21, 2000 would be:
		- 14 on April 21, 2015
		- 15 on April 21, 2015
Rake in the lake

**rake in the lake** is the fifth listed mission in Untitled Goose Game's To-do list, the mission involves the Untitled Goose getting the Rake that can be found in The Garden and bringing it to the lake outside The Garden.

## How to complete

If the Untitled Goose drags the Rake that can be found in The Garden down into the lake after The Untitled Goose's Home the mission will be checked off the To-do list.

It can also be completed by dragging the Rake to The Back Gardens and then putting it in the fountain on The Man's side.

**Missions**

The Garden

get into the garden · get the groundskeeper wet · steal the groundskeeper's keys · make the groundskeeper wear his sun hat · **rake in the lake** · have a picnic · make the groundskeeper hammer his thumb

The High Street

break the broom · trap the boy in the phone booth · make the boy wear the wrong glasses · make someone buy back their own stuff · get on t.v. · go shopping · trap the shopkeeper in the garage
Tsunako

Tsunako (つなこ *Tsunako*, born January 28, 1986) is a Japanese video game creator and illustrator from Okayama Prefecture.

She started working for Idea Factory in 2008. In 2018, she went freelance.

## Notable works

* Spectral Gene
* Spectral Force Genesis
* Cross Edge
* Trinity Universe
* Neptunia — Video game designer
* Date A Live — Illustration
* Fairy Fencer F (reborn as Fairy Fencer F: Advent Dark Force on November 5, 2015 after 2 years and 26 days)
* Dragon Star Varnir (4th PS4 game by Compile Heart's Galapagos RPG (5 years in 2018), released on October 11, 2018, followed up by Arc of Alchemist on February 7, 2019) *[Note 1: The slim PlayStation 4 system launched on September 15, 2016 after 2 years and 10 months. The PlayStation 4 Pro launched on November 10, 2016, 2 years, 11 months and 26 days after. Sony Interactive Entertainment was organized in San Mateo, California, U.S., on April 1, 2016 after 22 years, 4 months and 16 days.] [Note 2: This is a follow-up to Death End re;Quest, which was released on April 12, 2018, the first time since Fairy Fencer F: Advent Dark Force on November 5, 2015, which was 2 years, 4 months and 7 days old. It was announced on June 27, 2017, 9 months and 16 days before its release.]*
	+ Charlotta

* MegaMiracle Force
* Ikeda Shoten no Toudai-shiki maajan Series
	+ Mangadewakaru! Toudaishiki maajan nyuumon
	+ Mangadewakaru! Toudaishiki maajan nyuumon-yaku no oboekata nyuumon
	+ Mangadewakaru! Toudaishiki maajan nyuumon katsu uchikata nyuumon
* Ange Vierge
	+ Saisoku o Mezasu Android Code Omega 77 Stella

## Problems

* Her city of birth in Okayama Prefecture is unknown.
* Her time of birth is unknown.

## Trivia

* Her name comes from her favorite ingredient tuna mayonnaise.

## External links

Official website

Twitter
Lucien's Room

Lucien's rooms were decorated in a. style reminiscent of the natural world and in particular the forest, with dark woods in the furniture and green walls draperies.  The carpet was woven with a myriad of small splashes of colour, to evoke the feeling one was walking in a field of wildflowers, and on the sideboard stood an earthenware pitcher and goblet set full of chilled water.  There were comfortable chairs and a sofa in the sitting area, and the bedroom was dominated by a comfortable four-poster with gauzy white sheers and heavy velvet drapes to keep out the intruding sunshine, if needed.

A small balcony accessible through a set of French doors and suitable only for standing and staring out across the slopes of the mountain and, on a clear day, the dark line that formed the edge of Arden, stood beyond the large section of windows across from the entrance.  On the walls of the sitting area several paintings were hung, mainly landscapes but for the large central piece above the hearth, depicting a grand hunt in progress.

A small writing desk was also present in the sitting room, and neatly positioned on it were an inkwell, a bound journal and what appeared to be folded correspondence.  Beside the desk was a stand that held Lucien's wide-brimmed hat from one peg, his half-cloak from another and poking out beneath that the scabbards of his weapons belt.
Steal the groundskeeper's keys

**steal the groundskeeper's keys** is the third listed mission in the To-do list in Untitled Goose Game, the mission involves the Untitled Goose stealing The Groundskeeper's Keys.

## How to complete

If the Untitled Goose walks up to The Groundskeeper, it's possible for the Untitled Goose to just grab the keys and then run away.

**Missions**

The Garden

get into the garden · get the groundskeeper wet · **steal the groundskeeper's keys** · make the groundskeeper wear his sun hat · rake in the lake · have a picnic · make the groundskeeper hammer his thumb

The High Street

break the broom · trap the boy in the phone booth · make the boy wear the wrong glasses · make someone buy back their own stuff · get on t.v. · go shopping · trap the shopkeeper in the garage
Get into the garden

**get into the garden** is the first listed Mission on the To-do List, the mission involves getting into The Garden.

## How to complete

If the Untitled Goose grabs the Radio that can be found on top two sacks of (presumably) dirt, the Groundskeeper will notice and open the door to The Garden, then the Untitled Goose can enter.

It's also completable if the Untitled Goose turns on the sprinkler because if the goose does so, the Groundskeeper will go out and turn it off, this will make it possible for the Untitled Goose to enter The Garden.

**Missions**

The Garden

**get into the garden** · get the groundskeeper wet · steal the groundskeeper's keys · make the groundskeeper wear his sun hat · rake in the lake · have a picnic · make the groundskeeper hammer his thumb

The High Street

break the broom · trap the boy in the phone booth · make the boy wear the wrong glasses · make someone buy back their own stuff · get on t.v. · go shopping · trap the shopkeeper in the garage
Rake

The rake is an item that is found in The Garden. It is the focus of the fifth mission, Rake in the Lake, which tasks the Untitled Goose with stealing it from the shed and placing it in the lake.

However, the rake is easy for The Groundskeeper to notice being stolen, and if so, he will chase the goose off. To safely get it in the lake, the player must cause another problem for the Groundskeeper to fix, causing him to be too focused on the task at hand to notice the rake being stolen.
Bow

The bow on the neck of The Goose.

The Bow, also known as the ribbon, is an object in Untitled Goose Game.

## Overview

The Bow is an object that appears in the back gardens on the neck of the duck statue. The bow can be removed from the neck of the duck statue by picking it up, which counts them as 2 separate items. It is required to complete the mission "get dressed up with a ribbon", which is available once you enter the back gardens. In order to complete it, you must stand in place of the duck statue by hiding it, going back to where it was before, and pressing the interact button. Once the messy neighbour sees you, she will put the ribbon around the goose's neck, completing the mission.

## Trivia

* If the bow is brought into the tidy neighbour's lawn, he will steal it and throw it back into the messy neighbour's lawn.
* It is worth nothing that he will steal the bow even if it is around The Goose's neck.
* The bow can not be worn in any locations after the back gardens, because it is pulled off by a bush.
* Despite this fact, it can still be picked up and carried into the next location.
* The fact that the bow is pulled off is useless, however, because by opening certain gates, you can still wear the bow past the back gardens
* The bow is one of 2 wearable items in the game, the other being the crown.
Gaming Room

The gaming room contains a half dozen tables that are used for games, puzzles, and other entertainments.  Random’s poker nights occur here in case anyone is interested in losing whatever money they have.  There are a number of board games, chess sets, Go, checkers, Chinese checkers, Mancala, and backgammon.  There are also crossword puzzles, sudoku, and jigsaw puzzles.
The TV Shop Owner

The TV Shop Owner

**The TV Shop Owner** is one of the three characters in The High Streets (discluding the Goose), she normally doesn't leave her shop, but she leaves if the Goose traps The Wimp in the telephone booth and he calls her to help him and in the ending where she can be seen around the shop owned by The Shopkeeper.

## History

### trap the boy in the telephone booth

In this mission, trap The Boy in the telephone booth. He'll call the TV Shop Owner to go out and help him. This will cause the TV Shop Owner to exit the shop and go help the boy.

### get on t.v.

In this mission, when the TV Shop Owner leaves the TV shop, you can run in and activate the TVs, making The Goose show up on the screen.

### ...and take it all the way back home

In this mission, when the Goose gets to the shop in The High Streets owned by The Shopkeeper the TV Shop Owner will be there to help her take the Bell off of the Goose.

### open an umbrella inside the tv shop

In this mission, take an umbrella from the street shop and bring it into the TV shop while the TV Shop Owner is helping The Wimp. Then, interact with the bottom of it and it will open.

## Items

### **Carryable Items**

The TV Shop Owner has no carryable items.

## Trivia

* The Wimp knows the number of the TV Shop Owner, meaning that they have some sort of affiliation.
* The mission open an umbrella inside the tv shop is a reference to how some consider opening an umbrella indoors is bad luck.
Anesthema

**Titles:**        Daughter of Princess Llewella of Rebma and Amber
**Colours:**       Various shades of blues and silvers
**Symbol:**        A single pearl on stylised silver cresting wave

A young woman, twelve, maybe thirteen at a push, Anna (as she's want to be called) stands maybe 5' tall (though with still a round of growing to do, this isn't her 'final' height!).  She's remarkable more for her blue hair with hints of purple (in contrast to her mother's green) than for her dress sense though her clothing is, by all accounts, elaborate, finely detailed, well crafted and fitted.  For those with some interest in Rebma, it might be noted that she has brown eyes rather than the blue or green most folk in Rebma would have - possibly harking back to her Grandfather.

The dress she wore to the King's audience was multilayered in shades of blue with silver accents and befitting the style of Amber.   She also wore a necklace made from a silver metal that featured a single pearl on a stylised wave.

For her part, Anna is most often seen with a broad happy smile and the soft blush of exuberant youth on her pale cheeks although she appears to be adapting well to life above the waves.
Make the groundskeeper wear his sun hat

**make the groundskeeper wear his sun hat** is the fourth listed mission in Untitled Goose Game, for the mission the Untitled Goose needs to make the Groundskeeper wear his Sun Hat.

## How to complete

If the Untitled Goose grabs the Tulip in The Garden and then make the Groundskeeper put it back the Untitled Goose can grab his hat when he's bending down to put back the Tulip, then if the Untitled Goose runs to the grass the Groundskeeper will lose him and then go put on his Sun Hat.

**Missions**

The Garden

get into the garden · get the groundskeeper wet · steal the groundskeeper's keys · **make the groundskeeper wear his sun hat** · rake in the lake · have a picnic · make the groundskeeper hammer his thumb

The High Street

break the broom · trap the boy in the phone booth · make the boy wear the wrong glasses · make someone buy back their own stuff · get on t.v. · go shopping · trap the shopkeeper in the garage
Grandchildren's Room

All of Oberon's grand children are given rooms on the third floor of the castle.  Rooms consist of a bedroom with closet commensurate with wardrobe, prefilled with clothing, and any furniture and furnishings wished.  There is also a separate bathroom with a toilet stall and sink.  Finally, there is either a separate shower stall or a bath tub.  Tub, toilet, shower, and sink all have running hot and cold water and drains.  All rooms have a large set of windows across from the entry door.

Alexandra's Room

Chandra's Room

Essex's Room

Lincoln's Room

Lucien's Room

Sigur's Room

Tara's Room

Telemachus' Room

Zale's Room
Telemachus' Room

Telemachus' room is starkly bare and contains little more than what was initially provided.  His dress clothing hanging in the wardrobe, one spare that Dara had insisted 'just in case' something happened to the first, and a trio of increasingly more relaxed sets of clothing of which the nicest was being worn to the post-ceremony events.  Beyond that he'd not changed or moved anything...as if it was merely a hotel room rather than his private room as one of Oberon's bloodline.  What the Chamberlain had chosen for the room was what it continued to look like.
Untitled Goose

*Our community needs more information on this page! Can you help out? Click here to add more.*

### Important item(s)

Bell
Bow
Crown

## Biological Information

### Relatives

Unknown

**The Goose**, also known as the Untitled Goose, is the main character of Untitled Goose Game. The Goose has a to-do list of mischievous missions, such as stealing a wimpy boy's  glasses or locking people in garages. The main goal of the Goose is to steal the Beautiful Miniature Golden Bell.

**Appearance**

The appearance is simple, white body with an orange beak. Two black dots for eyes and two orange-colored feet. Untitled Goose is a domestic grey goose.

**Personality**

Given your objectives and what you do in general, you are a jerk to everyone causing pain and suffering to the fellow pedestrians.

1. ↑ Untitled Goose Game Credits
The Boy

The Boy.

The Boy is one of the three guarding characters in The High Streets. Unlike most characters, the boy is scared of the goose and runs from them when honked at.

## History

### trap the boy in the telephone booth

In this mission, you need to herd the boy into the telephone booth by honking at him.

### make the boy wear the wrong glasses

In this mission, you need to get the Boy's Glasses, preferably by tripping him or while he's leaning down. While he's on the ground looking for his glasses, go get different glasses from the street shop and give them to the wimp.

### make someone buy back their own stuff

In this mission, you need to steal the toy plane and give it to the shopkeeper. After she inspects it, she will put it on the shelf with the other toys. Once the Boy tries to get it back, the shopkeeper will stop him and force him to pay for it.

### ...and take it all the way back home

In this mission, while going through the high streets, the boy will help in getting the bell from the goose, along with The TV Shop Owner and The Shopkeeper. He is located close to the entrance. However, he is easy to avoid, due to the fact that honking at him causes him to run away.

### trip the boy in the puddle

In this mission, you need to untie the Boy's shoelaces and then herd him over to the puddle by honking at him. He will then fall down in the puddle.

### trap the boy in the garage

In this mission, you need to herd the Boy into the garage by honking at him and then pull the pullstring to lock him in.

## Items

### **Carryable Items**

* Boy's Glasses
* Toy Plane

### **Wanted Items**

* Toy Plane
* Wimp's Glasses
* Glasses
* Football
* Bell

## Trivia

* The wimp is 1 of the 2 characters with shoes that can be untied, the other being the burlyman.
* He knows the number of the TV Shop Owner, meaning they could have some sort of affiliation.
* If you get him to run from you while his shoelaces are untied, he will trip.
* Although the wimp is afraid of the goose, he still attempts to chase the goose when it is going through the high streets with the bell.
* Although the glasses that you give the wimp aren't his, and likely aren't prescription, he can still see perfectly fine with them.
Tara

Tara's family resemblance manifests in being pretty much the spitting image of a teenage Deirdre:  tall, slender, smooth pale skin and delicate fair features, ice-blue eyes and glossy ink-black hair, built like a whip, all sleek dancer's physique and long coltish limbs and subtle elegant curves.  For a girl of fourteen, she's atypically quiet and reserved, though when she does speak (or in the fleeting moments when she can be caught singing) her voice is a crystal-clear soubrette soprano, high and sweet and soft, made to be accompanied by conservatory harp or coffee-house guitar.  Though waifish in appearance, she's hardly fragile in demeanor: in conversation she occasionally strays towards what her uncles might consider to be an unladylike bluntness, and whenever it would be less than direly scandalous she prefers to dress about as tomboyishly as the etiquette of court will allow for, most often in soft leather mid-calf boots and clingy leggings and a blousy top beneath a black leather jacket or a black cloak pinned with a silver harp, outfits that gesture in the direction of being the attire of a fencer, or perhaps a sailor.  When she can get away with it, she even is known to carry a sword on her right hip (and when she's not at Court, she always considers that she can get away with it).  Whatever she's wearing, though, it's always, always in her everpresent black and silver, giving her a bit of an artfully brooding presentation, her icy eyes usually the only flash of actual color about her.

(She says her name with what is apparently the Dubliner pronunciation: https://www.youtube.com/watch?v=8xHD3AGJ7SI )
List of episodes

Missed an episode of Rivals? Never fear, we've put all the links here for you! Note these links go to the podcast form of the show. Want to watch and missed it live on Twitch? You can always view past episodes on the WotC YouTube playlist of our show, from Episode 1 to the most current.

## Season 5

Rivals of Waterdeep ... in *Aveeerrrnnnuuusss*!! 🔥😈

## Specials and One-Shots

### Other

**Idle Champions Presents: The Trials of Mount Tiamat**

> Tiamat has escaped from Avernus.
>
>
> The Cult of the Dragon has succeeded in their efforts to bring the Queen of Evil Dragonkind to the prime material plane, and has consolidated their power to fortify their stronghold at the Well of Dragons.
>
>
>
> Champions from across the Forgotten Realms heed the call to band together and face this cataclysmic threat. It is here that the adventure for Idle Champions Presents: The Trial of Mount Tiamat begins...
>
>

**Idle Champions Presents: Hunger of the Far Realm**

> An urgent summons brings the champions to the Rock of Bral. The party is tasked with a perilous mission: venture into the heart of the Far Realm and interrupt a fel ritual that threatens to raise an Elder Evil to godhood and corrupt the multiverse!
> Dungeon Master B Dave Walters leads players Anna Prosser as Evelyn, Brian Gray as Virgil, Trystan Falcone as Walnut, Eugenio Vargas as Kent, and Holly Conrad as Strix!
>
>
Toy Story 2 With Teletubbies

Toy Story 2 with Teletubbies is a Movie Spoof of the 1999 Disney/Pixar film, "Toy Story 2" and is the 2nd film of the series. It started production in 2017 and was completed in 2018.

## Differences

* The line "Look at my Little Arms" is omitted due to Luigi having bigger arms than Rex.
* In Toy Story 2, Stinky Pete is Blinded by Cameras whereas in this spoof, Tinky Winky throws Laa-Laa's ball at Psycho Dad.
Lincoln's Room

Lincoln’s room remains sparsely furnished after he moves in. The decorations are minimal —  a pair of gold boxing gloves hanging from a hook on the back of the door, a full length mirror, and photos of two ladies on the night stands on either side of his bed — an older, attractive black woman, and a very pretty coed type with strawberry-blonde hair.   A matched but unadorned sword and dagger combo, both sheathed, hang from a belt over the left bedpost.  A small stack of books, some hardbound and some paperback, lies next to the older woman’s portrait.

A well-used small bag and heavy punching bag hang near the window.   In contrast to the stark, masculine minimalism of the rest of the decorations, a bowl of fresh flowers is on a small reading table nearby. At Lincoln‘s request, the flowers are changed daily.
Nilo's Cantina

**Nilo's Cantina** is the conjectural name for a location from the Jungle Cruise film.

## Description

This cantina was located in Porto Velho, Brazil. In the 1910s, the cantina served as the headquarters for the boating company *Nilo's River Adventure* and its owner, Nilo Nemolato.

## Trivia

* The cantina shares visual similarities to the Skipper Canteen.
* The bird Rosita who lived in Nilo's office is a character originating from Walt Disney's Enchanted Tiki Room.
Library

A long, two-story room at the center of Castle Amber holds thousands of years worth of documents, records, books, and other artifacts.  Any book written by a member of the Family is likely to find a home here, as are narratives of the Royal Family's adventures, court records, treaties, land records, and the like.  Treatises on many topics and in many languages can be found here if only one knows where to look.  Then there are just general books about every imaginable topi and some few care to imagine.

There is a small desk by the stairway entrance occupied by Sebastian Krindle, the Librarian.  A common joke relates that the ancient man lived here before the Castle was built around him and is none too happy with the intrusion on his space.  Krindle is a crotchety bugger and has little time for the Royals, especially when they disturb his precious charges.

The Library, despite Queen Vialle's efforts at modernization and order, is a bewildering set of stacks, shelves, tables, and occasionally chairs, all of which are stacked high with towers of books, drawings, maps, and the like.  The walls are seemingly made of books, with tall ladders on wheels being used to access the higher shelves.

Occupying two levels and some 5000 square feet, there is a spiral staircase that ascends to the second floor, which covers half of the space through a cathedral ceiling in the center of the room.  To make it even more difficult to find anything in the poorly-organized rat's den, there are only a few torches and no windows, meaning that a lantern is necessary in order to find one's way.
Tir-Na Nog'th

Often referred to as The Ghost City, Tir-na Nog'th is a version of Amber that appears at the top of Kolvir on clear, moon-lit nights.  Unlike Rebma, Tir-na Nog'th is not a mirror image of Amber, more like a copy.  People report seeing insubstantial ghosts walking the streets and corridors of Tir-na Nog'th but usually being unable to interact with them.  People often have visions and portents while in the Ghost City.

To get to Tir-na Nog'th, you take the path from the Castle up Kolvir to the top, where you will find three stone steps.  The journey takes about an hour up by horse and 2-3 on foot.  The journey down is much quicker.  The climb up the steps to Tir-na Nog'th is similar to the climb down to Rebma.  It is VERY long and uphill, so it will take someone about 30-40 minutes to ascend and about 20 minutes to descend.

While visible anytime there is a clear night with a moon, it is only substantial enough to support human weight when the moon is sufficiently bright.  It is substantial enough, without cloud cover, between **approximately** Waxing and Waning Gibbous moons to support a human, so for about a week each cycle.  Between Gibbous and Quarter phases it is at best like walking on hot tar and at worst does not support a human's full body weight.  At a Quarter or less, it basically slows your fall, a bit.

**!! W A R N I N G !!**

Visiting the Ghost City of Tir-na Nog'th is extremely dangerous.  If you go up without taking any precautions, you should expect to die.  Attempting to walk the Pattern in Tir-na Nog'th is suicidal!  I will not hesitate to kill any character on Tir-na Nog'th if the moon clouds over and they do not have a viable escape plan.  Running down the steps is not a viable escape plan.  Being a mountain, the weather can change rapidly and with little notice.  If you begin to walk the Pattern, you cannot stop.  If Tir-na Nog'th disappears while you are walking the Pattern, the Pattern will kill you.  Walking the Pattern takes long enough that the weather can change and kill you before you can complete the walk.
Chandra

Chandra will be tall and curvy someday; right now, she is just entering her teens.  Her curly hair is blazing red and never more than a few inches longer than needed to reach her shoulders.  Her complexion is fair.  She has gray eyes, an oval face, high cheekbones, a nice smile and a nose just long enough to keep her face from being beautiful. When grown, her voice will be a second soprano.
Flame Rating

The Flame Rating is your cumulative score across all missions noted by the flame icon (). Is it the primary means of progression to unlock more missions and districts.

## Earning Flames

Flames are earning solely from completing missions or specific objectives in missions. Below are the ways that  are earned.

* The primary gamemode, Rescue Mission, has a possible 5 when completing all main and side objectives.
* Completing any Bonus Gamemodes (*Salvage, Low House Damage, Special Object, Embr Eats, or Demolition*) on a mission where you already have 5 will award the 6th.
* Completing all primary and optional objectives on all mission types for a specific mission (Rescue Mission and all Bonus Missions) will award the 7th for that location. It will also award 1 and change the icon of that mission to a .
* The Escape Mission gamemode has a possible 5 when completing the main objective and escaping. You can also earn 1 from finding all cash in the Escape Missions.

## Flame Requirements per Region

### Bedbugstuy

* District 1 - 29
* District 2 - 42

### Prospect Flats

* District 1 - 65
* District 2 - 82
Gardens

The Gardens around the Castle are quite elaborate and well-maintained.  There are specimen trees from throughout Shadow, various flowing bushes and shrubs, beds of flowers, and fountains.  Benches dot the area, some under trees, others near a small pond, and others at various intervals along the paths.
Client Findr

Locate Water Sources (upgrade)

Locate Cash (upgrade)

HydroVision (TM)- $500

The Victim Locator, also known as the **Findr**, the **Clientfindr 3.0** or simply the **Phone,** is an miscellaneous tool. It is available to the Respondr when starting the game and does not require to be purchased for the Respondr to own one.

It resembles a smartphone in an Embr case, presumably the Respondr's own phone.

The Victim Locator is a very useful tool for locating many different things, such as Clients and other Respondrs, making it very valuable in almost all loadouts.

### Usage

Holding the Victim Locator provides a distorted version of your view of the environment with indicators added to show the locations of Clients and Respondrs.

## Upgrades

### Vision

**Money Magnifier - $1500**

*"Cash concetrator; dough discoverer; fund finder"*

Money Magnifier adds a meter on the right side of the phone's screen which fluctuates as a rough guideline of the Respondr's distance to nearby Cash. The player must be standing fairly close for the meter to pick at all.

   **Medical Analyzer - $150**

"*See the health of victims through the Findr"*

Medical Analyzer augments the icon of Clients to roughly display their current health and safety.

**HydroVision (TM) - $500**

*"See water sources through the Findr"*

HydroVision (TM) adds an icon in the Victim Locator for Water Sources.

## Gallery

The Victim Locator ingame, with all upgrades and showing a Client, a Water Source and nearby Cash.
## Trivia

The Money Magnifier seems to also be called 'Blingfindr' based on the apparent visualisation of it as an add-on to the phone ingame.

The Victim Locator appears to be the same phone that constitutes the menu GUI. However, the menu has no apparent upgrades visible, even if the Respondr has bought some for their Victim Locator.
Castle Amber

Castle Amber is one of many Locations, but it might be the only one that matters.

Buffet breakfast in the Main Dining Room 7-10 am every day.  Fixed dinner at 7 pm.
Food can be ordered in the Terrace or Informal Dining Room around the clock.
Food can be ordered for events/groups anywhere/anytime.
No room service except for things like fruit.
Elders can do what they want.

Billiard Room

Conservatory

East Garden

East Portico

Fencing Room

Formal Dining Room

Gaming Room

Grandchildren's Room

Informal Dining Room

Kitchen

Library

Outside Terrace

Pattern Room

Portrait Hall

Stables and Kennels

Trophy Room
Rabin

Rabin is a priest for the Church of the Unicorn. The church in Kashfa tasks him with establishing a presence in Amber.

Rabin enters a room with a calm and unsettling demeanour of one that has true faith. While his posture is completely stiff, his darting brown eyes take in, and judge, all around him. While he is not an exceptionally tall man, he might well be looking down upon those he encounters. His wavy blond hair and youthful appearance give a measure of the romantic hero about him, and his trim build helps that.

Having been raised in institutions of the Unicorn, his uncomfortable manner about women might be the conflict of his faith and the expectations of society. This despite his willingness to participate in highly social events, such as the Peasant's Dance and the Serenade of Mares.

Rabin rarely wears complicated clothing, although there are few prohibitions within the Church of the Unicorn regarding garments. The clothes tend toward the black and blue juxtaposition that he seems to have stuck with since his youth.
Billiard Room

Located off of the Portrait Corridor, the Billiard Room is a large space containing four tables, one of which has been converted to fooz-ball and knock-hockey.  There are racks of cues and a full bar along one wall, and a number of chairs around the outside.  There are a pair of dart boards on the wall near the bar.  The room is decorated largely in green.
Audio Imperia

Audio Imperia is an American sample library developer based in San Diego, California, launched on June 16, 2015.

## Known sample libraries

* Dystopian Dreams Vol. 1
* Dark Moon Rising
* Dark Dimensions
* Scenes from the Multiverse
* Shredders
* Event Horizon
* Hank Drum
* Hank Drum Exp 1
* Terraform
* Textures
* Deconstruct (Freebie)
* Epic Trailer Sounds (Freebie)
* Epic Trailer Sounds Vol. 2
* Photosynthesis Vol. 1 "Sphere" - Exotic States
* Photosynthesis Vol. 2 "Mystic" - Exotic States
* Photosynthesis Vol. 3 "Embers" - Exotic States
* Photosynthesis Vol. 4 "Realms" - Exotic States
* Nailstrom - Exotic States
* Danny Cocke Trailer Guitars
* Trailer Guitars 2
* Klavier
	+ Gravitas Piano
	+ Red Planet Piano
* Cerberus (replaced Decimator Drums)
* Sinfonia Drums
* Jaeger
* Talos
	+ Volume One: Horns
	+ Volume Two: Low Brass
* Nucleus
* The Massive Orchestra (Massive) [unknown as of October 2019]
* Subterra (Zebra) [unknown as of October 2019]
* Supernova (Serum) [unknown as of October 2019]
* Glow (Serum) [unknown as of October 2019]

## Notable uses

Brandon Wamsley - Date A Live

* Nucleus
* Jaeger
* Talos Volume One: Horns
* Talos Volume Two: Low Brass
* Klavier: Gravitas Piano
* Klavier: Red Planet Piano
* Trailer Guitars by Danny Cocke
* Trailer Guitars 2
* Cerberus (replaced Decimator Drums)
* Sinfonia Drums
* Hank Drum
* Hank Drum Exp 1
* Dark Dimensions
* Dystopian Dreams Volume 1
* Dark Moon Rising
* Event Horizon
* Scenes from the Multiverse
* Shredders
* Terraform
* Textures
* The Massive Orchestra (for Native Instruments Massive, but removed due to 4th anniversary)
* Subterra (for u-he Zebra, but removed due to 4th anniversary)
* Supernova (for Xfer Serum, but removed due to 4th anniversary)
* Glow (for Xfer Serum, but removed due to 4th anniversary)
Fencing Room

Located in the basement near the North Atrium, the Fencing Room is a large, rectangular room with one short side used for storage of martial equipment and props.  Training copies of every possible weapon you can imagine seem to be found here on racks, hooks, shelves, or even in bins.  There are pieces of armor, shields, and fencing dummies.  On the far wall, there is an entrance to a changing room, covered with a curtain.  Inside are a bench, cubbies, and a pair of shower heads.

There are no windows here, although torches and lanterns keep the place well lit.  There are rows of benches along the two long walls for spectators or those waiting their turn.  The floor is sectioned off into mats, sand, hard wood, and stone.

The Fencing Room has fallen into disuse over the years although perhaps with a new generation of Amberites it will regain some of its old glory.
Sigur's Room

Sigur's rooms have very little in the way of personal belongings. On the left as one enters is a simple bed, neatly made with a pale blue blanket and two extra pillows. On the right, a long wooden table takes up the whole length of the wall, with a long bench in front of it. Both are made of simple wood, undecorated. The window shows a view of the harbor.

There is a stack of large drawing paper neatly piled at the reight end of the table and a set of drawing instruments neatly lined besides it (ruler, compass, pencils and pens). One sheet lies in the middle of the table, securely pinned to it, and shows a half-completed drawing of a ship, with a great deal of attention spent on the rigging, each spar and stay carefully depicted (the masts are bare, without sails). On the left side of the table there is an open case lined in red velvet containing a strong spyglass.

An unlabelled bottle stands in the far right corner of the table.
Conservatory

The Conservatory is spacious with large windows looking out on the Gardens.  There are a number of chairs, couches, and tables around and of course a bar.  On the right wall is an ornate fireplace with a mirror over it.  There is a piano and an array of musical instruments available. (Any instrument you can play can be found here.)
Pax Amberica Wiki

**Welcome to the Pax Amberica Wiki!**The game begins shortly after the end of Patternfall.  Amber has defeated the Courts of Chaos on their very doorstep and the sons and daughters of Oberon have returned to Amber.
Oberon is dead.
Brand and Dierdre are lost in the Abyss.
Dara is the only character from the books with Oberon's blood who remain in the Courts of Chaos.
Random is King.
Vialle is Queen.
Moire is Queen of Rebma.
The Black is gone.
There is a second Pattern at Avignon, created by Corwin.
No one has ever seen or heard of Merlin other than from Corwin.

Grandsons and Granddaughters of Oberon are born and begin to find their way in the world.

The whereabouts of Martin, Dworkin, and others will depend on character concepts and hooks.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Telemachus

Born on a Shadow Earth destroyed by the Black Road during Patternfall he's one of only a few likely survivors.  Mac, as his former friends used to call him, doesn't know who his real father is but finally learned that his mother was Dara from the Courts of Chaos but whoe was daughter of Corwin (or Benedict according to Corwin) just that he wasn't exactly like the other people he grew up with and his foster family kept it from him right up till they left him.

When at court he wears a well appointed sleeveless doublet of a silvery blue-gray color with orange stitching.  Beneath that he wears a simple black silk shirt and hose that is matched with knee high dark brown boots.  It is simple but well tailored enough to be seen among other nobles.  A more muted gray cloak is pinned back with a pair of small pins looking like Kanizsa's Triangles on top of his shoulders showing he was hiding nothing but made him look like he was just as ready to be out in the wild as there in court.

When outside of court the doublet and shirt reverse in color and the weave comes from simple wool and cotton.  The sleeveless black doublet with orange pipping is matched to a grey shirt and grey trousers fitted into half-calf boots that were far more comfortable and well worn.  The pair of Kanizsa's Triangle pins remain as well except now they are at affixed on either side of the mandarin collar and the grey cloak is exchanged for a grey Kreigsmarine jacket that is closer to a longcoat.  The well worn thing likely came with him from his original world and the scuffs and wear from walking the Black Road when it existed.

Mac's black hair is paired with icy blue eyes that are paler than anything else he wears and thus appears just as starkly out of place as the orange threading.  At the moment he still looks a little gangling giving the impression that while he was pushing six foot he wasn't quite done growing up or filling out.
Lucien

Lucien is an athletic-looking young man with long black hair and dark blue eyes. He appears to be practiced in formal social settings, if a touch serious and not completely at ease.  If one spends any time with him at all they quickly realize he prefers the outdoors to the confines of castles and mansions, especially a ride through the countryside on a beautiful day.

When dressing formally, Lucien favours the colours of midnight blue and white.
Pattern Room

Deep below the castle in the underground caverns, lies a large room in which the Pattern is inscribed.  The Pattern is one long path starting along one edge, curving and twisting and eventually ending in the center of the figure.  The whole thing has a blue glow and seems to move and pulse with power.
Church of the Unicorn

The Church of the Unicorn is a minority faith in the Golden Circle. While it's the most widespread of faiths and may even have more members in total than any particular faith, it does not dominate in any one shadow. The closest it comes is Kashfa, where it might hold equitable sway with other faiths. The faith is considered native to Begma and has had some effects on the agrarian society there.

The beliefs are centered around the Begman texts and the words of 3 prophets that come into being within the area that are collected with the texts and teaches that it is the one true religion. The hierarchy consists of a disciple, proclaimed by the counsel of churches. The Disciple holds position until the return of the Unicorn or death. Should the Unicorn return the Disciple is expected to take all responsibility for the church and its actions.

While there are many festivals and observances, there are only four sacraments. There is the dance of the unicorn, matrimony, holy orders, and healing. Dworkin is not elevated to a status of authority, but is considered a guide or advisor to Disciples.

**Organization**

High Priest position: determined by counsel. Seen as a stand in for the Unicorn until its return.

**Doctrine**

What you do is what you are.

**Sacraments**

Marriage, Birth, Monks, Meals, Holidays

**Liturgy (if applicable)**

Kashfan Unicorn worship leans into the Feast of the Unicorn, a session not unknown to several shadows as the "potluck," but with a spiritual component. The local church leadership serves and then guides discussion favoring topics that include both the Unicorn and local concerns. All are encouraged to speak and it is meant to recreate the afterlife.

Begman Unicorn worship is more metaphorical where the people gather for a feast of words. The Disciple dictates the topic to be discussed sometime during the week and messengers send this out.

**Social and Cultural Issues**

Art, Language

**History**

700 years ago? What year is it now?
Chandra's Room

Chandra’s rooms are well-lit.  Her windows overlook the forest of Arden.  The rug in her rooms is black.  The walls are white and have colorful tapestries hung on them.  The tapestries are changed often.  The furniture is made of oak: white fluffy canopy bed, a big black leather armchair, a few lesser chairs, a small table, a bookcase, an armoire.  A harp and a sheet music stand are near the armchair.