recursal/Fanatic-Fandom huggingface dataset:
Beretta Brandebust/Skill

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Prevents target from taking any action

Reduces healing received by 32.5%

Prevents target from taking any action

Reduces healing received by 57.5%

Reduces DEF by 10%

Prevents target from taking any action

Reduces healing received by 102.5%

Reduces DEF by 10%

## **Active Skills**

 **MP Cost** | 35

* Level 1
* Level 6
* Level 15

Heals 10% of Hero's HP over time

Heals 22.5% of Hero's HP over time

Increases healing received by 42.5%

Heals 45% of Hero's HP over time

Increases healing received by 87.5%

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Heals for 9% of Hero's HP

Heals for 11.5% of Hero's HP

Increases skill defense by 5.5%

Heals for 16% of Hero's HP

Increases skill defense by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Guild Tech Tree

## Introduction

Introducing Guild Tech Tree, a brand new way to power up the offensive and defensive capabilities for all members of your guild!

## Requirements

To access the Guild Tech feature, you will need to meet the following requirements:

1. A player must have reached level 13 to unlock the Guild feature

2. All players who create a new guild or are already in a guild can access the Guild Tech Tree

3. To upgrade a Guild Tech, the guild must possess the required amount of Guild Tech Points which are obtainable from Guild Bounties, Donations and Guild Quests

*Do note that only the Guild Master and Vice Guild Master can upgrade the Guild Tech Tree. Guild members, however, can participate in Guild Bounties to earn Guild Tech Points that will go towards upgrading Guild Tech levels*.

## Activate Guild Techs

Activated Guild Techs will affect all guild members. Each tech has different benefits depending on which categories your guild has chosen to be upgraded. There are 3 Guild Tech categories:

1. Guild Raid Techs: All guild members will obtain an additional offensive and defensive power-up for their heroes during their Guild Raid battles.

2. Guild Bounty: All guild members will have their deployment time reduced when they deploy Guild Bounties and, depending on the level, unlock more bounties with a higher rarity for deployment. (Note: this effect will not affect the Treasure Bounty feature)

3. Adventure: All Guild Members will receive additional offensive and defensive power-ups for their heroes when attempting Campaign Story stages.

As shown in the example above (refer to the image), once this particular Guild Tech has been activated, all guild members will be able to receive an additional boost of a certain percentage while in Guild Raid.

Guild Tech is a feature that will not only provide a power boost in Guild Raid for players. It can also provide a boost in Campaign Story stages — if your guild chooses to upgrade the Adventure Tech category.

Of course, your guild has to first amass some Guild Tech Points before you can start pumping them into the various categories.

You can obtain Guild Tech Points through the following ways:

1. Guild Bounty (refer to the Guild Bounty section below)

2. Donation: Every day guild members can donate three times a day to contribute towards the guild’s growth. Donation attempts are refreshed Daily at 00.00 (GMT +8). Note: Donation attempts are tied to the player and will not refresh even if you were to join another guild on the same day.

3. Guild Quests: Clear specific quests from the Guild Quests menu to receive Tech Points
Genghis Khan/Mastery

**Mastery Effect** | Team receives less damage and deals more damage in Adventure Battles by 50%

 **Mastery Effect** | Team receives less damage and deals more damage in Raid Battles by 50%

 **Mastery Effect** | Team receives less damage from and deals more damage to Fallens by 50%

## **Mastery Hero**

* Adventure Mastery
* Guild Raid Mastery
* Fallen Mastery
Lucille/Mastery

**Mastery Effect** | Team receives less damage and deals more damage in Adventure Battles by x%

 **Mastery Effect** | Team receives less damage and deals more damage in Event Battles by x%

 **Mastery Effect** | Team receives less damage from and deals more damage to Elementals by x%

## **Mastery Hero**

* Adventure Mastery
* Event Mastery
* Elemental Mastery
Raegar/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Deals damage equal to 180% of hero's ATK

Deals damage equal to 6.7% of hero's ATK over time

Deals damage equal to 280% of hero's ATK

Deals damage equal to 9.5% of hero's ATK over time

Remove buffs, and prevents the application of any positive effects

Deals damage equal to 460% of hero's ATK

Deals damage equal to 14.4% of hero's ATK over time

Remove buffs, and prevents the application of any positive effects

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Increases ATK by 17.5%

Increases ATK by 30%

Increases attack speed by 25%

Increases ATK by 52.5%

Increases attack speed by 70%

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases SPD by 5.5%

Increases SPD by 8%

Increases dodge chance by 5.5%

Increases SPD by 12.5%

Increases dodge chance by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
C.H.A.O.S/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Cast chain lighting that deals 117.5% of ATK, bouncing up to 3 targets

Reduces critical chance by 10%

Cast chain lighting that deals 192.5% of ATK, bouncing up to 3 targets

Reduces critical chance by 22.5%

Cast chain lightning that deals 70% of ATK, bouncing up to 3 targets

Cast chain lighting that deals 372.5% of ATK, bouncing up to 3 targets

Reduces critical chance by 45%

Cast chain lightning that deals 182.5% of ATK, bouncing up to 3 targets

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Deals damage equal to 180% of hero's ATK

Deals damage equal to 280% of hero's ATK

Blinds target

Deals damage equal to 460% of hero's ATK

Blinds target

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases critical chance by 4%

Increases critical chance by 6.5%

Knocks target away from caster

Increases critical chance by 11%

Knocks target away from caster
Theia/Skill

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Cast chain lightning that deals 127.5% of ATK, bouncing up to 3 targets

Reduces attack speed by 40%

Cast chain lightning that deals 215% of ATK, bouncing up to 3 targets

Reduces attack speed by 65%

Burns 50% of enemy's Current mana and deals 588 damage for each mana burnt

Cast chain lightning that deals 372.5% of ATK, bouncing up to 5 targets

Reduces attack speed by 110%

Burns 50% of enemy's Current mana and deals 2352 damage for each mana burnt

## **Active Skills**

 **MP Cost** | 35

* Level 1
* Level 6
* Level 15

Each hit received will heal for 85%

Each hit received will heal for 97.5%

Reflects 20% damage taken

Each hit received will heal for 120%

Reflects 65% damage taken

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Heals for 9% of Hero's HP

Heals for 11.5% of Hero's HP

Increases skill defense by 5.5%

Heals for 16% of Hero's HP

Increases skill defense by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Nefariel Durandal

* Tier 1
* Tier 2
* Tier 3

The self-styled "Dark King" led a terrible campaign against the realm of Arathos that culminated in the massacre of the Elves in Glenroth. Nefariel's return to Feldria coincided with the rise of Jake and the Resistance. Nefariel appears to be disinterested in the war between the Empire and the Resistance, his attention focused instead on Jake and Leon, the hero who pursued him from Arathos, who seem to be pivotal to his mysterious plan.

## **Spotlight Introduction**

**"I am Nefariel. The Abyssal Legion could certainly have used someone like you."**
*-Nefariel’s Summon Intro*

## **About Nefariel**

Nefariel is the Dark King of the Abyssal Legion, but before he held the feasome title, he was once the noble elf prince Durandal. In his youth, he came upon an amnesiac Emma Godric and offered her shelter in Eruvas. When Emma subsequently reassumed the mantle of the Red Witch, she laid waste to the peaceful city. Many perished in her mindless carnage, and Nefariel was forced to take the Black World Crystal into himself as he fought to stem her corruption and save his people.
Coco

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

Coco’s curiosity for human nature in all its myriad forms has driven her to travel across Feldria, taking in the sights and sounds of diverse societies and races of the land. Coco's charm and nearly psychic talent at reading people have allowed her to continue to mingle in Empire-held territories trouble-free. She has taken a fancy to the thought of visiting faraway Arathos, spurring her to finally take sides and lend her unique abilities to the Resistance.

## **Spotlight Introduction**

**“~Meow~ Are you in need of a jab? This works great on monsters and fiends too! Please take me along... there are places to explore... and patients to treat... Felderia isn't the only realm that's suffering”**

*-Coco's Victory words*

**“Now, you shall learn to keep a distance.”**

*-Coco's Victory words*

Coco’s curiosity for human nature in all its myriad forms has driven her to travel across Feldria, taking in the sights and sounds of diverse societies and races of the land. Coco's charm and nearly psychic talent at reading people have allowed her to continue to mingle in Empire-held territories trouble-free.
Seraphina

## **Backstory**

The star attraction for the famous Rowdy Rondy Circus, Seraphina amazes spectators with her amazing act of throwing knives and her mesmerizing beauty. Little do they know that Seraphina has a dark side. She is rumoured to be accepting requests to assassinate anyone evil or corrupted, if it can be proven.

## **Spotlight Introduction**

By day, Seraphina's circus act brings a little cheer to the people of Felderia. By night, she aims to take down the Empire one assassination at a time.
Oda Nobunaga

## Example

* Tier 2
* Tier 3

## **Backstory**

Nobunaga is a Japanese overlord known as the first Great Unifier of Japan. As a youth, Nobunaga was so beautiful that he was mistaken for a woman. Among other things, he is known as a creative reformer, a crazy revolutionist, and even by the title 'Sixth-Day Demon King'. Having always embraced the novel and the forward-looking, Nobunaga was nicknamed the Fool of Owari. A true maverick, Nobunaga's curiosity and openness to new technology led to him using a matchlock rifle before cannon use was widespread. His superb riding and archery skills, as well as his strong desire to plunder and conquer, make him an undefeated warlord. As an opportunist, however, he holds no qualms about making full use of his opponents' every weakness.

## **Spotlight Introduction**

**"I am Oda Nobunaga, the demon daimyo, the fool of Owari, but I will not be made a fool of!"** *-Oda Nobunaga’s Summon Intro*

Oda Nobunaga, the demon daimyo, the fool of Owari, who won a decisive victory against her enemies even when outnumbered ten to one! If it's foolish to laugh in the face of impossible odds, then Nobunaga is more than willing to play the fool. She's a visionary who sees the battlefield like no other, and she'll help you turn the tides of battle whenever it looks like all hope is lost.
Altima

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

Guardian to the Grand Priestess of New Glenroth, Altima stands tall as a symbol of Elven resolve in the wastelands of Feldria. She has returned to Feldria together with her fellow Elves to save what is left of their former homeland.

## **Spotlight Introduction**

**“Lady Emilia requests I lend my aid. Very well - the strength of Altima is yours to command as you see fit. This is...was...our home, after all..”**

*-Altima’s Summon Intro*
Archive

In this section of the Wikia, we introduce to you, **Archive!**

There are four sections in the Archive Page where you can view all the chapters and also claim the rewards. You can also revisit the Story chapter or look into the guide through the Training chapter. Not only those, you can also view the Event Celebration to receive some rewards and check out some heroes that you haven’t summoned in Hero Gallery.

**All rewards can only be claimed one time.**

## Story Chapter

If you miss some chapters while doing Campaign, you can re-visit the story through Archive. Tap the story that you wish to see and view. Remember to claim your rewards first before unlocking the next story and claim its reward.

## Training Chapter

Missing some guides? Worry not, you can find the previous training in Archive. Some of the chapters have level requirements to be unlocked. Like Story Chapter, you can claim rewards anytime.

## Events

Here you can find the list of events and the stories. You can claim rewards after you view the stories.

## Hero Gallery

In the Gallery, you can find a list of heroes that you have owned or not. On this menu, you can check their status, skills and details, Colored heroes will be the ones you already have, while monochrome heroes are the ones you don’t have yet.
Coco/Skill

## **Active Skills**

 **MP Cost** | 40

* Level 1
* Level 6
* Level 15

Deals damage equal to 135% of hero's ATK

Heals for 65% of Hero's HP

Deals damage equal to 210% of hero's ATK

Heals for 77.5% of Hero's HP

Increases ATK by 27.5%

Deals damage equal to 345% of hero's ATK

Heals for 105% of Hero's HP

Increases ATK by 50%

## **Active Skills**

 **MP Cost** | 30

* Level 1
* Level 6
* Level 15

Leech 18% of damage deal

Leech 20.5% of damage deal

Creates a shield that prevents 30% of HP as damage

Leech 28% of damage deal

Creates a shield that prevents 50% of HP as damage

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Heals for 9% of Hero's HP

Heals for 11.5% of Hero's HP

Increases skill defense by 5.5%

Heals for 16% of Hero's HP

Increases skill defense by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Arena/Practice

File:Arena-Practice.jpg
Before attempting into real battle with tough opponents, it is best to Practice beforehand.

In **Practice Page**, you can check out your opponent and pick the one you would like to challenge with your chosen Squad. It will not cost you Arena Orbs and you can practice as many times as you want to. In Practice Mode, your Battles will not affect your ranking and yield any rewards.

 File:ArenaGuide-Practice.jpg

 File:ArenaHome.jpg
### Edit Squad

Before going into Battle, Choose your **Squad** and the **Formation** carefully beforehand!

In the Edit Squad page, you can pick any available heroes you have and decide which of them will assist you in the battle, or you can tap Auto Select.

 File:ArenaGuide-Battle1.jpg
You will receive Formation Bonus if you have unlocked the colored formation and set the squad based on their class color (e.g **Blue**  for **Warrior** , and **Green** for **Archer** ,**Pink**  for **Acolyte** , **Purple** for **Rogue**) The Bonus stats will give you more advantage for you squad during the Arena battle.

 File:ArenaGuide-Battle2.jpg
Friends

**Making Friends**

To get a friend you either have to send a friend request, or have someone add you as a friend. You can search for their username on Send Invites, and checking incoming friend request on Invites.

**Benefits of Friends**

You can send and receive Friendship Points to all your friends. Once your Friendship Points reach 150, you can do 1x Friendship Point summon.

If you have difficulty finishing a hard stage, you can bring a friend with higher Battle Points to help you on the stage.

To do Duel Arena Team, you have to add your opponent as a friend first.

**Friend Chats**

You can use Whisper to chat with your friend.

**Unfriending**

You can use Remove Friend to unfriend a player, and block the using Block feature.
Genghis Khan

## Example

* Tier 2
* Tier 3

## **Backstory**

Born 'Temujin', the young nomad warrior endured a childhood fraught with danger and adversity at every turn. Genghis Khan developed an unbelievable will to survive and succeed as a result. He quickly went on to unify his people to earn the title of 'Great Khan', and established the largest empire his world has seen through his peerless mastery of both military and political maneuvering. Genghis Khan believes himself to be the master of his fate, and perhaps desiring a challenge beyond that of world conquest...

## **Spotlight Introduction**

**"I am Genghis Khan. Hm? Flail of the gods? I didn't think you'd recognise me by that name."** *-Genghis’s Summon Intro*

Genghis Khan, one of the most successful conquerors to have ever walked the lands! While he's no stranger to defeat, Genghis Khan understands that the key to victory is to keep getting back up. With his blade and bow at your service, the mighty warlord will barrel through all who stands in your way!
Levy/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Deals damage equal to 37.5% of hero's ATK over time

Reduces attack speed by 35%

Deals damage equal to 62.5% of hero's ATK over time

Reduces attack speed by 43%

Deals damage equal to 107.5% of hero's ATK over time

Reduces attack speed by 58%

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Blinds target

Blinds target

Blinds target

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases SPD by 5.5%

Increases SPD by 8%

Increases dodge chance by 5.5%

Increases SPD by 12.5%

Increases dodge chance by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Niko/Skill

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Heal allies in an area for 12.5% of Hero's HP

Deals damage equal to 55% of hero's ATK over time

Heal allies in an area for 25% of Hero's HP

Deals damage equal to 80% of hero's ATK over time

Increases mana recharge by 40%

Heal allies in an area for 47.5% of Hero's HP

Deals damage equal to 125% of hero's ATK over time

Increases mana recharge by 60%

## **Active Skills**

 **MP Cost** | 35

* Level 1
* Level 6
* Level 15

Remove Greater Impair Effects (Ultimate)

Remove Greater Impair Effects (Ultimate)

Increases ATK by 27.5%

Remove Greater Impair Effects (Ultimate)

Increases ATK by 50%

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Heals for 9% of Hero's HP

Heals for 11.5% of Hero's HP

Increases skill defense by 5.5%

Heals for 16% of Hero's HP

Increases skill defense by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
LuBu/Mastery

**Mastery Effect** | Team receives less damage and deals more damage in Adventure Battles by x%

 **Mastery Effect** | Team receives less damage from and deals more damage to Fallen by x%

 **Mastery Effect** | Team receives less damage from and deals more damage in all battles mode by 5%

## **Mastery Hero**

* Adventure Mastery
* Fallen Mastery
* War Mastery
Fran

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

Fran claims to have come from the underworld and wanders Feldria for “interesting” souls to accompany her home. She has a strange infatuation with Jake’s, and is trying hard to persuade him to part with it, unsuccessfully. Fran dispatches her minions made up of captive souls to find unique individuals for her entertainment. The enchanted coffin that follows her doubles as her resting place and it is believed that it contains a way to the underworld that she claims to exist.
Tess

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

Elves do not typically concern themselves with matters of combat...but Tess is one of the few exceptions. She brings her military expertise and assertiveness to bear as the cutting edge of the High Elf delegation that has returned to the realm of Feldria.

## **Spotlight Introduction**

**“You will address me as General Tess. Do so, and I will accord you the same respect. Loath as I am to work with outsiders, a threat of this magnitude leaves us few other options.”**

*-Tess’s Summon Intro*
Kane Reinholt/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Deals damage equal to 210% of hero's ATK

Reduces skill defense by 15%

Deals damage equal to 335% of hero's ATK

Reduces skill defense by 27.5%

Deals damage equal to 32.5% of hero's ATK over time

Deals damage equal to 560% of hero's ATK

Reduces skill defense by 50%

Deals damage equal to 100% of hero's ATK over time

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Deals 55% damage of Hero's ATK to targets in an area

Deals 92.5% damage of Hero's ATK to targets in an area

Negates negative status effects

Deals 160% damage of Hero's ATK to targets in an area

Negates negative status effects

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases critical chance by 4%

Increases critical chance by 6.5%

Knocks target away from caster

Increases critical chance by 11%

Knocks target away from caster
Miu Hanasaki

* Tier 2
* Tier 3
* Costume

The heir of the Hanasaki clan is determined to bring strife back to Kalryn. Miu Hanasaki makes no effort to hide her disdain for the delicate peace agreement the clans now abide by. She cast her lot with the Dark King to take down Kalryn's leaders, whom she holds in equal contempt. After all, those who preach for peace now are but the descendents of the most bloodthirsty of murderers then. Where were the Great Clans when her family led the campaign against the clanless rebellion? They had only swooped in for an easy victory after the Hanasaki did the bulk of the work and exhausted the majority of their forces, leaving behind a broken people. Arriving in Feldria, Miu is intent on cutting down the Miyabi and Akagi heirs. The power vacuum left in the wake of their deaths will surely plunge Kalryn into turmoil once again.

## **Spotlight Introduction**

**"Miu Hanasaki. Did you know spiders are considered a good omen in the day, but a harbinger of doom in the night?"**
*Miu Hanasaki’s Summon Intro*

## **About Miu**

Miu Hanasaki has spent her whole life training to take down the Great Clans of Kalryn. From an early age, she's taught the atrocities the Great Clans have committed, to their brethren, to their people and to the clans that have come before them. She's taught to despise the Shogunate and the precarious peace that now governs all of Kalryn. In a bid for power, she joined the Abyssal Legion, submitting to the Dark King's will so that she may carry out her own
Emilia Iritho

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

Grand Priestess of New Glenroth, Emilia has returned to Feldria with her fellow High Elves to reclaim their lost homeland. Having witnessed the plight of the Red Witch's victims firsthand, she is more determined than ever to expunge her dark influence from Feldria at all cost.

## **Spotlight Introduction**

**“You've done well to protect Feldria thus far. We'll take over from here. I'm Emilia, high priest of Glenroth, and we will join the battle on the pride of the Elves!”**

*-Emilia’s Summon Intro*
Arena/Battle

### Battle

When your squad and formation are ready for battle, you can check out your opponent and pick the one you would like to challenge. **Remember to choose carefully on which opponent you can take on**. You can **Repick**, which will cost you **10,000 Gold** and the price will add up every time you repick! Once you find the worthy opponent, let the battle begin!

 File:ArenaGuide-Battle.jpg
During Battle, the Arena will begin automatically and last for 3 minutes. All you need to do is watch the battle goes and choose the right time when to use your Heroes' Skill. You can change the **Camera** movement just like Adventure mode. There are **Auto Battle**, which activate the Skill automatically and **Speed** button to fast forward the battle.

### After Battle

After Battle, whether you win or lose, you will receive an amount of Arena Points and Arena Token Rewards (e.g For **Legendary** you will Receive +11 Arena Points and +210 for Arena Token, however for **Ruthless** your Arena Points will -7 and you will receive +6 Arena Token)

You can also review three statistic information (Damage Done, Damage Received and Healed) of your squad and opponent to maximize the tactics and strategy for the next battle.

 File:ArenaGuide-AfterBattle.jpg
Narsha

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

Narsha can be a wallflower of sorts- she plays nice, tries her hardest, and follows traditions and her obligations, as eldest children are wont to do. That she and her sister, Yasha are orphans who were adopted by Barrosh (as kind as he is to them) is something she feels obliges her to be low-maintenance and averse to conflict. She denies her energies towards keeping the family fed, happy and running. Her gentle nature and diligence can be attributed to the lessons left by her late parents, including 'not saying anything if one doesn't have anything nice to say' and to 'always respect one'a elders'.

## **Spotlight Introduction**

**" I don't like conflict. But more than that, I don't like you threatening my peace! "** *-Narsha’s Summon Intro*

Narsha is the only other person besides Barrosh who remembers what Kalaar life was like before the famous monster slaying tribe perished in the hunt for the Megathera. Having since made peace with the tragedy, she and her sister Yasha formed a new family unit with the two other surviving Kalaar, Barrosh and Zerye. As shocking news of the Megathera’s resurrection spread, Narsha finds herself reluctantly picking up the bow and arrow again. Not to seek revenge for the deaths of her parents but to ensure her current family and countless others in Feldria don’t suffer the same fate.
Emiko

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

The enterprising Emiko has opened up shop in Feldria! The Gods alone know how she found her way here, but the reliable merchant has stocked up on just about everything under the sun you could want.

## **Spotlight Introduction**

**“Feast your eyes on Emiko's exclusive merch! Treasures from another realm - gah! It's the authorities! No wait, it's just you. Fine, fine, I'll lend you a hand. Restocking my supply couldn't hurt!!”**

*-Emiko’s Summon Intro*
Fran/Skill

## **Active Skills**

 **MP Cost** | 50

* Level 1
* Level 6
* Level 15

Sacrifices 50% of hero's current hp and deal damaga equal 250% of hp sacrified

Prevents target from taking any action

Sacrifices 50% of hero's current hp and deal damaga equal 274% of hp sacrified

Prevents target from taking any action

Revives Hero upon receiving a fatal blow

Sacrifices 50% of hero's current hp and deal damaga equal 345% of hp sacrified

Prevents target from taking any action

Revives Hero upon receiving a fatal blow

## **Active Skills**

 **MP Cost** | 40

* Level 1
* Level 6
* Level 15

Absorbs 50% of damage taken by allies

Absorbs 62.5% of damage taken by allies

Applies damage equal to 17% of hero's DEF over time and heal for the damage done

Absorbs 85% of damage taken by allies

Applies damage equal to 28% of hero's DEF over time and heal for the damage done

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Forces afflicted units to attack the caster

Increase DEF by 5.5%

Forces afflicted units to attack the caster

Increase DEF by 8%

Increases skill defense by 5.5%

Forces afflicted units to attack the caster

Increase DEF by 15%

Increases skill defense by 10%
Isabel Wildheart/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Deals damage equal to 135% of hero's ATK

Prevents target from taking any action

Deals damage equal to 210% of hero's ATK

Prevents target from taking any action

Reduces DEF by 10%

Deals damage equal to 345% of hero's ATK

Prevents target from taking any action

Reduces DEF by 32.5%

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Knocks target away from caster

Knocks target away from caster

Reduces skill defense by 10%

Knocks target away from caster

Reduces skill defense by 32.5%

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases critical chance by 4%

Increases critical chance by 6.5%

Knocks target away from caster

Increases critical chance by 11%

Knocks target away from caster
Dungeons

In this section of the Wikia, we introduce to you, Dungeons. There are a few kinds of dungeons, each dungeon offers unique challenges and rewards that will aid you in your epic journey in Feldria. You need to reach level 10 to open Dungeons section!

### **Vault of Gold & Wisdom**

You can obtain Gold and EXP Potion here.

This dungeon is opened everyday.

The objective of this dungeon is to defeat monsters quickly and clear as many rooms as you can within the time limit.

Cost: 1 Gold Mine Key to enter

(Need to reach level 10 to open)

### **Gear Dungeon**

You can obtain Gear and Equipment here.

This dungeon is opened four days a week.

The objective of this dungeon is to keep the Magic Crystal alive and defend it from wave of monsters from different sides, trying to destroy it.

Cost: 1 Gear Dungeon Key to enter

(Need to reach level 18 to open)

### **Relic Dungeon**

You can obtain Job Relic (needed to promote heroes’ job) of every classes here.

This dungeon is opened three days a week.

The objective of this dungeon is to deal as much damage as you can to the boss.

Cost: 1 Relic Dungeon Key to enter

### **Rune Dungeon**

You can obtain Energy and Runes here.

This dungeon is opened three days a week.

The objective of this dungeon is to deal as much damage as you can to the boss.

Cost: 1 Rune Dungeon Key to enter

### **Warrior's Path**

You can obtain Job Relic and Hero Shards for Warrior Heroes here.

This dungeon is opened once a week.

The objective of this dungeon is to deal as much damage as you can to the boss.

Cost: 1 Warrior Path Key to enter

### **Rogue's Secret**

You can obtain Job Relic and Hero Shards for Rogue Heroes here.

This dungeon is opened once a week.

The objective of this dungeon is to deal as much damage as you can to the boss.

Cost: 1 Rogue's Secret Key to enter

### **Archer's Focus**

You can obtain Job Relic and Hero Shards for Archer Heroes here.

This dungeon is opened once a week.

The objective of this dungeon is to deal as much damage as you can to the boss.

Cost: 1 Archer's Focus Key to enter

### **Acolyte's Magic**

You can obtain Job Relic and Hero Shards for Acolyte Heroes here.

This dungeon is opened once a week.

The objective of this dungeon is to deal as much damage as you can to the boss.

Cost: 1 Acolyte's Magic Key to enter
Gordon

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

Raised by the very spirit of the eerie and magical Titangrove Woods, Gordon now acts as sentry and speaker for his home. Though a gentle giant by nature, he remains distrustful of humans at heart, and will call forth powerful spirits to his defense when threatened.

## **Spotlight Introduction**

**“What ails you, friend? I am Gordon of Titangrove. I may not be particularly versed in the ways of the outside world, so do be patient with me.”**

*-Theia’s Summon Intro*
CaoCao/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

10% chance for an attack to instantly kill a non-boss/hero enemy. (10x tries) Deals 380% ATK damage to boss/hero units instead

Stealth unit

10% chance for an attack to instantly kill a non-boss/hero enemy. (10x tries) Deals 380% ATK damage to boss/hero units instead

Stealth unit

Increases ATK by 17.5%

10% chance for an attack to instantly kill a non-boss/hero enemy. (10x tries) Deals 380% ATK damage to boss/hero units instead

Stealth unit

Increases ATK by 17.5%

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Increases attack speed by 35%

Increases attack speed by 47.5%

Leech 16% of damage deal

Increases attack speed by 70%

Leech 25% of damage deal

## **Active Skills**

 **MP Cost** | 35

* Level 1
* Level 6
* Level 15

Increases critical effectiveness by 12.5%

Increases critical effectiveness by 25%

Increases critical effectiveness by 7%

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases SPD by 5.5%

Increases SPD by 8%

Increases dodge chance by 5.5%

Increases SPD by 12.5%

Increases dodge chance by 10%
Treasure Bounty

### Treasure Bounty is unlocked at Player Level 30

You can find the Treasure Bounty icon on the left side of the landing page, replacing the Archive icon (Archive Icon has been moved to the 三 on the right corner above the main hud.)

## Bounties and Maps

Players will be given access to 3-4 bounties each day (refreshed daily) to send your Heroes off to perform various bounties. As your Player level increases, the number of bounties you can access will increase as well.

Deploy your heroes based on the requirements needed (example: Requires 3 heroes to be 3\* and above) to the bounties that you would like to receive the rewards for. Once the bounty is deployed, you will only need to wait to claim the glorious rewards when your heroes return once the job is done!

If you would like to free up a deployed hero for use in another bounty, you can always Speed Up the existing bounty but it will cost some Gems. The cost will increase depending on how much you’d like to speed up the bounty by.

When you have cleared all the bounties for the day, you can add more (maximum of 20) by using Premium Maps. There are Silver and Gold Maps that you can use to generate high rarity bounties which gives you more valuable rewards. Currently you can only obtain Premium maps from the Premium Shop.

## Treasures and Rewards

In general, the rewards you’ll to collect via Treasure Bounties will be precious resources that will be a great boon with hero advancement and Awakening, such as Gear Dust, Elemental Essences, Gems and many more. The higher the rank of bounties that you deploy, the better the rewards!
Tower

In this section of the Wikia, we introduce to you the Tower!
Embark on an endless climb to reach the heavens!

The higher you get, the harder it will be, since there will be debuff effects for some heroes. In addition to rewards such as Gold, Gems and many more, you can also get Tower Currency to buy items in Tower Shop.

Cost: 1 Tower Key to enter

## Savior's Stairway

You could challenge tough foes at every floor and defeat them to earn exquisite rewards.
Every floor of the Savior's Stairway cleared gives you valuable rewards and unlocks the next floor.
The higher you get, the harder it will be, since there will be debuff effects for some heroes. Requirement: Reach level 25 to open. Upon entering, you need 1 Tower Key. You will be given 3 free keys a day, but you can also buy it in the Supply Shop. You can also do Scavenge (instant clear) to get all rewards instantly with 1 Key.

**Savior's Stairway Normal**

This is the beginning of Savior's Stairway.

### **Savior's Stairway Heroic**

You should complete Tower Floor 20 on Savior's Stairway normal to unlock.

 File:Placeholder
### **Savior's Stairway Legendary**

You should complete Tower Floor 50 on Savior's Stairway Heroic to unlock.

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### **Savior's Stairway Master**

You should complete Tower Floor 80 on Savior's Stairway Legendary to unlock.

 File:Placeholder

### **Tower Currency**

In addition to rewards such as Gold, Gems etc, you can also get Tower Currency to buy items in Tower Shop.

 File:Placeholder.jpg

### **Floor Weakening**

Inside the Tower, your heroes can debuff/weaken the floor for a time period. Click on Update Heroes to see the stat details and remaining time.

 File:Placeholder

To increase the floor debuff, you can speed up the timer. Click Speed Up in the Tower lobby to increase the weakening. The first time will be free, but it will cost you Gems afterwards.

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## Spire Of Trials

A strange power surrounds the Spires, only units of the corresponding class can be used.
You could overcome restictions and defeat your foes, here!
Exquisite rewards could be earned every month.

Requirement: Reach level 35 to open.
Leon Gordic/Skill

## **Active Skills**

 **MP Cost** | 50

* Level 1
* Level 6
* Level 15

Cast chain lighting that deals 162.5% of DEF, bouncing up to 3 targets

Health will not fall below 1 HP

Cast chain lighting that deals 215% of DEF, bouncing up to 3 targets

Health will not fall below 1 HP

Reduces attack speed by 25%

Cast chain lighting that deals 372.5% of DEF, bouncing up to 3 targets

Health will not fall below 1 HP

Reduces attack speed by 47.5%

## **Active Skills**

 **MP Cost** | 40

* Level 1
* Level 6
* Level 15

Deal damage equivalent to 27.5% of Hero's DEF, heals hero for the same amount

Deal damage equivalent to 65% of Hero's DEF, heals hero for the same amount

Steal 15% stats from target

Deal damage equivalent to 132.5% of Hero's DEF, heals hero for the same amount

Steal 37.5% stats from target

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Forces afflicted units to attack the caster

Increase DEF by 5.5%

Forces afflicted units to attack the caster

Increase DEF by 8%

Increases skill defense by 5.5%

Forces afflicted units to attack the caster

Increase DEF by 15%

Increases skill defense by 10%
Gordon/Skill

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Heals for 35% of Hero's HP

Heals 5% of Hero's HP over time

Heals for 47.5% of Hero's HP

Heals 17.5% of Hero's HP over time

Revives Hero upon receiving a fatal blow

Heals for 70% of Hero's HP

Heals 40% of Hero's HP over time

Revives Hero upon receiving a fatal blow

## **Active Skills**

 **MP Cost** | 35

* Level 1
* Level 6
* Level 15

Increases DEF by 15%

Increases DEF by 25%

Casting will be uninterruptible

Increases DEF by 47.5%

Casting will be uninterruptible

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Heals for 9% of Hero's HP

Heals for 11.5% of Hero's HP

Increases skill defense by 5.5%

Heals for 16% of Hero's HP

Increases skill defense by 10%
Beretta Brandebust

## Example

* Tier 1
* Tier 2
* Tier 3

## **Backstory**

A perpetually optimistic Princess from a foreign land, whose quirky personality traits lead others to view her with a little skepticism. When not swinging her massive holy hammer in battle, she’s fond of sweets, shopping, and leaving others with her tab - a most un-princess-like habit.

## **Spotlight Introduction**

**"Sniff sniff. Hehe. You can’t hide from Princess Beretta. That’s the smell of Caramel Fudge Pudding! Don’t worry - if you keep giving Beretta sweets, Beretta will thump any baddie that comes our way!"**

*-Beretta’s Summon Intro*
Loki & Fenrir/Skill

## **Active Skills**

 **MP Cost** | 50

* Level 1
* Level 6
* Level 15

Dashes to an area and deals 135% DEF damage to enemies in the way

Prevents target from taking any action

Dashes to an area and deals 210% DEF damage to enemies in the way

Prevents target from taking any action

Remove Greater Impair effects (Ultimate)

Dashes to an area and deals 345% DEF damage to enemies in the way

Prevents target from taking any action

Remove Greater Impair effects (Ultimate)

## **Active Skills**

 **MP Cost** | 40

* Level 1
* Level 6
* Level 15

Increases dodge chance by 15%

Increases dodge chance by 27.5%

Increases DEF by 17.5%

Increases dodge chance by 50%

Increases DEF by 40%

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Forces afflicted units to attack the caster

Increase DEF by 5.5%

Forces afflicted units to attack the caster

Increase DEF by 8%

Increases skill defense by 5.5%

Forces afflicted units to attack the caster

Increase DEF by 15%

Increases skill defense by 10%
Isabel Wildheart

## Example

Living most of her life in the shadow of her younger sister Kiera led Isabel to choose a very different path. She mastered the art of infusing magic into projectiles, forging a respectable name of her own across Feldria. In spite of her considerable mastery of her craft, she still harbours a mild inferiority complex, left over from her formative years.

## **About Isabel**

Isabel has spent all her life in the shadow of her younger sister, Kiera. While Kiera has since gone on to become a titan in the magic-practicing circles, Isabel instead chose a different path.

She picked up marksmanship, pushed her physical limits, and mastered the technique of infusing magic into projectiles; using her Wildheart gift of the mystical arts in a most unorthodox manner. Perhaps this is what she needs to one day exceed even the magnificent accomplishments of her more famous sister.
Shizu/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Deals damage equal to 177.5% of hero's ATK

Reduces skil recharge chance by 47.5%

Deals damage equal to 277.5% of hero's ATK

Reduces skil recharge chance by 72.5%

Reduces healing received by 27.5%

Deals damage equal to 457.5% of hero's ATK

Reduces skil recharge chance by 177.5%

Reduces healing received by 72.5%

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

75% chance to apply. Increases dodge chance by 70%

75% chance to apply. Increases dodge chance by 75%

Leech 5.6% of damage deal

75% chance to apply. Increases dodge chance by 84%

Leech 11.225% of damage deal

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases SPD by 5.5%

Increases SPD by 8%

Increases dodge chance by 5.5%

Increases SPD by 12.5%

Increases dodge chance by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 3**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Guan Yu/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Absorbs 40% of damage taken by allies

Stores up damage taken for a duratioon. After which releases 190% of the damage taken in the next attack

Absorbs 52.5% of damage taken by allies

Stores up damage taken for a duratioon. After which releases 227.5% of the damage taken in the next attack

Healh will not fall below 25% HP

Absorbs 75% of damage taken by allies

Stores up damage taken for a duratioon. After which releases 227.5% of the damage taken in the next attack

Healh will not fall below 50% HP

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Heals 23% of Hero's HP over time

Heals 40% of Hero's HP over time

Increases healing received by 55%

Heals 70% of Hero's HP over time

Increases healing received by 100%

## **Active Skills**

 **MP Cost** | 35

* Level 1
* Level 6
* Level 15

Increases block amount by 30%

Increases block amount by 55%

Increases block amount by 100%

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Forces afflicted units to attack the caster

Increase DEF by 5.5%

Forces afflicted units to attack the caster

Increase DEF by 8%

Increases skill defense by 5.5%

Forces afflicted units to attack the caster

Increase DEF by 15%

Increases skill defense by 10%
Joan of Arc/Mastery

**Mastery Effect** | Team receives less damage and deals more damage in Adventure Battles by x%

 **Mastery Effect** | Team receives less damage and deals more damage in Raid Battles by x%

 **Mastery Effect** | Team receives less damage from and deals more damage to Elementals by x%

## **Mastery Hero**

* Adventure Mastery
* Guild Raid Mastery
* Elemental Mastery
Sonia/Skill

## **Active Skills**

 **MP Cost** | 55

* Level 1
* Level 6
* Level 15

Deals damage equal to 200% of hero's ATK

For a duration, attacks will apply stackable 10 seconds bleed that deal 15% of Hero's ATK. (Stacks up to 5 times) Targets affected by bleed will take damage when attacking or on skill cast

Deals damage equal to 325% of hero's ATK

For a duration, attacks will apply stackable 11 seconds bleed that deal 16.25% of Hero's ATK. (Stacks up to 5 times) Targets affected by bleed will take damage when attacking or on skill cast

Increases damage taken by 28%

Deals damage equal to 550% of hero's ATK

For a duration, attacks will apply stackable 12.8 seconds bleed that deal 18.5% of Hero's ATK. (Stacks up to 5 times) Targets affected by bleed will take damage when attacking or on skill cast

Increases damage taken by 50%

## **Active Skills**

 **MP Cost** | 45

* Level 1
* Level 6
* Level 15

Increases critical effectiveness by 20%

Increases critical effectiveness by 32.5%

Increases critical chance by 27.5%

Increases critical effectiveness by 55%

Increases critical chance by 50%

## **Passive Skills**

* Level 1
* Level 6
* Level 15

Increases SPD by 5.5%

Increases SPD by 8%

Increases dodge chance by 5.5%

Increases SPD by 12.5%

Increases dodge chance by 10%

## **Mastery Skills**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Mastery Skills 2**

 **Mastery Effect** | 0

* Level 1
* Level 25
* Level 50

## **Stats**

 **Mastery Effect** | 0

* Level 1
* Level 5
* Level 10
* Level 60
Treasure

In this section of the Wikia, we introduce to you, **Treasure and Battle Pass**!

A feature to claim lots of rewards in Shining Beyond!

## Treasure

### **Event Giveaway**

Claim the special rewards from the available Event Giveaway.

Event Giveaway contains event token that you can exchange into exclusive resources in the Event Shop

### **Daily Log-in Bonus**

Whenever you login, you will have to claim Daily Login Bonus before you enter the game. This will allow you to never miss out any rewards everyday.

If you want to check out other available rewards, you can head up to Treasure on the right side. Here, you can check out your daily reward everyday and on what day you are in. The Daily Login Bonus will be reset every month.

### **Level Up Rewards**

**Level Up Rewards** are rewards you can get every time you reach several milestones for level up (5, 10, 15, 20, 25, 30, 35, 40, 45, and 50). To get these rewards, you have to pay 1,500 Gem first.

### **Advancement Rewards**

**Advancement Rewards** are rewards that you can get once you reach several milestones of stage in the Campaign. The milestones are as follows; 1-10, 2-10, 4-10, 6-10, 8-10, 10-10, 12-10, 14-10, 16-10, 18-10, 20-10 and 22-10.

### **Emiko's Delivery**

300 gems upon purchase, earn 100 gems everyday.

### **Advanced Emiko's Delivery**

500 gems upon purchase, earn 200 gems and 15 story energy everyday.

## Battle Pass

In this menu, you can purchase and earn the battle pass points to unlock Premium rewards from Battle Pass!
Shizu/Mastery

**Mastery Effect** | Team receives less damage and deals more damage in Adventure Battles by x%

 **Mastery Effect** | Team receives less damage and deals more damage in Event Battles by x%

 **Mastery Effect** | Team receives less damage from and deals more damage to Underworld by x%

## **Mastery Hero**

* Adventure Mastery
* Event Mastery
* Underworld Mastery