recursal/Fanatic-Fandom huggingface dataset:
Golden Ring of Haven

Flag of the Golden Ring of Haven

The **Golden Ring of Haven**, also called the **Golden Coalition** and colloquially referred to as the **Golden Ring** was a short-lived international military alliance and mutual defense coalition between the seven sovereign nations of Haven for the goal of preventing war and keeping peace throughout the continent.

## History

The Golden Ring of Haven was founded on February 28, 2021 between four of the sovereign (non-occupied) states of Haven, the Kingdom of Aurora, the Empire of Uldarash, the Holy Chevkri Empire, the Kingdom of Trafalgar, and the Second Kingdom of Paloro in order to increase cooperation and prevent war from breaking out between the nations, in the aftermath of the Viodoxan colonization of Haven. The alliance was expanded to include the Serene Republic of Kush and the Kingdom of Sinantra on March 1, 2021 following the increase of Viodoxan aggression what would ultimately culminate in the Second Viper War. Following the stunning defeat of the alliance during the Second Viper War, the Golden Ring of Haven was disbanded, but reformed as the Second Empire of Uldarash three days later on March 5, 2021.

## Legacy

The Golden Ring of Haven was mostly forgotten by the majority of the population of Rathnir, given that it existed for a very short time and partook in almost no major events besides the Second Viper War, of which only the Kingdom of Aurora and Empire of Uldarash truly contributed to. The Golden Ring of Haven was also heavily overshadowed by the founding of the Second Empire of Uldarash, a far larger and more powerful nation consisting of nearly all the same nations only three days later.

Despite this, the Golden Ring of Haven is still often brought up in talks of independence of any constituent nation from the Second Empire of Uldarash, due to the Golden Ring losing the only war it existed to fight in. The Golden Ring was frequently used as an example, although its shortcomings exaggerated, to discourage the Federal Republic of Montroig from seceding from Uldarash during the major campaign for Montroigian independence led by Miningboy\_12 and JackFKennedy in September 2021.
Grave Backstone

An old man, **Grave Backstone** enjoys the simple things in life. Felling a tree, mining for rare minerals. Once, he had great ambition, but in his lifetime it dissolved as those he once loved died, as he outlived them.

Grave Blackston takes pride in his heritage. He keeps track of his weight and over the years has found his average weight is 560 lb, and he is 6' 7". He has two distinct horns, and red skin. His hair is a deep dark crimson. He doesn't know his ancestry, but it feels important to him. He feels that his ancestry is important because once he was of the age of 400, he no longer visibly aged.

He now resides in Anglunia and Velzantium and has several safehouses and homes. Grave is a very old man, he doesn't fight, but is in shape. He can hold a sword, but not use it well. To many, he might try to treat them like his grandchildren. Grave is a kind old man, and he seeks to do good for others. He loves to meet new people, and abhors violence, he would prefer to talk things out. Ge is too kind for his own good, and trusting of other people. Often he will mistake a lie for something else, a mistake, or he might just accept something as truth that others might not. For the time being, Grave has no bonds other than his homes across the world, and the places he travels.

## Biography

Once, when he was younger he was hungry and searched for likeminded individuals. He drew his sword, and strung his crossbow and rode to war on his horse. He and his followers attacked towns raiding money from travelers to try to raise funds. One day he encountered a legendary warrior that slayed all of the other bandits, but spared him. It changed him, and he became a drifter, until he became a custodian of anyone who sought help, or shelter. This is why he is the way he is now.
Goldbraid

Flag of Goldbraid.

**Preview**

**Goldbraid** is a clan in the Sørligste continent. Created by player **HoheTannen**, Goldbraid currently has 10 players, and is mainly inspired by Germanic themes. It's flag's emblem is a germanic cross.

**The Main Hall.**

The Main Hall is technically the capital, it is underground and is currently still being dug out. The Main Hall is mainly a mine as well.

**History of the Land.**

The land has been pretty much abandoned and very rarely ever noticed until the creation of Goldbraid.
Ghosty Spiritwalker

**Ghosty Spiritwalker** is a warrior who fights alongside the general of Aurea Koi Kuton.

Ghosty is a master of stealth, from being raised in the savanna at a young age she was left there by her carless parents. She adapted too life on the savanna learning the ways of the animals. She was raised by a group of leopards, as their cub. She lived with here adopted leopard parents for 10 years then she had too leave them like the rest of her siblings, Too fend for herself. Ghosty had survived and lived on becoming a great hunter. and living in the savanna for 6 more years learning the ways of stealth. One day while Ghosty was prowling the savanna looking for food she met a lone traveler looking for recruits in there kingdom so they asked her too join, and she did, with minimal language known she said yes. Hence forth she lived in the capital of " The Kingdom of Aurea ". She lived there usually not interacting with others, being a ruthless coldblooded killer when needed. But she will open up too people she knows for longer.
Followers of Khorne

This article is not formatted according to wiki standard.It needs to be adjusted according to the formatting guidelines.

# Gods -

Khorne - The one and only blood god. The one who sits on the grand skull throne. He cares not where the blood flows as long as it does. This god from the Warhammer universe is expanding his influence. The followers are strong and devoted. And in exchange for there services Khorne gives his blessings upon them.

# The Skull Throne -

The Blood god wants more skull for his throne. While he will accept other goods such as gold diamonds and ect as tribute, but his real favor lies in the followers whom support his throne with skull from there enemies.

# Followers -

The only know followers are a group of people known as Rebny . A small clan on a small secluded island. The Leaders are not so far gone to see truth and are not against faction relations and other forms of diplomacy. They are the first upon many to come.

# History -

Jully of 2022 -

* Religion officially founded
* Rebnia Founded

June of 2023

reborn under the nation of gronborg.

# Banner -

Banners differ between clans and other groups. You can see some on the left of the page.
Glaw Forest

The Glaw Forest is Paloro's only National Park.

## Geography

The Forest is located to the north of Gefail, within the same mountain biome. It is a plateau located in between and under several mountain peaks, and has various flourishing plants such as jungle trees, flowers and bamboo. Vines fall down from the surrounding cliffs and peaks. There are several walls surrounding the forest, filling the gaps in the mountains. Felsonsvhon's Landing can be seen overlooking the forest. It can only be accessed by a path to the south or north.

## History

The Glaw Forest was made by Caradog (The\_Big\_Egg), the founder of the nearby town Gefail, roughly in late November 2020.
GullSolo

Freawaru Asagrim in Ansicün

Freawaru Asagrim, adopted daughter of Aldagautr Asagrim was discovered outside of a small town known as Ansicün. She was found as a small elf and grew in Ansicün being taught by her father how to fish from a young age and he eventually led her into the mines. Reaching the bottom of the mineshaft Freawaru felt immediately at home, like she belonged between the stone and ores and she started her work, becoming a respected member of the Sirradra commerce and finance ministry. Taking breaks to relax spending hours on end fishing at the river near her home. Eventually after lots of deliberation within her mind she decided to be able to move on and develop in the world of Rathnir she had to leave her hometown village in search of a place where she could better support her country’s military.

Freawaru Asagrim in Wordesh

Research of Sirradra allowed Frea to discover Wordesh a peaceful and developed city in the nation of Tsaeloma. Here Frea decided that along with her skill of mining she could use her ores to expand her creative side opening up her blacksmithery where she created many masterpieces of the forge. Recently she began helping to armour Sirradra’s military whilst finding time to spend in the mines, this helped her feel fulfilled as she was incapabale of serving her country’s military due to her lack of skill her patriotic nature also lead her to server the one true higher power Hubert.
Golems

This is a legacy article.It does not represents the current state of Stoneworks.The article may be in conflict with current wiki rules or formatting guidelines and merely exist to perserve the server history.

## Statistics

### Related Ethnicities

Titans, Giants, Ogres, Trolls, Cyclops, Goliaths

## Phenotypes

### Eye Colour

Gray

**Golems** are one of the many giant-kin sub-races that inhabit Kylorne. These mighty giant-kin are created from the stone of Kylorne. They were crafted by the Titans to guard their villages and keep the peace between the existing giant-kin of the time.

Golems are a medium sized giant-kin averaging at 20 meters tall. They have gray skin that resembles the colour of stone. Their skin has a very rough texture compared to that of the humans. The golems appear to be carved statues that were imbedded with a life force magic causing them to gains sentience. They have flat and rigged teeth.

Although they were originally created from stone, the golems do have the many organ systems that most other humanoids have. Their eyes are gray as is their hair. They reach the age of maturity at around 20 years with an average lifespan of 1,000 years.
Grand Castell

* Grand Castell
* Coat of Arms

**Grand Castell** (founded: 09/01/2022) is a nation situated at the heart of the Palaris Tundra located in Eastern Sparwood bordering the Ambrion Empire of Ecclesia to its South and the Republik of Fjellheim to its North. The Nation's capital at Gaular is the ruling seat of the Castellan Royal family who resides over a feudal monarchist state.

## History

### The Arrival of the Castellans

Following Galbatorix yielding the throne of Axelm to his father Skavier Castellans III, the Castellans from situated Alteniquia in the city of Konushum and its surrounding towns would migrate over to Axelm where they would settle the newly acquired land and restore it to its former glory.

Sonicspark5 a high steward in service to the Castellans would be assigned to look after the Town and its surrounding areas. He would arrive at Axelm with Marcus and Boris, to Gaular, where they were greeted by the Galbatorix and the few remaining citizens of the nation. Together they would begin the process of reconstruction of the town.

Knowing Sparwood’s Turbulent history and being prone to disorder and chaos, one of the first orders Sonicspark5 would issue would be the construction of a castle built on top of the remains of the abandoned fort. The Fort was once known as Fort Fraser or Fraser’s Castle. Named after the first ruler of Gaular and so it was decided to name the new castle in his honour as well until a better name would come around to take its place.

As more Castellans moved into Axelm they would bring over their religion that being the worship of Meep the incarnate additionally known as the Furnace God. Although Gaular still allows other religions to be practised behind the closest doors the remaining inhabitants of Gaular were practical people and so most picked up the belief of the Holy Furnace. with the general sentiment of you might as well believe in something that keeps you warm as well after all, being resounded amongst their citizens.

While the town kept growing with new citizens joining every week, the part of town from before the arrival of the Castellans soon become known as the old part of town. A farmer while harvesting his crops in preparation for a snowstorm would come upon a strange crop growing among his wheat. What he had discovered was a spice called Saffron which grew well in the cold climate of Sparwood. His discovery eventually came to the attention of the king and High steward who started large scale farming projects to obtain more for trading purposes.

Afterwards, Skavier declared that the town would become a large trade city once again, nowadays while the river may still be frozen over trade flourishes once more with caravans traversing the frozen rivers on foot and by the newly constructed roads over land.
Gospel of Coalescence from Chaos

Coalescence from Chaos, or *Ēvangelium de Coalescendō ex Chaō*, is the affirmation of the theory that all ordered things arose ultimately from primordial chaos, in that entropy naturally will find itself in a self sustaining form, however brief, as a result of infinite random collisions and interactions. It is a concept key to the philosophies of the Nubble Orthodox branch of Vranirism, as all else in the natural cosmogony of the nubble philosophical model are a natural result of this supposition.

## Gospel

So it is spoken from Dakkarios, discovered through Vranirist theology:

As a matter of eventuality, it is fated that through the infinite interactions of particles of chaos there will form arrangements of self-sustaining order. Vranir has enlightened her creations to this conclusion she herself had learned in the centuries of curious meditation on her origin and the nature of the world that created her, although many of us have long forgotten or rejected the wisdom of a deity who is not so proud so as to claim primacy over all creation. Nevertheless, the process of Coalescence from Chaos can still be observed today in the form of rain, in which water, a form of primordial water, precipitates from chaos above the clouds and sky. However, order from chaos is a reversible process however, and lest the world dissipates back into entropy, Vranir works to preserve the ongoing world of order and creation we inhabit today. On our part, we must live in accordance to maintaining and adding to the total sum of order in the world between all the Processions of Order.
Gezuus Al-Farzi

**Gezuus Al-Farzi** was born into the nomadic tribe called Idan-Ridu. This tribe roamed around few grazable spots of the harsh deserts of Theios-Essukdal. Gezuus held a degree of power in the community thanks for his title of an elder, granted by the High Chief BeaverDung. During his time at the tribe's holy grounds and only permanent town -Ersetu- he helped with diplomatic missions(the now famous Idan-Ridu's ambassador track throughout TE), as well as representing his people on the funeral of previous Lugal of TE. After the construction of Ersetu's fort Gezuus left the tribe, possibly due to his religious praisings of the Sun, which goes against the moral code dictated by folklore.
After traversing swamps, woods and treacherous ranges without food or shelter he stumbled upon a massive Cathedral in the middle of the dark taiga forest. Hoping to get at least some hay for his trusty horse Beowulf he shouted at the gate. However, the sleepless and malnourished state of his led to him feeling rather unwell and thus collapsed. But the virtuous knights have not left this man to die and took him and his horse to their halls, where they treated him kindly.
And now, Gezuus Al-Farzi with a strong faith in his new God and with the sense of fraternity stands proud with his brethren as a member of order Müvielle, protecting the lands against savage hordes of bandits.
Glitch

This article is not formatted according to wiki standard.It needs to be adjusted according to the formatting guidelines.
CHILD HOOD (0 – 12)

julien~Mysticism was born in the years -100000 bss in the nation of ERROR INVALID~INFO as the first

sword/sage-

and trained to become and magic knight and enchanter becoming the first to become a magic sword knight at the age of 12

ADOLOSCENT (13  - 15)

created the first enchant level 10 sword due to unknown circumstance the sword was destroyed

in a war against the nation of ERROR~INVALID INP/for the rescorces of mount ebott/

ADULT HOOD (16  - ???)

At the age of 16 he trained to fight the evil god that was summon it name was Marerkhs\_

and at the age of 31 he fought the evil void god and killed him after that the corps of the void god was traped into a piece of bedrock and put in a chest inside a giant becrock cube with a book of prophecy

and then when he was going to exit the remanent of the void god energy in the room transported him the to GLITCH-ZONE INFO LOST  INFO LOST  INFO LOST  INFO LOST  INFO LOST  INFO LOST  INFO LOST  INFO LOST  INFO LOST  INFO LOST  INFO LOST  INFO LOST  INFO LOST  INFO LOST  INFO LOST  INFO LOST  INFO LOST  INFO LOST  after he escaped he found himself in a sort of alternate dimension with less technologie and less magic most of all every nation he went to didn’t know any thing about the nation of ERROR-INVALID~INPUT- he is now living in the emirate of najer
Grand Dogeism

DISCORD LINK: https://discord.gg/G9YzE6P4VT

INTRO:

Dogeism is a religion founded in a far away land by Randival Arbadoge and Preaches that all people of the world are keys to making heaven and earth one. Doges play the role of keeping the people on track to making the world holy. Randival was selected by the Great Doge to be the Arbadoge or Doge prophet and that his bloodline would make the world holy.

Holy History:

Randival the Doge lived in a land far from Eldham and he lived in a world where there were many Gods worshipped across the land. Randival thought it was truly idiotic to worship many gods for they were not the creators of the universe and it protectors, they were just deities. Randival set out for mount Dogenie which was said to be a mountain you could speak to the gods from. Randival looked for 5 years until Dogenie rose from his feet. the Great Doge then blessed him with the sir name Arbadoge and set him out to fufill his mission of spreading Dogeism to all and finding a home for Dogenie so that all could seek wisdom from the Great Doge, Yandu.

All Tenants: Dogeism supports good business, Advancements is science, You should be hospitable to all you can trust, Law and Order bring society together (Bandits merc and Pirates can still do their thing as long as the follow the other tenants), Respect all who deserve it, Finally CONVERT ALL WHO ARE WILLING
Great Hel'et Flood

## Brief history of Hel'ets Infrastructure

Hel'et is a city located in Sparwood in the Kingdom of Fjellheim. Fjellheim's capital was built on the remains of a unknown lost settlement, the people of this lost settlement had built several infrastructure projects relating to holding and maintaining the height of the river that runs near where modern day Hel'et is. Upon arrival of the Fjelli people in Hel'et, several engineers and scholars determined that the dams and breakwaters were sufficient and would keep the river from flooding. They were definitley wrong

## The Great Flood

One extremely rainy night almost all the dams and breakwaters failed, sending a cascade of water to ruin the newly built port and it's zoning area built by the Hel'et local government. Nobody was killed in the incident, however several were grevously injured, and with port zone today in the city of Hel'et is still submerged.
Grock

Grock is a native of the rugged and diverse land of Lun'elnazj, and the current Drottin, or mayor, of Valtara. He is a dwarf, a race with tough, stony skin and copper blood. The oxidization process has given Grock a blue-green coloration that sets him apart from others.

## History

### Early Life

As a member of the Lunezj Dwarves, he was raised in an underground city-state known as a Thaig, surrounded by the rugged beauty of the mountain forests and the peat bogs. Growing up, Grock was taught the skills he would need to survive. He learned how to hunt cave-crabs and gather glow lichen, how to navigate the subterranean labyrinth. Despite the challenges he faced, Grock had a happy childhood. He was surrounded by a close-knit community of family and friends, and he was able to find joy in the simple pleasures of life. He spent much of his free time searching the crags and rifts for hidden treasures and secret passages.

### The Corpsethorn

In later years, Grock became more aware of the dangers that threatened his community. The Corpsethorn, a parasitic infection brought to Lun'elnazj by foreign Otjel cultists, had already begun to spread, and many of Grock's friends and family members had fallen victim to the disease. Through the fear and uncertainty, he worked alongside other members of his tribe to develop new techniques for fighting it and slowing its spread.

The Corpsethorn decimated much of Lun'elnazj, spreading its deadly influence throughout the land and infecting countless beings with its grotesque growths. Even with all his preparations, Grock did not get by unscarred. A vestigial face, complete with eyes and a deformed nose, marked him as a victim of this scourge. While it is unable to speak, it possesses some low level of sentience divergent from Grock's own, and has been able to communicate through blinking. While the constant nose-bleeds through his lower jaw are difficult to deal with, Grock has learned to live with this other half, and has even named him Grim.

### The Taralaget

While cultists and fleshy abominations seized his homeland, Grock searched for an escape. His Thaig equipped him with all they had and sent him out, the chosen survivor of this eldritch onslaught. The Briartouched. With these new resources, he made a great trek to the harsh northern plains, and met with the Taralaget, another group of Otjel who had been living among the natives prior to the arrival of the cultists. They had lost much to the disease, and were preparing to set sail and find a new home, a refuge. Grock offered his services as a scout and cartographer, and joined the Fleet's hasty getaway, along with a few other natives like Lilith. He was among the crew of the flagship Netirbri when they made landfall in Valtara.

After Gwyn Frothac's sudden conversion to the Soleannen faith, Grock became an outspoken voice calling for the removal of Frothac rule in Valtara. With the people behind him, he was able to take the title of Drottin with little resistance, and the Frothacs, including Nathaniel and Selene, have abdicated in search of new lands to hold.
Greater Foxterium

**Greater Foxterium**, officially **Prefecture Of Greater Foxterium**, was a prefecture in the Regnum Fortunae within the Archonal Union. The culture within it is mostly made up by Karolian and Foxtarin parts. The Prefecture is largely populated by Foxtarins and Humans, but had an Elvish minority. The Prefecture had been in control of the Cogsin family, which later merged into the Variscov family.

## History

The Prefecture was originally called the Duchy of Foxtaria. The Duchy was founded by Nures Steam Cogsin in Spring of 100 TE. The town of Vassa was settled by Cogsin family, who originally made up its entire population. The Duchy was stagnant for a long time, and stay out of the first Viodoxan civil war.

The Karolium Civil war was part of the second Viodoxan civil war during which the Southern towns of Karolium revolted, sick of war. Shadow von Fjörgyien was a big part of the revolution, bringing the Duchy of Foxtaria into the revolt. There was no battle and the war did not last long - it was over after the declaration of the United Province of Southern Karolium, which was short lived as after it was founded, it joined the Imperial Archonate of Viodoxa. The Duchy of Foxtaria became a Prefecture in the Regnum Fortunae, and the duchy changed its name to Prefecture of Greater Foxterium; it gained the city Holy Terra and Seregrad.

Nures fell ill, violently ill, unable to govern the prefecture. she passed it down to her daughter Crillia, the current praefecta.
Goldstin

## House Goldstin

### Information

House Goldstin is a Solianen house that is primarily in control of the town of Soloxia and its surrounding areas. People that are apart of House Goldstin are capable to be difiricianted from other Solianen houses by their golden eyes. House Goldstin is a primarily Warrior house, with outmatching military skills with both tactics and fighting head on, House Goldstins are usually brave and powerful warriors.

### Family Tree

The family tree begins with Goldie Goldstin, she would marry into the House of Lansury by marrying Laurry Lansury with whom she would die. Another Goldstin would come later, Yazir Marsch-Goldstin, born and raised in the Lansury town of Solonsburgh, he would become the til'onsyr of Soloxia and head of house Goldstin.
Halianism

Halianism was believed to be lost with sunken cities of Calder and Darya. Halianism is the worship of the God of the sea Anath, Anath was a generous and kind God but do not mistake his kindness for weakness. Anath is not offended easily yet his punishments are harsh.

Darya was a prosperous city with many technological advances in redstone, knowledge they gained from Anath. Darya was feared by many as it seemed its defenses were impenetrable. With no conflict from the outside it gave way for growth of the city and its people, but it wasnt what was on the outside that was there undoing it was from the inside. The senator of Darya, Nerine was a nice and kind man on the outside but greedy and corrupt on the inside. He is known for being selfish and protective of his items offering very little for Anath, Anath was displeased and sent a Tsunami hitting the senators house completely destroying it along with his valuables. The anger the Senator took control and he convinced the citizens of Darya to destroy the Temple and Altar for Anath. Stricken with grief and anger Anath flooded the city with his tears as the pain of his people turning on him was overwhelming.

The neighboring town Calder heard what had happened, frightened at what that had seen they started giving many valuables so that their fate may not be the same. However much they gave it really never seemed good enough for Anath, after what had happened to Darya Anath became reclusive and silent. Calder with all that it had given and for nothing in return the people began to sink into poverty. The people left the town in search of a new home and work, with the city empty Anath wept again flooding Calder.

For many years Anath lived in solitude and Halianism was lost, until a man sailing the seas was exploring the oceans for treasure found the lost city. He found artifacts and religious text, with interest he set up an altar and gave an offering but to no avail it was not answered. The man then sold the artifacts and texts to historians, the historians tried but got so answer as well, the items were stored away regarded as useless. At the museum an accident occurred setting fire to the building and all that remained was the artifacts and texts of Halianism. A man by the name of Leven had seen what had happened and discovered the items and took them.

Leven was a descendant of a family from Calder and grew up knowing very little about where his family came from, Leven decided if he couldn't get answers from his family he would find his own and that he did. As a descendant of Calder Anath could feel his presence and watched over him witnessing Leven giving an offering, Anath gave him a Trident and commanded Leven to build a Temple and get more followers. Anath had finally returned realizing his people needed now more than ever.
Goodintegral

# His beginnings

He was born in the lands of Eldham. As a kid he played a round he had no family because they all left him. So, he kept playing around Gathering food from trees bushes and even sometimes stealing potatoes from people's Farms. He never thought of what he was doing as "stealing" he always thought of it as trying to survive because he had no other option. but one day he was caught but luckily, he managed to get away because all those times playing made him pretty good at movement and parkour. But now he was a criminal because he ran away, he was only trying to survive. It wasn't nothing big he was just wanted for some petty theft but still it was something that he didn't want to worry about but now he has to so after that he knew he can get more food more money to live so he started doing things he is frowned upon. After a while it became more than just some low-cost stealing some food, he started stealing valuable items after while he realizes he was ruining his life. so he promised himself that he will start a new and he was going to travel to the new land that he heard of named Rathnir.

# His first couple of days in the new land

When he came to this new land that he heard of from stories and maps he can make himself something better than what he was. He travel through lands City the cities towns the town's you name it.
Günther Stroman

Günther Stroman is a traveler who lives in Snakegarden, a town belonging to LazySnake7, in the Simulami Empire in Eldham. After traveling across a large portion of Eldham, he settled down with his friend Calvinius Orcanshpear in Snakegarden, where they live to this day. While travelling, he discovered a first edition copy of 'The World's Adventure', a book written by the player Fishwicks. After reading the book, he decided to write his own book, leading to the creation of 'Journal of a Contemporary Explorer'.

## Early Life

Not much is known about his early life, except that his pare
Gouism

Gouism is a religion centered around the concept of Gou, which is described as the essence of creation and the universe. Gouism has only 2 Religious texts, the founding text of the Book of Dou and Shi and the Records of Shuizi

The religion was created by BannerCashew17 in Kardivia. You can speak to him on Discord. His ID is 蛋糕皇帝#5259.

**Main Beliefs**

The most important beliefs of Gouism is the Four Auspicious Actions and the Ultimate Knowledge. The Four Auspicious Actions are the concepts of Virtue, Benevolence, Righteousness, and Propriety. This concept can be more fully understood with the Shuizi quote "In order to be an auspicious person, a Wise Man, one must act virtuously, benevolently, righteously, and with propriety." The Ultimate Knowledge is the understanding of the concept of Gou and the nature of the universe. When the Four Auspicious Actions and the Ultimate Knowledge are cultivated and attained, it is said that one will reach the state of Shui and become a Wise Man. The mental state of Shui is described as this: "Nothing can delude your mind and poison your morality. Every action will be effortless."

**Gods and Deities.**

In Gouism, there are only 2 gods. These gods are Dou and Shi. They are the gods of the Celestial Realm and the Terrestrial Realm respectively. It is said that they can be talked to through the stars. In Gouism, the Stars, the Moon, and the Sun are the warriors and messengers of the Celestial Realm and Heaven, where all high beings live. Gou is sometimes depicted itself as a God, but the Gou essence is said to be inherently indescribable, so such depictions are incredibly rare.

**The Celestial Realm**

The Celestial Realm is the Realm of the Stars, Sun, Moon, and Heaven itself

**The Terrestrial Realm**

The Terrestrial Realm are the worlds of Rathnir and Eldham.

**Heaven in Gouism**

Heaven in Gouism is described as a realm made solely from the Gou essence. Because of this, it is said that it is a place of harmony and true happiness. It is described as a beautiful city. It is said that the beings of Heaven often get caught up in human affairs and will grow wrathful if a kingdom does something that is against the Four Auspicious Actions. This concept is known as Heavens Wrath.

Heaven is accessible to Humans, but only to Wise Men. If you are not a Wise Man, you can not enter Heaven. This is why Wise Men in Gouism are so revered and why becoming one is so important to the religion.
Gyzkhuza

# Gyzkhuza Federation

## Historical Events and Origin

### Creation of Ekitokoy

Gyzkhuza was founded 10/27/2021 by Edward Paine. After leaving the Broken Skull Crew, he had several recurring visions of three men separated by bricks. He built a shelter and constructed a monument that replicated the three men he had saw in his dreams. Realizing that he had discovered some strange power created by the construction of these statues, he immediately founded the Gyzkhuz religion. He began plans to develop the land into white terracotta, of which the statues were made of. After founding, he immediately reached out to previous friends Tanner Orin and Carl Cassel.

### The Great Terracotta Project

Edward Paine is currently working on a project to cover the holy peninsula where the statues were first made in White Terracotta. The capital will be rebuilt atop this unique landscape.
HT

HT
--

“Unbiased News You can Trust”

**HT** is a Traveler's Tongue newspaper owned and operated by the HRBSКOPRVDA corporation. It was founded as an offshoot of the Hrabian-language exclusive newspaper “Нrbsкoprvda”, also known as "the Hrrabian Truth", with the intent of providing unbiased news to the international market rather then its two town specific counterpart. It is Printed in Ogórogród with funding form the Ogórogród municipal government.

HT is constantly berated over allegations of biased reporting. HT’s staff pride themselves on being the “least biased paper on Stoneworks” and “incapable of non-objective thinking.” Although these claims have been met with large amounts of pushback from the Sethrian government and some fellow media companies, HT is quick to criticize the Sethrian government as "inefficient and stagnant." In March of 2023, the Sethrian Leader, Drako52, told HT staff that criticizing the government “when it's a government like everyone but you guys support it doesnt exactly get you popular tho”.

Following the Release of the first issue of HT, other news representatives mocked its stance. Many Sethrian Politicians have accused the paper of being biased and slanderous.
Greater Hafengrad

**Greater Hafengrad** is a beautiful town in the country of Sylvania.

## Build Style

The build build style used is primarily **Hafengebaude**, seen in the picture, however other build styles are present. This build style was made by town leader, TheDoctor, due to the oak Forrests nearby.

## History

Founded by TheDoctor, Greater Hafengrad is a successor to Hafengrad, a port city overrun by bandits and other criminals. After the town’s leaders were evicted, they led the remaining townsfolk to find refuge where they now reside. The first buildings included a compact-housing complex, a community storage area, and a public library. Greater Hafengrad was founded next to a river, at a ruin of a wonderful house. As SamTeagan and Meier S. built the town, unaware they were on a nations land, They received a message. They were messaged by the *Neighboring* Nation of Swardia (Laconia at the time). Swardia was very supportive of the town, in several cases helping supply it, gaining the trust and loyalty of the town. Portavel, The nation the town was settled on, was not too happy. Bhutch (leader of Portavel at the time) maintained peaceful negotiation with the town, which was politely refused. Portavel looked into joining USSE, and with their power, could secure the town. This event caused a bit of a 'Red Scare' in Swardia and the town. Portavel had "elections" to decide to join USSE or not, but rigged the votes, causing extreme anger in Greater Hafengrad. This anger fueled hatred in the citizens and TheDoctor, which lead them to hold a coup in the capitol of Portavel. The battle was quickly lost as it was 4 fighters in Diamond versus 13 in full netherite. After the embarrassing loss, USSE ended up not claiming Portavel, Making the battle a success in a way.

## Religion

Ezstuism was the official religion (before unfortunately disbanding). The most present religions go by the name of "Sithism" and "Path of the Verdant Veil," however, citizens are free to practice any religion.
Greetedkhan22

**Khan** (Greetedkhan22) is a merchant and the Holder of Nym within the Sequanothism religion. They reside in Iknothton of Eastmarch.

## Origin

### Arrival in Eastmarch:

Khan’s family were travelling merchants who partook in forgery and counterfeiting goods - often embellishing item history and gambling the profits.

After her parents became wanted criminals in several towns, they fled, leaving Khan behind to protect her from being pursued. Believing her parents had betrayed her, she took as many valuables left behind as she could carry and headed towards Eastmarch to make a name for herself as a merchant.

Among these valuables was an old drawing of a face, torn right down the middle. Unable to sell it for obvious reasons, upon her arrival to Iknothton she attempted to pawn it off to Nozo.

Nozo however recognised the drawing, and reunited the half with their own, creating the face of Nym.

Curious, and drawn to the place, Khan became infatuated with Sequanothism and the Nothai people - deciding to make Iknothton her home and later serve as the Holder of Nym.

### In Iknothton:

Khan is infamous for her outspoken and extravagant ideologies, especially those surrounding Hedonism and Egoism. She is conspicuously loyal to Nym to the point of supremacism and is rumoured to secretly work towards such a goal.

Khan has Nothai roots that went undetected before her arrival in Iknothton - simply believing her red eyes were a birth defect rather than a characteristic trait of the race. This fact only fuelled her connection with Nym.
Great Evacuation

The **Great Evacuation** took place after the Vanyrian ultimatum to Zefrania on the 24th of December 2022. This led to the Zefranian Al-Zahar Council (Officer Council) moving all of their mobilized armed forces to Eydurin to prepare for evacuations of citizens.

## Prelude

After the Zefranians had regained some of their lands by the combined efforts of themselves and DUTY they started to prosper. This led to overpopulation issues for the Zefranians as they only had three cities, and the overfilling one was Acodon. The Zefranian government bought some lands from Vanyr and settled a town. Construction began immediatly. Vanyr would then pull out of this treaty declaring their new settlement of Izula as a squatter town. The Zefranians withdrew as to keep the peace, after also getting their money back.

The Zefranians were saddended by this but started expanding Acodon instead. On the 24th of December Vanyr would give Zefrania an ultimatum with backing from: Centaris, Dara Lumonde, Lusaria, Vloeibar and Nandór. They did this over slanderous signs placed outside of Vanyrians cities. However these signs only mocked Vanyr for their inactivity. They also brought up that Zefrania had previous close calls with Solisios, over a crisis that Solisios intiated. It was just an attempt to de-fame the Zefranian government.

However they knew that they could not stand up to the power of this coalition. The Zefranian Caliph Zedis was enraged and murdered three Vanyrians on the stop in anger. Vanyr would mald over this. Shortly after this the evacuations would be announced.

## Evacuations

The first evacuation took place on the 25th of December when the first batch of ships were sent out. They enountered no problems and eventually docked in Caelian ports.

The second evacuation was the Zefranian military and leadership being transported. This had to be carried out in a careful manner as to not leave Eydurin underdefended or vonourable for attacks. So they stacked up on artillery in the city. It was well fortified and an attack would just mean doom for the Vanyrians. This also succeeded and the hunt for a new home began.
Halla

**Halla** is a trade-centered High Kingdom in the central and northern reaches of Plagos. Surrounded by friendly neighbors, Halla is a hub of culture and travel in the region, supporting infrastructure that helps the various people of Plagos access the far reaches of the continent.

#### Out of the Ashes

Halla is a kingdom that rose from the ashes of the Tsaliyakhurugori Empire that once dominated the region. Countering the Tsaliyakhurugori history of domination and aggression, Halla is a peaceful and theocratic state that urges and expects cooperation between internal and external powers. Still restoring the region, Halla continues to grow and will soon reach the status of a developed nation.

#### Lunism

Lunism is the official state religion of Halla, revolving around the worship of the moon (Azurah) as a benevolent deity.

#### Families

Families are the main political proponent of the High Kingdom. While the Dal Family has complete control over the Kingdom, many smaller Families make up the political machine of the nation. Competing for wealth and influence, Families attempt to gain the favor of the Dal Family while administering their land within Halla.

New Families spring up consistently and vow to gain more power in a bid to gain a seat on the Lunar Council which advises the Grand Hallas.

#### Territory

Halla is located in central and northern Plagos, with most infrastructure and population situated on the west coast of central Halla.
Glacia Luon

**Glacia**, known as Queen Glacia Luon the Kind or Glacia Luon, is a Moon Elf Monarch of the Lunari Empire. She is known to be a legionary of the nation, a part-time ‘Lunar Pirate’, and co-ruler Lady of Tsukikage.

## Biography

### Origins

Glacia was born in Tsukikage on Neko Island, and being the daughter between Nico and Amy was a part of the Luon Family. While she enjoyed a sheltered upbringing, she went under another identity of ‘Glaci’ to explore city life and draw no attention to being ‘ordinary.’ This allowed her to make friends with the local fishermen and nicknamed a mysterious father figure the ‘Fisher Elf.’ The man disappeared at sea when the young Glacia took tuition of being a warrior under Amy’s wing. During this time she also learned the arts of the phoenix, but what that entailed isn’t public knowledge.

### Early Legionary Days

Once Glacia reached adulthood, the princess began her journey across the world as a soldier and fought a number of wars. The first one was the Ecclesia war, where her skills were tested and proven to survive a number of battles. In the midst of the conflict, she met RipleyTheAxolotl, with whom they clashed swords once, and seemed to get along. Her motivation is to prove herself and help her mother rather than the religious zealotry of Kartek.

Afterward, she traveled across the world and met with a number of people. First was the folks of Hansa, who Glacia soon left when civil war broke out in the streets. The second was the visit to Solisios, where she met her mother’s friends and learned about them personally. It was here that Glacia showed a contrasting position and saw a clear eye of her mother’s naivety of her first yet tragic marriage with a vile bandit.

### Monarch of Lunaris

After Glacia’s adventure across the world as both a soldier and later a part of a mercenary group called Lunar Piwates, of many wars, she returned to take the reign of Monarch (or Queen) of Lunaris. As the title bestowed by Empress Alyssa was offered originally to Nico but passed down to Glacia due to her mother’s poor mental state.
Goldenvale

**Goldenvale**, formerly called **Golden Meadows**, is the capital of Aurum Solis. It was formerly part of Drak Yamar until the city voted to secede on July 26, 2021, and establishing a city-state. It would later form its own nation, Aurum Solis.

## History

### Foundation

Founded by Phillip T Brewtaker when he settled the area after fleeing the land of bardonia. Established as a farming village to provide food for the major cities in the region. Most of the towns area in the early days was occupied by farms.

## Attractions

#### The Rat Ring

Deep within the underbelly of Goldenvale's *Ratwood* District lies a venue unlike any other currently in Eldham. Those who find themselves lost in the sewer can often find there way to The Rat Ring by simply listening for the clashing of steel, and the unique red-tinted water emanating from the battlefield into the sewer water.

The Rat Ring is a gladiatorial and betting venue where fighters and spectators alike compete for glory and fame within the ring. Players wins and losses are tracked and odds are set on each fight, leading to a cesspool of Eldham's greatest fighters, but also most notorious bandits.
Grand Bazaar of Mithusu

## **Construction**

The Grand Bazaar of Mithusu was designed to be the new jewel of commerce in Rathnir. Construction begin in Fall of 2021 by Mithusu's Founder & 1st Malik Alman Suleiman as his last project while serving as the Malik.

## **Services**

Under Mithusu's Ministry of Commerce and the Minister of Commerce, the Grand Bazaar of Mithusu is structured to offer financial services and available commodities to its patrons.

Loans

The Mithusian Ministry of Commerce operates in the Grand Bazaar and offers collateral backed loans to Mithusian citizens and non-citizens.

Shops

Due to its large foot traffic, the Grand Bazaar offers areas for vendors to lease space to sell, advertise, or buy any items or services they may need.

Real Estate

Land acquisition in Mithusu can be arranged within the Grand Bazaar through the Ministry of Commerce
Glaciesaurus polaris

***Glaciesaurus polaris*** was a polar member of the Dinychidae family, a group of large predatory dinosaurs. It was found in slightly higher latitudes than would be expected from it’s kind. However analysis of the many plant fossils found alongside *Glaciesaurus* fossils show a semi-tropical floodplain environment, indicating that the climate of the Iridaceous period was either warmer, or that a previous climate de-lateralization occurred at the time.
Greater Gordoa

Greater Gordoan Flag

## Historical information

### Founder

Roze Arwen Yavanna Idrith, Gaxiel Idrith, Citrus Idrith, Gaburieru Astaseul Tuga Nashinoki Idrith, Gobo Astaseul Tuga Nashinoki Hrafn Idrith, Sheltie Idrith

### Founded

Spring of 255 TE

**Greater Gordoa** is a metropolis in the Greater Gordoa Province in the Simulami Empire. It was founded in the Spring of 255 TE (7/3/6638 - Warmanist Calendar), as a result of the merging between Warmanisville and Crystal Haven, those towns are now areas of Greater Gordoa. The leader of the town is Roze Idrith of Crystal Haven, but the government is a Combined Autocracy.

## History

### History of Warmanisville

Two brothers, Gobo and Gaburieru Nashinoki (sons of Gobo Tuga, a Archduchy of Borhammar citizen), found a house in the Kalei Peninsula after years of exploring, they stayed there and saw the house as a gift from God, from War Man. Their religion, Warmanism was created, and Warmanisville also at the same time.

### History of Crystal Haven

High Priestess Roze, Gaxiel and Sheltie were kicked from Cuslandia, so they started a town in Simulami called Crystal Haven. Crystal Haven was a religious town like Warmanisville, but their religion is the Church of Khione.

### The merging of Warmanisville and Crystalhaven

Since Crystal Haven was created, some citizens of each town wanted a union between them. Even Warmanisville's Emperor, Gaburieru Nashinoki, wanted a union. One day, the High Priestess Roze listened to her citizens and said that it would be discussed in Crystal Haven's council. An article from the newspaper Kalei Times said that 100% of the citizens in Warmanisville wanted the union to become real.

In the day before the merging, Roze of Crystal Haven became the leader of the region of Greater Gordoa. She made a council for it, the members of the Council are Roze Idrith, Gaxiel Idrith, Gaburieru Nashinoki, Gobo Nashinoki, Citrusburn and Sheltie. On the same day, the Council of the Greater Gordoa Province voted for the merging of Warmanism and Crystal Haven, the poll ended with a unanimous vote in favour of the union.

When the merging was being made, Sabite an Averroii (player toddless) raided Warmanisville, she killed 10 cows, 7 sheep, 3 chickens and 5 skeleton horses, and stole two anvils. After the invasion, some allies of Roze of Crystal Haven came to help us and protect us in case she came back.