Underhell

Variant Calamity, also known as Underhell, is an Alternate Universe of Undertale, in which the roles of Humans and Monsters had swapped into Animas and Fiends. The Underground is replaced with the Primordius, and the Overworld is replaced with the Sanctuarium.

# History

## Origin

Underhell was a timeline that arose in the First Era, being the only known Universe to be present within both the First Era, and the Alpha Era. Within Underhell, there was no known space. It was solely locked within a reality of bright blue and vacant red, only separated by clouds. Upon the blue plains above, there lay three races: Animas, Paragons and Fiends. Animas represented the need to stay perfect in every way imaginable, so much so that they would be willing to eradicate all imperfections within the realms. Fiends represented the desire to use the bad for good fortune; utilising the negative nature of magic in order to benefit themselves and others. Paragons stood in the middle, never interfering under any costs. They had found perfect balance between negative and positive, and were truly exemplary in every field. Animas had wished to be like them through discovering their motives, and Fiends wished to utilise negative energy as they do to become like them as well. However, this was simply impossible. Both sides were too ignorant to realise.

## The Desideratum

The Desideratum was the event which sparked the fall of harmony within these three races, and resulted in cataclysmic events which resulted in complete calamity. The Paragons, who had spent so long as a symbol of perfection, had soon died out. As they were truly perfect, they understood that death was a necessity for life to bloom, and they had not prevented it under any circumstances. With the perfect role models out of the picture, both the Animas and the Fiends had soon stirred conflict with one-another, as there was nobody to guide them away from such paths.

Soon, this had stirred into war. In an act of purification, the Animas had decided that the Fiends existence was simply too corrupt for the Sanctuarium, their sanctum. With the words of purity provoking their mind, they had called for the mass purification of all Fiends. As a result of their desperation to purify existence, they had simply brought war instead. The war, strangely enough, had only lasted for seven whole days. The Animas had been victorious, and at once, they had cast the Fiends down below the clouds, forced to live eternally in a realm of corruption: the Primordius.

## Present

Present-day, the story follows a young child by the name of Volen. Volen is half-Paragon and half-Anima. Descending from two imperfect representations of their species, Volen is desperate to follow both the rule of the Animas and the rule of the Paragons: to be completely perfect, yet purify the corruption of all that resides within existence. In an act of proving themselves to both the Animas within the Sanctuarium and just to prove it to themselves, they descend into the Primordius in hopes of proving themselves worthy of being both an Anima and a Paragon.

# Characters of Interest

## Volen

Volen is a symbol of purity within both the Sanctuarium, and the Multiverse. They intend to purify all of the Primordius, ready to go through any danger that may lay in front of them. As Undertale standard suggests, there are two routes. Pacifist and Genocide. Volen's methods of purifying differ extensively throughout these routes, with each one carrying their own meaning behind it. Volen may either help the Fiends overcome their sins through emotional support, or purify them of their emotions entirely, leaving them as empty husks to roam without any feeling whatsoever. Through the actions of Volen, the Primordius alters to their will.

## Nex

Nex is the first Deadly Sin encountered, representing lust. Rather than having any form of sexual desire, she has a satiable desire to protect all that enter the realms of the Primordius, so much to the point that she may do irrational things to protect them. She is desperate to protect those that fall, and never stops at anything whatsoever to achieve that. Constantly stuck in a delusive state of belief that she can save everyone and everything, her mentality constantly rests on the brink, able to fall at any given moment. She guards the Underworld.

## Segni

Segni is the second Deadly Sin encountered, representing sloth. Segni is seemingly apathetic, appearing as if he is unable to feel any single bit of emotion to any degree. However, he is instead stuck so far in a state of laziness that he cannot muster any form of empathy for anyone. His role within Hel is completely unknown, as he is never seen doing anything that provides use to anything except for him feeding more into his nature of laziness. He rarely uses magic, the exceptions being to help himself traverse when he is too lazy to walk.

## Perbia

Perbia is the third Deadly Sin encountered, representing pride. Perbia is an egomaniac to the extreme, and does everything that he does for himself. He is extremely helpful to others, though only does so for the purpose of growing his ego larger than the infinite scape of the Primordius itself. He would even go so far as hurting someone for his ego. However, despite that, he is extremely non-lethal, and would never take a life for his own pride. At times, his ego may break and reveal his true, kind self, though his pride is quick to latch back onto him.

## Envidia

Envidia is the fourth Deadly Sin encountered, representing envy. Envidia is extremely envious of the Animas, going so far to the point that she has her own demonic wings as a desperate attempt of mimicking the beauty the Animas maintain effectively. She is extremely aggressive, specifically to that of Animas. She has a dream of crushing every Anima into powder, to finally be the only ones that can compare to them. She is also aggressive to the Fiends, considering them failures for never being able to match the Animas in quality. She guards Limbo.

## Optima

Optima is the fifth Deadly Sin encountered, representing greed. Optima is a robotic creation that originated from the depths of Hell itself. He is extremely greedy in the sense of popularity, hoping that he will be the most popular person alive. He does not do any of it for his ego, yet instead is constantly pursuing a belief that he is the only one capable of protecting all Fiends from that of the Animas. His face is plastered almost everywhere, and it's impossible to find a place without him. He is considered the second deadliest Deadly Sin. He guards Hell.

## Gulara

Gulara is the sixth Deadly Sin encountered, representing gluttony. Gulara is constantly misrepresented as greed due to her desire for wealth, though it is nothing compared to her abnormal desperation to consume. She is constantly burdened with an insatiable hunger that she cannot overcome, which only drives her to consume more and more. She is even known to consume her own species. She is potentially the most gruesome of the seven Deadly Sins, as her insatiable hunger is truly foul. Many even pity her, considering her the worst of them all. She guards Hell.

## Iro

Iro, once known as Iram, is the seventh and final Deadly Sin encountered, representing Wrath. With an unbroken resentment towards the angleic race, he was the one to, rather than try and escape hell, incite a demonic spell that resulted in them being stuck under a barrier eternally. Iro is the Emperor of the Primordius, wishing to force his dominant wrath over any Anima that dares enter his domain. He is, without any doubts, the most powerful of the Deadly Sins. Below the face of utter wrath and hatred lays a man that has a wish to reunite the realms of the Sanctuarium and the Primordius together, though his emotions reject any possibility of that occurring. He guards the entire Primordius.

# Locations of Interest

## Sanctuarium

The Sanctuarium is a realm of utter beauty, the floor made of clouds and the sky an infinite blue. Animas solely live there, happy and residing in peace. The place lacks any true danger, so it is impossible to perish without the intent of doing so, or embarking on a quest that possesses a risk obvious enough that it may be considered suicide.

## Primordius

The Primordius is a realm of corruption, where Fiends lay dormant as they eternally await the day they are freed from the infinite landscape of nightmarish structure.

### Underworld

Reminiscent of Greek Mythology, the Underworld is a realm of darkness and water, with nothing but the dark red hues of torches that light upon the caverns giving Fiends enough sight to see. It is the smallest portion of the Primordius, and is the most passive area. However, simply being the most passive does not insinuate that it is passive. Most Fiends within the Underworld are mentally unstable, but lack no real threat unless provoked.

### Hel

Reminiscent of Norse Mythology, Hel is a realm of coldness and representations of the past. A bright light casts upon the frozen wasteland, swarms of Fiends traversing through the cold with ease. Within Hel, it is the safest place in terms of people. However, the aggression lies within the area itself. With frequent snowstorms, it is deadly to any race that isn't adapted to the cold. Those within Hel are commonly considered failures, usually in the sense of cowardly behaviour.

### Limbo

Limbo is a large, empty scape of anxiety and emotional conflict, stirred up in such a way that it is considered the worst place in all of the Primordius. Constantly reflectant of the resident's emotions, it builds anxiety on their mind, not being one of physical battle, but instead mental battle. Within Limbo, many are known to go insane from the amount of pressure it puts down onto their mind, even driving some to suicide. It is terrifying, yet those that are willing to overcome their emotional conflict tend to leave a better person.

### Hell

Reminiscent of Christianity, Hell is a location of flames, lava and corruption. Those that have sinned to the degree that they cannot be forgiven wind up in Hell, and cannot escape under any circumstances. Hell is the most hostile in the sense of both people and location, forcing many threats through locational hazards and corrupt residents. Hell is possibly the largest place in the Primordius, depending on how deranged the mind of a Limbo resident was.

### Hall of Eternal Judgement

The Hall of Eternal Judgement is the holiest location in all of the Primordius, where any resident may receive judgement through the speaker of the one above. Nobody is aware of who this person is, and only are aware that they never refer to themselves in first person.

### The Throne

The Throne is the location in the Primordius that Iro resides in, never leaving. Covered with black flowers and cacti, the throne is perhaps the smallest location within the Primordius, yet has the most significance. It is the one location where any resident may be able to attempt breaking the spell that allows for the Fiends to reach the Sanctuarium. With Iro in command, nobody will ever dare.

# Trivia

* Volen's character in genocide is inspired by The Batter from OFF, a game by Mortis Ghost.