Kamasi

The Kamasi are a species native to the planet and solar system of the same name.

## Characteristics

### Physiology

Kamasi are a bipedal species with clammy gray skin and cone-shaped eyelids that close in on their black eyes. They have cartilage protruding from their head, akin to a cluster of shark fins. They have six fingers on each hand, including opposable thumbs. All of their fingers have retractable claws. Kamasi have rough insulated grips on the soles of their feet, which only have two toes, also with retractable claws. Similarly to Iguanadons on Terra, Kamasi are completely hairless, but unlike Iguanadons, they have smooth blubbery skin instead of scales.

### Society

The Kamasi get their name from a faction that succeded in conquering every faction on the planet. The Kamasi government is incredibly authoritarian. They're infamous in other civilisations for their Migration Cipher, where citizens are moved around seemingly at random in intervals of 2-28 months. There is a code, the aforementioned Migration Cipher, which determines where and when which citizens are moved around. The Kamasi also pride themselves in their enormous military, which consists of approximately 2.4 billion soldiers, who receive different cybernetic enhancements depending on their rank. Citizens can apply for the positions of Police Corporal, Sanitary Officer, Scout, or Soldier, but Elite Soldiers and the Prime Kamasi are chosen by selection.

#### Military ranks

Military ranking is the most important indicator of social status on Kamasi. A Kamasi's rank also determines the cybernetic enhancements that they receive.

##### Juggler

Jugglers are civilians that rebelled in some way against the government and were apprehended. They had their consciousness, genitals, and most of their internal organs removed and were bioprogrammed to possess talents such as juggling and contortionism. It would seem that their primary purpose is to entertain the public when they are sent out on busy streets in chariots to perform their circus acts. It is, however, speculated that Jugglers are scare tactics by the government to deter citizens from rebelling. Jugglers are completely unable to survive outside of the government's control. When Jugglers are not performing, they are doing handiwork in government buildings.

##### Civilian

Civilians are only allowed aesthetic cybernetic enhanements, such as the popular music box enhancement, which implants a music box into the arm of a Kamasi, with a handle that can be rotated to play whatever song is on the current metal roll inside the music box.

##### Sanitary Officer

Sanitary Officers have their heads encased in a filtering system with vision sensors on the front so that they can still see. Their limbs are replaced with artificial tentacles with a texture similar to barbed wire. On the ends of these tentacles are flamethrowers, which incinerate corpses, plants, and any citizens suffering from serious ailments.

##### Police Corporal

Police Corporals are responsible for keeping citizens in check. They usually receive night vision goggles, synthetic vocal chords for a more intimidating timbre, and hoverpads on their legs, which allow them to pursue fleeing offenders at a biologically impossible speed. Corporals also have GPS communication devices implanted into their ankles for communication with other officers and seeing the position of other units. Corporals are the only military rank not to be castrated as part of their cybernetic alteration.

##### Soldier

Soldiers manage extra-urban affairs such as decimating rebel camps, fending off potential invaders, and breaking up riots. Soldiers receive the same enhancements as Police Corporals, with added protection. Soldiers have all of their skin removed and replaced with a temperature-regulated synthetic fabric that also contains strong metal padding. In terms of psychological alteration, Soldiers have their sense of empathy and emotional bonding removed, as well as any potential for substance abuse in order to keep them extra focused.

##### Scout

Scouts are deployed outside of the planet to gather intel and resources from other locations. They are one of the only ranks who have ever communicated directly with humans, as diplomacy is an important aspect of their duties as Kamasi officers. Scouts have their heads removed and inserted in a metal orb with visual and auditory sensors. This orb is connected to the torso via artificial repulsion. To replace the nose, an oxygen tube system protrudes from Scouts' chests. The legs of Scouts are shortened and bent behind their backs and have propulsion modules placed on them for enhanced movement.

##### Elite Soldier

Elite Soldiers receive the same enhancements as Soldiers, but at a higher quality. All of their emotions are removed. They receive mechanisms on their necks and waists which allows them to make 180 degree turns. Every year, exactly 4096 of the best soldiers are selected and placed in arenas in groups of 16, and the survivor of each group is promoted to Elite Soldier.

##### Prime Kamasi

The Prime Kamasi is elected for life. When the Prime Kamasi senses their death nearing, they select 9 of the best Elite Soldiers who are then placed in an arena. The survivor is elected the next Prime Kamasi. The Prime Kamasi's enhancement are purely aesthetic, such as the spikes protruding from the head, and pulsing red glow of the skin.

## Foreign Relations

The Kamasi made contact with Dembofathers in 2044 AD, Terra in 2045, and Gra'am Bihitu in 2047. Each of these planets were given the Kamasi Warning, which requests that the civilisation does not set foot on Kamasi or the entire Kamasi army will attack the civilisation's home planet. Despite this, there has been very occasional diplomacy between Kamasi and other civilisations. In 2100 AD, only 12 Humanoids, 28 Demboe, and 9 Biscuitfolk had ever visited Kamasi. In the same year, only 8 Kamasi had set foot on Dembofathers, 8 on Terra, and 3 on Gra'am Bihitu, totalling 19 Kamasi to ever set foot on another planet.