Expedition 122: The Most Dangerous Game

## Huntress’ Notebook chapter 5: Tracking Humanoids, and the enemies and allies of the Fellwood

Region Notes: The Fellwood, my region, is vast as always, and it seems it has acquired more beasts as territories shift, including some troubling new additions. Ellie and Fiona were welcome additions to the party, and helped us past the battalion’s rear guards at the pass, though not before they could warn of our approach.

### T-rex chicken:

Number killed: 0

Sentient: probably

Hostile to hunters: yes

Threat level: 3

Taste: like chicken, presumably

Abilities: gigantism, fierce peck

Huntress’ notes: The first beast we encountered while tracking the battalion. Luckily, we avoided a fight with stealth. I got some giant feathers for Nix.

### The Brass Battalion.

Number killed: 0

Sentient: yes

Hostile to hunters: that remains to be seen

Threat level: 5+

Taste: unknown

Abilities: Kaia Obes is capable of summoning a large elemental rhino as a mount. Boruq is like a ghost, only somehow harder to find. He’s immune to divination, but a clever use of dissonant whispers can flush him out of hiding. Mickels is a competent illusionist. Did you know celestial can lure beasts to a meal? Gratitude’s abilities are yet unknown, but he can definitely see runes. All but Mickels are enhanced by fey runes. The footsoldiers seem weak, but well organized.

Huntress’ notes: I don’t trust these four. Kaia Obes is evasive about her god, but I suspect it’s the Titan. Mickels has been on thin ice ever since the incident with Clarity. Boruq has me checking every corner before I sleep and it’s driving me crazy, and Gratitude seems good enough, but he leads these guys so he carries all my suspicions as well. He also definitely knows what saphira is, and perhaps is even aware what she can do, but still follows them unquestioningly. We found them in the fuelwood cooking a giant boar with illusionary celestial music to attract animals. They claimed this was a surveying job, but the boar was runed with contract runes meant to ensnare the fellwood serpent in a charm effect. They may have also charmed the wolves. I still have not forgiven them.

### Saphira Goldhammer:

Number killed: 0

Sentient: yes

Hostile to hunters: probably

Threat level: 5+

Taste: probably fey-ish, though she does not ping as fey

Abilities: Saphira is apparently sparkless, but has the ability to draw fey runes to enhance, form contracts, and conjure metals in the earth. She may have most of the town ensnared in some way or another. We have no clue what all she’s capable of.

Huntress’ Notes: According to the runes, Saphira is or is somehow connected to a fey known as the gilded lotus. She wants to buy my woods, over my dead body! I don’t know her capabilities or intentions and I don’t trust any of them! She wants the tower, she says. She seems desperate. Luckily, I was able to acquire some of her hair from her strange reversed cloak. She asked for mine in return. I refused.

### Nasher’mythhollow:

Number killed: No

Sentient: yes

Hostile to hunters: know your limits, respect the wilds, and you’ll be fine.

Threat level: 4-5

Taste: presumably snake-like

Abilities: Gargantuan size, ability to swallow enemies whole

Huntress’ Notes: Nasher seems friendly enough, and puts the interests of the fellwood first. He wants to destroy the shadow dragon, and sat on boruq long enough that I could explain the charm effect.

### Blink Dire Wolves:

Number killed: Don’t you dare, I will bite you

Sentient: yes

Hostile to hunters: Not any longer. I have negotiated a truce.

Threat level: 1

Taste: ask someone else

Abilities: teleportation

Huntress’ notes: They’re so nice and so cute! A little scared of us, and for good reason. But they were so furry I wanted to hug one!