Classes

Classes are a small number of different playstyles that players can use in the Beneath game mode.

Each of the classes have their own unique Abilities and stats which include:

* Health
* Damage
* Speed
* Base weapon durability

Along with 3 normal powers, the player will have access to a counterpart to the standard scenario brawler's kick attack for each class (used pressing Q by default). Like the brawler's KO kick, they are affected by a stamina bar, which is used for sprinting as well.

The player's class can be changed by standing in the different class storages in the Facility. The Corrupted class is also selectable here but does not appear until The Necromancer is killed. Each class has its own upgraded version, which boasts better abilities and increased stats. These upgraded classes are unlocked by buying them from The Apostate.

## Warlock

Stats of The Warlock viewable in the Beneath Facility.

### Weapon Durability

Very Low

The Warlock is a magic user and a ranged offensive class. Its upgraded variant is known as The Sorcerer.

The Warlock's "kick" ability ("Q" by default) is known as Fireball, in that it can shoot a fireball that knocks enemies down and has a chance to light them on fire. The fireball consumes your stamina and can be used three times from max stamina. The fireball also requires a free hand, which causes you to drop anything you have equipped in the shield slot.

The Warlock's first power is the Seeker. It fires 3 low damage projectiles with homing capabilities. When the class is upgraded it becomes Seeker+ and instead of firing 3 projectiles it fires 5.

The Warlock's second power is Fire Bomb. It is a more powerful version of the fireball. When hitting an enemy or the environment, it explodes and burns enemies around it.

The Warlock's third power is Chaos. Chaos turns your screen grey and causes enemies to fight each other until the end of the attack duration.

## Spectre

Stats of The Spectre viewable in the Beneath Facility.

### Weapon Durability

Medium

The Spectre is by default the fastest of all the classes and is capable of dodging most attacks with ease due to its speed and dash ability. Its upgraded variant is known as the Wraith.

The Spectre's "kick" ability ("Q" by default) is known as Dash, in which the player will swiftly lunge in the direction they are facing. This deals damage and knockback if an enemy is hit by it. The ability is useful on the Islands as it can be used to skip over islands and allows the player to recover if they fall off the edge.

The Spectre's first power is Speed which makes the player faster and increases their attack speed for a short while.

The Spectre's second power is Enchant Weapon. This ability enchants the weapon and shield currently equipped, increasing it's damage and durability. This is identical to enchanting at the Shop. The Wraith can use Enchant+, which enchants not only the currently held weapons but also the weapon that is not being used.

The Spectre's third power is Teleport. This makes the player teleport a few meters forward in any direction. When the player finishes teleporting, the trail they leave behind explodes and kills any enemy in the path.

## Brawler

Stats of The Brawler viewable in the Beneath Facility.

### Weapon Durability

High

The Brawler is the tank of all the classes. It has the highest health, deals the most damage, and has the 2nd highest weapon durability. To balance this, the Brawler is the slowest class in the game, making it harder to dodge. Its upgraded variant is known as the Mauler.

The Brawler's "kick" ability ("Q" by default) is known as the KO Kick. Identical to its counterpart from the scenarios, it is capable of stunning and knocking enemies down, however will not apply against stronger enemies. When upgraded and using the Brawler's Stone Skin ability, it has a chance to instantly kill low health enemies (such as Zombies).

The Brawler's first power is the Shockwave. It knocks most enemies away, while heavier enemies (e.g. Crystal Crabs and Golems etc.) only get pushed back. This ability requires both free hands and will drop anything you are currently holding.

The Brawler's second power is Stone Skin. Stone skin turns the player into a walking stone terminator. It greatly decreases damage taken and increases attack strength (only if fighting without a weapon). Landing a successful punch, or getting hit depletes the 'Stone Bar', a grey version of the Power bar. Punches usually deplete 2-3 fragments every hit, while incoming damage depletes it depending on how severe it is (e.g. getting hit by a zombie depletes 4 segments while an Acolyte with a bladed weapon depletes 5-7 segments).

The Brawler's third power is Berserk. Sending the player into a rage, slowing time and dropping any equipped items. The brawler can only attack by throwing punches which deal massive amounts of damage, instantly killing most enemies, where only shard lords and bosses survive.

## Vanguard

Stats of The Vanguard viewable in the Beneath Facility.

### Weapon Durability

Very High

The Vanguard is generally seen as a support class. With abilities focusing around helping other players/healing, it is an essential part of a well balanced team. Its upgraded variant is known as the Guardian.

The Vanguard's "kick" ability ("Q" by default) is known as the Weapon Upgrade. It is a weaker version of the Spectre's Weapon Enchant power. Because of this, The Weapon Enchant has a time limit and cooldown. It also does not affect stamina.

The Vanguard's first power is Light Blast. The player shoots a horizontal blade of yellow light in front of them. It functions similarly to Shockwave as those hit by it are flung away, while those further away are pushed.

The Vanguard's second power is Regeneration Circle. It heals players within a red circle (centered on the creator) for a handful of seconds.

The Vanguard's third power is Smite. The player slows time and will pull up their hand in the shape of a finger gun, where they can then call in orbital strikes on enemies from any range. This ability instantly kills most enemies.

## Corrupted

Stats of the Corrupted viewable in the Beneath Facility.

### Weapon Durability

Low

The Corrupted Class is the only class not initially available and must be unlocked. Specializing in support abilities, it has a decent mix between offense and defense. Its upgraded variant is known as the Necromancer.

The Corrupted's "kick" ability ("Q" by default) is Drain. This allows the player to shoot a small dark magic bolt, gaining health while doing small damage to the enemy targeted. Drain uses up no stamina but takes a minute or two to recharge. If it kills the enemy it hits, it will chain to to other nearby enemies.

The Corrupted's first power is Acid Rain. This creates a large cloud above the player. This cloud then begins dripping green droplets, damaging the enemies below. This power does significant damage to larger enemies due to them covering up a larger area.

The Corrupted's second power is Entangle. This causes spikes to come up and impale most enemies (except for shard lords and all elder gods except The End). This will stun and prevent the enemies from moving for a short while.

The Corrupted's third power is known as Raise Dead. Like The Necromancer, Raise Dead revives certain enemies in a circle around the character and befriends them. You are unable to revive shard lords and enemies that are dead for more than 30 in-game seconds (this is because some computers have slower gameplay than others) or enemies that died to nonplayer causes.

## Trivia

* The Spectre is the default class when you open a new save file.
* When using Smite, on slower computers, the player may not bring out his finger until the end of the ability, ultimately making one enemy able to be hit, two if lucky.
* When the Spectre teleports, in Multiplayer, the player disappears, and reappears afterward. In the first-person view, the player glides forwards before being able to walk.
* If you teleport without a weapon, you cannot attack. Strangely, you can attack if you teleport with a weapon.
* As Brawler, if you are quick enough, you can see the Stone Skin ability animation outlines if you use the ability just before picking up a weapon.
	+ Some Acolytes can still deplete large amounts of your ability despite using their fists.
* On slow computers, the Chaos ability sometimes doesn't work.
	+ Other times, it may still be in effect for longer than it should be.
* The Golden Boxer for some reason isn't affected by the Chaos ability.
* Boosts gained from The Shop will not affect each class's "kick" ability in any way.
* The Brawler class is almost identical to the default player class used in non Beneath areas of the game (scenarios, arena, etc).

## Gallery

The ability wheel for Spectre as it appears in game.The ability wheel for Warlock as it appears in game.The ability wheel for Brawler as it appears in game.The ability wheel for Vanguard as it appears in game.