Iridescent King

**Iridescent King** is an **Ultra Rare** Add-on for Carter's Spark.

Survivors affected by ***Madness*** suffer simultaneously from the *Afflictions of Calm, Discipline, Order, and Restraint*:
* Survivors intermittently hear a distant ***Illusionary Terror Radius***.
* During a Chase, Survivors perceive an ***Illusionary Red Stain and Terror Radius***, as if you were constantly right behind them.
	+ ***Madness II***: This effect lingers for **6 seconds** after the Chase ends.
	+ ***Madness III***: This effect is constant, regardless of whether the Survivors are being chased or not.
* **Broken Pallets** are randomly replaced by dropped or upright ***Illusionary Pallets***, which persist until approached by Survivors.
	+ New ***Illusionary Pallets*** are generated every **20 seconds**.
* **Increases** the duration of ***Illusionary Doctors*** by **+6 seconds**.

You share into your patients' ***Madness*** and can see the ***Illusionary Doctors, Red Stain, and Pallets***.
*"Gazing into the iridescent glass is plunging one's self into madness." — Herman Carter*

## History

* 1.5.1
* 1.6.2
* 3.6.0

Every time a Survivor receives a *Shock Therapy* Attack, they suffer from a random Affliction based on their Madness Tier.
*Afflictions of the same type do not stack.*

Every time a Survivor receives a *Shock Therapy* Attack, they suffer from a random Affliction:
* *Iridescent Calm:* Survivors hear a **constant** distant Heartbeat.
* *Iridescent Discipline:* When a Chase begins, Survivors in **Madness II** perceive the **Red Stain** and **Terror Radius** as though The Doctor were right behind them for a duration of 10 seconds.
	+ This effect is constant for Survivors in **Madness III**.
* *Iridescent Obedience:* In **Madness III**, Survivors suffer from the ***Exhausted*** **Status Effect**.
* *Iridescent Order:* **Broken Pallets** may appear to be replaced with ***Illusionary Pallets*** that persist until approached.
* *Iridescent Restraint:* **Tremendously increased** duration for an ***Illusionary Doctor***.

*Afflictions of the same type do not stack.*

Survivors with ***Madness*** suffer from all available *Afflictions: Calm, Discipline, Order, and Restraint*.
* Survivors  hear a distant ***Illusionary Terror Radius***.
* During a Chase, Survivors perceive an ***Illusionary Red Stain and Terror Radius*** as though **The Doctor** were directly behind them.
	+ This effect persists for **6 seconds** after the Chase ends in *Madness II* and is constantly active in *Madness III*.
* **Broken Pallets** have a chance to become replaced with ***Illusionary Pallets*** that persist until approached.
	+ Every **20 seconds**, a new ***Illusionary Pallet*** is generated at the location of a random **Broken Pallet**.
* **Increases** the ***Illusionary Doctor*** duration by **+6 seconds**.

**The Doctor** shares in his patients' ***Madness*** in order to see the various *Afflictions*, including the Auras of ***Illusionary Pallets and Doctors***.

## Change Log

### Patch 1.6.2

* ***Rework:*** added a new *Iridescent* Class of the other **Carter's Spark** Add-ons, all with their own unique effect that is similar, if not equal to the **Carter's Notes Class**.

### Patch 3.5.0

* ***Rework:*** reworked the *Iridescent Obedience* effect.
* ***Buff:*** now guarantees the application of all **5** afflictions within **5** Power attacks.

### Patch 3.6.0

* ***Buff:*** removed the need to shock Survivors to apply afflictions.

## Iridescent Afflictions

Before their standardization with Patch 3.6.0, each **Madness** affliction had a special tier reserved exclusively for **Iridescent King**:

* ***Iridescent Calm*** was equivalent to "Calm" - Carter's Notes on **Madness III**.
* ***Iridescent Discipline*** was equivalent to "Discipline" - Carter's Notes.
* ***Iridescent Obedience*** was equivalent to "Obedience" - Class III, but with all Skill Checks turning counter-clockwise.
* ***Iridescent Order*** was equivalent to "Order" - Carter's Notes.
* ***Iridescent Restraint*** was equivalent to "Restraint" - Carter's Notes on **Madness III**.

## Trivia

* Before Patch 3.5.0, a random **Madness** affliction was applied on each *Shock Therapy* attack when using **Iridescent King**.
	+ This meant that each Survivor had to be Shocked multiple times before the Add-on's full effect was applied.