Objects (Asterix & Obelix XXL 3)

These are objects which appear in Asterix & Obelix XXL 3.

### Crates

Crates contain helmets (in rare occasions - health collectibles), they are smashed in one hit. Some crates are yellow with a laurel picture, they have more valuable items.

In some parts of the game the player can use them for platforming.

### Barrels

There are 2 types of barrels: normal and explosive. Neither of them have any collectibles.

Normal barrels are smashed in a few hits and may fly when hit.

Explosive barrels blow up if the player hits them and deal damage. The player can pick up and carry them by "interacting", but cannot jump or attack while doing so. They can be destroyed with no harm for the player if they throw a Roman at them, drop them at a Roman or lit fireplace from above, or pound with the stone or fire Crystal Menhir at full force from a safe distance.

CratesYellow CrateBarrelsExplosive Barrel
## Triggers

### Levers

Levers are used to activate mechanisms. Some levers are locked while Romans are nearby.

Some levers in Crete are out of reach, but they're made of metal, which allows the player to interact with them using the magnetic Menhir.

### Stone Slabs

Stone slabs act as switches which activate or deactivate mechanisms. They need to be hit with the stone Menhir. They're only found in Gaul.

### Handwheels

Handwheels are used to activate mechanisms for a limited time. They appear in Tyre and Crete.

LeverStone SlabHandwheel
## Platforming Aids

### Trees

Certain standing trees in Gaul can be hit with the stone Crystal Menhir. They will fall and the player can then walk across.

### Bridges

The player needs to lower bridges by pulling nearby levers.

## Obstacles

### Fragile Objects

Some environment objects can be smashed with the stone Crystal Menhir. Some of these objects block paths or hide laurels.

Some wooden towers have Romans standing on them.

Large Log of WoodStumpRounded RocksDestructible Wooden FenceDestructible Wooden TowerWood Logs

### Wooden Barricades

Wooden barricades are obstacles that cannot be destroyed.

Some of the barricades have a blue glow: they appear when the player triggers a Combat Lock, not allowing them to go further, and disappear when all Romans in the area have been defeated.

### Twig Walls

Twig walls block paths and doors. They need to be burned using the fire Crystal Menhir. These obstacles appear in Tyre and Rome.

## Other Objects

### Fire Holders

Fire holders can be extinguished and lit by the Menhir in its ice and fire states respectively. Some fire holders are decorative while others are useful. The player should not fall into lit fire holders from above or they will get hurt.

Some fire holders are small and can be carried by either character, but that makes it impossible to jump and attack. The player can light up dark areas, smash crates and set objects and Romans on fire by walking into them while carrying a small fire holder.

Big Fire HolderSmall Fire Holder (Tyre)Small Fire Holder (Rome)

### Geysers

Depending on their placement, geysers act as either platforming aids (vertical and diagonal) or obstacles (horizontal). They're present in Thule and Rome. Some giant geysers fill the gaps in the windy bridges of Thule.

The player can freeze geysers with the ice Menhir to make them solid and force them to stay at the current height for a short time.

### Stoves

Stoves are used to transport fire to higher places. The player needs to place a small fire holder on top of the pipe, then use the fire Menhir to light a fire in the stove. Stoves are only found in Rome.

## Roman Camp Objects

### Tents

Most tents are located in Roman camps, but some are found outside of the camps.

Tents spawn Romans when the player deals damage to them or when a nearby trumpeter sounds the alarm. Tents usually have flags nearby, they show what types of enemies will come out. They also come in different shapes and colours.

### Spy Signs

The player can «interact» with these signs to safely look at further parts of Roman camps. Romans are motionless while the player is spying. The player cannot spy if there are Romans nearby.

## Trivia

* Sometimes the player may make jerky movements up and down while hitting a tent, and may even accidentally slip onto its top.
* Geysers do not hold Romans.
* There are some Roman camp objects located outside the Thulean village. They can be smashed by pounding the stone Crystal Menhir, albeit there is no point in doing so.
* In the pre-release versions of the game barrels were blue, as seen in the teaser.