recursal/Fanatic-Fandom huggingface dataset:
Beerus

**Beerus** (*ビルス*, *Birusu*) is a playable character in *Dragon Ball FighterZ*.

## Biography

Beerus is the God of Destruction of Universe 7. He is lazy, cocky, and a powerful foe. He destroys planets for his job or if the planets serve him mediocre food. He once defeated Super Saiyan 3 Goku in two blows. He threatened to destroy the Earth after Majin Buu ate all his pudding. Goku, with the help of Vegeta, Gohan, and some family members helped Goku gain the transformation of Super Saiyan God. Goku and Beerus fought so hard the fabric of reality nearly tore. At the end of the very climactic battle Goku had fallen out of his new form, but his body remembered the fight as a deity and learned from it. Goku's Super Saiyan form became much more powerful as a result. Despite Goku's crippling defeat, Beerus let the Earth live that day because of his fascination with Goku's power and desire to return... or he just wanted the tasty food. Probably both. He later had a Tournament with his brother Champa and recruited Goku for the Tournament of Power.

## Gameplay Synopsis

Beerus appears to barely give any effort to his actions in game, much like Vegito. All of his attacks are laid back and he can often be seen smiling or crossing his arms. His ability to bait a Super Dash with his orbs and his select normals with great reach solidify him as a character who likes to control the screen. If you like to give your opponent a headache, Beerus is for you.

## Story Mode Biography

Beerus shows up with Whis and acknowledges the existence of the waves. The waves seem to have little effect on Beerus because of the sheer power they only seem to give him a headache. He later shows up on the Supreme Kai's world to watch the fight with the Z Fighters and Android 21.

## Move Set

### Special Moves

* Sphere of Destruction (Z Assist)
* God of Destruction's Rampage
* God of Destruction's Wrath
* Spheres of Destruction

### Super Attacks

* Beerus Ball: Creates a giant energy sphere.
* Beerus Ball of Destruction
* God of Destruction's Judgement: Beerus's Level 3 Super. Command grabs and launches the opponent into oblivion.

## Trivia

* Beerus is one of the very few Dragon Ball Super Timeline only characters that appear in Story Mode.
* In terms of the Dragon Ball universe (Not *FighterZ*, because Adult Gohan) Beerus is the most powerful fighter in the game.
* If Beerus knocks out Zamasu (Fused) or Goku Black with his level three super attack, he will destroy them with his Hakai energy.
Destructo-Disc (Krillin)

## Destructo-Disc

**Destructo-Disc** (*気円斬*, *Kienzan*) is a Super Attack used by Krillin.

## Overview

Krillin raises one palm to the sky and creates a large razor-sharp disk of energy that he throws at the opponent. The disk's trajectory can be aimed slightly by inputting either  or . One notable thing about this move is that it deals significant chip damage to the guarding opponent.
Ricardian succession

The **Ricardian succession** is the line from which the descendants of Prince Richard claim the Ruby Throne of the Royal Empire. Richard and his descendants aren't recognized by either the Kingdom of the North or the Kingdom of the South as the true successors. Richard was exiled to the Kingdom of Rhilabard in the Treaty of Clean Hands but his descendants still claim the throne.

## Cobwell Dynasty

*See also: Cobwell Dynasty*

Richard VII currently actively claims the throne of the Royal Empire.

### Succession after Prince Richard

* Prince Maxwell, Son of the Pretender
	+ Prince Charles, only son of Prince Maxwell
* Prince Alexander, Second son of The Pretender

## Alternate Succession

Many in the Family believe that Prince Andrew V is an illegitimate pretender and has no true claim to the Throne. Many believe that since his predecessor, Prince Alphonso VIII, died with no surviving issue, the "crown" would pass to King Alphonso XII and his dependents. However, many also believe that the "crown" would pass to Alphonso's eldest daughter's, Princess Maria, children.

### Maria

Princess Maria was the eldest daughter of Alphonso V. She

* House

 Samuel II | 1271-present
Death Saucer

**Death Saucer** (*デスソーサー*) is a Special Move used by Frieza.

## Overview

Frieza creates two energy disks in each hand and throws them forward across the screen. After a short amount of time, the disks will return and fly across the screen once more, this time in the opposite direction. During this time, the disks can harm Frieza and his allies. Foes hit by the disks on their return will suffer a sliding knockdown.
Galick Gun

Galick Gun is a level one super attack for both Vegeta and Vegeta (SSGSS). Vegeta will bend his arms to one side, palms facing the same way before firing off a purple energy wave. This attack is different for the different users.

## Vegeta (Base)

In his base form, Vegeta's Galick Gun is by default bound to quarter-circle forward (236) and R1 (L+M). Vegeta will jump into the air and fire a beam at the ground at an angle. Vegeta will always try to position himself at a height where the angle of the beam in relation to the foe will cause the attack to connect. For instance, if Vegeta uses this attack directly next to the foe, he will jump only a short distance up. If the foe is on the opposite side of the screen, however, Vegeta will jump very high in order to cause the attack to connect. This move can be performed on the air or on the ground.

## Vegeta (SSGSS)

Vegeta (SSGSS) has Galick Gun by default bound to quarter-circle forward (236) and R2 (S+H). This move can only be used on the ground. Vegeta will fire the Galick gun upwards at a somewhat shallow angle. This move is the super attack Vegeta will use if he is used in an Ultimate Z-Change. (Instead of Niagara Pummel)
Demonic Blade

**Demonic Blade** (*鬼刃閃*) is a Special Move used by Janemba.

## Overview

Janemba performs a long-reaching horizontal slash with his sword. The slash deflects ki blasts.

The  variant stands still and does the slash.

The  variant takes a step forward before attacking. The slash is stronger, causes a wallbounce, and has more range due to Janemba taking a step forward before attacking. It does have more startup lag however.

The  variant much stronger slash that grants a bigger wallbounce on hit. The startup of the airborne variant is equal to the  variant, but the grounded variant has 1 more frame of startup. Move Janemba forward a bit, but not as much as the  variant.
Common Phrases

This article is subjective, however, this is a list of terms used very frequently in the fighting game community, including Dragon Ball FighterZ. This article remains useful as a reference for those terms.

## Terms:

#### Directional Inputs

Directional Inputs are often stated in terms of numbers, each corresponding to a different direction.

1: Down and Back (While facing right)

2: Down

3: Down and Forward (While facing right)

4: Back (While facing right)

5: Standing / Neutral

6: Forward (While facing right)

7: Up and Back (While facing right)

8: Up

9: Up and forward (While facing right)

For instance, stating "214" means an input of down, down back, and back, or quarter-circle back.

#### Hit Confirm

Hit confirming simply means realizing that an attack has connected and acting off it. For instance, say that a vanish confirm is possible means that after seeing that an attack is landed, a vanish can be performed after it. An attack with longer hit-stun has better hit confirm.

#### Delay Tech

Delay Tech means to delay the duration of a wake-up. This can be used to avoid certain setups commonly used by opponents.

#### DHC

DHC stands for Delayed-Hyper-Combo. It is used to describe the action of an Ultimate Z-Change, or switching characters during a super move.

#### Block String

A block string is a series of attacks that when blocked can not be mashed through. If a block string is "true" then an opponent will be unable to stop blocking after blocking the first attack until the string has ended. A good block string gives the user a frame advantage after ending.

#### Bar

Bar simply refers to the ki meter. Burning bar means to spend ki meter.

#### Oki

Oki refers to wake up pressure, or the actions taken against the opponent as they are recovering from a knock down.

#### Touch Of Death (T.O.D.)

A Touch Of Death refers to a combo that can knock out an opponent with full health. Since a true combo can not be escaped, if the first attack connects, it means death. Hence the name.

## Placement Terms:

#### Point

The point character is the first character on a team.

#### Mid

The mid is the second character on a team.

#### Anchor

The anchor is the third and last character on a team.
Final Kamehameha

**Final Kamehameha** (*ファイナルかめはめ波*) is a Meteor Attack used by Vegito (SSGSS).

## Overview

Vegito extend both hands outward, places both of them forward by the palms, charges up a blue energy blast, then places both hands to the side, shows a brief shot of SSGSS Vegeta and SSGSS Goku, and then unleashes a giant, blue energy wave with swirls of yellow ki straight forward.
MrVladKotiv

**Ця стаття нагадує вам часи відпочинку на бананових островах**
Ця стаття про колишнього учасника спільноти, котрий займався деструктивною діяльністю на сервері. Усі відомості взяті з відкритого спілкування на серверах та не є приватними.

**MrVladKotiv** - гравець з Есдерленду та обох Дрімів.

Загалом, колишня неординарна особистість. Детальніше шукайте в історії редагувань.

## Чим відомий

* Підземелля. Оскільки MrVladKotiv фанат гномів, дварфів, двемерів та інших підземних бороданів з сокирами, то на серверах він розкопував велетенські підземелля, що вражали всіх відвідувачів своїми розмірами та відданістю автора справі.
* Яойний фанфік. Хто знає, той знає, а хто ні, то, певно, так тому і бути. У кожного своя доля і свій шлях широкий.
* Стінотексти. Один з небагатьох, хто в чатах не флудить мов скажений по слову на повідомлення, а культурно описує свою думку одним цілим постом.
* Неваніліст. Покинув сервер через розбіжність у поглядах на ваніль, після чого повернувся, заперечуючи власні слова про покидання серверу і знову ж таки покинув його.
* Смайликофоб. Втратив посаду інспектора через небажання встановлення неванільного паку смайликів та ігнорування усіх гравців, що користувались ними.
* Вирішив випилити власну сторінку на цій вікі в якості помсти за скаргу на ЗрадаВікі, що поливала брудом наш сервер. Чому б і ні?

## Що творив

### Есдерленд

Власна хата. Те, з чого починає 90% майнкрафтерів на новому сервері. Розмістилася у місті ютуберів, а потім була віддана його брату.

Заполяр'я - напівпідземне, напівназемне містечко в тундрі. Деталі у статті про нього.

Без шапки не заходь!
Вежа з підземеллями. Висока завужена вежа з круглими прибудовами, підводним куполом та раптово і неочікувано підземеллями. Після пошкодження карти була перенесена на Есдерленд v.2.0 з мінімальними змінами.

Вежа знизуВежа зверхуБудівельник у підземній кузніКраєвид на всю територіюБібліотекаЗолотий запас
Велетенська статуя гнома з сокирою, зроблена для конкурсу статуй.

### Дрімтаун

Еребор - підземелля, які хоча й були закинутими, але з незвички вражали.

Віндхельм - ереборська колонія, яка перевершила метрополію. Портове місто з купою веж.

Морійські копальні - підземна частина Віндхельму. Сюди засилали порушників правил.

ЕреборВіндхельмСпуск у Морію
### Дрімленд

Імперія Дворфів. Реінкарнація гном'ячої держави з минулого серверу. Велетенські підземелля додаються. На поверхні присутність імперії відчувається у прикордонних вежах та парочці портів.

Імперські кордониПідземелляПорт
Штаб ВВПД. Головний офіс ванільної партії та зала засіданнь.

Суперпуперуберзамок. Офіційно найбільша окрема споруда Дрімленду. На жаль недобудована і скоріш за все, не буде.
ICWL 3

This will be the third regular ICWL event. It aired on September 13, 2018, from the ICWL Arena in Paris, France.

## Background

As the countdown to Supercharged 2018 marches on, the two series of matches to determine who will compete for the right to be the inaugural World Heavyweight and Women's World Champions draw to a close. The show also features the second semi-final of the World Tag Team Championship Tournament.

## Match card

* **Women's World Championship Series Match**: Tessa Zaugg def. Axelle Beaudemont
* **World Heavyweight Championship Series Match**: Dylan Majors def. Caleb Pratt
* **World Heavyweight Championship Series Match**: Eric Morel def. Viktor Slivnyak
* **World Tag Team Championship Tournament Semi-Finals**: Tribe of Wind (Gary North & Nathan Day) def. The Band (Zack Valentine & Wade Hagan)
* **Women's World Championship Series Match**: Alexia Salas def. Sara Quinn
God of Destruction's Rampage

**God of Destruction's Rampage** (*破壊神の猛攻*) is a Special Move used by Beerus.

## Overview

Beerus jumps forward, does a lunging punch to the ground, then jumps back. Leaves Beerus in the air afterwards, allowing him to follow-up with an air attack.

The  variant version travels 10% of the screen.

The  variant version travels 50% of the screen. Deals more damage along with causing a sliding knockdown on hit. However, there's more startup and Beerus will leap past the opponent if he's too close to them.

The  variant version tracks the opponent's current position while the airborne version covers slightly more horizontal distance than the  variant. Deals more damage than the  variant.
Vigaro

* **Nombre**: Vigaro

**Rango**: 10
**Raza**: Tirano Astral Ghoul
**Nivel** 2
**Trabajo**: Guerrero Demonio
**Nivel de Trabajo**: 7
**Historial de Trabajos**: Guerrero Aprendiz, Guerrero, Hachero, Maestro de Hacha, Usuario de Hacha Mágica, Maestro de Hacha Grande, Berserker
**Edad**: 173 años

* **Habilidades pasivas:**

Visión Oscura
Fuerza Monstruosa: Nivel 2 (¡Despertada de Fuerza Sobrehumana!)
Resistencia al Dolor: Nivel 7 (LEVEL UP!)
Secreción de Veneno Paralizante (Garras): Nivel 5 (LEVEL UP!)
Valores de Atributos Fortalecidos cuando está equipado con un Hacha: (Muy grande) (LEVEL UP!)
Resistencia Mágica: Nivel 4 (LEVEL UP!)
Aguante Sexual Interminable: Nivel 2 (LEVEL UP!)
Curación por Asesinato: Nivel 1 (¡NUEVO!)
Resistencia Física: Nivel 1 (¡NUEVO!)

1. **Habilidades activas:**

Técnicas del Hacha del León de la Muerte: Nivel 1 (¡Despertada de Técnicas con Hacha!)
Técnicas de Combate sin Armas: Nivel 8 (LEVEL UP!)
Comandar: Nivel 5
Coordinación: Nivel 7 (LEVEL UP!)
Deforestación: Nivel 4 (LEVEL UP!)
Desmantelamiento: Nivel 3 (LEVEL UP!)
Técnicas con Escudo: Nivel 6 (LEVEL UP!)
Superar Límites: Nivel 7 (LEVEL UP!)
Superar Límites – Hacha Mágica: Nivel 8 (LEVEL UP!)
Procesamiento de Pensamiento Paralelo: Nivel 5 (LEVEL UP!)
Forma Espiritual: Nivel 2 (¡NUEVO!)
Materialización: Nivel 2 (¡NUEVO!)
Procesamiento de Pensamiento a Alta Velocidad: Nivel 1 (¡NUEVO!)

* **Habilidades únicas:**

Protección Divina de Zozogante (¡NUEVO!)
Protección Divina de Garess (¡NUEVO!)
Android 17 (Assist)

*This article is about Android 17's appearance as an assist character. To check out the DLC character, click here.*

## Voice Actors

### English:

Chuck Huber

**Android 17** (人造人間１７号 *Jinzōningen Jū Nana-Gō*) is Dr. Gero's seventeenth android creation, appearing in *Dragon Ball FighterZ* as an assist character for his sister, Android 18.

## Biography

Originally a human, both he and his sister were kidnapped by Dr. Gero and got converted into Androids to serve the mad scientist's vendetta against Goku. After being reawakened by Dr. Gero, 17 betrays and murders his creator and decides to kill Goku for the thrills alongside Androids 18 and 16. Eventually, the androids would encounter another android, Cell, who succeeds in absorbing the twins to attain perfection. After Cell's defeat, 17 reforms and gets a job as a park ranger.

## In *Dragon Ball FighterZ*

Android 17 appears as an assist character for Android 18. He appears in two attack, Support Attack and Back Grapple. In Support Attack, 18 calls for her brother and he will appear to attack the opponent and he appears as a possible follw-up attack if 18 throws the opponent with her Back Grapple attack.

17 also appears in 18's Meteor attack, Accel Dance, he both twins charge at the opponent and attacks them with a barrage of attacks which ends with the twins firing an energy wave at the opponent. Krillin will replace 17 if he's currently on the same team as 18.

## Story Mode

### Android 21 Arc

He follows along with android 16, 18 and 21.
Heat Dome Attack

**Heat Dome Attack** (*ヒートドームアタック*, *Hīto Dōmu Atakku*) is a Meteor Attack used by Trunks.

## Overview

This move is a command grab where Trunks will reach out to grab the opponent. It the grab connects, Trunks spins his opponent around before throwing them into the air. He then raises both his palms to the sky and shoots an enormous beam of energy up at the opponent.
Back Grapple

**Back Grapple** (*グラップバック*) is a Special Move used by Android 18.

## Overview

This move is a command grab where Android 18 reaches out and grab the foe. On a successful grab, 18 will throw the opponent. The function of the throw depends on the input used to initiate the geab.

The  variant has the shortest range and starts up quickly. 18 will throw the opponent to the ground and steps on them.

The  variant has a little bit longer range but starts up a little bit slower. 18 throws the foe behind her and calls in Android 17, who will smack them to the ground.

The  variant functions similarly to the , except Android 17 instead kicks the opponent up into the air.
Cheelai

**Cheelai** (チライ, *Chirai*) is a reoccurring character appearing in *Dragon Ball FighterZ*.

## Biography

Cheelai was a small-time crook who recently joined Frieza, to escape her pursuers after stealing a Galactic Patrol spaceship. She and her partner, Lemo, found Paragus and Broly on the Planet Vampa and brought them to the Frieza Force.

## In *Dragon Ball FighterZ*

Cheelai makes a brief appearance in Gogeta's Full-Force Kamehameha move where she appears carrying the Dragon Balls as she watched the fight between him and Broly, then she makes a wish to Shenron to send Broly back to Vampa before Broly would've been annihilated by Gogeta's Full Force Kamehameha. She's appears in Gogeta's Dramatic Finish against Broly, which is a recreation of the scene in the DBS movie.
Gotenks

**Gotenks** (*ゴテンクス*, *Gotenkusu*) is a playable character in *Dragon Ball FighterZ*.

## Biography

Gotenks is the result of the Metamoran fusion between Trunks and Goten. Originally, the fusion technique was taught to the children to allow them to combat Majin Buu, and later on Super Buu, however it proved not to be quite enough. After the defeat of Kid Buu, Trunks and Goten occasionally fuse for various reasons, usually not by instruction. Gotenks is cocky and arrogant, and is a child through and through, always feeling the need to fight his foes with style and pizazz. He often performed things such as poses and speeches, and takes time thinking up ridiculously long names for basic attacks, ironically, wasting the short amount of time Gotenks can stay fused.

## Gameplay Synopsis

Gotenks is a little unbranded range animal. He gets into the game and just tears it up. He has an extremely large and versatile toolbox, allowing him to fight well in any situation. His assist is incredible, and his move set is fantastic, making him a great pick on almost any team at any position. For anybody looking to make any of your opponent's heads spin with confusion, Gotenks is your type of guy.

## Move List

### Special Moves

* Vengeful Shout
* Galactic Donuts
* Miracle Super Punch
* Great Special Rolling Kick
* DIE DIE Missile Barrage

### Super Attacks

* Super Ghost Kamikaze Attack
* Galactic Donuts
* Ultra Buu Buu Volleyball

## Trivia

* While a Super Saiyan 3, the 30 minute time limit for a Metamoran fusion is cut down to around 7 minutes. Considering that each match is 300 seconds, or 5 minutes, Gotenks would, in fact, be able to stay fused for the entire fight.
* Gotenks is the only non-DLC fighter to break the fourth wall in *Dragon Ball FighterZ* at the end of a match. He does this by grabbing the camera and tilting it slightly, then moving back and hold up a peace sign while saying one of his victory quotes.
	+ Ironically enough, Cooler, one of the two DLC characters to break the fourth wall in this game, does a stunt similar to this, however he doesn't tilt the camera. Rather, he just grabs it so that it faces towards him.
Gigantic Burst

**Gigantic Burst** (*ギガンティックバースト*) is a Meteor Attack used by Kefla.

## Overview

Kefla unleashes a burst of energy rays that goes fullscreen. On hit, Kefla hits the opponent with several more energy ray blasts before blasting them with with a powerful energy wave.

## Tactics

* This attack is known as a DP, meaning it has invincibility frames when starting. Because of this, the attack can be used as a sort of expensive, very high damaging counter move.
* The only way to avoid this attack is to block or Z-Reflect, so it's very effective to use when your opponent is stalling themselves in the air.
* Like all Meteor Attacks, this deals a great amount of damage after a sliding knockdown.
Autonomous Fist

**Autonomous Fist** (*無心の拳*) is a Special Move used by Goku (Ultra Instinct).

## Overview

Goku Moves forward and unleashes a flurry of blows. Halts all of his momentum and moves him slightly forward. If any of the hits lands, Goku automatically follows up with a few extra hits.

The  variant causes a soft knockdown on hit.

The  variant has slightly more startup, but deals more damage, and causes sliding knockdown on Smash hit.

The  variant is an additional attack on hit where Goku knocks the opponent down to the ground. This variant crosses up the opponent.

## Tactics

If you use the M variant, it can be good follow up to many combos
Embodied Light

**Embodied Light** (*直感の煌めき*) is a Special Move used by Goku (Ultra Instinct).

## Overview

Goku vanishes and charges at the opponent. On contact, Goku strikes the opponent with shockwaves that causes them to crumple down to the ground. Has full invincibility frames during before reappearing.

## Tactics

Good for combo extender, Like autonomous fist
Hellzone Grenade

**Hellzone Grenade** (*魔空包囲弾*, *Makūhōidan*) is a Super Attack used by Piccolo.

## Overview

Piccolo fires eleven small energy spheres randomly in the opponent's direction, suspending them in the air and completely surrounds the opponent. Piccolo then bring both his arms together, causing the energy blasts to rain in on the foe.
God of Destruction's Judgement

**God of Destruction's Judgement** (*破壊神の裁き*) is a Meteor Attack used by Beerus.

## Overview

Beerus reaches out one hand to to grab the opponent and then flicks them away with incredible force. Using this move to K.O. Goku Black or Zamasu (Fused) will make Beerus use **Destruction** (*破壊*), erasing them from existence. This can only happen if said Goku Black or Zamasu (Fused) are at less than 20% health. K.O.'ing them at 20% health or higher results in the normal Destructive Finish.
Dragon Flash Fist (GT Goku)

## Dragon Flash Fist

**Dragon Flash Fist** (*龍閃掌*) is a Special Move used by Goku (GT).

## Overview

Goku jumps forward and unleashes a blue energy orb in front of himself.

The  variant gives off a short groundbounce on hit.

The  variant travels slightly further during the jump and the orb now causes minimal sliding knockdown. Deals more damage, but has more startup lag.

The  variant track's the opponent's current position on the ground. Deals more damage along with having a stronger sliding knockdown.
Downloadable Content

**Downloadable content**, usually abbreviated as **DLC**, is additional content which is available to download after the initial release of *Dragon Ball FighterZ*.

## Game Editions

 **Dragon Ball FighterZ FighterZ Edition** | January 26, 2018
 **Dragon Ball FighterZ Ultimate Edition** | January 26, 2018

## Bundles

 **FighterZ Pass 2** | January 26, 2019
 **FighterZ Pass 3** | February 26, 2020
God Punisher

**God Punisher** is one of Gogeta (SSGSS)'s level 1 super attacks. This attack costs one ki gauge, and can only be done on the ground. Gogeta will toss two large energy sphere, and, if they connect, shoot a barrage of blue ki blasts forward. Holding down the input will burn an additional ki gauge, and perform the Stardust Breaker**.** Gogeta will create a rainbow, shining orb of energy, and toss it into the already smoldering flames of the his previous attack, to create yet another explosion.
Endgame

**Endgame** (*エンドゲーム*) is a Super Attack used by Android 17.

## Overview

17 dashes forward and teleports behind the opponent with a downward palm strike. On hit, 17 teleports in front of the opponent and strikes with a roundhouse kick, and then teleports behind the opponent and stomps on their head. Finishing an opponent off with this move plays a cinematic in which 17 knees down and grins at the defeated opponent.
Charging Ultra Volleyball

**Charging Ultra Volleyball** (*激烈ウルトラバレーボール*) is a Meteor Attack used by Gotenks.

## Overview

Gotenks fires multiple Super Donuts that traps the opponent in a volleyball-like energy sphere. The volleyball then comes over to Gotenks's hand and he proceeds to throws it up in the air, bumping it on one side, setting it on the other side, and then spikes it down to the ground, resulting in an explosion.

If Piccolo is alive and on Gotenks's, he will set the ball in Gotenks's place.
Blocking

**Blocking** is a Universal mechanic essential to *Dragon Ball FighterZ*. It is simply the act of guarding against an enemy attack. To block, simply hold the direction opposite of the foe (backwards). If the foe attempts to hit the player while they are blocking, the attack will do minimal damage, be unable to knock out the foe regardless, and will result in the defender being unable to perform many actions while blocking. (Can be done in the air)

## Types Of Blocking

There are five types of attacks that interact differently with how the foe is blocking. **Overhead** attacks will hit an opponent that is blocking while crouched. **Low** hitting attacks will hit an opponent who is blocking while standing. **Middling** attacks will be blocked either way. **Throws** cannot be blocked, and are beaten out by using an attack. **Counter** moves are activated when an enemy attempts to attack the user while the move is active. Trying to confuse the opponent and cause them to block incorrectly is a key part of offense in this game.

## Blockstrings

A series of attacks with no gaps that a defender could successfully perform an attack through is known as a **blockstring**. When blocking an attack, the defender cannot attack unless there is a gap long enough for them to do so. However, they will continue to block automatically as long as there is not. While defending, the defender cannot attack, call an assist, jump, use a Vanish Attack, tag out, perform a Super Dash, perform a Dragon Rush, or use Sparking Blast. This does not mean they will switch between crouching and standing however. That action must be done manually. A good way to test if a blockstring is real, and unable to be countered through is to go into training mode and set the training dummy to "guard first only". This will cause the dummy to only block the first time they are attacked. If a blockstring has holes, the enemy will get hit, meaning there was an opportunity for the foe to counter.

## Guard Cancel

As a character will continue to guard as long as there is no gap in a blockstring, while defending, there is one way to tag out to a different character. It is known as a **Guard Cancel**. Pressing forward  and the desired partner's tag button will cause one meter of ki to be used, and a switch to be performed. This can only be done if a meter of ki is available.

## Trivia

* The minimal amount of damage done to a foe that is blocking is recoverable, and is known as *chip damage*. In Dragon Ball FighterZ, the amount of chip damage dealt to a blocking opponent is extremely low compared to other games of the same genre. In this game, it is impossible to knock out a character with this tiny amount of damage, while it is in other games. A few attacks deal a noticeable amount more chip damage than any others in the game, even if it isn't a lot by the fighting game genre's standards. These moves include  Destructo-Disc (Android 18), Destructo-Disc (Krillin), and Energy Cutter, as well as Super Spirit Bomb. (Goku)
Accel Dance

**Accel Dance** (*アクセルダンス*, *Akuseru Dansu*) is a Meteor Attack used by Android 18.

## Overview

Android 18 calls Android 17 and the two twins charge at the opponent. If successful, the twins proceed to relentlessly beat up the opponent, which concludes with both of them simutaneously firing an energy wave at the opponent.

If Krillin is on 18's team and is still alive, he will replace 17 and the animation of the rush will be changed though the damage remains the same.
Great Special Rolling Kick

**Great Special Rolling Kick** (*グレートスペシャルローリングキック*) is a Special Move used by Gotenks.

## Overview

Gotenks spins so fast that he starts to look like a tornado. Any foe coming in contact with him move will take damage.

The  variant starts up fastest and does the least damage. This variant can be canceled out into any variant of this move.

The  variant starts up slower but does more damage over a greater number of hits. This variant can be canceled out into any variant of this move.

The  variant does the most damage, starts up rather quick, and allows the user to control freely Gotenks's movement the entire duration of the move, in any of the 8 directions. This variant cannot be canceled out into any variant of this move.
Android 21/Move List

*Images sourced from the Dustloop wiki.*

Android 21's stats from *Dragon Ball FighterZ's* official website.

## Special Moves

 Input
  (air OK)
  (air OK)
  (air OK)
 Travels slightly less distance than the  variant, but contains the  variant's startup speed along while having a slightly higher damage output. Consumes half a ki gauge.

  (air OK)

: Gohan (Adult), Gohan (Teen), Goku, Goku (GT), Goku (Super Saiyan), Goku (SSGSS), Goku Black, Krillin, Tien, Videl, Yamcha

: Bardock, Broly, Broly (DBS), Gogeta (SSGSS), Gotenks, Kefla, Nappa, Trunks, Vegeta, Vegeta (Super Saiyan), Vegeta (SSGSS), Vegito (SSGSS), Gogeta (SS4)

: Android 16, Android 17, Android 18, Android 21, Cell, Super Baby 2

: Beerus, Captain Ginyu, Cooler, Frieza, Hit, Janemba, Jiren, Kid Buu, Majin Buu, Piccolo, Zamasu (Fused)

  (air OK)

  (air OK)

  (air OK)

  (air OK)

  (air OK)

: Gohan (Adult), Gohan (Teen), Goku, Goku (GT), Goku (Super Saiyan), Goku (SSGSS), Goku Black, Krillin, Tien, Yamcha

: Bardock, Broly, Broly (DBS), Gogeta (SSGSS), Gotenks, Nappa, Trunks, Vegeta, Vegeta (Super Saiyan), Vegeta (SSGSS), Vegito (SSGSS), Gogeta (SS4)

: Android 16, Android 17, Android 18, Android 21, Cell, Super Baby 2

: Beerus, Captain Ginyu, Cooler, Frieza, Hit, Janemba, Kid Buu, Majin Buu, Piccolo, Zamasu (Fused)

  (air OK)

  (air OK)

  (air OK)

  (air OK)

 Input
 The size and damage of the projectile depends on how much Absorbed Abilities 21 has in her arsenal, which will be discarded after use. Consumes half a Ki gauge.

## Super Attack

  or (air OK)

## Meteor Attacks

  or  | 3800

  or (in air)
Drammos

Drammos is the most mercurial of the Originators. He beleives that intelligent beings are something like tiny, weak gods in their own right, and that their creations can be as sacred as the gods'.

Avatars-

The Dream-whale: an enourmous, ink-black leviathan that cruises through the sea, painting the rocks with the vibrant hues of coral reefs.

## General Information

### Titles

King/Queen/Sovereign of Bards, The Dream-sea
Heaven's Flash

**Heaven's Flash** is one of Zamasu (Fused)'s special moves. By default, it is bound to . This move can be used in the air or on the ground. Zamasu will construct a white, glowing, halo- like pattern behind his head. It will vanish after a short time, however, during the time it is active, Zamasu will be allowed to fly freely around the screen, in any of the eight directions available. When used on the ground, Zamasu will jump a short distance into the air to start his flight. While active, pressing // will perform the corresponding variant of Eternal Justice. This will, however, end Zamasu's flight immediately. Pressing  will perform Zamasu's standard jumping special attack, but this will also end his flight. Any of his three Super Attacks can be used during this flight, but like all the previous moves, Heaven's Flash will end immediately after. However, there is one exception. Wall of Light can be used without ending the flight.
Death Flash

**Death Flash** is one of Cooler's special moves. By default it is bound to  and . It is a golden beam of energy that travels across the screen. It can be used in the ground or in the air. It cannot be angled upwards or downwards. It starts up slower, with a similar startup time to Yamcha's Kamehameha, but has a wider hitbox than most beams in the game.

## Trivia

* This move is infamous for one of its English, voice lines. The actor attempted to make a yell similar to the Japanese voice actor, however, it comes out comically out of place, with a high pitched squeal.
Dwarf

### Skin Color(s)

Mountain/Hill: deep brown to light tanDuergar: Various shades of purple Dark: Charcoal black

### Hair Color(s)

Mountain/Hill: various shades of earthy colorsDuergar: BaldDark: Fire orange

### Distinctions

Stout and heardy, some with miraculous beards.

**Dwarves** are the stout heardy folk of the mountains.They are a strict, traditionalist based society. They strive to create the best creations to please their god, Moradin.
Android 16

**Android 16** (*人造人間１６号*, *Jinzōningen Jū Roku-Gō*) is a playable character in *Dragon Ball FighterZ*.

## Biography

Originally created by Dr. Gero for the express purpose of killing Goku, Android 16 would go on to become his ally instead during Cell's rampage. Developing a fondness for nature and animals, he would fight to protect the birds and the forests from Cell. He was destroyed by Cell, playing a part in helping Gohan awaken to the state of Super Saiyan 2 before Cell snuffed him out.

## Move List

### Special Moves

* Dynamite Driver
* Flying Powerbomb
* Gliding Powerbomb
* Hell Heat

### Super Attacks

* Hell Flash
* Hell Flash Maximum Output
* Last Resort
Extreme Speed Kamehameha

**Extreme Speed Kamehameha** Goku (SSGSS)'s level one Super Attack. By default it is bound to  and R1 (+). This attack can be used in the air or on the ground. Goku will teleport a very short distance diagonally above the foe and fire a strong Kamehameha Wave at a downwards angle. This move causes a knockdown, allowing for some post-knockdown okizeme pressure. It costs one bar of ki to perform.
Arm Break

Arm Break is one of Nappa's special moves. By default it is bound to quarter-circle-forward and light, medium, or heavy attack. Nappa will smash the ground with his fist using all of his might. The light variant starts up fastest and does the least damage. The medium variant does more damage over more hits. Nappa will run forward before executing the attack. The heavy variant does the most damage, starts up slightly faster than the medium variant but slower than the light, and costs a half bar of ki. Nappa will run farther and faster during this attack. All hits of all variants of this attack are overhead attacks.
King Alexander I

### Relatives

King Alexander V (father), Queen Elizabeth (mother), Princess Cynthia (wife), King Andrew V (brother), King Richard I "the Bloody" (son), Prince Ethan (son)

### Affiliation

The Royal Empire (formally), the Kingdom of the South

## Physical description

### Eye color

Green

**King Alexander I**, known as the Pretender, was the first king of the Kingdom of the South. He started his reign as a pretender to the Royal Empire, but lost it and subsequently destroyed the Empire he fought for.
Godly Display

**Godly Display** (*神越演武*) is a Special Move used by Goku (Ultra Instinct).

## Overview

Goku vanishes and moves forward at unfathomable speed. On contact, he appears behind the opponent and attacks them with invisible unseen blows. Connecting with this move crosses up the opponent.

The  variant travels half screen.

The  variant travels fullscreen. Has higher invincibility frames, but also has more start-up lag.

The  variant travels 80% of the screen and the attack portion deals more damage with dealing a wallbounce.

## Trivia

• This move is very similar to Goku's Celestial Whirlwind.
Caulifla

Caulifla's appearance during Kefla's battle intro.

**Caulifla** (*カリフラ*, *Karifura*) is a Saiyan from Universe 6.

## Biography

Caulifla leads group of Saiyan punks in Planet Sadala. Much like the Saiyans in Universe 7, she acts more naturally aggressive and is prideful. She joins the Tournament of Power as a representative of Universe 6 in order to get stronger along with reaching strength beyond that of a Super Saiyan.

## In *Dragon Ball FighterZ*

Caulifla makes a brief appearance in Kefla's battle entrance where she and Kale use the Potara Earrings to fuse into Kefla.

She also appears in Kefla's victory screen where her fusion runs out, causing both female Saiyans to separate.

## Gallery

Caulifla (left) with Kale during Kefla's battle outro.
Broly/Move List

*Images sourced from the Dustloop wiki.*

Broly's stats from *Dragon Ball FighterZ's* official website.

## Special Moves

 Input
 Similar to the  variant, but with slightly less startup. Consumes half a Ki gauge.

 Input
 Similar to the  variant, but Broly takes a much further step forward. Consumes half a Ki gauge.

 Input
  (in air)
  (in air)
  (in air)
 A much faster grab that goes a considerable distance forward. Consumes half a Ki gauge.

## Z-Assist

 / | 800

## Super Attack

  or  | 2000 [2400]

## Meteor Attack

 Input
  (air OK)
  (air OK)
 The orb is small that slowly moves towards the ground and expands upon contact with the opponent. Because of this property, Broly can recover before the orb even hits and can even perform combos. Consumes three Ki gauges.
Cavern

**Cavern** (洞窟) is a stage in *Dragon Ball FighterZ*. The battle takes place inside of a cave in front of a lake with pillars of rock seen in the background. There's an opening on the ceiling with light shining down from it.

## Stage Transitions

Similar to Cell Games Arena, if a Destructive Finish by an energy attack is triggered, the stage transitions to Wasteland.
Dragon Flash Kick

## Dragon Flask Kick

**Dragon Flash Kick** (*閃光龍神脚*) is a Special Move used by Goku (SSGSS)

## Overview

Performs a downward diagonal dive kick. The attack remains active until Goku lands on the ground.

The  variant reels slightly back before attacking.

The  variant dive kick is slightly stronger and causes sliding knockdown on Smash hit at the cost of having more startup.

The  variant kicks has less startup. On hit, Goku follows the opponent down to the ground before doing a quick side-switching 2-hit combo. Has a Smash on the last hit and causes sliding knockdown.

## Tactics

If you use the M variant, you can cause a knockdown and follow up with either super.
Binding Black Kamehameha

**Binding Black Kamehameha** (*神縛ブラックかめはめ波*) is a Special Move used by Goku Black.

## Overview

Goku Black charges up a Black Kamehameha with Zamasu suddenly appearing behind the opponent and grabs them to ensure a direct hit. The Kamehameha alone is considerably less active, deals less hits as well has having a slower startup in comparison the regular version.
Beerus/Move List

*Images sourced from the Dustloop wiki.*

Beerus's stats from *Dragon Ball FighterZ's* official website.

## Special Moves

 Input
  (air OK)
  (air OK)
  (air OK)
 Fires two Sphere of Destructions of both  and  variants simultaneously and kicks them forward. Holding  will make Beerus only kick the upper orb and holding  will make him only kick the lower orb. The kick itself functions similarly to the  variant. Consumes half a Ki gauge.

 Input
  (air OK)
  (air OK)
  (air OK)
 The grounded version tracks the opponent's current position while the airborne version covers slightly more horizontal distance than the  variant. Deals more damage than the  variant. Consumes half a Ki gauge.

  (air OK)

## Z-Assist

 / | 400, 245

## Super Attacks

  or (air OK)

  any attack button

## Meteor Attack

  or  | 4800
Change the Future

**Change the Future** (*チェンジザフューチャー*, *Mirai o kaeru*) is a Special Move used by Trunks.

## Overview

Trunks charges a short distance forward and unleash a large energy blast. Any basic projectiles will be reflected during this move. Holding down  during the charge will cause Trunks not to perform the blast. The feint can be used to reflect basic projectiles, however, the end of the move will not, unlike the regular version. This move is also used as his Z-Assist.

## Tactics

This move is notable for not only being incredibly quick, but having very little hitstun. The Z-Assist version has even less. It is useful during a blockstring to use this attack to finish it, and then attack again. If a foe is mashing buttons, the hitstun is low enough to give them just enough time to try to attack, but they will almost never be faster than the foe. This allows for breaking opponents open who like to mash buttons while blocking.
Giant Storm

**Giant Storm** is Nappa's level one Super Attack, and it made it's first appearance in Nappa's debut in The Return of The Saiyans Saga in Dragon Ball Z, when Nappa used it to destroy an entire city. It also made an appearance in an episode of the sadly non-canon Dragon Ball GT TV show, where Nappa used it to destroy the remnants of another city before Vegeta killed him. This attack can only be used on the ground. By default, it is bound to  and R1 (+). This attack costs one meter of ki to perform. Nappa will flick his hand upwards, his index and middle fingers outstretched. The foe will be engulfed by a rather large explosion.
Burter

**Burter** (バータ *Bāta*) is a character appearing in *Dragon Ball FighterZ* as an assist character for Captain Ginyu.

## Biography

Burter is the tallest member of the Ginyu Force. He tends to boast about being the fastest fighter in the universe, and has accordingly dubbed himself as the "Blue Hurricane". He and Jeice specialize in combination attacks, such as the "Purple Comet Flash". On Planet Namek, Burter gets swiftly defeated by Goku (who showcased his speed surpassing even Burter's) and is left unconscious. Vegeta later finishes the job by snapping his neck with a knee drop, killing him instantly.

## In *Dragon Ball FighterZ*

Burter appears in Captain Ginyu's Unique Attack where he quickly strikes the opponent while moving forward.

Burter appears in two attacks of Captain Ginyu's "Together We Are...the Ginyu Force!" move. The first variant has him flying in the air four times, which tracks airborne opponents. The second variant is a combination attack with Jeice the Purple Comet Crash, which is a combined attack between both of them that fires a barrage a ki blasts while moving forward.

Burter makes a cameo appearance in Captain Ginyu's battle entrance and victory screen.
Dragon Flash Fist (Super Saiyan Goku)

*For GT Goku's version, click here.*

## Dragon Flash Fist

**Dragon Flash Fist** (*龍閃拳*) is a special move used by Super Saiyan Goku.

## Overview

By performing a quarter-circle forward motion and pressing either the light, medium or heavy attack Goku will charge forward and perform an overhand punch. Each input has different properties.

The  variant travels about half screen.

The  variant increases the distance Goku travels and deals more damage, but has more startup .

The  variant has Goku teleporting to the opponent's current position while grounded and anywhere on-screen when used in the air.
Body Change

**Body Change** (*ボディチェンジ*, *Bodi Chenji*) is a Meteor Attack used by Captain Ginyu.

## Overview

Captain Ginyu extends both arms and fires a purple energy wave. On hit, two yellow energy waves are fired off from Ginyu and the opponent that enters both combatants mouths and causes them to hit the ground.

Connecting with this move will swap out the current fighter on opposing team with Ginyu himself, switching out both sides remaining health (including blue health) and movesets as well as retaining the same amount of ki gauges. A benefit for Ginyu is that he will have access to all of the opponent's moves while the opponent inside Ginyu's body will be unable to call in the rest of the Ginyu Force or perform another Body Change (unless if it's another Ginyu who got his body swapped). The beam itself will pierce through any projectiles thrown at him.

Holding down on  will cause Ginyu to punch himself in the chest, dealing 3000 damage to himself before firing off the beam.

The move itself is unavailable when playing as Ginyu in the Enemy Warrior Arc.

## Gallery

Ginyu swaps bodies with Super Saiyan Goku
## Trivia

* The Body Change can bypass many ultimate's including Gohan (Teen) Father-Son Kamehameha.
* Even if Ginyu wins in another body besides his Namek body he will still retain his Namek body in the victory screen.
* If swap bodies with Gohan (Adult), he will only perform Ultimate Kamehameha, even without teaming up with Gotenks and Goku (Super Saiyan).
Dragon Fist Explosion

**Dragon Fist Explosion** (*龍拳爆発*) is a Meteor Attack used by Goku (GT).

## Overview

Goku does a jumping kick. Upon connection, Goku charges at the opponent and delivers a punch straight through them, then finishes the job by firing a Kamehameha wave. If there are either one or no allies on Goku's team, Goku transforms into his Super Saiyan 4 form and unleashes an energy attack resembling a golden Shrenron at the opponent.
Barrier Sphere

**Barrier Sphere** is one of Android 18's special moves and one of Android 21's absorption moves. The user creates a sphere of energy around them, which acts as a shield of sorts. It will block any move that isn't a Super Attack. It will fill the user's ki meter a bit for each hit. Android 18 can only use this move on the ground. It is bound to . Android 21 can absorb a grounded and an aerial version. This move is bound to  for both versions. This move can be absorbed from the green **Android**\* category of characters.