Buzz Lightyear-of-Star Command - The Adventure Begins • An Part 002

**Buzz Lightyear-of-Star Command - The Adventure Begins • An Part 002** is The .

## Plot

#### Star Command; Science Bay

Back at Star Command, the LGMs have called Buzz to the Science Bay to tell him that they heard about his argument with Nebula and have a solution to his partner problem. Though Buzz begins to refuse, he is curious when the LGMs mention XR. They reveal XR to be a robot and refer to him as an Experimental Ranger. Buzz isn't very impressed by the robot's small build and remarks on how he wouldn't be able to stand a chance against Zurg's forces.

But the LGMs make a point by destroying XR, then rebuilding him again from scratch. They explain that Buzz doesn't have to fear for XR's safety because he can be rebuilt again and again if he ever gets destroyed. Buzz wonders whether Nebula even approved of the construction of a robotic Space Ranger when he hates robots. The LGMs sheepishly admit he doesn't know, but the Commander himself walks in at that point, and he is none too happy about XR's construction. Frustrated when the LGMs admit that he was authorized when they slipped the papers in with their vacation requests, Nebula points out that a robot can't possibly face real dangers like a Space Ranger. The LGMs explain that XR has an artificial intelligence chip and is programmed to watch and learn, and with Buzz at his side, he'll be learning from the best and will be the perfect new partner. Nebula reminds Buzz that Mira is his new partner, but when Buzz once again refuses to have any sort of partner, the LGMs freeze up, their antennae twitching. Through their mindlink they realize that Zurg is invading their homeworld and Buzz immediately sets off to stop him, XR already mimicking him and following close behind.

#### Œzạ£▪◊βGæ!; Under Attack; Obviously

LGMs flee from attacking Hornets as their world burns around them. They escape to the underground chambers, trying to reach the Uni-Mind to protect it. Joining hands, the tips of their antennae glow and a protective force field surrounds the Uni-Mind. However, an explosion from above causes the ceiling to cave in and the LGMs' protective circle is broken.

Agent Z's ship looms above, and he orders the Hornets to move in. But before the Hornets can take the Uni-Mind, Buzz's wrist laser slices through them. The Hornets attack him and XR, but together they destroy their ranks. Despite that, more Hornets emerge, and Buzz and XR fight against them. Agent Z reports to Zurg that Buzz is there, and Zurg states that he was the reason why Agent Z was sent to capture the Uni-Mind. Agent Z leaves his ship and activates a jetpack and flies down to them, firing. XR and Buzz fire back and Agent Z lifts off again, flying away. Buzz and XR pursue him through a pillar of smoke and lose him, but Agent Z emerges through the smoke from behind them, firing and flying past them. They fire at him again and the agent attempts to take cover, but they destroy each one. Agent Z flies off again, and Buzz grunts that he's good, firing at him from an angle. The laser ricochets off of several surfaces and hits the agent from the side, and Buzz smirks that he's better. Agent Z takes cover on a rooftop, firing repeatedly at them.

One of the shots knocks XR off, but he climbs back up with a grappling hook, repeating Buzz's phrase. Impressed that the robot is learning, Buzz teaches him another trick. He keeps his wrist laser primed, but carefully removes his glove and leaves it propped up, still firing at the enemy. He begins to scale down the rooftop, telling XR that the enemies never see it coming, but they both freeze in shock when Agent Z appears from behind, having predicted the move. Before Buzz can reach his glove, Agent Z destroys it. And before XR can give Buzz a gun, Agent Z fires a bomb at XR, which destroys him. Agent Z reports to Zurg that the Uni-Mind is all his and Buzz gapes in astonishment to see Zurg's dreadnaught capturing the Uni-Mind. Agent Z fires at Buzz before he can do anything, and Zurg's forces leave the LGM Homeworld with their assault having been a success.

#### Star Command; Science Bay

Back at Star Command, Buzz has brought the broken remains of XR to the LGMs and hopes that they can fix him. But without the Uni-Mind they are lost and confused, though they assure him that they will try their best. Though they manage to fix XR's body, they begin to add a series of unusual objects into his chest compartment.

Though in his personal log Buzz reflects that there might be a method to their madness, as the list of unusual items grows longer and longer he is convinced that the LGMs have lost it. Nebula is also stunned and realizes that the LGMs depended heavily on the Uni-Mind, further enhanced when one of them doesn't realize that one of XR's arms is an arm. Nebula fumes, convinced that Zurg stole the Uni-Mind to cripple Star Command, but Buzz disagrees, feeling that there is something more nefarious to Zurg's intentions, for he did not destroy the Uni-Mind, but stole it.

#### Zurg Tower; New Home of the Uni-Mind

On Planet Z, Zurg is frustrated at his staff and their lack of sufficient results. Brain Pod 13 reports that just as the Uni-Mind connected the LGMs, it could allow Zurg to reach out and ensnare every innocent mind in the Galactic Alliance.

The news is insufficient to the Evil Emperor and only enrages him even further, as he states that he already knows all this since it was his plan from the start and demands to know how close they are to accomplishing it. Brain Pod 13 mumbles something about the first step being to turn the Uni-Mind from good to evil, but they don't know how to do that. Furious, Zurg's red eyes glow and he fires twin laser beams at 13's wheels. Activating his rocket boots, he descends, determined to do it himself. Sinking his claws into the Uni-Mind, Zurg corrupts it with his evil thoughts, and the Uni-Mind turns purple and crackles with electricity, almost seeming to be screaming in mental pain. Once complete, Zurg comments on how proud his mother would have been.

#### Star Command; Caution: Wet Floor

Back at Star Command, Booster is busy mopping the floor as an announcement goes off for all Space Rangers to gather to the Briefing Room. Space Rangers dash past him and he asks conversationally what's going on. A few say that it's top secret, and Buzz tells Booster it's for space rangers only before going after them. With a sigh, Booster departs.

#### Star Command; Briefing Room

Inside, Nebula tells the Rangers about Zurg's capture of the Uni-Mind and Buzz adds that they're launching a full-scale assault on Planet Z.

However, a new voice objects to that, and it turns out to be none other than XR as he rolls in with an all-new attitude. He advises Buzz to listen to what he has to say and suggests that they negotiate with Zurg instead, perhaps splitting the galaxy in half and letting him rule for half of the week while they rule for the other half. Stunned, Nebula asks what in the galaxy happened to XR. The LGMs demur that they fixed him—or so they thought—and Nebula furiously orders them to haul XR out of there. The LGMs do as they say and just so happen to pass by Booster in the hallway. He asks them where they're going with the robot, and the LGMs decide to leave XR with him.

Back in the Briefing Room, Nebula details what each squadron will do. However, Mira speaks up, saying that she's been studying Zurg's planetary defense matrix and believes that a small one-man ship can easily slip past the Evil Emperor's defenses.

Buzz agrees and Mira adds that they might be able to undermine Zurg's operation from within. Buzz adds that the new Alpha 1 prototype would be the best ship for the job for *him* to slip past the defenses. Mira objects to Buzz going, saying that it was her idea to go in the first place, but Buzz believes she doesn't have the field experience for such an assignment. Nebula remarks dryly that they should be partners since they're such "pig-headed show-offs", but before they can object properly he cuts in heatedly that the Alpha 1 is still in an experimental stage and that they'll be going with the assault at 0800 hours.

#### Star Command: B Deck Cafeteria; Avoid the Meatloaf; Launch Bay

Booster is using XR to polish the floors of one of Star Command's dining halls, but XR, however, finds it boring and suggests that they do something more fun. Booster is shocked and says that he'd never shirk his duty, adding that Buzz would be very disappointed in him. Upon hearing this, XR tells Booster that he used to be Buzz's partner and offers to give him a tour of Buzz's Star Cruiser, to which the young janitor gleefully agrees. Upon Star Cruiser 42, Booster sits in the pilot's seat and pretends to be Buzz, but XR is not as enthusiastic as him and reads a magazine instead.

#### Zurg Tower; Note: Big Gun on Top

Back on Planet Z, Zurg's minions hasten to set up a large gun on the top of Zurg's tower, which they will use to manipulate the Uni-Mind's powers for evil. Zurg dubs it the Zurgatronic Mega Ray and orders his staff to install the corrupted Uni-Mind inside.

Small rockets ease it into place and Zurg's henchmen load the crystallic fusion cells (which look like large batteries) to operate it. Though Zurg is excited, Agent Z reminds him that he hasn't won until Buzz is out of the picture. Zurg orders the gun to be fired, but it malfunctions due to a short circuit. Zurg turns upon the Grub that fired the gun with eyes aglow, demanding whether the plus and minus parts of the crystallic fusion cell matched the plus and minus parts of the gun. It turns out that the Grub had indeed placed the cell in the wrong position, to which Zurg can merely slap his forehead.

#### Star Command; Alpha 1 Hangar; Authorized Personnel Only; I Repeat—Off Limits

In the Launch Bay, Mira ghosts through the walls, sneaking into the Hangar where the Alpha 1 spacecraft is stored. Once she finds the spacecraft, she attempts to break it, but is stopped by Buzz. He chastizes her for her behavior and orders her to report herself to Commander Nebula. She meekly starts walking away, admitting that she only wanted to help, but pauses, realizing that Buzz himself was not allowed in the hangar either. He tries to tell a cover-up story, but it fails. But before he can think of something else to fool her with, Mira ghosts her hand through Buzz's head in a Tangean brain squeeze, effectively sedating him as she hijacks the Alpha 1.

Mira leaves Star Command for Planet Z in the Alpha 1, but the LGMs and Nebula spot her departure from the control center. The Commander demands to know who authorized the flight and Buzz tells him that Mira stole it. Nebula asks whether she beat him to it, to which Buzz grudgingly replies that she did, and Nebula suggests that Buzz go after her in his star cruiser since Mira is his partner and his responsibility. Buzz returns to the launch bay for his star cruiser, not knowing that Booster and XR are on board. When they hear Buzz coming, they hide, and are inadvertently stuck on board as the Star Cruiser blasts off with Buzz at the controls in pursuit of the Alpha 1.

#### Zurg Tower; Now Zurgarrifically Evil

A Grub reports that the Zurgatronic Mega Ray is online and ready to fire. Zurg decides to test it out before firing at Star Command.

Brain Pod 29 suggests they fire at Rhizome and Zurg finds this a suitable target and asks him how long he's been in his employment. Since he became a brain in a pod it's nearly been four years. Though Zurg wants to drop the conversation, 29 asks him for a cost-of-living raise and that he was promised things when he gave up his body. Zurg grabs his neck cable and says he was only being polite and doesn't care to hear his life story, or anyone else's, and orders them to fire the gun. The gun is successfully fired at Rhizome, and the tainted Uni-Mind corrupts the peace-loving Rhizomians. Zurg exclaims that he can feel and control every mind living on the planet and is eager to try it out on another world. 29 suggests Bathyos to test the gun's underwater effectiveness. The Grub fires at Bathyos and it's another success. Delighted, Zurg spins 29 in a dance. 29 tentatively asks about the raise again, but Zurg scoffs that he won't need them anymore when it'll be "24/7 Zurgie heaven".

#### Space; Duh

Buzz orders Mira to stop the Alpha 1, but she insists that her plan can work and that she's right, and he knows it too. Buzz regrets that the Commander doesn't agree with them and continues to pursue her through deep space. He hides his ship in a cloud of space dust, and Mira loses sight of him, but he suddenly flies in front of her, blocking her path. Meanwhile, Booster and XR are in the Star Cruiser's locker room. XR finds spare space suits and suggests that Booster put one on, jetpack to Star Command, and no one will even know they were gone. But Booster is too large for the space suit. Meanwhile, Buzz fires a magnetic grappling hook that latches onto the Alpha 1. Buzz reels it in, telling Mira to just ease the thrusters out so she doesn't burn them, and Mira grudgingly obeys.

## Characters

* Buzz Lightyear
* The Agent Z
* Brain Pod 29
* Brain Pod 13
* Evil Emperor Zurg
* Commander Nebula
* Mira Nova
* Booster
* Corporal
* XR
* Rocket Crockett (mentioned only)

## Quotes

**Evil Emperor Zurg:** If you want something turned evil, turn it evil yourself. That's what Nana Zurg always used to say, and she was plenty evil.

**Evil Emperor Zurg:** Another planet and it's mine! *[grabs 29 and spins him around]* I'm not the man who knows the man! I *am* the man!

**Brain Pod 29:** Um, how about that raise...?

**Evil Emperor Zurg:** *[drops him]* Please. Once I enslave the universe, I won't need the likes of you. It'll be all Zurg, all the time! 24/7! Zurgie heaven!

**Commander Nebula**: Well, Ranger Nova is your partner; you better go and get her, son.

**Buzz Lightyear:** Yes, sir. *[runs away but comes back briefly]* For the record, she's not my partner, sir.

## Script

Transcript:The Adventure Begins - An Part 002

## Trivia

* The claw that pulls up the Uni-mind is similar to the grapple claw in *Toy Story.*
* The captions on the DVD release incorrectly spell Rhizome as "Rizone", Bathyos as "Batheous", and Brain Pod 13 as "Brain Pod Percy".
* The Rogues' Gallery game on the DVD release incorrectly spells Gravitina's name as "Gravatina".

## Bonus Content

The DVD featured bonus content including games.

### Rogue's Gallery Game

In this game you must match the clues to the correct villain in their rogues gallery. Once completed, villain profiles would be unlocked.

## Errors

* After Agent Z and Zurg stole the Uni-mind, Buzz has his glove back on after taking it off and losing it earlier.

## Voice Actors

* Patrick Warburton as Buzz Lightyear (TV Version)
* Diedrich Bader as Warp Darkmatter/Agent Z
* Jennifer Bailey as *Rhizomian Woman*
* Adam Carolla as Commander Nebula
* Stephen Furst as Booster Munchapper
* Sean P. Hayes as Brain Pod 13
* Charles Kimbrough as Brain Pod 29
* Wayne Knight as Evil Emperor Zurg
* Larry Miller as XR
* Kevin Michael Richardson as *Space Ranger*
* Nicole Sullivan as Mira Nova
* Cindy Warden as *Technician* and *Computer Voice*
* Frank Welker as Grubs, Cadet Flarn, *Self Destruct*, *Ranger #1*, Corporal *and Rhizomian Man*

## Production Details

* **Director:** Tad Stones
* **Producers**: Mark McCorkle, Bob Schooley, Tad Stones
* **Screenplay by:** Mark McCorkle, Bob Schooley, Bill Motz, Bob Roth
* **Voice Casting and Dialogue Director:** Jamie Thomason
* **Music by**: Adam Berry
* **Supervising Film Editor:** John Royer
* **Storyboard:** Troy Adomitis, Ryan Anthony, Fred Gonzales, Steve Gordon, Wendy Grieb, Greg Guler, Garret Ho, Don MacKinnon, Brad Rader, Chris Rutowski
* **Timing Directors**: Julie Hashiguchi, Gordon Kent, John Kimball, Marsh Lamore
* **Associate Producer:** Mike Karafillis
* **Production Manager**: Larry Johnson
* **Pixar Creative Consultant:** Jeff Pidgeon

### Design & Visual Development

* **Supervising Character Design:** Greg Guler
* **Lead Color Stylist**: Sharon Scott
* **Character Design:** Dana Landsberg, Brian Bookshier, Ginny Hawes
* **Additional Character Design**: Kenny Thompkins
* **Key Location Design:** Justin Thompson, Kenny McGill, Simon Rodgers, Latchezar Geuchev
* **Prop Design**: Chuck Puntuvatana, Tom Foxmarnick, Tris Mast
* **Lead Background Paint:** Donna Prince
* **Key Background Stylists**: Tom Cain, Rick Evans, Michael Inman, Sy Thomas
* **Color Key Stylists:** Janet Cummings, Karen Kirkpatrick, Suzette Darling

### Animation Production by Jade Animation

* **Chief Director:** Kong, Qing Chang
* **Jade Animation Studio Producer**: Samuel Wong
* **Directors:** Cao, Xu Hua, Li, Jian Jun, Wong, King Fung, Hui, Zheng
* **Coordinator**: Yang, Ping
* **Model Check Supervisor:** Zhao, Bin
* **Animators**: Ren, Cong Rong, Yu, Hai Ying, Du, Jing Mei, Zhang, Yi, Chen, Yong, Chen, Xi Feng, Tang, Wen, Xu, Xiao Ning, Yang, Ping, Xu, Jing, Tu, Hong, He, Ju Yu, Liu, Li Jing, Jin, Xin, Liu, Huang Feng, Ni, Ling, Zhang, Bing, Zhang, Bai Quan, Yu, Min Gnag, Zhong, Zhi Qun, Zhao, Ya Bin, Jiang, Shang, Li, Gang, Dai, Fang Ming, Zhang, Cheng, Ma, Tai, Wu, Zhi Xing, Bian, You Song, Zhuo, Si Nong, Chen, Xiao, Wang, Zheng Yu, Ma, Wen Qi, Lei, Jiang Jun
* **Inbetween and Ink & Paint Supervisor:** Zhang, Jing
* **Camera Supervisor**: Xiao, Wei Wen

### Backgrounds

* **Background Supervisor:** Zhang, Yong
* **Background Artists**: He, Bing, Li, Wen Fang, Wang, Hai Hua, Lei, Wnag Jun, Wa, Wei Yuan, Chen, Xi Feng, Zhu, Zhi Shen, Zhang, Min Fang, Hu, Hui

### Clean-Up Animation

* **Clean-Up Supervisor:** Zhao, Bin
* **Clean-Up Artists**: Zhang, Wei, Zhuo, Si Nong, Li, Gang, Yang, Yi

### Inbetween Animation

* **Inbetween Supervisor:** Zhang, Jing
* **Character Lead**: Che, Jun
* **Inbetween Artists:** Bian, You Shong, Zhang, Gang, Hu, Peng Yuan, Leng, Jun Lu, Deng, Wei Zhi, Liu, Ping, Xu, Ran, Wang, Jian, Wang, Hong Dong, Xu, Qiang, Li, Zhong Wei, Li, Si Cong, Zhang, Yi Zhe, Wang, Yun Dong, Bian, You Jun, Zhu, Wei Pang, Sun, Yang, Qiu, Yu
* **Inbetween Check**: Jiang, Hui Mei, Luo Yu Qiong, Chen, Yi, Zhu, Jian Bo, Luo Jing, Zhang, Jun, Lu, Chang Li, Wan, Ting Tan, Yan, Yen, Fang, Wu Fei, Chen, Yu Fei

### Character and Background Layout by Walt Disney Animation Japan

* **Layout Director:** Masaki Sugiyama
* **Layout Supervisor**: Kazuyoshi Takeuchi
* **Lead Artists:** Hiroshi Kawamata, Takeshi Atomura, Kazuhiro Ohmama, Shigeru Yamamoto, Kenichi Tsuchiya, Hirofumi Nakata, Junpei Tatenaka
* **Layout Artists**: Kiyomi Miyakawa, Isamitsu Kashima, Yoshiharu Ashino, Takayo Nishimura, Atsuhiko Hara, Yoshiharu Sato, Manabu Kawada, Hiroko Minowa, Chie Arai, Sachiko Wakabayashi, Kazuhiro Murase, Atsushi Sekiguchi, Genta Chiba, Kazuko Shibata, Nozomi Fujii, Yuji Watanabe, Ikuko Shimada, Rie Arai, Koji Ukai, Takeo Shuto, Tomokatsu Nagasaku
* **Production Assistants**: Takanki Matsudaira, Yukari Kiso
* **CGI Main Title:** Pixar Animation Studios

### Digital Production

* **Effects Supervisor**: Madoka Yasuet
* **Digital Effects:** Kousuke Arakawa
* **Digital Effects Backgrounds**: Hiroshi Ohno

### Production

* **Production Coordinator:** Jessika Portillo
* **Production Associate**: Carrie Cobrae
* **Continuity Checkers**: Kathrin Victor, Jungja Kim-Wolf
* **Storyboard Revisions:** Fred Gonzales, Tory Adomitis
* **Production Accountant**: Ron J. Earhart
* **Talent Manager**: David H. Wright III
* **Talent Coordinator**: Lisa Schaffer
* **Manager, Script Department:** Anita Lish
* **Script Coordinator**: Dawn T. Connors
* **Production Secretaries**: Linda DeLizza-Kweens, Jessica Farley
* **Technical Directors:** Darren Clark, Brian Cole, Andrew Schoentag

### Post Production

* **Post Production Supervision**: Mark Von Der Heide, Steven J. Arenas
* **First Assistant Film Editor:** Jennifer Harrison
* **Post Production Coordinators**: Craig Sawczuk, Mark Allen Bellinger
* **Track Reader:** Skip Craig

### Sound

* **Sound Designer**: Paca Thomas
* **Dialogue Editor**: Robbi Smith
* **Music Editor**: Marc S. Perlman, M.P.S.E.
* **Foley Artist:** Diane Parrino
* **Foley Recordist**: Marilyn Graf
* **Digital Audio Transfer**: J. Lampinen
* **Supervising Re-Recording Mixer**: James Hodson
* **Re-Recording Mixers:** Melissa Ellis, Fil Brown
* **Original Dialogue Recording**: Paul Andris
* **Assistant Dialogue Engineer**: Lisa Carlon
* **ADR Engineer:** Ernie Sheesley
* **ADR Coordinator**: Christina Cornejo
* **Original Dialogue Editor**: Regina Prosi
* **Title Design:** Susan Bradley
* **Titles & Opticals**: Buena Vista Imaging
* **Color Timing**: Mitch Drickman
* **Negative Cutting**: Mary Beth Smith

### Music

* **Additional Music by:** Andrew Gross, Jake Jacobson, Christopher Lennertz
* **Orchestrations by**: Adam Berry, Andrew Gross, Jake Jacobson, Christopher Lennertz
* **Score Conducted by**: Jerry Grant
* **Music Mixer:** Casey Stone
* **Supervising Music Editor**: Dominick Certo
* **Music Contractor**: Reggie Wilson
* **Supervising Copyist:** Booker White

### End Title Song

* **"To Infinity and Beyond" Words and Music by**: Fred LaBour (Wonderland Music Company, Inc. (BMI))
* **Arranged by**: Randy Petersen and Tim Heintz
* **Performed by**: William Shatner and The Star Command Chorus
* **Animation Production by**: Jade Animation International Limited, Walt Disney Animation (Japan), Inc.
* **Produced By:** Walt Disney Television Animation