recursal/Fanatic-Fandom huggingface dataset:
Mod Installation

The installation of mods in Cryofall is pretty easy. How to install depends on the type of mod. There are two: client-side-mods and server-side-mods.
Mods come as .mpk files. Installing means these two steps:

## Install a client side mod

1. copy the mod (\*.mpk) into the folder %userprofile%\documents\AtomicTorchStudio\CryoFall\Mods

2. activate the mod by editing the ModConfig %userprofile%\documents\AtomicTorchStudio\CryoFall\ModsConfig.xml and add a line <mod>NewMod</mod> like so:

```
 <mods>
   <mod>core_1.0.0</mod>
   <mod>NewMod</mod>
 </mods>

```

3. start the game

## Install a server side mod

1. copy the mod (\*.mpk) into the folder <yourCryoFallServer>\Data\Mods\
2. activate the mod by editing the ModConfig <yourCryoFallServer>\Data\ModsConfig.xml and add a line <mod>NewMod</mod> like above

3. restart the server

## External links

* How To Install Mods (Steam) explains the installation of CNEI
Plaster Cast

The **Plaster Cast** is a Medicine used to treat a Broken Leg. Like the Splint, using a Plaster Cast will remove the Broken Leg status effect and create the Splinted Leg effect. However, the Splinted Leg status effect has a shorter duration when a Plaster Cast is used versus a Splint, therefore, the Player returns to full function sooner by using a Plaster Cast. The recipe for Plaster Casts is unlocked in Medicine 3.
Bosses

After battling several minions and minor **Bosses**, you’ll encounter a Dungeon’s main **Bosses** in Devilian. Boss fights are the climactic showdown of each dungeon and a true test of your group’s teamwork. Each boss has unique mechanics and attacks that must be overcome; every boss is a different experience and it will take a well-coordinated group to bring these fearsome foes to the ground. But to the victor go the spoils and your reward (should you best one of these challenging creatures) will be a shower of glory and loot!
Crafting

Party sharing | Yes

## Skill effects

* **Each level:** +4% crafting speed
* **Level 5:** +1 max crafting slots
* **Level 10:** +10% crafting speed
* **Level 15:** +1 max crafting slots
* **Level 20:** +10% crafting speed

## Skill experience

* +1 EXP per item crafted
* +2 EXP / second crafting (any recipe)

## Notes

* total effect would be +100% crafting speed (or -50% crafting duration) at level 20.
Piec

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Piec służy do przetapiania, jego lepszym następcą jest Piec Elektryczny.
**WAŻNE**

Aby piec wytwarzał i przetapiał należy uzupełnić go paliwem np.
Template:ItemSmall2Template:ItemSmall2
**Wytwarzanie**:

**Przepisy**:

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Meadows

The **Meadows** is a sub-World of CryoFall. Meadows can be found among Boreal Forest, Temperate Forest, and Tropical Forest biomes. They appear as patches of bright green grass with many bushes and forage items, with few trees. They appear as green on the world map.

# Foraging

## Food

* Penny Bun
* Rustshroom
* Waterbulb Fruit
* Orange Berries
* Violet Berries
* Coffee Berries

## Herbs

* Green Herb
* Red Herb
* Purple Herb
* Pink Mushroom
 - in Boreal Forest

## Other

* Oilpod Fruit
* Fibers
* Twigs
Hoverboard MK1

**Hoverboard MK1** is a vehicle that enables faster movement speed when the player stands on it. The Hoverboard requires Gasoline Fuel Cells or Pragmium Fuel Cells to operate. The Hoverboard can be easily destroyed by other players. Taking damage or running out of fuel dismounts the player from the hoverboard. The Hoverboard MK2 is an upgrade to the MK1. The Hoverboard appears to be sensitive to radiation in the Ruins, and will be much slower when in the vicinity of radiation.
Fuel

## Overview

This is a list of the different fuels and their values. Not all fuels will work the same way or be applicable in the same instances.

## Burnable Fuels

Burnable Fuels work in very basic structures like the Campfire, Furnace or Cooking Stove. These can also be used to operate a Steam Generator in order to provide power to your base. The generator consumes fuel 4 times faster.

## Electric Energy

Batteries could be used to recharge most portable electric equipment in CryoFall, as well as used in certain structures.

Disposable Battery
Heavy-Duty Battery
## Camp Fuel

Camp fuel is essentially a burnable oil and can be used to refill Oil Lamp, Oil-Fired Floor Lamp or Makeshift Lamp Helmet.

Camp Fuel
Fishing (mechanic)

CryoFall includes a **fishing** mechanic with a small variety of fish to catch in lakes and Oceans. Players can craft Fishing Rods and use three types of bait to catch fish. Catching all varieties of fish is one of the Completionist challenges. Fishing is unlocked in the Tier 2 Fishing 1 Technology. Fishing improves the Fishing skill.

## Bait

Three types of bait can be crafted at the Cooking Table. Bait is required to catch fish. Different fish prefer different types of bait. Bait in the Player's inventory is automatically used when the player casts the Fishing Rod into water. The Player can cycle through different varieties of bait by pressing the 'T' key. At higher fishing skill levels, there is a chance that catching a fish will not consume bait.

The three types of bait are:

 Insect Bait

 Boilie Bait

 Cut Bait

## Fishing Knowledge

Fishing knowledge is required to catch a wider variety of fish species. Fishing knowledge is a hidden stat. Increasing the Fishing skill increases fishing knowledge. Other temporary effects can also increase fishing knowledge. Fishing while on bridges increases fishing knowledge by 10. Fishing while Drunk increases fishing knowledge by 5.

## Cleaning Fish

When fish are caught, they are placed in the Player's inventory. The player can clean the fish by pressing Alt + left-click on the raw fish, producing fish fillets. Different types of fish produce either White Fish Fillets or Red Fish Fillets.

## Types of Fish

The following table lists all the types of fish, whether they are salt- or fresh-water fish, and the chance to catch with the three types of bait.

## References

1. ↑ https://github.com/AtomicTorchStudio/CryoFall/blob/master/Core.cpk/Scripts/Systems/FishingSystem/FishingSystem.cs#L310-L312 (Archive)
2. ↑ https://github.com/AtomicTorchStudio/CryoFall/blob/master/Core.cpk/Scripts/Tiles/TileWaterLakeBridge.cs#L11 (Archive)
3. ↑ https://github.com/AtomicTorchStudio/CryoFall/blob/master/Core.cpk/Scripts/Tiles/TileWaterSeaBridge.cs#L12 (Archive)
Mods

*This article is a stub. You can help CryoFall Wiki by expanding it.*

CryoFall offers extensive modding capabilities with completely open-source game code, open assets and real-time code editing among other things.

Any element that exists in the game can be changed, removed or replaced. Official map editor is also implemented using modding system which shows that even extremely complex projects are possible.

## Using Mods

* CNEI: Must have Mod which provides information on items, recipes, tech
* Mod Installation
* CryoFall mods @NexusMods

## Creating Mods

* Modding Prerequisites
* AtomicTorch Forums:Modding
* CryoFall@GitHub: Source/Images/Stats of CryoFall Core and the Mod-Sdk This is also the first stop to get content for this wiki!

## Create your own Server

You can run your own private/public PvE/PvP-Server on a Windows machine.

* Server Setup
Manul

Psi | 0%

*This article is a stub. You can help CryoFall Wiki by expanding it.*

**Manul** is a mechanized vehicle that is faster than the Behemoth and offers a larger cargo section, but has less firepower and defense. Like other vehicles, the Manul requires Gasoline Fuel Cells or Pragmium Fuel Cells to operate. The Manul has 48 cargo item slots that the Player can use to store items, though items can only be accessed when outside the vehicle. The Manul can be equipped with weapons.
Medical Crate

## Common Loot

 Pharmaceutical Chemicals x10-20

 Bandage x1

 Herbal Remedy x1

 Painkiller x1

 Anti-Nausea x1

 Hemostatic x1

 Splint x1

 Small Strength Boost x1

 Large Strength Boost x1

 Anti-Radiation

 Radiation Prevention Aid x1

 Anti-Toxin x1

 Toxin Prevention Aid x1

 Psi Blocker x1

 Heat-Resistant Gel x1

 Stimpack x1

 MedKit x1

 Peredozin x1

 Neural Enhancer x1

## Possible Extra Loot (From Searching Skill)

 Pharmaceutical Chemicals x2-5

 Small Strength Boost x1

 Large Strength Boost x1

 Herbal Remedy x1

 Bandage x1
Pragmium

Item Type
 Stack Size | 100

**Pragmium** can be retrieved from a Pragmium Source or Small Pragmium Node. While a Pickaxe can be used, the pragmium source will explode when done, killing any beings nearby. To mine pragmium safely, use a Pickaxe until the node is roughly 60% gone (or more), then use a Mining Charge to blow the node up. Once the charge is set, run away as quickly as possible. Once the source has been blown up, many individual small pragmium nodes will appear.

Pragmium can also be recovered by looting Pragmium Beetles.

When you are near a Pragmium Source, you will take psi damage.

**Pragmium**

Pragmium Source

Small Pragmium Node

Pragmium Beetle

Psi Grove
### Used in recipes

* Pragmium Armor
* Pragmium Fuel Rod
* Pragmium Fuel Cell
* Pragmium Sensor
* Pragmium Hammer
* Impulse Engine
Makeshift Lamp Helmet

Psi | 0%

Not exactly the fanciest of outfits, but it could protect in a pinch. Offers better environmental protection than closest alternatives.
This helmet includes a head lamp which can be switched on/off with 'F' (default). So you have one slot free and you can harvest/fight at night. very useful!

## Console

Open console with '~'. Enter command and press 'Return'.

/addItem BraidedHelmetLamp
Launchpad Stage 3

The **Launchpad** is a building used to construct a rocket to leave the planet. It is unlocked in the Tier 6 technology Escape. Like land claims, the Launchpad must be upgraded through various stages to complete the rocket and prepare it for launch. Once built, the launchpad cannot be moved.

## Building

After initially constructing the Launchpad, the player must make upgrades to prepare the rocket for launch. Launchpad Stage 3 has three components that must be constructed to advance to Launchpad Stage 4: the Life Support System, Navigation System, and Anomaly Avoidance System.

## See Also

* Launchpad
* Launchpad Stage 2
* Launchpad Stage 4
* Launchpad Stage 5
Piec elektryczny

Reason: "*This is not an English page, and this is an English wiki per https://cryofall.fandom.com/wiki/Special:CommentPermalink/7#comment7 .*"

**This page is a candidate for deletion.**
Reason: "*This is not an English page, and this is an English wiki per https://cryofall.fandom.com/wiki/Special:CommentPermalink/7#comment7 .*"

**WAŻNE**

Aby piec wytwarzał i przetapiał należy zapewnić mu energię elektryczną. Więcej o energii elektrycznej tu: Elektryczność
**Wytwarzanie**:

**Przepisy**:

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Potato Seeds

Item Type

**Potato Seeds** are Seeds that can be planted to grow Potatos. Potato seeds can be found when picking up grass, or in Supply Crates in Ruins. After growing potatoes, more potato seeds can be crafted at the Farming Workbench.

## Yield

Without any fertilizer, every potato plant will yield 4 potatoes, and can be harvested 1 times.
Player

Experience multiplier | 0.0x

* +10 max stamina
* +10 max food
* +10 max water
* Farming tasks speed +25%

Independent Worlds

* Health regeneration +15%
* Foraging speed +25%
* Tinker table effectiveness +10%
* Fishing knowledge level +10

Outer Rim Protectorate

* Mining speed +10%
* Woodcutting speed +20%
* Building/deconstruction speed +10%
* Hunger rate +15%

The Directorate

* Max stamina +10
* Searching speed +15%
* Crafting speed +10%
* Installed implant degradation speed -5%
Cysterna

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**This page is a candidate for deletion.**
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Template:Item2
Służy do przechowywania płynów. Jest dostępna dla sojuszników i wrogów dlatego należy ją zabezpieczyć np. murem.
Pierres

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**This page is a candidate for deletion.**
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Pierre

De la pierre... Ronde et lourde. Utilisable en construction. Généralement trouvée par terre, ou bien peut être obtenue en grande quantité dans une mine.
Pragmium Reactor Core

Reason: "*This item was commented as no longer used in source code since fuel cells introduction, and was removed before game release. Item icon was reused for Pragmium Fuel Rod.*"

**This page is a candidate for deletion.**
Reason: "*This item was commented as no longer used in source code since fuel cells introduction, and was removed before game release. Item icon was reused for Pragmium Fuel Rod.*"

## Uses

The pragmium reactor core is inserted into vehicles like the Hoverboard Mk1. When the power is used up, it reverts back to an Empty Reactor Core

## Technology Needed

Vehicles

This is a tier III technology.
High

Visible | Yes

**High** is a neutral status effect that increases movement speed, damage dealt, and pain sensitivity, but at the cost of reduced stamina regeneration. There are no in-game negative long-term effects from getting high.

## Effects

### Passive

* +10% movement speed
* +10% damage (melee weapons)
* -50% stamina regeneration speed
* -50% pain

## Sources

Consuming items made from Dried Tobacco and Aged Tobacco provide this effect:

 Premium Cigar  | ?

## Trivia

* This status effect has a comment from developers in the source code stating "Don't do drugs in reality. It destroys your life. We condemn use of any drugs or other mind altering substances."

1. ↑ https://github.com/AtomicTorchStudio/CryoFall/blob/master/Core.cpk/Scripts/CharacterStatusEffects/Neutral/StatusEffectHigh.cs#L6 (Archive)
Maintenance

Party sharing | Yes

## Notes

* Even without this skill the Tinker Table has +20% bonus to repaired items durability. With maximum level of this skill this bonus is +40%.
* In order to repair an item, all the following conditions have to be met:
	1. Both items have to be <100% durability (if one of them is 99% then is OK)
	2. At least, one of the items has to be <50% durability
Fur Pants

Please update this page to reflect current information, recent updates, or newly available information.More info: "*Pants have been removed from the game.*"

*This page needs to be updated. Please update this page to reflect current information, recent updates, or newly available information.*

Decent early armor; especially suitable to protect against cold. Not very expensive, and it's comfy!

 Psi | 0%

## Console

Console command:

/addItem FurPants
Food Crate

## Common Loot

 Bottle With Pure Water x2-3

 Bottle With Salt Water x2-3

 Bottle With Stale Water x2-3

 Energy Drink x1-2

 Herbal Drink x1-2

 Soft Drink x1-2

 Beer x1-2

 Wine x1-2

 Vodka x1-2

 Liquor x1-2

 Tequila x1-2

 Tincture x1-2

 Cheap Cigar x1-2

 Cigar x1-2

 Premium Cigar x1-2

 Jerky x1-2

 Canned Beans x1-2

 Canned Fish x1-2

 Canned Meat x1-2

 Canned Mixed Meat x1-2

 Coffee Beans x10-15

 Wheat Flour x10-15

 Wheat Grains x20-40

 Rice x15-25

 Sugar x5-10

 Salt x15-25

## Possible Extra Loot (From Searching Skill)

 Beer x1

 Wine x1

 Vodka x1

 Wheat Flour x5-10

 Wheat Grains x5-15

 Sugar x3-6

 Salt x10-15
Industry 4

**Industry 4** is the fourth and final industry Technology to research. It contains High-tech industrial technologies, enabling the most complex technological processes. Industry 4 unlocks recipes for High-Tech Components, used to craft the most advanced electronic items, as well as recipes for larger batteries and powerbanks.

1. ↑ **Mineral Processing Plant** also unlocks the recipe to grind  Stone into  Sand
Industry 1

Unlock Cost | 10

**Industry 1** is the first industry Technology to research. Completion of the Industry 1 technology tree is required to unlock Industry 2. The technologies unlocked in Industry 1 allow construction of the player's first crafting station, the Workbench, and recipes for many basic items, weapons, and tools.

1. ↑ **Smelting** also unlocks:  Copper Ingot,  Iron Ingot
2. ↑ **Glassware** also unlocks:  Empty Bottle,  Bottle With Pure Water
3. ↑ **Iron Tools** also unlocks:  Iron Pickaxe,  Iron Toolbox
4. ↑ **Oil Lamp** also unlocks:  Camp Fuel
Hazmat Suit

Psi | 40%

Specially designed suit that protects its user from most types on environmental hazards. Should not be used in combat, as it will quickly loose its integrity.

This suit offers the best protection from radiation available. It fills all three armor slots.

To craft the Aramid Fiber, you need Plastic and Industrial Chemicals from the tech group Chemistry 2.

## Console

Console command:

/addItem HazmatSuit
HE Grenade

**HE Grenades** are used exclusively in the Grenade Launcher and Multiple Grenade Launcher and requires the Offense 3 Tech Group and a Weapon Workbench in order to produce them. **HE Grenades** deal the same amount of explosive damage to players, structures, and neutral enemies as Incendiary Grenades do, but lack the armor penetration and burning infliction effect.

## Compatible Weapons

Multiple Grenade Launcher
Grenade Launcher
Planches

Reason: "*This is not an English page, and this is an English wiki per Special:CommentPermalink/7#comment7.*"

**This page is a candidate for deletion.**
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Planches

Principalement utilisées comme matériau de construction, elles peuvent également servir de combustible.

Peut être crée sur soi ou dans l'établi.

Ressource requise : 1 Buche

Ressource crée : 5 Planches
Iron Door

*This article is a stub. You can help CryoFall Wiki by expanding it.*

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**Durability**:

-x6  Primitive Bomb

-x3  Modern Bomb

## Crafting

* 20  Iron Ingot
* 10  Dry Cement Mix

and yields:

* 1  **Iron Door**
Kask Górniczy

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**Wytwarzanie**:

Opis wartości poszczególnych statystyk tu : Statystyki Pancerza
Medicine

**Medicine** in CryoFall encompasses the recovery of the player's health points and the mitigation of damaging Status Effects. There are a variety of medicines available to be crafted at a Medical Laboratory, after researching the appropriate Technology. Some medications treat existing ailments, while others provide protection against effects such as Toxins and Radiation Poisoning. Additionally, some Foods temporarily increase health regeneration and health points.

## Health Points and Health Regeneration

The Player has a base of 100 health points, which increases with increased Survival skill. If damaged, the player slowly regenerates health. Healing items increase the speed of health regeneration when consumed, providing either Healing (+1 HP per second) or Fast Healing (+10 HP per second) buffs for a certain period. Consuming Healthy Food increases HP regeneration by 25% and increases total HP by 10 points when the buff is active. The Healing Gland Implant, a cybernetic Implant, dramatically increases health regeneration as long as it is installed.

Several debuffs inhibit health regeneration or cause continual loss of health points. Bleeding, Severe Laceration, Hunger, Thirst, Toxins, Radiation Poisoning, and Psi Influence all cause the Player continuous health damage and reduce health regeneration by 100%. A Player suffering from Broken Implant Sickness will have reduced maximum HP until the broken implant is removed.

When the Player's health points drop below 10% of maximum, the Severe Pain debuff is inflicted. When the Player's health reaches zero, the Player will die.

## Medical Technologies

The most basic medicines, gathered herbs, require no technology at all. The first crafted medicine the Player learns is the Herbal Remedy as part of the Tier 1 Cooking 1 technology. From there, Medicine 1, Medicine 2 and Medicine 3 provide recipes for increasingly effective and specialized medications. Additional research can be undertaken in the Tier 4 Cybernetics 1 tree to unlock Implants that improve health and other stats. Recreation 1 unlocks Tincture and Liquor, alcoholic drinks that also have a Healing effect. The Herbal Drink, which provides a small anti-Toxins effect, is unlocked in Canning 1.

## Medicine types

### Healing

The items below primarily provide Healing or Fast Healing effects, increasing the rate of HP gain. Additional effects are noted.

### Specific Treatments

The items below treat or eliminate specific negative effects, such as Nausea or Broken Leg.

### Protection effects

The items below prevent or increase resistance to specific negative effects, such as Toxins or Psi Influence.

Preventative Medicines

### Miscellaneous Medical Items

Other items are unlocked in the Medical technology tree but do not directly impact health or healing. Small and Large Strength Boosts improve the Player's Strength, providing faster mining and woodcutting and increased melee damage. The Neural Enhancer generates Learning Points when used. The Neural Recombinator resets all unlocked technologies and returns the learning points to the Player, so that a different combination of technologies can be unlocked.
Heavy-Duty Battery

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## Crafting (Yields 10 Heavy-Duty Batteries)

* Copper Ingot x 40
* Plastic x5
* Lithium Ingot x 5
* Industrial Chemicals x 5
Mineral Oil Canister

*Canister with mineral oil.*
 Item Type
 Stack Size | 100

Please help improve this if you can. The Discussion page may contain suggestions.

**This article may need cleanup to meet quality standards.**
Please help improve this if you can. The Discussion page may contain suggestions.

You can fill an Empty Canister with mineral oil by interacting with an Oil Refinery or with some sort of barrel (like Wooden Barrel or Metal Barrel).

Mineral Oil is used mainly for crafting Plastic. Mineral oil is located in the Desert biome and is highly contested on PvP servers.

## Console

Console command:

/addItem CanisterMineralOil [count]
Laboratorium Chemiczne

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W Laboratorium Chemicznym można wytwarzać wiele ciekawych rzeczy.

**Wytwarzanie**:

**Przepisy**:

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Incendiary Grenade

**Incendiary Grenades** are used exclusively in the Grenade Launcher and Multiple Grenade Launcher and requires the Offense 4 Tech Group and a Weapon Workbench in order to produce them. **Incendiary Grenades** deal the same amount of explosive damage to players, structures, and neutral enemies as HE Grenades do, but have a minor increase in armor penetration and also burn targets.

## Compatible Weapons

Multiple Grenade Launcher
Grenade Launcher
Keinite Extractor

Item Type
 Stack Size | 1

*This article is a stub. You can help CryoFall Wiki by expanding it.*

The **Keinite Extractor** is an tool that, when equipped, extracts Unrefined Keinite from certain Creatures. It is an important tool for collecting Keinite outside of fighting bosses.

## Sources

The Keinite Extractor will extract Unrefined Keinite when equipped while looting the following animals:

 Scorpion

 Burrower

 Black Beetle

File:Mutated Boar Icon.png Mutated Boar

File:Mutated Hyena Icon.png Mutated Hyena

File:Mutated Wolf Icon.png Mutated Wolf
Offense 1

Unlock Cost | 10

**Offense 1** is a tier 1 Technology that allows you to build your first ranged weapons. The Crossbow and Musket are must haves in the early game. These weapons are made at the Weapon Workbench. Offense 1 is prerequiste for Offense 2.

1. ↑ **Black Powder** also unlocks:  Weapon Workbench
Wood Logs

Item Type
 Fuel Duration | Furnace: 50sGenerator: 12.5s

Wood Logs are obtained by chopping town trees with Axes. They are used to create Wood Planks.
Wood Logs can be used as Fuel in a Furnace, Campfire or Cooking Stove. They burn for 50 seconds into small amounts of Charcoal and Ash.

## Console

Console command:

/addItem Logs
Orange Berries

Bright orange berries. They are safe to eat, and a good early source of food. You can find them in most biomes, gathered from small bushes.

Can be cooked into Berry Jam once you have unlocked the required technology (Cooking 2)

 Item Type
 Water Restored | 3

## Source

Gathered in the wild from the Orange Berry Bush.

Orange Berry Bush
Pragmium Fuel Rods

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**This page is a candidate for (speedy) deletion.**
Reason: "*misspelled rods instead of rod when editing Pragmium Power Plant page and thought there was no page for the Rod. fixed now so this page can be removed wiki.*"

1. redirect Pragmium Fuel Rod
Plastic

Item Type
 Stack Size | 100

**Plastic** is an essential material for tier 3 items and buildings. Plastic is also used to create Fibers and Wire.

The player needs access to sources of Petroleum and an Oil Refinery in order to create the Mineral Oil needed to make Plastic.

## Used in recipes

This list is not complete.

* Plastic Watering Can
* Aramid Fiber
* Neural Enhancer
* Military Shotgun
* Submachine Gun
* Solar Panel
* Hazmat Suit
* Night Vision
* Electric Furnace
* Freezer

## Console

Console command:

/addItem Plastic [count]
Recreation

**Recreation** in CryoFall includes a variety of alcoholic beverages and Tobacco-based items that provide Drunk and High effects when consumed. Recreation items are researched in the Tier 3 Recreation 1 technology tree. There are currently six alcoholic beverages and four tobacco products that can be researched and consumed. Unlike in real life, there are few negative consequences to consuming these items in-game, and they can provide useful improvements to stats.
Launchpad

The **Launchpad** is a building used to construct a rocket to leave the planet. It is unlocked in the Tier 6 technology Escape. Like land claims, the Launchpad must be upgraded through various stages to complete the rocket and prepare it for launch. Once built, the launchpad cannot be moved.

## Building

After its initial construction, the Launchpad must be upgraded to prepare the rocket for launch:

## See Also

* Launchpad Stage 2
* Launchpad Stage 3
* Launchpad Stage 4
* Launchpad Stage 5
Neural Recombinator

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Completely clears all knowledge of all technologies upon use and returns all spent Learning Points so you can redistribute them. Cannot be used often (4 day cool down period).
Pancerna Ściana

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-x9999 Template:ItemSmall2

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**Wytwarzanie**:
Heavy Rifle

Ammo Capacity | 6

Heavy anti-material rifle developed for high-power .300 rounds.

This weapon appears to be loosely based off the vidhwansak.

The "Cryofall" skin appears to be based of the Barrett M82.

The "Roots" skin appears to be based of the CheyTac Intervention.

The "Urban camo" skin appears to be loosely based off a non bullpup version of the PDShP.

## Compatible Ammo

.300 Armor-Piercing Ammo
.300 Incendiary Ammo
Military Jacket

Psi | {{{psi}}}%

* Reason: The in-game entity corresponding to this wiki page is now "Military armor", not "Military jacket".
* Please discuss this on the Discussion page.

It has been ***suggested*** that this article or section be **merged with Military Armor.**

* Reason: The in-game entity corresponding to this wiki page is now "Military armor", not "Military jacket".
* Please discuss this on the Discussion page.

Advanced materials used in the manufacturing of this armor make it an ideal protection against arms and other basic weapons.

## Console

Console command:

/addItem MilitaryJacket
Iron Ore

**Iron Ore** can be retrieved from an Iron Ore Node using a Pickaxe.

Use a Furnace to smelt ore into ingots.

Iron Ore Node

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Launchpad Stage 4

The **Launchpad** is a building used to construct a rocket to leave the planet. It is unlocked in the Tier 6 technology Escape. Like land claims, the Launchpad must be upgraded through various stages to complete the rocket and prepare it for launch. Once built, the launchpad cannot be moved.

## Building

After initially constructing the Launchpad, the player must make upgrades to prepare the rocket for launch. Launchpad Stage 4 has two tasks to complete to prepare the rocket for launch: Fuel the Rocket and Prepare Supplies

## See Also

* Launchpad
* Launchpad Stage 2
* Launchpad Stage 3
* Launchpad Stage 5
Launchpad Stage 2

The **Launchpad** is a building used to construct a rocket to leave the planet. It is unlocked in the Tier 6 technology Escape. Like land claims, the Launchpad must be upgraded through various stages to complete the rocket and prepare it for launch. Once built, the launchpad cannot be moved.

## Building

After initially constructing the Launchpad, the player must make upgrades to prepare the rocket for launch. Launchpad Stage 2 has three components that must be constructed to advance to Launchpad Stage 3: the Fuel Tank, Propulsion System, and Control Electronics.

## See Also

* Launchpad
* Launchpad Stage 3
* Launchpad Stage 4
* Launchpad Stage 5
Herbal Remedy

Item Type
 Implements interfaces | IProtoItem, IProtoItemUsableFromContainer, ProtoItemMedical

*This article is a stub. You can help CryoFall Wiki by expanding it.*

Homebrewed herbal remedy. Restores 30% health in 30s. Does spoil, but lasts longer than green herb.

## References

1. ↑ `FreshnessDuration => ExpirationDuration.Preserved`, which references `Preserved = TimeSpan.FromDays(3)`.
Metalowa Beczka

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Służy do przechowywania płynów. Jest dostępna dla sojuszników i wrogów dlatego należy ją zabezpieczyć np. murem.
Pompa Wody

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## Zastosowanie

Zaawansowana struktura która napełnia się wodą szybciej i mieści jej więcej. Pozwala postaci się nawodnić , oraz napełnić butelki potrzebne do dalszego craftingu lub konewki do nawadniania ziemi.

**Wytwarzanie**:
Green Herb

Item Type
 Implements interfaces | IProtoItem, IProtoItemUsableFromContainer, ProtoItemMedical

Green Herbs can be consumed. It heals 8% of your hitpoints over 8 seconds. But it should be processed for better healing rates.

## References

1. ↑ `FreshnessDuration => ExpirationDuration.Preserved`, which references `Preserved = TimeSpan.FromDays(3)`.
Oil Cracking Plant

Technology

The **Oil Cracking Plant** is used to convert Mineral Oil Canister to Gasoline Canister. Similar to to the Oil Refinery you provide the input liquid with canisters and place empty ones in the ouput slot to be filled. The Plant requires 5 EU/s energy to operate.

The building is useful in the end game to collect the needed gasoline for Gasoline Fuel Cells meant to power vehicles.
Firelog

Item Type
 Technology

The firelog is a fuel that lasts much longer than most other fuels with one unit burning for a total of 10 minutes inside items that burn combustible fuels such as a Furnace, Cooking Stove, and 2.5 minutes in the Steam Generator.

A single firelog will produce 1800 EU in a steam generator.

Unlike other wood based fuels, it does not leave any components once consumed.

## Trivia

The logo of the firelog strongly resembles Dr. Emmett Brown's Presto Logs from Back to the Future Part III.
Maska Ochronna

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**Wytwarzanie**:

Opis wartości poszczególnych statystyk tu : Statystyki Pancerza
Pikowane Nakrycie Głowy

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**Wytwarzanie**:

Opis wartości poszczególnych statystyk tu : Statystyki Pancerza
Kask z Lampą

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**Wytwarzanie**:

Opis wartości poszczególnych statystyk tu : Statystyki Pancerza
Fragmentation Grenade

**Fragmentation Grenades** are used exclusively in the Grenade Launcher and Multiple Grenade Launcher and requires the Offense 4 Tech Group and a Weapon Workbench in order to produce them. **Fragmentation Grenades** deal a lower amount of explosive damage to players, structures, and neutral enemies overall, but have an increased blast radius, shaped like an X. Their effectiveness and usefulness is miniscule.

## Compatible Weapons

Multiple Grenade Launcher
Grenade Launcher
Jerky

Item Type
 Spoiled in | 1.5 days

**Jerky** is a prepared food that restores hunger but increases thirst. Jerky is prepared using the Drying Cabinet. The recipe is unlocked in the Tier 1 Cooking 1 Technology tree. Like Salami, jerky keeps longer than other foods prepared from Raw Meat, but will still eventually spoil.
Prymitywna Lodówka

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Służy do przechowywania wszystkich jadalnych przedmiotów które mają termin ważności. Prymitywna lodówka wydłuża ich przydatność 5-krotnie. Nie potrzebuje zasilania.
Leather

*This article is a stub. You can help CryoFall Wiki by expanding it.*

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## Possibly looted from

 Tropical Boar

 Wild Boar

 Honey Badger

 Cloaked Lizard

 Fire Lizard

## Uses in recipes

 Closed Bone Helmet

 Horned Bone Helmet

 Bone Jacket

 Bone Pants

 Leather Jacket

 Leather Pants

 Iron Mace

 Metal Chestplate

 Miner Helmet

 Hunters Tools
Lake Shore

The **Lake Shore** is a sub-Biome of CryoFall. Lakes appear in the Temperate Forest, Tropical Forest, and Boreal Forest. Lake shores are home to aquatic animals such as Turtles and Crabs, as well as the plant Sugarcane. Filling an Empty Bottle with water from a lake will create a Bottle With Stale Water, which can be drunk as-is or purified into fresh water.

## Features

### Creatures

 Turtle

 Crab

 Snail

### Fish

 Bass

 Bream

 Catfish

 Carp

 Chub

 Crappie

 Koi

 Pike

 Trout
Mineral Processing Plant

Technology

Grinds certain components into other components. It will grind Stone to Sand. Grinding Copper Ore will produce Copper Ore Concentrate and Sand. Iron Ore can also be ground into Iron Ore Concentrate and Sand.

This essentially reduces the copper and iron ore requirements per ingot from 5 to 3.
Fishing

Party sharing | No

Please help improve this if you can. The Discussion page may contain suggestions.Reason: "*The Skill experience stuff is wonky. But I don't want to remove it.*"

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Please help improve this if you can. The Discussion page may contain suggestions.
Reason: "*The Skill experience stuff is wonky. But I don't want to remove it.*"

## Skill effects

* **Level 1:** 70% Fishing success
* **Level 1:** Fishing knowledge 0
* **Each level:** +1% Fishing success
* **Each level:** Fishing Knowledge +5
* **Level 10:** Chance to save bait
High-Tech Crate

Found in Scientific Ruins (T3), these crates contain advanced crafting components and other high end items.

## Common Loot

 Toxin x3-6

 Sulfuric Acid x2-5

 Nitric Acid x2-5

 Aramid Fiber x5-10

 Plastic x3-6

 Lithium Ingot x2-5

 Lithium Salts x10-30

## Rare Loot

 Mechanical Components x5-15

 Electronic Components x5-15

 Optical Components x5-15

 High-Tech Components x2-5

 Disposable Battery x1-3

 Heavy-Duty Battery x1-3

 Power Cell x1-2

 Respirator x1

 Hazmat Suit x1

 A.P.A.R.T. Suit x1

 Standard Powerbank x1

 Large Powerbank x1

## Possible Extra Loot (From Searching Skill)

 Mechanical Components x1-3

 Electronic Components x1-3

 Disposable Battery x1-2
Ropa Naftowa

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**Ropa Naftowa** jest wydobywana w Pompa Oleju oraz Zaawansowana Pompa Oleju. W początkowej fazie gry można go również wytworzyć, przepis poniżej.

Można z niego wytworzyć Benzyna oraz Olej Mineralny w Rafineria Oleju
Hunting

Party sharing | Yes

## Skill effects

* **Level 1:** +2% hunting extra loot chance, +10% corpse looting speed
* **Each level:** +1% hunting extra loot chance, +4% corpse looting speed
* **Level 20:** +3% hunting extra loot chance, +10% corpse looting speed

## Skill experience

* +250 EXP per kill (only creatures)
* +50 EXP per corpse looting (only creatures)
Waterbulb Fruit

Item Type

Found in the wild in most biomes, these are gathered from Waterbulb Bushes. Can be consumed to replenish thirst and a small amount of stamina, and are also used in several crafting recipes.

They are a common early source of fresh water before Water Collectors or Wells are established, or while exploring away from your base.

Waterbulb Bush
## Usage in recipes

This list is not complete.

* Bottle With Pure Water
* Herbal Remedy

## Console

Console command:

Incomplete

1. ↑ `FreshnessDuration => ExpirationDuration.Perishable`, which references `Perishable = TimeSpan.FromHours(1.5)`.
Fire Lizard

Heat | 40

A rather tough critter that seeks refuge inside either of the Volcano biomes. It has a rather high amount of health and armor, as well as a vicious ranged attack that will continually stack the Toxins debuff onto your character.

You can distinguish this lizard from it's brethren, the Cloaked Lizard, by its reddish color and the many spikes surrounding its body. Does count as an animal for the Hunting skill.

## Possible loot

 Raw Meat

 Leather

 Bones

## Tips

* Make sure that there aren't other enemies around that could ambush you while you're fighting the Fire Lizard. Its ranged attack prevents natural health regen so you could be in serious trouble if you don't plan for it.
Kamienna Ściana

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**Wytwarzanie**:
Sand Tyrant Heart

*This article is a stub. You can help CryoFall Wiki by expanding it.*

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Briefly gives a huge multiplier to crafting speed when consumed. 3 are obtained per sand tyrant remain.
Płaszcz Futrzany

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**Wytwarzanie**:

Opis wartości poszczególnych statystyk tu : Statystyki Pancerza
Stół Płatnerski

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**Stół Płatnerski** można w nim tworzyć zbroje.
**Wytwarzanie**:

**Tier1**:

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**Tier2**:

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**Tier3**:

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**Tier4**:

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**Tier5**:

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Teleport Location Data

The **Teleport Location Data** is an item used to reveal the location of Alien Teleporters and a component to upgrade the Launchpad to build a rocket to leave the planet. It cannot be crafted, but is instead found in crates.

## Sources

The teleport location data is a rare drop from crates in the Ruins. The teleport location data can be found only in the following crates:

Industrial Crate
High-Tech Crate
Military Crate
Quantum Acceleration

## References

1. ↑ https://github.com/AtomicTorchStudio/CryoFall/blob/master/Core.cpk/Scripts/CharacterStatusEffects/Buffs/StatusEffectQuantumAcceleration.cs#L11 (Archive)
2. ↑ https://github.com/AtomicTorchStudio/CryoFall/blob/master/Core.cpk/Scripts/CharacterStatusEffects/Buffs/StatusEffectQuantumAcceleration.cs#L19 (Archive)
Vehicle Assembly Bay

*Automated platform for vehicle assembly. Can be used to manufacture any vehicle, given an particular schematic.*
 Resources | Dry Cement Mix, Steel Ingot, Mechanical Components, Electrical Components

In order to fabricate vehicles (from tech Vehicles 1 and Vehicles 2) you have to build this structure first. Use the assembly bay to select and build the vehicle.

## Crafting

 Dry Cement Mix x100

 Steel Ingot x50

 Mechanical Components x10

 Electronic Components x10

## Uses in recipes

 Hoverboard MK1

 Hoverboard MK2

 Skipper

 Manul

 Behemoth

 Nemesis

## Transporting

A common strategy for moving heavy vehicles (Skipper, Manul, and Behemoth) is to have multiple assembly bays at various locations on the map. Players may build these and then allow access to other players. One player might build one near the desert, and another would build one near the prag queen spawn. A player may use their MK1 or MK2 to travel to another player's assembly bay, and then call their heavy vehicle to that bay.
Vehicles (mechanic)

CryoFall includes vehicles that a player can use.

* Vehicles can have a different movement speed than the player.
* Some vehicles can have weapons mounted, and can hold ammunition.
* All vehicles require fuel.
* Some vehicles have inventory slots to hold items.
* Vehicles can have a custom name of at least 3 characters in length.
	+ The custom name is visible to only the vehicle owners.

## After Inactivity

It seems that, after some time of not using a vehicle, it is automatically put into a garage.
Stone

Item Type
 Stack Size | 250

**Stone** is common resource widely available. Small pieces can be picked up while travelling around the map. It's also gathered by mining a Stone Node and other mineral nodes such as Iron Ore Node, Copper Ore Node, Sulfur Node, and Potassium Nitrate Node by using a Pickaxe.
Nieobrobione Szkło

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