Piglin Empire

**The Piglin Empire** is a playable nation in the Cradle of Civilizations.

It is the oldest nation in the world, founded before the first day of the old server launch when the owner played alone, as he first started shaping the first world. From the Cradles launch (September 2021) it is still active to this day.

The piglin building style is loosely inspired by Ancient China and Japan.

## Banner

### Motto

"No sacrifice - no success""For the Empire!"

## Borders

### Area

Greater Badlands (Southern hemisphere)The Nether (Homeworld)

The Empire is the oldest culture in the Cradle of Civilizations, predating the human kingdoms and since the dawn of recorded history, it has been perhaps the greatest nation to ever exist.

In the old world (before the server change in October 2022) the Piglin Empire had two capitols that change with the seasons.

After the Great Doom (Map change in October 2022) the Piglins fled to the previously uninhabited continent of Ardhia, where they established their new capitol and nation in the southern hemisphere once again.

The piglins are building a new empire, and made in Dec of 2022 claim to the mining rights of all of the Greater Badlands area. They are fiercely defending their gold-rich wasteland, since gold is important fuel for the Economy system.

The piglins have established towns in the Jade Sea to the south of the badlands, aswell as on the Bamboo-jungled eastern peninsula.

See also: warthogs for the dark brown variant.

## History

### The Dawn Age

Main article: The Dawn Age

The Piglin Empire is the oldest of the civilized cultures, predating all other nations with millennia.

Tegula took his people through the first Nether Portal and came to the volcanic continent Susa on the old server. They found the land hospitable and rich in resources so they settled in a valley and started construction. This would become the Imperial\_City, the first and one of the most mythical cities in the Cradleworld.

The Piglins have involved themselves in several conflicts over the centuries. They fought in the Battle of the Bridge, the Aquila-Soulhunter war, and many other skirmishes. However, the prefered piglin policy has long been protectionism of their own lands, and a defensive policy first and foremost. Despite being a warlike poeple, they only do open warfare when their god is angered, for all piglins must serve Babar, the Lord of Fire who made pigs in his image.

The Piglin Empire wiped out the Wither nation in it's infancy, culminating in the Burning of Dheuro. They might have destroyed the Netherborne race, but this has not been proven, since it happened millennias before humans rose to the world.

The Empire has had a significant influence on the world and it's events.

The first recorded instance when piglins met humans happened during the Dawn Age, when the piglins taught the Men of Bacteria how to read and write. Later the bacterians caught a horrible plague and their culture went under. Remnants of the bacterians sailed north, eventually founding the nations of Risero and Sonne who spread the written word to the other human cultures, like the Sea-peoples and the vargalandir. Both Risero and Sonne are now extinct, the former ended in the Aquila-Risero War and the latter ended in another plague.

### Age of Heroes

Main article: The Age of Heroes

The Piglins first appeared as a playable faction in the Battle of the Bridge-event, but had been a concept since before the first day of the server and played by a small group since the start. However, it took about a week of real life-time before the piglins was let loose on the world.

After the Battle of the Bridge, relations quickly soured and the piglins was seen as the greatest threat to humanity. Especially Aquila took the leading role in resisting the piglins, but olympians played a large part too.

The pig Fred was kidnapped by certain aquilans from Slaughterdocks and forced to wear a saddle and carry his enslavers around like a horse. Once the Emperor found out, he ordered a rescue mission of Fred and the then Lord Commander of Aquila agreed to their demands, facing a delegation of 5 armed piglins while he himself being alone. The piglins went to free Fred in the Slaughterdocks. Faced by overwhelming numbers, the kidnappers brought Fred out into the sunlight and to the smiles of the piglins. Then the humans treacherously slayed Fred with their swords, shocking the piglins and sending them into a rageful rampage, killing all aquilans they could find before returning to Memnon to offer the saddle and his remains to Fred's wife Margarita, now a widow. This soured relations with Aquila.

The Piglins partook in the First Aquila-Soulhunter War, intervening on the Soul Hunter-side. Officially it was spun as revenge for killing Fred. During the war the arrival of the Piglin army of over 10 players, personally led by the emperor himself, turned the tide and saved the Island of Lost Souls from the might of the two most powerful human nations. The flagship Fist of Nanook was burned, the aquilans where humbled and justice for Fred had finally been served.

This worsened relationships with the humans, especially with Aquila, during the remainder of the Age of Heroes.

The piglin Khleba Snoutz of Snoutzibar made great trade deals with the hobbits and the olympians and would be named the formal Ambassador to Olympus, being the first player in the world to actually buy property within another towns' borders and going on to become one of the wealthiest players in the history of the server and starting the trend with wearing top-hats.

The Memnon Conference was initiated by the Piglin Empire in January 2022.

The Snoutzibar Thanksgiving was a piglin only-event in April 2022, thanking Razzelkines for slaying of the first Primordial Beast to release havoc upon the world.

To better counter the fearsome aquilan melee fighters, the piglinsstarted to rely more heavily on strategy and teamwork, They've also perfected gunpowder weaponry into muskets and cannons, something which has greatly increased their weapon arsenal.

In October 2022, the Great Doom-event occured and the old server was destroyed to start over with a fresh new map. All of the Piglin Empire was destroyed in the cataclysmic event, but many piglins, including all players, survived to migrate to the other side of the world. To a vast continent known as Ardia.

### Current situation

Main article: Current History

After the Great Doom (october 2022), the piglins came to settle the new continent of Ardia in 2 airships.

They landed in the lush green south, and the piglins let their God loose upon this paradise. The infernos of Babar ate the entire land of it's life, until all but a barren wasteland of Badlands remained. But in the exposed ground gold in abundance could now be found.

The piglins claimed the Greater Badlands as their own from the day it was burned and they have fiercely defended it ever since.

In Jan 2023 the court hired foreign labor (The troll known as Bazuul\_Anvilhead) to help with the mammoth task of flattening the square.

By December 2022, piglins started building the walls for the future Imperial\_Palace, a project spanning a square of 400x400 blocks.

By the end of Feb 2023, piglins had finished 3/4 of the walls for the enormous palace complex.

In March 2023, the piglin ambassador Grandmaster\_Dong went on a foreign tour to governments abroad.

## **Piglin Gameplay**

When playing as a piglin on the Cradleworld, you will be expected to join an already existing, yet rich and vibrant culture.

To better reflect the difference of being a piglin in comparison to a human, the admins of the server has programmed certain effects that are applied to all piglin-accounts on the server.

### Positive effects

* Piglin-mobs and hoglins are friendly. They tolerate that you open chests near them. They will defend themselves if you attack them.
* Can smell porkchops in area and in players inventories (Get's chat message)

### Negative effects

* Can't trade with villagers due to being a monstrous race

### **Upcoming features for piglin players**

* **Hoglin mounts** - Access to unique hoglin mounts that respawn in the stables of Imperial\_Palace if killed.
* **Fire magic** - Piglins do not have a monopoly on fire magic, anyone can learn it, but in order to advance to the rank of Adept, Expert or Master requires studies under a Priest of Babar and cast away all other Gods. Babar won't bless anyone with his fiery power if they have dual loyalties. *(Note that admins will only hand out magic powers to active piglins who take their vowels seriously. Becoming a piglin in hopes of shooting fire, without becoming a priest or participating in roleplay, will not happen)*
* **Gunpowder Proficiency** - Piglins invented guns so the gun shop will be located close by them. In the Imperial\_Palace

## **Government**

The Empire is ruled by a God-emperor called Tegula, who is a blue piglin. The God-emperor is the only one who can control the powerful blue fire magic, and is not affected by aging. Thus he has ruled as a tyrant for as long as history remembers, and the Empire has never known another ruler. The god-emperor has the divine right to veto political and military decisions, and none dare oppose him.

The most important branch of the government is the Fire Temple, dedicated to the god of piglins, Babar. Ruled by High Priest Saleera for the last thousand years, it has gained notoriety for being the most zealous and ine of the most violent religions in the Cradleworld. Even though the Empire allows other races to join them, they are all required to worship Babar with even more fanaticism than the piglins themselves, to prove that they are worthy. The priests often call on holy jihads against pig-eaters, and functions as an inquisition.

### Rising through the ranks

The Piglin Empire encourages meritocratic rise in the ranks, but is first and foremost a totalitarian monarchy.

### Riots

Piglins riot regularly, but they do it in their own, brainwashed way.

Piglins never want to destroy their empire since it is their cultural identity and the source of great pride, but they will riot if they consider that the old ways are threatened. If other religions are allowed to build temples on piglin grounds, the piglins will riot. If a mayor does not take his duties seriously, his piglins are encouraged to riot and replace him/her.

Piglins considers the god-emperor to be a benevolent ruler and if something is wrong it CAN'T be the Emperor's fault, whom God has placed to rule, but rather it must be bad influence from advisors, any sane piglin would argue. Thus, any riot "against" the god-emperor would instead be thought of that the piglins are trying to save the throne from corruption.

### Administration

The imperial government is the most complex bureaucracy in the Cradleworld.

These piglins are ranked as ministers and are responsible for keeping records in the great library, responsibility for the vast storage and granaries of items, blocks and food

The High Council of the Empire is called The Majesterium.

Branches of government report only to the god-emperor and no clear line of hierarchy exists between them, which can create hazards in ruling. If the Emperor for example is sick or away and the army decides to conquer an enemy town and destroy an alliance, the Temple or the ministers might not be able to stop them even if they want too, even if it goes against their own interests, since they all are only beholdant to the Emperor and not each other.

### Rising through the military ranks

The Empire is meritocratic, meaning that if you are loyal and helpful, you will rise through the ranks.

The Grand Commander can appoint any military rank to anyone in the nation. Generals can also appoint military commanders.

Being a worshipper of Babar is also considered very meritous.

## Culture

A good piglin is patriotic, violent and easily offended. A piglin is both greedy for a good trade deal and proud of his/her tusks! After all, the piglins are the oldest and longest surviving civilization in the Cradleworld. They invented soulroads, portal travel and guns, while the humans where still using stone tools. Their understanding of the world is deep and they are the best at mastering fire magic, a source of immense pride in the population.

Piglins are a martial people where every member is expected to fight for the emperor, and even pacifists are forced to be flute-boys during war. Piglins tend to not trust strangers, but their great wealth and exotic items make them a great trading partner. The piglin culture is reminiscent of ancient China or Japan, in regards to their values, society and building style.

Piglins understand that they are part of a great machine that can not function unless they do their duty.

Piglins do never, ever tolerate the eating or killing or capturing of pigs, who are considered holy animals.

Piglins have often been forced to fight numerically superior and culturally more varied enemies, which has lead to a great deal of distrust towards the other races. Piglins are defiant of the other races. They never let other people tell them what to do. They prefer to set an example by beating up rude characters as a warning. Piglins often travel in groups to deter attackers since lone or weak piglins often get slaughtered by others.

A piglin is expected to sacrifice his or her life when duty calls. Pigs who fail to protect the reputation of their nation is often thrown in jail.

Status and rank is very important in the Empire. "We salute the uniform, not the pig", is a common saying. Piglins are all fierce social climbers, prepared to scratch and claw their way as close to the top as they can get.

The top-court of the Empire is called the Majesterium, the High Council of Imperial Advisors. Members advice the emperor personally on matters of state and handle bureaucracy accordingly.

At the top of the societal pyramid sits the Blue piglins, worshipped for their special relations with blue fire which other piglins fear. There are only a select few making up the imperial family. No one may decide on their own that they shall play as a blue piglin without the expressed permission from Tegula.

## **Religion**

The Faith of the piglins is the one, true pig-god Babar, the god of fire, gold and destruction.

### The Temple

The Temple has a lot of authority in the piglin society, being able to dictate policy and greatly affect the day-to-day life of piglins in the Empire, and they often function as a sort of secret morality police. No ungodly pig can ever advance in the ranks or gain respect from their peers, so most piglins value their relationship with their priest. Atheist are shunned, so being the loudest and most fanatic proponent of Babar can sometime decide wether you advance in the ranks or not. Fanaticism is good when you roleplay as a piglin.

The piglin religion is based on fire worship and the superiority of the piglin culture. One could say that it is religiously ordained to be a pyromaniac. Piglins are expected to sacrifice their valuables to the flames. A piglin who does not partake in the religion is ostrascised and bullied relentlessly, until they see the light and return to the fold, upon which time they are forgiven.

### The High Priest

High Priest Saleera is one of the oldest and closest advisors to the throne. Babar has blessed the high-priest with an unnatural long life for a piglin, making him the second oldest piglin in the world. In whispers some rebellious piglin might suggest that the cruelty in the priesthood began with Saleera, but they do well to not utter it too often or loud lest they might disappear, dragged by acolytes into the fiery pit of hell that awaits all that dare question the instrument of God.

### How to worship Babar

A traditional way to greet a friend is to light a fire and offer them some food and tea (renamed water bottles)

You often light a fire to wish someone good luck, when you pray, or say farewell.

A worshipper of Babar never hurts other piglins or pig creatures. Babar fills our hearts with holy fire that gives warmth and love, but also instant white hot-rage upon blasphemy or heresy.

Piglins burn their sacrifice in the views of a priest as an offering to Babar. Afterwards they often party with music, games involving fire, alcohol and hard drugs that could tranquilize a ravager. Religious ceremonies are fun social gatherings where piglin players can enjoy themselves together.

### Foreign religions

Piglins consider other gods false prophets.

Clitus is seen as a weak god and not worthy of piglins to worship. Piglins tolerate that other cultures pray to Clitus in their homeland, since his worshippers are docile and peaceful as sheep.

Nanook-worshippers are considered worthy rivals, since Nanook is the only god that in a fair fight could perhaps stand a chance against Babar, according to piglins themselves.

Worshippers of the Bloody Queen is considered terroristic by nature, but the piglins only make asserted efforts to go after them if they break religious taboos like eating pork or attacking piglin infrastructure.

Other religions may get varied receptions. All kinds of fire worship is considered worship of Babar, since he is the source of fire. Worshipping dragons is also considered acceptable in the eyes of the priests, since dragons breathe fire and fire is the sign of Babar, they are thus servants of Babar and worshipping them is the same as worshipping Babar.

All foreign guests on piglin soil must sacrifice to Babar during ceremony or be instantly chased off/killed. Kill them if necessary. According to the Temple, piglins are not allowed to worship other gods than Babar. Humans living within the Empire is enforced to atleast openly worship Babar by building temples to His honor.

### The Divine Bloodline

The blue piglins have a special relation to blue fire, which terrifies and hurts other piglins. This is seen as God's favor, and a sign that the emperor rules with the mandate of the fire god.

The Emperor is thus not seen quite as a God, but pretty near. He is mortal but does not age, his reign has lasted since the founding of the Empire, so he is worshipped as the embodiment of the state. Praying to the emperor is done by lighting soul fire instead of regular fire.

## **The Army**

The Empire practices mandatory volounteering and thus, all piglins are expected to fight when called upon. Pacifism is not allowed and deserters are imprisoned.It is piglin policy to not be taken captive, but rather lay down their lives for the common cause.

The piglin army is split in 4 different units, reflecting the 4 different armor sets.

* The **Guerilla Division** (Green) is a light infantry unit equipped with green armor. They focus on guerilla warfare. Commanded by a General.

* The **Jian Guard** (Grey) is a heavy infantry unit equipped with grey armor. They fight in tight groups, mowing down everything that comes in their way. Commanded by a General.

* The **Fire Lancers** (Gold) is a ranged musketeer army equipped with golden armor. Focuses on supporting weakened areas during war with lines of musket fire. Commanded by the Emperor himself and plays a defensive role since musketeers have debuffs during close combat.

* The **Hoglin Cavalry**, (Red) is a heavy cavalry equipped with red armor. The hoglins attack non-piglin players and slaughter horses. The cavalry functions as the shock army of the Empire.

### Army ranks

**Army rank** is something any pig can gain by showing up to PvP training, fighting in wars and of course for outstanding service. Kill someone for coming close to the motherland, arrest a pigfarmer and sacrifice him to the flames. You will also be rewarded by collecting enemy heads which increases your reputation with the pig citizens. The government rewards both skill and loyal service.

### Army salaries

Army salaries is a function in EventWar. When a war is won, the amount is automatically paid to the players bank account.

Check your wallet with the command **/balance**

The piglin army ranks and their salaries when winning a victory are, in falling order;

**Grand Commander** - Earns 1350 $ per war

**General -** Earns 900 $ per war

**Coronel, -** earns 700

**Major, -** earns 500

**Captain, -** Earns 333

**Leutenant** - Earns 133 $

**Sergeant** - Earns 100 $

**Soldier** - Earns 50 $

## Trade

The rich empire trade in nether materials. In gold, cocoa, nether wart, coral blocks, exotic wood, diamonds, emeralds, fruit, parrots, quartz, drugs and terracotta.

The market squares of Snoutzibar and Imperial City are some of the most densely populated merchant-areas in the Cradleworld and a great place to do business. Certain enchantments like Fire Protection, Flame and Fire Aspect can only be bought here.

Piglins also want gold as a status symbol, since classical piglin architecture involves flashing your wealth on your building.

### The Merchant Class

The Merchants are the piglins who fight the unseen war of economics. They prefer to win over their enemies in negotiation rather than brute force, scamming other nations of all the gold they can. Merchants are clever, sawy and intelligent piglins who always knows how to turn an extra buck.

The merchant faction is centered around Snoutzibar and the other port cities and have regular contact with the foreigners.

## **Crime**

Crime in Piglin Empire is punished draconically, often by burning or lava, but

### Nation Laws

The founding laws of the piglins is called the Azurfyre Accord. It is the founding document of the empire, and thanks to the benefit of having a near-immortal God-emperor as the head of state, these laws have remained an enforced but stable founding document for an early warrior civilization. These laws are obligatory for all mayors to enforce in their town, or they will be deposed.

* Killing pigs and eating porkchops is an ABOMINATION and the greatest SIN.
* We aknowledge Tegula as the God-emperor and sovereign lord of the Empire. We support our founder Tegula's right to veto in affairs of state.
* We will be faithful to Babar our supreme Daddy God above all other religions forever and swear too uphold His Holy Law. We swear too build his temple the greatest of all the temples in our town. We will burn heretics and criminals as sacrifice to Babar.
* We agree that religious freedom is tolerated but penalized. We promise too treat all non-believers in Babar as second class citizenry. Members who are not believers of Babar shall be subject to extra religious taxations of 69% and can't hold any positions in the army or central government. We agree that non-believers are not allowed to enter the Imperial Palace nor the Fire temples, ambassadors from other nations excluded. If the unfaithful convert too a TRUE believer we remove those penalties.
* We swear too attack and defend for the Piglin Empire when called upon. Mandatory military service for all our citizens. Even weaklings can throw potions at enemies.
* We swear too report rebellion and terrorism amidst our ranks too the central government.
* We agree that trading with pigeaters shall be penalized with confiscation of whatever the Office of Imperial Treasury deems warranted. Assisting a pig killer  in any way is treason and is thus justly punished the same way.
* We promise to defend the greater Badlands area from other towns, nations and nomads. We promise to prevent anyone else but us imperials from mining in the greater Badlands.
* We swear to use the red mapcolor for our town to match the Empire. **/t set mapcolor red**
* We swear too die for the Piglin Empire.

### Town Laws

All towns in the Empire can make their own laws. However, Nation Laws always takes presedence over town laws.

### Punishments

* Squatters are killed and their inventory confiscated by the pig who kills them
* Thieves get's banished from the capitol, outlawed and are on the penalty of death and confiscation if they ever enter again.
* Traitors get's jailed and executed over and over again until your head is dropped, as a trophy.
* Pig murderers will be butchered and have their flesh distributed over the lands.
* Non-believers will be burned to Babar.
* Blasphemers have their tongues removed (voice perms removed for a specified time)
* Not fighting when other pigs are fighting is illegal, all piglins must fight for our cause!
* Pacifism is punished with group bullying and religiously ordained suicide missions.
* Sleeping with/breeding/loving a member of another race is punished with forced castration or sterilisation, lore-wise removing any chance of your character ever having natural children.
* Children of mixed blood are killed, since it's considered a mercy to put them out of their misery.
* Failing to avenge dead pigs/porkchop is a weakness and frowned upon.
* Smaller crimes get you put on the Altar of Shame.

For most other crimes and some of these, burning is a viable option for execution.

### Foreigners on piglin land

Foreigners disrespecting or threatening piglins might find themselves in the crosshair of the Piglin anti-terrorist efforts. When the Palace hears that someone is not treating the piglins with respect, it might write a Royal Decree and put this disrespectful player on a list of Foreign Terrorists. Players put on this list will find themselves targetted by the piglin armies. The player might also find themselves under international sanctions and their local ruler will recieve pressure from the piglin diplomats to either freeze assets, declare them a criminal or, preferably, handing them over to the Empire for justice. Local rulers are of course rewarded for accomodating the wishes of the piglin people, how could they dare to do otherwise?

## Legendary piglins

These piglins where either played by players on the server, or was NPCs implemented into the game.

* God-Emperor Tegula - Main article: Tegula.
* High Priest Saleera- Leader of the Fire religion of Babar. Grandmaster Fire mage. Main article: Saleera
* Razzelkines - Rank Coronel granted 2022-04-25: An architect and a famous war hero who's combat skills got him the honorable mission to protect high priest Saleera's life.
* Khleba Snoutz - Mayor of Snoutzibar, Trade Mogul and Ambassador to Olympus during the Age of Heroes. After the Great Doom, he established a town together with Private in the Jade Sea, south of the piglin mainland.
* \_Private\_\_ - Former Governor-king of Memnon and now either a raving schizoid lunatic or the most successful bird merchant in the history of the world. Often drunk or drugged out of his mind.
* IsakSauce - Rank: A famous war hero and arguably the strongest fighter in the history of the Empire. Akin to a piglin version of Hercules.
* Princess Empatio - The Heir to the Throne. Empatio has lived a sheltered life in the palace and is one of the most sought after brides in the world. Humans might think that she's not attractive since she is a piglin (A piglin would argue that she is a very pretty one). But her father's rich. Like disgustingly rich. If someone where to marry into the Imperial Family they would have the world on a platter, but also the most horrible high expectations father-in-law imaginable. Many of the piglin adventures during the Age of Heroes involved rescuing the princess from kidnappers and marriage proposers, lest her father found out and punished his piglins.
* Mr Digby - Tegulas' butler and bodyguard. The most dangerous NPC-piglin in the old Cradleworld. Died in the Great Doom.
* Oxyk Tuskworth - Leader of the prestigious Tuskworth clan who where named nobles after they've helped Tegula unite the tribes of the piglins.
* \_Dajo\_ Tuskworth - Member of the Tuskworth clan.
* Kimpa - Rank: Sergeant granted 2021-11-25. Mayor of Saint Pigsburg until it sank in the ocean when an earthquake happened on 2021-12-19. He now lives a destitute existence in a house in Imperial City.
* LostTrader - Assistant to Khleba Snoutz and the second most powerful piglin in Snoutzibar during the Dawn Age. Killed by an orange creature sometime after the Great Doom.
* Enigma\_Engine - Piglin soldier. Killed by cultists sometime after the Great Doom.
* Porcus - Piglin soldier. Spoke in a french accent and often travelled the northern lands to fight aquilans and cultists or .
* WoodRobot - One of the original piglin players. a noblepig och peerless standing, he used to own a large villa in Imperial City and a roomy ziggurat close to the palace in Memnon. He has not been seen since the Great Doom and is presumed dead.

## Towns

### Towns

Towns include towns that was created after the map swap in October 2022.

**Imperial Palace** - The great capitol of the Empire and the very center of piglin civilization. The home of the god-emperor and the most powerful piglins.

**Jadeeyar** - Island colony in the Jade Sea. Famous for their export of tridents and ocean monument-blocks.

**Pagoda of Experience** - 2 XP-farms within the same mountain.

**Grand Tea House** - A place for rest and relaxation.

**Island of Jeremiah** - An island in the western bay, founded by piglins but now inhabited by ratfolk who worship Babar and a strange, burning frog called Jeremiah.

### Former Towns

Former towns include towns that existed during the first server map, that ran from 2021-2022. This time is called the Age of Heroes.

Imperial City - The former Capitol and seat of the piglin imperial family. The Forbidden Palace was renowned for it's daring architecture, colossal statues and it's decadent style, since it was the hoard of most of the piglin wealth for generations. Foreigners where never welcome in this city that was destroyed in the Great Doom.

Not to be confused with Imperial\_Palace (Current capitol)

Snoutzibar - The most important port city in the old world. Was ruled by warring merchant princes, until it was united by the family Snoutz. During the age of heroes, mayor Khleba Snoutz rose to such prominence as to rival the high priest of the imperial favour. It had a sprawling marketplace with several NPC-run shops, and was a well-visited destination. Destroyed in the Great Doom.

Memnon - A Crown colony located on the central star island of the old world. IT was the first base of the piglins, irl-and-time-wise. Destroyed in the Great Doom.

Choiros - A woodland province near the old server spawn. Was kept as a nature reserve for over a year and remained an untouched forest until the Great Doom.

Boarhold - A colony of Razzelkines in the North. Destroyed in the Great Doom.

The Sus\_Canal - A port town infested by pirates and troll remnants. Destroyed in the Great Doom.

Saint Pigsburg - Former Crown colony, sank into the ocean after the piglins angered Clitus.