recursal/Fanatic-Fandom huggingface dataset:
The Waiter

### Infomation

This is a widely known SCP in the Waffle community. To learn more, follow the link at the top of the page.

## The Waiter

To learn more about this SWP, follow this link.

Jacob was about 20 years old. He was a pilot and enjoyed his job. Jacob loved to fly to different places and try out exotic foods. One time, he was exploring a remote town in Ohio he saw a Waffle House.

Hungry, Jacob decided to stop by and grab something to eat. He opened the door and took a seat at a nearby table. A waiter approached him and asked if there was anything that the man would like to order. He thought about it carefully and decided go with something simple,

**"Three waffles, please,"** he said.

The waiter stared at him blankly with no emotion and quickly left.

About five minutes later, the waiter returned with three waffles on a plate and handed them to Jacob, still with a blank stare. He found it strange and tried to make his way to the nearest exit, but a different waiter dressed in waffle attire appeared in front of him and said,

**“The Waffle House has found its new host...”**

Jacob looked around and noticed there was no one else in the building.

Confused, he asked,

**“What do you mean?!”**

The waiter stared blankly and ran towards him, pinning him down. A nearby waiter grabbed some rope, and before he knew it, he was tied up. They picked him up. It was pointless to resist. All he could do was struggle and strain, but not before shortly fainting. When he awoke, he noticed he was in a different room with an entirely different atmosphere than before. He looked up and saw more people dressed in waffle attire chanting,

**“The Waffle House has found its new host..”**

he needed a name for them and decided to go with “The Wafflers.” The Wafflers surrounded him as they did so; they chanted again,

**“The Waffle House has found its new host”**

repeating the chant, the Wafflers started to move, and as they crept closer to him, Jacob screamed,

**“STAY AWAY FROM ME!!!”**

Focused on the Wafflers in front of him, he failed to see the Wafflers behind him. One manages to make contact with him. Their finger turns into goo. The goo started to spread all over his body. As it spread, he slowly lost consciousness, but before completely losing consciousness, the last thing he heard was…

**“The Waffle House has found its new host.”**

-u/Adventurous\_Dance799
SWP-021

Item #: **SWP-021**

Object Class: **Euclid**

Special Containment Procedures: **SWP-021** is contained in an IHOP located in ████, █████, United States, where it is easily accessible at all times from Site-11. **SWP-021** must be handcuffed at all times and is to only be given 1 hour of outside time a day from 12:00 to 13:00. If an escape attempt is made, **SWP-021** is to be tranquillised and brought back into containment.

Description: **SWP-021** is a light skinned woman who measures approximately 1.74 metres

in height. **SWP-021** has dark blonde hair and at all times wears IHOP employee uniform, which consists of a white shirt, blue apron and long, dark grey trousers.

**SWP-021** possesses the ability to control Waffle House employees who have worked there in the past, and in the present. She also possesses super strength, which has led her to be contained in handcuffs after what happened duriy Incident-372. **SWP-021** is also the face of the Pancake Shack due to her acting as the "rival" of the Waffle House Host.

Incident Report: Incident-371; on ██, ██, ████ SWP showed the first sign of her super strength when she punched down the west wall of her containment, killed 3 guards and left 5 seriously injured. She was later found harassing employees in the closest Waffle House 12 minutes after her escape and was tranquilized by facility personnel.
Items

This is the list of all purchasable in-match items in Minifigures: Clash!. Each of the 3 categories has 4 items that can be purchased, but only 4 items can be bought in a match.

## Utility

* **More Damage to Shields**
* **Anti-Heal Effect**
* **Skill Cooldown Reduction**
* **Reveal Nearby Invisible Enemies**

## Defense

* **More Health**
* **Damage Reduction**
* **Crowd Control Resistance**
* **More Shield Health**

## Healing

* **Kill to Heal**
* **Heal Out of Combat**
* **Increased Health Regeneration**
* **Increased Healing Received**
Kyoto

**Kyoto** (/ˈkjoʊtoʊ/; Japanese: 京都, *Kyōto* [kʲoꜜːto] (listen)), officially **Kyoto City** (京都市, *Kyōto-shi*, [kʲoːtoꜜɕi] (listen)), is the capital city of Kyoto Prefecture in Japan. Located in the Kansai regionon the island of Honshu, Kyoto forms a part of the Keihanshin metropolitan area along with Osaka and Kobe. As of 2020, the city had a population of 1.46 million. The city is the cultural anchor of a substantially larger metropolitan area known as Greater Kyoto, a metropolitan statistical area (MSA) home to a census-estimated 3.8 million people.

Kyoto is one of the oldest municipalities in Japan, having been chosen in 794 as the new seat of Japan's imperial court by Emperor Kanmu. The original city, named Heian-kyō, was arranged in accordance with traditional Chinese feng shui following the model of the ancient Chinese capital of Chang'an/Luoyang. The emperors of Japan ruled from Kyoto in the following eleven centuries until 1869. It was the scene of several key events of the Muromachi period, Sengoku period, and the Boshin War, such as the Ōnin War, the Honnō-ji Incident, the Kinmon incident and the Battle of Toba–Fushimi. The capital was relocated from Kyoto to Tokyo after the Meiji Restoration. The modern municipality of Kyoto was established in 1889. The city was spared from large-scale destruction during World War II and as a result, its prewar cultural heritage has mostly been preserved.

Kyoto is considered the cultural capital of Japan and is a major tourist destination. It is home to numerous Buddhist temples, Shinto shrines, palaces and gardens, some of which have been designated collectively as a World Heritage Site by UNESCO. Prominent landmarks include the Kyoto Imperial Palace, Kiyomizu-dera, Kinkaku-ji, Ginkaku-ji, and Kyoto Tower. The internationally renowned video game company Nintendo is based in Kyoto. Kyoto is also a center of higher learning in the country, and its institutions include Kyoto University, the second oldest university in Japan
重庆轨道交通4号线

**线路介绍**

重庆轨道交通4号线（Chongqing Rail Transit Line 4），是重庆轨道交通线网中的骨干线路之一，识别色为太阳橙。重庆北站北广场至唐家沱段于2018年12月28日开通试运营；民安大道至重庆北站北广场段于2019年1月11日开通试运营；唐家沱至黄岭段于2022年6月18日开通试运营。

重庆轨道交通4号线西起民安大道站，途径江北区、渝北区，北至黄岭站。

截至2022年6月，重庆轨道交通4号线运营里程为48.46千米，共设车站24座（含暂缓开通车站1座），其中地下站16座、半地下站1座、高架站7座；使用6节编组As型列车。

2019年2月21日，重庆轨道交通4号线日客流量为1.4万人。

**线路历史**

* 一期工程

2013年12月3日，重庆轨道交通4号线一期工程开工建设。

2014年11月7日，重庆轨道交通4号线一期工程太平冲站首根钻孔桩开钻，成为全线首个钻孔桩开钻的车站。

2016年2月3日，重庆轨道交通4号线一期工程用架桥机进行高架桥建设。

2017年4月1日，重庆轨道交通4号线一期工程港城站主体结构封顶。6月30日，重庆轨道交通4号线一期工程开始铺轨。10月28日，重庆轨道交通4号线一期工程桥梁贯通。

2018年4月9日，重庆轨道交通4号线首列车抵达唐家沱车辆段。4月22日，重庆轨道交通4号线一期工程实现电通。4月26日，重庆轨道交通4号线一期工程实现轨通。5月1日，重庆轨道交通4号线一期开始动车调试。5月18日，重庆轨道交通4号线一期工程举行“三权移交”启动仪式，进入运营筹备阶段。5月21日，重庆轨道交通4号线一期工程开始第一阶段不载客试运行。6月18日，重庆轨道交通4号线一期工程开始第二阶段不载客试运行。7月1日，重庆轨道交通4号线一期工程开始第三阶段不载客试运行。7月20日，重庆轨道交通4号线一期开始按照试乘期间时刻表不载客试运行。12月7日，重庆轨道交通4号线一期工程通过竣工验收。12月28日，重庆轨道交通4号线一期（民安大道站-唐家沱站）开通试运营（民安大道站、港城站除外）。

2019年1月11日，民安大道站开通并实现与环线换乘。1月30日，重庆轨道交通4号线支持支付宝、微信扫码购票。

2020年9月18日，重庆轨道交通环线和4号线互联互通直快列车上线。

2021年12月28日，重庆轨道交通环线、4号线、5号线三线互联互通直快列车上线。

* 二期工程

2019年1月25日，重庆轨道交通4号线二期工程开工建设。

2020年7月3日，重庆轨道交通4号线二期工程三板溪站主体结构封顶。12月26日，重庆轨道交通4号线二期工程石船站主体结构封顶。12月31日，重庆轨道交通4号线二期工程桐梓林站主体结构封顶。

2021年5月28日，重庆轨道交通4号线二期工程复盛站主体结构封顶。5月31日，重庆轨道交通4号线二期工程普福站—桐梓林站区间高架段贯通。9月30日，重庆轨道交通4号线二期工程实现轨通。11月29日，重庆轨道交通4号线二期工程实现电通。12月18日，重庆轨道交通4号线二期工程完成热滑实验。12月31日，重庆轨道交通4号线二期工程开始联调联试。

2022年1月25日，重庆轨道交通4号线二期工程通过验收。1月28日，重庆轨道交通4号线二期开始不载客试运行。4月24日，重庆轨道交通4号线唐家沱站—铁山坪站区间完成热滑实验，标志着重庆轨道交通4号线一、二期贯通节点目标实现。5月20日，重庆轨道交通4号线一、二期开始贯通跑图试运行。6月6日，重庆轨道交通4号线二期工程通过竣工验收。6月8日，重庆轨道交通4号线列车启用冷暖分区功能。6月18日，重庆轨道交通4号线二期（唐家沱站-黄岭站）开通试运营。

* 西延工程

2020年10月10日，重庆市发展和改革委员会批复重庆轨道交通4号线西延工程可行性研究报告。

2021年3月2日，重庆轨道交通4号线西延工程开工建设。

2022年6月30日，重庆轨道交通4号线西延伸段工程首台TBM（全断面隧道掘进机）顺利始发，标志着全线正式进入TBM施工阶段。

2022年12月23日，重庆交通开投轨道集团传来消息，轨道交通4号线西延伸段建设项目取得了新的进展，嘉州路站—民安大道站（右线）TBM区间掘进完成，盘桂路站—石马立交站区间明挖段首段主体结构封顶。
Sweet Heart : Dress up & Fashion Wiki

**Welcome to the Sweet Heart : Dress up & Fashion Wiki!**
Sweet Heart: Dress up & Fashion is the game in Japan , Try to be a Fashion Girl

We're a collaborative community website about Sweet Heart : Dress up & Fashion that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
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* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
重庆轨道交通1号线

**线路介绍**

重庆轨道交通1号线（Chongqing Rail Transit Line 1），是重庆轨道交通线网东西方向的主干线，也是重庆市第一条地铁线路，识别色为石榴红。小什字至沙坪坝段于2011年7月28日开通试运营；沙坪坝至大学城段于2012年12月20日开通试运营；大学城至尖顶坡段于2014年12月30日开通试运营；尖顶坡至璧山段于2019年12月30日开通试运营；小什字至朝天门段于2020年12月31日开通试运营。

重庆轨道交通1号线大致呈东西走向，东起朝天门站，途经渝中区、九龙坡区、沙坪坝区、璧山区，西至璧山站。

截至2020年12月，重庆轨道交通1号线运营里程为45.34千米，共设车站25座，其中地下站16座、高架站9座；使用6节编组B型列车。

2018年3月3日，重庆轨道交通1号线当日客流量达66.7万乘次。

**线路历史**

2007年6月18日，重庆轨道交通1号线开工建设。

2010年5月6日，重庆轨道交通1号线第一榀地铁U型轨道梁在大学城区间段成功架设。 [8]  12月17日，重庆轨道交通1号线一期工程较场口至沙坪坝段实现电通。12月28日，重庆轨道交通1号线一期工程较场口至沙坪坝段试跑。

2011年2月16日，重庆轨道交通1号线一期工程较场口至沙坪坝段时速60千米试跑。3月，重庆轨道交通1号线一期小什字至沙坪坝段试运行。4月，重庆轨道交通1号线一期13列列车陆续上线联调。6月6日，重庆轨道交通1号线AFC系统首次实现“一卡通”。7月28日，重庆轨道交通1号线一期（小什字-沙坪坝段）开通试运营。

2012年6月，重庆轨道交通1号线二期工程沙坪坝至大学城段实现全线贯通。7月，重庆轨道交通1号线二期工程沙坪坝至大学城段最后一根轨道梁吊装完毕，各车站陆续开始装修。8月，重庆轨道交通1号线二期工程沙坪坝至大学城段实现电通。9月13日，重庆轨道交通1号线二期工程沙坪坝至大学城段轨道贯通。9月20日，重庆轨道交通1号线二期工程大学城至尖顶坡段开工建设。10月31日，重庆轨道交通1号线二期工程沙坪坝至大学城段电通。11月12日，重庆轨道交通1号线二期沙坪坝至大学城段不载客试运行。12月20日，重庆轨道交通1号线二期（沙坪坝-大学城段）开通试运营。

2014年6月18日，重庆轨道交通1号线尖璧段开工。7月31日，重庆轨道交通1号线二期工程大学城至尖顶坡段轨道贯通。8月22日，重庆轨道交通1号线二期工程大学城至尖顶坡段机电贯通。9月1日，重庆轨道交通1号线二期大学城至尖顶坡段不载客试运行。9月28日，石井坡站开通。12月30日，重庆轨道交通1号线二期（大学城-尖顶坡段）开通试运营。

2016年8月17日，重庆轨道交通1号线朝天门站正式开建。

2017年8月8日，重庆轨道交通1号线尖璧段缙云山隧道贯通。

2019年3月，重庆市轨道交通（集团）有限公司开展重庆轨道交通1号线尖璧段列车购买招标；12月30日，重庆轨道交通1号线尖璧段（尖顶坡-璧山）开通试运营。

2020年8月20日，朝天门站实现“电通”；12月31日，重庆轨道交通1号线一期朝小段（小什字-朝天门）开通试运营。

2022年3月27日，地铁1号线朝天门1号出入口开通。9月30日，沙坪坝站换乘大厅及换乘通道建成投用。
重庆轨道交通5号线

**线路介绍**

重庆轨道交通5号线（Chongqing Rail Transit Line 5），是重庆轨道交通南北向骨干线路，识别色为浅葱蓝。园博中心站至大龙山站段于2017年12月28日开通试运营；大龙山站至大石坝站段于2018年12月24日开通试运营；石桥铺站至跳磴站段于2021年1月20日开通试运营。

重庆轨道交通5号线大致呈南北走向，北段北起园博中心站，途经渝北区、江北区，南至大石坝站；一期南段北起石桥铺站，途经九龙坡区、沙坪坝区、大渡口区，南至跳磴站。

截至2021年1月，重庆轨道交通5号线运营里程为35.02千米，共设车站22座，其中地下站18座、高架站4座；使用6节编组As型列车。

**线路历史**

2000年，重庆市轨道交通规划图新增重庆轨道交通5号线，走向为童家院子到中梁山。

2012年12月20日，重庆轨道交通5号线控制性工程红岩村嘉陵江大桥开工。

2013年12月3日，重庆轨道交通5号线一期工程开工建设。

2015年3月6日，重庆轨道交通5号线一期北段工程开始盾构施工。4月23日，重庆轨道交通5号线一期北段工程湖霞街站封顶。12月28日，重庆轨道交通5号线控制性工程红岩村嘉陵江大桥复工。

2016年4月24日，重庆轨道交通5号线一期北段工程开始铺设轨道。9月18日，重庆轨道交通5号线一期北段工程10座车站全部封顶。

2017年2月，重庆轨道交通5号线一期北段工程轨道铺设完成。5月18日，重庆轨道交通5号线一期北段工程园博中心站至大龙山站段电通。5月22日，重庆轨道交通5号线首列车抵达大竹林停车场。5月24日，重庆轨道交通5号线一期北段工程大龙山站至大石坝站段电通。6月26日，重庆轨道交通5号线一期北段工程完成热滑实验。9月13日，重庆轨道交通5号线一期北段工程10座车站全部完成验收。9月20日，重庆轨道交通5号线一期北段开始不载客试运行。12月28日，重庆轨道交通5号线一期北段园博中心站至大龙山站段开通试运营。

2018年12月24日，重庆轨道交通5号线一期北段大龙山站至大石坝站段开通试运营。

2019年1月25日，重庆轨道交通5号线北延伸段工程开工建设。

2020年6月27日，重庆轨道交通5号线一期南段工程实现短轨通。7月15日，重庆轨道交通5号线一期南段工程实现长轨通。8月15日，重庆轨道交通5号线一期南段工程实现电通。9月29日，重庆轨道交通5号线一期南段开始不载客试运行。

2021年1月20日，重庆轨道交通5号线一期南段（石桥铺站至跳磴站）开通试运营。1月21日，重庆轨道交通5号线红岩村站主体结构完成混凝土浇筑，标志着红岩村桥隧项目主体结构完工。1月27日，重庆轨道交通5号线北延伸段工程开始盾构施工。4月12日，重庆轨道交通5号线北延伸段工程甘悦大道站、椿萱大道站主体结构封顶。5月18日，重庆轨道交通5号线北延伸段工程玉河沟站至甘悦大道站区间左线贯通。7月23日，重庆轨道交通5号线一期中段工程大石坝站至忠恕沱站区间隧道主体结构施工完成；重庆轨道交通5号线北延伸段工程玉河沟站至甘悦大道站区间右线贯通。同日起，重庆轨道交通5号线在每周五至周日和国家法定节假日及其前一日期间，末班车发车时间延长至23:00。11月1日，重庆轨道交通5号线每日末班车发车时间均延长至23:00。11月22日，重庆轨道交通5号线北延伸段工程悦港北路站主体结构封顶。12月28日，重庆轨道交通环线、4号线、5号线三线互联互通直快列车上线。

2022年3月14日，重庆轨道交通5号线北延伸段工程悦港大道站主体暗挖导洞贯通，标志着椿萱大道站至悦港北路站区段全线贯通。3月25日，重庆轨道交通5号线北延伸段工程进入铺轨阶段。4月11日，重庆轨道交通5号线北延伸段工程鲁家沟站至中央公园西站区间右线贯通。4月20日，重庆轨道交通5号线北延伸段工程中央公园西站换乘大厅封顶。4月29日，重庆轨道交通5号线北延伸段工程鲁家沟站至中央公园西站区间左线贯通，标志着重庆轨道交通5号线北延伸段工程实现洞通。5月28日，重庆轨道交通5号线北延伸段工程中央公园西站主体结构封顶。6月20日，重庆轨道交通5号线北延伸段工程实现长轨通。7月26日，重庆轨道交通5号线北延伸段工程实现电通。7月31日，重庆轨道交通5号线北延伸段工程完成热滑实验。8月30日，重庆轨道交通5号线北延伸段轨道工程正线子单位工程通过验收。9月9日，重庆轨道交通5号线北延伸段工程通过验收。9月13日，重庆轨道交通5号线北延伸段开始不载客试运行。
重庆轨道交通3号线

**线路介绍**

重庆轨道交通3号线（Chongqing Rail Transit Line 3），是重庆市第三条建成运营的城市轨道交通线路，识别色为琉璃蓝。重庆交通大学至江北机场T2航站楼段于2011年12月30日开通试运营；鱼洞至重庆交通大学段于2012年12月28日开通试运营；碧津至举人坝段于2016年12月28日开通试运营。

重庆轨道交通3号线大致呈南北走向，南起鱼洞站，途经巴南区、南岸区、渝中区、江北区、渝北区，北至江北机场T2航站楼站；重庆轨道交通3号线北延伸段（重庆轨道交通空港线）南起碧津站、北至举人坝站。

截至2020年12月，重庆轨道交通3号线运营里程为67.09千米，共设车站45座，其中高架站34座、地下站11座；使用6节/8节编组跨座式单轨列车。截至2017年12月，重庆轨道交通3号线是全球运输效率最高、单线运营里程最长、地形条件最复杂的跨座式单轨线路。

2019年2月22日，重庆轨道交通3号线全天客流量达105.5万人次。

**线路历史**

● 前期规划

1985年，重庆市开始规划地铁线路，其中重庆轨道交通3号线走向为四公里-紫荆路。

1990年，根据重庆市规划和自然资源局的方案，重庆轨道交通3号线拟采用空中客车的交通制式。

1998年，重庆市调整地铁线路规划，重庆轨道交通3号线向南延伸至鱼洞，向北延伸至空港大道，工程项目完成预可研报告。

2002年，重庆市进行《重庆市主城区综合交通规划》修编工作，对原117千米《重庆市轨道交通线网规划》进行优化调整，确定了包括重庆轨道交通3号线在内的“六线一环”354千米《重庆市城市快速轨道交通线网规划》报告。

● 建设过程

2007年2月7日, 《重庆市轨道交通3号线一期工程可行性研究报告》通过中国国家发改委正式批准；4月6日，重庆轨道交通3号线一期工程（二塘至龙头寺）在华新街车站举行开工建设仪式。
2010年12月28日，重庆轨道交通3号线车辆上线调试。
2011年6月6日，重庆轨道交通1 、3号线AFC系统首次实现“一卡通”；9月29日，重庆轨道交通3号线两路口至鸳鸯段开通试运营；11月8日，重庆轨道交通3号线试运营范围向北延伸至长福路段；12月30日，二塘至江北机场全线39千米路段开通试运营。

2012年12月28日，重庆轨道交通3号线二塘至鱼洞段建成通车。

2013年12月10日，重庆轨道交通3号线行车间隔缩短至2分50秒。

2016年7月14日，重庆轨道交通空港线（重庆轨道交通3号线北延伸段）轨道贯通；8月16日，重庆轨道交通空港线通车试运行；12月28日，重庆轨道交通空港线（碧津-举人坝）开通试运营。

2017年4月10日，重庆轨道交通空港线运营时间由07:30提前至06:30；10月11日，重庆轨道交通空港线运营时间延长至22:30；12月28日，重庆轨道交通3号线“江北机场站”更名为“江北机场T2航站楼”站。

2019年12月1日起，重庆轨道交通3号线“二塘站”更名为“重庆交通大学站”；“五公里站”更名为“重庆工商大学站”。

2022年6月25日，重庆单轨3号线鱼洞—江北机场T2航站楼实现8编组列车贯通运营，实现“6(编组列车)改8(编组列车)”，便利民众出行。
Hatsune Miku

**Hatsune Miku** (Japanese: 初音ミク), also called **Miku Hatsune**, and officially code-named **CV01**, is a Vocaloid software voicebank developed by Crypton Future Media and its official anthropomorphic mascot character, a 16-year-old girl with long, turquoise twintails. Miku's personification has been marketed as a virtual idol, and has performed at live virtual concerts onstage as an animated projection (rear-cast projection on a specially coated glass screen).

Miku uses Yamaha Corporation's Vocaloid 2, Vocaloid 3, and Vocaloid 4 singing synthesizing technologies. She also uses Crypton Future Media's Piapro Studio, a standalone singing synthesizer editor. She was the second Vocaloid sold using the Vocaloid 2 engine and the first Japanese Vocaloid to use the Japanese version of the 2 engine. The voice is modeled from Japanese voice actress Saki Fujita.

The name of the character comes from merging the Japanese words for first (初, *hatsu*), sound (音, *ne*), and future (ミク, *miku*), thus meaning "the first sound of the future", which, along with her code name, refers to her position as the first of Crypton's "Character Vocal Series" (abbreviated "CV Series"), preceding Kagamine Rin/Len (code-named *CV02*) and Megurine Luka (code-named *CV03*). The number 01 can also be seen on her left shoulder in official artwork.
Hetalia

***Hetalia: Axis Powers*** (Japanese: ヘタリア Axis Powers, Hepburn: *Hetaria Akushisu Pawāzu*) is a Japanese webcomic, later adapted as a manga and an anime series, by Hidekaz Himaruya. The series' main presentation is as an often over-the-top allegory of political and historic events as well as more general cultural comparisons. Characters are personifications of countries, regions such as Hong Kong, and micronations with little reference to other national personifications. Both positive and negative cultural stereotypes form part of each character's personality.

The character roster is large and far from complete, but the main cast is primarily the countries which made up the Axis powers and Allies of World War II—namely Italy (North Italy in particular), Germany, Japan, United States, United Kingdom, France, Russia, China, and Canada. *Hetalia* (ヘタリア) is a portmanteau combining *hetare* (ヘタレ, Japanese for "useless" or "pathetic" in a cute or endearing way) and "Italia" (イタリア, *Itaria*, Japanese for "Italy").

The main storyline's events occur during World War II, but the vast majority of the comics take place during other historical events, modern holidays, or at no specific time whatsoever. The series often uses satire and light-hearted comedy to reinterpret well-known events as well as less common historical and cultural trivia. Historical, political, economic, and military interaction between countries is generally represented in *Hetalia* as social interactions and misunderstandings between the characters.

Himaruya originally created *Hetalia* as a webcomic, and so far six *tankōbon* have been published by Gentosha Comics, the first on March 28, 2008, the second on December 10, 2008, the third on May 20, 2010, the fourth on June 30, 2011, and the fifth on July 31, 2012. English translations of the first two volumes have been published by Tokyopop in the United States, the United Kingdom and Canada. Both printed volumes published so far have topped *The New York Times* manga best seller list. As of May 2012 the English-language version of the manga was published by Tokyopop via Right Stuf Inc. The series was later adapted into drama CDs, and an anime series created by Studio Deen has also begun streaming online. As of January 8, 2010, the anime series' international distribution is being handled by Funimation.
Toveran

**Toveran**, formerly known as **Voyflen**, is a fictional species of humanoid, animal-morphing creatures in Ciausia, and the novel Aerouant. Toverans are humanlike, semi-supernatural creatures possessing magical abilities. Toverans can be perceived as humans with elf ears, but the shape of the ears may vary. Toverans can physically shift into an animal. The animals Toverans transform into are called Zoovertos. Normal Toverans can be born with only 1 Zooverto.
## Etymology

The term Toveran was derived from the Dutch word *betoverend,* meaning “enchanting” or “glamorous”.
Astrid

## Astrid Roselyn Dawson

* Current Design
* Prototype

**Astrid** (pronounced *As-treed*) **Roselyn Dawson** is one of the main characters of the novel Aerouant. She is an 18 year old Toveran and is one of the members of Cameron’s friend group. Her Zooverto is a rabbit.
## Description

“***A sharp-witted and observant science-obsessed who is filled with warmth and amenity.***”
重庆轨道交通2号线

**线路介绍**

重庆轨道交通2号线（Chongqing Rail Transit Line 2），是中国西部地区第一条城市轨道交通线路，也是中国第一条跨座式单轨线路，识别色为森林绿；因其列车在李子坝站穿楼而过闻名全国。大坪至动物园段于2004年11月6日开始观光运行；较场口至动物园段于2004年12月11日开始观光运行，于2005年6月18日开通试运营；动物园至新山村段于2006年7月1日开通试运营；新山村至鱼洞段于2014年12月30日开通试运营。

重庆轨道交通2号线大致呈倒L型走向，东起较场口站，途经渝中区、九龙坡区、大渡口区、巴南区，南至鱼洞站。

截至2020年12月，重庆轨道交通2号线运营里程为31.36千米，共设车站25座，其中高架站22座、地下站3座；使用4节/6节/8节编组跨座式单轨列车。

**线路历史**

1988年，重庆市政府宣布将建设市中心区到新山村的轨道交通路线，并组建重庆市轨道交通路线规划与预可行性研究工作组。

1993年，日本国际协力事业团专家在渝开展了较新线工程可行性调查。

1994年，重庆轨道交通2号线项目建议书通过国家评估，重庆单轨项目被中国列入日本政府贷款计划。

1996年，重庆轨道交通2号线项目可行性研究报告、环境评价报告完成。

1999年，重庆轨道交通2号线项目建议书获得原国家计委批准，工程可行性研究报告通过国家评估。

2000年，重庆轨道交通2号线一期工程被列为国家西部开发十大重点工程和国债项目。6月，重庆轨道交通2号线试验段动工。9月，重庆轨道交通2号线初步设计获批准。12月26日，重庆市轨道交通2号线一期工程（较场口-新山村段）正式开工，列为市长一号工程，时称较新线。

2001年，重庆轨道交通2号线项目271亿日元贷款签约，开始国际招标采购机电设备。

2002年，重庆轨道交通2号线延伸段（大堰村-新山村）工程获国家批准，车辆采购合同签署。

2003年10月27日，重庆轨道交通2号线一期工程实现轨通目标。
2004年6月28日，第一抽重庆单轨列车在大坪至动物园段试通车取得成功。8月18日，第二抽单轨列车又正式上线，并成功完成了大堰基地至较场口地下车站的全线试通车。11月6日，重庆轨道交通2号线一期大坪至动物园段开始观光运行。12月11日，重庆轨道交通2号线一期全线开始观光运行。12月28日，重庆轨道交通2号线一期开始试运行，停靠站点由观光运行期间的5个增加到13个，黄花园、佛图关、谢家湾和曾家岩4个站不停靠。
2005年6月18日，重庆轨道交通2号线一期（较场口-动物园）开通试运营。

2006年6月8日，重庆轨道交通2号线二期开始模拟运行。7月1日，重庆轨道交通2号线二期（动物园-新山村）开通试运营。7月10日，重庆轨道交通2号线二期开始正式运营。

2008年7月31日，重庆轨道交通2号线南延工程开工，时称天鱼线。

2010年10月28日，重庆轨道交通2号线南延工程首座车站封顶。

2013年3月8日，重庆轨道交通2号线南延工程开始铺设轨道。

2014年9月18日，重庆轨道交通2号线南延工程轨道铺设工作全部完成。10月31日，重庆轨道交通2号线南延工程开始不载客试运行。12月30日，重庆轨道交通2号线南延线（新山村-鱼洞）开通试运营。

2021年10月28日起，重庆交通开投轨道集团将对单轨2号线较场口-新山村段车站出入口编号进行变更，“A、B、C”等英文字母对应变更为“1、2、3”等阿拉伯数字，与线网其他车站保持一致。
Naruto Online Mobile Wiki

**Bem-vindo(a) à Wiki Naruto Online Mobile!**
Fandom focado no game Naruto Online Mobile, boa parte dos conteudos enontrados aqui damos creditos ao discord "Naruto Online Brasil - Oficial" e ao Discord "Trus Dragon NOM"

**Link Discord Naruto Online Brasil - Oficial**

https://discord.gg/7kavaM2M

**Link Discord Trus Dragon NOM**

https://discord.gg/DQr5gWaP

**(Atenção - Esta Wiki ainda está em desenvolvimento, esperamos completa-la o mais breve possivel)**

## Artigos importantes

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Tessfushin

**Tessfushin** is one of the 14 Ciausian Gods. She is a Polyfalizoan cat with four heads, in which each of those heads have different personalities. She is the god of Xetod.

* Red Tessfushin
* Yellow Tessfushin
* Blue Tessfushin
* Purple Tessfushin

* 01

* 01

* 01
* 01.2

* 01
**Red Tessfushin** is one of the heads of Tessfushin. She is the uppermost and primary head of Tessfushin.
Tunnel Room

As the name implies, it's a room that contains a tunnel.

#### Structure

The Tunnel Room is a room containing a Shaft and a Tunnel that can be accessed by the Main Area in the Eastern side. This area embodies two pillars, corpse of an animal, broken mirror and a crack that leads to an Enclosed Yard upon using the Metal Rod.

#### Info

The Shaft is a trap which should NOT be entered, the main consequence of entering the Shaft is being stuck and being ambushed by a creature. When you obtain the Kopeck from the Locked Space, you will encounter Mothrat mauling an another victim, followed by the creature flying off.
Starting Area

Every type of journey needs a beginning.

## Description

As the name implies, it's a starting place where Matvei finds himself in. There isn't much, although it has intresting detail.

### About

The Starting Area is a small area where Matvei wakes up in whilst also having a headache from the Parasite

### Layout

#### Build

The Starting Area is a small, barren area devoid of any creatures. It consists of pipes, fence, broken furniture, hole filled with metal rods and a checkpoint.

#### Additional Info

This area is filled with vegetation containing the slate gray color. It's one of the most important locations in the entire game. Leaving the area will lead you to an another major location, Main Area.
Enclosed Yard

## Description

The Enclosed Yard is an area that accessed via the cracked wall.

### About

It's an area used to get the Fruit that is used to kill the creature by the name of Consumer of Remains, which is located in the Locked Space.

### Layout

#### Build

The Enclosed Yard is a small area that can be accessed by breaking the cracked wall in Tunnel Room by using the Metal Rod. This area mainly consists of dead plants, but it has a few more details.

#### Info

It also contains a rag that reeks from the decomposition of the human body behind it, pile of bricks and a tree coming out of a wall that contains the Fruit. Upon interaction, Matvei will inspect it.
Main Area

## Description

The Main Area is one of the major locations in the game

### Layout

The Main Area is connected with the Starting Area, Prison and the Tunnel Room. It contains furniture that is either worn out, broken, or filled with vegetation. It also contains pillars, walls with holes or windows and some weird details. There are different parts of the Main Area.

#### Western Side

The western side is the side where the player comes out from the Starting Area. This side of the Main Area contains a cemented bowl with a stick in it (not equippable), drainage, fossils, etc. Equippable object is the Brick (located in the western South side of the Main Area)

#### Southern Side

The southern side contains a corridor that leads to the way that the Fragile Insect is located. Upon crushing it, it will die. But when you head for the exit, a cutscene will be triggered about the headaches of the said ear infection.

##### Locked Space

The Locked Space is a Sub-Location located in the southern side of the Main Area. You can access it by breaking the damaged wall using the Metal Rod. It contains some really useful stuff that can be used later in the game. Although breaking in without the Fruit will lead you to be ambushed by Consumer of Remains

#### Northern Side

The northern side consists of the Window, used to get a glass shard. Later in the game, a passage will open up that leads to the Prison, which doesn't have anything useful to it, although it is used for lore.

#### Eastern Side

The eastern side contains a passageway leading to the Tunnel Room. There isn't anything much to it, except for the vegetation.

### Hazards

There are some hazards in this area:

* Creeper (docile)
* Erratic Owl (docile)
* Fragile Insect (neutral)
* Consumer of Remains (hostile)
Belong Nowhere Wiki

A game featuring fear, terror, trauma... parasites and machines?

This is a supportive community used to help and promote the developer of the game "Belong Nowhere" and our troubled protagonist Matvei. Featuring crazy stuff including characters (survivors), creatures, machines and structures. A creative game needs a creative community.

## Important articles

### Main Protagonist

#### Character

Matvei is a protagonist with a good character development, depicted as a Russian male living in a bleak, polluted city of Monogorsk. When he wakes up in some decrepit space, he'd rather working two jobs rather than one.

#### Plot

Matvei is the main character of the story, he's very important to the plot of the game since he's the one to explore the place he had woken up to; needless to say, his dialogue really hits close to home when he finds himself in an inexplainable situation

### Parasite

#### About

The Parasite is the main antagonist of the story. Whilst infecting Matvei's ear and causing him tremendous pain.
To make his life a living hell, he woken up to the place we mentioned before.
*Need help building out this community?*

### Starting Area

#### Usage

Everyone needs a place to start, so that's the usage for Starting Area. It's a small, barren area with no hazards/ It also contains a Checkpoint, the hole filled with trash bags the can be cut using the Glass Shard to get the Metal Rod.

#### Layout

As mentioned before, it's a small area that consists of fence, pipes, holes and a Checkpoint

* Rules of this wiki
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Locked Space

## Description

Locked space is a sub-location which can be located in the southern side of the Main Area

### Layout

Locked space can be found in the southern side of the Main Area. It can be accessed by pushing the crate of the passageway, followed by using a Metal Rod to dig the damaged wall. This sub-location contains Flashlight, a Kopeck and a Battery. It also has a mauled corpse, a rag and a shelf.

### Hazards

This sub-location contains a hazardous creature, Consumer of Remains. If you, by any chance, don't carry a fruit, you'll get murdered by the creature, resulting in a game over. But if you have the Fruit, the creature will bleed, followed by vomiting a Flashlight, resulting in the ability to explore the sub-location.
Parasite

The source of the ear infection

## Description

### Characteristics

The Parasite possesses a nasty gray-ish color with veins, wings and hair. Because of it's ability to infect the ear and to cause enormous pain, the Parasite has found it's host, Matvei. According to basic biology, the bacteria or a virus travel through into the middle ear through the eustachian tube, which might be the source of the headaches.

When you traverse the main area and step on the creature. You'll get a picture of an eye bleed. It might be a hemorrhage, but ear infections don't cause that. Instead, the eye bleed might represent the cluster headaches caused by the Parasite. The cluster headaches are one of the most painful things the mankind can experience.

### ̶P̶a̶r̶a̶s̶i̶t̶e̶ Brain Build

The build of the P̶a̶r̶a̶s̶i̶t̶e̶ Brain is certainly strange. Since it contains multiple eyes, joint-like limbs, hair and claws. It might be a metaphor of Matvei's pain, since it contains the same bleeding eyes.
Session 46

* Kampf geht weiter
* Dalist ist **unantastbar**
* Kampf wird gewonnen
* beim Looten finden Sethron, Immerâl und Utúle weitere Gefangene, unter anderem eine zivilisierte Orkfrau
* Orkfrau und ein Hobbit sind Teil der Expedition der Abenteurergilde
* Orkcaptain hat wohl mit dem [[ zusammengearbeitet und hatte vor, bis Ehlingen vorzudringen
* Ork"könig" Dromod im Osten, der wartet, alle zu töten
Matvei

## Description

Matvei is the main protagonist that's depicted as a Russian male living in a bleak, depressing city of Monogorsk. He lived there as long as he can remember.

### Character

#### Physical Characteristics

In terms of physical characteristics, our protagonist isn't much diverse. He possesses black hair, light skin, a sweater in color of slate (with a shirt under it), jeans and red shoes. He isn't meant to stand out much from the current art style of the game. His height is currently unidentified and his physical state is unknown.

#### Personality

Not much to say, however he held a pessimistic personality. He doesn't show much emotions; although he isn't a stoic. Matvei is also shown to be desperate, as he himself admitted that he is longing for something good to change, but calls himself a naive dreamer for doing so.

### Life

He is often seen anguished of the fact that many things fell on his shoulders when dealing with trauma and the fact thaat his only work position in the whole city, which is retail, is a fatiguing job. Because of everything, he is shown to be tired and irresolute.

#### Early Life

His early life is quite tragic, since he revealed that his father died in a factory accident. What made it worse is the recent death of his mother that was caused by a deranged woman. Come what way, she's been found sane and the woman was locked up in a infamous Russian prison "Black Dolphin". On the other hand, Matvei (as a child) is found to be comfortable in a comic posted by the developer.

Nevertheless, he is still affected by early trauma.

### Current Situation

Upon waking up with a strong headache caused by the parasite that entered his ear, he had found himself in a strange place, not knowing that there were many others before him.
Brick

## Description

### Info

The Brick is an item in a good state, found in the main area and used for breaking the window in the same area. It also can be an alternative to Rock.

### Spot

The Brick can be found in southern West side of the Main Area in the hole. Upon interacting with it, Matvei will respond that there are many bricks scattered around, he will find a brick in a good state. After picking it up. It will be added to your inventory.

### Usage

It could be used on the window located in the northern East side of the Main Area. Upon interacting with the window. You'll be granted with the fake exit. You'll get a Glass Shard added in your inventory, but at the cost of the brick.
Ogre Strider

## Description

### Characteristics

The Ogre Strider is a large, bipedal, hostile creature that lurks in the Shaft. There are several looks that this creature possesses, including:

* Constant disgruntled expression
* Devoiding of lips
* Poorly maintained skin
* Fur-like material on its rear
* Black nails and/or claws (including one used to stab person's scalp and the one in the body)
* Spiked tail
* Different sizes of legs
* Black tongue without its flesh

### Location

The creature lurks in the Shaft, used to lure and trap people in it.

### Encounter

There are two ways to encounter the being:

1. In case if you don't have a Flashlight, when interacting with the hole and going back, the creature will chase Matvei
2. If you have a Flashlight, upon shining the hole will reveal the creature hiding in the shadows, as Matvei slowly moves back

### Ambushment Method

The Ogre Strider will first stab Matvei's scalp using it's claw. After he's stunned, the creature will use it's tongue to suck out the blood from Matvei's throat, followed by extracting his spine.
Timur

**Timur** is a character found in the dark tunnels.

### Appearance

Timur is a young man with unkempt black hair. He looks a lot like Matvei, except skinnier and paler. He wears a brown sweater and pants. Both of his hands are mutilated and his legs seem to have been shredded/gnawed off.

### Game

Timur is the first living person Matvei encounters in the strange place, but he is close to death due to being partially dismembered. He is hiding in a side path away from the main tunnel, which is filled with hostile creatures and the remains of humans and monsters. Timur warns Matvei that the creatures on the floor are blind, yet their hearing is intact, so he needs to stay quiet to sneak past them.
Metal Rod

### Spot

The Metal Rod can be found by cutting the trash bags that cover up the wall in the Starting Area with an another item, Glass Shard. Upon cutting the trash bags, a fake exit will appear. Matvei will take the Metal Rod protruding from the wall.

### Usage

This item is very important item used to:

1. Break the damaged wall outside of the Locked Space, located in the southern side of the Main Area.
2. Break the cracked wall in the Tunnel Room, located in the northern East side, that leads to the Enclosed Yard.
Leonid

**Leonid** is a character found in the final tunnel area.

### Appearance

Leonid is a middle-aged man with long black hair and a mustache. He wears a green shirt, a brown coat with small red/yellow patches depicting a hammer on each upper sleeve, jeans and black shoes. He has several cuts and lacerations, including a head wound, a broken leg, and missing fingernails.

### Personality

Like Matvei, Leonid is very cynical, probably because of his wounds, and has given up on life. He is dismissive about accompanying Matvei as he thinks that he won't last much longer and would only slow him down. Leonid seems to care about ensuring the safety of other survivors and immediately orders the new arrival to hide and leave him behind, in spite of the certainly painful death that awaits him.

### Game

Matvei finds Leonid gravely injured lying against a wall and tries to convince him to join him on his escape. Leonid says that he doesn't want help and could care less about surviving, since he can't walk anymore due to his gimpy leg, blood loss, and exhaustion after being chased by one of the monsters. They then hear a roar from another corridor, to which he tells Matvei to run and hide. Shortly after, a Tarakan shows up and devours Leonid, who futiley scratches at the creature as it consumes him head first.
Glass Shard

### Spot

This item can be obtained by breaking the window in the northern East side of the Main Area. The window can be broken by using the Brick found in the hole of the same area.

### Usage

The shard should be used on the hole filled with trash bags in Starting Place. Cutting the trash bags will reveal a wall with a few metal rods sticking out from it. Upon interacting with it, you will obtain the Metal Rod.
Rarity

In Minifigures: Clash! the Minifigures are divided into different rarities based on their **Champion Skill**.

* **Rarity Criteria:**
	+ **Normal Skills =** automatically common
	+ **Applies a Status Effect =** automatically uncommon
	+ **Useful Skills =** automatically rare
	+ **Very Powerful Skills =** automatically epic
	+ **Very Powerful and Useful Skills =** automatically legendary
	+ **Execution Skills =** automatically mythic
Creeper

## Description

### Characteristics

The Creeper is an invertebrate creature possessing a pale, yellow color. There are a couple things to note. For example: its devoiding of any limbs.

### Location

This creature is located in the middle of the Main Area with it being little bit to the North, behind the wall.

### Encounter

There's a chance you can encounter the Creeper even accidentally in the Main Area. Upon walking to it, it will play a cutscene. When the cutscene is finished, it will cause a headache to Matvei, but nothing else.

#### Prevention

To prevent it, you just need to encounter it and end the cutscene.
Rock

### Spot

The Brick can be found in the middle of the Main Area below the passageway. Upon interacting with it, Matvei will respond that there are rocks around, he will obtain the Rock. After picking it up. It will be added to your inventory.

### Usage

It could be used on the window located in the northern East side of the Main Area. Upon interacting with the window. You'll be granted with the fake exit. You'll get a Glass Shard added in your inventory, but at the cost of the rock.
Shaft

## Description

The Shaft is located in Tunnel Room, it's a trap used to lure other people to enter it, including Matvei himself.

### Layout

#### Exterior

There isn't really much, the exterior is made out of wedges and blocks from concrete bricks that are in a poor state. As the name say, the shaft contains a hole.

#### Interior

Podium: Upon going down the shaft you'll land on the podium. The podium only contains dismantled fence, you can't go back. When going forward, the only choice is to go deeper.

Ground: When landing on the ground, you'll be greeted with more dismantled fence. There are some detail regarding about the ground. It vaguely resembles a torture chamber, there are cloths scattered around the wall, possibly indicating a hole.

When going deeper, you'll see more dismembered victims that jumped in the shaft. There's also a massive dark hole of which a terrifying hazard lurks.

### Hazards

The Ogre Strider is a terrifying creature. You can either encounter and die to it by:

1. Interacting with the hole, then going back to the start (it will start chasing you from the end)
2. Shining the Flashlight (if you have one) in the hole will reveal the creature from the shadows
Bento and Chibi

***Bentos and Chibis*** are one of the main trade incomes in PIMD amongst players. While it takes 40 chibis to combine, the Bento Value is usually 37-38 chibis when trading with another player.

*Chibis* are the currency that players use in the game. They are small statues. Chibis ONLY drop from the spinner and players can trade them amongst each other for other items, i.e., furniture, avatar shards, misc, etc.

When you combine 40 chibis of four different types in a "set", it'll combine to a **bento**. Now what set that needs which chibis you can find if you click on your Chibi in your showcase. An info box will tell you what type of Chibi it is.

A *Bento* consist of 40 different chibis (as mentioned earlier, 10x4). These bad boys can also be traded for furniture, shards, showcase etc. Both chibis and bentos adds to your showcase CS bonus in case you want to save them.

There is a third type of Chibi called Peps, they aren't the same as the other two types. People don't accept them as trade.
Minifigures: Clash!

**Minifigures: Clash!** is a 5 vs. 5 Battle Arena where all players pick 3 (1 from each of the 3 classes) out of the many available Minifigures and battle it out.

Once players enter a game mode match they can purchase Items with the Studs gained as the match progresses. Players can purchase up to 4 items in a single match.
Minifigures

[ Minifigure List by ID ]

* Warrior
* Tank
* Assassin
* Fighter
* Mage
* Marksman
* Hunter
* Utility

**Edit**

Sub:Minifigures/Warrior

**Edit**

Sub:Minifigures/Tank

**Edit**

Sub:Minifigures/Assassin

**Edit**

Sub:Minifigures/Fighter

**Edit**

Sub:Minifigures/Mage

**Edit**

Sub:Minifigures/Marksman

**Edit**

Sub:Minifigures/Hunter

**Edit**

Sub:Minifigures/Utility
The First Episode

Description the first episode: Sweet Heart world is the world in future . AkariAkazaYT is the first person of Sweet Heart world. She is a girl have a lots of Mysterious powers. The first Club in Sweet Heart : Dress up & Fashion is Pickle Pitch Patch, Second club is Project Seoul, Third is Spring Sakura, Fourth is Lightened Dreamland, fifth Is Sweet Sweet Time , sixth Is Cute Party, seventh is Fairytale garden, Eighth club will coming soon
Apollo Atlas Bazin

Apollo's appearance

### Relatives

Eris Aimilios Bazin (Twin Sister), Cameron (Teammate), Helios (Best Friend), Jaeyun (Teammate), Rose (Teammate), Xavier (Ally)

## Physical description

### Eye color

Gold

Apollo Atlas Bazin is one of the many characters in the Wellston Tales Roleplay. Apollo is fucking awesome and I love him. - BackUp

## Appearance

Apollo Atlas Bazin wears a white hoodie, with a gold chain on his neck.

## Personality

Apollo is very charming & goofy with most people, but don’t take his façade seriously. Like his younger sister, he’s very sadistic and enjoys the lust of battle even willing to cut himself mid battle just to feel the adrenaline rush. Apollo enjoys toying with those weaker than him and for those who are stronger, be prepared to feel pain as he will do any tactic to bring you down even if he’s apart of The Round Table he’s one of the few dirtiest fighters out there.

## Trivia

* Apollo treats Helios like a younger brother.
* Helios and Apollo have a rivalry.
* He has gold eyes.
* He has enhanced physical capabilities.

## Ability

Phase Shift

Phase Shift is the ability to shift the parameters of one's body, allowing the user to increase certain stats while sacrificing other stats.

## Backstory

Apollo is one of the Daystars childhood friends meeting the twins in school in Japan (like Cameron & Ares), Apollo formed a rivalry with Helios as both were the strongest at the time being 2.1 in elementary school. Apollo & Helios got along well however had many disputes considering their personality clashes, Apollo treats Helios as a younger brother even though the latter is older than him. Apollo & Eris moved to Wellston years later to start a fresh beginning after their small island town got flooded.
Fragile Insect

## Description

### Characteristics

The Fragile Insect is a neutral arachnid that doesn't pose any threat, but it isn't classified as a docile enemy, because of its state. It feeds on blood, as its found in a pool of blood.

### Location

The Fragile Insect can be found in the southern East side of the Main Area.

### Encounter

To encounter this creature, you need to simply walk to it. It will be seen aggressively moving.

#### Prevention

This insect doesn't pose any threats, but if you're a douche enough, you can step on it to kill the insect.
Kusho Saruko

Kusho's Appearance

Kusho Saruko is one of the many characters in the Unoverse Roleplay. Kusho Saruko is known for being around Nora Harumi.

## Appearance

Kusho Saruko has short white hair with red eyes, he is wearing a red and black bodysuit.

## Personality

Kusho Saruko is known for being relaxed, chill, and kind to those who deserve kindness. He doesn't treat everyone rudely, but will treat them in harsh ways if needs be. He's also very stubborn and he's passionate to those close to him.

## Trivia

* He wears tight clothes to make moving around easier and it also helps with his speed.

## Ability

Electrokinesis

As its name implies, Electrokinesis grants its user the ability to generate and manipulate electricity in a variety of ways. Electrokinesis users are not limited to just shooting bolts of electricity or creating electric auras; they are, in fact, capable of using electricity to enhance their physical attributes. Upon activation, its user's body will be surrounded by bright blue electricity, though in some cases, the electricity will be coloured in the user's signature colours instead. This electricity can be controlled in a number of ways and usually follows the user's hands. (Kusho has a signature color, which is red.)
Erratic Owl

## Description

### Characteristics

The Erratic Owl is a creature seen in the cutscene (when the Parasite infects Matvei's ear). It represents a green, hairy owl depicted with a humanoid visage.

### Location

Upon touching of what resembles the creature's tail, the owl will appear behind the wall, but just like Creeper, it will hide again; you can't interact with it.

### Encounter

As said before, you need to touch the tail to encounter this creature, but unlike the Creeper, it will only show up once.

#### Prevention

To make it disappear, you should just wait a few seconds for the creature to retract again.
Akihiro vs Wellston

Holy shit, so many people

## Description

Akihiro vs Wellston was a huge battle between the heroes of Wellston vs Akihiro Kurou Oni

## Plot

It all started with Akihiro starting the fight to destroy Tarot and the rest of the school to avenge Helios, and to give Helios motivation to defeat Akihiro so that Helios can crown himself as the King again after proving he can defeat Akihiro in a battle. The two have a long-lasting rivalry. Helios Sol Daystar is the only person who actually sees Akihiro being capable of being the King of Wellston, and somewhat is apart of this is to get revenge against Tarot for manipulating Yin Mori.

The events went wrong when Fenris knew what Akihiro was doing all along. He got Tarot to arrive at the battlefield, as well of stacking on Sephiroth and MOTHERFUCKIN ZEUS. It indirectly leads Akihiro to the decision that the entire fight could happen so Tarot is weakened. Being able to offer an alliance. Sephiroth, Zeus, and Pandora die in the battle and Akihiro is imprisoned under the Bermuda triangle, nearly 2000 metres down.
Azazel

Azazel's appearance

### Relatives

Zero Kenzo (Close Friend), Azure (Twin Sister), Victor (Friend, deceased), Helios Daystar (Friend), Selene Daystar (Friend)

## Physical description

### Height

6'2

Azazel is one of the many characters in the Wellston Tales Roleplay. Azazel is known as Zero's closest and most realest friend. Being extremely wise and extremely knowledgeable about most topics.

## Appearance

Azazel has black hair in a ponytail, red eyes, and wears a black jacket with a black undershirt with a collar.

## Personality

Azazel is aggressive but only in certain situations, He's caring and understanding and extremely wise. He knows how to control his anger and murderous nature. Always making sure to keep himself calm.

## Trivia

* His favorite color is Black
* His favorite thing to do is meditate
* He wants Azure to get stronger and be more in tune with her ability.
* He's extremely wise.

## Ability

Flame (Or Flame Manipulation.)
The user can create flames and use it for battle or normal use. Stuff like fireballs, fire walls, Fire Punches, any basic Fire move etc, can be used/made with the ability. The color of the flames go with the user's signature color.

## Backstory

Azazel is a basic man. Born with his twin sister Azure, he took a more calm but sinister approach with his life. He played multiple sports, mostly soccer as he found joy in the challenge of the game.

As a child, he was always known for giving good advice and always being real about certain topics and situations. He was always known of being the voice of reason and never got into too much trouble as most of the confrontations he was in, always ended in a nice way. He's only had to fight seriously once in his lifetime and that was just because if anyone hurts his close friends or family, he will not hesitate to make them feel the worst pain of their LIFE.