recursal/Fanatic-Fandom huggingface dataset:
Rainbow Man

SWN-007, **Rainbow Man**,

## Introduction

Rainbow Man's playstyle resembles that of a rushdown sniper, with some slight emphasis on pinpoint accuracy. His attack potency increases the greater his distance from the opponent is.

## Weapons

### Mainfire - Rainbow Beam

Fire a fast single-hit ripping beam which explodes into a multi-hit color splash on release or contact. The longer you hold it before releasing, the longer the color splash will last.

### Altfire - Rainbow Arrow

Fire an arrow which deals good damage on direct contact. The main use, however, comes with landing it on the ground. After touching the ground, the arrow will create shock balls around it, which can hurt enemies. If you shoot the standing arrow with the Rainbow Beam, it will turn into an AOE-like flash of colors, which will damage anyone inside repeatedly.

### Reload - Storm Attack

Manifest a rain cloud exactly where aimed. This cloud will rain down on enemies below, hurting them. Rainbow Man himself can also stand inside the rain as a shield against other attacks. Lightning bolts will spawn from the cloud periodically, dealing damage and creating shock balls.
Divinas e Seres Astrais de Véllun

## Divinas de Véllun:

Uma Calegne anciã a milhares de anos espalhou para os quatro cantos de Véllun que ela havia visto o plano celestial, desenhou diversas figuras e formas e palavras de origem divina enquanto diversos sacerdotes a observavam e o povo comum tentava bisbilhotar esta grande acontecimento, ela enumerou as divinas que viu, desde então esta é a principal crença disseminada em Vellun e cada essência e raça tem a sua visão tanto destas crenças quanto do envolvimento de sua criação a partir de uma divina. Quando Zâmia teve a visão no plano Celestial ela diz que viu estas divinas:

* A Batalha;
* A Beleza;
* A Colheita;
* A Forja;
* A Generosidade;
* A Honra;
* A Incerteza;
* A Justiça;
* A Luz;
* A Maré;
* A Morte;
* A Natureza;
* A Ordem;
* A Sombra;
* A Sorte;
* A Vida.

## Colossos de Véllun:

### 1. Colossos do Plano Material

* Kurumatar, O Pai dos Trolls, ogros, Ciclopes, Orquis e Yugaloths;
* Manshuraka, O Pai dos Povo-Lagarto, dinossauros e sírenídeos.
* Skavussirás, O Pai dos Goblins, hobgoblins, bullywugs, gnolls, bugbear, kuo-toa e sahuagins.

### 2. Colossos dos Planos Elementais

* Ae, O Senhor Ar;
* Aqi, A Senhora Água;
* Era, A Senhora Rocha;
* Ig, O Senhor Fogo;

## Planos de Véllun:

* O Plano Material, muitas vezes chamado de Mundo ou Lar das Essências;
* Ementum, O Grupo dos Planos Elementais com os sub-planos dos Colossos;
* Arcana, O Plano da Magia, chamado também de Mar dos Céus, os Conjuradores arcanos sonham em Arcana e conjuram suas magias com elementos que lá existem;
* Véu, O Plano do pós vida, onde os espíritos são julgados, muitos acreditam ser a lua que ilumina a noite de Véllun;
* Coellum, O Plano Celestial, onde talvez vivem as Divinas e os espíritos bondosos;
* Reignum, O Plano dos Demônios, das criaturas malignas, onde os lordes infernais comandam;
* Dryalis, O Plano das fadas, onde sátiros, dríades e sprites vivem, os Ferallis dizem que esse plano é composto por um grande continente de florestas e um oceano gigantesco.

## Lordes Infernais de Reignum:

* A Angustia;
* O Fogo e Frio eterno;
* A Loucura;
* A Rainha dos Mortos-vivos;
* A Tortura;
* O Vício.
Volt Man

???-???, **Volt Man**,is one of the 3 Robot Masters found in Megaman DOS.

## Introduction

Volt Man centers around combining his offensive and defensive properties to barrel through projectile storms and counter his opponents in the process. His secondary ammo is a very important part of how this is achieved.

## Weapons

### Mainfire - Force Field

Manifest a field of electrical energy, granting a speed boost. With proper timing, this move will parry incoming attacks and grant extra secondary ammo. Damage taken while Force Field is active will also grant secondary ammo. Using mainfire will shoot the shield in pieces in a + shaped spread around him. Using and holding altfirre during Force Field will shock opponents in a small radius. At maximum secondary ammo, using Force Field will block all projectiles that touch it, countering with an AOE attack, as well as give him a higher speed boost. Opponents who get too close to Volt Man while Force Field is active will be pushed away from him.

### Altfire - Volt Ball

Launch an eletric ball which grands good chunk of secondary ammo on hit.
Yoku Man

SWN-000, **Yoku Man**,

## Introduction

Yoku Man uses various tricks and odd attacks to force his opponent to mess up the dodging. Additionally, his item utilizes defense and offense together.

## Weapons

### Mainfire - Yoku Shot

Fire a shot which will close in on enemies at a semi-homing angle after a short time. Without enough ammo, you will fire a single straight shot.

### Altfire - Yoku Attack

A teleport move which can be used both as a "hold and release" move, or as a "tap, then tap again" move. Initially, Yoku Man will gain invincibility and damage anyone near him constantly before moving. On deactivation, Yoku Man will reappear, damaging enemies he teleports into and knocking them up into the air for a single strong hit. Cannot be steered during the teleporting phase. While in the teleport phase, your mainfire ammo will regenerate

### Item - Omni Block

Enter a defensive stance. If you get hit during this stance, you will explode in a fake death fashion, then reappear after a set time, or by using mainfire. When reappearing, spike lines will be created which creep along floors. If you are in the air during the reappearing phase, a block will spawn below your feet, essentially giving you a second jump.

### Reload - Yoku Blocks

Manifest a ranged line of blocks which damage and trap anyone caught inside. These blocks can also be used as bridges or stairs.
Meio-orquis

Meio-Orquis em Véllun. Depos do fim da Guerra de Bratislava e da Convergência muitos orquis migraram para Brilhantina e pro leste de Bratislava, seu relacionamento com humanos só aumentou desde então, até que começaram a surgir orquis magros, humanos verdes com presas, o que seria chamado de meio-orqui, os meios-orquis não possuem uma cultura única, estão divididos entre a disciplina humana e a selvageria orqui, essas criaturas, por mais que tenham sangue humano, são consideradas essências pois nasceram em Véllun, são nativas de Véllun, quando Theron, um meio orqui, venceu Maghuri, o líder dos Punho de Sangue, numa luta pelo cargo de líder da tribo, alguns orquis começaram a admirar os meio-orquis, mas outros começaram a odia-los e expulsa-los de suas tribos, algo entre os orquis parece que está para explodir.

## Traços Raciais

Traço Passivo-**Combatente Versátil.** Todo Aliado num raio de 3 metros do Orqui possui +1 em seu dado de dano;
Seu valor de Força aumenta em 2 e um outro atributo a sua escolha aumenta em 1;
Meio orquis atingem a maturidade aos 16 anos e normalmente vivem menos de um século;
Seu tamanho é médio;
Seu deslocamento é de 30 pés;  **Visão no Escuro.** Graças ao seu sangue orc, você
tem uma visão superior no escuro e na penumbra.
Você enxerga na penumbra a até 30 pés como
se fosse luz plena, e no escuro como se fosse na
penumbra. Você não pode discernir cores no
escuro, apenas tons de cinza.
**Robusto**. Possuem vantagem em testes de resistência contra medo e ser paralisado;  **Resistência Implacável.** Quando você é reduzido
a 0 pontos de vida mas não é completamente
morto, você pode voltar para 1 ponto de vida. Você
não pode usar essa característica novamente até
completar um descanso longo.
Seus criticos com ataques corpo-a-corpo possuem o dano duplicado;
Podem falar, ler e escrever Comum e Orqueis.

Escreva a segunda seção do seu artigo aqui.
Calendário e Estacões Véllurianas

## **Estações**

 **Outono**
**Inicio: Septem**
**Fim: Decem**
**Inicio: Martii**
 **Inverno**
**Inicio: Decem**
**Fim: Martii**
**Inicio: June**
  **Primavera**
**Inicio: Martii**
**Fim: June**
**Inicio: Septem**
  **Verão**
**Inicio: June**
**Fim: Septem**
**Inicio: Decem**
**Fim: Martii**

## **Dias**

  **2º**
  **3º**
  **4º**
  **5º**
  **6º**
  **7º**
Yoshino Man

## Theme Music

 "Battle Theme"Battle Theme.

"Boss Rush"Boss Rush.

DRN-09, **Yoshino Man**,

## Introduction

Yoshino Man is excellent at long-range combat due to his very fast and wide shots, easily able to overwhelm opponents from a distance and make it hard for them to dodge all of his attacks at once.

## Weapons

### Mainfire(Weapon 1) - Print Cutter

Up to three times, Yoshino Man can throw a fast piece of sharp and deadly paper straight ahead. This bounces off of walls and enemies, and it will fall to the ground as a stagnant ground hazard after enough time has passed

### Mainfire(Weapon 2) - Paper Wall

Fire a huge, wide sheet of paper which can eat a certain amount of damage before being destroyed. If it is destroyed or comes into contact with a surface, it will burst into several sheets of paper which then fall to the ground, similar to his mainfire.

### Altfire - Print Rush

Dash forward and shoot paper upwards which will then fall to the ground.
Meio-elfos

Meio-elfos em Véllun. Antes da Convergência, por algum motivo desconhecido, elfos e humanos quando construíam uma relação, o fruto desta era sempre um pequeno elfo, mas quando estes foram drasticamente alterados, algo mudou, logo que eles se refugiaram nas cidades dos Humanos Veducassi e alguns constituíram relações com os humanos que lá viviam, não nasceram elfos, nem humanos, mas uma raça bem similar aos humanos porem com uma constituição mais esguia e orelhas pontudas, talvez, esta seja a raça mais nova de Véllun, uma união do Carisma e Diplomacia Humana com a Magia Inata dos Elfos.

## Traços Raciais

Traço Passivo-Sem Formalidades. Meio-elfos concedem +1 em testes de Atuação, Blefe ou Persuasão aos aliados numa area de 10 pés.
Seu valor de Carisma, Destreza e mais um ä sua escolha aumentam em 1 ;
Atingem a maturidade ao mesmo tempo que os humanos, eles vivem muito mais que os humanos, no entanto raramente ultrapassam dois séculos de Vida;
Seu tamanho é médio;
Seu deslocamento é de 35 pés;
Possuem visäo no escuro de 30 pés;

Possuem vantagem em testes de resisténcia contra encantamento;
Ganham proficiéncia em duas pericias a sua escolha;
Ganham um truque de feiticeiro ä sua escolha;
Sabem falar, ler e escrever Comum, Silvandali e um idioma extra a sua escolha.

## Cabeçalho de seção

Escreva a segunda seção do seu artigo aqui.
Seiichirō Nade

*Our community needs more information on this page! Can you help out? Click here to add more.*

## Seiichirō Nade

### Titles

* Vice President
* Captain (formerly)

### Affiliation

* Soran High School
* Student Council
* Soran High School rugby team (formerly)

## Behind the scenes

### Portrayed by

Yoshiki Nakajima

**Seiichirō Nade** (灘 誠一郎, *Nade Seiichirō*) is a third year student and the Student Council Vice President who was formerly the rugby team captain where he excels at academics as well.

## Appearance

Seiichirō is a large and physically fit boy with blonde hair and brown eyes.

Like Riku Haruma, Seiichirō wears a tan shirt beneath his blue blazer, over his white undershirt and red tie, and has simple trousers and dress shoes.

## Personality

Admired by many, Seiichirō is an achiever and good-natured guy who taught junior high school students to enjoy rugby for the fun of it and lead the high school team himself until leaving for an unknown reason.

## Etymology

* The name **Seiichirō** means "sincerity" (誠) (**sei**), "one" (一) (**ichi**) and "son" (郎) (**rō**).
* Seiichirō's surname **Nade** means "open sea" (灘).
Essências

Essências são criaturas criadas pelas Divinas de Véllun junto com a Divina Vida, á cerca de 4 séculos, quando a Vida nasceu em Véllun.

## Exemplos de Essências

* Anões (A Forja e A Vida);

* Calegnes (A Luz, A Morte e A Vida);

* Halflings (A Sorte, A Colheita e A Vida);

* Orquis (A Batalha e A Vida);

* Tritões (A Maré, A Justiça e A Vida);

* Vedalnianos (A Maré, A Sombra e A Vida).
Halflings

Halflings são a essência mais pacifica de Véllun, ditam que foram criados pelas Divinas Sorte e Colheita que pediram para a Divina Vida que colocasse sua criação no mundo, a maior parte vive nas colinas tranquilas no centro-norte de Brilhantina, como fazendeiros, artesãos e taverneiros, de nenhuma guerra eles participaram, acham guerras muito chatas e perda de tempo, normalmente eles comem bem mais do que as outras essências e raças de Véllun, com sua vida tranquila e simples a expectativa de vida destes pequeninos é maior que a dos humanos chegando à 130 anos, halflings não acham nobreza, jóias e títulos como algo superior, eles prezam pela sabedoria e simplicidade na vida. A Convergência não mudou muito a vida dos halflings, eles foram os menos atingidos por essa fragmentação dos mundos.

**Nomes**
Masculinos: **Alton,**
Bernie, Bobbin, Callus, Dannad, Eddie, Eldon, Garret, Gilbert, Jasper, Keith,
Lazam, Merric, Morrin, Nevil, Ostran, Reed, Sam, Ulmo, Wellby, Wendel, Wes.

**Nomes**
Femininos: **Anne, Bella,**
Bree, Callie, Chenna, Cora, Eida, Euphemia, Georgina, Jasmine, Kithri, Lavinia,
Lidda, Olivia, Pennie, Portia, Rose, Seraphina, Shaena, Thea, Verna, Wella.

**Sobrenomes:** Cata-Escovas,
Bom-Barril, Bucho-Cheio, Garrafa Verde, Grande Coração, Alta Colina, Baixa
Colina, Dedos ágeis, Prato Cheio, Folha de Chá, Cinto Frouxo, Galho Caído,
Sabugueiro, Ouro Achado.

## Traços Raciais

**Traço Passivo:** Fazendeiro. Você sabe se uma colheita está podre ou não, por meios naturais ou não apenas tocando na terra, assim como sabem quais animais eram criados em uma fazenda;

Seu valor de Carisma aumenta em 2 e seu valor de Destreza aumenta em 1 ;

Atingem a maturidade aos 20 anos e podem viver por até dois séculos devido a sua Vida tranquila nas fazendas e tavernas;

Halflings medem cerca de 0,90 m de
altura e pesam aproximadamente 20 kg. Seu
tamanho é Pequeno. ;

Seu deslocamento base de caminhada é de 25 pés;

**Sortudo.** Quando tiram 1 em um d20 para um teste de ataque, rolagem de habilidade ou teste de resistência podem rolar novamente e pegar o segundo resultado;

**Carismático e Taverneiro.** Possui proficiência em persuasão, suprimentos de cervejaria e suprimentos de culinária;

**Agilidade Halfling**. Podem andar entre criaturas maiores que você, assim como se esconder atrás de uma;

**Bravura.** Possuem vantagem em testes de resistência para não ficar amedrontado ou persuadido;

**Idiomas**. Você pode falar, ler e escrever Comum
e Halfling. A linguagem Halfling não é secreta, mas
os halflings são relutantes em compartilhá-la com
os outros. Eles escrevem muito pouco, por isso eles
não possuem uma literatura rica. No entanto, sua
tradição oral é muito forte. Quase todos os
halflings falam o idioma Comum para conversar
com as pessoas das terras que habitam, ou através
das quais eles estejam viajando.
Bomber Man (CX)

## Theme Music

 "Battle Theme"Battle Theme.

"Boss Rush"Boss Rush.

**Bomberman** is the titular protagonist of the *Bomberman* series. A robot who can summon bombs at will, Bomberman is the main inhabitant of Planet Bomber, where he's also considered a hero. In *Rockman CX*, he appears as one of the Robot Masters, identified as DRN-014.

## Introduction

Anyone who is familiar with his games will instantly recognize his simple yet effective game plan, consisting of his trademark "bomb kick" combos.

## Weapons

### Mainfire - Power Bomb

Tap the button to drop a bomb in front of you. Hold the button to throw a bomb a large distance ahead. These bombs will explode in a + shape pattern. Charge the move up even further after that to throw a stronger bomb which has an AOE effect during its explosion. During initial charge windup (before the ammo bar starts flashing), you can hit altfire to perform an Instant Kick, at the cost of some more ammo.

### Altfire - Bomber Kick

A simple melee kick attack with a decent rate of fire. If you are close enough to one of your placed bombs, you can use this move to kick it in the direction you are facing.
Alterações no Bárbaro

## **Bárbaro**

Mudanças
na Fúria:

Em batalha, você luta com uma ferocidade primitiva. No seu turno,
você pode entrar em fúria com uma ação bônus. Enquanto estiver em fúria, você
recebe os seguintes benefícios se você não estiver vestindo uma armadura media,
pesada ou escudos:

·
Você tem vantagem em testes de Força e
Constituição e testes de resistência de Força e Constituição;

·
Você ganha pontos de vida temporários iguais ao
dobro do seu nível de bárbaro + seu modificador de constituição;

·
Quando você desferir um ataque com arma
corpo-a corpo usando Força, você recebe um bônus nas jogadas de dano que
aumenta à medida que você adquire níveis de bárbaro, conforme mostrado na
coluna Dano de Fúria na tabela O Bàrbaro.

·
Você sofre desvantagem em quaisquer testes de
Inteligência e Sabedoria;

Se você for capaz de conjurar magias, você não poderá conjurá-las
ou se concentrar nelas enquanto estiver em fúria.

Sua fúria dura por 1 minuto. Ela termina prematuramente se você
cair inconsciente ou se seu turno acabar e você não tiver atacado nenhuma
criatura desde seu último turno ou não tiver sofrido dano nesse período. Você
também pode terminar sua fúria no seu turno com uma ação bônus. Você pode
utilizar a fúria uma vez por descanso longo, nos níveis 3º, 6º, 12º e 19º você
ganha utilizações extras terminando com 4 no 12º nível e no 19º nível
recuperando após um descanso curto.
Walt Disney Pictures

## 1985–2006

The original Walt Disney Pictures logo consisted of a castle with various stripes on it with “WALT DiSNEY” in its famous script and “Pictures” below.

## 2006–present

### 2006–2011

On July 7, 2006, the castle is more improved and inside a box with the same text below, except that “WALT DiSNEY” is in a lighter script and “PICTURES” is in all-caps.

### 2011–present

*An SVG version of this logo is recommended but not required. You can help Logos Timeline Wiki by uploading it here.*

On November 23, 2011, “WALT” and “PICTURES” is removed.
Visa

## BankAmericard

### 1958–1976

*An SVG version of this logo is recommended but not required. You can help Logos Timeline Wiki by uploading it here.*

The BankAmericard logo consisted of “BANKAMERICARD” in a narrow font with blue and gold stripes.

## Visa

### 1977–2006

#### 1977–1992

In 1977, BankAmericard was renamed as Visa, with “BANKAMERICARD” replaced by “VISA” in a font similar to Optima.

#### 1992–2000

On July 1, 1992, the stripes are thinner and “VISA” is in a slightly different font.

#### 1998–2006

On August 1998, “VISA” is yet another a slightly different font.

### 2005–present

#### 2005–2014

In late 2005, the stripes were removed in favor with the new “VISA” font with an orange flick on the “V”. The acceptance mark version contains a blue background with the logo on the top-right corner.

#### 2014–present

    On January 2014, the orange flick is removed with “VISA” in a blue gradient text. The acceptance mark looks similar to the 1977, 1992 and 1998 logos.
Logos Timeline Wiki

**Welcome to the Logos Timeline Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

The WB

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Blue Sky Studios

## 1987–2005

*An SVG version of this logo is recommended but not required. You can help Logos Timeline Wiki by uploading it here.*

The original Blue Sky Studios logo consisted of a blue paint stroke with “Blue Sky” above it.

## 2005–2013

On March 10, 2005, the paint stroke is removed in favor of a shield with a blue outline surrounding “Blue Sky”.

## 2013–present

On May 24, 2013, the shield is removed in favor of “Blue Sky” in a different font with “STUDIOS” below.
Ara-ara

**Ara-ara** (*Romaji*: **Ara-arajin**; *Kana*: **あらあら人**) are a species of mortals which are unique to Universe 6.

The Ara-ara are (in)famous for exhibiting a child-like form known as their **Halfling** (*Romaji*: **Hāfuringu**; *Kana*: **ハーフリング**) and an adult-like form known as their **Fulling** (*Romaji*: **Fururingu**; *Kana*: **フルリング**). The Halfling is the base form that an Ara-ara is born in, while the Fulling is a super form that an Ara-ara is able to access whenever they attain a sufficiently high power level and then transform into at-will.

The Ara-ara are also (in)famous for lacking a female population, for all Ara-ara are born as males. Consequently, in order to reproduce, an Ara-ara has to copulate with a female of another species. It is for this reason that a supermajority of Universe 6's deities have come to regard the Ara-ara as the most dangerous parasite and destructive pest in the universe. For in the distant past, before the Ara-ara were hunted into the brink of extinction, the Ara-ara came frighteningly close to bringing about the extinction of all sapient life by breeding out the rest of the universe's sapient lifeforms and thus leaving themselves without any females to reproduce with.

Lastly; the Ara-ara are just as (in)famous for their status as nomadic, omnivorous foragers. The Ara-ara are able and willing to eat just about anyone and anything. To the point where, over his millennium-long lifetime, a single Ara-ara is able to devour the entirety of a planet! Needless to say, the Ara-ara's ability and willingness to consume and drink any amount or type of energy and matter means that the Ara-ara are the worst nightmare of environmentalists everywhere! To make matters worse, it is not uncommon for the Ara-ara to drive an intelligent species into extinction by consuming all of its males and then copulating with all of its females. Consequently, once the Ara-ara have been introduced to an ecosystem with a species that they are able to sexually parasitize, it is nigh-impossible to non-violently remove the Ara-ara from the ecosystem. And since the Ara-ara have to be quite strong in order to access and transform into their Fulling, any Ara-ara who is capable of reproduction is more than capable of defending himself from and surviving a supermajority of the universe's dangers and threats.
Livens 666

*"Have you tried burning it?"* -*Livens 666*

**Livens 666** is a Demon cursed by a wizard to be good and carry out his will. The curse was so powerful that even after death Livens is still compelled to follow his wishes and has gotten so used to being good that she no longer desires to be evil.

## ***Gallery***

Human DisguiseReal AppearanceDemon FormGreater Demon FormArch Demon Form
## ***Trivia***

* This character is portrayed by **Luciela "Lu" R. Sourcream** from **Elsword**.
* Her name **Livens** means both *Blueish* and *Envy*.
Dragon Ball Cosmos Wiki

**Welcome to the Dragon Ball Cosmos Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Earthling (Universe 11)

**Earthlings** (地球人, *Chikyūjin*) are a race found within Planet Earth of Universe 11, being its most populous race. Because of the setting of Dragon Ball Septet, Earthlings are one of the most common races seen within the series.

## Overview

Similarly to other universes that hold Earthlings within them, Universe 11 is no different in that Earthlings are often considered to be the bottom of the barrel when it comes to power. Despite being the main race of its planet, there can be many other races found on the planet, such as Dinosaurs, that can be considered than the average Earthling.

However, despite their relatively low level in power, they hold the highest potential when it comes to gaining more power, where even the Grand Supreme Kai of Universe 11 claims that races like Saiyans, whom of which hold immense power in their own right, especially with their famed **Zenkai** ability, cannot hold a candle to the potential that Earthlings hold within them. Unfortunately, the potential of Earthlings is often overlooked, even by their own kind. Most races, including their own, seem to fail to notice that Earthlings hold the potential of becoming the strongest race within the universe. As such, Earthlings tend to rely on aspects that could be extensions of themselves above their own latent abilities.

Regardless of these preconceived notions, Earthlings have proven time and time again to be more advanced than most other races and their cultures, primarily in their technological aspects. These technological aspects have proven to be their saving graces at times, as it lets them become stronger by proxy of usage. While their technological prowess can be a frightening aspect to other races, Earthlings have also shown to be amazing practitioners in hand-to-hand combat, creating a concept they dub Martial Arts.

Earthlings seem to be a complex species, as their cultures often hold many branches to them, often deviating from the norm established by the majority of the race, which has lead to issues between them. These cultures can also extend to their advancements, such as their fighting capabilities. One thing that is commonly believed, albeit it's argued often, is that Earthlings came from the animals within their planets through a series of processes known as **Evolution**.

## Types

Earthlings hold many different categories in their species, often being a result of their evolutionary processes and intermixing between species. Surprisingly, Earthlings seem to hold the ability to reproduce with just about any race and can bear offspring to reflect this.

### Human-Type Earthling

The most common type of Earthlings are their Human-type. While abnormal to the majority of the universe, Human-type Earthlings hold a distinctive humanoid shape with a select amount of skin colors. They hold no animal-like features upon their body, hair being the exception. Because of their "basic" stature, they can often be seen as the weakest type of Earthling, even if it's often proven to not be true.
Pearce Valentine Shōtani

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## Behind the scenes

### Portrayed by

Shūta Morishima

**Pearce Valentine Shōtani** (翔谷・ピアーズ・ヴァレンタイン) is a first year student who shows up in various club activities as a "helper of the athletic club", being more than competent in just about any sport he pops in to.

## Appearance

Pearce has jaw-length pink hair that is braided on the left side and pink eyes.

Like Akira Kariya, Pearce does not wear the typical blue blazer with has his white shirt nonchalantly unbuttoned and his red tie loose. However, he does wear the usual blue trousers and dress shoes and adds a jacket wrapped around his waist.

He also has a girlfriend, who didn’t appear in the anime.

## Etymology

* Pearce's surname **Shōtani** means "soar, fly, glide" (翔) (**shō**) and "valley" (谷) (**tani**).
Keita Oguma

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## Keita Oguma

### Affiliation

* Soran High School
* Soran High School rugby team

## Behind the scenes

### Portrayed by

Hidenori Takahashi

**Keita Oguma** (小熊 景太, *Oguma Keita*) is a second year student and a member of the Soran High School rugby team.

## Appearance

Calm and welcoming, Keita has shaggy brown hair and a perpetually pleasant facial expression.

He does not always wear the typical blue blazer of his school, opting instead for a comfortable tan sweater over the typical white shirt and red tie and he wears the usual trousers and dress shoes.

## Personality

Keita has an extremely gentle, kind and cheerful personality, to such a degree that it actually impedes his potential as a rugby player, despite his impressive physical strength. He struggles to overcome his nature in order to succeed.

## Etymology

* The name **Keita** means "scenery, view" (景) (**kei**) and "thick, big, great" (太) (**ta**).
* Keita's surname **Oguma** means "small" (小) (**o**) and "bear" (熊) (**kuma**/**guma**).
Lion

**Lion** (ライオン, Raion) is a male Saiyan hailing from Planet Argula. Holding the position of God of Destruction of Universe 11, Lion is the near absolute ruler of the universe, only sharing his authority with Grand Supreme Kai Mustard. He is the strongest fighter within Universe 11, far surpassing his Angel attendant in power. He is always seen within one of his Super Saiyan forms, where his base form has never been seen. The reason for this is because he wishes to master all of his Super Saiyan forms, wanting to not waste unnecessary ki in keeping them active. Despite being a God of Destruction, he is often trying to help the inhabitants of the universe become stronger with Mustard, rarely wanting to destroy anything unless it is entirely needed.

## Abilities

### Natural Abilities

* **Ki Immunity** - Naturally, Ki attacks that are near Lion's body are completely eradicated, regardless of enchantments that may have been placed on them. This seems to only be restricted to non-Godly Ki techniques. However, this natural ability seems to be disabled whenever Lion is within his Perfected Super Saiyan form, or simply his base form, claiming that despite it being natural, he can control its potency.

### Ki-Based Techniques

* **Flight** - Lion has displayed the ability to fly.
* **Ki Blast** - The most basic form of energy wave. Can be fired as an energy beam or energy sphere.
* **Hakai** - Being a God of Destruction, Lion has shown that he can use the Hakai technique, completely eradicating anything from existence, so long as what he's eradicating is weaker than the blast he sends out. However, despite his title, he very rarely seems to use this technique.

### Support Techniques

* **Spatial Manipulation** - Without the expense of his own Ki, Lion has displayed the ability to bend space to his own will, such as opening portals, at a basic level, as well as being shown to coat separated things from himself with his own Ki.
	+ **Rocket Punch** - During his battle with Corn, Lion separated his own hand from his arm to stop the cancerous attack from Corn from spreading any further within his body. As a result, Lion was not able to directly channel his Ki into the separated hand, but was able to still make it move via the usage of his portals. As a result, he sped up the hand and fired it at Corn.

## Trivia

* Lion's Part II appearance is of Super Saiyan Gogeta, while his Part III appearance is of a fan-made God of Destruction.
* Due to being a Saiyan, Lion follows their vegetable naming scheme. His name is derived from the vegetable Scallion. The reason for his name being Lion, however, is due to his Part III appearance reminding the author of a lion's mane.
* Lion and Mustard can be considered near opposites of each other. Not only in their personality and positions, but also in the way they fight. Lion's unique set of attacks seem to rely on abusing Space, while Mustard's unique set of attacks seem to rely on abusing Time.
Try Knights

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## Anime Information

### Episodes

12

***Try Knights*** is a television anime adaptation based on Shunsaku Yano's *Try Knights* manga series. It premiered July 30, 2019.

## Synopsis

Riku Haruma enters high school without a future in sight. He sees people playing like monsters on the ground, jumping higher than anyone else, running fast, deciding to try their best. There, he sees Akira Kariya playing rugby, a sport he was once passionate about but gave up due to his physique. While Akira is running roughly, Riku gives him a piece of advice without thinking. From that, Riku feels his dying passion for the sport set ablaze, and his future starts to brighten up…

## Episodes

1. The Moon and the Sun
2. Athleticism and Tactics
3. The Past and the Future
4. Falling and Overcoming
5. Opposition and Oaths
6. Cleansing and Conflict
7. Frenzy and Ambush
8. Rugby and Chess
9. Pawns and Teammates
10. Soran and Sekirei
11. Confidence and Trust
12. Younger and Elder
Sōya Randō

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## Sōya Randō

### Affiliation

* Soran High School
* Soran High School rugby team

## Behind the scenes

### Portrayed by

Kōhei Amasaki

**Sōya Randō** (蘭堂 槍也, *Randō Sōya*) is a second year student and a pivotal member of the Soran High School rugby team.

## Appearance

Carefree in appearance and demeanor, Sōya has dark, shaggy hair, green eyes and he speaks with a Kansai accent.

His uniform is ruffled with wrinkles in the blue blazer and trousers and he wears the usual white undershirt and red tie, along with dress shoes.

## Personality

Sōya takes his role in rugby very seriously, playing with precision and supporting the rest of the team, but naturally he is very relaxed and mellow.

## Etymology

* The name **Sōya** means "spear" (槍) (**sō**) and "to be, also" (也) (**ya**).
* Sōya's surname **Randō** means "orchid" (蘭) (**ran**) and "hall" (堂) (**dō**).
Shōgo Tenkawa

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## Shōgo Tenkawa

### Affiliation

* Kinosaka High School
* Kinosaka High School rugby team

## Behind the scenes

### Portrayed by

Haruki Ishiya

**Shōgo Tenkawa** (天河 将吾, *Tenkawa Shōgo*) is a second year student and captain of the Kinosaka High School rugby team, although he spends more time loitering than practicing.

## Appearance

Shōgo is a serious-seeming boy with long dark-purple hair and grey eyes.

He wears his school's uniform of a brown jacket, tie, matching pants and a white shirt. His shoes are brown loafers.

## Etymology

* The name **Shōgo** means "general" (将) (**shō**) and "I, me" (吾) (**go**).
* Shōgo's surname **Tenkawa** means "heaven/heavenly, sky, imperial" (天) (**ten**) and "river, stream" (河) (**kawa**).
Rinto Arimura

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## Rinto Arimura

### Affiliation

* Kinosaka High School
* Kinosaka High School rugby team

## Behind the scenes

### Portrayed by

Shun Horie

**Rinto Arimura** (有村 凛斗, *Arimura Rinto*) is a first year student and the manager of the Kinosaka High School rugby team.

## Appearance

Rinto is a bookish boy with long, tan hair and brown eyes. He wears his school's uniform, that being brown jacket, white dress shirt, and matching tie and pants. He also wears blue shoes.

## Etymology

* The name **Rinto** means "dignified, severe, cold" (凛) (**rin**) and "Dipper" (斗) (**to**).
* Rinto's surname **Arimura** means "exist" (有) (**ari**) and "town, village" (村) (**mura**).
Kinosaka High School rugby team

The Kinosaka High School rugby team refers to the team at the Kinosaka High School.

## Matches

### Practice matches

* Chatani High School rugby team vs **Kinosaka High School rugby team** (7-35, 5-47)

### National Tournament

* Shikuniyama High School rugby team vs **Kinosaka High School rugby team** (28-7, 7-31)
* Soran High School rugby team vs **Kinosaka High School rugby team** (17-12, 13-17)

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Reo Asamiya

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## Reo Asamiya

### Aliases

Crimson KingMy Lord (by Sekirei High School Rugby Team)

### Affiliation

* Sekirei High School
* Sekirei High School rugby team

## Behind the scenes

### Portrayed by

Takuya Satō

**Reo Asamiya** (朝宮 怜皇, *Asamiya Reo*) is a third year student and the rugby team captain for Sekirei High School.

## Appearance

Reo is an austere (severe or strict in manner, attitude or appearance) boy with long black hair that has bangs swept to the left side and red eyes.

He wears his school's uniform, consisting of a black coat and slacks with red trim, along with a red collar and white cuffs.

## Etymology

* The name **Reo** means "wise" (怜) (**re**) and "emperor" (皇) (**o**).
* Reo's surname **Asamiya** means "morning" (朝) (**asa**) and "temple, shrine, palace" (宮) (**miya**).
Akiomi Suruga

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## Akiomi Suruga

### Affiliation

* Sekirei High School
* Sekirei High School rugby team

## Behind the scenes

### Portrayed by

Tomoya Fukui

**Akiomi Suruga** (駿河 暁臣, *Suruga Akiomi*) is a third year student and vice captain of the Sekirei High School rugby team.

## Appearance

Akiomi is a pleasant boy with shaggy white hair and green eyes.

He wears his school uniform coat open with a white dress shirt underneath and he wears black slacks with a red belt. His coat and collar are accented with the typical Sekirei red trim.

## Etymology

* The name **Akiomi** means "dawn, daybreak" (暁) (**aki**) and "retainer, subject" (臣) (**omi**).
* Akiomi's surname **Suruga** means "fast" (駿) (**suru**) and "river, stream" (河) (**ka**/**ga**).
Try Knights Wiki

Soran High School characters
Akira KariyaKeita OgumaPearce Valentine ShōtaniRiku HarumaSeiichirō NadeSōya RandōTomomi HōryūTori Fuyuhara

Rival high school characters
Akiomi SurugaReo AsamiyaYukiya Katashiro

Rinto ArimuraShōgo Tenkawa

Latest News

**Additional Casts Member of Try Knights Anime Revealed - TheNerdMag - - 2019/06/25 07:00**

Additional Casts Member of Try Knights Anime Revealed  TheNerdMag...

**Try Knights Anime Cast Adds Seiji Maeda, 2 More - Anime Herald - - 2019/05/16 07:00**

Try Knights Anime Cast Adds Seiji Maeda, 2 More  Anime Herald...
Soran High School rugby team

The Soran High School rugby team refers to the team at the Soran High School.

## Matches

### Practice matches

* Sekirei High School rugby second team vs **Soran High School rugby team** (17-12, 0-21)

### National Tournament

* Haizawa High School rugby team vs **Soran High School rugby team** (5-14, 0-19)
* **Soran High School rugby team** vs Kinosaka High School rugby team (17-12, 13-17)

## Gallery

Emblem

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Yukiya Katashiro

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## Katashiro Setsuya

### Affiliation

* Sekirei High School
* Sekirei High School rugby team

## Behind the scenes

### Portrayed by

Wataru Urata

Katashiro Setsuya (片城 雪也) is a second year student and a player for the Sekirei High School rugby team.

## Appearance

Setsuya is an impish boy with long silver hair and grey eyes. He wears his school's uniform, consisting of a black coat and slacks with red trim, along with a red collar, white cuffs, and black shoes.
Kora

**Kora** (コラ, Kora) is a female of unknown race residing on Planet Cadmea. Currently, Kora is employed by the massive fast food chain Bethes as a cashier. Unbeknownst to most, she is a skilled martial artist training under the formerly world renowned martial artist Jager.

## Abilities

### Natural Abilities

* **Flaming Ki** - Kora's Ki is unique amongst your average Ki user. Her Ki gives off extreme heat when used, having the capability to even incinerate the Ki of her opponents. Notably, the heat of the Ki doesn't seem to harm her in any way.

## Trivia

* Kora's design is that of Oda Nobunaga from Fate/Grand Order.
* Her name comes from the plant Okra, which is grown in warm climates.
* Her birthday, May 4th, is International Firefighters Day.
Riku Haruma

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## Riku Asamiya (Riku Haruma)

### Aliases

* Riku Asamiya
* Riku Haruma
* Azul Nova (by Yukiya Katashiro)

### Affiliation

* Soran High School
* Azul Nova Rugby team

## Behind the scenes

### Portrayed by

Shōgo Sakamoto

**Riku Haruma** (遥馬 理久, *Haruma Riku*), also known as **Riku Asamiya** (朝宮 理久, *Asamiya Riku*), is the main protagonist of *Try Knights*. He is a first year student.

## Appearance

Riku is a bookish boy with a shock of black hair, brown eyes, a narrow chin, an upturned nose, and angular facial features.

He wears corrective glasses and is attired in a school uniform of a blue blazer, light tan shirt, a white undershirt and a red tie.

## Personality

A cool personality, Riku has a long-time passion for rugby, but he became dejected when his physique seemed prohibitive to playing. He applies an analytical and strategic mind to the sport, but is unhealthily averse to losing. Riku forms a strong friendship with Akira Kariya, although they are often at odds with each other.

## Etymology

* The name **Riku** means "reason, logic" (理) (**ri**) and "long time" (久) (**ku**).
* Riku's surname **Haruma** means "distant, remote" (遥) (**haru**) and "horse" (馬) (**ma**).
	+ His other surname **Asamiya** means "morning" (朝) (**asa**) and "temple, shrine, palace" (宮) (**miya**).
Tomomi Hōryū

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## Tomomi Hōryū

### Affiliation

* Soran High School
* Soran High School rugby team

## Behind the scenes

### Portrayed by

Seiji Maeda

**Tomomi Hōryū** (宝立 友未, *Hōryū Tomomi*) is a first year student. Having played volleyball until the end of junior high school, he became a member of the Soran High School rugby team when he became a freshman.

## Appearance

Tomomi has brown hair that is styled in a simple bowl haircut, green eyes and a stout figure.

He wears his typical school uniform with plain trousers, leather belt, blue blazer, white undershirt and red tie.

## Etymology

* The name **Tomomi** means "friend, companion, pal" (友) (**tomo**) and "un-, not yet, hitherto, still, even now, sign of the ram, 1-3PM, eighth sign of Chinese zodiac" (未) (**mi**).
* Tomomi's surname **Hōryū** means "treasure, jewel" (宝) (**hō**) and "standing" (立) (**ryū**).
Nautilus

**Nautilus** (ノーチラス, Nōchirasu) is a male Demon, haling from the Demon Realm. For his prowess as a mortal, Mustard saw potential in him becoming far stronger, eventually dubbing Nautilus the Eleventh Universe's God of Destruction. However, despite holding the position, he was still far weaker than Mustard himself, something that is not considered normal between God of Destruction and Supreme Kai relations. Because of his ego and overall unwillingness to better himself, Vodka rarely acted as a teacher to him, which resulted him in being one of the weakest Gods of Destruction within the history of the Multiverse. His position was eventually usurped from him by Lion, who in turn became the God of Destruction of Universe 11, giving Nautilus the ultimatum of either perishing then and there, or becoming the universe's **Arbiter of the Dead** (死者の仲裁人, Shisha no Chūsainin). After this exchange, Nautilus was sentenced to the Other World to decide where the dead go.

## Trivia

* Nautilus uses the costume design of Karna from the video game Fate/Grand Order.
* Nautilus' name comes from the Nautilus, a type of seafood, fitting with the Demon's seafood naming scheme.
* Nautilus' birthday is set on Halloween, fitting with his race as a Demon.
Personagens Jogáveis

Diversas culturas e sociedades povoam o mundo de Véllun algumas são formadas por Humanos mas existem outras que são compostas por raças fantásticas, como elfos, anões e Calegnes. Os aventureiros e heróis podem surgir dentre esses vários povos. O tipo escolhido fornece ao personagem um conjunto básico de vantagens e habilidades especiais.  O Tipo não afeta somente os valores de atributo e os poderes do personagem, mas também fornece as primeiras pistas para construir sua história.

## Tipos de personagem:

* Raças
* Essências
* Mestiços
Akira Kariya

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## Akira Kariya

### Affiliation

* Soran High School
* Soran High School rugby team

## Behind the scenes

### Portrayed by

KENN (Kenichirō Ōhashi)

**Akira Kariya** (狩矢 光, *Kariya Akira*) is a first year student and the deuteragonist of *Try Knights*.

## Appearance

Akira is a physically fit high school freshman with a shock of blonde hair and yellow eyes.

Rather than the full uniform, Akira only wears brown slacks and a white shirt, nonchalantly unbuttoned, and with a loose tie.

## Personality

With reflexes and fitness enough to excel at rugby, Akira nonetheless initially tries to avoid it until drawn back in by Riku Haruma. Together they have a strong, if fractious, friendship.

## Etymology

* The name **Akira** means "light" (光).
* Akira's surname **Kariya** means "hunt/hunter/hunting, raid, gather" (狩) (**kari**) and "arrow" (矢) (**ya**).
Roland Reyne

Myrielle Reyne

Theomore Reyne

Myranda Reyne

Jocelyn Reyne†

Ser **Roland Reyne** (73 AC - Present) is the current heir to the lordship of Castamere and is the third son of the late Lord Robert Reyne. He currently serves as the castellan of Castamere.

## Appearance and Character

Roland is well muscled from constant training, but apart from that fairly unremarkable. He is attractive, with short reddish hair often falling into his face and light brown eyes. He is often dressed in plate armor with the Reyne sigil engraved on the breastplate.

Roland is loud and boisterous and known to share a drink in the tavern with his men when he is not in the yard training the household knights.

## History

### Early Life

Roland was born in 75 AC, to Lord Robert Reyne and Lady Alysanne Crakehall. He was a solemn boy, while his two older brothers spent most of their time in competitive rivalry, Roland contented himself with sparring and learning about the faith. He was the third son of Castamere and looked likely to serve out his time as the master of arms or a captain in the household knights.

When Roland came of age for his first duties, he became a page to his father under whom he learned the basics of knighthood and chivalry. When he was 13, he was taken under the wing of his uncle as a squire and received further training.

As he got older, Roland's skill as a capable fighter was clear to all in the household. When there were local sparring tournaments held it was Roland, not his older brothers that claimed victory. In matters of strategy as well it was Roland that often had the upper hand, easily thwarting his brothers and even some of the more seasoned veterans in war games and cyvasse.

### Rosegold Rebellion

During the Rosegold Rebellion, Roland rode alongside his family with the main Westerlands army. He distinguished himself during the Battle of Tumbler's Fall, enough so to be knighted on the battlefield by his father.

Roland marched with the Westerlands army for the remainder of the rebellion, taking part in the various skirmishes and sieges the troops undertook. When he returned to Castamere he watched without remorse as his brothers were imprisoned by their father for their foolishness with House Tarbeck. While the justification was well enough in his mind, the result of losing so many lives with nothing to gain was worthy of punishment by its own right.

### Present Day

Having proven himself as a capable tactician and soldier, Roland became the castellan and primary military commander in Castamere. Overseeing the soldiers, their equipment, and training, he has easily taken up the role and considers it a point of pride to care for the troops.