Professor Reeds

Professor Altos Reeds is a woodwind astronomer found at Oboe Observatory, in Clarinet City. Talking to him will activate the sidequest "A Towering Mystery", which requires you to climb to the top of every tower found in the Woodwind Kingdom. However, the sidequest can only be activated once you've done all of the following:

* Bested the Fallen Tuba Hero at Oboe Tower.
* Defeated the Tuba Dragon at the Double Bassoon Towers.
* Defeated the Tuba Ambusher at Piccolo Tower.
* Defeated the Woodwind Sorceress in Pan-flute Forest.
* Gained access to both Bagpipe Bay and Ocarina Tropics.

## Appearance

Professor Reeds has the head of an alto clarinet, and wears a white lab coat over a red shirt with brown pants. He wears silver glasses, and always carries around a clipboard. Several flutes, papers, and pens can be seen poking out of the various pockets in his lab coat. He's quite short for a woodwind, being only 5'9.

## Personality

Professor Reeds is quite passionate about his work, being eager to share information with the player. He's quite clumsy, and accidentally knocks over telescopes or trips over his own two feet, seemingly randomly.

## History

Professor Reeds is the head astronomer at Oboe Observatory, and will give you the sidequest "A Towering Mystery" once you talk to him (assuming you've fulfilled the conditions beforehand). Upon talking to him, he'll tell you of a riddle passed down from the Prehistoric Stanza, when the Woodwind Towers were built:

* but to get to the stars, you must first scrape the skies...
* Rulers of Shawm, Recorder, and Oboe...
* Double Bassoon, Clarinet, Flute, and Piccolo...
* These seven leaders have hidden their treasure...
* In the lairs of their names, tall beyond measure...
* The eighth fortress, of a ruler lost to time...
* Will rise once more, once you make the last climb...

After the riddle, Professor Reeds will show you the picture of The Silver Ocarina, a constellation depicting an ocarina. Professor Reeds will remark that the constellation was often shown side by side with the riddle, and he believes they have a connection.

### Solving The Riddle

This riddle refers to the seven leaders that created the Woodwind Towers in the Prehistoric Stanza, long before the Woodwind Kingdom was formed. To solve the riddle, you must climb the seven Woodwind Towers found in the kingdom, which are located all over the region. If you look at your map of the Woodwind Kingdom, you'll notice that the locations of the towers match the stars on the constellation of The Silver Ocarina, hinting that you need to go there. Each of them have their own challenges to overcome.

#### Oboe Tower

This tower is the simplest to complete, as you'll need to have already defeated the Fallen Tuba Hero at the top of the tower before activating "A Towering Mystery". The layout and enemies remain the same, with the only difference being that the spirit of an oboe ruler from the Prehistoric Stanza will be present at the top of the tower. Once you attempt to speak to him, he'll disappear, leaving a beacon of light at the top of the tower. This event happens at all of the following towers as well, except for the spirits, which vary in appearance depending on the tower. This tower can be found at Crumhorn Crossing.

#### Double Bassoon Tower

This tower is also simple to complete, as the layout and enemies remain the same after the defeat of the Tuba Dragon. However, there are two spirits on each of the towers this time. This tower can be found in the Hornpipe Heights.

#### Recorder Tower

This tower is quite difficult to spot, as it blends in with the recorder trees. Several keys are needed to reach the roof of the tower, however they can all be found being carried by Bonoboes in the tower itself. This tower can be found in the Ocarina Tropics.

#### Clarinet Tower

This tower is found within Clarinet City itself, however it requires a key from Flute Tower in order to get inside. While there are no enemies found in this particular tower, several puzzles must be solved in order to get to the roof.

#### Flute Tower

The difficulty here lies in actually getting to the tower itself, as it can be found on a small island off the coast of Bagpipe Bay. There are many ways to get to the island, but none of them are easy, and the island itself is patrolled by Tuba Infantry. Only half of Flute Tower remains, so the trip to the roof is much shorter, excluding the actual journey to the island. A key required to open Clarinet Tower can also be found on the second floor of Flute Tower.

#### Shawm Tower

This tower is one of the more battle-heavy towers, as it's guarded by the Woodwind Sorceress. It can be found in Pan-flute Forest.

#### Piccolo Tower

This tower is quite easy to spot, being found in the heart of Piccolo Woods. The tower is infested with a large swarm of Melodic Centikeys, however they're quite easy to defeat. Many Winged Whistlers can be seen on the tower.

### Conclusion

Once you've activated beacons in all the towers, a new pipe-shaped tower will erupt from the ground in the general center of the Woodwind Kingdom. However, there are no enemies in the tower, aside from a few Baratones. Once you reach the roof, an eighth spirit will thank you for finding the time to restore the towers, and will gift you a Piper Sniper.

The Piper Sniper is a legendary artifact said to have been owned by the Pied Piper. It can shoot tranquilizer darts at enemies, dealing damage whilst putting them to sleep or hypnotizing them. If you talk to Professor Reeds again, he'll congratulate you on your work and give you some supplies.