Sist'Kara World

## Description:

Sist'Kara was a hot and wet world covered in beasts that roam the thick and lush forests and jungles of the world and having nearly constant rain at least on a quarter of the world at all times. The world does, however, have deep running black scars across it signifying the main sources of the many many great wars the people inhabiting it have lead. These scars are prone to having numerous active mines still strewn about them including old machines of war.

The world itself is divided into two massive landmasses that each host their own bounty of jungle and forest land. The world is split 32% land and the remaining 68% water. These two continents take up 88% of the world's land. The remaining 12% is divided into a smaller land mass that mostly isolates itself from the dealings of the world at large covering 7% of the world's land (including the many small islands that surround it) and the final 5% covering a string of many many islands.

## History:

### Interstellar Contact:

Sist'Kara has been, for most of its history, a world dominated by no sentient creature and simply a world where the Force naturally thrived and remained in constant conflict with itself by nature. However, on a surge of exploration, a minor colony ship from the Gree crashed onto this world in present-day Paradsia with the backwards Khitav that the Gree were taking care of and helping to advance. Here all communications were jammed by an unknown source and the inhabitants of the colonial ship came to the verge of starvation before the Khitav species themselves resorted to enslaving the Gree by forcing them to hunt for food and then eating them.

After the loss of the best minds of the Gree and the enslavement of what remained, the Khitav went on to create their own hierarchies, eventually having the colony ship repurposed into a temple that worshiped the old Gree despite their enslavement as livestock.

### Suppression of Advancements:

As the Khitav expanded outwards from their first colony, they realized quickly that the advanced technologies that their Gree slaves made use of would allow, if it's knowledge continued spreading, for them to eventually rise up against the Khitav and it was because of this that the temple was eventually torn down and all bearings of technological marvel were destroyed.

A cult of suppressing technology was eventually developed and any and all forms of technological advancement were considered to be heresies of the highest order. This continued on for nearly ten thousand years without any reprise as the Khitav spread further and further across the planet's surface. The end of this cult would come after the final Gree slave was eaten, what remained of him being found in the Okiro Planetary Museum at Ninbata, Paradsia.

### Age of the Great Wars:

After the end of the Gree species on Sist'Kara, the Khitav began an effort of changing their culture as new revolutionary advancements were made in unpracticed fields such as agriculture, these advancements being more out of a necessity of a lack of Gree to eat than any real intention to actually make them. These advancements were spread across the next ten thousand years as the world began to split apart into numerous feudal kingdoms which were overthrown at a year marked off as 0 AFS, After Feudal Structure. The monarchs of these kingdoms remained but the title of "kingdom" was now to be replaced with Aum and the governing was to change from absolute monarchism to a constitutional monarchy. Only a select few Aum do not maintain some form of hereditary executive position.

The world of Sist'Kara can claim to be the bearer of, as of now, 16 great wars, spread across four hundred years. A new great war starts after every two to three decades. These great wars usually contain two or three major alliances working against one another and comprise nearly all Aum across the entire world with the exception of the mostly isolationist and islandic Aum of Paradsia located on the largest island of the planet.

## Governance:

Currently Sist'Kara comprises of 16 different Aum. This number can increase to 18 or 19 Aum after the conclusion of three different civil wars.

### Inhabitants:

The inhabitants of Sist'Kara are entirely Khitav. They have a strong sense of community, honor, and a warrior instinct. All Aum will even set down their weapons to celebrate a specific day of the year called "The Wisdom", a gathering of all males and females at the age depicted by the Aum to be maturity and induct them into their new adult life. How each Aum handles it is usually up to the Aum's history and culture.

### Aum:

There are 2,278,807,000 (2.6) billion people living on Sist'Kara under the SSO. There are an additional 2,289,045,000 (2) billion people living on Sist'Kara under the KIO. This equates to 4,567,852,000 people in total living on Sist'Kara. This number excludes the incalculable numbers of the two other Aum in a civil war. The Aum that exist and are stable are listed by the following in order of population...

(Second Sist'Karan Order) Marlia - 856,500,000

(Khitav Independent Order) Pinent Empire - 762,150,000 (maintains slavery)

(Second Sist'Karan Order) Aradolxia - 521,417,000 (maintains slavery)

(Khitav Independent Order) Kamira - 287,560,000 (maintains slavery)

(Khitav Independent Order) Sunara - 255,340,000 (maintains slavery)

(Second Sist'Karan Order) Lunara - 229,870,000 (maintains slavery)

(Khitav Independent Order) Qungin Empire - 225,500,000 (maintains slavery)

(Khitav Independent Order) Nundak - 218,815,000 (maintains slavery)

(Khitav Independent Order) Jiman'Hanae Khaganate - 205,955,000 (maintains slavery)

(Second Sist'Karan Order) Gretia - 201,865,000 (maintains slavery)

(Khitav Independent Order) Miperia - 185,625,000 (maintains slavery)

(Second Sist'Karan Order) Lunsayat - 160,750,000 (maintains slavery)

(Second Sist'Karan Order) Imtolria - 160,105,000

(Second Sist'Karan Order) Paradsia - 148,300,000 (maintains slavery)

(Khitav Independent Order) Kitoria - 95,800,000 (maintains slavery)

(Khitav Independent Order) Tinnania - 52,300,000 (maintains slavery)

The Aum that exist but are in the midst of a civil war are the following in order of population...

Yigiaman Khaganate (five-way civil war between Echingan Separatists, Loyalists, Republicans, Imperialists, and an extremist organization known as "Old Watch Call"; last known population was about 1.35 billion)

Kimthoro Empire (two-way civil war between Loyalists and Republicans; last known population was about 650 million)

The Aum that do not exist but are attempting to separate are the following in order of population...

Echinga (separatists from the Yigiaman Khaganate)

## Unnatural Force-Sensitivty:

Sist'Kara has a heavy connection to the Force, so powerful that it influences the many creatures and plants that live in the world and has given numerous Khitav a passive connection to the Force, though the species themselves are not innately force-sensitive. It isn't unlikely that those upon the world will feel a constant and light pressure on their mind, as if the planet itself was attempting to read their more basic emotions.

### Fauna:

The creatures of the world all appear to have some sort of corruption from the Force with many of them being able to resist the power of the Force. Many more of them seem to have pieces of their body wither away and break down from their intense connections. All of them are dangerous and some creatures can, with the use of their mind, put their prey into a state of slumber or even choke them, killing them right where they stand. All creatures have orange or red eyes and nearly all the creatures consistently fight one another for dominance.

The fauna of the world have mostly been subdued through the use of superior technology though initially the inhabitants dealt with the Fauna by fighting them in a battle of mind and will. There is only one known creature that still maintains their capability to fight and deal serious harm to the inhabitants of Sist'Kara:

#### Wratiak:

The Wratiak is a beast that seems to focus on hunting its prey by sneaking behind it and attacking it quickly. It has proven itself to be able to phase shift leaving a black hue behind it as it shifts. Whilst shifting it is ethereal with any attempt to shoot it rarely making a hit. The creature seems to be able to enter and exit this shift by their will.

What is more intrinsic to the creature, however, is it's capability to go invisible and hover, allowing it a vast freedom of mobility and to ignore nearly all scanners. The only ones capable of tracking down an invisible Wratiak are other force-sensitives, though the difficulty with this is the Wratiak's feeding off of force-sensitives. Wratiaks seem to garner immense power from eating another force-sensitive.

The creature has proven itself to have immense strength; strength that's ripped tanks in half and even destroyed the first tests of durasteel armor that the people of Sist'Kara have made. The creature keeps up this strength with immense speed able to slither and maneuver expertly in the most tightest of fitting corridors, though its size is still a major limitation for where it can move though it tends to get around this by phase shifting through the walls.

There is no clear cut definition on how to kill a Wratiak as each Wratiak has their own unique styles; so unique that some consider the Wratiak sentient. There are, however, two major strategies that are often employed in conjunction with one another: The first is to bring a force-sensitive that is good in tracking. Whether or not they're a good warrior is irrelevant though they should not be fighting the Wratiak up front. The second is to be prepared with high piercing explosive shells; these can usually ignore the ethereal abilities of the phase shift and can typically take down the Wratiak in one fatal shot if they aren't phase shifting. Each Wratiak tends to make their own ways of overcoming these two major strategies but they are the most constant needs for taking down a Wratiak.

### Flora:

The plant life of Sist'Kara all appear to have some sort of healing property from the Force and an odd ability to give a sense of tranquility and calm. Beyond that the flora of Sist'Kara seem to be typical of any normal world with different herbs used for a variety of customs such as food preparation, ceremonial incense, remedies, medication, and spices.

#### Kalgra Vine:

The Kalgra Vine is a vine that grows most often in the deepest parts of jungles but can also be seen growing in hanging gardens in different cities across Sist'Kara. Kalgra Vine originates from the Aum of the Qungin Empire but, upon its original colonization by the Aum of Paradsia so many thousands of years ago, was exported and imported across the entire world. Because of this, the Kalgra Vine quickly became an invasive species that was forced to be brought under control - such is the case for the hanging gardens.

The Kalgra Vine is most often used as a food source either for its internalized sap which is sugar or for the vine itself which is often used as the wrap for sushi meant to be made with a slightly fruitier and naturally sugary take. White flowers with a red center often grow on the Kalgra Vine as well and are often plucked for tea to help someone revitalize their energy and wake them up in the morning. Often these flowers are used as a supplement for coffee beans when a kick is needed but not a strong one.

#### Igata Tree:

The Igata Tree originates from Paradsia itself and is entirely grown for its leaves. The Igata Tree's leaves have an intoxicant recovery effect that takes effect when chewed. Upon being chewed, the Igata Tree's leaves release a hard to swallow sap that can help alleviate the effects of intoxication such as that of alcohol.

The Igata Tree itself rarely grows to be older than three centuries and creates wide canopies at the top with a short stature. Because of this, Igata Trees aren't the most common across the jungles they do grow in as it is often difficult for them to get their needed sunlight.

### Culture:

Sist'Kara's innate connection to the Force, called the Bind by the locals, has also adversely affected the culture and religions of the world and is also the leading cause of many mental disorders within the planet with cases that tend to be within a 1:1,000 ratio being caused by the planet. The ratio of psychosis is also a 1:1,000 ratio being caused by the planet. The ratio of schizoaffective disorder is a 1:1,200 ratio being caused by the planet.

The culture that has been shaped by the world's natural connection to the Force has also lead to an increased spirituality among the Khitav people with many ending up seeing the conflict of the Force as their own conflict. One could argue that the many great wars that plague Sist'Kara are indirectly caused by the planet's heavy shaping and molding by the Force.

In a further integration of the Force within the culture of the people of Sist'Kara, many an Aum have resolved to use force-sensitives, or Binders as they call them, for war. Specifically in the sense that nearly all Binders are to act as a specific warrior caste of elite soldiers. These soldiers are brought into their own divisions and make up the Shock Trooper ranks of different Aum. Their use is to create a puncture in enemy defenses and allow both mechanized and ground forces to fill, pin down, and widen the puncture to allow a full breakthrough of military forces.

Because of their military functionality, different Aum have figured out over the years how to help Binders acquire more combative functionality and have found that emotion and, to an extent, individuality helps trigger the Binders far better than the rigid discipline of the military. Binders are taught to find love and protect it, to acquire a pride of their heritage and to protect it, and to serve the Aum for the betterment of those they love rather than being taught that their service is simply their duty that all must conduct temporarily.

Binders are kept in regular contact with their parents and are often collected at an age right before or directly when they hit their teenage years so that they may maintain healthy relations with their parents, siblings, and even friends that aren't Binders. This is to be so that during the stages of mental transformation, Binders still maintain good memories of their parents and will see, in a positive light, future visitations from their parents and receive them favorably. To the Aum, young Binders and their mental state as well as a healthy relationship with the community is of excessive importance.

With this unnatural force connection from the planet, an estimated 0.001% of people born on Sist'Kara will experience some amount of the Force being within them. This leads to an estimated 40,498 Sist'Karans have force-sensitivity with current population statistics from the planet known.