recursal/Fanatic-Fandom huggingface dataset:
Water Wushu Master

**Rank:** Natural Five Star

**Type:** Attack

**Leader Skill:** Increases the HP of ally monsters by 33%

**Awakened Bonus:**

Becomes a Special Monster (Vados)

Greatly Increases Stats

Increases Accuracy by 25%

## Skills

Skill 1: Wushu Force: Attacks the target enemy, removing one beneficial effect and stunning with a 30% chance. You also have a 20% chance of acting again upon using this attack.

Skill 2: Swords of Emotion: Attacks all enemies 3 times with ghostly swords. Each sword has a 75% chance of removing 1 beneficial effect from the enemies. For each beneficial effect removed, it will leave 1 continuous damage in it's place. [Reusable in 4 turns].

Skill 3: All My Strength: Use all your power to instantly kill a target enemy creature. If it's a boss, you will deal 40% of it's HP. In return, you will die. [Reusable in 7 turns].

- Good with revives + High speed in arena and guild battles to instantly defeat high threats.
Dark Orc

Rank: Natural Four Star

Type: Defence

## Abilities

Skill 1: Conqueror: Attacks the enemy two times, dealing damage proportionate to your defence.

Skill 2: Flag Bearer: Increases the attack speed and defense of all allies for 2 turns and provokes the target enemy creature for 1 turn with a 75% chance. (Reusable in 5 turns).

Skill 3: Bloodline (Passive): When you take damage, you will reflect 30% of the incoming damage back to the attacker and recover the HP of all allies excluding yourself by 10%. [Automatic Effect].
Mystic Ifrit (Hydeni)

A rare and unique ifrit that contains no true attribute. Hydeni is obtained through various missions and requirements.

Rank: Natural Five Star

Leader Skill: Increases the Attack Speed of all allies by 24%

## Skills

Skill 1: Mega Smash: Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.

Skill 2: Shining Siege: Removes all beneficial effects off all enemies and attacks them, breaking their defense for 2 turns with a 50% chance. [Reusable in 5 turns]

Skill 3: Mysterious Powers (Passive): You cannot receive harmful effects and all damage dealt to you is reduced by 50%.

## Obtained

The Mystic Ifrit is obtained by completing various missions and achievements. Here's the full list.

* Complete level 15 - x1 Mystic Piece + 25 Crystals
* Complete level 20 - x1 Mystic Piece + 25 Crystals
* Complete level 25 - x1 Mystic Piece + 25 Crystals
* Complete level 30 - x1 Mystic Piece + 25 Crystals
* Complete level 35 - x1 Mystic Piece + 25 Crystals
* Complete level 40 - x1 Mystic Piece + 50 Crystals
* Complete level 45 - x1 Mystic Piece + 50 Crystals
* Complete level 50 - x1 Mystic Piece + 100 Crystals
* Summon One Guild Ifrit - x1 Mystic Piece
* Make Five Six Star Monsters in Total - x1 Mystic Piece + 100 Energy + 24hr Exp Booster
* Reach 10,000,000 mana accumulated through the process of the game - x1 Mystic Piece + 100,000 Mana Stones
* Fuse Three Natural Five Star Monsters from the Fusion Hexagram - x1 Mystic Piece + 200 Crystals
* Summon a total of 100 Mystical Scrolls - x1 Mystic Piece + 3 Mystical Scrolls
* Summon one Legendary Scroll - x1 Mystic Piece + 1 Legendary Scroll
* Summon a total of 10 Light and Darkness Scrolls - x1 Mystic Piece + 1 Light and Darkness Scroll

Summon: x15 Mystic Pieces + 1,000,000 Mana Stones + 100 Crystals
Dragonwitches

## Fire Dragonwitch (Danika)

Rank: Natural Five Star

Type: Attack

Stats: TBA

Leader Skill: Increases the Resistance of allies in Guild Battles by 55%.

## Skills

Skill 1: Ancient Flare: Attacks the enemy, inflicting continuous damage and one other random harmful effect with a 75% chance for 2 turns.

Skill 2: Solar Sphere: Strikes all enemies twice with a powerful sphere of lava, reducing their attack speed and attack power for 2 turns. In addition, you will boost the attack gauge of all allies by 15%. (Reusable in 5 turns).

Skill 3: Queen of Fury (Passive): Every time you act, you have a 35% chance of inflicting continous damage on all enemies. All allies are immune to continuous damage effects whilst you're active. [Automatic Effect].

## Fire Dragonwitch Review

* Dragons B10 Dream Monster, Danika is the perfect unit for a safe Dragon's B10 run. With AOE attack speed reduction and attack power decrease, Danika can slow the towers down and weaken the Dragon, aswell as completely blocking the continuous damage effects inflicted from the Dragon and left tower. Furthermore, she will also place continous damage onto the enemies, passively.
* Danika is a very easy counter in Arena, bringing immunity will wipe out her move-set. However, she can be a true blaze if you're equipped with the correct team and RNG.
* Low base HP will mean Danika needs strong runes for her survivability.
* It's recommended to place Violent and Nemesis/Focus on her.

## Water Dragonwitch (Eternia)

Rank: Natural Five Star

Types: HP

Stats: TBA

Leader Skill: Increases the Attack Speed of allies in Guild Battles by 33%.

## Skills

Skill 1: Ancient Flare: Attacks the enemy, inflicting continuous damage and one other random harmful effect with a 75% chance for 2 turns.

Skill 2: Blessed Dragonkin: You will take 10% of all allies MAX HP to recover your HP by the amount taken. In addition, you will cast immunity on all allies for 2 turns. (Reusable in 4 turns).

Skill 3: Flourish: Removes one beneficial effect from all enemies and destroys their MAX HP by 30% (excludes bosses). (Reusable in 7 turns).

## Review

* Very high speed and accuracy will make Eternia one of the best rush monsters. Her use is minimal in dungeons, but as an Arena monster, she can strip all of the will rune immunity from all enemies and destroy their MAX HP by 30%, one of the highest multipliers for destroy. It's best to rune Eternia with Destroy/Swift or Swift/Focus.
Dark Komodo (Onegin)

Rank: Natural Four Star

Obtained: Scroll of Light and Darkness

Leader Skill: Increases HP of all allies by 25%

Type: Attack

## Skills

Skill 1: Prehistoric Snap: Attacks the enemy two times, breaking the enemy's defense for 2 turns with a 50% chance for each hit. In addition, this attack has a 20% chance of reactivating this ability.

Skill 2: Prepared Komodo: Increases your Critical Rate and Critical Damage for two turns. [Reusable in 4 turns].

Skill 3: Hexed Bite: Attacks the enemy N times, where N is the number of beneficial and harmful effects on the enemy. If the enemy dies, the HP of all allies will be recovered by 30%. [Reusable in 5 turns].
Dark Pharaoh (Larik)

Rank: Natural Five Star

Obtained: Quests -> The Ancient Scroll (Only)

Leader Skill: Increases HP of all allies by 33%

## Skills

Skill 1: Staff of Darkness: Attacks the enemy twice with dark magic. Each hit has a 40% chance of inflicting continuous damage for 1 turn.

Skill 2: Spirit Exhaustion: Goes into a meditation state, becoming unable to attack for one turn. However, you will gain an invincibility shield during this meditation. Once the meditation is over, you will have access to the secret skill: (Full Release). [Reusable in 5 turns].

Skill 3: Diminishing Effects (Passive): Inflicts a random harmful effect on all enemy creatures each turn with a 50% chance. (Continuous Damage, Un-Recoverable, Stun, Sleep, Freeze, Defense Break, Glancing, Attack Break, etc...).

(Skill 4: Full Release: Deals damage to all enemies, based on the amount of damage you and your allies have received throughout the fight. However, you will be exhausted after attack, causing you to be stunned for 2 turns.)

## Obtained

Achievement Quest: The Ancient Scroll.

Requirements for completing this quest:

* B10 Giants (5/5).
* B10 Dragons (5/5).
* B10 Necropolis (5/5).
* Summoned a total of 100 Mystical Scrolls.
* Summoned a total of 1,000 Unknown Scrolls.
* Summoned a total of 15 Light and Darkness Scrolls.
* Summoned a total of 5 Legendary Scrolls or Legendary Scroll Fragments.
* Completed Tower of Ascension (Normal) at least once.
* Fused a Natural Five Star in the Fusion Hexagram at least once.
* Gained 100/100 Ancient Scroll Pieces from the Scenarios.
* Exchange a total of 1,500,000 mana for The Ancient Scroll.

The Ancient Scroll = Contains 1 Dark Pharaoh Natural Five Star Monster.

Cost of opening the scroll: 50,000 mana.
The Turning Point

**The Turning Point** is the tenth episode of *Survivor: Marquesas*.

## Challenges

* Reward
* Immunity
**Challenge:** **Rock Bottom**
For the first three rounds, contestants would dive under water to find a shell and bring it back. The last contestant to do so would be eliminated. For the fourth and final round, the four remaining contestants would dive into the water, grab a rock and swim back to shore with it. The first contestant with the rock at Jeff's feet wins.
**Reward:** A dinner and shower on a cruise ship.
**Winner:** Jordan Howell *(shared with Lena Roth)*

**Challenge:** **Fast Fire**
In the dark, the contestants would gather supplies to make a fire. They would make their fire under a stove with oil and popcorn kernels on it. Once a contestant popped a popcorn kernel, they would take burning embers to a brush pile, and light the pile on fire. The first contestant to have their fire reach the top of the brush pile would win immunity.

**Winner:** Aurelia Cantu

## Tribal Council

 Finn (2 votes)
 VOTED OFF:Jordan Howell
Station By Station

****Station By Station**** (also known as Combo Platter) is a recurring memory challenge that debuted in **Survivor: Panama**, and has since reappeared in *Samoa* and *Cagayan*.

## Description

Castaways must race out to a series of stations, with a certain number of objects at each station. When they count the objects, they would return to their station and use the numbers to open a series of combination locks. The first person to finish would win.
Ascended Anavel

Crafted:

1 x Water Occult Girl (6 Stars + Awakened) + One Ascension Stone + 5,000,000 Mana Stones.

Becomes:

Water Occult Anavel - Greatly increases stats + reinforces skills and leader skill.

## Benefits

**Increases Leader Skill:**

From Critical Rate 38% -> Critical Rate 50%

## Skills

Skill 1: Help Me, Teddy: **Sleep effect is increased to 40%**

Skill 2: Girl's Prayer: **Removes all harmful effects, heals and casts a defense boost for 2 turns.**

Skill 3: Water Guardian Angel: **Attacks all enemies 5 times. Each attack has a 50% chance of decreasing the enemy's defense for 3 turns.**
Light Super Saiyan (Event)

Celebrating the 30th anniversary of the most iconic anime series of all time, Com2Us is releasing the Super Saiyan as a Secret Dungeon event for one weekend only. Recruit the Light Super Saiyan (Goku) and charge your Kamehameha!

Rank: Natural Four Star

Type: Attack

Leader Skill: Increases the Attack Power of allies by 25%

Sprite:

Unawakened: Black Hair Goku with no glow.

Awakened: Becomes a special monster. Gains golden spiky hair and a golden aura.

## Skills:

Skill 1: Meteor Combination: Attacks an enemy twice, breaking the target's defense and stunning with a 40% chance for each hit.

Skill 2: Kamehameha: Attacks the target enemy 4 times with a powerful energy blast. This attack inflicts a Continuous Damage with each critical hit. In addition, you have a 30% chance of gaining another turn. [Reusable in 5 turns].

Skill 3: Super Saiyan (Passive): Attack Power is increased by 100%. You have a 15% chance each turn of activating the ability/passive: Super Saiyan 2 - Attack Power is increased by 150% and Critical Rate is increased to 100. Lasts 1 turn. (Has a 5% chance of activating Super Saiyan 3 - Attack Power is increased by 200% and Critical Rate is increased to 100).
Wind Chess Champion

Rank: Natural Five Star

Type: Defense

## Abilities

Skill 1: Rookie Mistake: Attacks the target enemy and either removes or inflicts one harmful effect (50% chance with each) off of them. If you remove a harmful effect off of an enemy, the attack power of this attack will be increased by 150%.

Skill 2: Gambit: Sacrifices 50% of your MAX HP to decrease the skill cooltime of all ally skills by 3 and increases their attack bar by 25% (Reusable in 5 turns).

Skill 3: Pirc (Passive): When yourself or an ally is attacked, their defense will be increased for 2 turns and you will reduce the incoming damage by 30%. This effect will occur 4 times before going on cooldown. (Reusable in 9 turns - Reduces to 6 turns when skilled up).
Fire Idol (Dahyun)

Name: Fire Idol (Dahyun)

Rank: Natural Five Star

Leader Skill: Increases the Critical Rate of all allies by 24%.

Type: Attack

Rating: 9/10 - Not ideal for Giants Keep. However, a very powerful monster for arena, dragons and necropolis. In addition to this, Dahyun will grow in power over time making it a strong contender for Rift Beasts. Not ideal for Raids unless high resistence.

## Abilities

Skill 1: How You Like That?: Attacks the enemy two times, stealing their beneficial effects with a 75% chance each hit and inflicts a branding effect for 1 turn with a 50% chance each hit.

Skill 2: Stage Solo: Increases your attack speed and critical rate for 2 turns. Additionally, you will attack all enemies three times. (Reusable in 5 turns).

Skill 3: Fire Performance (Passive): Every two turns, your critical damage will increase by 15% (accumulates to a maximum of 45%). Additionally, when you land a critical hit, you will recover the HP of the ally with the lowest HP by 10%. [Automatic Effect].

Skill 4: Idol Star (Passive): When used with other Idol ally monsters, all allies will gain immunity for 1 turn when the battle starts.
Fire Warrior Monk

Rank: Natural Four Star

Type: Stats

Leader Skill: None

## Skills

Skill 1: Absorbing Punch (400% + 140%): Strikes the enemy, dealing damage proportionate to your MAX HP. You will recover 15% of the damage inflicted as HP.

Skill 2: Body and Soul (200% + 100% x 4-5): Increases your critical rate and launches an array of punches on the enemy target. (Reusable in 4 turns).

Skill 3: Exerting Pressure: Provokes the target enemy creature and reduces their attack power for 3 turns. If the HP of the enemy is below 15%, you will defeat it instead. (Reusable in 4 turns).
Singers (Fire, Water, Wind, Light, Dark)

Rank: Natural Four Star (Dark - Natural Five Star)

Stats: TBA

Obtained: Various Methods

## Fire Singer

Skill 1: High Note: Attacks the enemy, stunning them for 1 turn with a 25% chance.

Skill 2: Backing Track: Recovers the target ally's hp by 30% of their max HP. In addition, you will gain another turn. [Reusable in 4 turns].

Skill 3: Rock Ballad: Attacks all enemies with screaming music, stunning them and inflicting continuous damage for 1 turn. [Reusable in 5 turns].

## Water Singer

Skill 1: High Note: Attacks the enemy, stunning them for 1 turn with a 25% chance.

Skill 2: Lullaby: Sings calmly to all enemies, putting them to sleep for 1 turn with a 50% chance each. In addition, attacks from allies will not wake the sleeping effect. [Reusable in 5 turns].

Skill 3: Soul Power (Passive): Resurrects with the power of soul music. All dead allies will revive automatically with 1 HP. This accumulates until this unit dies.

## Wind Singer

Skill 1: High Note: Attacks the enemy, stunning them for 1 turn with a 25% chance.

Skill 2: Guitar Rift: Removes all beneficial effects of all enemy creatures and grants a "wow" effect (wow - affected creatures have a 25% chance of being unable to act) for 2 turns. [Reusable in 5 turns].

Skill 3: Guitar Solo: Performs a magnificent guitar solo which grants you counter-attack, an attack power boost and an increase in attack speed for 3 turns. In addition, you will also increase the attack speed of all allies. [Reusable in 6 turns].

## Light Singer

Skill 1: High Note: Attacks the enemy, stunning them for 1 turn with a 25% chance.

Skill 2: Majestic: Sings gracefully to all allies, recovering their HP by 30%. In addition, they will receive an attack boost for 2 turns. [Reusable in 5 turns].

Skill 3: Getting to the Chorus (Passive): Every turn, your attack power and critical damage will increase by 10%, accumulating to a max of ten times.

## Dark Singer

Skill 1: Very High Note: Attacks the enemy, stunning them for 1 turn with a 50% chance.

Skill 2: Death Metal: All enemies lose 25% of their MAX HP. This skill cannot be resisted. [Reusable in 5 turns].

Skill 3: Stereo Explosion: Heavily attacks all enemies with extremely loud stereos, this attack will leave a permanent glancing effect on all enemies and inflicts 2 continuous damage for 2 turns. [Reusable in 6 turns].
Scroll of Luck

A Scroll that radiates all elemental energy.

A Scroll of Luck is a summoning scroll that has capabilities of summoning one monster of any elemental attribute including Light and Dark. However, the scroll can varies between two stars and five stars.

The Scroll can be obtained via Glory Point Shop, Wishes, Daily Log In Reward.

## Rates

* Two Star Monster - 40%
* Three Star Monster - 50%
* Four Star Monster - 4.5%
* Five Star Monster - 0.5%
Dark Sphinx (Anzu)

Rank: Natural Five Star

Obtained: Light and Darkness Scroll, Eclipse Scroll, Monster Wish

Stats: TBA

Skill 2: Dark Wonder: Attacks all enemies three times and inflicts continuous damage for 2 turns. [Reusable in 5 turns].

Skill 3: Pharaoh's Curse: Sets a bomb effect on all enemy creatures that will detonate after 2 turns. This skill cannot be resisted and ignores immunity effects.
Dark Dragon Buff

Rank: Natural Five Star

## Modifications

Skill 2: Dark Storm: Summons a storm of darkness to attack all enemies twice, each attack has a 35% chance to stun the enemy and deals 40% increased critical damage on critical hits.

Skill 3: Decimate: Attacks all enemies with the power of darkness and converts all beneficial effects on the enemy into continuous damage with an 80% chance. This skill deals 100% increased critical damage on critical hits and the defeated enemy can't be revived. (Reusable in 6 turns).
New Monster Improvements Patch

## Element Transformation Scroll

With this scroll, you can change a monster's elemental attribute.

Obtained:

* Attribution Pack (Natural Four Star) - 3x Element Transformation Scroll (4\*), Various other items = £99.99
* Attribution Pack (Natural Five Star) - 1x Element Transformation Scroll (5\*), Various other items = £149.99
* Trial of Ascension (Random Element Transformation Scroll 4-5\*) - Floor 100, Will be an option when you complete the tower. Natural Five Star Element Transformation Scroll is a 5% chance.

Restrictions:

* Cannot be used on monsters who gain a natural rank from the elemental transfer (Epikon Priests, Light and Darkness Sky Dancers, etc).
Light Dragon Lady

Rank: Natural Four Star

Type: HP

## Abilities

Skill 1: Scorch: Call upon Baby Zerath to scorch all enemies. Damage dealt is proportionate to your MAX HP.

Skill 2: Dragon Force: Attacks all enemies and increases the cooltime of all their skills by 2 with a 35% chance. Damage dealt is proportionate to your MAX HP. (Reusable in 5 turns).

Skill 3: Dragon Skin: Increases the defense of all allies and grants immunity for 2 turns. Whilst this skill is on cooldown, you will counter-attack when targeted. (Reusable in 6 turns).
Fire Centaur (Rover)

Type: Speed

Rank: Natural Five Star

Obtained: Various Methods (Legendary Scroll, Mystical Scroll, Fire Attribute Scroll, Summoning Stones, Crystal Summon).

Leader Skill: Increases the Critical Rate of all allies by 24%.

## Abilities

Skill 1: Chiron's Bow: Attacks the enemy two times, weakening their defence for 2 turns and dealing damage proportinate to your speed.

Skill 2: Flaming Archer: Strikes the enemy three times, reducing their attack bar by 20% each time and inflicts a continuous damage for each successful hit. Additionally, your attack speed will increase for 2 turns (Reusable in 4 turns).

Skill 3: Mythical Fire (Passive): You are immune to enemy speed reducing abilities. Additionally, you will inflict 40% more critical damage when you land a critical hit under a speed increasing benefical effect. [Automatic Effect].
Water Musician (Liliah)

Rank: Natural Five Star

Leader Skill: Increases the Attack Speed of allies in Dungeons by 33%.

## Abilities

Skill 1: Shred: Shreds powerful chords to strike the target enemy two times, breaking their defence and weakening their attack power for 2 turns.

Skill 2: Amplifier: Attacks all enemies with the power of an electrifying amp, inflicting two random harmful effects for 2 turns and stunning them for 1 turn with a 50% chance. The damage increases according to the number of harmful effects currently on the enemies (Reusable in 4 turns).

Skill 3: Strumming (Passive): Counterattacks every time you're attacked. Accumulates up to three times and increases your attack power by 15% for each time. Furthermore, you will be immune to receiving harmful effects. [Automatic Effect].
Dark Prince

Rank: Natural 4 Star

Type: Attack

Get From: Light and Darkness Scroll

Awakened Bonus: Increases Speed by 15.

## Skills

Skill 1: Noble Strike: Attacks the target enemy 2 times with each hit having a 75% chance of breaking the enemy's defense.

Skill 2: Dark Vengeance: Attacks all enemies and deals damage proportionate to how low your HP is. This attack will put you to sleep after use for 1 turn. [Reusable in 5 turns].

Skill 3: Prince of Darkness (Passive): You will gain stronger after every turn. However, you will lose 10% life each turn.
Monster Buffs

The following monster improvements that may bring some of these lesser-used units into the current meta.

## Water Dragon Knight (Chow)

The following buffs have been applied:

* Flow (Passive) (Before): Gains immunity against HP recovery disturbance effects, and removes 1 harmful effect except inability effect and recovers 15% HP at the end of your turn. Also, the damage you deal will be increased according to your current HP.
* Flow (Passive) (After): Gains immunity against HP recovery disturbance effects, and removes 1 harmful effect. You will heal yourself via 60% of the damage you deal to the enemy and all allies will receive 20%. Additionally, the damage you deal will be increased according to your current HP.

Violent - High damage dealing Chow will cause wonders for your team in all areas!

## Valkyrie - Water, Wind, Fire

* First Aid (Camilla) (Passive) (Before): When struck with a critical hit, reduces the critical damage by half and removes all harmful effects. Additionally, it will recover 10% of its maximum HP each turn.
* First Aid (Camilla) (Passive) (After): When struck with a critical hit, reduces the critical damage by half and removes all harmful effects. Additionally, it will recover 15% of its maximum HP each turn. Damage dealt in all skills will be proportionate to your maximum HP, as well as the enemy's MAX HP in [Seal of Water].

Katarina

* Soul Reaper (After): Attacks all enemies and recovers HP by 20% of the inflicted damage. Becomes invincibiles and gains immunity for 1 turn when an enemy is killed.
* Sword of Discharge (After): Becomes a passive ability. Critical Damage is increased by 40% when under an invincibility effect and your attacks have a 75% chance of ignoring the enemy's defence. [Automatic Effect].

Vanessa

* Sword of Promise (Vanessa Only) (After): Becomes Sword of Valhalla -> Attacks with a sword, inflicting continuous damage for 3 turns. [Seal of Fire] is automatically activated if the enemy dies. Damage dealt is proportionate to your attack speed.
* Warrior's Return (Passive) (After): Becomes a normal skill. Revives the target ally with 75% HP and increases their attack power and critical rate for 2 turns. (Reusable in 9 turns).
Eclipses Scroll

A scroll which contains the power of natural 4 and natural 5 light and darkness monsters.

Obtained:

* Eclipses Pack - £149.99 = 1 Eclipses Scroll, 1 Legendary Scroll, 2 Light and Darkness Scrolls, 2 Devilmon, 2,500 Crystals, 500,000 Mana Stones and 150 Energy.
* Tower of Ascension Extreme = Floor 90
* Tower of Ascension Hard = Floor 100
* World Boss A Rank + (Extremely Rare)
* Extremely Rare Drop from Raid 5

## Tower of Ascension Extreme

Rules:

* You cannot enter more of the same monster.
* Natural Three Stars are not permitted.
* You must be level 40+ to enter.
* Leader Skills are not taken into effect.

Rewards

* **Common Stage = 2 Summoning Stones**
* **Every 5 Stages = Crystals (30, 40, 50, 100, 200)**
* **Stage 10 = Mystical Scroll**
* **Stage 20 = Rainbowmon 4\* (Max) x 1**
* **Stage 30 = Mystical Scroll x 3**
* **Stage 40 = Crystals x 300**
* **Stage 50 = Legendary Scroll**
* **Stage 60 = Rainbowmon 5\* x 1**
* **Stage 70 = Devilmon x 3**
* **Stage 80 = Crystals x 1000**
* **Stage 90 = Eclipses Scroll**
* **Stage 100 = Transcendence Scroll**
* **Stage 110 (One Time Only) = Mana Dragon**

**Stage 100 Boss:** **Titan**

**Units Guide:**

* Verad - Water Dragon
* Poseidon - Water Sea Emperor
* Ganymede - Wind Fairy King
* Veromos - Dark Ifrit
* Highly Sustainable Healer - Chasun, Ariel, Praha
* High Damage Dealer - Theomars, Monkey King, Phoenix, Hell Lady, Dragon Knight, Chimera

Boss Effects:

* Deals incredible damage to all enemies - Need to decrease the attack bar, attack bar increase doesn't work.
* Enemies cannot place buffs upon themselves.
* Weakens the Defense of all enemies for 3 turns.
* Heals life to full at 50% HP (only does this once).
* Summons 1 Random Natural Five Star (Max 1 at a time).
* Slow - Titan moves slow.

## Mana Dragon

**Generates 1,000 Mana Stones for the summoner every 2 minutes, this is accumulated automatically and generates even when the summoner is offline.**

**Stage 110 (Only available once)**

**Stage 105 - Grants 200 Crystals to the summoner**

**Stage 110 Boss:**

**Mana Dragon - (Moderate Difficulty)**
Water Centaur (Bri)

Rank: Natural Five Star

Leader Skill: Increases the Attack Speed of all Allies in the Arena by 33%.

Rating: 9.2/10

## Abilities

Skill 1: Sharp Bow - Strikes the target enemy with a piercing arrow, ignoring all beneficial effects on the enemy. Damage dealt is proportionate to your attack speed.

Skill 2: Guerilla Warfare - Increases the attack power and grants a counter-attack ability to all allies for 2 turns. (Reusable in 5 turns).

Skill 3: Karma's Arrow - Attacks the target enemy, dealing damage proportionate to their MAX HP. Additionally, you will inflict a Karma Effect (You will take the same damage you deal on the enemy) for 2 turns. The damage taken will be reduced to 30% for bosses. (Reusable in 6 turns).

## Review

Bri is arguably the best natural five star unit in the game. Karma's Arrow is incredibly useful against enemy's that strike hard (including bosses within Dragon B12, Giants B12, TOA) and more importantly, the Arena. She has a very strong arena leader skill and all skills are very versatile.
Water Lunar Beast

Rank: Natural Five Star

Type: Support

## Skills

Skill 1: Eclipse: Provokes the enemy and reduces their attack bar by 15%.

Skill 2: Nova Stream: Attacks the enemy five times to disturb the enemy's HP recovery for 2 turns with a 75% chance with each hit. Damage will increase if the enemy has unrecoverable. (Reusable in 4 turns).

Skill 3: Mystic Moon (Passive): The recovery amount of all recovery skills are increased by 150% for all allies.

## Review

The Water Lunar Beast is an incredible support monster for your healers!

* Chasun Amuse - 20%+ -> 30%+ AOE Recovery
* Praha - 50%+ -> 75%+ AOE Recovery
* Ahman - Viable HP Recovery!
* Belladeon - 30%+ -> 45%+ AOE Recovery
Light Herald (Edward)

Rank: Natural Five Star (Elite)

Leader Skill: Increases the Resistance of all allies by 66%.

Obtained: Light and Darkness Scroll, Monster Wish, Light and Darkness Pieces.

## Abilities

Skill 1: Rapier Sting: Attacks the target enemy, dealing damage that's proportionate to your attack speed and blocks beneficial effects for 2 turns with a 75% chance.

Skill 2: Call of the King: Recovers the life of all allies by 30% and grants immunity for 2 turns. If your health is below 40%, you will recover the life by 50%. (Reusable in 5 turns).

Skill 3: Signia of Might (Passive): Reduces the damage that will be dealt on all allies by 20%. When an ally unit dies, this is increased by 5%.

Skill 4: Holy Lord (Passive): All friendly creatures will deal effective attacks regardless of attribute. [Automatic Effect].

## Rating

This is the best support unit in the game, especially for Raid Bosses and R5.

With high resistance lead, if you put a 100% resistance Edward into R5, you're bound to get incredible results. Signia of Might and Call of the King can secure a comfortable win, so much so, many players are able to one-team solo R5.

Holy Lord will also allow you to use your best attackers, regardless of attribute match-ups (i.e. Lushen against Dragons B12, Fire Rift Beast, etc).
Water Polar Queen (Buff)

Rank: Natural Five Star

Leader Skill: Increases the Attack Power of allies in the Arena by 44%.

## Abilities

Skill 1: Essence Explosion: Attacks the enemy to inflict damage and weakens the Defense for 2 turns with a 50% chance.

Skill 2: Storm of Midnight: Attacks all enemies with a powerful storm. The damage increases proportionate to the enemy's attack speed. (Reusable in 3 turns).

Skill 3: Frost Rush (Buffed): Attacks all enemies with ice pillars 3 times and freezes them for 1 turn with a **25% chance** on each strike. **The damage will amplify if the enemy is frozen** and you will gain a turn instantly if the enemy dies. (Reusable in 5 turns).
Fire Hitman (Hitto)

**Rank:** Natural Five Star

**Obtained:** Legendary Scroll, Mystic Scroll, Scroll of Fire, Exclusive Stones, Monster Wish.

**Leader Skill:** Increases Critical Rate of allies by 24%

## Skills

Skill 1: Crucial Hit: Attacks the enemy with a powerful punch. This attack will deal several times more damage if the enemy is defense broken.

Skill 2: Hit's Rest: Recovers your HP by 25%, you will instantly regain another turn after using this skill. [Reusable in 4 turns].

Skill 3: Legendary Hit-Man: Boosts the attack bar of all allies by 30%. In addition, you will deal an insane amount of damage to an enemy target, ignoring it's defense. [Reusable in 6 turns].
Dark Phoenix (Jaara) Buff

Before:

Fiery Path (Passive): Leaves a branding effect for 2 turns and weakens the Defense for 2 turns with a 50% chance each when you attack an enemy. When you defeat an enemy during your turn, the enemy can't be revived during battle.

After:

Fiery Path (Passive): Inflicts a branding effect for 2 turns and weakens the Defense for 2 turns with a 50% chance before attacking the enemy. When you defeat an enemy during your turn, the enemy can't be revived during battle. [Automatic Effect].

Defense stat is increased slightly.
Fire Wanderer (Kurtis)

GRADE ★★★★★

TYPE Attack

GET FROM Glory Points Shop - 2,500 total points - Random, Either Fire, Water or Wind.

## Skills

Nameless Sword: Attacks the enemy with a powerful sword, breaking the enemy's defense and inflicts 2 continuous damage for 2 turns.

* Lv.2 Damage +5%
* Lv.3 Damage +10%
* Lv.4 Damage +10%

Wandering Winds: Violently attacks all enemies twice to inflict damage proportionate to my Attack Power and has a chance of inflicting continuous damage for 4 turns with a 50% chance. [Reusable in 4 turns].

* Lv.2 Harmful Effect Rate +10%
* Lv.3 Damage +5%
* Lv.4 Harmful Effect Rate +15%
* Lv.5 Damage +10%

Fire Mastery(Passive): Increases attack power according to duration. When this unit is the last standing, it will gain Invincibility and an increase in Critical Rate for 2 turns. Reduces the damage taken by fire enemy units by 50%.
Dark Paladin

Rank: Natural Five Star

Obtained: Crafting -> Mystical Magic Box -> Scroll of Dark Aura OR Scroll of Light and Darkness

Leader Skill: TBA

Stats: TBA

## Skills

Skill 1: Chime: Attacks the enemy twice with a magical sword. The damage dealt will be converted into life for the ally with the lowest health.

Skill 2: Cult Following: Revives all allies and heals them all with 20% of their Max HP. In addition, their attack bars will be increased by 50% each. This skill will increase in cool-down by 2 per ally revived. [Reusable in 5+ turns].

Skill 3: Primal Distinction: Attacks the target enemy, destroying their MAX HP by 75% and inflicting additional damage. In addition, your HP will recover by 75% of the destroyed MAX HP of the enemy. [Reusable in 8 turns].

## Crafting

To summon a Dark Paladin, the player must be extremely lucky in the Mystical Magic Box, and receive a Scroll of Dark Aura. The chances of receiving the scroll are extremely rare, carrying only a 1/15,500 chance.

Obtaining the Scroll.

Once the player has been awarded the scroll. This chat message will appear in all chats:

"[PlayerName] has recovered the Scroll of Dark Aura! Congratulations!"

Costs of summoning the scroll:

* 50,000 Mana Stones
Light Dragon Hunter

Rank: Natural Five Star

Leader Skill: Increases the accuracy of allies within dungeons by 44%.

## Abilities

Skill 1: Bolt of Lightning: Strikes the target enemy 2 times with piercing crossbow bolts ignoring the enemy's defence with a 50% chance. Additionally, you will have a 25% chance of striking consecutively.

Skill 2: Prepare To Salvage: Increases your attack power and critical rate for 2 turns and strikes with Bolt of Lightning. (Reusable in 4 turns).

Skill 3: Dragon Slayer (Passive): As your HP decreases your attack power will increase. When you are dealt with a fatal blow, you will reduce the damage to 1, reduce the attack bar of all enemies by 50% and will counter-attack. Will die upon finishing it's turn. [Automatic Effect].

## Review

Cairos: 10/10

Arena/Guild Battle: 10/10

Raids: 7.5/10 (10/10 with 100% resistance)

Rift Beasts: 8.5/10

Scenario: 8.5/10

Overall: 8.9/10

## Cairos Dungeon

The Light Dragon Hunter (Maverick) is the best unit in the game for Cairos. Maverick can one shot the boss when receiving a fatal blow (activating Dragon Slayer). This is essentially effective in Dragons B12 and Giants B12, making it very difficult to lose.

The highest hitting Maverick we had seen activated Dragon Slayer and dealt x2 122,000 damage with the defence break and attack power buff.
Fire Astronomer (Saturn)

Rank: Natural Five Star

Type: Support

Stats: TBA

## Skills

Skill 1: Study of Stars: Attacks the enemy with powerful stars, with each star having a 35% chance of granting the enemy with a random harmful effect for 2 turns.

Skill 2: Uplifting Knowledge: Removes the harmful effects off all enemies, restores their HP by 25% and grants them with immunity for 1 turn. (Reusable in 5 turns).

Skill 3: Dazzling Sun (Passive): Increases the attack power of all allies with fire attribute by an extra 75% whilst you're active. In addition, all attacks from allies of fire attribute have a 50% chance of inflicting continuous damage for 2 turns. [Automatic Effect].
Dark Demon King (Dante)

Rank: God (Natural Six Star)

Obtained: Achievements + Rare Drop

Counterparts: Light Angelic Goddess (Raphaela)

Type: Attack

Stats: TBA

Leader Skill: Increases the Attack Power of allies by 33%

## Skills

Skill 1: Triumph: Attacks all enemies with dark power, reducing their attack speed for 2 turns with a 50% chance each.

Skill 2: Demonic Royalty: Grants yourself Counter-Attack and immunity for 2 turns. In addition, your attacks have a 30% chance of ignoring the enemy's defense whilst [Demonic Royalty] is on cooldown. [Reusable in 4 turns].

Skill 3: Render (Passive): Strips the beneficial effects off all enemy creatures and inflicts continuous damage in their place automatically when a beneficial effect is initiated. In addition, you will destroy a random enemy's HP by 3% each turn. [Automatic Effect].

Skill 4: Accursed Power (Passive): Upon death, will deal a fatal blow to the enemy who killed it. If the enemy is the last one standing, this will not activate. [Automatic Effect].

## Obtained

Dark Demon King will become available alongside the Light Angelic Goddess once the player has completed a list of achievements:

* Reach Level 50
* Fuse Three of the Natural Five Star Fusion Monsters
* Summoned a Total of 10,000 Unknown Scrolls
* Summoned a Total of 1,000 Mystical Scrolls
* Summoned a Total of 100 Light and Darkness Scrolls
* Summoned a Natural Five Star Monster through Scroll Methods
* Cleared B10 of all Dungeons of the Cairos Dungeon
* Cleared All Floors of the Raid Dungeon at least Once
* Gained Rank A in all Elemental Raid Bosses
* Cleared Ascension Tower (Normal)

Once all these accomplishments have been achieved. The Fragments for the Dark Demon King and Light Angelic Goddess will be obtainable through certain methods.

500 Fragments to summon 1 of the GOD ranked monsters.

10 Fragments = Purchasable from Guild Shop for 450 Guild Points

5 Fragments = B10 Cairos Dungeon Reward, Raid 2-4, Rift Boss (A Rank +)

10 Fragments = Additional Reward every month for completing Tower of Ascension (Normal)

20 Fragments = Additional Reward every month for completing Tower of Ascension (Hard)

100 Fragments = Monster Wish (Very Rare)

Once you have obtained all Fragments, you will need to obtain a Godlike Scroll.

A Godlike Scroll is obtainable if the player trades 1 Legendary Scroll, 1 Light and Darkness Scroll, 1 Fire Scroll, 1 Water Scroll, 1 Wind Scroll and 1 Mystical Scroll to Edmond. (Can be done via Crafting).

A Godlike Scroll cannot be summoned unless a player has 500 God Fragments.

Summoning Requires 1,000,000 Mana Stones.
Summoners War FF Wikia

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Water Shade

Rank: Natural Five Star

Type: HP

## Abilities

Skill 1: Phantom Force: Attacks the target enemy three times, stealing beneficial effects with a 30% with each hit and breaks their defence with a 25% chance.

Skill 2: Soul Tear: Strikes the target enemy four times, ignoring any defensive or invicibility effects and inflicts unrecoverable for 2 turns. (Reusable in 4 turns).

Skill 3: Warden of the Dead: Stings the enemy with ghostly essence which will instantly defeat the target that has 25% of their current HP or less and revives an ally with 25% of their MAX HP. On bosses, this skill will deal 10% of their MAX HP. (Reusable in 8 turns).
Water Fenghuang

A legendary bird-like creature.

Rank: Natural Five Star

Type: Support

## Abilities

Skill 1: Blossom: Attacks the enemy creature, dealing damage proportionate to your attack speed. If you kill the enemy, you will have a 50% chance of reviving a friendly ally creature with 30% of their HP.

Skill 2: Rooster: Decreases the attack power of all enemies with a mighty howl for 2 turns and increases the attack bar of all allies by 30% and recovers their HP by 20%. (Reusable in 5 turns).

Skill 3: Aura of Agility (Passive): Upon acting, you will increase the attack bar of all allies by 10%. [Automatic Effect].
Light Astronomer (Starlar)

Rank: Natural Five Star

Type: Support

Stats: TBA

## Skills

Skill 1: Study of Stars: Attacks the enemy with powerful stars, with each star having a 35% chance of granting the enemy with a random harmful effect for 2 turns.

Skill 2: Uplifting Knowledge: Removes the harmful effects off all enemies, restores their HP by 25% and grants them with immunity for 1 turn. (Reusable in 5 turns).

Skill 3: Channeling Light (Passive): At the start of your turn, you will balance the HP of the ally with the lowest HP and your HP to a higher amount than before. Furthermore, you have a further 50% increased resistance against harmful effects. [Channeling Light]'s healing properties can only activate once per round. [Automatic Effect].

Balances the HP and the attack gauge of the target ally and your HP to a higher amount than before

## Review

* Channeling Light is a passive version of Chasun's Fallen Blossoms technique. Although you don't have the choice of the target, you will beable to heal every single turn!
Water Wyvern (Tundra)

Rank: Natural Five Star

Type: HP

Leader Skill: Increases the Attack Speed of allies in Raid Battles by 28%.

## Abilities

Skill 1: Breath of the Wild: Attacks the target enemy, weakening their attack power and breaks their defense for 2 turns with a 50% chance.

Skill 2: Icy Rain: Attacks all enemies with several bolts of ice. You will deal more bolts depending on the enemy's MAX HP and damage dealt is also proportionate to your MAX HP. (Reusable in 5 turns).

Skill 3: Wave of the Wyvern: Attacks the target enemy, dealing damage proportionate to their MAX HP and deals additional damage in proportion to the amount of harmful effects on the target. If you land a critical hit, you will gain an additional turn. (Reusable in 8 turns).
Water Werepire

This special creature is only obtainable from a Water Scroll and stands as a natural five star. Werepires are a cross between werewolves and vampires, and they possess incredible power.

Type: HP

Rank: Natural Five Star

Obtained: Water Scroll

Awaken Bonus: Becomes a special monster (Annette) and stats are greatly improved.

Leader Skill: Increases the HP of ally monsters by 33%

## Skills

Skill 1: Fangs and Claws: Attacks the enemy 2 times inflicting continuous damage for 2 turns with every critical hit.

Skill 2: Shared Blood: Recovers the HP of all allies by 50% but at the cost of 50% of your HP. [Reusable in 4 turns].

Skill 3: Vicious Plan: Swaps the HP from the ally with the lowest HP to the enemy with the highest HP, and recovers the Attack Gauge of all allies by 30% (ability does not function against bosses). [Reusable in 5 turns].

## Review

* Second Skill is incredible if you have a second healer.
* Third Skill is mostly situational, but can be a terror in Arena and Guild Wars.

Rating: 9/10

Overall, this creature is very useful to have in your team, as it can provide a standing chance against stronger enemies.
Fire Owl

Rank: Natural Three Star

Obtained: Various Scrolls, Methods.

Stats: TBA

Leader Skill: None

## Skills

Skill 1: Wise Owl: Attacks the enemy, increasing the cool-time of one random skill by 1.

Skill 2: Knowledge: Reduces the cool-time of the skills by all allies by 1. In addition, you will increase the cool-time of all enemy skills by 1 with a 75% chance each. [Reusable in 5 turns].

Skill 3: Flow of Fire (Passive): Attacks have a 20% chance of inflicting continuous damage for 1 turn. In addition, you have a 15% chance of being able to reuse skills on cool-time straight away. [Automatic Effect].

## Uses

If Built for Arena:

Swift/Focus - Violent/Focus - SPD/HP/Resist, SPD/HP/HP, SPD/ATK/HP

If Built for TOA:

Violent/Focus or Despair/Focus. - SPD/HP/HP
Light Royal Guard (Soulsis)

Rank: Natural Five Star

Stats: TBA

Type: TBA

## Skills

Skill 1: Legioned Lance: Strikes with a lance, stripping one beneficial effect. Damage dealt is proportionate to your current Defense.

Skill 2: Priestess of War: Removes all harmful effects from all allies and increases their attack power and critical rate for 2 turns. (Reusable in 4 turns).

Skill 3: Battle Faith: Restores the HP of all allies by 30%, grants immunity and provides counter-attack to all allies for 2 turns. (Reusable in 6 turns).

## Review

* With a stunning Base Speed of 112, Soulsis is quick, nimble and extremely supportive. She can be used in Raids, Cairos Dungeon and even Arena as a healing unit or even a nuke support.

* **TOA - 9/10**
* **Cairos Dungeon - 9.5/10**
* **Arena - 9.5/10**
* **Raids - 10/10**
* **Rift Beasts - 8/10**
* **Overall: 9.2/10**

## Trivia

* **Soulsis was featured in the fastest clearing Dragons B10 run to date, with a record of 21 seconds.**
* **Soulsis can be gained through the new lottery feature. Players can access the lottery once a week to gain a chance of winning extremely rare prizes! Soulsis is featured in the rotational jackpot prize.**
Fire Master Archer

Rank: Natural Five Star

Stats: TBA

Leader Skill: Increases the Attack Speed of allies in Guild Battles by 33%.

## Skills

Skill 1: Trick Shot: Attacks the target enemy two times, inflicting one random harmful effect with a 30% chance. Damage dealt is proportionate to your Attack Power and Accuracy.

Skill 2: Archer's Assault: Strikes the target with four piercing arrows, dealing damage proportionate to your Attack Power and Accuracy. This attack will ignore defense effects such as shields and invincibility. (Reusable in 5 turns).

Skill 3: Fury's Presence (Passive): All enemy creatures will face a burning effect. Every time you act, they will be dealt with 3% of their MAX HP. This will stay active until you die. In addition, your allies attack's will have 25% more accuracy when you're present. [Automatic Effect].

## Counter

Fire Master Archer has low base speed but high attack. You will need to out-speed and nuke before she can nuke your nuker with Archer's Assault. Her passive can also be tricky for your team.
Treasure Hunters

Treasure Hunters are Natural Four/Five star units that were released on the 16th April 2021. Some variants of this monster are very powerful and widly sought after.

* Fire Treasure Hunter (Ruby)
* Water Treasure Hunter (Sapphire)
* Wind Treasure Hunter (Emerald)
* Light Treasure Hunter (Diamond)
* Dark Treasure Hunter (Onyx)

## Fire Treasure Hunter

Rank: Natural Four Star (Elite)

Leader Skill: None

Skill 1: Swift Surge: Steals an enemy's beneficial effects and attack bar and gives it to the ally with the lowest attack bar with a 75% chance.

Skill 2: Amulet of Embers: The target enemy creature will gaze at your amulet of embers and will become provoked for 2 turns. Additionally, whilst under the effects of the amulet, continuous damage effects will be doubled. (Reusable in 5 turns).

Skill 3: Ruby Hunter (Passive): You are immune to the effects of continuous damage and damage dealt by fire creatures are reduced by 30%. [Automatic Effect].

## Water Treasure Hunter

Rank: Natural Four Star (Elite)

Skill 1: Swift Surge: Steals an enemy's beneficial effects and their attack bar and gives it to the ally with the lowest attack bar with a 50% chance.

Skill 2: Amulet of Tundra: Uses the ancient tundra amulet to attack all enemies three times, reducing their attack bar by 30% with a 50% chance. Additionally, if the enemy's attack bar depletes, they will be frozen for 1 turn. (Reusable in 5 turns).

Skill 3: Northern Explorer (Passive): Reduces damage by water enemies by 30% and when you are attacked by an enemy, you will have a 60% chance of blocking all beneficial effects for 2 turns. [Automatic Effect].

## Wind Treasure Hunter

Rank: Natural Five Star

Leader Skill: Increases the Accuracy of all allies by 50%.

Skill 1: Swift Surge: Steals an enemy's beneficial effects and their attack bar and gives it to the ally with the lowest attack bar with a 50% chance.

Skill 2: Amulet of the Storm: You will power up the eye of the storm, taking one turn to charge up the amulet's energy. Upon the next turn, you will deal damage with a 50% increase in attack power and ignores all damage reduction effects and the enemy's defence. (Reusable in 5 turns).

Skill 3: Whiplash: Strikes the target enemy with a powerful whip lash, dealing damage proportionate to your attack speed. The damage will increase further in accordance to the number of beneficial effects on yourself. (Reusable in 5 turns). Please note, this is incredibly strong on Giants B12, alongside Amulet of the Storm.

## Light Treasure Hunter (Diamond)

Rank: Natural Five Star

Leader Skill: Increases the Attack Power of all allies by 33%.

Skill 1: Swift Surged: Steals an enemy's beneficial effects and their attack bar and gives it to the ally with the lowest attack bar.

Skill 2: Amulet of Diamonds: Grants invincibility to all allies for 1 turn and provokes all enemies with a 50% chance. (Reusable in 5 turns).

Skill 3: Treasure Horde (Passive): Each turn, all allies will gain a random beneficial effect which lasts for 2 turns. Upon receiving a fatal blow, you will grant two additional benefit effects on all allies and recover their HP by 15%. [Automatic Effect].