Cherno

Cherno is the current count of Bødur, located in the nation of Silvay.

"I guess you could say I have two right hands, unfortunately I'm left handed."

### Titles

Jarl of Bødur, Baron of Køgyir, Silvish Minister of Culture, Leader of the Silvish Restoration Guild

## Characteristics

Cherno (named Vincent by his parents) is a 41 year old man with a high interest in nature, meaning that he adores the wonders nature gave him and trying to protect the beauty of it. Cherno is a very wise man and adores culture and history as much as nature. Therefore, he will have as much respect to the people that adore the same interests as the interests itself.

Cherno is a mostly calm man with here and there panic attacks and unwelcoming trust issues, altough this doesn't occur often. Cherno has a great passion for diplomacy, and is therefore the Minister of Culture in the Province of Silvay, as well as the leader of the Provincial Restoration Guild and Baron of the county that is Bødur.

He may be a strong man, but Cherno is not a talent when it comes to fighting, as well as finding trustworthy recruits for his capital city (Køgyir) and having trouble with bandits. He figured out that he is a modest man as time passed, and that he has to live with it. Cherno finds his county Bødur to be his proudest achievement, it's therefore not a good idea to mock his land, since he won't take it nicely. It's not wise to anger him, since making him mad will cause him anger and will take revenge eventually.

#### Spirit animal

The spirit animal of the House von Mapel is a raccoon, since they are well known for being cunning animals, having a great instinct and dealing with various situations, problems and obstacles.

### Physical Appearance

Cherno is a 6'5 feet (1.96 metres) tall man with an average sized, quite grubby beard and mustache. He has dark brown hair and amber colored eyes. He is quite muscular but not particularly strong, he also has slightly bigger hands and feet than an average human being.

He wears dusty and unkempt clothes, mainly consisting of fabric and leather. His clothing also consists of a leather with golden belt, a golden shoulder plate on his left (once also having one on the right but got lost in a fight) and a helmet consisting gold together with an unknown material. The gold he used for his clothing has a copper tint and poorly cleaned when it came out of the mines.

#### Race

Cherno is almost entirely human, but has a few appearances that come from dwarf blood (slow aging and a soul attachment for mining, for example). The dwarf blood, however, can't be completely proven since there isn't any information of the parents having dwarf blood in them or their family tree, though it's basically a given.

## Player History

### Family tree

Cherno was the youngest sibling of the two in the House von Mapel, a not well known family of nomads that traveled around Rathnir.

#### Parents

The father, named Gustave von Mapel, was a chief, lumberjack and hunter, mainly selling the profits of his hunt to his citizens while also keeping a good portion for himself to live off, while also selling his wood to his citizens. The mother, named Thyra Terlyste, was a bartender near the home of Gustave and had good connections with each other since they were good friends at a young age. It is unclear where the two lived besides it being a village somewhere in the north west of Rathnir.

Both parents decided to pack their things and leave their home village behind for the lands unknown, since they have never looked a lot into the world of Rathnir itself, they took a wild guess when traveling. When they said goodbye to their friends, families and town folk, they were never heard of again. There have been rumors that the father got overthrown and both got banished instead, which is entirely possible though no one we know of has a clear answer.

Some say the father is still alive, traveling from place to place to this day, while some say he returned to his home village. Others say he died a long time ago and got buried by a group of monks. No matter which one it is, it can only be proven by meeting him or seeing his corpse, though there is a fine chance the father is still alive because of potential dwarf blood.

## The trip

Once they started their journey as nomads, both parents had a baby coming about 11 months after their beginning. The girl was named Sam von Mapel, renamed after her grandpa (who was named Sams). About a year later, there came another child, named Vincent von Mapel, renamed after the best friend of the father, which he had to leave behind. The mother died because of an unknown disease while the kids were approximately 12 years old. Since the father was so heartbroken about his loss, he didn't want to talk about her ever again.

They started their trip going from their village, located in Syltör, to the east of Nieden. From there they've mainly gone to the south, traveling through Alteniquia, where Hooggie left her family at age 18 to live in Marletto.

After her departure, the father and the youngest son went farther down south to the southern coast of Alteniquia, where the youngest son accepted a trip from a stranger named Hàvi Asagrim, which was also traveling for a long time around Rathnir. Since the youngest son turned 18 a few months ago, the son said goodbye to his father, which was the last time they saw eachother.

After a few days of traveling, the two stumbled upon another traveller named Genevieve, also known as Monk Tarkus. The two agreed taking her with them, now being a group of 3 nomads looking for a suitable home.

The three had decided to travel to Silvay, a province inside the former nation that was Viodoxa. From there, they've each settled somewhere in the province, still having good contact to this day. While traveling, the three decided to become blood brothers/sister, doing a ritual leaded by Genevieve, since she had a lot of experience with rituals.

After the three have reached their location, Hàvi and Genevieve started to build their settlements, while Vincent traveled back to Marletto to invite his sister to join him, which she happily accepted.

## Found Cities

### Køgyir

They decided to go to the very west of Viodoxia, since the inhabitants seemed nice and welcoming (Cherno, though, mainly wanted to live there because of the beautiful landscape). They found a little hobbit hole-ish house that had been abandoned for a while it seemed. They repaired the many holes the hobbit hole had suffered from and it eventually became their first home. Out of pure luck, the brothers found a new type of architecture, the bunkle (the information of this architecture won't be given since it is still under construction). Køgyir is in charge of both brothers, although Cherno is mainly in charge and has the title of mayor in Køgyir.

#### Reason of name

Cherno named the city Køgyir, since mining is one of the main incomes in Køgyir and the main income in mining within Bødur (cog = gear, which implies the mechanical advantage the city has in Bødur). Køgyir was first named Kyiff, but when the brothers decided the actual name of the capital should be Køgyir, it had been changed. Kyiff is now the second city of Bødur within the far north of the region.

### Kyiff

After Kyiff was renamed to Køgyir, the second city was founded and named Kyiff in the north of Bødur, near the coast. Although this city is still under construction, the two brothers are planning to make this a large and blooming city. The mayor of this future town is Hooggie.

#### Reason of name

The two brothers named it Kyiff, since the city has been found on a cliff side

### New-Altaroth

A few months after the making of the town, Hooggie, decided to quit the stoneworks server. A few weeks after his retirement, a man named Spitfire transformed the ghost town that being former Kyiff into a thriving town, now named New Altaroth.

#### Reason of name

Spitfire named it New-Altaroth, since his previous town (that is now part of Lothrin) was named Altaroth.