The Other Foot

Did you think your colony was the only one the scientists have been giving a hard time? How would things look from the perspective of the counterpart *Formica ereptor* colony, the one that has been providing feeder ants for the primary colony to fight against in the formicarium challenges?

## **Objectives**

* Get 40 workers to the tube.

* Get 20 workers to the tube.

* Keep the tube supplied with workers.

* Survive the incoming attacks.

* Get 30 workers to the tube.

* Keep the tube supplied with workers.

* Survive the incoming attacks.

* Kill the enemy queen.

## **Rewards**

* Counterpart colony as playable species for freeplay

## **Settings**

In this mission, a gene-thief ant colony must complete various objectives that the male scientist demands. Each objective must be done in order.

There are 5 phases. The 1st phase doesn't start until you have finally dug to the surface. The 3rd and the 5th phase don't start until you have killed all surface enemies. Seeds are dropped frequently in your formicarium between attacking waves.

At the start of the mission, you only have access to gene-thief ant workers. You gain access to army ant mediae, slave-maker ant soldiers, trap-jaw ant soldiers and army ant majors in this particular order throughout the mission. The queen has both **Royal guard** and **Second wind**. Workers have **Aggressive brood** and **Defensive** only on impossible.

## **Enemy colony**

The formicariums are connected by a glass tube at the start of the fifth phase. Safe zone is the area between your surface nest entrance and the halfway point.

The primary colony has access to gene-thief ant workers, black ant soldiers, mortar wood ant shooters and stun leafcutter ant majors. The queen has **Royal decree** on extreme and impossible. Mortar shooters have **Corrosive** and stun majors have **Sharp** only on impossible.

The primary colony assembles its soldiers near the nest entrance and wait. It only advances when you move any ants out of the safe zone. It retreats back to the nest entrance when it has taken enough casualties or when you move your ants into the safe zone. It follows your most recently placed pheromone marker when as long as you are in its formicarium.

## **Notable enemies**

Other enemies are on the same side.

During the 1st and the 3rd phase, you must supply workers through a feeding tube. The scientist drops other enemies in your formicarium to interfere with the process. These enemies don't invade your nest.

A set number is required at first. You can take as much time as you need.

The male scientist then demands a sustained flow of workers for 120 seconds. A red bar appears on the screen. It indicates the number of workers currently in supply, which decreases over time. You lose when the number of supplying workers reaches 0.

During the 2nd and the 4th phase, you must survive consecutive attacking waves that the scientist releases in your formicarium.

* *Phase 1 - Wave 1*: Larval devil's coach horse beetles

* You unlock army ant mediae.

* *Phase 1 - Wave 2*: Small whip spiders

* *Phase 1 - Wave 3*: Woodlice

* *Phase 1 - Wave 4*: Larval devil's coach horse beetles

* *Phase 1 - Wave 5*: Adult devil's coach horse beetles

* You unlock slave-maker ant soldiers.

* *Phase 2 - Wave 1*: Black ants

* *Phase 2 - Wave 2*: Wood ants

* *Phase 2 - Wave 3*: Devil's coach horse beetles

* *Phase 2 - Wave 4*: Beach tiger beetles

* *Phase 2 - Wave 5*: Beach wolf spiders

* You unlock trap-jaw ant soldiers.

* *Phase 3 - Wave 1*: Large whip spiders

* *Phase 3 - Wave 2*: Spiny devil bush crickets

* *Phase 3 - Wave 3*: Beach tiger beetles

* *Phase 3 - Wave 4*: Beach wolf spiders

* *Phase 4 - Wave 1*: Gene-thief ants

* *Phase 4 - Wave 2*: Larval green rove beetles and larval blue rove beetles

* *Phase 4 - Wave 3*: Trap-jaw ants

* *Phase 4 - Wave 4*: Mole crickets

* *Phase 4 - Wave 5*: Harvestmen

* *Phase 4 - Wave 6*: Leafcutter ants

* *Phase 4 - Wave 7*: Adult green rove beetles and adult blue rove beetles

* *Phase 4 - Wave 8*: Jumping spiders

* *Phase 4 - Wave 9*: Army ants

* You unlock army ant majors.

* *Phase 4 - Wave 10*: Leaf-mimic praying mantises

* *Phase 4 - Wave 11*: Small and large whip spiders

* *Phase 4 - Wave 12*: Spiny devil bush crickets

* *Phase 4 - Wave 13*: A huge whip spider

Enemy wood ants have mortar shooters and enemy leafcutter ants have stun majors. The huge whip spider is at level 1 on all difficulty.

The scientist interferes directly during the fifth phase. If the counterpart colony is fighting in your formicarium, the man uses his index finger to crush them. He gives seeds every 30 seconds to the colony which is taking control of the halfway point.

## **Trivia**

* **The Other Foot** is the only mission that is confirmed to be suggested by fans.

## **Minimaps**

SurfaceUnderground - playerUnderground - red

## **Community screenshots**

Feeding tube and large whip spiders (by Antbzk64)

## **References**

1. ↑ https://www.youtube.com/watch?v=W8\_-NFGZY\_o&t=187s