Level 38

# Ruins in Ruins

> "Old house, judging mercilessly, the last resident of your ground."
>
>

"When I entered an abandoned house on Level 9 in search of a place to rest, I had no idea I was about to go deeper into the Analogue. The walls were completely destroyed, with some cracks showing a strong green light, those damn green lights that made me feel very dizzy. Even when trying to break the walls, I realized it was not possible unless the wall led to another room. As I walked through the dark corridors, I noticed parts of the ceiling broken and lying on the floor. The sky was dark like an eternal night, with a strange moon shining brightly. When I tried to escape through the roof, I found myself back on the floor without understanding why. In some parts of the level, I noticed leaks coming from the ceiling. And no, it was not safe to drink. I found a dark corner to sleep, but I remained constantly alert due to the strange sounds and lights around. It was a relief to finally find a way out of this frightening place, and I never intend to seek shelter in any abandoned house again."

**Survival: Class 2 (Alarmed)**
»⠀Medium Danger Level
»⠀Poorly Protected
»⠀Relative Count of Entities
## `DESCRIPTION`

**Level 38** of the Analogue takes place in an "abandoned" house. But it doesn't mean you are alone there. Most of the rooms are empty with destroyed and cracked walls. In the midst of some cracks, you can see a strong green light, causing slight dizziness. For unknown reasons, you can't break any wall of the house unless it leads to another room. Some rooms have broken ceilings with parts fallen on the floor. The sky seems to be an eternal night with a strange moon shining brightly. Whenever someone or something tries to escape through the roof, they experience a horrible headache and faint, only to wake up again on the floor. However, it is not clear why the strong green light on the walls is not present in the same scenario as the moon. Throughout the level, there is a sound of rain, even though it's not raining in the level. It is possible to notice leaks in some parts of the level, coming from the ceiling. Studies have been conducted, and it appears to be the same substance that makes the carpet on **Level 0** damp, not water, and not safe to drink.

### Moldy Areas

Due to the constant dripping in the level, mold proliferation is much more common, especially considering that the "water" is actually Substance KAS-35. But don't be mistaken, those molds actually belong to the Kingdom of Fungi. In other words, you can find Armstrong scattered in this level, and unlike several levels, Armstrongs are not confined to a specific area but rather found practically everywhere with mold, which means almost the entire level.

## `ENTITIES`

In this level, you can encounter entities that are considered pests and very common in Analogue levels. They are: Death Rats, Deathmothss, and Armstrong.

## `ENTRANCES AND EXITS`

### Entrances

* Enter an abandoned house on Level 9
* Sleeping under mold on Level 1 might have a chance to take you to **Level 38**
* Stepping on an old board on any level and having it break might reveal the entrance to Level 38

### Exits

* No-clip anywhere in the level leads to a random level in **Cluster II**
* Finding a vending machine and touching it leads to Level 11
* Sleeping for more than 4 hours leads to Level 12

<<**Level 38**>>

# Ruins in Ruins

> "Old house, judging mercilessly, the last resident of your ground."
>
>

"When I entered an abandoned house on Level 9 in search of a place to rest, I had no idea I was about to go deeper into the Analogue. The walls were completely destroyed, with some cracks showing a strong green light, those damn green lights that made me feel very dizzy. Even when trying to break the walls, I realized it was not possible unless the wall led to another room. As I walked through the dark corridors, I noticed parts of the ceiling broken and lying on the floor. The sky was dark like an eternal night, with a strange moon shining brightly. When I tried to escape through the roof, I found myself back on the floor without understanding why. In some parts of the level, I noticed leaks coming from the ceiling. And no, it was not safe to drink. I found a dark corner to sleep, but I remained constantly alert due to the strange sounds and lights around. It was a relief to finally find a way out of this frightening place, and I never intend to seek shelter in any abandoned house again."

**Survival: Class 2 (Alarmed)**
»⠀Medium Danger Level
»⠀Poorly Protected
»⠀Relative Count of Entities
## `DESCRIPTION`

**Level 38** of the Analogue takes place in an "abandoned" house. But it doesn't mean you are alone there. Most of the rooms are empty with destroyed and cracked walls. In the midst of some cracks, you can see a strong green light, causing slight dizziness. For unknown reasons, you can't break any wall of the house unless it leads to another room. Some rooms have broken ceilings with parts fallen on the floor. The sky seems to be an eternal night with a strange moon shining brightly. Whenever someone or something tries to escape through the roof, they experience a horrible headache and faint, only to wake up again on the floor. However, it is not clear why the strong green light on the walls is not present in the same scenario as the moon. Throughout the level, there is a sound of rain, even though it's not raining in the level. It is possible to notice leaks in some parts of the level, coming from the ceiling. Studies have been conducted, and it appears to be the same substance that makes the carpet on **Level 0** damp, not water, and not safe to drink.

### Molds

Due to the constant dripping in the level, mold proliferation is much more common, especially considering that the "water" is actually Substance KAS-35.

```
But don't be mistaken, those molds actually belong to the Kingdom of Fungi. In other words, you can find Armstrong scattered in this level, and unlike several levels, Armstrongs are not confined to a specific area but rather found practically everywhere with mold, which means almost the entire level.

```

## `ENTITIES`

In this level, you can encounter entities that are considered pests and very common in Analogue levels. They are: Death Rats, Deathmothss, and Armstrong.

## `ENTRANCES AND EXITS`

### Entrances

* Enter an abandoned house on Level 9
* Sleeping under mold on Level 1 might have a chance to take you to **Level 38**
* Stepping on an old board on any level and having it break might reveal the entrance to Level 38

### Exits

* No-clip anywhere in the level leads to a random level in **Cluster II**
* Finding a vending machine and touching it leads to Level 11
* Sleeping for more than 4 hours leads to Level 12

<<**Level 38**>>

Credits:

Original Author: Mush.

Rewritten by: Vinimdfk