recursal/Fanatic-Fandom huggingface dataset:
Makeshift Bow

# The Makeshift Bow

The makeshift bow is the most basic (tier 0) bow, and also the only craftable bow. It is slower and less accurate than other bows.

Explosive arrows can not be fired with this bow. A crossbow must be used.

## Damage Values

Hits to the **body** will inflict **?%** damage to the player.

A hit to the **head** will inflict **?%** damage to the player.

These values are based on the most basic ammunition type.
These damage value will be less if the target is wearing body armor or a helmet.

## Notes

* Applying skins to weapons will only change the appearance of the item. The skin will not change the tier or effects of said item tier.
Hammer

**Hammer** is an item found in H1Z1. It can be found in most garages and warehouses around the world.

## Effects

**Hammer** has to be equipped on an available *weapon slot* in the player's loadout. Once equipped, press the corresponding key on the hot bar to use as a tool to repair player built structures or as a melee weapon.

## Combat

**Hammer** damage values vary by +/-2%:

* 8% damage (92% health remaining) when hit in the chest with no armor.
* ?% damage when hit in the chest with wooden body armor.
* ?% damage when hit in the chest with plated body armor.
* 23% damage (77% health remaining) when hit in the head with no helmet.
* ?% damage when hit in the head while wearing a motorcycle helmet.
* ?% damage when hit in the head while wearing a tactical helmet.

## Crafting Ingredients

**Hammer** can be crafted.

The player needs to have the following crafting ingredients:

* 1 x Wood Stick
* 1 x Metal Bar
Honeycomb

Bulk: | ?

## Overview

The **Honeycomb** is an item created by the bee box. The Honeycomb can be eaten directly or filled into a bottle by placing an  empty bottle into the bee box. Filling them into a bottle produces one honey and one wax. The honey can be used to created dressed bandage.

Honey and Wax are produced as a byproduct when empty bottles are placed in the bee box to collect the honeycomb.
Exploration

**Exploration** is a core element of *A:IR*, taking place across vast air- and landscapes using vehicles and your own Mark One feet.

## Locations

Note
The names from the screenshots aren't 100% clear on whether they refer to locations, factions, or something else entirely, so they are listed here in a gallery for the time being.
* Nebula Reefs
* Nousgard
* Nousgard
* Ship Graveyard
* Ship Graveyard
* Varania
* Varania
* Yirusa's Nest
* Arcanum
* Arcanum
* Harth
* Harth
* Inventus
* Inventus
Rusty M9

# The Rusty M9

The rusty M9 is the least efficient (tier 0) M9 pistol. It has a lower fire-rate and slower reload speed than both the M9-92F and the M9-A1.

This pistol can be melted down in a furnace and will give ???.

## Damage Values

Hits to the **body** will inflict **?%** damage to the player.

A hit to the **head** will inflict **?%** damage to the player.

These damage value will be less if the target is wearing body armor or a helmet.

## Notes

* Applying skins to weapons will only change the appearance of the item. The skin will not change the tier or effects of said item tier.
Greek Psiloi

## Summary

**Psiloi** are cheap missile infantry available to the Greek faction group. They are a basic missile unit available from the start of the game, with a relatively long-ranged attack and decent missile damage but no capacity for melee combat.

## History

Psiloi were very light missile infantry troops drafted from the lowest ranks of ancient Greek society. They were deployed ahead of the hoplite phalanx as skirmishers to harass the enemy and try to disrupt their cohesion before the main clash, and to protect their own hoplites from enemy skirmishers if they attempted to do the same.

Psiloi fought with a variety of weapons, including the slings and javelins with which they're depicted in-game, but some also used bows while others lacked proper weaponry altogether and simply threw stones at the enemy.

## Tactics

Psiloi are a basic missile brigade of the Greek faction group available from the start of the game. They deal less damage than Greek Peltasts which are also available from the start of the game, but are significantly cheaper in gold and have a slightly longer range. Nonetheless, the Peltasts' higher missile damage, improved defenses and capacity for melee combat make them a preferable choice to psiloi in many situations.

Psiloi are very useful as city garrisons thanks to their low gold cost and relatively high brigade size.

Compared to other early-game missile brigades, Psiloi outrange Leves and Axemen and are cheaper in gold but sacrifice a bit of missile damage on a per-unit basis (though the overall missile damage output of the group is the same, thanks to the psiloi's higher brigade size) and are incapable of melee combat. The same holds true when compared to Gallic Javelineers and Peltasts, which are stronger but more expensive than Leves. Psiloi have a higher damage output than Illyric and Gallic Slingers, but require more recruits and have slightly worse defenses.
Rusty Machete

Weapon Tiers

# The Rusty Machete

The rusty machete is the lowest (tier 0) quality and least efficient type of machete.

## Damage Values

Hits to the **body** will inflict **?%** damage to the player.

A hit to the **head** will inflict **?%** damage to the player.

These damage value will be less if the target is wearing body armor or a helmet.

## Notes

* Applying skins to weapons will only change the appearance of the item. The skin will not change the tier or effects of said item tier.
Gunslinger

**Gunslinger** is a class in *Ascent: Infinite Realm*. Its weapons are the pistols and rifle.

## Description

Gunslingers have an unflinching resolve and treat the battlefield like a playground. Whether landing an impossible shot or unleashing a volley of powerful blasts, a Gunslinger will always shape the battle in their favor. This battle shaping ability makes Gunslinger an excellent companion for group play, with more than a dash of excitement when soloing.

Gunslingers have the longest range of any class, which makes them both a hard target to kill, and a formidable foe, especially in conjunction with their high Attack Power and moderate Defense, Attack Speed and Critical Hit. This will appeal to many different play styles, however, players may find it much more complicated than it looks.

### Skills

* **Rapid Fire:** A single bullet fired during Rapid Fire may not be that destructive, but the speed of Double Pistols adds up quickly. Additionally this tactic grants the Gunslinger improved combat mobility as you do not need to stop moving to use it.
* **Sniper:** With the deadly aim of the rifle, every shot becomes fatal. The casting(loading) time is relatively long, and the mobility is somewhat limited while using this tactic, but it delivers critical hits more often.

## Rating

Rapid Fire
* This is the basic combat skill of Gunslinger and specialized for fast attacks.
* At mid range, a single bullet fired during Rapid Fire may not be that destructive, but with the speed of Dual Pistols, the bullets add up quickly.

Sniper
* It can be obtained at level 6 and it is very useful for single attacks.
* Though mobility is limited and it takes longer to fire a bullet, the rifle delivers critical hits to the target.
M9-A1

# The M9-A1

The M9-A1 is the most efficient (tier 2) M9 pistol. It has a higher fire-rate and faster reload speed than both the Rusty M9 and the M9-92F.

This pistol can be melted down in a furnace and will give ???.

## Damage Values

Hits to the **body** will inflict **?%** damage to the player.

A hit to the **head** will inflict **?%** damage to the player.

These damage value will be less if the target is wearing body armor or a helmet.

## Notes

* Applying skins to weapons will only change the appearance of the item. The skin will not change the tier or effects of said item tier.
R380 M-34

# The R380 M-34

The R380 M-34 is the second most efficient (tier 1) R380 pistol. It has a higher magazine capacity than the Rusty R380 but a slower fire-rate than the R380 Taurus.

This pistol can be melted down in a furnace and will give ???.

## Damage Values

Hits to the **body** will inflict **?%** damage to the player.

A hit to the **head** will inflict **?%** damage to the player.

These damage value will be less if the target is wearing body armor or a helmet.

## Notes

* Applying skins to weapons will only change the appearance of the item. The skin will not change the tier or effects of said item tier.
Rusty M1911

# The Rusty M1911

The rusty M1911 is the least efficient (tier 0) M1911 pistol. It has a smaller magazine size and slower reload speed than both the M1911 A1 and the M1911 Tactical 5.0.

This pistol can be melted down in a furnace and will give ???.

## Damage Values

Hits to the **body** will inflict **?%** damage to the player.

A hit to the **head** will inflict **?%** damage to the player.

These damage value will be less if the target is wearing body armor or a helmet.

## Notes

* Applying skins to weapons will only change the appearance of the item. The skin will not change the tier or effects of said item tier.
Mechs

**Mechs** (*Vulcans* in local parlance) are ground vehicles in *Ascent: Infinite Realm*.

## Background

On the Battlefield of Dragon Valley, you can catch your first sight of ground-based weaponry, as mighty Mechs engage the enemy. In front, Flame Mechs spray jets of fire, while Assault Mechs bombard the foe from the rear. These machines, known as Vulcans, can be used for exploration and assault in hazardous regions, such as the Ship’s Graveyard, with attacks such as Machine-gun Fire and Flame Blasts. The use of enhancements can also increase the power of these attacks, helping to guarantee your safety in the most unforgiving of areas.

## Types

Flame Mechs
Assault Mechs
Ascent: Infinite Realm

***Ascent: Infinite Realm***, commonly abbreviated **A:IR**, is a new game by Bluehole, developers who participated in the creation of *Tera* and *PlayerUnkonwn's Battlegrounds*. Set in a world where science and magic coexist, *A:IR* will bring players together in pitched battles for control of the skies and the landmasses that make up the world... Or just give them the tools necessary to explore the world and experience its features.

Bluehole have described *A:IR* as "an open-world game marrying a steampunk setting with high fantasy elements." The core of the game is its realm-versus-realm aerial combat. The game commenced Closed Beta Testing in Korea in December 2017. Localised beta testing - in English, French and German languages - is loosely scheduled for the first quarter of 2018. *A:IR* will be published by Kakao Games in North America and Europe.

## Features

* Multiple classes, sub-classes and vehicles for players to choose from, with a variety of playstyles available as a result. Further customization available through weapons, and armor.
* Combat, exploration, and quests, are core mechanics of the game.
* Estates allow for the creation of permanent bases in the world.
Wand

**Wand** is a primary weapon of the Mystic.

## Background

The wand is normally as long as a Mystic’s arm and is slender enough to use with one hand.
Wands are typically designed to be held by the top with one hand, however, some are designed to be held by the bottom. Sculptures and symbols typically decorate the top of the wand, each in some way signifying nature, and this helps a Mystic focus the power they need to cast spells.

The most common wands are crafted from branches, however, some wands have been made from metal or special stones, and are spelled to be lightweight.

## Properties

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*
Flower of Italy

"Flower of Italy" is an objective available in the mod of the same name. The aim is to take the city of Locris in soutern Italy.

"The Greek city of Locris is famous for its beautiful temples to the gods Aphrodite and Persephone, and is known far and wide as "The Flower of Italy" for its grace. If you capture the city, the gold in those temples could also be yours."
H1Z1 Invitational 2015

Start Time: | 10:30 AM PDT

The H1Z1 Invitational is an H1Z1 event taking place at TwitchCon 2015.

# About

The H1Z1 Invitational is an opportunity for players and Twitch personalities to come together to participate in a giant Battle Royale event being hosted at TwitchCon in San Francisco on **September 26, 2015 at 10:30AM PDT**.

The Invitational consists of two games of Standard Battle Royale play. Participants have the opportunity to win in both games.

### Where to Watch

Tune into the Stream on the H1Z1 Twitch Channel from 10:30am to 12:30pm PDT on September 26.

### Prize Pool

The current prize pool for the contest is over $173,320. 25% of Invitational crate key sales will be added to the pool, and the crate will be on sale through September 22.

The prize pool will be divided evenly between the two games, with the top ten players from each game receiving a percentage.

### On-Site Qualification

TwitchCon attendees will have a chance to earn a seat in the Invitational on Friday, September 25. After six Qualification flights, players will be invited back to the Qualification Championship. The first place player at the Championship will compete against the rest of the Invitational players on Saturday. The second through tenth place players from the Championship will become alternates for Saturday's event.

# Live Updates

During the Invitational, check back here to track which survivors are still alive in the tournament. After the first Battle Royale game, the table will be reset and the first round winners will be listed on this page.

**Round 1 Winners**

1. Ninja - $19,932
2. Trick2G - $14,733
3. Twitch Qualifier (StickyRice1) - $12,999
4. CDNThe3rd - $10,400
5. m0e\_tv - $8,666
6. sxyhxy - $6,933
7. ExecCS - $5,200
8. timthetatman - $3,467
9. Curvyllama - $2,600
10. Rekcana - $,1734

**Round 2 Winners**

1. Grimmmz - $19,932
2. JoshOG - $14,733
3. SoliDfps - $12,999
4. OPscT - $10,400
5. Ellohime - $8,666
6. Julia\_TV - $6,933
7. PartiallyRoyal - $5,200
8. Grimmybear - $3,467
9. omniskillz - $2,600
10. Summit1g - $,1734

## Road to TwitchCon Contest

Four H1Z1 players will have a chance to win a trip to TwitchCon to compete in the Invitational. Players can enter once per day on the contest page. Entries should describe why the player is the ultimate #BRbadass, and submissions can include videos, drawings, memes, stories, or photos. Entries will be judged on creativity, message, originality, and community vote. The four winners will receive a round trip flight, hotel for three nights, a TwitchCon ticket, and a seat in the Invitational.

### Winners

* Schmoogoogle - View winning submission
* Chef Gobe - View winning submission
* SoliDfps - View winning submission
* omniskillz - View winning submission

## External Links

* Reddit post
* YouTube Announcement
* H1Z1 Event Page
* Steam Store

## Images

* Invitational-crate.png

Invitational Crate
Vulpin airship

The **Vulpin airship** is an aerial vehicle, a craftable upgrade from the training Nuus airship. It can accept a turret and be upgraded with a rudder upgrade, providing faster movement, turning speed, and improved flight altitude. Master-grade ships provide additional wing appearance slots. The name is derived from the fact that this one is built in the characteristic style of the Vulpin.

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*
Staff

**Staff** is a primary weapon of the Sorceress.

## Background

Magic becomes more powerful when concentrated on one point. The more powerful the magic, the stronger the explosive force, which can be dangerous and difficult to control.
Wizards devised a way to concentrate magic by using a thin, long stick as their focal point. This method allowed for higher accuracy and control, leading many wizards to adopt the tool as a way to protect themselves, as well as focus their power.

Initially, the tool wizards used was a short, thin wooden rod. However, it could not withstand more powerful and intricate uses of magic. Staves as tall as a full grown adult, and slightly thicker in diameter were eventually adopted. More modern day staves are decorated with precious metal and jewels to enhance their magical power further.
The material of the decoration varies, depending on personal taste, but materials such as wood, stone, iron, glass, bone, and gems are used.

## Properties

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*
Securing a Route to Survival

*The citizens in the Charpier Garden were left behind because they missed their chance for evacuation. A route must be secured to help them evacuate to a safe place. Defeat the Dark Apostles on the Inventus's lower deck.*

**Securing a Route to Survival** is a prologue quest in Elyon.

## Walkthrough

Talk to the Elite Inventus Trooper. He tells you to find some children who didn't manage to take cover in time. Defeat some Dark Apostles Hordes and enter the house with the children. The Inventus Trooper thanks you and tells you to go back and ask for reinforcements. Go back to the first Trooper who tells you to meet up with Rhea Este at the upper levels.

## Dialogue

**Conversation with Elite Inventus Trooper:**

[Player name]! We received communications informing us of the situation! Most of the people are currently taking shelter here in the Charpier Garden and the Market District!

The vanguard has cleared a path, but the enemies have already started appearing... You'll have to fight your way through them to get to the upper levels. Before you do, please help the refugees in the Charpier Garden!

There's a soldier trying to round up children who didn't manage to take cover in time. Please, you must find the soldier and the children!

**Elite Inventus Trooper:** Who goes there!

**Conversation with Elite Inventus Trooper:**

[Player name]! Are you here to rescue the children? Thank god you're here. We'll finally be able to get the children to safety!

But there are too many Dark Apostles trying to push through right now... You must return to the Charpier Garden and request reinforcements. I'll keep the children safe until then.

**Elite Inventus Trooper:** Please, we need reinforcements!

**Elite Inventus Trooper:** Did you find the children?!

**Conversation with Elite Inventus Trooper:**

Thank goodness! I'm so relieved the children are safe! We'll figure out a way to send reinforcements to extract the soldier and the children. You can leave this place to us now.

Now, head to the upper levels through the Market District. There have been reports that the Dark Apostles are coming from up there. If we defend the upper levels, we'll be able to ward off the Dark Apostles' attacks to a degree.

Rhea Este just took off to go defend the upper levels. Her defensive magic skills are formidable, but it won't hurt for her to have your help, [Player name]!

## Objectives

* Go to the Charpier Garden and hear about the situation.
	+ Talk to [Elite Inventus Trooper].
* Defeat the Dark Apostles invading the Inventus's lower deck.
	+ (0/2) Defeat the Dark Apostle horde.
* Find the missing children on the lower level of the Inventus.
	+ Find the [Missing Children].
* Go to the Charpier Garden and request reinforcements.
	+ Talk to [Elite Inventus Trooper].
Release date

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*

This page contains the **release information** for *Ascent: Infinite Realm*.

## Release date

Ascent: Infinite Realm has no specified release date at the present time.

## Release information

According to the FAQ, the game is about 60% completed as of November 2017.

## See also

* How to play guide for Ascent: Infinite Realm
* System requirements
RoyBlaster Guitar

Bulk: | 1500

**RoyBlaster Guitar** is one of the Items in H1Z1. The guitar is a melee weapon of opportunity for close combat. It is based on an six string electric guitar, presumably can be found in Roy-O-Line gas station in Pleasant Valley.

The guitar is a tribute object in honor of John, a member on the project, who passed away suddenly. it can be found in the Roy-O-Line gas station that John initially created in h1Z1 initial energetic development frenzy in 2014.

## Gallery

* Guitar.png
* Guitar Roy-O-Line.jpg
The Sefiroth's Fractured Barrier

*With the Sefiroth destroyed and its barrier gone, there was nothing to stop the Dark Apostles from pouring into the Inventus. Expeditionary Captain Eve's orders are to prioritize the protection of the people over locating the traitor Nisroch. Move to the lower levels of the Inventus to prevent the Dark Apostles from invading the Inventus's interior.*

**The Sefiroth's Fractured Barrier** is a main quest in Elyon.

## Walkthrough

Talk to the Elite Inventus Trooper and follow him to the bottom of the stairs. He tells you to go to Rhea Este at the top of the stairs. Follow his directions and talk to Rhea. Defend Rhea from the enemies while she conjures a barrier by defeating the Invading Breakers, Mechanized Warriors, Deranged Mechanical-Arm Berserkers and Dark Apostle Hordes. Talk to Rhea again once she finishes summoning the barrier who tells you to find Sylas Visen.

## Dialogue

**Elite Inventus Trooper:** [Player name]! Over here! Come this way!

**Elite Inventus Trooper:** Rhea Este, who's in charge of defense, went to the upper level all by herself! There are too many enemies for her to handle on her own!

**Elite Inventus Trooper:** Use the stairs on the right to go up! Please help Rhea!

**Elite Inventus Trooper:** I'll block the back!

**Conversation with Rhea Este:**

I-is this the end...?

...Oh! You... You're [Player name]! Thank god! I knew you'd come to help! We've got no time to lose, so I'll get right on it!

The enemy attacks are growing ferocious, so a new barrier must be cast. A barrier that's strong enough to evaporate the enemy upon contact. Those Dark Apostles will die like moths drawn to a flame!

Cover me while I conjure the barrier! I'll leave it to you!

**Rhea Este:** Please, cover me while I conjure the barrier.

**Conversation with Rhea Este:**

We'll be able to take a load off for a while. Thank you for your help. But... There's no telling how long it will hold. I think we'll have to preemptively try to stop them somehow.

I must go install a barrier on the upper deck. [Player name], I need you to head to the White Citadel. Multiple sightings of Dark Apostles have been reported from there. It's possible that a powerful Dark Apostle is lurking at the White Citadel.

Find Sylas Visen. He's the man in charge of the White Citadel. And make sure to defeat any Dark Apostles you come across along the way!

## Objectives

* Go to the Inventus Elite Trooper guarding the Inventus lower level entrance.
	+ Go to the interior of the Inventus.
* Follow the Inventus Elite Trooper to the Inventus upper level entrance.
	+ Go with the [Inventus Elite Trooper].
* Talk to the Inventus Elite Trooper to confirm Rhea's location.
	+ Talk to the [Inventus Elite Trooper].
* Talk to Rhea Este.
	+ Talk to [Rhea Este].
* Cover Rhea while she conjures the barrier.
	+ (0/4) Defeat [Invading Breaker].
	+ (0/4) Defeat [Mechanized Warrior].
	+ (0/4) Defeat [Invading Breaker].
	+ (0/2) Defeat [Deranged Mechanical-Arm Berserker].
	+ (0/8) Defeat the [Dark Apostle Horde].
* Talk to Rhea Este, who just finished conjuring the barrier.
	+ Talk to [Rhea Este].
Ascent: Infinite Realm Wiki/Section 4

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Ascent: Infinite Realm Wiki/Section 1

Welcome to the Ascent: Infinite Realm WikiWelcome to the Ascent: Infinite Realm Wiki
The Ascent: Infinite Realm guide for classes, vehicles, realms and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About *Ascent: Infinite Realm*
*Ascent: Infinite Realm* (stylized *A:IR*) is an upcoming game from the developers tied to the making of *Tera* and *PlayerUnkonwn's Battlegrounds*. Set in a world where machine meets magic, *A:IR* will focus on multi-dimensional gameplay and Realm vs. Realm combat, where you take to the skies on dozens of different vehicles (mounts, airships, and contraptions we're not sure how to classify) and fight for domination...[Read more...]
Classes

There are five **classes** currently planned in *Elyon*. Although the appearance might indicate otherwise, they are not gender- or race-locked and players will be free to customize their appearance as they see fit.

Leveling the classes is intended to be fast and fluid, with the first 24 levels acting as an extended tutorial introducing all the major gameplay elements and the level cap (30 in G-Star builds) unlocking raids.
Athame

**Athame** is a secondary weapon of the Sorceress.

## Background

A 20- 30cm magical dagger constructed with material to help boost magical prowess. The sheath and the hilt of the dagger can also be decorated with materials and jewels that enhance magic power.

## Properties

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*
Dagger

**Dagger** is the weapon of the Assassin.

## Background

Assassins use daggers as both their main and secondary weapons. The blade of the dagger is about 30cm long, so its attack range is much shorter than other weapons. While it is common to use a single-edged dagger, from time to time, double-edged daggers are employed. There are also elaborate daggers, or those with multiple blades, which inflict fatal damage with little effort.

During combat, the Assassin wields a dagger in each hand to quickly slice or stab enemies.

## Properties

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*
Armor

**Armor** is a type of apparel that serves to extend your lifespan in the skies and on the ground, by making you that much harder to kill. It's generally a good idea to wear some, unless you fancy brains splattered all over the rocks.

## List

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*
Single Assault Airship

A **Single Assault Airship** is a personal aerial vehicle, only available on the battlefield. It can carry up to two players, with one piloting and the other operating the weaponry. It has an unlimited altitude and can achieve high speeds in straight lines. It is available in both Vulpin and Ontari forms.

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*
Ascent: Infinite Realm Wiki

Welcome to the Ascent: Infinite Realm WikiWelcome to the Ascent: Infinite Realm Wiki
The Ascent: Infinite Realm guide for classes, vehicles, realms and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About *Ascent: Infinite Realm*
*Ascent: Infinite Realm* (stylized *A:IR*) is an upcoming game from the developers tied to the making of *Tera* and *PlayerUnkonwn's Battlegrounds*. Set in a world where machine meets magic, *A:IR* will focus on multi-dimensional gameplay and Realm vs. Realm combat, where you take to the skies on dozens of different vehicles (mounts, airships, and contraptions we're not sure how to classify) and fight for domination...[Read more...]

Classes

Mystic

Sorceress

Warlord

Assassin

Gunslinger

Gear

Weapons · Armor

Vehicles · Estates

The World

Combat · Exploration · Quests

Monsters · Realm vs. Realm

Guides
* How to play guide for Ascent: Infinite Realm
* System requirements
* Release date

Twitter
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Videos

*See more videos*

Wiki Community
We are currently maintaining 384 pages (68 articles)!

Recent changes | New pages | Missing pages

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Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Assassin

**Assassin** is a class in *Ascent: Infinite Realm*. Its weapons are dual daggers.

## Description

A whisper in the dark and the flash of steel are the only signs of an Assassin. These purveyors of death offer little in the way of remorse; lethal damage is their forte. Should you be unfortunate enough to find the wrong side of their blades, prepare your last words. In group play, Assassins can help the group scout dangerous areas, or administer lethal attacks to foes.

Assassins have the fastest Attack Speed and Critical Hit of all classes. Due to their limited range, and moderate defense, this is considered one of the more challenging play-styles.

### Skills

* **Assassination:** Using two daggers, the Assassin appears behind their target and then completes the task at hand. With blazingly fast attack speed, enemies will be taken care of before they realize it is too late.
* **Shadow:** Employ various shadow dummies to deflect attention from yourself while keeping within striking range of your target.

## Strategy

Assassination
* This is the basic combat skill of Assassin and it is specialized for instantaneous attacks

* Using two daggers, the Assassin appears behind their target and then completes the attack at short range.

Shadow
* This can be obtained at level 6.
* At a mid range, an assassin can damage enemies by using a kunai, while keeping himself out of danger.
Thwarting the Invasion

*The White Citadel is the residence of the ruler Neishar, and the de facto symbol of the Inventus. If the White Citadel were to fall, the hopes of the people would be destroyed along with it. Defeat the Dark Apostles invading the White Citadel.*

**Thwarting the Invasion** is a main quest in Elyon.

## Walkthrough

Talk to Sylas Visen. He tells you that Kurukan must be defeated, but your conversation is interrupted when Kurukan turns several Elite Inventus Troopers into machines. Kurukan then starts his awakening. Stop the awakening using the Neishar Family Artifact and defeat Kurukan. Talk to Sylas again who tells you to hurry to the upper deck.

## Dialogue

**Conversation with Sylas Visen:**

[Player name]! You're finally here! Forgive us. We tried our best to defend the White Citadel, but our efforts fell short. In fact, the Dark Apostles are spreading their reach using this area as their base.

If we don't defeat that Dark Apostle known as Kurukan, they'll come pushing through in even greater numbers... ...Wait, what the hell are those thugs doing right now?

**Sylas Visen:** A-a living person...turning into a machine?!

**Kurukan:** Protect me until my awakening is complete!

**Sylas Visen:** What the hell is that scumbag up to?! That's it! Use the power of the Arcana! There's no telling what Kurukan will do if we don't do something to stop them!

**Kurukan:** Gah! This...is the power of the Tree of Sefiroth?! The Arcana was extracted from it somehow?!

**Kurukan:** H-how dare these worms meddle in our affairs?! Unforgivable!

**Conversation with Sylas Visen:**

...I'd heard that the Dark Apostles could convert living things into machines, but... I had no idea it would be this terrible...

Things have died down here, but the upper deck is probably still under attack by the Dark Apostles. If this continues, the Inventus is sure to sink. We must hurry to the upper deck at once.

Rhea Este is there as well? That's a relief! Clearing the Dark Apostles from the upper deck will surely help secure the safety of the Inventus!

**Rhea Este:** There's an emergency on the upper deck! The defensive forces are hopelessly outnumbered! Send reinforcements to the upper deck immediately! Dammit...! Those Dark Apostles! They're not giving us a chance to conjure a barrier!

**Sylas Visen:** Oh no! Let's hurry to the upper deck!

## Objectives

* Go to the White Citadel Square.
	+ Talk to [Sylas Visen].
* Stop Kurukan's awakening.
	+ Use the power of the [Neishar Family Artifact] on Kurukan.
* Defeat Kurukan, who is occupying the White Citadel Square.
	+ (0/1) Defeat [Kurukan].
* Talk to Sylas Visen again.
	+ Talk to [Sylas Visen].
Warlord

**Warlord** is a class in *Ascent: Infinite Realm*. Its weapons are the warhammer and shield.

## Description

*Warlords prove their worth by withstanding enemy attacks with their robust vitality to defend their allies. Warlords, who unflinchingly jump onto the battlefield wielding massive weapons to claim victory, are irreplaceable fighters to their allies.*

The Warlord needs no elaborate words to describe himself; his battle prowess speaks for itself. Endowed with a superior physique, the Warlord wields a massive hammer and gigantic shield which he uses in defense of his allies, or to decimate foes. In group play, Warlords act as the tank by making themselves the focus of monsters’ aggression. They excel at soaking large amounts of damage and defending the group from danger.

Warlords have very high defense, and decent utility, with average attack power and critical hit. This makes them ideal for players who are interested in dishing out decent damage while maintaining their own safety. The only drawback to the Warlord is his limited attack range and reduced attack speed.

### Skills

* **Charge**: The Warlord brandishes a gigantic Warhammer, attacking nearby target. Although slower than other attacks, what this skill lacks in manoeuvrability it more than compensates through reliable heavy blows.
* **Ironclad**: This defensive skill allows the Warlord to endure devastating attacks by using their shield. While this skill does not offer much offensive capability, it can be used to survive situations others could not.

## Strategy

Charge

* This is the Warlord’s basic combat skill.
* The Warlord brandishes a gigantic Warhammer, attacking a nearby target. Although slower than other attacks, what this skill lacks in maneuverability it more than compensates via reliable, heavy blows.

Ironclad

* This skill can be obtained at level 6.
* This defensive skill allows the Warlord to endure devastating attacks by using their shield. While this skill does not offer much offensive capability, it can be used to survive otherwise fatal attacks.
How to play guide for Ascent: Infinite Realm

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Ascent: Infinite Realm***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## Controls

### Movement

1. You can move the character using the WASD keys or by right-clicking your desired destination.
2. Double tapping W will make your character sprint forward. Holding SHIFT + W will also make your character sprint. Pressing SPACE will make your character jump. Toggle auto-run with NumLock.
3. Use RMB to change the direction of the character.
4. Use LMB to adjust the camera view only. Using LMB + RMB moves the character and camera in unison.

### Mounted Flight Controls

1. Enemy's altitude
2. Your altitude. Adjust this using SPACE and SHIFT.
3. Stamina Gauge. Stamina is required to fly, and is consumed during flight. Stamina will passively regenerate when not in flight.
4. Dismount using C. Dismounting at altitude may result in death.

### Interaction

1. Interact with objects and NPCs using F

## See also

* Release date
* System requirements
Pistols

**Pistols** is a primary weapon of the Gunslinger.

## Background

The barrel of the pistols extends farther than the barrel of a standard pistol, with a wider muzzle, and has a compensator, which provides more accuracy. The pistol designs are as varied and unique as their wielders.

Though they still fire bullets, there is no need for a Gunslinger to reload. All of his bullets are magically created, providing an almost infinite supply with many variations on effect and type of bullet created.

## Properties

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*
Mystic

**Mystic** is a class in *Ascent: Infinite Realm*. Its weapons are the wand and totem.

## Description

Behind her childlike appearance, a Mystic commands the powers of nature. Mystics aid their allies through healing magic, while chastising attackers from afar. Mystics are formidable, but it is in group play that they truly shine. Support is the core concept of this class, and their focus is to help keep allies alive, safe and ready to face any challenge or danger.

The Mystic has a long attack range, with moderate Attack Power and Attack Speed. Her Defense and Critical Hit are low, but she can overcome these with the appropriate strategy and healing, making her a good choice for beginners and veterans alike.

### Skills

* **Radiance:** The Mystic channels the energy of the light to attack their enemies. This will weaken the enemy by leaving Mark of Light on them, should they be foolish enough to persist the Mystic can then inflict even greater damage due to the Mark of Light.
* **Verdure:** The Mystic supports her allies by channelling the energy of nature. Healing self and allies can greatly contribute to the team’s victory.

## Strategy

Each class in A:IR has two Combat Tactics to allow flexibility in combat. During combat, you can use it instantly, without any specific constraints, so that you have the flexibly to react to the ever changing flow of combat, and employ more strategic tactics.

Radiance

* This is a Mystic’s basic combat skill and it is specialized for attack.
* At mid-range, the Mystic channels the energy of light to gradually damage enemies.

Verdure

* This skill can be obtained at level 6.
* At long range, the Mystic supports her allies to heal and protect them by channeling the energy of the nature.
Estates

**Estates** are a player housing feature available to all players in *A:IR*. Players will be able to use their houses for crafting and gardening. Early interviews with Bluehole's Product Director, Hyung-Jun Kim, indicate that there will be at least 1400 non-instanced housing plots available on each realm — 700 per faction — and additional instanced housing for players unable to acquire the open world plots.

Housing mechanics are subject to change through the development and beta testing process.

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*
Jet pack

**Jet pack** is a special type of vehicles in *Ascent: Infinite Realm*.

## Overview

The jet pack greatly improves your ability to maneuver across the battlefield. However, it does not support indefinite flight, making it a jump-jet. Pick a landing point in advance and there's a chance that you'll even survive long enough to land.
Shield

**Shield** is a secondary weapon of the Warlord.

## Properties

Warlords can use three different types of shields: Bucklers, which are chest-sized, round shields, Kite Shields, which are torso-sized, triangular shields and Tower Shields, which are extremely large and can shield the Warlord’s entire body. Warlord shields are often decorated with patterns created with a variety of materials, such as wood, iron, jewels and bones.

Bucklers and Kite shields are commonly used by less experienced Warlords, who are still learning to wield their weapons and skills effectively, while experienced Warlords tend to favor the defensive might of Tower Shields.

Not only are shields effective at blocking incoming attacks; they can also be used offensively, to stun, knockback, trip or even flip opponents.

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*
Multi-Passenger Assault Airship

The **Multi-Passenger Assault Airship** is an aerial vehicle used on the battlefield. It can carry up to five players. These large airships are capable of powerful attacks and have strong defenses. Their speed and maneuverability are low, making them vulnerable to attack, and their strategic importance in battle makes them prime targets for assault. During battle the player crew must defend the ship's pilot, and engage enemies who board the deck of the airship. The Multi-Passenger Assault Airship is available in both Vulpin and Ontari forms.

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*
Ontari airship

The **Ontari airship** is an aerial vehicle, a craftable upgrade from the training Nuus airship. It can accept a turret and be upgraded with a rudder upgrade, providing faster movement, turning speed, and improved flight altitude. Master-grade ships provide additional wing appearance slots. The name is derived from the fact that this one is built in the characteristic style of the Ontari.

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*
Large-Scale Ship

The **Large-Scale Ship** is a massive airship capable of carrying up to 75 players. Its primary role is as a transfer vessel to carry attacking players into the battlefield at Dragon Valley. The ship carries a large number of flying mounts and cannons.

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*
OPscT T-Shirt

Capacity: | 50

## Summary

**OPscT T-Shirt** is found inside of the H1Z1 Invitational Crate.

Can be worn by applying the OPscT T-Shirt skin to any Chest slot item.
## Crafting

* Can be scrapped to produce Scrap of Cloth.

## Twitch.tv

19 Specially designed t-shirts were created as a way to promote streamers who participated in 2015's Invitational and thank them for broadcasting H1Z1 gameplay on their Twitch.tv Channels.

OPscT' channel can be found here.
The World

**The World** of *A:IR* is a one born out of destruction. A giant meteor crashed into the planet in the past, breaking it apart into floating islands. As a result, giant airships were constructed by the survivors, for exploration, travel, and quite unsurprisingly, war. Realms that emerged from the devastation are now locked in a never-ending struggle for domination, taking, losing, and battling over the floating islands.

## Lore

A:IR begins with you, the adventurer, who must explore a torn and shattered world. A great catastrophe struck the planet ages ago, decimating landmasses and fragmenting the world, which has drastically reduced the amount of inhabitable land and available resources. The inhabitants had nowhere to turn but up, and so they took to the sky, relying on machinery to carry them aloft.

It is up to you to carry on the legacy, to ascend ever skyward, claiming new altitudes and discovering valuable resources. To do this, you will need to become familiar with various types of machines. These include pioneering equipment, weaponry, and airships. Airships will act as your primary mode of transportation between the floating isles you seek to claim and explore, but keep in mind that pioneering equipment will be helpful once you arrive at your destination. As the terrain becomes more difficult, and monsters seek to halt your progress, powerful weaponry will be your greatest ally, enabling you to soar victoriously onward.

Your player is the soul of a Vulpin or Ontari, with magical powers, who is reborn to be a Child of the Stars, by the Nuus. The Nuus devoted their civilization to the pursuit of mechanical superiority, in order to travel the skies and explore new regions. Due to your affiliation with the Nuus, you will gain a Training and Beginner version of the Nuus Airship, at the beginning of the game. As you progress, you will be able to gain airships and upgrades specific to your chosen faction, as well.

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*
Airship weapons

**Airship weapons** is a category of boardable entities that encompasses the guns mounted on large airships. These include:

* Machine guns, designed for sustained rates of fire over per-bullet damage.
* Cannons, which fire a single, large projectile at the target that deals large amounts of damage. Naturally, it has a low rate of fire and requires a degree of skill in use.
* Flame cannons, close-combat weapons bathing the enemy in a stream of flames.
* Automatic machine guns, which are the standard variant with the added bonus of autonomously attacking targets designated by the pilots.
* Turrets, which are another type of autonomous weapon system that fires missiles.
Ascent: Infinite Realm Wiki/Section 3

Guides
* How to play guide for Ascent: Infinite Realm
* System requirements
* Release date

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Videos

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Vehicles

**Vehicles** is a catch-all term for all things airborne in *A:IR*. They range from small, single-pilot vessels, through unique mounts, to large airships that double as a strategic asset for players (either weapons in PvP or cooperative platforms in PvE). Players can customize their vehicles to adapt them to their combat styles and gameplay - and all are invariably powerful tools and weapons for hunting, and faction-based battle. These instruments are divided into three levels, starting with training or beginner versions. The more advanced your machine, the more powerful it becomes, allowing the acquisition of more skills and stronger attacks.

## List

Personal and boardable
* Mechs: Ground weapons available in two types
* Jet pack
* Airship weapons

Airships
* Training Nuus airship: A beginner's airship, for a single player and with a low flight ceiling.
* Ontari and Vulpin airships: A craftable and upgradeable variant of the training ship.
* Single assault airship
* Multi-passenger assault airship
* Wind Sprinter
* Large-scale ship
* Merchant airship

Special
* Black Ship: A mysterious airship!

*This article is a stub. You can help Ascent: Infinite Realm Wiki by expanding it.*