recursal/Fanatic-Fandom huggingface dataset:
Mack Thompson

**Mack** aka Husky is a main character and an
escapists of the Fuchs Ronderёm escape in
Ø, first encountered in Season 1 Episode 1 “Pilot”. He is a member of the Foxhounds.

## Background

Mack was imprisoned in Fuchs Ronderёm because his Father was part of the SAS. His father was beaten to death on 2019 for trying to stop his wife's rape. This made Mack hate the Miv even more. He then started the rebellion group "Foxhounds" inside Fuchs Ronderёm. the rebellion grew so large that they were able to start a big enough riot to allow for his escape as well as his friends escape.

## Allies

* David Carter
* Alyson Lovell
* Alexis Rohana
* Justin Vervaat
* Lucifer

## Enemies

* FROST
* RMDF
* MDF
* XF
* Danielle Bercovitch
Musa

**Musa** é uma personagem do Clube das Winx. É a fada da música e fada guardiã de Melody, seu planeta natal.

## Biografia

Musa nasceu em 30 de maio e seu signo encantado é Grifo. Nasceu em Melodia, o planeta da Música. Sua mãe, Wa-Nin era uma grande cantora e seu pai, Ho-Boe, um talentoso pianista e fabricante de instrumentos. Musa cresceu com a música que se tornou uma paixão para ela. Ainda criança, Musa sofreu muito não apenas com a morte precoce de sua mãe, como também, em decorrência disto, com seu pai ter-se tornado um homem amargo e ressentido que abandonou a vida musical. Por temer que o mesmo destino trágico que levou sua esposa também pudesse abater-se sobre sua filha, Ho-Boe tentou de todas as formas dissuadir Musa de seu grande sonho de tornar-se uma cantora famosa e fada da música. Devido a tudo isso, Musa criou-se com uma personalidade rebelde e independente, tipicamente a de um garoto, de modo a tapar a vulnerabilidade emocional provocada pela morte de sua mãe. Quando Musa finalmente realiza seu grande sonho e torna-se uma cantora de sucesso, seu pai consegue reabrir seu coração e aceita alegremente os feitos de sua filha.
World of Winx

**World of Winx** é uma spin-off *mini-série* ou sub-série da série O Clube das Winx. É uma co-produção Rainbow S.r.l. e Netflix.

## Sinopse

Em “Winx Club WOW”, as garotas embarcam em uma jornada à paisana pelo mundo em busca de jovens talentosos em áreas como artes, esporte, música e ciência. Como participantes do programa de reality TV WOW!, as Winx devem viajar pelo mundo numa missão secreta: tornar os sonhos de crianças talentosas realidade! Os garotos e garotas que elas encontram têm sua própria magia, e as fadas do Winx Club ficam encantadas. Com tanta magia, a confusão não tarda, e Bloom e suas amigas se deparam com um novo e perigoso mistério. Os fãs de Winx Club vão adorar a nova abordagem com histórias mais sérias e desenvolvidas especialmente para exibição sob demanda aos assinantes da Netflix. Na nova aventura, as fadas Winx visitam a Terra como apresentadoras do programa de show de talentos chamado WOW! À medida que procuram em todo o mundo por crianças talentosas, elas se deparam com o Ladrão de Talentos - um vilão misterioso que está capturando crianças talentosas. As Winx devem esconder suas identidades de fadas - muitas vezes com consequências hilariantes - para caçar o Ladrão de Talentos e encontrar seu esconderijo secreto: uma misteriosa ilha mágica.
Foxhounds

Foxhounds

The Foxhounds are the rebellion against Danielle Bercovitch, the Miv's Queen. First encounter Season 1.

## Background

The Foxhounds where formed on 2019 when Mack Thompson's father was beaten to death for trying to stop Fuchs Guards from raping his wife. They grew in size fast and eventually broke out of Fuchs Ronderëm, however, they were met with an unexpected problem XF QRF forces where sent to stop the breakout attempt. The Foxhound rebellion had heavy casualties, only four Foxhound members were able to make it out alive.

The Foxhounds then started working for Lucifer, in exchange for guns and heavy ordinance.

## Weapons

* SW-50
* A-15
* SSA-15
* CSA
* GLOCK 32
* M4A1
* G36C
* L82A2
* M16A3
* RPG-7
* MOSIN NAGANT
* M1873
* BARRET M82A1

## Allies

* The Devils
* Justin Vervaat

## Enemies

* RMDF
* XF
* MDF
* The Angels
RMDF

**Royal Miv Defence Force (RMDF)**

The Royal Miv Defence Force is the Royal families guard. First encounter in Season one Episode () "Name". Typically in red and black armour. RMDF are highly disciplined and trained to protect the royal family with their lives, they primarily use their shield and baton but will use their side arms which are positioned on the back of their waist.

## Background

The Royal Family Guard was commissioned on 066 BEI. After the Technological advancements over time, the Royal Family Guard was morphed into the Royal Miv Defence Force after the re-colonisation of Earth.

Once a Soldier has been promoted to the RMDF they get put into the DELTA Program. Which enhances the soldier's abilities.

## Weapons

* Wrist mounted shield
* Baton
* A-15
* SW-50

## Allies

* XF
* MDF
* Danielle Bercovitch
* Pyhthos

## Enemies

* GHOST
* Foxhounds
* The Devils
Magix

**Magix** é uma dimensão mágica, bem como o nome de sua grande cidade. Magix atua como a base do Clube das Winx na maior parte da série e está localizado no centro da dimensão mágica. No segundo filme (O Clube das Winx 3D: A Aventura Mágica), Magix é mencionado como sendo também um planeta. O nome Magix foi usado de forma diferente, através da série:

1. Como o nome da cidade encontrada perto de Alfea, Torre Nebulosa e Fonte Rubra.
2. Como o planeta onde está a cidade de Magix, e as escolas Alfea, Torre Nebulosa e Fonte Rubra.
3. Como a galáxia onde o Planeta Magix é encontrado.
4. Como o nome para toda a dimensão mágica.
O Clube das Winx

**Winx Club** é uma série de animação italiana de aventura–fantasia criada, produzida e dirigida por Iginio Straffi e sua companhia Rainbow S.r.l, em co-produção com a Rai Fiction. Foi lançada originalmente no dia 28 de janeiro de 2004, pelo canal Rai Due, se destacando por ser o primeiro desenho animado italiano a ser vendido nos Estados Unidos. Em pouco tempo o desenho foi transmitido mundialmente em mais de 130 países ganhando um sucesso considerável rendendo vários produtos passando a se tornar uma mania entre o público infanto-juvenil. Feito para meninas com idade entre os 5 e os 13 anos, o sucesso se expandiu, ganhando fãs de vários gêneros e idades ao longo dos anos de exibição.

## Sinopse

A história original foi produzida pela Rainbow S.r.l e se concentrou principalmente na história de Bloom, uma fada que vive na Terra e não descobriu seus poderes mágicos. A série passou por um reboot depois da Rainbow S.r.l confirmar parceria com a Nickelodeon, em que a primeira e segunda temporadas foram compactados em quatro episódios de um especial de uma hora, e a terceira e quarta temporadas foram redubladas e reexibidas após a história original, embora com pequenas diferenças. Na versão norte americana da 4Kids, a série sofreu várias edições e muitas vezes havia erros no enredo original, incluindo mudanças de nome (como o planeta natal de Bloom, Domino, que foi substituído por Sparks); mudanças no papel de personagens (como Daphne, irmã mais velha de Bloom, cujo papel era alterado para o de ser apenas uma ninfa protetora da poderosa Chama do Dragão) e mudanças na personalidade dos personagens.
Wiki O Clube das Winx

**Wiki O Clube das Winx**
 Arquivo:Placeholder
## Links

Winx Club é uma série de animação italiana de aventura–fantasia criada, produzida e dirigida por Iginio Straffi e sua companhia Rainbow S.r.l, em co-produção com a Rai Fiction. Foi lançada originalmente no dia 28 de janeiro de 2004, pelo canal Rai Due, se destacando por ser o primeiro desenho animado italiano a ser vendido nos Estados Unidos. Em pouco tempo o desenho foi transmitido mundialmente em mais de 130 países ganhando um sucesso considerável rendendo vários produtos passando a se tornar uma mania entre o público infanto-juvenil. Feito para meninas com idade entre os 5 e os 13 anos, o sucesso se expandiu, ganhando fãs de vários gêneros e idades ao longo dos anos de exibição.
Flora

**Flora** é uma personagem do Clube das Winx. Ela é a Fada da Natureza, e é uma das melhores amigas de Bloom. Flora é uma garota doce e gentil; e tem vários amigos por isso.

## Biografia

Flora nasceu no dia 1º de março, seu signo astrológico é Dríade. Flora é de Linphea, uma fada da natureza. Flora possui uma irmã mais nova, Miele. Vem de Linphea, o planeta da natureza. Flora é uma fada dedicada, gentil e apaixonada pela natureza. Namora o especialista Hélia e sua Pixie é Chatta, a Pixie da conversa, que é completamente seu oposto. Gosta de escrever poesias. Tem o poder da natureza, e pode se conectar com ela. Seus pets são Coco e Amarok e sua selkie é a Desiree.
Aisha

**Aisha** é uma personagem da série animada O Clube das Winx. Sua primeira aparição foi no primeiro episódio da temporada 2, A Sombra da Fênix. É a fada das Ondas.

## Biografia

Ela é a princesa de Andros, fada das Ondas e nasceu no dia 15 de junho e seu signo encantado é Quimera. Ela é filha do Rei Teredor e da Rainha Niobe, reis de Andros. Seus pais achavam que as princesas têm que agir de uma maneira ortodoxa, estrita e analisando todos seus movimentos e pensamentos. Como resultado, Aisha teve uma infância muito isolada, com exceção dos tempos em que ela se escapou do palácio. Devido a isto, Aisha não teve muitos amigos. Depois que sua melhor amiga Anne se afastou quando Aisha era criança, suas únicas amigas são as Pixies da Aldeia Pixie. Aisha aparece no primeiro episódio da segunda temporada, é evidente que ela é decidida e valente. Em seu primeiro aparecimento, Aisha pode ser observado tentando resgatar as Pixies que mais tarde se converterão em colegas das Winx. Através de sua conversa, temos uma ideia de seus poderes e deu alguns conselhos sobre o vilão da temporada, Lord Darkar. Depois de escapar com apenas Piff, uma Pixie bebê, tropeça com Alfea, onde se encontra com as Winx e se desmaia. Ela mostra um profundo amor pelas Pixies, que são obviamente, suas amigas próximas. Na maioria da temporada 2, a série parecia girar ao redor de Aisha em local de Bloom e das outras garotas, mas ao final, é centrada em Bloom de novo porque Lord Darkar capturou ela e conseguiu converter Bloom temporariamente ao lado do mal.
Bloom

**Bloom** é uma personagem do Clube das Winx. Ela é protagonista da série e é a líder informal das Winx, assim como a princesa de Domino e a detentora da Chama do Dragão.

## Biografia

**Bloom** nasceu no planeta de Domino, dia 10 de dezembro, do rei Oritel e da rainha Marion. Logo após o nascimento, seu planeta foi atacado por um grupo de bruxas (as Três Bruxas Ancestrais) que procuraram roubar a Chama do Dragão de Domino. Durante esta batalha, a cultura viva e população foi dizimada. Em um ato final de sacrifício para garantir que a Chama do Dragão não caisse nas mãos erradas, a irmã de Bloom, Daphne, enviou sua irmã em um portal que levou a outro planeta, a Terra. No início da 1ª temporada, Bloom tinha 16 anos. Ela é ruiva, de olhos azuis.

Na Terra, Bloom foi encontrada em um prédio em chamas por um bombeiro chamado Mike, que a resgatou e eventualmente a adotou. A mãe adotiva foi uma florista chamada Vanessa. Bloom levou uma vida normal, mas ela misteriosamente acredita em fadas fortemente, mesmo que seja inconsciente de sua verdadeira origem. Em sua juventude, ela recebeu um presente: seu animal de estimação, o coelho Kiko. E encontrou sua rival, Mitzi, uma garota rebelde e arrogante. Um certo dia Bloom vai ao Park com Kiko e la ela ela ve uma fada em perigo Stella lutando contra um troll, Bloom não sabia que era uma fada e sem saber sobre seus poderes salvou a vida de Stella, Stella a levou para Alfea a melhor escola de fadas da dimensão Magica, lá Bloom forma o Clube das winx com seis garotas: Flora, Stella, Musa e Tecna (Aisha a partir da 2ª temporada). Bloom se apaixona por Sky, um especialista, que quando a conhece diz que se chama Brandon o futuro namorado de Stella, Bloom começa a viver uma vida de aventuras. Sua pixie é Lockette, seus pets são Elas, Belle e Kiko e sua selkie é Serena.

## Vida Pessoal

Bloom namora com Sky e vai se casar com ele, virando a rainha do planeta natal dele, e fazendo-o virar rei de Domino. A princesa Diaspro tenta impedí-lo porque está apaixonada por Sky, mas não consegue e acaba sendo presa. Na temporada 6, Diaspro volta e torna-se aliada das Trix.
Eastwatch-by-the-Sea

Eastwatch-by-the-Sea is the easternmost castle along the Wall, located on a grey, windswept shore by the Bay of Seals. Near Eastwatch live some fisherfolk and to the west lies Greenguard. Some wildlings trade with the Night's Watch at Eastwatch; wildlings prefer it to Castle Black, because trading ships from "the fabled lands beyond the sea" visit.

The Night's Watch keeps several galleys at Eastwatch, including larger vessels capable of crossing the narrow sea and lean fighting vessels. The galleys patrol the Bay of Seals in part to catch smugglers who trade weapons to the wildlings.

## History

Maester Balder wrote *The Edge of the World* while serving at Eastwatch. Maester Wyllis was last seen at the docks of Oldtown hoping to find transport to Eastwatch.

Many recruits that come from Essos or the East of Westeros arrive by Eastwatch

## Layout

**The Orange Docks -** The main dock of the castle, with two wharfs for the ships of the Night's Watch and supply or trade ships stopping at the castle

**The Wet Bridge -** A large ladder that takes one up to the top of the Wall. Known for its slipperiness in the springs and summers, and for freezing up in the winters, leaving only the winch to take to the top.
Daphne

**Daphne** é uma personagem do Clube das Winx, e é a irmã de Bloom. Ela é uma ninfa que tem estado vivendo muito tempo no lago Rocha Luz de Magix até recuperar seu corpo.

## Biografia

Daphne é a irmã mais velha de Bloom e a filha mais velha dos reis de Domino. Em muito tempo foi um espírito vivo como uma ninfa forçada a permanecer no fundo do lago Rocha de Luz em Magix desde que ele morreu 16 anos antes do início dos eventos da série, quando as três bruxas ancestrais destruíram o seu reino. No primeiro filme, O Clube das Winx: O Segredo do Reino Perdido, Daphne resolve um problema de Bloom dando-lhe a sua máscara. Daphne é uma amiga e uma irmã que amava Bloom (deu sua vida por sua irmã). Ela muitas vezes atua como guia quando Bloom parece ter problemas com seus poderes ou de encontrar seus pais. A idade de Daphne permanece um mistério, embora saibamos que era uma adolescente antes de receber a maldição do Sirenixpelas Três Bruxas Ancestrais. Juntamente com sua idade, a escolaridade de fada de Daphne também é misteriosa.
The Fighting 666th

The Fighting 666th is a legion of undead soldiers fighting on behalf of the now defunct Marcht Empire. They seem to be motivated to continue on as a unit out of a sense of pride of their former nation. Their members include Admiral Adelmon, Smalls, Quince, and Bonesy Worthington.

Despite having the resources to keep themselves from having their bodies completely decay, the Fighting 666th seems to be suffering from a slow-acting degenerative cognitive condition where they become mindless violent zombies. According to a journal found by the Gobsquad, they don't have much emotional distress with their comrades slowly losing their minds, but they seem to have no long term solution to preventing this condition.
"Gods"

The Dieties of "fantasy world". They are represented by the "Holy Circles",four circles inside of each other representing "earth/fire/the core" as the earth at the center, "water" as the water around it, "air" the air surrounding the two and "harmony as the bond that encompasses them all.

## "Harmony"

Symbolized by the outer most ring of the "Holy Circles", harmony is the one to combine all others. "Harmony" is the most powerful God(ess) and the only truely untouchable of them. His/her power is weakened though, should one of the others disturb the balance. "Harmony"'s item is the "armband".

## "earth/fire/core"

God(ess) of the earth. He/she controls earth in both it's solid and molten form which also gives him/her control over heat for the most part. "earth/fire/the core" is symbolized by the inner most of the "Holy Circles" and contibuted the "amulet". More TBA.

## "water"

God(ess) of the heavens. He/she is represented by the second ring from the inside in the "Holy Circles", his/her item is the "ring". More TBA.

## "air"

God(ess) of the heavens. He/she is represented by the third ring from the inside in the "Holy Circles", his/her item is the "bracelet". More TBA.
"special items"

The items used to activate "The Three Trees".

The "amulet" represents "earth/fire/the core". The item was "cast away" when "the fire nation attacked".

The "ring" represents "water". The item was "cast away" when "the fire nation attacked", it is now passed down as the sigil ring of "X Company"

The "bracelet" represents "air". The item was "cast away" when "the fire nation attacked".

The "armband" represents "harmony" and is the key to uniting air, water and core.When "the fire nation attacked" it was was smuggled out of the palace at the last second with "Elf Dancer" and has been in her posession ever since.
Wandering Woods

The Wandering Woods are a magical forest that appears in and around Gaius' Reach on occasion. Stepping into them can leave those inside magically lost despite having only briefly stepped inside. When the Gobsquad encountered the Wandering Woods, the woods were cursed with malicious intent from a demon and a corrupted elven druid. The magic that causes those to become lost can be nullified somewhat by having conscious individuals stay within sight of each other or holding onto long continuous objects like rope that "impose" consistency on those localized areas of the forest.

The Wandering Woods are where the Gobsquad met the dwarven druid, Korvir and the satyr, Varth. It is also where Pierre had his soul torn from his body by the Bleeding Tree
Old Man Henderson

Old Man Henderson is a cantankerous resident (but effectively the owner of) Gaius' Reach. He has a thick, nearly indecipherable accent. A former adventurer, Old Man Henderson has retired with his mountain of wealth and has transplanted many of Gauis' Reach's residents to their current homes. He has a son, named Stoat, and a talking donkey friend named Lorelei.

According to anyone who is asked about him, Old Man Henderson is exceedingly dangerous and has Gaius' Reach's best interest in mind. If most of those stories are true, it's a wonder that Gaius' Reach ever needed the Gobsquad's help to begin with.
Alex Bercovitch

**Alex** aka **Alexandra**. First encountered in Season 2 Episode 1 "The Royal Family". Alexandra is a member of the Royal Family.

## Personality

Alexandra is quiet, mostly because of the assassination of her younger sister Natalia Bercovitch.

## Allies

* Justin Vervaat
* Ghost (deceased)
* FROST
* Danielle Bercovitch
* Natalia Bercovitch (deceased)
* RMDF

* MDF

## Enemies

* Foxhound
* PYTHOS
Harwyn II Drumm

**Harwyn II Drumm** was the twentieth King of the reformed Kingdom of the Iron Islands. He was a ferocious warrior, the likes not seen on the Iron Islands for many years. He initiated the War of the Shields. He initiated a revival of the Drowned God's faith that lasts until the present day.

## The War of the Shields: 236 AA - 243 AA

With the death of King Otter I Orkwood, the last of Orkwood’s respected men passed. No member of the house pressed a claim at the next Kingsmoot. Once again, the Ironborn seemed leaderless. And once again, in a time of crisis a Drumm rose to the throne. After two days and nights, Lord Harwyn Drumm was elected to become Harwyn II, King of the Iron Islands. The Ironborn had not had a mass reaving since the days of Gyles Goodbrother, no coordinated strike against the Greenlands.

Harwyn meant to change that. His area of attack were the Shield Islands at the mouth of the Mander. The same day he was elected to the Seastone Chair he ordered the Iron Fleet assembled to full strength. Shortly after, they sailed upon the shields.

Drumm’s are lauded in history for their ferocity both in the bedroom and upon the battlefield. In only three days the Ironborn had rolled over the meager defenses and taken the Shields for themselves. Drumm ordered a hard defense of his new islands. Ever the showboater, Drumm declared each of the other Kingsmoot contenders as his Lords of the shields (except for Harlaw, with Drumm himself taking the last island).

For four years the Ironborn would hold the line against all attempts by House Gardener to take back their islands. With each battle the Ironborn grew more ferocious. After years, however, the Ironborn’s invasion failed.

Harwyn Drumm was slain upon the shores of Oakenshield in 240 AA, attempting to return to his Cog and escape as the Gardener men overran the island. His younger brother, Harras I Drumm, would take up the kingship and attempt to salvage the ironborn invasion; but after three years of skirmishes and slowly losing ground, Harras was killed and the ironborn finally left the Shield Islands.

## Legacy

Despite his early death, Harwyn's legacy managed to long outlive him in the form of the religious restoration he began. His deep piety, combined with his incredible prowess as a warrior and success in his reavings, brought new faith and trust in the Drowned God's faith from across the Iron Islands. This led to the Drowned Priests now holding new power on the newly-religious Islands, including the authority to act as the final judges of kingsmoot ceremonies.
All Pages in Alphabetical Order

This list contains all the pages linked to in the wiki including any pages that don't exist yet.

**A**

* "Air Guy"
* "amulet"
* "armband"

**B**

* "bracelet"

**C**

* "capital of le Country"
* Characters
* "characters and groups fantasy world"
* "characters and groups real world"
* "City A"
* "Company X"
* "Core Girl"
* "current air territory"
* "current core territory"
* "current water territory"

**D**

* "DL"

**E**

* "Elf Dancer"

**F**

* "fantasy world"

**G**

* "Gods"

**H**

* "Heiress"
* "Heiress' Family Line"
* "Heiress' Father"
* "Heiress' Home"
* "Heiress' Mother"
* "History"
* "Holy Circles"

**I**

* Items

**J**

**K**

**L**

* "le Country"
* "le Country's last King"
* "le Country's last Queen"
* Locations
* Lore

**M**

* "main crew"

**N**

* "N"
* "N's Father"
* "N's Home"
* "N's Mother"

**O**

* "old air country"
* "old core country"
* "old water country"
* "original 4"

**P**

**Q**

**R**

* "real world"
* "ring"

**S**

* "special items"

**T**

* "The Three Trees"
* "Traveler"

**U**

**V**

**W**

* "Water Lady"

**X**

**Y**

**Z**
Grey Gallows

Grey Gallows is one of the fourteen major islands in the Stepstones archipelago between Dorne and Essos.

## History

Grey Gallows carries a sombre reputation, and is feared by sailors and merchants alike accordingly. Two centuries after the breaking of the Arm of Dorne, the Stepstones were ruled over by a Lyseni known only as The Grey. Governing with malice and spite, he terrorised the islands for nearly two decades before the cities of Tyrosh and Lys united with three Pirate Lords to relinquish his rule.

With his rivals closing in around him, The Grey found himself trapped upon the isle, and preferring death to capture, he hung himself before they could reach him. The island has ever since been named to remember his deposition, although few recall the tale.

Around 290 AA, Vortimer Flowers and his band of mercenaries arrived at Gallowstown. There, he claimed it as his capital for his fledgling Pirate Kingdom. The Gallow King hanged half the people there, or whatever was left of them. Using Gallowstown as his starting point, he led set forth to each and every settlement on the island, repeating his cruel hangings. Always half. No more. No less. His pirate kingdom grew in size and encompased all of [[Grey Gallows]] by 291 AA. When he was finished, he returned to Gallowstown to build his small wooden keep, the Oakenseat.

From there, he was eventually contacted by King Yoren IV Yronwood, who hired him to wreak havoc on the Kingdom of the Torrentine. The Bloodroyal promised him gold and lands should he succeed. The Thorn, eager to gain more for himself, and to take vengance against House Dayne in the name of House Oakheart, accepted.

Sailing to the Torrentine, he engaged in his war of brutality, using similar tactics from his time in the Stepstones. He was eventually defeated and slain at the Battle of the Oakenfist in 296 AA by the Dayne forces.

## Recent History

A settlement known has Gallowstown has existed upon the isle for the past half century, and changed hands near three dozen times in said timespan.
"The Three Trees"

The Three Trees used to be the centerpiece of "le Country" until "the fire nation attacked" and "le Country" dried out to become the desert it is now.

Activated by the "special items", these three trees were the life force of "le Country" as they brought water and fertility to the otherwise almost unihabitable land. The seeds for these trees as well as the four "special items" themselves were gifts from the "Gods", the "ring" to represent "water", the "bracelet" to represent "air", the "amulet" to represent "earth/fire/the core" and the "armband" to represent their unity in "harmony". When "air", "water" and "core are placed in contact with their respective trees and "harmony" between them, a symbolical creak springs from their midst and as long as this connection is in place the trees are in full bloom and grant the land water and fertility.
Gaeria

Gaeria is a ruined city found just north of the Valyrian Peninsula.

## History

Gaeria was founded by the Valyrian Freehold. Although rich and glorious, it did not have self-rule and was instead governed by men and women sent from Valyria to rule in the name of the Freehold and thus it is not counted among the Free Cities. The city was devastated by the Doom of Valyria.
Cel

**Cel** is former a Moderator of Iron Throne Roleplay, joining in 5.0 before being made a mod in 6.0.

## Mod History

### Early Career

Cel first joined ITRP on August 30th 2017, having found the sub on another subreddit. Her first character was Yssa Sunderly, the fierce Lady of Saltcliffe. She quickly built her reputation as one of the most prominent writers of ITRP. Cel expanded her character list to include Gwyneth Martell, Lyra Grafton, Amarei Blackscale and Aserys Targaryen, who set fire to much of Tyrosh through immolation. She was well known for her prolific involvement of all things ships, be it building, sailing, fighting and more with them.

In 6.0, she applied her writing skills and was chosen to play the major-character Andrik Greyjoy, the Lord-Reaper of Pyke. She also plays Evelyn Dondarrion, Kirrah Naraelor, and First Steward Beric Trant.

## Joining the Mod Team

In December of 2017, Cel first joined the mod team as a Discord Moderator. She soon proved herself an efficient keeper of peace, both able to diffuse situations, take initiative, and use great people skills.

In August 2018, she was made a junior moderator alongside Lake.

## Mod Jobs

Cel usually does bio approvals and works on rolls for Common Man, Black Brother, and Essosi Master requests, as well as keeping an eye on the Discord chats to keep people in line.
Elayne Wiki

Welcome to the Elayne Wiki!

For now, this wiki exists to organize the world building for a personal project.

Words and phrases in quotation marks are placeholders until I figure out exactly what names or events those words and phrases are refering to.

To navigate, use the menu up top or this directory of All Pages in Alphabetical Order.
Crispian IV Celtigar

**Crispian IV Celtigar** was the fourteenth King of the Kingdom of the Claw. He ruled from 261AA to 266AA. He was widely regarded as a mad king, who was obsessed with finding the treasures of Dragonstone. He fell to the same vanity of Corlys II Celtigar and died on Dragonstone, searching for the jewels and riches that Velaryon had written of hundreds of years ago.
Harmon III Durrandon

Ser Gunther Durrandon

**Harmon III Durrandon** inherited the throne while the Great Spring Sickness ravaged Westeros in 209 AA. His actions would ensure that House Durrandon would not be ended by the illness, as he sealed Storm's End and sent those who showed signs of the illness over the walls.

Once the sickness subsided, he would take to wife Lady Mary Mertyns. Together they would produce three children, Durran, Beric, and Gunther. King Harmon III would rebuild the Stormlands following the Great Spring Sickness, and would pass in 222 AA.
Crispian II Celtigar

Vaella Celtigar

**Crispian II Celtigar** was the fourth King of the Kingdom of the Claw and was known as "The Unexpected." He ruled from 87AA to 103AA. Crispian II was a ruthless warrior, who expelled the Fletchers from his kingdom and waged war against the Riverlands. He was an angry man with a short temper who spoke his mind whenever he wanted.
Hellholt

Hellholt, also called the Hellholt, is a castle and the seat of House Uller in southern Dorne. It is located near the source of the river Brimstone, east of Sandstone and west of Vaith. The Hellholt is a grim, stinking castle.

## History

The Hellholt was founded during the Andal invasion by the Ullers, who were Andal adventurers. The castle is named after an event in which Lord Uller invited his rivals to a feast and then had them burned to death after locking them within his hall.
Brazen Titans

The Brazen Titans are a sellsword company operating primarily in western Essos.

They were founded at a tavern in the Harbour District of Tyrosh in 8BA.

## History

Formed less than a decade before the Aegon's failed conquest of Westeros, the Brazen Titans has existed as a sellsword company for over three centuries, serving primarily in western Essos with contracts throughout the Free Cities.
Faros

Faros is a port city located on the north-western coast of Great Moraq, the largest island in the Known World. The city itself is built around the mouth of a river flowing down from the mountains in the centre of the island.

## Notable Locations

### Plaza of the Stone Cow

Situated at the center of the section of Faros situated on the northern bank, the Plaza of the Stone Cow is a square paved with great granite slabs carved by the city's masons after being transported down from the inland mountains. At the center of the Plaza is the Stone Cow for which it is named, an object of worship for many of the citizens of Faros. Offerings of wheat or gold can be found at the foot of the Stone Cow, and the smell of incense is almost constant in the vicinity of the square. Situated around the Stone Cow are several flowerbeds set into the granite, these are meticulously maintained by the devout.

### The Stone Bridge

Of the two bridges across the river, the Stone Bridge is more often traveled and thus better known to travelers. Situated closer to the Summer Sea than the Wood Bridge, it is surrounded by markets and brothels-- attractions of all kinds for the sailors passing through from many corners of Essos.

### The Wood Bridge

Farther from the water one would find the Wood Bridge, and intrepid explorers would be richly rewarded for it. The Wood Bridge is spectacularly painted. Local elders often can be heard to remark that the layers of paint have caused the bridge to grow over the years.

Citizens of Faros celebrate weddings, name days, and funerals at the Wood Bridge. For each ceremony the newly-wedded couple, new parents, or families of the deceased choose a color and a board and apply a new coat of paint. Local legend tells that any who trod in the paint before the consummation of a wedding or the drying of the tears on the faces of the bereaved will suffer from poor harvests or worse, their fortunes devoured by a displeased Great Cow.
Gareth III Gardener

Dickon Gardener

Melesa Gardener

**Gareth III Gardener** was king of the Kingdom of the Reach from 230AA to 251AA. He spent many years fighting to reclaim the Shield Isles from Harwyn II Drumm, until a large Redwyne fleet crushed the Drumm fleet in 243AA. King Gardener fought off Harras I Drumm as well, reclaiming the Shield Isles.
Adrian I Celtigar

Aenys Celtigar

Aemma Celtigar

**Adrian I Celtigar** was the fifth King of the Kingdom of the Claw. He ruled from 103AA to 127AA. Much like his father, he was a fierce warrior, and even more angry and stubborn. Under his reign, the trade of his kingdom declined.

King Adrian I never spent a moment calm, it was said. He was also the first King of the Claw to finance an expidition to Dragonstone, costing his empire greatly. His explorers left numbering in the hundreds and returned less than ten. They did retrieve, however, a dragon egg, which he gifted to his son, Aethen.

He was also the first King of the Claw to attempt to expand the region's territory, supporting House Durrandon in the War against the Triarchy, seizing Bloodstone and other islands in a joint invasion of the region. Though this territory was lost and Adrian died without it being reclaimed.
Edmyn II Fletcher

**Edmyn II Fletcher** was the seventh King of the Kingdom of the Trident and defended his Kingdom during The War of Piper's Penance. The war began when Rodrik Piper slew Prince Luthor Gardener in a tourney. After his spies rescued the boy, King Gwayne Gardener demanded his head. Refusing, the war began.

A battle-tested warrior, King Edymn II was both fierce and fair, unlike his namesake Edmyn I Fletcher.
Fonte Rubra

O colégio dos especialistas da Magix. Aqui os alumnos podem tornar-se verdadeiros guerreiros, habilitados no uso da tecnologia e da magia.

Fonte Rubra é o colégio que treina os rapazes mais valentos da Dimensão Mágica para tornarem-se especialistas qualificados da Magix. Ajudam as fadas e estao sempre prontos para ajudar.

Os alunos vivem no colégio. Aprendem a utilizar tudo o tipo de armas, da mais tradicional a mais tecnologica. Conzem veiculos especiais que podem utilizar nas suas missões. Cada um tem o seu propio dragao com o cual treina.

Fonte Rubra foi destruido pelo cruel Trix mas saiu de novo das cinzas. Agora e ainda mais impressionante.
Blackfyre

Blackfyre is the fabled hand-and-a-half longsword of Valyrian steel once wielded by Aegon. It is the most famous of the several Valyrian swords once owned by House Targaryen Another known Valyrian blade onced owned by the family was Dark Sister(now known as Thorn), once wielded by Aegon's sister, Visenya.
Connor Belmore

## Biography

Connor was born in 274AA as the second child of three children. He grew up in Strongsong during a peaceful time but his father had spent his life fighting the mountain clans. He and his older brother were both trained from a young age how to fight. He knew that he would grow up to use his father’s two handed sword and as such, trained to use it using heavy sharpened sticks in fights with his brother.

His father and the many knights under his control taught him the importance of Logistics. how much it was needed in war and how to do it effectively.  This meant he knew he would learn how be a great at managing logistics if he was to be in a war when he was older.

As both a child and teenager, Connor loved to explore the vast hills around his home. His family knew the safest and best ways through areas for miles around Strongsong. This meant he began brilliant at Navigation and was able to lead anyone through anywhere

Connor had a relatively easy life until he was 17. The ‘War of the Trident’. His father left home with both Connor and his older brother to fight for the Vale and King Ayran. During the war, his brother was killed and his father was maimed in one of the many battles. This meant Connor was effectively Lord of Strongsong until his father was healed when he was around 19. His older brother was fully prepared to become Lord at the time and Connor didn’t expect to become Lord for a long time.

About two moons after his 24th birthday, His Father died in a horse riding accident on one of the many hills around Strongsong. This meant that he was officially made the Lord of Strongsong.

## Timelime:

273AA: Connor Belmore is born.

274 - 290AA: Connor grows up in Strongsong and learns everything he knows from the many people around him.

290 - 292AA: Connor spends time severing his father and the Vale army in the War of the Trident where his father is maimed and his brother is killed.

292 - 293AA: Connor acts as Lord of Strongsong and gained valuable experience.

294 - 297AA: Connor trains to become a Lord and takeover from his father.

298AA: Connor’s father dies and he becomes the Lord of Strongsong

## Family Tree

http://www.familyecho.com/?p=GS2IX&c=189ceoi82kz&f=182129703272073868

## NPCs:

Gwin Belmore - Mother (Negotiator)

Kinia Belmore - Sister (Hunter)

Jorge Stone - Close Friend and Knight (Warrior, Swords)

Ethan Shield - Friend (Medic)

Maester Dorin (Maester)
Bryan the Bard

## **Biography**

Bryan was born to Duncan of Maidenpool and Myra of Lannisport, the first of three children. He grew up in one of Westeros' many travelling shows, his parents performing as travelling bards as two of a few dozen carnival folk plying various trades. While most of his life has been spent travelling from one place to another he was born approximately half way between Darry and Harrenhal and he considers himself a riverlander, though most of his childhood was spent in the southern kingdoms.

The children of the travelling carnival would be expected to develop a skill and from an early age, Bryan showed a talent with singing. As he grew older he became trained as a vocalist, learning to read music and lyrics in order to perform the massive quantity of songs the many kingdoms required. While he was competent he was nothing spectacular, being outshone constantly by the other children. When he was eleven, the group headed south to perform in the three Dornish kingdoms, a decision that would profoundly affect Bryan.

This brought him into contact with the lute for a first time, an instrument rare in the rest of Westeros but played extensively by the natives. At the time he was one of the less successful performing members of the group but the lute transformed him, matching perfectly with his voice. He spent his adolescence in Dorne, learning to master the foreign instrument and build it into his routine. In addition he learned diplomacy, keeping his younger sister and baby brother out of trouble with the hot-blooded locals. His father was not so fortunate; despite Bryan's considerable diplomatic skills his father was killed in the Greenbelt in 289 AA, forcing the group to head north.

In 297 AA he left the group following the death of his mother Myra; his younger brother Hoster was now a man grown and together with him and his sister Amerei, left the group to form their own small group, travelling from castle to castle and tourney to tourney to earn their keep. Currently Bryan plays the lute and sings, while Amerei can sing in both Common and the bastard Valyrian of the Free Cities, while Hoster can play the lyre as well as percussion.

## **Family Tree:**

* Duncan of Maidenpool b. 230-289 AA
* Myra of Lannisport b. 234-297 AA
	+ Bryan the Bard b. 271 AA
	+ Amerei of Bitterbridge b. 274 AA
	+ Hoster of Duskendale b. 279 AA

Amerei is a naive woman of twenty-four with long, raven-coloured hair but for a small blonde streak, a small and thin frame and a wine-coloured birthmark along her neck, with a plain face. She has the Bilingual archetype, with the ability to sing both in common and Free Cities Valyrian with her high-pitched voice.

Hoster is a strong, broad man of nineteen with blonde hair and a thick beard. He lacks his siblings' talent with his voice but is instead talented with instruments, playing the lyre, tambourine and a small drum. He has the Warrior archetype, with proficiency in unarmed.
Clayton Bywater

The lord of Bywater Keep is an unassuming looking boy standing at 5'4 with a light build. With dark hair and blue eyes Clayton has a baby face with little to no facial hair.

## History

Clayton Bywater was born to Janos Bywater and Falena Gaunt in 277 AA in Bywater Keep. He was the middle child with his older brother Steffon and younger brother Jaremy being two years apart each. Clayton loved his brothers, and grew up playing with them and friends from bannermen like Gyles Rollingford and Robin Gaunt and his twin Rolland his cousins. They would be as thick as thieves together, running about the castle and generally making a nuisance of themselves. Robin, Rolland, and Gyles would become his best friends besides his brothers. One of the boys favorite pastimes was to train with their master at arms. The older man was a veteran of lots of combat and enthralled the boys with stories and taught them everything that he knew. He noted that Clayton excelled at swordsmanship where his brothers did not.

Clayton grew up without much hope of a future. His older brother Steffon was set to inherit Bywater Keep and their father didn't set up any plan for Clayton or Jaremy and hoped they would go off and make their own path. Clayton went was sent to squire for Robin's father along with Robin, while Steffon trained to be the Lord of Bywater. Robin's father taught Clayton the idealized version of being a knight in Westeros, and ingrained in the boys a deep sense of chivalry. Trouble was brewing near Bywater Keep as a number of bandits had taken to the land. Clayton's father Janos led a group of men to root them out and kill them. Both Robin and Clayton were part of that group, being squires for Robin's father. Both boys proved themselves, Clayton slaying four men that day. On his 16th nameday Clayton was knighted, and Clayton decided to go off and try and improve his skill.

His traveling companions where Gyles, Robin, Rolland, and his little brother Jaremy. They went around the whole breath of Westeros neither wearing sigil or identifier, trying to find any and every tournament to be in. Clayton would become king of the melee, being a natural swordsmen who then was well trained. Robin would become a great jouster, and for a time the band was happy. Jaremy however felt incredibly out of place, he wasn't a natural warrior like his brother or the other boys. He knew how to fight but nothing special. On the year that Clayton turned 20 Jaremy left the traveling group to go seek his fortune in Essos. Clayton for his part continued to hone his skills to a fine point, becoming a masterful swordsmen. (Swords Master Level)

Tragedy struck his family however. His father had called the group of friends back to Bywater to celebrate their triumphs and to celebrate Clayton's nameday. On that day both Steffon and his father were inspecting part of the castle keep which had fallen into disarray and it collapsed killing them both. It was a hard thing having your father and older brother dying on your nameday. Clayton now has to rule when he has no idea how.
Arthur I Dayne

**Arthur I Dayne** was the King of the Torrentine and Lord of Starfall from 93AA until his death in 114AA.

Arthur most notably unseated the Darkstar after two years of borderline tyrannical rule, reclaiming his righteous throne. Arthur I is widely remembered as one of the strongest and most peaceful of the Kings of the Torrentine. While Arthur I preferred to rule by diplomacy rather than military force, he was well known as a talented tactician and a man who held the respect of his soldiers.

## Darkstar's Coup

Taking up the throne upon his half-brother’s death, the bastard Damon Star strong-arms control of Starfall with his mercenary company, The Bloody Blades. While Quentyn’s eldest son, the Darkstar was never legitimised and instead took the throne through might of arms. Arthur, Cailan’s eldest son, flees the castle and takes up residence at Lord Joffrey Dayne’s castle of High Hermitage, amongst the monks in the mountains.

## Darkstar's End

Ser Arthur Dayne (rightful king of the Torrentine), with support from the High Hermitage Daynes, marches to Starfall before the Darkstar can return and declares himself king, like his father before him. Lord Joffrey Dayne, the Sword of the Morning, gives a rousing speech how the Sword of the Morning will never bow to tyrants and fools such as the Darkstar, which causes half of the Darkstar's men to lay down their arms. Angered, Darkstar orders his companies to attack the surrendering troops, and so Arthur and Joffrey ride out to subdue Darkstar's men. Ser Joffrey Dayne cuts down Darkstar in a fierce duel, using Dawn for the first time. Thus the Torrentine is returned to it's rightful owner, King Arthur Dayne.
Bright Banners

The Bright Bannersare a mercenary company found mainly in the Free Cities.

## History

Shortly after the doom of Valyria in the year 60BA, the Bright Banners and Second Sons were hired by the Qohorik to defend against Khal Temmo's khalasar. The Battle of Qohor ensued, and in the face of hopeless odds both companies fled.

 Recent History

The Bright Banners were amongst the companies to take contracts with Braavos against Myr during the Five Year War for Myr.
Festival of the Mummer

The Festival of the Mummer is a biannual celebration that takes place in the Free City of Braavos.

It is celebrated every third and ninth moon of the year, and was created by the Sealord Illio Sollys in 173AA, who served as Sealord between 159AA and 179AA.

## History

A great lover of food, wine and theatre, Illio grew very fat in the later years of his life. In celebration of his love, he created the Festival of the Mummer, and twice a year since the streets of Braavos have been filled with singers, musicians, dancers, jugglers and performers of all kinds. The Festival ends with a Feast in the plazas surrounded the Towers of the Keyholders.

## Format

Although the actual involved parties vary with each festival, the overall format of the celebration has remained largely unchanged over century and more that the festival has existed.

The celebration always starts with a speech from the Sealord from atop the onward facing balcony of the Sealord's Palace. Whilst Illio Sollys' speeches were long and poetic, citing playwrights and bards from across the Known World to whet the interest of those listening, his replacement has often seemed less enthused by the task.

In preparation for the festival, a grand stage is constructed in the Plaza of the Moon Pool. after the Sealord's speech, the first of three plays are performed. Depicting the tyranny of the Valyrians, and the escape of the ancestors of the Braavosi rising against them, the show is centred around the escape of the slaves, and the founding of Braavos. The roles of both the leader of the slaves and their Valyrian masters are fiercely sought after.

The second play celebrates the life of the Sealord past, and thus has varied significantly over the pass hundred and twenty years. The plays typically focus on the positive aspects of the Sealord's life, and thus sometimes runs for hours in the case of more popular Sealords, or mere minutes in those remembered less favourably.

The third show is by far the most popular, primarily due to choice. Illio Sollys declared that the city of Braavos was a city for the people to have freedom above all else, and as such both the play and its participants are chosen by popular vote. As a result of this, the performed show has the potential to be deeply confusing to those unfamiliar with the story, for often men are chosen to play women, portly individuals selected to play lithe and dashing characters. Many refuse the role, but those that contribute are considered highly by the commonfolk of the city, and are placed upon the Sealord's table at the subsequent feast.

The feast takes place in the well-kept streets around the Towers of the Keyholders, the brick and stone transformed by streamers of fabric and coloured parchment hanging from above. All those of noble birth are welcome to feast with the Sealord, and those that attend traditionally dine on mussels served with cloves of garlic and sprigs of thyme, roasted fish caught fresh in the bay, and crisp white wines from the hills of Andalos, served chilled with ice from the Shivering Sea.
Alyssa I Arryn

Jonos Arryn

Vardis Arryn

Alyssa I Arryn was the second Queen of the reformed Kingdom of Mountain and Vale and was the sixth monarch of the Kingdom. Alyssa I Arryn gave birth to the first Arryn male in over seventy years, Andar Arryn.

She ruled from 140AA to 146AA, where she died giving birth to her third son, Vardis Arryn. Her husband Grover Grafton and her sister Lorra Arryn ruled as Regents until Andar came of age in 156AA.