recursal/Fanatic-Fandom huggingface dataset:
Etna Line South

**Etna Line South** is a scenario in *Panzer Corps*.

## Briefings

The battle for Sicily does not go in our favor, Herr General. Every day we are forced back, with no end in sight to seemingly unlimited enemy reinforcements pouring onto the island. High Command is still debating whether or not holding on to Sicily is worth the struggle, and we need you to buy us time to either muster up reinforcements or to lay out evacuation plans.

**Your objective is hold the line by limiting the Allied control of victory hexes as much as possible.** Decisive victory here can only be accomplished by a counter-attack, but be cautious not to over-extend your forces.

Any Italian units you have preserved will be ready to deploy to bolster your forces, just remember that if you wish to continue to use these units in future missions, they must once again be escorted to Evacuation Hexes before the end of this operation.

**Special note: Italian AUXILIARY units that are successfully escorted off map WILL be available for deployment in future scenarios!**

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Syracuse

* Gela

* Augusta

* Pozzallo

* Pachino

* Avola

* Comiso

* Gela

* Syracuse

* Caltagirone

* Licata

* Marina di Ragusa

* Modica

* Ravanusa

* Barrafranca

* Mazzarino

* Sicilia

* Ramacca

* Palazzolo

* Vizzini

* Palagonia

* Lentini

* Catania

* Catenanuova

* Mt. Etna Peak

* Giarre

* Adrano

* Troina

* Bronted

* Bronte

* Maletto

* Randazzo

* Taormina

* Acireale

* Agira

* Dittaino River

* Evacuation Hex

* Syracuse

* Gela

* Augusta

* Pozzallo

* Pachino

* Avola

* Comiso

* Gela

* Syracuse

* Caltagirone

* Licata

* Marina di Ragusa

* Modica

* Ravanusa

* Barrafranca

* Mazzarino

* Sicilia

* Ramacca

* Palazzolo

* Vizzini

* Palagonia

* Lentini

* Catania

* Catenanuova

* Mt. Etna Peak

* Giarre

* Adrano

* Troina

* Bronted

* Bronte

* Maletto

* Randazzo

* Taormina

* Acireale

* Agira

* Dittaino River

* Evacuation Hex

## Messages

* Air recon has detected the enemy has regrouped powerful forces for a renewed offensive! Be prepared for a serious attack against your positions. Additionally, all Italian forces have been ordered to fall back or be left behind.Reminder: Any Italian AUXILIARY units you wish to preserve for future use in this campaign MUST be moved to evacuation hexes before the scenario ends!

* Air recon has detected the enemy has regrouped powerful forces for a renewed offensive! Be prepared for a serious attack against your positions. Additionally, all Italian forces have been ordered to fall back or be left behind.Reminder: Any Italian AUXILIARY units you wish to preserve for future use in this campaign MUST be moved to evacuation hexes before the scenario ends!
Hotchkiss H39

**Hotchkiss H39** is a Tank unit in *Panzer Corps*.

## Background

The H39 was an upgraded variant of the Hotchkiss H35, introduced in 1938. It featured several modifications requested by the cavalry saddled with the original version, most importantly a more powerful 120 horsepower engine and revamped track and suspension systems, greatly improving mobility and ease of use. However, the most important upgrade was the long-barreled SA 38 37mm gun mounted on H-39s from January 1940, giving it excellent anti-tank capability.

However, while 350 tanks were rebuilt with the new guns (out of 1200 total manufactured), it failed to greatly affect the outcome of the war. Some 550 tanks were captured by Germans and pressed into service as Panzerkampfwagen 35H 734(f) or Panzerkampfwagen 38H 735(f), for policing and occupation duties or as basis for a number of conversions.
Hylan Valley

**Hylan Valley** is a scenario in *Panzer Corps*.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Redrum City

* Tespri River

* Lake Kiln

* Lake Zleda

* Lake Nagon

* Monilb River

* Mericam

* Ropue

* Iasa

* Lalais

* Taric

* Frika

* Memarc

* Sirusia

* Hylan Town

* Redrum Suburb

* Redrum City

* Tespri River

* Lake Kiln

* Lake Zleda

* Lake Nagon

* Monilb River

* Mericam

* Ropue

* Iasa

* Lalais

* Taric

* Frika

* Memarc

* Sirusia

* Hylan Town

* Redrum Suburb
Halifax Mk.II

* Panzer Corps 2

Halifax Mk.II

Availability

Class

Nations
 Great Britain

Period
2.10.1941 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

13
7
-8
11

Target type
Close Def.
Ground Def.
Air Def.

Air
0
22
14

Moves
Spotting
Range
Initiative

12  Air
1
0
2

Cost
Eff. Strength
Max Fuel
Max Ammo

384
10
78
7

Halifax Mk.II

General data

Nations
 United Kingdom

Cost
290

Slots
3

Available
02.10.1941 - 01.01.1946

Class
 Strategic bomber

Target type
Air

Movement
Air

Combat data

Soft attack
11

Hard attack
7

Air attack
6

Naval attack
10

Ground Defense
17

Air Defense
8

Close Defense
0

Strength
10

Initiative
1

Strategic

Spotting
1

Range
0

Speed
170

Ammo
6

Fuel
0

Traits

Transport
Airfield

**Halifax Mk.II** is a Strategic bomber unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Escape from Stalingrad (PC2)

**Escape from Stalingrad** is a scenario in *Panzer Corps 2*.

## Briefing

Well I'll be damned, but I think I've finally gotten through to someone, Herr General! New orders have finally come in, and they're the orders we've been waiting for. We're abandoning this pile of ruins and rubble and breaking out before the enemy forms a complete encirclement.

Your objective is link up with forces from Operation Winter Storm by advancing towards the Aksay river here.

**Primary Objective: Capture all Victory Hexes.**

Expect a serious battle as you will need to punch through several lines of Soviet defenses before they can encircle your positions and completely cut off your supplies.

I just hope you have enough strength left after Stalingrad to manage a successful breakout. Good luck!

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Bizerte

**Bizerte** is a scenario in *Panzer Corps*.

## Briefings

General, the time has finally come to conclude the battle for North Africa. Your final mission of this campaign is the capture of Bizerte which is on paper a much easier mission than the one bestowed upon our British comrades.

You will witness the final twitches of a disintegrating Axis army with nowhere to run, in large part grace to a combined Allied effort to cut off the Axis forces from Sicily and the Italian mainland by air and sea. Also, you might consider sending in some of the green troops. In any event, this final task should be really up your alley.

### Decisive victory

With North Africa now in Allied hands, plans quickly turned to the invasion of Sicily, and Italy after it.

**Your core army has been saved for the next US DLC.**

### Victory

With North Africa now in Allied hands, plans quickly turned to the invasion of Sicily, and Italy after it.

**Your core army has been saved for the next US DLC.**

### Defeat

With North Africa now in Allied hands, plans quickly turned to the invasion of Sicily, and Italy after it.

**Your core army has been saved for the next US DLC.**

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Mateur

* Menzel Bourguiba

* Ichkeul Lake

* Bizerte Lake

* Bizerte

* Menzel Abderrahmane

* Menzel Jemil

* El Alia

* Awsajah

* Ghar El Melh

* Ras Jebel

* Sidi Ali Chebab

* Metline

* Kelaat El Andaluus

* Char el Melh Lake

* Mateur

* Menzel Bourguiba

* Ichkeul Lake

* Bizerte Lake

* Bizerte

* Menzel Abderrahmane

* Menzel Jemil

* El Alia

* Awsajah

* Ghar El Melh

* Ras Jebel

* Sidi Ali Chebab

* Metline

* Kelaat El Andaluus

* Char el Melh Lake

## Messages

* Prestige has been awarded for sinking the "Evacuation Ships".

* Equipment has been captured.

* Prestige has been awarded for sinking the "Evacuation Ships".

* Equipment has been captured.
Fighters

**Fighters** are your ultimate weapon when struggling for air superiority. They can oppose enemy fighters and are usually devastating against enemy bombers and air transports. Also, fighters are useful in a defensive role: when placed next to a friendly bomber, they protect it from attacks by enemy fighters. Fighters can be used for attacking ground targets, but are much less effective in this role.

## *Panzer Corps*

* Fighters are one of the most important assets at your disposal. While tactical and strategic bombers are useful for gaining the upper hand, fighters are the tool for keeping the *enemy* forces off your back.
* The first turns are crucial, when the air superiority is decided. The usual recourse is to allow enemy fighters to come to you, as while seizing the initiative in land attacks works with land units, in the air it's usually better to focus on a more defensive approach. Draw out enemy planes, then gang up on them.
* Even after air superiority is achieved, fighters are useful at reducing enemy entrenchment, picking off weakened and retreating units, or hitting soft, exposed targets.

## *Panzer Corps 2*

Fighters are essential if you wish to control the skies. While
they usually deliver good performance against enemy
fighters, they excel at shooting down enemy bombers and air transports.
They can also support adjacent friendly units (both air and ground) should
an enemy aircraft attack, damaging that enemy at no cost to themselves.
Although they are less effective in this role, they can also attack ground
forces, but beware of enemy anti-air guns while doing so.

## Lists

### *Panzer Corps*

 Bf 109D Bf 109E Bf 109F Bf 109G Bf 109K CR.42 D.520 Fw 190A Fw 190D-9 G.55 Centauro Go 229A He 162A Hurricane Mk.I Hurricane Mk.IIC LaGG-3 Lavochkin La-5 Lavochkin La-7 M.S.406 MC.200 Saetta MC.202 Folgore MC.205 Veltro Me 163B Me 262A Meteor Mk.III MiG-3 Nakajima Ki-27 P-38 Lightning P-39N P-40 Kittyhawk P-40 Warhawk P-40M P-47B P-47D P-47N P-51B Mustang P-51D Mustang P-51H Mustang Polikarpov I-16 PZL P.11c Re.2000 SE Bf 109F SE Bf 109G SE Bf 109K SE Fw 190A SE Meteor Mk.III SE P-47B SE P-47D SE P-47N SE P-51B Mustang SE P-51D Mustang SE P-51H Mustang SE Spitfire Mk.I SE Spitfire Mk.II SE Spitfire Mk.IX SE Spitfire Mk.VB SE Spitfire Mk.XIV SE Tempest Mk.V Spitfire IX(e) Spitfire Mk.I Spitfire Mk.II Spitfire Mk.IX Spitfire Mk.VB Spitfire Mk.XIV Ta 152H Tempest Mk.V Yakovlev Yak-1 Yakovlev Yak-3 Yakovlev Yak-7 Yakovlev Yak-9D Yakovlev Yak-9U
### *Panzer Corps 2*

 Bf 108 Bf 109B Bf 109E Bf 109F Bf 109G Bf 109K Ca.331 CR.32 CR.42 D.520 Do 335A Fokker D.XXI Fw 190A Fw 190D-9 G.50 G.55 Centauro Gladiator Mk.II Go 229A He 112 He 162A He 219 He 51 Hurricane Mk.I Hurricane Mk.IIC I-15 I-16 IAR-80 La-5 La-7 LaGG-3 M.S.406 MC.200 Saetta MC.202 Folgore MC.205 Veltro Me 163B Me 210C Me 262A Meteor Mk.III MiG-3 P-38E P-38F P-38G P-40 P-40 Kittyhawk P-40C P-40F P-40M P-47B P-47D P-47N P-51B P-51D P-51H P-61 P-80 Pe-3 Potez 631 PZL P.11c PZL P.11f Re.2000 Spitfire Mk.I Spitfire Mk.II Spitfire Mk.IX Spitfire Mk.VB Spitfire Mk.XIV Ta 152H Tempest Mk.V Yakovlev Yak-1 Yakovlev Yak-3 Yakovlev Yak-7 Yakovlev Yak-9D Yakovlev Yak-9U
Gironde

**Gironde** is a scenario in *Panzer Corps*.

## Briefings

It seems our enemies are back to their old tricks again, Herr General. Another commando style raid has been spotted enroute to Bordeaux with the clear intent of sabotaging the port facilities. Reports indicate that they have secured territory on both sides of the Gironde estuary, so you will have to divide your forces to combat both enemy formations.

**Your objective is to secure all Victory Hex objectives and to protect all Cargo Ships docked at Bordeaux.**

One additional piece of intelligence you should be aware of, Herr General. With no Allied carrier support, it is impossible for Allied aircraft to reach this part of France. You should expect no resistance from any enemy aircraft, but be on guard against a fairly well equipped landing party. As always, be extra cautious of any tricks those commandos may have up their sleeve!

### Decisive victory

Based on the news from Afrika and the defeat of the Afrika Korps at El Alamein last month, my guess is that your next deployment will take you to the Mediterranean. Perhaps now would be a good time to brush up on your Italian! *Historically, Operation Frankton succeeded in destroying or damaging six ships docked at the port of Bordeaux, with little loss of life on either side.*

### Victory

Based on the news from Afrika and the defeat of the Afrika Korps at El Alamein last month, my guess is that your next deployment will take you to the Mediterranean. Perhaps now would be a good time to brush up on your Italian! *Historically, Operation Frankton succeeded in destroying or damaging six ships docked at the port of Bordeaux, with little loss of life on either side.*

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Bordeaux

* St. Helene

* Le Porge

* Hourtin

* Begadan

* Mortagne-sur-Gironde

* Jonzac

* St. Hilaire

* Brossac

* Bourg

* Montendre

* Pons

* Mirambeau

* Reignac

* Libourne

* Cavignac

* Montlieu-la-Garde

* Cercoux

* Coutras

* Bordeaux

* St. Helene

* La Garonne River

* Naval Mines

* Gironde Estuary

* Bordeaux

* St. Helene

* Le Porge

* Hourtin

* Begadan

* Mortagne-sur-Gironde

* Jonzac

* St. Hilaire

* Brossac

* Bourg

* Montendre

* Pons

* Mirambeau

* Reignac

* Libourne

* Cavignac

* Montlieu-la-Garde

* Cercoux

* Coutras

* Bordeaux

* St. Helene

* La Garonne River

* Naval Mines

* Gironde Estuary

## Messages

* Commandos have been spotted disembarking from a submarine! Stop them before they do any damage to the cargo vessels!

* Commandos have been spotted disembarking from a submarine! Stop them before they do any damage to the cargo vessels!
Iron Cross Red Star

**Iron Cross Red Star** is a scenario in *Panzer Corps*.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Russian Town

* Zhanna River

* Totovki River

* Natash River

* Logorod River

* Rudovski

* Ianov

* Timorvka

* Lukashemko

* Kresimarova

* Linakov

* Lorev

* Shantov

* Raneniev

* Sylnatova

* Russian Town

* Zhanna River

* Totovki River

* Natash River

* Logorod River

* Rudovski

* Ianov

* Timorvka

* Lukashemko

* Kresimarova

* Linakov

* Lorev

* Shantov

* Raneniev

* Sylnatova
Fallschirmjäger

* Panzer Corps 2

Fallschirmjäger

Availability

Class

Nations
 Germany

Period
1.1.1940 - 31.12.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

6
1
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
2
5
17

Moves
Spotting
Range
Initiative

3  Leg
2
0
4

Cost
Eff. Strength
Max Fuel
Max Ammo

140
10
0
4

Other features

Special abilities
 **Paratrooper**: Can paradrop from air transport on any free hex.  **Bunker Killer** : +5 attack strength against enemy structures.  **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

Fallschirmjäger

General data

Nations
 Germany

Cost
160

Slots
3

Available
01.01.1940 - 01.01.1943

Class
 Infantry

Target type
Soft

Movement
Foot

Combat data

Soft attack
11

Hard attack
7

Air attack
0

Naval attack
1

Ground Defense
6

Air Defense
9

Close Defense
0

Strength
15

Initiative
6

Strategic

Spotting
2

Range
0

Speed
30

Ammo
3

Fuel
0

Traits

Transport
Infantry

**Fallschirmjäger** is a Infantry unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Capital ships

**Capital ships** have extremely long ranges and can attack naval and ground targets from great distance.

## *Panzer Corps*

When used for ground bombardment, much like artillery, they rarely cause direct damage - instead they cause long-term suppression which can be exploited by a well-timed ground attack. Capital ships cannot attack submarines, and so rely on destroyer escort to deal with this threat. Due to their big size, they are also vulnerable to heavy bombers.

## *Panzer Corps 2*

In missions involving naval combat, you will sometimes be
given temporary command of one or more capital ships, a
class containing various forms of cruisers and battleships. These are the
mightiest warships afloat, able to inflict considerable damage from long
range. When used against ground units, capital ships are less effective at
dealing direct damage but can cause heavy suppression and quick
reduction of enemy entrenchment (battleships can reduce entrenchment by
four points with one shot, heavy cruisers three and light cruisers two).
However, they are unable to attack submarines and are quite vulnerable to
strategic bombers. Furthermore, they can also provide support fire against
adjacent enemy land units that attack friendly land units nearby, and when
any surface warship within range attacks a friendly sea transport.

## Lists

### *Panzer Corps*

 Battlecruiser Battleship Heavy Cruiser Light Cruiser
### *Panzer Corps 2*

 Battleship BB Admiral-class BB Bismarck-class BB H-class BB Iowa-class BB King George V-class BB Littorio-class BB Nelson-class BB Nevada-class BB New York-class BB Scharnhorst-class BB South Dakota-class CA Admiral Hipper-class CA County-class CA Northampton-class CA Trento-class CL Brooklyn-class CL Condottieri-class CL Königsberg-class CL Leander-class CL Town-class Heavy Cruiser Light Cruiser
Engineer 43

## Statistics

### Naval attack

6
5
-1
1

### Air Def.

Soft
2
8
17

### Initiative

2
 Leg
2
0
2

### Max Ammo

207
10
0
6

## Other features

### Special abilities

 **Military Engineer** : Ignores enemy entrenchment level when attacking.
  **Bunker Killer** : +5 attack strength against enemy structures.
 minesweeper

**Engineer 43** is a Infantry unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Hurricane Mk.I

* Panzer Corps 2

Hurricane Mk.I

Availability

Class

Nations
 Great Britain USSR

Period
13.12.1937 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

3
1
15
1

Target type
Close Def.
Ground Def.
Air Def.

Air
0
19
14

Moves
Spotting
Range
Initiative

13  Air
2
0
5

Cost
Eff. Strength
Max Fuel
Max Ammo

349
10
46
5

Hurricane Mk.I

General data

Nations
 United Kingdom USSR Yugoslavia Greece

Cost
90

Slots
3

Available
01.10.1941 - 01.01.1943

Class
 Fighter

Target type
Air

Movement
Air

Combat data

Soft attack
3

Hard attack
1

Air attack
8

Naval attack
1

Ground Defense
8

Air Defense
6

Close Defense
0

Strength
10

Initiative
2

Strategic

Spotting
2

Range
0

Speed
120

Ammo
6

Fuel
0

Traits

Transport
Carrier

**Hurricane Mk.I** is a Fighter unit in *Panzer Corps*.

## Background

A single-seat fighter aircraft introduced into the British arsenal in late 1937, the Hawker Hurricane was the workhorse of Allied aviation in the early years of the war. It was a monoplane design using last-generation technology, such as the use of mechanically fastened steel tubes for its frame, with a mixed wood/fabric body and wings (replaced with metal wings in 1939), or older propeller designs. Though less advanced than the all-metal Spitfire, this arrangement made the Hurricane cheaper and easier to manufactue, with damage sustained in air sorties a lot easier to repair. This ruggedness also made it a stable gun platform, and contributed to the distinguished service of the Hurricane on all fronts of the war, especially the Battle of Britain, where it constituted as much as three fifths of the fighter force and could go toe to toe with the powerful Bf 109 fighters.

The Mark I was the first production version, with fabric-covered wings, a fixed-pitch wooden propeller, Rolls-Royce Merlin Mk II/III engines, and eight .303 Browning machine guns. Later, revised models replaced the fabric with metal, adding armor and a slew of other modifications.
Djebel Abiod

**Djebel Abiod** is a scenario in *Panzer Corps*.

## Briefings

Good morning, Sir. Quite some progress has been made. Unopposed, the city of Bougie was taken and the airfields of Bone and Gafsa as well. It is still uncertain how the Germans will react, but a first clash is more and more probable in the upcoming days.

Your orders are to advance in two groups towards the towns of Djebel Abiod and Beja respectively. The capture of both cities are important to advance to Bizerte and Tunis. We cannot rule out that the Luftwaffe won't appear and harass your advance.

Take heed, the Axis forces outnumber us in almost all ways. Don't even think about doing something rash or something that doesn't coincide with your orders. Good luck, Sir.

### Decisive victory

Make sure that your forces are ready to move out by tomorrow morning. We must press on towards Tunis without delay.

### Victory

Make sure that your forces are ready to move out by tomorrow morning. We must press on towards Tunis without delay.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Djebel Abiod

* Beja

* Bou Salem

* Tebarka

* Oued Maden

* Ayn Darahim

* Djebel Abiod

* Beja

* Bou Salem

* Tebarka

* Oued Maden

* Ayn Darahim

## Messages

* Vichy French troops have occupied a defensive position near the bridges of Djebel Abiod. To our great relief, they are openly siding against the Axis.

* The Germans are approaching, Sir.

* South of Bou Salem, reinforcements have arrived.

* Vichy French troops have occupied a defensive position near the bridges of Djebel Abiod. To our great relief, they are openly siding against the Axis.

* The Germans are approaching, Sir.

* South of Bou Salem, reinforcements have arrived.
Hamilcar

* Panzer Corps 2

Hamilcar

Availability

Class

Nations
 Great Britain

Period
1.6.1943 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

0
0
0
0

Target type
Close Def.
Ground Def.
Air Def.

Air
0
16
4

Moves
Spotting
Range
Initiative

10  Air
1
0
0

Cost
Eff. Strength
Max Fuel
Max Ammo

210
10
0
0

Other features

Special abilities
 **Glider** : Can disembark outside airfields.

Transport category
**Heavy Transport**: Can transport all units.

Hamilcar

General data

Nations
 United Kingdom

Cost
20

Slots
0

Available
01.06.1943 - 01.01.1946

Class
 Air transport

Target type
Air

Movement
Air

Combat data

Soft attack
0

Hard attack
0

Air attack
0

Naval attack
0

Ground Defense
8

Air Defense
2

Close Defense
0

Strength
10

Initiative
0

Strategic

Spotting
1

Range
0

Speed
110

Ammo
0

Fuel
0

Traits

Transport
Airfield

**Hamilcar** is a Air transport unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Hungarian Inf

* Panzer Corps 2

Hungarian Inf

Availability

Class

Nations
 Hungary

Period
1.1.1939 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

4
1
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
2
5
16

Moves
Spotting
Range
Initiative

3  Leg
2
0
1

Cost
Eff. Strength
Max Fuel
Max Ammo

78
10
0
7

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

Hungarian Inf

General data

Nations
 Hungary

Cost
120

Slots
3

Available
01.01.1934 - 01.01.1943

Class
 Infantry

Target type
Soft

Movement
Foot

Combat data

Soft attack
11

Hard attack
7

Air attack
0

Naval attack
1

Ground Defense
6

Air Defense
9

Close Defense
0

Strength
15

Initiative
3

Strategic

Spotting
2

Range
0

Speed
30

Ammo
5

Fuel
0

Traits

Transport
Infantry

**Hungarian Inf** is a Infantry unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
French Colonial Mnt

* Panzer Corps 2

French Colonial Mnt

Availability

Class

Nations
 Free France

Period
1.1.1943 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

5
2
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
2
7
18

Moves
Spotting
Range
Initiative

3  Alpine
2
0
4

Cost
Eff. Strength
Max Fuel
Max Ammo

147
10
0
6

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

French Colonial Mnt

General data

Nations
 Free France

Cost
160

Slots
4

Available
01.01.1943 - 01.01.1946

Class
 Infantry

Target type
Soft

Movement
Alpine

Combat data

Soft attack
9

Hard attack
11

Air attack
0

Naval attack
1

Ground Defense
8

Air Defense
9

Close Defense
2

Strength
15

Initiative
4

Strategic

Spotting
2

Range
0

Speed
30

Ammo
5

Fuel
0

Traits

Transport
Infantry

**French Colonial Mnt** (**FF Colonial Mnt** in *Panzer Corps 2*) is a Infantry unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Hills

**Hills** is a scenario in *Panzer Corps*.

## Briefings

Sir, your position around El Guettar has become even more valuable, after the British outflanking maneuver of the Mareth defenses. The road through El Guettar leads directly into Gabes and the linkup with the British 8th Army is only a matter of days.

In order to start a breakout from El Guettar, several Italian strongpoints on Hill 369 and Hill 772 must be taken. Currently those positions are firmly under Italian control with plenty of dug-in infantry and artillery in support. As this is not enough, forward scouts also detected minefields and anti-tank units of various caliber.

It is of the utmost importance to break the last Axis line of defense in the south of Tunisia, and the success of this operation will contribute towards that end. Good luck, Sir.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Hill 772 HQ

* Hill 369 HQ

* El Guettar

* Sebkhet el Guettar

* Hill 772 HQ

* Hill 369 HQ

* El Guettar

* Sebkhet el Guettar

## Messages

* Coordination with air support is still a problem at this stage of the campaign. You cannot deploy more than three planes for the duration of this mission. Failure to follow this order will result in losing the mission!Army Intelligence reports that Axis air presence is non-existant.

* The road to Gabes has been secured. Prestige has been rewarded.

* The Italian commander requested support from the 21st Panzer Division.

* Coordination with air support is still a problem at this stage of the campaign. You cannot deploy more than three planes for the duration of this mission. Failure to follow this order will result in losing the mission!Army Intelligence reports that Axis air presence is non-existant.

* The road to Gabes has been secured. Prestige has been rewarded.

* The Italian commander requested support from the 21st Panzer Division.
First Alamein

**First Alamein** is a scenario in *Panzer Corps*.

## Briefings

Weve run far enough. Weve lost Tobruk, the border defenses, Mersa Matruh and Fuka. We hold here, at Alamein. If we fail, theres nothing to stop Rommel from rolling into Cairo. Some think we cant do it. Already theyre burning confidential papers at HQ in Cairo -- theyre calling it Ash Wednesday. In fact, pessimism is unwarranted. Our position is quite strong and Rommel, if recent history is any guide, is at the end of his supply lines. But you must expect him to make a maximum effort; it is his do-or-die moment. The Axis will attack in waves. Alamein itself must be held at all costs. If you succeed and blunt Rommels attack, we gain the time we need to rebuild our forces and develop an attack that will remove Rommel from this desert once and for all. Good luck!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Tel el Eisa

* El Alamein

* Tel el Eisa

* El Alamein
Fort Capuzzo

**Fort Capuzzo** is a scenario in *Panzer Corps*.

## Briefings

Initial contact with Italian forces has proven encouraging. Though our own forces remain very weak, the decision has been made to push harder and mount a more direct raid. Your objective is to seize Fort Capuzzo. This fort is one of the notable Italian bases on the frontier and lies just a few kilometers inside the Libyan border. Intelligence has not yet given us a complete picture of the forts defenses, so you must reconnoiter carefully and with a particular concern for their artillery. It is their best arm and destroying it quickly will go a long way to ensuring victory. While some of us may suspect that the Italians are not the all-conquering Legionaries Mussolini purports them to be, you must not underestimate them in this battle. They know as well as we that Capuzzo sits astride one of the key invasion routes and must be held if Comando Supremo intends to mount a credible threat to Egypt.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Field HQ

* Field HQ

## Messages

* For eliminating the Italian supply dumps prestige has been awarded to you.

* For eliminating the Italian supply dumps prestige has been awarded to you.
Guards

* Panzer Corps 2

Guards

Availability

Class

Nations
 USSR

Period
18.9.1941 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

4
2
-1
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
2
7
16

Moves
Spotting
Range
Initiative

3  Leg
2
0
2

Cost
Eff. Strength
Max Fuel
Max Ammo

128
10
0
6

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

Guards

General data

Nations
 USSR

Cost
230

Slots
3

Available
18.09.1941 - 01.01.1946

Class
 Infantry

Target type
Soft

Movement
Foot

Combat data

Soft attack
13

Hard attack
11

Air attack
0

Naval attack
1

Ground Defense
11

Air Defense
10

Close Defense
2

Strength
15

Initiative
5

Strategic

Spotting
2

Range
0

Speed
30

Ammo
6

Fuel
0

Traits

Transport
Infantry

**Guards** is a Infantry unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
GAZ-67B

* Panzer Corps 2

GAZ-67B

Availability

Class

Nations
 USSR

Period
1.1.1943 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

3
1
-1
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
2
8
8

Moves
Spotting
Range
Initiative

8  Wheel
3
0
4

Cost
Eff. Strength
Max Fuel
Max Ammo

200
10
85
7

GAZ-67B

General data

Nations
 USSR

Cost
130

Slots
2

Available
01.01.1943 - 01.01.1946

Class
 Recon

Target type
Soft

Movement
Wheels

Combat data

Soft attack
9

Hard attack
7

Air attack
0

Naval attack
1

Ground Defense
8

Air Defense
5

Close Defense
0

Strength
10

Initiative
5

Strategic

Spotting
3

Range
0

Speed
80

Ammo
4

Fuel
240

Traits

Transport
LightVehicle

**GAZ-67B** is a Recon unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
El Guettar

**El Guettar** is a scenario in *Panzer Corps*.

## Briefings

As you are aware, Command reacted to the Battle of Kasserine against the German forces with a prompt and sweeping series of changes in command, discipline and tactics. Patton expects to see casualties, even among the staff officers, as that will convince him that a serious effort has been made to capture an objective. This goes for you as well, Sir.

Your orders are to move forward to Gafsa, Maknassy and the oasis of El Guettar. You must also set up forward supply bases for further operations. Therefore, two trucks designated as **"Construction Crew"** must be placed onto the locations marked with an A on your map. This action will result in the construction of supply depots. Patton emphasises that losing any of those supply depots is not an option in case of an Axis counterattack.

Italian opposition in the plains should be light, but beware of several elements of the 10th Panzer Division if von Arnim decides to commit those forces to secure the road between El Guettar and Gabes and to clear El Guettar from your forces by a spoiling attack. Good luck, Sir.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Thelepte

* Majel Bel Abbes

* Feriana

* Gafsa

* El Guettar

* Mdhilla

* Sened

* Menzel Bouzaiane

* Oued El Kebir

* Oued Sidi Ach

* Bir Al Huffay

* Sidi Bou Zid

* Sidi Mansour

* Oued El Fekka

* Oued El Hatab

* Faid

* Maknassy

* Thelepte

* Majel Bel Abbes

* Feriana

* Gafsa

* El Guettar

* Mdhilla

* Sened

* Menzel Bouzaiane

* Oued El Kebir

* Oued Sidi Ach

* Bir Al Huffay

* Sidi Bou Zid

* Sidi Mansour

* Oued El Fekka

* Oued El Hatab

* Faid

* Maknassy

## Messages

* Supply depot constructed.

* Supply depot constructed.

* Sir, you have seven turns to set up the supply depots on the locations marked with an A. Keep the adjacent locations marked with a B clear of any ground units until the depots have been constructed. Patton is not interested how you will do it nor in your excuses if you should fail.The mission ends if you fail to set up the supply depots on time. \* Good news, Sir. A Pz IIIN has been salvaged. The panzer will follow your army for the remainder of the North African campaign as long as it survives.

* Supply depot constructed.

* Supply depot constructed.

* Sir, you have seven turns to set up the supply depots on the locations marked with an A. Keep the adjacent locations marked with a B clear of any ground units until the depots have been constructed. Patton is not interested how you will do it nor in your excuses if you should fail.The mission ends if you fail to set up the supply depots on time. \* Good news, Sir. A Pz IIIN has been salvaged. The panzer will follow your army for the remainder of the North African campaign as long as it survives.
Heroes and awards

**Heroes** are special upgrades received by units, representing aces and veterans of the war.

## *Panzer Corps*

Each unit can have up to three heroes, awarded at the following thresholds:

* 50-100 kills
* 101-200 kills
* 201-500 kills

A hero provides an increase to Attack, Defense, Initiative, Movement, Spotting, or Range. Heroes are randomly generated, meaning it's possible to end up with useless combinations, like an Artillery Initiative hero. Saving and reloading can help reroll a hero.

## *Panzer Corps 2*

Heroes and Awards have been significantly improved in Panzer Corps 2. Instead of providing a small combat bonus (e.g. +1 defence), heroes now provide units with a special trait. For example, the ‘Survivor’ trait prevents a unit from being destroyed unless it has been reduced to just one strength point. Heroes are given at the beginning of every scenario after the first, and can be assigned to a unit during the deployment phase, by opening the unit details (the ‘i’ button below the unit’s portrait in the bottom left corner of the screen, or alternatively by right-clicking a unit or using a hotkey – I by default), then going to ‘Heroes’ and then ‘Assign’. Heroes are not permanently tied to a unit as awards are, but can be assigned and moved between units. Heroes normally only give one trait or a time; however, during the Axix Operations campaigns, enemy heroes and heroes that are given to the player as part of an event can have more than one trait at a time in addition to giving stat bonuses.

Awards are no longer merely cosmetic, and now give an appropriate stat boost when a unit accomplishes a particular feat, such as destroying 100 strength points of enemy aircraft (in that case, it will receive +1 air attack). A unit is limited to three heroes (and a hero may only be associated with one unit at a time), but there is no such restriction on the number of awards it may win.

*For instance, a fighter unit that shoots down 100 enemy aircraft strength points will be given ‘Aerial Ace’, giving +1 air attack). These awards will be associated with the unit until the unit is disbanded or destroyed.*
Ilovlya

**Ilovlya** is a scenario in *Panzer Corps*.

## Briefings

Greetings Herr General, please sit down, we have much to discuss.

As you are no doubt aware, your forces will soon be coming upon the Volga River and Stalingrad. The importance of this manufacturing and transportation hub cannot be underestimated! Because of the nature of Stalingrad# s layout along the banks of the Volga, High Command has determined that a front assault is going to be the most effective strategy.

Before this can begin though, you must capture the Don River bend and sever all northern approaches to Stalingrad. At the very least, you will be required to capture 3 objectives. Although that may not seem to be a lot, you should expect heavy enemy armored and air resistance from the newly formed Stalingrad Front comprised of two Soviet Armies.

In addition to your primary objective, there is another matter you should be aware of. Intelligence reports have intercepted communications that seem to imply& something is going on the outskirts of Stalingrad. We aren# t exactly sure what this is, but if possible, we would like for you to send a recon in force to investigate. If you have sufficient forces to divert for this additional objective, you should send them towards the area of your tactical map marked Sector B. Clear out any enemy forces present, and report back on your findings!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Ilovlya

* Ilovlya

* Stalingrad

* Volga River

* Pan'shino

* Samofalovka

* Medvedev

* Ivanovka

* Solodcha

* Terkin

* Lyubimovskiy

* Shurupovskiy

* Kletski

* Kamyshinskiy

* Kozlov

* Orlovskiy

* Shirokov

* Kremenskaya

* Don River

* Kondrashi

* Sector B

* Sector B Rail Line

* Ilovlya

* Ilovlya

* Stalingrad

* Volga River

* Pan'shino

* Samofalovka

* Medvedev

* Ivanovka

* Solodcha

* Terkin

* Lyubimovskiy

* Shurupovskiy

* Kletski

* Kamyshinskiy

* Kozlov

* Orlovskiy

* Shirokov

* Kremenskaya

* Don River

* Kondrashi

* Sector B

* Sector B Rail Line
Hs 129

* Panzer Corps 2

Hs 129

Availability

Class

Nations
 Italy

Period
1.10.1943 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

10
10
-4
4

Target type
Close Def.
Ground Def.
Air Def.

Air
0
21
12

Moves
Spotting
Range
Initiative

12  Air
1
0
1

Cost
Eff. Strength
Max Fuel
Max Ammo

340
10
94
7

Hs 129

General data

Nations
 Italy

Cost
240

Slots
4

Available
01.10.1943 - 01.01.1946

Class
 Tactical bomber

Target type
Air

Movement
Air

Combat data

Soft attack
9

Hard attack
15

Air attack
6

Naval attack
5

Ground Defense
10

Air Defense
8

Close Defense
0

Strength
10

Initiative
1

Strategic

Spotting
2

Range
0

Speed
120

Ammo
6

Fuel
0

Traits

Transport
Carrier

**Hs 129** is a Tactical bomber unit in *Panzer Corps*.

## Background

The experiences of the Spanish Civil War were instrumental in the development of the precepts of modern warfare in Nazi Germany and aviation was no exception. The concept of a dedicated ground-attack aircraft, once balked at, was vindicated by the Kondor Legion and its use of the Henschel Hs 123 against Republican targets, spurring the development of dedicated aircraft.

The Henschel Hs 129 was the result of this program, created after three years of experimentation and iteration. It was built with survivability in mind, with the entire nose area enclosed in steel armored plating, angled to increase effective protection from anti-aircraft fire. The cramped cockpit was almost impossible to move in, with some of the instruments and the gunsight mounted outside the canopy. The pair of counter-rotating engines were also armored and provided an excellent, stable platform for tank-busting weaponry.

The B-3 was the most effective variant produced, mounting a *fully automatic 75mm PaK 40* in the ventral gun pod. Although theoretically capable of destroying any tank in the world, the excessive weight gave it poor air characteristics, which combined with the small production numbers (just 25) made it a footnote in the history of the war. However, it proved deadly whenever it was deployed, and the feat of mounting a gun this size on a plane was not surpassed until the introduction of the AC-130 *Spectre* and the A-10 Warthog nearly 30 years later.
ISU-152

* Panzer Corps 2

ISU-152

Availability

Class

Alt. Class

Nations
 USSR

Period
23.9.1943 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

12

8
9

14
-1
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
1
21
16

Moves
Spotting
Range
Initiative

5  Track
1
3

0
1

4

Cost
Eff. Strength
Max Fuel
Max Ammo

463
9
55
4

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

None

ISU-152

General data

Nations
 USSR

Cost
790

Slots
7

Available
23.09.1943 - 01.01.1946

Class
 Artillery

Alternate
 Anti-tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
18/8

Hard attack
25/23

Air attack
0

Naval attack
1

Ground Defense
25/27

Air Defense
14/14

Close Defense
4

Strength
10

Initiative
5/12

Strategic

Spotting
2

Range
3/0

Speed
50

Ammo
3

Fuel
150

Traits

Alt. mode traits

Transport
MediumVehicle

Multi-state
ISU152AT

**ISU-152** is an Artillery/Anti-tank unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Insterburg

**Insterburg** is a scenario in *Panzer Corps*.

## Briefings

Winter has certainly returned in force now, wouldn't you agree, Herr General! Unfortunately for you, the snow now blanketing the ground will probably not aid you in your next assignment. Allow me to explain the situation.

As you have opted to take a defensive stance to defend East Prussia, your first line of defense must be at the city of Insterburg. Without this key position, our enemy will be able to travel along the length of the Pregel River straight into Konigsberg!

**Your objective is to hold all victory hexes.** If the Soviet offensive is too overwhelming, you have permission to fall back and hold 4 objectives, but anything less would be certain defeat! As I mentioned before, the Winter snow has frozen the rivers in this region to ice, so you will not be able to count on using them as natural defensive barriers against the Soviet advance, be warned!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Insterburg

* Pelleninken

* Kussen

* Nibudschen

* Georgenburg

* Gumbinnen\* Muddszbhlen

* Didlacken

* Salau

* Ingerndorf

* Damerau

* Kaschellan

* Aulowohnen

* Stablaken

* Mehlandsen

* Insterburg

* Pelleninken

* Brakupohnen

* Inster River

* Angeragg River

* Angerapp River

* Pissa River

* Pregel River

* Insterburg

* Pelleninken

* Kussen

* Nibudschen

* Georgenburg

* Gumbinnen\* Muddszbhlen

* Didlacken

* Salau

* Ingerndorf

* Damerau

* Kaschellan

* Aulowohnen

* Stablaken

* Mehlandsen

* Insterburg

* Pelleninken

* Brakupohnen

* Inster River

* Angeragg River

* Angerapp River

* Pissa River

* Pregel River
ISU-122

* Panzer Corps 2

ISU-122

Availability

Class

Alt. Class

Nations
 USSR

Period
15.12.1943 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

6

12
18

7
-1
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
1
23
17

Moves
Spotting
Range
Initiative

5  Track
1
0

3
9

5

Cost
Eff. Strength
Max Fuel
Max Ammo

533
10
55
4

Other features

Special abilities
None

 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

ISU-122

General data

Nations
 USSR

Cost
530

Slots
5

Available
15.12.1943 - 01.01.1946

Class
 Anti-tank

Alternate
 Artillery

Target type
Hard

Movement
Tracks

Combat data

Soft attack
5/16

Hard attack
24/14

Air attack
0

Naval attack
1

Ground Defense
26/26

Air Defense
12/12

Close Defense
4

Strength
10

Initiative
12/6

Strategic

Spotting
2

Range
0

Speed
50

Ammo
4

Fuel
150

Traits

Alt. mode traits

Transport
MediumVehicle

Multi-state
ISU122ATY

**ISU-122** is an Anti-tank/Artillery unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Do 217E

* Panzer Corps 2

Do 217E

Availability

Class

Nations
 Germany

Period
7.1.1941 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

12
8
-10
11

Target type
Close Def.
Ground Def.
Air Def.

Air
0
22
16

Moves
Spotting
Range
Initiative

13  Air
1
0
5

Cost
Eff. Strength
Max Fuel
Max Ammo

476
10
143
7

Do 217E

General data

Nations
 Germany

Cost
370

Slots
2

Available
07.01.1941 - 01.01.1946

Class
 Strategic bomber

Target type
Air

Movement
Air

Combat data

Soft attack
18

Hard attack
7

Air attack
5

Naval attack
12

Ground Defense
16

Air Defense
9

Close Defense
0

Strength
10

Initiative
1

Strategic

Spotting
1

Range
0

Speed
160

Ammo
6

Fuel
0

Traits

Transport
Airfield

**Do 217E** is a Strategic bomber unit in *Panzer Corps*.

## Background

A more powerful, upgraded version of the Dornier Do 17Z medium bomber, the 217 was designed as a short-range heavy bomber, with a much larger bomb load and range than its little brother. More powerful than the early versions of the He 111 and Ju 88, the Do 217 served on all fronts of the war from its introduction in 1941 to the end of the war in 1945.

It was an all-metal, shoulder-wing cantilever monoplane powered by a pair of air-cooled BMW 801A engines, crewed by four. The maximum bomb load of the E series was 3,500 kg (7,700 lb) of bombs, with an additional 500 kg (900 lb) available if the fuselage fuel tank was cut down.

Over 1,900 Do 217s were produced. The aircraft has the distinction of being the first aircraft in history to deploy precision-guided munitions in combat: The Fritz-X radio-guided, free-fall bomb, sinking the Italian battleship *Roma* in 1943.
Italy (scenario)

**Italy** is a scenario in *Panzer Corps*.

## Briefings

You have arrived just in time, Herr General, the Allied invasion of Italy has begun! The cowards have attempted a return to Continental Europe by striking at its soft underbelly. You have been assigned to greet this invasion and drive it back into the sea.

Your primary objective is to stem the Allied invasion by holding or recapturing all objectives in Sicily and the Italian mainland. You should be warned; with this attack the enemy has stolen the initiative of this war. They hold overwhelming naval and possibly even air superiority, so prepare your defenses accordingly. Should your primary objectives prove impossible to defend, you must at least hold the objectives on the Italian mainland. Should we lose any of these cities in addition to Sicily it is feared our Italian allies may surrender, and that is unacceptable.

Good luck, Herr General. Hold at any cost!

### Decisive victory

Make no mistake though, as grand as your victory here has proven to be, Britain and the United States have vowed to continue the war. We must be prepared for another invasion in the near future, but for now you and your men have been granted leave to enjoy the Italian countryside. Well done, Herr General.

### Victory

Make no mistake though, as impressive as your victory here has proven to be, Britain and the United States have vowed to continue the war. We must be prepared to fend off another invasion in the future, but for now you and your men have been granted leave to enjoy the Italian countryside. A well deserved reward!

### Defeat

I hope your defeat here proves to be a fluke. Germany can ill-afford another such devastating loss. I will be watching.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Volturno River

* Gaeta

* Naples

* Salerno

* Paestum

* Potenza

* Foggia

* Bari

* Taranto

* Corigliano

* Cosenza

* Catanzaro

* Brindisi

* Syracuse

* Messina

* Palermo

* Catania

* Castelvotrano

* Nicosia

* Gela

* Caltanissetta

* Kelibia

* Reggio di Calabria

* Messina Strait

* Volturno River

* Gaeta

* Naples

* Salerno

* Paestum

* Potenza

* Foggia

* Bari

* Taranto

* Corigliano

* Cosenza

* Catanzaro

* Brindisi

* Syracuse

* Messina

* Palermo

* Catania

* Castelvotrano

* Nicosia

* Gela

* Caltanissetta

* Kelibia

* Reggio di Calabria

* Messina Strait