recursal/Fanatic-Fandom huggingface dataset:
Rat

Assassins, or "rats" as the Tengu of Ashina describes them are small, stunted but agile enemies wearing large hats.

First encountered in the prologue, under the bridge above the Secret Passage, scavenging.

Another is found right behind the Ashina Castle Gate Fortress Sculptor's Idol on a ledge, that drops a clue on the whereabouts of Snap Seeds.

Three found near after the Ashina Castle Gate Sculptor's Idol after defeating Gyoubu Masataka Oniwa, near a tree. They can be eavesdropped upon.

Some found after the Shugendo Sculptor's Idol in Senpou Temple in the tunnels and pathways.

Five found in the courtyard and on its roofs in the Temple Grounds of Senpou Temple.

## Behaviour and Tactics

* **Poison Dart**: shoots a Poison dart at Wolf that fills up one third of the Poison status effect bar.
* **Poison Splash**: empties a satchel of poison in front of himself in a pool that remains in the area.
* **Evasive Spin**: spins in the air to the side.
* **Evasive Somersault**: rolls to either side, evading attacks.
* **Jumping Stab**: jumps towards his target with a stab.
* **Chasing Slice**: moves to the side with a wide slash.
* **Chasing Stab**: moves forward swiftly with a stab of his dagger.
* **Slash**: slices with his dagger horizontally, sometimes twice.
* **Jumping Uppercut**: jumps up, slashing his dagger upwards.
* **Perilous Grab**: jumps up then attempts to catch Wolf. If it connects, he jumps at Wolf and twists his head back, dealing a great amount of damage.

*Missing information.*

* Castle Gate Fortress
* Ashina Reservoir
* After Gyoubu

Gallery
Grab AttackGrab Attack, another angleThe Rat the Tengu of Ashina is looking for
Persimmon

Ashina persimmons are particularly nutritious, perhaps because the trees grow in such pure water. Persimmons become blood, blood becomes rice.
This may be of help to one short of blood.

Used to completely recover Posture and allow posture recovery while attacking or taking damage for 30 seconds. Can be used to cure the Divine Child of Rejuvenation's sickness, a prerequisite for the Return Ending. Can be sold for 8 8 each.

Gallery
Rat Description

## In-Game Description

The rats:
- Assassins from Senpou Temple.
- Short stature, wear bamboo hats.
- A number of rats are lurking about.
- Last seen around Ashina Castle Gate.

## Availability

Given by the Tengu of Ashina in Ashina Outskirts, if Wolf agrees to help him hunting "rats".

## Overview

The Rat required to fulfill the Tengu's request is located hiding behind a tree after the Ashina Castle Gate Sculptor's Idol to the right, nearby two other Rats that can be eavesdropped upon.

## Notes

* If Wolf declines the Tengu's request, after defeating Genichiro and coming to know Isshin's whereabouts from Kuro, this item will be found in the original spot of the Tengu.
Oil

When thrown at enemies, it breaks upon impact, covering them in oil and making them more vulnerable to Burning. Up to ten can be carried. Can be sold for 5 5.

 **Ashina Castle** | * To the left from before the stairway leading to the castle, open two sets of gates. The item is by a tree in the grass.
 **Senpou Temple** | * On the path to the left where the Monks patrol after the first gatehouse.
 **Hirata Estate** | * On a boat near the first pond with the Pot Noble in Hirata Estate.
* In the area with Shinobi Hunter Enshin of Misen in Hirata Estate.

* (First Invasion) On the stairs leading up to the Castle.
 **Abandoned Dungeon** | * In the pit with Crickets.
 **Ashina Depths** | * In the poison pools atop a ledge where Snake Eyes Shirahagi is fought.
 **Hirata Estate** | * By the Bandits up on the Bamboo Thicket Slope.
* By a wall after climbing out of the well.
* Left from entering the Main Hall after defeating Juzou the Drunkard, by the secret door.
Taro Persimmon

## In-Game Description

Greatly increases Posture recovery for a time, even when attacking or taking damage.
The Ashina Taro Troop are practically raised on these fruits, which is why they all know the best time to pick them.

## Availability

Given by Kotaro in the Halls of Illusion.

## Overview

Increases Posture recovery by 20%, even while attacking or being attacked, for 30 seconds.

Can be given to the Divine Child of Rejuvenation, after progressing her questline.

Up to three can be carried.

Can be sold for 10 10.

The following steps are required to obtain this item:

* Retrieve the White Pinwheel near the Bell's Demon Temple in Senpou Temple.
* Acquire the Large Fan after defeating Centipede Giraffe and bring it to the Sculptor to convert it into the Divine Abduction.
* Exhaust Kotaro's dialogues in Senpou Temple until he asks to be "spirited way". Accept his request and use the Divine Abdution on him.
* Speak to Kotaro in the Hall of Illusions.

## Notes

* It is **NOT** mandatory to unlock the Return Ending.
* Can only be obtained once per playthrough.
* Despite it being an unique item, it won't appear in the Offering Box next to Hanbei, if Kotaro is sent to Anayama or Doujun.

Gallery
Mibu Villager

## Description

**Mibu Villagers** are the sick inhabitants of Ashina Depths. Inebriated by the waters of the village, they seek to become "citizens of the palace", as their Head Priest instructed them.

## Location

* Mibu Village: found just past the Sculptor's Idol, scattered throughout the whole village.
* Water Mill: past the Sculptor's Idol and O'Rin of the Water, outside the house of the Head Priest.

## Overview

There are seven types of Villagers:

* **Swing**: some wield a small mallet they swing in a short arc or a rake that it will use to attack in a flurry.

## Notes

* Some respawn from the ground up to five times.

## Notes

* Some respawn from the ground up to five times.

## Notes

* Hides underneath sakura petals.
* Doesn't respawn from the ground nor drops anything.

* **Flurry**: repeated slashes with her knife.
* **Forward Stab**: lunges forward with the knife, stabbing her target.

## Notes

* Doesn't respawn from the ground.

While they're not a threat by themself, in great numbers they can easily overwhelm Wolf.

The first target should always be the Burrowed Villager, as his Grab Attack will expose Sekiro to any attack of all the other enemies.

Then it's important to get rid of the Lantern-wielding Villager, as he'll constantly throw Terror-inducing projectiles, while Wolf is busy fighting the rest of the horde.

After these, the only thing to watch out for is the Mibu Village Hag's *Perilous Hysteria* Grab Attack.

The Whirlwind Slash comes in handy when facing many of these Villagers together.

Due to their low Vitality, they can be taken out safely with Shurikens.

Gallery
Mibu Villagers PatrollingMibu Plantation
## Notes

* All variants of these mobs can appear as Vengeful Apparitions.
Rooster

First encountered next to the Outskirts Wall - Stairway Sculptor's Idol. Some found in the Hidden Forest, and also surrounding a house in Hirata Estate.

## Behaviour and Tactics

* **Aerial Strike**: leaps into the ground, attacking with its feet.
* **Peck**: attacks once or twice with its beak.

Its Aerial Strike can do a lot of damage early game, but one parry will render the bird defenseless.

* Ashina Outskirts
* Hidden Forest, Mibu Village

Gallery
In Ashina Outskirts
Praying Strikes - Exorcism

## Overview

A Combat Art of the Temple Arts tree, requires 33 Skill Points to unlock. The Senpou Arts tree requires Senpou Esoteric Text to unlock.

## Ability

**(HOLD GUARD + ATTACK then ATTACK) Praying Strikes**: Repeated palm strikes following elbow strikes.

**(HOLD GUARD + ATTACK, or ATTACK after Praying Strikes) Exorcism**: Hurl your body into an enemy, knocking them away.
Pot Noble Koremori

## Description

**Pot Noble Koremori** (壺の貴人・維盛) is a merchant who trades items for Treasure Carp Scales.

Obsessed with becoming a carp, he'll try to kill the Great Coloured Carp by bestowing his Truly Precious Bait upon Wolf to have him offer it to the fish.

If Sekiro feeds Koremori's Bait to the Carp, the Pot Noble will turn into a Carp, while his rival Harunaga will disappear.

## Location

* Near Pot Noble: near the Sculptor's Idol, only reachable from a branch next to the waterfall by the palace where the Palace Nobles are cannibalizing the Okami.

## Progression

### Fountainhead Palace (Near Pot Noble)

Give Koremori at least 9 Treasure Carp Scales and talk to him to receive his Truly Precious Bait.

### Fountainhead Palace (Feeding Grounds)

Feed Koremori's Bait to the Great Coloured Carp.

### Hirata Estate (Near Pot Noble)

Retrieve Lapis Lazuli [x1] from Koremori's pot. Koremori, turned into a carp, will be found in the pod just below the Sculptor's Idol and will have inherited the whole stock of the other Pot Noble, who'll disappear from the game for the rest of the playthrough.

Dragon's Blood Droplet | An item that is rarely dropped by a Divine Heir of the Dragon's Heritage.
  1

Lapis Lazuli | Precious azure lazulite, used for the highest level of Prosthetic Tool upgrades.
 Cost:  6

 Cost:  12

Red Lump | Gain red-eyes and reduce flinching from enemy attacks. But also prohibits the use Resurrection.
A red mass is the lingering trace of one who was unable to achieve their desires. Slightly warm to the touch. It pulsates softly.
 Cost:  3

* Before becoming a carp
* After becoming a [[carp]]

 **Leaving** | **Koremori**: Ohh, Splendid, splendid...

## Notes

* Can't be infected by Dragonrot.
* Sells one of the three pieces of the Dancing Dragon Mask, the other two fragments being sold by Pot Noble Harunaga and the Dungeon Memorial Mob.
* Only merchant to sell Lapis Lazuli.
* If attacked, he'll stop talking to Wolf until the area is reloaded.
Snap Seed

Breaks any active illusion effects, damaging phantom type enemies. Up to ten can be carried. Can be sold for 20 20.

 **Ashina Castle** | * To the left from before the stairway leading to the castle, open two sets of gates. The item is by a tree in the grass.
 **Senpou Temple** | * On the path to the left where the Monks patrol after the first gatehouse.
 **Hirata Estate** | * On a boat near the first pond with the Pot Noble in Hirata Estate.
* In the area with Shinobi Hunter Enshin of Misen in Hirata Estate.

 **Sunken Valley** | * In the room leading towards the Gun Fort Sculptor's Idol.
* On a ledge after the Riven Cave Sculptor's Idol.
 **Hirata Estate** | * Given by the wounded Fine Son after the Hirata Audience Chamber Idol.

## Trivia

* According to the Herb Catalogue Scrap found on a Rat after the first encounter with the Great Serpent in Ashina Outskirts, the Serpent was offered human sacrifice in the form of a "marriage":

## In-Game Description

"The 'Snap Seed' naturally grows in ravines and deep valleys.
According to denizens of the Sunken Valley, such places are appropriate for offering oneself in marriage to the Great Serpent.
If one wishes to become a bride, they must enter the belly of the Serpent in the valley."
Red Guard (Lore)

* Shinobi
* Ashina Clan
* General Tamura
* Tengu
* Dogen
* Lone Shadows
* Immortal Severance
* Dragon's Heritage
* Shura
* Tomoe
* Ashina
* Interior Ministry
* Dragonspring Pilgrimage
* Ako
* Ungo
* Gachiin
* Gokan
* Yashariku
* Taro Troop
* Memorial Mob
* Nightjars
* Central Forces
* Centipedes
* Giant Straw Doll
* Hirata
* Divine Realm
* Lord Takeru
* Research
* Guardian Ape's Borrow

## Overview

The **Red Guard (赤備え)** are a force of samurai dispatched by the Central Forces to attack Ashina Castle.
Shura

* Shinobi
* Ashina Clan
* General Tamura
* Tengu
* Dogen
* Lone Shadows
* Immortal Severance
* Dragon's Heritage
* Tomoe
* Ashina
* Interior Ministry
* Dragonspring Pilgrimage
* Ako
* Ungo
* Gachiin
* Gokan
* Yashariku
* Taro Troop
* Memorial Mob
* Nightjars
* Central Forces
* Red Guard (Lore)
* Centipedes
* Giant Straw Doll
* Hirata
* Divine Realm
* Lord Takeru
* Research
* Guardian Ape's Borrow

*"Fields of bodies, Mountains of dead*

*Down Dragonspring river, our country bled*

*A fiery god, demon wolf in red"*

-Memory of Shura

## Overview

**Shura** (修羅 *Carnage*) is what those who go on killing eventually become. They don't remember why, but they are simply enraptured and kill solely for the joy it brings them.

## Trivia

**Shura** is a Japanese way to call the Buddhism demigod of war Asura. It is also, in martial art terms, a path of carnage and destruction that awaits those who forsake their humanity in pursuit of power, immortality, fame, or fortune.
Senpou Esoteric Text

## In-Game Description

Those of the Senpou Temple mastered martial arts in the pursuit of virtue. They considered strong fists and strict discipline essential against Buddha's enemies. However, Senpou Temple was seized by an obsession for the Undying, which corrupted their teachings and style.

## Availability

* Found in a shrine after the dark cave past the temple with the Main Hall Sculptor's Idol inside.
Ministry Dousing Powder

The Ministry feared Ashina, her eyes bloodshot with the waters of Rejuvenation. This powder acted as a ward for when the time came to turn flame to her walls.

Heals the Burn status effect, reduces Burn buildup and increases Burn resistance for a short duration. Up to *Missing information.* can be carried.

Gallery
Snake Eyes Shirahagi

Snake Eyes Shirahagi is a Mini-Boss located in Poison Pool. She shares the same model and moveset with Snake Eyes Shirafuji.

## Behaviors and Tactics

* **Sniping**: aims and shoot a powerful twisting projectiles.
* **Melee**: swings her gun three times, and may follow up with a Perilous Grab attack.
* **Combo**: swings the gun, kicks then shoots immediately.
* **Perilous Grab**: spins her gun and grabs. If connected, she shoots Sekiro in the stomach.

A slow but sure way is to trick her onto the roof one of the two huts in the area. She will get "stuck" on there, doing her combo but none of them will connect, even the shots. Anticipate the combo and jump attack will eventually lead to a victory. Using a Gachiin's Sugar to clear out the mob and get a Backstab Deathblow on her is highly recommended.

Note that fires shot by the nearby Snake Eye Cannoneer knocks her back and deals damage to her.

Cheese: If you can kill all the enemies here for a 1v1 fight, it would be better. You can also make sure to sneak up on her first by swinging by the trees in order for you to move to the statue's head near her, sneak, and perform a deathblow. Now make sure she chases you and stays on the poison pool. Now all you have to do is keep swinging on the trees to the available ledge near the Sculptor's Idol, making sure that you can be shot so she doesn't move away from the pool. Keep moving sideways or activate your Loaded Umbrella and stay put. It takes her around 6-9 shots before she is inflicted with poison status. Which is not enough to break your posture when using the Loaded Umbrella. This will damage 30% of her health before the damage from the poison nulls. Go down and lead her to a land to reset her. Repeat the steps by swinging again to lead her to the poison pool. Do this 4 times to make her health drop to 1 last slash for instant posture break.

Her **Perilous Grab**: can be deflected, if Wolf blocks just before she pulls in
Nogami Gensai

## Description

**Nogami Gensai** (野上玄斎) is a samurai tasked with protecting the young lord Kuro.

He offers Wolf to join forces against Juzou the Drunkard and his bandits.

## Location

* Hirata Estate - Main Hall: by the pond just before Juzou the Drunkard.
	+ In the alternate version of the Hirata Estate memory, his corpse is found on the ground with a Fistful of Ash in his hand, next to Juzou the Drunkard and Lone Shadow Masanari the Fellblade.

## Behaviour and Tactics

* **Perilous Thrust**:: thrusts a far reaching distance in front of him.
* **Forward Slash**: steps forward, slashing diagonally.
* **Jab**: jabs forward with his elbow, follows by an off-handed slash. Sometimes he may slashes before chaining this attack.
* **Overhead Swing**: raises his katana and waits for a brief moment, then brings down his sword in a slash.
* **Recover**: becomes engulfed in a bright aura while restoring Posture.
* **Retreat**: slashes down and steps back concurrently.

Fights exactly like one of Isshin's Junior Pupils.

It's recommended to employ Nogami's help only after removing one of Juzou's healthbars, otherwise he probably won't survive the battle. It's not necessary to progress through his dialogues for him to join the fray, as he'll start attacking as soon as an enemy gets near him.

He's extremely susceptible to Poison. Since he can't properly fight back against the Shield-Wielding Bandits and the Archer Bandit, the player should prioritize getting rid of these enemies first.

 **Attacked by Wolf** | **Nogami**:
* What are you doing?!
 **When killed** | **Nogami**: You...bastard... You...have no honor...

## Notes

* Can't be infected by Dragonrot.
* Wolf can't harm him while Nogami is helping the shinobi fight the bandits.
* If killed while fighting the Bandits, he'll keep on respawning as long as Juzuo is alive.
* Once Juzuo is defeated, Gensai will disappear from the game for the rest of the playthrough, upon reloading the area.

## Trivia

* He's probably a relative of Inosuke Nogami.
Long-Arm Centipede Sen'un

**Long-arm Centipede Sen'un** (長手の百足 仙雲) is an optional Mini-Boss with two Deathblow Counters.

He's located in an abandoned temple on Mt. Kongo.

As the Sixth Prayer Necklace states, among Centipedes their leaders are called "long-arm" due to their claws.

## Behaviour and Tactics

* **Perilous Grip**: He will extend his arms and swipe near the ground. Can be countered by jumping.
* **Fiery Sweep**: throws three flaming knives in a sweeping arc.
* **Flurry**: it will unleash a flurry of four swipes, slow down for a moment and then continue with another set of five swipes, before charging a stronger attack to finish the combo. If the final hit is deflected, he'll dash back, preparing to launch his *Perilous Grip*.
* **Quick Slash**: a shorter variant of his other combo, he'll now only throw three swipes in rapid succession and immediately follow it up with the *Perilous Grip*.

Before engaging the Mini-Boss himself, it's best to get rid of all the minions to avoid having to deal with their Burn-inflicting attacks: shurikens can get rid of them quickly, but they can also be instantly killed by performing a plunging deathbow on them. Firecrackers are recommended to prevent the boss from attacking, while some Lesser Centipedes are still left to kill.

The fight is identical to that of the other Long-arm Centipede, as such performing consecutive deflections on the first four attacks of his *Flurry* combo, then on the latter five and ending with a deflection against his last hit, before Jump-kicking his *Perilous Grip* will make short work of this Mini-Boss.

It's best to jump-kick backward, since he may start executing his *Quick Slash* combo while Wolf is still vulnerable in mid-air.

The Centipede will deflect most attacks thrown at him, so focusing on filling up his Posture bar is more important than attempting to deplete his Vitality.

If Wolf tries to hide on the rafters, the Centipede will use his *Fiery Sweep* attack.

Gokan's Sugar is recommended to not risk getting Posture broken mid-combo.

Like against the Corrupted Monk, the stagger of Shinobi Firecracker and Fistful of Ash doesn't have any cooldown on this Mini-Boss. The Mist Raven can be used to get behind him, to find a safe opportunity to use other Prosthetic Tools like the Flame Vent and the Sabimaru.

## Notes

* Depending on the order some Bosses are fought, Vengeful Apparitions may appear inside the temple, once this Mini-Boss is defeated.

Gallery
Concept Art
Spiral Cloud Passage

## Availability

* Unlocked after purchasing the Floating Passage by the Mushin Esoteric Text.

## Overview

It requires 99 Skill Points to unlock and a total of 37 Skill Points (21 to unlock Shadowrush and all its prerequisites, 16 to unlock Ashina Cross and all its prerequisites.) to become available.

Consumes 1 **1** **Spirit Emblem** per swing.

Unleashes a flurry of shockwaves with each attack, ending the five hits combo with a sword swing.

It's highly recommended to use this Combat Art in conjunction with the Bestowal Ninjutsu, making every hit unblockable, or the Flame Vent and Living Force, allowing each swing to inflict Burn thus building it up faster.

Particularly effective against humanoids, as they'll attempt to block the entire combo, suffering major Posture Damage, but be mindful that some may bruteforce through the many hits with an heavy blow.

## Prerequisites

* Shadowrush
* Ashina Cross

## Ability

**(GUARD + ATTACK then ATTACK then ATTACK then ATTACK then ATTACK) Spiral Cloud Passage**: Deliver nine dancing, consecutive attacks. These attacks emit powerful shockwaves. Costs 1 **1** **Spirit Emblem** for each attack.

## Notes

* Without Spirit Emblems, it executes a longer, 9 hit version of Floating Passage, identical to the form used by Genichiro.

## Trivia

* It's the single most expensive Combat Art of the entire game.
Spirit Emblem

Required for using Prosthetic Tools. It's essentially a universal ammunition type, awarded for defeating enemies Sekiro removes from the world and consumed by the prosthetic whenever it's used.

Spirit emblems are awarded for defeating enemies and can be found throughout the world, where they will float towards the Wolf upon getting close enough to them. They are first seen after acquiring the first shinobi prosthetic.

 **Senpou Temple** | * Two on a cliff before the Shugendo Sculptor's Idol.
* Three on the large tree before the Shugendo Sculptor's Idol.
* Three nearby tall grass in the beginning where the Senpou Monks patrol, to the right of the first big building by a tree.
 **Sunken Valley** | * Five near the Monkey leading to the altar holding the Dried Serpent Viscera in Sunken Valley Passage.
 **Ashina Depths** | * One in the hand of a large Buddha statue in the poison pools where Snake Eyes Shirahagi is fought.
* Two by a corpse hanging upside down near the house in Hidden Forest.
* After defeating Mist Noble, two on the way towards Mibu Village.
* One on the way to O'Rin of the Water from the Water Mill Sculptor's Idol.
* Six in the attic above an altar in the house of the Mibu Village Head Priest.
 **Fountainhead Palace** | * Two by a tree right after landing into Fountainhead Palace after the Vermillion Bridge.
* On a table in the first building below the Vermillion Bridge.
* After the Mibu Manor Sculptor's Idol, one in the reeds, and two by a sakura tree.
* On a small, ruined roofed building behind two Okami Elite Spear-Bearers at the Flower Viewing Stage.
* Three in front of the Palace entrance, on two goblets.

Gallery
Sakura Droplet

## In-Game Description

Increases Resurrective Power to allow an additional resurrection.
To repeat the vows of the undying and be awarded Resurrective Power once more surely necessitates the aid of a Divine Child of the Dragon's Heritage.

## Overview

Present to Kuro or to the Divine Child of Rejuvenation to gain an additional Resurrection Node.

## Notes

* If the Young Lord's Bell Charm isn't retrieved prior to the final invasion of Ashina Castle and Outskirts by the Central Forces, this item won't become available in the Offering Box next to Hanbei and it won't be obtainable for the rest of the playthrough, since the Timid Maid will be found dead.
Reflection of Strength

## In-Game Description

During reflection, Wolf's attack power is not tied to his strength in the real world, and any Quick Items and Spirit Emblems used in these battles are reverted to their original states upon returning to reality.

## Overview

Upon defeating a boss for the first time during a playthrough and obtaining their Memory, Reflection of Strength will become available at any Sculptor's Idol.

From then on, any newly acquired Memory will add its corresponding boss to the Reflection of Strength. In the case of Inner Genichiro, Inner Father and Inner Isshin, these bosses wil be added as soon as they're unlocked in their own Gauntlet of Strength without the need to collect their Memory first.

During these fights, Wolf's Attack Power is set automatically and any item used is reset at the end of the battle.

Defeating bosses here won't award Sekiro with any Experience or Sen or Memory.

Once the boss is defeated, a Sculptor's Idol will appear with the following options:

* Rest
* Purchase Spirit Emblems
* Battle next extraordinary foe
* Quit battle

Choosing to "**Quit battle**" or "**Quit game**" will kick Wolf out of the Reflection and back to the last Sculptor's Idol he interacted with.

## Bosses

* Gyoubu Oniwa
* Lady Butterfly
* Genichiro Ashina
* Folding Screen Monkeys
* Guardian Ape
* Headless Ape
* Corrupted Monk
* True Monk
* Great Shinobi - Owl
* Owl (Father)
* Divine Dragon
* Emma, the Gentle Blade
* Isshin Ashina
* Genichiro, Way of Tomoe
* Isshin, the Sword Saint
* Demon of Hatred
* Inner Genichiro
* Inner Father
* Inner Isshin

## Notes

* Introduced with Patch 1.05.
* If Wolf hasn't died yet in the current playthrough, Resurrection won't be available in any Reflection of Strength either.

## Trivia

* Despite not having a Memory associated to them directly, Emma, the Gentle Blade and Genichiro, Way of Tomoe are have been respectively separated into their own Reflections from Isshin Ashina and Isshin, the Sword Saint.
* The first phase with the Old Dragons of the Tree is completely removed in the Divine Dragon's encounter, and the Reflection will instead begin at the start of the second phase.
* While in the main game, the boss of the Fountainhead Palace is called "Corrupted Monk" just like that in Mibu Village, in Reflection of Strength she's named "True Monk" (or 宮の破戒僧, "Corrupted Monk of the Palace", in japanese) like in her Memory.
Offering Box

## In-Game Description

When the box is illuminated, it means an item has found it's way inside.
Items can be obtained by inspecting the box and offering money.

## Overview

The **Offering Box** is a shrine where unique items dropped by Mini-Bosses or sold by Merchants are found, in case their original holders have disappeared from the game.

If the box is shining, there's something to buy inside.

To acquire these items, Wolf needs to spend a conspicuous amount of Sen.

## Location

* Dilapidated Temple: at the end of the path to the right of the Sculptor's Idol, next to Hanbei.

## Notes

* No unique item from Hirata Estate will become available at the Offering Box, even if the Timid Maid is dead.
* The cost of items sold at the Offering Box is unaffected by the Promissory Note.
* The content of the Offering Box will reset upon entering New Game Plus.
* The items sold at the Offering Box are necessary to obtain certain Trophies:
	+ Prayer Beads: "**Peak Physical Strength**".
	+ Prosthetic Tools: "**All Prosthetic Tools".**
	+ Upgrade Materials: "**Master of the Prosthetic**".
	+ Gourd Seed: "**Ultimate Healing Gourd**"
	+ Anti-air Deathblow Text: "**Height of Technique**".
Shadowrush

## Overview

The final Combat Art of the Shinobi Arts tree, requires 66 Skill Points to unlock. The Shinobi Arts tree requires Shinobi Esoteric Text to unlock.

## Prerequisites

* Mikiri Counter
* Run and Slide
* Shinobi Eyes
* Whirlwind Slash
* Mid-air Deflection
* Mid-air Combat Arts

## Ability

**(GUARD + ATTACK) Shadowrush**: Perform a long-range rushing thrust attack. Upon connecting with an enemy Wolf will jump off of them, leaping in the air. Leaping in the air costs Spirit Emblems.

**(HOLD GUARD + ATTACK) Perform a Shadowrush attack with extended range**: Leaping in the air costs Spirit Emblems.
One Mind

## Overview

A Combat Art that does not belong to a tree, unlocked by defeating Isshin Ashina after choosing to obey the Iron Code when asked by Owl atop the Ashina Castle. Costs 3 **3** **Spirit Emblems** to use.

## Ability

**(HOLD GUARD + ATTACK) Enter Sheathed Stance**: Assume the sheathed battle stance.

**(Release GUARD) Cancel Sheathed Stance**: Leave sheathed battle stance.

**(Release ATTACK) One Mind**: Spends Spirit Emblems to strike once, then perform a flurry of attack at a speed so fast it cannot be seen by the human eye.

**(ATTACK after One Mind) Follow-up Attack**: Step forward and perform a follow-up attack.

## Trivia

* In the patch of 1.03, One Mind got a buff: it now uses 3 Spirit emblems instead of 4.
* Isshin Ashina uses this combat art in battle with Sekiro in the Shura ending as a final boss.
Nightjar Monocular

While shinobi aready have good vision, looking through this tube with one eye enables one to see even further.
The Nightjar Ninja serve Isshin Ashina, guarding the rooftops of Ashina Castle, their sharp eyes on the lookout for any would-be trespassers.
Not much escapes the eyes of a Nightjar.

Use to see far away. Unlimited use.

After defeating the Chained Ogre, the item is found atop the building with the broken roof ahead in the Outskirts Wall - Stairway in Ashina Outskirts.
Eighties

The **Eighties** (80s) are a tribe of raiders that live in northern Nevada, near the shores of the Great Salt Lake.

## Historical background

Ever since the NCR violently removed the Eighties from Sac-Town they have stalked Utah more vigorously, their hatred for the false republic growing as the years passed. Worshipping the I-80 is deeply rooted into their culture, and they strongly desire to reclaim the road.

War will soon be upon the Eighties, and their warbikes will roar across the wasteland. There is debate amongst the men as to which glorious conquest to undertake first. Shall they ride to Ruby Valley and finish what they started, reclaim the holy road from Vault City, or sack the decadent casinos of Reno?
Surgeon's Stained Letter

## In-Game Description

At the bottom of the Mibu Village pond, you will find a sakura carp.
You will know it from its red eyes,
Which are said to never rot,
I require those red eyes.
Dosaku

## Availability

* Given by Doujun after his initial request has been fulfilled.

## Overview

Since the Red-Eyed Carp that drops the Red Carp Eyes is found at the bottom of the pond in Mibu Village, it can only be killed after obtaining the Mibu Breathing Technique by defeating the Corrupted Monk.

After the task is fulfilled, Doujun will give Sekiro a Lump of Grave Wax [x2].
Memory of Another

## In-Game Description

Harbouring these innermost thoughts at a Sculptor's Idol will allow the Wolf to alter his form, though doing so will have no bearing on his ability.
Taking charge of another's regret is but a fleeting thing, after all.

## Overview

Upon acquiring the first Another's Memory, the option to "**Change Form**" will become available at every Sculptor's Idol.

Different forms offer new attires for Wolf to wear, but possess no special effects.

There are three Another's Memories available:

* Another's Memory: Ashina (after completing the game once)
* Another's Memory: Shura (after completing Gauntlet of Strength: Shura)
* Another's Memory: Tengu (after completing Gauntlet of Strength: Severance)
Yashariku

* Shinobi
* Ashina Clan
* General Tamura
* Tengu
* Dogen
* Lone Shadows
* Immortal Severance
* Dragon's Heritage
* Shura
* Tomoe
* Ashina
* Interior Ministry
* Dragonspring Pilgrimage
* Ako
* Ungo
* Gachiin
* Gokan
* Taro Troop
* Memorial Mob
* Nightjars
* Central Forces
* Red Guard (Lore)
* Centipedes
* Giant Straw Doll
* Hirata
* Divine Realm
* Lord Takeru
* Research
* Guardian Ape's Borrow

## Overview

Yashariku (夜叉戮) was a hero who was killed by the nobles of the Fountainhead Palace.

## Relevant Item Descriptions

### Yashariku's Spiritfall

Headless are the ruined form of corrupted heroes who once fought for their country. This brave soul's twin was lost in utero. He may not have fallen to the palace nobles had his sibling been at his side...

### Yashariku's Sugar

Bite the candy and take the Yashariku stance to impart its inhuman benediction. Forbidden at the temple, this candy was distributed far and wide in exchange for donations towards costly undying research.
Trade Laws

**Trade Laws** are a group of Laws under the Economic Policies group. Trade Laws dictate the nations stance against outsiders and the percentage of resources extracted, to be reserved for trade purposes. The bonuses include increase in research and construction speed as well as increase in factory production and Trade tariffs, however with increased contact with outsiders it's much easier for foreign spies to infiltrate.

**Open to Traders**

* Construction speed: **+15.00%**
* Research speed: **+10.00%**
* Factory output: **+15.00%**
* Dockyard output: **+15.00%**
* Resources to market: **+50.00%**
* Civilian intelligence to others: **+40.00%**
* Army intelligence to others: **+20.00%**
* Navy intelligence to others: **+40.00%**
* Trade tariffs: **+30.00%**

**Political power cost**

* **150**

**Requirements**

**Promote Caravan Companies**

* Construction speed: **+10.00%**
* Research speed: **+5.00%**
* Factory output: **+10.00%**
* Dockyard output: **+10.00%**
* Resources to market: **+35.00%**
* Civilian intelligence to others: **+20.00%**
* Army intelligence to others: **+10.00%**
* Navy intelligence to others: **+20.00%**
* Trade tariffs: **+20.00%**

**Political power cost**

* **150**

**Requirements**

**Discourage Traders**

* Construction speed: **+5.00%**
* Research speed: **+1.00%**
* Factory output: **+5.00%**
* Dockyard output: **+5.00%**
* Resources to market: **+25.00%**
* Civilian intelligence to others: **+10.00%**
* Army intelligence to others: **+5.00%**
* Navy intelligence to others: **+10.00%**
* Trade tariffs: **+10.00%**

**Political power cost**

* **150**

**Requirements**

**Distrust Outsiders**

* Resources to market: **+0.00%**

**Political power cost**

* **150**

**Requirements**

* At War
* One of the following must be true
	+ a
	+ b

## Accessibility

Most countries are able to switch to any Trade law at any time, provided they fulfill the requirements, But for example NCR can never use Distrust Outsiders.

WIP

Only Distrust outsiders has requirements

TBA (when i figure out a good way to format it)
Mist Raven's Feathers

## In-Game Description

The Mist Raven is the only one to have eluded capture by all who have tried. Should you somehow manage it. you'll find it gone. only feathers in your grasp.

## Availability

Found in a three-story pagoda near the Bamboo Thicket Slope. From the Sculptor's Idol, take the left, grab to the branch, jump in the river, keep swimming forth, ignore the first branch to the right and instead grapple to the one after. On the ground a Contact Medicine can be collected and to the right is the secret entrance. Atop the pagoda, an Interior Ministry Agent guards the treasure.

## Overview

Unlocks the Mist Raven Prosthetic Tool when given to the Sculptor at the Dilapidated Temple.

## Notes

* If the Young Lord's Bell Charm isn't retrieved prior to the final invasion of Ashina Castle and Outskirts by the Central Forces, this item won't become available in the Offering Box next to Hanbei and it won't be obtainable for the rest of the playthrough, since the Timid Maid will be found dead.

## Trivia

* As Owl's real name is revealed to be Usui Ukonzaemon in the Shura ending, it's implied that Usui's Forest belongs to his clan.
Shinobi

* Ashina Clan
* General Tamura
* Tengu
* Dogen
* Lone Shadows
* Immortal Severance
* Dragon's Heritage
* Shura
* Tomoe
* Ashina
* Interior Ministry
* Dragonspring Pilgrimage
* Ako
* Ungo
* Gachiin
* Gokan
* Yashariku
* Taro Troop
* Memorial Mob
* Nightjars
* Central Forces
* Red Guard (Lore)
* Centipedes
* Giant Straw Doll
* Hirata
* Divine Realm
* Lord Takeru
* Research
* Guardian Ape's Borrow

## Overview

A **shinobi** (the actual historical term before the term **ninja** came about after World War II) is a covert agent or mercenary in feudal Japan, a job position that can be fulfilled by anyone regardless of social class, but it's role was historically taken on mostly by warriors from the **samurai** caste. Their tactics included, but not limited to: espionage, sabotage, infiltration, assassination and guerrilla warfare. Shinobi, often acting as specially trained spies and mercenaries for daimyo across Japan, mostly appeared in the 15th century during the Sengoku period (15th–17th centuries).

In Sekiro: Shadows Die Twice, the eponymous protagonist Sekiro is a shinobi.

## In-Game Description

Within this text are the innermost secrets of the Shinobi Arts, such as attacks performed in the air and hiding one's body to avoid detection. Such moves could never be practiced by samurai.

Unleashes an explosive flash that briefly blinds foes and inflicts Posture damage on beast-type enemies. Has a wide, frontward field of effect that can impact multiple enemies at once.
Suitable for temporarily immobilizing enemies and particularly good for scaring beasts.

A replica of a human arm fitted with a variety of mechanisms, apparently designed with modification in mind.
While it bears a number of cuts and is stained thick with blood and oil, it has been impeccably maintained.
Lone Shadows

* Shinobi
* Ashina Clan
* General Tamura
* Tengu
* Dogen
* Immortal Severance
* Dragon's Heritage
* Shura
* Tomoe
* Ashina
* Interior Ministry
* Dragonspring Pilgrimage
* Ako
* Ungo
* Gachiin
* Gokan
* Yashariku
* Taro Troop
* Memorial Mob
* Nightjars
* Central Forces
* Red Guard (Lore)
* Centipedes
* Giant Straw Doll
* Hirata
* Divine Realm
* Lord Takeru
* Research
* Guardian Ape's Borrow

## Overview

**Lone Shadows** are an elite group of 17 members agents from the Interior Ministry. Some of them wear purple cloaks. They are enemies of Ashina and counts among one of the most dangerous foe Sekiro will face in the game.

## Encounters

Lone Shadow, or to a wider extension, the Interior Ministry's shinobis can be encountered as early as the first Hirata Estate memory, one of them guarding the pagoda where Mist Raven's Feathers is kept. A Lone Shadow mini-boss, the Longswordsman, can be encountered as soon as Sekiro gets access to the Ashina Reservoir, waiting in the well where Wolf previously sit his life down to waste. These early encounter however, are solitary and often takes place in place and situations where players can take them on one-on-one undisturbed.

After Ashina Castle was infiltrated however, these shinobis become a common hazard around the castle, often patrolling secured areas in groups, accompanied by their shinobi hounds, or hiding in vicinity of Ashina's local defenders. They are hostile towards the resident Ashina warriors and the Nightjars, and they have little problem taking them down on their own.

They are also found during the second Hirata Estate memory, mostly found at the rooftops of burned building in the main complex, and one of them chattering with Juzou the Drunkard, revealing an important information players can eavesdrop.

During the siege of Ashina castle, only few active ministry shinobi remains in the area as the assault is spear-headed by the Red Guard.

## Trivia

* The purple-and-black-striped coat which each of the Lone Shadows wears is a type of travelling cape called a dōchū-gappa (道中合羽).
Mibu Possession Balloon

Increases the chance for item drops for 150 seconds (2 minutes 30 seconds). Up to five can be carried. Can be sold for 10 10.

 **Ashina Castle** | * To the left from before the stairway leading to the castle, open two sets of gates. The item is by a tree in the grass.
 **Senpou Temple** | * On the path to the left where the Monks patrol after the first gatehouse.
 **Hirata Estate** | * On a boat near the first pond with the Pot Noble in Hirata Estate.
* In the area with Shinobi Hunter Enshin of Misen in Hirata Estate.

Gallery
Shugendo Memorial Mob

## Description

The **Shugendo Memorial Mob** (修験道の供養衆) is a merchant who sells offerings for the lost Divine Children of the Rejuvenating Waters.

## Location

* Shugendo: on the cliff the rafters opposite the Sculptor's Idol lead to.

## Progression #1

### Senpou Temple (Inner Sanctum)

Defeat the Folding Screen Monkeys to meet the Divine Child of Rejuvenation.

### Senpou Temple (Shugendo)

Talk to the Shugendo Memorial Mob to receive Persimmon [x1].

## Progression #2

### Fountainhead Palace (Fountainhead Palace)

Upon defeating the Corrupted Monk, the Dragon's Tally Board she drops will unlock new items at every merchant.

## Progression #3

### Ashina Outskirts (Outskirts Wall - Stairway)

Complete Anayama's questline (see his page for in depth info) to acquire the Promissory Note, which will discount by 10% the cost of every item sold by merchants.

**Wolf**: An offering?
 **First Encounter** | **Memorial Mob**: Care to purchase an offering?
**Wolf**: Another one...
 **When Infected with Dragonrot** | **Memorial Mob**: Buddha's just... and righteous punishment. I had no idea the Divine Children... Were suffering so badly... I see now... I must... make an offering...

## Notes

* When bought, the Five-Colour Rice will only have 1 use out of 5 available.
* Only merchant to sell Persimmons.

## Trivia

* "供養" is an act of making an offering to or a memorial service for the dead, while "衆" is a person belonging to a group or being under a lord's command, making their Japanese name translate to something akin to "those offering to the dead".

## Cut Content

 **When Given the Medicine to Cure Dragonrot** | Thanks. Looks like Buddha's punishment is over, thanks to you. Thank heavens, now I can continue my life's work of selling offerings. I made a promise to those Children afterall. Now can I interest you in an offering?
Lord Takeru

* Shinobi
* Ashina Clan
* General Tamura
* Tengu
* Dogen
* Lone Shadows
* Immortal Severance
* Dragon's Heritage
* Shura
* Tomoe
* Ashina
* Interior Ministry
* Dragonspring Pilgrimage
* Ako
* Ungo
* Gachiin
* Gokan
* Yashariku
* Taro Troop
* Memorial Mob
* Nightjars
* Central Forces
* Red Guard (Lore)
* Centipedes
* Giant Straw Doll
* Hirata
* Divine Realm
* Research
* Guardian Ape's Borrow

## Overview

See these item descriptions for more info:

* Page's Diary
* Immortal Severance Scrap
* Fragrant Flower Note
* Aromatic Flower
* Tomoe's Note
* Aromatic Branch
Snake Eyes Shirafuji

**Snake Eyes Shirafuji** is a Mini-Boss located in the Sunken Valley. She shares the same model and moveset with Snake Eyes Shirahagi.

## Behaviour and Tactics

Snake Eyes Shirafuji relies on combos. She uses a two-hit and a three-hit combo most often.

* **Grab and Shoot**:: swings her cannon around, trying to break Wolf's balance, then if caught, she shoots him with a blast of her cannon.
* **Swipe Attack**: swings her cannon once like a sword. This is rare and it’s far more common for her to tie that attack into a combo.
* **Cannon Shot**: jumps back and fires her cannon.
* **Two-Attack Combo**: has a pair of two-attack combos. In the first, she swings her cannon and then fires it. In the other, she swipes with her cannon twice. The former is far more common than the latter, but she can chain her two-swipe combo or just insert another single swipe, which makes it seem like a four- or five-swipe combo.
* **Three-Attack Combo**: just like her shorter combos, she does some combination of swinging her cannon, kicking, and firing her weapon.

First, sneak up on Snake Eyes Shirafuji for a free Deathblow. Begin at the Sunken Valley Sculptor’s Idol. Grapple onto the nearest branch, then again to the next-nearest branch. Do this quickly to avoid the cannonners in the distance. Finally, grapple up to the area where Shirafuji is waiting. Run to the left, jump up on the ledge, and hug the wall, then wait until the enemies reset, then sneak up to her for a Deathblow.

Use Shinobi Firecracker and Fistful of Ash. Both of these have the same effect: they make Snake Eyes Shirafuji pause for a second, disrupting her attacks. Sabimaru is also effective as she is specially vulnerable to poison.

When she prepares for her Perilous Attack, it may be safer to jump away, though dodging a few times around her works too. Block her Cannon Shot, or strafe to either side to avoid it.

Her **Perilous Grab**: can be deflected, if Wolf blocks just before she pulls in
Sabimaru

## In-Game Description

The blue, poisonous rust on Sabimaru's blade applies "Poison" status abnormality. Wielded in wars of old, the blade's blue rust was used to drive off inhuman Okami warrior women. Even now, it is likely to be effective against their descendants.

## Availability

Unlocked by giving the Sabimaru (Upgrade Material) to the Sculptor. The sword is found in a chest on the floor below the Upper Tower - Antechamber of Ashina Castle.

## Overview

Inflicts Poison build-up, which can't be guarded nor deflected, on enemies. When Poison enters the body, the enemy will start losing Vitality over time and won't be able to recover Posture.
Particularly effective against Snake Eyes Shirafuji, O'Rin of the Water and the Okami Warriors.

## Ability

**(Repeated) Combo**: Perform a flurry of attacks with both the sword and Samibaru. Sabimaru's attacks inflict Poison status abnormality. Costs 1 **1** **Spirit Emblem** to use.

Gallery

## Upgraded Versions

Due to the revised mechanism, one can fluidly swap between two separate sets of attacks as desired.

 Prerequisites
 Upgrade Cost

 Spirit Emblem Cost

Repeated attacks with the newly sharpened edge of the blade will damage an enemy's Vitality and Posture, even through their guard.

 Prerequisites
* Spring-load Axe
 Upgrade Cost

 Spirit Emblem Cost

## Trivia

* This Prosthetic Tool and performing the Bestowal Ninjutsu on the Lizards are the only ways Wolf has to inflict Poison.
Phantom Kunai (Upgrade Material)

## In-Game Description

A ringing sound is heard when the kunai is thrown, and phantom butterflies appear in the kunai's trail.
Since childhood, Lady Butterfly had accumulated much experience in Usui's forest, far from civilization along Tozan Trail. His forest is filled with mist and mystifications, making it ideal for training in illusion techniques.

## Availability

* Sold by Anayama the Peddler in Ashina Outskirts for 3000 3000. Requires first to pay Anayama 10 10 for some information.

* Available for 4500  4500 in the Offering Box next to Hanbei after the final invasion of Ashina Castle and Outskirts by the Central Forces, if not purchased prior. It's not necessary to unlock the Kunai from Anayama to have it appear in the Offering Box.

## Overview

Unlocks the Phantom Kunai Prosthetic Tool upgrade when given to the Sculptor at the Dilapidated Temple.

Despite its availability early on in the game, it isn't recommended to farm Sen to buy this item as the other materials to use this upgrade won't be found until later.

## Notes

* Neither meeting nor killing Lady Butterfly is needed to unlock this item.
* Key item for the "Master of the Prosthetic" trophy.

## Trivia

* As Owl's real name is revealed to be Usui Ukonzaemon in the Shura ending, it's implied that Usui's Forest belongs to his clan.