A Bonte Games Flashback: The Bonte Room 2

**December 19, 2007**

**NOTES:**

* The post is designed in a user-friendly fashion. To see the original, go here.
* ***This post contains the walkthrough of the game. The game is no longer available since Adobe Flash Player has been disabled after 2020, and it did not manage to place in the Bart Bonte Collection. If you still have not played* The Bonte Room 2 *but know you may play it somewhere, reading beyond the second paragraph is ill-advised.***

It's that time again for another Bonte Games Flashback post in which I look back on a past Bonte game. I often get mails from people asking me for walkthroughs for past Bonte games and these Flashback posts provide me the perfect excuse to write down the solutions and give some inside notes.

The subject of this Flashback post is *The Bonte Room 2*, which went online back in June 2006. Of course this was a follow-up to *The Bonte Room*, with the same simple room layout but also the introduction of the notoriously squeaking parrot. Let's move on to the walkthrough. You'll definitely have to stop reading here if you haven't played the game before (no longer possible) and don't want me to spoil the fun!

## Squeak!

Go left from the start and grab the coin on top of the lower parrot painting (background is yellow). Go left from there and grab the ruler from the blackboard. Go left again, and unscrew the four screws of the grid using the coin, remove it, and block the fan using the ruler so you can grab the chip card without slicing your fingers. Insert the chip card into the slot of the peanuts machine in the previous room and push the flashing button to get some peanuts. You could feed these to the parrot right now, but it will just eat them without rewarding you…

Take a look at the code on the blackboard: 12321. Notice the 3 white buttons and 1 red button on the fireplace. With the blackboard code, you can light the fireplace: the 1's, 2's, and 3's refer to the 1st, 2nd, and 3rd white buttons respectively, whereas the underlining refers to when you combine the white button with the red button (with the red button you can make the white buttons stay lit). So, to light the fireplace: press first white button (1), second white button (2), red button and third white button (3), red button again otherwise the next button will stay lit, second white button (2), red button and first white button (1). The fireplace should be active! Now, place the grid inside. Makes a nice grill, not? You could grill the peanuts on the fireplace and feed them to the bird, but the parrot would—again—just eat them—we're still missing something to make the peanuts really tasty! :)

Grab the ruler back from the fan and use it to reach the niche underneath the fireplace. You'll find a piece of blunt metal wire. Put the wire into the fan, which will slice the wire sharp. Stab the cactus with it to produce some delicious cactus milk, and dip the peanuts in the cactus milk for extra flavour :) Now roast them on the fireplace and feed them to the parrot. He'll so love these cactus-flavoured roasted peanuts he'll throw you a key out of his cage! Of course, the key opens the door!

As a bonus, you can go and watch the parrot squeaking at you as you click it :)

I hope you enjoy these Bonte Games flashbacks! Please feel free to leave your comments! I'll keep on flashing back in the next weeks, but, of course, there'll be new Bonte games as well!