Achievements

## Introduction:

Achievements have two different colors, the color changes when you obtain the achievement. Obtain trails by completing all other achievements in that category. Each achievement trail gives a small boost to specific stats. To see each unlocked achievement and trail, click into the Achievements Menu. To equip an unlocked trail, enter into the Stats Menu. When you meet specific requirements (being a Mod or the Owner) all your trails become star trails (with stars instead of standard dots).

There are three new trails: Rainbow Trail, VIP Trail, (that although they don't have achievements to unlock some players have been able to use, probably due to a bug) and Low Health Trail (it's only an indicator of having lost too much health, and although it's supposed to be brownish, currently is silver due to some bug).

## Sorted by color:

Before obtained/After obtained text color, putting the trail achievements in the end:

### **Pink/Crimson**

* First Blood: Kill 1 player (or ship).
* Lieutenant: Kill 10 players (or ships).
* Colonel: Kill 100 players (or ships).
* General: Kill 1K players (or ships).
* Envy: Kill a custom trail (kill someone who is using a trail other than the Low Health trail or Default trail).
* Invader: Destroy a turret.
* Conqueror: Destroy 100 turrets.
* Friendly Fire: Kill a teammate (use a Grav Bomb or Grenades to do it).
* Adventurer: Complete each quest.
* Blood Trail: 1.05x Damage Resistance.

### **Lime/Gold:**

* Collector: Mine one of each ore (Copper, Platinum, Silver and Iron).
* Rich man: Get $100K.
* Millionaire: Get $1M.
* Rolling In It: Get $10M.
* Money Trail: 1.05x Money when doing quests.

### **White/Light Grey:**

* Mechanic: Upgrade to 12 agility.
* Lucky: Kill someone with 2200 Elo.
* Skilled: Exceed 2200 Elo.
* Dizzy: Drift 1 hour total.
* Panda Trail: 1.05 Agility.

### **Yellow/Cyan:**

* Boing!: Touch the edge.
* Thief: Steal a package.
* Traveller:Visit every sector.
* Imperialist: Claim each planet once. It's not necessary to do it before it resets.
* Random Trail: Juke Further!

## Sorted by Objective

### **Kills:**

* First Blood: Kill 1 player (or ship).
* Lieutenant: Kill 10 players (or ships).
* Colonel: Kill 100 players (or ships).
* General: Kill 1K players (or ships).
* Envy: Kill a custom trail (kill someone who is using a trail other than the Low Health trail or Default trail).
* Friendly Fire: Kill a teammate (use a Grav Bomb or Grenades to do it).
* Blood Trail: 1.05x Damage Resistance.
* Lucky: Kill someone with 2200 Elo.
* Skilled: Exceed 2200 Elo.

### **Drifting:**

* Dizzy: Drift 1 hour total.
* Panda Trail: 1.05 Agility.
* Mechanic: Upgrade to 12 agility.

### **Exploration:**

* Adventurer: Complete each quest.
* Boing!: Touch the edge.
* Traveller:Visit every sector.

### **Conquest:**

* Imperialist: Claim each planet once. Now it's not necessary to claim all before server resets.
* Invader: Destroy a turret.
* Conqueror: Destroy 100 turrets.

### **Misc.:**

* Rich man: Get $100K.
* Millionaire: Get $1M.
* Rolling In It: Get $10M.
* Money Trail: 1.05x Money when doing quests.
* Thief: Steal a package.

## Trivia

* For more information on how to obtain each achievement, see in Suggested Play Path.