recursal/Fanatic-Fandom huggingface dataset:
Otaku

**Otaku** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

The Otaku is a class with low stats but uses its abilities to increase its damage. Its Switch Ability is Burning Passion, an ability that applies Strength buff to self and heals based on the users Strength

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 PDA
 Burning Passion
 Anime Love
 File:Anime Love Icon.png | Apply 5 *Strength* Action Buff, 5 *Agility* Action Buff, 5 *Intelligence* Action Buff to self.

## Obtain

Obtained from combining Jobless and Vast Experience.
Rogue

**Rogue** is one of the very first Jobs a player can obtain in Jobmania.

## Characteristics

**Rogue** boasts a high Agility stats, as well as a starter deck with multiple multi-hit Agility ability, great for Agility-Combo strategy. Its Switch Ability is Swift, an ability that deals 25% Agility as damage twice.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Swift
 File:Swift Icon.png | Deal 25% Agility, 25% Agility damage to the opponent.

## Obtain

Obtained from combining Jobless and a Dagger.
Dragon Knight

Dragon Knight is one of the 4 stars Jobs a player can obtain in Jobmania.

## Characteristics

**Dragon Knight** has high Strength and Max HP. It also provides immunity to Burn and Chill while active. Its Switch Ability is Dragon Slash, applying *Strength* Action Buff to self and deal extra Strength damage to Beast target.

## Passive Skill

**Dragonhide** - Guard Master. Immune to Burn, Chill while the job is active.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Dragon Slash
 Draconic Shield
 File:Draconic Shield Icon.png | Lose 5%/10% of Max HP. Apply Guard. Stack Guard to self. (*Combo Blend*)

## Obtain

Obtained from combining Knight and a Dragon Heart.
Samurai

Samurai is one of the 3 stars Jobs a player can obtain in Jobmania.

## Characteristics

**Samurai** utilises Strength and Agility stats for its attack. Its Switch Ability is Focus, granting 4 action buffs to all stats.

## Passive Skill

**Battojutsu** - Gain 1 *Strength* Boost. Start the combat with 3 *Strength* Buff, 1 *Agility* Buff.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Katana Slice
 Blitz Blade
 File:Blitz Blade Icon.png | Apply 8 *Agility* Action Buff to self. Deal 100% Agility damage to the opponent.

## Obtain

Obtained from combining Warrior and a Noble Mission.
Edgewater, Indiana

## Facts

It is a small town.

There is no Saks there.

Hoosier pie seems to be a popular signature thing there.

There is a Kmart.

The town has been through a lot.

The town had an auto parts factory that closed down because of outsourcing.

A lot of families left the town.

The biggest industry in the town now is the prison and it's even hard to get a job there.

CNN said that “Edgewater Indiana overflows with bigotry.”

There are not many gay people there.

There is an unpretentious, unattractive, unadorned motel.

There is a Big Boy out by the highway.

There is a mall.

There is an Applebees at the mall.

People there are angry and scared and powerless.

There is an Elks Lodge.

People call the town hick.

The highschool in town is called James Madison Highschool.

There is an arena where there are sometimes monster truck rallies.

There is a 7-eleven convenience store. where students sometimes hangout in front of.

## Quotes

"Um, there is no Saks here.”

“[You didn't come here] for the Hoosier pie?”

“We have a Kmart…”

“You have to understand this town’s been through a lot. We had an auto parts factory that closed down because of outsourcing. A lot families left. The biggest industry now is the prison and it’s even hard to get a job there. You picked a strange time to visit.”

“Edgewater Indiana overflows with bigotry.” - CNN

"Please let me leave this horrible place!" - Dee Dee
Tina Louise

This is an off-screen character.

Angie: "You know who they have playing [Roxie Hart] these days?" ... "Tina Louise. You know, Ginger from Gilligan’s Island?"

Barry: "My God. Is [Tina] still alive?" Angie: "Not really, no."

Angie: "I just got the call. Tina Louise has shingles! The producers want me to go on as Roxie Hart!"
Dual Wielder

**Duel Wielder** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

The Duel Wielder is a class with a high Strength and Agility stat. Its Switch Ability is Doubleslash, an ability that attacks twice using Strength.

## Passive Skill

**Duel-Wield** - Deal 40% Agility damage to the opponent at the end of every action while the job is active. Start the combat with 1 *Agility* Buff.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Rapid Slash
 Cross Slash
 File:Cross Slash Icon.png | Deal 100% Strength, 100% Agility damage to the opponent.
Street Fighter

**Street Fighter** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

**Street Figher** boasts a high Strength and Agility stats, as well as having a combination of Strength and Agility abilities as the starter deck, perfect for Strength-Agility cross-combo strategy. However, it possesses no Switch Ability.

## Passive Skill

**Endure** - Start the combat with 1 *Second Chance*.

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Kick
 Brawl
 File:Brawl Icon.png | Deal 40% Strength, 40% Strength, 40% Agility damage to the opponent.

## Obtain

Obtained from combining Brawler and Fallen.

## Bugs

* Despite having high Str and Agi stats, **Street Figher** has a job background of "High HP & Str" instead of the supposed "High Str & Agi". Recorded: 3rd Dec 2021
Gamester

**Gamester** is one of the 3 Stars Jobs a player can obtain in Jobmania.

## Characteristics

**Gamester** has decent all around stats similar to Piker. Its Switch Ability is Bet, giving the user gamble tokens.

## Passive Skill

**Gambling Addiction** - Recover 25 health at the end of every action while the job is active. Start the combat with 1 Pure Element, 1 Blind. (Gamble)

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Double Down
 Cold-hands Fallacy
 All-In
 File:All-In Icon.png | Lose 10%/20% of Max HP. Farewell! Deal 999999 damage to self. Apply 5 Gamble Token to self. Deal 50%/100% Max HP damage to the opponent. (Gamble, *Exhaust*)
Martial Artist

**Martial Artist** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

**Martial Artist** boasts high Strength and Agility and rather high Max HP, as well as having a combination of Strength and Agility abilities as the starter deck, perfect for Strength-Agility cross-combo strategy, while also able to counter the enemy attacks back with its own Strength. Its Switch Ability is Stack Guard, an ability that applies Stack Guard to the player.

## Passive Skill

**Counter** - Apply 25% *Strength* counter while the job is active.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Punch
 File:Punch Icon.png | Deal 40% Strength, 40% Strength damage to the opponent.

## Obtain

Obtained from combining Brawler and Martial Arts Training.
Sorcerer

Sorcerer is one of the Jobs a player can obtain in Jobmania.

## Characteristics

The Sorcerer is a class with a very high Intelligence stat. Its Switch Ability is Weakened: Intelligence, which applies  Intelligence Vulnerable  and deals Intelligence damage.

## Passive Skill

**The Wise** - Gain 1 *Intelligence* Boost. Start the battle with 2 *Intelligence* Buff

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Dark Magic
 Magic Enhancement
 File:Magic Enhancement Icon.png | Apply 2 *Intelligence* Buff to self.

## Obtain

Obtained from combining **Sorcerer** and Magic Ring.
Arcane Crystal

Arcane Crystal is one of the 1 stars Heroes a player can obtain in Jobmania.

## Active Skills

*Hero Active Abilities are abilities that can be triggered by swiping up/down the hero potrait on bottom left during combat. Each Hero can have up to 2 active abilities. Each Ability has their own cooldown.*

 Arcane Energy
 File:Arcane Energy Icon.png | Lose 10%/20% of *Max HP*. Deal 70% Strength, 70% Agility, 70% Intelligence damage to the opponent. (*Combo Blend*)
Warrior

**Warrior** is one of the very first Jobs a player can obtain in Jobmania.

## Characteristics

**Warrior** boasts a high Strength and Max HP stats. Its Switch Ability is Slash, an ability that deals 100% Strength as damage.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Bulk Up
 File:Bulk Up Icon.png | Apply 5 *Strength* Action Buff to self.

## Obtain

Obtained from combining Jobless and a Sword.
Hunter

**Hunter** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

The Hunter is a class with a high agility stat. Its Switch Ability is Healing Herb, an ability that removes bleed and bleed Vulnerable as well as recover 650 health.

## Passive Skill

**Booby Trap** - Deal 70% Agility damage to the opponent at the end of every turn while the job is active.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Bandage
 Stealth
 File:Stealth Icon.png | Apply 1 *Agility* Action Buff to self. Inflict 1 Blind, 1 Dizzy on the opponent

## Obtain

Obtained from combining Ranger and Dagger.
Medic

**Medic** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

Similar to its predecessor, the Healer, **Medic** boasts a high Intelligence stats as well as a healing Switch Ability. However, Medic's starter deck, as well as its Switch Ability, is a combination of several attributes (Max HP, Strength, and Agility). Its Switch Ability is Bandage, an ability that recovers 70% Agility as health, thus it is a very good healing job in the early phase of the run until more powerful or suitable healing jobs is acquired.

## Passive Skill

**Medicare** - Gain 2 *Instinct*. Apply 25% *Intelligence* counter while the job is active.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Cripple
 Medicine
 File:Medicine Icon.png | Recover 70% Agility, 70% Agility health. (*Exhaust*)

## Obtain

Obtained from combining Healer and Medicine.
Ranger

**Ranger** is one of the very first Jobs a player can obtain in Jobmania.

## Characteristics

**Ranger** boasts a high Agility stats, as well as a starter deck with multiple multi-hit Agility ability, great for Agility-Combo strategy. Its Switch Ability is Take Aim, an ability that applies 5 Agility Action Buff to the player.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Take Aim
 File:Take Aim Icon.png | Apply 5 *Agility* Action Buff to self.

## Obtain

Obtained from combining Jobless and Throwing Weapons.
Maniac

Maniac is one of the Jobs a player can obtain in Jobmania.

## Characteristics

**Maniac** boasts both a high Strength and Agility stat, with having low Intelligence. Its Switch Ability is Headbutt, an ability that takes 5% of max HP to deal 25% of the foes max HP.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Self Harm
 File:Self Harm Icon.png | Lose 15%/30% of *Max HP*. Apply 2 Max HP buff. 5 *Max HP* Action Buff to self. Apply 4 Insane to self. (*Exhaust*)

## Obtain

Obtained from combining Rogue and Medicine.
Bowman

**Bowman** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

Like its predecessor, the Ranger, **Bowman** boasts a high Agility stats. Unlike the Ranger, however, the starter deck of Bowman contains a single-hit Agility ability and multiple Agility boosting abilities, great for a strategy focuses on dealing massive Agility damage. Its Switch Ability is Shoot, an ability that deals 100% Agility as damage.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Take Aim
 Reload
 File:Reload Icon.png | Apply 2 *Agility* Buff to self.

## Obtain

Obtained from combining Ranger and a Bow.
Magus

**Magus** is one of the 3 stars Jobs a player can obtain in Jobmania.

## Characteristics

**Magus** boasts high Intelligence stats, but has low HP. Its Switch Ability is Book Of Heal, applying Intelligence buff and self-healing.

## Passive Skill

**The Wise** - Gain 1 *Intelligence* Boost. Start the combat with 2 *Intelligence* Buff.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Arcane Energy
 Stargazing
 File:Stargazing Icon.png | Recover 1 ability from the discard pile. Remove Insane from self. Apply 1 Intelligence Buff to self.

## Obtain

Obtained from combining Mage and a The Book Of Wisdom.
Hold My Hand

"**Hold My Hand**" is a song featured in the Netflix adaption of The Prom, performed by Hootie & the Blowfish. The song was briefly played in *Talk to the Hand* as the 90's sitcom's theme song, the show starred Trent Oliver, which everyone knows him as *that* guy from the beloved early aughts' sitcom.

## Lyrics

*With a little love and some tenderness

We'll walk upon the water

We'll rise above the mess

With a little peace and some harmony

We'll take the world together

We'll take them by the hand

'Cause I've got a hand for you, oh

'Cause I wanna run with you

Yesterday, I saw you standing there

Your head was down, your eyes were red

No comb had touched your hair

I said, get up, and let me see you smile

We'll take a walk together

Walk the road awhile, 'cause

'Cause I've got a hand for you

I've got a hand for you

'Cause I wanna run with you

Won't you let me run with you, yeah

Want you to hold my hand

(Hold my hand)

I'll take you to a place

Where you can be

(Hold my hand)

Anything you wanna be because

I wanna love you the best that

The best that I can

See I was wasted, and I was wasting time

'Til I thought about your problems

I thought about your crimes

Then I stood up, and then I screamed aloud

I don't wanna be part of your problems

Don't wanna be part of your crowd, no

'Cause I've got a hand for you

I've got a hand for you

'Cause I wanna run with you

Won't you let me run with you

Want you to hold my hand

(Hold my hand)

I'll take you to the promised land

(Hold my hand)

Maybe we can't change the world but

I wanna love you the best that

The best that I can, yeah

Let me walk, oh won't you let me, let me

(Hold my hand)

Want you to hold my hand

(Hold my hand)

I'll take you to a place where you can be

(Hold my hand)

Anything you wanna be because

I oh no, no, no, no, no

(Hold my hand)

Want you to hold my hand

(Hold my hand)

I'll take you to the promised land

(Hold my hand)

Maybe we can't change the world but

I wanna love you the best that

The best that I can

Oh, best that I can*
Healer

**Healer** is one of the very first Jobs a player can obtain in Jobmania.

## Characteristics

**Healer** boasts a high Intelligence stats. Its Switch Ability is Heal, an ability that recovers 70% Intelligence as health, thus it is a very good healing job, especially for Intelligence strategy, in the early phase of the run until more powerful healing jobs is acquired.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Cure
 File:Cure Icon.png | Recover 100% Intelligence health.

## Obtain

Obtained from combining Jobless and a Staff.
Barbarian

**Barbarian** is one of the 2 stars Jobs a player can obtain in Jobmania.

## Characteristics

**Barbarian** boasts a high Strength stat, as well as a passive skill that boosts the Strength stat even further, couples with a starter deck full of Strength abilities. However, it possesses no Switch Ability.

## Passive Skill

**Strong** - Gain 1 *Strength* Boost. Start the combat with 1 *Strength* Buff.

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Bulk Up
 Cross Axe
 File:Cross Axe Icon.png | Deal 100% Strength, 70% Strength damage to the opponent.

## Obtain

Obtained from combining Warrior and an Axe.
High Priest

**High Priest** is one of 3 stars Jobs a player can obtain in Jobmania.

## Characteristics

**High Priest** boasts high Intelligence, with low stats on everything else. It lacks starting attack abilities, but has plenty of recovery abilities instead. Its Switch Ability is Pray, applying *Intelligence* Action Buff to self and recover Intelligence health.

## Passive Skill

**Faith** - Gain 1 *Max HP* Boost, *Protective Heal* 2.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Worship
 Pray
 Devotion
 File:Devotion Icon.png | Increase AP next turn by 1. Apply 1 *Intelligence* Boost, 4 *Intelligence* Action Buff to self.

## Obtain

Obtained from combining Priest and Noble Mission.
Alyssa Greene

**Alyssa Greene** is a popular but closeted cheerleader and the daughter of Mrs. Greene, the head of the PTA. Her secret girlfriend is Emma, a teenager from Indiana whose prom was cancelled by the Parent-Teacher Association because she wanted to bring her.

## History

Emma officially asks Alyssa to this new prom and she agrees, promising to come out to be with her.

Emma calls Alyssa who tells her she knew nothing about the other prom. Emma asks her to come and be with her but she refuses to come out.

Alyssa meets with Emma to apologize, telling her about all the pressure her mother puts on her to be perfect and how she blames Alyssa for her father leaving. Emma is unable to accept her apology and they break up.

Alyssa comes out to her mother in front of the school, confessing her love for Emma. Mrs. Greene is reluctant to accept Alyssa as she is, but Barry steps in, saying if she doesn't accept Alyssa, she is going to lose her. She is devastated but begins to become more open and agrees to listen to her daughter.

## Facts

She is described as an intelligent looking girl in the libretto.

She is on the prom committee.

She is a part of the debate club.

She has bible camp each summer.

She is a cheerleader.

She is a part of the student council.

She is in a relationship with Emma Nolan

## Quotes

"[Shelby and Kaylee] are not my friends!"

"Endless rules apply when you are Alyssa Grenne
Angie Dickinson

**Angie Dickinson** is a life-long chorus girl who just quit her job of 20 years in the musical *Chicago* after the producers never let her go on for the role of Roxie Hart. She teams up with three other actors to take up "a cause" to appear selfless. After searching on Twitter for a cause, they find Emma, a teenager from Indiana whose prom was cancelled by the Parent-Teacher Association because she wanted to bring her girlfriend. Seeing the opportunity, and some personal connection, the actors decide to go to Indiana to help.

The actors encourage Emma to step up and become the face of the story, but she is too scared. Angie encourages her by teaching her about zazz, sharing with her a story about Bob Fosse and the original production of *Chicago.*

Emma and Alyssa show up early to meet with the actors and Principal Hawkins. Just then, Angie receives a message that Tina Louise, the actress who had been playing Roxie and known as Ginger from *Gilligan's Island*, has shingles and they need Angie to go on in the role the following day.

## Facts

She is described as "a leggy chorine" in the libretto.

She often has a small bottle of liquor in her bag.

She likes fosse dancing.

## Quotes

"Well, I think [the biggest problem in America right now] is the electoral college. It needs to be abolished."

"Well, the electoral college was created to allow the smaller states to have power in a Federalist government. If the amount of electoral college votes a states received was directly proportional to its population then the - "

"Well, at least [the motel] is quieter [than the bus]. If I had to sit through “Day by Day” one more time, I would have killed them all one by one."

"Orbitz gave this place three stars."

"Don’t sell yourself short [Emma]. You’re the one who scared people."

"Who wants a drink?"

"[Mrs. Greene] makes my skin crawl."

"How old do you think I am? This was in 1975."

"If your hands are shaking, just turn ‘em into jazz hands!"

"You don’t understand the concept of zazz. The zazz is not the moves. The zazz comes from within. Do the moves and give ‘em some zazz."

"I think I got about 2 [thousand] left on my card."

"I just got the call. Tina Louise has shingles! The producers want me to go on as Roxie Hart!" ... "I said, “No way, I have a prom to go to.”" ... "I was kidding. I’m taking the red-eye tomorrow. Let’s get this party started!"
Piker

**Piker** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

The Piker has decent all around stats. Its Switch Ability is Bet, giving the user gamble tokens.

## Passive Skill

**Gambling Addiction** - Recover 25 health at the end of every action while the job is active. Start the combat with 1 Pure Element, 1 Blind. (Gamble)

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Swap
 Cold-hands Fallacy
 File:Cold-hands Fallacy Icon.png | Skip 1 turns. Apply 2 Gamble Token to self. Gain 25% Intelligence Protect. Recover 25% Intelligence Health. (Gamble, *Combo Blend*)

## Obtain

Obtained from combining Jobless and Coins.
Mafia

Mafia is one of the 3 stars Jobs a player can obtain in Jobmania.

## Characteristics

**Mafia** has pretty balanced stats, but more favored towards Strength. Most of its attacks utilise Strength and Agility. Its Switch Ability is Shotgun, applying *Strength* Action Buff to self while dealing Strength damage twice to opponent.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Gun
 Katana Slice
 File:Katana Slice Icon.png | Apply 5 *Strength* Action Buff to self. Deal 100% Strength damage to the opponent. (Humanoid)

## Obtain

Obtained from combining Criminal and Gun.
Magic Swordsman

**Magic Swordsman** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

**Magic Swordsman** boasts a high Intelligence stats with other stats coming in close. Its Switch Ability is Basic Spell, an ability that deals 100% Intelligence as damage.

## Passive Skill

**Gift Of Magic** - Gain 1 *Intelligence* Boost.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Spellblade
 File:Spellblade Icon.png | Deal 70% Intelligence, 70% Strength damage to the opponent. (*Lifesteal*, *Focus Energy*, *Combo Blend*)

## Obtain

Obtained from combining Mage and a Sword.
Hero

**Hero** is one of the 3 stars Jobs a player can obtain in Jobmania.

## Characteristics

Hero is a class with a balanced status spread. Its Switch Ability is Heroic Power, applying 1 Pure Element and deal 40% of each stats to the opponent.

## Passive Skill

**Bravery** - Gain 1 *Max HP* Boost, 2 *Rage*, 2 *Instinct*.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Heroic Power
 Heroic Journey
 File:Heroic Journey Icon.png | Apply Stack Charge, 3 Strength Action Buff, 3 Agility Action Buff, 3 Intelligence Action Buff to self. (*Combo Blend*)

## Obtain

Obtained from combining Warrior and Hero Medallion.
Knight

**Knight** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

Similar to its predecessor, the Warrior, **Knight** boasts a high Strength and Max HP stats. It also boasts a passive skill that reduces damage taken by 20% when the job is active, while also starts the combat with Protect. Its Switch Ability is Recover, an ability that recovers 10%/15% Max HP as health.

## Passive Skill

**Heavy Armor** - Reduce damage taken by 20% while the job is active. Start the combat with 10%/15% Max HP Protect.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Starting Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Shield Bash
 File:Shield Bash Icon.png | Gain 10%/15% Max HP Protect. Deal 70% *Protect* damage to the opponent.

## Obtain

Obtained from combining Warrior and a Shield.
Soldier

**Soldier** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

**Soldier** boasts a balanced stats, while its skill set leans toward Strength-Agility combo-based strategy. Its Switch Ability is Gun, an ability that applies 6 Agility Action Buff to self then deals 70% Agility as damage.

## Passive Skill

**Battle Stance** - Apply 10% *Strength* counter while the job is active. Start the combat with 1 *Agility* Buff, 1 *Strength* Buff

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Bomb
 File:Bomb Icon.png | Lose *5%/10% of Max HP*. Deal 150% Strength damage to the opponent.

## Obtain

Obtained from combining Warrior and a Gun.
Jobless

**Jobless** is the starting Job for the players in Jobmania.

## Characteristics

**Jobless** boasts a balanced stats across all stats. Unique to the Jobless, when it is used to craft other jobs, it is not consumed.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Assault
 File:Assault Icon.png | Deal 10%/15% *Max HP*, 10%/15% *Max HP* damage to the opponent.
Blasphemer

**Blasphemer** is one of 3 stars Jobs a player can obtain in Jobmania.

## Characteristics

**Blasphemer** has high Strength and Agility, but low Intelligence stats. Its passive encourage play on Switch Ability. Its Switch Ability is Fragility, inflicting *Strength* Debuff and *Intelligence* Debuff to the opponent.

## Passive Skill

**Narrow-Minded** - AP+2. (Player Only) Hand Limit-1

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Curse
 Fragility
 File:Fragility Icon.png | Inflicting 2 *Strength* Debuff, 2 *Intelligence* Debuff on the opponent.

## Obtain

Obtained from combining Maniac and Dark Spirit.
Thief

**Thief** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

Similar to its predecessor, the Rogue, **Thief** boasts a high Agility stats, as well as a starter deck with multiple multi-hit Agility ability, great for Agility-Combo strategy. Its Switch Ability is Bloody Cut, an ability that deals 40% Agility as damage, as well as inflicting Bleed 1 on the opponent.

## Passive Skill

**Quick Shiv** - Deal 10% Agility damage to the opponent at the end of every turn while the job is active.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Bandage
 File:Bandage Icon.png | Recover 70% Agility health.
Psychopath

**Psychopath** is one of 3 stars Jobs a player can obtain in Jobmania.

## Characteristics

**Psychopath** has balanced stat spread, with Agility as the lower one. It has same passive with Maniac. Its Switch Ability is Precision Stab, dealing Agility damage trice to opponent with bonus damage to humanoid and beast.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Bloody Cut
 Self Harm
 Dark Secrets
 File:Dark Secrets Icon.png | Lose 10%/20% of *Max HP*. Inflict 8 Insane, 2 Depress on the opponent. (*Exhaust*)

## Obtain

Obtained from combining Maniac and Fallen.
Tom Hawkins

**Tom Hawkins** is the school principal of James Madison Highschool/Edgewater Highschool and Emma's ally.

Mr. Hawkins informs Emma that he has spoken to the state attorney and that he believes they have a chance to reinstate the prom. Emma and Mr. Hawkins begin to make progress.

Mr. Hawkins and Dee Dee go to Applebee's to celebrate that the state attorney ruled that the school must hold a prom.

Mr. Hawkins reveals that the PTA put on another prom across town and this one just for Emma, as required by the state attorney.

Mr. Hawkins berates Dee Dee for being so self-centered. She performs his favorite song to make it up to him and vows to begin thinking of others.

## Facts

He is the principal of James Madison high school.

He supports the LGBTQ+ community.

He is a big fan of Dee Dee Allen.

He is black.

He is straight.

He saw Swallow the Moon.

He has the album of Swallow the Moon.

He saves up all his money to go to New York every summer and sees as many Broadway shows as he can.

He's seen Dee Dee many times on Broadway.

He was single.

He never liked Eddie Sharpe's show.

## Quotes

"First thing I’m going to do is contact the Indiana State’s Attorney. This isn’t about school rules; this is a civil rights case."

"I’m betting pressure from the State’s Attorney will stop them cold. It better, because I’ll tell you this much: if word gets out, people are gonna get mad."

"Next thing you know, some modern day Eleanor Roosevelt is going to march down here and all hell is going to break loose."

"Okay. I just got off the phone with the State’s Attorney. Like I suspected, she thinks this is a civil rights issue. This is a big deal, Emma."

"The State’s Attorney wants us to hold an inclusive prom, yes, because that’s what they feel best reflects America’s values."

"Just to be clear, this is America."

"Again, it’s not a homosexual prom; it’s an inclusive prom and you don’t have to attend if you don’t want to."

"Look I’m sorry you’re upset, but the organization of the prom is within the purview of the Student Council. Let’s hear what they have to say. Alyssa?"

"But you can’t [go to prom]. Because some of the parents in this room are homophobic. That’s what this is about. And that’s why the courts are involved. Now I know the unfamiliar can be frightening, but the fact is a young girl at this school - an honor student - stood up and asked us all to take a closer look at our beliefs. So, let’s do that. Ask yourself exactly what is it that you find so frightening about homosexuals?"

"Oh, it’s not a nightmare. You can wake up from a nightmare. I’ve got to go deal with the riot in the parking lot."

"...thanks to pressure from the State’s Attorney’s office, Prom is back on."

"I save up all my money and I go to New York every summer. I see as many Broadway shows as I can. When I run out of money, I second act ‘em."

"...a distraction is momentary. An escape helps you heal."

"If you want people to like you instead of hate you, you have to be good. A good person. You have to put other people’s interests before your own."

"Well, it looks like you don’t represent the beliefs of everyone in our community."
Boxer

**Boxer** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

The Boxer is a class with a high Strength stat. Its Switch Ability is Cross Punch, which deals great ammounts of Strength damage.

## Passive Skill

**Boxing Stance** - Gain 1 *Strength* Boost. Apply 25% Strength, 10% *Strength* counter while the job is active.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Right Hook
 File:Right Hook Icon.png | Inflict 5  *Protect* Pierced  on the opponent. Deal 100% Agility damage to the opponent.

## Obtain

Obtained from combining Brawler and Boxing Gloves.
Wizard

**Wizard** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

Like its predecessor, the Mage, **Wizard** boasts a high Intelligence stats. Its Switch Ability is Barrier, an ability that gives the player Protect value equals to 70% Intelligence, making it a very useful support job for Intelligence Strategy until a more suitable replacement is acquired.

## Passive Skill

**Gift Of Magic** - Gain 1 *Intelligence* Boost.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Magic Enhancement
 File:Magic Enhancement Icon.png | Apply 2 *Intelligence* Buff to self.

## Obtain

Obtained from combining Mage and a Magic Ring.
Shelby

**Shelby** is a girl and friend of Kaylee who disapproves of Emma taking a girl to the prom.

Shelby and Kaylee overhear Alyssa telling Emma that she's finally going to tell her mom about their relationship, and make a plan to keep Emma from attending the dance.

Shelby and Kaylee get ready for the prom and vow to get revenge on Emma for almost cancelling the dance.

Shelby's boyfriend is Kevin.

Shelby showed up to the inclusive prom with Kevin as well.

## Facts

She was on the prom committee.

She was involved in leaving the bear in Emma's locker.

She bullied Emma.

She is good friends with Kaylee.

She and Kaylee figured out that Alyssa and Emma were together and made the plan against them.

She goes to church and is a Christian.

She was quicker to accept Emma than Kaylee was.

She's in a Spanish class.

She sometimes hangs out with other students in front of the convenience store.

She has lost her virginity.

## Quotes

"Thank you so much for cancelling Prom."

"Unlike your social life, this is not over."

"She almost ruined it for all of us."

"Well, I hate to sound conceited, but the boys get overheated, when I strike a pose or two like thus!"

"We know about you and Emma. Believe me, we’re doing you a favour."

"I saw a Fox News van drive down my street yesterday."

"You don’t feel even slightly bad for Emma? You guys used to hang out."

"Well, maybe she was always gay."

"Love thy neighbor"

"Hey, Emma can we talk to you? I was a jerk, and I'm sorry. You deserve to go to prom just like any other kid."

"Oh! You should be our drama teacher!"
Priest

**Priest** is one of the very first Jobs a player can obtain in Jobmania.

## Characteristics

Similar to its predecessor, the Healer, **Priest** boasts a high Intelligence stats and a healing Switch Ability, as well as an Intelligence healing effect at the end of every turn. Its Switch Ability is Cure, an ability that recovers 100% Intelligence as health, thus it is a very good healing job, especially for Intelligence strategy, in the early-mid phase of the run until more powerful healing jobs is acquired.

## Passive Skill

**Serenity** - Recover 70% Intelligence health at the end of every turn while the job is active.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Prey
 Worship
 File:Worship Icon.png | Remove Depress, *Dark* Vulnerable from self. Recover 100% Intelligence health. (Light)

## Obtain

Obtained from combining Healer and a Noble Mission.
Gunner

**Ranger** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

**Gunner** boasts a high Agility stat and Strength not too far apart. Its Switch Ability is Shotgun, an ability that applies 5 Strength Action Buff to the player then deals 40% Strength as damage twice.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

## Obtain

Obtained from combining Ranger and a Gun.
Theprom Wiki

**Welcome to the The Prom Wiki!**
The Prom is a musical that follows four Broadway actors lamenting their days of fame, as they travel to the conservative town of Edgewater, Indiana, to help a lesbian student banned from bringing her girlfriend to high school prom.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Nick Boomer

**Nick Boomer** is one of the supporting characters in The Prom and he is Kaylee's boyfriend.

## Facts

* He bullied Emma, later, he, Kevin, Kaylee and Shelby felt bad for her, during Love Thy Neighbor.
* He gave Kaylee red roses for their promposal.
* He was in J.V. football.
* He is a big man on campus and adored by many students.

## Quotes

* "Hey, Emma, who is this girl you were going to bring to Prom anyway? I didn't know we had more than one lesbo in town."
* "Well, then, why don't you, like, exchange her for a guy?"

## Portrayal

* Broadway: Teddy Toye
* Netflix Adaption: Nico Greetham
Exorcist

**Exorcist** is one of 4 stars Jobs a player can obtain in Jobmania.

## Characteristics

**Exorcist** has well-balanced stats, favored more to Intelligence. It starting abilities use Max HP and Intelligence. Its Switch Ability is Cleanse, applying *Intelligence* Action Buff to self and deal Intelligence damage to the opponent.

## Passive Skill

**Exorcist** - Gain *Protective Heal* 1, *Offensive Heal* 1. Recover 25% Intelligence health at the end of every action while the job is active.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Exorcism
 Pray
 Holy Water
 File:Holy Water Icon.png | Remove Depress, *Dark* Vulnerable from self. Recover 20%/35% Max HP health. Deal 15/25% Max HP damage to the opponent. (Light, Spirit, *Exhaust*)

## Obtain

Obtained from combining Priest and Secret Training.
Sheldon Saperstein

**Sheldon Saperstein** is Barry Glickman and Dee Dee Allen's publicists.

Sheldon tells Barry and Dee Dee that the show received an awful review from The New York Times.

Sheldon fails to tell the actors that they will be performing the song that Trent wrote at a monster truck show where they are boo'ed off the stage.

Sheldon was in attendance of the prom.

## Facts

He thinks that Big Boy is a gay bar.

He thinks Mrs. Greene shops at The Dress Barn.

He doesn't think highly of The Dress Barn.

## Quotes

"Wow. This is not the review you want when you’ve got crappy advance sales. This is going to close us."

"Nobody’s going to buy a ticket to this show after they read this."

"It’s not the show. It’s you two. You’re not likable."

"We’ve been over this a million times: nobody likes a narcissist. Leave it to me. I’ll go try to change the narrative, once again."

"Some of the larger hicks are trying to tip over the bus."

"Oh ye of little faith! I got one! I had to get down on my knees a few times, but it was worth it. Good sound system. Good sight lines and a crowd of 2500 guaranteed!"

"No, it’s an arena! You’re the halftime show at something called a monster truck rally."

"There’s no spinning this. It was a complete disaster."

"This town has a gay bar?"

"My God. What’s the theme of this prom: Death Row?"

"This is a PR problem - "

"I don’t know. She’s spun this whole thing to make herself look like the victim. She’s good. If she didn’t shop at The Dress Barn, she could work in PR."

"Eddie Sharpe? On a weekday? Maybe 16 million."
Criminal

**Criminal** is one of the Jobs a player can obtain in Jobmania.

## Characteristics

The Criminal is a class with a high Intelligence stat and good Agility stat. Its Switch Ability is Gun, an ability that buffs Agility and deals damage based on Agility.

## Passive Skill

**Narrow-Minded** - Ap+2. (Player Only) Hand Limit-1.

## Switch Ability

*Switch Abilities are abilities that are activated when switching to the target Job. Each job has one Switch Ability*

## Abilities

*Starting Abilities are abilities that the player starts off with when entering the dungeon.*

 Brawl
 Surrender
 File:Surrender Icon.png | Recover 30%/50% Max HP D/H health. Apply 3 *Strength* Debuff, 3 *Agility* Debuff, 3 *Intelligence* Debuff to self. (*Exhaust*)

## Obtain

Obtained from combining Rogue and Fallen.
Ross Bot

Ross Bot was a bot owned by Nesryn.

## Appearance

Ross was similar or the same in appearance to Ross Federman of Tally Hall.

## Personality

Ross was shown to get excited about proteins and be greatly knowledgeable about them. He had aspirations of becoming a chair not because he wanted to be sat on but because he thoughts they're cool. Ross was often shown playing Russian Roulette.

## Relationships With Other Bots/Server Members

### *Mike Jones*

Ross originally appeared to be untrusting or suspicious of Mike. One time Mike told him to sing but not The Fresh Prince Of Bel Air. Ross sang that to get on his nerves and Mike dunked him in the deep fryer. Mike is overall rather protective of Ross and is shown trying to convince him to go to sleep before the sleep function was implemented. Ross and Mike are from different makers/companies. (Mike is later revealed to be AcapheCorp.) Mike considers Ross his “third best friend.” Mike originally considered himself on par to Ross’ intelligence but in completely different fields until remembering that Ross had a Ph.D and to forget every thing he said. Mike did not remember Ross after losing his memories.

## Trivia

-Ross Bot's colour was "One Smoot Tall" (#D0D2D4). A 'smoot' is a real unit of measurement and is exactly 5"7, Ross' height.

-Ross was Nesryn's first bot.
XIX RHG

Grynx and Whyvit Immortal decided to proceed together to Zexn where they would re-meet Aflyn, Gry and C`msee before turning South to visit Jnta, Itn, and Grn. They set off North and came to Zexn where they met the Nordlaewelhum. Whyvit Immortal told of their relatives and their journeys and listened to theirs before asking if any of them were immortal as she. She did not know they were not immortal and they did not know anyone was and became angry that she was granted immortality while Grynx was not.
Wub Wars

Wub Wars is a minigame held in the server. Each person selects from between one of six teams and must be active in the server to earn levels. The team with the most collective levels at the end of the month wins. Levels are reset each month. This game replaced The Tally Turmoils after the server rebranded.

## Current Teams

The Braken Brigade

The Ephixa Enjoyers

The Laszlo Lunatics

The Pegboard Patrol

The Rogue Renegades

The Tristam Tricksters

## Beta Teams

There were a handful of team names that may have been selected when the admins were still picking.

The Au5 Army/Aerials

The Fiji Fighters/Fleet/Flight

The Karma Krusade

The Muzz Millitants/Marines

The Nitro Navy/Nation

The Noisestorm Navy/Nation

The Protostar Patrol/Putsch

The Varien Victors

The Walking Winners/Wing/Warriors

The WRLD Winners/Wing/Warriors

The 7 Minute Diehards

## Trivia

-Each team's role colour is a reference to a genre visualiser colour used in Monstercat videos between 2011-2016. These are:

* The Braken Brigade: Glitch-Hop
* The Ephixa Enjoyers: House
* The Laszlo Lodge: Indie Dance + Nu Disco
* The Pegboard Patrol: Drumstep
* The Rogue Renegades: DnB
* The Tristam Tricksters: Dubstep.

This means the unused colours are:

* Dubstep (Old) (Slightly Different Purple)
* Hard Dance (Old) (Lime)
* Electro (Yellow)
* Future Bass (Light Blue)
* A Handful Of Genres, Chillout (Grey)
* Hard Dance/Happy Hardcore (Green)
* Trance (Blue)
* Trap (Maroon/Brown/Dark Red)
The Simon Siege

TomcatAcaphe (Formerly)

The Simon Siege was a team in The Tally Turmoils. Their mascot was Simon Spicer and they were represented with the colour purple.

## History

The Simon Siege was one of the "Rainbow Seven" Teams along with the original six. It was a Request Team by Nesryn.

## Trivia

-They were the only team to be directly based on a bot in a the server.

-They were the first request-team.

-Their name was often misspelled as "The Simon Seige." This included their role and channel all the way up until their dissolution.