Fragmentos Iridescentes

**Fragmentos Iridescentes** *(IS)* are one of the **4** in-game currencies featured in *Dead by Daylight* , and was introduced with Patch 1.2.0.

## Overview

**Iridescent Shards** are one of the Player Progression Currencies and can be used to unlock Unique Perks in the Shrine of Secrets, as well as higher Tiers of those Perks, and various Cosmetic pieces in the in-game Store.
The former use case is an alternative to raising a Character's Prestige Level.

### History

Originally, **Iridescent Shards** could only be used to purchase Teachable Perks from the **Shrine of Secrets**, which then allowed them to spawn in the Bloodwebs of all Characters.
This original use case was an alternative to raising a Character's Level to **30, 35, 40**, where the Teachable Perks would spawn naturally, and was the original purpose for implementing the **Shrine of Secrets**.

## Obtaining

**Fragmentos Iridescentes** are earned by gaining Experience Points from playing Trials and thus progressing one's Player Account Level.

On *Dead by Daylight Mobile*, **Fragmentos Iridescentes** may also be obtained from completing Daily and Weekly Rituals.

### Amount

The amount of **Fragmentos Iridescentes** obtained is determined by your Player Account Level. Levelling up the account will reward the Player with a certain amount of Shards.

## Spending

### Previous System

**Fragmentos Iridescentes** could be spent in the Shrine of Secrets in exchange for Teachable Perks. When a Perk is purchased from the Shrine of Secrets, it is removed, but will be replaced at the end of the rotation, which takes place every Wednesday at 00:00 UTC.

Teachable Perks usually cost **2,000 Iridescent Shards** or **2,700 Iridescent Shards** when appearing in the Shrine for the first time.

If a Player has already unlocked one of the Teachable Perks available for purchase, buying that Perk again from the Shrine of Secrets will instead grant **150,000 Bloodpoints,** or, if that Perk is from a Character of a recent DLC, it will grant **250,000 Bloodpoints**.

As of Patch 2.0.0, **Original Characters** may also be purchased from the Store with **9,000 Iridescent Shards**, and many cosmetic items can be bought for varying amounts of **Shards**.

## History

### Up to Patch 2.0.0

* The amount of obtained Shards was directly tied to the time a Player spent actively participating in a trial. 1 minute of active play would reward them with **1 Iridescent Shard**. The maximum amount that could be obtained in a single trial was capped at **10 Iridescent Shards**.
* **Fragmentos Iridescentes** were capped at **1,000**.
* Teachable Perks generally cost **550 Iridescent Shards** or **750 Iridescent Shards** if they were from a recent DLC.
* Buying an already owned Teachable Perk would reward you with **200,000 Bloodpoints** or **250,000 Bloodpoints** if they were from a recent DLC.

### Fifth Year Anniversary

* For the duration of the Event, Teachable Perks cost **1500 Iridescent Shards** with the Shrine of Secrets being refreshed every 24 hours.

## Trivia

* **Fragmentos Iridescentes** are the second currency to be released in the game, after Bloodpoints .
* **Fragmentos Iridescentes** and Rift Fragments  are the only currencies to rely on *XP*.

## Gallery

* The current icon of **Fragmentos Iridescentes** (since Patch 3.3.0).
* The old icon of **Fragmentos Iridescentes** (pre-Patch 3.3.0).

Plantilla:Currencies
es:Fragmentos Iridiscentes