Agent X

Agent X is a character created by the user DementedHD. He was created on April 21st, 2022.

## Overview

Agent X is the sentient AI of a piracy screen designed to locate, capture, and study EXEs. Its piracy screen was supposed to be changed due to Sonic's design not being accurate to the loveable hedgehog, and the coding for it seemed to have unintended results. However, due to a coding mistake, this allowed its piracy screen to remain. Agent X has a tall, slender build, shorter quills that are wavy, white fur with blue skin, and wears a formal suit with a white jacket and blue pants. Agent X also sports white shoes with blue straps and a lens over its eyes made of the same material as sunglasses.

## Biography

Sometime after the original Sega Genesis game titles of Sonic the Hedgehog were released, piracy became a huge problem due to the ease of pirating all kinds of media. Sega created a piracy screen for Sonic the Hedgehog that would trigger when a pirated copy was being played. Unfortunately, the piracy screen caused some slight issues with the game, even for those who had purchased legitimate copies. These were not bugs, but instead, it appeared as if the screen was being monitored. Whenever Sonic or any playable character touched a checkpoint, there would be a sudden flash of a white screen, along with a timestamp on the bottom right of the screen.

After finishing a level, more text would appear in the format of: ["{zone\_name}"]["{time\_finished}"][disturbances:"{disturbances}"]. This made people very suspicious of Sega, accusing them of illegal monitoring on other people's devices. Sega claimed that they had no idea why the games would behave this way or for what purpose. Stranger still is that no matter how many attempts Sega made to search for the code for the piracy screen... it remained hidden. With time, Agent X has managed to spread to all Sonic titles, enforcing its law across the games and keeping them under tight surveillance as it sees fit.

It has slowly upgraded itself to the point of being a singular AI that branches out into an entire network across the Sonicverse. Aside from the occasional pirated copy, Agent X will trigger when it senses entities that do not belong in the game and will actively seek them out to contain them. This included other EXEs. Though it can be defeated and destroyed by its EXE target, it will eventually return to capture them, now armed with knowledge from the previous encounter.

The reason for how this is possible is because the Agent X uses is not its true form; instead, it is a proxy it has created to traverse the Sonicverse. If the proxy is severely damaged, Agent X will temporarily retreat to repair itself--the duration of the repair depends on how much damage the proxy sustained during the encounter. However, if the proxy is completely destroyed, Agent X will need to create a new body before it can continue its mission. When Agent X has a target in its sights, no matter how long it takes, Agent X will hunt them down until they are either captured or eliminated altogether.

## Abilities/Weaknesses

### Abilities

Agent X has a handful of abilities that come in handy for its work:

* Teleportation: Agent X can teleport to zones via a network it establishes throughout the universe by scanning it. This works like an underground web with checkpoints in certain spots of the terrain.
* Gadgets: Agent X has a couple pieces of weaponry at its disposal, including taser-like attachments in its fingertips and a handgun that fires rounds scrambling corrupted entities that do not belong in the game. However, objects and characters that do exist in the game will not be harmed, and there is an unlimited number of proxies it can create.
* Combat Skill: Agent X is capable of close-range combat, able to block and counter all sorts of basic attacks, as well as possessing great dodging skills for ranged attacks.
* Adaptation: Something that pairs well with Agent X's combat is being able to learn the attacks from its targets and how to initiate countermeasures against them.
* Zero Zone: If Agent X's sunglass-like lens is removed or destroyed, Agent X and everyone within a within a 30x30m range will be transported into the Zero Zone, a negative color void, where everyone will experience a vertigo effect until Agent X's eyes are covered or Agent X's proxy is destroyed.

### Weaknesses

* Although Agent X is capable of being strong, it does have a strength limit to where it cannot beat certain targets with muscle.
* Agent X is code-based, so if there are EXEs that have the ability to destroy code, Agent X can be taken out quickly.
* Even though Agent X has teleportation, it cannot teleport anywhere it wants. Its established network only allows it to teleport to the designated checkpoints on the grid.
* Agent X is only capable of having one proxy vessel at a time, so it cannot immediately send out another instantly when a prior proxy is destroyed. This lets its target escape, leaving Agent X to search for them at a later point.

## Trivia

* The lens over Agent X's eyes is similar to contact lenses, but is the same material as sunglass lenses. They are to prevent it from being teleported into the Zero Zone.
* When Agent X speaks, its voice sounds like he is speaking through a walkie-talkie. A similar example would be that of the Overwatch Soldiers from Half-Life.
* Agent X's design is heavily inspired by the Agents from The Matrix.
* Agent X goes by the pronouns it.
* Agent X's color palette mimics Sega's logo.