recursal/Fanatic-Fandom huggingface dataset:
Basketball

You can find other pages that need editing **here** or on the **Community page**.

## Materials Required For Forging

### Organic Matter

 4

The **Basketball** is a Common Misc Weapon found in the game.

## Usage

### Overall

* This weapon has two modes which can be switched using the Extra Button .
* In both modes, movement speed is increased when the attack button is held down.

### Primary

* Throw a basketball projectile in an arc. The ball can bounce off walls and obstacles 3 times.

### Secondary

* Passively bounce the basketball while standing/running, creating a small shockwave.
* A critical hit will stun enemies inside the AoE.

## Notable Buff Effects

* - Removes inaccuracy and increases the critical chance by 5.
* - Increases the shockwave's radius.
	+ does not affect this weapon.

## Forging Materials

 OrganicMatter
 Gems

## Trivia

* Basketball was one of the original weapons released with the game's first version.
* Before Update 2.1.5, this weapon had a different sprite of a canister, which was similar to that of the Football. Currently, it is literally a basketball bouncing at hand.
	+ It also had different stats: 4 damage, 2 energy cost and 0 critical chance. Additionally, its projectiles did not ricochet by default.
	+ The bouncing animation of the ball at hand is affected by weapon challenges. For example, under the  condition it will bounce at a high rate.
		- This change was a reference to the extremely infamous CXK Basketball meme in China.
		- If a mercenary is carrying the Basketball, when they drop it, it will still be bouncing.
* In the Update 5.1.0, this weapon get reworked, added a second mode. It also got a new sprite.

## Gallery

The in-game sprite of the Basketball prior to Update 2.1.5The in-game sprite of the Basketball prior to Update 5.1.0The in-game sprite of the Basketball.
Big Soldier

The **Big Soldier** is an enemy found in the Knight Kingdom.

## Behavior

It sprays multitudinous pointed bullets for a few seconds, while staying still. Each bullet deals 3 damage.

## Champions

The Champion version is much bigger and tougher. The bullets are large ovals instead.

## Trivia

* Previously, the enemy was shown in game as "Big soldier".
* It wields a gun that is visually similar to a re-sprited Gatling Gun.
* It seems to be crying when defeated.
Bubble Gun

The **Bubble Gun** is a Very Rare Shotgun found in the game.

## Usage

Fires 15 bubbles of different size and color in a wide cone. These bubbles will linger around in a short distance, and apply Poison on critical hits.

## Notable Buff Effects

 - These affect the weapon as intended. The following Buffs interact with Bubble Gun in a specific way:
* - Increases the number of projectiles by 2.
* - These Buffs do not affect this weapon.

## Forging Materials

 Ironstone
 Parts
 Fertilizer
 Gems

## Trivia

* This weapon was added in Update 2.3.0.
* The Bubble Gun is based on the eponymous type of real-life toys.
	+ Its ability to poison enemies is a reference to how the liquid used to produce bubbles is toxic on its own.
* The Cellar description is a reference to the iconic character from the cartoon SpongeBob SquarePants, Squidward, who is known to despite Spongebob's prolific use of recreational items.
Fish Tank

The **Fish Tank** is a craftable piece of furniture located in the bottom-right corner of the Living Room.

Crafting it requires the Fish Tank Blueprint, 1000 Gems, 2 Magic Fragment Blue, 15 Ironstone and 15 Timber.

## Effects

Interacting with the Fish Tank will sometimes cause a “?!” icon to appear, spawning a Heavenly Sword, Fish or Laser Fish in front of the tank and causing a splashing noise, as if something had been taken out of the water. After that happens, one fish will be missing from the Fish Tank. The tank can only spawn one weapon per run.

The Fish Tank can also be used as a fishing spot.

## Upgrades

* Level 1: +1 Heavenly Sword, 20% chance to get a fish weapon upon interacting (500 Gems)
* Level 2: +1 Fish, 25% chance to get a fish weapon upon interacting (800 Gems)
* Level 3: +1 Laser Fish, 30% chance to get a fish weapon upon interacting (1000 Gems)

## Trivia

* All the weapons given by the Fish Tank can be fed to the pet in the Garden, which is an easy way to feed it for a run.
* The algae and sand aren't visible in the blueprint, but only the container for all the water and fish.
Cleaner

The **Cleaner** is a Very Rare Laser Gun found in the game.

It is basically a laser-style shotgun, like the Laser Shotgun.

## Usage

It fires 3 electric beams forward in a cone.

These beams pierce enemies, dealing 6 damage each, and may cause Stun.

## Tips

### Strategies

With wide range and strong stun, this weapon can control enemy crowds and even some bosses, rendering them defenseless.

Still, the damage is somewhat low compared to the energy cost.

Compared to the Laser Shotgun, a weapon with a similar mechanic, this weapon is much slower and the overall damage is lower, but the stun ability makes up for it. Try using a character with a high base critical chance to maximize the chance of stun.

### Recommended Buffs

* Laser Buff - Gives +1 damage for each beam and makes them wider.
* Shotgun Buff - Shoots out 2 more beams.
* Bounce Buff - Works well since the beams pierce.
* Accuracy Buff - Electric beams are closer together, also increases critical chance so it can stun enemies more.
* Elemental Buff - Works well with its moderate crit chance.
* Energy Orb Buff - Helps compensate the high energy cost.

## Trivia

* This weapon was added in Update 1.5.0.
	+ At that time, the basic damage was 6.
* In the French version it is named "Eradicateur", meaning Eradicator in English.
Coilgun

The **Coilgun** is a Common Laser Gun found in the game.

## Usage

Fires a single energy ball that causes an energy blast upon contact. The energy blast does half the damage of the energy ball and can not crit.

It doesn't need charging like other Railgun weapons.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

* - Increases projectile damage by 2 and indirectly increase the energy blast damage by 1. Increases the blast radius.
* - If this triggers, the projectile will penetrate every enemy and explode on walls, solid covers and boxes.

## Forging Materials

 Batteries
 Ironstone
 Parts
 Gems

## Trivia

* This weapon was added in Update 2.3.0.
* The Cellar description is a reference to Ohm's Law.
Ballista

The **Ballista** is a Very Rare Bow-type Weapon found in the game.

## Usage

Automatically fires arrows when fully charged. Cannot fire if the weapon isn't charged at maximum. Cannot hit targets that are too close.

Movement speed is decreased by 3 (40% with Plant buff) while holding it, and decreased even further when the attack button is held down.

## Tips

### Strategies

With the high damage, this weapon can be powerful. However, because of the charging time, it can't attack often. The speed penalty also makes the player more vulnerable to enemies' attacks.

### Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buffs interact with Ballista in a specific way:
* - Increases critical chance by 20.

## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* This weapon was added in Update 2.7.0.
* A Ballista refers to an ancient Greek/Roman siege weapon resembling a massive crossbow.
	+ Ballistas are essentially crossbows but require arrows to be slowly loaded before they can fire.
* When first implemented, there was a glitch that removed the speed penalty: If the player got on a monster mount while equipped with this weapon, then dismount, the player's speed was restored to normal. This did not seem to persist in between levels.
* Before Update 2.7.3, this weapon had a variable stat like most charging weapons, despite that it can only attack with full charging.
Garboil Warmech

The **Garboil Warmech** is one of the Armor Mounts that can be found in the game.

## How to acquire

The player must develop the Garboil Warmech on the Design Table in the Workshop first, with the cost of 1 Garboil Warmech blueprint (formed by obtaining 8 blueprint fragments by killing bosses in Robotic Frenzy, or purchasing them with Season Coins) and **3000**
.

Once developed, it can be found during a run, or forged in the Robotics Facility in Workshop.

## Usage

While dismounted, Garboil Warmech will not take any damage from hostile sources.

Press the Action Button  when near the Garboil Warmech to equip it, and use the Dismount Button  to unequip.

While the armor is equipped:

* Skills cannot be used.
* The Garboil Warmech has 1 defense, meaning it take 1 less damage from all sources.
* The Garboil Warmech cannot be healed with Potions or Priest's skills. The only way to heal it is to pass through Portals.
* Normal weapon slots will be replaced by the armor's weapons.

This mount comes with one weapon:

* **Combustion(Official name unknown)**: Fires a rocket missile, dealing 8 damage and has a chance to apply Burn. Costs 2 energy.

## Recommended Buffs

* Fire Buff - Increases Burn damage
* Accuracy Buff - Increases accuracy and critical hit chance.

## Trivia

* This mount was added in Update 4.2.5.
* Garboil Warmech's weapon may sometimes fail to trigger its explosion effects on impact, although any damage is still dealt accordingly.
Charged Railgun

The **Charged Railgun** is a Very Rare Laser Gun found in the game.

## Usage

When charged, the main projectile and energy blast becomes smaller, and the velocity of each projectile increases.

When charged over 25%, the weapon fires multiple projectiles one after another, up to 4 projectiles.

When charged over 50%, the main projectile can penetrate enemies.

The energy blast deal half the main projectiles' damage.

## Tips

### Strategies

This weapon provides a different strategy when dealing with enemies.

Against enemy crowds, the player can use the uncharged large ball to damage many of them at the same time (though it will be costly).

Against a single tough enemy, switch to charged mode to deal bursts of high damage. Note that the burst will always shoot at the target's original position when the gun was shot, and does not adjust its aiming to the target's movement, making it somewhat tedious to use against largely mobile enemies.

Against bosses, the uncharged ball can be spammed at close-mid range to deal high burst damage. While this costs a lot of energy, the energy that bosses drop negates it.

### Recommended Buffs

* Accuracy Buff - Increases the critical chance to 10~24
* Laser Buff - Increases blasts' radius.
* Charge Buff - Reduces charging time.
* Combo Buff - Allows the weapon to fire multiple projectiles when charged over 20%, up to 5 projectiles.
* Pierce Buff - As the weapon has good critical chance.

### Recommended Conditions

* - Increases burst damage.
* - Helps with the energy usage .

## Forging Materials

 Battery
 Ironstone
 Parts
 Fragment
 Gems

## Trivia

* This weapon was added in Update 1.5.0.
	+ At that time the cost was 6 instead of 7.
* Before Update 1.8.2, the uncharged damage was 10 instead of 12.
* During Update 2.4.0, there was a bug that the energy balls from this weapon had a tiny size and blast radius.
Grand Knight

The **Grand Knight** is one of the 4 potential bosses found in the Knight Kingdom.

The Grand Knight has very high health.

## Room

The room has good cover, with two unbreakable stone walls in two corners of the room. The lower left wall also has a weapon box beside.

On the other two corners are bundles of boxes, which may serve as temporary cover during transitions.

There are also two flags in the middle of the room. The player should be careful if they have bouncing bullets.

## Drops

* The boss chest may contain Grand Knight's Sword, the motif weapon of Grand Knight.
* He will drop 1-3 Ironstone and has a higher chance of dropping a Heptacolor Viola seed.
* He may also drop a  Grand Knight Skin fragment.

## Trivia

* Before Update 2.2.0, this boss had a different sprite.
* He seems to be carrying a shield of some sort, though it is only a cosmetic.

## Gallery

Grand Knight before update 2.2.0Grand Knight
Haunted Goblin Giant

You can find other pages that need editing **here** or on the **Community page**.

## Haunted Goblin Giant

### Health

50
150

### Found in

2-3 to 2-5 (Swamp)

The **Haunted Goblin Giant** is an enemy found in the Swamp biome.

## Behavior

Its behavior and attacks are the same as a Goblin Giant, but its attack rate is slightly faster.

After reaching 2-3 and higher, killing this enemy may spawn a Tentacle of the Past.

## Champion

The Champion version has more health, deals more damage and faster movement speed.
Elite Skeleton (Shotgun)

The **Elite Skeleton (Shotgun)** is an enemy found in the Dungeon.

## Behavior

They will try to shoot a burst of random pointed bullets in a wide cone-shaped formation at the player.

## Champions

The Champion version is much bigger and will fire 2 bursts instead of 1, each with a lot more bullets.

## Trivia

* Its Champion version was added in Update 1.8.2.
Composite Bow

The **Composite Bow** is a Common Bow-type Weapon found in the game.

## Usage

Like all other bows, it has the ability to charge up each shot, increasing the damage of the arrow depending on how long the fire button was held.

## Notable Buff Effects

 - This Buff affects this weapon as intended. The following Buff interacts with Composite Bow in a specific way:
* - Increases critical chance to 10~70.

## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* Composite Bow was one of the original weapons released with the game's first version.
	+ During that time, its damage was 4~12.
Decrease monster bullet speed, larger pickup radius

The **Decrease monster bullet speed, larger pickup radius**, also known as **Slower Bullet Buff**, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, or from the Shrine Priestess in The Origin after leveling up.

It is also the permanent Buff of Necromancer once she is upgraded to level 6.

## Effects

* All the enemies' projectiles travel 10% slower, making them a lot easier to dodge.
* The effect can be negated by the Wild Enemies condition and Badass Mode (enemy projectile velocity is greatly increased in Badass Mode).
* Lasers will have increased attack delay and reduced sweep velocity.
* Increases pick up range of gold from 6 to 15 tiles.
* Increases pick up range of energy from 5 to 13 tiles.
* Increases pick up range of souls from Soul Strike Buff from 6 to 11 tiles.
* Increases pick up range of Airbender's Orbiting Stars from 8 to 10 tiles.
* When used with Demonmancer's Amii's Burning Body, enemy projectile velocity will be greatly reduced inside the fire aura.
Dimension Travel Guide

Does not spawn randomly

The **Dimension Travel Guide** is a Mythical Weapon and a Summoner's Artifact obtained through forging after being developed.

## Unlocking

In order to unlock this weapon, the player must first get the  Shepherd's Book (by fully-upgrading Priest) and  Resurrection Book (by fully-upgrading Necromancer) and then use the Design Table to develop it. Once done, it can be forged and Inter-dimension Traveler is unlocked.

* Developing this weapon requires the Shepherd's Book, Resurrection Book and 2000 Gems.

## Usage

Bring it into the run and the character will transform into Inter-dimension Traveler, and Dimension Travel Guide will be replaced with Dimensional Grip.

## Forging Materials

 Fragments
 Gems

## Trivia

* This weapon was added in Update 3.2.0.
	+ During Update 3.2.6, this weapon and Echo Amber were present in the Cellar, which made them the only Cellar weapons without legitimate means of obtaining a Silver or Gold frame (due to the fact that they'll always be transformed into Dimensional Grip and Visage of Elemental Power respectively). They were later removed from the Cellar in Update 3.2.7.
* Before Update 3.4.0, if a Legendary Hero attempted to hold a Summoner's Artifact, it would simply disappear.
* In Update 5.0.0, this weapon rarity got upgraded from Red/Legendary to Magenta/Mythical.
Infantry Pirate Type A (Rifle)

You can find other pages that need editing **here** or on the **Community page**.

## Infantry Pirate Type A (Rifle)

### Health

28
 76

### Damage

2
 ?

### Found in

3-x (Neo Isle)

The **Infantry Pirate Type A (Rifle)** is an enemy found in Neo Isle.

## Behavior

This enemy will attempt to attack the player by firing semi-auto rounds of 5 small bullets in front of them. The bullets trailing the first bullet of the semi-auto round will adjust their direction towards the player when they move, however, they do not home.

## Champions

The Champion version is larger, has more health, and deals more damage.

## Trivia

* This enemy was added in Update 3.2.0.
* This enemy is one of the enemies that has a chance of appearing in the pirate boat that docks at the room.
Enemies have a chance to drop energy orbs when defeated

You can find other pages that need editing **here** or on the **Community page**.

The **Enemies have a chance to drop energy orbs when defeated**, also known as **Energy Orb Buff**, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, or from the Shrine Priestess in The Origin after leveling up.

## Effects

* Upon death, an enemy has a chance to drop an energy orb that recovers 8 energy for the player.
* The orbs will fly toward the player no matter how far away they are.
* The Potion Effectiveness Buff does not have an affect on this buff.
* With Magic Well Buff, it recovers 9 energy instead.

## Trivia

* This Buff was added in Update 4.3.0, replacing the old Get energy whenever you kill a monster Buff.
AK47 Gold

Does not spawn randomly

The **AK47 Gold** is a Common Rifle found in the game.

## Usage

Fires bullets at a fast rate. At melee range, the weapon will thrust and push the player backward instead.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buff interacts with AK47 Gold in a specific way:
* - Removes inaccuracy.

## Forging Materials

 Ironstone
 Parts
 Timber
 Gems

## Trivia

* This weapon was added in Update 2.2.5.
	+ When first added, it didn't have an entry in the Cellar, and the Accuracy Buff could give +5 critical chance.
* Before Update 2.3.0, this weapon's melee attack could be triggered with the extra button at any range.
* Unlike the original weapon, its name does not have a hyphen, as it is spelled as "AK47" instead of "AK-47".
* This weapon does not appear in chests, shops or Vending Machines. It can only be found from the Wishing Well, reforging, or merging. Before Update 2.5.0, when the Golden Paint was added, it was only obtainable through the other two methods.
* This weapon may be a reference to how Chinese CS games may feature golden AK-47s.
Iron Pirate King Level

**Iron Pirate King Level** is one of the 2 potential bosses found in Neo Isle.

## Room

The room has very little cover with only 2 torches found at the entrance of the room, with a pirate boat loaded with cannonballs being parked outside. Like every single room in Neo Isle, the absence of walls allows bullets to fly toward the edges.

## Drops

* The boss chest may contain Unfinished Shark Gun, the motif weapon of Iron Pirate King Level.
* It may drop Magic Stone Fragment Cyan, Magic Fragment Green, Magic Fragment Blue, Magic Fragment Obsidian,  King's Emblem (if the player doesn't have 8 already) for the King Triton skin and Swift Shuttle Jet blueprint.

## Related Achievements

Iron Pirate King Level takes damage from his own bombs 10 times in total in one game.
*Reward:* none

## Trivia

* This boss was added in Update 3.2.0.
	+ SInce Update 4.0.0, this boss also appears on the deck of Iron Will Wavebreaker, the other boss in Neo Isle.
* This is the first boss to have a shield that can only be destroyed by the boss' attack (cannonball).
* Prior to Update 4.1.0, it used the 2-5 regular boss theme.
* Whenever this boss's grappling attack snags Zulan The Colossus & punches him twice, the latter will be immobilized & can't attack.
Floating Laser UFO

The **Floating Laser UFO** is one of the 3 potential bosses found in the Spaceship.

## Room

The room has two test tubes in the upper left and lower right corner, but is otherwise clear.

## Drops

* The boss chest may contain Dead Star Laser Gun, the motif weapon of Floating Laser UFO.
* It may drop Magic Fragment Obsidian, Parts and Batteries. It may also drop the Floating 51 blueprint.

## Trivia

* This boss was added in Update 2.2.0.
* Due to a glitch in Update 2.4.0, its minions did nothing.
	+ This was patched in Update 2.4.1.
* Due to a glitch in Update 2.6.0, the summoned aliens were no longer invincible and can be targeted.
	+ This was reverted in Update 2.6.5.
* In Update 4.1.0, two pillars have been added to the otherwise empty room. At the same time the boss attacks were adjusted.
* A corrupt version of this boss can be found in The Origin, which looks like a Varkolyn.

## Gallery

The Corrupted Floating Laser UFO that can be found in The Origin.
Bow Plus

The **Bow Plus** is a Rare Bow-type Weapon found in the game.

## Merging Recipes

* Bow/Strong Bow + Bow/Strong Bow
* Bow + Upgrade Kit

## Usage

Like all other bows, it has a charging feature that increases damage and critical chance depending on how long the fire button is held. The arrow also grows bigger at the same time.

Movement speed is decreased when the attack button is held down.

## Recommended Buffs

* - Increases charging speed.
* - Helps with the energy usage.
* and  - As the weapon has high critical hit chance.
* - Increases critical chance to 10~95.

## Forging Materials

 Ironstone
 Timber
 Gems
Elite Monkey (Rocket Fireworks)

The **Elite Monkey (Rocket Fireworks)** is an enemy found in the Relics.

## Behavior

It fires a single Rocket Firework that deals 3 damage but does not cause Burn. It can also damage itself in the blast.

* The explosion damage can be reduced by 2 with the Fire Buff, but not the direct hit damage.

In its Champion form, it fires a rocket with a slight homing effect.

## Drops

It may drop Fertilizer or Organic Matter.

## Trivia

* This enemy was added in Update 2.3.0, along with other enemies in the Relics.
* Unlike any other enemies in the game, all minor monkey enemies (except Gold Mask) will cry and run away out of the room and teleport offscreen after being defeated instead of leaving a corpse. This is probably done to minimize depiction of animal cruelty.
Dead Star Laser Gun

The **Dead Star Laser Gun** is a Legendary Laser Gun found in the game.

It is the motif weapon of Floating Laser UFO.

## Usage

Fires laser beams which apply different status effects on critical hits:

* Blue: Freeze
* Orange: Burn
* Green and Yellow: none

## Notable Buff Effects

 affect this weapon as intended. The following buffs interact with Dead Star Laser Gun in a specific way:

* - Removes inaccuracy.
* - Increases the beams' width and provides +1 damage.
* - Allows the blue and orange beams to deal double damage on critical hits.

## Forging Materials

 Battery
 Ironstone
 Fragment
 Gems

## Trivia

* This weapon was added in Update 2.2.5.
	+ Before that, the Floating Laser UFO didn't have an exclusive boss weapon.
* For an unknown reason before Update 2.3.0, the gold cost of this weapon was bugged in shops, such that it could be bought with only 43 gold in a 3-1 shop while a standard weapon would cost over 60.
* Although this weapon have a green beam, it doesn't apply Poison, which seem off since blue and orange beams still apply Freeze and Burn and most weapons with green projectile apply Poison on critical hits.
* Before Update 2.3.0, the basic damage was 5.
* Before Update 2.4.0, the critical chance was 40, and there was no inaccuracy.
* Unlike most other laser weapons whose damage are affected by the Laser Buff, the bonus is visible in the weapon tag when it was first added.
	+ This error was later rectified, as now all laser weapons that are affected will correctly display the modified damage value in the tag.

## Gallery

Soul Knight Dead star laser gun vs. Floating laser UFO(berserker)
Bamboo (Plant)

* Sprout
* Full-grown
* Harvested

*Not to be confused with a weapon in the game, Bamboo.*

The **Bamboo** is one of the plants that can be found in the game.

## Usage

Plant the Bamboo's seed in the Garden and water it daily. After 3 days, it will be ready, giving a Bamboo upon harvesting. The player can water the plant daily to keep harvesting it once per day. However, if the player doesn't harvest it and let the plant grow one more time by watering it again, the next day it'll become a Millennia Bamboo.

## Sources

The Bamboo's seed can be found from:

* Green Chest.
* Turrets Room.
* Shops in Workshop.
* NPC Robot when met during a run.
* Gashapon Machine.
* Occasional drop of Christmas Treant and Devil's Snare.

## Trivia

* During Update 1.8.x, the rarity of this plant was Blue/Rare instead of Green/Uncommon. As of Update 2.7.0, it is updated to Orange/Epic.
Headless Knight

The **Headless Knight** is one of the 2 potential bosses found in the Halloween biome.

## Room

The room contains some blocks and crates near the middle and bottom left corner, a tainted tree in the top corner, and a poison crate in the bottom left corner.

## Drops

* The boss chest may contain The Emperor's New Gun, the motif weapon of Headless Knight.
* The body may drop a  Headless Knight Skin Fragment (if the player doesn't have 8 already), Fertilizer, and is the only source for the Red Spider Lily.
* The horse may drop Organic Matter.

## Trivia

* This boss was added in Update 1.9.7.
* This is the second boss that comes with more than one unit excluding summons, following Baby Dragon Bros.
	+ However, unlike the Dragons, the Headless Knight can be easily defeated with a single attack from One Punch since it will instantly kill both of them while they are still a single unit. It is also possible with other weapons able to deal burst damage, like the Gatling Gun.
	+ If this happens, the horse will despawn, and will not drop anything. It will also not be registered in the cellar.
* This boss has a unique banner upon encounter, that contains his name and a line of *"and His Horse"* in smaller font size.
	+ In Update 2.7.0 the horse gained its own cellar entry while the Headless Knight's entry was updated.
	+ Since then, whenever it appears in Task Board, only the body is shown, such that it is not required to kill the horse (which may happen if it is killed before splitting.)
* Headless Knight is a reference to the Headless Horseman, a character popularized by Washington Irving's story "The Legend of Sleepy Hallow". The character is commonly associated with Halloween as a consequence.
* His sword may be a recolored version of the Grand Knight's sword.
* In the Twin Boss condition, if Necromancer's skill "Souls Resurrect" is used on the Headless Knight when the boss has been killed without the horse detaching while the other boss is alive, the player will be stuck in the room even if the other boss is later slain.
* When His Horse begins charging, it makes a neighing sound. This is accompanied by clopping sounds, despite the horse being a floating head, thus having no hooves to produce that.
	+ If it was affected by the Frozen/Stun, the sounds may stop and the horse will be disabled. However, it will remain invincible until the charging ends on its own.

## Gallery

Headless Knight's cellar entryHis Horse' cellar entry
Goblin Guard (Goblin Spear)

The **Goblin Guard (Goblin Spear)** is an enemy found in the Forest.

This enemy, similar to every other Goblin Guard enemy, has a light teal-painted mask with brown horns, dark teal hair and a brown coat.

## Trivia

* This enemy appears in the middle of "Wave incoming" icon in The Origin, between Mummy (Bomb) and Wizard (Enemy).
Breeze

* Basic
* Upgraded

 Does not spawn randomly

*"Zephyr" redirects here.*
The **Breeze** is the starter weapon of the Sword Master.

It can be upgraded through Sword Master's 7th upgrade.

## Usage

Does a swinging melee attack when tapped. Swings cycle between a diagonally upwards slash, a longer horizontal one and a shorter vertical one, in this exact order, dealing 6, 6 and 8 damage respectively.

* There's a minimum delay of 0.2 seconds between the first and the second one, and 0.233 seconds between the second and third one. Lastly, a 0.5 seconds delay between cycles.

On full charge, the weapon performs a burst with the first 2 swings. It takes 0.5 seconds to fully charge.

### Upgrade

This weapon can be upgraded into **Zephyr**.

The upgraded form will shoot a 6 damage projectile on full charge, 0.15 seconds after the second swing. This projectile does not clear bullets nor has any melee properties.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buffs interact with Breeze in a specific way:
* The  Buffs do not affect this weapon.

## Trivia

* This weapon was added in Update 6.0.0, along with Sword Master.
* This weapon is affected by , and although Zephyr's projectile does not deal Melee damage, it still benefits from the stat increase.

## Gallery

BreezeBreeze in Rush to PurityZephyrPhoenix Sword
(Sun Shangxiang)
Default
Diagonal, horizontal and vertical slashes (top)
Projectile (bottom)Phoenix Sword
Diagonal, horizontal and vertical slashes (top)
Projectile (bottom)
Grave Guard Scarab Archon

The **Grave Guard Scarab Archon** is a boss found in the Grave.

It is a large humanoid scarab warrior clad in some golden armor and wields a massive battle axe.

## Room

At first, there are 2 Grave Robbers killing smaller Scarabs for fun. Shortly afterwards, the boss stomps on them, killing both monkeys. The fight then starts.

The room has only four bone piles as breakable covers. Additionally, other than the four possible entrances, all other borders are bottomless pits.

In addition to its Health bar, the boss has 100 armor, and most attacks only subtract 2 from this armor regardless of their damage value, as such, it typically survives 50 hits. However, attacks that deal more than 100 damage will subtract with a ratio of 1:1, and the remainder is dealt to the Health bar (examples: if the boss has full armor and an attack deals 150, the armor takes 100 and the HP bar takes 50; if the boss has half armor and an attack deals 225, the armor takes 50 and the HP bar 175).

* Once completely depleted, the armor takes 5.5 seconds to come back in full.

## Drops

* The boss chest may contain Grave Guard's Hatchet, the motif weapon of Grave Guard Scarab Archon.
* The boss has a chance to drop 1-3 Organic Matter, and is the only source for the  Torn Page Splash Ɛ Bash (titled "High Templar Martial Arts" when picked up.)
* If defeated under certain circumstances, it may give the player a special condition. More information can be found here.

## Trivia

* This boss was added in Update 3.0.0.
	+ Its motif weapon was added in Update 3.1.0.
* Being a secret boss, this boss uses what seems to be an EDM variant of "Hidden Hit"
* When defeated, this boss does not collapse, but will move to the left of portal and post a "right arrow" emoji.
	+ The Champion version of this boss is so large that the emoji is very hard to see.
	+ It is currently the only boss in Level Mode to use emojis.
* This boss might be based on the Egyptian myth of the immortal scarab, the sacred beetle, which symbolizes light, truth and regeneration. It is the symbol of Khepera the self-produced, the sun god's morning form.
* This is the only enemy so far to have armor.
Gems

**Gems** are one of the 6 currencies in the game.

## Source

Gems are obtained after every run, whether it is a death or a victory.

For each portal gone through, players earn 50 Gems. Players also earn an amount of gems equal to half the remaining gold plus half the number of killed enemies, both rounded down for decimal values.

The Extra Gems Buff gives an additional amount of gems that equals to 25% of the value described above (rounded down for decimal values, only applied after the rounding of the original value).

The player can also earn additional gems in other various ways by:

* Talking to the Mail Guy once a day
* Watching advertisements at the Friggy shop
* Buying them with real-world money
* Luckily earning them from the Gashapon Machine
* Planting and harvesting Gem Flowers (288 Gems) or Gem Trees (222 Gems)
* Completing and claiming the rewards of achievements and Task Board challenges
* Buying them with Fish Chips in Lucky Cat Shop
* Using Gift Codes
* Winning in Discord events

## Usage

They are used for:

* Unlocking and upgrading Characters
* Purchasing some Character skins
* Purchasing some Character skills
* Unlocking some pets
* Gashapon Machine
* Revivals (excluding the first revival with the Free Revival Card)
* Unlocking and upgrading objects in the Living Room
* Unlocking Garden plots
* Worshiping Holy Statue
* Entering The Origin without the effect of Mode Hopper
* Developing weapons and Armor Mounts
* Forging Armor Mounts in the Robotics Facility
* Forging weapons of Green/Uncommon rarity or higher
* Refreshing Buff selections after talking to Shrine Priestess in The Origin with sufficient experience points
* Purchasing some items in the Shop with the  condition

## Trivia

* After Update 2.0.0, Gems are required to develop weapons and Armor Mounts.
* After Update 3.2.0, Gems are required to forge most weapons.
Bouncing Railgun

### Effect(s)

Fires a bouncing projectile that ricochets multiple times and creates an explosion only when it expires

## Materials Required For Forging

### Parts

 3
 1
 1

### Gems

 100

The **Bouncing Railgun** is a Rare Laser Gun found in the game.

## Usage

This weapon shoots an energy ball upon using. The user can charge this gun to increase the size and damage of the energy ball.

The main projectiles can bounce up to 4 times when the attack button is tapped. When charged over 33.3%, the main projectiles can bounce more, up to 7 times when fully charged.

When charged over 50%, the main projectile can penetrate enemies.

## Tips

### Strategies

The Bouncing Railgun differs from most other Railguns due to its projectile behavior. It instead heavily relies on impact damage instead of area splash with its innate ricocheting, critical chance and penetration further augmenting these attributes.

### Recommended Buffs

* Charge Buff - Reduces charge time.
* Bounce Buff - Allows the projectile to bounce one more time.
* Laser Buff - Increases splash radius, although the explosions do not occur often enough for it to take advantage of this buff.

## Forging Materials

 Battery
 Ironstone
 Parts
 Gems

## Trivia

* This weapon was added in Update 1.8.2.
* It is the icon for the "Energy weapons" category in the Forge Table.
Gauss Coil

**Gauss Coil** is one of the Attachments that can be bought from the Weaponsmith or obtained from the Redeem Machine with the relevant voucher.

## Effects

Each Gauss Coil's name may have **White/Blue/Purple** color, indicating that it increases a weapon's damage by **1/2/3** once attached. This affects damage each shot, so if a weapon fires multiple rounds rapidly, it will have a much better effect. Additionally, weapons capable of splash damage will deal increased damage to all targets, instead of just one.

It also increases projectile velocity, with higher rarity ones granting greater bonuses.

## Compatible Weapons

Gauss Coil can be compatible with two groups of weapons:

* Group A:
	+ Handguns.
	+ Assault Rifle Pro and Assault Rifle Pro+.
	+ Sniper Rifles.
	+ Launchers.
	+ Railguns.
	+ Some Miscellaneous weapons: Satellite Floating Gun, Watering Can, Basketball, Football, Deadly Frisbee, Blowpipe, Plunger, Fish, Grilled Fish, Plunger Plus.
* Group B:
	+ Rifles (other than Assault Rifle Pro and Assault Rifle Pro+).
	+ Shotguns (except Sidewinder Green).
	+ Broom, Horn.

## Notes

* Red/Legendary and Magenta/Mythical weapons cannot have Gauss Coil, or any other attachments.
* A Gauss Coil from one weapon can only be compatible with other weapons if they are in the same group.
* It affects all types of projectiles. For example, the AR Pro will fire faster bullets and the missile travels with greater velocity mid-air.
Crimson Wine Glass

* Basic
* Upgraded

 Does not spawn randomly

The **Crimson Wine Glass** is the starter weapon of the Vampire.

It can be upgraded through Vampire's 7th upgrade.

## Usage

This weapon fires crescent-shaped red projectiles with fast velocity.

This weapon cannot deal double damage on critical hits. Instead, if the target survives the critical hit, a bat will be summoned. The bat will attack the nearest enemy and deal 5 damage. If used by the Vampire, the bat will return to the user after attacking. Every second bat restores 5 energy, and sometimes 1 health upon return.

Additionally, if the player is holding the upgraded form of this weapon, they can use the extra button to drink this glass. This destroys the weapon and heals the player 1 HP, or increases the max health by 1 if health is already full.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

The following Buffs interact with Crimson Wine Glass in a specific way:
* - Increases critical chance by 10.
* - Allows the weapon to deal double damage on critical hits.
* - If playing as Vampire with Skill Upgrade, bats spawned by this weapon may reduce enemy defense. They also inherit the ability to increase the player's defense if specifically playing with Bat Swarm.
* - Restores or increases max health by 2 instead of 1 when consumed.

## Forging Materials

 OrganicMatter
 Gems

## Trivia

* This weapon was added in Update 1.10.0, along with other starter weapons.
	+ Similarly to other starter weapons, the default skin of the upgraded form matches the "Duke Silver" 2nd anniversary skin.
* The feature of drinking the upgraded weapon was added in Update 2.2.0.
* Formerly, due to a bug, the Vampire would not actually consume the weapon if the healing occurs right when he's entering the portal. This could potentially lead to greatly increased max health.

## Gallery

Crimson Wine Glass unupgradeCrimson Wine Glass in Rush to PurityCrimson Wine GlassCrimson Wine Glass
(Firebrand Taowu)Soul Shackles & Soul Leading Flag
(Soul Escorts)Night Screech
(Night Witch Lilith)Blood Moon Grail
(Bloodred)Sprite Stinger
(Boneta)Abyssal Core
(Corvus)Wolfshade Fan
(Sima Yi - Zhongda)
Flame Knight Captain

The **Flame Knight Captain** is an enemy found in the Volcano.

## Behavior

These enemies will shoot a napalm bullet that will turn into a fire pool upon hitting a surface.

* The fire pool damages friendly characters every second. The damage can be nullified with the Fire Buff.
* Deals 4 damage on impact. If deflected, the fire pool does not damage enemies.

## Champions

The Champion version can now shoot 8-way bullets that leave a trail of small bullets that disappear after a while. They can also shoot 3 giant red arrows that explode instead of their usual napalm. These deal 5 damage.

## Trivia

* Despite being the captain of the Flame Knights, it bears no resemblance to them.
* Its champion form is the non-boss enemy with the highest health in the game. It is also one of the only four non-boss enemies with more than one different attack.
* When first added, the enemy would shoot 2 flaming bullets instead of 1 per attack.
* In the older versions, the normal versions could attack with 8-way bullets.
* Before Update 1.8.2, its Champion version shot out 1 explosive bullet instead of 3 per attack.
	+ The ground-slamming attack will also no longer shoot bullets in fixed directions.
	+ They also had less health.
EM Sniper Rifle

The **EM Sniper Rifle** is a Rare Rifle found in the game.

## Usage

It fires a penetrating round that inflicts Electrify on critical hits, which is guaranteed due to the 100% critical chance.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

 - This Buff affects this weapon as intended. The following Buffs interact with EM Sniper Rifle in a specific way:
* - Increases critical chance by 10.
* - Increases Electrify damage.
* - Causes critical damage to remain static after dealing a critical hit.

## Forging Materials

 Batteries
 Ironstone
 Parts
 Gems

## Trivia

* This weapon was added in Update 2.0.0.
	+ At the moment, it was glitched in such a way that it could not cause status effects if the actual critical chance was over 100, or when some buffs (e.g. Bounce) were active.
* Before Update 2.1.5, this weapon could not pierce enemies by default.
* This weapon has the highest base critical chance in the entire game, alongside the Green Basin.
* The weapon's full name is Electromagnetic Sniper Rifle, which is compatible with its status effect.
* When first added, there was a bug that this weapon costed 12 Ironstone, 8 Parts and 6 Batteries to forge, likely a programming oversight.
	+ The same applied to Fantastic Gun.

## Gallery

The materials bug of EM Sniper Rifle when first added.
Increase the beam width of optoelectronic weapons and grant immunity to electro-charged damage

The **Increase the beam width of optoelectronic weapons and grant immunity to electro-charged damage**, also known as **Laser Buff**, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, Radar Flower, or from the Shrine Priestess in The Origin after leveling up.

It is also the permanent Buff of Robot once it is upgraded to level 6.

## Effects

* Laser beams and electricity beams have increased width.
	+ Single Beam weapons (Ice Breaker, Nasty Laser, Dead Star Laser Gun, etc.) have damage increased by 1.
	+ Continuous Beam weapons (Fusion Drill, Laser Fish, Ion Laser, etc.) do not have increased damage.
	+ Laser Therapy, Electric Therapy and Double Therapy deal 1 extra damage per tick.
	+ The zapping effect from the Electrify status effect, Electric Ninja Stars, Thunder Warhammer, etc. deal 2 extra damage.
* All Railguns except Blowpipe and Fist of Heaven will creates bigger Energy blast. This does not increase the damage.
	+ Coilgun and Ion Coilgun deal 2 extra damage, however.
* Greatly increases Shockwave radius caused by Hammers, Sandworm, Reforged Sacred Sword,... Effect Stack with Melee Range Buff
* All laser Swords deal 2 more damage and have slightly extended range.
* Retouch-free Camera deals 1 more damage.
* The Emperor's New Gun and Laser Rain deal 1 more damage, the projectiles are slightly larger.
* Starfall from Star Bow creates a larger energy blast.
* Grants the player immunity to Electrify status effect and increases Electrify zapping damage to enemies by 2.
* Skill interactions:
	+ Airbender's Pulsating Blow skill, increases the laser's width and damage (+5 damage per tick)
	+ Elf's Focus Fire and Arrow Rain, such that the energy blast of the arrows is larger
	+ Engineer's Interceptor, increases damage from 3 to 4.
	+ Miner's Underground Operations and Cart Delivery, increases the size of the shockwave.
	+ Knight's Chaotic Strike skill, increases the size of the Blue/Green Energy Blast.
	+ Witch's Lightning Strike skill, increases lightning damage by 2.
	+ Robot's Electric Overload and EMP skill.
	+ Taoist's Sword Fly skill, increases lightning damage from 5 to 7.
Fire damage, ice damage, poison damage, and electric damage, each type of elemental damage increases by 50% in turn. The cycle lasts for 3 seconds

The **Fire damage, ice damage, poison damage, and electric damage, each type of elemental damage increases by 50% in turn. The cycle lasts for 3 seconds**, also known as **Cyclic Elemental Buff**, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, or from the Shrine Priestess in The Origin after leveling up.

## Effects

Skills and weapons will have their damage increased by 50% (rounded down) according to the element in the cycle. Individual elements in the cycle last 3 seconds each. The cycle in order is Fire, Ice, Poison and Electricity, then loops.

## Usage

This is not very useful for weapons that are limited to one element, as they can waste the potential of this Buff. Use it with weapons and skills that are infused with several elements (such as Five-Color Pen and Chaotic Strike) to maximize its benefits.

## Trivia

* This Buff was first introduced in Update 5.0.0 and was exclusive to the Travelogue of Rosemary Island game mode.
* After Update 5.2.0, it became one of the buffs available across most game modes.
Elite Knight (Rifle)

The **Elite Knight (Rifle)** is an enemy found in the Knight Kingdom.

## Behavior

It shoots a very fast-moving triangular bullet with slower rounded bullets trailing behind. The triangular bullet cannot be reflected.

The triangular bullet deals 4 damage, and the trailing bullets deal 2 each.

## Champions

The Champion version is colossal and will shoot out 2 bursts of bullets instead of 1.

## Trivia

* Its Champion version was added in Update 1.8.0.
Goblin

*Not to be confused with the goblins in the Forest.*
The **Goblin** is an enemy found in the Spaceship biome.

## Behavior

They will fire a burst of random small rounded bullets in an arc in front of them.

These bullets are slow and wide-spread so they aren't very threatening; unlike its cousin the Goblin Fly, whose attacks are much more dangerous.

## Champions

The Champion version quickly fires 3 bursts of small bullets all around them, one quickly after another.
Axe

The **Axe** is a Common Melee Weapon found in the game.

## Merging Recipes

The Axe can be combined with Woodstick to make Long-handled Axe.

## Usage

When the attack button is pressed, it can swing like a sword. When held, it can make whirlwind attacks. On full charge, it can release up to 3 whirlwind attacks.

Movement speed is increased when the attack button is held down.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buff interacts with Axe in a specific way:
* - This weapon can spin 1 more time at full charge.

## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* Axe was one of the original weapons released with the game's first version. In the earliest versions, it initially had 10 critical chance.
* This weapon was reworked in Update 1.8.2. Before, it could only be swung like a sword, and had 5 critical chance after a certain update before 1.8.2.