Cloned Amon Deck

The basic idea is the reduce the cost of Amon with Dormant Energizers and use Replicate to make copies.

Important cards, keep in hand

* **Amon**
* **Replicate**
	+ Copies the cheapest unit in your hand, so make sure Amon or the card you're intending to copy is lowest.
	+ You may want to use Replicate to copy Dormant Energizers, but Forge Anew is a better way to keep playing that card.
* **Dormant Energizers**
	+ Lowers the cost of the most expensive unit in your hand, so play them right away if Amon is the most.
	+ Amon usually don't get the discount in a card cost tie.
* **Forge Anew**
	+ Forge Anew recovers your cheapest unit excluding observers, so make sure Dormant Energizers is the cheapest unit in your deck.
	+ Dormant Energizers must have been discarded first.
* **Templar Archives**
	+ Recycles action cards you play, not ones discarded from going over hand size.
	+ Try to get rid of action cards that you don't need before playing it, sometimes I wait until I have no cards left.
* **Planetary Surveyor**
	+ Fetches your most expensive action, so make Replicate is the most expensive.
	+ This card is nice to hold even if you have 2 Replicates in hand so you can bring them back right away.

Important cards, needed but don't hold

* **Void Rift**
	+ After you reach 6 gas, the draw is ideal for burning more cards, although the extra crystal energy card can be hindering.
* **Pierce the Veil**
	+ Brings you Amon so it speeds things up so you can start playing energizers.
	+ If you already have Amon, fetches the most expensive hybrid so you need those.

All other cards are not important, so these are to increase deck speed. I don't recommend chrono cards because so many more actions to recycle, including energy locator and warp probe. **Conclave Directive** is obviously the most rapid deck speed, just so long as you have Amon in hand, but it's all or nothing and you need units to survive and that card discards 5 ground units from your deck.

* **Pylon**
	+ This one is pretty annoying drawing an extra warp, but its also the cheapest and first turn play.
* **Observer**
* **Energy Crystal**
* **Revelation**
* **Reject Tradition**
	+ This one fetches a card AND lowers the cost like Dormant Energizers. So if you're able to pull Amon it becomes 5/5 already, which basically jackpot. You could just play the energizers and one replicate for early twins if you also get a void rift.
* **Tassadar's Disciples**
	+ Plays a random action in your hand that costs 4 or less, then draw a card. Replicates costs 5 so won't be at risk and it is more important than Forge Anew, which costs 4.
	+ Although **Tassadar** causes you to draw after it plays the most expensive action in your hand, it would be risky as Replicate should be the most expensive action you have in order to best use Planetary Surveyor.

Suggested units, aside from Hybrid Dominator, I recommend choosing ones less than 5 minerals.

* **Hybrid Dominator**
* **Hybrid Destroyers**
* **Viridescent Archons**
	+ This works especially well with Void Rift. Don't run Viridescent Stalkers because they are cheaper than Dormant Energizers and Forge Anew won't work
* **Samir Duran**

Since pylons are good from drawing, adding more structures is good without recycling more actions. **Photon Array** is good for this and while its cost is only 5 minerals, that became too hard to play at times after playing Void Rift.

* **Forge**
* **Photon Cannons**
* **Argus Crystal**

You can get the price down to 0/0 and the maximum you can have is 7 because 1 card is needed for the mechanism. Hybrid Dominator can steal overlords and increase hand size though.

You could copy any card this way. Amon is just the most impressive boss and changes the whole flow, including of your deck. Try to have plan other than this. Maybe there are good void army cards you can copy or hybrids are still in your deck.