Guilds

Guilds are a way for players to organize into groups, socialize and compete on the leaderboards. Guilds have a level where EXP can be earned via guild raids, tasks and wars. Levels are capped at 100. Guilds can categorise themselves either "PvP and PvE" or "PvE". By a guild setting themselves as "PvE" they opt out of guild wars, they won't be able to declare wars or have wars be declared on them.

A list of guilds is available here.

## Cost

Creating a guild costs the player 15,000,000 Gold or 50 Diamonds.

## Raids

A guild leader can choose to raid a particular location. when a raid has been activated, every NPC kill (including battle arena) and step that member takes at the chosen location will contribute to the guilds experience points. Raiding a location costs one power point and lasts for one hour.

## Tasks

Guild tasks work in a very similar way to daily tasks, However, there are a few differences:

* They need to be manually activated by the guild leader.
* Activating a task costs gold.

The Guild leader can select from a list of many different types of tasks. Stepping, PvP and NPC kills. Each task has a different requirement with different rewards.

## Power Points

Guild Power points were heavily inspired by the Discord boost system.

* A guild has a power level 1 to 5.
* This power level is determined by how many **Power Points** the guild has. For example, a power level of 5 requires 60 power points.
* A guild can have an infinite amount of power points but level 5 is the highest power level.
* Each power level brings new bonuses to the guild such as increasing the member cap, additional armoury slots.
* Power points can be achieved from three ways: guild wars, completing guild tasks, and buying them outright with diamonds.
* Every 2 days, a guild loses a single power point. This is to ensure that the guild works hard to maintain or exceed their current power level.

## Guild Bank

* Any guild member may contribute gold to the guild bank, but only the guild leader can withdraw gold.
* There is a gold cost related to guilds inviting players

## Guild Wars

Once war is declared the first guild to kill opposing members a total of 2000 times wins the war. The champion guild will gain guild EXP equal to 2% of the defeated guild's total guild EXP (fixed at a minimum of 120.000 EXP) and ten power points, while the defeated guild will lose guild EXP equal to 0.5% of their current toal EXP and two power points.

* Killing opposing guild members while in a war will award the attacker an extra 30% personal EXP.
* A guild can only be declared on if it has at least 10 players that are not in safe mode and are above level 200. If during a war either guild does not meet this criteria the war will be put on hold until the criteria is met again.
* Guilds may surrender at any point. If a guild surrenders they do not accrue penalties nor does the "champion" guild get rewarded.

## Additional Info

* If you are the Leader of your guild and you try to leave without transferring the leadership to another member, you will receive this message - "You must transfer leadership of the guild before you can leave it"
* If you are the Leader of your guild and you try to remove yourself from the guild, you will receive this message - "You cannot remove yourself from the guild"