Super

## Synopsis

**Supers**, otherwise known as **Metahumans** or **Superhumans**, are individuals that are considered to have abnormal abilities due to the presence of **S-Genes**, or from other methods such as mutation or physical alteration/experimentation. They were most common within the Alliance, and were considered normal in Alliance territories, however they were considered a minority outside of that. Unlike Wild Cards, they are not classified into certain levels.

Most Supers awaken their power through S-Genes, specially mutated genes that allow an individual to harness power from the Void, allowing them to wield supernatural abilities such as inhuman strength, pyrokinesis, telepathy etc. It should be noted that there are two additional sub-classes of Supers: **Mages**, who wield Magic (which is distinctly separate from regular abilities), and **Aura Manipulators**, who use their natural life force to generate Aura.

People who draw all of their abilities from the void are extremely susceptible to Nulls, and are practically human without their powers. However, powers achieved via mutation or physical alteration such as super strength, super speed, enhanced reactions etc. do not draw from the void, and as such, are not affected by by Nullification. Mages, who draw from their own natural energy pools, are unaffected by Nullification abilities either, however Aura Manipulators still rely on Voidic energies to open up the paths in their body so that Aura may flow, leaving them just as susceptible to Nulls as Supers.

## Supers Post-Spellplague

During the Spellplague Event that swept across Earth as a result of the cataclysmic battle in the Void between Ray Mygerion and the Orphans of Infamy, the population of Supers shot up exponentially, leaving roughly 30% of the Earth's populations as Supers. This undoubtedly would wreak more havoc than any other aspect of the Spellplague, and even 3 full years later there are still seemingly normal individuals awakening uncontrollable powers.

This, of course, has lead to massive tensions between the Non-Super and Super populaces. Many countries, especially those considered third-world before the Spellplague, have imposed laws of segregation between Supers and Non-Supers. Worldwide protests against Supers have taken place, the most notable of these being the Neo New York City riots.

To make things in NNYC worse, the powerful criminal group known as the Four Kings would stage many crimes and frame Supers for it, in order to further worsen relationships between Supers and Non-Supers. This culminated into the Manhattan Siege, in which one of the leaders of the Kings, Augustus R. D'Imperio Hanibal, and his subfaction *Imperialis*, would raid the borough of Manhattan and take hold of the One World Trade Center, holding many important political figures hostage and claiming to be a group of Supers. Though the raid would be thwarted when Augustus was defeated by a team sent to deal with him, he had still partly achieved his goal, with Super-Non-Super tensions now higher than ever.

Meanwhile, whilst many view the Orphans as heroes who saved the Earth, and potentially the cosmos, from a far worse fate than the Spellplague, the group is also heavily criticized. Many claim that it was their actions that lead to the Spellplague, and had they not tampered with Ray's plans, the results of the plague wouldn't have been nearly as bad. Many people also blame them for being horribly scarred, disfigured, or otherwise drastically changed by the Spellplague. Additionally, one of their members, Mugetsu Shinsei, went rogue due to the event, which eventually lead up to the Orphans fighting him in what is known as the Clarkesville Incident. This event destroyed much of Northern Georgia and caused wide-scale panic across the US, however the group's current expedition to Hellas in order to stop the enroaching Darkbane threat has certainly helped to restore their image.