Perks

**⚠ THIS PAGE IS OUTDATED - CONTENT MAY NOT BE UP TO DATE**

**Perks** are upgrades that can be found in Chests, Tony's Shop, Totems, Rocks, and being dropped from enemies if you have **Rare Treasure.** They enhance your overall ability in a survival run, such as enemy debuffs and reward luck. Perks that affect Weapons will also improve their performance and are universally applied in your run.

If you get a perk that you already have, it will stack and upgrade its effect. There are currently **68** confirmed perks in the game, with over 100 confirmed to be added at the Beta launch. Most perks can be added on to each other endlessly to upgrade them. 40% of them will be unlocked at the start, with the other 60% having to be unlocked by Challenges.

## Rare Rarity Perks

There are 21 common perks.

* **Acid Vial:** Deal more damage to poisoned enemies
* **Aerial Shot:** Deal 50% extra damage when in the air
* **All You Can Eat:** No ammo is used for 3 seconds after eliminating an enemy
* **Assassin:** Damage increased for every 10 one-shot eliminations
* **Autoloader:** Chance to instantly reload when eliminating an enemy
* **Bullseye:** Increases max health by 1 for each enemy that is eliminated in 1 shot
* **Checklist:** Damage increased for every 25 eliminations
* **Collector:** Get a damage bonus for each perk level that you have
* **Crystal Combo:** Enemies drop more crystals depending on your combo
* **Danger Close:** Deal 50% more damage to enemies up close
* **Efficiency:** Chance to add ammo when dealing damage to an enemy
* **Endurance:** Heal after completing each island
* **Enhanced Turrets:** Turret damage increased by 50%
* **Ice Cube:** Deal more damage to frozen enemies
* **Juicy Orange:** Add a 10% damage bonus for each enemy eliminated in a level but resets on entering the next level
* **Metal Rod:** Deal more damage to enemies being shocked
* **Oil Can:** Deal more damage to enemies on fire
* **Paycheck:** Get crystals after clearing each level
* **Personal Space:** Max health increased for every 10 enemies eliminated at close range
* **Scavenger:** Chance for enemies to drop health pick-ups
* **Second Wind:** Damage increased when at 25% or lower health
* **Sharp Shot:** Damage increased for each shot fired without missing
* **Special Delivery:** An additional item is on sale when visiting the shop
* **Speed Demon:** Move Speed Increased
* **Tony's Black Card:** Purchases are discounted at the shop by 8%
* **Uppercut:** On every 5th shot fired, deal 300% more damage
* **Vitality:** Damage increased when at 85% or higher health
* **Wisdom:** Damage increased after clearing each level

## Epic Rarity Perks

There are 15 epic perks.

* **Adrenaline:** Increased movement speed and fire rate for 3 seconds after eliminating an enemy
* **Bonus Crystals:** Enemies drop 50% more crystals
* **Bulletproof:** 8% chance to completely block incoming damage
* **Gemstone:** Damage increased after clearing each island
* **Grave Dodger:** Invincible for 4 seconds when at 1 health
* **Grim Reaper:** Heal 5 health after eliminating an enemy (1 second cooldown)
* **Rare Treasure:** Enemies have a 2% chance to drop a random perk when eliminated
* **Sharpshooter:** Increased crit chance
* **Supercharged:** Fire rate increased by 25

## Legendary Rarity Perks

There are 12 legendary perks.

* **Care Package:** Chance for an asteroid containing perks to appear at the start of each island
* **Exploding Enemies:** Enemies explode when eliminated
* **Faulty Chests:** Chance for items in chests not to disappear after being chosen
* **Firepower:** Fire 1 extra shot with increased spread
* **Ice Dash:** Dashing freezes and knocks back nearby enemies
* **Piercing Shot:** Bullets pierce through enemies
* **Powerslide:** Sliding surrounds you with fire that burns nearby enemies
* **Splash Damage:** Bullets deal small AOE damage to nearby enemies
* **Storm Cloud:** A lightning bolt strikes low health enemies, dealing AOE shock damage

## Greed Rarity Perks

There are currently 15 Greed Perks.

* **Barter:** Lose 5 random **perks** but gain a legendary **perk**
* **Brute Force:** Increase damage by 50% but lose 25% max health (can be chosen up to 4 times in a row)
* **Cursed Lottery:** Receive 500,000 crystals instantly but your current and max HP are set to 1
* **False Confidence:** Normal enemy health is halved but boss health is quadrupled
* **Focused Power:** Lose 50% of your **perks** but you gain +4 tiers on those that remain
* **Glass Cannon:** Gain 100% more damage but take 100% more damage
* **Heavy Armor:** Immune to all elemental damage but get a 60% speed reduction
* **High Roller:** 50% chance for 2 chests to spawn after completing a level, 50% chance for no chests to spawn
* **Hoarder:** Get an extra chest after each level but double the amount of enemies spawn
* **Impatience:** Upgrade a random **perk**'s tier but lose 25% health (can be chosen up to 4 times in a row)
* **Instant Gratification:** Instantly spawn a chest of a random rarity but lose 33% health (can be chosen up to 3 times in a row)
* **Insurance:** Get 200 max HP but lose all of your crystals
* **Iron Claw:** Deal 200% more damage but no chests spawn for the rest of the island
* **Leap Of Faith:** 50% chance to gain 25% max health, 50% chance to lose 25% max health (can be chosen up to 4 times in a row)
* **Lottery:** Receive 500,000 crystals instantly but your current and max HP are set to 1

## Removed Perks

These perks were in the beta but have since been removed from the game.

* **Anchor:** Deal 100% more damage to enemies that are in water
* **Bargain Hunter:** One random item in the shop is free of charge
* **Claws Of Fury:** Increased weapon damage
* **Combo Breaker:** Damage is multiplied by your current combo (up to a max of 4x)
* **Earthquake:** Increased knockback damage + strength
* **Gambler:** Chest rewards can be re-rolled (once per chest)
* **Gearhead:** Fire rate increases with your current combo
* **Gifted:** Damage needed to move to the next combo level reduced
* **Haste:** Ability cooldown time reduced
* **Leafy Greens:** Increased movement speed when at high health
* **Painkillers:** Take 50% less damage when at low health
* **Restock:** All items in the shop can be re-rolled (once per shop)
* **Safety Net:** Bullets are only spent if hitting enemies, missing enemies uses no ammo
* **Scary Mask:** Elites and bosses start with 20% less health
* **Shield Siphon:** Damage blocked by your shield heals you
* **Sledgehammer:** Single shot damage over 85 gets increased by 50%
* **Souped Up:** Ability leveled up
* **Stacker:** Increases elemental damage stacks applied by 50%
* **Strength In Numbers:** Gain an extra use of your ability
* **Stunner:** Enemies are stunned for a short time when hit
* **Time Is Money:** Earn crystals over time
* **Water Balloon:** Increases damage dealt to wet enemies

## Confirmed but with no Rarity

These perks have been confirmed, but how rare they are is unknown.

* An unnamed perk that increases shield regeneration speed.

## References

1. ↑ Noisestorm's info dump on Discord
2. ↑ Noise said on Discord the Fortitude common perk has been removed and replaced with Hearts.
3. ↑ Noisestorm on Discord