recursal/Fanatic-Fandom huggingface dataset:
Holoprojector

1/7
Related task: Neighbourhood map

Cost: 45 Stamp. One is awarded for the task In search of the Nest.

In order to activate the Holoprojector, Data Crystal should be added in 5 steps. Each Data Crystal added which does not end step awards 6-18 xp, 10-40 coin and sometimes Energy, Ancient Coins or Colored Glasses.

After the Holoprojector is built, it can be looted every 12 hours. This does not cost Energy.

It gives 3-32 xp and may drop 10-170 coin, 2-8 Energy, 1-3 Aluminium, Boot, 5 Bottle, Crude Oil, Granite, 1-3 Marble, 1-4 Optical Fiber, 10 Plastic, 1-10 Rubber, 1-2 Rubies, 1-28 Scrap Metal, Seeds of Omelkius, Silver, Steilgriff Extract, 10-20 Stones, 1-11 Sulfur, Tektanit, 5 Trash, Ventilator or 1-10 Water.

Collection items dropped include Ancient Coins, Awards, Belts, Car Parts, 1-2 Chemical Defense, 1-2 Chemical Instruments, 2 Christmas Ornaments, Christmas Stockings, Colored Glasses, Easter, Fireman's Equipment, Garden Tools, Handbags, Headdresses, Hit Collection, Keys, Knight's Armor, 1-2 Lids of Legendary Beer, Lighters, Locks, 1-2 Medieval Weapons, Mobile Phones, Musical Instruments, Parts, Pest Components, Precious Decorations, 1-3 Radios, 1-2 Rare Stones, 1-2 Road Signs, Space Toys, Sunglasses, 1-2 Tools, 1-2 Toys, and 1-6 Traps. It also drops parts of some unknown collections: Marshmallow, Pumpkin, Sweets.

## Notes

* At this point, the only source for Data Crystals is tasks, some of which are timed, and all crystals from these tasks are required for the Holoprojector. Therefore it is imperative not to miss any of those tasks, or you would not be able to finish the Neighbourhood map task without using Stamps.
Heavy damages

Technologist: "It is simply terrible! Almost nothing was left of computer. Prepare the necessary materials while I examine what else we will need."

**Previous Task:** Breeding room

**Requirement 1:** Make Corrugated Pipe at the Processing Shop (0/30)

**Requirement 2:** Make Plastic Panel at the Processing Shop (0/50)

**Requirement 3:** Make Rivet in the Press (0/50)

**Rewards:** 500 xp, 1,300 coin, 2 Nuclear Battery

**Next Task(s):** None

**Task Line:** Deeper into the Bunker
Modern Art

The Scientist: "Our Science Township can't do without Monuments, Sculptures, Benches and Lanterns! We need all of them! Let's do it!"

**Previous Task:** Safe space

**Requirement 1:** Buy a Lantern (0/7)

**Requirement 2:** Buy a Bench (0/4)

**Requirement 3:** Buy the Scientist Statue  (0/1)

**Rewards:** 3,700 xp, 10 Wires

**Next Task(s):** The Green future, Garden works

**Task Line:** Space Exploration

When you finish this task you receive the following message:
Message from The Scientist:
Drawings of Bridge

* Receive from Designs
* Used when building Bridge
* Does not appear in the Warehouse

## Task Chain

Earth Many Years Later:

Plants for production -> Stone quarry -> Fender work -> Building materials -> Let there be light! -> Factory -> Factory business -> Matches for Bob -> Press materials -> Scientific and technological revolution -> Generative dependence -> Falling Tower -> Global search -> New exchange -> (It is time for Halt)

At the Halt:

(New exchange) -> It is time for Halt -> Oh, how much rubbish -> Lack of energy -> Supply of baterries -> New income -> Talk with Tramp -> Get proofs --> (Old Dropping Zone)

Drop Zone:

(Get proofs) --> Old Dropping Zone --> Thorny path -> Undeveloped territory -> A lot of rubbish -> Government exchange -> Heart-to-heart talk -> (Designs)

Crash Site:

(Heart-to-heart talk) -> Designs
Military archives

Government General: "We are sending you the plan for cleaning the area. After the report on completion, you will receive needed info."

**Previous Task:** Farm

**Requirement 1:** Destroy Garbagebot (0/4)

**Requirement 2:** Bring down airplane (0/3)

**Rewards:** 150 xp, 1,800 coin, 2 Metal Sheet

**Next Task(s):** None

**Task Line:** Earth Many Years Later

## Notes

* Finishing this task is a requirement for Data request.
Heap of components

Spot: "The Carrion Crows hardly damaged our Creator. However I have experience in restoring devices like this and can fix it quickly."

**Previous Task:** I'll be careful!

**Requirement 1:** Restore Creator (0/2)

**Requirement 2:** Create Electromagnetic Bomb (0/1)

**Rewards:** 760 xp, 3,500 coin, 3 Metal Sheet

**Next Task(s):** Get to the Hole

**Task Line:** Through Time
I see it!

The Detective: "But this is not the Wheel! But I see that here the soil is rich in minerals. If we put a Fossil Mine here, we will get another source of Minerals."

**Previous Task:** I can see nothing!

**Requirement 1:** Buy and install a Mineral Mine (0/1)

**Requirement 2:** Collect profits from the Fossils Mine (0/9)

**Rewards:** 720 xp, 2,100 coin, 3 Shocker

**Next Task(s):** Let's go further?

**Task Line:** Unknown Trails

## Notes

* Only collecting in the Ruined City count for Requirement 2
Hidden laboratory (Update)

Date: 2018 08 05

The Survivors' Echo Radio Station informs: It is Spot and his friends Adventures in the Closed Zone Chronicles here. According to the latest data, Spot's team has found the Hidden Lab in the last Skyscraper.

* Last squares in the Ruined City are visitable.
* The Ancient Fountain
* New Crops to plant
* New Materials can be produced in the Scientific Workshop
* New Skyscraper including hidden laboratory

* Unknown Trails taskline extended, with 11 tasks.

New in this update:
Metal detectors

Bunker Keeper: "I think that we have to put additional security in front of the Diplomatic center. How about Metal detectors? We will set them up for the garbage bot metal."

**Previous Task:** Wooden beauty

**Requirement 1:** Place Metal detector (0/2)

**Requirement 2:** Place the Pest trap (0/3)

**Rewards:** 500 xp, 1,500 coin

**Next Task(s):** Oil stock

**Task Line:** Big Road
Jelly Tree

* An Inedible plant: Does not require to be planted within the range of an Air Filter.
* Can be sold at the Market for: 169 coin, 3 xp each.

* Crops
* Production
* Tasks

1/4
Unlocked by harvesting in own area.

Grown from Seeds menu:

* 120 coins
* 1 Water

Time: 15:00

Possible reward from Tavern

Use 5 when making Glue in Factory

Use 28 when making Red Reagent in Chemical Reactions Laboratory
Hot Blast furnace

Technologist: "Excellent, until the Blast furnace becomes cold, you should provide yourself with Springs and Fittings. We need a lot to put together a Transport module."

**Previous Task:** Decoding

**Requirement 1:** Make Spring in the Blast Furnace (0/10)

**Requirement 2:** Make Fittings in the Blast Furnace (0/22)

**Rewards:** 1,300 xp, 3,200 coin, 2 Nuclear Battery

**Next Task(s):** None

**Task Line:** To the New Lands
Housing for the Scientist

The Scientist: "The resources we get here can be used to build my House."

**Previous Task:** The Flight

**Requirement 1:** Buy the Scientist House (0/1)

**Requirement 2:** Build the Scientist House (0/3)

**Rewards:** 5,000 xp, 2,000 coin, 3 The Rainbow Reagent

**Next Task(s):** The Technology, Chemistry further, Need more synthesis, Magic left

**Task Line:** Space Exploration
Have a little rest

Bunker Keeper: "Go to Black market, it is said that one can get not such a bad reward for collections of Musical Instruments and Flowers."

**Previous Task:** Minerals for Blasting furnace

**Requirement 1:** Exchange a collection of Musical instruments at the Black market (0/5)

**Requirement 2:** Exchange a collection of Flowers at the Black market (0/2)

**Rewards:** 450 xp, 900 coin

**Next Task(s):** None

**Task Line:** Old Tree
Levitation

Technologist: "Now that's a scheme! Cars should drive on the road rather than fly in the skies. But since the flying system is included in the schema, then I'll assemble it. With your help."

**Previous Task:** Reinforced frame

**Requirement 1:** Create Magnet at the Factory (0/4)

**Requirement 2:** Create Fittings at the Blast furnace (0/4)

**Requirement 3:** Get Sulfur (0/23)

**Rewards:** 840 xp, 4,800 coin, 4 Metal Sheet

**Next Task(s):** None

**Task Line:** Space Exploration
Lack of energy (2)

Bunker Keeper: "It wont be enough energy to clean so much rubbish. It is time to have your own generator of energy."

**Previous Task:** Oh, how much rubbish

**Requirement 1:** Buy Generating station

**Requirement 2:** Finish building of Generating station

**Rewards:** 300 xp, 2,000 coin

**Next Task(s):** Supply of baterries, Tetragonal energy, A lot of stones, Comfort, Go to moneychangers, Works in the Stone quarry

**Task Line:** At the Halt

## Notes

* As with all building tasks, it is not required to actually finish building, but to start the last step of building.
Huge Snowdrift

**Huge Snowdrift** is a lootable element. It is a source for Snowball. It can be bought from the Resources tab or exchanged for in Winter Dwelling, and placed.

Huge Snowdrift can be harvested by Timmy. It drops Snowball. It may also drop 1-5 xp, 10-50 coin, 1 Energy, Christmas Decorations, Christmas Ornaments, Christmas Stockings, Fir Cone or Headdresses.
I'll be careful!

Spot: "I don't think the Cube destroyed these bots because I would already been killed at the Ship entrance, where I found a devastated bot."

**Previous Task:** Last door

**Requirement 1:** Examine Mysterious Cube (0/1)

**Rewards:** 350 xp, 1,500 coin, 5 Nickel

**Next Task(s):** Heap of components

**Task Line:** Through Time

When you finish this task you receive the following message:
## Notes

Clicking the cube, you get to the Captain's Bridge.
Hose

* Can be sold at the Market for: 47 coin each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Create in Processing Shop

Occasionally found in Sturdy box

Occasionally harvested from Pile of plastic garbage

Use 15 when making Fuel Filter in Factory

Use 3 when building Step 3 of Factory

Use 10 when building Step 1 of Power Station

Use 30 when building Step 1 of Filling Module

Use 18 when building Generator of Bunker

Use 15 when building Step 4 of DMC-13
Hiding place

**Hiding place** is a lootable element found in the Bunker, Bunker Basement and Utility room. Due to its location it can only be looted by Spot. Doing so costs Explosives, but not energy.

It drops 100 xp. It may drop 1-2 Sunglasses and 1-2 Fireman's Equipment. It may also drop task items, depending on the location.
Medium Snowdrift

**Medium Snowdrift** is a lootable element. It is a source for Snowball. It can be bought from the Resources tab or exchanged for in Winter Dwelling, and placed.

Medium Snowdrift can be harvested by Timmy. It drops Snowball. It may also drop 1-6 xp, 10-50 coin, 1 Energy, Christmas Decorations, Christmas Ornaments, Christmas Stockings, Fir Cone or Headdresses.
Green Fir-tree

**Green Fir-tree** is a lootable element. It is a source for New Tree. It can be bought from the Resources tab, and placed.

Green Fir-tree can be harvested by Timmy. It drops:

* 1 xp, New Tree
* Occasionally: 1 Energy, 1 coin, Lighters, Lids of Legendary Beer

Buy from the Resources tab

Source of 70 x New Tree
and stored in your warehouse:
Local production

Government General: "Build the Processing shop in this territory to make quickly protective means for pests."

**Previous Task:** Wow, they are so huge!

**Requirement 1:** Buy Processing Shop (0/1)

**Requirement 2:** Finish building of the Processing Shop (0/4)

**Rewards:** 350 xp, 2,500 coin

**Next Task(s):** None

**Task Line:** To the New Lands
Magic left

Spot: "When science reaches some incredible heights it becomes similar to the Magic. The last building is our Ancestors' heritage!"

**Previous Task:** Housing for the Scientist

**Requirement 1:** Take away the Heap of Tires (0/1)

**Requirement 2:** Move the Dark Complex through the Portal (0/1)

**Rewards:** 2,200 xp, 2,500 coin, 1 Delonix

**Next Task(s):** Safe space

**Task Line:** Space Exploration
Liquid for research

Government General: "Send to Headquarters some containers full of Red liquid for research. We need to figure out what we are dealing with."

**Previous Task:** Liquid from pipes

**Requirement 1:** Deliver 15 Red Liquid

**Rewards:** 1,200 xp, 35,000 coin, 3Stamp

**Next Task(s):** Routine duties

**Task Line:** To the New Lands
Green tree

* Ash
* Willow
1/5
**Green tree** is a lootable element. It can either be produced in the
Greenhouse or from the Resources tab, and placed. It can also be bought on Limited offer for 59 kong. It is a source for New Tree.

Buy from the Resources tab

Placable, 40 energyPlacablePlacablePlacablePlacable
and stored in your warehouse:

WillowAsh

Green tree can be harvested by Timmy. It drops:

* 1 xp, New Tree
* Occasionally: 1 Energy, 1 coin, Lighters, Lids of Legendary Beer
Marble

*This page is about the material. For the lootable element from which it comes, see Marble (lootable)*

* Can be sold at the Market for: 160 coin, 3 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Harvested from Marble

Occasionally dropped by Knight's Castle

Occasionally found in Rabbit G-1 Cache, Fawn's Cache

Occasionally produced by Holoprojector

Use 14 when building step 3 of Pyramid

Use 30 when building step 3 of Knight's Castle
Dry bushes

Bunker Keeper: "Send TIMMY to take away dry bushes."

**Previous Task:** Lack of energy

**Requirement 1:** Take away dry bush

**Rewards:** 20 xp, 50 coin

**Next Task(s):** Ready to take off!

**Task Line:** Earth Many Years Later

When you finish this task you receive the following message:
Message from Spot:
Lantern

*This page is about the material. For the Decor, see Lantern (decor)*

* Can be sold at the Market for: 4,776 coin, 95 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks
* From Scratch
* From Scratch (Steps)

Create in Glassworks

Occasionally dropped by High Building

Use 2 when building Step 3 of Repair Shop

Use 1 when building step 3 of Tower

Use 3 when building step 3 of High Building

Use 3 when building step 3 of Water Tower

Time makes the following presumptions:

* After the 1st Matches is made, Matches and Fire will be made simultaneously.
* Wire is started after 4th Fire, Bottle is started after 5th Fire, Jar is started after 6th and last Fire.
Interference on the line

Bunker Keeper: "Looks like we have some problems with communications. But we have repaired the Radio tower recently. We'll have to check it again. I'll need some tools."

**Previous Task:** Miracle!

**Requirement 1:** Create Wrench at the Press (0/3)

**Requirement 2:** Create Gear at the Press (0/5)

**Requirement 3:** Create Machine oil at the Factory (0/2)

**Rewards:** 920 xp, 2,800 coin, 1 Rubies

**Next Task(s):** None

**Task Line:** Scientific Samples
Let's help!

Spot: "We are not going to go to the Closed Zone, but I thinkwe have to help the Pathfinder to gather the necessary supplies. He helped us lots of times when we needed help."

**Previous Task:** Time to collect

**Requirement 1:** Give Pathfinder some Kerosene (0/12)

**Requirement 2:** Give Pathfinder some Ropes (0/24)

**Requirement 3:** Give Pathfinder some Shockers (0/14)

**Rewards:** 1,200 xp, 68,000 coin, 3 Trap for the Pest

**Next Task(s):** We can pay!

**Task Line:** Unknown Trails

When you finish this task you receive the following message:
List of rewards

Spot: "People had so many film festivals! And although Oscar considered the most important, other rewards are also worth the attention."

**Previous Task:** Firecrackers

**Requirement 1:** Exchange the Rewards collection (0/2)

**Rewards:** 300 xp, 1,000 coin

**Next Task(s):** None

**Task Line:** Movie! Movie!

When you finish this task you receive the following message:
Message from Spot:

## Notes

* Finishing this task is a requirement of First movie.
* Paying the 4Stamp to skip this task before opening First movie may make First movie impossible to complete.
Incubator

Placing the Incubator is free. Starting it costs 5,000 coin.

The Incubator is used to grow stones. The type of stones cycles every week, and does not seem to have any effect on the outcome:

Hard GelikAdamantRed CorundumRaw Citrine
You can feed the Incubator with Quartz in multiples of 5. Doing so yields 5-30 xp and occasionally 10-40 coin, 1 Energy or Colored Glasses. It also increases the number of carats:

* Reward for 500 carat is Armored container
* Reward for 250 carat is Container
* Reward for 50 carat is Backpack

This also increases your rating in the Weekly Growing Crystals contest.
Last Power block

Government General: "Headquarters are satisfied with the speed with which you restored the Power blocks and hope that the last one also will be restored quickly."

**Previous Task:** Insulators for cables

**Requirement 1:** Restore Power block 3

**Rewards:** 3,000 xp, 8,000 coin, 5Stamp

**Next Task(s):** None

**Task Line:** To the New Lands

## Notes

* As with all building tasks, it is not required to actually finish building, but to start the last step of building and reenter the area.
Laboratory coat

**Laboratory coat** is a lootable element found in the Bunker, Bunker Basement and Utility room. Due to its location it can only be looted by Spot. Doing so costs 3 Energy.

It drops 100 xp. It may drop Sunglasses, Tools and 1-2 Fireman's Equipment. It may also drop task items, depending on the location.
Cutting Pliers

* Use 3 to search Remains of Pest
* Use 1 to search Control unit
* Use 3 to search Armored capsule
* Use 1 to search Boxes
* Use 1 to search Sturdy Barrel
* Use 2 to search New Sturdy Barrel
* Use 1 to search Present Is in the Wire
* Use 1 to search Round glass locker
* Use 1 to search Thin drawers locker
* Use 2 to search Unit
* Use 1 to search White control unit

* Can be sold at the Market for: 10 coin each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Receive from friends

Produced by Generator of Cutting Pliers at a rate of 1 every 22h

Gain 1 for every Christmas Ornaments turn in.

Gain 1 for every Headdresses turn in.

Occasionally found when upgrading Launcher, Excavations, Ice Fir-tree

Occasional drop from Provisions Magnet

Can be bought at Wholesale offer

Use 5 when making Nails in Press

Use 10 when building Step 2 of Tower

Use 12 when building Step 2 of High Building

Use 12 when building Step 2 of Water Tower

Use 14 when building Step 2 of Transformer Room

Use 45 when building Step 3 of Old Tree
In Search of Cast iron

Government General: "They say that Cast iron can be easily found at Black market, but you will have to give the Clock collection for every piece of scrap."

**Previous Task:** Matches for Bob

**Requirement 1:** Exchange the Clock collection at the Black Market (0/4)

**Rewards:** 100 xp, 600 coin

**Next Task(s):** None

**Task Line:** Earth Many Years Later
In memory of ancestors

Government General: "The government stimulates the building of old monuments well, because they remind of the past, when the world was still full of life."

**Previous Task:** Area for building

**Requirement 1:** Buy Freedom

**Requirement 2:** Finish building of Freedom

**Rewards:** 140 xp, 1,200 coin

**Next Task(s):** None

**Task Line:** Earth Many Years Later
Extraction

Bunker Keeper: "Descent to the second floor of the Storage Bunker and open Storage capsule."

**Previous Task:** Request for admission

**Requirement 1:** Extract Biomaterial from the Storage capsule (0/6)

**Rewards:** 470 xp, 1,600 coin

**Next Task(s):** None

**Task Line:** Old Tree

## Notes

* This requires 18 Explosives.
* Finishing this task awards the final ingredients for completing the Old Tree and thus finishing Greenery planting.
Granite

* Can be sold at the Market for: 140 coin, 2 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Harvest from Granite Rock

Occasionally dropped by Knight's Castle

Occasionally found in Fawn's Cache

Occasionally dropped by Holoprojector

Use 18 when building Step 3 of Pyramid

Use 22 when building Step 2 of Knight's Castle

Use 3 when building Step 2 of Stele of Space Exploration

Use 15 when building Step 1 of Tower

Use 3 when building Step 2 of Stela of Dark Era

Use 45 when building Step 3 of High Building

Use 30 when building Step 3 of Water Tower
Magnet Card

* Not consumed when used
* Cannot be requested or put on wish list

* Cannot be sold at the Market or Trade Outlet.

## Where found

* 1 in Sturdy Box in the Lobby.
* 5 in Sturdy Boxes in the Storehouse, specifically the ones on the left, top and bottom and the right and bottom small ones from the cluster on the right.
* 3 in Capsules in the Generator room, the top one and the two bottom ones.
* 4 in Observation points in the Generator room, two in each.
* 3 in Double locker in the Laboratory.
* 4 in Capsules in the Laboratory, all but the bottom one.
* 1 in Square glass locker in the Laboratory.
* 1 in Round glass locker in the Laboratory.
* 2 in Big manipulators in the Laboratory, top and right ones.
* 1 in Lab table in the Laboratory, the left one.
* 1 in Thin full locker in the Corridor, the right one.
* 1 in Thin empty locker in the Corridor
* 2 in White control units in the Storage room
* 1 in Double locker in the Storage room
* 1 in Thin drawers locker in the Storage room
* 3 in Units in the Storage room, top green one and top and bottom white ones
* 2 in White electronic containers in the Storage room, bottom ones

## Where used

* 1 needed to open Storehouse.
* 6 needed to open Generator room.
* 13 needed to open Laboratory.
* 25 needed to open Corridor.
* 27 needed to open Storage room.
Ironclad

**Ironclad**s roam in the Bunker area, the Signal Zone, Abandoned Power Station, Garbagebot Valley and Ruined City. They are related to the Wow, interesting! task.

Ironclad
Ironclads have 30 life. Ironclad are dealt with by hitting them with either Slipper (1 damage), Bat (2 damage), Boot (5 damage) or Shocker (10 damage).
It may drop on every hit: may give 5-75 coin , 1-20 xp , 1 Energy , 1 Ventilator , 1 Optical Fiber and 1 Camp Battery (5).

Hitting a Ironclad until it is killed causes it to drop a Ironclad's Remains.

## Notes

* Ironclads appear once in 45 minutes on a map. If you're having the Wow, interesting! task, it is a good tip to change map to reset this counter.
* You can click the "?" of the Wow, interesting! task to check if an ironclad is currently on your map. It will point an arrow to the ironclad if there is an ironclad roaming, otherwise you get a message.
In search of Metal

The Scientist: "I can gather the Metal Detector for you, it will help you to easily find metal details at any depth. But I need some materials."

**Previous Task:** Thickets

**Requirement 1:** 16 Copper, 4 Mainboard, 36 Transistor

**Rewards:** 2,000 xp, 2,500 coin, 1 Metal detector

**Next Task(s):** Metal detector

**Task Line:** Observatory
Great Pyramids

Bunker Keeper: "How are stocks of Biocones? Ending? I thought so. Often look at the Pyramid, you can always find these parts for the Nuclear Battery."

**Previous Task:** Protection from pests

**Requirement 1:** Collect income from Pyramid (0/5)

**Rewards:** 400 xp, 1,600 coin, 1 Lens

**Next Task(s):** Looking into the distance

**Task Line:** Scientific Samples
Metal is needed everywhere

Bunker Keeper: "We need materials that are produced with help of Scrap metal for restoring the Power blocks. You need to refill its storage."

**Previous Task:** Great materials

**Requirement 1:** Get Scrap metal at the Neighbourhood (0/18)

**Requirement 2:** Get Scrap metal at your friends (0/30)

**Requirement 3:** Get Scrap metal as a gift from your friend (0/20)

**Rewards:** 450 xp, 2,000 coin, 15 Pressed Metal

**Next Task(s):** Wall insulation, Some fuel

**Task Line:** To the New Lands
Magnet

* Can be sold at the Market for: 15,978 coin, 319 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Create in Factory

Scavenge at Wasteland

Occasionally found in Box, Garbagebot Box, Barrel

Use 2 when making Gyroscope in Technological Center

Use 1 when making Barometer in Technological Center

Use 1 when making The Detector in The Scientific Workshop

Use 1 when building Generator of Bunker

Use 1 when building Technical generator

Use 3 when building step 5 of Old Tree

Use 4 when building step 3 of Supercomputer

Use 1 when building Step 2 of Technological Center

Use 1 when building Step 3 of DMC-13

Use 4 when building Step 2 of The Scientific Workshop
Humus

* Can be sold at the Market for: 10 coin each.

* Resources
* Crops
* Production
* Buildings
* Tasks

Receive from friends

Produced by Generator of Humus at a rate of 1 every 20h

Scavenge in Rare Forest

Occasionally found when upgrading Launcher, Excavations, Ice Fir-tree, Air-balloon (Timmy), Air-balloon (Fly)

Awarded for getting top 1000 in Weekly Growing Crystals contest

Awarded for getting Top 1000 in Weekly vote contest

Occasionally awarded at Tavern

Can be bought in Wholesale offer

Use 2 when making Clay Tree in Greenhouse

Use 8 when making Hemp in Greenhouse

Use 12 when making Beet in Greenhouse

Use 10 when making Grapes in Greenhouse

Use 15 when making Nuclear Watermelon in Greenhouse

Use 25 when making Wheat in Greenhouse

Use 12 when making Onion in Greenhouse

Use 35 when making Tomatoes in Greenhouse

Use 30 when making Hop in Greenhouse

Use 24 when making Potato in Greenhouse

Use 35 when making Honeyflower in Greenhouse

Use 4 when making Enriched Fertilizers in Selection Laboratory

Use 30 when making Green tree (L38) in Greenhouse

Use 24 when making Laurel bush in Greenhouse

Use 15 when making Green tree (L32) in Greenhouse

Use 30 when making Green tree (L32) in Greenhouse

Use 10 when making Tea-plant in Greenhouse

Use 35 when making Green tree (L42) in Greenhouse

Use 30 when making Green tree (L45) in Greenhouse

Use 35 when making Eucalyptus tree in Greenhouse

Use 22 when making Green bush in Greenhouse

Use 20 when building step 2 of Greenhouse

Use 185 when building Step 1 of Dark Complex
Ironclad's Remains

**Ironclad's Remains** is a lootable element dropped by Ironclad when they are killed. It drops Ironclad Armor, required for the Wow, interesting! task.

Ironclad's Remains
Opening may give 1-10 Trash , 1 Gear , 1 Nails , 1 Nut , 1-2 Scrap Metal , 1 The Light Bulb , 1 Paper , 1 Glue , 1 Instructions , **1 Pest Components** , 1 Cutter , 1 Sandpaper and 1-2 Ironclad Armor.
May the wind be favourable to you!

Bunker Keeper: "Be careful while approaching - the Territory of the Township is covered with Spines!"

**Previous Task:** The Intelligence flight

**Requirement 1:** Open the Science Township location (0/1)

**Requirement 2:** Visit the Science Township (0/1)

**Rewards:** 2,500 xp, 7,000 coin, 3 Stamp

**Next Task(s):** Clear the Portal area!

**Task Line:** Space Exploration
Metal sheet for a friend

Government General: "Share Metal sheet with a friend. Nowadays mutual assistance is valued a lot among survivors after the catastrophe."

**Previous Task:** Element

**Requirement 1:** Send Metal sheet to a friend (0/2)

**Rewards:** 150 xp, 1 Instructions coin

**Next Task(s):** None

**Task Line:** Earth Many Years Later
Magnolia

**Magnolia** is a lootable element. It is a source for New Tree. It can be bought for 73 Stamp during special offer of the Robot Chamber of Commerce, which opened irregulary.

When planted, the Magnolia can be harvested by Timmy 35 times.

You can also harvesting the Magnolia at your friends locations, if they are planted there.

It drops:

* 1 xp, New Tree
* Occasionally: 1 Energy, 1 coin, Lighters, Lids of Legendary Beer
Launcher

1/8
A building that is dependent on visiting friends for charging. It is related to the Space threat and Up! tasks.

Cost: 25,000 coin.

## Construction

A launcher can be given charges by any of your friends.

* Spending frenergy may give 5-20 xp (50 %), 2-40 coin (50 %), 1 Space Toys (10 %), 1 Pipes (10 %), 1 Bat (10 %), 1 Humus (10 %) and 1 Salt (10 %). A friend cannot charge it if it has reached the next stage, until you collect from the completed stage.
* Spending 1 5-energy camp batteries may give **20-60 xp (100 %)**, **50-150 coin (100 %)**, **1 Space Toys (100 %)**, 1 Pipes (30 %), 1 Metal Sheet (30 %), 1 Explosives (10 %), 1 Lock Picks (20 %), 1 Scissors (50 %), 1 Rubber Pipe (50 %) and **1 Instructions (100 %)**.
* Spending 1 10-energy camp batteries may give **20-100 xp (100 %)**, **50-250 coin (100 %)**, **1 Space Toys (100 %)**, **1 Pipes (100 %)**, 1 Bat (20 %), 1 Humus (20 %), 1 Salt (20 %), 1 Metal Sheet (20 %), 1 Lock Picks (10 %), 1 Mainboard (20 %), 1 Plastic Panel (60 %), 1 Rubber Pipe (30 %), 1 Instructions (90 %), 1 Optical Fiber (30 %), 1 Sulfur  (20 %), 1 Humus (40 %) and 1 Ventilator (20 %).

You can also use Stamp to charge your own Launcher.

The Launcher has 7 stages. Each stage gives larger rewards. Afterwards, disassemble and build a new one.

* Stage 1
* Stage 2
* Stage 3
* Stage 4
* Stage 5
* Stage 6
* Stage 7

## Disassembling

Disassembling may give **1-2 Pressed Metal (100 %)**, **1 Rivet (100 %)**, **1 Scrap Metal (100 %)**, **1 Nickel (100 %)**, **1 Nut (100 %)**, **1 Sulfur  (100 %)**, **100 coin (100 %)**, 50-100 xp (50 %), **1 Rope (100 %)**, **1 Resin (100 %)**, **1 Nails (100 %)** and 1-3 Pipes (80 %).
Heap of Stones

*This page is about the lootable element. For the task, see Heap of Stones (task)***Heap of Stones** is a lootable element found in your own area and in the Neighbourhood and Bunker. It can also be bought in the Resources tab and placed. It is the main source of Stones.
Placable, 80EnergyPlacable, 12EnergyPlacable, 10EnergyPlacable, 7EnergyPlacable, 6Energy80Energy80Energy72Energy12Energy10Energy7Energy7Energy6Energy
It can be harvested by Timmy. It drops Stones, 1 xp and may also drop 1 coin, 1 Energy, Ancient Coins, Fir Cone and Rare Stones.
Government Flag

Government Scientist: "Your center looks great, it is well secured, and your guests will feel comfortable. The final detail left."

**Previous Task:** Resources for production

**Requirement 1:** Buy Government Flag (0/1)

**Requirement 2:** Activate Diplomatic center (0/1)

**Rewards:** 500 xp, 1,500 coin, 15Energy

**Next Task(s):** None

**Task Line:** Big Road

When you finish this task you receive the following message:
Message from Government Scientist:

## Notes

* Activating the Diplomatic Center means opening the menu and then "Add"ing a flag.
* Only country flags (Stamp cost) and the (Project Restoration) Government Flag can be added in this manner. Other flags, such as the Black (Pirate) Flag, or the Flag Radioactive, cannot.
Let's blow them up!

Spot: "Let's discover and neutralize all Mines in the Square and then let's start looking for Solar Panels. I suppose I'm seeing the Sun glare on scattered panels?"

**Previous Task:** An equivalent Exchange

**Requirement 1:** Neutralize Mines in the Square №2 (0/3)

**Requirement 2:** Collect Solar Panels (0/5)

**Rewards:** 450 xp, 2,300 coin, 3 Pesticides X4

**Next Task(s):** The Direct Explosion!, The Sephorium

**Task Line:** Unknown Trails

When you finish this task you receive the following message:
Message from Spot:
Mine Field

"The sign warns of mines, but it's most likely tha valuable fossils are hidden here. It would be great if some Mines were put here to take them.

An area in the Bunker territory.

Cost to open : 200,000 coin

Task to unlock : None

2 Oil Rig, 1 Mine of Fossils

Old Tree must be opened before this one is available
Hunting grounds (Update)/old

2015 12 15

The radio station Survivor's ECHO informs: Survivors report about a strange stroller, who wanders around the Neighbourhood. Some say that he is a Pest Hunter, and some say that he is a battle robot with a malfunctioned program. Headquarters ask to report about the appearance of the stroller on your territory.

* 21 tasks added to the Earth Many Years Later task line.

* Snowy appearance.

New in this update:
Improvisation

Bob: "Improvisation and freedom are two components that distinguish the Jazz from other genres, but you need energy and inspiration to make it."

**Previous Task:** Jazz, Jazz!

**Requirement 1:** Transform Eco Battery in Energy (0/2)

**Requirement 2:** Transform Nuclear Battery in Energy (0/2)

**Rewards:** 290 xp, 2,200 coin, 1 Shocker

**Next Task(s):** Final decision

**Task Line:** Movie! Movie!
Lead

* Can be sold at the Market for: 190 coin, 3 xp each.

* Resources
* Production
* Buildings
* Monuments
* Tasks

Scavenge in Rare Forest

Gain 1 for each Hit Collection turn in.

Occasionally drops from Box

Occasionally found in Sturdy box

Use 6 when making Eco Battery in Power Station

Use 8 when making Nuclear Battery in Power Station

Use 12 when making Accumulator in Power Station or Technological Center

Use 4 when building Step 2 of Power Station

Use 28 when building Step 1 of DMC-13

Use 15 when building Step 2 of Portal of Buildings
Maple

1/2
**Maple** is a lootable element. It is a source for New Tree. It can be bought from the Resources tab, and placed.

Maple can be harvested by Timmy. It drops:

* 1 xp, New Tree
* Occasionally: 1 Energy, 1 coin, Lighters, Lids of Legendary Beer

Buy from the Resources tab

Source of 200 x New TreeSource of 200 x New Tree
and stored in your warehouse:
Ink fever

Bunker Keeper: "I wrote the whole night! And the printer is out of ink. Spot, we need to create and fill new cartridges immediately."

**Previous Task:** Minute of glory

**Requirement 1:** Create Cartridge in the Factory (0/1)

**Requirement 2:** Create Graphite powder in the Processing shop (0/1)

**Rewards:** 500 xp, 1,500 coin

**Next Task(s):** None

**Task Line:** Movie! Movie!

## Notes

* Finishing this task is a requirement for Better to start with something small.
Let's contrive

Bunker Keeper: "Mutagen is necessary for a good work of the Greenhouse. Make some test pieces at the Chemistry laboratory."

**Previous Task:** New breeding

**Requirement 1:** Make Gel at the Chemistry laboratory (0/6)

**Requirement 2:** Make Blue Mutagen at the Chemistry laboratory (0/1)

**Requirement 3:** Make Red Mutagen at the Chemistry laboratory (0/1)

**Rewards:** 850 xp, 2,000 coin, 5 Lead

**Next Task(s):** Pesticides, Green reactor

**Task Line:** Plant Synthesis
Heap of metal

**Heap of metal** is is a lootable element found in your own area and in the Neighbourhood. It can also be bought in the Resources tab and placed. It is the major sources of Scrap Metal and Pressed Metal.

Placable, 65 energyPlacable65 energy130 energy
It can be harvested by Fly. It drops:

* 1 xp
* Either Scrap Metal or Pressed Metal or both
* Occasionally 1 Energy, Trash, Watches, Space Toys, Pipes, Mobile Phones, Colored Glasses, Fir Cone
It is time for Halt

Bunker Keeper: "The process of Renewal has begun and now it is time to find out what has happened to this world. Perhaps, the wandering robots will be able to tell something during the Halt."

**Previous Task:** New exchange

**Requirement 1:** Open the Halt territory

**Rewards:** 1,500 xp, 1Stamp

**Next Task(s):** Oh, how much rubbish, Old friend

**Task Line:** At the Halt
Let there be light!

Bunker Keeper: "Lights not only give the light near themselves, but they give comfort to the place."

**Previous Task:** Building materials

**Requirement 1:** Put Lights in the territory (0/2)

**Rewards:** 90 xp, 1,100 coin

**Next Task(s):** Factory, Area for building

**Task Line:** Earth Many Years Later

When you finish this task you receive the following message:
Message from Bunker Keeper:
Insulators for cables

Bunker Keeper: "A lot of cables are needed for restoring Power block 2. You have to figure out some sort of insulator for high voltage cables."

**Previous Task:** Durable materials

**Requirement 1:** Gather Clay tree (0/140)

**Requirement 2:** Create Fire at the Factory (0/36)

**Requirement 3:** Create Wire at the Press (0/18)

**Rewards:** 1,200 xp, 3,400 coin, 5 Pest Armor

**Next Task(s):** Last Power block

**Task Line:** To the New Lands
It is enough

The Scientist: "Great, now we can continue with the Ferris Wheel restoration. Strengthen the construction with Armature and Kevlar."

**Previous Task:** Spot, you're a genious!

**Requirement 1:** Produce Kevlar in the Science Workshop (0/32)

**Requirement 2:** Produce Armature in the Blast Furnace (0/24)

**Requirement 3:** Strengthen the Ferris Wheel construction (0/1)

**Rewards:** 3,200 xp, 2 Stamp

**Next Task(s):** Perfect time

**Task Line:** Unknown Trails
Let's go further

The Detective: "Apart the Rare Car the Square №10 has nothing interesting. I propose to move onto Square №11."

**Previous Task:** The New Skyscraper

**Requirement 1:** Open the Square №11 (0/1)

**Requirement 2:** Clean the Square №11 from Mines (0/4)

**Rewards:** 3,200 xp, 3,800 coin, 5 The Lock Picks

**Next Task(s):** Total Ruins

**Task Line:** Unknown Trails

When you finish this task you receive the following message:
Message from The Detective:
Key-cards

Bunker Keeper: "For the Electrostation Catacombs doors we usually use the key-cards to get in. Examine everything around you, you might find requested key-cards"

**Previous Task:** Safety

**Requirement 1:** Find Key-cards (0/8)

**Requirement 2:** Open the Storage door (0/1)

**Rewards:** 1,800 xp, 2,000 coin, 10 Tektanit

**Next Task(s):** Bam-baam again!

**Task Line:** To the New Lands
Help friend

Government General: "Don't forget about your friends. Send them items that they need."

**Previous Task:** Explosion of vitamins

**Requirement 1:** Send Salt to a friend (0/15)

**Requirement 2:** Send Humus to a friend (0/20)

**Requirement 3:** Send Instructions to a friend (0/18)

**Rewards:** 950 xp, 1,200 coin, 1 Transformer

**Next Task(s):** None

**Task Line:** Plant Synthesis
Make people happy

Bunker Keeper: "The supplies of beer are still left at the Warehouse. People like to drink it with Chips. Send everything to the Bunker make people happy a little."

**Previous Task:** The present is ready

**Requirement 1:** Send 4 Beer and 3 Chips

**Rewards:** 1,500 xp, 1 Gold, 3Stamp

**Next Task(s):** None

**Task Line:** Plant Synthesis
It doesn't work!

Spot: "It seems like Black Holes became stronger and one discharge of Electromagnetic Bomb is not enough. Create more discharges"

**Previous Task:** Get to the Hole

**Requirement 1:** Create Electromagnetic Bomb (0/31)

**Requirement 2:** Destroy the Black Hole (0/1)

**Rewards:** 1,200 xp, 4,600 coin, 5 Wires

**Next Task(s):** Destroy everyone!, Need protection

**Task Line:** Through Time
Good possibility

Bunker Keeper: "Take a moment and inspect the objects of the past. According to the records about the Time transformers you can not do any harm to the inhabitants of the ship in the past."

**Previous Task:** Trial run

**Requirement 1:** Extract valuable items from the new Creators (0/2)

**Rewards:** 350 xp, 1,700 coin, 1 Wrench

**Next Task(s):** Boom, boom!, Game with time, Into the deep of the ship

**Task Line:** Through Time
Hmm, something green grows here!

Spot: "What a strange Plant, I've never seen something like this before. Although it reminds me of something. I've got a feeling that Fibers can be obtained out of this plant when it dries. It is necessary to collect it and to dry it."

**Previous Task:** I'm not against!

**Requirement 1:** Collect Green Fibers (0/6)

**Requirement 2:** Dry Green Fibers in the Science Workshop (0/6)

**Rewards:** 950 xp, 3,600 coin, 26 Water

**Next Task(s):** Spot, you're a genious!

**Task Line:** Unknown Trails
Marble (lootable)

**Marble** is a lootable element found in certain areas of the Neighbourhood, in the Abandoned Power Station, in the Garbagebot Valley, in the Observatory, in the Science Township, in The Old House, and in the Ruined City. It is the main source for the material Marble.

You can also harvesting marble in the corresponding areas of your friends, if they are not dismantled there yet.

## Neighbourhood

Neighbourhood Marble*
1/4
Marble in the Neighbourhood can be found in Wasteland, Rare Forest, or Ruins. It drops the material Marble and 1 xp. It may also drop 1 coin, Ancient Coins, Rare Stones.

## Abandoned Power Station

Marble in the Abandoned Power Station is found in the Thickets area. It may be harvested by Timmy. It drops the material Marble and 1 xp. It may also drop 1 coin other things

## Other Areas

Marble, found in the  Observatory, Science Township, The Old House, and Ruined City, may be harvested by Timmy 36-72 times for each element. It drops the material Marble and 1 xp. It may also drop 1 coin, Ancient Coins, Rare Stones.

35 Energy for dismantling72 Energy for dismantling72 Energy for dismantling
In the beginning of construction

Bunker Keeper: "I have studied the blueprints. It is going to be a big and beautiful building. And it's going to bring so much benefit! We have to hurry up with the construction."

**Previous Task:** Resources for production

**Requirement 1:** Create Cement at the Stone Quarry (0/20)

**Requirement 2:** Create Corrugated pipes at the Processing shop (0/10)

**Rewards:** 450 xp, 1,200 coin, 3 Shocker

**Next Task(s):** None

**Task Line:** Big Road
I can see nothing!

Spot: "Or this Ferris wheel Square has never exhisted or its fragments are buried under the Ruins. And since new City Squares opening is expensive, let's blow up some Ruins to be sure."

**Previous Task:** Let's search it!

**Requirement 1:** Make Sephorus in the Chemical Laboratory (0/6)

**Requirement 2:** Blow up Ruins (0/3)

**Rewards:** 1,100 xp, 3,600 coin, 1 Detector

**Next Task(s):** I see it!

**Task Line:** Unknown Trails
Minerals for Blasting furnace

Bunker Keeper: "You have to work hard to store different minerals for Blasting furnace building."

**Previous Task:** More Coins

**Requirement 1:** Collect Water from Hydrostation (0/40)

**Requirement 2:** Pick up Nickel at your friends' place (0/22)

**Requirement 3:** Pick up Petrol out of Petrol Tower (0/30)

**Rewards:** 650 xp, 3,800 coin

**Next Task(s):** Have a little rest

**Task Line:** Old Tree
Means of cleaning

Bunker Keeper: "The recipe for the Cola production were left in the Bunker. People drank Cola because of its taste, and robots began to use it to clean inner components."

**Previous Task:** Supplies of Wine

**Requirement 1:** Make Cola at the Drink plant (0/5)

**Rewards:** 780 xp, 2,400 coin, 2 Gel

**Next Task(s):** Production of Beer, Useless drink

**Task Line:** Plant Synthesis
Leaf Teeth

* An Inedible plant: Does not require to be planted within the range of an Air Filter.
* Can be sold at the Market for: 230 coin, 4 xp each.

* Crops
* Production
* Tasks

1/4
Unlocked by Water deal

Grown from Seeds menu:

* 150 coins
* 2 Water

Time: 40:00

Use 6 when making Microcircuit in Factory

Use 6 when making Mainboard in Factory
Major overhaul

Bunker Keeper: "You were carried away by the construction of the machine and completely forgotten about yourself. All robots-astronauts must pass the overhaul before the flight! Replace chips and manipulators!"

**Previous Task:** Basic components

**Requirement 1:** Create Microcircuit at the Factory (0/3)

**Requirement 2:** Create Corrugated pipe at the Processing shop (0/9)

**Rewards:** 980 xp, 3,600 coin, 5 Gear

**Next Task(s):** None

**Task Line:** Space Exploration
Money for the research

Bunker Keeper: "We need money again for the research. Sell materials that you do not need any more."

**Previous Task:** Builders' wagon

**Requirement 1:** Sell materials at the Market for 50000 coins

**Requirement 2:** Sell materials at the Trade outlet for 30000 coins

**Rewards:** 600 xp, 1,500 coin, 10 Bat

**Next Task(s):** None

**Task Line:** To the New Lands
Mars rover

Government Scientist: "According to the archives, a long before the catastrophe men flew to the Moon and even sent robots to Mars. Pay a tribute to the heroes of Space."

**Previous Task:** Monumental Complex

**Requirement 1:** Build Mars rover

**Requirement 2:** Place Dummy of the space shuttle

**Rewards:** 90 xp, 5x Pipe

**Next Task(s):**

**Task Line:** Space Exploration
Map

The **Map** is accessible through the Navigation window, when the Transport Module is built, or directly through the Transport Module.

It provides access to different areas, as you open them:

* Bunker, the original area where the game is started
* Abandoned Power Station, opened in the To the New Lands line, specifically Help from the Command staff.
* Signal Zone, opened in the Through Time line, specifically Signal zone.
* Garbagebot Valley, opened in the Unknown Trails line, specifically Preparation is completed.
* Ice Cave, opened in the Earth Many Years Later line, specifically Wretch!, closed after Rescue Operation.
* Observatory, opened in the Observatory line, specifically A Long Flight.
* The Science Township, opened in the Space Exploration line, specifically May the wind be favourable to you!.
* The Ruined City, opened in the Unknown Trails line, specifically Let's go!.
* The Old House, opened in the Earth Many Years Later line, specifically The Old House (task).
* 4 unnamed areas, not yet opened.
Heap of Stones (task)

Bunker Keeper: "It seems that the old warehouse is under these stones. Clear the blockages to find out what is there."

**Previous Task:** None

**Requirement 1:** Deconstruct heaps of stones (0/1)

**Requirement 2:** Look, what was kept in this abandoned warehouse (0/1)

**Rewards:** 10 xp, 50 coin

**Next Task(s):** Lack of energy

**Task Line:** Earth Many Years Later

When you finish this task you receive the following message:
Message from Spot:
Hatch at the surface

Spot: "Good that the Hatch is outside, you will be able to get on the ship through it. Let me see if I can open it."

**Previous Task:** Signal zone

**Requirement 1:** Open the ship's hatch

**Requirement 2:** Go down to the ship rooms

**Rewards:** 150 xp, 850 coin

**Next Task(s):** Do more, think less!

**Task Line:** Through Time

When you finish this task you receive the following message:
Message from Spot:
Magnet cards

Bunker Keeper: "Old Magnet cards were used to open the doors. Take a look around, maybe there is one somewhere. It will be enough to open the doors to the Storehouse."

**Previous Task:** Secure access

**Requirement 1:** Open the door to the Storehouse of the Power unit #1

**Rewards:** 240 xp, 1,800 coin, 3 Sulfur

**Next Task(s):** Obstruction again

**Task Line:** To the New Lands
Hunting grounds (Update)

2015 12 15

The radio station Survivor's ECHO informs: Survivors report about a strange stroller, who wanders around the Neighbourhood. Some say that he is a Pest Hunter, and some say that he is a battle robot with a malfunctioned program. Headquarters ask to report about the appearance of the stroller on your territory.

* 21 tasks added to the Earth Many Years Later task line.

* Snowy appearance.
* Cookie retroactively attributed to this update.

New in this update:
Jazz, Jazz!

Bob: "Personally I prefer the Jazz. It's the most difficult Genre so we have to do our best! Let's start with the musical instruments."

**Previous Task:** Music sounds

**Requirement 1:** Exchange Musical Instruments Collection (0/8)

**Rewards:** 240 xp, 1,400 coin, 3 Box

**Next Task(s):** Improvisation

**Task Line:** Movie! Movie!
Heap of tyre casings

**Heap of tyre casings** is a lootable element found in your own area and in the Neighbourhood. It can also be bought in the Resources tab and placed. It is one of the major sources of Rubber.

PlacablePlacable14 energy100 energy
The set variant of 14 energy typ is named **Several tyres** in the  Ruined City territory.

It can be harvested by Fly. It drops:

* 1 xp, Rubber
* With high chance: Trash, 1 coin
* With lower chance 1 Energy, Space Toys, Colored Glasses, Ancient Coins, Sulfur, Lighters, Fir Cone
Green stop

Bunker Keeper: "According to the old notes, in the days of people Stops were decorated with green plants. Put some Green bushes near the Stop."

**Previous Task:** Broaden your mind

**Requirement 1:** Breed and put a Green bush near the Stop (0/3)

**Requirement 2:** Put Flower bed (0/5)

**Rewards:** 300 xp, 2,000 coin

**Next Task(s):** None

**Task Line:** To the New Lands

## Notes

* You don't really need to breed a Green bush, placing one from your warehouse also counts.
* Ignore the image they have for that task. What they have pictured is a a Tea-plant,not a Green bush.
* Flower Beds must be bought for this task.
Minute of glory

Bunker Keeper: "I almost came up with the story! The only thing left is to walk along the Walk of Fame of the past to feel the greatness of my predecessors. But we don't have such alley."

**Previous Task:** Finding a muse

**Requirement 1:** Place a tile of Star of Glory (0/5)

**Requirement 2:** Plant a Water bush (0/5)

**Rewards:** 2,000 xp, 2,000 coin, 2 Optical Fiber

**Next Task(s):** Ink fever

**Task Line:** Movie! Movie!