recursal/Fanatic-Fandom huggingface dataset:
Mastery

**Mastery** is a Behavior Rune that applies an additional effect when the spell damages an enemy, based on the Essence used. Enemies affected by Mastery will have the Rune floating above them. Enemies immune to an Essence will also be immune to the matching Mastery, such as blue goblins being immune to freezing. Certain Wands can strengthen the Mastery effects.

### Obtaining

Sky Temple - Puzzle Mechanism

* Ice Arena: While following the road through the Sky Temple, Zia will reach an "Ice Arena" where she's locked in and is forced to fight goblins and goblin mages. On the north end of the Sky Temple is a Celestial Puzzle door to be solved. Light the torch beneath it. The first mechanism of the arena is set to function.
* From the arena go south. There's a small campsite with the second torch for the mechanism.
* After following the way farther it turns east and Zia finds herself in front of a detonation rock door, where there are three detonation barrels behind them. She can either use the Right Fireball to light them or use the Detonation Rune (which she'll get a little farther in the Sky Temple) to destroy it. After the rock door go right and light the barrel near the stairs. Behind the rocks is the third torch for the mechanism.
* The forth torch is below the platform where Zia gets the Detonation Rune and fights the bug like creature.
* After defeating the bug like creature advance left from the puzzle. Near the next Sky Shard tech is a detonation rock door. Destroy it. Behind is the last torch for the mechanism.

When coming back to the arena all orbs will line up and a chest will appear.

### Igni

Igni Mastery deals additional damage to the target over for the next 4 seconds. An enemy can only have one burning effect at a time, with further hits resetting the burn duration.

### Aura

Aura Mastery deals additional damage to enemies close to the target. Enemies hit by Mastery can chain to further enemies, though a single enemy can only be hit by Mastery once per spell.

### Aqua

Aqua Mastery freezes the target, preventing the enemy from moving or taking action for 4 seconds. Enemies will be always be frozen for the full duration; damage will not end the effect early.

### Gaea

Gaea Mastery will knock the target back, similar to Push. Enemies may also be knocked down, requiring them to stand up before continuing to fight Zia.

### Notable Interactions

* When directly linked with Left/Right, a different elemental effect is applied based on the Rune used. For example, Igni spells can chain or freeze. The sequence is represented in the spell menu:

> **Aura ←→ Igni ←→ Aqua ←→ Gaea ←→ Aura**
>
>

* When linked with Push, the knockback distance stacks with Gaea Mastery.
* Time does not have an effect on Mastery.
Corpus Collector

Cost
 Countdown
 Health

## Description

**Corpus Collector** is Uncommon Creature scroll which can be summoned for 4 Decay resources.
Its subtypes are Error: Undefined index.
It has 4 attack points, 3 health points and a base countdown of 2.

## Appearance

   Scroll art
 File:Corpus Collector (unit).png Summoned unit
## Flavor text

*"Alas, this one's no good. Not enough arms."*
– Orren, Corpus Collector
Dust Runner

Cost
 Countdown
 Health

## Description

**Dust Runner** is Common Creature scroll which can be summoned for 1 Energy resource.
Its subtypes are Error: Undefined index.
It has 1 attack point, 2 health points and an original countdown of 2.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*"Kinfolk make for great target practice."*
– Sarh, Dust Runner
Catapult of Goo

Cost
 Countdown
 Health

## Description

**Catapult of Goo** is Common Structure scroll which can be summoned for 3 Energy resources.
Its subtypes are Error: Undefined index.
It has 1 attack point, 4 health points and an original countdown of 2.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*"I don't know if the piddlejacks are drivers or parasites on that infernal machine."*
– Ihrbraman, Creature Collector
Energy Preconstructed

**Energy Preconstructed** is a preconstructed deck of 50 Energy scrolls, and one of the three decks each player can start with.
It that can be purchased from the store for 6,500 gold or 500 shards (unless it's your starter deck).
As its name suggests, all of the scrolls in this deck require Energy resources to be played.

## In-game description

>
>
> 50 Energy scrolls.
> A great way to boost your collection or try out an Energy deck for the first time.
>
>
>
>
> Energy are ruled by machine priests.
> They don't do subtle.
> If it's loud, explosive and volatile, they'll bring it to the battlefield.
>
>
>
>
> These units strike hard.
> Cannons, contraptions, and direct damage.
> Energy decks take a bit longer to get warmed up, but get to control the board with hard-hitting spells.
>
>
>
>

## Scrolls

* Bombard (×2)
* Burn (×2)
* Cannon Automaton (×2)
* Catapult of Goo (×3)
* Concentrate Fire (×2)
* Copper Automaton (×2)
* Destroyer
* Ember Bonds (×2)
* Ether Pump
* Fury (×2)
* Golem Skin (×2)
* Gravelock Elder
* Gravelock Outcast
* Gravelock Raider (×2)
* Gun Automaton (×3)
* Hellspitter Mortar
* Incendiaries
* Inferno Blast (×2)
* Iron Ogre
* Metal Heart (×2)
* Plating (×3)
* Rigged (×2)
* Scattergunner (×2)
* Spark (×2)
* Tick Bomb (×2)
* Tool Initiate
* Useless Contraption (×3)

## History

This deck was introduced into the game at the same time as the Order Preconstructed deck, during the 0.70 alpha version of Scrolls, in addition to the already existing Growth Preconstructed deck.

Since its introduction into the game, this deck has been overhauled several times:

0.72 alpha
Due to resource balancing in that version, the scroll list had to be modified in order to take into account the scrolls whose resource type had changed.
0.82 alpha
Preconstructed decks had to be modified again as the minimum deck size had been increased to 50 scrolls.
0.89 alpha
The deck has been updated in order to equalize scroll rarity among preconstructed decks (5 rares, 13 uncommons and 32 commons).
Below table shows the list of scrolls for each version of the deck.

## See also

* Preconstructed deck
* Decay Preconstructed
* Growth Preconstructed
* Order Preconstructed

## References

1. ↑ The version in which the deck has been modified is to be confirmed. See discussion.
Ilmire Witch Doctor

Cost
 Countdown
 Health

## Description

**Ilmire Witch Doctor** is Rare Creature scroll which can be summoned for 6 Decay resources.
Its subtypes are Error: Undefined index.
It has 5 attack points, 5 health points and an original countdown of 2.

## Appearance

   Scroll art
 File:Ilmire Witch Doctor (unit).png Summoned unit
## Flavor text

*"I can't promise you eternal life, but I can keep you standing."*

## Deck use

* Decay Preconstructed
* Touch of Nuru
Brother of the Wolf

Cost
 Countdown
 Health

## Description

**Brother of the Wolf** is Common Creature scroll which can be summoned for 4 Growth resources.
Its subtypes are Error: Undefined index.
It has 3 attack points, 4 health points and an original countdown of 2.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*Befriending wolves isn't that hard. Failure, however, can be costly.*
Baleful Witch

Cost
 Countdown
 Health

## Description

**Baleful Witch** is Rare Creature scroll which can be summoned for 3 Decay resources.
Its subtypes are Error: Undefined index.
It has 2 attack points, 2 health points and a base countdown of 2.

## Appearance

   Scroll art
 File:Baleful Witch (unit).png Summoned unit
## Flavor text

*Her power is drawn from the purest spite.*
Caller's Bane Wiki/Bottom section

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Deck building

Creatures, spells, enchantments, structures, siege weapons and much more are at your disposal. But it takes more than just randomly inserted scrolls to make your deck a successful one. Take your time in the Deck Builder and optimize your deck to fit your strategy. After all, a good deck is half the battle, is it not?

## Obtaining Scrolls

As a young apprentice, you have managed to gather just enough scrolls to venture out into battle, the rest will need to be earned. As you explore the world and win your battles, you will earn gold. Gold which in turn can be used to obtain new scrolls or gear.

## Deck Builder

The Deck Builder is the function in game that allows the users to build decks, and use them in battle. The new deck builder allows the player to sort Scrolls more easily.

You can have multiple decks at once, and choose which one you want to play.

### Deck Building: Rules and Limitations

There are a couple of restrictions to deck building:

* The deck must have a minimum of 50 scrolls at all times.
* Only up to 3 copies of any given scrolls may be in the same deck.
* You can use the same copy of a scroll to build multiple decks simultaneously.
* As long as you have at least one scroll of a specific faction in your deck; while playing, scrolls from any faction can be sacrificed to obtain that resource type. This means you can have a deck with 49 Growth scrolls and 1 Energy scroll, and are able to sacrifice any of these scrolls to obtain either of those resources.

## References

1. ↑ http://scrolls.com/game
2. ↑ https://scrolls.com/2013/06/scrolls-tips-and-tricks#more-2119
3. ↑ https://scrolls.com/2013/06/lets-talk-about-decks
4. ↑ http://www.scrollsfans.com/forums/scrolls/discussion/35007-playing-mixed-resources-deck
Herobrine

**Herobrine** is the subject of a creepypasta within Minecraft, another one of Mojang AB's games.
He was referenced in the 0.103.0 changelog with a "Removed Herobrine" line which is a reoccurring joke within the Minecraft changelogs.

## References

1. ↑ http://minecraft.gamepedia.com/Herobrine
2. ↑ https://scrolls.com/2013/08/scrolls-changelog-0-103-0-super-friendly-edition
3. ↑ http://minecraft.gamepedia.com/Herobrine#Changelogs
Caller's Bane Wiki/Section 4

Wiki Community

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Recent changes | New pages | Missing pages

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Jakob Porsér

Real name
 Also known as
 Date of birth
 Occupation
 Scrolls name
 Scrolls rating

**Jakob "JahKob" Porsér** is the co-founder of Mojang and one of Mojang's Game Developers. He is currently working as the lead designer for Scrolls.

## Scroll avatar

 Countdown
 Health

*"**Jakob Porser**, the valiant leader and designer behind this enterprise, can often be found relaxing in his self-made sauna. "Get out, ye dogs!" he'll shout as we try to sneak shots with our mobile phones."*

## References

1. ↑ http://www.allabolag.se/befattningshavare/Pors%25E9r%252C\_Hans\_Jakob\_Personprofil/c7c081600569f8681c770889b4af1334
2. ↑ twitter:MansOlson/status/433873734337052672
3. ↑ http://www.scrollsguide.com/ranking, as of November 3, 2012.
How to play guide for Caller's Bane

This page will serve as a basic **how to play guide for *Caller's Bane***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

*This article is a stub. You can help Caller's Bane Wiki by expanding it.*
Caller's Bane Wiki/Section 2

Game Features

* **Version history**
* *More coming up from the test server*

* Achievements
* Avatars
* Judgement
* Rarity
* Trading
* Preconstructed decks

Scrolls

* **List of scrolls**
* By type:
	+ Creature scrolls
	+ Enchantment scrolls
	+ Spell scrolls
	+ Structure scrolls

* By resource:
	+ Decay scrolls
	+ Energy scrolls
	+ Growth scrolls
	+ Order scrolls
* By rarity:
	+ Common scrolls
	+ Uncommon scrolls
	+ Rare scrolls

Game Mechanics

* Resources:
	+ Decay
	+ Energy
	+ Growth
	+ Order
	+ Wild

* Traits:
	+ Armor
	+ Curse
	+ Dominion
	+ Haste
	+ Inspiring
	+ Lobber
	+ Piercing
	+ Pillage
	+ Ranged attack
	+ Relentless
	+ Slayer
	+ Spiky
	+ Surge
	+ Unique

* Battlefield
* Attack priority
* Deck building
Envoy of the Empire

**Envoy of the Empire** is a preconstructed deck of 50 Order scrolls.
It that can be purchased from the store for 8,000 gold or 650 shards.

## In-game description

>
>
> 50 Order scrolls.
> A great way to boost your collection!
>
>
>
>
> Led by Cay, the Empire's envoy, this army marches to crush the rebellion.
> Powerful Wings soldiers make hers a force to be reckoned with; the war ends here and now.
>
>
>
>
> Envoy of the Empire is a unit-heavy deck with a solid core of Wings units and a splash of skirmishers.
>
>
>
>

## Scrolls

* Aging Knight (×2)
* Blessing of Haste (×3)
* Cay, Royal Envoy
* Crossbowman (×2)
* Ducal Infantryman (×2)
* Ducal Skirmisher (×3)
* Flip (×2)
* Focus (×2)
* Gallant Defender (×2)
* Heritage (×2)
* Honorable General
* Imperial Resources
* Infiltrate (×2)
* Mystic Altar (×2)
* Pushback (×2)
* Righteous Partisan
* Royal Infantryman
* Ruse
* Speed
* Transposition
* Warding Stone (×2)
* Wings Captain
* Wings Charger (×3)
* Wings Cleaver (×2)
* Wings Shield (×2)
* Wings Soldier (×3)
* Wings Spear (×2)
* Wings Warder

## History

Envoy of the Empire was released in 0.117 beta.

## See also

* Preconstructed deck
* Reaver's Revenge
* Rise of Urhald
* Touch of Nuru
Gravelock Outcast

Cost
 Countdown
 Health

## Description

**Gravelock Outcast** is Common Creature scroll which can be summoned for 3 Energy resources.
Its subtypes are Error: Undefined index.
It has 3 attack points, 3 health points and an original countdown of 2.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*"Cast out from gravelock society? Wow that's some feat."*
– Siani, Dyrran Historian.

## History

 0.75 alpha
 0.84 alpha
 0.110 beta
Cannonetta

Cost
 Countdown
 Health

## Description

**Cannonetta** is Rare Creature scroll which can be summoned for 3 Energy resources.
Its subtypes are Error: Undefined index.
It has 2 attack points, 3 health points and a base countdown of 2.

## Appearance

   Scroll art
 File:Cannonetta (unit).png Summoned unit
## Flavor text

*"T- the bullet went through clean. I'll be fine."*
– Aru, now deceased
Aging Knight

Cost
 Countdown
 Health

## Description

**Aging Knight** is Uncommon Creature scroll which can be summoned for 1 Order resource. Its subtypes are Human and Knight. It has 2 attack points, 2 health points and a base countdown of 1.

## Appearance

   Scroll art
 File:Aging Knight (unit).png Summoned unit
## Flavor text

*The last thing a warrior learns is patience.*

## Deck use

* Envoy of the Empire
* Tiny Feet
How to play guide for Default Loadout

*This article is a stub. You can help Caller's Bane Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Caller's Bane***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Attack priority

The attacking order or **attack priority** in which scrolls attack is determined by their position on the board.
Units in the closest column to the enemy board will attack first, from the top of the screen to the bottom, followed by units in the remaining columns behind. Relative to the player, the opponents board is rotated 180 degrees. Thus, it will look like the enemy's attack priority goes from bottom to top instead. Depth works as one may expect still, from closest to furthest away from the center of the board.

## Demonstration

The order of attack can be clearly seen in the following battle demonstration video:
Clock Library

Cost
 Countdown
 Health

## Description

**Clock Library** is Common Structure scroll which can be summoned for 4 Energy resources.
Its subtypes are Error: Undefined index.
It has 0 attack points, 5 health points and an original countdown of 4.

## Appearance

   Scroll art
  Summoned unit

## Deck use

* Machine Doom
* Reaver's Revenge

## History

 0.82 alpha
 0.110 beta
Henrik Pettersson

Real name
 Also known as
 Date of birth
 Scrolls rating

**Henrik "Carnalizer" Pettersson** is the third artist hired to work on Scrolls.

## Scroll avatar

 Countdown
 Health

*"**Henrik Pattersson**, Scrolls artist extraordinaree and amateur falconeer, will, despite his unruly appearance, embrace you and shower you with love until you're nothing but a dried out carcass."*

## References

1. ↑ https://twitter.com/carnalizer/status/231414347287654400
2. ↑ http://www.scrollsguide.com/ranking, as of November 3, 2012.
Bitter Root

Cost
 Health

## Description

**Bitter Root** is Common Structure scroll which can be summoned for 1 Decay resource.
Its subtypes are Error: Undefined index.
It has 0 attack points and 2 health points.

## Appearance

   Scroll art
  Summoned unit
  Summoned unit hidden face
## Flavor text

*"Sure, there's plenty to eat in the swamps. Shame it's all poisoned."*
– Gundar, Marsh Guide
Ether Pump

Cost
 Countdown
 Health

## Description

**Ether Pump** is Uncommon Structure scroll which can be summoned for 4 Energy resources.
Its subtypes are Error: Undefined index.
It has 0 attack points, 5 health points and an original countdown of 3.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*"I know what it looks like! Trust me. A few of these will win any siege."*
– Arran, Machine Priest

## Deck use

* Energy Preconstructed
* Machine Doom
Cursemonger

Cost
 Countdown
 Health

## Description

**Cursemonger** is Uncommon Creature scroll which can be summoned for 4 Decay resources.
Its subtypes are Error: Undefined index.
It has 3 attack points, 4 health points and an original countdown of 2.

## Appearance

   Scroll art
 File:Cursemonger (unit).png Summoned unit
## Flavor text

*"Needles and bones, my darling, that's my trade."*

## Deck use

* Decay Preconstructed
* Touch of Nuru
Infected Gravelock

Cost
 Countdown
 Health

## Description

**Infected Gravelock** is Common Creature scroll which can be summoned for 2 Decay resources.
Its subtypes are Error: Undefined index.
It has 2 attack points, 3 health points and an original countdown of 2.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*"It's seeping out of their god-damn pores."*
– Lord Ungstram, Royal Strategist

## See also

* Gravehawk
* Gravelock Elder
* Gravelock Raider
Caller's Bane Wiki/Section 3

Guides

* How to play guide for Caller's Bane
* Game support

Videos

*See more videos*

Twitter

Tweets by @ScrollsGamewindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
Caller's Bane Wiki

Welcome to the Official Caller's Bane WikiWelcome to the Official Caller's Bane Wiki
The guide for Caller's Bane written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Caller's Bane

***Caller's Bane*** is a turn-based multiplayer card game and board game hybrid from famous *Minecraft* developer, Mojang AB.
*Caller's Bane* offers a new and unique game play where you fight to outmaneuver your opponent on the battlefield using the destructive powers in your collection of magical scrolls.
Tear your opponent limb from limb with the might of your summoned armies, lay waste to the defenses with the obliterating power of your siege weapons or open up the very skies and let bolts of lightning shower his minions until only ash remains.
The road to victory is yours to choose.

Obtain the powerful scrolls and decide which ones you will take to battle as you fight to become the mightiest Magician of all.[Read more...]

Game Features

* **Version history**
* *More coming up from the test server*

* Achievements
* Avatars
* Judgement
* Rarity
* Trading
* Preconstructed decks

Scrolls

* **List of scrolls**
* By type:
	+ Creature scrolls
	+ Enchantment scrolls
	+ Spell scrolls
	+ Structure scrolls

* By resource:
	+ Decay scrolls
	+ Energy scrolls
	+ Growth scrolls
	+ Order scrolls
* By rarity:
	+ Common scrolls
	+ Uncommon scrolls
	+ Rare scrolls

Game Mechanics

* Resources:
	+ Decay
	+ Energy
	+ Growth
	+ Order
	+ Wild

* Traits:
	+ Armor
	+ Curse
	+ Dominion
	+ Haste
	+ Inspiring
	+ Lobber
	+ Piercing
	+ Pillage
	+ Ranged attack
	+ Relentless
	+ Slayer
	+ Spiky
	+ Surge
	+ Unique

* Battlefield
* Attack priority
* Deck building

Guides

* How to play guide for Caller's Bane
* Game support

Videos

*See more videos*

Twitter

Tweets by @ScrollsGamewindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));

Wiki Community

We are currently maintaining 1,852 pages (730 articles)!

Recent changes | New pages | Missing pages

How to help
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Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Curse

**Curse** is a tiered talent which increases damage taken.
Damage is increased by as many points as the number after the Curse keyword.

The maximum tier of this talent is currently 9.
However, multiple occurrences of this talent are cumulative, so it is possible to exceed that number.

## In-game description

>
>
> This unit takes [X] extra damage any time it takes damage.
>
>
>
>

## List of scrolls with Curse

No unit has Curse when it comes into play.
Frostbeard

Cost
 Countdown
 Health

## Description

**Frostbeard** is Common Creature scroll which can be summoned for 3 Growth resources.
Its subtypes are Error: Undefined index.
It has 6 attack points, 2 health points and an original countdown of 3.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*An honorable death is not to be mourned; it's a blessing.*

## Deck use

* Growth Preconstructed
* Rise of Urhald
Desert Memorial

Cost
 Health

## Description

**Desert Memorial** is Common Structure scroll which can be summoned for 3 Order resources.
Its subtypes are Error: Undefined index.
It has 0 attack points and 3 health points.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*Breakers against the eroding waves of time.*

## See also

* Law Memorial
* Sand Pact Memorial
* Stone Pact Memorial
* Tribal Memorial
* Woodland Memorial
Honorable General

Cost
 Countdown
 Health

## Description

**Honorable General** is Rare Creature scroll which can be summoned for 6 Order resources.
Its subtypes are Error: Undefined index.
It has 4 attack points, 6 health points and an original countdown of 3.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*Time and again, he has brought victory. The Empire's reward is war.*

## Deck use

* Envoy of the Empire
* Order Preconstructed
MINImax Tinyverse Wiki/Section 1

Welcome to the MINImax Tinyverse WikiWelcome to the MINImax Tinyverse Wiki
The MINImax Tinyverse guide for Keyword1, Keyword2, Keyword3 and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About MINImax Tinyverse

Add a description of the game which covers topics of interest and has links.[Read more...]
Ilmire Rot Eater

Cost
 Countdown
 Health

## Description

**Ilmire Rot Eater** is Common Creature scroll which can be summoned for 3 Decay resources.
Its subtypes are Error: Undefined index.
It has 3 attack points, 3 health points and an original countdown of 2.

## Appearance

   Scroll art
 File:Ilmire Rot Eater (unit).png Summoned unit

## Deck use

* Decay Preconstructed
* Machine Doom

## History

 0.110 beta
 0.110.3 beta
Ducal Infantryman

Cost
 Countdown
 Health

## Description

**Ducal Infantryman** is Common Creature scroll which can be summoned for 2 Order resources.
Its subtypes are Error: Undefined index.
It has 1 attack point, 3 health points and an original countdown of 2.

## Appearance

   Scroll art
  Summoned unit

## Deck use

* Envoy of the Empire
* Order Preconstructed
* Tiny Feet
Ilmire Hunter

Cost
 Countdown
 Health

## Description

**Ilmire Hunter** is Rare Creature scroll which can be summoned for 4 Decay resources.
Its subtypes are Error: Undefined index.
It has 2 attack points, 5 health points and an original countdown of 2.

## Appearance

   Scroll art
 File:Ilmire Hunter (unit).png Summoned unit
## Flavor text

*Like the mire, Hunters kill without mercy.*
Gallant Defender

Cost
 Countdown
 Health

## Description

**Gallant Defender** is Common Creature scroll which can be summoned for 4 Order resources.
Its subtypes are Error: Undefined index.
It has 2 attack points, 4 health points and a base countdown of 2.

## Appearance

   Scroll art
 File:Gallant Defender (unit).png Summoned unit
## Flavor text

*"Hold the walls! Protect your own!"*
– Cay, Royal Envoy
Growth Preconstructed

**Growth Preconstructed** is a preconstructed deck of 50 Growth scrolls, and one of the three decks each player can start with.
It that can be purchased from the store for 6,500 gold or 500 shards (unless it's your starter deck).
As its name suggests, all of the scrolls in this deck require Growth resources to be played.

## In-game description

>
>
> 50 Growth scrolls.
> A great way to boost your collection or try out a Growth deck for the first time.
>
>
>
>
> Growth units use the power of nature to defeat their foes.
> Plants, beasts, and the raw brutality of kinsfolk can overwhelm opponents before they have time to organise their ranks.
>
>
>
>
> This deck will be cheap to play and quick to attack.
> Nurture your units and they'll grow into weapons of overwhelming power.
> Synergy is key to mastering the power of nature.
>
>
>
>

## Scrolls

* Ancestral Totem
* Bear Paw (×2)
* Binding Root (×2)
* Brother of the Wolf (×2)
* Champion Ring (×2)
* Crimson Bull
* Dryadic Power
* Elan Vital (×2)
* Essence Feast
* Eye of Eagle (×2)
* Frostbeard (×2)
* Frost Gale (×2)
* Great Wolf
* Hymn (×2)
* Illthorn (×2)
* Illthorn Seed
* Junkyard (×3)
* Kinfolk Brave
* Kinfolk Jarl
* Kinfolk Veteran (×2)
* Mangy Wolf (×2)
* Nutrition
* Ragged Wolf (×2)
* Rallying (×2)
* Ranger's Bane (×2)
* Sister of the Fox (×2)
* Vaettr of the Wild (×2)
* Vitality Well (×2)
* Vitriol Aura (×2)

## History

In the beginning of the alpha version of Scrolls, Growth Preconstructed was the only default deck provided to new players.
The two other preconstructed decks (Energy Preconstructed and Order Preconstructed) were only later introduced into the game, as part of the 0.70 alpha version.

Since its introduction into the game, this deck has been overhauled several times:

0.70 alpha
The deck has been updated along with adding the two other preconstructed decks.
0.72 alpha
Due to resource balancing in that version, the scroll list had to be modified in order to take into account the scrolls whose resource type had changed.
0.82 alpha
Preconstructed decks had to be modified again as the minimum deck size had been increased to 50 scrolls.
0.89 alpha, 0.90 alpha and 0.93.2 beta
The deck has been updated in order to equalize scroll rarity among preconstructed decks (5 rares, 13 uncommons and 32 commons).
Below table shows the list of scrolls for each version of the deck.

## See also

* Preconstructed deck
* Decay Preconstructed
* Energy Preconstructed
* Order Preconstructed

## References

1. ↑ Versions in which the deck has been modified are to be confirmed. See discussion.
Gravelock Raider

Cost
 Countdown
 Health

## Description

**Gravelock Raider** is Common Creature scroll which can be summoned for 1 Energy resource.
Its subtypes are Error: Undefined index.
It has 1 attack point, 2 health points and an original countdown of 2.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*You can handle one or two, but before you know it, they're everywhere.*

## History

 0.68 alpha
 0.70 alpha
 0.94.2 beta

## See also

* Gravehawk
* Gravelock Elder
* Infected Gravelock
MINImax Tinyverse Wiki/Section 2

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Gravelock Elder

Cost
 Countdown
 Health

## Description

**Gravelock Elder** is Rare Creature scroll which can be summoned for 5 Energy resources.
Its subtypes are Error: Undefined index.
It has 3 attack points, 5 health points and an original countdown of 2.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*Gravelocks look up to their elders... literally.*

## See also

* Gravehawk
* Gravelock Raider
* Infected Gravelock
Crone

Cost
 Countdown
 Health

## Description

**Crone** is Uncommon Creature scroll which can be summoned for 3 Growth resources.
Its subtypes are Error: Undefined index.
It has 0 attack points, 2 health points and an original countdown of 3.

## Appearance

   Scroll art
 File:Crone (unit).png Summoned unit
## Flavor text

*"Grandma in the front. The hag's time is up."*
– Halm, Berserker
Caller's Bane Wiki/Section 1

Welcome to the Official Caller's Bane WikiWelcome to the Official Caller's Bane Wiki
The guide for Caller's Bane written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Caller's Bane

***Caller's Bane*** is a turn-based multiplayer card game and board game hybrid from famous *Minecraft* developer, Mojang AB.
*Caller's Bane* offers a new and unique game play where you fight to outmaneuver your opponent on the battlefield using the destructive powers in your collection of magical scrolls.
Tear your opponent limb from limb with the might of your summoned armies, lay waste to the defenses with the obliterating power of your siege weapons or open up the very skies and let bolts of lightning shower his minions until only ash remains.
The road to victory is yours to choose.

Obtain the powerful scrolls and decide which ones you will take to battle as you fight to become the mightiest Magician of all.[Read more...]
Ilmire Tribesman

Cost
 Countdown
 Health

## Description

**Ilmire Tribesman** is Common Creature scroll which can be summoned for 2 Decay resources.
Its subtypes are Error: Undefined index.
It has 2 attack points, 4 health points and a base countdown of 3.

## Appearance

   Scroll art
 File:Ilmire Tribesman (unit).png Summoned unit

## Deck use

* Machine Doom
* Touch of Nuru
Bunny

*This page is about a scroll. For the creature subtype, see Bunny (subtype).*

 Cost
 Countdown
 Health

## Description

**Bunny** is Uncommon Creature scroll which can be summoned for 1 Growth resource.
Its subtypes are Error: Undefined index.
It has 0 attack points, 1 health point and a base countdown of 3.

## Appearance

   Scroll art
  Summoned unit
Energy

One of the four resource types in Scrolls.

An Energy deck favors dealing damage above everything else.
Spells focus on dealing direct damage to enemy creatures and idols.
Energy typically plays with a lot of ranged units and units that are sacrificed to obtain bonus effects or extra high damage.
In addition it also has a lot of high health walls and creatures, as well as spells which are used to protect them and establish board dominance.

## See Also

* Decay
* Growth
* Order
* Energy Preconstructed
Boom Reaver

Cost
 Countdown
 Health

## Description

**Boom Reaver** is Common Creature scroll which can be summoned for 3 Energy resources.
Its subtypes are Error: Undefined index.
It has 3 attack points, 3 health points and a base countdown of 2.

## Appearance

   Scroll art
 File:Boom Reaver (unit).png Summoned unit
## Flavor text

*"Why's he carrying a ship's cannon?"*
– Ihrbraman, Creature Collector
Beast Rat

Cost
 Countdown
 Health

## Description

**Beast Rat** is Common Creature scroll which can be summoned for 1 Growth resource.
Its subtypes are Error: Undefined index.
It has 1 attack point, 2 health points and an original countdown of 2.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*"Oh look how big they are compared to those in the city!"*
– Ihrbraman, Creature Collector

## See also

* Junkyard
* Rat King
Battlefield

Your goal is to destroy 3 out of your opponents 5 idols at the back of his game board. Each idol usually contains 10 HP. This represents the health of the player. Your summoned units will help you with their vicious attacks. Some of them attack every round, whereas some take 2 or even 3 rounds to charge up an attack. Make sure you defend them because your opponents will do their best to ruin your plans of attack.

There are 15 hexagonal tiles on each side, with a line in between to symbolize the difference between the two sides. The way you place your Scrolls is very crucial to the gameplay, as the units all attack in one straight line, although they can be moved if needed.

Keep in mind that once all 15 hex tiles are filled, enchantments and spells can still be used.

## Attack Order

*Main article:* Attack priority
The attack order of the Scrolls is determined by the position of the Scrolls - from top to bottom; front to back. They will attack once the countdown reaches zero. This also means that the scrolls at the top front will attack first, while the Scrolls at the bottom back will attack last.

## Terrain

The terrain is the area in which the game is played. It varies, but it is still unclear whether the terrain will affect the gameplay.
Caller's Bane Wiki/Top section

Welcome to *Caller's Bane* Wiki
the *Caller's Bane* guide for Keyword1, Keyword2, Keyword3 and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Caller's Bane

Add a description of the game which covers topics of interest and has links.

Content

Keyword 1

Keyword 2

Keyword 3

Keyword 4

Heading B

Display 1

Display 2

Display 3
奇迹

摘要
--

MiniMax世界赋予大家权能，那就是奇迹。

在小小的世界上玩家不只是身材高大的巨人，

而是拥有强大的魔法力量，可以创造各种令人惊异的奇迹。

对玩家来说，冠军是能间接改变战争走向的手段，

那么，奇迹是个能主动直接地改变战争的钥匙。

我们MiniMax游戏给玩家设立各种操纵限制，

因此，奇迹的重要性和价值不必多言。

奇迹卡按照队伍框选择的顺序出现，以消耗奇迹卡方式，释放奇迹。

玩家选择几张同一奇迹卡也行，设置队伍框时投入几张玩家喜欢的奇迹卡，找到更多的发动机会。

但，因为每个战斗各玩家只能选择6张奇迹卡，玩家要考虑自己的游戏法、地图、士兵和冠军的组合等多样因素，慎重选择奇迹卡。

此外， 奇迹消耗魔法值而发动，

魔法值恢复速度慢的战争初期随便使用奇迹，

那么您就会遇到各种困难。
Jade/Responses

## Character Select

* ▶️ These guns make their own tunes.
* ▶️ I shall have my vengeance.
* ▶️ Vengeance shall be mine.
* ▶️ I don't like cowards. Neither do my guns.
* ▶️ Who shot first? Well, I always shoot first.

## Greeting

* ▶️ Greetings.
* ▶️ Hello.
* ▶️ Hi there.
* ▶️ Hey.
* ▶️ How you doin'?

## Intro

* ▶️ My guns are ready and loaded.
* ▶️ Vengeance can wait, while I settle this.
* ▶️ Let's get this over with.
* ▶️ Eye for an eye. Bullet for victory.

## Kill

* ▶️ Good night.
* ▶️ Farewell!
* ▶️ One more.
* ▶️ Die!
* ▶️ Hahmmhmmhmm.
* ▶️ Sleep tight.
* ▶️ You're over.
* ▶️ Ahahaha!
* ▶️ Mmmhmmhmmhmm!

## Shoutout

* ▶️ Good job.
* ▶️ Excellent.
* ▶️ Great.
* ▶️ Fantastic.
* ▶️ Incredible!
* ▶️ Remarkable.
* ▶️ Cool.
* ▶️ Nice.
* ▶️ Not bad.
* ▶️ Oh?
* ▶️ Oh!
* ▶️ Very nice.

## Taunt

* ▶️ Go ahead, make my round.
* ▶️ I see you.
* ▶️ Dance for me.
* ▶️ I could do this blind folded.
* ▶️ You're no match for me!

## Death

* ▶️ Eughh!
* ▶️ Euaghh!
* ▶️ Euaugh!
* ▶️ Aaugh!
* ▶️ Auggh!
* ▶️ Aughuh!
* ▶️ Ughhuh...
* ▶️ Agh! Ugh...

## Ultimate Ready

* ▶️ Ultimate ready.
* ▶️ Ultimate ready.
* ▶️ Ultimate ready.

## Ultimate

* ▶️ Take this!
* ▶️ Time's up.
* ▶️ You're done.
* ▶️ Eat this!

## Round Won

* ▶️ We're not done here yet.
* ▶️ Keep 'em coming.
* ▶️ Good job, now let's keep this up.
* ▶️ My guns will never fail me.
* ▶️ Let's not mess up.

## Game Won

* ▶️ That's that. Easy shootin'.
* ▶️ Good. I hadn't got all day.
* ▶️ I tried being reasonable. I didn't like it.
* ▶️ Nothing wrong with shooting... as long as the right people get shot.
* ▶️ Every win's a step on the way.

## Basic Attack

* ▶️ Hm!
* ▶️ Uh!
* ▶️ Huh!
* ▶️ Tah!
* ▶️ Kuh!
* ▶️ Shyuh!
* ▶️ Unh!
* ▶️ Hunh!

## Heavy Attack

* ▶️ Hyuh!
* ▶️ Tah!
* ▶️ Kyah!
* ▶️ Hmmh!
* ▶️ Hmm!
* ▶️ Kuh!
* ▶️ Tyah!
* ▶️ Hyah!

## Wound

* ▶️ Uhuh!
* ▶️ Unh!
* ▶️ Ueh!
* ▶️ Ah!
* ▶️ Ugh!
* ▶️ Kuh!

## Heavy Wound

* ▶️ Unh!
* ▶️ Ungh!
* ▶️ Ugh!
* ▶️ Agh!
MINImax Tinyverse Wiki/Section 4

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MINImax Tinyverse Wiki

欢迎来到 *MINImax Tinyverse* 维基百科
*MINImax Tinyverse* 是我和你、大家一起创造的极小而幻想的世界。
欢迎您的宝贵意见、故事和为偶像创造的小说！

About MINImax Tinyverse! 了解下面介绍， 玩游戏会更过瘾！

请您参加在米妮世界里即时展开的大战！ *[ 查看详情 ]*

Content

阵营

Characters

奇迹

Maps

공식 트레일러

Guide

新手指南

System requirements

Streamer Partnership Policy

Community-Beta Gameplay Test

Key & Build

Playthrough

Important Links

Events

MINImax Channels

Steam

Discord

Official

YouTube

Twitch

Mixer

Twitter

Reddit

Facebook

Instagram

O'olBlue

Goldmine for Fans

Fan Kit

Fan-made Story

Fan Art

Featured images

Videos

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Cannon Automaton

Cost
 Countdown
 Health

## Description

**Cannon Automaton** is Uncommon Creature scroll which can be summoned for 6 Energy resources.
Its subtypes are Error: Undefined index.
It has 5 attack points, 4 health points and an original countdown of 2.

## Appearance

   Scroll art
  Summoned unit
## Flavor text

*wrrr wrrr clunk phssssht BwoooOOOM wrrr wrrr*

## Deck use

* Energy Preconstructed
* Reaver's Revenge
Leagues

* As of Patch 0.13.2.0

* Divisions per League have been reduced from 8 to 5
	+ Contender League has been removed.
	+ Placement games have been added to quicker place you close to your skill level.
	+ Win Streak Bonus has been removed.
	+ Grand Champion has no divisions.

*Note: If a teammate leaves the game or doesn't have a league you dont lose any points*.

## Seasons

League is separated in 2 month seasons. At the start of a new season you get rewarded for your efforts in the last season and your rating receives a soft reset.

## League Rules

As you gain rating, you will move between Divisions and if you continue to win you will eventually reach the highest Division in a given League, Division 1. Progressing further will promote you to the next League. In the same manner, losing while at the bottom of Division 5 will drop you to Division 1 of the lower League.

In Grand Champion League you start gathering points instead of climbing divisions.When you lose all your points you get demoted.

You have a separate rating for each team you play with. When you start with a new team, the system tries to estimate a skill level based on your other ratings.

Players & Teams in Diamond League or above will experience rating decay if they have not played for 7 days. Play at least one match a week to avoid the penalty.

## Rewards

End of season rewards consist of Tokens, Chests and Avatars.
The first 5 Grand Champion teams/players on each ladder also get special Titles.
You can see the titles awarded and the players who received them in Titles Page.
Patch Notes 0.13.1.1

Hotfix

We are deploying a Hotfix today at 17:00 CEST (11:AM EDT / 8:00 AM PDT), which will require some downtime. The servers can be down for up to two hours. We will also be doing some server maintenance during the downtime.

The hotfix contains the following fixes:

* Varesh
	+ (R) can now pass through walls again.
	+ Fixed an issue with Varesh's legendary weapons which made certain effects look strange (Static).
* Bakko's Battlerite "Howling Axes" is now compatible with the Battlerite "Rampage".
* You should no longer be able to enter a regular are arena match as "Random Champion".
* Random Champion Duel
	+ Odeum replays should now work properly for Brawl matches.
	+ Fixed an issue with how disconnected players were handled.
* Observer settings should now work properly again.
Characters

## Champions

Champions are your most powerful and important partners in the battlefield!

Every single one of them is mighty and well-known figures in their realms.

They can recognize you and also they can hear your voices.

Because of that, you can recommend them to use their active skills and move their posit picking them up with your fingers.

But remember! You can take only one hero when you start your battle.

So choose them wisely!
Patch Notes 0.11.3.1

Small hotfix

We uploaded a small hotfix earlier today to address a few issues:

* Fixed a bug with inviting a player to the Brawl queue, where it would look to the invited player as if they had been invited to a different game mode
* [Edit]Fixed a bug where the ready icon would flicker when everyone in a team had readied up
* Fixed a bug that intensified several bloom effects in the game

We have also added official language support for Japanese
Stairway

Removed!
This page or section refers to content that was removed from the game.

**Stairway** is a multiplayer battles map in Project GODUS. Rules, available powers, and prizes for winning will be broken up by game type. If a type is not listed it is not playable on the map.

## Population Race

### Rules

* Fast Followers
* Influence on
* No follower fighting
* Invest 2 followers

### Powers

* Settlement
* Beautify
* Champion
* Meteor Strike

### Winnings

* 2 Followers
* 2 Resource Card
新手指南

该页面是我们给MINImax Tinyverse 新手提供的指南。

该页面就是大家的页面。我们总是欢迎大家在这里留下反馈意见和任何很酷的想法，以持续改善。

## 基本游戏玩法

MiniMax是以在所有的单位为毫米的小小世界上两个种族之间发生的矛盾为题材的游戏，1比1塔防即时策略游戏。

这个游戏的核心特点就是玩家不能直接操纵**人物**。

MiniMax内的所有人物都是自己思考、主动行动的。所以所有人物的基本行动（攻击和移动）被自己决定，玩家不能干涉。

所以玩家观看战场态势，

间接引导战场的士兵和英雄做出您想要的行动。

为此，我们提供玩家筹码，就是玩家比较轻易引导行动的特别人物**冠军**和让玩家能直接介入竞技比赛的特殊技能**奇迹**。

如何制定战略、有效使用这两个筹码会决定游戏的胜败和玩家的力量。

其他策略游戏上看不到这种方式，用户展开热烈讨论。

Steam 等社区也有好多个攻略讨论和问答。

开发商O'olBLUE干脆上载**游戏攻略和机制指南**。

## 胜利条件

每局战斗限时为6分钟。胜利条件如下：

* 还没有到限定的时间(竞技开始不到6分钟):

破坏对手所有建筑物即可获胜。

* 达到限定的时间(竞技开始到6分钟):

破坏的建筑物数量更多会获胜。

* 超过限定的时间(竞技开始超过6分钟):

在限定时间内两个玩家破坏的建筑物数量一样的话，

直接进入加时赛，先破坏对手建筑物即可获胜。

## 按照竞技时间提供的增益效果

竞技开始以后，按照时间，给两个玩家提供3次增益效果。

按照时间提供的增益效果会叠加。

• 竞技开始到2分钟：

竞技开始超过2分钟，两个玩家的士兵重生速度提高50%。

• 竞技开始超过4分钟：

竞技开始超过4分钟，两个玩家的魔法值恢复速度提高50%。

• 竞技开始超过4分钟：

竞技开始超过4分钟，两个玩家的士兵重生速度和魔法值回复速度提高100%。

## 环境因素

MiniMax存在晚上和白天的环境因素，每90秒转换晚上和白天。

·        白天

白天克利亚的士兵和英雄的视野和攻击距离减少。

·        晚上

晚上埃尔来的士兵和英雄的事业和攻击距离减少。

地图
--

这次Prebeta（预先测试）版本公开的地图 **如下**。

## 可以玩的角色

大家可以使用MiniMax的两种角色冠军和士兵。

这次prebeta版本上可以玩的角色 **如下**。

操纵
--

* 冠军

 移动/攻击
使用捡起技能，将冠军移动到玩家想要的地方。
 技能

* 士兵

 移动/攻击
 技能

上面有关的详细信息，**请查看**。

## 攻击属性和装甲属性

游戏内所有人物和建筑物有特定的装甲属性和攻击属性。

装甲和攻击的相性不同，造成的伤害和受到的伤害也不同。

##### 无甲

无甲防御增加所受穿透伤害，

减少所受魔法、攻城伤害。

 穿透
 魔法
 攻城
 特殊

##### 轻甲

轻甲防御增加所受穿透伤害，

减少所受打击、攻城伤害

 打击
 魔法
 攻城
 特殊

##### 中甲

中甲防御增加所受打击伤害，

减少所受砍掉、攻城伤害。

 穿透
 打击
 攻城
 特殊

##### 重甲

中甲防御增加所受魔法伤害，

减少所受穿透、攻城伤害。

 穿透
 打击
 魔法
 特殊

##### 建筑

建筑都有建筑属性的防御属性。

建筑的防御属性大幅增加所受攻城伤害，

但，减少除了攻城以外的所有攻击伤害。

 穿透
 打击
 魔法
 攻城

##### 特殊

冠军和召唤物有特殊属性的防御属性。

不受任何攻击的附加伤害，

且减少所受攻城伤害。

 穿透
 打击
 魔法
 攻城

# 奇迹

MiniMax世界赋予大家权能，那就是奇迹。

在小小的世界上玩家不只是身材高大的巨人，

而是拥有强大的魔法力量，可以创造各种令人惊异的奇迹！

这次prebeta上可以使用的奇迹如下。
2 column responsive main page (alternative)

欢迎来到 *MINImax Tinyverse* 维基百科
*MINImax Tinyverse* 是我和你、大家一起创造的极小而幻想的世界。
欢迎您的宝贵意见、故事和为偶像创造的小说！

About MINImax Tinyverse! 了解下面介绍， 玩游戏会更过瘾！

请您参加在米妮世界里即时展开的大战！ *[ 查看详情 ]*

Content

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공식 트레일러

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Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Cosmetic Items

*This article is a stub. You can help Battlerite Wiki by expanding it.*

**Cosmetic Items** are items that change or enhance the way your chosen character looks without impacting the way the game is played or the balance of the game. They are currently obtained through chests, buying with tokens, unlocking using a skin code, or participating in Battlerite events.

Types of cosmetic items include champion outfits and weapons (see the cosmetics tab on champion pages e.g. Poloma/Cosmetics), Avatars, Mounts and Titles.
Blackstone Arena

*This article is a stub. You can help Battlerite Wiki by expanding it.*

 *This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

* Blackstone Arena - Day
* Blackstone Arena - Night
Patch Notes 0.13.0.2

Hotfix patch

## Champion Updates

Blossom

* (M2)
	+ Animation and effect updated.
* (Space)
	+ Fixed an issue with the invisibility effect.
* (EX Q)
	+ Fixed a bug where overkilling Forest Sanctuary with AoE damage could result in additional damage being dealt to bound targets.

## General Fixes

* Fixed an issue where players could sometimes be forcibly disconnected from games.
* Fixed a bug where "Strict Matchmaking" could affect other queues besides League.
* Fixed an issue where the game would freeze momentarily after a match/replay.