245.0

**Released** - 28 July, 2016

* TheCenter mega-update! (New Biomes, New Islands, New Caves & Creature Spawns, etc)
* New Official Total Conversion: Primitive+, optimized, 'completed', and packaged as Free DLC
* New Creature: Pelagornis!
* New Creature: Allosaurus!
* New Item: Fishing Rod + Fishing Mechanic! (Just Sap and Leech Blood baits for now, but many more baits will be added in the next day!)
* New Structure: Industrial Grinder: grinds items into a portion of their crafting resources, converts resources into simpler resources
* New Structure: Spiral Staircase (Stone/Wood/Metal)
* New Mechanic: Optional Hitmarkers for ranged attacks (server can toggle them, as well as client if the server allows it). Default enabled, "?AllowHitMarkers=false" to disable. Also, server crosshair is now enabled by default, "?ServerCrosshair=false" to disable. There are now client options to disable these effects locally as well.
* Building Attack/Destruction TribeLogs
* UI Option to colorize item name texts based on quality level.
* Offline Raid Protection mode now disables PIN Locking, and Structures in Caves no longer get ORP.

## Patch notes for TheCenter

https://twitter.com/evilmrfrank/status/758422084070629376

### Features

* Added Redwood Forest Biome
* Redid the Boss Arena from scratch, now actually works properly!
* Extended map tremendously for the new redwood forest biome (About 50% larger now)
* Added giant new land bridge connecting the snow/grasslands biome to the new redwood biome
* Added giant new underwater caverns which includes, spider cavern, underwater ruins, crystal cavern, jumping puzzle. New caverns also provide a foot path for players to walk from the center of the earth to the top, and a new underwater path for players to get their water dinos in and out of the center of the earth.
* Added a secondary cloud layer to give the sky a little variation/life
* Added distant mountains
* Added GIANT mountain range on southern edge of map
* Huge Lighting update, vastly improved lighting all around
* Massive Optimizations
* Brand new player map, now includes 100% of playable space
* Added new pitch black deep sea canyon (Scuba Goggles will not work here)
* Lots of secrets added!
* Added murder boxes in the floating island to melt anyones face who has glitched into and built bases inside.
* Expanded the oceans to the south

### Fixes

* Fixed the pathways leading up from under the center being blocked off at the top
* Fixed a couple of holes under the center that allowed players to get under the map
* Fixed some large holes in the landscape in the grasslands that people could fall into
* Added dmg bonus for building in the monster head island
* Fixed dinos disappearing from monster head island
* Removed mosa/plesi spawning in the large lake with the iceberg
* Fixed the tall grass in the northern and southern islands that didn't go away with the rest of the clutter
* Fixed the undenworld grass being overly shiny/reflective
* Added Mosa spawns back in
* Bear spawns added to Redwood Forest
* Titan spawns added to Redwood Forest
* Lowered some of the deep ocean spawn numbers (Dunky, etc...)
* Added more harvestable stones to tropical sections of the map
* Lowered the height of the tall clutter grass pieces
* Fixed Eastern Oceans not having any foliage/rocks
* Made moonlight brighter
* Fixed several areas in the floating island that allowed players to glitch inside and build bases
* Made the lava biome darker more forboding
* Fixed the large half lava/half tropical island not having any trees on the tropical half
* Added metal/crystal resources to the half tropical half lava island
* Fixed numerous holes in the underworld that allowed players to escape the world/get under the map
* Various other bug fixes too many to count <3