Oslafa of Duncheth

(Oslafa's current appearance)

## Bio:

Name: Oslafa of Duncheth (aka General Os)

Age: 27

Gender: Female

Faction: Undead (?)

Race: Human

Personality: A low-tier witch with a nasty attitude. She acts like she's the most attractive thing to bless this earth, and while she does flaunt good looks, it does not make up for her horrible personality. She leads her skeleton army mercilessly, and is the prime example of a bad employer.

Appearance: (\*will add concept art later - think Wanda incarnate)

Category (Spirit, spells, or strength\*): Spells

Army role (Optional): N/A

Weapon of choice: Magic (more so potions and charms than actual complicated spells - she's not the best magic user in town).

+ Melted Cresm: A potion of her own preference, passed down to her through generations of witches. It's a milk like substance made from a complicated process of boiling down human bone marrow, dwarf b\*lls, unicorn hair, and a few other hard to get ingredients. The cresm is just a calcium supplement potion (same ingredients as before) (same effects on mortal consumers as before + with the addition of also being... a calcium supplement). The skeletons will take turns submersing themselves into a bathtub full of the stuff at least once every moon cycle to ensure their bones don't continue to rot as they normally would... when the cresm is all used up, the General must make a new batch. This potion also works to heal bone-related injuries on skeletons and mortals as well.

Fighting skill + Physical capabilities: Preferring to make her minions do all the work for her; she doesn't have much fighting experience. She can hold her own in a fight for a bit, but without her magic + her army, she can be easily defeated. (\*\*\*\*\*see "Skeleton Army" section below for details on her necromancing).

Magical group (Ex: Frostkin, Shadowbrother) (Optional): Shadowbrother - Skeleton brother (?)

Bio (Optional b/c honestly I know I prefer to lay it out in the RP but if you want to put it in it's probably easier for me)

Spends most of her days travelling the countryside in a nomadic fashion with her skeleton horde (an "army" as she prefers it be called). The countryfolk fear/hate her for her desecration of unicorn and dwarf populations, as well as human graveyards in the neverending search of more ingredients of melted cresm to continuously fuel/grow her army. She uses this army to also pillage small villages in order to get treasures, foods, and other commodities. When not travelling, she does have a small gloomy castle she returns to every so often to store things plundered.

She has an arch enemy in the shape of a particular "demon", who sometimes drops by to steal some melted cresm (\*bc he likes milk, and melted cresm is like alcoholic milk that makes non-skeleton drinkers drunk and as light as air until the effects wear off). She hates the crap out of the demon, who in turn simply shrugs it off bc he sees his dealing as nothing more than entertaining mischief.

## Skeleton Army (aka; Army of Duncheth):

(how she controls her "army")

Step 1: She finds skeletons. If they still have flesh on them, she will use acids/cutting tools to strip everything off the bones (she does it for aesthetic + to limit the decaying smell she has to tolerate).

Step 2: She whispers her necromancing spells over a skeleton; the instructions of the spell are detailed as something like "You will serve in my army. You will obey my direct orders to the exact detail, and if I am not present you will follow the orders of your superior ranks."

Step 3: Skeleton arises from the dead with their former personality, but they will be bound to serve in her army instead of wandering off. Skeleton is assigned a rank (more on that later) in the army's hierarchy.

Step 4: Skeleton, while on its own, will simply act of its own free will + follow basic instructions given by skeletons of higher ranks (e.g. if a Sgt says "the General orders us to stay in the camp" the Pte and Cpl skeletons will do that, but will go play cards or roast along a campfire side, etc.). So basically if she's busy, low on power, or just doesn't feel like putting in effort, she will just send down orders through the ranks by word of mouth.

Step 5: If she needs something done right away/very specifically, she will exert her mind control directly over a small section of the army (probably no more than 5-10 skeletons at a time) to directly control their actions/wills (this would be used if say someone attacked her and she needed bodyguards, or if she needs something stolen from an enemy quickly and quietly asap, etc.)

Step 6: She uses direct mind control, she will age slightly (a month off her lifespan for every skeleton she mind controls for even so much as 30 seconds - basically, the direct mind control has a limit of 12 hours, but to initiate the mind control to begin with is what costs her a month of life; like inserting a coin into a vending machine).

Step 7: When actively using the "direct" mind control, her body is in a comatose-like state and therefor unprotected if no skeletons are nearby.

Weaknesses: Remove General Os from the equation, and the bone bois fall.