recursal/Fanatic-Fandom huggingface dataset:
Письменные источники Арандевода (список)

Здесь представлен весь список рукописей, книг и других письменных материалов в мире Арандевода.

 Сборник легенд о великом герое Дрейгуле
 Краткая история Омригов с древних времен
 Языки народов страны Омригов. Том I
 Заливное из языков жаворонков. Том I
 Заливное из языков жаворонков. Том II
 Заливное из языков жаворонков. Том III
 Великие люди Арандевода. Том V
Don de dragon

## Qui la créer?

Il s'agit d'un des deux don de l'ancienne reine Polaire.

## A quoi sert t'il?

Ceux don, demander par le père de Poalire, Blizzard. Son fonctionnement est simple: Les dragonnet de neige atteignent leur taille adulte et sont considéréer en tant que dragon dès qu'ils tuent un morse. C'est aussi se qui fait la séléction pour l'armée en temps de guerre; un dragonnet eyant tué son morse avant ses 2 ans seras en première ligne, avant ses 5 ans et il seras en deuxième et ainsi de suite. Il serre aussi pour le rang qu'il optiendra plus tard. En bref, plus il l'a tué tot, plus il seras important.

## Dans quoi est il encré?

Il est dans chaque morse du royaume de neige.
All Euyopa

All Euyopa:

Elbania = Albania

Aisrtva = Austria

Palgium = Belgium

Hosnia and Berzegovina = Bosnia and Herzegovina

Rcoatia = Croatia

Tzesh Republic = Czech Republic

Yenmark = Denmark

Dstoeta = Estonia

Gvanland = Finland

Yrenfca = France

Nermany = Germany

Diseland = Iceland

Itaky = Italy

Vatsia = Latvia

Telhuania = Lithuania

Farherlands = Netherlands

Polway = Norway

Loland = Poland

Pertukol = Portugal

Kixmania = Romania

Mussia = Russia

Kpayn = Spain

Hwesen = Sweden

Swlipzayland = Switzerland

United Romandom = United Kingdom
Normas

Las normas establecidas para esta wiki están creadas para tener un punto certero y neutro acerca de cada artista agregado, estas normas tienen el carácter de ser retroactivas, así que si la página infringe una norma que no estaba detallada aquí, puede ser igualmente eliminada en un futuro siempre y cuando la norma nueva esté escrita y disponible de forma pública con el fin de que el usuario afectado pueda tener acceso a las razones de la eliminación de su página en la wiki.

No estará disponible la opción de apelar a la decisión de los administradores, en caso de que el usuario piense o defienda que la eliminación fue injusta, como wiki no nos hacemos cargo de la situación. Las normas estarán disponibles siempre que los usuarios las necesiten leer y los administradores pueden hacer uso, modificación, creación o eliminación de cualquier norma en cualquier momento del día, el efecto retroactivo de las normas queda presente desde el momento en que se publiquen **las primeras normas generales**, las cuales serán simples y poco detalladas, en caso de que necesiten más explicación se relacionarán con **las normas específicas**, con estas se podrá detallar situaciones o contextos si es que la norma lo requiere.

En caso de que la wiki no esté en funcionamiento o las normas no estén disponibles por si se cayeron los servidores o que la página colapsó, se hará responsable al usuario de tener que buscar las normas en otras plataformas (como Instagram o correo electrónico), esto con el fin de que el usuario tenga en cuenta todas las normas publicadas al momento de la redacción de su página en esta wiki.

## Normas Generales

1. Todas las biografías deben ser neutrales y certeras a la hora de expresar la información
2. Todas las biografías deben ser revisadas por una IA (desde chatgpt hasta programaciones neuronales en el propio dispositivo del usuario), sino la página será borrada.
3. La revisión de los administradores debe ser dentro de las primeras 12 horas de publicación.
4. Todas las normas publicadas en esta página tendrán carácter retroactivo.
5. Ningún usuario, incluyendo administradores, podrá apelar a las decisiones tomadas por administradores y/o fundadores de la wiki.
6. Los fundadores tienen control total y absoluto de todas las decisiones dentro de esta wiki.
7. Las biografías serán en este orden: Biografía general/Impacto en la sociedad/Tema extra/Logros
8. El uso de esta wiki para compartir contenido malicioso o que atente a la moral será baneado inmediatamente, los usuarios serán filtrados y sus ips serán publicadas en una lista con el motivo de su baneo.

## Normas específicas

1. Para la norma N°2, en relación a la revisión de Inteligencia Artificial, el usuario que estará haciendo su propia biografía que después mandará a una IA, puede ser una IA experimental o ya estable, con la cual preguntará información y revisión acerca de su aporte a esta wiki, utilizando los promps: A) Revisa la ortografía y gramática de este texto B) Qué cambios le harías al texto C) Organiza el texto de una forma en que se lea claro D) Haz que el mensaje de este texto sea neutro y claro
GODS

Gods are powerful beings that have either ascended to godhood, been born as gods, or created specifically to achieve godlike abilities. They possess immense magical powers and influence over different aspects of existence. All gods are immortal in the sense of not aging and are difficult to kill.

### List of Gods

1. Nexus

Please note this is for the main multiverse and more gods may exist for the other multiverse's or more may be add.

## God Kings

God Kings are the supreme rulers of gods within a multiverse, granting them the power of existence manipulation. In each multiverse, there is a specific God King overseeing its governance and maintaining order among the gods.Regardless, all God Kings ultimately answer to the supreme authority known as the God of the Omniverse, who holds dominion over all existence.
Center of Time

## The Center Point

The center point in time signifies the embodiment of time within the entire multiverse, originating from the collapsed universe where Nexus resided. This presents a paradox, as the center point must always exist for time to prevail, despite being created from the failure and demise of that particular universe's experiment.The center point is a wide red void with a white floor.
Ailes de cendres

## Description:

Les ailes de cendres sont dans des tons de gris . Ils sont très alongés et pas très gros et grands.

## Aptitudes:

La plupart sont cachées mais nous savons tout de meme qu'ils se nourissent du désespoir qu'ils transforment en énergie qu'ils peuvent laçés et qu'ils crachent du feu et de la fumée.

## Royaume:

Royaume de cendre et volcan infinéruption
Magic and ability's

Here is a list of 24 magic types you can use when making a character with their corresponding color and a brief description:

1. Fire Magic (reddish orange): Manipulates and controls flames and heat.
2. Water Magic (blue): Allows control over water, including its movements and form.
3. Ice Magic (light blue): Manipulates and creates ice, frost, and cold temperatures.
4. Chaos Magic (multicolored): Distorts reality and disrupts the natural order of things.
5. Order Magic (white): Balances and maintains the natural order, often used for protection and purification.
6. Void Magic (black with purple lightning): Harnesses the power of nothingness and emptiness, capable of breaking and erasing things from existence.
7. Healing Magic (bright green): Restores health and vitality, accelerates the healing process.
8. Plant Magic (dark forest green): Controls and manipulates plants, nurturing growth and influencing nature.
9. Earth Magic (brown): Manipulates earth, rocks, and minerals, controlling gravity and terrain.
10. Electricity Magic (yellow): Controls and generates electrical currents, beams, and shocks.
11. Air Magic (light blue): Controls air and wind, influencing weather patterns and manipulating gusts.
12. Light Magic (golden yellow): Commands and manipulates light, produces blinding flashes and illusions.
13. Shadow Magic (dark purple): Controls shadows, grants invisibility, and manifests darkness.
14. Time Magic (bright red): Manipulates time, allowing acceleration, deceleration, or time travel.
15. Sound Magic (silver): Controls and manipulates sound waves, granting the ability to deafen or enhance auditory senses.
16. Enchantment Magic (lavender): Imbues objects or beings with magical properties or enhancements.
17. Illusion Magic (pink): Casts realistic illusions, deceiving the senses of others.
18. Mind Magic (light purple): Controls and manipulates thoughts, emotions, and mental abilities.
19. Astral Magic (deep blue): Allows travel and manipulation in the astral plane or realm.
20. Necromancy (dark grey): Communicates with or controls spirits and the dead.
21. Blood Magic (deep red): Uses blood as a source of power or for rituals, often associated with sacrifice and dark practices.
22. Divination Magic (royal blue): Foretells the future or reveals hidden knowledge through various methods.
23. Elemental Magic (various colors): Combines multiple elemental powers for increased versatility and control.
24. Alchemy (gold): Transforms and manipulates matter by combining or transmutating different substances.

## Authority's

An authority is a unique power that transcends conventional magic, commonly wielded by powerful god kings and the supreme deity of the omniverse. Within the omniverse, only two specific authorities exist: plot manipulation and existence manipulation.

It should be noted that only the God of the omniverse has plot manipulation.
Descent

## Summary

Descent is a manipulative human who sought to obtain unlimited power by creating a temporal device. He is Nexus's father and was part of a team that caused the implosion of their universe. Descent survived the collapse and merged with Nexus, becoming a resident within his son's body. He specializes in void magic, which is even more chaotic than chaos itself, and is known for being able to break reality. Descent's current goal is to either take control of Nexus's body or create a new one for himself.

## Power's

### Human

1. Void Magic: Descent is a master of void magic, which is even more chaotic than chaos magic itself. This magic allows him to break reality and manipulate the fabric of existence. However, Nexus is unable to use this magic except in his purple puppet form
	1. Reality Distortion: Descent can distort reality, creating illusions or altering the perception of others. This power allows him to manipulate his surroundings and confuse his enemies.
	2. Reality Shattering: Descent's ultimate power is the ability to shatter reality itself. By unleashing the full force of his void magic, he can rupture the fabric of existence, causing chaos and destruction on a massive scale.
	3. Creation of Artifacts: Descent has the ability to create powerful artifacts infused with his void magic. These artifacts can grant incredible powers to their wielders, making them formidable weapons or tools.
2. Manipulation: Descent is a skilled manipulator, able to deceive and persuade others to further his own goals. He uses his cunning and charisma to get what he wants, often playing mind games with his opponents.

### Soul

To see what abilities he has as a soul please check the purple puppet form of Nexus
Alexander Conthark

Alexander Regulus Conthark is the 27th Supreme Lord of Etherus. He is the eldest son of former Supreme Lord Edmund Conthark and Supreme Lady Yvainne Conthark.

## Appearance

Alex is described to be strikingly handsome, tall man with muscular build. He has short black hair, light brown skin, and striking violet eyes, a rare characteristic of the Conthark bloodline.

## Personality

Alex comes of as calculating, serious, and a natural leader. He is very determined and courageous.
Erin Rive

**Erin Rive,** also known by her birth name as **Estelle Catherine Alexis Conthark** is a mage envoy of the Crimson Eagles Guild and a member of team Thunder Force. Erin is the Celestial Envoy and the Primordial of Order who is among the 7 Primordials of Genesis.

## History

### Birth

Erin, originally named Estelle Catherine Alexis Conthark, was born on June 18, ZE3009 in the Azure Palace, Veronis, Etherus. She is the youngest child and only daughter of Supreme Lord Edmund Conthark and Supreme Lady Yvainne Conthark (nee Freyar). She is the younger sister of Supreme Lord Alexander Conthark, Seth Conthark, and Zachary Conthark.

### Childhood

Erin spent her childhood in Veronis, the capital city of Etherus. Among her siblings, Erin is the only one born with the title Her Royal Highness, as her older brothers were born before their parents became supreme lord and supreme lady. Erin is very close to her brothers, particularly Alex.

## Appearance

Erin is described to be strikingly beautiful. She has straight onyx hair, light brown skin and stunning violet eyes, a rare eye color of the Conthark bloodline that she later on covered with blue contact lenses to hide her true identity. Cade notes that "she was beautiful with blue eyes, but with violet eyes, she was glorious." She is described as petite with a slender figure.

## Personality

Erin is very intelligent and determined, having received several recognitions academically and during envoy training. She is usually quiet and calculating. A lot of Erin's friends say she is very intimidating when they first saw her, because of her seriousness and quietness. Francine notes that despite Erin's seriousness and quietness, everything changes when she smiles, because she has such "sweet, charming smile", that whenever she does it, she feels like she wants to give her whatever she asks.

Erin also displays stubbornness in several situations, showing to be incredibly determined and brave. She rarely shows her true emotions.

Erin also has reckless tendencies with her immense multi-elemental and celestial powers.

## Abilities

**Multi-Elemental Magic:** With the base Celestial power, Erin can generate and control several worldly and otherworldly elements.

* Fire Element
* Water Element
* Wind Element
* Earth Element
* Ice Element
* Metal Element
* Light Element
* Dark Element

**88 Stellar Spells:**

* Revenge of the Archer (Orion)
* Vigor of the Bear (Canis Major)
* Crow Carnage (Corvus)
* Dragon Roar (Draco)

**Celestial Mode:**

* Ultimate Galactic Devastation: Quasarus Maximus
* Razing Luminescent Shower: Asteris
* Ultimate Celestial Magic: Deus Asterion
* Zenith Planetary Devastation: Aster Descent
* Divine Turbulence: Dance of the Stars
* Stellar Sphere
* Galaxia
* Comet's Tail
* Gravity Cascade
* Neptune's Rage
The Celestial Envoy

### The Prophecy of the Celestial

*"An essence from the heavens will be among us and dominions will rejoice in its advent,*

*A calamitous encounter will cause the phase of its concealment,*

*When the soul of the Celestial reemerges, the Earth will burn and shake,*

*All eyes will see, as the heavens and the stars will dance in its wake."*

The Prophecy of the Celestial was fulfilled with Erin Rive.

***An essence from the heavens will be among us and dominions will rejoice in its advent,***
Soul Envoys Wiki

**Welcome to the Soul Envoys Wiki!**
Fantasy

We're a collaborative community website about Soul Envoys that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Sheena Falafel

> - I suppose I don't mind... -
>
>

* Fuga
* Fuga 2

Sheena Falafel is one of the main characters of Fuga: Melodies of Steel. After escaping the Berman Empire with the aid of one of its soldiers, she finds her way to the Taranis and boards it to help rescue her parents.

### Personality

Sheena is a quiet and anxious girl, showing self-deprecating tendencies owing to her guilt over her ability to use Nono and talking formally. Despite this, she loves her family and is very attached to the doll her mother made for her, Bleuette.

### Gameplay

#### Fuga 1

Sheena is a Machine Gun user and, owing to her unique ability to use Nono that's shared by none of the other children, she has access to the skill Mystic Veil and Arcana Blast, giving a source of passive healing and an attack with a low chance of ripping through 5 of an enemy's Armor Rank, potentially useful against bosses if you'd rather take the chance instead of using multiple Machine Guns. Sheena also has access to Lullaby and later Ballad, offering more healing than most of her Felineko allies are capable of, especially when paired with her Hero Mode that allows her to fire off multiple skills in a row. Her Support Effect gives normal attacks an SP leech effect, while her Link Attack restores a decent chunk of SP.

#### Fuga 2

Also see: Skills, Link Attacks, Support Effects and Statuses
Girl of Light

The Girl of Light is a supporting character in the first Fuga: Melodies of Steel game, and an opposer of the Children throughout their fight. Though non-violent and seemingly weak, she pleads with the Children to stop fighting throughout the story. She seems to somehow be connected to the Taranis.

### Story

(placeholder)

**For more information regarding the Girl of Light, see the page on her true identity**
Shvein Hax

> - In the end, it looks like a God is necessary to extinguish a Devil -
>
>

* Fuga
* Fuga 2

Shvein Hax, also known as just Hax, is the main antagonist of the first Fuga, Melodies of Steel game. He is responsible for the Berman Empire's invasion into the Free Lands of Gasco, apparently hoping to expand the country's territory.
7 Primordials of Genesis

The 7 Primordials of Genesis, also known as ***The 7 Primordials*** are powerful entities with immense magic energy that originated from The One Beyond All during The Creation.

* Primordial of Darkness
* Primordial of Light
* Primordial of Order
* Primordial of Chaos
* Primordial of Good
* Primordial of Evil
* Primordial of Fate
Wappa Charlotte

> - I'll be your leader! -
>
>

* Fuga
* Fuga 2

Wappa Charlotte is one of the main characters of the Fuga: Melodies of Steel series, and one of the children onboard the Taranis. Wappa comes from a village invaded by the Berman Empire, though luckily she was away when it happened, so now she fights to save everyone from her village.

### Personality

The self-proclaimed leader of the children of the Taranis, Wappa is a happy and positive girl, despite having been alone for a long time. Though normally carefree, she hates losing.

### Gameplay

#### Fuga 1

Wappa is a Cannoneer with boatloads of Luck, enabling her to dish out frequent critical hits, helped by her **Hot Blood** and **Burning Spirit** skills. **Chit-Chat**, **Bang-Bang!** and Wappa's Support Effect that charges Link Gauge faster allows her and her partners to use Link Attacks faster, providing frequents bursts of damage. Her **Shell Festival** skill also lets her fight groups efficiently with her aforementioned high Luck. Her Hero Mode makes her normal attacks 2-hit, allowing for consistently increased damage, and her Link Attacks gives a random damage increase. Additionally, she joins with level 2 affinity off the bat, so she can link attack with any of the children from the start.

#### Fuga 2

Also see: Skills, Link Attacks, Support Effects and Statuses
Hanna Fondant

> - I'm the second oldest, so I have to do everything I can! -
>
>

* Fuga
* Fuga 2

Hanna Fondant is one of the main characters in Fuga: Melodies of Steel series, and the second eldest of the children trying to rescue their parents from the Berman Empire, behind Malt. She is one of the 6 children in the Taranis to come from Petit Mona.

### Personality

Hanna is a compassionate, caring girl, who acts as the mature one of the group to the point that the other children see her as an older sister figure. She loves to read and studies hard in hopes of becoming a doctor in the future, further showing her kind and caring nature.

### Gameplay

#### Fuga 1

Hanna's main role is that of a Grenadier and general healer, being your primary healer for the entirety of the game unless you choose to not use her, especially considering she's the only character to learn Aria in the endgame with consistent use and one of only two to learn Ballad, likely learning it before Sheena. She also learns Soothing Song as her second skill, being useful in a pinch against strong boss attacks, and Smoke Grenade and its Zone counterpart to hopefully mitigate a lot of damage. She won't be very useful for damage, but she's a potent healer and good supporter, albeit with large SP costs. Her Hero Mode can get around this, doubling the effectiveness of healing and making even Lullaby a very strong skill. Her Link Attack and her Support both give healing when attacking.

#### Fuga 2

Also see: Skills, Link Attacks, Support Effects and Statuses
Link Events

Link Events are special conversations that are unlocked at levels 2, 5 and 10 of affinity respectively. Each level increases the strength of a character's support effect with the person the level is with, and leve 2 is required for the usage of link attacks. Affinity is raised by participating in battles and talking to the children in the Taranis. This page links to every page that will be used to transcript character link events.
Kyle Bavarois

> - This thing is freaking awesome! -
>
>

* Fuga
* Fuga 2

Kyle Bavarois is one of the main characters of Fuga: Melodies of Steel and one of the twelve children to board the Taranis trying to rescue their parents from the Berman Empire. He is one of the 6 children in the Taranis to come from Petit Mona.

### Personality

Because of his parents, Kyle had to move from the capital of Paresia to Petit Mona in the unfamiliar countryside, openly showing his distaste for it, constantly complaining about its uncleanliness, though he does warm up to it, aided by his crush on Hanna. He has little respect for his father, on the basis that he failed his company which is what led to them moving to Petit Mona. Kyle has a brash attitude and dirty mouth, though beneath is he's a gentle and lonely child.

If Kyle is chosen as a sacrifice for the Soul Cannon, he laments on how he doesn't believe that he'll be missed, or even that the other children will notice he's gone. This is, of course, proven wrong after his death though.

### Gameplay

#### Fuga 1

Kyle acts as a devoted Machine Gun user and armour piercer and breaker, having very little damage in exchange for utility. He gains the Piercing Shot 1, 2 and 3 skills, Sharp Shot to pierce through an enemy's armour, and skills that hit all aerial foes and reduces their Armour Rank, allowing him to delay or even kill aerial support and open aerial enemies to damage. His support effect increases the accuracy of his partner and his Hero Mode makes all of his attacks critical hits while his Link Attack has a chance to destroy the Armour Rank of enemies.

#### Fuga 2

Also see: Skills, Link Attacks, Support Effects and Statuses
Skills

This is a placeholder page that will list all Skills, Support Effects and Link Attacks. Hero Modes will go in Notebook.

### Skills

Skills are special abilities that cost Skill Points, shortened as SP, to perform, in exchange for special effects listed in each skill's description. A skill not in Fuga 1 or Fuga 2 is represented by a dash in the respective box.

#### Offensive Skills

These skills are primarily used for damage and nothing else. While most skills that inflict ailments also deal damage, those skills are instead listed as Supportive Skills.

#### Supportive Skills

These skills apply debuffs to opponents and buffs to allies. As written above, a lot of Supportive Skills also deal damage. For the purpose of this list, Piercing skills are considered supportive. This category takes up most of the skills in the game.

#### Healing Skills

These skills heal allies of ailments and are capable of restoring health to the Taranis. These are some of the least plentiful skills in the game, but also some of the most useful.

#### Other Skills

These skills can't be fit into another category, or have an effect that's unique enough to be notable.

### Link Attacks

These are attacks that can be activated once the Link Attack Gauge is filled, dealing a heavy amount of damage to all enemies and providing an extra effect based on the Partner of the character using it.

### Support Effects

These are small passive bonuses given to a character's partner when in combat, unique to that character.
Taranis

> - It was as though they had been swallowed up in the belly of a ferocious beast of war... -
>
>

## Taranis

The Taranis in a countdown illustration for Fuga 1 by CC2 Staff Member Kumamoto

## Information

### Drivers

The 12 Children (Fuga 1)

The Taranis is the main tank featured in the Fuga: Melodies of Steel series, boarded by the Children in Fuga 1 through the guidance of the Radio Woman and found in a cave on the outskirts of Petit Mona. Though abandoned and covered in moss, it seems to be capable of operating itself.

### Etymology

The Taranis is named after the Celtic deity of the same name (also know as Taranus), and possibly Toranos, meaning Thunder. Taranis is the god of thunder, and according to the Roman poet Lucan is a god that humans were sacrificed to. Taranis was associated with the eight-spoked wheel, and later became syncretised into the god Jupiter. Though an extinct language, the Gaulish word for Thunder is still preserved in the dialect of Gascony, Gascon, through the word Taram.
Cannelle Muscat

> - Eliminate all enemies that obstruct their path! -
>
>

Cannelle Muscat, also only known as Lieutenant Muscat or just Muscat in Fuga 1, is a supporting character in the Fuga, Melodies of Steel series. She is a lieutenant in the Gasco army and the right hand of General Merlot, and in Fuga 2 is revealed to be the eldest daughter of Gasco's president Shayne Muscat and the older sister of Vanilla Muscat.

### Story

#### Fuga 2

**This section of this page contains spoilers for Fuga 2.**

 (placeholder)
Britz Strudel

> - Once I return the favor for saving my life, I'll be on my way... -
>
>

* Fuga
* Fuga 2

Britz Strudel is one of the main characters of the Fuga: Melodies of Steel series and the only one of the twelve children aboard the Taranis that is Berman. After his mother and sister were taken away and he was conscripted into the Berman Army as a child soldier, he helps Sheena escape and later escapes himself, joining the children on the Taranis.

### Personality

Wary of trusting others, Britz understands from the start that the other children might not trust him because of his heritage and resigns himself to this. Despite this, he has a naive side. Though he initially closes himself off, he shows that he wants to have an understanding between himself and the other children, even managing to form a trust between himself and Jin of all people.

### Gameplay

#### Fuga 1

Britz is a Machine Gunner, able to pierce through armor with a focus on anti-air combat. Britz specialises in Shocking his foes, with his **Blitzpeer** skill that acts similarly to Stun Grenade and his **Gewitter** skill that acts as an aerial alternative to Electro-Mines, having a chance to shock all aerial enemies. He also has a unique form of **Sharp Arrow** called **Dreizack**, a 3-hit attack that ignores an enemy's Armor Rank. His support effect increases his partner's speed after using skills, and his Hero Mode makes his normal attack a 6-hit attack. His Link Attack has a chance to inflict foes with Shock.

#### Fuga 2

Also see: Skills, Link Attacks, Support Effects and Statuses
NEXUS OF GODS Wiki

**Welcome to the NEXUS OF GODS Wiki!**
Welcome to the "Nexus of Gods," a unique wiki dedicated to building and creating a vast multiverse. In this community-driven platform, individuals can collectively construct a rich and diverse multiverse where gods hold immense power and influence.

In this multiverse, it is essential to understand that gods exist on a multiversal scale. This means that no single universe within the multiverse can have its unique god of death, for example. Instead, the entire multiverse shares one ultimate deity representing the god of death. However, it is possible for minor gods of death, such as the god of peaceful death, to exist within individual universes. These minor gods usually serve the major god of death in the multiverse.

While the shared god of death concept is applied to the main multiverse, it doesn't restrict the creation of gods specific to separate universes. If you wish to introduce a god of death exclusively for a specific universe, it may be considered for a separate multiverse within the Nexus of Gods.

Furthermore, the Nexus of Gods encourages the growth of characters and stories through engaging challenges. These challenges involve writing tasks that allow characters within the multiverse to strive towards ascending to godhood for the main multiverse. It is through these challenges that the multiverse's narrative unfolds, as characters contend for the ultimate power of divinity.

Join us on the Nexus of Gods wiki, where imagination knows no bounds, and together, we will construct an awe-inspiring multiverse filled with gods, worlds, and endless possibilities.

We're a collaborative community website about NEXUS OF GODS that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderGODSPlaceholderNexusPlaceholderThe First EpisodePlaceholderCenter of TimePlaceholderA Key EventPlaceholderMagic and ability's

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Pretzel

> - I will show no mercy, even to children! -
>
>

Pretzel is one of the antagonists of the first Fuga: Melodies of Steel game, acting as colonel in the Berman army. He leads the attack on Petit Mona that starts the story of Fuga, and acts as the game's first boss.

### Personality

Though a soldier of the Berman army, Pretzel is shown to retain his morals, not wanting civilians to needlessly die and lamenting the attack on Petit Mona as an unnecessary and strategically meaningless move. Even so, he remains devoted to the Berman army, facing off against the Taranis despite its occupants being children.
Hack Montblanc

> - It'll be okay, Chick. We'll find some food! -
>
>

* Fuga
* Fuga 2

Hack Montblanc is one of the main characters of the Fuga: Melodies of Steel series and the twin brother of Chick Montblanc. He and Chick boarded the Taranis in search of food, and decided to fight to save their mother from the Berman Empire.

### Personality

Different to how his twin sister Chick behaves, Hack is a naughty albeit fearless child, even scavenging his and Chick's helmets off of the battlefield. He loves to pull pranks, though thankfully Chick is normally there to rein him in.

### Gameplay

#### Fuga 1

Hack is a Cannoneer with surprisingly high Speed for his class, acting as the Taranis' DPS and inflicting Burn with his unique skill Twin Sparks. He also learns the skills Hot Blood, Burning Trigger and Black Shell, allowing him to deal heavy amounts of damage while inflicting Smoke to minimise the damage he takes. Later on he'll learn the skills Double Strike and Bravery, skills that you would have likely had Malt use plenty of times before, giving him a 1 SP cheaper alternative to Twin Sparks and the ability to increase his own attack. His Support Effect increases his partner's skill damage and his Hero Mode triples his Speed after using a normal attack, giving hum a break from using SP and attacking multiple times in quick succession. His Link Attack has a chance to inflict burns on every enemy, giving very powerful chip damage.

#### Fuga 2

Also see: Skills, Link Attacks, Support Effects and Statuses
Characters in Fuga Melodies of Steel

This page contains a list of every character in Fuga: Melodies of Steel, sorted by association.

### The Children

* Malt Marzipan
* Mei Marzipan
* Hanna Fondant
* Kyle Baravois
* Socks Million
* Boron Brioche
* Chick Montblanc
* Hack Montblanc
* Sheena Falafel
* Jin Macchiato
* Wappa Charlotte
* Britz Strudel
* Vanilla Muscat

### The Taranis

- The Radio Woman

- The Girl of Light

### Spoilers

**The identity of the characters in this category are spoilers. Aliases are used in the place of names.**

- The Radio Woman's True Identity (Fuga 1)

- The Mystery Boy (Fuga 2)
Radio Woman

> - Believe in the Taranis' power and fight! -
>
>

The Radio warns Malt and Mei

The Radio Woman is a supporting character in the first Fuga: Melodies of Steel game, and a supporter of the Children throughout their fight. She consistently urges the Children forward to rescue their parents and defeat the Berman Empire, and seems somehow connected to the Taranis. She seems to have the power to rewind time, or at least some sort of prescience over reality.

### Story

(placeholder)

**For more information regarding the Radio Woman, see the page on her true identity**
Malt Marzipan

>
>
> Malt Marzipan
> -------------
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>
>
> * Fuga
> * Fuga 2
>
>
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>
>
>
>
>
>
>
>
>
>
>
> Biography
> ---------
>
>
>
> ### Relatives
>
>
> Mei MarzipanUnnamed Grandparents Deceased Parents
>
>
>
>
>
> Physical Description
> --------------------
>
>
>
> ### Species
>
>
> Caninu (German Shepard)
>
>
> ### Gender
>
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> Male
>
>
> ### Age
>
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> 12 (Fuga 1)13 (Fuga 2)
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>
>
>
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> Portrayals
> ----------
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>
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> ### Played by
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>
> Ayumu Morase (Japanese and French)
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>
>
>
> - After all, I'm the oldest! -
>
>

Malt Marzipan is the main character of the Fuga: Melodies of Steel series, and the eldest of the children trying to rescue their parents from the Berman Empire. He is the older brother of Mei Marzipan, and one of the 6 children in the Taranis to come from Petit Mona.

### Personality

As the eldest of the group, Malt is shown to act as the groups caretaker and leader, partially alongside Hanna. He, often resorts to loud, cheerful words when the group seems down, seeing himself as responsible for keeping the childrens'' spirits up. Fuga: Comedies of Steel plays on this by exaggerating this and making him obsessive over his role as the oldest and fearful of losing it, though it's revealed in Fuga 2 his true doubts about being the oldest.

### Gameplay

#### Fuga 1

Malt acts as the basic early game Cannoneer DPS of the group, able to attack multiple times or even multiple enemies at later levels and increase his allies' attack, though with the drawback of a slow reload time. His first three skills, Double Strike, Brave Shot and Bravery are all very useful throughout the course of the game, letting him dish out large amounts of damage. His Hero Mode enables his normal attacks to deal double damage, and both his Link Attack, Brave Storm, and his Support increase the damage of his partner's attacks. Despite being the protagonist, he is not required to be in the active formation and can be used as ammunition for the Soul Cannon like any of the other children. This is only in Fuga 1, however, as the Soul Cannon will never select him in Fuga 2.

#### Fuga 2

Also see: Skills, Link Attacks, Support Effects and Statuses
Boron Brioche

> - I'm so relieved, it makes me really hungry... -
>
>

* Fuga
* Fuga 2

Boron Brioche is one of the main characters of Fuga: Melodies of Steel and one of the twelve children to board the Taranis trying to rescue their parents from the Berman Empire. He is one of the 6 children in the Taranis to come from Petit Mona.

### Personality

Always calm, Boron dislikes having to fight, much preferring relaxing with his friends or some snacks. Though a big boy, he gets scared easily and is prone to crying, though also shows a very caring and mature (albeit different to Malt or Hanna) side to himself. Born as one of five siblings to a farmer and a cook, he's naturally come to enjoy food a lot.

The extant of his love for the other children is shown in the Fuga manga, where he is the one to get into the Soul Cannon Chamber in the fight against Pretzel.

### Gameplay

#### Fuga 1

Boron is a heavy Cannoneer dps, with strong attacks that hit every enemy and the ability to protect his allies from damage and injury. As a cannoneer, he is the slow to reload so his damage and utility can be outweighed by his slower turns. Early on he obtains both Fragmented Shot and Shell Festival, high cost attacks that attack all enemies, as well as Protection which can be used to avoid injury from the special attacks of bosses. His unique skill, Overload, also allows him to get a good chunk of damage in one turn, though he frightens himself in the process. His support effect gives injury resistance to his partner, and his Hero Mode allows normal attacks to fully destroy the Weakness Icons and Armour Rank of the enemy. His Link Attack delays all enemies.

#### Fuga 2

Also see: Skills, Link Attacks, Support Effects and Statuses
Mei Marzipan

> - We'll see Grandma and Grandpa soon? -
>
>

* Fuga
* Fuga 2

Mei Marzipan is one of the main characters in Fuga: Melodies of Steel series, and the youngest of the children onboard the Taranis. She is one of the 6 children in the Taranis to come from Petit Mona, and the younger sister of Malt Marzipan.

### Personality

As Malt's little sister, and at the young age of 4, Mei acts like a typical child, overly cheerful and sunny despite the death of her parents to an illness, seemingly not letting it affect her. She has a friendly personality and gets along with everyone in the Taranis, though Malt is still her favourite.

### Gameplay

#### Fuga 1

Mei is a fast Machine Gun user with low damage, the opposite of her brother's slow, heavy damage. Her main focus is buffing her speed and the speed of her allies, to consistently get more attacks to help mitigate her low damage while increasing the Taranis' damage overall. She also comes with the Lullaby skill, allowing her to heal in a pinch with her high speed. She later learns Multi Piercing Shot, a skill useful against multiple low Armour Rank enemies or for delaying aerial support while chipping at a grounded enemy. Mei's support effect increases her partner's speed after they use a normal attack, and her Hero Mode doubles her speed, letting her play into her strengths and get her team into a safe place with speed buffs, Lullaby and potentially allowing extra Link Attack gauge with her Chit-Chat skill. Her Link Attack increases the Link Attack gauge of her allies.

#### Fuga 2

Also see: Skills, Link Attacks, Support Effects and Statuses
Taranis Dialogue

This is a placeholder page for storing dialogue found within the Taranis through the Talk mechanic, including any unique dialogue for certain chapters and branching dialogues for the extra bond events.

### Fuga 1

#### Malt

- Placeholder

- Placeholder

### Unique Dialogue

#### Malt

- There's no way I can forgive those Berman that took everyone away! (Chapter 2)

#### Hanna

- That man we fought last night, I wonder if he actually wanted to protect us... (Chapter 2)

#### Mei

- Why did they take Grandma and Grandpa? (Chapter 2)

#### Kyle

- Who knows how far those guys took our families... (Chapter 2)

#### Socks

- Those aqueducts... I wonder just who and for what purpose they were made... (Chapter 2)

- I cannot forgive the Berman for setting their hands on such historical ruins! (Chapter 2)

#### Boron

- We managed to survive last night, but... I dunno about next time... (Chapter 2)

- What'll we do if a stronger enemy comes for us? (Chapter 2)

### Branching Dialogue

#### Malt

- Placeholder

- Placeholder

#### Socks

- Would you like anything? I need help thinking of an invention... (**A machine that flies in the sky** | A robotic body | *A love potion*)

- Why was the Taranis created?

- I am afraid the serialization of Sucre will stop because of the war...

- Whenever I get excited, I tend to become quite a motormouth...

- If you wish, I can recommend you a good book to read.

- Would you listen to an idea for a new invention I had?

- I want to be better at speaking...

- War scares me, but I get really excited over weapons.

#### Boron

- What flavor pawbuns do you like?

- I wonder if there's a super good way to lose weight...

- Can't I just hide in the messroom until the war's over?

- If everybody had yummy food to eat, maybe they wouldn't have started a war...

- I wonder if I'm useful around here...

- I was just wondering, what do you think is the best food in the world? (**Something we can eat together** | *Some healthy food*)
Republika Maslavii

**Maslavia, Republika Maslavii** - państwo położone nad Morzem Zachodnim na zachodzie oraz górami Kalcykami na południowym zachodzie. Powierzchnia Maslavii wynosi 2 007 822 m2 oraz zamieszkała jest przez 3551 osób (28 XI 2023).

Maslavia dzieli się na 5 regionów. Jej największym miastem oraz stolicą są Masłowice. Inne ważne miasta to m. in. Ostań, Nadrecz i Zakacjów.

## Republika Maslavii

Flaga

Mapa Maslavii z podziałem na regiony i gminy (14 XII 2023)
Folk de Cuarto

## Descripción

El **Folk de Cuarto** o de recámara es una variación del género Folclore Mexicano o "Folk Mexicano" dado a conocer por el artista Ed Maverick.

Este género se puede conocer como:

1. folk indie
2. folk mexicano alternativo
3. folk mexicano indie o independiente
4. folk de cuarto
5. folk de recámara
6. folk para llorar en tu cama
7. folk de habitación

Este subgénero es representado por una calidad "Lo-Fi", este término se utiliza para la música de calidad de baja fidelidad (Low Fidelity), esta calidad se identifica con elementos musicales como las guitarras saturadas o "mal grabadas", voces enlatadas, instrumentos saturados o "reventados" y ruido de fondo, puede ser reemplazado con el sonido de un vinilo o con lluvia. La mayoría de artistas de este género utilizan la lluvia como técnica para dar la sensación de "hogareño" o cálido.

Se caracteriza por su tipo de grabación o producción casera.

## Inicios: El primer lote del 2018-2020

Este proyecto de género proviene del primer lote de jóvenes artistas mexicanos que producían sus propias canciones en sus casas o estudios caseros, entre ellos resalta Dromedarios Mágicos, Ed Maverick y Kevin Kaarl, quienes resaltaban por una cualidad en especial: la similitud en letras, en notas musicales y en la calidad de sus grabaciones, que eran de baja calidad.

Este género comenzó a popularizarse a finales del 2019, pero en plena pandemia mundial de COVID-19 encontró su auge, probablemente por la soledad y privacidad a la que las personas estaban expuestas, y las letras de las canciones les hacían sentir identificados o que ellos mismos podrían escribirlas. El conjunto de elementos dieron la oportunidad de que el Folk de Cuarto se vea en una gran exposición y un crecimiento gigantesco.

Ed Maverick fue el artista principal pre-pandemia que estaba popularizando este género, al que él mismo lo vio como una forma de expresar sin palabras románticas o rebuscadas lo que él sentía, dijo para Box Studio en el 2018. En medio de la Pandemia, una canción estaba consiguiendo el espacio en el corazón de muchas personas, Vámonos a Marte, creada por Kevin Kaarl en el 2019, comenzó a popularizarse a fines de mayo del 2020, según Google Trends.
Jin Macchiato

> - I swear on my tail... I'll never forgive you! -
>
>

* Fuga
* Fuga 2

Jin Macchiato is one of the main characters of Fuga: Melodies of Steel series, and one of the 12 children to board the Taranis. Unlike the other children, Jin seeks revenge for the death of his father and destruction of his father's factory.

### Personality

As the son of a factory manager, Jin has grown up nearby machinery all his life, proud of his abilities when it comes to machines. Jin has quite a blunt attitude, and despite being a child he's still a hard and proud worker with a strong will and straight sense of duty.

### Gameplay

#### Fuga 1

Jin is a Grenadier, specifically focused on mass damage and Burn and Smoke affliction on grounded enemies with **Geo Flare** and **Black Ground**, allowing a powerful combo for inflicting damage. His last-learned skill, **Earth Strike**, is especially potent as a three hit attack on all grounded enemies. Combined with his **Bravery** skill and his Hero Mode which doubles the damage of all of his skills, he can be a powerful ally that suffers when against aerial enemies or bosses with aerial parts. He also learns the **Reinforce** skill, providing a small damage decrease to all damage until the end of the current battle. His Support Effect gives his partner resistance to Fear and Depression

#### Fuga 2

Also see: Skills, Link Attacks, Support Effects and Statuses
Serres des galeries

## Description:

Ils n'ont pas d'ailes, vivent sous le sol des autres royaumes de Paethia. Leurs couleurs varient en fonction du lieu ou ils trouvent la vie. Leurs parents prennent très soin d'eux mais les frères et soeurs ont une certaine rivalité. Ils possèdent aussi une sorte de lanterne qui retombe devant leur museau.

## Aptitudes:

Ils peuvent tout creuser à la vitesse de la lumière, cracher du feu qui peu ou ne  peu blesser, selon l'envie du dragon. Leur lanterne leur permet de voir dans l'obscurité et, si ils le souhaite de voir à travers les murs.

## Tradition:

Il est de tradition que les serres des galerie est un deuxième nom à la suite du premier unique à leur famille. Quand ils deviennes en age adulte, les "villages" voisins viennent regarder les dragons de la meme couvée s' affronter dans uun tournoi pour garder leur nom de famille. Un dragon ou une dragonne sans nom de famille devra prendre celui de son compagnon et un dragon avec son nom de famille le partagera avec son conjoint. Ceux qui ont le nom de leur partenaire font tout ceux que l'autre ne veux pas faire, un peu comme de l'ésclavage.

## Famille royale:

                                                                Soutairenne Royale\_  Tunnel Royale

/ / /

Territoir Royale     Gouffre  Royale    Sol Royale
Ailes boréales

## Description:

Ces dragons peuvent etre de couleurs bleu, violette, verte et rose. Ils possèdent des ailes plumer ainsi qu'un plumeau, tout deux d'une couleur plus claire que leurs écailles. Les femelles ont une sorte de voile qui lévite un peu au dessus de leur crète. Les ailes boréales sont considéré comme adulte à 20 ans. Quand ils meurent, une aurore boréale aparait dans leur royaume et y reste pendant toute une année, pour leur rendre hommage.

## Aptitudes:

Ils peuvent marcher sur l'eau ainsi que sur les nuages. Quand ils plongent dans l'eau, une fine couche d'air qui se rénouvelle et ne peut pas etre briser les envelope. Selon le temps ou leur oeuf a été éclairé par des lumières naturelles tel que les lunes et le soleil, ils peuvent émèttrent de la lumière ^plus ou moins puissante.

## Dons particuliers:

Si le ou la dragonette nait sans etre sous au moins une pleine lune, il pourra se manifester dans les reves du dragons de son choix et lui parler.

Si il nait sous une plaine lune, il peut aussi soit modeler les reves d'un dragon ainsi que le faire s'endormir (mais pour le faire s'endormir, il est contraint à devoir le faire lui aussi.) soit créer des illussoin.

Si il ou elle nait sous les trois plienes lunes, il peut faire lexs trois et optient des pouvoirs télékinésiqie.

## Histoire:

Leur histoire ressemble beaucoup à celle des ailes de soie.