Merc Builds

These **Mercenary builds** help to optimize your gem gains, get over walls, and unlock certain trophies until research kicks in. Mercenaries are a unique faction that have the ability to combine the properties of other Factions, but at a high cost and Faction Coin expense.

An obvious prerequisite for every build on this page is that you must be able to buy all the Mercenaries' upgrades (at least 1 No (1E30) gems). Some builds may have additional requirements or work best at specific stages of Reincarnation. Be wary of using a build in a different gem stage than it was designed for, or you may fall short of these critical points.

If you would like to edit this page, please leave a comment. [or sign up for a Wikia Account.]
**Unihedron (talk) 15:28, August 12, 2017 (UTC)**

## Meta information

*As noted above, because the game is constantly evolving, some builds may become, or have already become, obsolete. Please help us keep this page up-to-date by leaving feedback and suggesting new builds - see footnotes.*

### Templates

Templates enable to import, export, and save builds. Only the Faction Upgrades and Spells are saved in templates, so you still need to manually select the alignment and bloodline. Importing a template will automatically buy all the upgrades your resources can afford. If you don't have enough, you will have to import again, and again, until all the upgrades are purchased. On this page, you will find build template codes at the bottom of each build table.

### Expressions & Terminologies

* **[G] - [E] - [N]**: Alignments: Good - Evil - Neutral
* **Bloodline Matches**: Such as in: *Fairy (3 Matches)*, see Bloodstream.
* The numbers next to the faction upgrades, such as in *Dwarf (3,1): Battlehammers*, indicate the *(tier,position)* of the faction upgrade.
* **A lot of mana**: generally implies "at least enough mana to cast all the spells simultaneously".
* **High/Low excavations** is relative: At R2, 'high' may mean ~500 excavations, whereas at R18 it may refer to ~1000 excavations.
* **Silver, Gold & Bronze**: refers to primary, secondary and Efficient auto-casting.

## Updated Builds (Version 4.0.0)

* ***Characteristics:*** Generates faction coins, no need for excavations. High mana regeneration and relatively low mana max makes it perfect for silver autocast. Since the update the abilities have been changed so the names might not correspond to the ability ingame. The numbers are more important!
 * ***Alignment:*** Neutral

* Faceless (1,3): Deep Memory
* Druid (1,1): Druidic Vocabulary
* Goblin (1,1): Strong Currency

***Tier 2 Upgrades:***
* Druid (2,3): Shapeshifting
* Faceless (2,1): Gold Synthesis
* Faceless (2,3): Overgrowth
* Drow (2,2): Blood Sacrifices
	+ *If your base assistant number is above 60 you might want to swap for Faceless (2,2)*

***Tier 3 Upgrades:***
* Fairy (3,1): Kind Hearts
* Titan (3,1): Titan Sized Walls
* Dwarf (3,1): Battlehammers
* Druid (3,1): Mabinogion
 ***Notes:***

* ***Characteristics:*** Since the update the abilities have been changed so the names might not correspond to the ability ingame. The numbers are more important!
 * ***Alignment:*** Evil

* Goblin (1,1): Strong Currency
* Goblin (1,3): Cheap Materials
* Fairy (1,2): Fairy Cuisine

***Tier 2 Upgrades:***
* Druid (2,2): Bardic Knowledge
* Dwarf (2,1): Underground Citadels
* Drow (2,2): Blood Sacrifices
* Undead (2,2): Corpse Supply

***Tier 3 Upgrades:***
* Titan (3,1): Titan Sized Walls
* Elf (3,3): Ancient Clicking Arts
* Drow (3,1): Spider Gods
* Undead (3,1): Dead Fields
 ***Notes:***

* ***Characteristics:*** Since the update the abilities have been changed so the names might not correspond to the ability ingame. The numbers are more important!
 * ***Alignment:*** Neutral

* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Faceless (1,3): Deep Memory

***Tier 2 Upgrades:***
* Dwarf (2,1): Underground Citadels
* Goblin (2,2): Hobgoblin Gladiators
* Undead (2,2): Corpse Supply
* Druid (2,3): Shapeshifting

***Tier 3 Upgrades:***
* Drow (3,1): Spider Gods
* Fairy (3,1): Kind Hearts
* Druid (3,1): Mabinogion
* Titan (3,1): Titan Sized Walls
 ***Instructions:***
After you have all your upgrades, just set all spells to bronze autocast with Tax Collection last, your Mana Regeneration goes really high.***Notes:***

* ***Characteristics:*** Since the update the abilities have been changed so the names might not correspond to the ability ingame. The numbers are more important!
 * ***Alignment:*** Neutral

* Goblin (1,1): Strong Currency
* Titan (1,1): Colossal Forge
* Druid (1,1): Druidic Vocabulary

***Tier 2 Upgrades:***
* Faceless (2,1): Gold Synthesis
* Faceless (2,3): Overgrowth
* Dwarf (2,1): Underground Citadels
* Drow (2,2): Blood Sacrifices
	+ *Make sure you run an Evil build before this to build it up.*

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
	+ *With high Gem count can be replaced for better production upgrade.*
* Druid (3,1): Mabinogion
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers
 ***Instructions:***
Set Moon Blessing and God's Hand to auto cast; Call to Arms, Gem Grinder and Spiritual Surge silver; Tax Collection to gold. This build is based on comments and is still under revision.***Notes:***

## Short Length (aka. Rush) Builds

Rush builds taking about 10-30 minutes.

* ***Characteristics:*** Uses LS for faction coins, so you will *not* need to excavate. Speed will greatly vary on your luck with LS.
 * ***Alignment:*** Neutral

	+ *If the Realm Weather Forecast shows a lack of Blacksmiths for a long time, swap for Fairy (1,2) or (1,1), depending on whether Inns or Farms shows up more, giving precedence to Inns.*
* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,3): Mining Prodigies
	+ *If below 450 excavations: Titan (1,3): Oversized Legends (prefer boosted Prodigies)*

***Tier 2 Upgrades:***
* Fairy (2,1): Fairy Workers
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
	+ *Before R7: Consider Druid (2,3) Shapeshifting for faster abdications/runs.*
* Druid (2,2): Bardic Knowledge

***Tier 3 Upgrades:***
* Fairy (3,3): Swarm of Fairies
* Titan (3,3): Titan Obelisk
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers

 ***Instructions:**** Early game, play until you get a Blacksmith Lightning Strike. *This is when you get your big gem boost, other strikes barely count.*
	+ To gain time: As soon as you have bought LS, use the Realm Weather Service\*\* to check your LS forecast. Cast Lightning Strikes alone and get ready, build all you can, for when it will hit Blacksmith. *(\*\*Note: This tool can be temporarily broken after updates.)*
* When Lightning Strike hits Blacksmith, drop all your mana on a full combo-spell and cast as many tax collections as you can while all the other spells are casting.
	+ You can get more TCs by casting spells manually: First cast all the non-FC-TC spells, wait 10 seconds for some mana to build-up, then cast FC+TCs. This can make a noticeable difference.
	+ You can automate this somewhat if you have Contingency Autocasting by setting the threshold to 100% of your mana and having all of your casts lined up with Priority Autocasting.
	+ You can automate this much better with Planned Autocasting where Tax Collector is gold and the other spells are silver.
* Early on, abdicate after one big combo.
* In later games, repeat the above process until gem growth slows substantially, feeding your gold back into buying buildings to improve the return of the combos.
	+ If Realm Weather Service shows the next LS is targeting the Blacksmith (or Farm/Inn), you can cast all other spells to prepare and optimize the income for the LS cast.

* ***Characteristics:*** The build is lower variance than Lightning Forge as it doesn't rely on the RNG of the boost hitting the right target, but it generally has lower income also. The build is also *strongly affected by Excavations*.
 * ***Alignment:*** Neutral

* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,3): Mining Prodigies
	+ *While working up to 450 excavations (avoid staying below that number): Titan (1,3): Oversized Legends*

***Tier 2 Upgrades:***
* Fairy (2,1): Fairy Workers
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Faceless (2,1): Gold Synthesis

***Tier 3 Upgrades:***
* Fairy (3,3): Swarm of Fairies
* Titan (3,3): Titan Obelisk
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers

 ***Instructions:***
Nothing unusual, get FCs, cast one or more combos and tax collect, and abdicate periodically. It's a rush build but it can be run longer if desired.***Notes:***
Excavations should be used to generate early FCs but many are needed to buff Diamond Pickaxe, which significantly impacts the build's productivity. Brutal Diamond Smithing is a similar build but with more focus on the bloodline synergy.

* ***Characteristics:*** Strong rush build, targeting Farms with both Grand Balance and Fairy Chanting.
 * ***Alignment:*** Neutral

* Titan (1,3): Oversized Legends
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,3): Mining Prodigies
	+ *Alt: Elf (1,3): Sylvan Treasure Frills (*with low excavations*)*

***Tier 2 Upgrades:***
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
	+ *Alt: Faceless (2,3): Overgrowth - Useful for higher R. To pass gem wall at R15 you could need to cast TC until you build around 5400 mana (for manual casting), or 5700 mana - for automatic casting*
* Druid (2,2): Bardic Knowledge
* Faceless (2,1): Gold Synthesis
	+ *Alt: Faceless (2,3): Overgrowth*

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Titan (3,3): Titan Obelisk
* Druid (3,3): Building Jungle
	+ *Alt: Fairy (3,3): Swarm of Fairies*
* Dwarf (3,1): Battlehammers

 ***Instructions:***
**Do not buy the last farm upgrade you can afford.** In settings, check "Disable multibuy for upgrade series," and do not use Buy All once the build is set up. Use tax collections and buy Fairy (3,3) early to speed up faction coin gain.***Notes:***
 *by going2killu* - (here Source)

 * ***Alignment:*** Neutral

* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,3): Mining Prodigies
	+ *Alt: Elf (1,3): Sylvan Treasure Frills (*with low excavations*) or Titan (1,3) to synergise with their (2,3) below.*

***Tier 2 Upgrades:***
* Fairy (2,1): Fairy Workers
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Faceless (2,1): Gold Synthesis

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Titan (3,3): Titan Obelisk
	+ *Consider Fairy (3,3) [FR9] or Swarm of Fairies*
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers

 ***Instructions:***
 *by pseudobyte* - (Source)

* ***Characteristics:*** Leverages the "Star Blessing" challenge to essentially have 13 upgrades in a merc build. Non-RNG and quite a bit stronger than Lightning Forge.
* ***Range:*** R18+
 * ***Alignment:*** Neutral

* Goblin (1,1): Strong Currency
* Titan (1,1): Colossal Forge
* Druid (1,1): Druidic Vocabulary

***Tier 2 Upgrades:***
* Fairy (2,1): Fairy Workers
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Druid (2,2): Bardic Knowledge

***Tier 3 Upgrades:***
* Titan (3,3): Titan Obelisk
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers
* Dwarf (3,2): Magic Resistance

 ***Instructions:**** Put Fairy Chanting on gold everything else on silver no Tax Collection.
* Cast Fairy Chanting twice during the 20 seconds spell combo.
* Switch to Elf Research from around 1 Dvg (1E69) gems. Players below R20, go for at least 100 Dvg (1E71) - 500 Dvg (5E71) Gems.
* This is an Elven Luck build, so don’t use Tax Collections.***Notes:***
* Clicking manually or using Tax Collection will not produce because the build is focused on Elven Luck.
* Oversized Legends Titan (1,3) and Professional Assassins Drow (3,2) are not used because increasing assistants or click income are less effective with Star Blessing.

## Medium-Term Builds

Builds that take several times the length of typical rush builds. They require some setup time before they work properly, but do not benefit much from longer-term growth. Generally better only if you're going to be idle for that time, but not stronger than activity with rush builds for the same time.

* ***Characteristics:*** A variant of lightning forge that trades the max mana upgrade for another production upgrade and relies on about an hour of growth to be able to do a combo.
* ***Range:*** R14-R17
 * ***Alignment:*** Neutral

* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,3): Mining Prodigies
	+ *Alt: Titan (1,3): Oversized Legends (*with low excavations*)*

***Tier 2 Upgrades:***
* Fairy (2,1): Fairy Workers
* Titan (2,3): Cyclopean Strength
* Druid (2,2): Bardic Knowledge
* Faceless (2,1): Gold Synthesis

***Tier 3 Upgrades:***
* Fairy (3,3): Swarm of Fairies
* Titan (3,3): Titan Obelisk
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers

 ***Instructions:***

## Research Mercenaries

At R75, ***Research*** will become available to Mercenaries with the *Secrets of the Warriors* upgrade unlocked by the *Obsidian Shard* artifact.

### ***R75 - R90***

#### **Production Builds**

See Research Builds for the reincarnation starter build.

 * ***Alignment:*** Good

* Elf (1,3): Sylvan Treasure Frills
* Angel (1,2): Angelic Determination
* Angel (2,2): Angelic Wisdom

***Tier 2 Upgrades:***
* Titan (2,3): Cyclopean Strength
* Druid (2,2): Bardic Knowledge
* Faceless (3,1): Magical Treasure
* Dwarf (1,2): Expert Masonry

***Tier 3 Upgrades:***
* Dwarf (3,2): Magic Resistance
* Dragon (1,3): Eternal Wisdom
* Dragon (2,1): Dragonborn
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  25, 180, 275, 400, 1275, 1375

 ***Notes:***
Excavate for Dragon Heritage, Dragon upgrade 3 & 4, and Holy Light tier 3
Put Fairy Chanting & God's Hand on bronze, SS on silver, rest on gold with Tax Collection last (contigency at 80%) until you can buy the UB
Swap C120->C1500 if higher
Swap D275->D525 (A330->A545 is optional) if T4+ HL
 *by Cyden* - (Source)

 * ***Alignment:*** Good
* ***Bloodline:*** Dragon

* Elf (1,3): Sylvan Treasure Frills
* Elf (3,1): Elven Diplomacy
* Angel (1,2): Angelic Determination

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,2): Bardic Knowledge
* Faceless (3,1): Magical Treasure

***Tier 3 Upgrades:***
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom
* Dragon (2,1): Dragonborn
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  25, 180, 275, 400, 1275, 1400

*Alternates:* Swap D275->D525 (A330->A545 is optional) if T4+ HL
Swap C120->C3000 for R78+
Swap C150->C3100, W275->W3150 for R79+

 ***Notes:***
 *by Cyden* - (Source)

 * ***Alignment:*** Neutral
* ***Bloodline:*** Undead

* Titan (1,3): Oversized Legends
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Faceless (3,1): Magical Treasure
* Dwarf (3,2): Magic Resistance
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  180, 260, 275, 400, 3050, 3150

 *by Xemima* - (Source)

 * ***Alignment:*** Evil
* ***Bloodline:*** Undead

* Elf (1,3): Sylvan Treasure Frills
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,3): Shapeshifting
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Undead (3,1): Dead Fields
* Dwarf (3,2): Magic Resistance
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  180, 275, 400, 525, 3050, 3150

 *by Lapare* - (Source)

 * ***Alignment:*** Good
* ***Bloodline:*** Dragon

* Elf (1,3): Sylvan Treasure Frills
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,3): Shapeshifting
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Druid (3,1): Mabinogion
* Faceless (3,1): Magical Treasure
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  10, 275, 400, 590, 1375, 3150

 ***Instructions:***
**Buildup phase**: Do Not purchase Round Table upgrade, cast spells in order to increase spell cast count for buffing. Buildup phase estimated 8 hours long.
**Production phase:** buy Round Table upgrade and cast all spells for production as normal. Optimal production at near the end of the Fairy Chanting cast.***Notes:***
 *by Artcrow* - (Source)

 * ***Alignment:*** Evil
* ***Bloodline:*** Dragon

* Angel (1,2): Angelic Determination
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,3): Shapeshifting
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Angel (3,2): Angelic Dominance
* Druid (3,1): Mabinogion
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  180, 275, 400, 525, 3050, 3150

 ***Instructions:***
*Recommended:* Buffed S400 from Dragon Elf S400 run.***Notes:***
* Brainwave over 30 hours long in the Druid build. Over 20 in the Demon build. Game must be left online during Brainwave or the spell time will reset. It can be valuable to align the end of Brainwaves with Sun Force Production.
* Be sure to have DB5 active and buildings built up before activating BW6 (or the highest tier you have unlocked.) Put Dragon's Breath before Brainwave in the autocast. If you started an excessively short Brainwave at max tier you can export/import or go offline and come back to reset spells intentionally.
* D1375 alternate: D200 for S400 buffing. D1375 is the stronger production upgrade, but it requires high S400 from a previous long buff run to be better than D200 for most purposes. Self buffing S400 is not recommended. A dedicated S400 buff run with Dragon + Elf will produce a higher S400 than this build.
 *by artcrow* - (Source)

 * ***Alignment:*** Evil
* ***Bloodline:*** Dragon

* Angel (1,2): Angelic Determination
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,3): Shapeshifting
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Angel (3,2): Angelic Dominance
* Druid (3,1): Mabinogion
* Faceless (3,1): Magical Treasure
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  180, 275, 400, 525, 3050, 3150

 ***Notes:**** Brainwave over 30 hours long in the Druid build. Over 20 in the Demon build. Game must be left online during Brainwave or the spell time will reset. It can be valuable to align the end of Brainwaves with Sun Force Production.
* Be sure to have DB5 active and buildings built up before activating BW6 (or the highest tier you have unlocked.) Put Dragon's Breath before Brainwave in the autocast. If you started an excessively short Brainwave at max tier you can export/import or go offline and come back to reset spells intentionally.
* D1375 alternate: D200 for S400 buffing. D1375 is the stronger production upgrade, but it requires high S400 from a previous long buff run to be better than D200 for most purposes. Self buffing S400 is not recommended. A dedicated S400 buff run with Dragon + Elf will produce a higher S400 than this build.
 *by artcrow* - (Source)

#### **Mercenary Research and Unique Building Unlock**

 * ***Alignment:*** Neutral

* Dwarf (1,2): Expert Masonry
* Drow (1,2): Honor Among Killers
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Goblin (2,1): Black Market
* Titan (2,3): Cyclopean Strength
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Fairy (3,3): Swarm of Fairies
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
 *by Tskami\_ek* - (Source)

 * ***Alignment:*** Neutral

* Elf (1,3): Sylvan Treasure Frills
* Drow (1,2): Honor Among Killers
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Elf (2,1): Elven Emissary
* Angel (2,2): Angelic Wisdom
* Drow (2,3): Blackmail
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Fairy (3,3): Swarm of Fairies
* Angel (3,2): Angelic Dominance
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure

 **Warfare:** |  150, 180, 250, 275, 400, 1375

1. Gather Faction Coins for 400 Undead Royal Exchanges. Cast *Dragon's Breath*, *Fairy Chanting* and *Tax Collection* only.
Get Lineages and cast as many spell tiers as you can (put *Fairy Chanting* and *Dragon's Breath* on Bronze, rest on Silver) at once to maximize production.
Get *Secrets of the Warriors*, load the research build, and cast all spells at once (as you will have enough max mana and mana regen to sustain them all) to get UL20 as fast as possible.***Notes:***

 *by Necrodoom + Lapare* - (Source)

#### **Special/Buff Builds**

 * ***Alignment:*** Evil
* ***Bloodline:*** Dragon

* Angel (1,2): Angelic Determination
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,3): Shapeshifting
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Undead (3,1): Dead Fields
* Dwarf (3,2): Magic Resistance
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  180, 275, 400, 525, 3050, 3150

 *by Lapare* - (Source)

#### **Lineage Builds - Level 20/25, R75+/R82+**

 * ***Alignment:*** Neutral

* Elf (1,3): Sylvan Treasure Frills
* Angel (1,3): Angel Feathers
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Angel (2,3): Archangel Feathers
* Druid (2,3): Shapeshifting
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dragon (3,1): Ancient Hunger

 **Warfare:** |  150, 180, 250, 275, 400, 1375

 *by Necrodoom* - (Source)

 * ***Alignment:***

* Elf (1,3): Sylvan Treasure Frills
* Angel (1,3): Angel Feathers
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Angel (2,3): Archangel Feathers
* Druid (2,3): Shapeshifting
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dragon (3,1): Ancient Hunger

 **Warfare:** |  150, 180, 250, 275, 400, 1375

 *by Necrodoom* - (Source)

 * ***Alignment:*** Neutral

* Elf (1,3): Sylvan Treasure Frills
* Angel (1,3): Angel Feathers
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Angel (2,3): Archangel Feathers
* Druid (2,3): Shapeshifting
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dragon (3,1): Ancient Hunger

 **Warfare:** |  150, 180, 250, 275, 400, 1375

 *by Necrodoom* - (Source)

 * ***Alignment:*** Neutral
* ***Bloodline:*** Undead

* Dwarf (1,2): Expert Masonry
* Drow (1,2): Honor Among Killers
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Dragon (2,3): Sharp Claws

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dragon (3,1): Ancient Hunger

 **Warfare:** |  275, 400, 1375, 1400, 3050, 3150

 *by Lapare* - (Source)

 * ***Alignment:*** Neutral
* ***Bloodline:*** Fairy

* Elf (1,3): Sylvan Treasure Frills
* Titan (1,3): Oversized Legends
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dragon (3,1): Ancient Hunger

 **Warfare:** |  180, 275, 400, 1375, 3050, 3150

 *by Lapare* - (Source)

 * ***Alignment:*** Neutral
* ***Bloodline:*** Dragon

* Elf (1,3): Sylvan Treasure Frills
* Druid (1,3): Natural Recycling
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Druid (2,1): Earthly Bond
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  180, 275, 400, 1375, 3050, 3150

 *by Lapare* - (Source)

 * ***Alignment:*** Neutral
* ***Bloodline:*** Druid

* Elf (1,3): Sylvan Treasure Frills
* Druid (1,3): Natural Recycling
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  180, 275, 400, 1375, 3050, 3150

 *by Lapare* - (Source)

 * ***Alignment:*** Neutral
* ***Bloodline:*** Elf/Angel/Goblin/Demon/Titan/Faceless/Dwarf/Drow (1 at a time)

* Elf (1,3): Sylvan Treasure Frills
* Druid (1,3): Natural Recycling
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  180, 275, 400, 1375, 3050, 3150

 *by Lapare* - (Source)

### **R90 - R99**

#### **Production Builds**

 * ***Alignment:*** Neutral
* ***Bloodline:*** Titan
 ***Template:***EL3,FC2,DN2,DG3,TT4,TT6,DD6,DG4,EL7,FC7,DN8,DG9,SP:Dragon's Breath,SP:God's Hand***Research Template:***S215,S270,S305,S330,S2875,S3200,C150,C340,C400,C590,C1300,C3000,D25,D55,D245,D260,D320,D1275,
E135,E260,E350,E1225,E1425,E3300,A120,A590,A1200,A1500,A2950,A3400,W180,W260,W400,W1275,W3050,W3150
  ***Spells:*** Dragon's Breath, God's Hand

* Faceless (1,2): Evolutive Mutation
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Titan (2,1): Titan Drill
* Titan (2,3): Cyclopean Strength
* Druid (2,3): Shapeshifting
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Faceless (3,1): Magical Treasure
* Dwarf (3,2): Magic Resistance
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  180, 260, 400, 1275, 3050, 3150

 ***Notes:***
 *by Lapare* - (Source)

 * ***Alignment:*** Neutral
* ***Bloodline:*** Titan
 ***Template:***EL3,TT4,FC2,DN2,DG3,TT6,DD6,DG4,EL7,DD7,DN8,DG9,SP:Dragon's Breath,SP:Grand Balance***Research Template:***S215,S270,S305,S330,S2875,S3200,C300,C340,C400,C590,C1300,C3000,D25,D55,D245,D260,D320,D1275,
E135,E260,E350,E1225,E1425,E3300,A120,A590,A1200,A1500,A2950,A3400,W180,W260,W400,W1275,W3050,W3150
  ***Spells:*** Dragon's Breath, Grand Balance

* Titan (2,1): Titan Drill
* Faceless (1,2): Evolutive Mutation
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Dragon (1,3): Eternal Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,3): Shapeshifting
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Druid (3,1): Mabinogion
* Dwarf (3,2): Magic Resistance
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  180, 260, 400, 1275, 3050, 3150

 *by Lapare* - (Source)

 * ***Alignment:*** Evil
* ***Bloodline:*** Dragon

* Angel (1,2): Angelic Determination
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,3): Shapeshifting
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Druid (3,1): Mabinogion
* Dwarf (3,2): Magic Resistance
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  25, 180, 400, 525, 3050, 3150

 *by Lapare* - (Source)

* ***Range:*** 1e132 (1 TQag)(?) gems - ? gems
 * ***Alignment:*** Evil
* ***Bloodline:*** Dragon
 ***Template:***EL3,FC3,DN2,DG3,AN5,TT6,DD6,DG4,EL7,AN8,DD7,DG9,SP:Grand Balance,SP:Brainwave***Research Template:***S50,S305,S375,S400,S1450,S1500,C250,C340,C400,C590,C1300,C3000,D25,D200,D245,D330,D1275,D2775,
E10,E135,E145,E290,E1225,E3300,A120,A150,A590,A1500,A2950,A3400,W25,W180,W400,W525,W3050,W3150
  ***Spells:*** Grand Balance, Brainwave

* Faceless (1,3): Deep Memory
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,3): Shapeshifting
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Angel (3,2): Angelic Dominance
* Druid (3,1): Mabinogion
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  25, 180, 400, 525, 3050, 3150

 *by Artcrow* - (Source)

#### **Special/Buff Builds**

* ***Requirements:*** *Veteran Figurine* artifact
 * ***Alignment:*** Neutral
* ***Bloodline:*** Dragon

* Titan (1,3): Oversized Legends
* Faceless (1,2): Evolutive Mutation
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,3): Archangel Feathers
* Druid (2,1): Earthly Bond
* Druid (2,3): Shapeshifting
* Dragon (2,3): Sharp Claws

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Faceless (3,1): Magical Treasure
* Dwarf (3,2): Magic Resistance
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  275, 400, 560, 1375, 1400, 3050

 *by Lapare* - (Source)

 * ***Alignment:*** Neutral
* ***Bloodline:*** Undead

* Faceless (1,2): Evolutive Mutation
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Faceless (2,2): Mitosis
* Dragon (2,3): Sharp Claws

***Tier 3 Upgrades:***
* Fairy (3,3): Swarm of Fairies
* Elf (3,1): Elven Diplomacy
* Faceless (3,1): Magical Treasure
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  275, 400, 560, 1400, 3050, 3150

 *by Lapare* - (Source)

 * ***Alignment:*** Evil
* ***Bloodline:*** Dragon

* Angel (1,2): Angelic Determination
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,2): Bardic Knowledge
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Druid (3,1): Mabinogion
* Dwarf (3,2): Magic Resistance
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  180, 205, 400, 525, 3050, 3150

 *by Lapare* - (Source)

 * ***Alignment:*** Evil
* ***Bloodline:*** Faceless

* Faceless (1,3): Deep Memory
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Angel (2,3): Archangel Feathers
* Titan (2,3): Cyclopean Strength
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Faceless (3,1): Magical Treasure
* Dwarf (3,2): Magic Resistance
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  180, 205, 400, 525, 3050, 3150

 ***Notes:***
Takes some time to reach mana waste, based on C305 growth. Maintaining x2 blue breath will be benefitial, but not necessary.
Estimated time 6-9 days to unlock Spell Master trophy.
 *by Artcrow* - (Source)

* ***Requirements:*** *Veteran Figurine* artifact
 * ***Alignment:*** Evil
* ***Bloodline:*** Dragon
 ***Template:***EL3,AN3,DN2,DG3,AN5,AN6,DD6,DG6,EL7,UD7,FC7,DG9,SP:God's Hand,SP:Fairy Chanting***Research Template:***S50,S180,S305,S400,S1500,S3200,C25,C250,C305,C590,C1300,C3100,D25,D200,D245,D275,D330,D1275,
E10,E135,E145,E590,E1225,E3300,A120,A410,A590,A1500,A2950,A3400,W205,W400,W525,W560,W1400,W3050
  ***Spells:*** God's Hand, Fairy Chanting

* Angel (1,3): Angel Feathers
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Angel (2,3): Archangel Feathers
* Druid (2,3): Shapeshifting
* Dragon (2,3): Sharp Claws

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Undead (3,1): Dead Fields
* Faceless (3,1): Magical Treasure
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  205, 400, 525, 560, 1400, 3050

 ***Instructions:***
Alternative of the above S400 build, that requires Dragon Breath to cast x2 blue breath to be better. To do so, you have to export/import the save until Dragon's Breath is casting x2 blue every time the spell recasts. To be better than above build, you must maintain x2 blue at least 40% of the time.***Notes:***
 *by DoubleShoe* - (Source)

 * ***Alignment:*** Evil
* ***Bloodline:*** Faceless

	+ *Replace with FC3 for runs over 1.5 days.*
* Angel (1,3): Angel Feathers
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Angel (2,3): Archangel Feathers
* Druid (2,3): Shapeshifting
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Angel (3,2): Angelic Dominance
* Faceless (3,1): Magical Treasure
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  180, 205, 400, 525, 3050, 3150

 ***Instructions:***
Do NOT go offline or export/import as it will reset the brainwave cast and therefore S375, slowing down your progress.***Notes:***
Maintaining Blue Breath x2 is helpful in the the first 5-7 hours of a run.
 *by Artcrow* - (Source)

 * ***Alignment:*** Evil
* ***Bloodline:*** Dragon

	+ *Replace with FC3 for runs over 1.5 days.*
* Angel (1,3): Angel Feathers
* Dwarf (1,2): Expert Masonry
* Dragon (1,3): Eternal Wisdom

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Angel (2,3): Archangel Feathers
* Druid (2,3): Shapeshifting
* Dragon (2,3): Sharp Claws

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Angel (3,2): Angelic Dominance
* Faceless (3,1): Magical Treasure
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  205, 400, 525, 560, 1400, 3050

 ***Instructions:***
Do NOT go offline or export/import as it will reset the brainwave cast and therefore S375, slowing down your progress.***Notes:***
Alternative of the above S400 build, that requires Dragon Breath to cast x2 blue breath to be better. To do so, you have to export/import the save until Dragon's Breath is casting x2 blue every time the spell recasts. To be better than above build, you must maintain x2 blue breath in ~50% of the time in the 16-20 hours of a Brainwave cast before the build is able to mana waste on its own.
 *by Artcrow* - (Source)

#### **Lineage - Level 32**

* ***Requirements:*** *Veteran Figurine* artifact
 * ***Alignment:*** Neutral
* ***Bloodline:*** Elf

* Druid (1,3): Natural Recycling
* Faceless (1,2): Evolutive Mutation
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Angel (2,3): Archangel Feathers
* Druid (2,3): Shapeshifting
* Dragon (2,3): Sharp Claws

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  275, 400, 560, 1375, 1400, 3050

 *by Lapare* - (Source)

* ***Requirements:*** *Veteran Figurine* artifact
 * ***Alignment:*** Neutral
* ***Bloodline:*** Undead

* Druid (1,3): Natural Recycling
* Faceless (1,2): Evolutive Mutation
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,3): Shapeshifting
* Dragon (2,3): Sharp Claws

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dragon (3,1): Ancient Hunger

 **Warfare:** |  275, 400, 560, 1375, 1400, 3050

 *by Kherti* - (Source)

* ***Requirements:*** *Veteran Figurine* artifact
 * ***Alignment:*** Neutral
* ***Bloodline:*** Dragon

* Druid (1,3): Natural Recycling
* Faceless (1,2): Evolutive Mutation
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  260, 275, 400, 1375, 3050, 3150

 *by Kherti* - (Source)

* ***Requirements:*** *Veteran Figurine* artifact
 * ***Alignment:*** Neutral
* ***Bloodline:*** Fairy

* Druid (1,3): Natural Recycling
* Faceless (1,2): Evolutive Mutation
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  260, 275, 400, 1375, 3050, 3150

 *by Kherti* - (Source)

* ***Requirements:*** *Veteran Figurine* artifact
 * ***Alignment:*** Neutral
* ***Bloodline:*** Druid

* Druid (1,3): Natural Recycling
* Faceless (1,2): Evolutive Mutation
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Dragon (2,1): Dragonborn

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  260, 275, 400, 1375, 3050, 3150

 *by Kherti* - (Source)

* ***Requirements:*** *Veteran Figurine* artifact
 * ***Alignment:*** Neutral
* ***Bloodline:*** Angel/Goblin/Demon/Titan/Faceless/Dwarf/Drow (1 at a time)

* Druid (1,3): Natural Recycling
* Faceless (1,2): Evolutive Mutation
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Druid (2,1): Earthly Bond
* Angel (2,2): Angelic Wisdom
* Dragon (2,1): Dragonborn
* Titan (2,3): Cyclopean Strength

***Tier 3 Upgrades:***
* Elf (3,1): Elven Diplomacy
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
* Dragon (3,3): Chromatic Scales

 **Warfare:** |  260, 275, 400, 1375, 3050, 3150

 *by Kherti* - (Source)

## Special Builds

These builds are not meant to boost gem production, but to help get Trophies or for building-up bonuses. Bonus build-up runs will become more and more important as you progress.

 * ***Alignment:*** Evil

* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Undead (2,2): Corpse Supply
* Titan (2,3): Cyclopean Strength
* Drow (2,2): Blood Sacrifices

***Tier 3 Upgrades:***
* Fairy (3,3): Swarm of Fairies
* Demon (3,2): Burning Legion
* Faceless (3,1): Magical Treasure
* Dwarf (3,1): Battlehammers
 ***Instructions:***
Cast Fairy Chanting + Night Time as a combo. Add CtA if you can, if not cast TCs instead. *Angelic Dominance* increases spell cast time (so you get more mana, through *Magical Treasure,* per Fairy Chanting cast), *Angelic Wisdom* lowers the cost of spells. Remember to excavate to get the "Know Your Enemy, Part I" artifact if you are R12+.

 * ***Alignment:*** Evil

* Goblin (1,1): Strong Currency
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Fairy (2,1): Fairy Workers
* Angel (2,2): Angelic Wisdom
* Drow (2,1): Mana Addicts
* Titan (2,3): Cyclopean Strength

***Tier 3 Upgrades:***
* Undead (3,1): Dead Fields
* Demon (3,2): Burning Legion
* Faceless (3,1): Magical Treasure
* Goblin (3,1): Goblin Central Bank
 ***Instructions:***

* ***Characteristics:*** Relies on a feedback loop that increases assistants with spells cast and produces mana from assistants. Does work before R7 or after R11, but the best time to run it is after bloodlines and before the R12 max mana power. R18 and later, Wasteanarama can be used instead and takes only a few minutes, but you really should get it before research.
* ***Range:*** R7-R11
 * ***Alignment:*** Good

* Angel (1,2): Angelic Determination
	+ *If stopping at mana waste (not continuing to efficent autocasting): Goblin (1,1): Strong Currency*
* Angel (1,3): Angel Feathers
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Angel (2,3): Archangel Feathers
* Druid (2,3): Shapeshifting
* Drow (2,1): Mana Addicts

***Tier 3 Upgrades:***
* Fairy (3,3): Swarm of Fairies
* Angel (3,2): Angelic Dominance
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure

 ***Instructions:***
Don't buy anything that increases max mana aside from *Helden Sterben Nicht*. This includes *Druid Heritage*, *Mana Matrix*, *Premeditation,* and *Ruby Power* if it increases max mana or *Reincarnation Power* if R12+. If you already have at least *Priority Autocasting* unlocked, cast *Fairy Chanting* and *Tax Collection*, otherwise cast *Tax collection* until you do. After you exceed 1150 mana/second and unlock *Mana Waste*, you can buy it and all the other max mana upgrades to greatly increase your mana regen for further autocasting unlocks.***Notes:***
 *by pseudobyte* - (Source)

* ***Characteristics:*** As is the case with Everything is Awesome, focus is on Halls of Legends and reducing costs
* ***Range:*** R7-R16
 * ***Alignment:*** Good

* Fairy (1,2): Fairy Cuisine
* Titan (1,3): Oversized Legends
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Elf (2,1): Elven Emissary
* Demon (2,3): Demonic Presence
* Titan (2,3): Cyclopean Strength
* Faceless (2,3): Overgrowth

***Tier 3 Upgrades:***
* Fairy (3,3): Swarm of Fairies
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers
* Drow (3,2): Professional Assassins

 ***Instructions:***

* ***Characteristics:*** Maximizes the production of Hall of Legends, while reducing building costs as much as possible.
	+ For Neutral buildings, use Halstrike Blast. For Good, suggestions are open!
 * ***Alignment:*** Evil

* Fairy (1,2): Fairy Cuisine
* Titan (1,3): Oversized Legends
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Drow (2,2): Blood Sacrifices
* Demon (2,3): Demonic Presence
* Titan (2,3): Cyclopean Strength
* Faceless (2,3): Overgrowth

***Tier 3 Upgrades:***
* Undead (3,1): Dead Fields
* Demon (3,2): Burning Legion
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers
 ***Instructions:***
Build, Build, Build, and Build. You should be able to have all 4 spells on silver autocast (Hellfire Blast, Night Time, Call to Arms, and Blood Frenzy) and Tax collection set to gold. Arrow set to maximum.

* ***Characteristics:*** Relies on Lightning Strike hitting Halls of Legends, and assistants providing a massive production bonus.
* ***Range:*** R14-R16; 1e69+ Gems (for Metagrinder: R15+, 1e72+ Gems suggested.)
 * ***Alignment:*** Neutral

* Titan (1,3): Oversized Legends
* Druid (1,1): Druidic Vocabulary
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Demon (2,3): Demonic Presence
* Titan (2,3): Cyclopean Strength
* Druid (2,1): Earthly Bond
* Faceless (2,2): Mitosis

***Tier 3 Upgrades:***
* Fairy (3,3): Swarm of Fairies
* Titan (3,3): Titan Obelisk
* Druid (3,3): Building Jungle
* Dwarf (3,1): Battlehammers

 ***Instructions:***
Wait for Lightning Strike to hit Halls of Legends. When it happens, combo it with every other spell and spam Tax Collections. It is important to buy buildings as they come.

* ***Range:*** R18-R23; e80+ gems or so
 * ***Alignment:*** Evil

* Fairy (1,2): Fairy Cuisine
* Angel (1,3): Angel Feathers
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,3): Archangel Feathers
* Undead (2,2): Corpse Supply
* Druid (2,3): Shapeshifting
* Faceless (2,2): Mitosis

***Tier 3 Upgrades:***
* Fairy (3,3): Swarm of Fairies
* Demon (3,1): Infernal Magic
* Demon (3,2): Burning Legion
* Faceless (3,1): Magical Treasure

 ***Instructions:***
Avoid buying anything that increases max mana aside from *Helden Sterben Nicht*, such as *Druid Heritage*, *Premeditation*, *Reincarnation Power*, *Mana Matrix,* and *Ruby Power* if it increases max mana. Do a few combos to buy more buildings to increase your assistant count. A few rounds of doing a combo and buying buildings should get mana waste.***Notes:***
 *by anonymous* - (Source)

 * ***Alignment:*** Good

* Elf (1,3): Sylvan Treasure Frills
* Angel (1,3): Angel Feathers
* Dwarf (1,2): Expert Masonry

***Tier 2 Upgrades:***
* Angel (2,2): Angelic Wisdom
* Angel (2,3): Archangel Feathers
* Druid (2,3): Shapeshifting
* Faceless (2,2): Mitosis

***Tier 3 Upgrades:***
* Fairy (3,1): Kind Hearts
* Fairy (3,3): Swarm of Fairies
* Goblin (3,1): Goblin Central Bank
* Faceless (3,1): Magical Treasure
 ***Notes:***
 *by Artcrow* - (Source)

## Notes

* Template Faction name abbreviations can be found on the Terminology page, here.
* Check out all Faction Upgrades effects here.
* Builds that have become obsolete, outdated or are simply weaker versions of the builds in this page are moved here.

* Most builds on this page come from here and here.

#### Posting New Builds

*Many builds on this page are the results of a collaborative effort where each upgrade has been calculated, compared and discussed. Hence, they are generally the best combinations available, and new builds will need to be created as new perks appear.*

* If you wish to suggest a build, try posting it first to the forum to get feedback, suggestions and possibly ameliorations.
* If you are copying a build, please do not forget to add the credits and source links.
* When adding new builds, do not forget to also add the "*Run lengths*", and more specially the "*Range*". If none, players can not relate to them and in consequence: will not try them.
* If you're not used to using wiki editors, there is a wikia sandbox for test editing. Alternatively you can use your own user page: Special:MyPage
* When editing this page, use the following page explaining how to format builds posted here: Template:Mercs/doc. It is used to structure the page and allow for easier data entry.

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