Mana Devourer

The Mana Devourer is the fourth boss in Karazhan (Wing 1). He can be found in the Basement of Karazhan and is considered an optional boss in the Karazhan raid. The Basement of Karazhan can only opened with a Master's Key [Level 2].

## **Mechanics**

* Mana Presence [Passive] - During the fight, Mana Devourer gradually drains mana from all mana-users in the fight. All non mana-users take gradual DoT damage instead.

* Mana Rune [Every 14 seconds] - Purple runes will randomly spawn anywhere in the room. If a Mana Rune is picked up by a player, they will restore a large amount of their mana, but take high damage. They also receive a debuff that will greatly increase the damage they take when they pick up another Mana Rune. The debuff has a long duration. Sometimes, a Corrupted Mana Rune will spawn instead of a normal Mana Rune. If it is picked up by a player they will die instantly, regardless of having the debuff or not.

         *Mana Rune*

         *Corrupted Mana Rune*

* Energy Void [Every 24 seconds] - Purple orbs spawn in the room, they move erratically around the room and deal deadly damage to any player that it comes into contact with.

* Mana Hunger [Every 32 seconds] - If there is a Mana Rune on the field, the Mana Devourer will seek it out and consume one, restoring its mana by a small amount. If it consumes a Corrupted Mana Rune, it will not gain any mana from it.

* Energy Discharge [Every 47 seconds] - Mana Devourer clears each Mana Rune that is still in the boss room and deals deadly AoE to the whole raid. The damage is based on how many Mana Runes were cleared by Energy Discsharge, the more Mana Runes cleared, the more damage the raid receives. A Corrupted Mana Rune being cleared by Energy Discharge will deal more damage to the raid than a normal Mana Rune being cleared.

* Decimating Essence [100% Mana] - If Mana Devourer reaches his maximum mana value he will use an ability that instantly kills the entire raid group.

* Enrage [360 seconds]

### Adds

* Creatures [Every 42 seconds] - Five Adds will spawn randomly, but always from the left side of the boss room toward the western wall. They permanently gain 2 base damage and 1 armor per second and they gradually grow in size while they are alive. When they are slain they each drop one Mana Rune.

## **Tactics**

* It is recommended to fight the boss against the northern wall of the room to avoid most Energy Voids that wander around the room in the middle of the fight. However, Keep an eye out for Energy Voids. There may be one or two that attempt to hit players in the raid.

* The Main tank should take the boss while the Off-tank prepares for the Creatures to spawn. Once they spawn decide whether to kill them or not based on how close the next Energy Discharge is. The group should avoid killing the creatures if the Energy Discharge is close to activating because the group may not be prepared to pick up Mana Runes. If the group is not prepared have the Off-tank kite the Creatures around the room until the group is ready to kill them. Do not keep the creatures alive for too long because they gradually get stronger.

* Designate four players into one team (Team 1) and the other four players left over in another team (Team 2). Team 1 should have both healers and anyone else that needs mana. When the first set of creatures is killed, pick up the Mana Runes that they drop with Team 1. When the second set of creatures is killed, pick up the Mana Runes that they drop with Team 2. DO NOT PICK UP ANY RUNES OTHER THAN THE RUNES THAT SPAWN FROM THE CORPSES OF THE CREATURES

## **Drops**

### Items:

Hood of Uncanny Perspectives - {Epic} - [Healers] - [Main Armor] - (Ilvl 90)

Edgewalker Longboots - {Epic} - [Agility DD] - [Secondary Armor] - (Ilvl 90)

Barbed Choker of Discipline - {Epic} - [Tanks] - [Trinket] - (Ilvl 90)

Robe With the Mark of Fish - {Epic} - [Monks] - [Main Armor] - (Ilvl 90)

Harbringer Bands - {Epic} - [Intelligence DD] - [Secondary Armor] - (Ilvl 90)

Crimson Girdle of the Indomitable - {Epic} - [Tanks] - [Secondary Armor] - (Ilvl 90)

### Rare Items:

Fool's Bane - {Epic} - [Strength DD] - [One-Handed Weapon] - (Ilvl 95)

Nightsaff of the Everliving - {Epic} - [Healers] - [Two-Handed Weapon] - (Ilvl 95)