recursal/Fanatic-Fandom huggingface dataset:
The Black Spider (episode)

*This article is about the first campaign episode. For the NPC, see The Black Spider (character).*

## The Black Spider (episode)

### Episode

Campaign 1, Episode 18
(Overall #18)

### Faerûn Date(s)

28-29 Tarsakh, 1488 DR

"**The Black Spider**" (1x18) is the eighteenth episode of the first campaign of *Plan B*.

## **Synopsis**

### **Episode Recap**

The heroes continue to delve Wave Echo Cave, eventually locating the Black Spider who has made his operations inside an old temple of Dumathoin. After a heated battle involving a doppelganger disguising himself as Nundro Rockseeker, Gundren's brother; giant spiders; bugbears; and the infamous spellcaster the Black Spider himself, the heroes finally manage to knock the drow unconscious.

While the party catches its breath, Wilnan unknowingly triggers a trap that causes the ceiling of the temple to collapse, knocking all except Mehgrin unconscious. Mehgrin manages to restore his companions to consciousness, and the heroes use a scroll of *revivify* to raise the drow.

## **Featured Characters**

### **Plan B**

* Cansteline
* Krisella (controlled by Ben S.)
* Mehgrin (controlled by Cam S.)
* Patrick
* Skaus
* Wilnan

### **New**

* The Black Spider
* Unnamed doppelganger disguised as Nundro Rockseeker

### **Mentioned**

* Dumathoin
* Gundren Rockseeker
* Nundro Rockseeker

## **Loot**

### **Wave Echo Cave**

Temple of Dumathoin

* iron key with a head shaped like an anvil
* potion of healing [x1]
* sack:
	+ 190 electrum pieces
	+ 130 gold pieces
	+ 15 platinum pieces
	+ small gemstones [x9]
	+ dwarven ale mug made of hammered electrum [x1]
* Spider staff (taken by Cansteline)
Credits and attributions

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## **Artist Permissions**

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## **Critical Role Wiki**

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## **Forgotten Realms Wiki**

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Kobold

**Kobolds** are aggressive, small, humanoid creatures. They are noted for their skill at building traps and preparing ambushes, as well as mining. They are distantly related to dragons, often serving as their minions.

## **Appearance**

A kobold is a reptilian humanoid, standing between two and two-and-a-half feet tall, weighing 35 to 45 pounds. They have scaled skin, between reddish brown and black in color, and burnt orange to red eyes. Their legs are sinewy. They have long, clawed fingers, and a jaw like a crocodile. Small white or tan horns protrude from their head, and they have rat-like tails. They often smell of wet dog and stagnant water. Kobolds like to wear red or orange garments, which are usually ragged.

## **Abilities**

**Senses:** Darkvision
**Traits:**

* **Sunlight Sensitivity:** Less capable in combat and weakened perception while in sunlight.
* **Pack Tactics:** Fights more fiercely when allies are nearby.

**Attacks:**

* **Dagger:** A melee attack that deals piercing damage.
* **Sling:** A ranged attack that deals bludgeoning damage.

## **Known Kobolds**

Plan B fought kobolds summoned by Delsy while trying to defeat her in "In Volo's Wake" (1x08).

Craven employed kobolds to help run his gladiatorial event Craven's Crated Creatures in "Greengrass; or New Beginnings" (1x20) and "To Waterdeep" (2x01).

Kobolds were a common servant for the Cult of the Dragon and were found in Talis' Lodge in "Through the Portal" (2x14) and "Jailbreak" (2x15), as well as on Skyreach Castle in "Two Down, Four to Go" (2x19) and "The Cloudchaser" (2x20).
Mad Reidoth Beyond Thundertree - Part 1

"**Mad Reidoth Beyond Thundertree - Part 1**" (1x13) is the thirteenth episode of the first campaign of *Plan B*.

## **Synopsis**

### **Episode Recap**

As the heroes prepare to depart Phandalin for a journey to visit Thundertree, Skaus is approached by the unnamed individual who serves as intermediary between him and his patron, who Skaus simply calls the Hooded Woman. She instructs Skaus to travel to Helm's Hold and locate a female drow warlock there by the name of Ardaluce Argith, and find out more about her patron.

Upon arriving at Helm's Hold, the party eventually locates her in the the annex to Helm's Cathedral, though she is in a catatonic state and has been bound for fear that she is unstable. Skaus is able to rouse her and learns that her patron goes by the name Fierna, but does not seek any additional information. He loosens her bindings, quietly leaves her a healing potion and a scythe, and leaves.

From there, the heroes headed to the ruins of Thundertree. Amidst the abandoned buildings they locate the druid Reidoth, who happens to have a magically-preserved message for Wilnan from his mentor, Hegron Grisk. Reidoth tells the party about a young green dragon that has taken up residence in the old tower in the north part of town, and asks them to drive the dragon off in order to restore the balance of the forest.

Although he proves to be a formidable foe, they manage to slay the dragon. Reidoth is pleased, and invites them to rest in his cottage to recover.

### **Notes**

* In order to convince the party to go to Helm's Hold with him, Skaus lies and tells them that the Hooded Woman is the mother of one of his children, and he needs to go to Helm's Hold to collect some money for her. After the debacle of infiltrating the cathedral's annex under false pretenses, coupled with a swift getaway by Skaus, a heated argument takes place between Skaus and the other members of the group regarding the importance of trust and honesty. Skaus agrees to be forthcoming in the future and no longer disguise his motives.
* After defeating the dragon, Reidoth invites Wilnan to join the Emerald Enclave, indicating that Hegron is a member as well. Wilnan accepts, and is given the initiate rank of Springwarden.

## **Featured Characters**

### **Plan B**

* ~~Cansteline~~ (absent, mentioned)
* Krisella
* Mehgrin
* Patrick
* Skaus
* Wilnan

### **New**

* Ardaluce Argith
* Hildo Ginsi
* The Hooded Woman
* Jessie
* Reidoth
* Grohl "Fatlip" Scruggs
* Vada
* Venomfang

### **Mentioned**

* Mirna Dendrar
* Hegron Grisk

## **Loot**

### **Thundertree**

Blighted Cottages

* old chest:
	+ 700 copper pieces
	+ 160 silver pieces
	+ 90 gold pieces

Dragon's Tower

* old wooden chest:
	+ 800 silver pieces
	+ 150 gold pieces
	+ rusty old battleaxe with *"Hew"* written in Dwarvish on the axe head (taken by Krisella)
	+ silver goblet set with moonstones [x4]
	+ scroll of *lightning bolt* [x1]
	+ scroll of *misty step* [x1]

Ruined Store

* 35 silver pieces
* 23 gold pieces
* potion of healing [x1]
Sisadea

## Campaigns

**Sisadea** is a female halfling librarian of the Font of Knowledge in Waterdeep. As an NPC, she is played by Ben P.

## **Description**

### **Appearance**

When Plan B first met Sisadea, she was wearing a white robe.

### **Personality**

Sisadea has a quick manner of speaking. She is kindly and helpful.

## **Background**

Nothing is known about Sisadea's background.

## **Episode Appearances**

### **"Of Revenants and Revenge" (2x03)**

Krisella visits the Font of Knowledge in an effort to learn more about Hocran Chorster's heritage. Sisadea is assigned by the head librarian to assist Krisella.

### **"Hitching a Ride" (2x04)**

Wilnan visits the Font of Knowledge in an effort to learn more about the Mere of Dead Men. Sisadea is once again assigned by the head librarian to assist Wilnan.

## **Character Information**

### **Abilities**

Sisadea has demonstrated the magical ability to control the movements of the access ladders inside the Font of Knowledge using her fingers alone.
Thistle

## Campaigns

**Thistle** is a male human shop clerk, working for Elmar Barthen at Barthen's Provisions in Phandalin. As an NPC, he is played by Ben P.

## **Description**

### **Appearance**

Thistle is young and has shoulder-length brown hair.

### **Personality**

Thistle is quiet, but eager to please all shop clients.

## **Background**

Ander and **Thistle** are the two clerks employed by Barthen.

## **Episode Appearances**

### **"Redbrand Roughhousing" (1x02)**

Plan B visits Barthen's Provisions for the first time, and Ander and Thistle assist them with their purchases.
White dragon

**White dragons** (also known as ice dragons or glacial wyrms) are the weakest and most feral of the classic chromatic dragons.

## **Appearance**

White dragons are physically the smallest of the chromatic dragons, even smaller than black dragons. They appear in shades from white to grey and ice-blue, which serves as good camouflage in arctic environments..

White dragons are physically distinguished by several features: their heads and necks seem to blend seamlessly into one another, and their wings appear somewhat frayed along the edges. They have a flap of skin, called a dewlap, lined with spines beneath their chins. Their heads are very streamlined, and they have high crests atop their skulls. They have a crisp, vaguely chemical odor.

White dragon toes are spaced more widely than those of other dragons, with barbed claws to aid movement on ice. Their very thin eyelids prevent snowblindness when observing arctic landscapes.

## **Abilities**

**Movement:** Burrowing, Flight, Swimming
**Senses:** Blindsight, Darkvision
**Traits:**

* **Ice Walk:** Can move across icy surfaces with ease.

**Attacks:**

* **Multiattack:** Can attack more than once each turn.
* **Bite:** A bite attack that deals piercing damage and additional cold damage.
* **Claw:** A claw attack that deals slashing damage.
* **Cold Breath:** A breath attack that deals cold damage.
* **Frightful Presence:** Causes creatures of the dragon's choice to become frightened.
* **Tail:** A tail attack that deals bludgeoning damage.
* **Wing:** A wing attack that deals bludgeoning damage and knocks enemies prone.

## **Known White Dragons**

Plan B fought an adult white dragon named Glazhael the Cloudchaser in its lair below Skyreach Castle in "The Cloudchaser" (2x20).
Here Be Goblins

"**Here Be Goblins**" (1x03) is the third episode of the first campaign of *Plan B*.

## **Synopsis**

### **Episode Recap**

Before killing him, the heroes interrogate Klarg and learn that he answers to King Grol, chief of the Cragmaw tribe. King Grol in turn had been hired by a figure named the Black Spider to ambush the dwarf Gundren Rockseeker. The Cragmaws did so, and sent the dwarf and a map he was carrying back to King Grol at Cragmaw Castle.

Finishing their investigation of the hideout, the heroes encounter and attack Klarg's second-in-command, the goblin Yeemik, who is keeping watch over a captured and unconscious Sildar Hallwinter. During the skirmish, Krisella is killed. Desperate to find some method of saving her, Wilnan and Cansteline search the pile of goods stolen from the Lionshield Coster's caravan and locate a *scroll of resurrection*. The heroes free Sildar and rush back to Phandalin to try and locate someone who can use the scroll.

Barthen points them towards Halia Thornton, guildmaster of the Phandalin Miner's Exchange. She agrees to bring Krisella back to life, and can even provide the material component to cast the spell (a diamond worth at least 1,000 gold pieces), which the party does not have. In return, she requires five favors, to be collected at times and conditions of her choosing. Wilnan and Cansteline reluctantly agree, and Krisella is revived one hour later.

### **Notes**

* Krisella attempts to negotiate with Yeemik for Sildar's freedom, but the effort proves fruitless. After this incident, Krisella becomes much less willing to talk with adversaries and becomes more inclined to "hit first, ask questions later".

## **Featured Characters**

### **Plan B**

* Cansteline
* Krisella
* Wilnan

### **Returning**

* Elmar Barthen
* Sildar Hallwinter
* Klarg
* Halia Thornton

### **Mentioned**

* The Black Spider
* Linene Graywind
* King Grol
* Gundren Rockseeker

## **Loot**

### **Cragmaw Hideout**

Goblin Den

* Yeemik's pouch:
	+ 15 silver pieces
	+ gold teeth [x3] (taken by Wilnan)

Klarg's Cave

* scroll of *resurrection* [x1]

## **Trivia**

* This episode marks the first time a player character is killed.
Green hag

**Green hags**, also known as swamp hags and river hags, use their magical powers to lure innocents into their traps. They assume the form of beautiful women and enter populated areas to find a young man or woman to corrupt with vices. They also use their ability to mimic animal noises to lure children into the swamp, where they are captured and devoured.

## **Appearance**

A green hag is about the same height and weight as a female human. They appear as ugly crones with twisted bodies and wretched features. Their mouths are filled with rotted teeth, often coming to points which are used to eat humanoid flesh. Their fingers end in long, blackened claws.

## **Abilities**

**Senses:** Darkvision
**Traits:**

* **Mimicry:** Can mimic animal sounds and humanoid voices.

**Attacks:**

* **Illusory Appearance:** Can magically look like another creature of her general size and shape.
* **Invisible Passage:** Can become invisible, and leaves no trace of physical evidence.

## **Known Green Hags**

Plan B assisted an annis hag and a bheur hag in Neverwinter Wood when a green hag member of their coven named Delsy went rogue in "In Volo's Wake" (1x08).
Mindwitness

**Mindwitnesses** are flying nightmares of eyes and tentacles created by mind flayers by inserting one of their tadpoles into a beholder.

## **Appearance**

A mindwitness greatly resembles its beholder "parent": an orb-shaped being six feet in diameter, with a large central eye on its body, and ten smaller eyes on stalks emerging from the top. However, a mindwitness's mind flayer influence makes an already horrifying creature arguably even more so; its fanged mouth is replaced with one more akin to that of a lamprey, and this maw is surrounded by four large, octopus-like tentacles.

## **Abilities**

**Movement:** Flight
**Traits:**

* **Telepathic Hub:** Can telepathically share a message it receives with any creature it can see within a moderate distance.

**Attacks:**

* **Multiattack:** Can attack more than once each turn.
* **Bite:** A bite attack that deals piercing damage.
* **Tentacles:** A tentacle attack that deals psychic damage and grapples smaller creatures.
* **Eye Rays:** Varied ranged attacks causing different ailments.
	+ **Aversion Ray:** Impairs a victim's combat prowess.
	+ **Fear Ray:** Frightens its victim.
	+ **Psychic Ray:** Deals psychic damage.
	+ **Slowing Ray:** Reduces victim's movement and reaction time.
	+ **Stunning Ray:** Stuns its victim.
	+ **Telekinetic Ray:** Pushes its victim away from the mindwitness and restrains them.

## **Known Mindwitnesses**

Plan B confronted and defeated the mindwitness named Gavmogon in his lair near Phandalin in "The Hollow of Dominion - Part 2" (1x16).
Dragonwing

**Dragonwing cultists** are individuals who are members of the Cult of the Dragon. Dragonwing is the second rank in the cult's organization, after dragonclaw.

## **Appearance**

Dragonwings can be any race, although they are most often humanoids. They wear hooded cloaks.

## **Abilities**

**Traits:**

* **Dragon Fanatic:** Difficult to charm or frighten, and especially when a dragon or higher-ranking Cult of the Dragon cultist is within view.
* **Fanatic Advantage:** Can deal extra damage.
* **Limited Flight:** Can fly for short distances.
* **Pack Tactics:** Fights more fiercely when allies are nearby.

**Attacks:**

* **Multiattack:** Can attack more than once each turn.
* **Scimitar:** A melee attack that deals slashing damage, as well as additional damage based on the type of dragon they worship.

## **Known Dragonwing Cultists**

Plan B encountered dragonwing cultists in Castle Naerytar in "Reptilian Rebellion - Part 2" (2x13).

Talis the White had a dragonwing bodyguard named Kusphia that Plan B fought in Talis' Lodge in "Jailbreak" (2x15).
Gynosphinx

A **gynosphinx** is a female sphinx. While not as physically powerful as an androsphinx, the gynosphinx is still a capable combatant and possesses a number of magical powers.

## **Appearance**

Gynosphinxes resemble lions with feathered wings, although with humanoid faces. Many look like regal queens, while others are more bestial.

## **Known Gynophinxes**

Plan B had to answer a riddle from a guardian gynosphinx to gain entrance to White Plume Mountain in "White Plume Mountain - Part 1" (2x22).
Specter

**Specters** (also spelled spectres) are undead, incorporeal creatures that resembled ghosts.

## **Appearance**

A specter appears as a humanoid, with a mostly transparent and faintly luminous form. They look much as they did in life, though the injuries that caused their violent deaths are visible on many specimens and can be recognized by someone who knew what the person looked like.

They are about the same size as a humanoid but weightless.

## **Abilities**

**Movement:** Flight
**Senses:** Darkvision
**Traits:**

* **Incorporeal Movement:** Can move through creatures and objects.
* **Sunlight Sensitivity:** Less capable in combat and weakened perception while in sunlight.

**Attacks:**

* **Life Drain:** A melee attack that deals necrotic damage, as well as reducing the victim's overall vitality.

## **Known Specters**

Plan B fought a group of specters while exploring Castle Naerytar in "Fanning the Flames" (2x11).
Maglubiyet

## Campaigns

**Maglubiyet** (pronounced: /mɑːˈglʌbɪjɛt/ *ma-GLUB-i-yet*) is the lawful evil god of war, worshiped by goblins.

Little is known about him thus far.

## **Episode Appearances**

### **"Into the Neverwinter Wood - Part 1" (1x06)**

Inside Cragmaw Castle, Plan B finds a shrine previously dedicated to gods of the Faerûnian pantheon that had been repurposed by the Cragmaws to venerate Maglubiyet.

### **"In Volo's Wake" (1x08)**

The heroes enter Crooked Forest in search of the lost Lord Eric Merryweather. They find him hidden and spying on a group of goblins who are practicing a ritual. After the goblins are defeated and Lord Merryweather is safe, an investigation of the goblin's cave reveals that they have begun worshiping a being other than Maglubiyet.
Toril

**Toril** is the name of the world on which most events of *Plan B* take place. It exists on the Prime Material Plane.

## **Continents**

* **Faerûn**: The westernmost portion of Toril's central supercontinent. A diverse landscape inhabited by numerous races and cultures, including humans, dwarves, elves, halflings, and gnomes.
* **Zakhara**: The southernmost portion of Toril's central supercontinent. A mostly hot, arid realm dominated by elemental forces and a philosophy of Fate and Honor.
* **Kara-Tur**: The easternmost portion of Toril's central supercontinent. The exotic east, steeped in ancient history like a fine tea.
* **Maztica**: Large continent west of Faerûn. Primitive cultures bound by duty to their gods gave blood sacrifices in return for power while those who disagreed with the practice struggled to survive.
* **Anchorome**: North of Maztica. Hardly explored, seemingly populated with violent elves and more of the humans found in Maztica.
* **Katashaka**: South of Maztica. Unexplored.
* **Osse**: Large island continent, located between Kara-Tur and Maztica. Populated by spiritualists and druids, the spirit world and nature dominated the lives of its inhabitants. Unexplored.

## **Satellites**

Toril is orbited by one moon named Selûne, and by a cluster of asteroids, known as the Tears of Selûne.

## **Calendar**

A year on Toril lasts 365 days. On Faerûn, the most commonly-used calendar is the Calendar of Harptos.
Fey toad

A **fey toad** is a toad from the Feywild.

## **Appearance**

Fey toads look similar to standard toads, except their skin may be more fluorescent or vibrant. They often have distinct webbing on their bodies, sometimes lined in a golden hue.

## **Known Fey Toads**

After helping him rescue prisoners of yuan-ti, the wizard Master Aumaro gave Plan B the means to summon the fey toad Hubbub in "Righteous Indignation" (1x11).
Yeenoghu

## Campaigns

**Yeenoghu** (pronounced: /jiˈnɑːghuː/ *yee-NAG-hoo*) is the chaotic evil god of savagery, worshiped by gnolls.

Little is known about him thus far.

## **Episode Appearances**

### **"Fear vs. Fur" (1x10)**

The heroes enter Crooked Forest in search of Sildar Hallwinter's lost daughter and friends. They discover the youths have been kidnapped by gnolls and taken to their dwelling high in the treetops. On top of rickety platforms made of bone and rusted armor, makeshift altars have been erected for Yeenoghu.
Tiamat

Symbol of Tiamat

###

"Road House" (2x05)
"Behind Closed Doors" (2x06)

## Campaigns

**Tiamat** (pronounced: /ˈtiɑːmæt/ *TEE-a-mæt* or: /ˈtiɑːmɑːt/ *TEE-a-maht*) is the lawful evil dragon goddess of greed and queen of evil dragons. She is currently held prisoner in Avernus, the first layer of the Nine Hells.

In 1488 DR, the Cult of the Dragon's efforts to free her from the Nine Hells came to light.

## **Description**

### **Appearance**

Tiamat is rumored to be an enormous dragon with five heads, each representing a different color of chromatic dragon: red, black, green, white, and blue.

## **Episode Appearances**

### **"Hitching a Ride" (2x04)**

The Harper agent and sage Leosin Erlanthar informs Plan B about the Cult of the Dragon's recent raids in the southern part of western Faerûn. The objective behind the raids appears to be the stealing and gathering of treasure. Leosin believes they have aims to try and free Tiamat from the Nine Hells.

### **"Hail Tiamat!" (2x09)**

During their stay and investigation into Castle Naerytar, the heroes learn more about the cult's plans to free Tiamat, confirming Leosin's suspicions.
Drow mage

**Drow mages** are dark elves with proficiency in spellcasting.

## **Appearance**

In many ways, the drow resemble eladrin and elves. Their bodies are wiry and athletic, while their faces are chiseled and attractive.

## **Known Drow Mages**

Plan B spent several months in 1488 DR investigating and foiling the efforts of the drow mage known as The Black Spider, eventually capturing him in "The Black Spider" (1x18).
Dumathoin

Symbol of Dumathoin

## Campaigns

**Dumathoin** (pronounced: /ˈduːməˈθoʊɛɪn/ *DOO-muh-THOE-in*) is the neutral god of mining and exploration, and patron god of Shield dwarves.

Not much else is known about him thus far.

## **Description**

### **Appearance**

Inside Wave Echo Cave, Plan B encounters a statue depiction of Dumathoin. It is a nine-foot-tall dwarf seated on a throne, with a large stone warhammer resting across his lap. Set inside the eye sockets were two large emeralds.

## **Episode Appearances**

### **"The Black Spider" (1x18)**

A statue of Dumathoin is found inside an old temple deep within Wave Echo Cave, where the Black Spider has set up camp. After defeating the drow, Wilnan curiously removes the emeralds from the statue's eyes and sets off a trap that causes the temple's ceiling to collapse. This act knocks the entire party unconscious with the exception of Mehgrin, and outright kills the Black Spider.
Gundren Rockseeker

###

"Into the Neverwinter Wood - Part 2" (1x07)
"The Hollow of Dominion - Part 2" (1x16)
"Out of Wave Echo Cave" (1x19)
"Greengrass; or New Beginnings" (1x20)

## Campaigns

**Gundren Rockseeker** is a male dwarf merchant and miner.  As an NPC, he is played by Ben P.

## **Description**

### **Appearance**

Gundren has much in common with most dwarves, with red hair and a long, red beard.

### **Personality**

Gundren is friendly and excitable. He is grateful to those who assist him, and does not hold grudges, even against those who have caused him significant harm.

## **Background**

Gundren and his brothers knew Krisella as children.

Some time in late 1487 DR or early 1488 DR, the Rockseeker brothers located the entrance to the fabled Wave Echo Cave.

## **Episode Appearances**

### **"To Phandalin" (1x01)**

In Neverwinter, Gundren hires Sildar Hallwinter to escort him to Phandalin in preparation of reopening Wave Echo Cave. He also hires Plan B to deliver a separate wagonload of supplies, and leaves ahead of them.

While transporting the supplies to Phandalin, Plan B comes across Gundren and Sildar's dead horses along the Triboar Trail. It appears they were dragged from the site, and any belongings they had were taken as well.

### **"Into the Neverwinter Wood - Part 2" (1x07)**

Plan B locates Gundren inside Cragmaw Castle as a captive of King Grol. He is alive, but has been tortured for several days. His map to Wave Echo Cave is found in King Grol's chambers intact, but due to his injuries he states he will need some time to recover and remember the location of the cave.

### **"The Hollow of Dominion - Part 2" (1x16)**

Now fully recovered, Gundren has recalled the location of the cave and asks Plan B to head there as soon as possible to look for his brothers, as well as the Black Spider.

### **"Out of Wave Echo Cave" (1x19)**

Krisella notifies Gundren that they found the dead body of his brother Tharden inside the entrance to the mine. She vows to bring it back for a proper burial.

Returning to the mine, Plan B locates Gundren's other brother, Nundro, although he is weak and tortured.

### **"Greengrass; or New Beginnings" (1x20)**

The heroes escort Nundro back to Phandalin, along with Tharden's body. Gundren is grateful to have both of them back, even if one is dead.

As promised, Gundren rewards Plan B with a 10% share of the mine's future profits.

### **"To Waterdeep" (2x01)**

Gundren and Nundro put Tharden's body to rest by funeral pyre, inviting Krisella and Sildar to participate.

## **Relationships**

### **Krisella**

As childhood friends, Krisella and Gundren get along well. Even though they have taken different paths in life, Krisella sees him as her equal, and has endeavored to assist him when requested.
Orc

**Orcs** are a race of humanoids that have been a threat to the civilized cultures of Toril for as long as any could remember, particularly in Faerûn.

## **Appearance**

Orcs vary in appearance based on region and subrace, but all share certain physical qualities. Orcs of all kinds usually have grayish skin, coarse hair, stooped postures, low foreheads, large muscular bodies, and porcine faces that feature lower canines resembling boar tusks. Many also have wolf-like ears that are pointed on the ends, similar to elves. Orcs are roughly the same size as humans and other similar humanoids, though usually robust and muscular.

## **Abilities**

**Senses:** Darkvision
**Traits:**

* **Aggressive:** Increased movement.

**Attacks:**

* **Greataxe:** A melee attack that deals slashing damage.
* **Javelin:** A melee or ranged attack that deals piercing damage.

## **Known Orcs**

Plan B killed an orc band led by Brughor Axe-Biter in Wyvern Tor in "Bargaining with Banshees" (1x09).

Plan B encountered a captive orc while investigating the stranded mind flayer nautiloid in "Trial of Tentacles" (1x12).
Annis hag

**Annis hags** are the most physically powerful of the hags.

## **Appearance**

An annis hag is a giant crone with blackened skin; stringy, black hair; fingers that end in long talons; and sharpened teeth that look like iron nails. They stand over eight feet tall and weigh 325 pounds. While an annis hag can assume a more attractive form, she cannot change her size. Thus, they always assume the form of a gentle giantess or an extremely tall woman.

## **Known Annis Hags**

Plan B assisted an annis hag named Auntie Bock in Neverwinter Wood when a member of her coven went rogue in "In Volo's Wake" (1x08).
Klarg

## Campaigns

**Klarg** was a male bugbear and the leader of Cragmaw Hideout.  As an NPC, he was played by Ben P.

## **Description**

### **Personality**

Klarg was obsessed with power and saw himself as a mighty warlord. He bullied the other Cragmaw members. He would often refer to himself in the third person.

## **Background**

Nothing is known about Klarg's background.

## **Episode Appearances**

### **"Redbrand Roughhousing" (1x02)**

Plan B infiltrates the Cragmaw Hideout and attacks Klarg in his chambers. After killing his pet wolf Ripper and the other goblins protecting him, Klarg falls down his chimney and is knocked unconscious.

### **"Here Be Goblins" (1x03)**

The heroes interrogate Klarg and discover the leader of his tribe, King Grol, recently sent him a message explaining that someone named the Black Spider had paid them to capture Gundren Rockseeker and send him to Cragmaw Castle. Klarg obeyed the orders.

After they obtained the information they needed, Wilnan chopped off his head and took Klarg's morningstar with him.

## **Relationships**

### **Yeemik**

Yeemik was resentful of Klarg's power and the way he wielded authority. He eventually hoped to oust him and take over one day.

## **Character Information**

### **Bugbear Abilities**

* Brute
* Surprise Attack

### **Notable Items**

* Morningstar (taken by Wilnan)
* Treasure chest:
	+ 600 copper pieces
	+ 110 silver pieces
	+ two potions of healing
	+ jade statuette of a frog with tiny golden orbs for eyes
Flying snake

**Flying snakes** are brightly colored, winged serpents found in tropical locations and remote jungles.

## **Appearance**

Flying snakes resembled standard snakes in most respects, with the only major distinction being the addition of leathery wings that allowed for flight.

## **Abilities**

**Movement:** Flight, Swimming
**Senses:** Blindsight
**Traits:**

* **Flyby:** Can evade retaliatory attacks while flying.

**Attacks:**

* **Bite:** A bite attack that deals piercing damage plus additional poison damage.

## **Known Flying Snakes**

Plan B encountered a group of flying snakes while investigating an abandoned quarry near Old Owl Well in "Righteous Indignation" (1x11).

Plan B has met two rangers that keep flying snakes as companions, including Shava of the Snapdragons and Hegron Grisk.
Auril

Symbol of Auril

## Campaigns

**Auril** (pronounced: /ˈɔːrɪl/ *AW-rill*) is the neutral evil goddess of winter worshiped by winter hags, including Hecuba.

Little is known about her thus far.

## **Episode Appearances**

### **"Of Patrons and Pacts" (Sx02)**

Auril is first mentioned when Skaus and Gideon travel to Neverwinter in search of warlocks. They meet Siyanko of Rashemen, who tells them his patron is a winter hag named Hecuba. He mentions that many winter hags worship, or at least serve, Auril, and his connection with Hecuba has turned him into an outcast among his own people.

Siyanko also says that he traveled from Rashemen to Neverwinter by way of the Deep Wilds, one of Auril's realms.
Ilmater

Symbol of Ilmater

###

"Trial of Tentacles" (1x12)

## Campaigns

**Ilmater** (pronounced: /ɪlˈmeɪtɛr/ *ihl-MAY-ter*) is the lawful good god of endurance and suffering. He is a member of the Triad along with Tyr and Torm, and previously Bahamut.

## **Episode Appearances**

### **"In Volo's Wake" (1x08)**

Plan B is notified by Harbin Wester that a group of Ilmaterian pilgrims disappeared in Neverwinter Wood a couple of tendays prior, and an elven woman named Delsy recently left Phandalin and headed in the same direction.

The heroes investigate, and find the only remaining pilgrims: two children named Milack and Ephenia. After rescuing them from a wicked hag, they bring them back to Phandalin where they are adopted by Sildar Hallwinter.

### **"Trial of Tentacles" (1x12)**

The heroes meet the Triadic Knight Malsaadi Kimbatuul, who travels with nine clerics and paladins, three each devoted to Tyr, Torm, and Ilmater.

While counseling with Mehgrin about what would have been the best manner to deal with the necromancer Hamun Kost, Malsaadi says:

> "*While I have no doubt that you improved the world by dispatching of an evil necromancer, do not forget that even though Torm delivers the justice of Tyr, it is Tyr himself who defines that justice. As always, Ilmater leans on Tyr’s arm, the constant reminder of mercy and compassion.*"
>
>
>

### **"Greengrass; or New Beginnings" (1x20)**

Mehgrin leaves Plan B and departs for Neverwinter. He closes his farewell note with the following line:

> "*May Torm, Ilmater, and Lathander watch over you and keep you safe.*"
>
>
>
Zombie

A **zombie** is an undead creature usually created by the reanimation of a corpse. Virtually any solid creature can be turned into a zombie.

## **Appearance**

Unlike animated skeletons, zombies still retain some flesh on their bodies, and give off a horrid, rank smell.

## **Abilities**

**Senses:** Darkvision
**Traits:**

* **Undead Fortitude:** Can be difficult to kill.

**Attacks:**

* **Slam:** A melee attack that deals bludgeoning damage.

## **Known Zombies**

Plan B fought a horde of zombies commanded by Hamun Kost at Old Owl Well in "Righteous Indignation" (1x11).

The party encountered zombies again while clearing Wave Echo Cave in "Out of Wave Echo Cave" (1x19).
Twig blight

A **twig blight** is a plant-based creature.

## **Appearance**

Twig blights resemble short, hollow humanoids made of wood.

## **Abilities**

**Senses:** Blindsight
**Traits:**

* **False Appearance:** While motionless, appears indistinguishable from a dead shrub.

**Attacks:**

* **Claws:** A claw attack that deals piercing damage.

## **Known Twig Blights**

Plan B saved the treant sapling Tinus Redbud from a group of blights (including several twig blights) in the Crooked Forest in "In Volo's Wake" (1x08).

Plan B encountered multiple twig blights while exploring the ruins of Thundertree in "Mad Reidoth Beyond Thundertree - Part 1" (1x13) and "Mad Reidoth Beyond Thundertree - Part 2" (1x14).
Owlbear

An **owlbear** is a large, magical beast that looks like a cross between an owl and a bear.

## **Appearance**

Owlbears are monstrous beasts with the bodies of bears covered in thick fur and feathers. Their heads are like those of owls, but with a serrated beak.

## **Abilities**

**Senses:** Darkvision
**Traits:**

* **Keen Sight and Smell:** Enhanced perception with sight and smell.

**Attacks:**

* **Multiattack:** Can attack more than once each turn.
* **Bite:** A bite attack that deals piercing damage.
* **Claws:** A claw attack that deals slashing damage.

## **Known Owlbears**

Plan B fought a captive owlbear inside Cragmaw Castle in "Into the Neverwinter Wood - Part 2" (1x07).
Ander

## Campaigns

**Ander** is a male human shop clerk, working for Elmar Barthen at Barthen's Provisions in Phandalin. As an NPC, he is played by Ben P.

## **Background**

Ander and Thistle are the two clerks employed by Barthen.

## **Episode Appearances**

### **"Redbrand Roughhousing" (1x02)**

Plan B visits Barthen's Provisions for the first time, and Ander and Thistle assist them with their purchases.

### **"Greengrass; or New Beginnings" (1x20)**

Barthen and **Ander** run the Goblin Toss game at the Phandalin Greengrass Festival.
Wraith

A **wraith** is an undead creature born of evil and darkness, despising light and all living things.

## **Appearance**

Wraiths have incorporeal bodies, made of negative energy. They appear as wispy humanoids with vaguely skeletal features and glowing eyes.

## **Abilities**

**Movement:** Flight
**Senses:** Darkvision
**Traits:**

* **Incorporeal Movement:** Can move through creatures and objects.
* **Sunlight Sensitivity:** Less capable in combat and weakened perception while in sunlight.

**Attacks:**

* **Life Drain:** A melee attack that deals necrotic damage, as well as reducing the victim's overall vitality.
* **Create Specter:** Can raise the spirit of a dead humanoid as a specter under the wraith's control.

## **Known Wraiths**

Plan B encountered a wraith named Mormesk inside Wave Echo Cave in "Into Wave Echo Cave" (1x17).
Giant frog

A **giant frog** is a large and more powerful version of a frog.

## **Appearance**

Giant frogs completely match normal frogs, except in size. Giant frogs can grow up to six feet long, and weigh up to 250 pounds. Due to this extended size, they can jump up to 10 feet high, and across gaps that are 10 feet wide, even when completely stationary.

## **Abilities**

**Movement:** Swimming
**Traits:**

* **Amphibious:** Can breathe air and water.
* **Standing leap:** Improved jumping.

**Attacks:**

* **Bite:** A bite attack that deals piercing damage and grapples the victim.
* **Swallow:** While grappling, the giant frog can swallow a creature smaller than itself, which blinds and restrains the victim while also dealing acid damage.

## **Known Giant Frogs**

Plan B encountered giant frogs in the Mere of Dead Men in "Into the Mere" (2x07), and shortly after in Castle Naerytar in "Danger from Above and Below" (2x10) and "Reptilian Rebellion - Part 1" (2x12).
Lanar

## Campaigns

**Lanar** is a male human miner from Phandalin. As an NPC, he is played by Ben P.

## **Description**

### **Appearance**

Lanar is an older gentleman with weathered skin.

### **Personality**

Lanar speaks slowly and matter-of-factly.

## **Episode Appearances**

### **"Redbrand Roughhousing" (1x02)**

Plan B visits Stonehill Inn for the first time. Lanar is one of the patrons they meet, and he tells them that orcs have been sighted near the east end of the Triboar Trail. He says that the townmaster is offering a reward for anyone willing to drive them off.

### **"Greengrass; or New Beginnings" (1x20)**

At Phandalin's First Annual Greengrass Festival, Lanar is found on the Town Green running the "Strength Tester" game.
White Plume Mountain

According to the wizard Leomund, **White Plume Mountain** is a volcano located on another planet called Oerth, in the northeastern part of the Shield Lands, near the Bandit Kingdoms and the Great Rift.

While exploring Wave Echo Cave, Plan B found a map to the mountain inside a wraith's library. Not recognizing any of the landmarks shown on the map, they sought out a sage in Waterdeep who could identify it for them.

## **Background**

Leomund told the heroes the story of the ancient wizard Keraptis, who traveled to White Plume Mountain 1,300 years ago with aims to turn it into his lair. He disappeared below the mountain and was never heard of again.

Several weeks prior to their meeting in Waterdeep, Leomund received word that three rare and highly valued magic weapons had been stolen from their owners. These weapons were named *Wave*, *Whelm*, and *Blackrazor*. Though the owners spent considerable wealth and influence attempting to get the weapons back, there were no clues as to who took them. Then, each owner received a note, inviting them to travel to the "feathered mound" if they wanted to find their items, but also warning them that any who did so would ultimately become the writer's slaves. The notes were all signed with the symbol of Keraptis.

Leomund believes the "feathered mound" referred to in the notes is none other than White Plume Mountain, but he does not believe that the thief could be the same Keraptis of old. In exchange for vowing to reclaim the artifacts from the false Keraptis and escape the mountain alive, Leomund provided the heroes with a teleportation stone. He instructed them to travel to where the Black Raven and Mirar rivers meet and find a small cave below a mound of earth. While inside, they are to hold the stone and mutter the words: "Dragotha lives." This would teleport them to the town of Dumbarton on Oerth, just a short hike from White Plume Mountain.
Efreeti

**Efreet** (singular: **efreeti**) are unpredictable creatures with fiery forms and spectacular magical powers. They are a type of genie native to the Elemental Plane of Fire.

## **Appearance**

Efreet are humanoid in appearance. They are very tall, generally reaching heights of twelve feet, with forms that are massive and solid. They have red or black skin that is always burning. For this reason, many resemble devils and are often mistaken for them. Their bodies are said to be made of basalt, bronze, and solid flames.

## **Abilities**

**Movement:** Flight
**Senses:** Darkvision
**Traits:**

* **Elemental Demise:** If it dies, the efreeti disintegrates in a flash of fire and puff of smoke.
* **Innate Spellcasting:**
	+ Wall of fire

**Attacks:**

* **Multiattack:** Can attack more than once each turn.
* **Hurl Flame:** A ranged spell attack of fire.
* **Scimitar:** A melee attack that deals slashing damage plus additional fire damage.

## **Known Efreeti**

Plan B encountered two efreeti named Nix and Nox while trying to escape White Plume Mountain in "White Plume Mountain - Part 3" (2x24).
Needle blight

A **needle blight** is a plant-based creature.

## **Appearance**

Needle blights resemble tall, hollow humanoids made of plant substance. They are covered in sharp needles.

## **Abilities**

**Senses:** Blindsight
**Attacks:**

* **Claws:** A claw attack that deals piercing damage.
* **Needles:** A ranged attack that deals piercing damage.

## **Known Needle Blights**

Plan B saved the treant sapling Tinus Redbud from a group of blights (including a needle blight) in the Crooked Forest in "In Volo's Wake" (1x08).
Yeemik

## Campaigns

**Yeemik** was a male goblin and the second-in-command of Cragmaw Hideout. As an NPC, he was played by Ben P.

## **Description**

### **Appearance**

Yeemik was a wiry goblin. He adorned himself with jewelry to flout his station within the hideout.

### **Personality**

Yeemik hated Klarg and wanted to oust him as the leader. He frequently resorted to treachery to get his way.

## **Background**

Nothing is known about Yeemik's background.

## **Episode Appearances**

### **"Here Be Goblins" (1x03)**

After defeating and tying up Klarg, Plan B continues its search of the Cragmaw Hideout and locates Yeemik with six other goblins in a den. They are keeping watch over a weak and beaten Sildar Hallwinter. Krisella attempts to negotiate with Yeemik for Sildar's freedom but is unsuccessful and a fight ensues, during which Krisella is killed.

Wilnan defeats Yeemik by firing an arrow through his skull.

## **Relationships**

### **Klarg**

Yeemik was resentful of Klarg's power and the way he wielded authority. He eventually hoped to oust him and take over one day.

## **Character Information**

### **Notable Items**

* Pouch with:
	+ 15 silver pieces
	+ three gold teeth (taken by Wilnan)

## **Trivia**

* Thus far, Yeemik is the only NPC to kill a PC.
Unicorn

A **unicorn** is a mysterious and majestic magical beast resembling a horse with a horn protruding from its forehead. Unicorns are often sent as servants of good-aligned gods to aid their worshipers.

## **Appearance**

A unicorn resembles a horse with a white coat, mane, and tail. However, it has a number of traits that distinguish it from a horse, including cloven hooves and a long, ivory-colored horn that protrudes from its forehead. Males also have white beards.

## **Abilities**

**Senses:** Darkvision
**Traits:**

* **Charge:** With a headstart, the unicorn can deal additional piercing damage with its horn and knock the victim prone.
* **Innate Spellcasting:**
	+ Calm emotions
	+ Detect evil and good
	+ Dispel evil and good
	+ Druidcraft
	+ Entangle
	+ Pass without trace
* **Magic Resistance:** Resistant to all magical effects.
* **Magic Weapons:** The unicorn's attacks are magical.

**Attacks:**

* **Multiattack:** Can attack more than once each turn.
* **Hooves:** A hoof attack that deals bludgeoning damage.
* **Horn:** A horn attack that deals piercing damage.
* **Heal Self:** Can heal itself.
* **Healing Touch:** Can heal any creature it touches with its horn, as well as removing disease and neutralizing poison.
* **Shimmering Shield:** Creates a magical field around itself, making it harder to hit.
* **Teleport:** Magically teleports itself to a location it is familiar with.

## **Known Unicorns**

The Hooded Woman tasked Skaus with acquiring a unicorn's horn, leading him to attack the unicorn named Ehlonna-Vassorum in the woods outside of Talis' Lodge in "Jailbreak" (2x15).
Revenant

**Revenants** are undead creatures that rise from the dead to hunt down and slay their killers with an unwavering zeal. Some retained their capabilities from life, such as the ability to wield specific weapons or cast spells.

## **Appearance**

Appearing as decayed and emaciated versions of their once-living selves, revenants typically have open festering wounds and drawn, clammy skin covering their flesh. Ordinarily, revenants have lifeless eyes, but when faced with their murderers their eyes would flare with an unnatural light.

## **Abilities**

**Senses:** Darkvision
**Traits:**

* **Regeneration:** Regains health every few seconds.
* **Rejuvenation:** Until its purpose is fulfilled, the revenant cannot be killed and will inhabit new corpses every time its body is destroyed.
* **Turn Immunity:** Immune to effects that turn undead.
* **Vengeful Tracker:** Always knows the distance to and direction of those against which it seeks revenge.

**Attacks:**

* **Multiattack:** Can attack more than once each turn.
* **Fist:** An unarmed attack that deals bludgeoning damage, as well as additional damage if the victim is one against whom the revenant has sworn vengeance.
* **Vengeful Glare:** Can paralyze a creature if it is one against whom the revenant has sworn vengeance.

## **Known Revenants**

Krisella's deceased mentor and foster father Abel returned to life as a revenant some 70 years after his death, emerging as the serial killer "The Finger Flayer" and encountering Plan B for the first time in "City of Splendors" (2x02).
Mielikki

Symbol of Mielikki

## Campaigns

**Mielikki** (pronounced: /maɪˈliki/ *my-LEE-kee*) is the neutral good goddess of forests and rangers.

She is best known to Plan B as the deity followed by Wilnan's mentor, Hegron Grisk. Not much else is known about her yet.

## **Episode Appearances**

### **"Greengrass; or New Beginnings" (1x20)**

Wilnan, desperate for some additional information regarding Hegron's whereabouts, asks Mehgrin if he would be willing to cast a *sending* spell in an attempt to reach Hegron. Mehgrin agrees. He casts the spell, stating that he is Wilnan's companion and asking if Hegron can provide any information as to his whereabouts or status. After a moment of silence, Mehgrin receives the following response in his mind:

> "*I trust you not, but tell him this: at Shieldmeet, go to the shrine of Mielikki in Westwood, place fermented seed at the altar. Beware –*"
>
>
>

The message was cut short due to the word count limitation of the spell.

### **"To Waterdeep" (2x01)**

Wilnan and Plan B arrive at Westwood several days before Shieldmeet. After a few days of searching and navigating the woods, Wilnan discovers that he is being led by the foliage deeper and deeper into the forest. He eventually locates a small altar at the base of a tree, offers the fermented seed, and waits.

After a full day of waiting, around midday on the second day Wilnan meets a treant named Poplarbellow – evidently the protector of the shrine.