Lei Luo

Mobile: Purchased as DLC.

> "*Lei Luo, who is born with thunder tattoos, can easily manipulate lightning to hit enemies. Through continuous training, he can integrate his talents with firearm skills to make an amazing shot.*"
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Lei Luo is the fourth playable Hero in the game, being unlocked upon reaching Talent level 55.

Lei Luo's playstyle focuses on  Snipers and other weapons that can deal high damage, as well as critical hits.

 Fatal Current provides a variety of bonuses, including granting extra movement speed and improving  Chain Lightning's damage, with the biggest bonus greatly improving the damage of the next shot, capable of making high damage weapons obliterate enemies instantly.

Many of his Ascensions focus on keeping away from enemies or attacking enemies that are too close with lightning and thunderbolts. This synergizes well with anything else that improves the effectiveness of  Sniper, while also making it easier to land critical hits from the lack of nearby enemies.

Alternatively a variety of his ascensions can be focused on to turn him into a living tesla coil, endlessly striking nearby enemies with powerful bolts and giving him the freedom to focus on dodging instead of precisely aiming at enemies.

Lei Luo's biggest downside is his low  Health? and somewhat low  Shields?, making him very vulnerable to damage. To compensate, he also has the highest base  Movement Speed and fast Shield recovery. Additionally he is rather ineffective with weapons that fire rapidly, since they do not receive much benefit from Fatal Current's damage bonus, and gain reduced benefits from certain ascensions.

## Talents

List of Lei Luo Talents Edit
 Gifted Man
 Thunderborn
 Re-Energized
 Surging Crit

#### Gifted Man Random Talents

A random option from each of 3 lists will appear at the start of every run. Only one can be selected, but the options can always be re-rolled.

* Defense:
	+ For every Elite monster/Boss killed or assisted to kill, +5 Max  Shield? permanently.
	+ After casting  Fatal Current, remove self elemental effect immediately. In the next 2s, gain immunity to elemental effect and reduce DMG taken by 90%.
	+ Increases  Shield? recovery speed by 30%. Delivering a critical hit makes the Shield regenerate immediately.
	+ When the Shield is broken, immediately fully restores the Shield and becomes Invincible for 2 seconds. (CD: 120s)
* Weapon:
	+ Deals an additional 30% damage to monsters that have more than 80% remaining total HP.
	+ When attacking enhanced monsters, lucky shot chance +50%.
	+ After killing an enemy 15 meters away with a crit hit, weapon damage will be increase by 0.3% permanently.
	+ Get a "patrimonial" sniper rifle. (Random +2  Sniper with 3 inscriptions. High chance of ◈ Exclusive Inscription. Weapons that have not been unlocked can also be given.)
* Skill:
	+ Summon a thunderbolt to strike on the target when  Chain Lightning only hits one enemy.
	+ +30%  Chain Lightning damage for every enemy hit.
	+ The elemental effect chance of  Chain Lightning increases to 50%.
	+ During  Fatal Current,  Chain Lightning does not cost Secondary Skill uses.
		- Can still be used with no remaining skill uses.

## Unique Spiritual Blessings

Spiritual Blessings only appear in Reincarnation difficulty.

 Gradual Improvement | Gain 1 stack of Gradual Improvement for Crit Hit, while reduce 1 stack for Non-Crit Hit. Each stack adds up 0.3x CritX (up to 30 stacks). | 150 | Grants up to +9.0x CritX. Only 1 stack is gained/lost per shot, and only 1 crit is needed to gain a stack. Missing a shot entirely will not lose a stack.

## Build Strategies

These are a list of general strategies that can be built towards as you progress through a run. Almost no build is mutually exclusive, and often results in partially building into others due to the randomness of the game. Most however do not synergize well when attempting 2 vastly different builds at once, especially on high difficulties.

### Strategy For All Builds

Regardless of the build picked,  Voltaic Aegis will be high priority, due to its incredible ability at reducing damage taken for a rather fragile hero. Certain builds will find it more useful than others though, such as those that require you get closer to enemies.

### All Difficulties

* Suitable  Snipers include  Bloody Drill,  Double Caliber,  Golden Bow,  Goshawk,  Lighting Ksana,  Piercing Flame and  Strike Wing.
	+ Though not actually snipers, other weapons can also partially fulfill the build as well, including  Rainbow Arch ( Weapon Skill?),  Pupil,  Deafening Mortar and  Shrieker.
* Magical Supply and  Storm Blast should be high priority, to allow  Fatal Current to repeatedly reactivate from killing enemies with shots during its duration.
* Thunder Turbo,  Shadow Knight,  Voltage Surge,  Heart of Battle,  Bolt From the Blue,  Lightning Messenger and most scrolls that increase weapon damage are always helpful.
	+ Lightning From Void can also be taken, but is only meaningful if you plan to get or already have  Electric Circuit,  Thunderbolt Converter and  Super Charge.
* Gifted Man talents that are particularly effective include:
	+ Deals an additional 30% damage to monsters that have more than 80% remaining total HP.
	+ Get a "patrimonial" sniper rifle. (Random +2  Sniper with 3 inscriptions. High chance of ◈ Exclusive Inscription. Weapons that have not been unlocked can also be given.)
	+ When attacking enhanced monsters, lucky shot chance +50%. (Choose this on higher difficulties where enhanced enemies spawn more often.)
* Wait For Good,  Glazed Sight,  Hawkeye Sight,  Penetration Bullet,  Merciless Strike and  Gradual Improvement help with critical hits.  Deadly Counter also helps, but requires taking damage which may not be a good idea.
* Magic Watch,  Terrific Crossfire,  Ancient Timer,  Flowing Time,  Field Proficiency,  Overconsumption and  Thunder & Glory help with Fatal Current's cooldown.

* Suitable snipers include  Double Caliber,  Sting,  Strike Wing and  Woodpecker.
* Eye of the Storm should be high priority, due to giving a large bonus on repeat sniper hits.  Thunder Turbo,  Storm Blast,  Shadow Knight,  Voltage Surge,  Lightning Messenger and most scrolls that increase weapon damage are always helpful.
	+ Lightning From Void can also be taken, but is only meaningful if you plan to get or already have  Electric Circuit,  Thunderbolt Converter and  Super Charge.
	+ Magical Supply should be avoided unless you use  Sting, since most shots may not be strong enough to trigger it.
* Gifted Man talents that are particularly effective include:
	+ Increases  Shield? recovery speed by 30%. Delivering a critical hit makes the Shield regenerate immediately. (Due to rapid critical hits constantly starting Shield recovery.)
* Glazed Sight,  Hawkeye Sight,  Penetration Bullet,  Merciless Strike and  Gradual Improvement help with critical hits.  Deadly Counter also helps, but requires taking damage which may not be a good idea.

* Movement Speed, max  Shields? and damage reduction are highly necessary for such a dangerous build on one of the most fragile heroes.  Overconsumption is a great all-rounder as it provides movement speed, max shields and  Fatal Current cooldown reduction.
* Suitable melee weapons include  Flowing Light ( Weapon Skill?) and  Fire Tower.  Poisonous Ghost can work, but is less effective than the others.
	+ Though not actually melee weapons, other close range weapons can work as well, including  Argus,  Hell,  Pupil,  Wild Hunt and  Deafening Mortar.
* Magical Supply and  Storm Blast should be high priority, to allow Fatal Current to repeatedly reactivate from killing enemies with shots during its duration.  Lightning Governor should also be high priority, for setting up  Chain Lightning use.
* Thunder Turbo,  Heart of Battle,  Bolt From the Blue and most scrolls that increase weapon damage are always helpful.
	+ Once Lightning Governor has been taken,  Super Charge becomes high priority, for constant Shield recovery.  Thunderbolt Converter and  Tesla Coil will become useful as well.
	+ Wait For Good and  Deadly Counter are highly effective for dealing critical hits, especially with melee weapons and launchers that cannot normally deal critical hits.  Copper Miner is good for copper gains from being close to enemies.
* Gifted Man talents that are particularly effective include:
	+ After casting  Fatal Current, remove self elemental effect immediately. In the next 2s, gain immunity to elemental effect and reduce DMG taken by 90%.
	+ When the Shield is broken, immediately fully restores the Shield and becomes Invincible for 2 seconds. (CD: 120s)
* Abnormal Speed,  Advanced Joggers,  Decay Driver,  Propulsion Device and  Strategic Advantage help with reaching enemies for hitting them in close range. Keep in mind Fatal Current also grants movement speed as well.
* Persistent,  Paranormality,  Flowing Wind,  Veteran,  Reinforced Eggshell,  Mystic Mirror and  Stone Skin help with keeping you alive, making it less risk to be close to enemies.
* Magic Watch,  Terrific Crossfire,  Ancient Timer,  Flowing Time,  Field Proficiency and  Thunder & Glory help with Fatal Current's cooldown.

* Depending on the  Gifted Man talent taken, your ascension choices will vary. The best choices include:
	+ Summon a thunderbolt to strike on the target when  Chain Lightning only hits one enemy.
		- Lightning Governor should be highest priority, however only 1 level should be taken.  Tesla Coil and  High-Powered Arc should also be avoided. This causes Lightning Governor to never bounce, so it always summons a thunderbolt.  Bolt From the Blue is always helpful.
	+ The elemental effect chance of  Chain Lightning increases to 50%.
		- Bolt From the Blue should be highest priority, as it summons a thunderbolt whenever you inflict  Shock? during Fatal Current.  Lightning Governor,  Tesla Coil and  High-Powered Arc are always helpful.
* Other important ascensions include  Fulminous Zap for increasing damage,  Thunder Nemesis for more thunderbolts and  Heart of Battle for reduced Fatal Current cooldown.  Thunder Turbo,  Shadow Knight and  Super Charge also help.
* Suitable weapons should only be used **before** casting Fatal Current since shooting enemies will terminate it:
	+ Other elemental weapons with  Fire? or  Corrosion?, to provide access to fusion effects.
	+ Weapons with ◈ 80% chance to create a lightning ball on a crit hit. The lasting balls will zap enemies for a short period and cause  Shock? frequently.  Aura of Venom and  Sunder are best choices.
* Most skill and elemental damage scrolls are helpful.  Elemental Weave should be high priority due to guaranteeing  Shock? effects.  Elemental Power will greatly help with spreading Shock effects.  Fish or Bear Paw and crit scrolls also help with triggering effects from weapons.
	+ Unenhanced  Ancient Timer should be avoided if frequently using Chain Lightning.
* On Reincarnation,  Thunder & Glory should always be taken.  Lightning Messenger is also helpful if found later.
	+ In order to get  Thunder Dominator,  Voltaic Aegis becomes high priority.

* Hyper Current should be highest priority.  Lightning Governor and  Tesla Coil are also high priority.  Thunder Turbo,  Shadow Knight,  Heart of Battle,  Bolt From the Blue,  Thunderbolt Converter and  Super Charge are always helpful.
	+ Lightning From Void should only be taken if you plan on using weapons outside of  Fatal Current.
* Gifted Man talents that are particularly effective include:
	+ +30%  Chain Lightning damage for every enemy hit.
	+ During  Fatal Current,  Chain Lightning does not cost Secondary Skill uses.
* Double Exhilaration,  Extra Surprise,  Energy Sandals,  Capacity Overdraft,  Surprise Bonus and most skill and elemental damage scrolls are helpful.  Untold Effort occasionally deals double damage with Lightning Governor, without the extra consumption.
* On Reincarnation,  High-Powered Arc should always be taken, however doing so reduces the effectiveness of Hyper Current while increasing the effectiveness of Tesla Coil, so keep this in mind.  Skill Freak,  Endless Assault and  Lightning Messenger are also helpful if found later.

### Reincarnation Only

* Gradual Improvement should always be taken, for massively increasing the CritX of any held weapon.
* Weapons chosen should either be accurate or have many hits for a greater chance to accidentally crit. Good options include  Rainbow Arch ( Weapon Skill?),  Argus,  Hell,  Illusion and  Pupil.  Shrieker can be a devastating choice, but the explosion AoE may work against you.  Laser Gloves,  Rainbow and  Thunderclap Gloves only require 1 crit for every beam, and Rainbow can mark enemy weak spots for constant crits.
* While ✦ *CritX share*(full text) and various CritX improving scrolls sound like a good idea, the high CritX that Gradual Improvement grants will result in severe diminished returns. Other choices may end up being a better idea as a result, but more CritX is still useful regardless.
* Ascensions and  Gifted Man talents should either follow the Powerful Weapon build or the Rapid Sniper build (without  Eye of the Storm), depending on the weapon chosen.  Wait For Good,  Deadly Counter,  Penetration Bullet,  Merciless Strike and weapon damage scrolls are always useful.

* Lightning Messenger should always be taken, for guaranteed  Shock? on critical hits.
* A  Corrosion? weapon should be used, preferably one with high elemental effect chance per second.  Porcupine is the best option, but  Aura of Venom,  Sting,  Poisonous Ghost and other  Shotguns converted to Corrosion element work as well.
* ✦ *Element share*(full text) should be applied to your main weapon and another Corrosion weapon with high elemental effect chance, to apply Miasma even faster.
	+ Alternatively, your offhand weapon can be  Fire? element, to also have a high chance of inflicting  Manipulation? and  Combustion?.
		- Another method for doing this is having your main weapon be a Fire elemental weapon with high hit count per second, and your offhand be Corrosion with high elemental effect chance. There will be a much lower chance of inflicting Manipulation and Combustion, but much higher chance of inflicting Miasma.
* Gifted Man talents that are particularly effective include:
	+ Any  Defense talent, since weapon and skill damage will not be a priority.
* Since Miasma will be dealing most of your damage, you can pick more defensive and movement options to keep you alive instead of damage boosting options.
	+ Note: Enemies enhanced with Armored will be virtually immune to Miasma damage, making it significantly harder to defeat them. Consider taking some damage bonuses, or finding a way to directly damage their  Health?, such as  Bloody Drill,  Penetration Bullet or triggering an  Instant Kill?.
* Elemental Power and  Fish or Bear Paw will greatly increase the speed at which Miasma and other effects spread.

## Trivia

* Lei Luo's species is a white tiger.
* The Chinese characters for Lei Luo on their hero profile are 雷落 (pinyin: léiluò).
	+ 雷 means "thunder", while 落 has many meanings, one of which is "to fall."
* Although Lei Luo in his background art is holding  Deafening Mortar, he has very little synergy with the weapon outside of high damage shots.