Oct 7th Buffs and Adjustment List

After the update on October 7th, there are buffs and adjustments not translated in English on release:

Ultimate Armor X

* Active skill [Nova Strike] added: when the skill hits the target, refresh skill cooldown, the refresh can be triggered again after 25 seconds.

* Active skill [Nova Strike] Chip [Show time] buff: Will not take any damage when using Nova Strike.

* Passive skill [Electric Shock] buff: Slow increased from 24% to 36%.

Second Armor X

* Active skill [Double Charge Shot] buff: Damage increase multiplier from 7.5x to 8.5x.

* Active skill [Giga Crush]: Damage increase from 241.92% to 278.21%.

* Active skill [Giga Crush] Chip [Giga Assault] buff: Attack increase from 24% to 27.6%.

* Passive skill [Shockwave] adjustment: The first charge shot immobilize the target, the immobilizing effect can be triggered again after 8 seconds.

Awakened Zero

* Active skill [Shingetsurin]: Damage increasefrom 100.80% to 120.95%.

* Active skill [Shingetsurin] Chip [Dynamic Destruction] buff: Slow increased from 16.67% to 24% and extend slow duration.

* Active skill [Genmu Zero]: Damage increase from 149.94% to 171.39%.

* Passive skill [Dream Flash]: Saber slash damage increase from 89.25% to 133.88%.

Elite Lance

* Skill [Slash Wave]: Damage increased from 17.28% to 43.2%, Slash wave release chance increase and damages all targets in its path

* Skill [Extremely]: Increase chances of releasing a slash wave from 10% to 50%.

Doom Blade

* Skill [Slash Wave]: Damage increased from 17.28% to 43.2%, Slash wave release chance increase and damages all targets in its path

Savage Tusk of Thunder

* Shot: Damage increase from 11.99% to 13.79%

* Skill [Trojan Horse]: Effect now can be triggered from every 4 seconds to 3 seconds, defense break increase from 9.59% to 16.55%

* Skill [Trojan Horse Upgrade]: Effect now can be triggered from every 3 seconds to 2 seconds.

Essence of the Abyss

* Skill [Dark Sphere]: Damage increased from 13.6% to 27.2%, release chance increase.

* Skill [Devour]: Now able to inflict the status Interference, which prevents the target from getting the next buff 1 time.

Gatling Gun

* Shot: Damage increased from 9.98% to 11.47%

* Skill [Supressing Barrage]: Each stack slow percentage increased from 2.7% to 3.1%.

* Skill [Willingness to Continue]: Increase CRID from 51.33% to 58.99%.

Purgatory Machine Gun

* Shot: Damage increased from 9.98% to 11.47%

* Skill [Supressing Barrage]: Each stack slow percentage increased from 2.7% to 3.1%.

* Skill [Willingness to Continue]: Increase CRID from 51.33% to 58.99%.

Beam Machine Gun

* Beam Shot: Damage increased from 11.05% to 12.71%, can now penetrate up to 5 targets.

* Skill [Weakness Analysis]: CRIR gain increased from 44.2% to 50.84%.

* Skill [Double Shot]: Additional beam damage increased from 7.37% to 20.34%.

Scarlet Tyrant

* Beam Shot: Damage increased from 11.05% to 12.71%, can now penetrate up to 5 targets.

* Skill [Weakness Analysis]: CRIR gain increased from 44.2% to 50.84%.

* Skill [Double Shot]: Additional beam damage increased from 7.37% to 20.34%.

Ion Rifle

* Beam Shot: Damage increased from 11.05% to 12.71%, can now penetrate up to 5 targets.

* Skill [Weakness Analysis]: CRIR gain increased from 44.2% to 50.84%.

Heart of Gold

* Shot: Damage increased from 9.98% to 11.47%