The Emerald Haven Wiki

## **Welcome to the Emerald Haven Wiki!**

The Emerald Haven is a unique and major mod, as well as a work in progress. It adds in a variety of original items, mechanics, blocks, dimensions, and physics. The main focus of the mod is story, adventure, and magical aspects. It also brings in a vast collection of new biomes and structures. Explore the world of Minecraft in a new, exciting way!

### **Public Source**

**Source**

*This project was developed partly with MCreator! You may this mod in any **public** modpacks without permission. Thank You! (If you use this mod in a modpack, credit the mod to the mod creators.)*

## **Updates/Changelog**

**Game-Play and Thule Updates (1.7.8.5-1.7.8.7.2)**

1- Updated mod to latest version of Forge 1.12.2

2- Updated to Java 8 and 9

3- Updated Cobalt Biome; Tree generation, plants, and biome gen.

4- Quality of Cobalt Ore; Generates only in the Cobalt Biome

5- Edits weapon textures outside of the pre-set MCreator

6- Adds in 8 new biomes!

7- Added in Abyss, Deep-Abyss, and Hellic MT to the Thule

8- Modified Thule generation

9- Portals for the dimensions now have a 1/20 chance to generate in your world. Craft-able portal frames are a WIP.

10- Added in 7 new weapons and tools

11- Added in 5 new ores

12- Added in 25 new blocks

13- Added in 9 new structures

14- Performance Fix for the Illusion Scape Biome

15- Fixed 10 structure generations

16- Modified loot generation for Ruins (1-5)

17- And More!

**The Performance Updates (1.7.8 Versions)**

1- Fixed Mod (edited)

2-Added in Server Compatibility (edited)

3- Added in armor sets for all the ores (excluding Olprim ore)

4- Added in flying entities in the Infested Biome

5- Actually got the sound for the Infested Grass to work!

6- Added in Angel Haven biome (But it sucks soo much )

7- I think I fixed the structure bugs

8- Structure Disaster

9- Fixed structure bugs excluding the village (Working on it )

10- Added in Dungeon #4,5,6,7,8,9,10,11

11- Fixed Dungeon 3's lighting bug

12- Added in Elemental Set

13- Added in Elemental Weapons

14- Fixed some lighting bugs involving the hospital

15- Added in fixes to the following structures

*CityHallFix.nbt*

*8.71 KB*

*EmeraldTowerFix.nbt*

*7.23 KB*

*HospitalFix.nbt*

*7.33 KB*

*HospitalFix2.nbt*

*7.09 KB*

16- Added in Jail 1 and Jail 2 structures

17- Added in fixes to cobalt texture bugs

18- Added in some performance fixes to repair some MCreator animations causing death.

19- Fixes some biome bugs involving terrain gen.

20- Added in Extreme Desert biome

21- Straggler homes spawn here.(edited)

22- The abyssal caverns dimension!

23- Thule fix\*

24- Added more stuff into structures!

25- New bugs!

26- Fixed those bugs hopefully (Let's see)(edited)

27- Actually made the ores do stuff!

29- Added in a couple new armor sets(edited)

30- Added in 27 new weapons

31- Added in 36 new tools

32- Added in custom music to play in dimensions

33- Added in 12 new structures(edited)

34- The new cobalt biome

35- Improved the atmosphere of The Infested Biome including music!

36- New plants and some pretty bad placeholders for rocks.....

37- Removed most *old* biomes from the Deathlands

38- Added in special biomes into the Deathlands

39- Added in 12 new structures to the Deathlands

**1.7.8.1**

1-Removed IllusionScape biome (temporarily)

2-Fixed bug where Death Ice and Sand sounds like wool

3-Made some changes to Cobalt ore for performance fix

4-Updating the Infested biome with custom plants

5-New Heliex Biome

6- Restricted Cobalt Ore gen

7- Restricted the amount of Rock and Coal Deposit into specific biomes

Rock Spawns in:

- Extreme Hills

- Smaller Extreme Hills

- Hilly Forest

- Rocky Flat

- Mutated Hills

- Mutated Extreme Hills

Coal Deposit spawns in:

- Extreme Hills

- Smaller Extreme Hills

8- Reduced Tower spawn rates

9- Fixed Rocky Flat biome gen.

10- Bug Fixes:

- Added in performance fix for the Deathlands

- Added in performance fix for Deathly Water

- Added in performance fix for Cobalt and Ruby ores

- Fixed Thule dimension

11- Fixed Infested Wither sound bug

12- removed Helix for now :/

13- Added back the IllusionScape biome

**1.7.8.2.1**

1- Added in new dungeon bricks for the Deathlands

**1.7.8.3**

1- Added in Desert Ruin structure to spawn in the Extreme Desert.

2- Added in Rocky Flat tower structure

3- Added in Desert Platform structure

4- Added in Desert Well structure

5- Removed floating sky structure *bits*

6- Fixed Aquatic Cobalt spawn rates

7- Fixed Infested Biome plant bug

8- Removed the IllusionScape *again*

9- Added in IllusionScape back :/

**1.7.8.3.1**

1- Reduced Aquatic Cobalt ore spawn rates :/

2- Fixed a performance bug with underground structures

3- Fixed Infested Wither not spawning in Infested Biome

4- Oh dear shaders (in Deathlands)

**1.7.8.3.2**

1- Reduced ruin spawn rates

2- Nerfed Dungeon Loot

3- Buffed Infested Wither by Health

4- Reduced Infested Wither speed

5- Removed passive features on Infested Wither. Infested Wither will now attack on-site

6- Fixed Infested Wither spawn rates and locations. (Will now only spawn in the Infested Biome )

7- Fixed Cobalt sword hand-held bug

8- Updated Cobalt sword texture

9- Fixed Obsidian Blade hand-held model

I forgot to put the patch notes for 1.7.8.3.3

**1.7.8.3.4**

(The Performance Update)

1- Fixed sun following cursor in Terra

2- Added Oblivion biome to the Angel Dimension

3- Removed Weather and Fog from the Angel Dimension

4- Fixed Deathlands cave lighting bug

***Thank you for downloading our mod.***

**NEWS: Update 1.8.0 will be the last MCreator update! It will be a massive update and we will make it count before version 2.0 which will be the update when we are fully out of MCreator and will be using Eclipse IDE!**