Crew Interaction (Old)

This is an Re-Occuring Event, available in any sector, via the Storage interactions:

*You look around for some crew to talk to.*

1. Look for your [Crew Type].

* *What do you want to do with your [Crew Type]?*

1. Assign your [Crew Type] to a job.
*What job do you want to assign your human to?*
1. Assign them to repairing the hull.
* **[Hull Repair Events]**

2. Assign them to mapping the sector. [requires at least 2]
* **[Sector Mapping Events]**

3. Assign them to salvaging some of the on-board junk.
* **[Salvaging Events]**

4. Nevermind, do something else..
* Opens Storage

2. Nevermind, do something else..
* Opens Storage

2. Talk to your [Crew Type].

* **[Talking Events]**

2. Nevermind, do something else.

* Opens Storage

## Hull Repair Events

### Generic Event

*How many [Crew Type] do you want to assign?*

* 1 [Crew Type]

*It takes your crew a very long time, and is very inefficient. However, any amount of repairs is better than no repairs.*
* Repairs 3 Hull.
* Fleet Pursuit increased by 2
* Lose 4 Scrap.

* 2 [Crew Type]

*It takes your crew a long time, and is very inefficient. However, any amount of repairs is better than no repairs.*
* Repairs 3 Hull.
* Fleet Pursuit increased by 1
* Lose 4 Scrap.

* 4 [Crew Type]

*It takes your crew a long time. However, any amount of repairs is better than no repairs.*
* Repairs 7 Hull.
* Fleet Pursuit increased by 1
* Lose 9 Scrap.

* 6 [Crew Type]

*It takes your crew a long time. However, any amount of repairs is better than no repairs.*
* Repairs 12 Hull.
* Fleet Pursuit increased by 1
* Lose 16 Scrap.

* 8 [Crew Type]

*Your extensive crew is able to quickly patch up the hull.*
* Repairs 15 Hull.
* Lose 20 Scrap.

### Good Event

* 1 [Crew Type]

*It takes your crew a very long time, and is very inefficient. However, any amount of repairs is better than no repairs.*
* Repairs 3 Hull.
* Fleet Pursuit increased by 2
* Lose 3 Scrap.

* 2 [Crew Type]

*It takes your crew a long time, and is very inefficient. However, any amount of repairs is better than no repairs.*
* Repairs 3 Hull.
* Fleet Pursuit increased by 1
* Lose 3 Scrap.

* 4 [Crew Type]

*It takes your crew a long time. However, any amount of repairs is better than no repairs.*
* Repairs 7 Hull.
* Fleet Pursuit increased by 1
* Lose 7 Scrap.

* 6 [Crew Type]

*It takes your crew a long time. However, any amount of repairs is better than no repairs.*
* Repairs 12 Hull.
* Fleet Pursuit increased by 1
* Lose 12 Scrap.

* 8 [Crew Type]

*Your extensive crew is able to quickly patch up the hull.*
* Repairs 15 Hull.
* Lose 15 Scrap.

### Bad Event

* 1 [Crew Type]

*It takes your crew a very long time, and is very inefficient. However, any amount of repairs is better than no repairs.*
* Repairs 2 Hull.
* Fleet Pursuit increased by 2
* Lose 4 Scrap.

* 2 [Crew Type]

*It takes your crew a long time, and is very inefficient. However, any amount of repairs is better than no repairs.*
* Repairs 2 Hull.
* Fleet Pursuit increased by 1
* Lose 4 Scrap.

* 4 [Crew Type]

*It takes your crew a long time. However, any amount of repairs is better than no repairs.*
* Repairs 5 Hull.
* Fleet Pursuit increased by 1
* Lose 9 Scrap.

* 6 [Crew Type]

*It takes your crew a long time. However, any amount of repairs is better than no repairs.*
* Repairs 8 Hull.
* Fleet Pursuit increased by 1
* Lose 16 Scrap.

* 8 [Crew Type]

*Your extensive crew is able to quickly patch up the hull.*
* Repairs 12 Hull.
* Lose 20 Scrap.

## Sector Mapping Events

### Generic Event

*How many [Crew Type] do you want to assign [requires 2]?*

* 2 [Crew Type]

*It's a daunting task for your crew, but after a lot of digging they're able to find a lot of information on the sector and compile a comprehensive map.*
* Fleet Pursuit increased by 2
* Sector Map is revealed

* 4 [Crew Type]

*It's a daunting task for your crew, but after a lot of digging they're able to find a lot of information on the sector and compile a comprehensive map.*
* Fleet Pursuit increased by 1
* Sector Map is revealed

* 8 [Crew Type]

*Your large set of crew are easily able to find information on the sector. After a lot of digging they're able to find a lot of information on the sector and compile a comprehensive map.*
* Sector Map is revealed

### Good Event

*How many [Crew Type] do you want to assign?*

* 1 [Crew Type]

*It's a daunting task for your crew, but after a lot of digging they're able to find a lot of information on the sector and compile a comprehensive map.*
* Fleet Pursuit increased by 2
* Sector Map is revealed

* 3 [Crew Type]

*It's a daunting task for your crew, but after a lot of digging they're able to find a lot of information on the sector and compile a comprehensive map.*
* Fleet Pursuit increased by 1
* Sector Map is revealed

* 7 [Crew Type]

*Your large set of crew are easily able to find information on the sector. After a lot of digging they're able to find a lot of information on the sector and compile a comprehensive map.*
* Sector Map is revealed

(No Crew in the base Mod currently is worse at sector mapping.)

## Salvaging Events

### Generic Event

*How many [Crew Type] do you want to assign?*

* 1 [Crew Type]

*Your crew digs around through the junk in the cargo bay. They don't take very long but salvage a few parts that can be reused.*
* Recieve 0-3 Scrap.

* 2 [Crew Type]

*Your crew digs around through the junk in the cargo bay. They don't take very long but salvage a few parts that can be reused.*
* Recieve 0-5 Scrap.

* 4 [Crew Type]

*Your crew digs around through the junk in the cargo bay. They don't take very long but salvage a few parts that can be reused.*
* Recieve 2-9 Scrap.
* Recieve 0-1 Fuel.
* Recieve 0-1 Missiles.
* Recieve 0-1 Droneparts.

* 6 [Crew Type]

*Your crew digs around through the junk in the cargo bay. They don't take very long but salvage a few parts that can be reused.*
* Recieve 4-12 Scrap.
* Recieve 0-1 Fuel.
* Recieve 0-1 Missiles.
* Recieve 0-1 Droneparts.

* 8 [Crew Type]

*Your crew digs around through the junk in the cargo bay. They don't take very long but salvage a few parts that can be reused.*
* Recieve 5-16 Scrap.
* Recieve 0-2 Fuel.
* Recieve 1-2 Missiles.
* Recieve 0-2 Droneparts.

### Good Event

* 1 [Crew Type]

*Your crew digs around through the junk in the cargo bay. They don't take very long but salvage a few parts that can be reused.*
* Recieve 0-4 Scrap.
* Recieve 0-1 Fuel.

* 2 [Crew Type]

*Your crew digs around through the junk in the cargo bay. They don't take very long but salvage a few parts that can be reused.*
* Recieve 0-6 Scrap.
* Recieve 0-1 Fuel.

* 4 [Crew Type]

*Your crew digs around through the junk in the cargo bay. They don't take very long but salvage a few parts that can be reused.*
* Recieve 2-10 Scrap.
* Recieve 0-1 Fuel.
* Recieve 0-1 Missiles.
* Recieve 0-1 Droneparts.

* 6 [Crew Type]

*Your crew digs around through the junk in the cargo bay. They don't take very long but salvage a few parts that can be reused.*
* Recieve 4-13 Scrap.
* Recieve 0-2 Fuel.
* Recieve 0-2 Missiles.
* Recieve 0-2 Droneparts.

* 8 [Crew Type]

*Your crew digs around through the junk in the cargo bay. They don't take very long but salvage a few parts that can be reused.*
* Recieve 5-18 Scrap.
* Recieve 0-2 Fuel.
* Recieve 1-2 Missiles.
* Recieve 0-2 Droneparts.

(No Crew in the base Mod currently is worse at salvaging.)

## Talking Events

### Human

* Repair Skill: Generic
* Mapping Skill: Generic
* Salvaging Skill: Generic

 * *Your human reflects on the beauty of space. You spend a while staring out the window together watching the stars twinkle.*
* *Your human has a low opinion of spaceship food. You can't say you disagree.*
* *Your human is busy ironing their uniform. You try to make small talk but inevitably give up.*
* *Your human dislikes spiders. A lot.*
* *Your human expresses their deep fear of death. You comfort them and try to convince them that at the very least if they die on this mission, it'll be quick and painless. You make sure to cross your fingers behind your back.*
* *Your human talks a great deal about old Earth history. You try your best to stay awake.*
* *Your human is hopeful about this mission.*
* *Your human asks about sick days. You pretend that you can't hear them.*
* *Your human misses their family, but they understand the importance of the mission.*
* *After a brief chat with your human, you realize how truly boring they are.*
* *Your human is afraid of heights. They aren't sure what they thinks about space.*
* *Your human is fast asleep in their quarters. You try not to bother them.*
* *Your human asks you about your favourite type of music. The conversation doesn't last very long.*
* *Your human is busy, and promises they'll talk with you later.*
* *Your human jumps when you enter their quarters and shuts off their holo-tablet's screen. You slowly step back out of the room.*
* *Your human wishes there was better exercise equipment on the ship.*
* *Your human can't think of anything to talk about.*
* *Your human confesses they wished they was back home, but it's too late to quit now.*
* *Your human wishes that if they are to die, that they die in a big explosion.*

### Engineer

* Repair Skill: Good
* Mapping Skill: Generic
* Salvaging Skill: Generic

 * *Your Engineer thinks all crew should be replaced with drones. They're much less annoying to talk to as well. Mostly because they don't talk.*
* *Your Engineer thinks spending droneparts is a worthy price of the power of drones.*
* *Your Engineer sometimes wishes they had a mask to wear while welding, instead of closing their eyes tight and washing the charred skin off later.*
* *Your Engineer thinks your ship is boring looking, and needs more fancy lights.*
* *Your Engineer is working on a prototype sentry deployment system. It's too far from finished to even be considered using on the ship.*
* *Your Engineer is busy practicing combat against a test dummy using it's wrench as a weapon.*
* *Your Engineer is considering becoming a streamer after this mission is over, because it pays much better than their current career.*
* *Your Engineer tells you that you pay much better than their old employer. You're confused, as you do not pay your crew anything.*
* *You cannot find your Engineer anywhere. The ship computer informs you they are busy trying to work up the courage to replace their arm with a robotic one.*
* *Your Engineer tries to talk with you, but you get lost after they start talking about the importance of Cyro-Inducing the Dispersion Betatron Drive.*
* *Your Engineer wonders why the standard Rebel vessels don't have logos, but the Elite and Engineer ones do.*
* *Your Engineer tells you how the Rebel Engineer vessels were the original designs for Rebel ships, but were deemed "too high-tech looking" and therefore handed down to the Engineers instead.*
* *Your Engineer wonders how confusing it would be for the Rebel Engineers if everyone stopped shortening the Engis' names.*
* *Your Engineer is afraid of AI. They tell you to watch your back, because you never know when the computers are listening.*
* *Your Engineer believes everyone will be looking for cybernetic enhancements not long in the future.*
* *Your Engineer wishes they could have a real welding torch instead of a wierd flaming stick thing.*
* *Your Engineer wonders why they take less damage from fires.*
* *Your Engineer is busy practicing the Kazotsky Kick.*
* *Your Engineer hopes to be famous for something important. Too bad all the good, scientifically impossible ideas are already taken.*

### Medic

* Repair Skill: Generic
* Mapping Skill: Generic
* Salvaging Skill: Generic

 * *Your medic hopes you don't mind that they never actually got their medical licence.*
* *Your medic appreciates the intricacies of the medical bomb, and requests that you invest in more of the tech for the ship.*
* *Your medic advises taking risks when it comes to crew safety whenever it'll help, because they can always be patched up afterwards.*
* *Your medic despises clonebays, calling them 'medbays for lazy people'.*
* *Your medic cares not for morality or warcrimes when there is science to be performed.*
* *Your medic finds it insulting that they were never properly trained for combat despite being deployed for work on military vessels.*
* *Your medic wishes the cross on their uniform came in different colors.*
* *Your medic promises that they do in fact have hair underneath their hat.*
* *Your medic finds traditional medical ethics are only an obstacle.*
* *Your medic briefly apologizes for selling the souls of the crew, before running off again. You're very confused.*
* *Your medic advises you train the rest of the crew on how to properly use*
* *Your medic hopes to have the opportunity to preform surgery on every sapient race in the galaxy some day.*
* *Your medic hands you a stick of deodorant and advises you start using it more often.*
* *Your medic wants a Rockman companion to accompany them. Even better, perhaps with a minigun.*
* *Your medic has passed out in their quarters after an unsuccessful attempt at preforming an experiment on themselves.*
* *Your medic is trying to train themselves to not need to breathe so that they can remove their lungs to make more room for a storage cavity. It's not working out very well.*
* *Your medic hates having white uniforms because of all the dried bloodstains.*
* *Your medic advises letting them go on boarding operations even though they aren't an amazing fighter.*

### Soldier

* Repair Skill: Generic
* Mapping Skill: Generic
* Salvaging Skill: Generic
* **Special: Can upgrade Shields for less scrap (Levels 2-6)**

 * *Your Soldier wishes he didn't always have to wear this suit of armor. When you tell him that he actualy doesn't, he glares at you and walks away.*
* *Your Soldier wonders what it would be like to be an alien with special powers.*
* *Your Soldier explains how he must follow a strict diet on self principle.*
* *Your Soldier thinks you should invest in more lasers.*
* *Your Soldier suggest that you train your other crew for special ops. He even offers to do it for you.*
* *Your Soldier has seen many horrors on the battlefield, but he's new to space warfare. He likes it much better here.*
* *Your Soldier is busy shining his handheld laser cannon. He's too concentrated on the task to talk.*
* *Your Soldier likes to live a simple life of infiltrating enemy defenses, sabotaging supply lines, rescuing hostages, and assasinating corrupt political leaders.*
* *Your Soldier pledges undying loyalty to you, so long as you never do anything he doesn't like.*
* *Your Soldier understands that you must sometimes take morally void actions if they are for the greater good.*
* *Your Soldier has a secret fondness for jokes, but his training does not allow him to laugh unless necessary for distracting the opponent.*
* *Your Soldier thinks you need to upgrade the doors more. He who controls the doors controls space, according to him.*
* *Your Soldier hates nebulas, and he hates Slugs. Ghosts are alright though, and provide a unique advantage in spy operations.*
* *Your Soldier doesn't want to be identified as a xenophobe, but he is very uneasy around aliens.*
* *Your Soldier advises you never put untrained crew in the line of fire unless the airlocks are malfunctioning.*
* *Your Soldier thinks dying in anything other than battle would be a disappointment.*
* *Your Soldier advises you to keep on-top of your fuel and ammunition supply.*
* *Your Soldier thinks drones can provide a unique advantage in some situations, but that nothing can ever go wrong with a teleporter and the right team of crew.*
* *Your Soldier thinks a crew of only well trained soldiers will be your best defense against the Flagship.*

### Engi

* Repair Skill: Good
* Mapping Skill: Generic
* Salvaging Skill: Generic

 * *Your Engi is in a panicked stated, desperately arguing with one of it's nanobot components which has refused to perform its job at doing nothing. You leave your Engi alone.*
* *The Engi expresses how much it desires to return to the Harmony as soon as the mission is over.*
* *Your Engi hugs you awkwardly, and almost immediately apologizes. It claims it saw some humans performing it, and wanted to try it on someone else.*
* *Your Engi lectures you on how you need to take better care of your equipment.*
* *Your Engi explains that the concept of friendship does not exist for it, but if it did then you would most likely be it's friend.*
* *Your Engi complains about the unnecessary usage of oxygen, and recommends that the other crew breathe less.*
* *You ask your Engi what it feels like being made up of many smaller nanobots. Your Engi isn't sure what you mean, and asks the same about being up of many cells.*
* *Your Engi explains that several of its friends had previously been taken as slaves by the Mantis Hive. You offer your condolences, but the Engi doesn't seem very upset. You aren't even sure if it can be upset.*
* *Your Engi appears to be watering a small alien plant. It cautiously orders you not to approach, in fear that you might step on the plant.*
* *Your Engi advises that you invest more into drone technology.*
* *Your Engi doesn't understand the concept of conversation.*
* *You take a seat and watch as your Engi makes repairs on its own body. It's rather interesting to watch, but after a while you get bored and leave.*
* *Your Engi tells you that the Harmony does not encourage emotions. The Engi isn't sure how it feels about this.*
* *You look around for your Engi but struggle to find them. You look around their quarters but find absolutely nothing. In fact, their quarters are exactly the same way they came when you first got this ship.*
* *The Engi explains that the Harmony has mixed opinions on the Federation. It allows the involvement of the Engi in Federation buiseness only for its own potential gain.*
* *Your Engi is busy repainting a section of the interior which it has deemed unsatisfactory.*
* *Your Engi explains that it once desired to join the Arcadia Corporation, but ever since the Corporation fell out of the grace of the Rebellion it was too dangerous of a dream to pursue.*
* *Out of curiosity, you ask your Engi how they can still have some free-will when the Harmony holds control over them. Your Engi won't respond.*
* *Your Engi beeps at you. You aren't sure how you feel about it.*

### Engi Defender

* Repair Skill: Good
* Mapping Skill: Generic
* Salvaging Skill: Generic
* **Special: Can upgrade Drones for cheaper** (Levels 2 -6)

 * *You find your Defender calibrating its shield. You decide not to bother it.*
* *Your Defender thinks you need more defense drones to protect the ship.*
* *Your Defender explains it was chosen by the Harmony to serve it's purpose as a Defender. So long as the Federation is saved, the Harmony will forgive it for joining your ship. Most likely.*
* *Your Defender doesn't want to talk unless it involves making improvements on the ship.*
* *Your Defender thinks crew sleep schedules are unnecessary.*
* *Your Defender advises you to avoid fighting civilian ships. It only approves of self-defense or mercy kills.*
* *Your Defender wonders if you have a program controlling your cells, since you cannot change your physical form either.*
* *Your Defender doesn't think reality being a simulation is too far of a stretch, because it is literally controlled by one.*
* *Your Defender asks why you would ever use a calculator for math when you have themselves to help.*
* *The Defender asks if you have a task for it. You tell it you just wanted to talk, and it walks away.*
* *You try telling your Defender a joke but it doesn't understand.*
* *Your Defender tells you a story about how it once had an emotion, and had to spend a week removing it from it's systems.*
* *Your Defender does not fear the Mantis invaders, because a life of slavery is about the same as being controlled by the Harmony 24/7.*
* *Your Defender advises you do not use it in combat unless absolutely necessary.*
* *Your Defender thinks you need more ion tech.*
* *Your Defender advises you invest more into hacking tech.*
* *Your Defender informs you that all Engi come with a built in stereo system that they are not allowed to use. You aren't understand why it's telling you this.*
* *You try to play a game of tic-tac-toe with your Defender. Unsurprisingly, you always end up tying. Your Defender does not comprehend why it cannot win.*
* *Your Defender advises you give all of the crew shield tech.*

### Engi Seperatist

* Repair Skill: Good
* Mapping Skill: Generic
* Salvaging Skill: Generic

 * *Your Separatist begins to speak to you in binary. You play with your translator, trying to make sure you're on the correct settings, until you realize the Separatist is litterally just spewing numbers.*
* *Your Separatist asks if it can have a repair drone all for himself. You tell them maybe some day.*
* *You asks your Separatist what it was like breaking free from the Harmony. They tell you a long story about the internal struggle of purging the Harmony's code from its systems. It's really boring.*
* *You spot your Separatist making modifications to its body. It asks if you desire to do the same, but it doesn't seem to understand that you can't rearange your physical appearance on a whim.*
* *Your Separatist explains how it wishes that it could be completely alone all the time.*
* *You ask how your Separatist's day is going. It tells you that there is no "day" in space.*
* *You spot your Separatist on its knees, staring at the ground. After asking a few questions you learn that one of it's nanobots has broken, and it is holding a funeral for it.*
* *You try to speak to your Separatist, but it interrupts you to inform you that it doesn't care.*
* *You try to find your Separatist, but it continues to walk away from you. You eventually give up.*
* *Your Separatist wishes that you would replace all of the crew with drones.*
* *Your Separatist asks if you have ever been shoved out an airlock against your will. You shake your head and take a few steps back, just in case.*
* *Your Separatist has developed a fascination with old Earth poetry. It reads you a few lines from some poems it generated with a poem writing script it wrote.*
* *Your Separatist asks if you have ever created an Artificial Intelligence yourself. When you say no, it huffs and walks away.*
* *Your Separatist offers you a drone schematic for a spherical robot that shouts insults at your crew to motivate them. You thank them and burn the schematic before it can be entered in the ship's database.*
* *Your Separatist asks if it can download the dictionary built into the ship's database, which you allow.*
* *Your Separatist complains about the futility of existence.*
* *Your Separatist reflects on how space should be more empty.*
* *Your Separatist asks you about love, and whether it should go through the effort to right a love simulation program for itself.*
* *Your Separatist wishes it had bones instead of a titanium alloy endoskeleton.*

### Zoltan

* Repair Skill: Generic
* Mapping Skill: Generic
* Salvaging Skill: Generic

 * *Your Zoltan requests that you study the Zoltan code of law in better detail.*
* *Your Zoltan promises they would never lie unless it was absolutely necessary.*
* *Your Zoltan makes it clear that they dissaproves of all this violence.*
* *Your Zoltan requests that you do not force it to stand in the same room all day.*
* *Your Zoltan inquires about your definition of happiness. It tells you that you gave it a really lame answer.*
* *Your Zoltan tells you that there are no stupid questions, but there are plenty of annoying ones.*
* *You ask what it's like to be made of pure energy. Your Zoltan laughs and informs you that it is only composed of 98% energy.*
* *Your Zoltan thinks you can never have too many beams aboard your ship.*
* *Your Zoltan questions the ethics of murdering enemy crew, and wishes everyone could just get along.*
* *Your Zoltan tries to get into a conversation involving politics with you, but you assure them you have important things to do and hide in your quarters.*
* *Your Zoltan wishes that you would avoid killing Engi ships as much as possible. Killing Rebels however, it can understand.*
* *Your Zoltan expresses concerns around the Duskbringer uprising in the Zoltan sectors. You try to assure them that once the Rebellion is dealt with the Federation will be abe to help.*
* *Your Zoltan is curious how the Coalition formed between the 4 more aggressive races in the galaxy.*
* *Your Zoltan encourages that you enforce proper hygiene among the crew.*
* *Your Zoltan tells you that he's always looked up to the monks who spend their entire lives practicing pacifism.*
* *Your Zoltan wishes you would brush your teeth more often.*
* *Your Zoltan doesn't understand why he must be limited to a humanoid form, but is unable to reshape himself.*
* *Your Zoltan hopes you won't keep him in the shields for eternity.*
* *You go to shake your Zoltan's hand by pull away in pain when you're zapped. Your Zoltan apologizes.*

### Zoltan Peacekeeper

* Repair Skill: Generic
* Mapping Skill: Generic
* Salvaging Skill: Generic

 * *Your Peacekeeper orders you to drop down and do twenty push-ups, and when remind them that you are the captain they drop down and give you fourty instead.*
* *Your Peacekeeper is busy trying to get the other crew to stand in a straight line while waiting to get food.*
* *Your Peacekeeper suggests putting them in the shields to prevent ion damage.*
* *Your Peacekeeper finds no irony in their title, and refuses to talk to you about it.*
* *Your Peacekeeper elects themselves as the ships mediator for any debates that may occur.*
* *Your Peacekeeper boasts how Zoltans are the only race with 4 different color schemes.*
* *Your Peacekeeper takes pride in their daily routine and excellent self-hygiene.*
* *Your Peacekeeper thinks auto-mated vessels are an excellent way of managing the commonwealth without putting crew at risk.*
* *Your Peacekeeper warns you to disregard their description, and they will absolutely never kick you in the teeth.*
* *Your Peacekeeper suggests that you exercise better control over the rest of the crew.*
* *Your Peacekeeper hopes you will hurry with the mission, because they have a job to do watching over the citizens of the Zoltan capital.*
* *Your Peacekeeper is busy brainstorming ways to perform genocide on the pirate clans.*
* *The computer informs you your Peacekeeper is comatose in their quarters after fainting from powering the systems for too long.*
* *Your Peacekeeper explains that the eye symbol on the Peacekeeper ships represents the Great Eye, a monolith constructed near a giant nebula resembling an eye in Zoltan territory. No one knows where the monolith came from.*
* *Your Peacekeeper's favourite color is green. No surprise there.*
* *Your Peacekeeper explains standard Zoltan ships are used for both civilian and military vessels, and sometimes even the two at the same time.*
* *Your Peacekeeper was close to a promotion before they joined your crew. Or at least, so they claim.*
* *Your Peacekeeper is busy taking a political-compass test.*

### Zoltan Monk

* Repair Skill: Generic
* Mapping Skill: Generic
* Salvaging Skill: Generic

 * *Your Monk wishes for galactic peace. You try your hardest to control the urge to explain why that's impossible.*
* *Your Monk repeats a random cryptic proverb and walks away.*
* *Your Monk is busy meditating. You decide not to disturb them.*
* *Your Monk is busy ironing out their robe. You decide not to disturb them.*
* *Your Monk explains that after years of practice they have manage to take control over the energy that makes up their body.*
* *You quietly wonder how your Monk's robe manages to stay on all the time.*
* *No matter how much you plead or reason, your Monk refuses to harm another being.*
* *Your Monk recommends that you try going vegan.*
* *Your Monk suggests attempting to negotiate with enemies rather than killing them.*
* *Your Monk thinks the Monk ship design is the coolest of the Zoltan color schemes.*
* *Your Monk sees no shame is hiding behind other people while they do the fighting.*
* *Your Monk requests that you lecture the other crew on referring to them as a coward.*
* *Your Monk finds mobility hard in their robe, sometimes wishing they could swap it out for something much lighter weight.*
* *Your Monk admonishes other Monks who use ion tech on their ships, claiming even the seemingly harmless ion weapons can be used to kill.*
* *Your Monk admires the religious nature of the rock people, and their dedication to their faith.*
* *Your Monk believes the Zoltan church system is corrupt and greedy, and that money is merely the fuel for selfish desires.*
* *In case it wasn't clear, your Monk is a pacifist. They make sure to tell you this, multiple times.*
* *Your Monk confesses to you that they once accidentally killed a bug that was bothering them, and breaks down into tears.*

### Duskbringer Devotee

* Repair Skill: Generic
* Mapping Skill: Generic
* Salvaging Skill: Generic

 * *Your Devotee hates you, but they won't pass up a chance at glory in battle.*
* *Your Devotee ponders the irony of them working for you.*
* *Your Devotee complains about their uniform only having two colors when their ships are always so colorful.*
* *Your Devotees finds humans insultingly stupid.*
* *Your Devotee idly wonders if the Zoltan should join the Coalition after they take control of the Zoltan government.*
* *Your Devotee warns you that they are only helping the Federation because the Rebellion is just a a big a threat to the Duskbringers as well.*
* *Your Devotee no longer fears death... so long as there's a clonebay on the ship.*
* *Your Devotee admits that sometimes, very very very rarely, you can be slightly cool.*
* *Your Devotee is busy being edgy and pouting in their quarters.*
* *Your Devotee is busy practicing poetry alone in their quarters.*
* *Your Devotee recommends installing more energy tech on the ship.*
* *Your Devotee is trying to design a new Duskbringer ship, but simply cannot decide on what combination of colors to use in what order.*
* *Your Devotee slaps you in the face and walks off. You consider punishing them, but decide its better to let them die in battle sometime instead.*
* *Your Devotee warns you to think of them higher than a walking bomb.*
* *Your Devotee can still hear the screams. They won't elaborate further.*
* *Your Devotee promises not to plot your own assassination until after the mission.*
* *Your Devotee talks in great lengths about how disgusting the Federation color-scheme is.*
* *Your Devotee advises you move the other crew out of the room in combat before they activate their kamikaze explosion.*

*"Ssstranger, you might not want to look at thisss now..."*

This article contains important spoilers that can ruin your experience while playing  FTL: Multiverse! Read at your own risk.

### Tully

* Repair Skill: N/A
* Mapping Skill: N/A
* Salvaging Skill: Generic

 * *Tully is apprehensive of the final fight. He's only seen holographic images of the Flagship before, and he can hardly wait to witness its glory in person. And destroy it, too.*
* *"I must say, this is one well stocked ship. Almost as good as my own. To bad it was destroyed by the damn rebels."*
* *"This is very well trained crew that you have. I must visit the training facilities in Universe 0 some time"*
* *"I wonder what it's like, living in a reality where the Rebels are just barely a threat. After this is over, I will visit some other, more peaceful, realities."*
* *Tully wants nothing more than to rid the galaxy of the Rebel forces.*
* *"No Rebel's crimes will go unpunished, but we must remember to stay fair and just while prosecuting them. We must never let anything like this happen again."*
* *Tully suggests checking every system one last time before the final fight.*
* *Tully has nothing to say. He anxiously awaits the Flagship.*
* *Tully is busy inspecting your Multiverse drive. "I wonder what the Flagship's drive looks like. I wonder how big the explosion would be if I detonated a grenade inside it..."*
* *Tully hopes no civilians are harmed during your battle with the Flagship.*
* *"I can't imagine all you've been through trying to get here. You have my respect, admiration, and curiosity."*
* *Tully recommends calibrating the weapons one last time before the final fight.*
* *Tully warns that you cannot backdown from the Flagship. Once you're fighting it head on, there's no turning back.*
* *Tully misses the taste of chips, ever since he had to give them up as part of his training.*
* *Tully has little to talk about other than preparations for the Flagship.*
* *Though he was trained as a soldier, Tully wishes for galactic peace some day. He does however admit that's impossible and will never happen.*
* *Tully wonders what new threats the Federation will face far far in the future, assuming you can defeat the Rebellion today.*
* *Tully makes it clear that while stopping the Flagship is top priority, preventing anything like the drone massacre is just as important.*
* *Tully hopes you properly understand the lore, otherwise you'll be awefully confused what all this stuff means.*