Guard Dog

File:FFVIIR wiki icon.png

ガードハウンド (Gādo Haundo?, lit. Guard Hound)

> Military canines trained by troopers from Shinra's Public Security Division. They are extremely obedient once trained, and can sniff out intruders and launch ferocious attacks when ordered.
>
> Enemy details

The **Guard Dog** is an enemy in *Final Fantasy VII Remake*. They are beasts employed by Shinra Public Security Division, often accompanied by Security Officers.

The downloadable demo included this enemy.

See also: Guard Hound

## Stats

* Stats
* Damage affinities

## Normal Mode

### Attack

648~2693
1179~4896
32~114

### Magic Defense

27~99
11~31
11~31

### Gil

0 (0)
0
0

## Level 50 (Hard Mode)

### Magic Attack

7074
175
148

### EXP

45
45
0

### Gil

0
0

## Elemental affinities

### Ice

Normal
Weak

### Wind

Normal
Normal

## Damage type affinities

### Magical damage

Normal
Normal

### Proportional damage

Normal
Normal

## Stagger multipliers

### Fire

1x
1x
1x
1x

### Wind

1x
1x
1x

* Information

## Assess description

Use magic attacks to rapidly fill their stagger gauge.

## Classification

### Location

Mako Reactor 1; Upper Sector 8; Sector 7 Slums

## Items

###

Potion (12%)

###

Potion (5%)

## Abilities

### Abilities

File:Physical damage from FFVII Remake icon.png Whirlwhip
File:Physical damage from FFVII Remake icon.png Throat Clamp

## Battle

 File:Throat Clamp from FFVII Remake.jpg
The Guard Dog is an agile beast that can tackle its opponents, as well as perform a three-hit physical attack, with the first attack stronger than the succeeding ones. It can lunge at the player, who may be caught off guard if the enemy is out of camera shot. The Guard Dog can perform a powerful spinning whip attack with its head tentacle called File:Physical damage from FFVII Remake icon.png Whirlwhip, which can knock opponents away. Lastly, it can attack with File:Physical damage from FFVII Remake icon.png Throat Clamp, where it lunges at its opponent, knocking them down and locking with their jaws, binding the target on the ground and preventing them from moving.

Special interactions are programmed between the dogs, their handlers, and the party. The human handlers will express dismay if their dog is taken down before they are, with Cloud having lines to respond that they're next.

### Hard Mode

On the hard difficulty, the Guard Dog is overall more aggressive and is harder to flinch.

### Strategy

Much like the vast majority of biological-type enemies, the Guard Dog is weak against File:Ice from FFVII Remake icon.png Ice. Since they don't boast high stats, they are relatively easy to dispatch, but can be dangerous in large numbers.

As the Guard Dog's actions are easily interrupted, it is recommended to immediately attack them. Blocking is recommended against its consecutive attacks. Cloud can also retaliate by using his counter-attack while in Punisher Mode.

Should one of the party members get bind by Throat Clamp, it is recommended to either mash buttons to escape faster, or to switch characters and attack the Dog Hound with powerful attacks. Throat Clamp cannot be countered by Punisher Mode.

## Gallery

Guard Dog from FFVII Remake.jpgEnemy intel
## Related enemies

* Bloodhound
* Wrath Hound
* Darkstar (boss)