Dynamite

## Description

### Usage

-Knock out The Twin brothers.-Knock out the Giant Beetle.-Knock out Granny and Grandpa

-Blow up the Brick Wall in the Sewer Corridor.

### Noise

Medium (when dropped)High (when blown up)

The **Dynamite** are a Weapon in The Twins.

There is a total of two in each new game the Player starts, the Dynamites spawn according to the Preset process (see Item Locations), always separately, they can never both be found in the same place. See "Spawning" section for more. They can be used as a way of defense against Bob, Buck (either separately or both at once) and the Giant Beetle. To be used, they must be held in the Main Hand slot and the "Kaboom" icon must be pressed. The Player will then throw the Dynamite in front of them, triggering the 5 seconds countdown displaying on it and it will then explode, whether it has landed on a surface or not, even though it would most likely have. It the Dynamite lands somewhere before exploding, it will produce noise that will alert the Twins. The explosion's noise also produces noise that'll alert them for sure if they had not heard the first one. The explosion's range will affect anything that's close enough to it, including :

* The Twins, sending them flying most of the time and knocking them out for an amount of time that depends on the Difficulty (see "Knockout" section for more).
* The Giant Beetle, killing it for good for the rest of the game.

* The Player themselves, which may injure them badly, strongly decreasing their Lifeline and knocking them out or even killing them and sending them to Game Over if their health was already pretty low. The amount of damage dealt to the Player increases as the Difficulty goes up.
* A movable piece of furniture which might get sent away flying or simply be moved away a little bit, like for the exemple the Chair in the Security Room.
* The Brick Wall in the Sewer Corridor, purposely so that the Player can complete the Sewer Escape Ending.

Note that that the explosion's range is very large and that it can even sometimes reach a character through a wall or a floor.

## Appearance

Both Dynamites, each of them looking exactly identical to the other, appear as a set of 5 thin red dynamite sticks arranged in a pyramid shape with the word "Dynamite" printed on each of them. All their wicks are connected to a white, square-shaped screen displaying the 5 seconds countdown when the dynamite is armed with the number (4, 3, 2 and 1) appearing.

## Spawning

The Dynamites spawn in various kinds of places (12 in total) throughout the Abandoned Prison. Each one of the 6 Presets in the game will always place two Dynamites in two separated places, meaning that the location of a first Dynamite will always have its corresponding location for the second Dynamite and vice versa (even though there is no actually precise "first" and "second" Dynamite, this was decided arbitrarily), depending on which one you find first when looking through the map. The chart below features all of their two by two corresponding locations depending on the Preset :

Dynamite Locations

## Knockout

This only concerns the two Twin brothers. The Player and Giant Beetle are not concerned by the following information. When used against Bob, Buck, or both of them at once, a Dynamite's explosion will knock them out for a certain amount of time. This depends on the Difficulty the Player is playing in and is displayed in the following table :

Knockout Time
 Normal
 Hard
 Extreme

## Trivia

* When killing the Giant Beetle, the Dynamite's explosion will display an additional animation with a bunch of colored stars emanating from the dead Beetle, supposed to signify that he's knocked out, like you would see in certain cartoons.
* The Dynamites can also be used to blow off the boards blocking access to the Barred Cell in the Prison Top Floor.
* The Dynamites can sometimes make characters fly high due to its damage.