Claims

Personal Claims are special areas players can create that prevent PvP, looting or griefing. The number of blocks a player can claim comes from their total number of block claims, which automatically increases over time as you remain active. A claimed block will extend from bedrock to the build height limit.

A video discussing this plugin can be found here.

## How to Claim

Claims cannot override the claims of others, and as such you may require a right-clicking with a stick to check if a block/area is claimed or not. Alternatively, claims are visible on Dynmap. Using a *Stick* will make the borders of the claim visible, and detail the owner and size of the claim.

If an area is free to claim, you may click with a *Golden Shovel* to create a selection, and then complete by clicking again further away. If the selected claim is over **100 blocks**, at least **5 blocks wide** in either dimension, and under your number of available block claims, you will create a claim in that area.

## Claim Total

Every hour of gameplay will increase a player's number of claims by 100, up to a maximum of 80,000. Conquering claims as a faction leader bypasses this limit however.

## Faction Gameplay

Claims are de-jure protected by the faction that controls the province they are located in. Ordinarily this does not give faction members special permissions over other member's claims, but upon successfully conquering a province, all prior claims are awarded to the leader of the attacking faction, bypassing claim limits.

There will be a grace period during which defenders may evacuate valuables from protected chests and suchlike, but this will not be extended indefinitely.

## Editing claims

Claims can be both edited and removed. To edit a claim, use the *Gold Shovel* again on any corner, which will allow you to expand or shrink the claim relative to the opposite corner.

To abandon a claim, use the command */AbandonClaim*, which will delete the claim you are currently inside. To abandon all current claims, use the command */AbandonAllClaims*.

### Subdivision

This can be a useful tool to allow different permission/trust levels to be allocated to subdivisions within a single claim area. A player could give access to chests in one subdivision but not the other, and each subdivision does not inherit the permissions/trustees of the main claim.

In order to subdivide a claim a player must run */subdivideclaim*, which alters the shovel mode to subdivide. a player may then perform the same procedure as a regular claim as long as the borders stay within the main claim (**NOTE:** A subclaim may be of ***ANY SIZE***, even 1x1). In order to revert back to the regular shovel claiming mode, run */basicclaims*.

## Other Commands

*/AbandonClaim* (see above)

*/AbandonAllClaims* (see above)

*/BasicClaims* (see above)

*/ClaimsList* (gives details on all current claims, their coordinates, and total available block claims)

*/SubDivideClaim* (see above)

*/ToggleExplosions* (allows explosions to destroy blocks within a claim)

### Player Permissions

*/Trust [player]/all* (trusts another player to build and edit blocks)

*/Untrust [player]/all* (removes all trust levels from another player)

*/ContainerTrust [player]/all* (allows the player to open chests and other containers)

*/AccessTrust [player]/all* (allows the player to use redstone/alter block states such as levers, buttons etc)

*/TrustList* (displays all permission levels of a claim and the players who have been granted them)

### Misc commands

*/GivePet [player]* (give away an owned pet to another player by right-clicking)