Animation Alley

A promotional image of the Animation Alley Entrance.

**"***"Hang in there, Carl!"***"**
— **Joey Drew (recording)**

**Animation Alley** is a primary location in *Bendy and the Dark Revival*. It is introduced in Chapter 1 and spans a large area containing multiple rooms, beginning with a large room dedicated to the audio tour, and ending with the Pipeways.

## Background

The Animation Alley is the animation department at Joey Drew's Studios. It contains the drawing workareas, as well as the writing rooms, and an audio tour led visitors through it.

## Gameplay

### Animation Department Lobby

On Audrey's way to the Elevator, her way is blocked by a large abyss in the ground, which she cannot cross without the Flow ability. To the left of the abyss is the Animation Alley, which Audrey must travel through, in order to complete the objective "Find a way to cross the abyss".

### Animation Alley Entrance

The first room in the Animation Alley is called the Animation Alley Entrance and features two audio recordings as part of the guided tour. The audio recordings correspond with four windows in the room, each revealing a room filled with mannequins set up in a typical office setting. Beyond this room is a staircase leading downwards. At the base of this staircase is a gate. Behind this gate, Audrey can see Cartoon Bendy, playing with a train.

### Animation Alley Bendy's Room

Upon interacting with Bendy, a short cutscene plays and Bendy runs away, seemingly disappearing into an open grate found around the corner.

### Animation Alley Reception

To the left of this grate is a door with the words "Don't Knock" painted on a wood slab covering the window. To the left of the door is a sign on an easel which reads "No Visitors, Go Away". To the right of the door are five empty easels. After knocking on the door, a short cutscene plays, and Audrey is introduced to the Mad Artist.

### Animation Alley Utility Shaft

To the right of the door is a shaft. At the end of the shaft is a door, leading into a small room with another abyss. Audrey emerges in this room after following Porter down a pipe. To the right of this door is a vent shaft.

### Ink Demon's Lair/Animation Alley Back Entrance

At the end of the shaft is a locked gate. After breaking it, the the lights in the hall will turn off and the Ink Demon will begin talking to Audrey as she travels through the hallways and through a vent. The exit of the vent shaft leads down a staircase to another, larger shaft, marked by two hatches. At the end of this shaft is a lever, and upon interaction, begins a short cutscene that introduces the Ink Demon and ends Chapter 1.

### Animation Alley Workarea/Vents

After Chapter 2 begins, Audrey must find the Mad Artists' five pictures, while "on the run" from Ink Bendy. (Ink Bendy will not physically appear during this part of the game, so Audrey only needs to worry about him when she is explicitly told to hide.)

### Screening Room

The Screening Room is found at the end of a hallway on the other side of the Mad Artist's door, and features a large wall with benches facing it. Behind the benches is a platform containing a small room with multiple projectors. Part of the audio tour can be listened to here, and the Security Lock to the Writers Hall is opened with the code 235.

### Writers Room

Halfway down the Writers Hall, a sign reading "Come Say Hello" leads to the Writer's Room. In the Writer's Room, an audio log can be found, as well as a large crate. If the crate is opened, Slicer will escape and will attack Audrey at regular intervals throughout the remainder of game.

### Pipeways

The Pipeways start at the end of the Writers Hall, and continue down to a pipe leading back down to the Animation Alley Utility Shaft. Here, Audrey meets Porter and gains the Flow ability, allowing her to travel over the abyss next to the entrance to the Animation Alley.

## Trivia

* In one of the windows in the entrance, a mannequin is hanging. His name is Carl.
* Upon interacting with the larger locker outside the entrance, Striker will come out of the locker and attack Audrey. After being hit a few times, he retreats into the locker and disappears.

## Gallery

Striker attacking in the Animation Department Lobby."Hang in there, Carl!"The Screening Room, facing the projectors.