Factions

Big-brain communist apes
UASR:
The United Apex Systems Republic or UASR for short, is the predominant Apex state, having control of more systems and holding more military power than the NP would like to admit. Centered on the once Terran planet Kios, they control their territory with an iron hand, using their advanced and expansive military force the ADF, and the police-state of the Miniknog and CSS, to keep down civil disobedience an-
-BIG APE IS WATCHING-
-MOVE ALONG CITIZEN-

ARA:
The UASR agency tasked with research and development, the Apex Research Agency is a powerhouse of science and technology. Split into several divisions, or “Ministries *that focus on various directions of research, they are dedicated to improving the lives and security of the loyal Apex populace… Or so they say. Don’t tell anyone I said this, but they have put quite a bit of funding and effort into wild mystical goose chases. Take the “Wilxons” for example.*

Ministry of Truth:
Good. You found this page. If you’re wondering about the glitching, I had to use a special encryption method to keep this from Miniknog AIs.

The Ministry of Truth was Dissolved many years ago, and what used to be top secret, is now known about by perhaps two people, one being myself. It is absurd what lengths they went to to erase the evidence that this place even existed. I’m talking about shooting up a lab saying it was a rebel base, then shooting up the shooters saying they were turncoats. I can just see the look on the commander’s face when he realizes that he isn’t valued enough to know about this place.

As you can imagine, it is absurdly hard to find out any information about them, even just things like what science they explored, but I’ve got a theory. I believe they investigated the Adam paradox, looking in ancient ruins and such. I bet they found out something the Miniknog deemed too dangerous to escape into the outside world, and so they destroyed the division and killed everyone who knew a thing about it. Earlier I said that I guessed there was one other person who knows about this. That person is Big Ape.

Ministry of Life:
Unlike you might at first think, the Ministry of Life does not deal with residential research, but rather deals with genetic bioengineering. Their the ones who supposedly created the cure to Ape Flu, and though many Prasers would like believe that they created Ape Flu as a conspiracy, I can’t find any proof, so if they did then it must be more secret than the “Wilxsons”.

Anyways, if you ever see a horrifying mutant or uncannily perfect bananas, then that’s them.

Ministry of Happiness:
Probably the least interesting division of \*any\* government, so I’ll keep this short. They analyze the economy and census and such, and make policies and propaganda to steer the populace in the right direction. Though they certainly do a good job with deifying Big Ape.

Ministry of Defence:
Not actually the group in charge of defense, in reality they simply make weapons and security systems. While they aren’t particularly ambitious like many similar R&D groups, they make up for it with their competence, and have quite a few masterworks under their belt. Gotta respect skill and patience, even when it’s boring.

ADF:
One of the strongest militaries in the galaxy, the ADF is well known for the fact that they outclass almost every other military’s technologies and yet still have overwhelming numbers. It’s hard to come up with anything bad to say about the ADF, and that’s not just because they cover up almost every mistake they make. I guess they sheer absurdity of some of the militaries out there is all that is stopping them from conquering the universe.

ADF Naval Division:
Fleets of massive powerhouses of ships that are so geometrically complex that they are hard to look at. I’ve only seen them fight once, as few people are stupid enough to mess with the UASR, but these were Prasers so what can you expect. The Prasers pull off a brilliant ambush, isolating each of the ADF ships, and barrages start coming from a cleverly concealed destroyer. Despite the amazing tactics, within seconds a battlecruiser twice the size of the battlefield jumps to the location and releases a blast that tears through the entire Praser fleet. Not even the asteroid shield protecting the destroyer was enough to protect the fleet from a single blast from the battlecruiser. It is truly amazing that PRAS has held on this long.

ADF Armored Division:
The ADF’s armored division is notable for two things. One is their hover tanks. The hover tanks can plow through any terrain and weather, and a heavy railgun mounted atop them can blast through any cover. The other are their mechs, which have extreme mobility, being able to dash across buildings and deal fatal downwards blows on any vehicles below.

Oh sorry, that was the CSS I was thinking of. The only thing I know of having come from the armored division are those old mechs that look like bomber planes. I legitimately wonder if the armored division is just a money laundering scheme for the elites, as it serves literally no actual purpose.

ADF Infantry Division:
Nothing special when it comes to ground forces. Honestly I’m beginning to wonder if all that stuff I said about the ADF is entirely because of the navy. Anyways, they have forces similar to the USCM’s infantry division. Similar tech, budget, and xenophobic zeal. That’s really all I have to say about them.

Infiltrators:
There’s not much info about the Infiltrators. They seem to be one of the ADF groups with good tech even for Apex standards, and they use this tech for recon and sabotage. I can’t quite tell if the lack of info is because of their skill or their small size, but there are harrowing tales of run-ins with them, so probably the first.

The Titans:
A group of large corporations with government ties who are the source of a lot of international power. Each specifies with a specific field, and each have some sort of top secret interaction with the Miniknog.
Chronos Corp:
Biggest of the Titans in the UASR because they provided most of the research for the bioengineering half of the ape flu program, and are the reason that apex mutants exist. Despite this, they are fairly ill informed as they only work with normal sciences, and a decent chunk of them were killed in the cleanup of the ministry of truth.

Rhea Corp
A corporation who make a lot of subliminal messaging, make the thought extraction machines, and have a method of partially unlocking someones racial energy, making them into a super powered fighter.

Prometheus Corp
They made the Friends using ancient technology, effectively trapping the consciousnesses and powers of ancient guardians in hireable robotic servants. They are the largest of the Titans outside of the UASR primarily because they played such an instrumental role in ARK and are part of the reason that space anomalies show up (they messed with the command center of the Graveyard weapons). In UASR territory they are most notable for having made the design for the CSS drones.

Hyperion Corp
A Titan often used as mercenaries who make a lot of weapons like missiles and chemical weapons, but they aren’t large in the UASR.

Tethys Corp
A Titan dealing with a seemingly unimportant field when compared to the other Titans, they are actually a Titan that is pivotable in the UASR’s political power. Their invention of the pixel system revolutionized modern commerce, and they partnered with the Protectorate in the creation of pixel extraction and supply pods.

Atlas Corp
A Titan most notable for their work with the Infiltrator program, and they created a lot of the stealth technology used by them.

Oceanus Corp
A Titan who make cyberspace things, and are closely connected to the CSS cyberspace agency.
Miniknog:
There is an important distinction between the UASR and the Miniknog, which most people don’t understand. The UASR is a bit like a workhorse, and the Miniknog is its master. The ADF has no real authority compared to the CSS, the Miniknog’s police, despite its much higher numbers. The most accurate representation of a real “Miniknog” is a feudalist-like noble in charge of numerous high-tech soldiers and police. They are the ones behind the shadows, pulling strings from their exuberant mansions.

CSS Enforcers:
The main police force of the Miniknog. Go to any UASR city and you’ll see them walking the streets in their iconic white-blue armor and holding weapons without a shred of subtlety. Despite the fact that they serve a role of policemen and primarily deal with petty thieves, their power is probably more than the entire ADF. Really goes to show how much more the Miniknog is afraid of their populace than other nations.

Gulags:
Quite a horrid sight, the Gulags. Freezing planets filled to the brim with horrifically torturous cells and “Thought Reassignment Plants”. If you ever find yourself in one, know that unless there is a lucky Praser attack, you’re either leaving with several “revisions” to your brain, or in a body bag.

State:
Wine sipping nobility living out their lazy and hedonistic lives in outdated mansions. You’d think that they are the smartest and most scheming people in the UASR, but they are as brainwashed as the working class. If you are looking for the authors of the machiavellian assembly of the UASR, you’ll have to dig a little deeper.

Little State:
Where do I even start with these people? A hidden cabal of masterminds who are subject to almost as many conspiracy theories as actual conspiracies.
The extermination of the “Wilxsons”: them
The disastrous failure of the Parasprite project: them
The supernova at Beta Ceti: them
Those are the only things I know that they are behind, but there are many other theories. The ruin, ape flu, the false big ape, some even say that they created PRAS. Looking into them is nearly impossible because of how many fabricated rabbit holes exist out there.

Rich barbarians
A cabal of State elites who go around raiding planets for fun. They believe that everyone else is equivalent to animals, and the UASR hasn’t dealt with them because the members secretly hold a lot of polical power.

Gluttons:
Eat the people they raid, and fight using oversized cooking equipment as a phase of food preparation.

Prideful:
Have memetic armors and abilities that they use to make all nearby psychologically catatonic.

Lustful:
Believe in tons of eugenics, but try and use those beliefs to make multi-racial supersoldiers. That’s all I’ll say.

Rage-filled:
Masochists and sadists who torture their victims with simple but gruesome devices, using their extreme medical technology to keep them alive through it.

Greedy:
Gild their victims and add them to their hoards.

Envious:
Pretend to be their victims.

Slothful:
Just go around picking up the scraps of the other groups.

Ministry of Relations:
A ministry that was moved from the ARA. They are generally unimportant, besides their role in the Parasprite project.

CSS Counter-Terrorism Agency:
A CSS agency who are the people behind the citizen driven crime-fighting.

CSS Robotics Agency:
A CSS agency who works closely with Prometheus corp and make the Miniknog drones.

CSS Cyberspace Agency:
A CSS agency who deals with a lot of cyberspace things. They are somewhat similar to the Peacekeepers.

Glitched Agency:
Part of the Agency that got corrupted by the invaders, and now wreak havoc on cyberspace.

Moon Cult:
A cult who worship moons and their ghosts, like Erchius Ghosts and Penitent Altars.

Ironclad Apex:
An order of knightly Apex bounty hunters and vigilantes.

Republic of the Arts:
A mostly unrecognized state that split off from the Barbarians, who are really into art and are kind of obsessed with the High Art raiders.

Windweilders:
An order of bounty hunters with air wielding weapons.

Ice Survivors:
A sometimes unrecognized state consisting of Apex tribes who are somewhat like Inuit peoples.

PRAS:
A large state unrecognized by the UASR, they are notable for their tactics of converting cities into military bases, and their general lack of self sufficiency, seen by many of the UASR populace as zealot parasites, even if they aren’t nearly as bad as some propaganda makes them seem.

PPA:
A military consisting of recycled and hotwired ships used as a makeshift military with surprising force.

PPA Naval Division:
A bunch of civilian ships with weapons attached.

PPA Armored Division:
A division of mechs primarily made by outsourced penguin scientists.

PPA Infantry Division:
A bunch of soldiers who function a lot like a ww2 army.

PPA Security Division:
Counter-counter terrorism detectives and police.

PPA Information Division:
Spies and repurposed Miniknog drones.

Beret-wearing revolutionaries with surprisingly able strategy.

PRAS Comms Department:
Hijack Miniknog comms, and communicate between departments with PRASCAS.

PRAS Relations Department:
Young and ambitious revolutionaries whose seeming innocence makes many support the PRAS cause.

PRAS Command:
Utilitarian military elites, who though rife with corruption, are extremely true to their cause, which is enough to run an entire nation.

Justiceres:
An order of knightly vigilantes who often stoke the fires of riots

Refugest Pirates:
Refugests who raid UASR civilian ships for the “Greater Good”

Avian:
Religious mesoamerican birbs

Holy Empire of Kluex:
A religious military empire

Stargazers:
The leaders of the church, who use sentient crystals as energy sources

Avolite mages:
Mages who use the sentient crystals to fight

Purity guard:
Paladins and healers who use a special variant of Avolite

Stargazer Guards:
Holy warriors

Prophets:
Priest guys

High Prophets:
Fancy priest guys

Highest Prophets:
Extra-fancy priest guys

Order of Kluex:
Some priest warriors

Order of Klain:
A bunch of architects

Temple Builders:
Extra-religious architects

Sword of Uklela:
A Religious military

Light Infantry:
A bunch of unskilled fighters who win through numbers

Uklelan Guards:
Temple guards but they are under a different command

Armored Division:
Golem mechs

Warrior offices:
A bunch of groups of elite warriors

Valkyries:
Some super strong and religious warriors

Ravenguard:
Some commanders and priests in the army

Kluex’s will
Some berserker guys

Beasthunters:
Some guys who kill animals who they say are “false gods” (they’re just normal animals)

Order of Etli:
A bunch of science guys but they are religious

Cuckoos (avian tier 1 threat):
Some grounded civilians who betrayed their families and joined the Holy Empire

Grounded Peoples:
Heretics who live in isolated rustic villages, doing market stuff

Grounded Trader’s Guild:
Some traders who have flying boats

Grounded Pirate’s Guild:
Some pirates who have flying boats

Desert Bandits:
Some bandits who like deserts

Fire riders:
Some desert bandits who like incendiary weapons

Jungle Bandits:
Some bandits who like jungles

Jungle Guards:
Some warriors who protect jungles

Jungle Hunters:
Some unofficial beasthunters who live in jungles

Jungle Church:
Some neo-tribal hippies

Order of Stexa:
Some guys who took Walden to heart

Guardsmen:
An order of grounded warriors who go around protecting villages

Followers of the Phoenix:
Some religious guys who travel around space worshiping this big glowing birb

Phoenix Guard:
Some fire warriors who protect the phoenix

Phoenix infantry:
Some weak fire warriors who protect the phoenix

Vibrant Weavers:
An indigenous group who like colors and live in really colorful forests

Macaw army:
The vibrant weaver army

Jungle Weavers:
Some vibrant weavers who live in jungles

Dunewalkers:
An indigenous group of nomads who live in deserts, and were once far spread because of their connection to the seed ships.

Oasis Caretakers:
An indigenous group that lives in oases, and really like medicine

Oasis Guardians:
Some warriors who protect oases and have high regenerative abilities

Oasis Builders:
Some mages who can make healing pools

Pharaohs:
An indigenous group who have near-egyptian culture

Erchius Cardinals:
A cult that thinks that Erchius is like better Avolite
Judges:
Some unofficial religious people who really like killing “heretics”
Barbarians:
Judges who are extra barbaric and adorn themselves in skulls
Cloudborn:
An indigenous group who live in mountains and like artificial flyin using paper wings
Rocriders:
A group of warriors who fly on giant birds
Arctic Survivors:
A group of foragers who live in snowy environments and hunt like owls in snow
Ocean Survivors:
A group of foragers who live in the ocean and make floating villages on the ocean
Ironfeathered:
Some knightley vigilantes sourced from the guardsmen
Ironclad Heroes:
Ironfeathereds who use avolite armor with flying capabilities
Floran:
Carnivorous tribal plant people whose leaders can control plants
The Green Council:
A bunch of united tribes who are relatively peaceful
Turtle tribe:
A tribe who make armor out of turtle shells and live in marshy lands
Mask Tribe:
A tribe who wear masks in order to “appear” more like other races.
Monster Hunters:
A tribe of skilled warriors who really like hunting monsters
Leaf Tribe:
A tribe who live in giant trees and use the leaves for building materials.
Bone Tribe:
A tribe who work bones into structural abilities and armor
Reavers:
Super deadly savages who go from planet to planet consuming all life on them
Fearmongers:
Reavers who come in advance and inflict psychological damage on the populace
Reaver Symbiotes:
Reavers who are connected to giant flowers which give them super powers
Predators:
Reavers who hunt people
Outcasts:
Florans who for various reasons were exiled from the green council
Cannibals:
Florans who think that they shouldnt eat meat and instead they eat plants
Thorn Cannibals:
Cannibals who eat thorns in order to “atone”
Shamans:
Florans with nature wielding magic
Boreal Order:
Shamans who use boreal plants
Dark Order:
Shamans who use underground plants
Aquatic Order:
Shamans who use aquatic plants
Beast servants:
Outcasts who protect monsters
Floran Church:
A church who believe that plants are the highest of all organisms
Floran Weavers/Crafters:
A skilled and enigmatic faction of Florans who make intricate electronics from plants
Floran Scavengers:
Spacefaring Florans who construct ships and stations from stitched together ships
Human:
Normal humans with generic Sci-fi cultures
USS:
An industrial and political republic stumbling because its capital got anhillated
Architects:
A bunch of guys who like building with “magic”
Restructurers:
Some architects that use bulldozers and dynamite
USCM:
The military of the USS that is pretty dysfunctional
Outriders:
Some scouts and colony guards
Armored Division:
Some industrial mechs that now are mostly used for construction
Khanate:
Angry xenophobic human military empire
Crimson Horde:
The super angry army
Blood Church:
A sect split off from the Ocassus who worship themselves
Ocassus:
A xenophobic human cult/empire that worships humans and weapons they can use to do genocide
Sun Bringers:
Some warriors who are part of the Ocassus and they really like fire and stars and stuff
Church of Ruin:
A sect split off from the Ocassus that specifically worships the Ruin
Free Trade Groups:
A bunch of anarcho-capitalist traders and pirates
Nomads:
Some people who live in space and go between planets doing stuff
Lone Nomads:
Some mysterious people who live exclusively in space and have mysterious technology and beliefs
Pirate Guid:
A cartel criminals who attack things
Dark pirates:
Some stealthy pirates
Dread pirates:
Some insane pirates who like skulls too much
Lone Pirates:
Some criminals who use scrappy ships to murder people
Trader’s Guild:
Some traders idk
Homesteaders:
Some people who live simple lives on planets
Homestead protectors:
Some warriors who protect Homesteaders
Corporate Factions:
Some corporations with a lot of power because they make weapons and a lot of people use weapons
Rotik:
Some people who sell intricate electrical weapons, especially spears
Shade Co:
Some people who sell stealthy fire weapons, especially daggers, and can be hired as a private military.
Hylotl:
Japanese frog people with three eyes
Hylos:
Japan but underwater
Hylos Military:
A high-tech honor-bound army with ships that look like fish
HUSP:
A communist political party with direct backing from the UASR
Hylotl Shogunate:
A once great empire that has mostly faded away because of Florian reavers
Kabuto:
A military who have fish-like ships made from paper and wood
Daimyo:
Some medieval Japanese noblepeople
Neo Mercenaries:
Some high tech mercenaries
Order of the Divern:
Buddhism but they really like lily pads and giant flying fish dragons
Neo Order:
Dubstep enthusiast buddhists
Stormriders:
Some pirates who ride flying ships in gas giants and use electrical weapons
High Artist Raiders:
Some raiders who try to make “true art” and steal stuff to do so
Wavecrash Raiders:
Some raiders who use water weapons
Lethia:
A really big corporation that makes tons of stuff and may be doing some suspicious stuff
Glitch:
Medieval robot people
Confederated Glitchian Republic:
A nice medieval republic
Confederate Lords:
Some lords who like the republic
Confederate Army:
A nice army I guess
Barony:
A notable barony who got the glitch artifact at some point
Shining Knights:
Some knight police
Holy Glitchian Empire:
An “evil” medieval empire who think that a guy who died a while ago should have been king
Loyalist Lords:
Some lords who like the empire, notably including a guy who makes zombies called Cruxthralls
Loyalist Army:
An “evil” army
Church of the Creator:
An “evil” church who worship some mysterious guy who made some robots a long time ago
Lords of Magus:
A bunch of robot wizards
Dark Magus:
A bunch of evil robot wizards
Rainbow Rogues:
Some super expressive rainbow clad vigilantes
All-seeing Crusaders:
A bunch of religious guys who worship eyes
Runewrath Heroes:
Some vigilante heroes who have ancient weapons
Outlaw Order:
Some outlawed but good robots
Novakid:
Glowing gas cowboys with symbols on their faces
Nova Systems:
A wild west nation
Bonesaws:
Some bandits who like fire and skulls, and are notable for their status as a group of legendary raiders
Nova Mercs:
A bunch of fancy mercenary groups
Chronodeads:
People who can stop time on physical things, and look like skeletons
Starknights:
A religious group of mercenaries who harness the power of mysterious relics seemingly made from essence
Blue Starmages:
Mages who cause explosions
Red Starmages:
Mages who cause areas of damage
Black Starmages:
Mages who sap energy
Crystal Outlaws:
A group of Novakids who tried to become crystalix, and are now their own thing
Deep space outlaws:
Dreaded outlaws from interstellar space with mysterious motives and weapons
Far system outlaws:
Enigmatic outlaws who come from systems where logic begins to break down
Pastline outlaws:
Outlaws who can accelerate time on physical things, they use old fashioned things.
Mercenary outlaws:
A group of outlaws who work for the Republic
Electric Outlaws:
Some electric wielding outlaws
Organic Outlaws:
Outlaws who tried to be organic but became their own thing
Red blaze Outlaws:
Wid outlaws who live on the edge and determine their actions through chance and luck.
Sunfire Outlaws:
Unrelenting fire wielding outlaws who are extremely powerful
Golden Outlaws:
Eccentric outlaws who gild everything they come across
Thrustercore Outlaws:
Outlaws who use stolen thruster cores to make their stuff, and worship Erchius
Greeble Outlaws:
Outlaws who just really really like Greebles
Steampunk cat people who worship steam and make ziggurats out of boilers
Astro Traders:
Enigmatic gray-skinned people with blue cysts where sensory organs would be. They really like trading and their race’s only official government is a company they made.
Midnight Deltans:
Deltans who live in interstellar space and hold the memories of when they were the ice wielding ancient race. They consume people in order to make structural materials.
Anatomons:
Prototype humans made by the Sarcis. Their bodies are skinless and grotesque.
Ice Yetis:
A race of cyclops yetis who live on ice planets and live like ice age humans
Lagoon Monsters:
Ugly amphibious monsters that resemble the Gillman. They live in wicker huts among the giant trees on bog planets.
Creeplings:
A race of unnerving leathery aliens hailing from alien planets, but who live on ocean and beach planets. They eat through exsanguination and worship constellations.
Symbiotes:
Little green squid things that attach to people’s heads and take control of their bodies. They make mutant creations by stitching together bodies they have taken over, and said creations will sometimes be massive.
Icemoulds:
People made from ice who were brought to life by the ice lords. They are very defensive and adept in ice magic.
Toxic Infected:
People whose brains have been taken over by a pathogen. The pathogen is the actual Poison mould, but the people are the once’s who are moulded.
Lightningmoulds:
People made from a glassy material in which lightning is stored. They are pretty much just humanoid lava lamps or humanoid tesla lamps
Fire Knights:
Knights made from fire inside a metal armor shell
Ice lords:
Powerful mages made from icicles, resembling queens.
Bloated lords:
People infected with a powerful magical virus, bloating and mutating them, resembling rooks (but really grotesquely)
Lightning lords:
A warrior people whose bodies consist of stone carved pieces held apart be pure energy. The resemble knights because of their totemic and often bird or horse-like head.
Fire Lords:
Powerful mages made from living fire from which magma tendrils emerge and form an armored body. They resemble kings because of the crests they frequently have.
Slimers
Glowslimers
Grubs
Fenerox
Agarans
Shadows
Penguins
Apianam
Crystalix
Foundries
Bedouins
Ice Survivalists
Bandit Guild

Ancients:
Long dead gas people