The Various Techniques

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Note That This Page Will Alway Be Ongoing Assuming New Techniques Are Found, Also we only list useful/working techniques.

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The Various Techniques And ''Books'' which regroups More Techniques, This Section Of The Wiki Is Strictly For The Techniques Of SHSD. we talking about slashing techniques, patterns, aproaches etc, not litteral skills like chi kick or shunpo.

## Single-Techniques

we'il list techniques that first are in no books Or aren't part of a particular style but rather are single techniques or patterns. then after we'Il talk about the books.

### Dance Of The Pillar Blades.

A technique that result in a series of i pattern ending with a retreating flash step (one slash on/toward the opponent four slashes away from your opponent) used by kokujin, discovered by ?.

### An Eagle First Flight.

An Aerial Aproach that consist on one slash upward to the sky and then flying toward the direction of your opponent, then landing with a slash down however imediatly instant launching after the landing, Used By Mishiriven(momoe)

### Flash Steps

Shujinko technique, consist of a / launch with some left and right slashes as a juggle, some also slash away from their opponent after finishing the technique, which result in a retreating flash step.

### Shadow Steps

A flying mindgame which consist of flying in and out of opponent range ending with a launch or a smoke bomb landing+roll.

### Flying Invocation:

Made by Shujinko, this Balanced Stance/Light Stance move consists of a long slash and an uppercut (or ‘launch slash’) following immediately afterward. Works best when far away.

### Cross Blade:

Drawing an X with two slashes from the ground up. Works best when close to the enemy.

### Cross Juggle:

Works the same as Cross Blade. Juggle after the enemy is in the air (from cross blade or Flying Invocation.)

### Flash Strike:

a rapid back-and-forth slash, used after they fall (preferably from the Cross Juggle or Cross Blade.)

### Black Moth.

A unique downslash which allow you to attack faster (And possibly deal more dmg) start the slash from the top of your head down to your feets, and see the result!

### Inverted V:

Basically slashing in a way that combine two lines (basically an ^)to make a inverted v, popular amongst new and old light stancers

### The V:

Two Slashes Combined to make a V, Useful but take good pratice, popular amongst new and old light stancers.

### The Triangles:

combining three slashes in a way that form a triangle, doing the same but inversed make a inverted triangle.

### Kingblackstar1 Triangles:

A unique variation of the triangles, it is three slashes forming a slightly off-shaped triangle, can be use to catch smoke bombs for juggling and for quick chi skills.

Reflection Strikes: RS are basically Back and forth / slashes, you can do them from both side which lead to another technique.

Mirrored Strikes:Basically combining both RS into a X like pattern, basically you use RS twice one side, and twice the other side.

Demi Circles:This technique consist of doing a C (Make it so the C is facing away from the opponent) it can be used as a juggle but it's better as a simple, but useful launching technique.

## Books

The So Said Books Are A List Grouping Up Multiple Techniques Of A Particular Style. An Good Example Would Be The Book Of Shadows (naru/chronos style)

### The Book Of Precision

a list of techniques that work in light but work best for the stance it was created for:Balanced.

Created By Yuuta And Dojukan(Mostly yuuta)

### Dance:Lightning Quick Execution.

A Technique which consist of 5 VERY QUICKLY done, Unique Instant Slashes Which End With a Crit, The Technique Can Kill if done perfectly which relate to the name. discovered by dojukan

(More To be Added)

### Illusionary Slash.

note: this is reaction based

the illusionary slash is a technique that has two variations depending on if you use it in light or in bal, it consist of one step foward one slash away from the opponent into a instant slash toward your opponent, which end with a retreating flash step(For bal stance)

While for light stance it consist of one step foward one slash away from your opponent, one instant slash toward your opponent, two more instant slashes, into a retreating flash steps. the name ''illusionary slash'' is a reference to how this technique bait mistakes and bad reactions by faking a slash toward at first (which is why you step foward once) which allow you to punish said actions. -discovered by dojukan

### The Three Critical Points.

A technique that consist of striking the three critical part of a player (legs chest and head)

The first slash is a launch that strike the legs, you then slash throught your opponent chest with a / slash

you then strike the head with a retreating flash steps.

This is for light stance, the bal stance variation require a slash throught your foe legs, a Cross Chop (A X pattern but in bal) throught the chest, and a downslash or a crit on your opponent head, or a retreating ''flying'' slash. (see technique below) -discovered by yuuta

### Retreating Flying Slash.

a retreating flying slash is the first half of the cross chop, except away from your opponent, made to catch attackers off guard and to reset ''neutral'' (aka move away from your opponent and reset the neutral position)-used by both yuuta and loneswordman

### Art Of The Swordmanship:Two Dances.

There's two variations depending on if you use light or bal. the light version require you to make a U Slash which end with a single black moth. The bal version require you to make a X which end with a L slash. -discovered by dojukan and yoshinori

### Reverse Dance:Room

The ''room'' slash is basically creating a so called ''room of slashes'' which mean Permanently Doing a perfect X. Work better in bal than in light. -discovered by dojukan

### Invocation:Dance Of Execution.

Combine lightning quick execution, reverse dance:room and retreating flying slash into a combo. -discovered and used by yuuta and dojukan

## Book Of Illusions.

A series of techniques that consist of ''illusionary'' techniques/slashes or ''mindgames'' book created and used by Zetsu, work only in light.

### Dancing Within The Air:

This Technique is a series of slash that Look perfect and imposible to counter, the illusion there is you're doing a triangle except you delay certain hits and end with a instant launch, which make it look like a different pattern, which fake the idea of it being new and ''perfect'' this technique is one of the simplest, yet still has its uses.

### Ilusionary Movements:

this technique is a simple mindgame, which require you to simply run left and right, this technique look like a simple bait which is to run left and right then slash, so everyone or almost will aproach you for doing running left and right on a short distance, what they don't know is you won't be slashing, until they've gave up their position and are now where you want them to be. require a lot of reaction. don't forget to (Sometimes)mix this technique up with the slash version, in which you run back and forth on a short distance but end up instantly launching/attacking your opponent when they doesn't expect it.

### The Flow Of Time Within:

a weird pattern we can't really explain, it's a X combined with some kind of fluid dance movements, which require you to strike throught your opponent at precise angles and level of speed, if done perfectly this technique cannot be escaped. (althought we've never seen anyone master it.) the illusion here is the technique look delusional, as in: it look stupidly made and it seem easy to counter, yet as soon as you make a movement this technique (If well done) will drain your health pretty quickly.

### Instantaneous Movements:

A technique that include fake attacks which lead to punishes if the opponent react to it. (The entierety of zetsu style has a lot of reaction-based techniques)

it start with a slash up then instantly toward the opponent but at the last moment you imediatly slash away from the opponent (not too far so you can react if they attack)then weither they react with a roll or a slash, instant launch them if they roll, slash throught them if they attack, and start a juggle (if possible, dont over-extend), if they doesn't roll or attack, and instead have predicted the bait and decide to smoke bomb or try to punish you with some very quick actions, or even just doesn't move, slash away from the opponent, unless they stand still, in which you can go over then behind them and possibly try and juggle, but this is risky. this is an aproach, and not a ''juggle'' the name instantaneous movements refer to how quickly zetsu moved which seemed like he was instantly reacting to anything. (which is a illusion in itself)

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### As Flawless As The Ocean.

This technique is a L pattern that MUST be done with atleast as little mistakes as possible, as the name imply.

you slash toward the opponent, up, down, and repeat. this juggle cover good distance horizontally but not so much vertically, althought this technique let you react decently quickly, you want to know when to retreat, the technique itself was used by zetsu during the aka-vs-aoi war, he pushed back aka ryu players (Live not ai) with the said juggle and has proven its use in many duels, the illusion in this one is that the technique look more fragile than it really is.

### World Of Illusions:

combine all the previous moves (With the exception of the flow of time within)in a combo.

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note:many pages from the book of illusions were lost throughout the years,we've only listed what has been recovered, althought we're aware that some pages are missing we have no idea's how many and how to find them. we apologies.

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## Art Of The White Wings

The ''Art Of The White Wings'' is  a strange ...Scroll

that regroup a weird set of techniques, Based on ''

flying, flying aproaches, and aerial prowess''

This can be considered a ''book'' the ''Art Of The White Wings'' is vague so might not really be understood, most of the techniques are outdated, and so will be listed if outdated or not. this style is purely for light stancing.

-''book'' created by Osyris

### Angelic Flight:

This technique start with a slash up then toward your opponent, then slash again while you're still in the air to get behind your opponent, now follow up with whatever you want. This technique is a simple aproach. (Working)

### Prodigy From The Sky:

a simple launch slash followed by a ^ but in mid air, still work nowaday as a juggle, just require insane timing. (semi-working)

### Sky Cutter:

A Launch Up followed by two / slash back and forth while still ind mid air, can be used as a juggle. (working)

### Wings Arrow:

A launch up followed by two horizontal slash mid air, hard to pull off, the slash is kind of shaped like a arrow. (Semi-working)

### Hero Emblem:

a square like pattern that is almost imposible to pull off. (outdated)

## **Scroll Of Storms**

The scroll of storms is the name given to a unamed list of techniques that are kind of.. strange. the techniques of this list go in two sections, Offensive and defensives. offense mean attacking/juggling.

defensives mean dodging or countering an attack.

### Offensives Techniques

**Quick Succession Of Attacks:** this technique consist of flying invocation into a succession of -/ attacks, finishing with a black moth. succession translate to following up quickly a technique with more techniques.

**Room:** the player create a ''room'' of slashes that he has full control on, the technique itself is basically a bunch of quick triangles leading up to more triangles. repeat for the desired amount of time or until it stop working. lead into the technique below.

**Room Shatter:** shatter mean ''shattering'' the room, which translate to Stoping the triangle and retreating with aerial slashes. OR launch then crit and retreat. this is used when the technique room stop working.

**Mitsuo Hope: This is a arrow-shaped slash launch up then do a ^ on top of the line So that it look like a arrow, this is not a recomended way of juggling (Althought it work fairly well) but it's a quick kill option or a fancy follow up to a launching technique (since juggling doesn't alway work) the name mitsuo hope refer to the fact mitsuo in the story is a archer who use arrows to fight and can also stab someone with a arrow, the name mitsuo hope imply that mitsuo help you from the heaven so you can pull off a arrow strike out of no where.**

The **16 Needles Strikes: WARNING:This technique require insane reaction and a lot of slashing speed (not speed as in the stats but as in how fast you can slash)**

The 16 needles strikes is a combo technique that start with a launch, then another once the opponent smoke bomb, then you slash back and forth 5 times as fast as you humanly can, you then catch your opponent option with thief and follow up with a crit once, and 5 black moths we're now at 11 hits, after that read your opponent option and chi kick them away, then slash to them as quickly as you can so you can close the gap between you and your opponent, juggle them with a three hit combo called ''Three steps Execution'' which is basically a launch and two back and forth slashes we're at 14 hits, finally catch your opponent option one last time and do a double crit. If done successfully the entire combo will either kill a opponent or reduce their HP to 100 if not lower, this technique is hard to pull off but is possible, we have no idea who this scroll of storms nor this technique come from, but the first player we've seen use the 16 needles strikes is xxghostxx

### Defensives Techniques

**Room: Defense.** The ''room defense'' technique is a technique that use the triangles juggle (the technique ''room'') As a defensives option. if someone attack you use the room triangles for a few seconds then retreat.

**The 3 Needles Strikes:** A Variant of the sixteen needle strikes used to retreat, Launch, launch retreat via flying invocation (or an aerial prowess) still require insane slashing speed.

More Techniques Coming Soon