Khuhedga

The Khuhedga is the generic name for Avaarga's children, the giants. In Gazar, giants are colossal and powerful nature spirits.

## Khuhedga

*Huge Giant, Neutral Good*

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AC: 16 (natural armor)

HP: 208 (16d12+96)

Speed: 40 feet

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Ability Scores
 +6

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**Saving Throws:** Strength +12, Constitution +12, Wisdom +10

**Damage Resistances:** Fire, Cold, Thunder, Lightning, Poison

**Condition Immunities:** Poisoned, Charmed, Frightened, Petrified

**Senses:** Lifesense 1,000 feet, passive perception 20

**Languages:** Common, Giant, Draconic, Beast

**Challenge:** 15

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**Giant Magic:** When the Khuhedga casts a spell that targets an area, that area is doubled.

**Giant Size:** The Khuhedga can change its size category as a bonus action, in any form.

**Environmental Healing:** The Khuhedga is empowered by nature. While in direct contact with any natural material like uncut stone, grass, water, etc, the Khuhedga regains 20 hit points at the start of each of its turns.

**Natural Form:** The Khuhedga can magically polymorph into the form of a natural formation (such as a tree, rock, or pile of snow) or any beast. When it does so, it retains all of its stats and abilities.

* **Natural Form:** The Khuhedga takes on the form of a natural formation of its choice. While in a natural form, the Khuhedga is resistant to all damage, blinded, and restrained. It is also indistinguishable from a natural formation.
* **Beast Form:** The Khuhedga takes on the form of a beast of its choice. While in a beast form, it takes on the shape, appearance, special abilities, movement speeds, and If the Khuhedga becomes Huge while in a beast form, all of its natural attacks deal an extra 2d8 damage and it gains a special ability depending on the features of the chosen beast.

INNATE SPELLCASTING (+12 to hit, save DC 20)

The Khuhedga can innately cast the following spells, requiring no material components.

At Will: Any Druid spell of 3rd level or lower.

5/day: Any Druid spell of 5th level or lower.

3/day: Any Druid spell of 8th level or lower.

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ACTIONS

**Multiattack:** The Khuhedga makes two Worldbending attacks or makes two natural attacks, or casts two spells.

**Worldbending:** +12 (4d8 thunder, lightning, cold, fire, or bludgeoning damage, range 60 feet)

**Natural Attacks:** +12 (depends on the beast)

**Stomp:** +12 (2d12+6 bludgeoning)

LEGENDARY ACTIONS

The Khuhedga has 3 legendary actions, which it may expend at the end of another creature's turn. It regains all expended actions at the start of its turn.

**Stomp:** The Khuhedga makes a stomp attack.

**Call the Elements:** The Khuhedga makes a Worldbending attack.

**Buffeting Wings (costs 2 actions):** Every creature in a 60 foot cone in front of the Khuhedga must make a strength save (DC 20), taking 5d8 bludgeoning damage on being knocked prone on a failed save and taking half as much damage on a success. This ability can only be used in the form of a beast with a flying speed while Huge.

**Summon Allies (1/day):** The Khuhedga magically summons up to five Elementals, Beasts, or Plants, with a combined CR of 10 or less.