recursal/Fanatic-Fandom huggingface dataset:
Birthday Blowup

> *"Beat this crazy celebratory variation of Cannons Away by EnderallyGolem to earn a handful of gauntlets!"*
> ― Travel Log description
>
>

## Level

### Objective 2

Zombies reaching your house won't result in a loss

**Birthday Blowup** is one of the Second Creator Contest levels in Timeless Avenue made by EnderallyGolem in *Alternate UniverZ*. In this extraordinary Cannons Away minigame, Seagull Zombies flying in a fixed patterns have decided not to be involved in your target pratice, instead there are multiple different threats. Including they who will try to sabotage your very defense. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:** ' drops 50 Sun if defeated within 20 seconds.

## Gallery

N/A

* Adventure
* Holiday
* Others
Bulb Bowling

**Bulb Bowling** is the minigame exclusive to Big Wave Beach in *Alternate Univerz*. It is based on the Wall-nut Bowling mini-game from Plants vs. Zombies and an obtainable plant called the Bowling Bulb. There are four types of bulbs (Turquoise, Blue, Orange, and Energized), which deal different damage. Additionally, the turquoise bulb now freezes zombies on impact. The player must attack the zombies by using the bulbs, placing it behind the sign which shows a struck out bowling ball, and rolling it towards the zombies. The bulbs will ricochet when they hit a zombie.

## All Bulb Bowling levels

 BWBX-V\*
\* Has one or more additional objectives.

* Adventure
* Holiday
* Others
Aloe

*Aloes heal injured plants to their immediate right.*

### Special

Upon planting, overheals all plants in a 3x3 area around him, restoring all their base health and adding a x1.5 bonus percentage

### Price from shop

20

**Aloe likes to soothe. He likes to alleviate, he likes to restore, he likes to mend. But don't ask him to revive. He's touchy about revival.**

**Aloe** is a Timeless Avenue gauntlet plant in *Alternate UniverZ*. Upon being planted, Aloe will spread his soothing elixir, restoring the health of all plants in a 3x3 area, as well as increasing their health by 1.5x as a bonus. Furthermore, every now and then (usually when the target starts having their health depleted), Aloe will heal the plant on the tile in front of him on his immediate right, restoring their health by up to his healing value.

## Almanac entry

**Aloe**

SUN COST: 100

RECHARGE: 45

TOUGHNESS: 300

HEAL AMOUNT: 500

HEAL COOLDOWN: 3

RANGE: Close

Aloes heal injured plants to their immediate right.
Special: upon planting it overheals all plants in a 3x3 area around him, restoring all their base health and adding a x1.5 bonus percentage

Aloe likes to soothe. He likes to alleviate, he likes to restore, he likes to mend. But don't ask him to revive. He's touchy about revival.

## Plant Food effect

When given Plant Food, Aloe will once again spread his soothing elixir in a 3x3 area around himself, restoring all health of plants in the area and increasing their health by 1.5x as a bonus.

## Strategies

Aloe is a healing plant that works well with defensive plants such as Wall-nut, Tall-nut, Endurian and more, and his ability upon planting is highly beneficial as well, increasing the defense of plants by quite a fair amount. However, due to his placement scheme, he limits the offensive power of the player a bit, preventing plants like Snapdragon and Phat Beet from dealing major damage, unless Pumpkin is somehow avaliable to protect said plants. Pumpkin, however, does improve his utility, due to taking the same tile as another important offensive plant. Also, be aware that Aloe heals plants at a certain rate, which means that huge waves of zombies can rip through your defenses if they are not handled carefully.

## Balance Changes

### Version 1.6.2

* Recharge: 15s -> 45s
* Now overheals all plants in a 3x3 area by 150% on planting
	+ Dev Note: Ahh, Aloe - the black sheep of the Timeless Avenue. This rework originates from a certain controversial mod, but it's a rework I actually adore. Hope you like it too!
DAX-VII

## **DAX-VII: Minutes 'till Doomsday**

**DAX-VII**, also known as **Minutes 'till Doomsday**, is the seventh extra level of Dark Ages in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: Huh, I thought those graves are only spawned by Reanimators!

Penny: Those seem to be a special kind of graves, user Dave.

Penny: I analyzed their structures to find their properties.

Penny: And it seems like those graves take more time to start spawning zombies, but they spawn them much faster.

Crazy Dave: Oh no! A crawling time bomb!

## Tips

* The Summoning Tombs in this level are different to normal Summoning Tombs, only spawning Plagued Peasants after the first flag, but doing so in a much more rapid rate. With the mold colonies in play and their sturdier toughness, trying to destroy them quickly is not the best play. Instead, as the Camel Zombies and Shield Zombies appear as well, piercing plants such as Laser Bean or Fume-shroom will be much more effective.
* The Reanimator Zombies will be relentless in this level, spawning even more Plagued Peasants to engulf your plants in crowds, as well as Necromancy ambushes spawning even more of them, shielding the few Dark Ages Gargantuars in the level. Hence, aside from your piercing plants, heavy plants like Coconut Cannon or Citron will be useful as well. The newly received Inferno can also be quite useful, being able to push back zombies, as well as defeating Reanimator Zombies without letting them drop their Summoning Tombs, reducing the number of Plagued Peasants overall.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:**     are randomly replaced with    .

' signifies that the Camels carry 4 signs instead of 3

## Gallery

N/A

* Adventure
* Holiday
* Others
BB-VIII

> *"The Magicians had enough. Face the wrath of the Arch-Magician!"*
> ― Travel Log description
>
>

## **BB-VIII: Might & Magic**

**BB-VIII**, also known as **Might & Magic**, is the eighth and final level of the Birthday Bashers quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: Ooh! It's one of those miniboss fights again!

Crazy Dave: Looks like that magician hit himself with some magic!

Crazy Dave: Oh well, let's see what he can pull off!

Crazy Dave: Wait...

Crazy Dave: If he's a big magician...

Crazy Dave: Does that mean he makes HUGE BALLOONS?!?!

Penny: No.

Crazy Dave: Oh come on!

(After the player picks up the money bag)

Penny: That is it, we are done, no more birthdays.

Crazy Dave: Aw, but I have something to say to you!

Penny: Hm?

Crazy Dave: Happy birthday!

Penny: Oh... It's my birthday all along?

Crazy Dave: Well, no, but it's a birthday timeline! It's anyone and everyone's birthday everyday!

Penny: Ah, still, how nice of you.

Penny: I guess in that case, happy birthday to you too!

Crazy Dave: Yay! And happy birthday to you too, neighbor!

Penny: Now, with that done, let's move on.

Crazy Dave: Aw, I thought I convinced you to stay!

Penny: Having a party is nice, but it would be nicer if we don't have to be wary of zombies.

Crazy Dave: Well, I guess you're right. Until then!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
Banana Launcher

*Banana Launchers can fire explosive bananas at any tile on the lawn.*

**It's important to avoid stereotyping as much as possible. Stereotypes are often flat-out wrong. And also hurtful. But honestly ... Banana Launcher is TOTALLY bananas.**

**Banana Launcher** is the third plant available in Big Wave Beach Extra in *Alternate UniverZ*. They are able to launch exploding bananas to any tile on the lawn the player aims them at. After firing, Banana Launcher have to recharge for 25 seconds before he can fire again.

Banana Launcher is unlocked after beating BWBX-VI.

## Almanac entry

**Banana Launcher**

SUN COST: 500

RECHARGE: 30

TOUGHNESS: 300

DAMAGE: 1100

SHOT COOLDOWN: 25

AREA: 3x1

Banana Launchers can fire explosive bananas at any tile on the lawn.
Usage: tap to arm, tap on target tile to fire
Range: anywhere on lawn
Special: on impact, explodes in small area

It's important to avoid stereotyping as much as possible. Stereotypes are often flat-out wrong. And also hurtful. But honestly ... Banana Launcher is TOTALLY bananas.

## Plant Food effect

When given Plant Food, Banana Launcher launches four explosive bananas at random targets on the lawn, then recharge.

## Strategies

Compared to other controllable plants, Banana Launcher is special in that the player is given the freedom to launch his payload on any tile on the screen, regardless of any possible obstruction between the plant and the designated position, similar to Boom Balloon Flower and Holly Barrier. This makes Banana Launcher excellent for eliminating high threat targets such as Imp Cannons, Zombie Kings and Imp Porters that would normally be heavily protected.

In Big Wave Beach, Banana Launcher can be used as an improvised countermeasure against Octo Zombies and Fisherman Zombies. Not only is it capable of neutralizing them before they can do anything, Banana Launcher can also kill them in one hit. As a bonus it can also be used to free three plants from octopus in case an Octopus Zombie happens to bind too many plants.

Like other board range manual plants, Banana Launcher is an excellent choice to snipe out dangerous threats or a group of zombies. Though compares to other similar plants, it does better in sniping high health threats like Mecha-Football Zombie, Lucky Zcorpion Imp thanks to its high damage and worse against low health threats like Breakdancer Zombie, Boombox Zombie due to its shot recharge.

Another strategy is to use Banana Launcher with plants that can clump zombies together: Sweet Potato, Chard Guard, Hurrikale and Thyme Warp are all capable of funneling or clumping the horde together, which allows Banana Launcher to hit more enemies.
AE-IX

## **AE-IX: Necromancer's Army**

**AE-IX**, also known as **Necromancer's Army**, is the ninth and second to last main level of Ancient Egypt in *Alternate UniverZ*. After completing this level, the player receives a Note.

## Dialogue

(At the start of the level)

Crazy Dave: Egyptians believe in afterlife, right?

Crazy Dave: Well, you better start believing that too!

Penny: The zombies decided to start a ritual, reviving the undead from the ground.

Crazy Dave: You'd think you'd get normal humans that way, but that's not how it goes I guess.

(After the player picks up the note)

Penny: These hieroglyphs actually explain how to defeat plants and get the brains.

Penny: Fortunately, zombies can't read.

Crazy Dave: Neither can I!

## Tips

* The newly obtained Snow Pea chills zombies with icy peas, slowing them down. In addition to that, the chilling also extinguishes Explorer Zombie's torch. Using Snow Peas will be very beneficial as the stalling can buy time to counter zombie waves more efficiently, though it is recommended to use another attacker alongside Snow Pea, like Bloomerang.
* As the penultimate level of Ancient Egypt, you will face a special gimmick exclusive to this level: Every flag wave, Mummy Zombies will rise out of tombstones, alongside with more tombstones being spawned on the lawn. Tomb Raiser Zombies can spawn the tombstones close to your defenses, making them extra threatening in this level. Be sure to take care of them as quick as possible.
* Camel Zombies and Pharaoh Zombies could be quite threatening with the tombstones shielding them, but they don't appear very often in the level, so you should be fine against them.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

' signifies that the Camels carry 4 signs instead of 3

## Gallery

N/A

* Adventure
* Holiday
* Others
Ciudades eyropeas por población

Este es el listado de las ciudades mas importantes con mas de 1.000.000 de habitantes de Eyropa por población:

Este es el listado de las ciudades mas importantes entre 1.000.000 y 100.000 habitantes de Eyropa por población:

Este es el listado de las ciudades mas importantes de menos de 100.000 habitantes de Eyropa por población:
AE-III

## **AE-III: Tomb Block**

**AE-III**, also known as **Tomb Block**, is the third level of Ancient Egypt in *Alternate UniverZ*. It acts as an introduction to the Tomb Raiser Zombie. After completing this level, the player receives Bloomerang.

## Update history

### Update 1.3.1

* Camel Zombies removed.
* Tomb Raiser Zombie was introduced this level.

## Dialogue

(At the start of the level)

Crazy Dave: The zombies' abilities had always made sense, you know.

Crazy Dave: Football Zombies charged at your plants, Pogo Zombies jumped over plants...

Crazy Dave: Well, that isn't the case anymore. You see that Ra Zombie, right?

Crazy Dave: Well, this new Zombie is not any better!

## Tips

* Tomb Raiser Zombies can summon tombstones frequently, and so using Peashooters to defend only will be quite tough. Fortunately, Cabbage-pult can lob cabbages above the tombstones to kill them before things get disastrous.
* Aside from these new threats, the level doesn't have any other hazards, so you shouldn't have a problem beating it.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

### New

This is what happens when a 6 years old plays (literally)By Lololol66
### Old

Level completed by AlkaliManOG (Pre-1.3.1)
* Adventure
* Holiday
* Others
Action-Reaction

> *"Jetpacks have breached into the Dark Ages, and you only get a handful of Cabbage-pults and Peanuts to beat them. Do your best, and don't forget the Jesters..."*
> ― Travel Log description
>
>

## Rewards

### Replaying

Same as before

**Action-Reaction** is an extra quest of Dark Ages in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:**     are randomly replaced with    .

## Gallery

Plants vs. Zombies AltverZ Part 39 - Action Reaction-2
(By Milesprower2)By SmileFTW
* Adventure
* Holiday
* Others
DAX-X

## **DAX-X: Hellspawn Sector**

**DAX-X**, also known as **Hellspawn Sector**, is the ultimate finale of Dark Ages in *Alternate UniverZ*. After completing this level, the player receives the Dark Ages Trophy.

## Dialogue

(After the player picks up the Dark Ages Trophy)

Crazy Dave: And with that, we conquered the Dark Ages!

Crazy Dave: To be honest, as much as I hate nighttime, I can't say no to these shrooms!

Crazy Dave: Do you think there will be any more nighttime eras?

Penny: Well, actually, you're the one who suggested that we should arrive at night.

Penny: So it's your choice, user Dave, it could be the next era if you want it to.

Crazy Dave: Nah, I don't like nighttime that much.

Crazy Dave: But I wouldn't mind another one in the future!

## Tips

* The final level of Dark Ages includes a ghastly three-flagger level, with Necromancy ambushes powering over your defenses with tombstones constantly advancing closer, crowds of Reanimator Zombies, Wizard Zombies and Zombie Kings assisting zombies with various methods, and quite some Dark Ages Gargantuars wreaking havoc on your plants. Summoning Tombs may also appear by themselves in the level. With the lack of sun early on, using your Puff-shrooms to their fullest potential will be key, and for the ensuing heavier waves with Nocturnal Curse ambushes to boot, bring your best plants for the job, while preparing for any sudden appearing tombstones to avoid getting caught off guard.
* Grave Buster is a useful plant here, as the tombstones may overwhelm you if left unattended to. Piercing plants such as Bloomerang, Laser Bean and Fume-shroom will also be quite helpful, as they can target the Wizard Zombies lurking at the back, while dealing with the crowds of Plagued Peasants summoned at large rates. Meanwhile, heavy-hitting plants like Coconut Cannon, Melon-pult, Citron can be utilized as well to deal with the tougher threats, such as constant Knight Zombies promoted by Zombie Kings, though you can go a step further by bringing Magnet-shroom as well. With these, you should be able to defeat all the zombies hordes in Dark Ages.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:**  spawn randomly.

    are randomly replaced with    .

## Gallery

By Milesprower2 (one sunflower)By Kiro Washiri (pea)By Kiro Washiri (3 slots)By Lazna (2 slots)
* Adventure
* Holiday
* Others
Acid Lemon

*Acid Lemons shoot corrosive lemon juice that deals heavy damage to armor and grid items, but ONLY to armor and grid items.*

## Almanac statistics

### Usage

Plant Food ability can damage everything.

### Price from shop

50,000  via limited time shop bundle

**They say life gives you lemons, but they never tell you that lemons will spew corrosive acid at you. Zombies feel like they got the short end of the stick there.**

**Acid Lemon** is the world seedium of Jurassic Marsh in *Alternate UniverZ*. He is a ranged plant who shoots lemon droplets that do high damage, but only to armor and grid items. Unarmored zombies take no damage from his attacks whatsoever.

Acid Lemon was previously unlockable early through obtaining its seed packets in the Jurassic Marsh Preview Piñata Parties from November 10th, 2023 to November 16th, 2023. He was also able to be bought directly alongside his costume in the limited time Jurassic Starter Bundle for 50,000 coins. Currently, he is unobtainable until the 1.7 update releases alongside Jurassic Marsh, although the players that unlocked him during the special Piñata Parties are able to use him early.

## Almanac entry

* Normal
* Pro

**Acid Lemon**

SUN COST: 200

RECHARGE: 15

TOUGHNESS: 300

DAMAGE: 60

ATTACK COOLDOWN: 1.4

RANGE: Straight

Acid Lemons shoot corrosive lemon juice that deals heavy damage to armor and grid items, but ONLY to armor and grid items.
Usage: Plant Food ability can damage anything
Pro Status: -25 sun, +10 damage, doesn't work at nighttime

They say life gives you lemons, but they never tell you that lemons will spew corrosive acid at you. Zombies feel like they got the short end of the stick there.

**Acid Lemon**

SUN COST: 175

RECHARGE: 15

TOUGHNESS: 300

DAMAGE: 70

ATTACK COOLDOWN: 1.4

RANGE: Straight

Acid Lemons shoot corrosive lemon juice that deals heavy damage to armor and grid items, but ONLY to armor and grid items.
Usage: Plant Food ability can damage anything
Pro Status: -25 sun, +10 damage, doesn't work at nighttime

They say life gives you lemons, but they never tell you that lemons will spew corrosive acid at you. Zombies feel like they got the short end of the stick there.

## Plant Food effect

When given Plant Food, Acid Lemon will spew out 5 to 7 blasts of lemon juice into the sky, which will then drop and damage zombies and grid items in the three tiles in front of him.

## Costumes

Note: Currently, Acid Lemon's costume can only be obtained via the Jurassic Starter Bundle. Therefore, its name and cost is unknown as of now.
Cherry Bomb

*Cherry Bombs can blow up all zombies in an area. They have a short fuse so plant them near zombies.*

## Almanac statistics

### Usage

Single use
Instant

### Unlocked by beating

PSX-VI

**The Cherry Bomb Brothers attempted to start their own band. "We tried to figure out what the sound would be, but we kept explodonating speakers, stages, fans, and of course, zombies. Look for our LP next year."**

**Cherry Bomb** is the third plant available in Pirate Seas Extra in *Alternate UniverZ*. Cherry Bomb explodes violently in a 3x3 area, dealing insane damage to any zombies that happen to be caught in the blast. The damage is enough to instantly kill almost all zombies (Gargantuars needs 2 Cherry Bombs to kill, and certain other zombies like Far Future mechs can withstand the explosion).

Cherry Bomb is unlocked after beating PSX-VI.

## Almanac entry

**Cherry Bomb**

SUN COST: 150

RECHARGE: 60

DAMAGE: 1800

AREA: 3x3

Cherry Bombs can blow up all zombies in an area. They have a short fuse so plant them near zombies.
Usage: single use, instant

The Cherry Bomb Brothers attempted to start their own band. "We tried to figure out what the sound would be, but we kept explodonating speakers, stages, fans, and of course, zombies. Look for our LP next year."

## Costumes

* Current
* Pre 1.5

## Strategies

Cherry Bomb is typically used either as a last-ditch defensive effort to eliminate zombies that have gotten past the player's defense, as a bomb to neutralize a large cluster of enemies that might pose trouble to most single-target plants, or as a nuke to quickly deplete the health of dangerous threat, such as Gargantuars or Robo-Cone Zombies. However, Cherry Bomb's long cooldown time means that great care must be taken in using Cherry Bomb to fully utilize their potential. An important thing to note is that Cherry Bomb's explosion is counted as a fire effect, meaning that Gargantuars frozen by Iceberg Lettuce will be not chilled and able to move again at a normal pace when hit by Cherry Bomb, so unless you can reapply the freezing effect again, it is better to use the Cherry Bomb before trying to freeze the zombies. Of course, there is always the option of non-chilling based options of stunning and slowing, like Stunion and Stallia. Sasquatch Imps are also completely immune to Cherry Bomb, although it has little impact on their utility as health-wise, they do not act as a major threat.

In Endless Zones, Cherry Bomb is a great pick, especially later on, because of the sheer amount of zombies that come in higher levels. Planting Cherry Bombs in large groups of zombies in later levels can easily destroy hundreds of zombies, relieving a lot of pressure you might have, although it goes without saying you will need to maintain sufficient suppressing fire with other plants to get the most out of them.
AE-V

## **AE-V: Tombstone Hunt**

**AE-V**, also known as **Tombstone Hunt**, is the fifth level of Ancient Egypt in *Alternate UniverZ*. It acts as an introduction to the Tombstone Hunt minigame. After completing this level, the player receives Grave Buster. They also unlock the Piñata Party.

## Dialogue

(At the start of the level)

Crazy Dave: Woah? Aren't those vases?

Penny: Yes, but it isn't the exact ones we can find at home.

Penny: When you break these, a gravestone will appear, your job is to destroy all the gravestones.

Penny: And you have to do that before the zombie horde ends too.

Crazy Dave: Well, so we can call this "Vasebreaker Gravebreaker" then!

Penny: I'm afraid that's a bit too long for a name.

(After the player picks up the Grave Buster)

Crazy Dave: Well, that was simple!

Crazy Dave: Just plant plants, break vases, destroy gravestones! No need to memorise anything!

Penny: Why are you pointing that out?

Crazy Dave: Because I have the memory of a goldfish!

Penny: And what does that have to do with this?

Crazy Dave: And what does that have to do with this?

## Tips

* Tombstone Hunt, the minigame of Ancient Egypt, requires you to break vases and tombstones inside them before the final wave to beat the level. Note that you break vases by tapping on them.
* Do not purely rush on breaking all the tombstones quickly, as you may get overwhelmed by Conehead Mummies risen from the zombie-summoning tombstones. Be sure to prepare your Wall-nuts for them.
* Grave Buster will also prove to be quite useful here, being able to destroy a tombstone quickly. Try and destroy tombstones closer to the right as your attacking plants will target them last.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

' signifies that the Camels carry 4 signs instead of 3

## Gallery

### New

Tombstone hunt look fire! Also why did I unlock grave buster again? - PhiGameplayVNBy Lololol66
### Old

Level completed by Phantom of Ra
* Adventure
* Holiday
* Others
AE-II

## **AE-II: Shield Buster**

**AE-II**, also known as **Shield Buster**, is the second level of Ancient Egypt in *Alternate UniverZ*. It acts as an introduction to Cabbage-pult and the Camel Zombies. After completing this level, they unlock the Travel Log.

## Update History

### Update 1.3.1

* Bucketheads were removed.
* Level name changed from *Tomb Block* to *Shield Buster*.
* Camel Zombies are introduced here instead of in AE-III.

## Tips

* Camel Zombies are able to swarm you with multiple zombies, but generally they aren't too dangerous. Use the newly obtained Cabbage-pult to hit them past the tombstones.
* As always, use Potato Mines to kill the first few zombies, so that setting up a defense becomes easier.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By Lololol66* Adventure
* Holiday
* Others
Big Wave Beach

*An empty Big Wave Beach lawn.*

**Big Wave Beach** is the 10th area encountered in *Alternate UniverZ*. It takes place on a beach during the 1960's.

The area's main gimmick is the water. In each level, there is an arrow and a line of seaweed called the "tide line" that divides the land and water. The location of the tide line changes in every level. The water will also shift throughout the level, exposing or covering parts of the land.

In Big Wave Beach, there are sometimes undersea carcasses. There will be a warning saying "Low Tide!", and the water will fall, releasing various zombies from its depths.

In Big Wave Beach Extra (BWBX), there is also the "Heart of the Sea!" ambush, in which powerful gusts of ocean breezes will materialize on random parts of the lawn, boosting the power of plants planted on them but also strengthening any zombie that walks by in terms of health and speed severely as well.

## Trivia

* The mid-wave theme has a hints of "In the Hall of the Mountain King" by Edvard Grieg.
Balloon Magician Zombie

*Balloon Magician Zombie magics up balloon animals that float over to plants and cover other zombies.*

## In-game statistics

### First seen

BB-IV

Balloon Magician's got this wacky new trick, but first you'll need to pay him $20,000 for one day and sign this liability waiver. Sorry, he doesn't make the rules. It's company policy. NO REFUNDS.

**Balloon Magician Zombie** is the fifth special zombie encountered in Birthday Bashers in *Alternate UniverZ*. Upon entering the lawn, he will summon Magic Balloons from his top hat. After that, he will proceed like a Basic Zombie.

## Almanac entry

**Balloon Magician Zombie**

TOUGHNESS: Protected

SPEED: Basic

Balloon Magician Zombie magics up balloon animals that float over to plants and cover other zombies.

Health: 555
Speed: 1.0
Special Ability: spawns around 4 to 7 Magic Balloons

Balloon Magician's got this wacky new trick, but first you'll need to pay him $20,000 for one day and sign this liability waiver. Sorry, he doesn't make the rules. It's company policy. NO REFUNDS.

## Overview

Balloon Magician Zombie absorbs a total of 555 damage. He loses his left arm at 277.5 damage, before dying.

## Encounters

* Player's House: Piñata Party

* Birthday Bashers: BB-IV, BB-V, BB-VII and BB-VIII

* Heroic Showdown: HS-VIII, HS-IX and HS-X

* Endless Zones: Celebratory Carousel Crash

## Strategies

Balloon Magician Zombie, while not threatening alone, can use his Magic Balloons to allow other zombies to overwhelm a defense easily by blocking projectiles of your plants. To counteract this, use plants that aren't blocked such as Sap-fling or Laser Bean, or plants that can quickly pop the balloons such as Rotobaga or Grapeshot. Alternatively, if the balloons target low-value plants you can dig them up to release the balloons. The balloons target plants that were most recently planted, so take advantage of that.

Blover and Hurrikale can blow the balloons away. However, Hurrikale should be placed in the Balloon Magician Zombie's lane when he is summoning his balloons to maximize effectiveness. Blover is more reliable especially when the Balloon Magician Zombies are in multiple lanes.
BWB-VI

## **BWB-VI: Surprises in-Shore**

**BWB-VI**, also known as **Surprises in-Shore**, is the sixth level of Big Wave Beach in *Alternate UniverZ*. It acts as an introduction to the Low Tide ambush. After completing this level, the player receives Chomper.

## Dialogue

(At the start of the level)

Crazy Dave: Alright, no more references, got it.

Penny: I really hope you do, User Dave.

Crazy Dave: Alright, let's get back on the topic, because there's one thing I've been thinking about.

Crazy Dave: The zombies... they're dead, right?

Penny: Affirmative.

Crazy Dave: So they don't need to breathe, right?

Penny: Affirmative.

Crazy Dave: So they can stay underwater for a really long time, right?

Penny: Affirmative.

Crazy Dave: And they could hide underwater, then ambush us when the tide is low, right?

Penny: Affirmative.

Crazy Dave: Then why don't they do that? What a wasted opportunity!

Crazy Dave: I'm too much of a genius, I create plans for my enemies!

Penny: User Dave, no need to be so loud with this.

Crazy Dave: What? Can't a man boast about his intellectual prowess?!

Penny: The zombies, they are listening.

Crazy Dave: ...Oh.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:**    are randomly replaced with   .

## Gallery

N/A

* Adventure
* Holiday
* Others
8-Bit Zombie

*Pixelated zombie generated by super cool arcade machine. Comes in regular, cone and bucket flavors.*

## In-game statistics

### First seen

NMT-VIII

Being made out of light and positional co-ordinates has no effect on this erzatz zombie's ravenous hunger for tangy brains.

**8-Bit Zombie** is the seventh special zombie encountered in Neon Mixtape Tour in *Alternate UniverZ*. He is spawned by Arcade Zombie's arcade cabinet during the 8-bit jam alongside with armored variants. They are the 8-bit versions of Basic Zombie, Conehead Zombie, and Buckethead Zombie.

## Almanac entry

**8-Bit Zombie**

TOUGHNESS: Average

SPEED: Basic

Pixelated zombie generated by super cool arcade machine. Comes in regular, cone and bucket flavors.

Health: 190
Armor Health: 370/1100
Speed: 1.0

Being made out of light and positional co-ordinates has no effect on this erzatz zombie's ravenous hunger for tangy brains.

## Overview

8-Bit Zombie absorbs a total of 190 damage. He loses his left arm at 95 damage, before dying. Meanwhile, 8-Bit Conehead Zombie's roadcone absorbs a total of 370 damage, with his appearance changing upon an absorption of 130, 260 and 370 damage, and 8-Bit Buckethead Zombie's bucket absorbs a total of 1100 damage, with his appearance upon an absorption of 350, 700 and 1100 damage.

## Encounters

8-Bit Zombie can be present in every level an Arcade Zombie is, but if the player destroys all arcade cabinets before the 8-bit jam plays in that level, they will not spawn. The levels below follow that rule.

* Player's House: Piñata Party

* Neon Mixtape Tour: NMT-VIII, NMT-IX, NMT-X, NMTX-I, NMTX-II, NMTX-IV, NMTX-VII, NMTX-IX and NMTX-X

* Big Wave Beach: BWBX-II

* Plant Showcase: Gardened Guillotines

* Invaded Levels: Invaded LCX-VIII

* Endless Zones: Greatest Hits

* Veteran Quests: The Final Countdown

## Strategies

Take out Arcade Zombies or at least their arcade cabinets before they can spawn 8-Bit Zombies. Use most of the same tactics as you would with Imp Porter's tents. If they spawn zombies, try to use strong plants against them.

An effective strategy against these zombies is to use area of effect plants such as Fume-shrooms or Laser Beans, as they can hurt the arcade machine, 8-Bit Zombies, and Arcade Zombie all at the same time. However, do not put them too close to the arcade machine or Arcade Zombie might push its arcade machine on your plant and crush it.

If you cannot take them out in time, or if they are in a huge group, an easier and fast way to kill it is to plant a Cherry Bomb, Jalapeño, or Grapeshot, which will kill the 8-Bit Zombies and even the arcade machine.

Winter Melons are useful, as they do considerate damage to groups of 8-Bit Zombies and also chill them, slowing them down. They can also take out the Arcade Zombies pushing the Arcade machines, as they aim directly at zombies. However, they can be quite tough to afford in Neon Mixtape Tour.

Thyme Warp is quite handy against groups of these zombies as they can warp them back and have them grouped together, allowing splash damage and piercing plants to crowd control these zombies.
Coal Miner Zombie

> *For the original version from Plants vs. Zombies 2: Reflourished, see Coal Miner Zombie.*
>
>

## Almanac statistics

### Special

Can come with armor
Burning coal released from wheelbarrow when destroyed

### Damage

Deals forty times more damage with his wheelbarrow
Burning coal damages plants slowly over time

## In-game statistics

### Health

590/960/1690 damage

**Coal Miner Zombie** is a zombie from *Plants vs. Zombies 2: Reflourished*, that appears in *Alternate UniverZ* during the When Worlds Flourish event. He crushes plants using his wheelbarrow, and can come with cones and buckets as protection. When the wheelbarrow is destroyed, two Coal Imps will be released onto both adjacent lanes, which will continuously damage plants on their tiles.

The barrel can be destroyed instantly by Spikeweed and Spikerock (although it will destroy them in the process) when rolling over them. This can save the player a lot of hassle by quickly destroying the barrel, but it also releases the two pieces of burning coal quickly.

## Overview

The wheelbarrow absorbs 400 damage, and has no degrades. After absorbing 400 damage, two Coal Imps will come out adjacent to the row where the wheelbarrow is on.

Coal Miner Zombie himself absorbs a total of 190 damage. He loses his right arm at 95 damage, before dying. Meanwhile, Conehead Coal Miner Zombie's roadcone absorbs a total of 370 damage, with its appearance changing upon an absorption of 130, 260 and 370 damage, and Buckethead Coal Miner Zombie's bucket absorbs a total of 1100 damage, with its appearance upon an absorption of 350, 700 and 1100 damage. The wheelbarrow absorbs 400 damage and has no degrades.

## Encounters

* Player's House: Piñata Party

* When Worlds Flourish: 9, 10, 14 and 15
AEX-VI

## **AEX-VI: Resourceful Manager**

**AEX-VI**, also known as **Resourceful Manager**, is the sixth extra level of Ancient Egypt in *Alternate UniverZ*. It acts as an introduction to the Tomb Fest ambush. After completing this level, the player receives Twin Sunflower.

## Dialogue

(After the player picks up the Twin Sunflower)

Crazy Dave: Hey Penny, didn't you say that these rituals once happen once a year?

Penny: Either that we broke the timeline, or zombies just don't know the concept of time.

## Tips

* You are on a tight sun budget in this level, with the main threats being Tomb Raiser Zombies and Explorer Zombies. Be sure to bring enough firepower with strong attacking plants like Repeater to take care of them, but remember not to go overboard while spending sun.
* The Tomb Fest ambush summons a Tomb Fest Raiser from tombstones, which in turn summons even more tombstones. Fortunately, not too many Tomb Fest Raisers are spawned in this level, but it is recommended to take them out as soon as possible to avoid any complications that may arise.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
BWBX-V

## **BWBX-V: Multi-Manual Mow**

**BWBX-V**, also known as **Multi-Manual Mow**, is the fifth extra level of Big Wave Beach in *Alternate UniverZ*. It is the second Bulb Bowling minigame. After completing this level, the player unlocks Tiki Torch-er.

## Dialogue

(At the start of the level)

Crazy Dave: Y'know, since Far Future, I haven't tried packing non-plants into seeds.

Crazy Dave: But I have an idea... what if I pack lawnmowers into seeds?

Crazy Dave: Plantable lawnmowers! This could be revolutionary!

Penny: I don't see how that could be better than regular pre-placed lawnmowers, but alright.

Crazy Dave: You'll see, Penny! I'll let neighbor try this out, it's gonna be awesome!

Crazy Dave: You are still getting only seven lawnmowers here.

Penny: Is it because you only made seven of those?

Crazy Dave: What, no! Why would I hinder our neighbor's job?

Penny: ...Sure, why would I not believe you?

(After the player picks up the tiki torch)

Penny: User Dave, this tiki torch is a key to infinite zombie hordes!

Penny: I suggest we call it "Tiki Torch-er".

Crazy Dave: Huh? What- oh! I get it! Torch-er, like torture!

Crazy Dave: Penny! You're getting good at making these puns!

Penny: Hehehe, thanks User Dave.

Crazy Dave: Suspiciously good...

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:**    are randomly replaced with   .
Zombie spawn pattern is staggered.

## Gallery

N/A

* Adventure
* Holiday
* Others
Evil Chard Guard

**Evil Chard Guard** is a plant that is only encountered in FCX-IX. Due to this he technically has no sun cost or recharge stat used in the game. When a zombie gets close enough, he ducks down and hurls all zombies directly in front of him to the left around 3 tiles. Unlike regular Chard Guards, he does not lose one of his leaves when after each hurl, deals zero damage and practically can't be killed under normal circumstand except from zombies' insta kill attacks.

## Plant Food effect

When given Plant Food, Evil Chard Guard pushes back zombies in a 3x2 area.

## Strategies

Evil Chard Guard only appears in FCX-IX and a few Piñata Parties. For FCX-IX, letting him stay frozen can be a good strategy as Dodo Rider Zombie and Ice Weasel knocked forward can be dangerous as they can bypass ice floes. Though they seem to be endangered, if a Gargantuar happens to kill it, you will not lose the level.

## Trivia

* Evil Chard Guard can push the zombie 30,000 times before running out of leaves.
BWBX-VI

## **BWBX-VI: Squared Squid**

**BWBX-VI**, also known as **Squared Squid**, is the sixth extra level of Big Wave Beach in *Alternate UniverZ*. After completing this level, the player receives Banana Launcher.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
Dark Alchemy

**Dark Alchemy** is the minigame exclusive to Dark Ages in *Alternate Univerz*. The lawn in this minigame has magic potions placed on some tiles, as they have the ability to grant either speed or toughness bonuses to zombies. TB-V also introduces two new potions that butter, chill and freeze zombies on contact. The effects will stack up to three times per potion. Zombies hypnotized by Hypno-shroom can also be affected by potions, and as well as Zomboids spawned by Zoybean Pod. Plants can not be planted on these tiles. During Dark Alchemy levels, potions will continuously spawn on empty tiles. The only way to destroy potions is by crushing it such as a Gargantuar, a Barrel Roller Zombie's barrel, or a Pianist Zombie's piano.

## All Dark Alchemy levels

Summoned:
 DAX-V | Choice
\* Has one or more additional objectives.

* Adventure
* Holiday
* Others
Bowling Bulb

*Bowling Bulbs rolls shots that can bounce into multiple zombies.*

**Guess which team has won the League Championship for five years running now? Team Bowling Bulb, that's who. They are on a ROLL. You and your pals think you got what it takes to stop 'em? Yeah sure. Keep dreamin, bub.**

**Bowling Bulb** is the third plant available in Big Wave Beach in *Alternate UniverZ*. They have three bulbs and when it has more than one bulb, it will shoot each bulb 2 seconds after the previous, but if it has no bulbs it will regenerate the smallest bulb after 4 seconds. If there is a zombie in the lane the bulb will shoot all bulbs it has at the zombie, which means even if there is one bulb it will shoot it and wait 4 seconds to regenerate it. Essentially it will keep shooting its smallest bulb until the lane is empty and can regenerate its bulbs.

Bowling Bulb is unlocked after beating BWB-V.

## Almanac entry

**Bowling Bulb**

SUN COST: 250

RECHARGE: 15

TOUGHNESS: 300

SMALL BULB DAMAGE: 60

MEDIUM BULB DAMAGE: 120

LARGE BULB DAMAGE: 190

RANGE: Multi-Hit

Bowling Bulbs rolls shots that can bounce into multiple zombies.
Guess which team has won the League Championship for five years running now? Team Bowling Bulb, that's who. They are on a ROLL. You and your pals think you got what it takes to stop 'em? Yeah sure. Keep dreamin, bub.

## Plant Food effect

When given Plant Food, Bowling Bulb will get supercharged and armed with three explosive plasma bulbs, then proceeds to fire them if there are valid targets in its lane. They each deal 600 damage in a 1x1 area and bounce like normal bulbs. After firing all three plasma bulbs, Bowling Bulb will regain all of its normal bulbs back.

## Strategies

Bowling Bulb is one of the plant that have the highest total damage potential, being able to severely cripple huge wave of zombies that if played well, Bowling Bulb will shorten the level by a lot. Despite that they are held back by their recharge mechanic, essentially making it struggle with any zombies that managed to survived the initial onslaught of bulbs. They can also be rather unreliable against grid items, helping with a ton of grid item in the beginning of the level but often can not clear them up well by the midgame.

Bowling Bulb works best with instant plants that help kill of surviving zombies, allowing it to recharge all of their bulbs which is also when you get the most value out of them. They can also be used as supporting damage dealer to make up for the consistency issue, especially when paired up with plants that are best at dealing with singular target like Citron or Homing Thistle.

## Balance Changes

### Version 1.6.2

* PF damage: 600 -> 300
	+ Have you ever used this Plant Food? It was completely insane!
DA-II

## **DA-II: Routine Habit**

**DA-II**, also known as **Routine Habit**, is the second level of Dark Ages in *Alternate UniverZ*. It acts as an introduction to the spawning tombstones. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Penny: Seems like there are tons of gravestones in this era.

Crazy Dave: It's almost as if they're gonna plop right on our lawn!

Penny: Exactly.

Crazy Dave: What?

## Tips

* Tombstones can spawn by themselves, protecting zombies from shots and taking up space on the lawn. It is impossible to prevent them from appearing as they will replace plants in their way, throwing them onto other unoccupied spaces in the process. Therefore, try and destroy the tombstones as quickly as possible, especially the ones containing sun or Plant Food.
* Puff-shroom will be essential in the Dark Ages, as he does not cost any sun while dealing damage to zombies, making him a powerful early game option. However, he disappears after half a minute, so only four at most can be planted on the lawn at one time. He also may struggle against Conehead Peasants and Buckethead Peasants on his own, so remember to replace them with permanent attacking plants later on in the level.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:**     are randomly replaced with    .

## Gallery

N/A

* Adventure
* Holiday
* Others
BB-III

> *"Turn your lawn into a literal mine field with Boom Balloon Flower!"*
> ― Travel Log description
>
>

## **BB-III: Explosive Escape**

**BB-III**, also known as **Explosive Escape**, is the third level of the Birthday Bashers quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: Balloons!

Crazy Dave: With Boom Balloon Flower, you can decorate the lawn with balloons!

Penny: Though, zombies will try to pop them.

Crazy Dave: But don't worry, once they popped the balloons, the balloons will pop them back!

Crazy Dave: FILL THE LAWN WITH THE BALLOONS OF DOOM!

Penny: Uhh... I think you forgot something.

Crazy Dave: Oh right, I got too excited, I forgot about that guy! Uhh...

Penny: Birthday Cake Pharaoh, he has his high-protective capability cake of his own.

Crazy Dave: Right! I would like to have a high-protective capability cake of my own too!

Penny: And when their cakes are destroyed, they'll just walk back to the crowd at the party.

Crazy Dave: I would do that if my personal cake was destroyed too!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:** Most zombies are spawned via Silent Necromancy rather from appearing on the right of the lawn.
 will appear on the right of the lawn despite being spawned from portals.

## Gallery

N/A

* Adventure
* Holiday
* Others
DAX-IV

## **DAX-IV: Hard Carrier**

**DAX-IV**, also known as **Hard Carrier**, is the fourth extra level of Dark Ages in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Tips

* The endangered Magnet-shrooms can take care of multiple threats in this level, such as the Poncho Zombie, the Buckethead Peasant and the Knight Zombie, essentially making Zombie Kings less threatening as well. However, do note that they can be overwhelmed by the amount of magnetic objects, so do not rely on them entirely. The Magnet-shrooms are also vulnerable to being eaten, though the newly obtained Peanut can block zombies off, as well as dishing out reasonable spreaded damage, so it is a good choice for this level.
* Beware of the Nocturnal Curse ambushes, which will weaken the Magnet-shrooms and make them easier to be overpowered by tough zombies. Wizard Zombies will also attempt to nullify them as well as any defensive plant protecting them, so bring some moderate attacking plants that can make short work of these threats, such as Bloomerang, Repeater or Laser Bean. Tombstones will also rise in front of the Magnet-shrooms later on, imperiling them, so be sure to destroy them as fast as possible.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:**     are randomly replaced with    .

## Gallery

N/A

* Adventure
* Holiday
* Others