Alisa no Hero Taimu Benkyō Kurasu! Min'na Ganbatte tte Ne~

## Yōkoso Alisa no Hero Time Benkyō Kurasu e!

***Detailed Analogy on how Stats affect heroes and what Strategies are on the Commander Builds section.***

***Base Stats of all Troops are on the Unit Translation Section.***

***Scroll to bottom for Fun Facts***

Legend:

Italic Phrase After Sentence Is Writer's Notes

Bold Phrase Within or After sentence to Emphasize Point

Commanders ~ High Flat or Percentage boost to Stats and/or Unit Damage

Explorers ~ High Flat or Percentage boost to Speed and/or Carrying Capacity

Brawlers ~ Heroes with high ATK and are able to Solo Chasms **to an extent**

Solo ~ Ability to Solo Chasms in World or Exploration

Lords ~ High Flat or Percentage boost to Resources

Utility ~ High Flat or Percentage boost to Research, Building or Training Speed or Training Tickets or Trading Time

Others ~ Useful to Reskill(especially stack) but not to actually use

k ~ Thousand *like kg only when you find out the actual number you don't cry*

Atk ~ Attack *ability to hurt someone; feelings or otherwise*

Def ~ Defense *lack of ability to take damage*

LD ~ Light Defense *imagine an UNBREAKABLE, INVINCIBLE, INCREDIBLE... piece of paper*

HD ~ Heavy Defense *just like light defense only you're a fatty and the game wants to make you feel bad*

MgD ~ Magical Defense *you're not a wizard Harry... you're Trash... Throw Away..*

LA ~ Light Armor *perfect if you're planning to play as a rogue...*

HA ~ Heavy Armor *thick layer of adipose covering your body...*

MA ~ Magical Armor *legendary enchanted eyeglasses +100 magical armor... also +20/20 eyesight*

***Defense is used for Troops whereas Armor is used for Heroes***

Str ~ Strength *Increases the damage of Infantry*

Dex ~ Dexterity *Increasese the damage of Archers*

Cha ~ Charm *Increases the damage of Cavalry*

Int ~ Intellect *Increases the damage of Wizards*

Vit ~ Vitality *Increases Hero's Personal Health*

Luck ~ Luck *Sucks to have none*

Flat ~ Non Percentage Boost *Adds Directly to Base Number*

% ~ Percentage Boost *Dependant on Base Number*

+ ~ Increase *Latin Prefix Ad with Root Word Dition ~ towards dominion*

- ~ Decrease Latin Prefix *Sub with Root Word Tract and Suffix ion ~ to lack Traction*

\* ~ Multiply *the multipular form of a number*

/ ~ Divide *the one that got you caught when the teacher gave a question that divided by zero #matherror*

T1 ~ Tier One *Used to reskill temporarily till you get something better*

T2 ~ Tier Second *Used to reskill for MG*

T3 ~ Tier Third *Used to reskill for LG*

T4 ~ Tier Fourth *Used to reskill for GG*

AT ~ Altier *There is NO better skill*

***Tiers are based off practicality and function in End Game***

EG ~ Early Game *Three Star Heroes are hard to come by*

MG ~ Mid Game *Three Star Collection is nearly or already complete and your Heroes consists of mainly Four Stars*

LG ~ Late Game *Your Heroes consist of mainly Five Stars and you keep any lower ones for temporary reskills*

GG ~ Good Game *Your Heroes consist of hand picked Five Stars, Six Stars and some Seven Stars with good reskills*

AG ~ All Game *mythical collection of all the useful heroes from all four Tiers into a single Tier reskilled to perfection*

Inf ~ Infantry

Cav ~ Cavalry

Arch ~ Archers

Wiz ~ Wizards

Art ~ Artillery

AA ~ Auto Attack *has high Attack, imagine being punched by Superman... on steroids*

AD ~ Ability Damage *does damage through Active skills, imagine flipping a coin... the size of Texas*

TK ~ Tank *VERY hard to kill, imagine a titan... then multiply the health by the amount of helium in the sun*

BB ~ Burst Brawler *does extreme high damage but dies easily, imagine a paper tank that shoots live rounds*

x ~ Flat Variable from your personal Buildings and Researches and whatever else

y ~ Percentage Variable from your personal Buildings and Researches and whatever else

**In the following section, I will state which Three Star, Four Star and Five Star hero your should keep. Keep and Reskill them when you're in the respective Tier and treat them as temporary Reskills once you've reached exactly one Tier above and throw them away if you're any higher. Look at the Writer's Notes to see what Tier the skill places in.**

**IE Philonoe's Charming Voice is T1, so Keep during Early Game, use to Reskill during MidGame and Throw at Late Game.**

***P.S Since Four Stars are Mid Game and T2, I will NOT be placing any T1 Skill heroes in the Four Star section. Same for Five and above.***

***P.S Repeated Skills are in BOLD and can be found BELOW***

P.S ***Six&Seven Stars are based upon skills, no complaining!***

## ***Three Stars (T1 EG):***

### ***Commanders:***

**Antiope** ~Second Skill: **Madman**

**Aclmene** ~ Third Skill: **Wise Mother**

### ***Explorers:***

**Aglauros** ~ First Skill: **Loading Skill** Second Skill: **Madman**

**Herse** ~ First Skill: **Loading Skill** Second Skill: **Madman**

### ***Lords:***

**Hippolochus** ~ Second Skill: **King's Majesty** Third Skill: **Great Lord's Politics**

**Midas** ~ Third Skill: **Golden Curse [Lord]** Gold Yield +65% Iron&Wood Yield -30% *T1&2 Gold Yield Skill*

**Philonoe** ~ Third Skill: **Charming Voice [Lord]** Cha +70% Cha +60 *T1 Cha Skill, stacks with flat Cha*

**Priam** ~ First Skill: **Art of Conversation** Third Skill: **Great Lord's Politics**

### ***Utility:***

**Chthonia** ~ First Skill: **Yes, Sir~**

**Hermione** ~ Second Skill: **Yes, Sir~**

**Hyacinth** ~ First Skill: **Art of Conversation**

**Phocus** ~Third Skill: **Let's Start Training**

**Phoroneus** ~ Third Skill: Heroic Builder [Lord] Building Time -9% T1 *Construction Speed skill*

### ***Others:***

**Alcippe** ~ Third Skill: Betting Everything [Passive] Active Skills +20% Activation Chance *Betting Life substitute*

**Telephassa** ~ Third Skill: My Daughter Europe! [Lord] Food 60% Gold 25% *stacks with any other Gold boost*

### ***Repeated Skills:***

**Madman [Passive]** Str +100% Int -20% *T1&2 Str Skill*

**Wise Mother [Passive]** Int +100% Vit -20% *T1 Int Skill*

**Loading Skill [Passive]** 100k Carrying Capacity *T1 Carry Skill*

**King's Majesty [Passive]** +120 Int +120 Cha *T1&2 Int&Cha Skill, Stacks with any other flat Cha boost*

**Art of Conversation [Lord]** Trading Time -3% T1 *Trading Time Skill*

**Great Lord's Politics [Lord]** All Yield +35% *T1&2 All Yield Skill*

**Yes, Sir~ [Lord]** Research Time -3% *T1 Research Speed Skill*

**Let's Start Training [Lord]** Training Time -9% *only useful for the rich*

## ***Four Stars (T2 MG):***

### ***Commanders:***

**Candalus** ~ Fouth Skill: **Defense Commander**

**Cassandra** ~ Second Skill: Insight to Future [Passive] Int +100% *T2 Int Skill* Third Skill:**Betting Life**

**Oedipus** ~ Third Skill: **Defense Commander** Fourth Skill: **Majesty of King**

### ***Explorers:***

**Harpy** ~ Second Skill: Rush [Passive] Speed +20% *keep for quick explorations and recon*

### ***Brawler:***

**Cephalus** ~ Fourth Skill: Heroic Club Skill [Passive] Atk +100% *T2 Attack % Skill*

**Eurytus** ~ Third Skill: Archery of Hero [Passive] Atk +100% *T2 Attack % Skill*

**Hesperus** ~ Third Skill: Wish I Were Young... [Passive] Vit +130 Str +80 *T2 Vit Skill* Fourth Skill: Meteor Storm [Passive] ATK +4.4k LA +3.2K *T2 Brawler Skill*

**Philoctetes** ~ Fourth Skill: **Heracles' Bow**

**Tenages** ~ Second Skill: Heroic Swordsmanship [Passive] Atk +100% T2 Attack % Skill

### ***Lords:***

**Aegeus** ~ Fourth Skill: **Majesty of King**

**Aeneas** ~ Third Skill: **Great Lord's Politics**

**Amphion** ~ Fourth Skill: **Majesty of King**

**Cadmus** ~ Second Skill: **Great Lord's Politics**

**Deucalion** ~ Third Skill: Father of New Mankind [Lord] All Yield +6k *T2&3 Flat All Yield Skill*

**Epaphus** ~ Second Skill: **Great Lord's Politics**

**Hippolytus** ~ Fourth Skill: **Sorry But I Can't**

**Lycus** ~ Second Skill: **Great Lord's Politics** Fourth Skill: **Defense Commander**

**Ochimus** ~ Second Skill: **Great Lord's Politics**

**Pandion** ~ Third Skill: **Great Lord's Politics** Fourth Skill: **Majesty of King**

**Tisamus** ~ Third Skill: **Great Lord's Politics**

**Triopas** ~ Fourth Skill: **Majesty of King**

### ***Utility:***

**Hermaphroditus** ~ Second Skill: **Sorry But I Can't** Third Skill: **Love Under Construction** Fourth Skill: **Made-Up Charm**

**Nestor** ~ Third Skill: **Let's Start Training**

**Catherine [NonLegendary]** ~ Fourth Skill: Start Researching [Lord] Research Time -9% *AT Research Skill*

***Others:***

**Actis** ~ Fourth Skill: **Enhanced Portal**

**Atreus** ~ Third Skill: **Corrupt Lord**

**Endymion** ~ Fourth Skill: Hotdog Business [Lord] Food +70% Gold +20% *stacks with any other Gold boost*

**Pheonix** ~ Fourth Skill: Persuasive [Passive] Int +180 Cha +90 *T2 Int&Cha Skill, stacks with any other Cha Skill*

**Polymester** ~ Second Skill: **Corrupt Lord**

**Tereus** ~ Fourth Skill: **Corrupt Lord**

**Siren** ~ Fourth Skill: **Strong Attack!**

### ***Repeated Skills:***

**Defense Commander [Commander]** HD of Infantry +90% *useful for RGs **ONLY***

**Betting Life [Active]** Active Skills +30% Activation Chance *AT AD&Burst Skill*

**Heracles' Bow [Passive]** +2k ATK +100% Atk *AT AA&Burst Skill*

**Sorry But I Can't [Passive]** Cha +110% Luck -20% *AT % Cha Skill*

**Love Under Construction [Lord]** Building Time -20% *AT Construction Speed Skill*

**Corrupt Lord [Lord]** Food +70% Gold +10% *stacks with any other Gold boost*

**Made-Up Charm [Passive]** Cha +190 *T2&3 Cha Skill*

**Enhanced Portal [Passive]** Shortens Time to move between Dimensions by 6% *T1 Move Skill*

**Strong Attack!** **[Active]** Allows Hero to attack Three Times *AT Burst Skill*

## ***Five Stars (T3 LG):***

### ***Commanders:***

**Anteros** ~ Fourth Skill: Fire,if you are solo!! [Commander] Arch Atk +100% *AT Archer Atk Skill*

**Atropos** ~ Third Skill: **Goddess of Fate** Fourth Skill: **Fate Executor**

**Cilo** ~ Fourth Skill: I Remember Everything! [Passive] Int +110% *T3 Int % Skill*

**Clotho** ~ Third Skill: **Goddess of Fate** Fourth Skill: **Fate Executor**

**Hydra** ~ Second Skill: Nine Dexterity [Passive] Dex +99% *T3 Dex Skill*

**Medusa** ~ Second Skill: Your Skin Is Just Like Stone [Commander] All HD +70% *AT HD Skill*

**Phobos** ~ First Skill: **Immortal Vitality** Second Skill: As Fast As Scream [Passive] Dex +200 Dex +30% *AT Flat Dex Skill*

**Thaumas** ~ Third Skill: Sea Monster [Passive] Str+ 150% Int -25% *AT % Str Skill*

**Zephyrus** ~ First Skill: Stormy Charge [Commander] Cav Atk +80% *T3 Cav Atk Skill*

### ***Explorers:***

**Bellerophon** ~ Second Skill: Pegasus [Passive] Speed +60% Third Skill: Everything Fall Has Wings [Passive] Speed +50 *has over* *750 movement speed without reskilling*

**Polyphemus** *~*Third Skill: I love Slingshots [Commander] Sling Speed +200% Fourth Skill: Just Lift Them Up [Commander] Art Speed +100% *useful for either moving artillery or attacking a wall over 100 trillion hp*

**Triton** ~ Third Skill: Breathtaking Sea Current [Passive] Carry Capacity +5m Speed +20% *AT Carry Skill*

### ***Brawlers:***

**Clytius** ~ Third Skill: **Godlike Body**

**Euterpe** ~ Third Skill: **Godlike Body**

**Harmonia** ~ Third Skill: **Godlike Body**

**Perseus** ~ Fourth Skill: Perseus' Swordsmanship [Passive] Atk +120% LA +50% *AT % Atk Skill*

**Polybotes** ~ Third Skill: **Godlike Body** Fourth Skill: **Strong Attack!**

**Polyhymnia** ~ First Skill: **Love Song** Fourth Skill: **Defensive Commander**

**Tethys** ~ Third Skill: **Godlike Body**

**Thanatos** ~ First Skill: **Immortal Vitality** Fourth Skill: Four From The Underworld +4 Visiting and Cure in Temple ***ABSOLUTELY WONDERFUL till you get Gaia***

### ***Lords:***

**Calypso** ~ Second Skill: Everlasting Life [Passive] Vit +60% Str +200 *AT % Vit Skill* Fourth Skill: Wealthy Forever [Lord] Gold +80% Food +25% *T4 Gold Yield Skill*

**Erato** ~ Third Skill: **Love Song** Fourth Skill: **Yield of Love**

**Helen** ~ Fourth Skill: **Yield of Love**

**Pandora** ~ First Skill: **Made-Up Charm**

### ***Utility:***

**Arachne** ~ Fourth Skill: Master of Weaving [Lord] Shortens Trade Cooldown by 20% *T4 Trading Time Skill*

**Argos** ~ Second Skill: Insight into World [Lord] Adds 2 Levels of Intel *useful for GT Lords*

**Philotes** ~ Fourth Skill: Friends~ Come Visit Me~ [Lord] +1 Visiting and Cure in Temple

### ***Other:***

**Agamemnon** ~ Fourth Skill: I Need Money For War! [Lord] Trade Profit +55% Trade Goods -30% *useful if you have **Autotrade on and don't play much***

**Celeano** ~ Second Skill: **Betting Life**

**Cetus** ~ Fourth Skill: **Strong Attack!**

**Delphyne** ~ Third Skill: **Have Some Fun With Me**

**Echidna** ~ Second Skill: **Have Some Fun With Me**

**Eris** ~ Third Skill: **Strong Attack!**

**Geras** ~ Second Skill: **Dimension Skip**

**Inachus** ~ Third Skill: **Dimension Skip**

**Maia** ~ **Betting Life**

**Pan** ~ Third Skill: Panic [Passive] Str +220 Int -40% *T3 Str Skill* Fourth Skill: Touching Song [Lord] Trade Goods +10 *T3 Goods Skill*

**Pheobe** ~ Fourth Skill: **Dimension Shift**

**Phorcys** ~ Third Skill: Kr.Krabs [Lord] Food +100% Gold +50% *stacks with any other Gold boost*

**Pleione** ~ Fourth Skill: Charming Money From Trade [Lord] Trade Profit +55% Trade Goods -30% *useful if you have **Autotrade on but don't play much***

**Theia** ~ Fourth Skill: **Love Under Construction**

### ***Repeated Skills:***

**Goddess of Fate [Passive]** Int +200 Cha +50 *T3 Int Skill*

**Fate Executor [Commander]** Wiz Atk +180% *T3&4 Wizard Attack Skill*

**Immortal Vitality [Passive]** Vit +250 *T3 Vit Skill*

**Godlike Body [Passive]** Vit +60% AT %Vit Skill

**Love Song [Passive]** HP +60% *AT % HP Skill*

**Yield of Love [Lord]** All Yield +55%

**Have Some Fun With Me [Passive]** Cha +135 Vit +50% *stacks with any other Vit Skill*

**Dimension Skip [Lord]** Shortens Time to Move Between Dimensions by 10% *T3 Move Skill*

## ***Six Stars (T4 GG):***

### ***Commanders:***

**Ares** ~ Third Skill: War Cry of War God [Commander] All Units Atk +80% *T4 All Units Skill*

**Brontes** ~ Fourth Skill: Who Made These Weapons? [Commander] All Units Atk +20 T4 *All Units Skill*

**Nemesis** ~ Third Skill: Smart First, Fair Later [Passive] Int +120% *T4 Int % Skill*

### ***Explorers:***

**Tartarus** ~ First Skill: You Guys Aren't Hungry Are You? [Commander] Food Consumption -40% *useful for moving large armies*

### ***Brawlers:***

**Asclepius** ~ First Skill: I Made The Medicine Of Eternal Youth And Life [Passive] Vit +400 Int -5% *AT Flat Vit Skill*

**Erebus** ~ Third Skill: Dark Spearmanship [Passive] Atk +130% *AT % Atk Skill*

**Nike** ~ Fourth Skill: Victorious Nike [Passive] Atk +13.8k LA +8k *AT LA Skill*

### ***Lords:***

**Aphrodite** ~ Second Skill: Goddess Of Beauty [Passive] Cha +220 *AT Flat Cha Skill*

### ***Utility:***

**Eros** ~ First Skill: **Yield of Love** Second Skill: **Love Under Construction** Fourth Skill: Great Power of Love [Lord] +2 Levels of Intel and +3 Visiting and Cure to Temples stacks *with any other Visiting Skills*

**Nyx** ~ Fourth Skill: Insight Into Darkness [Lord] +3 Levels of Intel *useful for GTs*

**Rhea** ~ Fourth Skill: Call of Mother [Lord] +2 Visiting and Cure to Temples

### ***Others:***

**Persephone** ~ First Skill: Secret of Underground [Lord] Iron +80% Gold +10% *stacks with any other Gold boost*

T**hemis** ~ Fourth Skill: Organized March [Commander] Movement Speed of All Units +50% *T4 Move Skill*

**Tyche** ~ Second Skill: Four-Leaf Clover [Passive] Luck +100% *AT % Luck Skill* Fourth Skill: Goddess of Fortune [Passive] Luck +250 *AT Flat Luck Skill*

## ***Grand Line (AT AG):***

### ***Commander Skills:***

**As Fast As Scream [Passive]** Dex +200 Dex +30% *Phobos 2nd*

**God of Prophecy [Passive]** Int +150% *Apollo 1st*

**God of Archery [Passive]** Dex +150% *Apollo 2nd*

**Shoot Through The Air [Commander]** Bowman, Longbowman, Elf Archer and Angels Atk +300% *Artemis 3rd*

**Goddess of Wisdom [Passive]** Int +300 Int +70% *Athena 2nd*

**Bless of War Goddess [Commander]** Inf HD&LD +130% *Athena 4th*

**Mother of Titans [Commander]** Titans Atk +200% *Gaia 3rd*

**Hades-Style Giant Training [Commander]** Titans LD +150% Atk +80% *Hades 4th*

**I Know When Wizard Attack&Best of Flame III [Commander]** All MgD +110% *Eirine 4th/Mnemosyne 3rd&Prometheus 2nd*

**Legendary Fireball [Commander]** Wiz Atk +210% *Prometheus 3rd*

**Joy Of The Hell Magic [Commander]** Wiz Atk +230% but slows down Atk and Def Turn Order of Wizards *Tartarus 4th*

**Lord Of Olympus [Commander]** All Units Atk +100% *Zeus 4th*

### ***Explorer Skills:***

**Spinning Jump of Victory [Passive**] Movement Speed +150 Atk +3.5k *Nike 1st*

**Victorious Celebration [Passive]** Movement Speed +60% LA +6000 *Nike 2nd*

**Breathtaking Sea Current [Passive]** Carry Capacity +5m Movement Speed +20% *Triton 3rd*

**The Best Invention [Commander]** All Units Move +65% *Athena 3rd*

**Manager of Wormhole [Lord]** Shortens Time to Move Between Dimensions by 20% *Chaos 3rd*

**This Is How To Explore! [Lord]** Exploration Time -9% *Metis 2nd*

**Only Drinking Air Makes Me Full [Commander]** All Units Food Consumption -70% *Uranus 4th*

### ***Brawler Skills:***

**Betting Life** **[Active]** Active Skills +30% Activation Chance *Cassandra 3rd/Celano 2nd/Maia 2nd/Pleione 2nd*

**Strong Attack!** **[Active]** 20% Chance to do 3\* Hero's Atk *Siren 4th/Cetus 4th/Eris 3rd/Eurybia 2nd/Polybotes 4th*

**Heracles' Bow [Passive]** Atk +2k Atk +100% *Philoctetes 4th/Heracles 4th*

**Perseus' Swordsmanship [Passive]** Atk +120% LA +50% *Perseus 4th*

**Dark Spearmanship [Passive]** Atk +130% *Erebus 3rd*

**Zeus' Thunderbolt [Passive]** Atk +40k Active Skills +10% Activation Chance *Zeus 2nd*

**I Made The Medicine of Eternal Youth And Life [Passive]** Vit +400 Int -5% *Asclepius 1st*

**Amazing Womanizer [Passive]** Cha +350 Vit +550 *Zeus 3rd*

### ***Lord Skills:***

**Yield of Love [Lord]** All Yield +55% *Erato 4th/Helen 4th/Eros 1st*

**God of Agriculture [Lord]** Food +240% Wood +200% *Cronus 1st*

**Time To Grow, Yum [Lord]** Food +80k *Cronus 4th*

**Creator of The Earth And Sky [Lord]** All Yield +40k *Gaia 1st*

**Mineral Selling God [Lord]** Iron +150k *Hades 2nd*

**Goddess of Family [Lord]** Iron +260% Wood +220% *Hera 4th*

**Do You Know About It, Eugene H.Krabs? That Crabs D** [**Lord]** Gold +75% Iron +100% *Pontus 1st*

**MudSkippers Are Good To Eat In Winter... [Lord]** Gold +75% Food +100% *Pontus 2nd*

**Bless of the Sky [Lord]** Wood +240% Food +250% *Uranus 1st*

**Sorry But I Can't [Passive]** Cha +110% Luck -20% *Hermaphrodite 2nd/Hippolytus 4th*

**Amazing Womanizer [Passive]** Cha +350 Vit +550 *Zeus 3rd*

### ***Utility Skills:***

**The Point Is, Don't Take Your Foot Off The Ground [Lord]** Training Tickets +6 Per Day *Alcyoneus 2nd*

**Trade Time! Yum-Yum [Lord]** Trade Cooldown-40% *Cronus 2nd*

**Mother of Everything [Lord]** +7 Visiting and Cure to Temples *Gaia 4th*

**Leader of UnderWorld [Lord]** Training Time -9% All Yield +25% *Hades 1st*

**Invisible Superior [Lord]** Research Time -9% Levels of Intel +2 *Hades 3rd*

**This Is How To Train! [Lord]** Training Time -9% Gold +30% *Metis 3rd*

**This Is How To Research! [Lord]** Research Time -9% Gold +30% *Metis 4th*

**Ages of Exploration [Lord]** Trade Cooldown -40% *Poseidon 2nd*

**I Heard of New Land [Lord]** Trade Goods +20 *Poseidon 3rd*

**I'm Watching Everything [Lord]** Levels of Intel +3 *Uranus 3rd*

### ***Other Skills:***

**Mr.Krabs [Lord]** Food +100% Gold +50% *Phorcys 3rd*

**Great Power of Love [Lord]** +2 Levels of Intel and +3 Visiting and Cure to Temples stacks *Eros 1st*

**King of Gigantes [Lord]** Training Time -9% All Yield +20k *Alcyoneus 1st*

**The Golden Lyre [Passive]** Int +250 Cha +250 *Apollo 3rd*

**This Is How To Build! [Lord]** Building Time -9% Gold +30% *Metis 1st*

**What Happens When I Put MudSkipper Into A Chasm? [Commander]** 4% Chance for Great Chasm *Pontus 4th*

### ***Stats Builds:***

Builds Are Calculated **FROM LORDS ALONE WITHOUT ANY RESEARCH OR BUILDINGS**

***It is NOT recommended to build a Hero purely a single stat without Skill increases as we currently DO NOT know the exact conversion rates of Stats to Damage % or Health and some other variables.*** As such you have the right to either a Pure Build or a Mixed Build until I finally figure it out and implement it onto the guide's builds:

'''''***IE If a skill with 100 Dex gives more damage than a skill with Archery Damage +100%, I will swap the Archery Damage +100% with the one that gives 100 Dex.'''''***

***Charm converts from 1 Charm to .13% All Yield***

***Intellect converts from 1 Intellect to .1% All Yield***

#### ***Pure Strength Hero:***

**War God's Armor [Passive]** HA +5k Str +150 *Ares 2nd*

**Skillful Three Cyclops [Passive]** Int +100 Str +100 Dex +100 *Arges 1st/Brontes 1st/Steropes 1st*

**Hold The Sky [Passive]** Str +250 Vit +50 *Atlas 1st*

**Fooled by a Fool [Passive]** Str +150% Int -35% *Atlas 2nd*

*500\*2.5 = 1250*

*(500+x)*(*250%+y) is the Formula P.S take out 100% if you want to find the boost **ONLY** and not the **Total***

***Strength increases the Damage of Infantry units but Infantry are used as frontliners and tanks so it's not the best thing to build.***

#### ***Pure Dexterity Hero:***

**Mirror Shield [Passive]** MA+ 1k Dex +120 *Perseus 1st*

**As Fast As Scream [Passive]** Dex +200 Dex +30% *Phobos 2nd*

**Look In The Mirror [Passive]** Dex +200 Movement Speed +20% *Phobos 3rd*

**God of Archery [Passive]** Dex +150% *Apollo 2nd*

*520\*2.8 = 1456*

*(520+x)*(*280%+y) is the Formula P.S take out 100% if you want to find the boost **ONLY** and not the **Total***

***Dexterity increases the Damage of Archer units and since everyone uses the Apollo statue which allows 5000 Archers to be actively attacking at once, it is a good idea to build Dexterity.***

#### ***Pure Charm Hero:***

**Sorry But I Can't [Passive]** Cha +110% Luck -20% *Hippolytus 4th/Hermaphroditus 2nd*

**The Main Character Never Loses [Passive]** Str +200 Cha +200 *Main Character 4th*

**The Golden Lyre [Passive]** Int +250 Cha +250 *Apollo 3rd*

**Amazing Womanizer [Passive]** Cha +350 Vit +550 *Zeus 3rd*

*800\*2.1 = 1680*

(*210%+y)(800+x) is the Formula P.S take out 100% if you want to find the boost **ONLY** and not the **Total***

*1680\*.13 = 218.4%*

*13%(1680+x) is the Formula*

***Charm increases the Damage of Cavalry Units.***

***Charm increases All Yield by 0.13% per Charm but is unreliable since two skill slots (OR MORE) WILL be taken by Flat Resource Yield such as Alcyoneus 1st and Gaia 1st and using a % Yield off the bat would require only 1 skill slot.***

***IE:***

***Assume 2 slots are taken by Flat All Yield Boost.***

***Sorry But I Can't + Amazing Womanizer = 735 Charm***

***735\*.13 = 95.55%***

***However, a single***

**God of Agriculture [Lord]** Food +240% Wood +200% *Cronus 1st*

***or***

**Goddess of Family [Lord]** Iron +260% Wood +220% *Hera 4th*

***or***

**Bless of the Sky [Lord]** Wood +240% Food +250% *Uranus 1st*

***would take up only ONE spot EACH and already give WAY MORE.***

#### ***Pure Intellect Hero:***

**A Mother of The Main Character Buff [Passive]** Cha +200 Int +50 *Calliope 3rd*

**Everlasting Youth [Passive]** Vit +150 Int +100 *Heba 1st*

**God of Prophecy [Passive]** Int +150% *Apollo 1st*

**Goddess of Wisdom [Passive]** Int +300 Int +70% *Athena 2nd*

*450\*3.2 = 1440*

*(450+x)(320%+y) is the Formula P.S take out 100% if you want to find the boost **ONLY** and not the **Total***

*1440\*.1 = 144%*

*10%(1440+x) is the Formula*

***Intellect increases the Damage of Wizardry Units which are by far not only the most useful units (as magical damage is the only solid way to harm Titans) but also holds the second highest damaging unit (Wizards). There IS a debate on whether Wizards do more Damage than Angels and since there are many obvious reasons why one would build Archery Damage over Wizardry Damage and because of the sheer luck based upon the Wizardry Strategy and the immense boosts that you can get on a Archery Commander, Archery wins! But in the end, it comes down to whether you want to Brute Force your way through Titans, attack someone with a 2 Phase Battle Plan (Wizards destroy Titans first then Main Forces come) OR if you're predicting an enemy Commander with Magical Defense for Titans as a skill/feature (Send in Archery Units since they wouldn't expect it).***

***Intellect increases All Yield by 0.1 per Intellect but but is unreliable since two skill slots (OR MORE) WILL be taken by Flat Resource Yield such as Alcyoneus 1st and Gaia 1st and using a % Yield off the bat would require only 1 skill slot.***

*I**E:***

***Assume 2 slots are taken by Flat All Yield Boost.***

'''***God of Prophecy + Goddess of Wisdom = 960 Intellect'''***

***960\*.1 = 96%***

***However, a single***

**God of Agriculture [Lord]** Food +240% Wood +200% *Cronus 1st*

***or***

**Goddess of Family [Lord]** Iron +260% Wood +220% *Hera 4th*

***or***

**Bless of the Sky [Lord]** Wood +240% Food +250% *Uranus 1st*

***would take up only ONE spot EACH and already give WAY MORE.***

#### ***Pure Vitality Hero:***

**Destined Charm [Passive]** Cha +150 Vit +50% *Atropos 1st/Clotho 1st*

**Everlasting Life [Passive]** Vit +60% Str +200 *Calypso 2nd*

**I Made The Medicine of Eternal Youth And Life [Passive]** Vit +400 Int -5% *Asclepius 1st*

**Amazing Womanizer [Passive]** Cha +350 Vit +550 *Zeus 3rd*

*950\*2.1 = 1995*

*(950+x)(210%+y) is the Formula P.S take out 100% if you want to find the boost **ONLY** and not the **Total***

***Vitality gives a TON of health which allows to sustain a lot of damage, but a Vitality Hero without Damage is only useful as a punching bag. Useful for those that take too long to activate their skills such as "Kill a certain amount of a specific type of troop".***

#### ***Pure Luck Hero:***

**Astrology [Passive]** Int +30% Luck +30% *Actis 3rd/Urania 1st*

**Pandora's Box/Four-Leaf Clover [Passive]** Luck +100% *Pandora 3rd&Tyche 2nd*

**Goddess of Fortune [Passive]** Luck +250 *Tyche 4th*

**N/A**

*250\*2.3 = 575*

*(250+x)(230%+y) is the Formula P.S take out 100% if you want to find the boost **ONLY** and not the **Total***

***Luck increases Artillery Damage which is useful only if you're trying to take down an excessively large wall. It might help with Angels and Titans but Angels have their own skill which will be elaborated upon further in the Guide in the Commander Builds Section.***

***Luck ALLEGEDLY increases chances of GC spawns, better prizes during Explorations and Chasm Hunts.***

### ***Commander Builds:***

Builds Are Calculated **FROM LORDS ALONE WITHOUT ANY RESEARCH OR BUILDINGS**

***It is NOT recommended to build a Hero purely with Skill increases without Stats as we currently DO NOT know the exact conversion rates of Stats to Damage % or some other variables. As such you have the right to either a Pure Build or a Mixed Build until I finally figure it out and implement it onto the guide's builds:***

***IE If a skill with 100 Dex gives more damage than a skill with Archery Damage +100%, I swap change the Archery Damage +100% with the one that gives 100 Dex.***

***Lord of Olympus [Commander] All Units Atk +100% Zeus 4th is ESSENTIAL TO ANY COMMANDER BUILD REGARDLESS OF SPECIALIZATION***

***Who Made These Weapons? [Commander] All Units Atk +20 Brontes 4th is USED AS A UNIVERSAL SUBSTITUTE TO ANY SKILL***

***78k active at a time(without Titans or Angels and with the Apollo Statue), each increased by 20 damage:***

***78k\*20 = 1.56m***

***Depending of whether you think that the 1.56m would be more damage than a % boost, use accordingly.***

#### ***Infantry Frontliner Commander:***

**I Know When Wizard Attack&Best of Flame III [Commander]** All MgD +110% *Eirine 4th/Mnemosyne 3rd&Prometheus 2nd*

**Royal Guards, Follow Me [Commander]** Royal Guards Atk +220% HD +70% *Ares 4th*

**Bless of War Goddess [Commander]** Inf HD&LD +130% *Athena 4th*

**Lord of Olympus [Commander]** All Units Atk +100% *Zeus 4th*

***Infantries consist mainly of Swordsmen, Royal Guards and Pikemen. Swordsmen deal Normal Damage while Pikemen deal Penetration Damage and they both hide behind the Heavily Armored Royal Guards. Royal Guards are the MOST IMPORTANT troop as they are the only valid Frontliners before you get Titans. Infantry deals the least amount of damage in all of the troop classes.***

***Infantry Strategy Activates for increased Infantry Damage when one has 150% more Artillery Units than the Opposing Forces.***

#### ***Archery ADC Commander:***

**Archers, Shoot!! [Commander]** Advance Turn Order of Archers forward slightly *Antochilus 2nd/Hyacinth 3rd*

***OR***

**Fall Down Like A Moonlight [Commander]** Archers Attack Randomly & Archers Atk +70% *Artemis 4th*

**Oddyseus' Bowmanship [Commander]** Archer Atk +120% Archer LD -60% *Oddyseus 4th*

**Shoot Through The Air [Commander]** Bowman, Longbowman, Elf Archer and Angels Atk +300% *Artemis 3rd*

**Lord of Olympus [Commander]** All Units Atk +100% *Zeus 4th*

***Archery consists mainly of Longbowmen, Shield Crossbowmen and Elf Archers. Longbowmen deal a high amount of Normal Damage while Shield Crossbowmen deal Penetration Damage and Elf Archers deal Magical Damage to make a deadly and hard to endure combination. As most people use the Apollo Statue in their guilds, up to 5000 Archers can be Actively Attacking at once, making the ADC build the most sought out Commander Build of all.***

***Archer Strategy Activates for increased Archer Damage when one has 200% more Archer Units than the Opposing Forces.***

#### ***Cavalry Flank Commander:***

**Cavalry, Rush!! [Commander]** Advance Turn Order of Cavalry foward *Anchises 3rd*

**Cavalry! Attack the Carriage! [Commander]** Cavalry attacks Carriage first & Cav Atk +10% *Delphyne 4th*

***OR***

**I Hate Archers [Commander]** Archers and Cavalry attack Archers First but Archers and Cavalry Atk -30% *Alcyoneus 4th*

***OR***

**Storm and Gale Ambush Operation [Commander]** Cavalry Attacks Back of Enemy's Cavalry & Cav Atk +100% *Hermes 4th*

***OR***

**Ultimate Rear Defense! [Commander]** Light Cavalry LD +750% *Uranus 2nd*

***Light Cavalry defends the Backline from Flanks as a form of Counter-Flank. Light Cavalry are only in the Backline if you DO NOT have Angels, otherwise Angels will take the Backline.***

**Get Out of My Way! [Commander]** Cav Atk +90% *Eos 4th*

**Lord of Olympus [Commander]** All Units Atk +100% *Zeus 4th*

***Cavalry consists of Light Cavalry, Heavy Cavalry and Knights. Light Cavalry defends the rear while doing decent damage as Heavy Cavalry and Knights perform Flanking Maneuvers using the Cavalry Strategy to get behind the enemy forces and kill off their more damaging troops without having to go through the Infantry first. Each Cavalry Unit Type deals a decent amount of damage.***

***Cavalry Strategy Activates for increased Cavalry Damage and Flanking Maneuvers when one has 150% more Infantry Units than the Opposing Forces.***

#### ***Wizard Warlock Commander:***

**Joy of The Hell Magic [Commander]** Wiz Atk +230% Retreat Turn Order of Wizards *Tartarus 4th*

***OR***

**Legendary Fireball [Commander] Wiz Atk +210%** *Prometheus 3rd*

**Magic Forces Attack Everyone! [Commander]** Wizards Attack Randomly & Wiz Atk +30% *Celeano 4th*

***OR***

**Wizar... Hiccup... Wizards... Attttak! [Commander]** Wizards attack Wizards first & Wiz Atk +30% *Dionysus 4th*

***OR***

**Humans That Stood Together Against Giants [Commander]** Wizards attack Titans first & Wiz Atk +80% *Prometheus 4th*

**N/A**

**Lord of Olympus [Commander]** All Units Atk +100% *Zeus 4th*

***Wizards consist mainly of Wizards. Wizards deal extremely high Magical Damage and are the only reliable form of damage against Titans besides Elf Archers. Reliable as they may be in terms of mere Damage, the Wizard Strategy causes Wizards to begin Attacking Randomly instead of attacking the Frontliners, due to the unpredictable nature of Random Attacks, it is best to not activate Wizard strategy and lose the 100% extra damage which is adverse to the situation. Wizards still rank as one of the Highest Damaging Units of all time.***

***Wizard Strategy Activates for increased Wizard Damage and Random Attacks when one has 150% more Cavalry than the Opposing Forces.***

#### ***Artillery Siege Commander:***

**Siege Sling Is So Light [Commander]** Siege Sling Atk +300% *Atlas 3rd*

***OR***

**Mother of Titans [Commander]** Titans Atk +200% *Gaia 3rd*

**Hephaistos' Steel Bullet [Commander]** All Artillery Except Angels Atk +200% *Hephaistos 4th*

***OR***

**Hades-Style Giant Training [Commander]** Titans LD +150% Atk +80% *Hades 4th*

**Pomegranates? Or Stone [Commander]** Catapult, Trebuchet and Siege Slings Movement Speed +200% Atk +80% *Persephone 4th*

***OR***

**Shoot Through The Air [Commander]** Bowman, Longbowman, Elf Archer and Angels Atk +300% *Artemis 3rd*

**Lord of Olympus [Commander]** All Units Atk +100% *Zeus 4th*

***Artillery consists mainly of Siege Slings and Angels. Siege Slings lay waste to Walls as Angels deal a substantial amount of damage while defending the Backline. The squishy nature of Angels and the fact that they are incredibly costly to train makes it one of the lesser used units while the slow and food demanding characteristics of Siege Slings make the Artillery Siege Build one of the more ill reputed and lesser used builds. Although a hybrid build of***

***Mother of Titans [Commander]***

***Hades-Style Giant Training [Commander]***

***Shoot Through The Air [Commander]***

***Lord of Olympus [Commander]***

***would be incredibly useful.***

***Artillery Strategy activates for Increased Artillery Damage when one has 150% more Archery Units than the Opposing Forces.***

#### ***Titan Tank Commander:***

**Brothers! We Should Attack Carriages First! [Commander]** Titans attack Carriages first & Titans Atk +50% *Arges 3rd*

***OR***

**Brothers! We Should Kill Militia First! [Commander]** Titans attack Militia first & Titans Atk +50% *Brontes 3rd*

***OR***

**Brothers! We Should Attack Slingers First! [Commander]** Titans attack Siege Slingers first but Titans Atk -30% *Steropes 3rd*

***OR***

**Brothers, I Will Let You Know How To Hide [Commander]** Arranges Titans Backwards but Titan Atk +20% *Steropes 4th*

***OR***

**N/A**

**Mother of Titans [Commander]** Titans Atk +200% *Gaia 3rd*

**Hades-Style Giant Training [Commander]** Titans LD +150% Atk +80% *Hades 4th*

**Lord of Olympus [Commander]** All Units Atk +100% *Zeus 4th*

***Titans are the End Game Frontline Units that soak up all of the damage with their incredible durability. They deal massive damage and are able to withstand anything besides Magical Damage. The sheer brute force of such Titans allow high ranking players to decimate a relatively weak player by using nothing but 3k Titans.***

***Titans are NOT affected by ANY RESEARCH.***

### ***Explorer Builds:***

#### ***Exploration Build:***

**Breathtaking Sea Current [Passive]** Carry Capacity +5m Movement Speed +20% *Triton 3rd*

**Spinning Jump of Victory [Passive**] Movement Speed +150 Atk +3.5k *Nike 1st*

**Victorious Celebration [Passive]** Movement Speed +60% LA +6000 *Nike 2nd*

**This Is How To Explore! [Lord]** Exploration Time -9% *Metis 2nd*

***Useful when you're done with everything else and need an army of Heroes Exploring at all times.***

#### ***Delivery Build:***

**The Best Invention [Commander]** All Units Move +65% *Athena 3rd*

**Manager of Wormhole [Lord]** Shortens Time to Move Between Dimensions by 20% *Chaos 3rd*

**Only Drinking Air Makes Me Full [Commander]** All Units Food Consumption -70% *Uranus 4th*

**N/A**

***Useful when you need to move a lot of Resources or Troops around.***

### ***Brawler Builds:***

#### ***Solo Build:***

**Strong Attack!** **[Active]** 20% Chance to do 3\* Hero's Atk *Siren 4th/Cetus 4th/Eris 3rd/Eurybia 2nd/Polybotes 4th*

**Perseus' Swordsmanship [Passive]** Atk +120% LA +50% *Perseus 4th*

**Zeus' Thunderbolt [Passive]** Atk +40k Active Skills +10% Activation Chance *Zeus 2nd*

**Amazing Womanizer [Passive]** Cha +350 Vit +550 *Zeus 3rd*

***Best Possible Combination of tankiness and damage to make the perfect Chasm Soloing Bruiser.***

#### ***Ability Build:***

**Betting Life** **[Active]** Active Skills +30% Activation Chance *Cassandra 3rd/Celano 2nd/Maia 2nd/Pleione 2nd*

**I Made The Medicine of Eternal Youth And Life [Passive]** Vit +400 Int -5% *Asclepius 1st*

**Zeus' Thunderbolt [Passive]** Atk +40k Active Skills +10% Activation Chance *Zeus 2nd*

**Amazing Womanizer [Passive]** Cha +350 Vit +550 *Zeus 3rd*

***Best Possible Combination of tankiness and Ability chance to ensure that your Ability Attack Hero stays alive long enough for their abilities to activate.***

#### ***Burst Build:***

**Betting Life** **[Active]** Active Skills +30% Activation Chance *Cassandra 3rd/Celano 2nd/Maia 2nd/Pleione 2nd*

**Strong Attack!** **[Active]** 20% Chance to do 3\* Hero's Atk *Siren 4th/Cetus 4th/Eris 3rd/Eurybia 2nd/Polybotes 4th*

**Dark Spearmanship [Passive]** Atk +130% *Erebus 3rd*

**Zeus' Thunderbolt [Passive]** Atk +40k Active Skills +10% Activation Chance *Zeus 2nd*

***High Possible Attack coupled with the effects of Strong Attack to have a chance to hit for Triple Damage ensuring your Burst Hero does as much damage as physically possible.***

#### ***Tank Build:***

**Long Song [Passive]** Hp +60% *Erato 3rd/Polyhymnia 1st*

**Everlasting Life [Passive]** Vit +60% Str +200 *Calypso 2nd*

**I Made The Medicine of Eternal Youth And Life [Passive]** Vit +400 Int -5% *Asclepius 1st*

**Amazing Womanizer [Passive]** Cha +350 Vit +550 *Zeus 3rd*

***Highest Possible Tankiness creating a nigh impossible to kill Tank Hero.***

### ***Utility Builds:***

#### ***GT Build:***

**Great Power of Love [Lord]** +2 Levels of Intel and +3 Visiting and Cure to Temples stacks *Eros 1st*

**Mother of Everything [Lord]** +7 Visiting and Cure to Temples *Gaia 4th*

**Leader of UnderWorld [Lord]** Training Time -9% All Yield +25% *Hades 1st*

**Invisible Superior [Lord]** Research Time -9% Levels of Intel +2 *Hades 3rd*

***10 Visiting Heroes... Doth thou even needeth to pay thine hundreth diamonds??***

#### ***Boost Build:***

**The Point Is, Don't Take Your Foot Off The Ground [Lord]** Training Tickets +6 Per Day *Alcyoneus 2nd*

***OR***

**I Heard of New Land [Lord]** Trade Goods +20 *Poseidon 3rd*

***OR***

**Love Under Construction [Lord]** Building Time -20% *Hermaphroditus 3rd/Theia 4th/Eros 2nd*

**King of Gigantes [Lord]** Training Time -9% All Yield +20k *Alcyoneus 1st*

**Invisible Superior [Lord]** Research Time -9% Levels of Intel +2 *Hades 3rd*

***Make one for Each Dominion and use them interchangeably though trades or when you need to Train, Research, Level Up Heroes or Gain Goods. Building Time can be tossed once you've achieved a Perfect Dominion.***

### ***Lord Builds:***

#### ***Gold Lord:***

**Yield of Love [Lord]** All Yield +55% *Erato 4th/Helen 4th/Eros 1st*

**King of Gigantes [Lord]** Training Time -9% All Yield +20k *Alcyoneus 1st*

**Creator of The Earth And Sky [Lord]** All Yield +40k *Gaia 1st*

**Do You Know About It, Eugene H.Krabs? That Crabs D** [**Lord]** Gold +75% Iron +100% *Pontus 1st*

*60k\*2.3 = 138k*

*(60k+x)(230%+y) is the Formula P.S take out 100% if you want to find the boost **ONLY** and not the **Total***

***Gives the HIGHEST POSSIBLE TRADE unless you use Agamemnon or Pleione to boost trades by 55% but in exchange for reducing trade goods by 30%. Use if you're inactive in an active kingdom with autotrade.***

#### ***Food Lord:***

**Creator of The Earth And Sky [Lord]** All Yield +40k *Gaia 1st*

**God of Agriculture [Lord]** Food +240% Wood +200% *Cronus 1st*

**Time To Grow, Yum [Lord]** Food +80k *Cronus 4th*

**Bless of the Sky [Lord]** Wood +240% Food +250% *Uranus 1st*

*120k\*5.9 = 708k*

*(120k+x)(590%+y) is the Formula* P.S take out 100% if you want to find the boost **ONLY** and not the **Total**

***Best to Sell Food and use as interchangeable currency.***

#### ***Iron Lord:***

**King of Gigantes [Lord]** Training Time -9% All Yield +20k *Alcyoneus 1st*

**Creator of The Earth And Sky [Lord]** All Yield +40k *Gaia 1st*

**Mineral Selling God [Lord]** Iron +150k *Hades 2nd*

**Goddess of Family [Lord]** Iron +260% Wood +220% *Hera 4th*

*210k\*2.6 = 756k*

*(210k+x)(260%+y) is the Formula* P.S take out 100% if you want to find the boost **ONLY** and not the **Total**

***Useful if you're a warmonger and get Iron Hungry easily.***

#### ***Wood Lord:***

**Creator of The Earth And Sky [Lord]** All Yield +40k *Gaia 1st*

**God of Agriculture [Lord]** Food +240% Wood +200% *Cronus 1st*

**Goddess of Family [Lord]** Iron +260% Wood +220% *Hera 4th*

**Bless of the Sky [Lord]** Wood +240% Food +250% *Uranus 1st*

*40k\*7.6 = 304k*

*(40k+x)(760%+y) is the Formula* P.S take out 100% if you want to find the boost **ONLY** and not the **Total''**

***Probably gives the highest equivalent amount of Yield to All except Gold.***

### ***Ten Terrors:***

#### ***Heracles***

**Betting Life** **[Active]** Active Skills +30% Activation Chance *Cassandra 3rd/Celano 2nd/Maia 2nd/Pleione 2nd*

**Strong Attack!** **[Active]** 20% Chance to do 3\* Hero's Atk *Siren 4th/Cetus 4th/Eris 3rd/Eurybia 2nd/Polybotes 4th*

**Dark Spearmanship [Passive]** Atk +130% *Erebus 3rd*

**Zeus' Thunderbolt [Passive]** Atk +40k Active Skills +10% Activation Chance *Zeus 2nd*

***Atk:*** ***276k with 60% chance to attack for x3***

***Def: -75% Light Armor***

***Needs Heba***

#### ***Typhon***

**Strong Attack!** **[Active]** 20% Chance to do 3\* Hero's Atk *Siren 4th/Cetus 4th/Eris 3rd/Eurybia 2nd/Polybotes 4th*

**Dragon's Tooth [Passive]** Atk +40k *Typhon 1st*

**My Body Is A Volcano [Passive]** Atk +15k Hp -50% *Typhon 3rd*

**Dark Spearmanship [Passive]** Atk +130% *Erebus 3rd*

***Atk: 214.5k with 20% chance to attack for x3***

***Def: Vit 200 Hp -50% LA 3k***

#### ***Hyperion***

**Betting Life** **[Active]** Active Skills +30% Activation Chance *Cassandra 3rd/Celano 2nd/Maia 2nd/Pleione 2nd*

**Strong Attack!** **[Active]** 20% Chance to do 3\* Hero's Atk *Siren 4th/Cetus 4th/Eris 3rd/Eurybia 2nd/Polybotes 4th*

**Dark Spearmanship [Passive]** Atk +130% *Erebus 3rd*

**Zeus' Thunderbolt [Passive]** Atk +40k Active Skills +10% Activation Chance *Zeus 2nd*

***Atk: 172.5k with 60% chance to attack for x3***

***Def: LA 8k***

#### ***Coeus***

**Betting Life** **[Active]** Active Skills +30% Activation Chance *Cassandra 3rd/Celano 2nd/Maia 2nd/Pleione 2nd*

**Strong Attack!** **[Active]** 20% Chance to do 3\* Hero's Atk *Siren 4th/Cetus 4th/Eris 3rd/Eurybia 2nd/Polybotes 4th*

**Dark Spearmanship [Passive]** Atk +130% *Erebus 3rd*

**Zeus' Thunderbolt [Passive]** Atk +40k Active Skills +10% Activation Chance *Zeus 2nd*

***Atk: 172.5k with 60% chance to attack for x3***

***Def: LA 8k***

#### ***Crius***

**Strong Attack!** **[Active]** 20% Chance to do 3\* Hero's Atk *Siren 4th/Cetus 4th/Eris 3rd/Eurybia 2nd/Polybotes 4th*

**Perseus' Swordsmanship [Passive]** Atk +120% LA +50% *Perseus 4th*

**Zeus' Thunderbolt [Passive]** Atk +40k Active Skills +10% Activation Chance *Zeus 2nd*

**Amazing Womanizer [Passive]** Cha +350 Vit +550 *Zeus 3rd*

***Atk: 156.4k with 30% chance to attack for x3***

***Def: Vit 900 LA 7.5k***

#### ***Pallas***

**Long Song [Passive]** Hp +60% *Erato 3rd/Polyhymnia 1st*

**Everlasting Life [Passive]** Vit +60% Str +200 *Calypso 2nd*

**I Made The Medicine of Eternal Youth And Life [Passive]** Vit +400 Int -5% *Asclepius 1st*

**Amazing Womanizer [Passive]** Cha +350 Vit +550 *Zeus 3rd*

***Def: 3120 Vit + 60% Hp***

#### ***Zeus***

**Betting Life** **[Active]** Active Skills +30% Activation Chance *Cassandra 3rd/Celano 2nd/Maia 2nd/Pleione 2nd*

**Perseus' Swordsmanship [Passive]** Atk +120% LA +50% *Perseus 4th*

**Zeus' Thunderbolt [Passive]** Atk +40k Active Skills +10% Activation Chance *Zeus 2nd*

**Amazing Womanizer [Passive]** Cha +350 Vit +550 *Zeus 3rd*

***Atk: 125.4k***

***Def: Vit 550 LA 5k***

***41% chance to do 6m damage***

#### ***Poseidon***

**Betting Life** **[Active]** Active Skills +30% Activation Chance *Cassandra 3rd/Celano 2nd/Maia 2nd/Pleione 2nd*

**Dark Spearmanship [Passive]** Atk +130% *Erebus 3rd*

**Zeus' Thunderbolt [Passive]** Atk +40k Active Skills +10% Activation Chance *Zeus 2nd*

**Amazing Womanizer [Passive]** Cha +350 Vit +550 *Zeus 3rd*

***Atk: 92k***

***Def: Vit 550***

***50% chance to do 500k damage***

#### ***Moros***

**Betting Life** **[Active]** Active Skills +30% Activation Chance *Cassandra 3rd/Celano 2nd/Maia 2nd/Pleione 2nd*

**Perseus' Swordsmanship [Passive]** Atk +120% LA +50% *Perseus 4th*

**Zeus' Thunderbolt [Passive]** Atk +40k Active Skills +10% Activation Chance *Zeus 2nd*

**Amazing Womanizer [Passive]** Cha +350 Vit +550 *Zeus 3rd*

***Atk: 105.6k***

***Def: Vit 550 LA 6.75k***

***44% chance to do 444k damage***

#### ***Chaos***

**Betting Life** **[Active]** Active Skills +30% Activation Chance *Cassandra 3rd/Celano 2nd/Maia 2nd/Pleione 2nd*

**I Made The Medicine of Eternal Youth And Life [Passive]** Vit +400 Int -5% *Asclepius 1st*

**Zeus' Thunderbolt [Passive]** Atk +40k Active Skills +10% Activation Chance *Zeus 2nd*

**Amazing Womanizer [Passive]** Cha +350 Vit +550 *Zeus 3rd*

***Def: Vit 950***

***41% chance to kill a certain Unit Type regardless of team.***

### ***Chosen Eleven:***

#### ***Gaia***

+20k All Yield at level 70

*20k All Yield*

#### ***Dionysus***

+3k All Yield at level 10

+8k All Yield at level 30

-11k All Yield at level 70

+20k All Yield at level 90

*20k All Yield*

#### ***Calliope***

+3k All Yield at level 10

+5k All Yield at level 30

+3 Trade Goods at level 50

-7k All Yield at level 70

+10k All Yield at level 90

*3 Trade Goods and 11k All Yield*

#### ***Aphrodite***

+30 Cha at level 10

+50 Cha at level 30

+200 Cha and +100% Cha at level 70

+7.5k Gold Yield at level 90

*280 Cha, 100% Cha and 7.5k Gold Yield*

*Cha converts to 72.8% All Yield*

#### ***Demeter***

+7k Food Yield at level 10

+50 Cha at level 30

-7k Food Yield and +10k Gold Yield at level 50

+20% All Yield at level 70

*50 Cha, 10k Gold Yield and 20% All Yield*

*Cha converts to 6.5% All Yield*

#### ***Nemesis***

+15k All Yield at level 30

-10k All Yield at level 50

+350 Cha at level 70

+15 Trade Goods at level 90

*15 Trade Goods, 350 Cha and 5k All Yield*

*Cha converts to 45.5% All Yield*

#### ***Persephone***

+2.5k All Yield at level 10

+50 Cha at level 30

+7.5k Gold Yield at level 90

*50 Cha, 10k Gold Yield and 2.5k Food&Wood&Iron Yield*

*Cha converts to 6.5% All Yield*

#### ***Eros***

+30 Cha at level 10

+50 Cha at level 30

+100 Cha at level 50

+200 Cha at level 70

-7% Trade Cooldown at level 90

*7% Trade Cooldown and 380 Cha*

*Cha converts to 49.4% All Yield*

#### ***Pontus***

+75% Gold Yield +100% Iron Yield *1st*

+100 Cha at level 10

+75% Gold Yield +100% Food Yield *1st*

*100 Cha, 150% Gold Yield 100%, Food Yield and 100% Iron Yield*

*Cha converts to 13% All Yield*

#### ***Amphridite***

+30 Cha at level 10

-5% Trade Cooldown at level 30

+3k Gold&Food Yield at level 50

+170 Cha at level 70

*5% Trade Cooldown, 200 Cha and 3k Gold&Food Yield*

*Cha converts to 26% All Yield*

#### ***-----Improvised-----***

***Metis***

***MC***

***Cybele***

***Plato***

***Arthur***

## **Hero Kurasu:**

Koko ga Hero Kurasu-da! Alisa-chan mo Hero ni naritai desu!! Alisa-chan ga waku waku suru desu!! Demo saa demo saa!! Oru Mito-san to Saitama-shishou ga isogashi dakara... ima sensei ga inai... >.<!! Shikata ga nai! Alisa Sensei Sanjou!!!! Min'na yoroshiku ne~~!!

Vocations vary slightly depending on your personal preferences, environmental hazards and many other conditions, but mainly stay the same due to the fact that there is a limit. No matter what you do, your end goal is to finish the Storyline, have the best version of every research, reskill the best heroes to perfection and raise a gigant army.

### **Vocations:**

#### **Base Researches:**

Specialization of Vocations occur when a player has chosen their path to follow in the game. The following is a neutral path that specializes in nothing and keeps everything at a baseline.

***Early Game:***

Earthquakes 12

Agriculture 5

Commerce 5

Math 5

Science 5

Alchemy 5

Metal Forging 5

Physics 5

Study of Magic 5

Horse Riding 5

Applied Math 5

Construction 3

Study Faster 3

Farming 3

Logging 3

Mining 3

Accounting 5

Pioneering 2

Bless of Gaia 2

Diplomacy 4

Specialties 5

Trade Carriages 5

Weapony 3

Arrowhead 3

Spear 3

Spell 3

Armor 3

Shield 3

More Intel 2

***Mid Game:***

Agriculture 10

Commerce 10

Math 10

Science 10

Alchemy 10

Metal Forging 10

Physics 10

Study of Magic 10

Horse Riding 10

Applied Math 10

Construction 6

Study Faster 6

Farming 5

Logging 5

Mining 5

Accounting 7

Pioneering 4

Bless of Gaia 5

Diplomacy 4

Specialties 13

Trade Carriages 13

Weapony 5

Arrowhead 5

Spear 5

Spell 5

Armor 5

Shield 5

More Intel 4

***Late Game:***

Agriculture 20

Commerce 20

Math 20

Mithril 20

Science 20

Alchemy 20

Metal Forging 20

Physics 20

Study of Magic 20

Horse Riding 20

Applied Math 20

Construction 10

Study Faster 10

Farming 10

Logging 10

Mining 10

Accounting 12

Pioneering 6

Bless of Gaia 10

Diplomacy 4

Specialties 18

Trade Carriages 18

Weapony 10

Arrowhead 10

Spear 10

Spell 10

Armor 10

Shield 10

More Intel 10

#### **One for All**

*One for Alls are sophisticated Traders that thrive in active Trade Kingdoms. They focus mainly on Industry researches and Lord Heroes that increase Gold Yield. **Specialties i**ncreases overall Profit as **Trade Carriages** increases Goods Yield and Trading Frequency while **Accounting** and **Magic Fountain** increases Gold Yield which in turn translates into Profit. These four researches come together to play an essential part of a One for All's kit. One for Alls are usually sought out by many to join their exclusive Trade Kingdoms for exceptionally high trades and protection.*

***One for All benefits most from The Chosen Eleven.***

**Early Game:**

**Accounting 8**

*Commerce 5*

*Math 1*

**Specialties 10**

*Farming 4*

*Accounting 5*

**Trade Carriages 10**

*Physics 4*

*Accounting 5*

**Magic Fountain 3**

*Study of Magic 8*

*Spell 2*

**Farming 6**

*Agriculture 5*

*Science 1*

***Logging** 6*

*Math 5*

*Metal Forging 1*

**Mining 6**

*Science 5*

*Metal Forging 1*

**Mid Game:**

**Accounting 15**

*Commerce 5*

*Math 1*

**Specialties 18**

*Farming 4*

*Accounting 5*

**Trade Carriages 18**

*Physics 4*

*Accounting 5*

**Magic Fountain 8**

*Study of Magic 8*

*Spell 2*

**Farming 10**

*Agriculture 5*

*Science 1*

***Logging** **10***

*Math 5*

*Metal Forging 1*

**Mining 10**

*Science 5*

*Metal Forging 1*

**Late Game:**

**Accounting 22**

*Commerce 5*

*Math 1*

**Specialties 20**

*Farming 4*

*Accounting 5*

**Trade Carriages 20**

*Physics 4*

*Accounting 5*

**Magic Fountain 18**

*Study of Magic 8*

*Spell 2*

**Farming 15**

*Agriculture 5*

*Science 1*

***Logging** **15***

*Math 5*

*Metal Forging 1*

**Mining 15**

*Science 5*

*Metal Forging 1*

#### **Lawless**

*The Lawless are part of a huge underground crime syndicate that ravage the lands, leaving nothing but death in their wake. They focus mainly on Military researches and combat oriented Commander Heroes. **More Intel** allows the Lawless' Mafia to remain undetected within their walls and strike when the enemy is unsuspecting. **Damage increasing research** allows the Mafia to deal immense damage to their enemies while **Armor increasing research** improves their overall survivability, allowing them to fight consecutive battles. The Lawless are known and feared throughout the Seven Worlds as the Bane of Society and prey on One for Alls due to their high production of gold and tendency to gather within the same trade kingdom.*

***Lawless benefits most from [Work in Progress]***

**Early Game:**

**More Intel 15**

*Science 3*

*Applied Math 5*

*Trade Carriages 3*

**Weapony 10**

*Metal Forging 5*

**Arrowhead 10**

*Metal Forging 5*

**Spear 10**

*Metal Forging 10*

**Spell 10**

*Study of Magic 5*

**Armor 10**

*Metal Forging 5*

**Shield 10**

*Metal Forging 5*

**Mid Game:**

**More Intel 20**

*Science 3*

*Applied Math 5*

*Trade Carriages 3*

**Weapony 18**

*Metal Forging 5*

**Arrowhead 18**

*Metal Forging 5*

**Spear 18**

*Metal Forging 10*

**Spell 18**

*Study of Magic 5*

**Armor 18**

*Metal Forging 5*

**Shield 18**

*Metal Forging 5*

**Magic Resist. 15**

Alchemy 5

Study of Magic 17

**Crossbow 5**

*Arrowhead 10*

**Mithril Weapon 10**

*Alchemy 15*

*Mithril 10*

*Weapony 15*

**Mithril Spear 10**

*Alchemy 15*

*Mithril 10*

*Spear 15*

**Mithril Arrow 10**

*Alchemy 15*

*Mithril 10*

*Arrowhead 15*

**Ancient Spell 10**

*Study of Magic 10*

*Applied Math 15*

*Spell 15*

**Mithril Armor 10**

*Alchemy 15*

*Mithril 10*

*Armor 15*

**Mithril Shield 10**

*Alchemy 15*

*Mithril 10*

*Shield 15*

**Saddle 10**

*Math 15*

*Horse Riding 10*

*Spear 10*

**Late Game:**

**Faster Training 10**

*Horse Riding 5*

*Applied Math 5*

**Even Faster 9**

*Faster Training 10*

**More Intel 30**

*Science 3*

*Applied Math 5*

*Trade Carriages 3*

**Weapony 25**

*Metal Forging 5*

**Arrowhead 25**

*Metal Forging 5*

**Spear 25**

*Metal Forging 10*

**Spell 25**

*Study of Magic 5*

**Armor 25**

*Metal Forging 5*

**Shield 25**

*Metal Forging 5*

**Magic Resist. 25**

Alchemy 5

Study of Magic 17

**Crossbow 18**

*Arrowhead 10*

**Mithril Weapon 20**

*Alchemy 15*

*Mithril 10*

*Weapony 15*

**Mithril Spear 20**

*Alchemy 15*

*Mithril 10*

*Spear 15*

**Mithril Arrow 20**

*Alchemy 15*

*Mithril 10*

*Arrowhead 15*

**Ancient Spell 20**

*Study of Magic 10*

*Applied Math 15*

*Spell 15*

**Mithril Armor 20**

*Alchemy 15*

*Mithril 10*

*Armor 15*

**Mithril Shield 20**

*Alchemy 15*

*Mithril 10*

*Shield 15*

**Saddle 20**

*Math 15*

*Horse Riding 10*

*Spear 10*

#### The **Headless**

*The Headless are known for their zealous advocation of peace and prosperity. Their focus is on Defensive research and Exploration Heroes. **Pioneering** gives The Headless many working settlements throughout the vast Worlds to preach their word of peace. **Hidden Safe** provides salvation for their resources and prevents their donations from being looted. **Speed Researches** and **Dimensions** lowers the time it takes to move between worlds, allowing The Headless to escape any predatory vocations at mach speed, bringing their resources along with them. The Headless spend their days as hermits, enjoying the wonders and beauty of nature, alone in their self sufficient Kingdoms and away from the violent grasp of the Lawless.*

***The Headless benefits most from [Work in Progress]***

**Early Game:**

**Higher Wall 50**

*Study of Magic 5*

*Study Faster 5*

*Construction 5*

**Pioneering 4**

*Trade Carriage 5*

**Hidden Safe 15**

*Philosophy 1*

**March Harder 10**

*Physics 8*

*Loading 5*

**Wheel 10**

*Agriculture 5*

*Commerce 5*

*Physics 5*

**Horseshoe 10**

*Metal Forging 10*

*Horse Riding 5*

**Dimensions 10**

*Earthquakes 10*

*Study of Magic 15*

*Applied Math 15*

**Mid Game:**

**Pioneering 6**

*Trade Carriage 5*

**Hidden Safe 20**

*Philosophy 1*

**Loading 20**

*Math 5*

*Mining 5*

**Safe Bank 5**

*Hidden Safe 10*

**Wheel 17**

*Agriculture 5*

*Commerce 5*

*Physics 5*

**Horseshoe 17**

*Metal Forging 10*

*Horse Riding 5*

**Dimensions 17**

*Earthquakes 10*

*Study of Magic 15*

*Applied Math 15*

**Late Game:**

**Pioneering 6**

*Trade Carriage 5*

**Loading 30**

*Math 5*

*Mining 5*

**Safe Bank 10**

*Hidden Safe 10*

**Wheel 30**

*Agriculture 5*

*Commerce 5*

*Physics 5*

**Horseshoe 30**

*Metal Forging 10*

*Horse Riding 5*

**Dimensions 20**

*Earthquakes 10*

*Study of Magic 15*

*Applied Math 15*

#### **Tactician**

*Tacticians are here for the long haul, planning their every move and ensuring the utmost highest level of benefit from everything that they do. They focus on a balanced diet of Industry and Military research and Utility Heroes. **Bless of Gaia** increases the chance to get better Heroes that Tacticians can utilize and **Study Faster** lowers the research time, making specializing in their Vocation much easier. **Exploration** enables Tacticians to send heroes out for exploration as often as physically possible while **Dimensions** enables Tacticians to move swiftly through kingdoms and worlds, allowing them to come in first in the perpetual race for Chasms. Tacticians spend the most resources and is the most time invested Vocation but catch up to the other classes doubly once they get on the radar.*

***Tactician benefits most from [Work in Progress]***

**Early Game:**

**Bless of Gaia 5**

*Earthquakes 10*

**Construction 8**

*Physics 2*

*Logging 2*

**Study Faster 8**

*Alchemy 2*

*Physics 2*

**Exploration 10**

*Applied Math 5*

*Trade Carriage 8*

**Dimensions 10**

*Earthquakes 10*

*Study of Magic 15*

*Applied Math 15*

**Mid Game:**

**Bless of Gaia 9**

*Earthquakes 10*

**Construction 15**

*Physics 2*

*Logging 2*

**Study Faster 18**

*Alchemy 2*

*Physics 2*

**Exploration 20**

*Applied Math 5*

*Trade Carriage 8*

**Dimensions 17**

*Earthquakes 10*

*Study of Magic 15*

*Applied Math 15*

**Late Game:**

**Bless of Gaia 12**

*Earthquakes 10*

**Construction 20**

*Physics 2*

*Logging 2*

**Study Faster 22**

*Alchemy 2*

*Physics 2*

**Exploration 30**

*Applied Math 5*

*Trade Carriage 8*

**Dimensions 20**

*Earthquakes 10*

*Study of Magic 15*

*Applied Math 15*

## ***Tips and Tricks!***

### ***78k Rule:***

***Pick 3k of Each and Every Unit Type except Angels and Titans. 5k for Archers.***

***Hire a 1 star hero without any Commander Skills and place the 78k troops into the hero's command.***

***Check the Attack and Defense Stats.***

### ***Skill Stacking:***

***Skills do not stack with each other ONLY if the first part of the skill reads the same:***

***+10 Gold +10% Gold does NOT stack with +10 Gold +10% Gold BUT stacks with +10% Gold +10 Gold***

### ***Great Temples:***

The GT in a different world but same kingdom will hold the same amount of troops!

IE Your dominion is in World 1 Kingdom 2. World 2,3,4,5,6 and 7 Kingdom 2 will all have the same troop count as World 1 Kingdom 2.

### ***Unit Translation:***

#### ***Skeleton ~ Militia***

**Atk 17**

**Def 7**

**Hp 90**

**MoveSpeed 100**

**CarrySpace 120**

**Food 15**

**HD 0**

**MD 0**

#### ***Goblin ~ Porter***

**Atk 4**

**Def 2**

**Hp 70**

**MoveSpeed 130**

**CarrySpace 1300**

**Food 45**

**HD 0**

**MD 0**

#### ***Goblin Slinger ~ Slinger***

**Atk 25**

**Def 3**

**Hp 30**

**MoveSpeed 150**

**CarrySpace 120**

**Food 15**

**HD 0**

**MD 0**

#### ***Skeleton Archer ~ Bowman***

**Atk 37**

**Def 4**

**Hp 40**

**MoveSpeed 100**

**CarrySpace 120**

**Food 12**

**HD 0**

**MD 0**

#### ***Skeleton Spearman ~ Spearman***

**Atk 24**

**Def 15**

**Hp 100**

**MoveSpeed 100**

**CarrySpace 120**

**Food 12**

**HD 0**

**MD 0**

#### ***Skeleton Longbowman ~ Longbowman***

**Atk 68**

**Def 5**

**Hp 60**

**MoveSpeed 100**

**CarrySpace 120**

**Food 5**

**HD 0**

**MD 0**

#### ***Skeleton Warrior ~ Swordsman***

**Atk 52**

**Def 46**

**Hp 170**

**MoveSpeed 130**

**CarrySpace 120**

**Food 5**

**HD 0**

**MD 4**

#### ***Skeleton Shieldbearer ~ Shieldbearer***

**Atk 28**

**Def 60**

**Hp 190**

**MoveSpeed 120**

**CarrySpace 120**

**Food 5**

**HD 36**

**MD 6**

#### ***Orc Pikeman ~ Pikeman***

**Atk 65**

**Def 20**

**Hp 180**

**MoveSpeed 120**

**CarrySpace 120**

**Food 2**

**HD 0**

**MD 2**

#### ***Chimaera ~ Carriage***

**Atk 1**

**Def 3**

**Hp 10**

**MoveSpeed 150**

**CarrySpace 15k**

**Food 150**

**HD 1**

**MD 1**

#### ***Orc Leader ~ Royal Guard***

**Atk 84**

**Def 126**

**Hp 330**

**MoveSpeed 130**

**CarrySpace 120**

**Food 1**

**HD 40**

**MD 50**

#### ***Wolfrider ~ Light Cavalry***

**Atk 49**

**Def 25**

**Hp 210**

**MoveSpeed 300**

**CarrySpace 1100**

**Food 220**

**HD 15**

**MD 0**

#### ***Orc Crossbowman ~ Crossbowman***

**Atk 48**

**Def 9**

**Hp 80**

**MoveSpeed 100**

**CarrySpace 120**

**Food 5**

**HD 0**

**MD 0**

#### ***Goblin Summoner ~ Summoner***

**Atk 48**

**Def 33**

**Hp 55**

**MoveSpeed 140**

**CarrySpace 120**

**Food 4**

**HD 15**

**MD 0**

#### ***Ogre Crossbowman ~ Trebuchet***

**Atk 65**

**Def 63**

**Hp 170**

**MoveSpeed 100**

**CarrySpace 120**

**Food 100**

**HD 15**

**MD 3**

#### ***Goblin Crossbowman ~ Shield Crossbow***

**Atk 66**

**Def 46**

**Hp 110**

**MoveSpeed 100**

**CarrySpace 120**

**Food 2**

**HD 30**

**MD 1**

#### ***Lich ~ Wizard***

**Atk 200**

**Def 24**

**Hp 80**

**MoveSpeed 90**

**CarrySpace 120**

**Food 10**

**HD 0**

**MD 0**

#### ***Centaur Archer ~ Elf Archer***

**Atk 68**

**Def 7**

**Hp 40**

**MoveSpeed 150**

**CarrySpace 120**

**Food 1**

**HD 0**

**MD 5**

#### ***Giant Spider ~ Heavy Cavalry***

**Atk 82**

**Def 57**

**Hp 300**

**MoveSpeed 200**

**CarrySpace 600**

**Food 18**

**HD 42**

**MD 9**

#### ***Ogre ~ Catapult***

**Atk 37**

**Def 24**

**Hp 100**

**MoveSpeed 40**

**CarrySpace 120**

**Food 40**

**HD 0**

**MD 3**

#### ***Armored Orc ~ Siege Sling***

**Atk 77**

**Def 8**

**Hp 150**

**MoveSpeed 30**

**CarrySpace 120**

**Food 30**

**HD 0**

**MD 3**

#### ***Centaur Charger ~ Knight***

**Atk 95**

**Def 97**

**Hp 450**

**MoveSpeed 220**

**CarrySpace 1200**

**Food 8**

**HD 66**

**MD 25**

#### ***Death Knight ~ Titan***

**Atk 265**

**Def 430**

**Hp 4500**

**MoveSpeed 270**

**CarrySpace 10000**

**Food 300**

**HD 280**

**MD 0**

#### ***??? ~ Angels***

**Atk 280**

**Def 22**

**Hp 170**

**MoveSpeed 750**

**CarrySpace 4500**

**Food 1**

**HD 2**

**MD 5**

**Cost:**

**Gold 17500**

**Food 15000**

**Wood 20000**

**Iron 12500**

### ***First Great Temple:***

#### ***Zero Kingdoms Away***

Skeletons 1500

Goblins 8000

Goblin Slingers 8000

Skeleton Archers 2300

Skeleton Spearmen 800

Skeleton Longbowmen 500

Skeleton Warriors 300

Skeleton Shieldbearers 2500

Orc Pikemen 100

Chimaeras 50

Orc Leaders 50

Wolf Riders 50

Orc Crossbowmen 300

Goblin Summoner 50

Orge Crossbowmen 50

Goblin Crossbowmen 50

Lich 4

Centaur Archer 50

Giant Spider 500

Orge 100

Armored Orc 50

Centaur Charger 50

Death Knight 4

**Total Count: 25358**

#### ***One Kingdom Away***

Skeletons 2550

Goblins 13600

Goblin Slingers 13600

Skeleton Archers 3910

Skeleton Spearmen 1360

Skeleton Longbowmen 850

Skeleton Warriors 510

Skeleton Shieldbearers 4250

Orc Pikemen 170

Chimaeras 85

Orc Leaders 85

Wolf Riders 85

Orc Crossbowmen 510

Goblin Summoner 85

Orge Crossbowmen 85

Goblin Crossbowmen 85

Lich 6

Centaur Archer 85

Giant Spider 850

Orge 170

Armored Orc 85

Centaur Charger 85

Death Knight 6

**Total Count: 43107**

### ***Second Great Temple:***

#### ***Zero Kingdoms Away***

Skeletons 3750

Goblins 20k

Goblin Slingers 20k

Skeleton Archers 5750

Skeleton Spearmen 2000

Skeleton Longbowmen 1250

Skeleton Warriors 750

Skeleton Shieldbearers 11250

Orc Pikemen 500

Chimaeras 630

Orc Leaders 380

Wolf Riders 1880

Orc Crossbowmen 750

Goblin Summoner 1380

Orge Crossbowmen 1380

Goblin Crossbowmen 1380

Lich 140

Centaur Archer 2630

Giant Spider 1250

Orge 500

Armored Orc 1380

Centaur Charger1380

Death Knight 140

**Total Count: 80450**

#### ***One Kingdom Away***

Skeletons 6375

Goblins 34k

Goblin Slingers 34k

Skeleton Archers 9775

Skeleton Spearmen 3400

Skeleton Longbowmen 2125

Skeleton Warriors 1275

Skeleton Shieldbearers 19125

Orc Pikemen 850

Chimaeras 1071

Orc Leaders 646

Wolf Riders 3196

Orc Crossbowmen 2346

Goblin Summoner 2346

Orge Crossbowmen 2346

Goblin Crossbowmen 2346

Lich 238

Centaur Archer 4471

Giant Spider 2125

Orge 850

Armored Orc 2346

Centaur Charger 2346

Death Knight 238

**Total Count: 136765**

### ***Third Great Temple:***

#### ***Zero Kingdoms Away***

Titan Slinger 480

Titan Crossbowman 480

Skeletons 9380

Goblins 50k

Goblin Slingers 50k

Skeleton Archers 14380

Skeleton Spearmen 5000

Skeleton Longbowmen 3130

Skeleton Warriors 2380

Skeleton Shieldbearers 40630

Orc Pikemen 2250

Chimaeras 2330

Orc Leaders 1700

Wolf Riders 4830

Orc Crossbowmen 2380

Goblin Summoner 3580

Orge Crossbowmen 3580

Goblin Crossbowmen 3580

Lich 480

Centaur Archer 6700

Giant Spider 3880

Orge 2750

Armored Orc 3700

Centaur Charger 3700

Death Knight 480

**Total Count: 221780**

#### ***One Kingdom Away***

Titan Slinger 816

Titan Crossbowman 816

Skeletons 15946

Goblins 85k

Goblin Slingers 85k

Skeleton Archers 24446

Skeleton Spearmen 8500

Skeleton Longbowmen 5321

Skeleton Warriors 4046

Skeleton Shieldbearers 69071

Orc Pikemen 3825

Chimaeras 3961

Orc Leaders 2890

Wolf Riders 8211

Orc Crossbowmen 4046

Goblin Summoner 6086

Orge Crossbowmen 6086

Goblin Crossbowmen 6086

Lich 816

Centaur Archer 11390

Giant Spider 6596

Orge 4675

Armored Orc 6290

Centaur Charger 6290

Death Knight 816

**Total Count: 377026**

## ***Research:***

Essential Researches are Researches that progress the Main Story

Important Researches are Researches that everyone should get regardless

### **Basic:**

#### **Philosophy**

Levels: 1

*Cheap and Short*

#### **Earthquakes**

Levels: 12

Requirements: [Basic] Alchemy 2

*Cheap but Long*

#### **Agriculture**

Levels: 20

Requirements: [Basic] Philosophy 1

*Cheap and Short*

#### **Commerce**

Levels: 20

Requirements: [Basic] Philosophy 1

*Cheap and Short*

#### **Math**

Levels: 20

Requirements: [Basic] Philosophy 1

*Cheap and Short*

#### **Science**

Levels: 20

Requirements: [Basic] Philosophy 1

*Cheap and Short*

#### **Alchemy**

Levels: 20

Requirements: [Basic] Science 2

*Cheap and Short*

#### **Metal Forging**

Levels: 20

Requirements: [Basic] Science 2 [Basic] Alchemy 2

*Cheap and Short*

#### **Physics**

Levels: 20

Requirements: [Basic] Math 5 [Basic] Alchemy 3

*Cheap and Short*

#### **Study of Magic**

Levels: 20

Requirements: [Basic] Earthquakes 5 [Basic] Alchemy 5

*Cheap and Short*

#### **Horse Riding**

Levels: 20

Requirements: [Basic] Math 5 [Basic] Metal Forging 5

*Cheap and Short*

#### **Applied Math**

Levels: 20

Requirements: [Basic] Math 8 [Basic] Physics 3

*Cheap and Short*

#### **Mithril**

Levels: 20

Requirements: [Basic] Alchemy 10 [Industry] Mining 10

*Expensive but Short*

#### **Tactics**

Levels: 20

Requirements: [Basics] Horse Riding 20 [Basic] Applied Math 20

*Cheap but Very Long*

#### **Strategy**

Levels: 20

Requirements: [Basics] Earthquakes 12 [Basics] Tactics 15

*Very Expensive but Short*

#### **Hell and Sparta**

Levels: 10

Requirements: [Industry] What Life Is 10 [Industry] What Spell Is 10

*Extremely Expensive but Short*

#### **Titan Hunting**

Levels: 10

Requirements: [Basic] Hell and Sparta 6 [Military] Dimensions 17

*Cheap but Extremely Long*

#### **Titan Killer**

Levels: 10

Requirements: [Basic] Hell and Sparta 6 [Military] Mithril Weapon 18 [Military] Mithril Armor 18

*Extremely Expensive but Short*

### **Industry:**

#### **Accounting**

Levels: 30

Requirements: [Basic] Commerce 5 [Basic] Math 1

*Short and Cheap to begin with but gets Extremely Expensive past 20*

#### **Bless of Gaia**

Levels: 20

Requirements: [Basic] Earthquakes 10

*Short but EXCESSIVELY EXPENSIVE past 10*

#### **Construction**

Levels: 30

Requirements: [Basic] Physics 2 [Industry] Logging 2

*Short but Expensive*

#### **Diplomacy**

Levels: 50

Requirements: [Basic] Commerce 2

*Short and Cheap*

#### **Farming**

Levels: 30

Requirements: [Basic] Agriculture] 5 [Basic] Science 1

*Short and Cheap to begin with but gets Extremely Expensive past 20*

#### **Less Yet Better**

Levels: 20

Requirements: [Basic] Tactics 20 [Industry] Trade Carriage 20

#### **Loading**

Levels: 30

Requirements: [Basic] Math 5 [Industry] Mining 5

#### **Logging**

Levels: 30

Requirements: [Basic] Math 5 [Basic] Metal Forging 1

#### **Magic Fountain**

Levels: 30

Requirements: [Basic] Study of Magic 8 [Military] Spell 2

#### **Mining**

Levels: 30

Requirements: [Basic] Science 5 [Basic] Metal Forging 1

#### **New Species**

Levels: 30

Requirements: [Basic] Alchemy 5 [Industry] Farming 5

#### **OC-Trade**

Levels: 1

Requirements: [Industry] Specialties 10 [Industry] Trade Carriage 10

#### **Pioneering**

Levels: 10

Requirements: [Industry] Trade Carriage 5

#### **Richness**

Levels: 30

Requirements: [Industry] Waterway 10

#### **Specialties**

Levels: 20

Requirements: [Industry] Farming 4 [Industry] Accounting 5

#### **Study Faster**

Levels: 22

Requirements: [Basic] Alchemy 2 [Basic] Physics 2

#### **Trade Carriage**

Levels: 20

Requirements: [Basic] Physics 4 [Industry] Accounting 5

#### **Waterway**

Levels: 30

Requirements: [Basic] Applied Math 5 [Industry] New Species 5

#### **What Life Is**

Levels: 25

Requirements: [Basic] Earthquakes 11 [Basic] Agriculture 20 [Basic] Alchemy 20

#### **What Metal Is**

Levels: 25

Requirements: [Basic] Earthquakes 11 [Basic] Metal Forging 20 [Basic] Mithril 20

#### **What Spell Is**

Levels: 25

Requirements: [Basic] Earthquakes 11 [Basic] Math 20 [Basic] Study of Magic 20

### **Military:**

#### **Ancient Rune**

Levels: 10

Requirements: [Industry] What Spell Is 13 [Military] Magic Resist. 20

#### **Ancient Spell**

Levels: 30

Requirements: [Basic] Study of Magic 10 [Basic] Applied Math 15 [Military] Spell 15

#### **Armor**

Levels: 30

Level 1

Cost: 12,000 Gold 2,500 Food 2,500 Wood 2,500 Iron

Effect: Light Armor of All Units +2%

Requirements: [Basic] Metal Forging 5

#### **Arrowhead**

Levels: 30

Level 1

Cost: 12,000 Gold 2,500 Food 2,500 Wood 2,500 Iron

Effect: Damage of Bows and Crossbows +6%

Requirements: [Basic] Metal Forging 5

#### **Crossbow**

Levels: 20

Requirements: [Military] Arrowhead 10

#### **Dimensions**

Levels: 20

Requirements: [Basic] Earthquakes 10 [Basic] Study of Magic 15 [Basic] Applied Math 15

#### **Domination**

Levels: 10

Requirements: [Basic] Tactics 20 [Basics] Strategy 15

#### **Even Faster**

Levels: 9

Requirements: [Military] Faster Training 10

#### **Exploration**

Levels: 30

Requirements: [Basic] Apllied Math 5 [Industry] Trade Carriage 8

#### **Faster Training**

Levels: 10

Level 1

Cost: 30,000 Gold 10,000 Food 18,000 Wood 18,000 Iron

Effect: Training Time -1%

Requirements: [Basic] Horse Riding 5 [Basic] Applied Math 5

#### **Hidden Safe**

Levels: 20

Level 1

Cost: 1,000 Gold 1,000 Food 1,000 Wood 1,000 Iron

Effect: Resources Protected From Looting +5,000

Requirements: [Basic] Philosophy 1

#### **Higher Wall**

Levels: 50

Requirements: [Basic] Study of Magic 5 [Industry] Study Faster 5 [Industry] Construction 5

#### **Horseshoe**

Levels: 30

Level 1

Cost: 26,000 Gold 5,000 Food 7,500 Wood 9,000 Iron

Effect: Speed of Cavalry +3%

Requirements: [Basic] Metal Forging 10 [Basic] Horse Riding 5

#### **Levitation**

Levels: 1

Requirements: [Industry] What Spell Is 15 [Military] Ancient Spell 15

#### **Magic Resist.**

Levels: 30

Requirements: [Basic] Alchemy 5 [Basic] Study of Magic

#### **March Harder**

Levels: 10

Requirements: [Basic] Physics 8 [Industry] Loading 5

#### **Mithril Armor**

Levels: 30

Requirements: [Basic] Alchemy 15 [Basic] Mithril 10 [Military] Armor 15

#### **Mithril Arrow**

Levels: 30

Requirements: [Basic] Alchemy 15 [Basic] Mithril 10 [Military] Arrowhead 15

#### **Mithril Shield**

Levels: 30

Requirements: [Basic] Alchemy 15 [Basic] Mithril 10 [Military] Shield 15

#### **Mithril Spear**

Levels: 30

Requirements: [Basic] Alchemy 15 [Basic] Mithril 10 [Military] Spear 15

#### **Mithril Weapon**

Levels: 30

Requirements: [Basic] Alchemy 15 [Basic] Mithril 10 [Military] Weaponry 15

#### **More Intel**

Levels: 30

Level 1

Cost: 25,000 Gold 9,500 Food 4,000 Wood 2,500 Iron

Effect: Info You Get +1 Info Enemies Get -1

Requirements: [Basic] Science 3 [Basic] Applied Math 5 [Industry] Trade Carriage 3

#### **More Tickets**

Levels: 10

Requirements: [Basic] Tactics 15 [Military] Faster Training 5

#### **Other Ledger**

Levels: 20

Requirements: [Basic] Tactics 10 [Military] Hidden Safe 20

#### **Rocks Rock**

Levels: 20

Requirements: [Industry] Diplomacy 10 [Military] Wheel 10

#### **Saddle**

Levels: 30

Requirements: [Basic] Math 15 [Basic] Horse Riding 10 [Military] Spear 10

#### **Safe Bank**

Levels: 10

Requirements: [Military] Hidden Safe 10

#### **Shield**

Levels: 30

Level 1

Cost: 12,000 Gold 2,500 Food 2,500 Wood 2,500 Iron

Effect: Heavy Armor of Units with Shields +2%

Requirements: [Basic] Metal Forging 5

#### **Spear**

Levels: 30

Level 1

Cost: 12,000 Gold 2,500 Food 2,500 Wood 2,500 Iron

Effect: Damage of Spear +3%

Requirements: [Basic] Metal Forging 5

#### **Spell**

Levels: 30

Requirements: [Basic] Study of Magic 5

#### **The Veteran**

Levels: 20

Requirements: [Basic] Tactics 10 [Military] Faster Training 10

#### **Weaponry**

Levels: 30

Level 1:

Cost: 12,000 Gold 2500 Food 2,500 Wood 2,500 Iron

Effect: Damage of Infantry and Cavalry +3%

Requirements: [Basic] Metal Forging 5

#### **Wheel**

Levels: 30

Level 1:

Cost: 35,000 Gold 5,000 Food 10,000 Wood 9,000 Iron

Effect: Speed of Artillery +5%

Requirements: [Basic] Agriculture 5 [Basic] Commerce 5 [Basic] Physics 5

## Buildings

Castle

Level 1

Cost: Free

Effect: Hero Limit +2 Castle Defense 9,000

Level 2

Cost: 330 Gold 130 Food 330 Wood 270 Iron

Farm

Level 1

Cost: 80 Gold 60 Food 200 Wood 100 Iron

Effect: Food Yield per Hour +200

Iron Mine

Level 1

Cost: 80 Gold 60 Food 200 Wood 100 Iron

Effect: Iron Yield per Hour +200

Lumber Mill

Level 1

Cost: 60 Gold 80 Food 120 Wood 180 Iron

Effect: Wood Yield per Hour +200

Market

Level 1

Cost: 10 Gold 50 Food 100 Wood 80 Iron

Effect: Gold Yield per Hour +100

Storage

Level 1

Cost: 75 Gold 150 Food 400 Wood 300 Iron

Effect: Capacity of Each Resource +4,000

Trading Post

Level 1

Cost: 20 Gold 100 Food 200 Wood 160 Iron

Effect: Trade Goods Yield per Day 1

Temple

Level 1

Cost: 100 Gold 250 Food 100 Wood 550 Iron

Effect: Hero Visiting Temple 1 Max Curable Hero 1

Academy

Level 1

Cost: 2,400 Gold 400 Food 1,600 Wood 1,200 Iron

Effect: Transferable XP 51% Ticket Yield per Day +0.1

Laboratory

Level 1

Cost: 100 Gold 300 Food 800 Wood 500 Iron

Effect: Research Time -2%

Barracks

Level 1

Cost: 20 Gold 80 Food 200 Wood 160 Iron

Effect: Training Time -1% Militia Available

Arsenal

Level 1

Cost: 40 Gold 120 Food 250 Wood 200 Iron

Effect: Training Time -1% Light Cavalry Available

## Storyline

### Chapter 1 Episode 1: 1k 2k Ads

**Main Quest:**

**What's Your Name?**

Description:

Click [Receive] and get your rewards!

Objective:

Click Receive

Rewards:

5 Diamonds

### Chapter 1 Episode 2: 1k 2k Ads

**Main Quest:**

**Find The Culprit!**

Description:

Great, you can proceed by clicking the button on the right.

Objective:

Read the Story

Rewards:

250 Food

**Main Quest:**

**Abundant Rewards!**

Description:

Good! You can complete this quest as well only by reading the story.

Objective:

Read the Story

Rewards:

2500 Gold 2500 Food 2500 Wood 2500 Iron

**Side Quest:**

**Enough Reward**

Description:

It's on the house!

Rewards:

3000 Gold 3000 Food 3000 Wood 3000 Iron

### Chapter 1 Episode 3:

**Main Quest:**

**Subtle Contract**

Description:

Wait! You should make an important choice this time.

Objective:

Read the Story

Rewards:

250 Wood 250 Iron

**Main Quest:**

**Similar Tho' You're**

Description:

Good! Now read the story aloud.

Objective:

Read the Story

Rewards:

Hero Card: Main Character 2nd form

**Main Quest:**

**Build Your Farm**

Description:

Req. : Farm Lv1

Objective:

Build a Level 1 Farm

Rewards:

200 Reputation Points

Fun Fact: Once you've collected one hero of each star, you can NOT summon Shen Long

Fun Facts and some other parts are a work in progress!

If you wish to add something, please leave a comment and I will either change it or give a valid reason to why I won't, **DO NOT CHANGE IT YOURSELF**

If I've made a mistake, please leave a comment and I will change it, **DO NOT** **CHANGE IT YOURSELF!**

**DO NOT EDIT THIS PAGE! Please and Thank You! ^.^**

~ Alisa