Races of Exnilion

### Hominids

* **Humans -** Humans are the most adaptive and widespread race in Exnilion, building lasting empires and organizations, and tearing them down on a whim. Humans were among the first humanoids to inhabit the material plane, conquering it from the giants more than a thousand years before the Heavenly Migration. Other races see them as ambitious to the point of being reckless, even if they are the most organized of civilizations. Just like the myth of their creation, they often feel the need to draw together to organize the chaos into more manageable and even controllable forms.
	+ **Czojans -** Tall, lanky, and fair-skinned the Czojans are the descendants of the first great ruling nation of humans; the Zohan. They come from a dense swamp ringed with mountains and forests, and delight in hardships and suffering (so it seems to other humans). They often have large, bridged noses, strong brows, and dark hair and eyes.
	+ **Andols -** The tribes on the Eastern side of the Andol River spread and conquered the Second Gallocan Empire. They are now so interconnected that it is nearly impossible to tell one tribe from another, and they are collectively referred to as Reachlanders or Andoli. The features they often share include fair skin, hair ranging from black to brown to blond, blue or brown eyes, and strong jaws and cheekbones
	+ **Franians -** Now the center of wine-growing and chivalry, Frania used to be the land of the southern barbaian tribe of the Frains. They have fair skin, eyes ranging from blue to brown, and hair anywhere between warm brown and sandy blond. Their tribe was never conquered by the Vaals or Gaels, but eventually joined the Ludans in their conquest of the west. Their undefeated status is still a thing of great pride for many modern Franians.
	+ **Valens -** Closely related to both the Gallocans and the Andols - they share their language with the latter, the Valens are known for their expert agriculture, herdsmanship, and marksmanship. They dwell in the moors and vales west of the Andol river, and are the primary producer of wheat, greens, and sheep. They have fair skin, hair of brown, auburn, or strawberry-blond, and blue or hazel eyes.
	+ **Gallocans -** Gallocans hail from the Highlands of Horsemen, and their people once controlled the farthest reaching empire in known history. They have fair skin, hair of red or brown, and blue or green eyes. Their people are also known for having copious beards, and it is considered shameful to be a man without substantial facial hair.
	+ **Skoths -** The Skoths are often thought of as the last of the barbarians by other humans. They live in the far frigid north, raid villages along oceans and rivers, and clothe themselves in rugged wools and animal pelts. They are tall and dense-bodied, with often red or blond hair, and blue or grey eyes. The men are known for being hairy as bears, and the women are taller than many southern men.
	+ **Lefketts -** The humans that now inhabit the northern deserts of the Septim Continent once called the rocky shores of the Bay of Naros their home. They were forced to flee and settle across the sea in a place they named "New Lefketta," which eventually became Lefketta. The lefkett are stout people with bronze skin, curly hair and eyes of amber, gold, and rarely blue.
	+ **Azers -** The Azer are the most fey-blooded of the humans. They are usually short and lithe, with red or brown hair and green eyes. Some even bear the pointed ears and chins of their elven anscestors. The Azer were the first humans to come into contact with elves, and accepted them into their kingdom to intermarry, diluting the blood of both races to the point where Azer humans and Aseri elves are often impossible to distinguish**.**
	+ **Sulans -** Tall and dark skinned, the people of the Septim Continent's southern deserts have called the arid land home for thousands of years, and have adapted to life there very well. They often have dark kinky hair and deep brown eyes, but some who marry among Lefketts in the Al'Sulaf area have lighter skin and looser curls in their hair.
	+ **Xateps and O'le'an -** Ansectral natives to the high mountains of Xatepo, the people there have been left to develop unadulterated by outside forces for nearly three thousand years. They are stocky, barrel chested folk with walnut skin, dark hair, and eyes ranging through the shades of brown and green. The O'le'an are an island subset who speak a more vowel-filled dialect of the Xatepo language.
	+ **Wuxians -** The Wuxians are small and slim people of the southern shore of the Septim Continent, who share many physical, if not cultural, similarities with the Xatepo. They have tan skin, dark hair and pinched features, and their culture prizes honor above all else.
* **Dwarves -** Immigrants from the storm-world of brontide, they brought with them their architecture and subterranean lifestyle, developed to withstand the constant raging storms and winds of their home planet. They are stocky, reclusive people, with copious facial and body hair - even the females, to a lesser degree - and most have a knack for craftsmanship and business.
	+ **Salenken -** The most social of the dwarves, Salenken reside under the Salen mountains, exporting most of their ore and veridium to the Aseri elves. They have pale skin, fiery red hair, and bright green eyes. The Salenken also stand a hand taller than the rest of their dwarven kin, possibly due to intermarrying with elves and Azer humans.
	+ **Kymalken -** The Iron Dwarves are a warlike bunch, starting fights among themselves as often as their neighbors. They fought with the Andols for hundreds of years, until they decided it was a better idea to ally with them and fight of the Goblinkin on their eastern border. They Kymalken have pale skin and black or deep grey hair, with brown or black irises, and are often considered the best warriors in the dwarven race.
	+ **Normunken -** Normunken dwell in the Normundar Peaks of northern Skothika. They are the most reclusive and xenophobic group of dwarves, rarely venturing outside of their mountain hollows, and attacking on-site any that dare to enter. They are technologically advanced, with access to a mysterious oil that powers their smoke-puffing mining equipment. They have pale grey skin, and light-colored hair, with icy blue eyes.
	+ **Sudarken -** Sudarken are renowned for their merchant networks, stretching across the entirety of the southern continent. They have black or brown hair, with dusky tan skin and eyes or brown, orange, or red. Their gold-mines beneath the Xatepo range are coveted by all in their vicinity, but the locations of their cities are a closely guarded secret. Many think that their expert craftsmanship has allowed them to hide the entranced in plain sight, with great moving stones - though this has never been confirmed.
* **Half-men -**
	+ **Riverlings -**
	+ **Meadowlings -**
* **Giants -**
	+ **Storm Giants -**
	+ **Fire Giants -**
	+ **Stone Giants -**
	+ **Hill Giants -**
* **Jotunmen (Goliaths) -**

### Feykin

* **Sprigken -**
* **Elves -** The Elves were the first fey to interact with humans, and are the most physiologically similar race to them, besides their near 500-year lifespan and magic sensitivity. Despite elves' astounding lifespan, most reach maturity and stop reproducing before the age of 100. A shared feature of all elven subraces is their sense of wanderlust, making them one of the most widespread races in the world besides humans.
	+ **Aseri -** The Aseri are the most civilized and human-like of the elves, with fair skin and red or brown hair, as well as an aptitude for arcane study and politics. Many great discoveries, including the theory of Magical Resonance, Lucian's Cosmic Theory, and adamantine metallurgy came from the Aseri people.
	+ **Tenebri -** Tenebri are a group of widespread subterranean elves with a strange fascination with spiders and snakes. They have charcoal or black skin, with metal-sheened hair (Gold, silver, copper) and wide-pupiled eyes. Many races consider the Tenebri evil or cruel, which is a product of their society and habitat.
	+ **Eldrens -** The first elves and the servants of Eleftus, the Eldren primarily dwell in the Feyweald, with some living in off-the-map communities in Exnilion. They have brass, bronze, or copper toned skin, rich, dark hair, and gem-like irises. The Eldren are much smaller than the other two elves, but make up for it in raw magical ability and bravery.
* **Gnomes -** Gnomes are the longest lived fey race, who hail from Twisted Thicket in the center of the Feyweald, where their underground and technologically advanced society flourished. Their new home is primarily in the mineral-rich Salen Mountains, alongside the Salen Dwarves. Gnomes are extremely focused and reclusive creatures, preferring the company of their books, contraptions, and a like-minded hermitage.
	+ **Fey-Gnomes -**
	+ **Stone-Gnomes -**

### Goblinkin

* **Orcs -**
* **Ogres -**
* **Goblins -**
* **Buglins -**

### Hybrids

* **Beastfolk -**
	+ **Centaurs -** Centaurs are rumored to be the children of Mutatia and Eleftus. The centaurs were split into two cultural groups after the conquest of the Eastern Goblinkin, known as the Seven Sands, and the Grym Cavalry. The Seven Sands retain their nomadic desert lifestyle, while the Grym Cavalry have temporarily contracted themselves to Frania in order to fight the Goblinkin more effectively.
	+ **Satyrs -**
	+ **Minotaurs -**
	+ **Leons -**
* **Avians -** The Avians were originally charged with defending the mountaintop portals to Pythonia's demiplanar library. They guarded the entrances staunchly, building secluded monasteries known as Eyries. Those who maintain their original purpose can utilize the magnificent wings which they were bestowed. On the other hand, those whose ancestors moved into society only bear vestigial remnants, or even no wings at all.
	+ **Longfeather -** The original lorekeepers and rulers of Avian culture, they often resemble eagles or ravens in plumage and anatomy. They are often cunning and hermetical, tending towards lawful alignments.
	+ **Keentalon -** Independent and predatory, Keentalons have a knack for hunting, and love to settle in secluded sections of the wilderness. They resemble hawks and buzzards, and are the most chaotic of Avians.
	+ **Graceflights -** Graceflights are the least common Avians. They lean towards neutral alignments, and have a keen knack for recalling and collecting lore, making them some of the Aethenium's most valued archivists.
* **Shifters -**
	+ **Doppelgangers -**
	+ **Lycans -**
* **Dragonborn -** The Dragonborn are the descendants of former servants of the Draconic Empires, mostly humans and giants who were mutated by Draconic magic. The two subraces of the Dragonborn are diametrically opposed in view to each other, and to their dragon progenitors.
	+ **Dragonblessed -** The favored and virtuous servants of the Dragons were the Dragonblessed, more commonly referred to simply as Dragonborn. They bear the horns and hard scales of dragons, as well as vestigial wings on rare occasions. They also take great pride and feel a strong connection to their human and Dragon ancestors. Their culture honors the family, duty, and chivalry above all else.
	+ **Dragoncursed -** The weaklings, scoundrels, and morally bankrupt servants became the Dragoncursed, or the Lizardmen. They have more animalistic facial features, forked tongues, and leathery skin. Many of them bear frills along their heads and spines, and they often dwell in hotter climates. The lizardmen have a reputation for being antipathetic and bitter, and many societies reject them.