recursal/Fanatic-Fandom huggingface dataset:
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The following entries have been decrypted by an anonymous source. Please wait warmly while they load.

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v1.0: FILE HAS BEEN LOST.

v1.1: [Jy bkqwep? F wfqd F wepe upbve, uts F'j gtqs b rlwbpn.]

[ ]

v1.2: [EEED? Ebqy jlne? Lkiy hfnq miby lk ebqy jlne!! Dlw ibje!]

[EEEH? Easy mode? Only kids play on easy mode!! How lame!]

v1.3: [Kexs sl fs wbq b yeiilw qfck wfsd gtqs bk exribjbsflk mlfks...]

[Next to it was a yellow sign with just an exclamation point...]

v1.3b: [Sdepe fq kl jlkey.]

[There is no money.]

v1.̛333́: [ᴅʟᴡ ɴꜰɴ ꜰ ᴋʟꜱ ᴘᴇʙɪꜰᴢᴇ ꜱᴅꜰQ ᴡʙQ ʙ ᴅʟᴋᴇʏᴍʟꜱ?]

[𝘞𝘥𝘦𝘬 𝘴𝘥𝘧𝘬𝘤𝘲 𝘲𝘦𝘦𝘫 𝘴𝘭𝘭 𝘤𝘭𝘭𝘯 𝘴𝘭 𝘶𝘦 𝘴𝘱𝘵𝘦, 𝘴𝘥𝘦𝘺 𝘣𝘪𝘸𝘣𝘺𝘲 𝘣𝘱𝘦.]

[F... F ᴊғǫǫ Nʙɴ. F ᴊғǫǫ ᴅʟᴊᴇ. F'ᴊ ǫʀʙᴘᴇɴ.]

[𝒻'ʲ ᵠˡᵖᵖʸ.]

[HOW DID I NOT REALIZE THIS WAS A HONEYPOT?]

[When things seem too good to be true, they always are.]

[I… I miss Dad. I miss home. I’m scared.]

[I’m sorry.]

v2.0: <Sdbkhq, Nls.>

<F wfqd ylt rltin qee je klw.>

<F hklw ylt'n ue mpltn.>

<Thanks, Dot.>

<I wish you could see me now.>

<I know you’d be proud.>

v2.1: https://youtu.be/[xxxx]<xxxx>{xxx}

https://youtu.be/KEct4Nod2iU

THE FOLLOWING ENTRY HAS NOT BEEN DECRYPTED YET.

<Fs'q ueek ql ilkc qfkre F've sdltcds la dep...>

%Rdbkce aplj jlpqe, b qfck%

%Sbhe jy nbtcdsep'q hey%

%Qwbm dep kbje alp jfke%

%Qdfas fs lvep sdpee%

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Aeden Bentlae

## Appearance

A tall humanoid looking alien with a bluish tone to its skin, bright magenta eyes with a neutral and sleepy expression on his face that almost never change. Brown horn-like protrusions on his forehead. And a thin frame to his body.

## Biography

The only child of Patrock Bentlae one of Cartagua's brightest minds and  Reynia Bentlae a General with an outstanding track of achievements in Battle. Aeden was a very talented child, but tired of handling all of the high expectations loaded on his shoulders. He soon developed a lazy and careless attitude.

In his younger years in the Military academy, his talents were soon recognized and elevated him to a high status, but despite his talents; his laziness and lack of effort made him trail behind in the long run. U

underperforming most of the ti but g Giving remarkable results when something caught his intere Aedenich got himself caught into a lot of trouble, which was also damaging to the reputation of the Bentlae household.

But even when underperforming, the few achievements he got were notable enough to get him a seat in the Scientific department of the Academy. In which he continued with his poor performance with the occasional spark of genius that overshadowed all of his shortcomings allowing him to keep his seat on the Academy and barely make it to the end.

Right after graduating from The Academy. Aeden joined a research team to investigate pattern behaviors and brain chemistry for different alien lifeforms. And develop possible ways to weaponize it.

Eventually he got fed up of all the high pressure and expectations shouldered on him by his family and coworkers, so he came up with the idea of leaving the planet under the pretext of an Investigation and Research Journey for a new project he had in mind, after going through a lot of trouble, he managed to get the project approved under the condition of regular reports on progress and the almost unlimited funding he disposed at were almost completely cut off leaving him on his own.

Despite losing the Luxurious and Comfortable lifestyle he gained on his home planet due to his achievements, he could not have been happier to leave Cartagua behind. Creed from all the pressure, he was finally able to conduct his research at his own pace.
Koredgee

Koredgee (Ķøřëjī in the native kaiten tongue) is the name given to the great beast of the Endis Prime hunting grounds by the local people. Its species is unknown, but it appears to be unique.

### Appearance

Koredgee is a monstrous beast with jaws wide enough to bite a whole head from a body. It boasts scything talons, claws as big as a forearm, and a number of prehensile tentacle-like limbs which it uses to trap and crush prey.

### Behaviour

Extremely aggressive, Koredgee attacks all who get near it. It moves surprisingly quickly, and has never lost a fight.

Many kaiten hunters lose their lives challenging Koredgee, as killing it would grant them money and fame beyond imagining. It is an honour to die to Koredgee too, as - for a kaiten warrior - being bested by a worthy foe is something of which to be proud.

### Origin

It is something of a kaiten legend, and the local people believe it is invincible and eternal. However, no records exist of its origin because of the kaiten peoples' distaste for recording. All that is known is that it had been around for over a hundred years before humans discovered Endis Prime more than nine centuries hence.
Король драконов

Это один из Гигантов.

## Информация

Имеет белую чешую, синие шипы и глаза и светло-оранжевый живот. Длинной в 40 метров, из которых 20 уделено для хвоста, 15 для тела, 3 для шеи и 2 для головы. Имеет размах крыльев в 68 м. Питается рыбой, которую сам и добывает, живёт в огромной Драконьей пещере.

## История

### Встреча с братом

Он давно не видел своего брата - Дарка, короля Чёрных драконов. И вот в один прекрасный день его брат вернулся и заселился со своим народом в пещерах.
An Everyday Tragedy

## Port East Report - February 14th

A fatal traffic accident near the 10th Avenue loading docks closed multiple lanes heading towards the city after emergency crews arrived at the scene.

The fatality happened on southbound 10th Avenue at the intersection with Bond Street. The accident was reported at approximately 1:36 p.m. Thursday by the Port East police force.

According to the police report, the vehicle of the victim was collided into from the side, pinning the car against the side of a building and preventing emergency response crew members from reaching the victim in a timely matter. The driver of the other vehicle was nowhere to be found at the scene of the accident.

As stated by the PEP accident log, an attempt was made by emergency crews to resuscitate the victim. The victim was able to be identified. "The officers determined that it was a traffic fatality."

By 5 p.m., the PEP had removed the debris, clearing the road again. The cause of the accident is currently under investigation, but it is undetermined as of Friday morning.
Wreck-Tech

Wreck-Tech HQ located on Port Elizabeth

### People of Note

Aidan Ferris (Head of Security), Gary Barlow (Head of HR), Jorji Costava (Head of Product Design), Rachel Wrey (Head of Product Assembly)

## Products

### Security Type

Private Security Force

> **"Wreck-Tech: We make it, you break it."**
>
>

Wreck-Tech is a galaxy spanning mega-corporation that made its billions in the early years of space craft design; before the automation of the assembly process, they provided mechanised suits that were instrumental in the creation of such vessels. Although the automation of ship production did cause their numbers to stagger, they continued production, releasing varying models of suits that would be used for a number of different purposes ranging from environmental survival to powered combat suits.

Despite the popularity of the mega-corporation, they are suspected in dealing in illegal activities, their customised or advanced assault mechs often falling into the hands of organised criminals. Although they claim that these suits are stolen, many doubt them, believing that their private security force should be able to handle criminals given their advanced equipment and years of training.
Мир виверн

## Первые расы

Первые расы назвает свою экзопланету Астрахань.

В этом мире первые три расы, именно виверны, фениксы, троотираннусы. (переводится с греческого острые тираны)

Появились родственники виверн, драконы. Они были меньше и слабее.

## Великая война

Фениксы были бессмертными, и однажды лорд виверн Завр объявил войну фениксам. Фениксы побеждали виверн. Виверны попросили помощь у троотираннусов. Они согласились но взамен они потребовали создать спутник для Астрахани, чтобы если они проиграют войну фениксам, спастись от них. После войны, троотираннусы хотели заточить виверн в Амонит (спутник Астрахани). Но виверны узнали об этом и после войны предали троотираннусов и заточили их в Амонит. Фениксы были заключены в Тартар. Астрахань была уникальной экзопланетой, ведь на поверхности ядра можно было жить фениксам и вивернам. Температура достигала 40-200 градусов. Виверны назвали это место Тартаром. (Тартар ад в мифологии греков) йцукены же назвали это место адом. А Амонит раем. Йцукены новая раса предки людей.

Продолжение следует..... (дальше автор ленится писать, потом напишет)
Наши миры вики вики

## Добро пожаловать на Наши миры вики

На этой вики мы можете создавать статьи про свои миры, персов своих миров и т.п. Также можно писать любые статьи, но желательно писать про миры и про всё, что с ними свзязяно. ВНИМАНИЕ: Не пишите статьи, связанные с чужими мирами.

## Это фанонавая вики

На этой вики вы можете создать любой мир, который вам нравиться. Нажмите тут, чтобы создать статью.

## Создать страницу

Вы можете улучшить эту вики. Создайте новую статью!
<createbox>
width=24
break=no
buttonlabel=Создать новую страницу
</createbox>
Так же вы можете улучшать уже созданные страницы
Galaea

A Galaean city

Galaea is the home planet of the firaxi people: Vibrant, graceful beings with slender faces not unlike elves of lore skilled with stealth, and known for their bureaucracy. In the cities of Galaea, one cannot move a muscle without the action being recorded and archived.

However, on the great plains of the planet, untameable beasts roam, and parties of criminals and mercenaries keep their homes well away from the watchful eye of the Firaxi scribes.

## Aria

One of the largest cities on Galaea and known for its fabric and plasteel industries, Aria is an impressive example of the Galaean culture. One of the most notable houses to work with the Arian fabric is House Corren, one of the wealthiest houses on Galaea.

Aria's city centre is home to the great College of Scripture, a place where the most intelligent highborn firaxi are trained to become scribes. Its outskirts are dotted with farms and fabrication factories, continually pumping out resources to be used and sold to other cities and planets.

## G110

A small moon, not much larger than an asteroid, G110 is not even notable enough to be named.

There are rumours that this spaceship graveyard was once used as a home base by a number of less-than-ethical scientists.

## Gravrail

The most common form of transport on Galaea, gravrail liners sail through the skies, tethered to carefully calibrated magnetic lines much like invisible train tracks forming a dense, criss-crossed network in the skies above the cities of the planet. Fewer lines exist between cities, usually forming a small number of direct routes to facilitate inter-city passage.
Zaerkrad Academy

Zaerkrad Academy is a Military School located on Cartagua’s Death Zone. Here every Agvan will receive their primary all the way to high school education as well as their basic military training.

When the child is 5 years old, it will officially be enlisted to the academy where upon joining is going to be tested and given a permanent implant corresponding to their capabilities and control over this force.

From this point, the child will start receiving training all combat, military strategy, weapon training as well as the use of psionics for combat. The first year of the training is the most important for the child as the hard and strenuous training is designed to quickly raise the talented and remove the failures. As to not waste resources training someone that is not up for the task. Those that fail to obtain the required levels of controls are removed from the psionic training and are trained in simple combat to form the bulk of their army. (these Agvans can only hope to achieve at most a Sergeant rank on their lifetimes unless a great heroic act is achieved on the battlefield). Those who fail even at that are spelled from the Academy and branded as ”Vriten”.

At 15 years old the Agvan Graduates from the Academy. Those who managed to stay under the Psionics Program up to this point are tested once again and their implant is now replaced for one that better suits their acquired abilities during the hard years of training. And for those that graduate under the Psionics Development Program  are expected to continue their education on one of three branches.

* The Military path. Those who choose this path are the ones that Achieve the Highest ranks and these are the ones that lead the Armies.
* The Politics path. Those who choose this path are the ones that dedicate their lives to the public service and the diplomatic affairs within Agvan Society.
* The Science path. Exclusively reserved for those with the highest Psionics potential. The scientist is the ones in charge of the Development of new technologies to further increase the potential uses of psionics as well as the development of new weapon technologies that ensure Cartagua place as one of the strongest powers in the Galaxy.
Stats

In the Galactico universe, you have **6 stats**, each with **3 skills**:

## Stats Quick Reference

* You start with 2 stat points and 2 skill points to allocate.
* Your stats cannot go above +5, and the maximum bonus you can have on a skill is +10.
* You may make your stats negative down to a value of -3 to increase your other stats. Rolls with negative bonuses suffer a further -5 penalty.
* Your chosen stat points dictate which classes you can take.

**Read on for more in-depth information and examples.**

## Starting Stats

When you create a character, **you start with 2 stat points and 2 skill points** to allocate however you like.

*For example, if you want a strong character who can take a lot of punishment in battle, you could put 1 stat point into Strength, and 1 into Constitution. You could then put both of your skill points into Defence so you take less damage.*
But be careful! Your chosen stat points dictate which classes you can take. See the classes page for more details.

Now, 2 stat points isn’t much, especially if you want to take classes with more strict requirements. The way you can get around this is by taking negative stats. You can decrease a stat all the way to -3 in order to boost other stats.

*For example, I could take -2 points in Charisma to boost my Strength and Constitution each by 1.*
But don’t forget:

* **Your stats cannot go above +5, and the maximum bonus you can have on a skill is +10!**
* **If you make a roll with a negative bonus, you have a -5 penalty on top of your negative!**

*For example, I have a -2 to Move Object, but I need to move something. My roll will have a -5 penalty because I have a negative skill which brings me to -7.*
Keep this in mind when you pick your stats. Class abilities and items can boost your skills even higher, but never above a flat bonus of +10! Abilities and items with rolls, such as +1d4 can get around this, but only if their combined minimum value is at most +10.

*For example, I am a Gunner and I have just taken a Stimpak. My bonus to Ranged Attacks is +9 thanks to my stats, skills, and weapon. Therefore, I must choose to add either my Gunner ability roll or my Stimpak roll to my base roll, as both of these rolls have a minimum of 1, and to use them both would take me to a minimum bonus of +11 which is too high.*
Once you’ve decided which stats you want to take, make sure you send them, along with your character bio (150+ words) to a moderator, who will make sure everything’s in order and give you the OK to join in!

## Levelling

You gain experience points by posting in character in any of the in-character channels. Make sure your posts are at least a paragraph!

You start at level 0, but every so often you’ll gain a level! **You earn a skill point every odd level, and a stat point every even level** to allocate as you please!
Posting Guide

As Galactico is heavily character-driven, we want the characters to come to life! Everyone should aim for a **paragraph per post minimum**, but we do want longer. If you find that your posts hover on the short end, here are some tips for breathing life into your character:

* **Dialogue** is great for helping move a scene along between two characters, but if your post is 50% dialogue, we don't get to *see* the character, only *hear* them.

* **Tell us how they feel**, but keep in mind that emotions aren't just felt in your mind, but also in your body. For example, anger can be expressed in clenched fists and red cheeks; in a furrowed brow and tense muscles. Body language is just as important as verbal!

* External communication isn't the only thing that can be written. Everyone has **thoughts, opinions, and beliefs** they may or may not express. What does your character *really* think about the crewmate who ate your leftovers? Will they be plotting revenge as they smile and wave at the offending person?

* **What about their surroundings**? Is the hum of electronics soothing? What about the smell of crushed lavender that reminds them of home?

* **Make connections**! Not everything has to be in the present. Maybe a smell or sight triggers a snippet of a memory that shows us a bittersweet moment or the reason they left their home for a space adventure.
Мерети

Мерети - Элементаль земли.

Изображение взято из игры Хомм 3

## История

### Ранние годы

Раньше Аквал, Флейм и Мерети играли в магмоты (это как шахматы, только из Мира магии). У Флейма был в запасе ход Драконом (Дракон - как конь). Благодаря этому он побеждал - гигантский пламенный дракон нападал на его противника. После чего Мерети стал играть. У него был в запасе ход Громилой (ладьёй). Он устроил землетрясение от чего Король Флейма упал.

### Наше время

Теперь он борется с самураями. Прихлопывает их кулаками, зарывает в землю и т.п.

## Интересные факты

* Он единственный Элементаль, который может устоять перед струёй воздуха Левегота
* Он самый сильный и Элементалей.
Rein Kuraiwa

## Biography/Personality:

Rein was born 24 years ago, to a well-off researcher couple. It was a prime ground for the young girl to hone her talents into what they are now. Her parents could explain everything to her; save for existential questions. Raised without faith or religion, Rein felt the shadow of her fears creeping ever onward. Ever-fearing of what she could not understand; be that about the divine or her very self, she chose the path of AI science, in a seemingly futile attempt to understand consciousness itself from a perspective of computer science.

After graduating in AI engineering, Rein figured to set out to the stars, hoping to bring her know to the next level there. Rein wears many masks. Most know her as a just another egghead. With these masks, almost no one knows the full extent of her mental state. This makes Rein socially versatile, but with only so few knowing what she really is like, Rein is as lonely as people in space can be. On the surface, she dismisses her loneliness and creeping existential fear, and marches on with faith in rational science as her torch. On the inside however, the more she learns, the greater awe she has for things that can't be truly known.

Although her appearance could provide her with quite passable social life, Rein insists it's purely to support her business and persuasion endavors. She holds little regard to casual company, even if she could use some.

## Appearance

For someone of purely intellectual pursuits, she's surprisingly well-looking. Rein uses her features, body type and demeanor in surprisingly well thought out concert, that augments her charm in all aspects without her having to spend much time maintaining her hair or anything else.

Overall, she's lean, seemingly frail, but there's some grace in her. She uses long coats for wearing, be that lab coats or trench coats. Hair is black, always long, sometimes elaborately knitted together

.
Aldo Iris

Created as a Security android, he was built to be a fighter and guardsman for trade and cargo ships. He eventually went his separate ways with the group of trade ships that he used to patrol to become a traveling guardsman, working as a bit of a bounty hunter for different groups, including some guerillas out in Endis Prime. He eventually rested into a position on Tortuga, living in and exploring his new land.
He eventually semi-retired, only working during emergencies as a guard for different places for a limited amount of time. He’s very charming, but can be brutish at times, but always keeps a smooth, docile tone to throw off anyone who’s trying to muscle into his territory.
Human

Humans first appeared on the planet Earth, which now almost entirely covered by Port Elizabeth. Industrious and ambitious, humans colonised tens of worlds, and are now spread far and wide. With the greatest emigration rate of any species, humans can be found nearly anywhere and have been known to share genetic material with nearly every other species.

It is 995AE, 995 years after humanity spread its wings and left Earth to inhabit the stars: The Anno Exodi. During this time the human race developed faster-than-light travel, and spread to other inhabited planets. After a frenzy of technology trading and interbreeding, humans had a foothold in nearly every major port in the galaxy, as well as ample technology and resources to allow them to colonise dozens of new planets.

Now, Earth has become a megacity: Port Elizabeth. And decentralisation on a galactic scale has led to fragmentation and lawlessness. While very wealthy as a whole, humanity lives in a top-heavy capitalist society once again.
Henrietta Mann

Ms. Mann's Totally Practical Business Attire

-Deceive (1)

## Skills

### Skills

Inspire: You may spend a post cheering on your allies and boosting their morale. When they have heard this pep talk, they add +1d6-1 to their next attack.Paragon: Your \*Inspire\* ability applies to your allies’ next defending roll as well. (This bonus still only applies once: Whichever comes first).

## Appearance

Henrietta Mann is a woman of conservative and classical but no less exquisite style. She enjoys clothing of grey and black, which is form-fitting and has utility, versus the cumbersome and incredulous styles that others boast. She typically wears her long red hair loose, but can quickly have it pulled back into a ponytail or a bun thanks to an electrostatic implant that instantly stylizes her hair and keeps it looking perfect.

Her simplified style helps to catch people off guard when she hits them with her stunning smile and bold personality.

She is by no means a professional athlete or soldier, but does exercise in order to try to stay reasonably fit.

## Biography

Henrietta Mann was born Henry Manson, some 41 years back. Despite the excellent education Henry received, and the family coffers that allowed her to travel and gain experiences abroad... life was unsatisfying and incomplete. It wasn't until she realized she was unhappy with her identity that she began to take steps to correct it, and become the woman she wished.

With her mind and body aligned at last, she entered the cut-throat world of inter-solar business and politics, and started an up-and-coming business with friends. But people being such selfish and fickle things, they began to fight over intellectual properties, company shares, and even who got what chair at the board meetings. She put her trust in her closest friend, and wound up having everything taken from her.

Crushed and defeated, she spent several years sulking, and worked a miserable middle management job in order to get by. But seeing and hearing of her friend's great successes recently have inspired her to start over, and claw her way back towards the top... So that she can shove him all the way down to rock bottom, and bury him there.

## Relationships

-Lucie (no relation)

-Aldo Iris (no relation)

-Susanna Arak-Thull (no relation)

-Dr. Terabit (no relation)

-Avix Renata (no relation)

-EUGENE (no relation)

-Lei Corritrice (no relation)

-Tiskha Solawne (no relation)
The Plague

A pirate gang supposedly based in Tortuga, what is known about *The Plague* is mostly heresay and rumour. What is known for certain is that they are dangerous, brutal, and powerful.

Members of *The Plague* wear red to signify their membership, but it seems that how much red varies from member to member. Impersonators of *The Plague* attempting to gain power from their notoriety, also wear red, and as such it is often difficult to spot a real member.

In attempts to learn more about *The Plague,* organisations have captured, tortured and killed impersonators and probable members alike, but not a soul has ever let on their secrets.

## Heresay

It is said that *The Plague* is a group of pirates on an otherwise unheard-of scale. Rumours have spread that *The Plague* controls an entire fleet of battleships and heavily armed space stations scattered about the cosmos. How many of the sightings are actually true, no-one knows but *The Plague* themselves.
Dr. Terabit

## Appearance

The good Doctor is what looks to be an older model frame of early attempts at an expressive android. And from the looks of this, even when compared to current technology, the process used to create him was highly advanced, as the motors need to respond instantaneously to show the proper "emotion;" despite emotions being the most complex thing to think of, let alone program.

## Biography

At this point the good doctor, despite all that should be reasonable, is the first known android to not only earn a degree, but earn multiple degrees from the most prestigious University on Galaea, which he currently resides upon. He is also the only known android on record capable of what could be equated to not only having an imagination, but actively using it. He is well known for his contributions to the scientific community on Galaea.

The Doctor does have his hobbies but the one he is most well known for is being a DJ who knows the right kind of music for any moment. He also has a penchant for making extraordinarily good Electronic Dance Music of every type.

The only notable things about the doctor is that the design of his model is unlike any known maker to date and there appear to be no other androids of this model. The other is a Integrated Plasma Pistol. The only reason that this is a matter of public record is that any non-combat androids are not usually allowed weapons, but in this case he was made to get a license while he lived and worked on Galaea.

## Doctorates

* PhD in Quantum Application, The Quantum Nanoid Paradox Generator and Quantum-Scale Degeneration Prediction Theory
* PhD in Molecular Manipulation, Isotpoic Destabilization Neutalization
* PhD in Physics, Spatial Manipulation and the Interactions Between External Sensors and Internal Networks
* PhD in Electrical Engineering, Nanite Wiring and Molecular Energy Storage
* PhD in Quantum Computing, (WIP)
* PhD in Technological Studies, (WIP)
* PhD in Interstellar Vehicular Engineering, Modularization and Molecular Hull Regeneration
* PhD in Quantum Coding, (WIP)
* PhD in Musical Composition and Manipulation, Advanced Condensing and Weaponizing of Dance Music

## The Sentient Glitch

The good Dr. Terabit is not alone in his mind. About 100 years into his existence Dr. Terabit was working in one of the labs when an idiot intern turned on one of the machines, suddenly striking Doc with a bolt of electricity that was almost 5 times stronger than a lightning strike. This bolt had forced a high intensity glitch in a portion of the Doc's mind. This glitch was complex enough to gain sentience as the Doc booted back up. This glitch named itself Mike.
Firaxi

The firaxi people make their home on Galaea, a large and bountiful planet dotted with cities interspersed with wild grasslands. Their society reflects their physical grace and beauty, with their delicate and intricate social status system based on poise, pomp, and most certainly nepotism.

## Physiology

Firaxi are surprisingly similar to humans considering their independent origins. Clear-skinned and graceful, the elf-like firaxi are an attractive people with a strong sense of personal pride. Most firaxi take the utmost care in preserving their youthful and elegant appearance.

## Culture

The brutally hierarchical caste system employed by the firaxi means that a newborn’s life is all but decided at birth. Those in the lower castes are treated as serfs and learn very quickly that they are ugly and worthless, no matter if they are the most beautiful and intelligent of all to an outside observer. Those in the higher castes are often egotistic, shunning those lower than themselves.

In their great cities, the firaxi keep meticulous records and have spies and observers in every corner of every galaxy. Their great vaults hold vast information storing crystals, which are home to trillions and trillions of pieces of data. So much in fact, that it is nearly impossible to find anything of actual value.

## Houses

Most highborn families on Galaea form clique-like societies called houses. It is very advantageous for firaxi of lower houses to marry into higher houses to gain social standing, money, and power. Because of this, inter-house politics can become extremely intricate. It is almost unheard of for houses of significantly different standing to intermingle, much less intermarry.

Lowborn firaxi are almost always assigned to houses as serfs - often against their will - to serve them in any way they require. This may be as simple as cooking and cleaning, or as complicated as working as an assistant to a house's starship mechanic. Although slave ownership is technically illegal on Galaea, houses forcing or coercing their lowborn serfs to get "ownership" tattoos is common. Tattoos on lowborns usually depict their assigned house's emblem or symbols that reflect its values so they may be publicly displayed as a show of affluence. Because of the connotations of slavery, tattoos are extremely unfashionable in firaxi societies.

Despite their apparent abuse, lowborn are known to reverently carry out the commands of their house's higborn. An almost religious fervour keeps the lowborn serfs of a house loyal for life.

*List of houses*

## Firaxi Scribes

Living in the vast cities of Galaea, only the best and brightest firaxi of the higher castes are allowed to become scribes. Scribes spend their days observing and collating data, filing it meticulously in data crystals. These crystals are heavily guarded, for with the right question information with the capacity to topple governments could present itself.

Information is kept purposefully confusing and scrambled, and it is only the scribes themselves who know how to correctly access the information in a digestible way. And the firaxi scribes would sooner die than let anyone look at their records.
TEX

## Biography

TEX is a fairly aged android hailing from the Allure Colony, where he had spent service in construction, agricultural and mechanical work in particular, along with any other odd job requiring heavy labor, preferring the honest work and simple life of the frontier.

The civil turmoil that took place in the colony made TEX's life a bit complicated, sending him into an unfamiliar spiral of questions and consciousness that led to an overclocking of his hardware. Having recovered with a new mentality and a drive for personal improvement (along with more capable processing power), TEX has set out to find his calling elsewhere, for the shot at an opportunity to see what there is beyond the humble life of the frontier colony.

## Appearance (subject to change)

Having undergone many replacements and upgrades to his chassis, TEX tends to resemble a mix between a Wreck-Tech prototype and a workshop creation, but his semi-humanoid form remains a basis for his design- and his usefulness, as he is somewhat modular due to this nature. His bipedal body consists of powerful hydraulic struts and legs plated to roughly resemble a human's (although very square and bulky), exposed pistons and machinery around the midsection, giving way to bulky, angled plating making up the rest of his torso and angling to support his powerful mechanical arms, ending with large mechanical hands sporting five jointed fingers. Much of his plating and machinery is noticeably mismatched, drawing from several different manufacturers and handiwork styles. His dark metal is sunbathed in areas, and some deep spots show early signs of wear, but considering his thrown-together look and paneling, he's in visibly good shape, and he does his best to keep it that way. His head module is blocky in nature, angling slightly forwards from where it conjoins with his torso on up and giving way to several asymmetrical yellow optics.
YAFC Calculator

todo tidy this page

## Electricity Inaccessible Problem and Fix

On the Dependency Explorer page, mark each windmill as accessible.

## Usage

* Select Project file location
* Point to Factorio install path
* Point to Factorio Mods location
* Create Project
* Select Science Milestones (Affects default recipe availability)
* Create Production sheet by hitting **+**, add name/icon as desired
* Add Desired Product (Change quantity as needed)
* Add Production Recipe for Desired Product
* Add Production Recipes for Ingredients
* Add Consumption Recipes for Products (Void for unwanted)
* Create Nested Table for Production Recipes to make Production Blocks

## Tips

* blue = linked at same level, intermediate
* yellow = linked including other levels, so global or subtables
* red = linked but something went wrong
* ctrl-hover over #s for more resolution
* hover over linked item to see matching line(s) blink
* links automatically if click on item to create.
* links to "all at this level and at nested levels (except those that are relinked at those nested levels)
* link is property of the table, not the recipe
* hover over Desired Products number, or Fixed Building Count number and scroll (mouse-wheel) for fine changes.

## Note from Kiwi:

From https://discord.com/channels/546453368730681400/546478897030758431/1087974577159819264

To get YAFC working with Sea Block:

* - You will see an Analysis warning message on Sea Block on startup. Close this
* - Click Done on Milestones selection
* - Click in the top left corner to open the main menu then select Dependency Explorer
* - Search for Wind Turbine
* - Select Wind Turbine (Entity)
* - Click Manually mark as accessible
Valentina Gagarin

Valentina in her suit drinking coffee and judging all you sinners

## Appearance

A redhead with short
hair. She has pale skin with frequent freckles and pale blue eyes. She is a
very tiny girl with not much meat on her bones and even less height. However,
this is very rarely seen as she is consistently wearing an exoskeleton. It is
gray with constant dull red highlights. It follows no known design, looking as
if it was handcrafted. It is also filled constantly with odd symbols.

## Biography

Valentina was
born out in the fringes of explored space lightyears from any major settlement.
She was trained to survive the most hostile of conditions from an early age,
and was educated mercilessly by her parents. This left her a socially… awkward person,
but one of the brightest minds in the galaxy.

Eventually, she was deemed fit and was sent out into
the universe with little more than the suit on her back. She is currently
hanging out at Tortuga looking for a job to do. Despite her undeniable skill,
her lack of people skills has made work difficult to come by.
Income

Credits are the universal currency of Galactico, and can be earned in many different ways! You can take part in events, missions, or provide services to other characters. In addition, credits are earned per in-character post.

### In-Character Commands

Another way you can earn some money is with **commands**. Commands **must** be prefaced by a post which describes the use of the command. The next post will resolve it. **No retroactive in character commands can be used.**

### Available Commands

**!work** - Every 4 hours of real time, you are able to use the "!work" command to earn a bonus. For a medic, this may be resetting broken bones or patching up a scratch; for a mechanic, this may be making repairs to a broken support found while wandering the ship; for a gunner, psygunner, or sniper, this may be firing a shot to defend your crew. In essence, if you think that the ship captain would pay you for your actions, you can use the "!work" command.

**!crime** - For when you want to commit a crime of some sort, the "!crime" command is your guy. But be careful: you just might get caught...

*This can be used for most basic crimes, but for anything elaborate, consult a moderator to set up a mission!*
**!slut** - If you're gonna sleep around, you might as well make some money off of it. Just hope that the itch you feel isn't something serious...

**!blackjack**, **!roulette**, and **!slots** are gambling commands to ~~lose~~ win you a few hundred credits!

## Barter

Some prices are just too high, and you have the option to attempt to haggle or intimidate to bring them down. In this case, roll the appropriate Charisma skill against the shopkeeper.

* On a success, your item's **price is decreased by d10%**
* On a fail, your item's **price is increased by d10%**

You can also ask a master mechanic to craft it for you a little cheaper too!
House Vatorian

## Structure

House Vatorian is like many other higborn houses: it has nobles that collectively rose in status as one climbed the tree. The founder and self-described lord, Kinvaxis was known for abuse of servants before it was made illegal. While most of the family aspires to attain status and power like highborn of other houses, some seek to reach it through dark or illegal means. Their treatment of 'workers' is rather lax, but the house maintains a façade of mercy.

## Ancient history

Kinvaxis was reviled for his treatment of slaves. He saw them as nothing more than objects, beating and slaughtering them after their use was expended. He reveled in pain and sought higher power, but died of old age, bitter and angry at his inability to reach the dreamlike status of his desires. But now that he has risen from the grave, will he take that desire and make it reality?
Mordlek

### Appearance

Mordleks have a very alien appearance, with fleshy webbing between their limbs and rocky spins protruding from the front half of their bodies. They are Quadrupedal, but can use their front legs to manipulate or attack, much like bears on Earth.

With weak vision, mordleks rely on hearing and can hear through hundreds of holes on their backs. They are very sensitive to sound, and can detect quiet movement at long range.

### Behaviour

While not innately aggressive, mordleks will attack in frenzied agony if exposed to loud noises. Since their hearing is so sensitive, they will very quickly be driven into a rage at even moderate noise levels. When so driven, mordlek will spit fire from their mouths, their alien internals superheating rock and bile to express upon their foes.

Despite their sensitivity, mordleks are usually peaceful and use their prehensile toes to grip even vertical walls while they graze for food such as minerals, lichen and insects in rocky caves.

### Origin

The origin of mordleks is unknown, but they are commonly sighted on asteroids, grazing the caves left behind by old mines. Hardy bacteria left by mining vessels provide a good food source for the small groups of mordlek living on and inside the asteroids.
Alvin Bestos

## Appearance

A tall man around 6'3 he is not suited for getting in behind small bulk heads. With brown hair and dark eyes he's a man that has worked for a living. With a couple of well place scars on his face he has an appearance of a man that has lived through some dangerous times and possibly participated in some dangerous hobbies. Wearing mainly functional clothing that consists of a leather jacket and tactical pants with cargo pockets he seems to be carrying a multi-tool and a welding torch most of the time. On closer inspection one will notice he has expensive name brand zero-g sports shoes with Galaxian grip soles.

## Biography

Alvin Bestos, hailing from Port Elizabeth he's one of many working in the docks for a better life. Like many humans in the sprawling metropolis he got his start following the law doing honest work. He and his brother Calvin worked on salvage ships mainly as labourers but eventually apprenticing learning newer more valuable skills. Alvin the less academically inclined brother and more athletic took to welding and scrapping. Dodging space debris and cutting plating out from ships is dangerous work but every ship needs someone who can do that sort of thing. Eventually his younger brother got him involved in the more lucrative unlicensed scrapping. At 30 Alvin was content floating through space scrapping then drinking. Leisure activities included getting into the occasional bar fight and gambling on the occasional Galactic Fighting Championships. Often his relationship with his brother turned into a round of GFC but in the end they were always close. Generally the much bigger Alvin won which also helped settle arguments.

## Parents

He kept in touch with his parents. His father one of many dock bureaucrats who ensured people paid their mooring fees and had the appropriate documentation was a fastidious man learning rules and regulations. His mother a long time air traffic controller retired after 30 years. While artificial intelligence did most of the actual decisions on flight paths the port realistically decided to keep a human voice on the line for when pilots were coming in to dock as selling desirable moorings is big business. His parents have retired to one of the sunnier districts of Port Elizabeth. No more party cruise ships or angry freight captains complaining about how their docking points don't work in offseason hub transitory moorings.

## Recent History

Recently his love story started when he fished her escape pod from a destroyed Firaxi trading vessel while doing some unlicensed scrapping near the trade lanes that Tortugan pirates often poach. Fortunately, for Serena; Alvin and his brother salvaged her escape pod before she succumbed to the harsh void of space. With plenty of time to woo her she started to like Alvin. A kind and generally happy man she felt her soft and graceful ways could add much to the relatively brutish individual. They can appear affectionate together but what is most intriguing is how these two have differing opinions making for a mix that could be described as good as chocolate and peanut butter.
Tadtor Ke'oria

Tadtor Ke'oria is a 6'10 Android Agvan male. He does not have much muscle mass and is fairly thin. He is not very agile, however, is quite stealthy.

## Skills

### Skills

Mechanical and robotic engineering

Ke'oria was a Nexo Corporation researcher studying the newly discovered water planet, Ueloh. He is also trained to pilot cargo ships to ship supplies to large main ships such as Nexo Mothership Frigates. He was responsible for the creation of BT-0001, a fully self-aware military robot which suffered a malfunction in it's code to fight in war which turned it into a psychopathic murderer. Ke'oria is experienced in mechanics, robotics, and artificial intelligence.

He has a prosthetic right leg after a Uelohian sea creature attacked a research center and bit his leg off at the knee. After this, he became obsessed with his new limb. He wanted to further enhance his body with robotics. He then replaced his other leg, his left arm, and his left eye. He wishes to eventually transfer his brain into a mechanical chassis.

Ke'oria was exiled from the Nexo Corporation shortly after his body replacements He flew to different planets looking for supplies and help. He hitchhiked on several frigates before eventually reaching the Maverick where he works as a mechanic and robotics engineer.
Bumblecat

### Appearance

Small and fluffy, bumblecats are about the most gentle creatures found in the wilds of Galaea. They have the general appearance of a Port Elizabethan bee, but with feline features and tiny teeth and claws.

The queen of the hive is much larger, closer in size to a human hand than to a bee. Queens live deep within the hive and are almost never seen outside of it.

### Behaviour

Friendly, curious, and simple, bumblecats keep to themselves for the most part, venturing from their fluffy hair-and-wax hives to gather nectar to make bumblecat honey, a thin but viscous sweet liquid they use to feed their young. Despite their 'hive-centric' nature, they are known to investigate nearby people and constructs.

Lacking a stinger, bumblecats rarely attack, but if they feel as if their hive is threatened, they will swarm and bite whatever is posing the threat. This is generally enough of a painful nuisance for the threat to leave the hive itself alone.

Bumblecats produce copious amounts of honey to feed their young. Some biologists have noted that he creatures simply seem to enjoy the process and so do it continually. Unlike any other similar creatures, such as bees in Port Elizabeth, bumblecats create wax pods and fill them with excess honey, attaching them to nearby trees which makes them incredibly easy to farm for their produce. It has been claimed that this is likely a something of a bribe meant to deter creatures from attacking the hive itself, however this has not been verified. These pods can be easily harvested, and are not defended. They contain about 50ml of bumblecat honey on average.

### Origin

Although bumblecats bear a close resemblance to both bees and cats of Port Elizabeth, it has been biologically proven that they have no relation whatsoever. Bumblecats are fairly common throughout the woodlands of Galaea, but are also farmed in its cities for their sweet, watery honey.
Beginner's Guide

Welcome to the Beginner's Guide to Galactico! Here, you can find links to the most useful pages in the Galactico wiki to begin familiarising yourself with the world and mechanics.

Click on any of the links on this page to learn more!

## How to Get Started

First thing's first: Make sure you read the rules.

If you're okay with those, you can start working on your character! Keep in mind that on Galactico we play **single character, third-person past tense** RP with a **linear timeline**. This means that you'll play one character, and they can be in one place at any time. Channels are for location, not separate story lines.

You'll need to choose a race, as well as a class or two. When you have an idea, assign your stats, and write up a bio (more info on that below), and message it to a moderator on Discord for approval. You can always check out other bios in the characters category to get an idea of what you can do.

If you're not sure how specific stats might work or how you can use them in your posts, have a look at the mechanics page.

## Learning More About the Universe

On top of races and classes, Galactico has a great number of locations and organisations which might provide some insight into the universe and its beings.

You can always look through the navigation menu at the top of the page for more information on whatever you're looking for too!

## Character Bio and Wiki Page

It’s up to you how you want to lay out your character bio when you send it to the mods for review, but it's a good idea to have a look at some existing characters to get an idea of how to present it.

When your bio is ready to go, send it to a moderator through Discord, and they will review it to make sure everything's fine and give you the go-ahead to join in.

After your character has been approved, a moderator will add a link to your character on the characters page here on the wiki, and you may edit your own information to present it as you see fit! For information on how to make a character page on the wiki, have a look at How To Create a Character Page.

If you're ever having trouble with formatting your page on the wiki, feel free to ask. We're here to help!

## Get Involved

Once all of the formalities are out of the way, you can get involved in the RP! Ask in the #chat channel to see who is free to RP, and they'll start a scene with you to welcome to you to the crew of the Maverick.

As always, if you're stuck then just ask!