Rhotuka

**Rhotuka** (pronounced ROW-too-KA) are wheels of energy with various powers. Most sentient beings in the multiverse can create Rhotuka, but they will need a Rhotuka Launcher to use them - as such, some lifeforms, such as several Rahi, possess natural Rhotuka Launchers, while artificial Rhotuka Launchers are often used by others, especially those outside of the Matoran Universe. The powers contained within a Rhotuka are related to an individual's personality, ideals and ethics. Most beings only have one Rhotuka power, but some may possess multiple.

## Known Rhotuka Powers

### Matoran

* **Ta-Matoran:** *Fire* - If fire is the target, grants the user temporary Toa-level control of fire. When targets are struck, the target will either ignite or be extinguished of flames. When used to create fire, allows the user to generate bursts of flame and heat of varying strengths.
* **Ga-Matoran:** *Water* - If water is the target, grants the user temporary Toa-level control of water. When targets are struck, the target will either receive or lose moisture. When used to create water, allows the user to generate anything from a simple stream to a tidal wave.
* **Le-Matoran:** *Air* - If air is the target, grants the user temporary Toa-level control of air. When targets are struck, the target will be either pulled towards or pushed away from the user. When used to create air, allows the user to generate anything from breezes to cyclones.
* **Ko-Matoran:** *Ice* - If ice is the target, grants the user temporary Toa-level control of ice. When targets are struck, the target will be frozen in a shell of relatively thin ice. When used to create ice, allows the user to generate ice and cold in any shape or strength.
* **Onu-Matoran:** *Earth* - If earth is the target, grants the user temporary Toa-level control of earth. When targets are struck, the target will be covered with earth. When used to create earth, allows the user to generate earth in any shape and form.
* **Po-Matoran:** *Stone* - If stone is the target, grants the user temporary Toa-level control of stone. When targets are struck, the target will be covered with sand and rock. When used to create stone, allows the user to generate stone and rocks in any form.
* **Av-Matoran:** *Light* - If light is the target, grants the user temporary Toa-level control of light. When targets are struck, the target will either be temporarily blinded or granted a vision into the future. When used to create light, allows the user to generate any degree of light in an area.
* **Kra-Matoran:** *Shadow* - If shadow is the target, grants the user temporary Toa-level control of shadow. When targets are struck, the target will temporarily be left mute or granted a vision of the past. When used to create shadow, allows the user to generate any degree of darkness in an area.
* **Vo-Matoran:** *Lightning* - If electricity is the target, grants the user temporary Toa-level control of light. When targets are struck, the target will be paralyzed for a while by a powerful electric shock. When used to create lightning, allows the user to generate any degree or form of electricity.
* **Fa-Matoran:** *Magnetism* - When targets are struck, the laws of magnetism are forced onto the target's body in full effect, causing objects to either attract or avoid them. When no target is aimed at, grants the user temporary Toa-level control of magnetism.
* **Cor-Matoran:** *Acid* - If acid is the target, grants the user temporary Toa-level control of acid. When targets are struck, the target will be covered in any form of acid or base that the user wishes. When used to create acid, allows the user to generate acids, bases and chemicals of all forms.
* **De-Matoran:** *Sonics* - If sound is the target, grants the user temporary Toa-level control of sonics. When targets are struck, the target's body will either vibrate molecularly to avoid attacks or generate loud sound from it. When used to create sonics, allows the user to generate any form of sound in any form or loudness.
* **Ba-Matoran:** *Gravity* - When targets are struck, the gravity on the target is increased or decreased, which can be used to stop a target from moving or cause them to float. When no target is aimed at, grants the user temporary Toa-level control of gravity.
* **Su-Matoran:** *Plasma* - If plasma is the target, grants the user temporary Toa-level control of plasma. When targets are struck, the target is engulfed by a non-damaging but restrictive skin-tight field of plasma cells. When used to create plasma, allows the user to generate anything from a small sphere to a massive explosion of plasmatic energy.
* **Bo-Matoran:** *Jungle* - If plantlife is the target, grants the user temporary Toa-level control of jungle. When targets are struck, vines will appear around the target and ensnare or transport them. When used to create jungle, allows the user to generate any form of plantlife in any amount.
* **Fe-Matoran:** *Iron* - If metal is the target, grants the user temporary Toa-level control of iron. When targets are struck, any metal the target carries can be manipulated by the user to attack, restrain, control or transport the target. When used to create iron, allows the user to generate anything from small amounts of metal to fully shaped steel weapons.
* **Ce-Matoran:** *Psionics* - When targets are struck, either the target's thoughts and plans will be made publicly audible for a short period of time or the target will be able to be tracked by the user among any distance for a period of time. When no target is aimed at, grants the user temporary Toa-level control of psionics.
* **Blanked Matoran:**
* **Shadow Matoran:**

### Toa

* **Norik:** *Slowdown* - Slows the target down to a crawl for around 30 seconds.
* **Iruini:** *Healing* - Heals the target of most minor physical injuries and ailments, but not mutations or severe injuries.
* **Gaaki:** *Sonic Pulse* - Creates a powerful blast of sound that can shatter glass and knock out enemies.
* **Kualus:** *Misfire* - Temporarily disrupts a target's ability to focus or direct their attacks, making it difficult for them to land hits.
* **Bomonga:** *Electromagnetic Pulse* - Creates a powerful EMP pulse that can shut down machinery and robotic or biomechanical lifeforms.
* **Pouks:** *Power Dampening* - Temporarily disables a target's elemental or augmented powers.
* **Tahu:**

### Rahi

* **Colony Drone:** *Nourishment* - Fully restores the user's hunger and thirst.
* **Keetongu:** *Feedback* - Collects power from nearby and redirects into a single extremely powerful attack.
* **Visorak:** *Paralysis* - Temporarily paralyses the target.
	+ **Vohtarak:** *Sensation* - Causes the target to suffer for a few seconds such an immense sensation that they are unable to concentrate.
	+ **Boggarak:** *Hydration* - Vastly increases or reduces the hydration level of the target.
	+ **Keelerak:** *Acid Spit* - Produces a powerful acid that can eat through almost anything and then disperse harmlessly.
	+ **Suukorak:** *Electric Field* - Temporarily traps the target in a tight electric field.
	+ **Oohnorak:** *Numbness* - Temporarily renders a target incredibly numb, making escape almost impossible.
	+ **Roporak:** *Energy Drain* - Drains the target of roughly half their energy.
	+ **Kahgarak:** *Dimensional Gateway* - Opens a gateway into alternate dimensions.
* **Zivon:** *Complete Sensory Disablement* - Temporarily takes away the target's ability to use any of their five main senses, speak, or maintain their balance.

### Makuta and Servants

* **Roodaka:** *Mutation* - Permanently mutates the target as controlled by Roodaka. Past mutations can also be undone by the Rhotuka.
* **Sidorak:** *Obedience* - Causes the target to become completely loyal to Sidorak for a short period of time. (Deceased)

### Dark Hunters

* **Ancient:** *Physical Disruption* - Temporarily disrupts the target's physical coordination.

### Non-Matoran Universe Natives

* **Danny Phantom:** *Ghost Catcher* - Temporarily paralyses and disables the abilities of a ghost or other similar being, ready for capture in a Fenton Thermos or similar gadget. Half-ghosts can be caught in a similar manner, but they can immediately break out by turning into their non-ghostly form.
* **Goku Son:** *Replenishment* - Restores the majority of the target's strength and stamina.
* **Timmy Turner:** *Bad Luck* - Induces Murphy’s Law in full effect on the target, causing everything around them to go wrong (such as weapon failures and nearby machinery and objects breaking) for a brief period of time. Beings using any form of Luck enhancement, such as an Accuracy charm or magic clover, can negate or reduce the effects of the Rhotuka.