Fat Zombie

**Fat Zombie** is a special zombie type, appearing in the *Guns, Gore & Cannoli* series. These large individuals were left with the singular instinct to throw objects at viable victims and severe gaseous buildup. These imposing bullet sponges can take a number of shots to take down, with a nasty surprise awaiting those unfortunate enough to be standing close them when they burst.

## in game stats

### Weapon

Cleaver

GG&C features two different types of Fat Zombies, one moving and one stationary.

### Butcher (moving)

The Fat Butcher is, as the name implies, a tall overweight man with balding black hair, wearing a blood stained butcher's apron with a bone sticking out of the front pocket, underneath of which he dons a white undershirt, along with grey pants and black shoes. He has a large serrated knife attached to his waist, has a butcher's knife embedded in his chest and wields an oversized cleaver, of which he seems to have an endless supply of. He shares the head model with the Worker.

The Fat Butcher uses his cleaver as a throwable, tossing it at distance to harm human enemies. He can also swing the cleaver at his victims, so be careful. When killed, he will blow up, damaging everyone next to him, also causing an interface effect, creating a blood spot that covers the screen for the player.

## in game stats

### Blue-collar worker (stationary)

The Fat Worker, like the Butcher, is a fat towering black-haired man, he wearing a flat cap. He wears a blue shirt with rolled up sleeves and overalls, all of which are bloodied, black shoes and carries a hammer. He shares the head model with the Butcher.

He only appears at specific places, hurling unlimited amounts of barrels to enemies that damages human enemies. He can throw them at two directions, and the barrels cannot be destroyed until they hit something (human, projectiles), so it's best to avoid them. If a target is close to him, he will swing his hammer to attack. When killed, he will also explode into many pieces, damaging everyone next to him and causing a blood spot that blocks the player's screen.

## in game stats

### Weapon

Sea mines & telescope

There is only one fat zombie, a ship captain that is.

### Ship Captain

The Ship Captain is an older obese man with a bushy grey mustache. He wears a white ship captain uniform (with respective hat), lined with golden buttons and blue pants. An orange octopus, seemingly also a zombie, is seen on his shoulder, wrapping its tentacles around the zombie's neck. The Ship Captain carries a large telescope and sea mines. One of his arms has a cluster of black boils on the upper limb, along with dried blood, seemingly from a wound beneath.

The Ship Captain functions the same as the Worker. Instead of throwing barrels though, he will hurl sea mines (that puff into smoke when it hits someone or after some seconds). To defend himself, he uses a sea telescope to beat up whoever decides to come close to him. Unlike his first game counterparts, his health is the same as regular zombies'.

He explodes when killed, damaging everyone near him. Fun fact: his bloody explosion is in the shape of an anchor.

## Trivia

* It is unknown how the Ship Captain variant came to Thugtown, since Thugtown had been quarantined since the Thugtown Incident and wasn't seen in the first game. It is likely that he, like the S.S. Lucky, docked at the harbor of Thugtown, not knowing the real danger and was infected, only emerging after the quarantine zone was established. The octopus may have been infected by the Captain or have been the one to infect him.