Painting Elementalism

Art is Magic.

* Painting 1: you can create, actualize, and move wisps.
* Painting 2: actualized wisps can be imbued. If the wisp was Charged, the target becomes Tagged for a period of time.
* Painting 3: you can merge 2 wisps into a Combined Wisp, separate them, and actualize them.
* Painting 4: you can create and imbue Essences. You can only actualize one.
* Painting 5: you can create Lesser Entities. You can only actualize one.
* Painting 6: you may chose to imbue your Entities with Wisps and Essences as you actualize them. Wisps and Essences imbued this way are recovered when you astralize the Entity. You may actualize a total of 2 Essences.
* Painting 7: you may have your Actualized Art move in a simple manner without your direction. You may actualize a total of three Essences and two Entities.
* Painting 8: you may imbue the effects of your Astralized wisps with a touch. Doing so does not consume the wisp, but the effect is not as strong.
* Painting 9: you can create (Normal) Entities. Takes two consecutive actions to create one.
* Painting 10: you can create and unveil Lesser Scenes. Takes five consecutive actions to create one.
* Painting 11: you may imbue your Scenes with Wisps and Essences. You may actualize a total of Five Essences and Three Entities.
* Painting 12: you may combine two or more Lesser Scenes to create a (Normal) Scene, you may unveil a (Normal) Scene, altering the surrounding area in a moderate but tangible manner.)

## Overview

Painting Elementalism is a unique element developed by Mikelle McDowell. It is highly conceptual in nature. A painting created with Painting Elementalism lasts until it is used up.

## Mikelle's Geometric Art

### Wisps

* Contrast - The obvious separation
* Gradient - The subtle distinction
* Pointillism - Unity despite separation​

### Essences

* Awe - Breath-taking glory​
* Inspiration - The breath of the muse
* Merriment - Pure, simple joy

### Lesser Entities

* Rock - Thick, solid. The best kind of pet. The worst kind of candy.
* Target (x2) - Bullseyes that mark where they are hit.​
* Monocle (Lesser) - A single spectacle. Not transparent.

### Entities

* Candle - Ever burning, ever lighting the way.​

## Improvements and Breakthroughs (New Circuits)

Training DC = 40

Training: Painting Elementalism

Training Success:

First Circuit Painting Elementalism Unlocked (Can create Wisps)

Novelty:

Second Circuit Painting Elementalism Unlocked (Wisps have increased Presence)

Training DC = 18

Training: Painting Elementalism

Success: 3rd Circuit Painting Elementalism Unlocked (Can actualize Compound Wisps, and create them from/split them back into two component Wisps.)​

Novelty: 4th Circuit Painting Elementalism Unlocked (Can create and imbue Essences. Can actualize one Essence.)​

Training DC = 18

Training: Painting Elementalism

Success: 5th Circuit Painting Elementalism Unlocked (You may create and actualize Lesser Entities. You may only actualize one.)

Novelty: 6th Circuit Painting Elementalism Unlocked (You may imbue Entities with Wisps and Essences as you actualize them. Wisps and Essences imbued this way are recovered if you astralize the Entity. You may actualize an additional Essence.)​

Training DC = 30

Training: Painting Elementalism

Success: Seventh Circuit Painting Elementalism Unlocked (Your geomantic artwork can be programmed to move in a simple manner without your direction. You may actualize a total of three Essences and two Entities.)

Novelty: Either Circuit Painting Elementalism Unlocked (You may imbue the effects of wisp with a touch. The wisps are not consumed and the result is not as effective.)​

Training DC = 36

Training: Painting Elementalism

Success: 9th Circuit Painting Elementalism unlocked (You may create Entities. Costs two consecutive actions to paint one.)

Novelty: 10th Circuit Painting Elementalism unlocked (You may create and unveil Lesser Scenes. Costs five consecutive actions to paint one.)

Training DC = 40

Training: Painting Elementalism

Success: 11th Circuit Painting Elementalism unlocked (You may imbue your Scenes with Wisps and Essences. You may actualize a total of Five Essences and Three Entities)

Novelty: 12th Circuit Painting Elementalism unlocked (You may permanently combine two or more Lesser Scenes to create one (Normal) Scene. You may unveil a (Normal) Scene, altering the surrounding area in a moderate but tangible manner.)​

## Improvements and Breakthroughs (Other)

You can now move wisps.

You can now imbue wisps.

Training DC = 10

Training: Art Infusion/Absorption

Success: Art Infusion improved (Pay 5X Willpower while creating art: give it Charged X)

Success: Art Absorption improved (Can remove Charged X state from any Artwork to regain X willpower)

Success: Art Absorption improved (Can destroy a Charged X Geomantic Artwork to regain Xd3 willpower)

Success: Painting Elementalism improved (Imbuing a target using a Charged Wisp grants the Tagged state)

## References

1. ↑ https://forum.questionablequesting.com/threads/polyhistor-academy-year-two.6716/#post-1618201
2. ↑ https://forum.questionablequesting.com/threads/polyhistor-academy-year-two.6716/page-4#post-1619036
3. ↑ https://forum.questionablequesting.com/threads/polyhistor-academy-original-setting-survival-quest.614/page-76#post-119179
4. ↑ https://forum.questionablequesting.com/threads/polyhistor-academy-original-setting-survival-quest.614/page-77#post-119183
5. ↑ https://forum.questionablequesting.com/threads/polyhistor-academy-original-setting-survival-quest.614/page-130#post-176854
6. ↑ 6.0 6.1 6.2 6.3 https://forum.questionablequesting.com/threads/polyhistor-academy-original-setting-survival-quest.614/page-148#post-218111
7. ↑ 7.0 7.1 https://forum.questionablequesting.com/threads/polyhistor-academy-original-setting-survival-quest.614/page-197#post-336150
8. ↑ 8.0 8.1 https://forum.questionablequesting.com/threads/polyhistor-academy-original-setting-survival-quest.614/page-200#post-343980
9. ↑ https://forum.questionablequesting.com/threads/polyhistor-academy-original-setting-survival-quest.614/page-208#post-361736
10. ↑ https://forum.questionablequesting.com/threads/polyhistor-academy-original-setting-survival-quest.614/page-212#post-366475
11. ↑ https://forum.questionablequesting.com/threads/polyhistor-academy-original-setting-survival-quest.614/page-253#post-469758
12. ↑ https://forum.questionablequesting.com/threads/polyhistor-academy-original-setting-survival-quest.614/page-261#post-485902
13. ↑ https://forum.questionablequesting.com/threads/polyhistor-academy-original-setting-survival-quest.614/page-302#post-555367
14. ↑ https://forum.questionablequesting.com/threads/polyhistor-academy-original-setting-survival-quest.614/page-146#post-215571