recursal/Fanatic-Fandom huggingface dataset:
Growler II

Growler II is a wolf from A Whole New World.

### Appearance

Growler II is a tamed wolf with a black collar. His eyes are not actually black, but a very dark green.

### Personality

Growler II is mostly aloof. He stays silent and observes others from a distance. As such, he is often seen as cold and antisocial, while he is really just shy.

### History

Growler II was found and tamed at the Raid Farm. He then moved to NegaGator345/OTAMARINES's base. He is currently planning a move to the exclusive community known as Doggy Dunes.

### Possessions

Growler II owns a sword known as the Algernon Blade. It is unknown who made the sword or how he got it. He keeps in hidden most of the time.
Zachary

Zachary when he's angry.

Zachary was a minor villain of Era 3-4. He was the first member of The Dark Cult to reveal himself.

## Profile

### Appearance

Zachary looks like any other wolf. He has a black collar and white eyes. He used to be able to be seen at the manor.

### Personality

Zachary can be seen as over confident and other looking. He spent more time messing with BlastCraftians than actually harming them. This does not mean he is not deadly.

### Abilities

The wolf was given abilities by the god he worships; Dinnerbone. He can teleport and turn invisible. He also has minor reincarnation powers and can revive himself if someone gives him a vassal.

## History

### Era 3

Zachary started leaving mysterious books around BlastCraft in this era. The books addressed the original death of Dinnerbone, and how he will rise again.

### Era 4

Later on, in era 4, Zachary moved to a mysterious place owned by Vessallia in secret. He then continued to taunt the BlastCraft Members. His business of murder and villainy had been confirmed at Vessallia's Manor.

### Era 5

After The Dark Cult's defeat, Zachary was locked up in The Dark Hold in The Dark Zone. After a while, he was no longer visible in the cell. It is speculated that he is trying to get the guards to check his prison. He could have, however, escaped by someone on the outside letting him out.

## Trivia

* Zachary was first portrayed by GameUp1111, until HyperPanda2016 started helping him.
* Most of his kills are jokes.
* Zachary uses his claws to maul people to death.
Hub Donkey

Hub Donkey decked out with gear.

## Profile

#### Appearance

Hub Donkey was a core staple to the first season. He was one of the first characters, and has lived to see the last. Hub Donkey is your average every day donkey/anime protagonist. He has a saddle and chest.

#### Personality

Hub Donkey's personality is relatively unknown, But he does crave apples. (Specifically the golden kind)

#### Abilities

It is believed and basically proven that Hub Donkey... never dies. He has been to the Nether and back without a single scratch on him. He survived the entire season of antics. Other than this, he also can carry players around, and hold stuff for them.

## History

Though Hub Donkey remains absent for season 2, He has managed to do a lot in his original season. He started out as a donkey GameUp1111 found on the Raid Farm path. He was taken back to the main lands and The Hub and became apart of the hub animals.

Later on, Hub Donkey founded the **Four Mounts Of The Apocalypse**. They group then went on to include Hub Horse; who brought Hub Mule into the world, Hub Mule, and The Second Hub Horse. There may have also been a Hub Llama.

Hub Donkey survived till the end of the season and is still alive today.
The Halloween Man

## Profile

### Appearance

The Halloween Man is a being made up of obsidian, broken stones, dead logs, and slime. (Basically everything spoopy) He comes around BlastCraft in Spooktober and gets up to antics with the members. During these times of antics, he requests slime to fuel his body from members in exchange for various "deeds".

### Personality

Not even the great minds in No City know what he is or was. However, he is known to be a trickster. This does not mean however he wants to see people dead, he just wants to scare their socks off.

### Abilities

The Halloween Man is insanely strong. He would punch harder than an iron golem is that was his way of attacking, since he hasn't shown aggression towards anyone yet, his way of attacking is unknown. He is completely blast resistant. Swords don't damage him for the most part. His only weakness seems to have something to do with the glowing slime bubbles on his body. It is also speculated that he can contort his body to address any and every fear you hold, and has full control over slime and slime-like substances.

## Trivia

* The Halloween Man can only exist during spooky month. (Spooktober/October)
* His faces are similar to the faces of Dinnerbone.
* He has a little slime for a pet!
* The Halloween Man is coming back...
* He might have an assistant.
C.O.D.

The C.O.D. signpost that appeared in the nether hub.

## Speculation (pre-announcement)

**C.O.D.** is a mysterious signpost that first appeared on December 24th, 2020 in various locations.
It is believed to have been made (or influenced by) GameUp1111, and according to him, it is not an advertisement for anything, but rather "stating something is coming".

Not much else is known about this sign or what it means, but according to GameUp1111, it could be considered lore, depending on what one defines as "lore". It is also speculated that this is some kind of organization/group.

## Actual Description

After the announcement of C.O.D. on December 30th, 2020, most was revealed, with the rest being revealed once the trip was done.

C.O.D. was an ambitious project started by GameUp1111, No joe, and Conman8162170, with the goal to create a depiction of space, with a spaceship within it. This build was made thousands of blocks away, and was a gigantic black box with a spaceship inside it. The spaceship had various rooms with various purposes, being later regarded as somewhat reminicent of a map from popular video game Among Us.

Along with the build itself, the event had all the participants put on a custom texture pack, made by the C.O.D. members. This texture pack included various space related changes, such as changing the bow to a laser gun, and arrows to laser bolts. It also included a map of the spaceship itself, showcased here.

The event lasted for 3 days and only had a total of 3 deaths. Luckily, however, none of the members were to bring any items to the ship, and one of the particpants who died (KillStone0) were somehow revived with the help of epic1o1 111, with the use of a strange rose. It is still unknown how this kind of power was able to be achieved.
Biggie Bee

## Profile

### Appearance

Biggie Bee first appeared in Honey Fields in season 1 as a giant block built bee. He is known as the father of Lil, Bee (The Rapper). Now, in season 2, his size has doubled and is still Lil' Bee's father. He can be seen today above the Honey Hill.

### Personality

Biggie Bee's personality is simular to the over bees in Honey Hills. (Besides Babee, Beenard, Bebo, Queen Bee, Beert, Beetrice, and The Hill King) So he's basically like his son.

### Abilities

He don't seem to have any "powers", but he is extremely big compared to the over bees. He is bigger than the Queen by far. Maybe he can breath fire/honey, I don't know. He's good at rapping.
Void Bubble

## Information

### Appearance

Void Bubbles can be found in Vessallia's Manor from Lodge's Workshop to The Grand Hall. They have a rough grey texture and a rim of some kind holding it together. They do not fallow the law of gravity and tends to be very sticky.

### Usage

Since players and mobs can swim in them, they tend to be useful for getting to higher places, getting a boost mid-jump, and getting under one block gaps. The wall variant can be used to wall run across a wall.
Chain Angel

The Statue with its Dinnerbone part missing.

## Appearance

The **Chain Angel Statue** was made by KillStone0 as a piece for the Legacy Grounds. It depicts a deformed dragon-like creature holding Dinnerbone from a chain in its face. It is known for looking creepier than it should by GameUp1111.

## History

There is no lore to this statue yet. This *thing* could be non-existent and nobody would know. However, if you ever see this again, don't say I didn't warn you.

The End as we know it has come. I warned the world and the world didn't listen. The Chain Angel has returned and the reason why is unknown. The only thing that is certain is that our days are numbered.
相談・議論する場所

まず、ファンドム[fandom]の使い方。

関連:

ヘルプ, ガイド

# ヘルプ:ガイド:初めての方へ

編集
シェアする

## Fandomとは 編集

Wikipediaの創立者でもあるジミー・ウェールズが設立したWikiサイトです。映画・テレビ・ゲーム・漫画・アニメなど様々なジャンルで、ファン自身がコンテンツの魅力を発信しています。現在、全世界で毎月1億9000万人のユーザーが訪れ、17億以上のページビューを獲得しています。ファン同士がつながり、それぞれの豊富な知識を共有することで、どこよりも深く、どこよりも広い情報が集まる場所として、現在Fandomはオンライン上で世界最大規模のエンターテイメントのファン・コミュニティサイトに成長し続けています。

## 他のWikiやWikipediaとの違い 編集

それぞれのコミュニティが独立している
Wikipediaとの違いは、それぞれのコミュニティが独立し、独自のドメインを保持していることにあります。そのため、その作品だけのWikiとして、より深い情報ページの構築が可能となっています。
動画や画像が自由に使える
YouTubeやニコニコ動画の動画や、画像スライダーなど豊富な機能により、デザイン性のあるコミュニティWikiを構築することが可能です。
豊富なコミュニケーション機能
スレッド型掲示板のフォーラムやトーク機能により、他のコミュニティメンバーやユーザーと手軽にコミュニケーションが可能。キャラクターへの愛やWikiの方針を深く議論することもできます。
## 編集の始め方 編集

Fandomは登録なしで誰でも手軽に編集をすることが可能です。ページ上の編集ボタン（モバイルの場合はペンシルアイコン）をクリックして、編集したい部分を変更してみましょう。

### ユーザー登録 編集

登録なしでも編集できますが、Fandomでは、説明責任の観点から、編集する場合にはログインすることを推奨しています。ログインしていない状態で編集すると、利用者はIPアドレスで識別されます。

### ログイン時のメリット 編集

マイページ
ログインすることで、自分だけのユーザーページを持つことができます。ユーザーページにはプロフィールやメッセージウォール (またはトークページ) 、ブログといった機能が備わっており、他のユーザーとのコミュニケーションや備忘録、サンドボックスのような使い方をすることもできます。

## 関連情報 編集

* 各種ヘルプ一覧: ヘルプ:コンテンツ
* ヘルプ:ガイド:記事の作成と書き込みへのヒント
* ヘルプ:ガイド:Fandomアカウントのススメ

* カテゴリ:ガイド

## その他のヘルプとフィードバック 編集

* ヘルプ:コンテンツでは、他のヘルプページを閲覧、検索することができます。
* 最新の情報やヘルプについては、コミュニティセントラルをご覧ください。
* この記事で不明確な点や、曖昧な点がございましたら、Fandomとの連絡方法をご確認ください。
* このヘルプはコミュニティセントラル内にて管理されています。
Anguss

* LaunchPack
* Season 1

Anguss (/ˈaNG'ɡəs/) is a character on BlastCraft that first appeared in season one and has remained a classic character ever since.

## Appearance

Anguss appears to be a large, dark green variant of some kind of anglerfish. He has yellow eyes, sharp teeth, a fin on top of him, and a light hanging off of his head, much like an anglerfish. In season one, he is built to be fairly monumental in size, but in the LaunchPack, he was originally going to be much smaller.

## History

Season one was the beginning of Anguss' story, with him first being built fairly early on at GameUp1111's jungle island, which was soon to be his main base. The purpose of him being built was to serve as a decorational shell for a conduit, which made Anguss a popular site to visit whenever anyone came to GameUp's island.

A little later on in season one, closer to the end, KillStone0 built a sort of mini version of Anguss at BlastCraft Square. This version of Anguss was just meant to be decoration and had no actual purpose, other than serving as a nice sight to view at BlastCraft Square, and of course, being subject to mysteries, since the inside was hollow, and many things could be hidden inside.

## Trivia

* Anguss' name was actually decided through a vote that GameUp1111 made. The alternative options were Fisherry, Mert, Merco, and Gusstin. The closest contender was Gusstin, but Anguss ended up being the winner.
* In early concepts for the LaunchPack, Anguss was going to be a pet-like mob that would be summoned with an item and follow GameUp around. This item was going to be obtained through an Anguss boss that would have to be fought.
* Early on in the development for the LaunchPack, Anguss was going to be a boss that would be fought in a Phinous dimension, along with Biggie Bee, and possibly some others. This idea even went as far as getting Anguss not only his own entity model and texture, but also his own boss theme.
Texas Red

Texas Red is a red sheep mob.

### Appearance

Texas Red is a red sheep with abnormal amounts of wool, as well as a sherrif's badge and a Stetson hat. His wool hides several guns.

### Personality

Texas Red is mostly the silent hero, never speaking. He has a strong sense of justice.

### History

#### Era 4

Texas Red was created along with the New World to act as a sort of guardian figure. He is found and promptly lost again. He currently resides with Frenziel.
Goober

Goober

Goober was a Snow Golem that lived on the S. S. Mountainside with OTAMARINES/NegaGator345. He was killed by a Pillager.

## Profile

### Appearance

Goober was a regular, non-sheared Snow Golem. He had a pumpkin head and snow body.

### Personality

Goober was very kind. He would never hurt anyone, no matter what. He also raised a small garden of Cornflowers. He tended to put snow on them, but they always grew back.

### Abilities

As a snow golem, Goober could create snow layers wherever he walked. In addition, he had the ability to make plants and flowers grow at much higher rates. He also could throw snowballs to damage enemies, but preferred not to.

## Main Story

### Life

Goober was summoned to guard the S. S. Mountainside. He was given his own crew quarters to live in, with a garden, bed, and furnace. He lived in the quarters and defended the ship for millenia, even after it breached and crashed onto the Parrot Peaks.

Once OTAMARINES found the ship, he gave Goober a better living space. Tragically, Goober was killed by a rogue Pillager while defending the ship.

## Trivia

* Goober fought in Vietnam.
* He is a stand user.
* He was convicted during the Nuremberg Trials of warcrimes, but was acquitted when he defected to the USA to work for NASA.
* He can piss 6 feet up straight in the air and not get wet.
* He can ride any mob.
* It is possible that he is a deitiy along with Phinous.
* He has a criminal record consisting of arson, robbery, and crimes against humanity.
* He is the reason that foxes were endangered.
* He could, in theory, go toe-to-toe with Phinous.
Bases

Here are some bases to use when you create your character's page.

They should be filled out in an art program (Firealpaca is free) and uploaded in the Character Infobox on your character's page. Check out the Character Layout Guide (to be done) for more details.

The lineart can be used without credit, but only for this wiki. You may not claim that you drew it.

FUTURE LINEART:

- baby griffin?
To-do List

1. Edit the To-do List
2. PvP rewards at Ellsburg Estate only give winnings to individuals, and does not consider teams. **Update**: capability added, but needs to be tested
3. Do some serious work on "magic" (wands, etc?) in the game. It's very minimal right now with only 2 or 3 wands, so the Magic skill is kinda useless atm...
5. **BUGS:**
	1. ~~Upon first login attempt, players may get a "registry" error. That's because one of the textures for the custom mobs is screwy. I have a config file I can give players, and they just need to put it in their config folder (i.e., %APPDATA%\.minecraft\config)~~ No longer applicable. I removed the offending game mod from the modpack.
	2. Crafting advancement rewards (i.e., as you level up your crafting skill, you get access to new recipes) is screwed up. You get new recipes automatically instead. Meh.
	3. Skippers of chartered skiffs will list 2 prices for different destinations. The top-most price and destination are the correct ones.
	4. Any skippers in OAK BOATS may be bugged, or have bugged 'phantom' skippers nearby. Please use the #bug command (i.e. '#bug <comment>') in chat. Skippers in DARK OAK boats are fine.
	5. Cannons may **EXPLODE ON YOU** when you fire them (using 'g'). This is not intentional. It only seems to happen if there is something "behind" the cannon and it's on a moving ship. Try to keep cannons on a flat surface with no obstacles near it (within 1 meter around, and 2-3 meters "behind"/aft).
	6. ANY death will aid in clearing whatever bounty a player has on their head. This isn't supposed to work that way.
	7. To **sell** commodities, all commodities a player is trying to sell must be in their **main inventory and not their hotbar**. The commodity broker will not recognize any commodities in the hotbar.
	8. While on a chartered skiff, if the boat gets destroyed in the Tempest (or anywhere, I'm guessing), things get squirrelly. This requires the player to press 's' (to dismount) and then they have to swim for shore.
	9. If you try to recycle an item and you don't have enough space in your inventory for the coin, **YOU WILL LOSE THE COIN**.
	10. If you attack a non-vanilla mob (i.e., something that's not a Creeper or Skeleton, etc), you MAY NOT get XP Orbs to drop.
Griefing

"Acceptable Griefing" -- or -- "So You Wanna Be A Pirate"

This is a non-exhaustive list of what is acceptable and not acceptable for "griefing" in Oceanica:

### OK

* Building obstacles across roads. This is OK if it's actually done up to make one think there are highwaymen (highwaypeople?) nearby. As a general rule, **if it fits with the theme of Oceanica (18th century nautical with some high fantasy), it will probably be OK**.
* Building a ship, loading out some cannons on it, and --oh, I don't know-- raiding Cartisport and blowing some of it to smithereens with the cannons. Yep. This is OK, believe it or not. Just as one would expect from some lawless pirate sailing the seven seas. Again, if it fits with the theme of the world, it will more than likely be OK. The game is self-repairing, so I'm not too worried about this. Also: if this indulgence works out well, I may add a way where players can get bonuses for raiding a city. It would, of course, mean losing some MAJOR faction points with that town...
* Robbing/killing players. Yep. OK. Well...not in cities and "easy" biomes (i.e., Plains, Beach). As one would expect in a hostile environment out in the wild, expect the possibility of being "ganked." And, if the player getting ganked has commodities on them, the attacker can loot those commodities and sell them on the black market! But beware: town guards (and wandering rangers in the wild) are always on the lookout; and if they catch you with ill-gotten booty, you could end up on the business end of their swords or bows.

### Not OK

* Exploits that intentionally damage the game. Pretty much anything that isn't easily repaired. As mentioned before, small explosions from cannon fire are automagically repaired.
* While blowing the hell out of the piers of a town is OK, once again using exploits to (for example) pour a lava cast over a town is strictly forbidden. This is not 2b2t.
* Building obnoxious structures. Players can purchase land in some towns and can do (almost) anything in their plot (with a restrictive build height limit). Players can also "reserve" chunks of land out in the wild with no height limit. In any of those situations, do NOT build swastikas, giant penises (penii?), etc. Keep to the theme of Oceanica or (at the very least) the work will be destroyed by a game admin.
* Interfering with proper server operation (i.e., lag machines, etc). That's a bannin'.
* Creating tons of ships and just leaving them in harbor. **Anything that interferes with gameplay** will be dealt with. It may come to a point where only a game admin will be able to activate a ship for players. Don't piss in the punchbowl, please.

### The general rule

Again: if it fits with the theme of the realm, it is generally OK, as long as it's not obnoxious (that decision is up to the game admins). Some chaos is good, if not expected.

### A final word

This griefing policy is subject to change, so keep posted for updates.
Commodity Trading Market

The commodity trading system is in **beta**. Note that this is a different kind of trading than the one you do with villagers and NPCs to get items and better gear.  If you wish to partake in the merchant market system, you should build a ship using the guidance in the SHIP BUILDING section below. It's not required, but recommended.  At the very least, get a llama or three.

The market system works essentially like this:

* You purchase a commodity from a broker at any port that has the merchant guild symbol (see picture to left).
* You carry your commodities to another city or town that has a commodity market.  Anywhere you see the big golden dollar symbol (or a similarly-shaped underwater symbol), you can be assured that town participates in the commodities market.
* You sell your commodity at that market for a profit.
* Along with a broker, there is a recordkeeper there who can tell you what commodities are generally trading at in other towns.  Those prices can change if the system does a price update while you are in transit, so don't delay in transporting your goods!

The prices for commodities will fluctuate.  Right now, the cycle is for every 8 game days (approximately 160 real life minutes), or whenever I trigger a calculation (infrequently while the game has nobody on it).  Prices vary based off of the base demand of a city (i.e., do they usually need more sheep than other towns do) and the volume of trading (how many individual stacks of commodities are bought and sold).  **Prices (buying only) are also dependent on your *merchant* skill.**  The more you trade, the cheaper it will be to *buy* commodities for trading.  Your merchant skill does not affect the amount of money you get from a sale.

Commodity prices are tracked by the amount of copper pennies they cost.  I.e., a commodity that usually sells for 10 gold doubloons (coins) equals 1 gold0 copper pennies.

There is a soft maximum for the value of any commodity, and it is set at 2 E, which is the equivalent of 1 gold,000 copper pennies.  Once a commodity reaches this trading value, there is a chance that a "market correction" may occur.  That is, a random event will happen that will cause the value of that commodity to decrease.  The hard cap is 20 E (one million pennies, 10,000 gold doubloons, or -- if we were to convert to a dollar-like system -- $10,000) per unit.  At that point, there is a 1 gold% chance that there will be a market correction.  Bigger corrections are less likely to occur.  That is, a 67% price reduction is fairly rare, while an 8% correction would be much more common.  Corrections can also happen if a lesser-valued commodity exceeds its original base value by too much.

Coinage is used to trade at these markets.  Simply make sure the total coinage on hand is greater than or equal to the purchase price of what you're willing to buy.  I.e., if you're buying 2 Sheep for a total of 8 gold 6 silver (860 "pennies"), you can have 86 silver on hand, or 860 copper, or any combination of coinage that is at least 860 "pennies".

**Video:**
HyperPanda2016

* Java
* Bedrock

## Appearance

**HyperPanda** joined in season 1 and has added a lot to the world of BlastCraft since. He appears as a small baby-like ghast most of the time, But also may take the form of a panda wearing a loose floral shirt and shorts. He also has a third form of a creature, or suit with purple lining.

## History

### Season 1

When Hyper first joined BlastCraft, he lived in a house KillStone0 made in *Honey Hills*. He then later moved into one of DrWho8898's pirate ships. He started businesses such as Panda Mall, Freaky Fish, and Pocket Potions. He also planned to start a bank, but it was never finished.

### Era 4

During Era 4, HyperPanda was helping GameUp1111 with a big lore project; Vessallia's Manor. Though he didnt do much of the construction, he was helping the projects in other ways. He was using books and mystery to lead the Toast Gang and Police away from the manor and Legacy Grounds. At this time, though nobody could tell the difference, Hyper turned monochromatic due to being altered by Vessallia. This is mainly due to his skin already not having color.

### Season 2

HyperPanda doesn't log on too much in the new season. However, he still has managed to do quite a few things. He purposely killed himself to be the first to die in this new season. Hyper then went on to build the first shop in the shopping district; Ol' Dale Saloon. He participated in The Stellar Cruise for the first day by taking all the medication from the med-bay and locking himself in the panic room. Hyper also gave a vacation home to GameUp1111 during Epic1o1's Secret Santa Event.

### Games

The games we know he owns include: Among Us, Beat Saber, Brawlhalla, Don't Starve Together, Fall Guys, Friday Night Funkin, Golf It!, The Jackbox Party Pack 6, Minecraft, Phasmophobia, Raft, Satisfactory, SCP: Secret Laboratory, Scribble It, Stick Fight: The Game, Terraria, Team Fight Tactics, They Can't Stop All Of Us, tModLoader, and Valorant

The most common played games as of 2/22/2021 are Friday Night Funkin, tModLoader, and Valorant

Hyper is most definitely not sponsored by Valorant
Tower of Wanting Mechanics

A outside view of Tower of Wanting Mechanics.

**Tower of Wanting Mechanics**, or **ToWM** for short, is an ascension-based tower meant for new players.

This tower was one of the shortest towers to make in MToH, taking roughly 4 days or less with over 2 hours of productivity.

It was also the first tower in Place 1 by "rmxvstrank", the game's co-owner.

This tower was released a few weeks before the MToH game release which happened on 5/2/2020 (M/D/Y).

## Fun Facts/Trivia

* The tower was originally based off of a tower from JToH, known as "Tower of Wanting Extra Levels". Floors 3-10 use the exact same colors as ToWEL.
* It was one of the most buggiest towers in the game, breaking the game almost twice. It is one of the most mechanical towers in the game.
* Although this tower is targeted for new players, some players go straight to **Tower of Misery**, the hardest non-hidden tower in Place 1.
* It is the first tower in Place 1 by **rmxvstrank**, the game's co-owner.
The Rugrats Movie

**The Rugrats Movie** is a 1998 American animated adventure-comedy film, produced by Nickelodeon Movies and Klasky Csupo. The film was distributed by Paramount Pictures and first released in theaters in the United States on November 20, 1998.

## Voice Cast

* Tommy Pickles - E.G. Daily
* Chuckie Finster - Christine Cavanaugh
* Phil Deville - Kath Soucie
* Lil Deville - Kath Soucie
* Didi Pickles - Melanie Chartoff
* Betty Deville - Kath Soucie
* Howard Deville - Phil Proctor
* Susie Carmichael - Cree Summer
* Chaz Finster - Michael Bell
* Minka - Melanie Chartoff
* Grandpa Boris - Michael Bell
* Charlotte Pickles - Tress MacNeille
* Drew Pickles - Michael Bell
* Stu Pickles - Jack Riley
* Grandpa Lou Pickles - Joe Alaskey
* Angelica Pickles - Cheryl Chase
* Dr. Lipshitz - Tony Jay
* Dil Pickles - Tara Strong
* United Express Driver - Charlie Adler
* Rex Pester - Tim Curry
* Ranger Margaret - Whoopi Goldberg
* Ranger Frank - David Spade
Wiki rules

Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary. It is also recommended to move this page into the Project namespace.

1. **Keep it civil**: Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
2. **Be a productive member of the wiki**: Contribute to the wiki in line with the established processes and conventions. Need help? Ask an administrator! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
3. **Do not engage in excessive self-promotion**: The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
4. **Do not harass other users**: If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
5. **Do follow community guidelines for formatting**: When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
About

"Oceanica" is a Forge modded 1.12.2 Minecraft world with a nautical theme.

**NOTICE**: **This game is in BETA...barely.  As of right now, you are actually EXPECTED to beat the hell out of this game and find (and report!) as many bugs as possible.**Don't worry about destroying towns and the like.  I have a backup of the original world.  That being said, if you DO end up creating something you want to keep, **notify an op so we can save it for you**.  The general layout of the land is ready to be explored and exploited.  Some cities still need to be finished, and there's only 1 or 2 quest lines as of February 2019.  Hence... beta.  Barely.  Currently, the only game data stored separately are the commodity and volume data.  If the world needs to be restoerd, anything you have in chests or in your inventory may be lost.  Try to keep anything critical with one of the safe deposit agents.  They can be found in almost any bank in every town and city.

Available categories:

* Factions
* Game Rules
	+ Griefing
	+ Theme
* Maps
* Locations
* Game mechanics
	+ Adventuring
	+ Quests
	+ Commodity trading market
	+ Skills
	+ Special items
	+ PvP
	+ Competitions
	+ Ship building
	+ Transportation
	+ Mobs
	+ Death
	+ Commands
	+ Lycanthrope
	+ Other mechanics
* Characters
	+ Vendors
	+ Bosses

* Mods
* To-do list
* Frequently Asked Questions
Transportation

Getting around Oceanica is easy! ...Mostly. Some game mechanics make getting around easier than others.

### Vanilla methods

This, of course, includes horses, llamas, donkeys, pigs, boats, and your own two feet. If you're looking to do MASSIVE amounts of trading at one time (i.e., carrying a very large amount of trade goods), you will want to invest in llamas and/or donkeys. You will also need a ship to transport your goods (and llamas/donkeys) over the ocean.

### Skiffs

Each major town and city will have skiffs for hire. Look for "skippers" (i.e., "Skipper Albart," "Skipper Horace," etc) on the docks of these towns. While on your journey, the skippers will tell jokes, as well as important information regarding the world of Oceanica. **You cannot take llamas/horses/etc with you on a skiff**. Each charges a different amount for their destinations:

\* To the exchange **only**.  If your reputation with the Draxin isn't at least neutral, venturing beyond the exchange could prove dangerous

\*\* These skippers have a reduced rate because they take you between important locations for the main quest line

\*\*\* This is a one-way trip only!

### Flying mounts

Upon achieving enough reputation with the Sisters of Beirah, flying mounts will be available to you. They are few and far between, and are more expensive than skiffs, but you're less likely to be attacked by other mobs (or even players). **You cannot take llamas/horses/etc with you on a flying mount.** Get even MORE reputation with the Sisters and you can buy your very own flying mount! (amount yet to be determined...right now, as long as you're at least Neutral with the Sisters, you can use the flying mounts at their predesignated stations).

You can find flying mount stations in Cartisport, Vondoria, Vellistia, Chengdu, Syrixia, Kharazad, Helfing Downs, Esteby and Alpion. They usually cost anywhere between 1 and 2 platinum coins.

### Ships

When you have saved up enough coin, you can build your very own ship? See "Ship Building" for more. If you plan on crossing the ocean and want to bring llamas (etc) with you, this is the only way to do so. Make sure you don't over-power your ship so much that your llamas are flung overboard!
Other mechanics

Oceanica has other game mechanics designed to help improve gameplay and/or ensure everyone plays fair. And some of these mechanics are done just because it can be done (namely, the automated transport).

**Township protection**: Players entering towns and cities will be automatically shifted to Survival mode, in an attempt to protect the structures in the town. Leaving a town will move Players back to Survival mode. Players that purchase property within a town/city will be in Survival mode while in these "exclusion" areas. Some cities have an exclusion area on the water where they can build ships. **Leaving a ship in these special drydock areas may result in these ships being moved to a random location.**

**Block placing/removing**: Oceanica has a special algorithm that checks for explosions, lava block placing, etc, and attempt to reverse these actions. Exploded terrain will regenerate over time. Placed lava and water blocks will do ...other things. Ideally, it should behave well enough that players behaving normally can still place water blocks (as in, if you're creating a farm and need water for farmland).

**Automated transport**: Some places in Oceanica have automated transport, utilizing Valkyrien Skies and the scripting API from CustomNPCs:

* Fordham Ferry -- Found at the southern tip of the Testifia mainland. It connects Testifia to the lands to the south (mostly unexplored as of July 2020). **Fordham Ferry is out of order until some issues are resolved.**
* Zheiben -- Found on the way to Fordham, if you leave Chengdu from the south. **Zheiben is out of order until some issues are resolved**.
* The Barre - Peykollorr Skytram -- A tramway that connects the Barreport area with the frozen highlands of Peykollor. Found far to the west, on the edge of the Known Realms. **The Skytram is out of order until some issues are resolved.**
* The Justicar Lift -- A secondary access for reaching the high frozen terrain of Peykollorr. It can be found by taking the road out of Barreport, past the Skytram, and along the northeastern shoreline. The road is patrolled by bandits of sufficient difficulty. **The Lift is working just fine and is the recommended mode of transport to Peykollorr if you're bringing a team of horses/donkeys/llamas.**

The aforementioned issues with the ferries and tram cause these modes of transport to go off track when these chunks are unloaded. We've already had to chase down the Zheiben and Fordham ferries multiple times as they've gone hundreds of meters off course and ended up in random locations.
The Glass Islands Wiki

**Welcome to the The Glass Islands Wiki!**
The Glass Islands universe is a work-in-progress. Currently we are making progress with the ***geography*** aspect of both the islands and the old continent.

If you wish to help out, feel free to drop a message on the discussions board! We're excited to hear your input.

Currently we ***are*** in need of powerusers. If you wish to apply, please speak to Luna the SilkWing and Starry Serval.

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Stg. Goof

Appearance

Stg. Goof is a sheared Snow Golem. He had a snowman head and snow body.

Personality

He is a tad trigger happy, but that has faded in recent times.

Abilities

As a snow golem, Stg. Goof could create snow layers wherever he walked. He also can throw snowballs to damage enemies, but doesn’t due to his old age.

Life

Goof was summoned by Agamemnon2021 to fight in the Crash World War. He defended his fort fiercely, throwing snowballs at anyone attacking. He has moved to Pinehold and became a farmer. Even in his old age he will still defend the town from attackers.

Trivia

He has committed numerous alleged war crimes but was later acquitted in a trial.
Game Mechanics

Oceanica has been "tweaked" to some degree from your typical vanilla (or even modded) Minecraft world. The following should summarize the important topics:

### Combat

Damage done during combat is relevant on your Combat skill. Essentially, the better your Combat skill, the more likely you'll do greater damage, or even have a critical hit.

Most other game mechanic topics can be found elsewhere on this site.

## See also

* Adventuring
* Commands
* Commodity Trading Market
* Death
* PvP
* Ship Building
* Skills
* Transportation
The Shot Logs

The Shot Logs

These were a set of logs from 3 people, the Traveler, ColdShot1982, and an unknown figure we have no information on, these books are delivered to people close to Cold and Quael Ltd, the parent company to Shot Corp. Currently only 1 exists, with a war presumed to be caused from these apparent prophecy books we can presumed that these are the stories of The Traveler.
Issues

This is a non-comprehensive list of known issues in Oceanica. Some of them can be remedied by the site admin(s). Others are dependent on bugfixes from other mods.

* "invalid move player packet received" -- This can happen when boarding a ship. It is completely random. Simply re-join the world and you should be fine.
* Sometimes, players aren't notified when they enter a new area if it's abutting a different area. For example: whenever a player enters a town, they're notified via a title "(i.e., "Cartisport" will display on the screen). If another town's border abuts Cartisport (in this case), and the player crosses that border, the player may not be notified of the new area. This can cause Fishing quests to break, or any other quest that relies on a player's location (albeit rare).
Lycanthrope

#### So, You Wanna Be A Werewolf...

Lycanthrope can be obtained from a werewolf. Werekin can only be found (generally) in biome difficulty of 6 or higher. So, if you really really want to become a werewolf, look in more difficult biomes and/or away from the center of the Known Realms

#### What lycanthrope does

Lycanthrope will have the following effect on players:

* Speed (level 1)
* Jump boost (level 1)
* Regeneration (level 1)
* Night vision
* Players will automatically attack and kill any sheep in their line of sight
* Players will take 4 points of damage (2 hearts) every half second when in daylight (light intensity 7 or higher)

Essentially, players will get some bonuses, but will take damage like undead while in daylight.

#### How to remove lycanthrope

There are special fonts/fountains where interacting with them will remove all effects of lycanthrope from a player. They can usually be found in temples, cathedrals, or mage towers (any place you can buy enchantment books). They can be currently found at least in the following locations:

* Cartisport: Just inside the chapel near the castle
* Syrixia: Just inside the cathedral on the north side of town
* Chengdu: Inside the mage's building in the center of town
* Kharazad: In the mystic quarter on the north side of town, upper level
* Esteby: Just outside the library in the center of town
* Vellis: There is one just outside Eldronin's manor, and one on the top of the crafter's hill.
* Draxin frozen wastes: A small temple exists at coordinates 0,0 for those who have a high bounty on their heads and cannot enter towns or cities.

Fonts can be found in other locations as well, but these are the main 8 fonts that can be found.
Honey Hills

The entire layout of Honey Hills.

### Inhabitants

Lil' Bee,Biggie Bee,Beenard,Bizz Buzz,The Bee Queen (formally),Bebo (formally),Bizzard,Bae Bee

**Honey Hills** is a rebranded town from season 1 that features tons of characters and pun potential.

## History

### Honey Fields

Before season 2, Honey Hills was titled *"Honey Fields"* instead. The place featured lots of hills covered with honey dripping off there sides. The place was where Biggie Bee was located. Not many lore-related things happened here other than the Cat Vortex.

### Honey Hills

When season 2 began, Honey Hills had been started after *Cog County*. This newer version of the town features a giant hive, which was used by the Bee Queen and later Bebo as a throne room. Past the hive is a massive mountain with a house on top.

### Monarchy

Honey Hills runs under a monarchy type of government. All citizens live under the rule of a king or queen. These leaders are elected after the past leader dies. The new leader does not need to be apart of the past leader's bloodline. The first leader of Honey Hills was a big bee that rests on top of a hill. His name has proven unimportant. In later years, a tyrant had taken over and had forced him to step down. However, after the events of *Dethrone The Tyrant,* The Queen Bee had been executed and Bebo; a noble bee of the people, had been elected. Unfortunately, during a visit from a citizen of Pinehold, The kind king had perished. As the town panics, the citizens will soon look for a new bee to lead.

## Features

Due to unknown reasons, Honey Hills has a huge flooding problem. To prevent the water from hurting the citizens, A drain was installed in a cave on the side of the Honey Hill. The town features a concert podium for bees such as Lil, Bee (The Rapper) to preform. The town also features a greenhouse made by KillStone0 for crops to be harvested.

There has also been spotted another cave in the Honey Hill that belongs to another species of Insecta; the Cyder Tribe. Their goals have yet to be discovered.
The Garden

The Garden is the one and only Earth island. It's northwest of Ignis Isle, southeast of Melt Island east of Nova Island and northeast of Tempestas

## Geography

The Garden sits on top of four different tectonic plates, which join together in the middle to form a cluster of mountains. There are constant earthquakes due to the release of Earth magic. An entire forest could fall one day, only for new trees to have sprouted the next.
Death

Unlike vanilla Minecraft worlds where when you die you lose ALL YOUR STUFF (or none of your stuff if the gamerule is set that way), in Oceanica the following things will happen:

* You **will** lose anything of monetary value, such as coins and gems.  This includes commodities that you trade in the commodity market system, and even includes etherium crystals and ore or ingots that can be converted to coinage. This does not include coal, coal blocks, iron ingots, iron blocks and iron ore even though they can be converted to coinage.  It's wise to either store as much coinage, etc, as you can with a Safe Deposit Agent.  Essentially, if it can be converted to money, you can lose it.  So be wary of pirates and bandits! (Note:  this will also allow players to mug you in PvP-enabled areas)  Also, completely unrelated to dying, other players can #pick your pockets and might take something of great value.  It's always wise to store your stuff if you can.
* Your equipment will suffer some durability damage.  This includes armor, weapons and tools.  If the durability reaches zero, you **will** lose that item.  Keep your stuff repaired if you can!
* Everything else you keep. You do not lose Minecraft "xp" or Oceanica "xp".  You do not lose blocks, potions, food, redstone, etc.  You do not lose skill points, either.  Just money or money-based items.
* If you kill another player (and even some NPCs), you may get the opportunity to loot a commodity.  When it is in your inventory, it will turn red to indicate that it's ill-gotten booty.  Guards may sense something is amiss, and if they find illicit goods on you, you could be in big trouble.  So, if you kill a player or NPC that has a commodity, and you take it, it would be wise to steer clear of guards.  You can only sell "stolen" goods to fences, which can be found at a pirate base.  Current pirate bases:  Ramshackle (east-northeast of Cartisport, not very far), Jasper's Cove (between Syrixia and Kharazad), and William's Respite (south of Chengdu).
* Death can be prevented if you have a vanilla Totem of Undying or an Oceanica-specific "Advanced Totem of Undying".
* If you do die, you **will** be sent back to your spawn point: either the last place you slept, your original spawn point if you haven't slept yet, or by some other mechanic.
Nova Island

Nova Island is one of the three Fire Islands. It's west of The Garden, and north of Tempestas, Stratus and Zephyris

## Geography

The beach on Nova island is rocky and covered in black sand. On the east side of the island is Mount Splendico, an enormous volcano that erupts violently on the Winter Solstice every year. At the base of Mount Splendico is Scintillia, a sprawling city which is known for a cultural love of the arts. Over on the southern side of the island is Aureoli Point. Carved into the rock are the stories of battles fought and won.
Zeyphyris

**Zephyris** is the smallest of the Wind islands. It sits in the middle of Stratus and Tempestas, with Nova Island to its north.

## Geography

Zephyris is a low island, not rising too far above the sea level. The island is surrounded by shallow waters and reefs, making the outer edges of the island suitable for Water Griffins.

The island is covered by rainforests, with a huge ecosystem. Most of the varieties of fruits in The Glass Islands come from Zephyris. There are also some open spaces and a few little deciduous forests.
Mobs

On top of your normal vanilla mobs, there are custom mobs that will appear in the world. A few of them are friendly or neutral, but most are hostile. Not all of these custom mobs will spawn everywhere. The tougher mobs are restricted to spawn only in "tougher" biomes. As a general rule, the "creepier" the biome, the tougher the mobs will be. Some vanilla mobs have had their normal spawning routine altered. For example, the vanilla skeleton would normally spawn anywhere on a hard surface with light conditions 7 or less. In Oceanica, skeletons will not generally spawn in "easy" biomes such as Plains or Beach. Other factors determine the "difficulty" of mobs one might face.

Of special note: Town guards and Wilderness Rangers (see below) will try and determine if you're an outlaw. I.e., if you're carrying illicit goods and/or have a particularly large bounty on your head, they will attack you. Otherwise, they are usually neutral or friendly to you (unless the town guard is of an opposing faction, such as the Draxin).

## Spawning Mechanics

The following criteria affect the potential "difficulty" of mobs:

* Biome
* Light level (rain events and night time)
* Distance from the "center" of the world (known as the Known Realms)

## Mob List

Below is a quick table of almost all naturally-spawning mobs in Oceanica:

* \* Based off of biome/region, distance from center of Known World, and weather
* \*\* Chance in 100 of spawning
Spirited Away

**Spirited Away** (千と千尋の神隠し) is an anime fantasy film written and directed by Hayao Miyazaki and produced by Studio Ghibli. It was originally released in Japan on July 27, 2001. The film was released in the United States on September 20, 2002.

## English Voice Cast

* Chihiro - Daveigh Chase
* Yubaba, Zeniba - Suzanne Pleshette
* Haku - Jason Marsden
* Lin - Susan Egan
* Kamaji - David Ogden Stiers
* Chihiro's Mother - Lauren Holly
* Chihiro's Father - Michael Chiklis
* Assistant Manager - John Ratzenberger
* Boh (Baby) - Tara Strong

### **Additional Voices**

* Mickie McGowan - Bath House Woman
* Jack Angel - Radish Spirit
* Bob Bergen - Frog, No-Face
* Rodger Bumpass - Foreman
* Jennifer Darling
* Paul Eiding
* Sherry Lynn
* Mona Marshall
* Candi Milo
* Colleen O'Shaughnessey
* Phil Proctor - Frog-like Chef
* Jim Ward
Tempestas

**Tempestas** is one of the three Wind islands. It is south of The Garden and west of Zeyphyris and Stratus.

## Geography

Tempestas's northern region consists of different types of forests; deciduous and coniferous being the most common though there are patches of palm trees closer to the shores. The island's southern edges are rocky and dry. Tempestas is the largest of the Wind Islands.
Lazuli

**Lazuli** is a female Water Griffon who lives on Starfish Reef. She is adopted and never knew her father, and her mother was a kind force. Sadly, her mother died when deep-sea diving. She was created by Vee.

## Appearance

She has a dark blue body, with a dark grey beak, which is almost always sporting in a mischievous smile. Her wings are dark purple, fading to blue, as is her tail. Her legs are purple, too, with sharp claws. She has cat-like charm and grace, and is quick and agile, especially in a competition.

## Personality

Lazuli is very cocky, sarcastic, and smart. She loves pulling pranks, but she always makes sure they don't hurt anyone, as she is actually sensitive and sweet. She likes drawing and reading and is not afraid to speak her mind.