Recrelympic sports

Recrelympic sports are sports contested in the Recrelympics Games. Each Recrelympic sport is represented by an International governing body, namely an International Federation (abbreviated as IF). The International Recrelympic Committee establishes a hierarchy of sports and events.

The hierarchy of Recrelympic sports consisted of four subdivisions, the armored Panzerkraft, the flying Aerial-Aces, the sailing Aquatic-Warfare, and the individuality Infantry-Craft. Under these subdivisions are disciplines, which often mistaken as distinct sports. For example, Panzer-Stil and Put' Tankov are disciplines of Panzerkraft (represented by the International Panzerkraft Federation), and Aerial Joust and Air racing, which are both disciplines of Aerial-Aces (represented by the International Aerial Aces Federation).

Players or Participants of any Recrelympic sports are sometimes called as "Combatants".

## Recrelympic sports definition

The term "sport" in Recrelympic terminology refers to all events sanctioned by the International Recrelympic Committee, like the Olympic terminology, the term "sport" comprises of multiple disciplines, a "discipline" meanwhile is an activity which featured a characteristic that corresponds to a sport. The word of sport in this definition is different from the common meaning of the word "sport".

For example, Panzerkraft in the Recrelympic Games includes four disciplines: Tankery, Tank Biathlon, Tankathlon, and Tankette Racing, since all of them are governed and being managed by the International Panzerkraft Federation.

Though the word "discipline" may differ between the IRC and the International Federations in meaning. For example, the IRC considers Aces Combat as a single discipline, meanwhile the International Aerial Aces Federation classifies men's, women's, and mixed team's Aces Combat as separate disciplines.

## The Four subdivisions

The hierarchy of the Recrelympic sports consisted of four subdivisions, commonly referred as "Sports of War-games" due to their features and origin, though they are commonly called as "Recrelympics" as a metonym for sports under Recrelympic Games.

These four subdivisions are: Panzerkraft, Infantry-Craft, Aerial-Aces, and Aquatic-Warfare.

### **Panzerkraft**

> "Gold in Peace, Steel in the Field."
>
> The Official Motto of the IPF.

**Panzerkraft** is a "sport" the features armored vehicles, called tanks or tankettes, as a means of play. Introduced right after the formation of the IRF and its international governing body, the International Panzerkraft Federation. Originally it is only restricted as a Military Training Program, but later became a Military sport, and finally a Recreational sport, in which the latter is the reason why Panzerkraft became a part of the Recrelympic sports.

Today, Panzerkraft is highly regarded as the epitome of a recreational (military) sport, and recognized as a subject of deterrence, according to the findings of the **C**enter for **S**trategic and **I**nternational **S**tudies (**CSIS**) in 1991.

The **I**nternational **P**anzerkraft **F**ederation (abbreviated as **IPF**) is the international governing body of Panzerkraft.

Players who employ themselves to Panzerkraft disciplines are called "Tankers".

### **Infantry-Craft**

> "Swift and Precise."
>
> The Official Motto of the IIF.

**Infantry-Craft** is a "sport" and an analogy of all activities or games that uses Infantry-Weapons and/or Firearms as a means of play. Players of Infantry-Craft are often denoted as "Infantries". Disciplines of Infantry-Craft are often depicted as close-quarters combat like Dueling, Airsoft, Pell-mell Combat, and Hohei-dō. Though there are disciplines that are excluded in the Recrelympic Games, like the ones included in both Olympic Games and the Paralympic Games like Archery and Shooting sports.

They are the descendants of the Olympic Dueling and the historical European Jousts, though some historians argued that Infantry-Craft was based on the Middle Ages of Tournaments, in which it progressed through time which evolved to Pell-mell combat and Hōjutsu, in the 15th and 16th century, respectively.

Alongside Panzerkraft, Infantry-Craft is recognized as a subject of the deterrence theory.

The **I**nternational **I**nfantry-Craft **F**ederation (abbreviated as **IIF**) is the international governing body of Infantry-Craft.

Players who employ themselves to Infantry-Craft disciplines are called "Infantry" (Footmen, Soldiers, Infantrymen, and Troopers are also considered as terms for players of IC).

### **Aerial Aces**

> "Under the Sky, Above the Clouds."
>
> The Official Motto of the IAAF.

**Aerial Aces** is an analogy of disciplines that features an aerial vehicle as a mean of play, one of the most extreme "sport" out of four, which often depicted as fast-paced yet exciting games. Aerial Jousts and Dogfighting are both Aerial Ace's prominent disciplines that quickly gained international recognition after its introduction in Recrelympics in the 1950s.

Originated as a Training course for pilots during peace time, and even the "sportive" Dogfighting (which soon became Aces Combat) was argued to be originated in the 1910s, specifically they pinpointed the exact dates on November 30, 1913, somewhere in Mexico.

The sport is a subject of the deterrence theory as well.

The **I**nternational **A**erial **A**ces **F**ederation (abbreviated as **IAAF**) is the international governing body of Aerial Aces.

Players who employed themselves to Aerial-Aces disciplines are called "Pilots" (Aviators and Knights will be considered as well).

### **Aquatic-Warfare**

> "Sailing to the Seven Seas."
>
> The Official Motto of the ISAC.

**Aquatic-Warfare** is the last subdivision and the most expensive to maintain out of the four subdivisions, yet is the staple of Deterrence as its features and characteristics heavily revolves arounds ships and boats, in which the CSIS (**C**enter for **S**trategic and **I**nternational **S**tudies) depicted Aquatic-Warfare as the "Maritime Deterrence".

Slow, labor-extensive, and have high maintenance cost. But even though this sport has many flaws, majority of the population around the world are interested in it, since almost all countries commissioned their own School-Ships which are indispensable to Aquatic-Warfare thanks to its connection and courses.

The origins of the sport is still being debated, but it is widely accepted that they came from the idea of practices by sailors during the Age of Sailing, where they used wooden mock-ups in lakes while using small projectiles loaded to cannons. Though the modern resemblance of Aquatic-Warfare was dated back in 1701, with the formation of the Royal Danish Naval Academy, the oldest Naval School and the oldest still-existing officers' academy in the world, which their courses included Naval Duals and rarely Naval Mock-up Battles.

The **I**nternational **S**ports of **A**quatic-Warfare **C**ommission (abbreviated as **ISAC**) is the international governing body of Aquatic-Warfare.

Players who employed themselves to Aquatic-Warfare's disciplines are called "Sailors".

## Gallery

 Panzerkraft's Symbol  Infantry-Craft's Symbol  Aerial-Aces' Symbol  Aquatic Warfare's Symbol

## Trivia

* Out of the four subdivisions, the cheapest "sport" is the Infantry-Craft, followed by Panzerkraft, Aerial Aces, and finally Aquatic-Warfare.
* The most fatal sport out of the four subdivisions is Aerial Aces.
	+ Though if we talked about injuries then Infantry-Craft would be the most fatal one.