1.4.2.109

The **1.4.2.109** update added several items, especially equipment for the Rogue class, along with a handful of changes and fixes.

## Additions

* Added Abyssal Crate and Cosmilite Basin.
* Added Aestheticus, Ashen Stalactite, Bouncy Spiky Ball, Deep Wounder, Defective Sphere, Desecrated Water, Equanimity, Frostcrush Valari, Gilded Dagger, Gleaming Dagger, God's Paranoia, Hardened Honeycomb, Infernal Kris, Jaws of Oblivion, Leviathan Teeth, Nasty Cholla, Nychthemeron, Phantasmal Ruin, Phantom Lance, Profaned Partisan, Shinobi Blade, Shroomerang, Sticky Spiky Ball, Sylvan Slasher, Terra Disk, Terror Talons, Turbulance, Web Ball, and Wyvern's Call.
* Added Dynamo Stem Cells.
* Added the King Slime lore item.
* Added Clamor Noctus, Ethereal Extorter, Exorcism, Latcher Mine, Plagued Fuel Pack, Poison Pack, Sand Cloak, Spectral Veil, Star of Destruction, and The Microwave as unobtainable items.
* Gael's Greatsword, Totality Breakers, Umbraphile Boots, Umbraphile Hood, and Umbraphile Regalia are now obtainable.

## Changes

### Balance

* Nerfed The Ballista's damage from 125 to 90 and use time from 20 to 22. Fossil shards now deal 20% base damage instead of 75%.
* Blast Barrel's shrapnel, Kylie's stealth strike, and Celestial Reaper's afterimages no longer deal flat damage.
* Nerfed Consecrated Water's damage from 55 to 48. Flame pillars no longer deal flat damage.
* Nerfed Corroslime Staff and Crimslime Staff's damages from 30 to 24 and hit cooldowns from 10 to 23.
* Nerfed Fantasy Talisman's damage from 90 to 80 and use time from 14 to 16.
* Nerfed Firestorm Cannon's damage from 18 to 9, capped primary fire's pierce at three, and decreased secondary fire's damage boost from 60% to 40%.
* Nerfed Helium Flash's damage from 1900 to 1280. The explosion damage is halved, but no longer deals flat damage.
* Nerfed Galaxy Smasher's damage from 855 to 480 for the melee variant, and 390 for the rogue variant. The on-hit lasers no longer deal flat damage.
* Nerfed Nanoblack Reaper's damage from 800 to 500 for the rogue variant. Nanoblades no longer deal flat damage.
* Nerfed Statigel armor's set bonus slime minion's damage from 33 to 26, and hit cooldown from 10 to 23.
* Nerfed Stellar Contempt's damage from 575 to 350 for the melee variant, and 325 for the rogue variant. The on-hit lunar flares no longer deal flat damage.
* Buffed Totality Breakers, its projectiles now ignore immunity frames.

### Recipes

* Added Any Evil Flesh, Any Evil Water, Any Gold Bar, and Any Silt recipe groups.
* Celestus now uses Phantasmal Ruin in its recipe instead of Luminous Striker.
* Draedon's Heart now requires 250 Nanites to craft.
* Elemental Disk now uses Terra Disk instead of Seashell Boomerang.
* Adjusted Fantasy Talisman's recipe. Increased the amount of Solar Veils and Ectoplasm needed from 1 of each to 2 and 5 respectively. Now requires 3 Silk to craft. Resulting amount increased from 5 to 100.
* Metal Detector can now be crafted.

### Resprites

* Resprited Blazing Star.
* Resprited Ceaseless Void's map icon.

### Additional Changes

* Aureus Cell now counts as a buff potion instead of a food item.
* Blood Frenzy, Elysian Guard, Tarragon Cloak, and Tarragon Immunity can no longer be manually cancelled.
* Buffed the life regen granted by Bloodfins.
* Many debuffs added by the Calamity Mod no longer take debuff slots on NPCs.
* Bosses and other enemies in Boss Rush are now vulnerable to more debuffs, including Spite.
* Deathhail Staff, Fate's Reveal, Soul Piercer, and Vesuvius are no longer held at a different offset.
* Increased Depth Cells' rarity from  to , and its sell price from 40  to 80 .
* Decreased Ectoblood's rarity from  to .
* Reduced the volume of Handheld Tank when fired.
* Anechoic Plating, Depths Charm, Iron Boots, and Strange Orb can no longer be caught without any rare-item-boosting equipment.
* Increased Lumenyl's rarity from  to , and its sell price from 36  to 80 .
* Increased Monkey Darts' buy price from 1  to 4 .
* Pitbulls can now drop the Adhesive Bandage in Hardmode.
* Polaris Boost, Spirit Defense, Spirit Power, and Spirit Regen buffs no longer display a timer.
* Doubled the chance of acquiring the Radiating Crystal from Radiators.
* Any variants of the Sand Shark will now count for summoning the Great Sand Shark.
* Projectiles from Sea's Searing now change colors as they travel.
* The Skeleton Merchant now sells the Marrow in Hardmode.
* Slush Blocks can now be converted to Novae Slag by the Astral Infection.
* Increased the drop rate of Solar Veils from 5% / **10%** to 50% / **75%**.
* Increased Solar Veil's rarity from  to , and its sell price from 40  to 80 .
* Decreased Throwing Brick's rarity from  to , and its sell price from 40  to 10 .
* Several projectiles and enemies that inflict cold damage are now affected by the Warmth Potion.

### Other

* Optimized multiplayer biome syncing code.
* Removed unnecessary netcode from Aureus Spawn.
* Added network packets for toggling Calamity's difficulties and changing the life regen of NPCs.
* Added a network packet for enabling the Demon Trophy.
* All Calamity yoyos now internally count as yoyos.

## Fixes

### Gameplay

* Ancient Iron Helmet and Ancient Gold Helmet now provide the correct mining speed set bonuses.
* Fixed the Godseeker Mode Blood Moon buffing the Celestial Pillars.
* Fixed multiplayer desyncing issues with Bumblebirb, Golem, The Plaguebringer Goliath, and Queen Bee.
* Fixed a bug where Cryonic Ore couldn't generate in Astral Ice biomes.
* Daedalus armor, Elemental Gauntlet, Elemental Quiver, Ethereal Talisman, Nanotech, and Statis' Belt of Curses can no longer affect projectiles fired from Town NPCs.
* Fixed a bug where Daggers were internally counted as Boomerangs.
* Projectiles with zero damage no longer split with Elemental Quiver.
* Fireworks launched when the player levels up Proficiency are no longer valid ranged attacks.
* Fixed the Mechworm randomly attaching to other projectiles and scaling in size.
* Fixed a minor error in the loot table of Novae Slag.
* Sand Dollars can now throw two projectiles while the stack size is two.
* Soul of Cryogen now correctly blocks fall damage.
* Fixed a large amount of tile errors that potentially lead to crashes.

### Visual

* Fixed placed Aerialite Bricks when merged with other tiles.
* Fixed a bug involving heart textures on the main menu.
* Fixed sheeting errors with the Hive and its sentry form.
* Fixed a minor oversight in the way God Slayer armor's darts handled their opacity.
* Fixed Radiators appearing as a black rectangle.
* Fixed an error in the tooltip of Gael's Greatsword.