recursal/Fanatic-Fandom huggingface dataset:
Bob (Bob Came in Pieces)

## Bob

Bob is an alien office worker who just wants to make it to work in one piece(s)

## Description

Bob is a blobish yellow alien with tendrils and a single antennae with a bulb at the tip. He also we

## Appearances

### Bob Came In Pieces

In his own game Bob crashlands on a planet and must collect all of the pieces of his space ship in time to go back to work.

### Card City Nights

Bob makes a cameo in ***CCN***  as an NPC named "Merchant" and sells duplicate cards and various card boards for the player. He can be challenged only once during the tournament where the player must defeat consecutive opponents in a row in order to proceed.
Poor Mama

"..."

Poor Mama is the mother to Really Shooter

## Description

Poor Mama is an elderly woman wearing a dirty maid's outfit and a plain white smock. She is often seen wielding a weapon most mothers are well known to be proficient in when whacking their sons or small vermin, a broom.

## Appearances

### Mama and Son Clean House

She is a playable character here, taking the role of player 2 or "Hardcore" mode. All she can do is sweep up debris by moving and jump to dodge enemies. By pushing debris into recycling bins she can produce ammo crates for Really.

### Alien Chaos 3D

She is kidnapped in the story and later rescued by Really at the end. She then puts his ass to clean for making a big mess across the alien planet.

### Card City Nights

She stars in the LudoVerse crossover title, Card City Nights. In it she is partnered with ***Really Shooter*** as a single NPC the player can be faced in the *Bunk Hump Bar* and is named the Cleaning Crew.

She also appears as a common revive card and can be ***fused*** with Really Shooter's Card to form a new rare card. She also appears on one of the legendary cards paired
with Really as well.

### Card City Nights 2

Really Shooter and Poor Mama star as a singular card together named "Mama and Son". It's a common card that deals 1 damage when resolved.

## Trivia

* She was intended to be playable in Alien Chaos 3D however given the time constraints of the project the idea was unfortunately scrapped
Little Dude

**Little Dude** is the alternate male version of Ittle Dew in Card City Nights.

## Appearances

### Card City Nights

Little Dude acts as a rival, challenging the player after they acquired the first 2 legendary cards in the Shopping Mall. He reveals he's after the grand prize as well and is the son of The Card King. He challenges the player again after collecting 6 legendary cards when you visit him at the Skate Park.

He reveals that he hasn't earned a single legendary this entire time and decides to head home. After beating the story he can be visited and be challenged one more time.

### Card City Nights 2

In Card City Nights 2 he returns under the NPC name "***Rascal***" and is an optional opponent once the player reaches end game. He can be seen earlier in the Medical Lab where Holo-Doc cures his ailment of being a sore loser.

### Ittle Dew 2

In Ittle Dew 2, the player can come across an outfit that matches Little Dude's look for Ittle to wear.
Construct Sam

Construct Sam is a replica of Lenny's robot suit created by *Simulacrum*

## Appearance

Sam is identical in appearance to ***Lenny's***  mech, but instead of being piloted by the buntaur it is instead piloted by a spherical blue crystal. The eyes are completely blank

## Behavior

Sam acts very similarly to its inspiration. Its attack patterns are very similar to how Lenny Fights.

1. It spins around, spamming projectiles
2. It creates a vacuum effect, drawing the player near its blades
3. It exposes its bottom cannon to fire multiple lasers

## Strategy

The main strategy here is to attack when Sam is open, keeping in mind to dodge roll out of the way before it begins to spin. It has a huge hit box so it's easy to roll to its side as it fires its lasers. The vacuum effect also affects dynamite so the player can place it down before running for maximum damage.
Characters (Princess Remedy in a Heap of Trouble)

The following are all NPC's present in ***Princess Remedy in a Heap of Trouble.***

## Trivia

* Certain characters are cameos from other games or are recurring characters from The Whiteboard
* Certain characters original to this title make a cameo on cards or as NPCs in the LudoVerse Crossover title, ***Card City Nights 2.***
* Other sprites make a cameo on Hurt Land in the other LudoVerse title, ***Slap City***
Dynamite

"Blows stuff up. Can be frozen with ice attacks."

**Dynamite** is one of the primary weapons in Ittle Dew 2. It is used to break metal blocks and activate switches from afar. It is obtained in the Art Exhibit.

## Use

Dynamite primarily is used for either breaking metal blocks or activating switches on a delay. It can also be frozen using the Ice Ring, as pointed out in its in-game description. This extends the delay before detonation.

## Appearances

### Slap City

Ittle Dew uses dynamite in ***Slap City***, in her Down Strong attack as she ignites the Dynamite and throws it on the ground, creating an explosion that sends off flying her enemies. The attack has very good knockback and makes decent damage. Ittle Dew's taunt shows her animation flipping the Dynamite in her hand before putting it back in her pocket.

## Gallery

Ittle Dew using her taunt, where she flips her Dynamite before putting it back in her pocket.Ittle Dew's Down Strong, where she is about to ignite her Dynamite.Charging her Down Strong...…and then BOOM!
Force Wand

The **Force Wand** is a primary item in Ittle Dew 2. It is a very versatile weapon, usable for both puzzles and combat. Three can be found throughout the game, each duplicate increasing the attack power.

## Use

The Force Wand shoots a weak projectile in whatever direction Ittle is facing. This ball of energy can push Ittle as well as blocks. The ball of energy can be combined with others via shooting a mirror or the Ice Ring block to push blocks and Ittle a tile further (thus allowing Ittle to cross over gaps). If this second, more powerful ball of energy is shot, an explosion is caused. The Force Wand can also push blocks diagonally, allowing some puzzles to be made significantly easier.

Despite being rather weak as a weapon, the Force Wand has many uses in combat. It mainly allows Ittle to attack from afar when an enemy is using an attack that would be dangerous for Ittle, but it can also be used to reflect an enemy's projectiles back at them, including the damage and possible status effect. This can be used to inflict an enemy with a status such as weak or fragile.

## Locations

The Force Wand can be found in these three locations:

* Sand Castle
* Portal World in northern Slippery Slope
* Sunken Labyrinth

## Cards

### Card City Nights 2

The Force Wand appears as a golden card connecting diagonally up-left and down-right. When placed, the player gains one MANA token, and upon resolution deals one point of damage for every two MANA tokens the player has. It takes one turn to resolve.

### Slap City

The Force Wand is part of Ittle Dew's moveset, specifically her up-special that allows her to teleport from any directions but will leave her vulnerable and helpless after using it. It is best used when Ittle Dew is off the stage, she can recover from great distances and come back to the stage.

## Trivia

* Simulacrum uses a variation of the Force Wand during her fight, though heavily different.
Funbun

The funnest bun of them all

Funbun is a type of Fishbun. It is immortal and is a god to many, it can be seen throughout most of the Ludosity games. It first appeared in Card City Nights and was created by bro-fessorn.

## Description

It is a cartoon-like appearance of the Fishbun from the Ittle Dew series.

## Card City Nights

The funbun appears in Card City Nights on the "Fishbun Funnies" board

## Card City Nights 2

In Card City Nights 2 the funbun appears on another "Fishbun Funnies" card sheet and on the bag of Fishbun Yummies in the storage room at the Star Wharf

## Slap City

Funbun also appears as a symbol that players can use for their custom names.

## Gallery

The artist of the Fishbun FunniesI made this on jam board ty
Khumay

## Personality:

She is a very care'd person that she cares about everything, and she's a cold, calm, and very silently person. as She's a "Close" personal person. She's a Double K with Kholid

## Power:

Khumay hads a liquid power of Water, Oil, Lava, etc. Of the Liquid Manipulations.

* Ultimate
* Secret
Impossible Raining.

.

## Appearance:

She had brown eyes color and pale skins as same as Kholid. and she wears a hijab with red and the bottom with dark blue striped. she wears with long sleeve, to her sleeve is with black, and to her shirt-front, is with black with red striped on it. and she wears a watch with dark blue and (soon)

## Trivia:

* The creator who created this characters was made by BetweenIandGirl on DeviantArt.
Lean Boo

"Your smile... give me..."

Lean Boo is an invincible enemy encountered in Ittle Dew.

## Appearance

Lean Boo's body consists of a simple white sheet with rips vaguely resembling a face, and dirt stains on its lower area, likely intended to resemble a common bedsheet ghost. Around its neck is a blue ribbon.

As its sheet covers its head, it is unknown what they look like underneath, though it is possible there is nothing inside, as they are able to flatten themselves at will, as seen in Ittle Dew 2.

## Behaviour

Lean Boos move through floating, and can pass through walls and over obstacles with little difficulty.

They seem to have difficulty speaking, as they often insert pauses between words. It is stated in their card that they struggle to understand the concept of human emotion.

## Games

### Ittle Dew

Lean Boo first appears in Ittle Dew, most often first encountered by players in the second floor of That Cold Place, though they can be found earlier, albeit hidden,

When Ittle is in the same room as Lean Boo, the enemy will constantly chase after Ittle, passing through any walls or obstacles. If Lean Boo manages to float above Ittle, they will instantly drop down and cause a game over, regardless of Ittle's health. For this reason, Lean Boos are some of the most dangerous enemies in Ittle Dew, even for experienced players, as this combined with their inability to be damaged often will force players to spend time trying to avoid them.

Lean Boos can be found in That Cold Place, the swamp, Compost Crypt, and Forgotten Place.

### Ittle Dew 2

Lean Boo makes a minor return in ***Ittle Dew 2*** as an NPC found within the bar in northwestern Sweetwater Coast. Multiple Lean Boos can be found here, all giving vague hints about the locations of the signs revealing *The Promised Remedy*, as well as a hint referring to *The Place From Younger Days*.

### Card City Nights

Lean Boo makes a return appearance as an opponent in Card City Nights as "Hovering Sheet". She rewards the player with a ***Jam Packed booster pack*** upon victory and can be faced again for multiple booster packs.

### Card City Nights 2

Lean Boo only makes minor cameos in the background. He is also a playable rare card that cages, silences and activates the next card the opponent plays.
Haja (Healthy Weapon)

## Haja

You shouldn't have trusted a mercenary so easily

Haja is a selectable fighter in Ludosity's mobile fighting game, ***Healthy Weapon***. He is a hired assassin and or mercenary, maybe.

## Appearance

Haja has mid lenght dark hair and wears a brown trench coat with a brown cap, as well as blue jeans.

## Attacks

Haja uses his banana similar to a pistol, shooting out single energy projectiles at the opponent. His various attacks typically include shooting them at angles up in the air or towards the ground for it to ricochet. His only physical attack is to swing the banana upwards or downwards.

## Card City Nights

Haja returns as "Cool Skater" In ***Card City Nights***. He cannot be challenged, instead he opts to provide the player with useful tips for the game while providing trivia for other characters as well. He also appears as an uncommon attack card.

## Trivia

* He is most likely a hired assassin judging from his victory screen texts towards others and Devasom's own text when defeating him.
* Small Girl in Card City Nights reveals that Cool Skater cannot actually skate.
Crystal

"Te te te te!"

Crystal, a sentient being, maybe. They first appear in Ittle Dew

## Behavior

Crystal has a diamond shape. When inactivated they can be seen snoozing. When activated they become bright green and have their eyes opened wide before they gradually fall back asleep. When all the crystals for a puzzle have been activated they become a solid red and can no longer be interacted with.

## Games

### Ittle Dew

They are simply a puzzle tool and have to be whacked with a weapon, bomb or an enemy in conjunction with others to solve a puzzle. One of the bosses, Masked Ruby, is also a crystal.

### Ittle Dew 2

Much like the above except now the crystals can be pushed and also destroyed with a certain item found in the game. Like before one of the bosses, Le Biadlo, is also a crystal.

### Card City Nights

Crystals appear as a sentient species in this game. A Crystal NPC named "Green Crystal" can be fought in the shopping mall. She also provides additional gossip for other NPCs.

The player can also select a crystal as their avatar. The base Crystal appears as a common neutral card.

### Card City Nights 2

Crystal makes another cameo as "Navigator". She can be challenged for coins and is married to ***Dr. Strangleswan***.

### Slap City

The Crystal Avatar the player can select makes an appearance as an alternate skin for ***Masked Ruby.***

## List of Crystal Variants

* ***Masked Ruby***
* ***Le Biadlo***
* Green Crystal
* Navigator
* ***The Bunzone*** (member)
Queen Amelia

The mother with a heart full of Saturnian Gas

## Description

Queen Amelia is the mother to ***Princess Remedy*** and sends her out on her way in ***Princess Remedy in a World of Hurt.*** She wears a crown and a long flowing cosmic cape. She also wears a white gown beneath and has blond hair with purple streaks flowing in the bottom half.

## Appearances

### Princess Remedy in a World of Hurt

She is the first NPC to interact with Remedy and sends her out to heal Hurt Land. She doesn't do much else however a hidden shortcut allows the player to go back up to Saturn where she resides and marry her for post game dialogue.

### Card City Nights 2

She appears on a legendary card. Upon resolving she is removed from play in exchange for 2 Mana Tokens.

### Slap City

Queen Amelia appears in the background in the ***Saturnian Palace*** stage.

### Princess Remedy in a Heap of Trouble

She appears in the secret gamemode's ending, stating that Remedy needs a vacation, perhaps implying that the events in the secret gamemode precede the ones in the other three gamemodes in a Heap of trouble.

## Trivia

* Extracting files from ***Princess Remedy in a World of Hurt*** shows that Queen Amelia has sprites indicating she is sick. However the player never actually has to heal her
* Extracting files from Slap City show that Amelia has facial textures that have yet to be implemented
Bee Swarm

Bee Swarm is an enemy encountered in Ittle Dew 2

## Appearance

Bee swarm is just that, a swarm of buzzing little bees. They appear in a single circular group.

## Behavior

They patrol the area, swarming in and harming the player if they get too close. There is no way to defeat them.

## Trivia

* They spawn from a chest in one of the Secret Dungeons. ??? (Spoilers) notes that it was a good use of bees.
Snap (Strawberry Jam)

Snap is a cool carrot with sunglasses

## Description

Snap is a Carrot not to be confused with another character named ***Snap***. He wears sunglasses and is pretty good in video games

## Appearances

### Strawberry Jam

He appears as a main character and invades ***Machine Fortress*** with the player to rescue his friend, ***Tosca***. He offers advice to Jam and is shown to be proficient in the hidden game Hero.

### Card City Nights 2

He appears on a common card that deals 1 damage when resolved.
Construct Boris

Construct Boris is a replica of El Biadlo's robot suit created by Simulacrum.

## Appearance

Boris is near identical in appearance to El Biadlo's mech, but instead of being piloted by the ruby, it is instead piloted by a blue crystal constantly emitting electricity. The eyes on the machine are completely blank.

## Behaviour

Boris acts very similarly to its inspiration, El Biadlo. Like other bosses, Boris has a set attack pattern it follows:

1. Moves towards Ittle.
2. Peck at the ground.
3. Spin around, shooting two waves of small bullets in every direction.
4. Aims at Ittle and shoots one large bullet in her direction that explodes upon contact.

## Strategy

Like the other replicas, Boris will remain unmoving for a few seconds after Ittle enters the room, allowing for some quick attacks. It moving towards Ittle is relatively harmless, and pecking at the ground only covers a small area, leaving Ittle able to attack without much difficulty. When it shoots its smalls bullets, Ittle should move away and avoid one wave before rolling through the other, as her roll will not last long enough to cover both waves. Using the Force Wand to reflect the larger bullet afterwards is recommended. Boris is always accompanied by another enemy, adding some variation in its fights.
Octacle

Octacle is an enemy encountered in Ittle Dew 2

## Appearance

Octacle is a tentacle that pops out of the ground. They stretch out from liquid surfaces and have a few different themes. There's the traditional aquatic tentacle in Star Woods, the cow patterned tentacle in Pepperpain Prairie and a special transluscent slime version in a Portal World called the Lost Town of Avalorpp.

## Behavior

They sometimes spawn in large swarms, popping out from liquid surfaces. They will either slam down or come up with a projectile coiled in their grasp before they toss it towards the player.
Jenny Shark

Jenny Shark is an enemy encountered in Ittle Dew 2

## Appearance

Jenny Shark has grey hair and wears a blue bathing suit. They have a blue swim cap and a fin strapped to their back. They also wear an anklet with a key attached.

## Behavior

They can be encountered in water levels, diving in and out of the water with air bubbles signalling their approach. They attempt to chase the player, chomping at them when they dive from the surface.

Jenny Shark are also occasionally located on land where they flop endlessly like fish out of the water. They do not harm the player when touched.
Jenny Mermaid

**Jenny Mermaid** is an NPC encountered in Ittle Dew 2

## Description

Jenny Mermaid is a Jenny with long hair and wears a full-bodied fish suit. Whether the fish is alive or not is unknown. She also has a lily pad adorning the top of her head.

## About

Jenny Mermaid can be found in the Staff Area in Ittle Dew 2. She doesn't appear at first, only popping up in the pond located in the center once the player acquires one of the four forbidden keys. Her dialogue changes depending on how many keys the player has acquired.

1 Key

> Psst. Hey, is that a forbidden key? You don't hear it from me, but Passel has forbidden anyone from mentioning 'em.
>
>

2 Keys

> Hey, you know those secret shards? Whatever they are parts of, it was disassembled for a good reason.
>
>

3 Keys

> Psst. I wasn't hired by Passel, so I can tell you something useful about the forbidden keys - there are 4 of 'em in total.
>
>

4 Keys

> Hey. So you've got all four forbidden keys? If you think you're ready, then it's time to use 'em
>
>

??? Defeated

> Wow. You solved the mystery of the secret shards? Maybe I can stop hiding from Passel now. Thanks.
>
>

## Trivia

* Jenny Mermaid and Jenny Mole weren't in the original staff area, Remar mentions that he added them when he felt the area was a bit too bare.
Downhill Duck

Downhill Duck is a character in the game hidden in ***Ittle Dew 2***

## Description

It's a plain yellow duck looking anxious about the fact that its going downhill

## Appearances

### Ittle Dew 2

If the player whacks the Jennysis Console in Ittle Dew 2 located in ***Somewhere*** they can play a mini game where they control Downhill Duck going down the hill. They can launch off ramps and perform tricks by combining the dodge roll button with any direction.

There are no points and no end. Performing tricks only give off a glitter effect. The player can crash prompting a long recovery period. If the player moves too slowly then a large monster comes out to chase the player. If it makes contact its game over

### Card City Nights 2

It appears on ***a common card***. Placement ticks all active cards and the player takes 1 self-inflicted damage when resolved.

## Trivia

* The game is most likely an homage to ***SkiFree,*** a game where the player is chased by a yeti.

## Gallery

The texture on the ski boardThe Logo upon starting up the game
Healing Students

The cast of Healing Students from Princess Remedy.

## Description

The following are confirmed characters to be healing students from the Saturnian Palace at one point. The Healing Students typically wear a similar attire consisting of a band-aid tiara, cape and a healer's emblem.

## Trivia

* Camilla quit healing in *Heap of Trouble* and goes on to be a Rock in ***World of Hurt***
* Tarquin starts off as a human and becomes an armadillo when healed
Stick

"It's a stick. You can set it on fire if you feel like it."

The **Stick** is the first item available from the start of Ittle Dew and Ittle Dew 2. Ittle uses it to hit things and move fire. In both games it is replaced by the Fire Sword, and Ittle Dew 2 upgrades it further to a Fire Mace.

## Use

In both games, Ittle uses the stick to attack enemies, break objects, and activate switches. It can also be set on fire and used to set other objects on fire. In Ittle Dew, the stick burns for around 7.5 seconds before it gets put out. However, in Ittle Dew 2, the stick will burn until Ittle leaves the room. The Dream World contains special flame that lasts two rooms.

While both games' sticks appear to do the same amount of damage to the same enemies, it would appear that the stick in Ittle Dew 2 is much stronger than its predecessor, as it can be used to break cracked stone walls and blocks.

## Appearances

### Ittle Dew 2

Ittle Dew starts with the stick, similar to the previous game.

### Slap City

The Stick has a similar property like in the previous games, where it's main purpose is for basic attacks of Ittle Dew's moveset. Her "jabs" is a 3-hit combo, where she swings her Stick in circular motions (1st hit: **2%**, 2nd hit: **2%**, 3rd hit: **4%**, total **8%**), her forward tilt is a greater swing with her stick (deals **8%**), her down tilt is a low sweeping strike (does **7%**) that has the property to send upward her enemy, her upper tilt is a upper swing above her head and very good for juggling (**8%**), finally her down aerial is a downward swing that can knock down her opponent if precise enough (**8%**).
Catstrike

Catstrike is a recurring character in the Garden Gnome Carnage series

## Description

Catstrike is a plain black cat. Yeah, that's it.

## About

Catstrike is Princess Pitch's loyal pet and also helps the player out in Garden Gnome Carnage.

## Appearances

### Garden Gnome Carnage

When Catstrike first appears the game labels it as a friend to tell the player that letting it climb the building is beneficial. If Catstrike makes it to the top they they replenish all used bricks

### Hyper Princess Pitch

Catstrike is called by Pitch for the two to head to the North Pole and stop Santa's reign. In the ending where the gift by santa explodes Catstrike's face becomes affected by the soot.

### Card City Nights

He makes an appearance on a common attack card as well as on a card in the sequel.
Hearts (Ittle Dew)

For other uses, see Hearts (Princess Remedy)

> *"Five second rule!"*
>
>
>

Hearts are an obtainable Item Drop in Ittle Dew and Ittle Dew 2. There are three types of hearts, all three of which heal Ittle by a certain amount.

## Appearances

### Ittle Dew

Hearts may be dropped by all enemies in Ittle Dew when defeated, except for bosses and the invincible Lean Boo. In addition, destroyed blocks may also yield hearts. In this game, there is only one type of heart, the pink heart, which heals Ittle by a single heart. Some enemies, such as the Brutus, will drop multiple upon defeat.

### Ittle Dew 2

As well as the original pink heart, Ittle Dew 2 introduces two new variants; the blue and yellow hearts. Blue hearts are very rarely dropped by enemies, and heal a full three hearts. When Ittle is under the effect of the Hearty status effect, all pink hearts dropped by enemies become blue hearts. Blue hearts are also always dropped by heart statues when destroyed. Yellow hearts heal Ittle fully, and provide a random buff when consumed. These hearts are only dropped by enemies on very rare occasions, but if Ittle has seen every Cave on the overworld, all chests containing scrolls will now contain a yellow heart. A yellow heart is also dropped by a single heart statue in the Tomb of Simulacrum, under the guise of Jenny Berry's ice cream. In Ittle Dew 2, hearts are no longer dropped by breakable blocks.

### Ittle Dew 2+

In Ittle Dew 2+, each Dream World dungeon contains at least one Heart Panel, which spawn infinite amounts of hearts for Ittle to consume.

## Cards

### Card City Nights

The heart card is a common card that can be obtained from mystery decks or alchemy. Upon placement, the heart raises the player's defines by one point. It has two heal icons, and only connects to the bottom left.

### Card City Nights 2

The heart appears as a common card in Card City Nights 2, obtainable from the Sweet pack. When drawn, the heart heals the player by one point. It connects diagonally on every corner, and takes one turn to resolve.
Spikebun

Spikebun is an enemy encountered in *Ittle Dew 2*

## Appearance

Spikebuns are bigger than Shellbuns and have spikes protruding from their shell

Bigger ones with a gold shell exist. They function similarly only with more HP.

## Behavior

They spin around for attacks, firing spiky projectiles. Their attacks may change, the projectiles either fire in any direction or towards the player. They may also spin and home in on the player, harming them during the animation.

Bigger golden spikebuns exist however their attacks are the same. Golden boys have more HP.

When fighting multiple spikebuns it is best to take cover behind one, keeping a safe distance to avoid potential harm from spinning attacks and to react accordingly to attacks. They often harm each other since they spam spikes in all directions.
Prince Hingst

Prince Hingst is an NPC in ***Princess Remedy in a World of Hurt***

## Description

Prince Hingst is only depicted from his sprite artwork so the only descriptions we have is his crown and blonde hair.

## Appearances

### Princess Remedy in a World of Hurt

He is the ***final NPC*** to heal and is located in the castle far north. He is inflcted with several ailments, each one depicted in the fight with ***That Guy***

### Card City Nights 2

He appears in as a ***rare card*** in the ***Medical Wing.*** When resolved he deals self inflicted damage in 3 bursts, doing 3, 2 and then 1 damage. Pair with ***Business Casual Man*** to wreak havoc.
Coins (Ittle Dew)

Coins is a currency used in ***Ittle Dew***

## Uses

Coins are placed in set locations within the castle. They can only be used to exchange with Itan to visit the game's dungeons. A total of 900 coins can be obtained though it is impossible to reach certain chests containing coins with only the stick.

## Appearances

### Ittle Dew

The main source of currency and used to progress through the main game. They serve little purpose elsewhere

### Card City Nights

Coins can be acquired by winning duels with the opponents or by clicking and or tapping the background in certain spots with every new location. They can be used to exchange for copies of cards already owned or for new boards.
Sunken Labyrinth

The **Sunken Labyrinth** is the first of four secret dungeons in *Ittle Dew 2*. It requires 8 Secret Shards to enter and is found in Fluffy Fields.

## Description

Unlike the ordinary dungeons, The Sunken Labyrinth has a metallic theme with electronic conductors and tons of spike pits. The dungeon has a forewarning for the player and its difficulty. "Mastery of the roll button is needed for this dungeon".

### Items

* Force Wand
* Crayons
* Forbidden Key

### Enemies

Enhanced versions of Oglers can be found. A Construct Marina is also encountered before facing the dungeon boss, Ultra Mechabun.
EFCS (Exploding Flaming Chainsaw Shotgun)

The EFCSs (Exploding Flaming Chainsaw Shotgun) Is a recurring item in Ludosity titles.

## Description

The Exploding Flaming Chainsaw Shotgun is an Exploding Flaming Chainsaw Shotgun that revs up like a shotgun that shoots chainsaws on fire that explode upon impact and fires them out via pellet spray like a shotgun.

## Appearances

### Ittle Dew Prototype

In the Ittle Dew Prototype the EFCS is rewarded to the player for sequence breaking the castle. It's the most powerful weapon in the game and shoots out chainsaws every time you swing your weapon.

### Alien Chaos 3D

The Exploding Flaming Chainsaw Shotgun is a weapon pickup in the 5th world of the game. Really Shooter can pick it up and shoot the weapon straight ahead.

### Ittle Dew 2

In Ittle Dew 2, the EFCS is an item obtained in a ***secret dungeon*** which solves any puzzle by attacking them with it. Unlike before the weapon needs to be revved up before dispensing chainsaws. It is the only weapon in the game that can harm ***That Guy.***

## Trivia

* There's a statue in the Master Cave (Ittle Dew) that mentions the EFCS, claiming they found it, but instantly pointing out it's a joke.
Rotnip

Rotnip is an enemy encountered in Ittle Dew and Ittle Dew 2

## Appearance

Rotnip is a turnip gone bad. Its color is noticably darker and has withering leaves. They move with their arms outstretched like a zombie which fits its morbid appearance

## Behavior

### Ittle Dew

Rotnips walk around. They have higher than normal HP and are found only in the Compost Crypt. They're usually grouped up in swarms so its best for the play to keep moving so they can safety swing from a distance without getting cornered.

### Ittle Dew 2

Much like before they simply walk around, chasing the player. This time they have a sneeze attack that can debuff the player with the Weak status.
Metonym

Metonym is the final boss from ***Princess Remedy in a Heap of Trouble.***

## Description

Metonym is a being from another dimension comprised of various illnesses. Its a boss tower where Remedy has to progressively cure the many ailments before facing the round-cheek face that can be seen from the top along with a bell.

When enough damage is inflicted a tree-like branch juts out before sprouting a morbid face.

## Appearances

### Princess Remedy in a Heap of Trouble

Metonym acts as the final boss and much like ***That Guy*** is comprised of different sections the player must take out to have the screen scroll upward to advance. The ailments have visual appearances as well. They comprise of the following.

* Despair
* Technofear
* Slugishness
* Tied Tongue
* Extreme Buzzwords
* Sore Feet
* Dead Eyes
* Bad Hair Day
* Growing Pains
* Unstoppable lust for carnage

She is responsible for the many boss towers that's cropped up in Boss Tower and comments that Remedy and fellow students are only making her more resistant to their healing. When the player reaches the top they can see what appears to Metonym with a tail-like appendage that holds a bell. When enough damage is dealt her expression changes before she speaks.

> I will infect all of Saturn... I will eat your hopes and dreams... I will bathe inside your blood!
>
>

A tree-like branch then extends horizontally to the left and sprouts a morbid sludge-like face. It shoots projectiles directly down at Remedy for the last segment of the battle until she is finally defeated.

### Card City Nights 2

Metonym returns as an NPC named "***Mind Parasite***". She is the C-tier gatekeeper and must be challenged in order to advance. She feeds off the mental prowess of others and can get a good meal off a decent card game. Once defeated the player has the option to bring them back to the space ship or launch them out into space.

She also appears on a legendary spy card that deals 2 damage upon placement but does 3 self damage once resolved.

## Trivia

* The ailment for Extreme Buzzwords is personified as ***Business Casual Man***
* A Tumblr post from Ludosity reveals that the healing from the Healing School may actually be strengthening the entities from other dimensions.
* If the player speaks to Mind Parasite too many times she will get frustrated and order the player to go somewhere else. They are then forcibly warped to the ***Shopping Mall***.
Jam (Strawberry Jam)

Jam is a strawberry commonly mistaken as a tomato or Meatwad from Aqua Teen Hunger Force

## Description

Jam is a strawberry who's gender can be chosen by the player at the start in ***Strawberry Jam***

## Appearances

### Strawberry Jam

Jam is naive and a bit ignorant at the start. They're judgmental of those they don't understand opting to keep their opinions in their thoughts. It's not until later in the game that Jam is called out for it by others when they discover that Lean is deaf and that they've found Lean annoying for her constant shouting.

Jam's many dialogue options are determined by the player but mostly Jam is bashful and doesn't start to grow more confident unless the player takes people's advice during the debate with ***The King.***

### Card City Nights 2

Jam appears as a rare non-conductive card that heals 2 HP once resolved
Super Ann Zieger

Super Ann Zeiger is the title of a comic in ***Strawberry Jam.***

## ***Description***

Ann Zeiger is a young girl obsessed with measurements and likes to make metric-based puns. So far only a single comic is available.

## Trivia

* Remar has posted art and expresses the fact that the resemblance to Cloud Strife was not intentional.

## References

1. ↑ http://www.remar.se/daniel/pics/zeiger.php
Sad Trash

Sad Trash is a sentient trash bag that is always sad.

## Ittle Dew 2

The 5th dungeon of the game, ***Trash Cave***, is full of these bags in the background.

## Card City Nights 2

Sad Trash appears in the background again in the ***Space Garden*** and floating in space during the credits

## Slap City

Sad Trash makes another cameo appearance in the ***Harbor Street*** stage in Slap City.

## Trivia

* Sad Trash is an emote obtained on Steam through collecting CCN2 badges
Scrolls

Scrolls is a turn-by-turn card game created by Mojang in 2014. The game shut down services for servers in 2018 however a free-to-download client with the ability to host servers was released a month afterwards. A download link can be found ***here.***

## Gameplay

Scrolls is a turn by turn card game that takes place on a battle arena with hexagonal-shaped spaces to place down creatures. Decks must have a minimum of 50 scrolls but can go up to 180, with the only restriction being that you may only have 3 copies of the same scroll.

Further scrolls can be purchased with gold that can be obtained in-game. A single random scroll can be purchased or a booster pack of 10 scrolls.

Creatures placed on the field can move depending on their move stat, with the usual movement being one space per turn. The object of the game is to destroy 3 of your opponents' idols to attain victory.

## Reception

The game received generally positive reviews, with it scoring 75 on Metacritic.

## Trivia

* Ludosity's  only affiliation is porting the title over to tablets and mobile release in 2015
* For more info on the game please visit its respective wiki ***here.***

## References

1. ↑ https://www.metacritic.com/game/pc/scrolls
Alchemy

Alchemy is a function in Card City Nights.

## Description

Alchemy is activated by talking to Intern at the Science Lab. You can select one card to merge with another. When a card is placed compatible cards are highlighted, signalling a valid recipe. When both cards are placed the result will either be a mystery (Since the results haven't been seen) or the result will be viewed if the alchemy fusion has been done before.

## Cards

Recipes

* #177, Brickopalypse → Garden Gnome + Cat
* #156, Fish and Frog → Paranoid Fish + Apathetic Frog OR Paranoid Fish + Golden Apathetic Frog
* #137, Fishbun Rider → Jenny Bird + Fishbun
* #134, Golden Apathetic Frog → Apathetic Frog + Apathetic Frog
* #138, Mama and Son → Mama + Really
* #169, Puzzle Itan → Itan Carver + Tippsie
* #136, Sneaky Ittle → Ittle Dew + Jenny Frog
* #176, Stack of Pancakes → Pancake + Pancake
* #151, Zero → Drone + Drone

Recipes

* #179, Bomb → Goddess of Explosions + Ittle Dew
* #139, Broffesional Mansassins → A.G. + D.J.
* #174, Destructive Magic → Jenny Deer + The Lichious Turnip
* #165, Electrospike → Demon Eel + Spike
* #173, Jenny Cat → Jenny Fox + Cat
* #159, Jenny Lemon → Jenny Bird + Jenny Tiger
* #160, Metal Mark → Mecha Santa + Mark OR Snäke + Mark
* #67, One Million Elves → Robot Elf + Robot Elf
* #178, Regeneration → Adwoa + Kwaku
* #167, Young Jenny Deer → Jenny Deer + Jenny Tiger
* #166, Young Lichious Turnip → The Lichious Turnip + Flopflop

Recipes

* #175, Apathetic Jenny → Apathetic Frog + Jenny Frog
* #140, Burning Old Man → Fire Sword + Old Man
* #162, Carcactus → The Lichious Turnip + Brutus
* #164, Dazzling Snake → Hype Snake Head + Mark
* #163, Fake Snake → Hype Snake Head + Pinkman
* #135, Fishbun Pileup → Fishbun + Fishbun
* #168, Frozen Old Man → Ice Wand + Old Man
* #158, Healthy Tippsie → Health Potion + Tippsie
* #181, Heart → Fishbun + Stick
* #161, Rotnip → The Lichious Turnip + Turnip
* #180, The Cat Cousins → Cat + Catstrike

### Post Patch Additions

Recipes

* #190, Portal Block (Uncommon) → Ittle Dew + Portal Wand
* #191, Adorable Bird (Common) → Mc Cluck + Grand Mother
* #192, Pegabun (Common) → Adorable Bird + Fishbun
Razzle Dazzle

Razzle Dazzle is an NPC in ***Princess Remedy in a Heap of Trouble***

## Description

Razzle Dazzle is a bee-like lady with a honeycomb hairstyle. 2 antennae sprout from her hair.

## Appearances

### Princess Remedy in a Heap of Trouble

She appears in Blister Beach where she's in dire need of a modern dialogue. Healing her has her spout some rootin' tootin' words

### Card City Nights 2

She appears on a ***rare non-conductive card*** that silences another card when resolved.
Gnome

Gnome is a character from Garden Gnome Carnage

## Description

Gnome is a small gnome with a long, flowing beard and sunglasses.He wears a green gnome cap and plain gnome robes, I guess.

## About

He is the playable character, maybe, in Garden Gnome Carnage. He is tethered to the building and remains still despite being volleyed across the air at incredible speeds. He prevents Santa's robot elves from spreading Christmas Cheer

## Appearances

### Card City Nights

He appears as an NPC named Gnome and must be defeated before the player can face Fiery Woman, a wielder of a legendary card.
Bees

Bees is a playable character in Psycard. He is one of the four main characters and appears throughout the game.

## Appearance

He has long black hair with the right side covering his eye and wears a baggy crimson sweater. He wears dark blue trousers and green and blue socks as shown in the credits.

## Description

He is unlocked right away and is a selectable character for the story mode.

### Powers

* Faze(1 star):Opponent can't use star powers for 2 turns. Reveal opponent's last drawn card
* Terror(2 stars): Opponent can't use star powers until they win a round

## Friends Quest

He appears in this as an item. He can be used to make various items

### Meld with Friend

He can be melded with Friend in which it says that you "Made out with Bees".

This raises your MP by 1 and removes him from your inventory.

## Trivia

* Bees has a brother named Wasp .
* Bees appears as an item in the side game Friends Quest
Jenny Mole

Jenny Mole is an NPC encountered in Ittle Dew 2

## Description

Jenny Mole's lower half is plopped underground. She has white hair and her eyes are typically closed. She wears a Mole-styled onsie.

## About

Jenny Mole is an NPC in the Staff Area. The player can walk up to her for a bit of gossip on the residents. Her captions change depending on how many raft pieces the player holds.

None

> Who are you? Nevermind. I got some dirt on these guys... and on myself. Come back later if you're interested
>
>

One

> Cyber Jenny's all talk, right? Don't be foold, kid. Once she means business, she's got more bite than a barrel of sharks.
>
>

Two

> Le Biadlo's tougher than most, but he's got a soft spot for ducks. Real Advice? Don't make fun of his robot suit.
>
>

Three

> Lenny isn't much for fightin', but someone's gotta take of the place. You know? They got nothing but this job.
>
>

Four

> Passel may seem like a grump, but there's a sadness to those eyes. Help him with his troubles, my friend.
>
>

Five

> The boss robot pilots battled with some "Queen" long ago as part of their real job. Real, REAL vicious one. They never once defeated her.
>
>

Six

> Cyber Jenny learnt how to replace her body parts with robotic gear by playing video games. Dangerous stuff, pal.
>
>

Seven

> Le Biadlo's been thinking about his career lately. You ask me, he'd make a great eight-sided dice.
>
>

Eight

> Good job defeating Paasel, friend. You got the last raft piece, but not the whole story. Dig up the rest yourself, alright?
>
>

Post

> Went below the earth, faced the Queen, and cured Passel of his blues. You're something else, my friend. You pure skill or something?
>
>
Apathetic Jenny

"What's the use?"

**Apathetic Jenny** is a recurring character across Ludosity's games.

## Description

Apathetic Jenny has short green hair and an impassive expression that's similar to Apathetic Frog's. She is seen typically wearing green to match the frog's color scheme.

## About

Apathetic Jenny doesn't seem to care much and carries a nihilistic perspective.

## Appearances

### Card City Nights

She appears as one of the 4 card gods and wields the Apathetic Frog (Beta) card. She appears at the Bear Mine and cares so little that the weight of her apathy is too great for the miners to lift and are unable to chuck her over the fence.

### Ittle Dew 2

Apathetic Jenny can be seen in a full body frog suit, floating in the sandy shore. She is out of bounds and does not interact in any way

### Card City Nights 2

She appears again as an NPC named “Intense Astronomer" in the medical bay. She competes with the player, Holo-Doctor and Groupie for an opportunity to sit next to Superstar in the tracking station. She is eventually defeated but sneaks into the tracking station anyway. There she witnesses the appearance of the Face Sphere along with the player and Superstar, causing her to enter an extreme state of euphoria.

## Gallery

Her appearance as “Intense Astronomer” in Card City Nights 2Her appearance as “Frog Fan” in Card City Nights
Friend's Crew

Friend's Crew is the 4 playable characters at the start of Psycard.

## Description

Bees, Dea, Z and Alf make up Friend's crew. They bum at her house or travel in a group to go to tournaments. They occasionally split up with the player being on their own. They unfortunately cannot bring Friend along due to her being a cyborg and having an unfair edge even as a spectator.
Sector 3: Interior (Slap City)

***Sector 3: Interior*** is a stage in Slap City.

## Description

The ***Sector 3: Interior*** is located within one of the stages of Remar's game, ***Iji***.

A single platform slowly rises and lowers in the center while glass panes decorate the sides.

## Soundtrack

The stage's track is titled "Welcome to the Party, Pal." and was remastered by the original composers of the Iji track, Hyperduck Studios
Bunibon (Game)

***Bunibon*** is a free mobile game available for Android. It was developed by Regnslöja and was released on June 12, 2012. It will go on to have a sequel for Android and iOS a year later

## Description

The player controls the titular ***Bunibon***. The objective of each stage is to collect orbs while avoiding obstacles and enemies. Each level is short and consists of a single screen with outlines detailing where the next orb will spawn.

## Controls

Bunibon is always bouncing up and down. The player can move pressing and holding onto either the left or right side of the screen to move Bunibon. There is a minor skid to account for when moving and stopping.

## GamePlay

The overworld consists of several multi-colored grids representing a different theme. Each grid is made of tiles that represents a stage that the player can pick. When the player beats a stage the surrounding nearby tiles are unlocked allowing the player to pick which path they can go. There are also tiles consisting of boss fights designated by a skull insignia.

The boss fights consists of a single enemy with a visible weak point on their head. The player must dodge their attacks and bounce on the weak point a total of three times to defeat their opponent and spawn the orb necessary to clear the stage. Defeating every boss gains access to the topmost horned-skull tile where the final boss can be faced.

## Reception

The game earned positive reviews, average a 4.3 out of 5 stars on the Google PlayStore. The game's challenging difficulty was praised with its simple level design and clear goal.

## Trivia

* Bunibon and all its enemies and bosses will go on to be featured as cameos or cards in the LudoVerse crossover: Card City Nights

## References

1. ↑ https://play.google.com/store/apps/details?id=com.regnsloja.bunibon&showAllReviews=true
The King (Strawberry Jam)

***The King*** is a character in Strawberry Jam

## Description

The King is a plump eggplant with closed eyes and a scruffy white mustache.

## Appearances

### Strawberry Jam

The King runs the factory in ***Strawberry Jam*** that produces Caramel Sauce that persuades people to stay. He is the final encounter in ***Machine Fortress*** and enters a debate with the player. Win or lose he ends up shutting down the factory, hinting that he may have been looking for any reason to shut it down.

### Card City Nights 2

He appears on a legendary card that activates all cards when paired with ***Queen***
Bear Mine (Slap City)

**Bear Mine** is a stage from Slap City, based on a location from Card City Nights.

## Description

Bear Mine is a single path along the railroad tracks. The background has the image of a bear where a miner can be seen working. Don't Ask Questions. The city from Card City Nights along with its signature moon can be seen in the background.

## Hazards

Minecarts come speeding in and stops at the center. Sirens going off is set to give players a warning. Getting hit by the minecart from the edge causes the player to take damage and suffer knockback. It rests for a short period with a few passable platforms that change formation before it zips off the stage. Be careful not to be caught off guard and be taken with the minecart to the edge

## Soundtrack

The track is a remix of Nights from Card City Nights. It has yet to be released officially, but it is referred to as "The Bear Sleeps" by the game and can be heard here.

## Trivia

* Bear Miner is the husband of Goddess of Explosions.
Fae

Fae is a playable character in Psycard.

## Appearance

Fae has purple hair and a single blue stripe painted across her eyes. She wears a Tippsie pelt and a pink top with earrings and a collar with a gold pendant.

## Description

Fae is unlocked at the Charity Drive Tournament. She greets the player and reveals the proceeds will go the PsyCard corp before letting the player know the doors are locked.

### Powers

* Allowance (1 star): Sense 2 safe cards. You can't use star power until you've won a round
* Investment (1 star): Sense 1 skull. You can't use star power until you've won a round

## Trivia

* She wears a morbid Tippsie pelt. She's not looking so healthy