The Dynasty of SBSBWBBWBASBSBWCBWSDWBO Chapter 6 Book 1 Volume 1

Chapter 6 NightWings (Book1 Volume 1)

**NightWings**, also known as **night dragons** to humans, are a Pyrrhian dragon tribe currently residing in the Rainforest Kingdom, alongside the RainWings, within the tropical rainforest in the lower southeast of Pyrrhia. Queen Glory now rules them. The NightWing tribe previously lived on the Talon Peninsula, also known as the lost city of night, otherwise known as the old Night Kingdom. After Maverick murdered Prince Arctic, the NightWings moved to the NightWing island off the northern coast of the Sky Kingdom and remained there until the NightWing Exodus. They were secretly allied with Blister towards the end of the War of SandWing Succession. (King) Maverick briefly ruled a large portion of the tribe in the second arc. Only fifty or so NightWings stayed in the rainforest during this time.

## Description

NightWings are based on monitor lizards. They have been described as having forked, pitch-black tongues and dark scales, usually black or in shades of dark green, blue, or purple. They also have silver, white, gray, purple, dark green, or blue underbellies and dapples of silver scales running along their necks. Their wings have silver scales scattered across them like night sky stars, forming different patterns. These patterns are genetic. NightWings have been described with black, dark blue, dark brown, purple, or dark green eyes. They have straight horns. NightWings can melt into shadows and blend into the night sky due to their colors and wing patterns. Mind readers have silver teardrop scales by the corners of their eyes, and empaths like Fatespeaker will also have them.

## Diet

On the volcanic island, NightWings mainly ate carrion. They would bite their prey, poisoning it with bacteria inside their mouths, leaving it to decrease. After it was dead, they would return to eat it. On the island, seafaring birds could be found. They would also hunt in the rainforest, including sloths, and may have gathered some fruit. While living on this island, most NightWings ate once weekly, contributing to their malnutrition. After relocating to the rainforest, NightWings began incorporating fruits and vegetables into their diet, though they continued eating meat except for sloths. In the time of *Maverick*, hunting was very similar to other tribes. They ate hawks, fish, bears, squirrels, rattlesnakes, and wolves. They cooked their food, including roasted nuts and baked bear, and had access to cheese. They would also purchase fruits from RainWing merchants.

## Abilities

NightWings are a nocturnal tribe that can blend into the night sky and shadows. They can also breathe fire, and most modern NightWings have harmful bacteria in their mouths, which can poison animals with a single bite. However, it is noted that after searching through the corpses of dead NightWings, no venom was found in their teeth. They have a strong sense of smell and powerful night vision. NightWings hatched under one full moon have the power of mind-reading or prophecy, and those hatched under two have both. Dragonets hatched under three full moons will have both capabilities, which have been made stronger by the third moon. NightWings once thought that the third full moon gave animus powers, though this was later disconfirmed, as animus powers are passed on genetically. The power of the gifts varies, such as Nightmare having strong foresight. When the NightWings moved to the volcanic island, knowledge of these powers was forgotten, possibly on purpose. NightWing eggs touched by moonlight will turn an eerie polished silver color, while untouched eggs remain an ebony black.

Mind-reading NightWings can observe the thoughts of those around them. They cannot 'rummage around' in another dragon's head but hear thoughts as the dragon thinks them, often only picking up on jumbled words, pictures, and emotions; thoughts are louder and more robust to the mind reader when they are touching the former. In the time of *Maverick*, dragonets were taught ways to block out the minds of others, though this practice was lost over time without powers. Mind readers can project their thoughts to one another to have mental conversations, and influential mind readers may be able to block the visions of prophets. Dragons with this power hatched under a blood moon can project their thoughts onto any dragon, not just other mind readers.

Prophetic NightWings can see flashes and visions of the future. Occasionally, they will have a true prophecy, manifesting as words rather than a vision in the dragon's head. In the time of *Maverick*, prophets sometimes took common visions and translated them to sound like accurate prophecies. Mighty prophets can look into the future and follow individual timelines. Futures have been described as 'webs', overlapping and easily mixed. Prophets hatched beneath a blood moon can see terrible events and natural disasters with particular clarity. When NightWings deliver prophecies, their eyes glow, and their voices become low and shivery.

Animus Magic NightWings have animus dragons, with the earliest known powers tracing back to the NightWing-Allknowing, Nightmare, Maverick, Fatespeaker, Foreseer, Jewel-eye, Listener, Mind readers: Moonwatcher, Morrowwatcher, Seers: Truthfinder, Vision, Whiteout.

DragonWolf hybrid Maverick. All known animus NightWing dragons are descended from Whiteout, as she carried animus genetics, while Maverick did not have dragonets. They may have had animus magic before maverick, as they once believed the third full moon gave animus magic. In modern times, they are likely expected or forced to use their powers for the good of their tribe.

## Society

Modern era: NightWing society is changing significantly as they adjust to life in the Rainforest. Many of them were bitter due to their queen being a RainWing, and although some have become more accepting of the idea, Glory's queenship is quite controversial among them. However, they still contain a tribal aura of mystery and spookiness. NightWing island era: While living on the volcanic island, NightWings poured much effort into making their tribe seem mysterious and powerful to hide their weakened state. They trained their dragonets to lie about their 'powers' and kept them confined to the island until at least age ten to prevent information breaches. They were exceptionally skilled at keeping secrets, and NightWing information was given to dragonets as they grew older. They were not allowed to leave the island until the age of ten, and most NightWings would try to counter sarcasm with more sarcasm, as though every conversation was a competition to see whose wit was more biting. No one ever stopped to acknowledge that someone else was funny. In general, sentimental sincerity was not a NightWing trait. Loyalty, secrecy, and obedience to NightWing elders were the most critical lessons for dragonets within the tribe, and young NightWings were kept away from other tribes, as older dragons did not trust them to keep NightWing secrets. When Battlewinner disappeared from public view, enforcement of guard and patrol duties was considerably weakened. Many citizens believed guarding and patrolling an island no one could locate was ultimately pointless. Every young dragonet dreamed of leaving the island and traveling to the mainland. NightWings were not supposed to be seen within the continent. Deathbringer's main objective as an assassin was to ensure that the NightWing involvement in the War of SandWing Succession was kept strictly secret. A pair of two adult NightWings played a game involving bones and tiny skulls.

*Maverick* era: In the time of Maverick*,* NightWing mothers typically named their dragonets. The tribe also functioned nocturnally. NightWings of higher status lived in higher homes on the cliffs, while lower ones lived closer to the bottom, where less desirable dwellings were. They also appeared to value knowledge and reading, as they had an extensive library and honored the first librarians of the kingdom. In Nightmare's time, the NightWings were famous for their intertribal relations, open trade partnerships, literature, and artwork, which had been sold across the continent. Dragons from over Pyrrhia brought them new ideas, inventions, and discoveries. Most dragonets started school when they were one year old. NightWings had a centuries-old feud with the IceWings due to the legend of Foeslayer and Arctic, known as the NightWing-DragonWolf War. The rivalry is at least on pause as of *Darkness of Dragons.* Ancient NightWing nests were depicted as bowls of carved stone lined with black fur, and eggs were typically hatched atop high mountain peaks.

## Names

NightWing names may be descriptive of the dragon's personality (such as Thoughtful, Greatness, Wisdom, and Listener), relate to an aptitude or job (such as Mastermind, Deathbringer, or Quickstrike), describe or relate to their physical appearance (such as Bigtail and Strongwings), or be night-themed (such as Starflight, Eclipse, and Moonwatcher). Their names may also be inspired by the NightWing powers (names such as Fatespeaker, Mindreader, and Morrowseer.) Most NightWing names are meant to give a sense of strength or mightiness.

Animus Magic NightWings have animus dragons, with the earliest known powers tracing back to the NightWing- Allknowing, Battlewinner, Bigtail, Chameleon, Nightmare, Commodore, Maverick, Deadlyclaws, Deathbringer, Discretion, Eclipse (DoD), Eclipse (L1), Empowered NightWings, Farsight, Fatespeaker, Fearless, Fierceclaws, Fierceteeth, Firefly, Foreseer, Greatness, Hope, Jewel (NW), Jewel-eyes, Listener, Mastermind, Mightyclaws, Mind readers: Mindreader, Moonwatcher, Morrowseer, Morrowwatcher, Obsidian, Orange, Peacemaker, Preyhunter, Prudence, Quickdeath, Quickstrike, Secretkeeper, Seers: Shadowhunter, Slaughter. Smokeseer, Starclaws, Starflight, Stonemover, Strongwings, Sunny, Swiftwings, Thoughtful, Tortoiseshell, Truthfinder, Tunesmith, Unnamed characters, Vengeance, Vigilance, Vision, Whiteout, Wisdom

Animus dragons: Maverick (half DragonWolf), Stonemover, Unnamed grandchildren of WhiteoutStudents at Jade Mountain: Bigtail (formerly; deceased), Fearless, Mightyclaws (formerly; currently making new homes for the NightWings in the rainforest), Mindreader, Moonwatcher

Animus Magic NightWings have animus dragons, with the earliest known powers tracing back to the NightWing- Allknowing, Battlewinner, Bigtail, Chameleon, Nightmare, Commodore, Maverick, Deadlyclaws, Deathbringer, Discretion, Eclipse (DoD), Eclipse (L1), Empowered NightWings, Farsight, Fatespeaker, Fearless, Fierceclaws, Fierceteeth, Firefly, Foreseer, Greatness, Hope, Jewel (NW), Jewel-eyes, Listener, Mastermind, Mightyclaws, Mind readers: Mindreader, Moonwatcher, Morrowseer, Morrowwatcher, Obsidian, Orange, Peacemaker, Preyhunter, Prudence, Quickdeath, Quickstrike, Secretkeeper, Seers: Shadowhunter, Slaughter. Smokeseer, Starclaws, Starflight, Stonemover, Strongwings, Sunny, Swiftwings, Thoughtful, Tortoiseshell, Truthfinder, Tunesmith, Unnamed characters, Vengeance, Vigilance, Vision, Whiteout, Wisdom

* The way that a DragonWolf finds its wolf, or Lycan, is almost the same as the mating ball. When a DragonWolf comes of age, their first shift into a wolf is done at a ball. Every wolf does their first shift at becoming a teenager. NightWings appear to have excellent night vision but can not see in total darkness as well as SeaWings can. Hope mentions that NightWings are trying to readjust to their natural (nocturnal) schedule in *Darkness of Dragons*. NightWings are shown to be very loyal to their tribe and have an arrogance similar to the DragonWolfs. Morrowseer once explained to Starflight: "We assumed NightWing superiority was something all NightWings hatched with." Tui considered the mention of the Darkest Night, a night where all three moons are new, to be present somewhere in the NightWings' stories. NightWings speak with a British accent, except for Starflight, Fatespeaker, and Moonwatcher, who were raised away from the NightWings and did not develop this accent. NightWings can hang from the ceiling like bats. Maverick's era, all NightWing dragonets owned these scrolls: *Geography of Utopia, Myths of the Lost Continent, Ten Little Scavengers (Recipes included!),* and *Goodnight, Moons.,* NightWings have the most POVs of any tribe.