Baldi

*For other uses, see Baldi (disambiguation).*

* When the player gets an answer wrong in the You Can Think Pad or from Baldi's Math Machine (*Classic*/*Birthday Bash*/*Classic Remastered*)

## Office bio

Great teacher due to his incredible hearing abilities! He can not only tell where any sound came from, but who made it too!

****Main****
**Audio**
**Gallery**

**Baldi** is the titular main antagonist of the *Baldi's Basics* series. He is the head teacher of both the Schoolhouse and the Super Schoolhouse, giving the player math problems to solve on the You Can Think Pad, Baldi's Math Machine, or the camping field trip before they can collect notebooks or get items. As the game series is not what it first seems, a twist reveals a more sinister side to Baldi's personality when the player makes their first mistake.

## Description

Baldi is a poorly-modeled CGI character with a humanoid appearance. He has a light complexion, long, skinny fingers, red lips, and a copper strand of hair on his head. He wears a long-sleeved green shirt, blue jeans, and light brown shoes. His left elbow is blue in *Baldi's Basics Plus*, but gray in *Baldi's Basics Classic*, possibly due to a texturing mistake. Although he has no visible ears, his poster mentions that he has an excellent sense of hearing.

Baldi's facial expression while chasing the player is neutral and not one of anger, though it is heavily compressed and distorted. This is most likely due to dithering, a technique used to reduce the number of colors in an image.

## Personality

At first, Baldi acts friendly towards the player, encouraging them to continue by giving them a shiny Quarter. However, he gets frustrated upon the player getting a math problem wrong, showing a more menacing side to his personality. He slaps his ruler in his hand repeatedly as if it is some sort of compulsive habit, and slowly but surely chases the player, getting faster the angrier he gets. After collecting all the required notebooks, he gives the player a chance to escape the school, albeit in a limited time span, and laughs at their escape efforts.

His favorite color is green.[*citation needed*]

## Artificial intelligence

### Main gameplay

#### *Baldi's Basics Plus*

At the beginning of the floor, Baldi happily greets and welcomes the player to his Super Schoolhouse in a friendly manner.

Baldi's greeting lines depend on the floor:

* Floor 1 and Endless Mode: "*Oh, hi! Let's play hide and seek!*"
* Floor 2: "*You're good! Let's keep playing!*"
* Floor 3: "*What fun! Goo-*"

Baldi counting down from 10.Baldi peeking at the player.Baldi disappearing in Explorer Mode.
After the player moves at least two tiles away from the starting elevator area, Baldi will cover his eyes and count down from 10, like in a game of hide and seek. During the countdown, there is a rare chance that Baldi will uncover his right eye and peek at the player. Once the countdown is over, he will hold a ruler in his hand and start chasing the player. Strangely, he will also get angry. However, in Explorer Mode, Baldi will just disappear and will not chase or harm the player.

Baldi is the main threat in both the classic Schoolhouse and Super Schoolhouse. He is the only character that can cause a game over, and his unique abilities make him a formidable opponent. Unlike other characters, Baldi moves in a unique way. He appears to sprint a short distance each time he slaps his ruler. This allows him to cover ground quickly and catch up to the player if they are not careful. Baldi also has an excellent sense of hearing. If the player makes a sound, Baldi will instantly head for the source of the sound. As quoted in his poster in the Principal's office, he specifically knows who makes a sound. This means that it is important to be quiet when trying to avoid Baldi, by waiting for another character to open a door so the player can enter a room without making a noise by themselves. The Baldicator appears at the bottom right of the screen when Baldi hears a sound. This head indicates whether Baldi is coming to the location where the sound was made or is still trying to find the source of the sound with a higher noise value than the new one.

Besides this, there are also a few characters who are capable of attracting Baldi:

* Arts and Crafters - When he teleports the player, Baldi will not only be teleported to but also head to the location where the player is teleported at. Unless Baldi has seen the player, and he does not see them after being teleported, which causes him to head back to where he last saw them.
* Principal of the Thing - When he teleports the player to detention, Baldi will head to the center of the Principal's office if nothing that causes a higher noise value than detention was made, like the Alarm Clock, or the tape player/pay phone is disrupting Baldi's hearing.
* 1st Prize - When he collides with a surface while he is accelerating towards the player at fast speed, the *Bang!* sound will play and it will attract Baldi to the location where this sound is played, with a high noise value, obstructing any other noise that was quieter than the noises the player has made.
* Chalkles - When the player spends over 15 seconds in a classroom where he spawned, Chalkles will lock the player in, and Baldi will head to the tile with Chalkles' chalkboard on it.
* Mrs. Pomp - When the player goes to exit a room after the timer runs out, Mrs. Pomp will drag the player to her class in a rage, and Baldi will head to the center of the classroom. This attraction also happens when the player enters her classroom either they get dragged around by her or enter her classroom by themselves. This will overwrite every sound, except when Baldi sees the player.

There are a few ways to throw off Baldi:

* Alarm Clock - After it rings, Baldi will head to the location where it is placed, unless he sees the player. Baldi's Math Machine and Mrs. Pomp may also overwrite the Alarm Clock's sound.
* WD-NoSquee - Makes doors and blue lockers silent, which disallows Baldi to hear the player opening them.
* Baldi's Least Favorite Tape - Creates buzz-like statics via the tape player.
* Pay phone - Inputting a Quarter in it will make the phone emit a buzz-like static noise, similar to Baldi's Least Favorite Tape.

If Baldi does not see or hear the player for two hallway turns, he will start wandering in random directions until he notices the player again. However, when Baldi passes a window and the player sees Baldi through the window, he will not head for the room behind the window, because he has no eyesight through windows, like Principal of the Thing, as mentioned in the "`windows`" poster.

Every time the player collects a notebook or answers the math problem on Baldi's Math Machine incorrectly after Baldi becomes hostile, Baldi's slap intervals become shorter and shorter, thus making him move quicker and quicker.

Baldi's movement can be slowed down if he is hit by Beans' bubble gum, which gives the player more time to get away from him.

If Baldi catches the player, he will shift the player's view straight to his face and he will make a very loud, startling, glitch-like noise. The map de-loads around him and the player as the jump-scare scene plays out. The player will then be sent back to the elevator or the title screen, depending on the number of lives remaining.

There are several items to use against Baldi for the player's survival:

* BSODA - If used, it will push Baldi (and anyone else) away. It is very useful in long hallways, as it will buy the player a lot of time to run away.
* Dangerous Teleporter - If the player uses the Dangerous Teleporter, they will teleport to a random area to get away from the close-approaching Baldi. It works even during the final part of each level, but it may also lead the player to a more dangerous situation like teleporting right next to Baldi.
* Portal Poster - Convenient for getting to another room or hallway quickly. However, Baldi can see and follow the player through the portal.
* An Apple for Baldi - Baldi will happily take the apple, and after finishing his dialogue, start eating it at an inhuman speed for a bit. The player must run as soon as possible and find either any Notebooks or other useful items.
* Grappling Hook - The Grappling Hook's pull has enough force to keep the player's distance away from Baldi, and the speed can vary depending on the length of the hook's line.

As part of one of the random events, Baldi's ruler breaks, which means the player cannot hear him coming for a short period of time, but he cannot cause a game over while his ruler is broken.

In the upcoming 0.4 update, Baldi will not give the player a game over if he has been squished by Dr. Reflex's hammer.

When the player completes all the floors in Hide-and-Seek, they will meet Baldi in his office. Baldi will then dance and sing a song. After that, the song starts quickly overlapping with other parts of the song. The game will pseudo-corrupt into a distorted and randomly-colored `BadSum` screen.

#### *Baldi's Basics Classic*/*Birthday Bash*

*See also: Story Mode*
    Before obtaining the first notebook in one of the beginning classrooms, the player needs to solve three math problems using the You Can Think Pad. During this time, Baldi gives instructions and reads out the questions. If all three questions are answered correctly, Baldi will give the player a Quarter, but will give a present in *Birthday Bash*. To get the second notebook, the player will have to answer three more math problems, but after solving the second problem, the third question is corrupted and blocked by other random equations. When Baldi starts reading out the question, the numbers he says are censored with static noises.

    When the player gets their first problem wrong in the You Can Think Pad, Baldi's face will become distorted, making him appear to be frowning intensely, and his eyebrows will furrow. He either says "**I HEAR EVERY DOOR YOU OPEN**" or "**I GET ANGRIER FOR EVERY PROBLEM YOU GET WRONG**". If the player gets all 3 questions wrong, it will display "**I HEAR MATH THAT BAD**" instead. When that happens, Baldi gets alerted of where the notebook was, and goes directly toward it. After the player fails a question, Baldi disappears on the bottom left-hand corner of the You Can Think Pad for the rest of the notebooks. Once the player exits the You Can Think Pad after getting their first problem wrong, Baldi begins to chase the player through the Schoolhouse, signaling his movement and location by slapping a ruler on his hand.

Baldi puts 3 math problems in every notebook the player must answer correctly. If the player gets an answer wrong, Baldi's slap interval becomes shorter and shorter, thus making him move faster and faster. Every notebook (except the first one) will always end with an unsolvable problem, making Baldi's slap intervals shorter per notebook collected. It is worthy to note that Baldi (and all of the other characters) will stop moving while the player is using the You Can Think Pad.

Once the player has six notebooks, Baldi will be moving at the same speed as the player's walking speed, so the only way to outrun him is by running. However, once the player collects the 7th notebook, Baldi moves so fast that he can catch them even if they are sprinting. The only way to get away from him is by using a BSODA or getting pushed by 1st Prize or Gotta Sweep, but with the possibility of ramming into Baldi.

#### *Baldi's Basics Classic Remastered*

Baldi has similar behavior to *Baldi's Basics Classic* and *Birthday Bash*, but in Demo Style, he has some minor changes:

Baldi, who is still greeting the player, puts seven Math Machines across the Schoolhouse's classrooms. Each of those Math Machines has only one question, and three questions with the Hard Mode Fun Setting enabled, where the player will have to put in the right number balloon into it, which is slowly floating in a classroom. No matter if the player got the question right or not, a notebook will pop out. If the player answers it correctly, Baldi will become passive for 5 seconds and congratulate the player, then return to his angry state again. When answering a problem wrong with the Hard Mode Fun Setting, it will automatically skip every other question and give you the notebook. Just like the other two styles, the second Math Machine contains an unsolvable problem; as such, the numbers, operations and question marks glitch. Baldi will of course become angry. Everything else stays the same.

He also appears in all secret endings if NULL Style has been beaten. However, he will not harm the player.

### Field trips

Baldi will appear in all field trips. Baldi will tell the player how the field trip works. If the player loses a star by failing the objective, Baldi will be disappointed and say "*Ohhhh...*". Prior to *Baldi's Basics Plus* V0.3, he did not guide the player in the camping or farm field trip, and would chase them with his ruler if they failed the objective.

* In the camping field trip, Baldi will appear wearing a camping suit, hat and a backpack. The player needs to place the campfires in the right positions of where groups of firewood will land, based on the math questions and answers. If the player places at least one campfire in the wrong position, Baldi will get disappointed and bend his body down.
	+ Prior to *Baldi's Basics Plus* V0.3, the player's task is to collect logs and use them to refuel the campfire. If the player fails to keep the fire going until the timer runs out, an angry Baldi will spawn in the burnt-out logs, and begin to chase them. He will move very fast and become almost impossible to escape, with nothing being able to slow him down as the forest lacks any useful items. The player loses all of their items upon losing the field trip.
* In the farm field trip, Baldi is seen wearing a striped sweater, a blue apron in a ranch outfit, a farmer's hat on his head, and wheat-like grass in his mouth. He is only seen when guiding the player. However, he will still make the disappointing sound when the player inserts the incorrect animal to the barn, or when the timer runs out when there is at least one required animal.
	+ Prior to *Baldi's Basics Plus* V0.3, Baldi will only spawn to chase the player if they fail to reach the flag pole after a long time has surpassed.

### Challenges

In each challenge, Baldi will not greet the player. Instead, he will try to catch them once the elevator closes.

* In the Speedy Challenge, Baldi, along with the player, will move extremely fast.
* In the Stealthy Challenge, Baldi gets locked in the Principal's office, so if the player gets into detention, they will almost instantly get caught by him. Baldi's base speed is also much faster than in the main mode. Trying to use a Dirty Chalk Eraser in the Principal's office will barely work, as Baldi wanders around the Principal's office in fast speed, meaning that he will catch them, unless the player gets far away from him and use Dirty Chalk Erasers quickly while moving to the corner.
* In the Grapple Challenge, Baldi's speed has been roughly doubled (except when 0 notebooks are collected) to counter the speed of the Grappling Hook.

### Other appearances

* *Baldi's Basics Classic* marks Baldi's first appearance, with a role similar to his appearance in *Baldi's Basics Plus*. Getting caught by Baldi will directly send the player back to the main menu. In the alternate ending where the player meets Null, Baldi will be seen stretched-out and distorted inside his office.
* In *Baldi's Basics Birthday Bash*, Baldi remains the same like in *Classic*, but wears a party hat (which jumps a bit each time he slaps his ruler in his hostile state) for the celebration of *Baldi's Basics Classic*'s first anniversary. As soon as the player reaches the last exit door in the cafeteria, Baldi and the rest of characters will appear to shout a surprise for the player. Baldi then encourages the player to blow out the birthday cake's candle, which grants the player access to the glitched school.
* In *Baldi's Basics Classic Remastered*, Baldi has the same appearances in other games, except that his voice lines are re-recorded and he looks more pixelated in the You Can Think Pad.
* In *Baldi's Basics - Field Trip demo: Camping*, Baldi will first appear standing next to "his" bus. Later at the forest, before he "leaves" to set up the bear traps, Baldi tells the player to gather logs for the fire. Getting caught by Baldi in this demo results in a game over.
* In *Baldi's Basics Full Game Early Demo*, once the player has found the 8 notebooks and triggered 3 of the exit elevators, Baldi will gradually go faster and faster until he goes so fast that he is impossible to run away from, which means that the player has to hurry to reach the final elevator.
	+ When the broken ruler event occurs, he can still cause a game over despite his ruler being broken.
* *Baldi's Basics Kickstarter Exclusive Demo* is the first game where the Baldicator is featured.
* In *Baldi's Basics - Challenges Demo*, Baldi appears in all three challenges: Speedy, Stealthy, and Grapple Challenge.

## Slap interval

Baldi has a certain "slap interval" when he chases the player. The slap intervals differ between the games and the floors in *Baldi's Basics Plus*.

Baldi's longest slap interval is one smack every 3 seconds, and the intervals get shorter for every notebook the player collects and every wrong answer from Baldi's Math Machine. In *Classic*/*Birthday Bash*, if Baldi is going faster than his max speed, his slap interval slowly starts to become longer. Prior to V1.3 in *Baldi's Basics Classic*, Baldi would not slow down after getting additional answers wrong. Since *Baldi's Basics Full Game Early Demo*, notebooks collected before Baldi chases the player do not affect Baldi's slap interval. However, since V0.3 of *Baldi's Basics Plus*, Baldi will have the shortest slap interval after the maximum number of notebooks are collected.

***Note:** All interval values in these tables are written in seconds.*

### Main

#### *Baldi's Basics Plus*

*Note: Italicized values cannot usually be reached in Hide-and-Seek. The only exceptions to this are some map seeds that exceed the 4 notebook limit, a wrong answer from Baldi's Math Machine, and when the player stays in the same floor they are in for Baldi's slap interval to decrease and reach that value.*

### Field trips

*Note: Baldi chases the player in field trips only prior to Baldi's Basics Plus V0.3.*

 When running out of time
 When the campfire goes out (in the pirated copy):
 When running out of time
 When running out of time (in the pirated copy):

### Challenges

#### Speedy Challenge

Since *Baldi's Basics Plus* V0.3, Baldi has a constant slap interval of 0.22 seconds in the Speedy Challenge.

## Noise value

Some characters and structures have "noise value" which detect where he should go once hearing a sound. Once a sound is made by them, a Baldi head called the "Baldicator" will show up shocked and shake before either smiling and looking towards the left or looking confused. Both expressions have different meanings. The smiling one means that he has heard it and will proceed to head towards that sound while the confused expression means he is distracted due to another sound being louder than the sound they just made, so he will not come to the player's location. However, he will remember the noise the player made with the lower noise value, so he will head toward the location after he reaches the location where the noise with the higher noise value played, unless the tape player or pay phone is playing. If any noise is made when the pay phone or tape player is ever playing, the Baldicator is absent. This also applies to doors connected to the Library. Baldi will also forget every noise the player had made when the tape player or the pay phone is taking action.

## Trivia

### General

* Baldi makes a guest appearance as one of the enemies in the indie horror game *Strange Terror From The Deep*, with mystman12 providing the voice dialogue for him.
	+ Baldi's "*Thanks for playing, come back soon!*" quote is later reused for the first time in the *Full Game Early Demo*.
* Baldi makes a cameo in *Night of the Consumers* as a plush in the left pocket of the backpack in the beginning.
* Baldi also appears as an Easter egg character in *Boofie's Bunker*, a game made by JayskiBean. Mystman12 also did voice acting for this character.
* The audio for Baldi smacking his ruler was made by mystman12 slapping his hand with a plastic ruler, despite Baldi using a wooden one in the game.
* Teachers doing any sort of action that involves harming students is well notably illegal nowadays in reality. However, this was common and accepted by law between the 19th and 20th century, where teachers would beat students with objects, such as canes and rulers if they did something wrong or broke the rules. This was until it got banned in most countries around the 1980s. However, this is still a thing in some African and Asian regions.
* mystman12 voiced Baldi and It's a Bully in the "Baldi gets bullied" video by Xploshi.
* mystman12 is going to voice Baldi and presumably others in the upcoming *Friday Night Funkin'* mod, *Baldi's Basics In Funkin'*.
* Despite Principal of the Thing being the official principal, Baldi refers to the school as "his" Schoolhouse. It is possible that he owns the schoolhouse with the Principal of the Thing managing it.
* It is unclear what Baldi does if he catches the player without An Apple. But given the context, he might use his ruler as some sort of weapon, because he cannot make them lose a life when his ruler is broken.
* mystman12's first drawings of Baldi were from a set of comics he made named *Baldimore*.
	+ Baldi has a son and a wife in mystman12's old comics, but mystman12 has said that he does not know which facts about Baldi are still canon.
	+ He called this comic as *Baldimore* because he was bald, his name was Baldi, he always wanted more food and he lived in Baltimore. The name of this comic was based on the ideas in his childhood.
* mystman12 said that he might make it canon for Baldi's last name to be Baldimore after making his Mii for him.
* In the *Bad Ball* microgame made by mystman12, Baldi wears a blue shirt instead of a green one. He noticed this after recording the video.
* Baldi is about 29 years old.
* Baldi's birthday is on June 3.
* mystman12 originally intended for Baldi to teach more subjects than just math, but due to the time limit in the Meta Game Jam, and also to make it more fair to international players, he ultimately decided to use only one subject for the original version.
* It is possible Baldi liking apples is inspired by the stereotype of teachers loving apples.
* Baldi's voice was inspired by the character Waluigi from the *Super Mario* franchise.
* The overall image of Baldi giving a thumbs up when the game was downloaded over 100,000 times is a reference to *Sonic's Schoolhouse*'s image screen when beating the level with 10/10 correct answers.
* Spoken by mystman12 during his livestream, some lines have references to other media:
	+ The line where Baldi says "*FUS RO DAH!*" is a reference to one of the dragon shouts from the game *The Elder Scrolls V: Skyrim*.
	+ Another one of Baldi's lines, "*Hadouken!*", is a direct reference to the 1987 video game: *Street Fighter* in which the character Ryu will shout the same phrase when using one of his special moves.
	+ Baldi's "*Open Salami!*" line is one of the Mario's voices from the game *Super Mario Sunshine*.
* In Baldi's waving animation, his left arm seems to be broken.
	+ This animation was actually a mistake, but it was used in the game due to its creepier appearance.
* The variant of Baldi with the camping suit was planned to have a plush and an action figure. But they, along with the Arts and Crafters beanie plush have yet to be released.
* mystman12 created some Baldi fireworks designs in *Animal Crossing: New Horizons*.
* Gotta Sweep and Baldi are mystman12's favorite characters.
* mystman12 at first said that Baldi's first internet appearance was in his deleted "BaldiComic" Twitter. However, this was disproven as he was going to his Miiverse archive and found out that Baldi's first internet appearance was actually in his *Game & Wario* Miiverse sketch post.
* Despite Baldi having excessive hunger and eating a lot, he has a thin body. It could possibly mean that Baldi has difficulty gaining weight, or just has a fast digestion system.
* Vanilla is his favorite ice cream flavor. He especially likes the ice cream from the little cup.
* mystman12 says that Baldi would open a pizza place, but all the pizza boxes are empty since Baldi has eaten all the pizza.
* Baldi's original model was first created on March 21, 2018.
* mystman12 made a weird Baldi model with an upside down orange head.
* According to the interview on Game Jolt, Baldi in the *Baldimore* comic series and Baldi in the *Baldi's Basics* series are different, because the former is an inventor and the latter is a teacher.
	+ However, he also invent some stuff in the *Baldi's Basics* series.
* Alongside math, Baldi also likes science, although that involves a lot of math.
* Baldi has done something possibly heinous in the year 1992, but he will not admit to it until he is caught.
* Baldi's model was originally created during development on *Classic*. His oldest one that mystman12 has is dated March 21, 2018.
* mystman12 voiced Baldi in the "Baldi's Mysterious Jar" animation by Splintza.

### *Baldi's Basics Plus*

* Baldi's render looks a lot cleaner than from the previous games.
* It is possible to use Baldi's incredible sense of hearing to trick him into moving in the wrong direction. With doors or lockers, the player can simply open them, then move away from them in the opposite direction of Baldi. If done successfully, Baldi will move in the direction of the door or locker and then move around randomly.
	+ Of course, opening any other door while Baldi is heading for the previous blue door will cause the trick to fail, as he will follow that door sound instead. However, if Baldi is tracking a blue locker, he will ignore all door sounds because the blue locker's noise value is higher than the doors' noise value. Getting in Baldi's line of sight in the meantime will cancel the effect as well, and this happens even through locked swinging doors. This makes the trick difficult to pull off.
* Giving An Apple to Baldi will make him happy, but he still tries to get the player after eating the apple.
* For some reason, Baldi's eyes, when he congratulates the player with the right answer on the Math Machine, appear to be smaller than usual on his regular sprite.
	+ This sprite is used in the secret endings of *Baldi's Basics Classic Remastered*.
* The new audios appear to be with interference on the microphone.
* In the name entry screen, the green color of Baldi's shirt looks a little weaker due to the lighting in Anim8or.
* Tutor Baldi (the nice Baldi at the start) does not have a hitbox. This can be seen if the player sprays a BSODA at him.
	+ Baldi as a farmer and camper do not have hitboxes either.
* In a future update, there might be more consequences when Baldi catches the player, rather than losing a life. However, it turns out that this feature will not likely be implemented and the idea of casting a curse was made by a different user.
* Since V0.3, Baldi can rarely open his right eye, while counting down, but only when the player is not in his line of sight. If they return to him, Baldi will quickly close his right eye and continue counting down.
* The sprites for Baldi's farming clothes and hat changed from the sprites prior to V0.3.2.
* Walking up to the bus in a outdoor area does not start the chase.
* If all `AnimationClip` files are removed from the game assets, Baldi will have an idling sprite with his normal outfit in the outdoor area.
* Baldi appears to be an inventor, as judging by the descriptions/names, he created/built:
	+ The Math Machine
	+ The fog machine
	+ The Portal Poster
	+ The shrink machine
	+ His "toenail clippers"
* Baldi also has the ability to control gravity, as the description of the Gravity Chaos event says "**What has Baldi done now?**".
* In the future update, there will be a transition for changing nice Baldi to angry Baldi after countdown is over.
* Prior to V0.2, Baldi could still end the game even if his ruler is broken.
* Prior to V0.3, Baldi would do a very quick "countdown" and then chase the player once they are far away enough from Baldi, if they hide in one of the nearby blue lockers, or if they use the Dangerous Teleporter.
* In V0.3.3, all of his praising voices were re-recorded and one more praising voice was added.
	+ The new voice strangely had a white-colored caption prior to V0.3.5. However, this caption is still white-colored in field trips.
* Prior to V0.3.5, Baldi's description in the Principal's office had a misspelled word ("increible" instead of "incredible").
	+ This misspelling was first fixed in the Baldi Youtooz figure's box set.
* Prior to V0.3.5, the color of the captions for the apple eating sound were white and the "run" caption was dark green like Gotta Sweep.
* Prior to V0.3.6, the caption for a quote "*Woah, you might be smarter than me!*" was white-colored instead of green. However in field trips, the color of this caption is still white.
* Prior to V0.3.8, the quote "*Woah, you might be smarter than me!*" was changed to "*Woah, I think you might be smarter than me!*".

### *Classic*/*Birthday Bash*

* Many people thought that Baldi said "*You **failed** all seven notebooks!*". However, mystman12 himself has confirmed it was "found" and not "failed", and he was completely unaware of the debate prior to being questioned about it.
* Baldi's screech sound was made when mystman12 imported a non-audio file into Audacity as "Raw Data", but he does not remember what settings he used to get the sound. It is likely an edited *Donkey Kong Country* image, with a cropped 99 in the bottom right corner.
* By hacking the game and going out of the school using noclip, Baldi will always try to pass the wall until the player gets back to the school. In other words, Baldi cannot go through walls.
* Baldi's waving is smoother than other games and demos.
* Since *Baldi's Basics Classic* V1.4, when Baldi catches the player, a speeding black wall appears before displaying a game over image.
	+ This effect has also been applied in *Baldi's Basics Plus*, since V0.3.5.

### *Baldi's Basics Classic*

* Baldi's jumpscare sound is different depending on which platform the player plays this game on.
	+ On Windows, it is the screeching noise from the You Can Think Pad, but then played each frame, hence why it sounds different.
	+ On macOS, most likely due to architecture, the sound is different. It seems to play each frame, but then at a higher rate.
	+ On mobile platforms, the sound does not repeat at all, but instead plays once.
* mystman12 has revealed that at some point during development, Baldi had an unused dialogue file with a "parrot noise" at the end of the line in a reference to Ms. Fowl from the show *The Adventures of Jimmy Neutron: Boy Genius*; however, it seems that it was not left in the files of any version.
* On the mobile version, when the player answers all three questions correctly in the first notebook, Baldi will say "*You did great! Come here and get your prize! a shiny quarter!*", but he does not give instructions on how to use items as mobile devices do not have a mouse and a keyboard.
* A Lost Bits video of *Baldi's Basics Classic* by TetraBitGaming revealed a voice clip that would have been used for the spelling subject, actually shown by mystman12 himself.
* In the Unity Project file for *Baldi's Basics Classic*, there exists 3, albeit empty, Audioclip spots on Baldi's script. It suggests that it was planned for Baldi to talk while chasing, but in the final game, this was scrapped.
	+ This idea has since been repurposed for Null in *Baldi's Basics Classic Remastered*'s NULL Style. Since he makes no sound while moving, it's one of the only ways to know where he is (aside from the doors that open when he passes by).
* Prior to V1.2, Baldi's speed when all 7 notebooks were collected was slightly faster.
* Baldi had two differences prior to V1.3:
	+ If the player got 12 or more questions wrong, Baldi would go so fast that his ruler sound effect would glitch, and no matter how far away he was from them, he would immediately know where they are (even if they used Baldi's Least Favorite Tape), and he would catch the player in about 3 to 5 seconds (unless the player got lucky). This meant that it was impossible to escape from him once this happened. As of V1.3, this was fixed and it is now limited to only 1 speed amp per notebook (though if the player gets two or three questions wrong in a notebook, Baldi's speed will temporarily increase beyond one amp before slowing back down to the proper next increment).
	+ His beginning speed was slower, and his speed when all 7 notebooks were collected was faster.
		- Now, Baldi's speed upon getting all questions wrong in a notebook is faster than normal, but will soon slow back down if the player waits for a while before getting another notebook.
* In V1.3 and V1.3.1, Baldi's speed scale was 0.6. Since V1.3.2, it is 0.65.

### *Baldi's Basics Birthday Bash*

* "*a shiny quarter!*" and "*Then, when you find something you can use it on, right click on the object with the quarter selected. That's how you use items y'know!*" quotes were removed because Baldi gives the player a present instead of a Quarter.

### *Baldi's Basics Classic Remastered*

* When Baldi says "*Answer the three questions - correctly - and you might get something special!*", the "correctly" part is distorted. This is because mystman12 intentionally distorted his microphone to sound like an MP3 file. The distortion references the mic error in *Baldi's Basics Classic*/*Birthday Bash*, which was a bug that caused the game's audio to be distorted. The distortion in Baldi's voice is a playful nod to this bug, and it also serves as an intentional emphasis on the importance of answering the questions correctly.
* Pressing `P` after Baldi welcomes the player will cause Baldi to repeat his introduction dialogue again, along with his welcoming animation.
	+ This feature was intended to test something, most likely the trailer, but it was not removed from the game.
* By using hacks to spawn Baldi in NULL/Glitch Style, once the boss fight begins, Baldi will always follow the player around the school like Null/the red `Baldloon`.

### *Baldi's Basics Full Game Early Demo*

* Baldi's opening quote seems to be poking fun at free-to-play, a common trend in recent mobile games.
* The audio of Baldi congratulating the player for collecting all the notebooks is reused from *Classic* and *Birthday Bash*, with the exception of the "*8*" quote (used for the You Can Think Pad) replacing "*7*". It is also more echoed and less loud.
* When Baldi slaps for the first time after spawning, he jumps a little.

## Glitches and oversights

### *Baldi's Basics Plus*

* Baldi's lip-syncing while holding the clipboard seems to be continuous even when he is not talking.
* Rarely, Baldi can pass through the merry-go-round.
* Rarely, even after Baldi finishes countdown, he will not chase after the player and stay in the same spot permanently.
* In camping Baldi's slap animation, prior to V0.3, the backpack appeared shorter and higher up Baldi's back, then when he was passive.
* Prior to V0.3.5, Baldi's hand was cut off in the name entry screen because the white screen covered it up.
* In V0.1, Baldi didn't move in the farm field trip, this means the player won't fail when Baldi activates, unless the player was to walk into him.

### *Classic*/*Birthday Bash*

* When Baldi frowns upon the player incorrectly answering a question for the first time before starting his chase, his lips seem to break on the sides.
* If the player walks into any corner in the school, Baldi cannot catch them, but they are stuck in place, making the player's only option to walk into Baldi and cause the game to end. This happens because Baldi's hitbox is too small to collide with the player.
	+ However, if the trick is done in a faculty room, the Principal can enter and send the player to detention.
	+ Trying to blast him away with the BSODA results in it simply passing through him.
* If the game is paused right after Baldi catches the player, the game will show the frame they paused on instead of showing Baldi.

### *Baldi's Basics Classic*

* Since V1.3, if the player gets at least one answer wrong but gets the third question correct on the first notebook, Baldi will go at maximum speed and his ruler slap sound will be glitched (some platforms will not have the ruler slap glitch, as it will be just a lot of slaps). However, Baldi is not dangerous at this time, because he always teleports behind the swinging doors after the player gets their first question wrong (to give the player space to exit the classroom and run away), and the swinging doors are locked until the player acquires the second notebook.
* In the Google Play and iOS versions, if Baldi catches the player after collecting all 7 notebooks, the jump-scare sound does not play.
* Prior to V1.3, if the player got 12 or more questions wrong, Baldi would become insanely fast and his ruler sound would glitch (some platforms would not have the ruler slap glitch, as it would be just a lot of slaps).
* Prior to V1.2.2, if the game's FPS was too high, BSODA sprays would pass through Baldi and not push him away. The reason being that the BSODA sprays are tied into the framerate.

### *Baldi's Basics Birthday Bash*

* In the mobile port, Baldi still says "*Just click on it with the left mouse button to pick it up!*".

### *Baldi's Basics Classic Remastered*

* In V1.0, if the player finished the first notebook with all questions answered correctly in Party Style, Baldi would still say his Quarter voiceline.
	+ On the same version, the caption for Baldi's greeting in Party Style was not filled out, leaving out a reference caption instead.
* In party style, if you are to give Baldi an apple, his hat disappears, same with the field trips before they got renewed in v0.3.

### *Baldi's Basics - Field Trip demo: Camping*

* Baldi will always say "*Let's go camping!*" every time the player leaves the school, if they are going back in then back out repeatedly.
* When Baldi gets angry at the player, the brim of his hiking cap is strangely absent, possibly due to the smaller size of his sprite.

### *Baldi's Basics Full Game Early Demo*/*Kickstarter Exclusive Demo*

* Baldi will stick close to the player if they spray the BSODA at him when he's eating An Apple for Baldi. This glitch was fixed in *Baldi's Basics Plus*.

### *Baldi's Basics Kickstarter Exclusive Demo*

* In the field trips in V1.0, Baldi's ruler sprite sheets in the camping and farm trips were swapped.
* In V1.2, Baldi can somehow phase through BSODA.
* In V1.2, he says "*Full Game Public Demo*" instead of "*Kickstarter Exclusive Demo*" in the title screen.

### *Baldi's Basics - Challenges Demo*

* When Baldi catches the player, the camera positions itself in whatever direction the player was in, sometimes leaving his face not to be seen. This glitch also happened prior to *Baldi's Basics Plus* V0.1.2.

## References

1. ↑ "*Yeah, Baldi doe-Baldi stops moving when you're in the You Can Think Pad, so... it's uh, not somethin-speed isn't something you have to worry too much about.*" - Livestream archive 38:36-38:45
2. ↑ "*Special thanks to Mystman12 for providing the voice lines for Baldi, a rare monster you'll encounter in Strange Terror From The Deep.*" - Description in the *Strange Terror From The Deep* teaser video\*
3. ↑ "*I manage to complete every difficulty in this game mode while also finding the secret easter egg: Baldi! Baldi from Baldi's Basics is in the game and he is fully voice acted by Mystman12 himself! The developer of Baldi's Basics in Education and Learning!*" - BALDI WAS IN THE BACKROOMS! | Boofie's Bunker - Easy/Normal/Hard/Extreme Backrooms & All Unlockables
4. ↑ "*The Baldi ruler sound I legitimate just took a ruler and slapped it on my hand from the mic. It was a plastic ruler, so it's not completely accurate, but it's good enough.*" - Livestream archive 1:07:50-1:08:02
5. ↑ "*New video out! A huge thank you to @mystman12 for voicing Baldi and the Bully, and @PajamaFrix for the 3d models and vhs effect! Super proud of this one :)*" - Xploshi. July 13, 2020. Twitter
6. ↑ "*HE SAID YES TO VOICE ACTING*" - Fidy50, director of Baldi's Basics In Funkin'. November 26, 2022. Twitter
7. ↑ "*It went like this: My sister made a comic, so I wanted to make a comic! So I slapped this mess together.*" - mystman12. May 15, 2018. Twitter
8. ↑ "*Basically, Baldi walks up to his son (At this point in time, him having a son may or may not be canon.) who is watching...*" - mystman12. August 10, 2018. Twitter
9. ↑ "*Baldi's wife (Again, I'm not entirely sure what still is and isn't canon at the moment!) wants him to change back, but Baldi is just happy to have more hair!*" - mystman12. August 11, 2018. Twitter
10. ↑ "*The comic was called Baldimore because Baldi was bald, his name was Baldi, he always wanted more food (I want MORE... IMORE... or something.), he lived in Baltimore, and because I had horrible ideas as a kid.*" - mystman12. May 15, 2018. Twitter
11. ↑ "*To clarify, I meant that this Mii's last name is Baldimore because I didn't know what else to put... but maybe I should make it canon anyways because why not. :P*" - mystman12. June 8, 2018. Twitter
12. ↑ "*Yep! It's strange, I feel like green has always been the color I've used for his clothes, but when I went to record this I noticed he was wearing blue. I'm not sure when I decided green should be his signature color, but I guess it was after I made this.*" - mystman12. May 21, 2018. Twitter
13. ↑ "*He is probably about like 29...*" - Livestream archive 29:49-29:52
14. ↑ "*June 3!*" - mystman12. August 22, 2018. Twitter
15. ↑ "*I went with CG for the reasons mentioned above, but also because it gave me the opportunity to do crazy stuff when animating him, like his wonky hand wave (That was actually a mistake, but I felt it was creepier so I left it! :P)*" - How *Baldi's Basics* taps into the real horror of '90s edutainment by Joel Couture | Gamasutra
16. ↑ "*Don't mind me just traumatizing my islanders with some of the scariest fireworks designs I could think of! #AnimalCrossing #NintendoSwitch*" - mystman12. August 30, 2020. Twitter
17. ↑ "*I think Baldi would have to be my favorite, since that’s a character I made up years ago, but I think besides that I would have to go with Gotta Sweep.*" - mystman12. August 3, 2018. INTERVIEWS You call hamburgers steamed hams — Baldi’s Basics in Education and Learning creator on development, burgers by Elisha Deogracias
18. ↑ "*Y'all remember when I said Baldi's first appearance on the internet was that short lived BaldiComic Twitter account I made? Well I was wrong. I just dug up my Miiverse archive and this Game & Wario Miiverse Sketch post was actually his first appearance. Oh no.*" - mystman12. March 30, 2021. Twitter
19. ↑ "*He has an insatiable appetite. No one really knows how he stays so thin.*" - Gmail
20. ↑ "*Vanilla, but specifically the vanilla ice cream from those little plastic cups with the wooden spoon-like things.*" - Gmail
21. ↑ "*Baldi would open a pizza place.*" - mystman12. October 31, 2021. Twitter
22. ↑ "*But they have nothing but empty pizza boxes because he ate all the pizza.*" - mystman12. October 31, 2021. Twitter
23. ↑ "*I originally created it when making the original game. The oldest version of his model that I have is dated March 21, 2018!*" - Gmail
24. ↑ Q: "*Do you have any super weird renders of Baldi that you've made in the past that no one has ever seen?*" / A: "*I sure do, like this one:*" - Gmail (question), Gmail (response)
25. ↑ Q: "*Is the Baldi from that comic in your mind the same Baldi of the teacher, or is it a different Baldi from a Baldi multiverse?*" / A: "*It's probably somewhere in between - I don't actually think there will be a Baldi multiverse - but in the same way, it's not, probably not like the same iteration of Baldi, yeah. Baldi in the comic was not a teacher. He was an inventor, so Baldi in Baldi's Basics is definitely different.*" - Interview with the creator of Baldi's Basics Classic Remastered, BasicallyGames! 09:40~10:11
26. ↑ Q: "*does baldi like any other subjects? or is it just math?*" / A: "*Science is another favorite of his! But of course, that also involves a lot of math.*" - Gmail (question), Gmail (response)
27. ↑ Q: "*When will Baldi admit to what he did in 1992?*" / A: "*When he's caught...*" - Gmail (question), Gmail (response)
28. ↑ Q: "*When was Baldi's model originally created?*" / A: "*I originally created it when making the original game. The oldest version of his model that I have is dated March 21, 2018!*" Gmail (question), Gmail (response)
29. ↑ "*One rule I've set for myself is to make it so that Baldi is the \*only\* character who can end your game. This way, I'm forced to try and come up with more creative consequences than just killing you. Perhaps it could take notebooks from you, or maybe it could temporarily curse you so that you can't move if a character is on screen. These are just a few ideas I've got.*" - Kickstarter comment
30. ↑ "*I've never heard of that idea before, it definitely wasn't mine, but regardless, probably not.*" - Gmail
31. ↑ "*Baldi's transition from nice to angry will also be handled a lot more naturally later as well, it won't just be proximity based like it is currently.*" - *Baldi's Basics Plus* Steam Community Hub
32. ↑ "*It's "you FOUND". I wasn't even aware there was a debate until now. :P*" - mystman12. May 28, 2018. Twitter
33. ↑ "*Hmm, if I recall correctly I think I loaded a random non-audio file into Audacity via the "Import > Raw data" tool. I don't remember what kind of file or what kind of settings I used though. Generally though, importing a non-audio file into Audacity is a good way to get horrible sounds like that.*"- mystman12's Twitter DM
34. ↑ "*You know... Like Ms. Fowl from Jimmy Neutron, I actually have an unused audio file that I have in my with all my Baldi voice recordings called Ms. Fowl ...*" - Livestream archive 31:50-32:00
35. ↑ "*The only other subject I did any work on was spelling. I actually started recording Baldi's intro for that subject, but that's it.*" - mystman12. *Baldi's Basics Classic* Lost Bits 2:58-3:06
36. ↑ "*That's intentional. For emphasis!*" - *Baldi's Basics Classic Remastered* Steam Community Hub
37. ↑ "*If you press the "P" key in Baldi's Basics Classic Remastered before angering Baldi, he will replay his waving animation.*" - mystman12. January 24, 2023
. Twitter
38. ↑ Q: "*Bruh I thought that was test stuff you left in game by mistake*" / A: "*It was lol.*" - mystman12. January 24, 2023. Twitter