Change Log v6

This is a list of all Krunker updates between v6.0.0 and v6.9.9. Visit Change Log for updates between the initial release to v1.9.9.1. Visit Change Log V2 for updates between v2.0.0 and v2.9.9, Change Log V3 for updates between v3.0.0 and v3.9.9, Change Log V4 for updates between v4.0.0 and v4.9.9, Change Log v5 for updates between v5.0.0 and v5.9.9, and Change\_Log\_v7 for updates between v7.0.0 and v7.9.9.

## v6.1.3

**March 16, 2023**

```
General
- Added St. Patrick's Day Bundle (Can take some time to show)

```

```
Bug Fixes
- Optimized Terrain generation
- Fixed Zone in the editor
- Fixed trigger weapon names in the editor
- Fixed GLTF asset coloring & encoding
- Fixed 3d audio volume on first load
- Fixed player count on custom map menu
- Fixed weapon pickups after dying

```

## v6.1.2

**March 7, 2023**

```
General
- Sprays now work in sandbox
- Updated account recovery form
- Optimized customization preview
- Zombie wall guns are now white
- Made afk kicking in trade more lenient
- Billboards no longer show Your ad Here
- Reduced Decidated server prices

```

```
Editor
- Added No Texture option to Weapon Pickups
- Added Model variant menu (Similar to texture list)
- Added onAIKillPlayer trigger event
- Fixed MTL exporting
- Fixed cylinder open ended textures

```

```
Bug Fixes
- Fixed some stats not saving when logging out
- Fixed wrist positioning - Fixed grey screen issue
- Fixed out of map on atomic
- Fixed url issue with auto hosting
- Fixed pet duplication in customization preview
- Fixed freeze with melee pickups

```

## v6.1.1

**March 1, 2023**

```
Bug Fixes
- Fixed modes on Kanji
- Fixed issues with Habitat

```

## v6.1.0

**February 23, 2023**

```
General
​- Added Force Pointer Lock to class config
- Various minimap changes

```

```
Bug Fixes
​- Fixed wallbangs
- Fixed slime pads disappearing after one use
- Fixed issue with optimized gltf loading
- Fixed ticket count

```

## v6.0.9

**February 21, 2023**

```
General
​- Added 25 more levels to the vip battlepass tier
- Added popup when viewing invalid/non existing profile on the hub
- Added back inactivity kicking to krunk plaza
- Added more options to spectating minimap
- Added Spin tickets popup in Prize wheel section of Shop
- Refactored player interactions (Trading, pickups, banks etc)
- Optimized Habitat
- Stop head clipping setting is now enabled by default in comp

```

```
Zombies
​- Fixed ammo drop at the end of special rounds
Editor
​- Reworked Assets UI & added basic sorting
- Fixed object connections not removing properly
- Fixed AI spin option

```

```
Bug Fixes
​- Fixed issue with weapon pickups position resetting
- Fixed freeze from Zones
- Fixed other players arm position when switching weapons
- Fixed AI 0 sound bug

```

## v6.0.8

**February 14, 2023**

```
General
​- Battlepass will be extended soon
- Added Valentine's Day Bundle (Can take some time to show)
- Creator codes can now be used on bundles
- Network stats setting is now available to everyone
- Added a basic name filter to account registration
- Added experimental minimap to spectating hud
- Testing the ability to rehost games in the same session
- Allowed more fine tuning of sound settings
- Various changes to Atomic map
- Reworked Habitat

```

```
Balancing
​- Reduced Submachine Gun ammo to 30 from 34
- Reduced Submachine Gun fire rate to 95 from 90
- Reduced Akimbo Uzi ammo to 28 from 29

```

```
Zombies
​- Added random chance for zombies to drop a perk
- Added Weapon Upgrading (But how do you unlock it?)

```

```
Editor
​- Added color swatches to the color picker based on most colors used in current map
- Added texture scaling to cylinders
- Fixed ladder texture scaling visuals
- Fixed object focus in the editor

```

```
Bug Fixes
​- Fixed login popups on social & editor
- Fixed inventory sort & market search on social
- Fixed crouching gap
- Fixed sales graph in player profiles on social
- Fixed issue with spectate camera objects
- Fixed trade mode window scrolling issue
- Fixed server memory leak
- Fixed arm positioning in third person
- Fixed grapple not resetting

```

## v6.0.7

**January 24, 2023**

```
General
​- Added Hue & Saturation settings for Medals
- Added Esports tab
- Simplified popups
- Slight changes to trade popup ingame
- Slight changes to server browser
- Slight changes to Market & Inventory search popup on the Hub
- Removed explosion effect from gift popup (Caused fps drops)
- Removed old hardcoded item prices

```

```
Editor
​- Added Search to spray & texture selection window
- Added Charms to Showcase object
- Fixed Create near setting
- Fixed script exporting when no scripts used
- Fixed GLTF exporting
- Removed CubeUVRefractionMapping mapping type

```

```
KPD
​- Added KPD vision setting & keybind
- Cleaned up Call list
- Fixed time in ban log
- Profile is no longer copied if suspect is a guest

```

```
Bug Fixes
​- Fixed freeze when using wall lean
- Fixed freeze when shooting
- Fixed freeze & texture/model loading when using Instance rendering
- Fixed freeze when using RGB & shader skins
- Fixed freeze when testing maps
- Fixed Terrain color
- Fixed mods not loading
- Fixed Hackusate skin coloring
- Fixed Steam battlepass level skip purchasing
- Fixed battlepass section not always showing on the end screen
- Fixed battlepass points not saving at the end of a game
- Fixed challenges not saving at the end of a game
- Fixed Skydome issues with High & Physical lighting
- Fixed edge case with translations
- Fixed glitches on Evacuation & Arena

```

## v6.0.6

**January 11, 2023**

```
General
​- Added Free Guest Spin (Register to claim item)
- Optimized networking is now forced default
- Renamed Missions back to Challenges
- Krunkanium is obtainable again from kills in Hardpoint
- Added Trade Plaza to server selection popup
- Reworked Junkyard/crafting window
- Junkyard recipes are now sorted better
- You can now host your own private official raid game

```

```
Bug Fixes
​- Fixes to Xsolla payment flow
- Fixed glitches on several maps
- Fixed Unlock VIP button not functioning
- Fixed battlepass NaN issue
- Fixed purchasing issues
- Fixed Marauders Cleaver crafting

```

```
Settings
​- Removed Optimized Networking
- Removed Post Processing SSAO
- Removed Post Processing Bloom

```

```
Zombies Mode
​- Added random frog spawn
- Every 5 rounds is now a random special round
- Special rounds guarantee a ammo refill

```

```
Editor
​- Added search to Skin Selection on Showcase object

```

## v6.0.5

**December 18, 2022**

```
General
​- Added Chat & Voice Mute options per player
- Added Voice Mute Spectators setting
- Spin History now auto scrolls when new data is loaded

```

```
Bug Fixes
​- Fixed Xsolla payment window scaling
- Fixed object stretching issue
- Fixed issue with spin history date range

```

## v6.0.4

**December 17, 2022**

```
General
​- Added Gift Deposit Event
- Added Steam purchasing for Bundles & Battle Pass
- Enabled Battle Pass level skips
- Added option to clear premium name
- Added Stats to Spin History
- Changed Battlepass endscreen
- Removed Baked lighting

```

```
Editor
​- Added color option to Sprays in the Editor
- Adjusted translate gizmo in the Editor
- Added Projectile Transparency option to AI
- Added Drift while Stuck option to AI
- Added Show Icon option to Weapon Pickups

```

```
Settings
​- Added FPS Display Update rate setting
- Added Show Bullet Casings setting
- Added Show Bullet Impact Holes setting
- Removed Ambient Shading setting

```

```
Bug Fixes
​- Fixed out of map on Arena
- Fixed glitch on Habitat
- Fixed highspot on Evacuation
- Fixed AI memory leak
- Fixed possible inaccuracy with Spin History

```

```
Optimizations
​- Small lumber optimization
- Optimized load times
- Optimized Zombies meshes

```

## v6.0.3

**December 2, 2022**

```
Bug Fixes
​- Fixed S6 Map Master badge again
- Fixed Advent Calender claiming on Steam client

```

```
Zombie Mode
​- Fixed Mystery boxes
- Fixed pixel walk on perks

```

## v6.0.2

**December 1, 2022**

```
General
​- Fixed issue with Battlepass not being claimable or BPP not saving properly
- Added Setting to toggle server timers
- Added new Loading screen tips
- Added Atomic to Comp preset
- Added Vince, Agent & Infiltrator to Comp preset

```

```
Bug Fixes
​- Spin ban now applies to in-game spin wheels as well
- Fixed issue when selecting some cosmetics
- Fixed issue causing charms to not show for other players
- Fixed S6 Map Master badge
- Fixed several pistol skins
- Fixed Season 63 skin

```

```
Zombie Mode
​- Rounds are now saved per player (No more late join expoiting)
- Will now kick players if over player limit
- Death point reduction now only applies to players still alive
- Fixed bug allowing Nuke to instant end rounds
- Removed charge ability from all weapons
- Adjusted fire sale powerup size
- Reduced Bait time to 10s
- Increased Bait cooldown to 5m
- Added 30s cooldown to the metal door
- Players stay on scoreboard after dying

```

```
Editor
​- Ramps now have AI Collisions option

```

## v6.0.1

**November 25, 2022**

```
General
- Zapper damage now shows damage numbers on players and AI
- Added Equip Item button after an item is spun

```

```
Balancing and Gameplay
- Added slight constant spread to UZI
- Increased UZI ammo by 5
- Increased UZI base damage to 15 from 14
- Increased Agent HP to 110
- Increased Infiltrator HP to 90
- Charge Rifle now charges faster (1.3 seconds to 0.7 seconds)
- Trooper has reduced jump height for better movement
- Increased Trooper slide duration

```

```
Zombie Mode & AI
- You can now host your own private zombies game
- Added bait mechanic
- Added special waves
- Added velocity based movement settings to AI
- Zapper now damages AI over time
- Frog spawns in pond
- Adjusted weapon rarities in mystery boxes
- Can now only have 4 perks at once max
- Reduce fire sale time to 20s
- Fixed mystery box teddy bear issues

```

## v6.0.0

**November 24, 2022**

```
Items & Skins
- Added Battlepass
- Added new item type: Weapon Charms
- Added new item type: Tickets
- Added 600 new items
- Added new Map Rewards
- Spin history now stays after refreshing the session
- Added double XP option to end screen

```

```
Maps & Modes
- Can now quick-join zombie and raid games from server menu
- Added new Zombie survival mode (More content coming soon)
- Added new party mode: Chaos Snipers
- Added classic as party mode in rotation
- Added new map: Atomic
- Added new map: Habitat
- Added classic maps for classic mode: Stockade, Throwback & Old

```

```
Gameplay, Weapons & Classes
- Added new class; Infiltrator
- Increased akimbo pistol damage from 13 to 15
- Decreased Noob Tube reload time from 1.5s to 1.2s
- Increased Zapper ammo from 1 to 5
- Increased Rocket launcher firerate
- Decreased AK firerate from 120ms between shots to 130ms (10ms reduction)
- Increased Sniper reload time from 1.7s to 1.9s
- Removed Spread from UZI
- Removed Headshot multiplier from UZI
- Reduced UZI range from 700 to 500
- Slimer is now a slot 1 killstreak and requires 7 kills

```

```
Challenges/Mission
- Seasonal Completion challenges will only count challenges of the same season
- Daily challenges are now battlepass challenges and have been moved to the battlepass screen
- Added challenges for Charge Rifle
- Added new Nightmare challenges
- Challenges are now called missions

```

```
UI Changes
- Customize UI overhaul
- Compacted Hub Creations into multiple tabs
- Updated Hub Profile header
- Compacted Badges & added hover tooltip
- Simplified Clans UI
- Removed Ingame XP Bar

```

```
Bug Fixes
​- Fixed bug with melee range on AI
- Fixed height of skin selection window
- Fixed noclip with fixed movement setting enabled
- Fixed Hub Profile feed tab width
- Fixed issues with edge noise
- Fixed partner submission window
- Fixed Airdrops falling through ramps
- Fixed issues with item showcase

```

```
Editor & KS
​- Added 30+ assets & variants
- Added 40+ texture variants
- Created new selection window for Textures & Showcase item
- Models list in editor now chunked together
- Added option to disable font scaling on signs & leaderboards
- Increase max font size for signs and leaderboards
- Decreased min font size for signs and leaderboards
- Added Leaderboard results amount setting
- Changed Default texture name to None
- Fixed Editor keybinding not working
- Can now add Spray objects in editor
- Added Ignore while Stuck option to AI
- Added AI Collisions option to objects
- Updated Translate gizmo
- Models can now be scaled with scale gizmo

```