Critical strike

A **critical strike**, **critical hit**, or simply a **crit** is a type of damage effect that deals increased damage to a specific target. The damage caused by critical strikes deals twice as much damage by default; this damage is known as **critical damage**.

A critical strike can occur if:

* the damage dealt, either by basic attack or ability, is capable to deal critical damage
* The damage dealer has at least 1% critical chance (except for guaranteed critical strike)

Generally, critical strikes can be triggered from Basic Attacks, with the exception of certain skills and equipment, notably  Balmond's  Cyclone Sweep.

## Critical chance

**Critical chance** or **crit rate**, expressed as an percentage attribute, is the probability that a critical strike will be occur. The default critical chance is 0%. Unlike other attributes, it is not granted by leveling up, but it can be increased from equipment, emblems and talents, or abilities, which stacks additively.

For example, a hero with a 25% critical chance has a probability to deal *one critical strike out of four consecutive attacks.*

## Critical damage

**Critical damage** is the damage caused by critical strikes. It is also an attribute that represents the percentage of damage that a critical strike would cause. The default crit damage is 200%. It can be increased from equipment, emblems, or abilities, which stacks additively. This attribute, however, can be reduced by a hero's own abilities or the enemy's critical damage reduction attribute.

If the damage succesfully crits, the total damage dealt would be the inital damage of the total critical damage, shown by the formula below:

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{\displaystyle {\rm {Total\ Critical\ DMG\ dealt}}=DMG\ dealt\times (200\%+Extra\ Critical\ DMG)}

critical damage would be multiplied to the total damage dealt pre-damage calculation.

## Guaranteed critical strikes

There are some attacks that deal guaranteed critical strikes regardless of critical chance:

* Aurora's enhanced skills ( Pride of Ice)
* Estes's enhanced Basic Attack ( Scripture of the Moon Elf)
* Fredrinn's  Appraiser's Wrath center damage.
* Granger's sixth bullet ( Caprice)
* Harith's  Synchro Fission
* Hilda's full-stacked  Power of Wildness
* Karina's enhanced Basic Attack ( Dance of Blades)
* Leomord Basic Attacks against enemies with less than 50% health ( The Oath Keeper)
* Mathilda's enhanced Basic Attack ( Ancestral Guidance)
* Moskov's Basic Attacks that can penetrate through a target ( Spear of Quiescence)
* Natalia's attacks from behind ( Assassin Instinct)
* Yi Sun-shin's enhanced Basic Attacks ( Heavenly Vow)

If  Golden Staff is equipped by the following heroes, a stack of Endless Strike will not add if attacks deal guaranteed critical strikes.

Only Granger, Leomord, Karina, Natalia (enhanced Basic Attack) and Yi Sun-shin whose guaranteed crits' critical damage can be modified while the rest does not.

## Types of damages that can critically strike

### Enhanced Basic Attacks

All Enhanced Basic Attacks can critically strike. The following heroes, on the other hand, have enhanced Basic Attacks that can critically strike but lacks the necessary components to deal a full count critical strike:

* Aldous's  Contract: Soul Steal (Base Damage and Extra Damage not included)
* Brody's  Abyss Corrosion (Damage scaling with level is not included)
* Clint's  Double Shot (Base Damage not included)
* Masha's  Wild Power (target's Total HP not included)

Additionally,  Gatotkaca's enhanced Basic Attack does not benefit from extra critical damage.

#### Abilities

* Badang's  Fist Crack
* Balmond's  Cyclone Sweep (Physical Attack bonus only)
* Claude's  Battle Side-by-side and  Blazing Duet
* Kimmy's  Energy Transformation (Physical Attack and Magic Power bonus only)
* Layla's  Malefic Bomb
* Ling's  Defiant Sword
* Wanwan's  Crossbow of Tang (Physical Attack bonus only)

### Equipment

There are items that give additional damage have the potential to critically strike.

* Windtalker

## Sources of critical chance

### Increasing critical chance

#### Hero abilities

* Bruno's  Mecha Legs: (2% per stack, up to 10 stacks or 20%)
* Lesley's  Lethal Shot: (100% fixed-point physical penetration into critical chance; 50%, only applies to Enhanced Basic Attack])
* Ling's
	+ Cloud Walker (Total Critical Chance × 2)
	+ Finch Poise (1% + (1.5 × hero level)); up to 10%%)

### Decreasing critical chance

Because of critical-chance-to-physical-attack conversion,  Beatrix is the only hero whose attacks will not critically strike.

Enhanced basic attacks from  Chou's  Only Fast and  Lapu-Lapu's  Homeland Defender are the only known basic attacks that cannot crit.

This can also be done by equipping  Golden Staff where its Unique Passive Swift converts critical chance to Attack Speed.

## Sources of Critical Damage

### Decreasing critical damage

#### Critical damage reduction

Only  Blade Armor ( 1960) has a **critical damage reduction** attribute (also written in title case), which should not be confused with hero-specific critical damage reduction. Upon equipping, the wearer will receive 20% less damage after taking critical damage.

#### Hero abilities

* Badang's  Fist Crack (-80%, only applied to the skill)
* Ling's  Cloud Walker (-60%)
* Natalia's  Assassin Instinct (-60%)

## Trivia

* If a hero critically strikes with 100% critical damage, the critical damage is not considered a critical strike and thus does not trigger critical strike effects.[*citation needed*]