A Quiet Place Chapter Concept

Welcome to Dead By Daylight, Fan Concept #13. An invasion has struck earth, releasing a horde of monster that will kill anything and everything that dares to make a single little noise. Now that fear and dread was pulled into the Entities realm, with it bringing a sense of fear that no killer was able to produce, because if it hears you, it will hunt you.

Chapter Concept: A Quiet Place

The **Abbott Farm** was a peaceful place before the end of the world, and even then with the apocalypses happened, The Abbott Family stood strong and survived for a long time. That was until a minor mistake lead to a series of events that lead to the downfall of this peaceful home. The only surviving family members were the mother, daughter, and son. The youngest child and the Father were brutally killed by the extraterrestrial hunters, and were spared not.

A creature designed to kill, with chitinous armor resistant to all terms of weapons, large claws that can cleave a man in two, and hearing so accurate that it can detect sound for miles, **The** **Death Angel** are beast to be reckoned with. But the only problem it faced was that It was blind, but the Entity fixed that quickly. For the first time, it can see it's surroundings, it is always in a state of confusion of not really knowing what is going on. All it knows is if it makes a sound, its a threat.

The father of Regan, Marcus, and Beau Abbott, and husband of Evelyne Abbott, **Lee Abbott** was a caring father throughout his life. He was a loving husband, and was a compassionate man who held his family close like non other. So when the apocalypse happened, he made one thing clear. He would keep his family safe. But when he was to sacrifice himself to save his family, before an alien could reach him, he was snatched by the Entity, unknowing if the beast was going to attack his loved ones. He hopes and prays that his family is safe, and hope they can survive without him.

# New Killer: The Death Angel

## The Death Angel

### Power

It the ListensSounds of Silence (Beta name)

### DLC

A Quiet Place

**The Death Angel** is a *Sound Sensitive Killer*, able to scout the map even in total darkness, revealing survivors locations if they make the slightest noise, and traveling their to rip apart the cause of the noise.

Its personal perks ***Heightened Senses***, ***Vicious Brutality***, and ***Enforced Silence*** increases its hearing capabilities and see the aura of survivors if they make a loud sound, Inflict exposed to the Obsession when it attacks someone, and allow it to instantly down survivors with its attacks no matter what if they make a noise so loud that it cannot ignore.

## Power: It that Listens

### Special Mode: Echolocation Mode

By pressing the **power button**, **The Death Angel’s** vision fades to black and can see the outlines of objects near it in white. By pressing the active ability button while in **Echolocation Mode**, **The Death Angel** lets out a set of *Echo Pulses* that reverberates around the entire map, highlighting the surroundings in white outlines. When an *Echo Pulse* is released, the aura of survivors are revealed to **The Death Angel**. These following are the ways a survivor or object can be detected by an Echo Pulse:

* *Progressing Generators*
* *Interacting with Generators*
* *Grunts of pain*
* *Interacting with Totems*
* *Exiting Lockers*
* *Vaulting Windows*
* *Running*
* *Walking*

Survivor's cannot be revealed by an *Echo Pulse* when they are standing still, are within a locker, or are crouched. Releasing an *Echo Pulse* will slow **The Death Angels** movement for a while until it releases all of its *Echo Pulses*. Pressing the power button again will pull **The Death Angel** out of **Echolocation** **Mode** and **It that Listens** goes on cooldown. (Activation Time - 1 second) (Echo Pulse release time - 1 second) (Echo Pulse Linger duration - 8 seconds) (Max amount of Echo Pulses - 3) (Echo Pulse movement speed penalty - 4.1 m/s) (Aura reveal time - 10 seconds) (Cooldown - 60 seconds)

### Special Attack: Rampage

Pressing the **Attack button** while in **Echolocation Mode** will cause **The Death Angel** to let out a *scream* that can be heard across the entire map, before it hunkers low to the ground and starts moving with extreme agility. During a *Rampage*, The Death Angel can release *Echo Pulses*, not slowing **The Death Angel**. While *Rampaging*, **The Death Angel** will instantly vault windows, and instantly *destroy* dropped pallets or breakable walls in its way as it continues to *Rampage*. If a survivor was to walk into **The Death Angel** as it is *Rampaging*, the survivor will lose a health state. When the *Rampage* duration ends, or a survivor is hit by *Rampage*, **The Death Angel** is pulled out of **Echolocation Mode** and **It That Listens** goes on cooldown. (Rampage activation Time - 3 seconds) (Rampage Movement Speed - 8.8 m/s) (Rampage Duration - 20 seconds) (Rampage Vault Time - 1 second)

## Perks

### Enhanced Senses

You hear all audible noises created by a survivor **50%** better. When a survivor creates a *loud noise notification*, you see their aura for **10/11/12 seconds**.

"Its sound!"

### Vicious Brutality

*You do not care what you kill, all it needs to do is provoke you for them to be dead.*

When a survivor is injured for the *first time*, **Vicious Brutality** gains a *token* to a maximum of **4**. When you hit the *Obsession*, a random survivor becomes the *obsession*.

When a new survivor becomes the *Obsession*, they become **Exposed** for **20 seconds**. Each token increases the **Exposed** *duration* by **2/3/4 additional seconds**.

### Enforced Silence

*It made a noise, so it must die.*

When a *generator* is completed, **Enforced Silence** activates for **31/33/35 seconds**.

During this time, all survivors who worked on that Generator are **Exposed**, and will be put into the *dying state* instantly from a *Special Attack*.

## Mori

The Survivor crawls away as the Death Angel lifts its claw into the air. The Death Angel then slams the claw into the survivors back and lifts them overhead and slams their head onto the ground, snapping their neck. The Death Angel then continues to release 7 vicious slashes into the survivor's lifeless body before realizing they are dead and stopping.

## Lore

*"Noise. You sense a sound. A threat.*

*You arrive, their was more noise, you silenced all of the noise. Then a louder noise arrived, you are scarred, you attack to silence it, but it kept on making louder noises, so you attack more until it stops.*

*All goes quiet, but then you hear another noise. You hear another you ready to attack but when you arrived on a moving rock, you hear you scream in terror. The noise of the other you fades and drowns out, you can't move. You are afraid. And you hear noise around you, consistently surrounding you as the rock starts to move and sway.*

*But then all of a sudden, you see. This is what the outside looks? Its strange. The sky has claws poke out of it, the area is dark, but not to dark. Strange black things surround the ground, you do not know what it is.*

*Then all of a sudden you walk into a clearing with a group of creatures sitting around each other near a glowing source. They are making noises, familiar noises, that fear once again returns. These creatures need to be silenced."*

# New Survivor: Lee Abbott

## Lee Abbott

### Chapter

A Quiet Place

Lee Abbott is the Protective Father, and as he woke up in the trial he saw these people around him. These innocent people who do not deserve anything deadly to happen to them, so now he treats them how he would treat his family, he will protect them with his life.

His personal perks Maternal Instinct, Unbroken Loyalty, and Self Sacrifice grants endurance to survivors you protect, gain a haste effect while a survivor is hook and being able to transfer that to the person if he saves them, and get himself in harms way to remove survivors traces from potential danger.

## Perks

### Maternal Instinct

When you take a *protection hit* for a survivor, the survivor you took a protection hit for gains the **Endurance** status effect for **16/18/20 seconds**.

### Unbroken Loyalty

*You made a promise to yourself, you will keep them alive no matter what.*

When a survivor enters their *Struggling Phase* on a hook, **Unbroken Loyalty** activates.

While active you gain a **5/10/15% Haste effect** and your **aura** cannot be seen by the Killer. When you unhook that survivor, **Unbroken Loyalty's** effects deactivate for you but are then given to that survivor for **30/35/40 seconds**. **Unbroken Loyalty** instantly deactivates if that survivor is rescued by another survivor.

*"You have to protect them. Promise me, you will protect them." - Evelyn Abbott*

### Self Sacrifice

*You will do anything to keep them safe.*

When you take a *protection hit* for a survivor, all survivor’s within **20 meters** of you do not produce *grunts of pain, scratch marks, or pools of blood* for **31/33/35 seconds**. Your hook progression moves **9%** faster.

*"I love you. I have always loved you." - Lee Abbott*

## Lore

*"As a caring father, Lee Abbott made it his duty to keep his family safe when the world went to shit after the creatures landed.*

*Days go bye and the Abbott's are doing well except for Marcus, he's getting sick. And when someone's sick, they make noise. So off the family went to find medications. And while they found it, little Beau Abbott found a toy spaceship, but that simple toy could be a danger to all, so he removed the batteries and put the toy away.*

*On the way back, Lee and his family were crossing a bridge when all of a sudden, a noise appeared behind them. A noise from a toy. Lee rushed to Beau as a creature came running. He was right there, but to late. Beau was lost. Ever since then nothing has been the same.*

*Years go bye after Beau's death, Evelyne gets pregnant, and Lee is trying to create hearing aids to help Regan hear the world around her. But most of Lee's attempts do not work. There were slight moments of panic, a lantern knocking over only alerted a raccoon. Lee and Marcus encountered an old man, he screamed so they ran. And everything was going smoothly.*

*But when Lee and Marcus returned, the lights around their house were red. Evelyne was going into labor. Lee sent Marcus to light up some fireworks, while he got the family shotgun and searched the house for Evelyne. He found a bathtub full of blood, and a bloody Evelyne hiding in the shower with their newborn child. Lee put the both of them into the soundproof bunker they built for the baby, and went out to find his children. He found them near the grain silo and had a reunion, only for him to realize that they are being hunted.*

*He sends his children into a car as he grabs an axe, but then he hears growling from behind him. Lee was sent flying through the air by a powerful swing from a creature. But when he hit the ground he heard Marcus yell, his nightmares returning. He didn't want to lose a child, losing Beau was already hurtful but he couldn't lose the rest of his family. He got up and dropped his axe, and signaled to his children one last time before screaming.*

*The creature charged at him, but a strange black fog soon engulfed him. He then appeared by a campfire in the middle of the woods. People were there talking, he was confused and afraid that if he was gone, could his family survive without him."*

# Achievements

### I Hear You

As The Death Angel, detect a total of 45 survivors with Echo Pulse's in Public Matches.

### Quick Threat

Increase you're movement speed by any means a total of 200 times in Public Matches.

### Adept Death Angel

Achieve a *Merciless Victory* with The Death Angel using only its Unique Perks: Enhanced Senses, Vicious Brutality & Enforced Silence.

### Safe By Any Means

Take a protection hit for a survivor while you are injured a total of 20 times in Public Matches.

### A Quiet Life

Repair the Generator next to the Grain Silo on The Abbott Farm and live to tell the tale.

### Adept Lee

Escape with Lee Abbott using only his unique Perks: Maternal Instinct, Unbroken Loyalty & Self Sacrifice.