Nature Spirits

The nature spirits are planned to be added in update 1, followed by the Greek myths. The nature spirits are spirits of nature that have awakened into the modern era after a event set by ancient ones (The Faithless). Now, nature spirits have begun to wake up all over the globe with a few... changes. Some spirits are able to spawn with "mutations". These mutations allow the spirits to crawl out of the earth or sky with things such as guns, tank turrets, etc. You can see a full list of mutations here. So far there are 5 different classifications of spirits, Forest spirits, Water spirits, Earth spirits, Wind spirits, and Fire spirits. inside every classification of spirits, there are 5 different main classes of spirits, Lesser spirits, Normal Spirits, Greater spirits, Gargantuan spirits, and Arcane Spirits. Lesser to Greater spirits can be found throughout the world while gargantuan spirits and arcane spirits need to be summoned. So far there are 8 different gargantuan spirits and 4 different arcane spirits in the mod.

**Lesser Spirits**

Lesser spirits can be found throughout the world in special dens. The reason that these spirits are so rare is because they are the only tamable spirits in the mod. You can tame these spirits and they will grow to Muto-Gargantuan spirits (with the proper care). These spirits are found in dens that spawn in the heart of biomes with a 1/3 chance of there being a den in each biome. You can either kill or lead the Greater-Hive spirit that is protecting the lesser spirits out of the den.

**Normal Spirits**

Normal spirits are the generic spirits found throughout the world, if they survive for long enough, they become a greater spirit. There are no sub-types of normal spirits and normal spirits are not tamable.

**Greater Spirits**

Greater spirits are the tanky spirits found throughout the world, they are the best types of spirits that you can find without summoning. sub-types including the greater-hive spirit and proto-greater spirit. They are non-tamable but can be farmed for their resources when you calm them (see Greater-Hive spirits). If the normal greater spirits survive for long enough, they turn into proto-greater spirits. These spirits are hostile on sight, to find out more on how to make it non-hostile see Greater-Hive spirits.

***Greater-Hive Spirits***

Greater-Hive spirits can be found in dens guarding lesser spirits. These spirits are even tankier than normal greater spirits. These spirits cannot be tamed but can be bred with a normal greater spirit to make lesser spirits. These spirits are hostile on sight unless you give them a crystal from a proto-greater spirit of the opposite element. Then, and only then, can you breed these spirits. You must do the same with a normal greater spirit to make it non-hostile. You can farm these for their blood which can be purified to help craft a "powerful treat" that can be used to make a tamed greater spirit (tamed as lesser spirit, grown to greater spirit) turn into a tamed Muto-Gargantuan spirit. If a Greater-Hive spirit dies from old age, its heart is used to summon a Gargantuan spirit.

***Proto-Greater Spirits***

**Gargantuan Spirits**

***Muto-Gargantuan Spirits***

**Arcane Spirits**