Hex: The Third Seal

**Hex: The Third Seal** is a **Unique** Perk belonging to The Hag.
Prestige The Hag to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Hex: The Third Seal** for all other Characters.

A Hex that hinders the Survivors' Aura-reading abilities.
The last '''<span class="luaClr clr clr2" style="color: #e8c252;">2</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">3</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">4</span>''' '''Survivors''' hit with either your ''Basic Attack'' or ''Special Attack'' suffer from the '''''Blindness<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect'''.
<p>''All effects of the '''Hex Perk''' persist until its Hex Totem<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> is cleansed or blessed.''

A Hex that hinders the Survivors' Aura-reading abilities.
The last **2**/**3**/**4** **Survivors** hit with either your *Basic Attack* or *Special Attack* suffer from the ***Blindness*** **Status Effect**.

*All effects of the **Hex Perk** persist until its Hex Totem is cleansed or blessed.*

A Hex that hinders the Survivors' Aura-reading abilities.
The last '''<span class="luaClr clr clr2" style="color: #e8c252;">2</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">3</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">4</span>''' '''Survivors''' hit with either your ''Basic Attack'' or ''Special Attack'' suffer from the '''''Blindness<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect'''.
<p>''All effects of the '''Hex Perk''' persist until its Hex Totem<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> is cleansed or blessed.''

A Hex that hinders the Survivors' Aura-reading abilities.
The last **2**/**3**/**4** **Survivors** hit with either your *Basic Attack* or *Special Attack* suffer from the ***Blindness*** **Status Effect**.

*All effects of the **Hex Perk** persist until its Hex Totem is cleansed or blessed.*

## History

* 1.3.1
* 1.9.0
* 5.3.0

Hitting a Survivor while the Hex Totem is active reduces the effectiveness of their Aura reading by 100%. This effect applies to the last **2**/**3**/**4** Survivors hit.
*The Hex effects persist as long as the related Hex Totem is standing.*

The last **2**/**3**/**4** Survivors hit with your *Basic Attack* suffer from the ***Blindness*** **Status Effect**.
*The Hex effects persist as long as the related Hex Totem is standing.*

The last '**2**/**3**/**4 Survivors** hit with either your *Basic Attack* or *Special Attack* suffer from the ***Blindness*** **Status Effect**.
*The Hex effects persist as long as the related Hex Totem is standing.*

## Change Log

### Patch 1.4.0

* ***Quality of Life:*** added the ability to also affect the Aura reading of Maps.

### Patch 1.9.0

* ***Quality of Life:*** now applies the ***Blindness*** **Status Effect**.

### Patch 5.3.0

* ***Buff:*** effect now triggered by *basic* and *special* attacks.

## Exceptions

* The ***Blindness*** **Status Effect** has some exceptions to it, namely certain Killer-Power-related Auras that are crucial for Survivors to see.
	+ The full list can be viewed on the Status Effect page.

## Trivia

* Aside from the exceptions listed above, **Hex: The Third Seal** blocks all types of Aura-reading Survivors potentially have, including the built-in Aura-reading of a dying or hooked Survivor.
* **Hex: The Third Seal** does **not** block the black circle that shows up upon hooking a Survivor, meaning their position is revealed to blinded Survivors for several seconds.
* **Hex: The Third Seal** also blocks Auras of Hex: Plaything's Totems.
* **Hex: The Third Seal** also applies on attacks that do not cause the Survivors any direct damage.