recursal/Fanatic-Fandom huggingface dataset:
Alexander

**Alexander**, known as **Iskandar** in Qardleean, and **Alessandro** in Valliste, was the last king of Cynidicea. His wife was Queen Zenobia.

After their death, the royal couple was entombed in the Great Ziggurat of Cynidicea. Centuries later, their spirits were encountered by the Raiders of the Lost City as they explored the ziggurat. They later found his remains, and retrieved his crown and the Sword of Gorm from it.
Able Carter Coaching Inn

The Able Carter Coaching Company connects Mokerius City to its satellite towns via a fleet of horse-drawn coaches and an inn positioned at every leg of the journey. Diamond Lake's hostelry offers 20 rooms for let at a rate of 1 gp per day. Stable services are available for a fee of 5 sp per day. Four guards keep watch on the place throughout the day and night and can be hired to ride with a coach for an additional 5 gp per day. Most non-natives of Diamond Lake are lodgers at the inn.
Cecile Huss

**Cecile Huss** is a tiefling druid played by Peter.

## Biography

Born in 3E:1040, Cecile Huss's early life is clouded in mystery. He speaks the language of Dar Iblis, so that may be the place of his birth. During the Vaelkara War, he was a child refugee, and ended up in Diamond Lake.

As he became an adult he fell into a life of hard labour for very little gain, slaving under various unscrupulous mine managers such as Ragnolin Dourstone. He never had a family, and has become jaded with the mine owners, ending up a recluse living in the wild outside of Diamond Lake. He comes into the town from time to time for supplies and has been known to associate with Nogiwer and the Bronzewood Lodge.

In around 4E:30.6.1, Huss wandered into the Whispering Cairn while inebriated, and fell victim to a sleeping trap on one of the lower levels, he was revived by another group of adventurers, and subsequently join them as they explored the ruin.
First Orspederian Crusade

The **First Orspederian Crusade** was the first of the Great Crusades.

In 3E:287, the Orschans of the Empire of Lewerik launched devastating raids on eastern Xin-Long-Tu and the city-state of Telon Moker. The beleaguered rulers of these nations appeal for assistance. Inspired by a crusading fervour, King William deMorcor of Emparia, Prince Yatouli Jiang of Xin-Long-Tu, and Duke Rodrigo diValliste, along with thousands of like-minded warriors of independent fortune, sail to Orspederia to fight a five year campaign against the "creatures of evil", pledging to drive back the Orschans and restore the holy sites of ancient Davorea to the faithful.
The Kingdom of Emparia and the Empire of Caruillin commit most of the forces, as the nations of Macrodonia and the Infinite Caliphate are too involved in internal turmoil to embark on any foreign campaign, though a small contingent of Macrodonian exiles does participate under the leadership of Sakktar the Falcon.

With the fall of Lewerik to the crusading forces in 3E:292, King William declares victory and returns home. The captured territory is divided into private fiefdoms and fought over by the assorted nobles who accompanied William in his war.
Fort Makmon

### **Points of interest**

* Maavu's Imports, a trading post owned by Maavu Arlintal and run by his wife Lavinia Arlintal.
* Chen's Pub, a tavern
* Several Residences, including that of Grinkle and a cottage for Farah Torlak.
* Zuch's Dojo, a dojo owned by Zuch Achtunge
* Fort Makmon Watchhouse, the headquarters of the Silatan Island Watch
* Arlintal Manor, the home of Maavu and Lavinia Arlintal

## Societal Information

### **Affiliation**

Kingdom of the Solitary Isles

**Fort Makmon** is the name given to both a keep, and the small village surrounding it, on Silatan Island.

It was built by the Legion of Light more than fifty years and abandoned shortly after Vaelkara War. Stories tell of even older tunnels beneath the tower, built by King Charles I before he became king. After the War of the Orcish Incursion and Despoiler's War the traumatised former Legionnaire of Light Ramon the Burned took up residence. In 4E:27 the fortress was invaded by Orschans of the Lostafinga tribe, who killed Ramon and took possession of the fortress, until they themselves were driven out by a group of adventurers hired by Ramon's friend, Thadeus Moonsong. These adventurers, who became known as the Heroes of Fort Makmon, have ruled from this keep since.

Day-to-day affairs are handled by the following:

* Marvin Covendale, Marshal of Fort Makmon
* Rhys ap Owain, Steward of Fort Makmon
* Sarim Pepper, Dockmaster of Fort Makmon

Other known inhabitants include:

* Grinkle, henchman to Zendra Kuthutulu
* Sabaf bar Anen, construction engineer and foreman
* Fe Zheng, pupil of Zuch Achtunge
Amaya of Haru

**Amaya of Haru** was a noblewoman loyal to the Emperor of Splueria. She had royal ancestry herself, her mother was a member of House Makoulan, making her a distant cousin of the Emperor. She married Ashraf the Orschan, a warrior from the east who, despite his foreign roots, had shown great skill and loyal to the Imperial Court.

Like her husband, Amaya was betrayed and murdered by agents of Wyrmissa.
Long-Yi

The **Long-Yi** are so named due to a shared cultural belief that they possess the blood of a dragon. The first civilisation of the Long-Yi was Tarken, a nation founded four thousand years ago, and still in existence. The most powerful and influential nation of the Long-Yi though is Splueria. Though all Long Yi tend to have jet black hair, skin colour ranges from the pale tones of the Tarkenese, to the golden tans of the Edhenians and Yexacans.

They are the majority population in north-western Carurlonia, western Orspederia and Arak'ildmin as well as the Edhen Archipelago.

## Long-Yi Ethnicities

A Tarkenese womanA Spluerian manAn Edhenian womanA Yexacan man
Hastur

**Hastur** is one of the cyclopean entities known as the Great Old Ones. His unholy symbol is a three-sided, tentacled device known as the Yellow Sign.

Worshipers have been known to plant enchantments on victims, steering them in subtle ways toward envisioning the Yellow Sign and putting their souls in jeopardy. Congregations of the faithful devote themselves to helping Hastur manifest his avatar, drawing forth his essence in chosen sacrifice. The unfortunate victim is then unleashed upon the world for the purpose of gathering mortals for Hastur's eldritch purposes.
Jierian Wierus

**Father Jierian Wierus** is the leader of the Diamond Lake parish of the Church of Ralom. A bombastic orator whose populist rants appeal to the best virtues and values of the common man while at the same time preying upon theirs fears and superstitions, Wierus endlessly preaches a creed of common sense, honesty, and self-sacrifice, encouraging his faithful to give penance to the Divine Martyr by whipping themselves in repetitive acts of self-mortification. His growing cult, now some 150 strong, gives succor to the dregs of Diamond Lake society and is seen as a menace by the town's mine managers, government, and other religious figures. Many claim that the flagellants seem to follow Wierus as much as they do the church, and it is only because the charismatic firebrand somehow keeps his followers from breaking the law that his sect has been allowed to thrive.
Miramyar li'Qinnan

**Miramyar li'Qinnan** is a spellweaver, and superior of Aravax li'Eldaris. He is considered an expert on the binding of the Great Old Ones.

After Aravax li'Eldaris informed the Council of Ancients of the discovery of the Lost City of Cynidicea, Miramyar was the spellweaver sent to take control of the escalating situation. Aravax was informed on Miramyar's arrival while exploring the Sunless Citadel and by the time the Raiders of the Lost City had returned to Ashinana's Oasis they were informed that Miramyar and the two other spellweavers had already set off for the Valley of Death.

His fate became unknown, though Salvador Bekez received some disturbing implications in a message from the voice of Zargon, and later encountered Miramyar's two underlings transformed into mind flayers.

He reemerged at the Feast of St. Hector where he attacked the party, killing Turgut bin Abbas and devouring the Qardleean's brains. Shortly after, he was defeated and killed by Turgut's adventuring companions.
Kimiko the Orschan

**Kimiko the Orschan** is the daughter of Ashraf the Orschan and Lady Amaya of Haru. Like her brother, she was raised by her grandfather. When he was murdered by Khyron Bonesworn, Kimiko escaped, and ended up in the village of Uskarn in the Crusader Lands.

She joined the hermitage on Firewatch Island, and was one of the few survivors when it was attacked by the drowned ones of the Tammeraut. Her brother and the other heroes of Fort Makmon discovered her hiding in the cellar with the other survivors and brought her back to Uskarn safely.
Ralurian

A **Ralurian** is a member of an order of mages with a dark reputation and malevolent disposition.

## Origin and History

As Augustus Thaum rediscovered the Art for the thaumaturges, Liselle Doomguard, head of the Ralurians made a discovery of her own. She found the perfect source of magical energy – life itself, and with this knowledge, she and her fellow dark wizards developed a new and insidious form of the Art.

In the years following the defeat of the archmage Ralur at Qar-Dal, several of his pupils banded together for mutual interests. They named their new sect after their late master and became the first of the Ralurians.

Years passed, and the order grew, but it wasn’t until the mage Lord Necros became the leader in 3E:380 that the order began to achieve some level of prominence. Due to his mastery of the dark arts, Necros showed amazing longevity, and by the eleventh century of the Third Epoch, the Ralurians had achieved success to the point where they now ruled the other orders of wizardry.

In 3E:1050, however, events led to Lord Necros’ untimely death, and the Ralurians collapsed into petty squabbling and backstabbing, with each member trying to play each other off for personal gain. The loss of wizardly magic in the aftermath of the Despoiler’s War served only to further complicate matters, and it was not until Liselle Doomguard became leader that the sect regained its prominence.

## Leadership of the Order of Ralurians in the Fourth Epoch

Sombros Shadelord, Dark Patriarch of the Ralurians is the current leader, though his authority is tempered by the four other "Adepts" - Sardion Bloodstone, Marie Galin de Cathir, Sothar Tyron and Elonira of the Cruel Facade.
Aeberrin Vanderboren

## Biographical information

### Family

House VanderborenOther Members
 include:
 Premiach Vanderboren (husband)
 Todd Vanderboren (son)
 Verik Vanderboren (brother-in-law)
 Larissa Vanderboren (sister-in-law)
 Kallum Vanderboren (brother-in-law)
 Lavinia Vanderboren (niece)
 Vanthus Vanderboren (nephew)

## Status

### Status

Alive

**Aeberrin Vanderboren** is a noble from Cauldron.
Biralo

**Biralo** was born in the Tarishtian Raj but has been exiled from his home since a scandal surrounding a Maharani he once performed for. Since then he has travelled from country to country, plying his trade.

Lately, he has taken up a semi-permanent position at the Golden Griffon Inn in the Solitary Isles.
Jorr Natherson

**Jorr Natherson** is a resident of the Elsir Vale. A leathery-skinned ranger who’s been living in the Witchwood for a long time, Jorr knows his way around the forest and has a hatred for Orschans. In 4E:29, he accompanied the Iron Stoves on their expedition to Vraath Keep. After defeating Wyrmlord Koth, the Iron Stoves sent Jorr back to warn Drelin's Ferry while they continued on to Skull Gorge. He later assisted in the defence of Brindol.
Jenya Urikas

**Jenya Urikas** is a priestess of the Silver Lady in the Church of Ralom in Cauldron.

She serves under the Bishop of Cauldron, most recently Sarcem Delasharn until his recent death. Despite the premature streaks of grey in her elaborately styled rich brown hair, the slight priestess looks no more than thirtyish. She wears a brown robe with golden trim and the symbol of her faith around her neck.

Urikas grew up in Cauldron, and was a childhood friend of the late Alek Tercival.
Mokerian

**Mokerians** are the majority human population of Mokeria, and exist in large numbers in nearby Splueria, Orscha, the Crusader Lands and the Isle of the Ancestors.

They are very cosmopolitan people, having Olfolk, Long-Yi and Thulian ancestry (though Olfolk is the most predominant) and hence their appearance is quite varied. Nevertheless, they are united by a culture, a language and a religion.

Mokerians are a deeply religious and spiritually minded people who place great emphasis on the bonds of family and community. Honour for a Mokerian is deeply tied to the idea of doing good for others, and caring for and upholding the honour of their relatives and obeying the rules of society.

The concept of death and dying is a strong taboo subject in Mokerian culture – when a close friend or relative dies, an elaborate funeral ceremony is held, but thereafter the deceased’s name is never mentioned again, and any visual representation of them, such as painted portraits, are done away with. The taboo is so strong as to mean Mokerians will often abandon their own name and take on a new one if a relative with the same name as theirs dies.
Mokerian hospitality is legendary, and guests are always treated with the utmost of respect – they are given the best bed in the house, served the best food, and their every whim and wish taken care of.

Mokerians are fond of clothes with bright colours and ornamentation and generally will dress in a way as flashy as they can afford. The very wealthiest of Mokerians positively drip in gold and jewels
Haerekoe

**Haerekoe** is a dreamy tavern-boy who works at the Dancing Tabi.

In 4E:28 he attended the masquerade ball at Vestang Manor. Like many other guests he was drugged by Policrates and the other Cynidiceans but, thanks to a timely sleep spell, he was not taken away by Durakka's gang, unlike many others.
House Torlak

**House Torlak** is a noble house from Cauldron, with connections to Redgorge.

The descendants of Surabar "Spellmason" Torlak once enjoyed pre-eminence in Cauldron, but in the centuries since, the line has dwindled, until only one remained, dwelling on their famed estate outside the city proper.

## Current Members

* Belisarius Torlak and his wife, Farah Torlak (nee Khodr)
	+ Shera Torlak, their daughter
Raoul the Crow

**Raoul the Crow** is a half-elf spy from Carurlonia, currently resident in Bongenio.

## Character Sketch

Raoul is always calm, no matter what the situation. He never raises his voice or lets his emotions control him.

## Biography

The rugged, though lean half-elf Raoul is a special hand-picked operative of Dalonus, Prince of Socorific. His codename is "The Crow".

He divides his time between the Principality of Socorific and the Republic of Parvor, where he has an uneasy alliance with the operative Vella the Raven. After a mission to apprehend the criminal Eliasia Ebon, Raoul found himself in the Solitary Isles with his unintended companion: his own father, the conman known only as Bahnibus Kytilas-Kelsar.
Firouz

Disambiguation page for FirouzThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Firouz** is a common given name amongst Qardleeans.

Individuals with this name include:

* Firouz al'Algarin, a Caliph in the Third Epoch
* Firouz bin Abbas, a member of the Banu Zankar tribe and a brother of Turgut
Larissa Vanderboren

**Larissa Vanderboren** nee **Iomundi**. is a noble from Sasserine. In 4E:3 she was part of Captain "Mad" Madsen Atirr's crew on his ship the *Morningstar*, who made a successful journey to the Isle of Dread using the journals of Atirr's old captain, Rory Barbarosa, who had discovered the island on his ship, the *White Countess*.

Larissa was enthralled by the island and planned to return, even after marrying Verik Vanderboren and giving birth to two children.
Lazare

Serene dragonchess master and owner of Lazare's House that caters to the upper-crust and intellectuals of Diamond Lake. He used to be a mine manager, but due to ill fortune was forced to sell out to Balabar Smenk. He has a daughter, Dannath, who is his only child. He is wildly protective of her. She spends her time as the hostess of Lazare's House.
Killiar Arrowswift

**Killiar Arrowswift** is the leader of the hunters of the elven tribe of Tiri Kitor. He is a resident of the Elsir Vale in the Crusader Lands.

He encountered the Iron Stoves in the Blackfens a few days after the fall of Drelin's Ferry. Arrowswift was investigating the fate of a brash daring young elf named Lanikar Nightshadow but was informed by the Iron Stoves of the elf's demise at the hand of a dragonspawn.

Arrowswift took the Iron Stoves back to the Tiri Kitor settlement to meet with Speaker Sellyria Starsinger and High Singer Trellara Nightshadow.
Obsidian Eye

**The Obsidian Eye** is a smooth polished sablium sphere from ancient Cynidicea and believed linked to the Great Old One Zargon. It was recovered by the Raiders of the Lost City from the Obsidian Obelisk and stored in the Cathedral of St. Hector. It was later stolen by Dorn and Vanessa Mackelroy, who brought it to the ninth tier of the Great Ziggurat of Cynidicea, hoping to free Zargon from his prison.
Pierce McBrian

**Pierce McBrian** is the leader of the Order Expeditionary Force and one time military governor of the Solitary Isles.

He and his forces occupied the Solitary Isles due to the appearance of a dangerous cult of chaos on the islands. With the death of Eliasia Ebon, the cult leader, McBrian and his soldiers departed.

During his rule he appointed Khyron Bloodsworn as interim captain of the Ducal Guard and had the Ducal Council put into protective custody.

After the defeat of Ebon by the heroes of Fort Makmon, McBrian lifted the occupation and returned with his troops to Parvor.
Sabina

**Sabina** is a noblewoman of ancient Cynidicea and was the bride of Prince Gulthias. The Raiders of the Lost City encountered her on the ninth tier of the Great Ziggurat of Cynidicea. Abbad tried to slit her throat but was unaware of her undead nature and she fought back ferociously, calling for help from Azurux. She was defeated, but transformed into gaseous form and escaped.

She faced the Raiders a second time, leading Cynidiceans to attack Ashinana's Oasis and reclaim Zargon's horn. Again they defeated her, and again she was able to escape in gaseous form.
Juan Silva

**Juan Silva** was a priest of the Church of Ralom. Silva was the priest who converted Hector Tisk to the faith of the Church of Ralom when they served together on the same ship.

He would later meet the Raiders of the Lost City in Valencia, where Silva had taken up a leadership role in defending the town against bandits. The adventurers agreed to help liberate the town in exchange for information on the piece of the map to Salamanca's treasure.

The Count of Escudor, Misael Castillo, must have discovered that Silva had assisted the heroes, as months later his headless corpse was paraded in front of Ashinana's Oasis by the Count in an attempt to intimidate the Raiders.
Kap

**Kap** is a mysterious gnome scholar who met the Raiders of the Lost City in Ashinana's Oasis. He was searching for Degalla. The group encountered him a second time near the city of Akharin Sangar. Here the gnome was revealed to be, in truth, the ancient copper dragon, **Kaprusickel.** Kap assisted the Raiders in returning to their home.
Gunrad Sallino

**Gunrad Sallino**, **Duque de la Vallanzik** is a Vallistian nobleman and Duke of Vallanzik.

He is known widely to be an overly vain and pompous armchair general. He has three sons, all of whom have been knighted by King Fernando

In 4E:28 he attended the masquerade ball at Vestang Manor. Like many other guests he was drugged by Policrates and the other Cynidiceans but, thanks to timely intervention from Arturo diCalarno, he was not taken away by Durakka's gang, unlike many others. In return he promised Arturo that he would speak highly of the youth to Ramiro diCalarno, Arturo's father.

A few months later he was a guest of Misael Castillo during the fiesta at Puerto Mia. He agreed to help the Raiders of the Lost City enter the villa of Count Misael Castillo. In return, the Raiders would steal the Sablium Falcon, a precious sculpture belonging to the count.

He encountered the Raiders again when he was a guest at the Feast of St. Hector, where he survived the assassination of King Fernando.
Alek Tercival

Sir **Alek Tercival** was a famous paladin of Kytilas and the last surviving member of a land rich but monetarily destitute noble family. The family had a close relationship with the Church of Ralom: Alek's uncle is Alarion IV, head of the Church of Ralom, and Alek himself was a paladin dedicated to the Divine Martyr in addition to a childhood friend of Canoness Jenya Urikas.

Rather than join a formal chivalric order, however, Alek was content to spend much of his time adventuring among the thousands of abandoned ruins deep in the jungle. A brooding man, he was nevertheless regarded as one of Cauldron's greatest living heroes. Sir Tercival was highly thought of by common Cauldronites, and was widely acknowledged as one of the few nobles willing to challenge the status quo on behalf of ordinary citizens.

Tercival's father was a Legionnaire of Light who fought against the Despoiler in Orspederia - and broke, both mentally and physically as a result of his experiences, leaving a young Alek to be raised by his mother.

Even before this tragedy, the Tercival family had been in decline for the last fifty years, selling off lands and holdings to other, more fortunate families as their business ventures have failed in the face of stiff competition. Sir Alek Tercival wasn't much of a businessman - since the death of his mother a decade ago, Alek had had to sell off even his family's traditional estate. If the Tercival family wasn't one of the founding noble families of the city, it would have fallen off the radar long ago. Though Alek's uncle is famous and holds great power in the church his position requires a vow of celibacy, so the entire future of House Tercival rested in Alek's hands.

Sir Alek Tercival wielded the famous blade *Bright-Tear*, a holy longsword that has been in his family for centuries.

He was killed by the demon Nabthatoron.
Nora Moonsong

**Nora Moonsong**, nee **Strongheart** was a dwarf female who fought in the War of the Orcish Incursion and the Despoiler's War. After the war, she married Thadeus Moonsong and the pair adopted a daughter, Mercideth. The family owned and ran the Golden Griffon Inn.

During the occupation of the Solitary Isles, Nora and her husband assisted the underground resistance against Pierce McBrian. She was killed by the forces of Khyron Bloodsworn while she helped her daughter escape.
Raiders of the Lost City

**Raiders of the Lost City** was the name given to an adventuring party in 4E:28 by the citizens of Ashinana's Oasis. Their patron was Marquesa Ashinana Vestang, and the party consisted of:

## Current Members

* Abbad Khan, Desert Elf Rogue
* Aletheius Gnosis, Cynidicean Human Wizard
* Hector Tisk, Ahktarran Lizardfolk Cleric
* Meepo, Kobold Sorcerer
* Salvador Bekez, Olfolk Human Paladin
* Tehrak of Mokeria, Half-Orc Fighter

## Former Members

* Aravax li'Eldaris, High Elf Wizard (Deceased)
* Arturo diCalarno, Olfolk Human sorcerer (Retired)
* Turgut, Olfolk Human Barbarian (Deceased)
Gulthias Tree

The **Gulthias Tree** was a vampiric tree that stood in the Sunless Citadel.

In an age long past, someone staked a vampire, Gulthias, to the earth within the Twilight Grove. The wooden stake was yet green and took root. This stake grew into the Gulthias Tree, reverberating with dark primal power to those who could tap it.

The tree would produce a single perfect ruby-red apple ripens at the summer solstice, and a single albino apple ripens on the winter solstice. The midsummer fruit granted vigor, health, and life while the midwinter fruit stole the same. The fruit for many years enjoyed wide dispersal in the area. It was later discovered that the seeds when planted matured into a twig creature called a twig blight. Although no more fruit have been dispersed, a number of twig blights have gotten loose before it was discovered that the seeds were responsible.

The tree had the ability over time to accept a sentient creature that was bound to it into the tree itself and then expel the creature soon after as a supplicant under the control of the tree. The tree itself had no real way to defend itself and so these supplicants were its only defense.

Behind the effort to spread the influence and mayhem of the Gulthias tree was Belak the Outcast who had stumbled upon the tree and the grove twelve years before. He also managed to create the first couple supplicants from adventurers who had wandered too close. When the Gulthias Tree was destroyed, Belak was killed as well as he attempted to defend it.
Orscha

**Orscha**, known as the **Shattered Empire** or the **Orcish Lands** is the home of the Orschan peoples. The lands of Orscha comprise a vast portion of the eastern half of the continent of Orspederia and borders Mokeria (to the north), Xin-Long-Tu (to the west) and the Crusader Lands (to the south).

Thousands of years ago this land comprised much of the Davorean heartlands but after centuries of disasters is now a mostly sunbaked wasteland. An unrelenting sun beats down on the dry, caked sands of the centre, but the land is cooler and liveable towards the border with Splueria and the eastern coast beyond the towering World Edge Mountains.

Despite the desolate appearance of these vast stretches of desert, four and a half million souls live within the lands of Orscha, each and everyone born, living and dying under the rule of the Orschan despot, who reigns over this land from proud and crumbling Lewerik.

Once a beautiful and cultured city of Davorea, Lewerik fell first in decadence, and then into depravity, as its fate mirrored that of its cursed masters. Just as the Orschans drifted further and further from their glorious past in Davorea, so did Lewerik lose its lustre and shine, until it seemed nothing more than a pale and mocking reminder of what once was. Despite this, the city lives on, grimly continuing its existence even as the ruins of the past crumble into dust and decay. Even the War of the Orcish Incursion did not extinguish Lewerik, as the Orschans quickly returned to the ruins, squatting in Lewerik's remains as if nothing had ever changed.

Outside of the Imperial City, Orscha is, if anything, an even more violent place, with the curious exception of Dynatora, an oasis of peace and relative sophistication in an increasingly violent and barbaric realm.
Maavu Arlintal

**Maavu Arlintal** is a merchant from Redgorge who has many business interests in Cauldron and Sasserine.

He is also a member of the Chisel, under the name "Camel Driver". After the death of Cheng, Arlintal took over the deceased merchant's business contracts in the Solitary Isles. A business partner of the heroes of Fort Makmon, Arlintal hired them to find the fugitive Alek Tercival and have him withdraw his challenge to Terseon Skellerang.

After this her married Lavinia Kuthutulu, sister of Zendra Kuthutulu. Arlintal delegated his new wife to manage his business interests in the Solitary Isles while he continued to operate out of Redgorge.
Necromancers' Enclave

**Necromancers' Enclave** is a small settlement in the Solitary Isles.

Once home to a reclusive order of necromancers, this village now houses the "Ninth Order", a collection of wizards who follow the enigmatic Ninth Master. It consists of several buildings and small farms clustered around the ancient Tower of Magi.
L'Trel Theatre

The **L'Trel Theatre** is the site of the city of L'Trel's greatest stage spectacles. In 4E:29, during the Great Fire of L'Trel, it was temporarily used by the Army of Volkrad as a food store. After martial law was lifted, it reverted to a place for entertainment. One of the first performances on the reopened stage was Sophia Lasilaran's *King in Yellow*, which unfortunately was the means by which a magic gate to Carcosa was opened. Luckily for the city, the Iron Stoves dealt with crisis handily.
Ring of the Spellmason

The **Ring of the Spellmason** is a magic ring that was first owned by Surabar Torlak. It bears the emblem of an all-seeing eye. The ring has been an heirloom of the Torlak family, passed down through the generations until Shera Torlak, in whose possession the ring currently sits.

## Powers

Requires Attunement

You gain a +1 bonus to AC and Saving Throws while wearing this ring.
L'Trel

**L'Trel** (also known as **Indar** in Mokerian) is a major port city in the Crusader Lands. The second largest settlement in the County of Volkrad, L'Trel is known for its shipyards, and many fine vessels of L'Trel design sail through Arthuk Bay.

In 4E:29 a terrible fire ravaged the city, destroying much of it. The Volkrad Army was called back from its garrisons on the border to restore order, leading to a rise in Orschan raids on the surrounding regions.

Two months later, order started to return, and the Challenge of Champions was held on the outskirts of the city.
Ilsinan

**Ilsinan** is a Cynidicean worshipper of Madarua. She posed as a Zargonite and accompanied Policrates to Vestang Manor to interfere with his plans. Here she tampered with his plan to drug the party guests' drinks, and as a result, Policrates bound and locked her in the wellhead. She escaped, but not in time to prevent his plan from going ahead.

She was able to lead the Raiders of the Lost City to Neheshru in the Valley of Death. Once they had defeated the priestess of Zargon, Ilsinan took her leave, but gave the heroes a bracelet with the symbol of Madarua before she departed.

Months later she met the Raiders again when they were seeking assistance in defeating Zargon. She introduced them to her leader, Pandora.
Ophellha li'Knowlern

Lady **Ophellha li'Knowlern** is a beautiful elven noblewoman who comes from a long line which began with a druidic companion of Surabar Torlak, a Lideralani elf known as Knowlern. The Knowlern family has limited power, wealth, and ambition, but is afforded a great deal of respect because it is one of the oldest lines in the city.

Lady Ophelia makes her home in Hollowsky, where she can better look after her interests in the area and enjoy the country lifestyle that she loves. She is a public supporter of the Church of Ralom, organizing charity programs and chairing the Layman's Council. She has two younger sisters, Talana and Laera, both of whom Lady Ophelia is very protective of.

She is also the owner of the exclusive Cusp of Sunrise and maintains a modest manor in Hollowsky with the money that the Cusp of Sunrise earns for her, donating heavily to charity whenever she has spare coins, and even (so the stories say) sometimes when she does not.
Kerowyn Hucrele

**Kerowyn Hucrele** was the proprietor of the Dancing Tabi, the sole inn or tavern in the settlement of Ashinana's Oasis.

Her two children, Talgen and Sharwyn Hucrele, were adventurers but perished in an ill-fated expedition to the Sunless Citadel.

Kerowyn herself died when Orschans invaded the oasis, and the inn was taken over by Yusdrayl and a tribe of kobolds.
Quintus

**Quintus** is a priest of Macrodonian extraction who serves the faith of the Ancient Ones.

Quintus and his younger brother Sextus are the children of a Macrodonian father and Ralomish mother, the latter of which named her two sons after her deceased brother.

When his brother Sextus joined the Disciples of Delight, Quintus set off to rescue him. Unfortunately, his brother was completely brainwashed by the cult, and Quintus ended up a prisoner. He was freed by Shera Torlak, Renshu the Orschan and Zendra Kuthutulu, but at the cost of his brother's life.

Afterwards, he became a wandering preacher, spreading the word of his faith on Silatan Island. He acquired a good number of followers before founding the religious community of Khemcoilis.
Old Davorean

**Old Davoreans** are considered the most pure and unmixed of the Olfolk and are a tanned, stocky folk, with thick curly black hair and deep, brown eyes. They are a hardy and persistent people, well-adapted to the harsh life in the savannas of Austrulania. Superstitious and backward, they are both distrusting and fearful of things they do not understand, be those things arcane magic, or outlander customs. They speak Old Davorean, a language that extinct in the wider world. Old Davorean no longer has a written form, those few Old Davoreans who are literate must write records in other languages, chiefly Spluerian.
Karta

**Karta** is a native of the Isle of Dread, where he leads the Sea Turtle Clan in the village of Mora. Upon their arrival on the Isle of Dread he met the heroes of Fort Makmon, and explained the significance of the terrible and unending storm, as well as the demise of the village matriarch, the betrayal of her son, Jodri, and the disappearance of the village Zombie Master.

In exchange for supplies and assistance repairing the *Saucy Zendra*, the heroes agreed to search the pyramid catacombs for the missing Zombie Master and the source of the unnatural storm.
Mushroom Powder

**Mushroom Powder** is a narcotic derived from a rare blue mushroom, this powder is inhaled to produce a state of mild hallucination and heightened awareness. Many magic users favor mushroom powder.

## Effects

* Delivery: Inhaled
* Addiction DC: 13
* Addiction Rating: Medium
* Primary Effect: The creature gains a +2 bonus to their INT and CHA scores for 1 hour.
* Side Effects: As a mild hallucinogen, the creature gains disadvantage on WIS, STR, and CON checks for 2d4 hours.
* Overdose: If more than one dose is taken in a 12-hour period, the user takes 2d6 points of psychic damage. Using it more than three times in any 24-hour period deals 4d6 points of psychic damage and paralyzes the user for 2d4 hours.
* Crafting DC: 21
* Price: 100 gp
Isle of the Basilisk

The **Isle of the Basilisk** was one of the smaller islands in the Solitary Isles archipelago. It was named thanks to the basilisks that were known to inhabit it.

Heavily forested, and hilly, with cliffs and chasms, the island was the home to a cult of Chaos led by Eliasia Ebon. This cult was eventually ended by the heroes of Fort Makmon, who defeated Eliasia and her followers.
Jain Dwontson

**Jain Dwontson**, aka **The Boulder**, aka **Manuel Amador** is a gladiator from the Edhen, of mixed Vallistian-Edhenian blood. He has fought in arenas in the Solitary Isles and Carurlonia. He is an acquaintance of Zendra Kuthutulu and Renshu the Orschan.

## Biography

In 4E:28 he participated in the arena fights at Ashinana's Oasis during the Festival of St. Hector. He also won Mokerius City's Champion Games.

In 4E:29 he won the Mokerius City Champion Games for the second year running.

By 4E:30 he was travelling with Vella the Raven and Derek Sablestaff in Mokeria.
Lamid

**Lamid** is a town of roughly 1,200 inhabitants located in the County of Volkrad. It is a farming community that supports the larger city of L'Trel. One of Lamid's greatest draws is a simple stone open-air amphitheatre where the locals can enjoy performances and hold town meetings.

The most famous inhabitant is Kthunk Cihlar, a former adventurer who settled in this town after retirement.
Kyra Alariat

**Kyra Alariat** is Queen of the Solitary Isles and the Duchess of Bongenio. She rules with the assistance of the Ducal Council and is protected by the Ducal Guard.

## Biography

Tall, blonde and elegant, Kyra Alariat was the half-sister to King Dovinio of Macrodonia and ruled the province of the Solitary Isles in his stead until his death, upon which she was crowned queen herself, and subsequently crowned her new husband, Charles Ragnar.

Kyra administers the island paradise with a kind disposition and even hand. There are few laws to be followed, a relatively small military presence and life is much more relaxed than most realms, especially those in the north. This may explain the rapid population growth of the isles in recent years Perhaps the Solitary Isles are simply the most liveable place in the world.

As the isles are closer to Wyrmissa's realm than mainland Macrodonia, Kyra takes special care to placate the Chaos Wyrm. She knows that if Wyrmissa ever decided to expand her realm to the east, the Solitary Isles wouldn't stand a chance. And from the east, disturbing trends in Tempest may soon lead to trouble from both directions.
Morcar

**Morcar** is a sorcerer of Emparian descent in the Solitary Isles.
Morcar claims to be an emissary of the Chaos Wyrm, bringing a message of peace and cooperation from Wyrmissa. The Duchess grows suspicious, however, of the tales of Orschan mercenaries, chaos warriors and even stranger creatures that inhabit the island, seemingly at Morcar's behest. His allies includes Orchans such as Ulag al'Orscha and Grak bin Ulag, spellcasters such as Balur, and even the resurrected Lord Necros.
Meerthan Eliothorn

* Dwarf Disguise
* True Form

**Meerthan Eliothorn** is a prominent member of the Striders, referred to by most of the other members as **Uncle**.

He has unquestioned authority within the Striders, but is ultimately answerable to his own superiors, outside figures known as **Grandmother** and **Grandfather**.
Celeste

## Physical description

**Celeste** is a mysterious noblewoman who arrived in Bongenio on the *Spellmason*, a ship from Sasserine.

She arranged a meeting between the heroes of Fort Makmon and Davked Splintershield, arranging to hire them to find Davked's missing son Zenith but upon the heroes returning successfully with Zenith, Celeste was nowhere to be seen. Instead, Lord Vhalantru of Cauldron met them and, after giving the promised reward, returned to the Isle of the Ancestors with Zenith.
Salaphrim's Five (adventuring party)

**Salaphrim's Five (adventuring party)** was an adventuring party founded in 3E:25 and was defunct by 3E:27.

The founding members met in the Giggling Gigolo tavern in Mokerius City. The group took its name from its patron, Salaphrim al'Hezron, and the original compositon of the party, which was as follows:

* Agmar Schwarzwald, a paladin from the Order of the Crux Caruillin.
* Thrain Chi-Minh, a halfling criminal under Agmar's protection.
* Zuch Achtunge, an Ahktarran monk from the Isle of Edlis.
* Ganriel T'renhazaan, a drow elf searching for his long lost daughter.
* Enailis Nailo, an elven rebel escaping the vengeance of Marcel Chiron d'Alpuget of the Leridian Trailblazers.

Later members would include:

* Aliki of the Sunset Isles, a gnome druid
* Sebastian Oddfellow, a Goriinchian soldier known as "Grunt"
Ruggles Ironbeard

**Ruggles Ironbeard** is the resident smith and wainwright in Ashinana's Oasis. Ironbeard and his son  Rihgel handle most of the oasis' metalwork, everything from tinkering, and smithing to barrel making, and wagon construction. Ruggles is a deeply pious and traditional middle-aged dwarf who sees a divine hand in all of creation. He has tried to instil his beliefs in his son without success. Ruggles and Delvis Sandstone, the Lady’s guard captain, have stubbornly disliked one another since the moment they first met and refuse to speak to the other.

In 4E:28 he attended the masquerade ball at Vestang Manor. Like many other guests he was drugged by Policrates and the other Cynidiceans before being abducted by Durakka and his kobold gang.

He was rescued a few days later by the Raiders of the Lost City. Later his forge was attacked and looted by the Banu Zankar, but the Raiders again came to his aid, recovering the stolen goods and tracking down the perpetrators. Salvador Bekez invested money in the smithy, bringing it back to operation for a share of the profits.

Ruggles survived the subsequent attacks on the oasis, continuing to work at the forge with his son.
Ike Iverson

Mobad **Ike Iverson** is a priest of the Red Lady in Cauldron. He is second-in-command to Dastūrya Embril Aloustinai. Under Iverson are the lesser priests, such as Herbad Calmus Vel.

He is a heavyset human man and a powerful cleric in his own right. Because High Priestess Embril spends much of her time working on private projects, Ike Iverson runs most of the day to day functions in the Spire of the Red Lady. He is known to be beneficent and pleasant to members of the church and prominent worshippers, but to most others, he is rude, officious, and disinterested in spending more than the bare minimum amount of time and effort on them.

Ike Iverson makes no secret of the fact that he feels the other churches in Cauldron are beneath the Spire of the Red Lady, and accordingly, he is disliked and mistrusted by the rest of the clergy. Still, as the most powerful pure Cleric in Cauldron, he commands a great deal of respect.
Pandora (Cynidicean)

**Pandora** is a Cynidicean. She prides herself on being a simple fighter and claims that swift action is the best solution to any problem. "When in doubt, attack" she often says.

In truth, Pandora is more subtle than she leads people to believe. She always keeps track of the odds and while she often uses force to settle problems, she tries to make sure that the
odds are with her.

She met the Raiders of the Lost City when they were seeking assistance in defeating Zargon, granting four of her warriors as escorts for their hazardous journey to the Eye of Zargon.
Orschan

**Orschan** is the self-identifier for the natives of Orscha, and includes individuals referred to by outsiders respectively as orcs, hobgoblins, goblins and bugbears.

## Distribution

They are widespread in Orspederia, but less prevalent in Carurlonia and other lands where they are mainly employed as mercenaries or muscle from criminal elements.

### Orschans in Orspederia

Orschans dominate their homeland of Orscha, and are common in the surrounding lands. In Mokeria they are widespread, and on the border between Orscha and the Crusader Lands are found many Orschan tribes, including the Blood Runes and the Skull-bearers. Some of these border tribes came under the influence of the Red Hand in 4E:29.

### Orschans in Tempest

The wild mage Morcar brought Orschan mercenaries to the Solitary Isles from Orspederia, including members of the Lostafinga tribe.

### Orschans in Carurlonia

Orschans were known to serve the Cult of Zargon in the Underworld beneath the Valley of Death.
Kerden Jarmaath

Kerden Jarmaath is the Viscount of Brindol, a lean man with a short, well-trimmed beard, greying hair, and wrinkles that don’t quite belie his thirty-five years. Wisely admired as a just and fair ruler, he has been forced to take steps of late that have worn heavily on him.

He met the Iron Stoves shortly after their arrival in Brindol, and brought them into his plans to defend the city from the Red Hand.
Olfolk

**Olfolk**, the first of the branches of humanity is probably the most numerous, in terms of numbers. Inhabiting the southern half of Carurlonia, most of Triscarnoth and the eastern portion of Orspederia, "Olfolk" is a broad term that groups in a number of different peoples. Physically they are of medium height, stocky build, and have dark skin - ranging from the light tan of the Qardleeans and Vallistians, to the rich coffee brown of some Mokerians and the black of the Solitarans or Old Davoreans. Their hair is usually curly, and black, and eye colour also tends towards the darker hue. Olfolk built the first great human empire, Ancient Davorea, and have always been a civilized people, even when other humans languished in ignorance and backwardness. They show a particular attraction towards religious faith, and most of the great religions of humanity have originated amongst the Olfolk.

An Old Davorean manA Macrodonian womanA Mokerian manA Qardleean womanA Solitaran manA Vallistian womanA Tarishtian woman
Mokeria

**Mokeria** is the name for the heavily populated region of Orspederia south of Aderilund, and north of Splueria and Orscha, bordered by the Mountains of the Gods and the Thunder Mountains.

Its people are called Mokerians.

Mokeria's most famous settlement is Mokerius City, the largest metropolis in the known world. Not far from Mokerius City is Diamond Lake and Blackwall Keep.

The west coast has settlements such as Alhaster and Port Ashwan.
Orspederia

**Orspederia** is a large continent whose southern extremities straddle the equator. It stretches from Aderilund and Mokeria in the north, to Xin-Long-Tu in the west and Orscha in the east, all the way to the Crusader Lands, Austrulania, New Cano and the Isle of the Ancestors in the south.

Its people include Mokerian, Spluerian, Crusader, Yexacan and Old Davorean humans, Eldara and Austara elves, as well lightfoot halflings and hill dwarves.
House Vanderboren

**House Vanderboren** is a noble family prominent on the Isle of the Ancestors.

Around 3E:1030, Gheert Vanderboren, an adventurer hailing from Socorific, settled in Sasserine after a long and prosperous career. His wealth and fame allowed him to buy into the local nobility. Marrying a local woman, he eventually sired three sons, Verik, Premiach and Kallum. The elder eventually succeeded his father, while Premiach founded a branch of the family in nearby Cauldron and Kallum retired to a private estate after a career as an adventurer.

## Current Members

* Verik Vanderboren
	+ Larissa Vanderboren, Verik's wife
	+ Lavinia Vanderboren, Verik and Larissa's daughter
	+ Vanthus Vanderboren, Verika and Larissa's son
* Premiach Vanderboren
	+ Aeberrin Vanderboren, Premiach's wife
	+ Todd Vanderboren, Premiach and Aeberrin's son
* Kallum Vanderboren
Orak Stonehaven

**Orak Stonehaven** was the proud proprietor of Orak's Bathhouse, the most popular bathhouse in Cauldron. He tended to be a very friendly sort, especially to his clients, though his gruff dwarven nature came to the fore when necessary, particularly when it comes to violating the rules of his business.

In 4:26 he was brought under the power of the Orschan vampire Drakthar, and when Shera Torlak came to the bathhouse on an investigation he attacked her as Drakthar ordered. It was to no avail, Shera overcome him in battle and was forced to kill him in self-defence.
Isabella diCalarno

**Isabella diCalarno** is a human thaumaturge.

Born in 4E:6, in Vallanzik, Valliste as the eldest child of the Count of Calarno, Isabelle studied abroad, in the Infinite Caliphate, under the tutelage of the Master Thaumaturge Salaphrim al’Hezron. She is a talented and vivacious young thaumaturge.

She has taken up a position as librarian in Necromancers' Enclave, in the Solitary Isles, where she serves under the Ninth Master.
L'Roi

**L'Roi** is a second lieutenant in the Volkrad Army and resident of L'Trel. He joined the Volkrad Army in 4E:19, serving with Sergeant Actis Amos. He later recruited Amos and five others to join the Volkrad Army in their efforts to restore order to L'Trel after the great fire.

After the worst of the crisis past, he tasked this same group with escorting Pitar Kratys back to his family freehold.
Rhet Corsuhn

**Rhet Corsuhn** is a shipbuilder based in L'Trel. He is very wealthy, and known to be involved in organised crime. He is also a rival of X'Celsiah Mia, as evidenced when he sent assassins after the Iron Stoves while they tried to courier Mia's taxes.

He was the owner of Corsuhn Shipyards, in L'Trel, where the *Vaka* was constructed.
Jazeela li'Alsairan

**Jazeela li'Alsairan** is a spellweaver serving under Miramyar li'Qinnan. She was a student at the same time as Aravax li'Eldaris, and was acquainted with him from their time studying together.

She arrived in Ashinana's Oasis to assist Miramyar with his mission by acting as his stenographer and research assistant. Unfortunately she was delayed and after arriving with the merchant Samuul Esterdark she discovered Miramyar had already headed off to the Valley of Death without her.

The Order of the Obsidian Eye attempted to kidnap her and take her to the Obsidian Obelisk but that attempt was foiled by the Raiders of the Lost City.

She remained at the oasis and was eventually pivotal in assisting the Raiders in binding Zargon, although she died in the attempt, swallowed by a neothelid.