Paladins Version 5.1.4433.0

# 5.1 Hotfix 1 | February 16, 2022

* Siege: Beyond was added to the game.

* Adjusted pricing to allow players to leave base with three items (up from two), and to benefit from the Stage 12 items in more matches.
* Add undo support to Item Store: Beyond.
* Disabled certain items that may not benefit certain champs.
* Enabled Daily Queue reward for Siege: Beyond.
* Various Balance adjustments, art improvements, and small functionality fixes.
* Bug: fixed an issue where store got into a bad state preventing future item purchases.
* Bug: fixed an issue where kill screen would flash through all item icons.
* Bug: fixed an issue where the selectable area for items was larger than button art.

## Balance Changes

###  VII

* Talents
	+ **Tribunal Upgrades**
		- The Reveal on Burst mode has been increased to 2.25s.
* Abilities
	+ **Heavy SMG**
		- Burst Fire - DMG has been decreased to 150 per shot - Range has been increased slightly to 150 effective range (300 max).
		- Mag Dump - DMG has been reduced to 475 from 500 - Effective Range has been reduced from 15 to 10.
		- Automatic Mode - DMG has been increased from 175 to 200 - Effective Range has been increased to 115 from 90.
	+ **Trigger Discipline**
		- Changed the Post Fire Reload time from 1s ➞ .65s (time between being able to refire the RMB ability).
	+ **Decree 77**
		- Mark range has been increased to 130 (substantially further).
* Cards
	+ **Latch and Fire**
		- [Explosive Dodge] Reduce the cooldown of Grappling Hook by {scale=1|0.5}s after using Explosive Dodge.
		- Changed the scaling values from 1s ➞ 0.5s.
	+ **The Night**
		- [Grappling Hook] Reduce the cooldown of Explosive Dodge by {scale=1|0.5}s after using Grappling Hook.
		- Changed scaling values from 1s ➞ 0.5s.

## Bug Fixes

### Champion Bug Fixes

#### VII

* Fixed an issue where VII’s reload animation did not speed up properly when affected by effects that increase Reload Speed.
* Fixed an issue where VII’s Golden skin was listed at the incorrect Rarity.
* Fixed an issue where VII’s Biting Wind skin did not display its 2D art in the Bounty Store.
* Fixed an issue where VII’s Grappling Hook ability could attach to some invisible collisions on Ice Mines.
* Updated several of VII’s ability descriptions to correct outdated number values.
* Updated the text for VII’s Equivocate card to clarify functionality.

#### Vora

* Fixed an issue where Vora’s Ultimate, Harbinger’s Wrath, had the damage immunity effect improperly removed during the damage portion of the ability.

#### Yagorath

* Fixed an issue where Yagorath’s passive Damage Reduction was listed incorrectly on her ability description page.

### General Bug Fixes

* Fixed an issue where several VGS lines would not play the proper audio on Consoles.
* Fixed an issue where Auto-Buy allowed players to obtain the now-removed Cauterize item.
* Fixed an issue where the passive Cauterize / Anti-Heal scaling effect was not scaling properly in the King of the Hill game mode.
* Fixed an issue where the Death Recap screen showed flashing item icons when viewed.
* Fixed an issue where Auto-Buy would not purchase items for the user.
* Fixed an issue where hovering the first item on the End-of-Match Lobby Scoreboard would not display the item’s hover state.

Source